aÓgc„¢ Player: Quake2Marine Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-03-13.16:57:05.ttyrec Time: (1741885025) Thu Mar 13 16:57:05 2025 cÓgüv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1ccÓgŒ=²Welcome, Quake2Marine. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Ice ElementalistdÓg ’dÓgì—dÓgxœyWelcome, Quake2Marine the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - EnchanterdÓgÖœ w - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Ice Elementalists begin with the Freeze spell. The spells in their starting library are quite versatile. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - HelpdÓg 7 Tab - Revenant Ice ElementalisteÓg©î fÓg6ÙfÓg1þQuake2Marine the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2fÓg‰þStr: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsfÓgåþ@Cast: FreezefÓg‚#######.ß#.#####........#...ß..ß.#@.......#...ß..ß.#........#.ß#.##########fÓg‘ fÓgK·Welcome, Quake2Marine the Revenant Ice Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?fÓgü#fÓgú[ŒPress ? for a list of commands and other information.fÓgafÓgÞe[ _Found a staircase leading out of the dungeon.gÓg•o  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.3   4.2  +1                   c - Armour   0.0   1.2  -1      d + Dodging1.7gÓgp   2.4  -1      e + Stealth2.1   2.1  +2                                                                    Óg{p;49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshÓgÏZî f - Spellcasting   2.0 d - Dodging   1.7 e - Stealth   2.1jÓg«–TargetTarget--  --  --  --  --  -- jÓg÷« --  current training targets, if any. [-] clear all targetscost|targetskÓg¤E kÓg2K Quake2Marine the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================######AC: 2Str: 11#.ß#.####EV: 11Int: 14#........kÓg÷KêSH: 0Dex: 9#...ß..ß.XL:  1 Next:  0% Place: Dungeon:1#@.......Noise: ---------  Time: 0.0 (0.0)#...ß..ß.-) Claws#........Cast: Freeze#.ß#.##########Welcome, Quake2Marine the Revenant Ice Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.kÓg PkÓg˜PkÓgTkÓg*VkÓgqZ4kÓgp]kÓg]`F _There are no items here.mÓg#SmÓg\\  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  f - Spellcasting   2.0  --  -1           b - Unarmed Combat   0.0  --  +1   g + Ice Magic4.3  --  +1                   c - Armour   0.0  --  -1      d - Dodging   1.7  --  mÓgO_-1      e - Stealth   2.1  --  +2                                                                        mÓgò_®     The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsnÓg×Z‚a-z] setselected target oÓg˜<[?25h[?0c0 pÓgp´ [?25l[?1cpÓgø¸›6.0 =] set aall targetspÓg>òpÓg¯øpÓg þBQuake2Marine the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================######AC: 2Str: 11#.ß#.####EV: 11pÓgúþ³Int: 14#........SH: 0Dex: 9#...ß..ß.XL:  1 Next:  0% Place: Dungeon:1pÓghÿ#@.......Noise: ---------  Time: 0.0 (0.0)#...ß..ß.-) Claws#........Cast: Freeze#.ß#.####pÓgŒÿ¦######Welcome, Quake2Marine the Revenant Ice Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?pÓg°ÿ×Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. pÓg×ÿ9_There are no items here.pÓg$pÓgÿpÓg} pÓgÎ qÓg[ÞÅ _qÓgûäqÓgƒqÓg*qÓgd,qÓgqÓgÕqÓgk!,qÓgø!qÓg¨%qÓg ',qÓg¨'qÓg“*/ _You open the door.qÓg:,3qÓg -qÓg·0@  There is an open door here.qÓgA2qÓgƒ2 _qÓg(3qÓgŽ6qÓgU>D.#.#.####### .# #.ß#.####### .###..........# #...ß..ß..ß###......K#<.........'.qÓg¦>ý#...ß..ß..ß###......#..........# ##.ß#.####### ......###### .....##...K   kobold (asleep)qÓg?F....>qÓg^Ià 12.0 (12.0)  A kobold comes into view. It is wielding a +0 dagger.3.0 (13qÓg{NqÓg’R; _Found a stone staircase leading down.qÓgÖÙ ”....# #...# #...# ###### #...# #.ß#.#######...##....# ..#...ß..ß..ß###......K.#<.........'..#...ß..ß..ß###.#....# ##.#.ß#.####### .###### ...##..# ..# .>.qÓgóí d4.0)rÓg©J....# rÓg2Ž#...# #...#  ###### #...#  #.ß#.#######...##....#..  rÓghV#...ß..ß..ß###......K.  #<.'.  #...ß..ß..ß###.  #.rÓgºÑ...# ##.  #.ß#.# #.  ###### ..rÓgæ@#.##.#.# ....##.# ..>.#rÓg·R5rÓgürÓgC_....# #...# #...# ###### #...# #.ß#.#######...#. #.#. #...ß..ß..ß###......K. #<.'. #...ß..ß..ß###. #.# ##. #.ß#.# #. ###### .##.##.#.# ....##.#6rÓg9{ à....# #...# #...#  #...# . .ß#.#######...#. .#. ...ß..ß..ß###......K. <.'.# ...ß..ß..ß###.rÓg| ×# .# ##.# .ß#.# #.# .###.##.#.# ....# rÓg¶ƒ rÓg“„ &7rÓgå‰ rÓgŒ rÓgn ƒ....# #...# #...# . #...# . ß#.#######...#.rÓgã Ð#.ß..ß..ß###......K. .'.# ß..ß..ß###.# # ##.# rÓg«€ k .###.##.#.##....##.##..>.#rÓg:ˆ rÓg0‰ &8rÓgçŽ rÓgÊ sÓgq)....# #...# .#...# . #...# . #.#...#.#.ß..ß..ß###......K.'.# ß..ß..ß###.# # ##.# ###.##. #.##....##.sÓgl#g9FreezesÓgÊ  Quake2Marine the Chiller ....# Revenant #...# .  Health: 14/14 ======================== #...# ..  Magic: 2/3================-------- ### #...# ...  AC: 2sÓg•Ê`Str: 11 #.#######...########....  EV: 11Int: 14 ........#...............  SH: 0Dex: 9 .ß..ß..ß###......K......  XL:  1 Next:  0% Place: Dungeon:1 sÓgÕÊ—........'.......@....#  Noise: ---------  Time: 19.0 (0.0) .ß..ß..ß###..........#  -) Claws sÓgþÊÐ........# ##.........#  Cast: Freeze #.####### #.........# ### ...........# sÓg%Ë¿ ###.##........  K   kobold (asleep) #.##....##### sÓgaË« #.##..>.# Casting: Freeze (safe; 4% risk of failure)  sÓg†ËÁConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  sÓg¾Ë§Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  You freeze the kobold.sÓg±ù¢ ....# #...# .  #...# ..  #...# ... ...########.... ............... ##......)...... .......@....# ##..........#  ##.........#  #.........# ...........# ###.##........ #.##....##### #.##..>.# 1=20.0 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  You freeze the kobold. _You kill the kobold!tÓgl Ç....# #...#  #...# # #...# #######...########......#.... ß..ß..ß###.........'...#### ß..ß..ß###..# .......# # .####### # ##...........####.##........#.##....######.##..>.#tÓg'tÓg#8“-1 _You see here a +0 dagger.tÓgÁ tÓgM @-2tÓg×tÓg% _c - a +0 daggertÓg5ñtÓg+óiWield which item (- for none)?  - - Claws (current attack) Hand Weapons (go to first with ))c - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip uÓgæ uÓg— Quake2Marine the ChillerRevenant....#.Health: 14/14 ========================#...#..Magic: 2/3================--------#...#...AC: 2Str: 11 ## #...#....EV: 11Int: 14 .#######...########.....SH: 0Dex: 9 .......#................XL:  1 Next: 10% Place: Dungeon:1 ß..ß..ß###......@.......Noise: ---------  Time: 22.0 (0.0) .......'............####-) Claws ß..ß..ß###..........#Cast: Freeze .......# ##.........# .####### #.........# ##...........####.##........#.##Óg ‡0m....######.##..>.#Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  You freeze the kobold. _You kill the kobold! _You see here a +0 dagger. _c - a +0 daggeruÓgÜuÓgáx5 (0.5c) +0 daggeruÓg[uÓg\. _c - a +0 dagger (weapon)uÓg2çuÓgìçuÓg!èuÓg~ê,uÓg°òBuÓg·ÿ¢uÓgúý3======== _Magic restored.uÓgG BuÓg‰nuÓgÊuÓgl========uÓg36J#....# #..r.  ##....  #....  #....  #...######## #. ....# #..@.. #...# ####........ #...# #........ #...# #........ ######...########........ .....#...................r   rat (asleep) .ß..ß###................. .....'............######. .ß..ß###.........uÓgv=]39.5 (17.0)40.5 (18uÓg1]l _A rat comes into view.uÓg©4uÓgX6uÓgç:uÓg÷=Z _A rat is nearby!uÓg@ï.....# #..r.##....+.. ######## #..@......####.. #...# #. ######...########.....#... .ß..ß###..........'..#####.uÓg°uÓgŸ/1.0) uÓg÷ _uÓgÞuÓg™vÓgóÏ+.... #..r.##....+.#..# ########....#### #...# ######...######## .....#.. .ß..ß###......2vÓgNEX.######+...vÓg¿GO. #..r.##....+..# ######## #.....................####.......... #...# .. ######...########. .....#..vÓg KvÓg-d<3vÓg¢}vÓg‹óÐ#. .######......+.... #..r.##....+..# ######## #............####....... #...# #...... ######...########vÓgTövÓg¦°.rr====4FreezevÓg†vÓgª- _The rat squeaks loudly.vÓg³• vÓg{– 63--vÓg´– T=---5vÓgÔœ vÓgË¢ b _You closely miss the rat. The rat bites you.vÓg7•OQuake2Marine the Chiller#.Revenant.######Health: 13/14 ======================--......+Magic: 2/3================--------.....#AC: 2Str: 11#....#EV: 11Int: 14#....#SH: 0Dex: 9##.r..+XL:  1 Next: 10% Place: Dungeon:1vÓg–æ#..@..#Noise: =--------  Time: 45.5 (0.0)#.....#c) +0 dagger#...########Cast: Freeze#...............# #...........#...# ####........r   rat#...##........#...##........ ######...########........Press: ? - help, Shift-Dir - straight linevÓg–Aim: a rat (100% to hit)  You freeze the rat.  The rat is moderately wounded.You barely miss the rat.The rat is moderately wounded.vÓgŒ—+6.5 (1vÓgØvÓg-¡d  Aim: a rat (100% to hit)  You freeze the rat.  The rat is moderately wounded.You barely miss the rat.  The rat is moderately wounded. _The rat bites you but does no damage.wÓg}kD  Quake2Marine the Chiller #. Revenant .######  Health: 13/14 ======================-- ......+  Magic: 1/3========---------------- .....#  AC: 2Str: 11 #....#  EV: 11Int: 14 #....#  SH: 0Dex: 9 ##.r..+  XL:  1 Next: 10% Place: Dungeon:1 #..@..#  Noise: =--------  Time: 46.5 (0.0) #.....#  c) +0 dagger #...########  Cast: FreezewÓg”lœ #...........  ....# #...........  #...# ####........  r   rat #...# #........  #...# #........ ######...########........ Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  wÓg­mÁPress: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)  You freeze the rat.wÓgäuE #. .######  ......+  .....#  #....#  #....#  ##....+  #..@..#  #.....#  #...########  #.... ....# #.... #...# ####.. wÓg¼vÉ#...# #.. #...# #...wÓgpzc27.5 (1FreezewÓg·wÓgV‚Sonfirm with . or Enter, or press ? or * to list all spells.wÓgµ‚}Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)  You freeze the rat. _You kill the rat!wÓg§g wÓgÙp IwÓg‘r J4== _HP restored.wÓgut ,wÓgu wÓgëv ,wÓgrw wÓgÓx :==wÓg%y wÓg„y wÓgðz ,wÓg½{ wÓgd} ,wÓg×} wÓg wÓgw wÓg² wÓgj wÓgÐ T2========wÓg†‚ wÓg5„ ,wÓgÇ„ wÓgôˆ BwÓgÞŠ BwÓgi‹ wÓg Œ @========wÓgcŒ wÓg wÓg¿ wÓg.Ž wÓgM wÓg” wÓgÀ wÓgd‘ wÓgœ‘ wÓgX’ wÓg=“ wÓgi“ wÓgè“ wÓg˜• ,wÓg5– wÓgr— wÓg¾— wÓg-˜ wÓgm™ wÓg²™ wÓgš wÓgœ› wÓgë› >3========wÓgœ wÓg£œ wÓg/Ÿ wÓg5  ,wÓgŸ  wÓga¢ wÓgþ£ ,wÓgy¤ wÓg©¥ wÓgߦ wÓg&§ wÓg‡§ wÓg³© wÓg€­ V========wÓgŠ® wÓg5± wÓgž´ ,wÓg`¶ wÓg4½ wÓg1¿ ,wÓg+Á wÓg»Ã wÓgVÇ wÓgÁÇ wÓg É wÓgPË wÓgŸÔ °wÓgZÕ wÓg™Õ wÓgÖ wÓg× wÓgkØ wÓgºØ wÓgðØ wÓgÝ BwÓgæÞ A _You now have 17 gold pieces.wÓg)à wÓgxà wÓg¼à wÓgçâ wÓg%ä wÓg‚ä wÓgùä wÓgÆé XwÓgºë wÓgóí ,wÓgtî wÓg™ð wÓgRó ,wÓg¼ô wÓg ÷ wÓg:ú ,wÓg­û wÓgàþ wÓgq,wÓgmwÓg‹wÓg ,wÓg“ wÓg·wÓg\wÓg°wÓgÃwÓgtwÓgP,wÓg`wÓgëwÓgŽ#,wÓgX&wÓg™(wÓgÒ*wÓg,+wÓg´,wÓg/wÓg,1,wÓgd2wÓgF4wÓg]6wÓg«6wÓg¨7wÓg¢9wÓgw<,wÓg¡=wÓg‡?wÓgÆCBwÓgsEwÓgüFwÓgÐHwÓg+JwÓgËLwÓgO,wÓgQwÓg]wÓgor,wÓg€v,wÓg9~XwÓgî€,wÓg1‚wÓgŸ†wÓg Š,wÓgôŒwÓgFŽwÓg©š,wÓgb›wÓgžwÓg°ž,wÓg ŸwÓgÕ wÓgÁ¢,wÓg£wÓgû¤wÓgŒ¦,wÓg §wÓgHªwÓgʵ£##### #.... ####....#####.......#...........##.)....#.-108.5 (61.0)...#......#############.........................)..####################. ....PPPPP. ...P$$$P.  ..P$$$P.  ..P$$$P.  ..PPPPP# wÓg¹½wÓg×¾F-9.5 (62wÓgýÄwÓgÈ$ _Found a sling.xÓga7_xÓg¸;BxÓgJnxÓgP™#######....#.####....#####.............# .............# ).........# #......###########.................)..##########..PPPb.....P$$### ..P$$ ..P$$ b   bat (asleep) ..PPP ....# ....xÓgŸR^11.5 (2.0)xÓg¢YAb.bxÓg[Z+2.5 (3xÓgï_xÓgxcV _A bat comes into view.yÓg¡·! ######. #....#.####....#####...........#..........#.).........#.#........b.... ..J....K. ..P##.. ..P#.. ..P$ J   endoplasm (asleep)#.g ..g   hobgoblin (asleep)+.l .... b   bat .... K   kobold (missile, asleep)(…)yÓgÒÆO  A hobgoblin, a kobold, a frilled lizard and an endoplasm come into view.The kobold shouts! The frilled lizard hisses angrily. The hobgoblin shouts!  The endoplasm quivers.yÓg½Ëz  You hear an angry hiss. You hear a shout!yÓg×Ð_  The bat barely misses you.yÓgéE bl...).J...KJ.b   bat.K   kobold (missile)l   frilled lizard  A frilled lizard comes into view.((yÓgËœd ..  The kobold throws a stone. The stone hits you. The hobgoblin moves out of view.3--====3.5 (1Freeze _The frilled lizard moves out of view.yÓgÖ¦ò  Quake2Marine the Chiller ######  RevenantyÓg•§H . #....#  Health: 13/14 ======================-- ..####....#####  Magic: 2/3================-------- ..............#  AC: 2Str: 11 ..............#  EV: 11Int: 14 ....).........#  SH: 0Dex: 9 .......#......########## XL:  1 Next: 20% Place: Dungeon:1 yÓgå§=......b@................ Noise: ====-----  Time: 113.5 (0.0) l...)..################# c) +0 dagger ....... ..PP Cast: FreezeyÓg¨‡ .J...K. ..P$ #####.. ..P$yÓg7¨w #.. ..P$ J   endoplasm yÓgb¨ö#.. ..PP b   bat +.. .... K   kobold (missile)yÓg¨† .... l   frilled lizard  yÓg¸¨îAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  yÓgã¨vYou freeze the bat.  The bat is heavily wounded.You hit the bat.yÓg±®yÓg"±yÓg‚±yÓg9³,yÓg…»€ ######  . #....#  ..####....##### yÓgỨ ..............#  ..............#  ....).........#  .......#......# yÓg¼¸......†@....... .l..)..######## yÓg,¼}..J...K  ....... ..P$yÓgQ¼´ #####.g ..P$ yÓgv¼"#.. ..P$ #.l g   hobgoblinyÓgš¼( +..  yÓg»¼<l 2 frilled lizardsyÓg­ÅÇ4==4=---4.5 (1FreezeyÓgíÈyÓg!Ì—  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  yÓgtÌžThe bat is heavily wounded.You hit the bat. _You kill the bat!zÓg r###### . #....# ..####....##### ..............# ..............# ....).........# .#......#......†..l..)..#..J...K ..P....... ..P$#####.g ..P$#.. ..P$$#.l ..Pl   frilled lizard+.. ....#....zÓg¡ ,zÓg»!zÓgv*Ol...).K.J...K   kobold (missile)l   frilled lizardzÓg_+Q----5zÓg<>zÓgÏFzÓgœP###### . #....# ..####....##### zÓg9Qj......# .......# ....)...# .#......#..l...†.....).K#...J... zÓg†Qå..P....... ..P$#####.g ..P$zÓg²QÏ#.. ..P$$$#.l ..PzÓgÝQX+.. ....# zÓgF[BzÓgx_~.l..†KJ...zÓgC`@-6zÓgHhzÓg†jzÓg'Ò Š###### . #....# #..####....##### #.# #.....# #....)..# #.#......#...l..†K.....J..#....... ..P....... ..P$$$P#####.g ..P$$$P#.. ..P$$$P#.l ..P+.. ....# .lJ†.K).gg   hobgoblinK   kobold (missile)l   frilled lizard7zÓgEx [###### . #....# #..####....##### #..# #..# #.....).# #..#......#.....lJ†.K.....).g#........ ..PPPPP.. ..P$$$P.#####.g ..P$$$P.#.. ..P$$$P.#.l ..PPPPP#+.. ....### .... zÓgdz zÓg{ zÓgY| ,zÓgÊ„ Œl..Jg.K.zÓg† C==8zÓgJ© zÓg¡•Œ###### . #....# #..####....##### #..# #.#.# #.#....).# #.#.....l.#......#.#zÓg—......Jg.K.....)..#.. ..PPPPP.. ..P$$$P.######.g ..P$$$P.##.. ..P$$$P.##.l ..PPPPP#+.. ....### .... zÓg®¡zÓg,ªXzÓg¨®ç.l†Jg.Kll 2 frilled lizards9zÓgµzÓg“·{Óg@ú›###### . #....# #..####....##### #..# #.#..# #.#.....).# #.#.......l#......#.#.......†Jg.K.....).l#.. ..PPPPP.. ..P$$$P.######.g ..P$$$P.##.. ..P$$$P.##.l ..PPPPP#+.. ....### #.... #l.lJ.g.((((((({ÓgÙw{Ógsk.JgK..@....{ÓgÄ‚/=20{Óg²Š{ÓgŽn _The kobold throws a stone. The stone closely misses you.{ÓgüÝ###### . #....# #..####....##### #...#.# #.#.#.# #.#.#....)..l......# #.#.#.#......#.#.#......l.JgK.....)..#.. ..PPPPP...#. ..P$$$P.######.g ..P$$$P.##.. ..P$$$P.##.#.l ..PPPPP###.+.. ....### #..... #. l   frilled lizard{ÓgÕ,{ÓgXŸg†lJ.l 2 frilled lizards{Óg"6((((((({Ógv¤,{Óg„¯’.l.JK...@...{ÓgŒ°&1{Óg‘¹{Óg&Äm _The kobold throws a stone. The stone barely misses you.{Óg┆######  . #....# #####  ..####....##### #...#  ....# #.#.#  ...# #.#.#  ....)...l.....# #.#.#  .#..g...#.#.#......†l.JK.  {Óg/–ï....)..#.. ..PPPPP...#.. ..P$$$P.###.#####.g ..P$$$P.###.#.. ..P$$$P.##.#.l ..PPPPP###.+.. ....### #..... #.   frilled lizard{ÓgÕ—{Óg˜{Ógû˜{Óg]™{Óg×™{ÓgP¢Ñ.l.g.l.JKl 2 frilled lizards{Ógq£.-2{Ógª{Óg]¬{Óg{Å|###### . #....# ##### ..####....##### #...# ......# #.#.# .....# #.#.# ....)...# #.#.# .#.l.g..#.#.# ......†.l.JK. ....)..#. . ..PPPPP...#. . ..P$$$P.###. #####.g ..P$$$P.###.#.. ..P$$$P.##.#.l ..PPPPP###.+.. ....### #..... #.   frilled lizard{Óg¶ÐÍ.l.g.l.JKl 2 frilled lizards{ÓgºÑ@-3{ÓgØÙ{Óg5Ü{Ógà ######  #....# ##### ####....##### #...# # #.#.# ....# #.#.# ).........# #.#.# #..l.g.#.#.#†..l.JK.)..#. ..PPPPP...#. ..P$$$P.###..g ..P$$$P.###.#.. ..P$$$P.##.#.l ..PPPPP###.+.. {Óg‘ Ä....### #...#.... #.   frilled lizard{ÓgH ,{ÓgÛ {Óg)! {ÓgO! {Ógb) Í.l.K.l.Jgl 2 frilled lizards{Óg6* &4{Ógô2 {Óg}4 |Ógð|Óg˜ð|ÓgÕñ,|Óg`ò|Ógãü‘.lJ.l.Kg|Ógbý&5|Óg&|Óg(|Óg}X|Óg.ºÐ..llKg3========6|ÓgIÎ B|Óg¼Î |Óg‚Ú Q.JlKg|Óg*Û 47Freeze|Ógã |Óg˜å }Óg8à  Quake2Marine the Chiller  ###### Revenant  #....######  Health: 14/14 ======================== .####....##### #...#  Magic: 2/3================-------- .............# #.#.#  AC: 2Str: 11 .............# #.#.#  EV: 11Int: 14 ...).........# #.#.#  SH: 0Dex: 9 ......#......#############.#.#### XL:  1 Next: 40% Place: Dungeon:1 .....†.....lJlKg@................ Noise: ---------  Time: 127.5 (0.0) ...)..####################....... c) +0 dagger ...... ..PPPPP...#... Cast: Freeze ...... ..P$$$P.###... ####.g ..P$$$P.###...  #.. ..P$$$P.##.... J   endoplasm [}ÓgóÃ34m #.l ..PPPPP###.... g   hobgoblin  +.. ....### #...# K   kobold (missile) .... #.... ll 2 frilled lizards  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin!}Óg™ÐÑ    #####  #...#  #.#.#  #.#.# ....# #.#.# ...l###########†......JlK.@.......)..##################  ..P$$$ ..P$$$  #.. ..P$$$  #.l K   kobold (missile)  +..  ll 2 frilled lizards .... onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin!  You kill the hobgoblin!}ÓgQÕ>(((((((}Óg ay.@.....6=}Ógºb>8.5 (1Freeze}Ógrj}ÓgEmX _The kobold throws a stone. The stone closely misses you.}Ógm}ÓgDn ‡ ###### . #....# ##### ..####....##### #...#.# #.#.#.....# #.#.#.).........# #.#.#.#.....l#.#..†......JlK.)..#. ..PPPPP...#. ..P$$$P.####.g ..P$$$P.### #.. ..P$$$P.## #.l ..PPPPP### +.. ....### #... .... #}Óg!y }Ógy U3--9}ÓgÊy Freeze}ÓgU }ÓgH„ 9 _The kobold hits you with a +0 club.~Óg¼T¢  Quake2Marine the Chiller ~Óg,U6###### Revenant . #....######  Health: 13/14 ======================-- ..####....##### #...#  Magic: 1/3========---------------- ..............# #.#.#  AC: 2~Óg>VStr: 11 ..............# #.#.#  EV: 11Int: 14 ....).........# #.#.#  SH: 0Dex: 9 .......#.....l#############.#.### XL:  1 Next: 60% Place: Dungeon:1 ......†......JlK@................ Noise: =--------  Time: 129.5 (0.0) ....)..####################...... c) +0 dagger ....... ..PPPPP...#.. Cast: Freeze ....... ..P$$$P.###.. #####.g ..P$$$P.###..  #.. ..P$$$P.##... J   endoplasm  #.l ..PPPPP###... K   kobold (missile)  +.. ....### #... ll 2 frilled lizards .... #...Casting: Freeze (safe; 3% risk of failure)  ~ÓgþVsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (100% to hit)  You freeze the kobold!~Óg¢Y~ÓgÚY~ÓgÜo<  #####  #...#  #.#.# .....# #.#.# .....# #.#.# ....l##########†.......Jl@.......)..#################  ..P$$$ ..P$$$  #.. ..P$$$  #.l ll 2 frilled lizards  +..   .... 730.5 (1~ÓgrqÍConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (100% to hit)  You freeze the kobold! _You kill the kobold!ÓgµàÓg“éH.lÓg$ê&1ÓgßôÓgº÷  _You closely miss the frilled lizard. The frilled lizard barely misses you.ÓgºT@  You hit the frilled lizard.Óg%XÓg¿^c.J   frilled lizardÓgïaT4==8ÓgEb 2Óg?pÓgrrR _You kill the frilled lizard!€ÓgDײ  Quake2Marine the Chiller ###### Revenant . #....######  Health: 14/14 ======================== ..####....##### #...#  Magic: 0/3------------------------ ..............# #.#.#  AC: 2€Óg;Ø1Str: 11 ..............# #.#.#  EV: 11Int: 14 ....).........# #.#.#  SH: 0Dex: 9 .......#......#############.#.### XL:  1 Next: 80% Place: Dungeon:1 ......†......l.J@................ Noise: =--------  Time: 132.5 (0.0) ....)..####################...... c) +0 dagger ....... ..PPPPP...#.. Cast: Freeze ....... ..P$$$P.###.. #####.g ..P$$$P.###..  #.. ..P$$$P.##... J   endoplasm  #.l ..PPPPP###... l   frilled lizard  +.. ....### #... .... #...€Óg…ØÐCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.€Ógî€Ógëñ, €Óg%òŒ #####  #...# €Ógaò÷ #.#.# .....# #.#.# .....# #.#.# €Óg†òš.....##########†.......l)@.......€Ógªòc)..################# €ÓgÊò… ..P$$$ ..P$$$ €Ógîòü #.. ..P$$$l   frilled lizard €Ógó #.l   +..   €Óg@ó1.... €Ógýó€ÓgÂûüQuake2Marine the Chiller######Revenant . #....######Health: 14/14 ======================== ..####....######...#Magic: 0/3------------------------ ..............#€Óg:üž#.#.#AC: 2Str: 11 ..............##.#.#EV: 11Int: 14 ....).........##.#.#SH: 0Dex: 9 .......#......#############.#.### XL:  1 Next: 100% Place: Dungeon:1 €Ógüý?......†.......l)@................ Noise: =--------  Time: 133.5 (1.0) ....)..####################...... c) +0 dagger .........PPPPP...#.. Cast: Freeze .........P$$$P.###.. #####.g..P$$$P.###..#....P$$$P.##... l   frilled lizard#.l..PPPPP###...+......### #....... #...Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.€ÓgoþÌAim  Press: ? - help, Shift-Dir - straight line: an endoplasm (100% to hit€ÓgÖþ¯)  You freeze the endoplasm. _You kill the endoplasm!  You have reached level 2!€Óg&/  --more--Óg†Fs20/2052 0% FreezeÓg1OIfrilled lizardÓg@R4 _Óg»7Óg>?:.lÓgÛ?5-4 _Óg%GÓg0IÓgÏ[ Óg$\ %=ÓgK\ 5ÓgÔc Ógøe ¡ _You closely miss the frilled lizard. The frilled lizard closely misses you.ÓgJ ˜  You hit the frilled lizard.  The frilled lizard is heavily wounded.Óg &6Ógr' ÓgË) \ _The frilled lizard closely misses you.‚Ógjn<7‚Ógàs‚ÓgÞu ‚Ógvƒ_You miss the frilled lizard. The frilled lizard misses you.‚Óg!ÿ<8‚Óg±‚Ógý  _You barely miss the frilled lizard. The frilled lizard closely misses you.‚ÓgˆA‚Óg Bc1====9Freeze‚Óg‚I‚Ógj˜ _You barely miss the frilled lizard. The frilled lizard misses you.‚ÓgÄx@  You hit the frilled lizard.‚ÓgûŒe)‚Óg•_440Freeze‚Óg½–‚Óg{™R _You kill the frilled lizard!‚Óg(½ = ######  . #....# #####  ..####....##### #...#  ......# #.#.#  .....# #.#.#  ....)...# #.#.#  .#......#.#.  ......†. ‚Óg¿½ z ....)..#  . ..PPPPP...#  . ..P$$$P.###  #####.g ..P$$$P.### #.. ..P$$$P.## #.l‚Ógò½  ..PPPPP### +.. ....### # .... #‚Óg†Æ ‚ÓgòÆ .-1‚ÓgVÍ ‚ÓgÑ f  Things that are here: _a +0 club; 4 stonesƒÓg>€ IƒÓgü‚ ƒÓg~ƒ $ _ƒÓgôŠ À====ƒÓgÀ‹ ,ƒÓgŒŒ ƒÓgŽ ,ƒÓg> ƒÓg‘ ,ƒÓgΑ ƒÓg\“ ,ƒÓg`” ƒÓg÷˜ ƒÓgß ³g-g   hobgoblin (wandering)ƒÓg¤ +8.5 (7ƒÓg9¥ +9.5 (8ƒÓgT« ƒÓg$® \ _A hobgoblin comes into view.„Óg_‡ ###### . #....# ##### ..####....##### #...# ....# #.#.# ...# #.#.# ....)..#„Ógà_; #.#.# .#g.....#.#. ......†) ....)..# . ..PPPPP...# . ..P$$$P.### #####.g ..P$$$P.### #.. ..P$$$P.## #.l ..PPPPP### +.. ....### #„Óg`h .... #„Óg"b„Óg˜i>g.„Óg.r‰Óg/Qa=====--9‰ÓgX‰Óg[p _You see here a bat corpse.‰Ógʾ. ######. #....#.####....#####.....#......#.).....†...#.#.).....r@†.).)...# ... ...######.... .. #..... .. #...... .. +.......  ‰Óg&S=10Freeze‰Óg*‰ÓgJ,P _The rat barely misses you.‰Ógh´5  You hit the rat.‰Óg%¿H.‰Óg…¿!‰ÓgÄ8 201‰ÓgPÄkFreeze _You kill the rat!‰Ógã̉Óg™Ïj _Your Ice Magic skill increases to level 5!‰Óg×( ‰Óge) ‰Ógš0 ‰Óg^3 H _No target in view!ŠÓg%Ž... ######.. #....#.####....#####>................#....#).....†...#....#.)....#######†........).......##############....# ..... ######......#  #......+  #......#  +.......  .  ŠÓgÒ9D-2ŠÓgb;ŠÓg @¢ _Found an escape hatch in the floor. _You see here a +0 vampiric spear.‹Óg ÈÃM#### #....# .....####....####>........).....†...# ‹Óg„Ȇ.#.)....#######†........).....)..############### ...............#.......‹ÓgXÑ‹ÓgOÒG-3 _‹Óg'Ú‹Óg€Ü‹Óg|@¨M#### . ##### #....# .....####....####>.......).....†...# .#.)....#######..†........).....)..##############..........#... .+#.......‹Óg9S<4‹Óg×[‹Óg v hM#### . ##### #....# .....####....####>..........†...# .#.)....#######‹ÓgÒv $..†........)............)..###############......‹ÓgÛ ‹Óg‡‚ &5‹Óg]Š ‹ÓgeŽ N _You see here a +0 sling.ŒÓg(03ŒÓgE5ŒÓge9ŒÓg=ŒÓgCJ| _ŒÓgKŒÓg!NŒÓgÁP,ŒÓgÚRŒÓg,nÆŒÓgìo,ŒÓg¯rŒÓguŒÓgow,ŒÓgyŒÓgâ~nŒÓg€,ŒÓgŒÓgõ„ŒÓg­†,ŒÓgˆŒÓg…ŠŒÓgÛŒ,ŒÓg`ŽŒÓgL‘ŒÓgÛ¡ŒÓg*£ŒÓgf¤ŒÓg¶¨ŒÓg׫ŒÓg)¬ŒÓg@®ŒÓgœ±ŒÓgT´,ŒÓgðµŒÓg¹ŒÓgÝ\ #..........).....†...#  #######..........#.)....#  #...............†........  #.............)..########  #................#  #...................  #........######......#  #.#######......+  ##+#####......#294.0)  #.>...+.......  #..###..###.##.......  #. #..# ..  # #... #   ##.#    ..# #####   ..# #.ß#   #...ŒÓg5ߌÓg±ß-30.5 (15ŒÓgÅæŒÓgxð; _Found a stone staircase leading down.ŒÓgHŠ 3ŒÓg±‹ ŒÓg¦ ŒÓgK“ ŒÓg½“ ŒÓguš XŒÓg-› ŒÓg2­ ŒÓg¨¯ ŒÓgè° ,ŒÓgT± ŒÓgs³ ŒÓgë´ ,ŒÓgµ ŒÓg0· ŒÓgภ,ŒÓg»¹ ŒÓgp» ŒÓg ½ ŒÓg6½ ŒÓgؽ ŒÓgРŒÓgxÄ ,ŒÓgÅ ŒÓgÇ ŒÓg/È ŒÓgmÈ ŒÓgïÈ ŒÓg`Ê ŒÓg©Ë ,ŒÓg©Ì ŒÓg•Í ŒÓgPÏ ,ŒÓg–Ï ŒÓg8Ñ ŒÓgU× Ä##+###.......##......## ..P  #.>..........+.......# ...  #..###..###.##.......# ŒÓgØ  #. #..# #..........# ...  # #... #####.###### ##. ##.# # #.# #. ..#.##. #.# ###### #. ..#..r..#.# #.ß#.#######. ŒÓg8Ø M.. #...@# #....#. ###### #...ß..ß..ß## #<.ŒÓgcØ c.'. #...ß..ß..ß## ŒÓgØ è#..........# #.ß#.####### r   rat (asleep) ŒÓg·Ø 6###### ŒÓgáØ 5# ŒÓgáà -43.5 (13ŒÓgá ,4.5 (14ŒÓg0æ ŒÓg{ë V _A rat comes into view.Óg7ÎB ##+###.......##......## .. #.>..........+.......#  #..###..###.##.......#  #. #..# #..........#  # #... #####.###### ## ##.# ## #.# # ..#.##.##.# ###### # ..#..r..#.# #.ß#.ÓgÓÎ-# .. #..@.# #.# ###### #...ß..ß..ß #<.' #...ß..ß..ß  #.# #.ß#.# ÓgpÏM ###### Óg~éd5.0)ÓgLA œ ##+###.##......##  #.>.+.......#  #..###..###.##.......#  #. #..# #..........#  # #... #####.######  ##.# ## #.# ÓgÚA  ..#.##.##.# ######  ..#..r..#.# #.ß#. .. #.@..# #. ###### #...ß..ß..ß #<. #...ß..ß..ßÓg/B ¬ #. #.ß#.  ######Óg,F Óg¸L c.rrÓgÍM S====6FreezeÓgÞR Óg¸U - _The rat squeaks loudly.Ógñ 5  You hit the rat.ÓgÖö 1.Óg–û “5=---7FreezeÓg² Óg¾ G _You kill the rat!ŽÓg9°ŽÓg7±:---ŽÓg!µŽÓg6¸H _No target in view!ŽÓgõÛ _ŽÓg€%šŽÓg¢/Û #.......#######......+  ##+###.......##......##  #.>..........+.......#  #..###..###.##.......#  #. #..###..........# # #....#####.###### ##.#( ####.#  ..#.##.##.# ######  ..#.@...#.# #.ß#.###-50.5 (3......#.#....# #............ #.###### #...ß..ß.... +.# #<......... ### #...ß..ß.. #........ #.ß#.#########-1.5 (4ŽÓg$:; _Found 2 stones.ŽÓgü¾ _ŽÓgÛÇ BŽÓg£Í XŽÓgåÏ ŽÓgžÑ ,ŽÓgžÒ ŽÓgÜÕ ŽÓgÀ× ,ŽÓgØ ŽÓg Û ŽÓg®Ü ,ŽÓgïÝ ŽÓgËß ŽÓg%â ,ŽÓgwå ŽÓgç ŽÓgŸé ,ŽÓgÑê ŽÓg`ñ XŽÓg³ò ŽÓgNô ŽÓg­ô ŽÓgPõ ŽÓg ÷ ŽÓgåø ,ŽÓg:ù ŽÓgúÿ šŽÓg± ÜŽÓgŽ ,ŽÓg ŽÓgY —  #.......### #...   #....#### #...   ##...# #.ß#   #...# ####   #...#   #...#   #...+  #...#####  #...@...#   #####....#   .....#   .....#   .....#   .....#   ......#  ......# ŽÓgÆ * ŽÓgn 066.5 (15.0)ŽÓg ,7.5 (16ŽÓg« ŽÓgÑ! c _d - a scroll labelled UDEKIX LUILIQÓg+/Óg0ÓgF0Ógp2Óg¸3Óg…9šÓgà:Óg0<Óge<Ógÿ<Óg ?Óg@,ÓgPAÓgÔBÓgêCÓgDÓg´DÓgDFÓgNGÓgzGÓgþGÓgKIÓgJÓg¼JÓgCKÓgBMÓgZNÓg„NÓgEOÓg¿PÓgãQÓg RÓgÆRÓg8TÓg^UÓgˆUÓgVÓg€WÓg¢XÓgÜXÓgyYÓgçZÓg\ÓgB\Ógå\Ógï]Óg…_ÓgË_Óg5`ÓgMbÓgšcÓgÉcÓg5eÓgk)  #.......+.# #<  #.......### # Ógok_ #....#### #.. ##...# #.ß  #...#### Óg›k¼ #...#  #...# ÓgÄkE #...+ Ógêk€  #..@##### ÓglÕ #.......## #####....##Óg3lA #.....#ÓgXl^ #.....# Óg|la#.....# ÓgŸl¤#.....## #......# Óg÷l&#......#ÓgÛrÚ#.#.#.###'.ß....Ógs81.5 (14Óg÷yÓgñzM======2.5 (15ÓgÇ~Óge= _As you open the door, it creaks loudly!Ógªž 3ÓgxŸ Óg½¢ ÓgU©  #.#.###### #.. #.......+.# #< #.......####. #....#####... ##...#.. #.ß #...#.# #### Óg³ª È#...#.#  #...#.#.#### #...@.ß....#0.0) #...#####P_. #.......##  #####....## #.....# #.....# #.....# #.....## Ógæ¯ ÓgÛ¶ b------3.5 (1ÓgA»  _Found a faded altar of an unknown god. _There is an open door here.Óg¦wÓgxÓgÛxÓgN|Óg¢~Óg„„¨ _Ógì„Óg…Óg™…Ógó†ÓgÖ‡ÓgˆÓgÕˆÓgkŠÓgP‹Ógˆ‹Ógò‹Óg7ÓgŽÓgOŽÓg¥ŽÓg¶Óg{Óg¬ÓgùÓg=’Óg“,Ógj“Óg™ã #..####.#(#####.#  #.......#.##.##.# ######  Óg×™3#.......#.....#.# #.ß#.#### #.......#.#....# #..... #.......#.###### #...ß..ß. Óg šÙ#.......+.# #<....... #.......### #...ß..ß.Óg2š‹ #....####### #........ ÓgWš“##...#....@# #.ß#.####------ Ógœš#...#.###+# ###### #...#.#  #...#.#.##Ógšr## #...'.ß....#ÓgèšA #...#####P_.# Óg›\#.......## P. Óg4›@##### #Óg¯›"ÓgK¢ž91.5 (8'.P#.###.Óg›¢*##Óg(©Ógó©L======2.5 (9Ógì®'_Ógu±= _As you open the door, it creaks loudly!Ógâ² Ógp³ Óg.´ Óg¦¶ Ógù· ÓgÔ¾ ¡  There is an open door here. _Óg?¿ ÓgdÁ Ógà ,Óg·Ã ÓgÃÅ ÓgSÇ ,ÓgÈ Óg©É ÓgË ,ÓgÄË Óg1Í ÓgfÏ ,ÓgEÐ Óg}Ó %  Óg¿Ó .There is a faded altar of an unknown god here.ÓgnÕ Óg;Ö  _Óg× Óg¡Ø ÓgHÚ ,ÓgÛ Óg´Ü ÓgÞ ÓgNÞ Ógß Óg(á ÓgMä ,Ógå Ógßæ Ógãç Óg3è Ógé Ógõê ÓgHë Óg¢ë Óg¦í L _You now have 25 gold pieces (gained 8).Ógîî Óg.ï Óg¶ï Óg¿ñ Ógoò Óg«ò Óg7ó Óg¾õ 7 _You open the door.ÓgÏü 8.#.###'# #######.#..P##.#.#####...'.ß....##Óg'ý J#...#####P_.##### #.##PP..ßP+ #####....####.#.# Óg˜ý û #.....#P..# #  #.....#@### ------306.5 (14.0) #.....#..[..#  #.....#######ÓgÏý Z #......# #...Ógþ g...# ######## ÓgÜþ ÓgE ÓgŸ K------7.5 (15Ógl Óg~ p _Found a leather armour. _There is an open door here.‘Óg¶Ç‘Óg*È‘ÓgÉ‘ÓgjË‘ÓgXÍ‘ÓgßÔ’ _‘Óg3Ù_  Things that are here:  a +0 leather armour; 8 stones‘Óg>Û‘Óg”Û _‘Ógmà,‘ÓgÜá‘Ógâ‘Ógã‘ÓgÔå‘Ógþæ‘Óg7ç‘Óg_è‘ÓgBë‘Óg¼ì,‘Ógiî‘Ógÿð‘Ógó,‘Óg[ô‘Óg÷ö7 _You open the door.‘Óg-ù3‘Óg´ú‘Ógâþ@  There is an open door here.‘Ógâ‘ÓgQ _‘Óg¨‘Óg‘ÓgQ‘Óg‘ÓgŠ‘Óg, ‘Ógé ,‘Ógà ‘Óg¯‘Óg,‘Ógj‘ÓgK‘ÓgŸ,‘Ógh‘ÓgÔ‘Óg4‘Óg_‘Ógd‘ÓgΑÓg ,‘Óg” ‘Óg+"‘Óg#‘Ógh#‘Óg$$‘Ógü$‘ÓgQ&,‘ÓgÃ&‘Ógß'‘Ógq)‘ÓgÊ)‘Óg*‘Ógk,‘ÓgK-‘Ógx-‘Ógò-‘ÓgY/‘Óg70‘Ógg0‘Óg¸0‘Óg02‘ÓgP3,‘Óg¾3‘Ógß4‘ÓgÆ5‘Óg6‘Óg„6‘Ógù7‘Óg9‘ÓgC9‘ÓgŸ9‘Ógè:‘Óg3<,‘Óg·<‘Óg>‘Ógö>‘Óg#?‘Óg–?‘Óg,A‘Óg$B‘ÓgNB‘ÓgËB‘Óg2D‘ÓgCE,‘ÓgèE‘Óg5H‘ÓgDI,‘Óg¶I‘ÓgšK‘Óg”L,‘ÓgmM‘ÓgËN‘ÓgkO,‘ÓgGP‘ÓgÞQ‘Óg‘R,‘Óg+S‘ÓgšT‘ÓgˆU‘Óg»U‘Óg\V‘ÓgÄW‘ÓgüX,‘Óg»Y‘Óg![‘Óg(\‘ÓgT\‘Ógß\‘Óg^‘Óg_,‘Ógš_‘Óg2b‘Ógc‘ÓgPc‘Óg´c‘ÓgÇe‘Óg¸f‘Ógg‘Óg™g‘ÓgNi‘ÓgÓj,‘Óg[k‘ÓgÂl‘Ógxm,‘ÓgÜm‘Ógün‘Ógëo,‘ÓgBp‘Óg‘q‘Óg6r,‘Ógˆr‘Ógws‘Ógt,‘Ógxt‘ÓgÔu‘Óg=v,‘Ógïv‘Ógºy‘Óg({,‘Óg4|‘Ógâ‘Óg^,‘Óg ‚‘Ógôƒ‘ÓgK…‘ÓgŠ…‘ÓgO†‘Ógˆ‘Óg.Š‘Óg{Š‘Óg/,‘ÓgjŽ,‘ÓgÌ‘Óg‰‘Óg¸‘,‘ÓgC’‘Ógc”‘ÓgH•,‘ÓgÏ•‘ÓgJ—‘Ógˆ˜‘ÓgÖ˜‘Óg0™‘Ógeš‘Óg›‘ÓgÑ›‘ÓgQœ‘Óg¼ž‘Óg  ‘Óg? ‘Óg¾ ‘Ógø¡‘ÓgŠ£,‘Ógú£‘ÓgB¥‘Óg@¦,‘Ógܦ‘ÓgШ‘ÓgÀ©‘Óg÷©‘Óg•ª‘ÓgÁ«‘Óg´¬,‘Óg­‘Ógq¯‘Óg°‘Óg=°‘Ógí°‘Óga³‘Ógª´‘Ógµ‘Óg{µ‘Ógx¹‘Óg•ÁwPPP###.....#  ############‘ÓgÛÁë........# .#........##+## .# ####............ ‘ÓgÂü.# #............# .# #..........(.# ‘ÓgNÂ?.########...........(# ................@##+#66.5 (59 ....................# ‘ÓgzÂó..........######..### ..........# #..## ‘Óg´Â<#.........# #.## #.........# ###. ..........###...# #.##..........### ‘ÓgçÂU#.##....#######‘ÓgÓÉ‘ÓgkÊ,7.5 (60‘ÓgªÐ‘Óg¯Ó: _Found 8 stones and 4 poisoned darts.’ÓgP«’Ógê«’ÓgD­’Ógõ°’Óg;³,’ÓgùºX’Óg,¼’Óg ¾’ÓgÑ¿,’ÓgÚÀ’ÓgÌÂ’Óg…Ä,’Óg¼Å’ÓglÈ’ÓgÆÉ,’ÓgèÊ’Óg^Í7 _You open the door.’Óg[Ï’Óg¯Ï’Óg›Ð’Óg?Õ@  There is an open door here.’Óg$×’Óg¨× _’ÓgëØ’ÓgàÚ’Óg„Ü’Óg´Ü’Óg’Ý’ÓgHß’ÓgÜá’Óg â’Óg>ã’ÓgÙä’Ógiæ’Óg·æ’ÓgÊç’Ógãè’Ógñé’Ógê’Ógê’ÓgÅî’Óg8ð’Ógqð’Óg¡ñ’Óg*õ7 _You open the door.’Óg1þN#.#.# .#.# #.g.... #.#.# # #.#.###### ’ÓgÈþ.........+ #........# P...#....#".....#+# P.###....##.###.# P.###....+.....# P.##.....##.##### ’Óg÷þ®P###.....##.# # #...##########. ’Óg1ÿ¥ #.....##.#  #.....##'##’Óg\ÿÆg   hobgoblin (asleep)  ####............# ’Óg…ÿv#............# #.......’Óg®ÿ\...(.#’Óg-79.5 (12’Óg§-80.5 (13’Ógâ’ÓgB ’Óg‘‚_A hobgoblin comes into view. _There is an open door here.’ÓgŸ°  #...#  #.#.# #.........#  #.#.# #.g.......#  #.#.# #.........# ##.#.######......... .’ÓgC± ~.+.......> ##........#....... P...#....#".....#+# $P.###....##.###.# $P.###....+......'.....# $P.##.....#......#.##### PP###.....########’Óg¦± .# ## #...##########.# #.##. # #..##'## # ####...# ’Óg×± R# #....#’Óg©· J  Found a stone staircase leading down.’Óg#À `.gg’ÓgÁ :==1.0)’ÓgîÇ ’ÓgÎË + _The hobgoblin shouts!’ÓgpóÕ ##### #...# #.# #.#.# #.# #.#.# #..#  #.#.# #.g.# ###.#.######...# ...+.>.+ ###........#.........# PPP...#....#"...@.#+# $P.###....#......#.###.#$P.###....+......'.....# $$P.##.....#......#.##### PPP###.....########.# ### #...##########.# #.##. .# #..##'## .# ####.#’ÓgñõJ.g’Óg­ö/--2’Ógý’ÓgÊþ“Óg!¿ ##### #.# #...# #.# #.#.# #.# #.#.# #.#  #.#.# #...# ####.#.######..g......# ....+>.+ ####........#...@.....# “Óg/^PPPP...#....#".....#+## $P.###....#......#.###.# $$$P.###....+......'.....# $$$P.##.....#......#.##### PPPP###.....########.# .### #...##########.# #.##. ..# #..##'##“Óg“ÓgHF.g“ÓgO--3Freeze“Óg«+“Óg.“Óg:í»  You hit the hobgoblin.  The hobgoblin is moderately wounded.“Ógÿí.=4“Ógºö“ÓgùW _The hobgoblin closely misses you.“Óg" ¬  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.“ÓgÛ" W18---5“ÓgB* “Óg±, - _The hobgoblin hits you.“Ógä¸ ¤  You closely miss the hobgoblin.The hobgoblin is moderately wounded.“Óg;º n14--------6“ÓgjÔ C _The hobgoblin hits you.“Ógé-” _The hobgoblin hits you.  You closely miss the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin hits you.  You closely miss the hobgoblin.  The hobgoblin is moderately wounded.“Ógå.&7“Ógþ:’  You closely miss the hobgoblin.The hobgoblin is moderately wounded. _The hobgoblin hits you.  You closely miss the hobgoblin.The hobgoblin is moderately wounded. _The hobgoblin barely misses you.”Ógÿc¤  You closely miss the hobgoblin.The hobgoblin is moderately wounded.”Óg el2-------8”Ógäk”Óg:n- _The hobgoblin hits you.”Ógô½£  You barely miss the hobgoblin.The hobgoblin is moderately wounded.”Óg ¿}9/20 ------9”ÓgèÆ”ÓgˆÇ- _The hobgoblin hits you.”Ógvzø  Quake2Marine the Chiller  ##### #.........#  Revenant ”Óg{{À #...# #.........#  Health: 9/20==========--------------  #.#.# #.........#  Magic: 4/5===================-----  #.#.# #.........#  AC: 2Str: 11  #.#.# #.........#  EV: 11Int: 14 ####.#.######.........#  SH: 0Dex: 9 ............+...g...>.+  XL:  2 Next: 25% Place: Dungeon:1 ####........#...@.....#  Noise: =--------  Time: 389.5 (0.0) PPPP...#....#".....#+##  c) +0 dagger $$$P.###....#......#.###.#  Cast: Freeze $$$P.###....+......'.....# ”Óg»|B$$$P.##.....#......#.##### PPPP###.....########.#  g   hobgoblin .### #...##########.# . #...........##.# ..# #...........##'## Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  You freeze the hobgoblin.”ÓgEƒ2  ##### #.........#  #...# #.........# ”ÓgɃi #.#.# #.........#  #.#.# #.........#  #.#.# #.........# #.........# +.......>.+ #...@.....# #".....#+## $$$”ÓgF„u#......# $$$+......'. $$$#......#.#”Óg…¶########.# #  ”Ógï‡e3390.5 (1Freeze”Ógµ”Óg‘âonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!•Óg^;3•ÓgH=•ÓgÇ?,•Óg…E¨10/20==•Óg˜H,•ÓgüH•ÓgK,•ÓggL•ÓgGN,•Óg¿O•Óg´Q•ÓgR•ÓgîSn1===•ÓgŒV•ÓgÒV•ÓgÀW•Óg–Y•ÓgáY•Óg8[•Óg°\•Ógÿ\•Óg^•Óg`•Ógˆ`9=•Ógºa•Ógqc•ÓgÖc…2=5=====•Óge•ÓgÓf,•ÓgUlX•ÓgRn,•Ógún•ÓgÉq”3=======•Ógôr•Ógøt,•Ógžv•Ógn}n•ÓgÙ~•Óg †Ì4==•Óg&ˆ,•ÓgŽ‰•Ógs‹,•ÓgµŒ•ÓgµŽ•ÓgýŽ2=•Óg•Óg’e15==•Óg´“•Óg[•,•Ógœ–•Ógš˜,•Ógñ™•Óg±›,•ÓgÃœ•Óg¦ž•ÓgŸk6===•Óg  •ÓgE¢,•Óg¢£•Ógg¥•Óg§¥•Óg㦕Óg¨¨,•Ógª•Óg¿«•Óg¬2=•Ógm®•Óg‚°a7=•ÓgﱕÓg׳,•Óg:µ•ÓgE·,•Óg±º•Óg”¼,•Óg/¾•ÓgBÀ•Óg™Àh8==•Óg<•ÓgôÕÓg?Ä•Óg—Å•Óg!È,•ÓgUÉ•ÓgcË,•ÓgªÌ•Óg}ΕÓgãÎh9==•Óg ЕÓgèÑ•Óg$Ò•Óg_Ó•Ógü÷j=20==•Ógêüå##### #.........# #...# #...# #.#.# #...# #.#.# #...# #.#.# #...# #######.#.######...# ...............+.>.+ #######........#.........# ..PPPPP...#....#@.....#+##- ..P$$$P.###....#......#.###.# ..P$$$P.###....+......'.....# ..P$$$P.##.....#......#.##### ..PPPPP###.....########.# ....### #...##########.# .... #...........##.# .....# #...##'## ##...# ####............#•ÓgÝä439.5 (49.0)==-40.5 (50 _e - an amulet of magic regeneration–Óg7ú–ÓgƒgPut on which piece of jewellery? Jewellery (go to first with "=)  e - an amulet of magic regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip –Óg¢–Óg³##### #.........#Quake2Marine the Chiller#...# #.........#Revenant#.#.# #.........#Health: 20/20 ========================#.#.# #.........#Magic: 5/5========================#.#.# #.........#AC: 2Str: 11 #######.#.######.........#EV: 11Int: 14 ...............+.......>.+SH: 0Dex: 9 #######........#.........#XL:  2 Next: 33% Place: Dungeon:1 ..PPPPP...#....#@.....#+##Noise: ---------  Time: 440.5 (0.0) ..P$$$P.###....#......#.###.#c) +0 dagger ..P$$$P.###....[3–Ógž´ø9;49m+......'.....#Cast: Freeze ..P$$$P.##.....#......#.##### ..PPPPP###.....########.# ....### #...##########.# .... #...........##.# .....# #...........##'## ##...# ####............#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin! _e - an amulet of magic regeneration–Ógȹ–Ógº¿4–Óg_Ô‘  You start putting on your amulet.1.5 (1–Ógwãm2.5 (2–ÓgäêA3.5 (3–Ógô–Ógö–Ógýú+4.5 (4–Óg –Óg –Óg® +5.5 (5–ÓgB –Ógƒ û _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  e - an amulet of magic regeneration (worn)–Óg+ –Óg¸ –Óg j _The amulet throbs as it attunes itself to your body.–Óg¦d¯ _–ÓgŽmX–Óg§un–ÓgÜv,–ÓgÆw–Ógõz–Óg¯|,–Óg¡}–Óg€–Ógs,–Ógì–Ógµˆn–ÓgèŠ,–ÓgÓ‹–Óg¬Œ–ÓgÞ–ÓgŽ–Óg¤Ž–Ógá’R  There is a stone staircase leading down here.–Ógs“–ÓgÀ“ _–Óg[”–ÓgU˜B–Óg˜–Óg†š7 _You open the door.–Ógœ›–ÓgÙ›–Ógœ–Óg5Ÿ@  There is an open door here.–Ógq –ÓgÔ  _–ÓgH¡–Ógh¢–Ógo£,–ÓgΣ–Óg»«–Óg­,–Óg€­–Óg,°–Óg¾±,–ÓgS²–Ógê´–Óg¨µ,–Óg¶–ÓgX¹–Óg§º–Óg躖Óg'»–Óg9¾–Óg°¾,–Óg]¿–Óg–Á–Óg…–ÓgÊ–Óg6ÖÓg„Æ–ÓgÈ,–ÓgøÈ–Óg€Ì–Óg§Î,–ÓgÏ–ÓgƒÑ–ÓgÓ,–Óg•Ô–Óg×–Óg™Ø,–ÓgãÙ–ÓgëÜ–Óg§Þ,–Ógºß–ÓgÝã@  There is an open door here.–ÓgÈå–Óg<æ _–Óg¢é–Ógýón–ÓgZõ,–Ógö–ÓgÈýB–Óg–þ–Óg%–ÓgØ,–Óg –ÓgX–ÓgO –ÓgË –ÓgÛ –Óg˜–Óg@–Óg–ÓgÇ–Ógu–Óg«X–Óg3,–Óg·–ÓgF–ÓgØ –Óg0!–Ógá!–Óg #–ÓgØ$,–Ógº%–ÓgV'–Óg{(–Óg½(–ÓgQ)–Ógé*–Óg@,,–ÓgÔ,–Ógœ.–Ógß/,–Óg{0–ÓgM2–Óg·3,–Ógš4–Ógi6–Óg™7,–Ógq8–ÓgÐ9–Ógs;,–Óg*<–Óg-=–Óg->–Ógƒ>–Óg?–Óg2A—Óg(—Óg——Óg—ÓgØ—Óg  e...# ..P$$$P.###....+..... ...+ .S...P$$$P.##.....#..... ...## .....PPPPP###.....###### ....# .......### #...######## ....# ......# #........... —Óg2 Q....# .....# #........... ##### ##...# ####........ #...# #........  ###### #..@# #........  #.ß#.#######...########........  #..........#...................  #...ß..ß..ß###.................  #<.........'............######. —Ógµ « #...ß..ß..ß###..........# #.. S   ball python (constriction, asleep)  #..........# ##.........# #.#  #.ß#.##########.........# ###.#  ###### #......###...#—Ógr:– 89.5 (44.0)  A ball python comes into view.—ÓgAi r.SS—Óg3Bë)r   rat (wandering)The ball python hisses angrily.90.5 (45—Ógˆ~l _A rat comes into view.˜Óg笘Óg­˜ÓgC®˜Ógûµr.r..S˜Óg·11.5 (1.0)˜Óg»½˜Óg¤¿˜ÓgÏŽ,˜Ógi—y.r.S˜Ógp˜&2˜Óg>Ÿ˜Ógc¡˜ÓgÅÎ,˜ÓgÓÖx.r.S˜Óg´×&3˜Óg.ߘÓgRá˜ÓgØ!,˜Óg:)]..S˜Óg.*44Freeze˜ÓgÄ3˜Óg‘9™ÓgŒ...#..P$$$P.###....+..... Quake2Marine the Chiller ...+ .....P$$$P.##.....#..... Revenant ...## .....PPPPP###.....###### Health: 20/20 ======================== ....# .......### #...######## Magic: 4/5===================----- ....#......# #........... AC: 2Str: 11 ....#.....# #........... EV: 11Int: 14 #######...# ####........ SH: 0Dex: 9#.S.##........ XL:  2 Next: 33% Place: Dungeon:1###### #..@##........ Noise: --------- ™Ógü– Time: 494.5 (0.0)#.ß#.#######...########........ c) +0 dagger#..........#................... Cast: Freeze#...ß..ß..ß###.................#<.........'............######.#...ß..ß..ß###..........# #.. S   ball python (constriction, slow)#..........# ##.........# #.##.ß#.##########.........# ###.####### #...............###...#Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is moderately wounded.The ball python seems to slow down. You hit the ball python.  The ball python is severely wounded.19--=5.5 (1  Aim: a ball python (100% to hit)  You freeze the ball python.  The ball python is moderately wounded.The ball python seems to slow down. You hit the ball python.  The ball python is seve™Óg&œQrely wounded. _The ball python bites you.™Óg›ì ...# ..P$$$P.###....+..... Quake2Marine the Chiller ...+ .....P$$$P.##.....#..... Revenant ...## .....PPPPP###.....###### Health: 19/20 ======================-- ....# .......### #...######## Magic: 3/5==============---------- ....# ......# #........... AC: 2Str: 11 ....# .....# #........... EV: 11Int: 14 ##### ##...# ####........ SH: 0Dex: 9 #.S.# #........ XL:  2 Next: 33% Place: Dungeon:1  ###### #..@# #........ Noise: =--------  Time: 495.5 (0.0)  #.ß#.#######...########........ c) +0 dagger ™Ógoî  #..........#................... Cast: Freeze  #...ß..ß..ß###.................  #<.........'............######.  #...ß..ß..ß###..........# #.. S   ball python (constriction, slow)  #..........# ##.........# #.#  #.ß#.##########.........# ###.#  ###### #...............###...#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, slow, 100% to hit)  You freeze the ball python.™ÓgN÷  ..P$$$ .....P$$$ .....PP .......###  ......#  .....#  ##...#  ™Ógnø ä#.†.#   #..@# .  #..  #.................  ###...  #<.....  #.....     ##.........#    .........#      ™Ógåû È20==4=====416.5 (1Freeze™Óg÷ ™ÓgÉ ìonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, slow, 100% to hit)  You freeze the ball python. _You kill the ball python!šÓgOíÛr.-................r   rat (wandering)šÓg¶4K  ..P$$$ .....P$$$ .....PP r......###  ......#  .....#  ##...#  #.†.#   #..@# 7  #...#  #....  ###...  #<.....  #.....   ##.........#  .........#   _You start resting.šÓgбE ..P$$$ .....P$$$ .....PP r......###  ......#  .....#  ##...#  #.†.#   #..@#  #...#  #....  ###...  #<.....  #.....   ##.........#  .........#   -šÓg%³Z _A rat is nearby!šÓgûÖ .# ..P$$$P.###....#.#.P$$$P.###....+.+.P$$$P.##.....#....# ......PPPPP###......# .r## #...#######.# .......# # .....# .....# #.. ########...# #### # #.@.# # # ###### #...# # # #.ß#.#######...######## # #..........#. # #...ß..ß..ß###...... #<.........'...###### #...ß..ß..ß###.# #. #..........# ##.# #. #.ß#.##########.# ###.r.[9;1šÓgiÛ „7H5==========8 _šÓg‘÷ šÓg4ú x _You see here a ball python corpse.šÓgÔˆ ##### ..PPPPP...#....#.# #......P$$$P.###....#.# #......P$$$P.###....+.+ .......P$$$P.##.....#...# #..r...PPPPP###......# #.## #...######.# #.........# # ......# #.........# #.. .########@..# #### .# #.†.# # .# ###### #...# # .# #.ß#.#######...######## .# #..........#. ## #...ß..ß..ß###...... #<.........'...##### #...ß..ß..ß###.# # #..........šÓgp§ # ##.# #r.9 _šÓgÀ.####################........###### #......PPPPP...#....#.# #......P$$$P.###....#.# ##......P$$$P.###....+šÓgN.+ .....r..P$$$P.##.....#..# #PPPPP###......# ### #...#####.# #.# # .......# #.....@...# #.. #.###### #######...# #### šÓg‘#.# #.†.# # #.# ###### #...# # #.# #.ß#.#######...######## ..# #..........#. šÓg2*### #...ß..ß..ß###..... #<.........'...### #...ß..ß..ß#.#šÓgçšÓgV:r..šÓg„E==500šÓgñ%šÓg|(›Ógɽ›Óg‹¾R†........)...........›Ógƒ¿+›Óg&ÀN###############....####›Óg“ÀYPPPPP...›ÓgíÀZ #......P›ÓgKÁ#›Óg¸Á½# ##....r.P$$$P.###....+›Óg + ..›ÓgÅÂfP$$$P.#›Óg8Ã..›ÓgÃ#›ÓgíÃHPPPPP###.....›ÓgIÄ###›Óg¯Ä ##### ›ÓgRÅO.......# #......›Óg$Ç...›ÓgµÇ##### #######...# ###›Óg%È! ›ÓgÅȆ›Óg0É{##### #...# ›Óg‡É#›ÓgïÉFß#.#######...######## ›ÓgªÊ..›ÓgË3.......#..... ›ÓgÍi### #...ß..ß..ß###....›ÓgŒÎ ....›ÓgøÎ;<.........'..›ÓgPÏ ####›ÓgæÏ›ÓgØ›Ógžñ~.r1›Óg…ò›Óg ƒ¢.#.)....#############.#.###### .†........)...........+###############....####PPPPP... .P#›Óg …@# ##.....rP$$$P.###....++ ..P$$$P.#..#PPPPP###.....######## .......# #.........##### #######...# ### †##### #...# #ß#.#######...######## .........#..... ### #...ß..ß..ß###....›ÓgV†›ÓgOšŒ.r=====2›Ógõ›ÓgÁŸ›Óg/62...†...# #.#.# .#.)....#############.#.###### .†........)............+###############....####PPPPP... P## ##......P$$$P.###....++ ......r.P$$$P.#..#PPPPP###.....#### #...##### .......# #.........##### #######...# ### †##### #...# #ß#.#######...######## .........#..›Ógf>Yr.3›Ógïp›Óg> ).....†...# #.#.# #.#.)....#.#.###### ..†.)..+ )..##.#.##### #......PPPPP...#....#.# #......P$$$P.###....# #......# ###......P$$$P.###....+ #......+.r..P$$$P.##.....# #......## #....@.PPPPP###..... +.# #.#### #... #.# #.# #.# #.# # ##.###### #...# #### ##.# #.†.# # ##.# ###### #...# # .#.# #.ß#.#[37›Óg× m...##.# #.#›Ógæ Yr.4›ÓgÏY ›Óg ‡ .).....†...# #.#.# #.#.)....#.#.######.†.).+ ›Óg§‡ ‚.)..##.#.##### #......PPPPP...#....#.# #......P$$$P.###....# ##......#####......P$$$P.###....+ ##......+......r...P$$$P.##.....# ##......## #...@..PPPPP###..... .+.# #›ÓgHˆ ¾.#### #... ##.# #.# #.# #.# ##.###### #...# #####.# #.†.# # .##.# ###### #...# # ..#.# #.ß#.#...##.# #.#›Ógçˆ ›Ógˆ± Œr.5œÓg•.).....†...# #.#.# .#.)....#.#..†.). ..)..##..##### #......PPPPP...#.....# #......P$$$P.###....#......#####......P$$$P.###....#......+.....r....P$$$P.##..... .##......## #..@...PPPPP###..... ..+œÓg%–.# #.#### #... .##.# #.# #.# #.# ##.###### #...# #####.# #.†.# # #.##.# ###### #...# #.#.# #.ß#.#...## #....# #.#œÓg)À€ rrThe rat squeaks loudly.œÓgSÂS====6FreezeœÓgdÌœÓgÍÏP _The rat barely misses you.œÓgšw=---7 _You closely miss the rat. The rat barely misses you.œÓgoù18------8 _You closely miss the rat. The rat bites you.œÓg   You hit the rat.  The rat is heavily wounded.9=--9œÓg_œÓgY#P _The rat barely misses you.œÓg »  You barely miss the rat.The rat is heavily wounded.10œÓgÓI f _The rat barely misses you.œÓg³ˆ ò  You hit the rat but do no damage.The rat is heavily wounded.7--1œÓg¤Œ œÓgV ( _The rat bites you.œÓgÞá  You hit the rat but do no damage.The rat is heavily wounded.5----2œÓg•þA  You hit the rat but do no damage.The rat is heavily wounded. _The rat bites you.  You hit the rat but do no damage.The rat is heavily wounded. _The rat bites you.Óg¼'Ú _The rat bites you.  You hit the rat but do no damage.  The rat is heavily wounded. _The rat bites you.  You barely miss the rat.  The rat is heavily wounded.14----3Ógp-Óg€/( _The rat bites you.Óg¡ í  You closely miss the rat.The rat is heavily wounded.15==4Óg8¶g _The rat closely misses you.Óg`5  You hit the rat.Óg!mg†ÓgÉp^55FreezeÓgC{Óg~G _You kill the rat!Óg:Û ÓgðÛ ÓgHç Óg£ê H _No target in view!Óg.ï .........# #.#.# # .).....†...# #.#.# #.)....#############.#.######.†........)............+ .)..####################........###### #......PPPPP...#....# ........# #......P$$$P.###....#......#####......P$$$P.#+ ##......+.....†.@..P$$$P.##.....# ##......#####......PPPPP###..... .+.# #.#### #...### ### #.# #. .........# #.........# #.....###### #######...# ####. ###.# #.†.# #. .##.# ###### #...[40Ógbð Œm# #. ..#.# #.ß#.#######...########Ógóø Óg¹ù 5-6 _Ógâ-žÓgãR# #.#.# #. ..........# #.#.# #. ).....†...# #.#.# #.#.)....#############.#.######. ..†........)............+. )..####################........#.##### #......PPPPP...#....#. .......# #......P$$$P.###....#. #......#####....@.P$$$P.#+. #žÓg T„......+.....†....P$$$P.##.....#. #......#####......PPPPP###..... +.# #.#### #...#### ## #.# #. ........# #.........# #.....###### #######...# ####. ##.# #.†.# #. ##.# ###### #...# #.žÓg¸•l-7žÓgÛ£žÓgÂ}ã# #.#.# #.# #.#.# #. .....†...# #.#.# #.#.)....#.#.######. .†.)..+. ..##.#.##### #......PPPPP...#....#.# #......P$$$P.###....#. ......#####.....@P$$$P.###....+. ......+.....†....P$$$P.##.....#. ......#####......PPPPP###.....# .# #.#### #...# .# #.# #.# #.# #. #.###### #žÓgÓ~...# ####. #.# #.†.# #. #.# ###### #...# #.žÓg爞Ógá‰t6===8žÓgÎ’žÓg•žÓg* ;  You hit the toadstool.žÓgÏ* .=9žÓgÙI x _The toadstool is severely damaged.ŸÓgË}g  You completely miss the toadstool.ŸÓg;'20ŸÓg¢ŠŸÓgߌb _The toadstool is severely damaged.ŸÓg· ;  You hit the toadstool.ŸÓgV&.ŸÓgð&1ŸÓgN#ŸÓg¹&P _You destroy the toadstool!ŸÓgäl¬# #.#.# #.# #.#.# #.†...# #.#.# #. .#.)....#.#.######. †.)..+. .##.#. .##### #......PPPPP...#....#.# #......P$$$P.###....#.#####.$$$P.###....+.+.....†....P$$$P.##.....#.#####......PPPPP###.....## #.#### #...#ŸÓgÊm­# #.# #.# #.# #. .###### #...# ####. .# #.†.# #. .# ###### #...# #.ŸÓgowŸÓgrxJ=-2ŸÓg݃ŸÓg¼Ýf# #.#.# #.# #.#.# #.†...# #.#.# #. #.)....#.#.######. .)..+. #.#. ##### #......PPPPP...#....#.# #......P$$$P.###....#.#####.P.###....+.+.....†....P$$$P.##.....#.#####......PPPPP###.....## #.#### #...## #.# #.# #.# #. ###### #...# ####. # #.†.# #. ŸÓgÖà˜# ###### #...# #.ŸÓgv’7=-3ŸÓgy”4.5 (2 _You now have 32 gold pieces (gained 7).ŸÓg‰ŠÌ# #.#.# #.# #.#.# #.†...# #.#.# #. .)....#.#.######.)...+..#. #......PPPPP...#....#.# #......P$$$P.###....#.#####.P.###....+.+.....†....P$$$P.##.....#.#####......PPPPP###.....## #.#### #...## #..# #.# #..# #. #...# ####. #.†.# #.  ###### #...# #.5.5 (1ŸÓgAŸÓg&Á•6.5 (2 _You now have 48 gold pieces (gained 16).ŸÓgàÜ# #.#.# #.# #.#.# #. .†...# #.#.# #. )....#.#.######.)..+..#. #......PPPPP...#....#.# #......P$$$P.###....#.#####.P.###....+.+.....†....P$$$P.##.....#.#####......PPPPP###.....## #.#### #...## #..# #.## #..# #.# #...# ####.#.†.# #.###### #...# #.ŸÓg+68==7.5 (18.5 (2 _You now have 55 gold pieces (gained 7). Óg$9I Óg< Ógû< ÓgàC ÓgúD, ÓgG ÓgvJ ÓgÐJh9== ÓgôM Óg8Ÿ„ Ógš¡ Óg(¢ Óg¤ Óg©¬ ÓgèÕ„=20== _HP restored. ÓgÃéü _You now have 68 gold pieces (gained 13).== Ógòï$  Ógñ(_You now have 75 gold pieces (gained 7). ÓgÿØ _You now have 86 gold pieces (gained 11). Óg‹3 Óg8 Ógg Óg7", Óg´$ Ógƒ*B ÓgO0L _You now have 93 gold pieces (gained 7). Ógý33 Ógï7 Ógã=i  You now have 99 gold pieces (gained 6). Óg´Wî _You now have 101 gold pieces (gained 2). Óg¼¥— _You now have 114 gold pieces (gained 13). Ógõª Ógê®, Ógò° Ógg¶ Óg®¹, Óg¾ ÓgÉã4 Ógxå ÓgIè Óg?é Óg ë Ógë Óg(ì Ógï Óg?ûÆ Ógín Óg+)Æ ÓgÙ2 Óg"A` Óg¥B, ÓgUC Óg–E ÓgÏF Óg0G ÓgùH ÓgŒQ° Óg>R Óg0S, ÓgýT, ÓgV, ÓgñV ÓgÙW Óg0Y, Óg×Y Óg [ Óg;\, ÓgÈ\ Óg ^ Ógs_, Ógñ_ Óg§a Óg©b, Ógcc ÓgŒd Ógêe, Ógo° Óg±p ÓgXq Óg s, ÓgŸs ÓgˆÎ ÓgŒ„ Óg£N _You now have 127 gold pieces (gained 13). Ógy Óg=‘3 Ógh¤ ÓgÍ¥ ÓgyÎÀ ÓgŠÓq #........#  #.#......# ##........# ÓgŒÔ_ ....#....##### ###.#........###  #.#..........#  #.#....###  #........#  ######......##@#  ####....#.#  #..♣♣....   ÓgÿÔ@#... ..#.#   ##...P...#   .♣.w .#   w   dart slug (asleep) #.... .#  ##... .#  Óg«Õ\    Ógë×1600.5 (72.0) ÓgøÝtw.w Óg—Þ,1.5 (73 Óg7ò Ógmø\ _A dart slug comes into view. Óg³ !#..... ##....... ....#....##### ###.#........###  ............###.............#####......## ####.... #..♣♣....#.....#.##...Pw. #..♣.. ##..# ###w.2.5 (1.0)¡ÓgSa‡##.. ....#....##### ###....###  ............###.............#####......## ¡Óg5bx####....#.## #..♣♣..@.##.....w###...P.. #..♣.. #.. ## ### ¡Óg¼¡Óg •43Freeze¡Óg|§¡Ógü##........#  Quake2Marine the Chiller ....#....#####  Revenant ###.#........###  Health: 20/20 ========================#.#..........#  Magic: 4/5===================-----#.#..........###  AC: 2Str: 11#..............#  EV: 11Int: 14######......##.#  SH: 0Dex: 9####....#.##  XL:  2 Next: 45% Place: Dungeon:1#..♣♣..@.#  Noise: ---------  Time: 603.5 (0.0)#.....w#.#  c) +0 dagger¡Óg¶ S[0;10m##...P...#  Cast: Freeze#..♣.. .# ##.... .# ##... .#  w   dart slug###. .# #. .#  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.You hit the dart slug but do no damage.The dart slug is severely wounded.¡Óg¼œAim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.You hit the dart slug but do no damage.The dart slug is severely wounded.  The dart slug launches a dart at you.¡Óg>¨¿16-----=4.5 (1 _The slug dart hits you.¡Ógs£ ¶##........# Quake2Marine the Chiller ....#....##### Revenant ###.#........### Health: 16/20 ===================-----  #.#..........# Magic: 3/5==============----------  #.#..........### AC: 2Str: 11  #..............# EV: 11Int: 14  ######......##.#¡Óg ¥ q SH: 0Dex: 9 ####....#.## XL:  2 Next: 45% Place: Dungeon:1 #..♣♣..@.# Noise: =--------  Time: 604.5 (0.0) #.....w#.# c) +0 dagger ##...P...# Cast: Freeze #..♣.. .# ##.... .# ##... .# w   dart slug ###. .# #. .#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  You freeze the dart slug.  The dart slug is almost dead.You hit the dart slug.¡Óg1¬ „.  ......#  ¡ÓgÕ¬ £......###  ........#  .....##.# ####....#.##  #..♣♣..@.#  #......#.#  ¡ÓgI­ ƒ##...P...#  #..♣.. .#  ##.... .#  ##... .#   ###. .# ¡ÓgÙ­   #. .#     ¡Óg² Æ7=4=====625.5 (1Freeze¡Óg¸ ¡Óg.» ˆ  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  You freeze the dart slug.  The dart slug is almost dead.You hit the dart slug. _You kill the dart slug!¢Óg‡áÆ5¢Ógió========== _Magic restored.8=======¢Óg =9=¢Ógt,¢Ógv,¢Óg=,¢Óg%î20===¢ÓgТÓgB¢Óg"X¢Ógy'X¢Ógþ,¨==¢Óg£1„¢Óg.A¢Óg B¢Óg‡B¢ÓgßB¢Ógf‡À¢Óg¼Ÿ°¢Óg©¢ÓgfÄò¢ÓgrÏX¢ÓgÿÛ,¢Ógeè¢Óg`¢Óg½]À¢Óg}fX¢Ógh¢Óg»wò¢ÓgÞ¢Ógߟ¢Óg&¢,¢ÓgK£¢Óg•¨¢ÓgãªB¢Ógo®¢Óg÷¯,¢Ógð°¢Óg1µ¢Óg9¶,¢Óg׶¢Óg)è¢ÓgÈî¢Óg ,¢Óg1¢Óg)¢Ógk,¢Ógè¢Óg¢Óg1!,¢Ógv/n¢ÓgYÈ  You see here a rat corpse. _¢ÓgÎ\,¢Ógµ]¢Óg&c¢ÓgÞd,¢ÓgÈe¢Óg=m7 _You open the door.¢Óg€Ô  There is an open door here. _¢Óg[¾X¢Óg‹÷`¢ÓgÆù,¢Ógmü,¢Óg˜X¢Óg0¢ÓgKDZ¢Óg}K   #######..........#.)  #...............÷...  #.............)..###  #................###  #...................  #........######.....  #.......#######.....  ##+###.......##.....  #.@..........+.....-94.5 (89.0)  #..###..###.##.....  #..# #..###........  #..# #....#####.###  #..####.#(#####.# ¢Ógq~  #.......#.##.##.#  #.......#.....#.# #.......#.#....#  #.......#.######There is a stone staircase leading down here.¢Óg¢“- _Done exploring.¢ÓgÊ£3¢ÓgA¦¢ÓgóÁš.........0.0).##.........¢Ógö¢ÓgEË¢Óg/ÌE _Done exploring.£Óg×+£ÓgA/Where to? (? - help)  D - Dungeon £ÓgÓx£ÓgD‘ #######..........#.) Quake2Marine the Chiller #...............÷... Revenant #.............)..### Health: 20/20 ======================== #................### Magic: 5/5======================== #................... AC: 2Str: 11 #........######..... EV: 11Int: 14 #.......#######..... SH: 0Dex: 9 ##+###.......##..... XL:  2 Next: 62% Place: Dungeon:1 #.@..........+..... Noise: ---------  Time: 694.5 (0.0) #..###..###.##..... c) +0 dagger #..# #..###........[£Óg˜ m Cast: Freeze #..# #....#####.### #..####.#(#####.# #.......#.##.##.# #.......#.....#.# ##.......#.#....# #.......#.###### _You see here a rat corpse. _You open the door. _There is an open door here.  There is a stone staircase leading down here. _Done exploring. _Done exploring. _£Óg@( }2£Óg7 z  . ... £Ógì7 Ö.....######  #.....@..# 6.2 (1.7 #........#  #........#  #........# #......?.# #........# £Óg‚8 :..........# £ÓgM9 ##.$......# _You climb downwards.  Found a scroll labelled LOGHYA OFRAE and 9 gold pieces.£ÓgQ: £Óg±@ £ÓgØB a _There is a stone staircase leading up here.¤ÓggX!...........#######.....<..# #.# 0.0#.# #.# #......?.##..#..##.$.!..<¤ÓgÚi¤ÓgkH|7.2 (1 _Found an escape hatch in the ceiling.¤Óg Q¤Ógƒ! ................###### #.....<..# #........# #............####.#.....#.#.....#........700.2 (31.2 (4¤ÓgÕ4 ¤ÓgéB b _f - a scroll labelled LOGHYA OFRAE¥Óg+1.. ..... .....###### #.....<..#¥Óg FÈ #........# #........# #........# #........# #.#0..# ##.$......# #.!..<..... ####.#...... #.#........ #.......... #..>.2.2 (1 _Found an escape hatch in the floor.¥Óg8d¥Ógf3¥Ógi¥Ógl,¥Óg]tB¥Ógu¥Óg v¥Ógnx¥Óg{,¥Ógù|¥ÓgOœ¥Óg·Ÿ,¥ÓgŠ ¥ÓgѤ,¥Ógª¥¥Óg¾¨M _You now have 136 gold pieces (gained 9).¥Óg4«3¥Ógí«¥Ógγ" #.....<..# #........# #........# #........# #........##.###........##..¥ÓgV´¸....# ###........# #.@..<....... ####.#....... #.#........ #.......... #........>.¥Ógš´° ........$. ..#...... ¥Ógnº+8.2 (6¥Óg»+9.2 (7¥ÓgW¾¥ÓgšÀQ _g - a pink potion¦ÓgÎB3¦ÓgøC¦Óg®F¦Óg¤H¦Óg+I¦ÓgRn¦ÓgU¦ÓgÇU,¦Óg~V¦Óg_\R  There is an escape hatch in the ceiling here.¦Óg¨^¦Óg>_ _¦Ógc`¦Ógëb¦Ógis˜#........# #........# #........# #.###........# #............# ###........##### #....<.......#####.#.........#.#.@......K #........... #........>.. #........$..##..#.........#..#........# K   kobold (asleep)...####.....#... ###... 13.2 (4  A kobold comes into view. It is wielding a +0 short sword.¦ÓgDymK.K¦Óg!z4==4.2 (5¦Óg–ˆ> _The kobold shouts!¦Ógë½ #.# #.# #.# #.###.# #.# ###..##### #....<.#####.#..#.#.K.#.#.>.#.$..##..#.#..#.#....K.--5.2 (1¦ÓgżU#.# #.# #.# #.###.# #.# ###.##### #....<.#####.#.#.#...@..K.#.#.>.#.$..# #..#.#...... #¦Óg¾¦Óg‡ËŠK.--6¦ÓguÔ§Óg›û#.# #..# #..# #.###.# #.# ###.##### #....<.#####.#.#.#....@K.#.#.>.#.$..###..#.### .. §ÓgÞ §Ógª¡<=7Freeze§Ógœ§§ÓgpªS _The kobold barely misses you.§ÓgÇ*Ï #........# Quake2Marine the Chiller #........# Revenant #........# Health: 20/20 ========================  #.###........# Magic: 4/5===================-----  #............# AC: 2§Óg9,‘Str: 11  ###........#####  EV: 11Int: 14 #....<.......#####  SH: 0Dex: 9 ####.#............  XL:  2 Next: 62% Place: Dungeon:2 #.#....@K......  Noise: =--------  Time: 717.2 (0.0) #..............  c) +0 dagger #........>.....  Cast: Freeze #........$..####  #..#..........  #..#........###  K   kobold ....####.....#  ... ####... Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold!§Ógs4í  #........# #........#  §Óg¿5......#  ......#  ###........#####  #....<.......#####  ####.#............  #.#....@)......  #..............  #........>.....  #........$..#### #..#.......... #..#........### ....####.....# ... ####... §Óg*9c68.2 (1Freeze§ÓgÌ?§ÓgB¶onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold! _You kill the kobold!§ÓgIÚ §Ógüç ð5=====§Óg»ð g _Magic restored.§ÓgEò §Ógaü n§Óg÷ý ,§Óg”ÿ §Óg S=====§Óg~ §ÓgÀ ¬ _You now have 145 gold pieces (gained 9).§Óg-$ ·###..######....<.......##########.#............# #.#.....)......# #.......# #.>.....#.......#####...#.......#..#......@.#####.-....####.....# ... ####....  #.....# # .......hh 2 jackals (asleep) .......# ##h..h.^.§Óg]& ,25.2 (7§Óg ' !-§Óg„' $6.2 (8§Óg‹. §Ógj1 Y _2 jackals come into view.©ÓgÙA7.2 (1©Óg¶à©ÓgðâªÓgxí  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.ªÓg  ,ªÓg¼6 Nhhh.h....======8 _You shout for attention! The jackal barks! x2; You hear a bark!«ÓgœD'.....#  ###........##### #....<.###### ####.#............# #.#.....)......# #.......# >.....# #.....#####.##..#......##..#........#####r.....####.....# ... ####....#.....#.......# r   quokka (wandering).......# hh 2 jackals#.h.h...###.....^.«Óg|…r.hh...«Ógh}G------9«Óg„«Óg¤†Y _A quokka comes into view.«ÓgÑJ‚# ###.##### #....<.###### ####.#.....# #.#.....)......# #.....# #.>.....# #.#####.# #..#.r.# #..#.#####.....####.....# ... ####....#.....#..hh...# #.......#    jackal#.......# «ÓgK«Óg—L«ÓgìWmr.h.«ÓgÒYF------30«Ógoi«ÓgÞb “# ..#####  #....<.......######  ####.#............# #.#.....)......# «Ógùc 2#.......# #.>.....# #.#####.# #..#.r..# #..#.#####.....####.....# .... ####....#.h...#...h...# #.......##.......# «ÓgÌf «Óg¸i «ÓgÇp ™r.hh   jackal«ÓgÁq <=1Freeze«Óg˜x «ÓgÆ{ = _The quokka barely misses you.«Óg{| ¬ÓgzG..........# Quake2Marine the Chiller ##........##### Revenant  #....<.......######  Health: 20/20 ========================  ####.#............#  Magic: 4/5===================-----  #.#.....)......#  AC: 2Str: 11  #..............#  EV: 11Int: 14  #........>.....#  SH: 0Dex: 9  #...........#####.#  XL:  2 Next: 66% Place: Dungeon:2  #..#.........@r...#  Noise: =--------  Time: 731.2 (0.0)  #..#........#####....  c) +0 dagger  ....####...h.# .  Cast: Freeze  ... ####.... #.h...# ...h...#  r[39;49¬ÓgIm   quokka #.......#  h   jackal #.......#  ##.....^. Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is almost dead.You closely miss the quokka.  #....<...  ..  #.#.....)  #........  #........>  ......#####.#  .......@r...#  .....h#####....  #.....# .  ... ####        ^  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is almost dead.¬ÓgÙIÃ[22;2HYou closely miss the quokka.The quokka is almost dead.2.2 (1¬Óg‰L> _The quokka bites you but does no damage.¬ÓgùÅ<..........# Quake2Marine the Chiller ##........##### Revenant  #....<.......######  Health: 20/20 ========================  ####.#............#  Magic: 3/5==============----------  #.#.....)......#  AC: 2Str: 11  #..............#  EV: 11Int: 14  #........>.....#  SH: 0Dex: 9 ¬ÓgkÇÌ #...........#####.#  XL:  2 Next: 66% Place: Dungeon:2  #..#.........@r...#  Noise: =--------  Time: 732.2 (0.0)  #..#.......h#####....  c) +0 dagger  ....####.....# .  Cast: Freeze  ... ####.... #.h...# ...h...#  r   quokka #.......#  h   jackal #.......#  ##.....^. Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  You freeze the quokka.¬Óg.Ê,¬ÓgâÑ’  #....<...  ..  #.#.....)  #........  #........>¬ÓgéÒ·  ......#####.#  ......h@†...#  .....h#####....  #.....# .  ... ####  hh 2 jackals  ¬ÓgjÓC ^¬Óg$×h4=====753.2 (1¬ÓgQÞ¬Óg¶áÕonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  You freeze the quokka. _You kill the quokka!­ÓgŽZ..........# Quake2Marine the Chiller ##........##### Revenant  #....<.......######  Health: 20/20 ========================  ####.#............#  Magic: 3/5==============----------  #.#.....)......#  AC: 2Str: 11  #..............#  EV: 11Int: 14  #........>.....#  SH: 0Dex: 9  #...........#####.#  XL:  2 Next: 75% Place: Dungeon:2  #..#........h@†...#  Noise: =--------  Time: 733.2 (0.0)  #..#.......h#####....  c) +0 dagger  ....####.....# .  Cast: Freeze  ... ####.... #.h...# ...h...#  hh 2 jackals #.­ÓgÝ\Ÿ......#  #.......#  ##.....^. Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is almost dead.You closely miss the jackal.The jackal is almost dead.­ÓgÓy7  #....<...  ..  #.#.....)  #........  #........>  ......#####.#  .....hh@†...#  ......#####....  #.....# .  ... ####      ^  Aim: a jackal (100% to hit)  You freeze the jackal.  The jackal is almost dead.You closely miss the jackal.The jackal is almost dead.  The jackal barely misses you.4.2 (1 _The jackal bites you but does no damage.­Óg~d †..........# Quake2Marine the Chiller ##........##### Revenant  #....<.......######  Health: 20/20 ========================  ####.#............#  Magic: 2/5=========---------------  #.#.....)......#  AC: 2Str: 11  #..............#  EV: 11Int: 14  #........>.....#  SH: 0Dex: 9  #...........#####.#  XL:  2 Next: 75% Place: Dungeon:2  #..#.......hh@†...#  Noise: =--------  Time: 734.2 (0.0)  #..#........#####....  c) +0 dagger  ....####.....# .  Cast: Freeze  ... ####.... ­Óg½e ï#.h...# ...h...#  hh 2 jackals #.......#  #.......#  ##.....^. Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  You freeze the jackal!­ÓgÛf ­Ógxm '  #....<...  ..  #.#.....)  #........  #........>  ......#####.#  ­ÓgŒn …......h@†...#  ......#####....  #.....# .  ... ####  h   jackal   ^­Ógr h3=====835.2 (1­Óg-w ­ÓgLy Õonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  You freeze the jackal! _You kill the jackal!®Óg¡á..........# Quake2Marine the Chiller ##........##### Revenant  #....<.......######  Health: 20/20 ========================  ####.#............#  Magic: 2/5=========---------------  #.#.....)......#  AC: 2Str: 11  #..............#  EV: 11Int: 14  #........>.....#  SH: 0Dex: 9  #...........#####.#  XL:  2 Next: 83% Place: Dungeon:2  #..#........h@†...#  Noise: =--------  Time: 735.2 (0.0)  #..#........#####....  c) +0 dagger  ....####.....# .  Cast: Freeze  ... ####.... #.h...# ...h...#  h  ®Óg›â^[39;49m jackal #.......#  #.......#  ##.....^. Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.®Óg~ãýAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.®ÓgñíW  #....<...  ..  #.#.....)  #........  #........>  ......#####.#  ......†@†...#  ......#####....  #.....# .  ... ####     ^®Óghñd916.2 (1Freeze®ÓgŽ÷®ÓgUúžonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal. _You kill the jackal!®ÓgÁÖ ®Ógç× ®Óg„Ø ®ÓgÈâ G3=====4==========®Óg‚é X®Óg„î & ®Ógõî B- _You start resting.®ÓgJõ ,40.2 (4®Ógàõ d5==========-®Ógžö $1.2 (5®ÓgÎú ®Ógþ % _Magic restored.¯ÓgËh3¯Óg!j¯ÓgKl¯Ógyn¯Óg«vÙ  You see here a quokka corpse. _¯Ógùw¯ÓgAz,¯Óg“{¯ÓgA}¯Óg„~¯Óg`S=====¯Óg‚¯Óg©‡X¯Óg##### #.## ..<#..# #.#............#.. #.#.....)......#.. #..............#.# #........>.....#.# # .....#####.# ... ..#.†.†...##....r ..#........#####@....... ¯ÓgÜ ..####.....# #.##. . ####.... #.. ... #.h...###.# ###...h...# ..#.......# ...r   rat (asleep)#.......# ...##.....^. .### ¯Óg¦”n 6  A rat comes into view.¯ÓgO¯tr.r¯Óg…°+7.2 (6¯Óg>¶¯Óg/¹f _The rat twitches its whiskers.°Óg5°##### #.## <.######..# .#.#.. .#.....)......#.. .°ÓgŽ‚9#.# # .>.....#.# .#######.# ....##.†.†...##...r.##.#####.#####.....# #.##.....#  ####.... #.. ....##.h...###.# ###...h...# ..#.# ... #.# ...##.....^. .###°ÓgB…°ÓgÜ‹J.r°ÓgêŒ+8.2 (1°Ógj’°Ógt•°Óg-µÈ##### #.## <.######..# #.#.. # #.....)......#.. .##.# .## >.....#.# #..### #####.# .....# #.†.†...##.....# #.#####..@..r..# °Óg¡¶Û####.....# #.##.....# ####.... #.. .....# #.h...###.####### #.# ... °ÓgH½°Óg·¿3r.°Óg6À&9°Óg¾Ù°ÓgEzÍ##### #.## .######..# .#.. ## .....)......#.. .# #.# .## >.....#.###..### #####.##.....# .†.†...##.....# .#####...@r...# °Óg†{Ò.....# #.##.....# ####.... #..#.....# #.h...###.# #.# ... °Óg¯‚°Óg‚ƒ==50Freeze°ÓgŠ°ÓgŸ; _The rat bites you but does no damage.°Ógñ ...##### #.## Quake2Marine the Chiller .......######..# Revenant ............#.. ## Health: 20/20 ======================== .....)......#.. .# Magic: 4/5===================----- ............#.# .##  AC: 2Str: 11 ......>.....#.###..###  EV: 11Int: 14 ........#####.##.....#  SH: 0Dex: 9 ........†.†...##.....#  XL:  2 Next: 91% Place: Dungeon:2 ........#####...@r...#  Noise: =--------  Time: 750.2 (0.0) ###.....# #.##.....#  c) +0 dagger  ####.... #..#.....#  Cast: Freeze #.h...###.#######  ...h...# ..  #.......# ... r[39°Óg@ P;49m   rat  #.......# ...  ##.....^. .###Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.°Ógo  #.## ##) .# .## >##..### ####.##.....# †.†...##.....# #...@†...#  #.##.....#   #..#.....#  #######          ^.  °Óg  c51.2 (1Freeze°ÓgÌ+ «onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat!°Óg@3°ÓgA±Óg#±Óg†H5=====±Óg±Ógç±Óg©"š±Ógð#±Óg~%,±Óg&±Ógc)±Óga+±ÓgØ+======±Ógg,±ÓgÏ.±Óg¯6±ÓgéM±Óg£N±ÓgËQ±Óg S,±ÓgHT±ÓgcX±ÓgiZ,±ÓgíZ±Ógô\±Óg’‚¤..# # ....# ... # ..[ # .. # #.# ##### #.## <.######..# #......#.@#### -9.2 (8 .#.....)......#.....# ..............#.###.## ........>.....#.###..### ..........#####.##.....# .#........†.†...##.....# .#........#####....†...# .####.....# #.#.....#####.... #..#.....#-60.2 (9 _Found a leather armour.±Óg}J±Óg>H _No target in view!±Óg~K I±ÓgoM ±ÓgK^ ¿ _######<..# ##r....##.# #........# ........#......#..[..# .......# #.....##### #@## .<.......######..# #.#.#..### #.#.....)......#.....# #.....#.###.## #.>.....#.###..###r   rat (asleep) ...#####.##.....# ..#........†.†...##.....# ..#........#####....†...#±Ógód s 1.2 (1  A rat comes into view.±Óg#l f.rr±ÓgTm 4==2.2 (2±Ógt ±Ógy - _The rat squeaks loudly.²Óg1V” ######  <#.....###..r....##.......##.......#...[.#..  ....##### #.## ..<######..# .####.....)....#.##.## #>.....#.###..##.#####†.†...##..²Ógð^z.r--3.2 (1²Óg?b²Ógd²ÓgmÝ  #.....#<..# ##.....##  #.......#  #...r...#  #....... #...[. #...# #@# #.##<#..##..#### )#.....# #.###.## >.....#.# #.# †.† ²Óg™¬ #.....#<..# ##.....##  #.......#  #...r...#  #....... #...[. #...# #@# #.##<#..##..#)#...#.###.## >.....#.##.#†.†-- _A rat is nearby!²Ógh»`M ...b...######  <#.....#.r...##.......##...[.##.. ###.# ....##### #.# ..<.......######..##b   bat (wandering)²ÓgO¼3##.#²Ógx¾²ÓgÊ¿²ÓgáÀ,²Óg5Èt.b.r²Óg É&4²ÓgpϲÓgaÑV _A bat comes into view.²Óg 2  #.....! .......######  <#.....#b.#....r..##...@.###...## ###.# ....##### #.# ..<######.####.....)....# .### #>.....#.###..##b.=5Freeze²Ógˆ; ²Óg.= Á _Found a metallic blue potion. The rat barely misses you. _You see here a +0 leather armour.²ÓgÀ ²Óg Á ²Óg0 ²Óg¾Í J.b²Óg²å Æ6 _You barely miss the rat. The rat closely misses you.³Óg8Q  Quake2Marine the Chiller #.....!. Revenant . ....... Health: 20/20 ======================== .###### #...b.# Magic: 4/5===================----- ...<..# ##.....##  AC: 2Str: 11 ......# #.......#  EV: 11Int: 14 ......# #.......#  SH: 0Dex: 9 ......# #....r..#  XL:  2 Next: 95% Place: Dungeon:2 ......# #...@.# Noise: =--------  Time: 766.2 (0.0) ......# ##...## c) +0 dagger ......# ###.# Cast: Freeze ......##### #.## ..<.......######..# #.#............#..#### ³ÓgnS b   bat (wandering) #.#.....)......#.....#  r   rat #..............#.###.## #........>.....#.###..### Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.³ÓgkT,³ÓgçT³Óg§x- ³Óg_~Š#.....!. ....... #.....#<..# ##.....##  #.......#  #....b..#  #....†..#  #...@.# ##...## ###.# #.#<#..#..####b)#..#.##>³Óg‹‚#Quake2Marine the Chiller#.....!.Revenant ........³Óg.ƒÓHealth: 20/20 ======================== .###### #.....#Magic: 4/5===================----- ...<..# ##.....##AC: 2Str: 11 ......# #.......#EV: 11Int: 14 ......# #....b..#SH: 0Dex: 9 ......# #....†..#XL:  2 Next: 100% Place: Dungeon:2 ......# #...@.#Noise: =--------  Time: 767.2 (1.0) ......# ##...##³Óg䃣c) +0 dagger ......####.#Cast: Freeze ......##### #.## ..<.......######..# #.#............#..####b   bat #.#.....)......#.....# #..............#.###.## #........>.....#.###..###Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.³Óg”…RAim  Press: ? - help, Shift-Dir - straight line: a rat (100% to hit)  You freeze the rat. _You kill the rat!  You have reached level 3!³Óg!†³Óg‘/  --more--³Óg©e®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ´Ógò Æ6/2663 0% FreezeMemories (0) Your experience leads to an increase in your attributes!´ÓgK !Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel clever. x2  You remember the taste of poison filling your lungs.  (You can now cast Poisonous Vapours.)  Spell assigned to 'b'.´ÓgÝ >bat´Ógè g _Your flames flicker hungrily.´ÓgPÖë  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.µÓg²pµÓgštµÓg «Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)¶Ógy&#.....!. . ......###### #.....#..<..# ##........b† #...[.# ##..@## ###.# #### #.##¶ÓgP{T<.......######.. #.#.....####)..........###.##>##..### ...#####.##.....¶Ógb}¶Óg‚&.b¶Óg•ƒx5=====-8Freeze _¶Óg÷ˆ¶Óg‹¶ÓgE +¶Óg£G  ¶ÓgšH #.....!.¶Óg‚I P Quake2Marine the Chiller ¶Óg7J 1. .......¶ÓgòJ ; Revenant ¶Óg¡K 1.###### #.....#¶Óg^L } Health: 26/26 ======================== ¶ÓgM }...<..# ##.....##  Magic: 4/5¶ÓgîM C===================----- ¶Óg¯N h......# #.......#  AC: 2¶ÓgnP ,Str: 11 ¶Óg Q r......# #.......#  EV: 11¶Óg™Q ,Int: 16 ¶Óg«R Ú......# #....†..#  SH: 0Dex: 9 ......# #...b.# XL:  3 Next:  0% Place: Dungeon:2 ......# ##..@## Noise: ---------  Time: 768.2 (0.0) ......# ###.#¶Óg6T Š c) +0 dagger ......##### #.## Cast: Freeze ..<.......######..# Memories (0) #.#............#..#### #.#.....)......#.....#  b   bat #..............#.###.## #........>.....#.###..### ...........#####.##.....# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  ¶Óg©] ƒPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.¶Óg"o ^ !. ....... #.....#<..# ##.....##  #.......#  #.......#  #....†..#  #...[.# ##..@## ###.# #.##<#..##..)#...#.##>.....#.#4=9.2 (1Freeze¶Óg?z «onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat!·Ógp  Your spells (describe)TypeFailure Level  a + FreezeIce2% (1%) 1 b - Poisonous VapoursAlchemy/Air21% (4%) 1 Select a spell to describe[!]/[I] toggle spell headers¸ÓgeŽ¸Óg–¸Óg˜¶#.....!.Quake2Marine the Chiller ........Revenant .###### #.....#Health: 26/26 ======================== ...<..# ##.....##Magic: 4/5===================----- ......# #.......#AC: 2Str: 11 ......# #.......#EV: 11Int: 16 ......# #....†..#SH: 0¸ÓgžSDex: 9 ......# #...[.#XL:  3 Next:  4% Place: Dungeon:2 ......# ##..@##Noise: =--------  Time: 769.2 (0.0) ......####.#c) +0 dagger ......##### #.##Cast: Freeze ..<.......######..#Memories (0) #.#............#..#### #.#.....)......#.....# #..............#.###.## #........>.....#.###..### ...........#####.##.....#¸Ógãž|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat!¸Óg¡¥¸ÓgD¦¸ÓgK®¸Ógð 4¸Óg£ñ ¸Ógô ¸Óg"û ¨5=====¸ÓgCü ¸ÓgNþ ¸Óg ,¸Óg› ¸Óg X¸Óg× î=====¸Óg%F X¸ÓgJ ¸ÓgÌJ ¸ÓgmL ¸ÓgŸN ¸Óg{P ,¸ÓgrQ ¸ÓgÇY Î ####  ##...##  ¸ÓgRZ ø##.!...##  #...... #.....@.#- #.......# ###### ##.....##¸Óg˜Z <..# ##.....# .....# #......# .....# #......# .....# #....†..¸ÓgÕZ # .....# ##...[.### ##...#¸Óg[ "#¸Ógâc ,78.2 (9¸ÓgLe I-9.2 (10.0)¸Ógk ¸Óg§n Z _h - a metallic blue potion¹Ógsá4¹Óg8ã¹Ógkæ¹Ógê¹Ógñn¹Ógýñ¹Ógó¹Óg´õ,¹Óg¢ö¹Óg“ù,¹ÓgÝú¹Ógåÿl _g - 2 pink potions (gained 1)¹ÓgJ¹Óg ¹ÓgK,¹ÓgQ ¹Óg ¹ÓgP¹Óg¢¹Óg’¹Óg¹Ógy¹ÓgÚ¹Óg°¹Óg>¹Ógá,¹Óg¹ÓgO¹Óg ,¹Óg"¹Óg%¹ÓgÛ',¹Óg:)¹Ógz+¹Óg¾-,¹ÓgÚ.¹ÓgI2_  You see here a rat corpse.¹Ógx4¹ÓgH5 _¹ÓgÉ5¹ÓgG9F  You see here a +0 leather armour.¹Ógc;¹Ógö; _¹Óg±<¹Óg‰>¹ÓgÐ@,¹ÓgµA¹ÓgC¹Óg£E,¹Óg?F¹ÓgßG¹ÓgƒJ,¹Óg+K¹ÓgäL¹ÓgO,¹ÓgÿO¹ÓgR¹ÓgT¹ÓgT¹ÓgèT¹ÓgÒV¹ÓgY,¹Óg[¹Ógu\¹ÓgV^,¹Ógà^¹ÓgJ`¹ÓgÄb,¹ÓgMc¹Óg4d¹ÓgÒe¹Óg0f¹ÓgŽf¹Óg h¹ÓgÄi¹Óg!j¹ÓgOk¹ÓgJƒ¹.#............#..#### .#.....)......#.....# ..............#.###.## ........>.....#.###..### ..........#####.##.....# .#........†.†...##.....# .#........#####....†...# .####.....# #.##.....#####.... #.@#.....#804.2 (25#.h...###.####### ...h...#...  #.......#.... #.......#....# ##.....^.).### ##.. ##. ¹Ógä…¹ÓgŒˆ,5.2 (26¹Óg(Ž ¹ÓgáŽ_Found a mace.¹Óg~† 4¹Óg·‡ ¹Ógĉ ¹Óg£Œ ,¹Óg “ ,¹Ógd– ,.#.###. .......>.....#.###..########.##.....# #.†.†...##.....# #¹Óg#— ‘#####....†...# ####.....# #.##.....#  ####.... #..#.....#  #.h...###.#######  ...h...#..@.# 6.2 (1.0)#.......#....# #.......#....##^.).### ¹Óg9˜ ö(###.. .$ ##.. . ¹Óg¡ ¹Óg¢ +7.2 (2¹Óg.§ ¹Ógÿ© % _Found 3 stones.ºÓgžJºÓg„ ºÓg¤,ºÓg”²BºÓg~´–#####.##.....##........†.†...##.....##ºÓg)µ¼..#####....†...# ..####.....# #.##.....# . ####.... #..#.....# #.h...###.####### ...h...#....#  #.......#....#  #.......#@...# ##.....^.).### ....(###..#ºÓg£µä h..$ ##.#... .#. .#h   jackal (wandering) ..#ºÓgºàV8.2 (19.2 (2ºÓg;çºÓg`êY _A jackal comes into view.ºÓgrˆ 4#..#.†.†...##.....# #..#........#####....†...#.####.....## #.##.....# ####....# #..#.....# #.....###.####### .......#....# #.......#....# #.......#....# ##.....^@).### #....(###..h..$ ##.#.... .# .# ..# # ºÓgŠ ºÓg‹ ºÓg6• kh.10.2 (1ºÓgØ› ºÓgºœ »Óg€b»Ógãc»ÓgXl{h.h»Óg—m/==1»Ógät»Óguw' _The jackal barks!»ÓgNe »Ógzl A.h»Ógwm /--2»Ógqs »Óg'u ¼Óg',¼ÓgŽ-íh.hh 2 jackals (1 wandering)--3¼ÓgFo _A jackal comes into view.¼ÓgD>¼Ógø>¼Ógµ?¼Óg!@¼ÓgRKÌ..h..h   jackal (¼ÓgP&4¼Óg T¼ÓgQWJ _The teleport trap disappears. The jackal disappears!½Óg*¡æ #...#####.##.....#  #..#.†.†...##.....#  #..#........#####....†...#..####.....## #.##.....# ... ####.h..# #..#.....###.....###.####### #.#....# #.#....# #....##.......).### #....(###..##....$. ##.#.... .##...... .#....... ..###...# #½Óg¥½Ógx­h.hh½Óg_®0===5½Ógqµ½Ógõ·' _The jackal barks!½Ógž #>.....#.###..### #....#####.##.....# #..#.†.†...##.....#  #..#........#####....†...#  ....####.....## #.##.....#... ####...#.....# ##..h..###.####### #.#....# #.#....# ½ÓgWŸl#....##.......).### #....(###..# #....$.. ##.#... .###....... .# ......... ..###...# #½Óg¤½Ógþ±” .hThe jackal stops to sniff the ground.½Óg µ@--6Freeze½Óg躽Óg©½S _The jackal barely misses you.½Ógì±  #........>.....#.###..###  Quake2Marine the Chiller  #...........#####.##.....#  Revenant  #..#........†.†...##.....#  Health: 26/26 ========================  #..#........#####....†...#  Magic: 4/5===================-----  ....####.....## #.##.....#  AC: 2Str: 11  ... ####....###..#.....#  EV: 11Int: 16 ##.....###.#######  SH: 0Dex: 9 #....h..#....#  XL:  3 Next:  4% Place: Dungeon:2 #.....@.#....#  Noise: =--------  Time: 816.2 (0.0) #.......#....#  c) +0 dagger ##.......).###  Cast: Freeze #....(###..#  Memories (0)  #....$.. ##.#  ....½Óg¡³ Á..... .#  h   jackal ##....... .#  ......... ..  ###...# # Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal!½ÓgWÀ Z >  ....  .....†.†  .....†...#  ....##   ... ####....##  ##.....##  #.......#....#  #.....@.#....#  #.......#....#  ##.......).###  #....(###..#  #....$.. ##.#½Óg   ½Óg!Å ½......... .# ##.......  .........   ½Óg¶Ç f87.2 (1Freeze½ÓgoÏ ½Ógêø žonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal! _You kill the jackal!¿Óg_Ù¿Óg,Ûw Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce7% (1%) 3b - Ozocubu's ArmourIce7% 3  c - Summon Ice BeastIce/Summoning21% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÀÓg•gÀÓgtoÀÓgxz #........>.....#.###..###Quake2Marine the Chiller#...........#####.##.....#Revenant#..#........†.†...##.....#Health: 26/26 ========================#..#........#####....†...#Magic: 4/5===================-----....####.....## #.##.....#AC: 2ÀÓg÷yßStr: 11  ... ####....###..#.....#EV: 11Int: 16##.....###.#######SH: 0Dex: 9#.......#....#XL:  3 Next:  8% Place: Dungeon:2#.....@.#....#Noise: =--------  Time: 817.2 (0.0)#.......#....#c) +0 dagger##.......).###Cast: Freeze#....(###..#Memories (0) #....$.. ##.#......... .###....... .#......... ..###...# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal! _You kill the jackal!ÀÓg/ƒÀÓg„ÑMemorise Frozen Ramparts, consuming 3 spell levels and leaving 1? Y - Yes  N - NoÀÓg3ò ÀÓg£ T #........>.....#.###..###Quake2Marine the Chiller#...........#####.##.....#Revenant#..#........†.†...##.....#Health: 26/26 ========================#..#........#####....†...#Magic: 4/5===================-----....####.....## #.##.....#AC: 2Str: 11  ... ####....###..#.....#EV: 11ÀÓgÈ ´Int: 16##.....###.#######SH: 0Dex: 9#.......#....#XL:  3 Next:  8% Place: Dungeon:2#.....@.#....#Noise: =--------  Time: 817.2 (0.0)#.......#....#c) +0 dagger##.......).###Cast: Freeze#....(###..#Memories (0) #....$.. ##.#......... .###....... .#......... ..###...# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  ÀÓg¡ QYou freeze the jackal! _You kill the jackal!ÀÓgA e5=====-8.2 (1ÀÓgÒ ÀÓgµ2 Ð _This spell is quite dangerous to cast!-9.2 (2ÀÓgÂ> „20.2 (3ÀÓgEL ”hh   jackal1.2 (4 _You start memorising the spell. You continue memorising. x3ÀÓgyl ÀÓgàÀ c _You finish memorising. Spell assigned to 'c'.ÁÓgcG ÁÓg|I @ Your spells (describe)TypeFailure Level  a + FreezeIce2% (1%) 1 b - Poisonous VapoursAlchemy/AirÁÓg J I21% (4%) 1  c - Frozen RampartsIce7% (1%)3 Select a spell to describe[!]/[I] toggle spell headersÂÓg™ÂÓgc)ÂÓgì2 #........>.....#.###..###Quake2Marine the Chiller#...........#####.##.....#RevenantÂÓg–4#..#....h...†.†...##.....#Health: 26/26 ========================#..#........#####....†...#Magic: 5/5========================....####.....## #.##.....#AC: 2Str: 11  ... ####....###..#.....#EV: 11Int: 16##.....###.#######SH: 0Dex: 9#.......#....#XL:  3 Next:  8% Place: Dungeon:2#.....@.#....#Noise: ---------  Time: 821.2 (0.0)#.......#....#c) +0 dagger##.......).###Cast: Freeze#....(###..#Memories (0) #....$.. ##.#ÂÓgÆ5ì[40m......... .#h   jackal##....... .#......... ..###...# #Aim: a jackal (100% to hit)  You freeze the jackal! _You kill the jackal! _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.ÂÓgæ?ÂÓg¢@ÂÓgÔGÂÓgJÂÓgSÈ - #.......#.###.##  #>.....#.###..### #...........#####.##.....# #..#....h...†.†...##.....# #..#........#####....†...#ÂÓgbÉ o ....####.....### #.##.....#... ####.#.....# ####.####### #.#....# #.#....# #....##.......).### #....(###..# #....$.. ##.# .. .#### .# ......... ..ÂÓghË ÂÓg¨Õ |.h2.2 (1 _ÂÓgÌÜ ÂÓg¯Þ ÂÓgÅo } #.#.....)......#..... #.......#.###.##  #>.....#.###..### #...#####.##.....#ÂÓgËp q #..#........†.†...##.....# #..#.....h..#####....†...# ....####.....### #.##.....#... ####.#.....# ####.####### #.#....# #.#....# #....##.......)### #....(###..# #....$.. ##.# ..# .#### .#ÂÓg¦r ÂÓgê{ p.h3ÂÓg™ ÃÓgÛc~####.#......#..#### #.#.....)......#..... #.......#.###.##  #>.....#.###..### #...#####.##.....# #..#.†.†...##.....#ÃÓg°e_ #..#........#####....†...# ....####...h.### #.##.....#... ####.#.....# ####.####### #.#....# #.#....# #....##.......).### #....(###.# #....$.. ##.# ..# .#ÃÓgÐnÃÓgÀon4--=4FreezeÃÓg5vÃÓgÃx. _The jackal bites you. x2ÃÓg¸†  ####.#............#..####  Quake2Marine the ChillerÃÓg•‡µ #.#.....)......#.....#  Revenant #..............#.###.##  Health: 24/26 ======================-- #........>.....#.###..###  Magic: 4/5===================----- #...........#####.##.....#  AC: 2Str: 11 #..#........†.†...##.....#  EV: 11Int: 16 #..#........#####....†...#  SH: 0Dex: 9  ....####...h.### #.##.....#  XL:  3 Next:  8% Place: Dungeon:2 ÃÓg'ˆ` ... ####.@..###..#.....#  Noise: =--------  Time: 824.2 (0.0) ##.....###.#######  c) +0 dagger #.......#....#  Cast: Freeze #.......#....#  Memories (0)  #.......#....#  ##.......).###  h   jackal #....(###..# ÃÓg–ˆP #....$.. ##.#  .........# .# Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  ÃÓgýˆ^The jackal is almost dead.You hit the jackal.ÃÓgf—†   #.#.....)...  #...........  #........>..  #...........#  #..#........†.†  #..#........#†...#  #...†.###   ... ####.@..#  ##.....#  #.......#....#  #.......#....#  #.......# ##.......) #....(###. #....$..   ÃÓg}šg125.2 (1FreezeÃÓg±¢ÃÓgã¤@  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is almost dead.You hit the jackal. _You kill the jackal!ÃÓg=C 4ÃÓgiE ÃÓgÈH f5=====ÃÓgcO BÃÓg/P ÃÓgˆS ÃÓgT ÃÓgFV ÃÓgQZ b5=ÃÓg½\ ÃÓga_ T=====ÃÓgia ÃÓgd ,ÃÓgÕe ÃÓgúh ,ÃÓg“j ÃÓgtm ÃÓgëm b6==ÃÓgno ÃÓg's 1 _HP restored.ÃÓgZx 4ÃÓg¸y ÃÓg| ÃÓgÕ} ÃÓg@~ ÃÓgH ÃÓg²‚ ÃÓg¨… ,ÃÓgŒ‡ ÃÓgBŠ ÃÓg–Œ ÃÓg5 :=ÃÓgÎŽ ÃÓgi‘ ÃÓgd“ ,ÃÓgú” ÃÓgO— ÃÓg‰™ ,ÃÓg9› ÃÓga ÃÓgߟ ,ÃÓgu¡ ÃÓgy¤ ,ÃÓgA¦ ÃÓg« M _You now have 147 gold pieces (gained 2).ÃÓgi­ 4ÃÓg¯® ÃÓgQ± ÃÓg´ ÃÓg¢´ ÃÓg±µ ÃÓgµ· ÃÓg2º ,ÃÓgüº ÃÓgú¼ ÃÓgF¿ ,ÃÓgµÀ ÃÓg/Å ÃÓgËÆ ÃÓgQÇ ÃÓg+È ÃÓg=Ë ÃÓgrÍ ,ÃÓgâÎ ÃÓgQÑ ÃÓgMÓ ,ÃÓgÛÔ ÃÓgÿÕ ÃÓgØ ,ÃÓgíØ ÃÓgÃÛ ÃÓgCÝ ÃÓg Ý ÃÓgwÞ ÃÓg§à ÃÓg/â ÃÓg¤â ÃÓgdã ÃÓgøä ÃÓg*æ ÃÓg æ ÃÓgùæ ÃÓg½î ÃÓg‹ð ÃÓg3ñ ÃÓgÊñ ÃÓg_ô ÃÓgö ÃÓg‚ö ÃÓgY÷ ÃÓg¬ù ÃÓg û ÃÓg…û ÃÓgHü ÃÓg­ XÃÓgÜ ÃÓg¨ ,ÃÓgÑ ÃÓgî ÃÓgš ,ÃÓg¶ ÃÓgÉ ÃÓg> ÃÓg® ÃÓgÛ ÃÓg| BÃÓg ÃÓg ÃÓg ÃÓgl ÃÓgã ÃÓg ÃÓgo! ,ÃÓg8# ÃÓg{% ÃÓg²' ,ÃÓgK) ÃÓg+ ÃÓg|- ÃÓgô- ÃÓg+3 XÃÓgÊ3 ÃÓgd5 ÃÓgá6 ÃÓgJ7 ÃÓg¯8 ÃÓg!: ÃÓg‹; ,ÃÓg£< ÃÓg‡? ÃÓg‡@ ÃÓgñ@ ÃÓg9A ÃÓg˜B ÃÓgßC ,ÃÓg€D ÃÓgˆE ÃÓgÎF ÃÓg?G ÃÓgŠG ÃÓg™J ÃÓgÒL ,ÃÓgXM ÃÓg¡O ÃÓgˆY ÃÓg†\ ÃÓg7] ÃÓgu^ ÃÓgze v #.......#.. #.# #.......#.. #.# #.......#..ÃÓgf + #.# ##.......). #.# ##....(###. #.######.......### #.##...........# # #######.##.###.......### ÃÓg`f ¢>......@................-72.2 (47.0)##..###.########...##### #.# #####ÃÓg¿f t #.#  #.# #.# ..# ### ÃÓg>n ÃÓgÐn F-3.2 (48ÃÓgbt ÃÓg;z ; _Found a stone staircase leading down.ÄÓgêm4ÄÓg@oÄÓg‹qÄÓgy„ÄÓgzÄÓgÖzÄÓg|,ÄÓgÄ|ÄÓg~ÄÓg<,ÄÓg¾ÄÓgÅ€ÄÓgÿ,ÄÓg²‚ÄÓgn…ÄÓg¢n#.# #... #.# #.... #.# ##.... #.# ##...(.. #.######........ #.##..............#######.##.###..........>............ ..####@.###.########...8.2 (5.0)ÄÓgŽë #...## #.# #.### #.# #. #.## #.# ..# ### ÄÓg^•ÄÓg–+9.2 (6ÄÓg–›ÄÓgc% _Found 5 stones.ÄÓgû; `ÄÓg[H  #.# #. #.# ## .. #.# ## (.. #.#### .... #.##... .....#######.##.### .....>............ ..####..###.######## #.@.## #.# ###0 #.### #.#  #. #.# #. #.# .. ..#.. ###|...<.ÄÓg•J ÄÓgQ ,80.2 (1ÄÓg S ÄÓg—U 9 _Found a stone staircase leading up.ÅÓgQ ¸ÅÓg2©XÅÓgp°h.. #.# ## (.. #.#### .... #.##.... .....#######.##.### .....>........ ..####..###.########ÅÓg± #...## #.# ## #.### #.#  #@# #.#  #.# #.# ... ..#....B ####|.....#.<....# B   giant cockroach (asleep)#......#......#ÅÓgõ¹+2.2 (2ÅÓg ¼+3.2 (3ÅÓgÈÎx _A giant cockroach comes into view.ÅÓgâO (..#####..........#######.##.###>............. ..####..###.######## #...## #.# ##.###  .# ?.................#.....B.######|.....# .<....#..r   rat (asleep)##rÅÓgÜ_  A rat comes into view.4.2 (1ÅÓgÊf { _Found a scroll labelled LOGHYA OFRAE.ÆÓga©..#.##..........#######.##.###.....>..............####..###.######## #...## #.# ####.### #.#  # #.# #.# .##..#.######.# ?.......@......# ...#.....B.#####  ##|.....# .<....# #......#.......# ##r.....# .r.r5FreezeÆÓg´,Ò .... #.##........ Quake2Marine the Chiller .....#######.##.###.... Revenant .....>................. Health: 26/26 ======================== ÆÓg×-û..####..###.########.. Magic: 4/5===================----- #...## #.# ### AC: 2Str: 11 #.### #.#  EV: 11Int: 16 # #.# #.#  SH: 0Dex: 9 .##..#.######.#  XL:  3 Next: 12% Place: Dungeon:2 ?.......@......#  Noise: ---------  Time: 885.2 (0.0) ...#.....B.#####  c) +0 dagger ##|.....#  Cast: Freeze #.<....#  Memories (0)  #......# ÆÓg¢.Ü ..r....#  B   giant cockroach (asleep) ##......#  r   rat #......# Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  You freeze the giant cockroach.  The giant cockroach is severely wounded.You closely miss the giant cockroach.The giant cockroach is severely wounded.ÆÓg”/ÆÓg©6å ....  .....> ..### #...## #.#  #.### #.#  ÆÓgE8C# #.# #.#  .##..#.######.#  ?.......@......#  ...#.....B.#####  ##|.....#  #.<....#  #.r....# .......#B   ##......#  #......# ÆÓg93=6.2 (1ÆÓgê?ÆÓgsB  Aim: a giant cockroach (asleep, 100% to hit)  You freeze the giant cockroach.  The giant cockroach is severely wounded.You closely miss the giant cockroach.  ÆÓgjC©The giant cockroach is severely wounded. _The giant cockroach barely misses you. x2ÆÓgÙþ  .... #.##........ Quake2Marine the Chiller .....#######.##.###.... Revenant .....>................. Health: 26/26 ======================== ..####..###.########.. Magic: 3/5==============---------- #...## #.# ### AC: 2Str: 11 #.### #.#  EV: 11Int: 16 # #.# #.#  SH: 0ÆÓg5ïDex: 9 .##..#.######.#  XL:  3 Next: 12% Place: Dungeon:2 ?.......@......#  Noise: =--------  Time: 886.2 (0.0) ...#.....B.#####  c) +0 dagger ##|.....#  Cast: Freeze #.<....#  Memories (0)  #.r....#  .......#  B   giant cockroach ##......#  r   rat #......# Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen.ÆÓg¬å ....  .....> ..### #...## #.#  #.### #.#  ÆÓgË# #.# #.#  .##..#.######.#  ?.......@......#  ...#.....B.#####  ##|.....#  #.r....#  #......# .......#  ##......#  #......# ÆÓgù Ž4=====7.2 (1Contam ÆÓgAÆÓg”8  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic.  Nothing appears to happen. ÆÓg9_The giant cockroach bites you but does no damage.ÇÓgš<­  You barely miss the giant cockroach.The giant cockroach is severely wounded.ÇÓgßDKr<ÇÓgE&8ÇÓgÁJÇÓgÖLU _The giant cockroach misses you.ÇÓg„V  .... #.##........ Quake2Marine the Chiller .....#######.##.###.... Revenant .....>................. Health: 26/26 ======================== ..####..###.########.. Magic: 3/5==============---------- #...## #.# ### AC: 2Str: 11 #.### #.#  EV: 11Int: 16 # #.# #.#  SH: 0Dex: 9 .##..#.######.#  XL:  3 Next: 12% Place: Dungeon:2 ?.......@......#  Noise: =--------  Time: 888.2 (0.0) ...#.....B.#####  c) +0 dagger ##|.r...#  Cast: Freeze #.<....#  Memories (0) Contam  #......# [ÇÓg¬Y ƒ1K .......#  B   giant cockroach ##......#  r   rat #......# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  You freeze the giant cockroach.ÇÓgûd w ....  .....> ..### #...## #.#  #.### #.#  # #.# #.#  .##..#.######.#  ?.......@......#  ...#....r..#####  ##|.....#  #.<....#  #......# .......#r   rat ##......# #......# 4=====69.2 (1ÇÓgþj ÇÓg,m onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineÇÓgÇm íAim: a giant cockroach (severely wounded, 100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach!ÈÓg±2 .... #.##........ Quake2Marine the Chiller .....#######.##.###.... Revenant .....>................. Health: 26/26 ======================== ..####..###.########.. Magic: 3/5==============---------- #...## #.# ### AC: 2Str: 11 #.### #.#  EV: 11Int: 16 # #.# #.#  SH: 0Dex: 9 .##..#.######.#  XL:  3 Next: 16% Place: Dungeon:2 ?.......@......#  Noise: =--------  Time: 889.2 (0.0) ...#....r..#####  c) +0 dagger ##|.....#  Cast: Freeze #.<....#  Memories (0) Contam  #......# ÈÓg÷4¡ .......#  r   rat ##......#  #......# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.ÈÓg <) ....  .....> ..### #...## #.#  #.### #.#  # #.# #.#  .##..#.######.#  ÈÓg×=u?.......@......#  ...#....†..#####  ##|.....#  #.<....#  #......# .......# ##......# #......# ÈÓg™@g890.2 (1FreezeÈÓg:GÈÓgäI•onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat!ÈÓgK£ .....#######.##.### .....>............ #..####..###.######## .. #...## #.# ###. #.### #.# #..#.# #.#..##..#.######.#?..............# ...#...@†..##### ##|.....#  #.<....# #......# .###......# #......#  #......#ÈÓgöÈÓgÕb4=====-1ÈÓg"ÈÓg@£J .....>............ #..####..###.######## .. #...## #.# #. #.##.### #.# .. #..#.# #.#...##..#.######.#ÈÓg¥¿ ?..............# ...#....†..##### ##|@....#  #.<....# #......# .###......# #......#  #......# #?.....#ÈÓgb°ÈÓgL±@-2ÈÓgû¹ÈÓg.¼d _Found a scroll labelled BACINEICUWN.ÈÓg“) a .....> #..####..###.. .. #...## #.# . #.##.### #.#. #..#.# #.# ...##..#.######.# ?..# ...#....†..##### ##@.....# #.<....# #......# .# ÈÓg+ s##......#  #......#  #......#  #?.....#ÈÓg6 ÈÓg7 †5==========3ÈÓgÇ< ÈÓg@B ± _Your magical contamination has completely faded away. _You see here a staff of death.ÉÓgÍ!ÉÓg#&4ÉÓgª(ÉÓgŽ+J _i - a staff of deathÉÓg+3 JÉÓg4 ÉÓg'6 ÉÓgœ6 ÉÓg~< ,ÉÓg¼A · .... #.## .....#######.##. .....>............## #..####..###.#####ÉÓg=B ƒ#.. ..##...## #.#.... #.##.### #.#..... #..#.# #.#......##..#.######.#....?........#ÉÓg˜B V..g....#....†..###########.##......##. #.<....### #......# .......#g   goblin (asleep) ##......# #......#ÉÓg˜F &#......#ÉÓg¥K &5ÉÓg%L +6.2 (2ÉÓgöP ÉÓgT  ÉÓgóV g_A goblin comes into view. It is wielding a +0 dagger.ÊÓgäR ....  .... .....> ## #..# #.. ..# #.#  .... #.##.### #.#  ..... #..#.# #.#  ......##..#.######.#  ....?..@...........#  ..g....#....†..#####  ######.##......#  #. #.<....#  ## #......#  .......#  ##......#  #......#   ÊÓgÑœB ....  .... .....> ## #..# #.. ..# #.#  .... #.##.### #.#  ..... #..#.# #.#  ......##..#.######.#  ....?..@...........#  ÊÓgJž*..g....#....†..#####  ######.##......#  #. #.<....#  ## #...... .......#  ##...... #...... ÊÓgþ¤ÊÓg¤¥ÊÓg¨¬ÊÓg¯] _A goblin is nearby!ÊÓg¶×J .... #.##. .....#.##.. .....> ##. #..####..###..#..# ..##...## #.#.. #.##.### #.#ÊÓg“ØŒ.# #..#.# #.#.##..#.######.#.?.#.g....#....†..#####.######.##......# #.$#.<....# ##.#...#........# ##.....# #......#  #......#ÊÓg²äô gglauncher)Found 9 gold pieces.  The goblin shouts! You hear an angry hiss.  The goblin unwields a +0 dagger. The goblin wields a +0 sling.ÊÓgÀëW(((((((ÊÓgt[...@...ÊÓg$uU========7.2 (1ÊÓgÆzÊÓg\}| _The goblin shoots a sling bullet. The sling bullet closely misses you.ÊÓgس .... #.## .# .....#.##. . .....>. ##. #..####..###..#..## ..##...## #.#. #.##.### #.#.###..#.# #.#.##..#.######.#.?.#.g....#....†..#####.######.##......# #.$#.<....# ##.#......# ........# ##......# #......#  #......#ÊÓg'ÙÊÓgÈâ÷SS   adderg   goblin (launcher)ÊÓgä0---8ÊÓgiêÊÓgíY _An adder comes into view.ÊÓg e .... #.## .#. .....#.##. Sb .....>. ##. ##..####..###..#..##. ..##...## #.#.. #.##.### #.#.###..#.# #.#.##..#.######.#ÊÓg/ —..#.g....#....†..#####.######.##......#. #.$#.<....# ##.#......# ........# ##......# #......#b   bat (wandering)  #......#ÊÓg. ÊÓg« ÊÓg ‰ .bA bat comes into view.ÊÓg¦' K(((ÊÓg© ,ÊÓg'± .S.b...@ÊÓgF² 0===9ÊÓg;¸ ÊÓgμ Ú _The goblin shoots a sling bullet. The sling bullet closely misses you. _You see here a scroll labelled LOGHYA OFRAE.ËÓg=¬.... #.##..#. .....#.##.. .. .....>... ##S ##..####..###.#...#..##. ..##...## #.# ......b.. #.##.### #.# .###..#.# #.# .##..#.######.# .?# .....g....#....†..##### ËÓg•­ƒ...######.##......# . #.$#.<....# ##........# ##......# #......# ËÓgÜ®,ËÓg@¯ËÓg8·^.S..bËÓg:ÉB((((ËÓgaF ËÓg©G ñ .S?@.  The goblin shoots a sling bullet. The sling bullet barely misses you.ËÓg¾H A-900FreezeËÓg?O ËÓg÷Q : _The bat hits you but does no damage.ËÓgƒç .... #.##..#. .....#.##.#. .. .....>... ##. ##..####..###.#...#..##. ..##...## #.# .....S... #.##.### #.# .###..#.# #.# .b##..#.######.# .?.# .....g....#....†..##### ...######.##......# . #.$#.<....# ##.#......#........# ##......# [3ËÓg é 74m#......# ËÓgàñ …  The bat hits you but does no damage. The bat closely misses you.ËÓg®ú W(((((((ËÓgö  .S...@...  The goblin shoots a sling bullet. The sling bullet barely misses you.ËÓg¢ƒ @-1ËÓg¯’ P _The bat hits you but does no damage.ËÓgˆ«.... #.##..#. .....#.##.#ËÓg!‰Ð. .. .....>... ##. ##..####..###.#...#..##. ..##...## #.# ......S.. #.##.### #.# .###..#.# #.# .b##..#.######.# .?.# .....g....#....†..##### ...######.##......# . ËÓg…Š#.$#.<....# ##.#......#........# ##......# #......# ËÓg‡‹ËÓgËÓgxËÓgw¶.S.b.g-2 _The bat attacks as it pursues you! The bat barely misses you.ÌÓgÔ-ø(.. #.###### ..... #.##.... .#. .....#######.##.###. .. .....>............... ##. ##..####..###.######...#..##. ..##...## #.# ......... #.##.### #.# .......S###..#.# #.# .........##@.#.######.# .?.b............# ......g...#....†..#####...######.##......# .#.$#.<....###.#......# g   goblin (launcher)........# b   bat##......# ÌÓgp/ÌÓgÂ0ÌÓgS1ÌÓgÊ1ÌÓgc9žS.g..#bS   adderg   goblin (launcher)b   batÌÓg`:s-3FreezeÌÓg‹@ÌÓgCP _The bat barely misses you.ÌÓg ..  $.(....#### ..... #.##.... .#. ......#######.##.### .. .....>............. ##. ##..####..###.#######..##. ..##...##.. #.##.###S# .....##..#.######...?.S................g..#b...†..#####..######.##...#.$#.<b   bat##.#..#ÌÓgÅ„ BÌÓg§… ÌÓgµŒ ..Sb.S   adderb   batÌÓg¯ .-4ÌÓgv” ÌÓgÌ– * _Found 7 gold pieces.ÌÓgVw ë .#.$.....# .$.(....#### ....... #.##.... .#. ......#######.##.### .. .....>............. ##. ###..####..###.#######..##....##...##.. #@##.###S# ..##..#.######ÌÓgx ¶?..Sb..............g..#....†..#####..######.##......#..$#.<....###.##..ÌÓgz ,ÌÓg‰z ÌÓgö‚ [bS..ÌÓgɃ ?=5FreezeÌÓgðŒ ÌÓgY‘ g _Found 14 gold pieces. The bat closely misses you.ÍÓg   . #.# # Quake2Marine the Chiller .#.$.....# #.# # Revenant .$.(.... #.###### Health: 26/26 ======================== ....... #.##.... Magic: 4/5===================----- .#. ......#######.##.### AC: 2Str: 11 . .. .....>............. EV: 11Int: 16 .. ##. ###..####..###.###### SH: 0Dex: 9 ...#..##....##...## #.#  XL:  3 Next: 18% Place: Dungeon:2 ......... #@##.### #.#  Noise: =--------  Time: 905.2 (0.0) .......S###b.#.# #.#  c) +0 dagger ÍÓgT"º.........##S.#.######.#  Cast: Freeze .......?..............#  Memories (0)  .......g..#....†..#####  ...######.##......#  S   adder . #.$#.<....#  b   bat ##.#......#  ........# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 21% risk of failure)  Press: ? - help, Dir - move targetAim: a bat  Poisonous fumes billow around the bat! The bat is poisoned. You hit the bat.ÍÓgc#,ÍÓgC+¨ . #.#  .#.$.....# #.#  .$.(....  .......  ÍÓg¯,.#. ..... . .. .....> .. ##. ###..# #....# #.#   #@##.### #.#  #S.#.# #.#  #..#  ?..g  #....† ##......#  . #.$#.<....# g   goblin (launcher) ##.#...... ÍÓg+04206.2 (1ÍÓg+7ÍÓgz:äonfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 21% risk of failure)  Press: ? - help, Dir - move target  Aim: a bat  Poisonous fumes billow around the bat! The bat is poisoned. You hit the bat. _You kill the bat!ÐÓgÙ÷  Casting: Poisonous Vapours (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÑÓgþP  Okay, then.ÑÓgÑÓg–ÑÓgÜ. _ÒÓgÌy ÒÓg†{ ÒÓgŠ ÒÓgŽ˜ .#.# # Quake2Marine the Chiller.#.$.....# #.# # Revenant.$.(....#.###### Health: 26/26 ========================.......#.##.... Magic: 4/5===================-----.#. ......#######.##.### AC: 2Str: 11. .. .....>............. EV: 11Int: 16.. ##. ###..####..###.###### SH: 0Dex: 9...#..##....##...## #.#XL:  3 Next: 20% Place: Dungeon:2......... #@##.### #.#Noise: =-------- ÒÓgÿ™ l Time: 906.2 (0.0).......S###S.#.# #.#c) +0 dagger.........##..#.######.#Cast: Freeze.......?..g...........#Memories (0) .......g..#....†..#####...######.##......#S   adder.#.$#.<....#g   goblin (launcher)##.#......#........#Casting: Poisonous Vapours (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Poisonous Vapours (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ÒÓg § ÒÓg¨ ÒÓgè° ÒÓgt³ . _ÓÓgruS  Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÓÓgÔ¹ ëThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoÔÓgš9ÔÓg$cc.#.# # Quake2Marine the Chiller.#.$.....# #.# # Revenant.$.(....#.###### Health: 26/26 ========================.......#.##.... Magic: 1/5====--------------------.#. ......#######.##.### AC: 2Str: 11. .. ****.>............. EV: 11Int: 16.. ##. ##****###..###.###### SH: 0Dex: 9ÔÓgnd ...#..##*****#...## #.#XL:  3 Next: 20% Place: Dungeon:2......... *@*#.### #.#Noise: =--------  Time: 906.2 (0.0).......S##*S**.# #.#c) +0 dagger.........#****.######.#Cast: Freeze.......?..g***........#Memories (0) .......g..#....†..#####...######.##......#S   adder.#.$#.<....#g   goblin (launcher)##.#......#........#ÔÓgceÑConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateÔÓgº7 ".#.# # Quake2Marine the Chiller.#.$.....# #.# # Revenant.$.(....ÔÓgÔ8 #.###### Health: 26/26 ========================.......#.##.... Magic: 1/5====--------------------.#. ......#######.##.### AC: 2Str: 11. .. .....>............. EV: 11Int: 16.. ##. ###..####..###.###### SH: 0Dex: 9...#..##....##...## #.#XL:  3 Next: 20% Place: Dungeon:2......... #@##.### #.#Noise: =--------  Time: 906.2 (0.0).......S###S.#.# #.#c) +0 dagger.........##..#.######.#Cast: Freeze.......?..g...........#[12;38ÔÓg\9 NHMemories (0) .......g..#....†..#####...######.##......#S   adder.#.$#.<....#g   goblin (launcher)##.#......#........#Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  ÔÓg!: =Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the adder.  The adder is moderately wounded.The wall freezes the adder. The adder bites you. The wall freezes the goblin!ÔÓgåg Ó....#..#....##@##S.##..#)...   Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the adder.  The adder is moderately wounded.The wall freezes the adder. The adder bites you. The wall freezes the goblin!  You kill the goblin!5-2=====5=7.2 (1Ramparts ÔÓgDŒ ¶###S.##..#ÔÓgÔ n _The wall freezes the adder. The adder barely misses you.ÕÓgÐëÅ  The wall freezes the adder.####†.##..#6=52--8Freeze###@##..# _You kill the adder!ÖÓgCPÊ3==========4==========ÖÓgФf=ÖÓg‚¯‰5==========ÖÓgž¶,ÖÓg‚Î _The frozen ramparts melt away as you move.ÖÓgPÛnÖÓg&===== ...  #.......#  #.......#  #.......#.# #.#  # #.........#. #.#  #.#.......$#.. #.#  ##.#.$.....#.. #.#  <..#...$.(......# #.## .......@......# #.##--17.2 (9 #...#.........#######.## ..............>......... ...##.####..####..###.## ...#..##...ÖÓgÞÉ.##...## #.# .........##.##.### #.# ........###†.#.# #.#.........##..#.######.#.......?..)...........#8.2 (10.0)ÖÓg ÖÓg 3_Found a stone staircase leading up.×ÓgLB§ _You now have 154 gold pieces (gained 7).×Óg›G×Óg_O ×ÓgþPH_You now have 168 gold pieces (gained 14).×ÓgK\J×ÓgO]×Óg­_×Ógs`×Óg¡d,×ÓgCg,×Óg;j×Ógk×Óg´oB×Óg‡v×Óg&y×Óg°y×Óg˜},×ÓgH§  _You now have 177 gold pieces (gained 9).×Ógþ©×Ógï®×ÓgÕ¯×ÓgE°×Ógûßv×Óg « _f - 2 scrolls labelled LOGHYA OFRAE (gained 1)×ÓgÕ M _You now have 186 gold pieces (gained 9).×Óg1N s..........#....†..##### ...######.## ..#..#.<....# .##.# #..# ###......#  #......#  #......#  ##  #.:....#  ########  ×ÓgIa Ð51.2 (332.2 (34 _j - a scroll labelled BACINEICUWNØÓgªiØÓgXkØÓgmlØÓgønØÓg§rØÓgŽz,ØÓgS­   ...######.##......# .. #..#.<....# . ##.#......#  #........# ###......#  #......# #......# #......# #.@....# ########   You pick up a book of Wicked Creation and begin reading...3.2 (1.0)4.2 (2  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library.ÙÓgìÌJÙÓgMpÙÓgý$šÙÓgÐ'ÙÓg½.XÙÓg'2ÙÓgÇ7BÙÓgˆ9ÙÓgœ;,ÙÓg3<ÙÓgæ>ÙÓg•@ÙÓg0AÙÓgÿAÙÓg@ZnÙÓg­a #..............>.. ####...##.####..####. #......#..##....##...####.##.........##.##.##......#........###†.#.#..........##..#.##......ÙÓgcy.....)......>................#....†........@..######.##.....71.2 (17.0)..........# #..#.<.............# ##.#...............# #.......####......# ###.....#########..... #..... #..... #..... ÙÓgq¹“2.2 (18 _Found a stone staircase leading down.ÚÓgߘÚÓg¢XÚÓg_Ñ ####.......!.. #.......#....h....... #.......#.# ......)..## #.........#....##.#........#..##.#.......#...<..#.....(......#............###  ##@..#.........#### #..............> ####...##.####..#### #......#..##....##...######.##.........##.##.####......#........###ÚÓgÔl†.#.# h   Natasha (asleep)#................##..#.####.................).......#>................#....†ÚÓgóÜÆ 81.2 (9.0)  Natasha, Servant of Life and Death comes into view.2.2 (10.0)ÚÓgÓíÚÓg/ð` _Found a spear and a pink potion.ÝÓgò§ ‰ Your spells (describe)TypeFailure Level a - FreezeIce1% (1%)1  b - Poisonous VapoursAlchemy/Air21% (4%) 1  c + Frozen RampartsIce6% (1%) 3 Select a spell to describe[!]/[I] toggle spell headersÞÓgûLÞÓg{UÞÓg$d#.......###. Quake2Marine the Chiller.......!.. #.......#... Revenant..h....... #.......#.# Health: 26/26 ========================......)..## #.........#. Magic: 5/5========================.........##.#........#.. AC: 2Str: 11.........##.#.......#... EV: 11Int: 16......<..#.....(......#. SH: 0Dex: 9....................### XL:  3 Next: 52% Place: Dungeon:2##@..#.........#### Noise: ---------  Time: 982.2 (0.0)#..............>... [33ÞÓgVeâmc) +0 dagger####...##.####..####.. Cast: Freeze#......#..##....##...# Memories (0) #####.##.........##.##.####......#........###†.#.#h   Natasha (asleep)#................##..#.####.................).......#>................#....†..You pick up a book of Wicked Creation and begin reading...  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library. _Found a stone staircase leading down.  Natasha, Servant of Life and Death comes into view. _Found a spear and a pink potion.ÞÓgÚjÞÓglÞÓgUsÞÓg³uÞÓgÿX S  Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÞÓg% ÞÓgè& ÞÓg/ ÞÓg^1 ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ßÓggÙ.......!.. #.#. ..h....... #.#.#ßÓg9h" ......)..## #...# .........##.# .........##.# ......<..#.....(......# ....................### ##...#.### #@.............>..####...##.####..#### #......#..##....##.#####.##.........##.##.# #......#........###†.#.# #................##..#.## #.................)...... ßÓgîhA #>................#....†  #....######.##..... ßÓgOqßÓgur23.2 (1 _ßÓg¯xßÓg…zßÓgTIJßÓg5Q„ßÓg¸R,ßÓg`ßÓgÂfXßÓgh,ßÓgnißÓg^k,ßÓgnlßÓgkn,ßÓgµoßÓgqßÓg£qßÓg^rßÓgtßÓgptßÓg-ußÓg3w,ßÓg xßÓg~nßÓgßÓg$,ßÓg ‚ßÓg©ƒ,ßÓg¬„ßÓg’†ßÓg'‡ßÓg#ˆßÓgÒ‰,ßÓg׊ßÓg}Œ,ßÓgŠßÓg©,ßÓgyßÓg@“ßÓgÊ“ßÓgš”ßÓgŽ–ßÓg(—ßÓgÁ—ßÓg¸™,ßÓg ›ßÓg',ßÓgYžßÓgÛŸ,ßÓg¡ßÓg¥¢,ßÓg›£ßÓgç­°ßÓg¢¯ßÓgØ°BßÓg"³,ßÓg^´ßÓgþµ,ßÓgý¶ßÓg¦¸ßÓg¹ßÓg?ºßÓg’»ßÓg¼ßÓg›¼ßÓgV¾ßÓgã¾ßÓgj¿ßÓgÁ,ßÓgDÂßÓg4ÇBßÓg ÈßÓg˜ÈßÓgAÉßÓg,ËßÓg¯ËßÓgbÌßÓg0ÎßÓg¤ÎßÓgnÏßÓgLÑßÓg¼ÑßÓgpÒßÓgWÜÆßÓgWÝ,ßÓgîÝßÓgÉß,ßÓg¶àßÓg{â,ßÓg~ãßÓgŠå,ßÓgæßÓgè,ßÓguéßÓg ë,ßÓgCìßÓg¼íßÓgPîßÓgúîßÓg{ð,ßÓgçñßÓg¸óßÓg2ôßÓgûõßÓg³ø,ßÓgúßÓgFü,ßÓgÅýßÓgÿ,ßÓgêßÓg ,ßÓgâßÓgç,ßÓgLßÓg7 BßÓg ,ßÓg"ßÓgä,ßÓg÷ßÓg,ßÓg_ßÓgc,ßÓg}ßÓg¡,ßÓg¿ßÓgô,ßÓgU ßÓgÑ",ßÓg»#ßÓgs%,ßÓg¡&ßÓgÞ(,ßÓg9*ßÓga,ßÓgø,ßÓgÌ-ßÓg¿/ßÓg/0ßÓg1ßÓg<:„ßÓg™;,ßÓg<ßÓgü=ßÓg‰>ßÓgOAßÓg&B,ßÓg÷BßÓgD,ßÓg§HBßÓgäJßÓg;L,ßÓg„PßÓgRßÓgŸRßÓgfUBßÓg>WßÓgÃXßÓgnYßÓgZßÓg:\,ßÓgŒ]ßÓgX_,ßÓgçd„ßÓgsg,ßÓgBhßÓgãhßÓg™o„ßÓg q,ßÓgHrßÓgTt,ßÓg6ußÓg{BßÓgÏ{,ßÓg4}ßÓgì~ßÓgvßÓgV€ßÓg'‚ßÓg¬‚ßÓg\ƒßÓgÀ…,ßÓgû†ßÓgÁˆßÓgG‰ßÓgŠßÓgä‹,ßÓg0ßÓgÆ–l 1082.2 (99.0) _You start waiting.ßÓg¸—03.2 (100.0)ßÓgk¢9 _Done waiting.àÓgZ0³ #.###.......!.. #.#.....h....... #.#.# ......)..## #..........##.#..........##.#.......#.........<..#.....(......#.............### ##@..#.........#### #..............>..####...##.####..#### #......#..##....##...#####.##.........##.##.####......#........###†.#.# h   Natasha (asleep)#................##..#.####...........).......#>......#....†àÓg–;àÓgî=14.0)àÓgõDàÓgÊFàÓg¨' 1..##.###... .#.. #.###.......!.. #.#.....h....... #.#.# ......)..## #....##.#.....##.#.......#.........<..#.....(......#..........@...........### ######...###### #..............>..####...##.####..#### #......#..##....##...#####.##.........##.##.###àÓgê) S#......#........###†.#.##................##..#.#####..)......àÓg¬< <5àÓg®A àÓgÛB áÓgVôø..##.###... .......#.. #.###..!.. #.#... ..h....... #.#.# ......)..## #.........#..##.#........#..##.#.#.......<..#.....(......#..áÓg²õÀ### #######...#.##........>.####...##.####..####..##......######.##.........##.##.### #......#.......#................##..#.##.).áÓg ÿáÓg¯&6áÓg·áÓgí áÓgPŒy##. #.# ##### ..##.###... .....#.. .#.###..........!.. .#.#...áÓgµ’À..h....... .#.......#.# #......)..##.#....#.........##.#..#.........##.#.......#.....#......<..#@....(......#...............### ######...#..####### #..............>......####...##.####..####..### #......#..##....##...## ######.##.........##.##.### # #......#........###†.#.#  #.##..#.###### áÓgšáÓg›&7áÓg+£áÓgV Œ. #.# ####. #.# ##### #..##.###... .#..#.#.###..........!..#.#.#... ..h.......#.#.......#.# #.......)..##.#......#..##.#......#....##@#.......#.....#.......<..#.....(......#...#.............### ###.áÓg§W œ######...#.####### #..............>.......####...##.####..####..###. #......#..##....##...## #.#####.##.........##.##.### #.#......####†.#.# #.áÓg•a <8áÓgæf áÓgbh âÓgçß#. #.###.. Quake2Marine the Chiller##. #.# ##### .... Revenant#..##.###... .... Health: 26/26 ========================......#..#.#.......###...Magic: 5/5========================.......!..#.#.......#...AC: 2Str: 11..h.......#.#.......#.# #. EV: 11Int: 16......)..##.#.........#...#. SH: 0Dex: 9.........##.#........#....#. XL:  3 Next: 52% Place: Dungeon:2.........##@#.......#.....#. Noise: ---------  Time: 1088.2 (0.0)......<..#âÓgâú.....(......#...#. c) +0 dagger....................### ###. Cast: Freeze######...#.........#######. Memories (0) #..............>.......####...##.####..####..###. #......#..##....##...## #. #####.##.........##.##.### #. #......#........###†.#.# #. Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start waiting. _Done waiting.  Press: ? - help, v - describe, . - travelThe floor.âÓgo¶V#@A rock wall.âÓg×ã ª ##You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start waiting. _Done waiting.  Press: ? - help, . - travelYou can't see that place.  [a rock wall.]âÓg+¡ X.#the floor.]ãÓg~©7..ãÓgéF 7..ãÓg‘¸ 7..ãÓgÓE 7..äÓgòÆ7..äÓgU7h.äÓgéù"......#.........!....h.............)..........................<..................äÓgþé Å#. #.###.. Quake2Marine the Chiller##. #.# ##### .... Revenant#..##.###... .... Health: 26/26 ========================......#..#.#.......###...Magic: 5/5========================.......!..#.#.......#...AC: 2Str: 11..h.......#.#.......#.# #. EV: 11Int: 16......)..##.#.........#...#. SH: 0äÓgë =Dex: 9.........##.#........#....#. XL:  3 Next: 52% Place: Dungeon:2.........##@#.......#.....#. Noise: ---------  Time: 1088.2 (0.0)......<..#.....(......#...#. c) +0 dagger....................### ###. Cast: Freeze######...#.........#######. Memories (0) #..............>.......####...##.####..####..###. #......#..##....##...## #.äÓgßë ‰ #####.##.........##.##.### #. #......#........###†.#.# #.  _You start waiting. _Done waiting.  Press: ? - help, . - travelYou can't see that place.  [the floor.]  Placed new exclusion.äÓg©ì äÓgôù äÓgÔû . _äÓgÒÞäÓgÇßäÓg×àäÓg7æäÓg'éäÓgÉé% _äÓgóï,äÓgDñ,äÓggóäÓgÅõäÓg8ø,äÓgÛùåÓgØ6 #.###..#..#.# #....##....### ###.... .####.......## #.... ............## ####. #..$.!......#  #.$.........#  #...........#  #...@.....# #. ##.!.....## #. #..#.##.# ##. åÓgb8[33m#.##.##.# ##### ... #l#..##.###... ..........#..#.#.......###... l   frilled lizard (asleep).......!..#.#.......#... ..h.......#.#.......#.#  ......)..##.#.........#...#.åÓgðq[97.2 (98.2 (10.0)åÓgõ€åÓg0ƒ_Done waiting.  Press: ? - help, . - travelYou can't see that place.  [the floor.] _A frilled lizard comes into view.åÓg% #..#.# #...#....### ###.##...## # .....## #### #..$.!......# # #.$...# # #..# # # ### # #..#.##.# #.##.##.# ##### . #l#..##.###.........#..#.#.......###.!..#.#.#...  ..h.......#.#.#.# # ......)..##.#.........#...# .........##.#.#9.0) [4åÓg2 e0m_You see here a pink potion.åÓg2¦ …##....### ###.####.......##  .....## #### #..$.!......# $.... ## #.##.!.....## #.@#.##.# ###.##.# ##### ..l#..##.###... .......#..#.#.......###... .!#...h.....# #....)..#..#......##.#.l.l==100FreezeåÓg5ø N _The frilled lizard hisses angrily.æÓgsæÓgv€.-1æÓgƒ‡æÓg­‰Š _You closely miss the frilled lizard. The frilled lizard barely misses you.æÓgŠŠæÓgæ ##....### ###... Quake2Marine the Chiller .####.......## #... Revenant ............## #### Health: 26/26 ======================== #..$.!......# # Magic: 4/5===================----- #.$.........# # AC: 2Str: 11 #...........# # EV: 11Int: 16 #.........# #. SH: 0Dex: 9 ##.!.....## #. XL:  3 Next: 52% Place: Dungeon:2 #.@#.##.# ##. Noise: =--------  Time: 1101.2 (0.0) #l##.##.# ##### ... c) +0 dagger #.#..##.###... .... Cast: Freeze ......#..#.#.......###...  Memories (0)  .......[40æÓg/ëþm!..#.#.......#...  ..h.......#.#.......#.# # l   frilled lizard ......)..##.#.........#...# .........##.#........#....# .........##.#.......#.....#Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.æÓgtÿë   .####.......##  ............##  #..$.!......#  #.$.........#  #...........#  #.........#  ##.!.....##  #  #. #####  #.    !   )..#     æÓgÛf42.2 (1FreezeæÓg¢ æÓg Ùonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!æÓgÚå 4æÓg?ç æÓg[ð °5===== _Magic restored.æÓg® ø _g - 3 pink potions (gained 1)æÓgÑ JæÓgî €=====æÓge æÓg% ß # ..# . #> ..#.# #.###... #..#.# #........ ##....### ###...##### #....## ## #..$.!......# æÓg«& Ž.........# -7.2 (5..........# #.........#  ##.......##  #..#.##.# # #.##.##.# ##### . #.#..##.###... .. ..#.#.###.. !..#.#.......#...æÓg4 æÓgš5 E-8.2 (6æÓg‘; æÓg]E u _Found a stone staircase leading down.9.2 (7æÓgGK æÓg-M ? _You now have 202 gold pieces (gained 16).çÓg%o _You now have 208 gold pieces (gained 6). _g - 4 pink potions (gained 1)çÓg3šçÓgåq`çÓg¯{..  ). ....  ##.. .....  ... .....### #... ..# #.....<###### #.. #.# #.....#....# ##.. #..# #......#....# #..##..# #......#....# #..#@.# #......34.2 (25.0)#>...# #..#.## #.###......#....# #..#.# #..........#....# ##....### ###......#....####.......## #....<.#................## ####.#. #....##...........# #.#. [çÓg‘}-40m####.##...........# #... #.##...........# #... çÓgq‚B5.2 (26çÓgá‰@ _Found a short sword.çÓgIoçÓg pçÓg-rçÓgŸtçÓg—vçÓgJwçÓg*€„çÓg¤çÓgT‚çÓgç‚çÓg„çÓg[†,çÓgj‡çÓgʉçÓg´‹çÓgôŒ,çÓgWŽçÓgºçÓgl‘çÓg•çÓgå—çÓgK™çÓgšçÓg©šçÓg1œçÓgâçÓg‚žçÓgŸçÓgL¡çÓgÇ¢çÓgz£çÓg¤çÓgÌ¥çÓg¸§,çÓg(©çÓg°®XçÓg•°çÓgy²çÓg³çÓg¾³çÓg#¶çÓg/¸çÓg.¹çÓgйçÓgì¾%  çÓgˆ¿You see here a +0 short sword.çÓg ÁçÓg§Á _çÓgúÂçÓg<ÈBçÓgm͘ _You now have 226 gold pieces (gained 18).çÓgÐçÓgzÑçÓg×ã4çÓgª çÓg çÓgºçÓgçÓgoçÓg­,çÓgx çÓgÄ%çÓg-çÓg:/çÓg6 çÓgˆ;’_You now have 236 gold pieces (gained 10).çÓg³?çÓgöAèÓgVèÓgíèÓg¾èÓg,èÓgîRÞèÓgkVXèÓg,èÓgF XèÓg™ª°èÓg ¬èÓg9®,èÓgw¯èÓgáÀBèÓgºëÆèÓg{îèÓg"ð,èÓgGñèÓgôèÓglõ,èÓgïöèÓg,ùèÓg¬ú,èÓgçûèÓgÖþèÓg“,èÓgeèÓgÇèÓg•èÓg',èÓgs(èÓgf*èÓgì*èÓgx,èÓgH.èÓg0èÓgn0èÓg21èÓg@3èÓg”4èÓg5èÓgu5èÓgs7èÓg—8èÓg9èÓg :èÓg=èÓg=>,èÓg?èÓg«AèÓgƒC,èÓg DèÓgéGèÓgÝHèÓgVIèÓg:k,èÓgclèÓgm,èÓgoèÓg­pèÓg,qèÓg’qèÓgKsèÓg}u,èÓgvèÓgewèÓgøx,èÓg¬yèÓg?{èÓg¡|èÓg,}èÓg;~èÓg%èÓg9€,èÓgè€èÓgA‚èÓgRƒèÓgŃèÓg+„èÓgV…èÓgH†èÓgÀ†,èÓgêÅ+#........# #).......# ###........########.......... #...##..######.... ###### #...##.## #. #....# ##..##..# #. #....# #..##..## #. #....# #.@#..## ### #.209.2 (74èÓg}Ç2 #>...# #..#.## #.###. #....# #..#.# #.... #....# ##....### #.### #....####.......## #..##... #................####.#### #....##...........# #.#  ####.##...........# #.# # #.##...........# #.# ##èÓg ÍèÓgßÎi _Partly explored, can't reach some items and places.èÓg/´ 3........)..................................0.0)................... _Partly explored, can't reach some items and places.êÓg^+êÓgmaLevel 2 of the Dungeon <<<<>>>>(Press ? for help) #####  ############...##  #........###.....##  #........##.......#  #).......##.......#  ###........##.......#  #######..........###### ##.....##  #...##..######.....<..# ##.....##  ###### #...##.## #........# #.......#  #....# ##..##..# #........# #.......#  #....# #..##..## #........# #....†..#  #....# #.@#..## ### #........# ##...[.##  #>...# #..#.## #.###........# ##...##  #....# #..#.# #............####.#  #....# ##....### #.###........##### #.##  #....####.......## #..##....<.......####êÓgÞh ##..#  #................####.#####.#............#..####  #....##...........# #.# #.#.....)......#.....#  ####.##...........# #.# #..............#.###.##  #.##...........# #.# ##........>.....#.###..###  #.###.........## #.# #...........#####.##.....#  #.# ##.......## #.####..#........†.†...##.....#  #.# #..#.##.# #...##..#........#####....†...#ëÓgÌ.)###### #...##.## #........# #.......##....# ##..##..# #........# #.......##....# #..##..## #........# #....†..#....# #.@#..## ### #........# ##...[.##>...# #..#.## #.###........# ##...###....# #..#.# #.....# ###.##....# ##....### #.###........##### #.##ëÓgq0#....####.......## #..<.......######..#................####.#####.#............#..#####...........# #.# #.#.....)......#.....####.##...........# #.# #..............#.###.## #.##...........# #.# ##........>.....#.###..### #.###.........## #.# #.....#####.##.....# #.# ##.......## #.####..#........†.†...##.....# #.# #..#.##.# #...##..#........#####....†...# #.# #.##.##.# #####.....####...†.### .##.....# #.# #.#..##.###.........# ####....###..#.....# ......#..#.#.......###...#.# ##.....###.####### .......!..#.#.......#.....#.# #...# ..h.......#.#.......#.#...#.# #.....# ......)..[34ëÓg1¾m##.#.........#...#.# #.......#....# .........##.#........#....#.# ##.......).### .........##.#.......#.....#.# ##....(###..#ëÓg7 ý.........#.........!....h.............)....................ìÓgªÒ*hìÓgÈnìÓgòuF#........# Quake2Marine the Chiller#).......# Revenant###........# Health: 26/26 ========================#######..........# Magic: 5/5========================ìÓg wä#...##..######.... AC: 2Str: 11###### #...##.## #.... EV: 11Int: 16#....# ##..##..# #.... SH: 0Dex: 9#....# #..##..## #.... XL:  3 Next: 54% Place: Dungeon:2#....# #.@#..## ### #.... Noise: ---------  Time: 1209.2 (0.0)#>...# #..#.## #.###.... c) +0 dagger#....# #..#.# #........ Cast: Freeze#....# ##....### #.###.... Memories (0) ìÓg7xÁ#....####.......## #..##....#................####.#####. #....##...........# #.# #. ####.##...........# #.# #. #.##...........# #.# ##.  _Found a short sword. _You see here a +0 short sword. _You now have 226 gold pieces (gained 18). _You now have 236 gold pieces (gained 10). _Partly explored, can't reach some items and places. ìÓg÷x[_Partly explored, can't reach some items and places.ìÓgŠyìÓg^~ìÓg¯ìÓgÜö 4ìÓgIø ìÓgÚû ìÓgý ìÓgâý % _ìÓgN „ìÓgà BìÓg  ìÓgæ ,ìÓg£ ìÓgè ìÓgü BìÓgÔ ìÓgæX hìÓgK\ ,ìÓg$p #....##...........# #.# ####.##...........# #.# #.##...........# #.# #.###.........## #.# #.# ##.......## #.#### #.# #..#.##.# #...## #.# #.##.##.# ##### #.# ##.#..##.###... ......#.@#.#.......### .......!..#.#.......#. ..h.......#.#.......#.# ......)..##.#.........# .........##.#........ .........##.#.......#..... h  ìÓgnq › Natasha (asleep) ......<..#.....(......#... ....................###########...#.........######ìÓgj| \22.2 (13.0)3.2 (14ìÓg0‚ ìÓgȃ íÓg˜ì `hhíÓgèó V******You see here a +0 short sword.now have 226 gold pieces (gained 18).30 _Partly explored, can't reach some items and places. _ Natasha casts a spell at you.íÓgè}Ó...!..19-------=4.0)íÓg‹D _The magic dart hits you!îÓg?ÆM.....####.####....##.........###...... ...........##.........## #.# ##.......## #.##.. #...## #.##.##.# ##### #.# ##@#..##.###.... ......###.....!.h.......#......)..##.#.........#.......... îÓgæîÓge$Ã.hh   NatashaîÓgÿ%.-5îÓgù+îÓg‹-îÓgÕ¡ÇM###### #..##.....####.####....##...####.##.... ...........##.........## #.# ##.......## #.##.# #...## #@##.##.# ##### #.# ##.#..##.###.... ......###...!...........#.#.......#.#....h. ... ....<..   Natasha howls an incantation.îÓg«9.îÓgL¬@-6îÓgÓ¶‚ _Natasha glows brightly for a moment.îÓgâsî#....# ### #.###.#....###### #..##...#.......####.######....##.# #.# #####.##..# #.# #.##....# #.# ##.###.........## #.# #.#.# ##.......## #.####.#.# #.@#.##.# #...###.# #.##.##.# ##### #.# ##.#..##.###.....#..#.#.###...#.!..#.#.#.....#....#.#.#.#...#......)..##.#.#.##.#.#...##.#.......#.....#îÓg*îÓg" îh   Natashah7îÓgø¯ïÓgýeÎ#....# #..#.# #.....#....# ### #.###.#....###### #..##....#.......####.#####.#....##.# #.# #.####.##.# #.# #.#.##.. #.# ##.###..#.# #.#.# ##..@....## #.####.#.# #..#.##.# #...###.# #.##.##.# ##### #.# ##.#..##.###.........#..#.#.###...#..!..#.#.#.....#...........#.#.......#.#...#......h)..##.#..ïÓgžiH#..##.#.#.ïÓg¡ È-------8 _Natasha casts a spell.ïÓg7[#....# ##....### #.####....####.......## #..##....<#.........##.#####.##....## #.# #.#####.##.# #.# #. #.##.# #.# ##.#.### #.# #..#.# ## #.####..##.# #..#@##.# #...##..##.# #.##.##.# #####.....##.# ##.#..##.###.........#......#..#.#.......###...#.#.......!..#.#.......#.....#.#...#.#.#.#...#.#.....h)..##.#.........#...#.# .........##.#.#....#.# .##.#.#.....#.#ïÓg°bÉ 20=9ïÓgþÉ Ü ###.......## #..<.....####.#####.###.# #.# ###.##..#. #.##....####.........##ïÓg…Ë Š. ##.......## #.####..# #..#.##.# #...######...##.#..##.###..........#..#.#.......###...#.!..#.#.........#.#............<..#.....(......#...#.# ïÓg…Ù =30ïÓgÊå ïÓgíê ïÓgK94ïÓgMF‡1==ïÓg²GïÓg+_¿hFreezeh   Natasha   <  ...........##  ...........# #.#  ..........# #.#  .........# #.#  .......## #.#  #.# ##.......##  #.# #..#h##.#  #.# #.##@##.# 5.2 (5 #.# ##.#..# #.#.  !..#.#..  #.#...  )..##.#....  #.#.....  #.#......  <( _You start resting.ðÓg^Ë6  <  ...........##  ...........# #.#  ..........# #.#  .........# #.#  .......## #.#  #.# ##.......##  #.# #..#h##.#  #.# #.##@##.#  #.# ##.#..# #.#.  !..#.#..  #.#...  )..##.#....  #.#.....  #.#......  <( _Natasha is nearby!ñÓgþŸ #....####.......## #..##....< Quake2Marine the Chiller#................####.#####.# Revenant#....##...........# #.# #.# Health: 21/26 ===================-----####.##...........# #.# #.. Magic: 5/5========================#.##...........# #.# ##.. AC: 2Str: 11#.###.........## #.# #... EV: 11Int: 16#.# ##.......## #.####..# SH: 0Dex: 9#.# #..#h##.# #...##..# XL:  3 Next: 54% Place: Dungeon:2#.# #.##@#[40ñÓgÆ «m#.# #####.....# Noise: ---------  Time: 1235.2 (0.0)#.# ##.#..##.###.........# c) +0 dagger......#..#.#.......###...#.# Cast: Freeze.......!..#.#.......#.....#.# Memories (0) ..........#.#.......#.#...#.#.....h)..##.#.........#...#.# h   Natasha.........##.#........#....#.#.........##.#.......#.....#.#......<..#.....(......#...#.# _Natasha casts a spell. _You start resting. _Natasha is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ñÓgÞ¢ñÓgÇ¥. _ñÓg'Ó S  Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.òÓg•ëThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoòÓg™ òÓga¢ *The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No Uppercase [Y]es or [N]o only, please.óÓgD}óÓg¡‘Y #....####.......## #..##....< Quake2Marine the Chiller#................####.#####.# Revenant#....##...........# #.# #.# Health: 21/26 ===================-----####.##...........# #.# #.. Magic: 2/5óÓgö‘*=========---------------#.##...........# #.# ##.. AC: 2Str: 11#.###.........## #.# #... EV: 11Int: 16óÓg-’ë#.# ##..***..## #.####..# SH: 0Dex: 9óÓgw’›#.# #..*h*#.# #...##..# XL:  3 Next: 54% Place: Dungeon:2#.# #.#*@*#.# #####.....# Noise: ---------  Time: 1235.2 (0.0)óÓg»’±#.# ##.****#.###.........# c) +0 dagger......#..****......###...#.# Cast: FreezeóÓgé’E.......!..#*#*......#.....#.# Memories (0) ..........#.#.......#.#...#.#óÓgš“Õ.....h)..##.#.........#...#.# h   Natasha.........##.#........#....#.#.........##.#.......#.....#.#......<..#.....(......#...#.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.óÓgê“4Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateôÓg÷$ƒ #....####.......## #..##....< Quake2Marine the Chiller#................####.#####.# Revenant#....##...........# #.# #.# Health: 21/26 ===================-----####.##...........# #.# #.. Magic: 2/5=========---------------#.##...........# #.# ##.. AC: 2Str: 11#.###.........## #.# #... EV: 11Int: 16ôÓg§%n#.# ##.......## #.####..# SH: 0Dex: 9#.# #..#h##.# #...##..# XL:  3 Next: 54% Place: Dungeon:2#.# #.##@##.# #####.....# Noise: ---------  Time: 1235.2 (0.0)#.# ##.#..##.###.........# c) +0 dagger......#..#.#.......###...#.# Cast: Freeze.......!..#.#.......#.....#.# Memories (0) ..........#.#.......#.#...#.#ôÓgL&ÿ.....h)..##.#.........#...#.# h   Natasha.........##.#........#....#.#.........##.#.......#.....#.#......<..#.....(......#...#.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit Natasha.  ôÓgq&HNatasha is moderately wounded.ôÓgÅ'«15------==6.2 (1Ramparts ôÓgü. ###..##ôÓg\1asting: Frozen Ramparts (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit Natasha.  Natasha is moderately wounded. _The wall freezes Natasha. Natasha claws you.õÓg°oh #....####.......## #..##....< Quake2Marine the Chiller#................####.#####.# Revenant#....##...........# #.# #.# Health: 15/26 =============-----------####.##...........# #.# #.. Magic: 1/5====--------------------#.##...........# #.# ##.. AC: 2õÓg¥p.Str: 11#.###.........## #.# #... EV: 11Int: 16#.# ##.......## #.####..# SH: 0Dex: 9#.# #..#h##.# #...##..# XL:  3 Next: 54% Place: Dungeon:2#.# #.##@##.# #####.....# Noise: ==-------  Time: 1236.2 (0.0)#.# ##.#..##.###.........# c) +0 dagger......#..#.#.......###...#.# Cast: FreezeõÓg q.......!..#.#.......#.....#.# Memories (0) Ramparts ..........#.#.......#.#...#.#.....h)..##.#.........#...#.# h   Natasha.........##.#........#....#.#õÓgMq¹.........##.#.......#.....#.#......<..#.....(......#...#.#Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 100% to hit)  You freeze Natasha.  Natasha is severely wounded.õÓg˜q€You hit Natasha but do no damage.Natasha is severely wounded.õÓgør¤2--2=====-7.2 (1õÓgÐz#h##@##..##.#õÓg/}•  Aim: Natasha (severely wounded, 100% to hit)  You freeze Natasha.  Natasha is severely wounded.You hit Natasha but do no damage.Natasha is severely wounded. _The wall freezes Natasha. Natasha claws you.öÓgåGÛ #....####.......## #..##....< Quake2Marine the Chiller  #................####.#####.# Revenant  #....##...........# #.# #.# Health: 12/26 ===========-------------  ####.##...........# #.# #.. Magic: 1/5====-------------------- #.##...........# #.# ##.. AC: 2Str: 11 #.###.........## #.# #... EV: 11Int: 16 #.# ##.......## #.####..# SH: 0Dex: 9 #.# #..#h##.# #...##..# XL:  3 Next: 54% Place: Dungeon:2 #.# #.##@##.# #####.....# Noise: =--------  Time: 1237.2 (0.0) #.# ##.#..##.###.........# c) +0 dagger ......#..#.#.......###...#.# Cast: Freeze öÓgfHã .......!..#.#.......#.....#.# Memories (0) Ramparts  ..........#.#.......#.#...#.#  .....h)..##.#.........#...#.# h   Natasha  .........##.#........#....#.#  .........##.#.......#.....#.#  ......<..#.....(......#...#.#You freeze Natasha.  Natasha is almost dead.You closely miss Natasha.  Natasha is almost dead.The wall freezes Natasha.  öÓg¸H1You kill Natasha!öÓgûP,  öÓgéQ®<  ...........##  ...........# #.#  ..........# #.#  .........# #.#  .......## #.#  #.# ##.......##  #.# #..#.##.#  #.# #.##@##.#  öÓgzRô#.# ##.#..# #.#.  !..#.#..  #.#...  )..##.#....  #.#.....  öÓg¹Rþ #.#......   <( öÓgåRöÓgîV127%8.2 (1  The wall freezes Natasha.  You kill Natasha! öÓg;W_Natasha yowls pathetically as she dies!Training target 6.0 for Ice Magic reached!  Your Ice Magic skill increases to level 6!You need to enable at least one skill for training.öÓge—/  --more--öÓg° öÓgn¶   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  h - Spellcasting   2.0  --  -1           b - Staves   0.0  --  -1  i - Necromancy   0.0  --   0   c - Unarmed Combat   0.0  --  +1  j - Alchemy   0.0  --  -1       k - Ice Magic   6.0  --  +1   d - Short Blades   0.0  --  [0öÓgC¸ ;10;1m-1  l - Air Magic   0.0  --  -2           e - Armour   0.0  --  -1  m - Evocations   0.0  --  -1   f - Dodging   1.7  --  -1      g - Stealth   2.1  --  +2                                 [4öÓgȸ  1G                            You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÓg"œ ‚a-z] setselected target Ógq)<[?25h[?0c0 Ógc>" ÓgCE[?25l[?1c2.0 The current training targets, if any.  The species aptitude is in white.=] set aall targetsÓg ™ ‚a-z] setselected target Ógí<[?25h[?0c2.0 ÓgI‚& Óg‰z[?25l[?1c4.0 =] set aall targetsÓgžâ> h + Spellcasting 2.0Óg¶qÓgóxÓg[’ #....####.......## #..##....< Quake2Marine the Chiller#................####.#####.# Revenant#....##...........# #.# #.# Health: 12/26 ===========-------------Óg¯Î####.##...........# #.# #.. Magic: 1/5====--------------------#.##...........# #.# ##.. AC: 2Str: 11#.###.........## #.# #... EV: 11Ógî*Int: 16#.# ##.......## #.####..# SH: 0Dex: 9Óg0‚w#.# #..#.##.# #...##..# XL:  3 Next: 127% Place: Dungeon:2#.# #.##@##.# #####.....# Noise: =--------  Time: 1238.2 (1.0)ÓgU‚Ä#.# ##.#..##.###.........# c) +0 daggerÓg|‚Ù......#..#.#.......###...#.# Cast: FreezeÓg¢‚†.......!..#.#.......#.....#.# Memories (0) Ramparts ..........#.#.......#.#...#.#ÓgÉ‚.....h)..##.#.........#...#.# .........##.#........#....#.#Ógõ‚ .........##.#.......#.....#.# ......<..#.....(......#...#.#ÓgŠ– The wall freezes Natasha.  You kill Natasha! _Natasha yowls pathetically as she dies!Training target 6.0 for Ice Magic reached!  Your Ice Magic skill increases to level 6!You need to enable at least one skill for training. #....####.......## #..##....< Quake2Marine the Chiller#................####.#####.# Revenant#....##...........# #.# #.# Health: 12/26 ===========-------------####.##...........# #.# #.. Magic: 1/6====--------------------#.##...........# #.# ##.. AC: 2Str: 11#.###.........## #.# #... EV: 11Int: 16#.# ##.......## #.####..# SH:Ógˆ—[37m 0Dex: 9#.# #..#.##.# #...##..# XL:  3 Next: 127% Place: Dungeon:2#.# #.##@##.# #####.....# Noise: =--------  Time: 1238.2 (1.0)#.# ##.#..##.###.........# c) +0 dagger......#..#.#.......###...#.# Cast: Freeze.......!..#.#.......#.....#.# Memories (0) Ramparts ..........#.#.......#.#...#.#.....h)..##.#.........#...#.# .........##.#........#....#.# .........##.#.......#.....#.# ......<..#.....(......#...#.# Óg#›, The wall freezes Natasha.  You kill Natasha! _Natasha yowls pathetically as she dies!Training target 6.0 for Ice Magic reached!  Your Ice Magic skill increases to level 6!You need to enable at least one skill for training.  You have reached level 4!  --more-- Óggª5/33-45% Freeze Ógá’õ#.##@##..##.# Óg”4 _ Óg,«4 ÓgᬠÓg¶¯ Óg\·Þ2==== _6= Óg8¸ Óg(º Óg†ºe3======== Óg¼ Óg"¿ Ógw¿! ÓgcÁ Óg ÐÜ _The frozen ramparts melt away.4========7==5======== ÓgJÒ ÓgÓ Óg`Ó ÓgÂÔ Óg× ÓgN×%6 Ógv×L======== ÓgØ Óg¤Û4 _Magic restored. ÓgÜÛ_8== ÓgZÝ Óg ß, ÓgPà Ógvâ, Óg±ã ÓgÖä Ógå===== Óg@æ ÓgÆì¤9= Óg7î Óg!ð, ÓgQñ Óg—ó, ÓgÑô Ógžö ÓgÆöU20= Ógÿ÷ ÓgÒù Ógýù Óg1û ÓgQý, Óg þ ÓgÛ, Óg+%1== Óg™-B Ógè1‹2== Óg6n Óg]7 Ógi9, Óg˜; Óg‡= Ógö=L3= Óg9? ÓgŒA, ÓgC ÓgCE, ÓgpF ÓgaH, ÓgmI ÓglKe24= Óg•L Óg[N, ÓgrO Óg0Q ÓgtQ ÓgyR ÓgüT, Óg V ÓgãW ÓgoXk5== ÓguY Ógp[, Óga\ Óg^ ÓgN^ Ógf_ Ógb Óg¢müh...#.##@#-#..##.#..#.h   Natasha (wandering) Ógõt078.2 (40.0) Óg¡uF-9.2 (41 Ógr{ Óg°}s _Natasha, Servant of Life and Death comes into view. ÓgÈ…¨ ....h.####.#####.###.....# #.# ###.##............ #.##..........##.........#. ##.......## #.####..# #..#.##.# #...######...##.#.@##.###..........#..#.#.......###...#. Óg‡[!..#.#.......#........#.#h)..#....... . .....(.... ....................#######.#  Óg% Óg[j6=80.2 (1.0) Óg;– Ógˆ— Ógÿüs#....##..# #.# #.#.####.##...........# #.# #... #.##...........# #.# ##.#.#....## #.# #..#.# ##.......## #.####..##.# #..#.##.# #...##..#.#.# #.##.##.# #####.....##.# ##.#..##.###.........# ......#..#.#@......###...#.# .......!..#.#.#.....#.# ...#.#.#.#...#.# .....h)..##.#..#...#.#  Óg­ýè.........##.#.#..##.#.#.....#.# ......<..#.....(......#...#.#..............#######.#######...##.# Óg <1 Ógz  Óg: Óg_Q v ÓgüX X Óg…[ b7= Óg1]  Óg/` , Ógˆa  Ógd  Óg@d  Óg™e  Ógh , ÓgQj  Óg]m  ÓgÁm i8== Ógp  ÓgÇs , ÓgCu  Ógçx , Óglz  Ógv} , Óg  Ógp  Óg¾ i9== Óg΃  Ógô… , Óg‡  Óg Š , Óg·‹  Óg!‘ , Óg“  Óg›•  ÓgT—  Óg˜— W30= ÓgJš  Óg£ ¿hh   Natasha (wandering) Óg‰©     #.#  .. #.#  ... #.#  .. #.#  #.# ##.......##  #.# #..#.##.#  #.# #.##.##.#  #.# ##.#..##.###..  #@......# 965.0)  !..#.#.......#  Ógª  #.......#  )..##.#........  #........  #.......#  <..#.....(.....  ........#  _You start resting. ÓgGB Ÿ  #.#  .. #.#  ... ÓgÿB  #.#  .. #.#  #.# ##.......##  #.# #..#.##.#  #.# #.##.##.#  Óg†C ™#.# ##.#..##.###..  #@......#  !..#.#.......#  #.......#  )..##.#........  #........ ÓgD   #.......#  <..#.....(.....  ........#   ÓgòD  Óg+L  ÓgLP \ _Natasha is nearby! Óg<¾7#....##.# #.# #.#.####.##.....h.....# #.# #.#.##...........# #.# ##.#.###.........## #.# #.#.# ##.......## #.####..#.#.# #..#.##.# #...##..#.#.# #.##.##.# #####.....##.# ##.#..##.###.# ......#..#.#.###...#.# .!..#.#.#.....#.# .#.#.#.#...#.# .....h)..##.#. Óg,¿«#...#.# .##.#.#.##.#.#.....#.# ......<..#.....(......#...#.### ..#.##. ######...#.#.##.  Óg Ç Óg\È87.0) _ ÓgVÍ Óg¼Î ÓgÇj  Óg'k  Ógçl  Ógäo  ÓgGp  Óg˜w X Ógûx b1= Óg,z  Óg6| , Óg¦}  Óg°  Ógã , Óg™ƒ  Óg4Œ ¿hh   Natasha (wandering) Óg‰“ =   #.#  ..# #.#  ...# #.#  ..## #.#  #.# .##  #.# .#  #.# #.##.##.#  #.# ##.#..##.###...  #.@.....# 302.2 (5  !..#.#.......#  #.......#  )..##.#.........  #........#  #.......#.  <..#.....(......   Óg” b........##  _You start resting. ÓgV7   #.#  ..# #.#  ...# #.#  ..## #.#  #.# .##  #.# .#  #.# #.##.##.#  #.# ##.#..##.###...  #.@.....#  !..#.#.......#  #.......#  )..##.#.........  #........#  #.......#.  <..#.....(......  ........##   Óg18  Óg„?  ÓgfA \ _Natasha is nearby! Óg¨² #....##.# #.# #.# ####.##........h..# #.# # #.##...........# #.# ## #.###.........## #.# # #.# ##.......## #.####..# #.# #..#.##.# #...##..# Óg·© #.# #.##.##.# #####..... #.# ##.#..##.###.# ......#..#.#.###...#.# .!..#.#.#.....#.# .#.#.#.#...#.# .....h)..##.#.#...#.# .##.#.#....#.# .##.#.#.....#.# ......<..#.....(......#...#.##  ..#.##  ######...#.#.##  Ógã± Ógš²23.2 (1 _ Óg*» Óg¼ Óg d 4 Ógüe  Óg½h  ÓgIo Á2== Óg¡ š Ógm„ ¿hh   Natasha (wandering) Óg—ˆ    #.#  ... #.#  ... #.#  .. #.#  #.# ##...  #.# #..#.##.#  #.# #.##.##.#  #.# ##.#..##.###..  Ógf‰ ¡ #@......# 7.2 (4  !..#.#.......#  #.......#  )..##.#........  #........  #.......#  <..#.....(.....  ........#  _You start resting. Óg˜# ^  #.#  ... #.#  ... #.#  .. #.#  #.# ##... Óg$ Ä  #.# #..#.##.#  #.# #.##.##.#  #.# ##.#..##.###.. Óg$ U  #@......# Óg2$ %   Óg}$ K!..#.#.......#  #.......#  )..##.#........   Óg$ E#........   Óg¥$ X#.......#  Óg¼$ r <..#.....(.....   Ógì$ ;........#   Óg&  ÓgU.  Óg00 6 _You start resting. _Natasha is nearby!You start resting.Natasha is nearby!You start resting. _Natasha is nearby!Óg{º¨#....##.# #.# #.#.####.##...........# #.# #.#.##...........# #.# ##.#.###.........## #.# #.#.# ##...h...## #.####..#.#.# #..#.##.# #...##..#.#.# #.##.##.# #####.....##.# ##.#..##.###.# ......#..#.#.###...#.# .!..#.#.#.....#.# .#.#.ÓgÛºÇ#.#...#.# .....h)..##.#.#...#.# .##.#.#.##.#.#.....#.# Óg»ä......<..#.....(......#...#.### ..#.##.Óg5» ######...#.#.##. ÓgFÃÓgWÄ}3==8.2 (1 _Óg–ÊÓgtÌÓgþ0 5 #....##Óg¤2 “.# #.# #.# ####.##...........# #.# # #.##...........# #.# ##Óg&3 ¨ #.###...h.....## #.# # #.# ##.......## #.####..# #.# #..#.##.# #...##..# #.# #.##.##.# #####.....Óg‰3  #.# ##.#..##.###.# ......#..#.#.###...#.# .!..#.#ÓgÎ3 ².#.....#.# .#.#.#.#...#.#ÓgX4 Œ .....h)..##.#.#...#.# Óg4 m.##.#.#....#.# Ógž4 .##.#ÓgÂ4 W.#.....#.# h   Natasha (wandering) ......<..#.....(......#...#.##Ógâ4 9 .Ógÿ4 J.#.##Óg 5 G ######...#.#.##ÓgD ˜hh  Natasha wildly gestures. ÓgXD m Natasha glows brightly for a moment.ÓgÚL „  Natasha stares at you and mumbles some strange words.ÓgbÑ <9ÓgÚ ÓgFÜ 2 _You resist with some effort.Ógw  #.....h.####.#####.# #....##...........# #.# #.#####.##...........# #.# # #.##...........# #.# ## #.###...h.....## #.# #.. #.# ##.......## #.####..# #.# #..#.##.# #...##.. #.# #.##.##.# #####.....# #.# ##.#.@##.###.........# ......#..#.#.###...#.# !..#.#.#.....#.# ..........#.##.#...#.# .....h)..##.#..#...#.# .##.#.ÓgT †[40m.#....#.# .........##.#.......#.....#. <..#.....(......#...#............#.Óg,9 ® ***Natasha stares at you and mumbles some strange words.ÓgWù •...24-------=10Óg D _The magic dart hits you!ÓgD[  #.h.####.#####. #....##...........# #.# #. ####.##...........# #.# # #.##...........# #.# ## #.###...h.....## #.# # #.# ##.......## #.####.. #.# #..#.##.# #...##.. #.# #.##.##.# #####..... #.# ##.#@.##.###. ......#..#.#.###...#. .!..#.#.......#.....#. .#.#.......#.#...#. .....h)..##.#.........#...#. Óg[] `.##.#........#....#. .##.#.......#.....#.  ......<..#.....(......#...#.  .#. .hh   Natasha-1Óg…e Ógzb#..............h.####.#####. Quake2Marine the Chiller#....##...........# #.# #. Revenant####.##...........# #.# #. Health: 24/33 =================-------#.##...........# #.# ##. Magic: 3/6============------------#.###.........## #.# #.. AC: 2Str: 11#.# ##...h...## #.####.. EV: 11Int: 16#.# #..#.##.# #...##.. SH: 0Dex: 9#.# #.##.##.# #####..... XL:  4 Next: 15% Place: Dungeon:2#.# ##.ÓgNcë[40m#@.##.###......... Noise: ---------  Time: 1311.2 (0.0)......#..#.#.......###...#. c) +0 dagger.......!..#.#.......#.....#. Cast: Freeze..........#.#.......#.#...#. Memories (0) .....h)..##.#.........#...#..........##.#........#....#. h   Natasha.........##.#.......#.....#.......<..#.....(......#...#.....................#######.Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Natasha.  Natasha wildly gestures.ÓgÞgZ..h#Ógr¹ä##.##@.##.#..#.#. 5===2.2 (1Ramparts ######.#asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes Natasha.  Natasha wildly gestures. _glows brightly for a moment.Ógu#..............h.####.#####. Quake2Marine the Chiller#....##...........# #.# #. Revenant####.##...........# #.# #. Health: 25/33 ==================------#.##...........# #.# ##. Magic: 2/6========----------------#.###.........## #.# #.. AC: 2Str: 11#.# ##.......## #.####.. EV: 11Int: 16#.# #..#h##.# #...##.. SH: 0Dex: 9#.# #.##.##.# #####..... XL:  4 Next: 15% Place: Dungeon:2#.# Ógò##.#@.##.###......... Noise: ==-------  Time: 1312.2 (0.0)......#..#.#.......###...#. c) +0 dagger.......!..#.#.......#.....#. Cast: Freeze..........#.#.......#.#...#. Memories (0) Ramparts .....h)..##.#.........#...#..........##.#........#....#. h   Natasha (poisoned).........##.#.......#.....#.......<..#.....(......#...#.....................#######.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 21% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha (moderately wounded)  Poisonous fumes billow around NatÓgœ:asha! Natasha is poisoned.  The wall freezes Natasha.Ógä:m####Aiming: Poisonous Vapours (safe; 21% risk of failure)  Press: ? - help, Dir - move target  Aim: Natasha (moderately wounded)  Poisonous fumes billow around Natasha! Natasha is poisoned.  The wall freezes Natasha.  Natasha casts a spell at you.ÓgÈñ####.##3====-3.2 (1Óg"Ï›###.##Óg0Ñ2 _You resist with some effort.Ógƒ ?  The wall freezes Natasha.  You kill Natasha!.###@.##.##7==--59--4ÓgFL###@.###.# _Natasha yowls pathetically as she dies!Óg)9JÓg±Ef4===ÓgKLÓgKNÓgªN&6ÓgPÓgjRÓgÒRp5=======ÓgòSÓgüU,ÓgJWÓgŸY†6=======Óg[Óg`^m7=Óg›_Óg$bC _The frozen ramparts melt away.Ógwbn7=======Ógw _Magic restored.8======Óg¨,Óg¨ÓgÙÞ9==30=Óg× „Óg¼ ,ÓgÓgíb1=ÓgNXÓgÜÓgÝ8c...###.##@.#-#.#..#.#.h   Natasha (wandering)hÓg¬de38.2 (24.0)ÓgŒf,9.2 (25Óg„–Óg•šs _Natasha, Servant of Life and Death comes into view.Óg5#.h.####.#####.##....##...........# #.# #.#####.##...........# #.# #.#.##...........# #.# ##.#.###.........## #.# #.#.# ##.......## #.####..##.# #..#.##.# #...##..##.# #.##.##.# #####.....##.# ##.#.@##.###.#......#..#.#.###...#.#.!..#.#.......#.....#.#.#.#.......#.#...#.#.....h)..##.#.........#...#.#.##.#........#....#.#.##.#.......#.....#.# ......<..#..h..(......#...#.# Óg¿’ .#.# h   Natashah.2==40.2 (1.0)Ógß6š####.## #..##....<.....####.####....##...........#####.##.......... ...........###.........## #.# #...##.......## #.##. #...## #.##@##.# ##### #.# ##.#..##.###........ #..#.#.......###!.....#...........#h).....#........#...##.#h......#..<..#.....(......#...Óg|B‚h.1Óg ¡ ##....### #.#.###### #..##....<..####.####....##..######.##....# #...........####.........## #.# #...##.......## #.##. #...## #.##.##.# ##### #.# ##.#..##.###........ #..#.#..##!........#.#.......#h).........#h.......#...##.#.......#..h.2ÓgÑ1 ÓgÌÿ #....# #..#.# #.....#....# ### #.###......#....###### #..##....<.#.......####.#####.#.#....##.# #.# #.#####.##.# #.# #.#.##.. #.# ##.###..#.# #....#.# ##....@..## #.####..#.#.# #..#.##.# #...##..#.#.# #.##.##.# #####.....# #.# ##.#..##.###.........# #..#.#.......###.!..#.#.......#.....#.#..........#.#.......#.....h)..##.#h...[1ÓgC E7;4H.##.#.Óg|R <3ÓgU ÓgâU Óg©ªõ#....# #..#.# #.#....# ##....### #.###.#....####.## #..##....<.#.####.#####.#.#....##.# #.# #.#.####.##.# #.# #.#.##.# #.# ##.#.###.## #.# #.#.# ##.## #.####..#.#.# #..#.##.# #...##..#.#.# #.##.##.# #####.....##.# ##.#..##.###.# ......#..#.#.....!..#.#.....#.#..........h)..##.#h.... 3==4Óg8r4ÓgDsÓg|šÓg¬‡BÓgŠ™hh   NatashaÓg€’ì      ##....###  ##.......## <  ..........##  ...........# #.#  ...........# #.#  #.##...........# #.#  #.###.........## #.#  #.# ##.....@.## 7.2 (3 #.# #..#h##.#  #.# #.##.##.#  #.# .#  ÓgD“Ë..  !..  ...  )...   _You start waiting.Óg~2 d     ##....###  ##.......## <  ..........##  ...........# #.#  ...........# #.#  #.##...........# #.#  #.###.........## #.#  #.# ##.....@.##  #.# #..#h##.#  #.# #.##.##.#  #.# .#  ..  !..  ...  )...  Óg§6 Óg9 \ _Natasha is nearby!Óg~™  #....# #..#.# #........... Quake2Marine the Chiller#....# ##....### #.###....... Revenant#....####.......## #..##....<.. Health: 33/33 ========================#................####.#####.#.. Magic: 4/7=============-----------#....##...........# #.# #.#.. AC: 2Str: 11####.##...........# #.# #.... EV: 11Int: 16#.##...........# #.# ##.... SH: 0Dex: 9#.###.........## #.# #..... XL:  4 Next: 59% Place: Dungeon:2#.# #[40Ógš m#.....@.## #.####..#.. Noise: ---------  Time: 1347.2 (0.0)#.# #..#h##.# #...##..#.. c) +0 dagger#.# #.##.##.# #####.....### Cast: Freeze#.# ##.#..##.###.........#Memories (0) ......#..#.#.......###...#.#.......!..#.#.......#.....#.#h   Natasha..........#.#.......#.#...#.#.....h)..##.#h........#...#.#.........##.#........#....#.# _Natasha is nearby!Casting: Poisonous Vapours (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.[4Óg`› y0m...h@.#.##.#.#.  Casting: Poisonous Vapours (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes Natasha but does no damage.26------==8.2 (1FreezeRamparts ## ÓgBœ <_The wall freezes Natasha. Natasha claws you!Ógê´ #....# #..#.# #........... Quake2Marine the Chiller#....# ##....### #.###....... Revenant#....####.......## #..##....<.. Health: 26/33 ==================------#................####.#####.#.. Magic: 3/7==========--------------#....##...........# #.# #.#.. AC: 2Str: 11####.##...........# #.# #.... EV: 11Int: 16#.##...........# #.# ##.... SH: 0Dex: 9#.###.........## #.# #..... XL:  4 Next: 59% Place: Dungeon:2[4Ógü¸0m#.# ##..5.h@.## #.####..#.. Noise: ==-------  Time: 1348.2 (0.0)#.# #..#.##.# #...##..#.. c) +0 dagger#.# #.##.##.# #####.....### Cast: Freeze#.# ##.#..##.###.........#Memories (0) Ramparts ......#..#.#.......###...#.#.......!..#.#.......#.....#.#h   Natasha (poisoned)..........#.#.......#.#...#.#5   cerulean imp (polearm, summoned).....h)..##.#h........#...#.#.........##.#........#....#.#Press: ? - help, Dir - move targetAim: Natasha (heavily wounded)  Poisonous fumes billow around Natasha! Natasha is poisoned.  You barely miss NatÓgº¼asha.  Natasha is heavily wounded.The wall freezes Natasha.4===9.2 (1##  Aim: Natasha (heavily wounded)  Poisonous fumes billow around Natasha! Natasha is poisoned.  You barely miss Natasha.  Natasha is heavily wounded.The wall freezes Natasha. _Natasha mumbles some strange words.ÓgÓ[ #....# #..#.# #........... Quake2Marine the Chiller  #....# ##....### #.###....... Revenant  #....####.......## #..##....<.. Health: 26/33 ==================------  #................####.#####.#.. Magic: 3/7==========--------------  #....##...........# #.# #.#.. AC: 2Str: 11  ####.##...........# #.# #.... EV: 11Int: 16 #.##...........# #.# ##.... SH: 0Dex: 9 #.###.........## #.# #..... XL:  4 Next: 59% Place: Dungeon:2 #.# ##..5.h@.## #.####..#.. Noise: ==-------  Time: 1349.2 (0.0) #.# #..#.##.# #...##..#.. c) +0 dagger #.# #.##.##.# #####.....### Cast: Freeze[Ógk]ƒ1K #.# ##.#..##.###.........#  Memories (0) Ramparts  ......#..#.#.......###...#.#  .......!..#.#.......#.....#.#  h   Natasha (poisoned)  ..........#.#.......#.#...#.#  5   cerulean imp (polearm, summoned)  .....h)..##.#h........#...#.#  .........##.#........#....#.# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (heavily wounded, poisoned, 100% to hit)  You freeze Natasha.  You kill Natasha!You feel Natasha's spirit has finally been put to rest.Óg4~Ógã„D     ##....###  ##.......## <  ..........##  Ógç¦...........# #.#  ...........# #.#  #.##...........# #.#  #.###.........## #.#  #.# ##....†@.##  #.# #..#.##.#  #.# #.##.##.#  #.# .#  ..  !..  ...  )...  8-97-50.2 (1FreezePress: ? - help, Shift-Dir - straight lineAim: Natasha (heavily wounded, poisoned, 100% to hit)  You freeze Natasha.  You kill Natasha!  You feel Natasha's spirit has finally been put to rest. _The cerulean imp disappears in a puff of smoke!ÓgL©Ç[37m###.# _Your Spellcasting skill increases to level 3!Óg–Œ Ógµ 4Óg Óg — ä4===7=Óg¨˜ Óg™ o5======Ógš Ógœ ,Ógô Óg$  Óg}  h6======Ógê¡ Óg‘ª &...†@.#--.##.#.#.Óg”³ e 5.2 (5 _You start resting.Óg¶´ d8==-Ógµ /6.2 (6ÓgUÇ ÓgoÒ 4 _The frozen ramparts melt away. ÓgÊä4 Óg9æ ÓgSè ÓgÐèo7====== Óg¦ïX Ógìö_ _You start resting. Óg„ý+8.2 (2 Óg/þz8======9.2 (3 Ógi ÓgY% _Magic restored. Óg~à #....# #..#.# # #....# ##....### #.### #....####.## #..##....< # ÓgE¾.####.#####.# #....##.# #.# #.# ####.##.# #.# # #.##.# #.# ## #.###.## #.# # #.# ##....@..## #.####..# Ógx¡ #.# #..#.##.# #...##..# #.# #.##.##.# #####..... Ógæ #.# ##.#..##.###.# ......#..#.#... ÓgÄ”....###...#.# .!..#.#... Ógèo....#.....#.# .#.#.... Óg •...#.#...#.# .....h)..##.#h........#...#.#  Óg.[ .##.#.#....#.# ÓgR9==60.2 (1 Ógê Óg0 _You see here the felid corpse of Natasha.!Óg¹¾… _!Óg·Ù,!Ógdâ!Óg”æ,!Ógß ¿===30=!Óg$!Ógõ.„!Ógj0,!ÓgÅ33!Óg¯:1=!Óg-<,!Óg˜=!ÓgÍ@,!Óg†B!ÓgÇD!ÓgEi2==!ÓgNM!ÓgŠU!ÓgIV!ÓgYœ3== _HP restored.!Óg' B!Ógˆ£!Óg„ï¾=!Óg¬!Ógm B!Ógy,!ÓgÝ!Óg\!Óg&E,!Ógµã _g - 5 pink potions (gained 1) ####.##.....# # #.##...........# # #.###.........## # #.# ##....†..##  #.# #..#.##.#  #.# #.##.##.# #### ######.####.#..##.# ..#..#.#.......## )......@....#.#.....85.2 (25.0) ............#.#..... ........)..##.#......... ...........##.#.# ...........##.#.......#. ........<..#.....(......  ......................## [39;4!Óg‹é®9m #########...#.........##  #.......>. 6.2 (26 _Found a mace.!Óg}ú J!ÓgV !Ógd B!Óg[B ó ####.##.# # #.##.# # #.###.## # #.# ##....†..## # #.# #..#.##.# # #.# #.##.##.# #.####.#..##.####.#..#.#.#)....#.#.#7.2 (1.0)#.#.#.##.)..##.##.##.#.#.##.#.##.<..#.....(#..#...#. #.>!ÓgKI E _Done exploring."ÓgÜk"Ógèl"Ógân"Ógµ—b.0"ÓgMšE _Done exploring."Óg<°"Óg‡¸›Where to? (Tab - D:2, ? - help)  D - Dungeon "Ógµ "ÓgÎ $####.##...........# # Quake2Marine the Chiller#.##...........# # Revenant#.###.........## # Health: 33/33 ========================#.# ##....†..## # Magic: 8/8========================#.# #..#.##.# # AC: 2Str: 11#.# #.##.##.# ### EV: 11Int: 16#######.####.#..##.###.. SH: 0Dex: 9#.........#..#.#.......# XL:  4 Next: 97% Place: Dungeon:2"Óg%Ï Ö#).....@.....#.#.......# Noise: ---------  Time: 1387.2 (0.0)#............#.#.......# c) +0 dagger#........)..##.#........ Cast: Freeze#...........##.#........ Memories (0) #...........##.#.......##........<..#.....(..... #......................# ##########...#.........# #..............>  _You see here the felid corpse of Natasha. _HP restored. _g - 5 pink potions (gained 1) _Found a mace. _Done exploring. _Done exploring."Óg§Ö 4"Ógã%  _"Óg)' "Óg( ,"Óg) "ÓgÅ* "ÓgÍ+ "Óg, "Ógœ, "Ógš. "Óg81 ,"ÓgNp   There is a stone staircase leading down here. _"Ógʇ 3"Óg·4"Óg›   ##P ♣P P  PP♣ P ~  P~ ~#.  ~P..#  .#.#   ..#   #.#   #@#  403.0 (15.8) #.#   ..#   ....   #####            _You climb downwards."Óg¦Gw _There is a stone staircase leading up here.#ÓgÄ#Óg@, Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce4% 3b - Summon Ice BeastIce/Summoning16% 3  c - Death ChannelNecromancy100% 6  d - Sculpt SimulacrumIce/Alchemy100% 6  e - RimeblightIce/Necromancy 100% (100%) 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$ÓgE $ÓgxJ $ÓgÆR   Quake2Marine the Chiller##P ♣P P  RevenantPP♣ P ~  Health: 33/33 ========================P~ ~#.  Magic: 8/8========================~P..#  AC: 2Str: 11.#.#  EV: 11Int: 16..#  SH: 0$ÓgIS îDex: 9#.#  XL:  4 Next: 97% Place: Dungeon:3#@#  Noise: ---------  Time: 1403.0 (0.0)#.#  c) +0 dagger..#  Cast: Freeze$Óg}S “....  Memories (0) #####  $Óg¤S b    $ÓgÍS ^    $ÓgòS v_Found a mace. _Done exploring. _Done exploring. $ÓgT ›_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.$Óg‡` $Óg¡a ÒMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 1? Y - Yes  N - No%Óg %Óg‘·¡  Quake2Marine the Chiller##P ♣P P  RevenantPP♣ P ~%Óg`¸›  Health: 33/33 ========================P~ ~#.  Magic: 8/8========================~P..#  AC: 2Str: 11.#.#  EV: 11Int: 16..#  SH: 0Dex: 9#.#  XL:  4 Next: 97% Place: Dungeon:3#@#%Óg«¸Ø  Noise: ---------  Time: 1403.0 (0.0)#.#  c) +0 dagger..#  Cast: Freeze....%Óg帢  Memories (0) #####    %Óg&¹`   %ÓgV¹   _Found a mace. _Done exploring. %Óg’¹±_Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.%Ógùº+4.0 (1%ÓgÀ%ÓgqÊo _This spell is dangerous to cast!%Óg\ÔA5.0 (2%Óg¡×%Óg˜Ø+6.0 (3%ÓgÃÜ%ÓgÒã%Ógkä+7.0 (4%Ógé%ÓgEë¨ _You start memorising the spell. You continue memorising. x3%Ógì%Óg€ð%Ógßõc _You finish memorising. Spell assigned to 'd'.%ÓgªÀ± _%ÓgY % ## ~ ♣≈#.P~♣ P♣##PP♣P PP#PP♣~P ~##~P~~~#.~P~~P#.P♣~.PPP~P~.8.0 (1~PP~~.#.P~~PP #<.PP~ #.#... ..[. ....# #####%Ógõ]j9.0 (2 _Found a scale mail.&Ógcg4&Ógži&Ógó„°&Ógo‘&Ógû–X&Ógã¿Â .. ~ PP.# PP ≈ P... ##P~ ♣≈~~..J #.P~♣♣P♣≈~~.. ##PP♣PPPP~~~#PP♣~P~~PP♣~PP#~P~~~#.PP~♣#~P~~P##.P♣#PPP~P~..#~PP~~...P~~PP##<##.PP~# #.#J   endoplasm (asleep)#..... .. #.[.. .... ..##. ##### &ÓgÐÊ13.0 (44.0 (5 _An endoplasm comes into view.'ÓgEA5.0 (1'Óg_+'Óg¦-'ÓgL<6'Óg•W'Ógé['Óg1   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.'Óg‰ñ.JJ======7 _You shout for attention! You hear a shout!(Óg­(ÓgŽ,.J(Óg-¿G------8(Óg Ê(ÓgßÌ(Óg@, [------9(Óg0R (Óg"A 3(ÓgB J~BB   bombardier beetleJ   endoplasm(ÓgC '20(Óg?N (Óg¸S d _A bombardier beetle comes into view.*Óg‚×ê.. ~ PP.#PP ≈ P...##P~ ♣≈~~...#.P~♣♣P♣≈~~..##PP♣PPPP~J~ PP♣~P~~PP♣~PP##~P~~~#.PP~♣ ~P~~P..# ##.P♣~.#PPP~P~..BPP~~.#...P~~PP##<##.PP~# #...... .[.. .... ..##. ###### . *ÓgnøC1*Óg}…PP ≈ P...##P~ ♣≈~~..#.P~♣♣P♣≈~~##PP♣PPPP~J~ PP♣~P~~PP♣~PP##~P~~~#.PP~♣ #~P~~P..# ##.P♣~.#PPP~P~.BPP~~.#..P~~PP##<##.PP~# #...... .[.. ......##. ###### .  .#*ÓgÞ†*Óg“<2*Ógž*ÓgŸ*Ógàš ‡ ##P~ ♣≈~~.P~♣♣P♣≈~~##PP♣PPPP~J~ PP♣~P~~PP♣~PP##~P~~~#.PP~♣ #~P~~P..# ##.P♣~.#PPP~P~.BPP~~.#..P~~PP##<##.PP~# #...... .[.. ....##. ##   3*Óg(¡ *Óg»¤ I _Something bites the plant. The plant begins to die.*Óg&  .P~♣♣P♣≈~~##PP♣PPPP~J~ #PP♣~P~~PP♣~PP##~P~~~#.PP~♣ ~P~~P..# ##.P♣~.#PPP~P~.BPP~~.#..P~~PP###.PP~# #...... .[.. ....#   *Óga *Óg( &4*ÓgÀ% *Óg¥+ „ _You hear a splashing noise. _There is a stone staircase leading up here.+Óg¢±`5 _+ÓgÚD <6+Ógµœ ,Ógµ+  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.,Óg„½======7 _You shout for attention! You hear a splashing noise.,Ógü 4,Ógîü ,Ógî ,Óg¡ n,Óg® š,Óg %J,Óg- ¨------J   endoplasm,Óg>$ O    ,Ógt$ b##PP♣PPPP~J~  #PP♣~P  ##~P~~~#.PP~♣ ,Óg–$ + #~P~~P..#  ,Óg´$ !.#.#  ,Ógç$ ..#  ,Óg% "#.#  ,Óg†% Ç#@# 31.0 (4  #.#   ..#  #.[.. ....  ,Óg¶% H..##. #####  # . .#,Ógá%  ,Ógý% I_You start waiting.,Ógß= <   ##PP♣PPPP~J~  #PP♣~P  ##~P~~~#.PP~♣  #~P~~P..#  .#.#  ..#  #.#  #@#   #.#   ..#  #.[.. ....  ..##. #####  # . .#------ _An endoplasm is nearby!-Óg‡-Óg¿<~J-ÓgÇ22.0 (1 _-ÓgÜ -Óg $-Óg:p-ÓgŽw*.J-ÓgEx&3-Ógš-Óg -ÓgqI L.J4-Ógd .Óg@¶#.P~♣♣P♣≈~~..  Quake2Marine the Chiller##PP♣PPPP~J~  Revenant#PP♣~P~~PP♣~PP  Health: 33/33 ========================##~P~~~#.PP~♣  Magic: 5/8===============---------#~P~~P..#  AC: 2Str: 11##.P♣~.#J#  EV: 11Int: 16#PPP~P~..#  SH: 0Dex: 9#BPP~~.#.#  XL:  4 Next: 97% Place: Dungeon:3..P~~PP##@#  Noise: ---------  Time: 1434.0 (0.0)##.PP~# #.#  c) [3.Óg.·‹2m+0 dagger#..... ..#  Cast: Freeze#.[.. ....  Memories (0) ..##. ##### # .  J   endoplasm.#   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice..Ógì»S..J##.##@##.#..#.. .Ógwço==5.0 (1Ramparts .Óg\ú¾###@###.Óg­ýSonfirm with . or Enter, or press ? or * to list all spells..Ógm²asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice. _ freezes the endoplasm..Óg 8w  The wall freezes the endoplasm.  You kill the endoplasm!.####.##.Óg¯I#.P~♣♣P♣≈~~..  Quake2Marine the Chiller##PP♣PPPP~J~  Revenant#PP♣~P~~PP♣~PP  Health: 33/33 ========================##~P~~~#.PP~♣  Magic: 6/8==================------#~P~~P..#  AC: 2Str: 11##.P♣~.#.#  EV: 11Int: 16#PPP~P~..#  SH: 0Dex: 9#BPP~~.#.#  XL:  4 Next: 100% Place: Dungeon:3..P~~PP##@#  Noise: ---------  Time: 1436.0 (1.0)##.PP~# #.#[0;10.Óg4J,m  c) +0 dagger#..... ..#  Cast: Freeze#.[.. ....  Memories (1) Ramparts ..##. ##### # .  .#      Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice. _The wall freezes the endoplasm.  The wall freezes the endoplasm.  You kill the endoplasm! -- _You devour the vestiges of the endoplasm's existence in your flames.  You have reached level 5!.ÓgÎP/  --more--/ÓgçÁ v8/38===75 0% /Óg È Ž##@###/Óg…Ê P _You feel clever.0Ógð 0Óg90Óg)0ÓgþE¼7===0ÓgI,0ÓgèJ0ÓgýUô ##### _You start resting.0Ógºm+9.0 (30ÓgÍr4B.#####B   bombardier beetle0Óg4s0Ógt{8======40.0 (40Ógß}È#.##@##.##0Óg% _Magic restored.0ÓgÝÈ +#.P~♣♣P♣≈~~..  Quake2Marine the Chiller##PP♣PPPP~J~  Revenant#PP♣~P~~PP♣~PP  Health: 38/38 ========================0ÓgpÉ s##~P~~~#.PP~♣  Magic: 7/8=====================---#~P~~P..#  AC: 2Str: 11##.P♣~.#.#  EV: 11Int: 17#PPP~P~B.#  SH: 0Dex: 9#BPP~~.#.#  XL:  5 Next:  0% Place: Dungeon:30Óg×É )..P~~PP##@#  Noise: ---------  Time: 1440.0 (0.0)##.PP~# #.#  c) +0 dagger#..... ..#  Cast: Freeze0ÓgÊ P#.[.. ....  Memories (1) Ramparts ..##. ##### # .0ÓgÃÊ ò  B   bombardier beetle (poisoned).#   Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle  0ÓgYË 4Poisonous fumes billow around the bombardier beetle!0Óg@Ì 3=1.0 (10Óg× 0Ógû× ®#.##@##0Óg.â Ëonfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 17% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle  Poisonous fumes billow around the bombardier beetle! _The bombardier beetle is poisoned.2Óg¤Ã#.P~♣♣P♣≈~~..  Quake2Marine the Chiller##PP♣PPPP~J~  Revenant#PP♣~P~~PP♣~PP  Health: 38/38 ========================##~P~~~#.PP~♣  Magic: 6/8==================------#~P~~P..#  AC: 2Str: 11##.P♣~.#.#  EV: 11Int: 17#PPP~P~B.#  SH: 0Dex: 9#BPP~~.#.#  XL:  5 Next:  0% Place: Dungeon:3..P~~PP##@#  Noise: =--------  Time: 1441.0 (0.0)##.PP~# #.#[2Óg˜Å10;32H  c) +0 dagger#..... ..#  Cast: Freeze#.[.. ....  Memories (1) Ramparts ..##. ##### # .  B   bombardier beetle (very poisoned).#   Aiming: Poisonous Vapours (safe; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (moderately wounded, poisoned)  Poisonous fumes billow around the bombardier beetle!  The bombardier beetle looks even sicker.  The wall freezes the bombardier beetle! ##*##@##Aim: a bombardier beetle (moderately wounded, poisoned)  Poisonous fumes billow around the bombardier beetle!bombardier beetle looks even sicker.  The wall freezes the bombardier beetle!  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.2ÓgÑJ¨#.###.##2ÓgŽL®7=====2.0 (1Fire Ramparts 2Óg TÄ##@##.##2ÓgçWm _You are covered in liquid fire! Move or burn!3ÓgD8ÊYour frozen ramparts will break if you move. Continue? Y - Yes  N - No4Óg…¾4Óg»à]#.P~♣♣P♣≈~~..  Quake2Marine the Chiller##PP♣PPPP~J~  Revenant#PP♣~P~~PP♣~PP  Health: 38/38 ========================##~P~~~#.PP~♣  Magic: 7/8=====================---#~P~~P..#  AC: 2Str: 11##.P♣~.#.#4Óg*ᯠ EV: 11Int: 17#PPP~P~B.#  SH: 0Dex: 9#BPP~~.#.#  XL:  5 Next:  0% Place: Dungeon:3..P~~PP##@#4ÓguáE  Noise: ===------  Time: 1442.0 (0.0)##.PP~# #.#  c) +0 dagger#..... ..#  Cast: Freeze4ÓgŸá #.[.. ....  Memories (1) Fire Ramparts ..##. #####4ÓgÁá # .  B   bombardier beetle (very poisoned).#4Ógáá  4Ógâ| The bombardier beetle looks even sicker.  The wall freezes the bombardier beetle!  4ÓgJâThe bombardier beetle sprays incendiary fluid at you.The burning spray hits you. _You are covered in liquid fire! Move or burn!Okay, then.4ÓgOø4ÓgŒþÎ###@##.##4Óg×ÿ. _4ÓgX? [ The wall freezes the bombardier beetle!  The bombardier beetle sprays incendiary fluid at you.  The burning spray hits you. _You are covered in liquid fire! Move or burn!The liquid fire burns you!..###@###4Óg&A œ7-9---31---3.0 (14ÓgªG ‹##@##4Óg;L U _You kill the bombardier beetle!5Ógu3ê ##PP♣PPPP~J~ #PP♣~P~~PP♣~PP##~P~~~#.PP~♣ ~P~~P..# ##.P♣~.#PPP~P~..BPP~~.#.#..P~~PP##<###.PP~# #@#.........#[..........##.######## #.   5Ógk>¬  The frozen ramparts melt away as you move.You shake off some of the fire as you move.5Óg‡?¦3----8===---45ÓgÎE5ÓgJZ _The liquid fire burns you!5Ógêá PP♣~P~~PP♣~PP##~P~~~#.PP~♣ ~P~~P..# ##.P♣~.#PPP~P~.BPP~~.#..P~~PP##<##.PP~###.........[..#..##.######### #.   5Óg•åP  You shake off some of the fire as you move.5Óg¥æ$285ÓgÖæ@------55Óguì5ÓgõZ _The liquid fire burns you!5Óg0Á }##~P~~~#.PP~♣ ~P~~P..# ##.P♣~.#PPP~P~.~PP~~.#..P~~PP##<##.PP~###.# #.........#.#[..#..##.######## #.  .#5ÓgUÅ €9======65ÓgÀÌ t _You shake off the liquid fire.6ÓgÃÕ6ÓgÖ6Óg^Ø6Óg7Û6Ógâš9=--6Ógã6ÓgŽè,6Óg£ë6Ógõî6Óg.ï<===6Ógíð6Ógnõ6Óg·õP30=6Óg!÷6Óg>ú,6Ógiû6Ógíÿ,6Óg›6Óg¿B6Óg 6Óg| L1=6Óg3 6ÓgÑ,6Óg+6Ógë,6Óg16ÓgÑ,6Óg6Óg·926ÓgðF==6Óg>6ÓgÒ",6Ógd$6Óg)6Óg<n6ÓgND‚3=6Óg—F6ÓgçF6Óg.Vš6Óg3W6ÓgnWE4=6Ógœ^X6ÓgìbB6Óg¼{E5==6Óg™6=6Ógá›6Óg"œ6ÓgÌ¡,6Óg¯¢L7=6Óg Ñâ _You start resting.81.0 (35.0)8==2.0 (366Óg~ã8 _HP restored.6ÓgÓ 6Óg' 6Óg½ 6Óg 6Ógi 6Óg§% „6ÓgM* 6Óg»* 6Ógb, 6ÓgÊ, 6Óg/ 6Óg™1 6Ógø1 :=6Óg¿3 6Óg‘6 6ÓgÅ: 6Óg; 6Óg= 6Óg9@ 6ÓgòC 6Óg&D 6Óg@F 6Óg....$.@....##.######## 96.0 (14 ..#.#.##  #.#...##  #.##.## #.##.#.[36Ógæ8 (9;49m....####### 7.0 (15 _Found a stone staircase leading down.7Óg"•7Ógf•7ÓgO—7ÓgК7Óg5Ÿ,7Ógǧ,7Óg§ªB7Ógg¯7ÓgЯ7Óg±7ÓgܵN _You now have 251 gold pieces (gained 15).7Ógã²7ÓgæëÆ7Ógæú1 _You now have 255 gold pieces (gained 4).7ÓgÍüB7ÓgÖý7Ógÿ,7Óg#7Óg7Óg¼,7Óg¸7Óg7Óg˜ . P ##P #.P ##PPl.##.###### #PP♣ #.....@..# ##~P~ #.#.####.# #~P~~ #.# ### ##.P♣~ #.# ..# #~PP~P #.# #.###~~P~~.# #.# #.#..P~~PP l   frilled lizard (asleep).. #.# #..##.PP~#.##. #.# #.##...........##.#####.##.[....7Óg<  516.0 (19  A frilled lizard comes into view.7ÓgN$e.ll7Óg™$,7.0 (207ÓgŠ+7Ógg/8 _The frilled lizard hisses angrily.8Óg{?< ## #.# ###.l##.###### #PP8ÓgÈ?á #....@...# ##~P #.#.####.# #~P# #.# ### ##.P♣8Ógë?Ï #.# ..# #~PP~ #.# #.###~~P8Óg @} .# #.# #.#..P~~8Óg-@ö .. #.# #..##.PP~ .##. #.# #.##8ÓgŽ@d .....##.#####.##.[8ÓgD8ÓgMH.l8ÓgNO18.0 (1.0)8Óg[T8Óg›W8ÓgñýÎ## ##.....#. .. # #. ## #..##.###### # #l.# ##~ #.#.####.# #~P #S #.# ### ##.P#. #.# ..# #~PP.J #.# #.###~~P .#. #.# #.#..P~~ J   endoplasm (asleep) .. #.# #..##.PP S   ball python (constriction, asleep) .##. #.# #.##l   frilled lizard .....##.#####.##.[8ÓgŸ8Óga >.l8Ógy &98ÓgÚ8Óg{n _An endoplasm and a ball python come into view.9ÓgŽªêQuake2Marine the ChillerRevenant## ##Health: 38/38 ========================....Magic: 6/9================--------.#.# AC: 2Str: 11..# EV: 11Int: 179ÓgîªS#.## SH: 0Dex: 9#..##.#######P XL:  5 Next: 31% Place: Dungeon:3#.l.@....###~ Noise: ---------  Time: 1519.0 (0.0)#.#.####.#9Óg\«H#~P c) +0 dagger#S #.# ### ##.P Cast: Freeze#. #.# ..# #~PP Memories (1) .J #.# #.###~~P.#. #.# #.#..P~~ J   endoplasm (asleep)9Óg«Ñ.. #.# #..##.PP S   ball python (constriction, asleep).##. #.# #.##.... l   frilled lizard9ÓgŸ«Ì.....##.#####.##.[..Casting: Poisonous Vapours (safe; 17% risk of failure)  9Óg¿«MConfirm with . or Enter, or press ? or * to list all spells.9ÓgÛ«Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate9Ógø«The walls around you are covered in ice.  The endoplasm quivers.9Óg·µFrozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The endoplasm quivers.9Ógd·h freezes the ball python. The ball python seems to slow down.  The wall freezes the frilled lizard.9Óg¸9ÓgŒÀ˜..#.#.###.†.@....#S####.J.9ÓgíÀ‹JS  slow)9ÓgtÅ==20.0 (1FreezeRamparts 9Óg6Ìk###9ÓgüÏR _You kill the frilled lizard!9Óg\Á F  The wall freezes the ball python.9ÓgœÂ ^  You kill the ball python!9ÓgMÊ ####.####J. 9ÓgWÎ ›7==3--1Freeze9Óg Õ Š#.####9ÓgSÙ 5 _The wall freezes the endoplasm.:Óg×=D  The wall freezes the endoplasm.:ÓgtE¶#####.:Óg¼Ht==4--2:ÓgnOÐ##.######:ÓgnSM _You kill the endoplasm!:Óg :Óg :Óg :Óg´ :ÓgC N8===:ÓgD X:ÓgÁ :Óg# m9======:Óg¬ :Ógr$ 4 _Magic restored.:ÓgÚ& :Óg7' ):Óg÷' :Óge* y _The frozen ramparts melt away as you move.:Ógj, 4:Óg- :ÓgÿE :ÓgJG :Óg­G :ÓgH :ÓgÏL j  You see here a frilled lizard corpse.:ÓgV ö.## ## ##.##. . .......#? .#..#..## ... #.> #.# #..##.###### :ÓglV ¬ #.†......#  #@#.####.# 8.0 (6 #.#.# #.# ### #:Óg#W ¿ #.#.# #.# ..# # ..... #.# #.### #.#.. #.# #.#.. ...... #.# #..## #.##.. #.# #.##. ......##.#####.## .....>.........:Ógî^ :Ógc_ I===9.0 (7:Óg{d :Ógg ; _Found a stone staircase leading down.;ÓgŠ}`;Óg ,;Óg<‡X;ÓgÒ‡;Óg Š;Óg£Œ;ÓgôŒ;Óg-Ž;Óg¼;Ógú‘;Óg<’;Óg÷’;Óg˜”;Óg…–;ÓgÇ–;Ógé—;Óg²›,;Óg=œ;Ógëž} _f - 3 scrolls labelled LOGHYA OFRAE (gained 1);Óg"¢;Óg„¢;Ógî¢;Óg¼¤;ÓgÙ¦,;ÓgÁ§;Ógðª,;Óg„«;Óg¹^® _You now have 269 gold pieces (gained 14).;ÓgÐ`[;ÓgÌdðm;Ógˆ…,;ÓgéŒB;ÓgÑŽ;Ógý;Óg¨’;Óg=Ç;Óg‡Ø¢;Óg.Ú;Óg§ÞX;Óg4à,;ÓgÚà;Óg)ä;Ógµé,;Ógqê;ÓgRì;Óguî;Óg°î;Ógï;Óg/ñ;Óg´ó;Ógðó;Ógƒ,;Óg«;ÓgPB;ÓgŠ!,;Ógm";ÓgÃ$;ÓgÍ%;Óg&;Ógt&;Óg˜';Ógñ),;ÓgE*;ÓgT+;Óg¼,;ÓgÄ6š;Ógx7;Ógí7;Óg]8;Ógµ:;Óg<,;Óg<;Óg:>;Óg¸@,;Óg_A;Óg%z°;ÓgØŽn;Óg”X;Ógè–,;Ógo—;Óg5™;ÓgŠœ;Ógúœ;Óg©Ÿ,;Ógš¡,;Ógì¡;Óg¨£;ÓgJ¥;Ógò¥;Óg@¦;Óg¨;ÓgAª,;Ógøª;Óg*­;Óg"®;Ógm®;ÓgU¯;Óg¡±;ÓgÔ³B;Óg{µ;Óg¸;Óg•¸;Óg¹;Óg½»;ÓgªÑÈ ##  ..  ..  .## ..### #.# >...# #.#########..#.# #.##......@....# #.#6078.0)#.######..### #.# #.# =.# #.# #.# .... #.#####.# #...# #......#.# ##.# ##..#.##.#.# .# #....#.# #.# #..##.>##.# #.# #..##..#8.0 (79;Ógî×;Óg¸9 _Found an escape hatch in the floor.;Ógßv;Ógt#..... ###.##....### #.#.>...# #.#########..#.# #.# #...........# #.# #.######..### #.# #.# #@.# #.# #.# #.......#.#########.# ##...####.........#.# ##.# ##..#.##.#.# .# #....###.# #.# #..##.>###.# #.# #..##..###.### #.# #....##.†#...# #.# #..;Óg*##.##.;Ógƒ]11.0 (3.0)2.0 (4;Óg÷?J _k - a ring of resist corrosion<ÓgPut on which piece of jewellery? Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)k - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip =ÓgÖÕ=ÓgQÝ=Ógüäq#..Quake2Marine the Chiller...Revenant###.##Health: 38/38 ========================....### #.#Magic: 9/9========================.>...# #.#AC: 2Str: 11########..#.# #.#EV: 11Int: 17#...........# #.#SH: 0Dex: 9#.######..### #.#XL:  5 Next: 34% Place: Dungeon:3#.# #@.# #.#Noise: ---------  Time: 1612.0 (0.0)#.# #.......#.######## c) +0 dagger=Ógæ@#.# ##...####......... Cast: Freeze#.###.# ##..#.##.# Memories (1) #.#.# #....##..#.##.# #..##.>## #.##.# #..##..## #.### #.# #....##.† #...# #.# #..#.##.# You see here a frilled lizard corpse. _Found a stone staircase leading down. _f - 3 scrolls labelled LOGHYA OFRAE (gained 1) _You now have 269 gold pieces (gained 14). _Found an escape hatch in the floor. _k - a ring of resist corrosion=Óg< ’5 (0.5 _k - a ring of resist corrosion (worn)=ÓgN6 =Óg‘> š=Ógþ? =Óg'` ú=Óg c =ÓgÔc =ÓgMd =Ógüz ~  .. .### ###.# #.. ...  ... ... ###.## #.# ....####.#.#  .>...##@#.# ########..#.##.#.# #...........##.#.# #.######..####.#.# #.# #..####.#.# #.# #.......#.#########.###.# ##...####.............#.# ###.# ##..#.##.#..#  #.# #.# #....##....#  You pick up a book of Debilitation and begin reading...23.5 (11.0)4.5 (12=Óg! r  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.>Óg hä>Óg _Something hits the plant. The plant begins to die. Something hits the plant. #PJ#.P ... .. .# P~ ########.###... #.............#.......@..# ###.#####.#.# ....####.#.# .>...#######..#.##..#..........##.#.# J   endoplasm (wandering)#####..####.#.##..####.#.# #.......#.#########.##>Óg16.5 (2.0)>Óg¦ ~  An endoplasm comes into view.7.5 (3 _The endoplasm moves out of view.?Ógá‡4?Óg8‹?ÓgAH _No target in view!?Ógä›`?Ógµ§g _?Óg¹­.~~P .~~#P~♣##.PJ#...  #..  #.# P~P########@###...P #.............#.........########.#####.#.#  ....####.#.# .>...##.#.# J   endoplasm (wandering)########..#.##.#.#  #...........##.#.#  #.######..####.#.#?Ógé¹?ÓgÂ:8.5 (1?ÓgüÄGJ~?Óg.Æ+9.5 (2?ÓgÌ?Óg;âV _A nearby plant withers and dies.?Óg< 2P~~~P .~~ #J~♣♣#.P~P♣.P~♣P♣...~.KP #@# P~#######.###...P#.............# ..........########.#####.#....## .>..K   kobold (missile, wandering)#######..#..........?ÓgZ±   A kobold comes into view. It is wielding a +0 dagger..J30.5 (1?ÓgÏ l _A nearby plant withers and dies.@Óg›R  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.AÓg:ƒAÓg*„AÓg’½.JK~JK)AÓg“G======1AÓg›AÓg£žA _You shout for attention! The kobold shouts!AÓgrœu.P~~~~~P  #.~♣♣##..~P♣.J.P~♣P♣...~K~P# P~P########@###................# ..........########.#####.#.#  ....####.# .>...AÓg垈########..#..........######..##AÓgè¦*.JAÓg&©G------2AÓg¨¼AÓgοBÓg8¥ BÓgF¦ BÓgT® ÄK.JK   kobold (missile)BÓg´° V------3FreezeBÓg¸ CÓgê i  The endoplasm freezes you.CÓg? U6--4CÓgê CÓg‚ 1 _You are frozen. You resist.DÓg<….P~~~Quake2Marine the Chiller.~~PRevenant.~~Health: 36/38 ======================--#.~♣♣Magic: 6/9================--------##..KP♣AC: 2Str: 11#...P~♣P♣EV: 11Int: 17#....~K~PSH: 0Dex: 9#J# P~PXL:  5 Next: 34% Place: Dungeon:3########@###...PNoise: ---------  Time: 1634.5 (0.0)#.............#c) +0 dagger..........#####Cast: Freeze###.#####.#.#Memories (1) ....####.#.#.>...##.#.DÓg0‡‰#J   endoplasm########..#.##.#.#K   kobold (missile)#...........##.#.##.######..####.#.#Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the endoplasm.  The endoplasm is lightly wounded.  The wall freezes the endoplasm!DÓg-¦Ç~..K#..#.##@#.......#.K   kobold (missile)DÓg«¨Â7=5==5.5 (1FreezeRamparts DÓg|°ž##.##@#DÓgñ³A  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the endoplasm.  The endoplasm is lightly wounded.wall freezes the endoplasm! _You kill the endoplasm!DÓgÀê p####DÓgéð ‚(#(##DÓgz £.#.###DÓg‚{ 5-7==-6DÓgQ ²##.##@#DÓgb„ D _The kobold throws a stone. The stone hits you.EÓg¦’{.#.K#.###--7##EÓg¶çEÓg{õS#..#K###8=====-8FreezeEÓgŒ÷º#K##@##EÓg!ûE _The wall freezes the kobold but does no damage.EÓgð   The wall freezes the kobold!#)##@##6-===79FreezeEÓgá Z##EÓgÊ J _You kill the kobold!FÓg²ŸFÓgŸ FÓgJ¢FÓgÖ¥FÓg„¬z9===FÓgB­FÓgÞ®FÓgº±FÓg<²FÓgj³FÓg¶FÓgÿ¶L7=FÓgt¹FÓg¼FÓg}¼<===FÓg9¾FÓgÀ,FÓg¯ÁFÓg)Æ?FÓg ÇFÓg÷ÉC _The frozen ramparts melt away.FÓgXÊS8==FÓgËFÓg×ËFÓg!ÏFÓgvÑFÓgÔÑFÓgýÒFÓgñÜg  Things that are here:  a +0 dagger; 4 stones; a +0 ring mailFÓgûëŽ _FÓgªíFÓg³òFÓgÑõFÓgEö:=FÓgdøFÓg^üFÓg1ÿFÓgÀÿFÓg¿FÓgIFÓgæ,FÓg FÓg„FÓgnFÓgõFÓgºFÓg‡FÓg$$h._ . .♣...# ..# ..#P.### #.#~P.P###.P~~~~PP #@~~P♣ 545.0) #.~~♣♣  ##.~♣♣  ##..~P♣ #...P~♣P♣♣ #....~.~P~P #)###.P~P~~ ########.###...P.# #.............####FÓgÙ'FÓgœ(,5.5 (16FÓg8/8_FÓg¶29 _Found a shadowy altar of Dithmenos.FÓgÝ4FÓglFÓgPFÓgW ,FÓgÊ,FÓg¥È78 ♣♣♣♣♣...♣_..FÓgwˆ ...♣ ...# .#######...# ...$<...#P.### #~P.P##6.0)P~~~~PP #.~~P♣♣P~ #.~~♣♣##.~♣♣##..~P♣.P~♣FÓg/L..###.P~FÓg#FÓg§#+7.5 (2FÓgD)8_FÓgU-; _Found an escape hatch in the ceiling.GÓg¯; GÓg‰< GÓg_= GÓgs? GÓg!B GÓg1C ,GÓgµJ nGÓgxL GÓgÛL GÓg—M GÓgåN GÓgàP GÓgkQ ,GÓg1T R  There is an escape hatch in the ceiling here.GÓgÓU GÓgEV _GÓgÝV GÓgÄY ,GÓg€Z GÓg­] M _You now have 274 gold pieces (gained 5).GÓgO_ GÓg—_ GÓg` GÓg’a GÓg½b GÓgïb GÓg½c GÓgéd GÓgÆf ,GÓg½g GÓgµh GÓgpp Ø ♣♣♣♣♣ ....♣### ._..♣#.. ...♣#.# ...# ###.#######...#GÓgØp  #......<...#P.####.#@######.#~P.P##66.5 (9.. #.# #.P~~~~PP## #.# #.~~P♣♣P~# #.~~♣♣ #.# ##.~♣♣ #.# GÓgq ø ##..~P♣ #.# #...P~♣P♣♣ <.# GÓgŽq #....~.~P~P #)###.P~P~~GÓgãy 8_GÓgbz /7.5 (10.0)GÓgó GÓgƒ 9 _Found a stone staircase leading up.HÓg˜ïHÓgðHÓgVðHÓgJòHÓgêóHÓgnô,HÓg4ûnHÓg’ûHÓgüHÓgüHÓg¿ýHÓgFÿ,HÓgºÿHÓgßHÓgá,HÓgqHÓgŸHÓgRHÓgŠHÓgHÓgpHÓgt HÓg¨ HÓgœ HÓg¹ HÓgRHÓgœHÓgHÓg&HÓg:,HÓgÎHÓgâHÓgTHÓg«HÓg'HÓgqHÓgÂ,HÓgaHÓg)HÓg`HÓg¶HÓgHÓgY HÓgç!,HÓgw"HÓg‹#HÓgn%HÓgº%HÓg&HÓgJ'HÓgÕ(HÓg)HÓg°)HÓgè,R  There is an escape hatch in the ceiling here.HÓgy.HÓg/ _HÓgæ/HÓg¶1HÓgC4,HÓgL5HÓg7HÓg²8HÓgÿ8HÓgÎ9HÓg><HÓgƒ?,HÓgè@HÓgûDHÓgfHHÓgäHHÓg¿IHÓg"LHÓg:NHÓgNHÓgzOHÓgQHÓgÏR,HÓgÑSHÓgãWHÓgZ,HÓgîZHÓgO]HÓg8_HÓg°_HÓgë`HÓg…bHÓgÂdHÓgeHÓg fHÓgøgHÓgïi,HÓgKkHÓgmHÓg’nHÓgÕnHÓgãoHÓgápHÓg°r,HÓg[sHÓg tHÓgÒuHÓgvHÓgTvHÓgÑxR  There is an escape hatch in the ceiling here.HÓg2{HÓgÂ{ _HÓg)|HÓg3}HÓgø~HÓgDHÓg‘€,HÓgf‚,HÓgƒHÓg„HÓg†HÓg[†HÓgÔ†HÓgêˆHÓg­‹,HÓg¤ŒHÓgXŽHÓg0HÓgzHÓgX‘HÓgñ’HÓg½”HÓgÿ”HÓg¸•HÓg4—HÓg·˜HÓgï˜HÓg šHÓgs›HÓgôœHÓg(HÓgéHÓg HÓgG¢HÓg”¢HÓg]£HÓg ¥HÓgQ§,HÓg€¨HÓg®ªHÓg¬,HÓg¢­HÓgã°P  There is a stone staircase leading up here.HÓgɲHÓgN³ _HÓg¶´HÓgºµHÓg¼·,HÓg(¸HÓg­¹HÓgo»,HÓgÑ»HÓg½HÓg2¾HÓgx¾HÓgE¿HÓgÀHÓgGÂHÓg†ÂHÓgÃHÓg·ÅHÓgÆHÓg¿ÆHÓg;ÇHÓg$ÉHÓg}ÊHÓgÏÊHÓgüÊHÓgúËHÓg:ÍHÓg}ÍHÓgÛÍHÓg,ÏHÓg¼Ð,HÓgWÑHÓg™ÒHÓgWÔHÓgŠÔHÓg[ÕHÓgžØHÓgoÚ,HÓg,ÛHÓg)ÝHÓg¤èšHÓgâéHÓgvìHÓgÔìHÓgEíHÓgïHÓgÉðHÓgñHÓgÈñHÓg$óHÓg÷ôHÓg@õHÓg¸õHÓg¸ùHÓg¡ûHÓgïûHÓg€üHÓg1þHÓgçÿHÓg*HÓg&HÓgŽHÓg!HÓgkHÓgHÓgeHÓgEHÓg©HÓg HÓgn HÓgç HÓg/ HÓgª HÓgÔ HÓg²HÓgþHÓg`HÓg[HÓgg,HÓg÷HÓgNHÓgñ,HÓgfHÓgHÓgCHÓg€HÓg HÓg½HÓgj)Ø ###..##.#### #....##.# ## ##.P.# #.###.  #~~~~###.....  #~~~~P##.###. #####.~.~........  #.........###....>  #.###############.  #@# #........   #.######.   #.# #.  #.# #. ... #.# ## . #.# # w   dart slug (asleep) #. #.#  w# #.#  #.#HÓg–/.733.5 (66HÓg,0,4.5 (67HÓgÄ4HÓg§8\ _A dart slug comes into view.HÓgd ß....##.# ##.P.# #.###.~~~~###....P##.#########.~.~................###....>.###############..# #.......###### ...## #.#  w#.##HÓgï lwwHÓg| 15.5 (1.0)HÓgß# HÓgˆ' IÓgnt—##.P.# #.###.~~~~###....P##.#########.~.~................###....>###############. #.......###### ...###..# #.## w.##..IÓgêvIÓg®}>w.IÓgj~&6IÓg0„IÓgÅ‹IÓg¥”¦~~~~###....P##.#########.~.~................###....>###############. #.......###### #......#####..#.#  ##w# #  .##..##IÓgA™IÓgž:w.IÓgÍž&7IÓg‚£IÓgÃ¥IÓga¡  #~~~~###..... Quake2Marine the Chiller #~~~~P##.###. Revenant ######.~.~........ Health: 38/38 ======================== #.........###....> Magic: 6/9================-------- #.###############. AC: 2Str: 11 #.##........ EV: 11Int: 17 #.##.######. SH: 0Dex: 9 #.##.# #. XL:  5 Next: 37% Place: Dungeon:3 #@##.# #. Noise: ---------  Time: 1737.5 (0.0) #......# #.# ##IÓgȤ  c) +0 dagger ###w.#.# #.# # Cast: Freeze ##.# # #.#Memories (1)  .# #.# .# #.#w   dart slug .# #.### .# #...# ###.# _There is a stone staircase leading up here. _A dart slug comes into view.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate==8.5 (1Ramparts #.##@##Óg2¦ ým _A dart slug comes into view.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.JÓgåWJÓgCƒÚ##@#w##..# JÓg_…q7==--9FreezeJÓgž‹ì#.##.##@##JÓgé5 _The wall freezes the dart slug.JÓgx D  The wall freezes the dart slug!JÓg¨ µ##.#†##..#JÓg6 !JÓg ¨==9--40FreezeJÓgöL õ###@##..# _You kill the dart slug!KÓg¸4KÓg¾¹KÓg‚¼KÓgÇ?8===9======KÓgžÌKÓgXÍ?KÓg–ÍKÓg¦ÑÁ _The frozen ramparts melt away as you move.You see here a dart slug corpse.KÓgiÓKÓgÊÔ _KÓgénKÓg†ëKÓgDíKÓg,î<===KÓgŠîKÓgõïKÓgœñKÓg òKÓgRòKÓgƒöe  You see here a dart slug corpse.KÓg‚ÿ  #~~~~P##.### #.######.~.~...... #g#.........### #.#.############### #.#.# #...... #.#.# #.###### #.#.# #.# # #.#.#### #.# # #.@†...# #.# #  ###..#.# #.#   ##.#.# #.#   #.#.# #.# #.#.# #.# #.#.# #.###g   goblin (asleep) #.#.# #...# #.#.# ###.# Óg®/20H#.#######.####KÓg› V8.5 (89.5 (9KÓgÏ.‹ _A goblin comes into view. It is wielding a +0 dagger.KÓg¿ê   #~~~~###...  #.# #~~~~P##.##  #.######.~.~..  #g#.........###...  #.#.##############  #.#.# #......  #.#.# #.####  #.#.# #.#   #@#.#### #.#   #..†...# #.# ###..#.# #.# #.#.# #.#  #.#.# #.#  #.#.# #.#   #.#.# #.###  #.#.# #...# #.#.# ###.#KÓg¯ë KÓg§ü ¾.gg===50.5 (1KÓg ( _The goblin shouts!KÓgöÆ ~#.P.# #.#####... #~~~~P##.#######.~.~....#.........###...g#.##############.....#### #.####KÓgoÇ 1..†...####..###.#.####..KÓg_Ì KÓg%Ð &.gKÓg#Ñ 0---1KÓg®Ö KÓgˆØ LÓg³ #....##.# . ##.P.# #.#####...LÓg¹³× #~~~~P##.#######.~.~...........###....#.##############g.....#### #.###..†..###..##.####LÓgÛ¹LÓgº1=--LÓgëº02FreezeLÓgò¿LÓgÍÂT _The goblin closely misses you.LÓgií\ #....##.#  Quake2Marine the Chiller #.. ##.P.# #.## Revenant #.# #~~~~###... Health: 38/38 ======================== #.# #~~~~P##.## Magic: 8/9=====================---LÓg¯î #.######.~.~...... AC: 2Str: 11 #.#.........###... EV: 11Int: 17 #.#.############## SH: 0Dex: 9 #g#.# #...... XL:  5 Next: 39% Place: Dungeon:3 #@#.# #.##### Noise: =--------  Time: 1752.5 (0.0) #.#.# #.#  c) +0 dagger #.#.#### #.#  Cast: Freeze #..†...# #.#  Memories (1)  ###..#.# #.#  ##.#.# #.#  g   goblin #.#.# #.#  #.#.# #.#  #.#.# #.### Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger  Poisonous fumes billow around the goblin!  The goblin is poisoned. You completely miss the goblin.The goblin is heavily wounded.Ógï 9mLÓgòõ;  #..   #.#  #.#  #.# #.# #.# #)#.#  #@#.#  #.#.# #.#  #.#.#### #.#  #..†...# #.#  ###..#.#    #.#.#  #.#.# LÓgÏö? #.#.# LÓgîùg403.5 (1FreezeLÓgKÿLÓg©¥  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger  Poisonous fumes billow around the goblin!  The goblin is poisoned. You completely miss the goblin.The goblin is heavily wounded. _You kill the goblin!MÓg£4MÓg¤ MÓgž0\9===  You see here a +0 dagger. _MÓg]5nMÓg¯:R===MÓgÙ;MÓgÿ=MÓg¬?,MÓgØ@MÓgÄBMÓgGE,MÓgÙu   S#   #  ########.  #..  #.#######  .#     - .#  ###### .# ##.##..... .# ###..##.#### ###.# #....##.# ## #...# ##.P.# #.###. S   adder (asleep) #.### #~~~~###..... #.MÓg¬v [40m# #~~~~P##.###. #.######.~.~........674.0)-8.5 (15MÓgyzMÓg}Y _An adder comes into view.MÓgè· Ÿ.. S# #######.......#.#######. . ######.# ##.##..... #.# ######.# #....##.# ##...# ##.P.# #.###.######.....# #~~~~P##.###9.0)MÓg´Þ MÓgÆ##.. S# #######.......MÓgzº#.#######  ###### ##.##..... #####.# #....##.# ##..# ##.P.# #.###MÓg1+#####....MÓgÆ"MÓg$MÓgÅ*f.SSMÓgþ+'70MÓg2MÓg37/ _The adder hisses angrily.NÓg$§ ##. #. S#######.......#.#######  ###### ##.##..... #####.# #....##.# ##..# ##.P.# #.###NÓg¿{¤.S1FreezeNÓg (NÓg‰£ Quake2Marine the Chiller Revenant ###Health: 38/38 ======================== #..Magic: 6/9================-------- #.### AC: 2Str: 11 #.##. EV: 11Int: 17 #.#########. SH: 0Dex: 9 #S##........ XL:  5 Next: 40% Place: Dungeon:3 #@##.####### Noise: ---------  Time: 1771.5 (0.0) #.#c) +0 dagger #.#Cast: Freeze #.#Memories (1)  #.#######NÓg®¤Ú #.# ##.##..... S   adder (slow) #.# ###..##.#### ###.# #....##.# ## #...# ##.P.# #.###.Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the adder. The wall freezes the adder.NÓg³¥7-==2.5 (1Ramparts NÓg'Úè###.##.#onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the adder. The wall freezes the adder. _The adder seems to slow down. The adder bites you.OÓgä½Ó Quake2Marine the Chiller Revenant ###Health: 37/38 =======================- #..Magic: 5/9=============----------- #.### AC: 2Str: 11 #.##. EV: 11Int: 17 #.#OÓgŒ¾s########. SH: 0Dex: 9 #S##........ XL:  5 Next: 40% Place: Dungeon:3 #@##.####### Noise: ==-------  Time: 1772.5 (0.0) #.#c) +0 dagger #.#OÓgľçCast: Freeze #.#Memories (1) Ramparts  OÓg¿_#.####### #.# ##.##..... S   adder (slow) #.# ###..##.#### ###.# #....##.# ## #...# ##.P.# #.###.Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (heavily wounded, slow)  You miscast Poisonous Vapours.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the adder.OÓg•Á”6===-3.5 (1Contam OÓg3Îm##@###.#  Press: ? - help, Dir - move target  Aim: an adder (heavily wounded, slow)  You miscast Poisonous Vapours.are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the adder _The adder seems to slow down. The adder misses you.PÓg™Ë  Quake2Marine the Chiller  Revenant ### Health: 37/38 =======================- #.. Magic: 5/9=============----------- #.# ## AC: 2Str: 11 #.# #. EV: 11Int: 17 #.# ########. SH: 0Dex: 9 #S# #........ XL:  5 Next: 40% Place: Dungeon:3 #@# #.####### Noise: =--------  Time: 1773.5 (0.0) #.# c) +0 dagger #.# Cast: Freeze #.# Memories (1) Ramparts Contam  #.# PÓgŸÍ ###### #.# ##.##..... S   adder (slow) #.# ###..##.#### ###.# #....##.# ## #...# ##.P.# #.###.Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (severely wounded, slow)  Poisonous fumes billow around the adder!  The adder is poisoned. You miss the adder.The adder is almost dead. ### #.. #.#  #.#  #.#  #†#  #@#  #.# #.# #.# #.#  #.#   #.#   ###.#ÓgÎ9;49m    #...#   8=6===94.5 (1Freeze##†####.#  Press: ? - help, Dir - move target  Aim: an adder (severely wounded, slow)  Poisonous fumes billow around the adder!  The adder is poisoned. You miss the adder.The adder is almost dead. _You kill the adder!PÓgµ‚JPÓgs‡PÓgó‡PÓgêÜ7=====PÓgg’PÓgÔ“PÓg[”A=8PÓg¦”I=====PÓg|–PÓgÒ¶PÓgîÕg _Your magical contamination has completely faded away.9====== _The frozen ramparts melt away as you move.You see here an adder corpse. _===PÓgEØPÓg;ë4PÓgbíPÓg9ïPÓgáñPÓgÛò,PÓgÂôPÓg÷,PÓg øPÓgüPÓgÓý,PÓgV PÓgÿˆ  #.# #. #.#   #.  #.# ###### #######.# # #......@# #.- #.##########.#### #.# #......< #.# ########.#.#### #†# #........#.# #.# #.########.#  #.##.#  #.##.#  #.##.# #You pick up a book of Maladies and begin reading...PÓgf0917.0)PÓg³F-2.5 (18PÓg#&PÓgSKG _You add the spell Curse of Agony to your library.PÓg&Ê PÓg³Ê PÓgoË PÓg>Í PÓgZè JPÓgL„PÓgÜPÓg7PÓg=0BPÓgÑ0PÓg±2PÓg3PÓg¬3PÓg7PÓg±8,PÓg&9PÓg@PÓg ŒvPÓgŽ,PÓgK¥nPÓg5¦PÓg‡¦PÓg—§PÓgÖ©PÓgà«PÓg0¬PÓgŬPÓg)¯PÓg ±PÓgD±PÓgã±PÓgä´PÓgP¶PÓgš¶PÓg>·PÓgý¸PÓg¼PÓg]¼PÓg½PÓg’¾PÓgHÀPÓgÀPÓgÁPÓgÂÂPÓg{ÄPÓgÆÄPÓgòÄPÓg„Èb  You see here an adder corpse.PÓgîËPÓg¼Ì _PÓg™ÍPÓg­Ú,PÓg0ÛPÓg‹ÛPÓgïÞPÓg¯hPÓg¦QÓgnšQÓgLJ4  You see here a +0 dagger. _QÓgtlQÓgɔΠ You see here a dart slug corpse. QÓg«c_QÓgæ5  You enter the shallow water.Water QÓg˜]! _Moving in this stuff is going to be slow.QÓg d­  You enter the shallow water.Water QÓgzq® _Moving in this stuff is going to be slow.QÓgæuUQÓgÏxQÓgÞ{BQÓgR•°QÓg• ~QÓg8QÓghFšQÓgÑGQÓg%HQÓgTIQÓg{LQÓgÙP,QÓg:V,QÓgüX,QÓgZQÓg\\QÓgG_,QÓgÇ`QÓgcQÓg fQÓgUfQÓg|hQÓg‹m,QÓgnQÓgnyÜQÓgÐ{,QÓg)|QÓgU~QÓgð,QÓg¬€QÓgÁ…XQÓg؆QÓgÆŠBQÓg¾#####.#.# .####.#.# .# ...##.#.# .# .#.##.#.# .# ...##.#.# .# .####.#.# S# .####.#.# .# ......#.##.###### ...####.......... ##.# ##..#.##.#..#####.  #.# #....##....#  #.# #..##.>##.##  #.# #..##..##.###QÓg…¿¦### ##.# #....##.÷......# ## S   ball python (constriction, asleep)#.# #..#.##.#.####.# #~  #.# #..##.#.#.# #.# ### ##. ##.# #..##.#.#.## #.# ..# #~P 894.9 (102.4)  A ball python comes into view..SS)QÓgf€==53 _The ball python hisses angrily.QÓgä/ QÓgWC ?.#.# .#.# .#.# .#.# .#.# .#.# S#.#########.###### ........@.......  ##..#.##.#..#####.  #.# #....#  #.# >##.##  #.# #.######  #.# ÷......#  #.# #.####.#  #.# #.# #.# ###   #.# ..# QÓgzÚ Ë.#.# .#.# .#.# .#.# .#.# .#.# S#.#########.###### ........@.......  ##..#.##.#..#####.  #.# #....#  #.# >##.##  #.# #.######  #.# ÷......#  #.# #.####.# QÓgcÎ #.# #.# #.# ###   #.# ..#  _A ball python is nearby!RÓgSGš#####.#.#Quake2Marine the Chiller .####.#.#.#Revenant ...##.#.#.#Health: 38/38 ======================== .#.##.#.#.#Magic: 6/9================-------- ...##.#.#.#AC: 2Str: 11 .####.#.#.#EV: 11Int: 17 .####.#.#S#SH: 0Dex: 9 ......#.#########.######XL:  5 Next: 49% Place: Dungeon:3 ...####.........@.......RÓgÆHNoise: ==-------  Time: 1895.9 (0.0) ##.# ##..#.##.#..#####.c) +0 dagger#.# #....##....#Cast: Freeze#.# #..##.>##.### Memories (1) #.# #..##..##.########.# #....##.÷......### S   ball python (constriction)#.# #..#.##.#.####.##~#.# #..##.#.#.# #.# ### ##. ##.# #..##.#.#.## #.# ..# #~P _A ball python is nearby!Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (RÓgÖIädangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.RÓg½Qi..####S#...@....#..#...# RÓg°Sw6.9 (1FreezeRamparts RÓgYÆ####S###RÓg ^n  Casting: Poisonous Vapours (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the ball python.RÓg©º$RÓgµ¼#####.#.# Quake2Marine the Chiller .####.#.# .# Revenant ...##.#.# .# Health: 38/38 ======================== .#.##.#.# .# Magic: 5/9=============----------- ...##.#.# .# AC: 2Str: 11 .####.#.# .# EV: 11Int: 17 .####.#.# .# SH: 0Dex: 9 ......#.#########S######  XL:  5 Next: 49% Place: Dungeon:3 ...####.........@.......  Noise: ==-------  Time: 1896.9 (0.0) ##.# ##..#.##.#..#####.  c) +0 dagger  #.# #....##....# Cast: Freeze  #.# #..##.>##.## RÓgºÃ} # Memories (1) Ramparts  #.# #..##..##.###### #  #.# #....##.÷......# ## S   ball python (constriction)  #.# #..#.##.#.####.# #~  #.# #..##.#.#.# #.# ### ##. ##.# #..##.#.#.## #.# ..# #~PAiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (moderately wounded)  You miscast Poisonous Vapours.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the ball python.RÓgˆõû.#.# .#.# .#.# .#.# .#.# .#.# .#.#########†###### .........  ##..#.##.#..#####.  #.# #....#  #.# >##.##  #.# RÓg—ö%#.######  #.# ÷......#   #.# #.####.#    #.# #.# #.# ###    #.# ..#  RÓgOþ±6===50--7.9 (1FreezeContam RÓg»(###†##  Press: ? - help, Dir - move target  Aim: a ball python (moderately wounded)  You miscast Poisonous Vapours.are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the ball python. _You kill the ball python!SÓgbµSÓg¶SÓgà·SÓg<ÁBSÓgîÉÜ7=====SÓg]È8=====9======  The frozen ramparts melt away as you move. _Your magical contamination has completely faded away.  You see here a ball python corpse. _===SÓgÐ1ŒSÓgòòSÓgÓŽSÓgÉ.‰.#.#.## #.#.....# #~PP~P~..#.# #......# #.#####.###~~P~~.#.#.# ###.#..###.# #.#..P~~PP##<#.# ........##.# #..##.PPg###.#.# ###.##..##.# #.##.........#.# ........##.#####.##.[.........# ........>...........##.########~.~P###.#####..#.#.## P.~~~~~# #.# #@#...## -- ~~~P~~~# #.# #.##.## PP~~~~P# #.# #.##.# ~~~~P~~..... .....# ~~~~~P~##### ### g   hobgoblin (wandering) SÓgf@^929.9 (32.0)30.9 (33SÓg‘ar _A hobgoblin comes into view.SÓg‡ Ó #.#.....#   #.###~~P~  #.#..P~~PP##<#.#  #..##.PP  #.##..... ##.##.[. >..... #..#.#.##  #.# #@#...##  #.# #.##.##  #.# #.##.#  .....#  ###### TÓg eš #.#.....#   #.###~~P~  #.#..P~~PP##<#.#  #..##.PP  #.##..... ##.##.[. >..... #..#.#.## TÓgõe* #.# #@#...##  #.# #.##.##  #.# #.##.#  .....#  ### TÓgÌv4TÓgk€v _A hobgoblin is nearby!TÓg .#.#.# #.#.##### ##.P♣~.#.#.# .#.#.## #.#.....# #~PP~P~..#.# ......# #.#####.###~~P~~.#.#.# ##.#..###.# #.#..P~~PP##<#.# .......##.# #..##.PPg###.#.# ##.##..##.# #.##.........#.# ##.#####.##.[.........# ....>...........##.######## ..~.~P###.#####.@#.# .~~~~~# #.# #.#...# ~~P~~~# #.# #.##.## P~~~~P# #.# #.##.# P~~.....TÓg1 ù .....# ~~~~P~##### ######1.9 (1.0) _TÓgë/ TÓg¯{#.#.####.#.# #~P~~P..#.. #.#.# #.#.##### ##.P♣~.#.#.# #.#.## #.#.....# #~PP~P~..#.# .....# #.#####.###~~P~~.#.#.# #.#..###.# #.#..P~~PP##<#.# ......##.# #..##.PPg###.#.# #.##..##.# #.##.........#.# ##.#####.##.[.........# ....>.........@.##.########.~P###.#####..#.#.#~~~# #.# #.#...## ~P~~~# #.# #.##.#~P# #.# #.##.Óg†‡¡40m#P~~..... .....# ~~~P~##### ######~g2UÓgœ—Î.÷......#.# ##~P~~~#.PP~♣ .#.####.#.# #~P~~P..#.. .#.# #.#.##### ##.P♣~.#.#.# #.## #.#.....# #~PP~P~..#.# ....# #.#####.###~~P~~.#.#.# #..###.# #.#..P~~PP##<#.# .....##.# #..##.PP~###.#.# UÓgZ˜¨##..##.# #.##...g.....#.# ##.#####.##@[.........# ....>...........##.######## ~.~P###.#####..#.#.# ~~~~# #.# #.#...## P~~~# #.# #.##.##~P# #.# #.##.# P~~..... .....# UÓg™c~~P~##### ######UÓgýžUÓg¥8g.UÓgÈ¥&3UÓgü®UÓg±UÓgõ¾.÷......#.###~P~~~#.PP~♣Quake2Marine the Chiller .#.####.#.##~P~~P..#..Revenant .#.# #.#.##### ##.P♣~.#.#.#Health: 38/38 ======================== .#.## #.#.....# #~PP~P~..#.#Magic: 6/9================-------- ....# #.#####.###~~P~~.#.#.#AC: 2Str: 11 .#..###.# #.#..P~~PP##<#.#EV: 11Int: 17 .....##.# #..##.PP~###.#.#SH: 0Dex: 9 .##..##.# #.##..g......#.#XL:  5 Next: 50% Place: Dungeon:3 .....##.#####.##@[.........UÓgqê#Noise: ---------  Time: 1933.9 (0.0) .....>...........##.########c) +0 dagger ~.~P###.#####..#.#.##Cast: Freeze ~~~~# #.# #.#...##Memories (1) P~~~# #.# #.##.## ~~~P# #.# #.##.#g   hobgoblin (wandering) ~P~~..... .....# ~~P~##### ###### _A hobgoblin comes into view. _A hobgoblin is nearby!Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate##.ÓgÝëB9m#...#@g.....##..#.#...g==4.9 (1FreezeRamparts #####.#is nearby!  Casting: Poisonous Vapours (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.VÓgú0 ####.#The wall freezes the hobgoblin but does no damage.7==-5####.# _The hobgoblin hits you but does no damage.VÓgË.÷......#.###~P~~~#.PP~♣Quake2Marine the Chiller .#.####.#.##~P~~P..#..Revenant .#.# #.#.##### ##.P♣~.#.#.#Health: 38/38 ======================== .#.## #.#.....# #~PP~P~..#.#Magic: 6/9================-------- ....# #.#####.###~~P~~.#.#.#AC: 2Str: 11 .#..###.# #.#..P~~PP##<#.#EV: 11Int: 17 .....##.# #..##.PP~###.#.#SH: 0Dex: 9 .##..##.# #.##.........#.#XL:  5 Next: 50% Place: Dungeon:3 .....##.#####.##@g..ÓgšÁ49m.......#Noise: =--------  Time: 1935.9 (0.0) .....>...........##.########c) +0 dagger ~.~P###.#####..#.#.##Cast: Freeze ~~~~# #.# #.#...##Memories (1) Ramparts P~~~# #.# #.##.## ~~~P# #.# #.##.#g   hobgoblin ~P~~..... .....# ~~P~##### ######Press: ? - help, Dir - move targetAim: a hobgoblin, wearing a +0 robe  You miscast Poisonous Vapours.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The wall freezes the hobgoblin but does no damage.6.9 (1Contam #####  Aim: a hobgoblin, wearing a VÓg¸Ã+0 robe  You miscast Poisonous Vapours.are very lightly contaminated with residual magic.  Nothing appears to happen.  The wall freezes the hobgoblin but does no damage. _The hobgoblin closely misses you.WÓgÒþ.÷......#.###~P~~~#.PP~♣Quake2Marine the Chiller .#.####.#.##~P~~P..#..Revenant .#.# #.#.##### ##.P♣~.#.#.#Health: 38/38 ======================== .#.## #.#.....# #~PP~P~..#.#Magic: 5/9=============----------- ....# #.#####.###~~P~~[40m.#.#.#AC: 2Str: 11 .#..###.# #.#..P~~PP##<#.#EV: 11Int: 17 .....##.# #..##.PP~###.#.#SH: 0Dex: 9 .##..##.# #.##.........#.#XL:  5 Next: 50% Place: Dungeon:3 .....##.#####.##@g..Óg?Â40m.......#Noise: =--------  Time: 1936.9 (0.0) .....>...........##.########c) +0 dagger ~.~P###.#####..#.#.##Cast: Freeze ~~~~# #.# #.#...##Memories (1) Ramparts Contam P~~~# #.# #.##.## ~~~P# #.# #.##.#g   hobgoblin (poisoned) ~P~~..... .....# ~~P~##### ######Press: ? - help, Dir - move targetAim: a hobgoblin, wearing a +0 robe  Poisonous fumes billow around the hobgoblin!  The hobgoblin is poisoned. You hit the hobgoblin.  The hobgoblin is heavily wounded.The wall freezes the hobgoblin but does no damage.6--6===7.9 (1WÓgÊG####.#  Aim: a hobgoblin, wearing a +0 robe  Poisonous fumes billow around the hobgoblin!  The hobgoblin is poisoned. You hit the hobgoblin.  The hobgoblin is heavily wounded.  The wall freezes the hobgoblin but does no damage. _The hobgoblin hits you.XÓg~ 1÷   #~P~~P..#..   ##.P♣~.#.#.#   #~PP~P~..#.#  ~~P~~.#.#.#  #.#..P~~PP##<#.#  #..##.PP~###.#.#  #.##.........#.# #@g.........# >...........##.######## ####..#.#.##  #.# #.#...##  #.# #.##.## #.# #.##.# .....# ######XÓgj¹i÷   #~P~~P..#..   ##.P♣~.#.#.#  XÓgbºÓ #~PP~P~..#.#  ~~P~~.#.#.#  #.#..P~~PP##<#.#  #..##.PP~###.#.#  #.##.........#.# #@g.........# >...........##.######## ####..#.#.##  #.# #.#...##  #.# #.##.#XÓgʺH #.# #.##.# .....# ###### XÓgOÄv#####XÓg’ÅXÓgν######.#XÓgÄÑ` _A hobgoblin is nearby!XÓg³º ?.÷......#.# ##~P~~~#.PP~♣  Quake2Marine the Chiller .#.####.#.# #~P~~P..#..  Revenant .#.# #.#.##### ##.P♣~.#.#.#  Health: 36/38 ======================-- .#.## #.#.....# #~PP~P~..#.#  Magic: 5/9XÓg:¼ =============----------- ....# #.#####.###~~P~~.#.#.#  AC: 2Str: 11 .#..###.# #.#..P~~PP##<#.#  EV: 11Int: 17 .....##.# #..##.PP~###.#.#  SH: 0Dex: 9 .##..##.# #.##.........#.#  XL:  5 Next: 50% Place: Dungeon:3 .....##.#####.##@g.........#  Noise: =--------  Time: 1937.9 (0.0) .....>...........##.########  c) +0 dagger ~.~P###.#####..#.#.##  Cast: Freeze ~~~~# #.# #.#...##  Memories (1) Ramparts Contam P~~~# #.# #.##.## ~~~P# #.# #.##.# g   hobgoblin (poisoned) ~P~~..... .....# ~~P~##### ######XÓgͼ %[15XAiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin, wearing a +0 robe (severely wounded, poisoned)  Poisonous fumes billow around the hobgoblin!  The hobgoblin looks even sicker. You barely miss the hobgoblin.The hobgoblin is almost dead.XÓg˜Å è÷   #~P~~P..#..   ##.P♣~.#.#.#   #~PP~P~..#.#  ~~P~~.#.#.#  PP##<#.#  #..##.PP~###.#.#  #.##.........#.# XÓgäÆ z#@[.........# >...........##.######## ####..#.#.##  #.# #.#...##  #.# #.##.# #.# #.##.# .....# ###### XÓgßÊ f18.9 (1FreezeXÓg£Ó ######XÓgE× óPress: ? - help, Dir - move targetAim: a hobgoblin, wearing a +0 robe (severely wounded, poisoned)  Poisonous fumes billow around the hobgoblin!  The hobgoblin looks even sicker. You barely miss the hobgoblin.The hobgoblin is almost dead. _You kill the hobgoblin!YÓgÊ YÓg×JYÓgÍ=”7=6===YÓgÓlq7=====  The frozen ramparts melt away. _Your magical contamination has completely faded away.8==8=====YÓgªñ9======YÓg®YÓg•±,YÓg.´YÓgÁ·YÓgv»YÓg¼:=YÓgë½YÓgHÁYÓg»ÃYÓgvõô===YÓg%ùYÓgxþBYÓgT&äYÓgì.BYÓgcYÓge  You enter the shallow water.Water YÓg°°YÓg™·N _Moving in this stuff is going to be slow.YÓg¼4YÓgì½YÓgkÉYÓgÊYÓgNÊYÓgÓ,YÓgìôÜYÓgýYÓg ÿYÓgfYÓg² ?YÓgz"YÓgÑ$YÓg ',YÓg=)YÓg›-BYÓg/YÓg~1YÓgf3,YÓgS9XYÓgœ:YÓg¸<YÓgg>YÓgÓ>YÓgˆAYÓgÔEYÓgÛ†bYÓgÀÎYÓgKÊ,YÓgdÌYÓg¾ÍYÓg¡Ï,YÓg™ÐYÓgàÒYÓg¦Ô,YÓg–ÕYÓg›×YÓg(ÙYÓgˆÙYÓgþÙYÓg'ÜYÓg{ÝYÓgðÝYÓg>ÞYÓgößYÓgsáYÓgâáYÓg¤âYÓgäYÓgýå,YÓg7çYÓgèYÓg½é,YÓgêYÓg +Á  There is a stone staircase leading down here. _  You see here a ball python corpse. _YÓgä]YÓg2‰úYÓgj‹,YÓg+YÓg—$ YÓg…˜Y_f - 4 scrolls labelled LOGHYA OFRAE (gained 1)YÓg-™YÓg†™YÓg¸YÓg9¼YÓgT¾YÓgç¾YÓgÖ¿YÓg¡ÂYÓgÅYÓgxÅYÓgÑÅYÓg,â¸YÓgãYÓgäYÓg1å,YÓg6çYÓgåèYÓgOé,YÓg£  You see here a ball python corpse. _YÓg³YÓgÿYÓg˜,YÓgYÓgÓYÓgGYÓgŽYÓgãYÓg–"YÓg#,YÓg $YÓg#&YÓg‰&YÓgÍ&YÓg»(YÓgh*,YÓgÊ*YÓg°,YÓg/.,YÓgØ.YÓg00YÓg 1,YÓgÉ4BYÓgG5YÓgÓ5YÓg®7YÓglUäYÓgXYÓgæ¢YÓgT©YÓgr­YÓg.®YÓgݯYÓg¤µYÓg ¸YÓgƒ¸YÓgJ»YÓg”¾YÓg Ã,YÓgûåYÓg”çYÓgVæ  There is a stone staircase leading up here. _YÓgò8¢YÓg„lÑ  You enter the shallow water.Water  _Moving in this stuff is going to be slow.YÓgl¹ì  You enter the shallow water.Water  _Moving in this stuff is going to be slow.YÓg¼YÓgíÀUYÓg•ÏÜYÓgžÒ,YÓgÓYÓgä×XYÓgÿÙYÓg½à°YÓg¸á,YÓg ãYÓg~ãYÓg)å,YÓgæYÓg1çYÓg ìXYÓg”ì,YÓgíYÓgäï,YÓgQðYÓgõXYÓgyö,YÓg`YÓgˆBYÓgŸXYÓgûYÓgu ,YÓg YÓgW YÓgW YÓgÚ YÓgL YÓgÏYÓg“,YÓgùYÓgKYÓgÄ,YÓg¦,YÓg_YÓg¹YÓg,YÓgBYÓgøXYÓgJ,YÓgBYÓgøYÓg!,YÓg"YÓg‚pÞYÓgAuYÓgXv,YÓg9#  ## ....#.# PPP#.# ....# YÓgÙP~~P.# .... ♣PPP.# ... ♣~~P. #.# ♣~~P. #.########.# ♣~~P# #..........# ~PP.# #......@...# - ~~#.# ##########.# .##.# #. ###.# #.#  #.# #.#.#  #.# #############.#.#  #.# #.............##.#  #.# #.############### ###.##.# #...............####...##YÓg[‡32133.3 (194.4)YÓgˆF-45YÓgÙYÓg…•. _l - a wand of flame (21)ZÓg·3`ZÓgÛQZÓg‘b„ZÓgØvZÓg¡xZÓg˜yZÓg†zZÓg9Õ ...[#.#.#.#w#. ....#.#.#.#.# ....#.#.#.#. ....#.#.#.# ....#.#.#. #.# ##....#.#.# P.# #.###.#. P.# #....#.. P. .#...... P. #.########.# ..... P# #..........# #### .# ZÓg˜Ö>#..........# .# ##.#  w   dart slug (wandering) .# #.# .# #.# .# #.# .# 8.3 (4.0)  A dart slug comes into view.ZÓgkÿZÓg©'°.w9.3 (5 _Found a chain mail.[Óg€Ð #.:#.#. .#.# #...[#.#.#.#.#.....#.#.#w#......#.#.#.#.#.......#.#.#.# .$....#.#.# .#  #.# .# #.### .##..........# . ######.#.. . #.########.##..... # #....# ###### # #..........# #[ÓgÒ E[m ##########.# # #.# # #.#[ÓgåÓ [Ógzä x.w40.3 (1[ÓgÌí [Ógò f _Found 14 gold pieces and a book of Debilitation.[Óg*” ...#.#.#.#. #$#.:#.#.#.#.# #...[#.#.#.#.#.....#.#.#.#.#.#......#.#w#.#.#.......#.#.#.# ..$....#.#.#.#$ #  #.#.#. # #.### ##..........# ######[3[Óg*– Û9;49m.#........  #.########.##.....#.  #.# ######  #..........#  ##########.# [Ógz˜ [Ógh¢ &1[ÓgŒÝ A _Found 16 gold pieces.\Óg&#....#. .#(#.#. #...#.#.#.#.#.#$ #.:#.#.#.#.#.#.# ...[#.#.#.#.#.#. #.#.#.#.# #w#.#.#..#.#.#.# ...$#.#.#$ .# #.####.# .# #.###... .#\Ógý'E[39;49m #..........#.... . ######.... . #.########.##.....#. # #....# ###### # #..........# # ##########.#.w2Freeze\Ógc; _Found 2 stones.\Óg·LQuake2Marine the Chiller#....#. .#(#.#.Revenant#...#.#.#.#.#.#$Health: 38/38 ========================#.:#.#.#.#.#.#.#Magic: 6/9================--------...[#.#.#.#.#.#.AC: 2Str: 11.....#.#.#.#.#.#EV: 11Int: 17......#.#.#.#.#.SH: 0Dex:[4\ÓgFN0m 9.......#w#.#.#.#XL:  5 Next: 51% Place: Dungeon:3...$...@#.#.#.#$Noise: ---------  Time: 2142.3 (0.0) .##.###....#.#.#.c) +0 dagger .##.##......#.#...Cast: Freeze .##..........#....Memories (1) .######.#........ . #.########.##.....#.w   dart slug # #..........# ###### # #..........# # ##########.#[36\ÓgZO˜mCasting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the dart slug but do no damage. The wall freezes the dart slug!\Ógûr©##onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the dart slug but do no damage. The wall freezes the dart slug!  The dart slug launches a dart at you.\Óg ýp####\ÓglþŸ4---==3.3 (1Ramparts \ÓgÚ À#.##w##\ÓgÅ- _The slug dart hits you.]ÓgH=õ  The wall freezes the dart slug.##†7==4--4Freeze### _You kill the dart slug!]Óg7n4]Óg3q]Ógu]Óg|°8=====]ÓgÓ~]ÓgBƒ]Óg%„Q5=--]Ógd†]Óg Š99]Óg‹J======]Óg‚Œ]Ógñ,]Óg(’]Óg&™,]ÓgÊž]ÓgNÕê6====]Óg.×?]ÓgÌÝw _The frozen ramparts melt away.]Óg±ß]Ógÿü7=]Ógœ4õ8==]ÓgL= # #....#.#.#(#.#..#. #....#.#$...##.:#.#.#.# ......[#.#.#.#.#.#.g##......#.#.#.#.#.##.........#.#.#.#.#. # #........#†#.#.#.# ## #....@....#.#.#.#$-- PPP#.# ###.###....#.#.#. P~~P.# #.##......#.#... ♣PPP.# #..........#.... ♣~~P. ######.#..... ♣~~P. #.########.##..[3]Óg?‚4m...#.g   hobgoblin (asleep) ♣~~P# #..........# ###### ~PP.# #..........# ~~#.# ####.#]Óg9J0628.0)]ÓgÆKH=3.3 (19]Óg¦U]Óg`Y’ _A hobgoblin comes into view. _You see here 14 gold pieces.^Óg¥w¼ #.....#.#. ♣^Ógz# # #....#.#.#(#.#. ♣#.#. #...#.#.#$ ♣....##.:#.#.#.#.#.#.# ♣ ......[#.#..g#### #..#. #...@....#†#.#.#.# P## #....$#$ ~PPP#.# ###.####~~P.# #.###...  ♣PPP.# #......#....  ♣~~P. ######....  ♣~~P. #.########.##.....#. ♣♣~~P# #.#[^Óg9|~m ###### P~PP.# #..........#^Óg,ˆ^Óg€ËU4.0) _^ÓgjJ  #.#... #.....#.#. ♣ # # #....#.#.#(#.#. .♣##.#. #...#.#.#$ .♣.....##.:#.## ♣♣ .......[#.#. ##.g#### # #..#. ##.#........#†#.#.#.# .P## #....$#$ ~~PPP#.# ###.#### ♣♣P~~P.# #.###... ♣ ♣PPP.# #..........#.... [^ÓgýK ¹40m♣~~P. ######....  ♣~~P. #.########.##.....#. P^ÓgÿO }♣♣~~P# #.# ######^Óg.R ^Ógl\ h.gg^Óg _ 0===5^ÓgÑj ^Ógøk + _The hobgoblin shouts!^ÓgÆQ ” #.#....#.^ÓgóS b# # #.....#.#.♣ #.#. #....#.#.#(#.#. ..♣ ##.#. #...#.#.#.#.#.#$.♣ .....##.:#.#.#.#.#.#.# .♣♣ .......[#.#.#.#.#.#. .#^ÓgåT ! #..##......#.#.#.#.#.# .# #g.#.#.#.#.#. .### #.#.#†#.#.#.# P.P## #....$....#.#.#.#$~PPP#.# ###.###....#.#.#. P♣♣P~~P.# #.##....#.#...♣ ♣PPP.# #..........#.... ♣ ♣~~P. ######.#. ♣ ♣~~P. #.#.##.....#. ^Óg†U ♣P♣♣~~P# #.# ######^ÓgÿX ^Ógtb >.g^ÓgŽc 0---6^Ógçn ^Óg€ _ÓgûÁ0#. #.#....#. # #. #.....#.#.♣_Ógà #.#. #....#.#.#(#.#..♣ ##.#. #...#.#.#.#.#.#$ _..♣ .....##.:#.#.#.#.#.#.# ..♣♣#. .......[#.#.#.#.#.#. ..# #..##......#.#.#.#.#.# ..# #.g.#.#.#.#.#. P.### #.#.#†#.#.#.# ~P.P### #....$....#.#.#.#$~PPP#.# ###.###....#.#.#. ~P♣♣P~~P.# #.##.....#.#... ~♣♣ ♣PPP.# #..........#....♣ ♣~~P. ###_Ógµá ###.#. P♣ ♣~~P. #.#.##.....#. ~♣P♣♣~~P# #.# ###### _=--7Freeze _The hobgoblin closely misses you._Óg´¹   Quake2Marine the Chiller #. #.#....#.  Revenant _Óg˼ # #. #.....#.#.  Health: 38/38 ======================== ♣♣♣♣ #.#. #....#.#.#(#.#.  Magic: 8/9=====================--- ...♣ ##.#. #...#.#.#.#.#.#$ AC: 2Str: 11 _..♣ .....##.:#.#.#.#.#.#.# EV: 11Int: 17 ..♣♣ #. .......[#.#.#.#.#.#. SH: 0Dex: 9 ..# #..##......#.#.#.#.#.# XL:  5 Next: 54% Place: Dungeon:3 ..# #.g@......#.#.#.#.#. Noise: =--------  Time: 2167.3 (0.0) P.### #.#........#†#.#.#.# c) +0 dagger ~P.P## # #....$....#.#.#.#$ Cast: Freeze ~~~~PPP#.# ###.###....#.#.#.  Memories (1) ~P♣♣P~~P.# #.##......#.#... ~♣♣ ♣PPP.# #..........#.... g   hobgoblin ♣♣ ♣~~P. ######.#........ P♣ ♣~~P. #.########.##.....#. ~♣P♣♣~~P# #..._Óg ¿ H.......# ###### Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin._ÓgsÀ  #. #.#....#.  # #. #.....#.#.  #.#. #....#.#.#(#.#.  ##.#. #...#.#$ .....##.:#.#. #. .......[#.# #..##......#. #.†@......# #.#........#† # #....$...$ ###.###..  #.##...  #.. ♣~~P. _Óg<Á Ž #### ♣~~P.   _ÓgüÎ f58.3 (1Freeze_ÓgžØ 6 __Óg„Ý §onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!`ÓgÔfŠ9===`Ógri`Ógñi`Óg5k`ÓgÏ€ª===`Óg"…`Óg'ˆN _You now have 288 gold pieces (gained 14).`ÓgÛ‹`Óg°”``ÓgÊB`ÓgŸ,`ÓgÖŸ`Óg”¢`Ógl©,`Óg­`ÓgÜ®`Óg¦±`Óg1²`ÓgU´`ÓgÅ`Óg@Ìÿ# #. #.....#.#.#.#. #....#.#.#(#.#.#.  ##.#. #...#.#.#.#.#.#$# ......##.:#.#.#.#.#.#.#. `ÓgÆÍ#.#.......[#.#.#.#.#.#.#  #..##......#.#.#.#.#.#.  #.†.......#.#.#.#.#.#  #.#........#†#.#.#.#.  # #.........#@#.#.#$) -79.3 (11.0) ###.###....#.#.#...  #.##......#.#....  #..........#[39;`ÓgÎZ49m....#  ######.#.........  #.########.##.....#.#  #..........######## #  #..........#  ##########.`ÓgŠÎ"#`ÓgþÚ]-80.3 (12`Ógâò`ÓgÛ % _Found a dagger.aÓg1T¸aÓg°q   #. .#. . # #. #.. #.. #.#. #....#.#.#(  #...#.$ ....##.:#.#! #.......[#.# ..##......#.#.#. #.†.......#.#.. 1.0)  #.#........#†# # #.........#.#.#.#$).) ###.###....#.#. #.##......#.#  Óg¸sõ4m#..........#   ######.#..........  #.########.##.....#.## aÓg’ #..........########.#  aÓg#A2.3 (2aÓgË–aÓg£˜# _Found a whip.aÓg{ùaÓg2úaÓg)ýaÓg< aÓgÈ   ..s#.#.#.#. .#  #. #.#....#.#.#.#. .  #. #.....#.#.#.#.# #.. .#. #....#.#.#(#.#.#.#.. .#. #...#.#.#.#.#.#$#.#. ...##.:#.#.#.#.#.#.#.#! .....[#.#.Óg âm#.#.#.#.# .##......#.#.#.#@#.#.#.  #.†.#.#.#.#.# #.#.#†#.#.#.#.... # #.........#.#.#.#$).) ###.###....#.#.#. #.###.#..... s   scorpion (asleep)#..........#....#.#   ######.#..........  #.########.##.....#.# aÓg7% &0aÓgF& +3.3 (1aÓg72 aÓg8 [ _A scorpion comes into view.bÓg0É* ..s#.#.#.#. .#  #. #.#....#.#.#.#. ...  #. #.#.#.#.# #...  #.#(#.#.#.#..  #...#.#.#.#.#.#$#.#. :#.#.#.#.#.#.#.#!# [#.#.#.#.#.#.#.#. bÓg+Ês#@#.#.#. †.#.#.#.#.#.#... ..#†#.#.#.#.... # bÓg%ÍÑ...#.#.#.#$).).  ..#.#.#......  #.##......#.#......#  #..........#....#.##  ######.#..........#  bÓg߈8 ..s#.#.#.#. .#  #. #.#....#.#.#.#. ...  #. bÓg¸‰¬#.#.#.#.# #...  #.#(#.#.#.#..  #...#.#.#.#.#.#$#.#. :#.#.#.#.#.#.#.#!# [#.#.#.#.#.#.#.#. #@#.#.#. †bÓgŠÿ.#.#.#.#.#.#... ..#†#.#.#.#....  bÓgÀ³ ...#.#.#.#$).).  ..#.#.#......  #.##......#.#......#  #..........#....#.##  ######.#..........#  bÓgØÊ_ _A scorpion is nearby!bÓgS˜  ...#. .#...  ...s#.#.#.#....#  #. #.#....#.#.#.#.#.... # #. #.....#.#.#.#.#.#... #.#. #....#.#.#(#.#.#.#.. #.#. #...#.#.#.#.#.#$#.#. ##.:#.#.#.#.#.#bÓg–™ .#.#!# #.......[#.#.#.#@#.#.#.#. ..###.#.#.#.#.#  #.†.#.#.#.#.#...  #.#.#†#.#.#.#....  # #.........#.#.#.#$).). ###.###....#.#.#......  #.##....Óg š Äm..#.#......#  #..........#....#.##  ######......# bÓg4á `4 _cÓg™ #.#....#.#.  ...#.#.#.  ....s#.#.#.#....#  #. #.#....#.#.#.#.#....  # #. #.....#.#.#.#.#.#...  #.#. #....#.#.#(#.#.#.#.. ##.#. #...#.#.#.#.#.#$#cÓgJš[39;49m.#. .....##.:#.#.#.#@#.#.#.#!# #.......[#.#.#.#.#.#.#.#. #..###.#.#.#.#.#  #.†.#.#.#.#.#.#...  #.#........#†#.#.#.#.... # #.........#.#.#.#$).). ###.###....#.#.#..cÓg2›I....  #.##......#.#......#  #..........#....#.## cÓg¨cÓgZ©&5cÓg°³cÓgÕ¸cÓgÑÆ Ž #..#.. .#... ##.#....#.#..$ #......#.#.#...  r....s#.#.#.#....#  #. #.#....#.#.#.#.#....  # #. #.....#.#.#.#.#.#...  #.#. #....#.#.#(#.#.#.#.. cÓgòÇ  ##.#. #...#.#.#@#.#.#$#.#. .....##.:#.#.#.#.#.#.#.#!# #.......[#.#.#.#.#.#.#.#.  #..##......#.#.#.#.#.#.#  #.†.......#.#.#.#.#.#... #.#.#†#.#.#.#ÓgÉÈ m.... # #.........#.#.#.#$).). r   rat (asleep)###.###....#.#.#...... #.###......#cÓg°è ‹  A rat comes into view.6cÓgsò cÓg(* _Found 9 gold pieces.dÓg…)dÓgt? ##.##....  #..#....#... ##.#....#.#..$##......#.#.#.. .r....s#.#.#.#....# #. #.#....#.#.#.#.#.... # #. #.....#.#.#.#.#.#... #.#. #....#.#@#(#.#.#.#..  ##.#. #...#.#.#.#.#.ÓgÇF¿0m#$#.#.  ......##.:#.#.#.#.#.#.#.#!##.......[#.#.#.#.#.#.#.#.#..##......#.#.#.#.#.#.# #.†.#.#.#.#.#.#... #.#........#†#.#.#.#....# #.........#.#.#.#$)). # ###.####......7dÓgØG " #. ..... ##.##.... #..#....#... ##.#....#.#..$###......#.#.# ..r....s#.#.## #. #.#....#.#.#.#.#.... # #. #.....#@#.#.#.#.#... #.#. #....#.#.#(#.#.#.#..dÓg²K ó ##.#. #...#.#.#.#.#.#$#.#. ......##.:#.#.#.#.#.#.#.#!##.......[#.#.#.#.#.#.#.#.#..##......#.#.#.#.#.#.# #.†.......#.#.#.#.#.#... #.#........#†#.#.#.#.... # #.....#$)).dÓg` <8dÓg@r dÓg{u eÓgƒÓÖ #.....## . .......## ##.##.......# ....#  ##.##..$.# ###......#.#.#....#  ..r....s#.#.#.#....#  #. #.##.#.#.#.... eÓgVÔk# #. #.#.#.#.#.#... .#. #....#.#.#(#.#.#.#.. ##.#. #...#.#.#.#.#.#$#.#.  ......##.:#.#.#.#.#.#.#.#!  #.#.......[#.#.#.#.#.#.eÓg@ÕÉ#..##......#.#.#.#.#.#.#. #.†.......#.#.#.#.#...#.#.#†....eÓgÉãJsseÓg$ån5--=9FreezeeÓgðeÓgÁô. _The scorpion stings you.fÓgˆíQuake2Marine the Chiller#.....##Revenant#. .......##Health: 35/38 ======================--##.##.......#Magic: 6/9================--------#..#....#....#AC: 2Str: 11##.#....#.#..$.#EV: 11Int: 17###......#.#.#....#SH: 0Dex: 9..r....s#.#.#.#....#XL:  5 Next: 55% Place: Dungeon:3#. #.#....#@#.#.#.#....Noise: =fÓgW+--------  Time: 2189.3 (0.0)# #. #.....#.#.#.#.#.#...c) +0 dagger#.#. #....#.#.#(#.#.#.#..Cast: Freeze##.#. #...#.#.#.#.#.#$#.#.Memories (1) ......##.:#.#.#.#.#.#.#.#!##.#.......[#.#.#.#.#.#.#.#.s   scorpion#..##......#ÓgG3m.#.#.#.#.#.#.r   rat (asleep)#.†.......#.#.#.#.#.#...#.#........#†#.#.#.#....Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the scorpion but do no damage.The rat squeaks loudly.  The wall freezes the scorpion but does no damage...#......s#.#r...#@##.#.#.#.#r4-=90.3 (1Ramparts ####.##Ógà5a7m  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the scorpion but do no damage.  The rat squeaks loudly.wall freezes the scorpion but does no damage. _The scorpion stings you.gÓgn¯  Quake2Marine the Chiller #.....##  Revenant #. .......##  Health: 34/38 =====================--- ##.##.......#  Magic: 5/9=============----------- #..#....#....#  AC: 2Str: 11 ##.#....#.#..$.#  EV: 11Int: 17 ###......#.#.#....#  SH: 0Dex: 9 .......s#.#.#.#....#  XL:  5 Next: 55% Place: Dungeon:3 #. #.#r...#@#.#.#.#....  Noise: ==-------  Time: 2190.3 (0.0)  # #. #.....#.#.#.#.#.#...  c) +0 dagger  #.#. #....#.gÓgU±ÿ[40m#.#(#.#.#.#..  Cast: Freeze  ##.#. #...#.#.#.#.#.#$#.#.  Memories (1) Ramparts  ......##.:#.#.#.#.#.#.#.#!#  #.#.......[#.#.#.#.#.#.#.#.  s   scorpion  #..##......#.#.#.#.#.#.#.  r   rat  #.†.......#.#.#.#.#.#...  #.#........#†#.#.#.#.... Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion  Poisonous fumes billow around the scorpion!  The scorpion is poisoned. You barely miss the scorpion.The scorpion is lightly wounded. #.....##  #. .......##  ##.##.......#  #..#....#....#  ##.#....#.#..$.#  #ÓgÕ·m##......#.#.#....#  .......s#.#.#.#....#  #. #.#....#@#  # #. #...r.#.#.#.#.#.#...  #.#. #....#.#.#(#.#.#.#..  ##.#. #...#.#.#.#.#.#$#.#.  .:#.#.#.#.#.#.#.#! gÓg7¹z ..[#.#.#.#.#.#.#.#.  (poisoned)  ....#.#.#.#.#.#.#.  #.†.......#.#.#.#.#.  †6===-1.3 (1gÓgáÏO#.##@###  Press: ? - help, Dir - move target  Aim: a scorpion  Poisonous fumes billow around the scorpion!  The scorpion is poisoned. You barely miss the scorpion.lightly wounded. _The wall freezes the scorpion. The scorpion misses you.gÓg8º +gÓg2Ç   Quake2Marine the Chiller #.....##  Revenant #. .......##  Health: 34/38 =====================--- ##.##.......#  Magic: 5/9=============----------- #..#....#....#  AC: 2Str: 11 ##.#....#.#..$.#  EV: 11Int: 17 ###......#.#.#....#  SH: 0Dex: 9 .......s#.#.#.#....#  XL:  5 Next: 55% Place: Dungeon:3 #. #.#....#@#.#.#.#....  Noise: =--------  Time: 2191.3 (0.0)  # #. #...r.#.#.#.#.#.#...  c) +0 dagger  #.#. #....#.#.#(#.#.#.#.. gÓgðÈ [m Cast: Freeze  ##.#. #...#.#.#.#.#.#$#.#.  Memories (1) Ramparts  ......##.:#.#.#.#.#.#.#.#!#  #.#.......[#.#.#.#.#.#.#.#.  s   scorpion (poisoned)  #..##......#.#.#.#.#.#.#.  r   rat  #.†.......#.#.#.#.#.#...  #.#........#†#.#.#.#.... Press: ? - help, Dir - move targetAim: a scorpion (heavily wounded, poisoned)  Poisonous fumes billow around the scorpion!  The scorpion looks even sicker. You barely miss the scorpion.The scorpion is heavily wounded.The wall freezes the scorpion but does no damage.gÓgoÌ  #.....##  #. .......##  ##.##.......#  #..#....#....#  ##.#....#.#..$.#  ###......#.#.#....#  .......s#.#.#.#....#  #. #.#....#@#  # #. #....r#.#.#.#.#.#...  #.#. #....#.#ÓgbÒ _m.#(#.#.#.#..  ##.#. #...#.#.#.#.#.#$#.#.  .:#.#.#.#.#.#.#.#! gÓg@ø  ..[#.#.#.#.#.#.#.#.  very poisoned)  ....#.#.#.#.#.#.#.  #.†.......#.#.#.#.#.  †2-2.3 (1##### _The scorpion stings you.iÓgŒ  Quake2Marine the Chiller #.....##  Revenant #. .......##  Health: 32/38 ====================---- ##.##.......#  Magic: 4/9==========-------------- #..#....#....#  AC: 2Str: 11 ##.#....#.#..$.#  EV: 11Int: 17 ###......#.#.#....#  SH: 0Dex: 9 .......s#.#.#.#....#  XL:  5 Next: 55% Place: Dungeon:3 #. #.#....#@#.#.#.#....  Noise: =--------  Time: 2192.3 (0.0)  # #. #....r#.#.#.#.#.#...  c) +0 dagger  #.#. #....#.#.#(#.#.#.#..  Cast: Freeze  ##.#. #...#.#.#.#.#.#$#.#.  iÓgúš Memories (1) Ramparts  ......##.:#.#.#.#.#.#.#.#!#  #.#.......[#.#.#.#.#.#.#.#.  s   scorpion (very poisoned)  #..##......#.#.#.#.#.#.#.  r   rat  #.†.......#.#.#.#.#.#...  #.#........#†#.#.#.#.... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, very poisoned, 100% to hit)  You freeze the scorpion.  You kill the scorpion!iÓg¡° #.....##  #. .......##  ##.##.......#  #..#....#....#  ##.#....#.#..$.#  ###......#.#.#....#  .......†#.#.#.#....#  #. #.#....#@#  # #. #.....#.#.#.#.#.#...  #.#. #....#r#Óg#Å9m.#(#.#.#.#..  ##.#. #...#.#.#.#.#.#$#.#.  .:#.#.#.#.#.#.#.#!  ..[#.#.#.#.#.#.#.#. r   rat  ....#.#.#.#.#.#  #.†.......#.#.#.#.#.  †35===107%3.3 (1  You freeze the scorpion.  YoiÓguÆCu kill the scorpion! _You devour the vestiges of the scorpion's existence in your flames.  Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!You need to enable at least one skill for training.iÓg>È/  --more--iÓg‰4iÓgÇ:  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  h - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  i - Necromancy   0.0  --   0   c - Unarmed Combat   0.0  --  +1  j - Alchemy   0.0  --  -1       k - Ice Magic   6.0  --  +1   d - Short Blades   0.0  --  Óg=÷;10;1m-1  l - Air Magic   0.0  --  -2           e - Armour   0.0  --  -1  m - Evocations   0.0  --  -1   f - Dodging   1.7  --  -1 iÓgK     g - Stealth   2.1  --  +2                                                             You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auiÓgÏO©to|manual mode [*] useful|all skills [!] training|cost|targetslÓgë¾> j + Alchemy 0.0lÓgbO ‚a-z] setselected target mÓg{<[?25h[?0c0 mÓg{U [?25l[?1cmÓgze$2.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsnÓgt¼nÓgtËnÓgÀÕQuake2Marine the Chiller#.....##Revenant#. .......##Health: 33/38 ====================----##.##.......#Magic: 5/9=============-----------#..#....#....#AC: 2Str: 11##.#....#.#..$.#nÓgÑÖFEV: 11Int: 17###......#.#.#....#SH: 0Dex: 9.......†#.#.#.#....#XL:  5 Next: 107% Place: Dungeon:3#. #.#....#@#.#.#.#....Noise: =--------  Time: 2193.3 (1.0)# #. #.....#.#.#.#.#.#...c) +0 dagger#.#. #....#r#.#(#.#.#.#..Cast: FreezenÓgY×Y##.#. #...#.#.#.#.#.#$#.#.Memories (2) Ramparts ......##.:#.#.#.#.#.#.#.#!##.#.......[#.#.#.#.#.#.#.#.r   ratnÓgØ×j#..##......#.#.#.#.#.#.#.#.†.......#.#.#.#.#.#...#.#........#†#.#.#.#....You freeze the scorpion.  You kill the scorpion! _You devour the vestiges of the scorpion's existence in your flames.  Training target 4.0 for Spellcasting reached!  nÓgëØ‹Your Spellcasting skill increases to level 4!You need to enable at least one skill for training.nÓgªäßQuake2Marine the Chiller#.....##Revenant#. .......##Health: 33/38 ====================----##.##.......#Magic: 5/9=============-----------#..#....#....#nÓgÂåêAC: 2Str: 11##.#....#.#..$.#EV: 11Int: 17###......#.#.#....#SH: 0Dex: 9.......†#.#.#.#....#XL:  5 Next: 107% Place: Dungeon:3#. #.#....#@#.#.#.#....Noise: =--------  Time: 2193.3 (1.0)# #. #.....#.#.#.#.#.#...c) +0 daggernÓg,æ#.#. #....#r#.#(#.#.#.#..Cast: Freeze##.#. #...#.#.#.#.#.#$#.#.Memories (2) Ramparts nÓgÑæô......##.:#.#.#.#.#.#.#.#!##.#.......[#.#.#.#.#.#.#.#.r   rat#..##......#.#.#.#.#.#.#.#.†.......#.#.#.#.#.#...#.#........#†#.#.#.#....You freeze the scorpion.  You kill the scorpion! _You devour the vestiges of the scorpion's existence in your flames.  nÓgç»Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!You need to enable at least one skill for training.nÓgÎè•  Your Alchemy skill increases to level 1!You have reached level 6!nÓgU/  --more--oÓg[ˆÊ9/455/10-6 4% FreezeoÓg¹•ú##.###.#.##.#oÓg’š4 _oÓgs_ ú  Quake2Marine the Chiller #.....##  Revenant #. .......##  Health: 39/45 ====================---- ##.##.......#  Magic: 4/10=========--------------- #..#....#....#  AC: 2Str: 11 ##.#....#.#..$.#  EV: 11Int: 17 ###......#.#.#....#  SH: 0Dex: 9 .......†#.#.#.#....#  XL:  6 Next:  4% Place: Dungeon:3 #. #.#....#@#.#.#.#....  Noise: =--------  Time: 2193.3 (0.0) oÓga å # #. #.....#.#.#.#.#.#...  c) +0 dagger  #.#. #....#r#.#(#.#.#.#..  Cast: Freeze  ##.#. #...#.#.#.#.#.#$#.#.  Memories (2) Ramparts  ......##.:#.#.#.#.#.#.#.#!#  #.#.......[#.#.#.#.#.#.#.#.  r   rat  #..##......#.#.#.#.#.#.#.  #.†.......#.#.#.#.#.#...  #.#........#†#.#.#.#.... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a rat  Poisonous fumes billow around the rat! The rat is poisoned.  The wall freezes the rat!oÓgök Ä #.....##  #. .......##  ##.##.......#  #..#....#....#  ##.#....#.#..$.#  ###......#.#.#....#  ......#.#....#  #. #.#....#@# oÓg={  # #. #.....#.#.#.#.#.#...  #.#. #....#†#.#(#.#.#.#..  ##.#. #...#.#.#.#.#.#$#.#.  .:#.#.#.#.#.#.#.#!  ..[#.#.#.#.#.#  ....#.#.#.#.#.#  #.†.......#.#Óg| Ý37m.#.#.#.  †oÓgˆ +4.3 (1oÓgm‰ š####.##oÓgyŒ x  Aiming: Poisonous Vapours (safe; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a rat  Poisonous fumes billow around the rat! The rat is poisoned.  The wall freezes the rat! oÓg* <_You kill the rat!pÓg|Ì4pÓgXÐpÓgLàl5===pÓg êXpÓgWî³40=6=====pÓgñpÓgêôpÓg‰õpÓgøpÓgÒûpÓgµüm7====pÓg-pÓgù Ý1=8=====pÓgØ C _The frozen ramparts melt away.pÓgPpÓg¹pÓg pÓgŸn9=====pÓgpÓgpÓg,pÓgÉpÓg"pÓg‘"ž2=10/10=====pÓgê$pÓg7(pÓgÿ(pÓgo*pÓgò-pÓg`.pÓg1pÓgÄ7,pÓgº:pÓg>pÓgo?h3====pÓg«@pÓg]DpÓgßDpÓg´FpÓgÌIpÓgSJpÓg¾LpÓgÜOpÓg{P64=pÓgÚPpÓg SpÓgªV,pÓg]YpÓgg\,pÓgT^pÓgªapÓg(bpÓgdpÓgÏgpÓgqhi5==pÓg‚jpÓgOppÓg^upÓgvpÓggypÓgo~pÓgà,pÓg0„pÓg®‡pÓg´ŠpÓgQ‹pÓgæŒpÓgž‘pÓgò”pÓg™•:=pÓgø–pÓgCšpÓg pÓgŠpÓg–ŸpÓgï£pÓgî¨pÓgNªpÓg¸¬pÓgã¹pÓg4½pÓg×½pÓg¿pÓg‰ÆBpÓgíÇM _You now have 297 gold pieces (gained 9).pÓgIÉpÓgõÉpÓgËpÓgëÍpÓgXÐ,pÓgýÑpÓgaÕpÓg‚Ø,pÓgCÚpÓgÇÜpÓgrßpÓgÖßpÓg|ápÓg×äpÓg»è,pÓgpëpÓg®îpÓgeòpÓg÷òpÓgZõpÓg&ú,pÓgÑýpÓg[N _You now have 307 gold pieces (gained 10).pÓg pÓg“ pÓgû pÓgýpÓgypÓgþpÓgÂpÓg¶pÓg7"BpÓgz3#..#....#....## ##.#....#.#....##  #......#.#.#....##  .....†#.#.#.#....##  #....#.#.#.#.#....####  ....#.#.#.#.#.#......#  ...#†#.#(#.#.#.#.....#  ..#.#.#.#.#.#.#.#....#  :#.#.#.#.#.#.#.#@#...#  - .[#.#.#.#.#.#.pÓgô;[36m#.#....#  ...#.#.#.#.#.#.#.....#  ....#.#.#.#.#.#......#  .....#†#.#.#.#....#.##  ......#.#.#.#$).)...#    ###....#.#.#......###    ##......#.#......##    .........#....#.##   pÓg„>w233.3 (39.0)-4.3 (40pÓg?HpÓgIX _m - a fuming pink potionpÓg–.4pÓgF0pÓgN4pÓg6X¢pÓg-c _You now have 313 gold pieces (gained 6).pÓgviJpÓg2nBpÓg–vnpÓg@ypÓg3{,pÓgÞ|pÓgÆ~pÓg¶€pÓgpÓg)‚pÓg,‰pÓgûŠpÓgn‹pÓgÜŒpÓg¥òpÓgÞ¦pÓg·©pÓg˪,pÓg*»°pÓgZ½pÓg­Âe  You see here a dart slug corpse.pÓgxÄpÓgÅ _pÓgÆÆpÓgUÊpÓg¡ÑBpÓg’ÓpÓg]Ö,pÓgØpÓgùÚpÓgªÝpÓgÞpÓgõóÆpÓgUöBpÓg9ÆpÓgm pÓg• pÓg ,pÓg6&pÓgœ8\ #..#....#.. #. ##.#....#.#. #.######......#.#.# #.#.........†#.#.#. #.#.##.#....#.#.#.# #.#.##.....#.#.#.#. ♣♣♣♣♣♣ #.#.##....#†#.#(#.#...♣ ..#.##.#.##...#.#.#.#.#. pÓgÏ=.._..♣ (......@.##.:#.#.#.#.#.#68.3 (34 ♣...♣♣ ..$#.#.......[#.#.#.#.#. #...# #..##......#.#.#.#.# #...# #.##.†.......#.#.#.#. .#P.### #.# #.#........#†#.#.# .#~P.P## #. #.#.........#.#.#. .P~~~~PPP#.# ###.###....#.#.# .~~P♣♣P~~P.# #.##......#.#. .~~♣♣ ♣PPP.# #..........#..qÓgcB9.3 (35qÓg 7_qÓg¼ ' _Found 6 javelins.qÓg6Ñ qÓgXÒ qÓgHÔ qÓgÛ BqÓguá ,qÓgUã BqÓgëå qÓg_ç ,qÓg6è qÓgƒê qÓgmì qÓgæì qÓg2î qÓgîï qÓgåú ×### #.# ##.#.... #.######.....#.. #....†#<.####.#.##.#...#....##.#.##....qÓgÏû Ž♣♣♣♣♣♣♣ #..#.##.#.##....#†  ♣.....♣###..#.##.#.##...#. ####♣.._..♣...(........##.:..♣♣...♣♣.##..@#.#.......[73.3 (4.0) ######...##......##..##..... ######...#####...#.##.†...... ..<...#P.### ##.#.# #.#........#† #####.#~P.P## #.#. #.#........  #.P~~~~PPP#.#.# .###.###...  #.~~P♣♣P~~P.#.# .. #.##..... qÓgÀü [ #.~~♣♣ ♣PPP.#.. #.......  ##.~♣♣ ♣~~P. ######.#.qÓg  7_qÓgw +4.3 (5qÓgh 7_qÓg‚ H _Found a stone staircase leading up.qÓg] +5.3 (6qÓg‰# 7_qÓgì% > _You now have 321 gold pieces (gained 8).rÓgƒ—rÓg2˜rÓgj™rÓgÎrÓg~ŸrÓg rÓgý§XrÓg@ª,rÓg ¬,rÓg­rÓg*°rÓgˆ²BrÓgÁ¶rÓgÕ¹,rÓgâºrÓgd½rÓgØÀ,rÓgÂrÓgÌÃrÓgÆ,rÓgýÈrÓg\ÌBrÓg[ÎrÓgÑrÓgæÓ,rÓgÎÕrÓgÉÙrÓg•Û,rÓgÚÜrÓgÎÞrÓgíõß....♣###..#.##.#.##...#.#.#.#.#.# ._..♣...(........##.:#.#.#.#.#.# ...♣♣.##...#.#.......[#.#.#.#.#. ...##......##..##......#.#.#.# ...#####...#.##.†.......#.#.# #P.### ##.#.###.#........#†#.#. #~P.P## #.#.# #.#.........# P~~~~PPP#.#.###.###.###.... ~~P♣♣P~~P.##.##......#.#..85.3 (10.0) ~~♣♣ ♣PPP.#....#.##..... ~♣♣ ♣~~P.####.>.#######.#....... ~P♣ ♣~~P. ##.########.##.....# P~♣P♣♣~~P# #..........####### .~.~P~PP.# #..........# # #.P~P~~#.# ##########.# # #...P.##.# #.# # ...#####.# #.# #rÓg‘ú7_rÓg×û,6.3 (11rÓgŸ7_rÓgF; _Found a stone staircase leading down.rÓg?§rÓg¨rÓgo©rÓgÚ®rÓg‘»°rÓg¤Ã„rÓgÿÄrÓgÆrÓg ÉrÓg}ÉrÓgÄÊrÓgÍÌrÓgBÏ,rÓgÐrÓgÒrÓgºÓ,rÓgÁÔrÓgíÖrÓgÅØrÓgEÙrÓgúÙrÓgÛrÓgkÝ,rÓg8ÞrÓgÙßrÓgná,rÓgvârÓgärÓgªå,rÓg³ærÓgdèrÓgîé,rÓgÆêrÓgìrÓg¸í,rÓgÙïrÓgórÓgÐô,rÓgörÓgOørÓg4ú,rÓgûrÓg¸ürÓgþrÓglþrÓgÿrÓg rÓg^ rÓgÍ rÓg­ rÓg rÓgU ,rÓgB rÓg‡ rÓg< ,rÓgÌ rÓg rÓgs šrÓgT rÓg+ rÓg ,rÓg rÓg÷ ,rÓg¨ rÓg' rÓgÑ BrÓg ,rÓg¿' rÓg–( rÓgÌ) rÓgÉ+ rÓgJ, rÓgØ, rÓgV. rÓg0 ,rÓg¯0 rÓgõ1 rÓgu3 ,rÓg44 rÓgz5 rÓgè6 rÓg[7 rÓgØ7 rÓg]: ,rÓg\; rÓg@ N _You now have 332 gold pieces (gained 11).rÓgPA 4rÓgÌA rÓg&C rÓg‹D ,rÓg'E rÓgBF rÓg G ,rÓgWH rÓg+I rÓg¿K BrÓgtL rÓg´M rÓg\N ,rÓgsO rÓg¡P ,rÓgQ rÓgüQ rÓgÿV šrÓgöX rÓg@[ ,rÓgR\ rÓg^ rÓg.` ,rÓg¬` rÓg¥b rÓgrh ,rÓg3j rÓgßk rÓgn ,rÓgBo rÓg‰q rÓgs ,rÓgåt rÓgòv rÓgx rÓgxx rÓgy rÓg§z rÓgB| rÓg¡| rÓgO} rÓg‹ rÓgó… ,rÓg•† rÓgg‰ rÓg@ª  _g - 6 pink potions (gained 1)rÓg¯ nrÓgn° ,rÓg=· ž  There is a fountain of clear blue water here. _rÓgi¸ rÓg{¹ ,rÓgR½ XrÓg\¾ rÓgøÀ rÓgÙÊ RrÓgRË Ê ## ####  #..#..## # #o.'@..## # ######ho#....############# rÓg°Ë ý#....## #.....#........... #.#### #.⌠.⌠.#.#######.# #.# +..⌠....# #.# #rÓgpÌ — #.⌠.⌠.### ..# oo 2 orc wizards (asleep)  #.....# ♣♣♣♣♣♣♣ h   jackal (asleep) #....## ♣.....♣ +...#######♣.._..♣rÓg†Ô ¤ 345.3 (59  You open the door.  A jackal and 2 orc wizards come into view.rÓgüß  oh.ooo1 wandering)hThe jackal barks! The orc wizard shouts!rÓgæ 9*rÓgéÉ     orc wizard (_The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!rÓgÍK rÓg¹L rÓgnV ’_oh{orÓg’W \====6.3 (60FreezerÓg_ rÓgjg  _Deactivating autopickup; reactivate with Ctrl-A.Found Sif Muna's Folio of Sidekicks. _Found a shimmering blue altar of Sif Muna.sÓgr·   Quake2Marine the Chiller  RevenantHealth: 45/45 ========================Magic: 7/10================--------AC: 2Str: 11EV: 11Int: 17## ##### SH: 0Dex: 9#..#..### XL:  6 Next:  4% Place: Dungeon:3#_oh@..### Noise: ====-----  Time: 2346.3 (0.0)######.{#....############# c) +0 dagger#....## #.....#........... Cast: Freeze#.#### #.⌠.⌠.#.#######.## Memories (2) #.# +..⌠....# #.##.# #.⌠sÓgôº [37m.⌠.### ..# o   orc wizard#.# #.....# ♣♣♣♣♣♣♣ h   jackal#.# #....## ♣.....♣#.# +...#######♣.._..♣Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the jackal.  The jackal is heavily wounded.The wall freezes the jackal.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the jackal.  The jackal is heavily wounded.The wall freezes the jackal.  You kill the jackal!####.#..#{@...#.#.. _5==--7.3 (1FreezeRamparts #sÓgŸ¼ Ê######_ _The wall freezes something. The wall freezes the orc wizard.tÓg³[S  Quake2Marine the Chiller  RevenantHealth: 45/45 ========================Magic: 6/10==============----------AC: 2Str: 11EV: 11Int: 17## ##### SH: 0Dex: 9#..#..### XL:  6 Next:  5% Place: Dungeon:3#_o{@..### Noise: ==-------  Time: 2347.3 (0.0)######..#....############# c) +0 dagger#....## #.....#........... Cast: FreezetÓg?]'#.#### #.⌠.⌠.#.#######.## Memories (2) Ramparts #.# +..⌠....# #.##.# #.⌠.⌠.### ..# o   orc wizard (poisoned)#.# #.....# ♣♣♣♣♣♣♣#.# #....## ♣.....♣#.# +...#######♣.._..♣Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (heavilywounded)  Poisonous fumes billow around the orc wizard!  The orc wizard is poisoned. You closely miss something.  The wall freezes the orc wizard.tÓgbã####****#Aim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (heavilywounded)  Poisonous fumes billow around the orc wizard!  The orc wizard is poisoned. You closely miss something.wall freezes the orc wizardtÓgocq.  The orc wizard points at you and mumbles some strange words.tÓgïîÜ##..#{@..#_tÓg ð’4-7==-8.3 (1tÓgüöU###tÓg5ú­ _The puff of flame misses you. The wall freezes something. Something hits you.uÓgX÷  Casting: Poisonous Vapours (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uÓgÞƪ####..###_uÓgåÇ8-uÓgμ####..#_##_uÓgzÒ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vÓgôÚ  Quake2Marine the Chiller  RevenantHealth: 44/45 =======================-Magic: 6/10==============----------AC: 2Str: 11EV: 11Int: 17## ##### SH: 0Dex: 9#..#..### XL:  6 Next:  5% Place: Dungeon:3#_o{@..### Noise: =--------  Time: 2348.3 (0.0)######..#....############# c) +0 dagger#....## #.....#........... Cast: Freeze#.#### #.⌠.⌠.#.vÓgÜz[34m#######.## Memories (2) Ramparts #.# +..⌠....# #.##.# #.⌠.⌠.### ..# o   orc wizard (very poisoned)#.# #.....# ♣♣♣♣♣♣♣#.# #....## ♣.....♣#.# +...#######♣.._..♣Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (severelywounded, poisoned)  Poisonous fumes billow around the orc wizard!  The orc wizard looks even sicker. You completely miss something.  The wall freezes the orc wizard. The wall freezes something.2-9.3 (1######  Aim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (severelywounded, poisoned)  Poisonous fumes billow around the orc wizard!  The orc wizard looks even sicker. You completely miss something.wall freezes the orc wizard. The wall freeze _Something hits you.wÓgÜk  Quake2Marine the Chiller  Revenant  Health: 42/45 ======================--  Magic: 5/10============------------  AC: 2Str: 11  EV: 11Int: 17 ## #### # SH: 0Dex: 9 #..#..## # XL:  6 Next:  5% Place: Dungeon:3 #_o{@..## # Noise: =--------  Time: 2349.3 (0.0) ######..#....############# c) +0 dagger #....## #.....#........... Cast: Freeze #.#### #.Óg·lm⌠.⌠.#.#######.## Memories (2) Ramparts  #.# +..⌠....# #.#  #.# #.⌠.⌠.### ..#  o   orc wizard (very poisoned) #.# #.....# ♣♣♣♣♣♣♣ #.# #....## ♣.....♣ #.# +...#######♣.._..♣Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (almost dead,  very poisoned)  Poisonous fumes billow around the orc wizard!wÓgOv˜Press: ? - help, Dir - move target: an orc wizard, wielding a +4 dagger and wearing a +0 robe (almost dead,  very poisoned)  Poisonous fumes billow around the orc wizard!  You kill the orc wizard!You hit something.wÓgN  wÓg‚w## ####  #..#..##  #_))@..##  ######..#....# #....## #.....#...........  #.⌠.⌠.#. #.# +..⌠....#  #.# #.⌠.⌠.### ..# wÓg“‚Ò #.# #.....#   #.# #....## wÓgŠƒ½  #.#  Reactivating autopickup.wÓg>†e6==2850.3 (1  wÓgª†GYou hit something.  Reactivating autopickup. _You feel a bit more experienced.  Training target 2.0 for Alchemy reached!  Your Alchemy skill increases to level 2!You need to enable at least one skill for training.wÓg–’/  --more--xÓgÿÏxÓgÓC  Skill  Level Target Apt Skill  Level Target Apt xÓg«Ô a - Fighting   0.0  --  +1  h - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  i - Necromancy   0.0  --   0   c - Unarmed Combat   0.0  --  +1  j - Alchemy   2.0  --  -1       k - Ice Magic   6.0  --  +1   d - Short Blades   0.0  --  -1  l - Air Magic   0.0  --  -2    ÓgSÕL0m       e - Armour   0.0  --  -1  m - Evocations   0.0  --  -1   f - Dodging   1.7  --  -1      g - Stealth   2.1  --  +2                 xÓgÕ!            xÓgìÕs                xÓgäÖ}                You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{Ógùù‚a-z] setselected target |ÓgÊ~<[?25h[?0c0 |Óg£0 [?25l[?1c|Óg÷72.0 The current training targets, if any.  The species aptitude is in white.=] set aall targets}ÓgÅ‹> l + Air Magic 0.0}Ógv}ÓgŒ~}ÓgŒ†  Quake2Marine the Chiller  RevenantHealth: 42/45 ======================--Magic: 6/10==============----------AC: 2Str: 11EV: 11Int: 17## ##### SH: 0Dex: 9#..#..### XL:  6 Next: 28% Place: Dungeon:3#_))@..### Noise: =--------  Time: 2350.3 (1.0)######..#....############# c) +0 dagger}Ógµ‡û#....## #.....#........... Cast: Freeze#.#### #.⌠.⌠.#.#######.## Memories (2) Ramparts #.# +..⌠....# #.##.# #.⌠.⌠.### ..# #.# #.....# ♣♣♣♣♣♣♣ #.# #....## ♣.....♣ #.# +...#######♣.._..♣ You hit something.  Reactivating autopickup. _You feel a bit more experienced.  Training target 2.0 for Alchemy reached!  Your Alchemy skill increases to level 2!You need to enable at least one skill for training.}Ógñ‹}Ógƒ”`####}Ógë–j _Your Air Magic skill increases to level 1!}ÓgÝ }ÓgÞ }Óg>å }Óg÷å }Óg¾ì % _}Ógší }Ógûñ }ÓgÃò V37==}Óg„ô }ÓgË÷ ,}Óg´ø }ÓgoU 8=====4=9===== _The frozen ramparts melt away.10/10=====5==  #######  #..#..##  #_)@...## - ######..#....# #....####.....#.......... #.#### #.⌠.⌠.#.#. #.# +..⌠....# #.# #.# #.⌠.⌠.### ..#[3}ÓgÅV $7m #.# #.....#  #.# #....## ♣..... #.# +...#♣.._..There is an open door here.  ####### #..#..## #_@)...## ######..#....# #....####.....# #.#### #.⌠.⌠.#.#. #.# +..⌠....# #. #.# #.⌠.⌠.### .. #.# #.....#  #.# #....## ♣ #.# +...#♣.._Items here: ) [ ††.}Óg[ 061.3 (11.0)}Óg¾\ k===-2.3 (12 _}Ógìb 9_}Óg‹g s  Things that are here: _a +4 dagger; a +0 robeÓgÀÓgùÆPick up what? 13/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 dagger Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]€Ógk•  a + a +4 dagger[Enter] accept (1 chosen)€Óg ™€Ógd €Óg!¨£  Quake2Marine the Chiller €Óg²¨M RevenantHealth: 45/45 ========================Magic: 10/10 ========================AC: 2Str: 11EV: 11Int: 17#######SH: 0Dex: 9#..#..##XL:  6 Next: 28% Place: Dungeon:3#_@)...##€Óg©yNoise: ---------  Time: 2362.3 (0.0)######..#....########### c) +0 dagger#....####.....#......... Cast: Freeze#.#### #.⌠.⌠.#.#######. Memories (2) €Ógr©‹#.# +..⌠....# #.#.# #.⌠.⌠.### .. #.# #.....# ♣♣♣♣♣ #.# #....## ♣.... #.# +...#######♣.._.€ÓgÅ©  _Your Air Magic skill increases to level 1! _The frozen ramparts melt away.  There is an open door here. _Items here: ) [ ††.  €ÓgIª\Things that are here: _a +4 dagger; a +0 robe€Ógб9_€Ógp²+3.3 (1€Óg\¹€ÓgýÆ1_€Óg«ÉE _n - a +4 dagger€Ógø| /Wield which item (- for none)?- - Claws Hand Weapons (go to first with ))  c - a +0 dagger (weapon)  n - a +4 dagger Magical Staves (go to first with |)  i - a staff of death[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Óg@¢ÓgŧÓgï³  Quake2Marine the Chiller  RevenantHealth: 45/45 ========================Magic: 10/10 ========================AC: 2Str: 11EV: 11Int: 17#######SH: 0Dex: 9#..#..##XL:  6 Next: 28% Place: Dungeon:3#_@)...##Noise: ---------  Time: 2363.3 (0.0)######..#....########### c) +0 dagger#....####.....#......... Cast: Freeze#.#### #.⌠.⌠.#.#######. Memories (2) #.# +..⌠....# #.#.# #.⌠.⌠.### .. #.# #.....# ♣♣♣♣âÓg×´O™£ #.# #....## ♣.... #.# +...#######♣.._.  _The frozen ramparts melt away.  There is an open door here. _Items here: ) [ ††.  Things that are here: _a +4 dagger; a +0 robe _n - a +4 daggerÓg¿j _You unwield your +0 dagger.ÓgnÀl4.3 (1n) +4ÓgÇ9_Óg¿É. _n - a +4 dagger (weapon)Ógù   ####### #..#..## #@[)...## ######..#....# #....####.....# #.#### #.⌠.⌠.#.# #.# +..⌠....# # #.# #.⌠.⌠.###  #.# #.....#  #.# #....## ♣ #.# +...#♣.._You pick up Sif Muna's Folio of Sidekicks and begin reading...  You add the spell Summon Small Mammal to your library.56.3 (2_ Ógÿ' H _There is a shimmering blue altar of Sif Muna here.ƒÓguÇ  You see here a +0 robe. _  There is an open door here.  Items here: ) [ ††. _ƒÓgæî#########..#..####_[)...#########..#....##############....####.....#...........#.####..#.⌠.⌠.#.#######.###.# #o.'@.⌠....# #.##.# #..#.⌠.⌠.### ..# #.# ## #.....# ♣♣♣♣♣♣♣#.# #....## ♣.....♣#.# +...#######♣.._..♣#######.# #..##......♣♣...♣♣ o   orc wizard (asleep)#.......# #####.#######...##  #.####### ###.#######...##  #.# #......<...#P.##ƒÓg¼% ? o72.3 (6oYou open the door.  An orc wizard comes into view. It is wielding a +0 dagger.The orc wizard shouts!ƒÓg`D ‹  The orc wizard points at you and mumbles some strange words.ƒÓgV A_====3.3 (7_ _You resist with some effort. _Found an ancient bone altar of Kikubaaqudgha.…ÓgÎ0„###..#o.+#..##…Ógð1 …Ógz2H==4.3 (1…Óg†;…Óg >> _As you close the door, it creaks loudly!†ÓgA †ÓgÉB †ÓgD †Óg‘G †ÓgkJ †ÓgêJ †ÓgoT †Óg]X !_[.####.#..#.#_o'------#..##_†ÓgãX ”o   orc wizard†ÓgÃ\ ; 5 _You start waiting. †Óg-] k_An orc wizard opens the door. It is wielding a +0 dagger.‡Ógšà  Casting: Poisonous Vapours (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‡Óg›‡ÓgÎc _Okay, then.‡Óg =------‡Óg´(6_‡Óg[+. _ˆÓg7ÓQuake2Marine the ChillerRevenant######## Health: 45/45 ========================#..#..### Magic: 7/10================--------#_[)...### AC: 2Str: 11######..#....############# EV: 11Int: 17#....####.....#........... SH: 0Dex: 9#.####..#.⌠.⌠.#.#######.## XL:  6 Next: 28% Place: Dungeon:3#.# #_o'@.⌠....# #.# Noise: ---------  Time: 2375.3 (0.0)#.# #..#.⌠.⌠.### ..# n) +4 dagger#.#[39;4ˆÓg=Ô9m ## #.....# ♣♣♣♣♣♣♣ Cast: Freeze#.# #....## ♣.....♣ Memories (2) #.# +...#######♣.._..♣#######.# #..##......♣♣...♣♣ o   orc wizard#.......# #####.#######...###.##########.#######...###.##......<...#P.## _Okay, then.Casting: Poisonous Vapours (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.ˆÓg—ß7_.#..#..o.#.#.._ ˆÓgíà€==6.3 (1FreezeRamparts ˆÓg±ê]_#ˆÓgÀìÝ  Casting: Poisonous Vapours (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ˆÓgRíasting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc wizard.ˆÓg­§Quake2Marine the ChillerRevenant######## Health: 45/45 ========================#..#..### Magic: 6/10==============----------#_[)...### AC: 2Str: 11######..#....############# EV: 11Int: 17#....####.....#........... SH: 0Dex: 9#.####..#.⌠.⌠.#.#######.## XL:  6 Next: 28% Place: Dungeon:3#.# #_.o@.⌠....# #.# Noise: ==-------  Time: 2376.3 (0.0)#.# #..#.⌠[4ˆÓgäª0m.⌠.### ..# n) +4 dagger#.# ## #.....# ♣♣♣♣♣♣♣ Cast: Freeze#.# #....## ♣.....♣ Memories (2) Ramparts #.# +...#######♣.._..♣#######.# #..##......♣♣...♣♣ o   orc wizard (poisoned)#.......# #####.#######...###.##########.#######...###.##......<...#P.##Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded)  Poisonous fumes billow around the orc wizard!  The orc wizard is poisoned. You hit the orc wizard.  The orc wizard is heavily wounded.The wall freezes the orc wizard.4-7==-7.3 (1##_  wounded)  Poisonous fumes billow around the orc wizard!  The orc wizard is poisoned. You hit the orc wizard.  The orc wizard is heavily wounded.  The wall freezes the orc wizard. _The orc wizard hits you with ˆÓgî¬a +0 dagger.‘ÓgŠv  Quake2Marine the Chiller  Revenant ####### # Health: 44/45 =======================- #..#..## # Magic: 6/10==============---------- #_[)...## # AC: 2Str: 11 ######..#....############# EV: 11Int: 17 ‘Óg¨wË#....####.....#........... SH: 0Dex: 9 #.####..#.⌠.⌠.#.#######.## XL:  6 Next: 28% Place: Dungeon:3 #.# #_.o@.⌠....# #.#  Noise: =--------  Time: 2377.3 (0.0) #.# #..#.⌠.⌠.### ..#  n) +4 dagger #.# ## #.....# ♣♣♣♣♣♣♣ Cast: Freeze #.# #....## ♣.....♣ Memories (2) Ramparts  #.# +...#######♣.._..♣  #######.# #..##......♣♣...♣♣ o   orc wizard (poisoned)  #.......# #####.#######...##  #.####### ###.#######...##  #.# #......<...#P.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line‘ÓgœxÊAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  poisoned, 100% to hit)  You freeze the orc wizard.‘Óg5u #######  ‘Óg¿#..#..##  #_[)...##  #....## #....####.....# #.####..#.⌠.⌠.#.# #.# #_.)@.⌠....# #.#  ‘Óg"‚?#.# #..#.⌠.⌠.### ..#  #.# ## #.....#  #.# #....##  #.# +...##   #..##‘Óge‚ë   ####       #.# ‘Óg½‚X< ‘ÓgZ†b5=408.3 (1‘Óg߆3Freeze‘Óg{###_‘ÓgÙ  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  poisoned, 100% to hit)  You freeze the orc wizard. _You kill the orc wizard!‘Óg‹I ‘ÓgsJ ‘Óg%L ‘Óg” þ7==8======9=====10/10===== _The frozen ramparts melt away. Magic restored.  There is an open door here.  Things that are here:  a +0 dagger; a +0 robe; an orc corpse _‘ÓgÌŸ À===‘Óg© o#_[)...#########..#....##############....####.....#...........#.####..#.⌠.⌠.#.#######.##.# #_.)..⌠....# #.# ‘Ógª k.# #..#.⌠.⌠.### ..# # ####.....# ♣♣♣♣♣♣♣ #....## ♣.....♣ +@..#######♣.._..♣-n) +4 daggerCast: FreezeMemories (2)   #.#########.#.######.#~P.P#†##........#.# #.P~~~~#.##.########.# #.~~P♣♣#.##.#‘Ógƒª O#.# #.~~♣♣‘Óg~´ 6###..#o.'_89.3 (11.0)#..##o   orc wizard (asleep)‘Óg£¸ L  As you open the door, it creaks loudly!‘Óg»Á u_oo‘Óg™Â N======90.3 (12‘Óg*Ê T__‘Óg|Ð µ _An orc wizard comes into view. It is wielding a +0 dagger. _Found a radiant altar of Vehumet.’Óg„è '#_[)...### Quake2Marine the Chiller######..#....############# Revenant#....####.....#........... Health: 45/45 ========================’Óggé Â#.####..#.⌠.⌠.#.#######.## Magic: 7/10================--------#.# #_.)..⌠....# #.# AC: 2Str: 11#.# #..#.⌠.⌠.### ..# EV: 11Int: 17#.# ####.....# ♣♣♣♣♣♣♣ SH: 0Dex: 9#.# #..#....## ♣.....♣ XL:  6 Next: 40% Place: Dungeon:3’Ógë @#.# #_o'@..#######♣.._..♣ Noise: ======---  Time: 2390.3 (0.0)  #######.# #..#..##......♣♣...♣♣ n) +4 dagger#.......# ## #####.#######...## Cast: Freeze#.##########.#######...## Memories (2) #.##......<...#P.###.#########.#.######.#~P.P o   orc wizard#†##........#.# #.P~~~~#.##.########.# #.~~P♣♣#.##.##.# #.~~♣♣ _Found a radiant altar of Vehumet.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.’Ógeù 2.#..#..o@...#..##### ==----1.3 (1FreezeRamparts ’Óg‚ /_###..#####  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc wizard.“Óg;÷ #_[)...## # Quake2Marine the Chiller ######..#....############# Revenant #....####.....#........... Health: 45/45 ======================== #.####..#.⌠.⌠.#.#######.## Magic: 6/10==============---------- #.# #_.)..⌠....# #.#  AC: 2Str: 11 #.# #..#.⌠.⌠.### ..#  EV: 11Int: 17 #.# ####.....# ♣♣♣♣♣♣♣ SH: 0Dex: 9 #.# #..#....## ♣.....♣ XL:  6 Next: 40% Place: Dungeon:3 #.# #_.o@..#######♣.._..♣ Noise: ==-------  Time: 2391.3 (0.0)  #######.# #..#..##......♣♣...♣♣ n) +4 dagger  #.......# ## #####.#######...## Cast: Freeze  #.####### ###.#######...##[39;4“Óg û9m Memories (2) Ramparts  #.# #......<...#P.##  #.# ########.#.######.#~P.P o   orc wizard  #†# #........#.# #.P~~~~  #.# #.########.# #.~~P♣♣  #.# #.# #.# #.~~♣♣ wounded, 100% to hit)  You freeze the orc wizard.  The orc wizard is severely wounded.You hit the orc wizard.  The orc wizard is almost dead.The wall freezes the orc wizard.“Ógép #_[)...##  #....## #.....#.. #.⌠.⌠.#.# #.# #_.)..⌠....# #.#  #.# #..#.⌠.⌠.### ..#  #.# ####.....#  #.# #..#....##  #.# #_.)@..#   #..#..##   ## ####    #.# <  #.#   #†#   #.#   #.# #.# #.# .“ÓgK  7==51-2.3 (1Freeze“Ógg%Ò##__####“Óg-U  You freeze the orc wizard.  The orc wizard is severely wounded.You hit the orc wizard.  The orc wizard is almost dead.The wall freezes the orc wizard. _You kill the orc wizard!“ÓgG #_[)...##  ######..#....## #....####.....#. #.####..#.⌠.⌠.#.#. #.# #_.)..⌠....# #.# #.# #..#.⌠.⌠.### ..# #.# ####.....#  #.# #..#....## ♣..... #.# #_.@...#######♣.._.. #.# #..#..##......♣♣... #.# ########.#... #.# ###.#... #.# #......<...#P. #.# #.#.######.#~P.  #†# #.#.# #.P~~~ “ÓgóÃœ[16;2H #.# #.#.# #.~~P  #.# #.# #.# #.~~♣♣ “ÓgxÍO__“ÓgåÎZ--3“ÓgÎÖ“Ógßy  The wall freezes the orc wizard. _You kill the orc wizard! _The frozen ramparts melt away as you move.There is an open door here.ings that are here: _a +0 dagger; a +0 robe; an orc corpse”Óg€ > #_[)...## ######..#....# #....####.....# #.####..#.⌠.⌠.#.#. #.# #_.)..⌠....# #. #.# #..#.⌠.⌠.### .. #.# ####.....#  #.# #..#....## ♣ #.# #_@)...#######♣.._ ”Ógñ ÷#.# #..#..##......♣♣... #.# ########.#... #.# ###.#... #.# #......<...#P. #.# #.#.######.#~P #†# #.#.# #.P #.# #.#.# #.~~P #.# #.# #.# #.~~”Ógé/ö_8=====-4 __”ÓgVJ”Óg÷¼ #_[)...## ######..#.... #....####.....# #.####..#.⌠.⌠.#.# #.# #_.)..⌠....# # #.# #..#.⌠.⌠.###  #.# ####.....#  #.# #..#....## ♣ #.# #@.)...#######♣.._ #.# #..#..##......♣♣ #.# ########.# #.# ###.# #.# #......<...#P #.# #.#.######.#~ #†# #.#.# #.P #.# #.#.# #.~~ #.# #.# #.# #.~~”ÓgP"7_”Ógw#&5”ÓgP1J__”Óg<5_ _There is a radiant altar of Vehumet here.”ÓgF. N  You kneel at the altar of Vehumet.”Ógà6 /  --more--•ÓgÑz•Ógò|Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. •Óg·}[!]: Overview|Powers|Wrath [J/Enter]: join religion•Óg°µ •Óg½B#_[)...##Quake2Marine the Chiller######..#....########## Revenant#....####.....#........ Health: 45/45 ========================#.####..#.⌠.⌠.#.####### Magic: 8/10===================-----#.# #_.)..⌠....# # AC: 2Str: 11#.# #..#.⌠.⌠.### . EV: 11Int: 17•Ógë¾û#.# ####.....# ♣♣♣♣ SH: 0Dex: 9#.# #..#....## ♣... XL:  6 Next: 51% Place: Dungeon:3#.# #@.)...#######♣.._ Noise: ---------  Time: 2395.3 (0.0)#######.# #..#..##......♣♣.. n) +4 dagger#.......# ########.#######.. Cast: Freeze#.##########.#######.. Memories (2) #.##......<...#P#.#########.#.######.#~ #†##........#.# #.P~ #.##.########.# #.~~ #.##.##.# #.~~  _The frozen ramparts melt away as you move.There is an open door here.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.•ÓgÀk  Vehumet welcomes you!•ÓgñÍ/  --more--•Óg¢S Û  of Vehumet ......9==6.3 (1 _•ÓgûY 4•Óg“[ •Óg^ ,•Ógz_ •Ógµg ²10/10=====•Óg™h ,•Ógwi •Ógl •Ógïm •Óg}n •ÓgXo •Óg3ƒ H_There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you!  n open door  Things that are here:  a +0 dagger; a +0 robe; an orc corpse _===•ÓgÁ„ •Óg™‰ •Ógì‹ ,•Óg<“ ,•Óg²” ,•Óg‘– •Ógü™ •Óggœ ,•Óg&ž •ÓgÞ¡ •Ógƒ¤ ,•Ógk­ •Óg ´ •Óg­¶ ,•Ógò¸ •Óg±º •Ógü» ,•Ógμ •Óg:Æ •ÓgBÇ •ÓgtÈ •ÓgÉ •Óg|É •ÓgPÊ •Óg¤Í B•ÓgÎ •Óg(Û •Óg„Ü ,•Óg*ß •Óg ä •ÓgŠå •Ógæ •Ógˆæ •Óg‘ì X•Óg…í •ÓgÞò X•Ógrö B•Óg÷ •ÓgÞø ,•Óg“þ n•ÓgöJ•ÓgF•ÓgY•Óg´X•ÓgC*B•Ógª-•Óg²0,•Ógb¸•Ógà•Ógm‘•ÓgY—•Ógߘ,•Ógµœ•Óg¬š•Óg)¸,•ÓgIº,•ÓgÁ•Óg ê<•ÓgÙï,•Óg‚ô,•Óg,ø,•Ógù,•Óg¾ú•Óg,X•ÓgØ•Óg•Ógl•Óg•Óg›•Ógn,•Óg •Ógê •Ógq•Óg•Ógà•ÓgD•Óg„,•Óg3•Ógc•Ógß,•ÓgS•ÓgÈ'B•ÓgÜ(•Ógì*•Ógm-•Ógô-•ÓgÀ.•Óg~1•Óg^6,•ÓgX8•ÓgX;•Ógk>,•Óg@•ÓgèA–Óg8B–Ógù–Óg†–Ógb –Óg}%–Óg÷?š–Ógú@–ÓgñR–Óg{V–Óg$W–Ógˆ^–Ógc–Óg/jB–Óg r–Ógt,–Óg‡v–Óg±œq  You see here 2 stones. _–Ógô–Ógƒ«X–Ógñ²–Óg2´–Óg»´–Ógž¶–Óg{½–ÓgsÀ,–Óg:–Óg‘Ì–Óg“Í,–ÓgôÏ–Óg"×–ÓgvÚ,–ÓgÁÜ–Ógã–ÓgOå–Óg×å–Óg ç–Óg’ì–Óg ï,–Ógíð–Ógbö–Óggø–Ógþø–Ógú–Ógg–Óg4,–Óga–Óg‚ –Ógf ,–Óg–ÓgX–Óg€ –Ógq!–Óg}',–ÓgO=°–Óg›@–Óg¡A–ÓgB–ÓgYB–ÓgQG–Óg3H–ÓgŸH–ÓgI–ÓgÅM–Óg¡N–ÓgO–ÓgiO–ÓgoS–ÓgÖT,–Óg‚U–ÓgDZ–Ógn\–ÓgÓ^,–ÓgEa–Óg¬b,–ÓgÓc–Óg‘h–Óg[j,–Ógµl–Ógq–Óg–q–Ógúq–ÓgÖr–Óg÷v–Óg–ÓgÆ>,–Ógö@–ÓgµA–Óg@B–Óg¼B–ÓgD–ÓgGB–Óg°G–ÓgI,–ÓgJ–ÓgM–ÓgÇM–ÓgFN–ÓgûN–Óg:Q–ÓgäQ,–ÓgzR–Óg$T–ÓgàU,–ÓgëV–ÓgÔX–ÓgƒZ,–Óg[–Óg¤\–Ógz7  You enter the shallow water.Water  _Moving in this stuff is going to be slow.–Óg\Š–Ógú¼,–Óg^¾–Ógÿ–ÓgÙÆ,–ÓgßÈ–Ógá–ÓgJ<µ–Óg@–ÓgFM„–Óg¯N–ÓgS–Óg U–Óg”U–ÓgW–Ógf_–ÓgŽa,–ÓgIc–Ógðf–Óg€h–Ógþh–ÓgGj–Óg[m–Óg;o,–Ógp–Ógs–ÓgÅt,–Ógu–Óg3x–ÓgXy–ÓgÕy–ÓgDz–Óg|–ÓgA}–Ógµ}–Óg‘~–Ógt€–Ógo–Ógú–ÓgV‚–Óg̓–Ógó„–Óg_…–ÓgÃ…–Óg§‡–Ógvˆ–Óg<‰,–Óg|¦–Óge¬–Óg\®–Ógί,–Óg®°–Óg²–Óg¡³,–Óg¨´–Ógôµ–ÓgK·–Óg¸–Ógx¸–Óg̺–Ógž,–Ógƒ¿–ÓgæÀ–Óg¿Ã–Óg=Ä–ÓgEÅ–Óg$Ç–Óg]É–ÓgÞÉ–ÓggË–ÓgÒb########.# #.~~P♣♣P~~P.#.##... ##.# #.~~♣♣♣♣PPP.#....#. ##.# ##.~♣♣ ♣~~P.####.> –Óg(##.# ##..~P♣♣♣♣~~P.# ##. ########.# #...P~♣P♣♣~~P## #.. ##.....<.# #....~.~P~PP.# #. ##.####### #)###.P~P~~#.# ### ##.# ########.###...P.##.# ##.###..........@..#####.# 566.9 (170.6) ##.............##### #.# ##.###.#####.#.# #.# ###### ........####.#.# #.# #... ##....>...##.#.# #.# #.#### ######..#.##.#.# #.# #..... ..........##.#.# #.# ###### ######..####.#.–Óg õ# #.# # #..####.#. #.#–ÓgÁF[ _Done exploring.—Óg¡/—ÓgÓ0—Óg¬1—ÓgŸp'...0.0)........ _Done exploring.—ÓgƒÜ—Óg Þ›Where to? (Tab - D:3, ? - help)  D - Dungeon —ÓgÌŸ—Óg³¾########.# #.~~P♣♣P~~P.#.##... Quake2Marine the Chiller ##.# #.~~♣♣♣♣PPP.#....#. Revenant of Vehumet ...... ##.# ##.~♣♣ ♣~~P.####.>. Health: 45/45 ======================== ##.# ##..~P♣♣♣♣~~P.# ##.# Magic: 10/10 ======================== ########.# #...P~♣P♣♣~~P## #.. AC: 2Str: 11 ##.....<.# #....~.~P~PP.# #.. EV: 11Int: 17 ##.####### #)###.P~P~~#.# ### SH: 0Dex: 9 ##.# ########.###...P.#[—ÓgïÇ*40m#.#XL:  6 Next: 51% Place: Dungeon:3 ##.###..........@..#####.#Noise: ---------  Time: 2566.9 (0.0) ##.............##### #.#n) +4 dagger ##.###.#####.#.##.# ###### Cast: Freeze ........####.#.##.# #..... Memories (2) ##....>...##.#.##.# #.#### ######..#.##.#.##.# #..... ..........##.#.##.# ###### ######..####.#.##.# # #..####.#.##.# _Moving in this stuff is going to be slow. _There is a stone staircase leading up here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring.—ÓgoÌ—Óg˜Î—ÓgYÏ% _—Óg×n—Óg4Ú—Óg!Û,—ÓgÇÛ—ÓgÞ—ÓgLß,—Óg/à—Ógâ—Óg$ã—Óg“ã—Óg*ä—Óg¾æ,—Óg^ç—Ógâç—Ógé—Óg*ê,—Óg´ê—Ógãë—Óg8í,—Ógzî—ÓgÙî—ÓgÍï—Óg(ð—Ógqð—Óg¨ñ—Óg¼ò,—Ógsó—Ógìô—Óglö,—Ógëö—ÓgMø—Ógú—Óg€ú—Óg÷ú—Óg7ü—Ógbý—ÓgÄý—Ógþ—ÓgÑÿ—Óg¯,—ÓgJ—Óg>—Ógq—ÓgB„—Óg®p  There is a stone staircase leading down here.—ÓgÕ—ÓgÇ% _—Óg:—Óg¤Q4    #.#  #.#  #.#  #.#  #..  #.#  #.#   #@# 84.6 (17.7)  #.#   #..  ####      _You climb downwards. _There is a stone staircase leading up here.˜Ógš˜ÓgÜœèRead which item? Scrolls  d - a scroll labelled UDEKIX LUILIQ  f - 4 scrolls labelled LOGHYA OFRAE  j - a scroll labelled BACINEICUWN [!] read|quaff|evoke[?] describe selected™ÓgÂ{™ÓgŽ‚™Óg.‰Á Quake2Marine the Chiller #.#Revenant of Vehumet ...... #.#Health: 45/45 ======================== ™ÓgÇŠ#.#Magic: 10/10 ======================== #.#AC: 2Str: 11 #..EV: 11Int: 17 #.#SH: 0Dex: 9 #.#XL:  6 Next: 51% Place: Dungeon:4 #@#Noise: ---------  Time: 2584.6 (0.0) #.#n) +4 dagger #..Cast: Freeze ####Memories (2)  _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. ™ÓglŒL_There is a stone staircase leading up here.™ÓgÑ‘  As you read the scroll labelled LOGHYA OFRAE, it crumbles to dust.  It is a scroll of identify.™ÓgV«/  --more--™ÓgEIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled UDEKIX LUILIQ  j - a scroll labelled BACINEICUWN Potions (select first with !)  g - 6 pink potions  h - a metallic blue potion  m - a fuming pink potion[?] describe selectedšÓgFõ šÓgà  Quake2Marine the Chiller #.#Revenant of Vehumet ...... #.#Health: 45/45 ======================== #.#Magic: 10/10 ======================== #.#AC: 2Str: 11 #..EV: 11Int: 17 #.#SH: 0Dex: 9 #.#XL:  6 Next: 51% Place: Dungeon:4 #@#Noise: ---------  Time: 2584.6 (0.0) #.#n) +4 dagger #..Cast: Freeze ####Memories (2)  _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled LOGHYA OFRAE, it crumbles to dušÓg %st.  It is a scroll of identify.šÓg( šÓg–‚ +5.6 (1šÓgȇ šÓggŠ r _g - 6 potions of curing; r - 3 scrolls of identify›Ógõé›ÓgÒìÞRead which item? Scrolls  d - a scroll labelled UDEKIX LUILIQ  j - a scroll labelled BACINEICUWNr - 3 scrolls of identify [!] read|quaff|evoke[?] describe selected›Óg©Ä›Óg2É›Óg÷Ïf Quake2Marine the Chiller #.#Revenant of Vehumet ...... #.#Health: 45/45 ======================== #.#Magic: 10/10 ======================== #.#AC: 2Str: 11 #..EV: 11Int: 17 #.#SH: 0Dex: 9 #.#›Óg1ÑòXL:  6 Next: 51% Place: Dungeon:4 #@#Noise: ---------  Time: 2585.6 (0.0) #.#n) +4 dagger #..Cast: Freeze ####Memories (2)  _There is a stone staircase leading down here. _You climb downwards. ›Óg4Ò_There is a stone staircase leading up here.  As you read the scroll labelled LOGHYA OFRAE, it crumbles to dust.  It is a scroll of identify. _g - 6 potions of curing; r - 3 scrolls of identify›Óg/ágIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled UDEKIX LUILIQ  j - a scroll labelled BACINEICUWN Potions (select first with !)  h - a metallic blue potion  m - a fuming pink potion[?] describe selectedœÓgˆœÓg œÓg»c Quake2Marine the Chiller #.#Revenant of Vehumet ...... #.#Health: 45/45 ======================== #.#Magic: 10/10 ======================== #.#AC: 2Str: 11 #..EV: 11Int: 17 #.#SH: 0Dex: 9 #.#XL:  6 Next: 51% Place: Dungeon:4 #@#Noise: ---------  Time: 2585.6 (0.0) #.#n) +4 dagger #..Cast: Freeze ####Memories (2)  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled LOGHYA OFRAE, it crumbles to dust.  It is a œÓgM¢mscroll of identify. _g - 6 potions of curing; r - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust.6.6 (1 _h - a potion of moonshineœÓgXÏ œÓgGÑ âRead which item? Scrolls  d - a scroll labelled UDEKIX LUILIQ  j - a scroll labelled BACINEICUWNœÓgÒ ür - 2 scrolls of identify [!] read|quaff|evoke[?] describe selectedÓgêÓg›Óg Quake2Marine the Chiller #.#Revenant of Vehumet ...... #.#Health: 45/45 ======================== #.#Magic: 10/10 ======================== #.#AC: 2Str: 11 #..EV: 11Int: 17 #.#SH: 0Dex: 9 #.#XL:  6 Next: 51% Place: Dungeon:4 #@#Noise: ---------  Time: 2586.6 (0.0) #.#n) +4 dagger #..Cast: Freeze ####Memories (2)  _There is a stone staircase leading up here.  As you read the scroll labelled LOGHYA OFRAE, it crumbles to dust.  It is a scroll of identify. _g - 6 potions of curing; r - 3 scrolls of identÓg?ify  As you read the scroll of identify, it crumbles to dust. _h - a potion of moonshineÓgë±Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled UDEKIX LUILIQ  j - a scroll labelled BACINEICUWN Potions (select first with !) Ógh’ m - a fuming pink potion[?] describe selectedÓgÝÓgF Ógð¼ Quake2Marine the Chiller #.#Revenant of Vehumet ...... #.#Health: 45/45 ======================== Óg%Ù#.#Magic: 10/10 ======================== #.#AC: 2Str: 11 #..EV: 11Int: 17 #.#SH: 0Dex: 9 #.#XL:  6 Next: 51% Place: Dungeon:4 #@#Noise: ---------  Time: 2586.6 (0.0)ÓgÑK #.#n) +4 dagger #..Cast: Freeze ####Memories (2) Óg=* _There is a stone staircase leading up here.  As you read the scroll labelled LOGHYA OFRAE, it crumbles to dust.  It is a scroll of identify. _g - 6 potions of curing; r - 3 scrolls of identify  Óg¢‚As you read the scroll of identify, it crumbles to dust. _h - a potion of moonshineÓg]  As you read the scroll of identify, it crumbles to dust.Ógs +7.6 (1Ógl$ÓgÀ'Z _m - a potion of resistancežÓgsøžÓgŒûâRead which item? Scrolls  d - a scroll labelled UDEKIX LUILIQ  j - a scroll labelled BACINEICUWNžÓgdüûr - a scroll of identify [!] read|quaff|evoke[?] describe selectedŸÓgbéŸÓgmîŸÓg~õ Quake2Marine the Chiller #.#Revenant of Vehumet ...... #.#Health: 45/45 ======================== #.#Magic: 10/10 ======================== #.#AC: 2Str: 11 #..EV: 11Int: 17 #.#SH: 0Dex: 9 #.#XL:  6 Next: 51% Place: Dungeon:4 #@#Noise: ---------  Time: 2587.6 (0.0) #.#n) +4 dagger #..Cast: Freeze ####Memories (2) It is a scroll of identify. _g - 6 potions of curing; r - 3 scrolls of identify  ŸÓg›ö As you read the scroll of identify, it crumbles to dust. _h - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _m - a potion of resistanceŸÓgÔù˜  As you read the scroll labelled UDEKIX LUILIQ, it crumbles to dust.  It is a scroll of enchant weapon.ŸÓg /  --more--ŸÓgqó(Enchant which weapon? Hand Weapons  n - a +4 dagger (weapon)c - a +0 dagger[?] describe selected¡Ógyp Quake2Marine the Chiller #.#Revenant of Vehumet ...... #.#Health: 45/45 ======================== #.#Magic: 10/10 ======================== #.#AC: 2Str: 11 #..EV: 11Int: 17 #.#SH: 0Dex: 9 #.#XL:  6 Next: 51% Place: Dungeon:4 #@#Noise: ---------  Time: 2587.6 (0.0) #.#n) +4 dagger #..Cast: Freeze ####Memories (2) As you read the scroll of identify, it crumbles to dust. _h - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _m - a potion o¡Óg½tf resistanceAs you read the scroll labelled UDEKIX LUILIQ, it crumbles to dust.  It is a scroll of enchant weapon.8.6 (15¡ÓgìR _Your +4 dagger glows red for a moment.¡Óg”E¤Read which item? Scrolls  j - a scroll labelled BACINEICUWNr - a scroll of identify [!] read|quaff|evoke[?] describe selected¢ÓgDÁ ¢Óg’Ç ¢ÓgÌ O Quake2Marine the Chiller #.#Revenant of Vehumet ...... #.#Health: 45/45 ======================== #.#Magic: 10/10 ========================¢ÓgâÌ Ñ #.#AC: 2Str: 11 #..EV: 11Int: 17 #.#SH: 0Dex: 9 #.#XL:  6 Next: 51% Place: Dungeon:4 #@#¢ÓgÜÍ VNoise: ---------  Time: 2588.6 (0.0) #.#n) +5 dagger #..Cast: Freeze ####Memories (2)  _h - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _m - a potion of resistanceAs you read the scroll labelled UDEKIX LUILIQ, it crumbles to dust.  It is a scroll of enchant weapon. _Your +4 dagger glows red for a moment.¢Ógòå   Quake2Marine the Chiller #.# Revenant of Vehumet ...... #.# Health: 45/45 ======================== #.# Magic: 10/10 ======================== #.# AC: 2Str: 11 #.. EV: 11Int: 17¢Ógùæ € #.# SH: 0Dex: 9 #.# XL:  6 Next: 51% Place: Dungeon:4 #@# Noise: ---------  Time: 2588.6 (0.0) #.# n) +5 dagger #.. Cast: Freeze #### Memories (2)        ¢ÓgÁç   _m - a potion of resistanceAs you read the scroll labelled UDEKIX LUILIQ, it crumbles to dust.  It is a scroll of enchant weapon. _Your +4 dagger glows red for a moment.  Blink to where?Press: ? - help, Dir - move target¤Ógéœ@*@¤Óg‘ Quake2Marine the Chiller #>.Revenant of Vehumet ...... #.#Health: 45/45 ======================== #.#Magic: 10/10 ======================== #.#AC: 2Str: 11 #.##EV: 11Int: 17 #..SH: 0Dex: 9 #.#XL:  6 Next: 51% Place: Dungeon:4 #@#Noise: ---------  Time: 2588.6 (0.0) #§#n) +5 dagger #.#Cast: Freeze #..Memories (2)  #### _m - a potion of resistanceAs you read the scroll labelled UDEKIX LUILIQ, it crumbles to dust.  It is a scroll of enchant weapon. _Your +4 dagger glows red¤Óg9’m for a moment.  Blink to where?Press: ? - help, Dir - move target¤Óg€œe  It is a scroll of enchant weapon. _Your +4 dagger glows red for a moment.  Blink to where?  Press: ? - help, Dir - move target  Found an escape hatch in the floor.  As you read the scroll labelled BACINEICUWN, it crumbles to dust.¤Óg§+9.6 (1¤Ógd¡¤Ógÿ£2 _It was a scroll of blinking.¤ÓgC ¤Óg=D ¤ÓgrE ¤Óg!G ¤Óg#J ,¤ÓgcR „¤Óg'U B¤ÓgLW ¤ÓgžX ,¤Óg@Y ¤ÓgÄZ ¤Óg”] ¤Óg,^ ¤ÓgJc n¤Óg‡d ¤Óg„f ,¤ÓgDh ,¤Óg ƒ X¤Óg.‡ ,¤Ógˆ ¤Ógª‰ ¤ÓgpŒ ,¤ÓgE ¤Óg•Ž ¤Ógˆ‘ ,¤Óg;’ ¤Ógõ“ ¤Ógä– ,¤Óg€— ¤Ógè£ n¤Ógs§ B¤ÓgÞ¨ ¤Ógί    ..  .#  .####. ####.#....¤Ógp° ÿ #.......# #.......#. #......%.. 6034.0) . . .# ######.¤ÓgÊ° µ #>......# #.###...# #.##..#.# #.##....#¤Óg<¸ ¤Óg£¹ ,4.6 (15¤Óg›½ ¤Óg:À L _Found a flux talisman.¥Ógkò    ###  #..   #.# #   #.####.## ####.#.....< #.......#  #...@...#.#6.6 (2.0) #......%..# ##.######## #.#   #.#  #.# ######.## #>......# #.###...#7.6 (3 _Found an escape hatch in the ceiling.¥Ógê 4¥ÓgE¥Óg¥Óg „¥Óg(!¥Óg&B¥Óg8'¥ÓgØ(¥ÓgQ,,¥Ógu-¥Óg.0¥Óg˜4B¥Óg–6¥Óg£:B¥Óg%=¥ÓgÇ?,¥Óg½@¥Óg‰B¥Óg‡D,¥ÓgÌE¥Óg......# #...........¥Óg,S   adder (asleep)  #.###...# #....?.~~... ¥ÓgˆÙ #.##..#.# #.....S~~...  #.##....#¥Óg Œ\21.6 (14.0)2.6 (15¥Óg©–o _An adder comes into view.§Óg‹d   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.§ÓgZ,§Óg˜[ §Óg\i You shout for attention! The adder hisses angrily. You hear an angry hiss.§ÓgÉd!S.....SSS   ball python (constriction).§Óg]fR======3.0)§ÓgWl§Ógo^ _A ball python comes into view.¨Ógd½ ,¨ÓgYÇ ¨Óg7å ÆS....S..------4¨Óg‰ç ¨Óg{~ ######......#  #.####.############.#.....<..............#.#.####.#......%..##.########.# #...........#........... #.# #...........#####.#S~....~.>........S..#..?.~~...#.# #......~~...¨ÓgŽ ,¨Ógé‡ ˜S.~..S.¨Óg©ˆ E------5¨Óg¨Ž ¨ÓgA ©Ógå!M######....#.#  #.####.############.#.....<............#.#.#@####.#......%..##.########.# .....#.# #..............S...S   adder#....~..S.~.#....#....?.~~..S.©Ógxç&6©Óg¬ë©ÓgÊí©Óg–Á©ÓgeÊ<S.©ÓgXË&7©ÓgEÒ©Óg.تÓg(ÌÉQuake2Marine the ChillerRevenant of Vehumet ......########Health: 45/45 ========================#......#Magic: 7/10================--------#.####.#AC: 2Str: 11#.####.#########EV: 11ªÓg'ÎInt: 17####.#.....<.......SH: 0Dex: 9#.......#.#......#XL:  6 Next: 51% Place: Dungeon:4#.......#.#@####.#Noise: ---------  Time: 2627.6 (0.0)#......%..#.#n) +5 dagger##.########S#Cast: Freeze#.# #...........Memories (2) #.# #...........#.# #...........S   adder  ######.## #....~..S.~.#>......# #...........#.###...# #....?.~~... _A ball python comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts ªÓg©Ð(dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.ªÓg Úï.#...#@##S##.#ªÓgÿÚ ...g   hobgoblin (wandering)g  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the adder but does no damage.ªÓg‰Û€==8.6 (1FreezeRamparts ªÓg†ƒ##S#ªÓg \ _A hobgoblin comes into view.«Óg\ñ  Quake2Marine the Chiller  Revenant of Vehumet ......«Ógq]¥ ######## Health: 45/45 ======================== #......# Magic: 6/10==============---------- #.####.# AC: 2Str: 11 #.####.#########  EV: 11Int: 17 ####.#.....<.......  SH: 0Dex: 9 #.......#.#......#  XL:  6 Next: 51% Place: Dungeon:4 #.......#.#@####.#  Noise: ==-------  Time: 2628.6 (0.0) #......%..#S# n) +5 dagger ##.########.# Cast: Freeze #.# #...........  Memories (2) Ramparts  #.# #...........  «Óg¢^¿#.# #...........  S   adder  ######.## #....~..S.~.  g   hobgoblin (wandering)  #>......# #......g....  #.###...# #....?.~~... Poisonous fumes billow around the adder!  The adder is poisoned.  The hobgoblin shouts!  You closely miss the adder.The adder is lightly wounded.  The wall freezes the adder. The adder seems to slow down.«ÓgnhUThe hobgoblin shouts!  You closely miss the adder.adder is lightly wounded.  The wall freezes the adder. The adder seems to slow down.bites you but does no damage. The wall freezes the adder.  You kill the adder!«Óg|rØ ######## #......# «Óg3s§#.####.# #########  ....  #......#  ####.#  «Ógs*%..#†#  #.#   #.# #.....«Ógùsž #.# #........... g   hobgoblin   #....~g  #>«Ógtà #.......   #....?«ÓgÖw—7==59.6 (1Freeze«Ógü}Œ###†##«Óg&Z _Vehumet accepts your kill.¯Ógxé£###†##.#g.S   ball python (constriction)S--30¯Ógpð‰####.#¯Ógßv,¯Óg~H####¯ÓgÚ~Vg.S.¯ÓgØ8=====--1¯ÓgȆŽ###.#¯Óg¤ˆ°ÓgA°ÓgžB°Óg~Jo####g°Óg,K@..S.°Óg¨K&2°ÓgªQz###.#°ÓgûS°Óg“› °Óg—œ °Óg[¥ ˜###†#g.°Ógü¥ SS. °Óg˜¦ W9=====°Ógù¦ 3°Óg¨­ œ##†##g#°Ógæ° 5 _The wall freezes the hobgoblin.°Óg£°ÓgÜ(ƒ  The wall freezes the hobgoblin!  You kill the hobgoblin!°Óg\3&  °Óg4¬Vehumet accepts your kill.The wall freezes the ball python.  You kill the ball python!±ÓgÈ5##@##.#†.64±ÓggW##†#±Óg5#.#±Óg( Z _Vehumet accepts your kill.±Óg-f¶#@###.#±Óghgx10/10=====5±Óg&mT##±ÓgNo±Óg&±Óg_4±Óge±Óg±Óg)±Ógp$  _The frozen ramparts melt away as you move.You see here an adder corpse. _±Óg%±ÓgJ&±ÓgO(,±Óg1)±Óg†+g  You see here a ball python corpse.±Ógâ-±ÓgR.C=== _±Óg/±Óg¼0±Óg¿2±Óg)3±ÓgÅ3±Ógy5±Ógi7,±Ógx8±Óg:±Ógz<,±Óg =±Óg”>±Ógv@,±Óg®A±Óg{G #.......#.#.####.##.#......%..#†#...... .##.########.#.##.##.##.# #...†.........±ÓgHl#.# #.............#.# #............. ######.## #....~....~... #>......# #............# #.###...# #....@.~~....# #.##..#.# #......~~..... #.##....# #............. #.##.##.# ##...~....~... #.......# #............ #.##.##............ #.##....# #.....###... ±Óg*IÆ#<#####.# ###.... ... #.# #±Óg|M,43.6 (8±Óg¥N+4.6 (9±Óg)R±ÓgÛSc _d - 3 scrolls labelled RAGGIU ONOAF²ÓgŠ*¢²Ógk3X²Óg}4²ÓgÐ6,²ÓgÕ7²Óg:²ÓgØ<²Óg›=²Óg>²Óg³?²Óg'F,#.# #.............# #.## #....~....~...#.# ...# #............#... ²ÓgßFW...# #......~~....#.# .#.# #......~~......# ...# #..............# .# ##...~....~...# ...# #............## #.# #.......# 8.6 (4 ...# #.....###.....# #.# ###.... ......#  # #.#####.......#  ²ÓgÏG½... #.#####.# ## #.# . #.# #<# ²Óg{M²Óg5N+9.6 (5²Óg±R²Óg±U9 _Found a stone staircase leading up.²ÓgÞ£ p²Óg¯¶ š²ÓgfÀ „²Óg”È B²Óg¼Ì ,²ÓgÊÍ ²ÓgÞÎ ²Óg-Ñ ,²ÓgäÑ ²ÓgÁÓ ²ÓgÒÙ R #.##..#.# #......~~......# #.##....# #..............# #.##.##.# ##...~....~...# ²Óg½Ú Á#.......# #............## #.##.##.# #.............# #.##....# #.....###.....# #<#####.# ###...........# #.# ###.#######.#####....... #.. @.....# #.#####. ################# #.# #.#²ÓgÀÛ < #<# #.. #.@   Edmund (asleep) ²ÓgFå 061.6 (12.0)²Ógoæ ,2.6 (13²Óg0ê ²ÓgÏò ñ  Edmund the Younger comes into view. He is wielding a +3 dire flail of _protection and wearing a +1 scale mail of cold resistance.·ÓgØ-·Ógv0ô Your spells (describe)TypeFailure Level a - FreezeIce1% (1%)1  b + Poisonous VapoursAlchemy/Air7% (1%) 1 c - Frozen RampartsIce4% (1%)3  ·Ógw2ÿd - Ozocubu's ArmourIce4%3 Select a spell to describe[!]/[I] toggle spell headers¸Óg*¥¸Óg­«¸Óg²±#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 45/45 ========================¸Óg^²w#.......# #............## Magic: 10/10 ========================#.##.##.# #.............# AC: 2Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4¸Óg³ª#.. @......@....# #.#####. Noise: ---------  Time: 2662.6 (0.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   Edmund (asleep) _You see here an adder corpse. _You see here a ball python corpse. _d - 3 scrolls labelled RAGGIU ONOAF ¸Óg·³_Found a stone staircase leading up.  Edmund the Younger comes into view. He is wielding a +3 dire flail of _protection and wearing a +1 scale mail of cold resistance.¸Óg›¸¸Óg9¹¸Ógc½¸Ógc¿¹ÓgJŸEvoke which item? Wands  l - a wand of flame (21) ¹Óg~‚Ý[!] read|quaff|evoke[?] describe selectedºÓgÌ ºÓgá# ºÓg* [#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......ºÓg+ ü#.##.##.# ##...~....~...#Health: 45/45 ========================#.......# #............## Magic: 10/10 ========================#.##.##.# #.............# AC: 2Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. @......@....# #.#####. Noise: ---------  Time: 2662.6 (0.0)################# #.#n) +5 dagger#.#ºÓg-, õCast: Freeze#<#Memories (2) #..#.@   Edmund (asleep) _You see here an adder corpse. _You see here a ball python corpse. _d - 3 scrolls labelled RAGGIU ONOAF _Found a stone staircase leading up.  Edmund the Younger comes into view. He is wielding a +3 dire flail of _protection and wearing a +1 scale mail of cold resistance.ºÓg2 P  Okay, then.ºÓgÚ2 ºÓgË6 ºÓg.9 . _»Ógâÿ|Evoke which item? Wands  l - a wand of flame (21) [!] read|quaff|evoke[?] describe selected»Óghâ#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 45/45 ========================#.......# #............## Magic: 10/10 ========================#.##.##.# #.............# AC: 2Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. @......@....# #.#####. Noise: ---------  Time: 2662.6 (0.0)################# »Óg åB[40m#.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   Edmund (asleep) _You see here a ball python corpse. _d - 3 scrolls labelled RAGGIU ONOAF _Found a stone staircase leading up.  Edmund the Younger comes into view. He is wielding a +3 dire flail of _protection and wearing a +1 scale mail of cold resistance. _Okay, then.»Óg­õ  #.##..#.# #......~~......#  Quake2Marine the Chiller #.##....# #..............#  Revenant of Vehumet ...... #.##.##.# ##...~....~...#  Health: 45/45 ======================== #.......# #............##  Magic: 10/10 ======================== #.##.##.# #.............#  AC: 2Str: 11 #.##....# #.....###.....#  EV: 11»Ógyö·Int: 17 #<#####.# ###...........#  SH: 0Dex: 9 #.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4 #.. @******@....# #.#####. Noise: ---------  Time: 2662.6 (0.0) ################# #.#  n) +5 dagger #.#  Cast: Freeze #<#  Memories (2)  #..  #.  @   Edmund (asleep) _protection and wearing a +1 scale mail of cold resistance. _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (asleep, 100% to hit)»ÓgOR S#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 45/45 ========================#.......# #............## Magic: 10/10 ========================#.##.##.# #.............# AC: 2Str: 11#.##....# #.....###.....# EV: 11»Óg T \Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. @******@....# #.#####. Noise: ---------  Time: 2662.6 (0.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   Edmund _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (asleep, 100% to hit)  The puff of flame hits Edmund but does no damage.»Ógøè $.@.....==3.6 (1  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (asleep, 100% to hit)  The puff of flame hits Edmund but does no damage. _Edmund shouts!¼ÓgÀz|Evoke which item? Wands  l - a wand of flame (20) [!] read|quaff|evoke[?] describe selected¼Óg̼ÓgμÓgFì#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 45/45 ========================#.......# #............## Magic: 10/10 ========================#.##.##.# #.............# AC: 2Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. .@.....@....# #.#####. Noise: ==-------  Time: 2663.6 (0.0)#################[40¼Óg‡ïm #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   EdmundAiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (asleep, 100% to hit)  The puff of flame hits Edmund but does no damage. _Edmund shouts! #.##..#.# #......~~......#  Quake2Marine the Chiller #.##....# #..............#  Revenant of Vehumet ...... #.##.##.# ##...~....~...#  Health: 45/45 ======================== #.......# #............##  Magic: 10/10 ======================== #.##.##.# #.............#  AC: 2Str: 11 #.##....# #.....###.....#  EV: 11Int: 17 #<#####.# ###...........#  SH: 0Dex: 9 #.# ###.#######.#####....... XL:  6 Next: [3¼Óg ñ9;49m56% Place: Dungeon:4 #.. .@*****@....# #.#####. Noise: ==-------  Time: 2663.6 (0.0) ################# #.#  n) +5 dagger #.#  Cast: Freeze #<#  Memories (2)  #..  #.  @   EdmundThe puff of flame hits Edmund but does no damage. _Edmund shouts!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (72% to hit)¼Óg×h #.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 45/45 ========================¼Ógj 7#.......# #............## Magic: 10/10 ========================#.##.##.# #.............# AC: 2Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. .@*****@....# #.#####. Noise: ==-------  Time: 2663.6 (0.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   Edmund ¼Ógñk __Edmund shouts!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (72% to hit)  The puff of flame hits Edmund.¼Óg©ç ¼Ógìë K.@....¼Óg:î +4.6 (1¼Ógvñ ¼Ógºó k  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (72% to hit)  The puff of flame hits Edmund. _Edmund is lightly wounded.½Ógä[½Óg#dxEvoke which item? Wands  l - a wand of flame (19) [!] read|quaff|evoke[?] describe selected½Óg4½ÓgÖŸ½Óg¾¥Ü#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 45/45 ========================#.......# #............## Magic: 10/10 ========================½Ógz¦y#.##.##.# #.............# AC: 2Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. ..@....@....# #.#####. Noise: ==-------  Time: 2664.6 (0.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   EdmundAiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mail½ÓgC§eof cold resistance (72% to hit)  The puff of flame hits Edmund. _Edmund is lightly wounded.½Ógã»» #.##..#.# #......~~......#  Quake2Marine the Chiller ½Ógº¼Y#.##....# #..............#  Revenant of Vehumet ...... #.##.##.# ##...~....~...#  Health: 45/45 ======================== #.......# #............##  Magic: 10/10 ======================== #.##.##.# #.............#  AC: 2Str: 11 #.##....# #.....###.....#  EV: 11Int: 17 #<#####.# ###...........#  SH: 0Dex: 9 #.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4 #.. ..@****@....# #.#####. Noise: ==-------  Time: 2664.6 (0.0) ################# #.#  n) +5 dagger #.#  Cast: Freeze #<#  Memories (2)  #..  ½Ógª½;#.  @   EdmundThe puff of flame hits Edmund. _Edmund is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (lightly wounded, 72% to hit)½Óg9¬#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 45/45 ========================#.......# #............## Magic: 10/10 ========================#.##.##.# #.............# AC: 2Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. ..@****@....# #.#####. Noise: ==-------  Time: 2664.6 (0.0)################# #.#[10;½Ógý­Ö38Hn) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   Edmund _Edmund is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (lightly wounded, 72% to hit)  The puff of flame hits Edmund but does no damage.½Óg) ½ÓgL/ J.@...½Óg0 +5.6 (1½Óg6 ½Óg¹8 A  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (lightly wounded, 72% to hit)  ½ÓgQ9 \The puff of flame hits Edmund but does no damage. _Edmund is lightly wounded.¾Óg„öö  Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾Óg»¾Óg½¾Óg#¾Óg Ä´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)¿Óg¯R#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 45/45 ========================#.......# #............## Magic: 7/10================--------#.##.##.# #.............# AC: 2Str: 11#.##....# #.....###.....# EV: 11¿ÓgQ°åInt: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. ...@...@....# #.#####. Noise: ==-------  Time: 2665.6 (0.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   Edmund _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.¿Óg ¶#####.@..@...#####¿Óg*·f6.6 (1Ramparts ¿Óg×»š#######¿Óg~Çá Poisonous Vapours (safe; 7%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate¿ÓgÎÈ—The walls around you are covered in ice. _Edmund clears his throat.¿Óg… < #.##..#.# #......~~......#  Quake2Marine the Chiller #.##....# #..............#  Revenant of Vehumet ...... ¿Óg! #.##.##.# ##...~....~...#  Health: 45/45 ======================== #.......# #............##  Magic: 6/10==============---------- #.##.##.# #.............#  AC: 2Str: 11 #.##....# #.....###.....#  EV: 11Int: 17 #<#####.# ###...........#  SH: 0Dex: 9 #.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4 ¿Óg#" #.. ....@..@....# #.#####. Noise: ==-------  Time: 2666.6 (0.0) ################# #.#  n) +5 dagger #.#  Cast: Freeze #<#  Memories (2) Ramparts  #..  #.  @   Edmund¿Óg" .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move target¿Óg‰# àAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (lightly wounded)  Poisonous fumes billow around Edmund! Edmund is poisoned. Edmund resists.¿Ógl) M     ¿Óg* 6         .....#   .....#  #< ###......¿Ógˆ* ¸  #.# ###.#######.# #.. .....@.@....#  ################# #.# ¿ÓgM+ : #.#  #<#  #.. #. (poisoned) ¿Óg, d7==-7.6 (1¿Ógé= ‡######¿Óg²E õ  Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (lightly wounded)  Poisonous fumes billow around Edmund! Edmund is poisoned. Edmund resists. _The wall freezes Edmund.ÀÓg©W #.##..#.# #......~~......#  Quake2Marine the Chiller #.##....# #..............#  Revenant of Vehumet ...... #.##.##.# ##...~....~...#  Health: 45/45 ======================== #.......# #............##  Magic: 6/10==============---------- #.##.##.# #.............#  AC: 2ÀÓgÀX›Str: 11 #.##....# #.....###.....#  EV: 11Int: 17 #<#####.# ###...........#  SH: 0Dex: 9 #.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4 #.. .....@.@....# #.#####. Noise: =--------  Time: 2667.6 (0.0) ################# #.#  n) +5 dagger #.#  Cast: Freeze #<#  Memories (2) Ramparts  #..  #.  @   Edmund (poisoned)ÀÓgYêConfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (lightly wounded, poisoned)  Poisonous fumes billow around Edmund! Edmund looks even sicker.ÀÓg"_¥              .....#   .....#  #< ###......  ÀÓg…`®#.# ###.#######.# #.. ......@@....#  ################# #.#  #.#  #<#  #.. #. very poisoned) ÀÓg1a<8.6 (1FreezeÀÓgFf¦#########ÀÓgUi“  Aiming: Poisonous Vapours (safe; 7% risk of failure)  ÀÓgjuPress: ? - help, Dir - move target  Aim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (lightly wounded, poisoned)  Poisonous fumes billow around Edmund! Edmund looks even sicker. _The wall freezes Edmund but does no damage.ÁÓgÍ  ÁÓgé¢ × Your spells (describe)TypeFailure Level a - FreezeIce1% (1%)1  b + Poisonous VapoursAlchemy/Air7% (1%) 1 c - Frozen RampartsIce4% (1%)ÁÓg¤ 3  d - Ozocubu's ArmourIce4%3 Select a spell to describe[!]/[I] toggle spell headersÂÓgQŸ ÂÓg¦ ÂÓgœ­ #.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 45/45 ========================#.......# #............## Magic: 6/10==============----------#.##.##.# #.............# AC: 2Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. ......@@....# #.#####. Noise: =-------- [39;49ÂÓg"° Mm Time: 2668.6 (0.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) Ramparts #..#.@   Edmund (very poisoned)Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (lightly wounded, poisoned)  Poisonous fumes billow around Edmund! Edmund looks even sicker. _The wall freezes Edmund but does no damage.ÂÓgž³ Ã##########ÂÓg$µ ÂÓg‚ ¾########ÃÓgÄßö  Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÃÓg`U ##########ÃÓg,WûA film of ice covers your body!  The wall freezes Edmund but does no damage.4----- 8 =9.6 (1ÃÓg\µ#######ÃÓg°^P _Edmund closely misses you.ÇÓg¢†#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 45/45 ========================#.......# #............## Magic: 3/10=======-----------------#.##.##.# #.............# AC:  8  Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. ......@@....# #.#####. Noise: [ÇÓg<ˆ“37m==-------  Time: 2669.6 (0.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) Ramparts #..#.@   Edmund (very poisoned)of cold resistance (lightly wounded, very poisoned)  Poisonous fumes billow around Edmund! Edmund looks even sicker.  You hit Edmund but do no damage.Edmund is moderately wounded.Edmund resists. The wall freezes Edmund.  Edmund whines, "My parents never had time for me!"37-----70.6 (1ÇÓg!»t#########  Poisonous fumes billow around Edmund! Edmund looks even sicker.  You hit Edmund but do no damage.  Edmund is moderately wounded.  Edmund resists. The wall freezes Edmund.  Edmund whines, "My parents never had time for me!" _Edmund hits you with a +3 dire flail of protection!ÇÓg«—#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 37/45 ===================-----#.......# #............## Magic: 2/10====--------------------#.##.##.# #.............# AC:  8  Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. ......@@....# #.#####. Noise: [37ÇÓgX™ãm==-------  Time: 2670.6 (0.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) Ramparts #..#.@   Edmund (extremely poisoned)Aim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (moderately wounded, very poisoned)  Poisonous fumes billow around Edmund! Edmund looks as sick as possible!  You closely miss Edmund.  Edmund is moderately wounded.The wall freezes Edmund but does no damage.3===-1.6 (1ÇÓg½³ÇÓgÕíI########Mof cold resistance (moderately wounded, very poisoned)  Poisonous fumes billow around Edmund! Edmund looks as sick as possible!  You closely miss Edmund.  Edmund is moderately wounded.  The wall freeze but does no damage. _Edmund misses you.ÉÓgEƒ#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 37/45 ===================-----#.......# #............## Magic: 2/10====--------------------#.##.##.# #.............# AC:  8  Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. ......@@....# #.#####. Noise: =--------  Time: 2671.6 (0.0)####ÉÓgô„Ç############# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) Ramparts #..#.@   Edmund (extremely poisoned)Press: ? - help, Dir - move targetAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (moderately wounded, extremely poisoned)  Poisonous fumes billow around Edmund! Edmund looks as sick as possible!  You barely miss Edmund.  Edmund is moderately wounded.2.6 (1ÉÓgŸŒ9MAim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (moderately wounded, extremely poisoned)  Poisonous fumes billow around Edmund! Edmund looks as sick as possible!  You barely miss Edmund.  Edmund is moderately wounded. _The frozen ramparts melt away. Edmund barely misses you.ÊÓgtjê#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 37/45 ===================-----#.......# #............## Magic: 1/10==----------------------#.##.##.# #.............# AC:  8  Str: 11ÊÓgÄŒ~#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. ......@@....# #.#####. Noise: =--------  Time: 2672.6 (0.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   Edmund (extremely poisoned)Aim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (heavily wounded, extremely poisoned, 100% to hit)  You freeze Edmund. Edmund resists.  Edmund is heavily wounded.You hit Edmund.  Edmund is heavily wounded.ÊÓg¬œŠ25------2===3.6 (1ÊÓg•žÊÓg¡˜  of cold resistance (heavily wounded, extremely poisoned, 100% to hit)  You freeze Edmund. Edmund resists.  Edmund is heavily wounded.  You hit Edmund.  Edmund is heavily wounded. _Edmund hits you with a +3 dire flail of protection!ËÓgÿ #.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 25/45 =============-----------#.......# #............## Magic: 1/10==----------------------#.##.##.# #.............# AC:  8  Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. ......@@....# #.#####. Noise: ==-------  Time: 2673.6 (0.0)[34ËÓgd Æm################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   Edmund (extremely poisoned)Aim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (severely wounded, extremely poisoned, 100% to hit)  You freeze Edmund. Edmund resists.  Edmund is severely wounded.You closely miss Edmund.  Edmund is severely wounded.62==-4.6 (1  of cold resistance (severely wounded, extremely poisoned, 100% to hit)  You freeze Edmund. Edmund resists.  Edmund is severely wounded.  You closely miss Edmund.  Edmund is severely wounded. _Edmund barely misses you.ÌÓgˆÞ #.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 26/45 =============-----------#.......# #............## Magic: 1/10==----------------------#.##.##.# #.............# AC:  8  Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4#.. ......@@....# #.#####. Noise: =--------  Time: 2674.6 (0.0)[34ÌÓgáà äm################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (2) #..#.@   Edmund (extremely poisoned)Aim: Edmund, wielding a +3 dire flail of protection and wearing a +1 scale mailof cold resistance (severely wounded, extremely poisoned, 100% to hit)  You freeze Edmund. Edmund resists.  Edmund is almost dead.You hit Edmund but do no damage.Edmund is almost dead.1--5.6 (1ÌÓgfå ÌÓghé ¬  of cold resistance (severely wounded, extremely poisoned, 100% to hit)  You freeze Edmund. Edmund resists.  Edmund is almost dead.  You hit Edmund but do no damage.Edmund is almost dead. _Edmund hits you with a +3 dire flail of protection.ÍÓg4  #.##..#.# #......~~......#  Quake2Marine the Chiller #.##....# #..............#  Revenant of Vehumet ...... #.##.##.# ##...~....~...#  Health: 21/45 ===========------------- #.......# #............##  Magic: 0/10------------------------ #.##.##.# #.............#  AC:  8  Str: 11 #.##....# #.....###.....#  EV: 11Int: 17 #<#####.# ###...........#  SH: 0Dex: 9 #.# ###.#######.#####....... XL:  6 Next: 56% Place: Dungeon:4 #.. ......@@....# #.#####. Noise: =--------  Time: 2675.6 (0.0) ################# #.#  n) +5 dagger #.#  Cast: Freeze #<#  Memories (2)  #..  #. [4ÍÓg ú0m @   Edmund (extremely poisoned)You freeze Edmund. Edmund resists.  Edmund is almost dead.You hit Edmund but do no damage.Edmund is almost dead.You kill Edmund!Vehumet accepts your kill.ÍÓg´ ð              .....#   .....#  #< ###......  #.# ###.#######.# #.. ......)@....#  ################# #.#  #.#  #<#  #.. #. 1==113%6.6 (1  You kill Edmund!  Vehumet accepts your kill. _You devour the vestiges of Edmund's existence in your flames.  Training target 2.0 for Air Magic reached!  Your Air Magic skill increases to level 2!You need to enable at least one skill for training.ÍÓg:( /  --more--ÎÓg9 ô  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  h - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  i - Necromancy   0.0  --   0  ÎÓg£;  c - Unarmed Combat   0.0  --  +1  j - Alchemy   2.0  --  -1       k - Ice Magic   6.0  --  +1   d - Short Blades   0.0  --  -1  l - Air Magic   2.0  --  -2           e - Armour   0.0  --  -1  m - Evocations   0.0  --  -1   f - Dodging   1.7  --  -1      g - Stealth   2.1  --  +2[3ÎÓg<= 7m                                                             You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [ÎÓgE> °!] training|cost|targetsÓÓgGŽ ‚a-z] setselected target ÔÓgiV[?25h[?0cÔÓg³W*0 ÕÓgu [?25l[?1c3.0 The current training targets, if any.  The species aptitude is in white.=] set aall targetsÕÓgOÊ = d + Short Blades 0.0ÖÓg¬ÖÓg]³ÖÓgعÌ#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 21/45 ===========-------------#.......# #............## Magic: 1/10==----------------------#.##.##.# #.............# AC:  8  Str: 11#.##....# #.....###.....# EV: 11Int: 17ÖÓg¬»Ë#<#####.# ###...........# SH: 0Dex: 9#.# ###.#######.#####....... XL:  6 Next: 113% Place: Dungeon:4#.. ......)@....# #.#####. Noise: =--------  Time: 2676.6 (1.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (3) #..#.You kill Edmund!Vehumet accepts your kill. _You devour the vestiges of Edmund's existence in your flames.  Training target 2.0 for Air Magic reached!  Your Air Magic skill increases to level 2!You need to enable at least one skill for training.ÖÓgU¼ÖÓg^Â#.##..#.# #......~~......# Quake2Marine the Chiller#.##....# #..............# Revenant of Vehumet ......#.##.##.# ##...~....~...#Health: 21/45 ===========-------------#.......# #............## Magic: 1/10==----------------------#.##.##.# #.............# AC:  8  Str: 11#.##....# #.....###.....# EV: 11Int: 17#<#####.# ###...........# SH: 0ÖÓgÉÃDex: 9#.# ###.#######.#####....... XL:  6 Next: 113% Place: Dungeon:4#.. ......)@....# #.#####. Noise: =--------  Time: 2676.6 (1.0)################# #.#n) +5 dagger#.#Cast: Freeze#<#Memories (3) #..#.You kill Edmund!Vehumet accepts your kill. _You devour the vestiges of Edmund's existence in your flames.  Training target 2.0 for Air Magic reached!  Your Air Magic skill increases to level 2!You need to enable at least one skill for training.ÖÓgÄ«  Your Short Blades skill gained 2 levels and is now at level 2!You have reached level 7!ÖÓgùÎ/  --more--×ÓgG~ˆ4/5017 6% Freeze×Óg†×Óg‡4 _ØÓg#a ØÓgîb‘ You are protected by a layer of icy armour.  Your movement speed is average. Your attack delay is about 0.8.ØÓgddØÓgØl´  Your damage rating with your +5 dagger is about 9 (Base 4 x 97% (Dex) x 104% _(Skill) + 5 (Ench)).ÙÓg—à vÙÓg÷è Ï2==ÙÓg­ s5=3====4====6=5====6=====ÙÓgÉ f7ÙÓg_ „7=====ÙÓg' ÙÓg4 ,ÙÓg ÙÓgÙ ÙÓg| m8====ÙÓg ÙÓgB ÙÓg× T8=ÙÓgh ÙÓgG ÙÓgù m9====ÙÓgX ÙÓgØ M9=10/11====ÙÓg™% ¶ .............- _You start resting.ÙÓg', 0959.0)ÙÓg6- ‚1=====-6.6 (20ÙÓgÄ1 ÙÓgŠ4 % _Magic restored.ÚÓg\´·30====ÚÓgE½æ1=ÚÓg¿ÚÓg®ÆÂ2=ÚÓg)ÈBÚÓgïÊBÚÓgjÍb3=ÚÓg¹ÏÚÓgýÐBÚÓgïÓ,ÚÓg@ÚXÚÓgÜÚÓgœÜT4=ÚÓg4ÝÚÓgtà ÚÓgá†_Your icy armour starts to melt.ÚÓgâÚÓg™ä,ÚÓgqæÚÓgœè,ÚÓg\éÚÓg•îx5=ÚÓgƒñÚÓgò1 2 ÚÓgóÚÓg«V[ _Your icy armour evaporates.36=ÚÓg‚Ž7=8=9=ÚÓg9†BÚÓgõy40=ÚÓgª•ÆÚÓg(—l1=ÚÓgAœXÚÓg ž,ÚÓgÇ£XÚÓg‹¤L2=ÚÓgÕ¥,ÚÓgtªBÚÓg«,ÚÓg„¬ÚÓg@®ÚÓgÈ®V3=ÚÓgÙ¯ÚÓgè±ÚÓgv²ÚÓgp³ÚÓg•µ,ÚÓgÔ¶ÚÓg=¹,ÚÓgñ¹ÚÓgì¼b4=ÚÓgĽÚÓgî¿ÚÓghÁ,ÚÓg&Ã,ÚÓgÄÚÓgÇÚÓgtÈV5=ÚÓgšÔšÚÓgnÖBÚÓgXØÚÓgñØL6=ÚÓguÙÚÓgOÜ,ÚÓgõÜÚÓgWßÚÓg8àÚÓg¿àÚÓg”âÚÓg>ãV7=ÚÓgÎãÚÓg`æÚÓgëæÚÓgaçÚÓgŸéÚÓgHêÚÓg¾êÚÓgåì,ÚÓg˜íÚÓgÝùü8=ÚÓgzû,ÚÓg]üÚÓgxþÚÓgÌÿl9=ÚÓgý,ÚÓgËÚÓgŠ,ÚÓgGÚÓgj ÚÓg< M50=ÚÓg÷ ÚÓgÚÓg 6  #.##..#.# #......~~......# #.##....# #.# #.##.##.# ##...~....~...# #.# #.## #.##.##.# #.# #.##....# #.....###.....# #<#####.# ###.# #.#####.#.##### #...@.....# #.##### # #.# #.# #<#  #..  #. _HP restored.ÚÓgB.769.6 (73ÚÓg -70.6 (74ÚÓgZ$ÚÓgà)ö  Things that are here:  a +3 dire flail of protection; a +1 scale mail of cold resistance; the human _corpse of EdmundÝÓgNlJÝÓgpÝÓgtÝÓgu% _ÝÓg™†,ÝÓg?Ô=ÝÓgŸBÝÓg ÐÝÓgãæBÝÓgDïÝÓg–ôÝÓgLö,ÝÓg&úÝÓg" °ÝÓg!°ÝÓgÇXÝÓgb,ÝÓg ÝÓgõ ÝÓgð#,ÝÓg€%ÝÓg®'ÝÓg+,ÝÓgS,ÝÓg±0ÝÓgÂ2ÝÓg[...#.#.####.##. ..%..#†#........ .# ######.#.##.##.# .# #...†.........#.##.............#.##.............#.# ## #....~....~...#.##.... #............#.....).. #......~~....#@#85.6 (15#......~~......# #..............# ##...~....~...## #............###.............##.....###[39;4ÝÓgC`19m.....####...........# ######.#####.......#6.6 (16 _Found a falchion.ÞÓg”JÞÓg}ƒÞÓg¥†ÞÓgU‡ÞÓg;nÞÓg+‘ÞÓg‘“,ÞÓg}”ÞÓg —ÞÓg;™,ÞÓg*šÞÓgdœÞÓgÖžÞÓggŸÞÓgZ ÞÓg=¢ÞÓgn¥,ÞÓgu¦ÞÓg¬ÞÓgÙ¬,ÞÓgY®ÞÓgœ°ÞÓg´,ÞÓgLµÞÓgO·ÞÓg À¢.... ...# # .<ÞÓgÓÀD.##. ### .# #..........# #.## #.##.##.##.# ...# ...#.# ...# .........#.# ...# ...#.######...#### ~....~...#.##...@.......94.6 (8.0) ........#.....).......#. ..~~....#.###........... ÞÓgoÁå..~~......# #####...#### ..........# ...# ~....~...## ...# .........## ....# ..........# #.#.# ..###ÞÓgÊÞÓgÔA5.6 (9ÞÓgiÖ9 _Found a stone staircase leading up.ßÓgö!4ßÓgV#ßÓgÊ%ßÓg*,àÓg' <àÓgã BàÓgT àÓgc,àÓgàÓg P  There is a stone staircase leading up here.àÓg"àÓg» _àÓgBàÓg•àÓgm,àÓg[àÓgß àÓgE",àÓg<#àÓg­%àÓgb&,àÓg3'àÓgl(àÓg§),àÓgV*àÓgé+àÓg-,àÓg.àÓg]/àÓg‡1,àÓg˜2àÓgÎ3àÓg’5,àÓgc6àÓg7àÓga9,àÓg:àÓgó:àÓgP<,àÓg=àÓg•>àÓgÙ?,àÓg„@àÓg¥AàÓgrC,àÓg*DàÓgOEàÓg(GàÓgÓGàÓg{HàÓgLIàÓgPK,àÓgLàÓgÐMàÓgV› ..  ..>.#####  .?...$..#  #####@## 818.6 (23.0) #......#  #.###..# àÓgyW– ..######.###..#  .....#..#  #.######......# #......#. #........ ###.....##.àÓg^àÓgä^,9.6 (24àÓgdàÓg1f; _Found a stone staircase leading down.àÓgw¾Š _You now have 345 gold pieces (gained 13).àÓgEù########.....# #.....# #.....# #...>.##### #..@......# #########.## #......# #.###..# ..######.###..# ...........#..##.######......# #......#. ##### #........26.6 (7.0)7.6 (8 _f - a scroll labelled TOTZACE HIREENTàÓgˆ/JáÓgZ$ÞáÓg61¥#...>.######.........##########.###......# #.###..# ..######.###..# ...........#..# #.######......# #.....@#. #............. ###.....##.#o##. #.<.....# .# ### #.####### . ..# ##.## #. o   orc (asleep) #.# #...# .# #.# #...# ..# #...#áÓgÕ8\38.6 (11.0)9.6 (12áÓg³9áÓgä>q _An orc comes into view. It is wielding a +0 whip.áÓgª ²#.........# #########.## .# #......# .##.###..# .#..######.###..##.###...........#..#....áÓgX« ‘#.######......#..# #......#..###.##........###.....##.#o##.##.<.....# .# ## #.####### .. .# ##.## ### #...# .# .# #...#  .# #...# # .######...#####áÓg´ áÓgµ 240.0)áÓgBº áÓg» âÓg¾~ž#.# #.## .# #......# .# #.###..# .#  ..######.###..##.###  .#..#....  #.######......#..# #......#..###.##.###.....##.#o##.##.<.....##.# # #.########.. # ##.## ###. âÓg€# #...# .# # #...# . # #...# #. âÓg|†âÓg·‡&1âÓgâÓg:âÓgŽ›y #.........#Quake2Marine the Chiller#########.## .#Revenant of Vehumet ......#......# .#Health: 50/50 ========================#.###..# .#Magic: 8/11=================-------..######.###..##.###AC: 2Str: 11  ...........#..#....EV: 11Int: 17  #.######......#..#SH: 0âÓgHDex: 9#......#..###.##XL:  7 Next:  6% Place: Dungeon:4#.......@.......Noise: ---------  Time: 2841.6 (0.0)###.....##.#o##.##n) +5 dagger#.<.....##.# #Cast: Freeze # #.########..Memories (3) # ##.## ###. # #...#.#o   orc (asleep) # #...#. # #...##. ######...#####Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated withâÓghžj residual magic.2.6 (1Contam âÓg£âÓg„¥†onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  âÓg)¦ƒYou miscast Frozen Ramparts.are very lightly contaminated with residual magic. _Nothing appears to happen.ãÓg‰U¹ #.........#Quake2Marine the Chiller#########.## .#Revenant of Vehumet ......#......# .#Health: 50/50 ========================#.###..# .#Magic: 5/11==========--------------..######.###..##.###AC: 2Str: 11  ...........#..#....EV: 11Int: 17  #.######......#..#SH: 0Dex: 9ãÓgÖW#......#..###.##XL:  7 Next:  6% Place: Dungeon:4#.......@.......Noise: ---------  Time: 2842.6 (0.0)###.....##.#o##.##n) +5 dagger#.<.....##.# #Cast: Freeze # #.########..Memories (3) Contam # ##.## ###. # #...#.#o   orc (asleep) # #...#. # #...##. ######...#####Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls arãÓgMY2ound you are covered in ice.  The orc shouts!ãÓg!]¼...#..#.#..#...@o...##.#.#.#..oãÓg&^á6=======3.6 (1FreezeRamparts Contam ãÓg,c”###.##ãÓgfíonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.orc shouts! _The wall freezes the orc.ãÓg› w  The wall freezes the orc!  You kill the orc!ãÓg #..##..#)###.#ãÓgÏ! æ7=====7----4FreezeãÓgÐ' ˜###.##.#ãÓgŒ* Z _Vehumet accepts your kill.äÓg­4äÓg äÓgçäÓgÉÅ8====äÓgm,äÓg äÓgQ;9äÓgãH====äÓgŒäÓg¶,äÓgûäÓg =10/11äÓgË S====äÓg×!äÓg&Z _Your magical contamination has completely faded away.äÓg°&äÓg¥*äÓg".91äÓg·.T=====äÓg}/äÓgÑ2C _The frozen ramparts melt away.äÓg<54äÓg,6äÓg¸:z  Things that are here:  a +0 whip; an orc corpseäÓgb=äÓg> _äÓg›>äÓg¶AäÓgùD,äÓgFäÓgöIäÓg¯JäÓgZK<===äÓgpLäÓgPäÓg.T,äÓgÄUäÓgµXäÓgº\,äÓgé]äÓgy`äÓgÞc,äÓgeäÓggäÓgoj,äÓgÁkäÓg†mäÓgyp,äÓg£qäÓgÄsäÓgãv,äÓg™xäÓgå€F.....#..#......# ##......#..# #.#  #......#..###.#####........)........ ##.....##.#.##.### .<.....##.#.##.# .##....### .##äÓg¡ð##......# ..# #.####@# ---- ..# #.......# ..# #..#.##.# ..##### #... #.# ......# #... .. ....#.. .... .## ......# . # äÓg%‚^..##### ..#äÓg¯ˆ0628.0)äÓgð‰,3.6 (19äÓgöäÓgZc _j - a scroll labelled FOZEME UWUECAäÓgÒ ####......#..# #.#  #......#..###.#### #........)........##.....##.#.##.###  #.<.....##.#.##.  #.########......### ##.## ###......# #...# ##.####.# #...# #....@..#4.0) #...# #..#.##.# #...##### #.... #.#......# #.... ..#.. .....[ .##....###..#.# # #...##### #.... #...# .. .. #...#5.6 (2 _Found a leather armour.åÓgÇJåÓg|ÌåÓgÎ,åÓg—Ô,åÓg|Ö,åÓg€×åÓgÌÜåÓgíý #........)........##.....##.#.##.###<.....##.#.##.#  #.########......### ##.## ###......# #...# ##.####.#  #...# #.......#  #...# #..#.##.# ###...##### #..@.##.# ..........# #.......# ).......#........[..##..###..#.#### ###...##### #.....  #...# .....#S   ball python (constriction, asleep)  #...# #.....#  .....# #....S#  ##.#.#åÓg0Å78.6 (3 _A ball python comes into view.æÓg-t]####.#.##.### .< ########......#####.## ###......... ##.####.#.......##.## ###...##### #....##.# .............# )#........[..# æÓgmu_...###..#.#### ###...##### #.....  #...# ......#.#.....# # #....S##.#). æÓgü€æÓg6ƒ+9.6 (1æÓg4æÓg# _Found a club.æÓgmkä.< ########......#####.## ###......... ##.####......#.##.# ###...##### #....##.# ..........####...... )#.......@[..## ...###..#.#### æÓgmÐ###...##### #.....  #...# ......#..#.....#.......# # #....S# .###.#.# #....). .# #...... #æÓgvvæÓgFw'70æÓgK}æÓg€æÓgùóš########......#####.## ###.........æÓgþõ ##.####......#.##.# ###...##### #....##. ..........####...... )#........[..## ...###..#@#### ###...##### #......#  #...# #.......#..##.#.....#..#.....# # #....S# .###.#.# #....). #...... .#æÓg\øæÓg7{S.S)æÓg3.=1æÓgŽ æÓgÓ 5 _The ball python hisses angrily.æÓgZJ<##.## ###......... ##.####......#.## ###...##### #....##.# ..........####.......# )#........[..## ...###..#.#### ###...##### #...@..#  #...# #.......#..#æÓg¤Kã#....S#......# # #.....# .##.#.# ). .# #...... #.########æÓg2MæÓgºXƒ S.  The ball python bites you but does no damage.æÓg8Z72FreezeæÓg_`æÓgcY _The ball python closely misses you.çÓgL} ##.## ###......#Quake2Marine the Chiller#...###.####.#Revenant of Vehumet ......#...##.......#Health: 50/50 ========================#...##..#.##.#Magic: 8/11=================------- ###...##### #....##.#AC: 2Str: 11 ..........####.......#EV: 11Int: 17 ).......#........[..##SH: 0Dex: 9 çÓgÔ€..........###..#.####XL:  7 Next:  7% Place: Dungeon:4 ###...##### #...@..#Noise: =--------  Time: 2872.6 (0.0)#...# #......S#..#n) +5 dagger#...# #.#.....#..#Cast: Freeze.....# # #.....# .#Memories (3) ##.#.# #....). .##...... #S   ball python (constriction)......#########Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the ball python. The wall freezes the ball python.  You kill the ball pythonçÓgæ!çÓgõ‰/...#.##..@...#..#.çÓg`Ž‹=3.6 (1FreezeRamparts çÓg–}#.###çÓgq˜½asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the ball python. The waçÓgc™°ll freezes the ball python.  You kill the ball python! _Vehumet accepts your kill.çÓgy• Ã9==çÓg8 BçÓgÑŸ çÓgΠ h10/11====çÓg“¡ çÓgˆ¦ ,çÓgH§ çÓgΫ ‚1=====çÓg€­ çÓgõ² çÓgɵ ?çÓg‹· çÓg0» y _The frozen ramparts melt away as you move.çÓg…Á `çÓg,È ,çÓgÑÉ çÓgãÍ çÓgJÑ R===çÓgºÒ çÓgGÕ çÓgØ ,çÓgÕÙ çÓgçÛ çÓgß ,çÓgðà çÓgÕä çÓg,è ,çÓg±é çÓg¡ì çÓgzï ,çÓg$ñ çÓgÆó çÓgW÷ çÓgè÷ çÓgýø çÓg û çÓg«ý çÓg6þ çÓgÿþ çÓg» çÓg" ,çÓg çÓgä çÓg_ ,çÓgI çÓg çÓg‚ ,çÓgÉ çÓgó çÓg1 ,çÓg@ çÓg çÓg6" ,çÓg•# çÓg¾' çÓg2+ ,çÓg³- çÓgÞ3 çÓgc7 ,çÓg¹9 çÓgM< çÓg%H „çÓgžI çÓgÀJ çÓg¬M çÓgIN çÓgiO çÓg2Q çÓgâS çÓgÎT çÓgJU çÓgW çÓg^ ,çÓgO_ çÓga çÓgmc çÓge ,çÓgÖe çÓg¬h ,çÓgmi çÓgk çÓgem çÓgým çÓgn çÓg›p çÓg>s çÓgÅt ,çÓg•v çÓgêx çÓg™y çÓgz çÓgª{ çÓg ~ ,çÓg çÓgÅ€ çÓg™ƒ ,çÓgœ„ çÓg† çÓg½ˆ ,çÓg‰ çÓgÍŠ çÓg ,çÓgŽ çÓg çÓg “ çÓgš“ çÓg” çÓg¼• çÓg—˜ ,çÓgl™ çÓgßš çÓg` çÓgø çÓg£ž çÓgôŸ çÓgÕ¢ ,çÓgÇ£ çÓgQ¥ çÓg™§ çÓg ¨ çÓg©¨ çÓguª çÓgü¬ çÓgŠ­ çÓg ® çÓgǯ çÓg³ ,çÓgì³ çÓg˜µ çÓgl¸ çÓg¹ çÓg¸¹ çÓgH» çÓg‹¾ ,çÓgŸ¿ çÓg6È I.......## #......# #.#.....#..# ........# #.##.#.# #.#....)...# ###.....# #. #.#.# #.#........# çÓgÞÈ Ô........# #.##.#.###.......##.#....# #.......###########.#  #.#####.###.##.#..# ###  #.# .....####  #.# ###..#.........  #<# #...@##.#####-- .....##.##.# #. #... .....#çÓg´É v ##. #.#.### #. .. ..# ... ... ... ... .... ...#çÓg$Ð 1918.6 (45.0)çÓgôÐ G--9.6 (46çÓg Ö çÓg8Ø V _o - an amethyst potionèÓgƒ˜4èÓgÞ™èÓgØœèÓgä«I.##.#....). ### #.#.# #.#..... ...#.##.#.###.......## ###.......# #.......#########  #.#####.###.##.#..# ## ...........####  ###..#.........< #....##.#####.. .....##@##.#  #. #..........# ##...#.#.###.#. .. .. .. ... ...#. .#K   kobold (missile, asleep)# ..#..?KèÓg³²½ 0.0)  A kobold comes into view. It is wielding a +0 club.20.6 (1èÓg®ºèÓgþ¿d _Found a scroll labelled ZUISSOKIUMN.èÓgEŽ “ Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.êÓg1ºêÓgaÁêÓgÄÉA........# #.##.#.# #.#....)...# Quake2Marine the Chiller ###.....# #. #.#.# #.#........# Revenant of Vehumet ...... ........# #.##.#.###.......##.# Health: 50/50 ======================== êÓg˜Ë###.......# #.......###########.# Magic: 11/11 ========================#.#####.###.##.#..#### AC: 2Str: 11#.# ...........####EV: 11Int: 17#.# ###..#.........SH: 0Dex: 9#<##....##.#####XL:  7 Next:  7% Place: Dungeon:4#.. .....##@##.#Noise: ---------  Time: 2920.6 (0.0)#. #..........#n) +5 dagger##...#.#.###Cast: Freeze#.#. .. ..Memories (3) #.. ... ...#. .... ...#K[37êÓg ÍÁm   kobold (missile, asleep)# ..... ...#..?K.. ...#You kill the ball python! _Vehumet accepts your kill. _The frozen ramparts melt away as you move. _o - an amethyst potionA kobold comes into view. It is wielding a +0 club. _Found a scroll labelled ZUISSOKIUMN.êÓgUÖP  Okay, then.êÓg„×êÓgÀûD _êÓg Ý###.....# #. #.#.# #.#........ .........# #.##.#.###.##. ####.......# #.......###########.  #.#####.###.##.#..# # #.# ...........####  #.# ###..#......... #<# #.###....##.##### #.. ......##.##.#  #. #.....@....# ##...#.#.###êÓgä U #.#. ...... #.. .......# #. ........# # .........# ..?K......#.........#êÓgZêÓgÈ21.6 (1 _êÓg³êÓg_êÓgÎ Y...##.#.###.......## ####.......# #.......#########  #.#####.###.##.#..# ## ...........####  ###..#.........<# #.###....##.#####.. ......##.##.# êÓg Å #. #......... ##...#@#.####.#.................##.............?K#......#####êÓg($ êÓgX% &2êÓg‘+ êÓg- ëÓgÓ¨\#####.......# #.......########### #ëÓgΩß #.#####.###.##.#..# # # #.# ...........####  #.# # ###..#......... #<# ##.###....##.##### #.. .......##.##.#  #. #..........# ##...#.#.### #.#..@.....# #..# #.# #.# #..?K......#ëÓg檳......######.# #########ëÓgy³ëÓgN´&3ëÓgŸºëÓg\¼ëÓgxÆc #.#####.###.##.#..#  ............####  #.###..#.........<# ##.###....##.#####.. .......##.##.#  #. #.......... ##...#.#.####.#........#..?K.......##### ######## ëÓg'ÐëÓg;Ñ&4ëÓg>âëÓgWäëÓg©H à ............####  #.###..#.........<# ##.###....##.#####.. .......##.##.#  #. #..........# ##...#.#.####.#.........?K........##### ######## ëÓg#R ëÓgcS &5ëÓg6Y ëÓg:[ ìÓgÝ÷Ï# #.# ............####  Quake2Marine the Chiller  #.# #.###..#.........  Revenant of Vehumet ......  #<# ##.###....##.#####  Health: 50/50 ======================== ìÓgù #.. .......##.##.#  Magic: 10/11 =====================--- #. #..........#  AC: 2Str: 11 ##...#.#.###  EV: 11Int: 17 #.#........#  SH: 0Dex: 9 #..........#  XL:  7 Next:  7% Place: Dungeon:4 #....@.....#  Noise: ---------  Time: 2925.6 (0.0) #..........#  n) +5 dagger #..?K......#  Cast: Freeze .............#  Memories (3)  .#####.......#  ìÓg`úå#########  K   kobold (missile, asleep)Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club and quivering stones (asleep)  Poisonous fumes billow around the kobold!  The kobold is poisoned.  The kobold shouts!  You kill the kobold!ìÓgÐV #.#   #.# #.###..#.........  #<# ##.###....##.##### ìÓg˜Ã #.. .......##.##.#  #. #..........#  ##...#.#.###  #.#..#  #...#  #...#  #...#  ìÓgU‹#..?)......#  ......#  .#####.......# ######### ìÓgÞ J====6.6 (1ìÓgï ìÓgY  Aim: a kobold, wielding a +0 club and quivering stones (asleep)  Poisonous fumes billow around the kobold!  The kobold is poisoned.shouts!  You kill the kobold! _Vehumet accepts your kill.ìÓgÑÊ 4ìÓg}Ì ìÓg­Ï ìÓg(× z1===ìÓgüÙ ,ìÓg2Ü ìÓgÝÝ ìÓgá ìÓgâ ìÓg¬â ìÓgÄé  #<# ##.###....##.##### #.. .......##.##.#  #. #..........#  ##...#.#.### #.#........# #..........# #..........# #..........#ìÓgmê Æ #..@)......#----#....##..#####.......##. ######### ìÓgDñ +9.6 (3ìÓgò I----30.6 (4ìÓg6ö ìÓg>ø a _p - a scroll labelled ZUISSOKIUMNíÓgÌíÓgÎíÓg¢íÓg íÓgL#íÓgî+ª===íÓg.íÓgè.,íÓg×/íÓgW:XíÓg[?XíÓg“@íÓgiEBíÓgXFíÓgñG,íÓgIíÓgLíÓgN,íÓgOíÓgôPíÓg“S,íÓg²TíÓg*VíÓgíX,íÓg¯YíÓgæZíÓg†\íÓg]íÓgm]íÓgÑ_íÓgÕb,íÓgjcíÓg›fíÓghíÓgh,íÓgòiíÓg l,íÓg³líÓgÝmíÓg?o,íÓgìoíÓgqíÓgeríÓgs,íÓgAtíÓgv,íÓg¤víÓg¬yíÓg5{,íÓgÏ{íÓg€}íÓg,€,íÓg íÓgw‘íÓgö’íÓg-”,íÓgÏ”íÓgK™íÓgÙ›íÓgwœíÓgìœíÓgžíÓg ,íÓgG¡íÓg2§XíÓg#¨íÓgKª,íÓgìªíÓgu²íÓg·´,íÓgwµíÓgâ½íÓgtÀíÓg ÁíÓg‹ÁíÓg)ÃíÓgeÅ,íÓg‹ÆíÓg_ÇíÓg„ÉíÓg ÊíÓg‰ÊíÓg³ËíÓgÎíÓg†ÎíÓgÏíÓg6ÐíÓgáÑíÓg˜ÒíÓg?ÓíÓgEÔíÓg5Ö,íÓgíÖíÓgLØíÓg¹Ù,íÓgoÚíÓgƒÜíÓgƒÞíÓgßíÓg¦ßíÓg¢àíÓg•âíÓgãíÓg’ãíÓgwäíÓgfæ,íÓgŽçíÓgäéíÓg îBíÓgùîíÓgbðíÓgäðíÓgñíÓgóíÓg™ô,íÓg‹õíÓgQ÷íÓgBø,íÓg ùíÓgúíÓgLû,íÓg*üíÓg×ýíÓgÓ„íÓgšíÓgkíÓgè,íÓg£íÓg¡íÓgŽ ,íÓgC íÓgË íÓgÆ ,íÓg~íÓg£íÓg,íÓg3íÓgÚíÓgÂíÓg2,íÓgÆíÓg‰íÓgû ,íÓgº!íÓg#íÓgS$,íÓg÷$íÓgç%íÓg‰',íÓg%(íÓg)íÓg‚*íÓgU+,íÓgU,íÓg.íÓgŽ.,íÓg©/íÓg1íÓg”1,íÓg±2íÓg÷3,íÓgs4íÓg·8níÓgU:,íÓgÁ>níÓgP@íÓg…G##....#..........# ####.#  ##...#...)......# #....#..............# #.####..#####.......# #.# íÓgQHé#.## ######### #.# #.# .> #.# #.# #. #.# ... #.####.# #.# #.@....# 93.6 (63.0)#.. ######## ###   íÓg*IJ  íÓgž[íÓgµ\,4.6 (64íÓgNbíÓgWd; _Found a stone staircase leading down.íÓg. JíÓg¨ íÓg* šíÓgX+ íÓg2 íÓgâ2 íÓgÅ3 íÓgŒ5 íÓgT7 ,íÓg8 íÓg­: R  There is a stone staircase leading down here.íÓg4= íÓgû= _íÓg™> íÓg#@ íÓgS £ #.#.#.#.#........# #.#...# #.#...#....# #.....# #.....#....# ####.## ##....#....# ####.# ##...#...)......# #....# #..............# #.#### #..#####.......# #.# #.## ########## #.# #.# #...@..># #.# #.##......###.# #.# ...l.##.#. #.####.##.# # #. #......##.. #. ########### #.l   iguana (asleep).. ## íÓgW 43000.0)íÓgÌX +1.6 (7íÓgk] íÓg q Z _An iguana comes into view.ïÓg; ö  Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ïÓgXïÓglïÓg­ ïÓg ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ñÓgÁ›   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.ñÓg¢ ñÓgg£ l.lñÓgJ¤ E======2.6 (1ñÓg•¨ ñÓg¥ª  ñÓg-« _You shout for attention!òÓgñÖòÓgºÜþ#.#.#.#.#.# #.#...# #.#...#.# #.....# #.....#.# ####.## ##....#.# ####.# ##...#...)......# #....# #.# #.#### #..#####.# #.# #.## ## #.# #.# #....@.># #.# #.##l.....###.# #.# .....##.#. #.####.# #.# # #. #......# #.. #.### #. ..##òÓgÅáòÓg!ì¤.l------3òÓg˜õòÓg—¶¿.l------4òÓgmÐ òÓgœÕ G.lòÓgÓÖ &5òÓg×Û òÓg®Ý óÓg‰óÓg9;l.óÓg#‘&6óÓg<–óÓg ˜óÓg 9 #.#.#.#.#........# #.#...#Quake2Marine the Chiller#.#...#..........# #.....#Revenant of Vehumet ......#.....#..........# ####.##Health: 50/50 ========================##....#..........# ####.#óÓgŽ †Magic: 8/11=================-------##...#...)......# #....#AC: 2Str: 11#..............# #.####EV: 11Int: 17#..#####.......# #.#SH: 0Dex: 9#.## ########## #.#XL:  7 Next:  7% Place: Dungeon:4#.# #.l..@.># #.#Noise: ---------  Time: 3006.6 (0.0)#.##......###.# #.#n) +5 dagger.....##.#. #.####.#Cast: Freeze#.# # #. #......#Memories (3) #.. #. ########### #.óÓgF! ål   iguana..## _You shout for attention!  Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.óÓg( %#####.l.@..###.óÓgÏ( o==7.6 (1Ramparts óÓgé- „#####óÓg0 Ý  Casting: Poisonous Vapours (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.óÓgj1 ‹asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the iguana.ôÓgKÇ q #.#.#.#.#........# #.#...#  Quake2Marine the Chiller  #.#...#..........# #.....#  Revenant of Vehumet ......  #.....#..........# ####.##  Health: 50/50 ========================  ##....#..........# ####.#  Magic: 7/11===============---------  ##...#...)......# #....#  AC: 2Str: 11 #..............# #.####  EV: 11Int: 17 #..#####.......# #.#  SH: 0Dex: 9 ôÓgMÉ L#.## ########## #.#  XL:  7 Next:  7% Place: Dungeon:4 #.# #..l.@.># #.#  Noise: ==-------  Time: 3007.6 (0.0) #.##......###.# #.#  n) +5 dagger .....##.#. #.####.#  Cast: Freeze #.# # #. #......#  Memories (3) Ramparts  #.. #. ########  ### #. l   iguana .. ##Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (lightly wounded)  Poisonous fumes billow around the iguana!ôÓg à M             )       #.#  #.## ########## #.#  #.# #...l@.># #.#  #.##......###.# #.#  .....##.#. #.####.#  #.# # #.   #.. #.  ### #. (poisoned) ôÓg¼â -..ôÓg.ä  ôÓgKæ 6## ôÓg×ç ôÓgbù 68==-8.6 (1Freeze####### _The iguana is poisoned. The wall freezes the iguana.õÓg²Ã4 #.#.#.#.#........# #.#...#  Quake2Marine the Chiller  #.#...#..........# #.....#  Revenant of Vehumet ......  #.....#..........# ####.##  Health: 50/50 ========================  ##....#..........# ####.#  Magic: 7/11===============---------  ##...#...)......# #....#  AC: 2Str: 11 õÓgýÄ^#..............# #.####  EV: 11Int: 17 #..#####.......# #.#  SH: 0Dex: 9 #.## ########## #.#  XL:  7 Next:  7% Place: Dungeon:4 #.# #...l@.># #.#  Noise: =--------  Time: 3008.6 (0.0) #.##......###.# #.#  n) +5 dagger .....##.#. #.####.#  Cast: Freeze #.# # #. #......#  Memories (3) Ramparts  #.. #. ########  ### #. l   iguana (poisoned) .. ##Press: ? - help, Shift-Dir - straight lineõÓgåÅTAim: an iguana (severely wounded, poisoned, 100% to hit)  You freeze the iguana.  The iguana is almost dead.The iguana seems to slow down. You hit the iguana.  You kill the iguana!õÓgÃ͵             ) õÓgœÎ4      #.#  #.## ########## #.#  #.# #...†@.># #.#  #.##......###.# #.#  õÓg"Ï.....##.#. #.####.#  #.# # #.   #.. #.  ###  ..õÓg¢Ï; ## õÓgUÓQ139.6 (1FreezeõÓgóÓõÓgÆØh#####õÓgQÙN##õÓgyÛ½  Aim: an iguana (severely wounded, poisoned, 100% to hit)  You freeze the iguana.  The iguana is almost dead.The iguana seems to slow down. You hit the iguana.  You kill the iguana! _Vehumet accepts your kill.öÓgÑÙ4öÓg¹ÚöÓgã§8==öÓgäöÓg>æƒ9====öÓg!çöÓgØé,öÓgÆêöÓgáìöÓgŠío10/11====öÓgCîöÓg]ñ‚1=====öÓg`òöÓg\ööÓg.÷öÓgé÷)öÓg•øöÓg"þ¿ _The frozen ramparts melt away as you move.You see here an iguana corpse.öÓg<öÓg7 _öÓg$öÓg]öÓgÚD=== ##....#....# ####.# ##...#...)......# #....# ....# #.#### #..#####.......# #.# #.## ########## #.# #.#####...†..># #.# #.##......###.# #.# .....##.#.# #.####.# #.# #@#.# #......#-20.6 (11.0)öÓgÌGX #.......#.# ######## ###).####.#  #. ..#  .. ### ##     öÓg$O\-1.6 (12öÓgISöÓgtU$ _Found a flail.öÓg¾ 4öÓg)À öÓg¢Â öÓg®Å ,öÓg@Ì nöÓg˜Î öÓgÒ ,öÓg4Õ öÓg×Ö öÓgõÙ ,öÓgúÚ öÓgsÜ öÓgÛÞ öÓg†ß öÓg à öÓg¡â öÓgFå ,öÓg(æ öÓg¾ç öÓgMê ,öÓg1ë öÓgî öÓgð ,öÓgüð öÓgtò öÓgºô ,öÓg—õ öÓg•ü =  You see here a +0 flail.öÓgÍþ öÓghÿ _öÓg öÓgI öÓgû ,öÓgQ öÓg/ öÓgŽ ,öÓgï öÓgÅ öÓg¥ ,öÓgô öÓg¦ öÓg” ,öÓgø öÓg öÓgÚ ,öÓg) öÓg/$ öÓgÙ& ,öÓgÞ' öÓgã) öÓg‚, ,öÓg€- öÓg-6 C ##...#...)...... #.............. #..#####....... #.## ######### öÓgã6 Æ#.#####...†..># ####.##......###.# #.......##.#.# #.# #.##.#..##.#.# #.. #@##.......#.# ### #.####).####. #.####.......# #......#######öÓgu7  ########öÓgÛ= -38.6 (17öÓg¡> ,9.6 (18öÓg/D öÓgÐJ - _q - a wand of roots (5)÷Óg­J÷ÓgF÷Óg+÷Óg%‘÷Ógi˜B÷ÓgF™÷Ógš÷Ógž÷Ógm ,÷Ógæ¡÷Ógm©÷Óg~­B÷Óg$²÷Ógi´,÷Óg¶÷ÓgÉÑ°÷Óg$ÕB÷ÓgúÖ÷ÓgÜB÷Óg'Ý÷Ógá÷ÓgBä,÷Óg å÷Ógtê÷Óg>ë,÷Óg'ì÷Óg©ï÷Ógò,÷Ógó÷ÓgÚö÷Ógù÷Óg¢ù÷Óg:ú÷ÓgÂý÷Óg,÷Ógâ÷Óg÷ÓgÄ,÷Óg%÷Ógð ÷Óg… ,÷Ógƒ÷ÓgÛ÷ÓgÀ,÷Ógƒ÷Óg‰÷Óg§,÷Ógf÷ÓgO÷Ógñ%¾#..............# #...# # ##...~....~...## ###...## #.##.........o..## #......# #.##.............# #.##.#.# #.#..#.....###.....# #.##.#.# #.#..÷Ógâ&Y###...........### #.##.#.###.... ####.#####.......# #.......##### .....# #.#####.###.##.#..# ###### #.##...@..........####.##.##.###..#..........#<##.##.###....##.#####.#...........##.##.# #...##.....#..........# #.#.#.#..###...#.#.### #.#. o   orc wizard (wandering) #.#.#.#.#........# #.#. #.#...#..........# #... ÷Ógô'v#.....#..........# ####÷Óg"-“ 57  An orc wizard comes into view. It is wielding a +0 dagger.÷Óg“5£ .The orc wizard shouts! You hear a shout!÷Óg”65==8.6 (19÷Óg9÷Óg =7 _The orc wizard moves out of view.úÓgúúÓg 4úÓgj,úÓg‹,úÓgyo--.....o   orc wizard...úÓg• & úÓg.!ò #...# ~...##   ...##   ..#   ..#   .### ..#  #.#####.###.##.#..#  #.##...@.......úÓg¶!½9.0) #.##.##.###..#. #<##.##.# ...  .#.  #.#..###. úÓg2"’ #.#.#.#.#     _You start waiting.úÓg ¸· #...# ~...##   ...##   ..#   ..#   .### úÓgÿ¸ˆ..#  #.#####.###.##.#..#  #.##...@....... #.##.##.###..#. #<##.##.# ...  .#.  #.#..###.  #.#.#.#.#  úÓgº   úÓg»9--úÓguÀúÓgVÃb _An orc wizard is nearby!úÓgª/ #.# #...# #  ##...~....~...## ###...## #.# #úÓgY½....## #......# #.# #.o..# #.##.#.# #.# #.....###.....# #.##.#.# #.# ###..### #.##.#.####.#####.......# #. ).....# #.#####.###.##.#..## #.##. #.##.##.###..# #<##.##.###....##.##### #...........##.##.# # ##.....#...# #.# #.#..###...#.#.### #.# #.#.#.#.#........# #.#  #.#...#..........# #..  #.....#.#  úÓgD úÓg> .60 _úÓgúÓgúÓgIÌúÓg¯Í4úÓg,ä’oo   orc wizardúÓgvîc   #...#              ## # ) #.#####.###.##.#..#  #.##..@.......3.6 (3 #.##.##.###..# #<##.##.# ..  #..  #..  #..  ...   _You start waiting.ûÓgå>¯  #...#            ûÓg—@©  ## # ) #.#####.###.##.#..#  #.##..@....... #.##.##.###..# #<##.##.# ..  #..  #..  #..  ...   ûÓg©AûÓgHûÓgLb _An orc wizard is nearby!ûÓg• ( #..............# #...# #... Quake2Marine the Chiller##...~....~...## ###...## #.#. Revenant of Vehumet ......#............## #......# #.#. Health: 50/50 ========================#..........o..# #.##.#.# #.#. Magic: 8/11=================-------#.....###.....# #.##.#.# #.#. AC: 2Str: 11###...........### #.##.#.###... EV: 11Int: 17 ûÓgZ #####.#####......o# #.......##### SH: 0Dex: 9 ).....# #.#####.###.##.#..#XL:  7 Next: 13% Place: Dungeon:4 ####### #.##..@...........##### Noise: ---------  Time: 3063.6 (0.0)#.##.##.###..#......... n) +5 dagger#<##.##.###....##.##### Cast: Freeze#...........##.##.# #.. Memories (3) ##.....#..........# #.##.#..###...#.#.### #.# o   orc wizard#.#.#.#.#........# #.##.#...#..........# #..#.....#..........# ### _An orc wizard is nûÓg˜ 7earby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.ûÓgV™ .####o#..@....##.#.#.. ==4.6 (1FreezeRamparts ûÓg{Ÿ Ý####o###.##ûÓg$¦ a  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc wizard.üÓgæü #..............# #...# #... Quake2Marine the Chiller##...~....~...## ###...## #.#. Revenant of Vehumet ......#............## #......# #.#. Health: 50/50 ========================#..........o..# #.##.#.# #.#. Magic: 7/11===============---------#.....###.....# #.##.#.# #.#. AC: 2Str: 11###...........### #.##.#.###... EV: 11üÓg‘çInt: 17 #####.#####.......# #.......##### SH: 0Dex: 9 ).....# #.#####o###.##.#..#XL:  7 Next: 13% Place: Dungeon:4 ####### #.##..@...........##### Noise: ==-------  Time: 3064.6 (0.0)#.##.##.###..#......... n) +5 dagger#<##.##.###....##.##### Cast: Freeze#...........##.##.# #.. Memories (3) Ramparts ##.....#..........# #.##.#..###...#.#.### #.# o   orc wizard#.#.#.#.#üÓgÀèw[40m........# #.##.#...#..........# #..#.....#..........# ###Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  You freeze the orc wizard.  The orc wizard is heavily wounded.You barely miss the orc wizard.The orc wizard is heavily wounded.üÓgØéd8==-5.6 (1üÓgï¤###o##.##üÓgÀñ®  wounded, 100% to hit)  You freeze the orc wizard.  The orc wizard is heavily wounded.üÓgoò You barely miss the orc wizard.  The orc wizard is heavily wounded. _The wall freezes the orc wizard! The orc wizard barely misses you.ýÓgÀî  The wall freezes the orc wizard.  You kill the orc wizard!###)##9--6Freeze####)#### _Vehumet accepts your kill.þÓgâ4þÓg¥þÓgðÛ9====þÓgU(Ý10/11====þÓgÂ,˜1=====þÓgTF _Magic restored.#......~~# #####...####### #..............# #...# #... ##...~....~...## ###...## #.#.#......## #......# #.#.#.........o...# #.##.#.# #.#.#.....###o....# #.##.#.# #.#  ###..........o### #.##.#.###.... ####.#####.......# #.......###### .....# #.#####@###.##.#..# - ###### #.##..............#######.##.##.###..#..........#<##.##.###....##.######...........##.##.# #...##.....#..........# þÓg%HÍ#.#. ooo 3 orcs (wandering)#.#..###...#.#.### #.#.#.#.#.#.#........# #.#.#.#...#.# #...þÓg—UÜ 71.6 (5  The frozen ramparts melt away as you move.3 orcs come into view.þÓgw]J.o.o.o.o1 wandering)===2.6 (6þÓgBhþÓg•t® _The orc shouts!  Things that are here: _a +0 dagger; a +0 robe; an orc corpseÿÓgšÿÓg'œ,ÿÓg¼¢•..ooooÿÓgA¤<---3.6 (1 _ÿÓgª«ÿÓgÁ­Óg­Ç¿#......~~......# #####...#######. Quake2Marine the Chiller #..............# #...# #.... Revenant of Vehumet ...... ##...~....~...## ###...## #.#.. Health: 50/50 ========================#............## #......# #.#.. Magic: 8/11ÓgÐÉ=================-------#.............# #.##.#.# #.#.. AC: 2Str: 11  #.....###..oo.# #.##.#.# #.#.. EV: 11Int: 17  ###..........o### #.##.#.###.... SH: 0Dex: 9 ####.#####.......# #.......###### XL:  7 Next: 19% Place: Dungeon:4 .....# #.#####@###.##.#..#Noise: ---------  Time: 3073.6 (0.0) ###### #.##..............###### n) +5 dagger#.##.##.###..#.......... Cast: Freeze#<##.##.###....##.#####.Óg˾ Memories (3) #...........##.##.# #...##.....#..........# #.#. ooo 3 orcs#.#..###...#.#.### #.#.#.#.#.#.#........# #.#.#.#...#..........# #...Things that are here: _a +0 dagger; a +0 robe; an orc corpseCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateÓgQÓÿConfirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc!  ÓgšÔJYou kill the orc!Óg:Ûü...oo###...##@#ÓgSÜó........##.##. 2 orcsÓgéÞx20==4.6 (1Ramparts Ógås####.##Óg»èZ _Vehumet accepts your kill.Ógá Ógq w  The wall freezes the orc!  You kill the orc!Óg$ ).)###o##.##   orcÓgè ^9==--5ÓgD ë####@###.#Óg R freezes the orc!  You kill the orc! _Vehumet accepts your kill.  The wall freezes the orc!  You kill the orc! _Vehumet accepts your kill.ÓgdZÓgw` ##.o## Óg+bR--6FreezeÓgChå####@##.#Óg;kY  You kill the orc! _Vehumet accepts your kill.  The wall freezes the orc!  You kill the orc! _Vehumet accepts your kill.The wall freezes the orc.ÓgWe w#####.# 49-10/11=====7###@###.## _The wall freezes the orc. The orc hits you with a +0 dagger.Óg>#......~~......# #####...#######. Quake2Marine the Chiller #..............# #...# #.... Revenant of Vehumet ...... ##...~....~...## ###...## #.#.. Health: 49/50 =======================-  #............## #......# #.#.. Magic: 9/11===================-----  #.............# #.##.#.# #.#.. AC: 2Str: 11  #.....###.....# #.##.#.# #.#.. EV: 11Int: 17  ###..........)### #.##.#.###.... SH: 0Dex: 9 ####.#####.....o.# #.......###### XL:  7 Next: 20% Place: Dungeon:4 .....# #.#####@###.##.#..#  Noise: =--------  Time: 3077.6 (0.0) ###### #.##..............###### n) +5 dagger #.##.##.###..#.......... Cast: Freeze #<##.##.###....##.#####. Memories (3) Ramparts [0Óg#@ ;10m #...........##.##.# #... ##.....#..........# #.#. o   orc #.#..###...#.#.### #.#. #.#.#.#.#........# #.#. #.#...#..........# #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the orc!  You kill the orc!Óg IÐ ......# #...# .~...##   .....##   ......#   ÓgG\0#.....#   .....)### #.....).#  #@#  #.##........... #.##.##.###..#. #<##.##.###.... ...  .#.  #.#..###      Ógãi›  18.6 (1FreezeÓgÔqè######.##Ógóth  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the orc!  Ógv†You kill the orc! _Vehumet accepts your kill.ÓgŒà Ý10/11==ÓgÓë 50= _HP restored.1=====Ógdþ UÓga Óg © _The frozen ramparts melt away as you move.Things that are here:  a +0 dagger; an orc corpse _  Things that are here:  a +0 whip; a +0 flail; an orc corpseÓgê W= _Óg4 Óg Óg‡# ÓgbF ÓgK K===ÓgO BÓg}r ÎÓgÊy šÓg¡{ Óġ XÓg©‰ BÓg÷Š ÓgO XÓg*’ Óg£“ ,Óg©” ÓgM– Óg☠BÓg_š Ógä› ,ÓgC Óg$° XÓg³ Óg¶ BÓgŒ¹ Ógõ¿ XÓgóà BÓgKÈ ÓghÊ BÓg7Í Ógò nÓgœõ BÓgò÷ ,Óg&ù ÓgHü Óg”ý ,Ógñþ Ógj ÓgC ,Ógg Óg$ Óg ,ÓgS ÓgÆ Ógc ,ÓgÈ Óg\ Óg~ ,Óg¦ Óg  Óg» ,ÓgØ Ógì XÓg¯F ,ÓgZL „ÓgPU °Óg W ÓgŸ[ BÓg] P  There is a stone staircase leading up here.Ógf 6 _ÓgÑy 4Ógg [Ógô :mÓg°! ' # ##..##### #### ÓgÌS ª g.......#### #..  #@...# #.# .#- ####.###.####.#  #........#.#  #####.##.#.#  #......# #......# g   hobgoblin (missile, wandering) #########.....# #.....# #.....# #.....# #.....153.6 (75.0) .  A hobgoblin comes into view.-4.6 (76 _The hobgoblin moves out of view.ÓgÞ Ógvß 4Óg×á Óg­ç ø78 M ###..##### ####ÓgÉ (.......@#### #.. #g..#.#....# #.# . #. ####.###.###∩........#.#####.##.#.##..g   hobgoblin (missile, wandering)......0.0)g.5.6 (1Ógí J _Found Toloi's Armour Boutique.ÓgE   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ÓguÒ Ógê .gg)======6 _You shout for attention! The hobgoblin shouts!Ógcë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÓgFXþ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ógª| Óg 2(((((Óg* '.....Óg‘ …49-=-----7Ógÿ Ógª G _The hobgoblin throws a stone. The stone hits you.Óg1CÓg}HB.gÓg›I‚50=------8Óg½NÓgWPÓg°aÓgÜk‚.g-9Óg¶nÓg,€ ›.g60Ógó¢  Quake2Marine the Chiller  Revenant of Vehumet ......  Health: 50/50 ========================Magic: 10/11 =====================---AC: 2Str: 11EV: 11Int: 17#SH: 0Dex: 9##..##### ####XL:  7 Next: 21% Place: Dungeon:4....g..@#### #..Noise: ---------  Time: 3160.6 (0.0)#...#.#....# #.# .#n) +5 dagger. #. ####.###.####.#Cast: Freeze∩. #........#.#Memories (3) #.#####.##.#.##.#......#g[3Óg„¥Ë7m   hobgoblin (missile, poisoned).#......##########.....##.....# #.....#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin, quivering stones  Poisonous fumes billow around the hobgoblin!Óg2¨ñ(((onfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a hobgoblin, quivering stones  Poisonous fumes billow around the hobgoblin!  The hobgoblin is poisoned. The hobgoblin throws a stone.Óg¿1{..@=1.6 (1ÓgÛ3ÓgQ9R _The stone barely misses you.Óga4  Quake2Marine the Chiller  Revenant of Vehumet ......  Health: 50/50 ========================  Magic: 9/11===================----- ÓgM AC: 2Str: 11  EV: 11Int: 17 # SH: 0Dex: 9 ##..##### ####  XL:  7 Next: 21% Place: Dungeon:4 ....g..@#### #..  Noise: =--------  Time: 3161.6 (0.0) #...#.#....# #.# .#  n) +5 dagger . #. ####.###.####.#  Cast: Freeze ∩. #........#.#  Memories (3)  #. #####.##.#.#  #. #......#  g   hobgoblin (missile, poisoned) . #......#  #########.....#  #.....# #.....# Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: [3ÓgŸ 7ma hobgoblin, quivering stones (moderately wounded, poisoned)  Poisonous fumes billow around the hobgoblin!ÓgãÕ # ##..##### ####  .....g.@#### #..  #...#.#....# #.# .#  . #. ####.#Óg„ Î  ∩. #...  #. ##### #.   very poisoned) .    Óg!Ógª"W10/11==2.6 (1Óg­)ÓgÀ*ÈMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a hobgoblin, quivering stones (moderately wounded, poisoned)  Poisonous fumes billow around the hobgoblin! _The hobgoblin looks even sicker.ÓgŒ2  Quake2Marine the Chiller  Revenant of Vehumet ......  Health: 50/50 ========================  Magic: 9/11===================-----  AC: 2Str: 11  EV: 11Int: 17 # SH: 0Dex: 9 ##..##### ####  XL:  7 Next: 21% Place: Dungeon:4 .....g.@#### #..  Noise: =--------  Time: 3162.6 (0.0) #...#.#....# #.# .#  n) +5 dagger . #. ####.###.####.#  Cast: Freeze ∩. #........#.#  Memories (3)  #. #####.##.#.#  #. #......#  g [4ÓgQ7¥3m  hobgoblin (missile, very poisoned) . #......#  #########.....#  #.....# #.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin, quivering stones (heavily wounded, very poisoned)  Poisonous fumes billow around the hobgoblin!  You kill the hobgoblin!Ógà9w # ##..##### ####  .....$.@#### #..  #...#.#....# #.# .#  Óg¡=õ. #. ####.#  ∩. #...  #. ##### #.  .    ÓgÛ?+3.6 (1ÓgCÓg¼EZ _Vehumet accepts your kill. Óg:š4 Óg¢œ, ÓgÍžg10/11== Óg° 1=====  You now have 349 gold pieces (gained 4). Óg|³; _You see here 5 stones. ÓgxµR=== Óg…¶ Óg«º ÓgàË, ÓgOÍ ÓgÐ ÓgNÑ, ÓgwÔ ÓgÀØ Óg?Û ÓgøÛ ÓgáÜ Óg¸â Óg¹è•Welcome to Toloi's Armour Boutique! What would you like to do?  a -  230 gold a +0 barding  b -  327 gold the +2 cloak of Raesoz {rC+ rN+}  c -  165 gold a +1 pair of gloves of strength ÓgêÔd -  40 gold a +0 ring mail  e -  40 gold a +0 ring mail  f -  7 gold a +0 robe  g -  7 gold a +0 robe  h -  7 gold a +0 robe You have 349 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list Óg±+Ðb $  After the purchase, you will have 22 gold pieces.[Enter] buy shopping list ÓgÓJ buy|examineexamine itemdescribe  ÓgxÓ A +1 pair of gloves of strength. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1  Óg¿'Of strength': it increases the strength of its wearer (Str +3). It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. Stash search prefixes: {in_shop} {ego} {branded} {Str+3} {gloves armour} {glovesarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armourÓg'Welcome to Toloi's Armour Boutique! What would you like to do?  a -  230 gold a +0 barding  b $  327 gold the +2 cloak of Raesoz {rC+ rN+}  c -  165 gold a +1 pair of gloves of strengthd -  40 gold a +0 ring mail  e -  40 gold a +0 ring mail  f -  7 gold a +0 robe  g -  7 gold a +0 robe  h -  7 gold a +0 robe You have 349 gold pieces. After the purchase, you will have 22 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listÓg¿Gb - ÓgƒÓgm¤Óg‡¬‡Quake2Marine the Chiller####Revenant of Vehumet ........#Health: 50/50 ========================##.#Magic: 11/11 ========================####..##### ####AC: 2Str: 11#......(..#### #..EV: 11ÓgãáInt: 17#.#...#.#....# #.#SH: 0Dex: 9#.#..#.#..####.###.#### XL:  7 Next: 21% Place: Dungeon:4#.....@...# #........# Noise: ---------  Time: 3173.6 (10.0)###..#.#..# #####.##.# n) +5 dagger#.#...#.##..... Cast: Freeze#.......##..... Memories (3) #.......#########....##.....##.....# #.... ##...###.....# #.... ..... #.....# ##### #...ÓgEä/[39;49m>.##### # Poisonous fumes billow around the hobgoblin!  You kill the hobgoblin! _Vehumet accepts your kill.You now have 349 gold pieces (gained 4). _You see here 5 stones.  There is an entrance to Toloi's Armour Boutique here. _ÓgŒKÓgÕOÆQuake2Marine the Chiller (ReIE)Turns: 3156, Time: 00:07:11 Health: 50/50AC:  2 Str: 11 XL: 7 Next: 21% Magic: 11/11EV: 11 Int: 17 God: Vehumet [......] Gold: 349SH:  0 Dex:  9 Spells: 6/14 levels left rFire . . .n - +5 dagger rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞(no helmet) rElec .(no cloak) rCorr + (no gloves) SInv .(no boots) Will .....e - amulet of magic regeneration Stlth ++Óg^Rk - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclawsÓgªäÓgCQuake2Marine the Chiller####Revenant of Vehumet ........#Health: 50/50 ========================##.#Magic: 11/11 ========================####..##### ####AC: 2Str: 11#......(..#### #..EV: 11Int: 17#.#...#.#....# #.#SH: 0Dex: 9#.#..#.#..####.###.#### XL:  7 Next: 21% Place: Dungeon:4#.....@...# #........# Noise: ---------  Time: 3173.6 (0.0)###..#.#..# #####.##.# n) +5 Ógµ®dagger#.#...#.##..... Cast: Freeze#.......##..... Memories (3) #.......#########....##.....##.....# #.... ##...###.....# #.... ..... #.....# ##### #...>.##### # Poisonous fumes billow around the hobgoblin!  You kill the hobgoblin! _Vehumet accepts your kill.You now have 349 gold pieces (gained 4). _You see here 5 stones. _There is an entrance to Toloi's Armour Boutique here.ÓgT 5 _Ógå( ÀÓg[+ BÓgØ, BÓg5. XÓg…3 °Óg_5 ÓgG7 ,Óg:8 ÓgÛO úÓg‰Q ,Óg®R BÓgËT ÓgV BÓgúV Óg+X ,ÓgV[ BÓgy` „ÓgÍa ,Ógºb ,ÓgAd Óge Ógãf ,Óg‚ XÓgµ‡ XÓgR‰ Óg Š ,Ógƒ‹ Óg€ ÓgøŽ ,Óg³ Óg¦ Ógב ,ÓgÊ’ Ógž• Óg8— ,Óg4˜ Óg™ ÓgPš ,Óg› Óg&œ Óg· ,Óg”ž Óg$  Ógü  ,Óg³¡ Óg‰¢ Ógp£ ÓgJ¤ ,Óg« Óg£¬ Óg‹­ ,Ógý¯ Ógô± ,Óg¶² Óg µ Óg2¶ Ógñ¶ ,Ógθ Óg;º ,Óg¼ Ógÿ¼ Óg¿ BÓg“À ÓgÑÁ ,Óg¤Â ÓgÄ Óg¸Å ÓgÉÆ ,ÓghÈ Óg-Ê ,ÓgË ÓgmÍ Óg©Î ,Óg€Ï ÓgíÐ Óg,Ò ÓgìÒ ,ÓgÖÕ Ógæ× ,ÓgÑØ ÓgƒÛ ÓgîÝ ,ÓgÊÞ ÓgÔà Óg€â Óg3ã Ógñã Óg$æ Óg¯ç ,Óg™è Ógáê ÓgÔì ,Óg¾í Ógôï Ógíñ ,Ógòò Óg1õ Óg÷ ,Ógø ÓgÑù Ógü ,Ógcý ÓgÛþ Ógs ,Óg" Óg Óg˜ ,ÓgŒ Óg\ Óg] Óg ,Óg@ Óg« ,Óg: Óg2 Ógù Ógã ,Ógµ Óg6 ,Óg\ Óg Ógï ,Óg¥ Óg¯ Óg¸ Ógj ,ÓgI Ógž Óg_! ,ÓgÆ" Óg$ ,ÓgÐ$ ÓgI+ Óg(, Ógã, ,Ógq/ Ógì0 ,Ógº1 Óg”3 ÓgÍ4 Óg‡5 ,Óg88 Óg‡9 Óg9: Óg ; Óg= Ógr> Óg#? ÓgÊ? Óg»A ÓgPC ,ÓgZD Óg F Óg„G Óg@I ,Óg’J ÓgL ÓgüL ,Óg,O ÓgUP ÓgúP ÓgéQ ÓgrS ÓgíT Óg˜U ÓgZV ÓgˆW Óg¹X ,ÓgWY ÓgâZ Ógà[ Óg€\ ,ÓgD^ Ógó_ ,ÓgÚ` Ógpb Ógòc ,Óge Óg¡f Óg×h ,Ógñi Ógãk Óg{m ,Óg0n Óg-o Ógp ÓgDq Ógr ÓgRs ÓgÛt Óg®u Ógrv Óg¢x Óg†y ,Ógz Óg¡| Óg„ ,Óg$… ÓgW‡ ÓgL‰ ,ÓgŠ Ógã‹ ÓgÚ ,ÓgÖŽ Óg)‘ Óg×’ ,Óg°“ Ógô” ÓgÛ– ,Ógª— Ógø™ Ógãš Ógƒ› ,Óg Ógž ,ÓgÀž Óg’Ÿ Óg™  ,Óg]¡ Óg2¢ Ógi§ °Ógj¨ Óg© ,Ógª ÓgÔª Óg€« Óg¸¬ ÓgƒÖ úÓgã÷ ÆÓgg ÆÓg šÓgí šÓg¡ ÜÓgp BÓgk XÓgX °Ógú ,Ógê ,ÓgÁ/ vÓg 8 òÓg ? ÆÓgåG G#.#.##.##############...#ÓgÄV  #.#.##.# ##.## #......### ########.####  ###......# #...........#  ##.####.# #.###.#####.#  #.......# #S ##.# #.#  #..#.##.######. #..# #.#  #....##.#......##..## #.#  ##.......#.....####.#  .....[..############......#  #..#.#### ## #..##.##  #......## #..##.#  .....#..# ....##.#  .....#..# ##......#   S  [39Óg›Y Á;49m adder (asleep) .....#..# ###.####   ....)...# #.#   ........##  Óg¹˜ “ 301.6 (128.0)  An adder comes into view.ÓgŸ j.SSÓgÇÝ ‹==29Freeze _The adder hisses angrily.Ógxœð#.#.##.##############...#  Quake2Marine the Chiller #.#.##.###.##Ógyž  Revenant of Vehumet ...... #......### ########.####   Health: 50/50 ======================== ###......# #...........#   Magic: 8/11=================-------##.####.# #.###.#####.#   AC: 2Str: 11  #.......# #. ##.# #.#   EV: 11Int: 17  #..#.##.######. #..# #.#   SH: 0Dex: 9  #....##.#.....S##..## #.#   XL:  7 Next: 21% Place: Dungeon:4 [4Óg«¡0m##.......#......@....####.#   Noise: ==-------  Time: 3302.6 (0.0) .....[..############......#   n) +5 dagger #..#.#### ###..##.##   Cast: Freeze #......###..##.#  Memories (3) .....#..#....##.# .....#..###......#  S   adder .....#..####.#### ....)...##.# ........##.# Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the adder.  The adder is moderately wounded.48-3.6 (1Ramparts Ógoº™[m######Óg¿¼asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the adder.  The adder is moderately wounded. _The wall freezes the adder. The adder bites you.Óg.Õ¿The adder is moderately wounded. _The wall freezes the adder. The adder bites you.  ÓgšÖØConfirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the adder.  You kill the adder!ÓgLÝÎ#†#####Óg:á6---- 8 44  A film of ice covers your body! The wall freezes the adder.  You kill the adder! Óg\â_Vehumet accepts your kill.  Training target 3.0 for Short Blades reached!  Your Short Blades skill increases to level 3!  You need to enable at least one skill for training.Ógì/  --more-- Óg½ Ógðx  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  i - Spellcasting   4.0  --  -1           Ógz! b - Staves   0.0  --  -1  j - Necromancy   0.0  --   0   c - Unarmed Combat   0.0  --  +1  k - Alchemy   2.0  --  -1       l - Ice Magic   6.0  --  +1   d - Short Blades   3.0  --  -1  m - Air Magic   2.0  --  -2   e - Long Blades   1.6  --  -1          n - Evocations   0.0  --  -1   f - Armour  [4 Ógv"0m 0.0  --  -1      g - Dodging   1.7  --  -1      h - Stealth   2.1  --  +2                                                     You need to enable at least one skill.[[40 ÓgV#,m?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)Óg/h‚a-z] setselected target)Óg:V <[?25h[?0c0 *Ógñ" *Óg0 [?25l[?1c*Óg®; 2.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets*ÓgÕ¶> n + Evocations 0.0*Óg¤% *ÓgÉ* ±#.#.##.##############...#  Quake2Marine the Chiller *Óg$, #.#.##.###.##  Revenant of Vehumet ...... #......### ########.####   Health: 48/50 =======================- ###......# #...........#   Magic: 6/11=============-----------##.####.# #.###.#####.#   AC:  8  Str: 11  #.......# #. ##.# #.#   EV: 11Int: 17  #..#.##.######. #..# #.#   SH: 0Dex: 9  #....##.#.....†##..## #.#   XL: *ÓgÑ- » 7 Next: 24% Place: Dungeon:4 ##.......#......@....####.#   Noise: ==-------  Time: 3304.6 (1.0) .....[..############......#   n) +5 dagger #..#.#### ###..##.##   Cast: Freeze #......###..##.#  Memories (3) Ramparts .....#..#....##.# .....#..###......#   .....#..####.####   ....)...##.#   ........##.#  A film of ice covers your body! The wall freezes the adder.  You kill the adder! _Vehumet accepts your kill.Training target 3.0 for Short Blades reached!  Your Short Blades skill increases to level 3!You need to enable at least one skill for training.*Ógã1 CFreeze*Óg: ‡######*Ógk; . _,ÓgØÔò Your spells (describe)TypeFailure Level a - FreezeIce1% (1%)1  b - Poisonous VapoursAlchemy/Air7% (1%)1  c - Frozen RampartsIce4% (1%)3  d + Ozocubu's ArmourIce4% 3 Select a spell to describe[!]/[I] toggle spell headers-Ógºe -ÓgØt -ÓgŽ~ ¹#.#.##.##############...#  Quake2Marine the Chiller #.#.##.###.##  Revenant of Vehumet ...... #......### ########.####   Health: 48/50 =======================- ###......# #...........#   Magic: 6/11=============-----------##.####.# #.###.#####.#   AC:  8  Str: 11  -ÓgZ #.......# #. ##.# #.#   EV: 11Int: 17  #..#.##.######. #..# #.#   SH: 0Dex: 9  #....##.#.....†##..## #.#   XL:  7 Next: 24% Place: Dungeon:4 ##.......#......@....####.#   Noise: ==-------  Time: 3304.6 (0.0) .....[..############......#   n) +5 dagger #..#.#### ###..##.##   Cast: Freeze #......###..##.#[3-Óg‚ƒ ~3G  Memories (3) Ramparts .....#..#....##.# .....#..###......#   .....#..####.####   ....)...##.#   ........##.#  A film of ice covers your body! The wall freezes the adder.  You kill the adder! _Vehumet accepts your kill.Training target 3.0 for Short Blades reached!  Your Short Blades skill increases to level 3! _You need to enable at least one skill for training.-Ógsˆ }#####-ÓgŠ -Óg‘ ˜########-Óg_“ .Óg@ü J.Ógþ .Óg«ÿ s97== _.Óg® 8====50=9====.Ógã ?.Ógb C _The frozen ramparts melt away..ÓgK …10/11====.Óg… .ÓgY P=.Ógà ‚1=====.Ógñ .Óg¢ .Ógˆ ± #.#.##.#...# #.#.##.# ##.## #......### ########.####  ###......# #...........#  ##.####.# #.###.#####.#  2  #.# #.###.# #.#  #..#.##.######.##..# #.#  .Ógy Ç #....##.#.....†##..## #.# #.#.....@.....####.# --13.6 (9.[..############......# #..#.#### ##> #..##.## #......###ß. #..##.# .#..##. ....##.# #.....#..#ß ##......# #.....#..# ###.#### #....)...# #.# #........# #.#Your icy armour cracks and falls away as you move..Óg5$ .Ógg% J--4.6 (10.0).ÓgÕ) .Óg‡, ; _Found a stone staircase leading down./Óg—®º===/Óg·Ü/ÓgºX/Óg¢»B/Ógá¿X/ÓgºÀ/Óg¼Á,/Óg?Ån/ÓgÆ/ÓgÎÆ,/ÓgÇ/ÓgÈ/ÓgcÉ,/Óg»Ë,/Óg‹Ì,/ÓgßÎ,/Óg¹ÏB/Óg4Ñ/ÓgÒ,/ÓgáÒ/Óg®Ó/ÓgšÕ,/ÓgnÖ/Óg¹×/ÓgÿØ/ÓgÚ,/Óg_Û/Óg•Ü/ÓgcÝ,/Ógß/Óg;à/Ógíà,/ÓgGâ/Ógbã,/ÓgUä/Ógå/ÓgÛå,/Ógšæ/Óg ç.....#..# ###.### ....)..#.#  ../ÓgV % #.#  .....##.# #####.#  #######.# #.....#   ### #..####  ### ## #.##  ..# #######.#  #.### ##  36.6 (22# ########  #...#   #...#   #...#   ....#    ##.##     ##.#     ...#    /Ógý /Óg/Óg™E _Done exploring./Óg´ý/Óg0ÿ4/ÓgZ............0.0)/Óg/Ógº![ _Done exploring.2ÓgÏä#..#ß###......#  #..# ###.#### )...# #.#  ..#  #.#  ....##.# #####.#  ######.# #.....#   ### #..####2Ógu ## ## #.## .# #######@#  .### #......#  ...# ######## ...#  ...#  #  ...#  #.# #.#  2Ógü2Ógó 27.6 (1 _2ÓgØ2Óg2ÓgÿþM#......##ß###.......####.####).. #.# ....####.# ######.... ### .#### # #@## ##########......######## ...# 2ÓgÓ2Y82Óg@kô..###ß. #####......##ß###.......####.####)#.. #. ....####.# ######....# ### .#### # #.## #########......######## ...2ÓguR92Óg/w2Óg#> ¥M#.#### ##> 2Óg‹? ¿#..###ß. #####......##ß###.......####.####)#.. #.# ....#### ######....# ### .#### # #.## ####### .####......# 2ÓgkI =402ÓgÔK 2ÓgN 3ÓgWi3Óg‚uÝLevel 4 of the Dungeon <<<<>>>>∩(Press ? for help)#.# #.............#.######...##### #....##.#.....†##..## #.#######.## #....~....~...#.##...........####.......#...........####.##>......# #............#.....).......#........[..############......##.###...# #......~~....#.###...........###..#.#### ##>  #..##.###.##..#.# #......~~......# #####...#######......###ß.  ####..##.##.##....# #..............# #...# #.......#..##.  #.....##.##.##.##.# ##...~....~...## ###...## #.#.....#..#ß  ###......##.......# #............## #......# #.#.....#..#3Ógw+###.#####.##.##.# #.............# #.##.#.# #.#....)...##.##.##....# #.....###.....# #.##.#.# #.#........##.##<#####.# ###..........)### #.##.#.###.......##.######.##.#####.#######.#####.....).# #.......###########.##@....##.........).....# #.#####)###.##.#..#####..##################### #.##..............######### #.###.##.##.###..#..........########.##<##.##.###....##.#####.####......##...........##.##.# #.....###########.....#..........# #.#...##.#..###...#.#.### #.#...##.#.#.#.#........# #.#...##.#...#..........# #.....##.....#..........# ####.####....#..........# ####.#3ÓgŠ] T#@3Ógx B #4Óg@2 ..#.#### ##>#..##.##   Quake2Marine the Chiller ......###ß. ####..##.#  Revenant of Vehumet ...... ....#..##. #.....##.#  Health: 50/50 ======================== ....#..#ß###......#  Magic: 11/11 ======================== ....#..####.####  AC: 2Str: 11 ...)...##.#  EV: 11Int: 17 .......##.#  SH: 0Dex: 9 ....##.######.#  XL:  7 Next: 24% Place: Dungeon:4 ######.##@....#  Noise: ---------  Time: 3340.6 (0.0)####..####  n) +5 dagger #### [4ÓgqF ó40m#.##  Cast: Freeze .########.#  Memories (3) .####......# ...#########   ...#   ...#   ...#   _You need to enable at least one skill for training. _The frozen ramparts melt away.  Your icy armour cracks and falls away as you move. _Found a stone staircase leading down. _Done exploring. _Done exploring.5Óg¬5Óg½­›Where to? (Tab - D:4, ? - help)  D - Dungeon 5Ógm..#.#### ##>#..##.##   Quake2Marine the Chiller ......###ß. ####..##.#  Revenant of Vehumet ...... ....#..##. #.....##.#  Health: 50/50 ======================== ....#..#ß###......#  Magic: 11/11 ======================== ....#..####.####  AC: 2Str: 11 ...)...##.#  EV: 11Int: 17 .......##.#  SH: 0Dex: 9 ....##.######.#  XL:  7 Next: 24% Place: Dungeon:4 ######.##@....#  Noise: ---------  Time: 3340.6 (0.0)####..####  n) +5 dagger #### [5Ógfoû40m#.##  Cast: Freeze .########.#  Memories (3) .####......# ...#########   ...#   ...#   ...#   _You need to enable at least one skill for training. _The frozen ramparts melt away.  Your icy armour cracks and falls away as you move. _Found a stone staircase leading down. _Done exploring. _Done exploring.5Ógvn5ÓgÖw,5Ógåš5Ógd®5Óg|¶š5Ógú¹5ÓgK»5Ógt¼B5ÓgÖ¸5ÓguÞn5ÓgkñB5Óg÷X5Óg ùX5ÓgÎû5ÓgýB5ÓgAÿ5ÓgKB5ÓgC5ÓgT,5Óg¹5ÓgèX5Óg 5Ógm B5Óg 5ÓgnB5ÓgŽ5ÓgyB5Óg#5ÓgáB5Óg!B5Óg´5Óg8°5ÓgQ 5Óg–!,5Óg $,5Óg}'B5Ógõ+X5Óg'05Óg°15Ógæ2,5Ógæ45ÓgŠ6,5Óg 85Óg95Ógj:,5ÓgŽ;5Ógæ<5Óg=CB5ÓgJR6  Things that are here:  a +0 whip; an orc skeleton _5ÓgøUB5Óg…g,5ÓgÛi,5Óg¦‡ª5Óg‚ŠX5Óg;Œ,5Óg‹B5Ógg™Á  There is a stone staircase leading down here. _5ÓgEY 55ÓgþZ 45Óg\ ,5Ógc Ž  # 5ÓgXd   .####.####.###.  .......@....... 97.4 (56.8) #.###.####.####  #   _You climb downwards.5Óg7e 5ÓgÙh 5Óg]k a _There is a stone staircase leading up here.6Ógø46Óg;,6Ógë6ÓgA© _6Óg¸"„6Ógí#6Óg¤%6Óg"(,6Ógù(6Óg*6Óg‹,,6Óg0-6Óg‹.6Óg¨0,6ÓgQ16Óg26Óg»4,6Ógk56Óg…;####..#.##.####.####.###.#.......<.........#.###.####.#### #.####.###  #...@....#  ########.# 6Óg_q3405.4 (8.0)6ÓgçÀ+6.4 (96Óg²õg _s - a blue potion6Óg‹o6ÓgùrJ6ÓgÿuB6ÓgÔƒJ6Óg£µâ6Óg(Öú#.####.####.###. #.......<....... ..#.###.####.#### #.####.###  #........#   ########.#   #.#   #.##   #@.#  13.4 (7 ##.#  .#≈ .#≈§≈ .#≈≈≈§ .##§≈≈#  ..#≈≈≈#  >.#≈≈≈#    §§≈§§§≈#≈##4.4 (8 _Found a staircase to the Ecumenical Temple.7Óg\´ J7Óg¡Ç 7ÓgìÉ 7Óg‚Ô š7ÓgÌÙ X7ÓgdÜ 7Ógà B7Ógkã 7ÓgÖå ,7ÓgÎæ 7Óg-é 7Ógzì ,7Ógòí 7Óg=ó X7Ógõ 7Óg–÷ ,7Ógaø 7Óg£ú 7ÓgSý ,7Ógþ 7Óg 7Óg9 ,7Ógà ,7Óg( ,7Ógí 7Óg\ 7Óg‘ ,7ÓgY 7ÓgŸ 7Óg† ,7ÓgC 7Óg| 7ÓgŒ ,7Óg˜ 7ÓgR 7Óg 7Óg< ,7Óg@ 7Óg? ,7Ógâ 7Óg8 7Óg¡ ,7ÓgP 7Ógô# n7Óg% 7ÓgÌ% ,7Ógý& 7ÓgÈ( 7Ógç) ,7Óg·+ 7Óg6- ,7Óg. 7Óg„/ 7Óg]1 ,7Óg2 7Óg3 7ÓgÃ5 ,7Ógy6 7ÓgÑ7 7Óg‘9 ,7ÓgE: 7Óga; 7Ógx= ,7Óg)> 7ÓgE? 7ÓgÁA ,7ÓgB 7Óg²C 7ÓgtE ,7Óg(F 7ÓgsG 7ÓgƒI ,7Óg*J 7ÓgRK 7ÓgáL 7Óg M ,7ÓgÊN 7Óg P ,7ÓgOQ 7ÓgUR 7ÓgT ,7Óg·T 7ÓgöU 7ÓgžW ,7Óg¤X 7ÓgQY 7Óg[[ ,7Óg-\ 7Óg^] 7Óg«^ 7Ógg_ ,7Óg¥` 7ÓgÃb ,7Óg’c 7ÓgLd 7Óg©e ,7Ógff 7Ógah 7Ógµ Ú#.##@##f##LÓgü¹ M _The sleepcap releases spores at you but does no damage.OÓgÝÖ%###.### #.#####.# #. Quake2Marine the Chiller#.## #.......# #. Revenant of Vehumet ......#..# ######### ##. Health: 50/50 ========================######.## ####### #.. Magic: 5/11==========--------------#.......### #.....# ##.# AC:  8  Str: 11...#..^....###.....# #..# EV: 11Int: 17OÓgãÙ...................# #.## SH: 0Dex: 9...#...###.###.....# #.# XL:  7 Next: 30% Place: Dungeon:5## #)#. #@# #.....# #.# Noise: =--------  Time: 3532.4 (0.0)#.#. #f# ####### #.# n) +5 dagger.... ..# ######## #.# Cast: Freeze## ## .### #......# #.# Memories (3) Ramparts .. #.####.# #.#.. #.####.####.###.# f   sleepcap#.# OÓg‘Û#.......<.......##. ..#.###.####.######.####.###Aim: a sleepcap (moderately damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged.You hit the sleepcap.  The sleepcap is heavily damaged.The wall freezes the sleepcap but does no damage.6===3.4 (1OÓgOà°#.###f##OÓgÃãc  You freeze the sleepcap.  The sleepcap is moderately damaged.You hit the sleepcap.  The sleepcap is heavily damaged.The wall freezes the sleepcap but does no damage. _The sleepcap releases spores at you but does no damage.PÓgA•###.### #.#####.# #. Quake2Marine the Chiller#.## #.......# #. Revenant of Vehumet ......#..# ######### ##. Health: 50/50 ========================######.## ####### #.. Magic: 5/11==========--------------#.......### #.....# ##.# AC:  8  Str: 11...#..^....###.....# #..# EV: 11Int: 17...................# #.## SH: 0Dex: 9...#...###.###.....# #.# XL:  7 Óg£›40mNext: 30% Place: Dungeon:5## #)#. #@# #.....# #.# Noise: =--------  Time: 3533.4 (0.0)#.#. #f# ####### #.# n) +5 dagger.... ..# ######## #.# Cast: Freeze## ## .### #......# #.# Memories (3) Ramparts .. #.####.# #.#.. #.####.####.###.# f   sleepcap#.# #.......<.......##. ..#.###.####.######.####.###Aim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is almost destroyed.You hit the sleepcap.  The sleepcap is almost destroyed.PÓg[23;2HThe wall freezes the sleepcap but does no damage.4.4 (1##@##PÓg¦n  You freeze the sleepcap!  The sleepcap is almost destroyed.You hit the sleepcap.  The sleepcap is almost destroyed.The wall freezes the sleepcap but does no damage. _The sleepcap closely misses you.RÓg¨­ 6 ###.### #.#####.# #. Quake2Marine the Chiller #.## #.......# #. Revenant of Vehumet ...... RÓgc¯ #..# ######### ##. Health: 50/50 ======================== ######.## ####### #.. Magic: 4/11========---------------- #.......### #.....# ##.# AC:  8  Str: 11 ...#..^....###.....# #..# EV: 11Int: 17 ...................# #.## SH: 0Dex: 9 ...#...###.###.....# #.#  XL:  7 Next: 30% Place: Dungeon:5 ## #)#. #@# #.....# #.#  Noise: =--------  Time: 3534.4 (0.0) #.#. #f# ####### #.#  n) +5 dagger .... ..# ######## #.#  Cast: Freeze ## ## .### #......# #.#  Memories (3) Ramparts  .. #.####.# #.#  .. #.####.####.###.#  f   sleepcapRÓg ± 2[34m #.# #.......<.......#  #. ..#.###.####.#####  #.####.### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap.  You destroy the sleepcap!RÓg'¹ r    #.##   #..#   ######.##   RÓg—º [..###   ^....##  ..........#  #.# #.#  ## #)#. #@#  #.#  #.#. #.#  #.#  .... ..#  #.#  ## ## .###  #.#  ..   ..  #.# < #. RÓgZ  RÓgÅà RÓg†Ì f5==65.4 (1FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap.  You destroy the sleepcap! _Vehumet accepts your kill.RÓg…Ð ž##@###RÓgŽÓ k _Your Evocations skill increases to level 1!SÓgÝuSÓg]xC  Skill  Level Target Apt Skill  Level Target Apt SÓg¡y a - Fighting   0.0  --  +1  i - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  j - Necromancy   0.0  --   0   c - Unarmed Combat   0.0  --  +1  k - Alchemy   2.0  --  -1       l - Ice Magic   6.0  --  +1   d - Short Blades   3.0  --  -1  m - Air Magic   2.0  --  -2   e - Long Blades   1.6Ógp{4m  --  -1         n + Evocations1.3  2.0  -1 f - Armour   0.0  --  -1      g - Dodging   1.7  --  -1      h - Stealth   2.1  --  +2                                  Óg“|Ž40m                   The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsUÓg°EUÓgOMUÓgS¶###.### #.#####.# #. Quake2Marine the Chiller#.## #.......# #. Revenant of Vehumet ......UÓg@T#..# ######### ##. Health: 50/50 ========================######.## ####### #.. Magic: 5/11==========--------------#.......### #.....# ##.# AC:  8  Str: 11...#..^....###.....# #..# EV: 11Int: 17...................# #.## SH: 0Dex: 9...#...###.###.....# #.# XL:  7 Next: 36% Place: Dungeon:5## #)#. #@# #.....# #.# Noise: =--------  Time: 3535.4 (0.0)ÓgvUÝ4m#.#. #.# ####### #.# n) +5 dagger.... ..# ######## #.# Cast: Freeze## ## .### #......# #.# Memories (3) Ramparts .. #.####.# #.#.. #.####.####.###.##.# #.......<.......##. ..#.###.####.######.####.###Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap.  You destroy the sleepcap! _Vehumet accepts your kill. _Your Evocations skill increases to level 1!UÓgóY–#.##@###UÓgK[UÓg€_¢#.##@#UÓgPaUÓgwt _6===UÓg" _The frozen ramparts melt away.7=====UÓg½‚XUÓgP…ƒ8====UÓgN†,UÓgqˆUÓgŠ™9====UÓg Œ,UÓgðŒUÓgíŽUÓgß~10/11====UÓg¼’,UÓgÕ“UÓg¥•UÓg–l1=====UÓg[—UÓg'šUÓg¶œUÓgÝG 2 UÓgU  _Your icy armour cracks and falls away as you move.UÓgç¢UÓg¤4UÓg-¦UÓgj¨,UÓg›©UÓg¬UÓgÚ®R===UÓg°UÓgì±UÓg€´,UÓg×µUÓg€¸UÓg\¼BUÓgî½UÓg®À,UÓgçÁUÓgÅUÓg©ÍXUÓglÏBUÓgüÐUÓg÷Ó,UÓgMÖUÓgÊØUÓgÉÚ,UÓg¸ÛUÓgðÝUÓggà,UÓgªâUÓgäUÓgìèXUÓgµë,UÓg¹ìUÓgªïUÓgóòUÓgôUÓgÝôUÓgãûXUÓg¾þUÓg¸,UÓgWUÓg:UÓgï,UÓg> UÓgUÓgX #.....#### #...# ###.### # #...# #.## # #...# #..# # # #...# ######.##  g.####...####.......###  #..=..........#..^... ........................ #......@......#...###.##-UÓg)æ#.####...####.#)#.# #. #...# #.#.#.###. #...# #......... #...# #######.## #...# #....g   gnoll (polearm, asleep) ##.## #.....#.## ... #.#.#.#....# # #.#..#.#630.0)-6.4 (31UÓg,UÓg03s _A gnoll comes into view. It is wielding a +0 spear.WÓgŒFö.gg)==7.4 (1.0) _The gnoll shouts!XÓgœë#.....####.#...# ###.### #.#...# #.## #.#...# #..# ## #...# ######.## #..####...####.### ##g.=.#..^....#.#.XÓgä!.....#...###.##.####...####.#)#.# #.# ##...# #.#.#.###.# ##...# #.........# #...# #.####...# #.....# ##.## #.....#.#... #.#.#.#..# # #.#..#.#XÓgyŸXÓg ¨T.gXÓgZ©/--8XÓg;°XÓgþ±XÓgÑ— #.....####.##...# ###.### #.##...# #.## #.#...# #..# ## #...# ######.## #..####...####.### #.#..=.#..^....###...g.#.#...###.###.XÓgPš #.####...####.#)#.# #.# #.#...# #.#.#.###.# ##...# #.# ##...# #.### ##...# #.....# ###.## #.....#.#... #.#.#.#..# # #.#..#.#XÓgø› XÓg2± ®.g--9XÓgðû 7#.....####.##...# ###.### #.##...# #.## #.XÓgãþ a#...# #..# ## #...# ######.## #..####...####.......### #.#..=.#..^....###....g.#.#...###.###.#.####...####.#)#.# #.# #.#...# #.#.#.###.# ##...# #.# ##...# #.### #.#...# #.....# #.##.## #.....#.####.... #.#.#.#..# # #.#..#.###.XÓg† XÓg P.gXÓg '70XÓg XÓg; YÓgÊê–#.....####.##...# ###.### #.##...# #.## #.#...# #..# ## #...# ######.## #..####...####.......### #.#..=.#..^....###.....g.#.#...###.###.#.####...####.#)#.# #.# #.#...# #.#.#.###.# ##...# #.# ##...# #.### #.#...# #.....# #.###.## #.....#.####.#... #.#.#.#..# # #.#..#.###.#YÓgÜïR.gYÓgŠó&1YÓg;øYÓg˜ùYÓgšC YÓg²E  Your spells (describe)TypeFailure Level  a + FreezeIce1% (1%) 1 b - Poisonous VapoursAlchemy/Air7% (1%)1  c - Frozen RampartsYÓgVG XIce4% (1%)3  d - Ozocubu's ArmourIce4%3 Select a spell to describe[!]/[I] toggle spell headersZÓg$¾ZÓgýø#.....####.### Quake2Marine the Chiller#...# ###.### #.### Revenant of Vehumet ......#...##.## #.... Health: 50/50 ========================#...##..# ##### Magic: 11/11 ========================# #...# ######.## #### AC: 2Str: 11..####...####.......### #... EV: 11Int: 17#..=..........#..^....###... SH: 0Dex: 9............................ XL:  7 Next: 36% Place: Dungeon:5#....g.....@Ógý549m..#...###.###... Noise: ---------  Time: 3571.4 (0.0)#.####...####.#)#.# #.# #... n) +5 dagger#...# #.#.#.###.# #### Cast: Freeze#...# #.........# ### Memories (3) #...# #######.### #..#...##.....# #.# g   gnoll (polearm)##.## #.....#.####.#... #.#.#.#........## #.#..#.###.# _Vehumet accepts your kill. _Your Evocations skill increases to level 1! _The frozen ramparts melt away. _Your icy armour cracks and falls away as you move. _A gnoll comes into view. It is wielding a +0 spear. _The gnoll shouts!ZÓgùW ZÓgíb n Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 14% 3b - SlowHexes16%1  c - Summon Small MammalSummoning16%1  d - Confusing TouchHexes43% 3  e - Cigotuvi's PutrefactionNecromancy/Air71% (28%) 4  f - Curse of AgonyNecromancy99% 5  g - Sculpt SimulacrumIce/Alchemy99% 6  h - Death ChannelNecromancy100% 6  i - RimeblightIce/Necromancy 100% (100%) 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^ÓglDescribMemorise|Describe^Óg® — Cigotuvi's Putrefaction Magically accelerates the decay of damaged living tissue, causing great clouds of miasma to billow forth from a targeted victim's wounds over several turns which may slow and heavily poison any living creature who stands in them. Air currents will prevent this pestilence from forming wherever the caster is standing, but they are not otherwise protected from its effects. This spell may only be cast on a living creature who is at least heavily wounded, and channelling such necrotic energies will leave the caster's own health temporarily drained (though spellpower will reduce the intensity of this side-effect). Level: 4Schools: Necromancy/AirFail: 71% (28%) Power: 6% Range: 5 Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 29 draining or electric damage. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.cÓg›ð Spells (Describe)TypeFailure Levela - Summon Ice BeastIce/Summoning14% 3  b - SlowHexes16% 1  c - Summon Small Mammal Summoning16% 1  d - Confusing TouchHexes43% 3 cÓgá0 e - Cigotuvi's Putrefaction Necromancy/Air 71% (28%) 4  f - Curse of AgonyNecromancy99% 5  g - Sculpt SimulacrumIce/Alchemy99% 6  h - Death ChannelNecromancy100% 6  i - RimeblightIce/Necromancy 100% (100%) 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitgÓg‹FŽHide) Describe|HidehÓg¹k†Show hÓgqm@Hide|ShowhÓgd¡Memorise)a - Summon Ice BeastIce/Summoning14% 3  b - SlowHexes16%1  c - Summon Small MammalSummoning16%1  d - Confusing TouchHexes43% 3  e - Cigotuvi's PutrefactionNecromancy/Air71% (28%) 4  f - Curse of AgonyNecromancy99% 5  g - Sculpt SimulacrumIce/AlchemyhÓg£E99% 6  h - Death ChannelNecromancy100% 6  i - RimeblightIce/Necromancy 100% (100%) 7MemoriseShowiÓgŸp Describ  i - RimeblightIce/Necromancy 100% (100%) 7Memorise|DescribejÓgPè— Cigotuvi's Putrefaction Magically accelerates the decay of damaged living tissue, causing great clouds of miasma to billow forth from a targeted victim's wounds over several turns which may slow and heavily poison any living creature who stands in them. Air currents will prevent this pestilence from forming wherever the caster is standing, but they are not otherwise protected from its effects. This spell may only be cast on a living creature who is at least heavily wounded, and channelling such necrotic energies will leave the caster's own health temporarily drained (though spellpower will reduce the intensity of this side-effect). Level: 4Schools: Necromancy/AirFail: 71% (28%) Power: 6% Range: 5 Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 29 draining or electric damage. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.oÓgöÒ  Spells (Describe)TypeFailure Levela - Summon Ice BeastIce/Summoning14% 3  b - SlowHexes16% 1  c - Summon Small Mammal Summoning16% 1  d - Confusing TouchHexes43% 3  e - Cigotuvi's Putrefaction Necromancy/Air 71% (28%) 4  f - Curse of AgonyNecromancy99% 5  g - Sculpt SimulacrumIce/Alchemy99% 6  h - Death ChannelNecromancy100% 6  i - RimeblightIce/Necromancy 100% (100%) 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqÓg”ŽHide) Describe|HideqÓg‘ ÆShow Hide|ShowrÓg^ïÆMemorise)a - Summon Ice BeastIce/Summoning14% 3  b - SlowHexes16%1  c - Summon Small MammalSummoning16%1  d - Confusing TouchHexes43% 3  e - Cigotuvi's PutrefactionNecromancy/Air71% (28%) 4  f - Curse of AgonyNecromancy99% 5  g - Sculpt SimulacrumIce/Alchemy99% 6  h - Death ChannelNecromancy100% 6  i - RimeblightIce/Necromancy 100% (100%) 7MemoriseShowyÓg[#.....####.### Quake2Marine the Chiller#...# ###.### #.### Revenant of Vehumet ......#...##.## #.... Health: 50/50 ========================#...##..# ##### Magic: 11/11 ========================# #...# ######.## #### AC: 2Str: 11..####...####.......### #... EV: 11Int: 17#..=..........#..^....###... SH: 0Dex: 9............................ XL:  7 Next: 36% Place: Dungeon:5#....g.....@yÓgÃb[m..#...###.###... Noise: ---------  Time: 3571.4 (0.0)#.####...####.#)#.# #.# #... n) +5 dagger#...# #.#.#.###.# #### Cast: Freeze#...# #.........# ### Memories (3) #...# #######.### #..#...##.....# #.# g   gnoll (polearm)##.## #.....#.####.#... #.#.#.#........## #.#..#.###.# _Vehumet accepts your kill. _Your Evocations skill increases to level 1! _The frozen ramparts melt away. _Your icy armour cracks and falls away as you move. _A gnoll comes into view. It is wielding a +0 spear. _The gnoll shouts!Your Evocations skill increases to level 1!The frozen ramparts melt away. _Your icy armour cracks and falls away as you move.A gnoll comes into view. It is wielding a +0 spear.yÓg(m™[22;2HThe gnoll shouts!  Okay, then.yÓg€È. _yÓg°²4yÓg>¹yÓgÛ¼F _Unknown command.yÓgÅë4yÓgèþ\ _Unknown command.zÓg00Ð#.....####.##...# ###.### #.##...# #.## #.#...# #..# ## #...# ######.## #..####...####.......### #.#..=.#..^....###..#....g.#...###.###.#.####...####.#)#.# #.# #.#...# #.#.#.###.# ##...# #..# ##...# #######.### #.#...# #.....# #.###.## #.....#.####.#... #.#.#.#.<.# # #.#..#.###.#zÓgj?S.gzÓg¦A+2.4 (1 _zÓg%fzÓgâg{ÓgºÅà#.....####.##...# ###.### #.##...# #.## #.#...# #..# ## #...# ######.## #..####...####.......### #.#..=.#..^....###..#.....g.#...###.###.#.####...####.#)#.# #.# #.#...# #.#.#.###.# ##...# #...# ##...# #######.### #.#...# #.....# #.###.## #.....#.####.#... #.#.#.#.<..# # #.#..#.###.#.g3|Ógk¢c#...# ###.###  #.## #........# ########..# ######.## ..####...####.......### #.....#..=..........#..^....##...............#g#...###.#######...####@#)#.# #.#  #...# #.#.#.###.# ######........# ######.### #.... #.....# #.####.## #.....#.### ... #.#.#.......<.#  #.#..#.###.### ....# ## .g4}ÓgK$æ  #.## #.......# ######## #...# ######.## ..####...####.......### #.....#..=..........#..^....##.........................#.......g.....#...###.#######...####.#)#.# #.#  #...# #@#.#.###.# ######........# ######.### #.... #.....# #.####.## #.....#.###.# ..# #.... }ÓgþRC5}Óg±ð§#...# #..# ######### #...# ######.##..####...####.......### #.....#..=..........#..^....###.....#.....................##g.....#...###.###.....##.####...####.#)#.# #.# #.....#}Ógñ #...# #.#.#.###.# ########...# #.@.......# #...# #######.### #.....#...# #.....# #.######.## #.....#.####.#... #.#.#.#.......<..}Ógó .# # #.#..#.###.#### ....# ## #.#.# ..# #.....#. ... ######}ÓgØû}Óg¦ü&6}ÓgÇ}ÓgA}Ógæz #...# #..# ## #...# ######.## #  ..####...####.......### #.....#  #..=....#..^....###.....#  ........#  #.g.....#...###.###.....#  #.####...####.#)#.# #.# #.....# #...# #.#.#.###.# # #...# #.# ##...# #.### #.#...# #.....# #.####.##.## #.....#.####.####.... #.#.#.#.<..# # #.#..#.###.####.....# ## #.####..# ..# [40}Óg| Šm#.#. ... #}Ógÿ† &7}Óg }ÓgÆ• ~ÓgÚ#...# #..# # # #...# ######.## # ..####...####.......### #.....# #..=.#..^....###.....# ......# #.g.....#...###.###.....# #.####...####.#)#.# #.# #.....# #...# #.#.#.###.# # #...# #.# ##...# #.### #......##...# #.....# #.####.###.## #.....#.####.####.#... #.#.#.#.<..# # ~Óg Û4#.#..#.###.####.#....# ## #.####.#.# ..# #.#. ... #~Óg’Ý~Óg^Þ&8~Óg½ä~Ógå~ÓgW –#...# #.## #.......#  #...# #..# ##  #...# ######.## ####### .####...####.......### #.....# =#..^....###.....# ......................# .......g.....#...###.###.....# .####...####.#)#.# #.# #.....# ~ÓgÅ ˜#...# #.#.#@###.# ####### #...# #.........# ######## #...# #######.### #......# #...# #.....# #.####.# ~Óg1€ 8##.## #.....#.####.####.##... #.#.#.#.......<......## #.#..#.###.####.#...# ## #.####.##.# ..# #........~Ógw‰ ~Óg%Š &9~Óg5 ~Óg˜’ ÓgÃeM###.### #.####### #....... #..# ##  #...# ######.## ###### .####...####.......### =....#..^....###................. .......g.....#...###.## .####...####.#)#@# #.# #.....#.#.#.###.# # #.........# ##############.### #.....#...##.....# #.####.## .##80ÓgQ JÓgù Óg: BÓg…$ “gg   gnoll (polearm)Ógr% C  #...#    #...# #.##   #...# #..#   #...# ######.##  ###.......###  =....#..^.. ..g.... #...#Óg' ® )#@# #.#  1  #...# #.#.#.###.#   #...# #.........#   #...# #######.###   #...# #.....#   ##.## #. ... .......< .# # .# ....# ## _You start waiting.Óg¦@ #...#    #...# #.##   #...# #..#   #...# ######.##  ###.......###  =....#..^.. ..g.... #...# )#@# #.#   #...# #.#.#.###.#   #...# #.........#   #...# #######.###   #...# #.....#   ##.## #. ... .......< .# # .# ....# ##  ÓgògS_A gnoll is nearby!€Óg‚Y  #.## #.......# ##############.##  .####...####.......### #..... ..=..........#..^....##.....g..........g.....#...###.### .####...####.#)#.# #.#  #...# #.#.#@###.# #######.........# #########.### #...... #.....# #.#####.## #.....#.#####. # # .# ..# #........ 2 _€Óg£l€Óg|o‚Óga¹‚ÓgÁgg   gnoll (polearm)‚ÓgÂ&3‚Óg¡Ç‚ÓgnɃÓg™4 #...##.## #.......#Quake2Marine the Chiller#...##..# #########Revenant of Vehumet ......#...# ######.## #######Health: 50/50 ======================== .####...####.......### #.....#Magic: 8/11=================------- ..=..........#..^....###.....#AC: 2Str: 11 ƒÓgm™¤.............g.g.............#EV: 11ƒÓg1š°Int: 17 .......g.....#...###.###.....#SH: 0ƒÓgmš+Dex: 9 ƒÓgRŸ.####...####.#)#.# #.# #.....#XL:  7 Next: 36% Place: Dungeon:5#...# #.#.#@###.# #######Noise: ---------  Time: 3583.4 (0.0)#...# #.........# ######## n) +5 dagger#...# #######.### #......# Cast: Freeze#...##.....# #.####.# Memories (3) ##.## #.....#.####.####.##... #.#.#.#.......<..... g   gnoll (polearm).## #.#..#.###.####.##....# ## #.####.##.# ..# #........ _You start waiting. _A gnoll is nearby!Casting: Freeze ƒÓgùŸ•(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateƒÓgz¨F....g##.##@#......####..ƒÓguÓŸ==4.4 (1Ramparts ##@##### _A gnoll is nearby!  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.…Óg,g Ð ##.######…Óg¥g ™ Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the gnoll.…Óg'i €6---- 8 5…ÓgQr }#.######…Óg$~ K #…ÓgU~ ¼#.##### _The gnoll barely misses you.…Ógv~ DThe wall freezes the gnoll but does no damage.…Óg¡ ]48--6…Ógæ… ¨##.####…Óg̉ C _The gnoll hits you from afar with a +0 spear.ŠÓg®  #...# #.## #.......#  Quake2Marine the Chiller  #...# #..# #########  Revenant of Vehumet ......  #...# ######.## #######  Health: 48/50 =======================- .####...####.......### #.....#  Magic: 5/11==========-------------- ..=..........#..^....###.....#  AC:  8  Str: 11 .............g...............#  EV: 11Int: 17 .......g.....#..g###.###.....#  SH: 0Dex: 9 .####...####.#)#.# #.# #.....#  XL:  7 Next: 36% Place: Dungeon:5  #...# #.#.#@###.# #######  Noise: =--------  Time: 3586.4 (0.0)  #...# #.........# ########  n) +5 dagger  #...# #######.### #......# ŠÓgF!¯ Cast: Freeze  #...# #.....# #.####.#  Memories (3) Ramparts  ##.## #.....#.####.####.## ... #.#.#.#.......<..... g   gnoll (polearm) .# # #.#..#.###.####.## ....# ## #.####.## .# ..# #........Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (heavily wounded)  Poisonous fumes billow around the gnoll!ŠÓg0'¦Aim: a gnoll, wielding a +0 spear (heavily wounded)  Poisonous fumes billow around the gnoll!  The gnoll is poisoned.  A gnoll comes into view. It is wielding a +0 club.The wall freezes the gnoll!  You kill the gnoll!ŠÓgÍ.} #...# #.##  ŠÓg#/ð #...# #..#   #...# ######.##  g.....###  =#..^.ŠÓgÄ/õ  ) )#.# #.#   #...#    #...# #..#   #...# #######.###   #...# #.....# ŠÓgU0k  ##.## #.# ... .......<g  wandering) .# # .## ....# ##  .# ..# ŠÓg=4l96===97.4 (1ŠÓgO;±######ŠÓgÁDZ _Vehumet accepts your kill.‹ÓgJ". #...# #.##   #...# #..#   #...# ######.##  .....###  =#..^. .... .)# )#.# #.#   #...# ###.#   #...# #.........#   #...# #######.###   #...# #.....#   ##.## #.# ... .......< .# # .## ....# ##  .# ..# ‹Óg3¶L #...# #.##   #...# #..#   #...# ######.##  .....###  =#..^.‹Óg»¶l .... .)# )#.# #.#   #...# #.#.#   #...# #.........#  ‹ÓgŠ»† #...# #######.###   #...# #.....#   ##.## #.# ... .......< .# # .## ....# ##  .# ..# ‹Óg€ÀŒ#.######‹ÓgÐÁ‹ÓgzÉÚ##.##@#####‹ÓghÌ\ _A gnoll is nearby!ŒÓg_ ŒÓg±-ê.g#######g==8##.##@#### _The gnoll shouts! You hear a shout!Óg±ÓgŲÓg¨¿´g.g###@#####g 2 gnolls (1 missile)7=====---9Óg¿ÉÀ#.##@#####ÓgIÓs _A gnoll comes into view. It is wielding a +0 flail.ÓgÊ ,Ógoö €.g.g###@###8====---90##.##@####Óg&e,Óg†gi.g)#ÓgÅg™#g##@####ÓgÈhf50=1FreezeÓg‹…##### _The wall freezes the gnoll.Óg~ˆÓg¬±.g#####9=====2###@#Ógá¬n _The wall freezes the gnoll. The gnoll barely misses you.‘ÓgÌg‘Ógät #...##.## #.......#Quake2Marine the Chiller#...##..# #########Revenant of Vehumet ......#...# ######.## #######Health: 50/50 ======================== .####...####.......### #.....#Magic: 9/11===================----- ..=..........#..^....###.....#AC:  8  Str: 11 .............g...............#EV: 11Int: 17 .......g.....#..g###.###.....#SH: 0Dex: 9 .####...####.#)#g# #.# #.....#XL:  7 Next: 39% Place: Dungeon:5#...# #.#.#@###.# #######Noise: [3‘Óg™u7m=--------  Time: 3592.4 (0.0)#...# #.........# ######## n) +5 dagger#...# #######.### #......# Cast: Freeze#...##.....# #.####.# Memories (3) Ramparts ##.## #.....#.####.####.##... #.#.#.#.......<..... gg 2 gnolls (1 missile).## #.#..#.###.####.##....# ## #.####.##.# ..# #........ _The gnoll shouts! You hear a shout! _A gnoll comes into view. It is wielding a +0 flail. _The wall freezes the gnoll. _The wall freezes the gnoll. The gnoll barely misses you.Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‘Ógv¬[37m#######‘Óg®zÇ##g######‘Óg }– _A gnoll comes into view. It is wielding a +0 flail. _The wall freezes the gnoll. ‘Óga}“_The wall freezes the gnoll. The gnoll barely misses you.  Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now.“Óg eõ ##g##@##Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your icy armour thickens. The wall freezes the gnoll. x245---6------=3.4 (1“ÓgÄjª###@#####“Óg—x. ...g##g##@#......####.. _The gnoll hits you with a +0 club.“Óg’06=--7==-----4 _The frozen ramparts melt away. The gnoll closely misses you.•ÓgA™  #...##.## #.......#Quake2Marine the Chiller#...##..# #########Revenant of Vehumet ......#...# ######.## #######Health: 46/50 ======================-- .####...####.......### #.....#Magic: 4/11========---------------- ..=..........#..^....###.....#AC:  8  Str: 11 .............g...............#EV: 11Int: 17 .......g.....#..g###.###.....#SH: 0Dex: 9 .####...####.#)#g# #.# #.....#XL:  7 Next: 39% Place: Dungeon:5#...# #.#.#@###.# #######Noise: =-------- [•ÓgЙ w40m Time: 3594.4 (0.0)#...# #.........# ######## n) +5 dagger#...# #######.### #......# Cast: Freeze#...##.....# #.####.# Memories (3) ##.## #.....#.####.####.##... #.#.#.#.......<..... gg 2 gnolls (1 missile).## #.#..#.###.####.##....# ## #.####.##.# ..# #........Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the gnoll.  You kill the gnoll!  Vehumet accepts your kill.•Óg¢ Ï...)##g##@#•Óg…¢ œ......####..   gnoll (•Óg¯¢ •Óg!§ w41=5.4 (1Ramparts •Ógt® å#g##@####•Ógî± 1 _The wall freezes the gnoll.˜Ógç #...# #.## #.......#  Quake2Marine the Chiller  #...# #..# #########  Revenant of Vehumet ......  #...# ######.## #######  Health: 46/50 ======================-- .####...####.......### #.....#  Magic: 3/11======------------------ ..=..........#..^....###.....#  AC:  8  Str: 11 .............g...............#  EV: 11Int: 17 .......g.....#..)###.###.....#  SH: 0Dex: 9 .####...####.#)#g# #.# #.....#  XL:  7 Next: 41% Place: Dungeon:5  #...# #.#.#@###.# #######  Noise: ==-------  Time: 3595.4 (0.0)  #...# #.........# ########  n) +5 dagger  #...# #######.### #......#  Cast: Freeze  #...# #.....# #.####.#  ˜ÓgΗ Memories (3) Ramparts  ##.## #.....#.####.####.## ... #.#.#.#.......<..... g   gnoll (missile) .# # #.#..#.###.####.## ....# ## #.####.## .# ..# #........You freeze the gnoll.  The gnoll is heavily wounded.You hit the gnoll.  The gnoll is severely wounded.The wall freezes the gnoll!  You kill the gnoll! #...# #.##   #...# #..#   #...# ######.##  ......###  =#..^. .... .)# )#)# #.#   #...# #.#.#@###.#   #...# #.........#   #...# ####˜Óg㥤[34m###.###   #...# #.....#   ##.## #.# ... .......<  .# # .##  ....# ##   .# ..#  4==3-6.4 (1Freeze###@#####  The gnoll is heavily wounded.You hit the gnoll.  The gnoll is severely wounded.The wall freezes the gnoll!  You kill the gnoll! _Vehumet accepts your kill.˜Óg[W 4˜ÓgëX ˜ÓgÞ^ ,˜Óg3g ª75====˜Ógk ˜ÓgYp ,˜Ógñq ˜Óg·u „6=====˜Ógix ˜ÓgŽz ,˜ÓgH| ˜Óg1€ ˜Óg{ œ8=7=====˜Óg=’ ˜Ógž¿ ...)##)##@#--......####..˜ÓgÏ · 602.4 (6 _You start resting.-3.4 (7˜ÓgàÓ ˜Óg”× 4 _The frozen ramparts melt away.™Óg4–™Ógp–™Óg$˜™Óg›™Ógì›m8====™Ógt£‚9=™Óg¤™Óg§™Óg°§f9====™ÓgÙ10/11==== _You start resting.8.4 (550=9.4 (6 _HP restored.šÓg JšÓgxšÓgË#1šÓgC_=====šÓg4 _Magic restored.šÓgôG 2 šÓgÙ šÓgô*Á _Your icy armour cracks and falls away as you move.Items here: ( )) ††.šÓgN/6 _šÓg»0šÓg[3šÓg_7P=šÓg´8šÓg·:šÓg£=šÓgßy<===šÓgÜšÓgZ #.. #...##.# .> #.###.#...<. ##.# #.....####.# #...# ###.### #.# #...# #.## #.. #...# #..# ### # #...# ######.## ## ..####...####.......### #. #..=.....@....#..^....###.18.4 (9 ................. #.............#..)###.###. #.####...####.#)[šÓgGÒ¹40m#)# #.# #. #...# #.#.#.###.#  #...# #.........# # #...# #######.### #...# #.....# ##.## #.....#.####9.4 (10.0) _Found a stone staircase leading down.›Óg³=4›ÓgŸ?›Óg°GB›ÓgÜX #.. #...# .># #.###.#.. ##.## #.....### #...# ###.###  #...# #.## # #...# #..#  # #...# ######.##  ..####...####.......###  #..=....#..^....## s.. #..#..)###.## #.####...####.#)#)# #.# . #...# #.#.#.###.# #...# #..# s  ›ÓgqZ¨ scorpion (wandering) #...# #######.### #...# #.....# ##.## #.....#.##›Ógma220.0)›Óg.b+1.4 (2›ÓgÓh›ÓgÄk[ _A scorpion comes into view.œÓg&/_ #.. #... .># #.###.# ##.## #..... #...# ###.###  #...# #.##  #...# #..#  # #...# ######.##œÓg\0.####...####.### #..=..@.......#..^.....s#.#..)###. #.####...####.#)#)# #.#. #...# #.#.#.###.## #...# #.#  #...# #.###  #...# #.....# ##.## #.....#.œÓg-2œÓgå3œÓg9<?s.œÓg†=+2.4 (1œÓgÕrœÓgyžÝ #.. #... .># #.###.#œÓgøŸG ##.## #..... #...# ###.### #...# #.## #...# #..## # #...# ######.##.s####...####. #..=.#..^.....##.#..)###. #.####...####.#)#)# #. .. #...# #.#.#.###..# #...# #. #...# #. #...# #..... ##.## #.....#.œÓg補Óge©H.sœÓgª&3œÓg+±œÓgäÅœÓg¾² a #.. # .># #.###.# ##.## #..... #...# ###.### #...# #.## #...# #..#œÓgÙ³ E### #...# ######.##.####...####. #.s=.#..^.##.#..)### #.####...####.#)#)# # ... #...# #.#.#.### .## #...# #. #...# #.œÓg<´ ã #...# # ##.## #.....#œÓg¨¶ œÓg²Å ¬.ss4FreezeœÓgÔÆ ÓgøÁ#.. #.. Quake2Marine the Chiller.># #.###.# Revenant of Vehumet ......##.## #.....# Health: 50/50 ========================#...# ###.### Magic: 8/11=================-------#...##.## AC: 2Str: 11#...##..# EV: 11Int: 17#### #...# ######.## SH: 0Dex: 9.....####...####.......# XL:  7 Next: 43% Place: Dungeon:5#..s@.........#..^... Noise: ---------  Time: 3624.4 (0.0)........................[ÓgìÄ39;49m n) +5 dagger..##.............#..)### Cast: Freeze#.####...####.#)#)# # Memories (3) ... #...# #.#.#.###.## #...# #........ s   scorpion.#...# #######.##...##....##.## #.....#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the scorpion but do no damage.The wall freezes the scorpion but does no damage.48-==5.4 (1Ramparts ##asting: Frozen Ramparts ÓgÏÅÄ[39;49m(dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the scorpion but do no damage.  The wall freezes the scorpion but does no damage. _The scorpion stings you.Ógçú Ñ#You hit the scorpion but do no damage.The wall freezes the scorpion but does no damage. _The scorpion stings you.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the scorpion.7--6---- 8 6####Óg_ü ± ### _The scorpion stings you.  ÓgÝü ^The wall freezes the scorpion. The scorpion barely misses you.Óg•ý \8=-7ÓgÑ Y####ÓgF t _The wall freezes the scorpion. The scorpion barely misses you.žÓgós#.. #.. Quake2Marine the Chiller.># #.###.# Revenant of Vehumet ......##.## #.....# Health: 48/50 =======================-#...# ###.### Magic: 5/11==========--------------#...##.## AC:  8  Str: 11#...##..# EV: 11Int: 17#### #...# ######.## SH: 0Dex: 9.....####...####.......# XL:  7 Next: 43% Place: Dungeon:5#..s@.........#..^... Noise: =--------  Time:[žÓgguÖ37m 3627.4 (0.0)........................ n) +5 dagger..##.............#..)### Cast: Freeze#.####...####.#)#)# # Memories (3) Ramparts ... #...# #.#.#.###.## #...# #........ s   scorpion.#...# #######.##...##....##.## #.....#Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion.  The scorpion is heavily wounded.You closely miss the scorpion.The scorpion is heavily wounded.6===8.4 (1žÓgàza####žÓg‚}å  Aim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion.  The scorpion is heavily wounded.You closely miss the scorpion.  The scorpion is heavily wounded. _The wall freezes the scorpion. The scorpion misses you.žÓg·?3 #.. #.. Quake2Marine the Chiller .># #.###.# Revenant of Vehumet ...... ##.## #.....# Health: 48/50 =======================- #...# ###.### Magic: 5/11==========-------------- #...# #.##  AC:  8  Str: 11žÓg¸@ #...# #..#  EV: 11Int: 17 #### #...# ######.## SH: 0Dex: 9 .....####...####.......# XL:  7 Next: 43% Place: Dungeon:5 #..s@.........#..^... Noise: =--------  Time: 3628.4 (0.0) ........................ n) +5 dagger ..##.............#..)### Cast: Freeze #.####...####.#)#)# # Memories (3) Ramparts  ... #...# #.#.#.### .## #...# #........ s   scorpion . #...# #######.# #...# #.... žÓgï@ç##.## #.....#Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 100% to hit)  You freeze the scorpion.  žÓgAŸThe scorpion is almost dead.You hit the scorpion.  You kill the scorpion!žÓg)JÆ #..  .>#  ##.##  #...#  #...# #.##  #...# #..#  #### #...#  .....####...### #..=@.........#..^žÓg(KÀ ............... ..##.............#..) #.####...####.#)#)#  ... #...#  .## #...#  . #...#   #...#   ##.##  žÓgsNÍ6===579.4 (1  You hit the scorpion.  You kill the scorpion! _Vehumet accepts your kill.Training target 2.0 for Evocations reached!  Your Evocations skill increases to level 2!You need to enable at least one skill for training.žÓgÑW/  --more--ŸÓgj ŸÓg( x  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  i - Spellcasting   4.0  --  -1          ŸÓgë \ b - Staves   0.0  --  -1  j - Necromancy   0.0  --   0   c - Unarmed Combat   0.0  --  +1  k - Alchemy   2.0  --  -1       l - Ice Magic   6.0  --  +1   d - Short Blades   3.0  --  -1  m - Air Magic   2.0  --  -2   e - Long Blades   1.6  --  -1 ŸÓg †         n - Evocations   2.0  --  -1   f - Armour   0.0  --  -1      g - Dodging   1.7  --  -1      h - Stealth   2.1  --  +2             ŸÓg­ Ÿ                            ŸÓgæ U            You need to enable at least one skill.ŸÓg! P[?] HelpŸÓg¯! [=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets©ÓgPׂa-z] setselected targetªÓgé™<[?25h[?0c0 «Óg´" «Óg´ [?25l[?1c«ÓgZ l + Ice Magic 6.0  9.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets­Ógß­Ógé“­ÓgešÇ#.. #.. Quake2Marine the Chiller.># #.###.# Revenant of Vehumet ......##.## #.....# Health: 48/50 =======================-#...# ###.### Magic: 6/11=============-----------#...##.## AC:  8  Str: 11­Óg›’#...##..# EV: 11Int: 17#### #...# ######.## SH: 0Dex: 9.....####...####.......# XL:  7 Next: 57% Place: Dungeon:5#..=@.........#..^... Noise: =--------  Time: 3629.4 (1.0)........................ n) +5 dagger..##.............#..)### Cast: Freeze#.####...####.#)#)# # Memories (3) Ramparts ­Ógo›¯... #...# #.#.#.###.## #...# #........ .#...# #######.# #...##.... ##.## #.....# ­Óg™›¤You hit the scorpion.  You kill the scorpion! _Vehumet accepts your kill.­Óg¾›ÍTraining target 2.0 for Evocations reached!  Your Evocations skill increases to level 2!You need to enable at least one skill for training.­ÓgòŸCFreeze­Óg ¦`###­Ógä¨. _­Óg2q###­Óg« 9##­ÓgcF _Unknown command.®Ógõ'9 _7==8==== _The frozen ramparts melt away.50=9====10/11=====1===== 2   #.. # .># #.###. ##.## #..... #...# ###. #...# #.## #...# #..### #..®Ógø2*.# ######...####...####. #..@...#..^-##..##.#..)# #.####...####.#)#)#  ... #...# #.#.#. .### #...# # . #...# #. #...# # ##.## #..... _Your icy armour cracks and falls away as you move.40.4 (11.0)-1.4 (12®Ógf7. _t - a +4 ring of slaying¯Óg@¦Œ¯ÓgœÂì===¯Óg,ÄX¯ÓgEůÓgýÆ,¯Óg{ǯÓg`ɯÓg?Ê,¯Óg#Û¯Óg ݯÓg¿Þ¯Óg߯Óg à¯Ógóá¯Óg‡å,¯ÓgUæ¯Ógqè¯Óg~ê¯ÓgïX¯Óg.ð,¯ÓgÉñ¯Ógüó,¯Ógãô¯Óg©ö¯Ógù,¯ÓgÁù¯Óg»û¯Óg‹þ,¯Óg‹ÿ¯Óg¯Óg¯ÓgR¯ÓgÛ¯ÓgV¯ÓgIO#.# #...#¯Óg¨×#.######## #...#####........####...#..#.......###...............#.............#...#..##......... ¯Óg ‹#...#..##.####.. #.#.......# #...# #@###..#### #...#55.4 (14 #[# #...# ###$###.... #...¯Ógi  #.# #.#### ##.## #.# #.# ... #.# #.# .# ¯Óg~..# #.#### ¯ÓgÐ ¯Ógr ¯Ógá ,6.4 (15¯ÓgX&¯Óge)) _Found a scale mail.¯ÓgÐÐ `¯Óg·Ò ,¯Óg¾Ý š¯ÓgÅß ¯Óg“é ® _You now have 360 gold pieces (gained 11).¯Óg›ê ,¯Ógqë ¯Óg*í ¯ÓgHï ,¯Óg>ð ¯Ógñþ ,¯Ógî¯Óg{(&¯Óg0+¯Óg,¯Óg[,¯ÓgZ-¯Óg¥.¯Óg2,¯Óg,3¯Ógb4¯Ógg6,¯ÓgÓ6¯ÓgD8¯Óg;B¯Ógý<¯Óg=EZ #.#...#..##. #.#...#..##. #.#.#....... #.#.###..### #[.......#  ###.###....  #.# #.########### #.# #.# #.....@#######.# #.# 73.4 (17.....##.........# #.# ##) ###########  ¯Óg™E¯ÓgÄL¯ÓgMM,4.4 (18¯Óg¹†: _Found a flail.°ÓgZç°ÓgÓç°Ógûè°Óg²ë°ÓgMî°Ógî°ÓgHõn°Ógö°Ógª÷°ÓgÛ÷°Ógšø°Ógú°Óg&ü°Óg[ü°Ógyý°Ógÿ°ÓgŽ,°ÓgL°Óg °Óg¥,°ÓgÞ°ÓgÎ °Óg ,°Óg °Ógš°Ógx,°Óg€°Óg9°Ógy,°Óg®°ÓgX°Óg†,°Óg„°Ógñ°Óg•'Á  ... #......## #.°Óg#(õ .#.....## #.# ........# #.#. # .......# #.#. #........# #[.. °Óg^(|#.#....S# ###.  #....l.# #.  #°Óg¹(:## #.°Óg$) °ÓgY)æ #.##......#######.  #......##......... °Óg‰)a####)..########### ##### °Óg®)˜l   iguana (asleep) °ÓgÔ)vS   adder (asleep)°Ógø)"°Óg"-,80°Óg5l.l°ÓgX5=5.4 (11Freeze°Óg;°Ógß>œ _An adder and an iguana come into view. _You see here 18 gold pieces.±Ógót .... Quake2Marine the Chiller #......###.#. Revenant of Vehumet ...... .#.....###.#. Health: 50/50 ======================== ........##.#. Magic: 8/11=================------- # .......##.#. AC: 2Str: 11 #........##[.. EV: 11Int: 17 #.#....S####. SH: 0Dex: 9 #...l..##. XL:  7 Next: 57% Place: Dungeon:5 #@######### #. Noise: ---------  Time: 3685.4 (±Ógg„0.0) #.##......#######. n) +5 dagger #......##......... Cast: Freeze ####)..########### Memories (3)  ##### l   iguana S   adder (asleep)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the iguana but do no damage.....#........l.S#@##.##..Sozen Ramparts (dangerous; 3% risk of failure)  Press±Óg~…: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the iguana but do no damage.adder hisses angrily.  The wall freezes the iguana but does no damage.==6.4 (1Ramparts ##@### _The iguana barely misses you.²Ógç– y  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.²ÓgǤ · #.S.#@##.##  A film of ice covers your body! The wall freezes the adder.  The wall freezes the iguana.²Óg^¦ €6---- 8 7²Óg­ Ž##.##²Ógv° T _The iguana bites you but does no damage.²Ógf¹ ó .S##.##The wall freezes the iguana but does no damage.²Ógdº .-8²ÓgfÀ „#@###²Ógø T _The iguana closely misses you.´Óge .... Quake2Marine the Chiller #......## #.#. Revenant of Vehumet ...... .#.....## #.#. Health: 50/50 ======================== ........# #.#. Magic: 5/11==========-------------- # .......# #.#. AC:  8  Str: 11 #........# #[.. EV: 11Int: 17 #.#.....# ###. SH: 0Dex: 9 #..Sl..# #. XL:  7 Next: 57% Place: Dungeon:5 #@######### #. Noise: =--------  Time: 3688.4 (0.0) #.##......#######. n) +5 dagger #......##......... Cast: Freeze ####)..########### Memories (3) Ramparts [13´ÓgfÐ;18H #####   l   iguana  S   adderYou freeze the adder!  The adder is almost dead.The adder seems to slow down. You closely miss the iguana.The iguana is moderately wounded.The wall freezes the adder.  You kill the adder!´Ógzm‚ #......## ´ÓgËm÷ .#.....##  ........#  # .......# ´ÓgIná #........# #[ #.#.....#  #...l..#   ´Óg!o #.##...... #...... ####)   The adder seems to slow down. You closely miss the iguana.The iguana is moderately wounded.wall freezes the adder.  ´ÓgÀoºYou kill the adder!  Vehumet accepts your kill.  The wall freezes the iguana but does no damage.´Ógîse6===99.4 (1´ÓgUzv####´Ógë|> _The iguana bites you but does no damage.´Óg¶ { .... Quake2Marine the Chiller #......###.#. Revenant of Vehumet ...... .#.....###.#. Health: 50/50 ======================== ........##.#. Magic: 5/11==========-------------- # .......#´Ógë ±#.#. AC:  8  Str: 11´ÓgÂ@ Ó #........##[.. EV: 11Int: 17 #.#.....####. SH: 0Dex: 9 #...l..##. XL:  7 Next: 59% Place: Dungeon:5 #@######### #. Noise: =--------  Time: 3689.4 (0.0) #.##......#######. n) +5 dagger #......##......... Cast: Freeze ####)..########### Memories (3) Ramparts  ##### ´ÓgOC ·l   iguana (slow)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana.  The iguana is heavily wounded.The iguana seems to slow down. You closely miss the iguana.90.4 (1´Ógàc  ##@##.##  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana.  The iguana is heavily wounded.The iguana seems to slow down. You closely miss the iguana. _The iguana is heavily wounded.µÓgÍÀ| .... Quake2Marine the Chiller #......## #.#. Revenant of Vehumet ...... .#.....## #.#. Health: 50/50 ======================== ........# #.#. Magic: 4/11========---------------- # .......# #.#. AC:  8  Str: 11 #........# #[.. EV: 11Int: 17 #.#.....# ###. SH: 0Dex: 9 µÓgÂ-#...l..# #. XL:  7 Next: 59% Place: Dungeon:5 #@######### #. Noise: =--------  Time: 3690.4 (0.0) #.##......#######. n) +5 dagger #......##......... Cast: Freeze ####)..########### Memories (3) Ramparts  #####   l   iguana (slow)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, slow, 100% to hit)  You freeze the iguana!  You kill the iguana!Vehumet accepts your kill.µÓgÌà¿ #......##  .#.....##  ........#  # .......#  #........# #[ #.#.....#  #...†..#  #  #.##...... #...... ####) µÓgçæ5==661.4 (1Freeze4##@##  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, slow, 100% to hit)  You freeze the iguana!  You kill the iguana!  Vehumet accepts your kill. _You devour the vestiges of the iguana's existence in your flames.µÓg¢} JµÓgG µÓg­ µÓg† °6=====µÓg’ ç7=====µÓgH— C _The frozen ramparts melt away.µÓg¬— µÓgƒ± µÓgç¹ ™8====µÓg÷» µÓgS¼ µÓg’½ µÓguÀ µÓg`Á m9====µÓgUà µÓgÇ µÓgçÊ …10/11====µÓgÓÍ ,µÓg^Î µÓgÒ ˜1=====µÓgÄ× BµÓgeÜ N _You now have 378 gold pieces (gained 18).µÓg!à G 2 µÓg/á µÓgÀç _Your icy armour cracks and falls away as you move.µÓgÞí `µÓg×ñ R===µÓg<ó µÓgòö µÓg1ú ,µÓg¡û µÓgMÿ µÓg2,µÓgþµÓghµÓgï BµÓg4   # #. ..   #. . .   .# .#.   .(...  #.  .#.#  #.#  ..#  #.#  #.# ####. #@# ..#....-712.4 (21.0) #####.## ..... #......## #.# #.#.....## #.#... #........# #.#.#. #........##.#.## #.......µÓgõ5Æ.##[.... #.#.....#####.## #...†..###.#-3.4 (22µÓgþ9µÓg@- _Found 2 poisoned darts.·ÓgÑ‹J·Óg³£J·Óg¿à·Ógû¢·Ógs·Óg• X·ÓgŸ ·Óg( ,·Óg7·Ógÿ·Óg¹<·Óg~Gh·ÓgÞZš·ÓgK\·Óg>_,·Ógh`·ÓgŽb·Óge,·Ógsf·ÓgBh·Óg‹kB·ÓgfpB·Ógmq·Óg3s·Ógzn·Óg¾z·Óg®|·ÓgÄX·Óg\‚·Óg€„,·Ógï„·Óg¯Ÿ… #♣#  ######## .∩  #......# .♣  #.####.#######.#####.  #.####.......@....... 44.4 (31  #.##....######.#####.  #.##.#.## .#   #.##.#.# ..   #..(...# ### #..  ###.#.## #.# #...# #.########  ###.# ####........##  #.# ..#.......###... 5.4 (32 _Found Reffa's Distillery.¸Óg}˜ZInnate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You can enhance your damage-dealing spells by burning harvested memories.g - You perform a melee attack whenever you cast damage-dealing spells.ºÓgy²âMnemnophage You devour the memories and even the very existence of those you kill, subsumingthem in the unholy fire that wreathes your body. Once you have accumulated enough memories, you may choose to burn them all away as fuel to greatly enhance your spellcasting for a short period of time. At your current experience level, you can hold enough memories to cast a maximumof 4 spells in a row this way.¼Ógeì^ Innate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)  d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment.  f - You can enhance your damage-dealing spells by burning harvested memories.  g - You perform a melee attack whenever you cast damage-dealing spells.¼Óg…á¼Ógòå¼ÓgýîQuake2Marine the ChillerRevenant of Vehumet ......Health: 50/50 ========================Magic: 11/11 ========================#♣#AC: 2Str: 11########.∩EV: 11Int: 17#......#.♣SH: 0Dex: 9#.####.#######.#####.XL:  7 Next: 66% Place: Dungeon:5#.####.......@.......Noise: ---------  Time: 3745.4 (0.0)#.##....######.#####.n) +5 dagger#.##.#.## .#Cast: Freeze#.##.#.#..Memories (4) #..(...#¼ÓgoïÚ### #..###.#.###.##...##.######## ###.#####........## #.#..#.......###...  _You devour the vestiges of the iguana's existence in your flames. ¼Ógëï%_The frozen ramparts melt away. ¼ÓgÁÿË_You now have 378 gold pieces (gained 18). _Your icy armour cracks and falls away as you move. _Found 2 poisoned darts. _Found Reffa's Distillery.¼Óg ¼Ógü ¼Óg© ¼Óg¶ ¼Óg<½ÓgºXÇWelcome to Reffa's Distillery! What would you like to do?  a -  104 gold a potion of ambrosia (unknown)  b -  39 gold a potion of attraction (unknown)  c -  78 gold 2 potions of curingd -  65 gold a potion of enlightenment (unknown)  e -  78 gold 2 potions of lignification (unknown)  f -  104 gold a potion of magicg -  52 gold a potion of might (unknown)  h -  208 gold 2 potions of mutation (unknown) You have 378 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listÁÓgå´–  a -  104 gold a potion of ambrosia (unknown)  b +  39 gold a potion of attraction (unknown) After the purchase, you will have 339 gold pieces.[Enter] buy marked itemsÂÓgôÊ   b +  39 gold a potion of attraction (unknown)  g +  52 gold a potion of might (unknown)287ÂÓg ¾X Purchase items for 91 gold? (y/N)ÂÓg—` ½  b -  78 gold 2 potions of curing  c -  65 gold a potion of enlightenment (unknown)  d -  78 gold 2 potions of lignification (unknown)  e -  104 gold a potion of magic  f -  208 gold 2 potions of mutation (unknown) fFÃÓg'ÃÓgó,ÃÓg”4Quake2Marine the ChillerRevenant of Vehumet ......Health: 50/50 ========================Magic: 11/11 ========================AC: 2Str: 11EV: 11Int: 17SH: 0Dex: 9##♣##XL:  7 Next: 66% Place: Dungeon:5  ######## ♣.@.♣Noise: ---------  Time: 3750.4 (5.0)  #......# #.♣...#n) +5 dagger#.####.#######.#####..Cast: Freeze#.####...............#Memories (4) #.##....######.#####..#.##.#.## #.## #.##.#.# #..# #..(...# #### #..# ###.#.###.## ÃÓgÿ4R  _The frozen ramparts melt away. _You now have 378 gold pieces (gained 18). _Your icy armour cracks and falls away as you move. _Found 2 poisoned darts. _Found Reffa's Distillery.  There is an entrance to Reffa's Distillery here.ÃÓgA=‘You now have 378 gold pieces (gained 18). _Your icy armour cracks and falls away as you move.Found 2 poisoned darts.Reffa's Distillery.  There is an entrance to Reffa's Distillery here.  u - a potion of might; v - a potion of attractionÃÓgúDc _Thank you for shopping at Reffa's Distillery!ÅÓgR|ÅÓgÏ1Read which item? Scrolls  d - 3 scrolls labelled RAGGIU ONOAF  f - a scroll labelled TOTZACE HIREENT  j - a scroll labelled FOZEME UWUECA  p - a scroll labelled ZUISSOKIUMNr - a scroll of identify [!] read|quaff|evoke[?] describe selectedÆÓg>¡ÆÓg¦°Quake2Marine the ChillerRevenant of Vehumet ......Health: 50/50 ========================Magic: 11/11 ========================AC: 2Str: 11EV: 11Int: 17SH: 0Dex: 9##♣##XL:  7 Next: 66% Place: Dungeon:5  ######## ♣.@.♣Noise: ---------  Time: 3750.4 (0.0)  #......# #.♣...#n) +5 dagger#.####.#######.#####..Cast: Freeze#.####...............#Memories (4) #.##....######.#####..#.##.#.## #.## #.##.#.# #..# #..(...# #### #..# ###.#.###.##[4ÆÓgà±—0m  _Your icy armour cracks and falls away as you move. _Found 2 poisoned darts. _Found Reffa's Distillery.  There is an entrance to Reffa's Distillery here.  u - a potion of might; v - a potion of attraction _Thank you for shopping at Reffa's Distillery!ÆÓgz·°Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 3 scrolls labelled RAGGIU ONOAF  f - a scroll labelled TOTZACE HIREENT  j - a scroll labelled FOZEME UWUECA  p - a scroll labelled ZUISSOKIUMN Potions (select first with !)  o - an amethyst potion  s - a blue potion[?] describe selectedÇÓg‰Quake2Marine the ChillerRevenant of Vehumet ......Health: 50/50 ========================Magic: 11/11 ========================AC: 2Str: 11EV: 11Int: 17SH: 0Dex: 9##♣##XL:  7 Next: 66% Place: Dungeon:5  ######## ♣.@.♣Noise: ---------  Time: 3750.4 (0.0)  #......# #.♣...#n) +5 dagger#.####.#######.#####..Cast: Freeze#.####...............#Memories (4) #.##....######.#####..#.##.#.## #.## #.##.#.# #..# #..(...# #### #..# ###.#.###.##ÇÓgž˜  _Your icy armour cracks and falls away as you move. _Found 2 poisoned darts. _Found Reffa's Distillery.  There is an entrance to Reffa's Distillery here.  u - a potion of might; v - a potion of attraction _Thank you for shopping at Reffa's Distillery!  As you read the scroll of identify, it crumbles to dust.1.4 (1 _o - a potion of heal woundsÇÓgƒK4ÇÓgñLÇÓgZMÇÓgþPXÇÓg–ZòÇÓgË`ÇÓgxiV###g..###♣#####. #### ♣.∩.♣..@.# ...# #.♣...#...# ####.#####..#.# ##........## .. ....######.#####.. ## .># .#.## #.# #.###.## g   gnoll (polearm, asleep) .#.# #.. ..##...# ...# #### #.. #...# #.## #.# #...#ÇÓgïl ÇÓgòqŒ5.4 (4  A gnoll comes into view. It is wielding a +0 halberd.ÇÓg‰tq  The gnoll shouts! You hear a shout! You hear an angry hiss. You hear a bark!ÇÓg}ÇÓg‚† .ghh   houndÇÓgã‰Qg   gnoll (polearm)ÇÓgdŒJ====6.4 (5ÇÓg1’ÇÓg£§X _A hound comes into view.ÉÓg#%Quake2Marine the ChillerRevenant of Vehumet ......Health: 50/50 ========================Magic: 8/11=================-------###AC: 2Str: 11..EV: 11Int: 17g#SH: 0Dex: 9##♣#####.#XL:  7 Next: 66% Place: Dungeon:5 #### ♣.∩.♣..@.#Noise: ====-----  Time: 3756.4 (0.0) ...# #.♣...#...#n) +5 dagger ##.#######.#####..#.#Cast: Freeze ##...............## .hMemories (4) ....######.#####.. ## .># .#.## #.# #.###.## hÉÓgB'â[m   hound .#.# #.. ..##...# g   gnoll (polearm) ...# #### #..#...# ÉÓg(Ð#.###.##...#The gnoll shouts! You hear a shout! You hear an angry hiss. You hear a bark! _A hound comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateÉÓg70..####.#..@.#.#...#..#h..## .. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the gnoll.ÉÓg1844---ÉÓg`1”==--7.4 (1Ramparts ÉÓg 6 ####..#ÉÓgÓ9E _The gnoll hits you from afar with a +0 halberd.ÊÓgC¯ …The wall freezes the gnoll. _The gnoll hits you from afar with a +0 halberd.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Ozocubu's Armour.  You are very lightly contaminated with residual magic. g####.###..h#..#.g 2 gnolls (polearms)  Nothing appears to happen. The wall freezes the hound.  A gnoll comes into view. It is wielding a +0 spear.6-------8Contam ###.##..# ÊÓgªº i_The wall freezes the gnoll. The gnoll closely misses you.ÌÓgOb   Quake2Marine the Chiller  Revenant of Vehumet ......  Health: 44/50 =====================---  Magic: 5/11==========-------------- ###  AC: 2Str: 11 .g EV: 11Int: 17 g# SH: 0Dex: 9 ##♣#####.# XL:  7 Next: 66% Place: Dungeon:5 #### ♣.∩.♣..@.# Noise: =--------  Time: 3758.4 (0.0) ...# #.♣...#..h#  n) +5 dagger ##.#######.#####..#.#  Cast: Freeze ##.............[0;10;ÌÓgžd ô1m..## ..  Memories (4) Ramparts Contam ....######.#####.. ## .># .#.## #.# #.# ##.##  h   hound .#.# #.. ..# #...#  gg 2 gnolls (polearms) ...# #### #.. #...# #.## #.# #...# Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (severely wounded)  You miscast Poisonous Vapours. Nothing appears to happen.ÌÓg†h ôAiming: Poisonous Vapours (safe; 7%  Press: ? - help, Dir - move target: a gnoll, wielding a +0 halberd (severely wounded)  You miscast Poisonous Vapours. Nothing appears to happen.  The wall freezes the hound. x2; The hound bites you. The wall freezes the  gnoll.ÌÓghn à ###  g.ÌÓgØn  g# ##♣#####.# ♣.∩.♣..@h# #.♣...#...# ÌÓgYo )#####..#.# ## .. #.. ## .> #.# #.# ##.##   #.. ..# #...#  #### #.. ÌÓg‘o F #.# ÌÓgq <9.4 (1FreezeÌÓgYw ¨#####..#ÌÓg°z n _The gnoll barely misses you. The wall freezes the gnoll.ÍÓgþ~   Quake2Marine the Chiller  Revenant of Vehumet ......  Health: 44/50 =====================---  Magic: 4/11========---------------- ###  AC: 2Str: 11 g. EV: 11Int: 17 g# SH: 0Dex: 9 ##♣#####.# XL:  7 Next: 66% Place: Dungeon:5 #### ♣.∩.♣..@h# Noise: =--------  Time: 3759.4 (0.0) ...# #.♣...#...#  n) +5 dagger ##.#######.#####..#.#  Cast: Freeze ##.............ÍÓgª =..## ..  Memories (4) Ramparts Contam ....######.#####.. ## .># .#.## #.# #.# ##.##  h   hound .#.# #.. ..# #...#  gg 2 gnolls (polearms) ...# #### #.. #...# #.## #.# #...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (almost dead)  Poisonous fumes billow around the gnoll!  You kill the gnoll!ÍÓg´Û You kill the gnoll!  Vehumet accepts your kill.  You hit the hound.  The hound is almost dead.  The wall freezes the hound.hound!  Vehumet accepts your kill. ###  .. g# ##♣#####.# ♣.∩.♣..@†# #.♣...#...# #####..#.# ## .. #.. ## .> #.# #.# ##.## g   gnoll (polearm) #.. ..#  #### #..  #.# [ÍÓg¤Ý {0;10;1m5==760.4 (1Freeze#####..# _The wall freezes the gnoll.ÎÓg/Œ C  Quake2Marine the Chiller  Revenant of Vehumet ......  Health: 44/50 =====================---  Magic: 4/11========----------------ÎÓgÚ Ž ###  AC: 2Str: 11 .. EV: 11Int: 17 g# SH: 0Dex: 9 ##♣#####.# XL:  7 Next: 76% Place: Dungeon:5 #### ♣.∩.♣[46m..@†# Noise: =--------  Time: 3760.4 (0.0) ...# #.♣...#...#  n) +5 dagger ##.#######.#####..#.#  Cast: Freeze ##...............## ..  Memories (4) Ramparts Contam ....######.#####.. ## .># .#.## #.# #.# ##.##  g   gnoll (polearm) .#.# #.. ..# #...# ...# #### #.. #...# #.## #.# #...# ÎÓg8Ž ÒAiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded)  Poisonous fumes billow around the gnoll!  The gnoll is poisoned. The wall freezes the gnoll.  You kill the gnoll!ÎÓg&– ú ###  .. )# ÎÓg¥– )##♣#####.# ♣.∩.♣..@†# #.♣...#...# #####..#.# ## .. #.. ## .>ÎÓgú– Q #.# #.#  #.. ..#  #### #.. ÎÓgå— G #.# ÎÓg‚› 381.4 (1ÎÓg¢ ”######ÎÓgî¤ Ë  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (severely wounded)  Poisonous fumes billow around the gnoll!  The gnoll is poisoned. The wall freezes the gnoll.  You kill the gnoll! _Vehumet accepts your kill.ÏÓgOÚ4ÏÓgœÛÏÓgN߈55==ÏÓg€i6=====6=7===== _The frozen ramparts melt away.ÏÓgÏÓgPƒ8====ÏÓgÏÓg?ø7=9====10/11====ÏÓgýD¡8= _Your magical contamination has completely faded away.1=====ÏÓggG,ÏÓgHÏÓgOÔ9====ÏÓg§OÏÓgeW,ÏÓg•XÏÓgš[c50=ÏÓg¶\ÏÓg _ÏÓgCaÏÓgaÏÓgmbÏÓgQfa  You see here a hound corpse.ÏÓgÃi6 _ÏÓgilÏÓgvnÏÓgVq,ÏÓg²qÏÓgksÏÓg~wf=ÏÓg³zÏÓgÙ|ÏÓg9}ÏÓgî}ÏÓg²€ÏÓg[‰Õ#####..#)###♣#####.# # ♣.∩.♣...†## # #.♣...#...## # #######.#####..#.###..##.# ..............###........# .######.#####..#@#######..>#-85.4 (2ÏÓgÓ‰’4.0) ## #.# #.#.## ##.## # #.. ..#. #...# # #### #..( #...# # #.## #...# #.######## #...# ##  ####........####...####.ÏÓgeŠ   ..#.......###.............  # ......#................. ÏÓg•\-6.4 (25ÏÓgê™; _Found 7 stones.ÐÓg‚…¢ÐÓgíˆÐÓg9XÐÓg²•,ÐÓg-—ÐÓgè˜ÐÓgéšÐÓg:›ÐÓg œÐÓgo¡ÐÓgb³ÜÐÓg<´ÐÓg`¶ÐÓgŽ¿ã.†.....l.####.#......#.####..(##l   iguana (wandering)ÐÓgïÁ293.4 (7.0)ÐÓgÎdl.4.4 (8ÐÓg¬Óp _An iguana comes into view.ÑÓg™’”####Quake2Marine the Chiller#..Revenant of Vehumet ......#)#Health: 50/50 ========================##♣#####.#Magic: 8/11=================------- # ♣.∩.♣...†##AC: 2Str: 11 # #.♣...#...## #EV: 11Int: 17 ÑÓgc“W#######.#####..#.###..##.# SH: 0Dex: 9 ..............###.l......# XL:  7 Next: 78% Place: Dungeon:5 .######.#####..#@#######..>#Noise: ---------  Time: 3794.4 (0.0) ## #.#####.#.##ÑÓgø“U##.##n) +5 dagger # #.......#.##...#Cast: Freeze # #######..(##...#ÑÓg•ûMemories (4) ##.####...##.######## #...# ## l   iguana (wandering)####........####...####...#.......###............. #......#.................Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateÑÓg…•_The walls around you are covered in ice.  The iguana hisses angrily.ÑÓgQ¡,####l..#@##.###..l  ==5.4 (1FreezeRamparts ÑÓgj¨ÑÓg'©W####ÑÓg«Sonfirm with . or Enter, or press ? or * to list all spells.ÑÓgÈ«zasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.iguana hisses angrilyÑÓgü«.. _The wall freezes the iguana.ÑÓg¥¶´ ###.###Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the iguana.6---- 9 6ÑÓg¾õ####@##.###ÑÓgòÉ ###@### _The iguana closely misses you.ÑÓg[Ë.-7ÑÓgÚÑí####@##.##ÑÓgæÔq _The wall freezes the iguana. The iguana closely misses you.ÒÓg`####Quake2Marine the Chiller#..Revenant of Vehumet ......#)#Health: 50/50 ========================##♣#####.#Magic: 5/11==========-------------- # ♣.∩.♣...†##AC:  9  Str: 11 # #.♣...#...## #EV: 11Int: 17 #######.#####..#.###..##.# SH: 0Dex: 9 ..............###l.......# XL:  7 Next: 78% Place: Dungeon:5 .######.#####..#@#######..>#Noise: =--------  Time: 3797.4 (0.0) ## #.#####.#.####.#ÒÓguŸ#n) +5 dagger # #.......#.##...#Cast: Freeze # #######..(##...#Memories (4) Ramparts ##.####...##.######## #...# ## l   iguana (poisoned)####........####...####...#.......###............. #......#.................Press: ? - help, Dir - move targetAim: an iguana (heavily wounded)  Poisonous fumes billow around the iguana!  The iguana is poisoned. You hit the iguana but do no damage.The iguana is heavily wounded.The wall freezes the iguana but does no damage.6===8.4 (1#####  Aim: an iguana (heavily wounded)  Poisonous fumes billow around the iguana!  The iguana is poisoned. You hit the iguana but do no damage.The iguana is heavily wounded.  The wall freezes the iguana but does no damage. _The iguana closely misses you.ÒÓg™ü Û #### #.. #)#  # ♣.∩.♣...†## #  # ##..##. ....... ÒÓgÖý $.#@#>#  .#.## ##.## # .#.# #...# # .(# #...# # #.### #...#  #. #...#  #### # ÒÓgð—" ÒÓg¸˜5#### ÒÓgê˜#.. #)# ÒÓg™› ♣.∩.♣...†## ÒÓg4™Ä # ###..##. ÒÓgZ™##l....... .#>#  ÒÓg¨™·.#.## ##.## ÒÓgÒ™þ .#.# #...#  .(# #...# ÒÓgô™v #.###  ÒÓg¢š®#. #...#  #### ÒÓg¢”##.###ÒÓg £ÒÓgì®ð###### _An iguana is nearby!ÓÓgÕ* M #### Quake2Marine the Chiller #.. Revenant of Vehumet ...... #)# Health: 50/50 ======================== ##♣#####.# Magic: 5/11==========-------------- # ♣.∩.♣...†## AC:  9  Str: 11 ÓÓgñ+ K# #.♣...#...## #  EV: 11Int: 17 #######.#####..#.###..##. # SH: 0Dex: 9 ..............###l....... # XL:  7 Next: 78% Place: Dungeon:5 .######.#####..#@#######..>#  Noise: =--------  Time: 3798.4 (0.0) ## #.#####.#.## ##.##  n) +5 dagger # #.......#.# #...#  Cast: Freeze # #######..(# #...#  Memories (4) Ramparts # #.### #...#  #.######## #...# ## l   iguana (poisoned) ####........####...####. ..#.......###............. # ......#.................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÓÓgE- ÐAim: an iguana (severely wounded, poisoned, 100% to hit)  You freeze the iguana.  You kill the iguana!ÓÓgÇ5 % #### #.. #)#  ♣.∩.♣...†##  # ##..##. ##........ .>#  ÓÓgÒ6 š.#.## ##.##  .#.# #...#  .(# #...#  #.###  #. #...#  ####    #  ÓÓg×: ™6===849.4 (1FreezeÓÓgC Á####@###ÓÓgD ë  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, poisoned, 100% to hit)  You freeze the iguana.  You kill the iguana! _Vehumet accepts your kill.ÔÓgÑ4ÔÓgˆÕÔÓggØÔÓgáØÔÓgà°7=====ÔÓg’ä˜ _The frozen ramparts melt away.ÔÓg"åm8====ÔÓg±åÔÓgúç,ÔÓgÖèÔÓgÎêƒ9====ÔÓgëÔÓg®í,ÔÓgÌ)10/11====1===== 2  _Your icy armour cracks and falls away as you move.#### #[###.. .... . #)# ... ..#  ##♣#####.# ..##.###  ♣.∩.♣...†## .... ..  #.♣...#...## ..#  ####.#####..#.###..##.## ## ..........###..@....... #..-8112.0)##.#####..#.#######..># #.#  #.#####.#.## ##.#ÔÓgd*„# #..  #.......#.# #...# ###  #######..(# #...# ##.### #...# .######## #...# ########.####...####  ..#.......####ÔÓgI\-2.4 (13ÔÓg‹LÔÓg»N- _Found a leather armour.ÔÓgóû4ÔÓg|,ÔÓgÔÓgC;<===ÔÓg?M #.> .# .. #.# .# ... #.# .# ...#  ####.###[##.#.#  #..............  #)##.##....... ##♣#####.##.##..##.# # ♣.∩.♣...†##@.......# 8.4 (6.0) #.♣...#...####..##.... ######.#####..#.###ÔÓg N..##.##. ## ......###........... #. ######.#####..#.#######..># # #.#####.#.## ##.###.......#.# #...# #######..(# #...# #.### #...#9.4 (7ÔÓg™SÔÓg&V; _Found a stone staircase leading down.ÕÓgF/4ÕÓgë/ÕÓgÇ4ÕÓgo8,ÕÓg3AXÕÓgSBÕÓg»CÕÓg^G,ÕÓgÑIÕÓg–LÕÓg5P,ÕÓg—RÕÓgíTÕÓg²WÕÓgXÕÓg)YÕÓgF[ÕÓg2^,ÕÓg¯_ÕÓgZnF  You see here a +0 leather armour.ÕÓg5qÕÓgžq _ÕÓgÍrÕÓgþtÕÓgÌwÕÓgxÕÓg‰yÕÓgÕ{ÕÓgÔ~,ÕÓgX€ÕÓg~‚ÕÓg ˜ÕÓgò›BÕÓg¢XÕÓgÖ£ÕÓg0¨BÕÓg°Æ#..#..# ... ÕÓg)±ß##.## #...########  #...##.....#   #...##@....#  ####.........#  ÕÓgö±ò#.>...##.....#  #.###.##.....#  #.# #.##...### ####.###[##.#.##.......#)##.##........# ♣#####.##.##..##.##.# ###.ÕÓgÒ¿\34.4 (15.0)5.4 (16ÕÓg¿ÀÕÓgÙÃd _r - a scroll labelled LYUCZI VANTABIÖÓgÉÙÖÓgÜ`Read which item? Scrolls  d - 3 scrolls labelled RAGGIU ONOAF  f - a scroll labelled TOTZACE HIREENT  j - a scroll labelled FOZEME UWUECA  p - a scroll labelled ZUISSOKIUMN  r - a scroll labelled LYUCZI VANTABI ÖÓgÞÝ[!] read|quaff|evoke[?] describe selected×ÓgÉ”Quake2Marine the ChillerRevenant of Vehumet ......#..Health: 50/50 ========================#..#Magic: 11/11 ========================...AC: 2Str: 11##.##EV: 11Int: 17#...########SH: 0Dex: 9#...##.....#XL:  7 Next: 84% Place: Dungeon:5#...##@....#Noise: ---------  Time: 3835.4 (0.0)####.........#n) +5 dagger#.>...##.....#Cast: Freeze#.###.##.....#Memories (4) #.# #.##...#######.###[##.#.###..............##)##.##...×Óg –•.....## ♣#####.##.##..##.##.# ###. _The frozen ramparts melt away. _Your icy armour cracks and falls away as you move. _Found a leather armour. _Found a stone staircase leading down. _You see here a +0 leather armour. _r - a scroll labelled LYUCZI VANTABI  Okay, then. _×ÓgË× _×Ógwóª×Óg^ `×Ógº X×Óg, Î×Óg^ X×Ógn"   #################  #.......##......#  #....##.##.####@#  #....##.##.# #.#  #..#.......# #.#  #..####.#### #.#  #.......# #  ##.###### #.# g   gnoll (wandering)  #...######## #.?  #...##.....# ##g  #...##.....#×Ógô0 ²61.4 (26.0)g.2.4 (27×ÓgL2  ×Ógš2 l_A gnoll comes into view. It is wielding a +0 whip.ØÓg•d  #################.......##......##.##.####..# .#........####.###......# #.#####...######## #.g..##.....# ##.. ###.....ØÓgEšØÓgžeg?gØÓg§ž;===3.4 (1.0)ØÓg;£ØÓg×¥' _The gnoll shouts!ØÓg§ ~   #################.......##......##.##.#### #......###.###.....# #.#####gØÓg` Ïg   gnoll.# .>...##.....#ØÓg“ ØÓgë <g.ØÓgS 0---4ØÓg®# ØÓg,% ÙÓg¿ÁEQuake2Marine the ChillerRevenant of Vehumet ......Health: 50/50 ========================Magic: 8/11=================-------#################AC: 2Str: 11  #.......##......#EV: 11ÙÓgÂ*Int: 17  #....##.##.####.#SH: 0Dex: 9  #....##.##.# #.#ÙÓg*ÂIXL:  7 Next: 84% Place: Dungeon:5  #..#.......# #@#Noise: ---------  Time: 3864.4 (0.0)  ÙÓgNÂ#..####.#### #.#n) +5 dagger#.......# #g#ÙÓgpÂ{Cast: Freeze##.###### #.#ÙÓg“ÂëMemories (4) #...######## #.?#...##.....# ##.ÙÓgµÂ‘g   gnoll  #...##.....# . ÙÓgÖÂŽ###.........# .# .>...##.....# ÙÓgø®_The gnoll shouts!  Casting: Freeze (safe; 1% risk of failure)  ÙÓgUãConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.ÙÓg×ɇ..#.##.##@##g##.#. ÙÓgË€==5.4 (1FreezeRamparts ÙÓgúϘ##.##g##ÙÓglÒ\  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the gnoll.ÙÓga ì ###Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the gnoll.ÙÓg׫ ü6---- 9 6#.##.###g## #.##### _The gnoll misses you.44----7ÙÓg­ ì#.###@##g##ÙÓgû³ T _The wall freezes the gnoll. The gnoll hits you with a +0 whip.ÚÓg&R  Quake2Marine the Chiller  Revenant of Vehumet ......  Health: 44/50 =====================---  Magic: 5/11==========--------------  ################# AC:  9  Str: 11  #.......##......# EV: 11Int: 17  #....##.##.####.# SH: 0Dex: 9  #....##.##.# #.# XL:  7 Next: 84% Place: Dungeon:5  #..#.......# #@# Noise: =--------  Time: 3867.4 (0.0)  #..####.#### #g# n) +5 dagger  #.......# #.# Cast: Freeze  ##.###### #.#[40ÚÓgxTm Memories (4) Ramparts  #...######## #.?  #...##.....# ##. g   gnoll  #...##.....# . ###.........# .# .>...##.....#Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (severely wounded)  Poisonous fumes billow around the gnoll!  The gnoll is poisoned. You hit the gnoll.  You kill the gnoll!  ###  #     #.#   #@#   #)#   #.#   #.#   #.?   ##.   . .#>6===78.4 (1Freeze####ÚÓg½UÖ[m  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 whip (severely wounded)  Poisonous fumes billow around the gnoll!  The gnoll is poisoned. You hit the gnoll.  You kill the gnoll! _Vehumet accepts your kill.ÚÓgbî ÚÓgÔî ÚÓg¯ó h5ÚÓg>ý Æ7=====ÚÓg% ,ÚÓgì ƒ8====ÚÓgJ L6=ÚÓg ÚÓg ÚÓgÆ ÚÓg  m9====ÚÓg ÚÓgæ ,ÚÓg ÚÓgþ. ÚÓg6 s10/11====ÚÓgÔ7 ÚÓg = ™ _The frozen ramparts melt away.7=ÚÓg·d ÚÓg+f ÚÓg~f #1ÚÓg´f I=====ÚÓgh ÚÓgFk ÚÓg…k ÚÓgðl ÚÓgo ÚÓgÚo #8ÚÓgþo )=ÚÓgøt ÚÓgöw ,ÚÓgy ÚÓgî{ ÚÓgOž ?===9=50=ÚÓgw¬ 1 2 ÚÓgH® ÚÓg³   _Your icy armour cracks and falls away as you move.You see here a +0 whip.ÚÓg‹¶ ÚÓg· _ÚÓg¥¸ ÚÓg§º ÚÓg‹½ ,ÚÓg¿ ÚÓgcÁ ÚÓgÄ ÚÓgÈÄ :=ÚÓg’Æ ÚÓg»È ÚÓgœË ,ÚÓg1Î ÚÓgWÒ ÚÓgÒ ÚÓgÐÓ ÚÓgŒ× | _p - 2 scrolls labelled ZUISSOKIUMN (gained 1)ÚÓgàÙ 4ÚÓgÕÚ ÚÓgaÝ ÚÓg·ß BÚÓgúá ÚÓg¦è .....##......# ..##.##.####.# ..##.##.# #.# #.......# #.# ####.#### #)# ÚÓgôè ......# #.# ###### #.##### .######## #.....#### ÚÓg0é ¿.##.....# ##...@...#-95.4 (27.0) ÚÓgWé ¥.##.....# #.##.##.# ÚÓg{é `..# #.#..# ÚÓg é k.##.....# #.#.# ÚÓgÂé ².##.....# #.#. .##...### #..ÚÓgüé “. [##.#.## ###> ÚÓg%ê ….......# #.......# ÚÓgIê + #ÚÓgöð ÚÓgŸñ F-6.4 (28ÚÓgrö ÚÓg)ù ; _Found a stone staircase leading down.ÛÓgÞÛÓg7ÛÓg*ÛÓgKÛÓgÃ,ÛÓg` „ÛÓgÒ!ÛÓgÿ!ÛÓgž"ÛÓgR$ÛÓg`&,ÛÓg 'ÛÓgý8¸ÛÓgÖ9ÛÓgÚ:ÛÓg;ÛÓgÎ;ÛÓgé<ÛÓgG>,ÛÓg„>ÛÓgA?ÛÓgR@ÛÓg†@ÛÓgò@ÛÓg9BÛÓg&CÛÓgSCÛÓg“CÛÓgÝFR  There is a stone staircase leading down here.ÛÓgYIÛÓg¶I _ÛÓgBJÛÓg¢SnÛÓgyVÞ##.....# #.##.##.#.......# #.#..##.#ÛÓgÂVo....# #.#.###.###.....# #.#.###.# #.##...### #.......# ÛÓgóV&#[##.#.## ###>##### ........# #........# #.# ÛÓg%W".##.##.# ###@# 911.4 (15....# #.......### #########ÛÓg‚W¥##.... .<###.....# #.......# ..##.##. ##.###.####.#####.### ........ #.. #...##.##....... ÛÓg´WV####..># ##.###.#...<...##.###  ##.## #.....####.#####.# ÛÓgX" #...# ###.### #.#####.#  #...# #.## #.......#ÛÓgI]ÛÓgÌ],2.4 (16ÛÓgbbÛÓg«d9 _Found a stone staircase leading up.ÛÓgõp 4ÛÓg¾q ÛÓgat ÛÓgFv ,ÛÓgõ} nÛÓg?€ ÛÓg2‚ ,ÛÓg¸‚ ÛÓgQ† ÛÓg¥‡ ,ÛÓgˆ ÛÓgJ‰ ÛÓgìŠ ÛÓgP‹ ÛÓg­‹ ÛÓgñŒ ÛÓgƒŽ ,ÛÓg›‘ ,ÛÓgœ’ ,ÛÓgw“ ÛÓgÅ— P  There is a stone staircase leading up here.ÛÓgÊ™ ÛÓgTš _ÛÓgìš ÛÓgQ ÛÓgtŸ ÛÓg˜Ÿ ÛÓgù  ÛÓg £ ÛÓg-¥ ,ÛÓg6¦ ÛÓgL² ÛÓg±´ ,ÛÓg¸µ ÛÓgt¸ ÛÓgCº ÛÓghº ÛÓgk» ÛÓgh½ ÛÓg¿ ,ÛÓgý¿ ÛÓg>à R  There is a stone staircase leading down here.ÛÓgÈÄ ÛÓg@Å _ÛÓgÒÅ ÛÓg­Ç ÛÓg/É ÛÓgSÉ ÛÓgÊ ÛÓgçË ÛÓg‘Í ÛÓgÆÍ ÛÓgxÎ ÛÓgdÐ ÛÓgäÑ ÛÓg“Ò ,ÛÓg¡Ô ÛÓgÖ ÛÓgQÖ ÛÓg2× ÛÓg Ø ÛÓgpÚ ÛÓgÈÚ ÛÓgAÛ ÛÓgÝ ÛÓgà BÛÓg$á ÛÓgã ÛÓgZã ÛÓgRä ÛÓg—å ÛÓgžç ,ÛÓgñè ÛÓg‘ê ÛÓg<ì ÛÓgcì ÛÓgî ÛÓgîï ÛÓgßñ ,ÛÓgÍò ÛÓg|ô ÛÓgö ,ÛÓgèö ÛÓgˆø ÛÓg&ú ,ÛÓgíú ÛÓgWü ÛÓg¡þ ,ÛÓg'ÿ ÛÓg§ÛÓgÀ,ÛÓg¹ÛÓg ÛÓg3,ÛÓgÛÓgÑ ÛÓg% ÛÓg[ ÛÓgqÛÓgÛÓg^`#...#..##.............#..)###.### #...#..##.####...####.#)#)# #.# # #.#.......# #...# #.#.#.###.# ##..#### #...# #.........# ÛÓgÖ™.......# #...# #######.### #.###.... #...# #.....# #.# #.#### ##.## #.....#.### #.# #.# #..#.#.#.#.... #.# #.# .......ÛÓg# #.#..#.### #.# .##.##......DS......# ## ÛÓgX0### #!.........##.# ..#  ......#.#...##. ...  #.#...#.#...#ÛÓgö #.......#...#D   steam dragon (asleep)ÛÓgø #.#..#.## ..# S   adder (asleep) ..#.. . ... ÛÓg¡ Š 42.4 (30  An adder and a steam dragon come into view.ÛÓgÕ(m.SSÛÓgn),3.4 (31ÛÓgÑ0ÛÓgê3Z _Found a smoky cyan potion.ÞÓg¶¿#...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet ...... #.#.......# #...# #.#.#.###.# # Health: 50/50 ======================== #.###..#### #...# #.........#Magic: 8/11=================------- .......# #...# #######.###ÞÓgMÚAC: 2Str: 11 #.###.... #...##.....#EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 #.# #.##...# #.#.#.#.... XL:  7 Next: 87% Place: Dungeon:5 #.# #.# .......#@# # #.#..#.## Noise: ---------  Time: 3943.4 (0.0) ÞÓgwß..# #.# .##.##......D.......# ## n) +5 dagger ####!........S##.# ..#ÞÓgè”Cast: Freeze......#.#...##. ...Memories (4) #.#...#.#...##.......#...#D   steam dragon (asleep)#.#..#.## ..#S   adder..#.. . ...  ÞÓg2UAn adder and a steam dragon come into view. _Found a smoky cyan potion.  Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  ÞÓgÓPPress: ? - help, Dir - look around, f - activateÞÓgÞÓg˜$@..#.##...##@#....S.ÞÓg%ž9====4.4 (1Ramparts ÞÓgó. #.### _Found a smoky cyan potion.  Casting: Poisonous Vapours (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.ßÓg‡‰ µThe walls around you are covered in ice.Frozen Ramparts (dangerous; 2% risk of failure)  You miscast Ozocubu's Armour.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the adder.ßÓgë‘ Ó#.####S.(slow)ßÓgz’ ¤6--------5FreezeContam ßÓgš £#.##@#ßÓgDœ 3 _The adder seems to slow down.àÓg¿‡¤#...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... #.#.......# #...# #.#.#.###.# # Health: 50/50 ======================== #.###..#### #...# #.........#  Magic: 5/11==========-------------- àÓgEˆÏ.......# #...# #######.###  AC: 2Str: 11 #.###.... #...# #.....#  EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 àÓg‰9#.# #.# #...# #.#.#.#.... XL:  7 Next: 87% Place: Dungeon:5 #.# #.# .......#@# # #.#..#.## Noise: ---------  Time: 3945.4 (0.0) ..# #.# .##.##...S..D.......# ##  n) +5 dagger ### #!.........##.# ..#  Cast: Freeze ......#.#...##. ...  Memories (4) Ramparts Contam  #.#...#.#...#  #.......#...#  D   steam dragon (asleep) #.#..#.## ..#  S   adder (slow) àÓgL‰*..#.. . ... Aim: an adder (lightly wounded, slow, 100% to hit)  You freeze the adder!  You kill the adder!Vehumet accepts your kill.You can now gain magical power from killing.àÓg‰MVehumet offers you knowledge of Kinetic Grapnel.àÓg/  --more--áÓgˆáÓgáÓg@ Ó.)#..)#)# #.# áÓgŒ – #...#   #...#   #...#   #...#  áÓg· r  ##.## áÓgà  #.# #...#  #.# # # áÓg57 #.# .##.##.....D........# ##  #!.........##.# ..#  ......#.#...##. ...  áÓg #.#...#.#...# #.......#...#D #.#..#.## ..# ..#.. . ... áÓgÕß 7=====9=6.4 (1FreezeYou freeze the adder!  You kill the adder!  Vehumet accepts your kill.You can now gain magical power from killing.Vehumet offers you knowledge of Kinetic Grapnel. _You feel your power returning.áÓg„ #.### _Your Ice Magic skill increases to level 7!âÓg~= £#...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... #.#.......# #...# #.#.#.###.# # Health: 50/50 ======================== #.###..#### #...# #.........#  Magic: 6/11=============----------- .......# #...# #######.###  AC: 2Str: 11 #.###.... #...# #.....#  EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 âÓg]B #.# #.# #...# #.#.#.#.... XL:  7 Next: 89% Place: Dungeon:5 #.# #.# .......#@# # #.#..#.## Noise: =--------  Time: 3946.4 (0.0) ..# #.# .##.##.....D........# ##  n) +5 dagger ### #!.........##.# ..#  Cast: Freeze ......#.#...##. ...  Memories (4) Ramparts Contam  #.#...#.#...#  #.......#...#  D   steam dragon #.#..#.## ..#  ..#.. . ... Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon  Poisonous fumes billow around the steam dragon!âÓgI n.)#..)#)# #.#  #...#   #...#   #...#   #...#    ##.##  #.# #...# âÓg×I U #.# #@# #  #.# .##.##....D.........# ##  #!..##.# ..#  ......#.#...##. ...  #.#...#.#...# #.......#...# (poisoned) #.#..#.## ..# ..#.. . ... âÓg7J âÓgpK +7.4 (1âÓgÍR a#.##âÓgÀU »onfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon  Poisonous fumes billow around the steam dragon! _The steam dragon is poisoned.ãÓgc6#...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... #.#.......# #...# #.#.#.###.# # Health: 50/50 ======================== #.###..#### #...# #.........#  Magic: 5/11==========-------------- .......# #...# #######.###  AC: 2Str: 11 #.###.... #...# #.....#  EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 #.# #.# #...# #.#.#.#.... XL:  7 Next: 89% Place: Dungeon:5 #.# #.# .......#@# # #.#..#.## Noise: =--------  Time: 3947.4 (0.0) ..# #.# .##.##....D.........# ##  n) +5 dagger ### #!.........##.# ..#  Cast: Freeze ..ãÓgg8ÿ....#.#...##. ...  Memories (4) Ramparts Contam  #.#...#.#...#  #.......#...#  D   steam dragon (poisoned) #.#..#.## ..#  ..#.. . ... Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (lightly wounded, poisoned)  You miscast Poisonous Vapours. Nothing appears to happen..)#..)#)# #.#  #...#   #...#   #...#   #...#    ##.##  #.# #...#  #.# #@#[4ãÓg¤>§0m #  #.# .##.##...D..........# ##  #!..##.# ..#  ......#.#...##. ...  #.#...#.#...# #.......#...#  #.#..#.## ..# ..#.. . ... 6===-8.4 (1Freeze#.###onfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon (lightly wounded, poisoned)  You miscast Poisonous Vapours. Nothing appears to happen. _The wall freezes the steam dragon.äÓgª?#...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... #.#.......# #...# #.#.#.###.# # Health: 50/50 ======================== #.###..#### #...# #.........#Magic: 5/11==========-------------- .......# #...# #######.###AC: 2Str: 11 #.###.... #...##.....#EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 #.# #.##...# #.#.#.#.... [40äÓgDmXL:  7 Next: 89% Place: Dungeon:5 #.# #.# .......#@# # #.#..#.## Noise: ---------  Time: 3948.4 (0.0) ..# #.# .##.##...D..........# ## n) +5 dagger ####!.........##.# ..#Cast: Freeze......#.#...##. ...Memories (4) Ramparts Contam #.#...#.#...##.......#...#D   steam dragon (poisoned)#.#..#.## ..#..#.. . ...  Aim: a steam dragon (lightly wounded, poisoned, 100% to hit)  You freeze the steam dragon.  The steam dragon is moderately wounded.äÓgÖHiYou hit the steam dragon.  The steam dragon is heavily wounded.The wall freezes the steam dragon but does no damage.49-=9.4 (1#.####@#  You freeze the steam dragon.  The steam dragon is moderately wounded.You hit the steam dragon.  The steam dragon is heavily wounded.The wall freezes the steam dragon but does no damage. _The steam dragon closely misses you. The steam dragon claws you.äÓgß+#...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... #.#.......# #...# #.#.#.###.# # Health: 49/50 =======================- #.###..#### #...# #.........#Magic: 4/11========---------------- .......# #...# #######.###AC: 2Str: 11 #.###.... #...##.....#EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 #.# #.##...# #.#.#.#.... XL:  7 Next: äÓgM.89% Place: Dungeon:5 #.# #.# .......#@# # #.#..#.## Noise: =--------  Time: 3949.4 (0.0) ..# #.# .##.##...D..........# ## n) +5 dagger ####!.........##.# ..#Cast: Freeze......#.#...##. ...Memories (4) Ramparts Contam #.#...#.#...##.......#...#D   steam dragon (poisoned)#.#..#.## ..#..#.. . ...  Aim: a steam dragon (heavily wounded, poisoned, 100% to hit)  You freeze the steam dragon.  The steam dragon is heavily wounded.YäÓg4/[ou hit the steam dragon but do no damage.The steam dragon is heavily wounded.The frozen ramparts melt away. The steam dragon bites you.6-5==50.4 (1äÓg“0äÓg_2-  You freeze the steam dragon.  äÓg³2SThe steam dragon is heavily wounded.You hit the steam dragon but do no damage.The steam dragon is heavily wounded.  The frozen ramparts melt away. The steam dragon bites you. _The steam dragon claws you but does no damage.æÓgˆÇ#...#..##.............#..)###.### Quake2Marine the Chiller æÓgX#...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... #.#.......# #...# #.#.#.###.# # Health: 46/50 ======================-- #.###..#### #...# #.........#Magic: 2/11====-------------------- .......# #...# #######.###AC: 2Str: 11 #.###.... #...##.....#EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 #.# #.##...# #.#.#.#.... XL:  7 Next: 89% Place: Dungeon:5 #.# #.# æÓg)[34m.......#@# # #.#..#.## Noise: =--------  Time: 3950.4 (0.0) ..# #.# .##.##...D..........# ## n) +5 dagger ####!.........##.# ..#Cast: Freeze......#.#...##. ...Memories (4) Contam #.#...#.#...##.......#...#D   steam dragon (poisoned)#.#..#.## ..#..#.. . ...  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the steam dragon but do no damageæÓgª’.The steam dragon is heavily wounded.The wall freezes the steam dragon but does no damage.æÓg>!¹39----=1.4 (1Ramparts Contam æÓg(+##æÓgÀ(O#@#æÓg¼*   Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the steam dragon but do no damage.The steam dragon is heavily wounded.  The wall freezes the steam dragon but does no damage. _The steam dragon bites you. The steam dragon claws you.æÓgŒx #...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... #.#.......# #...# #.#.#.###.# # Health: 39/50 ==================------ #.###..#### #...# #.........#  Magic: 1/11==---------------------- .......# #...# #######.###  AC: 2Str: 11 #.###.... #...# #.....#  EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 #.# #.# #...# #.#.#.#.... XL:  7 Next: 89% Place: Dungeon:5 #.# #.# .......#@# # #.#..#.## Noise: ==-------  Time: 3951.4 (0.0) ..# #.# .##.##...D..........# ##  n) +5 dagger ### #!.........##.# ..#  Cast: Freeze ......#.#...##. ...  Memories (4æÓgµ| ) Ramparts Contam  #.#...#.#...#  #.......#...#  D   steam dragon (poisoned) #.#..#.## ..#  ..#.. . ... You freeze the steam dragon!  The steam dragon is almost dead.You hit the steam dragon.  The steam dragon is almost dead.The steam dragon looks more healthy. The wall freezes the steam dragon.  You kill the steam dragon!.)#..)#)# #.#  #...#   #...#   #...#   #...#    ##.##  #.# #...#  #.#  #  #.# .##.##..............# ##  #!.........##.[3æÓgÒ} 94m# ..#  ......#.#...##. ...  #.#...#.#...# #.......#...# #.#..#.## ..# ..#.. . ... æÓgŠ #...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... #.#.......# #...# #.#.#.###.# # Health: 40/50 ===================----- #.###..#### #...# #.........#Magic: 2/11====-------------------- .......# #...# #######.###AC: 2Str: 11 #.###.... #...##.....#EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 #.# #.##...# #.#.#.#....[39;æÓgç‹ 49m XL:  7 Next: 123% Place: Dungeon:5 #.# #.# .......#@# # #.#..#.## Noise: =--------  Time: 3952.4 (1.0) ..# #.# .##.##..............# ## n) +5 dagger ####!.........##.# ..#Cast: Freeze......#.#...##. ...Memories (4) Ramparts Contam #.#...#.#...##.......#...##.#..#.## ..#..#.. . ...  You freeze the steam dragon!  The steam dragon is almost dead.You hit the steam dragon.  The steam dragon is almost dead.The steam dragon looks more healthy. The wall freezes the steam dragon. æÓg—Œ ´ You kill the steam dragon!-hit the steam dragon.  The steam dragon looks more healthy. The wall freezes the steam dragon.  You kill the steam dragon! _Vehumet accepts your kill.  You have reached level 8!æÓgV” /  --more--çÓg™yÎ5/57-2==8% FreezeçÓg§#.####çÓg˜ƒ4 _çÓg>µçÓg¶çÓgš·çÓg.»çÓg©»L6=çÓg¯Â3==çÓg¥ÈBçÓg¥ÊçÓgûÊ7=4====çÓgZÌçÓgÄÔXçÓgXÕa5====çÓgüÖçÓg±à.......#.##...##@#-.....çÓgŸë‹ 8.4 (6 _You start resting.The frozen ramparts melt away.çÓglìP-9.4 (7çÓg¦òçÓgHõK _Your magical contamination has completely faded away.èÓg²n4èÓgzpèÓgVzý8=6====èÓgÉ‚j7====9=8====èÓg‡„,èÓgT‰¯9====èÓg•˜P50=10/12====èÓg¸š91èÓgY›H====èÓgYœèÓgŸèÓg’ŸV1=èÓgg èÓgá¨_ _You start resting.èÓgL¶¿70.4 (11.0)2====1.4 (12èÓg·% _Magic restored.éÓganéÓgs„ˆ Your spells (describe)TypeFailure Level éÓg+Ž a + FreezeIce1% (1%) 1 b - Poisonous VapoursAlchemy/Air7% (1%)1  c - Frozen RampartsIce1% (1%)3  d - Ozocubu's ArmourIce1%3 Select a spell to describe[!]/[I] toggle spell headerséÓgKÕ éÓg½Û éÓggã Å#...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... éÓg å û#.#.......# #...# #.#.#.###.# # Health: 51/57 =====================--- #.###..#### #...# #.........#Magic: 12/12 ======================== .......# #...# #######.###AC: 2Str: 11 #.###.... #...##.....#EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 éÓgåå #.# #.##...# #.#.#.#.... XL:  8 Next: 12% Place: Dungeon:5 #.# #.# .......#@# # #.#..#.## Noise: ---------  Time: 3971.4 (0.0) ..# #.# .##.##..............# ## n) +5 dagger ####!.........##.# ..#Cast: Freeze......#.#...##. ...Memories (4) #.#...#.#...##.......#...##.#..#.## ..#..#.. . ... _You have reached level 8! _You start resting.The frozen ramparts melt away. _Your magical contamination has completely faded away. _You start resting. éÓgé *[23d_Magic restored.éÓg,ú éÓgÝú éÓg~ éÓgÆ êÓg±ÓêÓgaÕ³ Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft16% (3%) 1b - Summon Ice BeastIce/Summoning10% 3  c - SlowHexes16%êÓgÜÕ÷1  d - Summon Small MammalSummoning16%1  e - Confusing TouchHexes43% 3  f - Cigotuvi's PutrefactionNecromancy/Air71% (28%) 4  g - Sculpt SimulacrumIce/Alchemy97% 6  h - Curse of AgonyNecromancy99% 5  i - Death ChannelêÓg§Ö<Necromancy100% 6  j - RimeblightIce/Necromancy100% (100%) 7 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitêÓg;)DescribMemorise|DescribeîÓgæj< Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterîÓgAkperforms against them to strike with perfect accuracy and a small slaying bonus.Level: 1 School: Forgecraft Fail: 16% (3%)  Power: 12%  Damage: 1d4 (max 1d8) Accuracy: +++îÓgßk3Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.öÓgE ¯ Spells (Describe)TypeFailure Level  a - Kinetic GrapnelForgecraft16% (3%) 1  b - Summon Ice BeastIce/Summoning 10% 3  c - SlowHexes16% 1  d - Summon Small Mammal Summoning16% 1  e - Confusing TouchHexes43% 3  f - Cigotuvi's PutrefactionöÓgG ¼Necromancy/Air71% (28%) 4  g - Sculpt SimulacrumIce/Alchemy 97% 6  h - Curse of AgonyNecromancy99% 5  i - Death ChannelNecromancy100% 6  j - Rimeblight Ice/Necromancy100% (100%) 7 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit÷Óg  Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterperforms against them to strike with perfect accuracy and a small slaying bonus.Level: 1 School: Forgecraft Fail: 16% (3%)  ÷Ógô X Power: 12%  Damage: 1d4 (max 1d8) Accuracy: +++Range: 4÷Óg0 ´Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell is empowered while you are enkindled. ÷ÓgX pThis spell would have no effect right now because you can't see any hostile targets that would be affected.øÓgHák Spells (Describe)TypeFailure Level  a - Kinetic GrapnelForgecraft16% (3%) 1  b - Summon Ice BeastIce/Summoning 10% 3  c - SlowHexes16% 1  d - Summon Small Mammal Summoning16% 1  e - Confusing TouchHexes43% 3  f - Cigotuvi's PutrefactionNecromancy/Air71% (28%) 4  g - Sculpt SimulacrumIce/Alchemy 97% 6  h - Curse of AgonyNecromancy99% 5  i - Death ChannelNecromancy100% 6  j - Rimeblight Ice/Necromancy100% (100%) 7 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitùÓgñšŽHide) Describe|HideùÓg ¹ÎShow Hide|ShowùÓg ×SMemorise)  a - Kinetic GrapnelForgecraft16% (3%) 1b - Summon Ice BeastIce/Summoning10% 3  c - SlowHexes16%1  d - Summon Small MammalSummoning16%1  e - Confusing TouchHexes43% 3  f - Cigotuvi's PutrefactionNecromancy/Air71% (28%) 4  g - Sculpt SimulacrumIce/Alchemy97% 6  h - Curse of AgonyNecromancy99% 5  i - Death ChannelNecromancy100% 6  j - RimeblightIce/Necromancy100% (100%) 7MemoriseShowúÓgÕ%#...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... #.#.......# #...# #.#.#.###.# # Health: 51/57 =====================--- #.###..#### #...# #.........#Magic: 12/12 ======================== .......# #...# #######.###AC: 2Str: 11 #.###.... #...##.....#EV: 11Int: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 #.# #.##...# #.#.#.#.... XL:  8 Next: 12% Place: Dungeon:5 [9úÓgG(Êd#.# #.# .......#@# # #.#..#.## Noise: ---------  Time: 3971.4 (0.0) ..# #.# .##.##..............# ## n) +5 dagger ####!.........##.# ..#Cast: Freeze......#.#...##. ...Memories (4) #.#...#.#...##.......#...##.#..#.## ..#..#.. . ... _You have reached level 8! _You start resting.The frozen ramparts melt away. _Your magical contamination has completely faded away. _You start resting. _Magic restored.Memorise Kinetic Grapnel, consuming 1 spell level and leaving 6? Y - Yes  N - NoúÓgúÓg~.w#...#..##.............#..)###.### Quake2Marine the Chiller #...#..##.####...####.#)#)# #.# # Revenant of Vehumet *..... #.#.......# #...# #.#.#.###.# # Health: 51/57 =====================--- #.###..#### #...# #.........#Magic: 12/12 ======================== .......# #...# #######.###AC: 2Str: 11 #.###.... #...##.....#EV: 11úÓg€/ýInt: 17 #.# #.#### ##.## #.....#.### SH: 0Dex: 9 #.# #.##...# #.#.#.#.... XL:  8 Next: 12% Place: Dungeon:5 #.# #.# .......#@# # #.#..#.## Noise: ---------  Time: 3971.4 (0.0) ..# #.# .##.##..............# ## n) +5 dagger ####!.........##.# ..#Cast: Freeze......#.#...##. ...Memories (4) #.#...#.#...##.......#...##.#..#.## ..#úÓgÉ/P..#.. . ... _You have reached level 8! _You start resting.The frozen ramparts melt away. _Your magical contamination has completely faded away. _You start resting. úÓg0&_Magic restored.úÓgø0+2.4 (1úÓg)HúÓgún« ...#. ...Memories (4) #...#......#.#.#..#.## ..#..#.. . ...  Vehumet grants you knowledge of Kinetic Grapnel.3.4 (2 _You start memorising the spell. You continue memorising.You finish memorising.  You add the spell Kinetic Grapnel to your library.úÓg}„úÓgS‰L _Spell assigned to 'e'.ûÓg`í`ûÓgï-2 _ûÓgMöXûÓglù,ûÓg ¤3=ûÓgZ/nûÓg_5ûÓgÎ].4=5=ûÓgú_l6=ûÓgaûÓgœcûÓg©dûÓgÛ7= _HP restored..#...#..##.####...####.#)#)# #.# .#.#.......# #...# #.#.#.###.# .#.###..#### #...# #.........# [.......# #...# #######.### ##.###.... #...# #.....#  #.# #.##### ##.## #.....#.##  #.# #.# ###.##...# #.#.#.#... ##.# #.# .......#.###### #.#..#.# ...# #.# .##.##.@............# 91.4 (18.0) #### #!.##.# ..#  .......#.[33ûÓgVƒ m#...##. ...##.#...#.#...#  #.......#...# #.#..#.## ..#<..#.. . ... ...ûÓgŠB2.4 (19ûÓgðûÓg’9 _Found a stone staircase leading up.ûÓgñ² ûÓgV³ ûÓgç´ ûÓgÆ· ûÓg×À ­#.#.#.......# #...# #.#.#.###.# #.#.###..#### #...# #.........# #[.......# #...# #######.### ûÓg!Á &###.###.... #...# #.....#  #.# #.##### ##.## #.....#.# #.# #.# ###.##...# #.#.#.#.. ûÓg^ ·###.# #.# .......#.###### #.#..# ....# #.# .##.##..............# ##### #!.##.# ..#  ........#.#...##. ...###.#...#.#...#  #.......#...# #.#..#.## ..#<..#.. .. ...g   gnoll (asleep)... ... ... ..g. ...ûÓgû W0.0)3.4 (1ûÓgt ˆ _A gnoll comes into view. It is wielding a +0 club.üÓgbl #.#.###..#### #...# #.........  #[.......# #...# #######.#  ###.###.... #...# #.....  #.# #.##### ##.## #.....#. #.# #.# ###.##...# #.#.#.#. ####.# #.# .......#.###### #.#..# .....# #.# .##.##..............# ###### ##.##!...##.# ..#  .......@.#.#...##. ...###.#...#.#...#  #.......#...# #.#..#.##üÓgÿlÐ ..#<..#..... ...... ....... h   hound (asleep)..g.g...#ggg 3 gnolls (asleep)> #h#.g...#üÓge~´  2 gnolls and a hound come into view.Found an escape hatch in the floor.üÓgDüÓgŒüÓgìŠghwandering)h.ggggg1 wandüÓge‹:ering).#..üÓgzŒ/==4üÓg •üÓg°—' _The gnoll shouts!ÿÓgÿÚ #.#.#.......# #...# #.#.#.### #.#.###..#### #...# #........ #[.......# ## #...# #######.####.###.... .. #...# #... #.# #.#####. ##.## #.....#  #.# #.# ###.##...# #.#.# #####.# #.# .......#.###### #.#.. ......# #.# .##.##........# ####### ##.##!@........##.# ..#.........#.#...##. .....###.#...#.#...# #.......#...# #.#..#.## ..#[ÿÓgBß”39;49m <..#..... ... ... ...g... ... .h.gg...#..> #.#.....#h.ghgg.g..=5 _The hound barks!ÿÓgÄj 4ÿÓgÿ Óg#÷ #.#...#..##.####...####.#)#)#  #.#.#.......# #...# #.#.#.## #.#.###..#### #...# #....... #[.......# ####...# ##########.###.... ..##...# #... #.# #.#####.###.## #..... #.# #.#####.##...# #.#.# ######.# #.##.......#.###### #.#. .......# #.# .##@##.............. ######## ##.##!.........##.#  ..........#.#...##. ....###.#...#.#...# #.......#...# #.#Ógüd[39;49m..#.## ..# <..#h.g.. ... 2 gnolls .......g... ... ..g.....#Óguvhg.g..ÓgP/--6Óg Óg@ÓgöË ©............#..)##..#..##.####...####.#)#)# .......#.#.##.#.###..#### #...# #......[.......# ####...# ##########.###.... ..##...# #####.###.#... ÓgÀÌ Ü###.##...# #. #######...@...#.###### #.# .......# #.##.##.##..... ######## ##.##!......#........#.#...##. ....###.#...#.......#. #.#hg#.## ..# <..#.g... ... ......ÓgbÍ Óg¬Ï Óg«ý Ôhgg..--7Óg? Óg ÓgÅ>Š.......................#..)##..#..##.####...####.#)#)# .......#.#.##.#.###..#### ......[.......# #############.###.... ..##...# #####.###.##... ####@##...# #. ######......#.###### #.# .......# #.##.##.##............ ######## ##.##!......#........#.#...##. ....###h#...#.##...g...#. #.#g.#.## ..# <..#..... ...Ógcoh.#.g.   gnoll.8Ógùë ý..#.......####..^.......................#..)##..#..##.####...####.#)#)# .......#.#.##.#.###..#### ......[.......###############.###.......##...# ##.#... ####.##...# #. #######.......#.###### #.# .......# #.##.##.##............ ######## ##.##!.........##.#...h....#.#...##. ....###.#.g.##.......#. #.#..#.## ..#h..gg.gg 2 gnollsÓg &9Óg ÓgÖ¢ ####........####...####......#.......####..^ ......#......... #.#...#..##.............#..)# #.#...#..##.####...####.#)#) #.#.#.......# #...# #.#.#.# #.#.###..#### #...# #..... #[.......#######...# ##########.###.....@.##...# # #.# #.#####.###.## #... # #.# #.#####.##...# #.#.# #######.# #.##.......#.###### #.# ........# #.##.##h##..... ######### ##.##!.........##.#  .......g..#.#...##. ...###.#g#.#...# #.......#...#Óg5§0[37m.ggg 2 gnollsg..4000Óg5¤Á ####.####...#### ..#.###.#..^ ......# #.#...#..##.#..) #.#...#..##.####...####.#)#) #.#.#.# #...# #.#.#. #.#.###..#### #...# # #[.#######...#  ###.###.##...# # #.# #.#####.###.## # ## #.# #.#####.##...# #.#. .#.# #.##.......#.###### #..# #.##.##.### ##.##!g.##.# ......g...#.#...##. ..###.#...#.#...#  #.#...#ÓgQ»¾hh   hound1Óg-ÇÓgqÈÓg³V @ ####.####...#### ..#.###.#.. ......# #.#...#..##.#.. #.#...#..##.####...####.#)# #.#.#.......# #...# #.#.# #.#.###..#### #...# # #[.#######...#  ###.###.##...# # #.# #.#####h###.## ## #.# #.#####.##...# #.# ..#.# #.##.#.###### # #.# #.##.##.### ##.##!g.##.#  ......g...#.#...##.  ..###.#...#.#...#  #.#...#Óg­i €h.2Óg–####........####...####.... Quake2Marine the Chiller..#.......###.............#.. Revenant of Vehumet *...........#.................... Health: 57/57 ========================#.#...#..##.............#.. Magic: 9/12==================------#.#...#..##.####...####.#)# AC: 2Str: 11#.#.#.......# #...# #.#.# EV: 11Int: 17#.#.###..#### #...# #.... SH: 0Dex: 9#[.......#######...# ##### XL:  8 Next: 12% Place: Dungeon:5###.###...@.h.##...## Noise: ---------  Time: 4002.4 (0.0ÓgÚ–ö)#.# #.#####.###.## #.. n) +5 dagger ### #.# #.#####.##...# #.# Cast: Freeze ..#######.# #.##.......#.###### # Memories (4) #.........# #.##.##.##........... ########### ##.##!g........##.# h   hound......g...#.#...##...###.#...#.#...##.......#...# _The hound barks!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.Óg›F.####...@h...#####. Óg±›c3--==3.4 (1ÓgÙ›LFreezeRamparts Óg…£ˆ#######Óg¦  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the hound. x2; The hound bites you.ÓgŒöû  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óg÷QA film of ice covers your body! The wall freezes the hound.Ógá %#########g g   gnollÓg¹ €7---- 9 4Óg> ‡######Óg v _The hound bites you but does no damage.  The wall freezes the hound.  Ógk 3You kill the hound!Óg  i  Vehumet accepts your kill.ÓgÊ ü####†g#####.g   gnollÓg˜" T4--5Ógû" E--5FreezeÓgÀ) Á########Óg, 1 _The wall freezes the gnoll.Óge ####........####...####.... Quake2Marine the Chiller  ..#.......###.............#.. Revenant of Vehumet *..... ......#.................... Health: 54/57 ======================-- #.#...#..##.............#.. Magic: 6/12============------------ #.#...#..##.####...####.#)# AC:  9  Str: 11 #.#.#.......# #...# #.#.# EV: 11Int: 17 #.#.###..#### #...# #.... SH: 0Dex: 9 #[.......#######...# ##### XL:  8 Next: 15% Place: Dungeon:5 ###.###...@†g.##...# # Noise: ---------  Time: 4005.4 (0.0) #.# #.#####.###.## #.. n) +5 dagger ### #.# #.#####.##...# #.# [ÓgºeX40mCast: Freeze ..#######.# #.##.......#.###### # Memories (4) Ramparts #.........# #.##.##.##........... ########### ##.##!g........##.# g   gnoll ......g...#.#...##.  ..###.#...#.#...#  #.......#...# Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetÓgik}Aim: a gnoll, wielding a +0 flail (moderately wounded)  Óg¶m(Poisonous fumes billow around the gnoll!ÓgnÓg&…¸    .... #.#.. #.#...) #.#.#.. #...#  #.#.### #...#  #[.......#######...#  #...@g..##...#  #.# #.#####g###.##  #.#      ##.##!g 2 gnolls (1 poisoned)   7===6.4 (1FreezeÓg®ˆ########Ógt‹!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move target  Óg¼‹òAim: a gnoll, wielding a +0 flail (moderately wounded)  Poisonous fumes billow around the gnoll! _The gnoll is poisoned. The wall freezes the gnoll.Ógu# Þ ####........####...####.... Quake2Marine the Chiller  ..#.......###.............#.. Revenant of Vehumet *..... ......#.................... Health: 54/57 ======================-- #.#...#..##.............#.. Magic: 6/12============------------ #.#...#..##.####...####.#)# AC:  9  Str: 11 #.#.#.......# #...# #.#.# EV: 11Int: 17 #.#.###..#### #...# #.... SH: 0Dex: 9 #[.......#######...# ##### XL:  8 Next: 15% Place: Dungeon:5 ###.###...@g..##...# # Noise: =--------  Time: 4006.4 (0.0) Óg„$ Ê#.# #.#####g###.## #.. n) +5 dagger ### #.# #.#####.##...# #.# Cast: Freeze ..#######.# #.##.......#.###### # Memories (4) Ramparts #.........# #.##.##.##........... ########### ##.##!g........##.# gg 2 gnolls (1 poisoned) ......g...#.#...##.  ..###.#...#.#...#  #.......#...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, poisoned, 100% to hit)  You freeze the gnoll!  You kill the gnoll!ÓgP' »Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, poisoned, 100% to hit)  You freeze the gnoll!  You kill the gnoll!  Óg•' DVehumet accepts your kill.ÓgÂ/ Ð    .... #.#.. #.#...)Óg#0 ÷ #.#.#.. #...#  #.#.###..#### #...#  #[.......#######...#  ÓgO0 ¥#...@)g.##...#  Ógw0 #.# #.#####.###.##  #.#    Ógž0 z  ##.##!   gnoll ÓgÇ0 0  Ógý0 ÓgŒ4 f67.4 (1FreezeÓgª< f###ÓgÉ? 1 _The wall freezes the gnoll.Óg1" ####........####...####.... Quake2Marine the Chiller  ..#.......###.............#.. Revenant of Vehumet *..... ......#.................... Health: 54/57 ======================-- #.#...#..##.............#.. Magic: 5/12==========-------------- #.#...#..##.####...####.#)# AC:  9  Str: 11 #.#.#.......# #...# #.#.# EV: 11Int: 17 #.#.###..#### #...# #.... SH: 0Dex: 9 #[.......#######...# ##### XL:  8 Next: 16% Place: Dungeon:5 ###.###...@)g.##...# # Noise: =--------  Time: 4007.4 (0.0) #.# #.#####.###.## #.. n) +5 dagger ### #.# #.#####.##...# #.#Ógõ#6[37m Cast: Freeze ..#######.# #.##.......#.###### # Memories (4) Ramparts #.........# #.##.##.##........... ########### ##.##!g........##.# g   gnoll ......g...#.#...##.  ..###.#...#.#...#  #.......#...# Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (lightly wounded)  Poisonous fumes billow around the gnoll!  The gnoll is poisoned. The wall freezes the gnoll!  You kill the gnoll!Vehumet accepts your kill.Óg%2(    .... #.#.. #.#...) #.#.#.. #...#  #.#.### #...#  #[.......#######...#  #...@)).##...#  #.# #.#####.###.##  #.#      ##.##!   Frost Mage5=7====88.4 (1  Aim: a gnoll, wielding a +0 club (lightly wounded)  Poisonous fumes billow around the gnoll!  The gnoll is poisoned. The wall freezes the gnoll!  You kill the gnoll!  Vehumet accepts your kill. _You feel your power returning.Óg´4’#######Ógè6j _Your Ice Magic skill increases to level 8! ÓgŽ4 Óg Óg , Óg0'›8====== Óg( Óg =ò6=9====10/12==== Óg7E¯.####...@)).-.#####. ÓgùOf 14.4 (6 _You start resting. ÓgQ¹7=1====-5.4 (7 Óg^J _The frozen ramparts melt away. ÓgqÜ 4 ÓgÞ  Ógºç B Ógõ _ _You start resting. Ógxÿ +6.4 (1 Ógt x2====7.4 (2 ÓgÀ  ÓgŸ % _Magic restored. Óg{   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. ÓgpÊ ÓgTËL======8.4 (1 Óg4" Óg®%  ÓgF6:_You shout for attention! You hear a shout! ÓgK\  Óg°a š= Óg k “== ÓgÃm  ÓgŽo , ÓgJq  ÓgÉy B ÓgÈ{ , Ógc|  Óg ‚  Óg‰ Ý ------gg   gnoll (wandering) _You start waiting. Óg¦Ÿ —24.4 (6------5.4 (7 Óg ¨ r _A gnoll comes into view. It is wielding a +0 whip. Ógôwé####........####...####.... Quake2Marine the Frost Mage..#.......###.............#.. Revenant of Vehumet *...........#.................... Health: 57/57 ======================== Ógy'#.#...#..##.............#.. Magic: 9/12==================------#.#...#..##.####...####.#)# AC:  9  Str: 11#.#.#.......# #...# #.#.# EV: 11Int: 17#.#.###..#### #...# #.... SH: 0Dex: 9#[.......#######...# ##### XL:  8 Next: 18% Place: Dungeon:5###.###...@)).##...## Noise: ---------  Time: 4025.4 (0.0) Óg2y#.# #.#####g###.## #.. n) +5 dagger  ÓgßyÜ### #.# #.#####.##...# #.# Cast: Freeze ..#######.# #.##.......#.###### # Memories (4) #.........# #.##.##.##........... ########### ##.##!g........##.# g   gnoll......g...#.#...##...###.#...#.#...##.......#...#  ÓgzC_A gnoll comes into view. It is wielding a +0 whip.Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Óg{z¿Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate Óg²z>The walls around you are covered in ice. Óg¨’@.####...@)g..#####.==6.4 (1Ramparts ####### ÓgRÊ  Casting: Poisonous Vapours (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the gnoll. Óg±   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ÓgXQ####g)##### 7----7Freeze Ógî'Ü######### ÓgJU ######## _Your icy armour thickens. The wall freezes the gnoll!0----8 ÓgõM¦######### ÓgÛUT _The wall freezes the gnoll. The gnoll hits you with a +0 whip! Óg´^ß ####........####...####.... Quake2Marine the Frost Mage  ..#.......###.............#.. Revenant of Vehumet *..... ......#.................... Health: 50/57 =====================--- #.#...#..##.............#.. Magic: 6/12============------------ #.#...#..##.####...####.#)# AC:  9  Str: 11 #.#.#.......# #...# #.#.# EV: 11 Óg¨_¶Int: 17 #.#.###..#### #...# #.... SH: 0Dex: 9 #[.......#######...# ##### XL:  8 Next: 18% Place: Dungeon:5 ###.###...@g).##...# # Noise: =--------  Time: 4028.4 (0.0) #.# #.#####.###.## #.. n) +5 dagger ### #.# #.#####.##...# #.# Cast: Freeze ..#######.# #.##.......#.###### # Memories (4) Ramparts #.........# #.##.##.##........... ########### ##.##!g........##.# g   gnoll Ógî`......g...#.#...##.  ..###.#...#.#...#  #.......#...# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit)  You freeze the gnoll!  You kill the gnoll!Vehumet accepts your kill. Ógãj    .... #.#.. #.#...) #.#.#.. Óg_kM #...#  #.#.###..#### #...#  #[.......#######...#  #...@)).##...#  Ógík·#.# #.#####.###.##  #.#      ##.##!   Óg>l  ÓgÏp 18====99.4 (1Freeze ÓgÛxÂ######### ÓgüŒ%  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit)  You freeze the gnoll!  You kill the gnoll!  ÓgÔpVehumet accepts your kill. _You feel your power returning.Óg­˜4Óg3™ÓgpŸ,Ógf¦›9======Óg¦§Óg«Óg\«&2ÓgÓ¬ÓgP°‡10/12====Óg±Ógè´Óg+µÓgª¶ÓgþÁ¯.####...@)).-.#####.ÓgnËf 34.4 (5 _You start resting.Óg6Ì€1====-5.4 (6ÓgÌ ÓgÏÔÓg`×4 _The frozen ramparts melt away.ÓgÓÃ4ÓgiÈÓgïÑK3=ÓgÒÙ&0Óg4áx2====6.4 (1Óg)âÓgGäX _You start resting. Magic restored.Ógm3ŒÓgÛ:BÓgö=l4=Óg?Óg?4Ógk6Q==Ógp7ÓgÀ7Óg‡9Óg>Óg{>L5=ÓgÓ?Óg§HnÓgVIÓgûL,Óg‹]6=ÓgÛ_b7=ÓgaÓgEf1 _HP restored.ÓgûhG 2 ÓgXrÓg0zê _Your icy armour cracks and falls away as you move.Things that are here:  a +0 whip; a +0 flail; a hound corpseÓg:~Óg¬~ _ÓgÓgZ†{  Things that are here:  a +0 club; a gnoll corpseÓg†‰Ógò‰ _Óg4Óg”Ógs›J.................#.#...#..##...#..)###.#...#..##.####...####.#)#)# #.#.#.......# #...# #.#.#.###.#.###..#### #...# #.......#[.......#######...# #######.###.###....)).##...# ##.# #.#####.###.## #.....#.# #.#####@##...# #.#.#. ######.# #.##.......#.###### #.# Ógíœ.......# #.##.##.##.............. ## ##.##!.........##.# .. ..........#.#...##.  ..###.#...#.#...# g   gnoll bouda (wandering) #.......#...# #.#.g#.## ..#<..#..... ...ÓgÅ¡š 526.0)  A gnoll bouda comes into view. It is wielding a +0 club.ÓgÙªzgg.Óg?¬Q===3.4 (17ÓgÔÓg.Ö- _The gnoll bouda shouts!Óg+Ë û#.####..)######...####.#)#)# #.......# #...# #.#.#.####..###......[.......##############.###....)). #.. #.# #.#####.###.## #..####.##...##.# ######...@...#.###### ......##.##............. Óg¿Ë ######## ##.##!.........##.#  ..........#.# ###.#...#.#...# #...g...#ÓgéË '#.#..#.## <..#..... ..............Óg¡Î ÓgMØ Ig.ÓgÍØ :--4.0)Óg×à Ógã Óg}Óy####...####.#)#)# #.......# #...# #.#.#.####..###......[.......#######...# #######ÓgÂÔŒ##.###....)).##...# #.. #.# #.#####.###.## #..####.##...#.# #####.......#.###### ......#.##@##............. ######## ##.##!..##.#  ..........#.# ###.#.g.#.#...#  #.......#..#.## <..#..... ...g   gnoll (wandering).........g.... ..g.....#ÓgûÔÓg®Þ,Óg_ç—g...gg.Óg×çA--5ÓgïÓg1ñÓgž^ \ #.#...#..##.####...####.#)#)# Quake2Marine the Frost Mage#.#.#.......# #...# #.#.#.## Revenant of Vehumet *.....#.#.###..#### #...# #....... Health: 57/57 ========================#[.......#######...# #######. Magic: 9/12==================------###.###....)).##...##... AC: 2Óg¶_ Str: 11#.# #.#####.###.## #..... EV: 11Int: 17#.# #.#####.##...# #.#.#. SH: 0Dex: 9 ######.# #.##.......#.###### #.#. XL:  8 Next: 19% Place: Dungeon:5 .......# #.##.##@##.............. Noise: ---------  Time: 4055.4 (0.0) ######## ##.##!.........##.# .. n) +5 dagger.......g..#.#...##. .. Cast: Freeze..###.#...#.#...#Memories (4) #.......#...##.#[Óg+k 37m..#.## ..#g   gnoll bouda<..#....g ...g   gnoll.............. ..g.....#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The gnoll bouda gazes fiercely through you!Ógp .##.##........#@##g.....g.Óg*q ==6.4 (1FreezeWeak Ramparts Óg˜ ¾##.###onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The gnoll bouda gazes fiercely through you! _You feel your attacks grow feeble.Ógx.eThe gnoll bouda gazes fiercely through you! Ógƒa_You feel your attacks grow feeble.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!  The wall freezes the gnoll bouda but does no damage.#.##@##g.(swift)7---- 9 ====7##.##@# _The gnoll picks up the pace!Ógej ##.###g. The wall freezes the gnoll bouda!5-=---8Ógó‡s#@##Óg¬Š> _The gnoll bouda hits you with a +0 club.Ógâ¢õ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óg¢é­ #.#...#..##.####...####.#)#)#  Quake2Marine the Frost Mage  #.#.#.......# #...# #.#.#.## Revenant of Vehumet *.....  #.#.###..#### #...# #....... Health: 55/57 =======================-  #[.......#######...# #######. Magic: 6/12============------------  ###.###....)).##...# #... AC:  9  Str: 11 #.# #.#####.###.## #..... EV: 11Int: 17 #.# #.#####.##...# #.#.#. SH: 0Dex: 9 ÓgNë######.# #.##.......#.###### #.#. XL:  8 Next: 19% Place: Dungeon:5 .......# #.##.##@##.............. Noise: =--------  Time: 4058.4 (0.0) ######## ##.##g.........##.# .. n) +5 dagger ..........#.#...##. .. Cast: Freeze ..###.#..g#.#...#  Memories (4) Weak Ramparts  #.......#...#  #.#..#.## ..#  g   gnoll bouda <..#..... ...  g   gnoll (swift) ...........  ... ..g.....# Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel [39;4Óg¹ì9m(safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 69% to hit)Ógø #.#...#..##.####...####.#)#)# Quake2Marine the Frost Mage#.#.#.......# #...# #.#.#.## Revenant of Vehumet *.....#.#.###..#### #...# #....... Health: 55/57 =======================-#[.......#######...# #######. Magic: 6/12============------------###.###....)).##...##... AC:  9  Str: 11#.# #.#####.###.## #..... EV: 11Int: 17#.# #.#####.##...# #.#.#. SH: 0Dex: 9 ######.# #.##.......#.###### #.#.[40Óg4"m XL:  8 Next: 19% Place: Dungeon:5 .......# #.##.##@##.............. Noise: =--------  Time: 4058.4 (0.0) ######## ##.##g.........##.# .. n) +5 dagger..........#.#...##. .. Cast: Freeze..###.#..g#.#...#Memories (4) Weak Ramparts #.......#...##.#..#.## ..#g   gnoll bouda<..#..... ...g   gnoll (swift).............. ..g.....#Confirm with . or Enter, or press ? or * to list all spells.AimÓgH#£ing: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 69% to hit)  The kinetic grapnel hits the gnoll bouda but does no damage.Óg1¼¾Press: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 69% to hit)  The kinetic grapnel hits the gnoll bouda but does no damage.  The gnoll bouda is heavily wounded.You hit the gnoll bouda.  The gnoll bouda is severely wounded.The wall freezes the gnoll bouda!  You kill the gnoll bouda!##.#$g.g   gnoll (swift)ÓgäŘ7==239.4 (1FreezeÓg(Îo###Óg áZ _Vehumet accepts your kill.Ógl!õ  Casting: Kinetic Grapnel (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ógè #.#...#..##.####...####.#)#)#  Quake2Marine the Frost Mage  #.#.#.......# #...# #.#.#.## Revenant of Vehumet *.....  #.#.###..#### #...# #....... Health: 55/57 =======================-  #[.......#######...# #######. Magic: 6/12============------------  ###.###....)).##...# #... AC:  9  Str: 11 #.# #.#####.###.## #..... EV: 11Int: 17 #.# #.#####.##...# #.#.#. SH: 0Dex: 9 ######.# #.##.......#.###### #.#. XL:  8 Next: 23% Place: Dungeon:5 .......# #.##.##@##.............. Noise: =--------  Time: 4059.4 (0.0) ######## ##.##$[0Óg‘ ;10;1m*........##.# .. n) +5 dagger ........g.#.#...##. .. Cast: Freeze ..###.#...#.#...#  Memories (4) Weak Ramparts  #.......#...#  #.#..#.## ..#  g   gnoll (swift) <..#..... ...  ...........  ... ..g.....# _Vehumet accepts your kill.Casting: Kinetic Grapnel (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 69% to hit)Óg”Ò #.#...#..##.####...####.#)#)# Quake2Marine the Frost Mage#.#.#.......# #...# #.#.#.## Revenant of Vehumet *.....#.#.###..#### #...# #....... Health: 55/57 =======================-#[.......#######...# #######. Magic: 6/12============------------###.###....)).##...##... AC:  9  Str: 11#.# #.#####.###.## #..... EV: 11Int: 17#.# #.#####.##...# #.#.#. SH: 0Dex: 9 ######.# #.##.......#.###### [40ÓgRÛïm#.#. XL:  8 Next: 23% Place: Dungeon:5 .......# #.##.##@##.............. Noise: =--------  Time: 4059.4 (0.0) ######## ##.##$*........##.# .. n) +5 daggerÓg1ÞV........g.#.#...##. .. Cast: Freeze..###.#...#.#...#Memories (4) Weak Ramparts #.......#...##.#..#.## ..#g   gnoll (swift, grapneled)<..#..... ................. ..g.....#Casting: Kinetic Grapnel (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 69% to hit)  The kinetic grapnel hits the gnoll.Ógç` ÓgŽr ‰##.####$g.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (covering ground quickly, 69% to hit)  The kinetic grapnel hits the gnoll.gnoll is lightly wounded.Óg÷s E660.4 (1FreezeÓg¿| ¸##.##@##Óg° n _The wall freezes the gnoll. The gnoll barely misses you.ÓgeÍ #.#...#..##.####...####.#)#)#  Quake2Marine the Frost Mage  #.#.#.......# #...# #.#.#.## Revenant of Vehumet *.....  #.#.###..#### #...# #....... Health: 56/57 =======================-  #[.......#######...# #######. Magic: 5/12==========--------------  ###.###....)).##...# #... AC:  9  Str: 11 #.# #.#####.###.## #..... EV: 11Int: 17 #.# #.#####.##...# #.#.#. SH: 0Dex: 9 ######.# #.##.......#.###### #.#. XL:  8 Next: 23% Place: Dungeon:5 .......# #.##.##@##.............. Noise: =--------  Time: 4060.4 (0.0) ######## ##.##$g........##.# .. n) +5 dagger ..........#.#...##. .. Cast: Freeze ..###.#...#ÓgJÎ.#...#  Memories (4) Weak Ramparts  #.......#...#  #.#..#.## ..#  g   gnoll (swift, grapneled) <..#..... ...  ...........  ... ..g.....# The grapnel guides your strike. You hit the gnoll.  The gnoll is severely wounded.Your attacks no longer feel as feeble.The wall freezes the gnoll!  You kill the gnoll!Vehumet accepts your kill.ÓgêÒ# )#)#   #...#   #...#  #[####...#  )).##...#  #.# #.###.##  #.# #.#####.##...#  #.##.......#  #@# )......  ..........#.#...##.  Óg)Ô{..###.#...#  #....... #.#..#.##  <..#.....  ........... ... ÓgXÛf7====41.4 (1ÓgÈÛ?FreezeÓg ã¯##.###@##Óg{æ‚  The gnoll is severely wounded.  Your attacks no longer feel as feeble.The wall freezes the gnoll!  You kill the gnoll!  Vehumet accepts your kill. _You feel your power returning.ÓgÜ¢4Óg¬¤ÓgW¨,ÓgF¯É7=8======Óg­°Ógó´,Óg<·Ógºƒ9====Óg]¼Óg¯¿,ÓghÁÓg@Å[=10/12ÓgeÆS====ÓgÇÓg¡Ðø _The frozen ramparts melt away.1====ÓgmÒÓg‡ßÓg.àÓgcçÓgëÓgåëd2====Óg íÓgqõÓg¢øÓgïø1 2 ÓgFúÓg  ’ #.......# #...# #.#.#.####..###......[.......##############.###....)).##...# #.. #.# #.#####.###.## #..##.##...##.# #####Óg}Ò#.......#.###### ......#.##.##............. ######## ##.##@)........##.# - #..........#.# ...###.#...#.#...#  #.....................#> #.# _You feel your power returning. _The frozen ramparts melt away. Óg²“_Your icy armour cracks and falls away as you move.You now have 298 gold pieces (gained 11). ÓgÞl w - a smoky cyan potion  Things that are here:Óg072.4 (11.0)Óg«F-3.4 (12Óg®$Óg@'d _a +0 club; a +0 leather armour; a gnoll corpseÓg4ÓgæÓgì ÓgÓglÓg™,ÓgÓg;==Óg ÓgƒÓg±ÓgçÓg»Óg4!Óg¡#,Óg¶$ÓgÎ'Óg¹),Ógj,Óg.ÓgC2,ÓgY3Óg<8Ógô{ü  There is a stone staircase leading up here. _Óg)~,Ógp“nÓgŽ•Óg —,ÓgИÓg­™Óg ªÓg[¯,Óg+øÓgãÉBÓgË,ÓgÍÓg. œÓg²X4Óg‹bÓgxc,ÓgodÓg|fBÓg—gÓgBi,Ógij,ÓgÀk,ÓgúkÓg.mÓg÷mÓgnÓgMnÓgoÓg™p,Óg qÓgsÓg²sÓgçsÓgPtÓg›vÓg$x,ÓgmxÓgƒòÓgð„Ógþ…ÓgM‡,ÓgÒ‡Ógk‰ÓgaŠÓgŸŠÓg÷ŠÓgŒÓg·Óg0Ž,ÓgÓgóÓg‘Óg‘Ógî’Óg”Óg<”Óg¯”Óg/–Óg —ÓgQ—Óg@˜Ógp›BÓg½›Óg*Ógrž,ÓgçžÓgl Ógï¡,Óg3¢Óg_¨Ógª,ÓgsªÓgÕ«Ógš­,Óg®Ógï®Ógð¯,ÓgV°Ógu±Óg|²,ÓgβÓgá³Óg'¶,Ógç¶Óg^¸ÓgU¹,Óg3ºÓgs»ÓgrÀ,Óg“ÁÓg ÃÓg3ÄÓg[ÄÓgDÅÓg¼ÈÓgË,Óg´ËÓgûÐÓgmÒ,ÓgÓÓgìÔÓg’Ú,ÓgÛÓg[ÜÓgÞ,ÓgÈÞÓgšàÓg<â,ÓgØâÓg@é,ÓgÝ,Óg§ÓgVÓg!ÓgQ,Ógí®ÀÓg„°Óg‡ÏÜÓgûÆÓgEMŒÓgåNÓg{ÓgKƒ Ógu“Š Things that are here:  a +0 club; a +0 leather armour; a gnoll corpseÓgå¡L _Óg>¤Óg.§,ÓgMªÓgC¹°ÓgÓ¹Óg½,Ógh¾ÓgýÄ{  Things that are here:  a +0 club; a gnoll corpseÓgÉÇÓg&È _Óg$ÊÓgUЇ  Things that are here:  a +0 whip; a +0 flail; a hound corpseÓgrÓÓgžÔ _ÓgÖÓg½ØÓgªÛ,Óg^ÝÓgÏâÓgPëÓgKôÓgµ÷ÓgŠûÓgíþ,ÓgþÓgáÓg­ ,Óg Óg3Óg¿,Óg¯ÓgÓgå,Óg¢!ÓgL$Óg6%,Óg×&ÓgÇ(Óg×4„Óg¤BÆÓghy#.####........###........#.##....######.#####..#.########.##.#.## #.#####.#.## ###.##.#.# #.......#.# ##..(...# #######..(# ####.#.## #.### #  #...# ####### #.######## #  ###.# #.....####........#### #.# #....@#.......###...185.4 (112.0)  #####.## #...........#.......#......## #.....#.#...#..##.....#.#.....###.....#.#...#..##.#####........########.#.#.....# ##........# #.#.###..#### # #........# #[.......####### [ÓgùzÈK#.#.....## ###.###....)).## #...†..## #.# #.#####.##  _Done exploring.ÓgÇ4Óg¹hÓgü³…0.0)...........##.Óg»Óge½ÓgàÀE _Done exploring.ÓgªŸÓgO¦'Level 5 of the Dungeon <<<<>>>>>∩(Press ? for help)######## ♣.∩.♣...†##........##.##.......### ##########......# #.♣...#...####..##......<###.....# #.......##.####.#######.#####..#.###..##.##.######.###.####.#####.#########.####...............###...........# #..# #...##.##...........##.##....######.#####..#.#######..>## ##.###.#...<...##.######.##.##.#.## #.#####.#.## ###.## #.....####.#####.# #.##.##.#.# #.......#.#ÓgB§ä#...# ###.### #.#####.# #.##..(...# #######..(##...##.## #.......# #.####.#.###.####...##..# ######### ##.##...# ####### #.######## #...# ######.## ####### #..####.# #.....####........####...####.......### #.....# ##.###.# #....@#.......###.............#..^....###.....# #..######.## #...........#.................................# #.##Óg§#......## #.....#.#...#..##.............#..)###.###.....# #.##.#.....###.....#.#...#..##.####...####.#)#)# #.# #.....# #.##........########.#.#.......# #...# #.#.#.###.# ####### #.##........##.#.###..#### #...# #.........# ######## #.##........#Ógó§ü#[.......#######...# #######.### #......# #.##.#.....#####.###....)).##...# ###.....# #.####.# #.##...†..###.# #.#####.###.## #.....#.####.####.###.#Óg6¨¹###.######### #.# #.#####.##...# #.#.#.#.......<.......##.##......#######.# #.##.......#.######.#.#..#.###.####.######......##.........# #.##.##.##..............#.## #.####.###Óg>  #...# ####### #.######## #...# ######.##  #..# ###.# #.....####........####...####..## #.....# ##.## #.# #....@#.................#..^....###.....# #..#####.## #.#......................# #.##.....## #.....#.#...#..##.............#..)###.###.....# #.#.....###.....#.#...#..##.####...####.#)#)# #.# #.....#.......########.#.#.......##.#.#.###.# #######......# #.#.###..#####.........# ######## #.#........##[.......#############.### #......##.##.#.....## ###.###....)).# ###.....# #.####.# #.##Ógd ...†..## #.# #.#####.###.## #.####.####.###.####.######### #.# #.#####.##...# #.#.#.#.......<.......# #.##......#######.# #.###.######.#.#..#.###.####.##### #......#....# #.##.##.##......#.## #.####.### ####)..############ #.##.##))........##.#...#.# #........# ##### ####..........#.#...##.......# ##.# #.....###.#...#.#...##.....### #.# #.##..# #.......#...##....## #.## #.##..###.#..#.##...##.##.# #..# #.###..<..#...............# ######.###### #.................####.#### #≈§§≈#.#§§§≈# #####.....## #.# #§≈§§#.#≈§§≈# #...>.#.#.....# [34Óg km#.# #§§§≈#.#≈≈§≈#Óg ´ÓgÕz #.####...............###........ Quake2Marine the Frost Mage#.##....######.#####..#.#######. Revenant of Vehumet *.....#.##.#.## #.#####.#.## ## Health: 57/57 ========================#.##.#.# #.......#.## Magic: 12/12 ========================#..(...# #######..(## AC: 2Str: 11  ###.#.###.#### EV: 11Int: 17#...# ####### #.######## # SH: 0Dex: 9Óg\Õí###.# #.....####........#### XL:  8 Next: 24% Place: Dungeon:5#.# #....@#.......###..... Noise: ---------  Time: 4185.4 (0.0)  #####.## #...........#......... n) +5 dagger#......## #.....#.#...#..##..... Cast: FreezeÓg`Ú%#.#.....###.....#.#...#..##.#### Memories (4) #........########.#.#.......# ##........##.#.###..#### # #........##[.......####### #.#.....#####.###....)).## #...†..###.# #.#####.## Things that are here: _a +0 club; a gnoll corpseThings that are here: _a +0 whip; a +0 flail; a hound corpse _Done exploring. _Done exploring.Óg”Ü4Óg¯æÓg;g _Óg BÓgIÓgÂÓg/ÓgÔÓg­ÓgXÓgœÓgÓgx!ÓgP(,Óg“*ÓgB°ÓgÎEÓgZI,Óg&T,Óg°V,ÓgDXÓgì[Óg_,Óg:aÓg¢eÓgãk,ÓgâmÓgoqÓg,t,ÓgkwÓgÅ~Óg«‚,ÓgEƒÓgJ†Ógžˆ,ÓguŠÓgÓgP˜,Óg˘Óg_œÓg…Ÿ,Óg\¬nÓgбXÓg ´Ógº,Óg\»ÓgÑé### #.# #.#####.##...# #.# ..#######.# #.##......# #.........# #.##.##.##........... ########### #.##.##))........##. ####..........#.#...##.. #.....###.#...#.#...##.. #.##..# #.......#...##.. #.##..###.#..#.##...##. #.###..@..#........ÓgïÔ¡206.4 (21.0) #......####.# #####............## #.# #...>.#.#.....# #. #.....#.#.....# #. #.....#.#...#. ##...##.#..... #......########.##. ##.##### #.##.ÓgÛÓgoÝ› _a +0 club; a gnoll corpse  Things that are here: _a +0 whip; a +0 flail; a hound corpse Óg­Ý‰_Done exploring. __There is a stone staircase leading up here.ÓgÖJÓgÝÓgóÝ87.4 (1.0) _ÓgŠèÓg3(É #.#.#.#.#........# #.#...#  #.#...#..........# #.....#  #.....#..........# ####.##  ##....#..........# ####.# ##...#...)......# #....# #..............# #.#### #..#####.......# #.# #.## ########## #.# 4#.#####...÷..@# #.# ####.##......###.# #.# ÓgV)«#.......##.#.# #.####.# #.##.#..##.#.# #......# #.##.......#.# ######## #.####).####.# #.####.......# #......####### ########Óg3ÓgëÝ-8.9 (2.5Óg¼èÓgë( _You climb upwards. ÓgYëU_There is a stone staircase leading down here.Óg‹® Óg{¯ Ógµ Óg» ÓgŠÉ 49.9 (1.0 _Ógåò Óg²t### #.# #.#####.##...# #.# ..#######.# #.##.......#.######.# #.........# #.##.##.##........... ########### #.##.##))........##.# ####..........#.#...##.. #.....###.#...#.#...##.. #.##..# #.......#...##.. #.##..###.#..#.##...##.#5 #.###..@..#............. #.................####.# #####............## #.# #...>.#.#.....# #.# #.....#.#.....# #.# #.....#.#.....#####.#Ógêvé  ##...##.#.....##.....  #......########.##.#  ##.######.##.# Óg·¸.11.4 (2.5Óg Ë“ _You climb downwards. _There is a stone staircase leading up here.ÓgV:ÓgNHLevel 5 of the Dungeon <<<<>>>>>∩(Press ? for help)#........##[.......#######...# #######.### #......# #.##.#.....#####.###....)).##...# ###.....# #.####.# #.##...†..###.# #.#####.###.## #.....#.####.####.###.####.######### #.# #.#####.##...# #.#.#.#.......<.......##.##......#######.# #.##.......#.######.#.#..#.###.####.######......##.........# #.##.##.##..............#.## #.####.#######)..############ #.##.##))........##.#...#.# #........##########..........#.#...##.......# ########.##.....###.#...#.#...##.....####.##.##..# #.......#...##....###.###.##..###.#..#.##...##.##.##..##.###..@..#...............#######.#######.................####.#####≈§§≈#.#§§§≈######............## #.##§≈§§#.#≈§§≈##...>.#.#.....# #.#[16;ÓgI¼62H#§§§≈#.#≈≈§≈##.....#.#.....# #.##≈§≈##.##≈≈≈##.....#.#.....#####.#####≈≈≈#...#≈≈≈###...##.#.....##.......##≈§≈#.>.#≈§≈##......########.##.##.##§§§#...#≈§§###.######.##.##.##≈§≈#####≈≈§##.#...##....##.##≈§§§≈§§≈≈§§##.....##.#####.##≈§§≈≈§≈§≈§≈####...# ### #.#####.##§§§§≈≈§≈≈§≈#ÓgX\<@ Ógib Ógý”### #.# #.#####.##...# #.# Quake2Marine the Frost Mage ..#######.# #.##.......#.######.# Revenant of Vehumet *..... #.........# #.##.##.##........... Health: 57/57 ======================== ########### #.##.##))........##.# Magic: 12/12 ========================####..........#.#...##.. AC: 2Str: 11#.....###.#...#.#...##.. EV: 11Int: 17#.##..# #.......#...##.. SH: 0Dex: 9#.##..###.#..#.##...##.# XL:  8 Next: 24% Place: Dungeon:5#.###..@..#.............[3 Óg–€7m Noise: ---------  Time: 4211.4 (0.0)#.................####.# n) +5 dagger#####............## #.# Cast: Freeze#...>.#.#.....# #.# Memories (4) #.....#.#.....# #.##.....#.#.....#####.# ##...##.#.....##..... #......########.##.# ##.######.##.#  _Done exploring. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. Ógÿ– Ógp¡ Óg·¤ Ógy¿% _ Óg¤Ç ÓgûÉ ÓghÍ, ÓgqÎ ÓgÔ ÓgØÖ, Óg€Ø Ógçîš ÓgýX ÓgÜ ÓgLB Óg®5¸ Óg07 Óg×;„ Óg~< ÓgV¸ Óg]ZX Ógÿd° Ógþe Óg iX ÓgÍi, Óg#j Ógbp° Ógû}..................# #.## ..)###.###.....# #.# #)#(# #.# #.....# #.# .#.#.###.# ####### #.# #.........# ######## #.# #######.### #......# #.# ###.....# #.####.# #.# #.....#.####.####.###.# #.#.#.#.......@.......# 39.4 (28.0) ###.#.#..#.###.####.##### ........#.## #.####.### .##.#...#.# #........# .##.......# ########.# .##.....### #.# .##....## #.## .##.##.#[39 Óg€D;49m #..# .......# ######.###### _There is a stone staircase leading up here.!ÓgÛâ!Óg‰ðïLevel 5 of the Dungeon <<<<>>>>>∩(Press ? for help)#...# ####### #.######## #...# ######.## ####### #..####.# #.....####........####...####.......### #.....# ##.##!Ógró#.# #.....#.......###.............#..^....###.....# #..######.## #...........#.................................# #.###......## #.....#.#...#..##.............#..)###.###.....# #.##.#.....###.....#.#...#..##.####...####.#)#(# #.# #.....# #.##........########.#.#.......# #...# #.#.#.###.# ####### #.##........##.#.###..#### #...# #.........# ######## #.##........##[.......#######...# #######.### #......# #.##.#.....#####.###....)).##...# ###.....# #.####.# #.##...†..###.# #.#####.###.## #.....#.####.####.###.####.######### #.# #.#####.##...# #.#.#.#.......@.......##.##......#######.# #.##.......#.######.#.#..#.###.####.######......##.........# #.##.##.##..............#.## #.####.#!Óg{öË######)..############ #.##.##[)........##.#...#.# #........##########..........#.#...##.......# ########.##.....###.#...#.#...##.....####.##.##..# #.......#...##....###.###.##..###.#..#.##...##.##.##..##.###..<..#...............#######.#######.................####.#####≈§§≈#.#§§§≈######............## #.##§≈§§#.#≈§§≈##...>.#.#.....# #.##§§§≈#.#≈≈§≈#!Óg ‘#......# #.♣...#...####..##......<###.....# #.......##.####.#######.##.###..##.##.######.###.####.#####.#######.####...............###...# #..# #...##.##........!Óg$...#.##....######.#####..#.#######..>## ##.###.#...<...##.######.###.#.## #.#####.#.## ###.## #.....####.#####.# #.##.#.# #.......#.# #...# ###.### #.#####.# #.#(...# #######..(#  #.## #.......# #.###.#.##  #.###  #..# ## ##.#!ÓgË^ #...# ####### #.######## .## ####### #..# ###.# #.....####........#####.......### #.....# ##.## #.# #.....#.......###.............#..^....###.....# ..###.## #...........#.................................# #.###......## #.....#.#...#..##!Óge.......#..)###.###.....# #.#.#!ÓgEñ#.#...#..##.####...####.#)#(# #.# #.....# #.##.......#.#.......# #...# #.#.#.###.# ####### #.##........#.#.###..#### #...# #..!Ógum# #.##........##[..!Ógä$####...# ########......# #.##.#.....#####.###....)).##...# ###.....# #.####.# .#!Óg6C#...†..###.# #.#####.###.## #.....#.####.####.###.####.######### #.# #.#####.##...# #.#.#.#.......@.......!Ógg™##.##......#######.# #.###.##.#..#.###.####.####!ÓgÜ##......##.........# #.##.##.##..............#.## #.####.###!Ógž####)..############ #.##.##[)........##.#...#.# #........#!Óg  #########..........#.#...##.......# ########.##.....###.#...#.#...##.....####.##.##..# #.......#...##....###.###.##..###.#..#.##...##.##.##..##.###..<..#...............#######.#######.................####.#####≈§§≈#.#§§§≈######............## #.##§≈§§#.#≈§§≈##...>.#.#.....# #.##§§§≈#.#≈≈§≈#"Ógä #)##.##........##.###♣#####.##.##..##.##.########.######### ♣.∩.♣...†##........##.##.......### ##########......# #.♣...#...####..##......<###.....# #.......##.####.#######.#####..#.###..##.##.######.###.####.#####.#########.####...............###...........# #..# #...##.##...........##.##....######.#####..#.#######..>## ##.###.#...<...##.######.##.##.#.## #.#####.#.## ###.## #.....####.#####.# #.##.##.#.# #.......#.##...# ###.### #.#####.# #.##..(...# #######..(##...##.## #.......# #.####.#.###.####...#"ÓgÚt#..# ######### ##.##Óg›#ÓgN)•..................# #.##Quake2Marine the Frost Mage ..#..)###.###.....# #.#Revenant of Vehumet *..... #.#)#(# #.# #.....# #.#Health: 57/57 ======================== #.#.#.###.# ####### #.#Magic: 12/12 ======================== #.........# ######## #.#AC: 2Str: 11 #######.### #......# #.#EV: 11#Óg/*²Int: 17###.....# #.####.# #.#SH: 0Dex: 9#.....#.####.####.###.#XL:  8 Next: 24% Place: Dungeon:5#.#.#.#.......@.......#Noise: ---------  Time: 4239.4 (0.0) ###.#.#..#.###.####.#####n) +5 dagger ........#.## #.####.###Cast: Freeze .##.#...#.# #........#Memories (4) .##.......# ########.# .##.....####.# .##....###.## .##.##.##..# .......#######.###### _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading up here.#Óg¨*4#Óg0#Óg51#Óg…1% _#Ógö7,#ÓgÖ:B#Óg·M#Óg¥O,#Óg`P#ÓgSU#Óg®Z,#Óge]#Ógæ`#Óg‹c,#Ógwd#Ógžh#Ógjk,#Ógp,#Óg7xX#Óg×y,#Óg ~#Óg¬~#Óg{,#Ógƒ#Ógè…#Óg?ˆ,#Óg‰#ÓgÐŒ#Óg",#Ógq‘#Ógˆ“#Ógý•,#ÓgE¦#Óg—±öYou climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Items here: ( )) ÷÷. _  Things that are here:  a +0 spear; a gnoll skeleton _#Óge·#Óg[¼#ÓgÛÀ#ÓgsÁ#ÓgùÂ#ÓgSËB#ÓgçÌ#ÓgwÎ#ÓgøÑ,#Óg¥Ó#Óg9ß#Ógâ,#Óg^ã#Ógìå#Ógÿç#Ógé#Óg†é#ÓgØú#Óg™ü,#ÓgYý#Óg0#Óg½,#Ógp#Óg.#ÓgB#Ógµ#Ógo#Óg`#ÓgÝJ#Óg@#ÓgB#Óg‰!°#ÓgÔ) #.>...##.....# #.#.###.#  #.###.##.....# #.#.###.#  #.# #.##...### #.......# ###.###[##.#.## ###>##### .....# #.# )##.##........# #.# .##.##..##.##.########.# †#...##.##.......### ##### ..####..##......@###.....# #....68.4 (29.0) .#.###..##.##.######.###.####.### ###...........# #..# #...##.##..#######..>## ##.###.#...<... #.## ###.## #.....####.### #.# #...# ###.### #.###  .(# #...##ÓgÝ,M #.## #....  ### #...# #..# #####  ######## #...# ######.## #### #ÓgÔ-#ÓgÃ/ #Óg@0S_There is a stone staircase leading up here.#Óg›< J#Óg¦= #Óg E N9.4 (1.0) _#Óg‚G {#####......### ########.#### ###......# #...........# ##.####.# #.###.#####.# #.......# #.###.# #.# #..#.##.######.##..# #.# #ÓgH R### #....##.#.....÷##..## #.# ..####.......#...........####.# #..[..############......# 4..#.#### ##@## #..##.## #####......###ß...ß#####..##.#  #.#..##.....##.....##.#  #.#.....#..#ß.....ß###......#  #.#.....#..##.....## ###.##ÓgÒH I###  #.#....)...##ß...ß# #.#  #.#........##.....# #.#.......##.#_....._#####.####.# #.....##Óg‰I #Óg¬O ;_#ÓgO± .70.9 (2.5#ÓgK¸ ;_#Ógä» Æ _You climb upwards.  Found a blossoming altar of Fedhas and a burning altar of Makhleb. _There is a stone staircase leading down here.$Óg—G4$Óg®H$ÓgåJ$Óg8L$ÓgRg _$ÓgSR$Óg&S$ÓgÐT$Óg“W,$Óg•Y$Óg2[$Óg],$Óg¶^$Óga$ÓgºcB$Ógâe$Ógvg,$ÓgŒh$ÓgÀi$Ógåj,$Óg°k$Óg### #..##.# $ÓgŸtê#####......###ß...ß#####..##.#  #.......#..##.....##.....##.#  #.#.....#..#ß.....ß###......#  #.#.....#..##.....## ###.####  #.#....)...##ß...ß# #.#  #.#........##.....## #.# ##.......##.#_..@.._#####.# 7.9 (7.0######.##.....##.....# # ####ß...ß##..#### $ÓgÛtK####### ###ß####.## ......# #######.# $Ógu #####.### ##......# # #.....# ########$Óg%u@ #.#...# #.#$ÓgGu%...#$Ógâu$Ógà{:_$Óg2}E _Done exploring.%Óg¯â>......0%Óg¶E _Done exploring.&Óg}Â&Óg1ıWhere to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple &Ógÿ­&ÓgðÅÝ#........[..############......#Quake2Marine the Frost Mage ..###..#.#######>### #..##.##Revenant of Vehumet *..... #####......###ß...ß#####..##.#Health: 57/57 ========================#.......#..##.....##.....##.#Magic: 12/12 ========================#.#.....#..#ß.....ß###......#AC: 2Str: 11  &Óg¸Ç#.#.....#..##.....## ###.####EV: 11Int: 17  #.#....)...##ß...ß# #.#SH: 0Dex: 9  #.#........##.....## #.#XL:  8 Next: 24% Place: Dungeon:4 ##.......##.#_..@.._#####.#Noise: ---------  Time: 4277.9 (0.0) ###########.##.....##.....#n) +5 dagger #####ß...ß##..####Cast: Freeze ##########ß####.##Memories (4) ......########.# #####.### ##......# # #.....######### # #.#...# # #.#...# _There is a stone staircase leading up here. _You climb upwards.  Found a blossoming altar of Fedhas and a burning altar of Makhleb. _There is a stone staircase leading &Ógnɪdown here. _Done exploring. _Done exploring.&ÓgŸÌ&ÓgkÏ&Óg2Ö} _&Óg0×&ÓgcÙ&ÓgÞÜ,&ÓgjÞ&Ógá&Óg¥á,&ÓgDã&Óg'å&Ógyç,&Ógúè&ÓgËê&Ógí,&Ógï&Óg)ñ&ÓgÙó,&Óg—õ&Óg;÷Z  There is a stone staircase leading down here.&ÓgÚø&Ógû&Ógˆû% _&ÓgÝü&Ógâ5  #.>...##.....# #.#.###.#  #.###.##.....# #.#.###.#  #.# #.##...### #.......# ###.###[##.#.## ###>##### ..............# #.# )##.##........# #.# .##.##..##.##.########.# †##........##.##.......### ##### ..####..##......@###.....# #....87.4 (9.5 .#.###..##.##.######.###.####.### ###...........# #..# #...##.##. .#.#######..>## ##.###.#...<... #.## ###.## #.....####.### #.# #...# ###.### #.###  &Óg'S.(# #...# #.## #....  ### #...##..# #####  ######## #...# ######.## ####  _You climb downwards.&Ógtw _There is a stone staircase leading up here.&Óg &Óg© ©Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple &Óg× &Óg  #.>...##.....# #.#.###.#Quake2Marine the Frost Mage#.###.##.....# #.#.###.#Revenant of Vehumet *.....#.# #.##...### #.......#Health: 57/57 ======================== ###.###[##.#.## ###>#####Magic: 12/12 ======================== ..............##.#AC: 2Str: 11 )##.##........##.#EV: 11Int: 17 .##.##..##.##.########.#SH: 0Dex: 9 †##........##.##.......### ##### XL:  8 Next: 24% Place: Dungeon:5 ..####..##......@###.....# #.... Noise: ---------  Time: 4287.4 (0.0) .#.###..##.##.######.###.####.###[3&Óg¿- 9;49m n) +5 dagger ###...........# #..# #...##.##. Cast: Freeze .#.#######..>## ##.###.#...<... Memories (4) #.## ###.## #.....####.### #.##...# ###.### #.###  .(##...##.## #....  ####...##..# #####  ######## #...# ######.## ####  _There is a stone staircase leading down here. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _  There is a stone staircase leading down here.[40&Ógx0 <m _'Óg§l6'Óg…m'Óg­n'ÓgÁ~    ## #..   .##..   .#..   ####...##   ..>....###  #.........  #......#   #@#94.1 (6.7  #.##  #.  #.  ##     _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.'ÓgÌLJ'Óg0N'Óg¯O'ÓgoP% _'ÓgÆW„'ÓgiY'ÓgíY'Óg;Z'ÓgŒ\'ÓgK^,'Óg4_'Óg¬a'ÓgŽc,'ÓgTd'Óg†f'Óg9h'ÓgŸh'Ógi'Ógƒk'Ógòl'Óg9m'Óg™m'Óg?o'ÓgÔp,'ÓgAq'Óg×r'Óg t,'Ógzn'ÓgÃz'Ógê{,'ÓgŽ|'Óg~'Óg)€,'Óg˜€'Óg{‚'Ógσ'Óg„'Óg³„'Óg†'Ógˆ'ÓgKˆ'Ógˈ'Óg•Š'Ógø‹,'Óg˜Œ'Óg4Ž'ÓgÌ”ñ J#  .#  ..  #. #.. .####  .## #... ....#  #.##..# #...#  #.#..# #..#  ####...## # 'Óg|•  #..>....#####..  #............#####  #......###.......#  ##<##..# ##..###.#  #.####..# #..#J   jelly (asleep) 'Óg¾•o #. ##..##.##  #. #.....  ## .###.'ÓgÚœ1309.1 (15.0)'Ógè -10.1 (16'ÓgÏ& 'Ógû) X _A jelly comes into view.(Ógµ‚Ê#.. #.J# ...# ... #. #.. ..###.## #... .#..#.#(Ógaƒ? #.#..# #@.####...## ##.###..>....#####..# ...........####......###......#<##..# ##..###.#####..# #..##..##.##. #....(ÓgG1.0)(Óg›“(Óg­ Ì. ##.J# #....# #.#... #. ##.....###.## #......#..#.# #.#..# #..#####...## ##.###..>....#####..# ......####......###......#<##..# #####.#####..# #..##..##.##(Ógˆ <2(Óg (ÓgW )Óg8 ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Ógõû 4)Óg² )Óg# ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*Óg¹ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ÓgéP+Óg R+Óg>_+ÓgoD  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. +Ógÿo¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.),ÓgÉ© ... #.. #.. ##.J #....## #.#...# #. ##.....#### .## #.....@...# #.##..#####...# #.#..# #..## ####...## ##.##>....#####..# #............##### #......###.......# ##<##..###.# #.####..# #..#,ÓgÓ,Óg0-3 _,Ógý.Óg¦VQ/Óg;UÜ  #.   ...   #..   #..   ##.J   #....##   #.#...#   #. ##...@.####   .## #.........#   #.##..#####...#   #.#..# #..##   ####...## ##.##  >....#####..#   #............#####   #......###.......#   ##<#..###.#/Óga¤q.JJ4onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The jelly quivers.0ÓgĤ è ..#. ...  #..  #..  ##..## #...J #.#...#  #. ##.....#### .## #.....@...#  #.##..#####...#  #.#..# #..##  ####...## ##.##  #..>....#####..#  ..........#####  #......###.......#  ##<##..# ##..###.#  #.##..#.J50Óg³ ?. #.. #.. ##..###..#.#..J# #. ##.....####.## #.........# #.##..#####@..# #.#..# #..## ####...## ##.## #..>....#####..# ..........######......###.......# ##<##..# ##..###.##.###..##. ##..##.##0Ógí “.J61Óg¡…###..###....###.#...#. ##....J#### .## #.........#.##..#####..# #@.######...## ##.## ..>....#####..#  #............#####1ÓgÎ9Ü###.......#<##..# ##..###.####..# ## ##..##.# #.....72Óg^H#..Quake2Marine the Frost Mage#..Revenant of Vehumet *.....##..##Health: 57/57 ========================#....##Magic: 9/12==================------#.#...#AC: 2Str: 11#. ##....J####EV: 11Int: 17.## #.........#SH: 0Dex: 9#.##..#####...#XL:  8 Next: 24% Place: Dungeon:6#.#..# #@.##Noise: ---------  Time: 4317.1 (0.0)####...## ##.##n) +5 dagger#..>....#####..#Cast: Freeze#............#####Memories (4) #......###.......###<[32Óg³ME4m##..# ##..###.#J   jelly#.####..# #..##. ##..##.###. #..... _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The jelly quivers.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate2ÓgIOŒ..J#...#@.##.##..#10/12====8.1 (12Óg P;Ramparts 2ÓgkW+#2Óg&Y##.##2ÓgùY> _The walls around you are covered in ice.2Óg¿}   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Óg,„Í.J##.### 2ÓgÓ†—7/12 ------ 9 9Freeze2ÓgWx##.##2Óg£˜æasting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The wall freezes the jelly.   freezes the jelly!  You kill the jelly!  Vehumet accepts your kill.2ÓgÊÕ#..####9====--7--20Freeze##@.##2ÓgŠò4 _You feel your power returning.3ÓgKµ ø10/12======1====2==== _Magic restored.  Your icy armour cracks and falls away as you move. 2  _The frozen ramparts melt away as you move.3ÓgÈ¿ Õ==3Óg¡À 3Óg<Ó    $>. Y..   ..# ..   ..###..   ..#..   ....   #..#   #..#   ##.@## --   #....##   #.#...#   #. ##.....####   .## #.........#   #.##..#####...#Y   ice beast (asleep)   #.#..# #..##   ####.3ÓgÙÙ Å..## ##.##   #..>....#####..# 31.1 (11.0)  An ice beast comes into view.2.1 (123ÓgÔÛ  3ÓgOÜ K_Found 12 gold pieces. Found a stone staircase leading down.5Óg0Ô5ÓgcÖ  Your spells (describe)TypeFailure Level a - FreezeIce1% (1%)1  b - Poisonous VapoursAlchemy/Air7% (1%)1  c - Frozen RampartsIce1% (1%)3  d + Ozocubu's ArmourIce1% 3 e - Kinetic GrapnelForgecraft16% (3%) 1 Select a spell to describe[!]/[I] toggle spell headers8Óg±™8ÓgÙ 8Óg©^ Quake2Marine the Frost Mage  $>. Y..Revenant of Vehumet *.....  ..# ..Health: 57/57 ========================  ..###..Magic: 12/12 ========================  ..#..AC: 2Str: 11  ....EV: 11Int: 17  #..#SH: 08ÓgͪDex: 9  #..#XL:  8 Next: 27% Place: Dungeon:6  ##.@##Noise: ---------  Time: 4332.1 (0.0)  #....##n) +5 dagger  #.#...#Cast: Freeze   #. ##.....####Memories (4)  .## #.........#  #.##..#####...#Y   ice beast (asleep)  #.#..# #..##   ####...## ##.##   #..>....#####..# _You feel your power returning. _Magic restored.  Your icy armour cracks and falls away as you move. _The frozen ramparts me8Óg3¬šlt away as you move.An ice beast comes into view. _Found 12 gold pieces. Found a stone staircase leading down.8Óg°8Óg5±8Óg–¶8Óg^¼9Óg£8¡ $>. Y.. ..# ..  ..###.. ..#.. 9Óg‹9R ..#..###..###..@.###...##. ##.....#### .## #.........#.##..#####.....# #..##....   #............#####9ÓgÚFA3.1 (19ÓgBJ9ÓgM9Óg^Æ 9ÓgÜÈ ¤ Your spells (describe)TypeFailure Level a - FreezeIce1% (1%)1  b - Poisonous VapoursAlchemy/Air7% (1%)1  c - Frozen RampartsIce1% (1%)3 9Óg}É g d + Ozocubu's ArmourIce1% 3 e - Kinetic GrapnelForgecraft16% (3%) 1 Select a spell to describe[!]/[I] toggle spell headers:Ógü:Óg–:Óg| $>. Y..Quake2Marine the Frost Mage  ..# ..Revenant of Vehumet *.....  ..###..Health: 57/57 ========================  ..#..Magic: 12/12 ========================  ....AC: 2Str: 11  #..#EV: 11Int: 17  #..#SH: 0Dex: 9  ##..##XL:  8 Next: 27% Place: Dungeon:6  #..@.##Noise: ---------  Time: 4333.1 (0.0)  #.#...#n) +5 dagger   #. ##.....####Cast: Freeze  .##:Óg ¥ #.........#Memories (4)  #.##..#####...#  #.#..# #..##   ####...## ##.##   #..>....#####..#   #............##### _You feel your power returning. _Magic restored.  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.:ÓgS An ice beast comes into view. _Found 12 gold pieces. Found a stone staircase leading down.:Óg­:Óg+:Óg :Ógk:Ógä” :Ógç–  Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 9% 3:Óg— nb - SlowHexes16%1  c - Summon Small MammalSummoning:Óg=— 516%1  d - Confusing TouchHexes:Ógf— ³43% 3  e - Cigotuvi's PutrefactionNecromancy/Air71% (28%) 4  :ÓgŠ— Œf - Sculpt SimulacrumIce/Alchemy96% 6  g - Curse of AgonyNecromancy:Óg¬— ]99% 5  h - Death ChannelNecromancy:ÓgΗ Z100% 6  i - Rimeblight:Ógû— oIce/Necromancy 100% (100%) 7 6 spell levels left :Óg%˜ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>ÓgB¥  $>. Y..Quake2Marine the Frost Mage  ..# ..Revenant of Vehumet *.....  ..###..Health: 57/57 ========================  ..#..Magic: 12/12 ========================  ....AC: 2Str: 11  #..#EV: 11Int: 17  #..#SH: 0Dex: 9  ##..##XL:  8 Next: 27% Place: Dungeon:6  #..@.##Noise: ---------  Time: 4333.1 (0.0)  #.#...#n) +5 dagger   #. ##.....####Cast: Freeze  .##>ÓgÅ© â[39;49m #.........#Memories (4)  #.##..#####...#  #.#..# #..##   ####...## ##.##   #..>....#####..#   #............##### _You feel your power returning. _Magic restored.  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.An ice beast comes into view. _Found 12 gold pieces. Found a stone staircase leading down.  Okay, then. _?Óg³p?Óg{  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  i - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  j - Necromancy   0.0  --   0   c - Unarmed Combat   0.0  --  +1  k - Forgecraft   0.0  --  -2       l - Alchemy   2.0  --  -1   d - Short Blades   3.0  --  [0?ÓgþŒ;10;1m-1   m + Ice Magic8.3  9.0  +1 e - Long Blades   1.6  --  -1  n - Air Magic   2.0  --  -2           f - Armour   0.0  --  -1  o - Evocations   2.0  --  -1   g - Dodging   1.7  --  -1      h - Stealth   2.1  --  +2                 ?Óg­Ž,                                    The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets?ÓgQë ?ÓgRó ?Óg¼ø ‡ $>. Y..Quake2Marine the Frost Mage  ..# ..Revenant of Vehumet *.....  ?Óg{ù q..###..Health: 57/57 ========================  ..#..Magic: 12/12 ========================  ....AC: 2Str: 11  #..#EV: 11?Óg·ù Int: 17  #..#SH: 0Dex: 9  ##..##?Ógßù òXL:  8 Next: 27% Place: Dungeon:6  #..@.##?Ógú ëNoise: ---------  Time: 4333.1 (0.0)  #.#...#?Óg!ú Ún) +5 dagger   #. ##.....####?Óg=ú 1Cast: Freeze  ?ÓgZú t.## #.........#Memories (4) ?Ógwú e #.##..#####...# ?Óg™ú { #.#..# #..## ?Óg·ú -  ####...## ##.##   #..>....#####..# ?ÓgÕú k  #............##### _Magic restored.  ?Ógøú ¨Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.?Ógû …An ice beast comes into view. _Found 12 gold pieces. Found a stone staircase leading down. ?Óg9û 6_Okay, then.?Ógµ?ÓgL?ÓgÞ?Ógã@Óg)³@ÓgŸ³@Óg˳@ÓgI·@Ógþ¿ò   $>. Y..## @Óg”À.# ...? ..###... ..#...  ....  #..#  #..  ##  #....##  #.#...#   #. ##.....####  .## #.........#  #.##..#####...#Y   ice beast (asleep)  #.#..# #..##  ####...## ##.## @Óg_Á\>....#####..#@ÓgzÅ@ÓgÍËt.YY@Óg&ÔA4.1 (1@ÓgÏÔg _Found a scroll labelled FOAG HUTTOEGGO.BÓg¯Ør  $>. ...##  ..# Y..?  ..###...  ..#...  ....  #..#  #..#  ##.@##  #....##  #.#...#  #. ##.....#### BÓgIÙw .## #.........# #.##..#####...#  #.#..# #..## ####...## ##.## BÓgËÛBÓgBâT.YBÓgã&5BÓg¨êBÓg¬ìDÓgÌŽõ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FÓg…n  Okay, then.FÓgˆ‡FÓgTŠ. _FÓgÎp   Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FÓga…ú.Y9/12 ------ 9 ==6FÓg-‰K _A film of ice covers your body!FÓg‚žW.YFÓgcþ|10/12==------7GÓgëf.YGÓg†ìA--8GÓg„óGÓg˜õHÓgbÆ õ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HÓgCT/  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... ..# ...?  Health: 57/57 ======================== ..###...  Magic: 9/12HÓg¼TÐ==================------ ..#... AC:  9  Str: 11 .... EV: 11HÓgëTÿInt: 17 #.Y# SH: 0Dex: 9HÓg+U! #.*# XL:  8 Next: 27% Place: Dungeon:6 HÓgcUù##.@## Noise: ---------  Time: 4338.1 (0.0) HÓgŸUc#....##  n) +5 dagger #.#...#  Cast: Freeze HÓg„Vî#. ##.....####  Memories (4)  .## #.........#  #.##..#####...#  Y   ice beast #.#..# #..##  ####...## ##.##  #..>....#####..# _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  HÓgÀVAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (64% to hit)JÓgÅYl Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 57/57 ========================  ..###...JÓgZoMagic: 9/12==================------  ..#*..AC:  9  Str: 11  JÓgPZ..*.EV: 11Int: 17  #.*#SH: 0JÓg„Z}Dex: 9  #.*#JÓg¨ZYXL:  8 Next: 27% Place: Dungeon:6  ##.@##Noise: ---------  Time: 4338.1 (0.0) JÓgÌZW #....##JÓgðZªn) +5 dagger  #.#...#JÓg[´Cast: Freeze   #. ##.....####JÓg4[-Memories (4)  JÓgV[{.## #.........#  JÓgz[W#.##..#####...#JÓgŸ[ŒY   ice beast  JÓg\«#.#..# #..##   ####...## ##.##   #..>....#####..# _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JÓg:\íAiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (64% to hit)JÓgú=...Y10/12===9.1 (1  Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (64% to hit) _The kinetic grapnel misses the ice beast.KÓgv×KÓgÚÙQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (18)b - Zap: wand of roots (5) Spells ([,] to cycle)  c - Cast: FreezeKÓgMÚ;d - Cast: Poisonous Vapours  e - Cast: Frozen Ramparts  f - Cast: Ozocubu's Armour  g - Cast: Kinetic Grapnel Abilities ([,] to cycle)  h - Abil: Enkindle KÓg‡ÚG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onLÓg¾ LÓgµ$ ä Quake2Marine the Frost Mage  $>. ...##LÓg"% ÛRevenant of Vehumet *.....  ..# ...?Health: 57/57 ========================  ..###...Magic: 10/12 ====================----  ..#...AC:  9  Str: 11 LÓg% b ....EV: 11Int: 17  #..#SH: 0Dex: 9  #.Y#XL:  8 Next: 27% Place: Dungeon:6  ##.@##LÓgÉ% <Noise: =--------  Time: 4339.1 (0.0)  #....##n) +5 dagger  LÓgï% '#.#...#Cast: Kinetic Grapnel   #. ##.....####LÓg& ¨Memories (4)  .## #.........#  LÓgB& Ë#.##..#####...#Y   ice beast LÓgf& = #.#..# #..##   ####...## ##.## LÓgŽ& t  #..>....#####..#LÓg-- 1Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (64% to hit) _The kinetic grapnel misses the ice beast.LÓgd. LÓgU0 NÓg[o ÿ  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... ..# ...?  Health: 57/57 ======================== ..###...  Magic: 9/12==================------ ..#... AC:  9  Str: 11 .... EV: 11NÓgêo Int: 17 #..# SH: 0Dex: 9 #.Y# XL:  8 Next: 27% Place: Dungeon:6 ##.@## Noise: =--------  Time: 4339.1 (0.0) NÓg p °#....##  n) +5 dagger NÓgWp b#.#...#  Cast: Kinetic Grapnel #. ##.....####  Memories (4)  NÓgƒp e.## #.........#  NÓg¯p ä#.##..#####...#  Y   ice beast #.#..# #..##  NÓgáp K####...## ##.##  #..>....#####..# NÓgq Aim: an ice beast (64% to hit) _The kinetic grapnel misses the ice beast.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  NÓgTq (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (64% to hit)NÓg½ó  Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 57/57 ======================== NÓg}õ  ..###...Magic: 9/12==================------  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  #.Y#XL:  8 Next: 27% Place: Dungeon:6  ##.@##Noise: =--------  Time: 4339.1 (0.0)  #....##n) +5 dagger  #.#...#Cast: Kinetic Grapnel   #. ##.....####Memories (4)  .## #.........#  #.##..#####...#Y   ice beast Óg$ö Ím #.#..# #..##   ####...## ##.##   #..>....#####..#Aim: an ice beast (64% to hit) _The kinetic grapnel misses the ice beast.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (64% to hit)NÓgaing: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (64% to hit)  The kinetic grapnel hits the ice beast but does no damage.  You barely miss the ice beast.NÓg>‚,40.1 (1NÓgðŠNÓg=Œ NÓghŒH_The ice beast barely misses you.PÓgGæ  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... ..# ...?  Health: 57/57 ======================== ..###...  Magic: 8/12================-------- ..#... AC:  9  Str: 11 .... EV: 11Int: 17 #..# SH: 0Dex: 9 #.Y# XL:  8 Next: 27% Place: Dungeon:6 ##.@## Noise: =--------  Time: 4340.1 (0.0) #....##  n) +5 dagger PÓgç#.#...#  Cast: Kinetic Grapnel #. ##.....####  Memories (4)  .## #.........#  #.##..#####...#  Y   ice beast #.#..# #..##  ####...## ##.##  #..>....#####..# You barely miss the ice beast. _The ice beast barely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (64% to hit)PÓgõ"  Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 57/57 ========================  ..###...Magic: 8/12================--------  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  #.Y#XL:  8 Next: 27% Place: Dungeon:6  ##.@##Noise: =--------  Time: 4340.1 (0.0)  #....##n) +5 dagger  #.#...#Cast: Kinetic Grapnel  Óg5$ ²37m #. ##.....####Memories (4)  .## #.........#  #.##..#####...#Y   ice beast (grapneled)  #.#..# #..##   ####...## ##.##   #..>....#####..#Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (64% to hit)  The kinetic grapnel hits the ice beast.  The ice beast is lightly wounded.PÓg…« Ø  Shift-Dir - straight line  Aim: an ice beast (64% to hit)  The kinetic grapnel hits the ice beast.  The ice beast is lightly wounded.grapnel guides your strike. You puncture the ice beast!  The ice beast is moderately wounded.PÓg…¶ \9==1.1 (1PÓg-· PÓg"¹ @ _The ice beast hits you but does no damage.UÓg“  Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 57/57 ========================  ..###...Magic: 8/12================--------  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  #.Y#XL:  8 Next: 27% Place: Dungeon:6  ##.@##Noise: =--------  Time: 4341.1 (0.0)  #....##UÓgŽwn) +5 dagger  #.#...#Cast: Kinetic Grapnel   #. ##.....####Memories (4)  .## #.........#  #.##..#####...#UÓgDŽ Y   ice beast  #.#..# #..## UÓgeŽ  ####...## ##.##   #..>....#####..#UÓg„Ž¼Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetUÓg§Ž Aim: an ice beast (moderately wounded)  Poisonous fumes billow around the ice beast!  UÓgòŽ~You closely miss the ice beast.The ice beast is moderately wounded.UÓgw+2.1 (1UÓgz–UÓg‚™Ì  Press: ? - help, Dir - move target  Aim: an ice beast (moderately wounded)  Poisonous fumes billow around the ice beast!  You closely miss the ice beast.  The ice beast is moderately wounded. _The ice beast hits you but does no damage.WÓgz  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... ..# ...?  Health: 57/57 ======================== ..###...  Magic: 7/12==============---------- ..#... AC:  9  Str: 11 .... EV: 11Int: 17 #..# SH: 0Dex: 9 #.Y# XL:  8 Next: 27% Place: Dungeon:6 ##.@## Noise: =--------  Time: 4342.1 (0.0) #....##  n) +5 dagger WÓgÇÓ#.#...#  Cast: Kinetic Grapnel #. ##.....####  Memories (4)  .## #.........#  #.##..#####...#  Y   ice beast #.#..# #..##  ####...## ##.##  WÓgð1#..>....#####..# The ice beast is moderately wounded. _The ice beast hits you but does no damage.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  WÓg€fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 64% to hit)XÓgξé Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 57/57 ========================  ..###...Magic: 7/12==============----------  XÓg±¿¼..#*..AC:  9  Str: 11  ..*.EV: 11Int: 17  #.*#SH: 0Dex: 9  #.*#XL:  8 Next: 27% Place: Dungeon:6  ##.@##Noise: =--------  Time: 4342.1 (0.0)  #....##n) +5 dagger  #.#...#Cast: Kinetic Grapnel   #. ##.....####XÓg`Á‘Memories (4)  .## #.........#  #.##..#####...#Y   ice beast  #.#..# #..##   ####...## ##.##   #..>....#####..#The ice beast is moderately wounded. _The ice beast hits you but does no damage.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 64% to hit)XÓg-O½...YPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an ice beast (moderately wounded, 64% to hit)  The kinetic grapnel misses the ice beast.  You hit the ice beast.  The ice beast is heavily wounded.XÓgP\8==3.1 (1XÓg™XXÓgl]V _The ice beast barely misses you.YÓgO†Ï  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... ..# ...?  Health: 57/57 ======================== YÓg¼†ø..###...  Magic: 7/12==============---------- ..#... AC:  9  Str: 11 .... EV: 11Int: 17 #..# SH: 0YÓgˆ‹Dex: 9 #.Y# XL:  8 Next: 27% Place: Dungeon:6 ##.@## Noise: =--------  Time: 4343.1 (0.0) #....##  n) +5 dagger #.#...#  Cast: Kinetic Grapnel #. ##.....####  Memories (4)  .## #.........#  #.##..#####...#  Y   ice beast #.#..# #..##  ####...## ##.##  #..>....#####..# The ice beast is heavily wounded. _The ice beast barely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: YÓg9Œ_[40man ice beast (heavily wounded, 64% to hit)YÓg" Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 57/57 ========================  ..###...Magic: 7/12==============----------  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  #.Y#XL:  8 Next: 27% Place: Dungeon:6  ##.@##Noise: =--------  Time: 4343.1 (0.0)  #....##n) +5 dagger  #.#...#Cast: Kinetic Grapnel  ÓgS#37m #. ##.....####Memories (4)  .## #.........#  #.##..#####...#Y   ice beast (grapneled)  #.#..# #..##   ####...## ##.##   #..>....#####..#Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 64% to hit)  The kinetic grapnel hits the ice beast.  The ice beast is heavily wounded.YÓgO§âShift-Dir - straight line  Aim: an ice beast (heavily wounded, 64% to hit)  The kinetic grapnel hits the ice beast.  The ice beast is heavily wounded.grapnel guides your strike. You hit the ice beast but do no damage.YÓg;¨X46-----8YÓgp¨7==4.1 (1YÓg¯YÓgB±T _The ice beast hits you. The ice beast freezes you! You resist.ZÓg‡¶;  You hit the ice beast.ZÓg¸+9 (0.8ZÓg¾ZÓgµÂa _The ice beast is heavily wounded.ZÓg€  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... ..# ...?  Health: 46/57 ===================----- ..###...  Magic: 7/12==============---------- ..#... AC:  9  Str: 11 .... EV: 11Int: 17 #..# SH: 0Dex: 9 #.Y# XL:  8 Next: 27% Place: Dungeon:6 ##.@## Noise: =--------  Time: 4344.9 (0.0) #....##  n) +5 dagger #.#ZÓgP†...#  Cast: Kinetic Grapnel #. ##.....####  Memories (4)  .## #.........#  #.##..#####...#  Y   ice beast #.#..# #..##  ####...## ##.##  #..>....#####..# You hit the ice beast. _The ice beast is heavily wounded.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 64% to hit)ZÓg-± é Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 46/57 ===================-----  ..###...Magic: 7/12==============----------  ZÓgˆ± Í..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0ZÓg®± Dex: 9  #.Y#XL:  8 Next: 27% Place: Dungeon:6 ZÓgí± ~ ##.@##Noise: =--------  Time: 4344.9 (0.0)  #....##n) +5 dagger ZÓg² ¦ #.#...#Cast: Kinetic Grapnel ZÓg0² Ê  #. ##.....####Memories (4)  ZÓgO² Ò.## #.........#  #.##..#####...#ZÓg€² Y   ice beast  #.#..# #..## ZÓg'³ ‘  ####...## ##.##   #..>....#####..#Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 64% to hit)  The kinetic grapnel hits the ice beast but does no damage.  The ice beast is heavily wounded.ZÓg?Shift-Dir - straight line  Aim: an ice beast (heavily wounded, 64% to hit)  The kinetic grapnel hits the ice beast but does no damage.  The ice beast is heavily wounded.  You closely miss the ice beast.78==5.9 (1ZÓgICZÓg'F@ _The ice beast hits you but does no damage.\ÓgQø ~  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... ..# ...?  Health: 47/57 ===================----- ..###...  Magic: 7/12==============----------\Ógžø  ..#... AC:  9  Str: 11 .... EV: 11Int: 17 #..#\ÓgÈø Ñ SH: 0Dex: 9 #.Y#\Ógù Z XL:  8 Next: 27% Place: Dungeon:6 ##.@## Noise: =--------  Time: 4345.9 (0.0) #....##  n) +5 dagger\Óg,ù ä #.#...#  Cast: Kinetic Grapnel \Óg§ù )#. ##.....####  Memories (4)  .## #.........#  #.##..#####...#  Y   ice beast #.#..# #..##  ####...## ##.##  #..>....#####..# \ÓgËù The ice beast is heavily wounded. _The ice beast hits you but does no damage.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  \Ógðù íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\Ógú vAim: an ice beast (heavily wounded, 64% to hit)]ÓgKt Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 47/57 ===================-----  ..###...Magic: 7/12==============----------  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  #.Y#XL:  8 Next: 27% Place: Dungeon:6  ##.@##Noise: =--------  Time: 4345.9 (0.0)  #....##n) +5 dagger  #.#...#Cast: Kinetic Grapnel  []Ógçt37m #. ##.....####Memories (4)  .## #.........#  #.##..#####...#Y   ice beast  #.#..# #..##   ####...## ##.##   #..>....#####..#Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 64% to hit)  The kinetic grapnel hits the ice beast but does no damage.  The ice beast is heavily wounded.]Ógþü5M]ÓgFýoShift-Dir - straight line: an ice beast (heavily wounded, 64% to hit)  The kinetic grapnel hits the ice beast but does no damage.  The ice beast is heavily wounded.You closely miss the ice beast.]Ógqþ+6.9 (1]Óg]Ógp@ _The ice beast hits you but does no damage._ÓgôüÏ  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... ..# ...?  Health: 47/57 ===================----- _ÓgéýW..###...  Magic: 6/12============------------ ..#... AC:  9  Str: 11 .... EV: 11Int: 17 #..# SH: 0Dex: 9 #.Y# XL:  8 Next: 27% Place: Dungeon:6 ##.@## Noise: =--------  Time: 4346.9 (0.0) _Óg2þ#....##  n) +5 dagger #.#...#  Cast: Kinetic Grapnel #. ##.....####  Memories (4) _ÓgËþ£ .## #.........#  #.##..#####...#  Y   ice beast #.#..# #..##  ####...## ##.##  #..>....#####..# _ÓgøþƒThe ice beast is heavily wounded. _The ice beast hits you but does no damage.  _Óg"ÿˆAiming: Kinetic Grapnel (safe; 16% risk of failure)  _ÓgaÿcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 64% to hit)_Ógl9l Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 47/57 ===================-----  ..###..._ÓgÛ9œMagic: 6/12============------------  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  _Óg:,#.Y#XL:  8 Next: 27% Place: Dungeon:6  ##.@##_Óg2:ëNoise: =--------  Time: 4346.9 (0.0)  #....##_Ógc:xn) +5 dagger  #.#...#Cast: Kinetic Grapnel   #. ##.....####_ÓgŒ:ÿMemories (4)  .## #.........#  #.##..#####...#_Óg˜;œY   ice beast  #.#..# #..##   ####...## ##.##   #..>....#####..#Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 64% to hit)  The kinetic grapnel hits the ice beast but does no damage.  The ice beast is heavily wounded._ÓgljMShift-Dir - straight line: an ice beast (heavily wounded, 64% to hit)  The kinetic grapnel hits the ice beast but does no damage.  The ice beast is heavily wounded.You hit the ice beast._Óg‡ÈŠ3-7==7.9 (1_ÓgžÍ_ÓgKÐT _The ice beast hits you. The ice beast freezes you. You resist.aÓg_$#  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... aÓg¦%³..# ...?  Health: 43/57 ==================------ ..###...  Magic: 6/12============------------ ..#... AC:  9  Str: 11 .... EV: 11Int: 17 #..# SH: 0Dex: 9 #.Y# XL:  8 Next: 27% Place: Dungeon:6 ##.@## Noise: =--------  Time: 4347.9 (0.0) #....##  n) +5 dagger aÓg&#.#...#  Cast: Kinetic Grapnel #. ##.....####  Memories (4)  .## #.........#  #.##..#####...#  Y   ice beast #.#..# #..##  ####...## ##.##  #..>....#####..# The ice beast is heavily wounded. _The ice beast hits you. The ice beast freezes you. You resist.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  aÓgÖ&cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 64% to hit)aÓgé Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 43/57 ==================------  ..###...Magic: 6/12============------------  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  #.Y#XL:  8 Next: 27% Place: Dungeon:6  ##.@##Noise: =--------  Time: 4347.9 (0.0)  #....##n) +5 dagger  #.#...#Cast: Kinetic Grapnel aÓgìë+[40m  #. ##.....####Memories (4)  .## #.........#  #.##..#####...#Y   ice beast (grapneled)  #.#..# #..##   ####...## ##.##   #..>....#####..#Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 64% to hit)  The kinetic grapnel hits the ice beast.  The ice beast is heavily wounded.aÓgq Shift-Dir - straight line  Aim: an ice beast (heavily wounded, 64% to hit)  The kinetic grapnel hits the ice beast.  The ice beast is heavily wounded.grapnel guides your strike. You hit the ice beast.  The ice beast is severely wounded.aÓg©rd37---8.9 (1aÓg+waÓgºyT _The ice beast hits you. The ice beast freezes you. You resist.eÓgb%  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... ..# ...?  Health: 37/57 ===============--------- ..###...  Magic: 5/12==========-------------- ..#... AC:  9  Str: 11 .... EV: 11Int: 17 #..# SH: 0Dex: 9 #.Y# XL:  8 Next: 27% Place: Dungeon:6 ##.@## Noise: =--------  Time: 4348.9 (0.0) #....##  n) +5 dagger #Óg”&dm.#...#  Cast: Kinetic Grapnel #. ##.....####  Memories (4)  .## #.........#  #.##..#####...#  Y   ice beast #.#..# #..##  ####...## ##.##  #..>....#####..# The ice beast is severely wounded. _The ice beast hits you. The ice beast freezes you. You resist.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 64% to hit)eÓgêíH Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 37/57 ===============---------  ..###...Magic: 5/12==========--------------  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  #.Y#XL:  8 Next: 27% Place: Dungeon:6  ##.@##eÓgaïùNoise: =--------  Time: 4348.9 (0.0)  #....##n) +5 dagger  #.#...#Cast: Kinetic Grapnel   #. ##.....####Memories (4)  .## #.........#  #.##..#####...#Y   ice beast (grapneled)  #.#..# #..##   ####...## ##.##   #..>....#####..#Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 64% to hit)  The kinetic grapnel hits the ice beast.  The ice beast is severely wounded.eÓgOw Shift-Dir - straight line  Aim: an ice beast (severely wounded, 64% to hit)  The kinetic grapnel hits the ice beast.  The ice beast is severely wounded.grapnel guides your strike. You hit the ice beast.almost dead.eÓgAx˜8=6==9.9 (1eÓg“{eÓgš}V _The ice beast barely misses you.fÓg‚ý  Quake2Marine the Frost Mage $>. ...##  Revenant of Vehumet *..... ..# ...?  Health: 38/57 ================-------- ..###...  Magic: 5/12==========-------------- ..#...fÓgX« AC:  9  Str: 11 .... EV: 11Int: 17 #..# SH: 0Dex: 9 #.Y# XL:  8 Next: 27% Place: Dungeon:6 ##.@## Noise: =--------  Time: 4349.9 (0.0) #....##  n) +5 dagger #.#...#  Cast: Kinetic GrapnelfÓgÝ #. ##.....####  Memories (4)  .## #.........#  #.##..#####...#  Y   ice beast #.#..# #..##  ####...## ##.##  fÓg™‰#..>....#####..# The ice beast is almost dead. _The ice beast barely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 64% to hit)fÓgÈ’ Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 38/57 ================--------  ..###...Magic: 5/12==========--------------  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  #.Y#XL:  8 Next: 27% Place: Dungeon:6  ##.@##Noise: =--------  Time: 4349.9 (0.0)  #....##n) +5 dagger  #.#...#Cast: KineticfÓg”7 Grapnel   #. ##.....####Memories (4)  .## #.........#  #.##..#####...#Y   ice beast (grapneled)  #.#..# #..##   ####...## ##.##   #..>....#####..#Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 64% to hit)  The kinetic grapnel hits the ice beast.  The ice beast is almost dead.fÓg± dShift-Dir - straight line  Aim: an ice beast (almost dead, 64% to hit)  The kinetic grapnel hits the ice beast.  The ice beast is almost dead.grapnel guides your fÓgƒ _strike. You hit the ice beast.  You kill the ice beast!fÓgÖ, ² .  Vehumet accepts your kill.3950.9 (1fÓg. CKinetic Grapnel _fÓg¥2 fÓgS4 gÓg»²G6==9gÓgT¹Å7====gÓg4¿ê8====40gÓg6ÀgÓgEÂgÓg…Âm9====gÓg>ÄgÓgtÆ,gÓg©ÇgÓg`ÉgÓgÌÉ¢41=10/12====gÓgËgÓgbÍ,gÓg~ÎgÓgÎÐgÓg¤Ñd1====gÓgÒgÓg(Ûh - _You start resting.gÓg¯â061.9 (11.0)gÓg ä2====-2.9 (12gÓgƒégÓg0ì% _Magic restored.gÓg 4gÓg8’ gÓg• n2=gÓgVž „gÓg[Ÿ gÓgi¡ 3===gÓgÿ£ gÓg ¥ gÓgj¥ gÓg[¦ gÓgÒ¨ ,gÓg)± gÓgb² ,gÓg´² gÓgµ gÓgjµ V4=gÓg· gÓgŸ¸ ,gÓg±¹ gÓg>¼ ,gÓgð¼ gÓgÆÀ R5gÓgà ,gÓg#Ä gÓg?ß gÓgåë 74 _You start resting.5.9 (13gÓgí gÓgï _ _Your icy armour starts to melt.hÓgí÷ r Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 8% 3b - SlowHexes16%1  c - Summon Small MammalSummoning16%1  d - Confusing TouchHexes43% 3  e - Cigotuvi's PutrefactionNecromancy/Air71% (28%) 4  f - Sculpt SimulacrumIce/Alchemy95% 6  g - Curse of AgonyNecromancy99% 5  h - Death ChannelNecromancy100% 6  i - RimeblightIce/Necromancy 100% (99%) 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiÓgù$iÓgg^! Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 45/57 ==================------  iÓgÁl..###...Magic: 12/12 ========================  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  #..#XL:  8 Next: 39% Place: Dungeon:6  ##.@##Noise: ---------  Time: 4375.9 (0.0)  #....##n) +5 dagger  #.#...#Cast: Kinetic Grapnel   #. ##.....####Memories (4)  .## #.........#  #.##..#####...#  #.#..# #..##   ####...##Óg&orm ##.##   #..>....#####..#You kill the ice beast! _Vehumet accepts your kill. _You start resting. _Magic restored. _You start resting. _Your icy armour starts to melt.  Okay, then.iÓg×oiÓgviÓg¼w. _iÓgôÚ   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  i - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  j - Necromancy   0.0  --   0   c - Unarmed Combat   0.0  --  +1  k - Forgecraft   0.0  --  -2       l - Alchemy   2.0  --  -1   d - Short Blades   3.0  -- iÓg¬Ü  -1   m + Ice Magic8.7  9.0  +1 e - Long Blades   1.6  --  -1  n - Air Magic   2.0  --  -2           f - Armour   0.0  --  -1  o - Evocations   2.0  --  -1   g - Dodging   1.7  --  -1      h - Stealth   2.1  --  +2                 ÓgTÝ 0;61H                                    The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetskÓg­‚a-z] setselected targetlÓgÌ‚<[?25h[?0c0 nÓgJ" [?25l[?1cnÓg9'o4.0 =] set aall targetsoÓg"Û oÓg³í Quake2Marine the Frost Mage  $>. ...##Revenant of Vehumet *.....  ..# ...?Health: 45/57 ==================------  ..###...Magic: 12/12 ========================  ..#...AC:  9  Str: 11  ....EV: 11Int: 17  #..#SH: 0Dex: 9  #..#XL:  8 Next: 39% Place: Dungeon:6  ##.@##Noise: ---------  Time: 4375.9 (0.0)  #....##n) +5 dagger  #.#...#Cast: Kinetic Grapnel   #. #oÓgõî‡#.....####Memories (4)  .## #.........#  #.##..#####...#  #.#..# #..##   ####...## ##.##   #..>....#####..# _Vehumet accepts your kill. _You start resting. _Magic restored. _You start resting. _Your icy armour starts to melt. _Okay, then.oÓg}ïoÓgÉà — _6=oÓgÂé 7= 2  _Your icy armour evaporates.oÓg¿ë oÓg9î ,oÓg®õ Ž8=oÓgéø ,oÓgú oÓgvü ,oÓgN oÓg± oÓg’ oÓg oÓg§ ®9=oÓg@ oÓgN ,oÓg oÓga- y50=oÓg E oÓgP noÓgðR ,oÓg4p Ü1=2oÓgFt BoÓgÀu oÓgx b3=oÓgªy oÓgP| ,oÓgWŽ oÓg.˜ BoÓgî  Ä4=oÓg;µ ü5=oÓgú· ,oÓgÁ¼ XoÓgÐÈ ð6=oÓg;Ê oÓgVÌ b7=oÓgÚå â _HP restored.M##) # .$>. ...###..# ...?#..###...#..#........ #.@# 414.9 (39.0)##..## ...## #.#...#   #. ##.....####.##..#.##oÓg“ý g5.9 (40 _Found a dagger.pÓgh4 JpÓgÖ5 pÓgI7 pÓg> BpÓg`{ = #...  ##...  .## #....  ...##...#  # .......#  ##) #....#  .$>. #...## #.. #..# #...@#.... #..###......## ##..#........# #......#####.# #...#..##Óg| Qm ..# ..## #..# .# ##..## # #....## #.#...#21.9 (6.0)2.9 (7pÓg! z _x - a scroll labelled FOAG HUTTOEGGOqÓg`wqÓgÁnqÓg‚,qÓg»‚qÓg”…qÓgo‡,qÓg4ˆqÓg´ŠqÓg¨Œ,qÓg},qÓg•,qÓgõ•qÓg„™%  qÓgD¾-There is a stone staircase leading down here.qÓg,'Ž _qÓg­)˜ _You now have 310 gold pieces (gained 12).qÓgŒ€Š  You see here a +0 dagger. _qÓg:žqÓgeŸqÓgº¡,qÓgM¢qÓgú£qÓg¦qÓgݹBqÓg ßqÓgâçXqÓg:ùqÓgñú,qÓgaFLqÓgÌN°qÓgTBqÓgÌTqÓgDeqÓgâlqÓgtnqÓg:tBqÓg¶tqÓgëvqÓg=™qÓgA¦,qÓgg¸ÜqÓgQ»,qÓg/¼qÓg—¾qÓgÅÀ,qÓgÁÁqÓgÄqÓgxÅ,qÓgóÅqÓg£ÇqÓgÁÉ,qÓgÊqÓgpËqÓg_Í,qÓgöÍqÓgrÐqÓgiÒ,qÓg?ÓqÓg(ÕqÓgs×,qÓgñ×qÓg(ÙqÓg„Ú,qÓg.ÛqÓgÝqÓg_ÞqÓg”ÞqÓg;ßqÓg¿àqÓgíá,qÓg™âqÓggäqÓg¿å,qÓg2çqÓg¾çqÓgœé,qÓg9êqÓgnóÆqÓgÎõqÓgÈþÜqÓgfšqÓgþqÓgK qÓg× BqÓgÙqÓg«,qÓguqÓg¼qÓgÐ).#.###. #### ## ### ... # #. #.###.# #.##.## #.#..####....#.# #...........##.## ##..#......###..###.# #.....#qÓg²É#.......###..#.##  ##...##..##..##@.# 964.0) ##....###.#..####.# ##...## #...## ..# .....# #..## .. #....# #..# .. ##...## #..# ......  #....#..... .....## ##......####. <....# #........# #qÓg7%qÓg½&,7.9 (75qÓg ,qÓgÜ.9 _Found a stone staircase leading up.qÓgØ8JqÓg8]¢qÓgÇh„qÓg`qÓgìBqÓg–‘qÓg·ž #...........#  ##..#......# .# #.# #.....# .o ...###..#.## #h## #..##..##..# ..#### ##.#..####.## ...#.##...## #..## #....###..## ##...###.....#..# #.....#.@#  #..# #.......## ..... #......## .####.....<....# ..# ##....##....# ##..##..#.. h   hound (asleep)..# #.. ..#####qÓgK o o   orc (polearm, asleep)  .# #..#...  # .. #..qÓgΦ‚ 508.9 (11  An orc and a hound come into view.qÓg_Åo.hho)===9.9 (12Kinetic GrapnelqÓgñÖ< _The hound barks!sÓg¦ #...........#Quake2Marine the Frost Mage##..#......# .#Revenant of Vehumet *..... ##.# #.....# .oHealth: 57/57 ======================== ...###..#.## #.##Magic: 9/12==================------ #..##..##..# h.####AC: 2Str: 11 ##.#..####.## ...#.#EV: 11Int: 17  #...## #..## #....##SH: 0Dex: 9  #..## ##...###.....#XL:  8 Next: 39% Place: Dungeon:6  #..# #.....#.@#Noise: ===------  Time: 4509.9 (0.0)  #..# #.......##n) +5 dagger .....Óg…§ÿ9;49m #......##Cast: Kinetic Grapnel .####.....<....#Memories (4) ..# ##....##... #.# ##..##..#..h   hound..# #.. ..#####o   orc (polearm).# #..#...# .. #..An orc and a hound come into view. _The hound barks!  Casting: Kinetic Grapnel (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The hound barks!  Casting: Kinetic Grapnel (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate Óg…¬.3d The walls around you are covered in ice.sÓgí½0.o...#h##...#.@#...##.#.-10.9 (1Ramparts sÓgÌÁY####sÓgnÄ1 _The wall freezes the hound.tÓgã&   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tÓg2(tÓgà>».o.##h### 7---- 9 -1##### _A film of ice covers your body! The wall freezes the hound.  The wall freezes the hound but does no damage.tÓgÎh².o######4---2######tÓg¯€ tÓgf•v_The hound bites you. The wall freezes the hound. The hound misses you.vÓg  œ #...........# Quake2Marine the Frost Mage  ##..#......# .# Revenant of Vehumet *..... ##.# #.....# .. Health: 54/57 ======================-- ...###..#.## #.## Magic: 6/12============------------ #..##..##..# ..####  AC:  9  Str: 11 ##.#..####.## .o.#.#  EV: 11Int: 17 vÓg! È #...## #..## #....##  SH: 0Dex: 9  #..## ##...###h....#  XL:  8 Next: 39% Place: Dungeon:6  #..# #.....#.@# Noise: =--------  Time: 4512.9 (0.0)  #..# #.......##vÓg[ … n) +5 dagger ..... #......## Cast: Kinetic Grapnel .####.....<....#vÓgŠ É Memories (4) Ramparts ..# ##....##... #.# ##..##..#..vÓgÿ  h   hound  ..# #.. ..##### o   orc (polearm)  .# #..#...  # .. #..The wall freezes the hound but does no damage. _The hound bites you. The wall freezes the hound. The hound misses you.vÓg@ uAiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevÓgÇ qAim: a hound (heavily wounded, 51% to hit)vÓgbb ¥ #...........#Quake2Marine the Frost Mage##..#......# .#Revenant of Vehumet *..... ##.# #.....# ..Health: 54/57 ======================-- ...###..#.## #.##Magic: 6/12============------------ vÓg c :#..##..##..# ..####AC:  9  Str: 11 ##.#..####.## .o.#.#EV: 11Int: 17  #...## #..## #....##SH: 0Dex: 9  #..## ##...###h....#XL:  8 Next: 39% Place: Dungeon:6  #..# #.....#.@#Noise: =--------  Time: 4512.9 (0.0)  vÓgäc 3#..# #.......##n) +5 dagger ..... #......##Cast: Kinetic Grapnel .####.....<....#Memories (4) Ramparts ..# ##....##... #.# ##..##..#..h   hound (grapneled)..# #.. ..#####o   orc (polearm).# #..#...# .. #..vÓg..# ##....##... #.# ##..##..#.. o   orc (polearm)  ..# #.. ..#####  .# #..#...  # .. #..Vehumet accepts your kill. _The wall freezes the orc.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  wÓg—íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewÓgȈAim: an orc, wielding a +0 trident (severely wounded, 64% to hit)wÓg1Ç #...........# Quake2Marine the Frost Mage  ##..#......# .# Revenant of Vehumet *..... ##.# #.....# .. Health: 54/57 ======================-- ...###..#.## #.## Magic: 6/12============------------ #..##..##..# ..####  AC:  9  Str: 11 ##.#..####.## ...#.#  EV: 11Int: 17  #...## #..## #o...##  SH: 0Dex: 9  #..## ##...###.....#  XL:  8 Next: 42% Place: Dungeon:6  #..# #.....#.@# Noise: =--------  Time: 4513.9 (0.0) wÓgÄ #..# #.......## n) +5 dagger ..... #......## Cast: Kinetic Grapnel .####.....<....# Memories (4) Ramparts ..# ##....##... #.# ##..##..#.. o   orc (polearm)  ..# #.. ..#####  .# #..#...  # .. #..You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The wall freezes the orc!  You kill the orc!Vehumet accepts your kill.wÓgTL    .#  .. #.##..#  .##    #..## #)...##  #..## ##...###  #..# #.....#.@#  #..# #.......## #......##.<....# ##....# ##..##..  ..# #.. ..  .# #..#...  # .. 5=7==3-4.9 (1Kinetic GrapnelContam ####wÓgO+are very lightly contaminated with residual magic.  Nothing appears to happen.  The wall freezes the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.wÓgGnÝ8====9====6=10/12====wÓg’qBwÓg^š»7=1==== _Your magical contamination has completely faded away. _The frozen ramparts melt away.2==== _Magic restored. 2  _Your icy armour cracks and falls away as you move.=wÓg#ŸBwÓg{¢?  You see here a +0 trident.wÓgÝ£X== _wÓgP»g  You see here a +0 trident. _wÓg[½BwÓg·¿wÓgÂwÓgPÂwÓg%ÃwÓgZÅwÓgrÇ,wÓgEÈwÓgàÊwÓgÍwÓgZÍwÓgÎwÓgøÑwÓgÒÒwÓg ÓwÓgWÔwÓgA×wÓg3ÚwÓgsÚwÓg&ÝwÓgàwÓgä,wÓg6öwÓg øwÓg!ü,wÓg_þwÓg¿ BwÓg. N _You now have 322 gold pieces (gained 12).wÓg—wÓgÔwÓgZwÓgcwÓg¹wÓgwÓgi,xÓg²šxÓg xÓgB ,xÓg!xÓgPxÓgŠ'¸ _p - 3 scrolls labelled ZUISSOKIUMN (gained 1)xÓg1*BxÓg‘-xÓg‘ÀhxÓg^ìJxÓgP _You now have 340 gold pieces (gained 18).xÓg§ xÓgКxÓgeœxÓga»ZxÓg7GúxÓgTIxÓgLXxÓguQXxÓgXSxÓgïU,xÓgMVxÓg4XxÓgÑYxÓg2ZxÓg[xÓgS\xÓg›],xÓg^xÓg:k°xÓglxÓgûmBxÓghoxÓg¯p,xÓgqxÓgùqxÓgBsxÓgsxÓgÚsxÓgãuxÓg{yBxÓg@¨M #############  #.##......@.#-6210.0)## ##...#.####$# ##.# ##.###.# .# #..####......# .. ..........###.# .##......#..## # _. #.....###..# .# #..#.## #.## .. # ..##..# #..#### .#51_ _Found an opulent altar of Gozag.xÓg;3 ° _You now have 357 gold pieces (gained 17).xÓg9Y t _You now have 371 gold pieces (gained 14).xÓg_d ,xÓg~ šxÓg&† BxÓgʉ xÓgЊ xÓgÕŒ xÓgˆ• xÓgž– xÓg}˜ xÓgLž  xÓgŸ xÓg”Ÿ )_You now have 378 gold pieces (gained 7).xÓg © xÓgª xÓg^ª xÓg`¬ xÓg£¯ xÓgÈÉ XxÓg±Ó XxÓg–× BxÓgBØ xÓgÚ ,xÓgÚ xÓg”Ü xÓgâÝ xÓg,Þ xÓgØÞ xÓgâ xÓg¹ã ,xÓgkä xÓg©æ xÓgÛ òxÓgò xÓg ,xÓg xÓgŠA ..##..#...### ...##.......# ##......#...##  ##..####....# ##...........### #..............## ............###.## ...........## ##.# ............# #@# 55.9 (30.0) #.....#...... ##......#...... ..##.......#... ...#  #......##..# #...###....## .. .#..# ...##..# .##.# ...###...# ## #> #..# #.##6.9 (31ÓgH =0m _Found a stone staircase leading down.yÓgp·`yÓgR½—......# #......#...#####....# #...........### ..... .###.## ##.#  #.## # .....#.............#..............##..#..### ##....## ...# .# ..##..# ...# .##.# o   orc (missile, asleep)###...###o ## #># #.## # .. ..# ...yÓgÆW0.0)7.9 (1yÓg6ÏyÓgn× yÓgÇ×g_An orc comes into view. It is wielding a +0 hand axe.zÓg+   What are your orders?  t - Shout!  Orders for allies: a - Attack new target r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.{Óg»Á o)oYou shout for attention! You hear a shout! x3{Óg"Y((((({Óg~Â.....5-======8 _The orc throws a boomerang. The boomerang hits you.{Óg!J ~#...### ...##...........#...##  ##..####....# ### #.....###.### ##..# #@## #.....#...... ###.......... ##.......#.......  #......##..#..###. ###....## ...# .#..#.##..# ...# .##.#.###...###o ## #> #..# #.## #{ÓgðJ ..{Óg{R {Óg3T u6-------9{ÓgY {Óg¨Z |Ógus4|Óg3t|Ógú€X|Ógñ˜– ------ _You start resting.62.9 (37=3.9 (4|ÓgØ¡" _HP restored.}ÓgGs  What are your orders?t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.}Óg8… P  Okay, then.}ÓgLJ }Ógš D _}Óg)š4}Óg®›}Óg‚}Óg;©}ÓgU°,}Óg_³ÇKinetic Grapneloo   orc (missile)}Óglº #  ###.##.## ##.# #@##4.9 (1 ##.#..# ..#  #...#  ...# .#..#  ...# .##.#  ## #>  #.## # .. _You start waiting.~Ógš  ###.##.## ##.# #@## ##.#..# ..#  #...# ...# .#..#  ...# .##.# ## #> #.## # ~Óg ~ÓgÎ[ _An orc is nearby!Óg4; >..##..#...### Quake2Marine the Frost Mage ...##.......# Revenant of Vehumet *..... ##......#...##Óg¨; U Health: 57/57 ========================  ##..####....# Magic: 11/12 ======================-- ##...........### AC: 2Str: 11 #..............## EV: 11Óg³< £Int: 17 ............###.## SH: 0Dex: 9 ...........## ##.# XL:  8 Next: 43% Place: Dungeon:6 ............# #@## Noise: ---------  Time: 4664.9 (0.0) #.....#...... ##.# n) +5 dagger #.....#............#  Cast: Kinetic Grapnel ##.......#.......o..#  Memories (4)  #......##..#..###...# ###....## ...# .#..#  o   orc (missile) ...##..# ...# .##.# ...###...###o ## #> Óg›= 6#..# #.## # .. _An orc is nearby!Casting: Kinetic Grapnel (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and quivering boomerangsÓgýE »  #####ÓgWF `## ##.# #@## ##.## ÓgƒF ...#  #...#Óg¦F ò ...# .#..# ...# .##.#ÓgÈF p ## #>ÓgéF b #.## # ÓgöH o=5.9 (1Kinetic GrapnelÓgÿS h  Casting: Kinetic Grapnel (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe and quivering boomerangs _Poisonous fumes billow around the orc! The orc is poisoned.Óg±ÛŽ0Ógáoo   orc (missile, poisoned)2==-6.9 (1Kinetic GrapnelÓgçn _You start resting. Magic restored.‚Ógl..##..#...### Quake2Marine the Frost Mage ...##.......# Revenant of Vehumet *..... ##......#...## Health: 57/57 ========================  ##..####....# Magic: 11/12 ======================-- ##...........### AC: 2Str: 11 #..............## EV: 11Int: 17 ............###.## SH: 0Dex: 9 ...........## ##.# XL:  8 Next: 43% Place: Dungeon:6 ............# #@## Noise: ---------  Time: 4666.9 (0.0) #.....#...... ##.# n) +5 dagger #.....#............#  Cast: Kinetic Grapnel ##.......#.......o..#  Memor‚Ógmÿies (4)  #......##..#..###...# ###....## ...# .#..#  o   orc (missile, poisoned) ...##..# ...# .##.# ...###...###o ## #> #..# #.## # .. Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and quivering boomerangs (heavily wounded,  poisoned)  Poisonous fumes billow around the orc! The orc looks even sicker.  You kill the orc!  ####### ##.# #@## ##.## )..#  #...# ...# .#..# ...# .##.# ## #> #.## # 2==‚ÓgOo=7.9 (1Kinetic Grapnel‚Óg¢$‚Ógž2Ó  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe and quivering boomerangs (heavily wounded,  poisoned)  Poisonous fumes billow around the orc! The orc looks even sicker.  You kill the orc! _Vehumet accepts your kill.‚Óg™n4‚Óg¶o‚Ógåt‚ÓgVu‚ÓgŠ|X‚Ógù„X‚Óg€Œ -Kinetic Grapneloo   orc (missile, wandering) _You start waiting.‚Óg«˜Ð70.9 (3)==-1.9 (4‚Óg%¦q _An orc comes into view. It is wielding a +0 whip.ƒÓgq..##..#...###Quake2Marine the Frost Mage ...##.......#Revenant of Vehumet *..... ##......#...##Health: 57/57 ========================##..####....#Magic: 11/12 ======================-- ##...........###AC: 2Str: 11 #..............##EV: 11Int: 17 ............###.##SH: 0Dex: 9 ...........## ##.#XL:  8 Next: 43% Place: Dungeon:6 ............# #@##Noise: ---------  Time: 4671.9 (0.0) #.....#...... ##.#n) +5 dagger #.....#............#Cast: Kinetic Grapnel ##.......#.......o..#Memories (4) #......##..#..###...# ###....## ...# .#..#oƒÓg7s#[37m   orc (missile, poisoned) ...##..# ...# .##.# ...###...###o ## #> #..# #.## #..Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and quivering boomerangs  Poisonous fumes billow around the orc! The orc is poisoned.(((ƒÓgœçE@..ƒÓgé3=2.9 (1ƒÓg‘ïƒÓgdý&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 whip and quivering boomerangs  Poisonous fumes billow around the orc! The orc is poisoned. _The orc throws a boomerang. The boomerang closely misses you.ƒÓgm..##..#...###Quake2Marine the Frost Mage ...##.......#Revenant of Vehumet *..... ##......#...##Health: 57/57 ========================##..####....#Magic: 10/12 ====================---- ##...........###AC: 2Str: 11 #..............##EV: 11Int: 17 ............###.##SH: 0Dex: 9 ...........## ##.#XL:  8 Next: 43% Place: Dungeon:6 ............# #@##Noise: =--------  Time: 4672.9 (0.0) #.....#...... ##.#n) +5 dagger #.....#............#Cast: Kinetic Grapnel ##.......#.......o..#Memories (4) #......##..#..###...# ###....## ...# .#..#[ƒÓgµ Á31mo   orc (missile, very poisoned) ...##..# ...# .##.# ...###...###o ## #> #..# #.## #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and quivering boomerangs (heavily wounded,  poisoned)  Poisonous fumes billow around the orc! The orc looks even sicker.ƒÓgt @((ƒÓgœÌ..6-1==3.9 (1ƒÓg†¥I _The orc throws a boomerang. The boomerang hits you.„Ógî# ò _The orc throws a boomerang. The boomerang hits you.  Casting: Poisonous Vapours (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body!  You kill the orc!  Vehumet accepts your kill.„ÓgŽ, D)„Ógƒ1 Æ9/12 ---- 9 =4Kinetic Grapnel„Óg8 „Óg,B J _You feel your power returning.„ÓgçF d10/12==----5„Óg]I „ÓgÖM …Óg?t`…Ógæu,…Óg¹„‰ -- _You start resting.…Óg‰&6…ÓgÑŠ¦7=1====7.9 (2…Ógy‘…Óge™" _HP restored.…Ógû …Óg­û …Ógÿû …Óg7 …Óg… ‹ _You start resting.…Óg +8.9 (1…Ógc x2====9.9 (2…Óg: …Óg¨ % _Magic restored.†Óg1«4†Óg¼†ÓgàÊô 2  _Your icy armour cracks and falls away as you move.†ÓgÐf=†Óg¸Ð†ÓgMö,†Ógñö†Ógµû†ÓgË==†ÓgH/†Óg 4,†Óg“7†ÓgC:†Ógcþ  There is a stone staircase leading down here. _†Óg(Š¡...# #.## ...####.# ......# ..#.......)..## .##..#..###...# ## ....# #..#..# # ...# #..##.## ###. #.####>### # .# #.@# 91.9 (†Óg슌12.0) ... #. ##. .#.. .# ......  ## ## #.####..# .. ... . ... .. ... [ #. .... †Ógf”†Óg÷•,2.9 (13†Ógœœ†ÓgО( _Found a ring mail.‡Ógtí4‡ÓgÝî‡Ógrv‡Óg7"„‡Óg$6ƇÓgZ7‡Óg¦>B‡Óg##   .# #..##   #. ##..#### ‡Óg H7  .# #......# ## #.####..###  #.. #.....  .... #..#.‡ÓgKH 701.9 (9.0)  .........###[‡ÓgÇH^  .........#   ......... ......#  ###.. .......#   ##.#.#.#.....   ‡ÓgíH® ._.. .....    ‡ÓgIÍ.# ## ......     ‡Óg7I‡ÓgXP‡ÓgÄR/2.9 (10.0)‡Óg'g‡Óg;jA _Found a snail-covered altar of Cheibriados.‡Óg+Ð 4‡ÓgÊÓ ‡Óg»ß ,‡Ógãæ ,‡Ógþë A  You see here a +0 ring mail.‡Ógóò L _‡Óg ô ‡ÓgVø ‡ÓgÆø ‡Ógtþ ‡Ógº ‡ÓgŠ ,‡Óg ‡ÓgÞ ‡ÓgJ ,‡ÓgU ‡Óg ‡ÓgF ,‡Ógm ‡ÓgV ‡Óg©@ B‡ÓgOR ‡Óg¹¥ ‡ÓgŒ¨ ‡Ógæ­ š‡ÓgÎË ”‡ÓgoÏ ,‡ÓgÁÓ X‡Óg×Õ ‡ÓgÖ ‡Óg× ‡Ógä ‡Óg® `‡Óg  ,‡Óg´ ‡Óg¢ ‡Ógv ,‡Óg¦ ‡ÓgŠ ‡Óg‡ ,‡Óg¤ ‡Ógµ0 ‡ÓgË3 ‡Óg K 4‡Óg…M ‡ÓgyQ ,‡Óg3S ‡ÓgÉa ‡Ógab ‡Óg…e B‡ÓgŠg ‡Ógºi ,‡Óg/j ‡Ógl ‡Óg[n ,‡Ógvo ‡Ógq ‡Óg†t ,‡Óg_u ‡Óg x ‡Ógýz ,‡Óg^| ‡Óg~ ‡ÓgÊ ,‡Ógä­ ‡ÓgB± ‡Óg̳ ‡ÓgQ´ ‡Ógê´ ‡Ógí¶ ‡Ógš¹ ‡Ógº ‡Óg»º ‡ÓgÛ¼ ‡Óg—¿ ‡ÓgÀ ‡Ógpà ‡ÓgãÅ ‡Óg-É ,‡ÓgÊ ‡ÓgÍ ‡Óg€ö ܇Óg¶  .... #..#..##........# .........###[.#...##...# .........###......####.## .........##......#######  ###..........###..#  ##.#.#.#......####  #.._..#......##.#  #.#.###........##  ..#.@.#..######.#  ###....# ###  ###....#  #.###....  #.# ###  #.#   ..#   ... .#..[39;‡Óg¡ Þ49m 55.9 (536.9 (54 _z - a fuming dark potionˆÓgºê4ˆÓgfëˆÓg=ïˆÓgTòˆÓgóˆÓgù,ˆÓgáùˆÓgúˆÓgûˆÓg»ýˆÓgú,ˆÓgÛˆÓg]ˆÓg BˆÓg5ˆÓgw#,ˆÓg$ˆÓgð&ˆÓg(ˆÓgÛ(ˆÓg/)ˆÓgÉ*ˆÓgÒ-,ˆÓg..ˆÓg1ˆÓgH4,ˆÓgã4ˆÓg 6ˆÓg˜8,ˆÓg9ˆÓg¡PΈÓg TBˆÓgWˆÓg’WˆÓg…XˆÓg÷YˆÓg:[ˆÓgA^BˆÓgã^ˆÓgÉ`,ˆÓgAaˆÓgZbˆÓgåd,ˆÓgyeˆÓg™gˆÓg-j,ˆÓg£jˆÓgókˆÓgËn,ˆÓg[oˆÓgtrˆÓgu,ˆÓg6vˆÓgÛvˆÓgÎy,ˆÓg(zˆÓgï{ˆÓg^~,ˆÓg½~ˆÓg…€ˆÓgƒ,ˆÓgšƒˆÓgq…ˆÓgg‡,ˆÓg臈Óg9‰ˆÓgˆŽBˆÓgψÓgŠ‘,ˆÓgd’ˆÓg¤”ˆÓg¿¸##.## ##.#  ##.## ##..#### #<  #..###......# ..  ##..#..#...## ..  ##..####..# .#  #....###..## .#  #.......#....##.#  ....#...........#.#  ....##..##....#.@#  90.9 (3 .#. #..###..###.#  # #..# #..# .#.#  ...#[4ˆÓgṎ0m ##...# #.#  ...# #..  .... ### ###..      ˆÓgUù,1.9 (35ˆÓg üˆÓg4ÿ9 _Found a stone staircase leading up.ˆÓgö 4ˆÓg¦7 <ˆÓg&j ˆÓg€ nˆÓgÀ ˆÓg¬‚ ˆÓgõ„ ,ˆÓgZ… ˆÓgš‡ ˆÓg܉ ,ˆÓgGÇ ôˆÓgdÌ ö #....###..###.#  #.......#....##.#  ....#...........#.# .....##..##....#..## ..#. #..###..###.## . # #..# #..##.#.##  ...####...###.### ˆÓgèÌ Î....#....## ##..# W......@..###.### .#..####..##.##  ##....##  ##....##  ##.##### ˆÓg Í  #.## W   phantom (dormant) ###  ˆÓgSÍ  ˆÓg=Ó .812.9 (21ˆÓgôÙ o.WWˆÓg(Ü ,3.9 (22ˆÓgäë ˆÓgb Z _A phantom comes into view.ŠÓgÓ®® #....###..###.#  #.......#....##.#  ....#...........#.#  .....##..##....#..##  ..#. #..###..###.##  . # .#..# #..##.#.## ...####...###.####....#....## ##..##.W.###.###.#..####..##.## #.. ##....## # ##....##  ##.#####  #.##  ###   ŠÓgu±ŠÓg¬·B.WŠÓgŸ¸K4.9 (1.0)Kinetic GrapnelŠÓgE¾ŠÓgD¿ŠÓg½Z Í #....###..###.#  #.#....##.#  ....#.....#.#  .....##..##....#..##  ..#.. #..###..###.##  . # ..#..# #..##.#.## #....####...###.### #....#....## ##..# #..W.###.###.#..####..##.##  #..# ##....##  ## ##....##  ##.#####  #.##  ###   ŠÓgHe ~.W5‹ÓgâI×stone staircase leading up. _A phantom comes into view.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Ozocubu's Armour.  You are very lightly contaminated with residual magic.‹ÓgWPG.W‹ÓgQŒ9/12 ------6Contam ‹ÓgñU‹Óg˜X0 _Nothing appears to happen.Óg9p% #....###..###.#  Quake2Marine the Frost Mage #.......#....##.#  Revenant of Vehumet *..... ....#...........#.#  Health: 57/57 ======================== .....##..##....#..##  Magic: 8/12================-------- ..#.. #..###..###.##  AC: 2Str: 11 . # ..#..# #..##.#.##  EV: 11Int: 17 #....####...###.###  SH: 0Dex: 9 Óg€q#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6 #....W@....###.###  Noise: ---------  Time: 4816.9 (0.0) ...#..####..##.##  n) +5 dagger #..# ##....##  Cast: Kinetic Grapnel ## ##....##  Memories (4) Contam  ##.#####  #.## W   phantom ###You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (51% to hit)Óg`‹ #....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.........#...........#.#   Health: 57/57 ========================.....##..##....#..##   Magic: 8/12================--------..#.. #..###..###.##   AC: 2Str: 11. # ..#..# #..##.#.##   EV: 11Int: 17#....####...###.###  SH: 0Dex: 9#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6#....W@Ógë¨ —[39;49m....###.###  Noise: ---------  Time: 4816.9 (0.0)...#..####..##.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##   Memories (4) Contam ##.#####  #.##  W   phantom###   You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (51% to hit)Óg^ô öPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a phantom (51% to hit)  The kinetic grapnel hits the phantom but does no damage.  You hit the phantom.  The phantom is lightly damaged.ÓgÒõ d9===7.9 (1Óg~ú ÓgHü > _The phantom hits you but does no damage.ŽÓg‚l #....###..###.#  Quake2Marine the Frost Mage #.......#....##.#  Revenant of Vehumet *..... ....#...........#.#  Health: 57/57 ======================== .....##..##....#..##  Magic: 8/12================-------- ..#.. #..###..###.##  AC: 2Str: 11 . # ..#..# #..##.#.##  EV: 11Int: 17 #....####...###.###  SH: 0Dex: 9 #....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6 #....W@....###.###  Noise: =--------  Time: 4817.9 (0.0) ...#..####..##.##  n) +5 dagger[3ŽÓgQnF0X #..# ##....##  Cast: Kinetic Grapnel ## ##....##  Memories (4) Contam  ##.#####  #.## W   phantom ###The phantom is lightly damaged. _The phantom hits you but does no damage.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 51% to hit)ŽÓg β#....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.........#...........#.#   Health: 57/57 ========================.....##..##....#..##   Magic: 8/12================--------..#.. #..###..###.##   AC: 2Str: 11. # ..#..# #..##.#.##   EV: 11Int: 17ŽÓgåÏ#....####...###.###  SH: 0Dex: 9#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6#.****@....###.###  Noise: =--------  Time: 4817.9 (0.0)...#..####..##.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##   Memories (4) Contam ##.#####  #.##  W   phantom###   The phantom is lightly damaged. _The phantom hits you but does no damage.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, [39;49ŽÓgµÐmQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 51% to hit)ŽÓgJZÛ...W Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (lightly damaged, 51% to hit)  The kinetic grapnel misses the phantom. You hit the phantom.  The phantom is moderately damaged.ŽÓg›[+8.9 (1ŽÓg´bŽÓgŸdU _The phantom closely misses you.ŽÓgÖà  #....###..###.#  Quake2Marine the Frost Mage #.......#....##.#  Revenant of Vehumet *..... ....#...........#.#  Health: 57/57 ======================== .....##..##....#..##  Magic: 7/12==============---------- ..#.. #..###..###.##  AC: 2Str: 11 . # ..#..# #..##.#.##  EV: 11Int: 17 #....####...###.###  SH: 0Dex: 9 #....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6 #....W@....###.###  Noise: =--------  Time: 4818.9 (0.0) ...#..####..##.##  n) +5 dagger[3ŽÓgRâ ‹0X #..# ##....##  Cast: Kinetic Grapnel ## ##....##  Memories (4) Contam  ##.#####  #.## W   phantom ###The phantom is moderately damaged. _The phantom closely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 51% to hit)ŽÓg¥“ #....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.........#...........#.#   Health: 57/57 ========================.....##..##....#..##   Magic: 7/12==============----------ŽÓg8– ..#.. #..###..###.##   AC: 2Str: 11. # ..#..# #..##.#.##   EV: 11Int: 17#....####...###.###  SH: 0Dex: 9#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6#....W@....###.###  Noise: =--------  Time: 4818.9 (0.0)...#..####..##.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##[3ŽÓgΖ B9;49m   Memories (4) Contam ##.#####  #.##  W   phantom###   _The phantom closely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 51% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.8==9.9 (1ŽÓgÒ™ ŽÓg‚Ÿ ¸  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  ŽÓgS  Aim: a phantom (moderately damaged, 51% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen. _The phantom barely misses you.Ógî¼ #....###..###.#  Quake2Marine the Frost Mage Óg#.......#....##.#  Revenant of Vehumet *..... ....#...........#.#  Health: 57/57 ======================== .....##..##....#..##  Magic: 7/12==============---------- ..#.. #..###..###.##  AC: 2Str: 11 . # ..#..# #..##.#.##  EV: 11Int: 17 #....####...###.###  SH: 0Dex: 9 #....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6 #....W@....###.###  Noise: =--------  Time: 4819.9 (0.0) ...#..####..##.##  n) +5 dagger #..# ##....##  Cast: Kinetic Grapnel[3ÓgÍÏ4m ## ##....##  Memories (4) Contam  ##.#####  #.## W   phantom ###You miscast Kinetic Grapnel. Nothing appears to happen. _The phantom barely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 51% to hit)Ógñu#....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.........#...........#.#   Health: 57/57 ========================.....##..##....#..##   Magic: 7/12==============----------..#.. #..###..###.##   AC: 2ÓgswStr: 11. # ..#..# #..##.#.##   EV: 11Int: 17#....####...###.###  SH: 0Dex: 9#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6#....W@....###.###  Noise: =--------  Time: 4819.9 (0.0)...#..####..##.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##   Memories (4) Contam ##.#####  #.##  W[3Óg~x 7m   phantom###   Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 51% to hit)  The kinetic grapnel hits the phantom but does no damage.  The phantom is moderately damaged.Ógd  You hit the phantom.  The phantom is moderately damaged.Óg,20.9 (1ÓgZÓgÑ> _The phantom hits you but does no damage.ÓgZ¶  #....###..###.#  Quake2Marine the Frost Mage #.......#....##.#  Revenant of Vehumet *..... ....#...........#.#  Health: 57/57 ======================== .....##..##....#..##  Magic: 6/12============------------ ..#.. #..###..###.##  AC: 2Str: 11 . # ..#..# #..##.#.##  EV: 11Int: 17 #....####...###.###  SH: 0Dex: 9 #....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6 #....W@....###.###  Noise: =--------  Time: 4820.9 (0.0) ...#..####..##.##  n) [ÓgÒ· ³32m+5 dagger #..# ##....##  Cast: Kinetic Grapnel ## ##....##  Memories (4) Contam  ##.#####  #.## W   phantom ###The phantom is moderately damaged. _The phantom hits you but does no damage.  Óghº ëAiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 51% to hit)Ógsù#....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.........#...........#.#   Health: 57/57 ========================.....##..##....#..##   Magic: 6/12============------------..#.. #..###..###.##   AC: 2Str: 11. # ..#..# #..##.#.##   EV: 11Int: 17#....####...###.###  SH: 0Dex: 9#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6#....[Óg‘ú40mW@....###.###  Noise: =--------  Time: 4820.9 (0.0)...#..####..##.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##   Memories (4) Contam ##.#####  #.##  W   phantom (grapneled)###   Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 51% to hit)  The kinetic grapnel hits the phantom.  The phantom is moderately damaged.Óg_„ Shift-Dir - straight line  Aim: a phantom (moderately damaged, 51% to hit)  The kinetic grapnel hits the phantom.  The phantom is moderately damaged.grapnel guides your strike. You hit the phantom.  The phantom is severely damaged.Óg!†\7==1.9 (1ÓgÌŠÓg»X _The phantom completely misses you.ÓgŸ¹k #....###..###.#  Quake2Marine the Frost Mage #.......#....##.#  Revenant of Vehumet *..... ....#...........#.#  Health: 57/57 ======================== .....##..##....#..##  Magic: 6/12============------------ ..#.. #..###..###.##  AC: 2Str: 11 ÓgõºÆ. # ..#..# #..##.#.##  EV: 11Int: 17 #....####...###.###  SH: 0Dex: 9 #....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6 #....W@....###.###  Noise: =--------  Time: 4821.9 (0.0) ...#..####..##.##  n) +5 dagger #..# ##....##  Cast: Kinetic Grapnel ## ##....##  Memories (4) Contam  ##.#####  #.## W   phantom ###Ógo»mThe phantom is severely damaged. _The phantom completely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 51% to hit)Ógݤ #....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.........#...........#.#   Health: 57/57 ========================.....##..##....#..##   Magic: 6/12============------------..#.. #..###..###.##   AC: 2Óg¦ Str: 11. # ..#..# #..##.#.##   EV: 11Int: 17#....####...###.###  SH: 0Dex: 9#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6#....W@....###.###  Noise: =--------  Time: 4821.9 (0.0)...#..####..##.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##   Memories (4) Contam ##.#####  #.##  W[3Ógf¦ ´7m   phantom (grapneled)###   Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 51% to hit)  The kinetic grapnel hits the phantom.  Óg¬¦ JThe phantom is severely damaged.Ógc0 ÛShift-Dir - straight line  Aim: a phantom (severely damaged, 51% to hit)  The kinetic grapnel hits the phantom.  The phantom is severely damaged.grapnel guides your strike. You hit the phantom but do no damage.Óg1 +2.9 (1Óg¸6 Óg9 X _The phantom completely misses you.‘Óg›@ #....###..###.#  Quake2Marine the Frost Mage #.......#....##.#  Revenant of Vehumet *..... ....#...........#.#  Health: 57/57 ======================== .....##..##....#..##  Magic: 5/12==========-------------- ..#.. #..###..###.##  AC: 2Str: 11 . # ..#..# #..##.#.##  EV: 11Int: 17 #....####...###.###  SH: 0Dex: 9 #....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6 #....W@....###.###  Noise: =--------  Time: 4822.9 (0.0) ...#..####..##.##  n) [‘ÓgÏAž32m+5 dagger #..# ##....##  Cast: Kinetic Grapnel ## ##....##  Memories (4) Contam  ##.#####  #.## W   phantom ###The phantom is severely damaged. _The phantom completely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 51% to hit)‘Ógj{Y#....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.....‘Óg+‘....#...........#.#   Health: 57/57 ========================.....##..##....#..##   Magic: 5/12==========--------------..#.. #..###..###.##   AC: 2Str: 11. # ..#..# #..##.#.##   EV: 11Int: 17#....####...###.###  SH: 0Dex: 9#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6#.****@....###.###  Noise: =--------  Time: 4822.9 (0.0)...#..####..#[40‘Óg’´m#.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##   Memories (4) Contam ##.#####  #.##  W   phantom###   The phantom is severely damaged. _The phantom completely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 51% to hit)‘Ógœ#Z...W Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 51% to hit)  The kinetic grapnel misses the phantom. You hit the phantom.  The phantom is almost destroyed.6==3.9 (1‘Ógå1k _The phantom closely misses you.‘Ógÿ / #....###..###.#  Quake2Marine the Frost Mage #.......#....##.#  Revenant of Vehumet *..... ....#...........#.#  Health: 57/57 ======================== .....##..##....#..##  Magic: 5/12==========-------------- ..#.. #..###..###.##  AC: 2‘ÓgÛ <Str: 11 . # ..#..# #..##.#.##  EV: 11Int: 17 #....####...###.###  SH: 0Dex: 9 #....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6 #....W@....###.###  Noise: =--------  Time: 4823.9 (0.0) ‘ÓgO ö...#..####..##.##  n) +5 dagger #..# ##....##  Cast: Kinetic Grapnel ## ##....##  Memories (4) Contam  ##.#####  ‘Óg’ •#.## W   phantom‘ÓgÊ ; ###‘Óg The phantom is almost destroyed. _The phantom closely misses you.‘Óg? UAiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle‘ÓgØ ”Shift-Dir - straight lineAim: a phantom (almost destroyed, 51% to hit)‘Óg?« #....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.........#...........#.#   Health: 57/57 ========================.....##..##....#..##   Magic: 5/12==========--------------..#.. #..###..###.##   AC: 2Str: 11. # ..#..# #..##.#.##   EV: 11Int: 17#....####...###.###  SH: 0Dex: 9#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6#....[‘Óg¬ 40mW@....###.###  Noise: =--------  Time: 4823.9 (0.0)...#..####..##.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##   Memories (4) Contam ##.#####  #.##  W   phantom###   Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 51% to hit)  The kinetic grapnel hits the phantom but does no damage.  The phantom is almost destroyed.‘Óg+®Shift-Dir - straight line  Aim: a phantom (almost destroyed, 51% to hit)  The kinetic grapnel hits the phantom but does no damage.  The phantom is almost destroyed.  You closely miss the phantom.‘Óg-‘3--6==4.9 (1‘Óg|1‘Óg4+ _The phantom hits you.’ÓgÔ˜ #....###..###.#  Quake2Marine the Frost Mage #.......#....##.#  Revenant of Vehumet *..... ....#...........#.#  Health: 53/57 ======================-- .....##..##....#..##  Magic: 5/12==========-------------- ..#.. #..###..###.##  AC: 2Str: 11 . # ..#..# #..##.#.##  EV: 11Int: 17 #....####...###.###  SH: 0Dex: 9 #....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6 #....W@....###.###  Noise: =--------  Time: 4824.9 (0.0) ...#..####..##.##  n) [’ÓgË™‡32m+5 dagger #..# ##....##  Cast: Kinetic Grapnel ## ##....##  Memories (4) Contam  ##.#####  #.## W   phantom ###The phantom is almost destroyed. _The phantom hits you.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 51% to hit)’ÓgÒA#....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.........#...........#.#   Health: 53/57 ======================--.....##..##....#..##   Magic: 5/12==========--------------..#.. #..###..###.##   AC: 2Str: 11’ÓgÔ. # ..#..# #..##.#.##   EV: 11Int: 17#....####...###.###  SH: 0Dex: 9#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6#.****@....###.###  Noise: =--------  Time: 4824.9 (0.0)...#..####..##.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##   Memories (4) Contam ##.#####  #.##  W   [0’ÓgRµ;10;1mphantom###   The phantom is almost destroyed. _The phantom hits you.  Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 51% to hit)’Ógn·•...WAiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 51% to hit)  The kinetic grapnel misses the phantom. You barely miss the phantom.The phantom is almost destroyed.45.9 (1 _The phantom closely misses you.’Ógvñk #....###..###.#  Quake2Marine the Frost Mage #.......#....##.#  Revenant of Vehumet *..... ....#...........#.#  Health: 54/57 ======================-- .....##..##....#..##  Magic: 4/12========---------------- ..#.. #..###..###.##  AC: 2Str: 11 . # ..#..# #..##.#.##  EV: 11Int: 17 #....####...###.###  SH: 0Dex: 9 #....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6 #....W@....###.###  Noise: =--------  Time: 4825.9 (0.0) ’Ógãò0...#..####..##.##  n) +5 dagger #..# ##....##  Cast: Kinetic Grapnel ## ##....##  Memories (4) Contam  ##.#####  #.## W   phantom ###The phantom is almost destroyed. _The phantom closely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 51% to hit)“Ógk~°#....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.........#...........#.#   Health: 54/57 ======================--.....##..##....#..##   Magic: 4/12========----------------..#.. #..###..###.##   AC: 2Str: 11. # ..#..# #..##.#.##   EV: 11Int: 17#....####...###.###  SH: 0Dex: 9“ÓgD€#....#....## ##..#  XL:  8 Next: 43% Place: Dungeon:6#.****@....###.###  Noise: =--------  Time: 4825.9 (0.0)...#..####..##.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##   Memories (4) Contam ##.#####  #.##  W   phantom###   The phantom is almost destroyed. _The phantom closely misses you.Aiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [“ÓgZ37ma phantom (almost destroyed, 51% to hit)“Óg{ÿMAiming: Kinetic Grapnel (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a phantom (almost destroyed, 51% to hit)  The kinetic grapnel misses the phantom. You hit the phantom.  You destroy the phantom!“Ógâ ....Vehumet accepts your kill.“ÓgQ7 5==526.9 (1Kinetic Grapnel _Training target 9.0 for Ice Magic reached!  Your Ice Magic skill increases to level 9!“Óg§QYou need to enable at least one skill for training.“Óg[/  --more--“ÓgÓ•  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  i - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  j - Necromancy   0.0  --   0   c - Unarmed Combat   0.0  --  +1  k - Forgecraft   0.0  4.0  -2       l - Alchemy   2.0  --  -1   d - Short Blades   3.0  -- “Óg“š -1  m - Ice Magic   9.0  --  +1   e - Long Blades   1.6  --  -1  n - Air Magic   2.0  --  -2           f - Armour   0.0  --  -1  o - Evocations   2.0  --  -1   g - Dodging   1.7  --  -1      h - Stealth   2.1  --  +2                [“Óg4 34m                                     You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets•Óg œ > k + Forgecraft 0.0–ÓgÕ¢–Óg´¦–Óg­#....###..###.#   Quake2Marine the Frost Mage#.......#....##.#   Revenant of Vehumet *.........#...........#.#   Health: 54/57 ======================--.....##..##....#..##   Magic: 5/12==========--------------..#.. #..###..###.##   AC: 2Str: 11. # ..#..# #..##.#.##   EV: 11Int: 17#....####...###.###  SH: 0Dex: 9#....#....## ##..#  XL:  8 Next: 52% Place: Dungeon:6#.....–ÓgŽ¯<[47m@....###.###  Noise: =--------  Time: 4826.9 (1.0)...#..####..##.##   n) +5 dagger#..# ##....##   Cast: Kinetic Grapnel## ##....##   Memories (4) Contam ##.#####  #.##  ###      The kinetic grapnel misses the phantom. You hit the phantom.  You destroy the phantom! _Vehumet accepts your kill.Training target 9.0 for Ice Magic reached!  Your Ice Magic skill increases to level 9!You need to enable at least one skill for training.–ÓgÀ³–Óg$¸–Ógû¹. _–Óg¦\J–Ógà^–Óg©_% _–ÓgBh5=6==–ÓgÚjŽ7====–Óg—k–ÓgÇnZ _Your magical contamination has completely faded away.–Óg6o–Óg²o–ÓgÜrU6=–ÓgVsf8====–Ógs–ÓgÕv,–Óg?w–Óg@zƒ9====–Óg0{–Óg-~97–Ógš~)=–ÓgÞ~–Óg‚‚1 _HP restored.–Óg÷‚q10/12====–Ógcƒ–ÓgF†,–ÓgĆ–ÓgÒ‰–Óg0Šk1====–ÓgÆŠ–Ógq–ÓgÏ:=–ÓghŽ–ÓgŒ’92–Óg “H====–Óg½”–Óg$––Óg~˜,–Óg,™–ÓgV›–ÓgZŸB–Óg8 –Óg¢,–Óg¶¢–Óg{¤–ÓgüÕ–Óg)ß¿==–ÓgeãB–Ógæ–Ógcè,–Ógàè–Óg‘ê–ÓgÅì,–Óg0î–Óg+÷n–ÓgKø,–Óg»ø–ÓgÝù–Óg ü,–Óg”ü–Óg±þ–Ógx,–Óg–Óg·–Óg•–Óg-–Óg»–Óg –Ógr ,–Ógä –Óg^ –Óg‹–Ógç–ÓgR–ÓgF–ÓgñX–Óg,–Óg –Ógõ–Ógº,–Óg€–Óg„"–Óg#%,–ÓgÀ%–ÓgÌ'–ÓgJ*,–Óg6+–Óg·,–Ógê.,–Óg¬/–Ógb2–ÓgZ5,–Óg%6–Óg©7–Óg¸:,–Óg‚;–Óg©>–Óg…B,–Óg&C–Óg6E–ÓgíKX–ÓgZM,–Óg¦O–ÓgJQ–Óg?]à ###. ##.##  ###...... #.# ##.## # ....#....# #.# #..### ..........###.# ##..#. ........#...###..# (.......#......## ##............##...#..##......#..................#....#............##..#-66.9 (40.0)##......####....#..##..###.. ##...##..#..#... ##.####..## #....## ........### #.... .###......###.... ###...#....#..#.#.#####..#.#.#.# ##.#.–Ógðe–ÓgÂiF-7.9 (41–Óg€n–ÓgBq% _Found 8 stones.—ÓgåZ4—Óg\—Ógê^—Ógb—Óg²b—ÓgSin—Ógèi—Ógík,—Ógl—ÓgÝm—Ógp,—Óg q—Ógt—Ógàu—Óg?v—ÓgÓv—Ógÿw—Ógßy,—Ógzz—ÓgT~—Ógk€,—Óg —Óg’‚—Ógr„,—ÓgÞ„—Óg²‡—Ógô‰—ÓgRŠ—Óg£Š—Óg Œ—Óg´—Ógü—ÓgmŽ—Ógf‘—Ógp“,—Óg”—Ógb•—Óg —,—Óg ˜—ÓgÆ›—ÓgÅœ,—Óg¨—Ógúž—Óg¡,—ÓgŸ¡—ÓgC£—Óg#¥,—Ógž¥—Óg姗Ógp©,—Ógë©—Ógd«—Óg{­,—Óg®—Óg§°—Óg¢²,—Óg ³—Ógóµ—Ógæ·,—Óga¸—Ógí¹—Óg6¼—Ógš¼—Ógí¼—Ógï½—ÓgËÀ,—Óg…Á—Óg'Å—Óg€È,—Óg£É—ÓgÜË—Óg¶Î,—ÓgЗÓgÌÑ—ÓgªÓ—ÓgÔ—Óg-Õ—Óg'×—Óg¯Ù,—ÓgÚ—ÓgMÝ—ÓgÉß,—Óg´à—ÓgXâ—Óg¼—ÓgŒ,—Óg^—ÓgÒ!—ÓgC"—Óg%#—Óg˜&—Ógä),—ÓgA0,—Ógu7,—ÓgÑ8—Óg±;—Ógp?,—Óg…On—ÓgUB—ÓgMV—Óg¦X—Óg‡\,—Óg^]—Ógãa—ÓgCf,—ÓgXg—Óg7m—Ógßm—Ógío—ÓgdtF _u - 2 potions of might (gained 1)—Óg/w4—ÓgKx—Ógéy—ÓgÚ|,—Óg¨}—Óg6—Ógƒ,—ÓgC„—Óg¬L  There is an open door here. _—Ógn­—Óg±B—Óg„³B—Óg\´—Óg¼°—Óg Ô—ÓgÕ—ÓgSØ—ÓgHÙ,—ÓgÞÛ—Ógß,—Óg‡ß—ÓgAá—Óg¨ã,—Óghä—Óg¿å—Ógäè,—ÓgUé—Óg7ë—ÓgZí—Ógàí—Óg\î—Óg¸ï—Óg?ó,—Ógáó—Óg˜÷—ÓgÂø—Óg.ù—Ógšù—ÓgÍ—Óg+ —Óg½ —Óg —Ógú—Ógu,—ÓgìB—Óg~—Ógã—Ógp—Óg,—Óg†—Óg4 —Óg¬",—ÓgL#—ÓgÞ$—Ógu',—ÓgÛ'—Ógë(—Óg¹+,—Óg¬,—Óg/—Óg2,—Óg’2—Óg×3—Ógâ5—Óg76—Ógù6—Óg:8—Óg]:,—Ógü:—ÓgU=—ÓgÂ?,—ÓgM@—ÓgöA—ÓgóC,—Óg’D—ÓgåE—Óg›G—ÓgcH,—Óg3I—ÓgyK,—ÓglL—ÓgõN—ÓgQ,—ÓgÅQ—ÓgèS—Óg@V,—ÓgàV—ÓgY—ÓgÅ[,—ÓgÖ\—Ógz_—ÓgÐaB—ÓgÆc—Ógêf,—Ógög—ÓgZi—Ógúk,—Óg:m—Ógwn—Óg=q,—Óg1r—ÓgŒs—Ógou—ÓgÃu—ÓgOv—ÓgÐw—Óg)z,—Óg+{—Óg;~,—ÓgÅ~—ÓgÆN _You now have 392 gold pieces (gained 14).—Ógê„4—ÓgU…—Óg膗Ógôˆ,—Óg“‰—ÓgŠ—Óg|Œ,—Óg䌗ÓgW—ÓgÏ—Óg‘—ÓgŒ‘—Óg©’—ÓgÚ”,—ÓgR•—Óga–—Ógm˜—Ógܘ—Óg!™—Ógçš—Ógd—ÓgØ—Ógž—Óg~ —ÓgÀ¢—Óg£—Ógs£—Ógð¤—ÓgR¨,—Óg©—ÓgEª—Ógå¬,—Óg‹­—Ógê®—Óg±,—Óg¼±—Ógù³—Óg¶—ÓgR¶—Óg±¶—Óg3¸—Ógĺ,—Ógj»—Óg·¼—Ógá¾,—Óg“¿—Óg–Á—ÓgíÃ,—Óg­Ä—ÓgÆ—ÓgxÈ,—ÓgìÈ—Óg}Ë—ÓgTÎ,—ÓgJÏ—Óg Ñ—ÓgàÓ,—Óg¤Ô—Óg9Ö—Óg®Ø—Óg Ù—ÓgÙ—Óg_Û—Óg‡Þ,—Ógeß—Ógøà—Ógã—Ógçã—ÓgÀ—Óg § _v - 2 potions of attraction (gained 1)—ÓgÞ—Óg\!,—Óg"—Óg>%—Óg)(,—Óg)—Óg[.—Ógþ0,—Óg,2—Óg¸3—ÓgK7,—Ógµ8—Óg>—Óg%A,—Óg C,—ÓgòE,—ÓgàF—Óg+H—ÓgfK,—Óg¯L—Óg¿M—Óg§P,—ÓgsQ—ÓgøT—ÓgxW,—ÓgX—Ógì\—Ógá_,—Ógû`—Óg!d—ÓgÙk,—Óg¢l—Óg>n—Ógçq,—ÓgUr—Ógãs—Ógv,—Ógñv—Ógoy—ÓgÎ{,—Óg}—Óg¡}—Óg$€,—ÓgÍ€—Óg/…—ÓgÞ†—Óg9‡—Ógµ‡—Óg“·R—ÓgCÀ`—ÓgÖõ<—Óg°ø,—Ógrý,—ÓgdX—Óg«ò—Óg>—Óg£B—ÓgÍ—Ógö—Óg\ —ÓgÐ!—ÓgP$—Óg',—Óg7(—Óg´*—Ógz1B—ÓgVú—ÓgM[X—Ógg\—Ógˆe„—ÓgAf—ÓgÚf—Ógci—Óg)l,—ÓgMm—Ógo—Óg[r,—Ógªs—Óg3w—Óg…z,—Ógˆ{—Ógb}—Óg!€,—ÓgK—Ógºƒ—ÓgÅ…,—Óg=†—Ógº‡—Ógâ‰,—ÓglŠ—Óg‘—ÓgB—Ógÿ‘—Ógv”,—Óg•—Óg¤–—Óg%™,—Óg,š—Óg眗Óg_¨......# ##...............#..##...####...........(.......# #..........####...#........ #..##......# ##..##...... ..###......## #..##...... ##.......####...##.###......#........##..#5###..#####...##.#..## ##..# .......##...## ##..##.....# ###.# #.####.... #.# ###.##.. #... #.# #..##..#### #.. ##....## —ÓgT©m[0;10;1m5   white imp (asleep).. ##.####.## #.#### ###—Ógå¬35038.9 (171.0)—ÓgE´q.55—ÓgÄ·,92—Ógjár _A white imp comes into view.˜Óg\˜Óg<à ......# ##..... #..##...####...........( ...# #....####...# ... #..##......# ##..##... .. ..###......## #..##.. .. ##.####...##.###......#........##...###..#####....5....@...#..## ##..##.##...## ##..#.....#####.# #.##. ##.... #.# ###.##. #...# #.# #..##. #### #.. ##....  #.. ##.###  #.## #.# ˜ÓgŇ ### ###˜ÓgQÍT.5˜ÓgŸÎL40.0)Kinetic Grapnel˜ÓgÑÓ˜ÓgÉÕ˜Óg†s þ ......# ## #..##...####.....( ...# #....####...# ... #..##......# ##..## .. ..###......## #..### .. ##˜ÓgÀt .####...##.###......#.##.###..#####....5.#..## ##..#.##...## ##.. ##.....#####.# #.## ##....# #.# ###.## #...## #.# #..## #### #.. ##.... #.. ##.  #.## #.# ˜ÓgNu i ### ###˜Óg’v ˜Ógñ} P.5˜Óg &1˜Óg‡ ™ÓgDƒ¢ # ......# ##..... #..##...####...........(# #....###...#.. #.. #.. ..#### #..##.# .. ##.......#######......#........##..@...###..#####......5......#..####.......##...## ##..##.....#####.# ##....# ###.##...## #.# #..########..... ##.##.## #.™Óg2…™Óg!ŒB5.™ÓgÔŒ&2™Óg¸›™ÓgéšÓgü½ ê #...# ##............. Quake2Marine the Frost Mage ......# ##............. Revenant of Vehumet *..... #..##...####...........(.. Health: 57/57 ======================== ...# #..........####...#... Magic: 11/12 ======================-- ... #..##......# ##..##.. AC: 2Str: 11 .. ..###......## #..##.. EV: 11Int: 17 # .. ##.......####...##. SH: 0Dex: 9 ...###......#........##. XL:  8 Next: 52% Place: Dungeon:6 šÓg6¿ •......5@...###..#####... Noise: ---------  Time: 5042.9 (0.0) ............#..## ##.. n) +5 dagger ##.......##...## ##.. Cast: Kinetic Grapnel ##.....#####.# #.## Memories (4)  ##....# #.# ###.## #...## #.# #..##. 5   white imp #### #.. ##.... #.. ##.## #.## #.# _v - 2 potions of attraction (gained 1) _A white imp comes into view.Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (68% to hit)›ÓgŸÁ+›ÓgÂD#...# ##............. Quake2Marine the Frost Mage......# ##............. Revenant of Vehumet *.....#..##...####...........(.. Health: 57/57 ========================...# #..........####...#... Magic: 11/12 ======================--... #..##......# ##..##.. AC: 2Str: 11.. ..###......## #..##.. EV: 11Int: 17›Óg®Ã# .. ##.......####...##. SH: 0Dex: 9...###......#........##. XL:  8 Next: 52% Place: Dungeon:6......5@...###..#####... Noise: ---------  Time: 5042.9 (0.0)............#..## ##.. n) +5 dagger##.......##...## ##.. Cast: Kinetic Grapnel##.....#####.# #.## Memories (4) ##....# #.# ###.###...## #.# #..##. 5   white imp#### #.. ##....#.. ##.###.## #.# _v - 2 potions of attraction ›Óg1Äø(gained 1) _A white imp comes into view.Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (68% to hit)›Óg÷Qz  Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (68% to hit)  The kinetic grapnel hits the white imp but does no damage.  You hit the white imp but do no damage.›ÓgsS’2---2===3.9 (1›ÓgxY›Óga\T _The white imp hits you. The white imp freezes you. You resist.›Óg®£ è #...# ##............. Quake2Marine the Frost Mage ......# ##............. Revenant of Vehumet *..... #..##...####...........(.. Health: 52/57 =====================--- ...# #..........####...#... Magic: 11/12 ======================-- ... #..##......# ##..##.. AC: 2Str: 11 .. ..###......## #..##.. EV: 11Int: 17 # .. ##.......####...##. SH: 0Dex: 9›Ógú¤ m ...###......#........##. XL:  8 Next: 52% Place: Dungeon:6 ......5@...###..#####... Noise: =--------  Time: 5043.9 (0.0) ............#..## ##.. n) +5 dagger ##.......##...## ##.. Cast: Kinetic Grapnel ##.....#####.# #.## Memories (4)  ##....# #.# ###.## #...## #.# #..##. 5   white imp #### #.. ##.... #.. ##.## #.## #.# You hit the white imp but do no damage. _The white imp hits you. The white imp freezes you. You resist.  Aiming: Kinetic Grapnel (safe; 11% risk of failure)  ›Óg¥ 'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (68% to hit)œÓg@=k#...# ##............. Quake2Marine the Frost Mage......# ##............. Revenant of Vehumet *.....#..##...####...........(.. Health: 52/57 =====================---...# #..........####...#... Magic: 11/12 ======================--... #..##......# ##..##.. AC: 2Str: 11œÓg>û.. ..###......## #..##.. EV: 11Int: 17# .. ##.......####...##. SH: 0Dex: 9...###......#........##. XL:  8 Next: 52% Place: Dungeon:6......5@...###..#####... Noise: =--------  Time: 5043.9 (0.0)............#..## ##.. n) +5 dagger##.......##...## ##.. Cast: Kinetic Grapnel##.....#####.# #.## Memories (4) ##....# #.# ###.##œÓg£>¶#...## #.# #..##. 5   white imp (grapneled)#### #.. ##....#.. ##.###.## #.#Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (68% to hit)  The kinetic grapnel hits the white imp.  œÓg9?NThe white imp is moderately wounded.ÓgÝŠØ   Shift-Dir - straight line  Aim: a white imp (68% to hit)  The kinetic grapnel hits the white imp.  The white imp is moderately wounded.grapnel guides your strike. You hit the white imp.  The white imp is severely wounded.Óg‘‹ ****The white imp gestures at you.Óg®;@...ÓgB+4.9 (1ÓgWÓgb!S _The puff of frost misses you.Ógz© #...# ##............. Quake2Marine the Frost Mage ......# ##............. Revenant of Vehumet *..... #..##...####...........(.. Health: 52/57 =====================--- ...# #..........####...#... Magic: 10/12 ====================---- ... #..##......# ##..##.. AC: 2Str: 11 .. ..###......## #..##.. EV: 11Int: 17 # .. ##.......####...##. SH: 0Dex: 9 ...###......#........##. XL:  8 Next: 52% Place: Dungeon:6 ......5@...###..#####... Noise: =--------  Time: 5044.9 (0.0) ............#..## ##.. n) +5 dagger ##.......##..ÓgÁª¬.## ##.. Cast: Kinetic Grapnel ##.....#####.# #.## Memories (4)  ##....# #.# ###.## #...## #.# #..##. 5   white imp #### #.. ##.... #.. ##.## #.## #.# The white imp gestures at you. _The puff of frost misses you.Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 68% to hit)Óg>X #...# ##............. Quake2Marine the Frost Mage......# ##............. Revenant of Vehumet *.....#..##...####...........(.. Health: 52/57 =====================---...# #..........####...#... Magic: 10/12 ====================----... #..##......# ##..##.. AC: 2Str: 11.. ..###......## #..##.. EV: 11Int: 17# .. ##.......####...##. SH: 0Dex: 9...###......#........##. XL:  8 Next: 52% Place: Dungeon:6......5@...###..#####... Noise: [3ÓgZ È9;49m=--------  Time: 5044.9 (0.0)............#..## ##.. n) +5 dagger##.......##...## ##.. Cast: Kinetic Grapnel##.....#####.# #.## Memories (4) ##....# #.# ###.###...## #.# #..##. 5   white imp#### #.. ##....#.. ##.###.## #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 68% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen.48-1==5.9 (1Contam Óg[a ÓgÞb ’  Shift-Dir - straight line  Aim: a white imp (severely wounded, 68% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic.  Nothing appears to happen. _The white imp hits you. The white imp freezes you. You resist.žÓg¡ñž #...# ##............. Quake2Marine the Frost Mage ......# ##............. Revenant of Vehumet *..... #..##...####...........(.. Health: 48/57 ====================---- ...# #..........####...#... Magic: 10/12 ====================----žÓgÚò ... #..##......# ##..##.. AC: 2Str: 11 .. ..###......## #..##.. EV: 11Int: 17 # .. ##.......####...##. SH: 0Dex: 9 ...###......#........##. XL:  8 Next: 52% Place: Dungeon:6 ......5@...###..#####... Noise: =--------  Time: 5045.9 (0.0) ............#..## ##.. n) +5 dagger ##.......##...## ##.. Cast: Kinetic Grapnel ##.....#####.# #.## Memories (4) Contam  ##....# #.# ###.## #...## #.# #..##. 5   white imp #### #.. ##.... žÓgÅó“#.. ##.## #.## #.# Nothing appears to happen. _The white imp hits you. The white imp freezes you. You resist.  Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 68% to hit)žÓgE¿}#...# ##............. Quake2Marine the Frost Mage......# ##............. Revenant of Vehumet *.....#..##...####...........(.. Health: 48/57 ====================----žÓg÷¿o...# #..........####...#... Magic: 10/12 ====================----... #..##......# ##..##.. AC: 2Str: 11.. ..###......## #..##.. EV: 11Int: 17# .. ##.......####...##. SH: 0Dex: 9...###......#........##. XL:  8 Next: 52% Place: Dungeon:6...****@...###..#####... Noise: =--------  Time: 5045.9 (0.0)............#..## ##.. n) +5 dagger##.......##...## ##.. Cast: Kinetic GrapnelžÓgÞÀž##.....#####.# #.## Memories (4) Contam ##....# #.# ###.###...## #.# #..##. 5   white imp#### #.. ##....#.. ##.###.## #.#Nothing appears to happen. _The white imp hits you. The white imp freezes you. You resist.  Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 68% to hit)žÓg#XJM...5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (severely wounded, 68% to hit)  The kinetic grapnel misses the white imp.  You closely miss the white imp.The white imp is severely wounded. ****The white imp gestures at you.žÓgå;@...žÓgæ+6.9 (1žÓgäôi _The puff of frost misses you.žÓgâ‘ #...# ##............. Quake2Marine the Frost Mage ......# ##............. Revenant of Vehumet *..... #..##...####...........(.. Health: 48/57 ====================---- ...# #..........####...#... Magic: 9/12==================------ ... #..##......# ##..##.. AC: 2Str: 11 .. ..###......## #..##.. EV: 11Int: 17 # .. ##.......####...##. SH: 0Dex: 9 ...###......#........##. XL:  8 Next: 52% Place: Dungeon:6 ......5@...###..#####... Noise: =--------  Time: 5046.9 (0.0) ............#..## ##.. n) +5 dagger ##.......##...žÓg4“²## ##.. Cast: Kinetic Grapnel ##.....#####.# #.## Memories (4) Contam  ##....# #.# ###.## #...## #.# #..##. 5   white imp #### #.. ##.... #.. ##.## #.## #.# The white imp gestures at you. _The puff of frost misses you.Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 68% to hit)ŸÓg\Âj#...# ##............. Quake2Marine the Frost Mage......# ##............. Revenant of Vehumet *.....#..##...####...........(.. Health: 48/57 ====================----...# #..........####...#... Magic: 9/12==================------... #..##......# ##..##.. AC: 2Str: 11ŸÓg%Ã.. ..###......## #..##.. EV: 11Int: 17# .. ##.......####...##. SH: 0Dex: 9...###......#........##. XL:  8 Next: 52% Place: Dungeon:6......5@...###..#####... Noise: =--------  Time: 5046.9 (0.0)............#..## ##.. n) +5 dagger##.......##...## ##.. Cast: Kinetic Grapnel##.....#####.# #.## Memories (4) Contam ##....# #.# ###.###...## #.# #..##. 5   whiteŸÓgïÃJ imp (grapneled)#### #.. ##....#.. ##.###.## #.#Aiming: Kinetic Grapnel (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 68% to hit)  The kinetic grapnel hits the white imp.  The white imp is severely wounded.ŸÓgYMÌShift-Dir - straight line  Aim: a white imp (severely wounded, 68% to hit)  The kinetic grapnel hits the white imp.  The white imp is severely wounded.grapnel guides your strike. You hit the white imp.  You kill the white imp!ŸÓgõX} .  Vehumet accepts your kill.ŸÓgg©10/12==37.9 (1Kinetic Grapnel _ŸÓgÉlŸÓgênk _Your Forgecraft skill increases to level 1!ŸÓgQ 4ŸÓg  ŸÓgb ŸÓgì % _ŸÓgŸ& ³91====ŸÓg:( ,ŸÓgÛ( ŸÓg÷+ Œ2====ŸÓg², ŸÓgŸ8 A _Your magical contamination has completely faded away.50=ŸÓg‰9 Q==ŸÓg8: ŸÓg•< l1=ŸÓgi= ŸÓgo? ,ŸÓgk@ ŸÓgC ,ŸÓgÇC ŸÓgÛF <2ŸÓgžG ŸÓgDJ ,ŸÓgÏK ŸÓg=M ,ŸÓg-N ŸÓgbP ,ŸÓg(Q ŸÓgfS b3=ŸÓgNT ŸÓg*V ,ŸÓgW ŸÓgÐY ,ŸÓgíZ ŸÓgY] l4=ŸÓg^ ŸÓgà` BŸÓg±b ,ŸÓg¡c ŸÓg2f ,ŸÓgñf ŸÓg–j b5=ŸÓg†k ŸÓg”m ,ŸÓg€n ŸÓgèp ,ŸÓgãq ŸÓgÍs ŸÓgZt V6=ŸÓgu ŸÓg¡w ,ŸÓg•x ŸÓg{ ,ŸÓg| ŸÓg&~ ,ŸÓgà~ ŸÓg ŸÓg‚ L7=ŸÓgÝ‚ ŸÓg† ŸÓgC‰ BŸÓg.‹ ŸÓgQ ,ŸÓgÒ ŸÓg} ŸÓg’ ,ŸÓg¦’ ŸÓgC” ŸÓgX– ŸÓgç– :=ŸÓgS— ŸÓg—ž nŸÓg•Ÿ BŸÓg¡ ŸÓg~¢ ,ŸÓgu£ ŸÓg¥ ŸÓgr§ ,ŸÓgî§ ŸÓg†© ŸÓg’« ŸÓgó« ŸÓgD¬ ŸÓgê­ ŸÓg)° ,ŸÓgõ° ŸÓgO² ŸÓgb´ ,ŸÓg#µ ŸÓgx¶ ŸÓgñ¸ ,ŸÓgŹ ŸÓg-» ŸÓgA¾ ,ŸÓgö¾ ŸÓgƒÀ ŸÓg¹Â ŸÓgà ŸÓg~à ŸÓgÅ ŸÓg­Ç ,ŸÓg‰È ŸÓg@Ë ŸÓg0Í ,ŸÓgOÎ ŸÓgÔÏ ŸÓg[Ò ,ŸÓgCÓ ŸÓgñÔ ŸÓg × ,ŸÓgØ ŸÓg Ù ŸÓg'Û ŸÓgyÛ ŸÓgÜ ŸÓg‘Þ ŸÓgXà ,ŸÓg á ŸÓg¾â ŸÓgÖä ŸÓg7å ŸÓg‡å ŸÓgåæ ŸÓgßé ,ŸÓg©ê ŸÓg#í ŸÓgàï ,ŸÓg…ð ŸÓg1ò ŸÓg'ô ,ŸÓgàô ŸÓg ö ŸÓgºø ,ŸÓg7ù ŸÓgü ŸÓgîþ ,ŸÓg‚ÿ ŸÓg ŸÓg ,ŸÓgÎ ŸÓgÔ ŸÓg• ŸÓgŸ ## .###. #.##### .# #. ####.#⌠ # #.. #.##.#.. #. ... #....#. #.. #.## ##..#.#.. ...# #..###..##.#.. ... ##..#...##.###'# #.###......###.....ŸÓg ¸ #..#....####..###- #.#####c##.....## .## #....###..#..#......####..## ##..... ##..#....#...# ##.## ##..#.......## c   centaur (wandering)ŸÓg¾ ? #...#..##...######....###.........##....###..##.....ŸÓg 1104.9 (57.0)ŸÓg_ F-5.9 (58ŸÓg…" ŸÓg;, Z _A centaur comes into view.¡ÓgÌ .# ####.#⌠...# #.#.##.#....##. .#....#....##.#.## ##..#.#....#...# #..###..##.#....# ... ##..#...##.###'###.###......###.......#..#..........####..#####......@#####c##.....##.#..## #....###..#.#..#......####..## ##...... ##..#....#...# ## ##..#.......## ##. #...#..##...####..##....###.......... ##....###..## ##.....##..###. ¡ÓgVÏ{[34mc.c   centaur (wandering)6.9 (1.0)¡ÓgL# #.#.##.#....#.#. .#....#....#.#.#.## ##..#.#....#....# #..###..##.#....#. ... ##..#...##.###'##.#.###.....c###........#..#..........####..#####.......#####.##.....##..#. #....###..#.##..###..## ##...#... ##..#....#...# ## ...## ##. #...#..##...####..##....###..........###....###..### ##.....##..###......# #......#...###. 7¢Óg@s What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.¢Óg×u G======8¢Óg} D _You shout for attention!£Óg‡ÌJ£Óg0Î,£ÓgÖš£ÓgöÖ£Óg¨àc------Kinetic Grapnelc   centaur£ÓgØm 11.9 (3 _You start waiting.5-=-----2.9 (4 _The centaur barely misses you. The centaur kicks you.¤Óg'# #.. #.##.#....#. Quake2Marine the Frost Mage#. ... #....#....#. Revenant of Vehumet *.....#.. #.## ##..#.#....#. Health: 55/57 =======================-...# #..###..##.#....#. Magic: 9/12==================------... ##..#...##.###'##. AC: 2Str: 11#.###.....c###........ EV: 11Int: 17#..#..........####..####. SH: 0Dex: 9#......c#####.##.....##.. XL:  8 Next: 53% Place: Dungeon:6#.......@## #....###..#.# Noise: =[3¤Óg±4m--------  Time: 5112.9 (0.0)#..#......####..## ##...# n) +5 dagger... ##..#....#...# ##... Cast: Kinetic Grapnel## ##..#.......## ##... Memories (4) #...#..##...####....##....###..........# c   centaur##....###..##......###.....##..###......##......#...###.......Casting: Kinetic Grapnel (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the centa¤Ógšçur but do no damage. The wall freezes the centaur.48---=3.9 (1Ramparts ¤ÓgM!f####¤Óg&ÿonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the centaur but do no damage. The wall freezes the centaur. _The centaur hits you. The centaur kicks you.¤Ógt+ •### asting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the centaur!  ¤Óg|, ÑThe centaur closely misses you.  The centaur kicks you but does no damage.  The wall freezes the centaur. The centaur misses you.¤Óg0 °9---7---- 9 4¤Ógf3 C###¤ÓgC The centaur kicks you but does no damage.  The wall freezes the centaur. The centaur misses you. _The centaur kicks you but does no damage.  The wall freezes the centaur.  You kill the centaur!  Vehumet accepts your kill.¤ÓgêI ¡)####¤ÓgFP §8==--62--5Kinetic Grapnel¤Óg8V =##¤ÓgéX 4 _You feel your power returning.¥Óg6» Ê9====50=10/12====1====¥ÓgôÒ Ï1=2====¥Óg × 4 _Magic restored.¥Óg=Ù 4¥ÓgÛè Q _The frozen ramparts melt away.2==¥Óg õ ü3=¥Óg›÷ B¥ÓgD ,¥Ógj ¥ÓgÜ Ä4=¥Ógb! ,¥Óg{" ¥Óg ' B¥Óg¹, Ž5=¥ÓgT. ,¥ÓgŽ1 B¥Óg-4 ,¥Óg6 ¥Óg€9 l6=¥Óg¥A ,¥ÓgÅF X¥Óg‚I ¥ÓgL x7=¥Ógu ì _HP restored. 2  _Your icy armour cracks and falls away as you move.You see here a +0 shortbow. _=¥ÓgŠ   #.####..# #..# #.##   #. ##..##.## #.#. ##.##   #. #..... ..... #...   ## .###. ..... #.###   .# #...... ####.#⌠  ## #....# #.##.#   #.. #...# #....#.   .##..###..#.## ##..#.   ......#@.##..###..##.#..--   #.....####..#...##.##   #...#.###......###.   ##..#..........####..#  #......)#####.##.  #..¥ÓgŽ Ò......## #....###.  #..#......####..## #  ...###..#....#...#  ###. ##..#.......## #¥Óg€¦ Ö49.9 (34.0)50.9 (35 _y - a scroll labelled QOYCWEIS APPI¦ÓgzK ##<##..# ##..###.##....  #.####..# #..#.._..# #.#  #. ##..##.##.#.#.# ##.###  #. #.....#.....# #.....  ##.###... #.#### .# #......#####.#⌠ ## #.#.##.#. #.. ##...# #....#. .##..###@.#.## ##..#.#.1.9 (1.0) ......#..##..###..##.#... #.....####..#...##.###' #...#.######..... ##..#¦ÓgšVb..........####..## #......)#####.##.....# #........## #....###.. #..#......####..## ##. ...###..#....#...# #¦ÓgžÕA2.9 (2¦Óg=Û¦Óg¿Ý5 _Found an iron altar of Okawaru.§Óg½J§ÓgwJȧÓg¸s§Ógô—X§ÓgêÞ¬  There is a stone staircase leading up here. _§Óg¢ã§Óg´å§Óg 4§ÓgŠ §ÓgO$§Óg77J§Óg9ΧÓgñ‡§Ógñ¦”§Óg~©X§ÓgE´š§Ógšµ§Óg~¸§Ógí¼X§Óg¤¿B§ÓgšÄn§ÓgºÆ,§Óg>ØŒ§ÓgÚB§Óg»Ú§Óg ÷ª§ÓgzE.§Óg;¦²§Óg¹ä§Óg¡<§Ógý–n§Óg‡˜B§Ógü›B§ÓgOª§Ógá°°§Óg²§ÓgA·B§Óg6¸§Ógoº§ÓgZ¼,§Óg彧Ógõô§Ógôû§Ógý§ÓgÝý§Óg˜ÿ,§ÓgKGp  There is a stone staircase leading up here. _  There is a stone staircase leading down here. _§ÓgÿH§ÓghKB§Óg¢L§ÓgKN§ÓgÖR,§Óg T§Óg›WB§ÓgÖY§Óg·\,§ÓgX]§ÓgH_§Óg‡b,§ÓgJc§Óg–e§ÓgÚg§ÓgXh§Óg»h§Ógj§Ógˆm,§Óg^n§Óghp§Óg6uB§ÓgÎv§Óg:y,§Óg|§ÓgS™§Ógž,§ÓgƒÃ4§Óg¯ÉX§Ógûü§Óg‡Æ§ÓgžX§Ógø"§Óg:S”§ÓgÃW§Óg‚š§ÓgÙ|  You see here a +0 dagger. _§ÓgÙð†§Ógé §Óg™= §Ógr¨ §ÓgñO اÓgRh n§ÓgÛt  #.##........# ### ### ##...#.####.# #.###.# ##.###.####.### ##.#..####......##.....# ##...........###.#.#.###  ##..#......#..#####.._..# ##.###.....###..# ###.#.### ...###..#.## ##.## #.....#.# #..##..##..# #.@#####.###.# ##.#..####.## #...#.##.##..##  #...## #..####)...##..#...###  #..## ##...###.....##.......#  #..# #.....#..###......#...## ##..### #.......§Ógqv Ê## ##..### o   orc (missile, wandering) ......###......## ##...........## .####.....<....####....o......... ..# ###....##...##............###38533.0)§ÓgË  o.64_§Ógxö q _An orc comes into view. It is wielding a +0 club.¨Óg|}### ### ##...#.####.#  #.###.# ##.###.####.#####.#..####......##.....#  ##...........###.#.#.### ##..#......#..#####.._..# #.###.....###..# ###.#.### ..###..#.## ##.## #.....#.# ..##..##..# #..#####.###.# #..####.## #..@#.##.##..# #...## #..####)...##..#...### #..## ##...###.....##.......# #..# #.....#..###......#...# #..### #.......## ##..####....# .....###......## ##...........### ####.....<....####...o.[40¨Óg €èm ###....##...##......### .## ##..##..#....## ¨ÓgÇ÷_. 7.9 (1.0)_¨Óg;0 µ_ _No target in view!©Óg‹h©Óg…n©Ógs©Óg]‡H _No target in view!©Óg’LJ©ÓgËS©ÓgKW©Ógæ]Q _©Ógq,©Ógµr©ÓgHu©Ógpx,©Óg•y©Óg»|©Ógµ†#......#..#####.._..# #.....###..# ###.#.### #..#.## ##.## #.....#.# ..##..# #..#####.###.# .####.## #...#.##.##..## # #..####)...##..#...### ©Óg·‡h# ##...###.....##.......#  #.....#..###......#...# ## #.......## ##@.####....# .###......## ##...........### .....<....####..............#Kinetic Grapnel#....##...##o...........###  ##..##..#..............## ##  ##.....#####............# #.## o   orc (missile, wandering)..#...# ##.....#......####.## #..###..## #.....#.....# ####©Óg3ˆi ###.......)..©ÓgU– 90.9 (3oo)The orc shouts!©Ógžd_(((©ÓgXZ_@..©ÓgÏYJ====1.9 (4©Ógqa©Ógðds _The orc throws a boomerang. The boomerang closely misses you.©Ógh’ i###..# ###.#.### ##..#.## ##.## #.....#.##..# #..#####.###.###.## #...#.##.##..## #..####)...##..#...####...###.....##.......# #.....#..###......#...## ### #.......## ##..####....# ..###.........### #.....<....##...## ###....##...##o###.##  ###... ##.# ##.....#####..# #.###...# ##.....#......####.#  #..###..## #.....#............  #### ##..## ##.......#). #...### ##..#..###©Óg±š ©Óg7  4((©Ógá? ”@.=---2.9 (1©ÓgÚ‚ Œ _The orc throws a boomerang. The boomerang completely misses you.ªÓgý?Ž#..#.## ##.## #.....#.##..# #..#####.###.###.## #...#.##.##..## #..####)...##..#...####...###.....##.......# .# #.....#..###......#...## .### #.......## ##..####....# ...###.........### ##.....<....##...##  ###....##...##o###.## # ###... ##.# # ##.....#####..# #.# # ##..#...# ##.....#......####. # #..###..## #.....#........... #### ##..## ##.......#) #...### #......##..#..### #.....#####....# ªÓg?IªÓg¼Jh6----3ªÓgfRªÓg­T6 _The orc hits you with a +0 club.«Óguyë###..#.## ##.## #.....#.#  Quake2Marine the Frost Mage ##..##..# #..#####.###.#  Revenant of Vehumet *..... #..####.## #...#.##.##..##  Health: 56/57 =======================- ..## #..####)...##..#...###  Magic: 11/12 ======================-- .## ##...###.....##.......#  AC: 2Str: 11 .# #.....#..###......#...##  EV: 11Int: 17 .### #.......## ##..####....#  SH: 0Dex: 9 «Ógíz...###......## ##...........###  XL:  8 Next: 62% Place: Dungeon:6 ##.....<....####@.............##  Noise: =--------  Time: 5393.9 (0.0)  ###....##...##o...........###.## n) +5 dagger # ##..##..#..............## ##.# Cast: Kinetic Grapnel # ##.....#####............# #.# Memories (4) # ##..#...# ##.....#......####. # #..###..## #.....#........... o   orc (missile)  #### ##..## ##.......#.......) #...### #......##..#..### #.....####....###....# #. _The orc hits you with a +0 club.  Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 ring mail and quivering  boomerangs (72% to hit)«Óg% ###..#.## ##.## #.....#.#Quake2Marine the Frost Mage ##..##..# #..#####.###.#Revenant of Vehumet *..... #..####.## #...#.##.##..##Health: 56/57 =======================- ..## #..####)...##..#...###Magic: 11/12 ======================-- .## ##...###.....##.......#AC: 2Str: 11 .# #.....#..###......#...##EV: 11Int: 17 .### #.......## ##..####....#SH: 0Dex: 9 ...###......## ##...........###XL:  8 Next: 62% Place: Dungeon:6 ##.....<....####@.............## Noise: =--------  Time: 5393.9 (0.0)  ###.«Ógž& ¦...##...##o...........###.## n) +5 dagger # ##..##..#..............## ##.# Cast: Kinetic Grapnel # ##.....#####............# #.# Memories (4) # ##..#...# ##.....#......####. # #..###..## #.....#........... o   orc (missile)#### ##..## ##.......#.......)#...### #......##..#..####.....####....###....# #. _The orc hits you with a +0 club.  Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 ring mail and quivering  boomerangs (72% to hit)«Ógþ± &  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club, wearing a +0 ring mail and quivering  boomerangs (72% to hit)  The kinetic grapnel hits the orc but does no damage.  You barely miss the orc.«Óg´ Y4-4.9 (1«Óg(» «ÓgÁ¼ 6 _The orc hits you with a +0 club.­Óg3###..#.## ##.## #.....#.#  Quake2Marine the Frost Mage ##..##..# #..#####.###.#  Revenant of Vehumet *..... #..####.## #...#.##.##..##  Health: 54/57 ======================-- ..## #..####)...##..#...###  Magic: 10/12 ====================---- .## ##...###.....##.......#  AC: 2Str: 11 .# #.....#..###......#...##  EV: 11Int: 17 .### #.......## ##..####....#  SH: 0Dex: 9 ...###......## ##...........###  XL:  8 Next: 62% Place: Dungeon:6 ##.....<....####@.............##  Noise: =--------  Time: 5394.9 (0.0)  ###....##...##o...........###.## n) +5 dagger # ##..##..#..............## ##.#­Óg½5x Cast: Kinetic Grapnel # ##.....#####............# #.# Memories (4) # ##..#...# ##.....#......####. # #..###..## #.....#........... o   orc (missile)  #### ##..## ##.......#.......) #...### #......##..#..### #.....####....###....# #. _The orc hits you with a +0 club.  Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 ring mail and quivering  boomerangs (72% to hit)­Ógä4î###..#.## ##.## #.....#.#Quake2Marine the Frost Mage ##..##..# #..#####.###.#Revenant of Vehumet *..... #..####.## #...#.##.##..##Health: 54/57 ======================-- ..## #..####)...##..#...###Magic: 10/12 ====================---- .## ##...###.....##.......#AC: 2­Ógõ6Str: 11 .# #.....#..###......#...##EV: 11Int: 17 .### #.......## ##..####....#SH: 0Dex: 9 ...###......## ##...........###XL:  8 Next: 62% Place: Dungeon:6 ##.....<....####@.............## Noise: =--------  Time: 5394.9 (0.0)  ###....##...##o...........###.## n) +5 dagger # ##..##..#..............## ##.# Cast: Kinetic Grapnel # ##.....#####............# #.# Memories (4) # ##..#...# ##.....#......####. # #..###..## #.....#........... o[­ÓgR8¸39;49m   orc (missile)#### ##..## ##.......#.......)#...### #......##..#..####.....####....###....# #. _The orc hits you with a +0 club.  Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 ring mail and quivering  boomerangs (72% to hit)­ÓgAÅ   Shift-Dir - straight line: an orc, wielding a +0 club, wearing a +0 ring mail and quivering  boomerangs (72% to hit)  The kinetic grapnel hits the orc but does no damage.  You hit the orc.  The orc is severely wounded.­Óg¸Çˆ1-1==5.9 (1­ÓgAÍ­ÓgnÏ6 _The orc hits you with a +0 club.¯Óg¸ã"###..#.## ##.## #.....#.#  Quake2Marine the Frost Mage ##..##..# #..#####.###.#  Revenant of Vehumet *..... ¯Óg™ä #..####.## #...#.##.##..##  Health: 51/57 =====================--- ..## #..####)...##..#...###  Magic: 10/12 ====================---- .## ##...###.....##.......#  AC: 2Str: 11 .# #.....#..###......#...##  EV: 11Int: 17 .### #.......## ##..####....#  SH: 0Dex: 9 ...###......## ##...........###  XL:  8 Next: 62% Place: Dungeon:6 ##.....<....####@.............##  Noise: =--------  Time: 5395.9 (0.0)  ###....##...##o...........###.## n) +5 dagger # ##..##..#..............## ##.# Cast: Kinetic Grapnel # ##.....#####............# #.# Memories (4) # ##..#...# ##.....#......####. ¯Óg·æ“# #..###..## #.....#........... o   orc (missile)  #### ##..## ##.......#.......) #...### #......##..#..### #.....####....###....# #.Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club, wearing a +0 ring mail and quivering  boomerangs (severely wounded, 100% to hit)  You freeze the orc!  You kill the orc!Vehumet accepts your kill.¯Ógðt ##.##     #..##  ).#...###  #.......#  ....   ##..####....#  ##.......¯ÓgùðÏ <......  #)........ .............##  ###............#   ##.....#..  #.....#..  ####  ##.....)  ¯Ógùñ  #......    ¯Óg~÷ž1==36.9 (1Kinetic Grapnel¯Óg¹¯  Aim: an orc, wielding a +0 club, wearing a +0 ring mail and quivering  boomerangs (severely wounded, 100% to hit)  You freeze the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.°Óge 4°Óg¢f °ÓgRj °Ógk q22====°Ógjr X°Óg1u ,°Ógˆv °Óg ~ ,°ÓgM °Ógׂ °Ógyƒ f3===°Óg¹„ °ÓgVˆ °Óg؈ °ÓgŠ °Óg6 ,°ÓgvŽ °Ógq™ ˜4=°Óg•› °Óg¶œ °Óg¤ B°Ógä¤ ,°Ógá© ,°Óg‰« b5=°Óg¯® ,°Ógr° °Óg² °Óg|² °Óg³ °Óg{µ °Óge¶ V6=°Ógç¶ °Ógz¹ ,°ÓgŒº °Ógª¼ °Óg#½ °Óg¾ °Ógø x7=°ÓgÇ °ÓgÖÊ ,°ÓgòË °ÓgŠÏ °ÓgÙÑ ,°ÓgàÓ °ÓgPÕ °ÓgÍ× ,°Óg»Ù °ÓgöÝ f=°Ógß °Ógœá °Óg ã ,°Óg|ã °Óg‘å °Óg è ,°Óg>é °Ógë °Ógeí °ÓgØí °Ógð °Óg)ò °Óg ô ,°Óg÷ °ÓgÒø °Óg·ú ,°Ógêû °Óg¦ü °ÓgÉþ ,°Ógˆÿ °Óg[ X°Óg' °Óg' ,°Óg°ÓgX°Ógo°Óg˜,°Óg°Ógõ&š°Ógº,,°ÓgN0X°ÓgQJ°Óg'\Æ°ÓgKª°Ógb‹°Óg“X°ÓgÈ—X°ÓgœB°Óg+ž°Óg:¬ò°Óg@²°Óg¿µ,°Óg鶰ÓgÁ¸°Óg¦»,°Ógɼ°Óg®¾°Óg Á°ÓgÁ°Óg°ÓgéðÓg}Ï°°ÓgOÑ,°Óg*Ò°ÓgÑÓ°Óg×,°Ógœ×°ÓgÄÙ°ÓgâäÆ°ÓgEæ,°Ógç°Óg2ê,°ÓgÖê°Óg5÷°Ógcù,°Ógú°Ógmý°Ógªÿ,°Ógb°Óg©°Óg¨,°ÓgY°Óg‘ °Óg‹ °Óg÷ °ÓgR °ÓgJ°Óg|,°Ógs°Óg+°ÓgΰÓgË,°Óg±°Óg÷,°ÓgΰÓgp °Óg¬",°Ógî#°Óg &°Óg(,°Óg»(°Óg8+°ÓgØ,,°Óg¤-°Óg¬/°Óg·1,°Ógr2°Óg@4°ÓgF6,°Ógf7°ÓgÜ8°ÓgŸ:,°Óg:;°Óg=°Óg¹>,°Ógc?°Ógö@±ÓgYB±ÓgʱÓg ,±ÓgC........# #.....###..## ###....# .##...#.###.........## #.###. .###.....#.......##..# #.# .# #.......####.####.## ##.###......# #.# ##.## ##..#### ......#....## #.# #..###......# ............###.# ##..#..#...##.......#...#.## ##..####..# ..(.......#.....@## ##....###..##- ±Ógl}.#........##...#..##.......#.... .##................o.#...........Kinetic Grapnel .##............##..##....#. ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc warrior (wandering) ##...## ##.####..## #....####...#  ##..# ##........### #....#....##  ##..###..###......###..........#±Óg¤C478.9 (82.0)-9.9 (83 _An orc warrior comes into view. It is wielding a +2 long sword of freezing.²Ógå5........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#Health: 57/57 ======================== .# #.......####.####.## ##.#²Óg Magic: 9/12==================------ .####......# #.# ##.## ##..#### AC: 2Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..# XL:  8 Next: 63% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: ---------  Time: 5479.9 (0.0) .#........##...#..##.......#....# n) +5 dagger .##................o.#........... Cast: Kinetic Grapnel .##..................##..##....#.²Ógmµ Memories (4) ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc warrior (wandering) ##...## ##.####..## #....####...###..# ##........### #....#....####..###..###......###..........#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The orc warrior shouts! You hear a shout!²Óg%(_.#..#.##...@#.#..#...o.o²Óg)!²Ógê)†====80.9 (1Ramparts ²ÓgÕ0Û#.####..#²ÓgZ3¶onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.orc warrior shouts! You hear a shout! _The wall freezes the orc warrior.²ÓgE 0  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!²ÓgÁP ²Óg§Q ‹###o#.²Óg‰T µ7---- 9 ==--1²Óg9\  ##.###²ÓgBh  #.### _The wall freezes the orc warrior but does no damage.²ÓgŽi P---2²Ógäq £####.o#²Óg×s z _The wall freezes the orc warrior. The orc warrior barely misses you.´Óg ù?........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#  Health: 57/57 ======================== .# #.......####.####.## ##.#  Magic: 6/12============------------ .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..#  XL:  8 Next: 63% Place: Dungeon:6 ´ÓgËû..(.......#.....@## ##....###..## Noise: =--------  Time: 5482.9 (0.0) .#........##...#.o##.......#....# n) +5 dagger .##..................#........... Cast: Kinetic Grapnel .##..................##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc warrior ##...## ##.####..## #....####...#  ##..# ##........### #....#....##  ##..###..###......###..........# _The wall freezes the orc warrior. The orc warrior barely misses you.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +2 long sword of freezing and wearing a +0  chain mail (moderately w´Ógðü1ounded, 64% to hit)´Óg±Ñ½........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#Health: 57/57 ======================== .# #.......####.####.## ##.#Magic: 6/12============------------ ´ÓgmÓ.####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..# XL:  8 Next: 63% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: =--------  Time: 5482.9 (0.0) .#........##...#.*##.......#....# n) +5 dagger .##...............*..#........... Cast: Ki´ÓgˆÔ/netic Grapnel .##................*.##..##....#. Memories (4) Ramparts ..##......####....#.*##..###..### ..##..###..# ##...##..#..# #..##. o   orc warrior ##...## ##.####..## #....####...###..# ##........### #....#....####..###..###......###..........# _The wall freezes the orc warrior. The orc warrior barely misses you.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +2 long sword of freezing and wearing a +0  chain mail (moderately wounded, 64% to hit)´Óg¥X¬  chain mail (moderately wounded, 64% to hit)  The kinetic grapnel misses the orc warrior.  You hit the orc warrior.  The orc warrior is heavily wounded.The wall freezes the orc warrior.  The orc warrior hits you with a +2 long sword of freezing!´ÓgÎc· #.####.o#.o.o   orc priest (wandering)The orc warrior freezes you.´Óg§eŽ48----7==3.9 (1´Ógolõ##.####.o#´Ógv _An orc priest comes into view. It is wielding a +0 short sword.µÓg1±........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#  Health: 48/57 ====================---- .# #.......####.####.## ##.#  Magic: 6/12============------------ µÓg02ï.####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..#  XL:  8 Next: 63% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: =--------  Time: 5483.9 (0.0) .#........##...#.o##.......#....# n) +5 dagger .##..................#........... Cast: Kinetic Grapnel .##................o.##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### µÓgé2ƒ..##..###..# ##...##..#..# #..##. o   orc warrior ##...## ##.####..## #....####...# o   orc priest (wandering)  ##..# ##........### #....#....##  ##..###..###......###..........# _An orc priest comes into view. It is wielding a +0 short sword.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +2 long sword of freezing and wearing a +0  chain mail (heavily wounded, 64% to hit)µÓgD$µÓg–E........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#Health: 48/57 ====================---- .# #.......####.####.## ##.#Magic: 6/12============------------ .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..# XL:  8 Next: µÓg¤Fÿ63% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: =--------  Time: 5483.9 (0.0) .#........##...#.o##.......#....# n) +5 dagger .##..................#........... Cast: Kinetic Grapnel .##................o.##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc warrior (grapneled) ##...## ##.####..## #....####...# o   orc priest (wandering)##..# ##........µÓgñG¸### #....#....####..###..###......###..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +2 long sword of freezing and wearing a +0  chain mail (heavily wounded, 64% to hit)  The kinetic grapnel hits the orc warrior.  The orc warrior is severely wounded.µÓgmÙî#####.o#oµÓgŸÚ{oYou hit the orc warrior.  The orc warrior is severely wounded.You hear a shout! x2  The wall freezes the orc warrior but does no damage.orc warrior hits you with a +2 long sword of freezing.  The orc warrior freezes you.µÓg³Þ)#µÓg?ß #.###.o#µÓg»^µÓgkW ##.###oo   orcThe orc priest begins to cast a cantrip, but forgets the words!µÓg)my3--====4.9 (1µÓgOtC##µÓgy|u _An orc comes into view. It is wielding a +0 falchion.¶Óg±........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#  Health: 43/57 ==================------ .# #.......####.####.## ##.#  Magic: 5/12==========-------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..#  XL:  8 Next: 63% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: ====-----  Time: 5484.9 (0.0) .#........##...#.[0¶Óg °;10mo##.......#....# n) +5 dagger .##..................#........... Cast: Kinetic Grapnel .##................oo##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc warrior ##...## ##.####..## #....####...# o   orc priest  ##..# ##........### #....#....## o   orc  ##..###..###......###..........# _An orc comes into view. It is wielding a +0 falchion.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +2 long sword of freezing and wearing a +0  chain mail (severely wounded, 64% to hit)·ÓgÉF´........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#Health: 43/57 ==================------ ·ÓgÐG.# #.......####.####.## ##.#Magic: 5/12==========-------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..# XL:  8 Next: 63% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: ====-----  Time: 5484.9 (0.0) .#........##...#.o##.......#....# n) [·Óg;I32m+5 dagger .##..................#........... Cast: Kinetic Grapnel .##................oo##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc warrior ##...## ##.####..## #....####...# o   orc priest##..# ##........### #....#....## o   orc##..###..###......###..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +2 long sword of freezing and wearing a +0  chain mail (severely wounded·ÓgÙI¯, 64% to hit)  The kinetic grapnel hits the orc warrior but does no damage.  The orc warrior is severely wounded.·ÓgïÎÚAim: an orc warrior, wielding a +2 long sword of freezing and wearing a +0  chain mail (severely wounded, 64% to hit)  The kinetic grapnel hits the orc warrior but does no damage.  The orc warrior is severely wounded.  You closely miss the orc warrior.·ÓgÛ[###oo. 6===---5.9 (1·Óg³á“##.###·Óg¸ås _The wall freezes the orc warrior. The orc warrior misses you.ºÓgJ„ ........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#  Health: 43/57 ==================------ .# #.......####.####.## ##.#  Magic: 5/12==========-------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..#  XL:  8 Next: 63% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: =--------  Time: 5485.9 (0.0) .#........##...#.o##.......#....# n) +5 dagger .##...............o..#........... Cast: ºÓg’… ÙKinetic Grapnel .##................o.##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc warrior ##...## ##.####..## #....####...# o   orc priest  ##..# ##........### #....#....## o   orc  ##..###..###......###..........#Aim: an orc warrior, wielding a +2 long sword of freezing and wearing a +0  chain mail (almost dead, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc warrior.  You kill the orc warrior!ºÓg1ˆ ,ºÓgÉ Õchain mail (almost dead, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.ºÓgRŠ ¦You hit the orc warrior.  You kill the orc warrior!Vehumet accepts your kill.ºÓg6 ¹ #... .. .. #.#  #. ##.#  #.# ##.## ºÓg˜Ã Œ..## #.# ...###.# #...#.##  (#.....@## ##...#.o#...........o..........o.#.####....#..# ##...##..#..# o   orc priest #..## #...o   orc wizard (wandering)  ##..# ...### #..  ºÓg®É ; 746.9 (1 ºÓgIÊ )_The wall freezes the orc priest!ºÓg4Ò “#.####ºÓgDÜ   ºÓgÝ ±Your Forgecraft skill increases to level 2! _An orc wizard comes into view. It is wielding a +0 dagger.»ÓgÜ........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#  Health: 43/57 ==================------ .# #.......####.####.## ##.#  Magic: 4/12========---------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11»Óg5ªInt: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..#  XL:  8 Next: 74% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: =--------  Time: 5486.9 (0.0) .#........##...#.o##.......#....# n) +5 dagger .##.................o#........... Cast: Kinetic Grapnel .##................o.##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc priest »ÓgÍ##...## ##.####..## #....####...# o   orc wizard (wandering)  ##..# ##........### #....#....##  ##..###..###......###..........#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (severely wounded, 100% to hit)  You freeze the orc priest.  You kill the orc priest!»Óg &Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (severely wounded, 100% to hit)  You freeze the orc priest.  »Óg¢ †You kill the orc priest!  Vehumet accepts your kill.»ÓgE)ç #... .. .. #.# »Óg*A #. ##.#  #.# ##.## ..## #.# ...###.# #...#.##  (#.....@## ##...#.)»Óg›*o..........o...........o.#.####....#..# ##...##..#..# o   orc wizard #..## #...o   orc  ##..# »ÓgW+c...### #..  »Óg‰/¼45==7====7.9 (1»Óg 8§#.###.)#»Ógç;, _The orc wizard shouts!¼Ógh........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#  Health: 44/57 ==================------ .# #.......####.####.## ##.#  Magic: 4/12========---------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..#  XL:  8 Next: 77% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: ====-----  Time: 5487.9 (0.0) .#........##...#.*##.......#....#¼Óg¥\ n) +5 dagger .##...............*o.#........... Cast: Kinetic Grapnel .##................o.##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc wizard ##...## ##.####..## #....####...# o   orc  ##..# ##........### #....#....##  ##..###..###......###..........#Vehumet accepts your kill. _The orc wizard shouts!  Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)¼ÓgôC Ú........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#Health: 44/57 ==================------ .# #.......####.####.## ##.#Magic: 4/12========---------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11¼Óg4E "Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..# XL:  8 Next: 77% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: ====-----  Time: 5487.9 (0.0) .#........##...#.*##.......#....# n) +5 dagger ¼ÓgjF ò.##...............*o.#........... Cast: Kinetic Grapnel .##................o.##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc wizard (grapneled) ##...## ##.####..## #....####...# o   orc##..# ##........### #....#....####..###..###......###..........#Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)  The kinetic grapnel hits the orc wizard.  The orc wizard is lightly wounded.¼ÓgÕ ,¼ÓgßÜ .#..#.##...@#.#.)#...o.o.¼Óg#Þ k=---8.9 (1¼Óg¦å ¼Ógÿç   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)  The kinetic grapnel hits the orc wizard.orc wizard is lightly wounded. _The frozen ramparts melt away.¾ÓggI........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#Health: 44/57 ==================------ .# #.......####.####.## ##.#Magic: 1/12==---------------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..# XL: [39¾Óg€J;49m 8 Next: 77% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: =--------  Time: 5488.9 (0.0) .#........##...#.)##.......#....# n) +5 dagger .##...............o..#........... Cast: Kinetic Grapnel .##...............o..##..##....#. Memories (4) ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc wizard (grapneled) ##...## ##.####..## #....####...# o   orc##..# ##........### #¾ÓgñKO....#....####..###..###......###..........#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc wizard!¾ÓgRÅ##.####.)#onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the orc wizard!  The orc wizard points at you and mumbles some strange words.¾Óg Ù¾Óg‘Ûó#.####.)#o.¾ÓgÝ›2===9.9 (1Ramparts ¾Óg÷å‹##.###¾ÓgOé2 _You resist with some effort.¿ÓgÞ î........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#  Health: 44/57 ==================------ .# #.......####.####.## ##.#  Magic: 1/12==---------------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0¿Óg-à Dex: 9 ..........#...#.## ##..####..#  XL:  8 Next: 77% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: ==-------  Time: 5489.9 (0.0) .#........##...#.*##.......#....# n) +5 dagger .##..............oo..#........... Cast: Kinetic Grapnel .##..................##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc wizard (grapneled) ##...## ##.####..## #....####...# o   orc  ##..# ##........### #....#....##  ##..###..###......###..........# _You resist with some effort.  Aiming: Kinetic Grapnel (safe; 4% ri¿Ógâ ·sk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, grapneled, 64% to hit)ÀÓg!â ........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#Health: 44/57 ==================------ .# #.......####.####.## ##.#Magic: 1/12==---------------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ÀÓg)ä..........#...#.## ##..####..# XL:  8 Next: 77% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: ==-------  Time: 5489.9 (0.0) .#........##...#.*##.......#....# n) +5 dagger .##..............o*..#........... Cast: Kinetic Grapnel .##................*.##..##....#. Memories (4) Ramparts ..##......####....#.*##..###..### ..##..###..# ##...##..#..# #..##. o   orc wizard (grapneled) ##...## ##.####..## ÀÓg)åâ[40m#....####...# o   orc##..# ##........### #....#....####..###..###......###..........# _You resist with some effort.  Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, grapneled, 64% to hit)ÀÓg\gµ  Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, grapneled, 64% to hit)  The kinetic grapnel misses the orc wizard.ÀÓgwp±  The wall freezes the orc wizard but does no damage.  The wall freezes the orc!  You kill the orc!ÀÓgÝxÉ##.####.o)...ÀÓgc~v52==-90.9 (1ÀÓg™…é##.####.o#ÀÓg,ˆZ _Vehumet accepts your kill.ÀÓgìÚ ........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#  Health: 45/57 ==================------ .# #.......####.####.## ##.#  Magic: 1/12==---------------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..#  XL:  8 Next: 77% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: =--------  Time: 5490.9 (0.0) .#........##...#.o##......ÀÓg±Ü ã.#....# n) +5 dagger .##..............)...#........... Cast: Kinetic Grapnel .##..................##..##....#. Memories (4) Ramparts ÀÓgjÞ ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc wizard (grapneled) ##...## ##.####..## #....####...#  ##..# ##........### #....#....##  ##..###..###......###..........# _Vehumet accepts your kill.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, grapneled, 64% to hit)ÁÓg^¢........# #.....###..## ###....# Quake2Marine the Frost Mage .##...#.###.........## #.###. Revenant of Vehumet *..... .###.....#.......##..# #.#Health: 45/57 ==================------ .# #.......####.####.## ##.#Magic: 1/12==---------------------- .####......# #.# ##.## ##..#### AC:  9  Str: 11 ......#....## #.# #..###......# EV: 11Int: 17 ............###.# ##..#..#...## SH: 0Dex: 9 ..........#...#.## ##..####..# XL:  8 Next: [39;ÁÓg•¥49m77% Place: Dungeon:6 ..(.......#.....@## ##....###..## Noise: =--------  Time: 5490.9 (0.0) .#........##...#.o##.......#....# n) +5 dagger .##..............)...#........... Cast: Kinetic Grapnel .##..................##..##....#. Memories (4) Ramparts ..##......####....#..##..###..### ..##..###..# ##...##..#..# #..##. o   orc wizard (grapneled) ##...## ##.####..## #....####...###..# ##........### #....#....####..###..###......###..........#Press: ? - help, QÁÓgZ§ð - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, grapneled, 64% to hit)  The kinetic grapnel hits the orc wizard but does no damage.  The orc wizard is heavily wounded.ÁÓg73¢The orc wizard is heavily wounded.  The grapnel guides your strike. You hit the orc wizard.  The orc wizard is severely wounded.  The wall freezes the orc wizard!  You kill the orc wizard!  Vehumet accepts your kill.ÁÓg÷;ž##.)#ÁÓgºBÙ 2==811.9 (1Kinetic Grapnel _You feel your power returning.ÁÓgfJ~###ÁÓgLMk _Your Forgecraft skill increases to level 3!ÂÓg38 ÂÓg<9 ÂÓgä9 ÂÓg= ÂÓg±= !3ÂÓgöD §==== _ÂÓgëE ¥6=4====ÂÓg4G ÂÓgŠI ,ÂÓg[L ÂÓgO 95ÂÓg’O >====ÂÓg÷P ÂÓg±S V7=ÂÓgÒT ÂÓg“U ÂÓg\X ÂÓgÞX a6====ÂÓgÅÓgð _ÅÓgQÅÓg]ÅÓg¢,ÅÓg&,ÅÓg4Q==ÅÓgÅÓg® ÅÓgz/ÜÅÓg2ÅÓg®4ÅÓgØ6,ÅÓgæ8ÅÓgÖ:ÅÓgS<ÅÓg„=ÅÓg>ÅÓgà]vÅÓg–`XÅÓg„a,ÅÓgbÅÓg…dÅÓgWe,ÅÓgøeÅÓgagÅÓg|hBÅÓgŠj,ÅÓgCl,ÅÓgÊsÅÓg¯t,ÅÓgvÅÓgåwBÅÓg^yÅÓgéyÅÓgèz,ÅÓg|ÅÓgž|ÅÓg²},ÅÓgÁ~ÅÓg•ÅÓg=€,ÅÓgÜ€ÅÓge‚ÅÓgVƒ,ÅÓgåƒÅÓgôˆnÅÓg¹‰,ÅÓgeŠÅÓg׋ÅÓgÏŒÅÓgs,ÅÓg½ŽÅÓgÁÅÓg^,ÅÓgБÅÓg¼’ÅÓgF“ÅÓg”ÅÓgë•,ÅÓg@—,ÅÓggžÅÓgðÒÅÓg-ëÅÓgâðÅÓgþñÅÓg§ò,ÅÓg¯øÅÓgˆùÅÓgúÅÓglúÅÓgÅÓgµÅÓgƒ,ÅÓgÅÓgŒ BÅÓgƒÅÓg/,ÅÓgƒÅÓg7ÅÓgÄ,ÅÓgÈÅÓgA ÅÓg",ÅÓg#ÅÓg„(ÅÓgè),ÅÓgô*ÅÓg0ÅÓg•2ÅÓg;3ÅÓg4ÅÓgÅ9ÅÓgx@BÅÓgBÆÓgN,ÆÓgiÆÓgpÆÓg ,ÆÓg #ÜÆÓgu%,ÆÓg“&ÆÓg9+ÆÓgE-ÆÓgî-ÆÓgõ.ÆÓg—5ÆÓg8,ÆÓg¾:ÆÓgk?ÆÓg¢A,ÆÓgrCÆÓg×GÆÓgìI,ÆÓg±KÆÓgOÆÓgWQ,ÆÓgÆRÆÓg1VÆÓg6X,ÆÓg³YÆÓg-]ÆÓgþ^ÆÓgu_ÆÓg `ÆÓgågÆÓgái,ÆÓg.kÆÓgpnÆÓgÙo,ÆÓgÒpÆÓg¯sÆÓgHuÆÓgµuÆÓg¼vÆÓgˆyÆÓg {,ÆÓg»|ÆÓg†€ÆÓg ÆÓg‚ÆÓg±‚ÆÓg…ÆÓg€†,ÆÓg¾‡ÆÓg¶‰ÆÓg-‹ÆÓg¨‹ÆÓgZŒÆÓg5ŽÆÓg,ÆÓgm‘ÆÓgä–nÆÓg•˜,ÆÓgn™ÆÓgL›ÆÓgÞœÆÓgnÆÓg žÆÓg*ŸÆÓg¡,ÆÓgÉ¡ÆÓgØ¢ÆÓg«¤,ÆÓg7¥ÆÓgX¦ÆÓgú§,ÆÓg…©ÆÓg_ªÆÓg¥«,ÆÓgp¬ÆÓgÚ­ÆÓg¯,ÆÓg@°ÆÓgê°ÆÓgűÆÓgQ²ÆÓg·²ÆÓg˜³ÆÓgw´ÆÓgã´ÆÓgƒµÆÓg°¶ÆÓg‘·BÆÓg•¸ÆÓgS¹ÆÓgº,ÆÓgL»ÆÓgü»,ÆÓg™¼ÆÓgnå...#...###.......####...##......# .#....###......#........##..###........###..#####...## ##..........#..## #.. #.###.......##...## .# #.# ##.....#####.# #.##.#..## #.# ##....# #.# ###.##...### #.# #...## #.## #..##.......# ####.## #@.# ##....######--630.9 (92.0) #.# ##.# #..# ##.### ### ### #.## #.#  ### ###         -ÆÓg!êe _Done exploring.ÆÓg¿• 4ÆÓgÒ– ÆÓgˆÀ Š.........##...#####........0.0)ÆÓg.É y _Done exploring.ÈÓgT­Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple ÈÓg‹kÈÓg˜…k...#...###.......####...##......# Quake2Marine the Frost Mage .#....###......#........##..###.. Revenant of Vehumet *..... ..............###..#####...## ##. Health: 57/57 ======================== ...............#..## ##..# ##.. Magic: 12/12 ======================== #.###.......##...## ##..###..# AC: 2Str: 11 #.# ##.....#####.# #.##.#..## EV: 11Int: 17 #.# ##....# #.# ###.##...### SH: 0Dex: 9 ÈÓg?‡¦#.# #...## #.## #..##....... XL:  8 Next: 81% Place: Dungeon:6 ..# ####.## #@.# ##....###### Noise: ---------  Time: 5630.9 (0.0) #.###.# #..# ##.###n) +5 dagger ###### #.## #.#Cast: Kinetic Grapnel### ###Memories (4)         Vehumet accepts your kill. _You feel your power returning. _The frozen ramparts melt away as you move. _You see here a +0 club. _Done exploring. _Done exploring.ÈÓgˆÈÓg©ˆÈÓgX–ÈÓg—ÈÓgŸ“ _ÈÓgN¢ÈÓgÀ£,ÈÓg¦¤ÈÓg§ÈÓg §,ÈÓg>¨ÈÓg²ªÈÓgI«,ÈÓg««ÈÓg:¯ÈÓg°,ÈÓgv±ÈÓg~µÈÓgì¶,ÈÓgó·ÈÓgªºÈÓgû»,ÈÓgß¼ÈÓgIÁÈÓgÛÁ,ÈÓgÃÈÓgQÆÈÓg:Ç,ÈÓgºÇÈÓg–ÉÈÓgÊ,ÈÓgòÊÈÓgÎÈÓg"Ï,ÈÓgìÏÈÓg±ÒÈÓg1Ô,ÈÓgÙÔÈÓgXÙÈÓg/Û,ÈÓgƒÜÈÓg)àÈÓgÀá,ÈÓgîâÈÓgóåÈÓglç,ÈÓgœèÈÓg3ëÈÓgèì,ÈÓg÷íÈÓg¥ðÈÓg[ò,ÈÓgäóÈÓgeöÈÓgBø,ÈÓgkùÈÓgÈüÈÓgÞþBÈÓgÏÈÓgä,ÈÓgÁÈÓgÈÓg”,ÈÓg„ÈÓgÖ ÈÓg“ ,ÈÓg¬ ÈÓg1ÈÓg˜,ÈÓgÃÈÓg{ÈÓgÚ,ÈÓg~ÈÓgÈÓgz,ÈÓgHÈÓgÈÓgC,ÈÓgðÈÓgÈÓgf ÈÓgå ÈÓgX!ÈÓgz"ÈÓgÊ#,ÈÓg`$ÈÓgê%ÈÓg[',ÈÓg(ÈÓgƒ)ÈÓgé*,ÈÓg}+ÈÓgT-ÈÓg(.,ÈÓgè.ÈÓgH0ÈÓgH1,ÈÓgÞ1ÈÓg{3ÈÓgå4,ÈÓgš5ÈÓg7ÈÓg8,ÈÓg+9ÈÓgñ:ÈÓgF<,ÈÓgÜ<ÈÓgÇ>Z  There is a stone staircase leading down here.ÈÓgB?ÈÓg|@ÈÓg#A% _ÈÓg›AÈÓg9Ã<7ÈÓg×ÉW  You climb downwards.ÈÓg“ËÈÓgÎÔ„ _The orc priest shouts!  Found 2 stones.  There is a stone staircase leading up here.ÈÓg~ÈÓgg—f ....# ...  o...###...  #.........  .........  ........#  ÈÓg£›©#........  #....#   ==68.6 (37.7) ##...#  ##.(...  #... .. # o   orc priest ÈÓg ½x _An orc priest is nearby!ËÓg¿y  Quake2Marine the Frost Mage ....# ...  Revenant of Vehumet *..... o...###...  Health: 57/57 ======================== #.........  Magic: 11/12 ======================-- .........  AC: 2Str: 11 ........#  EV: 11Int: 17 #........  SH: 0Dex: 9 #....#  XL:  8 Next: 81% Place: Dungeon:7 #@.# Noise: ==-------  Time: 5668.6 (0.0) ##...#  n) +5 dagger ##.(...  Cast: Kinetic Grapnel[12;20ËÓgÏzDH #...  Memories (4)  ..  #  o   orc priestThere is a stone staircase leading up here. _An orc priest is nearby!Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineËÓgÏ ÄThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoÌÓgÐ¥ÌÓgÁ¶ÌÓg¢¾™Quake2Marine the Frost Mage....# ...Revenant of Vehumet *.....o...###...Health: 57/57 ========================#.........Magic: 12/12 ========================.........AC: 2Str: 11........#EV: 11Int: 17#........SH: 0ÌÓg—¿‚Dex: 9#....#XL:  8 Next: 81% Place: Dungeon:7#@.#Noise: ==-------  Time: 5668.6 (0.0)##...#n) +5 dagger##.(...Cast: Kinetic Grapnel#...Memories (4) ..#o   orc priestThere is a stone staircase leading up here. _An orc priest is nearby!Aiming: Kinetic Grapnel (safe; 4% risk of failure)  ÌÓgÀPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.ÌÓg”ÈÌÓgÄÊÌÓgÐÏÌÓg÷Ñ. _ÌÓg ÌÓgÕà ÌÓgKÈ ÌÓg¬Ê F _Unknown command.[40mÍÓg4ÍÓgÚ77o.oo   orc (wandering)ÍÓgP@Q--9.6 (1 _ÍÓgÞ&  #..### ##..## ##  #.## #....##  #### #.#...#  #.# ##.....####  #.####.........#  ##.##..#####...#  #.#..## #..##  ####...## ##.##6  #..@....#####..#  ##............#####  #......###.......#  ##<##..####..###.##  #.####..###..#.._..  #.## ##..##.##.#.#.  #..# ÍÓg=(' ##.....#.....  ##.## #.###.......   #..# #.# ##...... ==--ÍÓg-ÍÓgÃ.71.1 (2.5ÍÓgB£ÍÓg8¦} _You climb upwards. _There is a stone staircase leading down here.ÍÓg× ÍÓg*à öLevel 6 of the Dungeon <<<>>>___(Press ? for help)##......#####.## ##..##..#..............## ##.####...#..## #..# ##.....#####............## #.#####..####..# ##.# ##..#...# ##.....#......####.###..### ##..## ### #..###..## #.....#............###.## #....##ÍÓgûá #### ##..## ##.......#.......)..###### #.#...##...### #......##..#..###...###.# ##.....#####.....####....###....###..#..##.####.........##..##.....##..#.....## #..##.####.##..#####...##...###...###...###..###.####>#######.#..## #..####.....##..# ##.#####.##.## #..###..######...## ##.###..........## #...###..#.# ##..#### #####.##..@....#####..###......##..###.#.......## #......## #..##.####............#######.....###..##.####..##.## ##.####..### #..#...##......###.......#####.......###....# #.####.###..###.....#####.....###<##..####..###.### #....#.....####...####.# #.......##..#..##........##.####..###..#.._..# #.#####.#...##.##..##.## ##..........###[.#...##...##.## ##..##.##.#.#.# ##.#####.##....####....####..........###......####.###..# ##.....#.....## #........##...## ###.#..##...........##......#######[20;ÍÓg—â »5H##.## #.###........# #.######.#.....###....#........####..........###..##..# #.# ##......#####.#⌠...#.##....##..##..#......## ##.#.#.#......########.####.# #....####.##.#....#.###.....#####.......## #.._..#......##.##.....##..# ##...## #....#....#.# ##...## ##.#.....# ##.#.###........#####...##..###..#.## ##..#.#....#.## #..######.###....## ##..#...#..######.#ÍÓgû # #...##...## #...## #..####)...##..#...### ##........# #..## ##.....#####).###....# #..# #.....#..###......#...##..>.# ##...####..### #.......## ##..####....###.###..## #....#......###......##....#ÍÓg” m###.## ##..###......####.....<.#........##### ##..#........# ###....##...##)...........###.## ##......#####.## ##..##..#..............## ##.# ###...#..## #..# ##.....##.........## #.#####..####..# ##.# ##..#...# ##.....#......####.## #..### ##..## ### #..###..## #.....#............## #.## #....## #### ##..## ##.......#.)..## #### #.#...# ...### #......##..#..###...## #.# ##.....####  ####....###....###..#..# #.####.........# #..##.....##..#.....## #..##.## ##.ÍÓg. Q##...# #...###...###...###..###.####>## #### #.#..## #..## ##.....##..# ##.#####.##.## #..## #..######...## ##.## #..........###..#.# ##..#### #####.#..@....#####..# ##......###.......## #......## #..##.####............##### ##.....###..##.####..##.## ##.####..### #..#...#ÍÓg“ ‰ #......###.......# ####.......###....# #.####.###..###.....#####.....# ##<##..####..###.### #....#.....####...####.# #.......##..#..##..# #.####..###..#.._..# #.#####.#...##.##..##.## ##..........###[.#...##...[?7l#[?7hÎÓgžÎÓg³ŸÎÓgR»«  #..### ##..## ## Quake2Marine the Frost Mage  #.## #....##Revenant of Vehumet *.....  #### #.#...#Health: 57/57 ======================== ÎÓgy¼G #.# ##.....####Magic: 12/12 ========================  #.####.........#AC: 2Str: 11  ##.##..#####...#EV: 11Int: 17 #.#..## #..##SH: 0Dex: 9  ####...## ##.##XL:  8 Next: 81% Place: Dungeon:6  #..@....#####..#ÎÓgc½+Noise: ---------  Time: 5671.1 (0.0)  ##............##### n) +5 dagger  #......###.......# Cast: Kinetic Grapnel  ##<##..####..###.## Memories (4)   #.####..###..#.._..  #.## ##..##.##.#.#.   #..# ##.....#.....  ÎÓg ¾1 ##.## #.###.......   #..# #.# ##...... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Unknown command. _You climb upwards. _There is a stone staircase leading down here.ÎÓg\¿ÎÓgÀÎÓg?ËÎÓg£ÌÎÓgÔ“ _ÎÓgEÕ,ÎÓgÖÎÓg«ÖÎÓgtØÎÓgÌÙÎÓghÚÎÓgÛÎÓgŒÜÎÓg-ÞÎÓg¶ÞÎÓg6ßÎÓg áÎÓg$âÎÓg´âÎÓg;ãÎÓgäÎÓgçå,ÎÓg‹æÎÓgHèÎÓgKé,ÎÓg êÎÓgìÎÓg¦í,ÎÓg*îÎÓgnðÎÓgIò,ÎÓg•óÎÓgoõÎÓgZöÎÓgÞöÎÓgŸ÷ÎÓgùÎÓgû,ÎÓg;üÎÓg÷ýÎÓgxÿÎÓgäÿÎÓg§ ÎÓgs ÎÓgÛ ÎÓgY ÎÓg× ÎÓg ÎÓgY ÎÓgÛ ÎÓgB ÎÓg ÎÓgŒ BÎÓgØ  ## #.## ##.. .# ##..###.### .## #.......### .# ##...##..##. #.####....###.#.. #...##...## #...# ##........# #..##ÎÓg ¤ #####).###....# #..# #....@.# ##...####..##87.1 (16.0) ##.###..## #....#...... #.## ##..###......####. ### ##..#........#  ##......#####.## ###...#..## #..#  ###..####..# ##.# # #..### ##..## ### # #.## #....## #ÎÓgj ÎÓg— ÎÓg< ê  Shift-Dir - straight line _Okay, then. _Unknown command.You climb upwards. _There is a stone ÎÓg! Jstaircase leading down here. _ÎÓgT˜8.0) _ÎÓgÑÎÓgdð€ # .o###.###7 .......@# ........# ........# ........# ..#...... . #...... o   orc (asleep) ....... ##......# ÎÓg=öÏÓgó+8 (1.7ÏÓg‹ÏÓg€$} _You climb downwards. _There is a stone staircase leading up here.ÏÓg3 æ###.#. #..o###.###ÏÓg14 ¼<#.#.#.#...#....... #......#. .#  ##......#ÏÓg–? ÏÓgVB 390 _ÏÓgñH ÏÓgÅI ÐÓge”^.#. ##. #.. #.## #.##..o###.####.<##.##.##.#....#......o..##......#o   orc wizard (asleep).. .#oo 2 orcs (asleep)o. ##......#ÐÓgÞšÐÓg[¢˜o.o1 asleep)ÐÓg~§A90Kinetic GrapnelÐÓg£°~ _An orc and an orc wizard come into view.ÐÓgF-w .# .# ##. #.. #.# #. #.#ÐÓg‰.l #..o###.### #.<# #.# #.# #.#.o..#......##...##......##... .##o. ##......#ÐÓg«3ÐÓgÉ5ÐÓg§7ÐÓg¤>Â.o.oooÐÓgD?_owandering).ÐÓge@/==1ÐÓgƒFÐÓgeI, _The orc wizard shouts!ÐÓg‘s" .# .# ##.# #..#o #.# #.o #.# #...###.### #.o..@...<# #.# #ÐÓg u .# #.#  ...o.#......##...##......#oo 2 orc wizards (1 asleep) #.o. .#oo 3 orcs (1 wandering, 1 asleep) #..###......#ÐÓg ‡w  An orc wizard and an orc come into view.ÐÓg ‹ÐÓgû‘ÐÓg²’ÐÓgU“ÐÓgRžƒ ..o.oÐÓg7Ÿo.oo   orc wizard.ooThe orc shouts! The orc wizard shouts! You hear a shout!ÐÓg´ E====2ÐÓgï§ÐÓgKª7 _The orc wizard moves out of view.ÑÓg–¥ ù.# .# ##. # #.. #. #.# #.. #.# ÑÓgϦ p#..o###.### #.<# #o.# #.# #.o.# ##.o.##......# #... .# #..#ÑÓgg© ÑÓgû« ÑÓg|¬ ÑÓg9­ ÑÓgE¸ .o.oo.o.----3ÑÓg5¾ ÑÓg„À ÑÓgO O.# .#  .# ##. # #.. #. #.# #.. #.# #...###@### #...o....<# #.o.......# #..o# #......o.#......# ##...### #... .#..###......#ÑÓgÞX ÑÓgþ^ [ ****ÑÓg®_ RThe orc wizard points at you and mumbles some strange words.ÑÓg›ã ÑÓg×å ÑÓgñæ ÑÓg±î ›.o..oo....ÑÓguð 2---=---4ÑÓgƒö ÑÓgçù . _The magic dart hits you.ÒÓg;H .# ##.# .  #@# #...###.####....o...<##..oo.....##... #.........#  ...o.###...##. .ÒÓgŠº.o.ooo 2 orcs.ÒÓgù.-5ÒÓgw*ÒÓg£Ý Ê  ##.# .#  #.# ###.##...o..<o.o....#.......#   orc #.... .....###...##ÒÓgâ ÒÓg ã ÒÓg§è ­o..oo 2 orcsÒÓg&ê @-6ÒÓgòî ÒÓg#ò ÓÓg­=XÓÓgÆC†o.ooo   orc wizardooo 3 orcs3=--7ÓÓgßHÓÓg¼JÔÓgñ Quake2Marine the Frost Mage.#Revenant of Vehumet *......#Health: 53/57 ======================--.#Magic: 9/12==================------.#ÔÓgž XAC: 2Str: 11.#EV: 11Int: 17##.#SH: 0Dex: 9# #..#XL:  8 Next: 81% Place: Dungeon:7#. #@#Noise: ---------  Time: 5697.8 (0.0)#.. #o#n) +5 dagger#...###.###Cast: Kinetic Grapnel#.....oo.<#Memories (4) #..o..o...##.........#o   orc wizard#.........#ooo 3 orcs.....#......###...##......#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc.  ÔÓg ŠThe orc is heavily wounded.The wall freezes the orc. The orc hits you with a +0 hand axe.ÔÓgÉ ÔÓgá.##.##..##@##o#ÔÓgÍ#o#oo.. ÔÓg¡2-==8.8 (1Ramparts ÔÓgÚP###ÔÓg[ =  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc.  The orc is heavily wounded.The wall freezes the orc. The orc hits you with a +0 hand axe. ÔÓgM!5_ wizard! The wall freezes the orc.ÔÓg‡ªL  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÔÓg´¾  A film of ice covers your body! The wall freezes the orc wizard.  The wall freezes the orc!  You kill the orc!ÔÓgŒ¼N###..##@##o##o#o)oo 2 orc wizardsÔÓgr½Q   orcÔÓgÁ€7---- 9 9ÔÓgˆÈÒ#.##@###o#ÔÓgÓ _Vehumet accepts your kill.The wall freezes the orc.  You kill the orc!ÔÓgàV##.##..##@###)ÔÓgºä1--700ÔÓgËëû###..####)#ÔÓgùîZ _Vehumet accepts your kill.ÕÓgtN…  The wall freezes the orc wizard.  You kill the orc wizard!ÕÓg,Ti  Vehumet accepts your kill.ÕÓgÃVÕÓgC]Œ##.##..##ÕÓgø^A#)##o#o   orc wizardo   orcÕÓgÈ`¸3=8==--5--1ÕÓgšlâ##..###)##o#ÕÓg®o6 _The wall freezes the orc wizard.ÕÓg+‹ ,ÕÓgo“ [###..##@##o#o#.  ÕÓg’” &2ÕÓg”š ð#.###@###ÕÓgl P _The wall freezes the orc wizard. The wall freezes the orc.ÖÓg¶‰ÖÓgH•`The wall freezes the orc wizard. The wall freezes the orc.  An orc comes into view. It is wielding a +0 club.The wall freezes the orc wizard.  The orc wizard hits you but does no damage.  .  You kill the orc!ÖÓg9Ÿ)###@##o##).o ÖÓgÇ¡}9=====3ÖÓg[²‚##.##..##@### _Vehumet accepts your kill.ÖÓg´Ÿ ÖÓgE®  ##.###@##o.  The wall freezes the orc wizard.ÖÓg€³ ##.###@#*##ÖÓgv‰ å ###..##*##)#o   orc  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!ÖÓg–  ###{##ÖÓg  s4=====4ÖÓg~ ì#.####{##)#ÖÓgO Œ _Deactivating autopickup; reactivate with Ctrl-A.×Óg¬Û×Óg=ç2.##.##..##@##{##)#.o..×Ógiéç2-10/12=====---5×Óg¾ï×Óg–òr _The frozen ramparts melt away. Something hits you.ØÓgÄ, ªEquip which item?  - - Claws Hand Weapons (go to first with ))  n - a +5 dagger (weapon)c - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  i - a staff of death Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)  k - a ring of resist corrosion (worn)t - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ÙÓgkl ÙÓg~s ÙÓgqz ªQuake2Marine the Frost Mage.#Revenant of Vehumet *......#Health: 52/57 =====================---.#Magic: 10/12 ====================----.#AC:  9  Str: 11.#EV: 11Int: 17##.#SH: 0Dex: 9# #..#XL:  8 Next: 85% Place: Dungeon:7#. #@#ÙÓgU{ eNoise: =--------  Time: 5705.8 (0.0)#.. #{#n) +5 dagger#...###)###Cast: Kinetic Grapnel#......o.<#Memories (4) #..o......##.........#o   orc#.........#.....#......###...##......# _Vehumet accepts your kill.The wall freezes the orc wizard.  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _The frozen ramparts melt away. Something hits you.ÙÓg˜‚ P  Okay, then.ÙÓg]ƒ ÙÓgÞˆ ÙÓgëŠ . _ÚÓg! Quake2Marine the Frost Mage.#Revenant of Vehumet *......#Health: 52/57 =====================---.#Magic: 7/12==============----------.#AC:  9  Str: 11.#EV: 11Int: 17##.#SH: 0Dex: 9# #..#XL:  8 Next: 85% Place: Dungeon:7#. #@#Noise: =--------  Time: 5705.8 (0.0)#.. #{#n) +5 dagger#...###)###Cast: Kinetic Grapnel#......o.<#Memories (4) #..o......##.........#o   orc#.........#.....#......ÚÓg‹" [34m###...##......# _Okay, then.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.ÚÓgn, Î.##.##..##@##{##o#.).  Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss something. The wall freezes the orc.ÚÓgÓ- Ÿ8===6.8 (1Ramparts ÚÓg-6 Ì######o#ÚÓg%; ‚ _The wall freezes something. Something hits you but does no damage.ÛÓgï%w  The wall freezes the orc.  You kill the orc!ÛÓgæ4×  Vehumet accepts your kill.The wall freezes something!  Vehumet accepts your kill.ÛÓgo9 ##)#)#  Reactivating autopickup.ÛÓg8<s8--7Kinetic GrapnelÛÓgbSÛÓgñTB#.#ÛÓg(Y‰####ÛÓgz^ ÛÓgbb0_You feel a bit more experienced.ÜÓgíÛ4ÜÓg*ÞÜÓgN¿3=9====10/12====4=1====ÜÓg,&BÜÓgá)@.##.##..##@#--#)##)#.).ÜÓgø]é 13.8 (6 _You start resting.2====4.8 (7ÜÓgš`ÜÓgc4 _The frozen ramparts melt away.ÜÓgªÚ 4ÜÓgØÛ ÜÓgzä ÜÓgƒì ¤5=ÜÓgq 6===ÜÓg¾ BÜÓg£ 97ÜÓgp )=ÜÓg ÜÓg= 1 _HP restored.ÜÓg G 2 ÜÓgM ÜÓg¤ _Your icy armour cracks and falls away as you move.ÜÓg® 4ÜÓg ÜÓgø* BÜÓg‹, ÜÓgú. ÜÓgU3 P=ÜÓg˜4 ÜÓgÜ6 ÜÓgÄ: ÜÓgc; ÜÓg< ÜÓg5> ÜÓg-C ,ÜÓgØC ÜÓgåE ÜÓgiI ÜÓgóI ÜÓg“J ÜÓgbQ ÜÓg U ,ÜÓg¢U ÜÓg~W ÜÓg[ ÜÓg¥[ ÜÓgF\ ÜÓgz] ÜÓg|` ,ÜÓgEa ÜÓg¶b ÜÓgf ,ÜÓgæf ÜÓgŸh ÜÓghk ,ÜÓg?l ÜÓgz „ÜÓgöz ÜÓgï{ ÜÓgë} ÜÓg ˆ ï#. #B #. #. ####.######.##.#......# #.#.####.# #.@.# #.#........## #.#.......## ##.#....##. #..#... #. #.## ..... #.. #)#B   bombardier beetle (wandering) .... #...###)### ÜÓg‰ Þ... #......).<# ... #..o......#ÜÓgÛ” ”B35.8 (21.0)BÜÓgç– ,6.8 (22ÜÓgùž ÜÓgÇ¡ d _A bombardier beetle comes into view.ÝÓg+Ú ‰ #.. #.# #B# #.#  #.# ### #.######.# #.#......# #@#.####.# #...# #.# ........## #.#ÝÓgxÛ e .......## ##.# ....##.# #..# ...# #.. #.##  ... ... #.. #)# #..... #...###)###. #......)<#ÝÓgBÞ ÝÓgkä P.BÝÓgHæ K7.8 (1.0)Kinetic GrapnelÝÓgmë ÝÓgMí ÞÓg’Ü$..B#  #######....#.###ÞÓg;“‘ #...#....## ....## ##..##.# #.. ...#.##  ... #.. #)# #..###)##ÞÓg;—ÞÓg¾P.BÞÓgÏž&8ÞÓg ¥ÞÓg­§+ _Found 14 gold pieces.ÞÓg&ÅQuake2Marine the Frost Mage#$.Revenant of Vehumet *.....#..Health: 57/57 ========================#.#Magic: 9/12==================------#.#AC: 2Str: 11#.#EV: 11Int: 17#B# ###SH: 0Dex: 9#.######.#XL:  8 Next: 88% Place: Dungeon:7#@#......#Noise: ---------  Time: 5738.8 (0.0)#.#.####.#n) +5 dagger#...# #.#Cast: Kinetic Grapnel........## #.#Memories (4) .......## ##.#....##.# #..#ÞÓg—ÇûB   bombardier beetle...# #.. #.##...... #.. #)# #..... #...###)### _A bombardier beetle comes into view. _Found 14 gold pieces.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate==9.8 (1Ramparts ##@##.## _Found 14 gold pieces.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.ÞÓgˆ   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!#.##B###.#7---- 9 40#.#### #### _The wall freezes the bombardier beetle but does no damage.--1#.##B##.##ÞÓg§ ßÓgÜH ì ###You hit the bombardier beetle.  The bombardier beetle is lightly wounded.  The wall freezes the bombardier beetle but does no damage.ßÓg/J q ##B#ßÓgúJ ê#@##.#The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.ßÓgÓ ] #.##B###.##You are covered in liquid fire! Move or burn!ßÓg^Ô ´8==--===2.6 (0.8Fire Ramparts ßÓgðÚ á###@##.#ßÓg-Þ _ _The heat melts your icy armour.àÓg¸j´Quake2Marine the Frost Mage#$.Revenant of Vehumet *.....#..Health: 57/57 ========================#.#àÓgªlMagic: 7/12==============----------#.#AC:  9  Str: 11#.#EV: 11Int: 17#.# ###SH: 0Dex: 9#B######.#XL:  8 Next: 88% Place: Dungeon:7#@#......#Noise: ===------  Time: 5742.6 (0.0)#.#.####.#n) +5 dagger#...# #.#Cast: Kinetic Grapnel........## #.#Memories (4) Fire Ramparts .......## ##.#....##.# #..#B   bombardier beetle...# #.. #.##...... #.. #)àÓgÖm4# #..... #...###)###Aim: a bombardier beetle (lightly wounded, 100% to hit)  You freeze the bombardier beetle!  The bombardier beetle is severely wounded.You hit the bombardier beetle.  The bombardier beetle is almost dead.The liquid fire burns you!4----3.6 (1àÓgÄya#B##@##.##  You freeze the bombardier beetle!  The bombardier beetle is severely wounded.You hit the bombardier beetle.  The bombardier beetle is almost dead.liquid fire burns you! _The heat melts your icy armour.áÓg^%   Quake2Marine the Frost Mage #$. Revenant of Vehumet *..... #.. Health: 54/57 ======================-- #.# Magic: 6/12============------------ #.# AC:  9  Str: 11 #.# EV: 11Int: 17 #.# ###  SH: 0Dex: 9 #B######.#  XL:  8 Next: 88% Place: Dungeon:7 #@#......#  Noise: =--------  Time: 5743.6 (0.0) #.#.####.#  n) +5 dagger #...# #.#  Cast: Kinetic Grapnel ........## #.#  Memories (4) Fire Ramparts [1áÓgº( 3;10H .......## ##.#  ....##.# #..#  B   bombardier beetle ...# #.. #.##  ... ... #.. #)# #... .. #...###)### Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 100% to hit)  You freeze the bombardier beetle.  You kill the bombardier beetle!Vehumet accepts your kill. #$. #.. #.# #.# #.# #.# ###  #†#  #@#  #.#  #...# #.#  ........## #.#  .......##áÓgi* G  ....##.#  ...# #..   ... ... #.. #) .. ): a bombardier beetle (almost dead, 100% to hit)  You freeze the bombardier beetle.  You kill the bombardier beetle!  Vehumet accepts your kill.  You feel your power returning.  The liquid fire burns you!49--8====924.6 (1Kinetic Grapnel##### _The heat melts your icy armour.âÓgì M..$..#.# #.# ###@#######.#.....#.#.### #...........## #.###..Your icy armour cracks and falls away as you move.âÓgF*  The frozen ramparts melt away as you move.You shake off some of the fire as you move.5---- 2 -5 _The liquid fire burns you! _You see here a bombardier beetle corpse.âÓgß M...$.  ##†######....#.####...# #.###..âÓg½* P  You shake off some of the fire as you move.âÓgD- ¹2---9======-6âÓgj3 âÓg;; Z _The liquid fire burns you!âÓg£F ~M......$. .# ##†######....#.#.####.##.#âÓgHS âÓg6W &7âÓg…c  _You shake off the liquid fire.ãÓg¯ûãÓgÝãIM.......##..........$... .# ##†#######.#......#..#10/12====8ãÓg6üJãÓgx3=ãÓgªö1==== _You start resting.ãÓgx$,50.6 (2ãÓgé%x2====1.6 (3ãÓg+ãÓg/% _Magic restored.äÓgTn4äÓg…oäÓgA}®4=äÓgà„BäÓg°›äÓg³¸===5äÓg~½,äÓgÚ¾äÓgƒÂäÓgpÃb6=äÓg—Æ,äÓgÌÇäÓg¡Ê,äÓg_ËäÓgÿÎäÓgü×l7=äÓgñÚ,äÓg¢ÛäÓgœÝ,äÓg<ÞäÓgàäÓgéàE8=äÓg}áäÓg8å,äÓg„æäÓgzé,äÓg3êäÓghí,äÓg\îäÓg- ‚9=äÓg„äÓgeäÓgZc50=äÓgÝP`1=2äÓg8XBäÓgÑYBäÓgÅ]b3=äÓgÙ_äÓgž`äÓgTaäÓgL„^4=äÓgÜ’,äÓgi”äÓgRšb5=äÓg`©6=7= _HP restored.äÓgÇXäÓgUË,äÓgrà*= _You now have 406 gold pieces (gained 14).äÓg+çXäÓg<,äÓg²äÓgºäÓg“‚I _You now have 413 gold pieces (gained 7).äÓg÷†XäÓgÜ....... #####.......## ##...##........# ##.....##........# #.......#........# #.......#........# #.......#.......)####.....##.......@#........##......#...#.......#..... #..##.......####. #..##.......## ....###...#####... #....##. #.#### .....#.# ..##.#.#M  ##### ## ##...## #.....#..äÓg}à*....# #.......###...#........#.#...#..........#..###.. #..##.......#.#.....819.6 (68.0)20.6 (69äÓg8ñ} _You see here a +0 dagger of protection.åÓg½c JåÓg“h åÓgÿp g _åÓgîw XåÓgü{ ,åÓg~€ ,åÓg©„ BåÓg‡ åÓg(Œ ,åÓg ,åÓgÿ’ ,åÓgD” åÓg(› åÓg¾­ åÓgð® åÓgǯ åÓg]² åÓg& šåÓgúÊ nåÓg‡Î BåÓgmß šåÓg(ã ,åÓg‘ç XåÓg”ì BåÓg‡ï åÓgañ åÓg+ò åÓg!ô åÓgÖô åÓg‡ø BåÓgKü åÓg BåÓg åÓgd C............# #.......#............# #.......#...........)####.....##åÓg{ '............#........##..........#...#................##..##.....######...#..##...... #.#....###.....#####.###@..##....## #....# #...##.#### #.#### .....#.# ### ...##.#.#  #...# .#.# ### ....# #†######.#o   orc (wandering) .o#... #.#......#..#.... #.#.####.# #...# #.#åÓg’ C38.6 (18åÓgÑ o   orc priest (wandering).o   orc (wandering)åÓgˆ Uo.oåÓgÚ! ,9.6 (19åÓgc* åÓg1 s _An orc comes into view. It is wielding a +0 dagger.çÓg;m   What are your orders?  t - Shout!  Orders for allies: a - Attack new target r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.çÓgÈ z  You shout for attention! The orc shouts! The orc priest shouts!çÓg$ hoooçÓg$% Xo...çÓg5( S======40.0)çÓgÃ1 çÓgè3  çÓgÌ; !_You hear a shout!çÓg‡.# #.# ............# #.# ............# #.. ...........)####.....## ............#........## ..........#...#.# .........##..##.# ######...#..##..  #.#...@###.####.###...##....#....# #...##.#####.#### .....#.# ### ...##.#.##...# .#.# ### ..# .#†######.# oo. .#.#......#..#.... #.#.####.#çÓgV°oo..------1çÓg| çÓg¦ èÓg¬¬  #.....#........# #.........)####.......#..#.....#............#######...#.@##....... #.#....###.....#####.###...##....##...# #...##.####.#### .....#### ...## #...# .#.# ##èÓgš® ..oo# .#†###### ..#... .#.#.....èÓg´°,èÓg€ïµoo..------2èÓgÈѵ## ##...##  .....#.....#...............# #...........)####.....#........#.#...#.........#######...#..##....... #.#....#.#####.###...##....##...# #...##.####.#### .....#### ...##.# #.oo# .#.# ## ....# .#†######èÓg8àSoo..èÓgÜã&3èÓgòèÓgJôèÓg3‡ Í # ##### ..........## ## .....# ### .....# #.# ....# #.# ............# #.......# ...........)####.....## ............#........## .#..@#.# .........##..##.# ######...#..##..  #.#....###.####.###...##....#....# #...##.#####.#### .....#.# ### .oo##.#.##...# .#.# #oo..4èÓg– èÓgZ=—  # ##### ..........## ## .....# ### ......# #.èÓg›>Ð# ......# #.# ......# #.. .....)####.....## ..#.@......## .#...#.......# .........##..##.......# ######...#..##.......#  #.#....###.....#####.###...##....###....# #...##.#####.#### oo...#.#### ...##.#.#éÓg¼+éÓgº/&5éÓg|AéÓg¡”éÓg†Èt..# #####...## ##...##. ##.....#..# #.......#  .# #.......#  .# #.......#  .)####.....##  .#........##  .#...#  .##..##.# ######...#..##.# éÓg Ê® #.#....###.....## ####.###...##....###....# #...##.#####.#### oo...#.#### ...##.#.# #...# .#.# ###éÓgÓéÓgdÖ&6éÓg¯ÜéÓg-ßêÓgñŠ4êÓg ŒêÓgv“,êÓgZžXêÓg ¤BêÓg¶ÌêÓgÎêÓg*ÏêÓgãXêÓg„êÐoKinetic Grapnelo   orcêÓgïó   #####   ##...##   ##.....##   #.......#   #.......#   #.......#  )####.....##  #.o......##  #@......# 51.6 (5  #.......#  #.......#  ##.....##  ....##   .####   .#  ### .# #...# .#.# ### _You start waiting.êÓg•â‰  #####   ##...##   ##.....##   #.......#   #.......#   #.......#  )####.....##  #.o......##  #@......#  #.......#  #.......#  ##.....##  ....##   .####   .#  ### .# #...# .#.# êÓgtÿ êÓg?U_An orc is nearby!êÓg©„  ........# #####Quake2Marine the Frost Mage..........## ##...##Revenant of Vehumet *................# ##.....##Health: 57/57 ========================............# #.......#Magic: 9/12==================------............# #.......#AC: 2Str: 11  ............# #.......#EV: 11Int: 17  ...........)####.....##SH: 0Dex: 9  ............#.o......##XL:  8 Next: 92% Place: Dungeon:7  ..........#...#@......#Noise: ---------  Time: 5851.6 (0.0)  .........##..##.......#n) +5 dagger######...#..##.......#Cast: Kinetic Grapnel#.#...êÓgœ‡ h.###.....##Memories (4) ####.###...##....###....# #...##.####o   orc#.#### oo...#.#### ...##.#.##...# .#.# ###Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You completely miss the orc. The wall freezes the orc!  You kill the orc!Vehumet accepts your kill.êÓg™Ž š.###.o)..##.#.o   orc priestêÓg×’ ª10/12==3==2.6 (1Ramparts êÓgo …#####êÓgðå ›  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You completely miss the orc. The wall freezes the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.ëÓgê”  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.###.o##8/12 ---- 9 3####ëÓg/ [ ##### _A film of ice covers your body! The wall freezes the orc priest.  The wall freezes the orc priest but does no damage.6--4ëÓg‘!Z###ëÓg*? _The orc priest hits you with a +0 dagger.ìÓgÞ  ........# #####Quake2Marine the Frost Mage..........## ##...##Revenant of Vehumet *................# ##.....##Health: 56/57 =======================-............# #.......#Magic: 7/12==============----------............# #.......#AC:  9  Str: 11  ............# #.......#EV: 11Int: 17  ...........)####.....##SH: 0Dex: 9  ............#.o......##XL:  8 Next: 93% Place: Dungeon:7  ..........#...#@......#Noise: =--------  Time: 5854.6 (0.0)  .........##..##.......ìÓgAS#n) +5 dagger######...#..##.......#Cast: Kinetic Grapnel#.#....###.....##Memories (4) Ramparts ####.###...##....###....# #...##.####o   orc priest#.#### oo...#.#### ...##.#.##...# .#.# ###(lightly wounded, 100% to hit)  You freeze the orc priest!  The orc priest is heavily wounded.You completely miss the orc priest.The orc priest is heavily wounded.The wall freezes the orc priest but does no damage.8==5.6 (1#####  You freeze the orc priest!  The orc priest is heavily wounded.You completely miss the orc priest.The orc priest is heavily wounded.  The wall freezes the orc priest but does no damage. _The orc priest closely misses you.ìÓg;k S ........# #####Quake2Marine the Frost Mage..........## ##...##Revenant of Vehumet *................# ##.....##Health: 56/57 =======================-............# #.......#Magic: 7/12==============----------............# #.......#ìÓgm AC:  9  Str: 11  ............# #.......#EV: 11Int: 17  ...........)####.....##SH: 0Dex: 9  ............#.o......##XL:  8 Next: 93% Place: Dungeon:7  ..........#...#@......#Noise: =--------  Time: 5855.6 (0.0)  .........##..##.......#n) +5 dagger######...#..##.......#Cast: Kinetic Grapnel#.#....###.....##Memories (4) Ramparts ####.###...##....###....# #...##.####o   orc priest#.#### oo...#.#### ...##.#.##...# .#.#ìÓgn §[m ###(heavily wounded, 100% to hit)  You freeze the orc priest.  The orc priest is severely wounded.You hit the orc priest.  The orc priest is almost dead.The wall freezes the orc priest but does no damage.ìÓgîn Y7=6.6 (1ìÓg>| ‘###  You freeze the orc priest.  The orc priest is severely wounded.You hit the orc priest.  The orc priest is almost dead.The wall freezes the orc priest but does no damage. _The orc priest hits youíÓg ........# #####  Quake2Marine the Frost Mage  ..........## ##...##  Revenant of Vehumet *.....  ...........# ##.....##  Health: 57/57 ========================  ............# #.......#  Magic: 6/12============------------  ............# #.......#  AC:  9  Str: 11  ............# #.......#  EV: 11Int: 17 íÓg  ...........)####.....##  SH: 0Dex: 9  ............#.o......##  XL:  8 Next: 93% Place: Dungeon:7  ..........#...#@......#  Noise: =--------  Time: 5856.6 (0.0)  .........##..##.......#  n) +5 dagger  ######...#..##.......#  Cast: Kinetic Grapnel #.#....###.....##  Memories (4) Ramparts  ####.###...##....##  #....# #...##.####  o   orc priest  #.#### oo...#.#  ### ...##.#.# #...# .#.# ### Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  (almost dead, 100% to hit)  You freeze the orc priest!  You kill the orc priest!Vehumet accepts your kill.íÓgd*   #####   ##...##   ##.....##   #.......#   #.......#   #.......#  )####.....##  íÓg+™#.)......##  .....#  #.......#  #.......#  ##.....##  ....##   .####   .#  ### .# #...# .#.# íÓg¡2¢8====67.6 (1Kinetic GrapnelíÓg:p####íÓgG<v  Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  íÓgã<!(almost dead, 100% to hit)  You freeze the orc priest!  You kill the orc priest!  Vehumet accepts your kill. _You feel your power returning.îÓg¤4îÓgÀîÓg´ BîÓgØ(îÓgê1…9======îÓg4,îÓgÈ5îÓg÷:‡10/12====îÓgË<îÓgûAîÓg×B!îÓgÓCîÓgþIC _The frozen ramparts melt away.îÓgKk1====îÓg)LîÓg‡P,îÓgXRîÓgaWîÓg8Xd2====îÓg:YîÓg%`4 _Magic restored.îÓgôcG 2 îÓgl€6 _Your icy armour cracks and falls away as you move.Items here: )) [ †. _îÓgƒP ...## ##...## ...........# ##.....## ............# #.......# ............# #.......# ............# #.......# ....)####.....## îÓg6„±....#.)......## .#...#.......# ..##.@##.......#-  ######...#..##.......# #.#....###.....#####.###...##....## #....# #...##.#### #.#### ....o#.#o   orc wizard (wandering) ### ...##.#.# #...# .#.# ### ....# .#†######.#îÓg˜‘/60.0)îÓg@“F-8.6 (11îÓgº¢îÓg¯z _An orc wizard comes into view. It is wielding a +0 dagger.ïÓg]ôH.# ##.....##...........................)####.....#.....#.)....#...#.......##..##. ######... #.#....###.....#####.###...## ....# #...##.#### #### ....o### ...##.# #...# .## ###.†######...#... .#.#.....ïÓg2Ôo.==9.6 (1.0)Kinetic GrapnelïÓg¾‡ E...............)####.....#...#.)......#...#.....##..# ######... #.#...@###.....#####.###...##....## ....# #...##.#### #### ...o.#.# ## ...##.# #...# ###.†######...#... .#.#.......#.... #.#.####o.70ðÓgð¯Ì ............# #.......#Quake2Marine the Frost Mage............# #.......#Revenant of Vehumet *.................# #.......#Health: 57/57 ========================...........)####.....##Magic: 9/12==================------............#.)......##AC: 2Str: 11..........#...#.......#EV: 11Int: 17.........##..##.......#SH: 0Dex: 9######...#..##.......#XL:  8 Next: 96% Place: Dungeon:7#.#...@###.....##ðÓg ²þNoise: ---------  Time: 5870.6 (0.0)####.###...##....##n) +5 dagger#....# #...##.####Cast: Kinetic Grapnel#.#### ..o..#.#Memories (4) ### ...##.#.##...# .#.# ###o   orc wizard (wandering)....# .#†######.#..#... .#.#......#..#.... #.#.####.# _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.ðÓglºü...#..#.#..#...@##...##.o.#.....oðÓgN¼¸10/12======1.6 (1Ramparts ðÓg¾Ä#..##..###...##ðÓgFÈ  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The orc wizard shouts!ñÓgÔ ñÓg#..###.o#...#ñÓg2E----2ñÓgr%˜#..##..##ñÓgÃ'ñÓg?‚  ............# #.......#Quake2Marine the Frost Mage............# #.......#Revenant of Vehumet *.................# #.......#Health: 57/57 ========================...........)####.....##Magic: 9/12==================------............#.)......##AC: 2Str: 11..........#...#.......#EV: 11Int: 17.........##..##.......#SH: 0Dex: 9######...#..##.......#XL:  8 Next: 96% Place: Dungeon:7#.#...@###.....##Noise: ---------  Time: 5872.6 (0.0)####.###.o.##....ñÓgÊŠ ##n) +5 dagger#....# #...##.####Cast: Kinetic Grapnel#.#### .....#.#Memories (4) Ramparts ### ...##.#.##...# .#.# ###o   orc wizard....# .#†######.#..#... .#.#......#..#.... #.#.####.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the orc wizard.10/12===3.6 (1Contam ###  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic.  Nothing appears to hapñÓgê• xpen. The wall freezes the orc wizard. _The orc wizard closely misses you.òÓgM= ............# #.......#  Quake2Marine the Frost Mage  ............# #.......#  Revenant of Vehumet *.....  ............# #.......#  Health: 57/57 ========================  ...........)####.....##  Magic: 9/12==================------  ............#.)......##  AC: 2Str: 11  ..........#...#.......#  EV: 11Int: 17  .........##..##.......#  SH: 0Dex: 9 ######...#..##.......#  XL:  8 Next: 96% Place: Dungeon:7 #.#...@###.....##  Noise: =--------  Time: 5873.6 (0.0) ####.###.o.##....##  n) +5 dagger #....# #...##.####  Cast: Kinetic Grapnel #.#### .....#.#  [3òÓgr?Ê6mMemories (4) Ramparts Contam  ### ...##.#.#  #...# .#.# ###  o   orc wizard ....# .#†######.#  ..#... .#.#......#  ..#.... #.#.####.# The orc wizard is almost dead.You barely miss the orc wizard.The orc wizard is almost dead.The wall freezes the orc wizard.  You kill the orc wizard!Vehumet accepts your kill.òÓg‰G[    ....#   ...#   ..)###  ..#.)  ..........#...  .........##..  ######...#  #.#..  òÓg^Iø####.###.).#   #...#   .....#.#  ### ...##.# #...# .#.#  ....# .#† ..#... .#  òÓgtSŠ ............# #.......#Quake2Marine the Frost Mage............# #.......#Revenant of Vehumet *.................# #.......#Health: 57/57 ========================...........)####.....##Magic: 10/12 ====================----............#.)......##AC: 2Str: 11..........#...#.......#EV: 11Int: 17.........##..##.......#SH: 0Dex: 9######...#..##.......#XL:  8 Next: 100% Place: Dungeon:7#.#...@###.....##Noise: =--------  Time: 5874.6 (1.0)òÓgU####.###.).##....##n) +5 dagger#....# #...##.####Cast: Kinetic Grapnel#.#### .....#.#Memories (4) Ramparts Contam ### ...##.#.##...# .#.# ###....# .#†######.#..#... .#.#......#..#.... #.#.####.#The orc wizard is almost dead.You barely miss the orc wizard.The orc wizard is almost dead.The wall freezes the orc wizard.  You kill the orc wizard!Vehumet accepts your kill.òÓgVV<The wall freezes the orc wizard.  You kill the orc wizard!  Vehumet accepts your kill. _You feel your power returning.  You have reached level 9!òÓg£_/  --more--òÓg Œ®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ôÓg››¬62/623--99 0% Kinetic GrapnelôÓgðo##..###.).##...#ôÓg]¦S _You feel clever. x2ôÓg¬ÚÊ1== _ôÓgßÜ,ôÓgŽÞôÓgGä2====ôÓg!æôÓg-ëôÓgàë*ôÓgíôÓg®õÏ _The frozen ramparts melt away.3====ôÓgÜþZ _Your magical contamination has completely faded away.ôÓgî ôÓg ôÓgK ôÓg' ôÓg ,ôÓgT ôÓgÌ ôÓgx ,ôÓgˆ ôÓgô ôÓgÅ Q==ôÓg¨ ôÓg@ ôÓg # ,ôÓg‰$ ôÓgî& ôÓgÄ( ,ôÓgÞ* ôÓgŽ+ ôÓg#. ôÓgÀ. ôÓgC/ ôÓg­0 ôÓg˜3 ôÓg84 ôÓgÕ4 ôÓg²8 ôÓg›; ,ôÓgø= ,ôÓg•A ôÓgVB ôÓgùB ôÓgÊF ôÓgBJ ,ôÓgSK ôÓgÃL ôÓglN ôÓg%Y 3 #.#....###.....## ####.###.).##....## #....###...##.####ôÓgZ ² #.#####.....#.# ### #...##.#.# #. ##...# .#.# # #.###....# .#†###### #..#..#.....#.#..... #..@.#....###.#.####- #..........##...# # ..................## #ôÓgN[ • #.#...##..........## ## ....# #.......##.# #...... .......###.. #. o   orc (wandering)o...###... #......# #.. #)....###.o. #......# #...###)#o........ #......)ôÓg¬f 0906.0)ôÓg i F-1.6 (17ôÓgvr ôÓgó† x _An orc comes into view. It is wielding a +0 short sword.õÓgšç####.###.).## #....###...##.## #.#####.....#.#  ### #...##.#.# #. ##...# .#.# #.###....# .#†#### #..#..#.....#.#.... #....#....###.#.### #.@........##...# ..........## .#.#...## ....# ###.# ...... ..#.. #o...###... #......# #.. # ....###.o. #......# #...### #o........ .... #......õÓg¸éá . #..o... ooo 2 orcs.oThe orc shouts! You hear a shout! x2==2.0)õÓg7ïq _An orc comes into view. It is wielding a +0 whip.õÓgÅJ£ #....###...##.## #.##..#.#  ### #...##.#.# #.# ##...# .#.# #.###....# .#†#### #..#..#.....#.#... #....#....###.#.##.##.###..........##...# ...........###.#...## #....###.......##.# ....... .......###.. õÓgÿL'o...###..o #......# #.. ....###... #......# #...#o 3 orcs (1 wandering) #o.....o.. .... #..... ....o.... #..o # #..õÓg¥UõÓgWõÓgOXõÓg¡a! .o   orc..  An orc comes into view. It is wielding a +0 flail.õÓgf/--3õÓg·lõÓgÛo0 _The orc moves out of view.õÓg³Å a #.##..#.#  ### #...##.#.# #.# ##...# .#.# #.###....# .#†### #..#..#.....#.#..# #....#....###.#.#õÓg{Ç d#.##.###..........##..............## ..#.#.@.##.... #....###.......##.........o .......###..o...###....##......# #.. ..o.###o..###......# #...# #o........# .... #.... o   orc priest (wandering) .# #..o. o   orc wizard (wandering) ...o....## #..oo 2 orcs #.. #õÓg Ó ~  An orc wizard and an orc priest come into view.õÓgGÔ ,õÓg/Õ ,õÓgïÞ  o.o..###.oowizardooo 3 orcs.o  The orc wizard is wielding a +0 dagger of draining.õÓg%à [--4Kinetic GrapnelõÓg»æ õÓgëé 7 _The orc priest moves out of view.öÓg|<>#.#####.....#.#Quake2Marine the Frost Mage### #...##.#.#Revenant of Vehumet *.....#.# ##...# .#.#Health: 62/62 ========================öÓgÀ=#.###....# .#†### Magic: 10/13 ==================------#..#..#.....#.#.. AC: 2Str: 11# #....#....###.#.# EV: 11Int: 19#.##.###..........##...# SH: 0Dex: 9......................## XL:  9 Next:  0% Place: Dungeon:7..#.#.@.##..........## Noise: ---------  Time: 5894.6 (0.0)#...o###.......##.#n) +5 dagger......... .......###..Cast: Kinetic Grapnelo...###o...##......# #..Memories (4) ....###öÓg?0...###......# #...##o....o...# .... #.... o   orc wizard (wandering).........##..o. ooo 3 orcs....o...###....#........#....Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.  Nothing appears to happen.öÓgAasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contaminated with residual magic.  Nothing appears to happen.  The orc wizard shouts!öÓgBöÓg5Káo.o.oo.öÓgÁM“59--==5.6 (1Contam öÓgïUöÓgRX= _The orc hits you with a +0 short sword.öÓgÚP#.#####.....#.#Quake2Marine the Frost Mage### #...##.#.#Revenant of Vehumet *.....#.# ##...# .#.#Health: 59/62 ======================--öÓgÐ#.###....# .#†### Magic: 7/13============------------#..#..#.....#.#.. AC: 2Str: 11# #....#....###.#.# EV: 11Int: 19#.##.###..........##...# SH: 0Dex: 9......................## XL:  9 Next:  0% Place: Dungeon:7..#.#.@.##..........## Noise: ==-------  Time: 5895.6 (0.0)#...o###.......##.#n) +5 dagger......o.. .......###..Cast: Kinetic Grapnelo...###....##......# #..Memories (4) Contam ...[34öÓg¤¾m.###o..###......# #...##o........# .... #.... o   orc wizard.....o...##..o. ooo 3 orcs........###....#........#.... _The orc hits you with a +0 short sword.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.öÓgŠO  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the orc. The wall freezes the orc.öÓg¥öÓgÏ(Ÿ..###........#.@.#..oo##...o.o.öÓgí,öÓg`.4öÓgø1¼--8==6.6 (1Ramparts Contam öÓgí9m###÷Óg+= _The orc hits you with a +0 short sword.÷Óg; ÷ÓgE< ÷Ógq= ,÷Óg^G å####o@o#..##÷ÓgH go.o.÷Óg|I a5=---7÷Óg›P n###÷Óg­U 2 _The wall freezes the orc. x2øÓgT2   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.øÓgÅL(  A film of ice covers your body! The wall freezes the orc.  The wall freezes the orc!  You kill the orc!  !  You kill the orc!  Vehumet accepts your kill.  The wall freezes the orc!  You kill the orc!  Vehumet accepts your kill.øÓg¸Y4#)@)#o##.o.   orcøÓg]_‡7--10 ==8øÓg®g§##)@)###øÓg»lcYou kill the orc!  Vehumet accepts your kill.The wall freezes the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.øÓg?vù###)@)##o. øÓg£w.-9øÓgªÎ####)@)##øÓgkƒk _The wall freezes the orc. The orc closely misses you.ùÓgk¡  #.#####.....#.#  Quake2Marine the Frost Mage ### #...##.#.#  Revenant of Vehumet *..... #.# ##...# .#.#  Health: 55/62 =====================--- #.###....# .#†### Magic: 6/13===========------------- #..#..#.....#.#.. AC: 10  Str: 11 # #....#....###.#.# EV: 11Int: 19 #.##.###..........##...# SH: 0Dex: 9 ......................## XL:  9 Next:  0% Place: Dungeon:7 ..#.#)@)##..........##  Noise: =--------  Time: 5899.6 (0.0) #...o###.......##.#  n) +5 dagger .......o. .......###..  Cast: Kinetic Grapnel o...###....##......# #.. ùÓg£ ¸ Memories (4) Ramparts Contam  ....###...###......# #...# #o........# .... #.... o   orc wizard .........# #..o. o   orc ........## #.... #........ #....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (almost dead, 100% to hit)  You freeze the orc.  You kill the orc!Vehumet accepts your kill.ùÓgµ¥ °MPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (almost dead, 100% to hit)  You freeze the orc.  You kill the orc!  Vehumet accepts your kill.You feel your power returning.ùÓg   ### #..  #.# ##...# .#.#  #.###....# .#† #..#..#. # #....#.. #.##.###....... ............... ..#.#  #...o#  .........   o...###....# #..  ....###...##  ....# ....  .........#  ........##   68===900.6 (1#ùÓgê”[34m### _The wall freezes the orc wizard but does no damage.úÓgÛŽ#.#####.....#.#Quake2Marine the Frost Mage### #...##.#.#Revenant of Vehumet *.....#.# ##...# .#.#Health: 56/62 =====================---#.###....# .#†### Magic: 7/13============------------#..#..#.....#.#.. AC: 10  Str: 11úÓg¿# #....#....###.#.# EV: 11Int: 19#.##.###..........##...# SH: 0Dex: 9......................## XL:  9 Next:  0% Place: Dungeon:7..#.#)@)##..........## Noise: =--------  Time: 5900.6 (0.0)#...o###.......##.#n) +5 dagger......... .......###..Cast: Kinetic Grapnelo...###....##......# #..Memories (4) Ramparts Contam ....###...###......# #...##o........# .... #.... o   orc wizard....úÓg4.....##..o.........###....#........#....(100% to hit)  You freeze the orc wizard.  The orc wizard is moderately wounded.You hit the orc wizard.  The orc wizard is moderately wounded.The wall freezes the orc wizard.1.6 (1úÓgÎ"#####úÓgÐ%Q  You freeze the orc wizard.  The orc wizard is moderately wounded.You hit the orc wizard.  The orc wizard is moderately wounded.The wall freezes the orc wizard. _The orc wizard hits you but does no damage.üÓgaúÞ #.#####.....#.#  Quake2Marine the Frost Mage ### #...##.#.#  Revenant of Vehumet *..... #.# ##...# .#.#  Health: 56/62 =====================--- #.###....# .#†### Magic: 6/13===========------------- #..#..#.....#.#.. AC: 10  Str: 11 # #....#....###.#.# EV: 11Int: 19üÓgôûn #.##.###..........##...# SH: 0Dex: 9 ......................## XL:  9 Next:  0% Place: Dungeon:7 ..#.#)@)##..........##  Noise: =--------  Time: 5901.6 (0.0) #...o###.......##.#  n) +5 dagger ......... .......###..  Cast: Kinetic Grapnel o...###....##......# #..  Memories (4) Ramparts Contam  ....###...###......# #...# #o........# .... #.... o   orc wizard .........# #..o. ........## #.... #........ #....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of draining and wearing a +0 robe  (severely wounded, 100% to hit)  You freeze the orc wizard!  You kill the orc wizard!üÓg°þüÓg, 0   ### #..  #.# ##...# .#.#  #.###....# .#† #..#..#. # #....#.. #.##.###....... ............... ..#.#  #...)##  .........   üÓgyo.o.###....# #..  ....###...##  ....# .... o   orc priest (wandering) .........#  ........##    Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of draining and wearing a +0 robe  (severely wounded, 100% to hit)  You freeze the orc wizard!  You kill the orc wizard!  Vehumet accepts your kill.7=22.6 (1  You kill the orc wizard!  Vehumet accepts your kill. _Your magical contamination has completely faded away.  Training target 4.0 for Forgecraft reached!  Your Forgecraft skill increases to level 4!üÓgPYou need to enable at least one skill for training.üÓgF/  --more--ýÓg!Ç ýÓgpÌ ð  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  i - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  j - Necromancy   0.0  --   0  ýÓgŽÍ  c - Unarmed Combat   0.0  --  +1  k - Forgecraft   4.0  --  -2       l - Alchemy   2.0  --  -1   d - Short Blades   3.0  --  -1  m - Ice Magic   9.0  --  +1   e - Long Blades   1.6  --  -1  n - Air Magic   2.0  --  -2           f - Armour   0.0  --  -1  o - Evocations   2.0  --  -1   g - Dodging  ýÓgÏ  1.7  --  -1      h - Stealth   2.1  --  +2                                                     You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|ýÓg‹Ð [37mmanual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsÓg&/‚a-z] setselected targetÓgáÏ<[?25h[?0c0 ÓgÀ¥" Óg’Ç[?25l[?1c4.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsÓg M= a + Fighting 0.0ÓgS' ÓgÕ+ ÓgB; #.#####.....#.#Quake2Marine the Frost Mage### #...##.#.#Revenant of Vehumet *.....#.# ##...# .#.#Health: 56/62 =====================---#.###....# .#†### Magic: 7/13============------------#..#..#.....#.#.. AC: 10  Str: 11# #....#....###.#.# EV: 11Int: 19#.##.###..........##...# SH: 0Dex: 9......................## XL:  9 Next:  2% Place: Dungeon:7..#.#)@Ógk=  )##..........## Noise: =--------  Time: 5902.6 (1.0)#...)###.......##.#n) +5 dagger......... .......###..Cast: Kinetic Grapnelo.o.###....##......# #..Memories (4) Ramparts ....###...###......# #...##o........# .... #.... o   orc priest (wandering).........##..o.........###....#........#....You kill the orc wizard!Vehumet accepts your kill. _Your magical contamination has completely faded away.  Training target 4.0 for Forgecraft reached!  Your Forgecraft skill increases to level 4!You need to enable at least one skill for training.ÓgWB e7/63Kinetic GrapnelÓg Óg  ÓgË Óg" ,Ógú ÓgJ ,Óga Óg˜ ,Ógþ ÓgH Ógp Ógj ÓgÏ" ,Ógý& ÓgP vÓg&V XÓgÒ[ BÓg] ,Óge_ Óg·h nÓgk Óg@m ,Óg5o Ógîr ,Ógt Óg» BÓgœ ,Ógƒ ÓgŠ‡ ,Óg"’ „Óg4– Ógš ,ÓgJœ Óg±  ,ÓgT¿ Ógà ,ÓgÄ Óg.Ç ,Óg‘È Óg‹Ë Óg‹×  ------o   orc wizard (wandering)o _You start waiting.Ógéà 066.6 (45.0)Ógsã K------7.6 (46Ógëé Ógôò z _An orc wizard comes into view. It is wielding a +0 dagger.Ógéº ŸWhat are your orders?t - Shout!  Orders for allies: a - Attack new target.Óg² ooYou shout for attention! The orc wizard shouts!ÓgÛ;*ÓgO ²   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!ÓgÉ”9{Ógz§R======8.6 (1.0)ÓgæÁÓgrÆŒ _Deactivating autopickup; reactivate with Ctrl-A.ÓgËò..#.)......## ....#.# .........##..##.# ######...#..##..  #.#....###.####.###.).##....#....##.#####.#####.....#.# ### #.@.##.#.# #.# ##...# .#.# ### #.###....# .#†######.#  #..#..#.....#.#......#  # #....#....###.#.####.##.##.###..........##.........................#.#..#.#).)##..........## ##.# #...)[4Ógîô¤0m###{# #..#.ÓgöG------9ÓgýÓgÝþÓg— ˆ.)####.....## ...#.)......## .#...#.# .........##..##.# ######...#..##..  #.#....###.####.###.).##....#....##.#####.#####.@...#.# Óg: ½### #...##.#.# #.# ##...# .#.# ### #.###....# .#†######.#  #..#..#.#......# # #....#....###.#.####.#  #.##.###..........##...  .....................#.#..#.#).)##...## ##.#ÓgÜ ÓgÊ F------70Óg~'  Óg¾¾¹.# #.. ...........)####.....## ............#.)......## ..........#...#.# .........##..##.#  ÓgñÂÏ######...#..##..  #.#....###.####.###.).##....#....##.#####.#####.....#.# ### #...##.#.# #.# ##...# .#.# ### #.###....# .#†######.# #..#..#.....#.#......#  # #....#....###.#.####.# #.##.###..........##... ............#.# ÓgTÉ ÓgUË&1 Óg× ÓgÊØ Óg ÒM.......# #............)####.....#.)#..#............#######...#..##....... #.#....#.#####...##...###...##.####.#####....## #...## #.# ##...# .#.# ####.##........ Óg“ ÓgÛ&2 Óg©' Óg¡(i  Things that are here: _a +0 dagger; a +0 robe Óg8¸M........# #.............)####.......#.)#....#............# Ógp9·######...#..##....... #.#...@###.....#####.###.).##....##...###...##.####.#####.....#### #...##.#.#...#... Óg£A ÓgƒE-3 _ Óg“M ÓgO Ógˆ ŠM #.....#........# #.........)####.......#.)#.....#............#######...#.@##....... #.#....###.....#####.###.).##....##...###...##.#####.#####.....#.##..#.....# Óg†  Ógg  Óg2› _4{ ÓgiŸ  Ógì bM## ##...##  .....#.....#...............# #...........)####.....#.)......#.#...#.........#######...#..##....... #.#....#.#####.###.).##....###....###...##.####...##.#...{# .# Óg:î  Ógy÷ >{. ÓgŽù &5 Ógt  Ógk  Óg&tq # ##### ..........## ## .....# ### .....# #.# ....# #.# ............# #.......# ...........)####.....## ............#.)......## .#..@#.# .........##..##. Óg‹vÈ# ######...#..##..  #.#....###.####.###.).##....#....###...##.#####.#####.....#.#### #...##.#.##.# ##.{.# .#.# # Óg³y Óg/?{. Ógù€&6 Óg ‡ Óg‰ ÓgÖl   # ##### ..........## ## .....# ### ......# #.# ......# #.# ......# #.. .....)####.....## ..#.@......## .#...#.......# .........##..##.......# ######...#..##.......#  #.#....###.....#####.###.).##....###....###...##.#####.#####.....#.#### #.{.##.#.# Óg4„ ÓgD†&7 Óg–Œ Óg•  Óg–]_Items here: )) [ †. ÓgH&..# #####...## ##...##. ##.....#.. Ógƒ# #.......#  .# #.......#  .# #.......#  .)####.....##  .#.)......##  .#...#  .##..##.# ######...#..##.#  #.#....###.....## ####.###.).##....###....###...##.#####.#####.....#.#### #.{.##.#.##.# ##...# .#.# ### ÓgûŒ ÓgY-8 _ Óg— ÓgÓ˜ Óg é Óg´ê4 Ógôî, ÓgÈöX Ógíø Óg­ù Ógû Ógàþ, Ógs ÓgWMÍ 84.6 (6 _You start waiting.=5.6 (7 _Something hits you but does no damage. Ógex   Óg{ ÛCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ógîö ........# #####Quake2Marine the Frost Mage..........## ##...##Revenant of Vehumet *................# ##.....##Health: 63/63 ========================............# #.......#Magic: 10/13 ==================------Óg............# #.......#AC: 2Str: 11  ............# #.*.....#EV: 11Int: 19  ...........)#****....##SH: 0Dex: 9  ............#****....##XL:  9 Next:  2% Place: Dungeon:7  ..........#...*@......#Noise: =--------  Time: 5985.6 (0.0)  .........##..#**......#n) +5 dagger######...#..#**......#Cast: Kinetic Grapnel#.#....###.....##Memories (4) ####.###.).##....###....###...##.#####.#####.....#.#### #.{.##.#.##.# ##...# .#.# ### _Something hits you but does no damage.CastinÓgwg: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateÓgÈã  ........# #####Quake2Marine the Frost Mage..........## ##...##Revenant of Vehumet *................# ##.....##Health: 63/63 ========================............# #.......#Magic: 10/13 ==================------............# #.......#AC: 2Str: 11  ............# #.......#EV: 11Int: 19  ...........)####.....##SH: 0Dex: 9  ............#.)......##XL:  9 Next:  2% Place: Dungeon:7  ..........#...#@......#Noise: =--------  Time: 5985.6 (0.0)  .........##..##.......#n) +5 dagÓgNæ 7ger######...#..##.......#Cast: Kinetic Grapnel#.#....###.....##Memories (4) ####.###.).##....###....###...##.#####.#####.....#.#### #.{.##.#.##.# ##...# .#.# ###Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You miss something. The wall freezes something.###*##ÓgÁ· $######onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You miss something. The wall freezes something.hear some strange, mumbled words.ÓgÈU Õ####@##=6.6 (1Conf Memories (4) Ramparts ####Óg\ Q _You are confused.ÓgCê ~####Óg¼ë ÓgS‚Ç##### _You're too confused to cast spells.Óg±QÓgøVÐDrop what?26/52 slots (_ for help) Hand Weapons (select all with ))  n - a +5 dagger (weapon)c - a +0 dagger Armour (select all with [)  a - a +0 robe (worn) ÓgnXEMagical Staves (select all with |)  i - a staff of death Jewellery (select all with "=)  e - an amulet of magic regeneration (worn)  k - a ring of resist corrosion (worn)t - a +4 ring of slaying Wands (select all with /)l - a wand of flame (18)  q - a wand of roots (5) Scrolls (select all with ?)  d - 3 scrolls labelled RAGGIU ONOAF  f - a scroll labelled TOTZACE HIREENT  j - a scroll labelled FOZEME UWUECA  p - 3 scrolls labelled ZUISSOKIUMN  r - a scroll labelled LYUCZI VANTABI  x - a scroll labelled FOAG HUTTOEGGO [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Óg@ì ........# #####Quake2Marine the Frost Mage..........## ##...##Revenant of Vehumet *................# ##.....##Health: 63/63 ========================............# #.......#Magic: 10/13 ==================------............# #.......#AC: 2Str: 11  ............# #.......#EV: 11Int: 19  ...........)####.....##SH: 0Dex: 9  ............#.)......##XL:  9 Next:  2% Place: Dungeon:7  ..........#...#@......#Noise: ==-------  Time: 5986.6 (0.0)  .........##..##.......#n) +5 dagÓg^øger######...#..##.......#Cast: Kinetic Grapnel#.#....###.....##Conf Memories (4) Ramparts ####.###.).##....###....###...##.#####.#####.....#.#### #.{.##.#.##.# ##...# .#.# ###The walls around you are covered in ice.  You miss something. The wall freezes something.  You hear some strange, mumbled words. _You are confused. _You're too confused to cast spells.  Okay, then.##### _ÓgîE n####ÓgW á####miss something. The wall freezes something.  You hear some strange, mumbled words. _You are confused. _You're too confused to cast spells. _You're too confused to cast spells.Óg¬„Š#####Ógᆒ59--1==-7.6 (1ÓgÛ##### _The wall freezes something. Something hits you.ÓgN ±  The wall freezes something!  Vehumet accepts your kill.You feel your power returning.Óg©U ¿ ######Reactivating autopickup.Óg£Z Þ 60/64--2====3--8 ÓgÌ[ )_You feel a bit more experienced.ÓgÙb j####Ógd i _Your Fighting skill increases to level 1!Óg¿– Óg!˜ Ógb™ Óg*  #-##Ógͧ Ž#0##ÓgѨ x3====9.6 (1Óg·¯ ‡######Ógˆ³ X _You start resting. Magic restored.Ógð 4ÓgÊÓg±R1Óg¤ L###Óg*+i #90# Óg",I_You start resting.ÓgA.41.6 (2Óg-5Z###Óg*8W _You feel less confused.Ógéæ 4Ógºè ÓgSî ,Ógqö ,Óg ÷ ;==Ógýø ÓgÒ.###..)..##.#.ÓgÃ` 3 _You start resting.Óg‚d2=4.6 (3ÓgÛÓga4 _The frozen ramparts melt away.Óg±‘4Óg>•Ógá—Óg5ŸXÓg  Óg¦l3=Óg¨Óg:«Óg¬Óg0­Óg"°Óg×°ÓgʱÓgÙ¶b4=Ógð·Óg¸Ý‘ _HP restored.  Items here: ))) [[ †. _Óg†åf=Óg* ¸ÓgŽXÓgÙÓgx+ .........##..##.......# ######...#..##.......# #.#....###.....## ####.###.).##....## #....###...##.#### #.#####.....#.# ### #...##.#.# #.# ##...# .#.# ### #.###@...# .#†######.# #..#..#.#......# # #....#....###.#.####.##.##.###..........##...# #.#......................## #.# ..#.#).)##......ÓgÀ0F....## ##.# B   bombardier beetle (wandering) #.B.)###.......##.# #..#......... .......###.. #.##o.o.###....##......# #.. #)#6010.6 (16.0)Ógé7,1.6 (17Óg_<Óg°@d _A bombardier beetle comes into view.ÓgD  ######...#..##.# #.#....########.###.).## #....###...##.## #.#####.....#.#  ### #...##.#.# #.# ##...# .#.# ## #.###....# .#†######. #..#@.#.....#.#......# #..###.#.####.#.##.###..........##...# #. ......................## #. ..#.#).)##.#. #.B.)###.##.# #........... ..#.. #o.o.###[39Ógw Ñ;49m....##......# #.. #) ....###...###......# #...###)#.B2.0)Óg„& Óg( ÓgZáÙ #.#....########.###.).## #....###...##.## #.#####.....#.#  ### #...##.#.# #.# ##...# .#.# # #.###....# .#†#### #..#..#.....#.#....# #..###.#.#####.##.###..........##...# # ......................## # ..#.#).)##...# #..B)###.......##.# ÓgNãË......... .......###.. #o.o.###....##......# #.. #) ....###...###......# #...###) #o........# .... #......)ÓgYðNBBÓg¬ñ@3Kinetic GrapnelÓgÁûÓg©ýÓg=!–####.###.).## #....###...##.## #.##..#.#  ### #...##.#.# #.# ##...# .#.# #.###....# .#†#### #..#..#.....#.#....# #....#....###.#.####.##.###.@........##...#  ............##  ..#.#).)## #..B)#####.# ......... ..#.. #Óg“#Yo.o.###....##......# #.. # ....###...###......# #...### #o........# .... #...... .# #..o...ÓgÇ$Óg`-AB.Ógô.&4Óg´6ÓgD9Ógý¥° #....###...##.## #.##..#.#  ### #...##.#.# #.# ##...# .#.# #.###....# .#†#### #..#..#.....#.#...# #....#....###.#.###.##.###..........##...#  ............## ..#.#)B)## #...)###.......##.# ÓgO¨-......... .......###.. o.o.###....##......# #.. ....###...###......# #...# #o........# .... #..... ..# #..o # #..Ógn±Ógв\3-=5ÓgºÓgÙ¼6 _The bombardier beetle bites you.ÓgªŒô  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óg$kP  Okay, then.Óg,mÓg²tÓg3w. _Óg¤y#....###...##.#### Quake2Marine the Frost Mage#.#####.....#.#Revenant of Vehumet *.....### #...##.#.#Health: 63/64 =======================-#.# ##...# .#.#Magic: 10/13 ==================------#.###....# .#†#### AC: 2Str: 11#..#..#.....#.#... EV: 11Int: 19# #....#....###.#.## SH: 0Dex: 9#.##.###..........##...# XL:  9 Next:  3% Place: Dungeon:7........@...ÓgÑ..........## Noise: =--------  Time: 6015.6 (0.0)..#.#)B)##..........##n) +5 dagger#...)###.......##.#Cast: Kinetic Grapnel......... .......###..Memories (4) o.o.###....##......# #......###...###......# #...## B   bombardier beetle#o........# .... #..............##..o..........###.....Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the bombardier beetle!=6.6 (1[Ógëˆ12;51HRamparts ##### onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the bombardier beetle! _The bombardier beetle is heavily wounded.Óger #....###...##.#### Quake2Marine the Frost Mage #.#####.....#.#  Revenant of Vehumet *..... ### #...##.#.#  Health: 63/64 =======================- #.# ##...# .#.#  Magic: 9/13================-------- #.###....# .#†#### AC: 2Str: 11 #..#..#.....#.#... EV: 11Int: 19 # #....#....###.#.## SH: 0Dex: 9 #.##.###..........##...#  XL:  9 Next:  3% Place: Dungeon:7 ........@.............##  Noise: ==-------  Time: 6016.6 (0.0) ..#.#)B)##..........##  n) +5 dagger #...)###.......##.#  Cast: Kinetic Grapnel ......... .......###..  Memories (4) [40Óg…‹mRamparts  o.o.###....##......# #..  ....###...###......# #...## B   bombardier beetle #o........# .... #..... .........# #..o.. ........## #.....Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 100% to hit)  You freeze the bombardier beetle!  The bombardier beetle is almost dead.You hit the bombardier beetle.  You kill the bombardier beetle! ..  ### #...  #.# ##...# .#.#  #.###....# .#† #..#..#.. # #....#... #.##.###........  ........@.......  ..#.#)†)##[ÓgÙ”Ú36m.....  #...)###.....  ......... ......  o.o.###...  #...   ....# ....   .........#     7/67=10/13==5-7.6 (1Kinetic Grapnel#####  Aim: a bombardier beetle (heavily wounded, 100% to hit)  You freeze the bombardier beetle!  The bombardier beetle is almost dead.You hit the bombardier beetle.  You kill the bombardier beetle! _Vehumet accepts your kill.ÓgL±Óg_³ÓgÀ¶ÓgZºƒ1====ÓgŠÅBÓgÕÈÓg/Î2====ÓgÓÓgdÙP=ÓgMÜÓg'äÓgÀåk3====ÓgöæÓgí4 _Magic restored.Ógð?ÓgÌñÓgÌ  #.##..#.#  ### #...##.#.# #.# ##...# .#.# #.###....# .#†### #..#..#.....#.#..# #....#....###.#.##.##.###..........##... ..............## ..#.#)@)##....-- #...)###.......##.......... .......###..o...###....##......# #.. ....###...###......# #...# #o........# .... #.... .# #..o ##[1Óg°Œ6;28H #.. #.. # _The frozen ramparts melt away as you move. ## #...##.# ##...# ###.†###. #..#..#.....#.#..#. #....#....###.#.##.##.###..........##........................# ..#.#)†)##....##  #...@####.# .................###..o...###....##......# ....###...###.....#......#....#.....# You see here a bombardier beetle corpse.Óg,Ž23.6 (6-4.6 (7 _Ógí‹  Things that are here: _a +0 dagger of draining; a +0 robe; a +0 flail ÓgV& _  You see here a +0 whip.==  Óg^_ Óg$b Óg†zÆ ÓgÕÛ #.#....###.#..#.∩.####.###.).##. ..#...#....###...##. ..###.#.#####.....# .... ### #...##.#. #... #.# ##...# .#. #..# #.###....# .#† #..# #..#..#.....#. #@# #....#....###.8.6 (4####.##.###..........##. ........................ ......#.#)†)##.......... .....##...)###.......## ....................### .....###....##......# #[16 ÓgªäÚ;9H #....###...###......# # ##.........# .... #.9.6 (5 _Found Izxaupairgh's Armour Shop."ÓgûJ"Ógá78Welcome to Izxaupairgh's Armour Shop! What would you like to do?  a -  247 gold a +2 cloakb -  60 gold a +0 ring mail  c -  60 gold a +0 scale mail  d -  60 gold a +0 scale mail  e -  60 gold a +0 scale mail  f -  465 gold a +4 scale mail of fire resistance You have 413 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list$Óg¿½$ÓgÆ$ÓgäÌ:............# #... Quake2Marine the Frost Mage............# #... Revenant of Vehumet *........ ...........)####.. Health: 67/67 ========================... ............#.)... Magic: 13/13 ========================.... ..........#...#... AC: 2Str: 11..... .........##..##... EV: 11Int: 19#..########...#..##... SH: 0$Óg.Í7Dex: 9#......# #.#....###.. XL:  9 Next:  5% Place: Dungeon:7#..#.@.####.###.).##.. Noise: ---------  Time: 6036.6 (7.0)#..#...#....###...##.# n) +5 dagger$Óg_ÍÒ#..###.#.#####.....#.# Cast: Kinetic Grapnel$ÓgËͼ#......### #...##.#.# Memories (4) #.#...##.# ##...# .#.##.#..###.###....# .#†# # #..# #..#..#.....#.# ##.# #....#....###.# ####.##.###..........##..$ÓgùÍ  _You see here a bombardier beetle corpse.  Things that are here: _a +0 dagger of draining; a +0 robe; a +0 flail $Óg2ÎF_You see here a +0 whip. _Found Izxaupairgh's Armour Shop.  $Óg†Î7There is an entrance to Izxaupairgh's Armour Shop here.$ÓgþÔ$ÓgIÙ$ÓgãÚ. _%Óg®Ë4%ÓgjÌ%ÓgÜÐ%ÓgˆÒ%Óg=Ù“ _%Óg8Ú%ÓgsÜ,%Óg5Ý%Ógß%Ógbá,%Ógbâ%Ógùå%Ógèð ...## ......(...............# .....................# ....................# ...................# .................)##......................#..............#.%ÓgÚñ.......@...........##..#40.6 (4#######..######. #......# #.#... #..#.∩.####.###.). #..#...#....###... #..###.#.#####.... #......### #...## #.#...##.# ##...# #.#..###.###....#%ÓgËø%Óg/ü+1.6 (5%Ógi%Óg§%Ógñ Things that are here: _a +0 dagger of draining; a +0 robe; a +0 flail _You see here a +0 whip. _Found Izxaupairgh's Armour Shop. _Found 2 boomerangs.&Óg~&Ógò¨### ### ### #(.# &Óg†©o ..# ..)#4.6 (3......................#.....................#......................##..########..########...#..#&ÓgÈ©®....# #.#....# o   orc (wandering)#.∩.####.###.)..#...#....###....###.#.#####....&Ógø©&Ógd¯&Ógã¹&Ógì¾[ _An orc is nearby!&ÓgQá S .... ....### ### .### ..## &ÓgÛá Ë......(# #..# #.o# #.# ..)###...#.)......................##..########..########...#..##......# #.#....###..#.∩.####.###.).##..#...#....#&ÓgIä &Ógë :o.&Óg ï 25.6 (1 _&ÓgØö &Óg& 'ÓgÐB... .....### ####. .##.# .## #......(.# #.# #..o.# #..# #..)#.#.)..#...#..##..##.#..#...#..##.#......# #.#....##..#.∩.####.###.).##..#...#....###...#  The orc shouts!.ooo   orc priest (wandering)o   orc===6Kinetic Grapnel'Óg\'Óg"  _An orc priest comes into view. It is wielding a +0 short sword.'Óg ä... .....### ####. .##.# #.## #......(.# ##..# #..'Óg…ä$# #..o.# #..o....)####..#.)..'Óg²ä*#...#..##..##.#'ÓgÛäY..#...#..##.'Ógåê#......# #.#....###.#..#.∩.####.###.).##.'Ógxå2#..#...#....###...##.'Óg:é'Óg½ë'Óg©Áo...o.o-7'ÓgB _The orc priest shouts!'Óg ï À  Quake2Marine the Frost Mage ... ......  Revenant of Vehumet *..... ....### ####.........  Health: 67/67 ======================== .......##............# # Magic: 12/13 ======================-- .....................## ## AC: 2Str: 11 ......(...............# ##. EV: 11Int: 19 'Ógï ‰......................# #.. SH: 0Dex: 9 ......................# #.. XL:  9 Next:  5% Place: Dungeon:7 'Ógøï R..........@o...o......# #.. Noise: ==-------  Time: 6047.6 (0.0) .....................)####. n) +5 dagger ......................#.).. Cast: Kinetic Grapnel ....................#...#.. Memories (4)  ...................##..##.. #######..########...#..##.. o   orc priest #......# #.#....###. o   orc #..#.∩.####.###.).##. #..#...#....###...##.'Óg/ð íAim: an orc, wielding a +0 whip and wearing a +0 chain mail (100% to hit)  You freeze the orc.  The orc is heavily wounded.You hit the orc.  'Óg]ð fYou kill the orc!Vehumet accepts your kill.'Óg¯  ... ......  ....### ####.........  .......##............#  .....................##  ......(...............#  ......................#  ......................#  ..........@)..o.......#  .....................) ..................) .................. .................. #######..########. #......#  #..#.∩)3==-8.6 (1'Ógð 'ÓgÙ   You freeze the orc.  The orc is heavily wounded.You hit the orc.  You kill the orc!Vehumet accepts your kill. _You feel your power returning.(Ógê>Ê... .....### ####. .##.# #.## ##.......(.# ##..(Óg’?…# #..# #....o.# #..)####..#.)..#...#..##..##.#..#(ÓgÃ?¬...#..##.#......# #.#....###.(Óg@¶#..#.∩.####.###.).##.#..#...#....###...##.#(Óg˜B(ÓgFL3o.(ÓgÙLO--9(Óg±T(ÓgkYm  Things that are here: _a +0 whip; a +0 chain mail(Óg+æ Z... #.....### ####. .##.# #.## ##.......(.# ##..# #..# #..)@o.# #..)####..#.)..#...#..##..##.#..#...#..##.#......# #.#....###.(Ógç Ê#..#.∩.####.###.).##.#..#...#....###...##.#(ÓgÞð (Óg_ñ _1---=50(Ógñù (Óg÷û D _The orc priest hits you with a +0 short sword.)ÓgÕ]Quake2Marine the Frost Mage...#........Revenant of Vehumet *.........### ####.........Health: 61/67 =====================---.......##............# ### Magic: 12/13 ======================--.....................## ##.. AC: 2Str: 11......(...............# ##... EV: 11Int: 19......................# #.... SH: 0Dex: 9......................# #.... XL:  9 Next:  5% Place: Dungeon:7...........)@o........# #.... Noise: =--------  Time: 6050.6 (0.0).........)ÓgC^)............)####... n) +5 dagger......................#.).... Cast: Kinetic Grapnel....................#...#.... Memories (4) ...................##..##....#######..########...#..##.... o   orc priest#......# #.#....###...#..#.∩.####.###.).##...#..#...#....###...##.##Aim: an orc priest, wielding a +0 short sword, wearing a +0 leather armour and  wearing a +0 kite shield (100% to hit)  You freeze the orc priest!  The orc priest is severely wounded.You barely miss the orc priest.The orc priest is severely wounded.58-1.6 (1)Ógj‰  wearing a +0 kite shield (100% to hit)  You freeze the orc priest!  The orc priest is severely wounded.You barely miss the orc priest.  The orc priest is severely wounded. _The orc priest hits you with a +0 short sword.*Óg1³†  Quake2Marine the Frost Mage ... #........  Revenant of Vehumet *.....  ....### ####.........  Health: 58/67 ====================----  .......##............# ### Magic: 11/13 ====================----  .....................## ##.. AC: 2Str: 11  ......(...............# ##... EV: 11*Óg¤³ÎInt: 19  ......................# #.... SH: 0Dex: 9  ......................# #.... XL:  9 Next:  5% Place: Dungeon:7  ...........)@o........# #.... Noise: =--------  Time: 6051.6 (0.0)  .....................)####... n) +5 dagger  ......................#.).... Cast: Kinetic Grapnel *ÓgÞ³W ....................#...#.... Memories (4)  ...................##..##....  #######..########...#..##.... o   orc priest #......# #.#....###... *Óg´á#..#.∩.####.###.).##... #..#...#....###...##.##Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword, wearing a +0 leather armour and  wearing a +0 kite shield (severely wounded, 100% to hit)  You freeze the orc priest!  You kill the orc priest!Vehumet accepts your kill.*Óg5ÀÑ ... #........  ....### ####.........  .......##............#  .....................##  ......(...............#  ......................#  ......................#  ...........)@)........#  .....................)  ......................#.)  ....................  ...................#  #######..########... *ÓgÇÀá #......# #.#.  #..#.∩###.)   *ÓgÈA3====72.6 (1Kinetic GrapnelAim: an orc priest, wielding a +0 short sword, wearing a +0 leather armour and  wearing a +0 kite shield (severely wounded, 100% to hit)  You freeze the orc priest!  You kill the orc priest!  Vehumet accepts your kill. _You feel your power returning.*ÓgôÑ*ÓgAÔi _Your Fighting skill increases to level 2!+ÓgJ+Óg¢+ÓgS'i9= _+Óg¬+B+Óg1B+ÓgÂ3+Óg4j60=====+Ógï5+Óg˜JÀ1+ÓgÙ]+Óg c,+Óg&d+Ógh+Ógni+Ógxj+Ógnb2=+ÓgŽp+ÓgBt,+ÓgYv+Ógˈ3=+Óg:‹,+ÓgÙŒ+Ógàô–45=6=+ÓgñüB+Óg; º7=+Óg1+Óg*B+Óg+Óg© ,+ÓgÖ"+Ógq*B+Óg,+Óga/+Óg#4+ÓgßA:=+ÓgÜD+ÓgÑI+Óg¶N,+Óg¾Q+ÓgT+ÓgRX,+Óg—Z+Óg•c+ÓgCkB+ÓgÜn+Óg¿o+Ógïo+Óg{wB+Óg4x+Óg™ŒÆ+ÓgCŽ+Óg4™„+Óg£š+Óg˜œ+Óg9Ÿ,+Ógƒ +Ógy¤,+Óg…¥+ÓgF®~ _y - 2 scrolls labelled QOYCWEIS APPI (gained 1)+Óg˜°4+Óg`±+Óg.¼+Ógí½,+Óg¢À+Óg„Ç+Óg'Ê,+Óg®Î+ÓgÉÒ+ÓgÝ R+Óg{X+Óg+Ógö+Óg% n+ÓgP!+Óg&,+ÓgÛ&+Óg°@Æ+Óg¢G+ÓgªI,+Óg´J+Óg\PB+ÓgYQ+ÓgÝS+ÓgV,+Óg...........#.#########..##.# #[.....#.# #... #..#,Ógbp .......# #..# #.,Óg`w,Óg?{+9.6 (3,ÓgB,Óg8„; _Found a stone staircase leading down.,Óg|í4,ÓgIï,Óg¥ó,Óg»ö,ÓgÜš,Óg!,Óg,ÓgÒ,Óg,Óg, Ü,Óg³$,Óg9.,ÓgI1,,ÓgÓ2,Óg¥7,Óg:-Óg¾š-Ógµ1„-Óg×A„-Óg”Ü-Óg£4-Óg,¬X-ÓgÒ±X-Óg³,-Ógɳ-Ógܶ-ÓgG¸,-Óg'¹-Óg¿º-ÓgZ¼,-Ógÿ¼-Óg¾-ÓgXÀ,-ÓgdÁ-ÓgeÂ-Óg÷Ã-ÓgáÄ,-ÓgÆÈ-Óg3É,-ÓgÜÉ-ÓgË-Óg©Ì-ÓgJâJ-ÓgÜäB-ÓgGç,-Óg2è,-Óg©ë-ÓgÓî,-ÓgDï-Ógøñ-Ógô,-Ógäõ-Ógàú-Óg§í#.##.# .##.# #....#...#....# #######.##.###.......###..####............ ..####..##..........#.#)†)##.. ...........#.......##...)### -Óg`É....###.#............... ... #.###........###....## .. #.# #####....###...### . ... ##@.# 534.0)#.#.....># ..########## ... ##........  #....#.# #<.### #-Óg’Á ##...# ##.(...-ÓgÀ/#...-Óg}“4.6 (35 _Found a stone staircase leading down.-ÓgÈ 4-Óg-ÓgÏX-Óg*Æ-ÓgÊ.X-Óg¬/,-Óg8n-Óg›J`-ÓgP‡  You see here 2 stones. _-ÓgO\°-ÓgÔcX-ÓgÚe,-Óg‘f-ÓgómN _You now have 426 gold pieces (gained 13).-Óg n4-Óg?o-Óg©w°-Óg y-ÓgI{,-Ógd|-Óg€…n-ÓgD†,-Óg¸‡-Óg ‰-Óg•B-Óge–-ÓgX-ÓgQ¡X-Ógñ¡-Óg]¢-Ógo¤-Óg¥-Óg=©B-ÓgE­n-ÓgM´š-Óg©µ-Óg$½B-ÓgYÁX-ÓgÃ-Óg$ËB-Ógƒ -Óg -Óg@" B-Óg# -Óg¥% ,-ÓgX* -Óg2 X-Óg 4 -Óg—6 ,-ÓgB „-Óg@C ,-Óg(D -Óg]F -ÓgìH ,-ÓgJ -Óg²P -ÓgS ,-ÓgbU -ÓgwW -Óg‚Y ,-ÓgjZ -ÓgD\ -ÓgI^ ,-ÓgO_ -Óga -Óg²b ,-Óg¼c -Ógfe -Óg€g ,-Ógrh -ÓgÚi -Ógl ,-Óg-m -Óg˜n -ÓgÍp ,-Óg;u -Ógæx -ÓgÙz ,-ÓgY{ -Óg} -Óg—~ -Ógî~ -Óg'€ -Óg; -Óg ƒ ,-Óg%„ -ÓgE† -Ógpˆ ,-Óg^‰ -Óg‰‹ -Óg4 ,-ÓgŽ -Óg> -ÓgÑ‘ ,-Ógí’ -Óg¿” -Óge– ,-Óg`— -Óg>¤ 9 .#### #.# #...........# ....# #.# #..###......# ....# #.# #..# #......# ..# #.####..########## ##### ##.........#  #.........#  #.........#  #.........#  #......@..#  #.........#  #.........#  ###########  You pick up Maxwell's Memoranda and begin reading...-ÓgN½ û216.6 (627.6 (63  You add the spells Maxwell's Portable Piledriver, Magnavolt and Maxwell's _Capacitive Coupling to your library..ÓgFÏ¢.Ógþ~.Ógq ,.ÓgA .Óg2- .Óg+1 ,.Óg¸3 .Óg¿7 .Óg: .ÓgI: .Ógd< .Óg@ .ÓgC ,.ÓgµD .ÓgtM X.ÓgP .ÓgXV ,.Óg¾W .Óg[ .Ógak Ü.ÓgOl .Óg6p .Ógùp ,.Óg¾r .Ógôt .Óg/w ,.ÓgÝx .Ógnz .Óg3| ,.Ógõ| .Óg¯~ .Óg½€ ,.Ógb .Ógÿƒ .Ógœ… ,.Óg‡ .Ógí‰ .Óg׊ ,.Óg[Œ .ÓgÜ .Óg­ .Óg= .Óg} .Óg¿¢ .ÓgY¥ ,.Óg—§ .Óg>« .ÓgP® ,.Óg6° .Ógõ .ÓgḠ,.Óg`» .ÓgTÁ .ÓgÙ ,.ÓgdÚ .Óg\Þ .Ógìá ,.Ógä .ÓgŒè .Óg€ë ,.Ógóí .ÓgØð .Ógô ,.Ógvù .Óg?ý .Ógô ,.Ógk .Ógû .Óg¢ ,.Óg© .ÓgV .Óg! ,.Óg², J.Óg¢/ ,.Óg¨4 B.ÓgŒ5 .ÓgiC .Óg¨E .Óg&F .Óg[G .Óg0J .Óg\L ,.ÓgÜM .ÓgÛP .Óg"S ,.ÓgpT .Óg–V .Ógpu ,.Ógžx .Óg+{ .ÓgP} .Óg} .Óg9 .Ógó€ .Óg¹‚ ,.Óg‡„ .Óg† .Ógñ‡ ,.ÓgĈ .ÓgŠ‰ .Ógv‹ .Ógù‹ .ÓghŒ .ÓgᎠR  There is a stone staircase leading down here..Ógî“ ¤ _.ÓgД .ÓgF– .Óg~– .ÓgË– .Óg™— .Óg™ B.ÓgΙ .Ógq¢ ¡ #.##.# #.##.# #. #....# #######.##.###. ###..###........ ..####..##..........#.#).) ...........#.......##...)#....###.#.................... #.###........###........###.#######....###...#. .######.........#68.6 (51.>###.#.....>..........# #..########........## #... ##.........#....#.####<.###.###...#.###.Ógƒ£ Ç ###.(.... ###.... .Óg!© .Ógª ,9.6 (52.Óg² .Óg³ ; _Found a stone staircase leading down./ÓgÒ-4/ÓgŠ./Óg=2/Óg<· #.##.# #.##.# # #....# #.##.### ###..####...... ..####..##/Ógï<;..#.#). .....#.......##...) ....###.#. ... #.###........### ....###.#######....###... ..######./Óg=3.>###.#.....>. #..##./ÓgŒ=y #... ##... #....#..... #<.###.# o   orc (asleep)..... ##...#.##.....o ###.( ###.../ÓgüLX0.0)70.6 (1/Óg›Yˆ _An orc comes into view. It is wielding a +0 flail.0Ógç~  #....# #######.##.# ###..####..............####..##.#.#) ...........##.. ....###.#........ ... #.###### ....###.#######....### ..........######..... ..>###@#.....> #..######## #... ##. ..... #....#.#.o.. #<.###.0ÓgÕ(..... ##...#.# o   orc wizard (asleep)o..... ###.(.. o   orc (asleep).......# ### #0ÓgÈ‘0Óg¡”@1Kinetic Grapnel0ÓgM›0Ógžƒ _An orc wizard comes into view. It is wielding a +2 dagger of venom.1Ógœ  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.1Óg4ñ ¬  You shout for attention! The orc wizard shouts! The orc shouts! o..oooo 2 orc wizards.oYou hear a shout! x2; You hear an angry hiss.======2 _An orc wizard comes into view. It is wielding a +0 dagger.1Óg  #.##.# #.##.# #....# #######.##.### ###..####......####..##....#)...........###...)....###.#......... #.###........###.....###.#######....###........@.######..>###.#.....>..#..########..##... ##........o.. #....#.#..o #<.###.# o   orc wizardo.... ##...#.##..... ###.(.............# ###.1Óg<“..1Óg)ƒ------3Kinetic Grapnel1Óg«2ÓgaÀ”#....# #######.##.###.###..####................####..##...#.#).)...........###...)#....###.#............. #.######....###.#######....###...#..........######.........#.>###.#@....>..# #..###########... ##.........#.###......o #<.###.#......... ##...#.###.......#.(....2ÓgÀÁ‚............# ###. #.2ÓgïÊ2ÓgŠÌE------42Óg*Ò2ÓgèÓ2Óg\¢ 42Ógª£ 2Óg?¦ ,2Óg® n2Óg º ÆoKinetic Grapnelo   orc wizard2ÓgØÁ [    ).) ) # ... #. ....###.### ........o.######. ..>###.#@....>..6.6 (2 #..########. 2Ógß ê#...  .....   #<     ###.(    _You start waiting.2ÓgU\ S   ).) ) # ... #. ....###.### ........o.######. ..>###.#@....>.. #..########. #...  .....   #<    ###.(   2Óg d 2Óg•g 2Ógmi b _An orc wizard is nearby!3Óg ð)#....# #######.##.###. Quake2Marine the Frost Mage###..####.............. Revenant of Vehumet *.......####..##..........#.#).) Health: 67/67 ========================...........#.......##...)# Magic: 10/13 ==================------....###.#................. AC: 2Str: 11... #.###........###.... EV: 113Óg‚ñiInt: 19....###.#######....###...# SH: 0Dex: 9........o.######.........# XL:  9 Next:  7% Place: Dungeon:7..>###.#@....>..........# Noise: ---------  Time: 6276.6 (0.0)#..########........## n) +5 dagger#...##......... Cast: Kinetic Grapnel.....#....#.### Memories (4) ......o #<.###.#......... ##...#.### o   orc wizard........... ###.(................# ###....#....Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  3Óg òÞPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the orc wizard.You hear a shout!3ÓgÞò3Ógéýû..###.oo###@...####o 2 orc wizardsasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the orc wizard.  You hear a shout!  The wall freezes the orc wizard!3ÓgÃ…====7.6 (1Ramparts 3Óg «########3Óg»z _An orc wizard comes into view. It is wielding a +0 dagger.3Óg¡˜ ÷  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!8/13 ----10 A water moccasin comes into view.  The wall freezes the orc wizard.  You kill the orc wizard!  Vehumet accepts your kill.  Vehumet offers you knowledge of Mephitic Cloud.3Ógü¦ /  --more--4Óg'µ 4Ógȵ 4Ógm¶ 4Óg¹· 4ÓgÈ | ##S..oo######S   water moccasino   orc wizardo   orcThe wall freezes the orc wizard.4ÓgvÌ 78/68 984ÓgaÕ Ö#########4Óg\Ø  4ÓgÙ 7_You hear a croak.4Ógúâ < _You hear a croak.  The wall freezes the orc wizard. The orc wizard misses you.The wall freezes the orc!  You kill the orc!  Vehumet accepts your kill.4Óguê '#.S.)o####### 4ÓgÓê !4ÓgÎð Ž9==--==--94Óg“ÿ Ú####### _You feel your power returning.5Óg78 5Ógž: X  The wall freezes the orc wizard but does no damage.5Óg^B ###..S#####5ÓgD Ó5--10/13====---805Óg¬K „######5ÓgƒN ? _The orc wizard hits you with a +0 dagger.6ÓgÙFÜ #########  The wall freezes the water moccasin.  The water moccasin bites you but does no damage.  The wall freezes the orc wizard.2----16ÓgJ§########6ÓgUM? _The orc wizard hits you with a +0 dagger.6ÓgM3 #....# #######.##.###. Quake2Marine the Frost Mage###..####.............. Revenant of Vehumet *.......####..##..........#.#).) Health: 62/68 =====================---...........#.......##...)# Magic: 9/13================--------....###.#................. AC: 10  Str: 11... #.###........###.... EV: 11Int: 19....###.#######....###...# SH: 0Dex: 9........So######.........# XL:  9 Next:  9% Place: Dungeon:7..>###.#@....>..........# 6Óg4 › Noise: =--------  Time: 6281.6 (0.0)#..########........## n) +5 dagger#...##......... Cast: Kinetic Grapnel.....#....#.### Memories (4) Ramparts ......o #<.###.#......... ##...#.### S   water moccasin (slow)........... ###.(.... o   orc wizard............# ###....#....You freeze the water moccasin.  The water moccasin is moderately wounded.You barely miss the water moccasin.The water moccasin is moderately wounded.The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin barely misses you. The wall freezes the orc wizard.6Óg·7 `#######The water moccasin is moderately wounded.You barely miss the water moccasin.  The water moccasin is moderately wounded.The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin barely misses you. The wall freezes the orc wizard.  The orc wizard casts a spell at you.6Óg…¿ *###6Óg À —######6Óg# g110/13==2.6 (16Óg.Ê Š#######6Óg×Í . _The magic dart hits you.7ÓgÅÎ #....# #######.##.###. Quake2Marine the Frost Mage ###..####.............. Revenant of Vehumet *..... ..####..##..........#.#).) Health: 61/68 =====================--- ...........#.......##...)# Magic: 9/13================-------- ....###.#................. AC: 10  Str: 11 ... #.###........###.... EV: 11Int: 19 ....###.#######....###...# SH: 0Dex: 9 ........So######.........# XL:  9 Next:  9% Place: Dungeon:7 ..>###.#@....>..........# Noise: =--------  Time: 6282.6 (0.0) #..########........## n) +5 dagger #... ##......... Cast: Kinetic Grapnel ..... #..7Óg‹Ï—..#.### Memories (4) Ramparts  ......o #<.###.#  ......... ##...#.### S   water moccasin (slow) ........... ###.(.... o   orc wizard ............# ###.... #....You freeze the water moccasin!  The water moccasin is severely wounded.You closely miss the water moccasin.The water moccasin is severely wounded.The wall freezes the water moccasin!  You kill the water moccasin!7ÓgÎ×The wall freezes the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill.  The wall freezes the orc wizard.  You kill the orc wizard!  Vehumet accepts your kill.7Óg™áã   ).) ) # ... #. ....###.### 7ÓgJâÀ........))######. ..>###.#@....>.. #..########. #...  .....   #<  7Óg¼â(  ###.(     #.... 7ÓgXéÞ 3/7010/13==173.6 (1Kinetic Grapnel _You feel your power returning.7Óg–ð•######7ÓgSói _Your Fighting skill increases to level 3!8ÓgFìl1====..###.))###@...-#### 4 _You start resting.-5.6 (28Óg$÷J _The frozen ramparts melt away.8Óg¡; 48Óg!@ 8Óg¦B 8ÓgJ ‡42====8ÓgŒN _ _You start resting.8ÓgzP A6.6 (18ÓgÐX ìooo   orc priesto   orc wizard8Óg^Z ’3====7.6 (2Kinetic Grapnel8Óg"c 8Ógé“ % _Magic restored.9Óg x ÅYour icy armour will break if you move. Continue? Y - Yes  N - No:Óg;[F  Y - Yes  N - No :Óg‹€:Ógš:#....# #######.##.###. Quake2Marine the Frost Mage###..####.............. Revenant of Vehumet *.......####..##..........#.#).) Health: 64/70 =====================---...........#.......##...)# Magic: 13/13 ========================....###.#................. AC: 10  Str: 11... #.###........###.... EV: 11Int: 19....###.#######....###...# SH: 0:Óg«›^Dex: 9......o.))######o........# XL:  9 Next: 17% Place: Dungeon:7..>###.#@....>..........# Noise: ---------  Time: 6287.6 (0.0)#..########........## n) +5 dagger#...##......... Cast: Kinetic Grapnel.....#....#.### Memories (4) ......o #<.###.#......... ##...#.### o   orc priest........... ###.(.... o   orc wizard............# ###....#.... _Your Fighting skill increases to level 3! _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored.  Okay, then.:ÓgQ:Ógæ¤:Óg §. _;ÓgÚ* ÅYour icy armour will break if you move. Continue? Y - Yes  N - No;ÓgŠV;Óg·p’#.##.##.##.# # Quake2Marine the Frost Mage#....# #######.##.### Revenant of Vehumet *.....###..####............. Health: 64/70 =====================---..####..##..........#.#). Magic: 13/13 ========================...........#.......##...) AC: 10  Str: 11....###.#................ EV: 11Int: 19... #.###........###... SH: 0;ÓgŒqšDex: 9....###.#######....###... XL:  9 Next: 17% Place: Dungeon:7......o.@)######o........ Noise: ---------  Time: 6287.6 (0.0)..>###.#.....>.......... n) +5 dagger#..########........# Cast: Kinetic Grapnel#...##........ Memories (4) .....#....#.##......o #<.###.# o   orc wizard;ÓgÈq3......... ##...#.##........... ###.(...............# ###... _Your Fighting skill increases to level 3! ;Ógöq—_You start resting. _The frozen ramparts melt away. _You start resting. ;Ógrb_Magic restored. _Okay, then.;Óg   Your icy armour cracks and falls away as you move.;Óg„8*<Óg s  The orc wizard casts a spell at you.<Óg¦<Óg®¦Ä@.oopriesto   orc wizard<Óg€§± 2 ==8.6 (1Kinetic GrapnelConf Memories (4) <Ógç®<Ógt´ _You are confused.Things that are here: _a +0 flail; a water moccasin corpse; an orc corpse<Ógœ¦  You're too confused to move!.oo.F   bullfrogopriestFo   orc wizard5=--9 _A bullfrog comes into view.=Ógö  o>o   orc priestowizard.  You bump into the rock wall.4-=-90 _The orc wizard hits you with a +0 dagger.>Óg1‰ >Óg­‹ l o.  You're too confused to move!>Óg&Œ T2-1>Óg)” >Óg´– ? _The orc wizard hits you with a +0 dagger.?ÓgÜ©?Ógª?Óg¹¬A  You're too confused to move!?Ógiµ@o.FF   bullfrogopriesto   orc wizard?Óg¶T0-2?Ógç½?Óg§Á? _The orc wizard hits you with a +0 dagger.?Ógí¬ ?Óg`­ ?Óg · jo.F.?Óg}· -3.4 (0.8?ÓgPÀ ?ÓgÓÁ ² _The orc wizard hits you with a +0 dagger.  You're too confused to move! _The orc wizard hits you with a +0 dagger.  You're too confused to move! ?Óg º_The orc wizard hits you with a +0 dagger. _You closely miss the orc wizard. The orc wizard barely misses you.@Ógïw #....# #######.##.###.###..####................####..##...#.#).)...........###...)#....###.#............. #.######....###.#######....###...#.......o))######.........#.>###.#@o...>..# #.F###########... ##.........#.###......o #<.###.@Óg,yé#......... ##...#.### o   orc priest.......#.(.... owizard............# ###.... #.@Óg({f  You feel less confused.@Óg}—  The orc priest barely misses you.The orc wizard attacks as it pursues you!@Óg…*FoF   bullfrogopriesto   orc wizard@Ógâ†P4.4 (1.0Kinetic Grapnel@Óg•’W _The orc wizard hits you but does no damage.@ÓgЧ8#....# #######.##.###. Quake2Marine the Frost Mage###..####.............. Revenant of Vehumet *.....@ÓgX¨..####..##..........#.#).) Health: 60/70 ====================----...........#.......##...)# Magic: 10/13 ==================------....###.#................. AC: 2Str: 11... #.###........###.... EV: 11Int: 19....###.#######....###...# SH: 0Dex: 9.......Fo)######.........# XL:  9 Next: 17% Place: Dungeon:7..>###.#@o...>..........# Noise: =--------  Time: 6294.4 (0.0)#.F########........## n) +5 dagger#...##......... Cast: Kinetic Grapnel.....#....#.### Memories (4) [13;1@Ógè\2H......o #<.###.#@Ógþ¨......... ##...#.### F   bullfrog........... ###.(.... o   orc priest............# ###.... o   orc wizard#....Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc priest.  The orc priest is moderately wounded.@ÓgŒ³²..###.o)##@Óg2´Ö#@o..####o   orc priesto   orc wizard  The walls around you are covered in ice.  You hit the orc priest.  The orc priest is moderately wounded. freezes the bullfrog. The bullfrog seems to slow down.  The wall freezes the orc priest! The orc priest closely misses you.The wall freezes the orc wizard!@ÓgHµw59=5.4 (1Ramparts @Óg*¼ƒ######@Óg-¿? _The orc wizard hits you with a +0 dagger.AÓg‹ çThe wall freezes the orc wizard! _The orc wizard hits you with a +0 dagger.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the orc priest.  You kill the orc priest!AÓgÌ• › ####$####owizard  Vehumet accepts your kill.The wall freezes the orc wizard.AÓg› ƒ#*)###AÓg¨p L ########The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!AÓg¹ñ AÓgp5 ¦##F{)######F   bullfrog (slow)!*60/718/13 ----10 9====6#####The orc wizard mumbles some strange words.  The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.something.  Vehumet accepts your kill.  You feel your power returning.  Reactivating autopickup.#.F)##### 9==--20----7#########AÓg38 U _You feel a bit more experienced. The wall freezes the bullfrog!BÓg0w b #....# #######.##.###. Quake2Marine the Frost Mage ###..####.............. Revenant of Vehumet **.... ..####..##..........#.#).) Health: 60/71 ====================---- ...........#.......##...)# Magic: 8/13==============---------- ....###.#................. AC: 10  Str: 11 BÓgÛw Ð... #.###........###.... EV: 11Int: 19 ....###.#######....###...# SH: 0Dex: 9 ........F)######.........# XL:  9 Next: 20% Place: Dungeon:7 ..>###.#@$...>..........# Noise: ---------  Time: 6297.4 (0.0) #.F########........## n) +5 daggerBÓg x ý #... ##......... Cast: Kinetic Grapnel ..... #....#.### Memories (4) Ramparts BÓg>x Ü ......o #<.###.#  ......... ##...#.### F   bullfrog (slow)BÓgÚx ç ........... ###.(.... ............# ###.... #....You freeze the bullfrog.  The bullfrog is almost dead.The bullfrog seems to slow down. You closely miss the bullfrog.The bullfrog is almost dead.The wall freezes the bullfrog!  You kill the bullfrog!BÓg¤€ …   ).) BÓg è) # ... #. ....###.### ........))######. BÓg8 n..>###.#@$...>.. #.F########. BÓgl t#...  .....  BÓg‘ Z #<  BÓgÊ Y  ###.(BÓgõ ž     #....BÓg‚ E BÓg^… 9==4=8.4 (1  The wall freezes the bullfrog!  You kill the bullfrog! _Vehumet accepts your kill.  BÓg²… ºTraining target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.BÓgëŽ /  --more--CÓgã\CÓg3aÇ  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --  +1  i - Spellcasting   4.0  --  -1  CÓg€a±        CÓg£ax b - Staves   0.0  --  -1  j - Necromancy   0.0  --   0  CÓg$b  c - Unarmed Combat   0.0  --  +1  k - Forgecraft   4.0  --  -2       l - Alchemy   2.0  --  -1   d - Short Blades   3.0  --  -1  m - Ice Magic   9.0  --  +1  CÓgEbö e - Long Blades   1.6  --  -1  n - Air Magic   2.0  --  -2      CÓgebT    CÓg‚b= f - Armour   0.0  --  -1  o - Evocations   2.0  --  -1   g - Dodging   1.7  --  -1 CÓg´b     h - Stealth   2.1  --  +2 CÓg×b!            CÓgöb_    CÓgcÀ        CÓg0c³        CÓgNcn    CÓglcÀ        CÓgŠc_    CÓgÌcn    You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  CÓgd}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsGÓg]Å‚a-z] setselected targetGÓg<[?25h[?0c0 HÓgô: [?25l[?1cHÓg? 5.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsIÓgÜ`= d + Short Blades 3.0JÓgœíJÓg ôJÓgUþÛ#....# #######.##.###. Quake2Marine the Frost Mage###..####.............. Revenant of Vehumet **......####..##..........#.#).) Health: 60/71 ====================----...........#.......##...)# Magic: 9/13================--------JÓgÿ«....###.#................. AC: 10  Str: 11... #.###........###.... EV: 11Int: 19....###.#######....###...# SH: 0Dex: 9........))######.........# XL:  9 Next: 24% Place: Dungeon:7..>###.#@$...>..........# Noise: =--------  Time: 6298.4 (1.0)JÓgòÿC#.F########........## n) +5 dagger#...##......... Cast: Kinetic Grapnel.....#....#.### Memories (4) Ramparts ......o #<.###.#......... ##...#.### ........... ###.(.... ............# ###.... #.... The wall freezes the bullfrog!  You kill the bullfrog! _Vehumet accepts your kill.JÓg°ÉTraining target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.JÓg†LKinetic GrapnelJÓg“#####JÓgŠ. _JÓgìÑY#####JÓgÎÓJÓgñÜ¿#########JÓgFÝJÓgáF _Unknown command.JÓgs64JÓg§8JÓgš;JÓg|<-1 _KÓgq•10/13==KÓgó,KÓgKKÓgúKÓgr +21KÓgÚ H====KÓg+ KÓggBKÓgÖ2====KÓg¸KÓgKÓgW)KÓg "Y _The frozen ramparts melt away.KÓgƒ"ƒ3=3====KÓg¸"KÓgT$KÓgY&,KÓgè'KÓgx*,KÓgÎ+KÓg8.94KÓg‘.3=KÓg+0KÓgº3KÓgº4;==KÓgC5KÓg…7,KÓgX9KÓgý;KÓg8<&5KÓgð=KÓgßNKÓg—OKÓg°PKÓgiS,KÓgÏTKÓgWKÓg«WL6=KÓg«XKÓg"[KÓge[KÓgÄ\KÓgÞ^,KÓgW`KÓgÅn27=KÓg¿pKÓgsKÓg`s&8KÓg×tKÓgXw,KÓgÁxKÓg {KÓgŽ{KÓgg}KÓgKÓgdL9=KÓg†€KÓgÒ‚,KÓg+„KÓg†,KÓgL‡KÓgr‰KÓgÁ‰W70=KÓg!‹KÓg¾KÓgþKÓg~KÓgx’n _Your icy armour starts to melt.KÓgÊ’KÓg ”KÓg/–KÓgu–L1=KÓgŠ—KÓg-¤Ù..###.))###@$..-####KÓgc¬Ù M##.#  ....# #######.##.### ##......####..##...#.#).).......###...)#.###.#...... #.###.....KÓgá¬q###.#######....###........)@######...>###.#.$...>..#.F########.###... ##..............#....#.### KÓg+­#_HP restored.KÓg»æ—331.4 (33.0) 2 -2.4 (34 _Your icy armour cracks and falls away as you move. _Items here: )) [[ ††.KÓg JKÓg¸ KÓg|# Q _KÓgÐ( l  You now have 440 gold pieces (gained 14).KÓgƒ* KÓgu5 = _You see here a +0 flail.KÓg8 KÓgN8 $=KÓg†8 KÓgø9 KÓg­D ‚  Items here: )) [[ ††.KÓg…O L _KÓgÁS `  Items here: )) [ †††.KÓg`` ¤ _KÓg‘d KÓgi BKÓg*o KÓg°z «...........#.......##......###.#................. #.###### ....###.#######....###.. ..))######........KÓg{ Ÿ ...>###.#.)...> ... #..########.... .....#.....## ##....... ?......@....# #....#9.4 (7.0)KÓg™{  .............# #<.###.............# ##...#..$...........# ###.(.............# ###...............# #..KÓgÏ{ §.............# ...<........## KÓg{„ KÓg ˆ ,40.4 (8KÓgÍ KÓgŠ’ 9 _Found a stone staircase leading up.LÓg6ÎLÓg¸LÓgC’LÓgó•LÓgF™,LÓg›LÓgÑ¡LÓg-¦,LÓgªLÓgZ«LÓge­,LÓgm¯LÓg¬¿Ú  You now have 455 gold pieces (gained 15).LÓg·Æ= _You see here a +0 cloak.LÓgUÊ4LÓg•ÎLÓgYÑLÓg(Ó,LÓg×ÕLÓg£ØLÓgÕÛ,LÓg3áLÓghã,LÓgåLÓgèì _x - 2 scrolls labelled FOAG HUTTOEGGO (gained 1)LÓgâï4LÓgòLÓg"öLÓg¤ø,LÓg`úLÓgýLÓgH,LÓgLÓgùLÓg0 ,LÓg—LÓgõLÓgž,LÓgÛLÓgºLÓg–,LÓgLÓg="LÓgH$,LÓgÐ%LÓg(LÓgð),LÓgµ+LÓgª-LÓgá/,LÓg41LÓg®4,LÓgß5LÓgY9N _You now have 466 gold pieces (gained 11).LÓg©;4LÓg—@,LÓgALÓgBALÓg°BLÓgPFBLÓg‡GLÓgƒILÓgÁK,LÓgMLÓgðU0 ##.# #.# #.#   ###### ###  ##.....#.....####  ##........ LÓg^V’ #[..............##  #@..............#   #...............#  #.................  #..............>## LÓgžV£ #...............##  ##...............#   ##.....#.........LÓgÜVõ   ########........  #........LÓgWE LÓg†\WM##########.##.LÓgÚc)# LÓg7dý.. ######  ##.....#.....#####..# LÓg¥d##..... #..............>########LÓgjk065.4 (25.0)LÓgn,6.4 (26LÓgLzLÓgƒ¬ _You see here the +0 ring mail of Geneaziq {MP+5 Str-2 Int+3 Stlth+}.NÓg\ 4NÓg’ NÓg-! NÓgª" NÓg0* Q _NÓg°* ,NÓg, NÓgB1 NÓg|3 ,NÓg®4 NÓgO7 NÓg#9 ,NÓgJ: NÓg™< NÓgš> ,NÓgû? NÓgBB NÓgD ,NÓg`E NÓg G NÓg¨I ,NÓg K NÓgzZ NÓgE[ ,NÓgL\ NÓgË_ NÓg*a ,NÓgb NÓgþd NÓgf ,NÓg‡f NÓg'i NÓg‡j NÓgÎj NÓg>k NÓgôm NÓgÁo ,NÓg9q NÓg†t NÓg½v ,NÓgx NÓgË{ NÓgÑ~ ,NÓg_€ NÓg ƒ NÓgD… ,NÓgª† NÓgM‰ NÓg]‹ ,NÓgõŒ NÓg¥ NÓgB’ ,NÓg” NÓg– NÓg:˜ NÓgŸ˜ NÓgš NÓg4œ NÓgž NÓgZž NÓg¹Ÿ NÓgM¡ NÓg ¢ ,NÓgË£ NÓgu¥ NÓg˦ ,NÓg½§ NÓgJ© NÓgïª ,NÓg¬ NÓgk­ NÓgç® ,NÓgÚ¯ NÓg¾± NÓg%´ ,NÓg+µ NÓgïÅ NÓgZÇ ,NÓg8È NÓgÔÊ NÓg¯Î ,NÓg®Ï NÓg!Ò NÓgOÓ ,NÓgÀÓ NÓgýÔ NÓgmÖ ,NÓg6× NÓg¼Ù NÓgÛ ,NÓgrÜ NÓg$á NÓgæâ ,NÓg)ä NÓg*ç NÓgÕè ,NÓgéé NÓgÀì NÓg[î ,NÓgrï NÓgwô BNÓguø ,NÓgÝû BNÓg*ý NÓgœÿ ,NÓg§ NÓg8 NÓg ,NÓgT NÓg NÓg ,NÓg6 NÓgì NÓgu ,NÓgã NÓg' NÓg/ ,NÓga NÓg¨M F #.......... ############.......... ##.....#............... ##....>................. #..................... #...............#.### #...............#.#  NÓgnN _#.........[.....#.#  #......@........#.# 405.4 (39 NÓgO (##......##.#  ##.....#.....##..#  ##########..##.##  ##.##.# #.##.#  #.##.#  #....# #### NÓg;P P#########..####NÓgÍS NÓg³Z NÓg“` E _Done exploring.OÓg"OÓg”OÓgÛOÓg/C2..#...#....#.........#.0.0)........OÓgäKOÓg‡MOÓgÀOE _Done exploring.PÓgËŒPÓgÖmWhere to? (Tab - D:6 @ (x,y), ? - help) PÓgŽD D - Dungeon  T - Temple PÓgô½ PÓg•Ð p#.......... Quake2Marine the Frost Mage############.......... Revenant of Vehumet **....##.....#............... Health: 71/71 ========================##....>................. Magic: 13/13 ========================#....................... AC: 2Str: 11#...............#.###### EV: 11Int: 19#...............#.#SH: 0Dex: 9#.........[.....#.#XL:  9 Next: 24% Place: Dungeon:7#......@........#.#Noise: ---------  Time: 6405.4 (0.0)##.............##.#n) +5 daggerPÓgKÑ û##.....#.....##..#Cast: Kinetic Grapnel##########..##.##Memories (4) ##.##.##.##.##.##.##....# #### ################..####...  _You see here a +0 cloak. _x - 2 scrolls labelled FOAG HUTTOEGGO (gained 1) _You now have 466 gold pieces (gained 11). PÓg¿Ò _You see here the +0 ring mail of Geneaziq {MP+5 Str-2 Int+3 Stlth+}. _Done exploring. _Done exploring.PÓgßÓ PÓg Ü PÓgÅà PÓg±ç Q _PÓgLè PÓgÆè PÓgxé PÓg¤ë PÓgŽí ,PÓgüî PÓgÅò PÓgDô PÓgzô PÓgÎõ PÓgÁ÷ PÓg\ù ,PÓg„ú PÓg ý Z  There is a stone staircase leading down here.PÓgÙý PÓgªÿ PÓgôÿ % _PÓg PÓgLá 8                ♣♣♣♣♣   #..@#  12.1 (6.7 #.###   #              _You climb downwards. _There is a stone staircase leading up here.QÓg+RQÓg£R4QÓgéSQÓgÒUQÓgñ[© _QÓgò],QÓg^^QÓgº_QÓgªa,QÓgbQÓg=cQÓg5eQÓgmeQÓgÌeQÓggQÓg“hQÓgiQÓg|iQÓgTkQÓg³m,QÓg5nQÓgaoQÓgq,QÓgqQÓgpsQÓg„zˆ .  ♣.  QÓg×zè♣♣♣♣♣♣.  #..<#[.  #.###.#  #.# .#  #.###.#  QÓg {è#...@.#  20.1 (8.0#######   QÓgB{&    QÓgn{-   QÓgì€QÓg]â+1.1 (9QÓg¹çQÓg/ê# _Found a robe.RÓgö{RÓg|RÓgý|RÓgËRÓg ‚RÓge‚RÓgÁ‰„RÓgŒRÓgbŒRÓgRÓg7RÓgL‘RÓg‘RÓg’RÓgדRÓg×–RÓg—RÓg7¢R  You see here a +0 robe.RÓgœ¬^ ...≈≈.  _.≈≈.  .≈≈. ###  RÓg÷¬ñ h≈. ..   ≈. .#   .♣.#  ♣♣♣♣♣♣..#  #..<#[ RÓg!­.#.###.#.#  #.# #.#.#  Kinetic GrapnelRÓg­#.###.#.#  #.....#.#  #######.#  h   wolf (asleep).. ## RÓgþ­ RÓgþº¦ _6.1 (5  A wolf comes into view.RÓg¾+7.1 (6RÓgÕÄ:_RÓg`ÈC _Found an ornate altar of the Wu Jian Council.SÓg¹   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SÓgš ˜ §_§§gg   Grum (polearm)h   wolf (asleep)A film of ice covers your body!SÓg Ž0------10 ==8.1 (1SÓgˆ B_SÓg¥- “ _Grum the Hunter comes into view. He is wielding a +1 halberd.SÓgý. SÓg< ø ._h.§hThe wolf howls! You hear a howl!  SÓgË< ‰A wolf comes into view.Grum sniffs the air and quickly glances around.SÓg`> ‰64---1==----=SÓg®> 9SÓg E :_SÓg±G @ _Grum hits you from afar with a +1 halberd!TÓgª´ñ  Quake2Marine the Frost Mage...§≈.  Revenant of Vehumet **...._§§≈.  Health: 64/71 =====================---h≈≈. ###   Magic: 8/13TÓgµ==============----------.§. ..   AC: 10  Str: 11≈. .#   EV: 11Int: 19g♣.#   SH: 0Dex: 9♣♣♣♣♣♣..#   XL:  9 Next: 24% Place: Dungeon:8#..<#[@.#   Noise: ===------  Time: 6429.1 (0.0)#.###.#.#   n) +5 dagger#.# #.#.#   Cast: Kinetic Grapnel#.###.#.#   Memories (4) #.....#TÓg¶[.#  #######.#   g   Grum (polearm)..   h   wolf##   Grum sniffs the air and quickly glances around. _Grum hits you from afar with a +1 halberd!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  TÓg¶ËConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  TÓg>¶PPress: ? - help, Dir - look around, f - activateTÓg—·TÓgü¿§.§≈._§§≈..§≈.TÓgRÀ§§§§ ..#.##[@.##.#.#TÓgŒÀé#.#.#.#. _Grum hits you from afar with a +1 halberd! TÓgÅÀV Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  TÓg,Á…Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.TÓg¤ÃŸ5----30.1 (1Ramparts TÓgÈ#_TÓgPÈ…#####TÓg‡Ë@ _Grum hits you from afar with a +1 halberd!UÓgv™ UÓgìš ŒYour icy armour and frozen ramparts will break if you move. Continue? UÓg*› IY - Yes  N - NoVÓglðVÓgð.§.§≈.  Quake2Marine the Frost Mage_§§≈.  Revenant of Vehumet **.....§≈. ###   Health: 54/71 ==================------§§§ ..   Magic: 8/13==============----------VÓgžÓŤ .#   AC: 10  Str: 11g♣.#   EV: 11Int: 19♣♣♣♣♣♣..#   SH: 0Dex: 9#..<#[..#   XL:  9 Next: 24% Place: Dungeon:8#.###@#.#   Noise: ==-------  Time: 6430.1 (0.0)#.# #.#.#   n) +5 daggerVÓgÏ÷#.###.#.#   Cast: Kinetic Grapnel#.....#.#   Memories (4) Ramparts #######.#  VÓgþÆ..   ##    VÓgt·   Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. VÓg Ž_Grum hits you from afar with a +1 halberd!  Your icy armour cracks and falls away as you move.VÓgà VÓgj6 .VÓgôÄgg   Grum (polearm)  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. VÓg*Â_Grum hits you from afar with a +1 halberd!  Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move.VÓgi9== 2 -VÓg;1.1 (1VÓgÆVÓgŒf _Grum attacks as he pursues you! Grum misses you.VÓg5Ê«_-_VÓg’ÍVÓg• Ä _§ .§≈. ### §§§ ..  Ť .# .♣♣♣♣♣♣♣g.##..<#[..####.#.# #...#####VÓg Y ..##VÓg¤' VÓgJ) ˆ510/13====-2VÓgr. VÓgW0 WÓgML .§≈. ### §§§ ..  Ť .# .♣.#♣♣♣♣♣♣g.##..<#[..###.# ##....###### ..##hgh   wolf-3WÓgnò á.§≈. ###   Quake2Marine the Frost MageWÓgþò V§§§ ..   Revenant of Vehumet **....Ť .#   Health: 55/71 ==================------.♣.#   Magic: 7/13============------------♣♣♣♣♣♣h.#   AC: 2Str: 11#..<#[g.#   EV: 11Int: 19WÓg2ó #.###.#.#   SH: 0Dex: 9#.# #.#.#   XL:  9 Next: 24% Place: Dungeon:8WÓgcó ½#.###@#.#   Noise: ---------  Time: 6433.1 (0.0)#.....#.#   n) +5 daggerWÓgŽó #######.#   Cast: Kinetic Grapnel..   Memories (4) WÓg·ó ]##    g   Grum (polearm)  h   wolfWÓgßó y  The frozen ramparts melt away as you move. WÓgNô û_Grum attacks as he pursues you! Grum misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateWÓgö ü _Grum attacks as he pursues you! Grum misses you.  Casting: Frozen Ramparts (safe; 1% risk of failure)WÓg"÷ Qonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.WÓgÁý ).h.#g##.##@#....#WÓgKþ [#### WÓgDÿ Š8====4.1 (1Ramparts WÓg£ÿ WÓg ~#g#####WÓgé G _The wall freezes Grum! The wall freezes the wolf.YÓgµŒÈ####### _The wall freezes Grum! The wall freezes the wolf.asting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.YÓgfŽuA film of ice covers your body! The wall freezes the wolf. freezes Grum but does no damage.  Grum hits you from afar with a +1 halberd!!29---------5-----10 ====5YÓg’P##.#YÓg_’9##YÓg­žm #g##.####### _The wall freezes the wolf.YÓg@Ÿ•6==---=---6YÓg飕##.######YÓg§x _The wall freezes the wolf. The wall freezes Grum! Grum misses you.ZÓgÒÖ .§≈. ###  Quake2Marine the Frost Mage §§§ ..  Revenant of Vehumet **.... Ť .#  Health: 29/71 =========--------------- .♣.#  Magic: 5/13=========--------------- ♣♣♣♣♣♣..#  AC: 10  Str: 11 #..<#h..#  EV: 11Int: 19 #.###g#.#  SH: 0Dex: 9 #.# #.#.#  XL:  9 Next: 24% Place: Dungeon:8 #.###@#.#  Noise: =--------  Time: 6436.1 (0.0) #.....#.#  n) +5 dagger #######.#  Cast: Kinetic GrapnelÓgÜpm ..  Memories (4) Ramparts  ##   g   Grum (polearm)  h   wolfAim: Grum, wielding a +1 halberd and wearing a +0 animal skin (moderatelywounded)  You miscast Poisonous Vapours.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the wolf.  You kill the wolf!...♣.♣♣.#[.#g##.##@##.....########  You miscast Poisonous Vapours.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the wolf.  You kill the wolf!  Vehumet accepts your kill.  The wall freezes Grum.ZÓg7…  .§≈. ###  §§§ ..  Ť .#  .♣.#  ♣♣♣♣♣♣..#  #..<#[..#  #.###g#.#  #.# #.#.#  #.###@#.#  #.....#.#  #######.#  ..  ## .ZÓg®Ž^ #g###@#####Grum hits you from afar with a +1 halberd!ZÓg¨º14-----9=7.1 (1Contam #g##.##@## _* * * LOW HITPOINT WARNING * * *ZÓgw .§≈. ###   Quake2Marine the Frost Mage§§§ ..   Revenant of Vehumet **....Ť .#   Health: 14/71 ====--------------------.♣.#   Magic: 4/13=======-----------------♣♣♣♣♣♣..#   AC: 10  Str: 11#..<#[..#   EV: 11Int: 19#.###g#.#   SH: 0Dex: 9#.# #.#.#   XL:  9 Next: 29% Place: Dungeon:8#.###@#.#ZÓgêŽ é   Noise: ==-------  Time: 6437.1 (0.0)#.....#.#   n) +5 dagger#######.#   Cast: Kinetic Grapnel..   Memories (4) Ramparts Contam ##    g   Grum (polearm, poisoned)   Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Grum, wielding a +1 halberd and wearing a +0 animal skin (heavily wounded)Poisonous fumes billow around Grum! Grum is poisoned. The wall freezes Grum!ZÓge –5=5==-8.1 (1ZÓgÇ• ó###@######ZÓgɘ Xonfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: Grum, wielding a +1 halberd and wearing a +0 animal skin (heavily wounded)Poisonous fumes billow around Grum! Grum is poisoned. The wall freezes Grum! _Grum barely misses you.\ÓgS» .§≈. ###  Quake2Marine the Frost Mage §§§ ..  Revenant of Vehumet **.... Ť .#  Health: 15/71 =====------------------- .♣.#  Magic: 4/13=======----------------- ♣♣♣♣♣♣..#  AC: 10  Str: 11 #..<#[..#  EV: 11Int: 19 #.###g#.#  SH: 0Dex: 9 #.# #.#.#  XL:  9 Next: 29% Place: Dungeon:8 #.###@#.#  Noise: =--------  Time: 6438.1 (0.0) #.....#.#  n) +5 dagger #######.#  Cast: Kinetic Grapnel .\Ógò»Ì.  Memories (4) Ramparts Contam  ##   g   Grum (polearm, poisoned)Press: ? - help, Dir - move targetAim: Grum, wielding a +1 halberd and wearing a +0 animal skin (almost dead,  poisoned)  Poisonous fumes billow around Grum! Grum looks even sicker.  The wall freezes Grum!  You kill Grum!\Óg>Â" \ÓgDÔ.§≈. ###  §§§ ..  Ť .#  .♣.#  ♣♣♣♣♣♣..#  #..<#[..#  #.###)#.#  #.# #.#.#  #.#  #.....#.#  #######.#  ..  ##        379.1 (1Kinetic GrapnelAim: Grum, wielding a +1 halberd and wearing a +0 animal skin (almost dead,  poisoned)  Poisonous fumes billow around Grum! Grum looks even sicker.  The wall freezes Grum!  You kill Grum! _Vehumet accepts your kill.##.#[0;1\ÓgÖÇ0;1m##### _Your Short Blades skill increases to level 4!\Óg‰l\Ógím4\Óg“q\Óg0rU5==\Ógóx,\Óg zN6\ÓgŒÒ.#)##.##@#-....##### 41.1 (2 _You start resting.6====-2.1 (3\Ógœ‘\Ógq›4 _The frozen ramparts melt away.]Óg¿P4]Óg®Q]Óg%_]Ógt†e 3.1 (1  You start resting.]Óg?]Ógž’K _Your magical contamination has completely faded away.]Óg¾ å7===78===8=9====]Óg½Ò ì10/13====9=1====2====20]Óg'ý C _You start resting.54.1 (11.0)3====5.1 (12 _Magic restored.^Ógµ"4^ÓgŠ#^Óg¨(,^Óg0Œ1=^Óg 2^Óg¼2^ÓgÜ:}==^ÓgÐ=^ÓgF>^Óg¬@^ÓguD^ÓgAET2=^ÓgõE^ÓgÇI^ÓgÑL,^ÓgíM^ÓgIN^ÓgòP^ÓgüS^Óg]T83^Óg‡U^ÓgƒZ^Óg[^ÓgÙ\^Ógxa^Ógrc,^ÓgNqÎ4=^ÓgˆsB^Ógp}¸hKinetic Grapnelh   wolf^Óg§°9  .§≈. ###  §§§ ..  Ť .#  .♣.#  ♣♣♣♣♣♣h.#  #..<#[..#  #.###)#.#  #.# #.#.#  #.###@#.# 69.1 (14 #.....#.#  #######.#  ..  ##  _You start resting.^Ógó,º .§≈. ###  §§§ ..  Ť .#  .♣.#  ♣♣♣♣♣♣h.#  #..<#[..#  #.###)#.#  #.# #.#.#  #.###@#.#  #.....#.#  #######.#  ..  ## ^ÓgÔ/^Óg!Bq _A wolf is nearby!_Óg[k.§≈. ###   Quake2Marine the Frost Mage§§§ ..   Revenant of Vehumet **....Ť .#   Health: 24/71 ========----------------.♣.#   Magic: 10/13 ==================------♣♣♣♣♣♣h.#   AC: 10  Str: 11#..<#[..#   EV: 11Int: 19#.###)#.#   SH: 0Dex: 9#.# #.#.#   XL:  9 Next: 37% Place: Dungeon:8#.###@#.#   _ÓgänŠNoise: ---------  Time: 6469.1 (0.0)#.....#.#   n) +5 dagger#######.#   Cast: Kinetic Grapnel..   Memories (4) ##    h   wolf   _You start resting. _A wolf is nearby!Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _A wolf is nearby!  Casting: Poisonous Vapours (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice._Ógýƒr..#h##.##@#....##### _ÓgÏ„Š5==70.1 (1Ramparts _Óg~‹_ÓgÐŒ»#######_ÓgU _Óg˜¬*_The wall freezes the wolf.`ÓgTÛæ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #)##h#@###Your icy armour thickens. The wall freezes the wolf.  The wall freezes the wolf but does no damage.8/13 ----1`Óg2õÃ########`Óg³  #)##h##### _The wolf completely misses you.The wall freezes the wolf but does no damage.  The wolf closely misses you. The wall freezes the wolf.-2#)##h######`Óg6Q _The wolf barely misses you.`Ógœ/\ .§≈. ###  Quake2Marine the Frost Mage §§§ ..  Revenant of Vehumet **.... Ť .#  Health: 25/71 ========---------------- .♣.#  Magic: 7/13============------------ ♣♣♣♣♣♣..#  AC: 10  Str: 11`ÓgC2 #..<#[..#  EV: 11Int: 19 #.###)#.#  SH: 0Dex: 9 #.# #h#.#  XL:  9 Next: 37% Place: Dungeon:8 #.###@#.#  Noise: =--------  Time: 6472.1 (0.0) #.....#.#  n) +5 dagger #######.#  Cast: Kinetic Grapnel ..  Memories (4) Ramparts  ##   h   wolfThe wolf is almost dead.You hit the wolf but do no damage.The wolf is almost dead.The wall freezes the wolf.  You kill the wolf!Vehumet accepts your kill.`ÓgŒ:€ .§≈. ###  §§§ ..  Ť .#  .♣.#  ♣♣♣♣♣♣..#  #..<#[..#  #.###)#.#  #.# #†#.#  #.#  #.....#.#  #######.#  ..  ##      `Óg];R  aÓg9====423.1 (1Kinetic Grapnel##†##@######  You hit the wolf but do no damage.The wolf is almost dead.  The wall freezes the wolf.  You kill the wolf!  Vehumet accepts your kill. _You feel your power returning.aÓg\‚ 4aÓgƒ aÓgk‡ aÓgߎ í610/13======aÓg*’ aÓgß’ aÓgÏ— ,aÓgĘ ™7=1====aÓgÆš aÓg— aÓg±ž k2====aÓgXŸ aÓgE© Í.#)##†##@#-....#aÓgª ####aÓg°ã ÿ 8.1 (5 _You start resting.-9.1 (6 _The frozen ramparts melt away.aÓg¦8«8=03====80.1 (1 _You start resting. Magic restored.bÓgû¦bÓgO«4bÓg–°bÓgëünbÓg ÷9==bÓgZ bÓg› ,bÓg*bÓgÔ:30bÓgy1=bÓg)bÓgw,bÓgÇbÓgY,bÓgÅbÓg® bÓg!E1=bÓg)"bÓgx$,bÓgë%bÓgó)bÓgw*bÓg®+bÓg—.bÓgô.$2bÓgA/bÓg50bÓg[3,bÓgM4bÓg6,bÓg’7bÓg.:bÓgt:T3=bÓg—;bÓgD>,bÓg ?bÓg…A,bÓg•BbÓg!EbÓgžEE4=bÓgVFbÓgÅI,bÓgÆKbÓgN,bÓg‡ObÓg„RbÓgÎRbÓgpTbÓgÜVbÓg±W:5bÓgwXbÓgÀ[bÓg\bÓgª]bÓg·`bÓgdbÓgmebÓgI¡Â6=bÓgî¡bÓgž¢bÓg’£bÓgÁ¦bÓg §L7=bÓgȨbÓgâ¬,bÓgK®bÓg¸²bÓg‰³bÓgª´bÓgÏ»f8bÓgh½bÓg¾bÓgÒ¾bÓg ÉbÓg-ë  513.1 (33.0) _You start resting.4.1 (34 _Your icy armour starts to melt.bÓgRé 4bÓgSë bÓg€ï BbÓg¡ÿ €9=bÓgŸ BbÓgg bÓgcF “ 8.1 (4.0) _You start resting.40= 2 9.1 (5 _Your icy armour evaporates.cÓgÀcÓgÁcÓg[ÁcÓgÈBcÓgϨ1cÓgÒÑ,cÓgÓcÓgÿÕ,cÓg×cÓg–ÙcÓg÷ÙT2=cÓgJÛcÓg«ßBcÓgÚá,cÓgzäcÓgéèb3=cÓg9écÓg–ì,cÓg†îcÓg$üBcÓg ÿ,cÓg–cÓg¤P4cÓg«cÓg[,cÓg¥ cÓgK ,cÓg¤cÓgJcÓgËT5=cÓgUcÓgf,cÓg;cÓg ,cÓgv cÓgI$cÓg¸$L6=cÓgW&cÓge),cÓgLI78=cÓgK,cÓgLcÓgO,cÓgÒ_cÓg]dcÓgBeE9=cÓgåecÓgci,cÓgüjcÓgsn,cÓg˜ocÓg5rQ50cÓgTscÓgÓv,cÓg-{BcÓg×{cÓgß~cÓgaH51=cÓgd€cÓg…„,cÓg?†cÓg‡‰,cÓg;‹cÓgücÓg^ŽQ2=cÓg£cÓg(“,cÓgœ„cÓg`£h3cÓgg©BcÓgÒcÓgÀè,cÓgƒ ¤4=cÓg·!cÓg+%,cÓg'?˜5=cÓgSDBcÓg·FcÓgDH,cÓg•KcÓgL6cÓgÒLcÓgêOcÓg-PcÓgRcÓgÂk7=8=cÓg$m,cÓgocÓgp,cÓg±qcÓg¹t<9cÓgevcÓgìx,cÓgBzcÓg‰},cÓgOcÓg„c60=cÓgÍ„cÓghˆ,cÓgŠcÓgo,cÓgácÓg,’cÓgx’cÓgÓ™˜1=cÓgùš,cÓgCœcÓg±žcÓg°ŸcÓg< cÓgu£cÓgä£2cÓgù¤cÓg®ª,cÓgò¯cÓg˜°cÓg±cÓgÔ±cÓg\´cÓg·´L3=cÓgþµcÓgr¹,cÓg^»cÓgA½,cÓg¿cÓgxÁcÓgúÁV4=cÓgÃcÓguÅ,cÓgÇcÓgõÉ,cÓg=ËcÓgŽÍcÓgnÎ&5cÓgóÎcÓgoÒ,cÓg ÓcÓg ÖcÓgŒÖcÓgT×cÓg;Ú,cÓgiÛcÓgÞb6=cÓg$ßcÓg'â,cÓgRãcÓgËå,cÓgçcÓgqîÄ7=cÓg½ñ,cÓg›òcÓgˆõ<8cÓgÌöcÓg”ù,cÓg}ücÓg9ÿ,cÓg¸ cÓgÔ cÓgb L9=cÓg: cÓg  ncÓgæ XcÓg€ m70=cÓg1 cÓg` ,cÓgç cÓgÖ ,cÓg3 cÓgÊW î _You start resting.618.1 (99.0)1=9.1 (100.0)cÓgÂ[ cÓg‰^ " _HP restored.dÓg&äÕM_§§≈. .§≈. ###§§§ ..Ť .# .♣.#♣♣♣♣♣♣..dÓgåe.<#[.##) #.####.....#######.#..  dÓg¦õk_20.0)dÓgUûdÓgDÿq _You see here a wolf corpse.dÓg½DM.§._§§≈. .§≈. ###§§§ ..Ť  .♣.#♣♣♣♣♣♣..#.<#[..## #†###.....#######.#  dÓg×9_dÓgµ-1 _dÓg"dÓgH'µ  Things that are here: _a +1 halberd; a +0 animal skin; the gnoll corpse of GrumeÓg4?oM.§._§§≈. .§≈. ###§§§ ..Ť  .♣♣♣♣♣♣♣.<#@..###)#.# #†#.#####.....#.#  _2 __ _You see here a +0 robe.eÓg†x 4eÓgIz eÓgü} eÓgR eÓgþ‰ ™= _eÓg㊠eÓg¼ eÓg‰ eÓg‘ eÓg@“ eÓg¸• eÓgo™ eÓgë™ eÓg=› eÓgT eÓg‹Ÿ eÓgéŸ eÓg—  eÓg/¤ eÓgþ¦ ,eÓg⧠eÓgž© eÓg_¬ ,eÓgc­ eÓg° eÓgE¾ „eÓg3À eÓgØÀ eÓg»Ã ,eÓgBÅ eÓgfÇ eÓgÊ ,eÓgÌ eÓgÎ eÓgÖ XeÓg&Ù ,eÓg»Ù eÓgÕÛ eÓg£Þ eÓgóÞ eÓg@à eÓgžá eÓg´ä ,eÓg§å eÓg¿æ eÓgé eÓgqé eÓgøé eÓgzë eÓgó „eÓgô eÓg±ö eÓgþ °eÓg eÓgÆ ,eÓg eÓgs ,eÓgÛ eÓgW eÓgª eÓgõ eÓg3 eÓgv eÓgJ eÓg• eÓgÆ eÓg eÓgÁ eÓgp ,eÓgk eÓg ,eÓg™ eÓg® eÓg{ ,eÓg eÓg eÓg† ,eÓg eÓg eÓg¢ ,eÓgH eÓgw eÓg'! ,eÓg£! eÓgÝ" eÓgê$ ,eÓgh% eÓg_& eÓgä' ,eÓgb( eÓgó) eÓgñ+ ,eÓgT3 eÓgYI  .>.#  #..# ###..# $...# #...# #...#  ##...#  #...@# 57.1 (35.0) #..#.########### #... #...........# ...# ###########.# .##.#  #.#  ##.# ♣♣♣♣♣♣♣♣..# .≈§≈§§..♣.# eÓgO B8.1 (36eÓgt[ Q _Found a stone staircase leading down.fÓgÔß4fÓgñàfÓgÓâfÓg™åfÓgbæ,fÓgíXfÓgxîfÓg¿ö ..#  ..#  #..#  .>.#  #..# ########..# ...[..$...#  #@..# 60.1 (2.0)fÓg¶÷ñ #...#  ##...#  #....#  #..#.############....#...........#...##.###########.##.## #.# #.#. #.# #.#fÓg¾þfÓg-+1.1 (3fÓg fÓgF ) _Found a chain mail.fÓgóÑ 4fÓgnÔ fÓg× fÓgÌÚ fÓg”ê ÆfÓgŠë M _You now have 473 gold pieces (gained 7).fÓgï fÓgtï fÓg§ð fÓgó fÓgôõ fÓgkö fÓgŒ÷ fÓg%BfÓg©,fÓg, ”  There is a stone staircase leading down here.fÓgˆ fÓgô  _fÓg fÓg×XfÓg@fÓgçÆO...... #.#...>... #.#....... #.#....... #.##....... ...#....... #..#$...###..#.......@..>.###########..##########..#....[......#########...# #...# O   two-headed ogre (wandering) ##...# #....# #..#.###########fÓg& 70.1 (9  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club.fÓg¬-1.fÓg?/1.1 (10.0)fÓg~GfÓg:S` _Found an escape hatch in the floor. The two-headed ogre moves out of view.gÓg¤{4gÓg“|gÓgSgÓgý†¨O.# #.#.>...# #.#.# #.#.# #.##.. ...#gÓgˇ‹.# #..#.$...###..#..>.##..# #..# ....[......# #...# #...#O   two-headed ogre (wandering)  ##...#  #....#  #..#.#gÓg"Œ,0.0)gÓgä”—?2.1 (1gÓgìœ$ gÓgMžY_Found a scroll labelled FOAG HUTTOEGGO.hÓg¯QhÓgæRhÓgûShÓgWhÓgˆaÿO######### ?.......# #.#>...# #.#.# #.###.##......#.....# #..#$.@.###..#............>.#hÓgÖb############..# #########..# ....[......#########...#O   two-headed ogre (wandering) #...# ##...# #....#hÓg§e&0hÓg×l..hÓg¯vA3.1 (1hÓg­xhÓg04hÓgÀ hÓg‰$hÓg€.4.#O.?.# #.#.>...# #.#.# #.#.###.##....#.# #..#.$@..###..#.....>.##..# #..#  ....[......# #...#hÓg/<O   two-headed ogre (wandering)  #...#  ##...#  #....#hÓgÛ4&0hÓgÃ=R[OhÓg{D+4.1 (1hÓg³MhÓgÃP[ _Found an embroidered scarf.kÓguíkÓgMï?O.kÓg<ò&5kÓg²úkÓg—ükÓg5kÓg";d[OOkÓgA>/==6kÓgiFkÓgSI; _The two-headed ogre shouts in stereo!lÓgilÓg‚sT.OlÓg™u/--7lÓg ‚lÓg„lÓg½ ..#########[.?.......# #.#......>...# #.# ..O.......# #.# ....###.#.....# .# #..# ......$...###..# ..@....>.# #############..#  #########..# ....[......# ########...# #...# ##...##....##..#.##########lÓg à T.OlÓgÜÄ A--8lÓg Î lÓg Ð mÓgppì..# [.?.# #.# mÓg3q......>...# #.# .# #.# ...O......###.## .....# .# #..# ......$...###..# .>.# #..# #..# ....[......# mÓg“qn#...# #..#.#mÓgòsmÓgŒ“.O9mÓgâÝ=..# [.?.# #.# ......>...# #.# .# #.# ....O.....###.## ......# .# #..# ......$...###..# .>.# #..# #..# ....[......# #...# mÓgáâmÓgðçT.OmÓgEê'80mÓgíñmÓguömÓgOA ..# [.?.......# #.# ......>...# #.# ..........# #.# ....###.## mÓghF ‰.....O.........# ..# #..# ......$...###..# .>.# #..# #..# ....[......# #...# mÓgfW “.O1nÓg7( ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nÓg£ô 4nÓgvû nÓgò ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)oÓgyoÓg “> Your spells (describe)TypeFailure Level  a + FreezeIce1% (1%) 1 b - Poisonous VapoursAlchemy/Air6% (1%)1  c - Frozen RampartsIce1% (1%)3  d - Ozocubu's ArmourIce1%3  e - Kinetic GrapnelForgecraft2% (1%)oÓga“¿1 Select a spell to describe[!]/[I] toggle spell headerspÓg]ÖpÓg—ÞpÓg²ù..#########Quake2Marine the Frost Mage[.?.......# #.#Revenant of Vehumet **..........>...# #.#Health: 71/71 ========================..........# #.#Magic: 13/13 ========================..........###.##AC: 2Str: 11......O........#EV: 11Int: 19..........# #..#SH: 0Dex: 9......$...###..#XL:  9 Next: 42% Place: Dungeon:8...........@.>.#Noise: ---------  Time: 6681.1 (0.0)#############..#n) +5 dagger#########..#Cast: Kinetic GrpÓg<üapnel....[......#Memories (4) ########...##...#O   two-headed ogre##...##....##..#.########### _Found a scroll labelled FOAG HUTTOEGGO. _Found an embroidered scarf. _The two-headed ogre shouts in stereo!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qÓgɤ¹ ..######### Quake2Marine the Frost Mage qÓgR¥}[.?.......# #.#  Revenant of Vehumet **.... ......>...# #.#  Health: 71/71 ======================== ..........# #.#  Magic: 12/13 ======================-- ..........###.##  AC: 2Str: 11qÓg¥¥£ ......O........#  EV: 11Int: 19 ..........# #..#  SH: 0qÓg-¦IDex: 9 ......$...###..#  XL:  9 Next: 42% Place: Dungeon:8 ...........@.>.#  Noise: ---------  Time: 6681.1 (0.0) #############..#  n) +5 dagger qÓg`¦ #########..#  Cast: Kinetic Grapnel ....[......#  Memories (4)  qÓg™¦ý########...#  #...#  O   two-headed ogre ##...# qÓgǦ$ #....#  qÓgö¦ #..#.########### Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  qÓg#§mAiming: Kinetic Grapnel (safe; 2% risk of failure)  qÓgR§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerÓg•rÓgÈ™..#########Quake2Marine the Frost Mage[.?.......# #.#Revenant of Vehumet **..........>...# #.#Health: 71/71 ========================..........# #.#Magic: 13/13 ========================..........###.##AC: 2Str: 11......O........#EV: 11rÓg;›£Int: 19..........# #..#SH: 0Dex: 9......$...###..#XL:  9 Next: 42% Place: Dungeon:8...........@.>.#Noise: ---------  Time: 6681.1 (0.0)#############..#n) +5 dagger#########..#Cast: Kinetic Grapnel....[......#Memories (4) ########...##...#O   two-headed ogre##...##....##..#.###########Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerÓgê¤:Okay, then.rÓg§rÓgç¯rÓg±. _rÓgm5Ã..# [.?.# #.# ......>...# #.# ..........# #.# ..........###.## ......O........# ...# #..# ......$...###..# .>.# #..# #..# ....[......# #...##...###...##....# .OO   two-headed ogre2.1 (1 _rÓgrqrÓg8sÓg*hª.O3Kinetic GrapnelsÓgqsÓg³rtÓg#E ..#########Quake2Marine the Frost Mage[.?.......# #.#Revenant of Vehumet **..........>...# #.#Health: 71/71 ========================..........# #.#Magic: 10/13 ==================------..........###.##AC: 2Str: 11...............#EV: 11Int: 19..........# #..#SH: 0Dex: 9......$.O.###..#XL:  9 Next: 42% Place: Dungeon:8............@>.#Noise: ---------  Time: 6683.1 (0.0)#############..#n) +5 dagger#########..#Cast: ÓgeN™40mKinetic Grapnel....[......#Memories (4) ########...##...#O   two-headed ogre##...##....##..#.###########Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic..O4.1 (1Contam onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contaminated with residual magic. _Nothing appears to happen.uÓg•ýã ..#########Quake2Marine the Frost Mage[.?.......# #.#Revenant of Vehumet **..........>...# #.#Health: 71/71 ========================..........# #.#Magic: 7/13============------------..........###.##AC: 2Str: 11...............#uÓgLÿEV: 11Int: 19..........# #..#SH: 0Dex: 9......$..O###..#XL:  9 Next: 42% Place: Dungeon:8............@>.#Noise: ---------  Time: 6684.1 (0.0)#############..#n) +5 dagger#########..#Cast: Kinetic Grapnel....[......#Memories (4) Contam ########...##...#O   two-headed ogre##...##....##..#.########### _Nothing appears to happen.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateÓgÇÿC23;2HThe walls around you are covered in ice.uÓg ú..###..O.###..uÓgÅ W8====uÓg b5.1 (1Ramparts Contam uÓg¿ }#####uÓg[ ¥MCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the two-headed ogre.vÓgKâ&  vÓgÑâäCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vÓgïìF#.OvÓg‰íi## vÓgtîh5-----10 vÓg­î6vÓgcör####vÓgòW ###### _A film of ice covers your body! The wall freezes the two-headed ogre!  The wall freezes the two-headed ogre.  The two-headed ogre hits you with a +0 giant club!!35-------------6==---====7####vÓg#"O _The two-headed ogre hits you with a +0 giant spiked club!wÓgˆ>  ..#########Quake2Marine the Frost Mage[.?.......# #.#Revenant of Vehumet **..........>...# #.#Health: 35/71 ===========-------------..........# #.#Magic: 5/13=========---------------..........###.##AC: 10  Str: 11...............#EV: 11Int: 19..........# #..#SH: 0Dex: 9......$...###..#XL:  9 Next: 42% Place: Dungeon:8...........O@>.#Noise: ====-----  Time: 6687.1 (0.0)Óg2A m#############..#n) +5 dagger#########..#Cast: Kinetic Grapnel....[......#Memories (4) Ramparts Contam ########...##...#O   two-headed ogre##...##....##..#.###########Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 100% to hit)  You freeze the two-headed ogre!  The two-headed ogre is heavily wounded.You barely miss the two-headed ogre.=---8.1 (1wÓg¦E i####wÓgI ç  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 100% to hit)  You freeze the two-headed ogre!  The two-headed ogre is heavily wounded.You barely miss the two-headed ogre. _The two-headed ogre is heavily wounded.xÓg+|Å ..######### Quake2Marine the Frost Mage  [.?.......# #.# Revenant of Vehumet **....  ......>...# #.# Health: 35/71 ===========-------------  ..........# #.# Magic: 4/13=======-----------------  ..........###.##  AC: 10  Str: 11  ...............#  EV: 11Int: 19  ..........# #..#  SH: 0Dex: 9  ......$...###..#  XL:  9 Next: 42% Place: Dungeon:8 xÓgå}¿ ...........O@>.#  Noise: =--------  Time: 6688.1 (0.0)  #############..#  n) +5 dagger #########..#  Cast: Kinetic Grapnel ....[......#  Memories (4) Ramparts Contam  ########...#  #...#  O   two-headed ogre ##...#  #....#  #..#.########### You freeze the two-headed ogre!  The two-headed ogre is severely wounded.You hit the two-headed ogre.  The two-headed ogre is almost dead.The wall freezes the two-headed ogre!  You kill the two-headed ogre!xÓg[ˆe   [.? #.#  >...# #.#   #.#  .##  ........# xÓg‰„ ..........# #..#  ......$...###..#  ...........)@>.#  #############..#  ..#  ....[......#  ..# #...#xÓgX‰Á ##...# #....# xÓgÊŒ+5==779.1 (1  The wall freezes the two-headed ogre!  You kill the two-headed ogre! _Vehumet accepts your kill.  xÓgOÂTraining target 5.0 for Short Blades reached!  Your Short Blades skill increases to level 5!You need to enable at least one skill for training.xÓg—/  --more--yÓgØé  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --  +1  i - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  j - Necromancy   0.0  --   0   c - Unarmed Combat   0.0  --  +1  k - Forgecraft   4.0  --  -2       l - Alchemy   2.0  --  -1   d - Short Blades   5.0  -- yÓg+í -1  m - Ice Magic   9.0  --  +1   e - Long Blades   3.0  --  -1  n - Air Magic   2.0  --  -2           f - Armour   0.0  --  -1  o - Evocations   2.0  --  -1   g - Dodging   1.7  --  -1      h - Stealth   2.1  --  +2                Ógaî 34m                                     You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsÓgªT‚a-z] setselected targetÓgM [?25h[?0cÓgú *0 ‚Ógkô- [?25l[?1c‚Óg:ý 11.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets‚ÓgÀ, > m + Ice Magic 9.0ƒÓg£Ÿ ƒÓg流 ..#########Quake2Marine the Frost Mage[.?.......# #.#Revenant of Vehumet **..........>...# #.#Health: 35/71 ===========-------------..........# #.#Magic: 5/13=========---------------..........###.##AC: 10  Str: 11...............#EV: 11Int: 19ƒÓgõ¨¿..........# #..#SH: 0Dex: 9......$...###..#XL:  9 Next: 77% Place: Dungeon:8...........)@>.#Noise: =--------  Time: 6689.1 (1.0)#############..#n) +5 dagger#########..#Cast: Kinetic Grapnel....[......#Memories (4) Ramparts Contam ########...##...###...##....##..#.###########The wall freezes the two-headed ogre!  You kill the two-headed ogre! _Vehumet accepts your kill.Training target 5.0 for Short Blades reached!  Your Short Blades skill increases to level 5!You need to enable at least one skill for training.ƒÓgš¯LKinetic GrapnelƒÓgÙ»[#### ƒÓgÖ¾e_Your Ice Magic skill increases to level 10!ƒÓgõá K6=6==ƒÓgvì À##-###ƒÓg¡ú  ##92.1 (3### _You start resting.ƒÓg’ü C-ƒÓgé ######ƒÓg£ K _Your magical contamination has completely faded away.„Ógu~4„Óg!„Óg=ˆ„Ógl‰š7=7===„Ógx’„Ógõ›‰..###...###..„Óg#®› 3.1 (1 _You start resting.4.1 (2„Óg™¸J _The frozen ramparts melt away.„ÓgYÊ„Óg>Ë„ÓgÊË„ÓgÏ„ÓgâÏl8===„ÓgýÕ|8„Óg2Ø„Óg£Øm9====„ÓgÌÙ„Óg/Ü„ÓgŽÜj10/13====„ÓgcÝ„Óg¨ß„ÓgàM9=„ÓgËà„ÓgÐãƒ1====„Óg=å„Óg$ç,„Ógkè„Ógkê„ÓgŠëz2====„Ógxî„Óg‡ïF40=„Ógñ„ÓgAû$ „ÓgØû;_You start resting.„Ógm -703.1 (9„Óg3 |3====4.1 (10.0)„Óg~ „Óg % _Magic restored.…Ógµ: Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 24% 3b - Summon Ice BeastIce/Summoning5% 3  c - SlowHexes14%1  d - Summon Small MammalSummoning14%1  e - Confusing TouchHexes38% 3  f - Maxwell's Portable Piledriver Translocation38% 3  g - Cigotuvi's PutrefactionNecromancy/Air65% (22%) 4  h - Sculpt SimulacrumIce/Alchemy87% 6  i - Curse of AgonyNecromancy98% 5  j - Death ChannelNecromancy100% 6  k - MagnavoltEarth/Air100% (100%) 7  l - RimeblightIce/Necromancy100% (99%) 7  m - Maxwell's Capacitive Coupling Air100% (100%) 8 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitŒÓgQ% ŒÓgÓ- ŒÓg£G  ..#########Quake2Marine the Frost Mage[.?.......# #.#Revenant of Vehumet **..........>...# #.#Health: 40/71 =============-----------..........# #.#Magic: 13/13 ========================..........###.##AC: 10  Str: 11...............#EV: 11Int: 19..........# #..#SH: 0Dex: 9......$...###..#XL:  9 Next: 77% Place: Dungeon:8...........)@>.#Noise: ---------  Time: 6704.1 (0.0)#############..#n) +5 dagger#########..#ŒÓgoI ®Cast: Kinetic Grapnel....[......#Memories (4) ########...##...###...##....##..#.########### _You start resting. _Your magical contamination has completely faded away. _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored.Memorise Mephitic Cloud, consuming 3 spell levels and leaving 4? Y - Yes  N - NoÓg±(Óg?<G ..#########Quake2Marine the Frost Mage[.?.......# #.#Revenant of Vehumet **..........>...# #.#Health: 40/71 =============-----------..........# #.#Magic: 13/13 ========================..........###.##Óg=\AC: 10  Str: 11...............#EV: 11Int: 19..........# #..#SH: 0Dex: 9......$...###..#XL:  9 Next: 77% Place: Dungeon:8...........)@>.#Noise: ---------  Time: 6704.1 (0.0)#############..#n) +5 dagger#########..#Cast: Kinetic Grapnel....[......#Memories (4) Óga=>########...##...###...##....##..#.########### _You start resting. Óg¢=ù_Your magical contamination has completely faded away. _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored.Óg5@+5.1 (1ÓgnKÓg0V¦ _This spell is dangerous to cast!Vehumet grants you knowledge of Mephitic Cloud.Ógú]]16.1 (2Óg:fÓg'h+7.1 (3ÓgÌmÓgÔuÓgÑw+8.1 (4Óg}Óg4þ _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Mephitic Cloud to your library.ÓgƒÓg‰ÓgŒ‹L _Spell assigned to 'f'.Óg§I 4ÓgCK ÓguQ €2=ÓgDW BÓgÈW ,ÓgƒY Ógô[ 93Óg‹\ )=Óg®] Óg7` ,Ógša Ógpd ,Óg»e Ógh ÓgHh ÓgÌj ÓgÁm Óg1n :4Óg¸o Ógør ,Ógês Óg–v Ógw ÓgLx Óg·z Óg{ T5=Óg¾| Ógz ,Ógï€ Ógrƒ ,ÓgÄ„ Óg|‡ b6=Óg'‰ Óg%Œ ,Óg¢ Óg9› ÓgM¥ j 23.1 (15.0) _You start resting.Óg`§ ,4.1 (16Ógú­ ÓgÛ° _ _Your icy armour starts to melt.ŽÓgè 4ŽÓg„ŽÓg©ŽÓgvP7ŽÓg],ŽÓghŽÓg’,ŽÓgìŽÓga!j8=ŽÓg‹"ŽÓg5%,ŽÓgÎ&ŽÓgÔ0ŽÓgö;k 9.1 (5.0) _You start resting.ŽÓgr>? 2 30.1 (6ŽÓgçDŽÓg;G[ _Your icy armour evaporates.ŽÓg_Ì 4ŽÓg¥Í ŽÓgÅÐ ŽÓgb× Ž9=ŽÓgGÜ ŽÓg[Þ ŽÓg¶Þ ŽÓg¤à ŽÓg„ã ŽÓgßã ŽÓg†å ŽÓg–ç ŽÓgëç ;50ŽÓgóè ŽÓg˜ë ,ŽÓgÉì ŽÓgéî ŽÓg5ï ŽÓg4ð ŽÓgÈò e51=ŽÓgÏó ŽÓgö ,ŽÓgª÷ ŽÓg—ü ŽÓgûü ŽÓg[þ ŽÓg6 ŽÓgi †2=3ŽÓg: BŽÓgL ,ŽÓgÔ ŽÓg| ŽÓgÜ L4=ŽÓg ŽÓg~ ,ŽÓg¼ ŽÓg@" ŽÓgW$ ,ŽÓg†& ŽÓgû& V5=ŽÓgé' ŽÓg¼* ,ŽÓg/, ŽÓgc. ,ŽÓgÅ/ ŽÓg\1 ŽÓgÎ1 6ŽÓg•2 ŽÓg«: „ŽÓgö@ x7=ŽÓgÔB ,ŽÓg]D ŽÓg"G ,ŽÓg!H ŽÓgK ,ŽÓg%R ˜8=ŽÓgéR ,ŽÓg,T ŽÓgdV ,ŽÓg•W ŽÓg[ <9ŽÓg _ ŽÓg¾f „ŽÓgo »60=ŽÓgcp ,ŽÓg¾q ŽÓgy Ä1=ŽÓgÛz ,ŽÓg| ŽÓgŒ~ ,ŽÓg>€ ŽÓg<‚ ŽÓgÛ‚ &2ŽÓg¹ƒ ŽÓg:† ŽÓg¨† ŽÓg2Š ŽÓgЊ ŽÓg¤‹ ŽÓg4Œ ŽÓgÁŽ b3=ŽÓg@ ŽÓgh’ ŽÓg¶’ ŽÓg” ŽÓg– ŽÓgv– ŽÓg³— ŽÓg'š ŽÓg”š V4=ŽÓgR ŽÓgl¢ ,ŽÓg‡ñ Ø56=7=ŽÓgËú BŽÓgÐê ª8ŽÓg}í ,ŽÓgøî ŽÓg³ñ ,ŽÓg§ò ŽÓg6õ b9=ŽÓgö ŽÓg.ù ,ŽÓgý BŽÓg~ ŽÓgÛ6 ¨70= _You start resting.ŽÓg³? 1802.1 (72.0)ŽÓg~@ Z1=3.1 (73ŽÓgoH ŽÓg\J " _HP restored.Óg`M4ÓgZNÓgQÓgÌTÓgeUÓgä[Óg`©  Things that are here:  a +0 giant club; a +0 giant spiked clubÓg½bÓg¹c _ÓgidÓgtgÓg¡j,ÓgŸoÓgŠˆ’=Óg@©^ _You now have 484 gold pieces (gained 11).ÓgÊ°BÓgì±Ógë¸Óg“¹ÓgÂÇ+ #...(  #....  #....  #....#########ÓgqÈñ #..[.?.......# #.# #........>...# #.# #..........# #.# ###...@......###.##12.1 (9.0) ...'...............# ####..........###..# #..........###..#Óg¸È§ ..............).>.#################..# #########..# ....[......# ##...#Óg&ÒÓg[Ö/3.1 (10.0)Óg{ÞÓgŒá% _Found 5 stones.ÓgúÓgªÓg4 Óg#Óg‘&Ógû&Ógè,,Óg .Óg/Óge0Ógð2ÓgÜ5,ÓgŽ7ÓgÁ<,Óg>Óg...# #.# ###..........# #.####..........###.## ...'.......# ####..........###..##..........###..#Ógß®..............).>.#########..#Ógä  ###### #....# #...(# #....# #....# #....# #..@...# #.# #........>...# #.# ###....# #.# ###..........###.##Óg’¿ ...'.# ####..###..# #..###..# .....).>.#  #..#Óg?18.1 (5.0)Óg– +9.1 (6Ógt&ÓgÑ/x _You see here a scarf of repulsion.ÓgZ Ógñ\ ,20.1 (1Ógd Óg|f N _A - a scarf of repulsion‘ÓgiÏPut on which piece of jewellery? Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)  k - a ring of resist corrosion (worn)t - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ”ÓgB×”Óg¼Ý”Óg÷çQuake2Marine the Frost MageRevenant of Vehumet **....######Health: 71/71 ========================#....#Magic: 13/13 ========================#...(#AC: 2Str: 11#....#EV: 11Int: 19#....#SH: 0Dex: 9#....#########XL:  9 Next: 77% Place: Dungeon:8#..@.........# #.#Noise: ---------  Time: 6820.1 (0.0)#........>...# #.#n) +5 dagger###..........# #.#Cast: Kinetic Grapnel###..........###.## Memories (4) ...'...............#####..........###..##..........###.”Óg€èm.#..............).>.#################..# _a +0 giant club; a +0 giant spiked club _You now have 484 gold pieces (gained 11). _Found 5 stones. _x - 3 scrolls labelled FOAG HUTTOEGGO (gained 1) _You see here a scarf of repulsion. _A - a scarf of repulsion”ÓgUð”Óg]ò+6 (0.5”ÓgrK _t - a +4 ring of slaying (worn)•ÓgÂl•ÓgÄmWear which item? Armour (go to first with [)  a - a +0 robe (worn)  A - a scarf of repulsion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip •ÓgÉ…•Óg ‡•Ógs‘•ÓgC ÇQuake2Marine the Frost MageRevenant of Vehumet **....######Health: 71/71 ========================#....#Magic: 13/13 ========================#...(#AC: 2Str: 11#....#EV: 11Int: 19#....#SH: 0Dex: 9#....#########XL:  9 Next: 77% Place: Dungeon:8#..@.........# #.#Noise: ---------  Time: 6820.6 (0.0)#........>...# #.#n) +5 dagger###..........# #.#Cast: Kinetic Grapnel###..........###.## Memories (4) ...'...............#####..........###..#•ÓgI¡^#..........###..#..............).>.#################..# _You now have 484 gold pieces (gained 11). _Found 5 stones. _x - 3 scrolls labelled FOAG HUTTOEGGO (gained 1) _You see here a scarf of repulsion. _A - a scarf of repulsion _t - a +4 ring of slaying (worn)•Óg\©•Óg¬•ÓgÕÖþ  You start putting on your armour.1.6 (12.6 (2•Óg@ó•Óg\A3.6 (3•Ógy%W4.6 (4•ÓgÃ7–ÓgxKW5.6 (5–Óg3Ò¶ _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.–Óg{Ö–ÓgÑît _You are surrounded by a repulsion field.–Ógý4–Ógîþ–ÓgJ–Óg9–Ógüd _  There is an open door here. _#...(##....# #....# #....######### #............# #........>...####### ###..........###.....######..........#.......@....'...........33.6 (8##.....######..........##..... #..........#<...... ..............####### ############## ####### ....[.. ####### 4.–Ógþt]6 (9 _Found an escape hatch in the ceiling.—Ógâ˜J—Óg‰›—Óg‘¡š—ÓgÜ»n—Óg8ÂX—Óg˜ÄB—Óg‘Æ—Óg É,—Óg0Ê—Óg¾Î—ÓgØ×B—ÓgÕÛ—ÓgÕFð #....#### #........ #........####### ###......###.....######...................'...... ###.....######........$####.....######......<.41.6 (7(..############## # 2.6 (8—Óg’]H _Found 4 atropa-tipped darts.˜Ógév˜ÓgÈì  There is an escape hatch in the ceiling here.˜Ógë( _˜Óg›*˜Óg/-˜Óg­5X˜Óg£6˜Óg97˜Óg38˜Óg°@˜ÓgãC˜ÓgdD˜Óg0E˜ÓgÇH˜Óg?I˜ÓgJ˜Óg)MM _You now have 492 gold pieces (gained 8).˜Óg•O˜Óg P˜ÓgQ˜ÓgmS˜Óg•V,˜Óghw˜Ógd€X˜ÓgV‚˜Óg™ƒ,˜Óg9„˜Óg7X˜ÓgV¹˜Óg«»˜ÓgŒ¼˜Óg,½˜Óg–¿˜ÓgŠÆB˜Óg‰Ç˜ÓgqÔí########.....######...#.###...####.....######..........<.........###(..##################..###...######### ................. ..######..######  ##.# ˜Óg¾f#@# #........ ###...... #..o.o ....o....o   orc priest (asleep)...o   orc wizard (asleep)...o   orc (asleep) 56.6 (14.0)  An orc priest, an orc wizard and an orc come into view. o.o..owizardo   orc  The orc wizard shouts! The orc shouts!===7.6 (15Kinetic Grapnel˜Ógû7 _The orc priest moves out of view.™Ógœj T .............' #####.###...####.....######........<...............#(..###############...#########.................######..######## ........###..o...#...o..............---8.0)Kinetic GrapnelšÓg(ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.šÓg¾P---šÓgi8šÓg$—´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)›Óg£Îoo   orc wizard9 _œÓgI ### #.###.. ..........< ..###(.. ..###...#########  .....  #..######  ##@# #.# #..  ###..o...  #...o.  .o...  ....  ...  ... Ógx¦’ ### #.###..Ógߪ ..........< ..###(.. ..###...#########  .....  #..######  ##@# #.# #..  ###..o...  #. .o...  .... ... ...Ógã³4Óg`Àx _An orc wizard is nearby!ÓgÿKÓgßUŒoo   orcÓg[:*Ógj`2 o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!ÓgÉÂ9{ÓgÎÃJ==60Kinetic GrapnelÓg·ÉÓgÛËŒ _Deactivating autopickup; reactivate with Ctrl-A.žÓgaÆ.............'... Quake2Marine the Frost Mage########.....######... Revenant of Vehumet **....#.###...####.....######... Health: 71/71 ========================..........<............... Magic: 10/13 ==================------..###(..################## AC: 2žÓg°ÕStr: 11..###...#########EV: 11Int: 19.................SH: 0Dex: 9..######..######XL:  9 Next: 77% Place: Dungeon:8##@#Noise: ==-------  Time: 6860.6 (0.0)#.#n) +5 dagger#.o......Cast: Kinetic Grapnel###..o...Memories (4) #...o..{...o   orc..........The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatežÓg¼×J[37m_Deactivating autopickup; reactivate with Ctrl-A.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice......#..##@##o##... 1.6 (1Ramparts #..##@##o## _The wall freezes the orc.ŸÓg±èå####1==-2##@### _The wall freezes the orc. The orc completely misses you. ÓgM Óg+¦#@##o##  ÓgN@-3 Óg€ ë#..##@### Ógé"c _The wall freezes the orc. The orc misses you.¡Óg*g¿  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the orc.  You kill the orc!##)##9/13 ----10 8=4¡ÓgŽ„×Kinetic Grapnel##@###¡Óg‹p _Vehumet accepts your kill.¡Óg@Ÿ‡#..###)#--5##@## _The wall freezes something.¡ÓgK(G ##)#The wall freezes something but does no damage.10/13==--=-6¡Óg¡.Ž##)##¡Ógð1\ _Something barely misses you.¢Ógœ˜ §##@##)##¢Óg)› &7¢Óg@¥ Ì#..##@##{#¢ÓgL° ‚ _The wall freezes something! Something hits you but does no damage.£ÓgÔâ  ##@##{#The wall freezes something but does no damage.£Óg0é @ #..##@##{##You hear some strange, mumbled words.  A magic dart appears from out of thin air!£Ógs ¯#..####£Óg‹u ¦65---1====8£Óg7 p## _The magic dart hits you.¤ÓgÿIj ##@##{##The wall freezes something but does no damage.9#@##{## _Something hits you but does no damage.¦Óg[~¦ÓgJ¦Œ  The wall freezes something!  Vehumet accepts your kill.¦ÓgÎ0 #..###)##o   orc priest (wandering)oReactivating autopickup.6=--2====9-70¦Óg8Ó„##@###¦ÓgÖ6 _You feel a bit more experienced.§Ógf‘ §Ógr¸ ®Your icy armour and frozen ramparts will break if you move. Continue? Y - Yes §Óg–¾ ' N - No¨Óg|¢¨ÓgÌÅ###.....######... Quake2Marine the Frost Mage.............'... Revenant of Vehumet **....########.....######... Health: 66/71 ======================--#.###...####.....######... Magic: 12/13 ======================--..........<............... AC: 10  Str: 11..###(..################## EV: 11Int: 19..###...#########SH: 0Dex: 9.................XL:  9 Next: 79% Place: Dungeon:8..######.@######Noise: ---------  Time: 6870.6 (0.0)##.#n) +5 dagger#)#Cast: Kinetic Grapnel#........Memories (4) Ramparts ###[4¨Ógǽ0m..o...#...o...........o. _Something hits you but does no damage.The wall freezes something!  Vehumet accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Your icy armour cracks and falls away as you move.¨ÓgiÌŽ3== 2 1.6 (1¨Óg>Û  The wall freezes something!  Vehumet accepts your kill.  Reactivating autopickup. _You feel a bit more experienced.  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.¨ÓgNò_ ####### ###.....###### .............' #####.###...####.....######........<...............###(..#####################...#########.......@.........######..#########.)# .....###..o..#...o....¨Óg‘ý¨Óg²ÿ&2¨Ógc¨ÓgǨÓg+º ¨ÓgŽ½ ¨Óg]É ©Óg¤Å # ### ###.....###### .' ########.....###### #.###...####.....###### ..........< ..###(.. ..###...# .©Óg„i ..######..# ##.# #)# #........ ###..o... #...o.  .....  ....©Óg>©ÓgB.73©ÓgF©Ógk©ÓgS ‹ #. ####### ###©Ógz 6 ###.....######©Ógn  ©Óg .............'©Óg´  ©Ógi-########.....######©Óg ˆ #.###...####.....######©Óg§s ..........<.............©Óg ..###(..################©ÓgdÍ ..###..@######### ...................######..########.# #)# #........o   orc priest (wandering)###..o...#o..o..©Ógd©Óg`%1.©Óge'/==4©Óg.3©Óg6, _The orc priest shouts!©ÓgÊì1 # #. ####### ### ###.....###### .............' ########.....########.###...####.....######...........<............ ..###(@.######## ..###...######### ...................######..########.# #)# #........###..o...#...o.©Óg—ñ©Óg#ôL==--5©Ógû©ÓgFý©ÓgHC ê # # #  ###..... . ########......##.###...####......<©Óg]D 1 ..###@..# ..###...## ................. ..######..#######  ##.#  #)#  #........ ###..o...  #...o.©ÓgJI ©Óg›O Žo   orc priesto©Óg6R W8--6©Óg[Y ©Ógæ] Y _You see here 4 atropa-tipped darts.©Ógò ¿o.7 _B - 4 atropa-tipped dartsªÓg'§ •#.####### ######.....####.............'########.....######.##.###...####.....#............<............ ..###...###############..###.@.## .................. ...######..####### . ##.# o##........###..o... #...o......ªÓgú© Io)ªÓg!« @8Kinetic GrapnelªÓge² ªÓg2µ ªÓg\W‹####### ######.....######..............'.########.....######..##.###...####.....######.............<............. ..###...################..###...######### ........@......... ...######..####### . ##o#  #)# #........###..o...  #...o...... o.9ªÓg²]«Ógáž####### ###. Quake2Marine the Frost Mage###.....######. Revenant of Vehumet **.................'. Health: 68/71 ======================--########.....######. Magic: 12/13 ======================--.##.###...####.....######. AC: 2Str: 11............<............. EV: 11Int: 19..###...################ SH: 0Dex: 9..###...#########XL:  9 Next: 79% Place: Dungeon:8........@.........Noise: ---------  Time: 6879.6 (0.0)...######o.#######n) +5 dagger.##.#Cast: Kinetic Grapnel#)#[4«ÓgT À0mMemories (4) #........###..o...o   orc priest#...o..........Aim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour  (100% to hit)  You freeze the orc priest.  The orc priest is moderately wounded.You barely miss the orc priest.The orc priest is moderately wounded.«Ógg¡c2--=80.6 (1«Óg¨«Óg¯«  (100% to hit)  You freeze the orc priest.  The orc priest is moderately wounded.You barely miss the orc priest.  The orc priest is moderately wounded. «Óg/¬I_The orc priest hits you with a +0 falchion!«Ógy  ####### ###. Quake2Marine the Frost Mage ###.....######. Revenant of Vehumet **.... .............'. Health: 62/71 ====================---- ########.....######. Magic: 11/13 ====================---- .##.###...####.....######. AC: 2Str: 11 ............<............. EV: 11Int: 19 ..###...################ SH: 0Dex: 9 ..###...#########  XL:  9 Next: 79% Place: Dungeon:8 ........@.........  Noise: =--------  Time: 6880.6 (0.0) ...######o.#######  n) +5 dagger . ##.#  Cast: Kinetic Grapnel #)#  Memories (4)  #........  ###..o... [39;4«ÓgÔ| [9m o   orc priest #...o.  .....  .... Aim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 100% to hit)  You freeze the orc priest!  The orc priest is almost dead.You hit the orc priest.  You kill the orc priest!   ##### .##.###...# ............< ..###...# ..###...#########  ........@.........  ...######).#######  . ##.#  #)#  #.. ###. #. ..... ....«Ógúƒ Ÿ2==811.6 (1Kinetic Grapnel«Ógš‡   (moderately wounded, 100% to hit)  You freeze the orc priest!  The orc priest is almost dead.You hit the orc priest.  You kill the orc priest! _Vehumet accepts your kill.¬Óg###.....######..............'.########.....######..##.###...####.....######.............<............. ..###...#################..###...######### .................. ...######@.####### . ##.#  #)# #........###..o... #...o...... o.-2  Things that are here: _a +0 falchion; a +0 leather armour¬Óg¿ñ \3=-03====3.6 (1¬Ógkó X _You start resting. Magic restored.­Óg1î­Ógaï­ÓgBð­ÓgP m4===­Óg,”5­Óg§,­Óg]­ÓgÊ,­Óg€$Ž6=­Ógm&,­Óg".X­Ógä.,­Ógí0­Óg/4l7=­Óg6­ÓgY9,­ÓgÃ>­ÓgŒA­ÓgNB­Óg*C­ÓggF<8­ÓgÈG­Óg’J,­ÓgÖK­ÓgÖN,­ÓgxP­ÓgÚRb9=­ÓgXT­ÓgW,­Óg}qX­Ógszm70=­Óg|­Óg ­Ógê­ÓgÔ€­ÓgÕƒ­Óg›„­Óge…­Óg:B­Óg†˜_ _You start resting.­Óg1908.6 (25.0)­Óg.ŸZ1=9.6 (26­Óg¥­Ógé§" _HP restored.­Óg·= ­ÓgD? ÃInventory: 28/52 slots Hand Weapons (go to first with )) ­Óg@ J n - a +5 dagger (weapon)c - a +0 dagger Missiles (go to first with ()B - 4 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  A - a scarf of repulsion (worn) Magical Staves (go to first with |)  i - a staff of death Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)  k - a ring of resist corrosion (worn)  t - a +4 ring of slaying (worn) Wands (go to first with /)l - a wand of flame (18)  q - a wand of roots (5) Scrolls (go to first with ?) ­Óg@ ¯ d - 3 scrolls labelled RAGGIU ONOAF  f - a scroll labelled TOTZACE HIREENT  j - a scroll labelled FOZEME UWUECA  p - 3 scrolls labelled ZUISSOKIUMN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]®Ógæ„®Óg¹—###.....######.. Quake2Marine the Frost Mage.............'.. Revenant of Vehumet **....########.....######.. Health: 71/71 ========================.##.###...####.....######.. Magic: 13/13 ========================............<.............. AC: 2Str: 11..###...################# EV: 11Int: 19..###...#########SH: 0Dex: 9..................XL:  9 Next: 81% Place: Dungeon:8...######@.#######Noise: ---------  Time: 6909.6 (0.0).##.#n) +5 dagger#)#Cast: Kinetic Grapnel#........Memories (4) ###..o...[®ÓgÍ™í33m#...o...........o. _Vehumet accepts your kill.Things that are here: _a +0 falchion; a +0 leather armour _You start resting. Magic restored. _You start resting. _HP restored.®Óg!›®Óg-¡®Óg£¢®Ógn¤®ÓgxçJ®Ógáñn®Óg¸ûB®Óg ¦  Items here: )) [ †. _®Óga ®Óg ®Óg½ ®Óg ®Ógö ®Ógk" ,®ÓgZR ®Óg9T X®Ógf B®Óg œ •##.##......##)##......##.........# ###.......# ##......# # #......# ... #......# #.## #......# . #....@.# 20.6 (11.0) #.......##...###.##...# ... #..... .?.#..... >....#....###..... ®Óg²® “1.6 (12 _Found a stone staircase leading down.¯Óg€³J¯Óg¯ó0 _y - 3 scrolls labelled QOYCWEIS APPI (gained 1)¯ÓgL-Ï#......# ....# #.## #.##......# ....# . #.##......## ....##.#.......# ....##...###.###.... #...# #....##+# #..... #.......#### #..... #.>......... #.... ##..@######.#.. #..... #........... #......!..S. ########.... S   water moccasin (asleep) ... ..¯Óg×[Ô9.6 (8.0)30.6 (9 _A water moccasin comes into view.±Óg”dS.S1.6 (1Kinetic Grapnel±Ógh8 _The water moccasin hisses angrily.±Ógû#......# ....# #.## #.# Quake2Marine the Frost Mage#......# ....# . #.# Revenant of Vehumet **....#......## ....##.Health: 71/71 ========================#.......# ....#Magic: 10/13 ==================------#...###.###....AC: 2Str: 11#...# #....##+#EV: 11Int: 19#..... #.......####SH: 0Dex: 9#..... #.>.........XL:  9 Next: 81% Place: Dungeon:8#.... ##..@######.Noise: --------- [40±Óg’üÒm Time: 6931.6 (0.0)#.. #...........n) +5 dagger#.......S...Cast: Kinetic Grapnel#......!....Memories (4) ########........S   water moccasin..... _A water moccasin comes into view. _The water moccasin hisses angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate±Óg—Œ...#...S.±Ógº4==2.6 (1±Óg® ;Ramparts ±Óg@8#±Óg_Ô _The water moccasin hisses angrily.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ±ÓgJ3_The walls around you are covered in ice.³Ógz   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.³ÓgÛ+Ü#S.8/13 ----10 3³Ógò-8#³Óg1K _A film of ice covers your body!³Óg/9J #³ÓgG:øS. (slow)The wall freezes the water moccasin. The water moccasin seems to slow down.  The wall freezes the water moccasin!³Ógí:.-4³Óg-B:#³Óg›CF _The water moccasin bites you but does no damage.³Ógñ͇#......# ....# #.## #.# Quake2Marine the Frost Mage#......# ....# . #.# Revenant of Vehumet **....#......## ....##.Health: 71/71 ========================#.......# ....#Magic: 7/13============------------#...###.###....AC: 10  Str: 11³ÓgdÏ#...# #....##+#EV: 11Int: 19#..... #.......####SH: 0Dex: 9#..... #.>.........XL:  9 Next: 81% Place: Dungeon:8#.... ##..@######.Noise: =--------  Time: 6934.6 (0.0)#.. #....S......n) +5 dagger#...........Cast: Kinetic Grapnel#......!....Memories (4) Ramparts ########........S   water moccasin (slow).....  Aim: a water moccasin (heavily wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.You barely miss the water moc³ÓghЯcasin.The water moccasin is heavily wounded.The wall freezes the water moccasin. The water moccasin seems to slow down.³Óg"ÑŒ68--8==5.6 (1³ÓgUÝ:#³Óg¢ß9MYou freeze the water moccasin.  The water moccasin is heavily wounded.  You barely miss the water moccasin.The wall freezes the water moccasin. The water moccasin seems to slow down. ³Óg¸à(_The water moccasin bites you.¶ÓgÛã  #......# ....# #.## #.#  Quake2Marine the Frost Mage #......# ....# . #.#  Revenant of Vehumet **.... #......## ....# #.  Health: 68/71 ======================-- #.......# ....#  Magic: 7/13============------------ #...###.###....  AC: 10  Str: 11 #...# #....##+#  EV: 11Int: 19 #..... #.......####  SH: 0Dex: 9 #..... #.>.........  XL:  9 Next: 81% Place: Dungeon:8 #.... ##..@######.  Noise: =--------  Time: 6935.6 (0.0) #.. #....S......  n) +5 dagger #...........  Cast: K¶ÓgŒì inetic Grapnel #......!....  Memories (4) Ramparts  ########....  ....  S   water moccasin (slow) ...  .. You freeze the water moccasin.  The water moccasin is severely wounded.The water moccasin seems to slow down. You closely miss the water moccasin.The water moccasin is severely wounded.The wall freezes the water moccasin!  You kill the water moccasin!  ....# #.## #.#  #......# ....# . #.#  #......## ....# #.  ..# ....#  #.###....  #...# #....##+#   #.......####   #.>.[4¶Ógzÿ 6m........  #.... ##..@#  #.. #...........  #...........  #......!....  ########.... .... ... .. 86.6 (1Kinetic Grapnel  The water moccasin is severely wounded.The water moccasin seems to slow down. You closely miss the water moccasin.The water moccasin is severely wounded.  The wall freezes the water moccasin!  You kill the water moccasin! _Vehumet accepts your kill.·Óg8DJ·ÓgEe8==·ÓgDKŽ9=·ÓgöL·Óg}Mm9====·Óg_N·ÓgÌP·ÓgHQ·ÓgR·Óg2T·ÓgƒT$70·ÓgÃT†=10/13====·Óg V·ÓgâX?·ÓgòY·Óg°\C _The frozen ramparts melt away.·Óg]m1====·Óg^·ÓgP`·Ógá`’1=2====·Óg˜a·Óg7c·ÓgÉc·Ógkd·Óg£f·Óg3gd3====·Óg±g·Ógmk4 _Magic restored.·ÓgÒl·Óg;m1 2 ·Ógùm·Óg’p _Your icy armour cracks and falls away as you move.·Ógar·Ógs:=·Ógòs·Ógbu·Óguw,·Óglx·Óg{·Ógô{;==·Óg•|·Ógìq _g - 7 potions of curing (gained 1)·Óg§·Óg‚·Óg¹‚·Ógs„·ÓgG†·Óg™†·Óg1‡·ÓgƉ·Óg¬‹,·Óg„Œ·Óg&Ž·ÓgÉ·Óg·Óg®·Óg¥’·Óg@”,·Ógô”·Ógª—·Óg^™·Óg²™·Óg?š·Óg€·ÓgÝž,·ÓgÆŸ·Óg¼¡·Óg¨£,·Ógs¤·ÓgT¦·Óg¨,·Óg“¨·Óghª·Ógv¬·Ógʬ·Ógl­·Óg¯·Óg*±,·ÓgÚ±·ÓgM³·Ógô´,·Óg´µ·Óg\¸·ÓgŹ·Óg2º·Ógšº·Óg½7 _You open the door.·Óg˾4·Óg‡¿·ÓgÄ@  There is an open door here.·ÓgpÅ·ÓgÙÅ _·ÓgƒÆ·ÓgÈ·Óg’É·ÓgôÉ·Óg?Ê·Óg¦Ë·Óg=Í,·ÓgúÍ·Óg"Ï·ÓgŸÐ·Óg(Ñ·ÓgmÑ·Ógéâv·Óg§äB·Óg å·ÓgŒçB·Ógfé·Ógeê,·Ógàê·Óg_ì·Óg_í,·ÓgÕí·Óg°òX·ÓgFó·Ógjõ,·ÓgVö·ÓgÄø·Óg¯ú,·Ógû·Óg«ý·Óg,·ÓgN·Óg_·ÓgÙ,·Ógñ·Óg ·Óg9 ,·Óg^ ·ÓgW·Ógh,·Óg}·Óg(·Óg¬,·Óg·Ógœ·ÓgÖ,·Óg ·ÓgÌ·Ógæ!,·Óg#·Óg$&,·Ógu'·ÓgB,M _You now have 494 gold pieces (gained 2).·Óg.·Ógù.·Óg¶/·Óg32·Óg²6,·Óg8·Óg:·Óg™<,·Ógà=·ÓgÕ?·ÓgŒA·ÓgüA·Óg¯B·Óg`E·Óg ÚÓgž@ 4ÚÓg›C ÚÓg€D ÚÓg8N ž34==ÚÓgçO ÚÓgnR ÚÓgS ÚÓgžS ÚÓg V ÚÓgV a5====ÚÓgfW ÚÓgþZ <4ÚÓgã[ ÚÓgó^ w6====ÚÓg©_ ÚÓgl¢ 5=7===###.â—‹- #.##°23.6 (8 _You start resting.-## _Your magical contamination has completely faded away.ÛÓgƒÝV#...#.##..@.°._ÛÓgZås)0_ÛÓgî¿8===4.6 (1_ÛÓgM÷g _You start resting. The frozen ramparts melt away.ÛÓgæ+4ÛÓgÆ-ÛÓgÍ4,ÛÓgújó6=9====10/13====71====ÛÓgù¤B _ ÛÓg³°}_You start resting.31.6 (7ÛÓgüºÞ8=2====2.6 (8 _HP restored.ÜÓgØ—ÜÓg'™4ÜÓg† Ã3====ÜÓgm§J _Magic restored.ÜÓgɨÜÓg†©1 2 ÜÓgEªÜÓgÁ´7#...#  ##...#  #....#  #..#.#  #....#.#  ..# ...##.#####.#  ....# #.## #.#.. ÜÓgȵ£#.#  ....# . #.#.####.# #.#  ....# #...@)...# ##.#  ....# #..♣♣♣..#  .... #.♣.§§≈≈≈≈..♣.#  ##+# #.♣§§§....≈.♣.#  ÜÓgì¶##### #.♣.§§≈≈≈.§§♣.#  # #.♣.Ť...§≈.♣.#  ######.######.♣.≈≈._.Ť.♣.#  ###♣.≈≈...≈≈.♣###  # ♣.≈.≈≈≈.≈.♣..#  ÜÓgñ¼‰ #...#  ##...# ÜÓg¾â #....#  #..#.#  #....#.#  ..# ...##.###.#  # #.## #.#.. #.#  # . #.#.####.# #.#  # #....@...# ##.#  # #..♣ÜÓg©¾u♣♣..#   #.♣.§§≈≈≈≈..♣.#  #+# #.♣§§§....≈.♣.#  ##### #.♣.§§≈≈≈.§§♣.#  # #.♣.Ť...§≈.♣.#  .######.♣.≈≈._.Ť.♣.#  ÜÓgX¿####♣.≈≈...≈≈.♣###  # ♣.≈.≈≈≈.≈.♣..#  _Your icy armour cracks and falls away as you move.ÜÓg†Å^5.6 (3_ÜÓgîÇG=6.6 (4ÜÓg$ÍÜÓg8Ò  Things that are here: _a +1 dagger of distortion; a +0 robeÝÓg|¦ † _==ÝÓg®° nÝÓgä½ „ÝÓg…¿ ÝÓgLå  _You now have 510 gold pieces (gained 16).ÝÓg ZÝÓg ÝÓg¤ ,ÝÓg€ ÝÓg¬! ÝÓgÛ# ÝÓg:$ ÝÓg% ÝÓgM+ ÝÓgüF ####################..# # #########..# . ....[......# ### ########...# ..##...# ..###...# ##....# # ###..#.############  #@...#...........#52.6 (16.0)# ..# #...##.###########.## ....# #.####.#......# #.# ..# ....# #.. #.#.####.# #.# ....# #) #....)...# ##.## ....# #. [34ÝÓgbP m#..♣♣♣♣♣♣♣♣♣..#.###.... . #.♣.§§≈≈≈≈..♣.#  #....##+# ## #.♣.Ť....≈.♣.#  ###### #.♣.≈.≈≈≈.§§♣.#3.6 (17 _Found a dagger.ÞÓg1½4ÞÓgë¾ÞÓgÅÃÞÓg™ÅÞÓg¯ÆÞÓgšÐnÞÓgÒäÞÓg ¢ÞÓgI >  You see here a +0 dagger.ÞÓgúÞÓgÆ _ÞÓgwÞÓgÔÞÓgþ,ÞÓgíÞÓgtÞÓgâ,ÞÓgúÞÓg_ÞÓg|ÞÓg ÞÓg ÞÓgS*ÞÓgS0ú........##....# #.......# #f).. ###..#.##### ##......# #.... ###....#......  #......# #....# #...##.#######  #......# #....# ##.####.#......  #......# #....# #..# #.#.####.  #......## #....# #)## #....)...  #.......# #....###.# #..♣♣♣♣♣♣  #...###.###....@...# #.♣.§§≈≈≈ ÞÓg<2z #...# #....##+###### #.♣.Ť... #..... #.......##### #.♣.≈.≈≈≈ #..... #.>.........# #.♣.≈≈... #.... ##...######.######.♣.≈≈._. #.. #...............###♣§≈≈... f   Maurice (wand, asleep) #...............# ♣.≈.≈≈≈ #...............# ♣.≈..§§ ########........###♣..≈≈≈§ÞÓgDôf64.6 (11f)Found a dagger. _You see here a +0 dagger.  Maurice the Thief comes into view. He is wielding a +0 short sword and carrying a wand of paralysis.  a crude battleaxe.  Maurice shouts!ÞÓgLU*_ÞÓg ( ï _Maurice gestures wildly while chanting.Maurice flickers and vanishes!ÞÓgsê S{_==5.6 (12_ _Deactivating autopickup; reactivate with Ctrl-A.áÓgx’M# #....# .# #{).. ###..#.# #......# #.... ###....#. #......# #....# #...##.# #......# #....# ##.####.#......# #......# #....# #..# #.#.####.# #......## #....# #)## #....)...# #.# #....###.# #..♣ #...###.###.....@..# #.♣.§§≈ #...# #....##+###### #.♣.Ť. ..... #.##### #.♣.≈.≈≈≈. ..... #.>.# #.♣.≈≈...§ .... ##...######.######.♣.≈≈._.≈ .. #.áÓg ”Ü###♣§≈≈...≈#.# ♣.≈.≈≈≈.#.# ♣.≈..§#.###♣..≈≈≈§áÓgb›:_áÓg•œ:--6.0)áÓg£áÓgФãÓg\ # #....# # #{).. ###..#.# ......# #.... ###....#. ......# #....# #...##.# ......# #....# ##.####.#......# ......# #....# #..# #.#.####.# ......## #....# #)## #....)...# .# #....###.# #..♣ ...###.###.# #.♣.§§≈≈≈≈. ...# #....##+###### #.♣.Ť....≈ #.##### #.♣.≈.≈≈≈.§ #.>.# #.♣.≈≈...§≈ ##...######.######.♣.≈≈._.Ť . #.#ãÓgö 8##♣§≈≈...≈#.# ♣.≈.≈≈≈.≈#.# ♣.≈..§#.###♣..≈≈≈§§.--7ãÓg© äÓgÈÍ# ##...# ##....# # #{).. ###..#.######### #.... ###....#.........# #....# #...##.########### #....# ##.####.#......# äÓg)Ïm# #....# #..# #.#.####.# ## #....# #)## #....)...# #...# #....###@# #..♣♣♣♣♣♣♣♣♣###.###........# #.♣.§§≈≈≈≈..# #....##+###### #.♣.Ť....≈. #.......##### #.♣.≈.≈≈≈.§§#.>.........# #.♣.≈≈...§≈. .. ##...######.######.♣.≈≈._.Ť.#.###♣§≈≈...≈≈.#.# ♣.≈.≈≈≈.≈.#........# ♣.≈..§§äÓg×äÓgdØ&8äÓg}ÞäÓgáäÓg¹å©M # #....# {).. ###..#.######## ###....#......... #...##.###########.####.#..... ..# #.#.####.# # #@## #....)...# #....# #....###.♣♣♣♣♣♣♣♣♣##.###........§§≈≈≈≈.###+######§....≈. ... #.......##### #.♣.≈.≈≈≈.§§_9 _You see here a +0 dagger.äÓg‘~M############ #.. #....# {).. ###..#.######## ###....#......... #...##.###########.####.#..... .# #.#.####.# # #)## #....)...# #....# #....###.♣♣♣♣♣♣♣♣♣##.###........§§≈≈≈≈. ..# #....##+###### #.♣.Ť....≈.70 _äÓg! ... ....[......# ##### ########...# # ...# # ##...# ##....# # #{).. ###..#.########## #.... ###....#..........# #....# #...##.############ #....# ##@####.#......# ## #....# #..# #.#.####.# ## #....# #)## #....)...# ##...# #....###.# #..♣♣♣♣♣♣♣♣♣ .###.###........# #.♣.§§≈≈≈≈..♣ .# #....##+###### #.♣.Ť....≈.♣[15;äÓg§' â3H #.......##### #.♣.≈.≈≈≈.§§♣#.>.........# #.♣.≈≈...§≈.♣ . ##...######.######.♣.≈≈._.Ť.♣_1äÓg›B åÓgÒ## #########..# .. ....[......# #### ########...# # ...# # ##...# ##....# # #{).. ###..#.########### #.... ###....#...........# #....# #.@.##.###########.# #....# ##.####.#......# #.# #....# #..# #.#.####.# #.## #....# #)## #....)...# ## ....# #....###.# #..♣♣♣♣♣♣♣♣♣.. ###.###........# åÓg»Ñ#.♣.§§≈≈≈≈..♣. # #....##+###### #.♣.Ť....≈.♣. . #.......##### #.♣.≈.≈≈≈.§§♣.#.>.........# #.♣.≈≈...§≈.♣.åÓgÑ &2åÓgã&åÓgâ/åÓgnïn #..#  ....[......#  #...# # #...# # ##...# # #....# # #{).. ###..#.## #.... ###....#.## #....# #..@##.#.## #....# ##.####.#......# #.## #....# #..# #.#.####.# #.### #....# #)## #....)...# ##.## #....###.# #..♣..#.###..# #.♣.§§≈≈≈≈..♣.# åÓgfñ› #....##+###### #.♣.Ť....≈.♣.#  #.##### #.♣.≈.≈≈≈.§§♣.#  #.>.# #.♣.≈≈...§≈.♣.#åÓgHúåÓg\C3åÓgW ##########..#  #########..#  ....[......# ## ########...# # ...# # åÓgÉ¡ÿ##...# ##....# # #{).. ###..#.########### # #.... ###.@..#...........# # #....# #...##.###########.# # #....# ##.####.#......# #.# # #....# #..# #.#.####.# #.# ## #....# #)## #....)...# ##.# ..# #....###.# #..♣♣♣♣♣♣♣♣♣..# #.###........# #.♣.§§≈≈≈≈..♣.# #....##+##.♣.Ť....≈.♣.# #.......##### #.♣.≈.≈≈≈.§§♣.#åÓgOªåÓgx­&4åÓg´åÓgïµæÓgV Level 8 of the Dungeon<<>>>_(Press ? for help)  ########.....######..........###..# .##.###...####.....######..........###..# ............<.......................).>.# ..###...############################..# ..###...#########  #########..# ..................  ....[......# ...######).######### ########...# .  ##.##......##...# #)##......###...##.........#  #....####.......# #{)..  ###..#.########### ##......# #....  ###.@..#...........# #......# #....# #...##.###########.# #......# #....# ##.####.#......# #.# #......# #....# #..# #.#.####.# #.# #......## #....# [æÓgæY „34m#)## #....)...# ##.# #.......# #....###.# #..♣♣♣♣♣♣♣♣♣..# #...###.###........# #.♣.§§≈≈≈≈..♣.#  #...# #....##+###### #.♣.≈§....≈.♣.# #..... #.......##### #.♣.≈.≈≈≈.§§♣.# #..... #.>.........# #.♣.≈≈...§≈.♣.# #.... ##...######.######.♣.≈≈._.≈§.♣.# #..  #...............###♣§≈≈...≈≈.♣### çÓgLöp@#_çÓgnÊçÓgúÍ(###################..#Quake2Marine the Frost Mage#########..#Revenant of Vehumet **........[......#Health: 78/78 ======================== ##########...#Magic: 13/13 ======================== .##...#AC: 2Str: 12 .###...#EV: 11Int: 19 .##....#SH: 0Dex: 9 çÓg\Ï.# #{).. ###..#.########### XL: 10 Next:  1% Place: Dungeon:8 .# #.... ###.@..#...........# Noise: ---------  Time: 7074.6 (0.0) .# #....# #...##.###########.# n) +5 dagger .# #....# ##.####.#......# #.# Cast: Kinetic Grapnel .# #....# #..# #.#.####.# #.# Memories (4) .## #....# #)## #....)...# ##.# ..# #....###.# #..♣♣♣♣♣♣♣♣♣..# #.###........# #.♣.§§≈≈≈≈..♣.# #....##+###### #.♣.Ť....≈.♣.# #.......##### #.â™çÓgз£.≈.≈≈≈.§§♣.#Found a crude battleaxe.  Maurice shouts!  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.# #..♣♣♣♣♣♣♣♣♣.♣..≈§§≈≈..♣ #≈..§§§≈.♣ #ïÓgˆò ≈§≈§§§♣≈..§§§§♣####§_.§§@♣ ....###♣§≈§.§§§§.♣### ♣.§§§≈§.≈.♣..ïÓg:ˆ—≈.§§§.§.♣.## ïÓgdˆÐ....#.###..#.# #÷#.#   ïÓgP—ô#♣♣♣♣♣♣.≈≈≈..♣§§...≈.♣§§≈§.≈.≈≈§§.≈§.ïÓg¯—Œ≈≈._§≈≈≈≈.§§≈§≈...≈≈§§≈§.§♣♣ïÓgP›&3ïÓg±¢:_ïÓg¦¤ïÓgMR + ..# #.#.#### )## #....)...# ## .# #..♣♣♣♣♣♣♣♣♣.♣..≈§≈≈≈..♣ #≈§§...≈ ≈§.≈.♣≈≈§§.≈§.♣####._§≈≈.♣ ....###♣§≈≈.§§≈§@♣### ♣.§§§§≈.≈.♣..≈.§...≈.♣.###♣..≈§§≈§.§♣.# ♣ #####......#.###.#.#   ïÓgèU ♣♣.§≈≈§§§§§§.§≈_.§≈≈...§≈≈.≈§≈§≈§ïÓgV L.≈≈≈..ïÓgMY &4ïÓga :_ïÓgsc ïÓg Ør )## #....)...# # .# #..♣♣♣♣♣♣♣♣♣.♣..§≈≈≈≈..♣ #≈§§...≈ ≈≈§§§♣≈§§§.§≈.♣#####.♣.≈≈._.§≈.♣ ....###♣§≈≈...§≈.♣### ♣.≈.Ť≈§≈@♣......≈.♣.###♣..≈§≈≈≈..♣.# Memories (4) ...#######.#.....#.#   ïÓgÔß♣§≈§§.§...§§.≈≈≈.§.≈ïÓgಧ._.≈≈≈.≈≈≈.ïÓgã&5ïÓg¼ê:_ïÓgåìðÓg2vÝ .# #..♣♣♣♣♣♣♣♣♣.♣.§≈§≈≈≈..♣ #.§...§ # ≈≈≈.§.♣≈§§§.≈≈.♣####._.≈≈.♣ ....###♣§≈≈...≈≈.♣### ♣.≈.≈≈≈.≈.♣......≈@♣.###♣..≈§≈≈≈..♣.# '...♣♣♣♣♣♣♣♣♣.#.###..#..<#[..# ###.#######.##   ðÓg,}½.≈≈≈.§...≈≈.≈≈≈.≈§≈.§_§§§§§♣♣6ðÓgÓ‚ðÓg0ˆðÓgok% ♣..≈≈≈≈≈..♣ #≈.§...≈ ≈≈≈.≈§♣≈.§.≈≈.♣#####.♣.≈§§_.≈≈.♣ ....###♣§≈§...≈≈.♣### ♣.≈.≈≈≈.≈.♣..§....≈.♣.#ðÓgl„##♣..§§§≈≈.@♣.# '...♣♣♣♣♣♣♣♣♣..##.###..#..<#[..# #..#.###)#.##..........#   ðÓg­u]..§≈§.§§._§§§§§§.§≈≈♣♣ðÓg–y&7ðÓgS$_ðÓgtðÓgtðÓgé‡# #.♣.≈.....≈.♣.#   #.♣.≈.≈≈≈.≈.♣.#   #.♣.§≈§..≈≈.♣.#  #####.♣.§§._.≈≈.♣.#  ...###♣§§§§..≈≈.♣###  # ♣.§§≈≈≈.≈.♣..#  # ♣.≈§§...≈.♣.##  ###♣..§≈≈≈≈..♣.#  '...♣♣♣♣♣♣♣♣♣@.#  #.###..#..<#[..#  #.# #..#.###)#.#  #.###..#.# #÷#.#  ####......#.###.#.ðÓgȈ#   ######.#.....#.#   #.#######.##  #..........#  ############  ðÓg_‘ŧ.§_§..≈ðÓgU”&8ðÓg›:_ðÓg-ñÓgy'Á #.♣.≈.§≈≈.≈.♣.# # #.♣.§≈...≈≈.♣.# ######.♣.§§§_.≈≈.♣.# ....###♣§§§§..≈≈.♣### .# ♣.§§§≈≈.≈.♣..# .# ♣.≈.....≈.♣.## .###♣..≈≈≈≈≈..♣.# .'...♣♣♣♣♣♣♣♣♣..# .#.###..#..<#@..# .#.# #..#.###)#.# .#.###..#.# #÷#.# #####......#.###.#.#  ######.#.....#.#  #.#######.##  #..........#  ############ ñÓgõ,ñÓgI1&9ñÓgÞ5ñÓg²9M _You see here a +0 robe.ñÓg:ñÓgJH` §≈...≈ ######.♣.§§§_ ....###♣§§§§..≈≈.♣### ♣.§§§≈≈.≈.♣..#≈.....≈.♣.###♣..≈≈≈≈≈..♣.# '...♣♣♣♣♣♣♣♣♣.#.###..#..<#[ #..#.###@#.## #÷#.# #####......#.###.#.#  ######.#....  _10 _ñÓgIñÓgM·  Things that are here: _a +1 halberd; a +0 animal skin; the gnoll skeleton of GrumñÓg)  #####.♣.§§§_ ....###♣§§§§..≈≈.♣### ♣.§§§≈≈.≈.♣..#≈.....≈.♣.###♣..≈≈≈≈≈..♣.# '...♣♣♣♣♣♣♣♣♣..##.###..#..<#[..# #..#.###)#.## #####......#.###.  ######.#.... #.#######.##  _1 __ _You see here a wolf skeleton.ñÓgv2 * ....###♣§§§§..≈≈.♣### ♣.§§§≈≈.≈.♣..#≈.....≈.♣.###♣..≈≈≈≈≈..♣.# '...♣♣♣♣♣♣♣♣♣..##.###..#..<#[.. #..#.###)## #÷ #####......#.##  ######.#.... #.#######.##.........  2 _ñÓgð6 ñÓgŸ8 òÓgÚ p.# ♣.§§§≈≈.≈.♣..# .# ♣.≈.....≈.♣.## .###♣..≈≈≈≈≈..♣.# .'...♣♣♣♣♣♣♣♣♣..# .#.###..#..<#[..# .#.# #..#.###)#.# .#.###..#.# #÷#.# ######......#.###.#.#  ######.#...@.#.#  #.#######.##  #..........#  ############     òÓgª¢&3òÓg6øòÓg­‰+.# ♣.§§§≈≈.≈.♣..# .# ♣.≈.....≈.♣.## .###♣..≈≈≈≈≈..♣.# .'...♣♣..# .#.###..#..<#[..# .#.# #..#.###)#.# òÓgWŠ}.#.###..#.# #÷#.# #......#.###.#.#  ######.#..@..#.#  #.#.##  #.#  #    òÓgšŠ  òÓgå’òÓgƒ”&4òÓg)žòÓg` ¸.# ♣.§§§≈≈.≈.♣..# .# ♣.≈.....≈.♣.## .###♣..≈≈≈≈≈..♣.# .'...♣♣♣♣♣♣♣♣♣..# .#.###..#..<#[..# .#.# #..#.###)#.# .#.###..#.# #÷#.# #......#.###.#.# # ######.#.@...#.#  #.#.##  #.#  #      5òÓgWf óÓg†4óÓgúóÓg©‘óÓg¾“,óÓgvšBóÓg`›,óÓgÉœóÓgZŸ,óÓg²¢óÓgç£,óÓgX¥óÓgb§,óÓgì¨óÓg9¬óÓgi¬óÓg®óÓgÜ°óÓgš·,óÓgC¸,óÓgŽ¹óÓgB¼,óÓgd½óÓgÒÄóÓg÷Å,óÓgÇóÓg¡É,óÓgšÎXóÓg•ÛóÓgÊÛóÓgøã„óÓgœäóÓgßí°óÓgô„óÓggúXóÓg`„óÓgs?,óÓgç@óÓg DóÓgˆDóÓgTFóÓgÊH,óÓgwMBóÓg½WšóÓg«X,óÓg'ZóÓg2],óÓgë_óÓg!b,óÓgócóÓg'ˆóÓgÙ„óÓg“’BóÓg&”óÓga”óÓgé•óÓg˜óÓg?˜óÓgö™óÓg‰œóÓg¿œóÓgØóÓg[ ,óÓg]¡óÓgá£,óÓg¥óÓg §óÓgR§óÓgw¨óÓgЪ,óÓg`¬óÓge®,óÓgc¯óÓgO²,óÓg³óÓg¶óÓg@¶óÓg{·óÓg:º,óÓg‹»óÓg.¾,óÓg_¿óÓgoÄBóÓgƒÅ,óÓg¬ÆóÓgêRóÓg4ëBóÓgIõnóÓgâöóÓgû÷óÓg3øóÓg¦ùóÓgØû,óÓg&ýóÓgh ÆóÓg,óÓgóÓgIóÓgxóÓg8óÓgžóÓgÃóÓg÷óÓg:nóÓgóÓgä,óÓgœóÓg¬$BóÓgŠ',óÓgÕ(óÓgf1°óÓg8nóÓg›AšóÓg€BóÓgÈE,óÓgâGóÓgöJBóÓgNBóÓgáP,óÓg%QóÓg]TBóÓg¯V,óÓgÅWóÓg€],óÓgª^óÓgèhk 214.6 (99.0) _You start waiting.óÓgŠj05.6 (100.0)óÓg póÓg±r# _Done waiting.óÓg¬ã ŒóÓgë °óÓg6ì óÓgcî ,óÓg4ï óÓgIñ ,óÓgØó óÓgiõ ,óÓgkö óÓgtù ,óÓg?ú óÓgDü ,óÓg3ý óÓg8ÿ ,óÓg: óÓg‡ ,óÓg£ óÓgF BóÓgŽ ,óÓg óÓgÉ óÓgí óÓgÒ óÓg¯ ,óÓgæ óÓgª ,óÓg óÓg ,óÓga óÓgð nóÓgK óÓgÕ! óÓgü! óÓg # óÓg/% ,óÓgS& óÓg6( ,óÓgŽ) óÓg, ,óÓg»- óÓgT/ óÓgv/ óÓg64 óÓgx; „óÓgÜ< ,óÓgï= óÓgr@ ,óÓg&A óÓgtD BóÓgF ,óÓg`F óÓg‘H ,óÓgtI óÓg’K ,óÓg L óÓg¥N ,óÓg¥O óÓg‚Q óÓg¦Q óÓg|R óÓgŒT ,óÓgU óÓg Z BóÓg[ óÓg7[ óÓgG\ óÓgk^ ,óÓg‘_ óÓgÈa óÓgìa óÓgûb óÓg³e ,óÓg f óÓgÿg óÓgh óÓg#i óÓgòj óÓgk óÓgl óÓgÅo ,óÓgÇq óÓgwt ,óÓgVv óÓg$y ,óÓg™z óÓgk| óÓg‘| óÓg›} óÓg<€ ,óÓg7 óÓgム,óÓg‡„ óÓg׆ ,óÓgȇ óÓgSŠ ,óÓgs‹ óÓgÑ ,óÓgÎŽ óÓgæ“ ,óÓgz• óÓgÏ— ,óÓg©˜ óÓg£š ,óÓg½› óÓg3ž ,óÓg&Ÿ óÓgn¡ ,óÓgk¢ óÓgI¤ ,óÓgB¥ óÓgE¨ ,óÓgG© óÓgû« óÓg!¬ óÓg­ óÓg†¯ ,óÓgx° óÓgѲ ,óÓg¤³ óÓg0¶ ,óÓg/· óÓgX¹ ,óÓg1º óÓg}¼ ,óÓg¾ óÓgaÀ ,óÓgÁ óÓgóà ,óÓg5Å óÓgÈ ,óÓg}È óÓgË óÓgCË óÓgwÌ óÓg´Î óÓgÛÎ óÓgúÏ óÓg‘Ò óÓgÄÒ óÓgñÓ óÓg‘× ,óÓgÙ óÓg{Û óÓgÃÛ óÓg…Ý óÓgøß óÓg&à óÓgÆá óÓgŒã óÓgÀã óÓg·ä óÓgÅæ óÓgìæ óÓgôç óÓgsê ,óÓg~ë óÓgÓí ,óÓgYï óÓgŽñ ,óÓgÅò óÓgÃô óÓgìô óÓg¬ö óÓg6ü ,óÓgý óÓgxÿ ,óÓgŽ óÓg2 óÓgj óÓgU óÓgÊ ,óÓgä XóÓgò ,óÓg# óÓgh óÓg“ óÓg óÓg~ óÓg¿ óÓgÑ óÓg  ,óÓg+ óÓgA óÓgq óÓgp óÓgÌ óÓg_ óÓgý óÓgô" óÓg# óÓgS$ óÓg¥& ,óÓg?( óÓg—* óÓgæ* óÓgÑ+ óÓg*. ,óÓg[/ óÓg^1 ,óÓg}2 óÓg¾4 óÓgî4 óÓgØ5 óÓg+8 ,óÓg¨9 óÓgé; ,óÓgâ> óÓgoA ,óÓgPC óÓgMO n 314.6 (99.0) _You start waiting.óÓg¿P 05.6 (100.0)óÓgƒV óÓg[X # _Done waiting.õÓgªõÓgA Spells (Memorise)TypeFailure Level õÓgvÀ a - Summon Ice BeastIce/Summoning 4% 3b - SlowHexes14%õÓg™=1  c - Summon Small MammalSummoning14%õÓg¼-1  d - Confusing TouchHexesõÓgÙv38% 3  e - Maxwell's Portable Piledriver TranslocationõÓgô`38% 3  f - Cigotuvi's PutrefactionõÓg"Necromancy/Air65% (22%) 4  g - Curse of AgonyNecromancyõÓgÛ=98% 5  h - Sculpt SimulacrumIce/Alchemy83% 6  i - Death ChannelNecromancy100% 6  j - MagnavoltEarth/Air100% (100%) 7  k - RimeblightIce/Necromancy 100% (98%) 7  l - Maxwell's Capacitive Coupling Air100% (100%) 8 5 spell levels left õÓg^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitöÓg1§öÓg¯öÓg)¶“.......# ♣.§§§≈≈.≈.♣..#   Quake2Marine the Frost Mage .......# ♣.≈.....≈.♣.##   Revenant of Vehumet **.... .......###♣..≈≈≈≈≈..♣.#   Health: 78/78 ======================== .......'...♣♣♣♣♣♣♣♣♣..#   Magic: 13/13 ======================== .......#.###..#..<#[..#   AC: 2öÓg¨¶¿Str: 12 .......#.# #..#.###)#.#   EV: 11Int: 19 .......#.###..#.# #÷#.#   SH: 0Dex: 9 ########......#.###.#.#   XL: 10 Next:  1% Place: Dungeon:8 #öÓg;·A######.#.@...#.#   Noise: ---------  Time: 7315.6 (0.0)#.#######.##   n) +5 dagger#..........#   Cast: Kinetic Grapnel############   Memories (4)           _a +1 halberd; a +0 animal skin; the gnoll skeleton of Grum öÓgm·î_You see here a wolf skeleton. _You start waiting. _Done waiting. _You start waiting. _Done waiting.öÓg¬ÀöÓgÈ«Memorise Summon Ice Beast, consuming 3 spell levels and leaving 2? Y - Yes öÓg Ã' N - NoöÓg¥é öÓg‘ .......# ♣.§§§≈≈.≈.♣..#   Quake2Marine the Frost Mage .......# ♣.≈.....≈.♣.##   Revenant of Vehumet **.... .......###♣..≈≈≈≈≈..♣.#   Health: 78/78 ======================== .......'...♣♣♣♣♣♣♣♣♣..#   Magic: 13/13 ======================== .......#.###..#..<#[..#   AC: 2Str: 12 .......#.# #..#.###)#.#   EV: 11Int: 19 .......#.###..#.# #÷#.#   SH: 0Dex: 9 ########......#.###.#.#   XL: 10 Next: öÓgc Â[37m 1% Place: Dungeon:8 #######.#.@...#.#   Noise: ---------  Time: 7315.6 (0.0)#.#######.##   n) +5 dagger#..........#   Cast: Kinetic Grapnel############   Memories (4)           _a +1 halberd; a +0 animal skin; the gnoll skeleton of Grum _You see here a wolf skeleton. _You start waiting. _Done waiting. _You start waiting. _Done waiting.6.6 (1öÓg† o _This spell is dangerous to cast!öÓgð +7.6 (2öÓg@ öÓg( öÓgN) +8.6 (3öÓgC/ öÓgŠ6 öÓg°7 +9.6 (4öÓg= öÓgì? ¨ _You start memorising the spell. You continue memorising. x3öÓg{A öÓgBF öÓgªH c _You finish memorising. Spell assigned to 'g'.÷ÓgŸ4÷Óg— ÷Óg²§÷Óg,ª÷ÓgC°; _÷ÓgW±÷Óg‚³÷ÓgÓ³÷ÓgÙ´÷Óg£¸÷ÓgÊ»,÷ÓgR¼÷Ógr¾÷Ógî¿÷Óg&À÷Óg—À÷Óg©Ãb  You see here a wolf skeleton.÷ÓgºÅ÷ÓgûÅ _÷ÓgÐÆ÷Óg‹Ì¼  Things that are here:  a +1 halberd; a +0 animal skin; the gnoll skeleton of Grum÷ÓgUÎ÷Óg¡Î _÷ÓgDÏ÷ÓgNÑ÷ÓgºÓ,÷ÓgÊÔ÷ÓgÅ×÷ÓgÂÙ,÷ÓgïÚ÷Óg7Þ÷ÓgQà,÷Óg’â÷Óg~æ÷Óg¡é÷ÓgGê÷Ógë÷Óg<í÷ÓgÛî÷Ógï÷Óg¨ð÷Óg;ô÷Ógo÷,÷Óg¢ù÷Ógºü÷Ógñÿ,÷Óg÷Óg“ Z  There is an ornate altar of the Wu Jian Council here.÷Ógm÷ÓgÒ _÷Óg£÷Óg÷Óg|,÷Ógô÷Ógæ÷Óg,÷ÓgÒ ÷Ógª#÷Óg&,÷Óg?'÷Óg+*÷ÓgÃ,÷Óg-÷Óg.÷Ógñ0÷Ógô3,÷Ógm5÷Óg8÷Ógå;,÷Óg—=÷ÓgQ@÷ÓgD,÷Óg¿E÷ÓgUH÷Óg¹J÷ÓgðJ÷ÓgL÷ÓgãN÷Óg"R÷Óg R÷ÓgT÷Óg}V÷ÓgrY÷Óg¥Y÷Óg[÷ÓgÎ]÷ÓgŸ`,÷Óg%b÷Óg³d÷Ógëg,÷Óg¿i÷Óg¤m÷ÓgŠq÷Óg·q÷Ógau÷Ógsx÷Ógš{,÷Óg}÷ÓgN€÷ÓgÔ‚÷Óg"ƒ÷Óg„÷Ógʆ÷Ógˆ÷Óg¬ˆ÷ÓgH‰÷Óg\Š÷ÓgŒ,÷Óg§Œ÷Óg«÷Óg ‘,÷Ógµ‘÷Óg“÷Ógá”,÷Óg‚•÷Óg¹žB  You see here a +0 chain mail.÷Óg ¡÷Ógt¡ _÷Óg'£÷ÓgΤ÷Ógs§,÷Óg+©÷Ógc«÷Óg×­÷Óg®÷Óg‚¯÷ÓgF±÷Óg·³,÷Óg6µ÷Ógî¹÷Ógé»,÷Óg-½÷ÓgÎÀ÷Óg*Ã÷Óg[Ã÷Óg,Å÷ÓgxÇ÷Óg9Ê÷ÓgeÊ÷Óg²Ë÷ÓgQÑ÷Óg3Ó÷Óg]Ó÷ÓgÔ÷ÓgúÖ÷ÓgúØ÷ÓgÙ÷ÓgWÚ÷ÓgæÜ÷ÓgÌß÷Ógà÷Ógßá÷Ógfç÷Óg ë,÷Óg¯ì÷ÓgBï÷Ógäò,÷ÓgÍõ÷Ógÿ÷Óg¤÷Ógß÷Óg ÷ÓgZ÷Ógo B÷ÓgTB  You see here a +0 chain mail.÷Óg“÷Óg#> _÷ÓgW$÷Óg4',÷Ógt(÷Óg_+÷ÓgÍ4Ñ#......# #.# #..>...# #.# ###..........# #.# ###..........###.## '...............# ###..........###..# ÷Óg¬5y###..........###..# ..........f...).>.# #########@.# ################..# ...........[......# ###############...# #...# ##...#   f   Maurice (wand, wandering)#....#    ÷ÓgØ5#{).. ###..#.###########    ÷Ógý5Ÿ#.... ###....#...........#  ÷ÓgÓ?071.6 (52.0)÷ÓgB,2.6 (53÷ÓgH÷ÓgŸIùÓgÁjö  Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ùÓgW²ü  Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A chill wind blows around you.  Maurice shouts!  Maurice says, "Betcha didn't see that coming, eh?"  Maurice casts a spell.ùÓgk¹s§...).YùÓg”ÂyY   ice beast (summoned)ùÓg†Äm0------==3.6 (1.0)ùÓg°ä; _Maurice blinks!úÓg•!K....#########  ....# #.#  ........>...# #.#  .# #.#  ##.###.##  .'.........#  ....###..#  ##..###..#  .........§...).Y@#  ######..#  ###############..#  ..........[......#  ##############...#  #...#  ##...#   #....#  úÓg°"£#{).. ###..#.###########  úÓg†,!.úÓg¯/b1==------4úÓgi5úÓgW6úÓg~úÓg€€A--5úÓgì‡úÓg·‰ûÓg5ÝûÓgÏÝûÓgÓæJfY>f   Maurice (wand, ally target)Y   ice beast (summoned)ûÓgDé2====6Kinetic GrapnelûÓg[ôûÓgÉõüÓgÚ<j#....# #.# #.# #.>...# #.# #.# #.# #.###.## .'.f..# #....###..# #.###Y.# .).@.# #..#üÓgÌ=ð ##..# .[......# ##...#  #...#  ##...#  #....#  #{).. ###..#.# üÓgT?üÓgdHP.füÓgJ&7üÓgçPüÓg T” _Your ice beast completely misses Maurice. _There is a stone staircase leading down here.üÓg³# N  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ýÓg˜øP  Okay, then.ýÓg±ùýÓgƒýÓgQ. _ýÓgF, #....#########  Quake2Marine the Frost Mage #............# #.#  Revenant of Vehumet **.... #........>...# #.#  Health: 78/78 ======================== ###..........# #.#  Magic: 9/13================-------- ###..........###.##  AC: 2Str: 12 ..'...............#  EV: 11Int: 19 ###..........###f.#  SH: 0Dex: 9 ###..........###Y.#  XL: 10 Next:  1% Place: Dungeon:8 ..............).@.# [39;ýÓg=. ¬49m Noise: ---------  Time: 7377.6 (0.0) ################..#  n) +5 dagger ################..#  Cast: Kinetic Grapnel ...........[......#  Memories (4) ###############...# #...#  f   Maurice (wand, ally target)##...#  Y   ice beast (summoned)#....# #{).. ###..#.###########  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice.  The wall freezes Maurice but does no damage.  Maurice closely misses your ice beast. Maurice barely misses your ice beast.ýÓg T ¤10/13====8.6 (1Ramparts ýÓg\ ú#f.###Y.####..#ýÓgø\ H#..#ýÓg_ å  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  The walls around you are covered in ice. freezes Maurice but does no damage.  ýÓgS_ ÆMaurice closely misses your ice beast. Maurice barely misses your ice beast. _Your ice beast completely misses Maurice.ÿÓgñŽ#....#########  Quake2Marine the Frost Mage #............# #.#  Revenant of Vehumet **.... #........>...# #.#  Health: 78/78 ======================== ###..........# #.#  Magic: 9/13================-------- ###..........###.##  AC: 2Str: 12 ..'...............#  EV: 11Int: 19 ###..........###f.#  SH: 0Dex: 9 ###..........###Y.#  XL: 10 Next:  1% Place: Dungeon:8 ..............).@.# [39;49ÿÓgëšm Noise: ==-------  Time: 7378.6 (0.0) ################..#  n) +5 dagger ################..#  Cast: Kinetic Grapnel ...........[......#  Memories (4) Ramparts ###############...# #...#  f   Maurice (wand, poisoned, ally target)##...#  Y   ice beast (summoned)#....# #{).. ###..#.###########  Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof paralysis (ally target)  Poisonous fumes billow around Maurice! Maurice is poisoned.  The wall freezes Maurice!#*.[34ÿÓgTœ@m#####ÿÓgŠI>#*.##Y.#####Y   ice beast (summoned)ÿÓgDK®  Press: ? - help, Dir - move target  Aim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wandof paralysis (ally target)  Poisonous fumes billow around Maurice! Maurice is poisoned.  The wall freezes Maurice!  Maurice casts a spell.ÿÓg$ÿÓgÒB{.#ÿÓgŸ3##Y.#ÿÓg #..##10/13===9.6 (1Kinetic GrapnelÿÓg…@è###Y.#### _Maurice flickers and vanishes!ÓgœC6 ##Y.####The wall freezes something but does no damage.ÓgRF0--80ÓgLLÈ#{.##Y.###..#ÓgGMÓgÿQj _Something barely misses your ice beast. x2Óg-ç #Y.###..## Óg8.ÝThe wall freezes something but does no damage.  Something hits your ice beast. Something bites your ice beast.Ógï/~1====--1Ógu7¿#####..##..#Ógì91 _Something drains its power.Óg† ¢ ###Y.###..##The wall freezes something!  Something hits your ice beast but does no damage.Ógsˆ &2ÓgQ‘ >#{.###Y.####..##..#Óg#’ ÓgR” { _Something bites your ice beast. Something drains its power. Ógö Ý  The wall freezes something. Something hits your ice beast!Something bites your ice beast!Your ice beast dies! Óg)#{.###.§#§###..## ÓgøK Ógï{2=====3 Ógö#{.#####..##..# Óg!c _Your ice beast disappears in a puff of smoke! Óg/ : Your spells (describe)TypeFailure Level a - FreezeIce1% (0%)1  b + Poisonous VapoursAlchemy/Air6% (1%) 1 c - Frozen RampartsIce1% (1%)3  d - Ozocubu's ArmourIce1%3  e - Kinetic GrapnelForgecraft Óg0 ¨2% (1%)1  f - Mephitic CloudConjuration/Alchemy/Air 24%3  g - Summon Ice BeastIce/Summoning4%3 Select a spell to describe[!]/[I] toggle spell headers Ógy"#....#########  Quake2Marine the Frost Mage #............# #.#  Revenant of Vehumet **.... #........>...# #.#  Health: 78/78 ======================== ###..........# #.#  Magic: 12/13 ======================-- ###..........###.##  AC: 2Str: 12 ..'...............#  EV: 11Int: 19 ###..........###{.#  SH: 0Dex: 9 ###..........###.§#  XL: 10 Next:  1% Place: Dungeon:8 ..............).@§# [37 Ógƒ+m Noise: ==-------  Time: 7383.6 (0.0) ################..#  n) +5 dagger ################..#  Cast: Kinetic Grapnel ...........[......#  Memories (4) Ramparts ###############...# #...#  ##...#  #....#  #{).. ###..#.###########   Something hits your ice beast but does no damage. _Something bites your ice beast. Something drains its power.  The wall freezes something. Something hits your ice beast!Something bites your ice beast!Your ice beast dies! _Your ice beast disappears in a puff of smoke!#{.######..# Óg“Cå#.§####..# ÓgŠ–ö  Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÓgRì#....######### Quake2Marine the Frost Mage #............# #.# Revenant of Vehumet **.... #........>...# #.# Health: 78/78 ======================== ###..........# #.# Magic: 9/13================-------- ###..........###.## AC: 2Str: 12 ..'...............# EV: 11Int: 19 ###..........###{.# SH: 0Dex: 9 ###..........###**# XL: 10 Next:  1% Place: Dungeon:8 ..............)*@*# Noise: ==-------  Time: 7383.6 (0.0) ################**#[4Óg]ï0m n) +5 dagger ################..# Cast: Kinetic Grapnel ...........[......# Memories (4) Ramparts ###############...# #...#  ##...#  #....#   #{).. ###..#.###########   _Your ice beast disappears in a puff of smoke!Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineÓg "**##**#@##..##ÓgJ***#**##**#.@§###..##ÓgÐMY**#*#*§#####..#Óg!n D***#*.###*§####..##Óg<’ ,.*#.**#**######..#Óg¢ ì#***###*§####..#Óg e $.*#**###**###..##ÓgŒ® #....######### Quake2Marine the Frost Mage #............# #.# Revenant of Vehumet **.... #........>...# #.# Health: 78/78 ======================== ###..........# #.# Magic: 9/13================-------- ###..........###.## AC: 2Str: 12 ..'...............# EV: 11Int: 19 ###..........###{.# SH: 0Dex: 9 ###..........###.§# XL: 10 Next:  1% Place: Dungeon:8 ..............).@§# Noise: ==-------  Time: 7383.6 (0.0) ################..[3Óg¶ 9;49m# n) +5 dagger ################..# Cast: Kinetic Grapnel ...........[......# Memories (4) Ramparts ###############...# #...#  ##...#  #....#   #{).. ###..#.###########  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Mephitic Cloud.  You are very lightly contaminated with residual magic.  You are overcome by clouds of maroon smoke. #.#>...# #.# #.#  ...# ....###..# .....).@.#[40Óg3· Hm #######..# #..# [   #...#  ##...#  #....#  #{)..  --4.6 (1Contam Ógé ¦#..######..#  Aiming: Mephitic Cloud (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  You miscast Mephitic Cloud.are very lightly contaminated with residual magic.overcome by clouds of maroon smoke. _The wall freezes something!Óg½M  Casting: Mephitic Cloud (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÓgÁ:#....######### Quake2Marine the Frost Mage #............# #.# Revenant of Vehumet **.... Óg´¤#........>...# #.# Health: 78/78 ======================== ###..........# #.# Magic: 6/13===========------------- ###..........###.## AC: 2Str: 12 ..'...............# EV: 11Int: 19 ###..........###..# SH: 0Dex: 9 ###..........###**# XL: 10 Next:  1% Place: Dungeon:8 ..............)*@*# Noise: ---------  Time: 7384.6 (0.0) ################**# n) +5 dagger ################..# Cast: Kinetic Grapnel ...........[...[0;10;Óg䥅1m...# Memories (4) Ramparts Contam ###############...# #...#  ##...#  #....#   #{).. ###..#.###########   _The wall freezes something!  Casting: Mephitic Cloud (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineÓgvm ž#..##.@*#ÓgLn ##**##..#ÓgUg;#**###***###..##Óg»¥***###**#@.####ÓgSY*#**###**####..##..#ÓgrÁ a#....#########  Quake2Marine the Frost Mage #............# #.#  Revenant of Vehumet **.... #........>...# #.#  Health: 78/78 ======================== Ógc Õ###..........# #.#  Magic: 6/13===========------------- ###..........###.##  AC: 2Str: 12 ..'...............#  EV: 11Int: 19 ###..........######  SH: 0Dex: 9 ###..........######  XL: 10 Next:  1% Place: Dungeon:8 ÓgÔ =..............)####  Noise: ---------  Time: 7384.6 (0.0) ################..#  n) +5 dagger ################..#Ógà È  Cast: Kinetic Grapnel ...........[......#ÓgDà   Memories (4) Ramparts Contam ###############...# #...# Ógtà g ##...#ÓgpÈ T  #....#  #{).. ###..#.###########    ÓgÂÉ ±_The wall freezes something!  Casting: Mephitic Cloud (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!ÓgáŠ#####ÓgÉq›#..##☼§.@§####..#  Aiming: Mephitic Cloud (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs something. The stinking cloud engulfs you.  The wall freezes something. Something hits you.Something steals your +0 dagger! Something bites you.Ógr¥67----7========5.6 (1Ógž„@###{§###..##..# _Something drains your magic.Óg‘ôM  Casting: Mephitic Cloud (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óg/¨?#....######### Quake2Marine the Frost Mage #............# #.# Revenant of Vehumet **.... #........>...# #.# Health: 67/78 ====================---- ###..........# #.# Magic: 6/13===========------------- ###..........###.## AC: 2Str: 12 ..'...............# EV: 11Int: 19 ###..........###..# SH: 0Óg©xDex: 9 ###..........###{§# XL: 10 Next:  1% Place: Dungeon:8 ..............).@§# Noise: =======--  Time: 7385.6 (0.0) ################..# n) +5 dagger ################..# Cast: Kinetic Grapnel ...........[......# Memories (4) Ramparts Contam ###############...# #...#  ##...#  #....#   #{).. ###..#.###########   _Something drains your magic.Óg{©áCasting: Mephitic Cloud (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÓg,¦ L#*@Ógü/#....######### Quake2Marine the Frost Mage #............# #.# Revenant of Vehumet **.... #........>...# #.# Health: 67/78 ====================---- ###..........# #.# Magic: 6/13===========------------- ###..........###.## AC: 2Str: 12 ..'...............# EV: 11Int: 19 ###..........###..# SH: 0Dex: 9 ###..........###{§# XL: 10 Next:  1% Place: Dungeon:8 ..............).@§# Noise: =======--  Time: 7385.6 (0.0) ################..# n) +5 dagger ################..# Cast: Kinetic Grapnel ...........[......# Memories (4) Ramparts Contam [Ógi0‘13d###############...# #...#  ##...#  #....#   #{).. ###..#.###########   _Something drains your magic.Ógb1ÚCasting: Mephitic Cloud (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÓg@V #.#>...# #.# #.##.## ...# ....###.{# ....###☼§# .....).@§# #######..# #..# [......# ...#  #...#  ##...#  #....#  #{)..  8=------6.6 (1#.{##☼§###..## _You freeze something. YÓgW4ou hit something. The wall freezes something.Óg Fë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óg #....######### Quake2Marine the Frost Mage #............# #.# Revenant of Vehumet **.... #........>...# #.# Health: 68/78 ====================---- ###..........# #.# Magic: 5/13=========--------------- ###..........###.## AC: 2Str: 12 ..'...............# EV: 11Int: 19 ###..........###.{# SH: 0Dex: 9 ###..........###☼§# XL: 10 Next:  1% Place: Dungeon:8 ..............).@§# Noise: =--------  Time: 7386.6 (0.0) ################..# n) +5 dagger ################..# Cast: KinetiÓg ãc Grapnel ...........[......# Memories (4) Ramparts Contam ###############...# #...#  ##...#  #....#   #{).. ###..#.###########   _You freeze something. You hit something. The wall freezes something.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move target Óg¬$C*@ Ógöùe#§There is a wall there. Ógï" T *#!ÓgƒÂ#....######### Quake2Marine the Frost Mage #............# #.# Revenant of Vehumet **.... #........>...# #.# Health: 68/78 ====================---- ###..........# #.# Magic: 5/13=========--------------- ###..........###.## AC: 2Str: 12 ..'...............# EV: 11Int: 19 ###..........###.{# SH: 0Dex: 9 ###..........###☼§# XL: 10 Next:  1% Place: Dungeon:8 ..............).@§# Noise: =--------  Time: 7386.6 (0.0) ################..# n) +5 dagger ################..# Cast: Kinetic Grapnel!Óg ÄÒ[17X ...........[......# Memories (4) Ramparts Contam ###############...# #...#  ##...#  #....#   #{).. ###..#.###########   _You freeze something. You hit something. The wall freezes something.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move target!ÓgÏÌv #.#!ÓgAÍE>...# #.# #.##.## # ....###..# ....###○§# !Óg‚Í.... #######..# # [!Óg°Í|# ...#  !Óg)Ά#...#  ##...#  #....#  #{)..  !Óg“Ða6==7.6 (1!Óg ÞI#..######..##..# _Poisonous fumes billow in the air! The wall freezes something.#Óg:r4#Óg-t#ÓgF~ú##○§####..##..##Óg“È 0  You start resting. The wall freezes something!  Vehumet accepts your kill.#Óg¡˜O ###○§#☼##..##Reactivating autopickup.#ÓgH¡Á12-8.6 (1  Vehumet accepts your kill.  Reactivating autopickup. _You feel a bit more experienced.  Training target 11.0 for Ice Magic reached!  Your Ice Magic skill increases to level 11!You need to enable at least one skill for training.#Ógë¤/  --more--$Óg¸v  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --  +1  j - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  k - Conjurations   0.0  --  -1   c - Unarmed Combat   0.0  --  +1  l - Summonings   0.0  --  -1   d - Throwing   0.0  --  -1  m - Necromancy   0.0  --   0  [37$ÓgÃwm     n - Forgecraft   4.0  --  -2   e - Short Blades   5.0  --  -1  o - Alchemy   2.0  --  -1   f - Long Blades   3.0  --  -1  p - Ice Magic  11.0  --  +1       q - Air Magic   2.0  --  -2   g - Armour   0.0  --  -1      h - Dodging   1.7  --  -1  r - Evocations   2.0  --  -1   i - Stealth   2.1 [37$Ógxm --  +2                                             You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|[$ÓgPx%40mtargets6Óge+‚a-z] setselected target6Óg®8<[?25h[?0c0 7ÓgH¬ " 7Ógòó [?25l[?1c3.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets8Ógš@> l + Summonings 0.08ÓgV 8Óg 8Ógû 6#....#########  Quake2Marine the Frost Mage #............# #.#  Revenant of Vehumet **.... #........>...# #.#  Health: 68/78 ====================---- ###..........# #.#  Magic: 6/138ÓgÀ V===========------------- ###..........###.##  AC: 2Str: 12 ..'...............#  EV: 11Int: 19 ###..........###..#  SH: 0Dex: 9 ###..........###○§#  XL: 10 Next: 12% Place: Dungeon:8 ..............).@☼#  Noise: ---------  Time: 7388.6 (1.0) 8Ógà ú################..#  n) +5 dagger ################..#  Cast: Kinetic Grapnel ...........[......#  Memories (4) Ramparts Contam ###############...# #...#  ##...#  #....#  #{).. ###..#.###########   Vehumet accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Training target 11.0 for Ice Magic reached!  Your Ice Magic skill increases to level 11!You need to enable at least one skill for training.8ÓgV 8Óg7 Ü#..###○§##..#8Ógâ! | _Your Summonings skill gained 2 levels and is now at level 2!9Óg^<49ÓgÀ=9Óg2Xë9=7=...#..###°§#.).@☼###..##..#... $â—‹9 _You start resting.90.6 (29ÓgÇ_4 _The frozen ramparts melt away.9Óg–ü ›8===70=9====10/13====9Óg´ R19ÓgË ‡1====☼.9Óg & 9ÓgZ iâ—‹6.6 (6 _You start resting.9ÓgÕ )9Ógb a _Your magical contamination has completely faded away.:Ógv4:Óg$:Óg»:Óg@:Ógƒ%2=2====:Ógî&:Óg2h . _You start resting.:Óg…<+9.6 (3:Ógv?z3====400.6 (4:ÓgBE:ÓgñG% _Magic restored.:Óg¹(¿3=4==:Ógˆ*:Ógá0,:Ógj3:Óg-5:Ógg5:ÓgŸ6:Óg,9:Ógf9:Ógº9E5=:Óg;:Óg>,:Óg›?:Óg:D,:Óg(E:Óg&I,:ÓgÍJ:Óg·M:Óg N:ÓgsNO6=:ÓgüO:ÓgŒR:ÓgÆR:ÓgàS:ÓgFV:Óg€V:Óg¹W:Óg[^R7:Óg8_,:Ógß_:Óg¡c:Ógôc:ÓgÄe:Ógi98:Ógui)=:Ógµj:Ógq1 _HP restored.:Óg‚r4:Óg1s:Ógj’É M ########. #..> #.# ######.# ..'...........###. ###....### ..............).>###### ################ ...........[......# #....#You now have 523 gold pieces (gained 13).  c - a +0 dagger; C - a wand of paralysis (14)  Things that are here:18.6 (18.0):Óg”,9.6 (19:Ógw›:Óg ž2 _a +0 short sword; a +0 cloak;Ógb“ `;Óg š ,;Óg¬¢ ’=;Ógµ¤ ;Óg§ ;Óge§ ;ÓgX© ;Óg€ª ;Óg©¬ ,;ÓgÆ­ ;Ógs¯ ;Óg¥± ,;ÓgͲ ;Óg‡¶ ;Óg¸ ;ÓgU¸ ;ÓgF¹ ;ÓgÛº ;Ógn¼ ,;Óg6½ ;Ógx¾ ;ÓgÀ B;Óg<Á ;ÓgV ;Óg“ ;ÓgÀ ;ÓgÄ ;Óg=Å ,;Óg¼Å ;ÓgéÆ ;ÓgøÇ ;Óg/È ;Óg•È ;ÓgÉ ;ÓgË ,;ÓgË ;ÓgNÎ ;ÓgMà ç               #############  .# #....@.......  33.6 (14 (# #.##########(  .# #.#  .# #.#  .######### #.#  .........# #.#  .....>...# #.#  .........# #.#  .........###.##  ;Ógææ B4.6 (15;ÓgÏé ;Ógçë % _Found 7 stones.<Óg“Œ<Óg<Óg¥Ž<ÓgÒ B<Óg?¨°<ÓgR©<Óg9ª<Ógu«,<ÓgB¬<Ógë­<ÓgN¯,<Óg€°<Óg²<Óg´,<Óg¥¸,<Óg¶¹,<Óg÷º<ÓgZ½<Óg3À,<ÓgìÁ<Óg„Ç;  You see here 7 stones.<Óg†É<ÓgßÉ _<Óg Ë<ÓgbÍ<Óg~Ï,<ÓgzÐ<ÓgÛÑ<Óg Ô,<ÓgÖ,<Ógôà,<ÓgÚâ<ÓgKå<Óg[L<Óg–>..##.##.# ..##.#<.# #.# ..######### #.##.# #.# ..........# #.##.# #.# ......>...# #.##.# #.# ..........# #.##.# #.# ..........###.##.# #.# ...............#.# #.# .........###..#@#######.# 60.6 (26 ..........###).#.........# ..........).>.########### #############..# ####..# [0;10;1<Ógo?”m[......# ############...#  #...#  ##...# 1.6 (27 _Found a stone staircase leading up.=Óg“C=ÓgD=ÓgE=Óg4H=ÓgºJ=ÓgK=Óg­QX=ÓgkS=Óg ]š=Óg±^=ÓgQ`=Óg³b,=Óggd=Óg#f=ÓgÅg,=Óg]i=Óg j=ÓgMk=Óg{k=Óg l=ÓgVm=Óg€n=Óg±n=Ógoo=Óg©p=Óg¼r,=Ógs=Ógu=ÓgÐv=Ógw=Óg²w=Óg¯y=Ógò{,=Óg=|=Ógz‹š=ÓgìŒ=Óg®Ž=Ógt,=ÓgÀ‘=Óg¹“=Ógh•,=ÓgŒ–=Óg”—=Óg€™,=Óg>š=Ógº›=ÓgŸ,=Óg+Á=ÓgÄ=Óg‘Å=ÓgÆ=Óg²Ç=Óg4Í=Ógµm¼=Óg¦t,=ÓgüxB=ÓgJ{=Ógi~B=Óg˜‡X=Óg;Š=ÓgÕ‹=ÓgñŒ=ÓgÕš©  You see here 7 stones.=ÓgJ=Óghž6 _=ÓgÜ¢=Óg¤=ÓgV¤=Óg[¥=Ógn©=Óg «,=Óg¬=Ógɯ=Óg^±,=Óg²=Óg¶=ÓgØ·,=Óg…º=Ógž¼=ÓgŠ¾,=Óg¡¿=ÓgÄ=ÓgñÈ,=ÓgªÊ=ÓgÈÍ=Óg^Ï,=Óg°Ï=Óg«Ò=Óg©Ó=ÓgÛÓ=ÓgBÔ=ÓgŒ×=Óg™Ù,=ÓgÚ=ÓgŠÝ=Ógß,=Óg˜ß=Óg,ã=Ógä=ÓgLä=ÓgÀä=Ógùç=Óg€é,=ÓgÍé=Ógõï=Óg0B=Ógÿ(v=Óg3*,=Ógî,=Ógª.=ÓgU4B=ÓgÌ5=Óg*?B=Ógó?^  Things that are here:  a +0 short sword; a +0 cloak=Óg‘B=ÓgC _=ÓgæE=ÓgOh  There is a stone staircase leading down here.=Óg¥O _=ÓgÍQ=ÓgcU=Óg8X,=ÓgÉY=ÓgQ]=Óg0`=Óg‹`=Ógb=Óg/f=Óg”h=ÓgÞh=ÓgTm=Óg—p=Óg,s,=Ógût=Ógvx=Óg_}B=Óg=Óg…ƒ,=Óg†=Óg1ˆ=ÓgЊ,=ÓgÆ•„=Óg×–=Óg —=Óg˜=ÓgG™=ÓgÞš=Óg›=Óg¹›=Óg/=Óg_Ÿ,=ÓgK =ÓgÙ¢=ÓgݨX=Ógë,=Óg{Ì  You see here a +0 dagger. _=Óg=Î=ÓgÄÓB=ÓgÕ=Óg/Ø,=ÓgoÝ=ÓgÔà=Óg¥ã,=Óg™å=Óg¥ç=ÓgXê,=ÓgBë=ÓgËí=Óg‡ï,=ÓgÎð=Ógûþ############################..# ############################..# ......................[......# #).#########################...# ##.##......# ###### #...#  #)##......# #...!# ##...#  #.# #....# #....#  ###=ÓgŽûI# #.)..# ###..#.##  ##......# #.@..# ###....#...  #......# #....# #...##.####  ## #....# ##.####.#... =ÓgüÕ #......# #....# #..# #.#.##  #......## #....# #)## #....)  #.......# #....###.# #..♣♣♣ =Óg¡üÛ #...###.###........# #.♣..≈#...# #....##+###### #.♣.§.#..... #.......##### #.♣.≈.=ÓgCM..<.......................).>.## .############################. ........................[... #=Óg¹ú).######################## ##.#### )##!#....=Ógþ #....#  ###. ###..#.#####....#... #...##.####=Óg$ #.####.#...#......# #....# #..# #.#.##=ÓgR%.##+###=Ógz.556.6 (95=Óg>,7.6 (96=ÓgêK¿ _You see here the +6 battleaxe of Gudoloba {freeze, rPois Stlth+}.=ÓgìÂ4=Óg6Å=Óg¬È=Óg•Ë=Óg"Ì% _=ÓgÓ,=ÓgBÖ=ÓgwÖ=ÓgnØ=Óg(ÞB=ÓgÍäl _s - 2 blue potions (gained 1)=ÓgÀë`=Óg9í,=ÓgFî=ÓgÈò˜  You see here the +6 battleaxe of Gudoloba {freeze, rPois Stlth+}.=Ógˆõ=Ógûõ _=Óg}÷=Óg+ú=Ógšü,=Óg þ=Óg¶=Ógš=ÓgÛ=Óg>=Óg—=ÓgÛ ,=Ógæ =Óg> =Óg),=Óg{=Óg=Óg—,=ÓgÕ=Ógq=Óg“,=ÓgF,=ÓgŽ ,=Ógˆ!=Óg…$,=Óg%=Óg9%=ÓgÄ&=ÓgF(,=Ógô(=Óg­*=ÓgE,=Óg‡,=ÓgU-=Óg,0=ÓgH2,=ÓgX3=Óg5=ÓgJ7=Ógœ7=Óg¡8=ÓgU:=Ógð;,=Óg˜<=Óg >=ÓgÁ?,=Óg½@=ÓgñA>Óg=>ÓgŒ>Ógé>Óg;>ÓgŸ>Ógò>Óg9>ÓgÉ >Óg8 >Óg• >ÓgÌ >Ógn>ÓgšB>ÓgÍ>Óg>Óg]>ÓgÍ>ÓgÃ>Óg ,>ÓgÃ>Óg >ÓgO ,>Óg!>Óg#>Ógø$,>ÓgÆ%>Óg•'>Óg’),>Ógî*>Ógµ->Óg“/,>Ógß0>Óg¤3>Óg¥5,>Óg(7>Óg³?n>ÓgA,>ÓgcC>Óg~H>Óg‡J,>Óg³K>ÓgxM>Óg&O>ÓgnO>Óg)P>ÓgUY  Items here: )) [ ÷.>ÓgùV>ÓgW _>ÓgwX>ÓgâY>Ógœ[>ÓgÜ[>Óg]>Ógad  Things that are here:  a +0 falchion; a +0 leather armour>Óg×c>Óg_d _>Óg‰e>ÓgÚg>Ógöi,>Óg k>Óg%m>ÓgHo,>ÓgVp>Óg[r>Óg¤t,>ÓgÖu>ÓgØw>Óg,z,>Óg>{>Óg{~>Ógž? #######  # ## ###.....## . #. .......... #. #. ########.....## ###.##.###...####.....## >Óg‡ŽT...............<........ .......###...########### .......###...########### .......@................ .......######).######### C...... ##.##......Kinetic Grapnel ....... #)##......# ......4 #......... ....?.. ###.......# 6   Amaemon (asleep) >ÓgÅŽ˜....$.6 ##......# 4   orange demon (reaching, asleep) ####### #......# C   cyclops (missile, asleep) #......#>Ógï™ 99.6 (42  Amaemon, an orange demon and a cyclops come into view.Amaemon is wielding a +0 demon whip of venom.Found a scroll of enchant weapon and 19 gold pieces.>Ógúš>Ógº›>Ógü¦;.C4.66.4wandering)C)>Óg¥©7==600.6 (43>Óg½²>ÓgI½) _The cyclops shouts!AÓg¤ŠAÓgÛ‹eWhere to? (Tab - D:8, ? - help) AÓgTŒD D - Dungeon  T - Temple AÓg {AÓg6####### Quake2Marine the Frost Mage# #####.....## Revenant of Vehumet **..... #........... Health: 78/78 ========================#. #. ########.....## Magic: 13/13 ========================###.##.###...####.....## AC: 2Str: 12...............<........ EV: 11Int: 19.......###...########### SH: 0Dex: 9AÓgÁŽ.......###...########### XL: 10 Next: 12% Place: Dungeon:8.......@................ Noise: ==-------  Time: 7600.6 (0.0).......######).######### n) +5 dagger.C..... ##.##......# Cast: Kinetic Grapnel.....4.#)##......# Memories (4) .......#.........#....?.6###.......# 6   Amaemon....$..##......# 4   orange demon (reaching, wandering)########......# C   cyclops (missile)#......# _a +0 falchion; a +0 leather armour  Amaemon, an orange demon and a cyclops come into view.Amaemon is wielding a +0 demon whip of venom.AÓgœ[21;2HFound a scroll of enchant weapon and 19 gold pieces. _The cyclops shouts!  Okay, then.AÓg.’AÓgTšAÓgŠœ. _BÓgGz H####### Quake2Marine the Frost Mage# #####.....## Revenant of Vehumet **..... #........... Health: 78/78 ========================#. #. ########.....## Magic: 13/13 ========================###.##.###...####.....## AC: 2Str: 12...............<........ EV: 11BÓgî{ Int: 19.......###...########### SH: 0Dex: 9.......###...########### XL: 10 Next: 12% Place: Dungeon:8.......@................ Noise: ==-------  Time: 7600.6 (0.0).......######).######### n) +5 dagger.C..... ##.##......# Cast: Kinetic Grapnel.....4.#)##......# Memories (4) .......#.........#....?.6###.......# 6   Amaemon....$..##......# 4   orange demon (reaching, wandering)########......# C   cyclops (missile)Ógk| `0m#......#Amaemon is wielding a +0 demon whip of venom.Found a scroll of enchant weapon and 19 gold pieces. _The cyclops shouts! _Okay, then.Press: ? - help, v - describe, . - travelThe floor.CÓg+g@4Found a scroll of enchant weapon and 19 gold pieces. _The cyclops shouts! _Okay, then.  Press: ? - help, v - describe, . - travelHere: an orange demon (wandering, hasn't noticed you)CÓgÀ® É An orange demon. An amber-coloured demon with a barbed tail not unlike that of a scorpion. Max HP: ~52 Will: ++ AC: + CÓgÕ¯ ÛEV: ++  rF: ... rC: ... rPois: . rNeg: ∞ rElec: . Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 80% to hit with your +5 dagger. It has about 66% to hit you. Attacks Max Damage Bonus Sting 15 Poison (if damage dealt); reaches from afar Hit8 Cause weakness (if damage dealt) It is immune to torment; and resistant to miasma. It can open doors. [!]: Description|QuoteFÓgõM####### Quake2Marine the Frost Mage# #####.....## Revenant of Vehumet **..... #........... Health: 78/78 ========================#. #. ########.....## Magic: 13/13 ========================###.##.###...####.....## AC: 2Str: 12...............<........ EV: 11Int: 19.......###...########### SH: 0Dex: 9.......###...########### XL: 10 Next: 12% Place: Dungeon:8.......@................ Noise: ==-------  Time: 7600.6 (0.0).......######).######### n) +5 dagger.C..... FÓg`N¾##.##......# Cast: Kinetic Grapnel.....4.#)##......# Memories (4) .......#.........#....?.6###.......# 6   Amaemon....$..##......# 4   orange demon (reaching, wandering)########......# C   cyclops (missile)#......#Found a scroll of enchant weapon and 19 gold pieces. FÓgÿNÕ_The cyclops shouts! _Okay, then.Press: ? - help, v - describe, . - travelHere: an orange demon (wandering, hasn't noticed you)  The floor.FÓgÀê 46Amaemon, wielding a +0 demon whip of venomGÓg´#%Amaemon the Diabolical Poisoner Amaemon always knew he was different, but it was still a horrific surprise when his demonic heritage manifested. As his body twisted, Amaemon was forced to fleefar from the surface. The passage of time has only left him more obsessed with what he has lost - consumed by poison both physical and spiritual. Max HP: ~87 Will: ++ AC: + EV: +++ Threat: Lethal Class: Demonic Size: Medium Int: Human GÓg†$øYou have about 67% to hit with your +5 dagger. He has about 65% to hit you. Attacks  Max Damage After Damaging Hits Hit: +0 demon whip (venom) 22 + venom Claw 12 Tail8 Poison He is immune to torment; and resistant to miasma. He is vulnerable to silver and hated by Zin. He can open doors. He has mastered the following spells, which are affected by silence andKÓg1####### Quake2Marine the Frost Mage# #####.....## Revenant of Vehumet **..... #........... Health: 78/78 ========================#. #. ########.....## Magic: 13/13 ========================###.##.###...####.....## AC: 2Str: 12...............<........ EV: 11Int: 19.......###...########### SH: 0Dex: 9.......###...########### XL: 10 Next: 12% Place: Dungeon:8.......@................ Noise: ==-------  Time: 7600.6 (0.0).......######).######### n) +5 dagger.C..... KÓgö9˜##.##......# Cast: Kinetic Grapnel.....4.#)##......# Memories (4) .......#.........#....?.6###.......# 6   Amaemon....$..##......# 4   orange demon (reaching, wandering)########......# C   cyclops (missile)#......#Found a scroll of enchant weapon and 19 gold pieces. _The cyclops shouts! _Okay, then.Press: ? - help, v - describe, . - travelHere: Amaemon, wielding a +0 demon whip of venom  The floor.KÓgæ vC6a cyclops, quivering large rocksLÓgë>. A cyclops. A giant with one eye in the centre of its forehead. Despite its lack of binocular vision, it is able to throw boulders with fearsome accuracy. Max HP: ~49 Will: + AC: + EV: + Threat: Lethal Class: Natural Size: Giant Int: Human Speed: 70% (normally travels slower than you) You have about 91% to hit with your +5 dagger. It has about 67% to hit you. Attacks Max Damage HitLÓgí?w 35 Throw: large rocks 54 It can travel through water. It can open doors.LÓg¼e r####### Quake2Marine the Frost Mage# #####.....## Revenant of Vehumet **..... #.LÓg4f Ä.......... Health: 78/78 ========================#. #. ########.....## Magic: 13/13 ========================###.##.###...####.....## AC: 2Str: 12...............<........ EV: 11Int: 19.......###...########### SH: 0Dex: 9LÓgcf ~.......###...########### XL: 10 Next: 12% Place: Dungeon:8.......@................ Noise: ==-------  Time: 7600.6 (0.0).......######).######### n) +5 daggerLÓg‹f ù.C..... ##.##......# Cast: Kinetic Grapnel.....4.LÓg²f á#)##......# Memories (4) .......#.........#....?.6LÓgØf ü###.......# 6   Amaemon....$..LÓgþf ñ##......# 4   orange demon (reaching, wandering)#######LÓg'g C#......# C   cyclops (missile)#......#Found a scroll of enchant weapon and 19 gold pieces. LÓgLg q_The cyclops shouts! _Okay, then.Press: ? - help, v - describe, . - travelLÓg¯g UHere: a cyclops, quivering large rocks  The floor.MÓg’’####### Quake2Marine the Frost MageMÓg‘…“# #####.....## Revenant of Vehumet **..... #........... Health: 78/78 ========================#. #. ########.....## Magic: 13/13 ========================###.##.###...####.....## AC: 2Str: 12...............<........ EV: 11Int: 19.......###...########### SH: 0Dex: 9.......###...########### XL: 10 Next: 12% Place: Dungeon:8MÓgæ†a.......@................ Noise: ==-------  Time: 7600.6 (0.0).......######).######### n) +5 dagger.C..... ##.##......# Cast: Kinetic Grapnel.....4.#)##......# Memories (4) .......#.........#....?.6###.......# 6   Amaemon....$..##......# 4   orange demon (reaching, wandering)########......# C   cyclops (missile)#......#Found a scroll of enchant weapon and 19 gold pieces. _The cyclops shouts! _Okay, then.Press: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocks  The floor.MÓg‰MÓg‚šMÓgC. _MÓg„ê ö# # ## ###.....#. #. .MÓgtë å#. #. #.....####.##.###...####.....#...............<........###...##.###...#.......######).#.C..... ##.##......# .....4. #)##......# ....... #......?.6 ###.......# C   cyclops (missile)....$.. ##......######## MÓg×ë `#......##.MÓg¦í MÓgO÷ M4.4   orange demon (reaching, wandering)C   cyclops (missile)MÓg';--1.6 (1 _MÓg> MÓg÷ OÓg+×m# ## ## ###.....#. #. .#. #. ########.....####.##.###...####.....#...............<........###...##OÓgÆ×T.###...#..OÓg×ØD######).#OÓg¥Ù].C..... ##.##......# ....4.. #)##......# ........?.6 ###.#....$.. ##......# OÓgÜOÓg_ä¶.CC   cyclops (missile)OÓg/æ}--2Kinetic GrapnelOÓg=îOÓg˜ïPÓgÀj¨# ## ## ###.....#. #. .#. #. ########.....####.##.###...####.....#...............<........###...##.###...#..######)[40m.#..C.... ##.##......# #....4.. #)##......# #. #.# #....?.6 ###.# #....$.. ##......# # # #......# # #......# # PÓg©k¿.CC   cyclops (missile)PÓgùkPÓgìn&3PÓgS‡PÓgQ •# ## ## ###.....#. #. .'#. #. ########.....####.##.###...####.....#.......<........###...##.###...#..######).#...C... ##.##......# #....4.. #)##......# #.. #.# #.....?.6 ###.# #.....$.. ##......# #. # #......# #. #......# #. 66   Amaemon4PÓg4š# ###.# ## ###.....######.. #. .'.#. #. ########.....######.###.##.###...####.....######.........<..###...##.###...#.......6######).#...C... ##.##......# #....4.. #)##......# #.. #..# #.....?.6 ###.# #.)....$.. ##......# #.# #......# #.#......# #.6.5QÓgÃý×# #####.....######.. #. .............'.#. #. ########.....######.###.##.###...####.....######................<..............###...#################.......###...########.6.............................######@.###############...C... ##.##......# ....4.. QÓgÎþC)##......# #.......... #.........# #.....?.6 #### #.)....$..  # #...####### ......# #. #......# #.#......# #.QÓgóQÓg˜ F.6QÓg¨ &6QÓgÿ=‹  Things that are here: _a +0 falchion; a +0 leather armourQÓg=hq. #. .............'.#. #. ########.....######.###.##.###...####.....######................<..............###...##################.###...####..6.......................######).################...C... ##@##......# ....4.. QÓg¢h9)##......# #........... #.........# #.....?.6 #### #.)....$..  ## #...####### QÓgiÙ......# #. #......# #.... #......# #.... #......## #.... QÓgduQÓg‚J7 _RÓgÅ1 #. #. ########.....#########.##.###..................<............RÓgò€¾###...###################...###.6......................######).################C... ##.##......# .4 RÓgâž.............?.6##......)RÓg$‚Â$.. ##............RÓgN‚ˆ...#.......# #.... RÓgfRÓg¸&8RÓgk•RÓg¹™j _Items here: )) [ ÷.SÓgq`9 _UÓgâí  #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 78/78 ========================.......###...################## Magic: 13/13 ========================.......###...################## AC: 2Str: 12........6...................... EV: 11Int: 19.......######).################ SH: 0Dex: 9...C... ##.##......# ##### XL: 10 Next: 12% Place: Dungeon:8....4..#@##......# #.... Noise: ---------  Time: 7609.6 (0.0).......UÓgfþ [16G#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) ########......# #....#......# #.... #......# #.... #......## #.... #.......# #.... Things that are here: _a +0 falchion; a +0 leather armour _Items here: )) [ ÷.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  )) [ ÷.  The floor.UÓgÍ z @#  A rock wall.VÓgœ€}##  You can't see that place.  [a rock wall.]VÓg<õP#.the floor.]VÓgpe5..VÓgƒç5..VÓgÛÎ5..VÓgŒS5..VÓg|æ5..VÓgb- O.#a rock wall.]VÓg³» S # WÓgÜ89  WÓg0ˆT #[a rock wall.]WÓg÷žV#.the floor.]WÓg_ÍX .)WÓg”Íy, g - get item[Stash: the +6 battleaxe of Gudoloba {freeze, rPois Stlth+}]\Óg\à #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 78/78 ========================.......###...################## Magic: 13/13 ========================.......###...################## AC: 2\Óg«ºStr: 12........6...................... EV: 11Int: 19.......######).################ SH: 0Dex: 9\ÓgÍU...C... ##.##......# ##### XL: 10 Next: 12% Place: Dungeon:8....4..\Ógì #@##......# #.... Noise: ---------  Time: 7609.6 (0.0).......\Ógsžê#.........# #.... n) +5 dagger....?.6\Óg¤ž###.......# #.).. Cast: Kinetic Grapnel....$..\ÓgÞQ##......# #.... Memories (4) ########......# #....#......# #....\Ógâž~ #......# #....\ÓgŸÜ #......## #.... #.......# #....\ÓghŸg  _a +0 falchion; a +0 leather armour _Items here: )) [ ÷.  Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: the +6 battleaxe of Gudoloba {freeze, rPois Stlth+}]  [the floor.]\Óg„¡\Óg·D __ÓgÔ _ÓgÄì Level 8 of the Dungeon <<<>>>_(Press ? for help)####### ###..........# #.##.#######.# #  ##   ###.....######..........###.##.# #.#  . #.   .............'...............#.# #.#  #. #.  ########.....######..........###..#.#######.#  ###.##.###...####.....######..........###).#.........#  ...............<.......................).>.###########  .......###...############################..# .......###...############################..# ........6...........................[......# .......######).#########################...# ...C...  ##.##......# #######...# ....4..  #@##......# #....###...# .......  #.........# #....##....# ....?.6  ###.......# #.[0;_Óg¥ï 10;1m)..# ###..#.###########  ....$.. ##......# #....# ###....#...........#  ####### #......# #....# #...##.###########.# #......# #....# ##.####.#......# #.# #......# #....# #..# #.#.####.# #.# #......## #....# #)## #....)...# ##.# #.......# #....###.# #..♣♣♣♣♣♣♣♣♣..# #...###.###........# #.♣..≈≈≈≈≈..♣.# ##...###....##+###### #.♣.§.....§§♣.# #.....##.......##### #.♣.≈.≈≈§.≈§♣.# `Óg”•L@.`ÓgÏ2:..`ÓgJ:..`ÓgÍ/ :..`Óg“ :..`Ógˆ :..eÓg³nD..eÓgöí D..eÓgMV D#.eÓgsß D #eÓgã> :  eÓgüÄ :# eÓgN@ D##eÓgo— D##eÓgÅ- D.#eÓgir D#.eÓg|í C##eÓg#rC.#eÓgÁîC..gÓg?/ gÓg= > #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 78/78 ========================.......###...################## Magic: 13/13 ========================gÓg§= \.......###...################## AC: 2Str: 12........6...................... EV: 11Int: 19.......######).################ SH: 0Dex: 9gÓgÝ= U...C... ##.##......# ##### XL: 10 Next: 12% Place: Dungeon:8....4..gÓg> ó#@##......# #.... Noise: ---------  Time: 7609.6 (0.0).......#.........# #.... n) +5 dagger....?.6gÓg]> ±###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) #######gÓg> Õ#......# #....#......# #.... gÓg±> Í#......# #.... #......## #....gÓgÒ> ^ #.......# #....gÓgð> l  _a +0 falchion; a +0 leather armour gÓg ? <_Items here: )) [ ÷.  gÓg(? :Press: ? - help, . - travel, g - get itemgÓgC? xYou can't see that place.  [Stash: the +6 battleaxe of Gudoloba {freeze, rPois Stlth+}] gÓg\? 4_[the floor.]gÓg B gÓgÇI gÓg„c hÓg B==1.6 (1Ramparts #.##@### _Unknown command.  Casting: Poisonous Vapours (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.jÓg}   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jÓgIˆ ²)6#####jÓgĉ „8/13 ----10 2jÓgÅ“ ©#6#####jÓgL¢ _#6##@###asting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The wall freezes Amaemon.   freezes Amaemon.  Amaemon hits you with a +0 demon whip of venom!  Amaemon claws you but does no damage.jÓgÜ£ ^1----3jÓgY« Ó#6##@####jÓgÌ­ @ _Amaemon tail-slaps you but does no damage.lÓg0ÿ  #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 71/78 =====================---.......###...################## Magic: 7/13============------------.......###...################## AC: 10  Str: 12........6...................... EV: 11Int: 19.......######).################ SH: 0Dex: 9...C... ##6##......# ##### XL: 10 Next: 12% Place: Dungeon:8....4..#@##......# #.... Noise: lÓg9 =--------  Time: 7613.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 6   Amaemon#......# #....#......## #....#.......# #....You freeze Amaemon.  Amaemon is lightly wounded.  You hit Amaemon.  Amaemon is moderately wounded.The wall freezes Amaemon! Amaemon closely misses you.Amaemon barely misses you.lÓgS Š2=8==4.6 (1lÓgõ á##6##@##lÓg2 |  Amaemon is lightly wounded.  You hit Amaemon.  Amaemon is moderately wounded.lÓg] ºThe wall freezes Amaemon! Amaemon closely misses you.Amaemon bar _Amaemon tail-slaps you but does no damage.mÓgé>  #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 72/78 ======================--.......###...################## Magic: 7/13============------------.......###...################## AC: 10  Str: 12........6...................... EV: 11Int: 19.......######).################ SH: 0Dex: 9...C... ##6##......# ##### XL: 10 Next: 12% Place: Dungeon:8....4..#@##......# #.... Noise: mÓg™K =--------  Time: 7614.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 6   Amaemon#......# #....#......## #....#.......# #....Amaemon is heavily wounded.You barely miss Amaemon.  Amaemon is heavily wounded.The wall freezes Amaemon.  Amaemon hits you with a +0 demon whip of venom.  Amaemon claws you.66--5.6 (1##6######mÓgñU %[39;49m  You barely miss Amaemon.  Amaemon is heavily wounded.The wall freezes Amaemon.  Amaemon hits you with a +0 demon whip of venom.claws you. _tail-slaps you but does no damage.nÓg|÷¥ #. #. ########.....######... Quake2Marine the Frost Mage  ###.##.###...####.....######... Revenant of Vehumet **....  ...............<............... Health: 66/78 ====================----  .......###...################## Magic: 6/13===========-------------  .......###...################## AC: 10  Str: 12  ........6...................... EV: 11Int: 19  .......######).################ SH: 0Dex: 9 nÓgþ÷? ...C... ##6##......# ##### XL: 10 Next: 12% Place: Dungeon:8  ....4.. #@##......# #.... Noise: =--------  Time: 7615.6 (0.0)  ....... #.........# #.... n) +5 dagger  ....?.6 ###.......# #.).. Cast: Kinetic Grapnel nÓg˜ø5 ....$.. ##......# #.... Memories (4) Ramparts  ####### #......# #.... #......# #.... 6   Amaemon #......# #.... #......## #.... #.......# #....Aiming: Freeze (safe; 1% risk of failure)  nÓgíøLPress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 100% to hit)  You freeze Amaemon!  Amaemon is severely wounded.You puncture Amaemon!nÓgÐü}: Amaemon, wielding a +0 demon whip of venom (heavily wounded, 100% to hit)  You freeze Amaemon!  Amaemon is severely wounded.puncture Amaemon!  The wall freezes Amaemon! Amaemon misses you.nÓg^ #. #.  ##..  ......<  ...  4.###  C...  ).#   ##   #@#   #.........# nÓgÆ ....?.6 ###.......# #.)  ....$.. ##......#   #......#  #......#   #......# nÓg¦4   orange demon (reaching, wandering) #......## C   cyclops (missile)  nÓgÖ [7=6.6 (1nÓg‚##6##@####nÓgÌw _Amaemon claws you but does no damage. Amaemon closely misses you.sÓg†Ñ§ #. #. ########.....######... Quake2Marine the Frost Mage  ###.##.###...####.....######... Revenant of Vehumet **....  ...............<............... Health: 66/78 ====================----  .......###...################## Magic: 6/13===========------------- sÓgúÑr .......###.4.################## AC: 10  Str: 12  ........6...C.................. EV: 11Int: 19  .......######).################ SH: 0Dex: 9  ...C... ##6##......# ##### XL: 10 Next: 12% Place: Dungeon:8 sÓg&Ò5 ....4.. #@##......# #.... Noise: =--------  Time: 7616.6 (0.0) sÓgNÒ2 ....... #.........# #.... n) +5 dagger  ....?.6 ###.......# #.).. Cast: Kinetic Grapnel sÓgsÒR ....$.. ##......# #.... Memories (4) Ramparts  ####### #......# #.... #......# #.... 6   AmaemonsÓg˜Òæ #......# #.... 4   orange demon (reaching, wandering) sÓgÒÒ#......## #.... C   cyclops (missile) #.......# #....Press: ? - help, Shift-Dir - straight linesÓgüÒAim: Amaemon, wielding a +0 demon whip of venom (almost dead, 100% to hit)  You freeze Amaemon!  Amaemon is almost dead.The orange demon screeches!  sÓgšÓYou closely miss Amaemon.sÓg&דAmaemon is almost dead.  The orange demon screeches!closely miss Amaemon.sÓg`×Nwall freezes Amaemon.  Amaemon hits you with a +0 demon whip of venom.sÓg–ß' #. #.  ##..  ......<  ...  ..###  sÓgûßì....  C.   ##6#     sÓg6àr #.........#  ....?.6 ###.......# #.) sÓgpà/ ....$.. ##......#   #......#  sÓgšà#......#  #......# C   cyclops (missilesÓgÌà) #......## sÓgûà  sÓg âU0--==sÓgMâ7.6 (1sÓgÒóñ####### _Amaemon misses you. Amaemon tail-slaps you.uÓgJ" #. #. ########.....######... Quake2Marine the Frost Mage  ###.##.###...####.....######... Revenant of Vehumet **.... uÓg‚JH ...............<............... Health: 60/78 ==================------  .......###...################## Magic: 5/13=========---------------  .......###...################## AC: 10  Str: 12 uÓgäJa ........6...................... EV: 11Int: 19  .......######C.################ SH: 0Dex: 9 uÓgQLS ...C... ##6##......# ##### XL: 10 Next: 12% Place: Dungeon:8  ....4.. #@##......# #.... Noise: ===------  Time: 7617.6 (0.0)  ....... #.........# #.... n) +5 dagger  ....?.6 ###.......# #.).. Cast: Kinetic Grapnel  ....$.. ##......# #.... Memories (4) Ramparts  ####### #......# #.... #......# #.... 6   Amaemon #......# #.... C   cyclops (missile) #......## #.... #.......# #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (almost dead, 100% to hit)  You freeze Amaemon.  uÓgM1You kill Amaemon!uÓgRNuÓg‰Wr #. #.  uÓg/XÁ##..  ......<  ...  ..###  4...  .#   ##)#  uÓg‡XÒ #@#   #.........# uÓg½Xû ....?.6 ###.......# #.) uÓgY ....$.. ##......#   #......#  #......# uÓg[Y[4   orange demon (reaching) #......#  #......##   uÓgß\6==28--8.6 (1  You freeze Amaemon.  You kill Amaemon! _Vehumet accepts your kill.  uÓg‰]ÁTraining target 3.0 for Summonings reached!  Your Summonings skill increases to level 3!You need to enable at least one skill for training.uÓgml/  --more--vÓgÍvÓg"ÑC  Skill  Level Target Apt Skill  Level Target Apt vÓgÌÑ% a - Fighting   4.0  --  +1  j - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  k - Conjurations   0.0  --  -1   c - Unarmed Combat   0.0  --  +1  l - Summonings   3.0  --  -1  vÓg Ò„ d - Throwing   0.0  --  -1  m - Necromancy   0.0  --   0  vÓgAÒR    vÓgyÒ7 n - Forgecraft   4.0  --  -2   e - Short Blades   5.0  --  -1  o - Alchemy   2.0  --  -1  vÓgÚÒÄ f - Long Blades   3.0  --  -1  p - Ice Magic  11.0  --  +1       q - Air Magic   2.0  --  -2   g - Armour   0.0  --  -1     vÓgÓ= h - Dodging   1.7  --  -1  r - Evocations   2.0  --  -1   i - Stealth   2.1  --  +2 vÓgðÓ¡                            vÓg/Ô            vÓgfÔå    You need to enable at least one skill.[?] HelpvÓgžÔ‰[=] set a skill target [-] clear all targets  vÓgÔÔ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets}Óg~¾ ‚a-z] setselected target~Ógà <[?25h[?0c0 ~Óg " ~Óg% [?25l[?1c3.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsÓgq–> k + Conjurations 0.0ÓgÚÕ Óg>Þ Óg†ç  #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 60/78 ==================------.......###...################## Magic: 6/13===========-------------.......###...################## AC: 10  Str: 12........6...4.................. EV: 11Óg)é Int: 19.......######C.################ SH: 0Dex: 9...C... ##)##......# ##### XL: 10 Next: 28% Place: Dungeon:8....4..#@##......# #.... Noise: =--------  Time: 7618.6 (1.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)Óg€é #......# #.... C   cyclops (missile)#......## #....#.......# #....You freeze Amaemon.  You kill Amaemon! _Vehumet accepts your kill.Training target 3.0 for Summonings reached!  Your Summonings skill increases to level 3!You need to enable at least one skill for training.Ógî ÓgØõ q##@##Ógiø ~ _Your Conjurations skill gained 2 levels and is now at level 2!Óg’ö, #. #. ########.....######... Quake2Marine the Frost Mage  ###.##.###...####.....######... Revenant of Vehumet **....  ...............<............... Health: 60/78 ==================------  .......###...################## Magic: 5/13=========---------------  .......###...################## AC: 10  Str: 12  ........6...4.................. EV: 11ÓgêøInt: 19  .......######C.################ SH: 0Dex: 9  ...C... ##)##......# ##### XL: 10 Next: 28% Place: Dungeon:8  ....4.. #@##......# #.... Noise: =--------  Time: 7618.6 (0.0)  ....... #.........# #.... n) +5 dagger  ....?.6 ###.......# #.).. Cast: Kinetic Grapnel  ....$.. ##......# #.... Memories (4) Ramparts  ####### #......# #.... #......# #.... 4   orange demon (reaching) #......# #.... C   cyclops (missile) #......## #.... #.......# #....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (Óg»ùÕsafe; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks  Poisonous fumes billow around the cyclops!ÓgùÌ #. #.  ##..  ......<  ...  ..###  .4..  ).#   ##C#   #@#   #.........# ÓgE ....?.6 ###.......# #.)  ....$.. ##......#   #......#  #......#  #......# , poisoned) #......##   Óg¡69.6 (1ÓgS ÓgÑ Üonfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks  Poisonous fumes billow around the cyclops! _The cyclops is poisoned. The frozen ramparts melt away.‚Ógß #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 60/78 ==================------.......###...################## Magic: 2/13===---------------------.......###...################## AC: 10  Str: 12........6....4................. EV: 11Int: 19.......######).################ SH: 0Dex: 9...C... ##C##......# ##### XL: 10 Next: 28% Place: Dungeon:8....4..#@##......# #.... Noise: =---‚Óg;à-----  Time: 7619.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) ########......# #....#......# #.... 4   orange demon (reaching)#......# #.... C   cyclops (missile, poisoned)#......## #....#.......# #....Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the‚ÓgFá cyclops.‚Óg¼â...4##C##@##...###. onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the cyclops.  The cyclops is lightly wounded.46----3===20.6 (1Ramparts ##C##### _The wall freezes the cyclops! The cyclops hits you!†Óg¶ñDrink which item? Potions  b - a potion of magic  g - 7 potions of curing  h - a potion of moonshine  m - a potion of resistance  o - a potion of heal wounds  s - 2 blue potionsu - 2 potions of might  v - 2 potions of attraction  w - a smoky cyan potion  z - a fuming dark potion [!] read|quaff|evoke[?] describe selectedˆÓg^ˆÓg #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 46/78 ==============----------.......###...################## Magic: 3/13=====-------------------.......###...################## AC: 10  Str: 12........6...................... EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##C##......# ##### XL: 10 Next: 28% Place: Dungeon:8....4..#@##......# #.... Noise: ==ˆÓgœ¡-------  Time: 7620.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #.... C   cyclops (missile, poisoned)#......## #....#.......# #....Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the cyclops.The cyclops is lightly wounded. _The wall freezes the cyclops! ThˆÓgÑée cyclops hits you! ######Okay, then.###@##### _ŠÓgúÛ #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 46/78 ==============----------.......###...################## Magic: 2/13===---------------------.......###...################## AC: 10  Str: 12........6...................... EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##C##......# ##### XL: 10 Next: 28% Place: Dungeon:8....4..#@##......# #.... Noise: [39;4ŠÓgÝü9m==-------  Time: 7620.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #.... C   cyclops (missile, poisoned)#......## #....#.......# #....Aim: a cyclops, quivering large rocks (moderately wounded, poisoned, 100% to  hit)  You freeze the cyclops.  The cyclops is heavily wounded.You hit the cyclops.  The cyclops is severely wounded.ŠÓgÝ`3==-1.6 (1ŠÓg^æž###@###ŠÓgÈë_  hit)  You freeze the cyclops.  The cyclops is heavily wounded.You hit the cyclops.  The cyclops is severely wounded. _The wall freezes the orange demon! The orange demon barely misses you.‹Óg^Œ #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 46/78 ==============----------.......###...################## Magic: 2/13===---------------------.......###...################## AC: 10  Str: 12........6...................... EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##C##......# ##### XL: 10 Next: 28% Place: Dungeon:8....4..#@##......# #.... Noise: =‹Ógü¤--------  Time: 7621.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #.... C   cyclops (missile, poisoned)#......## #....#.......# #....You freeze the cyclops!  The cyclops is severely wounded.You hit the cyclops.  The cyclops is almost dead.The wall freezes the orange demon! The orange demon barely misses you.The wall freezes the cyclops but does no damage.‹ÓgQ©z[33m0--2.6 (1#C##@##  The cyclops is severely wounded.You hit the cyclops.  The cyclops is almost dead.The wall freezes the orange demon! The orange demon barely misses you.cyclops but does no damage. _The cyclops hits you.ŒÓg ‹Õ #. #. ########.....######... Quake2Marine the Frost Mage  ###.##.###...####.....######... Revenant of Vehumet **....  ...............<............... Health: 40/78 ============------------  .......###...################## Magic: 1/13=-----------------------  .......###...################## AC: 10  Str: 12  ........6...................... EV: 11Int: 19  .......######)4################ SH: 0Dex: 9 ŒÓgšœ ...C... ##C##......# ##### XL: 10 Next: 28% Place: Dungeon:8  ....4.. #@##......# #.... Noise: =--------  Time: 7622.6 (0.0)  ....... #.........# #.... n) +5 dagger  ....?.6 ###.......# #.).. Cast: Kinetic Grapnel  ....$.. ##......# #.... Memories (4) Ramparts  ####### #......# #.... #......# #.... 4   orange demon (reaching) #......# #.... C   cyclops (missile, poisoned) #......## #.... #.......# #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, poisoned, 100% to hit)  You freeze the cyclops.  You kill the cyclops!ŒÓgíšã #. #.  ##..  ......<  ŒÓg¼º...  ..###  ....  )4#   ##(#   #@#   #.........#  ....?.6 ###.......# #.)  ....$.. ##......#   #......#  #......#  #......#  #......##    Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, poisoned, 100% to hit)  You freeze the cyclops.  You kill the cyclops!  Vehumet accepts your kill.392==403.6 (1  You kill the cyclops![ŒÓgë¾u37m  Vehumet accepts your kill. _The wall freezes the orange demon. The orange demon stings you from afar.  Training target 3.0 for Conjurations reached!  Your Conjurations skill increases to level 3!You need to enable at least one skill for training.ŒÓg>Ñ/  --more--ŽÓg4ê  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --  +1  j - Spellcasting   4.0  --  -1           b - Staves   0.0  --  -1  k - Conjurations   3.0  --  -1   c - Unarmed Combat   0.0  --  +1  l - Summonings   3.0  --  -1   d - Throwing   0.0  --  -1  m - Necromancy   0.0  --   0  [37ŽÓg;ëm     n - Forgecraft   4.0  --  -2   e - Short Blades   5.0  --  -1  o - Alchemy   2.0  --  -1   f - Long Blades   3.0  --  -1  p - Ice Magic  11.0  --  +1       q - Air Magic   2.0  --  -2   g - Armour   0.0  --  -1      h - Dodging   1.7  --  -1  r - Evocations   2.0  --  -1   i - Stealth   2.1 [37ŽÓg“ëÿm --  +2                                             You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|ŽÓgíë&[40mtargets•Óg¾ö‚a-z] setselected target–ÓgÎ=[?25h[?0c0 –Óg_Æ [?25l[?1c–Óg¯È 4.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets—ÓgÚK> h + Dodging 1.7—Ógl—Óg1!—Óg*Y #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 39/78 ============------------.......###...################## Magic: 2/13===---------------------.......###...################## AC: 10  Str: 12—Óg…*õ........6...................... EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##(##......# ##### XL: 10 Next: 40% Place: Dungeon:8....4..#@##......# #.... Noise: =--------  Time: 7623.6 (1.0)—Óg$+’.......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....—ÓgP+ã#......# #.... 4   orange demon (reaching)#......# #....#......## #....#.......# #....—Óg€+ÁYou kill the cyclops!Vehumet accepts your kill. _The wall freezes the orange demon. The orange demon stings you from afar.  —Óg¤+»Training target 3.0 for Conjurations reached!  Your Conjurations skill increases to level 3!You need to enable at least one skill for training.—Ógå0—Óg”8›######—Óg¤;h _Your Dodging skill increases to level 2!˜Óglû ˜Ógøý ( Your spells (describe)TypeFailure Level  a + FreezeIce1% (0%) 1 b - Poisonous VapoursAlchemy/Air6% (1%)1  c - Frozen RampartsIce1% (1%)3  d - Ozocubu's ArmourIce1%3  e - Kinetic GrapnelForgecraft˜Ógÿ °2% (1%)1  f - Mephitic CloudConjuration/Alchemy/Air 16%3  g - Summon Ice BeastIce/Summoning2%3 Select a spell to describe[!]/[I] toggle spell headers™ÓgyG˜ #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **....™Óg“Mß...............<............... Health: 39/78 ============------------.......###...################## Magic: 2/13===---------------------.......###...################## AC: 10  Str: 12........6...................... EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##(##......# ##### XL: 10 Next: 40% Place: Dungeon:8....4..™Óg"NG#@##......# #.... Noise: =--------  Time: 7623.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel™ÓgTNî....$..##......# #.... Memories (4) Ramparts ™Óg€Nx########......# #....™Óg¯NV#......# #.... 4   orange demon (reaching)#......# #....™ÓgóN(#......## #....#.......# #....Vehumet accepts your kill. _The wall freezes the orange demon. The orange demon stings you from afar.  ™Óg^OTraining target 3.0 for Conjurations reached!  Your Conjurations skill increases to level 3!You need to enable at least one skill for training. _Your Dodging skill increases to level 2!™Óg_hì######šÓg/Î  #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 39/78 ============------------.......###...################## Magic: 2/13===---------------------.......###...################## AC: 10  Str: 12........6...................... EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##(##......# ##### XL: 10 Next: 40% Place: Dungeon:8....4..#@##......# #.... NoišÓgœÎ {se: =--------  Time: 7623.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #....#......## #....#.......# #....Your Conjurations skill increases to level 3!You need to enable at least one skill for training. _Your Dodging skill increases to level 2!Press: ? - help, v - describe, . - travel, g - get itemItems here:  )) [ ÷.  The floor.›Óg ‹@4##@###  Here: an orange demon (heavily wounded)›Óg÷’! An orange demon. An amber-coloured demon with a barbed tail not unlike that of a scorpion. Max HP: ~52 Will: ++ AC: + EV: ++  rF: ... rC: ... rPois: . rNeg: ∞ rElec: . Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 80% to hit with your +5 dagger. It has about 65% to hit you. ›Ógû“ƒAttacks Max Damage Bonus Sting 15 Poison (if damage dealt); reaches from afar Hit8 Cause weakness (if damage dealt) It is immune to torment; and resistant to miasma. It can open doors. [!]: Description|QuoteœÓg ¥ #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 39/78 ============------------.......###...################## Magic: 2/13===---------------------.......###...################## AC: 10  Str: 12........6...................... EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##(##......# ##### XL: 10 Next: 40% Place: Dungeon:8....4..#@##......# #.... Noise: =-------- [œÓgŽ±=m Time: 7623.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #....#......## #....#.......# #....Your Conjurations skill increases to level 3!You need to enable at least one skill for training. _Your Dodging skill increases to level 2!Press: ? - help, v - describe, . - travelHere: an orange demon (heavily wounded)  The floor.œÓgŸ? #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 39/78 ============------------.......###...################## Magic: 2/13===---------------------.......###...################## AC: 10  Str: 12........6...................... EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##(##......# ##### XL: 10 Next: 40% Place: Dungeon:8....4..#@##......# #.... œÓgj@X Noise: =--------  Time: 7623.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #....#......## #....#.......# #....Your Conjurations skill increases to level 3!You need to enable at least one skill for training. _Your Dodging skill increases to level 2!Press: ? - help, v - describe, . - travelHere: an orange demon (heavily wounded)  The floor.œÓg¯BœÓgïOú##(###### _œÓgEè ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.œÓg8½°##(###œÓgƽœÓglÊ##(##@####œÓgâÖe _You don't have enough magic to cast this spell.žÓgL>žÓg7BóDrink which item? Potions  b - a potion of magic  g - 7 potions of curing  h - a potion of moonshine žÓgÏB³ m - a potion of resistance  o - a potion of heal wounds  s - 2 blue potionsu - 2 potions of might  v - 2 potions of attraction  w - a smoky cyan potion  z - a fuming dark potion [!] read|quaff|evokežÓgCG[?] describe selectedŸÓgˆÖ ŸÓg„Þ #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 39/78 ============------------.......###...################## Magic: 2/13===---------------------.......###...################## AC: 10  Str: 12........6...................... EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##(##......# ##### XL: 10 Next: 40% Place: Dungeon:8....4..#@##......# #.... Noise: [39;4ŸÓg ßÉ9m=--------  Time: 7623.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #....#......## #....#.......# #....Press: ? - help, v - describe, . - travelHere: an orange demon (heavily wounded) _The floor.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.ŸÓgT» ##(##@#### Magic courses through your body. The wall freezes the orange demon.13/13=====================4.6 (1##@# _The orange demon completely misses you.ŸÓgÊCë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŸÓg¢± " #. #. ########.....######... Quake2Marine the Frost Mage  ###.##.###...####.....######... Revenant of Vehumet **.... ŸÓgE²  ...............<............... Health: 39/78 ============------------  .......###...################## Magic: 10/13 ==================------  .......###...################## AC: 10  Str: 12  ........6....***............... EV: 11Int: 19  .......######*4################ SH: 0Dex: 9  ...C... ##*##......# ##### XL: 10 Next: 40% Place: Dungeon:8  ....4.. #@##......# #.... Noise: =--------  Time: 7624.6 (0.0)  ....... #.........# #.... n) +5 dagger  ....?.6 ###.......# #.).. Cast: Kinetic Grapnel  ....$..ŸÓg³ ¸ ##......# #.... Memories (4) Ramparts  ####### #......# #.... #......# #.... 4   orange demon (reaching) #......# #.... #......## #.... #.......# #.... _The orange demon completely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orange demon (severely wounded, chance to affect: 62%)ŸÓg ¥ #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 39/78 ============------------.......###...################## Magic: 10/13 ==================------.......###...################## AC: 10  Str: 12........6....###............... EV: 11Int: 19.......######################## SH: 0Dex: 9...C... #####......# ##### XL: 10 Next: 40% Place: Dungeon:8....4..#@##......# #.... Noise: =--------ŸÓg}¦2[40m  Time: 7624.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #....#......## #....#.......# #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineŸÓgê¾õAim: an orange demon (severely wounded, chance to affect: 62%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the orange demon. ÓgƒçÝ###@#### ÓgšT'.§.)4##§###### Press: ? - help, Shift-Dir - straight line: an orange demon (severely wounded, chance to affect: 62%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the orange demon.  The orange demon is severely wounded.orange demon is engulfed in noxious fumes. ÓgUK=======5.6 (1 Óg}]#### ÓgA`} _The wall freezes the orange demon! The orange demon closely misses you.¢Óg x #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 39/78 ============------------.......###...################## Magic: 10/13 ==================------.......###...################## AC: 10  Str: 12........6.....§................ EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##§##......# ##### XL: 10 Next: 40% Place: Dungeon:8....4..¢Óg% Ò#@##......# #.... Noise: =======--  Time: 7625.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #....#......## #....#.......# #....The orange demon is severely wounded.The orange demon is engulfed in noxious fumes. ¢Ógå _The wall freezes the orange demon! The orange demon closely misses you.Press: ? - help, v - describe, . - travel, g - get itemItems here:  )) [ ÷.  The floor.¢ÓgXž A4###@#####  Here: an orange demon (noxious fumes, almost dead)£ÓgÿxU An orange demon. An amber-coloured demon with a barbed tail not unlike that of a scorpion. Max HP: ~52 Will: ++ AC: + EV: ++  rF: ... rC: ... rPois: . rNeg: ∞ rElec: . £ÓgçyOThreat: Lethal Class: Demonic Size: Medium Int: Human You have about 80% to hit with your +5 dagger. It has about 65% to hit you. Attacks Max Damage Bonus Sting 15 Poison (if damage dealt); reaches from afar Hit8 Cause weakness (if damage dealt) It is immune to torment; and resistant to miasma. It can open doors. [!]: Description|Quote¨Óg–ýd #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **...................<............... Health: 39/78 ============------------.......###...################## Magic: 10/13 ==================------.......###...################## AC: 10  Str: 12........6.....§................ EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##§##......# ##### XL: 10 Next: 40% Place: Dungeon:8....4..¨Óg[þ #@##......# #.... Noise: =======--  Time: 7625.6 (0.0).......#.........# #.... n) +5 dagger....?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #....#......## #....¨ÓgÙþÝ#.......# #....The orange demon is severely wounded.The orange demon is engulfed in noxious fumes. _The wall freezes the orange demon! The orange demon closely misses you.Press: ? - help, v - describe, . - travelHere: an orange demon (noxious fumes, almost dead)  The floor.¨Ógc§ Œ #. #. ########.....######... Quake2Marine the Frost Mage###.##.###...####.....######... Revenant of Vehumet **....¨Óg!³ ...............<............... Health: 39/78 ============------------.......###...################## Magic: 10/13 ==================------.......###...################## AC: 10  Str: 12........6.....§................ EV: 11Int: 19.......######)4################ SH: 0Dex: 9...C... ##§##......# ##### XL: 10 Next: 40% Place: Dungeon:8....4..#@##......# #.... Noise: =======--  Time: 7625.6 (0.0).......#.........# #.... n) +5 dagger....[¨Óg)´ À40m?.6###.......# #.).. Cast: Kinetic Grapnel....$..##......# #.... Memories (4) Ramparts ########......# #....#......# #.... 4   orange demon (reaching)#......# #....#......## #....#.......# #....The orange demon is severely wounded.The orange demon is engulfed in noxious fumes. _The wall freezes the orange demon! The orange demon closely misses you.Press: ? - help, v - describe, . - travelHere: an orange demon (noxious fumes, almost dead)  The floor.##@###¨Ógmµ . _«Óge< ¾  The orange demon is engulfed in noxious fumes.  The wall freezes the orange demon!  You kill the orange demon!«Óg?@ Ö☼#§####«Óg­@ )«Óg÷G ¦ 401==9-------«ÓgZH «6.6 (1Kinetic Grapnel _Vehumet accepts your kill.«ÓgýO o####«ÓgeS h _Your Dodging skill increases to level 3!­Ógôƒ 4­Ógž† ­ÓgT X­ÓgN¼ ç2====1­Óg¾Æ ^ â—‹°#­ÓgMÙ ½#§##-------## _You start resting.­Óg¶ß á.###9.6 (3###­Óg²â y3====30.6 (4­ÓgÏì á##§######­ÓgÆð % _Magic restored.®Óg¶”4®Óg8–®Óg¥™,®Óg ®Óg¿¥Ô°..##§##@##...###.®Óg ¯• .☼1.6 (1 _You start resting.®Ógš°R22.6 (2®ÓgÁ¶®Óg;¹4 _The frozen ramparts melt away.®Óg›* ®Ógô* ®Ógé, ®Ógú/ ®ÓgV0 ®Ógí6 g==®Óg< ®ÓgX@ ®ÓgÄ@ ®ÓgÿB M3=®ÓgWD ®Óg…L ,®ÓgÎN ®Óg§S ®ÓgÃ\ ®Óg_ ®ÓgÏa ®Ógb L4=®Ógäc ®Óg4j B®Ógm ®ÓgTm ®ÓgŽn ®ÓgËq ®Óg±‘ ’5®Ógk” ,®Óg’• ®Ógï— ®Óg5˜ M6=®ÓgÞ™ ®ÓgÝ B®ÓgaŸ ,®ÓgH  ®Óg¢ ®ÓgÁ¢ L7=®Óg¤ ®Óg²¦ ,®Óg”© ®Óg¼« ,®ÓgË­ ®Óg° P8®Ógž± ®Óg¡´ ,®Óg²µ ®ÓgË· ,®ÓgE¹ ®ÓgÅ 8(®ÓgkÍ i 50.0) _You start resting.®Óg4Ï b9=3.6 (21®Óg`Ô ®Óg'Ö _ _Your icy armour starts to melt.®ÓgŸÊJ®ÓgœÌ,®Óg†ÓX®Óg5Õc50=®ÓgrÖ®Óg¬Ù,®Óg¼Ú®ÓgUõÇ 7.6 (4.0) _You start resting. 2 8.6 (5®Óg–ø®Ógîú[ _Your icy armour evaporates.¯Ógn¯Óg{n¯ÓgFp¯Ógds¯ÓgÓs:1¯ÓgÔyB¯Óg[{¯Ógo~,¯ÓgG€¯ÓgÖ‚92¯Óg#ƒ1=¯ÓgÑ„¯Óg“‡,¯Ógýˆ¯Óg(‹,¯Óg¦Ž¯ÓgÈ‘b3=¯ÓgΓ¯Óg€–,¯Ógf˜¯Óg›,¯Ógœœ¯Ógÿž¯Óg/Ÿ:4¯ÓgP¡¯Ógµ¤,¯Óg*¦¯Óg¡¨,¯Óg1ª¯Óg­¯Óg3­:5¯Óg°¯ÓgÒ´¯Óg µ¯ÓgŽ¶¯Ógm¹,¯Óg¹º¯Ógd½e56=¯Óg·¾¯Óg°Á,¯Ógf¯ÓghÄ,¯ÓgáůÓgJȯÓg„ÈX7=¯ÓgúɯÓg4̯Ógm̯ÓgþͯÓg…ЯÓgúЯÓgÓ¯ÓgøÔ¯Óg'Õ&8¯Óg/ׯÓgÂÙ,¯ÓgUݯÓgýÝ,¯Óg‹ß¯Óg`â¯ÓgâL9=¯Ógæ¯Óg™ç,¯ÓgAé¯ÓgöÅ60=¯Óg™þ„¯Óg˜<1¯Óg¯Ógf¯Óg—¯Óg¯Óg» ,¯ÓgfŽ2=¯Ógû,¯Óg3¯Óg& 3=¯Óg§!,¯ÓgJ#¯Óg†%¯ÓgÁ%&4¯Óg/'¯ÓgÃ),¯Óg?+¯ÓgT8ü5=¯Óg‚:,¯Óg<¯Óg7>¯Ógn>V6=¯Óg‹DX¯Óg~F,¯Óg@H¯ÓgPT”7¯Óg#[„¯Ógc~8¯Óg–c¯Óg€hB¯ÓgÂi¯ÓgjE9=¯Óg¥k¯Ógâp,¯Óg¢q¯Óg‰s¯Ógìs¯Ógmu¯Ógym70=¯Óg^‰¯Óg„‹,¯ÓgÁ¯Óg†,¯Óg’¯ÓgŒ”<1¯Óg#–¯Ógݘ,¯Ógš¯ÓgÑœ,¯Ógwž¯Ógô b2=¯Ógª¢¯Óg+¥,¯Óg䦯ÓgÝ©¯Óg)ª¯Óg¬¯Óg•­¯ÓgЭ#3¯Ógû­3=¯Ógˆ¯¯Óg²¯ÓgO²¯Óg²³¯ÓgÔ¹B¯ÓgK»¯Óg‰»&4¯ÓgZ½¯ÓgÀ¯Óg¹À¯Ógi¯Óg»Å,¯Óg.ǯÓg ɯÓgDÉ65=¯ÓgrɯÓgïʯÓg5ίÓghίÓg¼Ï¯ÓgïѯÓg'Ò¯ÓgoÓ¯ÓgÖ¯ÓgAÖV6=¯ÓgÉׯÓgÎÙ¯ÓgúÙ¯ÓgŽÞ¯ÓgÞà¯Óg)á¯Ógaâ¯Óg›ä¯ÓgÜä&7¯Óggæ¯Óg’é,¯Óg=X¯ÓgÞ_ _You start resting.¯ÓgÂ1740.6 (82.0)¯Óg{#8¯ÓgÙ7=1.6 (83¯Ógó¯Ógî" _HP restored.¯Ógw üM. #. .............' #. #. #######.##.###...####.....######........<...............#...######...##################.6..........................######).###########C.#####4)##.................?.6###......)....$..##......# #....... ......¯ÓgV. ]2.6 (1.0)¯Óg 0 Ì  Things that are here: _6 large rocks; a +0 demon whip of venom; a cyclops corpse±Ógן±Óg¢Pick up what? 28/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 demon whip of venom Missiles (select all with ()  b - 6 large rocks Carrion±Ógñ¢º a cyclops corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]²Óg€ì¢  a + a +0 demon whip of venom[Enter] accept (1 chosen)²Ógß²Óg$²ÓgÎ'a . #..............'... Quake2Marine the Frost Mage#. #. ########.....######... Revenant of Vehumet **....###.##.###...####.....######... Health: 78/78 ========================²Óg‹(H...............<............... Magic: 13/13 ========================.......###...################## AC: 2Str: 12.......###...################## EV: 11Int: 19........6...................... SH: 0Dex: 9.......######).################ XL: 10 Next: 49% Place: Dungeon:8²Ógø(ß...C... ##@##......# ##### Noise: ---------  Time: 7742.6 (0.0)....4..#)##......# #.... n) +5 dagger.......#.........# #.... Cast: Kinetic Grapnel....?.6²Óg†)´###.......# #.).. Memories (4) ....$..##......# #....########......# #.... #......# #.... #......# #....²ÓgØ) #......## #....  _You start resting. _Your icy armour evaporates. ²Óg**_You start resting. _HP restored.  Things that are here: _6 large rocks; a +0 demon whip of venom; a cyclops corpse²Óg¶7²Ógs9+3.6 (1²ÓgáB²ÓgER _b - a +0 demon whip of venom²Ógƒ # ## ###.....###### . #. .............' #. #. ########.....###### ###.##.###...####.....###### .........<.............. .###...### .###...################# ........................ .......######@.########## ...C...#(##......# #### ....4.. #)##......# # ....... #..# #. ....?.6##.# #.) ....$..#......# ######## #......# # #......#²Óg¨ ˆ # #......# #²Ógl ²Ógy" &4²Ógq' ²Óg* u  Things that are here: _a +0 falchion; a +0 leather armour³Óg»É ³Óg”Ê ³Óg$Ì ³ÓgºÔ ³Óg Ö ³ÓgjÖ % _³ÓgÞ X³Óg™Þ ³Óg°â ³Óg-ã ³Óg‚ã ³ÓgNä ³Óg¢å ³Óg_ç ,³ÓgTè ³Óg™é ³Ógë ,³Óg—ì ³Ógºï ³Ógð ,³Ógþñ ³ÓgYó ³Óg_õ ,³Ógñö ³ÓgÓø ³Ógb ` ## ### ###... .. #.. ...... #. #.# ########... #####.##.###...####... #.........< #........###... .........###... >....... #.....).51.6 (7 #.......# ##(##..... #.......# #)##.. #.......# #..... ......?..# ###..... ......$..# ##.. ..######## #..## #.. #..³Óg1 ³Óg» +2.6 (8³Ógí ³Óg¢ ; _Found a stone staircase leading down.´Óg"4´ÓgQ%´Ógž)´Ógq,,´ÓgJ5n´Ógl6´Óg<9,´ÓgfAn´Óg·Q-#................<##........###...#########.........###...########+>................. #.......######).###### #.......# ##(##.... #.......# #)##....###.......# #...# ###............$..# ##...######## ####´Óg6Rî# # # # #...##...#´ÓgxZ+6.6 (4´Óg°^+7.6 (5´Óg­c´ÓgÚf4 _D - a scroll of enchant weaponµÓg, µÓg¤ µÓgW µÓg€ µÓg| ,µÓg³ XµÓg‰ N _You now have 542 gold pieces (gained 19).µÓgh" 4µÓgÕ" µÓgª$ µÓg& ,µÓgm' µÓg¥) µÓgÅ* ,µÓg‡+ µÓg–2 nµÓgQ3 ,µÓg-4 µÓgL; µÓgYD  ####...###). +>.................... #.......######).##.. #.......# ##(#..... #.......# #)#...###.......# ##.............# ### #.............# #µÓg‚E M ###...@######## 64.6 (7 ######    # µÓgMK µÓg¥M +5.6 (8µÓgÁR µÓgÇU % _Found a rapier.¶Ógº.J¶Óg\1¶Óg+9X¶Óg\N, #......... .....##........###...# #....#.........###.. ##)...+>............... ..... #.......######)####... #.......# ##[...... #.......#  #...###.......# #...@.........# #6.6 (1.............####....############## 7.6 (2¶Óg~S( _Found a ring mail.¶Óg‰ 4¶ÓgÛ ¶ÓgH ¶Óga ¶Óg n¶Ógô ¶Óg" ¶ÓgÛ, ² #. #.# ### ..# #####.##.###.. ####.###....... .....##### #....#..###.. ##)...+>............. .....# #.......##########...# #.......# [.[....@.# #.......# 9######...###.......# #.............#.............####....##############¶Óg54 ¶ÓgÂ6 ,70.6 (3¶Ógo> ¶ÓgÃ@ ( _Found a ring mail.·Ógˆ 4·Óge·Óg}·ÓgF,·Óg,·Óg$!B·Óg$·Óg!.B·Óg;2>  You see here a +0 rapier.·ÓgŒ56 _·Ógà5·Óg8·Óg1Af ## ###  .. #..  ## #. #.# #·ÓgÊAy ..# #####.##. ######.###..... #...@...##..###4.6 (4 #<.#....#..#####.####)...+>.....#..........# #.......###########...# #.......#·ÓgýAG.[.[......# #.......########...###.......##.............#·Óg*B-#.............#·ÓgXH·ÓgoJ+5.6 (5·ÓgP·ÓgéQ9 _Found a stone staircase leading up.·Ógê¥ J·Ógµª ·Ógs­ ·Óg ´ n·Ógã´ ·Ógº¶ ·Ógæ¸ ,·Ógeº ·Óg“½ ·Óg} ·Ógê ·ÓgµÃ ·Óg®Å ·Óg•Ç ,·Óg•È ·ÓgPÊ ·ÓgÚË ·ÓgÌ ·ÓgGÍ ·ÓgfÏ ·Óg*Ñ ,·Óg2Ò ·Óg¬Ô 7 _You open the door.·ÓgÖ ·ÓgòÖ ·Ógä× ·Óg¯Ü @  There is an open door here.·Óg·Þ ·Ógoß _·Óg"à ·Óg3â ·ÓgÐã ·Óg!ä ·Ógêä ·Ógƒæ ·Ógè ·Óg]è ·Ógé ·Ógdê ·ÓgÄë ·Ógÿë ·Óg í ·Ógió °·Óg³ô ·ÓgŠø X·Ógwü „·Óg.ý ·ÓgŠ `·Óg¦š·ÓgÆ,·Ógá·Óg·Ógž·ÓgZ·Óg(,·Ógû·Óg:·Ógµ·Ógû·Óg‚·ÓgÓ·Óg[!·Óg!·Óg¢"·Óg $·Ógg%·Óg©%·ÓgÌ&·Óg'(·Ógo*,·Óg4+·Óg¼,·Óge.,·Óg\/·ÓgÁ0·Óg}2,·Óg33·Óg¯4·ÓgÁ5,·Ógq6·Óg8·Óg 9,·ÓgÂ9·Óg';·ÓgW<·Óg”<·ÓgS=·Óg;>·Óg?·Óg\?·Óg‰?·ÓgQ@·Óg&A·ÓgeA·ÓgÃA·ÓgC·ÓgûD·Óg4E·ÓgF·ÓgÑG·Óg)I,·ÓgNJ·ÓgÀP·Óg1R·ÓgsR·ÓgbS·Óg"U·Óg‹V,·ÓgfW·Óg>Y·Óg†Z·Óg[·ÓgÇ[·Óg^·Óg@_·Ógo_·Óg*`·Ógb·Óg?c·Ógrc·Ógdd·Óg¤f·ÓgÁh,·Ógwj·Ógol·Ógo,·ÓgNp·Ógs·Óg5u,·Ógv·ÓgAA  You see here a +0 ring mail.·Óg݃ ·Ógº„_·Ógc…·Ógp‡·ÓgŽ,·Óg‘Ž·Ógø•A  You see here a +0 ring mail.·Ógã—·ÓgO˜ _·ÓgJ™·Óg`›·Óg—,·Ógsž·ÓgÞºJ·Óg°¼·ÓgžÀ·Óg´Â,·ÓguÄ·ÓgcÆ·ÓgÉ,·ÓgŽä4·ÓgCô  You see here a +0 rapier. _·ÓgÜ·Ógz!<  There is an open door here. _·Óg£(J·Óg¨/X¸Óg¯[## .# .# .# .# .# .# #### .##########################.....# ..............##@..........851.6 (76.0) #############.##.##########..... ......# #####.##.###...####.....# #####.###................<....... .......##........###...########## <.#....#.........###...##########  ###)...'>.................  .......###.......######).########  ¸Óg+9G####...# #.......# ##(##......  _Done exploring.¸Óg9A J¸Óg‹V b ...............0.0).##...##..###...........##..#.)...' .....¸ÓgÒ] ¸Óg]^ ¸ÓgŠ` E _Done exploring.¹Óg'B ¹ÓgpC eWhere to? (Tab - D:8, ? - help) ¹Óg¿C D D - Dungeon  T - Temple ºÓg>.ºÓgÓB##Quake2Marine the Frost Mage .#Revenant of Vehumet **.... .#Health: 78/78 ======================== .#Magic: 13/13 ======================== .#AC: 2Str: 12 .#EV: 11Int: 19 .######## SH: 0Dex: 9 .##########################.....# XL: 10 Next: 49% Place: Dungeon:8 ºÓgD'..............##@................ Noise: ---------  Time: 7851.6 (0.0) #############.##.##########.....# n) +5 dagger ......# #####.##.###...####.....# Cast: Kinetic Grapnel #####.###................<....... Memories (4) .......##........###...########## <.#....#.........###...##########  ###)...'>........................  .......###.......######).########  ####...# #.......# ##(##......  _You see here a +0 ring mail. _You see here a +0 ring mail. ºÓgTEÆ_You see here a +0 rapier. _There is an open door here. _Done exploring. _Done exploring.ºÓg¶FºÓg~MºÓgKOºÓg–V“ _ºÓg´WºÓgÞX,ºÓg]YºÓg§ZºÓgß[,ºÓg“\ºÓg^ºÓgƒ_ºÓgpJºÓgÉp,ºÓgnxnºÓg“Á  There is a stone staircase leading down here. _ºÓg°Ë9ºÓgm̺Óg³ÎºÓgϺÓg#кÓg¸âû  ### ##.. #... ###...####  ##........#  .......@..# 63.4 (11.8) ###.......#  #........#  #....[.....  #........### #........# #..#$##### #.... _You climb downwards.  Found a chain mail and 16 gold pieces.ºÓg9• _There is a stone staircase leading up here.ºÓgBI `ºÓgHL ¤####... #....###...#######........#..<..# ###.#0.0) #..# #....[...... #........###ºÓgÁL ˜ #.# #..#$##### #....# #)...#ºÓg U ºÓgÄ +4.4 (1ºÓgzÉ ºÓgÁË ) _Found a long sword.»Ógah»Ógíh»Ógæj»ÓgÓm»Óg>q»ÓgxB»ÓgŸ{B»Óg°|»ÓgΆ ##...#....###...#######........#........<..####.......## #........### #....[...... .###6.4 (2»Óg®‡l#$##### # )...#.....<...#»ÓgI»Óg“+7.4 (3»Óg»˜»Ógœ; _Found an escape hatch in the ceiling.»Óg¶A »Óg÷A »ÓgèC »ÓgG »ÓgZJ »ÓgÜP B»ÓgÈQ »ÓgR »ÓgU »ÓgèX »ÓgY »ÓgýZ »Óg[` N _You now have 558 gold pieces (gained 16).»Ógz í###........#........<..####.......## #.### #....[...... #........###.......# #.##### # )...# ..# .Y.<.Y##.....YY 2 yaks (asleep)# #.####. »Ógó‰ '70»Óg¥‹ +1.4 (4»ÓgS’ »ÓgB V _2 yaks come into view.½Óg3½Ógb6½Óg¥<½ÓgÃ?½ÓgÓõë ###...######..............<..# #### #........###....[.............###½Óg0ö......##..#@#####.)# #..... Y.<...#½Óg¥öø Y##....# #.###.#. #½ÓgV½Ógô+2.4 (1½Óg ½Óg½ÓgÁ ù #....  ###...#### ###........# ........<..# ###.## #........#####....[.......#.####....@...# #..#.######....# #)...# #....##......<...#Y##.....# #.###.½Óg"¨ <3½Óg® ½Ógƒ° ½Óg´Ã Œ##...  #.... ½ÓgÝà ® ###...#### ###..# ½Ógûà §........<..# ###.½ÓgÄ -## ½Óg1Ä Ð#........####+#....[........½ÓgKÄ ™#.####........# ½ÓgeÄ ¡#..#.######....# ½Óg€Ä e#)...#½Óg©Ä ¢#....##.....½ÓgÉÄ a.<...#Y##....½ÓgãÄ !.½ÓgnÍ ½Óg¤Ð &4½Óg Ö ½ÓgÎØ ¾Óg‰^+## ##...  #....  ###...#### ###..# ........<..# ###.¾Ógî^D## #........####+##....[.@......##.#######........# #..#.######....¾Óg_‘##)...#¾Óg>_#....##.....¾Ógc_e.<...#¾Ógi¾ÓgÚl&5¾ÓgLq¾ÓgÒu¾ÓgJj#### ##... #.... ###...#### ###.# ¾ÓgìJÔ.<..# ###.## #.¾Óg‰K####+# #....[.# #.###### #.# #..#.##### ¾Óg¿K’#....##)..¾ÓgõK.##....##..¾Óg/L-... ¾ÓgIT¾Óg*W&6¾ÓgÔ^¾Óg*g¾ÓgD(f#### ##... #.... ###...#### ###..# .<..# ###.## #.####+# #....[.# #.###### #.# #..#.##### #....# #.¾Óg?)7...# ¾Ógx1¾ÓgÉ7&7¾ÓgÉ<¾ÓgÒ=¾Óg½Ãâ#### ##... #.... ###...#### ###........# .<..# ###.## ¾ÓgÄ[#.####+# #....[.# #.###### #.¾Óg=Ä“.# #..#.##### #..¾ÓguÄ¡..##)...# ¾Óg–ľÓg–̾ÓgÏ&8¾Óg–Ó¾ÓgÐ×¾Óg¾ÿ è####  ##...  #....  ###...####  ###........#  .<..#  ###.......##  #.####+#  #....[.#  #.######  #........#  #..#.#####  #....#  #)...#   #....#   #.....   Y.<...#   ¾ÓgA ¾Óg¨ &9¾ÓgY ¾Ógñ ¾Ógü` ####  ##...  #....  ###...####  ###.# ¾ÓgOa À .<..#  ###.......##  #.¾Ógsa ####+#  ¾Óg‘a q#....[.#  ¾Óg¯a 6#.###### ¾ÓgÏa m #........#  ¾Ógêa ;#..#.#####  ¾Óg b ‚#....#  #)...# ¾Ógsb â #....#  #.....  Y.<...#  ¾Ógj ¾Óghl '80¾Óg9r ¾ÓgGv ¿Óg’øå####  ##...  #....  ###...####  ###.#  .<..#  ###.......##  #.####+#  #....[.#  #.###### ¿Óg?ùì #........#  #..#.#####  #....#  #)...#  #....#  #.....  Y.<...#  ¿Ógñÿ¿Óg&1¿Óg–¿ÓgZ è?..?..########.....#.._.....'¿Óg¦¿Óg”&2¿Ógí¿Óg5‘ _You open the door. _Found 2 scrolls of identify. Found a glowing silver altar of Zin.¿Óg— M ######## #.... ?..  ###...#### ###### ###........# #.....# ........<..# #.._..###..###.....#....####@#[...........######......#..#.##### ¿Óg ¿ÓgÆŸ -3 _¿ÓgĤ ¿Óg<¨ Q _There is an open door here.¿Óg³– ˜M ######## #.... ?..  ###...#### ###### ###....... ........<..# #.._  #####..@..#¿Óg— ....####'###[........######........# ¿Óg«Ÿ ¿Óg¸½ J4 _ÀÓgä¥LM #### ###### #.... ?..  ###...#### ###### ###....... ........<..#  #####.........####'###[........#........###### ÀÓg­ÀÓg&¯&5ÀÓgO´ÀÓg ºb _There is a glowing silver altar of Zin here.ÀÓgÄ:„M #### #######?..# #.... ?..  ###...#### ###### ###...... ........<..# #.._  #####.........####'####....[........#ÀÓg|;5 ÀÓgšGC6 _ÀÓgöKÀÓgáNÀÓgCj ­     #### #####  ##... #?..#  #.... ?..#  ###...#### #######  ###.# #.@...#  .<..# #.._..#  ###.###.....#  #.####'###  #....[........#  #.######  #.#  #..#.#####  #....# 7ÁÓg@÷    #### #####  ##... #?..#  #.... ?..#  ###...#### #######  ###.# #..@..#  .<..# #.._..#  ###.###.....#  #.####'###  #....[........#  #.######  #.#  #..#.#####  ÁÓgݦ#....#  8ÁÓgÿNÍ    #### #####  ##... #?..#  #.... #?..#  ###...#### #######  .# #...@.#  <..# #.._..#  ###.###.....#  #.####'###  #....[........#  #.######  #.#  #..#.#####  #....#  9ÁÓgÜVÁÓg=\ÁÓg{’T    #### #####  ##... #?..#  #.... #?..#  ###...#### #######  #.# #....@#  <..# #.._..#  .###.....#  #.####'###  #....[........#  #.######  #.#  #..#.#####  #....#  ÁÓg³¬Z90ÁÓg—~ Õ     #### #####  ##... #?..#  #.... #?..#  ###...#### ####### #.# #...@.# .<..# #.._..# #.###.....#  #.####'###  #....[........#  #.######  #.#  #..#.#####  #....# 1ÁÓgŒc     #### #####  ##... #?..#  #.... #?..#  ###...#### ####### #.# #..@..# .<..# #.._..#  ###.###.....#  #.####'###  #....[........#  #.######  #.#  #..#.#####  #....# ÁÓg«²Y2ÂÓgNQÂÓg/ ç #### #######... #?..#.#?..####...#### ####### ###........# #..... ........<  ###.......###...  .####'##[........# #)...#  ÂÓg·« ´3 _There is a glowing silver altar of Zin here.ÂÓg†¼  #### #######... #?..#.###...#### ####### ###........# #..... ........<_  ###.......## .####'##[........# ....######....#  4 _ÂÓg.î #### #######...?...###...#### ####### ###........# #..... ........<_ ÂÓgd4ö ###.......###...  .####@###[........# ....##### #.....  ÃÓg`<5ÃÓgÃÓgšQ _There is an open door here.ÃÓgúF#### ##### ... #?..#  #.... #?..# ###...#### #######  ###........# #.....#  ..<..# #.._..#  ###.......###.....#  #........####'###  #....[......@.#   #........######  #........#   #..#.#####  #....#   #)...#  #....#  #..... Y.<...# ÃÓgû&C6 _ÃÓgBÃÓg¹9 #### #####  ##... #?..#  #.... #?..#  ###...#### #######  ###.# #.....#  .<..# #.._..#  ###.......###.....#  #.####'###  #....[.#  #.######  #........#  #..#.#####  #....#  #)...#  #....#  #.....  Y.<...# ÃÓg[ÐR7ÃÓg}âÃÓgx„ X #### #####  ##... #?..#  #.... #?..#  ###...#### #  ###........# #.....#  .<..# #.._..#  ###.......###.....#  #.####'###  #....[.#  #.######  #........#  #..#.#####  #....# #)...# #....# #..... Y.<...#ÃÓgTŽ ÃÓg] &8ÃÓg·Á ÃÓg3÷ ‘ #### ##### ##... #?..# #.... #?..#ÃÓgú  ###...#### # ###........# #.....# .<..# #.._..# ###.###.....# #.####'### #....[.# #.###### #..# #..#.##### #....# #)...#  #....#  #.....  Y.<...#9ÃÓgvA=... #?..# #.... #?..####...#### ##########........# #.....# ..<..# #.._..# ###.......###.....# #..####'### #....[........#  #.......@###### #.#  #..#.##### #....#  #)...# #....# #.....ÄÓgFY.<...###.....ÄÓgò>900ÄÓgœEÄÓgSÑ #.... #?..####...#### ##########........# #.....# ..<..# #.._..# ###.......###.....# #..####'### #....[........#  #........###### #.#  #..#.##### #....#  #)...# #....# #.....Y.<...###.....# #.###.ÄÓgF<1ÄÓg\ ÄÓgξ¦ #.... #?..# ###...#### # ###.# #.....# .<..# #.._..# ###.###.....# #ÄÓgð¿!.####'### #....[........# #.###### #.# #..#.##### #....# #)...# #....# #.....  Y.<...#  Y##.....  # #.###.ÄÓgŒÉÄÓg×&2ÄÓgÁÛÄÓg¾ýÄÓg#SÏ #.... #?..# ###...#### # ###.# #.....# ........<..# #.._..# ###.###.....# #.####'### #....[........# #ÄÓg$³â.###### #.# #..#.##### #....# #)...# #....# #..... Y.<...# Y##.....  # #.###.3ÄÓg<Ç ¿###...#### ##########........# #.....# ........<..# #.._..# ###.......###.....# #..####'### #....[........#  #........###### #.#  #..#@##### #....#  #)...# #....# #.....Y.<...###.....# #.###. #. #4ÄÓgLö ÅÓg0ò  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.ÅÓg„S  You shout for attention! You hear a bellow! x3ÅÓgÉ” .YY   yakÅÓg™G======5ÅÓgSªÅÓg"³I _You hear an angry buzzing noise. You hear a bellow!ÅÓg•8 : #.... #?..#  ###...#### ####### ###........# #.....# ........<..# #.._..# ###.###.....# #........####'####....[........# #.#######....@...# #..#.######....# #)...# #....##..... .Y<...#Y##.....# #.###.ÅÓg’@ ÅÓgCD 8Y.ÅÓgåF ]=-----6ÅÓg.R ÅÓgƒ - _You hear an angry hiss.ÆÓg£KŸWhat are your orders?t - Shout!  Orders for allies: a - Attack new target.ÆÓgA ãY 2 yaksY======7ÆÓg4 Z _You shout for attention! You hear a bellow! x2ÇÓg£›j #.... #?..#  ###...####   ###........#   ........<..# #.._..#  ###.......##  #........####'###  #....[........#  #........######  #....@...#  #..#.#####  #....# #)...# #....# #Y.... .Y<...# Y##..... # ÇÓgŽ*B #.... #?..#  ###...####   ###........#   ........<..# #.._..#  ###.......##  #........####'###  #....[........#  #........######  #....@...#  #..#.#####  #....# #)...# #.... #Y.... .Y<... Y##.... # ÇÓgh3ÇÓg5ÇÓgÁ=ÇÓgÿAd _There are monsters nearby!ÇÓgÓ©##... #?..#  #.... #?..#  ###...#### ####### ###..# #.....# ........<..# #.._..# ###.###.....# #........####'####....[........# #.#######........# #..#.######....# #)...##....# #Y.....Y<...#Y##.....ÇÓg'À,ÇÓg¢ÔY.------8 _ÇÓg½åÇÓgl÷ c## ##### ÇÓg\ .##... #?..#  #.... #?..#  ###...#### ####### ###..# #.....# ........<..# #.._..# ###.###.....# #........####'####....[.@......# #.#######........# #..#.######....##)...# #.Y..##Y......<...#ÇÓg  ÇÓgT% @Y.ÇÓgàƒ b------9ÇÓgUt z#### ##### ##... #?..# #.... #?..# ###...#### # ###.# #.....# .<..# #.._..# ###.###.....# #.####'### #....[.# #.###### #.# #..#.##### #....##)Y..#    yak#.Y..##..... ÇÓg͈ ŽYY 2 yaks.ÇÓg(˜ ÇÓg.¨ 10ÇÓgìµ ÇÓgw¾ ÈÓgH—#### ##### ##... #?..# #.... #?..# ###...#### # ###..# #.....# .<..# #.._..# ###.###.....# #.####'### #....[.# #.###### #.# #..#.##### #..Y.##)Y..# #....# ÈÓgœZz....#1ÈÓg…]ÈÓga`ÈÓgJwr#### ##### ##... #?..# #.... #?..# ###...#### # ###........# #.....# .ÈÓgxf<..# #.._..# ###.###.....# #.####'### #....[.# #.###### #..# #..#.##### #....##)...# ÈÓg3xÈÓg„zÈÓgj…”YY   yakÈÓg‰‡&2ÈÓgÁÈÓgý“ÈÓg>Ã4#### #####  ##... #?..#  #.... #?..#  ###...#### #  ###........# #.....#  .<..# #.._..#  ###.......###.....#  #.####'###  #....[.#  #.######  #........#  #..#Y#####  #....#  #)...#  #....#  #.....  ..<...#  ÈÓgà|Y.3ÈÓgáäÈÓg."ó.YYY 2 yaks4ÈÓg‹=ÉÓgÝ,ÉÓgýë#YÉÓg ì(Y..ÉÓg ï@5Kinetic GrapnelÉÓgGÉÓgÒÉÓge÷ÒY.Y.6ÊÓg}#### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 78/78 ========================###...#### #######  Magic: 10/13 ==================------###........# #.....#  AC: 2Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#........####'###  XL: 10 Next: 49% Place: Dungeon:9#....[.....@..#[9;ÊÓg$ 33H  Noise: ---------  Time: 7916.4 (0.0)#.....Y.Y######  n) +5 dagger#........#  Cast: Kinetic Grapnel#..#.#####  Memories (4) #....# #)...#  YY 2 yaks#....# #..... ..<...# _There are monsters nearby!Casting: Mephitic Cloud (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice..####.Y.@...Y.#####==7.4 (1Ramparts [1ÊÓgå!Í0;15H#####  Casting: Mephitic Cloud (dangerous; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the yak!ÊÓg{¬ ±  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!####.Y.Y#####8/13 ----10 8######### _The wall freezes the yak but does no damage.ÊÓg¶ ³ ####Y.####YY 3 yaks (1 wandering)The wall freezes the yak. The yak barely misses you. The wall freezes the yak!-9ÊÓg£ø ó######## _A yak comes into view.ÌÓgE\v #########You closely miss the yak.The yak is moderately wounded.9==---20.2 (0.8ÌÓgQ‚Ô###### _The wall freezes the yak. The yak gores you but does no damage.ÌÓg¦½  The yak bellows!  You puncture the yak!  The yak is severely wounded.ÌÓg¬ ! ######YYY 4 yaks (1 wandering)The wall freezes the yak.  A yak comes into view.=9 (0.7########ÌÓgp0 U _The wall freezes the yak! The yak gores you but does no damage.ÌÓgB™  You hit the yak but do no damage.The yak is almost dead.ÌÓgíÌÓgó9ú  The wall freezes the yak! The wall freezes the yak.  You kill the yak!Vehumet accepts your kill.###.Y..#####. 3 yaks11/13======53-1.6  You kill the yak!  ÍÓgQ\Vehumet accepts your kill. _You feel your power returning.raining target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!You need to enable at least one skill for training.  --more--ÍÓg¬²ÍÓg‹¶Ç  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --  +1  k - Spellcasting   4.0  --  -1  ÍÓgS·®         b - Maces & Flails   0.0  --  -1  l - Conjurations   3.0  --  -1   c - Staves   0.0  --  -1  m - Summonings   3.0  --  -1   d - Unarmed Combat   0.0  --  +1  n - Necromancy   0.0  --   0   e - Throwing   0.0  --  -1  o - Forgecraft   4.0  --  -2       p - Alchemy   2.0  --  -1  ÍÓg÷Æ f - Short Blades   5.0  --  -1  q - Ice Magic  11.0  --  +1   g - Long Blades   3.0  --  -1  r - Air Magic   2.0  --  -2          ÍÓgö·‘ h - Armour   0.0  --  -1  s - Evocations   2.0  --  -1   i - Dodging   4.0  --  -1     ÍÓgr¸å j - Stealth   2.1  --  +2             ÍÓg¼¸€                ÍÓgï¸D        You need to enable at least one skill.[?] HelpÍÓg"¹‰[=] set a skill target [-] clear all targets  ÍÓgy¹}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsÑÓg£¼ ‚a-z] setselected targetÓÓgë³ [?25h[?0cÓÓgµ *0 ÔÓgeÓ" ÔÓgLã [?25l[?1cÔÓg+  13.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsÕÓg9Î> q + Ice Magic 11.0ÖÓg¡ž ÖÓg—ª ÖÓga´ #### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 78/78 ========================###...#### #######  Magic: 11/13 ====================----###........# #.....#ÖÓg±µ   AC: 10  Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#........####'###  XL: 10 Next: 53% Place: Dungeon:9#....[...Y.@..#  Noise: =--------  Time: 7921.6 (0.7)#.....Y..######  n) +5 dagger#....Y...#  Cast: Kinetic Grapnel#..#.#####  ÖÓg¶ f Memories (4) Ramparts #....# ÖÓg¸ D#)...#  YYY 3 yaks#....# #..... ..<...# You kill the yak!Vehumet accepts your kill. _You feel your power returning.  Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!You need to enable at least one skill for training.ÖÓgAÆ ÖÓg"Ï ®#######ÖÓgÃÖ . _ØÓg@Z(ØÓg=d #### #####  Quake2Marine the Frost Mage ##... #?..#  Revenant of Vehumet **.... #.... #?..#  Health: 78/78 ========================  ###...#### #######  Magic: 10/13 ==================------  ###........# #.....#  AC: 10  Str: 12  ........<..# #.._..#  EV: 11Int: 19  ###.......###.....#  SH: 0Dex: 9 #........####'###  XL: 10 Next: 53% Place: Dungeon:9 #....[...Y.@..#  Noise: =--------  Time: 7921.6 (0.0) #.....Y..######  n) +5 dagger #....Y...# [3ØÓgheë3mCast: Kinetic Grapnel #..#.##### Memories (4) Ramparts  #....# #)...# YYY 3 yaks #....# #.....  ..<...#Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded)  Poisonous fumes billow around the yak! The yak is poisoned.ØÓgËfØÓg€hØÓgOs… #### #####  ØÓgHtv##... #?..#  #.... #?..#      #  .<..# #.._..#  ....#  #........####'### ØÓg9uL #....[....Y@..#  #.....YY.######  #........# #..#Y#####  #)...#Y 4 yaks (1 poisoned)  ØÓg©u)  ..<...#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 6% risk of failure)  ØÓgãu.Press: ? - help, Dir - move target  Aim: a yak (severely wounded)  Poisonous fumes billow around the yak! The yak is poisoned.  The wall freezes the yak but does no damage.ØÓgÂw+2.6 (1ØÓgÞå########ØÓgèƒV _A yak comes into view.ÙÓgˆñ Ö #####You hit the yak.3.3 (0.7ÙÓg@ Ù####### _The yak is severely wounded.ÚÓg%Ç  You hit the yak.  The yak is almost dead.The wall freezes the yak but does no damage.ÚÓgF'J  The yak gores you but does no damage.ÚÓg­'ÚÓg(ÚÓg63%##YY..Y.#####YDYY 5 yaks (1 wandering, 1 poisoned)D   steam dragon (wandering)ÚÓgŽ4\1==4.1 (0.8ÚÓgk?¦#########ÚÓg,A  _A yak comes into view. A steam dragon comes into view.ÚÓg*Ä Ê  The steam dragon hisses angrily. The yak bellows!  You puncture the yak!  You kill the yak!  Vehumet accepts your kill.  You hear an angry buzzing noise.###Y...Y...Y.Y####D.Y 4 yaksD8=9######## _The wall freezes the yak.ÛÓg.ó ÛÓgaô ,ÛÓgHõ ÛÓg¸õ ÛÓg ì.####[YY.YY@.....#####.D2====--5.9 (1.0 _The frozen ramparts melt away.ÜÓgÅ #### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 78/78 ========================###...#### #######  Magic: 9/13================--------###........# #.....#  AC: 10  Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#........####'###  XL: 10 Next: 58% Place: Dungeon:9#....[YY[39;49ÜÓgÇÆ {m.YY@..#  Noise: ---------  Time: 7925.9 (0.0)#........######  n) +5 dagger#.....D..#  Cast: Kinetic Grapnel#..#.#####  Memories (4) #....# #)...#  YYYY 4 yaks#....#  D   steam dragon#..... ..<...# Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the yak.ÜÓg`æ QFrozen Ramparts (safe; 1  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the yak.yak is lightly wounded.  The wall freezes the yak! The yak gores you but does no damage..###.YYYY@..D.#####.==6.9 (1Ramparts ######### _The wall freezes the yak.ÝÓgP 5  You hit the yak.ÝÓgA$ •  The yak is heavily wounded.A hornet comes into view.ÝÓgˆ% ÝÓgó/ Y####..D#####yy   hornetD   steam dragonÝÓgŽ0 “69---10/13==7.6 (0.7ÝÓgòw 3######## _The wall freezes the yak! x2; The yak gores you! The wall freezes the yak.ÞÓgÍp ÞÓg¥~4 You puncture the yak!ÞÓgŸ‡ü########y.8.3ÞÓg“########ÞÓgˆ”W _The yak is almost dead.ÞÓg:   _The yak is almost dead.You barely miss the yak.  The yak is almost dead.  . x3  You kill the yak!  Vehumet accepts your kill.  You feel your power returning. ÞÓgÞ¢  ÞÓg…£ ,The wall freezes the yak but does no damage.ÞÓg3¥ ÞÓg*± ÞÓgƱ M####ÞÓg3² DÞÓg“² ˆ.#####ÞÓgÞ² 4.yÞÓg³ - 3ÞÓgT³  yaksÞÓg•³ ÞÓg-º ÞÓg» 70ÞÓgÓ¼ †---3========62ÞÓg>½ -ÞÓg€½ 9.0ÞÓg>Æ ÞÓgÑÆ 2####ÞÓgÇ 9###ÞÓgYÇ ÞÓg—Ì  ÞÓg$Í ÞÓg³Í *_The wall freezes the steam dragon.ßÓg^Ï 5  You hit the yak.ßÓgWÝ ¿ ###y.#####.  The yak is moderately wounded.The wall freezes the yak. x2; The yak misses you.The wall freezes the steam dragon but does no damage.ßÓg®Þ E-8 (0.8ßÓgÃæ ¸#########ßÓg^ê / _The wall freezes the yak!àÓg j5  You hit the yak.àÓg_x####.y#### _The wall freezes the yak!  You hit the yak.  The yak is heavily wounded.yak. The wall freezes the yak! The wall freezes the yak.  The yak barely misses you.The wall freezes the steam dragon but does no damage.àÓgÒ{)30.6àÓg „ž#########àÓg‰2 _The wall freezes the hornet.áÓg¥;8The wall freezes the steam dragon but does no damage. _The wall freezes the hornet.  You hit  The yak is heavily wounded.hornet. The wall freezes the yak!  You kill the yak!áÓgðW| ####†áÓg2ZO##### 2 yaks  Vehumet accepts your kill.The wall freezes the yak! The wall freezes the yak.áÓgŽ071.4áÓg‚•i#####áÓg©º^ _The yak gores you but does no damage. The wall freezes the steam dragon.áÓg­ #### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 70/78 =====================---###...#### #######  Magic: 13/13 ========================###........# #.....#  AC: 10  Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#.......Y####'###  XL: 10 Next: 67% Place: Dungeon:9#....[áÓg§ Ú..†DY@..#  Noise: =--------  Time: 7931.4 (0.0)#.......y######  n) +5 dagger#........#  Cast: Kinetic Grapnel#..#.#####  Memories (4) Ramparts #....# #)...#  YY 2 yaks#....#  y   hornet#.....  D   steam dragon..<...# You kill the yak!Vehumet accepts your kill.The wall freezes the yak! The wall freezes the yak. _The yak gores you but does no damage. The wall freezes the steam dragon.  Press: ? - help, v - describe, . - travelThe floor.áÓg¼× "###áÓg€Ø RY@#####The wall freezes the yak! The wall freezes the yak. _The yak gores you but does no damage. The wall freezes the steam dragon.  Press: ? - help, v - describe, . - travel, g - get item  Here: a yak (severely wounded)  Item here: a yak corpse., spattered with blood.áÓgŠ2 ###DY##steam dragon (moderately wounded)  The floor.âÓg× AA steam dragon. A relatively small grey dragon, with a resilient-looking scaly hide and steam pouring from its mouth. Max HP: ~30 Will: + AC: + EV: ++ Threat: High Class: Natural Size: Large Int: Animal âÓg«Ø úYou have about 73% to hit with your +5 dagger. It has about 56% to hit you. Attacks Max Damage Bite 12 Claw 6 It is resistant to steam. It can fly. It possesses the following natural abilities:  a - Steam Ball (3d10) (6) [!]: Description|QuoteãÓgŽD#### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 70/78 =====================---###...#### #######  Magic: 13/13 ========================###........# #.....#  AC: 10  Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#.......Y####'###  XL: 10 Next: 67% Place: Dungeon:9#....[0ãÓg F9;10;1m[..†DY@..#  Noise: =--------  Time: 7931.4 (0.0)#.......y######  n) +5 dagger#........#  Cast: Kinetic Grapnel#..#.#####  Memories (4) Ramparts #....# #)...#  YY 2 yaks#....#  y   hornet#.....  D   steam dragon..<...# The wall freezes the yak! The wall freezes the yak. _The yak gores you but does no damage. The wall freezes the steam dragon.  Press: ? - help, v - describe, . - travelHere: a steam dragon (moderately wounded)  The floor.ãÓg&|7#### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 70/78 =====================---###...#### #######  Magic: 13/13 ========================###........# #.....#  AC: 10  Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0ãÓgç}Dex: 9#.......Y####'###  XL: 10 Next: 67% Place: Dungeon:9#....[..†DY@..#  Noise: =--------  Time: 7931.4 (0.0)#.......y######  n) +5 dagger#........#  Cast: Kinetic Grapnel#..#.#####  Memories (4) Ramparts #....# #)...#  YY 2 yaks#....#  y   hornet#.....  D   steam dragon..<...# The wall freezes the yak! The wall freezes the yak. _The yak gores you but does no damage. The wall freezes the steãÓg¬~Åam dragon.  Press: ? - help, v - describe, . - travelHere: a steam dragon (moderately wounded)  The floor.ãÓgú€ãÓgƇ¦#########ãÓgŒ. _ãÓgÍ5‚  You hit the yak.  The yak is severely wounded.ãÓgvE·##y.#####ãÓgºF512.2 (0.8ãÓghNÁ########ãÓgôQ2 _The wall freezes the hornet.äÓg1, Ì########The yak is severely wounded. _The wall freezes the hornet.  You hit the yak but do no damage.The yak is severely wounded.The wall freezes the yak. x2; The yak gores you.  steam dragon!äÓg>- Z67-9 (0.7äÓg4 V#####äÓg7 E _The wall freezes the hornet but does no damage.åÓg%é0  steam dragon! _The wall freezes the hornet but does no damage.  You hit the yak.  The yak is almost dead.hornet. The wall freezes the yak!  You kill the yak!åÓgoêi  Vehumet accepts your kill.åÓgTëG  The wall freezes the steam dragon.åÓg .####YD#####   yak713.6##### _The wall freezes the yak but does no damage.æÓgãB #### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 67/78 ====================----###...#### #######  Magic: 12/13 ======================--###........# #.....#  AC: 10  Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#........####'###  XL: 10 Next: 71% Place: Dungeon:9#....[0æÓgÙK ;10;1m[..yYD@..#  Noise: =--------  Time: 7933.6 (0.0)#........######  n) +5 dagger#........#  Cast: Kinetic Grapnel#..#.#####  Memories (4) Ramparts #....# #)...#  Y   yak#....#  y   hornet#.....  D   steam dragon (catching breath)..<...# You freeze the steam dragon.  The steam dragon is severely wounded.You hit the steam dragon.  The steam dragon is almost dead.The wall freezes the hornet! The wall freezes the yak.  The wall freezes the steam dragon.####***#####TæÓgM [he steam dragon is severely wounded.You hit the steam dragon.  The steam dragon is almost dead.The wall freezes the hornet! The wall freezes the yak.steam dragon.  The steam dragon breathes steam at you.æÓgv× V####@§§####### 3==æÓg¢Ù E======4.6 (1æÓgî Ú##### _The ball of steam misses you. The wall freezes the hornet.çÓg ÞË #### #####  Quake2Marine the Frost Mage ##... #?..#  Revenant of Vehumet **.... #.... #?..#  Health: 67/78 ====================----  ###...#### #######  Magic: 12/13 ======================--  ###........# #.....#  AC: 10  Str: 12  ........<..# #.._..#  EV: 11çÓg›ÞInt: 19  ###.......###.....#  SH: 0Dex: 9 #........####'###  XL: 10 Next: 71% Place: Dungeon:9 #....[..yYD@§§#  Noise: ======---  Time: 7934.6 (0.0) çÓgßÒ#........######  n) +5 dagger #........# Cast: Kinetic Grapnel #..#.##### Memories (4) Ramparts  #....# #)...#çÓgGß© Y   yak #....#çÓgn߶ y   hornet #.....çÓg‘ß D   steam dragon (catching breath)  ..<...#çÓg²ß¹Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineçÓgÔß­Aim: a steam dragon (almost dead, catching its breath, 100% to hit)  You freeze the steam dragon.  çÓgòßoYou kill the steam dragon!Vehumet accepts your kill.çÓgTöTYou kill the steam dragon!  Vehumet accepts your kill.  You feel your power returning.are engulfed in a cloud of scalding steam.  The wall freezes the hornet!  You kill the hornet!çÓgÉø  Vehumet accepts your kill.çÓgä3E  #### #####  ##... #?..#  #.... #?..#        .<..# #.._..#  ...  #........####§###  #....[..†.Y@§§#  çÓg§9Q#...W....######  #........# #..#.#####  #)...#   W   wraith   ..<...#  The wall freezes the yak.  A wraith comes into view. 83==82=-----5.6 (1 _The heat melts your icy armour.çÓgE@‡#######çÓg\Ck _Your Ice Magic skill increases to level 12!èÓgŽäo _Your Ice Magic skill increases to level 12!You closely miss the yak.  The yak is almost dead.  You are engulfed in a cloud of scalding steam.  The wall freezes the yak.  You kill the yak!èÓgåèÓg/  #.#..####§#†@..#.W...######W   wraith  Vehumet accepts your kill.èÓg× Ë3-5-----6.4 (0.8Kinetic GrapnelèÓg0 {#####èÓg¬ _ _The heat melts your icy armour.ëÓg ÆëÓgbÈs Your spells (describe)TypeëÓg›È»Failure Level  a + FreezeIce1% (0%) 1 b - Poisonous VapoursëÓgÙÈiAlchemy/Air6% (1%)1  c - Frozen RampartsIceëÓgúÈ1% (1%)ëÓg-ÉI3  d - Ozocubu's ArmourIce1%ëÓgMÉH3  e - Kinetic GrapnelForgecraft2% (1%)ëÓgnÉ61  f - Mephitic CloudëÓgÉ6Conjuration/Alchemy/Air 16%ëÓgÄÉL3  g - Summon Ice BeastIce/SummoningëÓgéÉ1%ëÓg Ê©3 Select a spell to describe[!]/[I] toggle spell headersëÓgl ëÓg¹##### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 63/78 ===================-----###...#### #######  Magic: 13/13 ========================###........# #.....#  AC: 10  Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#........####§###  XL: 10 Next: 85% Place: Dungeon:9#....[[3ëÓg(%¼7m..†.†@..#  Noise: =--------  Time: 7936.4 (0.0)#....W...######  n) +5 dagger#........#  Cast: Kinetic Grapnel#..#.#####  Memories (4) Ramparts #....# #)...#  W   wraith#....# #..... ..<...# The yak is almost dead.You are engulfed in a cloud of scalding steam.  The wall freezes the yak.  You kill the yak!Vehumet accepts your kill. _The heat melts your icy armour.ëÓg‹4·#######ëÓg6ˆ#######ëÓg¸8ìÓgÈ  ìÓg¯éÛCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.îÓgS“Ë########îÓg”îÓg—›Ë########îÓg£Ÿ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ïÓg»ºïÓgê¼ü Your spells (describe)TypeFailure Level  a + FreezeIce1% (0%) 1 ïÓgJ½úb - Poisonous VapoursAlchemy/Air6% (1%)1  c - Frozen RampartsIce1% (1%)3  d - Ozocubu's ArmourIce1%ïÓgs½H3  e - Kinetic GrapnelForgecraft2% (1%)ïÓg ½‰1  f - Mephitic CloudConjuration/Alchemy/Air 16%3  ïÓg3Âßg - Summon Ice BeastIce/Summoning1%3 Select a spell to describe[!]/[I] toggle spell headersòÓgòÓgå†òÓg#### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 63/78 ===================-----###...#### #######  Magic: 13/13 ========================###........# #.....#  AC: 10  Str: 12........<..# #.._..#òÓg¯—  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#........####§###  XL: 10 Next: 85% Place: Dungeon:9#....[..†.†@..#òÓgã‘O  Noise: =--------  Time: 7936.4 (0.0)#....W...######òÓg}’ï  n) +5 dagger#........#  Cast: Kinetic GrapnelòÓgÊ’g#..#.#####  Memories (4) Ramparts #....# #)...#  W   wraith#....#òÓgö’A #..... ..<...#òÓg“^ You kill the yak!Vehumet accepts your kill. òÓgC“Ø_The heat melts your icy armour.Casting: Freeze (safe; 1% risk of failure)  òÓgg“ëConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)òÓg;›~#######òÓgáœòÓg×£#####òÓgº§òÓgjM  òÓg^PÛCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.òÓgó y  A chill wind blows around you.  You are engulfed in a cloud of scalding steam.òÓgC& ü .####'.Y@...W..#####(ally target)òÓgÅ&  Y   ice beast (summoned)The frozen ramparts melt away.òÓg¶( q0------=7.4 (1òÓg%0 òÓgK4 _ _The heat melts your icy armour.óÓgœüóÓgšýóÓglòY†.W41==------8Kinetic GrapnelóÓgE óÓg )W.óÓg(% |2====--9óÓgÀ) óÓg_3 _ _Your ice beast closely misses the wraith.óÓg& $  , slow) _The heat melts your icy armour. _Your ice beast closely misses the wraith.The wraith hits your ice beast.  óÓgŠ ÆThe wraith drains your ice beast's vigour!  Your ice beast seems to slow down.  Your ice beast hits the wraith. Your ice beast freezes the wraith.óÓg¡ óÓg; 40óÓgÞóÓg´) _The wraith resists.ôÓg[sA  The wraith hits your ice beast.  The wraith drains your ice beast's vigour!5=3====1ôÓg€ôÓgÝ‚8 _Your ice beast seems to slow down.ôÓg[Ÿ n  Your ice beast closely misses the wraith.ôÓg£  &2ôÓg¿¨ ôÓg4­ ^ _The wraith barely misses your ice beast.õÓgƆõÓgÁ‡šYour icy armour will break if you move. Continue? Y - Yes õÓg,ˆ' N - NoöÓgçËöÓgaã‹#### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 65/78 ====================----###...#### #######  Magic: 13/13 ========================###........# #.....#  AC: 10  Str: 12........<..# #.._..#  EV: 11Int: 19öÓgþãS###.......###.....#  SH: 0Dex: 9#........####'###  XL: 10 Next: 85% Place: Dungeon:9#....[..WY†@..#  Noise: ---------  Time: 7942.4 (0.0)#........######  n) +5 dagger#........#öÓg/å  Cast: Kinetic Grapnel#..#.#####  Memories (4) #....# #)...#  W   wraith (ally target)#....#  Y   ice beast (summoned, slow)#..... ..<...# The wraith hits your ice beast.  The wraith drains your ice beast's vigour! _Your ice beast seems to slow down.  Your ice beast closely misses the wraith. _The wraith barely misses your ice beast.Okay, then.öÓgÌåöÓgbìöÓg|ï. _öÓg•o € Your ice beast closely misses the wraith. _The wraith barely misses your ice beast. _Okay, then.  The wraith hits your ice beast!  The wraith drains your ice beast's vigour!öÓgCp +3.4 (1öÓg<~ ® _The wraith barely misses your ice beast. _Okay, then.  Your ice beast closely misses the wraith.The wraith hits your ice beast!  The wraith drains your ice beast's vigour! _Your ice beast seems to slow down.÷ÓgƒÇ¹64 _The wraith closely misses your ice beast.÷ÓgíF m  Your ice beast barely misses the wraith.÷ÓgªG &5÷ÓgN ÷ÓgJQ _ _The wraith closely misses your ice beast.øÓg9Hg  Your ice beast hits the wraith. Your ice beast freezes the wraith.øÓgðH&6øÓg×RøÓgá`I _The wraith resists. The wraith hits your ice beast.øÓgs•n  Your icy armour starts to melt.øÓgz¬›77 _The wraith misses your ice beast.ùÓgZjÒ  Your ice beast hits the wraith. Your ice beast freezes the wraith.  The wraith resists.8ùÓgˆtùÓgxH _The wraith hits your ice beast but does no damage.ùÓg‘.‚  Your ice beast hits the wraith. Your ice beast freezes the wraith.  The wraith resists.ùÓgƒ0&9ùÓg|:ùÓg)<^ _The wraith barely misses your ice beast.ùÓgÏö —  The wraith hits your ice beast.  The wraith drains your ice beast's vigour!Your ice beast seems to slow down.850 _Your ice beast closely misses the wraith.úÓgÞ—   The wraith hits your ice beast.  Your ice beast dies!§1úÓgMŸúÓg>£c _Your ice beast disappears in a puff of smoke!úÓg]  #### #####  Quake2Marine the Frost Mage ##... #?..#  Revenant of Vehumet **.... #.... #?..#  Health: 68/78 ====================----  ###...#### #######  Magic: 12/13 ======================--  ###........# #.....#  AC: 10  Str: 12  ........<..# #.._..#  EV: 11Int: 19  ###.......###.....#  SH: 0Dex: 9 #........####'###  XL: 10 Next: 85% Place: Dungeon:9 #....[..W**@..#  Noise: ---------  Time: 7951.4 (0.0) #........######  n) +5 dagger[úÓgu 811;5H #........# Cast: Kinetic Grapnel #..#.##### Memories (4)  #....# #)...# W   wraith #....# #.....  ..<...#Your ice beast dies! _Your ice beast disappears in a puff of smoke!Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (severely damaged, 74% to hit)ûÓgQ½#### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 68/78 ====================----###...#### #######  Magic: 12/13 ======================--###........# #.....#  AC: 10  Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#........####'###  XL: 10 Next: 85% Place: Dungeon:9#....[..WûÓg°¾**@..#  Noise: ---------  Time: 7951.4 (0.0)#........######  n) +5 dagger#........#  Cast: Kinetic Grapnel#..#.#####  Memories (4) #....# #)...#  W   wraith#....# #..... ..<...# Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (severely damaged, 74% to hit)  The kinetic grapnel hits the wraith but does no damage.  The wraith is severely damaged.ûÓgµ7ûÓgF>r†W†§ûÓg–?F 2 =2.4 (1ûÓg·FûÓg†Jj  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wraith (severely damaged, 74% to hit)  The kinetic grapnel hits the wraith but does no damage.  The wraith is severely damaged. _Your icy armour evaporates.üÓgá  #### #####  Quake2Marine the Frost Mage ##... #?..#  Revenant of Vehumet **.... #.... #?..#  Health: 68/78 ====================----  ###...#### #######  Magic: 11/13 ====================----  ###........# #.....#  AC: 2Str: 12  ........<..# #.._..#  EV: 11Int: 19  ###.......###.....#  SH: 0Dex: 9 #........####'###  XL: 10 Next: 85% Place: Dungeon:9 #....[..†W*@..#  Noise: =--------  Time: 7952.4 (0.0) #.......§######  n) +5 dagger[11üÓgÅá K;5H #........# Cast: Kinetic Grapnel #..#.##### Memories (4)  #....# #)...# W   wraith #....# #.....  ..<...#The wraith is severely damaged. _Your icy armour evaporates.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (severely damaged, 74% to hit)ýÓgqÅ#### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 68/78 ====================----###...#### #######  Magic: 11/13 ====================----###........# #.....#  AC: 2Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#........####'###  XL: 10 Next: 85% Place: Dungeon:9#....[..†W*ýÓgûÆ'[47m@..#  Noise: =--------  Time: 7952.4 (0.0)#.......§######  n) +5 dagger#........#  Cast: Kinetic Grapnel#..#.#####  Memories (4) #....# #)...#  W   wraith (grapneled)#....# #..... ..<...# Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (severely damaged, 74% to hit)  The kinetic grapnel hits the wraith.  The wraith is severely damaged.ýÓgpIýÓgmQ0.W.ýÓg6S9=2==3.4 (1 _ýÓg_ZýÓg[]ýÓgÄ  #### #####  Quake2Marine the Frost Mage ##... #?..#  Revenant of Vehumet **.... #.... #?..#  Health: 69/78 =====================---  ###...#### #######  Magic: 11/13 ====================----  ###........# #.....#  AC: 2Str: 12  ........<..# #.._..#  EV: 11Int: 19  ###.......###.....#  SH: 0Dex: 9 #........####'###  XL: 10 Next: 85% Place: Dungeon:9 ýÓgkÅ:#....[..†.W@..#  Noise: =--------  Time: 7953.4 (0.0) #........######  n) +5 dagger #........# Cast: Kinetic Grapnel #..#.##### Memories (4)  #....# #)...# W   wraith (grapneled) #....# #.....  ..<...#The kinetic grapnel hits the wraith. _The wraith is severely damaged.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (severely damaged, grapneled, 74% to hit)ýÓg‰™ #### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 69/78 =====================---###...#### #######  Magic: 11/13 ====================----###........# #.....#  AC: 2Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#........####'###  XL: 10 Next: 85% Place: Dungeon:9#....[..†.W@ýÓgåš [39;49m..#  Noise: =--------  Time: 7953.4 (0.0)#........######  n) +5 dagger#........#  Cast: Kinetic Grapnel#..#.#####  Memories (4) #....# #)...#  W   wraith (grapneled)#....# #..... ..<...# Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (severely damaged, grapneled, 74% to hit)  The kinetic grapnel hits the wraith.  The wraith is almost destroyed.ýÓg/( Shift-Dir - straight line  Aim: a wraith (severely damaged, grapneled, 74% to hit)  The kinetic grapnel hits the wraith.  The wraith is almost destroyed.grapnel guides your strike. You hit the wraith.0---=4.4 (1ýÓgRŠ @ _The wraith hits you!þÓgB  #### #####  Quake2Marine the Frost Mage ##... #?..#  Revenant of Vehumet **.... #.... #?..#  Health: 60/78 ==================------  ###...#### #######  Magic: 10/13 ==================------  ###........# #.....#  AC: 2Str: 12  ........<..# #.._..#  EV: 11Int: 19  ###.......###.....#  SH: 0Dex: 9 #........####'###  XL: 10 Next: 85% Place: Dungeon:9 #....[..†.W@..#  Noise: ==-------  Time: 7954.4 (0.0) #........######  n) +5 daggerþÓg [40m #........# Cast: Kinetic Grapnel #..#.##### Memories (4)  #....# #)...# W   wraith #....# #.....  ..<...#The wraith is almost destroyed. _The wraith hits you!  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, 74% to hit)þÓg£Á y#### #####  Quake2Marine the Frost Mage##... #?..#  Revenant of Vehumet **....#.... #?..#  Health: 60/78 ==================------###...#### #######  Magic: 10/13 ==================------###........# #.....#  AC: 2Str: 12........<..# #.._..#  EV: 11Int: 19###.......###.....#  SH: 0Dex: 9#........####'###  XL: 10 Next: 85% Place: Dungeon:9þÓgsà  #....[..†.W@..#  Noise: ==-------  Time: 7954.4 (0.0)#........######  n) +5 dagger#........#  Cast: Kinetic Grapnel#..#.#####  Memories (4) #....# #)...#  W   wraith#....# #..... ..<...# Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, 74% to hit)  The kinetic grapnel hits the wraith but does no damage.  The wraith is almost destroyed.þÓgQ ¿Shift-Dir - straight line  Aim: a wraith (almost destroyed, 74% to hit)  The kinetic grapnel hits the wraith but does no damage.  The wraith is almost destroyed.  You puncture the wraith!  You destroy the wraith!þÓg½] « †Vehumet accepts your kill.þÓgCd ®1==90-5.4 (1Kinetic Grapnel _þÓgýh þÓgÚl ÿÓg[ÈJÿÓgÉ<1ÿÓgiÐ,ÿÓg>Ñk2====ÿÓg%ÓÿÓgWÕ,ÿÓg;ßÿÓg½b 2=-- _You start resting.8.4 (33====-9.4 (4ÿÓgã&; _Magic restored.ÿÓgíÙ K3===4ÿÓg–á BÿÓgã ÿÓg]ã ÿÓgËä ÿÓg­ç ÿÓgè L5=ÿÓgmé ÿÓgÎì ÿÓg í ÿÓg2î ÿÓg7ô ,ÿÓgú ‚6=ÿÓg•û ÿÓg6þ ,ÿÓgm ÿÓgÀ ,ÿÓg” ÿÓgN ÿÓg¯ &7ÿÓg ÿÓgÅ ,ÿÓgu ÿÓgA ,ÿÓgà ÿÓgt <8ÿÓgŒ! ÿÓg—$ ,ÿÓg‹& ÿÓg+ ,ÿÓg, ÿÓg0 ÿÓgk0 E9=ÿÓgÐ1 ÿÓg¶H I70=ÿÓg*K ,ÿÓg¥L ÿÓg/O ÿÓg–O &1ÿÓgÂP ÿÓg Óg¼N _You now have 574 gold pieces (gained 16). Óg Ógç4 Ógˆ Óg B Óg>  Óg$, Óg! Ógá Óg Óg Óg Ógí Ógù, Óg¸  Ógl" Óg‰%, Ógõ& Óg!) Óg3,, ÓgÖ- Ógú;#....#.#####.....#.......### #(###.....##########.###..^.......#.....# .......###...##### #....# #..## #@...# #.##  #....# #.#  #....###.#### #..###.........## ##. #......... Óg5= .# ## #............ . ###.......Y# ....# .#### ......# # ÓgîD058.4 (43.0) ÓgG,9.4 (44 Óg-N Óg>RT _r - a scroll of identify; E - a scroll labelled LYUCZI VANTABI ÓgÓÎ ÓghÖ¦Read which item? Scrolls  d - 3 scrolls labelled RAGGIU ONOAF  ÓgÿÖi f - a scroll labelled TOTZACE HIREENT  j - a scroll labelled FOZEME UWUECA  p - 3 scrolls labelled ZUISSOKIUMNr - a scroll of identify  x - 3 scrolls labelled FOAG HUTTOEGGO  y - 3 scrolls labelled QOYCWEIS APPID - a scroll of enchant weapon  Óg@× E - a scroll labelled LYUCZI VANTABI [!] read|quaff|evoke[?] describe selected ÓgÇ  ÓgIÍ~# Quake2Marine the Frost Mage....#.#### Revenant of Vehumet **....#.....#... Health: 78/78 ========================....####(## Magic: 13/13 ========================#.....##########.# AC: 2Str: 12##..^.......#.....# EV: 11Int: 19.......###...##### SH: 0Dex: 9 Óg>ÏV#....# #..###XL: 10 Next: 90% Place: Dungeon:9#@...# #.##Noise: ---------  Time: 8059.4 (0.0)#....# #.#n) +5 dagger#....###.#####Cast: Kinetic Grapnel#..###.........##Memories (4) ##. #..........### #............ .###..###.....Y#....# .####......# #Things that are here: _a yak corpse; a yak corpse; a yak corpse _Found 2 poisoned darts. _You see here 2 poisoned darts. _You now have 574 gold pieces (gained 16). _r - a scroll of identify; E - a scroll labelled LYUCZI VANTABI ÓggÒ ÓgÖÈIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 3 scrolls labelled RAGGIU ONOAF  f - a scroll labelled TOTZACE HIREENT  j - a scroll labelled FOZEME UWUECA  p - 3 scrolls labelled ZUISSOKIUMN  x - 3 scrolls labelled FOAG HUTTOEGGO  ÓgŒÖˆ y - 3 scrolls labelled QOYCWEIS APPI  E - a scroll labelled LYUCZI VANTABI Potions (select first with !)  s - 2 blue potions  w - a smoky cyan potion  z - a fuming dark potion[?] describe selectedÓgcv Ógÿw # Quake2Marine the Frost Mage....#.#### Revenant of Vehumet **....#.....#... Health: 78/78 ========================....####(## Magic: 13/13 ========================#.....##########.# AC: 2Str: 12##..^.......#.....# EV: 11Int: 19.......###...##### SH: 0Dex: 9#....# #..###XL: 10 Next: 90% Place: Dungeon:9#@...# #.##Noise: ---------  Time: 8059.4 (0.0)#....# #.#[10;Ógøz Ô38Hn) +5 dagger#....###.#####Cast: Kinetic Grapnel#..###.........##Memories (4) ##. #..........### #............ .###..###.....Y#....# .####......# #Things that are here: _a yak corpse; a yak corpse; a yak corpse _Found 2 poisoned darts. _You see here 2 poisoned darts. _You now have 574 gold pieces (gained 16). _r - a scroll of identify; E - a scroll labelled LYUCZI VANTABIÓgv¡ Ÿ  As you read the scroll of identify, it crumbles to dust.60.4 (1Óg¥ / _s - 2 potions of ambrosiaÓg@Æ`ÓgB׆#. #.# ## .###.##. #....#.. ##..... #... ....### #(###.....##########.##..^.......#.....##..@....###...#####1#.[.#....###..#####. #....# #.## # #....# #.#Memories (4) #....###.#####........## #..... ..# ÓgqßÓg­â+2.4 (2ÓgVèÓg`ì- _Found a leather armour.Óg~Óg <Level 9 of the Dungeon<<_(Press ? for help)######..######...######   ##.....####?..##.  #.# ###....### #?..# .###.##. ###...#### ####### ....#.. ####........# #.....# #..... #........<..# #.._..# ....####(###.......###.....# #.....##########.# #........####'#####..^.......#.....# #....[..†.†...# #..@....###...##### #........#######.[.#....###..### #........###. #....# #.###..#.###### #....# #.##....# #....###.##### #)...##..###.........## #....# ##.  #..........# #..... ##  #............ ..<...# ###..###.....Y##..... [22Óg>å;27H ....#  .#### #.###.  ......# # #.   # #.......  ÓgX\ =@<Óg‰ŽÓgÝŸQuake2Marine the Frost Mage#. #.# ##Revenant of Vehumet **.....###.##.# Health: 78/78 ========================....#..#### Magic: 13/13 ========================#.....#... AC: 2Str: 12....####(## EV: 11Int: 19#.....##########.# SH: 0Dex: 9##..^.......#.....# XL: 10 Next: 90% Place: Dungeon:9#..@....###...##### Noise: ---------  Time: 8062.4 (0.0)#.[.#....###..###n) +5 dagger[Óg9¡¬30X##. #....# #.##Cast: Kinetic Grapnel# #....# #.#Memories (4) #....###.######..###.........####. #..........### #............ . ###..###.....Y#  _You see here 2 poisoned darts. _You now have 574 gold pieces (gained 16). _r - a scroll of identify; E - a scroll labelled LYUCZI VANTABI  As you read the scroll of identify, it crumbles to dust. _s - 2 potions of ambrosia _Found a leather armour.Óg‰±„ÓgéÐ`Óg ÓBÓgvâBÓgeãÓg¬ÓgÓg7¾ _Found a stone staircase leading up.Óg{ÆÓg:>ÓgTZ _Found a stone staircase leading down. .......#.....# #....[..†.†...# ...###...##### #........###### ..###..### #........# ..# #.## #..#.##### ..# #.# #....# ..###.##### #)... #.........## ## #..........#####.. #...............@...# 81.4 (19.0) ###..###......##.....# .....##..#######.###..# .....##<## #.# #>#[37ÓgÙ[’m ..........# .####### #> . ### _Found a stone staircase leading down.Óg.¡y _There is an escape hatch in the ceiling here.ÓgµC ÓgT Level 9 of the Dungeon<<<>>_(Press ? for help)   ##.....####?..##.  #.# ###....### #?..# .###.##. ###...#### ####### ....#.. ####........# #.....# #..... #........<..# #.._..# ....####(###.......###.....# #.....##########.# #........####'#####..^.......#.....# #....[..†.†...# #.......###...##### #........#######.[.#....###..### #........###. #....# #.###..#.###### #....# #.##....# #....###.##### #)...##..###.........## #....#### ##.  #..........#####........ ##  #...............ÓgU /[40m@...#  ###..###......##.....#  .....##..#######.###..##......##<##  #.#  #>##.........   ..#  #..#######   #>##.. ####. Óg2‹ =@<Óg,üJ<<Ógí» Óg‘Ç Â.......#.....# #....[..†.†...#Quake2Marine the Frost Mage ...###...##### #........######Revenant of Vehumet **.... ..###..### #........#Health: 78/78 ======================== ..# #.##ÓgÈ #..#.#####Magic: 13/13 ======================== ..# #.##....#AC: 2Str: 12 ..###.##### #)...#EV: 11Int: 19 #.........## #....####SH: 0Óg™È ?Dex: 9 #..........#####........XL: 10 Next: 90% Place: Dungeon:9 #...............@...#Noise: ---------  Time: 8081.4 (0.0) ###..###......##.....#n) +5 dagger .....##..#######.###..#Cast: Kinetic Grapnel ÓgÆÈ .....##<## #.# #>#Memories (4) ..........# ÓgñÈ k.########># .Óg8É é### _s - 2 potions of ambrosia _Found a leather armour. _Found a stone staircase leading up. _Found a stone staircase leading down. _Found a stone staircase leading down. ÓgcÉ U_There is an escape hatch in the ceiling here.ÓgTÊ ÓgwË ÓgPÏ ÓgÓ Óg‰Ô % _ÓgõÛ XÓgóâ XÓgé ,Ógwñ XÓg‰÷ BÓgiý BÓgnÓg³ÓgßÓgAÓg²ÓgÒ Óg–ÓgçÓg©Óg²B  You see here a +0 chain mail.Óg["ÓgW# _ÓgU%Óg(Ógn+,ÓgÜ-Ógµ0Óg4ÓgX4Óg÷5ÓgBp ####  ##..#  #####...###### ##.....####?..# #....### #?..# ###...#### ####### Óg9Dv####........# #.....# #........@..# #.._..#92.4 (11.0) #(###.......###.....# ########.# #........####'####.....# #....[..†.†...# ##...##### #........###### #..### #........# #.###..#.##### #.##....# #.##### #)...#Óg GÓgkNÓgRa _There is a stone staircase leading up here.ÓgÆ0Ógb4ÆRead which item? Scrolls  d - 3 scrolls labelled RAGGIU ONOAF  f - a scroll labelled TOTZACE HIREENT  j - a scroll labelled FOZEME UWUECA  p - 3 scrolls labelled ZUISSOKIUMN  x - 3 scrolls labelled FOAG HUTTOEGGO  y - 3 scrolls labelled QOYCWEIS APPID - a scroll of enchant weapon Ógç4 E - a scroll labelled LYUCZI VANTABI [!] read|quaff|evoke[?] describe selectedÓgåMÓg.VÓgÞaÒQuake2Marine the Frost Mage####Revenant of Vehumet **....##..#Health: 78/78 ========================#####...######Magic: 13/13 ========================##.....####?..#AC: 2Str: 12#....### #?..#EV: 11Int: 19###...#### #######Óg^bSH: 0Dex: 9####........# #.....#XL: 10 Next: 90% Place: Dungeon:9#........@..# #.._..#Noise: ---------  Time: 8092.4 (0.0)#(###.......###.....#Ógßbøn) +5 dagger ########.# #........####'###Cast: Kinetic Grapnel ...#.....# #....[..†.†...#Memories (4) ##...##### #........###### #..### #........# #.##Óg c£#..#.##### #.##....# Óg1cÝ#.##### #)...# _Found a stone staircase leading up. _Found a stone staircase leading down. ÓgVc`_Found a stone staircase leading down. _There is an escape hatch in the ceiling here. Óg€cp_You see here a +0 chain mail. _There is a stone staircase leading up here.Ógëv®  As you read the scroll labelled RAGGIU ONOAF, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.Óg# 112.4 (12.5)#.........# ..# ..#..######## ##># ##..### #. _You climb downwards.ÓgQI Óg÷L ÓgbP a _There is a stone staircase leading up here.Óg’ÓgyRead which item? Scrolls  d - 2 scrolls of immolation  f - a scroll labelled TOTZACE HIREENT  j - a scroll labelled FOZEME UWUECAp - 2 scrolls of enchant armour  x - 2 scrolls of teleportation Óg»‹ y - 3 scrolls labelled QOYCWEIS APPID - a scroll of enchant weapon  E - a scroll labelled LYUCZI VANTABI [!] read|quaff|evoke[?] describe selectedÓgàSÓgIZÓgI`C ##. #....# #.###..#.#### Quake2Marine the Frost Mage# #....# #.##....#Revenant of Vehumet **....#....###.##### #)...#Health: 78/78 ========================#..###.........## #....#### Magic: 13/13 ========================##. #..........#####........ AC: 3Str: 12ÓgÝ`´## #...............<...###. EV: 11Int: 19###..###......##.....#SH: 0Dex: 9.....##..#######.###..# XL: 10 Next: 90% Place: Dungeon:9#......##@## #.# #># Noise: ---------  Time: 8112.4 (0.0)#.........#..# ..# n) +5 dagger#..######## ##># #.. Cast: Kinetic Grapnel#..Óg“aÂ### # Memories (4) #. _There is a stone staircase leading down here. _You start waiting. _Your surroundings suddenly seem different. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Ógªr. ###..##...###.....§§.§§.....§§§.####As you read the scroll labelled QOYCWEIS APPI, it dissolves into smoke.ÓgäØ+3.4 (1ÓgôÝÓg¨à- _It was a scroll of fog. ÓgÕ2 Óg›6ÎRead which item? Scrolls  d - 2 scrolls of immolation  f - a scroll labelled TOTZACE HIREENT  j - a scroll labelled FOZEME UWUECAp - 2 scrolls of enchant armour  x - 2 scrolls of teleportation  y - 2 scrolls of fogD - a scroll of enchant weapon  Óg7 E - a scroll labelled LYUCZI VANTABI [!] read|quaff|evoke[?] describe selected Óg>þ Ógñÿ Óg× ##. #....# #.###..#.#### Quake2Marine the Frost Mage# #....# #.##....#Revenant of Vehumet **....#....###.##### #)...#Health: 78/78 ========================#..###.........## #....#### Magic: 13/13 ========================##. #..........#####........ AC: 3Str: 12## #...............<...###. EV: 11Int: 19###..###§§....##.....#SH: 0Dex: 9.....##§§#######.###..# XL: 10 Next: 90% Place: Dungeon:9#......##@## #.# #># Noise: ---------  Time: 8113.4 (0.0)#......§§§#..# . ÓgÛ.# n) +5 dagger#..######## ##># #.. Cast: Kinetic Grapnel#..### # Memories (4) #. _Your surroundings suddenly seem different. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled QOYCWEIS APPI, it dissolves into smoke. _It was a scroll of fog. ÓgBi  As you read the scroll labelled LYUCZI VANTABI, it crumbles to dust. Ógü+4.4 (1 Óg@ Óg‚T _You feel a surge of unholy energy. It was a scroll of torment."Óg:6J"Óg9"Óg‘9"Óg?X"Ógé@"ÓgœC,"Óg¡E"ÓgF"Óg¤F"Óg•I"ÓgíI"Óg>J"Óg[N,"Óg×N"Óg6R,"Óg©R"ÓgFV,"ÓgGW"ÓgOY"Óg"`X"Óg;c"Óg*h,"Óg'i"Ógk"Óg}k"Óg¼k"ÓgpB"ÓgÀt,"Óg‰u"Ógdx,"Ógëx"ÓgL{,"ÓgË{"ÓgŸ~,"Óg"ÓgF‚,"ÓgMƒ"Ógˆ…"Ógr†"ÓgÞ‰"Óg¤‹B"ÓgñŽ,"ÓgO"Óg’,"Ógu’"ÓgÏ”,"ÓgL•"ÓgšB"ÓgDœ"Óg‘œ"Ógäœ"ÓgJŸ"ÓgŸ"ÓgL "Óg'¡"Óg\¡"ÓgÊ¡"Ógb£"Óg™£"Óg…¤"Óg˜«,"Óg ¬"Ógò­,"ÓgY®"Ógõ¯,"Ógbµ„"Ógúµ"Ógd¹B"ÓgÛº,"ÓgR»"Óg)½,"Ógú½"Ógп"Óg À"ÓgxÀ"ÓgòÂ,"ÓgÄ"Óg;Æ,"ÓgÇ"ÓgïÉB"ÓgÌ"ÓgLÌ"Óg`Í"ÓgðÎ"Óg(Ï"Óg¤Ï"Óg¯Ñ,"ÓgÒ"Óg·Ô,"Óg'Õ"Óg­×,"Óg%Ø"Óg{Ú,"ÓgùÚ"Óg`Ý,"ÓgÀÝ"Óg%à,"Óg½à"ÓgEã,"Óg™ã"Ógšå,"Óg™æ"ÓgÚè,"Ógfé"ÓgWë,"ÓgÊë"ÓgËí"Óg%î"Óg^î"ÓgÑð,"Óg6ñ"ÓgÂó,"Óg®ô"Óg{ö"ÓgÑö"Óg÷"Ógþø,"Ógnù"Ógµû,"Óg1ü"Ógßý,"ÓgKþ"Ógüÿ,"Ógd"Óg–,"Ógå"ÓgI,"ÓgÖ"Ógˆ"ÓgÐ"Óg?"Ógj ,"Ógr "Ógþ "ÓgO "Óg© "Ógº,"ÓgQ"Ógö"Óg<"ÓgÅ"Óg,"Óg8"Óg%,"Ógœ"Óg{,"Ógí"Ógi,"Óg¸"ÓgZ,"Óg/ "ÓgÍ ,"Óg«!"Ógç#,"ÓgY$"Óg™&,"Ógó&"Ógt("Óg«("Ógÿ("Óg *"Ógê*"Óg?+"Ógn-"Óg®-"Óg."Ógý/,"Óg’0"Ógù3B"Ógk5"Óg¶6,"Óg´9,"Óg(:"Ógi<B"Ógk>,"Óg?"Óg*A,"ÓgA"ÓgFD,"Óg³D"ÓgïF,"Óg¥G"ÓgEJ,"Óg J"ÓgºL,"ÓgJM"ÓgnO,"Óg# Noise: ---------  Time: 8214.4 (0.0)#.........#..# ..# n) +5 dagger#..######## ##># #.. Cast: Kinetic Grapnel#..$Ógc @### # Memories (4) #.As you read the scroll labelled QOYCWEIS APPI, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled LYUCZI VANTABI, it crumbles to dust. $ÓgAŒ_You feel a surge of unholy energy. It was a scroll of torment. _You start waiting. _Done waiting.$Óg­L  This is a scroll of acquirement!$Óg5/  --more--$Óg(Ï$ÓgÊÓChoose an item to acquire.  a - a staff of conjurationb - the Spellbook of Electricity and the Volcano  c - the amulet "Goosk" {Reflect rC+ Will++ SH+5}d - 467 gold pieces (you have 574 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit'Ógkˆyacquire|examineexamine item'ÓgG*ž The Spellbook of Electricity and the Volcano. A book of magic spells. It is an ancient artefact. 'ÓgÈ*®You acquired it on level 9 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ShockConjuration/Air 1 no  b - ArcjoltConjuration/Air5no  c - Freezing CloudConjuration/Ice/Air'Óg+r5no  d - StarburstConjuration/Fire6no  e - Plasma BeamFire/Air'Óg0+6no-Óg= &Choose an item to acquire.  a - a staff of conjuration  b - the Spellbook of Electricity and the Volcano  c - the amulet "Goosk" {Reflect rC+ Will++ SH+5}  d - 467 gold pieces (you have 574 gold) -Óg\> A[!] acquire|examine items [a-d] examine item[Esc] exit3Óg¯ À The amulet "Goosk" {Reflect rC+ Will++ SH+5}. It is an ancient artefact. Reflect: It reflects blocked missile attacks. rC+:It protects you from cold. Will++: It greatly increases your willpower. SH+5:It affects your SH (+5). If you switch to wearing this amulet: Your SH would increase by 5.0 (0.0 -> 5.0). You acquired it on level 9 of the Dungeon. Stash search prefixes: {artefact} {artifact} {Reflect} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not 3ÓgG° ñ touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’† -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Nightâ€. 1831.4Óg߬VChoose an item to acquire.  a - a staff of conjuration  b - the Spellbook of Electricity and the Volcano  c - the amulet "Goosk" {Reflect rC+ Will++ SH+5}  d - 467 gold pieces (you have 574 gold) [!] acquire|examine items [a-d] examine item4Óg·­<[Esc] exit4ÓgOã macquire|examineselect item for acquirement5ÓgçŒ+ Acquire the amulet "Goosk" {Reflect rC+ Will++ SH+5}? (y/N)5Óg½± 5ÓgLÉ  ##. #....# #.###..#.#### Quake2Marine the Frost Mage# #....# #.##....#Revenant of Vehumet **....#....###.##### #)...#Health: 78/78 ========================#..###.........## #....#### Magic: 13/13 ========================##. #..........#####........ AC: 3Str: 12## #...............<...###. EV: 11Int: 19###..###......##.....#SH: 0Dex: 9.....##..#######.###..# XL: 10 Next: 90% Place: Dungeon:9#......##@## #.# #># Noise: ---------  Time:5ÓgAç  8214.4 (0.0)#.........#..# ..# n) +5 dagger#..######## ##># #.. Cast: Kinetic Grapnel#..### # Memories (4) #. _It was a scroll of fog.  As you read the scroll labelled LYUCZI VANTABI, it crumbles to dust. _You feel a surge of unholy energy. It was a scroll of torment. _You start waiting. _Done waiting.  This is a scroll of acquirement!5.4 (1  As you read the scroll labelled LYUCZI VANTABI, it crumbles to dust. _You feel a surge of unholy energy. It was a scroll of torment. _You start waiting. _Done waiting.  This is a scroll of acquirement! _Something appears at your feet!6Óg–ð6Ógõ &66ÓgŽ _f - the amulet "Goosk" {Reflect rC+ Will++ SH+5}7Ógž7ÓgdÁlPut on which piece of jewellery? Jewellery (go to first with "=)  e - an amulet of magic regeneration (worn)  k - a ring of resist corrosion (worn)  t - a +4 ring of slaying (worn) 7Óg×Á® f - the amulet "Goosk" {Reflect rC+ Will++ SH+5}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9Óg?Ú 9Óg„ß 9Ógb:  ##. #....# #.###..#.#### Quake2Marine the Frost Mage# #....# #.##....#Revenant of Vehumet **....#....###.##### #)...#Health: 78/78 ========================#..###.........## #....#### Magic: 13/13 ========================##. #..........#####........ AC: 3Str: 12## #...............<...###. EV: 11Int: 19###..###......##.....#SH: 0Dex: 9.....##..#######.###..# XL: 10 Next: 90% Place: Dungeon:9#......##@## #.# #># Noise: ---------  Time:9ÓgB  8216.4 (0.0)#.........#..# ..# n) +5 dagger#..######## ##># #.. Cast: Kinetic Grapnel#..### # Memories (4) #. _You feel a surge of unholy energy. It was a scroll of torment. _You start waiting. _Done waiting.  This is a scroll of acquirement! _Something appears at your feet! _f - the amulet "Goosk" {Reflect rC+ Will++ SH+5}9Óg£_ d  You start removing your amulet.9Ógük A7.4 (19Óg2{ A8.4 (29Ógd m9.4 (39ÓgWµ h20.4 (41.4 (5 _You continue removing your amulet of magic regeneration. x59ÓgÃ Ï  You finish removing your amulet of magic regeneration.  You start putting on your amulet.2.4 (69ÓgWË 9ÓgÓÌ 9Óg;Ô A3.4 (79Ógòæ W4.4 (89Ógíè 9Ógäï A5.4 (99Óg‹ö 9Óg’ø /6.4 (10.0)9ÓgIý 9Óg6 5 _You continue putting on the amulet "Goosk" {Reflect rC+ Will++ SH+5}. x5  You finish putting on the amulet "Goosk" {Reflect rC+ Will++ SH+5}.  You feel a shielding aura gather around you.9Óg£9Óg9Ógd m _f - the amulet "Goosk" (worn) {Reflect rC+ Will++ SH+5}:Óg&J:Ógð5:ÓgNÇ _:Óg¸ # #....# #.# #.. >D#....###.##### #). #..###.........## #.. ##. #..........#####.. ##. #.........< #.####..###......##. #......##..#######.# #......##<## #.# #..@......# ..# #..######## ##> #..### #..  ##.##D   steam dragon (asleep) 31.4 (5.0)  A steam dragon c:ÓgÞÀfomes into view.2.4 (6:ÓgÄ; _Found a stone staircase leading down.;Ógfím#. #....# #.## ##..#....# #.# # >D#....###.##### #) #..###.........## ##. #..........#######. #...............<####..###......##. #......##..#######. #.@....##<## #. #.........# .. #..########> #..### #.....###;Óg­^3.4 (1;Ógxe  #.[.#....###..### ###..#....# #.## ##..#....# #.# # >D#....###.##### #;Óg7f ò #..###.........## ##.. #..........#######. #........####..###......## #@.....##..####### ###<## # #.........# . #..######## #..## #.....####;Óg‰{ R4;ÓgI| ;Óg; ‡ #.......###...#####  #.[.#....###..### ##..#....# #.## #..#....# #.#  >D#....###.#####  #..### #..########.##........####..###......#......##..##### ###<##  #.........#  #..######## #..# #.....####;Ógc);Óg+@5Kinetic Grapnel;ÓgE0;Óg3<ÓgCê#..^.......#.....#.#.......###...#####.[.##..#######..#....# #.# .>D#....###.##### #..### ##.######@##.........####..###......<ÓgñêZ##......##..######....##<##.......######## ##.##..<Óg¿ò<Óg#õ&6<Óg›ú<Óg£ÿ<Ógý ð #.....##########.# #.##..^.......#.....# #.#.......###...##### #.[.#....###..### ##..#....# #.####..#....# #.# .>D#....###.### #..### .######.##....... #.####..###......#......##..##### ###<## #.........#  #..######## #..# #...<Ógi £ DDcatching breath)The steam dragon hisses angrily.<ÓgA ’ ****  The steam dragon breathes steam at you.<Óg  ª§@§§#.......##.#<Óg–¢ G======7<Ógš¬ <Óg+° 4 _The ball of steam is repelled.<Óg #.....##########.# Quake2Marine the Frost Mage#.##..^.......#.....# Revenant of Vehumet **....#.#.......###...##### Health: 78/78 ========================#.[.#....###..###Magic: 10/13 ==================------##..#....# #.##AC: 3Str: 12##..#....# #.#EV: 11Int: 19.>D#....###.#####SH: 5Dex: 9#.§###.........##XL: 10 Next: 90% Place: Dungeon:9##@.##..........### Noise: ======---  Time: 8237.4 (0.0)##<Óg£3[39;49m§##............. n) +5 dagger#§####..###...... Cast: Kinetic Grapnel##......##..##### Memories (4) #......##<###.........#D   steam dragon (catching breath)#..#########..##...Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThere is a cloud of steam here.  The walls around you are covered in ice.  You are engulfed in a cloud of scalding steam.=Óga.#..>.#.=Ógj>?#§D##=ÓgQAÜ#@§###§##=ÓgPB4=Óg©B--=ÓgDC7==----=Óg K_8.4 (1Ramparts =ÓgðO=Óg¶P#=Óg¶QZ#§D#=ÓghR#=Óg6SQ##§#=ÓgâYB#=Óg£[Šasting: Frozen Ramparts (safe; 1% risk of failure)  =Ógr\ZPress: ? - help, Dir - look around, f - activate  =Ógµ`¶There is a cloud of steam here. walls around you are covered in ice.  You are engulfed in a cloud of scalding steam. _The wall freezes the steam dragon.>Ógþ¶Ä##.D###@§###§# The walls around you are covered in ice.  You are engulfed in a cloud of scalding steam. >Ógº·W_The wall freezes the steam dragon.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the steam dragon!>Óg©¸£7/13 ------12 ----9>Óg=¿´##.D#####>ÓgÜÍ #.D#####§#>ÓgrÎì# _The steam dragon barely misses you. x2  The wall freezes the steam dragon! The steam dragon barely misses you.>ÓgtÏ/-40>ÓgÑÕë##.D######>ÓgÚD _The steam dragon claws you but does no damage.>ÓgZþ¸ #.....##########.# Quake2Marine the Frost Mage >Óg§d#.##..^.......#.....# Revenant of Vehumet **....>ÓgE >Óg¦#.#.......###...##### Health: 74/78 ======================-->Óg™ >Óg—t#.[.#....###..###  Magic: 6/13>ÓgE===========------------->ÓgÔ >ÓgK¹##..#....# #.##  AC: 12  Str: 12>ÓgÎ >ÓgI\##..#....# #.#  EV: 11>Óg×.Int: 19>Óg¨ >Óg¬ˆ.>.#....###.#####  SH: 5Dex: 9>ÓgG  >ÓgI Ü#.D###.........##  XL: 10 Next: 90% Place: Dungeon:9>Óg!  >ÓgÚ  ##@§##..........### Noise: =--------  Time: 8240.4 (0.0)>ÓgY  >Óg ª##§##............. n) +5 dagger>Óg¹ * #§####..###...... Cast: Kinetic Grapnel ##......##..##### Memories (4) Ramparts  #......##<##  >ÓgN#.........#  D   steam dragon (catching breath) #..########  #..#  #... The steam dragon is almost dead.>ÓgZ,You hit the steam dragon but do no damage.The steam dragon is almost dead.You are engulfed in a cloud of scalding steam.  The wall freezes the steam dragon!  You kill the steam dragon!>Óg ® #.##..^.... #.#....... #.[.#....  >ÓgLc##..#....# #.##  ##..#....# #.#  .>.#.  #.†#  ##@. ##. #§ ##. #..< #... #..## #..# #...  You hit the steam dragon but do no damage.>Óg¹=The steam dragon is almost dead.  You are engulfed in a cloud of scalding steam.  The wall freezes the steam dragon!  You kill the steam dragon!  Vehumet accepts your kill.>Óg»w341.4 (1Kinetic Grapnel>Ógg$¢##.†#####>Óg€'_ _The heat melts your icy armour.>Óg Ø >Óg Ù >Óg½Ú >ÓgøÞ >Ógóç ¦7=>Óg[í <4>Ógïí >Ógò >Óg¸ÿ >Óg„>ÓgX=5= _The frozen ramparts melt away.6=8==7==8= _HP restored.9=====10/13==[39;4>Óg¼Z 9m>ÓgágÕ==>Óg_‡G _Your icy armour starts to melt.1==>Óg7ŠQ==>Óg¤Ç 3  _Your icy armour evaporates.>ÓgÞÊ 2====>Óg{Ñ»3==>Óg7Û” _Magic restored.>ÓgÔÜ>Óg%Þ,>Ógs   There is a stone staircase leading down here. #.....  .. ....###  #. #.....#### #.##..^.......#... #.#.......###...## #.[.#....###..### ##..#....# #.###..#....# #.# #.@>.#....###.##-92.4 (51.0)#.##.†#####< ##..##....#. ##.##..........#. #.####..###...## ####..## #......##<## #.........# #..########==-3.4 (52[13;>Óg- R38H _Found a stone staircase leading up.?ÓgË9J?Ógì<?Óg¹_ä?Óg7a?ÓgOd?Óg'h,?Ógºi?Óg«l?ÓgÚo?ÓgÚp?Óg7q?ÓgŽv?Óg'w?Ógw?Ógáx?Óg7{?Óg~,?Ógk‚?Ógóƒ,?Óg#…?Óg¬ˆF _u - 3 potions of might (gained 1)?ÓgöŠ?Óg[‹?ÓgŒ?Ógl‘?ÓgË”,?ÓgŒ•?ÓgX—?Óg¾™,?ÓgMœ,?Ógמ?ÓgUŸ?ÓgëŸ?Óg¢?Ógê¥,?Ógv¦?Óg‘©?Óg´n # ### #W ### #.# .#. ?Ógµ#.# #.# ##..+. #.###.##.... ###.....#..# ####.######.#...@.# #....309.4 (16#...........### #(###.####.##.....##########.# ##.##..^.......#.....# ##.#.......###...##### ##.[.#....###..### # W   freezing wraith (dormant)##..#....# #.## ####..#....# #.# ##..>.#....### ?Óg¶, #?Ógƒ¸?Óg¨Ã¡.WW10.4 (17?Óg•È?ÓgÝË5 _Found a runed translucent gate.@ÓgDX@Óg&Y@Óg@Z@ÓgP¬J@Ógyð ### # ### ###.#.###### #.# ..#....##.#.# #.####..+...) #. #.###.##.@..+W..= ###3.4 (3.0) #.....#..#..+...) ####....######.#.....##..#.... #.......#...........######.#.# #(###...#.####.##.....##########.# #...#.##..^.......#.....# #...#.#.......###...##### #...#.[.#....###..###...##..#....# #.## #..4.4 (4 _Found a mace and a spear.AÓgXŒAÓgyAÓgäAÓgŽ–AÓgL¦nAÓg¥Øú _AbortedFetus's ghost turns its malevolent gaze towards you.AÓg8Ú,AÓgbÝAÓgžçXAÓg­éAÓgñ,AÓgÕòAÓgõAÓgAù,AÓgÜäAÓg_BAÓg$XAÓg&%AÓg.(,AÓgËJúAÓg5L,AÓgÉMAÓg‰Z°AÓgý[BAÓgífF#.####....######.#..#.........#####.####.##. ######.....# #.##. AÓg©g#........### #.#. #........# #.[.# #.@...##.#..# ########.# ###..# #.# #..>.# ..# #.##.† ### #<###AÓgîgú #.# ## #.# # ### # AÓg&h!AÓghq039.4 (25.0)AÓgs-40.4 (26AÓg+yAÓgÆ}. _r - a scroll of identifyBÓgÎ7 BÓg? ˆRead which item? Scrolls  d - 2 scrolls of immolation  j - a scroll labelled FOZEME UWUECAp - 2 scrolls of enchant armour  r - a scroll of identify  x - 2 scrolls of teleportation  y - 2 scrolls of fogD - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedBÓg BÓg“É#.### Quake2Marine the Frost Mage#.... Revenant of Vehumet **....######.#.. Health: 78/78 ========================#......... Magic: 13/13 ========================#####.####.##. AC: 3Str: 12######.....# #.##. EV: 11Int: 19#........### #.#.. SH: 5Dex: 9BÓgx#........# #.[.# XL: 10 Next: 94% Place: Dungeon:9#.@...##.# ##..# Noise: ---------  Time: 8340.4 (0.0)########.# ###..# n) +5 dagger#.# #..>.# Cast: Kinetic Grapnel..# #.##.† Memories (4) ### #<###.#.# ###.# #### # _Found a stone staircase leading up. _u - 3 potions of might (gained 1) _Found a runed translucent gate. BÓgé­_Found a mace and a spear. _AbortedFetus's ghost turns its malevolent gaze towards you. _r - a scroll of identifyBÓgçBÓgî#Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled FOZEME UWUECA Potions (select first with !)  w - a smoky cyan potion  z - a fuming dark potion[?] describe selectedCÓgõ¶ CÓgôÒ #.### Quake2Marine the Frost Mage#.... Revenant of Vehumet **....######.#.. Health: 78/78 ========================#......... Magic: 13/13 ========================#####.####.##. AC: 3Str: 12######.....# #.##. EV: 11Int: 19#........### #.#.. SH: 5Dex: 9#........# #.[.# XL: 10 Next: 94% Place: Dungeon:9#.@...##.# ##..# Noise: ---------  Time: 8340.4 (0.0)########.# ###..# n) +5 dagger#.# #..CÓg×ô z[39;49m>.# Cast: Kinetic Grapnel..# #.##.† Memories (4) ### #<###.#.# ###.# #### # _Found a stone staircase leading up. _u - 3 potions of might (gained 1) _Found a runed translucent gate. _Found a mace and a spear. _AbortedFetus's ghost turns its malevolent gaze towards you. _r - a scroll of identify  As you read the scroll of identify, it crumbles to dust.1.4 (1CÓg CÓg^ 3 _w - a potion of enlightenmentDÓgãÙ4DÓg ÚDÓg”ÝDÓg>àDÓgÀàDÓg§ç„DÓgˆê,DÓg7ìDÓgœünDÓgiþ,DÓgûþDÓg4DÓg,DÓgrDÓgHDÓgÚDÓgEDÓgŽDÓgÃDÓgû ,DÓgÅ DÓgp DÓgÅDÓgP,DÓgöXDÓg†DÓgA,DÓgûDÓg#DÓgœ,DÓg+DÓg°DÓg: ,DÓgÚ DÓg"DÓgù#,DÓgƒ$DÓgÇ%DÓgÒ',DÓg{(DÓg†*DÓgF4%#........# #.[.#...#.....##.# ##..#########.# ###..#.###.# #..>.#...#...# #.##.†### #.### #<###..## #.# #.# ##.##DÓg5ÿ ##.# #.# #.# #@.# ### ##.. #.## #..#.. #..Kinetic Grapnel#... #..#...p #....... #.. pp 2 humans (asleep)..p.### ##.#...#DÓgH5C #DÓg¿>z 565.0)  2 humans come into view.DÓg+A6  The human shouts!DÓgADÓgCDÓg4J.p.p.ppppp 4 humans (2 launchers, 3 wandering).pDÓg^Lq==7.4 (16Kinetic GrapnelDÓgaTDÓg _v _A human comes into view. It is wielding a +0 sling. x2EÓg]D EÓgE EÓg»T « p..p.ppp1p.  The human shouts!EÓgf [(((((EÓg¼Û EÓg è @...p...p)EÓgé †p  The human shoots a sling bullet. The sling bullet completely misses you.EÓg]é S=8.0)Kinetic GrapnelEÓgò EÓgô ' _The human shouts!FÓg(|#........### #.#...#........# #.[.#.#.....##.# ##..#.########.# ###..#.###.# #..>.#....#...# #.##.†###.#.### #<###..##..# #.# ##.##.##@# #.# #.####..# ### ##.#.###.#.. #.#... #..##pp.. #..# p   human.....p #.....p#####..#...####FÓg{N.-9Kinetic GrapnelFÓg‘ ÙM#####.....#..^## #.#.....[.....##.# ########.# ###.##..>.#.....# #.##.†### #<###. ##.##.##.# #.####..### ####..#.....FÓg"š pp   human---60Kinetic GrapnelFÓg† FÓgÈŸ GÓgfÒGÓg¶Øip.--1GÓgÅÞGÓg[áGÓgäôGÓgÚõGÓgŸÿ|p.pp 2 humans (1 launcher)GÓg¾&2GÓgÒGÓgx GÓgŽÐ######.....# #.##..^.. Quake2Marine the Frost Mage#........### #.#...... Revenant of Vehumet **....#........# #.[.#.... Health: 78/78 ========================#.....##.# ##..#.... Magic: 10/13 ==================------########.# ###..#.... AC: 3Str: 12###.# #..>.#.... EV: 11Int: 19#...# #.##.†###. SH: 5Dex: 9#.### #<###..##. XL: 10 Next: 94% Place: Dungeon:9#@# #.# ##.##. Noise: ---------  GÓgîÑñ[33mTime: 8362.4 (0.0)##.# #.# #.### n) +5 dagger#.p# ### ##... Cast: Kinetic Grapnel#.###... Memories (4) #p.#...#...#..# pp 2 humans (1 launcher)#.p..#..#.....p#......p#####.. _The human shouts!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.GÓgŒÕÆ((#(##(#(p#GÓgøÕ;(HÓgyn  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.human shoots a sling bullet. The sling bullet completely misses you.HÓgj!m #..#.@#p#..#pp 3 humans (2 launchers)The wall freezes the human.HÓgÊ"o==3.4 (1Ramparts HÓgˆ)—####p#HÓgì,' _You hear a shout!HÓgË0 HÓgj1* Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!HÓg„49  You hear a shout! x3HÓg5HÓgFAHÓg-G####p#..p1).HÓg€HHÓg£K7/13 ------12 4HÓgTHÓg\³###@##p##HÓgWdÑ _The wall freezes the human. The human hits you but does no damage.  The wall freezes the human. The human hits you with a +0 club.HÓgŸw¤##@##pp.p 4 humans (2 launchers)2---5###HÓg>z1 _The wall freezes the human.JÓg~ Your spells (describe)TypeFailure Level JÓgyza - FreezeIce1% (0%)1  b - Poisonous VapoursAlchemy/Air6% (1%)1  c - Frozen RampartsIce1% (1%)3  d + Ozocubu's ArmourIce1% 3 e - Kinetic GrapnelForgecraft2% (1%)1  f - Mephitic CloudConjuration/Alchemy/Air 16%3  g - Summon Ice BeastIce/SummoningJÓg!°1%3 Select a spell to describe[!]/[I] toggle spell headersKÓg„ KÓgù######.....# #.##..^.. Quake2Marine the Frost Mage#........### #.#...... Revenant of Vehumet **....#........# #.[.#.... Health: 72/78 ======================--#.....##.# ##..#.... Magic: 7/13============------------########.# ###..#.... AC: 12  Str: 12###.# #..>.#.... EV: 11Int: 19#...# #.##.†###. SH: 5Dex: 9KÓg´ƒ#.### #<###..##. XL: 10 Next: 94% Place: Dungeon:9#@# #.# ##.##. Noise: =--------  Time: 8365.4 (0.0)##p# #.# #.### n) +5 dagger#.p# ### ##... Cast: Kinetic Grapnel#p###... Memories (4) Ramparts #p.#...#...#..# pppp 4 humans (2 launchers)#....#..#.....p#......p#####..Confirm with . or Enter, or press ? or * to list all spells.KÓggA film of ice covers your body!  You hear a shout! x3 _The wall freezes the human. The human hits you but does no damage.  The wall freezes the human. The human hits you with a +0 club. _The wall freezes the human.KÓgž”#.####KÓgtKÓgB%“##.###KÓg,(LÓgk¦Quake2Marine the Frost Mage (ReIE)Turns: 8353, Time: 00:25:09 Health: 72/78AC: 12 Str: 12 XL: 10 Next: 94% Magic: 7/13EV: 11 Int: 19 God: Vehumet [**....] Gold: 574SH:  5 Dex:  9 Spells: 2/17 levels left rFire . . .n - +5 dagger rCold + + . (no offhand) rNeg + + + a - +1 robe rPois ∞(no helmet) rElec .A - scarf {repulsion} rCorr + (no gloves) SInv .(no boots) Will ++...f - amulet "Goosk" {Reflect rC+ Will++ SH+5} Stlth ++k - ring of resist corrosion HPRegen 0.33/turn t - +4 ring of slaying MPRegen 0.13/turn %: repel missiles, reflection @: ice-armoured, freezing walls LÓg°§«A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclawsMÓg™L ######.....# #.##..^.. Quake2Marine the Frost Mage#........### #.#...... Revenant of Vehumet **....#........# #.[.#.... Health: 72/78 ======================--#.....##.# ##..#.... Magic: 7/13============------------########.# ###..#.... AC: 12  Str: 12###.# #..>.#.... EV: 11Int: 19#...# #.##.†###. SH: 5Dex: 9#.### #<###..##. XL: 10 Next: 94% Place: Dungeon:9#@# #.# ##.##. Noise: =MÓg€N a[34m--------  Time: 8365.4 (0.0)##p# #.# #.### n) +5 dagger#.p# ### ##... Cast: Kinetic Grapnel#p###... Memories (4) Ramparts #p.#...#...#..# pppp 4 humans (2 launchers)#....#..#.....p#......p#####..Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!  You hear a shout! x3 _The wall freezes the human. The human hits you but does no damage.  The wall freezes the human. The human hits you with a +0 club. _The wall freezes the human.####p#NÓgÉ  NÓgºÉåCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NÓgˆ•  ######.....# #.##..^.. Quake2Marine the Frost Mage #........### #.#...... Revenant of Vehumet **.... #........# #.[.#.... Health: 72/78 ======================-- #.....##.# ##..#.... Magic: 4/13=======----------------- ########.# ###..#.... AC: 12  Str: 12 ###.# #..>.#.... EV: 11Int: 19 #...# #.##.†###. SH: 5Dex: 9 #.### #<###..##. XL: 10 Next: 94% Place: Dungeon:9 #@# #.# ##.##. Noise: =--------  Time: 8365.4 (0.0) ##p# #.# #.### n) +5 daggerÓg±— -K #*p# ### ##... Cast: Kinetic Grapnel #p## #... Memories (4) Ramparts  #p. #... #... #..# pppp 4 humans (2 launchers) #.... #..# .....p #... ...p### ##..Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 club and wearing a +0 leather armour (moderatelywounded, chance to affect: 72%)OÓg%I##.###p#psling and wearing a +0 leather armour (lightly  woundedOÓgÛ$Œ ######.....# #.##..^.. Quake2Marine the Frost Mage #........### #.#...... Revenant of Vehumet **.... #........# #.[.#.... Health: 72/78 ======================-- #.....##.# ##..#.... Magic: 4/13=======----------------- ########.# ###..#.... AC: 12  Str: 12OÓg¹& ###.# #..>.#.... EV: 11Int: 19 #...# #.##.†###. SH: 5Dex: 9 #.### #<###..##. XL: 10 Next: 94% Place: Dungeon:9 #@# #.# ##.##. Noise: =--------  Time: 8365.4 (0.0) ##p# #.# #.### n) +5 dagger #.p# ### ##... Cast: Kinetic Grapnel #p## #... Memories (4) Ramparts  #p. #... #... #..# pppp 4 humans (2 launchers) #.... #..# .....p #... ...p### ##..Aiming: Mephitic Cloud (dangerous; 16% risk of failure)  Press: ? -OÓgu'  help, Shift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (lightly  wounded, chance to affect: 72%)  You miscast Mephitic Cloud.  You are very lightly contaminated with residual magic.OÓgn*ì  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (lightly  wounded, chance to affect: 72%)  OÓgù*•You miscast Mephitic Cloud.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the human.OÓg»8ö  ^    #.[ #    ###.# #..> #...#  #.### #< #@# #.#  ##p# #.#  #pp# ###  #p##  #..  #...  #....  .....p   OÓg":Z6.4 (1Contam OÓg)B##.##@##p##OÓgÈFn _The human barely misses you. The wall freezes the human!PÓgÁÓM  Casting: Mephitic Cloud (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PÓg  ######.....# #.##..^.. Quake2Marine the Frost Mage #........### #.#...... Revenant of Vehumet **.... #........# #.[.#.... Health: 72/78 ======================-- #.....##.# ##..#.... Magic: 1/13=----------------------- ########.# ###..#.... AC: 12  Str: 12 ###.# #..>.#.... EV: 11Int: 19 #...# #.##.†###. SH: 5Dex: 9 #.### #<###..##. XL: 10 Next: 94% Place: Dungeon:9 #@# #.# ##.##. Noise: =--------  Time: 8366.4 (0.0) ##p# #.# #.### n) +5 dagger #pp# PÓgU K ### ##... Cast: Kinetic Grapnel #p## #... Memories (4) Ramparts Contam  #.. #... #... #..# pppp 4 humans (2 launchers) #.... #..# .....p #... ...p### ##..Casting: Mephitic Cloud (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, chance to affect: 72%)QÓgJ+QÓg€######.....# #.##..^.. Quake2Marine the Frost Mage#........### #.#...... Revenant of Vehumet **....#........# #.[.#.... Health: 72/78 ======================--#.....##.# ##..#.... Magic: 1/13=-----------------------########.# ###..#.... AC: 12  Str: 12###.# #..>.#.... EV: 11Int: 19#...# #.##.†###. SH: 5Dex: 9#.### #<###..##. XL: 10 Next: 94% Place: Dungeon:9### #.# ##.##. Noise: =-------- Ógy!¸9;49m Time: 8366.4 (0.0)#### #.# #.### n) +5 dagger#### ### ##... Cast: Kinetic Grapnel#p###... Memories (4) Ramparts Contam #..#...#...#..# pppp 4 humans (2 launchers)#....#..#.....p#......p#####..wounded, chance to affect: 72%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the human.  The human is moderately wounded.The stinking cloud engulfs the human. The stinking cloud engulfs you.  The stinking cloud engulfs the human.QÓgQoä#.########QÓgäî#.##@##p#ppp, 1 confused)The human is moderately wounded.You hear a shout! x8wall freezes the human but does no damage.  The human is engulfed in noxious fumes. The human appears confused.QÓgËówall freezes the human. The human closely misses you.human hits itself with a +0 club! The human is engulfed in noxious fumes.=======7.4 (1QÓgy####p#QÓg¬1 _The wall freezes the human.RÓgwj… ##@#RÓgÚk±#p##The wall freezes the human. The human is engulfed in noxious fumes.RÓgÿlU3-------8RÓg+t ##@###RÓg«xD _The wall freezes the human but does no damage.SÓg.ŠSÓg ##.###p 5 humans (2 launchers, 1 confused)p  A human comes into view. It is wielding a +0 club. but does no damage.is engulfed in noxious fumes. The human appears confused.  human hits the human with a +0 club.  The human is engulfed in noxious fumes.SÓg ¢a2==-------9SÓg¿Üÿ##.##@## _The wall freezes the human but does no damage.SÓg8SÓgO{####p#p#ppp 4 humans (1 launcher, 2. _wall freezes the human. The human is engulfed in noxious fumeshuman appears confusedwall freezes the human but does no damage.  The human barely misses the human. The human is engulfed in noxious fumes.  The human appears confused. The wall freezes the human!70SÓgIPƒ##p#SÓgÕZx _The human unwields a +0 sling. The human closely misses the human.SÓg7ñSÓgWü¯The human barely misses the human. The human is engulfed in noxious fumes.  The human appears confused. The wall freezes the human! _The human unwields a +0 sling. The human closely misses the human.The wall freezes the human.wall freezes the human. SÓg‹ý7 You kill the human!SÓga ” ##.##SÓg| 0#â—‹##pp1Vehumet accepts your kill.The human is engulfed in noxious fumes. The human appears confused.SÓg¬>49=1SÓgãÊ##.####SÓgµK _The wall freezes the human. The human hits the human!TÓgßTÓgXTÓgñTÓg2#–human is engulfed in noxious fumes. The human appears confused _The human hits the human!  The wall freezes the human! The human is engulfed in noxious fumes.  The human appears confused. The wall freezes the human!  You kill the human!  Vehumet accepts your kill.TÓgÍ,####p#§..pp 2 humans (1 launcher)TÓg–-TÓgâ5H######.....# #.##..^.. Quake2Marine the Frost Mage#........### #.#...... Revenant of Vehumet **....#........# #.[.#.... Health: 74/78 ======================--#.....##.# ##..#.... Magic: 3/13=====-------------------TÓgj6ó########.# ###..#.... AC: 12  Str: 12###.# #..>.#.... EV: 11Int: 19#...# #.##.†###. SH: 5Dex: 9#.### #<###..##. XL: 10 Next: 103% Place: Dungeon:9TÓgÑ6ó#@# #.# ##.##. Noise: ---------  Time: 8372.4 (1.0)##p# #.# #.### n) +5 dagger#p§# ### ##... Cast: Kinetic GrapnelTÓgd7#.###... Memories (4) Ramparts Contam #..#...#...#..# pp 2 humans (1 launcher)#....#..#.....p#......p###TÓg¨7§##..The human is engulfed in noxious fumes. The human appears confused. _The wall freezes the human. The human hits the human!  TÓgá7ÚThe wall freezes the human! The human is engulfed in noxious fumes.  The human appears confused. The wall freezes the human!  You kill the human!Vehumet accepts your kill.TÓg¡8TÓg¯9' TÓgø9Ž- _You feel your power returning.  You have reached level 11!TÓgBE/  --more--UÓg²¼u80/844==1 1% UÓg<Ã@##UÓg°Ç4 _UÓg-²UÓg¬¾€ _You feel your power returning. _You have reached level 11!  The human is engulfed in noxious fumes. The human appears confused.  The wall freezes the human!  You kill the human!  Vehumet accepts your kill.UÓg—ÀUÓgËG##.##@##p#.§#pUÓgtÐf5===33UÓgè×##.###p##UÓgÿÜP _You feel your power returning. The wall freezes the human.VÓgÕVÓg½#²  The human is engulfed in noxious fumes. The human appears confused.  The wall freezes the human. The human hits you but does no damage.VÓgn-C ##.###p#p#op(1 confused)VÓg›.–o   orcThe human hits itself with a +0 club!VÓg÷..=4VÓg~6¥##.###VÓg0=u _An orc comes into view. It is wielding a +0 hand axe.VÓgzãž  The human is engulfed in noxious fumes. The human appears confused.  The wall freezes the human but does no damage.VÓg#é VÓgêš##.##@##p#op.pThe human hits the human with a +0 club.VÓg‰ë_1=5VÓgMöu###VÓg0úK _Your magical contamination has completely faded away.XÓgÓAh  The human is engulfed in noxious fumes. The human appears confused.XÓg»L  The wall freezes the human. x2; The human misses you. The wall freezes the orc.You kill the orc!Vehumet accepts your kill.XÓgÆX¹####)§pXÓg…[h6=====6XÓgçd¦###p##XÓg¥h4 _You feel your power returning.XÓg5iXÓg(jXÓg”u#..#.##@##)#p§#.pXÓg\w|7====-7XÓg~XÓgï„4 _The frozen ramparts melt away.ZÓgDM  Casting: Mephitic Cloud (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZÓg´: Ì  Okay, then.- _[ÓgÝ=[ÓgÆ>[Óg&J€)☼p.p[Óg|Le2=8 _[Ógüw[Óg¯À [Óg´Á [ÓgŒÌ ¢p..   human[Óg$Î &9[ÓgGÔ [Óg¨× ]ÓgôÌ######.....# #.##..^.. Quake2Marine the Frost Mage#........### #.#...... Revenant of Vehumet **....#........# #.[.#.... Health: 82/84 =======================-#.....##.# ##..#.... Magic: 4/14======------------------########.# ###..#.... AC: 12  Str: 12###.# #..>.#.... EV: 11Int: 19#...# #.##.†###. SH: 5Dex: 9#.### #<###..##. XL: 11 Next:  3% Place: Dungeon:9#@# #.# ##.##. Noise: --------- ]ÓgˆÜ Time: 8379.4 (0.0)##)# #.# #.### n) +5 dagger#)p# ### ##... Cast: Kinetic Grapnel#.###... Memories (4) #..#...#...#..# p   human (confused)#....#..#.....p#......p#####..Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Mephitic Cloud (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate asting: Mephitic Cloud (dangerous; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen R]ÓgÞamparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The human is engulfed in noxious fumes. The human appears confused.#..#.##@##p#â—‹#pp 2 humans (confused)==80.4 (1Ramparts ]Ógæâ####p# _The wall freezes the human!^Óg­‘  The wall freezes the human.  You kill the human!^Ógk™´##.##@#)^Ógš¥p#.   human^Óg+\36--1  The wall freezes the human.  You kill the human! _Vehumet accepts your kill.  Training target 13.0 for Ice Magic reached!  Your Ice Magic skill increases to level 13!^ÓgÅPYou need to enable at least one skill for training.^Óg~§/  --more--_Óg{  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --  +1  k - Spellcasting   4.0  --  -1           b - Maces & Flails   0.0  --  -1  l - Conjurations   3.0  --  -1   c - Staves   0.0  --  -1  m - Summonings   3.0  --  -1   d - Unarmed Combat   0.0  --  +1  n - Necromancy   0.0  --   0   e - Throwing [39_Óg,;49m  0.0  --  -1  o - Forgecraft   4.0  --  -2       p - Alchemy   2.0  --  -1   f - Short Blades   5.0  --  -1  q - Ice Magic  13.0  --  +1   g - Long Blades   3.0  --  -1  r - Air Magic   2.0  --  -2           h - Armour   0.0  --  -1  s - Evocations   2.0  --  -1   i - Dodging   4.0 [_Ógá37m --  -1      j - Stealth   2.1  --  +2                                     You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] tra_Óg½ining|cost|targetsfÓg½$‚a-z] setselected targetfÓg²ô <[?25h[?0c0 gÓg÷37 [?25l[?1c5.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsgÓgÈD > l + Conjurations 3.0hÓgß) hÓg­-W######.....# #.##..^.. Quake2Marine the Frost Mage#........### #.#...... Revenant of Vehumet **....#........# #.[.#.... Health: 83/84 =======================-#.....##.# ##..#.... Magic: 4/14======------------------########.# ###..#.... AC: 12  Str: 12###.# #..>.#.... EV: 11Int: 19#...# #.##.†###. SH: 5Dex: 9#.### #<###..##. XL: 11 Next:  6% Place: Dungeon:9hÓgì3É#@# #.# ##.##. Noise: ---------  Time: 8381.4 (1.0)##)# #.# #.### n) +5 dagger#)p# ### ##... Cast: Kinetic Grapnel#.###... Memories (4) Ramparts #..#...#...#..# p   human (confused)#....#..#.....p#......p#####..The wall freezes the human.  You kill the human! _Vehumet accepts your kill.Training target 13.0 for Ice Magic reached!  Your Ice Magic skill increases to level 13!You need to enable at least one skill for training.hÓgõ:{#@##hÓg&?. _hÓgÔü ž  The human is engulfed in noxious fumes. The human appears confused.##.##p#°# 2hÓg` ##hÓg ¿##@##p##hÓg0 1 _The wall freezes the human!iÓgŠÄ###p#)=3#### _The wall freezes the human. The human closely misses you.iÓgú c##.##@##4=5==-4iÓgüû iÓg5ý r###iÓg*  iÓgÅ >_The wall freezes the human but does no damage.jÓg÷¡b ######.....# #.##..^.. Quake2Marine the Frost Mage #........### #.#...... Revenant of Vehumet **.... #........# #.[.#.... Health: 84/84 ======================== #.....##.# ##..#.... Magic: 4/14======------------------ ########.# ###..#.... AC: 12  Str: 12jÓg3£ß ###.# #..>.#.... EV: 11Int: 19 #...# #.##.†###. SH: 5Dex: 9 #.### #<###..##. XL: 11 Next:  6% Place: Dungeon:9 #@# #.# ##.##. Noise: ---------  Time: 8384.4 (0.0) ##p# #.# #.### n) +5 dagger #))# ### ##... Cast: Kinetic Grapnel #.## #... Memories (4) Ramparts  #.. #... #... #..# p   human (confused) #.... #..# .....p #... ...p### ##..You freeze the human!  The human is almost dead.You hit the human.  jÓgØ£ŸThe human is almost dead.The wall freezes the human.  You kill the human!jÓg»®  ^    #.[ #  .#  ###.# #..> #...#  jÓgg¯9#.### #< #@# #.#  ##)# #.#  #))# ###  #.##  #..  #...  #....   .....p  jÓg°\   jÓgAµw8=5.4 (1Kinetic GrapneljÓg½‚##)##jÓg8Áa  The human is almost dead.You hit the human.  The human is almost dead.The wall freezes the human.  You kill the human! _Vehumet accepts your kill.jÓgkÅ 4jÓghÊ jÓgŸÎ ,jÓg¾Õ ,jÓgb ##-#)##oo   orc (wandering) ...p### ##.. _You start resting.jÓgL9##@#6#)##-7.4 (2jÓgI"$#jÓg×"#jÓg’.u _An orc comes into view. It is wielding a +0 hand axe.mÓg<ª Your spells (describe)TypeFailure Level  a + FreezeIce1% (0%) 1 b - Poisonous VapoursAlchemy/Air6% (1%)1  c - Frozen RampartsIce1% (0%)3  d - Ozocubu's ArmourIce1%3  e - Kinetic GrapnelForgecraft2% (1%)1  f - Mephitic CloudConjuration/Alchemy/Air 16%3  g - Summon Ice BeastIce/Summoning1%3 Select a spell to describe[!]/[I] toggle spell headersnÓg‚[nÓg‘cnÓgl######.....# #.##..^.. Quake2Marine the Frost Mage#........### #.#...... Revenant of Vehumet **....nÓg×lØ#........# #.[.#.... Health: 84/84 ========================#.....##.# ##..#.... Magic: 4/14======------------------########.# ###..#.... AC: 12  Str: 12###.# #..>.#.... EV: 11Int: 19#...# #.##.†###. SH: 5Dex: 9#.### #<###..##. XL: 11 Next:  8% Place: Dungeon:9nÓg¯mk#@# #.# ##.##. Noise: ---------  Time: 8387.4 (0.0)##)# #.# #.### n) +5 dagger#))# ### ##... Cast: Kinetic Grapnel#.###... Memories (4) Ramparts #..#...#o..#..# o   orc (wandering)#....#..#.....p#......p#####..The human is almost dead.nÓgnUThe wall freezes the human.  You kill the human! _Vehumet accepts your kill. _You start resting. _An orc comes into view. It is wielding a +0 hand axe.nÓgÉtG##.#nÓgKub#@##nÓglvnÓgh}s###)#nÓgî}nÓgcnÓgí ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nÓgaÍ C  A chill wind blows around you.nÓgãÎ nÓgà ë #Y##)##o.oo 2 orcs (1 ally target)Y   ice beast (summoned)oThe orc shouts! You hear a shout!  An orc comes into view. It is wielding a +0 hand axe.1-----===8.4 (1Kinetic GrapnelnÓg±è Ê##Y###)##nÓgûð * _You hear a shout! x2oÓgÜõ  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oÓgƒ ###@##)#oÓg~… oÓgˆ Ä##@##)##oÓgû‘ e _You don't have enough magic to cast this spell.pÓgÆA pÓgC pÓg\N 4##@##)##o.   orc (.pÓg4P 7---9 _pÓgnX Y###pÓg@] pÓgÈÑpÓgµÔpÓg¦Ý_##Y#pÓg†Þå##)#o.oo 2 orcs (1 ally target)pÓgcßC---90pÓgãé»##@##)#pÓg$íqÓg4ƒqÓgn„qÓg¢‘þ##Y###o#)#o.qÓg?“V2==---1qÓg+›###o#qÓgâž/ _The wall freezes the orc.qÓgÜà M#..#Y##@##o##o.=2qÓgÇ qÓggÊ p _The frozen ramparts melt away. The orc closely misses you.rÓg1gn  You hit the orc.  You kill the orc!rÓgµorÓg²€­)o.   orcrÓgà†-3.1 (0.7rÓg†‹rÓgmZ _Vehumet accepts your kill.sÓg4³sÓg1¾¤o)(ally target)-4.1 (1.0sÓgúÈsÓg€ÌsÓgJusÓgBvP===8 (0.7sÓgä|sÓgÁ€‹ _You closely miss the orc. The orc closely misses you.sÓgš ¨  You puncture the orc!  You kill the orc!Vehumet accepts your kill.sÓgᣠ»)Y   ice beast (summoned)sÓgx© ‘3==5.5Kinetic GrapnelsÓg¹° sÓgþ³ 4 _You feel your power returning.tÓgËZ4===tÓg˜*„tÓg‚4&-tÓgÙ?i 400.5 (5.0 _You start resting.tÓgú@E-1.5 (6tÓgÄGtÓgfK_ _Your icy armour starts to melt.tÓgDÚtÓgFÛtÓgßtÓgåtÓg¡å:=tÓgÅìtÓg<ïtÓgÈïtÓgÔñtÓg«÷,tÓgùtÓgNþtÓgõþU5==tÓg¡ tÓgÓ tÓg¶ e 5.5 (4 _You start resting.tÓg1 > 3 6.5 (5tÓg` tÓg–) [ _Your icy armour evaporates.tÓgÆŽ4tÓgÏtÓgÆ–tÓgU—tÓgò,tÓgšžtÓg„ŸtÓg=¥tÓgº¥;==tÓgF°XtÓgÞ²tÓgz³tÓg µtÓgzºtÓgþºU6==tÓg<¼tÓg:Â,tÓgÚÃtÓgúÍW _You start resting.tÓgTÔ4tÓg´ÕtÓg7ÚtÓgVë7 .o   orc warrior (polearm, wandering)o _Your ice beast disappears in a puff of smoke!tÓg÷,14.5 (8tÓg¬ø+5.5 (9tÓgöÿtÓg; { _An orc warrior comes into view. It is wielding a +0 glaive.vÓg˜,. ====6.5 (1 _The orc warrior shouts!vÓgF‚E--7vÓg?—vÓgEÅ vÓg¦Í Áoo   orc warrior (polearm)vÓgûÎ [--8Kinetic GrapnelvÓgßÔ vÓgÙ vÓgßí vÓgLü _o.7vÓg3% W==9wÓgH######.....# #.##..^.. Quake2Marine the Frost Mage#........### #.#...... Revenant of Vehumet **....#........# #.[.#.... Health: 84/84 ========================#.....##.# ##..#.... Magic: 4/14======------------------########.# ###..#.... AC: 3Str: 12###.# #..>.#.... EV: 11Int: 19#...# #.##.†###. SH: 5Dex: 9#.### #<###..##. XL: 11 Next:  8% Place: Dungeon:9#@# #.# ##.##. Noise: ---------  Time:Óg÷"m 8419.5 (0.0)##)# #.# #.### n) +5 dagger#))# ### ##... Cast: Kinetic Grapnel#o###... Memories (4) #..#...#...#..# o   orc warrior (polearm)#....#..#.....p#......p#####.. _An orc warrior comes into view. It is wielding a +0 glaive. _The orc warrior shouts!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate#..#.##@##)#o#.==20.5 (1Ramparts ##ÓgŽ%]10;16H## _The orc warrior shouts!  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.xÓg|F ¸##@##)##  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.asting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!   freezes the orc warrior but does no damage.xÓgJ œ75---1-----12 1xÓg;Q –##)##xÓgŽ\ ` _The orc warrior hits you from afar with a +0 glaive!xÓgžh — ###@### o   orc (wandering)oThe wall freezes the orc warrior. You block the orc warrior's attack.xÓgj ^6----2xÓg¤ Ã##.##@##xÓgaÏ u _An orc comes into view. It is wielding a +0 hand axe.yÓgb7 o  The orc shouts! You hear a shout!  The wall freezes the orc warrior.yÓg: yÓgM . ###@###ooThe orc warrior hits you from afar with a +0 glaive.yÓgdN \2-=3yÓgiW µ##@##)#yÓgc „ _An orc comes into view. It is wielding a +1 short sword of freezing.zÓgÉF  The wall freezes the orc warrior!zÓg¡™0#@### o.63---4zÓg>­ò#.###)## _The orc warrior hits you from afar with a +0 glaive!zÓgRY  The wall freezes the orc warrior but does no damage.zÓgfzÓg$_##.##@###o.4--------5zÓg +±####)#zÓgÕ.X _The orc warrior barely misses you.zÓgÃ"Ï  The wall freezes the orc warrior but does no damage.#####oo 2 orcs58---6zÓgØ*¹##.##@##zÓgð-J _The orc warrior hits you from afar with a +0 glaive.{ÓgŒR¼ ######.....# #.##..^.. Quake2Marine the Frost Mage #........### #.#...... Revenant of Vehumet **.... #........# #.[.#.... Health: 58/84 ================-------- #.....##.# ##..#.... Magic: 0/14------------------------ ########.# ###..#.... AC: 12  Str: 12 ###.# #..>.#.... EV: 11Int: 19 #...# #.##.†###. SH: 5Dex: 9 #.### #<###..##. XL: 11 Next:  8% Place: Dungeon:9 {ÓgÀS´#@# #.# ##.##. Noise: =--------  Time: 8426.5 (0.0) ##)# #.# #.### n) +5 dagger #)o# ### ##... Cast: Kinetic Grapnel #o## #... Memories (4) Ramparts  #o. #... #... #..# o   orc warrior (polearm) #.... #..# oo 2 orcs .....p #... ...p### ##..Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (severelywounded)  Poisonous fumes billow around the orc warrior!  The orc warrior is poisoned.  {ÓgAVJThe wall freezes the orc warrior but does no damage.{Óg'Š  ^    #.[ #  .#  ###.# #..> #...#  #.### #< #@# #.#  ##)# #.#  #oo# ###  #o##  #..  #... , poisoned) #....  .....p   1=7.5 (1###@##  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (severelywounded)  Poisonous fumes billow aro{ÓgÙ£¥und the orc warrior!  The orc warrior is poisoned.wall freezes the orc warrior but does no damage. _You block the orc warrior's attack.|Óg5AÛ  The wall freezes the orc warrior!  You kill the orc warrior!Vehumet accepts your kill.93=====You kill the orc warrior!  Vehumet accepts your kill.  You feel your power returning. The wall freezes the orc!  You kill the orc!  Vehumet accepts your kill.offers you knowledge of Searing Ray.  --more--}Ógun}Ógõp}ÓgËxO##.#}ÓgGz##)#)o.o   orc}Ógù~A 9-8 _}Óg©†ê###@##)##}Óg¨~Óg–Œ¬  The wall freezes the orc!  You kill the orc!Vehumet accepts your kill.~Ógë”Ï#.##@#)~Ógþž®4=====-9Kinetic Grapnel~Ógc¡b###~ÓgÀ¶4 _You feel your power returning.~Ógê é#..#.##@##)##030.5 (1 _You start resting. The frozen ramparts melt away.Ógœ>`ÓgGIe60=Ógægx o   orc (wandering)o _You start resting.Óg sˆ2.5 (2=3.5 (3Ógø›x _An orc comes into view. It is wielding a +0 short sword.€Óg‹4ÅYour icy armour will break if you move. Continue? Y - Yes  N - No€ÓgÔ@  Y - Yes  N - NoÓg¬µÓg§Ïå#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 60/84 =================-------#........# #.[.#.... Magic: 4/14======------------------#.....##.# ##..#.... AC: 12  Str: 12########.# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next:  9% Place: Dungeon:9#@### #<###..##. Noise: ---------  Time: 8433.5 (0.0)ÓgÅÑ„#.# #.# ##.##. n) +5 dagger##)# #.# #.### Cast: Kinetic Grapnel#))# ### ##... Memories (4) #.###...#..#... o   orc (wandering)#...#..##o...#..#.....p#...You kill the orc!Vehumet accepts your kill. _You feel your power returning. _You start resting. The frozen ramparts melt away. _You start resting. _An orc comes into view. It is wielding a +0 short sword.ÓgßÕÓgßBo.ÓgAá’15== 3 4.5 (1ÓgfèÓgëìr _Your icy armour cracks and falls away as you move.Óg8  #...........### #####.####.##.....#######.....# #.##..^#..### #.#...#........# #.[.#....##.....##.# ##..#....#########.# ###..#....####.# #..>.#....##.@.# #.##.†###.#.### #<###..##.#.# #.# ##.##..##)# #.# #.#####))# ### ##.#.###.#.. #....#o.. #..##.... #..#ÓgØ> Óg‚x °.==5 _The orc shouts! You hear a shout! x4Óg)i ‰######.#. #...........### #####.####.##.....########.....# #.##..^#........### #.#...#........# #.[.#....##.....##.# ##..#....# ########.# ###..#....# ###@# #..>.#....###...# #.##.†###.#.### #<###..##.Ógj ½#.# #.# ##.##...##)# #.# #.#####))# ### ##..... #.###..... #.. #..... #... #..### ÓgÅv Óg€x /--6Óg©€ Óg’ƒ ‚Óg”½M #.....#..#####.#.....##. #...........## #####.###...#######.....#..^.......### #.#.......‚Ógã}...[#..... #######. ###.>.#....###...# #.##.†##.### #<###.#.# #.# ##.##...‚Ógª.Š2--7‚Óg£*M###.##.. #.....#..#####.#.....##. #...........## #####.###...#######.....#..^............### #.#...............[#..... #######. ##.>.#....##...# #.##.†##.### #<###..##...#. #‚Óg£C==8‚Ógh§‚ÓgJ®‚Óg2ÀJ‚ÓgËB‚ÓgÌb3=‚ÓgÆÍ‚ÓgñÑ‚ÓgŒÕ‚Óg¤çN6==‚Óg ê‚Óg9ôÕKinetic Grapneloo   orc‚Ógü  ##### ######.....# ^ #........###  #........# #.[ #@#  41.5 (3‚Óg+ýH #.#   ###.# #..> #.o.#  #.### #< #.# #.#  ##)# #.#  #))# ###  #.## _You start resting.‚Ógy•  ##### ######.....# ^ #........###  #........# #.[ #@#   #.#   ###.# #..> #.o.#  #.### #< ‚Ógž— x#.# #.#  ##)# #.#  #))# ###  #.## ‚Óg?œ ‚Óg¢ ‚Óg+¦ [ _An orc is nearby!ƒÓgOÍ#.###.##... Quake2Marine the Frost Mage#.....#..#. Revenant of Vehumet **....######.#.....##. Health: 63/84 ==================------#...........#### Magic: 3/14=====-------------------#####.####.##.....## AC: 3ƒÓgÈStr: 12######.....# #.##..^.... EV: 11Int: 19#........### #.#.......# SH: 5Dex: 9#........# #.[.#....## XL: 11 Next:  9% Place: Dungeon:9#.....##@# ##..#....# Noise: ---------  Time: 8441.5 (0.0)########.# ###..#....# n) +5 dagger###.# #..>.#....## Cast: Kinetic Grapnel#.o.# #.##.†###... Memories (4) #.### #<###..##...#.# #.# ##.##... o   orc##)# #.#ƒÓgŒÌ[m #.####.#))# ### ##.....#.###..... _An orc is nearby!Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.ƒÓgØG1...#...##@##.##o#..==2.5 (1Ramparts ###.##  Casting: Poisonous Vapours (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc.ƒÓgÞƒÓgè ###@##o#. 4--3ƒÓg£¾##@##o##ƒÓg/ _The wall freezes the orc.„ÓgÓ¿  The wall freezes the orc.  You kill the orc!###@#)##.#--4Kinetic Grapnel####)##„ÓgõZ _Vehumet accepts your kill.„ÓgA½ „Óg<¾ „Óg¦¿ „Óg Æ „Óg€Ç „ÓgzÎ ,„ÓgÏ &5„Óg,Ð „Óg»Õ „ÓgHÖ „ÓgºÚ „ÓgCß „ÓgÍß T4=„ÓgNã „Ógæ „Ógæ &6„Óg ç „Óg¤þ „Óg°ÿ „Óg¡ „ÓgD „Ógì L7=„ÓgÓ „Óg 8...#„Óg¸: ´...##@##)##.#..„Óg•J f 51.5 (7 _You start resting.„ÓgÙL R=2.5 (8„ÓgëR „Óg˜V 4 _The frozen ramparts melt away.…Óg´€Œ…Óg4‡…Óg‡“À 8=Kinetic Grapneloo   orc warrior (wandering) #.## #..... _You start resting.…Ógc¢+3.5 (1…Óg¤+4.5 (2…ÓgÓ­…ÓgzÁ€ _An orc warrior comes into view. It is wielding a +0 short sword.†ÓgFhú#.###.##... Quake2Marine the Frost Mage#.....#..#. Revenant of Vehumet **....######.#.....##. Health: 68/84 ===================-----#...........#### Magic: 1/14=-----------------------#####.####.##.....## AC: 3Str: 12†Ógyi######.....# #.##..^.... EV: 11Int: 19#........### #.#.......# SH: 5Dex: 9#........# #.[.#....## XL: 11 Next:  9% Place: Dungeon:9#.....##@# ##..#....# Noise: ---------  Time: 8454.5 (0.0)########)# ###..#....# n) +5 dagger###.# #..>.#....## Cast: Kinetic Grapnel#.o.# #.##.†###... Memories (4) #.### #<###..##...#.# #.# ##.##... o   orc warrior (wandering)##)# #.# †Ógj—[40m#.####.#))# ### ##.....#.###.....Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The orc warrior shouts!†Ógƒt†Óg[uC...#...##@##)##o#..o†Ógôuw2======5.5 (1†Ógyv;Ramparts †ÓgJ}†####†Ógó€·onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.orc warrior shouts! _The wall freezes the orc warrior but does no damage.ˆÓg`I #.###.##... Quake2Marine the Frost Mage #.....#..#. Revenant of Vehumet **.... ######.#.....##. Health: 68/84 ===================----- #...........#### Magic: 1/14=----------------------- #####.####.##.....## AC: 3Str: 12 ######.....# #.##..^.... EV: 11Int: 19 #........### #.#.......# SH: 5Dex: 9 #........# #.[.#....## XL: 11 Next:  9% Place: Dungeon:9 #.....##@# ##..#....#  Noise: ====-----  Time: 8455.5 (0.0) ########)# ###..#....#  n) +5 dagger ###o# #..>.#....## Cast: Kinetic Grapnel #..ˆÓg#S.# #.##.†###... Memories (4) Ramparts  #.### #<###..##... #.# #.# ##.##... o   orc warrior ##)# #.# #.####. #))# ### ##..... #.## #.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  Poisonous fumes billow around the orc warrior!  The orc warrior is poisoned. ##### ###### ^ #........###  #........# #.[ #@#   #o#   ###.# #..> #...#  #.### #< #.#[3ˆÓg%b­7m #.# (poisoned) ##)# #.#  #))# ###  #.## =---6.5 (1##@##o##.#  Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  Poisonous fumes billow around the orc warrior!  The orc warrior is poisoned. _The wall freezes the orc warrior but does no damage.ˆÓg|T Þ#.###.##... Quake2Marine the Frost Mage#.....#..#. Revenant of Vehumet **....######.#.....##. Health: 68/84 ===================-----#...........#### Magic: 0/14------------------------#####.####.##.....## AC: 3Str: 12ˆÓgûU ######.....# #.##..^.... EV: 11Int: 19#........### #.#.......# SH: 5Dex: 9#........# #.[.#....## XL: 11 Next:  9% Place: Dungeon:9#.....##@# ##..#....# Noise: =--------  Time: 8456.5 (0.0)########o# ###..#....# n) +5 dagger###.# #..>.#....## Cast: Kinetic Grapnel#...# #.##.†###... Memories (4) Ramparts #.### #<###..##...#.# #.# ##.##... o[ˆÓgÈW H39;49m   orc warrior (very poisoned)##)# #.# #.####.#))# ### ##.....#.###.....Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (lightly wounded, poisoned)  Poisonous fumes billow around the orc warrior!  The orc warrior looks even sicker. You hit the orc warrior.  The orc warrior is lightly wounded.  The wall freezes the orc warrior.97.5 (1Kinetic GrapnelˆÓgXa Ì#@##o##.#ˆÓgc 6(lightly wounded, poisoned)  Poisonous fumes billow around the orc warrior!looks even sicker. You hit the orc warrior.  The orc warrior is lightly wounded.  The wall freezes the orc warrior. _The orc warrior hits you but does no damage.‰Óg¯Ê 7 #‰ÓgË ?##@##o## You hit the orc warrior.  The orc warrior is heavily wounded.The wall freezes the orc warrior!‰ÓgÖÌ [4-8.2 (0.7‰Óg·× †##o##‰ÓgLÚ E _The orc warrior hits you with a +0 short sword.ŠÓgÁc #####.# You barely miss the orc warrior.The orc warrior is severely wounded.The wall freezes the orc warrior.ŠÓg½q56---=9ŠÓgÈ C###ŠÓg+ I#.#ŠÓgpE _The orc warrior hits you with a +0 short sword!ŠÓgù¼ t  You puncture the orc warrior!  You kill the orc warrior!ŠÓg¾ DVehumet accepts your kill.ŠÓg—Ö š###@##)##.#2===11-9.6ŠÓgEÚ i##.#ŠÓglß 4 _You feel your power returning.‹Ógí ¹7--3=====‹ÓgP8‹Óg$‹ÓgË‹Óg‹Óg[,‹Óg; ‹Óg‡%‹ÓgJ&M9==‹Ógë'‹Óg¶.‹Ógl/‹ÓgF1‹Óg¥5‹Ógr6‹ÓgC7‹Óg<‹ÓgÈ<…60=4=‹Ógi>‹ÓgtKÿ...#...##@#--#)##.#‹Óg:L ..‹ÓgVYj 69.6 (10.0) _You start resting.‹Ógœ[R-70.6 (11‹Óg°e‹Ógwf4 _The frozen ramparts melt away.‹Óg¤Š‹Óg©‹‹Óg‹Ógñ—‹ÓgÕ˜‹Óg» ‹Óg—£n1=‹Óg¨°f=‹Óg>³‹ÓgÏ·‹Óg^¸‹ÓgLº‹Óg\À‹ÓgÁ&2‹ÓgÒ‹ÓgóÈ‹ÓgvÉU5==‹ÓgÌ‹Ógƒ×B‹ÓgâÜx3=‹Óg—â,‹Óg’ä‹ÓgØé‹Ógiê;==‹Ógì‹ÓgÙó‚4=‹Ógù,‹ÓgÕü‹Óg ,‹ÓgÇ ‹ÓgÀ ‹Óg` r56==‹Ógr ‹Óg ,‹Óg% ‹ÓgŒ ,‹ÓgË ‹ÓgB$ ‹Ógâ$ &6‹Óga& ‹Ógz0 Q==‹Ógk2 ‹Óg¥7 ,‹Ógœ9 ‹Óg? ‹Óg›? E7=‹ÓgaA ‹Óg»G k7==‹ÓgJ ‹Óg)O ,‹ÓgãP ‹ÓgW l8=‹Óg(Y ‹ÓgÖ_ ,‹Óg¿` ‹Ógf ‹Óg“f ;==‹ÓgXh ‹Ógm ‹Óg;n &9‹Óg6p ‹Ógüt ‹Óg£u ‹ÓgØv ‹Ógê{ ‹Ógœ| 670=‹Óg} G8=‹Óg(€ ‹Ógò… ,‹Ógሠ‹Óg ,‹Óg‘ ‹Óg‡— ‹Óg˜ V1=‹ÓgUœ ‹ÓgR  ‹Ógë  :=‹Ógz¢ ‹ÓgX³ ~2‹Óg(á %9==3‹ÓgZä B‹Ógì g==‹ÓgW x4=‹Ógw ‹ÓgY ‹Óg« ‹Ógž& ‹Óg' S10/14==‹Óga( ‹Óg€- ‹Óg{. V5=‹Óg:0 ‹Óg5 ‹Óg%6 ‹Ógp9 ‹Óg¾? ,‹Óg£B ‹ÓgžG ‹Óg,H Y6==‹Óg.J ‹ÓgQ ‹ÓgëQ ‹Óg!S ‹Ógœ{ V7=1=‹Óg ˜8=‹Ógø¬ ‹Ógw® :=‹Ógj¯ ‹Ógµµ ‹Óg€¶ ‹Óg~· ‹Ógl¼ ‹Óg-½ &9‹Ógݾ ‹Óg=Æ c2==‹ÓgÇ ‹ÓgË ,‹ÓgÈÍ ‹ÓgÓ ‹ÓgªÓ 80‹ÓgºÔ ‹ÓgìÚ ‹Óg&Ü ‹Óg Þ ‹Óg’å Q==‹Óg;ê ‹Óg6ï b1=‹ÓgVô ‹Óg¡ú B‹Óg! ‹ÓgL ‹Ógæ ‹ÓgP ‹Óga o2=3==‹ÓgÉ ‹ÓgO ‹Óg× ‹Óg× ‹ÓgÇ! ‹Ógï/ B‹Óg1 <3‹Óg¸6 ‹Óg[8 Q==‹ÓgÔ9 ‹Ógµ> ,‹Óg@ ‹ÓgcK _ _You start resting.‹ÓgpV .539.6 (69‹Óg;X [4=40.6 (70‹Ógÿa ‹Ógô† " _HP restored.ŒÓg¥bJŒÓg.fŒÓgsq,0.0)ŒÓg yZ4==1.6 (1ŒÓg~ŒÓgÂX _You start resting. Magic restored.Óg­ü4ÓgíþÓg¶Óg! ÓgÔ Óg Ógsu  Things that are here:  a +0 short sword; a +0 chain mail; a +0 short swordÓgýÓg7 _ÓgàÓg«Ógê!Ógn":=Ógö#Ógƒ%ÓgÇ)ÓgV*;==ÓgÂ+Óg^.ÓgË4,Óga;Óg­>ÓgXCÓgÁPó#........### #.#...#........# #.[.#...#.....##.# ##..#...########)# ###..#.... ###.# #..>.#.... #...# #.##.†### #.### #<###..##. #.# #.# ##.##.  #.# #.### #))# ### ##... #.## #... #..  #... #..# #.... #..# o   orc (wandering) .....p #... o..p### ##.. #...#ÓgÝQG ###Óg3^+6.6 (5Ógƒ`+7.6 (6Óg/fÓgôƒÒ _An orc comes into view. It is wielding a +0 hand axe. _Items here: )))))) [[[[[ †††.Óg̸ û #.# #.[.# #.....##.# ##..# ########)# ###..# ###.# #..>.# #...# #.##.†### #.### #<###..## #.# #.# ##.###)# #.# #.##Ógyº — #@)# ### ##.. #.## # #.. # #... # #.... #.. ..Do.. #.. D   acid dragon (wandering) o...### ##. oo 2 orcs (wandering) #...#  ## ÓgÊà Óg­Ä ÓgøÅ ÓgÏ Áo.....D   orcÓgÛÐ E8.6 (1Kinetic GrapnelÓgÐØ Ógvð ¸ _An orc and an acid dragon come into view. _Items here: )) [ †.Óg×l'###.#######)# # ###.# #..>..##.†###### #<###.. #.# ####) ))## ##..## ...o...........#D###.###...# # ##....#Óg§Óg¨  oo..DDcatching breath)oo 2 orcsThe orc shouts! You hear a shout! x2Óg¦˜ ****The acid dragon spits acid at you.Óg'7Óg¬?Ž  The splash of acid hits you! You resist. The acid corrodes you!ÓgMì .o...oo   orc warrior (polearm, wanderÓg®N8ing)D   acid dragon (catching breath)oo 2 orcsAn orc warrior comes into view. It is wielding a +0 halberd.ÓglOÓ72---- 1 =====9+3 daggerCorr (-2) ÓgïZÓgwd* _You hear a shout! x4Óg…hC#........# #.[.#.#.....##.# ##..#.########)# ###..#.###.# #..>.#....#...# #.##.†###.#.### #<###..##..# #.# ##.##.##)# #.# #.###Ógëi#)@# ### ##.#.## #.#..# #.#.o.. #..##...... #..#........# #... o   orco..D###o# ##..#...# ####....#ÓgpÓgÒqÓgI|§o.oo 2 orcs.ÓgK}G-----50Óg´…Óg¡Œ ÓgX‰_Items here: ))) [[ †††.‘Ógt$…## #.#.....[.....##.# ########)# ###.##.>.#.....# #.##.†### #<###. #.##.##.##.# #.###‘ÓgÜ%))### #.##o.# . # #o...........D###o##..#...# ####‘Óga(‘ÓgÓ(‘Óg=+‘ÓgÇ2>o.‘ÓgX3:o.‘Óg*6j3---------1 _‘ÓgU=‘ÓgGy _Items here: )))))) [[[[[ †††.‘Ógôÿ†#####.....#..^## #.#.....[.....##.# ########)# ###.##..>.#.....# #.##.†### #<###. ##.##.##).# #.####))### #o##..# .o... # #.........D###o##..o..   orc2 _’Óg!ϸ #####.###.#####.....#..^## #.#.....# #.[.....##.# ########)# ###.##.# #..>.#.....# #.##.†### #<###. #.##.##.#).# #.####)o### ##.### . # #......’Óg×Ó’ÓgùÔ’Óg Þo)oo 2 orcs’ÓgÓÞ&3’Ógºæ’Óg÷é”Ógpœ#####.####.##..... Quake2Marine the Frost Mage”ÓgŒã######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 73/84 ====================----#........# #.[.#.... Magic: 11/14 ==================------#.....##.# ##..#.... AC:  1  Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 11% Place: Dungeon:9#@### #<###..##. Noise: ---------  Time: 8553.6 (0.0)#.# #.# ##.##. n) +3 dagger”Óg¯p##o# #.# #.### Cast: Kinetic Grapnel#))# ### ##... Memories (4) Corr (-2) #o###...#..##... oo 2 orcs#....#..##......#..#........##... _Items here: )))))) [[[[[ †††.  Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.”Óg‹ ”Óg.’###.#...#@#”Óg¾.¦#o##)#o.”Ógt/#4”Ógá/z===4.6 (1Ramparts ”ÓgŸ=þ###@##o##  Casting: Poisonous Vapours (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc.”ÓgÞˆ¬  The wall freezes the orc!  You kill the orc!Vehumet accepts your kill.”ÓgìŒË  You feel your power returning. The wall freezes the orc!  You kill the orc!Vehumet accepts your kill.”Óg¢”##@##$##)#$”ÓgÀ•1”ÓgÕ›œ3====--5Kinetic Grapnel”Ógö¡,###@##$##)#”Ógw¾4 _You feel your power returning.•Óg¯Á •ÓgÛ •ÓgÍà •ÓgÉ •Óg£Ò ®5=•Óg‘Ù ,•ÓgCà ,•Óg…è i====•Ógéò ####@#--#$##)#Kinetic Grapneloo   orc warrior (polearm, wandering)•Óg¾ö ¸   ^    #.[ #  )#  ###.# #..> #...#  #@### #<9.6 (4 #$# #.#  ##)# #.#  #$)# ###  #o## •Óg‚÷ ¶ #..#  #....  #......   _You start resting.•ÓgnŽ E  ^    #.[ #  )#  •Óg‡ €###.# #..> #...#  #@### #< #$# #.#  ##)# #.#  #$)# ###  #o##  #..#  #....  #......   •Óg¤“ •Óg=ž \####•Óg#¢ c _An orc warrior is nearby!–Óg¥8–ÓgÁ>####$##o.o)–Ógé?k64=====60.6 (1–ÓgHO####–ÓgÞH…#@###–ÓgÊK- _The orc warrior shouts!—ÓgG——ÓgH Ï######$#o#)—ÓgÆ¡0---1—Óg©´#####@##$##—Óg·­7 _The wall freezes the orc warrior.—Ógaç#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 76/84 =====================---#........# #.[.#.... Magic: 13/14 ======================--#.....##.# ##..#.... AC:  1  Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9—Óg=b#...# #.##.†###. XL: 11 Next: 11% Place: Dungeon:9#@### #<###..##. Noise: ---------  Time: 8561.6 (0.0)#$# #.# ##.##. n) +3 dagger##o# #.# #.### Cast: Kinetic Grapnel#$)# ### ##... Memories (4) Corr (-2) Ramparts #.###...#..##... o   orc warrior (polearm, poisoned)#....#..##......#..#........##...Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (lightly wounded)  Poisonous fumes billow around—ÓgöbV the orc warrior!  The orc warrior is poisoned. The wall freezes the orc warrior.—Ógdp58-----===2.6 (1—ÓgNqÊ#####@###—Ógu  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (lightly wounded)  Poisonous fumes billow around the orc warrior!  The orc warrior is poisoned. The wall freezes the orc warrior. _hits you from afar with a +0 halberd!!˜Óg1¶ñ #####.####.##..... Quake2Marine the Frost Mage ######.....# #.##..^.. Revenant of Vehumet **.... #........### #.#...... Health: 58/84 ================--------˜ÓgK¸! #........# #.[.#.... Magic: 12/14 ====================---- #.....##.# ##..#.... AC:  1  Str: 12 ########)# ###..#.... EV: 11Int: 19 ˜ÓgA¹‰###.# #..>.#.... SH: 5Dex: 9 #...# #.##.†###. XL: 11 Next: 11% Place: Dungeon:9 #@### #<###..##. Noise: ===------  Time: 8562.6 (0.0) #$# #.# ##.##. n) +3 dagger ##o# #.# #.### Cast: Kinetic Grapnel #$)# ### ##... Memories (4) Corr (-2) Ramparts  #.## #... #..# #... o   orc warrior (polearm, poisoned) #.... #..# #...... #..# ˜ÓgZ»........# #...Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (moderately wounded, poisoned)  Poisonous fumes billow around the orc warrior!  The orc warrior looks even sicker. The frozen ramparts melt away.˜ÓgõÅ;  ˜ÓgÚÆÓ^    #.[ #  #  ###.# #..> #...#  #@### #< #$# #.#  ˜ÓgäÇ##o# #.#  #$)# ###  #.##  #..#  very poisoned) #o... o   orc #......    Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  ˜ÓgÔÈ(moderately wounded, poisoned)  Poisonous fumes billow around the orc warrior!  The orc warrior looks even sicker. The frozen ramparts melt away.  The orc warrior closely misses you.˜Óg¶É[9--3.6 (1˜ÓgyИÓgÜÙs _An orc comes into view. It is wielding a +0 dagger.™Óg= Z#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....™ÓgÕ#........### #.#...... Health: 59/84 ================--------#........# #.[.#.... Magic: 9/14===============---------#.....##.# ##..#.... AC:  1  Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 11% Place: Dungeon:9#@### #<###..##. Noise: =--------  Time: 8563.6 (0.0)#$# #.# ##.##. n) +3 dagger##o# #.# #.### Cast: [3™ÓgÒf9;49mKinetic Grapnel#$)# ### ##... Memories (4) Corr (-2) #.###...#..##... o   orc warrior (polearm, very poisoned)#o...#..# o   orc#......#..#........##...Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You are no longer corroded.™Ógx,™ÓgSCr###.#...#@##$##o# .™ÓgÓD¤ 3 =4.6 (1+5 daggerRamparts ™ÓgM™ÓgsR#####$#™ÓgÅWonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You are no longer corroded. _The wall freezes the orc warrior! The orc warrior barely misses you.™ÓgôÓ ¼  The wall freezes the orc warrior.  You kill the orc warrior!Vehumet accepts your kill.™ÓgßÕ ™ÓgòÝ ###$##)oo   orc™ÓgÊå š 10/14==2--5 _You feel your power returning.™ÓgWí ò######$##)#™ÓgØñ m _Your Conjurations skill increases to level 4!šÓgíÌšÓgœÙšÓgÔâà###@###)#o.šÓg!60=--6 _#####$##šÓgŸJ šÓgÚR ø####@##o#$ šÓg–T &7šÓgÙ[ î#####@##$##o#šÓgBa / _The wall freezes the orc.›Óg÷œ¬  The wall freezes the orc!  You kill the orc!Vehumet accepts your kill.›Óg¥-#####@##$##)#›Óg«²2=====8Kinetic Grapnel›Óg®´¨#######)#›Óg9¹4 _You feel your power returning.›ÓgI¬ ›Óg7­ ›Óg8® ›Óg!µ ›Ógíµ X1=›Ógê½ ›Óg ¿ ,›Óg&À ›ÓgÇ ,›Óg*È ›Óg–Ï p2===›ÓgvÑ ›Óg7Û B›Óg·á ,›Óg¿â ›Óg›ê 93›ÓgHë X=3==›Óg~ì ›Óg=ó ,›Óg2õ ›Óg-û ,›ÓgÖý ›Óg ß###.#...#@##$##)#›Óg f 77.6 (9 _You start resting.›Óg/ r4=8.6 (10.0)›Óg… ›ÓgÑ. 4 _The frozen ramparts melt away.œÓg@`œÓgOM“==œÓgàSR5œÓgF]_ _You start resting.œÓg&h281.6 (3.0)œÓgiZ4==2.6 (4œÓgouœÓg{% _Magic restored.œÓgÓ4œÓgÊÓœÓgÜØœÓg‚ÙœÓgdáR6œÓgãœÓgôçœÓgBéœÓgóêœÓgîœÓgøŽ o   orc (wandering)o ........# #... _You start resting.œÓg`s5.6 (3==6.6 (4œÓgÀ œÓg#u _An orc comes into view. It is wielding a +0 hand axe.Óg,…W  What are your orders?  t - Shout! Óg¢†³ Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Óg­. ÓgÞ: yoo.Ógm< z7=======7.6 (1Óg°E ÓgÄO P _You shout for attention! The orc shouts! You hear a shout!žÓgÍÓžÓgzÞ‚. žÓg…àG------8žÓgûìžÓgÿD oo   orc------9Kinetic GrapnelžÓg»I žÓg:P ŸÓgyZŸÓg&e<o.ŸÓggf_8=90ŸÓgðlŸÓg¾oŸÓgC'#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 68/84 ===================-----#........# #.[.#.... Magic: 11/14 ==================------#.....##.# ##..#.... AC: 3Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 12% Place: Dungeon:9ŸÓg2)¤#@### #<###..##. Noise: ---------  Time: 8590.6 (0.0)#$# #.# ##.##. n) +5 dagger##)# #.# #.### Cast: Kinetic Grapnel#$o# ### ##... Memories (4) #.###...#..##... o   orc#....#..##......#..#........##...Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc!  You kill the orc!Vehumet accepts your kill.ŸÓg¢2—###.#...#@##$##)#$ŸÓg68Ä2====1.6 (1Kinetic GrapnelRamparts ŸÓg‡?ã####$##)#ŸÓgIZ  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.ŸÓg# “#####ŸÓgE$ /--2ŸÓgt/ j#### Óg¨` ÓgúY 9#### ÓgËv--##Kinetic Grapneloo   orc priest (wand, wandering)  You start resting. Ógù&Í#####@#0#$# Óg§'5#) Óg–023.6 (1 Óg?4####### Óg{PÌ  An orc priest comes into view. It is wielding a +0 dagger and carrying a wand _of polymorph.¡ÓgE. ô  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¡Ógfô ã###@##$##¡Óglö ¡ÓgÜþ â####@###)#¡Óg0 ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)¢Ógõá9 #####.####.##..... Quake2Marine the Frost Mage ######.....# #.##..^.. Revenant of Vehumet **.... #........### #.#...... Health: 69/84 ===================----- #........# #.[.#.... Magic: 11/14 ==================------ #.....##.# ##..#.... AC: 3Str: 12¢Óg›ã ########)# ###..#.... EV: 11Int: 19 ###.# #..>.#.... SH: 5Dex: 9 #...# #.##.†###. XL: 11 Next: 12% Place: Dungeon:9 #@### #<###..##. Noise: ---------  Time: 8593.6 (0.0) #*# #.# ##.##. n) +5 dagger ##*# #.# #.### Cast: Kinetic Grapnel #*$# ### ##... Memories (4) Ramparts  #o## #... #..# #... o   orc priest (wand) #.... #..# #...... #..# ........# #... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel [39;4¢Óg§ä±9m(safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of polymorph (74% to hit)£Óg. Z#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....£Óg‡ #........### #.#...... Health: 69/84 ===================-----#........# #.[.#.... Magic: 11/14 ==================------#.....##.# ##..#.... AC: 3Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 12% Place: Dungeon:9#@### #<###..##. Noise: ---------  Time: 8593.6 (0.0)#*# #.# ##.##. n) +5 dagger##*# #.# #.### [40£Ógr ÇmCast: Kinetic Grapnel#*$# ### ##... Memories (4) Ramparts #o###...#..##... o   orc priest (wand, grapneled)#....#..##......#..#........##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of polymorph (74% to hit)  The kinetic grapnel hits the orc priest!  The orc priest is heavily wounded.£Óg-“£Óg@####@##$##)#$o.£ÓgCŸ:=4.6 (1 _£ÓgÉ©w####£Ógµ­£Óg”  #####.####.##..... Quake2Marine the Frost Mage ######.....# #.##..^.. Revenant of Vehumet **.... #........### #.#...... Health: 69/84 ===================----- #........# #.[.#.... Magic: 10/14 =================------- #.....##.# ##..#.... AC: 3Str: 12 ########)# ###..#.... EV: 11Int: 19 ###.# #..>.#.... SH: 5Dex: 9 #...# #.##.†###. XL: 11 Next: 12% Place: Dungeon:9 #@### #<###..##. Noise: =--------  Time: 8594.6 (0.0) #*# #.# ##.##. n) +5 dagger ##*# #.# #.### Cast: Kinetic Grapne£Ógã— Ól #$o# ### ##... Memories (4) Ramparts  #.## #... #..# #... o   orc priest (wand, grapneled) #.... #..# #...... #..# ........# #... _The orc priest is heavily wounded.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of polymorph (heavily wounded, grapneled, 74% to hit)¤Ógžp#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 69/84 ===================-----#........# #.[.#.... Magic: 10/14 =================-------#.....##.# ##..#.... AC: 3Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 12% Place: Dungeon:9#@### #<###..##. Noise: =--------  Time: 8¤Óg\v1594.6 (0.0)#*# #.# ##.##. n) +5 dagger##*# #.# #.### Cast: Kinetic Grapnel#$*# ### ##... Memories (4) Ramparts #.###...#..##... o   orc priest (wand, grapneled)#....#..##......#..#........##... _The orc priest is heavily wounded.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of polymorph (heavily wounded, grapneled, 74% to hit)¤Óg·(v####@##$)#o  Shift-Dir - straight line: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of polymorph (heavily wounded, grapneled, 74% to hit)  The kinetic grapnel misses the orc priest.The wall freezes the orc priest.  The orc priest mumbles some strange prayers to Beogh against you.55----=5.6 (1###@###)# _Beogh smites you!¤Óg2w  #####.####.##..... Quake2Marine the Frost Mage ######.....# #.##..^.. Revenant of Vehumet **.... #........### #.#...... Health: 55/84 ===============--------- #........# #.[.#.... Magic: 9/14===============--------- #.....##.# ##..#.... AC: 3Str: 12 ########)# ###..#.... EV: 11Int: 19 ###.# #..>.#.... SH: 5Dex: 9 #...# #.##.†###. XL: 11 Next: 12% Place: Dungeon:9 #@### #<###..##. Noise: ==-------  Time: 8595.6 (0.0) #*# #.# ##.##. n) +5 dagger ##*# #.# #.###¤Ógx ë[39;49m Cast: Kinetic Grapnel #$o# ### ##... Memories (4) Ramparts  #.## #... #..# #... o   orc priest (wand, grapneled) #.... #..# #...... #..# ........# #... _Beogh smites you!  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of polymorph (almost dead, grapneled, 74% to hit)¤ÓgJ§ Ù#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 55/84 ===============---------#........# #.[.#.... Magic: 9/14===============---------#.....##.# ##..#.... AC: 3Str: 12¤Óg¥¨ ########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 12% Place: Dungeon:9#@### #<###..##. Noise: ==-------  Time: 8595.6 (0.0)#*# #.# ##.##. n) +5 dagger##*# #.# #.### Cast: Kinetic Grapnel#$o# ### ##... Memories (4) Ramparts #.###...#..##... o   orc priest (wand, grapnel¤Óg­© ed)#....#..##......#..#........##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of polymorph (almost dead, grapneled, 74% to hit)  The kinetic grapnel hits the orc priest but does no damage.  The orc priest is almost dead.¤Ógë7####@##$#)Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of polymorph (almost dead, grapneled, 74% to hit)  The kinetic grapnel hits the orc priest but does no damage.  The orc priest is almost dead.  ¤Óg393The wall freezes the orc priest but does no damage.¤Óg°=~######¤ÓgÎÈW####¤ÓgéÉ­#@###)#¤ÓglÏi6=-6.6 (1¤Óg—Ó###@###¤ÓgÿÔ¤ÓgÇÙm _The orc priest looks encouraged for a moment.¥Óg/³x #####.####.##..... Quake2Marine the Frost Mage ######.....# #.##..^.. Revenant of Vehumet **.... #........### #.#...... Health: 56/84 ================-------- #........# #.[.#.... Magic: 8/14=============----------- #.....##.# ##..#.... AC: 3Str: 12 ########)# ###..#.... EV: 11Int: 19 ###.# #..>.#.... SH: 5Dex: 9 #...# #.##.†###. XL: 11 Next: 12% Place: Dungeon:9 #@### #<###..##. Noise: =--------  Time: 8596.6 (0.0) ¥Ógh´ê#$# #.# ##.##. n) +5 dagger ##)# #.# #.### Cast: Kinetic Grapnel #$o# ### ##... Memories (4) Ramparts  #.## #... #..# #... o   orc priest (wand, grapneled) #.... #..# #...... #..# ........# #...Aiming: Poisonous Vapours (safe; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  carrying a wand of polymorph (almost dead, grapneled)  Poisonous fumes billow around the orc priest!  You kill the orc priest!¥Óg&À   ^    #.[ #  ¥Óg´Á¡#  ###.# #..> #...#  #@### #< #$# #.#  ##)# #.#  #$$# ###  #.##  #..#  #....   #......     ¥ÓgçÆV9==3¥ÓgŒÇJ7.6 (1Kinetic Grapnel¥ÓgÎÓ####$##)#¥ÓgNÒà  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 dagger, wearing a +0 leather armour and  ¥ÓgÛÒ-carrying a wand of polymorph (almost dead, grapneled)  Poisonous fumes billow around the orc priest!  You kill the orc priest! _Vehumet accepts your kill.¦ÓgK¦Óg‰¦ÓgS¦Óg#f7¦ÓgT)¦Óg*¦Óg,¦Óg©2¦ÓgK3¦Óg4¦Ógs9¦Óg :M8==¦Ógü:¦Óg"A,¦Óg}B¦Óg6G,¦Óg H¦Óglc¦Óg?d:9¦Ógme¦ÓgOrÕ###.#...#@#-#$#¦Óg“s2#)#¦ÓgâÚ 604.6 (7 _You start resting.10/14==-5.6 (8¦Óg†¦Óg¹‰4 _The frozen ramparts melt away.¦Ógâh¦ÓgÖi¦Ógj¦Ógáq,¦Ógš—¾60===1=¦ÓgÚ™B¦Óg6¨´1=2¦Ógú¬¦Óg®¦Óg†®¦Ógº¯¦Óg©´¦Óg˜µ¦Ógj¶¦Óg”¾|3==¦Óg\Á¦Óg#Ç,¦ÓgPɦÓgÓB¦ÓgÕ¦Óg«Õ[4=2¦Óg+Ö*==¦ÓgrצÓgùÜ,¦ÓgîÞ¦ÓgDã,¦ÓgÛä¦Óg•ê¦ÓgGë5¦ÓgKì¦ÓgAñ¦Ógáñ4==¦Óg„õ¦Óg ý,¦ÓgÈþ¦Ógj¦Ógô&6¦ÓgX¦Óg¬»3==¦Ógò¦Óg©[7=¦Ógþ¦Óg¦Ógà¦ÓgO%¦Ógô%;==¦Óg<'¦Óg†+¦Óg1,V8=¦Ógî-¦Óg¸6B¦Ógˆ>_ _You start resting.¦ÓgtL‹32.6 (27.0)4==3.6 (28¦ÓgÅQ¦ÓgôU% _Magic restored.¦Óg J¦Ógâ ¦Óg &9¦Ógé ¦Ógh ,¦Óg ¦ÓgÜ- \70===¦ÓgA? Ä1=¦Óg¯G X¦ÓgaI <2¦ÓgFN ,¦ÓgpP ¦ÓgQS ,¦ÓgªT ¦ÓgðX ¦ÓgqY &3¦Óg.[ ¦Ógü^ ¦Óg•_ ¦ÓgB` ¦Ógãd ¦Ógae L4=¦Ógmf ¦Óg}k ,¦Óg®l ¦Ógvq ,¦Ógþr ¦Óg"w ¦Óg©w V5=¦Ógºx ¦Óg:~ ,¦Óg  ¦Óg׌ ”6¦Óg ¦ÓgÜ ¦Óg’ ¦Óg¼— ¦ÓgW˜ ¦Óg}™ ¦Óg4ž b7=¦Óg  ¦ÓgM¤ ,¦Ógö¥ ¦Óg¨© ¦Óg9ª ¦Óg« ¦Óg¤² ‚8=¦Ógζ ¦Óg„· ¦Óg¸ ¦Óge½ ¦Ógõ½ ¦Óg¿¾ ¦Óg-à <9¦ÓgjÇ ¦ÓgÝË ,¦Óg"Í ¦ÓgÌÐ ¦Óg_Ñ ¦ÓgÒ ¦ÓghÖ =80¦ÓgÝ× ¦ÓgOÜ ,¦Óg‹Ý ¦ÓgËâ ,¦Ógä ¦Ógúè ¦Óg}é L1=¦Óg“ê ¦Ógî ,¦Óg%ð ¦Óg,ô ,¦Óg¼õ ¦Óg<ú ¦Ógåú O2=¦Óg’û ¦Óg‹ÿ ,¦Óg­¦Ógþ,¦Óg/ R3¦Ógg ¦Óg—,¦Óg¬¦Óg,¦Ógì¦Óg1&_ _You start resting.¦ÓgB0-77.6 (44¦Óg˜1Z4=8.6 (45¦Ógœ7¦Ógú:" _HP restored.§Óg[b §Ógd º Your spells (describe)TypeFailure Level a - FreezeIce§ÓgRf ú1% (0%)1  b + Poisonous VapoursAlchemy/Air6% (1%) 1 c - Frozen RampartsIce1% (0%)3  d - Ozocubu's ArmourIce1%3  e - Kinetic GrapnelForgecraft2% (1%)1  f - Mephitic CloudConjuration/Alchemy/Air 14%3  g - Summon Ice BeastIce/Summoning1%3 Select a spell to describe[!]/[I] toggle spell headers¨Óg»“¨ÓgF›¨Ógþ¢Ž#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 84/84 ========================#........# #.[.#.... Magic: 14/14 ========================#.....##.# ##..#.... AC: 3Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9¨Óg>¤#...# #.##.†###. XL: 11 Next: 13% Place: Dungeon:9#@### #<###..##. Noise: ---------  Time: 8678.6 (0.0)#$# #.# ##.##. n) +5 dagger##)# #.# #.### Cast: Kinetic Grapnel#$$# ### ##... Memories (4) #.###...#..##... #....#..# #......#..# ........##...  _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored. _You start resting. _HP restored.¨Óg<ºJ¨ÓgyÀ¨Ógçßì Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% (1%) 2b - Summon Small MammalSummoning4%1  c - SlowHexes14%1  d - Confusing TouchHexes38% 3  e - Maxwell's Portable Piledriver Translocation38% 3  f - Cigotuvi's Putrefaction Necromancy/Air 65% (22%) 4  g - Sculpt SimulacrumIce/Alchemy67% 6  h - Curse of AgonyNecromancy98% 5  i - Death ChannelNecromancy100% 6  j - MagnavoltEarth/Air100% (100%) 7  k - RimeblightIce/Necromancy 100% (91%) 7  l - Maxwell's Capacitive Coupling Air¨Óguá³100% (100%) 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit­ÓgsÕDescribMemorise|Describe­Ógs£ 2 Maxwell's Portable Piledriver Compresses an envelope of space around the caster and an adjacent enemy (or a contiguous line of enemies), then allows it to decompress abruptly, propelling everyone forward until the unfortunate being at the far end collides with something solid, inflicting damage on them proportional to the distance travelled. Level: 3 School: Translocation Fail: 38%  Power: 3% Damage: (3-9)d2 (max (3-9)d9)  Range: 5  Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ While originally designed for use in industrial construction, enterprising copycats were quick to discover a multitude of other problems that could be solved by moving one object into another, very, very quickly. °Ógpóv Spells (Describe)TypeFailure Level °Ógôq a - Searing RayConjuration4% (1%) 2  b - Summon Small Mammal Summoning4% 1  c - SlowHexes14% 1  d - Confusing TouchHexes38% 3  e - Maxwell's Portable Piledriver Translocation 38% 3  f - Cigotuvi's Putrefaction Necromancy/Air 65% (22%) 4  g - Sculpt SimulacrumIce/Alchemy67% 6  h - Curse of AgonyNecromancy98% 5  i - Death Channel°ÓgAõ‘Necromancy100% 6  j - MagnavoltEarth/Air100% (100%) 7  k - RimeblightIce/Necromancy 100% (91%) 7  l - Maxwell's Capacitive Coupling Air100% (100%) 8 °Ógøõž3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit²ÓgEÇ#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 84/84 ========================#........# #.[.#.... Magic: 14/14 ========================#.....##.# ##..#.... AC: 3Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 13% Place: Dungeon:9#@### #<###..##. Noise: ---------  Time: 8678.6 (0.0)#$# #.#[4²ÓgÀÊA0m ##.##. n) +5 dagger##)# #.# #.### Cast: Kinetic Grapnel#$$# ### ##... Memories (4) #.###...#..##... #....#..# #......#..# ........##...  _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored. _You start resting. _HP restored.The frozen ramparts melt away. _You start resting. _Magic restored. _²ÓgÊÚßYou start resting.HP restored.  Okay, then. _²Ógp±J²Ógɲ²Óg׸²Ógæ¹% _²Óg£À²Óg Ék  You now have 587 gold pieces (gained 13).  Things that are here:²Óg4ʲÓg˲Óg"ÔJ _a +0 short sword; a +0 leather armour²ÓgfÚ4²ÓgܲÓg*ûe#........### #.#.........# #.[.#..##.# ##..########)# ###. ###.# #..> #...# #.##.†###.### #<###..##)#  ##.##@# #.# #.####$²ÓgÜü ## ##..#.# #...#..# #....#....#........#....D###o##..#...#  ###²Óg_  #.[.####.#######)# # ###.# #..>..##.†###.### #<###..)# #.# ### #.####$## ##....# .#..##. ....#Items here: )))))))) [[[[[[[ ÷÷÷ †.²Óg#^81.6 (32.6 (4 _²Ógˆ²ÓgS)q  You now have 605 gold pieces (gained 18).  r - a wand of polymorph (6)²Ógt4»D   acid dragon (wandering)D²Óg§5+3.6 (5²ÓgË>²Óg›C{ _Items here: ))))) [[[ ÷÷÷ †.³ÓgŽO  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.´Ógú§i  You shout for attention! The acid dragon roars! You hear a shout! x2´Óg´2.´Óg§µL======4.6 (1´Óg´ÓgQÄH _You hear an angry buzzing noise. You hear a shout!´Óg/[ÑM## #.#.....[.....##.# ########)# ###.##.>.#......# #.##.†#.### #<###. ##.##.##.# #.###$)´ÓgÔ\3### #### .#....#..##. ´Óg}s------5´Óg^š~ _Items here: )))))))) [[[[[[[ ÷÷÷ †.´Óg±ÕÒM#####.....#..^## #.#.....[.....##.# ########)# ###.##..>.#.....# #.##.†#.### #<###. ##.##.##.# #.####$)### ####..##.....------6 _  Things that are here: _a +0 short sword; a +0 leather armour´ÓgH² M #####.###.#####.....#..^## #.#.....# #.[.....##.# ########)# ###.##.# #..>.#.....# #.##.†### #<###. ##.##.#.# #.####$)### ##.###.....´Óg½´Óg¾-7 _´ÓgÇ´ÓgrȵÓgv7 JµÓgR> ,µÓg8G µÓg¾X µÓg´[ µÓgÆb ,µÓgÐp àKinetic GrapnelDD   acid dragonµÓg¾ª n   ^    #.[ #  )#  ###.# #..> #...#  #@### #<9.6 (2 #)# #.#  ##)# #.#  #$)# ###  #D##  #..#  #....  #......   _You start waiting.µÓgcE ¹  ^    #.[ #  )#  ###.# #..> #...#  #@### #< #)# #.#  ##)# #.#  #$)# ###  #D##  #..#  #....  #......   µÓg8y c _An acid dragon is nearby!¶Óg&Ñ#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 84/84 ========================#........# #.[.#.... Magic: 11/14 ==================------#.....##.# ##..#.... AC: 3Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 13% Place: Dungeon:9#@### #<###..##. Noise: ---------  Time: 8689.6 (0.0)[1¶Óg„Ò!0;16H#)# #.# ##.##. n) +5 dagger##)# #.# #.### Cast: Kinetic Grapnel#$)# ### ##... Memories (4) #D###...#..##... D   acid dragon (catching breath)#....#..##......#..#........##... _An acid dragon is nearby!Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.¶ÓgýÙê#####*#*##*#*  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts (safe; 1  ¶ÓgAÛPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The acid dragon spits acid at you.  You block the splash of acid... and reflect it back!¶Ógdj8 ###@#)#)#$The splash of acid hits the acid dragon!¶Ógl‡=====90.6 (1Ramparts ¶ÓgQˆº####@###¶Óg•K _You hear a shout! You hear an angry buzzing noise. x2·Óg•i   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·Óg·p ######)##)#D.·Ógqr »8/14 -----12 ==---1·Ógzy v####·Óg¬€ K _A film of ice covers your body!·Óg“ˆ ß##@##)#D$ ·Óg„‰ R-----2·ÓgS“ š######·Óg{– 7 _The wall freezes the acid dragon!¹Óg:Å #####.####.##..... Quake2Marine the Frost Mage ######.....# #.##..^.. Revenant of Vehumet **.... #........### #.#...... Health: 84/84 ======================== #........# #.[.#.... Magic: 7/14============------------ #.....##.# ##..#.... AC: 12  Str: 12 ########)# ###..#.... EV: 11Int: 19 ###.# #..>.#.... SH: 5Dex: 9 #...# #.##.†###. XL: 11 Next: 13% Place: Dungeon:9 #@### #<###..##. Noise: ---------  Time: 8692.6 (0.0) #)# #.# ##.##. n) +5 dagger ##D# #.# #.### Cast: Kinetic Grapnel #$)# ### ##... [40¹ÓgóÔmMemories (4) Ramparts  #.## #... #..# #... D   acid dragon (catching breath) #.... #..# #...... #..# ........# #...Aim: an acid dragon (severely wounded, catching its breath)  Poisonous fumes billow around the acid dragon!  The wall freezes the acid dragon!  You kill the acid dragon!Vehumet accepts your kill.You feel your power returning.  ^    #.[ #  #  ###.# #..> #...#  #@### #< #)# #.#  ##[# #.#  #$)# ###  #.##  #..#¹ÓgnØ•  #....   #......     ¹Óg:ܧ8=4=3.6 (1Kinetic Grapnel¹Óg+äì###@##)##[#¹ÓgHéF  Poisonous fumes billow around the acid dragon!  The wall freezes  You kill the acid dragon!  Vehumet accepts your kill.You feel your power returning. _The acid dragon scales are intact enough to wear.ºÓg)`ºÓgœ.„ºÓg8“9===####-#)##[#Kinetic Grapnelpp   human (wandering)ºÓgK91ºÓg…E####@#5.6 (2##ºÓg”IE-6.6 (3ºÓgOÎ#######[#ºÓg6ds _A human comes into view. It is wielding a +0 flail.ºÓgÍS ºÓgH^ ž####)##p.ºÓgÛ` +7.6 (1ºÓgŸm Ô###@###[#ºÓgq »Ógáô,»Ógwü[ ##»Óg4þ#p#$oo   orcThe wall freezes the human.»Ógÿ8»Óg— °####)##»ÓgDBq _An orc comes into view. It is wielding a +0 club.¼Óg©Qö  Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¼ÓgP C #####.####.##..... Quake2Marine the Frost Mage ######.....# #.##..^.. Revenant of Vehumet **.... #........### #.#...... Health: 84/84 ======================== #........# #.[.#.... Magic: 6/14==========-------------- #.....##.# ##..#.... AC: 12  Str: 12 ########)# ###..#.... EV: 11Int: 19 ¼Óg•Q ###.# #..>.#.... SH: 5Dex: 9 #...# #.##.†###. XL: 11 Next: 14% Place: Dungeon:9 #@### #<###..##. Noise: ---------  Time: 8698.6 (0.0) #*# #.# ##.##. n) +5 dagger ##p# #.# #.### Cast: Kinetic Grapnel #**# ### ##... Memories (4) Ramparts  #o## #... #..# #... p   human #.... #..# o   orc #...... #..# ........# #...Casting: Poisonous Vapours (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous[3¼ÓgS 7m; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  chance to affect: 72%)½Óg¹+½Óg?#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 84/84 ========================#........# #.[.#.... Magic: 6/14==========--------------#.....##.# ##..#.... AC: 12  Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 14% Place: Dungeon:9#@### #<###..##. Noise: ---------  Time: 8698.6 (0.0)½Ógµ½[40m### #.# ##.##. n) +5 dagger#### #.# #.### Cast: Kinetic Grapnel#### ### ##... Memories (4) Ramparts #o###...#..##... p   human#....#..# o   orc#......#..#........##...Aiming: Mephitic Cloud (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  chance to affect: 72%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the human.½ÓgÂr ####@#######½ÓgOým: a human, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  chance to affect: 72%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the human.human is lightly wounded.  You hear a shout! x2; You hear an angry buzzing noise.½Óg»þ½Ógæ‰###@#p##§#$o. =======9.6 (1####@##p##½ÓgüY _The human is engulfed in noxious fumes. The wall freezes the human.¾ÓgNM ###.#...#@##p##☼#p(confused)The frozen ramparts melt away. The human is engulfed in noxious fumes.  The human appears confused.  The human says, "Why is everything spinning?"¾ÓgYa§78--=------700¾Ógµc9 _The human hits you with a +0 flail.¾ÓgÁ`#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 78/84 ======================--#........# #.[.#.... Magic: 3/14=====-------------------#.....##.# ##..#.... AC: 12  Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 14% Place: Dungeon:9#@### #<###..##. Noise: =--------  Time: 8700.6 (0.0)#p¾Ógéaü# #.# ##.##. n) +5 dagger##☼# #.# #.### Cast: Kinetic Grapnel#$o# ### ##... Memories (4) #.###...#..##... p   human (confused)#....#..# o   orc#......#..#........##...The human is moderately wounded.The human is engulfed in noxious fumes. The human appears confused.  The wall freezes the human! The human barely misses you.The wall freezes the orc!  You kill the orc!Vehumet accepts your kill.¾ÓgOiƒ###.#...#@##p##☼#)¾ÓgÝmÉ94=5=1.6 (1Ramparts ¾Ógzv‹#####@##¾Ógåz°  The human is engulfed in noxious fumes. The human appears confused.wall freezes the human! The human barely misses you.¾Óg||¹orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.¿Óg*9¿ÓgHDÚ###@#☼p --2¿Óg4KÕ####@##p#¿ÓgñOY _The human is engulfed in noxious fumes. The wall freezes the human!¿ÓgÁü h  The human is engulfed in noxious fumes. The human appears confused.¿Ógõ ####@#p##â—‹# ¿Ógi q5===--3¿Ógh|#####¿Ógh1 _The wall freezes the human.ÀÓgw×4 ######p#°#The human is engulfed in noxious fumes. The human appears confused.ÀÓgWÙ67=4ÀÓgœà‹####@#ÀÓg<åU _The wall freezes the human. The human hits you with a +0 flail.ÀÓg : Ø  The human is engulfed in noxious fumes. The wall freezes the human.  You kill the human!Vehumet accepts your kill.ÀÓgfB ?####@##â—‹##[#ÀÓgëG ·7======7-5Kinetic GrapnelÀÓgÔO ~#######ÀÓgÏT 4 _You feel your power returning.ÁÓgu4ÁÓgœvÁÓgãzÁÓg½{ÁÓg…h8ÁÓgˆ,ÁÓg‰ÁÓg »S====ÁÓgg½A9 _The frozen ramparts melt away.8=80=ÁÓg,ÁÁÓgÐâÁÓgäôç1=###.#...#@#-#)##[#o   orc (wandering)oÁÓgA /10.0)ÁÓgq ,6.6 (11ÁÓg' ÁÓgJ s _An orc comes into view. It is wielding a +0 dagger.ÂÓgƒˆÂÓgÈ Ð. 7.6 (1.0)ÂÓg ¦   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ÃÓgbÃÓgjšoo   orcÃÓgà ÃÓgÃx9========8ÃÓg,ÃÓgTC _You shout for attention! You hear a shout! x2ÃÓgH!  ^    #.[ #  )#  ###.# #..> #...#  #@### #< #)# #.# ÃÓg•"ü ##[# #.#  #$)# ###  #.##  #o.#  #....  #......   ÃÓgX¹   ^    #.[ #  )#  ###.# #..> #...#  #@### #< #)# #.#  ##[# #.#  #$)# ###  ÃÓgº‹#.##  #o.#  #....  #......   ÃÓg‰ÂÃÓg,ÄÃÓgWÏÃÓg®Ò[ _An orc is nearby!ÃÓg¹§ ÃÓgù® <o.ÃÓg² –2=------9Kinetic Grapnel _ÃÓgm» ÃÓgÙ¿ ÄÓg$˜o.------20ÄÓg,ÄÓg•.ÄÓg}64#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 82/84 =======================-ÄÓgƒ7#........# #.[.#.... Magic: 6/14==========--------------#.....##.# ##..#.... AC: 12  Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 17% Place: Dungeon:9#@### #<###..##. Noise: ---------  Time: 8720.6 (0.0)#)# #.# ##.##. n) +5 dagger##[# #.# #.### Cast: Kinetic Grapnel#$o# ### ##... Memories (4) [ÄÓgß8Î13;15H#.###...#..##... o   orc#....#..##......#..#........##... _You shout for attention! You hear a shout! x2 _An orc is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateÄÓg¡H  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  An orc comes into view. It is wielding a +0 war axe and carrying a wand ofacid.###.#...#@##)##o#)oo 2 orcs (1 wand)==1.6 (1Ramparts ÄÓgûMä##@##)##o#ÄÓgZ/ _The wall freezes the orc.ÅÓgâ“à#####)##o#ÅÓgr¤s  The orc zaps a wand. The bolt of acid hits the orc! The acid corrodes the orc!ÅÓg´« ###*#*#*##*#*o   orc (wand)The orc dies!ÅÓgà¬ÅÓg8< ####..@#)##)#$The bolt of acid is repelled.ÅÓgc=c3====2ÅÓg Eÿ#####)##)#ÅÓgó[' _You hear a shout!ÅÓg¾ ÅÓgÉ Š###@##oÅÓgÒÉ .ÅÓgzË [=---3ÅÓgžÖ q##)#ÅÓguØ ÆÓg© ÆÓg$©é###@##o#$ ÆÓgªQ----4ÆÓg°º######)##ÆÓgW±ÆÓgqµ/ _The wall freezes the orc.ÆÓgö w  The wall freezes the orc!  You kill the orc!ÆÓgÑ Â####@##)#ÆÓg KÆÓgµ Q4=7ÆÓgŽ! ~==-5Kinetic GrapnelÆÓg}' ‹####@##ÆÓga+ Z _Vehumet accepts your kill.ÇÓg=4ÇÓgÞ>ÇÓgBCÇÓgQN¹#####@##)#ÇÓgÈO#)#Kinetic Grapneloo   orc (wandering)ÇÓgYG###@#0#)##)#ÇÓgÁc6.6 (1####@###)#ÇÓg¢kq _An orc comes into view. It is wielding a +0 whip.ÇÓgZî ÇÓgÏö Ì######)##o.ÇÓg5ø &7ÇÓgÿ ¥###@###ÇÓgÚ ÈÓg3w  The wall freezes the orc!  You kill the orc!ÈÓgñ™µ###@##)ÈÓg ¡b8Kinetic GrapnelÈÓg¯ªy##@##ÈÓgR¯Z _Vehumet accepts your kill.ÈÓg(ˆ4ÈÓgwšä===ÈÓgÖ£w _The frozen ramparts melt away.ÈÓg¦d8=ÈÓgL©ÈÓg®n _Your icy armour starts to melt.ÈÓg•¯ÈÓgC°ÈÓg3µ,ÈÓg¾¶ÈÓg‘º,ÈÓgô»ÈÓgÉÀÈÓgùÂI=ÈÓg„Æ,ÈÓgnÇÈÓgŠÌÈÓgÍ1 3 ÈÓg°ÏÈÓg’Ój _Your icy armour evaporates.ÈÓgAÔO9==ÈÓgžÕÈÓgåÚÈÓg†ÛÈÓgqÜÈÓg«à,ÈÓgãÈÓg€è,ÈÓgØêÈÓg2óg==ÈÓg¿õÈÓg–öÈÓgš÷ÈÓgÔþBÈÓg° ÈÓg˜ S10/14==ÈÓgi ÈÓgî ÈÓg ÈÓg ÈÓgp# ,ÈÓgl$ ÈÓgw( ÈÓgT) ÈÓgü) ÈÓgn. ÈÓg/ 4==ÈÓgÊ/ ÈÓgú3 ,ÈÓg?5 ÈÓg¬9 ,ÈÓg.; ÈÓg~> ÈÓg? L1=ÈÓgâ? ÈÓg‹D ,ÈÓgWF ÈÓgæI ÈÓgK ÈÓg~L ÈÓgöO ,ÈÓg,Q ÈÓgV ÈÓg¤V :=ÈÓg(X ÈÓg] ,ÈÓg ^ ÈÓgßa ,ÈÓg:c ÈÓgg ÈÓg½p ®###.#...#@##)##)#o   orc (missile, wandering)oÈÓg ~ \59.6 (31.0))ÈÓg>€ -60.6 (32ÈÓgý… ÈÓgˆŒ q _An orc comes into view. It is wielding a +0 club.ÉÓgbÉÓgÀkœo.2==1.6 (1.0)ÉÓg¼rÉÓg­vÉÓg”~Ã######.....# ^........##.... #.[.###.# ##.#######)# # ###.# #..>...# #.##.†###### #<###.. #.# ####) #.###$)## ##...#.#ÉÓgÍ' #..#o...#........#.D###o#ÉÓg£‚ÉÓg2‹<o.ÉÓg@2Kinetic GrapnelÉÓgp–ÉÓg¥œh _Items here: )) [[.ÊÓg‚######.....# #.##..^.. Quake2Marine the Frost Mage#........### #.#...... Revenant of Vehumet **....#........# #.[.#.... Health: 84/84 ========================#.....##.# ##..#.... Magic: 9/14===============---------########)# ###..#.... AC: 3Str: 12###.# #..>.#.... EV: 11Int: 19#...# #.##.†###. SH: 5Dex: 9#.### #<###..##. XL: 11 Next: 17% Place: Dungeon:9#@# #.# ##.##. Noise: ---------  Time:[3ÊÓgÔ‡²9;49m 8762.6 (0.0)##)# #.# #.### n) +5 dagger#$)# ### ##... Cast: Kinetic Grapnel#.###... Memories (4) #o.##...#....#..# o   orc (missile)#......#..#........##......D###o###.. _Items here: )) [[.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.#.((#(#ÊÓgºˆb(()#(ÊÓg+-S#..#.#@##)#$.==3.6 (1Ramparts ###)#  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The orc throws a stone. The stone completely misses you.ÊÓgÄ ÊÓgl( v####o.ÊÓg²) /--4ÊÓg91 î##.##@###ÊÓgÇ4 ÊÓg1Ÿf##.##ÊÓg ¥#.#(##(#()#ÊÓgØ/P@)$ÊÓg<2O=-5ËÓgds### ËÓgá`_The orc throws a stone. The stone completely misses you.ËÓg…M###@##ËÓg‚Sá#.#(#(#()#ËÓgOöö###@##)$)#6#.#### _The orc throws a stone. The stone completely misses you.ËÓg¿„###)##ËÓgÒ###.##(##(()#ËÓgЮ&###@#)#$)#ËÓg•°&7ËÓgx¹B##ËÓgX½D _The orc throws a stone. The stone is repelled.ËÓgãl Í#.##@##)##ËÓgFs ¦##(##((ËÓg§ý ¾##@##)$)#ËÓgÿ [10/14==8ËÓg6 Æ##@##)##ËÓgÐ c _The orc throws a stone. The stone misses you.ËÓg¦y ËÓg|ƒ Ã##.###o#.ËÓg„ .-9ËÓgÅ ¡##.##@##ËÓgõž ÌÓgáe  The wall freezes the orc!  You kill the orc!Vehumet accepts your kill.###)ÌÓgÕ§1ÌÓgd©0===ÌÓgšª-ÌÓgt« 70ÌÓgÒ¬&Kinetic GrapnelÌÓgœ­ÌÓgz¾ÌÓg3À9#.#ÌÓgÁ##ÌÓgÃÁ #ÌÓgwÂÌÓgoË ÌÓg'ÎÌÓg?Ï&_You feel your power returning.ÌÓg¢µ ÌÓgÁ¶ ÌÓg ¸ ÌÓg_¼ ÌÓg¤Â ,ÌÓgÉà ÌÓgZÄ ÌÓgIÅ ÌÓg¿É ,ÌÓg4Ë ÌÓgÒÐ ÌÓg}Ñ :=ÌÓgëÜ 2==ÌÓg2ß ,ÌÓgyà ÌÓg§ç ?ÌÓgwé ÌÓgVð C _The frozen ramparts melt away.ÌÓgñ ÌÓg}ò ÌÓgpö ÌÓg÷ ;==ÌÓgXú ÌÓg,ý ,ÌÓg®þ ÌÓgË ,ÌÓgÍ ÌÓg‹ ÌÓgz M3==ÌÓg ÌÓgK ,ÌÓg ÌÓgC% BÌÓgà* ,ÌÓgâ+ ÌÓgä1 Q==ÌÓgw3 ÌÓg’8 ,ÌÓgB: ÌÓgGA ,ÌÓgXC ÌÓgyJ ÌÓg6K M4==ÌÓg M ÌÓgðR 4 _Magic restored.ÌÓgGX ÌÓgd ò ........##.... #.[.####.#######)# # ###.# #..>...##.†####.### #<###..#)# #.# ####@# #.###ÌÓge ó#$)### ##...#.## .#y   killer bee (wandering).y#...# ####ÌÓg p 0899.0)ÌÓg•q -90.6 (20ÌÓgx ÌÓgó‹ É _A killer bee comes into view. _Items here: )))))))))) / [[[[[[[[ ÷÷÷÷ ††.ÍÓg¯—    #.[   )#  ###.# #..> #...#  #.### #< #)# #.#  ##@# #.#  #$)# ###  #.##  #..#  #....  #......  ..ÍÓgŽ\  .  #...# # ÍÓgÀ%F    #.[   )#  ###.# #..> #...#  #.### #< #)# #.#  ##@# #.#  #$)# ###  #.##  #..#  ÍÓgD&E#....  #......  ..  .  #...# # ÍÓgÔ.ÍÓge/ÍÓg‘6ÍÓgZ:a _A killer bee is nearby!ÍÓgjŽ   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.ÎÓgrÖ\  You shout for attention! The killer bee buzzes angrily.ÎÓg>âƒ. ÎÓg¤ãR======1.6 (1.0)ÎÓgëêÎÓgìï6 _You hear an angry buzzing noise.ÏÓg%êM#####.....#..^## #.#.....[.....##.# ########)# ###.##..>.#.....# #.##.†#.### #<###. ##.##.##).# #.####$)### ####..##.....ÏÓgj.ÏÓg0G------2ÏÓg6ÏÓgÍ=h _Items here: )) [[.ÏÓgqŽÏÓg¾ÏÓgᙉyy   killer beeÏÓgU›ƒ==------3Kinetic Grapnel _ÏÓgœ¢ÏÓg™¦ÏÓg2» ° #####.###.#####.....#..^## #.#.....# #.[.....##.# ########)# ###.##.# #..>.#.....# #.##.†### #<###. #)##.##.#).# #.####$y### ##.### . # #......ÏÓgC½ ÏÓgÄ Dy)ÏÓg Å &4ÏÓgŒË ÏÓgWÎ ÐÓgf$#####.####.##..... Quake2Marine the Frost Mage######.....# #.##..^.. Revenant of Vehumet **....#........### #.#...... Health: 84/84 ========================#........# #.[.#.... Magic: 11/14 ==================------#.....##.# ##..#.... AC: 3Str: 12########)# ###..#.... EV: 11Int: 19###.# #..>.#.... SH: 5Dex: 9#...# #.##.†###. XL: 11 Next: 17% Place: Dungeon:9#@### #<###..##. Noise: ---------  Time: 8794.6 (0.0)#y#[ÐÓg'37m #.# ##.##. n) +5 dagger##)# #.# #.### Cast: Kinetic Grapnel#$)# ### ##... Memories (4) #.###...#..##... y   killer bee#....#..##......#..#........##...Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the killer bee.  The killer bee is moderately wounded.The wall freezes the killer bee. The killer bee barely misses you.==5.6 (1Ramparts ######)#  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the killer bee.  The killer bee is moderately wounded.The wall freezes the kilÐÓgw(‚ler bee. The killer bee barely misses you. _You block the killer bee's attack.ÑÓgÀÒ…  The wall freezes the killer bee.  You kill the killer bee!ÑÓgÅãF###)#)#--6Kinetic GrapnelÑÓgUéf###ÑÓgªéŠ#)##)#ÑÓgÅíZ _Vehumet accepts your kill.ÑÓg¸B JÑÓg #...#  #@### #<4 #)# #.#  ##)# #.#  #$y# ###  #.##  #..#  #....  #......  ÔÓg\cU _You start resting.ÔÓgqû  ^    #.[ #  )#  ###.# #..> #...#  #@### #< #)# #.#  ##)# #.#  #$y# ###  #.##  #..#  #....  #......   ÔÓg¯üÔÓg…®#####)#ÔÓg­a _A killer bee is nearby!ÔÓgmÔÓg”ÔÓg÷##@##y##) ==5ÔÓg½"ÔÓg…#F#####ÔÓgž)9 _The wall freezes the killer bee. x2ÔÓgÂá ¨ _A killer bee is nearby! _The wall freezes the killer bee. x2  The wall freezes the killer bee. The killer bee completely misses you.  The wall freezes the killer bee!  You kill the killer bee!  Vehumet accepts your kill.ÔÓgMï #####@##)##ÔÓgõ #*ÔÓgÃü k8=6Kinetic GrapnelÔÓg É######)#ÔÓgÎ n _Vehumet is now aiding your destructive spells.ÕÓg|H4ÕÓgNJÕÓg¯O,ÕÓg¯VÕÓg{WÕÓgÚWM3==ÕÓgŒYÕÓgRb,ÕÓg2dÕÓgao###.#...#@#-#)##)#ÕÓg{e 9.6 (3 _You start resting.ÕÓg}Q-10.6 (4ÕÓg¸„ÕÓg ˆ4 _The frozen ramparts melt away.ÕÓgf3 Ý==ÕÓgÚJ ÜÕÓgV _ _You start resting.ÕÓgw¥ À5.6 (54==6.6 (6 _Magic restored.ÖÓg0bÖÓg¨bÖÓgÀgÖÓg-oÖÓgízBÖÓgŽ}W  Items here: )) [[.ÖÓgº„6 _ÖÓgN…ÖÓg¤#........### #.#.........# #.[.#..##.# ##..########)# ###. ###.# #..> #...# #.##.†###.### #<###..##)#  ##.ÖÓg·¤¥##@# #.# #.####$## ##..#.# #...#..# .. ...D###o# ##.. #...# #### E - a wand of acid (3)ÖÓg¤¯+8.6 (2ÖÓgá°+9.6 (3ÖÓgçÒ| _Items here: )))))))))) [[[[[[[[ ÷÷÷÷ ††.ÖÓgÏJÖÓgX&.ÖÓg¿&Ù  #.[.####.#######)# # ###.# #..>..##.†###### #<###..)# #.# ####) #.####$## ##....# .#..##.....#ÖÓg¯4o0==20.6 (1ÖÓgK5ÖÓg^H¨ _Items here: ( )))))))) [[[ ÷÷÷÷.×Óg“/ ×Óg[1 ,Pick up what? 31/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 dagger  d - a +0 glaive  e - a +0 hand axe  f - a +0 sling  g - a +0 whip  h - a +1 short sword of freezing Missiles (select all with ()i - 2 stones Armour (select all with [)j - a +0 chain mail  k - a +0 leather armour  l - a +0 leather armour Carrion a human skeleton an orc skeleton an orc skeleton an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ØÓg.ØÓg®6ØÓg?Õ#........# #.[.#.... Quake2Marine the Frost MageØÓg6?t#.....##.# ##..#.... Revenant of Vehumet ***...########)# ###..#.... Health: 84/84 ========================ØÓgx?Ö###.# #..>.#.... Magic: 14/14 ========================#...# #.##.†###. AC: 3Str: 12ØÓgÒ?ç#.### #<###..##. EV: 11Int: 19#)# #.# ##.##. SH: 5Dex: 9##)# #.# #.### XL: 11 Next: 18% Place: Dungeon:9ØÓg@<#$@# ### ##... Noise: ---------  Time: 8820.6 (0.0)#.###... n) +5 dagger#..##... Cast: Kinetic GrapnelØÓg>@­#....#..# Memories (4) #......ØÓg¤@:#..#........#ØÓgÐ@6#......D###o###..#...# ####....# _Magic restored. _Items here: )) [[.  E - a wand of acid (3) ØÓgï@W_Items here: )))))))))) [[[[[[[[ ÷÷÷÷ ††. ØÓgAÅ_Items here: ( )))))))) [[[ ÷÷÷÷.  Okay, then.ØÓgHØÓgNIØÓgõOØÓgÐR. _ØÓg؈4ØÓg=ØÓg ›ØÓgé¨ #.# #.[.# #.....##.# ##..# #)# ###..# ###.# #..>.# #...# #.##.†### #.### #<###..## #)# #.# ##.## ##)# #.# #. #@)# ### ## #.## # #..# # #.... #.. #...... #.. ........# #y   killer bee (wandering) ...y###o# ## #...# #[4ØÓg›©?0m  ....#ØÓg`¬ØÓg‘­,ØÓg{¸‡y 2 killer bees (wandering).yyØÓgú¾+1.6 (1ØÓgmÂØÓgcÊ¿ _A killer bee comes into view. x2 _Items here: $ ))) [ ÷.ÙÓg•0   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ÙÓg¯ øyyyy..======2ÙÓgá ÙÓgŠ P _You shout for attention! The killer bee buzzes angrily. x2ÛÓgå³ÛÓg0´ÛÓg»¼ÛÓg÷¼ÛÓgÛÆ>yy..ÛÓgÕÇa------3Kinetic GrapnelÛÓgÏÛÓg@ÔÜÓg*F#........# #.[.#... Quake2Marine the Frost Mage#.....##.# ##..#... Revenant of Vehumet ***...########)# ###..#... Health: 84/84 ========================ÜÓg###.# #..>.#... Magic: 11/14 ==================------#...# #.##.†### AC: 3Str: 12#.### #<###..## EV: 11Int: 19#)# #.# ##.## SH: 5Dex: 9##)# #.# #.## XL: 11 Next: 18% Place: Dungeon:9#@)# ### ##.. Noise: ---------  Time: 8823.6 (0.0)#.###.. n) +5 dagger#..##.. Cast: Kinetic Grapnel#yy..#.. Memories (4) #......#..........##.. ÜÓg®æ[40myy 2 killer bees....###o###.#...# ###....#Anything else - Cancel. _You shout for attention! The killer bee buzzes angrily. x2  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateÜÓg/µ _You shout for attention! The killer bee buzzes angrily. x2  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  ÜÓg …Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ÜÓgéÜÓg«+š .###)##@)##y###y...  The wall freezes the killer bee. The wall freezes the killer bee!ÜÓg”0o==4.6 (1Ramparts ÜÓgÇ3ò##)##@)##y##ÜÓg*76 _The wall freezes the killer bee.ÜÓgY ,ÜÓgŽe Õ##)##@)###ÜÓgžf /--5ÜÓgNo ê##)##@)##y##ÜÓgþu 9 _The wall freezes the killer bee. x2ÜÓg ÜÓg¢X  The wall freezes the killer bee but does no damage.ÜÓgj"ˆ  The wall freezes the killer bee. x2  You kill the killer bee!ÜÓgä,s ###@y†##.   killer bee  Vehumet accepts your kill.ÜÓg¹1W9=-6ÜÓg#8ß###@y####ÜÓgç;Y _The wall freezes the killer bee. You block the killer bee's attack.ÝÓg#v ###)###†## The wall freezes the killer bee. The killer bee barely misses you.ÝÓgØ#&7ÝÓg4+ë##)###†###ÝÓg\0q _The wall freezes the killer bee. The killer bee misses you.ÝÓgCK …  The wall freezes the killer bee!  You kill the killer bee!ÝÓg2T =##)##@)##†###ÝÓgSY j-8Kinetic GrapnelÝÓg›a ›#)###†#ÝÓg=c Z _Vehumet accepts your kill.ÞÓgÅ®ÞÓgÛ¯ÞÓgP±ÞÓg*¸,ÞÓg Áy2==ÞÓgÄÞÓgÈÞÓg˜ÈÞÓgdÊÞÓgÏ,ÞÓgãÐÞÓgÅÔ,ÞÓg[ÖÞÓg1 Q==ÞÓg ÞÓg ,ÞÓg  ÞÓgV ÞÓg‚ ÞÓg= ÞÓgÛ ÞÓgæ, Š3==###-#†##o   orc (wandering)oÞÓg¥8 ®###36.6 (8#†#ÞÓgTS +7.6 (9ÞÓg}W –###†##ÞÓg›b q _An orc comes into view. It is wielding a +0 mace.ßÓgc   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ßÓgôßÓgÿî#@)##†#oo.ßÓguL======8.6 (1ßÓg ¿###)###†##ßÓg† > _You shout for attention! The orc shouts!ßÓgb ßÓgªl ¡.###)##@)##†###..ßÓg÷l ?.o.ßÓgén R------9ßÓgbx ßÓgý{ 4 _The frozen ramparts melt away.àÓg|œàÓg[¦<o.àÓg-§C==------àÓgV§:40Kinetic GrapnelàÓgůàÓg³àÓg'&  #.[   )#  ###.# #..> #...#  #.### #< #)# #.#  ##)# #.#  #@)# ###  #†##  #..#  #....  #o.....  ........#  ....###o#  #...# #  ....# àÓgì¶ ¿  #.[   )#  àÓgI· Ò###.# #..> #...#  #.### #< #)# #.#  àÓg‰· ##)# #.#  #@)# ###  #†##  àÓg²· \#..#  àÓg¹ ú#....  #o.....  ........#  ....###o#  #...# #  ....#àÓgõÀ àÓg àÓgnÊ àÓgôÐ [ _An orc is nearby!áÓgna#........# #.[.#... Quake2Marine the Frost Mage#.....##.# ##..#... Revenant of Vehumet ***...########)# ###..#... Health: 84/84 ========================###.# #..>.#... Magic: 10/14 =================-------#...# #.##.†### AC: 3Str: 12#.### #<###..## EV: 11Int: 19#)# #.# ##.## SH: 5Dex: 9##)# #.# #.## XL: 11 Next: 19% Place: Dungeon:9#@)# ### ##.. Noise: ---------  Time: 88áÓg!b40.6 (0.0)#†###.. n) +5 dagger#..##.. Cast: Kinetic Grapnel#....#.. Memories (4) #o.....#..........##.. o   orc....###o###.#...# ###....# _The frozen ramparts melt away. _An orc is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.###)##@)##†###..o.==1.6 (1Ramparts áÓgh™##)####áÓg£l6 _An orc is nearby!  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.áÓg!Âw  The wall freezes the orc!  You kill the orc!áÓgKÌ###@)##†##$áÓgÅÑk--2Kinetic GrapneláÓgüÛÕ##@)##†##áÓg âZ _Vehumet accepts your kill.áÓgõ‘ ÷###)####--3áÓg=˜ ###)##áÓgŽ˜ T#†##áÓg»œ âÓgQ|4âÓgl~âÓgœ‚âÓg Šb1=âÓg²âÓg ŽâÓg}âÓgá“,âÓg²•âÓgø˜âÓg=™âÓgÞšâÓgãâÓgDž:=âÓgïŸâÓgÝ¢,âÓg¥âÓgó¨,âÓgÔªâÓgB®âÓg£®M2==âÓg‘°âÓg&µ,âÓg·âÓg)º,âÓgo¾âÓg‡Ì´==âÓgáÐC _The frozen ramparts melt away.âÓg$ÑâÓgÉÒâÓgmÖâÓg¢ÖâÓgcØâÓgÀßc3==âÓgáâÓg™äâÓgÈäâÓgæâÓgäéâÓg)êâÓg`ëâÓg îâÓg7îâÓgßïâÓgóâÓg€ó;==âÓgüõâÓgßø,âÓgYúâÓg*,âÓg°âÓgIM4==âÓg’âÓg«âÓgÊM  You now have 611 gold pieces (gained 6).âÓgâÓg@âÓg·"Z _Items here: ))) [ ÷.âÓg&âÓgó&âÓgš(âÓg-f  You see here a killer bee corpse.âÓgW0âÓg71 _âÓg®2âÓgP5âÓg™8âÓg 9;==âÓgÕ:âÓg=BU  You now have 616 gold pieces (gained 5).  âÓgyBThings that are here:âÓg³BâÓgüDâÓgÞT âÓg,UW_a +0 mace; an orc corpseâÓgRZ4âÓgTp°âÓgÅtâÓg¹~âÓgV„,âÓgª†âÓg&˜âÓgC›âÓg›âÓgÎœâÓgŸ©âÓg¬âÓgD¬âÓg­âÓgl¯âÓg™±âÓgÕ±âÓg²âÓgúÂâÓgÆ,âÓgëÆâÓgµÈâÓgBËâÓgfËâÓg‘ÌâÓg)ÒâÓgËÕ,âÓgÙÖâÓgÝØâÓgüÚâÓg(ÛâÓg×ÜâÓg ßâÓgwá,âÓgiââÓg5äâÓg”æ,âÓgÁçâÓgKë@  There is an open door here.âÓgfíâÓgî _âÓg ïâÓgêþþ _u - 4 potions of might (gained 1)âÓg|âÓg q _g - 8 potions of curing (gained 1)âÓg6âÓg‡âÓgâÓg‚âÓgƒ,âÓg_âÓg@  There is an open door here.âÓgâÓgv _âÓg‘âÓg âÓgÁ",âÓg…#âÓg$âÓge&âÓg&âÓg)'âÓg*âÓg®,,âÓg|-âÓgž.âÓgC1,âÓgA2âÓge4âÓg 6,âÓgŒ6âÓg`DâÓgFâÓgYFâÓg9GâÓgHâÓgWJâÓg’JâÓg`KâÓgºLâÓg=OâÓgOâÓgsQâÓgRâÓg4TâÓg^TâÓg¸UâÓg4WâÓg¿YâÓg ZâÓgK[âÓgà\âÓgý^,âÓgn`âÓg°js ##........# #... ##.....###.# ## ##.. #..#...#.#.##.# #### ##......#.#..#.##### #...#...'.#........# #####...###........# #..............# âÓg k;####..##.......## ######.##.@....... #.......#.......## #.......#.......# #.......#.......#âÓgIkÒ #.......##########.......########## âÓgtkE You pick up a book of Lightning and begin reading...âÓg'r1901.6 (58.0)âÓgu,2.6 (59âÓgÐyâÓgp|  âÓg|_You add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your _library.äÓgSväÓg¶väÓg"wäÓg5‡äÓgÿ‰äÓg‘,äÓg äÓgsŸäÓgäŸäÓg€ äÓg”¢äÓg±¤äÓgé¤äÓg´¥äÓgw§äÓg©äÓg©©äÓg£ªäÓgœ¬äÓg„®äÓgˆ¯äÓg9°äÓg±äÓg´,äÓgJ´äÓg£ÂäÓg›ÅäÓgðÅäÓgŒÆäÓgyÈäÓgÏÊäÓgÍË,äÓgòÍäÓgáÏ,äÓgÞÐäÓgÒäÓgöÔ,äÓggÖäÓg×äÓg©Ù,äÓgQÚäÓgÚÛäÓgÕÝäÓgÞäÓgÕÞäÓgáäÓgŽãäÓgÙãäÓgôääÓg8çäÓgHêäÓg‚êäÓgfìäÓgñîäÓg°òäÓgäòäÓg õäÓg úäÓgBäÓg`äÓg äÓgß äÓgÖ äÓg3äÓg3äÓgxäÓg¢äÓgäÓg.äÓgkäÓg1 äÓgÎ+äÓgÃ.äÓgþ.äÓg§0äÓgç@äÓg¡BäÓgÞBäÓgpCäÓgºDäÓgÛF,äÓgRGäÓgZäÓgå[äÓg*\äÓgÉ\äÓgÆaäÓgèd,äÓg™fäÓg¹jäÓgîn,äÓg‘qäÓgÿuäÓg]z,äÓg|äÓġäÓg·¸,äÓg½äÓgôÃäÓgÈäÓgXÈäÓg¼ÊäÓg ÐäÓgƒÓ,äÓgÀÖäÓg\ÚäÓgË ¤  You see here a killer bee corpse. _äÓg>m  Items here: ( )))))))) [[[ ÷÷÷÷. _  Items here: )))))))))) [[[[[[[[ ÷÷÷÷÷ †.äÓgUF6 _äÓg`Q  Items here: )) [[. _äÓgÛSäÓgïYäÓgp^äÓg°^äÓgaäÓg1eäÓg¾h,äÓg6käÓgínäÓgkräÓg¥räÓg›wäÓgø}u  Things that are here:  a +0 short sword; a +0 chain mail; a +0 short swordäÓgͨ _äÓg«®BäÓg²ÃÜäÓg¹Å,äÓgwÊ,äÓg]ÌäÓgÕÌäÓgýÍäÓg/ÐäÓgÜÒ,äÓgÔäÓg;ÖäÓgüØäÓgSÙäÓgŽÚäÓg[èF  You see here a +0 leather armour.äÓgtëäÓgàë _äÓgªð,äÓg{BäÓg#äÓg»äÓgôäÓgøäÓgËäÓgÚäÓghäÓg6äÓg$#j  You see here a steam dragon skeleton.äÓg×%äÓgf& _äÓg‚'äÓgŒ)äÓg,äÓgý,äÓgw-äÓg¦/äÓg2äÓgl2äÓgi3äÓg)5äÓg7äÓg{7äÓg¨7äÓgV&äÓgñXBäÓgP[äÓg¸_šäÓgmaäÓgic,äÓgïcäÓgeäÓg‰fäÓgÐfäÓgRgäÓg‰häÓgrj,äÓgàjäÓgEläÓg'näÓgƒnäÓg´näÓg,äÓgʃäÓg9„,äÓg±…äÓgý†äÓg>‡äÓg¹‡äÓg™ŠäÓg‹äÓgËäÓg!ŒäÓgŽäÓgæ,äÓgNäÓg|’äÓg7”äÓg„”äÓgô”äÓg —äÓgm¢°äÓgz¤BäÓg÷¥äÓgã¨,äÓgh©äÓgµ«äÓgË­,äÓgI®äÓg°äÓg'²,äÓgú²äÓgê´äÓg¶äÓg!·äÓgä·äÓgÀ¹äÓgF»,äÓgí»äÓg…¼äÓgx½,äÓgݽäÓg_¿äÓg4Á,äÓgÆÁäÓgˆÄäÓg¬Å,äÓgAÆäÓg#ÉäÓgüÊ,äÓg²ËäÓgÖÌäÓgzÎ,äÓgÏäÓg ÐäÓgÚÑäÓgÒäÓgßÒäÓgœÔäÓg×,äÓgó×äÓg¯ÙäÓgÛ,äÓgŒÛäÓgúÜäÓg8Þ,äÓgÖÞäÓgÍßäÓg½á,äÓg¸âäÓg´ääÓgÉç,äÓgöèäÓgÓêäÓgší,äÓg~îäÓgDðäÓgøò,äÓgµóäÓgœõäÓg¼÷äÓgøäÓg·øäÓgÄûäÓg#BäÓg–äÓg4,äÓgFäÓg äÓgb ,äÓg< äÓgsäÓg±,äÓg9äÓg›äÓgž,äÓgäÓgäÓgäÓg<äÓg¶äÓgªäÓg¥,äÓgäÓg™äÓgs äÓgØ äÓgW!äÓgó%äÓg’RBäÓg^SäÓgUU,äÓgíUäÓg±XäÓgàZ,äÓg][äÓgá\äÓg’fë#......##..#######.###..# #......##<## #####.# #># #.........# #.....# ..# #..######## #..##># #..# äÓgOgŸ#..## ##..#### ## #...### ##..## ##....## #..#####  ####..# ##...#.## # #.## ##..@..# 9013.6 (111.0) # #.# ####.## # #.## ..# äÓgŠgW# #..# ...# ######## #.... .......# ##... äÓg÷gÂ######## ##.. #>. #äÓgzmäÓg§o,42äÓgÔsäÓgx9 _Found an escape hatch in the floor.äÓg}ŒäÓgÂ4äÓgiäÓg%’äÓgĘnäÓg¥™äÓgˆœäÓgžäÓgýžäÓgjŸäÓg›¡äÓgË£,äÓg¢¤äÓgA¦äÓgt¨äÓgݨäÓg©äÓgÞªäÓgZ­äÓg±­äÓgì­äÓg{¯äÓgv±äÓgȱäÓg ²äÓgųäÓgQ¶,äÓg̸,äÓgÒº,äÓgs»äÓg=½äÓg¿,äÓg‘¿äÓg¿ÅZ #..##### äÓg!Æð ##...#.##  ##.....#  ####.##äÓg_Æu #..##  #...###  ##....## äÓgšÆ# ###...##  ###.@+  #>.# äÓgÐÆ% ####  äÓgÇ#äÓg\Î[####'.).+20äÓgãÎ..0)...+..###äÓg.ÕäÓg ×M======5.6 (11äÓgÄÜäÓgEár _As you open the door, it creaks loudly! _Found a mace.åÓg •åÓgk–åÓg —åÓg#™åÓg* Q _åÓgߦŒ  There is an open door here. _åÓg(¨åÓg¼ªåÓgv«åÓg=¬åÓg?°%  åÓgŸ°FYou now have 624 gold pieces (gained 8).åÓg|±åÓgµº< _You see here a +0 mace.åÓgz½åÓgà½åÓg„¾åÓgiÁåÓgyÅ,åÓg˜ÆåÓg¦Ê= _You open the large door.åÓg‡ÍåÓgîÍåÓgÏåÓgiÔE  There is a large open door here.åÓgxßØ...#.##  #.....#  ####.## ♣ åÓg²à-#..## P♣  #...### P♣.  ##....## ..P.  ###...#########P....  ###..'.).'........  #>.#...'@....... ------32.6 (7.0)####...#........ #####........ .....#### åÓg.âË.....+ ###..P#  ...#  .(..    åÓgšëåÓg€îJ------3.6 (8åÓgõåÓg™ø% _Found 3 stones.æÓgn(4æÓgX*æÓgû-æÓgƒ1æÓg8BæÓgëB###♣♣  #..##♣P♣  #...###♣P♣.#....##æÓgÉC´P..P. ###...#########P... ###..'.).'....... #>.#...'.... ####...#. ##### ...........####.g.........+ #...####..P# #.. ...##. .(..g   gnoll (asleep)#.. :.... æÓg¶R± 4.6 (1  A gnoll comes into view. It is wielding a +0 whip.Found a book of Scorching.æÓg V%  æÓg¹V#The gnoll shouts! You hear a shout!æÓg{XæÓg«içgg.gggg 3 gnolls (2 polearms, 2 wandering)æÓg÷k4==5.6 (2æÓg;væÓg~v _A gnoll comes into view. It is wielding a +0 spear. x2èÓgŠâèÓg®äèÓg{ï“...g 2 gnolls (1 polearm, 1èÓgqñN--6.6 (1Kinetic GrapnelèÓgÙúèÓg¹üêÓgW¢E  What are your orders? êÓg)¤Ë t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.êÓg(.êÓgv8q.'..#o.###o   orc warrior (wandering)g   gnollêÓg@; êÓg<^ You shout for attention! The gnoll shouts! You hear a shout! x2êÓg.>C  An orc warrior opens the door.êÓgf?êÓgÒKg...gg...gg 3 gnolls (2 polearms, 2 wandering)êÓg^NG======7êÓg|VêÓgbs _A gnoll comes into view. It is wielding a +0 spear.êÓgA ..... ####.##  ♣♣##  ♣P♣...###  ♣P♣##....## P..P###...#########P###..'.).'.êÓgîBÞ>.#...'.####... #####........g...g......###g..........'..##...####..P#o.#....# ###.(..  #.... .:....êÓgFEêÓgšR@o.êÓg8WG------8êÓgiaêÓgBfëÓgN•C#.## .....#   #### ♣♣  #..##  ♣P♣  #...# ♣P♣. ....## P..P. ëÓg©–˜###...#########P.... ###..'.).'.  #>.#.... ####...#.  #####........  g...g......####  g..........o..#  #...####..P#..#  #.. ...# ##  #. .( # . ëÓgë™ëÓg!¥@o'ëÓgȨE------9ëÓgê±ëÓg¡µV _There is a large open door here.ëÓg¬Ž¡#...#.##  ##.....#  ####.## ♣♣  #..## ♣P♣  #...### ♣P♣. ëÓg- ##....## P..P.  ###...#########P....  ###..'.).'.  #>.#..@'.  ####...#.  #####..  g...g.....o#### ëÓgn‘ g..........'..# #...####..P#..#  #.. ...# ## #. .(.. # .....ëÓg3˜ëÓgJ¡Mo.ëÓgã¥.40 _ëÓgØ®ëÓgȲëÓgýÉ — ##...#.## ##.....# ####.## ♣♣ #..## ♣P♣ #...### ♣P♣.ëÓgaË © ##....## P..P. ###...#########P.... ###..'.).'. #>.#.@.'. ####...#. #####........ g...g....o.#### g..'..# #...####..P#..#  #.. ...# ##  #. .(..  # .....ëÓgªÜ x1Kinetic GrapnelëÓg½ä ëÓgç ìÓg£Ä ##...#.## ##.....# ####.## ♣♣ #..## ♣P♣ #...### ♣P♣.ìÓg”£× ##....## P..P. ###...#########P.... ###..'.).'. #>.#@..'.ìÓg%¤Ø ####...#. #####........ g...g....o.####  g.'..#  #...####..P#..#  #.. ...# ## ìÓga¤– #. .(..  #ìÓgŽ¤C .....ìÓg`©ìÓg粞oo   orc warriorìÓgTµ@2Kinetic GrapnelìÓg)ÉìÓgå„ #..####.##.....# #### ♣♣ #..##  ♣P♣ #...# ♣P♣.#....## P..P.###...#########P....###..@.).'. #>.#...'.####...#o....... #####........ g...g....o.#### g..........'..# #...####..P#..# #.. ...# ## #. .(ìÓg¾÷Žo.3ìÓgŸýìÓgÖQ _There is an open door here.ìÓgÌ õ# #..##### # ##...#.## # ##.....# ####.## ♣♣ # #..## ♣P♣ # #...### ♣P♣. # ##....## P..P. #ìÓgþ Ä ###...#########P.... # ###.@'.).'. #>.#...o. ####...#. #####........  g...g....o.#### g.'..#  #...####..P#..#  #.. ...# ##  #. .(..ìÓgð ìÓg+ ;o'ìÓg¦ -4 _ìÓg© ìÓg0 ìÓg¾ü ë# #..##### .# ##...#.## ## ##.....# # ####.## ♣♣ ## #..## ♣P♣ .# #...### ♣P♣. ## ##....## P..P. .# ###...#########P.... ## ###@.'.).'. #>.#..o'. ####...#. #####.  g...g....o.#### g.'..#  #...####..P#..#  #.. ...# ##  #. .(..ìÓg”ÿ ìÓg ìÓgÔ Ìo.#gg   gnoll (polearm)ìÓg] &5ìÓg– îÓgIˆ## #..#####Quake2Marine the Frost Mage .# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 84/84 ======================== #####.##♣♣Magic: 11/14 ==================------ ###..##♣P♣AC: 3Str: 12 .##...###♣P♣.EV: 11Int: 19 ####....##P..P.SH: 5Dex: 9 .####...#########P....XL: 11 Next: 19% Place: Dungeon:9 #####@.'.o.'........Noise: ---------  Time: 9045.6 (0.0)#>.#...'........n) +5 dagger####...#g.......[îÓgw‰è40mCast: Kinetic Grapnel#####........Memories (4) g...g....o.####g..........'..#o   orc warrior#...####..P#..#g   gnoll (polearm)#.. ...# ###..(.. _There is a large open door here. _There is an open door here.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.##...###@.'o)#>.#...g####...#.==6.6 (1Ramparts îÓg¡ºí####>.###n  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.îÓg4~####@.o.#..g'####--7########îÓgƒ…7 _The wall freezes the orc warrior.ðÓg€¶   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ðÓgÃ0##ðÓg;Å#@o'#>.#.g.### ðÓg­ÇŽ8/14 -----12 ==8ðÓglÓÓ########ðÓg•×m _A film of ice covers your body! The wall freezes the orc warrior.ðÓgÈä« ####@o'g#>.#..##The wall freezes the orc warrior.ðÓgêåX72----9ðÓgÅúðÓgÃý–#######ðÓg~ C _The orc warrior hits you with a +0 battleaxe!ñÓg» ñÓgÍ ¦ ####@og.##### The wall freezes the gnoll! The wall freezes the orc warrior.-50ñÓgôâ N####>.#### _The orc warrior barely misses you.òÓgSG°  The wall freezes the gnoll.  You kill the gnoll!Vehumet accepts your kill.òÓgŽòÓgœ9 ####)#####...#gg   gnoll bouda (wandering)  òÓgò¥ÆYou feel your power returning.  A gnoll bouda comes into view. It is wielding a +0 club.3----9==---20-1#####òÓg ¨z _The wall freezes the orc warrior. The orc warrior barely misses you.òÓgÈ ## #..##### Quake2Marine the Frost Mage .# ##...#.## Revenant of Vehumet ***... ## ##.....# Health: 73/84 ====================---- # ####.##♣♣  Magic: 8/14=============----------- ## #..## ♣P♣  AC: 12  Str: 12 .# #...### ♣P♣.  EV: 11Int: 19 ## ##....## P..P.  SH: 5Dex: 9 .# ###...#########P....  XL: 11 Next: 20% Place: Dungeon:9 ## ###@o).).'........  Noise: =--------  Time: 9051.6 (0.0) #>.#...'........  n) +5 dagger ####...#g.......  Cast: òÓgA Ý[40mKinetic Grapnel #####........  Memories (4) Ramparts  g...g....o.####  g..........'..#  o   orc warrior #...####..P#..#  g   gnoll bouda (wandering) #.. ...# ##  #. .(.. (heavily wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is severely wounded.The gnoll bouda shouts!  You hit the orc warrior but do no damage.The orc warrior is severely wounded.òÓg   ##...#.## ##.....# ####.##♣♣  #..## ♣P♣  #...### ♣P♣.  ##....## P..P.  ###...#######  ###@o).).'.  #>.#...g.  ####...#.         g #.. ...#  #. .(  The orc warrior is severely wounded.The gnoll bouòÓgÈ øda shouts!  You hit the orc warrior but do no damage.The orc warrior is severely wounded.You hear a shout! x2  The wall freezes the orc warrior but does no damage.64--=2.6 (1#######òÓgæ! C _The orc warrior hits you with a +0 battleaxe!óÓgž ## #..##### Quake2Marine the Frost Mage .# ##...#.## Revenant of Vehumet ***... ## ##.....# Health: 64/84 ==================------ # ####.##♣♣  Magic: 7/14============------------ ## #..## ♣P♣  AC: 12  Str: 12 .# #...### ♣P♣.  EV: 11Int: 19 ## ##....## P..P.  SH: 5Dex: 9 .# ###...#########P....  XL: 11 Next: 20% Place: Dungeon:9 ## ###@o).).'........  Noise: ==-------  Time: 9052.6 (0.0) #>.#...g........  n) +5 dagger ####...#........  CastóÓgL: Kinetic Grapnel #####........  Memories (4) Ramparts  g...g....o.####  g..........'..#  o   orc warrior #...####..P#..#  g   gnoll bouda #.. ...# ##  #. .(.. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (severely wounded, 100% to hit)  You freeze the orc warrior!  You kill the orc warrior!óÓg-Bž  ##...#.## ##.....# ####.##♣♣  #..## ♣P♣  #...### ♣P♣.  ##....## P..P.  ###...#######  ###@)).).'.  #>.#..g'.  ####...#.      g   gnoll bouda  #.. ...#  #. .(óÓg¥F§8=1-3.6 (1Kinetic GrapnelóÓgQŸ#######óÓgÊ_¯  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (severely wounded, 100% to hit)  You freeze the orc warrior!  You kill the orc warrior! _Vehumet accepts your kill.ôÓgýfôÓgŠkE###@)).g#>.#...####ôÓg=lq5--4Kinetic GrapnelôÓg©t‹#####ôÓgNyôÓg*î8  The gnoll bouda gazes fiercely through you!####g)#>.#####=5Weak Ramparts ######>.##### _You feel your attacks grow feeble.ôÓgçè## #..##### Quake2Marine the Frost Mage .# ##...#.## Revenant of Vehumet ***... ## ##.....# Health: 65/84 ==================------ # ####.##ôÓgh ♣♣  Magic: 7/14============------------ ## #..## ♣P♣  AC: 12  Str: 12 .# #...### ♣P♣.  EV: 11Int: 19 ## ##....## P..P.  SH: 5Dex: 9 .# ###...#########P....  XL: 11 Next: 21% Place: Dungeon:9 ## ###@))g).'........  Noise: =--------  Time: 9055.6 (0.0) #>.#...'........  n) +5 dagger ####...#........  Cast: Kinetic Grapnel #####........  Memories (4) Weak Ramparts  g...g....o.####  g..........'..#  g   gnoll bouda #...####..P#..#  #.. ...# ## ôÓgò ![1K #. .(.. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe  Poisonous fumes billow around the gnoll bouda!õÓgC  ##...#.## ##.....# ####.##♣♣  #..## ♣P♣  #...### ♣P♣.  ##....## P..P.  ###...#######  ###@)g.).'.  #>.#...'.  ####...#.       (poisoned)  #.. ...#  #. .(6.6 (1#####>.[0;õÓg(RT10m###onfirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe  Poisonous fumes billow around the gnoll bouda! _The gnoll bouda is poisoned. The wall freezes the gnoll bouda!õÓgP{è## #..##### Quake2Marine the Frost Mage .# ##...#.## Revenant of Vehumet ***... ## ##.....# Health: 65/84 ==================------ # ####.##õÓg |þ♣♣  Magic: 6/14==========-------------- ## #..## ♣P♣  AC: 12  Str: 12 .# #...### ♣P♣.  EV: 11Int: 19 ## ##....## P..P.  SH: 5Dex: 9 .# ###...#########P....  XL: 11 Next: 21% Place: Dungeon:9 õÓg,„»## ###@)g.).'........  Noise: =--------  Time: 9056.6 (0.0) #>.#...'........  n) +5 dagger ####...#........  Cast: Kinetic Grapnel #####........  Memories (4) Weak Ramparts  g...g....o.####  g..........'..#  g   gnoll bouda (poisoned) #...####..P#..#  #.. ...# ##  #. .(.. Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded,poisoned)  Poisonous fumes billow around the gnoll bouda!  The gnoll bouda looks even sicker. The wall freezes the gnoll bouda!  You kill the gnoll bouda!õÓg™‹E  ##...#.## ##.....# ####.##♣♣  #..## ♣P♣  #...### ♣P♣.  ##....## P..P.  ###...####### [9;3H ###@)).).'.  #>.#...'.  ####...#.       #.. ...#  #. .(õÓg]‘w627.6 (1Kinetic GrapnelõÓgš“#########õÓgLŸýAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded,poisoned)  Poisonous fumes billow around  õÓgF ÖThe gnoll bouda looks even sicker. The wall freezes the gnoll bouda!  You kill the gnoll bouda! _Vehumet accepts your kill.öÓg´©, .##...###@)).#>.#.####  The frozen ramparts melt away.-8öÓg¯öÓg4²f _Your attacks no longer feel as feeble.öÓg†ÄöÓgøÅ4öÓgÍ,öÓgOÕöÓg¹×öÓgO؃7=7==öÓg;ÚöÓg/ß,öÓgÚàöÓgïæ,öÓg üöÓgû7é8===öÓgT<BöÓgÚBöÓgœø98=öÓg}Á!70==öÓgÊl1=öÓg‡ÏöÓgÑÒ,öÓg¸ÔöÓgYÚöÓgÞÚO9==öÓgŽÜöÓgrá<2öÓg7ãöÓgÇçöÓg èöÓgÔéöÓgIî,öÓgðöÓgÑõo3==öÓg¬÷öÓgrþ,öÓgÊ öÓg ,öÓgÆ öÓgL 8-öÓg—H j 80.6 (22.0) _You start resting.öÓgÈJ j4=10/14==öÓgK %1.6 (23öÓg|y öÓgŽ~ _ _Your icy armour starts to melt.öÓgã)öÓgn*öÓgÕ+öÓg¥1öÓg˜;XöÓgN=÷Ógl5=÷Óg±÷Óg"š.== 5.6 (4.0) _You start resting. 3 6.6 (5÷Óg¨q _Your icy armour evaporates.÷Óg#¼ 4÷Óg9¾ ÷Óg°Æ ÷Óg"Ç &6÷Óg{Î x1=÷ÓguÐ ÷ÓgöÕ ,÷Óg§× ÷ÓgjÝ b7=÷Óg"ß ÷Ógøã ,÷Ógv! Ì=8=2==980÷ÓgR³ ÷Óg“à M98.6 (12.0)g÷Ógðã tg   gnoll (polearm)÷Óg¯ä ÷Ógöì ÷Óg"ð \ _A gnoll is nearby!øÓg\ˆøÓg{–Mg.øÓgܘU==9.0) _øÓg2£øÓgo§øÓgþ‡ øÓg” ;g'øÓg´• (100øÓgèœ øÓg¶Ÿ ùÓg™T,ùÓgÇ]¯g.#gg 2 gnolls (polearms, 1 wandering)ùÓgã^n1=1Kinetic GrapnelùÓg1lùÓgµnúÓgñú## #..#####Quake2Marine the Frost Mage .# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 81/84 =======================- #####.##♣♣Magic: 9/14===============--------- ###..##♣P♣AC: 3Str: 12 .##...###♣P♣.EV: 11Int: 19 ####....##P..P.SH: 5Dex: 9 .####...#########P....XL: 11 Next: 22% Place: Dungeon:9 #####@)).g.'........Noise: ---------  Time: 9101.6 (0.0)#>.#...'........n) +5 dagger####...#g.......úÓglÕCast: Kinetic Grapnel#####........Memories (4) g...g....o.####g..........'..#gg 2 gnolls (polearms, 1 wandering)#...####..P#..##.. ...# ###..(.. _A gnoll is nearby!Casting: Poisonous Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.úÓg« úÓg²,Q.##...###@))g)#>.#...g####...#.g)úÓg\.o==2.6 (1Ramparts úÓg{;z###úÓg-?  Casting: Poisonous Vapours (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The gnoll shouts! You hear a shout!úÓgb úÓgc úÓgÐl v#####@)g.#>.#..g'##úÓgWn d10/14==--3úÓgšv Ÿ######úÓg¬{ 1 _The wall freezes the gnoll.ûÓg¢äûÓg¤ïT####@)g.g#>.#...###ûÓg[ðûÓgáðW2=-4ûÓgøÒ####>.###ûÓgèøûÓgüo _The wall freezes the gnoll. The gnoll closely misses you.ûÓg>éûÓgÜò*###@)gg)#####ûÓgíó&5ûÓg±ût######ûÓg n _The wall freezes the gnoll. The gnoll barely misses you.üÓgÇ®{  The wall freezes the gnoll!  You kill the gnoll!üÓgk¹Æ  Vehumet accepts your kill.The wall freezes the gnoll!  You kill the gnoll!üÓg®Â(###üÓg Ãv))###üÓgàÈj-6Kinetic GrapnelüÓgÐÇ####>.#####üÓg9ÔZ _Vehumet accepts your kill.üÓgŠöË#####>.#####üÓgÖø{3==-7üÓgE#####>.#####üÓgHüÓgÍíüÓgOîüÓg˜ñüÓgøõüÓgZþXüÓg¼ÿüÓg,×4=1= _HP restored.üÓgb"„#####üÓg³"#>.####...#gg   gnoll bouda (wandering)ýÓgB@÷####10.6 (3#####1.6 (4#######ýÓgWBx _A gnoll bouda comes into view. It is wielding a +0 whip.ýÓg¿š   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.þÓg½þÓg;ÃÉ####g####...#.þÓgRÅL======2.6 (1þÓgß̵###>.#####þÓg@Ñ. _You shout for attention!þÓg2”###>.#..g'####------3þÓgš*g######þÓg',þÓg]U þÓgØ` Ä.##...####>.#.g.####þÓgZc ˜==------4Kinetic GrapnelþÓgØk þÓgWp 4 _The frozen ramparts melt away.ÿÓgÒ## #..#####Quake2Marine the Frost Mage .# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 84/84 ======================== #####.##♣♣Magic: 8/14=============----------- ###..##♣P♣AC: 3Str: 12 .##...###♣P♣.EV: 11Int: 19 ####....##P..P.SH: 5Dex: 9 .####...#########P....XL: 11 Next: 22% Place: Dungeon:9 #####@)))).'........Noise: ---------  Time: 9114.6 (0.0)#>.#.g.'........n) +5 dagger####...#........[3ÿÓg©³8GCast: Kinetic Grapnel#####........Memories (4) g...g....o.####g..........'..#g   gnoll bouda#...####..P#..##.. ...# ###..(.. _You shout for attention! _The frozen ramparts melt away.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateÿÓg,_.##...####>.#.g.'g####ÿÓg-cg 2 gnoll boudas (1 swift)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  A gnoll bouda comes into view. It is wielding a +0 club.The gnoll bouda picks up the pace!ÿÓg/p===5.6 (1Ramparts ÿÓgŠ8Ô########ÿÓgLD' _You hear a shout!ÿÓgë BÿÓgWï 2###@))g)g#...'.###ÿÓgüï 0---6ÿÓgTù ×######>.##ÿÓg!ý ' _You hear a shout!Óg8Ógú ³ ####g)#####  The wall freezes the gnoll bouda!9====-7Ógñ()#Óg4)¥########Óg©-b _The gnoll bouda picks up the pace!Ógaß Ógæ 6  A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net.The wall freezes the gnoll bouda but does no damage.  The gnoll bouda gazes fiercely through you!ÓgØè ÓgDé Óg:î O  A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net. but does no damage.  gazes fiercely through you!You feel your attacks grow feeble.!ÓgYü #####@)))g.#g.#...g##g   gnoll (missile, swift)ÓgDý x=8Weak Ramparts ÓgÜ •##########Ógû k _You feel as though you will be weak longer.ÓgÿåÓg è Your spells (describe)TypeFailure Level a - FreezeIce1% (0%)1  b - Poisonous VapoursAlchemy/Air1% (1%)1  c + Frozen RampartsIce1% (0%) 3 d - Ozocubu's ArmourIce1%3  e - Kinetic GrapnelForgecraft1% (1%)1  f - Mephitic CloudConjuration/Alchemy/Air 3%3  g - Summon Ice BeastIce/Summoning1%Ógé©3 Select a spell to describe[!]/[I] toggle spell headersÓgdkÓg~tÓgµ¡## #..#####Quake2Marine the Frost Mage .# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 84/84 ======================== #####.##♣♣Magic: 9/14===============--------- ###..##♣P♣AC: 3Str: 12 .##...###♣P♣.EV: 11Int: 19 ####....##P..P.SH: 5Dex: 9 .####...#########P....XL: 11 Next: 22% Place: Dungeon:9 #####@)))g.'........Noise: ===------  Time: 9118.6 (0.0)#g.#...g........[4ÓgW¦Ÿ0mn) +5 dagger####...#........Cast: Kinetic Grapnel#####........Memories (4) Weak Ramparts g...g....o.####g..........'..#gg 2 gnoll boudas (swift)#...####..P#..#g   gnoll (missile, swift)#.. ...# ###..(..The wall freezes the gnoll bouda but does no damage.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.The wall freezes the gnoll bouda!  The gnoll bouda gazes fiercely through you! _You feel as though you will be weak longer.##############g.#####ÓgkÆ#####g.##Ógˆ–u####*#ÓgÚn{ #####*.#####The gnoll bouda calls upon its god to heal the gnoll bouda.Ógëõj  The gnoll bouda is healed somewhat. The wall freezes the gnoll bouda.Ógyýo###@)))gg#g.#...'####ÓgÕþd76----9.6 (1ÓgÕC####ÓgãŸ#g.####ÓgÒ > _The gnoll bouda hits you with a +0 whip!Óg¬C Óg¸D ÓgëQ ‡  The wall freezes the gnoll bouda.  You kill the gnoll bouda!Óg¦i B ####@))g).>.#.g###   gnoll bouda  Vehumet accepts your kill. ##(((#(((###The gnoll throws a throwing net.  You block the throwing net with an invisible shield... and reflect it back!ÓgÓé r  The throwing net completely misses the gnoll.Ógcö î####@)g)#>.#.g#### g   gnoll (swift)ÓgEû P--20ÓgÇ ¹#########Ógs 7 _The wall freezes the gnoll bouda!Óg=$ô  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÓgX¿ ## #..##### Quake2Marine the Frost Mage .# ##...#.## Revenant of Vehumet ***... ## ##.....# Health: 76/84 =====================--- # ####.##♣♣  Magic: 6/14==========-------------- ## #..## ♣P♣  AC: 3Str: 12 .# #...### ♣P♣.  EV: 11Int: 19 ## ##....## P..P.  SH: 5Dex: 9 .# ###...#########P....  XL: 11 Next: 22% Place: Dungeon:9 ## ###@*g*).'........  Noise: =--------  Time: 9120.6 (0.0) #>*#*[ÓgÁ V33mg('........  n) +5 dagger ####...#........  Cast: Kinetic Grapnel #####........  Memories (4) Weak Ramparts  g...g....o.####  g..........'..#  g   gnoll bouda (swift) #...####..P#..#  g   gnoll (swift) #.. ...# ##  #. .(.. Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, covering ground quickly, chance to affect: 86%)Ógfœø## #..#####Quake2Marine the Frost Mage .# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 76/84 =====================--- #####.##♣♣Magic: 6/14==========-------------- ###..##♣P♣AC: 3Str: 12 .##...###Óg?Ÿ♣P♣.EV: 11Int: 19 ####....##P..P.SH: 5Dex: 9 .####...#########P....XL: 11 Next: 22% Place: Dungeon:9 #####@###).'........Noise: =--------  Time: 9120.6 (0.0)#>###g('........n) +5 dagger####...#........Cast: Kinetic Grapnel#####........Memories (4) Weak Ramparts g...g....o.####g..........'..#g   gnoll bouda (swift)#...####..P#..#g   gnoll (swift)#.. ...# ###..(..Aiming: Mephitic Cloud (mildly dangerous; [3Óg£¤¾9;49m3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, covering ground quickly, chance to affect: 86%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the gnoll bouda.Ógéú¤######ÓgE¨hwounded, covering ground quickly, chance to affect: 86%Óg3¬ )  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the gnoll bouda.  The gnoll bouda is heavily wounded.  You hear a shout! x2gnoll bouda ised in noxious fumes.ÓgýËÖ ##g§g#>§#..### The wall freezes the gnoll bouda.=======1.6 (1ÓgÜß###### _You hear a shout! x2ÓgÞY ####@g#####g  , confused) The gnoll bouda is engulfed in noxious fumes.  The gnoll bouda appears confused. The wall freezes the gnoll bouda.ÓgØuù7==------2########## _The gnoll bouda closely misses you. The wall freezes the gnoll!Ógõ¡·appears confused. The wall freezes the gnoll bouda. _The gnoll bouda closely misses you. The wall freezes the gnoll!  The gnoll bouda is engulfed in noxious fumes.appears confused. The wall freezes the gnoll bouda!  You kill the gnoll bouda!  Vehumet accepts your kill.ÓgŽÐÏ  You feel your power returning. The wall freezes the gnoll!  You kill the gnoll!Vehumet accepts your kill.ÓgÈ×Q####ÓgŠä¾#@§§)#####ÓgôæÊ8===3-------3Kinetic GrapnelÓg_ï¥##>§####ÓgI4 _You feel your power returning.Óg{³ 4Ógg¶ Óg€À Å.##...###-#>§#.####Óg Ï m☼0☼Óg2Ú œ9=====4.6 (1Óg_Ü g _You start resting. The frozen ramparts melt away. ÓgÙ'J Ógq@Ä8= ÓgNE, Óg`P Óg~XCâ—‹â—‹ Ógcd¸ °7.6 (3° _You start resting. Óg‡eq9==8.6 (4 Ógdm ÓgÒpf _Your attacks no longer feel as feeble. ÓgŸ Ógó ÓgO Óg , Óg#', ÓgÚ( Óg) Óge. Óg)/[8010/14== Óg@1 Óg»8, ÓgÕ: Óg£? Ógv@ Óg×C Óg•K ÓgöKL1= Óg*O Óg>T Óg÷T;== Ógìw Ógîz ÓgÉ{ Ógý} Óg"‡l2= Óg¾Š Ógq ÓgÙL1= ÓgJ“ Óg˜, Óg(š Óg¿¡<3 ÓgÆ¢ Óg9§ Óg¨ ÓgV© ÓgÒ®P= Óg®± Ógø¼› )). _You start resting. ÓgÉ042.6 (14.0) ÓgûÊZ4=3.6 (15 ÓgÔ Óg××" _HP restored. Ógìw 4 Ógƒz  Ógò€ , Ógsˆ  Ógs‰  Ógˉ M2== Óg˜  ÓgÚ• , Ógp—  Ógêœ  ÓgD := ÓgaŸ  ÓgF¦ , Ógଠg== Óg¤² , Óg"¾ ù oo   orc warrior (wandering) _You start resting. ÓgÌÉ 19.6 (6.0) ÓgyË ,50.6 (7 Óg'æ  Ógô  _An orc warrior comes into view. It is wielding a +0 great mace. Óg Ñ  ÓgQÙ wo.o ÓgõÚ 4==1.6 (1 Ógäè  ÓgSì - _The orc warrior shouts! Óg"({o'--2 Óg‚2 Óg0 ÓgÌ:6o. ÓgÑ;x3==--3Kinetic Grapnel Ógö Ógñ ÓgÅà ## #..#####Quake2Marine the Frost Mage .# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 84/84 ======================== #####.##♣♣Magic: 10/14 =================------- ###..##♣P♣AC: 3Str: 12 .##...###♣P♣.EV: 11Int: 19 ####....##P..P.SH: 5Dex: 9 .####...#########P....XL: 11 Next: 23% Place: Dungeon:9 #####@)))o.'........Noise: ---------  Time: 9153.6 (0.0)#>.#..('........n) +5 dagger####...#........ ÓgœÄ †Cast: Kinetic Grapnel#####........Memories (4) g...g....o.####g..........'..#o   orc warrior#...####..P#..##.. ...# ###..(.. _An orc warrior comes into view. It is wielding a +0 great mace. _The orc warrior shouts!  Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate Óg’Î Ž.##...###@))o)#>.#.#### ÓgoÏ Y==4.6 (1Ramparts  ÓgçÏ  Ógâ× Û######## ÓggÛ „ _The orc warrior shouts!  Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ÓgÜ asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. Óg¶_˜  Casting: Frozen Ramparts (safe; 1% risk of failure)  Ógr`\Confirm with . or Enter, or press ? or * to list all spells. ÓgÊ ## #..##### Quake2Marine the Frost Mage .# ##...#.## Revenant of Vehumet ***... ## ##.....# Health: 84/84 ======================== # ####.##♣♣  Magic: 7/14============------------ ## #..## ♣P♣  AC: 3Str: 12 .# #...### ♣P♣.  EV: 11Int: 19 ## ##....## P..P.  SH: 5Dex: 9 .# ###...#########P....  XL: 11 Next: 23% Place: Dungeon:9 ## ###@**o*.'........  Noise: ==-------  Time: 9154.6 (0.0) #>.# Ógö U**('........  n) +5 dagger ####...#........  Cast: Kinetic Grapnel #####........  Memories (4) Ramparts  g...g....o.####  g..........'..#  o   orc warrior #...####..P#..#  #.. ...# ##  #. .(.. Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 great mace and wearing a +0 plate armour  (chance to affect: 81%)ÓgØ6 ## #..#####Quake2Marine the Frost Mage .# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 84/84 ======================== ÓgÔ7Ó#####.##♣♣Magic: 7/14============------------ ###..##♣P♣AC: 3Str: 12 .##...###♣P♣.EV: 11Int: 19 ####....##P..P.SH: 5Dex: 9 .####...#########P....XL: 11 Next: 23% Place: Dungeon:9 #####@*###.'........Noise: ==-------  Time: 9154.6 (0.0)#>.###('........Ógß8¹n) +5 dagger####...#........Cast: Kinetic Grapnel#####........Memories (4) Ramparts g...g....o.####g..........'..#o   orc warrior#...####..P#..##.. ...# ###..(..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 great mace and wearing a +0 plate armour  (chance to affect: 81%)  The flask of dizzying concoctions shatters into a vile cloud!Ógå’¨########Óg‰eAim: an orc warrior, wielding a +0 great mace and wearing a +0 plate armour  (chance to affect: 81%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the orc warrior.  You hear a shout! x4orc warrior is engulfed in noxious fumes.Óg`.À ####)○§☼#>.#o§##o(confused)The orc warrior appears confused. The wall freezes the orc warrior.Óg0K=======5.6 (1Óg™:ë####>.#####ÓgD>' _You hear a shout!ÓgÖr R  The orc warrior is engulfed in noxious fumes.Ógt Óg¢‚ ä #####>.#â—‹###...#oo   orc priest  The orc warrior appears confused. The wall freezes the orc warrior.ÓgH„ ‚-------6Kinetic GrapnelÓg ” |########Ógœ x _An orc priest comes into view. It is wielding a +0 club.ÓgÄ Ógi Óg‚ ¥###°§○#>.#o§(o####...#.o   orc warrior (confused)o   orc priest-------7Kinetic GrapnelÓgO# ™######Ógœ' ' _You hear a shout!ÓgK@R  The orc warrior is engulfed in noxious fumes.ÓgJKš####@))§○oÓgÔKú#>.#o§('## Óg}M&8Óg¬WÅ###>.####ÓgçZY _The orc warrior appears confused. The wall freezes the orc warrior!ÓgsR ÓgàR The wall freezes the orc warrior!  You kill the orc warrior!Ógy^##☼°#>.#)####o   orc priestÓguf«49  The wall freezes the orc warrior!  You kill the orc warrior! _Vehumet accepts your kill.  Training target 5.0 for Conjurations reached!  Your Conjurations skill increases to level 5!You need to enable at least one skill for training.ÓgBn/  --more--Óg>ãÓgäx  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --  +1  k - Spellcasting   4.0  --  -1          Óg®äh b - Maces & Flails   0.0  --  -1  l - Conjurations   5.0  --  -1   c - Staves   0.0  --  -1  m - Summonings   3.0  --  -1   d - Unarmed Combat   0.0  --  +1  n - Necromancy   0.0  --   0  Ógßä„ e - Throwing   0.0  --  -1  o - Forgecraft   4.0  --  -2  ÓgåR    Óg6å¿ p - Alchemy   2.0  --  -1  ÓgZåy f - Short Blades   5.0  --  -1  q - Ice Magic  13.0  --  +1  ÓgŠåš g - Long Blades   3.0  --  -1  r - Air Magic   2.0  --  -2  Óg¯å³        Ógæ= h - Armour   0.0  --  -1  s - Evocations   2.0  --  -1   i - Dodging   4.0  --  -1 ÓgvæË     j - Stealth   2.1  --  +2         ÓgŸæÀ        ÓgÃæa    Ógîæl    Ógç³        Óg9ça    Óg\ç‘You need to enable at least one skill.[?] HelpÓgŽç‰[=] set a skill target [-] clear all targets  ÓgÓçÃ[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ógèº[!] training|cost|targetsÓg _‚a-z] setselected target!Ógø<[?25h[?0c0 "Óg3B " "ÓgEJ [?25l[?1c4.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets#Óg`¦> p + Alchemy 2.0#ÓgUÆ #ÓgcÎ #ÓgÚ ¶## #..#####Quake2Marine the Frost Mage .# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 84/84 ======================== #####.##♣♣Magic: 7/14============------------ ###..##♣P♣AC: 3Str: 12 .##ÓgÑÚ ¬#...###♣P♣.EV: 11Int: 19 ####....##P..P.SH: 5Dex: 9 .####...#########P....XL: 11 Next: 24% Place: Dungeon:9 #####@))☼°o'........Noise: ---------  Time: 9159.6 (1.0)#ÓgÛ ‹#>.#)§('........n) +5 dagger####...#........Cast: Kinetic Grapnel#Óg<Û •#####........Memories (4) Ramparts g...g....o.####g..........'..##ÓgkÛ Õo   orc priest#...####..P#..##.. ...# ###.#Óg”Û ].(..The wall freezes the orc warrior!  #ÓgÄÛ ¿You kill the orc warrior! _Vehumet accepts your kill.Training target 5.0 for Conjurations reached!  #ÓgéÛ ‡Your Conjurations skill increases to level 5!You need to enable at least one skill for training.#Óg¹á LKinetic Grapnel#Ógë †######Óg ï . _&ÓgÖ## #..##### Quake2Marine the Frost Mage .# ##...#.## Revenant of Vehumet ***... ## ##.....# Health: 84/84 ======================== # ####.##♣♣  Magic: 6/14==========-------------- ## #..## ♣P♣  AC: 3Str: 12 .# #...### ♣P♣.  EV: 11Int: 19 ## ##....## P..P.  SH: 5Dex: 9 .# ###...#########P....  XL: 11 Next: 24% Place: Dungeon:9 ## ###@))☼°o'........  Noise: ---------  Time: 9159.6 (0.0) #>.#)§('........  n) [0;&ÓgE†10;1m+5 dagger ####...#........  Cast: Kinetic Grapnel #####........  Memories (4) Ramparts  g...g....o.####  g..........'..#  o   orc priest #...####..P#..#  #.. ...# ##  #. .(.. Your Conjurations skill increases to level 5! _You need to enable at least one skill for training.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&ÓgÒ &Óg´à m## #..#####Quake2Marine the Frost Mage .# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 84/84 ======================== #####.##♣♣&ÓgÆá YMagic: 7/14============------------ ###..##♣P♣AC: 3Str: 12 .##...###♣P♣.EV: 11Int: 19 ####....##P..P.SH: 5Dex: 9 .####...#########P....XL: 11 Next: 24% Place: Dungeon:9 #####@))☼°o'........&Óg*ã –Noise: ---------  Time: 9159.6 (0.0)#>.#)§('........n) +5 dagger####...#........Cast: Kinetic Grapnel#####........Memories (4) Ramparts g...g....o.####g..........'..#o   orc priest#...####..P#..##.. ...# ###..(..Your Conjurations skill increases to level 5! _You need to enable at least one skill for training.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&Óg-ð Å######Okay, then.&Ógò &Ógñý g###&Ógèþ . _'Óg)%##>.###########'Ógi(U _There's nothing to open nearby.(ÓgƒÛ  (ÓgøÛäCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Óg×µ(ÓgUÁ¥###).#Y.#)o##(ally target)Y   ice beast (summoned)(ÓgÈ5----==60.6 (1Kinetic Grapnel(Óg§ËŠ######(ÓgƒÏ4 _A chill wind blows around you.(Ógû} Q  The orc priest is engulfed in noxious fumes.(Óg; (Ógz‰ L##â—‹#>Y#)§o####oconfused, ally target)(Óg*‹ k--1Kinetic Grapnel(Ógæ” Ý##########(Ógàš 6 _The orc priest appears confused.)Ógà)Óg+£###@)Y.#)o(#)Ógx¸=--2Kinetic Grapnel#########)ÓgŠfQ  The orc priest is engulfed in noxious fumes.)Ógú‘ ##o#>.#)☼#The orc priest appears confused.3#### _Your ice beast barely misses the orc priest.)Ógê ì .##...####>.#####  The frozen ramparts melt away.  The orc priest is engulfed in noxious fumes.)Óg N----4)ÓgOn b _Your ice beast hits the orc priest but does no damage.*Óg¶y,*Óg|›³)Yoâ—‹5*Óg½† <6*ÓgÖŠ *Óg¸Ž L _Your ice beast hits the orc priest but does no damage.*Óg*Ç *Óg/É  *ÓgüÉ>The orc priest closely misses your ice beast.*ÓgÞÊgYour ice beast hits the orc priest. Your ice beast freezes the orc priest!  *Óg¶ËThe orc priest dies!*Óg¯Ì*Óg6Ü*ÓgÝ)*Óg(Þ°*ÓgËÞwY   ice beast (summoned)*Óg+ß!*ÓgQí*ÓgÇî6*Óg±ï==*Óg"ð5*Ógñ 7*Óg–ñ&Kinetic Grapnel*Ógíò*Óg8p _Vehumet accepts your kill.,ÓgýYŒ,Óg~Æ,ÓgÚ;==,Óg²‚,Ógv›,Óg œ,Óg¢¡,Ógˆ·Ã7==,ÓgëÌ,,ÓgòÑ,ÓgŒÙ,,ÓgÐï¿==,Óg6ó,ÓgYô,Ógþõ,Óg=ý,,Óg¦,Ógƒ d8=,Ógø#,Ógð+,ÓgÃ,,Ógº/,Óg€;,Óg6kB=,ÓgàŠ,Óg£‘,Óg“O9==,Óg¬”,Óg»š,ÓgÜ›,Ógi¡,Ógž¬W _You start resting.,Ógœ±4,Óg“´,Óg¨º,,Óg ½,Óg=Ã,Óg­Ã;==,ÓgÇ,Óg»Î,,ÓgÂÑ,Óg§Ù,,Óg©Û,Ógãi10/14==,Ógýã,Ógì,,Óg®î,Ógƒô,,Óg–ö,Óg¸û,,Óg¾ý,ÓgŠ,Ógt4==,Óg,Óg; ,Ógñ1 ).('oo   orc wizard (wandering) _Your ice beast disappears in a puff of smoke!,Óg9$099.6 (32.0),ÓgQ&.200.6 (33,Óg‘1,Ógj<z _An orc wizard comes into view. It is wielding a +0 dagger.-Ógƒä-Ógí-›o.o==1.6 (1.0)-Óg>-ÓgT?, _The orc wizard shouts!.Óg²1.Óg’ʇo'--2/ÓgúÏ›## #..#####Quake2Marine the Frost Mage /Óg ÛP.# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 84/84 ======================== #####.##♣♣Magic: 7/14============------------ ###..##♣P♣AC: 3Str: 12 .##...###♣P♣.EV: 11Int: 19 ####....##P..P.SH: 5/Óg=ÜqDex: 9 .####...#########P....XL: 11 Next: 25% Place: Dungeon:9 #####@))))o'........Noise: ---------  Time: 9202.6 (0.0)#>.#).('........n) +5 dagger####...#........Cast: Kinetic Grapnel#####........Memories (4) g...g....o.####g..........'..#o   orc wizard#...####..P#..##.. ...# ###..(.. _An orc wizard comes into view. It is wielding a +0 dagger. _The orc wizard shouts!  /Óg‚ÜTCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  /ÓgÝPPress: ? - help, Dir - look around, f - activate/Óg€èx.##...###@)))o.#>.#####/ÓgÏé¹8===3.6 (1Kinetic GrapnelRamparts /Óg•òÌ#####>.###/Ógòö _The orc wizard shouts!  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice./Ógôº  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.####@))o)#>.###5-----12 4/Óg+††########/ÓguK _A film of ice covers your body!/Óg¤¢ ####>.#).('g####g   gnoll bouda (wandering)o   orc wizard  A gnoll bouda comes into view. It is wielding a +0 whip.The wall freezes the orc wizard!/Óg’©¶ ###***#/ÓgJ«{##The orc wizard casts a spell at you./Ógù5#####@))####/Óg7&5/ÓgTAÉ###>.#####0Óg^ 4 _The puff of flame is repelled.1Óg÷!1Óg %1ÓgÈ0¥####@)o)).'g#>.#).('.####1Óg©1/--61ÓgÂ:š####>.##1ÓgåO6 _The wall freezes the orc wizard.1Ógxw1ÓgB„º  The wall freezes the orc wizard!  You kill the orc wizard!Vehumet accepts your kill.1Óg“$###@)))).g.#####1ÓgP™¥6==-----7Kinetic Grapnel1Ógy¢´###>.####1Óg}¦4 _You feel your power returning.1Óg)® 1ÓgÌÍ r#g'#>.##8######2Ógÿš2Óg÷›2ÓgQ¬$ ###g.#####...#ggg   gnollThe gnoll bouda shouts! You hear a shout! x22Óg’­J===9Kinetic Grapnel2ÓgF¹á####>.###2ÓgúÇw _A gnoll comes into view. It is wielding a +0 battleaxe.2Óg¥ƒ ç####@))g)g####...#.7====---102Óg•‰ ª########2Ógè‹ 2Óg÷ÏF  The wall freezes the gnoll bouda!2Óg{Ñ2ÓgüÜY###g#>.#).('# (swift)2Óg¶ä0===12ÓgiîÜ########2ÓgXó\ _The gnoll picks up the pace!3Ógˆ3ÓgÈŽ{ ###@))g)#>.#g# The wall freezes the gnoll bouda.3ÓgÝ&23Óg™<##3ÓgóœÀ###>.####3Ógæ¢' _You hear a shout!3Óg· õ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4Ógw‰¦  A chill wind blows around you. The wall freezes the gnoll bouda!  You kill the gnoll bouda!4ÓgûŒi  Vehumet accepts your kill.4ÓgjŽ4Ógž˜0Y.#####@g))#)####g   gnoll (swift)Y   ice beast (summoned)4Óg¶žq4------6-34Óg°­g#####>.##### _The wall freezes the gnoll! The wall freezes the gnoll.4ÓgB¥ õ  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Óg7 ## #..##### Quake2Marine the Frost Mage .# ##...#.## Revenant of Vehumet ***... ## ##.....# Health: 84/84 ======================== # ####.##♣♣  Magic: 1/14=----------------------- ## #..## ♣P♣  AC: 12  Str: 12 .# #...### ♣P♣.  EV: 11Int: 19 ## ##..Y.## P..P.  SH: 5Dex: 9 .# ###..*#########P....  XL: 11 Next: 26% Place: Dungeon:9 ## ###@g*)).'........  Noise: ==-------  Time: 9213.6 (0.0) #**[5Ógw *40m#).('........  n) +5 dagger ####...#........  Cast: Kinetic Grapnel #####........  Memories (4) Ramparts  g...g....o.####  g..........'..#  g   gnoll (swift) #...####..P#..#  Y   ice beast (summoned) #.. ...# ##  #. .(.. Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 battleaxe (almost dead, covering ground quickly,  chance to affect: 91%)5Óg`Ù## #..#####Quake2Marine the Frost Mage .# ##...#.##Revenant of Vehumet ***... ## ##.....#Health: 84/84 ======================== #####.##♣♣Magic: 1/14=----------------------- ###..##♣P♣AC: 12  Str: 12 .##...###♣P♣.EV: 11Int: 19 ####..Y.##P..P.SH: 5Dex: 9 .####..##########P....XL: 11 Next: 26% Place: Dungeon:9 ########)).'........Noise: ==-------  Time: 9213.6 (0.0)####)5ÓgûÚ .('........n) +5 dagger####...#........Cast: Kinetic Grapnel#####........Memories (4) Ramparts g...g....o.####g..........'..#g   gnoll (swift)#...####..P#..#Y   ice beast (summoned)#.. ...# ###..(..Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 battleaxe (almost dead, covering ground quickly,  chance to affect: 91%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the gnoll.  The gnoll is almost dead.5ÓggMl#######5ÓgöÕ_The gnoll is almost dead.  The stinking cloud engulfs you.  You hear a shout!gnoll is engulfed in noxious fumes. The wall freezes the gnoll!  You kill the gnoll!  Vehumet accepts your kill.5ÓgIæÞ..##Y☼##@§§#§☼####...#g 5ÓgGë¬2=========4.6 (1Kinetic Grapnel5ÓgQö`#######5Óg³ü4 _You feel your power returning.6Ógj 6Ógwk 6Ógx m#.Y##☼#g###...#.t, ally target)6Ógy F-------56ÓgÛŠ Ý####§☼#####6ÓgP’ 6ÓgÏá 6Ógxâ 6Óg\ë s.##..â—‹##6Ógúë ò#@Y§))g#§○#).('####6Óg÷í Q-------66ÓgÖø 6Ógû 4 _The frozen ramparts melt away.7Ógå 7Óg(#7Óg„$7Óg.m°â—‹Yg).7Óg›.!37ÓgÐ.j====7Kinetic Grapnel7Óg»77Óg§:7Óg¥ñÀ .° The gnoll closely misses your ice beast.87Óg¶ø7Óg:üV _Your ice beast hits the gnoll. Your ice beast freezes the gnoll!7ÓgÁ KThe gnoll closely misses your ice beast. _Your ice beast hits the gnoll. Your ice beast freezes the gnoll!  The gnoll barely misses your ice beast. Your ice beast hits the gnoll.  The gnoll dies!  7Ógú ¬Vehumet accepts your kill.  Vehumet offers you knowledge of Airstrike.7Ógâ /  --more--8Óg·f 8Óg¥p °Y$.Y   ice beast (summoned)8Óg”w m 9Kinetic Grapnel _8Óg+€ 8ÓgŽƒ 9Óg 49Óg"9ÓgË%9Óg#+9Óg¬+9Óg°3g==9Óg“69ÓgwEB9Óg$F9Óg¤F9ÓgßL9ÓgèRj4=9ÓgRU9ÓgcZ,9Óg0rš9Óg§tP=9Ógdw9Óg³|9Óg}9Óg(9Ógó…,9ÓgRˆ9Óg®k5==9Óg “9Ógš,9Ógœ9Óg £,9Óg¬Â9ÓgëÊ,9ÓgÆÍ9ÓgÍÓQ==9ÓgÜÚ9ÓgNìB9Óg‰6==9Óg7Õ==9ÓgÁ:9ÓgQV9Óg8W0Y)9ÓgèX>9ÓgZY9Óg†tã 44.6 (25.0) _You start resting.7==5.6 (269ÓgÓz_ _Your icy armour starts to melt.9Óg5· 49Óg€¹ 9Óg. ,9Óg™È ,9ÓgGÉ 9Óg™Ê 9Óg¾Ï 9ÓgÐ 9ÓgêÑ 9Óg%× Q==9ÓgpÝ 9ÓgQñ ‰ 9.6 (4.0) _You start resting.9ÓgGó ? 3 50.6 (59Óg«ú 9ÓgÕ [ _Your icy armour evaporates.:ÓgÐÃ4:Óg\Ç:ÓgØW  You start resting.:ÓgÞØ4:Ógûà:ÓgÜâ,:Ógçç:Óg“éd8=:Óg%ì:Óg¸ð:Óg ñ:Óg÷:Ógú:Ógdú:Óg_ü:Ógj,:Óg:ÓgÏ ¨=:Óg$,:Óg˜*:ÓgÇ2:Óg-3O9==:Óg…<:Óg¯E,:ÓgOH:ÓgXN,:Óg&Q:ÓgÙU,:ÓgÒX:Óg<_:Óg£_4==:Óg¡d:Óg#j,:ÓgWl:Ógòq,:Óg€t:ÓgËy?10/14:ÓgKz*==:Ógm|:Ógì,:ÓgЄ:Óg/Š,:Óg :Óg>’,:Óg8•:ÓgJœQ==:ÓgÚ :Ógž­B:Óg'±,:Óg ´:Ógúº:Ógó»E1=:ÓgŒÁ:Óg¦Æ:ÓgûÆ:ÓgƒÈ:Óg•Í,:ÓgvÏ:Óg8Ó:ÓgöÓ:ÓgöÕ:ÓgêÝf=:Óg9â,:Ógºè:Ógrê:Óg»ê:Ógží:Óg›ò:ÓgïòM2==:ÓgÃö:Óg/ý:Óg‘ý:Óg[:Óg<,:Ógl:Óg— :Ógñ :ÓgÅ:Óg):ÓgÃ;==:Ógú:ÓgV#,:Óg1&:Ógö+,:Ógn.:Óg…3:Ógû3F3==:ÓgË6:Óg¼;,:Ógr>:Óg:D,:ÓgëF:ÓgL,:Óg¿Q:ÓgzXQ==:Óg0[:ÓgD_:ÓgÎ_:Ógøb:Óg(ŸB:Óg«±® ) _Your ice beast disappears in a puff of smoke!:Óg<¾‹94.6 (44.0)4==5.6 (45:Óg‚Å:Óg±Ç% _Magic restored.<Ógë©4<ÓgC¬<ÓgZ²<ÓgMÇ¡  Items here: ))) [[ ††.<Óg®ÓL _<ÓgûÙ†  There is an open door here.  Items here: )))) [[ ÷ ††.<Óg ß<Óg™ß _<Óg«á<Ógáì‰  You now have 638 gold pieces (gained 14).==<Ógî<Óg'ú_ _Items here: )))) [ ††.<Óg4<Óg<Óg%#<Ógï(,<Óg,<Óg%9,<Óg¸:<ÓgöDa _F - a throwing net<Óg›J4<Óg@M<Óg›SE  There is a large open door here.<ÓgZ6 _<Óg’^<ÓgÍc<Óg|j,<ÓgDm<Óg°q<Óg‹w,<Óghz<Ógƒ€<Óg‰†,<ÓgÈ<ÓgÚ‹<Óg,<Óg½’<ÓgΖ<Óg=œ,<Óg§ž<Óg¶¡<ÓgÓ¯<Óg~´<Óg}µ<Ógå¸;  You see here 3 stones.<ÓgÛ¼<ÓgY½ _<ÓgÖ¾<ÓgÍÀ<Óg™Ä,<Óg$Æ<Óg ѧ  ####...#..........   #####..........   g..........####. <ÓgÓ‚ g..........'..#  #...####...#..# .   #.. #..'...####..   #. #..#.(.......   # ..####.........   .......@......~  ....≈~........≈  ~~~~~..~≈~~~.~≈  ≈≈~≈≈~~~≈~≈~~~≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ###############         You pick up a book of Scorching and begin reading...<ÓgfÚ.312.6 (17<ÓgMÞ,3.6 (18<Óg(ã<Ógvæd _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.>ÓgŽÕ4>Ógš×>ÓgûçB>ÓgáûÆ>Óg1ÿ>Ógî,>Óg6 >Ógâ>Óg,>ÓgN>Ógº>ÓgÚ,>ÓgiF>Óg}O>Óg«U,>Óg3X>Óg¾[>ÓgÈhy.# ## ### ♣ ♣♣##.#  .## ..#♣.♣P♣.###≈  ..### .P.♣.♣.....~  ....## .P.....$..≈  ##...#########........~≈  ###.)))).'...........≈≈  #>.#)..'...........~≈  ####...#≈  #####.....>Óg½iå~  g..........####....o  g..........'..# ...~  #...####...#..# ..~≈  #.. #..'...####...~≈  o   orc warrior (wandering)  #. #..#.(.......~ ≈   # ..####.........~  ..............~≈ >Ógr220.6 (7.0)>Óg^©Io~>ÓgÁ­+1.6 (8>Ógb±>Ógí¼z _An orc warrior comes into view. It is wielding a +0 flail.@ÓgÏ# ### ♣ ♣♣##.#  ..#♣.♣P♣.###≈≈  #.P.♣.♣.....~≈  .....$..≈≈  #...#########........~≈≈  #.)))).'....≈≈≈  @ÓgÐ| #>.#)..'.~≈≈  ####...#.≈≈   #####.o~≈  g..........####....~≈  g...'..# ...~≈  #...####...#..# ..~≈≈  #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈  # ..####.........~ ≈   ..............~≈  ....≈~........≈≈  @Ógx@Óg-“@ÓgšžDo.@ÓgàE2.6 (1Kinetic Grapnel@Ógª@Óg«¬AÓg[`ë# ### ♣ ♣♣##.#  Quake2Marine the Frost Mage ## ..#♣.♣P♣.###≈≈  Revenant of Vehumet ***... .### .P.♣.♣.....~≈  Health: 84/84 ======================== ...## .P.....$..≈≈  Magic: 13/14 ======================-- #...#########........~≈≈  AC: 3Str: 12 ###.)))).'...........≈≈≈  EV: 11Int: 19  #>.#)..'...........~≈≈  SH: 5Dex: 9  ####...#.........*o.≈≈  XL: 11 Next: 26% Place: Dungeon:9 AÓga<#####......@**...~≈  Noise: ---------  Time: 9322.6 (0.0)  g..........####....~≈  n) +5 dagger  g..........'..# ...~≈  Cast: Kinetic Grapnel  #...####...#..# ..~≈≈  Memories (4)  #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈  o   orc warrior (wandering)  # ..####.........~ ≈  ..............~≈  ....≈~........≈≈ _An orc warrior comes into view. It is wielding a +0 flail.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  AÓg•a€Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail  (wandering, hasn't noticed you, 71% to hit)AÓgWq#### ♣ ♣♣##.#   Quake2Marine the Frost Mage ##..#♣.♣P♣.###≈≈   Revenant of Vehumet ***... .###AÓg™.P.♣.♣.....~≈   Health: 84/84 ======================== ...##.P.....$..≈≈   Magic: 13/14 ======================-- #...#########........~≈≈   AC: 3Str: 12 ###.)))).'...........≈≈≈   EV: 11Int: 19#>.#)..'...........~≈≈   SH: 5Dex: 9####...#.........*o.≈≈   XL: 11 Next: 26% Place: Dungeon:9#####......@**...~≈   Noise: ---------  Time: 9322.6 (0.0)g..........AÓgs>[m####....~≈   n) +5 daggerg..........'..# ...~≈   Cast: Kinetic Grapnel#...####...#..# ..~≈≈   Memories (4) #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈   o   orc warrior (grapneled)# ..####.........~ ≈  ..............~≈  ....≈~........≈≈  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail  (wandering, hasn't noticed you, 71% to hit)  The kinetic grapnel hits the orc warrior.  The orc warrior is lightly wounded.AÓg^§....o=3.6 (1 _AÓg»¥BÓg–é $BÓgeô #### ♣ ♣♣##.#   Quake2Marine the Frost Mage ##..#♣.♣P♣.###≈≈   Revenant of Vehumet ***... .###.P.♣.♣.....~≈   Health: 84/84 ======================== ...##.P.....$..≈≈   Magic: 10/14 =================------- #...#########........~≈≈   AC: 3Str: 12 ###.)))).'...........≈≈≈   EV: 11Int: 19#>.#)..'...........~≈≈   SH: 5Dex: 9####...#...........BÓgPõ ÿ.≈≈   XL: 11 Next: 26% Place: Dungeon:9#####......@..o..~≈   Noise: =--------  Time: 9323.6 (0.0)g..........####....~≈   n) +5 daggerg..........'..# ...~≈   Cast: Kinetic Grapnel#...####...#..# ..~≈≈   Memories (4) #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈   o   orc warrior (grapneled)# ..####.........~ ≈  ..............~≈  ....≈~........≈≈  The kinetic grapnel hits the BÓg(ü *orc warrior. _The orc warrior is lightly wounded.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate...@.o..####.=4.6 (1Ramparts BÓgr O###BÓg9  _The orc warrior is lightly wounded.  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.CÓg,   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CÓg76 ˆo.#### CÓg7 ™7/14 -----12 5CÓgÏ? a###CÓgžP B ####  _A film of ice covers your body! The wall freezes the orc warrior!  The grapnel comes loose from the orc warrior.CÓg@Q .-6CÓgäY ~####CÓg¦[ [ _The wall freezes the orc warrior! You block the orc warrior's attack.DÓgzé # ### ♣ ♣♣##.#  Quake2Marine the Frost Mage ## ..#♣.♣P♣.###≈≈  Revenant of Vehumet ***... .### .P.♣.♣.....~≈  Health: 84/84 ======================== ...## .P.....$..≈≈  Magic: 6/14==========-------------- #...#########........~≈≈  AC: 12  Str: 12 ###.)))).'...........≈≈≈  EV: 11Int: 19  #>.#)..'...........~≈≈  SH: 5Dex: 9  ####...#............≈≈  XL: 11 Next: 26% Place: Dungeon:9 #####......@o....~≈  Noise: =--------  Time: 9326.6 (0.0)  g..........####....~≈ DÓg^ê ’  n) +5 dagger  g..........'..# ...~≈  Cast: Kinetic Grapnel  #...####...#..# ..~≈≈  Memories (4) Ramparts  #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈  o   orc warrior  # ..####.........~ ≈  ..............~≈  ....≈~........≈≈ _The wall freezes the orc warrior! You block the orc warrior's attack.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (severelywounded, 71% to hit)DÓgòˆ #### ♣ ♣♣##.#   Quake2Marine the Frost Mage ##..#♣.♣P♣.###≈≈   Revenant of Vehumet ***... .###.P.♣.♣.....~≈   Health: 84/84 ======================== ...##.P.....$..≈≈   Magic: 6/14==========-------------- #...#########........~≈≈   AC: 12  Str: 12 ###.)))).'...........≈≈≈   EV: 11Int: 19#>.#)..'...........~≈≈   SH: 5Óg—Š 3mDex: 9####...#............≈≈   XL: 11 Next: 26% Place: Dungeon:9#####......@o....~≈   Noise: =--------  Time: 9326.6 (0.0)g..........####....~≈   n) +5 daggerg..........'..# ...~≈   Cast: Kinetic Grapnel#...####...#..# ..~≈≈   Memories (4) Ramparts #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈   o   orc warrior# ..####.........~ ≈Ógë‹ Ý7m  ..............~≈  ....≈~........≈≈  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (severelywounded, 71% to hit)  The kinetic grapnel hits the orc warrior but does no damage.  The orc warrior is severely wounded.DÓgÑà####wounded, 71% to hit)  The kinetic grapnel hits the orc warrior but does no damage.  The orc warrior is severely wounded.  You hit the orc warrior but do no damage.The orc warrior is severely wounded.  The wall freezes the orc warrior but does no damage.DÓgÇY2-7.6 (1DÓg[ W###DÓg¤"? _The orc warrior hits you with a +0 flail.FÓgùÍ# ### ♣ ♣♣##.#  Quake2Marine the Frost Mage ## ..#♣.♣P♣.###≈≈  Revenant of Vehumet ***... .### .P.♣.♣.....~≈  Health: 82/84 =======================- ...## .P.....$..≈≈  Magic: 5/14========---------------- #...#########........~≈≈  AC: 12  Str: 12 ###.)))).'...........≈≈≈  EV: 11Int: 19  #>.#)..'...........~≈≈  SH: 5Dex: 9 FÓgÿΉ ####...#............≈≈  XL: 11 Next: 26% Place: Dungeon:9 #####......@o....~≈  Noise: =--------  Time: 9327.6 (0.0)  g..........####....~≈  n) +5 dagger  g..........'..# ...~≈  Cast: Kinetic Grapnel  #...####...#..# ..~≈≈  Memories (4) Ramparts  #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈  o   orc warrior  # ..####.........~ ≈  ..............~≈  ....≈~........≈≈ _The orc warrior hits you with a +0 flail.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleFÓgbÏÐShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (severelywounded, 71% to hit)FÓg™`ö#### ♣ ♣♣##.#   Quake2Marine the Frost Mage ##..#♣.♣P♣.###≈≈   Revenant of Vehumet ***... .###.P.♣.♣.....~≈   Health: 82/84 =======================- ...##.P.....$..≈≈   Magic: 5/14========---------------- #...#########........~≈≈   AC: 12  Str: 12 FÓgc###.)))).'...........≈≈≈   EV: 11Int: 19#>.#)..'...........~≈≈   SH: 5Dex: 9####...#............≈≈   XL: 11 Next: 26% Place: Dungeon:9#####......@o....~≈   Noise: =--------  Time: 9327.6 (0.0)g..........####....~≈   n) +5 daggerg..........'..# ...~≈   Cast: Kinetic Grapnel#...####...#..# ..~≈≈   Memories (4) Ramparts #..ÓgÚcÛ7m #..'...####...~≈≈  #. #..#.(.......~ ≈≈   o   orc warrior (grapneled)# ..####.........~ ≈  ..............~≈  ....≈~........≈≈  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (severelywounded, 71% to hit)  The kinetic grapnel hits the orc warrior.  The orc warrior is almost dead.FÓg£ $The orc warrior is almost dead.  The grapnel guides your strike. You hit the orc warrior.  The orc warrior is almost dead.  The wall freezes the orc warrior.  You kill the orc warrior!  Vehumet accepts your kill.$####36==88.6 (1Kinetic GrapnelFÓgœ ž#### _You feel your power returning.GÓg¥ 4GÓg) GÓgé BGÓgÖ w7====GÓg GÓgÏI z4= _HP restored. ...@$.-o....####.o   orc warrior (wandering)  ....≈~........≈≈  The frozen ramparts melt away.32.6 (4-3.6 (5GÓgCL ~ _An orc warrior comes into view. It is wielding a +0 battleaxe.HÓg\sÅYour icy armour will break if you move. Continue? Y - Yes  N - NoHÓg÷HÓgdö#### ♣ ♣♣##.#   Quake2Marine the Frost Mage ##..#♣.♣P♣.###≈≈   Revenant of Vehumet ***... .###.P.♣.♣.....~≈   Health: 84/84 ======================== ...##.P.....$..≈≈   Magic: 7/14============------------ #...#########........~≈≈   AC: 12  Str: 12 HÓgzž©###.)))).'...........≈≈≈   EV: 11Int: 19#>.#)..'...........~≈≈   SH: 5Dex: 9####...#............≈≈   XL: 11 Next: 28% Place: Dungeon:9#####......@$....~≈   Noise: ---------  Time: 9333.6 (0.0)g.....o....####....~≈   n) +5 daggerg..........'..# ...~≈   Cast: Kinetic Grapnel#...####...#..# ..~≈≈   Memories (4) #.. #..'...####...~≈≈  HÓg½ž#. #..#.(.......~ ≈≈   o   orc warrior (wandering)# ..####.........~ ≈  ..............~≈  HÓgñžÌ....≈~........≈≈  Vehumet accepts your kill. _You feel your power returning. _HP restored.  HÓg-Ÿ±The frozen ramparts melt away. _An orc warrior comes into view. It is wielding a +0 battleaxe.Okay, then.HÓgG¢HÓgeªHÓgl­. _IÓg07IÓgÀAa.ooIÓgeE4==4.6 (1IÓg5NIÓg™Q_You feel your power returning. _HP restored.  The frozen ramparts melt away. _An orc warrior comes into view. It is wielding a +0 battleaxe. _The orc warrior shouts!IÓgÄ/   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.IÓgÏØ IÓg2ã To.IÓgÄå IÓg)æ @======5IÓg»î IÓg‹ò . _You shout for attention!JÓgçJÓgÎ"©.o------6Kinetic GrapnelJÓgp)JÓgY,JÓg)-JÓgÑ6G.oJÓg®7c8=------7JÓg¸CJÓgcFJÓgJ- q#### ♣ ♣♣##.#   Quake2Marine the Frost Mage ##..#♣.♣P♣.###≈≈   Revenant of Vehumet ***... .###JÓg›. .P.♣.♣.....~≈   Health: 84/84 ======================== ...##.P.....$..≈≈   Magic: 5/14========---------------- #...#########........~≈≈   AC: 12  Str: 12 ###.)))).'...........≈≈≈   EV: 11Int: 19#>.#)..'...........~≈≈   SH: 5Dex: 9####...#............≈≈   XL: 11 Next: 28% Place: Dungeon:9#####...o..@$....~≈   Noise: ---------  Time:JÓgZ/ Þ 9337.6 (0.0)g..........####....~≈   n) +5 daggerg..........'..# ...~≈   Cast: Kinetic Grapnel#...####...#..# ..~≈≈   Memories (4) #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈   o   orc warrior# ..####.........~ ≈  ..............~≈  ....≈~........≈≈  _You shout for attention!  JÓgª/ ”Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateJÓgL0 >The walls around you are covered in ice.JÓgö9 .o.@$..####. JÓg ; Y==8.6 (1Ramparts JÓgc; JÓgßC t####JÓg^G µ  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  JÓg´G ]The walls around you are covered in ice. _ freezes the orc warrior!KÓgsè# ### ♣ ♣♣##.#  Quake2Marine the Frost Mage ## ..#♣.♣P♣.###≈≈  Revenant of Vehumet ***... .### .P.♣.♣.....~≈  Health: 84/84 ======================== KÓg¶s{...## .P.....$..≈≈  Magic: 4/14======------------------ #...#########........~≈≈  AC: 12  Str: 12 ###.)))).'...........≈≈≈  EV: 11Int: 19  #>.#)..'...........~≈≈  SH: 5Dex: 9  ####...#............≈≈  XL: 11 Next: 28% Place: Dungeon:9 #####....o*@$....~≈  Noise: ==-------  Time: 9338.6 (0.0) KÓgtñ g..........####....~≈  n) +5 dagger  g..........'..# ...~≈  Cast: Kinetic Grapnel  #...####...#..# ..~≈≈  Memories (4) Ramparts  #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈  o   orc warrior  # ..####.........~ ≈  ..............~≈  ....≈~........≈≈ _The wall freezes the orc warrior!  KÓgkt'Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 71% to hit)KÓgáh #### ♣ ♣♣##.#   Quake2Marine the Frost Mage ##..#♣.♣P♣.###≈≈   Revenant of Vehumet ***... .###.P.♣.♣.....~≈   Health: 84/84 ======================== ...##.P.....$..≈≈   Magic: 4/14======------------------ #...#########........~≈≈   AC: 12  Str: 12 ###.)))).'...........≈≈≈   EV: 11Int: 19#>.#)..'...........~≈≈   SH: 5Ógk 3mDex: 9####...#............≈≈   XL: 11 Next: 28% Place: Dungeon:9#####....o*@$....~≈   Noise: ==-------  Time: 9338.6 (0.0)g..........####....~≈   n) +5 daggerg..........'..# ...~≈   Cast: Kinetic Grapnel#...####...#..# ..~≈≈   Memories (4) Ramparts #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈   o   orc warrior# ..####.........~ Óg l ó0m≈  ..............~≈  ....≈~........≈≈  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 71% to hit)  The kinetic grapnel hits the orc warrior but does no damage.  The orc warrior is heavily wounded.KÓgâç KÓg‡ò q.o# KÓg`ó 3-9.6 (1KÓgbû C#KÓg^þ Ï  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 71% to hit)  The kinetic grapnel hits the orc warrior but does no damage.  The orc warrior is heavily wounded. _The wall freezes the orc warrior.LÓgßÜý# ### ♣ ♣♣##.#  Quake2Marine the Frost Mage ## ..#♣.♣P♣.###≈≈  Revenant of Vehumet ***... .### .P.♣.♣.....~≈  Health: 84/84 ======================== ...## .P.....$..≈≈  Magic: 3/14=====------------------- #...#########........~≈≈  AC: 12  Str: 12 ###.)))).'...........≈≈≈  EV: 11Int: 19  #>.#)..'...........~≈≈  SH: 5Dex: 9  ####...#............≈≈  XL: 11 Next: 28% Place: Dungeon:9 LÓgßÝG#####.....o@$....~≈  Noise: =--------  Time: 9339.6 (0.0)  g..........####....~≈  n) +5 dagger  g..........'..# ...~≈  Cast: Kinetic Grapnel  #...####...#..# ..~≈≈  Memories (4) Ramparts  #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈  o   orc warrior  # ..####.........~ ≈  ..............~≈  ....≈~........≈≈ _The wall freezes the orc warrior.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (severely wounded, 71% to hit)LÓgl±#### ♣ ♣♣##.#   Quake2Marine the Frost Mage ##..#♣.♣P♣.###≈≈   Revenant of Vehumet ***... .###.P.♣.♣.....~≈   Health: 84/84 ======================== ...##.P.....$..≈≈   Magic: 3/14=====------------------- #...#########........~≈≈   AC: 12  Str: 12 ###.)))).'...........≈≈≈   EV: 11Int: 19#>.#)..'...........~≈≈   SH: 5DexLÓgæ²: 9####...#............≈≈   XL: 11 Next: 28% Place: Dungeon:9#####.....o@$....~≈   Noise: =--------  Time: 9339.6 (0.0)g..........####....~≈   n) +5 daggerg..........'..# ...~≈   Cast: Kinetic Grapnel#...####...#..# ..~≈≈   Memories (4) Ramparts #.. #..'...####...~≈≈  #. #..#.(.......~ ≈≈   o   orc warrior (grapneled)# ..####.........~ ≈LÓgµ³Ë[37m  ..............~≈  ....≈~........≈≈  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (severely wounded, 71% to hit)  The kinetic grapnel hits the orc warrior.  The orc warrior is almost dead.LÓgŽ ”The kinetic grapnel hits the orc warrior.  The orc warrior is almost dead.The grapnel guides your strike. You hit the orc warrior.  You kill the orc warrior!  Vehumet accepts your kill.  You feel your power returning.LÓgž* ¨$####LÓgw1 ­4=940.6 (1Kinetic Grapnel _LÓgA: O###LÓgG= MÓgœQŒMÓgæ[nMÓg‚]MÓg`v5===MÓgNcMÓg¶jMÓg\mMÓgGqMÓgz,MÓg™}MÓgD©==MÓgx’MÓg“MÓgï”MÓg0›,MÓgþ›MÓg( k6==MÓgü¡MÓg%§?MÓgQ©MÓg«²w _The frozen ramparts melt away.MÓg·½©==MÓgÂMÓg›ÂMÓgõÄMÓgúÌBMÓgÞÏk7==MÓg¡ÑMÓgÏÖŒ _Your icy armour starts to melt.MÓgrÙMÓg6Ý,MÓgoàMÓg8â,MÓg&äMÓg¶òÄ== 3 MÓg`ôˆ _Your icy armour evaporates.MÓg#öMÓg‡ùd8=MÓg!ûMÓgÿ,MÓg™MÓg^,MÓgþ MÓg« ,MÓgÂMÓgžP=MÓgeMÓg!,MÓgîMÓg)",MÓg$MÓgØ'e9==MÓg‹)MÓg†,MÓgä,MÓgm.MÓg2,MÓgÇ3MÓgÁ7,MÓg«9MÓgÃ=Q==MÓg;?MÓg,C,MÓg`DMÓgGH,MÓgõIMÓgûK,MÓgTMMÓg|QMÓgRS10/14==MÓg”SMÓg,W,MÓgYMÓgRxç==1=MÓg |BMÓg”,MÓgƒ‚MÓg"†,MÓgâ‡MÓg_ŒP=MÓg˜MÓg­‘,MÓgRMÓgL¦,MÓg"©MÓgH¬MÓgÚ¬M2==MÓgì®MÓg€²,MÓg^´MÓg ¹,MÓg»MÓgÁ,MÓgÝÄMÓgÙÕ==MÓgÛMÓgây3==MÓg ä,MÓgçåMÓgSé,MÓgMëMÓg’ï,MÓghñMÓgúôMÓgžõ;==MÓg0÷MÓg5ü,MÓgøýMÓg<,MÓgûMÓgB94MÓgª*==MÓg]MÓgŽ MÓgû ,MÓgMÓg!ˆ  You now have 646 gold pieces (gained 8).  Things that are here:MÓguMÓg`,Š _a +0 flail; a +0 chain mailMÓgK.MÓg2Q==MÓg?4MÓg^;k  You now have 677 gold pieces (gained 31).  Things that are here:MÓg+<MÓg?MÓg6Lx _a +0 battleaxe; a +0 chain mailMÓg+V,MÓg½WMÓg.XMÓg [MÓgÊ^MÓgìdMÓghMÓg"k,MÓgwmMÓgìv5 _The ogre shouts!MÓg«zMÓgY}MÓg£4MÓg‘MÓg„MÓgˆ,MÓg¾ŠMÓg,MÓgü‘MÓg7¡M _You now have 683 gold pieces (gained 6).MÓgë¥4MÓgݧMÓgûªMÓg'¯MÓg´¯MÓg"±MÓg#´MÓgÙº,MÓg-½MÓgp¿MÓg ÃMÓgÃMÓgøÄMÓgXÇMÓgÚÊMÓg?ËMÓgÈÌMÓg–ÏMÓgÔÙXMÓgüÝ,MÓg;àMÓg ýBMÓgÜþMÓg¥ MÓg%BMÓg#MÓgA(,MÓg@+MÓgî-MÓgÀ2,MÓgÏ5MÓgƒ8MÓgf=,MÓgˆ?MÓg'EMÓgT©#.....# ..# #..##># #..#  ##..#### ##  ##..## ##≈≈  # #.# ##  ##...#.## .o .## #.....# #. §÷ ≈ ####.## #.#######♣♣♣♣##O##≈ #..## #@....#♣.♣P♣.###≈≈- #...### #.####.P.♣.♣.....~≈MÓg³Tã ##....#### ##.P........≈≈Kinetic Grapnel ###...#########........~≈≈ ###.)))).'...........≈≈≈ #>.#)..'...........~≈≈ o   orc warrior (wandering) ####...#............≈≈ #####.....).)....~≈ g....####....~≈MÓgjZ1431.6 (91.0)MÓgÑcL.oMÓg#eF-2.6 (92MÓgènMÓg™z} _An orc warrior comes into view. It is wielding a +0 scimitar.NÓgŽ»{# #.....# ..#Quake2Marine the Frost Mage # #..##># #..#Revenant of Vehumet ***...##..#### ##Health: 84/84 ========================##..####≈≈NÓgy¼Magic: 11/14 ==================------#..##### #.###AC: 3Str: 12  ##...#.## ...## EV: 11Int: 19##.....# #o§÷ ≈ SH: 5Dex: 9####.## #.#######♣♣♣♣##O##≈ XL: 11 Next: 29% Place: Dungeon:9#..## #@....#♣.♣P♣.###≈≈ Noise: ---------  Time: 9432.6 (0.0)#...### #.####.P.♣.♣.....~≈ n) +5 dagger##....#### ##.P........≈≈ Cast: Kinetic Grapnel###...#########........~≈≈ Memories (4) ###.)))).'...........≈≈≈#>NÓg,½Ë[40m.#)..'...........~≈≈ o   orc warrior (wandering)####...#............≈≈#####.....).)....~≈g..........####....~≈ _An orc warrior comes into view. It is wielding a +0 scimitar.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.NÓgÑÆ..#.#o####@...#.#####oNÓg5Éo==3.6 (1Ramparts NÓgýÝÎ##o#########NÓg›â  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc warrior.NÓgŒ Ú ##o###.##NÓg´ ,Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the orc warrior.NÓgF …8/14 -----12 4NÓg0# &##o#####.#####NÓgÌ2 È #####.### NÓg·3 ‚_The orc warrior closely misses you.The wall freezes the orc warrior!NÓgÿ4 \3--5NÓg‰Z Î##o##### _The orc warrior hits you with a +0 scimitar.OÓg‹q°# #.....# ..#Quake2Marine the Frost Mage # #..##># #..#Revenant of Vehumet ***...##..#### ##Health: 83/84 =======================-##..####≈≈Magic: 7/14============------------#..##### #.###AC: 12  Str: 12  ##...#.## ...## EV: 11Int: 19##.....# #.§÷ ≈ SH: 5OÓgÚrDex: 9####.## #o#######♣♣♣♣##O##≈ XL: 11 Next: 29% Place: Dungeon:9#..## #@....#♣.♣P♣.###≈≈ Noise: =--------  Time: 9435.6 (0.0)#...### #.####.P.♣.♣.....~≈ n) +5 dagger##....#### ##.P........≈≈ Cast: Kinetic Grapnel###...#########........~≈≈ Memories (4) Ramparts ###.)))).'...........≈≈≈#>.#)..'...........~≈≈ o   orc warrior####...#............≈≈#####.....).)....~≈g..........####....~≈(moderately wounded, 100% to hit)  You freeze the orc warrior.OÓg0tI  The orc warrior is heavily wounded.You hit the orc warrior.  The orc warrior is severely wounded.The wall freezes the orc warrior!0-6.6 (1OÓgƒ(##o##.#####  You freeze the orc warrior.  The orc warrior is heavily wounded.You hit the orc warrior.  The orc warrior is severely wounded.The wall freezes the orc warrior! _The orc warrior hits you with a +0 scimitar.OÓg²e ý# #.....# ..# Quake2Marine the Frost Mage # #..##># #..# Revenant of Vehumet ***...  ##..#### ## Health: 80/84 ======================--  ##..## ##≈≈  Magic: 6/14==========--------------  #..##### #.# ##  AC: 12  Str: 12  ##...#.## .. .##  EV: 11Int: 19 OÓgÝf : ##.....# #. §÷ ≈ SH: 5Dex: 9  ####.## #o#######♣♣♣♣##O##≈ XL: 11 Next: 29% Place: Dungeon:9 #..## #@....#♣.♣P♣.###≈≈ Noise: =--------  Time: 9436.6 (0.0) #...### #.####.P.♣.♣.....~≈ n) +5 dagger ##....#### ##.P........≈≈ Cast: Kinetic Grapnel ###...#########........~≈≈ Memories (4) Ramparts  ###.)))).'...........≈≈≈ #>.#)..'...........~≈≈ o   orc warrior ####...#............≈≈ #####.....).)....~≈ g..........####....~≈Press: ? - help, Shift-Dir - straight lineOÓgug ?Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 100% to hit)  You freeze the orc warrior.  You kill the orc warrior!Vehumet accepts your kill.OÓgˆr x  ..# #..##># #..#   ##   ##≈≈   #.# ##   .. .##  OÓgAs ^ #. §÷   #)###### #..## #@....#♣.  #.####.P.♣. ## ##.P...... OÓgés í. ###.)))). #>.#). .  ).)  OÓgKt / OÓggy ™1=7==307.6 (1OÓgz <Kinetic GrapnelOÓgÏ ­###.###OÓgA… ÿAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almostdead, 100% to hit)  You freeze the orc warrior.  OÓgá… ³You kill the orc warrior!  Vehumet accepts your kill. _You feel your power returning.PÓgt&4PÓg—(PÓgñ,PÓg)5®8===PÓgó7PÓg–<l2=PÓgÔ@PÓg¤EPÓg-FPÓgHPÓghL,PÓgÙNPÓgSPÓgÂSX3=PÓgüXPÓgi],PÓgç_PÓgÿc,PÓgêŒPÓgyŽž4=9==PÓgðPÓgç”a _The frozen ramparts melt away.PÓgI—PÓgQ›,PÓgœPÓgü±¥===PÓgï²PÓg<¶,PÓg²¸PÓg§ÁBPÓgÇBPÓg×Êi10/14==PÓg…ÍPÓgMÐ,PÓgVÒPÓgÏÕ,PÓgÕ×PÓgéÛPÓg[ÜPÓg<ÞPÓgù<)==1=PÓg7[c=2==PÓgSz==PÓg>ŒBPÓg˜“XPÓg°—c3==PÓgšPÓg“ž,PÓgò PÓg2§Œ _Your icy armour starts to melt.PÓg"«PÓgô®,PÓg±PÓgµQ==PÓg·PÓgÀBPÓg¶Ä,PÓgnÆPÓgËv4== 3 PÓgCÍPÓg–Ój _Your icy armour evaporates.PÓg0×4PÓg£øPÓgúùPÓgÖXPÓg\¢  Things that are here:  a +0 scimitar; a +0 chain mailPÓgRn== _PÓg‹)nPÓgÂ*,PÓg-,PÓgô/PÓgõ1PÓgn2PÓg²3PÓgw5PÓgŠ=ã........<...###... ......##.....# . .#######.###..# ## #####.# #># # #.....# ..# # #..##># #..# #### ####  PÓgY>ô##..## ####.# ≈≈  #..##### #.#@.# ## -  ##...#.## #..#..O.# .## ##.....# ##.#.#### §÷ Kinetic Grapnel####.## #)#######♣♣♣♣##O###..## ##.....#♣.♣P♣.####...### #.####.P.♣.♣.....~≈ O   ogre (wandering)PÓg.?%##....##### ##.P...###...#########........~≈###.)))).'...........≈≈PÓg(B089.6 (52.0)PÓgDI:O.PÓgJG-90.6 (53PÓgÈQPÓgÅTQÓgW¹3........<...###...Quake2Marine the Frost Mage ......##.....# .Revenant of Vehumet ***... .#######.###..#Health: 84/84 ======================== ## #####.# #>#QÓgŸºMagic: 11/14 ==================------ # #.....# ..#AC: 3Str: 12 # #..##># #..#EV: 11Int: 19##..#### ####SH: 5Dex: 9  ##..######.#≈≈XL: 11 Next: 30% Place: Dungeon:9  #..##### #.#@.###Noise: ---------  Time: 9490.6 (0.0)  ##...#.## #..#.O..#.## n) +5 dagger##.....# ##.#.####§÷ ≈ Cast: Kinetic Grapnel####.## #)#######♣♣♣♣##O##≈ Memories (4) #..## ##.....#♣.♣P♣.###≈≈#...### #.QÓgT»e####.P.♣.♣.....~≈ O   ogre (wandering)##....##### ##.P........≈≈###...#########........~≈≈###.)))).'...........≈≈≈Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The ogre shouts! You hear a shout!QÓgĽ####.##@O#..#...#.#.#O  QÓg¡Å…====1.6 (1Ramparts QÓgÈÌ~#####QÓg5Ыonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ogre shouts! You hear a shout! _The wall freezes the ogre!QÓgÊÜ ÎThe ogre shouts! You hear a shout! _The wall freezes the ogre!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the ogre!  You kill the ogre!QÓgAä '###.##@)###QÓgÄó 1 8/14 -----12 2==--2Kinetic Grapnel _Vehumet accepts your kill.####.##@)##QÓg+û D ###.####.#.# _Your Alchemy skill increases to level 3!QÓgËü X----3 _QÓg² |######QÓgJ RÓg·JvRÓgÏKRÓg’PBRÓgeRRÓgÄR<-----RÓgôSRÓgRVRÓgÐVO9==RÓgWRÓg]ZRÓg«ZRÓg![RÓgŒ]RÓg÷]RÓgï^RÓgVg©==RÓgÖi,RÓgêjRÓg(mRÓg¢mRÓgJnRÓgÂpRÓg5qS10/14==RÓgSrRÓguRÓg¥u)RÓgrvRÓgÕyC _The frozen ramparts melt away.RÓg;zRÓg"{RÓgŸ},RÓgñ~RÓgç€RÓg|;==RÓgA‚RÓgZ…,RÓg„†RÓgü‰,RÓguŠRÓgŠŒ,RÓg–RÓgÞRÓgHE1=RÓg9‘RÓg”,RÓg,•RÓgå—,RÓgH™RÓgÀ›RÓg2œRÓgRÓgùŸRÓgv :=RÓgΠRÓg£,RÓg>¤RÓgÌ¥RÓgX¦RÓg¥¦RÓg1©RÓgŠ©F2==RÓg ªRÓg ¬,RÓgd¬RÓgì®,RÓg°RÓg»²,RÓgø³RÓg¼¶RÓg+·;==RÓgh¸RÓgA»RÓg‘»RÓg~¼RÓgݾRÓg<¿RÓg#ÀRÓg«Â93RÓgOÃ*==RÓgÖÃRÓgëÆ,RÓgÙÈRÓgÇÎ,RÓgÏRÓgNÑ,RÓg`ÒRÓg†ÓRÓgÙÓ;==RÓg]ÔRÓg·Õ,RÓgDÖRÓgÙRÓgxÙRÓg=ÚRÓgÝn _Your icy armour starts to melt.RÓg0ÞM4==RÓg¾ÞRÓgâRÓgHåRÓg»å1 3 RÓg>çRÓg”é _Your icy armour cracks and falls away as you move.RÓgÓëRÓg:ìRÓgTíRÓg‚ïRÓgÁò,RÓgºõRÓg{ ==####........#  <...###...  ..##.....# .  ##.###..#  ####.# #>#  .....# ..#  ..##># #..#  ..#### #########  .## ####.##@..# ≈≈  -- ##### #.#.)##.##O.... ##  ..#.## #..#....# .♣# .## # Kinetic Grapnel .....# ##.#.#### §÷ ≈# ###.## #)#######♣♣♣♣##O##≈# #..## Óg”"‡m##.....#♣.♣P♣.###≈≈#  O   ogre (wandering)#...### #.####.P.♣.♣.....~≈# ##....##### ##.P........≈≈# ###...#########.~≈≈# 538.6 (45.0)O.9.6 (46RÓg»1RÓg*uSÓgš'1  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!SÓgŸ/~O.OSÓgÓ0v1------12 ====SÓgx1+40.6 (1.0)SÓg7SÓgš;< _The ogre shouts!SÓgD? K'K   kobold brigand (missile, wandering)O   ogreSÓgÎDƒA kobold brigand comes into view. It is wielding a +0 whip and quiveringcurare-tipped darts.SÓg=E:6------SÓgžET===-1SÓg¹MSÓgmW> _The ogre hits you with a +0 giant club!!SÓgT\####........#  Quake2Marine the Frost Mage ....<...###...  Revenant of Vehumet ***... ..##.....# .  Health: 64/84 ==================------ ####.###..#  Magic: 8/14SÓg‘=============----------- ####.# #>#  AC: 12  Str: 12 .....# ..#  EV: 11Int: 19 ..##># #..#  SH: 5Dex: 9 ..#### #########  XL: 11 Next: 32% Place: Dungeon:9 .######.##@O.# ≈≈   Noise: ===------  Time: 9541.6 (0.0) ##### #.#.)##.##....K ##   n) +5 dagger ..#.## #..#....# .♣#'.## #  Cast: Kinetic Grapnel SÓga$.....# ##.#.####§÷ ≈#  Memories (4) ###.## #)#######♣♣♣♣##O##≈# #..## ##.....#♣.♣P♣.###≈≈#  K   kobold brigand (missile, wandering)SÓg«©#...### #.####.P.♣.♣.....~≈#  O   ogre##....##### ##.P........≈≈# ###...#########........~≈≈# Confirm with . or Enter, or press ? or * to list all spells.SÓgíCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  SÓg12The kobold brigand shouts!  You hit the ogre.SÓg-k#####@O.#.##...K...#KSÓg) asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.kobold brigand shouts!  You hit the ogre.  The ogre is lightly wounded.SÓg‡n-2.6 (1Ramparts SÓgñ¤####.###SÓg"l _The wall freezes the ogre. The ogre barely misses you.TÓgŠj####........# Quake2Marine the Frost Mage ....<...###... Revenant of Vehumet ***... ..##.....# . Health: 64/84 ==================------ ####.###..# Magic: 7/14============------------ ####.# #># AC: 12  Str: 12 .....# ..# EV: 11Int: 19 ..##># #..# SH: 5Dex: 9 TÓg?®..#### #########  XL: 11 Next: 32% Place: Dungeon:9 .## ####.##@O.# ≈≈  Noise: ==-------  Time: 9542.6 (0.0) ##### #.#.)##.##...K. ##  n) +5 dagger ..#.## #..#....# .♣#'.## #  Cast: Kinetic Grapnel .....# ##.#.#### §÷ ≈#  Memories (4) Ramparts ###.## #)#######♣♣♣♣##O##≈#  #..## ##.....#♣.♣P♣.###≈≈#  K   kobold brigand (missile)  #...### #.####.P.♣.♣.....~≈#  O   ogre  ##....##### ##.P........≈≈# TÓg¾ë ###...#########........~≈≈# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)  You freeze the ogre!  The ogre is severely wounded.You hit the ogre.TÓg/'ž< . #># ..#># #..#TÓgÑ'¾ ##  #@O.# ≈≈  #.#.)##.##..K.. ##  #..#....# .♣#'.##  ##.#.#### §÷  #)  #..## TÓg(T      TÓg);5-3.6 (1TÓgV0@####TÓg51©##.###TÓgD4±MPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)  You freeze the ogre!  The ogre is severely wounded.hit the ogre. _almost dead.TÓg…ƒ ž####........# Quake2Marine the Frost Mage ....<...###... Revenant of Vehumet ***... ..##.....# . Health: 65/84 ==================------ ####.###..# Magic: 6/14==========-------------- ####.# #>#TÓgp…  AC: 12  Str: 12 .....# ..# EV: 11Int: 19 ..##># #..# SH: 5Dex: 9 ..#### #########  XL: 11 Next: 32% Place: Dungeon:9 .## ####.##@O.# ≈≈  Noise: =--------  Time: 9543.6 (0.0) ##### #.#.)##.##..K.. ##  n) +5 dagger ..#.## #..#....# .♣#'.## #  Cast: Kinetic Grapnel .....# ##.#.#### §÷ ≈#  Memories (4) Ramparts ###.## #)#######♣♣♣♣##O##≈#  #..## ##.....#♣.♣P♣.###≈≈#  K   kobold brigand (missile)  #...### #.####.P.♣.♣.....~≈#  O   ogre  ##....##### ##.P........≈≈#  ###...#########........~≈≈# ÓgÞ† »0mAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre.  You kill the ogre!Vehumet accepts your kill.TÓg> TÓg‚˜ õ< . #>#TÓgS™ S ..#># #..# #########  ).# ≈≈  #.#.)##.##.K... ##  #..#....# .♣#'.##  ##.#.#### §÷  #)  #..##   TÓgÙ &    TÓg²Ÿ e8===34.6 (1TÓg˸ X#####.##  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre.  You kill the ogre!  Vehumet accepts your kill. _You feel your power returning.VÓgÂù¼#####.###VÓgš ####(((VÓgà“#.##(The kobold brigand throws a curare-tipped dart.VÓg¡S###VÓge F#@).VÓgj G#.#VÓg¤ &5VÓgs7Ñ###### _The curare-tipped dart misses you.VÓg¥€ ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VÓg?c ####........# Quake2Marine the Frost Mage ....<...###... Revenant of Vehumet ***... ..##.....# . Health: 65/84 ==================------ ####.###..# Magic: 5/14========---------------- ####.# #># AC: 12  Str: 12 .....# ..# EV: 11Int: 19 ..##># #..# SH: 5Dex: 9 ..#### #########  XL: 11 Next: 33% Place: Dungeon:9 .## ####.##@**# ≈≈  Noise: =--------  Time: 9545.6 (0.0) ##### #.#.)##.##*K*.. ##  n) +5 dagger ..#.## #..#VÓgSd E....# *♣#'.## #  Cast: Kinetic Grapnel .....# ##.#.#### §÷ ≈#  Memories (4) Ramparts ###.## #)#######♣♣♣♣##O##≈#  #..## ##.....#♣.♣P♣.###≈≈#  K   kobold brigand (missile)  #...### #.####.P.♣.♣.....~≈#  ##....##### ##.P........≈≈#  ###...#########........~≈≈# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (chance to affect: 77%)VÓgû7####........#  Quake2Marine the Frost Mage ....<...###...  Revenant of Vehumet ***... ..##.....# .  Health: 65/84 ==================------ ####.###..#  Magic: 5/14========---------------- ####.# #>#  AC: 12  Str: 12 .....# ..#  EV: 11Int: 19 ..##># #..#  SH: 5Dex: 9 ..#### #########  XL: 11 Next: 33% Place: Dungeon:9 .######.##@**# ≈≈   Noise: =--------  Time: 9545.6 (0.0) ##### VÓg 9±#.#.)##.#####.. ##   n) +5 dagger ..#.## #..#....# #♣#'.## #  Cast: Kinetic Grapnel .....# ##.#.####§÷ ≈#  Memories (4) Ramparts ###.## #)#######♣♣♣♣##O##≈# #..## ##.....#♣.♣P♣.###≈≈#  K   kobold brigand (missile)#...### #.####.P.♣.♣.....~≈# ##....##### ##.P........≈≈# ###...#########........~≈≈# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (chance to affect: 77%)  The flask of dizzying concoctions shatters into a vile cloud!WÓg÷NWÓgÓOº#####.###WÓghÞ“####@).WÓgcßb#.##§K§# .Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (chance to affect: 77%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the kobold brigand.kobold brigand is engulfed in noxious fumes.WÓg*éí##(((##(# , very poisone…)The kobold brigand throws a curare-tipped dart.  You block the curare-tipped dart with an invisible shield... and reflect it  back!curare-tipped dart hits the kobold brigand.kobold brigand is poisoned.struggles to breatheWÓgÌê.WÓgWs####@).#.##§WÓg)x 66========6.6 (1WÓg˜‚­#####.##WÓg†< _The kobold brigand seems to slow down.WÓgaZ ³  The kobold brigand is engulfed in noxious fumes.######.##K§#Kconfused, v------7WÓgs“ ø#####.### _The kobold brigand appears confused.XÓg„ZU  The kobold brigand is engulfed in noxious fumes.XÓgIin####@)K#.##§# 7=------8XÓg5·0#####.### _The kobold brigand appears confused. The wall freezes the kobold brigand!XÓgz^ Ê####.##§§☼XÓg _ &9XÓgõe °#####.##XÓg}h ZÓgRŠ  The wall freezes the kobold brigand.  You kill the kobold brigand!Vehumet accepts your kill.ZÓg•‘ò##@))#.##ZÓg—»8=====450Kinetic GrapnelZÓg«žŽ#######ZÓg½¡4 _You feel your power returning.ZÓgAH ZÓg8I ZÓgâJ ZÓg¤V ˜8=ZÓgŸW )ZÓgY ZÓg¿] C _The frozen ramparts melt away.ZÓgh À9=====9ZÓg?i ZÓgûj ,ZÓg¼m ZÓg p ,ZÓgs ZÓgÕv ZÓg‚w c70===ZÓgAy ZÓgû{ ,ZÓgÀ} ZÓgŸ€ ,ZÓg:ƒ ZÓg-‡ ZÓgÓ‡ „1=10/14==ZÓg‰ ZÓgÏŒ ,ZÓg“‘ ZÓg• ,ZÓgt– ZÓgf™ ZÓgÝ™ &2ZÓg²› ZÓgòž Q==ZÓgïŸ ZÓgâ ZÓg£ ZÓgk¤ ZÓg]§ <3ZÓgɨ ZÓgQ¬ ,ZÓg® ZÓgª± b1=ZÓgn³ ZÓg—¶ ZÓg· E4=ZÓg¹¸ ZÓgJ» ,ZÓgK½ ZÓgQ¿ ,ZÓg±Â ZÓgŠË ª5==ZÓgãÚ í62==ZÓg;Ü Œ _Your icy armour starts to melt.ZÓg^à ZÓg7ã ,ZÓg«ä ZÓg\ì É7===ZÓgí ZÓgò ZÓg•ò 1 3 ZÓg¤ó ZÓg˜ö j _Your icy armour evaporates.ZÓg÷ V8=ZÓgø ZÓg¶ú ZÓg$û F3==ZÓgü ZÓg ÿ ZÓg‡ÿ ZÓgõZÓg›ZÓg&9ZÓg`ZÓgôZÓgˆZÓgþ ZÓgT Q==ZÓg ZÓg%=80ZÓgsZÓg},ZÓg<ZÓg’ZÓgM4==ZÓg !ZÓg™#L1=ZÓgm$ZÓgº%ZÓgø(,ZÓgÞ*ZÓgN.,ZÓg‚0ZÓg72ZÓg°2g2===ZÓg:4ZÓg 9,ZÓgq:ZÓgG<,ZÓg£=ZÓgÓ?<3ZÓg±@ZÓgB,ZÓgCZÓg'Nº4=ZÓgÔNZÓgzYŸ.#  <...###...  .##.....# .  .###..#  .# #>#  # ..#  .##># #..#  .#### #########  ## ####.##.@)# ≈≈  ZÓgšZJ #.#.)##.##.....###  .#.## #..#....# ..♣#'.## # # ##.#.#### ..# §÷ ≈# .## #)#♣♣♣♣##O##≈# #..## ##.....#♣.♣P♣.###≈≈# #...### #.####.P.♣.♣.....~≈# ##....##### ##.P.≈≈# ###...#.~≈≈# ZÓg™a  .#  <...###...  ##.....# .  .###..#  .# #>#  # ..#  ##># #..#  #### #########  #ZÓgLcR ####.##.)@# ≈≈   #.#.)##.##.....###  #.## #..#....# ♣..♣#'.## # # ##.#.#### ♣..# §÷ ≈# #.## #)#######♣♣♣♣##O##≈# #..## ##.....#♣.♣P♣.###≈≈# #...### #.####.P.♣.♣.....~≈# ##....##### ##.P.≈≈# ###...#.~≈≈# You see here a +0 giant club.ZÓg k099.6 (49.0)ZÓgžm5600.6 (50 _ZÓgttZÓgyzr  Things that are here: _a +0 whip; a curare-tipped dart[ÓgÑé [Óg‘ê [ÓgØì [Ógñ [ÓgÄù Q _[ÓgR [Ógú P=[ÓgZ [ÓgÛ [Óg  ,[Óg  [Óg× [Óg© ,[Óg÷ [Ógþ [Óg× ,[Óg´! [ÓgD( a  Things that are here:  a +0 whip; a curare-tipped dart[Ógm* [ÓgØ* _[Ógˆ+ [Óg_1 b  You see here a +0 giant club.[Óg 6 [ÓgŒ6 _[Ógœ8 [ÓgN= [ÓgAA ,[ÓgìC [ÓgÚG [Óg|P ,[ÓgžS [Óg¡V [Óg¡Y ,[Óg±[ [Óg#` ö  Things that are here: _a +0 whip; a curare-tipped dart  Things that are here: _a +0 whip; a curare-tipped dart _You see here a +0 giant club.  [Ógc [Ógc _[Ógd [Ógkj B[Ógƒk [Óg–p [Ógßt ,[Óg| [Óg3} [Óg#‚ ,[Óg… [Óg; å _You see here a +0 giant club. _You see here a +0 giant club.  Things that are here:  a +0 scimitar; a +0 chain mail[Óg“ [Óg’“ _[Óg€– [Óg˜š [Óg¾ž ,[ÓgE£ [Óg´§ [Óg–° ,[ÓgÖ³ [Ógè¸ [Ógɾ ,[ÓgÆ [Óg­Ê [ÓgUÐ ,[ÓgžÓ [Ógù× [Óg€Ý [ÓgóÝ [Ógaá [Ógüå [Ógë [Ógõú * ####.##.))######≈≈ ### #.#.)##.##.....### #.## #..#....##♣..♣#'.## # ...# ##.#.#####.♣..#.§÷#≈# #.## #)#######♣♣♣♣##.##≈# #..## ##.....#♣.♣.♣.###≈≈# #...### #.####.P.♣.♣.....~≈#....##### ##.P........≈≈#  ###...#########@.......~≈≈# [ÓgÇû e ###.)))).'...........≈≈≈# #>.#)..'...........~≈≈ ####...#............≈ #####.....).)....~ g..........####....~g   gnoll (wandering) g..........'..#...  #...####..g#..#...~  [Ógfý d#.. #..'...#### [Óg ,20.6 (2[Óg·,1.6 (21[Ógv[Óg"r _A gnoll comes into view. It is wielding a +0 whip.]ÓgÃã## #.#.)##.##.....### #.## #..#....##♣..♣#'.## # ...# ##.#.#####.♣..#.§÷#≈ #.## #)#######♣♣♣♣##.#.## ##.....#♣.♣.♣.###≈.### #.####.P.♣.♣.....~ ##....##### ##.P........≈  ###...#########.~ ###.)))).'...≈ #>.#).~###...#. ####).)....~g..........####.......'..#.#...####..g#..#...~≈ #..'...####... #..#.(.......~≈]ÓgxÆ]ÓgÔÎHg.]Óg Ò12.6 (1.0)]ÓgRÚ]ÓgUÝ]Óg´.## #..#....##♣..♣#'.## # ...# ##.#.#####.♣..#.§÷#≈ #.## #)#######♣♣♣♣##.#.## ##.....#♣.♣.♣.###≈.### #.####.P.♣.♣.....~ ##....##### ##.P........≈  ###...#########.~ ###.)))).'...≈ #>.#).~###...#.]Óg"µq ####).)....~g..........####..g..#.#...####...#..#...~≈ #..'...####... #..#.(.......~≈ ..####..]Óg·]ÓgÃi']Óg5Å&3]Óg;Ï]ÓgëÑ]ÓgŠ< 4]ÓgUK ]ÓgvN H _No target in view!^Óg´œ^Óg ^Óg<©^Óg¬H _No target in view!^Ógˆ £ ...# ##.#.#####.♣..#.§÷#≈ #.## #)#######♣♣♣♣##.#.## ##.....#♣.♣.♣.###≈.### #.####.P.♣.♣.....~ #^Ógà –#....##### ##.P........≈  ###...#########.~ ###.)))).'...≈ #>.#).~###...#. ####).)....~g..........####..'..#...~≈≈# ###..................~≈≈≈≈#  ^Ógï ^Ógœ -4 _^ÓgV ^Óg³ ^Ógîó  #.## #)#######♣♣♣♣##.#.## ##.....#♣.♣.♣.###≈.### #.####.P.♣.♣.....~ ##....##### ##.P........≈  ###...#########.~ ###.)))).'...≈ #>.#).~###...#. ####).)....~g..........####'..#...#...####...#..#...~≈## .........≈~........≈≈   ^Óg^Óg™&5^Ógz^Óg=_ÓgÐw„ .## ##.....#♣.♣.♣.###≈.### #.####.P.♣.♣.....~ ##....##### ##.P........≈ _Óg#x ###...#########.~ ###.)))).'...≈ #>.#).~###...#._ÓgBx‚ ####).)....~_Óg^xœg.........@####...'.g#..._Ógzxh#...####...#..#...~≈_Ógx¬ #..'...####. #_Óg½xªg   gnoll (wandering)~....._Óg.#)..'...........~≈≈#  EV: 11Int: 19####...#............≈≈#  SH: 5Dex: 9#####.....).)....~≈#  XL: 11 Next: 34% Place: Dungeon:9_Óg†Ö ôg.........@####....~≈#  Noise: ---------  Time: 9626.6 (0.0)_Óg´Ö Ág..........'.g#....~≈#  n) +5 dagger_ÓgàÖ ’#...####...#..#...~≈≈#  Cast: Kinetic Grapnel#.. #..'...####...~≈≈#  Memories (4) _Óg× |#. #..#.(.......~≈≈≈# _Óg!× *# ..####.........~≈≈≈#  g   gnoll (wandering)..............~≈≈≈≈# _Óg?× ©....≈~........≈≈  ~~~~~..~≈~~~.~≈≈  _Óg]× 0_No target in view!  _Ógy× DCasting: Mephitic Cloud (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Óg—× ~Casting: Frozen Ramparts (safe; 1% risk of failure)  _Óg¾× Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice._Ógéâ ..#.'g..#..g_Óg¼ä …====7.6 (1Ramparts _Ógóî B#_Ógüò ”  Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The gnoll shouts!`ÓgS   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`ÓgŒÚ“#g.# `Óguܺ8/14 -----12 ==--8`Ógyº## ## _A film of ice covers your body! The wall freezes the gnoll.---9# _The wall freezes the gnoll. The gnoll hits you but does no damage.bÓg­GŒ _ freezes the gnoll. The gnoll hits you but does no damage.  You closely miss the gnoll.The gnoll is heavily wounded.  The wall freezes the gnoll!  You kill the gnoll!  Vehumet accepts your kill.bÓgƒUŽ#)#bÓg§s)bÓg*{¦9==----30.3 (0.7Kinetic GrapnelbÓg‰‡9#bÓg~Š4 _You feel your power returning.cÓg¤ÎcÓgôÆM10/14====cÓgËcÓgôÐcÓg6ÑF==cÓgYÕcÓg¨ÜC _The frozen ramparts melt away.cÓgäÜcÓgðßcÓg˜ä,cÓg#ècÓgüë,cÓgñcÓg›öb1=cÓgßøcÓg9ý,cÓgcÓgþcÓgucÓg„cÓgß cÓg# cÓgîcÓgšcÓgé:=cÓgŠcÓg¯,cÓgucÓg¼#,cÓg¯'cÓg‡,c2==cÓgö/cÓgV7,cÓge;cÓgù>,cÓgAcÓgpE,cÓgEGcÓg#KcÓg]K;==cÓg9NcÓgR,cÓg[UcÓgóX,cÓgZ\cÓg`M3==cÓgë`cÓgecÓg6i,cÓg%mcÓgóq,cÓgKtcÓg8w,cÓgëxcÓgóQ==cÓg„cÓgaˆ,cÓgMŠcÓgµŒ,cÓgŽcÓg›cÓgØM4==cÓgH”cÓg §cÓg”«G 3 cÓg¶®cÓg˶ _Your icy armour cracks and falls away as you move.cÓgÀ¼4cÓgs¿cÓg"ÃcÓg_È,cÓg ÌcÓg_ÐcÓgØQ==cÓgØcÓgµÜcÓg›â,cÓgÄçcÓg'ícÓgIòcÓg”òcÓglöcÓgþcÓgH,cÓgocÓgÁ cÓgÏ ,cÓgjcÓgUcÓg7,cÓgLcÓg3cÓgE",cÓgš&cÓg+cÓg•<ù.# ####.## #)#######♣♣♣♣# .## #..## ##.....#♣.♣.♣. ..# #...### #.####.P.♣.♣.. ### ♣ ##....##### ##.P..... ..# ..♣###...#########...... ### . ..♣###.)))).'......... ...♣..♣#>.#)..'......... .....!.####...#......... #....@..#####.....).).-72.3 (42.0) ).'................####. ..#................)..#.cÓgO=u #..##'#...####...#..#. ....#..#...#..'...####. ~... #..#...#..#.(...... ~.? ####...####........ ~.. ................ ..~....≈~........cÓgõJcÓgNF-3.3 (43cÓgÁXcÓg\\# _Found a club.dÓgã4dÓg dÓgŠdÓgÃ,dÓgß,dÓgà,dÓgë dÓgv1å #.## ##.....# ##.#.#####.♣.  #.#####.## #)#######♣♣♣  #.## #..## ##.....#♣.♣  #..# ' #dÓgÍ1Ì #.####.P.♣.♣ ##### ♣.♣ ##....##### ##.P ....# ....######### ##### .P....♣###.)))).'dÓgô1ï♣..♣#>.#)..'...####...#.......####dÓgX2¯#####.....) #).'................####..#................).## #..##'#...####...#. ....#..#...#..'...### ~....#..#...#..#.(dÓg‹2  ~.?..####...####~.. ......dÓgsA15.3 (2.0)dÓgrD+6.3 (3dÓgŸLdÓgOX _G - a murky green potiondÓgbõ 4dÓg ø dÓgZü dÓg+ ,dÓg˜ ,dÓg¶ ,dÓg dÓg[ dÓg÷ ,dÓg5 dÓgÿ dÓg™ ,dÓgÝ dÓg%$ dÓg( ,dÓgà, dÓgÕ/ dÓg¼2 ,dÓg˜4 dÓg96 dÓg9 ,dÓg¬: dÓg#> ,dÓgo? dÓg{C n _y - 3 scrolls of fog (gained 1)dÓgF dÓg8F dÓgŽG dÓg*J dÓg¿L ,dÓg×M dÓgkP dÓg_Q dÓgšQ dÓg^R dÓg:W dÓgCY ,dÓgGZ dÓgZy °dÓg‹z dÓgÁ| ,dÓg8~ dÓgé dÓgЈ šdÓg)‹ dÓgB¸ ###....## #..##### #.#.)##.# ####..### ##...#.## #..#....# ## #.###K. ##.....# ##.#.#### .# #.# ... ####.## #)###### .# #.## ..#♣♣ #..## ##.....# .dÓg,º ‹# #..# #'♣.♣#...### #.####.P .######## ♣♣.♣.##....##### ## ........# ♣....♣###...######### .######## ♣.P.@..♣###.)))).' .# #♣.....♣..♣#>.#)..'.. .# #..........####...#... ## #..####.......#####. #..#).'.............#..#..#............... K   kobold brigand (missile, asleep)#..####..##'#...####..#~.......#..#...#..'..#≈~~~....#..#...#..#.(dÓgzÑ \93.3 (17.0)4.3 (18dÓgµ× dÓgý É  A kobold brigand comes into view. It is wielding a +0 whip and quivering _poisoned darts.fÓgÏéÌ..#...### ##..## ####.##. ####....## #..##### #.#.)##.  ####..####.## #..#.... ### #.###K. ##.....# ##.#. ..# #.# ... #### #)#### .fÓg¡ïA.# #.## ..#♣♣ #..## ##..... ..# #..# #'♣.♣#...### #.########## ♣♣.♣.##. ........# ♣..@.♣###...######## ..######## ♣.P....♣###.)))).' ..# #♣.....♣..♣#>.#)..' ..# #..........####...# ### #..####.......##### #..#).' #..#..#............ #..####..##'#...#### #~.......#..#...#..'.fÓg. .KK)===5.0)Kinetic Grapnel _The kobold brigand shouts!fÓg«¶ .#..## ##..#### ##### ...#...### ##..## ####.## #####....## #..##### #.#.)##  ####..######...#.## #..#... #### #.###.. ##.....# ##.#..# #.# #.K. #### #)####.# #.## ..#♣♣♣#..## ##....# #..# #'♣.♣#...### #.########## ♣♣@♣.##. ........# ♣....♣###...#######.######## ♣.P....♣###.)))).'.# #♣.....♣..♣#>.#)..' ...# #..........####...# #### #..####.......##### #..#).'Óg· @39;49m #..#..#............ #..####..##'#...####.K---6fÓg[÷ gÓg~¬.#..######## #..##># #..# .#..## ##..#### ## ....#...### ##..## ####. ######....## #..##### #.#.)# # ####..######...#.## #..#.. ##### #.###...##.....# ##.#..# #.# #... #### #)###.# #.###..K#♣♣♣#..## ##....# #..# #@♣.♣#...### #.########## ♣♣.♣.##. ........# ♣....♣###...######.######## ♣.P....♣###.)))).'.# #♣.....♣..♣#>.#)..' ....# #..........####...# ##### #..######### gÓgffl[40m#..#).' #..#..#............gÓg4ó=--7 _The kobold brigand misses you. _There is an open door here.gÓg ....#..######## #..##># #..#Quake2Marine the Frost Mage ....#..####..#### #### Revenant of Vehumet ***... ....#...### ##..######.# Health: 84/84 ======================== ######....## #..##### #.#.)# Magic: 11/14 ==================------ # ####..######...#.## #..#.. AC: 3Str: 12 ##### #.###...##.....# ##.#.# EV: 11Int: 19 ....# #.# #... ####.## #)### SH: 5Dex: 9 ....# #.###..K#♣♣♣#..## ##... XL: 11 Next: 34% Place: gÓg! Dungeon:9 ....# #..# #@♣.♣#...### #.### Noise: =--------  Time: 9697.3 (0.0) ....######## ♣♣.♣.##....#####n) +5 dagger ...........# ♣....♣###...###### Cast: Kinetic Grapnel ....######## ♣.P....♣###.)))).' Memories (4) ....##♣.....♣..♣#>.#)..' ....##..........####...# K   kobold brigand (missile) ######..####.......######..#).'............#..#..#............Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  You closely miss the kobold brigand. The wall freezes the kobold brigand.1-=gÓg¬! ;[9;65H8.3 (1Ramparts asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.  You closely miss the kobold brigand. The wall freezes the kobold brigand. _The kobold brigand hits you with a +0 whip.hÓgñǽ#You closely miss the kobold brigand. The wall freezes the kobold brigand. _The kobold brigand hits you with a +0 whip.  Confirm with . or Enter, or press ? or * to list all spells. film of ice covers your body! freezes the kobold brigand but does no damage.hÓgÄɳ2-8/14 -----12 9hÓg_ÓS##hÓg§÷º _You block the kobold brigand's attack.  The wall freezes the kobold brigand but does no damage.-700hÓg¦hÓg|![ _The kobold brigand barely misses you.jÓg<›....#..######## #..##># #..#Quake2Marine the Frost Mage ....#..####..#### #### Revenant of Vehumet ***... ....#...### ##..######.# Health: 82/84 =======================- ######....## #..##### #.#.)# Magic: 7/14============------------ jÓg3=# ####..######...#.## #..#.. AC: 12  Str: 12 ##### #.###...##.....# ##.#.# EV: 11Int: 19 ....# #.# #... ####.## #)### SH: 5Dex: 9 ....# #.###..K#♣♣♣#..## ##... XL: 11 Next: 34% Place: Dungeon:9 ....# #..# #@♣.♣#...### #.### Noise: =--------  Time: 9700.3 (0.0) ....######## ♣♣.♣.##....#####n) +5 dagger ...........# ♣....♣###...###### Cast: Kinetic Grapnel ....######## ♣.P....♣###.)ÓgG>)m))).' Memories (4) Ramparts ....##♣.....♣..♣#>.#)..' ....##..........####...# K   kobold brigand (missile) ######..####.......######..#).'............#..#..#............Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (lightlywounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is moderately wounded.You barely miss the kobold brigand.The kobold brigand is moderately wounded.jÓg‹O+1.3 (1jÓgy¥¦  wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is moderately wounded.You barely miss the kobold brigand.  The kobold brigand is moderately wounded. _The wall freezes the kobold brigand. You block the kobold brigand's attack.jÓg§s ....#..######## #..##># #..#Quake2Marine the Frost Mage ....#..####..#### #### Revenant of Vehumet ***... ....#...### ##..######.# Health: 82/84 =======================- ######....## #..##### #.#.)# Magic: 6/14==========-------------- # ####..######...#.## #..#.. AC: 12  Str: 12 ##### #.###...##.....# ##.#.# EV: 11Int: 19 ....# #.# #... ####.## #)### SH: 5Dex: 9 ....# #.###..K#♣♣♣#..## ##... XL: ÓgIt ï37m11 Next: 34% Place: Dungeon:9 ....# #..# #@♣.♣#...### #.### Noise: =--------  Time: 9701.3 (0.0) ....######## ♣♣.♣.##....#####n) +5 dagger ...........# ♣....♣###...###### Cast: Kinetic Grapnel ....######## ♣.P....♣###.)))).' Memories (4) Ramparts ....##♣.....♣..♣#>.#)..' ....##..........####...# K   kobold brigand (missile) ######..####.......######..#).'............#..#..#............Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts  (moderately wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded.You hit the kobold brigand.  The kobold brigand is heavily wounded.jÓgÔu 332.3 (1jÓg„| B#jÓg=€ ©  (moderately wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded.You hit the kobold brigand.  The kobold brigand is heavily wounded. _The wall freezes the kobold brigand! You block the kobold brigand's attack.kÓg"Ÿ....#..######## #..##># #..#  Quake2Marine the Frost Mage ....#..## ##..#### #### Revenant of Vehumet ***... ....#...### ##..## ####.# Health: 83/84 =======================- ######....## #..##### #.#.)# Magic: 5/14========---------------- # ####..######...#.## #..#.. AC: 12  Str: 12 ##### #.###...##.....# ##.#.# EV: 11Int: 19 ....# #.# #... ####.## #)### SH: 5Dex: 9 ....# #.###..K#♣♣♣#..## ##... XL: 11 Next: 34% Place: Dungeon:9 ....# #..# #@♣.♣#...### #.### Noise: =--------  Time: 9702.3 (0.0) ....######## ♣♣.♣.##....#####  n) +5 dagger ...........# ♣....♣###...###### Cast: Kinetic Grapnel ....######## ♣.P....♣###.)kÓg~¡˜))).' Memories (4) Ramparts ....# #♣.....♣..♣#>.#)..' ....# #..........####...# K   kobold brigand (missile) ##### #..####.......##### #..#).'............ #..#..#............Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (almostdead, 100% to hit)  You freeze the kobold brigand!  You kill the kobold brigand!kÓgŠ¬  #..##># #..#       #.#.) ####  #.###...  #.# #...  #) #.###..)  #..#   ♣♣.♣  ♣....kÓgÞ¯Ë ♣.P....♣###.)))) #♣.....♣..♣#>.#) #......... #..####...  #..#).'...   kÓg@±53.3 (1Kinetic Grapnel#kÓgˆÛ¬  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (almostdead, 100% to hit)  You freeze the kobold brigand!  You kill the kobold brigand! _Vehumet accepts your kill.kÓg (µ6==kÓgF`W4====7== _The frozen ramparts melt away.==8=kÓgtb,kÓgCiXkÓg´Šê=kÓgŠ™½9==kÓgwBkÓg¹¤nkÓgQ¾}==kÓgîÂBkÓgûÅBkÓghÉi10/14==kÓgÇÊkÓg]Í,kÓg¸ÎkÓgEÒ,kÓgcÓkÓg}æ-==kÓg†úb1=kÓgŠýkÓg´,kÓg‡kÓgN BkÓgln _Your icy armour starts to melt.kÓg7kÓg[kÓgîP=kÓg³kÓgŽ,kÓgÚ&XkÓgw*kÓg +M2==kÓgb,kÓg9AŽ 3  _Your icy armour evaporates.==lÓgjlÓgj%ý3==lÓg×'lÓg2(lÓg¡)lÓg`8„lÓg1E©==lÓg¸F,lÓghGlÓgœJc4==lÓgäKlÓgvW^..)##-lÓga#....#.........# #.....# .#..######## #..##># #..# #....#..## ##..#### ## #....#...### ##..## ####. #######....## #..##### #.#.) .# ####..######...#.## #..#. .##### #.###...##.....# ##.#..# #.# #...##### #)##lÓgHcn.# #.###..@#♣♣♣#..## ##...# #..#####'♣.♣#...### #.########## ♣♣.♣.##. ........# ♣....♣###...#####.######## ♣.P....♣###.))))..# #♣.....♣..♣#>.#).. .....# #..........####... ###### #..######## #..#).'lÓgïj061.3 (58.0)lÓg»lF-2.3 (59lÓgºslÓg†|Ÿ  Things that are here: _a +0 whip; 3 poisoned darts; a kobold corpselÓgJ´ JlÓgü § _  There is an open door here.lÓgk 6 _lÓg” lÓg¡ g==lÓgÀ ,lÓgS ,lÓg_$ lÓgô' lÓgé+ ,lÓgÀ- lÓgm4 lÓg¯8 ,lÓgî: lÓg­A lÓg„F ,lÓgÑH lÓgôO lÓgÎT ,lÓg¢W lÓg^ lÓgfb ,lÓgüg lÓg¼n lÓgŸr ,lÓgu lÓg{ lÓg8~ ,lÓgh€ lÓg¼Š lÓgJŽ lÓgn lÓg} lÓg¸• lÓg§™ ,lÓgVœ lÓg|ß JlÓgÛå lÓg_ó BlÓg˜ø lÓgcý lÓg… ,lÓgQ lÓg. XlÓg9 {  There is a large open door here. _lÓg½B lÓg«J BlÓg¤W  lÓgü[ Ÿ Items here: )) [ ÷. _lÓgPe ]  Items here: )))) [ ÷÷.lÓgys L _lÓgíz ƒ  There is an open door here.  Items here: )))) [[ ÷÷÷.lÓgí‡ 6 _lÓg’³ -  Items here: ))) [[ ÷÷. _lÓg·!JlÓgç$lÓg(,lÓg XlÓgÞr¸lÓg8ulÓg{„lÓg§‡XlÓgÀˆlÓgŠlÓg0,lÓgŽlÓgµlÓgk òlÓgÔ¡lÓg ¤,lÓgA¥lÓgܦlÓgɪ,lÓgº«lÓg§­lÓg_°,lÓg¹±lÓg¡¶lÓg»BlÓg½lÓgœ¾lÓgú¾lÓg„¿lÓgºÂR  There is a stone staircase leading down here.lÓg.ÅlÓgÐÅ _lÓgÁÆlÓgïÈlÓg{âJlÓgFåR  There is a stone staircase leading down here.lÓgÑç6 _lÓg}èlÓg=êlÓg‰ì,lÓg îlÓg¶ïlÓgýñ,lÓgŠólÓg”õlÓgÕø,lÓgƒùlÓg×úlÓgÀü,lÓgy ÆlÓgm lÓgj ,lÓg^lÓgHlÓg,,lÓgFlÓgFlÓg@,lÓgÇlÓg¡ lÓgK$,lÓgó$lÓg‹&lÓg)lÓgŠ)lÓgv*lÓg¼,lÓg|3BlÓgÚAXmÓg2BmÓg•$mÓg¦*XmÓgi.mÓg<0,mÓg1mÓg`4mÓgð6,mÓgå7mÓgÔ:mÓgù=BmÓgOAmÓgyC,mÓgqDmÓg­GmÓgCMBmÓg½MmÓgËO,mÓgÕPmÓgSTmÓgõ‚mÓgHœJmÓgŒ¡BmÓg¸¢R  There is an escape hatch in the ceiling here.mÓgÁ°¤ _mÓg ³mÓgY´,mÓg_µmÓg¸mÓgæº,mÓg¸¼mÓg˜¿mÓgÃÀ,mÓg²ÁmÓg_ÃmÓg™Å,mÓg`ÆmÓgéËBmÓg ÍmÓgÏmÓg Ñ,mÓg¸ðÆmÓg(òmÓg²ô,mÓg7 4mÓg¦=ÀmÓgôVnmÓg|ÎmÓgúÇ¢ _AbortedFetus's ghost turns its malevolent gaze towards you.mÓgÚÈmÓgÎmÓg}Ð,mÓg¿ÑmÓgúÖmÓg Ú,mÓgôÚmÓg·mÓg0mÓgåešmÓg…˜6mÓgQXmÓg×¢XmÓg™©XmÓgî¬mÓg…¯,mÓg °mÓg³mÓgµ,mÓgå¹mÓg‘ÆšmÓgHÇmÓgbÍXmÓgúóvmÓgÎõ,mÓg¿÷mÓgÞþmÓgµ,mÓgLmÓgD mÓg˜,mÓg”1ÆmÓgƒ2]  Items here: ))) [[ ÷÷.mÓg.7mÓg½7 _mÓg*b  There is an open door here.  Items here: )))) [[ ÷÷÷. _  Things that are here:  a +0 great mace; a +0 plate armour _mÓgÓdmÓgÉimÓgçm,mÓgssmÓgÝtmÓg5z,mÓgmÓgvˆE  There is a large open door here.mÓgvŒmÓg _mÓg"‘mÓg!–mÓgÊJmÓgê°mÓgßXmÓgË>XmÓg¸mÓg©ÉXmÓgéãXmÓg§úmÓgóImÓgP  You enter the shallow water.Water mÓglQmÓgwN _Moving in this stuff is going to be slow.mÓg‰}?mÓg“mÓgÆmÓg¼†A  You enter the shallow water.mÓg8‡@Water mÓgYˆmÓg”­N _Moving in this stuff is going to be slow.mÓg±?mÓg>³mÓg¥¶mÓg¥º,mÓgç½mÓg×°mÓgÏÙmÓgrÜ,mÓgôÞmÓgóámÓg©è,mÓgëmÓg‚îmÓg±ò,mÓgžõmÓg‰ømÓgˆü,mÓg:ÿmÓgimÓg  ,mÓgŸ mÓg÷mÓgimÓg,mÓgE mÓgæ#mÓg¶(,mÓgS,mÓg6mÓgo9,mÓg >mÓgÝSšmÓg»\,mÓgá_,mÓg,emÓg hmÓgµlmÓgjmmÓgÉpmÓgrv‘  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: mÓgèv" a +0 scimitar; a +0 chain mailmÓg.ƒL _mÓg„mÓgYˆmÓgˆmÓg mÓgrXmÓgTžmÓg*­,mÓgÈ°mÓg ¸mÓg6¼,mÓgÚ¾mÓggÂmÓg°Å,mÓg‹ÇmÓgLÊmÓg]íß  You see here a +0 giant club. _  Things that are here:  a +0 whip; a curare-tipped dart _mÓg\\&mÓg°_mÓgEž   Things that are here:  a +0 whip; a curare-tipped dart _  You see here a +0 giant club. _mÓgç¥XmÓg®°,mÓgµ×Æ  Things that are here: _a +0 whip; a curare-tipped dart  Things that are here: _a +0 whip; a curare-tipped dart _You see here a +0 giant club.   _mÓg šmÓgÜ3‰ _You see here a +0 giant club. _You see here a +0 giant club.  Things that are here:  a +0 scimitar; a +0 chain mail _mÓg5mÓgl9,mÓgá<mÓgKmÓg¦WBmÓg`^mÓg#c,mÓg jmÓgr‡mÓgs‰,mÓg´mÓgÚ•mÓgT³„mÓg—¶mÓgpÀmÓgôÅ,mÓg»ÉmÓgßÐmÓg¼Ú,mÓgÝmÓgKämÓgƒèmÓgëémÓg9ëmÓg%óE  There is a large open door here.mÓg9ømÓgÛø _mÓgbÿmÓgA mÓgx Ò  Items here: )) [ ÷. _  Items here: )))) [ ÷÷. _  There is an open door here.  Items here: )))) [[ ÷÷÷. _  Items here: ))) [[ ÷÷.mÓgÍz _mÓg} mÓg©º BmÓgôÀ mÓg mÓgZÆ ,mÓgtÉ mÓgäÏ mÓgÊÓ ,mÓgÛÖ mÓg’Ü mÓgà ,mÓgVâ mÓgJè mÓgö XmÓglù ,mÓgÕû mÓg[ XmÓg; mÓg. mÓga0 ,mÓgéo 4mÓg›| RmÓgø‚ XmÓgÅ„ mÓg Š XmÓg BmÓgŠ¿ mÓg* ,mÓgà mÓgYÅ mÓgÒÇ ,mÓg†È mÓgDË mÓgûè ¸mÓgë ,mÓgùì mÓgnò mÓg,ó BmÓgõ mÓgØ÷ ,mÓgù mÓgÈû mÓgÿ ,mÓg mÓg XmÓg- mÓg ,mÓg; mÓg mÓg‡ mÓg}1 nmÓgî4 mÓg>9 ,mÓgÇ: mÓgõP °mÓgKV mÓgJY mÓg^ ,mÓg_ mÓg"a mÓg®n  ##### #  ### ####.#.#.# #### ### #.# #..#.....# . #.# #.####..+...)ß# #.... #.###.##...@+W..=.# ###...#10046.5 (284.2) #.....#..#..+W..)ß####...... mÓgåo å######.#.....##..#.....#........< #...######W#.#.#(###..... #.####.##.....##########.# #....# #.##..^.......#.....# #....[ WW 2 freezing wraiths (1 wandering) ### #.#.......###...##### #..W   abortedFetus's ghost #.[.#....###..### #..... # ##..#....# #.## #..#.#mÓgr mÓg&| mÓgä~ pÓgÜÒQuake2Marine the Frost MageRevenant of Vehumet ***...Health: 84/84 ========================Magic: 14/14 ========================##### #AC: 3Str: 12### ####.#.#.# #### EV: 11Int: 19### #.# #..#.....# ##... SH: 5Dex: 9#.# #.####..+...)ß# #.... XL: 11 Next: 35% Place: Dungeon:9#.###.##...@+W..=.# ###...# Noise: ---------  Time: 10046.5 (0.0)#.....#..#..+W..)ß####...... n) +5 dagger ÓgëÓŒ34m######.#.....##..#.....#........< Cast: Kinetic Grapnel #...........######W#.#.#(###..... Memories (4) #.####.##.....##########.# #..... ..# #.##..^.......#.....# #....[ WW 2 freezing wraiths (1 wandering) ### #.#.......###...##### #..... W   abortedFetus's ghost # #.[.#....###..### #..... # ##..#....# #.###..#.# _Items here: )))) [ ÷÷.  There is an open door here. _Items here: )))) [[ ÷÷÷. _Items here: ))) [[ ÷÷.  Press: ? - help, v - describe, . - travelThe floor.pÓgKk[@+A runed translucent gate.pÓg±0 .#.#...#.......+......@+W..=...#..+W....#......#.qÓg.« .#.#...#.......+......@+W..=...#..+W....#......#.  Placed new exclusion.  Reduced exclusion size to a single square.qÓg0€tQuake2Marine the Frost MageRevenant of Vehumet ***...Health: 84/84 ========================Magic: 14/14 ========================##### #AC: 3Str: 12### ####.#.#.# #### EV: 11Int: 19### #.# #..#.....# ##... SH: 5Dex: 9#.# #.####..+...)ß# #.... XL: 11 Next: 35% Place: Dungeon:9qÓg¾€2#.###.##...@+W..=.# ###...# Noise: ---------  Time: 10046.5 (0.0)#.....#..#..+W..)ß####...... n) +5 dagger ######.#.....##..#.....#........< Cast: Kinetic Grapnel #...........######W#.#.#(###..... Memories (4) #.####.##.....##########.# #..... qÓgý€ý..# #.##..^.......#.....# #....[ WW 2 freezing wraiths (1 wandering) ### #.#.......###...##### #..... W   abortedFetus's ghost # #.[.#....###..### #..... qÓgrÇ# ##..#....# #.###..#.# _Items here: )))) [[ ÷÷÷. _Items here: ))) [[ ÷÷.  Press: ? - help, v - describe, . - travelA runed translucent gate.  Placed new exclusion.  Reduced exclusion size to a single square.qÓgøƒqÓgöqÓgJ. _qÓg?í 4qÓgµï qÓgƒ/ +..@+.#..+............qÓgr7 qÓg 8 qÓg×: i _Partly explored, can't reach some items and places.rÓgè¤rÓgu´VLevel 9 of the Dungeon <<<<>>>>_(Press ? for help)######### ###..#### ####.#.#.# #####...######### #.# #..#.....# ##.....####?..##.# #.####..+...)ß# #....### #?..##.###.##...@+W..=.# ###...#### ########.....#..#..+W..)ß####........# #.....#######.#.....##..#.....#........<..# #.._..#rÓgP¶#...........######W#.#.#(###.......###.....######.####.##.....##########.# #........####'#########.....# #.##..^.......#.....# #....[..†.†...##........### #.#.......###...##### #........#######........# #.[.#....###..### #........##.....##.# ##..#....# #.###..#.#############)# ###..#....# #.##....####.# #..>.#....###.##### #)...##...# #.##.÷###.........## #....######.### #<###..##..........#####........####)# #.# ##.##...............<...###...###)# #.# #.####..###......##.....####.##))# ########......##..#######.###..# #.##†## ####.#....#......##<##rÓgظ #####.# ##>###.##..###....#....#.........# #.....# #..##.##rÓgT L@.sÓgw[:..sÓge×;.#sÓgPD;##sÓgTÍ;#.sÓg­6;.#sÓg˜ž;##sÓg»;##sÓg¨“;##sÓg¸R ;##sÓg+ ;#.sÓgÿþ ;..sÓg±i ;..sÓgÌÓ ;..sÓg§_ % ..#).............#..######## #..##># ##..#..#sÓg.Ô ï ..##.......###....#..####..#### ########### ######sÓg¾T 7 ..##........# #....#...### ##..######.##.))######≈≈≈≈#sÓg ¼ ) .###.....###.#########....## #..##### #.#.)##.##.....### ≈#sÓg52  # #..#...#.#.##.# ####..######...#.## #..#....##♣..♣#'.##≈#sÓgÉ– *  ###......#.#..#.##### #.###...##.....# ##.#.#####.♣..#.§÷#≈#sÓg9F ###...#...'.#........# #.# #...#####.## #)#######♣♣♣♣##.##≈#sÓg •, #.#####...###........# #.###..)#♣♣♣#..## ##.....#♣.♣.♣.###≈≈#sÓgDð .##..............# #..#####'♣.♣#...### #.####.P.♣.♣.....~≈#tÓgŽC ######..##.......######## ♣♣.♣.##....##### ##.P........≈≈#tÓgŸí ########.##..............# ♣....♣###...#########........~≈≈#tÓgÚ #.#.......#.......######## ♣.P....♣###.)))).'...........≈≈≈#tÓgsõ .##.......#.......##♣.....♣..♣#>.#)..'...........~≈≈#tÓgŽ tÓgK• Quake2Marine the Frost MageRevenant of Vehumet ***...Health: 84/84 ========================Magic: 14/14 ========================##### #AC: 3Str: 12### ####.#.#.# #### EV: 11Int: 19### #.# #..#.....# ##... SH: 5Dex: 9#.# #.####..+...)ß# #.... XL: 11 Next: 35% Place: Dungeon:9#.###.##...@+W..=.# ###...# Noise: ---------  Time: 10046.5 (0.0)#.....#..#..+W..)ß####...... n) +5 dagger ######.#.tÓg– Q....##..#.....#........< Cast: Kinetic Grapnel #...........######W#.#.#(###..... Memories (4) #.####.##.....##########.# #..... ..# #.##..^.......#.....# #....[ WW 2 freezing wraiths (1 wandering) ### #.#.......###...##### #..... W   abortedFetus's ghost # #.[.#....###..### #..... # ##..#....# #.###..#.# _Items here: ))) [[ ÷÷.  Press: ? - help, v - describe, . - travelA runed translucent gate.  Placed new exclusion. _Reduced exclusion size to a single square. _Partly explored, can't reach some items and places.tÓg,§ uÓg‚’uÓgœY You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: _a +0 scimitar; a +0 chain mail _You see here a +0 giant club.  Things that are here: _a +0 whip; a curare-tipped dart  Things that are here: _a +0 whip; a curare-tipped dart _You see here a +0 giant club. _You see here a +0 giant club.  Things that are here: _a +0 scimitar; a +0 chain mail _There is a large open door here. _Items here: )) [ ÷. _Items here: )))) [ ÷÷.  There is an open door here. _Items here: )))) [[ ÷÷÷. _Items here: ))) [[ ÷÷.  Placed new exclusion.  Reduced exclusion size to a single square.  Partly explored, can't reach some items and places.uÓgz™ _AbortedFetus's ghost turns its malevolent gaze towards you.Items here: ))) [[ ÷÷.  There is an open door here. _Items here: )))) [[ ÷÷÷.great mace; a +0 plate armour _There is a large open door here.  uÓgå™ LYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: _a +0 scimitar; a +0 chain mail _You see here a +0 giant club.  Things that are here: _uÓg'š Ða +0 whip; a curare-tipped dart  Things that are here: _a +0 whip; a curare-tipped dart _You see here a +0 giant club. _You see here a +0 giantuÓgNš „ club.  Things that are here: _a +0 scimitar; a +0 chain mail _There is a large open door heuÓgrš Dre. _Items here: )) [ ÷.zÓg]¡zÓg°±zÓgŽÛQuake2Marine the Frost MageRevenant of Vehumet ***...Health: 84/84 ========================Magic: 14/14 ========================##### #AC: 3Str: 12### ####.#.#.# #### EV: 11Int: 19### #.# #..#.....# ##... SH: 5Dex: 9#.# #.####..+...)ß# #.... XL: 11 Next: 35% Place: Dungeon:9#.###.##...@+W..=.# ###...# Noise: ---------  Time: 10046.5 (0.0)#.....#..#..+W..)ß####...... n) +5 dagger ######.#.zÓgeÝ}....##..#.....#........< Cast: Kinetic Grapnel #...........######W#.#.#(###..... Memories (4) #.####.##.....##########.# #..... ..# #.##..^.......#.....# #....[ WW 2 freezing wraiths (1 wandering) ### #.#.......###...##### #..... W   abortedFetus's ghost # #.[.#....###..### #..... # ##..#....# #.###..#.# _Items here: ))) [[ ÷÷.  Press: ? - help, v - describe, . - travelA runed translucent gate.  Placed new exclusion. _Reduced exclusion size to a single square. _Partly explored, can't reach some items and places.{Óg{ÓgV#Level 9 of the Dungeon <<<<>>>>_(Press ? for help)######### ###..#### ####.#.#.# #####...######### #.# #..#.....# ##.....####?..##.# #.####..+...)ß# #....### #?..#{Óg†$#.###.##...@+W..=.# ###...#### ########.....#..#..+W..)ß####........# #.....#######.#.....##..#.....#........<..# #.._..##...........######W#.#.#(###.......###.....######.####.##.....##########.# #........####'#########.....# #.##..^.......#.....# #....[..†.†...##........### #.#.......###...##### #........#######........# #.[.#....###..### #........##.....##.# ##..#....# #.###..#.#############)# ###..#....# #.##....####.# #..>.#....###.##### #)...##...# #.##.÷###.........## #....######.### #<###..##..........#####..{ÓgÚ$T......####)# #.# ##.##...............<...###...###)# #.# #.####..###......##.....####.##))# ########......##..#######.###..# #.##†## ####.#....#......##<## #####.# ##>###.##..###....#....#.........# #.....# #..##.##{ÓgW“L@.|Óg‘ì:..|ÓgÓn;.#|Óg÷*;##|Óg]O;#.|Óg5×;.#|Óg³7;##|Ógü®;##|Óg.';##|Óg¯¯;##|Óg¦;#.|Óg~‹;..|Óg!&;..|Óg9u;..|ÓgZó% ..#).............#..######## #..##># ##..#..#|Óg×_ï ..##.......###....#..####..#### ########### ######|ÓgÓ7 ..##........# #....#...### ##..######.##.))######≈≈≈≈#|ÓgCG) .###.....###.#########....## #..##### #.#.)##.##.....### ≈#|Óg<½  # #..#...#.#.##.# ####..######...#.## #..#....##♣..♣#'.##≈#|Óg™< *  ###......#.#..#.##### #.###...##.....# ##.#.#####.♣..#.§÷#≈#|Óg¤± F ###...#...'.#........# #.# #...#####.## #)#######♣♣♣♣##.##≈#|Ógk2  |Óg3 !|Óg`7 #|Óg|9 õ.#####...###........# #.###..)#♣♣♣#..## ##.....#♣.♣.♣.###≈≈#|Ógâ  .##..............# #..#####'♣.♣#...### #.####.P.♣.♣.....~≈#|Óg©  ######..##.......######## ♣♣.♣.##....##### ##.P........≈≈#|Óg } í ########.##..............# ♣....♣###...#########........~≈≈#|Ógr  #.#.......#.......######## ♣.P....♣###.)))).'...........≈≈≈#|Óg÷p ö .##.......#.......##♣.....♣..♣#>.#)..'...........~≈≈#|Ógòú È #.#.......#.......##..........####...#............≈≈#|Ógôd î .##.......##########..####.......#####.....).)....~≈#|ÓglÚ Þ # #.......##..#).'................####....~≈#}Óg ;Ó   ##########..#..#................)..#....~≈#}ÓgôÙ¤   #..####..##'#...####...#..#...~≈≈#}ÓgsL¡   #~.......#..#...#..'...####...~≈≈#}Óg,ÒÎ  ##≈~~~....#..#...#..#.(.......~≈≈≈#}ÓgC É #.#≈≈≈~....####...####.........~≈≈≈#}Óg¼ Ê ..#≈≈~~.......................~≈≈≈≈#}Ógd0 ø .~#≈≈~.~~≈~~...~....≈~........≈≈≈≈≈#}Óg/™ & }Ógˆ™ Ü~~#≈≈≈≈~≈≈≈≈~.~~~~~~~..~≈~~~.~≈≈≈≈≈#}Óg: < ~.#≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~≈≈~~~≈~≈~~~≈≈≈≈≈#}Ógÿ ê .~#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#}Ógûž 7~≈~ÓgkJC.≈~Óg%ÈA..~Óg,ó~ÓgH êQuake2Marine the Frost MageRevenant of Vehumet ***...Health: 84/84 ========================Magic: 14/14 ========================##### #AC: 3Str: 12### ####.#.#.# #### EV: 11Int: 19~ÓgG ### #.# #..#.....# ##... SH: 5Dex: 9#.# #.####..+...)ß# #.... XL: 11 Next: 35% Place: Dungeon:9#.###.##...@+W..=.# ###...# Noise: ---------  Time: 10046.5 (0.0)#.....#..#..+W..)ß####...... n) +5 dagger ######.#.....##..#.....#........< Cast: Kinetic Grapnel #...........######W#.#.#(###..... Memories (4) #.####.##.....##########.# #..... ..# #.##..^.......#.....#[4~Óg L0m #....[ WW 2 freezing wraiths (1 wandering) ### #.#.......###...##### #..... W   abortedFetus's ghost # #.[.#....###..### #..... # ##..#....# #.###..#.# _Items here: ))) [[ ÷÷.  Press: ? - help, v - describe, . - travel~Óg§ ýA runed translucent gate.  Placed new exclusion. _Reduced exclusion size to a single square. _Partly explored, can't reach some items and places.~Ógz~Óg5,~Óg_#; _~ÓgÝ,,~Óg+3,~Óg©6~Ógv<~Óg;?~Ógs?~ÓgA~ÓgºF~Óg5OB~Óg§O~Óg¨UB~ÓgàX~Óg±[~Óg:\~ÓgY]~Óg«c~Óg{f,~Óg5h~Óg)m~Óg°o,~ÓgÂu,~Óg‰x,~ÓgÃy~Óg ~Óg ,~Ógø‚~ÓgÕ‡~Óg4Ž,~Óg—~Ógç”~Ógß—,~Óg<™~Ógož~Óg)¡~Ógq¡~Óg°¢~Óg{§~Óg˜ª,~Óg“«~ÓgQ°~ÓgÀ²,~ÓgQ³~Óg·~ÓgX¹~Ógع~Óg¡º~Óg ¿~Óg³À,~ÓgÁ~Óg…Ä~Óg/Æ,~Óg³Æ~Óg`Ê~ÓgÕË,~Óg|Ì~ÓgkÒ~ÓgéÒ~Ógà,~Ógˆä~Óg»æ,~Ógºç~Óg?ì~Óg(ðB~Óg> `~Óg« ~Óg ,~Ógå ~Ógá ~ÓgÐ ,~Óg½ ~Óg= ~Ógc ,~Ógï ~Ógq# ~Óg_% ,~Óg†& ~ÓgÚ) ~ÓgÊ+ ,~Óg•, ~Óg;/ ~Ógj1 ,~ÓgM2 ~Óg6 ~Óg¾7 ,~Óg’8 ~ÓgT< ~Ógô= ~Óg4> ~Óg/? ~ÓgÇB ~ÓgÑD ,~ÓgËE ~ÓgI ~ÓgK ,~ÓgL ~ÓgÞO ~Óg˜S ,~ÓgRV ~ÓgèY ~Óg] ,~ÓgM_ ~ÓgÍa ~Óg½d ,~ÓgÆh ~Óg›k ~Ógâq ~ÓgGr ~ÓgÓu ~Ógñz ~Ógy‚ B~ÓgUˆ ~Ógbš X~Ógvª X~ÓgŸ¯ B~Óg?² ~Óg±· ,~ÓgØÀ ~Óg¾Å ]  Items here: ))) [[ ÷÷.~Óg¦Ê ~Óg8Ë _~ÓgÑ ~ÓgpÞ ƒ  There is an open door here.  Items here: )))) [[ ÷÷÷.~Ógã 6 _~Óguè ~ÓgÀ% d  Things that are here:  a +0 great mace; a +0 plate armour~Óg», 6 _~Óg¿0 ~ÓgA ~Óg8B ,~ÓgûG ~ÓgŠU ~Óg*\ ~Óg] ~Ógsa ~Ógn  ~ÓgÙn  ~Óg*o There is a large open door here.~Ógûu ~ÓgDw  ~ÓgŸw _~ÓgÇ{ ~Ógi‚ ~Ógˆ ~ÓgɈ ~ÓgçŒ ~Ógø‘ ~Ógçš ~ÓgÊ› ~ÓgH¡ ~Óg¦¦ ~Óg¬ ~Óg­ ~Óg…° ~Óg™¸ ~Óg½ ~Óg°¾ ~Óg´Á ~Óg"Æ ~ÓgUË ~ÓgÍ ~ÓgÐ ~Óg…Ö ~Óg¤Ù ~ÓgúÙ ~Óg#Ý ~Óg³ê š~Óg°ë ~Óg¦í ~Ógkð ~Óg¯ð ~ÓgŸó ~ÓgOö ~Ógiø ~ÓgÖø ~ÓgÑû ,~Ógšþ ,~Óg¥ÿ ~Ógñ ~ÓgŸ ,~ÓgS ~Óg& ~ÓgÓ ,~Óg ~Óg  ~Ógé ~Óg„ ~ÓgÜ ~Óg  #♣.....♣..♣#>.#)..'.....#..........####...#.....#..####.......#####.....#..#).'................##..#..#................)#..####..##'#...####... #~.......#..#...#..'...# #≈~~~....#..#...#..#.( #≈≈≈~..@.####...#.111.5 (65.0) #≈≈~~............. #≈≈~.~~≈~~...~....≈~.... #≈≈≈≈~≈≈≈≈~.~~~~~~~..~≈~ #≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~≈≈~~~≈~ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ########################  [17;3~Ógà L3H  ~Óg" ~Ógy+ ~ÓgY- ÓgýÑ4M####### ♣.P....♣###.)))).'♣.....♣..♣#>.#)..'.........####...#.#..####.......#####.....#..#).'................#..#..#................)..####..##'#...####~......#..'...#~~~..@.#..#...#..#.(≈~....####...####~...............~.~~≈~~...~....≈~....#≈≈≈≈~≈≈≈≈~.~~~~~~~..~≈~ÓgaÚÓgŸÜ12.5 (1.0)Óg>äÓg"æÓg¬-M.........♣###...######### ####### ♣.P....♣###.))))♣.....♣..♣#>.#)..'........####...###.......#####.....#..#).'......##..#..#................)..####..##'#...####~...'...#~~..#...#..#.(≈~....####...####~...............#≈≈~.~~≈~~...~....≈~....~~~ #ÓgÿµÓgë·&3ÓgÀÓgÊ€ÓgXÊ€ÓgÖñ_You see here a +0 giant club.  Things that are here: _a +0 whip; a curare-tipped dart  Things that are here: _a +0 whip; a curare-tipped dart _You see here a +0 giant club. _You see here a +0 giant club.  Things that are here: _a +0 scimitar; a +0 chain mail _There is a large open door here. _Items here: )) [ ÷. _Items here: )))) [ ÷÷.  There is an open door here. _Items here: )))) [[ ÷÷÷. _Items here: ))) [[ ÷÷.  Placed new exclusion.  Reduced exclusion size to a single square. _Partly explored, can't reach some items and places. _Items here: ))) [[ ÷÷.  There is an open door here. _Items here: )))) [[ ÷÷÷.  Things that are here: _a +0 great mace; a +0 plate armour  There is a large open door here.€ÓgŠÒ:There is a large open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: _a +0 scimitar; a +0 chain mail _You see here a +0 giant club.  Things that are here: _a +0 whip; a curare-tipped dart  Things that are here: _a +0 whip; a curare-tipped dart _You see here a +0 giant club. _You see here a +0 giant club.  Things that are here: _a +0 scimitar; a +0 chain mail _There is a large open door here. _Items here: )) [ ÷.) €ÓgXÓŸ_Items here: ))) [[ ÷÷.  Placed new exclusion.  Reduced exclusion size to a single square.†Óg6›†Óg­¨†ÓgÒ²=......# ♣....♣###...#########.. Quake2Marine the Frost Mage ####### ♣.P....♣###.)))).'..... Revenant of Vehumet ***...#♣.....♣..♣#>.#)..'..... Health: 84/84 ========================#..........####...#..... Magic: 14/14 ========================#..####.......#####..... AC: 3Str: 12#..#).'................# EV: 11Int: 19#..#..#................) SH: 5Dex: 9#..####..##'#...####...# XL: 11 Next: 35% Place: Dungeon:9†Óg¹³°#~.....@.#..#...#..'...# Noise: ---------  Time: 10113.5 (0.0)#≈~~~....#..#...#..#.(.. n) +5 dagger#≈≈≈~....####...####.... Cast: Kinetic Grapnel#≈≈~~................... Memories (4) #≈≈~.~~≈~~...~....≈~....#≈≈≈≈~≈≈≈≈~.~~~~~~~..~≈~ #≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~≈≈~~~≈~ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ########################  _Items here: ))) [[ ÷÷.  There is an open door here. _Items here: )))) [[ ÷÷÷.  Things that are here: _a +0 great mace; a +0 plate armour _There is a large open door here.†Óg/¼†Óg;†Óg-ɇÓgÎ4‡Óg ‡Óg’¤F _Unknown command.‡Ógâ“4‡Óg—‡Ógdø<‡ÓgÓ‡Óg)i _Partly explored, can't reach some items and places.ˆÓgŒÿˆÓg—±Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - Temple ˆÓgˆÓg#:......# ♣....♣###...#########.. Quake2Marine the Frost Mage ####### ♣.P....♣###.)))).'..... Revenant of Vehumet ***...#♣.....♣..♣#>.#)..'..... Health: 84/84 ========================#..........####...#..... Magic: 14/14 ========================#..####.......#####..... AC: 3Str: 12#..#).'................# EV: 11Int: 19#..#..#................) SH: 5Dex: 9#..####..##'#...####...# XL: 11 Next: 35% Place: Dungeon:9#~.....@.#..#...#..'...# Noise: --------- [37ˆÓg&Em Time: 10113.5 (0.0)#≈~~~....#..#...#..#.(.. n) +5 dagger#≈≈≈~....####...####.... Cast: Kinetic Grapnel#≈≈~~................... Memories (4) #≈≈~.~~≈~~...~....≈~....#≈≈≈≈~≈≈≈≈~.~~~~~~~..~≈~ #≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~≈≈~~~≈~ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ########################  _Items here: )))) [[ ÷÷÷.  Things that are here: _a +0 great mace; a +0 plate armour _There is a large open door here. _Unknown command. _Partly explored, can't reach some items and places. _ˆÓgOˆÓgåRˆÓgS[ˆÓg’fBˆÓg jˆÓg~ˆÓgL†,ˆÓgК,ˆÓgäBˆÓg±¯nˆÓgMºˆÓg ÔƈÓgµÜˆÓg„߈Ógã,ˆÓgÇåˆÓg‘ëˆÓg*ïˆÓguïˆÓgàòˆÓgŒ,ˆÓg0ˆÓgd1ˆÓg5‰ÓgØ1  There is a large open door here.‰ÓgÈ46 _‰Óg2B,‰Ógö…D  Items here: )) [ ÷. _  Items here: )))) [ ÷÷.‰Óg@œL _‰Óg›Õƒ  There is an open door here.  Items here: )))) [[ ÷÷÷.‰Ógx³» _  Items here: ))) [[ ÷÷. _‰Ógoó,‰Ógùó‰Ógôû‰Óg¤,‰Óg‰Óg„‰ÓgÍ,‰Ógc ‰Óg§ ‰Óg],‰Óg•‰Óg‰tE  ######################## There is a stone staircase leading down here. _‰Ógb=10‰ÓgJjW  You climb downwards.‰Óg}k‰Ógão° _The yak bellows! x3  Found a ruby potion.  There is a stone staircase leading up here.‰Óg; • #..# ..  #..# ...  #..# ....  #..##....  #!.....  #....  #..# #@.#===50.2 (36.7).YYY.....###...Y..#Kinetic Grapnel #Y.##..# #.. #..# #. #..#YYYYY 5 yaks # #..# #..# ‰ÓgŒ< ‰Óg}S z _There are monsters nearby!‹Óg X ¤  . . ...##....!............. #<.YYY...###...Y#Y.##..   yak.##..#‹Óg`\ ,‹Ógæd ¬Y..YY 2 yaks‹ÓgTÓ 81.2 (1.0) _‹Óg¿Û ‹ÓghÞ ŒÓgÆúŽ  .. .. ...##!........##.... #<..YYY...Y###.....Y#   yak#..#.#ŒÓg›ŒÓgì!‡Y.---2ŒÓgXk ˜.  .. ... ...ŒÓgêr ™..##....##... #Y.# ....YYY.###....Y#..ŒÓgWv “Y<YY 2 yaksŒÓg»w B---3ŒÓg~ ŒÓgE‚ { _You see here a ruby potion.ÓgM]ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŽÓgH²  Okay, then. _ŽÓg½±Quake2Marine the Frost Mage...#Revenant of Vehumet ***...#..#Health: 84/84 ========================#..#Magic: 11/14 ==================------#..# ..AC: 3Str: 12#..# ...EV: 11Int: 19#..# ....SH: 5Dex: 9#..##....XL: 11 Next: 35% Place: Dungeon:10#@.......Noise: ---------  Time: 10153.2 (0.0)#........n) +5 dagger#Y.##....Cast: Kinetic Grapnel#<.# ...Memories (4) .YYY..Y..# .###......#YY ŽÓg–²õ2 yaks#.Y##..##.. #..##. #..# _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.ŽÓgW·$..ŽÓg+¸e#..##..##@...#Y...#..#Y..ŽÓgû½o==4.2 (1Ramparts ŽÓgö¿Ž####ŽÓgFÃS eeze  ŽÓg¹ÃqConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _The wall freezes the yak.ÓgÅO   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÓgeQq  A film of ice covers your body! The wall freezes the yak. The yak gores you!Óg@Yí##..###Y.#<YY ÓgÞY83 yaksÓgAc×75---8/14 -----12 5#ÓgÃ|i###Y.# _The wall freezes the yak!#..##..##YY.Y.-6#..###ÓgŽZ#..#ÓgÐ’e _The wall freezes the yak. You block the yak's attack. The wall freezes the yak.Óg,êÓg;ìs Your spells (describe)TypeÓg‰ì¨Failure Level a - FreezeIce1% (0%)1  b - Poisonous VapoursAlchemy/AirÓgµìm1% (1%)1  c - Frozen RampartsIce1% (0%)ÓgÞìl3  d + Ozocubu's ArmourIce1% 3 ÓgíWe - Kinetic GrapnelForgecraft1% (1%)Óg=í«1  f - Mephitic CloudConjuration/Alchemy/Air 2%3  g - Summon Ice BeastÓgÿíÄIce/Summoning1%3 Select a spell to describe[!]/[I] toggle spell headers‘Óg_/‘ÓgÞEQuake2Marine the Frost Mage...#Revenant of Vehumet ***...#..#Health: 75/84 =====================---#..#Magic: 8/14=============-----------#..# ..AC: 12  Str: 12#..# ...EV: 11Int: 19#..# ....SH: 5Dex: 9#..##....XL: 11 Next: 35% Place: Dungeon:10#@.......Noise: =--------  Time: 10156.2 (0.0)#YY......n) +5 dagger#..##....Cast: Kinetic Grapnel#Y.# ...Memories (4) ‘ÓgÀI{[0;10;1mRamparts .YYY.....# .###......#YYY 3 yaks#.Y##..##.. #..##. #..# _The wall freezes the yak.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the yak. The yak gores you! _The wall freezes the yak! _The wall freezes the yak. You block the yak's attack. The wall freezes the yak.#..#### ‘ÓgêO«##..####‘Óg§P‘Óg:S’Óg½Yõ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.’ÓgˆJo  Quake2Marine the Frost Mage ...# Revenant of Vehumet ***... #..# Health: 75/84 =====================--- #..# Magic: 5/14========---------------- #..# ..  AC: 12  Str: 12’ÓgPK­ #..# ...  EV: 11Int: 19 #..# ....  SH: 5Dex: 9 #..##....  XL: 11 Next: 35% Place: Dungeon:10 #@*......  Noise: =--------  Time: 10156.2 (0.0) #YY......  n) +5 dagger #**##....  Cast: Kinetic Grapnel ’ÓgœK#Y.# ...  Memories (4) Ramparts  .YYY.....# .  ###......# YYY 3 yaks’ÓgÅKK #.Y##..# #.. #..# ’ÓgðK€#. #..# _The wall freezes the yak. You block the yak's attack. The wall freezes the yak.’ÓgLÖCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.’ÓgAL¥Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to affect: 67%)’Óge\ àQuake2Marine the Frost Mage...#Revenant of Vehumet ***...#..#Health: 75/84 =====================---#..#Magic: 5/14’ÓgH] d========----------------#..# ..AC: 12  Str: 12#..# ...EV: 11Int: 19#..# ....SH: 5Dex: 9#..##....XL: 11 Next: 35% Place: Dungeon:10###......Noise: =--------  Time: 10156.2 (0.0)###......n) +5 dagger#####....Cast: Kinetic Grapnel#Y.# ...Memories (4) Ramparts ’Óg¨] º.YYY.....# .###......#YYY 3 yaks#.Y##..##.. #..##. #..#’ÓgÔ] õAim: a yak (moderately wounded, chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the yak.  ’Óg ^ ÁThe yak is moderately wounded.The stinking cloud engulfs the yak.  The yak is moderately wounded.“Óghuú#..##..######“Óg# The yak is moderately wounded.stinking cloud engulfs the yak.  The yak is moderately wounded.  The stinking cloud engulfs you.  You hear a bellow! x4  The yak is engulfed in noxious fumes. The wall freezes the yak.  The yak gores you but does no damage. The wall freezes the yak.  The yak is engulfed in noxious fumes. The yak appears confused.“Ógr‰###@Y#Y☼#Y§<Y(1 confused)=======7.2 (1“Ógbt####“ÓgÆ/ _The wall freezes the yak.“ÓgŸœeyak is engulfed in noxious fumes. The yak appears confused. _The wall freezes the yak.yak appears confusedwall freezes the yak but does no damage.gores you. The yak gores itself. The yak is engulfed in noxious fumes.  The yak appears confused. The wall freezes the yak! The yak gores the yak.“ÓgR£“ÓgAªî#..##.Y#.Y#Y§#YYYY 4 yaks (3 confused)4=------8“Óg{®‡##Y§#“Óg³/ _The wall freezes the yak.”Óg¿G y  The wall freezes the yak. The yak barely misses you.”ÓghI ”Óg¦k #..##.Y###Yâ—‹§§#Y.Y------9#..#####§§# _The yak is engulfed in noxious fumes. The wall freezes the yak!•Ógܦµ  The yak is engulfed in noxious fumes. The yak appears confused.  The wall freezes the yak but does no damage.•Óg|¨‰  The wall freezes the yak. The yak gores the yak!  The wall freezes the yak but does no damage.•ÓgÁ°T#..###§#Y§#YY.Y 5 yaks (3 confused)•Óg]±•Ógo²\6==60•Óg…ÃW#..##.Y#### _The yak closely misses you.•Ógcá c  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.–Ógl—  Quake2Marine the Frost Mage ...# Revenant of Vehumet ***... #..# Health: 74/84 =====================--- #..# Magic: 3/14=====------------------- #..# ..  AC: 12  Str: 12 #..# ...  EV: 11Int: 19 #..# ....  SH: 5Dex: 9 #.Y##....  XL: 11 Next: 35% Place: Dungeon:10 #@.......  Noise: =--------  Time: 10160.2 (0.0) #**......  n) –Óg2™p[0;10;1m+5 dagger #Y*##....  Cast: Kinetic Grapnel #YY# ...  Memories (4) Ramparts  .YYY..Y..# .  ###......# YYYYY 5 yaks (3 confused) #.Y##..# #.. #..# #. #..# _The yak closely misses you.Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (noxious fumes, heavily wounded, confused, chance to affect: 67%)–Óg]Quake2Marine the Frost Mage...#Revenant of Vehumet ***...#..#Health: 74/84 =====================---#..#Magic: 3/14=====-------------------#..# ..AC: 12  Str: 12#..# ...EV: 11Int: 19#..# ....SH: 5–Óg¶§Dex: 9#.Y##....XL: 11 Next: 35% Place: Dungeon:10#@.......Noise: =--------  Time: 10160.2 (0.0)###......n) +5 dagger#####....Cast: Kinetic Grapnel#### ...Memories (4) Ramparts .YYY..Y..# .###......#YYYYY 5 yaks (3 confused)#.Y##..##.. #..##. #..#Aim: a yak (noxious fumes, heavily wounded, confused, chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the yak.  The yak is heavily wounded.The stinking cloud engulfs the yak.  The yak is severely wounded.–Óg]±#..####–Ógé¿The stinking cloud engulfs the yak.  The yak is severely wounded.  You hear a bellow! x2yak is engulfed in noxious fumes. The wall freezes the yak!  The yak is engulfed in noxious fumes. The yak appears confused.  The wall freezes the yak. The yak gores the yak. The wall freezes the yak.–Ógñ#..#.##@.Y#§°YY–Ógßñ|Y..YYY–Óg/óa5=======1.2 (1–Óg“ú›#..###YY#–Óg¡ý/ _The wall freezes the yak!—ÓgŠgEwall freezes the yak. The yak gores the yak. The wall freezes the yak. _The wall freezes the yak!yak appears confused.wall freezes the yak!  You kill the yak!  Vehumet accepts your kill.—Óg&li  You feel your power returning. The yak is engulfed in noxious fumes.—ÓgzÜ  The wall freezes the yak. The yak gores itself. The wall freezes the yak!  You kill the yak!Vehumet accepts your kill.—ÓgŸ|i  You feel your power returning. The yak is engulfed in noxious fumes.—Óg¿„###..##@.†Y.#§☼#Y.—Óga…xYYY 3 yaks (1—Ógú‰˜7=======9-------2—Óg}Á##..###§☼#—Óg$”/ _The wall freezes the yak.—ÓghÝ ½  The yak is engulfed in noxious fumes. The yak appears confused.  The wall freezes the yak!  You kill the yak!—Ógà i  Vehumet accepts your kill.—ÓgYí Ÿ ##..###Yâ—‹#§.Y 2 yaksThe wall freezes the yak but does no damage.  The yak is engulfed in noxious fumes. The wall freezes the yak.42=------3wall freezes the yak but does no damage.yak is engulfed in noxious fumes. The wall freezes the yak. _The yak completely misses you.Training target 4.0 for Alchemy reached!  Your Alchemy skill increases to level 4!  You need to enable at least one skill for training.—Ógõ /  --more--˜Óg ²   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --  +1  k - Spellcasting   4.0  --  -1           b - Maces & Flails   0.0  --  -1  l - Conjurations   5.0  --  -1   c - Staves   0.0  --  -1  m - Summonings   3.0  --  -1   d - Unarmed Combat   0.0  --  +1  n - Necromancy   0.0  --   0   e - Throwing [39˜Óg2´ ;49m  0.0  --  -1  o - Forgecraft   4.0  --  -2       p - Alchemy   4.0  --  -1   f - Short Blades   5.0  --  -1  q - Ice Magic  13.0  --  +1   g - Long Blades   3.0  --  -1  r - Air Magic   2.0  --  -2           h - Armour   0.0  --  -1  s - Evocations   2.0  --  -1   i - Dodging   4.0 [˜Óg«´ 37m --  -1      j - Stealth   2.1  --  +2                                     You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] tra˜Óg%µ ining|cost|targetsÓg:O‚a-z] setselected targetÓged<[?25h[?0c0 Óg]Õ [?25l[?1cÓg×Ù 6.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsžÓg=Ì= a + Fighting 4.0žÓg¾žÓg´ÇžÓg‘ÍpQuake2Marine the Frost Mage...#Revenant of Vehumet ***...#..#Health: 75/84 =====================---žÓgÇÎé#..#Magic: 7/14============------------#..# ..AC: 12  Str: 12#..# ...EV: 11Int: 19#..# ....SH: 5Dex: 9#..##....XL: 11 Next: 42% Place: Dungeon:10#@.†.....Noise: =--------  Time: 10163.2 (1.0)#Y.......n) +5 dagger#Yâ—‹##....Cast: Kinetic Grapnel#§.# ...žÓgYϳMemories (4) Ramparts .YYY.....# .###......#YY 2 yaks#.Y##..##.. #..##. #..#The wall freezes the yak but does no damage.  The yak is engulfed in noxious fumes. The wall freezes the yak. _The yak completely misses you.žÓgÏÇTraining target 4.0 for Alchemy reached!  Your Alchemy skill increases to level 4!You need to enable at least one skill for training.žÓgÏÔžÓg„Üs####žÓgÞß. _ŸÓgæPŸÓg[[· #..##..###YYŸÓgÎ\#☼○#The yak is engulfed in noxious fumes. The wall freezes the yak!  The yak is engulfed in noxious fumes. The wall freezes the yak.4ŸÓg+c’##..###ŸÓgg( _The yak gores you. Ógý2Ç  Quake2Marine the Frost Mage ...# Revenant of Vehumet ***... #..# Health: 75/84 =====================--- #..# Magic: 6/14==========-------------- #..# ..  AC: 12  Str: 12 #..# ...  EV: 11Int: 19 Ógj4t #..# ....  SH: 5Dex: 9 #..##....  XL: 11 Next: 42% Place: Dungeon:10 #@.†.....  Noise: =--------  Time: 10164.2 (0.0) #YY......  n) +5 dagger #☼○##....  Cast: Kinetic Grapnel #§.# ...  Memories (4) Ramparts  .YYY.....# .  ###......# YY 2 yaks #.Y##..# #.. #..# #. #..#You freeze the yak.  The yak is severely wounded.You puncture the yak!  The yak is moderately wounded.The wall freezes the yak. The yak gores you.   Óg 5?The yak is engulfed in noxious fumes. The yak appears confused. Ógù=… ...# #..# #..# #..# ..  Óg¿?i #..# ...  #..# ....  #..##....  #@.†.....  #â—‹Y......  #â—‹Y##....  #§.# ...  ...# . ...#YY(1 confused) #.Y##..# #.. #..# #.  ÓgìBY2-5.2 (1 Óg4HØ#..##..#### ÓgGK>  The yak is severely wounded. ÓgÊKYou puncture the yak!  The yak is moderately wounded.The wall freezes the yak. The yak gores you.yak is engulfed in noxious fumes. The yak appears confused. _The wall freezes the yak. ÓgV.   Quake2Marine the Frost Mage ...# Revenant of Vehumet ***... #..# Health: 72/84 ====================---- #..# Magic: 5/14========---------------- #..# ..  AC: 12  Str: 12 #..# ...  EV: 11Int: 19 #..# ....  SH: 5Dex: 9 #..##....  XL: 11 Next: 42% Place: Dungeon:10 #@.†.....  Noise: =--------  Time: 10165.2 (0.0) #â—‹Y......  n) +5 dagger #â—‹Y##....  Cast: Kinetic Grapnel #§.# ...   Ógç/  Memories (4) Ramparts  .YYY.....# .  ###......# YY 2 yaks (1 confused) #.Y##..# #.. #..# #. #..#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak!  The yak is heavily wounded.You hit the yak. Óg G « The yak is severely wounded.  A yak comes into view.  The wall freezes the yak. The yak gores you but does no damage.  The yak is engulfed in noxious fumes. The yak appears confused.  The wall freezes the yak!  You kill the yak! ÓgóM ” ..Y# #..# #..# #..# ..   Óg@N †#..# ...  #..# ....  #..##....   ÓgdN Ÿ#@.†.....   ÓgÌN n#°Y......  #â—‹†##....  #§.# ...   ÓgO =...# .  Óg%O \...#wandering) ÓgAO   Óg_O b#.Y##..#  Óg~O ¡#.. #..# #.  ÓgœO  ÓgÌX <3/85446.2 (1 Óg»_ b#### ÓgÅd Z _Vehumet accepts your kill.¡ÓgÞ|  Quake2Marine the Frost Mage ..Y# Revenant of Vehumet ***... #..# Health: 73/85 ====================---- #..# Magic: 4/14======------------------ #..# ..  AC: 12  Str: 12 #..# ...  EV: 11Int: 19 #..# ....  SH: 5Dex: 9 #..##....  XL: 11 Next: 44% Place: Dungeon:10 #@.†.....  Noise: =--------  Time: 10166.2 (0.0) #°Y......  n) +5 dagger #○†##....  Cast: Kinetic Grapnel #§.# ...  Memories (4) [40¡Ógè}¤mRamparts  .YYY.....# .  ###......# YY 2 yaks (1 wandering) #.Y##..# #.. #..# #. #..#Aim: a yak (severely wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.The yak bellows!  You hit the yak.  The yak is almost dead.¡ÓgÄ ..Y# #Y.# #..# #..# ..  #..# ...  #..# ....  #..##....  #@.†.....  #.Y......  #°†##....  #☼.# ...  ...# . ...#YYY 3 yaks (1 wandering) #.Y##..# #.. #..# #.   The yak is severely wounded.  The yak bellows!  You hit the yak.  The yak is almost dead.The frozen ramparts melt away.  A yak comes into view.68-=7.2 (1¡Ógi‘E[13;38H _The yak gores you.£Óg;H  Quake2Marine the Frost Mage ..Y# Revenant of Vehumet ***... #Y.# Health: 68/85 ===================----- #..# Magic: 3/14=====------------------- #..# ..  AC: 12  Str: 12 #..# ...  EV: 11Int: 19 #..# ....  SH: 5Dex: 9 #..##....  XL: 11 Next: 44% Place: Dungeon:10 #@.†.....  Noise: ==-------  Time: 10167.2 (0.0) #.Y......  n) +5 dagger #°†##....  Cast: Kinetic Grapnel #☼.# ...  Memories (4)  .YYY....£ÓgBIÁ.# .  ###......# YYY 3 yaks (1 wandering) #.Y##..# #.. #..# #. #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!  You kill the yak!£ÓgQÖAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!  You kill the yak!  Vehumet accepts your kill.£ÓgR£Ógì} ...# #.Y# #Y.# #..# ..  #..# ...  #..# ....  #..##....  #@.†.....  #.†......  #.†##....  #☼.# ...  ...# . ...# 2 yaks #.Y##..#£ÓgŸ± #.. #..# #. £Ógœ›ô4=68.2 (1Kinetic Grapnel _The yak bellows! You hear a bellow!¤ÓgYV C..YYâ—‹--9Kinetic Grapnel _H - a ruby potion¥ÓgóS ¥ÓgxV #Read which item? Scrolls  d - 2 scrolls of immolation  j - a scroll labelled FOZEME UWUECAp - 2 scrolls of enchant armour  x - 2 scrolls of teleportation  y - 3 scrolls of fogD - a scroll of enchant weapon [!] read|quaff|evoke¥ÓgäV G[?] describe selected©ÓgeÊ©ÓgUÚQuake2Marine the Frost Mage...#Revenant of Vehumet ***...#..#Health: 68/85 ===================-----#.Y#Magic: 4/14======------------------#Y.# ..AC: 12  Str: 12#..# ...EV: 11Int: 19#..# ....SH: 5Dex: 9#..##....XL: 11 Next: 46% Place: Dungeon:10#@.†.....Noise: ---------  Time: 10169.2 (0.0)#.†......n) +5 dagger#.†##....Cast: Kinetic Grapnel#â—‹.# ...Memories (4) .YYY.....[©Óg;Üè33m# .###......#YY 2 yaks#.Y##..##.. #..##. #..#Aim: a yak (almost dead, 100% to hit)  You freeze the yak!  You kill the yak!Vehumet accepts your kill. _The yak bellows! You hear a bellow! _H - a ruby potion©ÓgìßP  Okay, then.©Óg¥á©Ógíê©Óg . _ªÓgÎJªÓg.NJQuake2Marine the Frost Mage (ReIE)Turns: 10158, Time: 00:30:58 Health: 68/85AC: 12 Str: 12 XL: 11 Next: 46% Magic: 4/14EV: 11 Int: 19 God: Vehumet [***...] Gold: 683SH:  5 Dex:  9 Spells: 3/18 levels left rFire . . .n - +5 dagger rCold + + . (no offhand) rNeg + + + a - +1 robe rPois ∞(no helmet) rElec .A - scarf {repulsion} rCorr + (no gloves) SInv .ªÓgåNN(no boots) Will ++...f - amulet "Goosk" {Reflect rC+ Will++ SH+5} Stlth ++k - ring of resist corrosion HPRegen 0.34/turn t - +4 ring of slaying MPRegen 0.14/turn %: repel missiles, reflection @: ice-armoured A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws­Óg?â ­Óg Quake2Marine the Frost Mage...#Revenant of Vehumet ***...#..#Health: 68/85 ===================-----#.Y#Magic: 4/14======------------------#Y.# ..AC: 12  Str: 12#..# ...EV: 11Int: 19#..# ....SH: 5Dex: 9#..##....XL: 11 Next: 46% Place: Dungeon:10#@.†.....Noise: ---------  Time: 10169.2 (0.0)#.†......n) +5 dagger#.†##....Cast: Kinetic Grapnel#â—‹.# ...Memories (4) .YYY.....­Óg, Ð[40m# .###......#YY 2 yaks#.Y##..##.. #..##. #..#You freeze the yak!  You kill the yak!Vehumet accepts your kill. _The yak bellows! You hear a bellow! _H - a ruby potion _Okay, then.­Óg˜ ­Óg ®Óg(X[?25h[?0c  Search for what [? for help]? ¯ÓgDò [?25l[?1c¯ÓgrM¯Óg­Oñ24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - a scarf of repulsion (worn)  b - [carried] a - a +1 robe (worn) Results elsewhere ([,] to cycle)  c - [D:9] +0 acid dragon scalesd - [D:9] a +0 animal skin (1 further duplicate)  e - [D:9] a +0 chain mail (8 further duplicates)  ¯Óg%Pf - [D:9] a +0 leather armour (19 further duplicates)  g - [D:9] a +0 plate armour (2 further duplicates)  h - [D:9] a +0 ring mail (7 further duplicates)  i - [D:9] a +0 robe (20 further duplicates)  j - [D:8] a +0 cloak (1 further duplicate)  k - [D:7] a +0 kite shield  l - [D:7] a +0 ring mail (60 gold)  m - [D:7] a +0 scale mail (60 gold) (2 further duplicates)  n - [D:7] a +2 cloak (247 gold)  o - [D:7] a +4 scale mail of fire resistance (465 gold)¯Óg¤PMp - [D:7] a leather armour (1 further duplicate)  q - [D:7] the +0 ring mail of Geneaziq {MP+5 Str-2 Int+3 Stlth+}r - [D:5] a scale mail (1 further duplicate)  s - [D:4] a +0 ring mail (40 gold) (1 further duplicate)  t - [D:4] a +0 robe (7 gold) (2 further duplicates) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]´ÓgÿTp  c - [D:9] +0 acid dragon scales  d - [D:9] a +0 animal skin (1 further duplicate)  e - [D:9] a +0 chain mail (8 further duplicates)  f - [D:9] a +0 leather armour (19 further duplicates)  g - [D:9] a +0 plate armour (2 further duplicates)  hring mail (7 further duplicates)  irobe (20  j8cloak (1 further duplicate)  k7kite shield  l - [D:7] a +0 ring mail (60 gold)  m7scale mail (60 gold) (2 further duplicates)  n - [D:7] a +2 cloak (247 gold)  o - [D:7] a +4 scale mail of fire resistance (465 gold)pleather armour (1 further duplicate)  q - [D:7] the +0 ring mail of Geneaziq {MP+5 Str-2 Int+3 Stlth+}  r - [D:5] a scale mail (1 further duplicate)  s - [D:4] a +0 ring mail (40 gold) (1 further duplicate)  t4] a +0 robe (7 gold) (2 further duplicates)  u - [D:4] a +1 pair of gloves of strength (165 gold)  v - [D:4] a +1 scale mail of cold resistance  w - [D:4] the +2 cloak of Raesoz {rC+ rN+} (327 gold)  x3] a chain mail´ÓgšU8bot¹Óg D¹ÓgR¹ÓgŠ]Quake2Marine the Frost Mage...#Revenant of Vehumet ***...#..#Health: 68/85 ===================-----#.Y#Magic: 4/14======------------------#Y.# ..AC: 12  Str: 12#..# ...EV: 11Int: 19#..# ....SH: 5Dex: 9#..##....XL: 11 Next: 46% Place: Dungeon:10#@.†.....Noise: ---------  Time: 10169.2 (0.0)#.†......n) +5 dagger#.†##....Cast: Kinetic Grapnel#â—‹.# ...Memories (4) .YYY.....¹ÓgÓgö[40m# .###......#YY 2 yaks#.Y##..##.. #..##. #..#You kill the yak!Vehumet accepts your kill. _The yak bellows! You hear a bellow! _H - a ruby potion _Okay, then.Search for what [? for help]? armor¹Óg¾i. _ºÓg‰O ÅYour icy armour will break if you move. Continue? Y - Yes  N - No»Óg²( »ÓgÖF ...#Quake2Marine the Frost Mage#..#Revenant of Vehumet ***...#.Y#Health: 68/85 ===================-----#Y.# ..Magic: 4/14======------------------#..# ...AC: 12  Str: 12#..# ....EV: 11Int: 19#..##....SH: 5Dex: 9#..†.....XL: 11 Next: 46% Place: Dungeon:10#@†......Noise: ---------  Time: 10169.2 (0.0)#.†##....n) +5 dagger#â—‹.# ...Cast: Kinetic Grapnel.YYY...»ÓgH w..# .Memories (4) ###......##.Y##..#YY 2 yaks#.. #..##. #..## #..#You kill the yak!Vehumet accepts your kill. _The yak bellows! You hear a bellow! _H - a ruby potion _Okay, then. _Search for what [? for help]? armor»Óg£M U..YY»ÓgBO G9 3 70.2 (1»Óg‰U »Óg5s r _Your icy armour cracks and falls away as you move.¼Ógí.l#Y# ..Y.# .....# ...#.†..†.##....â—‹.# ....YYY.....# .###...  #..##.. #. #  ¼ÓgŠ0¼ÓgÉ0¼Ógx9c..YY°¼ÓgÏ:&1¼ÓgmA¼ÓgÛC¼ÓgCŠÒ..Y# ..Y.# ....##.†......†.......†##.....# .........# ###...  #..###.. #.   ¼ÓgŒ¼Óg‚•J.Y¼Óg˜b2Kinetic Grapnel¼Óg ¼Ógç¢a _There is a stone staircase leading up here.¾ÓgB7,¾Ógš?J..YY¾Óg(AP703Kinetic Grapnel _¾ÓgÈG¾ÓgAJ¿Óg©Ã4¿ÓgÊ¿ÓgUË¿Óg²Ë¿ÓgõÒO..YY¿ÓgnÚ&4¿ÓgCÛ¿Ógñ ..###.##### #)...# #.........##..##### #..........#####........### #...............<...###...# ###..###......##.....####.# .....##..#######.###..# #.# .....##<## #####.# ##>###.# ........# #.....# #..##.##9 .######## #..##@# ##..#..# .## ##..#### ########### ..### ##..## ####.##.))## ....## #..##### #.#.)##.##.. ###..######...#.## #..#....##♣.#.###...##.....# ##.#.#####.♣#.# #...#####.## #)#######♣♣ #.###..)#♣♣♣#..## ##.....#♣.♣ #..#####'♣.♣#...### #.####.P.♣. You cli¿Ógÿñ0mb upwards.¿Ógþ¿Ógo~Î1=5==5.7 (2.5Kinetic Grapnel¿Ógy†¿Óg@Š  Level annotation: 3 runed translucent doors, exclusion: 3 doors, abortedFetus's_ghost, novice MiBe _There is a stone staircase leading down here.¿Ógih¿Ógåh¿Ógßj¿Óg¦m¿ÓgatX¿Ógïu¿ÓgÛx¿Óg#yO2=¿Óg§z¿ÓgŒ€Q==¿Óg‚¿Óg1ˆ,¿Óg艿ÓgóŒ:3¿ÓgRN6==¿ÓgÖŽ¿Ógô‘,¿Ógj“¿ÓgQ•,¿Óg"—¿Ógû˜<4¿Óg¹š¿Óg Q==¿Óg}ž¿Óg‚ ¿ÓgÓ ¿Ógס¿Óg¥b5=¿ÓgŽ¦¿Óg²¨,¿ÓgMª¿ÓgI¬¿Ógs¬U7==¿ÓgÔ­¿Ógy´¿ÓgÑ´O6=¿Óg¶¿ÓgĹ,¿ÓgTÁB¿Óg«Ä¿Óg“Ço7==¿ÓgÉ¿ÓgÅË,¿ÓgÍ¿ÓgPÐ,¿ÓgAÑ¿Óg*Ô¿ÓgdÔ|8=8=¿ÓgÔÕ¿Óg¢Ø,¿ÓgGÚ¿ÓgHÜ,¿ÓgÝ¿ÓgËß¿ÓgàV9=¿Óg(á¿Ógáã¿Ógç|=¿ÓgWë¿Ógì¿Óg?ì'80¿Ógzí¿Ógð¿ÓgÕðO9==¿Ógåñ¿Óg›ô,¿Óg÷õ¿Ógçù¿Ógú&1¿ÓgÔû¿Óg’þ,¿Ógøÿ¿Óg! Q==¿Óg“ ¿Óg ¿ÓgV L2=¿ÓgÖ ¿Óg0 ,¿ÓgA ¿ÓgÖ i10/14==¿ÓgÊ ¿Óg l3=¿ÓgÄ ¿Óg ,¿Óg² ¿Óg½ <4¿ÓgX ¿Óg" Q==¿Óg‡# ¿Óg/& ,¿Óg)' ¿ÓgW2 _ _You start resting.¿ÓgU: 1215.7 (40.0)¿Óg_; Z5=6.7 (41¿Óg@ ¿Óg€C " _HP restored.ÀÓg·íÀÓghVLevel 9 of the Dungeon <<<<>>>>_(Press ? for help)ÀÓgì#........# #.[.#....###..### #........##.....##.# ##..#....# #.###..#.#############)# ###..#....# #.##....####.# #..>.#....###.##### #)...##...# #.##.÷###.........## #....######.### #<###..##..........#####........####)# #.# ##.##...............<...###...#ÀÓgs–##)# #.# #.####..###......##.....####.##))# ########......##..#######.###..# #.##†## ####.#....#......##<## #####.# ##>###.##..###....#....#.........# #.....# #..##.##ÀÓgÑ&#).............#..######## #..##@# ##..#..###.......###....#..####..#### ########### ######ÀÓg4Œ##........# #....#...### ##..######.##.))######≈≈≈≈###.....###.#########....## #..##### #.#.)##.##.....### ≈#ÀÓgà ™#..#...#.#.##.# ####..######...#.## #..#....##♣..♣#'.##≈###......#.#..#.##### #.###...##.....# ##.#.#####.♣..#.§÷#≈##...#...'.#........# #.# #...#####.## #)#######♣♣♣♣##.##≈######...###........# #.###..)#♣♣♣#..## ##.....#♣.♣.♣.###≈≈##..............# #..#####'♣.♣#...### #.####.P.♣.♣.....~≈#####..##.......######## ♣♣.♣.##....##### ##.P........≈≈#######.##..............# ♣....♣###...#########........~≈≈##.......#.......######## ♣.P....♣###.)))).'...........≈≈≈#ÀÓgß^>@ÀÓgA¾ ÀÓgNÔ Ì..###.##### #)...#Quake2Marine the Frost Mage #.........## #....#####Revenant of Vehumet ***... #..........#####........###ÀÓgZÕ öHealth: 85/85 ======================== #...............<...###...#Magic: 10/14 =================------- ###..###......##.....####.#AC: 3Str: 12 .....##..#######.###..# #.#EV: 11Int: 19 .....##<## #####.# ##>###.#SH: 5Dex: 9 ........# #.....# #..##.##XL: 11 Next: 46% Place: Dungeon:9 .######## #..##@# ##..#..#Noise: ---------  Time: 10216.7 (0.0) .####..#### ########### n) +5 dagger ..### ##..##ÀÓgÖÕ /####.##.))## Cast: Kinetic Grapnel ....## #..##### #.#.)##.##.. Memories (4) ###..######...#.## #..#....##♣.#.###...##.....# ##.#.#####.♣ #.# #...#####.## #)#######♣♣ #.###..)#♣♣♣#..## ##.....#♣.♣ ÀÓg Ö «#..#####'♣.♣#...### #.####.P.♣. You climb upwards.  Level annotation: 3 runed translucent doors, exclusion: 3 doors, abortedFetus's_ghost, novice MiBe _There is a stone staircase leading down here. ÀÓgRÖ M_You start resting. _HP restored.ÀÓgÔÖ ÀÓg@Ø ÀÓgAß ÀÓgfâ b1=ÀÓg½é nÀÓg»ê ÀÓgÎì ÀÓgí ÀÓgêî ÀÓg‰ï ÀÓgò ,ÀÓgÏò ÀÓg1õ ÀÓgÈ÷ P=ÀÓg¤ü ,ÀÓgŒý ,ÀÓgþ ÀÓg@ ÀÓg9 XÀÓg ÀÓgf M2==ÀÓgf ÀÓg` Í## #..#.##### .# #....# .##### #)...# .....## #....##### ......#####........### ......<...###...# ###......##.....####.# ##..#######.###..# #.# ##<## #####.# ##@###.# ÀÓgP C24.7 (8..# #.....# #..##.## #### #..##># ##..#..#  ##..#### ########### ##  ##..## ####.##.))######≈ # #..##### #.#.)##.##.....## ######...#.## #..#....##♣..♣#'. ##...##.....# ##.#.#####.♣..#.§#..## #)#######♣♣♣♣##ÀÓg— ÀÓgŒ ÀÓgR c _There is a stone staircase leading down here.ÁÓg6óÁÓg®óÁÓgeõÁÓg¬øÁÓgÿøÁÓg£þÁÓghÿ,ÁÓg¾ÿÁÓgE ,ÁÓgš ÁÓg& ÁÓgs ;==ÁÓgd ÁÓg_ ,ÁÓgÝ ÁÓg® ,ÁÓg& ÁÓgB ÁÓg© M3==ÁÓg· ÁÓg ,ÁÓgÇ ÁÓg ÁÓgf ÁÓg{ ÁÓgÅ ÁÓg@ ÁÓgÜ ÁÓgD" ÁÓg‘" ;==ÁÓg{( ÁÓgq+ ,ÁÓgê, ÁÓgA/ ÁÓg¦/ ÁÓg©0 ÁÓg33 ,ÁÓgÏ4 ÁÓgÇI 0 ....###...> _You start resting.38.7 (14.0)ÁÓg0K [4==9.7 (15ÁÓgqQ ÁÓgdU % _Magic restored.ÁÓgfBÁÓgUCÁÓgaKÁÓg—SÁÓg›Z240.0)ÁÓg \ÂÓg•.Ô .... ..# .... ..# ..... ..# ..... ..#  ...... ..#  ......##..#  ..........####.10ÂÓg /ó .......@....... ............... ......##....... ..###. ..c....  . # ..##### .##c   centaur (asleep) ## ÂÓgè0;==ÂÓgº=ÂÓgœÆÚ1.4 (1.7Kinetic Grapnel _You climb downwards. _There is a stone staircase leading up here.ÂÓg{:’.... ..#.... #..# ..... #..# ..... #..# .#..# ......##..# .ÂÓgQ;*...####...<..............##..###. #..c. # #..###### #.##### ÂÓg;lK cclauncher)The centaur shouts! (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.ÂÓgGì1....ÂÓg/í><@.ÂÓg¡îK====20ÂÓg´óÂÓgøV _The arrow completely misses you.ÃÓgT^Ø.... #..# ..... #..# ..... #..# .#..# .......##..# ......####..#.<........#..#......###..###. #..c.....#. # #..####### #.## ###ÃÓgÑ`v  The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.ÃÓg¾uJ zz   wight  The centaur kicks you but does no damage.=---3ÃÓg¬‚s _A wight comes into view. It is wielding a +3 flail.ÄÓgTá .... #..# Quake2Marine the Frost Mage ..... #..# Revenant of Vehumet ***... ..... #..# Health: 85/85 ======================== ÄÓgQÉ...... #..# .  Magic: 13/14 ======================-- ......##..# .z  AC: 3Str: 12 ..........####..#  EV: 11Int: 19 .......<........#  SH: 5Dex: 9 ................#  XL: 11 Next: 46% Place: Dungeon:10 ......##.@......#  Noise: =--------  Time: 10243.4 (0.0) ..###. #..c.....#  n) +5 dagger . # #..#######  Cast: Kinetic Grapnel ÄÓgÌ’#.## Memories (4)  ###  c   centaur  z   wightÄÓg¸Press: ? - help, Shift-Dir - straight lineAim: a centaur (100% to hit)  You freeze the centaur.  The centaur is lightly wounded.  ÄÓg1gYou hit the centaur.  The centaur is moderately wounded.ÄÓgÄÓgè) .... #..# ..... #..# ..... #..# ...... #..# .  ÄÓgé*2......##..# .z  ..........####.z#  .......<........#  ................#  #.@......#   #..c.....#  . # #..#######  #.## ###ÄÓg~+_ c   zz 2 wights (1 polearm)  You freeze the centaur.  The centaur is lightly wounded.hit  The centaur is moderately wounded.The centaur hits yoÄÓgÞ+u. The centaur kicks you.  A wight comes into view. It is wielding a +0 trident.ÄÓg?-53-ÄÓg¢-$4.4 (1ÄÓg4ÄÓgÙ?m _You block the centaur's attack. The centaur misses you.ÄÓg» “ .... #..# Quake2Marine the Frost Mage ..... #..# Revenant of Vehumet ***... ..... #..# Health: 83/85 =======================- ...... #..# .  Magic: 12/14 ====================---- ......##..# .z  AC: 3Str: 12 ..........####.z#  EV: 11Int: 19 .......<........#  SH: 5Dex: 9 ................#  XL: 11 Next: 46% Place: Dungeon:10 ......##.@......#  Noise: =--------  Time: 10244.4 (0.0) ÄÓgà P..###. #..c.....#  n) +5 dagger . # #..#######  Cast: Kinetic Grapnel #.## Memories (4)  ###  c   centaur  zz 2 wights (1 polearm)Press: ? - help, Shift-Dir - straight lineAim: a centaur (moderately wounded, 100% to hit)  You freeze the centaur.  The centaur is moderately wounded.You barely miss the centaur.The centaur is moderately wounded.ÄÓg¹‹ + .... #..# ..... #..# ..... #..# ...... #..# .  ......##..# ..  ..........####.z#  ÄÓgÆŒ D.......<......z.#  ................#  #.@......#   #..c.....#  . # #..#######  #.## ### ÄÓgƒŽ Z79-5.4 (1ÄÓgm” ÄÓgî— º  Aim: a centaur (moderately wounded, 100% to hit)  You freeze the centaur.  The centaur is moderately wounded.You barely miss the centaur.  The centaur is moderately wounded. _The centaur hits you. The centaur kicks you.ÅÓgIH> .... #..# Quake2Marine the Frost Mage ..... #..# Revenant of Vehumet ***... ..... #..# Health: 79/85 ======================-- ...... #..# .  Magic: 11/14 ==================------ ......##..# ..  AC: 3Str: 12 ..........####.z#  EV: 11Int: 19 .......<......z.#  SH: 5Dex: 9 ................#  XL: 11 Next: 46% Place: Dungeon:10 ......##.@......#  Noise: =--------  Time: 10245.4 (0.0) ..###. #..c.....#  n) +5 dagger ÅÓg7I‹. # #..#######  Cast: Kinetic Grapnel #.## Memories (4)  ###  c   centaur  zz 2 wights (1 polearm)Press: ? - help, Shift-Dir - straight lineAim: a centaur (moderately wounded, 100% to hit)  You freeze the centaur.  The centaur is heavily wounded.You puncture the centaur!  The centaur is severely wounded.ÅÓg­IÅÓg¿T .... #..# ..... #..# ..... #..# ...... #..# .  ......##..# ..  ..........####..#  .......<......z.#  .............z..#  #.@......#   #..c.....#  . # #..#######  #.## ### c    Aim: a centaur (moderately wounded, 100% to hit)  You freeze the centaur.  The centaur is heavily wounded.You puncture the centaur!  The centaur iÅÓgþUÁs severely wounded.You block the centaur's attack. The centaur barely misses you.86.4 (1ÅÓgÍ[ÅÓgÙ^o _The centaur completely misses you. The centaur kicks you.ÅÓg&ì  .... #..# Quake2Marine the Frost Mage ..... #..# Revenant of Vehumet ***... ..... #..# Health: 78/85 ======================-- ...... #..# .  Magic: 10/14 =================------- ......##..# ..  AC: 3Str: 12 ..........####..#  EV: 11Int: 19 .......<......z.#  SH: 5Dex: 9 .............z..#  XL: 11 Next: 46% Place: Dungeon:10 ......##.@......#  Noise: =--------  Time: 10246.4 (0.0) ..###. #..c.....#  n) +5 dagger . # #..#######  Cast: Kinetic Grapnel #.## Memories (4) ÅÓg,í  ###  c   centaur  zz 2 wights (1 polearm)Press: ? - help, Shift-Dir - straight lineAim: a centaur (severely wounded, 100% to hit)  You freeze the centaur.  The centaur is almost dead.You barely miss the centaur.The centaur is almost dead. .... #..# ..... #..# ..... #..# ...... #..# .  ......##..# ..  ..........####..#  .......<........#  ............zz..#  #.@......#   #..c.....# [11;ÅÓg¤í Ù7H . # #..#######  #.## ### c   3--7.4 (1ÅÓg¢ó ÅÓg6÷ ÕMAim: a centaur (severely wounded, 100% to hit)  You freeze the centaur.  The centaur is almost dead.You barely miss the centaur.The centaur is almost dead. _The centaur hits you. The centaur closely misses you.ÆÓg9  .... #..# Quake2Marine the Frost Mage ..... #..# Revenant of Vehumet ***... ..... #..# Health: 73/85 ====================---- ...... #..# .  Magic: 9/14===============--------- ......##..# ..  AC: 3Str: 12 ..........####..#  EV: 11Int: 19 .......<........#  SH: 5Dex: 9 ............zz..#  XL: 11 Next: 46% Place: Dungeon:10 ......##.@......#  Noise: =--------  Time: 10247.4 (0.0) ..###. #..c.....#  n) +5 dagger . # #..#######  Cast: Kinetic Grapnel #.## Memories (4) [1ÆÓg¡ÛK ###  c   centaur  zz 2 wights (1 polearm)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (almost dead, 100% to hit)  You freeze the centaur.  You kill the centaur!Vehumet accepts your kill.ÆÓgó¡ÆÓgž¢ÆÓgù«¤  .... #..# ..... #..# ..... #..#ÆÓg„¬™ ...... #..# .  ......##..# ..  ..........####..#  .......<........#  ............z...# ÆÓgª¬¤ #.@.z....# ÆÓg­G  #..).....#  . # #..#######  #.## ÆÓg6­X### ÆÓgR­ÆÓgþ±h10/14==88.4 (1ÆÓgQ¸ÆÓg‰»–MPress: ? - help, Shift-Dir - straight line: a centaur (almost dead, 100% to hit  You freeze the centaur.  You kill the centaur!  Vehumet accepts your kill. _You feel your power returning.ÆÓgCs H .... ..# .... #..# ..... #..#  #..#  ...... #..# . ##..# .. ....####..# <........# ........@...z...# ......##...z....# ..###. #..).....#. # #..####### #.#####ÆÓg!t ÆÓgt ÆÓg- ?zz..ÆÓgº 64-9ÆÓgˆ ÆÓgèŠ ÆÓg µ ì .... ..# .... #..# ..... #..#  #..#  ...... #..# . ##..# .. ....####..# .......# ..........zz....# ......##........# ..###. #..).....#. # #..####### #.#####ÆÓg¶ ÆÓg¸ ÆÓg5¿ <zz.ÆÓgëÀ }1===-50ÆÓgLÇ ÆÓgÙÊ a _There is a stone staircase leading up here.ÇÓg° ÇÓg± ÇÓg­· ÇÓg» ÇÓg-» ÇÓgÄ Az.ÇÓg%Í C1 _ÇÓgØ   .###..#.##### .# #....# .##### #)...# .....## #....##### ÇÓg[Ø «......#####........### ...........<...###...# ###......##.....####.# ##..#######.###..# #.# 9 ÇÓg}Ø f##<## #####.# ##@###.# ...# #.....# #..##.## ÇÓgšØ @#### #..##># ##..#..# ##..#### ########### ##ÇÓgÙ º##..## ####.##.))######≈ # #..##### #.#.)##.##.....##  ######...#.## #..#....##♣..♣#'.  ##...##.....# ##.#.#####.♣..#.§ #...#####.## #)#######♣♣♣♣##. You climb upwards.ÇÓgÿÙ :=ÇÓgþà ÇÓg X —5=2.9 (2.5Kinetic GrapnelÇÓgga ÇÓg5c   Level annotation: 3 runed translucent doors, exclusion: 3 doors, abortedFetus's_ghost, novice MiBe _There is a stone staircase leading down here.ÈÓg–ÈÓgÐ$Level 9 of the Dungeon <<<<>>>>_(Press ? for help)######.....# #.##..^.......#.....# #....[..†.†...##........### #.#.......###...##### #........#######........# #.[.#....###..### #........##.....##.# ##..#....# #.###..#.#############)# ###..#....# #.##....####.# #..>.#....###.##### #)...##...# #.##.÷###.........## #....######.### #<###..##..........#####........###ÈÓgU#)# #.# ##.##...............<...###...###)# #.# #.####..###......##.....####.##))# ########......##..#######.###..# #.##†## ####.#....#......##<## #####.# ##@###.##..###....#....#.........# #.....# #..##.###).............#..######## #..##># ##..#..###.......###....#..####..#### ########### ########........# #....#...### ##..##ÈÓg n####.##.))######≈≈≈≈###.....###.#########....## #..##### #.#.)##.##.....### ≈##..#...#.#.##.# ####..######...#.## #..#....##♣..♣#'.##≈###......#.#..#.##### #.###...##.....# ##.#.#####.♣..#.§÷#≈##...#...'.#........# #.# #...#####.## #)#######♣♣♣♣##.##≈#ÈÓg3 #####...###........# #.###..)#♣♣♣#..## ##.....#♣.♣.♣.###≈≈##..............# #..#####'♣.♣#...### #.####.P.♣.♣.....~≈#####..##.......######## ♣♣.♣.##....##### ##.P........≈≈#ÈÓg”O@>ÈÓges k >######.##..............# ♣....♣###...#########........~≈≈##.......#.......######## ♣.P....♣###.)))).'...........≈≈≈##.......#.......##♣.....♣..♣#>.#)..'...........~≈≈##.......#.......##..........####...#............≈≈##.......##########..####.......#####.....).)....~≈##.......##..#).'................####....~≈#ÉÓg­ | #........# #.[.#....###..### #........##.....##.# ##..#....# #.###..#.#############)# ###..#....# #.##....####.# #..>.#....###.##### #)...#ÉÓgÞB ÉÓge R.###..#.#####Quake2Marine the Frost Mage .##....#Revenant of Vehumet ***... .##### #)...#Health: 75/85 =====================--- .....## #....#####ÉÓg“e éMagic: 11/14 ==================------ ......#####........###AC: 3ÉÓg½e úStr: 12 ...........<...###...#EV: 11Int: 19 ###......##.....####.#SH: 5Dex: 9 ##..#######.###..# #.#ÉÓgf <XL: 11 Next: 48% Place: Dungeon:9 ##<## #####.# ##@###.#Noise: ---------  Time: 10252.9 (0.0) ...# #.....# #..##.##ÉÓg>f än) +5 dagger #### #..##># ##..#..#ÉÓgnf ÝCast: Kinetic Grapnel##..#### ########### ## Memories (4) ÉÓg’f Ù##..######.##.))######≈ # #..##### #.#.)##.##.....##ÉÓg·f r  ######...#.## #..#....##♣..♣#'.ÉÓgÝf q  ##...##.....# ##.#.#####.♣..#.§ÉÓgg ò #...#####.## #)#######♣♣♣♣##.  _You feel your power returning. ÉÓg6g L_There is a stone staircase leading up here.  You climb upwards.  ÉÓgYg Level annotation: 3 runed translucent doors, exclusion: 3 doors, abortedFetus's_ghost, novice MiBe _There is a stone staircase leading down here.ÉÓgûg ÉÓgÃi ÉÓg@s ÉÓgŽv ÉÓgÝ} Q _ÉÓgì€ ÉÓg% &6ÉÓgÜ‚ ÉÓgJ† ÉÓg∠,ÉÓg9Š ÉÓgŽ ÉÓgb‘ ÉÓg¨‘ F2==ÉÓg7“ ÉÓgé– ÉÓg§™ ÉÓgí™ &7ÉÓgS› ÉÓg…  R  There is an escape hatch in the ceiling here.ÉÓgV¤ ÉÓgä _ÉÓgÉ¥ ÉÓg%© ÉÓgw¬ ,ÉÓg«­ ÉÓgé° ÉÓgÖ³ ÉÓg´ #8ÉÓg1´ F===ÉÓgŸµ ÉÓgY¸ ÉÓgZ» ÉÓgÙ» ÉÓgó¾ ÉÓgüÁ ÉÓgåÄ ,ÉÓgÆ ÉÓgÉ ÉÓgÌ ÉÓg6Ì ÉÓg]Ì 9ÉÓgyÌ =ÉÓgœÌ F3==ÉÓg\Î ÉÓg$Ò ÉÓgiÔ ÉÓg˜Ô ÉÓg›Õ ÉÓg,Ø ÉÓg/Ú ÉÓg\Ú ÉÓgèÚ ÉÓg6Ý ÉÓgß ÉÓgoß '80ÉÓg à ÉÓgQâ ÉÓg·ä ÉÓgå ;==ÉÓgÿå ÉÓg)è ÉÓg~ê ÉÓg®ê ÉÓgKë ÉÓgÕí ÉÓgËï ÉÓgÿï 1ÉÓg°ð ÉÓgÃò ÉÓg·ô ÉÓgãô ÉÓg¢õ ÉÓg2ù ÉÓg¥ü ÉÓgÕü M4==ÉÓg#þ ÉÓgg4 _Magic restored.ÉÓgTÉÓgšE2=ÉÓgÉÓgUÉÓg ,ÉÓgØ ÉÓgZÉÓgÉÓg½ÉÓg4ÉÓgÉÓgvÉÓgOg3===ÉÓguÉÓgŠÉÓg¯$¬  You see here a steam dragon skeleton.ÉÓgü&6 _ÉÓgk(ÉÓgÉ.ÉÓgP1<4ÉÓg^2ÉÓgÕ? ######.#.....##..#.....# #...........######W#.#.# #####.####.##.....########## ######.....# #.##..^.......#.... #........### #.#.......###...### ## #.[.#....###..### #ÉÓgL@×.....##.# ##..#....# #.########)# ###..#....# #.# ###.# #..@.#....###.#####78.9 (26.0) #...# #.##.÷###.........## ÉÓgï@t#.### #<###..##..........#)# #.# ##.##...........)# #.# #.####..###....  #))# ########......##..#  #†## ####.#....#......##<## #  #..###....#....#.........# # #).............#..######## #ÉÓg/AÉÓgPGÉÓg½MÉÓgËOc _There is a stone staircase leading down here.ÊÓg`rÊÓgBsÊÓg tÊÓg=wÊÓg‚wÊÓgÐ~XÊÓg9‡’ .#....÷###........... ÊÓg}‡Q_You start resting.ÊÓgñ280.0)ÊÓg2“Y5=1.9 (3ÊÓg‹™ÊÓgKœ" _HP restored.ÊÓgÇ¥ ÊÓgܬ ÊÓg± ÊÓg4» ÊÓg% +2.9 (1ÊÓgèÄ ÊÓg&ô #  ...# #.####.# 10#..# ..# #..# #..###.# #..# .......#..# ........#..# .......$.#..##.........#YY†..........#.†.......∩...#.†##....ÊÓg2Ä:=ÊÓg­ÏÊÓgº6-3.7 (1.8ÊÓgAËÓgž¶ _You climb downwards.  Found 24 gold pieces. Found Qowiecla's Distillery. _There is a stone staircase leading up here.ÌÓgL?± _ÌÓgÆIXÌÓgMÌÓg#¶ _You now have 707 gold pieces (gained 24).ÌÓg΄,ÌÓg«XÌÓg?–,ÌÓg–ÌÓgúœÌÓga¤àWelcome to Qowiecla's Distillery! What would you like to do?  a -  120 gold a potion of cancellation (unknown)b -  75 gold a potion of enlightenment  c -  75 gold a potion of heal wounds  d -  75 gold a potion of heal wounds ÌÓgǤ™ e -  45 gold a potion of lignification (unknown)  f -  120 gold a potion of mutation (unknown)  g -  120 gold a potion of mutation (unknown)  h -  150 gold a potion of resistance You have 707 gold pieces. ÌÓg ¥*[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listÎÓg vÎÓgç~ÎÓg...##. #.####.#Quake2Marine the Frost Mage#..##.. #..<...#Revenant of Vehumet ***...#..##..#####..###.#Health: 85/85 ========================#..##.........#Magic: 14/14 ========================#..##.........#AC: 3Str: 12#..##.........#EV: 11Int: 19#..##.........#SH: 5Dex: 9#YY†..........#XL: 11 Next: 48% Place: Dungeon:10#.†.......@...#Noise: ---------  Time: 10292.7 (9.0)#.†##.............n) +5 dagger#<.##....[[39;4ÎÓg–×9m........Cast: Kinetic Grapnel .........##.........###..Memories (4) ###......##.........# .#..##..##..####...##.. #..##.. ...##. #..##. ...## #..# _HP restored. _You climb downwards.  Found 24 gold pieces. Found Qowiecla's Distillery. _There is a stone staircase leading up here. _You now have 707 gold pieces (gained 24).  There is an entrance to Qowiecla's Distillery here.ÎÓgö—ÎÓgY™ÎÓgU. _ÏÓgîiÏÓgjÏÓg}lÏÓgzoÏÓgžuÏÓg0}; _ÏÓg>„ #..##.. #..<...# #..##..#####..###.# #..##.........#  #..##...# #..##...# #..##...# #Y.†....# #..∩...### #.†##.....ÏÓg…¿ #<.##....[..........##.........###..  ###......##.# .  #..##..##..####...# #.. #..##.. ...# #. #..## ...# # #..##. ...# #..#ÏÓgOŒ #####..###.......# .#Y.†..†.∩...#####.............<..............###..###  #..###### . ...#ÏÓg—+3.7 (1ÏÓgך+4.7 (2ÏÓgÔ¡ÏÓg²­S_You climb downwards.  Found 24 gold pieces. Found Qowiecla's Distillery. _There is a stone staircase leading up here. _You now have 707 gold pieces (gained 24). _You see here a +1 helmet of intelligence.ÏÓgž ÏÓgï  +5.7 (1ÏÓgi§ ÏÓgîª U _I - a +1 helmet of intelligenceÐÓgk¸ÐÓg:¹Wear which item? Armour (go to first with [)  a - a +1 robe (worn)  A - a scarf of repulsion (worn) ÐÓgƒ¹ I - a +1 helmet of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ÐÓgS ÐÓgèW ÐÓg^a d#..##..#####..###.#Quake2Marine the Frost Mage#..##.........#Revenant of Vehumet ***...#..##.........#Health: 85/85 ========================#..##.........#Magic: 14/14 ========================ÐÓg¦a =#..##.........#AC: 3Str: 12#Y.†..........#EV: 11ÐÓgÅa Int: 19#.†.......∩...###ÐÓgáa OSH: 5Dex: 9ÐÓg b ƒ#.†##.............ÐÓg:b ‰XL: 11 Next: 48% Place: Dungeon:10ÐÓg}b `#<.##....@........Noise: ---------  Time: 10295.7 (0.0)  .........##.........###..ÐÓgœb ³n) +5 dagger###......##.........# .ÐÓg·b šCast: Kinetic Grapnel#..##..##..####...#ÐÓgÚb ŒMemories (4) #.. #..##.. ...#ÐÓgc #. #..##. ...## #..##. ...##..#ÐÓg(c x..#Found 24 gold pieces. Found Qowiecla's Distillery. ÐÓgFc b_There is a stone staircase leading up here. _You now have 707 gold pieces (gained 24). ÐÓgac :_There is an entrance to Qowiecla's Distillery here. ÐÓg|c p_You see here a +1 helmet of intelligence. ÐÓg•c @_I - a +1 helmet of intelligenceÐÓgðl ÐÓg¬q ÐÓgG‘ ÐÓg’œ f  You start putting on your armour.ÐÓgz£ +6.7 (1ÐÓg€© ÐÓg@· ÐÓgß» +7.7 (2ÐÓg<Ä ÐÓgmÒ ÐÓgƒ× +8.7 (3ÐÓgÝõ W9.7 (4ÐÓgùþ ÐÓgÈ ÐÓg~  YY   yak (wandering)ÐÓgå -300.7 (5ÐÓgN' ÐÓgÏ/ ñ 522 _You continue putting on your +1 helmet of intelligence. x5  You finish putting on your +1 helmet of intelligence.ÐÓg³6 ÐÓgs: P _You feel clever.ÑÓg5ˆ¶   #..##.........#  #..##.........#  #..##.........#  #.Y##.........#  #Y.†..........#  #.†.......∩...###  #.†##.............  #<.##....@........  #.........###..  #.........# .  #..####...#  #.. #..##.. ...#  #. #..##. ...#  # #..##. ...#  #..# ..# ÑÓgÁØ   #..##.........#  #..##.........#  #..##.........#  #.Y##.........#  #Y.†..........#  #.†.......∩...###  #.†##.............  #<.##....@........  #.........###..  #.........# .  #..####...# ÑÓgÄ5 #.. #..##.. ...#  #. #..##. ...#  # #..##. ...# #..# ..# ÑÓg'ÑÓgM+ÑÓgà1ÑÓg¸5Z _A yak is nearby!ÒÓgøiW#..##.. #..<...# #..##..#####..###.##..##.# #..##.# #..##.# #.Y### #Y...# #.†.......∩...###. #.†##.  #<.##.... .........##.###.. ###......##.........# .#..##..##..####...#ÒÓgYkÕ#.. #..##.. ...##. #..##. ...## #..##. ...##..#..#ÒÓg&wÒÓgÜy21.7 (1 _ÒÓgy€ÒÓg@„ÒÓg@À X...##. #.####.# #..##.. #..<...# #..##..#####..###.##..##.# #..##.# #..##.ÒÓg­À # #.Y### #Y...# #.†.......∩@..###. #.†##. #<.##.ÒÓgÖÀ t.... ........##.###.. ÒÓgúÀ ð##......##.........# .  #..##..##..####...#  ÒÓgÁ §#.. #..##.. #...#  ÒÓg<Á §#. #..##. #...#  ÒÓg^Á }# #..##. ...#ÒÓg{Í ÒÓgÀÏ &2ÒÓgýÕ ÒÓg¼Ø ÒÓgË † #.# ...##. #.####.# #..##.. #..<...# #..##..#####..###.##..##.# #..##.# ÒÓgË ö#..##.# #.Y### #Y.@.# #.†.......∩...###. #.†##.ÒÓgªË Í...  #<.##..... .......##.ÒÓgÙË ž###..# #......##.........# .# ÒÓgÌ Ý#..##..##..####...# # #.. #..##.. ÒÓg<Ì }#. #..##. #...#ÒÓg§× ÒÓgöÛ &3ÒÓgjâ ÒÓgòä ÓÓg/_O#.#  #.# ...##. #.####.# #..##.. #..<...# #..##..#####..###.##..##.# #..##.ÓÓgŸ_õ# #..##.# #.Y### #Y...# #.†.......∩...###. #.†##..... ÓÓgÄ_m #<.##..... ......##.ÓÓgå_¹###..# ......##.........# .# ÓÓg`Ò..##..##..####...# # .. #..##..ÓÓgÈiÓÓgÍl&4ÓÓg sÓÓgYuÓÓgnÐ  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ÓÓg¶Ò ÓÓg!Õ G======5ÓÓgïÚ ÓÓg;Þ R _You shout for attention! You hear an angry buzzing noise. x2ÔÓg#fJÔÓgbjÔÓg¦wê Kinetic Grapnelyy   vampire mosquito (wandering)You start waiting.ÔÓg~[0ÔÓg3†L------6.7 (1ÔÓgê‡ÔÓg¨‹c _A vampire mosquito comes into view.ÔÓg‹ë“ #.# ...##. ####. #..<..#####..###.#..Y##Y.†....# .......∩...###. .†y ÔÓgçë #<..... ##........#####...# #ÔÓg¢îÔÓg©ñÔÓg‘ø(y.ÔÓgÞúE------7ÔÓgÄÿÔÓgàÔÓgþÆ{# #.# ...##. ####. #..<..#####..###.#..Y##.Y.†...y# .......∩...###ÔÓgfÇþ..†  #<.....##........ÔÓg³ÉÔÓgÓ(y.ÔÓgºÔ&8ÔÓg¹ÙÔÓgˆÜÔÓg£H {## #.# ...##. ####. #..<..#####..###.#.ÔÓgI x..Y##yY.†........∩...###. .†  #<ÔÓg€I p.....##.ÔÓgrK ÔÓg„L ÔÓgÇV (y.ÔÓg`X &9ÔÓgÝ] ÔÓg;` ÔÓgý¿ p## #.# ...##. ####.#. #..<...#.#####.@###.#.y..Y##Y.†....# .......∩...###..†  #<.....ÔÓgÄ ÔÓgÏ / yÔÓgJÏ p.  The vampire mosquito attacks as it pursues you!  The vampire mosquito bites you but does no damage.ÔÓgNÑ /=10ÔÓg× ÔÓgrÚ  ÔÓg¢Ú O_The vampire mosquito barely misses you.ÕÓgÙwÍ### #.# #.#  #.# ...##. #.####.# #..##.. #..@...# #..##..#####..###.##..##........y# #..##.# #..##.##.Y### #Y...##.†.......∩...###.#.†ÕÓgä…m y.  The vampire mosquito attacks as it pursues you!  ÕÓg6†The vampire mosquito bites you!ÕÓg–‡_77---=1ÕÓg ŽÕÓgb‘ ÕÓg‘‚_You block the vampire mosquito's attack. _There is a stone staircase leading up here.ÕÓglš&### #.# #.# #.# #...##. #.####.#  #..##.. #..<@..#  #..##..#####.y###.#  #..##.........# ##..##...#  ÕÓgš›£#..##.........#  #.Y##.........#  #Y.†..........#  #.†.......∩...###. ÕÓgAÕÓgä¦$y.yÕÓg¼§.-2ÕÓgº¬ÕÓg˜¯] _The vampire mosquito barely misses you.ÕÓgu òQuake2Marine the Frost MageRevenant of Vehumet ***...Health: 77/85 =====================---###Magic: 11/14 ==================------#.#AC: 5Str: 12#.#EV: 11Int: 22#.# #SH: 5Dex: 9  ...##. #.####.#XL: 11 Next: 48% Place: Dungeon:10  ÕÓg©u à#..##.. #..y@..#Noise: =--------  Time: 10312.7 (0.0)  #..##..#####..###.#n) +5 dagger#..##.........# #Cast: Kinetic Grapnel  #..##.........#Memories (4) #..##.........##.Y##.........#y   vampire mosquitoÕÓgÔu µ#Y.†..........##.†.......∩...###.ÕÓgùu û#.†##..............Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ÕÓgv †Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  ÕÓgœv ²You miss the vampire mosquito. The wall freezes the vampire mosquito.  The vampire mosquito bites you! The wall freezes the vampire mosquito!ÕÓgÐw Ÿ64---=3.7 (1Ramparts ÕÓg ~ |#####ÕÓg+ dasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You miss the vampire mosquito. The wallÕÓgX … freezes the vampire mosquito.  The vampire mosquito bites you! The wall freezes the vampire mosquito! _.ÖÓgy,¸M###### ÖÓg×,E_The vampire mosquito bites you.  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the vampire mosquito.  You block the vampire mosquito's attack.  The wall freezes the vampire mosquito.ÖÓg²-?8/14 -----ÖÓgÙ-F14 4ÖÓg˜2„####ÖÓgòB  The wall freezes the vampire mosquito. _The vampire mosquito bites you but does no damage.  The wall freezes the vampire mosquito. The vampire mosquito bites you.  The wall freezes the vampire mosquito!  ÖÓgSC’You destroy the vampire mosquito!  Vehumet accepts your kill.ÖÓgoI####<#ÖÓg¹O 2/86----10/14====-9-5Kinetic Grapnel _You feel your power returning.ÖÓgµTˆ#######ÖÓg6Xi _Your Fighting skill increases to level 5!×Ógr€ `×Ógj‡ B×ÓgØ & ×Óg›Ž –3-###--#y×Óg⎠þKinetic Grapnely   vampire mosquito (wandering) _You start resting.×ÓgÈ” &6×Óg¡š Á###y.##.×Óg0œ E-7.7 (2×Óg€¡ N##×Ógt¥ c _A vampire mosquito comes into view.ÙÓg€Œõ  Quake2Marine the Frost Mage  Revenant of Vehumet ***...ÙÓgçŒj  Health: 63/86 =================------- ### Magic: 9/14===============--------- #.#ÙÓg7 AC: 14  Str: 12 #.# EV: 11Int: 22ÙÓgAª #.# #  SH: 5Dex: 9 ÙÓg|A ...##. #.####.#  XL: 11 Next: 49% Place: Dungeon:10 ÙÓgÏê #..##.. #..*@..#  Noise: ---------  Time: 10317.7 (0.0)  #..##..#####y*###.#  n) +5 dagger  #..##.........# #  Cast: Kinetic Grapnel ÙÓgXŽ/ #..##.........# Memories (4) Ramparts  #..##.........#  #.Y##.........# y   vampire mosquito (wandering)  #Y.†..........#  #.†.......∩...###.  #.†##.............. _You start resting. ÙÓg¦Ž2_A vampire mosquito comes into view.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (wandering, hasn't noticed you, 60% to hit)ÙÓgÊ· †Quake2Marine the Frost MageRevenant of Vehumet ***...Health: 63/86 =================-------###Magic: 9/14===============---------ÙÓgd¸ K#.#AC: 14  Str: 12#.#EV: 11Int: 22#.# #SH: 5Dex: 9  ...##. #.####.#ÙÓg¹ XL: 11 Next: 49% Place: Dungeon:10  #..##.. #..*@..#Noise: ---------  Time: 10317.7 (0.0)  #..##..#####**###.#n) +5 dagger#..##......*..# #Cast: Kinetic Grapnel  ÙÓg´¹ ë#..##.........#Memories (4) Ramparts #..##.........##.Y##.........#y   vampire mosquito (wandering)#Y.†..........##.†.......∩...###.#.†##.............. _You start resting. _A vampire mosquito comes into view.ÙÓgû¹ ÕAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (wandering, hasn't noticed you, 60% to hit)ÙÓgC> ¥A vampire mosquito comes into view.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire mosquito (wandering, hasn't noticed you, 60% to hit)  The kinetic grapnel misses the vampire mosquito.ÙÓgŽC ÙÓg»I î###y..##.yÙÓg€L 3=8.7 (1ÙÓg-P [##ÙÓg±T < _The wall freezes the vampire mosquito.ÚÓg1C<Quake2Marine the Frost MageRevenant of Vehumet ***...Health: 63/86 =================-------###Magic: 8/14=============-----------#.#AC: 14  Str: 12#.#EV: 11Int: 22#.# #SH: 5Dex: 9  ...##. #.####.#XL: 11 Next: 49% Place: Dungeon:10  ÚÓgØCý#..##.. #..y@..#Noise: =--------  Time: 10318.7 (0.0)  #..##..#####..###.#n) +5 dagger#..##.........# #Cast: Kinetic Grapnel  #..##.........#Memories (4) Ramparts #..##.........##.Y##.........#y   vampire mosquitoÚÓg D #Y.†..........##.†.......∩...###.#.†##..............Press: ? - help, Shift-Dir - straight lineÚÓg¶DLAim: a vampire mosquito (lightly damaged, 100% to hit)  You freeze the vampire mosquito.  The vampire mosquito is moderately damaged.You hit the vampire mosquito.  The vampire mosquito is heavily damaged.ÚÓg¦E\9==9.7 (1ÚÓg}KO####ÚÓg+Pß  Aim: a vampire mosquito (lightly damaged, 100% to hit)  You freeze the vampire mosquito.  The vampire mosquito is moderately damaged.You hit the vampire mosquito.  The vampire mosquito is heavily damaged. _The wall freezes the vampire mosquito. The vampire mosquito barely misses you.ÚÓgçà   Quake2Marine the Frost Mage  Revenant of Vehumet ***...  Health: 63/86 =================------- ### Magic: 8/14=============----------- #.# AC: 14  Str: 12 #.#ÚÓglÅ Š EV: 11Int: 22 #.# #  SH: 5Dex: 9  ...##. #.####.#  XL: 11 Next: 49% Place: Dungeon:10  #..##.. #..y@..#  Noise: =--------  Time: 10319.7 (0.0)  #..##..#####..###.#  n) +5 dagger  #..##.........# #  Cast: Kinetic Grapnel  #..##.........# Memories (4) Ramparts  #..##.........#  #.Y##.........# y   vampire mosquito  #Y.†..........#  #.†.......∩...###.  #.†##.............. The vampire mosquito is heavily damaged.You puncture the vampire mosquito!  The vampire mosquito is almost destroyed.The wall freezes the vampire mosquito!  You destroy the vampire mosquito!Vehumet accepts your kill.ÚÓgœÊ ÚÓg™Ô Ú ### #.# #.# #.# #   #.####.#  ÚÓglÕ @ #..<@..#  #..###.#  .....# #  ...y..#  ...  ......#y  (wandering)  #Y.†.....  #.†ÚÓgÖ ê∩  #.†  You puncture the vampire mosquito!  The vampire mosquito is almost destroyed.The wall freezes the vampire mosquito!  You destroy the vampire mosquito!  Vehumet accepts your kill.  You feel your power returning.ÚÓg‹Þ w5/8810/14====5220.7 (1ÚÓgªå Ê#######ÚÓgãé c _A vampire mosquito comes into view.ÛÓgÙ9›  Quake2Marine the Frost Mage  Revenant of Vehumet ***...  Health: 65/88 =================------- ### Magic: 9/14===============--------- #.# AC: 14  Str: 12 #.# EV: 11Int: 22 #.# #  SH: 5Dex: 9  ...##. #.####.#  XL: 11 Next: 52% Place: Dungeon:10 ÛÓgÖ:Þ #..##.. #..*@..#  Noise: =--------  Time: 10320.7 (0.0)  #..##..#####.*###.#  n) +5 dagger  #..##.......*.# #  Cast: Kinetic Grapnel  #..##......y..# Memories (4) Ramparts  #..##.........#  #.Y##.........# y   vampire mosquito (wandering)  #Y.†..........#  #.†.......∩...###.  #.†##.............. You feel your power returning. _A vampire mosquito comes into view.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleÛÓgq;Shift-Dir - straight lineAim: a vampire mosquito (wandering, hasn't noticed you, 60% to hit)ÜÓg>ëQuake2Marine the Frost MageRevenant of Vehumet ***...Health: 65/88 =================-------###Magic: 9/14===============---------#.#AC: 14  Str: 12#.#EV: 11Int: 22#.# #SH: 5Dex: 9  ...##. #.####.#XL: 11 Next: 52% Place: Dungeon:10  #..##.. #..*@..#Noise: =--------  Time: 10320.7 (0.0)  #..##..#####.*###.#ÜÓg0Cn) +5 dagger#..##.......*.# #Cast: Kinetic Grapnel  #..##......y..#Memories (4) Ramparts #..##.........##.Y##.........#y   vampire mosquito#Y.†..........##.†.......∩...###.#.†##..............Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (wandering, hasn't noticed you, 60% to hit)  The kinetic grapnel hits the vampire mosquito but does no damage.  ÜÓg¤$The vampire mosquito buzzes angrily.ÜÓg‘œ,ÜÓgÀ§õ##<.###yyy 2 vampire mosquitoesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire mosquito (wandering, hasn't noticed you, 60% to hit)  The kinetic grapnel hits the vampire mosquito but does no damage.vampire mosquito buzzes angrily.  You hear an angry buzzing noise.ÜÓgbª4==1.7 (1ÜÓg¦°u######ÜÓgµ´c _A vampire mosquito comes into view.ÞÓg ¦####yy###..ÞÓg:®½6=---2####ÞÓgã±< _The wall freezes the vampire mosquito!ÞÓg_q   Quake2Marine the Frost Mage  Revenant of Vehumet ***...  Health: 66/88 ==================------ ### Magic: 8/14=============----------- #.# AC: 14  Str: 12 #.# EV: 11Int: 22 #.# #  SH: 5Dex: 9  ...##. #.####.#  XL: 11 Next: 52% Place: Dungeon:10  #..##.. #..y@..#  Noise: ---------  Time: 10322.7 (0.0)  #..##..#####.y###.#  n) +5 dagger  #..##.........# #  Cast: Kinetic Grapnel  #..##.........# Memories (4) Ramparts [0;ÞÓgªs 10m #..##.........#  #.Y##.........# yy 2 vampire mosquitoes  #Y.†..........#  #.†.......∩...###.  #.†##.............. Aim: a vampire mosquito (moderately damaged, 100% to hit)  You freeze the vampire mosquito.  The vampire mosquito is moderately damaged.You barely miss the vampire mosquito.The vampire mosquito is moderately damaged.The wall freezes the vampire mosquito. The vampire mosquito misses you.ÞÓgk} î ### #.# #.# #.# #   #.####.#  ÞÓg€ ? #.yy@..#  #..###.#  .....# #  ......#  ...  ......# ÞÓg• ˜ #Y.†.....  #.†∩  #.†  The vampire mosquito is moderately damaged.  You barely miss the vampire mosquito.The wall freezes the vampire mosquito. The vampire mosquito misses you.The wall freezes the vampire mosquito! The wall freezes the vampire mosquito.  The vampire mosquito completely=3.7 (1##### _The wall freezes the vampire mosquito.ßÓgƒ3Quake2Marine the Frost MageRevenant of Vehumet ***...Health: 66/88 ==================------###Magic: 7/14============------------#.#AC: 14  Str: 12#.#EV: 11Int: 22#.# #SH: 5Dex: 9  ...##. #.####.#XL: 11 Next: 52% Place: Dungeon:10  #..##.. #.yy@..#Noise: =--------  Time: 10323.7 (0.0)  #..##..#####..###.#n) +5 dagger#..##.........# #Cast: Kinetic Grapnel  #..##.........#Memories (4) Ramparts #..##.........##.Y##.........ßÓgKB#yy 2 vampire mosquitoes#Y.†..........##.†.......∩...###.#.†##..............The vampire mosquito is severely damaged.You hit the vampire mosquito.  The vampire mosquito is severely damaged.The wall freezes the vampire mosquito. The vampire mosquito bites you.  The wall freezes the vampire mosquito. x2  The vampire mosquito closely misses you.60--4.7 (1#######  You hit the vampire mosquito.  The vampire mosquito is severely damaged.The wall freezes the vampire mosquito. The vampire mosquito bites you.x2  The vampire mosquito closely misses you. _The wall freezes the vampire mosquito.ßÓg   Quake2Marine the Frost Mage  Revenant of Vehumet ***...  Health: 60/88 ================-------- ### Magic: 6/14==========-------------- #.# AC: 14  Str: 12 #.# EV: 11Int: 22 #.# #  SH: 5Dex: 9  ...##. #.####.#  XL: 11 Next: 52% Place: Dungeon:10  #..##.. #.yy@..#  Noise: =--------  Time: 10324.7 (0.0)  #..##..#####..###.#  n) +5 dagger  #..##.........# #  Cast: Kinetic Grapnel  #..##.........# Memories (4) Ramparts ßÓgŸ è #..##.........#  #.Y##.........# yy 2 vampire mosquitoes  #Y.†..........#  #.†.......∩...###.  #.†##.............. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (almost destroyed, 100% to hit)  You freeze the vampire mosquito!  You destroy the vampire mosquito!Vehumet accepts your kill.ßÓg. ßÓg "You destroy the vampire mosquito!  Vehumet accepts your kill.  You feel your power returning. The wall freezes the vampire mosquito.  The wall freezes the vampire mosquito!ßÓga# T ### #.# #.# #.# #   #.####.#   #..<@..#  #..###.#  .....# #  ......#  ...  ..  #Y.†.....ßÓgv$ ¦  #.†∩  #.†ßÓg¼* Ä110/14=======55.7 (1Kinetic GrapnelßÓg–0 U###ßÓgu6 4 _You feel your power returning.àÓg«.####...<@...###.0àÓg‰3Z1========àÓgè47-6.7 (1àÓgB;àÓgo>g _You start resting. The frozen ramparts melt away.àÓgºd JàÓgïs _àÓgw‹ 2àÓg Œ àÓg_Ž àÓgÿ™ BàÓgÍ àÓgž :=àÓgòž àÓgÌ´ {63=àÓgJð àÓgÚð ,àÓg ö àÓg±ö ‡4=2==àÓgòö àÓg#ü ,àÓgü àÓgù/ ›5==6=3==7===àÓg~1 <8àÓgË1 àÓgO6 BàÓgÝ? ˆ - _You start resting.àÓgÄt Æ46.7 (20.0)4==7.7 (21 _Magic restored.àÓgƒ£JàÓg¿¹p9áÓgs!  8.7 (1.0) _You start resting.9.7 (2 _Your icy armour starts to melt.áÓgÊ“áÓgŠ•4áÓgÆ™áÓg¡ ,áÓg妖70===áÓg:¨,áÓgͱáÓg¸µáÓgB¶áÓg¶áÓg΄ 53.7 (4 _You start resting.áÓgÖÏv1= 5 4.7 (5áÓgƒÔáÓgÛØ[ _Your icy armour evaporates.áÓg# áÓgÕ áÓg’ áÓg– áÓgŠ¤ náÓg˳ Ö2áÓg®Ã R3áÓg‚Ç áÓgeÈ ,áÓgÀÒ ¤4=áÓg Ô áÓgƒê H5=áÓg–ð BáÓgØõ R6áÓg[7=8=9áÓg¨bBáÓgAfáÓgÇf=80áÓgÏl,áÓgYmáÓgkpáÓgøpL1=áÓgÏqáÓgzBáÓgÒ}áÓg7~áÓgl~áÓgƃl2=áÓg‚×F34áÓgýü5=áÓgßÄ6=áÓge,áÓgáÓg1*ª7áÓg“,,áÓg(5_ _You start resting.áÓg«>1403.7 (49.0)áÓg+AZ8=4.7 (50âÓgââÓgE" _HP restored.âÓgm§ Ö=âÓgP¾ ÆâÓgAÁ ,âÓgÛÁ âÓg£Í „âÓg.Ï ,âÓg” ####.# #.# #..# .<...# #.# #..# .###.# #.####..#K .# #.# #.......#.. .# #.# #.......# ... .# #.# #..###..# .... .# #.###..# #.âÓgŒž |[44m.# ..... .# #......# #..###...... .###......# #...@....... ......##..# #........... ......##..# #...###.##.. .###..##..# #...# # .# #..##........# .# #..##........#K   kobold demonologist (asleep) .# #..##.####...# .# #... .#28.7 (24.KK9.7 (25 _A kobold demonologist comes into view. It is wielding a +0 dagger.åÓgmÉ ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.æÓg†1®  A chill wind blows around you..KYY(ally target)Y   yak (distracted)Y   ice beast (summoned)1------==30.7 (1.0) _A yak comes into view.æÓgÛõBæÓgZþÁ..KYY.YæÓgpI--1Kinetic GrapnelæÓgÊTæÓg³£ A yak comes into view.  Something barely misses your ice beast.  The kobold demonologist mumbles some strange words.Send 'em back where they came from!  Your ice beast shudders.  Your ice beast hits the kobold demonologist.æÓgµ½W--2æÓgžÑE _Your ice beast freezes the kobold demonologist!çÓgsóçÓgú çÓgX­.YSomething gores your ice beast.Something gores your ice beast but does no damage.çÓg}]The kobold demonologist barely misses your ice beast.çÓg™%&3çÓg‹3‚ _Your ice beast closely misses the kobold demonologist.çÓg_g çÓg"u  .Y Something gores your ice beast but does no damage.Something gores your ice beast.The kobold demonologist hits your ice beast with a +0 dagger.çÓgP| E------4çÓgj™ ‚ _Your ice beast closely misses the kobold demonologist.èÓgŸa ¾####.# #.# #..#Quake2Marine the Frost Mage èÓg“b Ø.<...# #.# #..#Revenant of Vehumet ***... .###.# #.####..#.Health: 88/88 ======================== .# #.# #.......#..Magic: 8/14=============----------- .# #.# #.......# ...AC: 5Str: 12 .# #.# #..###..# K...EV: 11Int: 22 èÓghc .# #.###..# #..# Y....SH: 5Dex: 9 .# #......# #..###.Y....XL: 11 Next: 55% Place: Dungeon:10 .###......# #...@.......Noise: ---------  Time: 10434.7 (0.0) ......##..# #...........n) +5 dagger ......##..# #...###.##..Cast: Kinetic Grapnel .###..##..# #...# #Memories (4) .# #..##........# .# #..##........#K   kobold demonologist (ally target) èÓgºc .# #..##.####...#Y   yak .##...#Y   ice beast (summoned) .# _Your ice beast closely misses the kobold demonologist.èÓgLd ÓCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.èÓgýh œ  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Something gores your ice beast. Something barely misses your ice beast.èÓgWq „..###.Y..@.Y......###.. èÓg r o==5.7 (1Ramparts èÓgøy †######èÓgS~ S _The kobold demonologist hits your ice beast with a +0 dagger.éÓgm¦ ####.# #.# #..# Quake2Marine the Frost Mage .<...# #.# #..# Revenant of Vehumet ***... .###.# #.####..# .  Health: 88/88 ======================== .# #.# #.......# ..  Magic: 7/14============------------ .# #.# #.......# ...  AC: 5Str: 12 .# #.# #..###..# K...  EV: 11Int: 22 .# #.###..# #..# .....  SH: 5Dex: 9 .# #......# #..###.Y....  XL: 11 Next: 55% Place: Dungeon:10 .###......# #...@*Y.....  Noise: ==-------  Time: 10435.7 (0.0) ......##..# #........... [éÓg© ,39;49m n) +5 dagger ......##..# #...###.##..  Cast: Kinetic Grapnel .###..##..# #...# #  Memories (4) Ramparts .# #..##........# .# #..##........# K   kobold demonologist .# #..##.####...# Y   yak .# #...# Y   ice beast (summoned) .#Something gores your ice beast. Something barely misses your ice beast. _The kobold demonologist hits your ice beast with a +0 dagger.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)éÓgÛY¾####.# #.# #..#Quake2Marine the Frost Mage éÓgsZ‚.<...# #.# #..#Revenant of Vehumet ***... .###.# #.####..#.Health: 88/88 ======================== .# #.# #.......#..Magic: 7/14============------------ .# #.# #.......# ...AC: 5éÓg¤Z>Str: 12 .# #.# #..###..# K...EV: 11éÓgÖZ*Int: 22 .# #.###..# #..# .....SH: 5éÓg [3Dex: 9 .# #......# #..###.Y....XL: 11 Next: 55% Place: Dungeon:10 .###......# #...@****...éÓgM[TNoise: ==-------  Time: 10435.7 (0.0) ......##..# #...........n) +5 dagger éÓgp[......##..# #...###.##..Cast: Kinetic Grapnel éÓg“[Ý.###..##..# #...# #Memories (4) Ramparts éÓgµ[Â.# #..##........# .# #..##........#éÓg×[éK   kobold demonologist .# #..##.####...#éÓgù[·Y   yak .##...#éÓg\‡Y   ice beast (summoned) .#éÓg¹\‡Something gores your ice beast. Something barely misses your ice beast. _The kobold demonologist hits your ice beast with a +0 dagger.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)éÓg2àc _The kobold demonologist hits your ice beast with a +0 dagger. éÓg²à Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (85% to hit)  The kinetic grapnel misses the yak.éÓgýâe  A yak comes into view.éÓg•äéÓgˆù .Y#Y...###YY 2 yaks (1 ally target)Y   ice beast (summoned)  The wall freezes the yak! Your ice beast hits the yak.8=-6.7 (1#####éÓgšû5 _Your ice beast freezes the yak!êÓg- ####.# #.# #..# Quake2Marine the Frost Mage .<...# #.# #..# Revenant of Vehumet ***... .###.# #.####..# .  Health: 88/88 ======================== .# #.# #.......# ..  Magic: 7/14============------------ êÓgŸ- 4.# #.# #.......# ...  AC: 5Str: 12 .# #.# #..###..# ....  EV: 11Int: 22 .# #.###..# #..# Y....  SH: 5Dex: 9 .# #......# #..###.Y....  XL: 11 Next: 55% Place: Dungeon:10 .###......# #...@Y......  Noise: =--------  Time: 10436.7 (0.0) êÓgå- Õ......##..# #...........  n) +5 dagger ......##..# #...###.##..  Cast: Kinetic Grapnel .###..##..# #...# #  Memories (4) Ramparts .# #..##........# êÓgh. :.# #..##........# YY 2 yaks (1 ally target) .# #..##.####...# Y   ice beast (summoned) .# #...# .#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineêÓg•. ìAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.You hit the yak.êÓg½2 ÚPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  êÓg 3 ±The yak is moderately wounded.You hit the yak.  The yak is moderately wounded.êÓgŠ4 êÓg}= ‚ #.# #..#<...# #.# #..#.#  .  #.#  ..  #.# #.......# ...  #.# #..###..# ....  #.###..# #..# K....  #......# #..###Y..... êÓgú=  #...@Y.Y....  #...........  #...###.##..  #...# #  ..... ......#K   kobold demonologistêÓg\> Ò ####...#YY 2 yaks (1 ally target) #...#Y   ice beast (summoned)êÓg@ +7.7 (1êÓg¥G ~######êÓgôL ­ _The wall freezes the yak! The yak misses you. Something gores your ice beast.ëÓgCBU####.# #.# #..# Quake2Marine the Frost Mage .<...# #.# #..# Revenant of Vehumet ***... .###.# #.####..# .  Health: 88/88 ======================== .# #.# #.......# ..  Magic: 6/14==========-------------- .# #.# #.......# ...  AC: 5Str: 12 .# #.# #..###..# ....  EV: 11Int: 22 .# #.###..# #..# K....  SH: 5ëÓgïB'Dex: 9 .# #......# #..###Y.....  XL: 11 Next: 55% Place: Dungeon:10 .###......# #...@Y.Y....  Noise: =--------  Time: 10437.7 (0.0) ......##..# #...........  n) +5 dagger ......##..# #...###.##..  Cast: Kinetic Grapnel .###..##..# #...# #  Memories (4) Ramparts .# #..##........# .# #..##........# K   kobold demonologist .# #..##.####...#ëÓg3CG YY 2 yaks (1 ally target) .# #...# Y   ice beast (summoned) .#ëÓgYC¨The yak is severely wounded.You hit the yak but do no damage.The yak is severely wounded.ëÓg~C†The wall freezes the yak!  You kill the yak!Vehumet accepts your kill.ëÓgCëÓgðIqYou hit the yak but do no damage.The yak is severely wounded.  The wall freezes the yak!  You kill the yak!  Vehumet accepts your kill.is now extending the range of your destructive spells.ëÓgaM®  The kobold demonologist gestures wildly while chanting.A yak comes into view.ëÓgÕf­  #.# #..#<...# #.# #..#.#  .  #.#  ..  #.# #.......# ...  #.# #..###..# ....  #.###..# #..# K....  #......# #..###.Y.4..  #...@Y.Y....  #........... ëÓg¢g #...###.##..  #...# #  ..... ......# ####...# #...#4   red devil (polearm, summoned) .#Y   ice beast (summoned)The wall freezes the yak!ëÓg,œ`*9/8958=8.7 (1ëÓg¢¤z####ëÓgh´E _Your ice beast hits the yak but does no damage.ëÓg‘Ý ####.# #.# #..# Quake2Marine the Frost Mage .<...# #.# #..# Revenant of Vehumet ****.. .###.# #.####..# .  Health: 89/89 ======================== .# #.# #.......# ..  Magic: 5/14========---------------- .# #.# #.......# ...  AC: 5Str: 12 .# #.# #..###..# ....  EV: 11Int: 22 .# #.###..# #..# K....  SH: 5Dex: 9 .# #......# #..###.Y.4..  XL: 11 Next: 58% Place: Dungeon:10 .###......# #...@Y.Y....  Noise: ==-------  Time: 10438.7 (0.0) ......##..# #...........  n) +5 dagger ......##..# #...###.##..  Cast: Kinetic Grapnel [3ëÓg.à D4m.###..##..# #...# #  Memories (4) Ramparts .# #..##........# .# #..##........# K   kobold demonologist .# #..##.####...# YY 2 yaks (1 ally target) .# #...# 4   red devil (polearm, summoned) .# Y   ice beast (summoned)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You hit the yak.You freeze the yak!  The yak is almost dead.  You hit the yak.  The yak is almost dead.The wall freezes the yak!  You kill the yak!ëÓgàà ëÓgêâ i  Vehumet accepts your kill.ëÓg´ì ¬ #.# #..#<...# #.# #..#.#  .  #.#  ..  #.# #.......# ...  #.# #..###..# ....  #.###..# #..# .....  #......# #..###K.4...  #...@†YY....  #...........  #...###.##..  #...# #  ëÓgTí Œ..... ......# ####...#Y   yak ( #...#ëÓg¥÷ °60-9.7 (1  You kill the yak!  Vehumet accepts your kill. _Your ice beast hits the yak but does no damage.raining target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!You need to enable at least one skill for training.ëÓgH/  --more--ìÓguì ìÓgøï % ìÓgið Ë Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   6.0  --  +1  k - Spellcasting   4.0  --  -1           b - Maces & Flails   0.0  --  -1  l - Conjurations   5.0  --  -1  ìÓg«ð ð c - Staves   0.0  --  -1  m - Summonings   3.0  --  -1   d - Unarmed Combat   0.0  --  +1  n - Necromancy   0.0  --   0  ìÓgWñ [ e - Throwing   0.0  --  -1  o - Forgecraft   4.0  --  -2       p - Alchemy   4.0  --  -1   f - Short Blades   5.0  --  -1  q - Ice Magic  13.0  --  +1   g - Long Blades   3.0  --  -1  r - Air Magic   2.0  --  -2          ìÓg§ñ  h - Armour   0.0  --  -1  s - Evocations   2.0  --  -1   i - Dodging   4.0  --  -1      j - Stealth   2.1  --  +2         ìÓgúñ á                    ìÓg8ò Í        You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  ìÓg‡ò }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsñÓg<‚a-z] setselected targetñÓgÊ =[?25h[?0c0 òÓgž," òÓg- [?25l[?1còÓgŸ4 8.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsóÓg„> i + Dodging 4.0óÓg6w óÓg¾€ óÓgžŠ ####.# #.# #..#Quake2Marine the Frost Mage .<...# #.# #..#Revenant of Vehumet ****.. .###.# #.####..#.Health: 89/89 ======================== .# #.# #.......#..Magic: 5/14========---------------- .# #.# #.......# ...AC: 5Str: 12 .# #.# #..###..# ....EV: 11Int: 22 .# #.###..# #..# .....SH: 5Dex: 9 .# #......# #..###K.4...XL: 11 Next: óÓgÛŒ [m60% Place: Dungeon:10 .###......# #...@†YY....Noise: =--------  Time: 10439.7 (1.0) ......##..# #...........n) +5 dagger ......##..# #...###.##..Cast: Kinetic Grapnel .###..##..# #...# #Memories (4) Ramparts .# #..##........# .# #..##........#K   kobold demonologist .# #..##.####...#Y   yak (ally target) .##...#4   red devil (polearm, summoned) .#Y   ice beast (summoned)You kill the yak!Vehumet aóÓgÑ ccepts your kill. _Your ice beast hits the yak but does no damage.  Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!You need to enable at least one skill for training.óÓgX óÓg\Ä o### _õÓgKŒ Your spells (describe)TypeFailure Level õÓgø¶ a + FreezeIce1% (0%) 1 b - Poisonous VapoursAlchemy/Air1% (1%)1  c - Frozen RampartsIce1% (0%)3  d - Ozocubu's ArmourIce1%3  e - Kinetic GrapnelForgecraft1% (1%)õÓgGÆ1  f - Mephitic CloudConjuration/Alchemy/Air 2%3  g - Summon Ice BeastIce/Summoning1%õÓg¡©3 Select a spell to describe[!]/[I] toggle spell headersöÓg, öÓg3 öÓg6* ####.# #.# #..#Quake2Marine the Frost Mage .<...# #.# #..#Revenant of Vehumet ****.. .###.# #.####..#.Health: 89/89 ======================== .# #.# #.......#..Magic: 5/14========---------------- .# #.# #.......# ...AC: 5Str: 12 .# #.# #..###..# ....EV: 11Int: 22 .# #.###..# #..# .....SH: 5Dex: 9 .# #......# #..###K.4...XL: 11 Next: öÓgX+ [m60% Place: Dungeon:10 .###......# #...@†YY....Noise: =--------  Time: 10439.7 (0.0) ......##..# #...........n) +5 dagger ......##..# #...###.##..Cast: Kinetic Grapnel .###..##..# #...# #Memories (4) Ramparts .# #..##........# .# #..##........#K   kobold demonologist .# #..##.####...#Y   yak (ally target) .##...#4   red devil (polearm, summoned) .#Y   ice beast (summoned)You kill the yak!Vehumet accepts yöÓgù+ our kill. _Your ice beast hits the yak but does no damage.  Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6! _You need to enable at least one skill for training.öÓgÏ2 o###öÓg¡3 öÓg; S###öÓg7= ÷ÓgÉ<ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷Ógƒÿ ####.# #.# #..# Quake2Marine the Frost Mage .<...# #.# #..# Revenant of Vehumet ****.. .###.# #.####..# .  Health: 89/89 ======================== .# #.# #.......# ..  Magic: 2/14===--------------------- .# #.# #.......# ...  AC: 5Str: 12 .# #.# #..###..# ....  EV: 11Int: 22 .# #.###..# #..# .....  SH: 5Dex: 9 ÷ÓgR.# #......# #..###K*4...  XL: 11 Next: 60% Place: Dungeon:10 .###......# #...@*YY....  Noise: =--------  Time: 10439.7 (0.0) ......##..# #....***....  n) +5 dagger ......##..# #...###.##..  Cast: Kinetic Grapnel .###..##..# #...# #  Memories (4) Ramparts .# #..##........# .# #..##........# K   kobold demonologist .# #..##.####...# Y   yak (ally target) .# #...# 4   red devil (polea÷Ógá`rm, summoned) .# Y   ice beast (summoned) _You need to enable at least one skill for training.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, chance to affect: 67%)÷Ógsz T####.# #.# #..#Quake2Marine the Frost Mage .<...# #.# #..#Revenant of Vehumet ****.. .###.# #.####..#.Health: 89/89 ======================== .# #.# #.......#..Magic: 2/14===--------------------- .# #.# #.......# ...AC: 5Str: 12 .# #.# #..###..# ....EV: 11÷Óg»| Int: 22 .# #.###..# #..# .....SH: 5Dex: 9 .# #......# #..#####4...XL: 11 Next: 60% Place: Dungeon:10 .###......# #...@###....Noise: =--------  Time: 10439.7 (0.0) ......##..# #....###....n) +5 dagger ......##..# #...###.##..Cast: Kinetic Grapnel .###..##..# #...# #Memories (4) Ramparts .# #..##........# .# #..##........#K   kobold demonologist .#[3÷Óg³} ¦9;49m #..##.####...#Y   yak (ally target) .##...#4   red devil (polearm, summoned) .#Y   ice beast (summoned)Aim: a yak (ally target, chance to affect: 67%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the yak.  The stinking cloud engulfs your ice beast.  Your ice beast is almost dead.The stinking cloud engulfs the kobold demonologist.÷ÓgÙ ^#####÷Óg}gÂYour ice beast is almost dead.stinking cloud engulfs the kobold demonologist.  The kobold demonologist is moderately wounded.wall freezes the kobold demonologist but does no damage.  The kobold demonologist casts a spell.yak is engulfed in noxious fumes. The yak appears confused.÷Óg™t! ###KY°§Y5.5##Yconfused), ally ta…)5   iron imp (summoned)(…)The wall freezes the yak.  Your ice beast hits the yak but does no damage.÷Óg.wL=======40.7 (1÷Óg y####÷ÓgÞƒK _The red devil hits your ice beast but does no damage.øÓgJ»øÓg?È  ###K.Y##The wall freezes the kobold demonologist but does no damage.øÓgƒÎU###ùÓgï=­  The kobold demonologist begins to cast a cantrip, but forgets the words!ùÓgÆ@G 5###†5§###The white imp resists. The wall freezes the white imp.  ùÓg!AKThe red devil barely misses your ice beast.ùÓgtBF-------1ùÓg¢Jt######ùÓgÒpb _Your ice beast closely misses the red devil.úÓg*ô úÓg    The iron imp resists. The wall freezes the iron imp!  The iron imp shouts, "Slither away, thou baffled rude-growing baggage!"You block the iron imp's attack.úÓgx •  The wall freezes the kobold demonologist.  The yak is engulfed in noxious fumes. The yak appears confused.úÓg“ ‘  The wall freezes the kobold demonologist.yak is engulfed in noxious fumes. The yak appears confused.  The wall freezes the yak!  The red devil hits your ice beast with a +2 trident of venom.  Your ice beast is skewered by barbed spikes.  Your ice beast closely misses the red devil.úÓg‰ A.###Y5K5.#  =------2úÓgç D##úÓgD úÓg£! L _The white imp resists. The wall freezes the white imp.ýÓgºÚ§  You puncture the kobold demonologist!  The kobold demonologist is heavily wounded.ýÓgIáÀ  The wall freezes the yak.  The wall freezes the kobold demonologist!  The kobold demonologist barely misses you.ýÓgGì[Y###5.#  7---=3.4 (0.7ýÓg&õQ####ýÓgpÿýÓg@a _The iron imp resists. The wall freezes the iron imp. The iron imp hits you!ýÓg ¹ _The iron imp resists. The wall freezes the iron imp. The iron imp hits you!  You closely miss the kobold demonologist.  The kobold demonologist is almost dead.frozen ramparts melt away.  The red devil hits your ice beast with a +2 trident of venom!  Your ice beast dies!ýÓg/ ® .###..@K5§..5..###..)Your ice beast disappears in a puff of smoke!The yak closely misses the ufetubus.ýÓg„0 h3==-4.1ýÓgß7 ýÓg< ` _The kobold demonologist barely misses you.þÓg8F°  You barely miss the kobold demonologist.The kobold demonologist is almost dead.þÓgHP7.4þÓgËPþÓg¦QE-9 (0.8þÓg¬iU _The iron imp hits you but does no damage.þÓg ####.# #.# #..#Quake2Marine the Frost Mage .<...# #.# #..#Revenant of Vehumet ****.. .###.# #.####..#.Health: 79/89 =====================--- .# #.# #.......#..Magic: 0/14------------------------ .# #.# #.......# ...AC: 5Str: 12 .# #.# #..###..# ....EV: 11Int: 22 .# #.###..# #..# Y....SH: 5Dex: 9 .# #......# #..###5.....XL: 11 Next: 60% Place: Dungeon:1þÓgK 0 .###......# #...@K54....Noise: =--------  Time: 10444.9 (0.0) ......##..# #....5.§....n) +5 dagger ......##..# #...###.##..Cast: Kinetic Grapnel .###..##..# #...# #Memories (4) .# #..##........# .# #..##........#K   kobold demonologist .# #..##.####...#Y   yak (confused) .##...#4   red devil (polearm, summoned) .#5   iron imp (summoned)(…)Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateTþÓg} Ðhe walls around you are covered in ice.  You puncture the kobold demonologist!  You kill the kobold demonologist!Vehumet accepts your kill.þÓg* Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You puncture the kobold demonologist!  You kill the kobold demonologist!  Vehumet accepts your kill.  The red devil disappears in a puff of smoke!  The ufetubus disappears in a puff of smoke!þÓg¶+ ‡  The white imp disappears in a puff of smoke!þÓg`E ..###Y..@)â—‹...☼..###..Y   yak (confused)804=5.9 (1Kinetic GrapnelRamparts ######þÓg=L a _The iron imp disappears in a puff of smoke!ÿÓg&^ ÿÓg"i z###§Y#ÿÓgÞi /--6ÿÓg¸q f####ÿÓgÜt / _The wall freezes the yak.Óg¢ôÓgˆ##..Yâ—‹###--7Óg« …#####Ógå ÓgÏc Óg¤k {#Y°#ÓgOl .18ÓgGr …#####Óg9x U _The yak is engulfed in noxious fumes. The wall freezes the yak!Ógw _The yak is engulfed in noxious fumes. The wall freezes the yak!  You puncture the yak!  The yak is severely wounded.  The wall freezes the yak!  You kill the yak!  Vehumet accepts your kill.ÓgŸ‹#)##ÓgW¨t2===26==9.6 (0.7Ógf®g####Óg˜á4 _You feel your power returning.Óg‹Ê Óg,ç ¶2=3=====ÓgTô ......# #.......# #..###..###..# #........# #..###...@).--....â—‹.###..Ógü ’ 53.6 (4.0° _You start resting.ÓgÙ Ó3=--4.6 (5 _The frozen ramparts melt away.Óg¶–E==4Ógm›€4=ÓgSœ,Ógý ¹5=6=5==7=8== . _You start resting.71.6 (17.0)9=6==2.6 (18 _HP restored.ÓgåxJÓgŒ†„Ógv‘XÓg4“c===Óg±BÓgϽ­7==ÓgìÄBÓgÀÅÓgnÊ,ÓgÌËÓg4Ñ,ÓgyÒÓg”ÖQ==ÓgË×Óg4Ü,ÓguÝÓgVá,ÓgìâÓg<è,ÓgàèÓg0íÓgiîN8=Óg·ïÓgcô,Óg»õÓgdù,Óg¦úÓg4þ,Óg<ÿÓg¢ ÓgÄ I=Óg| ÓgÚ ÓgÁ Óg9 ,Óg Óg Óg© O9==ÓgÄ ÓgË ,ÓgÎ Óg}" ,ÓgB$ Óg‘* ,Óg+ Ógp1 ;==Óg2 Óg3 Ógk8 ,Óg": ÓgJ? ,Óg¦@ ÓgÖC ÓgqD S10/14==Óg•E Óg¤J ,Óg˜K ÓgƒO ,ÓgìP Óg™W BÓg«Z Óg.[ ;==Óg˜\ Ógø` ,Ógìa ÓgËe ,Óg g Óg˜k ÓgZ… Ž1==ÓgØ¢ k2==Óg'© ÓgGª ,Óg´± }==Ógµ Ógyµ ÓgR· ÓgŠÁ ,ÓgLà ÓgéÈ c3==ÓgÈÉ Óg¡Í ,Óg­Î ÓgÍÓ ,Óg"Õ ÓgµÙ Óg$Ú ÓgÛ Ógnß Óg¾ß ;==Óg!á Ógãå ,Óg<è Óg ì ,Ógí Ógú _ _You start resting.Óg› .528.6 (56ÓgÙ [4==9.6 (57Óg: ÓgG % _Magic restored.Ógª JÓg¶3XÓg)?\  Items here: ) [ ††.ÓgùGL _ÓgIÓg¹PÓg¨Q,Óg'TÓgc}==Ógìd,Óg,fÓg~tÓgÓv,ÓgdxÓgr}Óg$‚,ÓgàƒÓgî…ÓgOŠÓg§ŠÓgŒÓgtœnÓgaÓgižÓg] Óg(¦ÓgÓª,ÓgЬÓg6¯ÓgàµÓgs¶ÓgË·Óg,ºÓg•½Ógæ½Óg®¾ÓgÂÓgqÇ,ÓgzÈÓgúÉÓgÈÎ,Óg%ÏÓgqÑÓgzÖBÓgëØÓg°Ü,Óg¥ÝÓg‘ÞÓgÎáÓg<âÓg†âÓg›äÓgèÓg|èÓgTéÓgsêÓg íÓg‰íÓgîÓgÆïÓgsXÓg÷°Óg?Óg—ÓgÓgwÓgÓgKÓg!Ógi Ógb.,Óg!0ÓgÚ1Óg6,Óg[7ÓgÕ;ÓgtO,Óg3RÓgÔRÓg’X,ÓgåYÓgÅ[Óg„_,ÓgÒ`ÓgŒaÓg f,ÓggÓg\hÓgû,Óg`Ógk‚ÓgWˆ,ÓgøˆÓgñ‰Ógå,ÓgJŽÓgÏÓgr”,ÓgÛ”Ógl–ÓgŸ™,Ógö™ÓgsÓgª ,Óg#¡ÓgN¢ÓgʧXÓg ªÓg}ªÓgºªÓg¬Ógœ¯,Óg°Ógw±Ógº´,ÓgwµÓg©¶ÓgJÊÓgÔËÓglÌ,ÓgOÏÓg“Ò,ÓgÓÓgÙÕÓgcØÓg¹ØÓg ÙÓgãÛÓgÉÞ,Óg(àÓgzáÓgDåBÓg–çÓg°ê,ÓgëÓgaíÓgýï,ÓgƒðÓgÏòÓg¸õ,Óg8öÓgùÓgü,ÓgYüÓgƒþÓgV,Óg½ÓgáÓgôÓg-Óg¥ÓgN BÓg ÓgŒÓgð,Óg‹Óg­Óg%ÓgÓg»ÓgòÓg~ÓgÎÓgvÓg—"Óg%),Ógè*Óg,ÓgK1,ÓgÏ2Ógn6Óg>:,Ógf<Óg=ÓgÁHXÓgfI,Óg*KÓg.LÓgsR,ÓgèRÓgÓq`Óg6xBÓgã|,Óg£€BÓgE„Óg ‡,Ógû‡ÓgÊŽXÓg-Óg»“,Ógº”Óg·•Óg¢˜Ógú˜ÓgX™ÓgùšÓg% XÓgø¨XÓgá«XÓg‰®,Ógc¯Óg’°Ógƒ³Ógõ³Ógl´Óg±µÓgX¸,Óg¾¸ÓgÙ2.........###..##..###...# #.##...........# #..##........# #.##... ..####...# #..##........# #.##... .. #...# #..##.####...# #.##... . #...# #.# #...# #.##... . ...# #.# #...# #.##... ..# #.# #...# #.##... #.# #...# #... #@# #...#610.6 (81 #...[....# ######### 1.6 (82 _Found a leather armour.Ógœ€4Óg™†Óg…‰H _No target in view!Óg¶sÓg.tÓgyuÓgöwÓgÌ{Óg'ƒ} _Óg„Ógæ‰Óg$Ž,ÓgÓgt‘Óg•,Óg,–Óg˜Óg[ Ógú²òÓg<¸,ÓgR¹Óg¿»ÓgÔ¿,ÓgŽÁÓgêÂÓg$ÆÓgwÆÓgêÆÓgÓÈÓgBÌ,Óg,ÍÓg×ÎÓgÒ,ÓgÏÒÓg]ÔÓgÂ×,ÓgLØÓg2õÎÓgœøBÓgûÓg)þÓg†þÓgÄÓgöXvÓg `BÓgCdÓgµeÓgfÓg hÓgpiÓgN~,Ógï€ÓgÕÓg؆,Óg¨‡ÓgSŠÓg,Óg Óg…‘Óg½”,Óg•ÓgWšÓg½›ÓgvœÓg¥œÓgäŸÓg¡£,Óg¤Óg\Ì&Óg]Î,Óg?ÏÓgnÑÓgÖBÓgªØÓgÊÝ,ÓgHÞÓg‹àÓg”ä,ÓgtåÓg¢çÓg‘í,ÓgŸîÓgbðÓgTõÓg¶õÓgöÓgùÓgeý,Óg|þÓgÓg=,ÓgÓgwnÓgÁ,Ógn*,Óg .Óg¥.,Óg81Óg55,ÓgU6Óg¹<Óg>,Ógç>Óg÷@Óg“E,ÓgŽFÓg³HÓgÿKÓgZLÓgñLÓgQa  You see here a yak skeleton.ÓgÀTÓg"U _Óg&VÓg¼YP  There is a stone staircase leading up here.Óg]Ógk] _Óg\^ÓgÝ_Óg‘c,ÓgrdÓg¶gÓgökÓgKlÓgálÓg‰oÓgÜsÓg2tÓg7uÓgºwÓg§{Ógú{Óg}ÓgÅÓg-„Óg‡„Óg­…ÓgDˆÓgç‹,ÓgäŒÓg7Ógª’Ógò’ÓgГÓg –Óg¶£. #...##..##...... #... #...##..##... #... #...##..##... #... #...##..##... #... #^..##..÷.... #... #...##.÷.......∩ (.##... #...##.÷##.......!..##...##<.##...Ógp¤s.......@........##......73.6 (6.###...###......##......#... #..##..##..#####... #..##..##..# ##... #..##..##..# ##... #..##..##..# # #... #..##..##..# # #... #..##..##..# # #..# # ÓgŸ§Óg…±+ YY   yak (wandering) #..# #Found a stone.ÓgO¶,4.6 (63Óg'½Óg ÀV _A yak comes into view.Ógq;£ #..##..### #...##...##..## #Y..##...##..## #...##...##..## #...##...##..## #...##^..##..÷...... #...##...##.÷..(.##...##...##.÷##!.@##...##<.###..........##.....#.###...###......##..... #...# #..##..##..## #...# #..##..##..# #...# #..##..##..#  #...# #..##..##..# #...# #..##..##..##... #..##..##..#Óg,BÓgÈD YÓgE..ÓgyI15.6 (1.0)ÓgQÓg=UÓg$ºz ..# ###Y.##^..##..÷ ...(.##..÷.....!..##...##<.............#.###...###.......#####Óg=½Óg¢Ä8Y.ÓgGÈ&6ÓgÏÎÓgiÑÓgWMý...##. . Y# ###.##^..##..÷ ...(.##..÷.....!..##...##<..........###...###.......### YY 2 yaks (wandering)Óg]SÓgñSÓgòTÓg.`².YY.YYYY 3 yaksÓgNaI==7Kinetic GrapnelÓgkÓgÄnN _The yak bellows! You hear a bellow! x2; The yak bellows!Óg6@ Å...##. ..Y Y.# ###Y.##^..##..÷ ..(.##..÷.....!..##...##<#...........###...###.......Y 4 yaks (1 wandering)####ÓgðA ÓgWJ GY..YÓgQK ƒY.YY 5 yaksÓgõK .=8Óg#j o _A yak comes into view. x2Óg ¸ ’>Y .Y ...##. . .Y# ###Y.Y.##^..##..÷ ..(.##..÷.....!..##...##<#..........Y 6 yaks (1 wandering)#.###...###.......####Ógž½ J  Found a stone staircase leading down.Óg ¾ Ógž ,Óg?¿ Ógÿ ÓgbÉ Í.Y..YY.YYÓg´Ê .-9ÓgŸ× Óg«Ú & _The yak bellows!Ógµ=Óg*mÂ#..>.Y...##.#..##..#####...#...Y..Y.^÷....##.÷..(.###....!<.#...............#.###...#### #...# #..##### #..YY.Y---80Óg©üŽ....##.Y#..##..#####...#...ÓgEþ­Y..Y.##^÷....##.÷..(.###....!<.#...............#.###...### #...# #..##### #Óg·ÿ,ÓgaÓg”ÓggÓg¹ÓgÞ ¢.Y..YY.YÓg$ A--1ÓgKÓg0Óg‹ #..##..#YY###.Y##...#....YY..Y##^÷..##...##.÷..(.###.....!<.#...............###...### #...# #..#####  ÓgÜ* ..YY..YY.Y7---==2Óg[, K _The yak attacks as it pursues you! The yak gores you!Óg›O‹###YYY##...#......YY.##^÷..Y##...##.÷..(.##...##.....!<.#...............###...###....# #...# #..##### # Óg‰PÓgÏP,ÓgzQÓgÆQÓgg, Óg\tH.YY ÓgPu_7---==6 Óg0} Óg6€( _The yak gores you! ÓgT Óg Óg Óg·{YYYY 4 yaks Óg¬k61-----7 Ógà Ógu!( _The yak gores you! ÓgPR ÓgýS Ógo^´.YYY50-----8 Óg5l> _The yak gores you! Óg‡l#...##...##..##....... Quake2Marine the Frost Mage#...##...##..##....... Revenant of Vehumet ****..#YYY##...##..##....... Health: 50/89 =============-----------#...##...##..##....... Magic: 11/14 ==================------#...##^..##..÷........ AC: 5Str: 12#...##...##.÷.......∩. EV: 12Int: 22.(.##.Y.##...##.÷##....... SH: 5Dex: 9.....!.Y##...##<.##....... XL: 11 Next: 66% Place: Dungeon:10#......YY@.......##.......[3 ÓgJn09;49m Noise: ==-------  Time: 10688.6 (0.0)#.###...###......##....... n) +5 dagger# #...# #..##..##..####. Cast: Kinetic Grapnel#...# #..##..##..# #. Memories (4) #...# #..##..##..# #.#...# #..##..##..# #. YYYY 4 yaks#...# #..##..##..# #.#... #..##..##..# #.#..# #.Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the yak.  The yak is lightly wounded. ÓgAz!.YY##....###.Y 5 yaks Ógr|ž43--9.6 (1Ramparts  ÓgÕ„…##### Óg`ˆXasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the yak.  The yak is lightly wounded.  Ógh‰8_The wall freezes the yak. x2; The yak gores you! Ógqq ´  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .##Y##A film of ice covers your body! The wall freezes the yak!  The wall freezes the yak but does no damage.8/14 -----14 90##### _You block the yak's attack..Y##Y###--1 Ógz ;## ÓgR I _The wall freezes the yak. The wall freezes the yak!Óg’+  Óg',åCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óg ¸ #...##...##..##....... Quake2Marine the Frost Mage #...##...##..##....... Revenant of Vehumet ****.. #YYY##...##..##....... Health: 43/89 ===========------------- #...##...##..##....... Magic: 5/14========---------------- #...##^..##..÷........ AC: 14  Str: 12 #...##...##.÷.......∩. EV: 12Int: 22 .(.##...##...##.÷##....... SH: 5Dex: 9 .....!.Y##...##<.##....... XL: 11 Next: 66% Place: Dungeon:10 #.....YYY@.......##....... Noise: ---------[4ÓgM¹î0m  Time: 10691.6 (0.0) #.###..Y###......##....... n) +5 dagger # #...# #..##..##..####. Cast: Kinetic Grapnel #...# #..##..##..# #. Memories (4) Ramparts  #...# #..##..##..# #. #...# #..##..##..# #. YYYYY 5 yaks #...# #..##..##..# #. #... #..##..##..# #. #..# #. _The wall freezes the yak. The wall freezes the yak!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to affect: 67%)Óg…#...##...##..##....... Quake2Marine the Frost Mage#...##...##..##....... Revenant of Vehumet ****..#YYY##...##..##....... Health: 43/89 ===========-------------#...##...##..##....... Magic: 5/14========----------------#...##^..##..÷........ AC: 14  Str: 12#...##...##.÷.......∩. EV: 12Int: 22.(.##...##...##.÷##....... SH: 5Dex: 9.....!.###...##<.##....... XL: 11 Next: 66% Place: [40ÓgvßmDungeon:10#.....Y###.......##....... Noise: ---------  Time: 10691.6 (0.0)#.###..####......##....... n) +5 dagger# #...# #..##..##..####. Cast: Kinetic Grapnel#...# #..##..##..# #. Memories (4) Ramparts #...# #..##..##..# #.#...# #..##..##..# #. YYYYY 5 yaks#...# #..##..##..# #.#... #..##..##..# #.#..# #.The stinking cloud engulfs the yak.  The yak is moderately wounded.The stinking cloud engulfs the yak.  The yak is moderately wounded.The stinking cloud engulfs the yak. x2  The yak is heavily wounded.Óg“uJ##ÓgÔòÇx2heaviyou. The wall freezes the yak.  The wall freezes the yak! The yak is engulfed in noxious fumes.ÓgCôÓg¡üYY##YY@Y###Y 6 yaks (1 confused)Ógáýg4=======2.6 (1Óg*U###Ógë I _The yak appears confused. The wall freezes the yak!ÓgŒÒx Y###Y2The wall freezes the yak. x2; The yak is engulfed in noxious fumes.  The wall freezes the yak! The yak gores you but does no damage.  The yak gores the yak. The yak is engulfed in noxious fumes.=------3### _The yak appears confused. The wall freezes the yak! The yak gores the yak!Ógkp 7yak gores the yak.The yak gores the yak!. The yak closely misses you. The yak gores the yak!  The yak is killed!  Vehumet accepts your kill.Ógßr i  You feel your power returning. The yak is engulfed in noxious fumes.Óg?Œ ·Y§##†#YY 58=====8------4##ÓgL I _The yak appears confused. The wall freezes the yak.ÓgmAÓgªOuYou feel your power returning. The yak is engulfed in noxious fumes. _The yak appears confused. The wall freezes the yak.  The wall freezes the yak but does no damage.  The yak is engulfed in noxious fumes. The yak appears confused.  The wall freezes the yak!  You kill the yak!ÓgïQBÓgI[cY..Y##Óg\Û.Y§.###Y 3 yaks (1ÓgÖ`m5=70-5ÓgmË##### _Vehumet accepts your kill.Óg-Ê Óg&Ë d  The wall freezes the yak. The yak is engulfed in noxious fumes.Óg2Ì ÓgHÍ ÓgV× 7.YY§#Y###Y 4 yaks (2 confused)ÓgzØ €9=======-6Óg¦à „####Óg…ä / _The wall freezes the yak.ÓgGBd  The yak is engulfed in noxious fumes. The yak appears confused.Óg+C,ÓgðCÓg¼M"Y..Y##†##YY 3ÓgNN&7ÓgWU…#####Óg XI _The wall freezes the yak! The wall freezes the yak.Óg"F d  The yak is engulfed in noxious fumes. The yak appears confused.Óg‰M Ž  The yak is engulfed in noxious fumes. The yak appears confused. _! The wall freezes the yak.  The yak is engulfed in noxious fumes. The yak appears confused.wall freezes the yak. The yak is engulfed in noxious fumes  The yak appears confused.  The yak completely misses you.Óg&€ .YY§##Y##YÓgý \6==8Ógü‹ }#####Óg > _The yak gores itself but does no damage.ÓgA,ÓgøH›.Y.§##YÓgmI&#Óg]J.-9Óg”S[##Óg»UÓg„¥  The wall freezes the yak. The yak gores the yak! The yak gores itself!  The yak is killed!Óg¿±The yak is killed!  Vehumet accepts your kill.  The yak is engulfed in noxious fumes. The yak appears confused.  The wall freezes the yak! You block the yak's attack. The yak gores itself!  The yak is killed!  Vehumet accepts your kill.Óg Ógú!N!.§##Y.†☼##   yakÓg`(º 10/14====5==700 _You feel your power returning.Ógd0{#####Óg5h _Your Dodging skill increases to level 5!ÓgÂIÓgJWt.☼##..Y†â—‹@...###.Y7--1ÓgZÓg´\Q _The frozen ramparts melt away. The yak seems less confused.ÓgÒÓg‡ÓÓg°Û¯Y.YY 2 yaks (1 confused)Óg¡ÜA--2Óg•êÓg}íÓg¸ 8#...##...##..##....... Quake2Marine the Frost Mage#...##...##..##....... Revenant of Vehumet ****..#YYY##...##..##....... Health: 47/89 ============------------Óg~!©#...##...##..##....... Magic: 7/14============------------#...##^..##..÷........ AC: 14  Str: 12#...##...##.÷.......∩. EV: 12Int: 22.(.##...##...##.÷##....... SH: 5Dex: 9.....!.Y##...##<.##....... XL: 11 Next: 75% Place: Dungeon:10#......Yâ—‹@.......##....... Noise: ---------  Time: 10702.6 (0.0)Óg"\#.###...###......##....... n) +5 dagger# #...# #..##..##..####. Cast: Kinetic Grapnel#...# #..##..##..# #. Memories (4) #...# #..##..##..# #.#...# #..##..##..# #. YY 2 yaks (1 confused)#...# #..##..##..# #.#... #..##..##..# #.#..# #.Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThere is a cloud of noxious fumes here.  The walls around you are covered in ice.Ógµ$íonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  There is a cloud of noxious fumes here. walls around you are covered in ice. freezes the yak! The yak is engulfed in noxious fumes.Óg·-.â—‹##.YY@...###.ÓgÓ.Ÿ8===3.6 (1Ramparts Óg6y###Ógp9/ _The wall freezes the yak!Ógüer _The wall freezes the yak!  The yak is engulfed in noxious fumes. wall freezes the yak but does no damage.  You block the yak's attack. The wall freezes the yak! The yak gores the yak!  The yak is killed!  Vehumet accepts your kill.Óg˜tÒ†###Y   yak (ÓgYx"8Óg³}9===7-4Óg šg####ÓgÈ4 _You feel your power returning.Óg­ Óg¬¯ ½°##†Y### ÓgÜ° O--5Ógzº r####ÓgA¼ / _The wall freezes the yak!Ógu›¬  The wall freezes the yak.  You kill the yak!Vehumet accepts your kill.Óg½¹.#†###12/14=======9-6Kinetic Grapnel###ÓgÞ¼4 _You feel your power returning.ÓgØ Óg† Óg= Óg¨ j9=Óg XÓgI Óg½ ÓgÒ Ógí ÓgU! Ÿ50=3=======Óg—" Ógz& ,Óg¤' Óg`+ ,Óg³+ Óg/ Ógt/ :1Óg0 Óg#3 Q==Ógc4 Óg=7 Óg“7 Ógž8 ÓgÅ@ €2=ÓgáS ™ ## _You start resting.Ógx` ##10.0)#Óg„d [4==7.6 (11Ógfk {####Ógo % _Magic restored.Óg<ÜG..##....###.0.0)8.6 (1Óg›ïg _You start resting. The frozen ramparts melt away.Óg  3=Ógˆ" g==Óg¥& f4ÓgÅ' Óg8( Ógê( Óg¨, ,Óg³- Óg¥0 Ógê0 :5Óg2 Ógñ4 Óg95 Óg>6 Óg´9 ,Óg¸: Óg6= Óg{= T6=Ógg> Óg¹F ÓgÐY i 20.0) _You start resting.ÓgVu ¡9.6 (11 _Your icy armour starts to melt.Óg894ÓgJ:Óg>Óg¸>ÓgÕFŽ7=ÓgEH,ÓgIÓgÚL,Óg¾MÓgÏPÓgeQ:8ÓgÍTÓgVG 5 ÓgJŠG _Your icy armour evaporates.960=1=2Ógõ‹P3Óg7ŽÓgÙ’BÓg›·Ý64=5=6Óg ºÓg´ºÓgÚ»ÓgóÁx7=Óg£Ã,Óg(ÅÓgäÉBÓg‘Ìl8=Óg8ÎÓgÓÐ,Óg§ÑÓgÕ,ÓgÜÕÓgD+9701=2=Ógy,ÓgjÓg3,Óg‰Óg<3ÓgÓg« ,ÓgÓ!Ógï$,Ógd%Óg(ÓgD)&4Óg…)Óg3,,Óg&.Óg<0,Óg™1Óg495Ógz5?=Óg8,ÓgØ9ÓgI=,Óg›>ÓgNAÓgªAO6=ÓgˆBÓg’E,Óg¢FÓgoJ<7ÓgºLÓgŒM,Óg6NÓg-QÓg›™8=9=801ÓgŸBÓgA b2=Óg ¡Óg¤,Óg¥Óg—§,Óg‰¨ÓgÍ«l3=ÓgÔ¬ÓgC¯Óg˜¯ÓgI°Óg³Óg²³Óg>´Óg£¶<4ÓgL¸Ógº,Óg³»Óg¾,ÓgÚ¾Óg Â<5ÓgñÂÓgŠÅ,Óg–ÆÓg¤Ê,ÓgËÓgüÌÓgLÍL6=Óg@ÎÓg‚Ñ,Óg‰ÒÓgàÕ,Óg‘ÖÓgãØÓgbÙV7=ÓgAÚÓg4ã„Óg,åR8Óg<è,Óg{éÓg{ë,ÓgØìÓgAðÓgxñL9=ÓgóñÓg£ 1 _HP restored.Óg\%4Ógü%Ógb,Ê  Things that are here:  a yak corpse; a yak corpse; a yak corpseÓgÝ.Óg—/ _Óg|0ÓgÃ2ÓgÁ>K #...# #..##..## #...##...##..## #...##...##..## #...##...##..## #...##...##..## #...##^..##..÷.... . #...##...##.÷ [.(.##...##...##.÷## ......!@.##...##<.##827.6 (98Óg$@ ##......††........## #.###...###......##...# #...# #..##..##..## #...# #..##..##..# #...# #..##..##..# #...# #..##..##..# #...# #..##..##..##... #..##..##..#Óg†ZX8.6 (99Óg']- _Found a pair of gloves.Óg@ ÓgPA ÓgpB ÓgÍE ÓgÙI ÓgÑJ :=ÓgXR XÓgW I _s - 3 potions of ambrosia (gained 1)ÓgŸv Óg} BÓg¶ Óg–  ,ÓgÅ£ Ógé¦ Ógºª Óg1« Óg²¬ ÓgÕ° ÓgG´ ,Óg×Ô nÓg«Û ,ÓgáÜ Ógôâ N _You now have 718 gold pieces (gained 11).Óguè 4ÓgPê Óg’í Ógañ ÓgÝñ Ógsó Óg&÷ Ógü Óg¥ü Óg\ÿ Óg§Óg²ÓgÓgÓg ÓgØ,Óg-ÓgÓgŽÓgôÓgqÓg®ÓgÝBÓgB"Ógí$ÓgW%Ógl&Óg¨IÆÓg×MÓgÔN,ÓgPÓgÎR,ÓgüSÓgãUÓgrY,Ógà^,Ógu_Ógî_ÓgL`ÓgzaÓgÂc,Óg/dÓg‘gÓgk,ÓgsmÓg—pÓg€s,Óg²tÓg·vÓgAy,ÓgzÓgõ|Óg¯,ÓgÕ€ÓgÒ‚Óg´…Óg†Óg¥†ÓgwˆÓgŒ,Óg8ÓgR‘,Óg½‘Óg•k _d - 3 scrolls of immolation (gained 1)Óg¢ŒÓgô¤Óg¦Ógª,Óg«ÓgѬÓg9¯,ÓgX°Óg˱ÓgR¶,ÓgÕ¶ÓgŸÓg¼,Ógá¼ÓgƾÓg{Á,Óg8ÂÓgàÃÓgNÇ,ÓgÈÓgÊÓgÁÍÓg+ÎÓguÐÓgÜÖÓg<×Óg¸×ÓgÛr _g - 10 potions of curing (gained 2)Óg Ý4Óg‹ÝÓgûæ°ÓgçÓgê,ÓgÞêÓgWìÓgÝï,Óg+ðÓgïñÓg¦ô,ÓgõÓgöÓg)ùÓgŸùÓg?úÓgçûÓg–ýÓgÝýÓg4þÓgÒÓgû,ÓgÓg0   #......# #.# #...# #..##.   #.####.####.# #... #..##   #.........#.# Óg\0‚  #..######......   #..#≈≈≈ #.##### Óg0™  #..#≈ß>≈#.#   #..#≈_.≈#.# ÓgÎ02  #..#≈≈≈≈'.#   #..######@#Óg)180.6 (52   #.........# Óg¨19  #.......###   #########     Óg 3•      Óg41_You open the door.Ógí5~ _Found a basalt altar of Yredelemnul. Found an escape hatch in the floor.Óg¢‹[?25h[?0c  ÓgzŒTSearch for what [Enter for "armor", or ? for help]? Óg4» [?25l[?1cÓgϺÓg¥»P2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a pair of gloves  b - [D:4] a +1 pair of gloves of strength (165 gold)Óg•žLevel 10 of the Dungeon <<<>>^_∩(Press ? for help)   #.# #.# ..  #..# #.......##.#  #..>.    #.# #.# #.# #..# #.......##.#  #....   ...##.  #.####.# #.# #..# #.......##.#   #....   #..##..# #..<...# #.# #..# #.......##.#   ....##...# #..##..#####..###.# #.####..# #..........#   #...##...##...##..##.........# #.# #.......# #..........#  #...##...##...##..##.........# #.# #.......# #.......##.#  #...##...##...##..##.........# #.# #..###..# #.......##.#  #...##...##...##..##.........# Óg• ÿ[34m#.###..# #..# #.......##.#  #####...##...##^..##..÷..........# #......# #..###.......##.#  #.......##...##...##.÷.......∩...###......# #....).......##.#  #...[.(.##...##...##.÷##..............##..# #............##.#  #............##...##<.##..............##..# #...###.##...##.#  #.####......††........##.........###..##..###...# #.##......#  #.# #.###...###......##.........# #..##........# #.##......#  #.# #.# #...# #..##..##..####...# #..##........# #.##...##.#  #.# #.# #...# #..##..##..# #...# #..##.####...# #.##...##.#  #.# #.# #...# #..##..##..# #...# #..##.#Óg« #...# #.##...##.#   ######.# #.# #...# #..##..##..# #...# #..##.# #...# #.##...##.#   #......# #.# #...# #..##..##..# #...# #..##.# #...# #.##...##.#   #.####.####.# #...  #..##..##..# #...# #..##.# #...#  #...##.#   #.........#.#   #..# #...###..##.####...#    #..######...... #..# #........##...[....#ÓgÜÓgd Ógä 7Quake2Marine the Frost MageRevenant of Vehumet ****..Health: 89/89 ========================Magic: 14/14 ========================AC: 5Str: 12EV: 12Int: 22SH: 5Dex: 9XL: 11 Next: 79% Place: Dungeon:10Time:Memories (4) Óg? ß_You now have 718 gold pieces (gained 11). _d - 3 scrolls of immolation (gained 1) _g - 10 potions of curing (gained 2) _You open the door. _Found a basalt altar of Yredelemnul. Found an escape hatch in the floor.  Search for what [Enter for "armor", or ? for help]? gloveÓg© Ógö ÓgFb¿ _ÓgöcÓg×}¸ÓgN„XÓge“òÓgó•ÓgÍ›,Óg0°„Óg»H #...##...##...##..#  #..z##...##...##..#  #...##...##...##..#  #...##...##...##..#  ÓgÖ» #####...##...##^..##..÷  #.......##...##...##.÷.  #...[.(.##...##...##.÷#  #............##...##<.#  #.####@.....††........# Noise: ---------  #.# #.###...###......# n) +5 dagger  #.# #.# #...# #..##..# Cast: Kinetic Grapnel  Óg¼2#.# #.# #...# #..##..#  #.# #.# #...# #..##..#   ######.# #.# #...# #..##..# z   wight (polearm, wandering)   #......# #.# #...# #..##..#   #.####.####.# #... #..##..#   #.........#.###...ÓgNÞ×10893.6 (13.0).zz)4.6 (14ÓgšáÓgoÜ4Óg±åd _There are no items here. ÓgNdô  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ógð Óg h.zY, ally target)Y   ice beast (summoned)1------==5.0)Kinetic Grapnel Óg4ŸJ _A chill wind blows around you. ÓgÙw ’.zY. Ógú} /--6 Óg‚  ÓgÒ„ !ÓgˆEõ.  #..##.#####.z.##...##^..##..÷....##....[.Y.##.÷#......##...##<#.####......††...###...###.....# #...#.# .#####.# #......# #.#####.####.# #..##..#!Óg|P,!Ógmˆ± zz.zzz 3 wights (1 polearm, 1 missile, 1 al…)A wight comes into view. It is wielding a +0 great sword.Your ice beast hits the wight. Your ice beast freezes the wight.--7!ÓgKÄ( _The wight resists."Ógâ¾>#zz#...#..######^÷.....z.##...##...##.÷.[.Y.##...#......<.#.####††.......#.# #.###...### #...# #..##..#######   wight (polearm, ally target).....####.### ........#.###... ..zzzz 3 wights (1 polearm, 1 missile, 1 al…)The wight hits your ice beast with a +0 trident.8"ÓgýÂ"Óg‚ýG _Your ice beast hits the wight but does no damage."Óg¬£ ,"Ógª¬ â ..zz The wight hits your ice beast with a +0 trident!  Your ice beast hits the wight. Your ice beast freezes the wight."Óg° M------=9"Óg£ > _The wight resists.#Óg f,#Ógï…Ë ..zz÷The wight hits your ice beast but does no damage.-900#Óg°Š#Ógì‹G _Your ice beast hits the wight but does no damage.#ÓgR- #Óg1/ #ÓgZ; ‰ ..zzThe wight closely misses your ice beast.#Óg> ]2==-1#ÓgiH #ÓgK ^ _Your ice beast closely misses the wight.$Óg¸ß` ..zzzThe wight hits your ice beast with a +0 trident.  Your ice beast hits the wight. Your ice beast freezes the wight.2 _The wight resists.$Ógz•ÿ#####.##^÷#....zzz##...##...##.÷.#...[.Y.##.##.........<.#.####÷†....... #@###...### #...# #..########.....####.### ........#.###...######.........#$ÓgÁ (((((The wight misses your ice beast. The wight throws a stone.$Óg3b ’ ...@. The stone completely misses you.The wight hits your ice beast with a +3 flail!=3 _Your ice beast barely misses the wight.%ÓgrÖJThe wight hits your ice beast with a +3 flail! _Your ice beast barely misses the wight.completely misses your ice beast.  The wight hits your ice beast with a +0 great sword..  Your ice beast dies!%ÓgÂMå§)-4 _Your ice beast disappears in a puff of smoke!%Óg¯Š ######^÷....zzz##...##...##.÷..[.§.##...##.........#<.####......÷†....... #.###...### #...# #..#######.....####.### ........#.###...######.........#≈§≈ #.########%Óg–• P.§§zzz%Óg±– ]==-5%ÓgKŸ %Ógw¡ &Óg‰Šõ  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&Óg™œ&Ógˆ&ÓgLž&ÓgÓ©5...(.zzzY, 1 al…)Y   ice beast (summoned)&Óg±«g9/14 -----==6&ÓgÒâ&Óg±4 _A chill wind blows around you.&ÓgŒ å####^÷.......##.÷.[.(#.zzz..<.####Y.....÷†....... #.###...### #...# #..#######.....####.### ........#.##&Ógƒ!ó ######.........#≈§≈ #.########ß>≈#.#&Óg(p  The wight completely misses your ice beast.&ÓgH6… .zThe wight barely misses your ice beast.&Óg#7/--7&ÓgD&Óg9GG _Your ice beast hits the wight but does no damage.'Óg#G0####^÷.......##.÷.[.(.##.zz...<.####Yz....÷†....... #.###...### #...# #..#######.....####.### ........#.###...######.........#≈§≈ #.########ß>≈#.#_.'ÓgíM'Óg3WY((((_'ÓgZ?¿ ...@ The wight throws a stone. The stone completely misses you.'Óg$@{The wight hits your ice beast with a +3 flail!  The wight hits your ice beast with a +0 trident.'ÓgXA‡10/14==---=-8'ÓgmQ'ÓgtzG _Your ice beast hits the wight but does no damage.'ÓgÂõ  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Óg|o  §Y Your ice beast disappears in a puff of smoke! (('Óg¤u o((_A chill wind blows around you. The wight throws a stone.'Óg…f ’.z...@_7/14 -----=9 _The stone completely misses you.(Ógv~L.......##.÷.[.(.##..z...<.####zz....÷†....... #.###...### #...# #..#######......# #Y####.####. ........#.## ######.........#≈§≈ #.########ß>≈#.# _.≈≈≈'(Óg[‘(Óg›Ë (((((The wight throws a stone.  You block the stone with an invisible shield... and reflect it back!(ÓgÊ&(ÓgT;³.z...@-10(Óg¼D(Óg©z/ _The stone hits the wight.(Óg˪ü[.(#..z...<.####.z....÷†....... #z###...###.# #...# #..#######(Ógƒ¬ Y.....####.####. ........#.## ######.........#≈§≈ #.########ß>≈#.# _.≈≈≈'#####(Ógà­(Óg¯B(ÓgŽ¾Ý.z.zY.--1(ÓgÌ(Óg¥à& _You swap places.(Óg- B(Ógê; ›.z_-2(ÓgF (ÓgJL G _Your ice beast hits the wight but does no damage.)ÓgÝ­  The wight hits your ice beast with a +0 trident!)Óg#·M-----==3)Óg2Ás _Your ice beast barely misses the wight.)Ógõ½The wight hits your ice beast with a +0 trident! _Your ice beast barely misses the wight.  The wight hits your ice beast with a +0 trident.  . Your ice beast freezes the wight.)ÓgåÝresists.  The wight is destroyed!) 2 wights (1 missile, 1 ally target)_)Óg880--4)Óg‹)ÓgZ _Vehumet accepts your kill.*ÓgNœŸ_ (The wight throws a stone.*Óg‹*Ógà@Y.*ÓgK_8=--5*ÓgÐ)*Óg‡,G _The stone hits your ice beast but does no damage.*Óg‹ _The wight closely misses your ice beast.6 _Your ice beast hits the wight but does no damage.*ÓgÞ%   The wight barely misses your ice beast.7_ _Your ice beast hits the wight but does no damage.+ÓgcuË  The wight hits your ice beast with a +0 great sword!  Your ice beast hits the wight. Your ice beast freezes the wight.+Óg*v.=8+Óg~+Óg®€( _The wight resists.+Óg>Ø  The wight hits your ice beast with a +0 great sword.  The wight drains your ice beast.Your ice beast dies!+Ógz'P§)+Ógp(J=-9+Ógv0+ÓgÈRc _Your ice beast disappears in a puff of smoke!+Óg„á õ  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,Óg-Ý,,ÓgIç.z§Y, 1 ally target)Y   ice beast (summoned),Óg†èj5-----==20,Óg}ð,Óg!ó4 _A chill wind blows around you.,Óg,Ï,ÓgäÏ,ÓgÓÛ” .zYour ice beast hits the wight. Your ice beast freezes the wight.,Óg‘Ü/--1,ÓgŸì> _The wight resists.,Óg ³ ø......<.####÷†....... #.###...### #...# #..##z#####Y......# #.####.### ........#.## ######.........#≈§≈ #.########ß>≈#.#_.≈#≈≈≈'#####......,ÓgÁ 8_,ÓgƒÐ >  The wight throws a stone.,Óg”O € _The stone hits your ice beast but does no damage.,ÓgšP A--2,Óg±V ,ÓgrY G _Your ice beast hits the wight but does no damage.-ÓgŠ9l  The wight barely misses your ice beast.-Óg¸:`6==---3-ÓgYD9_-ÓgZEG _Your ice beast hits the wight but does no damage.-Óg.ªƒ  The wight hits your ice beast with a +0 great sword!-Óg­/==4-Ógú²9_-Óg¶µ] _Your ice beast barely misses the wight.-Ógµ£ ‹  The wight barely misses your ice beast. Your ice beast hits the wight.-Ógt§ /--5-ÓgÖ° ` _Your ice beast freezes the wight. The wight resists..Óg Ð.ÓgÛ×Ñ (((((The wight throws a stone.  The stone closely misses your ice beast..ÓgâbÇ Y.@..  The stone misses you..ÓgAdO=-6.ÓgÛj.ÓgmG _Your ice beast hits the wight but does no damage..ÓgL. ƒ  The wight hits your ice beast with a +0 great sword!.Óg/ @==7.ÓgG6 .ÓgŽ8 ] _Your ice beast barely misses the wight./ÓgœÈ _ _The wight throws a stone./Óg¨CV  The stone hits your ice beast but does no damage./Óg±G.-8/ÓgÅN9_/Óg7QG _Your ice beast hits the wight but does no damage./Ógmïw _The wight closely misses your ice beast./ÓgÐð@-9/Ógz÷/Ógàú] _Your ice beast barely misses the wight./ÓgÒP /ÓgY /ÓgÙã ‡ _The wight throws a stone. The stone hits your ice beast./Ógså ^7==30/ÓgQü €_ _Your ice beast hits the wight but does no damage.0Óg•‹€ _The wight barely misses your ice beast.0ÓgàŒ&10Óg”“9_0Óg¡–^ _Your ice beast closely misses the wight.0ÓgesË  The wight hits your ice beast with a +0 great sword.  Your ice beast hits the wight. Your ice beast freezes the wight.0Óg¦t&20Óg`z0ÓgŠ}( _The wight resists.0Óg’x T  The wight throws a stone.0Ógž_ ]The wight throws a stone.  The stone hits your ice beast but does no damage.  Your ice beast hits the wight.  The wight is destroyed!  Vehumet accepts your kill.Vehumet offers you knowledge of Hailstorm.0Ógki /  --more--1Ógè–1Óg¸Â»)_   wight ( 13 _1ÓgAÊ@_3Óg¯é Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 1% (0%) 3b - Summon Small MammalSummoning3%1  c - ScorchFire4% (1%)2  d - SlowHexes11%1  e - Confusing TouchHexes32% 3  f - Maxwell's Portable Piledriver Translocation32% 3  g - Flame WaveConjuration/Fire 11% (1%) 4  h - ArcjoltConjuration/Air 19% (4%) 5  i - Sculpt SimulacrumIce/Alchemy45% 6  j - Cigotuvi's Putrefaction Necromancy/Air 58% (19%) 4  k - Vhi's Electric Charge Translocation/Air 58% 4  l - RimeblightIce/Necromancy 82% (36%) 7  m - Plasma BeamFire/Air93% (54%) 6  n - Curse of AgonyNecromancy97% 5  o - Summon Cactus Giant Summoning99% 6  p - Death ChannelNecromancy100% 6  q - MagnavoltEarth/Air100% (96%) 7  r - Maxwell's Capacitive Coupling Air100% (99%) 8 3 spell levels left [![3Ógê40m] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3ÓgÖý DescribMemorise|Describe4Ógp~á Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 1% (0%)  Power: 44%  Damage: 3d9 (max 3d16) Accuracy: +++++  Range: 2-4  Noise: Quiet Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell is empowered while you are enkindled.=Óg]«0 Spells (Describe)TypeFailure Level  a - HailstormConjuration/Ice 1% (0%) 3  b - Summon Small Mammal Summoning3% 1  c - ScorchFire4% (1%) 2  d - SlowHexes11% 1  e - Confusing Touch Hexes32% 3  f - Maxwell's Portable Piledriver Translocation32% 3  g - Flame WaveConjuration/Fire 11% (1%) 4  h - ArcjoltConjuration/Air 19% (4%) 5  i - Sculpt SimulacrumIce/Alchemy45% 6 =Óg¶¬  j - Cigotuvi's Putrefaction Necromancy/Air 58% (19%) 4  k - Vhi's Electric Charge Translocation/Air 58% 4  l - RimeblightIce/Necromancy 82% (36%) 7  m - Plasma BeamFire/Air93% (54%) 6  n - Curse of AgonyNecromancy97% 5  o - Summon Cactus Giant Summoning99% 6  p - Death ChannelNecromancy100% 6  q - MagnavoltEarth/Air100% (96%) 7  r - Maxwell's Capacitive Coupling Air100% (99%) 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=Óg¦®=Ógs¯=Óg‡¸=Óg}Áü #............##...##<.# Quake2Marine the Frost Mage  #.####......÷†........# Revenant of Vehumet ****..  #.# #.###...###......# Health: 89/89 ========================  #.# #.# #...# #..##..# Magic: 7/14============------------  #.# #z# #...# #..##..# AC: 5Str: 12  #.# #)# #...# #..##..# EV: 12Int: 22   ######.# #Y# #...# #..##..# SH: 5=ÓgøÂDex: 9   #......# #.# #...# #..##..# XL: 11 Next: 81% Place: Dungeon:10   #.####.####@# #... #..##..# Noise: ---------  Time: 10933.6 (0.0)   #.........#.###...n) +5 dagger   #..######.........#Cast: Kinetic Grapnel   #..#≈§≈ #.#########Memories (4)   #..#ŧ>≈#.#   #..#≈_.≈#.#z   wight (ally target)   #..#≈≈≈≈'.#Y   ice beast (summoned)   #..######.#   #.........#The wight throws a stone.  The stone hits your ice beast but does no damage.  Your ice beast hits the wight.  The wight is d=Óg|ïestroyed!Vehumet accepts your kill. _Vehumet offers you knowledge of Hailstorm.=ÓgÁËP  Okay, then.=ÓgÍ=Óg<Õ=Óg§Ö. _=Óg‘~ 8_=Óg =Óg‘… =Óg܇ F _Unknown command.>ÓgïÃ>Óg£ÍW)z_>ÓgÃÎ+4.6 (1>Óg„×9_>Óg.ÚG _Your ice beast hits the wight but does no damage.>Óg,T  The wight hits your ice beast with a +3 flail!  Your ice beast dies!>Óg‹Z X§_>Óg‘_ &5>ÓgÀb >Óg¸f c _Your ice beast disappears in a puff of smoke!?Ógb[õ  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?ÓgZï?Ógn)zY(ally target)Y   ice beast (summoned)4------==6?Óg¡+m_ _A chill wind blows around you.@ÓgÓ ####÷†....... #.###...### #...# #..##))#####z......# #.####.### ........#@##@Óg„î ######...Y.....#≈§≈ #.#########ß>≈#.# _.≈#.≈≈≈'#####......##@Ógv@Óg{@Óg>!÷.zY._5==------7@Óg@2@_@Óg-.² #.###...### #...# #..##))#####.......# #z####.####.#........#Y###...# ######..@......#≈§≈ #.########ß>≈#.# _.≈#.≈≈≈'#####@Óg/=......##########@Ógi4@ÓgÜ8w .z_You swap places.@Óg¯DW--8@ÓgFG _Your ice beast hits the wight but does no damage.AÓg‚×D_=9_ _The wight barely misses your ice beast. Your ice beast barely misses the wight.AÓg©ã _ The wight closely misses your ice beast.Your ice beast hits the wight. Your ice beast freezes the wight.AÓgŒ 40AÓgø&9_AÓge*( _The wight resists.BÓg6›l  The wight barely misses your ice beast.BÓg]¡C==1BÓgÆ9_BÓg3ÉG _Your ice beast hits the wight but does no damage.BÓg_6 î  ned, drained)The wight hits your ice beast with a +3 flail!  The wight drains your ice beast.BÓg'8 ®=2_ _Your ice beast hits the wight but does no damage.BÓg®² ›  The wight closely misses your ice beast.-3BÓgǸ —_ _Your ice beast closely misses the wight.CÓg´˜  The wight misses your ice beast. Your ice beast hits the wight.CÓgK¶e6==-4CÓg ¾CÓg{¿J _Your ice beast freezes the wight. The wight resists.CÓgµè _ The wight hits your ice beast with a +3 flail!CÓgEê&5CÓgÐðCÓg*ô¨ _The wight drains your ice beast. Your ice beast barely misses the wight.CÓgr£ y  The wight hits your ice beast with a +3 flail.6CÓgR¨ 9_CÓg*« ] _Your ice beast barely misses the wight.DÓg0b  The wight hits your ice beast with a +3 flail!  Your ice beast dies!DÓgnv$§_7_ _Your ice beast disappears in a puff of smoke!DÓghÛ #.# #.###...###......# Quake2Marine the Frost Mage #.# #.# #...# #..##..# Revenant of Vehumet ****.. #.# #)# #...# #..##..# Health: 89/89 ======================== #.# #)# #...# #..##..# Magic: 5/14========---------------- ######.# #.# #...# #..##..# AC: 5Str: 12 #......# #.# #...# #..##..# EV: 12Int: 22 #.####.####z# #...# #..##..# SH: 5Dex: 9 #.........#*###...#  XL: 11 Next: 81% Place: Dungeon:10 #..######..@......#  Noise: =--------  Time: 10947.6 (0.0) #..#≈§≈ #.DÓgDÞé#########  n) +5 dagger #..#ŧ>≈#.# Cast: Kinetic Grapnel #..#≈_.≈#.# Memories (4)  #..#≈≈≈≈'.# #..######.# z   wight #.........# #.......### ######### _Your ice beast disappears in a puff of smoke!Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (severely damaged, 76%  to hit)DÓgQ“ þ #.# #.###...###......# Quake2Marine the Frost Mage  #.# #.# #...# #..##..# Revenant of Vehumet ****..  #.# #)# #...# #..##..# Health: 89/89 ========================  DÓgÔ” #.# #)# #...# #..##..# Magic: 5/14========----------------   ######.# #.# #...# #..##..# AC: 5Str: 12   #......# #.# #...# #..##..# EV: 12Int: 22   #.####.####z# #...# #..##..# SH: 5Dex: 9   #.........#*###...#XL: 11 Next: 81% Place: Dungeon:10   #..######..@......#Noise: =--------  Time: 10947.6 (0.0)   #..#≈§≈ #.#########n) +5 dagger  DÓg]• ˆ[m #..#ŧ>≈#.#Cast: Kinetic Grapnel   #..#≈_.≈#.#Memories (4)   #..#≈≈≈≈'.#   #..######.#z   wight (grapneled)   #.........#   #.......###   #########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (severely damaged, 76%  to hit)  The kinetic grapnel hits the wight.  The wight is almost destroyed.DÓgÚ DÓg" L.zDÓg!$ 28.6 (1 _DÓgÛ. 9_DÓgŠ0 EÓgnÊ  The grapnel guides your strike. You hit the wight.  You destroy the wight!Vehumet accepts your kill.EÓgRvV)_EÓgs|¨6==29.4 (0.8Kinetic GrapnelEÓg½‚EÓg…4 _You feel your power returning.EÓg½KM###......÷†..##...###.....) )#####.....# #####.####.# #...# #..##..#.......#@###...######.........§≈ #.#########ß>≈#.   #..#≈_.≈#.#EÓgÙ8_EÓgž!6-50.4 (1.0EÓg¦)EÓg&/r  Things that are here: _a +3 flail; a +0 robeFÓgåÏ FÓg1Ñ FÓgÓ FÓg°Ø FÓgHá À7==== _FÓgxã ,FÓgâä FÓgè ,FÓgpê FÓgží FÓgî ;==FÓgõï FÓg+÷ FÓgë÷ FÓg‹ù FÓg"ü ,FÓg“ý FÓg1z8=FÓg-FÓg,FÓg‚ ,FÓgä FÓgU ,FÓgFÓg¡FÓg:=FÓg¹FÓgö,FÓg-FÓgS,FÓg›FÓg5,FÓgçFÓgÄ"FÓg##O9==FÓg:%FÓg”(,FÓgª*FÓgø-,FÓg™/FÓg3FÓg]3FÓgê4FÓg|8Q==FÓg¿:FÓgí?,FÓg¨AFÓg¿E,FÓgíGFÓg¥Ki10/14==FÓg‡MFÓgâP,FÓgfRFÓg¤UFÓgìUFÓg^WFÓgdZFÓgÕZFÓg^\FÓg>_Q==FÓgò`FÓg’c,FÓgeFÓgm,FÓgxmFÓgp91FÓgMp)=FÓg–rFÓg’sFÓgõsFÓgÜtFÓgÃw,FÓgyFÓgž{FÓg€f=FÓgw€FÓg‚FÓgºƒ,FÓg-…FÓg˜‡,FÓgшFÓg´‹FÓgŒM2==FÓg˜FÓg1FÓgÀFÓgï‘FÓg”,FÓg –FÓgΘ,FÓgšFÓg›Q==FÓg<ŸFÓgò£,FÓgI¦FÓg´ª,FÓg?­FÓgt°FÓgÖ°M3==FÓg ²FÓgÒ´FÓg*µFÓgb¶FÓg¹,FÓgƺFÓgg½,FÓgè¾FÓg@ÂFÓgÅÂ;==FÓgÎÄFÓgÑÇFÓgSÈFÓgÄÍFÓgÍÐ,FÓgÒFÓgòÔc4==FÓgƒÖFÓg“Þ4 _Magic restored.FÓg%á4FÓg|âFÓg.åFÓgïç,FÓg}éFÓg³ìFÓgîï,FÓg\òFÓg½õFÓgîùQ==FÓgüûFÓgög  Things that are here:  a +0 great sword; 6 stones; a +0 robeGÓg{» _  Things that are here:  a +0 trident; a +0 robeGÓgÝ _GÓgœGÓgSC`GÓgA³d  You see here a stone. _GÓg¢ËGÓgê@  There is a stone staircase leading down here. _GÓgÐí,GÓg¦ûBGÓg®nGÓgp8GÓg%:BGÓgh;GÓg†=,GÓg«>GÓgAGÓgEC,GÓg]ÜGÓgédZ  .... z..##  #... ....# . #..# ...# GÓgf. #..# #..# #..# . #..# #..# #..## . #..# #..# #...## . #..# #..# #....## .###..# #..# #.@...# - ......# #..# #.....# ### ......# #..# #.....# #.# ### ..##..###..####.##..# #.# #.# ..##..>.........##..# #.# #.# ..##............##..# #.####.# z   wight (wandering) ..##........#ÓgúfŽm#..##..# #..<...# ..##...##...##..##..#####..###.# ..##...##...##..##.........# #.#GÓg*l21048.4 (98.0)GÓgÝr— .  A wight comes into view. It is wielding a +1 dagger.GÓgv,9.4 (99GÓg¹zGÓgˈ2 _The wight moves out of view.HÓgïì4HÓgDîHÓgóðHÓgºóHÓgÉû„HÓgsýHÓgôýHÓgHÓg #.## #.#### ##.#  ....##  #... ....# #. #..# z.. #. #..# #..# #..# . #..# #..# #..## #. #..# #..# #@..##51.4 (2.0) #. #..# #..# #....## #.###..# #..# #.....# Kinetic Grapnel #......# #..# #.....# ### #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# zÓgáL7m   wight (wandering) #..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...#HÓg‰ºr _A wight is nearby!IÓgp; #.##  Quake2Marine the Frost Mage #.####  Revenant of Vehumet ****.. ##.# Health: 89/89 ========================  .... ...## Magic: 13/14 ======================--  #... ....# AC: 5Str: 12 #. #..# z..# EV: 12Int: 22 #. #..# #..# #*.# SH: 5Dex: 9 .. #..# #..# #*.##  XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##  Noise: ---------  Time: 11051.4 (0.0) #. #..# #..# #....##  n) +5 dagger #.###..# #..# #Ógô<-37m.....#  Cast: Kinetic Grapnel #......# #..# #.....# ###  Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# z   wight (wandering) #..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...# _A wight is nearby!Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (wandering, hasn't  noticed you, 76% to hit)IÓgñZ{#.##Quake2Marine the Frost Mage#.####Revenant of Vehumet ****..##.#Health: 89/89 ========================.......##Magic: 13/14 ======================--#.......#AC: 5Str: 12 #. #..#z..#EV: 12Int: 22 #. #..# #..# #*.#SH: 5Dex: 9 .. #..# #..# #*.##XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##IÓg]Noise: ---------  Time: 11051.4 (0.0) #. #..# #..# #....##n) +5 dagger #.###..# #..# #.....#Cast: Kinetic Grapnel #......# #..# #.....# ###Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# z   wight #..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...# _A wight is nearby!Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, Óg‰]öm( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (wandering, hasn't  noticed you, 76% to hit)IÓg›át  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +1 dagger and wearing a +0 robe (wandering, hasn't  noticed you, 76% to hit)  The kinetic grapnel hits the wight but does no damage.IÓgµèQ.z.IÓgvê:=2.4 (1 _IÓg_ñIÓglé µ #.##  Quake2Marine the Frost Mage IÓg˜ê #.####  Revenant of Vehumet ****.. ##.# Health: 89/89 ========================  .... ...## Magic: 12/14 ====================----  #... ....# AC: 5Str: 12 #. #..# ...# EV: 12Int: 22 #. #..# #..# #z.# SH: 5Dex: 9 .. #..# #..# #*.##  XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##  Noise: =--------  Time: 11052.4 (0.0) #. #..# #..# #....##  n) +5 dagger IÓg•ì s#.###..# #..# #.....#  Cast: Kinetic Grapnel #......# #..# #.....# ###  Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# z   wight #..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...#noticed you, 76% to hit) _The kinetic grapnel hits the wight but does no damage.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (76% to hit)IÓg Xâ#.##Quake2Marine the Frost Mage#.####Revenant of Vehumet ****..##.#Health: 89/89 ========================......*##Magic: 12/14 ====================----#.....*.#AC: 5Str: 12 #. #..#.*.#EV: 12Int: 22 IÓgzYÒ#. #..# #..# #*.#SH: 5Dex: 9 .. #..# #..# #*.##XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##Noise: =--------  Time: 11052.4 (0.0) #. #..# #..# #....##n) +5 dagger #.###..# #..# #.....#Cast: Kinetic Grapnel #......# #..# #.....# ###Memories (4) #......# #..# #.....# #.# ### IÓg^+#..##..###..####.##..# #.# #.# z   wight #..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...#noticed you, 76% to hit) _The kinetic grapnel hits the wight but does no damage.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (76% to hit)IÓgô5M_The kinetic grapnel hits the wight but does no damage.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a wight, wielding a +1 dagger and wearing a +0 robe (76% to hit)  The kinetic grapnel misses the wight.....zIÓg5ö23.4 (1 _IÓgÄúIÓgxüJÓgßSJ #.##  Quake2Marine the Frost Mage #.####  Revenant of Vehumet ****.. ##.# Health: 89/89 ========================  .... ...## Magic: 11/14 ==================------  #... ....# AC: 5JÓgÒT7Str: 12 #. #..# ...# EV: 12Int:[m 22 #. #..# #..# #..# SH: 5Dex: 9 .. #..# #..# #z.##  XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##  Noise: =--------  Time: 11053.4 (0.0) #. #..# #..# #....##  n) +5 dagger #.###..# #..# #.....#  Cast: Kinetic Grapnel #......# #..# #.....# ###  Memories (4) #......# #..# #.....# #.# ### JÓgŠUÖ#..##..###..####.##..# #.# #.# z   wight #..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...#Aim: a wight, wielding a +1 dagger and wearing a +0 robe (76% to hit) _The kinetic grapnel misses the wight.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (76% to hit)JÓg²É ?#.##Quake2Marine the Frost Mage#.####Revenant of Vehumet ****..##.#Health: 89/89 ========================.......##Magic: 11/14 ==================------#.......#AC: 5Str: 12 #. #..#...#JÓg‚Ë EV: 12Int: 22 #. #..# #..# #..#SH: 5Dex: 9 .. #..# #..# #z.##XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##Noise: =--------  Time: 11053.4 (0.0) #. #..# #..# #....##n) +5 dagger #.###..# #..# #.....#Cast: Kinetic Grapnel #......# #..# #.....# ###Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# zÓg@Ì 47m   wight (grapneled) #..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...#Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (76% to hit)  The kinetic grapnel hits the wight.  The wight is lightly damaged.JÓgÛU Ô    Shift-Dir - straight line  Aim: a wight, wielding a +1 dagger and wearing a +0 robe (76% to hit)kinetic grapnel hits the wight.  The wight is lightly damaged.  The grapnel guides your strike. You hit the wight.  The wight is moderately damaged.JÓgÊW Y6-4.4 (1JÓgª] JÓg b : _The wight hits you with a +1 dagger.KÓgò¿›  You barely miss the wight.The wight is moderately damaged.KÓgÁf3--5.2 (0.8KÓgÆÆKÓgDÉ: _The wight hits you with a +1 dagger.KÓg™á #.##  Quake2Marine the Frost Mage #.####  Revenant of Vehumet ****.. ##.# Health: 83/89 ======================--  .... ...## Magic: 10/14 =================-------  #... ....# AC: 5Str: 12 #. #..# ...# EV: 12Int: 22 #. #..# #..# #..# SH: 5Dex: 9 .. #..# #..# #z.##  XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##  Noise: =--------  Time: 11055.2 (0.0) KÓg‹â±#. #..# #..# #....##  n) +5 dagger #.###..# #..# #.....#  Cast: Kinetic Grapnel #......# #..# #.....# ###  Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# z   wight #..##..>.........##..# #.# #.# ...##............##..# #.####.# KÓg²äƒ...##........##..##..# #..<...# _The wight hits you with a +1 dagger.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (moderately damaged,  76% to hit)KÓgj ?#.##Quake2Marine the Frost Mage#.####Revenant of Vehumet ****..##.#Health: 83/89 ======================--.......##Magic: 10/14 =================-------#.......#AC: 5Str: 12 #. #..#...#KÓgßj 3EV: 12Int: 22 #. #..# #..# #..#SH: 5Dex: 9 .. #..# #..# #z.##XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##Noise: =--------  Time: 11055.2 (0.0) #. #..# #..# #....##n) +5 dagger #.###..# #..# #.....#Cast: Kinetic Grapnel #......# #..# #.....# ###KÓg6k Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# z   wight KÓgk Ö#..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...#KÓgÜk Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (moderately damaged,  76% to hit)  The kinetic grapnel hits the wight but does no damage.  The wight is moderately damaged.KÓgÞø ÖAim: a wight, wielding a +1 dagger and wearing a +0 robe (moderately damaged,  76% to hit)  The kinetic grapnel hits the wight but does no damage.  The wight is moderately damaged.You hit the wight.heavi6.2 (1KÓg ý KÓg R _The wight barely misses you.LÓgjŒv #.##  Quake2Marine the Frost Mage #.####  Revenant of Vehumet ****.. ##.# Health: 83/89 ======================--  .... ...## Magic: 9/14LÓg4Ž===============---------  #... ....# AC: 5Str: 12 #. #..# ...# EV: 12Int: 22 #. #..# #..# #..# SH: 5Dex: 9 .. #..# #..# #z.##  XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##  Noise: =--------  Time: 11056.2 (0.0) #. #..# #..# #....##  n) +5 dagger #.###..# #..# #.....#  Cast: Kinetic Grapnel #......# #..# #.....# ###  Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# z   wight #..##..>......LÓg¤ŽÂ...##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...# _The wight barely misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (heavily damaged, 76%  to hit)LÓgMÛÝ#.##Quake2Marine the Frost Mage#.####Revenant of Vehumet ****..##.#Health: 83/89 ======================--......*##Magic: 9/14===============---------#.....*.#AC: 5Str: 12 #. #..#.*.#EV: 12Int: 22 #. #..# #..# #*.#SH: 5Dex: 9 LÓgìÜ.. #..# #..# #*.##XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##Noise: =--------  Time: 11056.2 (0.0) #. #..# #..# #....##n) +5 dagger #.###..# #..# #.....#Cast: Kinetic Grapnel #......# #..# #.....# ###Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# z   wight #..##..>.........##..# #.# #.# ...##............LÓgŽÝ[40m##..# #.####.# ...##........##..##..# #..<...# _The wight barely misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (heavily damaged, 76%  to hit)LÓgÓgÐ....z  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +1 dagger and wearing a +0 robe (heavily damaged, 76%  to hit)  The kinetic grapnel misses the wight. You hit the wight.  The wight is almost destroyed.LÓg¾i+7.2 (1LÓgäoLÓgrK _The wight misses you.LÓg@Šv #.##  Quake2Marine the Frost Mage #.####  Revenant of Vehumet ****.. ##.# Health: 83/89 ======================--  .... ...## Magic: 8/14LÓgX‹U=============-----------  #... ....# AC: 5Str: 12 #. #..# ...# EV: 12Int: 22 #. #..# #..# #..# SH: 5LÓgÁ•Dex: 9 .. #..# #..# #z.##  XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##  Noise: =--------  Time: 11057.2 (0.0) #. #..# #..# #....##  n) +5 dagger #.###..# #..# #.....#  Cast: Kinetic Grapnel #......# #..# #.....# ###  Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# z   wight #..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...# _The wight misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and LÓg~—gwearing a +0 robe (almost destroyed, 76%to hit)MÓg «#.##Quake2Marine the Frost Mage#.####Revenant of Vehumet ****..##.#Health: 83/89 ======================--.......##Magic: 8/14=============-----------#.......#MÓgð«UAC: 5Str: 12 #. #..#...#EV: 12Int: 22 #. #..# #..# #..#SH: 5Dex: 9 .. #..# #..# #z.##XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##Noise: =--------  Time: 11057.2 (0.0) #. #..# #..# #....##n) +5 dagger MÓg±®}#.###..# #..# #.....#Cast: Kinetic Grapnel #......# #..# #.....# ###Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# z   wight #..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (almost destroyed, 76%to hit)  The kinetic grapnel hits the wight but does no damage.  The wight is almost destroyed.MÓg2>· Aim: a wight, wielding a +1 dagger and wearing a +0 robe (almost destroyed, 76%to hit)  The kinetic grapnel hits the wight but does no damage.  The wight is almost destroyed.  You closely miss the wight.MÓg¤?348.2 (1MÓg†Il _The wight completely misses you.MÓgý° E #.##  Quake2Marine the Frost Mage #.####  Revenant of Vehumet ****.. ##.# Health: 84/89 ======================--  .... ...## Magic: 7/14============------------  #... ....# AC: 5Str: 12 #. #..# ...# EV: 12Int: 22 MÓgB² #. #..# #..# #..# SH: 5Dex: 9 .. #..# #..# #z.##  XL: 11 Next: 82% Place: Dungeon:10 #. #..# #..# #@..##  Noise: =--------  Time: 11058.2 (0.0) #. #..# #..# #....##  n) +5 dagger #.###..# #..# #.....#  Cast: Kinetic Grapnel #......# #..# #.....# ###  Memories (4) #......# #..# #.....# #.# ### #..##..###..####.##..# #.# #.# z   wight #..##..>.........##..# #.# #.# ...##............##..# #.####.# ...##........##..##..# #..<...# _The wight completely misses you.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, (Óge² m or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 dagger and wearing a +0 robe (almost destroyed, 76%to hit)MÓg.ü µ #.##  Quake2Marine the Frost Mage MÓgiü v#.####  Revenant of Vehumet ****.. ##.# Health: 84/89 ======================--  .... ...##MÓg‹ü á Magic: 7/14============------------  #... ....#MÓgèü ô AC: 5Str: 12 #. #..# ...# EV: 12Int: 22 #. #..# #..# #..# SH: 5Dex: 9 MÓg ý .. #..# #..# #z.##  XL: 11 Next: 82% Place: Dungeon:10 MÓg'ý #. #..# #..# #@..##  Noise: =--------  Time: 11058.2 (0.0) MÓgJý €#. #..# #..# #....##  n) +5 dagger #.###..# #..# #.....#  Cast: Kinetic Grapnel MÓgmý û#......# #..# #.....# ###  Memories (4) #......# #..# #.....# #.# ### MÓg‰ý #..##..###..####.##..# #.# #.# z   wight #..##..>.........##..# #.# #.# MÓg£ý O...##............##..# #.####.# ...##........##..##..# #..<...#MÓg¾ý ®Aim: a wight, wielding a +1 dagger and wearing a +0 robe (almost destroyed, 76%to hit)  MÓgØý QThe kinetic grapnel hits the wight.  You destroy the wight!MÓgòý iVehumet accepts your kill.You feel your power returning.MÓgC p #.##  #.####  ##.#  .... ...## MÓg| ¥ #... ....# #..# ...# #..# #..# #..# #..# #..# #).## MÓg§ É #..# #..#   #..# #..#  MÓgÎ œ #..#   #..#  ### MÓgì ‰ #..#  #.#  #.# MÓg  : >MÓgS ³..##..# #.#  ..##..#   #..< MÓg<Ž MÓg­±  9===9.2 (1Kinetic Grapnel _MÓg¯· MÓgݹ NÓgÁmNÓgnNÓgÐnNÓgxsNÓg¼s&5NÓg{„NÓgL{NÓgb}NÓg§}c6====NÓg›~NÓg’€,NÓgmNÓgLƒ,NÓg9„NÓgj†97NÓg¬†h=10/14==NÓg߇NÓgCŠ,NÓg?‹NÓg,NÓgâŽNÓgÕNÓg ‘8NÓgÚ‘NÓg”NÓgP”;==NÓgg•NÓgC—NÓgl—NÓg„˜NÓgHšNÓg™š#9NÓg¿š)=NÓg½›NÓgáL1=NÓg(žNÓgŸNÓg¡,NÓgоXNÓg-ÁNÓghÁ:=NÓgMÂNÓgQÄNÓgµÄ:=NÓgŠÅNÓgÇNÓgÝÇNÓg…ÈNÓg+ÊNÓg]ÊNÓgËNÓgÊÍc2==NÓg°ÎNÓgkÐNÓgÐNÓgbÑNÓgDÓ,NÓgÂÔNÓgÛÕNÓg ÖNÓgàÖNÓgÑØNÓgÙ;==NÓgüÙNÓg°Û,NÓgÝNÓg[ÞNÓg€ÞNÓgØßNÓgáNÓgDáM3==NÓg5äNÓgùå,NÓgçNÓgIéNÓgˆéNÓgaêNÓg‘í,NÓg$îNÓgsðNÓg¼ð;==NÓgáñNÓgÄöBNÓgã÷NÓgøNÓg…ùNÓg2ûNÓgŽûM4==NÓg_ýNÓg¿ 2-..NÓg€ "M. # #..########..##.. #.#### .###.# .....#  #.... . #..# .## ...##  ###### #......# #..# #.....# ###..##..#NÓg¹094.2 (35.0)NÓgˆF-5.2 (36NÓgÓNÓg!s  Things that are here: _a +1 dagger; a +0 robeNÓgÚNÓg& NÓg!!NÓg”$NÓgá&NÓgd.Q _NÓg5/,NÓg)0NÓgA2NÓg“4NÓgä4;==NÓgñ:NÓgý>NÓg´A,NÓg·BNÓgzDNÓgïFNÓg'GNÓg4HNÓgÃINÓgKNÓgµKNÓgÏLNÓgÉNNÓgQ,NÓgqRNÓgÕVNÓg¶X,NÓgZNÓgÏ\NÓgÌ^NÓg_NÓgM`NÓgUbNÓg8d,NÓgeNÓgŸfNÓgñgNÓg3hNÓgóhNÓgjNÓgÜkNÓgdlNÓgÃmNÓg?nNÓgp,NÓg·pNÓgItNÓg8vNÓg„vNÓgKwNÓgyNÓg {,NÓgÂ{NÓgw|NÓg/}NÓgQ}NÓgÉ}NÓgz~NÓgχ2 ......... ... ...# #.......<z ... #..# #......... #.. #..# #......##. #.. #..# #..###.##. #.> #..# #..# #.##. #.. #..# #..# #.##. #..###..# #..# #.### #..@....###..###.#111.2 (1 #................## #.###.............# #. #..###........# #. #..# #..##NÓgOˆÕ##..# .. #..# #..# #). #. #..# #..# #.. #. #..# #..# #.... #.###..# #..# #....NÓgåŽNÓg»‘,2.2 (17NÓg;–NÓgZ™; _Found a stone staircase leading down.OÓg£“4OÓge”OÓg&—OÓg)™,OÓg= „OÓgH¡OÓgu¡OÓg¬¢OÓg¤OÓg›¥OÓgî¥OÓgi¦OÓgy§OÓg¨OÓgä¨OÓgŒ©OÓg·OÓg'¸,OÓg\¸OÓgz¹OÓgšºOÓgƺOÓg*»OÓgô»OÓgD½OÓgm½OÓgð½OÓgò¾OÓgê¿OÓgÀOÓgÀOÓgSÁOÓg`Â,OÓg+ÃOÓg¶ÃOÓgÐÄOÓgÅOÓgkÅOÓg!ÇOÓg%ÈOÓgOÈOÓgFÉOÓgÓÉOÓg/Ë,OÓguËOÓgŒÌOÓgÍ,OÓgÎOÓg;ÏOÓgSÐOÓgtÐOÓgÿÐOÓgéÑOÓgXÓOÓg}ÓOÓgöÓOÓgÕOÓgöÕOÓgÖÖ,OÓgT×OÓgÑØ,OÓgÙOÓgoÞnOÓgLßOÓgvßOÓgëßOÓgXáOÓg^âOÓgâOÓg ãOÓg9å,OÓgqåOÓg&æOÓgíçOÓgåèOÓgéOÓg~éOÓgìOÓg¨öW    ... ....   ..[ ....   ..# ....   ..# ....   ..####. ....   ....... ....  #####....... .....  #...@........# #.....38.2 (26  #.......###..# #.....  OÓgÇ÷Ó#.####..# #..# #.....  #.# #..# #..###  #.# #.> #..# #  #.##..#  #.# #..###..# #..#  #.# #.......###..###  #.# #...........OÓg·þOÓgã,9.2 (27OÓgWOÓgN , _Found a pair of boots.OÓg,± JOÓg(´ OÓg‹· OÓgï· OÓg ¿ XOÓgi¿ OÓgÙ OÓg§ð   #P..>.........  #............  #...P.......  #.PP.P.........  .......[ ....  .....# .....   #...# # .....   #@.####.. .42.2 (3.0)  #........ . #####........ . #............# #...... #.......###..# #...... #.####..# #..# #...... #.# #..# #..# #..###. #.#OÓgò 6 #.># #..# #..# #. #.# #..# #..# #..# #3.2 (4 _Found a staircase to the Lair.PÓg- y  P....#.# #P..> #..... #...P..  #.PP.P.........  #.......[ ....  #.....# .....  #..@# # .....  ##..####.. ......  PÓg˜- ¿ #........ ......# #####........ . #............# #. #.......###..# #. #.####..# #..# #......# PÓgÆ- °#.# #..# #..# #..###.# #.# #.># #..# #..# #.#PÓgØ6 PÓg¶: +4.2 (1PÓgäB PÓgØD QÓg²sÍM#.P.P.....### P...#.#P..>.#...#..P......... #.PP.P......##.......[.# #.. ###...# # ##..####  #....#  #####........ ........QÓgftŠ .....####..#QÓgQÓgÿ‚&5QÓgUŠQÓg­ŒQÓgé1ô  #########  #.P.P.....####  P....#.#  #P..>#  #.....# #...P...#  #.PP.P.........  #.......@.#.... #   ##.....### ..... #   ###...# # ..... #   ##..####.. ......  QÓgÚ3œ #........ ......##   #####........ .   #............# #.< #.......###..# #..   #.####..# #..# #......#QÓgEQÓg—H&6QÓg}NQÓgíQV _You see here a +0 pair of boots.QÓgŒaQÓg–f&7QÓg#‚B _J - a +0 pair of bootsQÓgz“ÌWear which item? Armour (go to first with [)  a - a +1 robe (worn)  A - a scarf of repulsion (worn)  I - a +1 helmet of intelligence (worn)J - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip RÓgÚ\RÓg›`RÓgßg¼ Quake2Marine the Frost Mage  ##########Revenant of Vehumet ****..  #.P.P.....####Health: 89/89 ======================== RÓg+hÜ P..........#.#Magic: 14/14 ========================  RÓg‚hC#P..>.........#AC: 5Str: 12  #.............#EV: 12Int: 22 RÓg¯hˆ #...P.........#SH: 5RÓgÙhÁDex: 9  #.PP.P......# ....RÓgþhˆXL: 11 Next: 82% Place: Dungeon:10 RÓg#i_ #.......@.#RÓgKiÞ.... # Noise: ---------  Time: 11147.2 (0.0)  RÓgqiÕ##.....###..... # n) +5 dagger  RÓg@tD###...# # ..... # Cast: Kinetic Grapnel  ##..####.. ...... # Memories (4)  #........ ......##  #####........ ........   #............# #.......<   #.......###..# #........   #.####..# #..# #......##RÓg¸tL  _a +1 dagger; a +0 robe _Found a stone staircase leading down. _Found a pair of boots. _Found a staircase to the Lair. _You see here a +0 pair of boots. _J - a +0 pair of bootsRÓgn}RÓg×RÓg߇RÓg6f  You start putting on your armour.RÓgN—+8.2 (1RÓg¬™RÓgK¡RÓgE¥+9.2 (2RÓg«ªRÓg²RÓg'¶,50.2 (3RÓg>»RÓgÃRÓg¢Ë+1.2 (4RÓgPÌRÓgoÔRÓg0×+2.2 (5RÓg>ÜRÓgÞ‡ 6 _You continue putting on your +0 pair of boots. x5RÓgFë“ _You finish putting on your +0 pair of boots.RÓg+ä RÓgä RÓg±å RÓgÁè RÓg[ê RÓgXó “ _RÓgeô RÓg\ö RÓg¬ö RÓgÏ÷ RÓgqü XRÓgrý RÓgÕþ RÓg ÿ RÓgŒÿ RÓg+ RÓg£ ,RÓg# RÓgò RÓg4 ,RÓg RÓgo RÓgP ,RÓg RÓg› RÓg€ ,RÓg  RÓg  RÓgŽ RÓgº RÓgh RÓgO RÓgQ ,RÓg¥ RÓg RÓg RÓgf RÓg. RÓgß RÓgõ" ,RÓgã# RÓg0( RÓg»* ,RÓg¤+ RÓgØ0 RÓgŸ2 RÓgÐ2 RÓgœ3 RÓg§5 RÓg¿7 ,RÓg¾8 RÓgŠ: RÓg< ,RÓgñ< RÓg±? RÓgË@ RÓgö@ RÓgäA RÓgÑB RÓgD RÓg¥D RÓg‡E RÓgF RÓgH ,RÓgËH RÓgOJ RÓg½K ,RÓgÁM RÓgN RÓg²O ,RÓgCP RÓguR RÓgéR RÓgS RÓgíS RÓgÀV RÓg,Y ,RÓgmY RÓgk[ RÓgŽ_ RÓgÜe • ### #################### #.# #...........@......l ..# #.......##..####.... ..# #.......##RÓgÈf : . ..# #.......##..# #.# #.......## #.# #.......##..#l   komodo dragon (wandering) #.# #.......##..# #.###.......##..# #...........##..# .RÓgýn 076.2 (24.0)RÓgñw B7.2 (25RÓgn{ ` _A komodo dragon comes into view.SÓg›Å­ # .# #......l.# #.......##..####.# #.......##..# .. .# #.......##..# . .# #.......##..# .# #.......##..# .# #.......##..# .###.......##..# .....SÓg^ÉSÓgÌ΀l.lSÓg}ÏK8.2 (1.0)Kinetic GrapnelSÓgaÕSÓg>×7 _The komodo dragon hisses angrily.TÓgžQuake2Marine the Frost MageRevenant of Vehumet ****..Health: 89/89 ========================Magic: 11/14 ==================------AC: 6Str: 12EV: 12Int: 22SH: 5Dex: 9 ## #####################XL: 11 Next: 82% Place: Dungeon:10 .# #............@....l..Noise: ---------  Time: 11178.2 (0.0) .# #.......##..####.....n) +5 dagger .# #.......##..# ...Cast: Kinetic Grapnel .# #.......##..#.Memories (4) .# #.......##..# .# #.......##..#l   komodo dragon .# #.......##..# .###.......##..# .......TÓgê¡Ý....##..# . _A komodo dragon comes into view. _The komodo dragon hisses angrily.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate#######....@...l..####.==9.2 (1Ramparts ########### _The komodo dragon hisses angrily.  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.UÓg…I  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!####l.###8/14 -----15 80########### _The wall freezes the komodo dragon but does no damage.UÓg盬#######l.####--1######### _The wall freezes the komodo dragon but does no damage.WÓg ¡ WÓg·¢ h Your spells (describe)TypeFailure Level a - FreezeIce1% (0%)1  b - Poisonous VapoursAlchemy/Air1% (1%)1  c - Frozen RampartsWÓg8£ ©Ice1% (0%)3  d + Ozocubu's ArmourIce1% 3 e - Kinetic GrapnelForgecraft1% (1%)1  f - Mephitic CloudConjuration/Alchemy/Air 2%3  g - Summon Ice BeastIce/Summoning1%WÓgÔ£ ©3 Select a spell to describe[!]/[I] toggle spell headersXÓg(R XÓg Z XÓgØb fQuake2Marine the Frost MageXÓg=d ”Revenant of Vehumet ****..Health: 89/89 ========================Magic: 8/14=============-----------AC: 15  Str: 12EV: 12Int: 22SH: 5Dex: 9 ## #####################XL: 11 Next: 82% Place: Dungeon:10 .# #............@.l.....Noise: ---------  Time: 11181.2 (0.0) .# #.......##..####.....n) +5 dagger .# #.......##..# ...Cast: Kinetic Grapnel .# #.......##..#.Memories (4) Ramparts XÓgge \.# #.......##..# .# #.......##..#l   komodo dragon .# #.......##..# .###.......##..# ...........##..# . _The walls around you are covered in ice.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! _The wall freezes the komodo dragon but does no damage. _The wall freezes the komodo dragon but does no damage.XÓg¦l ########XÓg7m XÓg…v º###########XÓgÆz YÓg›  Quake2Marine the Frost Mage  Revenant of Vehumet ****..  Health: 89/89 ========================  Magic: 7/14============------------  AC: 15  Str: 12  EV: 12Int: 22  SH: 5Dex: 9 ## #####################  XL: 11 Next: 82% Place: Dungeon:10 .# #............@.l.....  Noise: ---------  Time: 11181.2 (0.0) .# #.......##..####.....  n) +5 dagger .# #.......##..# ...  Cast: Kinetic Grapnel .# #.......##..# .  Memories (4) Ramparts ÓgP 34m.# #.......##..# .# #.......##..# l   komodo dragon .# #.......##..# .###.......##..# ...........##..# . Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon  Poisonous fumes billow around the komodo dragon!  The komodo dragon is poisoned. ###############  .......@l......  ..##..####.....  #..# ...  #..# .   (poisoned)  =2.2 (1###########  Aiming: Poisonous Vapours (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYÓg:ä  Aim: a komodo dragon  Poisonous fumes billow around the komodo dragon!  The komodo dragon is poisoned. _The wall freezes the komodo dragon but does no damage.ZÓg®L$Quake2Marine the Frost MageRevenant of Vehumet ****..Health: 89/89 ========================Magic: 6/14==========--------------AC: 15  Str: 12EV: 12Int: 22SH: 5Dex: 9 ## #####################XL: 11 Next: 82% Place: Dungeon:10 .# #............@l......Noise: =--------  Time: 11182.2 (0.0) .# #.......##..####.....n) +5 dagger .# #.......##..# ...Cast: Kinetic Grapnel ZÓgM€X.# #.......##..#.Memories (4) Ramparts .# #.......##..# .# #.......##..#l   komodo dragon (poisoned, slow) .# #.......##..# .###.......##..# ...........##..# .Aim: a komodo dragon (lightly wounded, poisoned, 100% to hit)  You freeze the komodo dragon!  The komodo dragon is moderately wounded.The komodo dragon seems to slow down. You hit the komodo dragon.  The komodo dragon is moderately wounded.The wall freezes the komodo dragon but does no damage.3.2 (1######  You freeze the komodo dragon!  The komodo dragon is moderately wounded.The komodo dragon seems to slow down. You hit the komodo dragon.  The komodo dragon is moderately wounded.  The wall freezes the komodo dragon but does no damage. _The komodo dragon bites youZÓgò‘ Quake2Marine the Frost MageRevenant of Vehumet ****..Health: 89/89 ========================Magic: 5/14========----------------AC: 15  Str: 12EV: 12Int: 22SH: 5Dex: 9 ## #####################XL: 11 Next: 82% Place: Dungeon:10 .# #............@l......Noise: =--------  Time: 11183.2 (0.0) .# #.......##..####.....n) +5 dagger .# #.......##..# ...Cast: Kinetic Grapnel .# #.......##..#.Memories (4) Ramparts ZÓg#• Ã.# #.......##..# .# #.......##..#l   komodo dragon (poisoned, slow) .# #.......##..# .###.......##..# ...........##..# .Aim: a komodo dragon (moderately wounded, poisoned, slow, 100% to hit)  You freeze the komodo dragon!  The komodo dragon is heavily wounded.You hit the komodo dragon.  The komodo dragon is severely wounded.The wall freezes the komodo dragon but does no damage.67------==4.2 (1ZÓgô˜ «########ZÓgâ™ ZÓgª c  You freeze the komodo dragon!  The komodo dragon is heavily wounded.You hit the komodo dragon.  The komodo dragon is severely wounded.The wall freezes the komodo dragon but does no damage. _The komodo dragon bites you!![Ógˆ”Quake2Marine the Frost MageRevenant of Vehumet ****..Health: 67/89 ==================------Magic: 4/14======------------------AC: 15  Str: 12EV: 12Int: 22SH: 5Dex: 9 ## #####################XL: 11 Next: 82% Place: Dungeon:10 .# #............@l......Noise: ===------  Time: 11184.2 (0.0) .# #.......##..####.....n) +5 dagger .# #.......##..# ...Cast: Kinetic Grapnel .# #.......##..#.Memories (4) Ramparts .# [3[ÓgQ—ƒ4m#.......##..# .# #.......##..#l   komodo dragon (poisoned, slow) .# #.......##..# .###.......##..# ...........##..# .Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, poisoned, slow, 100% to hit)  You freeze the komodo dragon!  The komodo dragon is almost dead.You puncture the komodo dragon!--5.2 (1[Ógÿ ƒ#########  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, poisoned, slow, 100% to hit)  You freeze the komodo dragon!  The komodo dragon is almost dead.You puncture the komodo dragon! _The komodo dragon is almost dead.\Óg¢±  Quake2Marine the Frost Mage  Revenant of Vehumet ****..  Health: 67/89 ==================------  Magic: 3/14=====-------------------  AC: 15  Str: 12  EV: 12Int: 22  SH: 5Dex: 9 ## #####################  XL: 11 Next: 82% Place: Dungeon:10 .# #............@l......  Noise: =--------  Time: 11185.2 (0.0) .# #.......##..####.....  n) +5 dagger .# #.......##..# ...  Cast: Kinetic Grapnel .# #.......##..# .  Memories (4) Ramparts \Óg¶"[40m.# #.......##..# .# #.......##..# l   komodo dragon (poisoned, slow) .# #.......##..# .###.......##..# ...........##..# . Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, poisoned, slow, 100% to hit)  You freeze the komodo dragon!  You kill the komodo dragon!Vehumet accepts your kill.\Óg«»C ###############  .......@.......  ..##..####.....  #..# ...  #..# .     \ÓgkÁU7=======66.2 (1Kinetic GrapnelPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, poisoned, slow, 100% to hit)  \ÓgÂàYou freeze the komodo dragon!  You kill the komodo dragon!  Vehumet accepts your kill. _You feel your power returning.\ÓgRÇ•##########\Óg7Êh _Your Dodging skill increases to level 6!]ÓgÖä4]ÓgKå]ÓgSç]Óg»ð\8 _9=======]Óg;öÏ _The frozen ramparts melt away.]Óg›øÚ708=]ÓgÃúŽ1=]Ógû]ÓgÜû:=]Ógü]Óg$ý,]Óg)˜2=]Ógº]Ógê99==]Óg…,]ÓgØ,]ÓgT]Ógw<3]ÓgÜ]Óg ]Óg8'==4]Óg_]Óg³Ë10/14==5=]Óg]Ógô,]Óg]Óg+l6=]Ógµ]Óg¥]Óg;==]Óga]Óg›,]Ógx]Óg#]Óg¬&7]Ógà]Ógjb1=]Óg›2]Óg5B]ÓgÃ5]Óg6L8=]Óg–6]Ógó7,]ÓgO8]Ógx:]Óg¿::=]Óg%;]ÓgŒ>Ú _Your icy armour starts to melt.9=]Ógó?]Óg6@]Ógz@]Óg°A]ÓgíAF2==]ÓgXB]ÓgTC]ÓgŠC 80]ÓgîC]Óg+F]Óg_F1 6 ]ÓgG]Óg=Iˆ _Your icy armour evaporates.]Óg¿I]ÓgÞJ]ÓgZKY1==]ÓgêK]ÓghM,]Óg³M]ÓgO,]Óg^O]Óg†P]Óg±P#2]ÓgÏPX=3==]Óg®Q]ÓgwR,]Óg8S]ÓgîS]ÓgT]ÓgšT]Óg­U]ÓgÕU#3]ÓgFV3=]Óg‚V]Óg£W]ÓgîW;==]ÓgnX]ÓgŒY,]ÓgZ]Óg…]~4]ÓgÐ]]Óg_]Óg=_M4==]ÓgÎ_]Ógß`]Óga&5]ÓgŸmI6===7=]Óghn,]ÓgÛpX]Óg+q&8]Óg…q]Óg+s,]ÓgŽs]Ógäs]Ógt]Ógwt]Ógv]ÓgMvE9=]Óg™v]ÓgÆx]Ógd€Æ]Ógé…¨=]ÓgÙˆ]Óg0ŒB]Óg,Ž]ÓgxŽ]Óg¦Ž]Ógm]Ógf‘]Óg—’,]Óg`“]Óg–B]Óg—]Ógq˜]ÓgÛš,]Óg ›]ÓgcŸX]Ógग़]Óg‚¦]Óg¨]Ógr©,]Óg«]Óg_¹`]ÓgPº]Óg¿¿X]ÓgaÈ*######## ................@......[-267.2 (81.0) ##........#..####..###  #..#..# ..#  #..#..# ..#  #..]ÓgÉE#..# ..#  #..#..# ..#  #..#..# ...  #....# ...  ####]ÓgGÏ]ÓgEÑF-8.2 (82]Ógô×]ÓgçÙ, _Found a pair of boots.^Óg?4^Óg¡@^ÓgÝB^ÓgÁD^ÓgE^ÓgŒLn^ÓgäM^ÓgÎO,^ÓgŒP^ÓgR^Óg7T,^Óg¶T^ÓghV^ÓgžW,^ÓgÈX^ÓgmšÀ^ÓgVœ^ÓgIŸB^ÓgÉ¢^Óg°¤,^Óg¾¥^ÓgQ¨^Ógª,^Óg.¬^Óg>­^Ógq®,^Óg¯^Óg³B^Óg­³^ÓgÕ´^Óg[¶,^ÓgÔ¶^Ógá¸^Ógñ¹,^Óg»^Óg¼^Ógu¾,^Ógà¾^ÓgÎÀ^ÓgìÁ,^Óg€Ã^ÓgDÄ^ÓgTÅ,^ÓgüÅ^Óg¦Ç^ÓgÔÈ,^ÓguÉ^ÓgoÍB^Óg ÏN _You now have 732 gold pieces (gained 14).^ÓgqÐ4^ÓgƒÑ^Óg5Ó^Óg|Ô,^Ógã÷Œ^Óg&ý.# #..# #...# .# #..# #...##/ .# #..# #...##. # .# #..###...##! .# .# #........##.###.# .# #........##.....# .....####..##....># ^Ógàý’ #### #..##.....#   #..##.@#  99.2 (31 #..##..#   #..##..#   #......#   #......#   #####..#    ##.#    ######  ^Ógˆþw #..#  ^Óg^ÓgU.300.2 (32^ÓgÈ ^Ógó; _Found a stone staircase leading down._ÓgT?`_ÓgÞJ@.####..###...# .# #..# #...##)# .# #..# #...##/#  .# #..# #...##.# # _Óg´K".# #..###...##!# .# .# #........##.###.# ..# #........##.....# # .....####..##....># #### #..##@....# 0.0) #..##..####  #..##..# _Óg)L¼ #..##..#  #......# #......######..#.#######_Óg c|1.2 (1 _Found a rapier._ÓgÙ4_Ógº_Óg€_Ógõ_ÓgO_Ógê"X_Ógâ#_Ógv&_ÓgQ),_ÓgÝ+_ÓgDhp _o - 2 potions of heal wounds (gained 1)_Ógíi,_Ógkk_Ógýn_Ógho_Ógp_Óg:t$ _Óg¯t-_l - a wand of flame (28) (gained 10 charges)_Ógúv_ÓgTw_ÓgÝw_Ógz_Ógy|_Ógß|_Ógï}_Óg€_Óg7‚_ÓgÔ‚_Ógôƒ_ÓgzŠ_ÓgŒ_ÓgcŒ_ÓgÁ_Ógà_Ógà‘,_Ógó’_Óg –_Ógd˜,_Ógî™_Ógð›_Ógž,_ÓgPŸ_Óg)¡_Óg£,_Óg“¤_ÓgÛ¦_Ógs©,_ÓgRª_Óg»¬_Ógy®,_Ógã¯_Ógì±_Ógî³,_Óg£µ_Óg¡·_Óg·¹,_Óg}¼_Óg4½_Ógp¿,_Óg~À_ÓgÉÂ_Óg'Å,_Óg7Æ_ÓgäÈ,_ÓgµÉ_ÓgŒÎx _x - 3 scrolls of teleportation (gained 1)_ÓgÕ_ÓgfÕ_Óg"Ö_ÓgÙ_Óg7Û_Óg{Û_ÓgxÞ_Ógðà_Ógã,_Óg‹ä_ÓgÙæ_Óg’è,_Ógê_Óg!ì_Óg–î_ÓgÓî_Ógãï_Ógó_Ógkô,_ÓgNö_Óg«ø_Ógû,_ÓgAü_Ógcþ_Óg,_Ógk_ÓgÏ_Óg{_Óg·_Óg’_Ógh_ÓgÖ ,_Óg~ _ÓgL _Ógà ,_Ógj_Óg9_Óg½_Óg_Óg_ÓgV_ÓgÛ,_Óg~_Ógù_Óg¯B_ÓgŒ_Ógú,_Óg_Ógß_ÓgT ,_Ógí _Óg?%X_ÓgE'_Ógk),_Ógl*_ÓgN,_ÓgÍ.,_Ógî/_Óg¾2_ÓgM8B_ÓgÎ:_Ógo;_ÓgÆ;_ÓgtC_Óg¯g~_Óg¬l„_Ógbm_Óg]o_ÓgÖo,_Óg q_Óg•r_ÓgIs,_ÓgÙs_Ógw_Ógcx,_ÓgBy_Óg×|X_ÓgÄ~_Óg|€_Óg?,_ÓgM•_Ógû•_Óg:–_Óg—_Óg÷›_Óg¬,_Ógž_Óg* _ÓgØ£B_Óg#¤_Óg¼¥,_Óg`¦_Óg¯§_Óg>©,_Ógå©_Óg«_ÓgÒ¬,_Óg`­_Óga¯_ÓgÖ¿X_ÓgÁ,_Óg”Á_Óg&Ã_Óg@Ä_Ógîóì_ÓgÖ÷B_ÓgŽø_ÓgÒ n_ÓgB B_Óg! X_ÓgR _Óg‡ _ÓgÊ _Óg2 _ÓgÀ% ò_Ógß& _Óg5+ _Ógß, ,_Óg¡- _Ógó1 _ÓgZ3 _Óg€3 _Óg.4 _ÓgÒ8 _Óg½: _Ógå: _Ógd< _Óg@ _ÓghA ,_ÓgßA _ÓgF _ÓgRG ,_ÓgH _Óg~L _ÓgÇM _Óg‚N _Óg¼N _ÓgmS _ÓgÈU ,_ÓgÐV _ÓgÍk Æ_ÓgJq B_Óg±r _Óg}u ,_Óg“v _Óg{ _Óg´| ,_Óg¼} _ÓgÄ _ÓgŽƒ ,_Ógç„ _Óg ‰ _ÓgôŠ ,_ÓgŒ _ÓgW _Ógø‘ ,_Óg“ _Óg¨– _Óg ™ ,_Óg­š _Óg ž _Ógé  ,_Ógr¢ _Ógݦ _Óg¹­ B_Ógk® _Óg/± ,_ÓgŸ³ _Óg‚¶ _Ógô¹ ,_Óg» _Óg?¾ _ÓgÚ X_ÓgÜ ,_ÓgÿÜ _Ógpß _Ógàà ,_Ógðá _Ógïã _ÓgÝå ,_Ógræ _ÓgÇè _Óg§ê ,_Ógžë _ÓgÍí _Óg¤ï ,_Óggð _Óg©ü Æ_Óg@þ ,_Óg½þ _Óg¤ _Óg: ,_Óg< _Ógç _Ógö B_Óg} _ÓgÌ _Ógø _Ógá _Óg# _ÓgŽ ,_Óg× _Ógø _Óg  ,_Ógò _Óg7 _ÓgØ ,_Óg3 _Óg˜! _Óg¤$ ,_Ógµ& _Óg[) _ÓgÄF š_Óg¢X _Óg [ ,_Ógv\ _Ógÿe _ÓgÔh ,_ÓgÛj _Óg™´ `_Ógöà °_Óg±â ¦  There is a stone staircase leading down here. __Ógº% _Ógµ= ¸_ÓgZB B_ÓgÔC _ÓgVJ X_ÓgâU Ü_Óg—V _ÓgÎV _ÓgZ _Óga] B_Óg9a R  There is a stone staircase leading down here._Óg¤b _ÓgHc __Ógd _Ógx J_Ógz _Ógÿ _Ógƒ _ÓgUƒ _Óg„ _Óg>‡ X_ÓgЊ ,_Óg#‹ _ÓgŒ _Óg'Ž _Óg° ,_ÓgT _Óg ’ _ÓgK› š_Ógз ú_Ógº n_Óg‡½ _Óg ¾ _Óg¿ ,_Óg Á _ÓgÛÁ ,_Óg¼Â _ÓgÄÐ _Óg@Ò _ÓgËÒ _ÓgjÓ _ÓgcÝ X_ÓgV ÿ  You see here a yak skeleton. __Óg´ ,_ÓgŒ „_Óg: _Óg _Óg>! ,_Óg*+ n_ÓgÑ, _ÓgŒ. _Ógƒ; B_Óg< ,_ÓgU= _Óg€ _Ógq€ _Ógy‚ _Ógyƒ _Óg V # #~.. ..u# ## #~.. ..~### .## #~.. ..~# ##. ~~. ..~ ###.. ### ~~ .. ####.... #.# #####+## ##.# #....... ..# #.# #.##...# #..# #....... ..# #.# #.# #@# #..# #....... _Ógý ..# #.####.# #.# #..# #....... ..# #..<...# #.# #..# #....... ..#####..###.# #.####..# #....... .........# #.# #.......# #....... .........# #.# #.......# #....... u   brown ugly thing (asleep) .........# #.# #..###..# #....... .........# #.###..# #..# #....... .........# #......# #..###......._Óg·Ÿ † 5200.0)  A brown ugly thing comes into view._Óg,¥ u.uu_Óg㨠,21_Óg#Ñ v _The brown ugly thing gurgles horribly! You hear a horrible gurgling sound!aÓgQ}ñ ~~.u ...~ .. ## u ## .##~.. ..~# ## #~~. ..~# ##### #~~ ..# ########+## ###.@.# #.###.######.# #.aÓgD~ #..<...# #.# #####..###.# #.####.u 2 ugly things (1 wandering)..... #..##### aÓgˆq  A cyan ugly thing comes into view.aÓgGŒJ  The cyan ugly thing gurgles horribly!aÓg¨aÓgaÓg'šu. .uu.uuu 4 ugly things (2 wandering)aÓgœ13.2 (1.0)aÓgƤaÓgp¨¯ _A brown ugly thing comes into view. A red ugly thing comes into view.cÓgƒtÚ......'...u.u.u.uuu14Kinetic GrapnelcÓgevcÓgä( _You open the door.cÓgéw &~~...u..~ ##~u.....##..u..~## .##.##. ..#~~.u..~####.### #~~...# ####..cÓgîx $.# #####'## ##.# #....##...# #.##@#####.# #.# .<..####..#####.......# .... 3 ugly things#####..# ...#cÓg0{ cÓg4| cÓgÄ| cÓgÎ… ›.u.u.ucÓg†ˆ &5cÓg¾Ž cÓg‘ cÓg²× \##~......# ##u...~## .###~..u..~###. ..#~~....~####.### #~~u..# ####...# #####'## ##.# #....##...# #.##.#####.# #@# .<..####..#####.......# ....#####..# ...#∩...##..)cÓgß ‘..uuuu6cÓgIé cÓgƒë b _The brown ugly thing basks in the mutagenic energy from its kin and changes!dÓg?s¿#~## .######. ..~~uu..~###.### #~~u..# ####...# #####'## ##.# #....##...# #.#.####.# #.# .<..####..#####.......# .....#####..# ...#∩...##..).........##.dÓgRudÓg¢fu.uudÓgÏ&7dÓg¥ˆdÓg]Œ` _The red ugly thing basks in the mutagenic energy from its kin and changes!eÓg4Nn###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~u...~####.. Health: 89/89 ======================== ..# ### #~uu..# ####.... Magic: 11/14 ==================------ eÓg²Nó..# #.# #####'## ##.# #....... AC: 6Str: 12 ..# #.# #.##...# #..# #....... EV: 12Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 eÓgÛNm..# #.####.# #.# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 eÓgþNl..# #..<...# #@# #..# #....... Noise: ---------  Time: 11507.2 (0.0) eÓg"Oì..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel eÓgP‰.........# #.# #.......# #....... Memories (4) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............ _The brown ugly thing basks in the mutagenic energy from its kin and changes! _The red ugly thing basks in the mutagenic energy from its kin and changes!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateeÓgÖY~u...#.##.##@##.##..#..eÓg<\o==8.2 (1Ramparts eÓgžbß#.###.###eÓg%fïred  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.hÓg1Ñ,.u.u#####--9##.##@##.###iÓgbº###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== ..# ### #~u...# ####.... Magic: 11/14 ==================------ ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u.# #..# #....... EV: 12Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# #.####.# #.Ógˆ¾m# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###....iÓg¯¿¦... .....∩...###......# #....)....... ..............##..# #............Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Press: ? - help, v - describe, . - travelThe floor.iÓgCË#.#.##@##iÓg?ï™.#.###iÓgà• u#.##.####  Casting: Frozen Ramparts (safe; 1% risk of failure)Dir - look around, f - activate _The walls around you are covered in ice.  Press: ? - help, v - describe, . - travelHere: a cyan ugly thing  The floor.iÓg>Ñ m A cyan ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66 Will: + AC: + EV: ++  rF: ... rC: ... rPois: . rNeg: ... rElec: + iÓgÒ JThreat: Lethal Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 73% to hit with your +5 dagger. It has about 61% to hit you. Attack Max Damage After Damaging Hits Trunk 17 Electric damage (max 18) It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|QuotemÓgÑ###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== ..# ### #~u...# ####.... Magic: 11/14 ==================------ ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u.# #..# #....... EV: 12Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# #.####.# #.Ógom# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###..mÓg…ƒ..... .....∩...###......# #....)....... ..............##..# #............Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Press: ? - help, v - describe, . - travelHere: a cyan ugly thing  The floor.rÓg¢ë 8###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== ..# ### #~u...# ####.... Magic: 11/14 ==================------ ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u.# #..# #....... EV: 12Int: 22 rÓgtì ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# #.####.# #.# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel rÓg7{.........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Press: ? - help, v - describe, . - travelHere: a cyan ugly thing  The floor.#.##.##@##.###rÓgM. _sÓg["º##.###.#sÓgŒ(ì#.##.##@###sÓg'+F _Unknown command.sÓg G¿ Your spells (describe)TypeFailure Level a - FreezeIce1% (0%)1  b - Poisonous VapoursAlchemy/Air1% (1%)1  c + Frozen RampartsIce1% (0%) 3 d - Ozocubu's ArmourIce1%3  e - Kinetic GrapnelForgecraft1% (1%)1  f - Mephitic CloudConjuration/Alchemy/Air 2%3  g - Summon Ice BeastIce/Summoning1%3 Select a spell to describe[!]/[I] toggle spell headerswÓgó.wÓgœ/wÓgJ7wÓg?"###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== wÓgÁ?Ô..# ### #~u...# ####.... Magic: 11/14 ==================------ ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u.# #..# #....... EV: 12Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# #.####.# #.# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 wÓgI@£..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts wÓg˜@„.........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###....... wÓgÇ@+.....∩...###......# #....)....... ..............##..# #............Press: ? - help, Dir - look around, f - activate wÓg÷@³_The walls around you are covered in ice.  Press: ? - help, v - describe, . - travelHere: a cyan ugly thing wÓg2Ab_The floor. _Unknown command.wÓgÒGÒ##.####wÓg HwÓg_NÂ####.##wÓgQwÓg«æ ˜  Casting: Frozen Ramparts (safe; 1% risk of failure)  wÓgç \Confirm with . or Enter, or press ? or * to list all spells.xÓg+ȧ## #~.....~# ## Quake2Marine the Frost Mage .## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 89/89 ======================== ..# ### #~u...# ####.... Magic: 8/14=============----------- ..# #.# #####u## ##.# #....... AC: 6Str: 12 xÓg¹Èž..# #.# #.##*u*# #..# #....... EV: 12Int: 22 ..# #.# #.###*## #..# #....... SH: 5Dex: 9 ..# #.####.# #*# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) xÓgÊN..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............ _Unknown command.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (chance to affect: 43%)xÓg0žxÓgK¦n###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== ..# ### #~u...# ####.... Magic: 11/14 ==================------ xÓg䦔..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u.# #..# #....... EV: 12Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# #.####.# #.# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 xÓg´§..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #.........xÓgV¨|...Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (chance to affect: 43%)  Okay, then.xÓg(¯x####xÓg°xÓg­µ©#.######xÓgB¸. _yÓgÇÏ ###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== ..# ### #~u...# ####.... Magic: 11/14 ==================------ ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u.# #..# #....... EV: 12yÓg±ÐInt: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# #.####.# #.# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #ÓgæÐ0;1m..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###....... yÓgHÑf.....∩...###......# #....)....... ..............##..# #............Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (chance to affect: 43%) yÓgsÑ~_Okay, then.Press: ? - help, v - describe, . - travelThe floor.yÓg@OIu#.###@#.###Press: ? - help, Shift-Dir - straight line  Aim: a cyan ugly thing (chance to affect: 43%) _Okay, then.  Press: ? - help, v - describe, . - travelHere: a cyan ugly thingyÓgë™ A cyan ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's yÓg—ë^breeding experiment. Yuck. Max HP: ~66 Will: + AC: + EV: ++  rF: ... rC: ... rPois: . rNeg: ... rElec: + Threat: Lethal Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) yÓgÀëdYou have about 73% to hit with your +5 dagger. It has about 61% to hit you. yÓgéëjAttack Max Damage After Damaging Hits Trunk 17 Electric damage (max 18) yÓgìmIt is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. yÓg3ì‚[!]: Description|QuotezÓgú½n###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== ..# ### #~u...# ####.... Magic: 11/14 ==================------ zÓgé¾..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u.# #..# #....... EV: 12Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# #.####.# #.# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) ..#####..###.# #.####..# #....... n) +5 daggerzÓg¿»[30X .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (chance to affect: 43%) _Okay, then.Press: ? - help, v - describe, . - travelHere: a cyan ugly thing  The floor.zÓgMŒ###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== ..# ### #~u...# ####.... Magic: 11/14 ==================------ ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u.# #..# #....... EV: 12Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# #.####.# Óg`0m#.# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......#zÓg•‘][39;49m #..###....... .....∩...###......# #....)....... ..............##..# #............Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (chance to affect: 43%) _Okay, then.Press: ? - help, v - describe, . - travelHere: a cyan ugly thing  The floor.#.###@#### _zÓgö c  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zÓgá> ## #~.....~# ## Quake2Marine the Frost Mage .## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 89/89 ======================== ..# ### #~u...# ####.... Magic: 8/14=============----------- ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##*u*# #..# #....... EV: 12Int: 22 ..# #.# #.###*## #..# #....... SH: 5zÓgí? wDex: 9 ..# #.####.# #*# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............ _The floor.  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zÓg9@ rAiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (chance to affect: 43%){ÓgÍt###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== ..# ### #~u...# ####.... Magic: 8/14=============----------- ..# #.# ######## ##.# #....... AC: 6Str: 12 ..# #.# #.###### #..# #....... EV: 12Int: 22 ..# #.# #.###### #..# #....... SH: 5Dex: 9 ..# #.####.# #*# #..#{Ógúu #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11509.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things .........# #......# #..###....... .....[3{ÓgcvÌ3m∩...###......# #....)....... ..............##..# #............Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (chance to affect: 43%)  The flask of dizzying concoctions shatters into a vile cloud!{ÓgÛÐÑ####.###{ÓgÔY˜Press: ? - help, Shift-Dir - straight line  Aim: a cyan ugly thing (chance to affect: 43%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the cyan ugly thing. x2  You hear a horrible gurgling sound! x3cyan ugly thing is engulfed in noxious fumes.{ÓgµZJ  The wall freezes the cyan ugly thing.{ÓgÕd#§§u.u##.##@###{Óg$fL=======10.2 (1{Óg¯m¸##.###.##{ÓgpG _The cyan ugly thing is engulfed in noxious fumes.|Óg–áZ  The cyan ugly thing is engulfed in noxious fumes.  The wall freezes the cyan ugly thing but does no damage.  The cyan ugly thing is engulfed in noxious fumes.~u§#|Óg_âÒ#u#@##.###|Óg–ãF-------1|ÓgÄë³#u##u##|Ógoñ; _The wall freezes the cyan ugly thing.}ÓgðÊ ### #~.....~# ## Quake2Marine the Frost Mage .## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 89/89 ======================== ..# ### #~~...# ####.... Magic: 7/14============------------ ..# #.# #####u## ##.# #....... AC: 6}ÓgwË Str: 12 ..# #.# #.##§§.# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11511.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger }ÓgØË Ê.........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things }ÓgÌ Š.........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............}Óg0Ì Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (lightly wounded, 100% to hit)  }Óg[Ì ™You freeze the cyan ugly thing!  The cyan ugly thing is lightly wounded.  You closely miss the cyan ugly thing.}ÓgÐ ûThe cyan ugly thing is lightly wounded.  You closely miss the cyan ugly thing.  The cyan ugly thing is lightly wounded.  The wall freezes the cyan ugly thing!}ÓgsÐ obasks in the mutagenic energy from its kin and changes!  The cyan ugly thing is engulfed in noxious fumes.}ÓgpÙ •    #~..u..~#  #~~....~#  ### #~~...#  #.# #####☼## ##.# }ÓgØÙ  #.# #.##§u.# #..#  #.# ## #..#   #u# #..#  #..<...# #@# #..#  #.# }Óg Ú  #.# #..  #.# #.......# }ÓgmÚ ½ #.# #..###..#  #.###..# #..# uuuu 4 ugly things (1 confused) #......# ∩...# #....)  The cyan ugly thing appears confused.  }Óg–Ú 1The cyan ugly thing is engulfed in noxious fumes.}ÓgÖÛ 3=2.2 (1}Ógbâ À###@###}ÓgÚä ; _The wall freezes the cyan ugly thing.Óg½¾## #~.....~# ## Quake2Marine the Frost Mage .## #~..u..~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 89/89 ======================== ..# ### #~~...# ####.... Magic: 6/14==========-------------- ..# #.# #####☼## ##.# #....... AC: 6Str: 12 ..# #.# #.##§u.# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11512.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Óg$À[mKinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuuu 4 ugly things (1 confused) .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, 100% to hit)  You freeze the purple ugly thing.  The purple ugly thing is moderately wounded.You hit the purple ugly thing.: a purple ugly thing (moderately wounded, 100% to hit)  You freeze the purple ugly thing.  The purple ugly thing is moderately wounded.hitheavi  The cyan ugly thing is engulfed in noxious fumes.  The cyan ugly thing appears confused. The wall freezes the cyan ugly thing!  A brown ugly thing comes into view.The cyan ugly thing is engulfed in noxious fumes.   #~..u..~#  #~~....~#  ÓgEÁ ### #~~u..#  #.# #####â—‹## ##.#  #.# #.##u§u# #..#  #.# #.###§## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..# uuuu 5 ugly things (2 confused) #......# ∩...# #....) 3.2 (1[39;ÓgÂ49m##@### _The cyan ugly thing appears confused. The wall freezes the cyan ugly thing!€Ógw@## #~.....~# ## Quake2Marine the Frost Mage .## #~..u..~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 89/89 ======================== ..# ### #~~u..# ####.... Magic: 5/14========---------------- ..# #.# #####â—‹## ##.# #....... AC: 6Str: 12 ..# #.# #.##u§u# #..# #....... EV: 12Int: 22 ..# #.# #.###§## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11513.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Gr€ÓgØAÄapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuuuu 5 ugly things (2 confused) .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (heavily wounded, 100% to hit)  You freeze the purple ugly thing!  The purple ugly thing is heavily wounded.You hit the purple ugly thing.  The purple ugly thing is severely wounded.€Óg-DYou freeze the purple ugly thing!  The purple ugly thing is heavily wounded.hit the purple ugly thing.  The purple ugly thing is severely wounded.The wall freezes the cyan ugly thing.  The cyan ugly thing is engulfed in noxious fumes.€ÓgPNJ    #~.....~#  #~~.u..~#  ### #~~u..#  #.# #####u## ##.#  #.# #.##§§.# #..# €Óg7O‡ #.# #.###u## #..#   #u# #..#  #..<...# #@# #..#  #  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....)  The cyan ugly thing appears confused. The wall freezes the cyan ugly thing.€ÓgþP7-6==4.2 (1€Óg>X#u###@##.###€Óg[^ _The wall freezes the purple ugly thing. The purple ugly thing bites you.Óg5È## #~.....~# ## Quake2Marine the Frost Mage .## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~.u..~# ###.. Health: 87/89 =======================- ..# ### #~~u..# ####.... Magic: 5/14========---------------- ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##§§.# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 Ógö£..# #.####.# #u# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11514.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuuuu 5 ugly things (2 confused) .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............Press: ? - help, Shift-Dir - straight lineÓgŽˆAim: a purple ugly thing (severely wounded, 100% to hit)  You freeze the purple ugly thing.  The purple ugly thing is severely wounded.You hit the purple ugly thing but do no damage.The purple ugly thing is severely wounded.ÓgmÓg÷PAim: a purple ugly thing (severely wounded, 100% to hit)  You freeze the purple ugly thing.  The purple ugly thing is severely wounded.You hit the purple ugly thing but do no damage.ÓgN’The purple ugly thing is severely wounded.  The cyan ugly thing is engulfed in noxious fumes. x2Óg…ÓgBÓg,#    #~.....~#  #~~....~#  ### #~~.u.#  #.# #####u## ##.#  #.# #.##§u.# #..#  #.# #.###u## #..#  Ógã#á #u# #..#  #..<...# #@# #..#  #  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....)  The wall freezes the cyan ugly thing. The wall freezes the cyan ugly thing!  The wall freezes the purple ugly thing.ÓgL%+5.2 (1ÓgI,Û##u##@####Ógq/? _You block the purple ugly thing's attack.Ógé## #~.....~# ## Quake2Marine the Frost Mage .## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 87/89 =======================- ..# ### #~~.u.# ####.... Magic: 4/14======------------------ ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##§u.# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 11 Next: 86% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11515.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic GrapnelÓgÍë .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuuuu 5 ugly things (2 confused) .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (severely wounded, 100% to hit)  You freeze the purple ugly thing!  The purple ugly thing is almost dead.You hit the purple ugly thing.The cyan ugly thing is engulfed in noxious fumes.  The cyan ugly thing appears confused. The wall freezes the cyan ugly thing!  The cyan ugly thing closely misses the purple ugly thing.The cyan ugly thing gores itself! The wall freezes the purple ugly thing.  You kill the purple ugly thing!  Vehumet accepts your kill.   #~.....~#  #~~....~#  ### #~~u..#  #.# #####u## [4Óg_íY0m##.#  #.# #.##§u.# #..#  #.# #.###u## #..#   #†# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..# uuuu 4 ugly things (3 #......# ∩...# #....) 89=========936.2 (1Óg™ùÓgûY#u###ÓgäûZ#.##ÓgŠ  ÓgL &_You feel your power returning.…Ógn ¨  The frozen ramparts melt away.  The cyan ugly thing is engulfed in noxious fumes.  The cyan ugly thing appears confused.…Óg| 4u☼u.#u##†##@##.##..#..uuuu 5 ugly things (3 confused, 1 corro…)The cyan ugly thing is engulfed in noxious fumes.  The cyan ugly thing appears confused.  The cyan ugly thing basks in the mutagenic energy from its kin and changes!  A white ugly thing comes into view.brown ugly thing kicks the green ugly thing!green ugly thing is splashed with acid.…Ógí| 9-7…Óg^… …Óg‰‰ ` _The acid corrodes the green ugly thing! The brown ugly thing kicks itself.†ÓgM¦ë  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‡Ógž5P  Okay, then.‡Óg¿68-‡Ógä>‡ÓgCE. _‡Óg þ###~.....~### Quake2Marine the Frost Mage .###~u....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 88/89 =======================- ..# ### #~~u..# ####.... Magic: 6/14==========-------------- ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##☼u.# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #†#[39;4‡Óg‡ÿ9m #..# #....... XL: 11 Next: 93% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11517.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuuuu 5 ugly things (3 confused, 1 corro…).........# #......# #..###....... .....∩...###...[39;‡Óg ®49m...# #....)....... ..............##..# #............Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate‡Ógb ªThe cyan ugly thing is engulfed in noxious fumes.  The cyan ugly thing appears confused. The wall freezes the cyan ugly thing!  The cyan ugly thing gores the green ugly thing.  The cyan ugly thing shocks the green ugly thing!  The green ugly thing is killed!  Vehumet accepts your kill.‡ÓgB ÿ.uâ—‹.#u##†##@#‡Óg» #.##..#..uuu 4 ugly things (2 confused)‡Ógþ ®7==9==8.2 (1Ramparts ‡Óg\" #u####.###‡Ógû% 4 _You feel your power returning.ˆÓgìí ô  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‰Ógvˆ¢## #~.....~# ## Quake2Marine the Frost Mage ‰Óg<‰.## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~u...~# ###.. Health: 88/89 =======================- ..# ### #~~u..# ####.... Magic: 4/14======------------------ ..# #.# #####u## ##.# #....... AC: 6‰Ógy‰dStr: 12 ..# #.# #.##***# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5‰Óg¤‰(Dex: 9 ..# #.####.# #*# #..# #....... XL: 11 Next: 99% Place: Dungeon:10 ‰Óg߉¼..# #..<...# #@# #..# #....... Noise: ==-------  Time: 11518.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger ‰ÓgŠu.........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts ‰Óg`Š.........# #.# #..###..# #....... ‰Óg ‹j.........# #.###..# #..# #....... uuuu 4 ugly things (2 confused) .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............‰ÓgU‹üCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line‰ÓgÈ‹¦Aim: a cyan ugly thing (noxious fumes, severely wounded, confused, chance to  affect: 43%)ŠÓg8_ŠÓg¶h ###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~u...~#ŠÓg^iq###.. Health: 88/89 =======================- ..# ### #~~u..# ####.... Magic: 7/14============------------ ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##☼○.# #..# #....... EV: 12ŠÓgTj‚Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #†# #..# #....... XL: 11 Next: 99% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ==-------  Time: 11518.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel ŠÓg¢j .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuuu 4 ugly things (2 confused) ŠÓg)kø.........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineŠÓgókÑAim: a cyan ugly thing (noxious fumes, severely wounded, confused, chance to  affect: 43%)  Okay, then.ŠÓgõrÓ#u####.###ŠÓg.tŠÓgÄ}Ž##.##ŠÓg´€. _ŠÓgò(,ŠÓgL)ŠÓg;+V  The cyan ugly thing is engulfed in noxious fumes.ŠÓgŽ2 .u.uâ—‹u#☼#u##@##ŠÓgî2B##ŠÓg.4b9=--9.2 (1ŠÓg):>##ŠÓg«:s#.###ŠÓg/Za _The cyan ugly thing appears confused. The wall freezes the cyan ugly thing!‹Ógݘ&  ‹Ógt™_The brown ugly thing is engulfed in noxious fumes.  The brown ugly thing appears confused.‹ÓgᙋÓgä›^  The wall freezes the brown ugly thing but does no damage.‹Ógr¥ú~uu#u#u####‹Óg&¦‹ÓgƦB--20‹Óg¾­¤#u###@#‹Óg7®X#.##‹Ógı; _The wall freezes the cyan ugly thing.ŒÓgæc  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óg‚{## #~.....~# ## Quake2Marine the Frost Mage .## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 89/89 ======================== ..# ### #~~...# ####.... Magic: 4/14======------------------ ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##â—‹u.# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 11 Next: 99% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11520.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger ...Óg®}‚......# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuuu 4 ugly things (2 confused) .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............ _The wall freezes the cyan ugly thing.  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (almost dead, confused, chance to affect: 43%)ÓgøŠ###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== ..# ### #~~...# ####.... Magic: 7/14============------------ ..# #.# #####u## ##.# #....... AC: 6Str: 12 ..# #.# #.##â—‹u.# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u#[ÓgÿŽm #..# #....... XL: 11 Next: 99% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11520.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuuu 4 ugly things (2 confused) .........# #......#[37Ógìm #..###....... .....∩...###......# #....)....... ..............##..# #............Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (almost dead, confused, chance to affect: 43%)  Okay, then.#u##@###u##u###.### _ŽÓg2a©The brown ugly thing is engulfed in noxious fumes.  The brown ugly thing appears confused. The wall freezes the brown ugly thing!  The brown ugly thing kicks the brown ugly thing.  The brown ugly thing is splashed with acid.  The wall freezes the brown ugly thing. The wall freezes the cyan ugly thing!  You kill the cyan ugly thing!ŽÓgõaŽÓgujÍ'u#u##†##@##.###uuu 3 ugly things (1ŽÓgnlŽÓg^tm###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 89/89 ======================== ..# ### #~~...# ####.... Magic: 8/14=============----------- ŽÓg;uæ..# #.# #####'## ##.# #....... AC: 6Str: 12 ..# #.# #.##uu.# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #†# #..# #....... XL: 11 Next: 105% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11521.2 (1.0) ..#####..###.# #.####..# #....... n) +5 dagger ŽÓgŸuø.........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... ŽÓg|v].........# #.###..# #..# #....... uuu 3 ugly things (1 confused) .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............The brown ugly thing appears confused. The wall freezes the brown ugly thing!  The brown ugly thing kicks the brown ugly thing.  The brown ugly thing is splashed with acid.  The wall freezes the brown ugly thing. The wall freezes the cyan ugly thing!  You kill the cyan ugly thing! _Vehumet accepts your kill.ŽÓg©w™ brown ugly thing is splashed with acid.  The wall freezes the brown ugly thing. The wall freezes the cyan ugly thing!  You kill the cyan ugly thing! _Vehumet accepts your kill.Your Dodging skill increases to level 7!You have reached level 12!ŽÓgZ‚/  --more--Ógì596/965-2 3% #u####3 ugly things (1 confused)Óg<Ÿ4 _Óg3å c  Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÓgÃýÒ## #~.....~# ## Quake2Marine the Frost Mage .## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 96/96 ======================== Ógsþ..# ### #~~...# ####.... Magic: 5/15========---------------- ..# #.# #####'## ##.# #....... AC: 6Str: 12 ..# #.# #.##uu*# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #*# #..# #....... XL: 12 Next:  3% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11521.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger Óg ÿ©.........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things (1 confused) .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÓgeÿÍAiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (noxious fumes, heavily wounded, confused, chance to  affect: 43%)Óg®¹###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 96/96 ======================== ..# ### #~~...# ####.... Magic: 5/15========---------------- ..# #.# #####'## ##.# #....... AC: 6Óg»Str: 12 ..# #.# #.###### #..# #....... EV: 12Int: 22 ..# #.# #.###### #..# #....... SH: 5Dex: 9 ..# #.####.# ### #..# #....... XL: 12 Next:  3% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11521.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.#[39Ógû;49m #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things (1 confused) .........# #......# #..###....... .....∩...###......# #....)....... ÓgN|..............##..# #............affect: 43%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the brown ugly thing.  The brown ugly thing is heavily wounded.The stinking cloud engulfs the white ugly thing.  Óg½0The stinking cloud engulfs the brown ugly thing.Óg=s ¤###@###Ógù The brown ugly thing is heavily wounded.stinking cloud engulfs the white ugly thing.  The brown ugly thing is lightly wounded.wall freezes the brown ugly thing!brown ugly thing is engulfed in noxious fumes.Ógû ¬  The brown ugly thing appears confused. The wall freezes the brown ugly thing.  The white ugly thing is engulfed in noxious fumes.Óg¡ –.u§#u##u###.###uuÓgÝ K=======2.2 (1ÓgB #u##u##@##.#Óg¶ Z _The white ugly thing resists. The wall freezes the white ugly thing.‘Ógæ¸###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 96/96 ======================== ..# ### #~~...# ####.... Magic: 5/15========---------------- ..# #.# #####'## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u§# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #[0;1‘Óg@»0mu# #..# #....... XL: 12 Next:  3% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =======--  Time: 11522.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things (1 confused) .‘Óg‰õù........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............The brown ugly thing is engulfed in noxious fumes.  The brown ugly thing appears confused. The wall freezes the brown ugly thing.  The white ugly thing is engulfed in noxious fumes. _The white ugly thing resists. The wall freezes the white ugly thing.  Press: ? - help, v - describe, . - travelThe floor.‘ÓgH ù##@##.###A rock wall, covered with ice.‘Óg™ 4 ##u###@##  The brownappears confused. The wall freezes the brown ugly thing.  The white ugly thing is engulfed in noxious fumes. _The white ugly thing resists. The wall freezes the white ugly thing.  Press: ? - help, . - travelYou can't see that place.  [a rock wall.]’ÓgTi‹ ##u###@##.###, v - describe, . - travelA rock wall, covered with ice.’ÓgðÿL#u#u##@##.#Here: a white ugly thing (noxious fumes, lightly wounded)  The floor.’Óg÷  A white ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66 Will: + AC: + EV: ++ ’Óg   Ö rF: ...  rC: +.. rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 73% to hit with your +5 dagger. It has about 60% to hit you. Attack Max Damage After Damaging Hits Engulf 17 Cold damage (max 36) It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|Quote•Óg^###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 96/96 ======================== ..# ### #~~...# ####.... Magic: 5/15========---------------- ..# #.# #####'## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u§# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# •Ógq`#u# #..# #....... XL: 12 Next:  3% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =======--  Time: 11522.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things (1 confused) .........# #...[•ÓgaÄ37m...# #..###....... .....∩...###......# #....)....... ..............##..# #............The brown ugly thing appears confused. The wall freezes the brown ugly thing.  The white ugly thing is engulfed in noxious fumes. _The white ugly thing resists. The wall freezes the white ugly thing.  Press: ? - help, v - describe, . - travelHere: a white ugly thing (noxious fumes, lightly wounded)  The floor.•Óg·#žu#u#u###whiteis engulfed in noxious fumes. _resists. The wall freezes the white ugly thing.  Press: ? - help, v - describe, . - travel, g - get item  Here: a brown ugly thing (moderately wounded)  Item here: an ugly thing corpse.•Óg!* ‘ What do you want to examine? Monsters  a - (u) a brown ugly thing, moderately wounded Items  b - (†) an ugly thing corpse–ÓgólA brown ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) –ÓgËô»You have about 73% to hit with your +5 dagger. It has about 60% to hit you. Attack Max Damage After Damaging Hits Tentacle 17Acid damage (max 12) It is resistant to acid and corrosion. It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|Quote—Ógö ###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 96/96 ======================== ..# ### #~~...# ####.... Magic: 5/15========---------------- ..# #.# #####'## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u§# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# [4—Óge ÿ0m#u# #..# #....... XL: 12 Next:  3% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =======--  Time: 11522.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things (1 confused) .........# #...[39;49—Óg‰— ”m...# #..###....... .....∩...###......# #....)....... ..............##..# #............The white ugly thing is engulfed in noxious fumes. _The white ugly thing resists. The wall freezes the white ugly thing.  Press: ? - help, v - describe, . - travel, g - get itemHere: a brown ugly thing (moderately wounded)  Item here: an ugly thing corpse.  The floor. What do you want to examine? Monsters  a - (u) a brown ugly thing, moderately wounded Items  b - (†) an ugly thing corpse˜ÓgÍ”###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 96/96 ======================== ..# ### #~~...# ####.... Magic: 5/15========---------------- ..# #.# #####'## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u§# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.#˜Ógß•ÿ[37m #u# #..# #....... XL: 12 Next:  3% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =======--  Time: 11522.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things (1 conf˜ÓgW—Yused) .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............The white ugly thing is engulfed in noxious fumes. _The white ugly thing resists. The wall freezes the white ugly thing.  Press: ? - help, v - describe, . - travel, g - get itemHere: a brown ugly thing (moderately wounded)  Item here: an ugly thing corpse.  The floor.˜Ógz©###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 96/96 ======================== ..# ### #~~...# ####.... Magic: 5/15========---------------- ..# #.# #####'## ##.# #....... AC: 6Str: 12 ..# #.# #.##.u§# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.#[40˜Ógƪm #u# #..# #....... XL: 12 Next:  3% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =======--  Time: 11522.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things (1 confused) ...˜Ógy«=......# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............The white ugly thing is engulfed in noxious fumes. _The white ugly thing resists. The wall freezes the white ugly thing.  Press: ? - help, v - describe, . - travel, g - get itemHere: a brown ugly thing (moderately wounded)  Item here: an ugly thing corpse.  The floor.˜Óg¾è¹###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 96/96 ======================== ..# ### #~~...# ####.... Magic: 5/15========---------------- ..# #.# #####'## ##.# #....... AC: 6˜ÓgêStr: 12 ..# #.# #.##.u§# #..# #....... EV: 12Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 12 Next:  3% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =======--  Time: 11522.2 (0.0) ..#####..###.# #.####..# #....... n) +5 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .......˜Óg¥ê[..# #.# #.......# #....... Memories (4) Ramparts .........# #.# #..###..# #....... .........# #.###..# #..# #....... uuu 3 ugly things (1 confused) .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............The white ugly thing is engulfed in noxious fumes. _The white ugly thing resists. The wall freezes the white ugly thing.  Press: ? - help, v - describe, . - travel, g - get itemHere: a brown ugly thing (moderately wounded)  Item here: an ugly thing corpse.  ˜Óg\ë The floor.˜ÓgÉî˜Óg‘˜Ógê#˜Óg„%#˜Óg i#.###˜Óg_%. _šÓg§Õall freezes the brown ugly thing!  The brownkick  The white ugly thing is splashed with acid.  The acid corrodes the white ugly thing!  The white ugly thing is engulfed in noxious fumes.  The whitešÓgx×; ugly thing appears confused. The white ugly thing resists.šÓgUÞìu#°####.###uušÓgáÞH2, 1 corroded)šÓgbà[=------3.0 (0.8šÓgÔçõ#u##@##.###šÓgÁë< _The wall freezes the white ugly thing!›Óg—È  You hit the brown ugly thing.  The brown ugly thing is severely wounded.›Ógžê`u†#u##@##.#uwall freezes the brown ugly thing.brownall freezes the brown ugly thingbrownkicks you!  You are splashed with acid. You resist. The acid corrodes you!The brown ugly thing kicks itself! The white ugly thing resists.  The wall freezes the white ugly thing.80---- 4 =-----8+3 daggerCorr (-2) Ramparts #u###.## _The white ugly thing basks in the mutagenic energy from its kin and changes!ŸÓgŒ) u###@####uCasting: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the brown ugly thing.1----2-----13 4.8 (1.0ŸÓg#u##u###.###ŸÓg/>¥Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the brown ugly thing.brown  The brown ugly thing is engulfed in noxious fumes.  The brown ugly thing appears confused. The wall freezes the brown ugly thing.  The brown ugly thing kicks you. You are splashed with acid. You resist.ŸÓg?D].u☼#u##u#####7----5ŸÓgŒ #####ŸÓgŽ< _The wall freezes the brown ugly thing!ŸÓgûô ###@##.###You hit the brown ugly thing.-6.5 (0.7#u###@#### _The brown ugly thing is almost dead. ÓgÕͤYou hit the brown ugly thing.  The brown ugly thing is almost dead.is engulfed in noxious fumes.  The brown ugly thing appears confused. The wall freezes the brown ugly thing!  You kill the brown ugly thing!  Vehumet accepts your kill. ÓgRÏ ÓgÛÏj  You feel your power returning. The wall freezes the brown ugly thing. ÓgË×Mu†#.##u####uu 2 ugly things (1 ÓgÆÜr5=====387.2 Óg‚ó<#.##u##@##.## Ógˆù< _The wall freezes the green ugly thing.¡ÓgQ¯B  You hit the green ugly thing.¡Óg¹ 'u†○#.#####The green ugly thing is heavily wounded.¡ÓgFº¯67----6======9¡ÓgcÁ˜#####¡ÓgXÄ\ _The wall freezes the green ugly thing. The green ugly thing pecks you.¡Óg¾ ŸThe green ugly thing is heavily wounded. _The wall freezes the green ugly thing. The green ugly thing pecks you.  You completely miss the green ugly thing.The green ugly thing is severely wounded.The brown ugly thing seems less confused.  The brown ugly thing is no longer corroded.¡Ógk ] .#u#@###uThe wall freezes the brown ugly thing! The wall freezes the green ugly thing.¡Óg‘ -8.7 (0.8¡Óg ì###@### _The green ugly thing pecks you but does no damage.¢Óg+( ¢Ógq5.†°#u##u##@##.##..#..  You hit the green ugly thing but do no damage.The green ugly thing is severely wounded.9.5 _The frozen ramparts melt away.¢ÓgOµ õ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¢Óg_Ç ## #~.....~# ## Quake2Marine the Frost Mage .## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 67/96 ================-------- ..# ### #~~...# ####.... Magic: 3/15====-------------------- ..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†°# #..# #....... EV: 13Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 12 Next:  8% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11529.5 (0.0) ..#####..###.# #.####..# #....... [4¢Óg8Ë ã0mn) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............ _The frozen ramparts melt away.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (severely wounded, chance to affect: 43%)£ÓghÖH###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 67/96 ================-------- ..# ### #~~...# ####.... Magic: 3/15£ÓgØ====-------------------- ..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†°# #..# #....... EV: 13Int: 22 ..# #.# #.###### #..# #....... SH: 5Dex: 9 ..# #.####.# ### #..# #....... XL: 12 Next:  8% Place: Dungeon:10 ..# #..<...# ### #..# #....... Noise: =--------  Time: 11529.5 (0.0) ..#####..###.# #.####..# #....... [4£ÓgÙf0mn) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............Aim: a brown ugly thing (severely wounded, chance to affect: 43%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the green ugly thing.  The green ugly thing is severely wounded.The stinking cloud engulfs the brown ugly thing.  The brown ugly thing is severely wounded.£Óg;I£ÓgÉÕXuu@£Óg×h5=======30.5 (1£Óg-Ý£Óg€á»  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the green ugly thing.  The green ugly thing is severely wounded.  The stinking cloud engulfs the brown ugly thing.  The brown ugly thing is severely wounded. _The stinking cloud engulfs you. The green ugly thing pecks you.¤ÓgÓ¡ˆ .  You closely miss the green ugly thing.The green ugly thing is severely wounded.=------1.3 (0.8 _The green ugly thing closely misses you.¤Ógà  You hit the green ugly thing.  The green ugly thing is severely wounded.¤Óg?Ù Â59--------2.1 _The green ugly thing pecks you.¥Ógý!###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 59/96 ==============---------- ..# ### #~~...# ####.... Magic: 3/15====-------------------- ..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# [¥Óg^#33m#u# #..# #....... XL: 12 Next:  8% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11532.1 (0.0) ..#####..###.# #.####..# #....... n) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... .....∩[0;1¥Ógí#40m...###......# #....)....... ..............##..# #............ _The green ugly thing closely misses you.You hit the green ugly thing.  The green ugly thing is severely wounded. _The green ugly thing pecks you.  Press: ? - help, v - describe, . - travelThe floor.¥Óg·/ <u@  The green ugly thing is severely wounded. _The green ugly thing pecks you.  Press: ? - help, v - describe, . - travel, g - get item  Here: a green ugly thing (severely wounded)  Items here:  an ugly thing corpse; an ugly thing corpse.¥Óg}6 í What do you want to examine? Monsters  a - (u) a green ugly thing, severely wounded Items  b - (†) an ugly thing corpse  c - (†) an ugly thing corpse¦Ógpë¦ÓgAì1A green ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66 Will: + AC: +EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 73% to hit with your +5 dagger. ¦ÓgíIIt has about 60% to hit you. Attack Max Damage After Damaging Hits Peck 17Poison It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|Quote§ÓgH###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 59/96 ==============---------- §Ógcg..# ### #~~...# ####.... Magic: 3/15====-------------------- ..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 §Ógö³..# #.####.# #u# #..# #....... XL: 12 Next:  8% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11532.1 (0.0) ..#####..###.# #.####..# #....... n) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) §Óg­–.........# #.# #..###..# #....... .........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............The green ugly thing is severely wounded. _The green ugly thing pecks you.  Press: ? - help, v - describe, . - travel, g - get itemHere: a green ugly thing (severely wounded)  §Óg©Items here:  an ugly thing corpse; an ugly thing corpse.  The floor.§Óg*! §Óg“ÍWhat do you want to examine? Monsters  a - (u) a green ugly thing, severely wounded Items  b - (†) an ugly thing corpse  c - (†) an ugly thing corpse§ÓgOÛ‹###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 59/96 ==============---------- ..# ### #~~...# ####.... Magic: 3/15====-------------------- §Óg?Ü..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 12 Next:  8% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11532.1 (0.0) §ÓgÑÜ‹..#####..###.# #.####..# #....... n) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) .........# #.# #..###..# #....... §ÓgQÝi.........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............The green ugly thing is severely wounded. _The green ugly thing pecks you.  Press: ? - help, v - describe, . - travel, g - get item§Óg-ßHere: a green ugly thing (severely wounded)  Items here:  an ugly thing corpse; an ugly thing corpse.  The floor.§ÓgðH###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 59/96 ==============---------- ..# ### #~~...# ####.... Magic: 3/15§Ógñ====-------------------- ..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 12 Next:  8% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11532.1 (0.0) ..#####..###.# #.####..# #....... [§Óg¼ñ‹40mn) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... §ÓgŠòÕ.....∩...###......# #....)....... ..............##..# #............The green ugly thing is severely wounded. _The green ugly thing pecks you.  Press: ? - help, v - describe, . - travel, g - get itemHere: a green ugly thing (severely wounded)  Items here:  an ugly thing corpse; an ugly thing corpse.  The floor.¨ÓgÄÛ€ u#  A rock wall.¨Óg4 H###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 59/96 ==============---------- ..# ### #~~...# ####.... Magic: 3/15¨Óg–F ====-------------------- ..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 12 Next:  8% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11532.1 (0.0) ..#####..###.# #.####..# #....... [¨ÓgÄH p40mn) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............The green ugly thing is severely wounded. _The green ugly thing pecks you.  Press: ? - help, v - describe, . - travelA rock wall.¨Óg–t ¨Ógšu . _¨Óg”¨Óg|’¨Ógq˜¨Ógó> _Unknown command.©ÓgÅq###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 59/96 ==============---------- ..# ### #~~...# ####.... Magic: 2/15===--------------------- ..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# [©Óg@s33m#u# #..# #....... XL: 12 Next:  8% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11532.1 (0.0) ..#####..###.# #.####..# #....... n) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... .....∩[40©ÓgtÔm...###......# #....)....... ..............##..# #............Press: ? - help, Shift-Dir - straight lineAim: a green ugly thing (severely wounded, 100% to hit)  You freeze the green ugly thing!  The green ugly thing is severely wounded.You hit the green ugly thing.  The green ugly thing is almost dead.1--=3.1 (1©Ógu©Óg%y¸  Aim: a green ugly thing (severely wounded, 100% to hit)  You freeze the green ugly thing!  The green ugly thing is severely wounded.You hit the green ugly thing.  The green ugly thing is almost dead. _The green ugly thing pecks you!©ÓgŸ} ¸###~.....~### Quake2Marine the Frost Mage .##©Óg #~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 51/96 ============------------ ..# ### #~~...# ####.... Magic: 1/15=----------------------- ..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 12 [40©Óg"€ mNext:  8% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ==-------  Time: 11533.1 (0.0) ..#####..###.# #.####..# #....... n) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............©Ógx è[18;2HPress: ? - help, Shift-Dir - straight lineAim: a green ugly thing (almost dead, 100% to hit)  You freeze the green ugly thing.  The green ugly thing is almost dead.You hit the green ugly thing but do no damage.The green ugly thing is almost dead.-4.1 (1©Ógë… ©Óg͉ à  Aim: a green ugly thing (almost dead, 100% to hit)  You freeze the green ugly thing.  The green ugly thing is almost dead.You hit the green ugly thing but do no damage.The green ugly thing is almost dead. _The green ugly thing barely misses you.ªÓgPS###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 51/96 ============------------ ..# ### #~~...# ####.... Magic: 0/15------------------------ ..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u[4ªÓgV0m# #..# #....... XL: 12 Next:  8% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11534.1 (0.0) ..#####..###.# #.####..# #....... n) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... .....∩...###...ªÓgï^y[40m...# #....)....... ..............##..# #............Press: ? - help, Shift-Dir - straight lineAim: a green ugly thing (almost dead, 100% to hit)  You freeze the green ugly thing.  The green ugly thing is almost dead.You closely miss the green ugly thing.The green ugly thing is almost dead.1=5.1 (1  Aim: a green ugly thing (almost dead, 100% to hit)  You freeze the green ugly thing.  The green ugly thing is almost dead.You closely miss the green ugly thing.The green ugly thing is almost dead. _The green ugly thing pecks you but does no damage.ªÓgå•## #~.....~# ## Quake2Marine the Frost Mage .## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 51/96 ============------------ ..# ### #~~...# ####.... Magic: 0/15------------------------ ªÓg΢..# #.# #####'## ##.# #....... AC: 13  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###u## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 12 Next:  8% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11535.1 (0.0) ..#####..###.# #.####..# #....... n) +3 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-2) .........# #.# #..###..# #....... .........# #.###..# #..# #....... uu 2 ugly things .........# #......# #..###....... ªÓgó+.....∩...###......# #....)....... ..............##..# #............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a green ugly thing (almost dead, 100% to hit)  You freeze the green ugly thing!  You kill the green ugly thing!ªÓg/ªÓg- ªÓg$G  #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#    #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..# u   brown ugly thing #......# ∩...# #....) [23;3ªÓgŸH2HªÓgbI¦2=126.1 (1Kinetic GrapnelªÓg’Š  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a green ugly thing (almost dead, 100% to hit)  You freeze the green ugly thing!  You kill the green ugly thing! _Vehumet accepts your kill.¬Ógúq  You hit the brown ugly thing.  The brown ugly thing is severely wounded.8 (0.7¬Ógè{M _The brown ugly thing tail-slaps you but does no damage.¬ÓgNQ  You hit the brown ugly thing.  The brown ugly thing is severely wounded.¬Óg,R-7.6 (0.8¬ÓgBY¬Ógl]> _You block the brown ugly thing's attack.­ÓgXB  You hit the brown ugly thing.­ÓgM(8.4­Ógø ­Ógxi _The brown ugly thing is severely wounded.­Ógëe ó  You puncture the brown ugly thing!  The brown ugly thing is almost dead.You are no longer corroded.­Óg²f Ï4---5=9.2+5 dagger­Ógbm ­Ógýo b _The brown ugly thing tail-slaps you! You are splashed with acid. You resist.¯Óg½É³  You hit the brown ugly thing but do no damage.The brown ugly thing is almost dead.¯ÓgžË3-9 (0.7¯ÓgäϯÓg\ÒM _The brown ugly thing tail-slaps you but does no damage.¯Óg71 *    #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.# ¯Óg%2  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....) You hit the brown ugly thing but do no damage.The brown ugly thing is almost dead.¯Óg]    #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....)  ¯Óg Ö The brown ugly thing tail-slaps you! You are splashed with acid. You resist.  * * * LOW HITPOINT WARNING * * *26-------3=40.6+3 daggerCorr (-2)  _The acid corrodes you!±ÓggÉ  You barely miss the brown ugly thing.7-----1.3±Óg ±ÓgDd _The brown ugly thing is almost dead.±Óg9Ç…    #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#  ±ÓgFÈ7 #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....) You hit the brown ugly thing.  The brown ugly thing is almost dead.±Óga£é   #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....) ±Óg–˵    #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....) The brown ugly thing tail-slaps you.  * * * LOW HITPOINT WARNING * * *±Óg-„ ý   #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..# ±Ógh… ì #......# ∩...# #....) ±Óg<Ž ”  You are splashed with acid. You resist.  * * * LOW HITPOINT WARNING * * *±ÓgÑ 1-1=1-2.1 (0.81Kinetic Grapnel4±Ógê– ±Óg  V _The acid corrodes you!²ÓgŽòn    #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....) You hit the brown ugly thing.  ²Óg·óNThe brown ugly thing is almost dead.²Óg}É.   #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.# ²Óg„Ê» #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....) ²ÓgfÔµ    #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....) The brown ugly thing tail-slaps you.  * * * LOW HITPOINT WARNING * * *²Óg‰ª|   #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..# ²Ógî«m #.###..# #..#  #......# ∩...# #....) ²Óg™´L  You are splashed with acid. You resist.²Ógs¸U14---9²Óg¿²ÓgfÁV _* * * LOW HITPOINT WARNING * * *²Óg ²Ógþ Drink which item? Potions  g - 10 potions of curing  h - a potion of moonshine  m - a potion of resistance  o - 2 potions of heal woundss - 3 potions of ambrosia  u - 4 potions of might  v - 2 potions of attractionw - a potion of enlightenment  z - a fuming dark potion  G - a murky green potion  H - a ruby potion [!] read|quaff|evoke[?] describe selected´Óg’ ´ÓgW´Ógø>###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 14/96 ===--------------------- ´Óg•Ô..# ### #~~...# ####.... Magic: 1/15=----------------------- ..# #.# #####'## ##.# #....... AC: 11  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 12 Next: 12% Place: Dungeon:10 ´Óg,..# #..<...# #@# #..# #....... Noise: =--------  Time: 11542.9 (0.0) ..#####..###.# #.####..# #....... n) +1 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-4) .........# #.# #..###..# #....... .........# #.###..# #..# #....... u   brown ugly thing .........# #......# #..###....... .....∩...###......# #....)....... ´Ógp3..............##..# #............You hit the brown ugly thing.  The brown ugly thing is almost dead.The brown ugly thing tail-slaps you.  * * * LOW HITPOINT WARNING * * *´ÓgÅ„You are splashed with acid. You resist. _* * * LOW HITPOINT WARNING * * *´ÓgI&3   #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..# ´Óg×& #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....) ´ÓgÊú+   #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..# ´Óg‘ü¾ #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....) ´ÓgEª    #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..# ´Ógí! #.###..# #..#  #......# ∩...# #....) You feel much better. The brown ugly thing tail-slaps you.  * * * LOW HITPOINT WARNING * * *´Óg•Ù+   #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..# ´ÓgÛ¾ #.# #.###.## #..#   #u# #..#  #..<...# #@# #..#  #.#  #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......# ∩...# #....) ´Ógþâ ´ÓguãF You are splashed with acid. You resist.´ÓgXäZ25===3.9 (1´Óg`ê´ÓgíV _* * * LOW HITPOINT WARNING * * *µÓg=•˜  You hit the brown ugly thing.  The brown ugly thing is almost dead.µÓg—e6===4.6 (0.7µÓgjµÓg¡> _You block the brown ugly thing's attack.µÓgœ0 ## #~.....~# ## Quake2Marine the Frost Mage .## #~.....~# ##. Revenant of Vehumet ****.. ..# #~~....~# ###.. Health: 26/96 ======------------------ ..# ### #~~...# ####.... Magic: 0/15------------------------ ..# #.# #####'## ##.# #....... AC: 11  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# #.####.# #u# #..# #....... XL: 12 Next: 12% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11544.6 (0.0) ..#####..###.# #.####..# #....... n) +1 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-4µÓgã3 ;) .........# #.# #..###..# #....... .........# #.###..# #..# #....... u   brown ugly thing .........# #......# #..###....... .....∩...###......# #....)....... ..............##..# #............Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (almost dead, 100% to hit)  You freeze the brown ugly thing!  You kill the brown ugly thing!Vehumet accepts your kill.µÓgŠ<    #~.....~#  #~~....~#  ### #~~...#  #.# #####'## ##.#  #.# #.##.†.# #..#  #.# #.###.## #..#   #†# #..#  #..<...# #@# #..#    #.# #..  #.# #.......#  #.# #..###..#  #.###..# #..#  #......#  ∩...# #....) µÓg2R a  1=65.6 (1  You kill the brown ugly thing!  Vehumet accepts your kill. _You feel your power returning.  Training target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!You need to enable at least one skill for training.  --more--¶Óg/r   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   6.0  --  +1  k - Spellcasting   4.0  --  -1           b - Maces & Flails   0.0  --  -1  l - Conjurations   5.0  --  -1   c - Staves   0.0  --  -1  m - Summonings   3.0  --  -1   d - Unarmed Combat   0.0  --  +1  n - Necromancy   0.0  --   0   e - Throwing [39¶Óg¶s ;49m  0.0  --  -1  o - Forgecraft   4.0  --  -2       p - Alchemy   4.0  --  -1   f - Short Blades   5.0  --  -1  q - Ice Magic  13.0  --  +1   g - Long Blades   3.0  --  -1  r - Air Magic   2.0  --  -2           h - Armour   0.0  --  -1  s - Evocations   2.0  --  -1   i - Dodging   8.0 [¶Óg u 37m --  -1      j - Stealth   2.1  --  +2                                     You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] tra¶ÓgËu ining|cost|targetsÜÓgX > i + Dodging 8.0ÜÓg¯œ > q + Ice Magic 13.0ÝÓgHJÝÓg)QÝÓgäXœ###~.....~### Quake2Marine the Frost Mage ÝÓg‚Yå.###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 26/96 ======------------------ ..# ### #~~...# ####.... Magic: 1/15=----------------------- ÝÓgüYD..# #.# #####'## ##.# #....... AC: 11  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ÝÓg[..# #.####.# #†# #..# #....... XL: 12 Next: 16% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: =--------  Time: 11545.6 (1.0) ..#####..###.# #.####..# #....... n) +1 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-4) .........# #.# #..###..# #....... .........# #.###..# #..# #.......  .........# #......# #..###.......  .....[0;1ÝÓge[0;1m∩...###......# #....).......  ..............##..# #............ You kill the brown ugly thing!Vehumet accepts your kill. _You feel your power returning.  Training target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!You need to enable at least one skill for training.ÝÓgàoÝÓg7‚ˆKinetic Grapnel _ÝÓg*MÝÓg-P4ÝÓgÖQBÝÓgZA78=2==ÝÓgb[ÝÓgÃ[ÝÓg\ÝÓgÚ],ÝÓgì^ÝÓgè`ÝÓgiaM9=ÝÓg¯aÝÓgî}Æ==303=ÝÓg7ž 1=ÝÓg^Ÿv2=ÝÓgà,ÝÓg\¡ÝÓgÄ¢ÝÓgE£3=4==ÝÓg£ÝÓg¨¥,ÝÓg2¦ÝÓg;§,ÝÓgí§ÝÓgË©ÝÓglÀt4-ÝÓgÚÄj 66.6 (21.0) _You start resting.ÝÓgmÆc==-7.6 (22ÝÓgËÝÓguÎ_ _Your icy armour starts to melt.ÝÓgøY4ÝÓg  \ _Unknown command.ÞÓg~0 ÞÓgµ4 ð  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   6.0  --  +1  k - Spellcasting   4.0  --  -1           b - Maces & Flails   0.0  --  -1  l - Conjurations   5.0  --  -1  ÞÓgÀ5 ü c - Staves   0.0  --  -1  m - Summonings   3.0  --  -1   d - Unarmed Combat   0.0  --  +1  n - Necromancy   0.0  --   0   e - Throwing   0.0  --  -1  o - Forgecraft   4.0  --  -2       p - Alchemy   4.0  --  -1   f - Short Blades   5.0  --  -1   q + Ice Magic13.0  --  +1  ÞÓg›6 _ g - Long Blades   3.0  --  -1  r - Air Magic   2.0  --  -2           h - Armour   0.0  --  -1  s - Evocations   2.0  --  -1  i + Dodging8.0  --  -1      j - Stealth   2.1  --  +2         ÞÓgO7 f                            The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] HelpÞÓg¶7 [=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsàÓgÅ ‚a-z] setselected targetáÓgy~ <[?25h[?0c0 âÓg0uÈ [?25l[?1c15.0 =] set aall targetsãÓgj p i - Dodging   8.0äÓgF«###~.....~### Quake2Marine the Frost Mage .###~.....~###. Revenant of Vehumet ****.. ..##~~....~####.. Health: 34/96 ========---------------- ..# ### #~~...# ####.... Magic: 4/15======------------------ ..# #.# #####'## ##.# #....... AC: 11  Str: 12 ..# #.# #.##.†.# #..# #....... EV: 13Int: 22 ..# #.# #.###.## #..# #....... SH: 5Dex: 9 ..# äÓg¬´ #.####.# #†# #..# #....... XL: 12 Next: 16% Place: Dungeon:10 ..# #..<...# #@# #..# #....... Noise: ---------  Time: 11567.6 (0.0) ..#####..###.# #.####..# #....... n) +1 dagger .........# #.# #.......# #....... Cast: Kinetic Grapnel .........# #.# #.......# #....... Memories (4) Corr (-4) .........# #.# #..###..# #....... .........# #.###..# #..# #.......  .........# #......# #..###.......  .....∩...###......äÓg8¶°[40m# #....).......  ..............##..# #............ Training target 8.0 for Dodging reached!  Your Dodging skill increases to level 8! _You need to enable at least one skill for training. _You start resting. _Your icy armour starts to melt. _Unknown command.äÓgT¸åÓgÙWåÓg#Y4åÓgE[åÓg‹b¦5åÓgCcU5==åÓgµcåÓgõdåÓg`eåÓg¸eåÓgûgåÓg’hJ6=åÓgàhåÓgÄqåÓgï{f 72.6 (5 _You start resting.åÓg¸}P 2 3.6 (6åÓg-„åÓg‡[ _Your icy armour evaporates.åÓgHÎ4åÓgÐåÓguÚåÓg÷ã` 0  You start resting.åÓgCíè7=== 6 4.6 (1+5 daggeråÓg¼ï[ _You are no longer corroded.åÓgÕ• 4åÓg]— åÓgš˜ ,åÓg/¢ 386=åÓgn£ ,åÓg¤ åÓgh¦ N9åÓgB§ åÓg¯¨ åÓgQ© 3=åÓgÅ© åÓgÚ« ,åÓgŽ¬ åÓg»­ åÓg7® U40=åÓgÓ® åÓg°° ,åÓgF± åÓg£² k7==åÓgZ³ åÓgµ åÓg»µ L1=åÓg`À Q2==åÓgÐÁ ,åÓg†Â :3åÓgð åÓg*Å d8=åÓg¸Å åÓg+Ç ,åÓg>È åÓgåÊ j4=åÓg“Í åÓgÎ åÓgÚÎ ,åÓg‰Ð P=åÓg$Ñ åÓgXÒ b5=åÓgjô BåÓgÓ÷ ¬69==åÓgÿ „åÓg* P7åÓgÏ åÓg˜ åÓg ;==åÓgÇ åÓgX åÓgå ,åÓg× 98åÓgh 1=åÓg åÓg8 i10/15==åÓgb åÓg åÓgû ,åÓg åÓg½ L9=åÓg1 åÓg® ,åÓgV åÓg› Q==åÓg~ åÓgõ åÓg¶ ;50åÓg. åÓg^ ,åÓgð åÓgŽ åÓg# a11=åÓgž åÓg¯" ,åÓgE# åÓgþ$ ,åÓgŽ% åÓgÞ' j2=åÓg() åÓgÈ* åÓgJ+ :=åÓgû+ åÓgá- ,åÓgm. åÓg0 b3=åÓg¯1 åÓg«3 c2==åÓgª4 åÓgG6 ,åÓg¼6 åÓg¬8 P4åÓgÎ9 åÓgÓ: ,åÓgr; åÓg3= åÓg›= M5==åÓgm> åÓgë? ,åÓgœ@ åÓgZB åÓgÏB åÓg¹C åÓgŸD o6=3åÓg%E )=åÓgŽE åÓg÷G BåÓg_I ,åÓgñI åÓgòK åÓgTL L7=åÓgÅL åÓg'N åÓgšN :=åÓgâN åÓg©P ,åÓgŒQ åÓg©R åÓgS :8åÓguS åÓg;U ,åÓg V åÓgŠW åÓgñW M4==åÓgVX åÓg¡Z P9åÓg‰[ åÓgÌ\ ,åÓgx] åÓgH_ k60=åÓgð_ åÓg'a åÓg´a ;==åÓgb åÓgLd ,åÓgÝd åÓg7f åÓg"g L1=åÓg‡g åÓgƒt _ _You start resting.åÓg¹x 1641.6 (67.0)åÓg;| [5==2.6 (68åÓg € åÓge’ % _Magic restored.æÓg*æÓgN 4æÓgÓ;2==æÓgºæÓg~æÓgHP3æÓg?,æÓgßæÓgj4=æÓgBæÓgbæÓgææÓgXæÓgy,æÓgúæÓg©b5=æÓg? æÓgÙ"BæÓgØ#,æÓgp$æÓg&f6æÓgÛ',æÓg¨(æÓg~),æÓg*æÓgÓ+P7æÓgÄ0æÓg2,æÓg¶2æÓgå4,æÓgù5æÓgÓ6æÓgg7T8=æÓgì7æÓge9,æÓg$:æÓgÕ;o69=æÓgÐ>XæÓgw?,æÓgG@æÓg§BS70æÓgÛEnæÓgÃFæÓgÃG<1æÓgØHæÓgBJ,æÓgÑJæÓgL,æÓg›LæÓgZNb2=æÓgóNæÓg¶PBæÓgÏS‚3=æÓg,UBæÓgY”4æÓgKZ,æÓgàZæÓg \,æÓgÃ\æÓgŠ^<5æÓg4_æÓg9„Y6=7=8980=1=æÓgç…BæÓgªŽ 2æÓgö53æÓg‘BæÓg,“,æÓg¿“æÓg•b4=æÓg:–æÓg*ÿÉ5=678=9=9012=3=æÓg¶#-45 ÷ _You start resting.737.6 (956=8.6 (96 _HP restored.æÓgè64æÓgÚ7æÓg^<æÓgA?æÓg@çÓgùú  Things that are here:  an ugly thing corpse; an ugly thing corpse; an ugly thing skeletonçÓg¿ çÓgj _çÓgˆ çÓg çÓg#+,çÓg,çÓgî0i  You see here an ugly thing skeleton.çÓgµ:­= _  There is an open door here.çÓg<@çÓgí@ _çÓg£BçÓgKEçÓgªGçÓgmHçÓgñHçÓgXLçÓgNçÓgÂNçÓgeOçÓgÞRçÓgšS,çÓg’TçÓg¾VçÓg›X,çÓg¿YçÓgh\çÓgNhBçÓgiû  You enter the shallow water.Water  _Moving in this stuff is going to be slow.çÓgpiçÓgÊiçÓg kçÓggmçÓg4o?çÓgºpçÓgqrçÓgÒs,çÓgctçÓgcvçÓgÇ°5  You enter the shallow water.Water  _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water çÓgî²   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiçÓgŸ³ng to be slow.çÓgÍ #.# #.# #..##..#   #.# #.# #......#   #.#####.# #......#   #.....### ######.. ##....######ß#####.# #...####~~...~~.####### #######~..~~....~# #..# ##⌠###...~##ß##~~###..# ~~~~~....#######@~###.# 64.0 (25.4~~~..~~## #~~# #.# .~## ~~## #.# .## ~~~# #.# .~# .~~#####.#.~# )#####.##.# ~....~# ## çÓgpÏo[40m###..##.# ~~...## ####....##.# ##'#####.# #.......##.#5.6 (27.0 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a broad axe.çÓg L ..###....### ###### ##....######ß##### #...####~~...~~.####### #######~..~~....~# #..⌠###...~##ß##~~## ~~~~~....#######~~### .~~~..~~## #@~# .....~## #~~#.## ~~~~# Kinetic Grapnel~# pu.~~####.~# #)[.~# ##u   purple ugly thing (asleep).p   arcanist (asleep)' #.÷.# #..# #.......##.#çÓgt, à 0.0)puupAn arcanist and a purple ugly thing come into view.Found a robe and a runed orcbow.  The arcanist shouts! The purple ugly thing gurgles horribly!*çÓg« çÓgéŠ(fast)The arcanist mumbles some strange words.çÓgš‡çÓg‰çÓg•mu.pçÓgØ–7===7.2 (1.6çÓgÜ¡çÓg²®5 _The arcanist seems to speed up.êÓg¶c## #####.# #....  #.....### ######. ##....######ß#####.# ...####~~...~~.###########~..~~....~# ##⌠###...~##ß##~~###. ~~~~~....#######@~## .~~~..~~## #~~~## #~~##.## u~~~#  .p.~~### .#)[)#####....~# #### ### ~~...## #### ##'#####êÓgó¸êÓg¹¹êÓgºêÓgÚÉÊ~u.u   purple ugly thingêÓgjêO---8.8êÓgá ž# #.# #.# #..##..# # #.# #.# #..##..# # #.# #.# #......# # #.#####.# #......# # #.....### ######..# ###....######ß#####.#  #...####~~...~~.#######  #######~..~~....~# #..# ###⌠###...~##ß.#~~....#######~~###.#~~~..~~## #~~# #.# ~......~## #~~## #.# ~......## ~u~~# #.# ~.....~# ...~~#####.#.~# #)[)#####.##.#.~# #### ###..##.# #êÓg\ T~~...## ####....##.#êÓg»8 —---70.4Kinetic GrapnelêÓgÊP êÓgNb ¤.# #.# #.# #..##..#### .# #.# #.# #..##..# .# #.# #.# #..##..# .# #.# #.# #......# .# #.#####.# #......# .# #.....### ######..# ####....######ß#####.#  #...####~~...~~.####### # #######~..~~..@.~# #..# .###⌠###...~##ß.#~~....#######~~###.#~~~..~~## #~~# #.# ~~......~## #~~## #.# #~......## ~u~~# #.# #~.....~# ...~~#####.# #~.....~# #)[)#####.##.#.~# #### ###..##.#êÓgªl ¢uu   purple ugly thingêÓg°p M2.0Kinetic GrapnelêÓgx êÓgºz ìÓg;»Ö.# #.# #.# #..##..####Quake2Marine the Frost Mage .# #.# #.# #..##..#Revenant of Vehumet ****.. .# #.# #.# #..##..#Health: 96/96 ======================== .# #.# #.# #......#Magic: 12/15 ===================----- .# #.#####.# #......#AC: 6Str: 12 .# #.....### ######..#EV: 13Int: 22 ####....######ß#####.#SH: 5Dex: 9ìÓg”¼#...####~~...~~.#######XL: 12 Next: 16% Place: Dungeon:10 # #######~..~~..@.~# #..#Noise: ---------  Time: 11772.0 (0.0) .###⌠###...~##ß##~~###..#n) +5 dagger ..~~~~~....#######~~###.#Cast: Kinetic Grapnel ~..~~~..~~## #u~# #.#Memories (4) ~~......~## #~~## #.# #~......## ~u~~# #.#u   purple ugly thing #~.....~# ...~~#####.# #~.....~# #)[)#####.##.# #~~....~# #### ###..##.# _The arcanist seems to speed up.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[21;ìÓg½2HCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.ìÓg–Å¡###ß####...~~.##..@.~##ß##~~######upp   arcanist (fast)ìÓg‚Ço==3.0 (1Ramparts ìÓgMÎ########ß##~~######ìÓgœÑ  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the purple ugly thing!ìÓgº î  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the arcanist!##ß######u#####~p~ 9/15 -----15 4########u~#ìÓgÄÁ È _The wall freezes the purple ugly thing!  The wall freezes the arcanist.  The arcanist wildly gestures.ìÓgGÅ Û######up##~~ ìÓgˆÆ /--5ìÓgzÍ #########ß##up#ìÓg6Ð Z _You feel troubled.ïÓg/ ïÓgø º Your spells (describe)TypeFailure Level a - FreezeIce1% (0%)1  b - Poisonous VapoursAlchemy/Air1% (1%)1  c - Frozen RampartsIce1% (0%)3  d + Ozocubu's ArmourIce1% 3 e - Kinetic GrapnelForgecraft1% (1%)1  f - Mephitic CloudConjuration/Alchemy/Air 2%3  g - Summon Ice BeastIce/Summoning1%3 Select a spell to describe[!]/[I] toggle spell headersñÓg­ñÓg·ñÓgÁû.# #.# #.# #..##..####Quake2Marine the Frost Mage .# #.# #.# #..##..#Revenant of Vehumet ****.. .# #.# #.# #..##..#Health: 96/96 ======================== .# #.# #.# #......#Magic: 9/15==============---------- .# #.#####.# #......#ñÓgbÁdAC: 15  Str: 12 .# #.....### ######..#EV: 13Int: 22 ñÓg<Â####....######ß#####.#SH: 5Dex: 9#...####~~...~~.#######XL: 12 Next: 16% Place: Dungeon:10 # #######~..~~..@.~# #..#Noise: ---------  Time: 11775.0 (0.0) .###⌠###...~##ß##up###..#n) +5 dagger ..~~~~~....#######~~###.#Cast: Kinetic Grapnel ñÓgg ~..~~~..~~## #~~# #.#Memories (4) Ramparts ~~......~## #~~## #.# ñÓg…ÂÓ#~......## ~u~~# #.#u   purple ugly thing ñÓgµÂ<#~.....~# ...~~#####.#p   arcanist (fast) #~.....~# #)[)#####.##.# ñÓgÑÂ`#~~....~# #### ###..##.#ñÓgë§Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the arcanist! ñÓgÃ/_The wall freezes the purple ugly thing!  ñÓgÃdThe wall freezes the arcanist.  The arcanist wildly gestures. ñÓg@Ã[_You feel troubled.ñÓg}Íw##ß####ñÓg¯Í¶###ß##up##ñÓgÉÍñÓg2ÏñÓg„ÝZ##ß#######ß##up##ñÓgu› õ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñÓgK\ ˆ.# #.# #.# #..##..####  Quake2Marine the Frost Mage .# #.# #.# #..##..#  Revenant of Vehumet ****.. .# #.# #.# #..##..#  Health: 96/96 ======================== .# #.# #.# #......#  Magic: 6/15=========--------------- .# #.#####.# #......#  AC: 15  Str: 12 .# #.....### ######..#  EV: 13Int: 22 ####....######ß#####.#  SH: 5Dex: 9 ñÓgÌ\ T #...####~~...~~.#######  XL: 12 Next: 16% Place: Dungeon:10 # #######~..~~..@**# #..#  Noise: ---------  Time: 11775.0 (0.0) .###⌠###...~##ß##up###..#  n) +5 dagger ..~~~~~....#######*~###.#  Cast: Kinetic Grapnel ñÓg ] ~..~~~..~~## #~~# #.#  Memories (4) Ramparts ~~......~## #~~## #.# ñÓgO] ­#~......## ~u~~# #.#  u   purple ugly thing #~.....~# ...~~#####.#  p   arcanist (fast) #~.....~# #)[)#####.##.# ñÓg¬] Q#~~....~# #### ###..##.# _You feel troubled.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñÓg^ ³Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, chance to affect: 43%)òÓgâ.# #.# #.# #..##..####Quake2Marine the Frost Mage .# #.# #.# #..##..#Revenant of Vehumet ****.. .# #.# #.# #..##..#Health: 96/96 ======================== .# #.# #.# #......#Magic: 6/15=========--------------- .# #.#####.# #......#AC: 15  Str: 12 .# #.....### ######..#EV: 13Int: 22 ####....######ß#####.#SH: 5Dex: 9#...####~~...~~.#######XL: 12 Next: 16% Place: Dungeon:10 # #######~..~~òÓg2ãµ[40m..#### #..#Noise: ---------  Time: 11775.0 (0.0) .###⌠###...~##ß#######..#n) +5 dagger ..~~~~~....########~###.#Cast: Kinetic Grapnel ~..~~~..~~## #~~# #.#Memories (4) Ramparts ~~......~## #~~## #.# #~......## ~u~~# #.#u   purple ugly thing #~.....~# ...~~#####.#p   arcanist (fast) #~.....~# #)[)#####.##.# #~~....~# #### ###..##.#Aim: a purple ugly thing (moderately wounded, chance to affect: 43%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the purple ugly thing.  The purple ugly thing is moderately wounded.The stinking cloud engulfs you.  The stinking cloud engulfs the arcanist.òÓgþ@L###ß####ß##########òÓg˜Æ|The stinking cloud engulfs the purple ugly thing.  The purple ugly thing is moderately wounded.you.  The stinking cloud engulfs the arcanist.  The arcanist is moderately wounded.purple ugly thing is engulfed in noxious fumes.òÓgÔ° #ß#####@u§#ß##§p######§u(confused)p, confused)The purple ugly thing appears confused. The wall freezes the purple ugly thing!The arcanist is engulfed in noxious fumes.  The arcanist appears confused. The wall freezes the arcanist.òÓgÞÔK=======6.0 (1òÓg+ߧ##ß####òÓgùá@ _The arcanist hits itself with a +0 dagger.ôÓgK .# #.# #.# #..##..####  Quake2Marine the Frost Mage .# #.# #.# #..##..#  Revenant of Vehumet ****.. .# #.# #.# #..##..#  Health: 96/96 ======================== .# #.# #.# #......#  Magic: 5/15========---------------- .# #.#####.# #......#  AC: 15  Str: 12 .# #.....### ######..#  EV: 13Int: 22 ####....######ß#####.#  SH: 5Dex: 9  #...####~~...~~.#######  XL: 12 Next: 16% Place: Dungeon:10 # #######~..~~..@u§# #..#  Noise: =======--  Time: 11776.0 (0.0) .###⌠###...~##ß##§p###..#  n) +5 dagger ..~~~~~....#######§~###.#  Cast: KineôÓg[p tic Grapnel ~..~~~..~~## #~~# #.#  Memories (4) Ramparts ~~......~## #~~## #.# #~......## ~u~~# #.#  u   purple ugly thing (confused) #~.....~# ...~~#####.#  p   arcanist (fast, confused) #~.....~# #)[)#####.##.# #~~....~# #### ###..##.# hit)  You freeze the purple ugly thing.  The purple ugly thing is heavily wounded.You hit the purple ugly thing.  The purple ugly thing is heavily wounded.The arcanist is engulfed in noxious fumes.The purple ugly thing is heavily wounded.hit  The arcanist is engulfed in noxious fumes.  The wall freezes the arcanist!purple ugly thing is engulfed in noxious fumes. #.# #.#   #.# #.#   #.# #.#   #.# #.#       # #####ß#####.#  #~~...  ~[40ôÓgh˜ –m..~~..@§§# #..# ..~##ß##u§###..# #####p~###.#  #~~# #.#  #~~##  ~u~~# #.#     #)[) #### =------7.0 (1#########ß### _The purple ugly thing appears confused. The wall freezes the purple ugly thing!õÓgÇÜ.# #.# #.# #..##..####  Quake2Marine the Frost Mage .# #.# #.# #..##..#  Revenant of Vehumet ****.. .# #.# #.# #..##..#  Health: 96/96 ======================== .# #.# #.# #......#  Magic: 4/15======------------------ .# #.#####.# #......#  AC: 15  Str: 12 .# #.....### ######..#  EV: 13õÓgÉInt: 22 ####....######ß#####.#  SH: 5Dex: 9  #...####~~...~~.#######  XL: 12 Next: 16% Place: Dungeon:10 # #######~..~~..@§§# #..#  Noise: =--------  Time: 11777.0 (0.0) .###⌠###...~##ß##u§###..#  n) +5 dagger ..~~~~~....#######p~###.#  Cast: Kinetic Grapnel ~..~~~..~~## #~~# #.#  Memories (4) Ramparts ~~......~## #~~## #.# #~......## ~u~~# #.#  u   purple ugly thing (confused) #~.....~# ...~~#####.#  p   arcanist (fast, confused) #~.....~# #)[)#####.##.# #~~....~# #### ###..##.# hit)  You freeze the purple ugly thing!  The purple ugly thing is almost dead.You puncture the purple ugly thing!  You kill the purple ugly thing!Vehumet acceptõÓgÉ"s your kill.õÓgE mYou puncture the purple ugly thing!  You kill the purple ugly thing!Vehumet accepts your kill.eel your power returning.  The arcanist is engulfed in noxious fumes.  The arcanist appears confused. The wall freezes the arcanist.õÓgYè #.# #.#   #.# #.#   #.# #.#   #.# #.#       ## #####ß#####.#  õÓg¿%#~~...~~.#######  ~..~~..@§§# #..# ..~##ß##§§###..# #####§p###.#  #~~# #.#  #~~##  ~u~~# #.# p   arcanist (fast, confused)  #)[) #### õÓgok6===98.0 (1õÓgù$9##ß#####ß#######õÓg}&q _The arcanist shouts, "What's happening?!"÷Óg ³.# #.# #.# #..##..####  Quake2Marine the Frost Mage .# #.# #.# #..##..#  Revenant of Vehumet ****.. .# #.# #.# #..##..#  Health: 96/96 ======================== .# #.# #.# #......#  Magic: 5/15========---------------- .# #.#####.# #......#  AC: 15  Str: 12 .# #.....### ######..#  EV: 13Int: 22 ####....######ß#####.#  SH: 5Dex: 9  #...####~~...~~.#######  XL: 12 Next: 19% Place: Dungeon:10 # #######~..~~..@§§# #..#  Noise: =--------  Time: 11778.0 (0.0) .###⌠###...~#÷Óg´C#ß##**###..#  n) +5 dagger ..~~~~~....#######§p###.#  Cast: Kinetic Grapnel ~..~~~..~~## #~~# #.#  Memories (4) Ramparts ~~......~## #~~## #.# #~......## ~u~~# #.#  p   arcanist (fast, confused) #~.....~# ...~~#####.# #~.....~# #)[)#####.##.# #~~....~# #### ###..##.# _The arcanist shouts, "What's happening?!"Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (severely wounded,fast, confused, 85% to hit)÷Óg—8.# #.# #.# #..##..####Quake2Marine the Frost Mage .# #.# #.# #..##..#Revenant of Vehumet ****.. .# #.# #.# #..##..#÷Óg™Health: 96/96 ======================== .# #.# #.# #......#Magic: 5/15========---------------- .# #.#####.# #......#AC: 15  Str: 12 .# #.....### ######..#EV: 13Int: 22 ####....######ß#####.#SH: 5Dex: 9#...####~~...~~.#######XL: 12 Next: 19% Place: Dungeon:10 # #######~..~~..@§§# #..#Noise: =--------  Time: 11778.0 (0.0) .###⌠###...~##ß##**###..#n) [÷Óg‘š0;10;1m+5 dagger ..~~~~~....#######§p###.#Cast: Kinetic Grapnel ~..~~~..~~## #~~# #.#Memories (4) Ramparts ~~......~## #~~## #.# #~......## ~u~~# #.#p   arcanist (fast, confused, grapneled) #~.....~# ...~~#####.# #~.....~# #)[)#####.##.# #~~....~# #### ###..##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (severely wounded,fast, confused, 85% to hit)  The kinetic grapnel hits the arcanist.  The arcanist is severely wounded.÷ÓgA÷Óg( ###÷ÓgÃ(@###÷Óg)/##÷Ógk),☼§#÷Ógµ)G##§§#÷Óg%*&#§~÷Ógp*p÷Óg¬* ÷Ógê*÷Ógµ,÷Óg5-6÷Óg~-=÷Óg½-$9.0 (1÷Óg:÷Óg;.##÷Ógf;W#ß####÷Óg¸;#÷Ógò?p#ß##§§#÷Óg_N #####  Shift-Dir - straight line  Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (severely wounded,fast, confused, 85% to hit)  The kinetic grapnel hits the arcanist.  The arcanist is severely wounded. _The wall freezes the arcanist!÷Óg!.# #.# #.# #..##..####  Quake2Marine the Frost Mage .# #.# #.# #..##..#  Revenant of Vehumet ****.. .# #.# #.# #..##..#  Health: 96/96 ======================== .# #.# #.# #......#  Magic: 5/15========---------------- .# #.#####.# #......#  AC: 15  Str: 12 .# #.....### ######..#  EV: 13Int: 22 ####....######ß#####.#  SH: 5÷Óg~"Dex: 9  #...####~~...~~.#######  XL: 12 Next: 19% Place: Dungeon:10 # #######~..~~..@☼§# #..#  Noise: =--------  Time: 11779.0 (0.0) .###⌠###...~##ß##*§###..#  n) +5 dagger ..~~~~~....#######*~###.#  Cast: Kinetic Grapnel ~..~~~..~~## #~p# #.#  Memories (4) Ramparts ~~......~## #~~## #.# #~......## ~u~~# #.#  p   arcanist (fast, confused, grapneled) #~.....~# ...~~#####.# #~.....~# #)[)#####.##.# #~~....~# #### ###..##.# _The wall freezes the arcanist!  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, ÷Óg½"y[40mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (almost dead,  fast, confused, grapneled, 85% to hit)øÓgp¸.# #.# #.# #..##..####Quake2Marine the Frost Mage .# #.# #.# #..##..#Revenant of Vehumet ****.. .# #.# #.# #..##..#Health: 96/96 ======================== .# #.# #.# #......#Magic: 5/15========---------------- .# #.#####.# #......#AC: 15  Str: 12 .# #.....### ######..#EV: 13Int: 22 ####....######ß#####.#SH: 5Dex: 9#...####~~...~~.#######XL: 12 Next: 19% Place: Dungeon:10 # #######~..øÓgi¿~~..@☼§# #..#Noise: =--------  Time: 11779.0 (0.0) .###⌠###...~##ß##*§###..#n) +5 dagger ..~~~~~....#######*~###.#Cast: Kinetic Grapnel ~..~~~..~~## #~p# #.#Memories (4) Ramparts ~~......~## #~~## #.# #~......## ~u~~# #.#p   arcanist (fast, confused, grapneled) #~.....~# ...~~#####.# #~.....~# #)[)#####.##.# #~~....~# #### ###..##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (almost dead,  fast, confused, grapneled, 85% to hit)  The kinetic grapnel hits the arcanist.  øÓgÁ<The arcanist is almost dead.øÓgYGøÓgpJ*##ß####☼##§#p~øÓgâL380.0 (1 _øÓgŒUñ##ß#######øÓgõXøÓgU± .# #.# #.# #..##..####  Quake2Marine the Frost Mage .# #.# #.# #..##..#  Revenant of Vehumet ****.. .# #.# #.# #..##..#  Health: 96/96 ======================== .# #.# #.# #......#  Magic: 4/15======------------------ .# #.#####.# #......#  AC: 15  Str: 12 .# #.....### ######..#  EV: 13Int: 22 ####....######ß#####.#  SH: 5Dex: 9  #...####~~...~~.#######  XL: 12 Next: 19% Place: Dungeon:10 # #######~..~~..@☼☼# #..#  Noise: =--------  Time: 11780.0 (0.0) .###⌠###...~øÓg³ Ò[m##ß##*§###..#  n) +5 dagger ..~~~~~....#######p~###.#  Cast: Kinetic Grapnel ~..~~~..~~## #~~# #.#  Memories (4) Ramparts ~~......~## #~~## #.# #~......## ~u~~# #.#  p   arcanist (fast, confused, grapneled) #~.....~# ...~~#####.# #~.....~# #)[)#####.##.# #~~....~# #### ###..##.# _The arcanist is almost dead.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (noxious fumes,  almost dead, fast, confused, grapneled, 85% to hit)ùÓg¾™*.# #.# #.# #..##..####Quake2Marine the Frost Mage .# #.# #.# #..##..#Revenant of Vehumet ****.. .# #.# #.# #..##..#Health: 96/96 ======================== .# #.# #.# #......#ùÓgV›Magic: 4/15======------------------ .# #.#####.# #......#AC: 15  Str: 12 .# #.....### ######..#EV: 13Int: 22 ####....######ß#####.#SH: 5Dex: 9#...####~~...~~.#######XL: 12 Next: 19% Place: Dungeon:10 # #######~..~~..@☼☼# #..#Noise: =--------  Time: 11780.0 (0.0) .###⌠###...~##ß##*§###..#n) +5 dagger ..~~~~~....#######p~###.#Cast: [ùÓgî ƒ39;49mKinetic Grapnel ~..~~~..~~## #~~# #.#Memories (4) Ramparts ~~......~## #~~## #.# #~......## ~u~~# #.#p   arcanist (fast, confused, grapneled) #~.....~# ...~~#####.# #~.....~# #)[)#####.##.# #~~....~# #### ###..##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (noxious fumes,  almost dead, fast, confused, grapneled, 85% to hit)  The kinetic grapnel hits the arcanist but does no damage.  The arcanist is almost dead.ùÓg©/The kinetic grapnel hits the arcanist but does no damage.  The arcanist is almost dead.The arcanist is engulfed in noxious fumes.  The wall freezes the arcanist.  You kill the arcanist!  Vehumet accepts your kill.ùÓgp9ø##ß######â—‹#ß##§#§ùÓg :!ùÓgh@p251.0 (1Kinetic GrapnelùÓghJê###ß######ß###ùÓgÐN+ _You hear a splash. x2ùÓgœû4ùÓg‘ýùÓgQùÓgÔùÓg- ùÓg 9³###ß####...~~.##..@â—‹â—‹#-#ß##§§######☼ °2☼ _You start resting.-3.0 (2 _The frozen ramparts melt away.úÓgã¬5====6==úÓg™´7====8=úÓg ,úÓgq#f=úÓg}3šúÓgž<`.~†~)úÓgFk 813.0 (30.0) _You start resting.úÓgOH,4.0 (31úÓgUOúÓg¨Q_ _Your icy armour starts to melt.úÓg 89== 8.0 (4.0) _You start resting.==úÓg 7 6 9.0 (5úÓgý úÓgs# [ _Your icy armour evaporates.ûÓg°ûÓgûÓg¦ûÓg¤ ûÓg!ûÓgû(XûÓgæ1i10/15==ûÓgÿKšûÓgOM,ûÓgêNûÓgTûÓgKW;==ûÓg(YûÓgG\,ûÓg^ûÓgŽa,ûÓg¨bûÓg›ed1=ûÓggûÓg®jûÓgðjûÓgmlûÓg o,ûÓg®pûÓgˇ,ûÓg©ûÓgT¦c=2==ûÓgv¬,ûÓgk®ûÓgž±ûÓgý±ûÓg´ûÓg~¶,ûÓg¸ûÓgƒÉM==3=ûÓgÔ„ûÓg´ØûÓgJÚûÓgÚûÓgíÜûÓgƒáûÓgâ:=ûÓg:åûÓgéûÓgVéûÓg ëûÓgØí,ûÓg,ðûÓgÈòûÓg)óM4==ûÓgÚôûÓg´÷,ûÓgoùûÓgiûÓg¾ûÓg€ûÓgÅûÓgûÓg“ûÓgk Q==ûÓg) ûÓgb,ûÓgûÓg·,ûÓgûÓg¦!_ _You start resting.ûÓgñ?Æ56.0 (37.0)5==7.0 (38 _Magic restored.ûÓgv/ ûÓgJ1 ûÓg%> ûÓgóZ F _Unknown command.üÓgo’l# #.# #.# #..##..# # #.# #.# #..##..# # #.# #.# #......# # #.#####.# #......# # #.....### ######..# ###....######ß#####.#  #...####~~...~~.##############~..~~....~# #..# ##⌠###...~##ß##@~###..# ~~~~~....#######)~###.# üÓgÏ“o..~~## #~~# #.# ....~## #~~## #.# ......## ~u~~# #.# ~.....~# ...~~#####.# ~.....~# #)[)#####.##.# ~~....~# #### ###..##.### ####..üÓgñ A  You enter the shallow water.üÓgj£i8.0 (1.0)Water üÓgu¯üÓgã°© _Moving in this stuff is going to be slow. _You see here an ugly thing corpse.üÓgP #.# #.# #..##..#  #.# #.# #......#  #.#####.# #......#  #.....### ######..# #....######ß#####.# ...####~~...~~.####### #######~..~~....~# #..# ##⌠###...~##ß##†~###..# ~~~~~....###### ..~~## #~~# #.# üÓg¢o....~## #~~## #.# ......## ~~~~# #.# .....~# ...~~#####.# .....~# #)[)#####.##.#~# #### ###..##.### ####..#'#####.# #...üÓgüÓgŠ49.6 (1.6 _üÓg7 üÓgŠ%i  Things that are here: _a +0 dagger; a +0 robeýÓgI JýÓgŸ ýÓg‹¥ýÓg «; _ýÓg ¬ýÓgI¹ö###......### ###### ##....######ß##### #...####~~...~~.############~..~~....~# #..# ##⌠###...~##ß##†~###.. ~~~~~....#######)~### .~~~..~~## ##~~# # ......~## #~@## 61.2ýÓg͹•.....## ?...~~~~# ~# [....~~####~# #)[)#####.##### #.÷.# #..# #.......##.# ##.## #..# #.......##.#ýÓgŽÄýÓgÆJ==2.8 (3.2ýÓgÖÍýÓgŸÑ( _Found a ring mail.ýÓgv¶ 4ýÓgŠº ýÓg\ ýÓgšÒ ç# #.....### ######..# ######ß#####.#  #...####~~...~~.#######  #######~..~~....~# #..#⌠###...~##ß##†~###..# .~~~~~....#######)~###.# ýÓgÓ ô..~~~..~~### ##~~# #.# ~......~###$(!##~~## #.# ~......###?...~~@~# #.#0.0 ~.....~# #[....~~#####.# ~.....~# ##)[)#####.##.# ýÓg¦Ó `~~....~# #### ###..##.# #~~...## ####....##.# ###'#####.# #.......##.#.÷.# ..# #.##.# ###.## #..# #.##.# # #÷# #..# #.##.#ýÓg#ã ýÓgté -4.4 (1.6ýÓg%ï ýÓgÜò % _Found 5 stones.þÓgCþÓg,DþÓggGþÓg4LþÓg~PþÓgæPþÓgåY,þÓgª_þÓgø_)þÓgjdþÓg¡hþÓgŸlþÓgÌlþÓg&tþÓg2xþÓg{þÓg¿{þÓgœ~þÓg·„,þÓgˆ‡þÓg©Œs _z - 3 fuming dark potions (gained 2)þÓg‘4þÓgF”þÓgRš;  You see here 5 stones.þÓgçŸþÓgE  _þÓgP¥þÓgΪþÓg «þÓgË®þÓg„µN _You now have 745 gold pieces (gained 13).þÓg_½þÓgǽþÓgdÀþÓgôÅþÓgIÆþÓgÈþÓg™Íx _x - 4 scrolls of teleportation (gained 1)þÓg1ÑþÓg‚ÑþÓgºÓþÓgtáM #####....ß#####.# #...####~~...~~.####### ~# #######~..~~....~# #..# ..###⌠###...~##ß##†~###..# þÓgóá ....~~~~~....#######)~###.#  #~~..~~~..~~########~~# #.#  #~~......~###.(.##~~## #.# þÓgžñ #~......###....~~~~# #.#  #~.....~# #[@...~~#####.#  #~.....~# ##)[)#####.##.#  #~~....~# ########..##.# # ##~~...## ####....##.# # #####'#####.# #.......##.# # #.##.÷# #.......##.# # #.###.## #..# #.......##.##.# #÷# #..# #.......##.# .<...# #.# #..# #.......##.#  #...####~~...~~.#######~# #######~..~~....~# #....###⌠###...~##ß##†~##....~~~~~....#######)~####~~..~~~..~~########~~#  #~~......~###.(.##~~# ####...[3þÓgVò¦0m.~~~~# ~# #[....~~######@[)#####.~ ########. # ##~~...## ####..#####'#####.# #... .###.# #.####..# #..........#þÓgF\76.6 (12.2)7.6 (13þÓgñ þÓgJz _You see here a +0 orcbow of flaming.ÿÓg²ü s#...####~~...~~.# ~# #~..~~....~# #..# ..###⌠###...~##ß##†~###..#  ....~~~~~....#)~###.#  #~~..~~~..~~########~~# #.# #~~......~###.(.##~~## #.# #~......###....~~~~# #.# ÿÓgMý ³#~.....~# #[....~~#####.# #~.....~# ##)@)#####.##.# #~~....~# ########..##.#  ##~~...## ####....##.#  #####'#####.# #.##.# ÿÓg³ ÿÓg± 88.6 (1.0) _ÿÓg› c _You see here a +0 robe.ÿÓgEÔ¤#...####~~...~~.#  ~# #~..~~....~# #..#  ..###⌠###...~##ß##†~###..# ....~~~~~....#)~###.# ÿÓgÕ#~~..~~~..~~########~~# #.#  #~~......~###.(.##~~## #.# #~......###....~~~~# #.# #~.....~# #[....~~#####.# #~.....~# ##)[@#####.##.# #~~....~# ########..##.# ##~~...## ####....##.#  #####'#####.# #.##.# ÿÓgGÕÿÓg[îÿÓg¿ð-9 _ÿÓg!ÿÿÓgKR _You see here a +0 broad axe.Óg Î #...####~~...~~.# ~# #~..~~....~# #..# ..###⌠###...~##ß##†~###..#  ....~~~~~....#)~###.#  #~~..~~~..~~########~~# #.# #~~......~###.(.##~~## #.# #~......###....~~~~# #.# #~.....~# #[....~~#####.# #~.....~# ##)@)#####.##.# #~~....~# ########..##.# ##~~...## ####....##.# #####'#####.# #.##.#  #.##.÷.# #..# #.##.#  #.###.## #..# #.##.# ###.# #÷# #..# #.##.# <...# #.# [4Óg\а0m#..# #.##.# ###.# #.####..# #.#ÓgÓÐÓg£Ó.80 _ÓgiÝÓgÕáM _You see here a +0 robe.Óg á? #...####~~...~~.# ~# #~..~~....~# #..# ..###⌠###...~##ß##†~###..# ....~~~~~....#)~###.# #~~..~~~..~~########~~# #.# #~~......~###.(.##~~## #.# #~......###....~~~~# #.#Ógá„ #~.....~# #[....~~#####.# #~.....~# ##@[)#####.##.# #~~....~# ########..##.# # ##~~...## ####....##.# # #####'#####.# #.##.# Óg®á%# #.##.÷.# #..# #.##.# # #.###.## #..# #.##.# Óg-â¦####.# #÷# #..# #.##.# .<...# #.# #..# #.##.# .###.# #.####..# #.#ÓgëíÓg3ÿC1 _Óg@ z _You see here a +0 orcbow of flaming.ÓgîZÅ#####....######ß#####.#  #...####~~...~~.####### ~# #######~..~~....~# #..# ..###⌠###...~##ß##†~###..# ....~~~~~....#######)~###.#~~~..~~########~~# #.#~......~###.(.##~~## #.# #~......###~~# #.# #~.....~# #@....~~#####.# #~.....~# ##)[)#####.##.# .~# ########..##.# ## ##~~...## ####....##.# .# #####'#####.# #.##.# .# #.##.÷Óg[+.# #..# #.##.# .# #.###.## #..# #.##.# .####.# #÷# #..# #.##.# ..<...# #.# #..# ###.#Óg³½C2 _ÓgwÃÓgÅR _You see here a +0 ring mail.Óg5ÝJÓgæÓg»æÓguðQ _ÓgêñÓg=òÓgËôÓguûÓgÐ,Óg÷Óg#Óg Ógµ ÓgÛ ÓgW  You enter the shallow water.Ógš@Water Óg¨Ógk!N _Moving in this stuff is going to be slow.Óg¼$4ÓgdBÆÓgLX  Things that are here:  a +0 dagger; a +0 robeÓg»LÓg¤M _Óg*PÓgHp Óg~½ You see here an ugly thing corpse. _ÓgY‰XÓgãÂÓgÅ,Óg‘ÇÓg§ËÓg¦ÏÓgÐÓg ÓÓg}ØÓg Ý,Ógý„ÓgÖÿ,ÓgfÓgáÓg ,ÓgVÓg¦Óg,ÓgZÓgKÓgÀ,Óg Óg ÓgÉ?Óg—lJ  You enter the shallow water.Water  _Moving in this stuff is going to be slow.Óg5o  You enter the shallow water.Water Óg™‡  _Moving in this stuff is going to be slow.Óg„­“  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.ÓgZÝ4#..# #......##........# #..# #.# #..# #..###.##..).....# #..# #.## Óg¢ð#..# #..# #.##..####### ##.# #... #..# #..# #.##.#####ß#########... #..# #..# #.#####.....~~~## #...# ...###..###.# #~....~~~~~####### ............####~~##ß##~...###⌠## .......#~~#######....~~~~~ ..###........##~@# ##~~..~~~.927.0 (44.4) ..# #..####..###~~# ##~~..... ..# #..# #).###~~~. ##~..... ..# #..# #...###~~~.. #~..... ..# #..# #....#####?:(# #~..... ..# #..# #.....# #### #~~....  ..# #..# [4Óg&ñ0m#.....# ### ##~~...  ..# #..# #.....# #.# #####'## ###..####.##..# #.# #.##.÷.# ÓgÑþÓg.8.6 (46.0ÓgFJÓggM _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found 4 boomerangs.ÓghŠJÓgžÓg§Á ###.##..)# ####### ##.# #...#####ß###########.....~~~## #...# ...###..###.# #~....~~~~~######.........####~~##ß##~...###⌠.##~~#######....~~~~~#### ##~~..~~~. #..####..###@~# ##~~.... #).###~~~..p.) ##~........###~~~...$ Kinetic Grapnel.#####?:(##p   arcanist (asleep) ..>.........##..# #.# #.###.##Óg¶®ˆ 0.0)  An arcanist comes into view. It is wielding a +0 dagger.Ógö®9Found a war axe and 26 gold pieces.Óg£ä† .The arcanist shouts!ÓgVët===30.2 (1.6Kinetic GrapnelÓg~ñÓgú5 _The arcanist moves out of view.Ógë­JÓg‰±ÓgÔÁi..# #..# #.##..####### ##.# #.... ..# #..# #.##.#####ß#########. ..# #..# #.#####.....~~~## #...## ..###..###.# #~....~~~~~#######........####~~##ß##~...###⌠#~~#######....~~~~~. .#####~~## ###~~..~~~.. .# #..####..###~~##p$$###~~..... .# #..# #).###~@~....)###~. .# #..# #...##$# #~.....~ .ÓgQÂw# #..# #.##?:(## #~.....~Kinetic Grapnel# #..# #.....# #### #~~....~ .# #..# #.....# ### ## .# #..# #.....# #.# #####'### p   arcanistÓgôÂü###..####.##..# #.# #.##.÷.#>.........##..# #.# #.###.##.##..# #.####.# #÷#ÓgÈ(0.0Óg(×W.pÓgïß7---1.8 (1.6ÓgqãÓg­ç+ _Found 28 gold pieces.Óg`ž ..# #..# #.##..####### ##.# #.... Quake2Marine the Frost Mage ..# #..# #.##.#####ß#########.... Revenant of Vehumet ****.. ..# #..# #.#####.....~~~## #...## Health: 96/96 ======================== ..###..###.# #~....~~~~~######## Magic: 12/15 ===================----- ...........####~~##ß##~...###⌠### AC: 6Str: 12 ............##~~#######....~~~~~. EV: 13Int: 22 .###........##~~## ###~~..~~~.. SH: 5Dex: 9 .# #..####..###~~##.$$###~~...... XL: 12 Next: 25% Place: Dungeon:10 Óg¤ .# #..# #).###~@~p...)###~...... Noise: ---------  Time: 11931.8 (0.0) .# #..# #...###~~~...$# #~.....~ n) +5 dagger .# #..# #....#####?:(## #~.....~ Cast: Kinetic Grapnel .# #..# #.....# #### #~~....~ Memories (4) Water .# #..# #.....# ### ##~~...# .# #..# #.....# #.# #####'### p   arcanist .###..####.##..# #.# #.##.÷.# .>.........##..# #.#[Óg9¨ &37m #.###.## ...........##..# #.####.# #÷#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.  The walls around you are covered in ice.  The wall freezes the arcanist!Óg)Å €####~~#####asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  Some shallow water.  The walls around you are covered in ice. freezes the arcanist!  The arcanist points at you and mumbles some strange words.ÓgÓb \##########===2.8 (1Ramparts Water Óg†l #~~######### _You resist with almost no effort.ÓgÎ&   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óg9¸##~~###~~##p.#####9/15 -----15 -3###~~######ÓgD}â ##~~####### _A film of ice covers your body! The wall freezes the arcanist!  The wall freezes the arcanist!---4#~~######### _The arcanist splashes around in the water.ÓgZù..# #..# #.##..####### ##.# #.... Quake2Marine the Frost Mage ..# #..# #.##.#####ß#########.... Revenant of Vehumet ****.. ..# #..# #.#####.....~~~## #...## Health: 96/96 ======================== ..###..###.# #~....~~~~~######## Magic: 8/15============------------ ...........####~~##ß##~...###⌠### AC: 15  Str: 12 ............##~~#######....~~~~~. EV: 13Int: 22 .###........##~~## ###~~..~~~.. SH: 5Dex: 9 .# #..####..###~~##.$$###~~...... XL: 12 Next: 25% Place: [3Óg®þ7mDungeon:10 .# #..# #).###~@p....)###~...... Noise: ---------  Time: 11934.8 (0.0) .# #..# #...###~~~...$# #~.....~ n) +5 dagger .# #..# #....#####?:(## #~.....~ Cast: Kinetic Grapnel .# #..# #.....# #### #~~....~ Memories (4) Ramparts Water .# #..# #.....# ### ##~~...# .# #..# #.....# #.# #####'### p   arcanist .###..####.##..# #.# #.##.÷.# .>.........##..#[3ÓgsÿE9;49m #.# #.###.## ...........##..# #.####.# #÷#Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (severely wounded,100% to hit)  You freeze the arcanist!  The arcanist is almost dead.Your unstable footing causes you to fumble your attack.  The wall freezes the arcanist.ÓgÓM##~~###**#####100% to hit)  You freeze the arcanist!  The arcanist is almost dead.ÓgaÈYour unstable footing causes you to fumble your attack.  The wall freezes the arcanist.  The arcanist casts a spell at you.Óg´ÃÆ###~~###â—‹@#####====5.8 (1##~~######### _The bolt of cold is repelled.Óg+É ..# #..# #.##..####### ##.# #.... Quake2Marine the Frost Mage ..# #..# #.##.#####ß#########.... Revenant of Vehumet ****.. ..# #..# #.#####.....~~~## #...## Health: 96/96 ======================== ..###..###.# #~....~~~~~######## Magic: 7/15===========------------- ...........####~~##ß##~...###⌠### AC: 15  Str: 12 ............##~~#######....~~~~~. EV: 13Int: 22 .###........##~~## ###~~..~~~.. SH: 5Dex: 9 .# #..####..###~~##.$$###~~...... XL: 12 Next: 25% Place: Dungeon:10 .# #..# #).###â—‹@p....)###~...... Noise: ====-----  Time: 11935.8 (0.0) .# #..# #...###~~~...$# #~.....~ n) +5 dagger .# #..# #....#####?:(## #~.....~ Cast: Kinetic Grapnel .# #..# #.....# ###Óg(Õ # #~~....~ Memories (4) Ramparts Water .# #..# #.....# ### ##~~...# .# #..# #.....# #.# #####'### p   arcanist .###..####.##..# #.# #.##.÷.# .>.........##..# #.# #.###.## ...........##..# #.####.# #÷# Press: ? - help, Shift-Dir - straight lineAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (almost dead, 100%to hit)  You freeze the arcanist!  You kill the arcanist!Vehumet accepts your kill. #..#  ##.#  #..#  #..# #.#####  #~##~~~#~~## ## #~~##.$$## #..# #).###°@$....)# #..# #...###~~~...$#  #..# ####?:(##  #..#Óg‘Ö j  ####  #..#  ###  #..#  #.#  #.# #.##.÷> #.#   #÷  Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (almost dead, 100%to hit)  You freeze the arcanist!  You kill the arcanist!  Vehumet accepts your kill.hear a splash. x31--31=---6.8 (1Kinetic GrapnelÓg8Ý ¶##~~#######ÓgEà G _You are engulfed in freezing vapours. You resist. ÓgžH³######## ÓgUJ:--- ÓgÌU #~~###~~####### ÓgBXp _You are in a cloud of freezing vapour! ÓgdÊ # #..# #.##..# ##.# #. .# #..# #.##.#####ß#....# .# #..# #.#####.....~~~## #...# .###..###.# #~....~~~~~#####~~##ß##~...###⌠###.##~~#....~~~~~. ###.##~~## ####~~..~~~..~ # #..####..###~~##.$$###~~......~ # #..# #).###°°@....)###~......# # #..# #...###~~~...$# #~.....~# # #..# #....#####?:(## #~.....~# # #..# #.....# #### #~~....~# # #..# #.....# ### ##~~...# # #..# #.....# #.# #####'####[ Óg£Ëê39;49m  ###..####.##..# #.# #.##.÷.# #  >.##..# #.# #.###.## # ##..# #.####.# #÷# # Your icy armour cracks and falls away as you move. ÓgíÐ9~~ Óg ÕT 6 -8.4 (1.6 Óg¡8º _The frozen ramparts melt away as you move.You now have 759 gold pieces (gained 14).  Things that are here:2=-8=-9.4 (2 _a +0 dagger; a +0 robe Óg»«*# #..# #.##..# ##.# #.....# # #..# #.##.#####ß#....# # #..# #.#####.....~~~## #...# ###..###.# #~....~~~~~#~####~~##ß##~...###⌠###. Ógþ¬î##~~#....~~~~~..##~~## #####~~..~~~..~  #..####..###~~##.$$###~~......~#  #..# #).###~~)@...)###~......#  #..# #...###~~~...$# #~.....~#  #..# #....#####?:(## #~.....~#  #..# #.....# #### #~~....~#  #..# #.....# #.# #####'#..####.##..# #.# #.##.÷.# #. .##..# #.# #.###.## #.##..# #.####.# #÷# #. Óg=· Ógº741.0 (1 ÓgQ ÓgÄ Ógt.  #..# #.##..# ##.# #.....#  #..# #.##.#####ß#....#  #..# #.#####.....~~~## #...####~..###.# #~....~~~~~#~.####~~##ß##~...###⌠###.##~~#....~~~~~. #.##~~########~~..~~~..~~# #..####..###~~##.$$###~~......~#  Ógþ.´#..# #).###~~).@..)###~......# #..# #...###~~~...$# #~.....~# # #..# #....#####?:(## #~.....~# # #..# #.....# ##### #~~....~# #..# #.....# #.# #####'#####. #..####.##..# #.# #.##.÷.# #.##..# #.# #.###.## #. Óg/ª##..# #.####.# #÷# #. ÓgACz3=20 ÓgªC ÓgvF Óg j ú#..###.##..).....# #..# #.#####. #..# #.##.## ##.# #. #..# #.##.#####ß#########....#### #..# #.#####.## #...####~~ #..###.# #~....~~~~~#########~##ß##~...###⌠###...~ .##~~#######....~~~~~.... ........##~~########~~..~~~..~ ..####..###~~##.@$###~~......~  Óg}j £..# #).###~~)....)###~......###. ..# #...###~~~...$# #~.....~# #[ ..# #....#####?:(## #~.....~# ## ..# #.....# ##### #~~....~# # ..# #.....# ### ##~~...##  Óg§j Ð..# #.....# #.# #####'#####.#####.##..# #.# #.##.÷.# #..###..# #.# #.###.## #..# Óg³‚ <3 Óg+Ž  Ógÿ›  Ógœ·  Ógø¹ 4 Óg•º = Ógûº $4.0 (2 Óg™Ì  ÓgíÐ   ÓgìÑ  Óg^Ò 1_You now have 772 gold pieces (gained 13). Ógážä..###.##..).....# #..# #.#####.# ..# #.##..# ##.# #.....### ..# #.##.#####ß#....# ..# #.#####.....~~~## #...####~~. ..###.# #~....~~~~~#~..~####~~##ß##~...###⌠###...~###~~#....~~~~~....###~~########~~..~~~..~~# .####..###~~##..@###~~......~###. .# #).###~~)....)###~......###. .# #...###~~~...$# #~.....~# #[. . ÓgpŸü# #....#####?:(## #~.....~# ##) .# #.....# ##### #~~....~# # .# #.....# ### ##~~...### #.....# #.# #####'#####.#####.##..# #.# #.##.÷.# #..###..# #.# #.###.## #..# Óg…ª Óg­+5.0 (1 Ógg´ ÓgBÂA6.0 (2 Óg'È Óg7Ê? _You now have 787 gold pieces (gained 15). Ógˆž# #.##..####### ##.# #.....### # .# #.##.#####ß#########....###### .# #.#####.....~~~## #...####~~.. .###.# #~....~~~~~#########~..~~...####~~##ß##~...###⌠###...~##~~#######....~~~~~....####~~########~~..~~~..~~## ####..###~~##.......~###.( # #).###~~)........###.. # #..~...$# #~.....~# #[ # #.##?:(## #~.....~# ##)[ # #.....# ##### #~~....~# ### # #.....# ### ### # #.....# #.# #####'#####.# #  ####.##..# #.# #.##.÷.# #..# #  .....##..# ÓgKŸ¤ #.# #.###.## #..# # ##..# #.####.# #÷# #..# #  ÓgT¹ Óg©Àc59==7.0 (1 ÓgÎ ÓgqýP _You see here a +0 war axe. ÓgVÛ ™ #####ß#########....########.....~~~## #...####~~..##.# #~....~~~~~#########~..~~ .....####~~##ß##~...###⌠###...~##.##~~#######....~~~~~....#######~~..~~~..~~# ####..###~~##...###~~......~###.( #))....)######......###~~~...@# ~# #[.#####?:(##)[.# ##### #~~ ### ### ##~~...##  .##..##..# #..<...# #.# #..# #  Ógç  Ógê -8 _ Ógnò  Ógü  ÓgÜý +9.0 (2 ÓgÞ  Óg¥ ? _You now have 813 gold pieces (gained 26). Ógu¨.# #.#####.....~~~## #...####~~. ..###.# #~~~#########~..~ ......####~~##ß##~...###⌠###...~#..##~~#######....~~~~~.... Óg¶¨{.##~~########~~..~~~..~~ .####..###~~##...###~~......~###. .# #).###~~)....)###~......###..  ÓgÙ¨¹.# #...###~~~....# #~.....~# #[  Óg©|.# #....#####?:@## #~.....~# ##) .# #.....# ##### #~~....~# ##  Óg3©.# #.....# ### ##~~...##  ÓgR©q.# #.....# #.# #####'#####.# .####.##..# #.# #.##.÷.# #..#  Ógs©ª......##..# #.# #.###.## #..# Óg’©º.##..# #.####.# #÷# #..# Óg³©%##..##..# #..<...# #.# #..#.##..##..#####..###.# #.####..# Ógô¶ Óg3¹Z6=50.0 (1 Óg€Æ Óg-æP _You see here 4 boomerangs. Ógx·#..# #.#####.....~~~## #...####~~ #..###.# #~....~~~~~#~...####~~##ß##~...###⌠###...~.##~~#....~~~~~.....##~~########~~..~~~..~~ ..####..###~~##...###~~......~### ..# #).###~~)....)###~......### ..# #...###~~~....# #~.....~# #[.# #....#####?@(## #~.....~# ## ..# #.....# ##### #~~....~# .# #.....# ### ##~~...## ..# #.....# #.# #####'#####.# ..####.##..# #.# #.##.÷.# #..#.##..# #.# #.###.## #..# .##..# #.####.# #÷#  Ógê·{#..# .##..##..# #..<...# #.# #..# .##..##..#####..###.# #.####..#  Ógà Óg|ÆJ==1 _ Óg× ÓgÎãX  You pick up a book of Blasting and begin reading... Ógtå+2.0 (2 Óg¹î Óg ñ  Óg/ñ‘ You add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic _Blast and Forge Monarch Bomb to your library.Óg«] #..# #.#####.....~~~## #...#### ##..###.# #~....~~~~~#~.####~~##ß##~...###⌠###....##~~#....~~~~~.... #.##~~########~~..~~~..~~ #..####..###~~##...###~~......~ #..# #).###~~)....)###~......### #..# #...###~~~....# #~.....~# # #..# #....#####@.(## #~.....~# #..# #.....# ##### #~~....~# #..# #.....# ### ##~~...## #..# #.....# #.# #####'#####. #..####.##..# #.# #.##.÷.# #...##..# #.# #.###.## #...##..# #.####.# #÷# #...##..##..#Óg¥^Ö #..<...# #.# #.. #...##..##..#####..###.# #.####..ÓgÿdÓgRg+3.0 (1Óg›nÓg¿wÓg,z|=10/15==4.0 (2Óg®Óg߃i _x - 5 scrolls of teleportation (gained 1)ÓgÐe i#..# #.##.#####ß#########....#### #..# #.#####.## #...####~~ #..###.# #~....~~~~~#########~####~~##ß##~...###⌠###...~ .##~~#######....~~~~~.... Óg&f ”........##~~########~~..~~~..~ ..####..###~~##...###~~......~ ..# #).###~~)....)###~......###. Ógif ..# #...###~~~.@..# #~.....~# #[ ..# #....#####..(## #~.....~# ## ..# #.....# ##### #~~....~# # Óg3g ¡..# #.....# ### ##~~...## ..# #.....# #.# #####'#####.#####.##..# #.# #.##.÷.# #..###..# #.# #.###.## #..#...##..# #.####.# #÷# #..# ...##..##..# #..<...# #.# #..#Óg/y A5.0 (1Óg]Ž Óg¿7w==Ógùi,ÓgzÓg<z1=Óg\—ÓgÙ—Óg1£Ô=ÓgÖ¤,Ógþ¦ÓgܧÓg#¨Óglª,Ógƒ«ÓgÇ­c2==Óg¯ÓgôìU==3==Ógõ„Ógˆöc4==ÓgÎ÷Ógäù,ÓgAÓg$ÓgjÓgÐÓg9I== _You start resting.88.0 (33.0)5==9.0 (34ÓgÒrÓgí‰% _Magic restored.Óg$¸Óg,BÓg--Óg¡1  You enter the shallow water.Water Ógq3ÓgËaè _Moving in this stuff is going to be slow.  Things that are here:  a +0 dagger; a +0 robe== _ÓgcÓgÀnkÓgíuBÓgëvÓgL{Ógî~,Óg½Ógí‚Ógg…Óg¶…Ógå  You enter the shallow water.Water  _Moving in this stuff is going to be slow.Óg³ Ógš¡Óg±¢Óg§Óg̪?Óg5­Óg³±Óg¢³ÓgÖ³Ógr¶ÓgL¹Ógu¾BÓg«ÆÓguÌBÓgEßÜÓg”äBÓgËîšÓg¨ñÓg´=o  There is an open door here. _  You see here an ugly thing skeleton. _  Things that are here:  an ugly thing skeleton; an ugly thing skeleton; an ugly thing skeleton _ÓgAÓg«xXÓg4yÓgRyÓg»zÓgz}ÓgÓg?Ógh„,Óg3†,Óg°ˆÓg«ŸÓg¦¡Óg¿£,ÓgàÒ&Óg ÛÓgÊÜ,ÓgÙÝÓgßÓgòà,ÓgÂáÓg†ãÓg,å,ÓgsåÓgææÓgôorÓgóuÓgwÓgVwÓg¶wÓgã}Ógö~Óg1ÓgÓgp†Óg‡ÓgS‡Óg»‡Ógã‘XÓgW•Óg>—,Óg@˜ÓgîžÓg­šÓg‰ÚÓg=ßnÓg­à,ÓgžçÓg ê,ÓgGëÓgš..# #.# #..# #.......##.# # #.####..# #..........# # #.......# #..........# #.# #.......# #.......##.# #.# #..###..# #.......##.# #.###..# #..# #.......##.# #......# #..###.......##.# #......# #....).......##.# .##..# #......@.....##.# 2073.2 (84.2.##..# #...###.##...##.# #..##..##[40Ógª¬m#...# #.##......# #..##........# #.##......# #..##........# #.##...##.# #..##.####...# #.##...##.# #..##.# #...# #.##...##.# #..##.# #...# #.##...##.# #..##.# #...# #.##...##.#Óg"Óg )Óg,_ _Partly explored, can't reach some places.Óg©ë4ÓgíÓg} ä.# #...####................@..0.0).##..##..##..##..##....Ógû(Óg*ÓgÌ,_ _Partly explored, can't reach some places.Óg:yÓg—…\Level 10 of the Dungeon <<<>>>>>^_∩(Press ? for help) #..##..###..####.##..# #.# #.##.÷.# #..# #.......##.#  Óg†K######..##..>.........##..# #.# #.###.## #..# #.......##.#  #.......##............##..# #.####.# #÷# #..# #.......##.#  #.......##........##..##..# #..<...# #.# #..# #.......##.#  #.......##...##...##..##..#####..###.# #.####..# #..........#  ÓgH†V#####...##...##...##..##.........# #.# #.......# #..........#  #...##...##...##..##.........# #.# #.......# #.......##.#  Ógu†J#...##...##...##..##.........# #.# #..###..# #.......##.#  #...##...##...##..##.........# #.###..# #..# #.......##.# Óg¾†œ #####...##...##^..##..÷..........# #......# #..###.......##.#  #.......##...##...##.÷.......∩...###......# #....).......##.#  Ógç†Þ#...[.(.##...##...##.÷##..............##..# #......@.....##.#  Óg ‡#............##...##<.##..............##..# #...###.##...##.#  #.####......÷÷........##.........###..##..###...# #.##......#  Óg/‡¯#.# #.###...###......##.........# #..##........# #.##......#  ÓgU‡ï#.# #.# #...# #..##..##..####...# #..##........# #.##...##.#  Ógw‡##.# #)# #...# #..##..##..# #...# #..##.####...# #.##...##.#  Óg ‡7#.# #)# #...# #..##..##..# #...# #..##.# #...# #.##...##.# Ógˆ°  ######.# #.# #...# #..##..##..# #...# #..##.# #...# #.##...##.#   #......# #.# #...# #..##..##..# #...# #..##.# #...# #.##...##.#   #.####.####.# #...# #..##..##..# #...# #..##.# #...# #.##...##.#   #.........#)###...# #..##..##..# #...###..##.####...# #.##...##.# ÓgCˆû  #..######.........# #..##..##..# #........##...[....# #.##......#ÓgæÎ I.@Óg7..Óg~Þ7..Óg´27..Óg¶7..Óg 7..Óg)œ7#.Óg`í7 #Ógñy-# Ógð7.#ÓgéI7..Óg¬ 7#.Ógl:7##Ógƒ­7.#Óg# 7..ÓgkÛ A..Óg"A..Óg¥A..Óg$A..Óg¨ø@..Ógµ5@..ÓgÜn@..Ógå@..Ógüj  #......# #..# #.....# #.# #####'#####.# #.......##.#ÓgÁk5..ÓgvéG  #......# #..# #.....# ### ##~~...##### ####....##.#..ÓgCG  #.###..# #..# #.....# ##### #~~....~# ########..##.#..Óg:¸y  #.# #..# #..# #....#####..(## #~.....~# ##)[)#####.##.##.ÓgÛ`r  ######.# #..# #..# #...###~~~....# #~.....~# #[....~~#####.###ÓgœÂh  #......# #..# #..# #).###~~)....)###~......###....~~~~# #.###Óge¥   #.####.# #..# #..####..###~~##...###~~......~###.(.##~~## #.###Óg_ú ;# Óg· ?  Ógýî?  Óg¹G? #Óge¼<#.ÓgŠ8<.#Óg ³<# Ógp, @ #ÓgÍ• <#.Ógÿ <..Óg} <..Óg{÷ <..ÓgÞi <..Ógû <..ÓgÊZ =.÷Óg;ø A÷<Ógm] Ž <.  #.# #)# #...# #..##..##..# #...# #..##.####...# #.##...##.#ÓgôÙ ® ..  #.# #)# #...# #..##..##..# #...# #..##.# #...# #.##...##.#Óg¦vº ..   ######.# #.# #...# #..##..##..# #...# #..##.# #...# #.##...##.#ÓgLÎ Ógèε..   #......# #.# #...# #..##..##..# #...# #..##.# #...# #.##...##.#Óg›/š .#   #.####.####.# #...# #..##..##..# #...# #..##.# #...# #.##...##.#Óg¬Q7 #ÓgÓ -# ÓgÞj 7.#Ógsê 7..Óg1x 7..Óg<ô 7#.Óg¿Ö 7 #Ógeû -# Ógk_N #.   #.........#)###...# #..##..##..# #...###..##.####...# #.##...##.#ÓgÒñ N .#   #..######.........# #..##..##..# #........##...[....# #.##......#ÓgBŽ g ##   #..#≈§≈ #.######### ############ #################### ###########ÓgÁÙ Ú #.   #..#≈ß>≈#.#ÓgÊi ë .#   #..#≈_.≈#.#ÓgÔ Á #≈   #..#≈≈≈≈'.#Óg¤ ≈>   #..######.#Óg)&® >_.   #.........#Óg\tÀ _.≈   #.......###Óg¿ Ÿ ≈#   #########Óg¢®A'#ÓgN“Óg¾ë..# #.# #..# #.......##.#Quake2Marine the Frost Mage #.# #.####..# #..........#Revenant of Vehumet ****.. #.# #.......# #..........#Health: 96/96 ======================== #.# #.......# #.......##.#Magic: 15/15 ======================== #.# #..###..# #.......##.#AC: 6Str: 12 #.###..# #..# #.......##.#EV: 13Int: 22 #......# #..###.......##.#SH: 5Dex: 9 #......# #....).......##.#XL: 12 Next: 31% Place: Dungeon:10 ...##..# #......@[39;Óg‰öú49m.....##.#Noise: ---------  Time: 12073.2 (0.0) ...##..# #...###.##...##.#n) +5 dagger #..##..###...# #.##......#Cast: Kinetic Grapnel #..##........# #.##......#Memories (4) #..##........# #.##...##.# #..##.####...# #.##...##.# #..##.# #...# #.##...##.# #..##.# #...# #.##...##.# #..##.# #...# #.##...##.# _There is an open door here. _You see here an ugly thing skeleton.  Things that are here: _an ugly thing skeleton; an ugly thing skeleton; an ugly thing skeleton _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Óg3úÓg`ûÓg±ýÓgÆÓg: Óg Ógö ÓgwÓgùÓg"ÓgÞÓgp&ÓgÂ)Óg*Óg-Óg&6Óg²:Ógá;Ógæ=ÓgªDÓg€GÓg’HÓgâJÓgâwÓgðª°Ógæ±XÓg¶Óg·,ÓgÉ·Óg˽ÓgɾÓg¿Óg´¿ÓgÏÈXÓgæËÓgšÍ,ÓgEÎÓg ÒÓgGÓ,ÓgAÔÓg¦×ÓgËÙ,Óg=ÚÓgÝÓgûÞ,ÓgÄßÓgÌäYou see here an ugly thing skeleton.  Things that are here: _an ugly thing skeleton; an ugly thing skeleton; an ugly thing skeleton Óg9å„_Partly explored, can't reach some places. _ There is an entrance to Qowiecla's Distillery here.ÓgGç6 _Óg¶èÓgÛëÓgí,ÓgŸîÓgòñÓg¿óÓgôÓg÷ôÓgôûXÓgZþÓgpBÓg§Óg*fó  You see here a yak skeleton. _  There is a stone staircase leading up here. _Óg@hÓgŒqBÓg˜â  Things that are here:  a yak skeleton; a yak skeleton; a yak skeleton _ÓgÌÁ,Óg:ÕÆÓg…óÓgþBÓgcÓgIBÓgþÓgûN  ######.# #.# #...# #..##  #......# #.# #...# #..##  #.####.####.# #...# #..##  #.........#)###...# #..##  #..######.........# #..##  #..#§§≈≈#.######### #####  #..#ŧ>≈#.#   #..#âÓgîQ÷‰ˆ_§§#.#   #..#§≈§§@.# 129.2 (5Óg5s 6.0)  #..######.#   #.........#   #.......###   #########       _There is an open door here.Óg Óg2EVisible Features (select to target/travel, [!] to examine) Features  a - (>) an escape hatch in the floor (not visited)Ógœê  ######.# #.# #...# #..## Quake2Marine the Frost Mage  #......# #.# #...# #..## Revenant of Vehumet ****..  #.####.####.# #...# #..## Health: 96/96 ========================  #.........#)###...# #..## Magic: 15/15 ========================  #..######.........# #..## AC: 6Str: 12  #..#§§≈≈#.######### ##### EV: 13Int: 22  #..#ŧ>≈#.#SH: 5Dex: 9 [ÓgÊíï40m #..#≈_§§#.#XL: 12 Next: 31% Place: Dungeon:10  #..#§≈§§@.#Noise: ---------  Time: 12129.2 (0.0)  #..######.#n) +5 dagger  #.........#Cast: Kinetic Grapnel  #.......###Memories (4)   #########       _There is an entrance to Qowiecla's Distillery here. _You see here a yak skeleton. _There is a stone staircase leading up here.  Things that are here: _a yak skeleton; a yak skeleton; a yak skeleton _There is an open door here.Óg‚Ì | #.# #)# #...# #..##. ######.# #.# #...# #..##. #......# #.# #...# #..##. #.####.####.# #...# #..##. #.........#)###...# #..##. #..######.........# #..##. #..#§§≈≈#.######### ###### #..#ŧ>≈#.#  #..#≈_§§#@#  #..#§≈§§'.#  #..######.#  #...#  #.......### ######### _§#30.2 (1 __Óg*Ï ÓgJÛ !Óg^!Óg£_ÀWhere to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair"ÓgéË[?25h[?0c #.# #)# #...# #..##. Quake2Marine the Frost Mage   ######.# #.# #...# #..##. Revenant of Vehumet ****..   #......# #.# #...# #..##. Health: 96/96 ========================   #.####.####.# #...# #..##. Magic: 15/15 ========================   #.........#)###...# #..##. AC: 6Str: 12   #..######.........# #..##. EV: 13Int: 22   #..#§§≈≈#.######### ###### SH: 5Dex: 9   #..#ŧ>≈"Óg;ÏÍ#.#XL: 12 Next: 31% Place: Dungeon:10   #..#≈_§§#@#Noise: ---------  Time: 12130.2 (0.0)   #..#§≈§§§.#n) +5 dagger   #..######.#Cast: Kinetic Grapnel   #.........#Memories (4)   #.......###   #########       _You see here a yak skeleton. _There is a stone staircase leading up here.  Things that are here: _a yak skeleton; a yak skeleton; a yak skeleton _There is an open door here.  What level of the Lair of Beasts? (default 1, ? - help) "Óg% [?25l[?1c"Óg1( "Ógw) ,"ÓgÀ: "ÓgV< "ÓgOD ; _"ÓgžE "ÓgOH "Óg´H "ÓgJ "Óg—P "ÓgëS ,"ÓgEV "Óg©[ "Óg%^ "Óg^ "Óg` "Ógšj w  Things that are here:  a +3 flail; a +0 robe"ÓgÝn "Ógho _"Óg«r "Ógµy "Óg} "Óg­} "Ógg "Óg¼Š "Ógâ ,"Óg© "Óg^— "Óg;› ,"Óg– "Ógܪ g  Things that are here:  a +0 great sword; 6 stones; a +0 robe"Ógô­ "Óg‹® _"ÓgP° "ÓgÏ ý  Things that are here:  a +0 trident; a +0 robe _"ÓgÏÔ "ÓgÀÕ "ÓgÖ "Óg5Ø "Óg Þ "Ógÿà "Ógqá "Óg.ã "Ógê "Ógxî ,"Ógûñ "Óg´ø :  You see here a stone."ÓgÅû "Óg6ü _"Ógªþ "Óg "ÓgÝ ,"Óg³ "Óg' "Óg "Óg1 "Ógþ "Óg’ "ÓgJ "Óg¨ "ÓgÑ "Ógd "Óg"" "Ógh" "Óg$ "Óg‡& "Óg­' "Óg( "Ógr( "Ógr* "Óg4, ,"Óg®- "Ógà0 "Ógˆ2 ,"Óg23 "Ógì6 "Óg¹7 "Ógÿ7 "Óg›8 "Óg^< "Óg°= ,"Óg > "Óg²A "ÓgžX ¢"Óg¶Y "ÓgÒ^ X"ÓgI_ ,"Ógé_ "ÓgÝa "ÓgPc ,"Óg5d "Ógºe "Ógg ,"Ógjg "Ógk "Óg•k "ÓgÏk "Ógkl "Ógyn "Ógo "Ógµo "Óg'p "Ógãq "Óg†s "Óg¶s "ÓgQt "Óg­v "Ógow "ÓgÏw "Óg6x "ÓgDz "Óg“{ ,"Ógf| "ÓgT~ "ÓgQ "Óg "Óg€ "Óg‚ "Ógƒ "ÓgAƒ "Óg„ "Óg† "Óg9‡ "Ógw‡ "Ógጠn"Óg˜Ž "Óg‘ ,"Óg “ "Óg»“ "Óg~• "Óg¶• "Óg— "ÓgÞ˜ "Óg¥š ,"ÓgŒ› "Óg˜ "Óg¢ B"Óg;¥ "Óg¯§ ,"ÓgkÁ „"ÓgÅ B"ÓgyÆ "Óg„Ê B"ÓgMì   There is a staircase to the Lair here. _"Óg³K -Generating dungeon...o\\/o/ building the Dungeon \o\"Óg#< /o/#Óg„< \o\#Óg°¿< /o/#Ógу< \o\#ÓgÉC tbuilding the Lair of Beasts /o/#Ógl #Ógx‘ 3Quake2Marine the Frost MageRevenant of Vehumet ****..Health: 96/96 ========================Magic: 15/15 ========================AC: 6Str: 12EV: 13Int: 22SH: 5Dex: 9XL: 12 Next: 31% Place: Lair:1Time:Memories (4) Things that are here: _a +0 great sword; 6 stones; a +0 robe  Things that are here: _a +0 trident; a +0 robe _You see here a stone. _There is a staircase to the Lair here.#Óg ™ ½  You climb downwards. Welcome to the Lair of Beasts!  The bullfrog gives a loud, deep croak! x2; The bullfrog croaks.#Óg)› #ÓgÏž ‰ _You hear a bellow! x2  Found a ring mail.  There is a staircase back to the Dungeon here.$Óg”$Óg??T................ .....#.. #....#...#....#........##....##...@#Noise: ====----- 12184.9 (54.7)..FF..F.#n) +5 dagger♣..#....#Cast: Kinetic Grapnel. #.....#[......#.........FFF 3 bullfrogs♣................. _There are monsters nearby!&Óg¡Ñ Quake2Marine the Frost Mage........Revenant of Vehumet ****.........Health: 96/96 ========================. .....#Magic: 12/15 ===================-----.. #....#AC: 6Str: 12...#....#EV: 13Int: 22........#SH: 5Dex: 9#....#XL: 12 Next: 31% Place: Lair:1#...@#Noise: ====-----  Time: 12184.9 (0.0)..FF..F.#n) +5 dagger♣..#....#Cast: Kinetic Grapnel. #.....#&ÓgkÓ bMemories (4) [......#.........FFF 3 bullfrogs♣.................Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA staircase back to the Dungeon.  The walls around you are covered in ice.  You hit the bullfrog.&ÓgfÚ &ÓgËÚ Easting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A staircase back to the Dungeon.  The walls around you are covered in ice.  &ÓgþÚ lYou hit the bullfrog.  The bullfrog is moderately wounded.&Óg€Þ &Ógù Q k..#.#.##..F.F.#.#.#.k   wyvern (wandering)FF 2 bullfrogs  A wyvern comes into view.&Óg¹e ›==--5.9 (1Ramparts &Ógt Ú##### _The bullfrog misses you.)Óg.Ž)Ógw,)Óg?”)Ógð”)Óg”•)Ógž..k##F##kF 3 bullfrogs)ÓgŸ~2----6)Óg¦S##)Óg‹©e _The bullfrog misses you. The bullfrog hits you.*ÓgÊ×  Quake2Marine the Frost Mage ........ Revenant of Vehumet ****.. ....... Health: 92/96 =======================- . .k...# Magic: 11/15 =================------- .. #....# AC: 6Str: 12 ...#....# EV: 13Int: 22 ........# SH: 5Dex: 9 #....# XL: 12 Next: 31% Place: Lair:1 #..F@# Noise: =--------  Time: 12186.9 (0.0) ....F.F.# n) +5 dagger ♣..#....# Cast: Kinetic Grapnel . #.....# Memories (4) Ramparts [*Óg°Ùu0;10m [......# ......... k   wyvern ♣........ FFF 3 bullfrogs .........*Óg‰ÛãAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is severely wounded.The bullfrog seems to slow down. You hit the bullfrog.*Óg¼Ü*Ógcò™ ........ ....... . .....# .. #.k..# ...#....# ........# #....# #.FF@# ......F.#*ÓgXó ♣..#....# . #.....# [......# ......... ♣........(1 slow) .........  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)  You freeze the bullfrog!  *Óg‘óßThe bullfrog is severely wounded.The bullfrog seems to slow down. You hit the bullfrog.  The bullfrog is moderately wounded.*Óg+õZ89-7.9 (1*ÓgQÿg#####*Óg¬l _The bullfrog barely misses you. The bullfrog hits you.*Óg"Ê$  Quake2Marine the Frost Mage ........ Revenant of Vehumet ****.. ....... Health: 89/96 ======================-- . .....# Magic: 10/15 ================-------- .. #.k..# AC: 6Str: 12 ...#....# EV: 13Int: 22 ........# SH: 5*ÓgÇÊ‚Dex: 9 #....# XL: 12 Next: 31% Place: Lair:1 #.FF@# Noise: =--------  Time: 12187.9 (0.0) ......F.# n) +5 dagger ♣..#....# Cast: Kinetic Grapnel . #.....#*Óg^Ë¢ Memories (4) Ramparts  [......# ......... k   wyvern ♣........ FFF 3 bullfrogs (1 slow) .........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  *Óg›ËöPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  You kill the bullfrog!*ÓgÅË*Óg®Ð*Óg)ÓAPress: ? - help, Shift-Dir - straight line: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  You kill the bullfrog!  *ÓgŒÓcVehumet accepts your kill.You hit the bullfrog.*ÓgÕ*Óg°Úo  The bullfrog is heavily wounded.*ÓgóÞN  The bullfrog hits you but does no damage.*Ógàë   ........ ....... . .....# *ÓgZì‰.. #....# ...#....# ......k.# #....# #..F@# Y.....F.#*Óg‹ì{ ♣..#....# *Óg´ì. #.....# [......# *ÓgÚì›.........Y   yak*Óg]íÊ ♣........k   wyvern ......... FF 2 bullfrogs  The bullfrog completely misses you.A yak comes into view.*ÓgZó4908.9 (1*ÓgÕùt####*ÓgµýU _The bullfrog barely misses you.*ÓgXa È  Quake2Marine the Frost Mage ........ Revenant of Vehumet ****.. ....... Health: 90/96 ======================-- *Ógèa —. .....# Magic: 9/15==============---------- .. #....# AC: 6Str: 12 ...#....# EV: 13Int: 22 ......k.# SH: 5Dex: 9 *ÓgDb #....# XL: 12 Next: 31% Place: Lair:1 #..F@# Noise: =--------  Time: 12188.9 (0.0) *Óg|b 9Y.....F.# n) +5 dagger ♣..#....# Cast: Kinetic Grapnel*Óg¡b { . #.....# Memories (4) Ramparts *ÓgÊb F [......# .........*ÓgOc Ž Y   yak ♣........ k   wyvern ......... FF 2 bullfrogsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  *Óg|c ÏPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 100% to hit)  You freeze the bullfrog!  *Óg£c KThe bullfrog is severely wounded.*ÓgÀ| åPress: ? - help, Shift-Dir - straight line: a bullfrog (heavily wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is severely wounded.  The bullfrog seems to slow down. You closely miss the bullfrog.The bullfrog hits you but does no damage.*Óg “ t ........ ....... . .....# .. #....# ...#....# ........# #...k# #..F@# .Y....F.# ♣..#....# . #.....# [......# ......... ♣........ .........(1 slow) 9.9 (1####*Óg6” N _The bullfrog misses you.+ÓgÉM9  Quake2Marine the Frost Mage ........ Revenant of Vehumet ****.. ....... Health: 90/96 ======================-- . .....# Magic: 8/15============------------ .. #....# AC: 6Str: 12 ...#....# EV: 13Int: 22 ........# SH: 5Dex: 9 +ÓgZN4#...k# XL: 12 Next: 31% Place: Lair:1 #..F@# Noise: =--------  Time: 12189.9 (0.0) .Y....F.# n) +5 dagger ♣..#....# Cast: Kinetic Grapnel . #.....#+ÓgñNr Memories (4) Ramparts  [......# ......... Y   yak ♣........ k   wyvern ......... FF 2 bullfrogs (1 slow)+Óg/OüConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+ÓgZO»Aim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog!  You kill the bullfrog!+Óg€O+Ógz_†You freeze the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.  You barely miss the wyvern.  The wall freezes the wyvern but does no damage.  The wyvern closely misses you.+ÓghØ  The bullfrog hits you but does no damage.  A yak comes into view.The wall freezes the wyvern! You block the wyvern's attack.+ÓgVp ........ ....... . .....# .. #....# Y..#....# ........# #...k# #..†@#+Óg¬q„ ..Y...F.# ♣..#....# . #.....# [......# .........YY 2 yaks ♣........  .........F   bullfrog +Ógjv4290.9 (1+ÓgÞ}S##+ÓgÑU _The bullfrog barely misses you.+Ógð º  Quake2Marine the Frost Mage ........+Óg: ‚ Revenant of Vehumet ****.. ....... Health: 90/96 ======================-- . .....# Magic: 7/15+Óg\ ^===========------------- .. #....#+Óg… ó AC: 6Str: 12 Y..#....# EV: 13+Óg* ¥Int: 22 ........# SH: 5Dex: 9 #...k# XL: 12 Next: 32% Place: Lair:1 #..†@# Noise: =--------  Time: 12190.9 (0.0) ..Y...F.# n) +5 dagger +Óg‹ À♣..#....# Cast: Kinetic Grapnel . #.....# Memories (4) Ramparts  [......# ......... YY 2 yaks ♣........+ÓgÊ ¼ k   wyvern ......... F   bullfrogAim: a wyvern (moderately wounded, 100% to hit)  +Óg. You freeze the wyvern.  The wyvern is moderately wounded.You puncture the wyvern!  The wyvern is heavily wounded.The wall freezes the wyvern but does no damage.+Óg6 +Óg  a ........+ÓgQ ( ....... . .....# .. #....# +Ógx ß...#....# .Y......# +Óg Ã#...k# #..†@#+ÓgÅ â ...Y..F.# ♣..#....#+Ógê  . #.....# +Óg ®[......# .........+Óg0 A ♣........ +ÓgY ?......... +ÓgÁ! 4881.9 (1+Óg`( a####+Óg­( ;#+Óg5, ›  You freeze the wyvern.  The wyvern is moderately wounded.You puncture the wyvern!  +Óg‡, àThe wyvern is heavily wounded.The wall freezes the wyvern but does no damage. _The wyvern barely misses you. The bullfrog hits you.,Óg+¨  Quake2Marine the Frost Mage ........ Revenant of Vehumet ****.. ....... Health: 88/96 ======================-- . .....# Magic: 6/15=========--------------- .. #....# AC: 6Str: 12 ,Óg(©^...#....# EV: 13Int: 22 .Y......# SH: 5Dex: 9 #...k# XL: 12 Next: 32% Place: Lair:1 #..†@# Noise: =--------  Time: 12191.9 (0.0) ...Y..F.# n) +5 dagger ♣..#....# Cast: Kinetic Grapnel . #.....# Memories (4) Ramparts  [......# .........,Óg¬©˜ YY 2 yaks ♣........ k   wyvern ......... F   bullfrogPress: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 100% to hit)  You freeze the wyvern.  ,Óg㩶The wyvern is severely wounded.You closely miss the bullfrog.The wall freezes the wyvern but does no damage.,Ógÿ²`You freeze the wyvern.  The wyvern is severely wounded.  You closely miss the bullfrog.The wall freezes the wyvern but does no damage.  The wyvern bites you! The bullfrog hits you. You block the bullfrog's attack.,Óg ³,Óg©¾G  ........ ....... . .....# .. #....# ...#....# F.Y.....# #...k# #Y.†@# ......F.# ♣..#....# . #.....# [......# ......... ♣........  .........FF 2 bullfrogs (1 wandering) ,ÓgÒ¿ The wyvern barely misses you.73----,Óg'Àc7===2.9 (1,Óg5ȉ#####,ÓgHÉ,ÓgáË[ _A bullfrog comes into view.,Óg-š  Quake2Marine the Frost Mage ........ Revenant of Vehumet ****.. ....... Health: 73/96 ==================------ . .....# Magic: 6/15=========--------------- .. #....#,ÓgÙÿ AC: 6Str: 12 ...#....# EV: 13Int: 22 F.Y.....# SH: 5Dex: 9 #...k# XL: 12 Next: 32% Place: Lair:1 #Y.†@# Noise: ==-------  Time: 12192.9 (0.0) ,Óg8¿......F.# n) +5 dagger ♣..#....# Cast: Kinetic Grapnel . #.....# Memories (4) Ramparts  ,Ógìý[......# ......... YY 2 yaks ♣........ k   wyvern ......... FF 2 bullfrogs (1 wandering)Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 100% to hit)  You freeze the wyvern.  The wyvern is severely wounded.,ÓgjRYou hit the bullfrog.  The bullfrog is lightly wounded.,Óg>,Ógà,Óg’$c ........ ....... . .....# .. #....# ...#....# ...Y....#,Óg%A #...k# #.Y†@# ......F.# ,ÓgW%z♣..#....# . #.....# [......# ,ÓgŽ%:......... ,Óg¾%Ò♣........ .........F   bullfrog ,ÓgP'e58----3.9 (1,Óg3Ž####,ÓgO6‹  Aim: a wyvern (severely wounded, 100% to hit)  You freeze the wyvern.  The wyvern is severely wounded.You hit the bullfrog.  The bullfrog is lightly wounded. _The wall freezes the wyvern. The wyvern bites you! The bullfrog hits you.-Óglâ  Quake2Marine the Frost Mage ........ Revenant of Vehumet ****.. ....... Health: 58/96 ==============---------- . .....# Magic: 5/15========---------------- .. #....# AC: 6Str: 12 ...#....# EV: 13Int: 22 ...Y....# SH: 5Dex: 9 #...k# XL: 12 Next: 32% Place: Lair:1 #.Y†@# Noise: ==-------  Time: 12193.9 (0.0) ......F.# n) +5 dagger ♣..#....# Cast: Kinetic Grapnel . #.....# -ÓgOöMemories (4) Ramparts  [......# ......... YY 2 yaks ♣........ k   wyvern ......... F   bullfrogAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 100% to hit)  You freeze the wyvern!  You kill the wyvern!Vehumet accepts your kill.M: a wyvern (severely wounded, 100% to hit)  You freeze the wyvern!  You kill the wyvern!  Vehumet accepts your kill.eel your power returning. You hit the bullfrog.  The bullfrog is lightly wounded.  ........ ....... . .....# .. #....# ...#....# ....Y..-Óg<P.# #...†# #..Y@# ......F.# ♣..#....# . #.....# [......# ......... ♣........F   bullfrog .........  The bullfrog misses you.97===4-4.9 (1##### _The bullfrog hits you but does no damage.-Ógs3  Quake2Marine the Frost Mage ........ Revenant of Vehumet ****.. ....... Health: 59/96 ==============---------- . .....# Magic: 6/15=========--------------- .. #....# AC: 6Str: 12 ...#....# EV: 13Int: 22 ....Y...# SH: 5Dex: 9 #...†# XL: 12 Next: 34% Place: Lair:1 #..Y@# Noise: =--------  Time: 12194.9 (0.0) ......F.# n) +5 dagger ♣..#....# Cast: Kinetic Grapnel . #.....# Memor-Óg_4^ies (4) Ramparts  [......# ......... YY 2 yaks ♣........ F   bullfrog .........Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is heavily wounded.You hit the yak but do no damage.-Óg(A ........ ....... . .....# .. #....# ...#....# ........# #.Y.†# #..Y@# ...F..F.# ♣..#....# . #.....# [......#-Óg&BI ......... ♣........FF 2 bullfrogs .........  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is heavily wounded.You hit the yak but do no damage.The bullfrog hits you but does no damage.-ÓgoC+5.9 (1-ÓgóJm###-Óg1P1 _You block the yak's attack.-ÓgŸ’ñ  Quake2Marine the Frost Mage ........ Revenant of Vehumet ****.. ....... Health: 59/96 ==============---------- . .....#-Óg7“í Magic: 5/15========---------------- .. #....# AC: 6Str: 12 ...#....# EV: 13Int: 22 ........#-ÓgŒ“º SH: 5Dex: 9 #.Y.†# XL: 12 Next: 34% Place: Lair:1 #..Y@#-Óg•R Noise: =--------  Time: 12195.9 (0.0) ...F..F.# n) +5 dagger ♣..#....# Cast: Kinetic Grapnel . #.....# Memories (4) Ramparts  [......# ......... YY 2 yaks ♣........ FF 2 bullfrogs .........Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is almost dead.You puncture the yak!  The yak is moderately wounded.-Óg™-Óg[›çAim: a bullfrog (heavily wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is almost dead.-Óg´›­You puncture the yak!  The yak is moderately wounded.The bullfrog hits you but does no damage.-Ógd¥ ........ ....... -Óg᥷. .....# .. #....# ...#....# ........# -Óg¦Ê#..Y†# #.FY@# -ÓgZ¦Q......F.# ♣..#....# . #.....# -ÓgÕ¦³[......# ......... -Ógž§y♣........ ......... -ÓgÝ©O8=6.9 (1-ÓgF°V####-Óg£³a _The yak gores you. The bullfrog misses you..ÓgSôÄ #######Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! You block the bullfrog's attack..ÓgÆõ^2-----15 .ÓgOö7.Óg¯ w####.ÓgA .Óg˜ £ _The yak gores you but does no damage. The yak closely misses you..Óg2 ~  The frozen ramparts melt away. The yak barely misses you..Óg‡ ˆ  You block the yak's attack.  A yak comes into view..ÓgU  .ÓgçZ eY..#Y.....##.Y@#F#.#.#.YY 4 yaks (2 wandering)The bullfrog completely misses you.-8 _A yak comes into view.1ÓgS’øEvoke which item? Wands  l - a wand of flame (28)q - a wand of roots (5)  r - a wand of polymorph (6)  C - a wand of paralysis (14)  E - a wand of acid (3) [!] read|quaff|evoke[?] describe selected2Óg§ 2Ógô¸ Quake2Marine the Frost Mage........Revenant of Vehumet ****.........Health: 58/96 ==============----------. .....#Magic: 2/15===---------------------Y. #....#AC: 15  Str: 12...#....#EV: 13Int: 22..Y.....#SH: 5Dex: 9#..Y†#XL: 12 Next: 34% Place: Lair:1#..Y@#Noise: =--------  Time: 12198.9 (0.0)......FF#n) +5 dagger♣..#....#Cast: Kinetic Grapnel. #.....#Memories (4) [......#.........YYYY 4 yaks (2 wandering)♣........FF 2 bullfrogs......... 2Óg7º È[18d_The yak gores you but does no damage. The yak closely misses you.The frozen ramparts melt away. The yak barely misses you.You block the yak's attack.  A yak comes into view.The bullfrog completely misses you. _A yak comes into view.2Ógà n  Okay, then.2ÓgcÈ 2ÓgÉ . _3Óg>Uõ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Óg´A3Óg¿B3ÓgñN{ _You don't have enough magic to cast this spell.4Óg¸4Ógʾ¦Drink which item? Potions  g - 10 potions of curing 4Óg'¿+ h - a potion of moonshine  m - a potion of resistance  o - a potion of heal woundss - 3 potions of ambrosia  u - 4 potions of might  v - 2 potions of attractionw - a potion of enlightenment 4ÓgT¿k z - 3 fuming dark potions  G - a murky green potion  H - a ruby potion 4Óg{¿Ý[!] read|quaff|evoke[?] describe selected8Ógzì 8Óg`ô 8Óg;Quake2Marine the Frost Mage........Revenant of Vehumet ****.........Health: 58/96 ==============----------. .....#Magic: 2/15===---------------------Y. #....#AC: 15  Str: 12...#....#EV: 13Int: 22..Y.....#SH: 5Dex: 9#..Y†#XL: 12 Next: 34% Place: Lair:1#..Y@#Noise: =--------  Time: 12198.9 (0.0)......FF#n) +5 dagger♣..#....#Cast: Kinetic Grapnel. #.....#Memories (4) [......#.........YYYY 4 yaks (2 wandering)♣........FF 2 bullfrogs.........[8Óg¸É18;2HThe bullfrog completely misses you. _A yak comes into view. _Okay, then.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.8ÓgÀP  Okay, then.8Ógv8ÓgÈ8Ógþ. _9ÓgIe 9ÓgXf šYour icy armour will break if you move. Continue? Y - Yes 9Óg¤f ' N - No:Óg¬ú :ÓgY Quake2Marine the Frost Mage........Revenant of Vehumet ****.........Health: 58/96 ==============----------. .....#Magic: 2/15===---------------------Y. #....#AC: 15  Str: 12...#....#EV: 13Int: 22..Y.....#SH: 5Dex: 9#..Y†#XL: 12 Next: 34% Place: Lair:1#..Y@#Noise: =--------  Time: 12198.9 (0.0)......FF#n) +5 dagger♣..#....#Cast: Kinetic Grapnel. #.....#Memories (4) [......#.........YYYY 4 yaks (2 wandering)♣........FF 2 bullfrogs......... :Ógù ï[18d_A yak comes into view. _Okay, then.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Okay, then.:Óg$ :Óg§) ]  The yak bellows!  You block the bullfrog's attack.:ÓgW+ Q  The bullfrog hits you but does no damage. x2:Ógw, :Ógë3 ¹.YYY..Y 5 yaks (2 wandering):Óg< ™4-3==9.9 (1:ÓgG           ###########  ##.P.P.....#### ##### P...F......#.# #....Dungeon:10 P..@F........# #....  #...YY........# #....  #...P.........# #....  #.PP.P......#.# #....  ##.........##.# #....  ###.....####.# #.... 2 yaks  ###...# #.###....  ##..####.......:Óg·H3. #.............. _The yak gores you. The yak closely misses you.You climb upwards. Welcome back to the Dungeon!-= 6 :ÓgäM:Óg´Ë8--201.4 (2.5:ÓgÿÓ:Óg&ײ _Your icy armour cracks and falls away as you move. _There is a staircase to the Lair here.<Óg±CnRead which item? Scrolls  d - 3 scrolls of immolation  j - a scroll labelled FOZEME UWUECAp - 2 scrolls of enchant armour  x - 5 scrolls of teleportation  y - 3 scrolls of fogD - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected>ÓgVQ>Óg V>ÓgG]è Quake2Marine the Frost Mage Revenant of Vehumet ****.. >Óg²]ÎHealth: 54/96 =============----------- Magic: 3/15====-------------------- AC: 6Str: 12 ###########EV: 13>Óg¬^ÆInt: 22 ##.P.P.....#### ##### SH: 5Dex: 9 #P...F......#.# #.... XL: 12 Next: 34% Place: Dungeon:10 #P..@F........# #.... Noise: ---------  Time: 12201.4 (0.0) #...YY........# #.... n) +5 dagger #...P.........# #.... Cast: Kinetic Grapnel >Ógw_y#.PP.P......#.# #.... Memories (4)  ##.........##.# #.... ###.....####.# #.... YY 2 yaks ###...# #.###.... FF 2 bullfrogs ##..####........ #..............You block the bullfrog's attack.  The bullfrog hits you but does no damage. x2 _The yak gores you. The yak closely misses you.You climb upwards. Welcome back to the Dungeon! >Ógµ_œ_Your icy armour cracks and falls away as you move. _There is a staircase to the Lair here.>Óg¡k  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The bullfrog hits you.  You block the bullfrog's attack. The yak gores you but does no damage.>ÓgVlÀ49-=2.4 (1Tele Memories (4) >Ógßq>Óg~th _The yak gores you. The bullfrog barely misses you.?ÓgB8þ         ###########   ##.P.P### ####  #P.@.F?ÓgÕ9 #.# #  #P..>F.# #  #...YY.# #  #.....# #  #.PP.P......#.# # .........##.# # ###.....####.# # ###...# #.### #..####?Óg³;?ÓgI<?ÓgŒ=?Ógê?%  ?Óg5@bThe bullfrog barely misses you. The yak attacks as it pursues you!?ÓgÕTl FF.YY...  The yak gores you. The yak attacks as it pursues you!6--3 _You block the yak's attack.?ÓgöúØ         ########### ?ÓgÙû{  ##@PFP### ###  #P..F#.# #  #P.YY.# #  #....# #  #.....# #  #.PP.P......#.# # ?ÓgAü.........##.# # ###.....####.# # ###...# #.###?Óg ?Ógð ³ #...###~~~....# #~.....~# #[....  #....#####..(## #~.....~# ##)[)#  #.....# ##### #~~....~# #####  #.....# ### ##~~...##### ### ?Ógp  #.....# #.# #####'#####.# #.. ##.##..# #.# #.##.÷.# #..# #.. ...##..# #.# #.###.## #..# #.. ...##..# #.####.# #÷# #..# #.. #..##..# #..<.@.# #.# #..# #.. #..##..#####..###.# #.####. ?Óg³ I#..##.........# #.# #... #..##.........# #.# #... #..##.........# #.# #..### #..##.........# #.###..# #.?ÓgÙ « #..÷..........# #......# #..###..?Óg   #.÷.......∩...###......# #....)  ?Óg$ ¦#.÷##..............##..# #....... ?ÓgW ?Óg¨" ?Ógm$ T-4Kinetic Grapnel?Ógª$ ?ÓgË+ ?ÓgQ. @ _Your surroundings suddenly seem different.@Óg ÃÊ7-@Óg÷Ék4==@Óg]W8===9=505==1==@Óg€€2=@Ógxo6=3=4=57==6===7=8=89=60=[39;@Óg~©49m9==1===2@Óg`€10/15==@ÓgƒP3@Ógу@ÓgÌ…@Óg †@Óg¸†@Ógmˆ@Óg݈T4=@Ógĉ@Óg°ŒQ==@Ógœ@ÓgX—º5=@Ógј@Ógv™N1=@Ógš@Óg{œ@Óg¹œ@Ógg@ÓgkŸP6@Óg¹ @ÓgÓ©¨=@ÓgQ¯@Óg°:7@Óg†°@Óg®³@Óg&´@Ógç´@Ógè¶@Óg·@Ógð·@Óg!º™8=2==@Óg&»@ÓgJ½@Óg¤½@Óg¾@Óg7À@ÓgÀY69=@ÓgQÁ@ÓgzÃ@Óg¦Ã@Óg‚Ä@ÓgÆÆ@ÓgÇ;==@ÓgZÈ@ÓgqÊ@ÓgÀÊ'70@Óg—Ë@Óg·Í,@ÓgÎÏ@Óg'Ò@Óg‹ÒL3=@ÓgžÓ@ÓgÕÕ<1@ÓgÖ@Óg¶Ø@ÓgïØ@ÓgìÙ@ÓgˆÛ@ÓgÏÛ@ÓgzÜ@Óg ß@Ógkßh2==@ÓgOà@Óg@â@Ógzâ@Ógã@Óg=å@ÓgŠå#3@Óg³å3=@Ógwæ@Ógé@ÓgéM4==@Óg—ê@Ógîì@Ógí@Ógöí@Ógóð<4@ÓgÆñ@ÓgÇó,@Ógžô@Ógf÷@Óg­÷;==@Ógzø@Óg®ú@Ógû&5@Óg×û@Óg[þ,@Óg:ÿ@Ógq+N - _You start resting.84.4 (80.0)5==5.4 (81 _Magic restored.@Óg Ø@Óg)Ù@ÓgùÙ@ÓgœÝ@ÓgÂã‡6=@Óg å@Ógßç@Ógè@Ógné@ÓgAì7===@Óg=í@Óg ï,@Óg¾ð@ÓgUó@Óg<ô8@Ógwô@Ógrö@Óg¡ö@ÓgŒ÷@ÓgÇú,@Ógïû@Ógßý<9@Óg¿þ@Ógk ,@Óg  @Óg„ ,@Óg, @ÓgØ @Óg( F80=@Óg @Óg‚ ,@Óg @Óg¸ ,@Ógy @Ógl @Óg+ l1=@Ógˆ @Óg# —FF   bullfrog (wandering)@Óg´, W    #[  (## @Óg- ™ ##)[)   #####    ###    #.# ###  #.# #.##.÷.# #..#  #.# #.###.## #..# @Ógr- Ë #.####.# #÷# #..#  #..<.@.# #.# #..# 300.4 (15#..###.#  .....# #.#   #.#  @Óg·- N #.#   #.###..# #..# ÷ #......# ÷@Óg. w∩......# #....)÷ _You start resting.@ÓgCä    #[  (##  ##)[)   #####    ###    #.# ###  #.# #.##.÷.# #..#  #.# #.###.## #..#  #.####.# #÷# #..#  #..<.@.# #.# #..# #..###.#  .....# #.#   #.#   #.#   #.###..# #..# ÷ #......# ÷∩......# #....)÷ [13;3@Ógç 8H _A bullfrog is nearby!AÓgý2   #[  (##  ##)[)   #####    ###    #.# ###  #.# #.##.÷.# #..#  #.# #.###.## #..#  #.####.# #÷# #..#  #..<.@.# #.# #..# #..###.#  .....# #.#   #.#   #.#   #.###..# #..# ÷ #......# ÷∩......# #....)÷ AÓgŽËù   #[  (##  ##)[)   #####    ###    #.# ###  #.# #.##.÷.# #..#  #.# #.###.## #..#  #.####.# #÷# #..#  #..<.@.# #.# #..# #..###.#  .....# #.#   #.#   #.#   #.###..# #..# ÷ #......# ÷∩......# #....)÷ AÓgŽÔAÓgáÕAÓg×ÝAÓgMà_ _A bullfrog is nearby!AÓgˆ AÓg6ª i.AÓg$¼ U1.0) _BÓgÜa22BÓg*­BÓgŽ»ŠFF   bullfrogBÓg·¾@3Kinetic GrapnelBÓg‘ÆBÓg…ÈBÓgS ö #...###~~~....# #~.....~# #[ #....#####..(## #~.....~# ##)[) #.....# ##### #~~....~#  #.....# ### ##~~...#####  #.....# #.# #####'#####.# #BÓgó Í#.##..# #.# #.##.÷.# #..# #.##..# #.# #.###.## #..# #.##..# #.####.# #÷# #..# # ##..##..# #..<@..# #.# #..# # ##..##..#####.F###.# #.####..# # ##..##.........# #.# #.# # #BÓgž ­#..##.........# #.# #.# # ##..##.........# #.# #..###..# # ##..##.........# #.###..# #..# # ##..÷..........# #......# #..### ##.÷.∩...###......# #....)#.÷##.##..# #BÓg[ BÓgå@ {F.4CÓg¶> #...###~~~....# #~.....~# #[... Quake2Marine the Frost Mage#....#####..(## #~.....~# ##)[) Revenant of Vehumet ****..#.....# ##### #~~....~# #### Health: 82/96 ====================----#.....# ### ##~~...##### ## Magic: 12/15 ===================-----#.....# #.# #####'#####.# #. AC: 6Str: 12 ###.##..# #.# #.##.÷.# #..# #. EV: 13Int: 22 ....##..# #.# #.###.## #..# #. SH: 5Dex: 9 ....##..# #.###ÓgÖA4m#.# #÷# #..# #. XL: 12 Next: 34% Place: Dungeon:10 ##..##..# #..F@..# #.# #..# #. Noise: ---------  Time: 12304.4 (0.0) ##..##..#####..###.# #.####..# #. n) +5 dagger ##..##.........# #.# #.......# #. Cast: Kinetic Grapnel ##..##.........# #.# #.......# #. Memories (4) ##..##.........# #.# #..###..# #. ##..##.........# #.###..# #..# #. F   bullfrog (slow) ##..÷...CÓgsB.......# #......# #..###. ##.÷.......∩...###......# #....). ##.÷##..............##..# #......Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the bullfrog. The wall freezes the bullfrog!  The bullfrog seems to slow down. The bullfrog barely misses you.3==5.4 (1Ramparts #####.######CÓgÜDasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  CÓgªFYou barely miss the bullfrog. The wall freezes the bullfrog!  The bullfrog seems to slow down. The bullfrog barely misses you. _The wall freezes the bullfrog. You block the bullfrog's attack.CÓgío` #...###~~~....# #~.....~# #[... Quake2Marine the Frost Mage  #....#####..(## #~.....~# ##)[) Revenant of Vehumet ****..  #.....# ##### #~~....~# #### Health: 83/96 ====================----  #.....# ### ##~~...##### ## Magic: 11/15 =================-------  #.....# #.# #####'#####.# #. AC: 6Str: 12 ###.##..# #.# #.##.÷.# #..# #. EV: 13Int: 22 ....##..# #.# #.###.## #..# #. SH: 5Dex: 9 ....##..# #.####.# #÷# #..# #. XL: 12 Next: 34% Place: Dungeon:10 CÓgýp¾##..##..# #..F@..# #.# #..# #. Noise: ==-------  Time: 12305.4 (0.0) ##..##..#####..###.# #.####..# #. n) +5 dagger ##..##.........# #.# #.......# #. Cast: Kinetic Grapnel ##..##.........# #.# #.......# #. Memories (4) Ramparts ##..##.........# #.# #..###..# #. ##..##.........# #.###..# #..# #. F   bullfrog (slow) ##..÷..........# #......# #..###. ##.÷.......∩...###......# #....). ##.÷##..............##..# #......Aim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is almost dead.The bullfrog seems to slow down. You puncture the bullfrog!  You kill the bullfrog!Vehumet accepts your kill.CÓgÇ};   #[  (##  ##)[)   #####    ###    #.#   #.# #.##.÷.# #..#  #.# #.###.## #..#  #.####.# #÷# #..#  #..<@..# #.# #..# #..###.#  .....# #.#  ......# #.#  ......# #.#  ......#  #..#  ÷..... CÓg  ÷∩ #....) ÷  CÓgµ„ž2==-6.4 (1Kinetic GrapnelCÓgÑ‘Œ######CÓg^”h  You freeze the bullfrog.  The bullfrog is almost dead.The bullfrog seems to slow down. You puncture the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill. _You feel your power returning.DÓgVJ4DÓgnLDÓgO,DÓgXx4=DÓg°XDÓgF\,DÓg¥™¸==5=3=DÓg‡Ïh#.####.#..<@..#--.###.## 13.4 (7 _You start resting.6-4.4 (8 _The frozen ramparts melt away.DÓg3™ DÓgÚ™ DÓgí› DÓg>ž DÓg.¦ ¢=7DÓg,¨ BDÓgÊ© c4==DÓgaª DÓg1­ b8=DÓgü± XDÓgé³ ,DÓgF´ DÓgB¶ DÓgÓ¶ a9===DÓgn· DÓg}¹ ,DÓgº DÓgô» ,DÓgç¼ DÓgÆå / 90 _You start resting.24.4 (10.0)5==5.4 (11 _Magic restored.EÓg•†4EÓgì‡EÓgÖ©»1==2=3=EÓgE®BEÓg-¯,EÓgɹÖ4EÓgnºEÓgç¼<5EÓgSÄXEÓg5Ú_ _You start resting.EÓgÞá‡40.4 (156=1.4 (16EÓg~ëEÓgdî" _HP restored.EÓg JEÓgìá J0.0)EÓg‡æ EÓgJé E _Done exploring.FÓg» FÓgè» ÈWhere to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair GÓgš¥GÓg¸Q #...###~~~....# #~.....~# #[... Quake2Marine the Frost Mage#....#####..(## #~.....~# ##)[) Revenant of Vehumet ****..#.....# ##### #~~....~# #### Health: 96/96 ========================#.....# ### ##~~...##### ## Magic: 15/15 ========================#.....# #.# #####'#####.# #. AC: 6Str: 12 ###.##..# #.# #.##.÷.# #..# #. EV: 13Int: 22 GÓg³¹....##..# #.# #.###.## #..# #. SH: 5Dex: 9 ....##..# #.####.# #÷# #..# #. XL: 12 Next: 34% Place: Dungeon:10 ##..##..# #..<@..# #.# #..# #. Noise: ---------  Time: 12341.4 (0.0) ##..##..#####..###.# #.####..# #. n) +5 dagger ##..##.........# #.# #.......# #. Cast: Kinetic Grapnel ##..##.........# #.# #.......# #. Memories (4) ##..##.........# #.# #..###..# #. ##..##.GÓgº........# #.###..# #..# #.  ##..÷..........# #......# #..###.  ##.÷.......∩...###......# #....).  ##.÷##..............##..# #......  _You start resting. _Magic restored. _You start resting. _HP restored. _Done exploring.  Okay, then.GÓgŠ»GÓg÷ÈGÓg²Ê. _HÓg¾HÓgÂýLevel 10 of the Dungeon <<<>>>>>^_∩(Press ? for help) #.# #.# #..###........##~~########~~..~~~..~~########~~# #.#  #.####.# #..# #..####..###~~##...###~~......~###.(.##~~## #.#  #......# #..# #..# #).###~~)....)###~......###....~~~~# #.#  ######.# #..# #..# #...###~~~....# #~.....~# #[....~~#####.#  #.# #..# #..# #....#####..(## #~.....~# ##)[)#####.##.#  #.###..# #..# #.....# ##### #~~....~# ########..##.#  #......# #..# #.....# ### ##~~...##### ####....##.#  #......#HÓg±  #..# #.....# #.# #####'#####.# #.......##.#  #..##..###..####.##..# #.# #.##.÷.# #..# #.......##.#  ######..##..>.........##..# #.# #.###.## #..# #.......##.#  #.......##............##..# #.####.# #÷# #..# #.......##.#  #.......##........##..##..# #..<@..# #.# #..# #.......##.#  #.......##...##...##..##..#####..###.# #.####..# #..........#  #####...##...##...##..##.........# #.# #.......# #..........#  #...##...##...##..##.........# #.# #.......# #.......##.#  #...##...##...##..##.........# #.# #..###..# #.......##.#  #...##...##...##..##.........# #.###..# #..# #.......##.#  #####...##...##^..##..HÓguæ[37m÷..........# #......# #..###.......##.#  #.......##...##...##.÷.......∩...###......# #....).......##.#  #...[.(.##...##...##.÷##..............##..# #............##.#  #............##...##<.##..............##..# #...###.##...##.#  #.####......÷÷........##.........###..##..###...# #.##......#  #.# #.###...###......##.........# #..##........# #.##......#HÓgzª^>@IÓgëAò  #.......###..# #................# #..# #.# #.# #..##..#  #.####..# #..# #......##........# #..# #.# #.# #......#  #.# #..# #..# #..###.##..).....# #..# #.#####.# #......#  #.# #.># #..# #..# #.##..####### ##.# #.....### ######..#  #.# #..# #..# #..# #.##.#####ß#########....######ß#####.#  #.# #..###..# #..# #.#####.....~~~## #...####~~...~~.#######  #.# #.......###..###.# #~....~~~~~#########~..~~....~# #..#  #.# #................####~~##ß##~...###⌠###...~##ß##†~###..#  #.# #.###.............##~~#######....~~~~~....#######)~###.#>IÓg`·#############.PFP.....#### ########################################### ####P..F.......#.# #....................................[.##.# #.##P.YY.........# #..............#..####..###...##.# #.##.............# #.......##..# #........#..# #..# #...##)# #.##...P.........# #.......##..# #........#..# #..# #...##.# #.#.PP.P......#.# #.......##..# #........#..# #..# #...##.# ###.........##.# #..# #........#..# #..###...##.# ####.....####.# ###..# #........#..# #........##. ###...# ###..# #...........####........##.... ##..####...........##..# #.......###.......####..##....> #.................##..# #.......# #.#####.# IÓg"¸[34m#..##............###..........####..###..# #.# #.# #..##..####............# #.......<........# #..# #.# #.# #..##..##.......###..# #................# #..# #.# #.# #..##..##.####..# #..# #......##........# #..# #.# #.# #......##.# #..# #..# #..###.##..).....# #..# #. #.##.# #.># #..# #..# ###### ##.# #.....### ######..#.# #..# #..# #..# #.##.#####ß#########....######ß#####.## #..###..# #..# #.IÓgÔ¸à#####.....~~~## #...####~~...~~.####### #.......###..###.# #~....~~~~~#########~..~~....~# #.# #................####~~##ß##~...###⌠###...~##ß##†~###.# #.###.............##~~#######....~~~~~....#######)~###JÓg@àJÓgÁ  #...###~~~....# #~.....~# #[... Quake2Marine the Frost MageJÓg3 #....#####..(## #~.....~# ##)[) Revenant of Vehumet ****..#.....# ##### #~~....~# #### Health: 96/96 ========================#.....# ### ##~~...##### ## Magic: 15/15 ========================#.....# #.# #####'#####.# #. AC: 6Str: 12 JÓgdE###.##..# #.# #.##.÷.# #..# #. EV: 13Int: 22 ....##..# #.# #.###.## #..# #. SH: 5JÓg#óDex: 9 ....##..# #.####.# #÷# #..# #. XL: 12 Next: 34% Place: Dungeon:10 ##..##..# #..<@..# #.# #..# #. Noise: ---------  Time: 12341.4 (0.0) ##..##..#####..###.# #.####..# #. n) +5 dagger ##..##.........# #.# #.......# #. Cast: Kinetic Grapnel ##..##.........# #.# #.......# #. Memories (4) ##..##.........# #.# #..###..# #. JÓg‹0##..##.........# #.###..# #..# #.  ##..÷..........# #......# #..###.  ##.÷.......∩...###......# #....).  ##.÷##..............##..# #......  _You start resting. JÓg´x_Magic restored. _You start resting. _HP restored. JÓgÙs_Done exploring. _Okay, then.JÓg_JÓg–JÓgcJÓgJÓg­!; _JÓg£"P  There is a stone staircase leading up here.JÓgŽ%JÓg& _JÓgó&JÓg±,JÓg_/,JÓg‚0JÓgV3JÓgÉ4,JÓg85JÓgÙ7JÓg…9,JÓg5:JÓg @JÓgbAJÓg¼AJÓgÊBJÓg4GJÓgdIJÓg¯IJÓg’JJÓgOJÓgwQ,JÓg3RJÓgÝVJÓgýZBJÓg%aXJÓg_eJÓg\g,JÓg>hJÓgxmJÓgrp,JÓgáqJÓg7zBJÓg¹zJÓg÷JÓgƒ,JÓgµ„JÓgwŠJÓg½§XJÓg²BJÓg©¶JÓgæ¸JÓg0¹JÓgNºJÓg¸¾JÓgÀJÓgÁJÓg¹ÂJÓgGÈJÓgTËJÓg¥ËJÓgåÍJÓg›Öx  Things that are here:  a +0 robe; a +1 daggerJÓgÃÙJÓgMÚ _JÓg„ÛJÓgBßJÓgâJÓg°õÜJÓgÕýnJÓgä,JÓgUJÓg[ JÓg¡ ,JÓg± JÓgtnJÓg)JÓgsJÓg JÓg=JÓg¾,JÓg1JÓgJÓgšJÓgÞJÓg´ JÓgˆ"JÓgY$,JÓg\%JÓgX&JÓg,(,JÓg³(JÓg+JÓgs,JÓgÆ,JÓgN-JÓg0,JÓgè0JÓgs1JÓgñ4JÓgÚ7,JÓgL8JÓg:JÓg=BJÓgÁ?JÓg^C,JÓgEJÓgéF,JÓgØH,JÓg:bJÓgÞ´  #P.YY.........# #.......##   #.............# #.......##   #...P..YF.....# #.......   #...........#.# #.......   ##.........##.# #.......##   ###.....####.# #.......##   ###...# #.###.......##   ##..####...........##   #..@..............##   #####........###.......   #............# #.......<   #.......###..# #.......   #.####..# #..# #......##  JÓg¤µÌ[39;49m #.# #..# #..# #..###.## Y   yak (wandering)   #.# #.># #..# #..# #.## F   bullfrog (wandering)   #.# #..# #..# #..# #.##   #.# #..###..# #..# #.##79.4 (38.0).YYYY 2 yaks===80.4 (39Kinetic Grapnel _The bullfrog croaks. The yak bellows! You hear a bellow!KÓgàl¦  #P..F#.# #..   #...>.........# #.   #.............# #KÓgÝm.   #...P...Y.....# #.   Y...#.# #.  #.......F.##.# #.  ###.....####.# #.  ###...# #.###.  ##.@####....  KÓgþr/  #..........#   #####........###.   #............# #   #.......###..# #.......   #.####..# #..# #......   #.# #..# #..# #..###.# F   bullfrog  #.# #.># #..# #..# #.   #.# #..# #..# #..# #.KÓgšzv..YY.FKÓg±{;---1.4 (1.0)KÓgwˆLÓgʃ #...>..# #.##   #.............# #.#   #...P.........# #.#   #........Y..#.# #.#   #Y..##.# #.#   ##....F####.# #.#    ###...# #.###.#    ##..####.....#   #..@.......#   LÓgÏ…>#####.###.   #.....# #.< #.......###..# #.   #.####..# #..# #......##   #.# #..# #..# #..###.#   yak #.# #.># #..# #..# #.#   #.# #..# #..# #..# #.#   #.# #..###..# #..# #.#LÓgý†LÓg‡LÓg´‡LÓgH–V.YFLÓg}šB---2LÓg9žLÓgË¡LÓg}‘  #...>.........# #.......## Quake2Marine the Frost Mage  #.............# #.......## Revenant of Vehumet ****..  #...P.........# #.......## Health: 96/96 ========================  #........Y..#.# #.......## Magic: 12/15 ===================-----  ##.........##.# #.......## AC: 6Str: 12  ###....Y####.# #.......## EV: 13Int: 22  ###...# #.###.......## SH: 5Dex: 9  ##.F####...........## XL: 12 Next: 34% Place: Dungeon:10  #..@..............##LÓg¼“ ÿ Noise: ---------  Time: 12382.4 (0.0)  #####........###........ n) +5 dagger  #............# #.......< Cast: Kinetic Grapnel  #.......###..# #........ Memories (4)  #.####..# #..# #......##  #.# #..# #..# #..###.## Y   yak  #.# #.># #..# #..# #.## F   bullfrog  #.# #..# #..# #..# #.##  #.# #..###..# #..# #.##Casting: Freeze Ógí— t7m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the bullfrog.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the bullfrog.  The bullfrog is moderately wounded.  The wall freezes the bullfrog. The bullfrog seems to slow down.Y...Y#.F####.#..@....#...........###..Y 2 yaks (slow)5-==3.4 (1Ramparts #.F######### _The bullfrog hits you.NÓgŒë   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NÓgYò   A film of ice covers your body! The wall freezes the bullfrog.  The bullfrog seems to slow down.  The bullfrog snags a nearby blue-tailed skink with its tongue.NÓg‹ c.Y.YF#######9/15 -----15 4####### _You block the bullfrog's attack. The wall freezes the yak!.Y.F#####.Y#### 3--5#.F###### _The wall freezes the bullfrog. The bullfrog hits you. The wall freezes the yak.OÓg_å #...>.........# #.......## Quake2Marine the Frost Mage #.............# #.......## Revenant of Vehumet ****.. #...P.........# #.......## Health: 93/96 =======================-OÓg!Ô #........Y..#.# #.......## Magic: 8/15============------------ ##.........##.# #.......## AC: 15  Str: 12 ###.....####.# #.......## EV: 13Int: 22 ###..Y# #.###.......## SH: 5Dex: 9 ##.F####...........## XL: 12 Next: 34% Place: Dungeon:10 OÓg~–#.Y@..............## Noise: =--------  Time: 12385.4 (0.0) #####........###........ n) +5 dagger #............# #.......< Cast: Kinetic Grapnel #.......###..# #........ Memories (4) Ramparts OÓg½X #.####..# #..# #......## #.# #..# #..# #..###.## YY 2 yaks #.# #.># #..# #..# #.## F   bullfrog (slow)OÓgN÷ #.# #..# #..# #..# #.## #.# #..###..# #..# #.##Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is severely wounded.The bullfrog seems to slow down. You hit the yak.  The yak is heavily wounded.OÓg_OÓgä$u #...>  #........  #...P....  #........  ##....... OÓg™%. ###.....  ###..F# #.### ##.Y####.... #.Y@....... #####........## #............# < #.......###..# OÓg&˜ #.####..# #..#  #.# #..# #..#  #.# #.># #..# #..#  #.# #..# #..# #..#  #.#  #..#  OÓg^&­Aim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is severely wounded.The bullfrog seems to slow down. You hit the yak.  The yak is heavily wounded.  The wall freezes the yak but does no damage.OÓgÇ'346.4 (1OÓgÕ.Ì#.Y#######OÓgt2U _The wall freezes the yak! The yak gores you but does no damage.OÓgme  #...>.........# #.......## Quake2Marine the Frost Mage #.............# #.......## Revenant of Vehumet ****.. #...P.........# #.......## Health: 94/96 =======================- #........Y..#.# #.......## Magic: 7/15===========------------- ##.........##.# #.......## AC: 15  Str: 12 ###.....####.# #.......## EV: 13Int: 22 ###..F# #.###.......## SH: 5Dex: 9 ##.Y####...........## XL: 12 Next: 34% Place: Dungeon:10 #.Y@..............## Noise: =--------  Time: 12386.4 (0.0) #####........###........ n) +5 dagger #............# #.......< Cast: Kinetic Grapnel #.......###..# #....OÓgcg .... Memories (4) Ramparts  #.####..# #..# #......## #.# #..# #..# #..###.## YY 2 yaks #.# #.># #..# #..# #.## F   bullfrog (slow) #.# #..# #..# #..# #.## #.# #..###..# #..# #.##You freeze the yak.  The yak is lightly wounded.  You hit the yak but do no damage.The yak is lightly wounded.  The wall freezes the bullfrog!  You kill the bullfrog!OÓgÎn ä #...>  #........  #...P....  #........  ##.......  ###.....  ###...# #.### ##.Y####....OÓgîo ¶ #.Y@....... #####........## #............# < #.......###..#  #.####..# #..#  #.# #..# #..#  #.# #.># #..# #..#  #.# #..# #..# #..#  #.#  #..#  The yak is lightly wounded.  You hit the yak but do no damage.The yak is lightly wounded.OÓgäp ¥wall freezes the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.OÓg;u 357.4 (1OÓg°| ù#.Y#######OÓgê n _The wall freezes the yak. The yak completely misses you.QÓg"c c #...>.........# #.......## Quake2Marine the Frost Mage #.............# #.......## Revenant of Vehumet ****.. #...P.........# #.......## Health: 94/96 =======================- #........Y..#.# #.......## Magic: 6/15QÓgÿc ì=========--------------- ##.........##.# #.......## AC: 15  Str: 12 ###.....####.# #.......## EV: 13Int: 22 ###...# #.###.......## SH: 5Dex: 9 ##.Y####...........## XL: 12 Next: 35% Place: Dungeon:10 #.Y@..............## Noise: =--------  Time: 12387.4 (0.0) #####........###........ n) +5 dagger #............# #.......< Cast: Kinetic Grapnel #.......###..# #........ Memories (4) Ramparts QÓg³d ¾ #.####..# #..# #......## #.# #..# #..# #..###.## YY 2 yaks #.# #.># #..# #..# #.## #.# #..# #..# #..# #.## #.# #..###..# #..# #.##The yak is heavily wounded.You hit the yak.  The yak is heavily wounded.The wall freezes the yak! The yak closely misses you. The wall freezes the yak!You kill the yak!Vehumet accepts your kill.QÓgŒm ø #...>  #........  #...P....QÓgýž   #........  ##.......  ###.....  ###...# #.### ##.Y####.... #.†@....... #####........## #............# < #.......###..#  #.####..# #..#  #.# #..# #..#    yak #.# #.># #..# #..#  #.# #..# #..# #.QÓg   ƒ.#  #.#  #..# QÓgÏ Á8===78.4 (1#.Y######  You hit the yak.  The yak is heavily wounded.The wall freezes the yak! The yak closely misses you. The wall freezes the yak!You kill the yak!  Vehumet accepts your kill. _You feel your power returning.RÓg ]ê #...>.........# #.......## Quake2Marine the Frost Mage #.............# #.......## Revenant of Vehumet ****.. #...P.........# #.......## Health: 94/96 =======================- RÓgÔ]k#........Y..#.# #.......## Magic: 7/15===========------------- ##.........##.# #.......## AC: 15  Str: 12 ###.....####.# #.......## EV: 13Int: 22 ###...# #.###.......## SH: 5Dex: 9 ##.Y####...........## XL: 12 Next: 37% Place: Dungeon:10 #.†@..............## Noise: =--------  Time: 12388.4 (0.0) #####........###........ n) +5 dagger RÓgX_#............# #.......< Cast: Kinetic Grapnel #.......###..# #........ Memories (4) Ramparts  #.####..# #..# #......## #.# #..# #..# #..###.## Y   yak #.# #.># #..# #..# #.## #.# #..# #..# #..# #.## #.# #..###..# #..# #.##Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak.  The yak is almost dead.You puncture the yak!  You kill the yak!RÓg%g: #...>  #........  #...P....  #........ RÓg¸g® ##.......  ###.....  ###...# #.### ##..####.... #.†@....... #####........##RÓghH #............# < #.......###..#  #.####..# #..#  #.# #..# #..# RÓgÄh»   #.# #.># #..# #..#     #.# #..# #..# #..#     #.#  #..#  RÓgc~w589.4 (1Kinetic GrapnelRÓgùƒ¹#..######RÓg”Š›MAim: a yak (almost dead, 100% to hit)  You freeze the yak.  The yak is almost dead.puncture the yak!  You kill the yak! _Vehumet accepts your kill.RÓg Ä8=RÓg’ + #####-## _You start resting.RÓg±< 9#..#####90####6=-1.4 (2#..###### _HP restored.RÓgRŠ 4RÓg"‹ RÓg¢™ XRÓgM¶ ª==...#..####.#.†@....#...........###.. 5.4 (4 _You start resting.RÓgvº 66.4 (5RÓg RÓgê 4 _The frozen ramparts melt away.SÓg>I9==SÓg G“==SÓg+LXSÓg!P,SÓgÌS10/15==SÓg8YSÓg’]XSÓg•}SÓgI~SÓgŽ„BSÓgu…SÓg†;==SÓg¡†SÓg؉,SÓg¼ŠSÓgŠŒ,SÓgÏSÓgd;1SÓg¾)=SÓgW‘SÓgI–BSÓg¡=SÓg÷¡SÓg¾§»2==SÓgÀª,SÓgu«SÓg`®BSÓg_ÁSÓg-Èk 420.4 (24.0) _You start resting.SÓgHß¡1.4 (25 _Your icy armour starts to melt.SÓg 4SÓg§¡SÓgY¤SÓgú¤;==SÓgˆ«XSÓgÁ¬,SÓg{­SÓgq°SÓg±L3=SÓg÷±SÓgD¾SÓgaÉk 5.4 (4.0) _You start resting.SÓgmÍ> 6 6.4 (5SÓg¦ÓSÓg¿×[ _Your icy armour evaporates.SÓgÞÇ SÓgÎÒ $SÓgžÔ Level 10 of the Dungeon <<<>>>>>^_∩(Press ? for help) ###########  ##.PFP.....#### ########################################### ###  #P..F.......#.# #....................................[.##.# #.#  #...>.........# #.......##..####........#..####..###...##.# #.#  #.............# #.......##..# #........#..# #..# #...##)# #.#  #...P.........# #.......##..# #........#..# #..# #...##.# #.#  #........Y..#.# #.......##..# #........#..# #..# #...##.# #.#  ##.........##.# #.......##..# #........#..# #..###...##.# #.#  ###.....####.# #.......##..# #........#..# #........##.###.#  ###...# #.###.......##..# #...........####........SÓg»Õ ##.....#  ##..####...........##..# #.......###.......####..##....>#  #.†@..............##..# #.......# #.#####.# #..##.....#  #####........###..........####..###..# #.# #.# #..##..####  #............# #.......<........# #..# #.# #.# #..##..#  #.......###..# #................# #..# #.# #.# #..##..#  #.####..# #..# #......##........# #..# #.# #.# #......#  #.# #..# #..# #..###.##..).....# #..# #.#####.# #......#  #.# #.># #..# #..# #.##..####### ##.# #.....### ######..#  #.# #..# #..#SÓgNÖ ð[40m #..# #.##.#####ß#########....######ß#####.#  #.# #..###..# #..# #.#####.....~~~## #...####~~...~~.#######  #.# #.......###..###.# #~....~~~~~#########~..~~....~# #..#  #.# #................####~~##ß##~...###⌠###...~##ß##†~###..#  #.# #.###.............##~~#######....~~~~~....#######)~###.#SÓgïž M@>TÓgB \>>TÓgn‚  #...>.........# #.......## Quake2Marine the Frost Mage  #.............# #.......## Revenant of Vehumet ****..  #...P.........# #.......## Health: 96/96 ========================  #........Y..#.# #.......## Magic: 13/15 ====================----  ##.........##.# #.......## AC: 6Str: 12  ###.....####.# #.......## EV: 13Int: 22  ###...# #.###.......## SH: 5Dex: 9  ##..####...........## XL: 12 Next: 38% Place: Dungeon:10  #.†@..............##Óg´¢ 9;49m Noise: ---------  Time: 12426.4 (0.0)  #####........###........ n) +5 dagger  #............# #.......< Cast: Kinetic Grapnel  #.......###..# #........ Memories (4)  #.####..# #..# #......##  #.# #..# #..# #..###.##   #.# #.># #..# #..# #.##   #.# #..# #..# #..# #.##   #.# #..###..# #..# #.##  _You start resting. _The frozen ramparts melt away. _You start resting. _TÓg®¤ ù[40mYour icy armour starts to melt. _You start resting. _Your icy armour evaporates.TÓg7° XTÓgÔ¶ XTÓgݹ TÓgþ» ,TÓgT½ TÓg£¿ TÓgˆÅ BTÓgIÇ TÓgÉ ,TÓg°Ê TÓgÍ TÓg¸Î TÓg Ï M4==TÓgUÐ TÓgEÓ TÓgÚÔ ,TÓgµÕ TÓg× TÓgyØ TÓg¿Ø TÓgsÙ TÓgä ý       ###########   ##...P.....#### ### #P..........#.# #.... #...# #....TÓgää 134.4 (8  #.............# #  #...P.........# #....  #...........#.# #  ##.........##.# #....  ###.....####.# #....  ###...# #.###....  ##..####........  #.†............TÓg é TÓg>ô r _There is a staircase to the Lair here.XÓg-ã“ Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.YÓg1”Nescribe what?YÓgÚ¦ Enkindle Stokes your ghostly flames to a fever pitch, greatly enhancing your spellcastingat the cost of burning away all accumulated memories. While in this state, your damage-dealing spells cost no MP, are unaffected by YÓgx§Ÿencumbrance, and you receive a bonus to their spell success and power (the latter of which increases with your experience level). Any spellclaw attack madewhile Enkindled inflicts bonus damage proportional to the level of spell cast, and heals you for a percentage of the damage dealt. Each spell you cast while Enkindled consumes a memory, and the state will end once you have no more left (or after a short period of time, regardless). At your current experience level, you can hold enough memories to cast a maximumof 4 spells in a row this way. Range: N/A This ability costs: nothing. This ability is instantaneous.iÓgÖŸ½ Ability - describe what? CostFailure  f - EnkindleInstant0% iÓgë : Invocations -  X - Renounce ReligionNone 0% [?] toggle between ability selection and description.jÓg1jÓg$8jÓg#A™ Quake2Marine the Frost Mage Revenant of Vehumet ****.. Health: 96/96 ======================== Magic: 14/15 ======================-- AC: 6Str: 12 ###########EV: 13jÓgÊAžInt: 22 ##...P.....#### ##### SH: 5Dex: 9 #P..........#.# #.... XL: 12 Next: 38% Place: Dungeon:10 #...@.........# #.... Noise: ---------  Time: 12434.4 (0.0) jÓg BÈ#.............# #.... n) +5 dagger #...P.........# #.... Cast: Kinetic Grapnel jÓgB%#...........#.# #.... Memories (4)  ##.........##.# #.... ###.....####.# #....  jÓgÈB ###...# #.###....  ##..####........jÓgúB—  #.†............  jÓgŠC‚_The frozen ramparts melt away. _You start resting. _Your icy armour starts to melt. _You start resting. _Your icy armour evaporates. _There is a staircase to the Lair here.jÓgžJP  Okay, then.jÓgAQjÓg—UjÓgæW. _kÓgNp”     ########### ##...P.....#### ###### #P......# #..... #...>.# #. #.# #. #...P.# #. #...........#.# #. ##.........##.# #. #.....####.# #.  ###...# #.###.  ##..####..... .†..... #####........###kÓgË›O5.4 (1 _kÓgáY kÓg [ |Save game and exit? Y - Yes kÓgå[ ' N - NolÓgƒƒlÓgâ1 lÓg†B lÓg„D D [?25h[?0c [?1051l[?1052l[?1060l[?1061l