|f|j~@ Player: Quake2Marine Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-08-12.12:26:36.ttyrec Time: (1786537596) Wed Aug 12 12:26:36 2026 }f|j6 [?1051l[?1052l[?1060l[?1061h}f|j V)0[?7h[?25l[?1c}f|j }f|jţ }f|j Welcome, Quake2Marine. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elf q - Tenguz - Felid i - Barachir - CoglinA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Fire Elementalist~f|jB0~f|j ~f|j+ Quake2Marine the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Foxfire~f|j 0###...####.......##.......####...............⌠..............#.......##......@####...####..#.#~f|j? ~f|j Welcome, Quake2Marine the Deep Elf Fire Elementalist.The awesome Orb of Zot lies far below, as if waiting for you to find it.~f|jj ~f|jr Press ? for a list of commands and other information.~f|jw ~f|jz [ _Found a staircase leading out of the dungeon.f|jf|jY  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          f|jZj b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Fire Magic3.2   3.4  +1           c - Armour   0.0   1.4  -2      d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3          f|j                f|j!            f|jM            f|j@                        f|jV    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsf|j. f - Spellcasting   3.0 h - Fire Magic   3.2 d - Dodging   2.4 e - Stealth   2.4f|jY6 TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsf|j <[?25h[?0c0 f|jp [?25l[?1cf|jt4.0 current training targets, if any.=] set aall targetsf|jf|jf|j,{Quake2Marine the Firebug###...###Deep Elf#.......#Health: 10/10 ========================#.......####Magic: 6/6========================...........AC: 2Str: 5....⌠.....EV: 11Int: 19.........SH: 0Dex: 15#.......#XL:  1 Next:  0% Place: Dungeon:1#......@#f|jNoise: ---------  Time: 0.0 (0.0)###...###-) Nothing wielded#..Cast: Foxfire#.#Welcome, Quake2Marine the Deep Elf Fire Elementalist.The awesome Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. f|j@N_Found a staircase leading out of the dungeon.f|jf|jtf|jf|j@f|jd f|je f|jf f|jsi f|jj f|js _f|j!u f|j1w f|jw f|jEx f|jFz f|j| f|j| f|j6} f|j f|jf f|j f|jI f|jԄ f|j Bf|j= f|j f|j f|j~ f|j7 'f|j} f|j͎ f|jL f|j / _You open the door.f|j f|j1 f|jޓ f|j 8There is an open door here.f|j f|jg  _f|j f|jF f|j̜ f|j f|j f|jt f|js Bf|j f|j Bf|j4 f|j ,f|j f|j? f|j f|j f|j f|jH f|j% f|j~ f|jQ f|j ,f|j f|j Bf|jK f|j j  You encounter an endoplasm.f|j x#...# #...# ### ##'## #.####.# #......# #.###### #.# #.f|ji . # #. ... )#.## #.#.#. ...j   endoplasm (asleep)## #..#j.f|j 019.0 (19.0)f|j` -20.0 (20f|j f|j # _Found a club.f|jc.### ##'#.####.# ......#####.# ..#......)##)#.###.##.#.#. ...## # #j....f|jf|j11.0 (1.0)f|j*f|j[ _Found a glowing long sword.f|j, ^### ##'#.####.# ....##### ###.######..@...)#)#.###..#.# . ...## # #j......##.##f|jz5 <2f|j; f|je= f|jR_L ●●, ally target)  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j__5----=3f|jff|j i §● _You conjure some foxfire!f|jiR§●f|j~jF§●f|jjF§●f|jgkO§●f|jk"§f|jk.●f|jr} j    The foxfire burns the endoplasm.f|jz§§●f|j$j.f|j  The endoplasm is severely wounded.The foxfire burns the endoplasm.f|j|4§f|j)f|jW.-4f|j;§f|j] _The endoplasm is almost dead.f|jwB j§f|jUxCasting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j.●●..(ally target)4--------=f|j 5f|j>f|j §● _You conjure some foxfire!f|j+O§●f|jW .  The foxfire burns the endoplasm.f|j)f|j |§§●f|jh F§●f|j P§●f|jE O§●f|j! f|j$ 716-6f|j* q§§§f|j- M _You kill the endoplasm!f|j### ##'## #.####.# #......# #.###### #.# #.# #.# ###.##### #.§.@..)# #)#§###.# #.#§# . .§.f|jo##.#.§#.#..●# ....##.##f|jC1....f|ja5====-7f|jf|j~f|jJp### ##'## #.####.# #......# #.###### #.# #.# #.# ###.##### #....@.)# #)#.###.# #.#.# #. ...##.#.§#.#..●# ....##.##f|jof|jʞ&8f|jf|jEf|jh r### ##'## #.####.# #......# #.###### #.# #.# #.# ###.##### #.....@)# #)#.###.# #.#.# .# . ... .###.#.§ .##.#..● ..# .... ..##.###.f|jWp f|jJq &9f|jAw f|j2y f|j ) ### ##'## #.####.# #......# #.###### #.# #.# #.# ###.##### #.# f|jg) #)#.###.# #.#.# #.# . ... #.###.#.§ #f|j) .##.#..●...# .......##.###.f|j2 f|jF3 '30f|j9 f|j =  _You see here a +1 long sword of freezing.f|j f|j f|j!$ f|j#& f|jq<====f|j1f|j_f|jU _b - a +1 long sword of freezingf|jf|jWield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  b - a +1 long sword of freezing[?] describe selected [!] equip|wield|wearf|jGy[tab] equip|unequip f|jf|juf|j### ##'##Quake2Marine the Firebug#.####.#Deep Elf#......#Health: 10/10 ========================#.######Magic: 5/6====================----#.#AC: 2Str: 5#.#EV: 11Int: 19#.#SH: 0Dex: 15###.#####XL:  1 Next: 16% Place: Dungeon:1#......@#Noise: ---------  Time: 31.0 (0.0)#)#.###.#-) Nothing wielded#.#.# #.#Cast: Foxfire. ... #.###.#.§ #.##.#..●...# .......##.###.  Confirm with . or Enter, or press ? or * to list all spells. f|j5_You conjure some foxfire!  The foxfire burns the endoplasm. _You kill the endoplasm! _You see here a +1 long sword of freezing. _b - a +1 long sword of freezingf|jna  Your +1 long sword of freezing glows with a cold blue light!f|j5 (0.5b) +1 long sword (freeze)f|jf|j> _b - a +1 long sword of freezing (weapon)f|jB f|jB f|j #.###...## ##.#.####f|jh  ##.## ### f|j f|j% f|j/& 0100.5 (32.0) f|j* f|j- ; _Found a stone staircase leading down.f|jk3f|j1mf|j-of|jqf|jNxBf|jyx  You encounter a ball python and a goblin.f|j$ #.##..### ##.##..#.S #......#.. #..##.###. #..##.# #. #..##.###.## #..##.#..f|j"9##..##.# #:..@...........##.# ##...##.#.##.# ##>## #.###...# #. ##.#.#####. ##.##f|jHg. ###g   goblin (asleep)##S   ball python (constriction, asleep)f|jE11.5 (1.0)f|j22.5 (2 _f|jf|jÓf|jN8 Q ●●, ally target), al…)Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j69 d5----=3.5 (1f|jh@ f|jF ●§ _You conjure some foxfire!f|j"t §●●§§●●§§●●§§●f|j?w W .  The foxfire burns the ball python.f|j| (f|j § .  You kill the ball python!The foxfire burns the goblin.f|j )f|j /§f|j 6)f|jƜ 750-4f|j §§§§§§§f|j& J _You kill the goblin!f|j: ....●●@..>..  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jo4--------=5f|j{ f|j  ●§ _You conjure some foxfire!f|jQ§●f|jwD●§f|jY=●§f|jG●§f|jB●§f|jTE●§f|jB●§f|jE●§f|jf|j,.-6f|j#§●§§§§f|j%f|jw< §●Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jx§●§●f|jyQ§●f|jzN§●f|j,{H§●f|j|L●§f|j|H§●f|jo §You conjure some foxfire!f|jL●§f|j6|.§●.●f|jK----=7f|j§§.§§§f|j0 § _Your foxfire dissipates.f|j§●●§f|jD●§f|jO§●f|jF@●§f|jF§●f|j%?§●f|j8§●f|j/N●§f|j2.....f|jy.-8f|j§§§§§§§@§§f|jN _Your foxfire dissipates.f|jyXf|jYf|j \f|j ]C●§f|j]?§●f|jg^C●§f|j^I§●f|j^_P§●f|j`H●§f|j`F§●f|jaH●§f|ja:●§f|jj1§f|jtIf|joy § _Your foxfire dissipates.f|j{f|j_|f|j}f|j/] _Your foxfire dissipates.f|jrf|jf|jf|jP5====f|jf|jf|jf|jFf|jf|j?f|jڦf|j,f|j.f|jf|j<====f|jf|jųf|jAN6====f|j̵f|jf|j,f|jf|jf|jHf|jf|jf|jNf|j?f|jf|jf|j8   #.#   ###.# ##.#   ... #....   ... #.   #.# #..##   #.# #..##   #.######.## #..##   #.........###..##   #@........##-   ##...########.#.##   ##>## #.###..   #.# ##.#.##   f|j%R#.# ##.##   ).# ###   ###   You pick up a parchment of Shock and begin reading...f|j0202.0)f|jK====1.5 (13f|jf|j> _You add the spell Shock to your library.f|j K 3f|jK f|j;N f|jmP f|jP f|jiX nf|jTZ f|j\ ,f|j^ f|j)_ f|ja f|j[a f|ja f|jzc f|j f f|j`f f|jg f|ji f|jk f  You encounter a quokka.f|jq D ####.###.    .# #.###.   .## ###.##) ... ........  f|jOr  .. ###.##..   .# #.##..    ######.# ##.##..   .### #......  f|jr D !......@.# #..##.   r######.## #..##.  f|jjs  #.# .##.#   #.######.## ..##.   #.........#########..##.#   ######...............##.# r   quokka (asleep) ##...#######.#.##.#   f|jt ##>## #.###...#   #.###.#.####f|j{ 16.5 (5.0)f|j} 27.5 (6 _f|j3 f|j f|jK ●●, ally target)  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jd5----=8.5 (1f|jf|j& f|j[y●§ _You conjure some foxfire!§f|j.●f|j.●§f|jf|js§f|j)●f|j)f|jr7●§f|jA●§f|j{4§●f|jf|j]F●§f|jK●§f|jC:●§f|jf|j.-9f|j§§§§§§@§f|jf|jvQ ●§f|jCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jFx§●●§f|jf|jB●§f|j r  You conjure some foxfire! The foxfire burns the quokka.f|jh4§f|j#jA●§f|jp  The quokka is lightly wounded.  The foxfire burns the quokka.f|j3§f|j<r.f|j...●...@.●f|jp4--------=30f|j ;§f|j 8 ●f|j* |§ _The quokka is moderately wounded.f|j F●§f|j 2●§f|j f|j P§●f|j H●§f|j B●§f|js ;●§f|j B●§f|j E§rf|j +●§f|j: f|j3 l  The foxfire burns the quokka.f|j 3§f|j '..f|j .-1f|j9 §§§§§f|j Z _The quokka is almost dead.f|j f .  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire. Nothing appears to happen. The foxfire burns the quokka.f|j Rf|j4 /§f|j ..†.....f|j ----Contam: 10% 66-2 f|j< =_You kill the quokka!f|j] ;§f|j m _Your Conjurations skill increases to level 2!f|jf|jf|jf|jf|j'| _f|ja(f|j(f|j+*f|j+,f|j,f|j.f|j>/P5====f|jx0f|jg2f|j2f|j :f|j;f|j<98% f|j>f|jc@f|j@76f|jf|jNf|jT====4f|j1f|j9f|j|O6====2f|jf|j f|j 71f|j f|j$f|je'f|jf|j#Z _Your magical contamination has completely faded away.f|j=f|j~f|jf|jf|jf|j<====f|jf|jf|j f|j f|j""f|j#f|j%f|j&f|j~'f|j(f|j+,f|jA,f|j"3b  You see here a quokka corpse.f|j::p  ###  #.. .#   ##.. .### ##  ...# ...  .∩. .. ##f|j: #.. .#   #.##.. ######.# #  #.....##......# # f|j: #...!@†......# 49f|j;7.0) f|j,; ##.#.######.##  f|jS;#. #.#   #.######.## f|jy;t  #.........######## f|j;O ######.... f|j;J ##...########. f|j; ##>## # f|j-<p #.# ##.f|jaCf|jC-50.5 (18f|jHf|jK; _Found Odim Udo's Antique Weapon Shop.f|j"If|jf|jf|jBf|jbf|j    #.. .#  ##.. .###   ...### ...   .∩.: ..   # #... .#  #.##..#######.#   #.....##......#   #...@.†......#   ##.#.######.##   # #.# #.#   #.######.##  #...  ######  ##...#  ##|jm>## #.  #.# ##f|jM11.0)f|j+2.5 (2f|j(f|jS _d - a golden potionf|jS If|jSU f|jcW f|j^ f|j_ f|j+a f|jra f|j@b f|jc f|jWe f|je f|j;f f|jm 9  ...  ##.# #  #. #.#.#.f|jHn  .#.  ## #.. .#  ###.. .### ## #....########... ..f|jn 6 #...∩.@.. ## #.##.....  #.##..####### #.....##......# #f|jn  ##.....†# f|jo  ##.#.######.## # #.#.# #.#  #.#.######.## #f|jVo  # #.........#######You pick up a parchment of Momentum Strike and begin reading...f|ju +6.5 (4f|ju +7.5 (5f|jJz f|j} H _You add the spell Momentum Strike to your library.f|j(3f|j~)f|j*f|j,f|j35f|j:f|jBoWelcome to Odim Udo's Antique Weapon Shop! What would you like to do?  a -  56 gold a dagger  b -  168 gold a glowing hand axec -  98 gold a long sword  d -  84 gold a mace  e -  224 gold a transparent macef -  154 gold a rapier  f|jtCXg -  84 gold a short sword  h -  42 gold a sling You have 8 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)f|jC[A-H] put item on shopping listf|jH\f|j]f|jdl . Quake2Marine the Firebug  #...$.## Deep Elf  #.#..## Health: 10/10 ========================  #.#.$## Magic: 6/6f|j>f=========================  .#..# AC: 2Str: 5  #....#EV: 11Int: 19  ###..#.###SH: 0Dex: 15  #....########...XL:  1 Next: 66% Place: Dungeon:1  #...@..........Noise: ---------  Time: 159.5 (2.0)  #.##.....####.#b) +1 long sword (freeze)  #.##..#######.#Cast: Foxfire  #.....##......#  ##.....†......#f|jf  ##.#.######.##  #.#.# #.#  #.#.######.##  # #.........####### You see here a quokka corpse. f|jf_Found Odim Udo's Antique Weapon Shop. _d - a golden potionYou pick up a parchment of Momentum Strike and begin reading... f|jgv_You add the spell Momentum Strike to your library.  There is an entrance to Odim Udo's Antique Weapon Shop here.f|jnf|jynf|jp. _f|j3f|jf|jf|jf|jf|j#P _f|j# #.[#  .#...$.##.#..##.#.$#f|j& # #.#..# # #...# .# ###.@# .###60.5 (1...########...f|j"#...∩..........#.##.....####f|jP#.##..########.....##......#f|j|##.....†......###.#f|jV.#.# #.#f|j#f|j+1.5 (2f|jf|j0_Found Odim Udo's Antique Weapon Shop. _d - a golden potion  You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library. _Found a robe.f|j 3f|j( f|j f|j  You encounter a goblin. It is wielding a +0 dagger.f|j$ GM.gf|j$ &[# #..## .#...$.##.#..f|j(% B.#.$#.# # #.@.# f|j% ###..## .####....########...  #...∩...........#g   goblin (asleep).#.#f|j% f|j,- &0f|jT4 22.5 (1 _f|j5 f|j8 f|jMf|jf|jf|j] _A goblin is nearby!f|jyEB ●●, ally target)Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jWFV5----=f|jF 3f|jaMf|jP ●§ _You conjure some foxfire!f|jQC●§f|jRI●§f|jSC●§f|jT>●§f|jgUJ●§f|j>V>●§f|jWJ●§f|jWG●§f|jX5●§f|jXf|j_f|jb.-4f|jyg§§§§§§f|jMjf|jZS  ●§Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .  You conjure some foxfire! The foxfire burns the goblin.f|j̞ 2§f|j =●§f|jΡ K●§f|jˢ F§●f|j §You kill the goblin!f|j ..$...@●.●f|jS x4--------75=5f|j J§§§f|j ●§ _Your foxfire dissipates.f|jQ )●§f|ju f|j @●§f|j ●§●§●§●§f|j f|j G●§f|j L●§f|j= x)[.$f|j. .-6f|jB B§§f|jL f|jc§●§●§●§●§●f|jox§●§f|jf|jP5====f|js _Your foxfire dissipates.f|j1§f|jf|jnf|j]f|j] _Your foxfire dissipates.f|j0f|jf|jf|jf|jf|jf|j< <====f|j1 f|jf|jN6====f|jf|j9f|j$Bf|j'f|j*,f|j,f|j:f|j;f|jU>f|jAM _You now have 23 gold pieces (gained 15).f|jY====f|j@ZM _You now have 37 gold pieces (gained 14).f|jO]3f|j^f|jaf|jd,f|jff|jx<  You see here a +0 robe.f|jzf|jf{ _f|jhf|jf|jf|jf|j݉f|j$  Things that are here:f|ja  a +0 dagger; a goblin corpsef|jf|j( _f|j.f|jf|jf|jf|jf|jf|jf|jf|jf|jf|jvf|jf|jmf|j*f|jf|j0f|jf|jf|jGf|j<,f|j f|jaf|jf|jf|j;f|j_f|jf|jf|jf|jf|jf|jf|jf|jlf|jf|jf|j!f|jf|jf|jlf|j~f|juf|jf|jjf|jf|j\f|jf|jf|jtf|j,f|jf|jf|jf|jf|jf|jff|jf|jf|jdf|jf|jf|jf|jf|jf|jf|jf|jkf|j3f|jBf|jf|j6 Bf|j} f|j f|j f|j9 f|jr f|jf|j:f|jhf|jf|jf|jf|jXf|jf|jf|jf|jIf|jf|j#f|jkf|jf|jf|j\f|jf|jf|jPf|je f|j f|jR!f|j"f|j (Xf|j1f|j3f|jW6c  You encounter a bat.f|j<              ####  #...######  #........b  #.@. -f|jt= ##.##  #.#  #.# #.# #.# b   bat (asleep) #.# #.# f|j:> ## #.### #.f|jO1212.5 (46.0)f|jLR33.5 (47 _f|jXf|jE[f|j{: ●●, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jz|#5f|j|G----=4.5 (1.0)f|jf|j) ●§ _You conjure some foxfire!f|jB§●f|jM§●f|jZF§●f|jdb.§●f|jԔH§●f|jb.f|jLG§●f|j?~ b  The foxfire burns the bat.f|jJ§b.f|jZ'  The bat is severely wounded.The foxfire burns the bat but does no damage.f|j3§f|j:f|jc.-5f|j?§§f|j\ _The bat is severely wounded.f|jD ##### #..§######  #.§§§§b...  #.@.# f|jk##.## #.# #.# #.# #.# f|j_#.# #.#  #.### f|j/d ##### #..§######  #.§§§§b...  #.@.# ##.## #.# #.# #.# #.# #.# #.#  #.### f|jمf|j8-f|jf|jZ _A bat is nearby!f|j  b§Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jb Fb§f|j §f|j bf|j ..●...●(ally target)f|j o4--------=6f|jR f|j s _You conjure some foxfire!  The foxfire burns the bat but does no damage.f|ji 3§f|jl .  The bat is severely wounded.The foxfire burns the bat.f|jq Rf|j 1§f|j" f|j /837f|j 9§f|j G _You kill the bat!f|jr2f|j3f|j63f|j5f|j?,5====f|j%Ah====f|jbCd6====f|jRDf|jDEf|jGBf|j$If|jMJf|jJf|j3Kf|j5Mf|jcOBf|jmPf|jQf|jSR====f|jWXf|jxY,f|jYf|j,Zf|j[f|j$]f|j],f|j_f|j`f|j`f|j`af|jbf|jcf|j0df|jdf|jff|jp  You encounter a goblin. It is wielding a +0 club.f|j^t5f|jt #  ##### ..g  #...############..###  #............@.......-  #...############.#### f|ju- ##.##f|j:u  #.#  #.# f|juY#...  #.# #...g   goblin (asleep)  #.# ###...### f|ju #.# #.......#  #.#f|jvS ####.......##f|jw336.0)-4.5 (17 _f|j######## ...g #...#..###.#.............#...#.####.##.## # f|j#.# #... #.# ####.#f|jCf|jּ15.0)f|jf|jCf|jp#####  ##### #...g  #...#..###.h#.##...#.####.  ##.## .# #.# f|j>.##.# .##.# ## #... h   jackal (asleep)#.# ###...### g   goblin (asleep)  #.# ####.#f|jf|j&6f|j~f|j޲W _You encounter a jackal.f|jl ##### ##### ##...g #...#..###.h. #.# #...#.####. ##.## #.#  #.# #.#  #.# f|j5 .  #.# ### #...  #.# ###...### f|j f|j# &7f|j f|j f|jP h.  f|jCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jf●●hlly target)f|jx_5----=8f|jqf|j §● _You conjure some foxfire!f|j]>●§f|jE§●f|jw§f|j/●f|jI§●f|j7:§●f|jE§●f|jh.§●f|jf|j I●hf|jsf|j9  f|jl3The foxfire burns the jackal.f|j8O1§f|jU  The jackal is heavily wounded.The foxfire burns the jackal but does no damage.f|j3§f|j(f|j.-9f|j:§§§@§§§f|j^ _The jackal is heavily wounded.f|j^3 h.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j?Bh§f|j..###..@●h.●(ally target)f|jƠp4--------=40f|jof|j{  _You conjure some foxfire!  The foxfire burns the jackal.f|j /4§f|jR0>●§f|ju; .  The jackal is almost dead.The foxfire burns the jackal.f|jW@(f|jh.§f|j,†f|jf|jVQuake2Marine the FirebugDeep ElfHealth: 10/10 ========================Magic: 4/6================--------AC: 2Str: 5#####EV: 11Int: 19 #######...gSH: 0Dex: 15 #...############..###...XL:  1 Next: 100% Place: Dungeon:1 #...............@§†...#f|j&Noise: ---------  Time: 241.5 (1.0) #...############§####...b) +1 long sword (freeze) ##.###.#Cast: Foxfire  #.##.##.#..# #...#.#### #...#.####...###f|jR<#.##.......##.#####.......####f|j'Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire burns the jackal.  f|jhThe jackal is almost dead.The foxfire burns the jackal.f|j6 - _You kill the jackal!You have reached level 2!f|j/  --more--f|j; l5/155/8-2 0% f|j f|j 4 _f|j*~! ●●Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jH-=2f|j f|j ●§ _You conjure some foxfire!f|j|●f|j,§f|jU/§●f|jf|j§f|j).●f|jΊF●§f|j4.§●f|j[f|jB§●f|ja§f|j/●f|jf|jP.-3f|j:o§§§f|j4f|j[ f|j9 8-f|j f|j f|jM #####  ##### ##...g  #...#.§###...  #.§●●..#  #...#§####...  ##.## #.# #.# #.# #.# ..# #... #.# ### #...g   goblin (asleep)  #.# ###...###  #.# #.#  #.# ####.####f|jNG§●f|jOK●§f|jPA●§f|jR●§●§§●f|j/SK●§f|j\^R .  The foxfire burns the goblin.f|j`Rf|j.§f|j?●§f|j5)..f|j0.34f|jNa§§§f|jmJ _You kill the goblin!f|jQIf|jb"r §You start resting.f|j$f|j-6===f|jd2Xf|j3f|j3f|j4f|j.6f|jz6;===f|j#7f|j9f|j~9M7===f|j:f|j%<f|jl<f|j=f|j>f|jX?f|j[@f|jI,f|j1Jf|j]Mf|jN;===f|j8Pf|jSt _Your foxfire dissipates.Magic restored.f|jv[X...†..f|j_055.5 (11.0)f|j `78===f|jQ`,6.5 (12 _f|jKdf|j:ef|jGn##### ##### ##...) #...#..###... #.†...# #...#.####... ##.## #.#  #.# #.#  #.# .  #.# ### #...  #.# f|jn###...###  #.# #.#  #.# ####.####f|juf|jLv17.0)f|jg{f|j|f|jd{3f|j|f|j`~f|jQf  You encounter a jackal.f|j ############ ##...).h ...############.@###... .................†...# f|jq...############.####.... #.##.# #. #.# #.# #.# ..# #... h   jackal (asleep) #.# ### #... #.# ###...### #.#  #.#f|j_&0f|jDH8.5 (1 _f|j4f|jK@ ●●, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jm^7---=9f|j~f|j5~ §● _You conjure some foxfire!f|j A●§f|jiG§●f|jG§●f|jG●§f|j'G§●f|j/h.f|jM●§f|j#I§●f|j~Mh●f|j h  The jackal barks!  The foxfire burns the jackal.f|j$s§●§f|j+f|jK,0==60f|j1§h§§§f|j4a _The jackal is moderately wounded.f|jbD3 h)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j)E,hf|jM' ●h)..●.†h 2 jackals (1 distracted, 1 ally target)You conjure some foxfire!f|jNl6--------1f|j Uf|j.X §● _You encounter a jackal.f|jcR .  The foxfire burns the jackal.f|j$ih   jackal (distracted)f|j§§●§●§●h.§●§●h● h  ally target)You kill the jackal!The foxfire burns the jackal.f|j)§§●7===10---2§§§h§§ _The jackal is almost dead.f|j!> ●§Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jD§●f|j,§f|j,●f|j0h)f|jH●§f|jE..h).●@###§.●†(ally target)f|j76---f|jN'=3f|j<§f|j9 ●f|jcS§ _You conjure some foxfire!f|j̫4§f|j §●§●f|jk=●§f|jw .  Your foxfire dissipates.The foxfire burns the jackal.f|j(f|j,§f|j?§●f|j+ 8§●f|jq7†.f|jf 7-4§§§§f|jQ"J _You kill the jackal!f|jzf|j{f|j|f|j ~J§●f|j~@§●f|j ●f|jE,§f|j/§f|jց+●f|j|f|jq3f|j2§f|j@f|jf|jf|j~ f|jW_Your foxfire dissipates.f|j#7f|jH*===f|jTf|j9f|jf|jf|j,f|j8f|jf|jef|jPf|jf|j#8f|j*I======f|jef|jRf|jf|jEf|jf|jpb  You see here a jackal corpse.f|jf|jʱ _f|jf|jf|jYf|jԵf|jaf|jf|jf|jJ;===f|jSf|j˾f|jf|j*f|jf|jf|jf|jNf|jf|jf|jf|jOf|jf|j=f|jf|j[,f|jf|jf|j,f|j'f|j<f|jf|jLf|j7 _You open the door.f|jnf|jf|jf|j@  There is an open door here.f|jSf|j5 _f|jf|jnf|jjf|j-f|jf|jf|jBf|j)f|jf|jf|jf|jf|jMf|jf|jf|jBf|j,@  There is an open door here.f|jf|j _f|jf|j;f|jf|jPf|jf|jHf|j f|jw f|j f|j f|jf|jf|jf|jf|jf|jWf|jOf|j{f|jf|jf|jf|jf|j!f|j!f|je"f|j:$f|j&f|j6'f|j'f|j*f|j,f|j-f|jc.f|j0f|j2f|j2f|jl4f|j5f|j-7f|j7f|j8f|jm;f|j<f|jx=f|j=f|j?f|j@f|jAf|jAf|jACf|jDf|jEf|jEf|jaGf|jHf|j"If|jIf|jWKf|jLf|jMf|jMf|jOf|jOf|jNPf|jPf|jQRf|jySf|jSf|jPTf|jUf|jWf|jgWf|jWf|jXf|jZf|j5[f|j[f|j\f|j ^f|jU^f|j^f|jFaf|j[bf|jbf|j$cf|jdf|jef|jef|j6ff|jLgf|j?hf|jxhf|jif|jjf|j\kf|jk,f|j/mf|jWnf|jnf|jof|jBpf|jq,f|jZrf|jsf|juf|jPuf|j7vf|jDwf|jxf|jyf|jyf|j{f|jd}f|j}f|j'~f|j̀f|j-f|jjf|j0f|jf|jCf|jf|jf|jf|jlf|jšf|jqf|jf|jͥi  You encounter a hobgoblin.f|j6(.................# ............####.# ######..###.####.## ...# #..# #.......# # ##.# #..# ######..#.# ##'#############..#.###. f|jí>#...# #.................# ####.......##.. #...### #......@.### -# #####........g....#### #...###### .........# #...# f|jj..⌠......# #...# .........# #..!# g   hobgoblin (asleep) f|j6......#### #...# .....<#f|jYu....#..###f|jd1321.5 (57.0)f|j32.5 (58 _f|j5f|j2f|jg? ●●, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jhi7---=3.5 (1.0)f|jof|jr §● _You conjure some foxfire!f|jsF§●f|jtG§●f|jt§f|ju'●f|jvG§●f|jvN§●f|jw=§●f|j)xD§●f|jxE§●f|jy:§●f|jf|jk.-4f|jtt§§§§f|jf|j X, §●Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jXD§●f|ja gYou conjure some foxfire!  The foxfire burns the hobgoblin but does no damage.f|jWl§§●f|jit .  The hobgoblin shouts!  The foxfire burns the hobgoblin.f|j )f|j*,§f|j, .●.@.●..§§§†f|j7You kill the hobgoblin!f|jl6------24==f|j  5f|jf|jv §● _You hear a shout!f|jܘ=§●f|j=§●f|jMG§●f|jҚG§●f|j&G§●f|jG§●f|jK●§f|j}E§●f|j>§●f|jnf|jݣ&--f|jj 6f|j§§§§§§§§f|j.f|j[3f|j]f|j^J§●f|j_1§f|j_G●§f|j5`1●f|j`H●§f|j aG●§f|j,bI●§f|jbH§●f|jVk2§f|jr0§f|jtf|jSzc7===f|j+|` _Your foxfire dissipates. x2f|j  You encounter a goblin. It is wielding a +0 club.f|j. ............. ...........'f|j........§§.....§##§ #.--...§§§§gg   goblin (wandering)f|jf|jz...7...†f|j28.5 (2 _f|jf|jטf|jo g.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j5\●●(ally target)f|jc6---=9.5 (1f|jɫf|jծ& f|jl§● _You conjure some foxfire!f|j]B§●f|jud§●§f|j2●§●§f|jw'●f|jf|jϱB§●f|jD§●f|jU?g†f|j T .  The foxfire burns the goblin.f|jv)f|je@.§f|j`AD§●f|jv.)f|j 77-30f|jXh§§§§f|j\J _You kill the goblin!f|jRf|jrSf|jAUf|jXVJ§●f|j`WB●§f|jWD●§f|jlXD●§f|j`.§f|jcf|j]dM7===f|jjs _Your foxfire dissipates.f|jjkf|jlf|jxof|jof|jPqf|jsf|jtf|juf|jwf|j"xf|jHx4===f|jyf|j/|f|jy|M8===f|j ~f|jxf|jĂf|jf|jwf|jf|jf|jf|jgf|jf|j_f|jf|jf|j}f|jf|j;===f|jkf|j!f|j!,f|j~f|jס##'#############..#.###. #...# #.............. #...# ####.......##§. #...### #........#####. ......# #####.......)†. f|jC}......#### #...######. .........# #...# ..⌠......# #...# .........# #..@# -### #...# f|jt<# ......# #...### #.### f|j#...# # #... #...# #... f|jǢ##'## ###. ##.#  .# ...f|j"#f|j041.5 (11.0)f|j,2.5 (12f|jJf|j_ _f - a sedimented coppery potionf|j 3f|j f|j\f|jf|jf|jXf|j f|j f|j,f|jf|j f|j,f|jJf|jf|j}f|jf|jf|jkf|jf|jf|jf|j"f|jY$f|j$f|j`%f|j&f|j(f|jB)f|j*f|jH,f|j=-f|j-f|j-f|j0f|j< #...# ####.......##§.  ###...### #........#####.  #.......# #####.......)†. ###.......#### #...######........# #...# ⌠......# #...# ....# #...# ###.########...#  #<# #.@....#51.5 (9.0)  ###...### #.###..## f|j:= #...# #. #...#  #...# #) #...# ### ##'## #. ###.#####.# #.# #......#. #.# #.#######. #.# #.# #.#f|jrDf|jD.2.5 (10.0) f|jJKf|j~N# _Found a whip.f|jaf|j&f|jf|jpf|j,Bf|j"Xf|j%f|j',f|jC)f|j"+f|j,f|jL-f|j;.f|j2<  You see here a +0 whip.f|j4f|j5 _f|jm6f|j]8f|jX:,f|je;f|j<f|jU>f|j>f|j?f|j@f|jCf|j\Cf|j%Df|jFf|jGf|jHf|jHf|jJf|jKf|j Lf|jLf|j Nf|jO,f|jPf|jQf|jRf|jS,f|jTf|jUf|jUf|j4Vf|jFWf|j\f|jD]f|j7^f|j~^f|j^f|j_f|j`f|j`f|j]af|jXcf|j~df|jdf|jQef|jff|jgf|jhf|jhf|jif|jk,f|j)lf|jmmf|jn,f|j5of|j_pf|jq,f|jrf|jtf|j(uf|jiuf|jvf|jPwf|jwf|jgxf|jxf|j3zf|j{f|j[{f|j{f|j|f|j}f|j ~f|jY~f|jPf|jYf|jf|j f|j[f|jBf|jf|jf|jŔf|jf|j;f|jMf|j-f|jNXf|jǨf|j f|jf|jM  You now have 51 gold pieces (gained 14).f|jKf|jf|jF _You see here a +0 leather armour.f|j  You encounter a kobold. It is wielding a +0 short sword.f|jD4#.# #.#### .# #.# #.# ##.# # #.## #.# #..##.# f|jվ...# #.# #..... # #.#######..# ##.# #..........# ##.#############.## )..K..###[# f|j{.....##### #....@# #..#.............# #..#############.# #..# #.# ...# #.#  #.# K   kobold (asleep)#  #.# f|jſY #.# f|j-86.5 (34f|jp*7.5 (35 f|j _f|jf|jdf|j .KCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!●●Klly target)7---==8.5 (1.0) ●§ _The kobold shouts!●§●§●§●§f|j"L●§ f|j#!f|j$ f|j%3The foxfire burns the kobold.f|jԦf|jǧ§f|j&f|jb f|jߴ!f|j.  f|j1sThe kobold is heavily wounded.The foxfire burns the kobold.f|j(f|j\>0§f|jF5)f|jJ831--9f|jP§§§§§§§f|jSSJ _You kill the kobold!f|j-M] .###●......●Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j&N6------=-90f|j3Uf|jXJ ●§ f|jY7_You conjure some foxfire!f|jkYI●§f|jZ*●§f|j3Zf|jZI●§f|j$["●f|jY["§f|jO\?●§f|j)]7●§f|jc]f|j]I●§f|j^,●§f|j#_f|j\_!●f|j_"§f|jpf|jXq^7===-1f|j8yo§§§§f|jY{f|j. f|ja/ f|j 3 f|j4 C●§f|j 5 I§●f|j6 P§●f|j6 I§●f|j17 !§f|jf7 )●f|jm8 I§●f|j8 "§f|j9 .●f|j9 6●§f|j9 f|jA .§f|j1K 1§f|jL f|jV  _Your foxfire dissipates. x2f|jY f|jEZ f|j\ f|j^ f|j+_ ;===f|jKa f|jxd f|jd M8===f|jf f|ji f|jk f|j.l f|jm f|j>r F  You see here a +0 leather armour.f|jt f|jgu  _f|jv f|jcy f|jj{ f|jS| f|ju} f|j f|j f|jۃ ;===f|j f|j f|j  You encounter a goblin. It is wielding a +0 dagger.f|j  #.# #.#  #.# #.g # #.# #.# f|js # ####.# #.# # #....# #.# .# #.#### #.# .# #.# ##.# # .## #.# #..##.## #.# #.@...#- ..# #.#######..##### #..........#############.# f|j H).........).###[# ....##### #.....# g   goblin (asleep) ..#.............# ..#############.# .#.#f|j ;.g400.5 (9f|j Qgf|j 7==1.5 (10.0) f|jʦ f|j ( _The goblin shouts!f|j$ .g  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jR%f|j]-f|j@.77---f|j.ZContam: 10% --2.0)f|j5f|j]8E _You miscast Foxfire. Nothing appears to happen.f|j .g  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j a●●(ally target)f|j 6------=-3f|ji f|jb 9 ●f|j S§ _You conjure some foxfire!f|j4 ;●§f|j B●§f|j G●§f|jK l  The foxfire burns the goblin.f|j p§●§f|j .  The goblin is moderately wounded.The foxfire burns the goblin.f|j (f|j( 1§f|j/ 1)f|j3 64-4f|j-: U§§f|j*= J _You kill the goblin!f|jҋU ..●..●Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jvJ---=5f|jSf|j{ §● _You conjure some foxfire!f|j-T§●f|jN§●f|j1I§●f|jߘM§●f|jeH●§f|jD§●f|jSM●§f|jfF§●f|jכK●§f|jf|j.-6f|j;z§§§§§f|jf|j553f|j7f|j8O●§f|j%9M●§f|j9N§●f|jW:L●§f|j:F§●f|j5;A●§f|j;B§●f|jD§§●f|jHf|j`O3f|jS § _Your foxfire dissipates.f|jV3f|joYf|j^] _Your foxfire dissipates.8% f|j_f|jaf|jdbT7===6f|j*df|jff|jg74f|jhf|jkf|jk72f|jmf|jpM1f|jrf|j\vf|jvE===f|jxf|j{Z _Your magical contamination has completely faded away.f|j|M8===f|j}f|jof|j ,f|j݅f|jf|j`,f|jXf|j$f|j>f|jxf|jf|jQf|jQ===f|jÓf|jnf|j  You encounter a goblin. It is wielding a +0 club.f|j|#.# #.# #.# #.#  #.# #.#  #.# #..  #.# #.#  ####.# #.#  #....# #)##########  #.#### #.##......g:  #.# ##.##@# -  #.# #..##.#  #.# #.....  #.f|j..##  #....# ############.## g   goblin (asleep).....).###[###### #.....#...........#f|j8g.193.0)f|jQgf|jV-20.5 (14f|jf|j; _Found a parchment of Kinetic Grapnel.f|jV g.  Casting: Foxfire (safe; 4% risk of failure)  f|j W cConfirm with . or Enter, or press ? or * to list all spells.f|j^ `●●(ally target)f|j_ [7---=1f|j!` .0)f|jq f|jNt §● _You conjure some foxfire!f|ju B§●f|j~ R .  The foxfire burns the goblin.f|j4 (f|j .§f|j6 *)f|j 67-2f|j Q§§§f|j J _You kill the goblin!f|jXmM#. ###.# ...# #)############# #.##@§§§)..:#.##.#######.##●#.# #.....##●§●§§●§●-3§§f|j f|j3f|j*f|j~I§●f|jB●§f|j D●§f|j:●§f|j f|j8===§f|jf|j f|jf|j] _Your foxfire dissipates!f|jf|jf|jf|jf|jf|jf|jf|jLf|jf|j9;===f|jf|j$  Things that are here:f|j_  a +0 club; a goblin corpsef|jIf|j _f|jQf|jaf|jf|jLf|jf|jf|jf|jjf|jf|j) .# #.# .# #.# .# #.# .# #.# .# #.. .# #.# .# #.# .# #)########. f|j## #.##....)..@......# ##.##.####### #..##.#  #.....# #####..####  You pick up a parchment of Kinetic Grapnel and begin reading...f|j,31.5 (8f|j+2.5 (9f|j f|jH _You add the spell Kinetic Grapnel to your library.f|j3f|jf|jf|jf|jBnf|jf|jif|j,f|j%f|jf|j,f|jf|jhf|j!  You encounter a goblin. It is wielding a +0 club.f|j(#.# #.# .. #.# g. #.# .. #.. .# #.# .# #.# .# #)#####.# .##....).......@.# #.##.##### ..##.# # g   goblin (asleep) f|j(.## [# .#f|j8/+6.5 (4f|j/27.5 (5 _f|j4f|j 8f|jC.# .# #.. .# #g. .# ... .. #.# .# #.# .# #.# )#.# .##....)........@# .##.# ##.# # f|jC.##### ## ##f|jIf|jJ+8.5 (1f|jkOf|jsQf|j8@ ●●, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jS9^7---=9f|j>f|j9B ●§ _You conjure some foxfire!f|jCH●§f|jCJ●§f|j4D=●§f|jD●f|j&H§●§●§●§f|jVPR .  The foxfire burns the goblin.f|j|T(f|j1§f|j)f|jT841-40f|j%\§§§f|jrJ _You kill the goblin!f|j 3f|jږ f|j) M●§f|j K●§f|j G§●f|jo 0§f|j ,●f|j* f|j 3f|j[ 1§f|j f|j f|j f|jA ] _Your foxfire dissipates.f|j M8===f|j f|jc f|ji f|jٵ f|jͶ f|j¸ f|jN f|j f|j) f|j f|jþ ,f|j f|j f|j f|j ;===f|j f|j8 f|j f|j1 f|j f|jZ f|j ,f|j f|j f|j6  You encounter a kobold. It is wielding a +0 club.f|j: 9 # K # ##.# # #.. # #.. # ###..## # !.... # #.. # #######)- # .........f|j 1 #######.## # #.# # #.# ###############.#K   kobold (asleep)....).........# ##.############## ##.#f|jx +9.5 (9f|jA /50.5 (10.0) f|j f|j a _Found a bubbling amethyst potion.f|j~C? ●●, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j>Di7---=1.0)f|j"Kf|jJN ●§ _You conjure some foxfire!f|jN=●§f|jpOL●§f|jJP=●§f|jPJ●§f|jlQH●§f|jQA●§f|jWRF●§f|jRA●§f|j9Zf|jZ.-2f|jtc§§§f|js  ●§Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.●§●§f|j K  You miscast Foxfire. Nothing appears to happen. The foxfire burns the kobold.f|jr y§●§f|j  The kobold is moderately wounded.The foxfire burns the kobold.f|j] 1§f|j7 E.Kf|j$ j..).f|j% 6------Contam: 10% -3f|j, G§§§f|jk/ _ _The kobold is severely wounded.f|j #... # ##K# # #§.. # #.§# # ###§.## # !.... # #..# # #)@# # .........# . #######.## # #.# # #.##.#)..####f|j ... ##K# #§.. #.§# ###§.## !.... #..# #)@# .........# #######.## #. #.#.#)..###f|j-(f|j(f|j.f|j<1] _A kobold is nearby!f|j- §KCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j\....●●(ally target)f|jJ---=4f|jf|jyT ●§ f|jt_You conjure some foxfire!●§f|jOB●§f|jG●§f|jJ●§f|jD=●§f|jK●§f|jxC●Kf|jf|jWR .  The foxfire burns the kobold.f|j](f|j\{§●§f|j6e )f|jh64-5f|jcn§§§§§§f|jpJ _You kill the kobold!f|jV3f|jXf|j5YM●§f|jAZK●§f|ja[J●§f|j[R§●f|j\O§●f|jhqIf|ju1§f|jyf|j~yf|j{f|jS] _Your foxfire dissipates.f|jf|jof|jf|jfM7===f|jf|jf|j:98% f|jMf|jIf|j76f|jÐf|jf|j͓74f|j f|j98f|jSQ======2f|jf|jf|jў71f|jΡf|jf|j'f|jڦf|jZ _Your magical contamination has completely faded away.f|jc  You encounter a rat.f|j# .r# ... .# ##.## .# #... .# #.) .########..### .#..?$.!.....# .# #@.#f|j3- .# #######).## .........# ..#######.## .# #.# .# #.#r   rat (asleep) )###############.# .##....).........# .##.##############f|j[60.0)6.5 (11f|jf|j{ _Found 15 gold pieces and a scroll labelled JELI RAUTOBOOSH.f|jA ●●, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j̖i7---=7.5 (1.0)f|j5f|j ●§ _You conjure some foxfire!f|jJ●§f|jG●§f|j●f|j ,§f|jCG●§f|j5●§f|jPf|jG●§f|jK●§f|jɦ●§●§f|jf|jO.-8f|j(;§§f|j2§f|jf|j/ ●§Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j̥i .  You conjure some foxfire! The foxfire burns the rat.f|jԪ(f|j+m§●§f|j,●§§●f|j5 §You kill the rat!f|jG).●.●f|jeKs6------8=9f|jQT§§§f|jT ●§ _Your foxfire dissipates.f|jT●§●§f|jYUK●§f|jVK●§f|jVK●§f|jVJ●§f|jWL●§f|jwX0rf|jYA●§f|j"ZK●§f|jAbr..r   quokka (ally target)f|jb/-70f|jj]§§§f|jlW _You encounter a quokka.f|j) r..●. ##§##  #.●§ #.§# #######.§###  ..?$.!..§..#  #@§# #§.# ...# #######.##f|j #.# #.# )#.#)..#f|jJ r..●. ##§##  #.●§ #.§# #######.§###  ..?$.!..§..#  #@§# #§.# ...# #######.## #.#f|j;L  #.# )#.#)..#f|jT f|j*U 8-f|jF] f|jE_ ] _A quokka is nearby!f|jOT  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the quokka.f|j~§●§f|j K●§f|js(  The quokka is severely wounded.The foxfire burns the quokka but does no damage.f|j9g3§f|jgV.rf|jr.).●...)●f|jrJ---=1f|jZz@§§f|jy} ●§ _The quokka is severely wounded.f|j}j●§●f|j,~,§f|j^~L●§f|j~F●§f|jEB●§f|j ●§●§●rf|jkf|js §The foxfire burns the quokka.f|j(f|j.§f|jA●§f|jB .f|jc755-2f|j"v§§§§f|j%J _You kill the quokka!f|j3f|jf|jC●§f|jK●§f|jA●§f|j܉M§●f|jM/§f|j$f|j3f|jA] _Your foxfire dissipates.f|j f|jnf|j3f|jM7===f|jUf|j,f|jtf|j,f|jf|jQ,f|jf|jf|j;===f|jf|jf|jM8===f|jf|jf|jz,f|jaf|jf|jf|jHf|jf|jhf|j,f|jf|j~V..# ..# ... ..# ... ..## ... #..# ##.##...#f|jT #.... ##.# #.)  #.#########..###  #.# ....?$.@.....#-  #.# #########..#.# f|jPp #.# #######).#  #.# .........#  #..#######.##  #.# #.# f|j~ #.# #.#  #)###############.#  #.##....).........#f|j083.5 (11.0)f|j} J===4.5 (12f|jf|j]^ _j - a bubbling amethyst potionf|j5 3f|j. f|j~ f|j f|j nf|j! f|jD% f|j& f|j& f|j) M _You now have 66 gold pieces (gained 15).f|j+ 3f|j:- f|j(4  #...# ##...# ......# ... ###..## ... # # #...# ##.##. # #...# #.... # ###.# #.)# # #.# #.########..### f|j4 # #.# #....@........# # #.# ###..#.# # #.# #######).# # #.# ...# # #.. #######.## # #.# #.# # #.#f|j5  #.# # #)###.# # #.##....)...#f|j: 18.5 (4.0)f|j; +9.5 (5f|j? f|jFB e _c - a scroll labelled JELI RAUTOBOOSHf|jf|jf|jkf|jf|jhf|j:f|jf|j)f|jf|jf|jQf|jf|jf|jf|jf|j[f|jf|j f|j,f|j,f|j f|j f|j6Bf|jf|jCf|jf|j*f|jYf|jf|jf|jkf|jf|jf|j>f|jf|jUf|jf|jf|j f|j0$f|j%f|j&f|j&f|jz)f|jq,u  You encounter a bat and a ball python.f|j6{.................##§. ..#####. .....)†.  #####.  #.#  #..f|j7#. ####.#S..  #..#. #..b..... ##..#. #@# ... .....#.###.####..... .###..## #............. # .# #...# #.....######.##. f|j7)# #...# ##.#### #.... .# ###.# #.# #.)#b   bat (asleep) .# #.# #.########..###S   ball python (constriction, asleep) f|jF8.# #.# #.............# .# #.# ##########..#.#f|j>:9b.501.5 (12.0)f|j};b.f|jBNbf|jDC4=2.5 (13f|jIf|jK: _The bat hits you but does no damage.f|j N ●b  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j   bat (ally target)You conjure some foxfire! The bat hits you but does no damage.  The foxfire burns the bat.f|j! 3§f|jj, ●The bat is heavily wounded.f|j4- a7---3.0)f|j4 9§f|j8 p .b _The bat barely misses you.f|jK9 b.f|jA .b.f|jDB &4f|jG f|jMJ P _The bat barely misses you.f|jjY.b _The bat barely misses you. _The bat barely misses you.Casting: Foxfire (safe; 4% risk of failure)ball python hisses angrily.f|jVkK.Sf|jk .bf|jl0rf|jJu  r●S)r   ratThe bat hits you but does no damage.f|jvc6------5f|j}f|j4& f|j§● _You encounter a rat.f|j3B§●f|j:b●f|jf|jNJO .  The foxfire burns the bat.f|jS   ball python (constriction)r   ratf|jw,§f|j{+S.f|jG.rf|jFS§f|jL§●f|jf|j" 7===8-6 _You kill the bat!f|j)z§§S§§f|j+m _Your Conjurations skill increases to level 3!f|j&\#####..#.### ..... ##.......##§ .......##### ###.......)†####  # ###.#  §S§r... ### #.####........# #.###§####..... ##..#..●......... # ......######.##. f|j)(g)# #...# ##.#### #....###.# #.)# .########..##............f|j*^§●f|j*K●§f|j+B●§f|j,,1r.f|je-0S†f|jG8 §The foxfire burns the ball python.f|j=§r   ratf|jH3§f|j .f|j762=7f|j9§f|jO _You kill the ball python!f|j؃3 r.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j●●..(ally target)f|jV6---8f|jYf|jDr † _You conjure some foxfire!  The foxfire burns the rat.f|jB(f|j\&w§●§f|jO'§●§●f|j(8§●f|ji)M●§f|j;1f|j465-9f|jI;o§§§§f|j>G _You kill the rat!f|jG 3f|j7I f|j@J ?§●f|jK M§●f|jK H●§f|jQL D●§f|jS .§f|jU f|j]  _Your foxfire dissipates.7===f|jt^ f|j_ f|j&` f|j a f|jb f|jb f|j{c f|jd f|j+e ;===f|jf f|jg f|jh M8===f|jh f|j~j f|jl f|jml f|jl f|j)n f|jo f|jo f|jxp f|jr $  Things that are here:f|jRu   a rat corpse; a bat corpsef|jFx c  You encounter a rat.f|j s..#.###.  ### ......##§. ..######. ... .......)†. #.# # f|jd ...######. #.# #.## ...# #. #.# ....# ...# #. ####.#.....r ...# #. #..†@.....- ...# #. #.####...... # #.###.####...... #..## #.............#.# #...# #.....######.##. #...# ##.#### #.... r   rat (asleep) f|j ,18.5 (9f|j 69.5 (10.0) _f|j f|j f|j  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jP7---Contam: 10% 20.0)f|jUf|j8E _You miscast Foxfire. Nothing appears to happen.f|jK ..#.###.  ### ##§. ..# #####. ... )†. #.# # ######. #.####.## # #. #.#.....#.# #. ####.#.....r.# #. #..†.# #. #.####......## #.###.####......# ..## #.....#.# ...# #.....######.##.# f|jYL L...# ##.#### #.... .# #.# #.)## f|jS f|jT &1f|jZ f|j[ f|j ..#.###.  ### ##§. ..# #####. ... #)†. #.# .# ######. #.####.## # #. #.#.....#.## #. ####.#.....r.f|j # #. #..†.## #. #.####......## #.###.####......# ## #..# #.....##### ##.#### #.... #.# #.#..### f|jx <2f|j f|j f|jC ●●f|j , ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jȖJ---=3f|jf|jo| §● _You conjure some foxfire!f|j8F§●f|jF§●f|j_*●§f|jf|jM§●f|j@B§●f|jܦG§●f|jFO .  The foxfire burns the rat.f|jv(f|j7,§f|j8G●§f|j3Af|jD68-4f|jGKC§§f|jMG _You kill the rat!f|j%f|j/f|jf|jJ§●f|j5T§●f|j?U§●f|jU§●f|j 1§f|j f|j f|j  _Your foxfire dissipates.8% f|j@f|jU8===6f|jIf|j"f|j{74f|jf|j M2f|jo"f|j $f|jy$71f|j%f|j(f|j)E===f|jR*f|j.Z _Your magical contamination has completely faded away.f|jD13f|jj2f|j45f|j7  You encounter a kobold. It is wielding a +0 short sword.f|j>#.# #.# #.###. .... ### ##§. ..# ## #####. ... K# ..)†. #.# .# #####. #.####.##  #. #.#..@..#.## -  #. ####.#.......... f|jz?  #. #..†.........###  #. #.####....#  #.###.####......# # #.............#.#K   kobold (asleep) # #.....######.##. ##.#### #.....# #.# #.)##f|jF,33.5 (9f|jG64.5 (10.0) _f|jMf|jPf|j B ●●, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j i7---=5.0)f|jf|jl ●§ _You conjure some foxfire!f|jP§●f|jL●§f|j●f|j,§f|jw@●§f|jG●§f|j" K  The foxfire burns the kobold.  The kobold is severely wounded.f|j1§f|j-=●§f|jC●Kf|jf|j §The kobold shouts!  The foxfire burns the kobold.f|j۶(f|j}50§f|j=f|jnAd72====6f|j§§§@§§f|j J _You kill the kobold!f|jz .)..@●●..  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j6------=---7f|jf|j| §● _You conjure some foxfire!f|jP§●f|jQ§●f|jP§●f|jQ§●f|jL●§f|jM●§f|jQ§●f|jM●§f|jf|j&7===----8f|jy§§.§§§§f|jf|j3f|j=f|jA?●§f|jJ§●f|jM§●f|jVL§●f|jM§●f|jI§●f|jL§●f|j"H●§f|jz§●§f|j,f|j`3f|j, § _Your foxfire dissipates.f|jP3f|jf|ju ] _Your foxfire dissipates.f|j f|jFf|jf|j;===f|j-f|jMf|jM8===f|j>f|j0f|j,f|jf|jf|j!,f|j#f|j%f|j(f|j(f|j*f|j2f|ju7f  You encounter a quokka.f|j@4  ##..# ... ###.# #§. ..# #### r# ##. ... ..# . )†. #.# #)# ##. #.####.##. f|j@ #. #.#.....#.###.# #. ####.#.....@....$# -#. #..†.........#####  #. #.####......##  #.###.####......#  #.............#.#   #.....######.##.#   r   quokka (asleep) f|jcA ##.#### #.....#   #.# #.)####   #.########..###  f|jDk.r46.5 (8f|joM_rf|jNN===7.5 (9 _f|jUf|j>Wf|j& .rCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jm.rf|j7[●●(ally target)f|j'f|j\7---=8.5 (1f|j7&f|j) ●§ _You conjure some foxfire!f|j<*f|j*8§●f|j*@●§f|j+H●§f|j6l  The foxfire burns the quokka.f|js3§f|jt=●§f|j}  The quokka is heavily wounded.The foxfire burns the quokka but does no damage.f|j%3§f|jV.rf|jvh-9f|j U§§f|j*$^ _The quokka is heavily wounded.f|j=WY ●●..(ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jWXl6------=50f|jbf|jjo . _You conjure some foxfire! The quokka barely misses you.The foxfire burns the quokka.f|j vRf|j1§f|j●§●§f|j=●§f|jE§●f|jpf|jm^7===91f|jZ i§§§f|jJ _You kill the quokka!f|jk3f|jf|jI§●f|jM●§f|j;§●f|jB§●f|jbI●§f|jf|j3f|j3§f|jf|jAf|jf|jP] _Your foxfire dissipates.f|jf|jQf|jHf|j;===f|jlf|jEf|jM8===f|jf|j?f|j2,f|jf|jef|jDf|jf|j!f|jEf|j,f|jf|jTf|jf|j;===f|j1f|jf|jMf|jf|jf|j,f|jQf|jgL _You now have 74 gold pieces (gained 8).f|jf|jVf|jf|j f|j f|jN f|j f|j f|jt,f|jf|j,f|jAf|j_f|jf|jf|jKf|jf|j|f|jf|jgf|j-f|jf|j,f|j- f|j!f|j(+            ###.#####   .....>..#  f|j) #@#  -698.0) #.# #.#   ### #.# #.#   ..# #####.# #.  ... ..##.# #.  #.# #)##.# #.  #.####.##.# #.  #.#.....#.###. ####.#...........# f|jE>-70.5 (19 _Found a stone staircase leading down.f|jE3f|jf|j f|jf|jef|jff|jif|jf|jYf|jR  There is a stone staircase leading down here.f|jf|j2 _f|j"f|jf|jKf|jf|jf|jf|jf|j f|jf|jf|jf|jf|jf|jf|jf|j5f|jf|jBf|j|f|jf|jf|jf|jf|jjf|jc  You encounter a rat.f|jR  r....####### .......@...# ####.#####.#  #.#####.##### f|j.# #........>..# .# #######.###.# .###. #.# #.#   r   rat (asleep) ..... ### #.# #.#   f|jFs.##§. ..# #####.# #.#   ... ..##.# #.#  f|jX.r80f|jJrf|jm5==1.5 (11f|j f|jW- _The rat squeaks loudly.f|j t ### .....#######  .r.....@...#  ####.#####.#  .#####  ..>..#  .#  #.# #.# f|jy ### #.# #.#  ..#  #.#  ...  #.# f|jOBC ### .....#######  .r.....@...#  ####.#####.#  .#####  ..>..#  .#  #.# #.#  ### #.# #.#  ..#  #.#  ...  #.# f|j4Hf|jzIf|jLf|jOZ _A rat is nearby!f|jl .rCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jbf|jk7---Contam: 10% --2.5 (1.0)f|j2f|jE _You miscast Foxfire. Nothing appears to happen.f|jo  .rCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j f|j t6------2--3f|j9 f|j @  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Foxfire. Nothing appears to happen.f|jly.r _You miscast Foxfire. Nothing appears to happen.asting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Foxfire. Nothing appears to happen.asting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jn●@●(ally target)f|j m5------=4f|jU%f|j(u●§  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Foxfire. Nothing appears to happen.  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!f|jh1O .  The foxfire burns the rat.f|j5Rf|j,§f|jf|jþi6===82-5f|jO§§f|jG _You kill the rat!f|j 3f|j f|j ?§●f|jn B●§f|jG f|j f|j! § _Your foxfire dissipates.===7===18f|j2# c6f|j$ M4f|j% f|j% f|jv& 72f|j& f|j' f|j( #8f|jl( Q======0f|j( f|j) f|j/* O8% f|jL+ f|j+ 76f|j%, f|je- M4f|j4. f|j. f|j ,f|j1? f|jB f|jB ,f|jNC f|jD f|jE f|jF f|jG f|jG f|jH f|jOI f|jI f|jK f|jSL ,f|jL f|jN f|j_O f|jO f|jOP f|jQ f|jR f|jS f|jS f|j9U f|j0V f|jV f|jV f|jX f|jY ,f|jcZ f|j3\ f|ja] ,f|j] f|j'_ f|j` ,f|jHa f|j:d f|jHe ,f|je f|jpg f|ji Bf|ji f|jk ,f|juk f|jl f|j^n Bf|jq f|jr f|js f|jKs f|ju f|j(w ,f|jw f|jfy f|j/{ ,f|j | f|j~ f|ju f|jG f|j f|jт f|jg ,f|j f|jo f|j( ,f|j: f|j f|jP f|j f|j f|jA f|j ,f|j˒ f|j f|j f|j f|jѡ f|j> f|j f|j" f|j f|j f|j f|j- f|j f|j@ f|jA ,f|j f|j[ Xf|jn f|j. ,f|j f|j f|j f|js f|j f|j f|j ,f|j f|j f|j- f|j f|j f|jg f|j f|j f|j f|j f|j ,f|j f|j f|j f|jO f|j; f|j f|jk ,f|j f|j f|j` ,f|jR f|jS f|js ,f|j f|j f|j f|j` f|j f|j f|j f|jd f|j f|j f|j f|jH f|j f|j <  You see here a +0 club.f|j! f|j@"  _f|j# f|j% f|j0( f|j( f|j) f|j&, f|j. f|jz. f|j/ f|j4 f|j5 f|j6 f|j7 f|jr9 f|j; ,f|jh< f|j4> f|j? f|jN@ f|j@ f|jB f|jD ,f|jE f|jF f|j'H f|jrH f|jI f|jK f|jVM ,f|jN f|jwO f|jP f|jP f|juQ f|jS f|jU f|jkU f|jU f|j%X f|jY f|jvY f|jY f|j[ f|j\ f|j\ f|j] f|j^ f|j@_ f|j_ f|j_ f|j a f|ja f|j(b f|jub f|jc f|jd f|jd f|jGe f|jg f|jh f|j&i f|j[i f|jj f|j l ,f|jl f|jn f|jDp c  You encounter a bat.f|j|v S#.##.##.# #)###############.##.# #.##....).........##.# #.##.###############.# ..##.##.....# .....##.#####f|jJw I ..#### #.# ..# #.#  .## #@#  - [# #.#  .# #.#   #.# #.# f|jw v#.#  b   bat (asleep) .# #.. .#b .#f|j.~ 1661.5 (76.0)f|j~ 32.5 (77 _f|j f|jm f|jF  Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 Select a spell to describe [?] help [!]/[I] toggle spell headersf|jf|jf|j '#.##.##.#Quake2Marine the Firebug #)###############.##.#Deep Elf #.##....).........##.#Health: 15/15 ======================== #.##.###############.#Magic: 8/8======================== ..##.##.....#AC: 2Str: 5 .....##.#####EV: 11Int: 19 ..#####.#SH: 0Dex: 15 ..##.#XL:  2 Next: 82% Place: Dungeon:1 .##f|j/#@#Noise: ---------  Time: 662.5 (0.0) [##.#b) +1 long sword (freeze) .##.#Cast: Foxfire .##.# .##.# .##.#b   bat (asleep) .##.. .#.#b .#The foxfire burns the rat. _You kill the rat! _Your foxfire dissipates. _Your magical contamination has completely faded away. _You see here a +0 club. _You encounter a bat.f|jf|jf|jt f|j f|jy  ●●, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7---=3.5 (1f|j  §● _You conjure some foxfire!§●b.f|jj§●b.f|jcQ .  The foxfire burns the bat.f|j)f|j%.§f|jf|j366-4f|jN§§f|jG _You kill the bat!f|jP/ ●§Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j9A●§f|jYJ●...f|jk6------=5f|j9§f|j ●§ _You conjure some foxfire!f|jF§●f|j7D§●f|j §f|j&●f|jMA●§f|jF§●f|jF§●f|jH§●f|jJP§●f|jF§●f|j2.f|j.-6f|jQ^§§§§f|jkf|j If|j P§●f|j V§●f|j I●§f|jK C●§f|j M●§f|jB 3§f|j M●§f|jJ 0§f|j f|j "7=== _Your foxfire dissipates. x2f|j ,f|jE f|j f|j= f|j ;===f|jS f|j f|j M8===f|j f|j f|j f|jP f|j f|j f|j #....).........##. #.##.#####. ..##.# #..... .....# #.#####.# # .# ## . [# . -73.5 (7 .f|j ......#.. > .# f|jv f|j +4.5 (8f|j f|jL ; _Found a stone staircase leading down.f|j3f|jrf|jf|j[f|j,f|j===f|jZf|jf|j,f|jf|jf|j,f|jf|jf|j=f|jf|jf|jf|jf|jf|jof|jf|jXf|jf|jf|jR  There is a stone staircase leading down here.f|jf|jp _f|jf|jf|jD,f|jf|jf|je,f|jf|j5f|j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.f|j* #.#  #.## #.# ########..# #.# ........#.# #.# #######.#.# ###>#.# ######....# #......#..# #.####.@.## ##.## #.# #.#K   kobold (missile, asleep) #.# K.#f|j 086.5 (12.0)f|j37.5 (13 _f|jf|jf|jtz\ K.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!f|jt●●Klly target)f|jj7---==8.0)f|jsf|jA §f|jK● _The kobold shouts!f|jvf|j$@§●f|jQ§●f|j%G§●f|jD§●f|jP§●f|j.§●f|jΎf|j  §f|j?&●f|jBK●f|j f|j}T .  The foxfire burns the kobold.f|jN)f|j< §§●f|j}( 4)f|j!, 79--9f|j3 ^§§§f|j67 J _You kill the kobold!f|jMC §●Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M#§#§●●§f|jS{ §You conjure some foxfire!f|jZ●#.●...f|jl[6------=-90f|j a^§§§f|jd §● _Your foxfire dissipates.f|jPe>●§f|jf§●●§f|jgH§●f|jg>●§f|jiM#§#§f|j/j?§●f|jpj8§●f|jjM#§#§§f|jf|jf|jf|j<,f|jOf|jf|j,f|jf|jf|j,f|jf|jf|jf|j'f|j{f|jf|jj f|j f|j3 f|j#,f|jVf|jL _You now have 82 gold pieces (gained 8).f|jGf|jf|jf|jxf|j,f|jf|j  #.# ........#.# #.# #######.#.# #.# ##>#.# ######....# #......#..# #.####...## #.# ##.##.##.#####.# #.#.......@..# #.#-f|j!6###.####### #.# #)# #.# ..# f|j'17098.0)f|j'-10.5 (19f|j*f|jF.a _e - a scroll labelled MADWON POOFf|j{ If|j} f|j~ f|j~ f|jև 4f|j ,f|j f|j f|j f|jۊ f|j f|jO f|j f|j f|jݍ f|j f|j ,f|j* f|j f|jϑ f|j f|j f|j5 Bf|j f|j f|j˘ f|j* f|jo f|jx f|j- f|jy f|jћ f|j~ f|j f|j[ ,f|j  f|jơ f|j2 f|j f|j f|jW f|j f|ja N _You now have 100 gold pieces (gained 18).f|jQ f|jǩ f|j f|jު f|jx f|jܫ f|j- f|jڬ f|j f|j ,f|j f|j f|j f|j$ f|j f|j f|j߱ f|j6 f|j޲ f|j f|j ,f|j f|j f|jY f|j f|j; f|j Bf|jX Bf|jɺ f|js f|j f|j f|j f|jw f|j" f|j ,f|j Bf|jQ f|jk f|j f|j2 f|j f|j f|j5 f|j} f|j f|j; f|jA ,f|j f|j f|j f|j9 f|j> f|j ,f|jq f|j f|j f|j7 f|j f|jl f|j< f|j f|jo f|j f|j f|jF f|j' f|j f|j@ f|j ,f|jE f|j f|j8 f|jy f|j f|jz ,f|j f|j f|j f|j, f|j f|j f|j f|j f|jP f|j f|j f|j. f|j f|j, f|j f|j ,f|j f|j" ,f|j f|j f|jm f|j f|jR f|j f|j} f|j f|j\ f|j f|j9 f|j f|j f|jN f|j f|j  f|j f|j f|j f|j) ,f|j f|j3 ,f|j f|j f|j ,f|j f|ja f|j_ ,f|j f|j f|j ,f|jt f|j; f|j=! ,f|j%# f|jT& f|jW) ,f|j#+ f|j0 f|j2 f|j03 f|j}4 f|j-7 f|jq9 f|j$: f|j<< f|j= f|j? f|j3@ f|jA f|j+E F  You see here a +0 leather armour.f|jG f|jG  _f|jJ f|jK f|jM f|jPN f|j P f|jQ f|j[T ,f|jV f|jW f|j[ ,f|j{\ f|js^ f|j` f|j` f|jb f|jke f|jg f|jBh f|j~i f|jk f|jm ,f|jo f|jWq f|jr f|js f|js f|jcv $  Things that are here:f|jx c  a +0 dagger; a goblin skeletonf|jz f|je{  _f|jo| f|j)~ f|j f|jo f|j f|j[ f|j( f|j ,f|jt f|j f|jp ,f|j f|j f|j$ f|j f|j| f|j f|j ,f|j f|jw f|jު f|j) f|jA f|j f|j f|jk f|j( f|j& f|jh f|j f|j f|j Xf|j@ f|j ,f|j1 f|jL f|jx f|j f|j f|j f|j f|j f|j f|jd f|j! f|j f|j f|j2 f|j f|j: f|j: f|j f|j f|j% f|j f|j $  Things that are here:f|j| c  a +0 dagger; a goblin skeletonf|j f|jE  _f|j f|j_ f|j ,f|jn f|jf f|j, ,f|j f|jb f|jv f|j f|jV f|j f|j ,f|j f|j f|j f|j f|j f|j f|j f|j1 f|jg! f|j$ f|j#& ,f|j' f|j+ F  You see here a +0 leather armour.f|j- f|j-  _f|j/ f|j2 f|j4 ,f|j6 f|jH8 f|j@: f|j: f|j; f|j= f|j? f|jC f|j5E f|jG f|jI f|jJ f|jJ f|jhM   Things that are here: _a +0 dagger; a goblin skeleton  Things that are here: _a +0 dagger; a goblin skeletonYou see here a +0 leather armour.  Things that are here:f|jxP h  a +0 short sword; a kobold skeletonf|jLR f|jR  _f|jT f|jV f|jnX f|jX f|jY f|jy f|jD| Bf|j} f|j Bf|j> f|j f|jم ,f|jE f|j f|j ,f|j f|jm f|j f|j f|j9 ,f|j$ f|j f|j) f|j f|j f|j f|jޤ f|j\ f|j f|j< f|j# f|j f|j) f|j f|j f|j f|j f|j f|j f|jo f|j6 ,f|jT f|j7 f|jֽ f|j3 f|j f|jd f|j ,f|j f|jz f|ju f|j f|j/ f|jM f|j[ f|j f|j6 f|j f|jr f|j f|j' f|j" f|j1 f|j} f|j f|j f|jH ,f|j f|jX f|jL ,f|j f|j f|jA f|j f|jl f|j^ f|j f|jX f|jl f|jI f|j f|j' f|j f|j f|ju f|j f|j f|j f|j ,f|j f|j f|j f|j f|j f|j f|j f|j f|j f|j f|j[ f|j f|j f|jP f|j f|j% f|j f|j' f|jL f|j f|j$ f|j f|jP ,f|j" f|j f|j{ ,f|j f|jy f|jJ f|j f|j f|j  f|j f|j  f|j\ f|j f|j ,f|j f|j f|j f|j; ,f|jf f|j f|jS f|j f|j! f|jF f|j f|j f|j" f|j# f|j# f|jO$ f|j) f|j]* Bf|j+ f|j, f|j)- f|j- f|j. f|j/ f|j/ f|j@0 f|j1 f|jN2 f|j2 f|j3 f|jY4 f|j5 f|je5 f|j5 f|j 7 f|j7 f|jI8 f|j8 f|j : f|j+; f|jz; f|j; f|j*= f|j= f|j> f|j> f|j? f|j@ f|jA f|jaA f|jnB f|j?C f|jC f|jD f|jE f|jEG f|jG f|jH f|jJ f|jL ,f|j##f|jH   #.# #.#  #@# #.#  #.....K..).#  ############   K   kobold (missile, asleep)f|jz 2882.5 (172.0)f|j 333 _f|j f|jV ' #.#.# #.# .#.######.##.#.........######.######...........# ##...######.# ##>## . #.# .#######....K..)########## f|j% /K.f|jK)===4.0)f|jf|j ( _The kobold shouts!f|j3 K.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j`●●, ally target)f|j:_7-----5f|jf|j| §● _You conjure some foxfire!f|jN§●f|j"R .  The foxfire burns the kobold.f|jyRf|jwf§§●f|jx8§●f|j^yB●§f|j\f|j5Y93---6f|j9§f|j:J _You kill the kobold!f|j0< §●Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j1B●§f|j58>●●f|j8k6------=7f|jU>9§f|jC ●§ _You conjure some foxfire!f|jC<●§f|jfD●§●§f|jEA●§f|j;I7)f|jJ^7===-8f|jN;§f|jPf|j f|j f|j f|j ?§●f|j B●§f|j# K●§f|j I§●f|j M●§f|j K●§f|j K●§f|jr A●§f|jH 3§f|j §●●§f|j f|j f|j  _Your foxfire dissipates.f|j f|j f|j 3§f|j% f|j f|j 3f|jb f|j } _Your foxfire dissipates. x2f|j3 f|j f|j ;===f|j f|j y8===f|j f|j f|j f|js! f|j*( f|j) f|j* f|j* f|j0 f|j2 ,f|jj3 f|j: f|j@ g===f|jgB f|jPD f|jD f|j_E f|j`K f|j+P Bf|jT f|jU f|j6V f|jV f|j\ f|jW] f|j] f|j^ f|jc f|jd f|jCe f|je f|j l f|jl f|j#m f|jm f|jfs f|jNt f|jt f|ju f|j|z f|j{ f|j| f|j| f|jр f|j f|j f|j f|jU f|j~ f|j f|jP f|j a  There is an entrance to Odim Udo's Antique Weapon Shop here.f|j8 f|j  _f|j| f|j f|j f|j! f|j( f|j f|j f|jk f|j f|j f|j ,f|j f|j f|j f|j f|j. f|jz f|j f|jb f|j f|jl f|j( ,f|j} f|ja f|jT ,f|j f|ju f|j f|jM f|j f|j <  You see here a +0 robe.f|j f|j}  _f|jl f|j f|j ,f|j> f|j> f|jB f|j f|j* f|j f|j ,f|j f|j f|j ,f|j f|j f|j f|js f|j f|j f|j f|j f|j f|j# f|j% ,f|j% f|j( f|j;* ,f|j* f|j- f|j. ,f|jI/ f|j1 f|j2 f|j(3 f|j3 f|jv6 f|j7 ,f|j.8 f|jj: f|jE; f|j; f|jy< f|j> f|j? f|j? f|jJ@ f|jZB f|jC f|jzC f|jC f|jzE f|jF f|joF f|jF f|jH f|j J f|jgJ f|jJ f|jL f|jM ,f|j+N f|jO f|jP f|jQ ,f|jS f|jST f|jT f|jU f|jV f|jW f|jW f|jLX f|jY f|jZ f|jR[ f|j[ f|j] f|j] f|j;^ f|j^ f|j` f|ja ,f|jBb f|jtc f|jpd f|jd f|je f|jf f|jg f|jg f|jih f|ji f|jj f|j/k ,f|j6l f|jm f|jn ,f|j o f|j0p f|jp f|jp f|jq f|jr f|js f|jfs f|j5t f|jt f|jTu f|ju f|jv f|jpw f|jw f|jx f|j;y f|j/z f|jz f|jz f|jv{ f|jj| f|j| f|jY} f|j;~ f|j f|jm f|j f|j f|j f|jg f|jD f|j f|jV f|j f|j f|j f|jD f|j f|j f|j f|j. f|j f|jx f|j f|j& f|j f|j f|j f|j] f|j f|j} f|j; f|j ,f|j f|jP f|jڜ f|j f|jP f|j3 f|j4 f|j~ f|j f|jn f|j ,f|j f|j f|j c  You encounter a bat.f|jQ  ##### ##..÷)..........  #...############..###..........  #.................÷...######..  #...############.## #..# f|j C ##.## #.# ####.# #..  #.# ##.# ##'######  #.# ...#..#  #.# .### #...#  #.# # ###...###f|j -  #.# .# #.......#  #.# #.# ####.......###  #.### #.# #.............  #...# #.# #......⌠......  ###.# #.# #............. b   bat (asleep) f|jڲ #.# #.# ####.......### #.# #b# #......<# #.#f|j 4###...###f|j 1961.5 (73.0)f|j *2.5 (74 f|j3 _f|j f|j= f|j ##### ##..÷)   #.................÷  #....#  ##.## #.#   #.# ###.#  #.# #...# #...# f|jr #.# #.### #...#  #.# #@#   #.# #.#   #.# #.#  #.### #.#  #...# #.#  ###.# #.#  #.# #.#  #.# #b# <#  #.# f|j ##### ##..÷)   #.................÷  #....#  ##.## #.#   #.# ###.#  #.# #...# #...#  #.# #.### #...#  #.# #@#   #.# #.#   #.# #.#  #.### #.#  #...# #.#  ###.# #.#  f|j#.# #.#  #.# #b# < #.#f|jf|jޔf|j%f|jmZ _A bat is nearby!f|jH@ ●●, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jai7---=3.5 (1.0)f|jf|jV §● _You conjure some foxfire!f|jFF§●f|jP§●f|jP§●f|jP§●f|jTD-4f|j9§§§§§f|jpf|j>p x .  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the bat.f|j2 0§f|j D●§f|j Q●....f|j Conjurer6------6=5f|j| <§f|jz §● _You kill the bat!f|j` i§●§f|j .●f|jv P§●f|jQ P§●f|j A●§f|j F§●f|j f|j ^7===-6f|j| §§§§f|j f|jf|j{3f|jmD●§f|jR§●f|jT§●f|jLE●§f|jJ§●f|jO●§f|j+C●§f|j.§f|jgf|j _Your foxfire dissipates.f|j^1§f|j4f|jf|j f|jRz _Your foxfire dissipates.f|jf|jSQ===f|jԺf|jf|jgM8===f|jf|jmf|j{f|jf|jf|jf|jf|jf|j!f|jf|jf|jf|jf|jHf|jf|jY;===f|jf|jf|jff|j,f|jf|jWf|jf|jf|jf|jf|jf|jXf|jf|j{f|jX,f|jf|jf|jf|jf|jH! #.# #.# ##  #.# #.# #### #.### #.# #............. #...# #.# #......⌠...... ###.##.# #............. #.#.# ####....... #.## #......<# #.#.### ###...### #.#..# #...# -804.0) #.##### #...#  #.# ### ##'## f|j! #. #.####.# # #......# #. #.########.## #.####.#.## #.##..###.##.#f|jf|jf|jE _Done exploring.f|jCIf|jp........0.0)f|jf|j! [ _Done exploring.f|jWhere to? (? - help)  D - Dungeon f|j#f|jF4 #.##.# #.......#Quake2Marine the Conjurerf|j25#.##.# ####.......### Deep Elf#.####.# #............. Health: 15/15 ========================#...##.# #......⌠...... Magic: 8/8========================###.##.# #............. AC: 2Str: 5#.##.# ####.......### EV: 11Int: 19#.#f|j5#.# #......<#SH: 0Dex: 15#.##.### ###...###XL:  2 Next: 96% Place: Dungeon:1#.##@..# #...#Noise: ---------  Time: 980.5 (0.0)f|j6,#.###### #...#b) +1 long sword (freeze)#.#### ##'##Cast: Foxfire#.#f|j6#.####.##.##......##.##.########.###.####.#.###.##..###.##.#You conjure some foxfire! The foxfire burns the bat. _You kill the bat! _Your foxfire dissipates. _Your foxfire dissipates. _Done exploring. _Done exploring.f|j7f|j8f|jTCf|jFDf|j L| _f|jLf|jPf|jkQf|jQ,f|jUUf|jVBf|jW[f|j[f|j>\f|j\f|j`f|jaf|jbf|j[bf|jef|jjff|jf,f|jhf|jif|jif|j3jf|jnf|jZof|jof|jpf|jtf|juf|j"vf|jvvf|jzf|jl{f|j |f|j|f|jf|jf|jCf|jf|j-f|j f|jmf|jf|jf|jf|jqf|jf|j>f|jRf|jf|jf|j;f|jf|jf|j;f|jߞd  You see here a jackal skeleton.f|jf|j _f|jݡf|jGf|jy,f|jf|jf|jΩf|j,f|jf|jpf|jЮf|jnf|j(f|jlf|jùf|jf|jf|j|f|jf|jf|j f|jIf|jf|j[f|jf|jf|jmf|jf|jf|j'f|jZf|jf|j~f|jf|j>f|j.f|j,f|j*f|jf|j,f|jLnf|j;Xf|jtf|jf|jf|jf|jf|jf|jf|jf|jf|jf|jTf|jf|jf|j,f|jf|jAf|jf|jDf|jNf|jf|jBf|j,f|jf|j~f|jf|j$f|jf|jf|j5f|j9f|jf|jI f|jn f|j|`f|jLBf|jyf|jDf|jf|jf|jcf|jF f|j f|j f|j"f|j#f|j#f|jQ$f|j%f|j&f|j&f|ji'f|j)f|j)f|j)f|j+f|j,f|j8-,f|j-f|j+.f|j.f|j/f|jV/f|j0f|jh1,f|j1f|j3f|j3f|j 4f|j4f|j6f|j6f|j7f|j7f|j9f|j:f|j:;f|j;f|j=f|j>f|j?f|j?f|jAf|j+Bf|jBf|jBf|jDf|jE,f|jFf|jHf|j#I,f|jJf|jZKf|jLf|jLf|j`Mf|jNf|j=P,f|jQf|jlRf|jgS,f|jSf|jTf|j)U,f|jzUf|jVY  There is a stone staircase leading down here.f|jWf|jXf|jY$ _f|jFZf|jfJ 2  You climb downwards.f|jTf|j^f|jf|j4  You climb downwards.  You encounter a hobgoblin, a frilled lizard and a goblin.The goblin is carrying a +0 sling.  Found a sling and a curved gold wand. Found a stone staircase leading up.  Found an escape hatch in the ceiling.  There is a stone staircase leading up here.f|jA f|jk  #.# ..  #.# ..#  #.###./#  .......#  #......##  #......g# f|jy  #........  #@....).# 1048.0 (67.5) #.......#  #g.l....#  #.......# .<....<.. ......... g   hobgoblin (asleep) ..###.###g   goblin (launcher, asleep) #..# .. l   frilled lizard (asleep) f|jN f|jԶ f|j' d _There are monsters nearby!f|jt  You aren't carrying any jewellery or talismans.f|jf|jf|jj0. _f|j"* > ●●, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jw h7---=9.0 (1.0) f|j f|jȊ §● _You conjure some foxfire!f|j N§●f|jN W g  g)lThe frilled lizard hisses angrily. The hobgoblin shouts! The goblin shouts!  The foxfire burns the hobgoblin.f|j §§●f|j@ .  The hobgoblin is moderately wounded.The foxfire burns the hobgoblin.f|j$ g   goblin (launcher)l   frilled lizardf|j 0§f|jH g.f|jE 7l.f|j2 7†f|j Quake2Marine the Conjurer#.# ..Deep Elf#.# ..#Health: 15/15 ========================#.###./#Magic: 7/8=====================---.......#AC: 2Str: 5#......##EV: 11Int: 19#.....g.#SH: 0Dex: 15#§.......XL:  2 Next: 103% Place: Dungeon:2#@§...).#Noise: ====-----  Time: 1050.0 (1.0)#§l.....#b) +1 long sword (freeze)#†......#f|j# .Cast: Foxfire#.......#.<....<...........g   goblin (launcher)..###.###l   frilled lizard#..# ..  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The frilled lizard hisses angrily. The hobgoblin shouts! The goblin shouts!  The foxfire burns the hobgoblin.  The hobgoblin is moderately wounded.The foxfire burns the hobgoblin. _You kill the hobgoblin!You have reached level 3!f|j_ /  --more--f|j(z  f|j{Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? f|jj a9/199---21f|jlk 3 1% f|jv f|jx S _You feel clever. x2f|j q g.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jZz}●●.(ally target)f|j{7---6-----=---f|j|1f|j;f|jD §● _You conjure some foxfire! The frilled lizard bites you.f|j'\ .  The foxfire burns the frilled lizard.f|j;)f|j 0§f|j1●§§●f|j  , ally target)You kill the frilled lizard!The foxfire burns the goblin.f|j\3§f|j]".g.f|jZf;)f|jhV7==3f|j_i3---2f|joF§§§f|jr_ _The goblin is severely wounded.f|jM ●●, ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The goblin unwields a +0 dagger.f|jT )))The goblin wields a +0 sling. The goblin shoots a sling bullet.f|j...●.@.6--=3f|j(f|jW §● f|jSZ_The sling bullet misses you.f|j!●f|j,§f|j)R .  The foxfire burns the goblin!f|j(f|jJz.§f|j{A●§f|j&|B§●f|j|M§●f|j~1wf|j߀ §●You kill the goblin!f|jUw   dart slug (distracted, ally target)f|jq8=--5--4f|jj§§§§f|jZ _You encounter a dart slug.f|jf _ §●f|j Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j E§●f|j P§●f|j S§●f|j { §You conjure some foxfire!f|j6 ..)●..●unawaref|j 5-----=-5f|j m§§§§§f|j\ ' f|j §● _Your foxfire dissipates.§f|j= /●f|j E§●f|j §f|j '●f|jY "§f|j .●f|j. f|jf J§●f|j §f|j /●f|j# #§f|jj /●f|j 1wf|jQ 7w.f|j #§f|jO 1●f|j $ ww 2 dart slugs (1You encounter a dart slug.The foxfire burns the dart slug.f|j3 2§f|jU Q..wf|j .-6f|j [§§§f|j a _The dart slug is heavily wounded.f|j\Z Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the dart slug.f|j4§f|j9w.f|j4 4w.f|jgs●.●....f|jHW......<1 ally target)f|jJ---=7f|jf|j" §● _The dart slug is heavily wounded.f|j#§●§●f|j8$Q§●f|jI%Q§●f|j<,%  f|j_- The foxfire burns the dart slug.f|j4§f|jN§●f|j  The dart slug is moderately wounded.The foxfire burns the dart slug.f|j64§f|jC The dart slug is almost dead.f|j|I? ``f|j%JW`The dart slug launches a dart at you.f|j7w.f|jX§§§.f|j X4-----8f|j§§§§§f|j- _The slug dart hits you.f|j ●●...†.(ally target)f|jCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4---f|jf9f|jf|jX §● _You conjure some foxfire!f|jt§●§●f|jѐN§●f|j F§●f|j{:§●f|jjf|j}E§●f|jM§●f|jBw●f|jf|j]W .  The foxfire burns the dart slug.f|j v   dart slugf|j,2§f|j.2w.f|j9 .  You kill the dart slug!The foxfire burns the dart slug.f|j?)f|j;*§f|j3†f|j819-60f|jc§§§§§§f|j8f|j~M _You kill the dart slug!f|jBaf|j3bf|jlf|jVrf|jusO5===f|j/zg-----f|j*|f|jf|jFK5=f|jDf|jf|jf|jӉf|jZf|j;===f|j!f|jf|jO6===f|j6===f|jf|j,,f|j[f|jTf|jԧf|jf|jf|j\;===f|jWf|j f|jų7===7==f|j˵f|jf|j]f|j^f|j,f|jf|j f|jf|jpf|jbf|j=8=====f|jof|j3f|jD8=f|jf|j',f|jf|jf|jf|j,f|jtQ===f|jf|j f|jz9===9===f|jf|j:A _HP restored. Magic restored.f|jf|jf|j5f|j#f|j,f|jf|jf|jB,f|jf|jf|j: f|j N=====f|j f|jf|j&f|jf|jCf|j. #### .. .$### #.# #... #.# #..# ####.###.@# -..........# f|j###......## #.......###...).......#<....).#####.......##†......##†......#f|j&085.0 (25.0)f|j;',6.0 (26f|j-f|jC11 _c - a wand of iceblast (12)f|j3f|jf|jAf|jf|jBf|jf|jaf|j>f|jf|j*,f|jf|j,f|jf|jN _You now have 114 gold pieces (gained 14).f|jf|jHf|jf|jf|jf|jef|jf|jy f|j k  You encounter a ball python.f|j..#S##.. ###..  ....  #..  #..##### #..@...#####.#f|j ##.###........ #.# #..####.# ####.###..# ..........# ###......##S   ball python (constriction, asleep) #.......## #...)....... #<..).####f|jf|j292.0 (6.0)f|j8)3.0 (7 f|j _f|j_If|jqMf|j" ; ●●, al…)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j# c8---=4.0 (1f|j") f|j , ●§ _You conjure some foxfire!f|j- K●§f|j/ A●§f|j0 B●§f|j:  S  lly targetThe foxfire burns the ball python.  The ball python is moderately wounded.f|j4 1§f|jw 1Sf|jq .-5f|j O§§§§f|j M _The ball python hisses angrily. You hear an angry hiss.f|j! .SCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j0....●●7------=6f|jf|j ●§ _You conjure some foxfire!f|jL●§f|jK●§f|jA●§f|j(K●§f|jc●§.f|jB'Sf|jq  The foxfire burns the ball python.f|jV1§f|jVz●§Sf|jp[ .SThe ball python is severely wounded..Sf|jf §You encounter a ball python.The foxfire burns the ball python.f|jkN )f|j ,§f|jHf|jg8===21-7f|jS§§§f|jO _You kill the ball python!f|j & .. #S# #.. ###.§ ..§§ #.§ #.§#####  #.§@●..#  ##§###........  #.# #..####.#  ####.###..#  .....  ###.  #.  #...)  #< f|jE  .. #S# #.. ###.§ ..§§ #.§ #.§#####  #.§@●..#  ##§###........  #.# #..####.#  f|j4G ####.###.. ..... ###.  #. #...) #<f|jM N-f|jlS f|jIV b _A ball python is nearby!f|j:)F .. #S## #... ###.§# ..§§# #.§# #.§##### #.@.●..#####.# ##§###.f|jw* #.# #..####.# ####.###..# ..........# ###......## #.......## #...).  #<....).####f|j+D●§f|j^,A●§f|j,L●§f|j-L●§f|j`.E.Sf|j.A●§f|j5a..., ally target)f|jm6-8 _f|j<Q§§§f|jZ?f|jFU .  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the ball python.f|jJ(f|j5/§f|j=z..●.●.f|jnf7---3=9f|j);§f|jE ●§ _You kill the ball python!●§f|j●§●§f|j●§●§f|jK●§f|j2H●§f|j3§f|jH●§f|jf|j0-100f|j:§§§§§§§§§f|jf|j\●§●§f|j§●§●f|jگ1§f|jʱf|jx _Your foxfire dissipates.8===f|j,f|jf|j^f|jf|jf|j,f|jf|j}f|j$e9======f|jf|jf|j%f|jf|jf|jVf|jlf|jf|j2f|j f|j,f|jWf|j<f|jf|jF;===f|jf|jf|jf|jf|jf|jf|jf|j-f|jf|jXf|jf|j:f|jf|jAf|j,f|j#f|j}f|jf|jff|jf|j0f|j(f|jf|jf|jf|jf|j%f|jf|jf|jf|jf|j>f|jf|j!f|jf|jo,f|j4,f|jf|jf|jf|j*f|jf|jf|jf|jZf|jf|j f|j ,f|j f|j]f|j,f|j^f|j,f|jf|j'f|j f|jf|j,f|jAf|jxf|jf|j=f|jUf|jf|j   You encounter an orc. It is wielding a +0 dagger.f|j<%=f|j%U#######.##o#..@....... -#.#####.### ###.### #.# #.....# .#.###.....# #f|j&.#..........###.# o   orc (asleep)..............#.####.....###.################ #..........f|j]-027.0 (27.0)f|j.38.0 (28 _f|j)3f|j6f|jpX O ●@●, ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jY h8---=9.0 (1.0) f|j^ f|j b §● _You conjure some foxfire!f|jc B§●f|jc M●§f|je B§●f|je F§●f|jk f|jl /-30f|ju §§§§f|j o  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the orc.f|jm3§f|jsQ.of|jvP.●....f|jyk7------=1f|jS|f|j §● _The orc is heavily wounded.f|j6§●§●f|jB§●f|j؁@o●f|jRf|j@O .  The foxfire burns the orc.f|jc(f|jX,§f|j.)f|j66-2f|j.r§§§§)§f|jV!G _You kill the orc!f|j3f|j f|j.U§●f|jI●§f|jf|jc8===f|jm|§f|jF] _Your foxfire dissipates.f|jf|jf|jܫf|j1f|j1f|jf|jnl9======f|jf|jf|j[,f|jf|jf|jϹ  You encounter an orc. It is wielding a +0 dagger.f|jp##o.#######.##.# #....@..)..# -f|j#.#####.###.###.### #.# #....###.....###.# o   orc (asleep).....#.####.....###.####### #...f|j]8.0 (69.0 (7 _f|j f|jf|j O ●@●, ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jߩ d8---=40.0 (1f|jˮ f|j] ●§ _You conjure some foxfire!f|j% o  The orc shouts! You hear a shout!  f|j The foxfire burns the orc.f|jt; 3§f|j< Q.of|jC f|jKD E====1f|jI ;§f|jK \ _The orc is severely wounded.f|j8*.f|jN?g ## .. #o##.# #...@.§.)..# #.#####.###.# ###.### #.#  #.....# #.#  .###.....# #.# .###.#f|j@  .#  .####.....###.#  # #.f|jA@§of|j{H.f|j.IE----2f|j~Nf|jPN _Your foxfire dissipates!f|j)  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j +;----f|j/f|j2P _You don't know that spell.f|jv  ## .. #.##.# #..@..o.)..#f|jw  #.#####.###.# ###.### #.#  #.....# #.#  .###.....# #.# .###.#  .#  .####.....###.#  # #.f|jy 1o.f|j~ f|j -3 _f|j f|jv f|jR o●Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jF   orc (ally target)You conjure some foxfire! The foxfire burns the orc.f|jg3§f|jn4●f|jRoJ---=4f|jFt9§f|jy o _The orc is almost dead.f|jX? .o   orc wizardo   orc (ally target)The orc hits you but does no damage.f|j&5f|jшf|jyx _You encounter an orc wizard. It is wielding a +0 dagger.f|jc .f|jk  ## .. #o##.# #.@.o...)..# #.#####.###.# ###.### #.# #.....# #.# .###.....# #.# ..........###.# ..............#f|jm  .####.....###.#  # #.f|jrn zo..of|jv D-6f|j{ f|j~ N _Your foxfire dissipates!f|j;##..#######.##.# #..o..o.)..# #@#####.###.####.### #.#  #.....# #.#.###.....# #.#.........###.# .......# .####.....###.######### ####### #.......... ######..########f|jj1o.f|j)1o.f|jV-7f|jf|jr  ##.. #######.##.#.o..o..).#####.###.####@### #.# #.....#.###.....#..........##.....##.......#f|jt U.of|j{ f|j{ V9===8f|j f|j f|j [ ●.●(ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j ^8---=9f|j f|j! ●§ _You conjure some foxfire! The orc misses you.f|j .of|j o   orc wizardo   orc (ally target)f|jB '50f|j :§f|j@ Q _The orc closely misses you.f|j0f|j.f|j]f|j##f|jR .. f|j'#######.##.#f|jסN.o..o..).f|jCo#####.###.#f|jv###.### #.# f|jp#.●@§.#f|j:.###....f|j4*.....f|jd#f|j...f|jˤ...f|jP.####.....###f|j`#########f|j_ ####### #..........f|jͥ; ######..########f|ju.......f|j"#f|j####f|j)f|jϨf|j●f|jG§f|jsf|j f|j!f|jƴ.  f|j)Your foxfire dissipates!f|jB7The foxfire burns the orc.f|j:f|j f|jG1§f|j6HH.of|jR .f|jS732-1f|jEZ;§f|jG]G _You kill the orc!f|j, )oCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jy.●●(ally target)f|j?k7------=2f|jYf|j ●§ _You conjure some foxfire!f|jD§●f|jF  The foxfire burns the orc wizard.f|jw~§●§f|j|  The orc wizard is lightly wounded.  The foxfire burns the orc wizard but does no damage.f|j3§f|j} The orc wizard is lightly wounded.f|ju6----8===3f|j(d§@§f|j? _The orc wizard hits you with a +0 dagger.f|jPNl ●●(ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!f|jYS:*f|j) }  The orc wizard gestures at you while chanting.f|jc E.@..7=---7---=4FoxfireConf  ●§ _You are confused.●§f|j[ p  The foxfire burns the orc wizard.f|jwS 3§f|j"[  The orc wizard is moderately wounded.The foxfire burns the orc wizard but does no damage.f|j 3§f|jd The orc wizard is moderately wounded.f|j [6--5f|jF b§@§§f|j ? _The orc wizard hits you with a +0 dagger.f|jM-f|jf|jnY _You're too confused to cast spells.f|jf|jUDrink which item? Potions  g - a potion of magic  d - a golden potion  f - a sedimented coppery potion  j - a bubbling amethyst potion [!] read|quaff|evoke[?] describe selectedf|jf|j4f|jQuake2Marine the ConjurerDeep Elf##Health: 16/19 ====================----..Magic: 7/9==================------#######.##.#AC: 2Str: 5f|j#....o..)..#EV: 11Int: 21#)#####.###.#SH: 0Dex: 15###o### #.#XL:  3 Next: 32% Place: Dungeon:2#.§@§.# #.#Noise: =--------  Time: 1155.0 (0.0).###..§§.# #.#b) +1 long sword (freeze)..........###.#Cast: Foxfire..............#Conf .####.....###.################ #.......... o   orc wizard######..#########.......##.####..#The foxfire burns the orc wizard.  The orc wizard is moderately wounded.The foxfire burns the orc wizard but does no damage.  The orc wizard is moderately wounded. f|jl_The orc wizard hits you with a +0 dagger. _You're too confused to cast spells.f|jP  It was a potion of curing. You feel better.f|j.s  The orc wizard casts a spell at you.f|j Q.@...f|j~5--=6.0 (1Foxfiref|jf|j1 _The puff of flame hits you.f|jl ●●(ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!f|jKo  ##  .. f|j ###f|j  #....o..)..#  #)#  ###o### #.#  #..@..# #.#  .###.●●..# #.#  ..........###.#  f|jSp..............#  .####.....###  #######        The orc wizard points at you and mumbles some strange words.The magic dart hits you!f|jV ##  ..  ###  #....o..)..#  #)#  ###o### #.#  #..@..# #.#  .###.●●..# #.#  ..........###.#  ............ .####.....### f|j~#######     f|jZ\  Ouch! That really hurt!f|jBOf|jP5/19 --------------6---7f|jXf|j[ ●§ _* * * LOW HITPOINT WARNING * * *f|j]\N●§f|jbp  The foxfire burns the orc wizard.f|j3§f|j  The orc wizard is severely wounded.The foxfire burns the orc wizard.f|jv1§f|j| The orc wizard is almost dead.f|jL  ##  ..  ###  #....o..)..#  #)#  ###o### #.#  f|je#.§@§.# #.#  .###.§§..# #.#  ..........###.#  ..............#  .####.....###  #######   f|j3    f|j_ The orc wizard points at you and mumbles some strange words.f|jtf|j` ##  ..  ###  #....o..)..#  #)#  ###o### #.#  #.§@§.# #.# f|jaQ .###.§§..# #.#  ..........###.#  ............f|j=a .####.....### ####### f|jsa&   f|jb+ f|jh=  The magic dart hits you.f|j\\1-----------------7==-8§§ _* * * LOW HITPOINT WARNING * * *f|j* ●@.●.(ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j/86--f|jh9f|jtf|j' f|j]§● _You conjure some foxfire! The orc wizard barely misses you.f|jF  The foxfire burns the orc wizard.f|j g + Spellcasting 3.0f|jqB TargetTarget--  --  --  --  --  -- f|jB --  --  --  --  a-z] setf|jJC [-] clear selected targetcost|targetsf|j [?25h[?0cf|j *0 f|j [?25l[?1cf|j]!$4.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsf|j$ f|j, f|j64 Quake2Marine the ConjurerDeep Elf##Health: 1/19=-----------------------..Magic: 6/9================--------#######.##.#f|j4 AC: 2Str: 5#....o..)..#EV: 11Int: 21#)#####.###.#SH: 0Dex: 15###)### #.#f|j4 -XL:  3 Next: 94% Place: Dungeon:2#.§@§.# #.#f|j5 Noise: =--------  Time: 1160.0 (1.0).###.§§..# #.#b) +1 long sword (freeze)..........###.#Cast: Foxfire..............#.####.....###.################ #..........######..#########.......##.####..#f|j86 qThe orc wizard is almost dead.The foxfire burns the orc wizard. _You kill the orc wizard!Training target 4.0 for Conjurations reached!  Your Conjurations skill increases to level 4!You need to enable at least one skill for training.f|j9 P10--f|j@ f|jB . _f|j<##.. #######.##.##....o..)..# #)#####.######)### #.# #.§.§.# #.# .###.§§@.# #.# ..........###.# ......# .####.....###.######### ####### #.......... ######..#########.......##.####..# #..#####f|j'.....f|j5-1 _f|jf|jf|j##.. #######.##.##....o..)..# #)#####.######)### #.# #.....# #.# .###.....# #.# .........@###.# ....# f|j*.####.....###.######### ####### #.......... ######..#########.......##.####..# #..######......#####.# f|j#f|jǩ_7==-2f|jLf|jf|j.. #######.##.##....o..)..# #)#####.######)### #.# #.....# #.# f|js.###.....# #.# ..........###.# ....# .####.....###.######### ####### #..........  ######..#########.......##.####..# #..######......#####.###.###........f|j&f|jۚ32=f|j3f|jf|jQf|jV 3f|j f|jm ,f|j! Bf|j# f|jQ' f|j' m8=====f|j* f|j- f|j&. f3==f|j0 f|j6 ,f|j6 f|j9 ,f|jq< f|j\@ f|j@ m9=====f|jB f|jF }4===f|j I f|jL ,f|jJO f|j"S f|jhS f|jU f|jY n _You start resting.Magic restored.f|ja f|j_i /70.0)f|j j Y10/10=====f|j9j ,4.0 (11 _f|j0q f|jr f|j3f|j9f|jf|j==5=f|j?f|j,f|jf|jQ===f|jf|j|,f|jf|jQf|jf6==f|jf|j,f|jf|jf|jgf|jf|j,f|jf|jf|j#f7==f|jf|jf|jf|jUf|j,f|jf|j[f|jf|jf|jf|j9=f|jf|jf|j[T8==f|j%f|jI ,f|jif|j,f|jf|j,f|jUf|juf|j_9===f|jq f|j#,f|j&f|j]),f|j+f|j\/,f|j1f|j>10/19==f|jBf|jH,f|jKf|jO,f|jQf|jLUf|j Vf|jZXf|j\O=f|j>_f|jbf|j c=1=f|j+cf|jef|j\jf|jjf|jlf|jpf|jqf|j6sf|jjw,f|jyf|jM}f|j}I2===f|j}f|jPf|j?f|jf|j܆f|jȊ,f|jlf|j]f|jϏf|jđf|jAf|j_3===f|jf|jLf|jf|jf|j,f|jDf|jf|jaf|jf|jf|ja2=f|j=f|jd14=f|jf|j,f|j f|j,f|j!f|j?,f|jof|jf|jj5==f|jf|jf|j<f|jf|jzf|jf|j=f|j}f|jf|j2f|jf|jU9=f|jf|jf|jXL6==f|jFf|jUf|jf|jf|j[f|jf|jf|j ,f|j.f|jf|ji7===f|j5f|jLf|jf|jf|j f|jFf|jf|j#f|jG#f|j%f|j$)f|jb)h8==f|j+f|j/,f|j2f|j}?,f|jCf|jG,f|jzJf|jMf|jIN9=f|jPf|j{Tk _You start resting.HP restored.f|j]f|je.236.0 (62f|jfb9==7.0 (63 _f|jFnf|jEpf|jf3f|jahf|jlf|jYof|j=pf|jvXf|jgwf|jjyf|j|f|j|f|jn~f|j€f|jf|j:==f|jf|jf|jyf|jf|j<f|jaf|jf|jf|jPf|jaf|jf|j[f|jf|jf|jSf|jf|jf|j<f|jq,f|j@f|jf|jf|jff|jTf|jȬf|j_f|jf|jRf|jf|jf|j+f|jͲf|jf|j9f|jf|j!f|jf|jf|j f|jf|jzf|jʾf|j f|j߿f|jZf|j,f|jNf|jf|j,f|jf|jf|j7,f|jf|jf|jvf|jf|jAf|jT,f|jf|jN _You now have 127 gold pieces (gained 13).f|jK3f|jf|jf|j,f|jLf|jf|jf|jf|jmf|jf|jf|jf|jf|jf|jrf|jf|jqf|j@f|jf|j!f|jf|jf|jMf|jf|j1f|jf|j:f|jnf|j f|jf|jf|jf|j.f|j f|j,f|jxf|j)f|jzf|jf|jf|jf|jf|j; f|j f|j f|j f|j f|j] f|jk f|jf|jf|j0f|jNf|jhf|jf|jf|jof|jf|jNf|jff|j+f|j,f|jf|jf|jf|jf|j9f|j^ f|ja"%  f|j"AYou encounter an adder.f|j+ ############## #.....S..##...## #@# #####.###.######.# f|j,#....## ##.......# #.##.# #.......# ..)..## ##.####.## #.###.###.## #.# S   adder (asleep) #.# ##...## #.# #.# ##### #.# #.##..f|j3-75.0 (38f|jk4*6.0 (39 f|j4 _f|j>:f|j;f|j ######### ##### ....S..  ##...## #.###########.###.######.....## ##...... #.##.# #....... f|ji..)..## ##.####.##.###.###.## #.# ##...## #.# ######f|j97.0 (1f|j .0) f|jf|jf|jE  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jF9/10 ---Contam: 10% 8f|jLf|jPE _You miscast Foxfire. Nothing appears to happen.f|j#q ●●, ally target)  f|jCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j7a8-----=f|j{ 9f|jf|jW| §● _You conjure some foxfire!f|jI●§f|j2§●f|jBf|j:§●f|jo;§●f|jf|jB§●f|j S    The foxfire burns the adder.  The adder is heavily wounded.f|jG 3§f|j :§●f|j @S●f|jq f|j  The adder hisses angrily.  The foxfire burns the adder.f|j6 3§f|j (f|j /-80f|j r§§§S§§f|jt ^ _The adder is severely wounded.f|j: S§Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j_●.S..●(ally target)f|j f|jAe7-----=1f|jf|jE& f|jh§● _You conjure some foxfire!f|jI●§f|jT  The foxfire burns the adder but does no damage.f|j u§§●f|j WS●f|j!  The adder is severely wounded.The foxfire burns the adder.f|j`3§f|jaBS§f|jg(f|jg`8===-2f|j lE§§f|joY _The adder is almost dead.f|j  ..●(ally target)  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7---=3f|j f|j1 . _You conjure some foxfire! The adder closely misses you.The foxfire burns the adder.f|j 3§f|j f|j f|j\ Quake2Marine the ConjurerDeep ElfHealth: 19/19 ========================Magic: 7/10================--------AC: 2Str: 5EV: 11Int: 21 Contam: 10% SH: 0Dex: 15#########f|jS |XL:  3 Next: 117% Place: Dungeon:2##### #@.......Noise: =--------  Time: 1284.0 (1.0)##...## #§#######b) +1 long sword (freeze) #####.###.######.#Cast: Foxfire #....## ##.......# #.##.# #.......# ..)..## ##.####.## #.###.###.## #.# #.# ##...## #.# #.# ##### #.#The foxfire burns the adder. _The adder is almost dead.f|j eCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The adder closely misses you.The foxfire burns the adder.f|jV _You kill the adder!You have reached level 4!f|j /  --more--f|j s24/241-240% f|jc f|jٳ P _You feel clever.f|jAf|jC- Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 4% 1b - ScorchFire4%2  c - Momentum Strikef|jyDConjuration/Translocation 8%2  d - Kinetic GrapnelForgecraft12%1  e - Inner FlameHexes/Fire17% 3  f - Volatile BlastmotesFire/Translocation17% 3  g - Flame WaveConjuration/Fire26% 4 9 spell levels left f|jD][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitf|jC f|jI f|jO 7Quake2Marine the ConjurerDeep ElfHealth: 24/24 ========================Magic: 7/11===============---------AC: 2Str: 5EV: 11Int: 22 Contam: 10% f|j Q SH: 0Dex: 15#########XL:  4 Next: 10% Place: Dungeon:2##### #@.......Noise: =--------  Time: 1284.0 (0.0)##...## #§#######b) +1 long sword (freeze) #####.###.######.#Cast: Foxfire #....## ##.......# #.##.# #.......# ..)..## ##.####.## #.###.###.## #.# f|jQ ;#.# ##...## #.# #.# ##### #.#Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The adder closely misses you.The foxfire burns the adder. _You kill the adder!You have reached level 4! _You feel clever.f|j\ f|j] Memorise Shock, consuming 1 spell level and leaving 8? Y - Yes f|j] ' N - Nof|jw'f|j=Quake2Marine the ConjurerDeep ElfHealth: 24/24 ========================Magic: 7/11===============---------AC: 2Str: 5EV: 11Int: 22 Contam: 10% SH: 0Dex: 15#########XL:  4 Next: 10% Place: Dungeon:2##### #@.......Noise: =--------  Time: 1284.0 (0.0)##...## #.#######b) +1 long sword (freeze) f|j"?_#####.###.######.#Cast: Foxfire #....## ##.......# #.##.# #.......# ..)..## ##.####.## #.###.###.## #.# #.# ##...## #.# #.# ##### #.#Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The adder closely misses you.The foxfire burns the adder. _You kill the adder!You have reached level 4! _You feel clever.f|j@V8% -5.0 (1 _f|jf|j f|j l8==6-6.0 (2f|jU _You start memorising the spell. You continue memorising.f|jf|jc _You finish memorising. Spell assigned to 'b'.f|jo  Spells (Memorise)TypeFailure Level  a - ScorchFire4% 2b - Momentum StrikeConjuration/Translocation 8%2  c - Kinetic GrapnelForgecraft12%1  d - Inner FlameHexes/Fire17% 3  e - Volatile BlastmotesFire/Translocation17% 3  f - Flame WaveConjuration/Fire26% 4 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitf|jUB f|j~H f|jN mQuake2Marine the ConjurerDeep ElfHealth: 24/24 ========================Magic: 8/11=================-------AC: 2Str: 5EV: 11Int: 22 Contam: 6% SH: 0Dex: 15#########XL:  4 Next: 10% Place: Dungeon:2##### #@.......Noise: ---------  Time: 1286.0 (0.0)##...## #.#######b) +1 long sword (freeze) #####.###.######.#Cast: Foxfire #....## ##.......# #.##.# #.......# ..)..## ##.####.## f|jO #.###.###.## #.# #.# ##...## #.# #.# ##### #.#The foxfire burns the adder. _You kill the adder!You have reached level 4! _You feel clever. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'.f|jrY f|jZ Memorise Scorch, consuming 2 spell levels and leaving 6? f|jW[ IY - Yes  N - Nof|jf|j_cQuake2Marine the ConjurerDeep ElfHealth: 24/24 ========================Magic: 8/11=================-------AC: 2Str: 5EV: 11Int: 22 Contam: 6% SH: 0f|j7Dex: 15#########XL:  4 Next: 10% Place: Dungeon:2##### #@.......Noise: ---------  Time: 1286.0 (0.0)##...## #.#######b) +1 long sword (freeze) #####.###.######.#Cast: Foxfire #....## ##.......# #.##.# #.......# ..)..## ##.####.## #.###.###.## #.# #.# ##...## #.# f|j#.# ##### #.#The foxfire burns the adder. _You kill the adder!You have reached level 4! _You feel clever. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'.f|j_L47.0 (1 _f|jf|jf|jY28.0 (2f|j _You start memorising the spell. You continue memorising. x2f|j\&f|j9.0 (3f|jf|j{b _Your magical contamination has completely faded away.f|j:f|jf|jc _You finish memorising. Spell assigned to 'c'.f|jD93f|j9f|j$<f|j<S9== _f|jUCf|jCf|jkDf|jDf|jFf|jFn10/11====f|jiGf|jH,f|jIf|jJf|jJf|jjKf|jLf|jLf|jTMf|j`Of|jOk1=====f|jPf|jR4 _Magic restored.f|jSf|jPTf|jTf|j)Wf|jCXf|jXf|jWYf|jRZf|jG_######## #...>300.0 (11.0)  ##...## #.###f|j_.###.######.# ..## ##.......# #.......### ##.####.###.###.## #.#  ##...## #.# f|jPdf|jd,1.0 (12f|jhf|jj9 _Found an escape hatch in the floor.f|jk f|j f|j f|j! f|j f|j ===f|j f|jk f|j f|j" f|j]# f|j# f|jv$ f|j% f|j4' f|j_' f|j' f|j) f|j* f|j* f|jL+ f|j , f|j- f|j- f|jS. f|jU1 %  f|j1 +There is an escape hatch in the floor here.f|j2 f|j3  _f|j4 f|j5 f|j7 ,f|j8 f|j9 f|j: f|j: f|jH; f|j= f|jL> f|j> f|jD? f|j@ f|jA f|j4B f|jB f|jC f|jBE f|jvE f|jE f|jF f|jnH f|jH f|jEI f|jJ f|jIL f|jL f|jvM f|jN f|jP f|jDP f|jP f|jTR f|jS f|jT f|jAU f|j V f|jV f|j,W ,f|jW f|jX f|jX f|j7Y f|jY f|j1[ f|j[ f|j4\ f|je] f|jx^ f|j^ f|j/_ f|j(` f|ja f|ja f|jb f|j=c f|je f|je f|j,f f|jwg f|jIh f|jh f|jh f|jj f|jDk f|jk f|jl f|jn f|ju ^#.##.# #.##.# #..#.# ####.# #.# #.### #...#  ###.#   #@#  26.0 (25 #.#   #.#f|j#v   #.#  #.#  #.#   #.#   f|jv #(#     f|j} f|j} ,7.0 (26f|j f|jɅ 3 _Found 2 darts of disjunction.f|jf|jf|jOf|jTf|jܝf|jFnf|j,f|j,f|jf|j#f|j=f|j_f|jf|jbf|jyf|j϶f|jf|jbf|jHf|jrf|jf|jf|j7f|j,f|jf|jI  You see here 2 darts of disjunction.f|jwf|j" _f|jf|jBf|j&f|jOf|j-v  You encounter a dart slug and a jackal.f|j0 ###.#  #.#  #.#  ###.# .# ..#.# .. #.#.# .# #.#.#  #.#.# (# #...#..# #...#.##.# .f|j.#.# >. .## ## .##.# .. #.  w   dart slug (wandering).. #  h   jackal (asleep)h.w     f|j 36.0 (9.0)hFound a stone staircase leading down.f|jd h.  The jackal barks! You hear a bark!f|j6}hh 2 jackals (1 wandering)f|j6==7.0 (10.0) f|jf|juW _You encounter a jackal.f|jS7  #.#  #.#  ###.#  #..#.#  . #.#.#  # #.#.#  f|j7  #.#.#  #.#(#  #...#@.#  #...#.##.#  #.# >. .## f|j&8 U  # .##.#   .. #.  h. # f|j8  .hw       f|j{A f|jA 9--8.0) f|jF f|jgI f|jCM#.#  ###.#  ..#.#   #.#.#   #.#.#   #.#.#  #.#(#  #...#..#  #...#.##@#  #.# >.#.##  # .##.#   .. #.  h. #  .hw   f|j$D6   f|jLW--9f|jQf|j{Sf|jwM ##.##..#. #.#( #...#...#.##..# >.#.### .##.# f|jD=40f|jBf|jf|jEm WM## ##.##.#. #.# #...#...#.##.f|jm #.# >.#.## .#. #f|jv f|jv &1f|j/{ f|j~ Z _You see here 2 darts of disjunction.f|j M..## ##. #.#( #...#.#...#.##.# f|j /hf|jN h   jackalf|j -2 _f|jW f|jL f|j? ##..## ##.. #.#( #...#...#.##..# >.#h### .##.# .. #. h. #f|j6h.f|j5h.f|j>f|j%&3f|jf|jf|j ##..## ##.. #.#( #...#.h..#.##..# >.#.### .##.# .. #.f|j5h.f|jJf|j&4f|j/f|jf|jS#### ##..## ##.. #.#h #...#...#.##..# >.#.### .##.#f|jQh(f|j<5f|jf|jf|jD3 H.. #### ##..## ##..h #.#( #...#...#.##..# >.#.##f|j+5 5h.f|j7 6h.f|j ? f|j^? &6f|jD f|jF f|j #.. #### ##..## ##..#.h. #.#( #...#.f|jo ...#.##.f|j 5h.f|j f|jM &7f|j f|j f|jG#.. #####.# .##..## ###...#h. #.#( #...#.f|jH5h.f|jI6h.f|j/Qf|jQ&8f|jVf|jDYf|jFW#..# ###.#.# #.###..##. #h##.. #.#(f|jbY5h.f|jr_f|j`&9f|jdf|jff|jG0##..# ####..# ###..###.h ##..#.f|jI5h.f|jQz  The jackal attacks as it pursues you!  The jackal bites you but does no damage.f|jQ/=50f|jAVf|jaXS _The jackal barely misses you.f|j) #.###.#  Quake2Marine the Conjurer #.##.#  Deep Elf #.##.#  Health: 24/24 ======================== #.##.#  Magic: 10/11 =====================--- #..#.#  AC: 2Str: 5 ####.#f|j  EV: 11Int: 22#.#  SH: 0Dex: 15#.###  XL:  4 Next: 10% Place: Dungeon:2#..@#  Noise: =--------  Time: 1350.0 (0.0)###*#  b) +1 long sword (freeze)#.#  Cast: Foxfire#.# ###.# ..#.#  h   jackalf|j1#.#.# #.#.# #.#.#f|jX Casting: Foxfire (safe; 2% risk of failure)  f|j}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  f|jPress: ? - help, Shift-Dir - straight lineAim: a jackal (74% to hit)  The zap hits the jackal.f|jpQhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (74% to hit)  The zap hits the jackal.  The jackal is almost dead.f|j R+1.0 (1f|jHVf|j2YS _The jackal barely misses you.f|jb#.## #.# Quake2Marine the Conjurer #.# #.# Deep Elf #.# #.# Health: 24/24 ======================== #.# #.# Magic: 9/11===================----- #.. #.# AC: 2Str: 5 ### #.# EV: 11Int: 22 #.# SH: 0Dex: 15 #.### XL:  4 Next: 10% Place: Dungeon:2 #..@# Noise: =--------  Time: 1351.0 (0.0) ###.# b) +1 long sword (freeze) #.# Cast: Foxfire #.# ##|jcm#.# ..#.# h   jackal #.#.# #.#.# #.#.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 74% to hit)  The zap hits the jackal.f|jg #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.###  #..@#  ###*#  #.#  #.#  f|jh~###.#  ..#.#  #.#.#   #.#.#   #.#.#  f|j.f|j322.0 (1f|jjf|jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (almost dead, 74% to hit)  The zap hits the jackal. _You kill the jackal!f|jA f|j,B f|jiB f|jE f|jeL 10/11== _You start resting.f|jQ -h   jackal (wandering)h f|j>W +4.0 (2f|jW E-5.0 (3f|jU[ f|j] W _You encounter a jackal.f|j#.###.#  Quake2Marine the Conjurer #.##.#  Deep Elf #.##.#  Health: 24/24 ======================== #.##.#  Magic: 9/11===================----- #..#.#  AC: 2Str: 5 ####.#  EV: 11Int: 22#.#  SH: 0Dex: 15#.###  XL:  4 Next: 12% Place: Dungeon:2#..@#  Noise: ---------  Time: 1355.0 (0.0)###*#  b) +1 long sword (freeze)#*#  Cast: Foxfire#*# f|j_###*# ..#*#  h   jackal (wandering)#.#*# #.#*# #.#.# _You encounter a jackal.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 74% to hit)f|j3nh.h.f|jP:7....f|j;3=6.0 (1f|j?f|jA  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 74% to hit) _The zap misses the jackal.f|j C#.###.#  Quake2Marine the Conjurer #.##.#  Deep Elf #.##.#  Health: 24/24 ======================== #.##.#  Magic: 8/11=================------- #..#.#  AC: 2Str: 5 ####.#  EV: 11Int: 22#.#  SH: 0Dex: 15#.###  XL:  4 Next: 12% Place: Dungeon:2#..@#f|j   Noise: =--------  Time: 1356.0 (0.0)###*#  b) +1 long sword (freeze)#*#  Cast: Foxfire#*# ###*# ..#*#  h   jackal#.#.# #.#.# #.#.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 74% to hit)  The zap hits the jackal.f|jܘ 8h.f|j 0...f|jž +7.0 (1f|j f|jm ^ _The jackal is heavily wounded.f|j9 #.## #.# Quake2Marine the Conjurer #.# #.# Deep Elf #.# #.# Health: 24/24 ======================== #.# #.# Magic: 7/11===============--------- #.. #.# AC: 2Str: 5 ### #.# EV: 11Int: 22 #.# SH: 0f|jNDex: 15 #.### XL:  4 Next: 12% Place: Dungeon:2 #..@# Noise: =--------  Time: 1357.0 (0.0) ###.# b) +1 long sword (freeze) #.# Cast: Foxfire #h# ###.# ..#.# h   jackal #.#.# #.#.# #.#.# _The jackal is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linef|j1sAim: a jackal (heavily wounded, 74% to hit)f|j6h.f|j4` #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.###  #..@#  ###.#  #h#  #.#  ###.#  ..#.#  #.#.#  #.#.#  #.#.# f|jbContam: 10% -8.0 (1f|j5f|jMCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (heavily wounded, 74% to hit) _You miscast Shock. Nothing appears to happen.f|j #.###.#  Quake2Marine the Conjurer #.##.#  Deep Elf #.##.#  Health: 24/24 ======================== #.##.#  Magic: 6/11=============----------- #..#.#  AC: 2Str: 5 ###f|j (#.#  EV: 11Int: 22 Contam: 10% #.#  SH: 0Dex: 15#.###  XL:  4 Next: 12% Place: Dungeon:2f|j #..@#  Noise: ---------  Time: 1358.0 (0.0)###*#  b) +1 long sword (freeze)f|j. r#*#  Cast: Foxfire#.# ###.# ..#.#f|j   h   jackal#.#.# #.#.# #.#.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|jݗ Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 74% to hit)  f|j +The zap hits the jackal but does no damage.f|j8h.f|jh!f|j!d7===9.0 (1f|j&f|j*^ _The jackal is heavily wounded.f|j>-4 ●(ally target)Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f|j-X6--60f|jC3f|j|A . _You conjure some foxfire! The jackal barely misses you.The foxfire burns the jackal.f|j-FSf|j1§f|j4†f|j .41f|jf|jJ _You kill the jackal!f|jIf|jf|j7==f|jf|jjf|jO8% f|jf|j]76f|jf|jf|jt8====4f|jf|jf|j72f|jzf|jCf|j71f|j!f|jW _You start resting.f|j..-f|j,70.0 (9f|jP-f|jf|jK _Your magical contamination has completely faded away.f|j/f|jf|jff|jf|j9====f|jñf|j&f|jf|jf|j f|j8g10/11====f|j۵f|jf|j%f|jf|jf|j f|j_f|jUf|jf|jf|jB f|jth_You start resting.Magic restored.f|jf|j+8.0 (8f|jw1=====9.0 (9 f|jA _f|jf|jf|j> o  What are your orders?t - Shout! Anything else - Cancel.f|jf|jc(======f|j%80.0 (1f|jf|j. _You shout for attention!f|je===f|jglf|jmf|jmf|jFnf|jo,f|jpf|j sf|jJsf|jsf|juf|ju,f|jvf|jvf|j1wf|j;xf|jwxf|jxf|jy,f|jzf|j{,f|jT|f|j~f|jf|j]f|j,f|j^f|jӄ,f|j1f|jf|jnf|jf|jf|jcf|j̉f|jf|jTf|jf|j,f|jof|jf|jPf|jÑf|jf|jғf|jf|jڕf|jf|j|f|j֘f|jf|jf|jtf|jQ,f|jܝf|j:f|jf|jf|jWf|jءf|jf|j1f|jf|jަf|j#f|jf|jf|j@f|jf|jw,f|jf|j,f|j<f|j,f|jf|jf|jf|j\f|jBf|jf|jӹf|j&f|jAf|jf|jf|j'f|juf|jf|jLf|jf|jFf|jf|jTf|jf|jf|jf|j7f|jf|j/f|jxf|jXnf|jf|j)f|jf|jf|jf|jf|jf|jf|jLf|jf|j?f|jqf|jf|jf|j,f|jf|jf|jgf|jf|jf|juf|jf|jf|jNf|jhf|jf|jf|jNf|jf|j3f|jIBf|jf|jf|jGf|j,f|jf|jPf|jf|jf|j,,f|jf|jf|jf|jf|jD,f|jf|jf|jMf|jf|j&f|jwf|jf|jqf|jf|jHf|j ,f|j}f|j f|j f|je f|j f|j7 f|j f|jf|jf|jvf|j`f|jf|jf|jf|j+f|j|f|jmf|jf|j'f|jf|jf|jf|j*f|juf|jf|j,f|jgf|j f|j=!f|j!f|j$Bf|ja&f|j&f|j&f|j)f|jT)f|j)f|jr,f|j,f|j-f|j.,f|j/f|j1f|j 2f|jp2f|jZ4f|j4f|j4f|j6,f|jz7f|j9f|j9f|jX:f|j<,f|jj=f|j@,f|j@f|jfBf|jBf|j-Cf|jDf|jEf|jEf|jGf|jGf|j-Hf|jI,f|jJf|jLf|jLf|jMf|jNf|jGOf|jOf|jLQf|jQf|jQf|jSf|j,Tf|jTf|j/Vf|j~Vf|jVf|jYf|jYf|jUZf|j[f|j$\f|j\f|jubW _You start waiting.f|j h1479.0 (99.0)f|jhF------80.0 (10f|jh 0.0)f|jvlf|jo# _Done waiting.f|j  You see here a jackal corpse.f|j~ _f|j-f|jf|jf|jf|jf|jf|jFf|jf|j&f|jf|j,f|jf|jf|jlf|jf|jd f|jlf|jf|jf|jhf|jf|jIf|jf|jI  You see here 2 darts of disjunction.f|jif|j _f|jVf|jf|j#f|j$f|jl%f|j&f|j*,f|j[+f|j8.f|j|0h  A jackal comes into view.f|j+7.#  ..#.# .. ..#.#.# .# #.#.#.#  f|j7#h#.#.#  #.#.#(#  ###...#..# #...#.##.# .#.#.>.#.##f|j7 ## .##@## ------f|jR8.. #. h. .hw .    . f|j8h   jackal (wandering) ##     f|j8. f|j:`.h92.0 (12.0)f|jp<E.hf|jCf|jGD*3.0 (13 f|jD _f|j_Jf|jLf|j.#..#.#  Quake2Marine the Conjurer ....#.#.#  Deep Elf .##.#.#.#  Health: 24/24 ========================#.#.#.#  Magic: 10/11 =====================---#.#.#(#  AC: 2Str: 5###.**#..#  EV: 11Int: 22#...#*##.#  SH: 0Dex: 15 .#.#.>*#.##  XL:  4 Next: 14% Place: Dungeon:2 ## .##@##  Noise: ---------  Time: 14f|j҂93.0 (0.0).. #.#  b) +1 long sword (freeze)h. #.#  Cast: Foxfire.hw ..# #.# ..#  h   jackal###   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the jackal.  The jackal is almost dead.The jackal barks!f|j$G.hf|jB "..f|j% J====4.0 (1f|jf|j  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linef|jThe zap hits the jackal.  The jackal is almost dead.The jackal barks! _The zap misses the jackal.f|j= /.#..#.#  Quake2Marine the Conjurer ....#.#.#  Deep Elf .##.#.#.#  Health: 24/24 ========================f|j? #.#.#.#  Magic: 9/11===================-----#.#.#(#  AC: 2Str: 5###...#..#  EV: 11Int: 22#...#*##.#  SH: 0Dex: 15 .#.#.>*#.##  XL:  4 Next: 14% Place: Dungeon:2 ## .##@##  Noise: ====-----  Time: 1494.0 (0.0).. #.#  b) +1 long sword (freeze)h. #.#  Cast: Foxfire.hw ..# #.#|j=@ "m ..#  h   jackal###   _The zap misses the jackal.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 74% to hit)f|j G.hf|j f|j `=---5.0 (1f|j f|jz 7  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 74% to hit) _The zap misses the jackal.f|ja.#..#.#  Quake2Marine the Conjurer ....#.#.#  Deep Elf .#f|j7g#.#.#.#  Health: 24/24 ========================#.#.#.#  Magic: 8/11=================-------#.#.#(#  AC: 2Str: 5###...#..#  EV: 11Int: 22f|j6#...#.##.#  SH: 0Dex: 15 .#.#.>*#.##  XL:  4 Next: 14% Place: Dungeon:2 f|ju## .##@##  Noise: =--------  Time: 1495.0 (0.0).. #.#f|j)  b) +1 long sword (freeze)h. #.#  Cast: Foxfire.hw ..# #.#f|jy ..#  h   jackal###f|j   _The zap misses the jackal.Casting: Shock (safe; 4% risk of failure)  f|jbConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 74% to hit)f|jQh  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 74% to hit)  The zap misses the jackal. The jackal closely misses you.f|jR+6.0 (1f|joXf|jy[> _The jackal bites you but does no damage.f|jx l.#..#.#  Quake2Marine the Conjurer ....#.#.#  Deep Elf .##.#.#.#  Health: 24/24 ========================#.#.#.#  Magic: 7/11===============---------#.#.#(#f|j"   AC: 2Str: 5###...#..#  EV: 11Int: 22#...#.##.#  SH: 0Dex: 15 .#.#.>*#.##  XL:  4 Next: 14% Place: Dungeon:2 ## .##@##f|j   Noise: =--------  Time: 1496.0 (0.0).. #.#  b) +1 long sword (freeze)h. #.#  Cast: Foxfire.hw ..# #.#f|jؐ  ..#  h   jackal###  f|j O _The jackal bites you but does no damage.  f|j< >Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  f|jԑ Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 74% to hit)f|j 8hf|j +7.0 (1f|jh f|j7$ MCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (almost dead, 74% to hitf|j$ ) _The zap misses the jackal. The jackal misses you.f|j8 .# ..#.#  Quake2Marine the Conjurer .. ..#.#.#  Deep Elf .# #.#.#.#  Health: 24/24 ========================f|jy #.#.#.#  Magic: 6/11=============----------- #.#.#(#  AC: 2Str: 5 ###...#..#  EV: 11f|j9Int: 22 #...#.##.#  SH: 0Dex: 15 f|j;. #.#.>.#.##  XL:  4 Next: 14% Place: Dungeon:2 # # .##@## Noise: =--------  Time: 1497.0 (0.0) .. #.# b) +1 long sword (freeze) h. #.# Cast: Foxfire .hw ..# #.# ..# h   jackal ###Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 74% to hit)  The zap hits the jackal.f|jD ..#.#  ..#.#.#  #.#.#.#  f|j#.#.#.#  #.#.#(#      #.#.>*#.##  #   .. #.#  h. #.# f|j .hw ..#  #.#  f|j#..#  ###      f|jPQ  f|jQ.f|jTd7==68.0 (1f|j[f|j]J _You kill the jackal!f|jbg f|jn f|jp f|jp e8====f|jq f|js ,f|j:u f|jw ,f|jx f|jy f|jz f|jz f|j| f|jD} l9====f|j6~ f|jz f|jɀ f|j f|j ,f|j f|j( f|j f|j f|j f|j2 n10/11====f|j: f|jC ,f|jR f|j f|jy f|j f|j[ f|j f|jk f|j& n _You start resting.Magic restored.f|j S....(f|j 4...-f|j 15135.0)f|j< ]1=====-f|j ,4.0 (16 _f|j f|jҩ f|j4;f|j;f|j<f|jS?f|jBf|jBf|jcHnf|jJf|jvU,f|jVf|jXf|j$Zf|jZ;===f|j\f|j^f|j`f|jaf|jaf|jcf|jyef|jef|jhff|j{hf|jSjf|jjf|jkf|jAlf|jmf|jmf|jDnf|jqf|jsf|jtf|jtf|juf|jw,f|joxf|j{f|j|f|j?}f|j}f|jf|j,f|jaf|jɃf|j-,f|jf|jf|jlf|jf|jEf|jf|jďf|jf|jf|j<f|je,f|jtf|j`f|jif|jf|jxf|jf|j ,f|jf|jԡf|jI<....<... ...#####.# ....... .. #...#...# ##.#### #. #..#.### .# .. .##.. #....# f|jЬ7.....# ##.#.## ..#...#####....# ...............#  ###......#...##  f|jX]#.....@.....## 32.0 (18........##^..# .######..#..## f|j ##.##.# ..#.# ..#.#f|jh .[#.#..# f|j׭ f|j`f|jɵ,3.0 (19f|jf|j- _Found a leather armour.f|j+ 3f|j$ f|j f|j f|j f|j #†......##.##.hw#...#Quake2Marine the Conjurer .<....<... ##. ...#####.#Deep Elf .......... ..#...#...#Health: 24/24 ======================== ..###.#### #.a#..#.###Magic: 11/11 ======================== ..# .. #.##..#....#AC: 2Str: 5......# ##.#.##EV: 11Int: 22>..#...#####....#SH: 0Dex: 15................#XL:  4 Next: 16% Place: Dungeon:2###..@...#...##Noise: ---------  Time: 1533.0 (0.0)#...........##b) +1 longf|j  sword (freeze)#........##^..#Cast: Foxfire..######..#..##.##.##.#..#.#a   Natasha (asleep)..#.#.[#.#..#The zap hits the jackal. _You kill the jackal! _You start resting. _Magic restored. _Found a leather armour.  You encounter Natasha, Servant of Life and Death.f|j /  --more--f|jm f|jBf|j0bf|j-y >You kill the jackal!You start resting.Magic restored. _Found a leather armour.  You encounter Natasha, Servant of Life and Death.Found a stone staircase leading down.f|jc  You encounter a bat.f|j+4.0 (1f|jO)F _The bat leaves your sight.f|j f|j ^ Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire2%1  b + ShockConjuration/Air 4% 1 c - ScorchFire4%f|j 2 Select a spell to describe [?] help [!]/[I] toggle spell headersf|jOf|jLf|jx#†......##.##.hw#...#Quake2Marine the Conjurer .<....<... ##. ...#####.#Deep Elf .......... ..#...#...#Health: 24/24 ======================== ..###.#### #.a#..#.###Magic: 11/11 ======================== ..# .. #.##..#....#AC: 2Str: 5......# ##.#.##EV: 11Int: 22>..#...#####....#SH: 0Dex: 15................#XL:  4 Next: 16% Place: Dungeon:2###..@...#...##Noise: ---------  Time: 1534.0 (0.0)#...........##b) +1 longf|j sword (freeze)#........##^..#Cast: Foxfire..######..#..##.##.##.#..#.#a   Natasha (asleep)..#.#.[#.#..# _Magic restored. _Found a leather armour.  You encounter Natasha, Servant of Life and Death.Found a stone staircase leading down.  You encounter a bat. _The bat leaves your sight.f|jf|jf|jf|jrf|ji <#†......##.##.hw#...#Quake2Marine the Conjurer .<....<... ##. ...#####.#Deep Elf .......... ..#...#...#Health: 24/24 ======================== ..###.#### #.*#..#.###Magic: 10/11 =====================--- ..# .. #.##.*#....#AC: 2Str: 5f|j^ .....*# ##.#.##EV: 11Int: 22>..#..*#####....#SH: 0Dex: 15......*.........#XL:  4 Next: 16% Place: Dungeon:2###..@...#...##Noise: ---------  Time: 1534.0 (0.0)#...........##b) +1 long sword (freeze)#........##^..#Cast: Foxfire..######..#..##.##.##.#..#.#a   Natasha..#.#f|j .[#.#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  f|j Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)  The zap hits Natasha.  Natasha is moderately wounded.f|j db>f|j~ G.af|j ...  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)  The zap hits Natasha.  Natasha is moderately wounded.Natasha hisses angrily.=5.0 (1f|j f|j, 0 _The bat leaves your sight.f|jo ●●(ally target)Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!f|j ***Natasha stares at you and mumbles some strange words.f|j1i1...f|j9j19-----9/11 --6f|jpf|jt' f|j~tV●§ _The magic dart hits you.f|jv●§●§●§f|jwH●§f|jxA●§f|jbyH●§f|j?R  The foxfire burns Natasha but does no damage.f|j'3§f|j[D.af|j   Natasha is moderately wounded.The foxfire burns Natasha but does no damage.f|j|1§f|j<f|j.-7f|j:§§f|j@§@§§f|j^ _Natasha is moderately wounded.f|j%*(combustible)The foxfire burns Natasha but does no damage. _Natasha is moderately wounded.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Natasha.  f|j`D§af|j-jJ  Natasha's fire resistance burns away.f|jou *Natasha casts a spell at you.f|j$......@...f|jG15---------8----====8f|jf|jr .a _The magic dart hits you.f|jf|jp6=-------9f|jgf|jZf|j| .  Natasha casts a spell at you. _The magic dart hits you.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Natasha. Natasha is burned terribly!  You kill Natasha!f|j„ <*f|j[ .f|jt_ X6/12-------51====40  Flames lash Natasha. Natasha is burned terribly!  You kill Natasha! _Natasha yowls pathetically as she dies!  Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!  You need to enable at least one skill for training.f|ji /  --more--f|j.f|j% f|j3{ Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g - Spellcasting   4.0   3.0  +3          f|jx b - Unarmed Combat   0.0   1.4  -2   h - Conjurations   4.0   4.2  +1       i - Fire Magic   3.2   3.4  +1  f|jӚg c - Long Blades   0.0   1.2  -1   j - Air Magic   0.0   0.8  +1          f|jg d - Armour   0.0   1.4  -2   k - Evocations   0.0   0.8  +1   e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3          f|j                                                             You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training||joO37mcost|targetsf|jV> i + Fire Magic 3.2g|j&;TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsg|j[?25h[?0cg|j*0 g|j Q [?25l[?1c4.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsg|jпg|jg|jD0#†......##.##.hw#...#Quake2Marine the Conjurer .<....<... ##. ...#####.#Deep Elf .......... ..#...#...#Health: 16/24 ================-------- ..###.#### #..#..#.###Magic: 6/12============------------ g|ja..# .. #.##..#....#AC: 2Str: 5......# ##.#.##EV: 11Int: 22>..#...#####....#g|j-SH: 0Dex: 15................#XL:  4 Next: 51% Place: Dungeon:2g|j'###..@...#...##Noise: ====-----  Time: 1540.0 (1.0)#...........##b) +1 long sword (freeze)#........##^..#g|jCast: Foxfire..######..#..##g|ji.##.##.#g|j..#.#..#.#.[#.#g|j"W..#Flames lash Natasha. Natasha is burned terribly!  g|jHYou kill Natasha! _Natasha yowls pathetically as she dies!g|jnTraining target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!g|jIYou need to enable at least one skill for training.g|jVg|j|g|j. _g|jg|jg|jg|jg|j9 _7==g|jg|jg|jS7=g|jRg|jg|jѶg|jg|jg|jֻg|j-g|j$g|jml8====g|jg|jg|j%  g|j3FA dart slug comes into view.g|j+18==----.w   dart slug (wandering)wg|j+6.0 (6g|jO----7.0 (7 _g|jg|jg|j^ . w[Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j 0bg|jb●●wally target)wb   bat (wandering)g|jd7--=8.0 (1g|jg|jD8 §g|jM● _You conjure some foxfire!g|jJ§●g|j2§●g|jg|jV E§●g|j :>g|j !H§●g|j!:§●g|j!g|jc"G§●g|j"O§●g|j*z    The foxfire burns the dart slug.g|jܴ{§§●g|j D-9g|j{§§§§§§g|jd _The dart slug is moderately wounded.g|j$1 §●Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jq .  You conjure some foxfire! The foxfire burns the dart slug!g|j)g|j0§g|j7`●●.......g|jōn=--5=50g|jx<§g|j §● _You kill the dart slug!g|jaO§●g|j٘J§●g|jUQ§●g|j!R§●g|jvD§●g|j4§g|jXO§●g|j0●g|jR§●g|j>§.g|j7\9=-1g|jo§§§§§g|jg|jog|jӇg|jg|j,N●§g|jR§●g|jOA●§g|jӌP§●g|jH●§g|jVL●§g|j0bg|je  A bat comes into view.g|j-b   bat (wandering)g|jd0●§g|j D●§g|j1§g|jZ.g|j .......  Your foxfire dissipates.g|j4+2.0 (1g|j.§§g|jDr§§§§g|j0 _The bat leaves your sight.g|j3g|j g|j3§g|jY0bg|j  Your foxfire dissipates.A bat comes into view.g|jb   bat (wandering)g|jt..0.^...g|j23.0 (1 _g|jd;§g|jg|j#  .b  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j0 .bg|j~ .bg|j< ●...●bally target)g|j .=4g|j g|j( p . _You conjure some foxfire!  The foxfire burns the bat!g|j, (g|jE v§●§g|j\ ●§●§g|jC G●§g|j D●§g|j g|j 20==6-5g|j q§§§g|j9 G _You kill the bat!g|j3g|jg|jM●§g|j\M§●g|jF§●g|jI§●g|j 0§g|jg|j.g|j _Your foxfire dissipates.g|jsg|jN8==g|jBg|jO!g|j!h1==g|j#g|j%g|j5&g|j'g|j)g|j~*g|j+g|j.g|j.l9====g|j/g|j"2g|j29=g|j,4g|j6g|jU7D2=g|j8g|j>;,g|j)=g|j|?g|j&@p10/12====g|jfAg|jvD,g|j.Fg|jH~3==g|jDJg|jLg|j]Mc1====g|jNg|jcQ,g|jZg|j,^,g|j`g|j\d~4==g|jfg|j6j1 _HP restored.g|jjj2====g|jlg|jng|j$qg|jqg|jqg|jesg|j v,g|jwvg|jyg|j{g|j\|9=g|j|g|jd~g|jag|jȀ:==g|jƁg|jg|jg|j>g|jlg|j2g|jjg|jԍg|j*g|jg|j,g|jg|j{g|jg|jg|j g|j g|j@g|jg|jߠg|j2g|jg|jg|jN _You now have 137 gold pieces (gained 10).g|jg|jzg|jwg|j޲g|jg|jg|jg|j5g|jg|jAg|j/g|j3g|jeg|jg|jg|jg|jg|jqg|jg|j)g|jg|jg|jHg|j<g|jg|jg|jg|jg|jg|j g|jg|j:g|j4g|jg|j/g|jg|jg|jF,g|jrg|jBg|j*g|j"Bg|jg|j g|jtg|jg|jg|jg|j g|jQ g|j[ g|j@ g|j g|jvg|j@g|j0g|jg|j/g|jcg|jrg|jg|jg|j\g|jBg|jg|jL g|j g|j&"g|j$g|j"&g|j&g|j&g|j%(g|j),g|j*g|j+g|j-g|j.g|jZ.g|j?0g|j1g|jZ2g|j2g|jl4g|j55g|j5g|j5g|j7g|j`8g|j8g|j9g|j:g|j<g|j=g|j=g|jDg|jE,g|jSGg|jMHg|jHg|jHg|jhJg|jK,g|jLg|jNg|jqP,g|jPg|jSg|jSg|jVTg|jTg|j*Vg|jW,g|jXg|jBZg|j[g|jZ\g|jB]g|j^g|jO`,g|j`g|jag|j+cg|jcg|jcg|jeg|j0gg|jgg|jgg|jig|j]kg|jkg|j*lg|jXmg|jng|jDog|jog|jiqg|jsBg|j,ug|jvg|jvg|j!wg|jxg|jlz,g|jzg|j(|g|j~,g|j~g|jsg|jg|jg|jւg|j-g|jc,g|jg|jg|j%,g|jg|jg|jpg|jg|j3g|jg|j=g|j,g|j%g|jBg|j^ng|j7,g|jg|jޭg|j&g  You encounter 2 kobolds.g|j' #.####..#................... #.# #..#........###......#. #.# #..####...###.......... #.# #... ..##........##^. #.## ##.####..#..######..#§.#..# #......##. ##.##.##.## ##....#. ..#.##...####.....# ..#.#..#......#.@.# .[#.-#....####...#!# ..##.#.## ##.##K# g|jo7#.#.######.###.#.........#.########..# .. KK 2 kobolds (asleep)...# #..###.# K..g|jO634.0 (79.0)K..Kg|jbKK1 wandering)g|ji5==5.0 (80g|jg|j( _The kobold shouts!g|jU #.####..#................... Quake2Marine the Conjurer#.# #..#........###......#. Deep Elf#.# #..####...###.......... Health: 24/24 ========================g|j[ #.# #... ..##........##^. Magic: 11/12 ======================--#.## ##.####..#..######..#§. AC: 2Str: 5#..# #......##.##.##. EV: 11Int: 22##.## ##....#...#. SH: 0Dex: 15##...####.....#..#. XL:  4 Next: 56% Place: Dungeon:2#..#......#.@.#.[#. Noise: ==-------  Time: 1635.0 (0.0)g|j #....####...#*#..# b) +1 long sword (freeze)#.#.## ##.##*#g|j  mCast: Foxfire#.#.######.##.*#.#.........##.##.########..# ..g|ji SKK 2 kobolds...# #K.###.# .#..Aiming: Shock (safe; 4% risk of failure)  g|j Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 74% tohit)  The zap hits the kobold.  The kobold is severely wounded.g|jĜ nK.K.g|j 8!g|j1 J====6.0 (1g|j{ g|j G  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 74% tohit)  The zap hits the kobold.  The kobold is severely wounded. _The kobold shouts!g|j*  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j #.####..#................... Quake2Marine the Conjurer #.# #..#........###......#. Deep Elf #.# #..####...###.......... Health: 24/24 ======================== #.# #... ..##........##^. Magic: 10/12 ====================---- #.## ##.####..#..######..#§. AC: 2Str: 5 #..# #......##. ##.##. EV: 11g|jrInt: 22 ##.## ##....#. ..#. SH: 0Dex: 15  ##...####.....# ..#. XL:  4 Next: 56% Place: Dungeon:2 g|j #..#......#.@.# .[#. Noise: ====-----  Time: 1636.0 (0.0)  #....####...#*# ..#  b) +1 long sword (freeze)  #.#.## ##.##K#g|j Cast: Foxfire  #.#.######.##.. g|ju #.#.........##.#  #.########..# K.  KK 2 kobolds ...# #.. g|jD ###.# .#  .. _The kobold shouts!  g|j~Casting: Shock (safe; 4% risk of failure)  g|jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 74% to hit) g|jM K**K# g|jy #.####..#................... Quake2Marine the Conjurer #.# #..#........###......#. Deep Elf #.# #..####...###.......... Health: 24/24 ======================== #.# #... ..##........##^. Magic: 10/12 ====================---- #.## ##.####..#..######..#§. AC: 2Str: 5 #..# #......##. ##.##. EV: 11Int: 22 ##.## ##....#. ..#. SH: 0Dex: 15  ##...####.....# ..#. XL:  4 Next: 56% Place: Dungeon:2  #..#......#.@.# .[#. Noise: ====-----  Time: 1636.0 (0.0)  # g|j$ ....####...#!# ..#  b) +1 long sword (freeze)  #.#.## ##.##K# Cast: Foxfire  #.#.######.##..  #.#.........##.#  #.########..# ..  KK 2 kobolds ...# #..  ###.# .#  .. _The kobold shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the kobold. The zap hits the kobold. g|j] #.. #.# . #.#  #.# #... ^ #.##  #..#   ##.##   ##...  #..#.. .[  #....*# ..#  #.#.## ##.##*#  #.#.* g|ji  #.#.........##*   *.K   kobold ...#  ###.#  .. g|j`7K. g|jP..) g|j[h7=---7.0 (1 g|j\ g|j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the kobold. The zap hits the kobold. _You kill the kobold! g|j34 G #.####..#................... Quake2Marine the Conjurer #.# #..#........###......#. Deep Elf #.# #..####...###.......... Health: 24/24 ======================== #.# #... ..##........##^. Magic: 9/12==================------ #.## ##.####..#..######..#§. AC: 2Str: 5 g|j4 |#..# #......##. ##.##. EV: 11Int: 22 ##.## ##....#. ..#. SH: 0Dex: 15  ##...####.....# ..#. XL:  4 Next: 57% Place: Dungeon:2  #..#......#.@.# .[#. Noise: =--------  Time: 1637.0 (0.0)  #....####...#!# ..#  b) +1 long sword (freeze)  g|j5  #.#.## ##.##.# Cast: Foxfire  #.#.######.##..  #.#.........##.#  #.########..# ).  K   kobold ...# #..  ###.# .#  .. _You kill the kobold!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line g|j6 [The zap misses the kobold. The zap hits the kobold. g|j:  #.. #.# . #.#  #.# #... ^ #.##  #..#   ##.##  g|j; ~  ##...  #..#.. .[  #....*# ..#  #.#.## ##.##*#  #.#.  #.#........    ...#  ###.#  .. g|jg 4!. g|js 388.0 (1 g|j  g|j   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the kobold. The zap hits the kobold. _You kill the kobold! g|j'  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. g|j4 g|j1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) g|j.  g|j%/  g|jQ1  g|j5  g|j< 10/12== _ g|j=  g|j?  g|jB  g|j@C  g|jD  g|j|G  g|jG  g|jI  g|jGM  g|jM j1==== g|jrP  g|j#S  g|jvS  g|j5U  g|jX  g|jX  g|j^  g|j)b , g|jc  g|jg  g|jVg j2==== g|j1i  g|jk  g|jn  g|jo  g|jp  g|j{   #.# #..#.###......##.# #..####...###..........#.# #... ...##........##^#.## ##.####..#..######..#§.##..# #......##. ##.##.###.## ##....#.  ..#.###...####.....# ..#.##..#......#...# .[#.##....####...#@#  g|j} &..# -#.#.## ##.##.#  #.#.######.##.. #.#.........##.##.########..# ) ...# #.###.# .# .. ..###You now have 147 gold pieces (gained 10).  c - a potion of curing g|j" /40.0) g|jɅ F-9.0 (11 g|jO  g|j" 4 _You see here a +0 short sword. g|j*3 g|j g|j g|j g|jp== g|j g|j g|j2 g|j g|j g|jg g|j g|jQ g|jt g|j g|jD g|j g|jB g|j$  Things that are here: g|jf  a +0 short sword; a kobold corpse g|j5 _ g|j: g|j g|jg, g|jN g|jN g|j, g|j g|j  g|j  g|j  g|j. g|j g|jX, g|j g|j^ g|j, g|jm g|j g|jz", g|jR$ g|j& g|j(, g|jb* g|j+ g|j,., g|j. g|j 7....#...# .[#.# ###...#)# ..# ##.##.## # ####.##..# .# ......##.## .# ####..##).### ##..#  g|j8...###...######...# ###.##..#........#  #...........@##  #############       g|j>-63.0 (14 g|j?,4.0 (15 g|jC g|jrFQ _d - a puce potion g|jOQ I g|jT B g|jMU  g|j_  g|jb B g|jbh X g|ji  g|jPj  g|j}l , g|jm  g|j0o  g|jq , g|jq  g|j-t  g|ju  g|j^v  g|jv  g|jx  g|jRz  g|jz  g|jH{  g|j X g|j|  g|jړ , g|j  g|j  g|j ` g|j , g|j#  g|j   There is a shaft here. _ g|j1 X g|j , g|j  g|j  g|j"  You encounter a goblin and a kobold.The kobold is quivering stones. g|ji i.........## ##.#.## ......#>..#...#####....# #......................# #........###......#...## ####...###...........## . ...##........##^..# ####..#..######..#..## .....##. ##.##.# #....#. #@.#.#  g|j .....# #..#.# .#...#..[#.# ...#)#g...#.# #.##.##K#..##.# #.##..# ###..#..#g   goblin (asleep) ...##.##..##.##K   kobold (missile, asleep) #..##).### ###..# ...###...######...## g|j -86.0 (22 g|j 37.0 (23 _ g|jX  g|j g|j  .  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the goblin.*K   kobold (missile, asleep)g|jܔ K.  You kill the goblin!g|jSKK)g|jA0----9====8.0 (1.0) g|j+g|j) K) _You hear an angry hiss. x4; The kobold shouts!g|j׹g|j&9g|jg|j+g|j4#.....##.##..# #...........## ##.#.## ......#>..#...#####........ #........###......#...## ####...###...........## . ...##........##^.. ####..#..######..#..## .....##.##@##. #....#.. ..#..#. .#... K.[#. g|j76...#)#  )...#.# .#..## #.##..# ###..#.. ...##.## ..##.## #..##).### ###..g|j(71Sg|jE: S   adder (wandering)K   kobold (missile)You encounter an adder.g|jM@((g|jR...g|j\=---90g|jg|j,W _The kobold throws a stone. The stone hits you but does no damage.g|jq 1 .  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold.g|j\ =*g|jo S.  You kill the kobold!g|jp .g|j4{ =)g|j~ 9/12 ------60====1g|jF g|j> F _You hear an angry hiss. x2g|j4 E----2g|j g|j - _You hear an angry hiss.g|j~bM##.###.### #.....##.##..# #...........## ##.#.## ......#>..#...#####........ #........####...## ####...###...........## . ...##........##^.. ####..#..######.@#..## g|jc.....##.##.## #....#.# .....##..#.##..##g|j-ng|jnC----3g|j ug|jvg|jG i..............#.#...# .###.####.##..# #..#.### .#.....##.##..# #....#g|j ........## ##.#.## .#>..#...#####....# .#...............# .#........###......#...## .####...###...........## .. ...##.......@##^..# .####..#..######..#..## ......##.#.##.# g|j ##....#. #..#.# #.....# #..#.##...# )g|j [#.#..#) )...#.# ##.##.## .#..#g|j E#.# ##.##..###..#..#g|jD g|j Y10/12==4g|j g|j g|j'>Y<....<....##.## ...#####.# ...............#..#...# ..###.####.##..# #..#.####.....##.##..# #....#........## ##.#.## ..#>..#...#####....# ..#.........# ..#........####...######...###....@......## ... ...##........##^..# #.####..#..######..#..##......##.###.#  ##....#. #..#.# ##.....# #..#.# ...#...# ).[#.#..#) )...#.#  ##.##.## .#..##.#g|jG<5g|jPg|jYN##.......#####.# #.##.hw#...#<....<....##.## ...#####.# #...............#.#...#.###.####.##..# #..#.### #..#.....##.##..# #....# #........## ##.#.##.#>..#...#####....# g|jY#..#................# #..#........####...## #..####...###...........##.. ...##........##^..# ##.####..#..######..#.##......##.###.#  ##....#. #..#.# ###.....#g|jZ #..#.# ....#...# ).[#.# ###...#)g|jDZF )...#.#g|j|dg|j3e&6g|jlg|jmg|j #÷......# #.# # ##h.#.#.# ###.......#####.# #.##.hw#...# ...<....<....##.## ...#####.# .#...............#.#...# ....###.####.##..# #..#.### .#..#.....##.##..# #....# .#........## ##.#.## ....#>..#...#####....# ##..#................# g|j; #..#........####...##  #..####...###...........##  #... ...##........##^..##.####..#..######..#.##......##.###.# # ##....#. #..#.# ####.....# #..#.# .....#...# )[#.#g|j?<7g|jg|j g|jw g|j7 g|j g|j9 g|j 1====g|j g|jK g|j g|jh g|jz ,g|j n _You start resting.Magic restored.g|jd g|j" -701.0 (4g|j # 2====2.0 (5 _g|j( g|j* g|j&g|j'3g|j*1lg|j,W  You start waiting.g|j2l   frilled lizard (wandering)g|j :&0g|j@+3.0 (1g|jAg|j(D_ _You encounter a frilled lizard.g|j : l.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jg t●●lally target)g|jd ]1--=4g|jF! g|j$ §● _You conjure some foxfire!g|j% S§●g|j& §●§●g|j{& O§●g|j& P§●g|j#' E§●g|js' #§g|j' .●g|jS3 \ .  The foxfire burns the frilled lizard.g|ju8 )g|jz g|ja §g|j( g|j §g|j 7●g|j 2†g|j 61-5g|j §§§§§§§g|j R _You kill the frilled lizard!g|jKg|jg|jxg|ja$§g|j.●g|jHF§●g|j=●§g|jL§●g|jt §You start resting.g|jg|j*g|jx _Your foxfire dissipates.Magic restored.g|jDk..-......g|jv§§§§g|jg6...†.g|ja2==7.0 (2 _g|jQg|j g|j 3g|j g|j g|j g|j  ng|j W _You start waiting.g|j S   adder (wandering)Sg|j# &9g|j$ ,10.0 (3g|j+ g|jd. W _You encounter an adder.g|j nE S.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jvv●●Sally target)g|jwb1--=1.0 (1g|j~g|jށ §● _You conjure some foxfire!g|jpP§●g|jɂR§●g|jO§●g|j@§●g|j-R§●g|jAMS†g|jA  The foxfire burns the adder.g|j z§§●g|j E§●g|jM 1Sg|j% S.  The adder is lightly wounded.g|j2SS   ball python (constriction)g|j4.-2g|jiy§§§§§g|jy"\ _You encounter a ball python.g|j.  The foxfire burns the adder.  The adder is lightly wounded. _You encounter a ball python.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire burns the adder.g|j §S§S.g|j ~●..●....g|j i0----=3g|jŔ <§g|jɗ §● _The adder is heavily wounded.g|j; H§●g|j E§●g|j k  The foxfire burns the adder.g|j §§●g|j §●S.S.g|j. §The adder is severely wounded.The foxfire burns the adder.g|j3 S   ball python (constriction)g|j *§g|ju ".g|j 1==73-4  The adder is severely wounded. _You kill the adder!raining target 4.0 for Fire Magic reached!  Your Fire Magic skill increases to level 4!You need to enable at least one skill for training.g|j /  --more--g|jg|j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g - Spellcasting   4.0   3.0  +3          g|j b - Unarmed Combat   0.0   1.4  -2   h - Conjurations   4.0   4.2  +1       i - Fire Magic   4.0   4.2  +1   c - Long Blades   0.0   1.2  -1   j - Air Magic   0.0   0.8  +1           d - Armour   0.0   1.4  -2   k - Evocations   0.0   0.8  +1   e - Dodging   2.4   2.1  +2       f - g|jStealth   2.4   1.8  +3                                                                      You need to enable at least one skill.[?] Help[=] set a skill target g|j} [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg|j~> i + Fire Magic 4.0g|jATargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsg|j Z <[?25h[?0c0 g|j. [?25l[?1cg|j16.0   The current training targets, if any.  The species aptitude is in white.=] set ag|j 2all targetsg|j[g|j/dg|jsl` #÷......# #.# # ##h.#.#.#Quake2Marine the Conjurer ###.......#####.# #.##.hw#...#Deep Elf ...<....<....##.## ...#####.#Health: 24/24 ======================== .#...............# #...#...#Magic: 11/12 ======================-- ....###.####.##..# #..#.###AC: 2Str: 5 .#..#.....##.##..# #....#EV: 11g|j#nInt: 22 .#...............## ##.#.##SH: 0Dex: 15 ..........#>..#§§.#####....#XL:  4 Next: 73% Place: Dungeon:2 ##..#...........@§.........#Noise: ---------  Time: 1714.0 (1.0)  #..#........###.§§...#...##b) +1 long sword (freeze)#..####...###....§§.....##Cast: Foxfire  #... ...##........##^..###.####..#..######.S#..###......##.##.##.#S   ball python (constriction) # ##....#.#.†#.# ####.....##..#.# .....#...#)g|jn[34m.[#.#The adder is severely wounded.The foxfire burns the adder. _You kill the adder!Training target 4.0 for Fire Magic reached!  Your Fire Magic skill increases to level 4!You need to enable at least one skill for training.g|jqg|jkyg|j~}. _g|jA  S.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...●●..†., ally target)0--=5 §● _You conjure some foxfire!§●§●§●§● .  The foxfire burns the ball python!g|js| §§●●§4-6§§§§§§§ _You kill the ball python!g|jIg|j§●§●g|j$G●§g|jrN●§g|jT.ag|j g|jg|j  #÷......# #.# # ##h.#.#.#Quake2Marine the Conjurer ###.......#####.# #.##.hw#...#Deep Elf ...<....<....##.## ...#####.#Health: 24/24 ======================== .#...............# #...#...#Magic: 10/12 ====================---- ....###.####.##..# #..#.###AC: 2Str: 5 .#..#.....##.##..# #....#EV: 11Int: 22 g|jN.#...............## ##.#.##SH: 0Dex: 15 ..........#>..#..§#####....#XL:  4 Next: 74% Place: Dungeon:2 ##..#...........@§§........#Noise: ---------  Time: 1716.0 (0.0)  #..#........###..§§..#...##b) +1 long sword (freeze)#..####...###....†§●....##Cast: Foxfire  #... ...##.......§##^..###.####..#..######.§#..###......##.##.##.#a   Natasha (distracted) # ##....#.#a†#.# ####.....##..#.# ...g|j..#...#).[#.#Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire burns the ball python! _You kill the ball python!You encounter Natasha, Servant of Life and Death.g|jY/  --more--g|jZg|jwg|jԏ8a.g|j2§g|j......ag|jڠ+7.0 (1g|j]:§g|j  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire burns the ball python! _You kill the ball python!  You encounter Natasha, Servant of Life and Death. _Your foxfire dissipates.g|j*; a.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j3●●.†(ally target)g|j4.=8g|j:g|j= §● _You conjure some foxfire!g|j>§●§●g|j^@§●§●§●g|jFi  The foxfire burns Natasha.g|j§§●g|j[a●g|j  Natasha is moderately wounded.The foxfire burns Natasha.g|j4§g|jb-g|j 9g|j6h§§§§g|j5\ _Natasha is severely wounded.g|j@ / a§Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j ●.●....†.(ally target)g|ji b9/12 --=20g|j g|j & g|j §● _You conjure some foxfire!§●§●g|j D§●g|jS i  The foxfire burns Natasha.g|jO] 4§g|j^ M§●g|jUi †Natasha is almost dead.The foxfire burns Natasha.  You kill Natasha!g|jl )g|j ,§g|j, g|j g|j!  #÷......# #.# # ##h.#.#.#Quake2Marine the Firebug ###.......#####.# #.##.hw#...#Deep Elf ...<....<....##.## ...#####.#Health: 24/24 ======================== .#...............# #...#...#Magic: 9/12==================------ ....###.####.##..# #..#.###AC: 2Str: 5 .#..#.....##.##..# #....#EV: 11Int: 22 g|jV .#...............## ##.#.##SH: 0Dex: 15 ..........#>..#§.§#####....#XL:  4 Next: 110% Place: Dungeon:2 ##..#..........§@.§........#Noise: ---------  Time: 1721.0 (1.0)  #..#........###§.§...#...##b) +1 long sword (freeze)#..####...###...§†......##Cast: Foxfire  #... ...##.......†##^..###.####..#..######..#..###......##.##.##.# # ##....#.#.†#.# ####.....##..#.# .....#...#g|j s).[#.#Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire burns Natasha.  Natasha is almost dead.The foxfire burns Natasha.  You kill Natasha!g|j, - _Natasha screams in pain as she dies!You have reached level 5!g|j& /  --more--g|juyj8/283--5 5% g|jKg|j4 _g|jeh3g|jig|jkg|jr10/13== _  An adder comes into view.g|jz....@......S   adder (wandering)Sg|j&2g|j)3.0 (2 g|jƂ _g|j]g|jg|j5 B S†Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j ●@●Sally target)g|jZ h9/13 --=4.0 (1g|jƱ g|j= & g|j q§● _You conjure some foxfire!g|j J§●g|j- H§●g|j 6§●g|j g|j O§●g|j 6§●g|j g|j H§●g|j^ :§●g|j MS●g|jE g|j\ A  The foxfire burns the adder.g|j]A 4§g|j I f  The adder is lightly wounded.  The foxfire burns the adder.g|jI 2§g|j_ )g|j c10/13==-5g|j §@§§§§g|jK 3 _The adder is lightly wounded.g|jO S.  Casting: Foxfire (safe; 1% risk of failure)  g|jdConfirm with . or Enter, or press ? or * to list all spells.g|jm6S†g|jg|j.@.●●.....(ally target)g|jc9/13 --=6g|jg|js' g|jn§● _You conjure some foxfire!g|jT  The foxfire burns the adder but does no damage.g|jE(4§g|j/  The adder is lightly wounded.  The foxfire burns the adder.g|j԰4§g|j7S†g|j)g|j.-7g|j9§g|j] _The adder is heavily wounded.g|j> S ●●..(ally target)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j k8----=8g|j g|j @ §g|j ● _You conjure some foxfire! The adder completely misses you.§●g|j~ k  The foxfire burns the adder.g|jՐ §  The adder is severely wounded.The foxfire burns the adder.g|j 1§g|jd t   The adder is almost dead.g|jB W9==9g|j Z§§§§g|j# z _The adder barely misses you. The adder bites you but does no damage. g|j@11 .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder. g|j7=* g|jV.....7----12====30 g|j!_ _You kill the adder! g|j"E----1 g|j( g|j* g|j/3 g|j? g|jS8==-- g|j g|j, g|j g|jL , g|jg  g|j  g|j\ l9==== g|jd  g|jZ g|j g|j g|j g|ju g|ja g|j, g|j g|j g|j%p10/13==== g|j+ g|j g|jV g|jh g|j g|ja g|j  g|j! g|j" g|j" g|j8$ g|j$l1==== g|jv% g|j' g|j' g|j ( g|j) g|jT* g|j+ g|jz, g|j,j2==== g|j- g|j/ g|j/ g|j0 g|jD2 g|j2 g|j63 g|j4, g|j5 g|j7 g|jb8j3==== g|jc9 g|j@4 _Magic restored. g|jB g|jB g|jC g|jF g|jI g|j^I g|jQ g|jS g|jW, g|jY g|j[ g|j] g|j@^:== g|j_ g|ja g|jc g|j#d g|jd g|jf g|jh g|ji g|jBj g|jm g|jo g|jo g|jp g|jhr g|jxt g|jt g|ju g|jy g|j{ g|jo| g|j| g|j} g|jI, g|j= g|jJ g|j g|j: g|jr g|jK g|j g|j] g|j g|jT g|jC g|j g|jɎ g|j g|jy, g|j֔ g|j g|j g|j g|jV g|j g|jٟ g|j3 g|j g|jǢ g|j g|j] g|j g|j g|jX g|j g|j g|jH g|j^ g|jt, g|j g|j\ g|j.. ...##.......†##^..# .####..#..######..#..## ...##.## ...##.##.# ##....#..# $..#.†#.# #.....#..# #$.#..#.# .#...#..# [.).[#.# #...#)#..# )...#.# ##.##.##.## .#..##.# ##..#..######@.#..# ----73.0 (42.0) ....##.##........##.## ##..##).###....###..#  ...###...######...## ###.##..#........###[14;10 g|jH......###  ##############  g|j g|j?,4.0 (43 g|j g|j( _Found a ring mail.!g|j!g|j!g|j.!g|j!g|jM####...###....†......## .. ...##.......†##^.. .####..#..######..#..## ......##.## ...##.##!g|jS'.# $..#.† #.....#..# #$.#.. ..#...#..#.?##[.).[...#)#..#..$(.)...###.## .#@.##0.0) ##.##..#..######..#.. ....##.##........##.## ##..##).###....###..####!g|jBA5.0 (1!g|jmC _Found 5 poisoned darts.!g|j^ 3!g|j` !g|j|p !g|jw !g|jx !g|jW !g|jԄ <  You see here a +0 club.!g|j> !g|j  _!g|j !g|j A  You see here a +0 ring mail.!g|j+ ........#>..#...#####....# #..#...............# #..#........###......#...## #..####...###....†......## #... ...##.......†##^..# ##.####..#..######..#..##  #......##.##....##.##.#  ##....#..#..)$..#.†#.#!g|jA #.....#..# #@.#..#.#7.0 (2 ....#...#..#.?##[.).[#.# ###...#)#..#..$(.)...#.#  ##.##.##.##..?.#..##.# ####.##..#..######..#..# ......##.##..##.## ####..##).###....###..# ...###...######...#####.##..#........###!g|j !g|j +8.0 (3!g|jS !g|jM ^ _Found a sling.9.0 (4!g|j !g|j > _You now have 149 gold pieces (gained 2)."g|j"g|j"g|jX"g|jh"g|jB"g|j"g|j!,"g|jr"g|j,"g|jO"g|jfN _You now have 160 gold pieces (gained 11)."g|j13"g|j"g|j=  You see here a +0 sling."g|j5 _"g|j"g|j,"g|j"g|jkN _You now have 176 gold pieces (gained 16)."g|j3"g|j"g|jb-####..#......................# # #..#####...## # #..####...###....†......## # #... ...##.......†##^..# ## ##.####..#..######..#..## .# #......##.##....##.##.# "g|j0.## ##....#..#..)...#.†#.# ..####.....#..#..##..#..#.# #......#...#..#.@##[.).[#.#####...#)#..#..$(.)...#.# .## ##.##.##.##..?.#..##.# .####.#..######..#..# .........##.##........##.## #######..##).###....###..# ...###...######...##"g|j ###.##..#........### #....###"g|jq),86.0 (7"g|j++7.0 (8"g|j6"g|j9` _h - a scroll labelled CEDAHI IPN#g|j.3#g|j#g|j#g|j,#g|j#g|j#g|jz#g|j"#g|jN _You now have 188 gold pieces (gained 12).#g|j$#g|j7%#g|j;)#g|jW@ #..####...###....†##  #... ...##.......†##^..#  ##.####..#..######..#..##  #......##.##....##.##.# #g|j A[ ##....#..#..)...#.†#.# ####.....#..#..##..#..#.# ....#...#..#..##[.).[#.# ####...#)#..#...(.)...#.#  ##.##.##.##..@.#..##.# #####.##..#..######..#..# ......##.##........##.## #####..##).###....###g|jA#..#  ...###...######...##  ###.##..#....##............############## #g|jL,90.0 (3#g|jBM+1.0 (4#g|jV#g|jYd _k - a scroll labelled YDULIM JAERHIM#g|j#g|jf#g|jS#g|j#g|j,#g|jc#g|jD#g|j:,#g|jg#g|j#g|j,#g|j#g|j$  Things that are here:#g|ju8  a +0 club; 4 stones#g|ja _#g|j,#g|jA#g|jP#g|j"#g|j##g|j^&#g|j*#g|j{/#g|j+0#g|j<3#g|j=7#g|j;#g|jH<#g|j>#g|jIDg  You see here a ball python corpse.#g|jH#g|j J _#g|jL#g|jO#g|jR#g|jS#g|jU#g|jW#g|j3Z#g|jZ#g|j[#g|j]#g|j_#g|jO`#g|ja#g|jc#g|j"e#g|je#g|jf#g|jg#g|jYi#g|ji#g|jUj#g|jk#g|jm#g|jn#g|jnn#g|jo#g|j q#g|jjq#g|jq#g|jps#g|jt#g|jru,#g|j2x#g|jy#g|jy#g|jz#g|j~#g|j#g|jo#g|j#g|jԨ.##.#.#.#Quake2Marine the Firebug .##.#a#(#Deep Elf .#####...#..#Health: 28/28 ======================== ..## #.##...#.##.##g|jMagic: 13/13 ======================== ......#.##.#.>.#.##AC: 2Str: 5 ).#####.##.#.##.##EV: 11Int: 22 ..# #.##....#.#SH: 0#g|j۩eDex: 15 ..# #.# # ##..#.#.#XL:  5 Next: 12% Place: Dungeon:2 #g|j ..#####.# #.##.@.#...#Noise: ---------  Time: 1809.0 (18.0) #g|j>k<....##.## #....#####.#b) +1 long sword (freeze) .........# ####...#...#Cast: Foxfire #g|jm####.##..# ##..#.### ..##.##..# #....# .........## ##.#.###g|ja   Natasha (wandering) ..#>..#...#####....# #g|j˪....................# #g|jt.....###......#...## _You now have 188 gold pieces (gained 12). #g|j0_k - a scroll labelled YDULIM JAERHIMThings that are here: _a +0 club; 4 stones #g|j__You see here a ball python corpse.  You encounter Natasha, Servant of Life and Death.#g|jҿ/  --more--$g|j $g|j!$g|j"K.a$g|j)$g|j1S 10.0 (19 _$g|j3$g|jp ! .aCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$g|j[w {●●aally target)$g|j$x g2--=1.0) $g|j" $g|j ●§ _You conjure some foxfire!$g|jE <●§$g|jڂ A●§$g|j} '●§$g|j $g|jG N●§$g|j >●§$g|j@ ?  The foxfire burns Natasha.$g|j y§●§$g|jI d●a$g|j  $g|j \ Natasha is lightly wounded.  The foxfire burns Natasha.$g|j 3§$g|j <$g|jޝ .-2$g|jr §§§§§$g|j7 1 _Natasha is lightly wounded.%g|j. §aCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%g|j .>...●@●(ally target)%g|j6 B1----%g|jx '=3%g|j%g|jDU ●§ %g|j=_You conjure some foxfire!%g|jF●§%g|j!%g|jOG●§%g|j7●§%g|j%g|ji  The foxfire burns Natasha.%g|j3§%g|j  Natasha is heavily wounded.The foxfire burns Natasha but does no damage.%g|j'y§.a%g|j2v Natasha is heavily wounded.%g|j 8  Natasha stares at you and mumbles some strange words.%g|jr%g|jb]2==-4%g|jV§§§%g|j)2 _You resist with some effort.%g|jrT§Natasha stares at you and mumbles some strange words. _You resist with some effort.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Natasha.  You kill Natasha!%g|jWX<*%g|j.d†....@.%g|j00----31====5%g|jB6%g|jg? _You feel Natasha's spirit has finally been put to rest.%g|jc@E----6%g|jF%g|jG%g|j %g|j %g|jh %g|j< %g|j %g|jf1==--%g|j%g|j_%g|j`,%g|j=%g|j %g|j3 j2====%g|jM %g|j %g|j0 %g|j %g|j,%g|j%g|j,%g|j%g|jw%g|jj3====%g|j%g|j%g|jq%g|j%g|jt%g|j%g|j%g|jK%g|j%g|j, %g|jz!%g|j!%g|jC"%g|j#%g|j#%g|j$:==%g|j$%g|jF%%g|j%%g|j&%g|jI&%g|jf*%g|j8&%g|j9,%g|j:%g|jr;%g|j<%g|j<%g|jz=%g|j>%g|j>%g|j8?%g|j@%g|jRA%g|jA%g|jB%g|jC%g|jiD%g|jD%g|j9E%g|j4F%g|jLG%g|jG%g|jH%g|jI%g|jJ%g|jNK%g|jK%g|jON%g|j;PB%g|j&Q%g|jNU%g|j5W%g|jtX,%g|jX%g|jZ%g|j>]f  You encounter an adder.%g|jb.## #.# #.# ### #.### #.#  #.. .# #.#  ### S# #.#  .# #.# ####  .# #.###%g|jc..  .# #...# #### ####.# ###†# #..@.# #.#---- #.#### #.# # ###.########.##.# #..........#.#%g|j d..... #.#......#.#.# .####.# #.######.#.#.#S   adder (asleep)# #.# #.#.#.# .# #.# #%g|j]d.#.#(# .## #.# ###...#..#%g|j>l048.0 (32.0)%g|j-m39.0 (33 _%g|jr%g|jt'g|jU## #.# #.#  #.# ### #.# #.. ..# #.# ### #S# #.# #.# #.#  #.# #.###  #.# #...#  ####.# ###†# #...@# #.# #.#### #.#  ###.#.# .# #... #. ####.# #.######.#.#.# # #. # #. ## #.'g|j'g|jn150.0 (1.0) 'g|j0#'g|jN%'g|jK ●●, ally target)  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'g|j]2--=1'g|jE'g|j|& 'g|je●§ _You conjure some foxfire!'g|jeH●§'g|j*●§'g|jH'g|jʱG●§'g|jlA●§'g|j●'g|jz"§'g|j S    The foxfire burns the adder.'g|j<3§'g|j>N.S'g|jE  The adder is moderately wounded.The foxfire burns the adder.'g|j1§'g|j('g|j.-2'g|jL§§'g|j^ _The adder is severely wounded.'g|j# ) §SCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'g|j Z§S'g|jŠ n..●●(ally target)'g|jG i1----=3'g|j 'g|jd r . _You conjure some foxfire!  The foxfire burns the adder!'g|jǚ ('g|j- 2§'g|j ●§●§'g|j ●§§●'g|jT" 'g|j ' 2==8-4 _You kill the adder!'g|jN, B§§'g|j 0 k _Your Fire Magic skill increases to level 5!(g|j7\§●§●●§§●●§(g|j6eP _(g|j;j|§(g|j3n _Your foxfire dissipates.3====(g|j$p(g|j q(g|j~q(g|jr(g|j/s(g|j t(g|jxt(g|jt(g|jwb  You see here an adder corpse.(g|jy(g|j2z _(g|jz(g|ji{(g|ju|(g|j|:==(g|jE}(g|j"~(g|jY(g|j(g|j0(g|jt(g|j_B(g|j(g|j(g|jj(g|j(g|jӊ(g|j(g|j#(g|j~(g|j(g|j(g|j",(g|jd(g|j,(g|j0,(g|jb  You see here an adder corpse.(g|jK(g|j' _(g|j(g|j(g|j(g|j(g|j(g|j@(g|j!(g|j(g|jޞ(g|jݟ(g|j(g|j(g|j`(g|j(g|j(g|j(g|j2(g|j(g|j^(g|j(g|j(g|ji(g|jݪ(g|jD(g|jH(g|j(g|j(g|j`(g|j(g|j(g|j(g|jc(g|j(g|j(g|j_,(g|jy(g|j(g|j,(g|je(g|jν(g|j(g|j(g|j7(g|ju(g|jM(g|j(g|jL(g|j(g|j&(g|j(g|j`(g|j(g|j(g|j(g|jR(g|jH(g|jo,(g|j(g|jd(g|ja(g|j(g|j(g|jJn  You see here the felid corpse of Natasha.(g|jh(g|j _(g|j<(g|j(g|jw(g|j(g|jx(g|j(g|j(g|jZ(g|j(g|jp (g|j (g|j (g|j (g|j(g|j,(g|j(g|jCX(g|j(g|j,(g|j(g|j(g|j(g|j[(g|j(g|j#(g|j%(g|j%(g|j&(g|j)(g|j+,(g|j,(g|j/(g|j1(g|j1(g|j2(g|j5(g|jv7(g|j7(g|j8(g|j9(g|j@;,(g|j;(g|j%=(g|jT>,(g|j>(g|j7@(g|jA,(g|jC(g|jE(g|jG(g|jG(g|jG(g|jH(g|jJ(g|jqJ(g|jJ(g|jL(g|jM,(g|jM(g|jP(g|jR,(g|j)U(g|j\(g|jR_,(g|j`(g|jd(g|jXg(g|jg(g|jii(g|jl(g|j4o(g|jo(g|jIq(g|js(g|jv,(g|jgx(g|jԀ(g|j(g|j<(g|j(g|j(g|j(g|j0(g|j(g|jR(g|j(g|jې(g|j(g|j(g|j(g|j9(g|j-(g|j%(g|j͜(g|ja(g|j(g|jğ(g|j(g|j(g|j (g|j(g|jզ(g|j6(g|j2(g|j֩(g|j(g|j (g|jV(g|j(g|j(g|j)(g|jB(g|j(g|jN(g|jz(g|j(g|j(g|j(g|j(g|j(g|jj(g|js(g|j1(g|j(g|jl(g|j(g|jM(g|jJ(g|j(g|j>(g|j(g|j(g|j(g|jG(g|j(g|j(g|j)(g|j(g|j(g|j(g|j(g|j(g|j(g|j=(g|j,(g|j(g|j(g|j&(g|j(g|jp(g|j(g|j(g|jM(g|j(g|j(g|j/(g|j(g|j7(g|j<(g|j(g|j(g|j(g|j(g|j,(g|j(g|j(g|j(g|j(g|j(g|j(g|j(g|jU(g|j(g|j(g|j&(g|jw(g|j(g|j(g|j(g|j7(g|j(g|jq(g|j,(g|jf(g|j(g|j(g|js(g|j(g|jV(g|j%(g|j(g|j(g|j(g|j(g|ju(g|j(g|jh (g|j@ (g|j (g|j (g|jD (g|j8(g|j(g|j(g|j(g|jH(g|j,(g|j(g|j(g|jA(g|jz(g|j (g|j8(g|j(g|j(g|j(g|j(g|jW(g|j(g|j(g|j(g|j(g|jf(g|j(g|j !,(g|j!(g|j"(g|j$(g|jj$(g|j$(g|j%(g|j&(g|j!'(g|j'(g|j((g|j)(g|j *(g|j[*(g|j+(g|jR,(g|j,(g|j,(g|j.(g|j.(g|j%/(g|jw/(g|j0(g|j}1(g|j1(g|j!2(g|j3(g|j4(g|ja4(g|j5(g|j6(g|j6(g|j7(g|jr7(g|j8(g|j9(g|j>:(g|j:(g|j<(g|jSC3 #...). #<.... #..... #÷.... (g|j8D####..... #...<.... ######### ####.#...... ...>....# #.......###. ##.#..#...-955.0 (101.0) #.#.#......###.# #.##........ #......# #.####..#... #.###### #.# #..#...(g|jD #.# #.# #..####  #.# #.# #......  #.# #.## ##.####  #.# #..# #..... (g|j:J(g|jJ,62(g|jN(g|jQ; _Found a stone staircase leading down.(g|j (g|jE 3(g|j (g|j (g|jر (g|j (g|j (g|j (g|jc (g|jе (g|jն (g|jη (g|j ,(g|jS R  There is a stone staircase leading down here.(g|je (g|j  _(g|jo (g|jƾ (g|j (g|jX ,(g|j (g|j ,(g|jy (g|j& (g|j ,(g|j~ (g|j (g|j9 (g|j (g|j2 (g|j (g|j (g|jg (g|j (g|j5 (g|j ,(g|j (g|j8 (g|jF ,(g|j, (g|j (g|j (g|j7 (g|j (g|j (g|j (g|j (g|j (g|j (g|jy (g|j4 (g|j N _You now have 204 gold pieces (gained 16).(g|j (g|jn (g|j (g|j (g|j (g|jz (g|j (g|jD (g|jO (g|j (g|j" (g|j (g|j (g|j ,(g|j (g|j (g|j (g|jh (g|j (g|jQ (g|j (g|jh (g|j (g|j (g|j (g|j (g|j ,(g|j (g|jX M _You now have 207 gold pieces (gained 3).(g|j (g|j$ (g|j (g|j (g|j ,(g|j> (g|jl (g|j (g|jh (g|j (g|j (g|j (g|j (g|j2 (g|j% (g|jk (g|j (g|j (g|j (g|j, (g|j (g|j (g|j" (g|j# (g|j}$ (g|j$ (g|jn( (g|j) (g|j* ,(g|j- (g|j|. (g|j. (g|j/ (g|j1 (g|j2 (g|j3 (g|j3 (g|j5 (g|j6 (g|jQ7 ,(g|j: (g|jq; (g|j; (g|jd< (g|jF= (g|jM> (g|j> (g|j> (g|j:@ (g|jA (g|jA (g|jB (g|jsC (g|j?D (g|jD (g|jKE (g|jJG (g|jH (g|j3I (g|jJ (g|jK (g|jM ,(g|j0O (g|jS (g|jU (g|jV (g|jV (g|jX (g|jqZ (g|jZ (g|j[ (g|j] (g|j_ (g|j` (g|ja (g|jb (g|jd (g|j e (g|jf (g|jg (g|ji (g|ji (g|j l (g|jl (g|jn ,(g|jo (g|jq (g|j0s (g|js (g|jxt (g|jw (g|jy (g|jy (g|j1z (g|j| (g|j} (g|j ~ (g|j~ (g|j (g|j (g|j (g|j8 (g|j (g|j- (g|j (g|j (g|j (g|jk (g|j (g|j (g|j (g|j| (g|j (g|j* (g|jۏ (g|j (g|jy (g|jؑ (g|j7 (g|j (g|jt (g|j (g|jߕ (g|j (g|j (g|j (g|j (g|j)  ######### (g|j ......# 2013.0 (57.0)##.∩.#   # #######.### ..........###.#(g|j S##########....#  #.#### # #######.## #######.(g|j2  .........# #.......(g|j (g|jŧ ,4.0 (58(g|j (g|jp 5 _Found Zuapevae's Armour Shoppe.)g|j)g|j{3)g|jl)g|j)g|j,)g|jE)g|j)g|j)g|j6)g|j)g|j)g|j)g|j7)g|j)g|j)g|j.Welcome to Zuapevae's Armour Shoppe! What would you like to do?  a -  160 gold a +2 hatb -  20 gold a +0 leather armour  )g|j|c -  20 gold a +0 leather armour  d -  20 gold a +0 leather armour  e -  40 gold a +0 ring mail  f -  9 gold a +0 robe  g -  9 gold a +0 robe  h -  210 gold a +2 scale mail of fire resistance  i -  243 gold the +0 scale mail of the Elephantaur {rPois rF+ rN++ Dex-4} You have 207 gold pieces. )g|j *[Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list+g|j<a +  After the purchase, you will have 47 gold pieces.[Enter] buy marked items.g|jY Purchase items for 160 gold? (y/N).g|jA   a -  20 gold a +0 leather armour4ring mail 9obe  g -  210 gold a +2 scale mail of fire resistance  h -  243 gold the +0 scale mail of the Elephantaur {rPois rF+ rN++ Dex-4} h.g|jB 8H/g|j2/g|j#:/g|jA Quake2Marine the FirebugDeep ElfHealth: 28/28 ========================Magic: 13/13 ========================AC: 2Str: 5EV: 11Int: 22#########SH: 0Dex: 15#.......#XL:  5 Next: 38% Place: Dungeon:2#.###.@.#Noise: ---------  Time: 2019.0 (5.0)#.# #...#b) +1 long sword (freeze)#######.#####.### Cast: Foxfire..........###.###.##########....#/g|jB#####.##.#####....## #######.## #######.##.# .........# #.......)..## #######..# #)#####.###.#  _Found a stone staircase leading down. _There is a stone staircase leading down here. _You now have 204 gold pieces (gained 16). _You now have 207 gold pieces (gained 3). _Found Zuapevae's Armour Shoppe.  There is an entrance to Zuapevae's Armour Shoppe here./g|j"JI _There is a stone staircase leading down here.416). _You now have 207 gold pieces (gained 3). _Found Zuapevae's Armour Shoppe.  There is an entrance to Zuapevae's Armour Shoppe here.  c - a +2 hat/g|jOi _Thank you for shopping at Zuapevae's Armour Shoppe!/g|j_ /g|ja Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn) /g|jKb  c - a +2 hat[?] describe selected [!] equip|wield|wear[tab] equip|unequip /g|jW /g|jy Quake2Marine the FirebugDeep ElfHealth: 28/28 ========================Magic: 13/13 ========================AC: 2Str: 5EV: 11Int: 22#########SH: 0Dex: 15#.......#XL:  5 Next: 38% Place: Dungeon:2#.###.@.#Noise: ---------  Time: 2019.0 (0.0)#.# #...#b) +1 long sword (freeze)#######.#####.### Cast: Foxfire..........###.###.##########....######.##.#####....## #######.## #######.##.# .........# #.......)..## #######..# #)#####.###.#  _You now have 204/g|jE " gold pieces (gained 16). _You now have 207 gold pieces (gained 3). _Found Zuapevae's Armour Shoppe.  There is an entrance to Zuapevae's Armour Shoppe here.  c - a +2 hat _Thank you for shopping at Zuapevae's Armour Shoppe!/g|j) /g|j _/g|j /g|j /g|j B20.0 (1/g|j /g|j +1.0 (2/g|jv /g|j1 /g|j +2.0 (3/g|j_ /g|j /g|j& +3.0 (4/g|jA/g|j\/g|j+4.0 (5/g|jp/g|j  4 _You start putting on your armour. You continue putting on your +2 hat. x5/g|j /g|jp/g|jX _You finish putting on your +2 hat.0g|jj30g|j@0g|js0g|jQ0g|jF$ _0g|jn0g|j0g|jW,0g|jP0g|j'0g|j0g|j0g|j0g|j[0g|j,0g|j0g|j0g|j0g|j0g|j0g|jO0g|j0g|j0g|j0g|j0g|j4,0g|jI0g|jB0g|j0g|jt0g|j0g|j0g|jE,0g|j0g|j/0g|j0g|j0g|j-0g|j0g|j0g|jB0g|jY0g|j0g|j0g|jG0g|j0g|j,0g|j+0g|jf  You encounter a quokka.0g|jx#.......##.###.∩.##.# #...########.#####.#..........###.###########....# #.#### ##########.## ### #.@.........# #.. #.########..# #)# #. #..# ###)0g|j= #. #..# #... .. #..###.... .# ### #......... r   quokka (asleep) #. ##.###......... ##r ##.#.##.####.... .. #.###...# #####0g|j038.0 (14.0)0g|j*9.0 (15 0g|j _0g|j}0g|j0g|jT    ∩.#  #.# #...#  .#  0g|j .#  ...#  #.####  ##########.##  #.@.........#  #.########..# #) #. #..# ###) #. #..#  ..  .# ###  #.  ##r  ..  0g|j P   ∩.#  #.# #...#  .#  .#  ...#  #.####  ##########.##  #.@.........#  #.########..# #) #. #..# ###) #. #..#  ..  .# ###  #.  ##r  ..  0g|j 0g|j 0g|j& 0g|j9( ] _A quokka is nearby!1g|j- #.# #.###.∩.# #.# #...# #.#####.# .###.# #....# #.#### #.##  #@..........# # #.#..# #) #.# #..# ###) #.# #..# # ..# #..### .## ### # #. ##.### ##r ##.#.##.#### .. #.###...# 1g|j|1g|j940.0) _1g|jd1g|j1g|j ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2--=1g|j 11g|j>1g|j| §● _You conjure some foxfire!1g|jQ§●1g|jQ§●1g|jgD§●1g|jm§●§●1g|jJ§●1g|jyAr.1g|jf r  The foxfire burns the quokka.1g|j`}§§●1g|jg1g|j#i.-21g|jmV§§1g|jpa _The quokka is moderately wounded.1g|j D §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1g|j v  You conjure some foxfire!  The foxfire burns the quokka but does no damage.1g|j= 4§1g|j r.r§1g|jC W●●...1g|j i1----=31g|jД <§1g|j C §1g|jF ● _The quokka is moderately wounded.§1g|j l●§●1g|j 6§1g|j[ .●1g|j U  The foxfire burns the quokka but does no damage.1g|j( §§●1g|j. qr●1g|j 3 §The quokka is moderately wounded.The foxfire burns the quokka.1g|j9 S1g|j 1§1g|j .1g|jb e2==9-41g|j# _§§§1g|j9 J _You kill the quokka!2g|j°I2g|j 2g|j2g|j޸03====2g|jy2g|j,2g|jC2g|j2g|j,2g|jY2g|jϾ2g|jk,2g|j2g|jib  You see here a quokka corpse.2g|j2g|jdA== _2g|j2g|j2g|j2g|j2g|jr2g|j'2g|jo,2g|j2g|jf2g|j2g|jl2g|j2g|jz2g|j!2g|j2g|jN2g|j2g|j2g|j62g|j2g|jq2g|jf  You encounter an adder.2g|j #....#  #.########..#  #.# #..# #   ##†# #..# #   #..# #..### 2g|j  #.## ### #.....  .#.# ##.###.....  ....#####.# ##.#.##.##  .......@..# #.###...# #-  S...#####.# ##.#.##.#  2g|j. #.#####.###.#  ###...........#  #.........#####  #.#.....### S   adder (asleep)   #........# 2g|j{  #.#.....##   ##...##2g|j0573.0)2g|j38.0 (14 _2g|j2g|jw3g|jm E S.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3g|j F.S3g|jv●@●Slly target)3g|jdg2--=9.0) 3g|j3g|j ●§ _You conjure some foxfire!3g|jD●§3g|jlD●§3g|j #k  The foxfire burns the adder.3g|jRv§.S3g|jɫ3g|j/-603g|jc§§§3g|j*` _The adder is moderately wounded.3g|j*# ,.3g|jm4 8 #..#  #.#..#  #.# #..# #   ##†# #..# #.   #..# #..###.   #.## ### #.   3g|j5 ;. #.# ##.###.   ....#####.# ##.#.##.####.   ...S§§§.@.# #.###...# #   ....#####.# ##.#.##.#  . #.#####.###.#  ###.. #..... #.#.....###  #........# #.#.....## 3g|jA7 =§S3g|j[= H.S..3g|j= @-13g|jC 3g|j{F N _Your foxfire dissipates!3g|j  #.# # #.##..# # #.# #..# # ##†# #..# #. #..# #..###. #.## ### #. . #.# ##.###. ....#####.# ##.#.##.####. 3g|j ....S....@# #.###...# # ....#####.# ##.#.##.#  . #.#####.###.#  ### #..... #.#.....###  #........# #.#.....## 3g|j H.S3g|j 3g|j U3==23g|j 3g|j^ 4g|jSB/ .SCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4g|j4CC.S4g|jIW●●(ally target)4g|jJ]2--=34g|jO4g|j8Wb _You conjure some foxfire!  The foxfire burns the adder.4g|j§§●4g|j  The adder is heavily wounded.The foxfire burns the adder.4g|j`v§.S4g|j4h(4g|j i.-44g|jm4g|j@p^ _The adder is severely wounded.4g|j #...........# # Quake2Marine the Firebug#.########..# # Deep Elf#.##..# ### Health: 28/28 ========================##†##..# #.. Magic: 11/13 ====================----#..##..###.. AC: 4Str: 5#.## ### #....... EV: 11Int: 22.#.# ##.###....... SH: 0Dex: 15....#####§# ##.#.##.####.. XL:  5 Next: 39% Place: Dungeon:2........*@# #.###...# ### Noise: --------- |j m Time: 2064.0 (0.0)....#####.# ##.#.##.#b) +1 long sword (freeze).#.#####.###.#Cast: Foxfire###...........##.........######.#.....###S   adder#........##.#.....####...## _The adder is severely wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wisps of flame, severely wounded, 66% to hit)4g|jd W.S4g|jo 3=5.0 (14g|j% 4g|j[(   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wisps of flame, severely wounded, 66% to hit) _The zap misses the adder. The adder closely misses you.4g|j2- .  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder.4g|j26<*5g|j.5g|jr0--46====65g|j5g|j_ _You kill the adder!5g|jE----75g|j5g|j`5g|jR35g|jT5g|jU,5g|jG\1==5g|j1]5g|j]5g|j]^5g|j^5g|j6`5g|j`5g|ja5g|ja5g|jbj2====5g|jb5g|j;d5g|jd5g|je5g|jRf5g|jf5g|j^g5g|jh5g|jh5g|jji5g|jTj5g|jjj3====5g|jPk5g|j1m5g|jLn5g|jWo,5g|jp5g|j`q5g|jrB5g|jt5g|ju5g|ju5g|j(v5g|jVw5g|jw:==5g|j[x5g|jy5g|j|f  You encounter a quokka.5g|j   #.....  #.########.. # #.# #.. #r ##†#  5g|j#.. #..#   ###.## #.## ### #  #..... #.# ##.###  #.....#####.# ##.#.##.#  #.....# #.###...----  #.....#####.# ##.#.##.#  #..... #.#####.###.#  ###### ###.....#  #.........#####  #.#.....###r   quokka (asleep)  #........#  #.#.....## 5g|jJ ##...##5g|j0814.0)5g|jً32.0 (15 _5g|j5g|j 5g|j6 z # #.#  #r ##†#  #.. #..#  ###.## #.## ###  #..... #.#  #.....#####.#  #.....@.....#  #.....#####.#  #.....  ###### 5g|jh7         5g|jR  # #.#  #r ##†#  #.. #..#  ###.## #.## ###  #..... #.#  #.....#####.#  #.....@.....#  #.....#####.#  #.....  ######      5g|j\ 5g|j 5g|j- 5g|j ] _A quokka is nearby!6g|jmQ  ##########  #........  # #.########  #. #.# #  #r ##†# #  #.. #..# #  ###.### #.## ### #  #.....# #.# ##.###.  #....@#####.# ##.#.##.  #...........# #.###...  #.....#####.# ##.#.##.  #.....# #.#####.###.6g|jYH  ####### ###.....  #.........####  #.####  #........# #.#.....##6g|jY.r6g|j6W.r6g|j_r6g|j83.0) _6g|jn 6g|j!6g|jˣ: .rCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6g|jҩY●●(ally target)6g|j]2--=46g|jt6g|j9 ●6g|jp§ _You conjure some foxfire!●§6g|jl  The foxfire burns the quokka.6g|j<y§●§6g|jE  The quokka is moderately wounded.The foxfire burns the quokka but does no damage.6g|j1§6g|j, The quokka is moderately wounded.6g|j!&56g|j<§6g|jS _The quokka barely misses you.6g|j} 3* (combustible)  The quokka is moderately wounded. _The quokka barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the quokka.  The quokka is severely wounded.6g|j= r...  The quokka's fire resistance burns away.6g|jf 0------====66g|j 6g|j m _The quokka completely misses you.6g|j 7-1==--=---76g|j 6g|j + _The quokka bites you.7g|jN .  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the quokka. The quokka is burned terribly!7g|jy<*7g|jY.7g|j ]8=9/13 ----7====87g|ja7g|jj` _You kill the quokka!7g|j kE----97g|jn7g|jp7g|jo7g|j!37g|j 7g|j 7g|j+10/13==--=7g|j,7g|j17g|jY7g|j7g|j.7g|jP7g|jl1====7g|jL7g|ji7g|j7g|j07g|jW7g|j7g|j!7g|j)7g|j7g|j/7g|j!2====7g|j"7g|j'#7g|j#7g|jc$7g|j$7g|j%7g|j~&7g|j&j3====7g|j:'7g|j(7g|j{)7g|j)7g|jw*7g|j,7g|j-7g|jZ-7g|j$.7g|j/7g|jj07g|j07g|j17g|j 37g|j37g|j:4:==7g|j47g|j;67g|j.77g|j77g|j87g|j`:7g|j<k  You encounter a ball python.7g|j!A1  #.# #S# #######.#  #.# ........  #.# #########  #.#    #.# #########  #.# #.......7g|jA.  ##.## #.#######  #.@.# #.# ----  #.#.# ##†#   #...# #..#   ###.### #.##   #.....# #.# ##.##7g|jA@  #.....#####.# ##.#.# S   ball python (constriction, asleep)  #...........# #.###.  #.....#####.# ##.#.#  #.....# #.#####.##7g|jzF11089.0)7g|jG39.0 (20 _7g|j7L7g|jN8g|j ●#●, al…)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2--=10.0 (1.0)  ●§ _You conjure some foxfire!●§●§8g|j●§●§●§8g|j]●§.S8g|jA●§8g|jTSlly target8g|j.-18g|j§§§#§8g|j5 _The ball python hisses angrily.8g|j A ●§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8g|j K●§8g|j q .  You conjure some foxfire! The foxfire burns the ball python.8g|j R8g|j z§●§8g|jً ●§●§8g|j K●§8g|j ..@●.#●8g|j Q--8=28g|j6 [§§§8g|j §● _You kill the ball python!8g|j @●§8g|j| 1§8g|j K●§8g|j K●§8g|j K●§8g|j M§●8g|j /§8g|j O.●8g|jI .-38g|jԵ §§§§§8g|jq N _Your foxfire dissipates.9g|j9g|j39g|jP§●9g|jG●§9g|jlK●§9g|jM§●9g|j1§9g|jL9g|j0Q _Your foxfire dissipates.3==9g|j>B9g|j:9g|j9g|j,9g|j19g|j:9g|j9g|j9g|j9g|j}9g|j:==9g|j9g|ji9g|j?9g|j9g|jP9g|j9g|j,9g|jw9g|jg  You see here a ball python corpse.9g|jj9g|jB _9g|j9g|jK9g|j9g|j9g|jo9g|j9g|j9g|j,9g|j&9g|j9g|j,9g|j9g|j9g|j9g|j9g|j9g|j9g|j0,9g|j9g|j\9g|j9g|j;9g|jD 9g|j) 9g|j 9g|j 9g|j9g|jn9g|j9g|j:9g|j9g|jb9g|j9g|jD9g|jQ9g|j9g|j9g|j9g|jm9g|j ,9g|jp9g|j 9g|jz!9g|j!9g|jb"9g|j%$9g|j,%9g|j%9g|j &9g|j'9g|j(9g|j )9g|jq)9g|j-g  You see here a ball python corpse.9g|js/9g|j/ _9g|jV09g|j/29g|j!39g|j<4,9g|j59g|j7,9g|j89g|jR:9g|jV;9g|j;9g|j<9g|jC>9g|jx?9g|jN@,9g|jAB9g|jnC,9g|jD9g|jF9g|jLG9g|j$H,9g|j]J9g|jK9g|joL,9g|j$N9g|jO,9g|j1P9g|jQ9g|jR9g|jrS9g|jS9g|j9U9g|jV9g|jV9g|jW9g|jRX9g|jX9g|jHY9g|jY9g|j[9g|j[9g|j]\9g|j\9g|j]9g|j^9g|j^9g|jU_9g|j4`9g|ja9g|ja9g|ja9g|jac9g|jwd9g|jd9g|je9g|jHg9g|jWh9g|jh9g|ji9g|jj9g|j l9g|jl9g|jm9g|jpX9g|jq9g|j/sB9g|jSu,9g|ju,9g|jfw9g|jx9g|jHy,9g|j{9g|jB|9g|j|,9g|j~9g|j9g|ji9g|jۀ9g|j 9g|jȂ9g|jU,9g|j9g|j@9g|j,9g|j9g|j9g|j/,9g|j9g|j{9g|j9g|j[9g|jp9g|j9g|j,9g|j9g|j9g|jg9g|jː9g|j9g|j9g|j9g|j|9g|j,9g|j,9g|j9g|j9g|j,9g|j9g|j,9g|j}9g|j9g|j,9g|j9g|j؞B9g|ji9g|j9g|jΨ9g|j9g|jd9g|j9g|j9g|jZ9g|j9g|j*9g|jx,9g|j9g|j9g|j 9g|j9g|j9g|j&9g|j99g|jԶ,9g|j 9g|j9g|j,9g|j9g|j4,9g|j9g|jǽ9g|j9g|jj9g|j 9g|j9g|j 9g|j9g|j9g|j9g|jT9g|jk  You encounter a ball python.9g|jl #.####### #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.######### #.# #......>... #.# ########### ##.### 9g|jA #.#..@. ######- ##.###.# #..... ### .# #.#### .# #.# .# #.# .# #.# S   ball python (constriction, asleep) .#  S# #.##.#9g|j"X84.0 (71.0)S.9g|jOS)9g|j|35.0 (72 _9g|j9g|j:g|j #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #......>. #.# #. ##.##### #. #.#...@# ######. ##.###.# #. ### #.# #.# # # #.# #.#  # # :g|j kS.S.:g|jA&:g|jm'06.0 (1.0) :g|j*:g|j,:g|jl; S.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:g|jra●●, ally target):g|jr]2--=7:g|jv:g|jy §● _You conjure some foxfire!:g|jzO§●:g|jY .  The foxfire burns the ball python.:g|jڅ):g|j0§:g|j §●§●:g|j8 78 M #§##.#:g|j[:g|j.-8:g|j\§§§:g|jyO _You kill the ball python!:g|jz 3:g|j{ :g|j| M #§##.#§:g|j5~ M #§##.#§§:g|j/ T78  §:g|j §  #§##.#:g|j 78  §§  #§##.#:g|j 78  §§  #§#:g|j( +#.#:g|j^ :g|j 3:g|jJ 2§:g|j :g|j L3==:g|j2 :g|j` ] _Your foxfire dissipates.:g|j :g|jВ :g|j= :g|j :g|j7 ,:g|j :g|j :g|j :g|j8 :g|j :g|jU g  You see here a ball python corpse.:g|j :g|j A== _:g|j: :g|jY :g|j7 :g|jt :g|j :g|jX :g|j :g|jJ :g|j" :g|j0 :g|jV ,:g|j :g|j- :g|j :g|j_ :g|jƪ :g|j :g|j :g|jv :g|j :g|jy :g|j ,:g|j :g|j` :g|j_ :g|j :g|j :g|j :g|jR :g|j :g|jA :g|j :g|j :g|j :g|j :g|j% X:g|j :g|j :g|jC :g|j :g|j :g|j ,:g|jo :g|j :g|j :g|jL :g|j :g|j :g|jx :g|j :g|jX :g|j :g|j :g|j :g|j :g|j:g|jt:g|j:g|j*:g|j_:g|jG:g|j:g|j? :g|j:g|jj:g|j:g|j:g|j:g|j,:g|j:g|j:g|j* :g|ju :g|jS!:g|j&:g|j',:g|j(:g|j-:g|jp.:g|j.:g|j'/:g|j3:g|j4,:g|j5:g|j::g|j_;:g|j;:g|j#<:g|j@:g|j[A:g|jA:g|j-B:g|jF:g|jG:g|jG:g|jH:g|jyL:g|j2M:g|j|M:g|jM:g|jR:g|jS,:g|jT:g|jX:g|jY,:g|jhZ:g|j_:g|j`,:g|jZ`:g|jd:g|je,:g|j'f:g|jj:g|jk,:g|jl:g|jp:g|jp:g|j+q:g|jq:g|ju:g|j-v:g|jmv:g|jv:g|jz:g|jK{:g|j{:g|j|:g|j:g|j:g|j:g|j|:g|j:g|j=:g|jx:g|j:g|j':g|j:g|jR:g|j:g|jf:g|j،,:g|j:g|jb:g|j-:g|jҐ,:g|jM:g|j:g|jN:g|jɔ:g|j%:g|j×:g|j:g|jB:g|j:g|j:g|j:g|j[:g|j6:g|j:g|j:g|jx:g|j:g|j,:g|je:g|j}:g|j:g|jإ:g|j:g|j<:g|j,:g|jf:g|j:g|j>,:g|j&:g|j:g|jA:g|j:g|j,:g|j[:g|j:g|jv:g|j:g|jG:g|j:g|j,:g|j,:g|jj,:g|j:g|jL:g|j,:g|j?:g|j":g|j{:g|j:g|j:g|j:g|jZ,:g|j!:g|j:g|j:g|jY:g|jb:g|j:g|j,:g|j]:g|j:g|jQ,:g|j!:g|jS$:g|jU&:g|j&:g|j2(:g|j7,:g|j 8a.......##....# .####..# #<# #.####  #..##### #.# ###.#######  #......#####.# #..........  ##.###........ #.#......#. #.# #..####.# #.######.#  ####.###..# #.# #.# #.  ..........# #.# #.# ##.  ###......## ##.# ###...#-256.0 (68.0):g|jx8V #.......###.#.# #.# #...#.# #...).......#.# #.# #.#.>. #<....).#####.# #.# #.#.##. :g|j8c#.......# #.# #.# #.†..#. #÷......# #.# #.###..#.#.:g|j9)   ####.......#####.# #.##...#...   #...<....<....##.## #....#####.  ###.#...............# ####...#... :g|ju@B7.0 (69;g|j;g|j;9 _Found a stone staircase leading up.;g|jI;g|j;g|j;g|ji;g|jX;g|j;g|j;g|j^;g|j;;g|j;g|jO;g|j;g|jM;g|j;g|j;g|j;g|j;g|j;g|jQ;g|j;g|j;g|j.;g|jo;g|j ;g|jv ;g|j;g|j>;g|jx;g|j;g|j;g|j;g|j ;g|j;g|jR;g|j;g|j;g|j;g|j?",;g|j#;g|j&;g|j$);g|j);g|j+;g|j.;g|j!1;g|jf1;g|j53;g|jw6;g|j8;g|j8;g|j:;g|jE=;g|j A,;g|jA;g|jD;g|j`G;g|jG;g|jI;g|jX;g|j\,;g|j^;g|ja;g|jld,;g|j'f;g|jg;g|jh,;g|ji;g|jCk;g|jl,;g|jm;g|jp;g|jq,;g|jr;g|jt;g|ju;g|j?v;g|jfw;g|j};g|j;g|jl,;g|j};g|j;g|jn;g|jr;g|j;g|j;g|jB;g|jX;g|j;;g|jʎ;g|j ;g|jݏ;g|jz;g|j;g|j;g|j;g|j—;g|j;g|jY;g|j # #..###.....# #.# # ### #..........###.# ##.###..............#  ##.#.##.####.....###.############.###...# ####### #.....##.#.##.# ######..## ####.###.# #.......# ..# #.####..# #< .....##### #..##### #.85.0 (28 ...### #.# #......#####. ....# #.# ##.###....... ...## #.# #.# #..####. ;g|j_..## #.#####.###..# #. .## #............# #. .# #######......## #. .##....... .##...).... _e - 2 scrolls labelled MADWON POOF (gained 1);g|j;g|j;g|jE _Done exploring.;g|j> I;g|j40.0).........####....# #............. _Done exploring.g|j Z\ S.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!>g|jZ9l.>g|j\'g.>g|jd●●gally target)S)>g|j2--====10.5 (1.0) >g|j>g|j  _The goblin shouts! The ball python hisses angrily. You hear an angry hiss.  The foxfire burns the goblin.>g|jP4§>g|j2QQ§●>g|jZ .  The goblin is severely wounded.The foxfire burns the goblin.>g|j^ S   ball python (constriction)l   frilled lizard>g|jq§.S>g|j8l.>g|j8)>g|jc9----1>g|jV§§>g|jJ _You kill the goblin!>g|j# < S.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>g|jܠ 9l.>g|jĩ r.●●(ally target)>g|j> 1----=---2>g|jñ >g|j §● _You conjure some foxfire!>g|j D§●>g|j \ .  The foxfire burns the frilled lizard!>g|j )>g|jG .§>g|j'H D§●>g|jlH U§●>g|j)J ?●§>g|jJ 6S.>g|j.K 3B>g|jX .  You kill the frilled lizard!You encounter a bombardier beetle.The foxfire burns the ball python.>g|jG] B   bombardier beetle>g|jx 2§>g|j 4†>g|j f2==50-3>g|j §§§§§>g|j O _You kill the ball python!>g|j 1 .BCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>g|j ●●...)...(ally target)>g|j ]1--=4>g|jk >g|jq §● _You conjure some foxfire!>g|j| T§●>g|j §>g|j 1●>g|j J§●>g|j P§●>g|j T§●>g|jz F§●>g|j #§>g|j9 1●>g|j P§●>g|j= >g|jj=0§>g|jIF>g|j G.-5>g|jOMO§§§§>g|jMO§§>g|jOQ _The foxfire burns the bombardier beetle but does no damage.?g|j _You conjure some foxfire! _The foxfire burns the bombardier beetle but does no damage.   e.?g|jD2§?g|j E3B.?g|jN●..●...†..?g|jOi0----=6?g|jV?g|jZA §?g|jZ[● _The bombardier beetle is moderately wounded.?g|j[T§●?g|j]§●§●§●§●§●?g|jcw  The foxfire burns the bombardier beetle.?g|j4§?g|j;Q§●?g|j'.?g|jm]1==-7?g|j)`§§§?g|j@j _The bombardier beetle is severely wounded.?g|j] The foxfire burns the bombardier beetle. _The bombardier beetle is severely wounded.Casting: Foxfire (safe; 1% risk of failure)?g|j64§@g|j ●●The bombardier beetle is almost dead.The bombardier beetle waves its antennae.@g|j ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.@g|j1r@g|j< ...†§r   ratrYou are covered in liquid fire! Move or burn!@g|jơ0--===8Fire @g|j@g|j §● _You encounter a rat.@g|j&●§§●§●@g|jC§●@g|jpS§●@g|jƼF§●@g|jT§●@g|j̽F§●@g|ja5r.@g|j  The liquid fire burns you!The foxfire burns the bombardier beetle.@g|j)I4§@g|jcVt  The bombardier beetle is almost dead.@g|j4] ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.@g|ji§§§§@g|j<X2------9@g|j§§§§§§@g|ji _You are even more covered in liquid fire!Cg|jCm... .# ....#######.##.......#.# .# ##....#...§.@..# #..§.<...#  #.§.§§...# ....§§.)...# ...§§..##.#..●§... .# ..B.... .. ...#r.. .##...#.##  You shake off some of the fire as you move.  The liquid fire burns you!The foxfire burns the bombardier beetle.Cg|j§r..........†.Cg|jn0----------20Cg|j;§Cg|je _The bombardier beetle is almost dead.Dg|j ## ... .# ....#######.##..#......#.# .# ##........##....<...#  #........# .......)...#....†..##.#..§.... #.# ..B.r.. ......#... .## B.  You shake off some of the fire as you move.r....18---1==---1Dg|jݐDg|j0Z _The liquid fire burns you!Dg|j5  ## ... .# .......#######.##..#.......#.# #.# # #........##....<...#  #Dg|j&...#.......)...# ....†..##.#...Br.. #.#....... ...Dg|j r.  You shake off some of the fire as you move.Dg|j_Dg|j`#2Dg|jH-------2Dg|jxDg|j Z _The liquid fire burns you!Eg|ji.Y . ## .. .# ....#######.##..#Eg|j>/...##.....∩.. #.....##< #.....r   rat...)....r..##.##B... #.#Eg|j=71 Eg|j7..  ## ...  ... .# ....  ...#######.##..#  ...............##  .............∩..  #......@.#Eg|j 8_ #........# ##........#Eg|j385 #........## Eg|j\8^#....<...# #........# Eg|j8q.......)...# ....r..##.##Eg|j8V  #.#You shake off some of the fire as you Eg|j8move.liquid fire burns you!  Found Kagaistru's Antique Weapon EmporiumEg|j86.  You shake off some of the fire as you move.Eg|j  ..  ## ...  ... .# ....  ...#######.##..#  ...............##  .............∩..  #......@.# #........# Eg|j~##........# #........## #....<...# #........# .......)...# ....r..##.##  Eg|j BThe liquid fire burns you!Eg|jR?r†Eg|jB   bombardier beetler   rat.Eg|j}7/28 ---------3Eg|j#Eg|j%V _* * * LOW HITPOINT WARNING * * *Fg|jL  #  ### ... #.# ........#######.##..# ..##?.....∩...#.###.....# ## Fg|j <#........##....<...# r   rat #........#....r..)...#...B†..##.#Fg|j- s  Found a scroll labelled DEUTYMAPENU.Fg|j, #2Fg|j Z====4Fg|j5 t _You shake off the liquid fire.Gg|j;Q< r.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gg|jDYc●●(ally target)Gg|jZ8----1--=5Gg|j,aGg|jXe §● _You conjure some foxfire!Gg|jeK§●Gg|jfQ§●Gg|jfV§●Gg|j*g;●§Gg|jpg?●§Gg|jgS§●Gg|jhV§●Gg|jZi9r.Gg|ji-BGg|j=j.SGg|jr B   bombardier beetleS   ball python (constriction)r   rat (ally target)You encounter a ball python.Gg|j/4§Gg|jL§●Gg|j/9SGg|jd.-6Gg|jb§§§§Gg|j C _The foxfire burns the rat but does no damage.Gg|j\ 3 §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gg|jk  You conjure some foxfire! The foxfire burns the rat.Gg|j4O§rGg|jN.S.Gg|jk●.●.....Gg|jMi0----=7Gg|j!<§Gg|j% §● _The rat is heavily wounded.Gg|j &H§●Gg|j&M§●Gg|jg'S§●Gg|j'P§●Gg|j(J§●Gg|j}(F§●Gg|j$)J§●Gg|j)?r●Gg|j>*Gg|j2| §The foxfire burns the rat.Gg|j7)Gg|j1§Gg|jK.BGg|j9S.Gg|j <You kill the rat!The foxfire burns the ball python.Gg|j)Hg|j/§Hg|jl4†Hg|je1==1-8Hg|jS§§§§§§§Hg|j,!O _You kill the ball python!Hg|j<1F B.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hg|jH<●.@..●.....(ally target)Hg|jn=9=0--=9Hg|jPEHg|jH §● _You conjure some foxfire!Hg|jI●§§●§●Hg|jhJP§●Hg|jJJ§●Hg|jK§●§●Hg|j@NF§●Hg|jU`  The foxfire burns the bombardier beetle but does no damage.Hg|j/4§Hg|j&E-30Hg|jk§§§§§§§Hg|je _The bombardier beetle is almost dead.Hg|jRMThe foxfire burns the bombardier beetle but does no damage. _The bombardier beetle is almost dead.  Hg|jO2§Hg|j3B.Hg|j7●..●....†Hg|jo9/13 ----=1Hg|j<§Hg|jy  §● _The bombardier beetle is almost dead.§●Hg|jH§●§●Hg|j-_ .  The foxfire burns the bombardier beetle.Hg|j')Ig|j:§§●Ig|jk;U§●Ig|j0<Q§●Ig|jE$.Ig|jHl10/13==75-2Ig|jQw§§§§§§Ig|jSU _You kill the bombardier beetle!Ig|j 3Ig|j' ●§●§●§●§ §You start resting.Ig|j 10/28==Ig|jƸ XIg|jR ,Ig|j 1====Ig|j Ig|j 1==2=====12=Ig|jz  _Your foxfire dissipates.Magic restored....-.....†.43.5 (11.0)Ig|j 3====4.5 (12 _Jg|jW3==Jg|jJg|j:==Jg|jJg|j5*4==Jg|j?nJg|jAJg|jFa5=Jg|jK,Jg|jLJg|jVJg|j4[,Jg|jlgJg|j-Jg|jdJg|jq'6=7==Jg|jbRh=8=Jg|j3s9==Jg|j~BJg|j20==Jg|jeBJg|j=BJg|jn,Jg|j \1==Jg|jO02=Jg|jK3=Jg|j!UJg|jZJg|j[Jg|jN^Jg|jZbJg|jb9=Jg|jhJg|jElJg|jlK4=Jg|joJg|jt,Jg|jvJg|j~BJg|j,Jg|jJg|jJg|j,h5==Jg|jJg|j",Jg|j{Jg|jJg|jnJg|j'Jg|j6==Jg|j,Jg|jFJg|jP Jg|j Jg|j@(Jg|j0Jg|j§●Lg|j+wLg|jw.§●Lg|jwLg|jYxQ§●Lg|jyM§●Lg|jLg|j.-4Lg|j*§@§§§§Lg|jLg|j2 §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lg|jpG§●Lg|j% S    You conjure some foxfire! The foxfire burns the adder.Lg|jMn v§§●Lg|jx  The adder is heavily wounded.The foxfire burns the adder.Lg|j; 2§Lg|jK ~S.S§Lg|jk .●@..●...Lg|j i1----=5Lg|j  O§§Lg|jl §● _The adder is severely wounded.Lg|j §Lg|jB '●Lg|j_ V§●Lg|j !§Lg|j .●Lg|j8 #§Lg|jh 1●Lg|j §Lg|j .●Lg|j& ~ §The foxfire burns the adder.Lg|j- )Lg|j .§Lg|j Q§●Lg|j G§●Lg|j $..Lg|j f2==82-6Lg|j~ §§§§§Lg|j I _You kill the adder!Mg|jJs§●§●●§●§Mg|jbR-§Mg|jGMg|j>Mg|jSMg|j _Your foxfire dissipates.Mg|jMg|jj3====Mg|j(Mg|jIg _Magic restored.Mg|jMg|jMg|jo==############.........# ####...........# .. #.##......... ..#######.##..##.....## ........##- .............####........###........#  #........# #..##.... ##....†...# #..# ...... #........##....# ##..... #....<...##.†..# ..... #.##....# ..... .....)...##....# ....Mg|jW23.5 (74.5 (8Mg|jMg|ja _l - a scroll labelled DEUTYMAPENUMg|j" Mg|j Mg|j Mg|j ! Mg|j " Mg|j}# Mg|jW$ Mg|j) Mg|j- n  You encounter a frilled lizard.Mg|j^6 |###.........#####...........##.##............. #######.##..##.....##.. ............##......... ...................### ......###........###......# #..##........†...# #..##.##....####....... ...<...##.†..# ......l .......##....# ...)...##....# †..##.## ...#l   frilled lizard (asleep) ... #.# #.### ... ... .. Mg|j&7 0 .##Mg|jBA +7.5 (3Mg|jB 28.5 (4 _Mg|j Q Mg|jS Ng|j= ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2--=9.5 (1Ng|jYCNg|j$M §● _You conjure some foxfire!§●Ng|jMR§●Ng|jNG§●Ng|jNJ§●Ng|jOP§●Ng|j"P@§●Ng|j QG§●Ng|jhQJ§●Ng|jRO§●Ng|jS2l.Ng|jjZOlNg|jZ/-30Ng|j5au§§§§§Ng|jc8 _The frilled lizard hisses angrily.Ng|jM. _The frilled lizard hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the frilled lizard!Ng|j*)Ng|jcr§●§Ng|jSB●§Ng|j?K●§Ng|jC§●Ng|j: §You kill the frilled lizard!Ng|j.●.●...§†..Ng|jq1----3=1Ng|j0T§§§Ng|jȽ §● _Your foxfire dissipates.Ng|j&H§●Ng|j(M§●Ng|jH●§Ng|jB§●Ng|j,F§●Ng|jG§●Ng|jF§●Ng|j@§●Ng|jF§●Ng|j&..Ng|j]2==-2Ng|j/§§§§§§§Ng|j|Ng|jf INg|jv F●§Ng|j F●§Ng|j N§●Ng|j0 C●§Ng|j E§●Ng|j H●§Ng|j1 R§●Ng|j L●§Ng|j 4§Ng|j I§Ng|jh Ng|jF  _Your foxfire dissipates. x2Ng|j Ng|j@ j3====Ng|jm Ng|j-e####...# #.##.... ######.##..##.....##.. ...........##......... ..........### ..###........###...# #..##........†...# #..##.......##....####@....†-7.5 (5<...##.†..# #...........##....# #.......)...##....# ........##.## #...#... .. #.# ##.## ... .. . .##∩. ##8.5 (6Ng|ja/ Ng|j/&_Found Ganloeh's Armour Shoppe.Og|j][Og|j[Og|j]Og|jc,Og|j|n==Og|j ,Og|j Og|j;Og|jhOg|j…Og|j݇Og|j]Og|jBOg|jOg|j7Og|jOg|jָDWelcome to Ganloeh's Armour Shoppe! What would you like to do?  a -  234 gold a +1 chain mail of willpowerb -  26 gold a +0 leather armour  c -  742 gold the +1 pair of boots "Owkewor" {*Silence rF+++ Will+ Earth}d -  58 gold a +0 pair of boots  e -  52 gold a +0 ring mail  f -  52 gold a +0 scale mail  g -  52 gold a +0 scale mail You have 47 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listUg|jod $  You are short 11 gold pieces for the purchase.[Enter] buy shopping listVg|jd4Vg|j<Vg|jC..†...# #..##..........#Quake2Marine the Firebug .....##....####.....†...Deep Elf .<...##.†..# #........#Health: 28/28 ======================== .....##....####........#Magic: 13/13 ======================== .)...##....#............AC: 4Str: 5 .##.## #..#...#.....EV: 11Vg|j3DInt: 22 . #.##.###.###....SH: 0Dex: 15 . ...#..#...#....#XL:  5 Next: 83% Place: Dungeon:3 Vg|jtD. .## #....@.......Noise: ---------  Time: 2445.5 (7.0) ##..#...#.....b) +1 long sword (freeze)Vg|jD....###.###.##.Cast: Foxfire.... ... ...Vg|j:E... ..$ ..... .#.## ...#.##.#..  You conjure some foxfire! The foxfire burns the frilled lizard!  You kill the frilled lizard! _Your foxfire dissipates. _Your foxfire dissipates. x2 _Found Ganloeh's Armour Shoppe.  There is an entrance to Ganloeh's Armour Shoppe here.Vg|juP4Vg|jRT  You kill the frilled lizard! _Your foxfire dissipates. x2 _Found Ganloeh's Armour Shoppe.  There is an entrance to Ganloeh's Armour Shoppe here. _You can access your shopping list by pressing '$'.Vg|jd`Vg|j`Vg|jaVg|jMdVg|jgVg|jn _Vg|jPpVg|j@rVg|j|rVg|jsVg|jVuVg|j|w,Vg|jmxVg|j{,Vg|j|Vg|jL _You now have 52 gold pieces (gained 5).Vg|jNVg|j΂Vg|jVg|j$Vg|jچVg|j-Vg|jVg|jVg|j׊Vg|jVg|jԋVg|jVg|j Vg|jiVg|jVg|jVg|jVg|jVg|jVg|jVg|jw,Vg|j~Vg|jVg|j>  You encounter a goblin and a hobgoblin.The goblin is carrying a +0 sling.Vg|j #..#...#......  #.###.###.... .....#  #..#...#....##.....?  #....∩..............  #..#...#............ Vg|j| ....###.###.##.......  .....#...#.........  ......................  ......#.###...  ......#.# ####.......#.#.. ............. ... .g........Vg|j3### # #.. ...#.......## .... .......g   hobgoblin (asleep)g.... .......g   goblin (launcher, asleep)...... ...####Vg|j056.5 (11.0)Vg|jD,7.5 (12Vg|jjVg|j`d _Found a scroll labelled MADWON POOF.Wg|j●●gggglly target) _Found a scroll labelled MADWON POOF.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wg|jpYou conjure some foxfire!  The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.Wg|ja)))))))Wg|j9g.Wg|jeo....@..Wg|j~2--====8.0) Wg|j Wg|jq §● _The goblin shoots a sling bullet. The sling bullet barely misses you.Wg|j$S§●Wg|j5F§●Wg|jsT .  The foxfire burns the goblin!Wg|j)Wg|j--§Wg|jT.R§●Wg|j\/K§●Wg|jY09g.Wg|j< .  You kill the goblin!The foxfire burns the hobgoblin.Wg|jA)Wg|j/§Wg|j*)Wg|jc4----9Wg|jM§§§Wg|jM _You kill the hobgoblin!Wg|j| .●..●...  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wg|jm1----=---60Wg|jWg|j  ●§ _You conjure some foxfire!Wg|j2L●§Wg|j[●§§Wg|j$'●Wg|jP§●Wg|j§●§●Wg|j|>●§Wg|j*P§●Wg|jLs2==-1Wg|j§§§§§§Wg|j+Xg|jx-...#............ #..#...#...........# #.###.###.... .....##Xg|jyi#..#...#....##.....?##....∩...... #..#...#......  ....###.###.##§..  .....#...#....§§......?Xg|jNyv.........@§..  ......#.###......●......#.# ####§§.  ....#.#.. .§●Xg|jy]..... ... .)§.  ### # #.. ...#.###.Xg|jy#.............. ...####Xg|j|J§●Xg|jM}E●§Xg|j}J§●Xg|jH●§Xg|j]F●§Xg|j5B●§Xg|j׀R§●Xg|jVF§●Xg|j §Found a scroll labelled DEUTYMAPENU.Xg|jH.......Xg|ju@-2Xg|j§§.§§§§Xg|jN _Your foxfire dissipates.Xg|jb 3Xg|jc Xg|jc L§●Xg|jl 1§Xg|jq 3Xg|j]z Xg|jz ] _Your foxfire dissipates.Xg|jz{ Xg|j~ Xg|jσ 3====Xg|j Xg|j9 Xg|ji Xg|j Xg|jГ Xg|j= Xg|j֜ Xg|jF Xg|j Xg|j Xg|j ,Xg|j Xg|j Xg|j^ Xg|jDZ :==Xg|j۳ Xg|j Xg|j Xg|jC Xg|j( Xg|j Xg|j* Xg|jl Xg|jn Xg|j ,Xg|jK Xg|j | _e - 3 scrolls labelled MADWON POOF (gained 1)Xg|j Xg|jd Xg|j7 Xg|j Xg|j Xg|j Xg|jf Xg|j BXg|jO Xg|jA Xg|jF Xg|j Xg|j Xg|j ,Xg|j Xg|j | _l - 2 scrolls labelled DEUTYMAPENU (gained 1)Xg|j 3Xg|j Xg|j Xg|j ,Xg|j Xg|j Xg|j Xg|j Xg|j Xg|j Xg|j Xg|j ,Xg|j Xg|j #.... ..... #.. .[.. ....# ##.. ... .†..... ....##... ....##. ...##.$ ....##.######....# ...........##....# ...........##....# #..##.##@###.# Xg|j{ ]819.0) ....##......#.#......# ........#..##### .................# #.##..........##.# ..............##.# ..............##.# #.............##.# ####..........##.#Xg|j! Xg|j! ,2.5 (20Xg|j,* Xg|j, ( _Found a ring mail.Yg|j3Yg|jYg|jYg|jYg|jOYg|j,Yg|jg!.# ..... .. #.... #. ...♣ ...... #.. .[...∩ ##.. ...♣.†..... .....##...##. .....##.$##.#### .Yg|j#...@# 3.5 (1.0).......##....# #..##.##.###.# ....##......#.#......# Yg|j..............#..#####...............................##.#Yg|jhYg|jJ+4.5 (2Yg|jYg|jI@ _Found Weotwirph's Antique Armour Emporium.Yg|j _Yg|jF M ....>.♣ .... ...... ... ##. ....♣...♣.. #.. .[...∩......# ##.. ...♣...†......##....♣... .....##.$....♣##.####0 ....# #..........##.##.###.#........#.#Yg|j- Yg|j A5.5 (1Yg|jQ ; _Found a stone staircase leading down.Zg|jIZg|jpZg|j  You encounter a goblin. It is wielding a +0 dagger.Zg|j+`M  #........ .. ......>.♣ ... ........♣.. # .....♣...♣. #.. ..[...∩......# ##.. ...♣...♣ Zg|jL†..... .....##....♣... .....##@$....♣##.####........... ...........##....# .g..###g   goblin (asleep)Zg|j;O.....##.#Zg|jI&0Zg|j 26.5 (1 _Zg|jQZg|j0 Zg|j : ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zg|jT ]2--=7Zg|j% Zg|j( §● _You conjure some foxfire!Zg|j) D§●Zg|j** G§●Zg|j* D§●Zg|jK+ H§●Zg|j+ E§●Zg|j2 g  The foxfire burns the goblin.Zg|j w§§●Zg|j .  The goblin is moderately wounded.The foxfire burns the goblin.Zg|jW )Zg|joB /§Zg|j@K 2)Zg|jN 65-8Zg|jV V§§§§Zg|jY J _You kill the goblin!Zg|jx~ ..●.●.#...  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zg|jxi1----=9Zg|j Zg|jq| §● _You conjure some foxfire!Zg|jcJ§●Zg|jvG§●Zg|j8§●Zg|jEG§●Zg|jWD§●Zg|j=§●Zg|jZg|j1^2==-90Zg|j{§§#.§Zg|j|[g|j3[g|j2[g|jJ§●[g|jH§●[g|j●§§●[g|jp●§§●[g|j>●§[g|j§●§●[g|j3§[g|j[g|jY[g|js _Your foxfire dissipates.[g|j[g|j54§[g|jB[g|j[g|j<[g|j` ] _Your foxfire dissipates.[g|jI j3====[g|j[g|jk[g|j% [g|j [g|jd%[g|j([g|j4n  .. #. ..... ......>.♣ .... .... #...♣.. .... #.......♣...♣.[g|j4 #.....[...∩.# ##.. ....♣...♣ . †..... .....##....♣.##. .....##.@....♣ -##.######....#......###....#......###....#...)..# .##.##.###.###......#.#......#[g|jG5..#..#####......# [g|jNA 4.5 (4  You now have enough gold to buy a +0 pair of boots on this level.  You can access your shopping list by pressing '$'.[g|jA+5.5 (5[g|jqS _You now have 59 gold pieces (gained 7).[g|j>[g|j[g|j[g|j[g|j[[g|jB[g|jP==[g|j[g|j[g|jM[g|j[g|j|[g|j][g|j3Welcome to Weotwirph's Antique Armour Emporium! What would you like to do?  a -  144 gold a chain mail  b -  168 gold a shiny orb[g|jc -  432 gold a plate armour  d -  432 gold a plate armour  e - 2964 gold the +9 scales of the Dragon King {Command, rPois rF+ rC+} You have 59 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[g|j}[A-E] put item on shopping list]g|j#^ b $  You are short 109 gold pieces for the purchase.[Enter] buy shopping list`g|j`pe $ 3073 gold pieces for the purchase.ag|jK  a -  144 gold a chain mail  e + 2964 gold the +9 scales of the Dragon King {Command, rPois rF+ rC+}2905marked items bg|jUbuy|examineexamine itemdescribe bg|j5Q  The +9 scales of the Dragon King {Command, rPois rF+ rC+}. A suit of armour created from the enchanted scales of a once-mighty king of dragons. In his time, titans and lesser dragons struggled with him in vain — butas with all things, even he was eventually cast down and undone. Of his life anddeeds, this is all that remains. Base armour rating: 12Encumbrance rating: 23 Command: It improves the power and success of your Summoning spells inbg|jQ proportion to your Armour skill. rPois: It protects you from poison. rF+:It protects you from fire. rC+:It protects you from cold. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 19.0 (4.0 -> 23.0). Your EV would decrease by 28.0 (11.8 -> -16.2). Your spell failure would worsen by up to 99% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. og|jSeWelcome to Weotwirph's Antique Armour Emporium! What would you like to do?a -  144 gold a chain mail  b $  168 gold a shiny orb  c -  432 gold a plate armour  d -  432 gold a plate armour  e + 2964 gold the +9 scales of the Dragon King {Command, rPois rF+ rC+} You have 59 gold pieces. You are short 2905 gold pieces for the purchase. [Esc] exit [!] buy|examine items [a-e] examine item [/] sort (type) [Enter] describe[A-E] put item on shopping listpg|jpg|jtpg|jQuake2Marine the Firebug#### #.###Deep Elf# ........#Health: 28/28 ========================#.###.........#Magic: 13/13 ======================== . #..............#AC: 4Str: 5 . ......>.♣......#EV: 11Int: 22 . #.........♣....#SH: 0Dex: 15 . #.......♣...♣..#XL:  5 Next: 85% Place: Dungeon:3 . #.....[...@....#Noise: ---------  Time: 2498.5 (3.0) g|j=m# ##.......♣...♣..#b) +1 long sword (freeze) ... .....##....♣....#Cast: Foxfire ##. .....##......♣..# ##.######....#......## .......##....#......# .......##....#...)..# .......##.##.###.#### ##......#.#......# _Your foxfire dissipates. _Your foxfire dissipates.You now have enough gold to buy a +0 pair of boots on this level.  You can access your shopping list by pressing '$'. _You now have 59 gold pieces (gained 7).  There is an entrance to Weotwirph's Antique Armour Emporium here.  You now have enough gold to buy a +0 pair of boots on this level.can access your shopping list by pressing '$'. _You now have 59 gold pieces (gained 7).  There is an entrance to Weotwirph's Antique Armour Emporium here. _You can access your shopping list by pressing '$'.pg|j [Kqg|ja 3qg|jh qg|jf qg|j qg|jz P _qg|jM qg|j0 qg|j+ qg|j qg|j Bqg|jM qg|jY qg|j^ ,qg|ja qg|jf qg|ji k  You encounter a ball python.qg|ju $#.#.# #...# #.#.### #.....# ####.#.# #####.#.### ###........# .. ##.###.........# .. .. #.....@........# ..... S......>.♣......# #.... ##.........♣....# #qg|j●§rg|j8}S§●rg|j}>●§rg|j~S§●rg|j^J§●rg|j#:●§rg|j H●§rg|jL●§rg|jtH§●rg|jЌD-5rg|j;}§§§§§rg|jrg|j?c 1 ●§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rg|jXd H§●rg|jd :●§rg|je H●§rg|j=r s .  You conjure some foxfire! The foxfire burns the ball python.rg|jx )rg|j b§●§rg|j :●§rg|j §You kill the ball python!rg|j .●.@●...>...rg|j i1----=6rg|j! p§§§§§§rg|j §● _Your foxfire dissipates.rg|j F●§rg|j I●§rg|j! R§●rg|j! I●§rg|j " F●§rg|j" ?●§rg|jN# <●§rg|js$ I●§rg|j% <●§rg|j\& 1grg|j/ g....g   hobgoblinrg|jk0 ]2==-7rg|j8 §§§§§§rg|j6< Z _You encounter a hobgoblin.sg|jVc #.#.#  #...#    #.....# ####.#.# #####.#.### ###........#  ##.###§§.......#  .. #.●§§§@§.......#  g..●§§§§.♣......# sg|jd  ##.........♣....#  #.......♣...♣..#  #.....[...∩....#  ##.......♣...♣..# .†..... .....##....♣....#  .....##......♣..#  sg|j #.#.#  #...#    #.....# ###.#.# ####.#.### ##........#  ##.###§§.......#  .. #.●§§§@§.......#  g..●§§§§.♣......#  ##.........♣....#  #.......♣...♣. #.....[...∩... ##.......♣...♣..# †..... .sg|jM....##....♣... .....##......♣.sg|jm N-sg|j]sg|j` _A hobgoblin is nearby!sg|j ●§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.●§●§sg|jD§●sg|j)  (ally target)You conjure some foxfire! The foxfire burns the hobgoblin.sg|j|v§●§sg|j †The hobgoblin is almost dead.The foxfire burns the hobgoblin!sg|j)sg|j&,§sg|jq●....@.†§§§...>●sg|j~e1--6=8sg|j#k§§§sg|j&] §● sg|j!'U_You kill the hobgoblin!sg|j'G●§sg|j1(J§●sg|j()●§●§sg|j)B●§sg|j}*E●§sg|j*B●§sg|jM+E●§sg|j+B●§sg|j5Z...-9sg|jC;§§§§§§sg|jo=sg|j 3sg|j# sg|jf ?●§sg|j` B●§sg|j E●§sg|jQ 8●§sg|j .§sg|j8 :§●sg|j J§●sg|j 3sg|j sg|j 2§sg|j sg|j L2==sg|j$ sg|j ] _Your foxfire dissipates.sg|j sg|j9 sg|jK sg|j sg|jX sg|j sg|jl sg|j sg|j 93sg|j  G====sg|jj sg|j$ sg|j' ,sg|jJ) sg|j~+ sg|j. ,sg|j90 sg|jc2 sg|j%6 ,sg|j8 sg|jG: sg|j= sg|js= :==sg|j$? sg|j@ sg|jC ,sg|jE sg|jI sg|jL ,sg|jN sg|j5P sg|jZ ,sg|j] sg|j_ sg|jb ,sg|j&e sg|j.i sg|jl ,sg|jm sg|jq $  Things that are here:sg|j.r w  a hobgoblin corpse; a ball python corpsesg|jr sg|jt sg|ju  _sg|jPv sg|jQ{ sg|j} c  You encounter a bat.sg|j  ..# #...# #.# #.#.### #.# #.....# ########## #.# ###.#.# .........############.# ####.#.# sg|j .........##........##.# ##....... ...................##.###........ ##.....##..........#............. ##..............@.†......>.♣.....-..###......#.##.........♣... .......###.....b#.##.......♣...♣. .##............<#.##.....[...∩... .##..........##.#.##.......♣...♣. .sg|j ####.....†.....#......##....♣... b   bat (asleep) .# #........##........##......♣. .####........##.######....#...... .#..................##....#......sg|j 7356.0)bsg|j .sg|j #b.sg|j| b=6.5 (17sg|j> sg|jܝ t _Found a stone staircase leading up. The bat barely misses you.tg|jy .b  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tg|jI b.tg|j.btg|jn●#●(ally target)tg|j_2--7.0) tg|jtg|j ●§ _You conjure some foxfire!tg|jZO .  The foxfire burns the bat.tg|jRtg|jr2§tg|js?●§tg|jFuG●§tg|j}tg|j.78tg|jg§§§tg|jG _You kill the bat!tg|j9 3tg|j; tg|j@= T§●tg|jt> >●§tg|j> D●§tg|j$@ K●§tg|j}C tg|jL _tg|jS 1§tg|jSV tg|jV L3==tg|jW tg|j` ] _Your foxfire dissipates.tg|jTb 3tg|j4c tg|j7f tg|jh ,tg|jj tg|jl $  Things that are here:tg|jo  a hobgoblin corpse; a ball python corpsetg|jq tg|jr  _tg|jt tg|ju tg|jx P==tg|j3z tg|j{ tg|j} tg|j} tg|j* tg|j tg|j tg|jF tg|j tg|j tg|j tg|jl tg|j tg|j tg|j tg|jߊ tg|j tg|j0 tg|jx ,tg|jҍ tg|j tg|j ,tg|j tg|j tg|jْ tg|j' ,tg|j` tg|j[ tg|j tg|j tg|j~ tg|j tg|jU ,tg|j tg|jћ ,tg|j tg|jn tg|j: tg|jk ,tg|j tg|j tg|j ,tg|jѥ tg|js tg|j  ##### ########## #.#.# tg|jL #........# #...# #@######.# #.#.#-58.5 (20.0) #..<# #.# #.  ########### ##### #.# ###.# ##...############.# ####.# .....##........##.# ##.... .....................##.###... ..##.....##..........#...tg|j . ..##................†......>.♣ ..####tg|j &.....♣tg|j tg|j@ F-9.5 (21tg|j( tg|j' 9 _Found a stone staircase leading up.ug|j3ug|jug|j#ug|j$ug|j>-ug|j0ug|jO1ug|j1,ug|jF5ug|j6ug|j6,ug|jK:ug|j;ug|je;,ug|j>ug|j?,ug|jA@ug|j>Cug|jCug|jvDug|jDug|jGug|jHug|jHug|j&Iug|jKug|jLug|j1Mug|j}Mug|jPug|jRug|jRRug|jRug|jQVug|j(X,ug|j{Yug|j\ug|j^ug|j1_ug|j:`ug|jcug|j(fug|jfug|jt,ug|jI,ug|jug|j1ug|jug|jYug|j˔ug|jΘug|jug|jug|jug|jLug|jug|j{ug|j<ug|jA  You see here a +0 ring mail.ug|jιug|j _ug|jug|jug|jV,ug|jcug|jug|jug|jug|jug|jug|j|ug|j ug|j(ug|jug|j,ug|jug|jug|jug|j ug|jSug|jHug|j,ug|jug|jug|jz,ug|j[ug|jug|j ,ug|jug|jWug|jL,ug|jug|jug|jug|jug|jug|j.ug|jhug|jug|jRug|jDug|j(ug|juug|jug|jug|jug|jug|jug|j'ug|jug|jug|j/ug|j( ug|j8....##......#.#......# ..............#..##### .................# #.##..........##.# ..............##.# ..............##.#ug|j  #.............##.# ####..........##.#...........##@#91.5 (32.).................#  ...#................# ....#...............∩..##.............###### ...######....# ....## ...#.# 2.5 (33 _Found Poguk's Magic Scroll Boutique.ug|jT Iug|j_U ug|jOW ug|jW ug|j^ ,ug|ja_ ,ug|jX` ug|j}b ug|jpd ug|jd ug|jge ug|jg ug|jbi ,ug|j_j ug|j|k ug|j+m ug|jm ug|jm ug|js ug|j~{ Welcome to Poguk's Magic Scroll Boutique! What would you like to do?  a -  123 gold a scroll of blinking (unknown)b -  123 gold a scroll of brand weapon (unknown)  c -  52 gold a scroll of fear (unknown)  d -  52 gold a scroll of fog (unknown)e -  26 gold a scroll of identify (unknown)  f -  26 gold a scroll of identify (unknown)  ug|j| Qg -  97 gold a scroll of revelation (unknown)  h -  123 gold a scroll of silence (unknown)  i -  39 gold a scroll of teleportation (unknown) You have 59 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listyg|j  a -  123 gold a scroll of blinking (unknown)  c -  d -  e +  26 gold a scroll of identify (unknown)i -  After the purchase, you will have 33 gold pieces.[Enter] buy marked items{g|jK  e +  26 gold a scroll of identify (unknown)  f -  i +  39 gold a scroll of teleportation (unknown) You are short 6 gold pieces for the purchase.{g|jR You don't have enough money.}g|je + f - i -  After the purchase, you will have 33 gold pieces.~g|j%)c - d -  e -  26 gold a scroll of identify (unknown)  i -  39 gold a scroll of teleportation (unknown)~g|j c -  d -  e -  26 gold a scroll of identify (unknown)  f -  i + 39 gold a scroll of teleportation (unknown) After the purchase, you will have 20 gold pieces.[Enter] buy marked itemsg|j{}X Purchase items for 39 gold? (y/N)g|jt Fc - d - e - f -  h -  123 gold a scroll of silence (unknown) hHg|jig|jog|juu%..........##.#...#Quake2Marine the Firebug ..........##.#...#Deep Elf ..........##.#...#Health: 28/28 ======================== ..........##.#...#Magic: 13/13 ======================== ..........##.#...#AC: 4Str: 5 ..........##.#...#EV: 11Int: 22 .................# #SH: 0Dex: 15 #................#.#g|juvXL:  5 Next: 87% Place: Dungeon:3 #...............@..#Noise: ---------  Time: 2597.5 (5.0) #.............######b) +1 long sword (freeze)...######....#Cast: Foxfire......##....#.#######.#...Things that are here: _a hobgoblin corpse; a ball python corpse _Found a stone staircase leading up. _You see here a +0 ring mail. _Found Poguk's Magic Scroll Boutique.  There is an entrance to Poguk's Magic Scroll Boutique here.g|j _a hobgoblin corpse; a ball python corpseFound a stone staircase leading up. _You see here a +0 ring mail. _Found Poguk's Magic Scroll Boutique.  There is an entrance to Poguk's Magic Scroll Boutique here.  t - a scroll of teleportationg|jȃn _Thank you for shopping at Poguk's Magic Scroll Boutique!g|j1 3g|jG g|j g|j ##.#...# ##.#...# ##.#...# ##.#...# ##.#...######.#...#......#∩# .g|j~ ...#.# ..∩@.# 0 .###### ...######....# ...g|j n...## .g|je A8.5 (1g|j U _Found Gujeafia's Antique Armour Boutique.g|jw+Ig|j*-g|j.g|jo7g|j$;g|j]DbWelcome to Gujeafia's Antique Armour Boutique! What would you like to do?  a -  126 gold a chain mailb -  42 gold a leather armour  c -  42 gold a leather armour g|jD1 d -  147 gold a runed orbe -  84 gold a ring mail  f -  81 gold a glowing robeg -  18 gold a robe  h -  18 gold a robe  i -  18 gold a robe  j -  147 gold a glowing scale mail g|jEYou have 20 gold pieces. [Esc] exit[!] buy|examine itemsg|jDER[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listg|jor d $  You are short 127 gold pieces for the purchase.[Enter] buy shopping listg|j Qf $ 208g|jRg|jZg|j_........#..#####Quake2Marine the Firebug ...........#Deep Elf ........##.#...#Health: 28/28 ======================== ........##.#...#Magic: 13/13 ======================== ........##.#...#AC: 4Str: 5 ........##.#...#EV: 11Int: 22 ........##.#...#########SH: 0Dex: 15 ........##.#...#........g|j6`VXL:  5 Next: 87% Place: Dungeon:3 ...............#@#Noise: ---------  Time: 2600.5 (2.0) ...............#.#b) +1 long sword (freeze) ..............∩..#Cast: Foxfire ............###### ..######....#......##....#.#######.#.. _Found Poguk's Magic Scroll Boutique.  There is an entrance to Poguk's Magic Scroll Boutique here.  g|j`t - a scroll of teleportation _Thank you for shopping at Poguk's Magic Scroll Boutique! _Found Gujeafia's Antique Armour Boutique.  There is an entrance to Gujeafia's Antique Armour Boutique here.g|jj  There is an entrance to Poguk's Magic Scroll Boutique here.  t - a scroll of teleportation _Thank you for shopping at Poguk's Magic Scroll Boutique! _Found Gujeafia's Antique Armour Boutique.  There is an entrance to Gujeafia's Antique Armour Boutique here. _You can access your shopping list by pressing '$'.g|j"d3g|jUeg|jWfg|jOhg|jwo _g|jqg|jr,g|j/tg|j ug|j`ug|jug|jIwg|j|xg|jxg|jjyg|j}Xg|j~g|j~g|j|g|jg|j&g|j,g|j߂g|jg|j_g|jg|jg|j߇g|j݈,g|j=g|jNJg|jG,g|jg|jg|jlg|j,g|jSg|jBg|j"g|j,g|jMg|jŘg|j7g|j,g|jg|jg|jVg|j##.#...########## ##.#...#........# ....#∩######.# ....#.# #.# ...∩..# #.# .####### #.# #####....# ... #.#    ####.####.#   ....#.# #....@....# 18.5 (18.0)  ######.##....#.######  .. ..[ #.   . . ..   .##  ##           g|j9.5 (19 _Found a leather armour.g|j3g|jNg|jg|jRg|j Bg|jT   You encounter a kobold. It is wielding a +0 dagger and quivering stones.g|j..##.#...## ..##.#...#........# ..#∩######.# ..#.# #.# ..∩..# #.# ..######## #.# .######....# ...# #.#  ......## ####.####.#  ....#.# #..@......#  ######.##....#.###### g|jp .....[..#.#  ..........#.....K.###...#### K   kobold (missile, asleep)...## g|j220.0)g|j/21.5 (2 _g|jK$g|j)g|j < K.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j p●●Klly target)g|j' b2--=2.5 (1g|j8g|j §● _You conjure some foxfire!g|j{N§●g|j&&l  The foxfire burns the kobold.g|jj§§●g|jշg|j .  The kobold is moderately wounded.The foxfire burns the kobold!g|j^)g|j .§g|j2)g|j"68-3g|j?-<§g|j0J _You kill the kobold!g|j3g|jO g|jg|j 3==g|j(#g|ji&g|j)g|j*g|j,g|j.g|j2,g|j5g|j2:g|j~=g|j>3==g|j?g|jBg|jFg|jFg|jHg|jwMg|jPg|jPg|j'Sg|j?Vg|jYg|jjZg|jd]g|j _g|jncg|jcg|jeg|jrlg|j`g|jg|jyg|jg|jTg|jg|jyg|jg|jAg|jg|jޥg|jug|j g|jp#.###.............##.#...# .#.# ####..........##.#...####### .#.. .....##.#...#......  ... .).................#∩#####  #.. ...#................#.#  ## ....#...............∩..# g|jWr .....#.............########..........######....#......# .......@.....##.####.###-407.0) ...........#.##.#....... .....#######.##....#.### ...# #......[..#.#>. #........)..#g|j #.........### ##....##### #....#g|j$######g|jg|j,1.5 (18g|j-g|j; _Found a stone staircase leading down.g|jIg|j(.#.# ####.##.#...###### #.#.. .##.#...#..... . ... .)........#∩#### # #.. ...#.#.#  ## ....#....∩..# .#.....########.....######....#......# ..............##.####.##....#.##.#......0.0)#######.##....#.##[...# #......[..#.# >. #........)..#.. #..### g|j+##....##### #....# ###### g|j1g|j9A2.5 (1g|jB<* _Found a kite shield.g|jum3g|j!og|j!ug|jxg|jBg|jc  You encounter a bat.g|j܉?..#.# ####..##.#... ..#.#.. ...........##.#...# ... ... .)......#∩ #.. ...#.....#.# ## ....#........∩..# .....#.............# ..######....#..............##.####.......#.##.#..#######.##....#.g|je..[...#.# #......[..#...>..... #..)..b........ #..##.......... ##....##### b   bat (asleep).......... #....#........... ######g|j&3g|jp24.5 (2 _g|jg|jjg|j A ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j b2--=5.5 (1g|j g|j §● _You conjure some foxfire!g|j* U§●g|j F●§g|j U§●g|jd G●§g|jK ?●§g|j7 S§●g|jY U§●g|jP! T§●g|j" I●§g|jj* g|j* .-6g|jE3 §§§§§..§§g|j5 g|j'E §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j& b  You conjure some foxfire! The foxfire burns the bat.g|j4§g|j  .  The bat is heavily wounded.The foxfire burns the bat.g|jD/§g|j^L●...@●.....>..g|j+Pi1----=7g|jeX_§§§g|j[ §● _You kill the bat!g|j\H§●g|j]Q§●g|jc^G●§g|j^G§●g|j_D§●g|j<`V§●g|j`8●§g|jaL§●g|jbQ§●g|jlC[..g|j m]2==-8g|js§§@§§§§g|jvg|j,Y#.#.. .##.#...#..g|j.. ... ...).................#∩# ## # #.. ....#.....#. ## ....#....∩..# .....#....######.....######....#..... g|j.§........##.#####§.....#.##.#..§@§#######.##....#g|jL[.§§#.# #......[..#..●...... #........)g|j%.....##..#..........###....###.....# #....g|jM##...........# ###### .....g|jR§●g|j;●§g|j]H§●g|j'I●§g|jE●§g|jV§●g|j@M●§g|j(E§●g|j4§g|j4§g|jH"c.....@...g|j#@-9g|j*§§§§.§§g|j-Q _Your foxfire dissipates. x2g|j' .. ... ...)........#∩ ### # #.......#......#. ## .....#....∩.. .#....####.....######....#....g|jh)  ..........##.#####...#.##.#..#######.##.#...[..@#.# #......[..#..§§§.§.....##........).§.§......##...§.§§......###....###...........# #....##...........# ######w   dart slug (asleep)........#w..........g|j&5 r..>...........g|j5 '50g|jd= g|jD@ Z _You encounter a dart slug.g|jʞ Q ..... ... ...).#  ### # #.#.......# ##......#......∩.#..... .######....#.##. ##....#.##.# #.#######.## #...[.@.#.# #......[ #....>.##.?.##.###....g|j U.# #....#.#.# ######..# ....w.g|jv 7w.g|j֪ Nwg|j s3====1g|jx g|j g _Found a scroll labelled YDULIM JAERHIM.g|jO< w.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jYb●●(ally target)g|j/Z]2--=2g|jfbg|je §● _You conjure some foxfire!g|jfF§●g|j$gR§●g|jgT§●g|jhE§●g|jDiP§●g|jfjD§●g|jro  The foxfire burns the dart slug.g|j4§g|jN§●g|jg|j.-3g|ja§§§§g|j d _The dart slug is moderately wounded.g|jM.  The foxfire burns the dart slug. _The dart slug is moderately wounded.  You miscast Foxfire. Nothing appears to happen.!g|jͦ)g|j`9P§.......†1----Contam: 10% 90-4g|jG§ _You kill the dart slug!g|j ..... ... ...). ### # #.#....... ##......#......∩.#......######....# ..##. ##.#.##.# #.#######.## #...[@..#.# #......[ #....>.##.?.##.###.....§......# #....#.#....†......# ######..#...g|jó%.g|j޵U2==5g|jg|jg|j9 ..... ... ...) ### # #.#...... ##......#........#...... ..######....# ..##. ##.#.##. #.#######.## #...@...#.# #...... #....>g|j.##.?.##.###.....# #....#.#....†.# ######..##...g|j<6g|j"g|jT _You see here a +0 kite shield.g|j$|7 _d - a +0 kite shieldg|j 3g|j* g|j g|j+ g|j 3====g|j g|jM g|j g|jǚ g|j 98% g|jߜ g|j g|j 76g|j g|j g|j >==4g|jD g|j g|j g|jM 72g|jE g|j g|jp 71g|jb g|j =g|jʼ g|j Z _Your magical contamination has completely faded away.g|j g|j) g|jF g|j g|jX g|j g|jr g|j g|j  ##......# ........#. .....######? ..............[ ##.............. ######..... #.......#.# #..g|j~ ......#....>.......##.......?.@...........##68.5 (11.0).##.........### #...# # #....#....†......# ## #.........# ##........... #....g|j z #.....g|j g|j- ,9.5 (12g|j g|j # _Found a robe.g|j.3g|j 2g|jt6g|jDXg|jEg|jFg|jIg|j`N,g|j3Rg|jX _k - 2 scrolls labelled YDULIM JAERHIM (gained 1)g|j \g|j\g|j^g|jcg|ji  You encounter an orc. It is wielding a +0 hand axe.g|jq..... ... ...)###### #.......#.....###..... .......# .................##### #.?................. #..[...##.........####......#.........####..@..#.......#.# .........#....>.......###...............#.##..##..........#.#.. #.........#g|jds#.o. #....#....†......# o   orc (asleep)#.# #...........## ##.........#.............g|jÉ273.5 (4.0)g|j24.5 (5 _g|j>g|jݛg|jv ? ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jw b2--=5.5 (1g|jr g|jF §● _You conjure some foxfire!●§g|jˉ §●§●g|j ●§§●§●g|j §●o.g|j oThe orc shouts!  The foxfire burns the orc.g|jx 4§g|j x§●gg|j' g   hobgoblinThe orc is lightly wounded.g|j( /==6g|j2 §§§@§§§g|j6 Z _You encounter a hobgoblin.g|j7Q  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the orc.g|jv4§g|jvxmo.g.g|j..●@.●...g|jDj1------7g|jng|jؐD §g|j9● _The orc is moderately wounded.g|j<§●g|jg|j| §The foxfire burns the orc.g|j^g   hobgobling|jZ'/§g|jn)§●§●g|j)U§●g|j*U§●g|j,`g●g|j5  (ally target)You kill the orc!The foxfire burns the hobgoblin.g|j<2§g|j;g|j32==2---8g|j§§§§g|jb _The hobgoblin is severely wounded.g|j < g.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j●●...)(ally target)..1--=9g|jg|j" ●§ _You conjure some foxfire!g|jRF§●g|j§●§●g|jkD§●g|jwK§●g|jG§●g|jW .  The foxfire burns the hobgoblin.g|j)g|j{/§g|j|;●§g|jcg|j73-80g|j§§§§§§g|jVM _You kill the hobgoblin!g|jF w●§●§§●§●g|j 1§g|jҎ 3g|j0  _Your foxfire dissipates.2==g|jr g|j ,g|j g|j g|js  You encounter a hobgoblin. It is wielding a +0 dagger.g|j7 Y......-..............g##.)g   hobgoblin (wandering)g|j ]3.5 (34.5 (4 _g|jp g|jT g|ja}! ●●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jl~b1--=5.5 (1g|jg|jr g|j3●g|jO§ _You conjure some foxfire!g|jR§●g|jF§●g|j+●§g|jg|jg|jv§g|j'O●●g|jݭ §g|j§●●§●§g|jq§●.g|jw)g|j*]2==-6g|j? §§.§§§.@§§§§g|jg|jp3g|j>g|jR§●g|jyL●§g|jN●§g|jVL●§g|jI●§g|j}●§●§g|jWF§●g|j0§g|jJ§g|j _Your foxfire dissipates. x2g|j/g|jj3====g|jg|j8g|jg|j<g|jg|jEg|j8g|jg|j'g|jg|jg|j@,g|jg|jP==g|jg|jT'| _e - 4 scrolls labelled MADWON POOF (gained 1)g|j*g|j)+g|j,g|j6g|j8,g|j:g|j=g|j\g|j0g|jg|j g|j,g|jfg|jg|j,g|j&g|j g|ju%,g|j'g|jI/g|j2,g|jD4g|jD7g|j:,g|jB<g|j?g|j}A,g|jBg|j,Eg|jGj  You encounter an endoplasm.g|jP|#... .## #....∩.... #.## .####..#...#...# .....###.###.##..#.....#...#...j..........................#.###.........#.######.......#.#.................@........).......-##########.......#...... #......###......#...... #...............#...... #.............## #####............ j   endoplasm (asleep) #..[...##. ####......#..##...........##.#g|jS&.jg|j<]7026.0)g|jeQjg|jg33.5 (17 _g|j_og|jpg|jI  .## #....∩ .####..#.. # .....###. ..#.....#. .j........ .........# .........#.#### .......#.#..... .......@........) ##########..... .... ........ #..... . #..[ . . g|j~  .## #....∩ .####..#.. # .....###. ..#.....#. .j........ .........# .........#.#### .......#.#..... .......@........) ##########..... .... g|jU b........ #..... . #..[ . .g|j" g|jk# g|j1 w _An endoplasm is nearby!g|j8  .j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jя b●●(ally target)g|j g2--=4.0) g|jL g|j y § _You conjure some foxfire!g|j I●§g|j) 1●g|jѝ L●§g|j\ 1§g|jў 6●§g|j g|j! .●g|j U .  The foxfire burns the endoplasm!g|j C§g|jN5 .§g|j_6 >●§g|j> g|jA 64-5g|jH p§§§g|jdK M _You kill the endoplasm!g|jA_●§●§●§§●g|j>F1§g|jwIg|j{s` _Your foxfire dissipates.3====g|jTv,g|jxg|jOyg|jzg|jBg|jg|jyg|jg|jg|jg|jg|j,g|jg|jg|jٜg|jg|jjg|j}ng|jzg|jhg|jg|jg|jz) ##....÷...###..## #........##....#### #....<...##.÷..# ######........##....####........)...##....#.....÷..##.###....#..#......##.###....#.##>...................#..# ...#@.....##.....#-25.5 (20.0) ...#.########.####..# #.......##......## #... #....# ..... #........... ......#. ...#####..  ...# .#.  ...... 6.5 (21|jo,<m _Found a stone staircase leading down.g|jM> g|jC 3g|jE g|j...................#..##....###.########.####..##.......##.......g|jv `#.....#....#............@.....#....................#............####...#####..........#...# #........# ............# ....######### g   goblin (wandering)....### .... #........... ... #...... #......g|jx Z.g31.5 (5.0)g|j) g|j0 22.5 (6 _g|j g|j g|j^" .gCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j gg●●gally target)g|jg#2g|jg?--=3.5 (1g|jog|j'rJ ●§ g|jr8_You conjure some foxfire!g|jHs@●§g|jtL●§g|j u§g|jAu&●g|juM●§g|jkv"§g|jv)●g|j%wB●§g|jw●g|jw"§g|jMx1Kg|jqzL●§g|jz3●§g|j{g|j{;●gg|ja|g|j .  You encounter a kobold. It is wielding a +1 vampiric trident.The foxfire burns the goblin.g|j.K   kobold (polearm, distracted)g|j §g|jg|jg|jr$g|jg|j!g|jP'/5-4g|j-T§§g|j~4J _You kill the goblin!g|jA- @ ●§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j<. B●§g|jC/ N§●g|j/ C§●g|j6 9K.g|j? y §You conjure some foxfire!g|j=H .....@.●●Kally target)g|jH i1----=5g|jP [§§§g|jS §● _Your foxfire dissipates.g|j]T B§●g|j.U O§●g|jU B§●g|jV I§●g|jQW P§●g|jY §●§●g|jDZ BK●g|jZ g|jeb T .  The foxfire burns the kobold.g|jJg Sg|j 2§g|j' O§●g|j P...)g|j ]2==-6g|j §§§§§§g|jJ _You kill the kobold!g|jV 3g|jXY g|jrZ P●§g|j[ ●§§●g|j\\ G●§g|jne 0§g|j)i g|jj g|jr  _Your foxfire dissipates.g|j$u ,g|jw g|jfz g|j{ j3====g|j} g|jG g|j ,g|j g|jZ g|jH g|j g|jO g|j܏ g|j g|j4 g|j% g|j g|j g|j g|j? ==g|j g|j g|j;  g|j(  g|j .You now have 27 gold pieces (gained 7).  g|j Things that are here:g|j g|jt g|j g|j  g|j g|j[ '_a +0 dagger; a goblin corpseg|j g|j g|j g|jv g|jI g|j g|jF g|jB g|jv g|jm g|j g|j g|j^ g|j g|jF g|j g|je g|j g|j g|j2 g|j% g|j g|jp ,g|j g|j ! g|j$ g|j% g|j& g|j( g|j$, ,g|j- g|j6 t#..)...#....# #......#.########.######......#.......##......#.........#.....#....#..#...............#.......#...............#.......#....####...#####...#....####...# #....#...# .-.)...# ....########......### .... #........# ... #.......##..... #. ...... #####........ #......... #### g|j/> 2  #......#.########.####  #......#.......##....  #.........#.....#....#   #...............#....   #.........#   #....####...#####   #....####...# #   #...........# .   .# ....#######   ...### .... #....  .# ... #  ##..... #   ....... #####  ... #  ....####  g|j> f##... ....   g|jD 0537.0)g|jE ,4.5 (18g|jJ g|jAO y _You see here a +1 vampiric trident.g|jN _g|jQ Xg|j Bg|j`g|j7g|jg|jg|jg|jg|jg|j+g|j!g|j'$g|jw$g|j&g|jD(g|jY*g|j*g|j+g|j.g|j0g|j1g|j 2g|j4g|j+8,g|j9g|jg<g|jq?g|j?g|jAg|jCg|jlFg|jFg|j+Hg|jMg|jOg|jOg|jPg|jRg|j/Ug|jUg|j`Vg|jWg|jYg|j8Zg|jvZg|j[g|j]g|jS^g|j^g|jcg|jdg|j1eg|jeg|jgg|jig|jjg|jjg|jOqg|j[tg|jtg|jug|j.wg|j{g|jG|g|j&~g|jg|j$n  You encounter a frilled lizard.g|jHU ..................# #..[...  .................######.  ........##................  ...############......  ... #..####  .. #.##...##.)## g|jeN### #.#.#.#.#..## .....####...#.#.... # l..#.#.#.#..##... .##...##..### ###..#####... # #..............# # #############.. g|j# l   frilled lizard (wandering) g|jZ.76.5 (22lg|jg|je*7.5 (23 g|j _g|jԜg|jg|j[ l.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!g|ja●●lally target)2--=8.5 (1g|j .0) g|jg|j& ●§ _The frilled lizard hisses angrily.●§§●●§●§●§●§g|jZ .  The foxfire burns the frilled lizard.g|j'(g|jo,§g|j-p>●§g|j{xg|j~66-9g|jE§§§§§§§§g|j#R _You kill the frilled lizard!g|jKg|jg|jg|j I§●g|jN§●g|jI●§g|j<D●§g|j6.§g|j3g|j _Your foxfire dissipates.3==g|j`g|j,g|jg|j$g|j+g|jg|j g|jS g|jBg|jg|jg|j-:==g|jQg|jg|jg|j]g|j'g|jU"j  You see here a frilled lizard corpse.g|j$g|j1& _g|j&g|j(g|j+,g|jj,g|js.g|j0g|j02,g|j4g|jS7,g|j8g|jn:g|j=,g|j>g|jAg|jCg|jBDg|jEg|jCN}   ..................#  #..................#  #..........#  #.........##  #....############ #....# #..## g|jrOf #....# #.##  #....######## #.#.#  #..@........####...#-  #........†.......#.#  #..........##  #...######........##  #...# #.......... #...# ########### #...# g|jO#...# #...You pick up a parchment of Confusing Touch and begin reading...g|j5V0923.0)g|jV,3.5 (14g|j[g|j^H _You add the spell Confusing Touch to your library.g|jY 3g|jJ g|j*g|j/g|j#g|jXg|jg|j^g|jg|jg|jg|jag|j,g|jg|jCg|jg|jg|j g|j'g|j)g|jd*g|j+g|j-g|j/g|j50g|jZ1g|j2g|j4g|j#5g|j5g|j"8g|j9g|j[:g|j;g|j<g|j>g|j.......#  #..#####....................  #.##...##.)##.... # #.#.#.#.#..##............... ####...#.#....##....#....†......# .....#.#.#.#..##......... .....##...##..###....... ......#####...# #............. w   ribbon worm (asleep) ............#.# #............ ##########....# .w..... ######g|j,a835.5 (426.5 (43 _g|jw3g|j5g|jD> ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jEg2--=7.5 (1.0) g|j*^ §● _You conjure some foxfire!§●§●§●§●§●§●§●§●§●g|jag|j|b%-g|jb 8g|jOkd§§§§g|jmg|jX D §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j D§●g|j w  You conjure some foxfire! The foxfire burns the ribbon worm!g|j §§●g|j  The ribbon worm is heavily wounded.The foxfire burns the ribbon worm but does no damage.g|j! 3§g|j0# 2w.g|j, }●.●....g|j. b1----=9g|jd6 V§§g|j9 §● _The ribbon worm is heavily wounded.g|j: D§●g|j; §●§●g|j= q§●§g|j= .●g|jB §●§●§●g|jG q  The foxfire burns the ribbon worm!g|j 2§g|j t2==-40g|j b§§§§§g|j _ _The ribbon worm is almost dead.g|jX2 §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jas .  You conjure some foxfire! The foxfire burns the ribbon worm.g|j%j)g|j.§g|jf.●●.......†g|je1--8=1g|j g|j' §● _You kill the ribbon worm!g|j+M§●g|j8Q§●g|jF§●g|jJQ§●g|jM§●g|jF§●g|jKD§●g|jZJ§●g|jD F§●g|jg|jk.-2g|j§§§§§§g|j[g|j g|jE  Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 8% 2b - Kinetic GrapnelForgecraft11%1  c - Inner FlameHexes/Fire11% 3  d - Volatile BlastmotesFire/Translocation11% 3  e - Flame WaveConjuration/Fire16% 4  f - Confusing TouchHexes32% 3 g|j 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitg|j߼g|jg|j.......##...............#........ Quake2Marine the Firebug .......##...................##### Deep Elf .......######.................... Health: 28/28 ======================== .......# #..[...##............ Magic: 11/13 ====================---- .......######......#.........#### AC: 4Str: 5 ...................#.......#.#EV: 11Int: 22 g|jG#####..............#....>.......# SH: 0Dex: 15#..#####.....................# XL:  5 Next: 98% Place: Dungeon:3#.##...##.)##@§..............# Noise: ---------  Time: 2842.5 (0.0) # #.#.#.#.#..##§.§.............# b) +1 long sword (freeze) ####...#.#....##§.§.#....†......# Cast: Foxfire .....#.#.#.#..##.§§.............. .....##...##..###.§.............. ......#####...# #●§........... ............#.# #.●.......... ##########g|j7....# .......######The foxfire burns the ribbon worm! _The ribbon worm is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the ribbon worm. _You kill the ribbon worm!g|jg|jMemorise Inner Flame, consuming 3 spell levels and leaving 5? Y - Yes g|j' N - Nog|j? g|jI* -.......##...............#........ Quake2Marine the Firebug .......##...................##### Deep Elf g|j* .......######.................... Health: 28/28 ======================== .......# #..[...##............ Magic: 11/13 ====================---- .......######......#.........#### AC: 4Str: 5 ...................#.......#.#EV: 11Int: 22 #####..............#....>.......# SH: 0g|j9+ ADex: 15#..#####.....................# XL:  5 Next: 98% Place: Dungeon:3g|jw+ 8#.##...##.)##@§..............# Noise: ---------  Time: 2842.5 (0.0) # #.#.#.#.#..##§.§.............# b) +1 long sword (freeze) g|j+ u####...#.#....##§.§.#....†......# Cast: Foxfire .....#.#.#.#..##.§§.............. .....##...##..###.§.............. g|j, g......#####...# #●●........... ............#.# #.§.......... ##########....# .......######The foxfire burns the ribbon worm! _The ribbon worm is almost dead.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the ribbon worm. _You kill the ribbon worm!g|j . K§●g|jV. H●§g|j/ >§●g|j/ :●§g|jM0 g|j0 >§●g|j1 P●§g|jn2 :§●g|j2 g|jP; §This spell is quite dangerous to cast!g|jB 0§g|jL K..........g|jM +3.5 (1g|jU §§§§§g|j` .....†... _Your foxfire dissipates. x2g|jAi p2==4.5 (2g|jq g|j}r +5.5 (3g|jz g|j g|j $6.5 (4g|jg g|j _You start memorising the spell. You continue memorising. x3g|j# g|j g|jO c _You finish memorising. Spell assigned to 'd'.g|jt3g|j'g|j<g|j3==== _g|jg|jg|j`g|j-g|jg|j ,g|jg|jg|j<g|jg|jg|jg|jg|j g|j: 3==g|j g|jg|j>g|jg|jg|jJg|jg|jkg|jEg|j>g|j g|j!g|j!g|j#g|j &,g|j'g|j-)g|j*g|jP+g|j+g|j-g|j0g|jZ0g|j81g|j2g|j4g|j=5g|j&6g|j:g|j<,g|j=g|jIg|jMg|juMg|jOg|jQg|j U,g|jVg|jYg|j\g|j|\g|j]g|jYag|jcg|jkdg|jbeg|jgg|j`m,g|jng|jrg|jsg|jtg|jvg|j'##....#..######## ##..........##### ###.............. # #..................... # #.†............. # #..............  #........###.....### #....##### #.....# #....# #..@..#  ###### #.....#  #.....#  ####### g|j\65.5 (19.0)6.5 (20g|jg|jR _n - a white potiong|jug|jDg|jg|jg|j8g|jg|jg|j&g|jg|jg|jg|jXg|j............##......... .....###....##### ....# #....# ....############ .............#####...... ............ .................. ........................ ................@.......71.5 (5.0) .....###.....#####...... g|jD .##### #.....# ..... .# #.....# )... ## #.....#...#.....#..########g|j}A2.5 (6g|jg|jM$ _Found a spear.g|jx3g|jg|jg|jg|jg|jl...........##.........###Quake2Marine the Firebug ...........###....#####Deep Elf ...........# #....#Health: 28/28 ======================== ...........#############Magic: 13/13 ======================== ............#####.......AC: 4Str: 5 ........................EV: 11Int: 22 ........................SH: 0Dex: 15 ........................XL:  5 Next: 98% Place: Dungeon:3 ................@.......g|jNoise: ---------  Time: 2872.5 (0.0) ....###.....#####......@b) +1 long sword (freeze) ##### #.....# .......Cast: Foxfire # #.....# ..).... # #.....# .......#.....# ...r..(@   Jessica (asleep)####### #######r   quokka (asleep) _Your foxfire dissipates. x2 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. _n - a white potion _Found a spear.  g|j.fYou encounter Jessica the Apprentice Sorceress and a quokka.g|j/  --more--g|jJg|jg|jg|jA3.5 (1g|j] _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. _n - a white potion _Found a spear.  You encounter Jessica the Apprentice Sorceress and a quokka. _Found 3 boomerangs.g|jE: ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jF]2--=4g|jAOg|jtR §● _You conjure some foxfire!g|jSI§●g|jIS>●§g|jT§●§●g|j;UO§●g|jUN§●g|jV!§g|jHV/●g|jWO§●g|jmXQ§●g|jv-5§§§§§g|jC §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jT r  You conjure some foxfire! The foxfire burns the quokka.g|j9§§●g|jC .  The quokka is heavily wounded.The foxfire burns the quokka.g|jI)g|j^0§g|j.●..@.●...†g|jq1----9=6g|jl\§§§g|j §● _You kill the quokka!g|jP§●g|j=@§●g|jkB§●g|j>●§g|jaJ§●g|j>●§g|jJ§●g|j-H●§g|j.).., ally target)g|j]2==-7g|j§§§§§§§§§g|jg|j@The foxfire burns the quokka. _You kill the quokka!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Jessica shouts!g|j.|§●§g|j,:●§g|jW:●§g|jA●§g|jc@.●§g|jq●●........g|j#^1--==8g|j#\§§§§§g|j ●§ _The foxfire burns Jessica but does no damage.g|jf8§●g|j3§g|jM=§●g|jM§●g|jC§●g|jF§●g|jF§●g|jD§●g|jR§●g|jOB§●g|j @§Your foxfire dissipates.Jessica gestures wildly while chanting.g|jS/.....g|j/--9g|j<§§§§§§§§§g|j% _Jessica blinks!g|jW ●§g|jCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jA●§g|j+G§●g|jP  You conjure some foxfire! The foxfire burns Jessica.g|j 3§g|j .  Jessica is heavily wounded.The foxfire burns Jessica!g|j>(g|jq.§g|j...●.●...§§)...§.g|j@0----119%=-80  Jessica is heavily wounded.The foxfire burns Jessica! _You kill Jessica!  g|j:Training target 6.0 for Fire Magic reached!  Your Fire Magic skill increases to level 6!You need to enable at least one skill for training.g|je/  --more--g|jx?g|jF  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   4.0   3.0  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   4.0   4.2  +1       j - Hexes   0.0   0.6  +3   c - Long Blades   0.0   1.2  -1   k - Fire Magic   6.0   5.9  +1  g|jAH      l - Air Magic   0.0   0.8  +1   d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2   m - Evocations   0.0   0.8  +1   f - Shields   0.0   1.4  -2       g - Stealth   2.4   1.8  +3                      |jIf;49m                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg|js> j + Hexes 0.0g|jNTargetTarget--  -- g|j  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsg|j<[?25h[?0c0 g|j [?25l[?1cg|jH $3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsg|jhg|j#g|j-y...........##.........###Quake2Marine the Firebug ...........###....#####Deep Elf ...........# #....#Health: 28/28 ======================== ...........#############Magic: 10/13 ==================------ ............#####.......AC: 4Str: 5 ........................EV: 11Int: 22 ........................SH: 0Dex: 15 ...............●.●...§§)XL:  5 Next: 119% Place: Dungeon:3 g|j\.[................@...§.§.Noise: =--------  Time: 2880.5 (1.0) ....###.....#####....§..b) +1 long sword (freeze) ##### #.....# .......Cast: Foxfire # #.....# ..).... # #.....# .......#.....# ...†..(####### #######Jessica is heavily wounded.The foxfire burns Jessica! _You kill Jessica!Training target 6.0 for Fire Magic reached!  Your Fire Magic skill increases to level 6!g|j.IYou need to enable at least one skill for training.g|j/g|j9M...........##.........###Quake2Marine the Firebug ...........###....#####Deep Elf ...........# #....#Health: 28/28 ======================== ...........#############Magic: 10/13 ==================------ ............#####.......AC: 4Str: 5 ........................EV: 11Int: 22 ........................SH: 0Dex: 15 ...............●.●...§§)XL:  5 Next: 119% Place: Dungeon:3 ................@...§.§.Noise: =--------  Time: 2880.5 (1.0) ....###.....#####....§..g|j\:b) +1 long sword (freeze) ##### #.....# .......Cast: Foxfire # #.....# ..).... # #.....# .......#.....# ...†..(####### #######Jessica is heavily wounded.The foxfire burns Jessica! _You kill Jessica!Training target 6.0 for Fire Magic reached!  Your Fire Magic skill increases to level 6!You need to enable at least one skill for training.g|j;e  You have reached level 6!g|j /  --more--g|j"3 h32/324-60% g|j^H g|jI 4 _g|j%3g|jsg|jI§●g|jE§●g|j:§●g|jE§●g|jD§●g|jE§●g|jD§●g|j-E§●g|j)D§●g|jE§●g|jg|j'~1= _g|j (g|jb)g|j,g|j.g|jQ1g|j4g|j7g|j=1§g|jC3§g|j$F3g|jIg|jN} _Your foxfire dissipates. x2g|jRg|jU,g|jXg|j\g|j\i2===g|j_g|j"c,g|jeg|ji,g|jdlg|jpg|jBqj3====g|jsg|jBw,g|jyg|j},g|j g|jg|jyg|jg|j4====g|jg|j g|jg|jg|jg|j'g|j^,g|jbg|jg|j,g|jg|jg|jg|jO:==g|jPg|j$g|jA,g|j/g|jg|j,g|jg|jg|jZg|jg|jEg|jg|js,g|jg|jEg|jo,g|j8 g|j[ g|jg|jg|jg|jg|j\#,g|jv%g|j)(g|j*,g|j$-g|j.g|j0g|j1g|j1g|j4g|j5g|j 6g|j6g|jaGg|jH,g|jkJg|jeNg|jP,g|j/Rg|jmVg|jX,g|jYg|j^g|j-`,g|jag|j2dg|jf,g|jxgg|jlg|jlg|jOmg|jZng|jqpg|js,g|j-tg|jqvg|jy,g|jyg|j|g|j}g|j4~g|jl~g|jJg|jg|jjg|jg|jg|jog|jg|jg|jg|j,g|j+g|jАg|j,g|j-g|jg|j,g|jʜg|jg|jp,g|jg|jˤg|jg|j)g|jg|j=g|jg|jMg|jg|jg|j,g|jg|jg|j,g|jg|jg|jg|jXg|j6g|jg|jg|jug|jg|jBg|j",g|jHg|j"g|j,g|j g|jg|jA,g|jg|j"g|j$,g|j'g|j0g|j3,g|j6g|j>g|jB,g|jEg|jLg|jVN,g|j`Og|jVg|jWg|jiXg|jXg|jz_g|ja,g|jbg|jig|jk,g|jcmg|jsg|jKu,g|j:vg|jn|g|jT}g|j}g|j~g|jŃg|j,g|jg|j1g|j,g|jϏg|jg|jg|jWg|j~g|jg|jg|j|g|j-g|jwg|jФ,g|j&g|jg|j,g|jkg|jg|j,g|jwg|jѶg|j,g|jg|jSg|j{g|jg|jNg|jg|jg|jtg|jg|jg|j,g|jg|jRg|jg|j,g|jg|jMg|j,g|jg|jg|jag|jUg|jg|jg|jPg|jg|j9g|jg|j2,g|jg|j-g|j4,g|jg|jg|jg|jng|jg|jg|j ,g|jK g|jHg|jR,g|jxg|j*g|j,g|jg|jg|j#,g|j$g|j#'g|j*q  You encounter a bombardier beetle.g|jD ########## ######..B. ###.... #........ ####...... # #.##...... ########.##..##.. #...................##.. #......@................- ........###..... . #.# #..##. ##....÷...###..##. ... #.##....### .. #....<...##.÷..#B   bombardier beetle (asleep) #.#####........##....####..........)...##....#..#.......÷..##.###....#..g|jFJg961.5 (81.0)g|jOBBg   hobgoblin (wandering)g|jcPM-2.5 (82 _g|jgg|jig|j G#################..B. ###.....#........ ####...#.g #.##.#.#######.##..###............##.#.......####@.......###...... #.# #..##.. ##....÷...###..##.... #........##....#### #....<...##.÷..# #.#####........##....#####..........)...##....#...#.......÷..##.###....#..# #...##.###....#.## g|jt .gg|jC .g   hobgoblin (wandering)g|j 03.5 (1.0) g|j g|j g|jO6##################..B. ###......#........ ####...#.. #.##.#......g#######.##..###...................##.#...........#######. #.# #..## ##....÷...###..##.... #........##....####g|ju7 #....<...##.÷..# #.#.#####........##....####.#..........)...##....#....#.......÷..##.###....#..##..........##.###....#.###>.........#..#.g|j 9F.gg|jB<4g|jKg|jLg|j######..B. ###.......#........ ####...#.. #.##.#.#######.##..###.......g...........##.#...............#######. #.# #..## ##..@.÷...###..##.... #........##....####g|jpX #....<...##.÷..# #.#.#####........##....####.#..........)...##....#....#.......÷..##.###....#..##..........##.###....#.###>............#..#..#..)...###.....#....∩g|jF.gg|jsg|jv&5g|jg|jvg|jW H#........ ####...#.. #.##.#.#######.##..##.....##...................##.#.g.........#....####..####. #.# #..## ##....÷...###..##.... #....@...##....#### #....<...##.÷..# #.#.#####........##....####.#..........)...##....#....#.......÷..##.###....#..#g|j #..........##.###....#.###.##>..........#..#..#..)...#......##.....#....∩#......#.########.####..#...g|j5 2Bg|jH D.gg|ju' B   bombardier beetleg   hobgoblin (wandering)g|j$( &6g|j[0 g|j1 g|j_3 .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hobgoblin.g|j<*g|jn*)g|jv2----====7g|jg|jf .B _You kill the hobgoblin!g|jsg|j.E----8g|jg|jg|j.....#######.##..##.....#...B.......................#....####)### #. #..##.....g|j. ##....÷...##... #........##....#### ÷..# #.#####........###.........)...÷..##.##...##.#####.#>.......#.....)...#......##..∩....#.########.####..#..#......##......###.#g|j\Q.Bg|jg|jb3==------9g|j: g|jva _There is a stone staircase leading up here.g|jM^#.#######.##..##.....###............##.......#......B..........##....####)####. #..# #..##...... ##....÷...###..##.... #........##....####g|j{ #....<...##.÷..# #.#.#####.##....####.#..........)...##....#....#.÷..##.###....#..#...##...##.###....#.###.###>...........#..#..#..)...#......##.....#....∩#......#.########.####..#...###......#.......##......###.###.........#.....#....#..g|jb#g|jB$.70 _g|j?,g|j-g|jS  #.......#######.##..##.....## Quake2Marine the Firebug#...................##....... Deep Elf#......*...................## Health: 32/32 ========================....####*.......###........## Magic: 12/14 ====================----.#.*......# #..##...... AC: 4Str: 5##..*.÷...###..##...... EV: 11Int: 22g|jXT ... #...*....##....####.... SH: 0Dex: 15.. #....*...##.÷..# #.... XL:  6 Next: 10% Place: Dungeon:3#.#####.....@..##....####.... Noise: ---------  Time: 2970.5 (0.0)#..........)...##....#....... b) +1 long sword (freeze)#.......÷..##.###....#..#...# Cast: Foxfire#..........##.###....#.###.###>...................#..#...##..)...#......##.....#....∩.. B   bombardier beetle#......#.|jU m########.####..#...###......#.......##......###.###.........#.....#....#.....#...# _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (87% to hit)g|j Q.Bg|jW U...<g|jF 3=1.5 (1g|jC g|jR L _The zap hits the bombardier beetle but does no damage.g|j#............##........#...........###....####B####. #..# #..##....... ##....÷...###..##.... #........##....#### #....<...##.÷..# #.#.#####........##....####.#..........).@.##....#....#.g|j÷..##.###....#..#...##...##.###....#.###.###>...................#..#...#.#..)...#......##.....#....∩...#......#.########.####..#...###......#.......##......###.## #.........#.....#....#...#. #......#................g|jGg|jG.-2g|jg|j*g|jV2.......###....####B### #.# #..##....... ##....÷...##... #........##....#### <÷..# #.#####........###.........).....÷..##@###...#.....##.#####.###>................#...#...)...#......##..∩......#.########.####..#...##......##......###.### #...#....#.....#...#.............#.###g|jM)Bg|jHg|j63==g|j'-3g|jg|jg|j = #..........................### Quake2Marine the Firebug  ....####).......###........### Deep Elf  . #........# #..##....... Health: 32/32 ======================== g|j* ##.B..÷...###..##....... Magic: 12/14 ====================----  ... #........##....####..... AC: 4Str: 5  .. #....<...##.÷..# #..... EV: 11Int: 22  #.#####........##....####..... SH: 0Dex: 15  #..........)...##....#........ XL:  6 Next: 10% Place: Dungeon:3  #.......÷..##@###....#..#...#. Noise: ---------  Time: 2973.5 (0.0)  #..........##.###....#.###.### b) +1 long sword (freeze)  #>...................#..#...#. Cast: Foxfire  #..)...#......##.....#....∩...  #......#.########.####..#...#.  ##......#.......##......###.### B  g|jz  bombardier beetle #.........#.....#....#.....#...#. #...............#................ #...............#...........#.### _The zap hits the bombardier beetle but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (87% to hit)g|jp    .    ...  .. ÷..#    ÷   #>  #..)g|j L∩   g|jw SContam: 10% 4.5 (1g|jj g|j(   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (87% to hit) _You miscast Shock. Nothing appears to happen.g|jj4....####)### #.# #..##....... ##.B..÷...##... #........##....#### #....<÷..# #.#####........###.........)...#.....÷..##.###...#.###.###>...................#..#...#...)...#......##.....#....∩......#.########.####..#...###.......##......###.### #...#....#.....#...#.............#.#######...####g|jH;g|j6<&5g|jCg|jJg|jۆP. #..# #..##........ ##.B..÷...###..##.... #........##....####.....÷ #....<...##.÷..# #.#.#####........##....####.#..........)...##....#....#.......÷..##.###....#..#...##..........##.###....#.###.###>............@......#..#...#..#..)...###.....#....∩...#......#.########.####..#...###......#.......##......###.## .........#.....#....#...#.. ......#................ g|j؇~.#.#.### ....####...#####.#.# ....####...#####.#.#.....g|j".g|j/Bg|jkg|jjU3==6g|jJg|jLg|j"* . #.# #..##.##....÷...###..##. ... #...B....##....####.....÷... #....<...##.÷..# #.#.#####........##....####.g|j~+ #.)...##....#.#.÷..##.###....#..#...#.#.##.###....#.###.###.#>.#..#...#.#..)...#......##.....#....∩.#......#.########.####..#...#. ##......#.##......###.###.##.....#....#.....#...#.#.......#...........#.###.. ####...#####.....#.##### ####...#####.#.#. g|j2 g|j3 &7g|j9 g|j$; g|j. #.# #..##.##....÷...###..##. #...B....##....####.....÷. .. #....<...##.÷..# #. #.#####.##....####. #.)...##....#. #.÷..##.###....#..#...#. #.##.###....#.###.###. #>.#..#...#. #..)...#......##.....#....∩. #......#.########.####..#...#. #......#.##......###.###.##.....#....#.....#...#.#..........#...........#.###.####...#####...........#.#####...#####.#.#.g|j g|j &8g|jng|jg|jc..####)###........###........# #..##. ##....÷...###..##..........# . #...B....##....####.....÷ g|j%. #....<...##.÷..# #.# .#####........##....##### ...)...##....#........ .÷..##.###....#..#...#.. ...##.###@...#.###.## >.............#..#...#....# ..)...#......##.....#....∩... ......#.########.####..#...#.....#.......##......###.###.###.....#....#.....#...##...........................#...........#.###.... .####...#####..#.######g|jg|j&9g|j~g|jg|ju$........###. ..####)###........###........# #..##..  ##....÷...###..##..........##  #...B....##....####.....÷.... g|jv #....<...##.÷..# #.# #####........##....######..)...##....#........÷..##.###.@..#..#...#.. .##.###....#.###.###......................#..#...#....## .)...#......##.....#....∩...#.########.####..#...#.....#.......##......###.###.###.....#....#.....#...##........... ...........#.#.###....g|jg|jt4====80g|jg|jg|jq 0##..................###. .####)###........###........# #..##..<##....÷...###..##..........###...B....##....####.....÷..... g|js 2 #....<...##.÷..# #.##. ####........##....######..)...##..@.#........÷..##.###....#..#...#..##.###....#.###.###...... ............#..#...#....## )...#......##.....#....∩...#.########.####..#...#.....#.......##......###.###.###.....#....#.....#...##......g|j{ g|j| 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.........#######.##..##.....##...##......... ............ ####)##........###...... #........# #g|j ,..<#....÷...###.@##..........##B....###÷.....#  #....<÷..# . ###........##....####........##.##.....#g|jS g|jH /5g|j` a _Your magical contamination has completely faded away.g|j5M ##### ########### ##..B. ###..###########...........##. #.##...........#######.##..##.....##.....##......... ................# ####)##........###...... #........# #..<#....÷...###..##..........##B....##....###g|j7÷.....##....<...##.÷..# #........##.......#g|j?g|j@6g|jg|jg|jg|jg|j7g|jK,g|jg|jg|jL,g|jNg|j,g|jFg|jg|jg|jYg|j,g|jg|jg|jg|jcg|jg|j8g|jg|jg|jg|jpg|jg|jBg|j9 g|j!g|j!g|j"g|j#g|jT$g|j$g|j%g|j;&g|j'g|j (g|j(g|j(g|j1*,g|j*g|j3,g|j,g|j -g|j.g|j.g|j%/g|j1,g|j1g|j*2g|je2g|jR3g|j4,g|jY5g|j6,g|jD7g|j`8,g|jV9g|j^:,g|j3;g|j:<g|j<g|j=g|jZ>g|j>g|jZ?g|j@g|j@Ag|jAg|jBg|j&Cg|jxCg|jEg|jyEg|jEg|j>G,g|jGg|j'Ig|jIg|jIg|j2K,g|jLg|jM,g|jNg|jO,g|jPg|jR,g|jRg|jET,g|jYUg|j8Vg|jVg|jWg|jSX,g|j[Xg|j}\,g|j}]g|j^g|jj_g|j_g|jag|jbag|jag|j>c,g|jLdg|jeg|jeg|jOfg|jg,g|jOhg|jig|jjg|jjg|j0lg|jl,g|jAn,g|jNog|jzpg|jpg|jCqg|jerg|jrg|j3sg|jctg|jtg|jYug|jvg|jwg|jwg|j%yg|joyg|jzg|jO{g|j{g|jN|g|j},g|j~g|j',g|j g|j0g|j_g|jg|j,g|jڅg|j,g|jg|j,g|j։g|j1,g|j݋g|j,g|jg|jUg|jg|jg|jԑ,g|jzg|j,g|jrg|j*,g|jږg|jg|jGg|jg|j=,g|jg|jޜ,g|jԝg|jg|j g|jg|jK,g|jg|jg|jg|jg|j,g|jg|jg|jpg|j g|jg|jg|j@g|jg|jg|jg|jg|j g|jg|jg|jg|jɱg|jg|j g|jg|jԴg|j%g|jg|j˶g|jg|jg|jѸg|j)g|jݹg|jg|j^g|jg|jc,g|jg|j g|jTg|jڿg|jg|j.g|jg|jHg|jg|j3g|jg|jg|jg|j,g|jg|jg|jjg|jg|j~,g|j:g|j~g|jg|jPg|j,g|jg|j-,g|jg|jg|jmg|jg|j5g|jg|jZ _You start waiting.g|j23085.5 (99.0)g|j-6.5 (100.0)g|jg|j# _Done waiting.g|jg|jg|j'g|j"g|jg|jg|j,g|jmg|j,g|jQg|jg|j"g|jg|j,g|jg|j,g|jg|jg|jSg|jEg|jg|j(g|jg|jg|j. g|j g|j g|jW g|j g|jg|j-g|jg|j,g|jg|jg|j g|jg|j5,g|jg|j,g|jg|jg|jg|jwg|jg|jg|jhg|jg|jg|jv g|js!g|j!g|j-"g|j!#g|jo#g|j0$g|j&,g|j&g|j(,g|j(g|j*,g|j*g|jV-Bg|jC.,g|j.g|j0,g|jj1g|jp2g|j2g|jT3g|jL4g|j4g|j'5g|j6g|jn6g|jF7g|j.9,g|j%:g|j;g|j+<,g|jz=g|j=g|jo>g|j?,g|jAg|jB,g|jCg|jE,g|jEg|jGg|j]Hg|jLng|j0Mg|j Ng|jP,g|jQg|j=S,g|jCTg|j6V,g|j[Wg|jXg|j Yg|jYg|j`[,g|jU\g|j]g|j^g|j^g|j=`g|j`g|jag|j]c,g|jYdg|jeg|j)fg|jigg|jhg|jig|jZig|jk,g|jlg|jmg|j&ng|jng|jgpg|jpg|jdqg|jsg|j]sg|jtg|juv,g|j}wg|jxg|jxg|jyg|jU{,g|j.|g|j},g|j~g|jg|jOg|jPBg|jg|j,g|j|,g|jg|jΈg|j@g|jg|jg|jŒg|jHg|jÍg|jg|jg|jg|j,g|jg|jg|jg|jg|jݖg|jKg|jg|jJ,g|j7g|jg|jg|jɜg|jg|jWg|j]g|jCBg|j/g|jg|jeg|jm,g|jGg|jg|jg|jg|jg|jFg|jիg|j,g|jg|jw,g|jg|jg|jlg|jg|jg|jĶg|j.g|jhg|jɸg|jYg|jg|jg|jǻg|j,g|jXg|jcg|jg|jg|j,g|jug|j,g|jg|j:g|jg|j!g|jg|j+g|jg|jd,g|j~g|jVg|jg|jg|jU,g|jg|jg|j2g|jg|jQg|jg|jg|j,g|jg|j^,g|jDg|jg|jCg|jg|j,g|jkg|j,g|j(g|j~W _You start waiting.g|j4185.5 (99.0)g|jA-6.5 (100.0)g|jg|j# _Done waiting.g|j g|j 3g|j g|j ,g|j ng|j g|j ,g|jy g|j g|j g|j g|j g|j g|j g|j_ g|j< g|j g|j ,g|j g|j g|j g|j g|j g|ji g|j g|jS g|j g|j g|j* ,g|j g|j g|j g|j g|jJ g|j g|j g|j@ g|jc g|j g|j& ,g|j g|j g|j g|j g|jv g|j g|j g|j] g|j g|j g|j g|j\ g|jq g|j g|j1 g|j g|jE" g|jy% g|j' ,g|j) g|j/, g|jH. g|j. g|j/ g|jY2 g|j4 ,g|j5 g|j,8 g|j: g|j: g|j; g|jD D  .......#   #......  #......##.#  #.......#######.#  #................ g|j?E  ###.......  #.....####).  #.....# #..  #.@...# ##....÷...  #.....# #..#  #....## #....<...#  ###.#####..##  #....)...#  #.......÷..##.### g|j3F O #..........##.###  #>........  #..)...#......##g|jL 4206.5 (20.0)g|jrM ,7.5 (21g|jR g|jT R _o - a brown potiong|jyA3g|jBg|jOKg|j]Mg|j&UBg|j?W,g|j~Xg|jw\g|j^_,g|j`g|j{  A bombardier beetle comes into view.g|j~ #.......... ###................. #.....####).......# #.....# #........#  #.....# ##....÷...## #.....# ###g|j #....## #....<...##. ###.#####..##.  #@.........)...##.  #.......÷..##.###.  #..........##.###.  #>......... #..)...#......##.. #......#.########. B   bombardier beetle (wandering) ##......#.......##. #........B#.....#.... #...............#....g|j^10.5 (3.0)B.g|jg|jg21.5 (4 _g|j}g|jg|j}  #................. Quake2Marine the Firebug g|jq ###................. Deep Elf #.....####).......## Health: 32/32 ======================== #.....# #........# Magic: 13/14 ======================-- #.....# ##....÷...## AC: 4Str: 5 #.....# #........##. EV: 11Int: 22 #....## #....<...##. SH: 0Dex: 15 g|j ###.#####........##. XL:  6 Next: 10% Place: Dungeon:3 #@.........)...##. Noise: ---------  Time: 3211.5 (0.0) g|jH L#.*.....÷..##.###. b) +1 long sword (freeze) #.*........##.###. Cast: Foxfire #>.*.............. g|j V#..*...#......##.. #...*..#.########. B   bombardier beetle ##...*..#.......##. #.......*.#.....#.... #...............#....Casting: Shock (safe; 4% risk of failure)  g|j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 87% to hit)  The zap hits the bombardier beetle.g|j! ...)..Bg|j" 3=2.5 (1g|j* g|j, onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 87% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.g|j o #................. Quake2Marine the Firebug ###................. Deep Elf #.....####).......## Health: 32/32 ======================== #.....# #........# Magic: 12/14 ====================---- #.....# ##....÷...## AC: 4Str: 5 #.....# #........##. EV: 11Int: 22 g|j #....## #....<...##. SH: 0Dex: 15 ###.#####........##. XL:  6 Next: 10% Place: Dungeon:3 #@.........)...##. Noise: =--------  Time: 3212.5 (0.0) #.*.....÷..##.###. b) +1 long sword (freeze) #.*........##.###. Cast: Foxfire #>.*.............. #..*...#......##.. #...*..#.########. B   bombardier beetle ##...*..#.......##. #.......*|j tm.#.....#.... #...............#....Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 87% to hit)  The zap hits the bombardier beetle.g|je :B.g|j ...)...3.5 (1g|j g|j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 87% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.g|j I #................. Quake2Marine the Firebug ###................. Deep Elf #.....####).......## Health: 32/32 ======================== #.....# #........# Magic: 11/14 ==================------ g|jt#.....# ##....÷...## AC: 4Str: 5 #.....# #........##. EV: 11Int: 22 #....## #....<...##. SH: 0Dex: 15 ###.#####........##. XL:  6 Next: 10% Place: Dungeon:3 #@.........)...##. Noise: =--------  Time: 3213.5 (0.0) #.*.....÷..##.###. b) +1 long sword (freeze) #.*........##.###. Cast: Foxfire #>.*.............. #..)*.g|j.#......##.. #...*..#.########. B   bombardier beetle ##....*.#.......##. #.........#.....#.... #...............#.... _The bombardier beetle is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 87% to hit)g|j 9B.g|jT8.....g|j+4.5 (1g|jg|j5MCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (heavily wounded, 87% to hit) _The zap misses the bombardier beetle.g|j / #................. Quake2Marine the Firebug ###................. Deep Elf #.....####).......## Health: 32/32 ======================== #.....# #........# Magic: 10/14 =================------- #.....# ##....÷...## AC: 4g|j Str: 5 #.....# #........##. EV: 11Int: 22 #....## #....<...##. SH: 0Dex: 15 ###.#####........##. XL:  6 Next: 10% Place: Dungeon:3 #@.........)...##. Noise: =--------  Time: 3214.5 (0.0) #.*.....÷..##.###. b) +1 long sword (freeze) #.*........##.###. Cast: Foxfire #>.*.............. #..*...#......##.. #...*..#.########. B|j ]9;49m   bombardier beetle ##......#.......##. #.........#.....#.... #...............#....Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 87% to hit)  The zap hits the bombardier beetle.g|j u...)Bg|j Y1=5.5 (1g|j g|j# j _The bombardier beetle is severely wounded.g|jh B B.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j'm●●(ally target)g|jD)T0-6g|j.0g|j4 §● _You conjure some foxfire!§g|j5u●§●g|j6C§●g|j@ )The foxfire burns the bombardier beetle!g|jFSg|jc~§§●g|jP§●g|jH●§g|jvg|j 24-7 _You kill the bombardier beetle!g|j§§.§§§§g|jf _Your Hexes skill increases to level 1!g|j 3g|j g|j V§●g|j I●§g|jݲ L●§g|j M●§g|jֻ 1§g|jt g|j K1=g|j:  _Your foxfire dissipates.g|je g|j g|j g|j] g|j g|j g|jB 2===g|j g|j g|j g|j g|j g|jj g|j8 g|j g|jJ j3====g|j$ g|j ,g|j g|j ,g|j g|jg g|j g|jd g|j/ g|j 4==== _Magic restored.g|jL%   There is a stone staircase leading down here.== _g|j( Bg|je* g|j/ Bg|j41 g|j3 g|j4 g|j5 g|j`  ###.#######  #..........)...##  #.......÷..##.#  #..........##.###  #>...............  #..)...#  #......#.######## ####......#.## #..@......#.....#..-369.0) #...............#.. #.........#.. #....####...##### #....####...#####. #...........##..... #.......)...##....##  #.........####....##  ###.......#g|ja g|jg g|jLj E _Done exploring.g|jqg|jrg|j&tg|jV...>...0.0) g|jg|jҥ[ _Done exploring.g|jQ t  You aren't carrying any jewellery or talismans.g|jS g|jY g|j0[ . _g|jgg|jWhere to? (Tab - D:3, ? - help)  D - Dungeon g|jRg|jXt ###.#####........## Quake2Marine the Firebug #..........)...## Deep Elf #.......÷..##.### Health: 32/32 ======================== #..........##.### Magic: 14/14 ======================== #>............... AC: 4Str: 5 #..)...#......##. EV: 11Int: 22 #......#.######## SH: 0Dex: 15 ####......#.......## XL:  6 Next: 24% Place: Dungeon:3 #..@......#.....#... Noise: ---------  Time: 3236.5 (0.0) #...............#... b) g|j[v[40m+1 long sword (freeze) #...............#... Cast: Foxfire #....####...#####... #....####...#####... #...........##......  #.......)...##....##  #.........####....##  #.........##.......#  _Your foxfire dissipates. _Magic restored. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _You aren't carrying any jewellery or talismans.g|jg|jwg|j$ _g|jng|jg|jHg|jg|jg|jg|jl,g|j@g|jY  There is a stone staircase leading down here.g|jg|j2g|j$ _g|jhg|jN&4g|jP,g|jRg|jT# _You climb downwards.g|j5] ######  #....#  #....#  ##....#  . #.....+  ....#.....###..  ...... 43.0 (6.5 ..........##...  .....+  .......... .....####.. ..... ... #### .... ..... g|jO^g|jUdg|jha _There is a stone staircase leading up here.g|j> g|j? g|j/@ g|jB g|jF g|jF $ _g|jwM Xg|j,N g|jOP 'g|j'S 3g|jTT g|jV 7 _You open the door.g|j;Y g|jY g|jMZ g|j_ @  There is an open door here.g|jb g|jZc  _g|jd g|j h g|jv  You encounter 2 kobolds.A kobold is quivering stones.g|jm ,###### #####....# .....#....####....##....#.@.. #.....'.#.?......#.....###......(.......<......................##...................+ .......KK 2 kobolds (1 missile, asleep)..........## ......K.....####.. K........... ....g|jd -8.0 (5.0g|j" +9.0 (6g|ju g|j 2 _Found 3 datura-tipped darts.g|jA ●●, 1 ally …)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jc3--=50.0 (1g|j g|j# §● _You conjure some foxfire!g|j$F§●g|j9&R§●g|j&N●§g|j'R§●g|j(E§●g|j*E§●g|j4g|j5.-1g|j=f§§§§g|j @g|j ###### ####....# ......##....####.##....#●.. #.....'§#§?.....#.....###.§....(..<.......§..g|j ...##....§............+.....§...........##......●K......####....K. g|j T .  The foxfire burns the kobold.g|j {   kobold (asleep)g|jp .§g|jq §●§●g|jZr E§●g|jx §●§●g|j ....., ally target))g|j1 ]4==-2g|j j§§§g|j J _You kill the kobold!g|jD §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jF§●g|j{ §You conjure some foxfire!g|je.●●...g|jշ#3g|j9:--=3g|jIN§§g|jC §g|jq● _Your foxfire dissipates.g|jE§●g|jiM●§g|jH§●g|j,P§●g|jE§●g|jF§●g|j"§g|jt.●g|jF§●g|jBP§●g|jg|j.-4g|jb§§#§§§g|jg|j. §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jg|jRn .  You conjure some foxfire! The foxfire burns the kobold.g|j)g|jB§§●§●§●g|jLl §You kill the kobold!g|jUr●●.#..g|jrY`2----=g|j Z 5g|ja^§§§§g|jeA §g|j|fq● _Your foxfire dissipates.g|jfO§●g|jgQ§●g|jUhC§●g|j0iQ§●g|j]j7§●g|jjg|jk#§g|jik.●g|jk§g|jl&●g|j|mF§●g|jenQ§●g|j^yI.)g|jVz]3==-6g|j؂§§@§§§§§g|jЅg|jf 3g|j g|j R§●g|jĬ M§●g|jH Q§●g|j §g|j .●g|j I●§g|jn Q§●g|jH I●§g|j J●§g|j2 1§g|j/ 3§g|j g|j g|j g|j ` _Your foxfire dissipates. x2g|j g|j g|j ,g|j g|j. g|j j4====g|j g|j 4 _Magic restored.g|j^  You encounter a kobold. It is wielding a +0 short sword and quivering stones.g|j  ###### #########....# #......#....####..##....#...... #.....'.#.@.-....#.....###......(.......<.................##.........+.........K.##.......)K   kobold (missile, wandering)g|j_ .....####....)............ ....?..#### g|j S60.0 (4K.g|j$ g|j% +1.0 (5g|j/ g|j%5 _ _Found a scroll labelled OGUGUI PIURGH.g|j7 _You see here a scroll labelled MOCIN XASAHICW.g|jK5 K.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jXo●●Kally target)g|jKZb3--=2.0 (1g|jfg|ji] §● g|jj8_You conjure some foxfire!g|jjk§●§g|jMk/●g|jk@§●g|jlH●§g|j1mB§●g|j o<§●g|joG§●g|jpF§●g|jrRK●g|jE{T .  The foxfire burns the kobold.g|j)g|j*§g|j.)g|jd.-3g|j§§§§§§§g|jJ _You kill the kobold!g|jT C §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jm I§●g|j$ Q§●g|j "§g|j .●g|j͎ { §You conjure some foxfire!g|j $●g|j 7●........g|j I--=4g|j) s§§§§g|j I §● g|jK V_Your foxfire dissipates.g|j F§●g|j J§●g|jk I§●g|j" J§●g|jո L●§g|j R§●g|j §g|j &●g|j4 ●g|jr ,§g|j ?.....g|j .-5g|j §§§§§g|j g|jStg|jLug|jzg|j$|H●§g|j|Q§●g|j~●§§●g|jpI§●g|jO§●g|jI§●g|j $§g|j.●g|j2●§g|j|g|jJ3§g|jg|jjg|j_g|jM § _Your foxfire dissipates.g|jeg|j.g|j>g|j] _Your foxfire dissipates.g|j{L4==g|jg|j |...........-.....g|j7 .....g|jd+8.0 (3g|jX+9.0 (4g|jsg|jd _m - a scroll labelled MOCIN XASAHICWg|j#3g|j4g|j\>g|jD,g|jWO,g|jU,g|jjYg|j ^g|jeg|je:==g|j.jg|jSog|ju,g|j zg|jt~g|jpg|j g|jшg|jg|jH,g|j~g|jJg|jZ,g|j4g|jB##....#............ #.....'.#.............#.....###......(.........<..............g|j..........##......)..............+....................##.).......####....).. ............. #### ###.......##.... #.# .## #.......# # # #..$.. #.. ...# g|j g|j,76.0 (7g|j+7.0 (8g|j?g|j)c _q - a scroll labelled OGUGUI PIURGHg|jg|jLevel 4 of the Dungeon<(Press ? for help) ###### ######## #....# #......##  #....####........    ##....#...........   . #.....'.#.........   ....#.....###......(..  g|j{! .......<..............   ..........##......)...   ...........+..........   ..........##.......)..   .....####....)........   ............@.........   #### ###.......##....  #.......# .##  #.......# # #........  #..$......   #..........   ...#........  g|jA stone staircase leading up (D:4) <@g|jӡ g|jf ##....#...........Quake2Marine the Firebug. #.....'.#.........Deep Elf....#.....###......(..Health: 32/32 ========================.......<..............Magic: 14/14 ========================..........##......)...AC: 4Str: 5...........+..........EV: 11Int: 22g|ji ..........##.......)..SH: 0Dex: 15.....####....)........XL:  6 Next: 24% Place: Dungeon:4............@.........Noise: ---------  Time: 3277.0 (0.0)#### ###.......##....b) +1 long sword (freeze)#.......# .##Cast: Foxfire#.......# ##........#..$......#.............#........ _Your foxfire dissipates. _Your foxfire dissipates. _m - a scroll labelled MOCIN XASAHICW _q - a scroll labelled OGUGUI PIURGHPress: ? - help, v - describe, . - travelA stone staircase leading up.g|jN g|j» g|jd g|jS g|j R g|j g|j g|j g|jD g|j ,g|j g|j g|j ,g|j g|j5 g|j ,g|jC g|j- g|j ,g|j g|j ( ###### ######## #....# #......## #....####........ .. ##....#..... g|j ... #.....'.#......... ....#.....###......(.. .....83.0 (6 ..........)..............+..............##.......).......####....)..............................########.......##.... #.......# .###.......# #g|j g|j Y _There is a stone staircase leading up here.g|j6g|je:Read which item? Scrolls  t - a scroll of teleportation  c - a scroll labelled JELI RAUTOBOOSH  e - 4 scrolls labelled MADWON POOF  h - a scroll labelled CEDAHI IPN  k - 2 scrolls labelled YDULIM JAERHIM  l - 2 scrolls labelled DEUTYMAPENU  m - a scroll labelled MOCIN XASAHICW  q - a scroll labelled OGUGUI PIURGH [!] read|quaff|evoke[?] describe selectedg|j\ g|jd g|jk Quake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================#....####........AC: 4Str: 5g|jl (.. ##....#...........EV: 11Int: 22... #.....'.#.........SH: 0Dex: 15....#.....###......(..XL:  6 Next: 24% Place: Dungeon:4.......@..............Noise: ---------  Time: 3283.0 (0.0)..........##......)...b) +1 long sword (freeze)...........+..........Cast: Foxfire..........##.......)..g|jm A.....####....)..............................########.......##....#.......# .###.......# # _Your foxfire dissipates. _Your foxfire dissipates. _m - a scroll labelled MOCIN XASAHICW _q - a scroll labelled OGUGUI PIURGH _There is a stone staircase leading up here.g|j}  As you read the scroll labelled JELI RAUTOBOOSH, it crumbles to dust.  A wave of despondency washes over your surroundings.g|j Y4.0 (1Will/2 g|jY g|j, 7 _It was a scroll of vulnerability.g|jWg|j Read which item? Scrolls  t - a scroll of teleportation  e - 4 scrolls labelled MADWON POOF  h - a scroll labelled CEDAHI IPN  k - 2 scrolls labelled YDULIM JAERHIM  l - 2 scrolls labelled DEUTYMAPENU  m - a scroll labelled MOCIN XASAHICW g|j q - a scroll labelled OGUGUI PIURGH [!] read|quaff|evoke[?] describe selectedg|jg|jg|jQuake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================#....####........AC: 4g|jStr: 5.. ##....#...........EV: 11Int: 22... #.....'.#.........SH: 0Dex: 15....#.....###......(..XL:  6 Next: 24% Place: Dungeon:4.......@..............Noise: ---------  Time: 3284.0 (0.0)..........##......)...b) +1 long sword (freeze)...........+..........Cast: Foxfire..........##.......)..Will/2 .....####....)..............................########.......##....#.......# .###.......# # _m - a scroll labelled MOCIN XASAHICW _q - a scroll labelled OGUGUI PIURGH _|j40mThere is a stone staircase leading up here.  As you read the scroll labelled JELI RAUTOBOOSH, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.g|j|   As you read the scroll labelled MADWON POOF, it crumbles to dust.  It is a scroll of identify.g|j/  --more--g|jx9Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled CEDAHI IPN  k - 2 scrolls labelled YDULIM JAERHIM  l - 2 scrolls labelled DEUTYMAPENU  m - a scroll labelled MOCIN XASAHICW  q - a scroll labelled OGUGUI PIURGH Potions (select first with !)  d - a puce potion  f - a sedimented coppery potion  j - a bubbling amethyst potion  n - a white potion  o - a brown potion[?] describe selectedg|j g|j8Quake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================#....####........AC: 4Str: 5.. ##....#...........EV: 11Int: 22g|j... #.....'.#.........SH: 0Dex: 15....#.....###......(..XL:  6 Next: 24% Place: Dungeon:4.......@..............Noise: ---------  Time: 3284.0 (0.0)..........##......)...b) +1 long sword (freeze)...........+..........Cast: Foxfire..........##.......)..Will/2 .....####....)..............................########.......##....#.......# .###.......# # _There is a stone staircase leading up here.  As you read the scroll labelled JELI RAUTOBOOSH, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled MADWON POOF, it crumbles to dust.  It is a scroll of identify.g|jg|j)*5.0 (1g|j  g|jd W _d -> i - a potion of invisibility; e -> i - 3 scrolls of identifyg|jtg|jRead which item? Scrolls  t - a scroll of teleportationi - 3 scrolls of identify  h - a scroll labelled CEDAHI IPN  k - 2 scrolls labelled YDULIM JAERHIM  l - 2 scrolls labelled DEUTYMAPENU  m - a scroll labelled MOCIN XASAHICW  q - a scroll labelled OGUGUI PIURGH [!] read|quaff|evoke[?] describe selectedg|jW* g|j1Quake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================#....####........AC: 4Str: 5.. ##....#...........EV: 11Int: 22g|j22... #.....'.#.........SH: 0Dex: 15....#.....###......(..XL:  6 Next: 24% Place: Dungeon:4.......@..............Noise: ---------  Time: 3285.0 (0.0)..........##......)...b) +1 long sword (freeze)...........+..........Cast: Foxfire..........##.......)..Will/2 .....####....)..............................########.......##....#.......# .###.......# #As you read the scroll labelled JELI RAUTOBOOSH, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled MADWON POOF, it crumbles to dust.  g|j>3cIt is a scroll of identify. _d -> i - a potion of invisibility; e -> i - 3 scrolls of identifyg|jS  As you read the scroll labelled CEDAHI IPN, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.=========6.0 (1g|jYg|j3]F _You hear a shout! x6; You hear an angry hiss. x2g|jQIg|jU1Kg|j}YW  You start waiting.g|ja......K   kobold (wandering)g|jlQ0g|jzvb---------7.0 (1g|jq}x _You encounter a kobold. It is wielding a +0 short sword.g|j; .KCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jb●●(ally target)g|j3--=--------8g|j §● _You conjure some foxfire!§●§●§●●§●§§●§●●§●§K.g|jC-9g|j{§§§§§g|jag|jT  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the kobold.g|j4§g|j .  The kobold is severely wounded.The foxfire burns the kobold.g|jZ)g|j./§g|j<●●@......)§....g|jz@Q--5=90g|jHM§§g|jL §● _You kill the kobold!g|j)NF§●g|jNL§●g|jO;●§g|jVPR§●g|jQR§●g|jQN●§g|jBRJ§●g|jVG●§g|jVG§●g|jz_)..g|j`--1g|jQg§§§§§●§§g|jig|j_3g|jҷg|jE●§g|jFJ●§g|jN●§g|jI●§g|j&D●§g|jH●§g|j^N●§g|j<O§●g|j §You start resting.g|jm.§g|jg|j}3g|jg|j[g|jg|jw _Your foxfire dissipates. x2  Magic restored.g|j.......-.....)..g|j+3.0 (2g|j`4==4.0 (3 _g|j9g|jg|j 3g|j g|j/ g|jm g|jV ,g|j W _You start waiting.g|jg o   orc (wandering)og|j U5.0 (16.0 (2g|j g|j. p _You encounter an orc. It is wielding a +0 flail.g|j=EE o.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jKP●●oally target)og|jQa3--=7.0 (1g|j Zg|jk] §● _You conjure some foxfire!g|j^§●§●g|j_G§●g|j*`G§●g|jaO§●g|j i + Conjurations 4.0g|jr7TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsg|j_y<[?25h[?0c0 g|j Q [?25l[?1c6.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsg|jR g|jS g|j[ g|j:e uQuake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 11/14 ==================------#....####........AC: 4Str: 5.. ##....#...........EV: 11Int: 22... #.....'.#.........SH: 0Dex: 15g|jf ....#.....###......(..XL:  6 Next: 59% Place: Dungeon:4.......@..............Noise: ====-----  Time: 3304.0 (1.0)..........##......)...b) +1 long sword (freeze)...........+..........Cast: Foxfire..)......S##.......)..Will/2 .....####....)..............................S   adder########.).....##....#.......# .###.......# #Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ogre. _You kill the ogre!Training target 3.0 for Hexes reached!  Your Hexes skill increases to level 3!You need to enable at least one skill for training.g|j}j g|j@r g|js . _g|j* (combustible)  Your Hexes skill increases to level 3! _You need to enable at least one skill for training.  Casting: Scorch (safe; 1% risk of failure)adder.  The adder is almost dead.g|jPKS)g|j3wg|j$ w   ribbon wormS   adder (combustible)  The adder's fire resistance burns away.g|j[9/14 ---5g|jg|j  S. _You encounter a ribbon worm.g|j :w.g|jg|jD----6g|jg|jg|j.  The adder is almost dead.The adder's fire resistance burns away. _You encounter a ribbon worm.Casting: Scorch (safe; 1% risk of failure)  g|jConfirm with . or Enter, or press ? or * to list all spells.  Flames lash the adder. The adder is burned terribly!g|j<=*g|js9w.g|j'.g|j8-----63====7g|j| g|j (catching breath) _You kill the adder!g|j ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.g|j` [..).g|j   5  ----8Held g|j g|j) . _You are caught in a web!g|j= ? ●●, ally ta…)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|je> 7---=---9g|jF g|jJ §● _You conjure some foxfire!§●g|jJ §●§●g|j_K T§●g|jK @§●g|jjL O§●g|jL O§●g|jM 6w.g|jFU  ally target)The foxfire burns the ribbon worm.g|j 4§g|j  The ribbon worm is moderately wounded.The foxfire burns the ribbon worm.g|j` 2§g|jj ;g|j"l ^8=-10g|jt i§§@§§g|jw c _The ribbon worm is heavily wounded.g|jԖE w.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|ja0gg|js^ ●g......@.●.....(ally target)g   goblinYou conjure some foxfire!g|jRc7-=1g|jg|j* §● _You encounter a goblin. It is wielding a +0 club.g|j§●§●g|j§●§●g|jG  The foxfire burns the ribbon worm.g|j,g|jBg|jEg|jHK,g|jOg|jlg|jdtBg|jxg|j}Bg|j,g|jg|j,M _You now have 37 gold pieces (gained 10).g|jNIg|jg|j,g|jޞg|jg|jg|jg|jg|j<g|j,g|jg|j\g|jg|jg|j g|j1g|jg|jRg|j'g|jg|j,g|j5g|jg|j+,g|jg|jg|j^ ,g|j,g|jg|jdg|jdg|jg|j g|j ,g|j#g|j &g|j+g|j,g|j.g|j=....#.....###......(......)<......................##......).........†..+..........)......)##.) .....####....)...... ............. ########.).....##... .####@...#.......# .##..#.......##.##....#........####.#............####.#...........#g|j?................#......................#.............#........g|jG-90.0 (23g|jI,1.0 (24g|jPg|jTS _d - a purple potiong|j;P 3g|j R g|jV g|jY 3og|jh]  You encounter an orc. It is wielding a +0 falchion.g|jmf  ......)<..... ..........##) .†..+...... ..)......)## .....####....)..... ............. ########.).....#####.####....#.......# .#.......@....#.......##.#....#............####.#....####.#.............#.g|jg ..........#. o   orc (wandering)...........#............#.  .#.g|jr ,0.0)g|jUs 22.0 (1 _g|jP| g|j g|j7F o.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|js@●@●oally target)g|jA]3--=3g|jHg|jyL §● _You conjure some foxfire!g|jvMM§●g|jhNR§●g|jOD●§g|jOL§●g|jPK§●g|jR9o.g|j[Q .  The foxfire burns the orc!g|jOaSg|j1§g|j<2$g|j66-4g|j|§§§§g|jEG _You kill the orc!g|j# A §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j( ●...#●...g|j<) i2----=5g|jX> g|j9B ●§ _You conjure some foxfire!g|jB L●§g|jC F§●g|j*E H●§g|jIG F§●g|jQ g|j`R ]3==-6g|j` A§g|jqIg|jW+Level 4 of the Dungeon<(Press ? for help)  .. ##....#...........   ... #.....'.#.........   ....#.....###......(..   ......)<..............   ..........##......)...  g|jX ........†..+..........   ..)......)##.......)..   .....####....)........   ......................   ########.).....##....   ###.####●§..#.......# .##   .......@●...#.......##.#   .......#●§..#...........   .......####.#...........   .......####.#...........   ...............#........   ....$..........#........   ...............#........   ...............#........   ...........#........   #.....###.##........  #..... ............   ..... ............ g|jYg|j`A stone staircase leading up (D:4) <@g|j#, g|j? ......)<........... Quake2Marine the Firebug..........##......) Deep Elf........†..+....... Health: 32/32 ========================..)......)##....... Magic: 13/14 ======================--.....####....)..... AC: 4Str: 5................... EV: 11Int: 22########.).....##.. SH: 0Dex: 15g|j @ ###.####●§..#.......# .# XL:  6 Next: 66% Place: Dungeon:4.......@●...#.......##.# Noise: ---------  Time: 3396.0 (0.0).......#●§..#........... b) +1 long sword (freeze).......####.#........... Cast: Foxfire.......####.#..........................#............$..........#........ ...............#........ ...............#........ ...........#........  _You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  g|j@ Press: ? - help, v - describe, . - travelA stone staircase leading up.g|jD g|jJ 2§g|jL g|j1N B●§g|jN 0§g|jX §Your foxfire dissipates!●§g|j\ ~§●§●g|j{e {§g|j?n z. _Your foxfire dissipates.g|jo g|jQp g|jq g|j\v ] _Your foxfire dissipates!g|jz g|jY{ L4==g|j} g|j߄ g|jY g|j g|j g|j g|j ,g|j g|j g|j g|j< g|jg g|j g|jO g|j_ :==g|j g|j g|j* g|j g|j g|jڻ Bg|j g|j g|jC ,g|j g|j g|j ,g|jM g|j g|j ,g|j g|j =  You see here a +0 flail.g|j g|j  _g|j g|j g|jy Xg|j Bg|j# g|jQ% g|j& g|j( g|j, g|jx4 ,g|jC8 g|jd< g|jC ,g|j8G g|jGT '###### ######## #....# #......## . #....####........ .. ##....#.... ... #.....'.#......... ....#.....###......(.. )@.............. 414.0 (18.0)...##......)... .†..+. )......)##.)..####....)............########.).....##....###.####....#.......# .##g|jWV ............#..#.#g|j^ g|jb a _There is a stone staircase leading up here.g|jeg|jswRead which item? Scrolls  t - a scroll of teleportationi - 3 scrolls of identify  k - 2 scrolls labelled YDULIM JAERHIM  l - 2 scrolls labelled DEUTYMAPENU  m - a scroll labelled MOCIN XASAHICW  q - a scroll labelled OGUGUI PIURGH [!] read|quaff|evoke[?] describe selectedg|j g|jqQuake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================. #....####........AC: 4Str: 5.. ##....#...........EV: 11Int: 22... #.....'.#.........SH: 0Dex: 15....#.....###......(..XL:  6 Next: 66% Place: Dungeon:4......)@..............Noise: ---------  Time: 3414.0 (0.0)g|j..........##......)...b) +1 long sword (freeze)........†..+..........Cast: Foxfire..)......)##.......).......####....)..............................########.).....##....###.####....#.......# .##............#.......##.# _You conjure some foxfire!  Your foxfire dissipates! _Your foxfire dissipates. _Your foxfire dissipates! _You see here a +0 flail. _There is a stone staircase leading up here.g|j  As you read the scroll labelled YDULIM JAERHIM, it crumbles to dust.  It is a scroll of amnesia.g|j/  --more--g|j  Your spells (forget)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air4%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire5%3 Select a spell to forget [?] help [!] toggle spell headers[Esc] exitg|j0g|j9g|jnDQuake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================. #....####........AC: 4Str: 5.. ##....#...........EV: 11Int: 22... #.....'.#.........SH: 0Dex: 15....#.....###......(..XL:  6 Next: 66% Place: Dungeon:4......)@..............Noise: ---------  Time: 3414.0 (0.0)..........##......)...g|jFb) +1 long sword (freeze)........†..+..........Cast: Foxfire..)......)##.......).......####....)..............................########.).....##....###.####....#.......# .##............#.......##.# _Your foxfire dissipates. _Your foxfire dissipates! _You see here a +0 flail. _There is a stone staircase leading up here.  As you read the scroll labelled YDULIM JAERHIM, it crumbles to dust.  It is a scroll of amnesia.g|jP#Quake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================. #....####........AC: 4Str: 5.. ##....#...........EV: 11Int: 22... #.....'.#.........SH: 0Dex: 15....#.....###......(..g|jURzXL:  6 Next: 66% Place: Dungeon:4......)@..............Noise: ---------  Time: 3414.0 (0.0)..........##......)...b) +1 long sword (freeze)........†..+..........Cast: Foxfire..)......)##.......).......####....)..............................########.).....##....###.####....#.......# .##............#.......##.# _Your foxfire dissipates. _Your foxfire dissipates! _You see here a +0 flail. _There is a stone staircase leading up here.  As you read the scroll labelled YDULIM JAERHIM, it crumbles to dust.  It is a scroll of amnesia.g|j\g|j]Really abort (and waste the scroll)? Y - Yes  N - Nog|j=g|j-5Quake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================. #....####........AC: 4Str: 5.. ##....#...........EV: 11Int: 22... #.....'.#.........g|j x - a scroll of amnesiag|jg|jbRead which item? Scrolls  t - a scroll of teleportationi - 3 scrolls of identify  x - a scroll of amnesia  l - 2 scrolls labelled DEUTYMAPENU  m - a scroll labelled MOCIN XASAHICW g|je q - a scroll labelled OGUGUI PIURGH [!] read|quaff|evoke[?] describe selectedg|jEg|jg|jQuake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================. #....####........AC: 4Str: 5.. ##....#...........EV: 11Int: 22... #.....'.#.........SH: 0Dex: 15....#.....###......(..XL:  6 Next: 66% Place: Dungeon:4g|j......)@..............Noise: ---------  Time: 3415.0 (0.0)..........##......)...b) +1 long sword (freeze)........†..+..........Cast: Foxfire..)......)##.......).......####....)..............................########.).....##....###.####....#.......# .##............#.......##.# _You see here a +0 flail. _There is a stone staircase leading up here.  As you read the scroll labelled YDULIM JAERHIM, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _k -> x - a scroll of amnesiag|jr  Quake2Marine the Firebug  Deep Elf ###### ########  Health: 32/32 ======================== #....# #......##  Magic: 14/14 ======================== . #....####........  AC: 4Str: 5 .. ##....#...........  EV: 11Int: 22 ... #.....'.#.........  SH: 0Dex: 15 ....#.....###......(..  XL:  6 Next: 66% Place: Dungeon:4 ......)@..............  Noise: ---------  Time: 3415.0 (0.0) ..........##......)...  b) +1 long sword (freeze)|j\ 34m ........†..+..........  Cast: Foxfire ..)......)##.......)..  .....####....)........  ......................   ########.).....##....    ###.####....#.......# .##    ............#.......##.#  It is a scroll of amnesia.  Okay, then. _k -> x - a scroll of amnesia  As you read the scroll labelled DEUTYMAPENU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetg|j g|jFAre you sure you want to cancel this blink? Y - Yes  N - Nog|jg|j_ Quake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================. #....####........AC: 4Str: 5.. ##....#...........EV: 11Int: 22... #.....'.#.........SH: 0Dex: 15....#.....###......(..XL:  6 Next: 66% Place: Dungeon:4......)@..............Noise: ---------  Time: 3415.0 (0.0)..........##......)...b) +1 long sword (freeze)........†..+..........Cast: Foxfire..).....|j4"lm.)##.......).......####....)..............................########.).....##....###.####....#.......# .##............#.......##.# _k -> x - a scroll of amnesia  As you read the scroll labelled DEUTYMAPENU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetOkay, then.It was a scroll of blinking.6.0 (1g|j)g|j/3 _l -> b - a scroll of blinkingg|jgmRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - 3 scrolls of identify  x - a scroll of amnesia  m - a scroll labelled MOCIN XASAHICW  q - a scroll labelled OGUGUI PIURGH [!] read|quaff|evoke[?] describe selectedg|j!g|j{g|jQuake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================. #....####........AC: 4Str: 5.. ##....#...........EV: 11Int: 22... #.....'.#.........SH: 0Dex: 15....#.....###......(..XL:  6 Next: 66% Place: Dungeon:4......)@..............g|jrQNoise: ---------  Time: 3416.0 (0.0)..........##......)...b) +1 long sword (freeze)........†..+..........Cast: Foxfire..)......)##.......).......####....)..............................########.).....##....###.####....#.......# .##............#.......##.#As you read the scroll labelled DEUTYMAPENU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetOkay, then.It was a scroll of blinking. _l -> b - a scroll of blinkingg|j}L ........#......'..#........)@................†..g|j*........####..As you read the scroll labelled MOCIN XASAHICW, it crumbles to dust.Silenced 7.0 (1Foxfireg|j g|j Q _A profound silence engulfs you. It was a scroll of silence.g|jg|jrg|jg|jg|jg|j,g|j,g|j3g|jc,g|jlg|j&g|jb'g|j)g|j/g|j 0g|j2g|j7g|j8g|jRFXg|jJ,g|j=Mg|jS,g|jCWg|j\g|j*]g|jA_g|j fg|jfg|j_ig|jng|jnog|jqg|j wg|jwg|jzg|j,g|j~g|jg|jgg|jg|jؐg|jg|jg|jsg|jg|jg|jg|jg|jg|j,g|jg|j&g|j3g|jg|jg|jg|jg|j,g|j\g|j,g|jg|jEg|j!g|jg|j ,g|jg|j5g|j8g|jg|jHW _You start waiting.g|j........#......'..#........)@....--------- ............†..Foxfire........####...).g|j/..g|j}043.0 (26.0)g|j,4.0 (27g|j!g|j#U _Your hearing returns.g|jEng|jpRead which item? Scrolls  b - a scroll of blinking g|jq t - a scroll of teleportationi - 3 scrolls of identify  x - a scroll of amnesia  q - a scroll labelled OGUGUI PIURGH [!] read|quaff|evoke[?] describe selectedg|j g|j޼ g|j Quake2Marine the FirebugDeep Elf###### ########Health: 32/32 ========================#....# #......##Magic: 14/14 ========================. #....####........AC: 4g|j} Str: 5.. ##....#...........EV: 11Int: 22... #.....'.#.........SH: 0Dex: 15....#.....###......(..XL:  6 Next: 66% Place: Dungeon:4......)@..............Noise: ---------  Time: 3444.0 (0.0)..........##......)...b) +1 long sword (freeze)........†..+..........Cast: Foxfire..)......)##.......).......####....)..............................########.).....##....###.####....#.......# .##............#.......##.#It was a scroll of blinking. _l -> b - a scroll of blinking  As you read the scroll labelled MOCIN XASAHICW, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start wag|j8 biting. _Your hearing returns.g|j [ §.§§@§§§§§§§...####.....As you read the scroll labelled OGUGUI PIURGH, it dissolves into smoke.g|jq +5.0 (1g|j g|j - _It was a scroll of fog.g|jNg|jPg|jQg|j Wg|j^Bg|jF`g|j`g|je,g|j4gg|jl,g|jng|js,g|jug|j8g|jm,g|jg|jǘ,g|jg|j8,g|jg|jEg|jg|jg|j,g|jg|j,g|jg|jABg|j,g|j0g|j-,g|j[g|j,g|jgg|j,g|jg|j% ,g|jlg|j,g|jg|j #,g|j&g|j[-,g|j0g|jk8,g|j{;g|jB,g|jFg|jML,g|jOg|j>T,g|jVg|j\,g|j_g|jd,g|jlgg|jl,g|jog|js,g|jvg|jL|,g|jg|j,g|j?g|j,g|jig|jƢ,g|jg|j,g|jZg|j*,g|jWg|j&g|jg|j^g|j#,g|jg|j,g|jBg|jg|jg|jg|j,g|jVg|jC,g|jg|j,g|jvg|jg|jg|jg|j,g|jg|j,g|jU g|jk,g|jxg|j,g|jg|js*,g|j0g|j7,g|jR;g|jA,g|jDg|jK,g|jNg|jV,g|jXg|j^,g|jbg|jihg|jig|jkg|jq,g|j/ug|j|,g|jg|j1,g|jg|j,g|jg|j,g|jg|j,g|jg|j1,g|jg|jL,g|jg|j,g|jyg|j,g|jyg|j,g|jZg|j,g|jg|j,g|jg|j,g|jTg|j,g|jJ g|j ,g|j g|j ,g|j g|j ,g|jH g|j$ ,g|jv( g|j. ,g|j2 g|j?8 ,g|j; g|jFK ,g|jON g|jU ,g|j/X g|j^ g|j` g|jc g|j i ,g|j"l g|jc g|j Bg|j Bg|j g|j2 g|jE g|j@ g|j g|jS g|j g|j g|j g|j g|j g|j g|j g|j g|j g|j g|j g|j& g|j ,g|j g|j g|j g|j g|jY g|j9 g|jr g|j g|j# g|jF g|j ,g|j9 g|j g|j g|j)$ g|j* ,g|j- g|j02 g|j~3 g|j?5 g|jB | ...)@..........g|jC t####..... _You start waiting.g|jR ^544.0 (99.0)5.0 (100.0)g|jBX g|j\ # _Done waiting.g|j~ g|j g|j g|jW g|j g|ju g|j" R  You see here a +0 club.g|j g|j7  _g|j~ g|j* g|j= g|j g|j g|j1 g|j. ,g|j- g|j: g|j g|j g|jK g|jZ g|j g|j, g|jh g|j g|j g|j g|jk g|j  g|jy5 ,g|jB g|jIG g|jZL ,g|jP g|jEU g|jY ,g|j[ g|j%_ g|jb ,g|je g|j]h g|jl ,g|jm g|jq g|ju g|jv g|jrx g|jc{ g|j ,g|j\ g|j1 g|j ,g|j g|j g|j ,g|j\ g|j g|j\ g|j, g|j g|jP g|j ,g|jt g|jp i  You now have 46 gold pieces (gained 9).  Things that are here:g|j g|jг g|j a _a +0 falchion; an orc corpseg|j 3g|j g|jL g|j ,g|j~ g|j g|j ,g|jM g|j/ g|jm g|j g|j' g|j g|j ,g|j g|j g|j k  You encounter a ball python.g|j #..........####.#.........#..................#..............)..........#.........................#........................#..................#.............#.....###.##.............#..................#.........#........ ..... ......... .... ...#...... ....####...g|j j ...... ... S   ball python (constriction, wandering) .S..... .. #....... g|j: U69.0 (24.0)S.g|j .g|j )g|j -70.0 (25g|jg g|j 8 _The ball python leaves your sight.g|jg|j6g|jg|jg|j>m  A ball python comes into view.g|jO...........#........).. .....#.....###.#...........  ...............#........####.S....... .... .g|jS   ball python (constriction, wandering)##...g|jMN0.0)S.g|j@g|jr21.0 (1 _g|jg|jn .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jevM●●g|jx]3--=2g|j8}g|j΀ §● _You conjure some foxfire!g|jЁA●§g|j?●§g|jSI§●g|jDI●§g|jN●§g|j5V§●g|jlU§●g|jUD●§g|jʒ;-g|j 3g|j §§§§§§§g|jg|ju< §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j ●§●§g|j I●§g|j H●§g|j3 V§●g|j J§●g|jH§●g|j{ §You conjure some foxfire!g|j0H●§g|j!......●.●.g|j"i2----=4g|j)§§§§§§§g|j\8 § _Your foxfire dissipates.g|j9§●§●g|j:L●§g|je;M●§g|j <D●§g|j<:§●g|j'=1Sg|j=C●§g|j?F§●g|jF@G§●g|j@P§Sg|jtAM●§g|j|K4........S   ball python (constriction, wandering)3==-5g|jqS§§§§§§#§§g|jVN _Your foxfire dissipates.g|jmb .)........ ......... ......... ........ #..§..### #..●..... #..§..... #@.§.....  ......§.§§.....  .......§#§§●...  g|jo........####...  ......... ...  .S....... ..  ##....... .........g|j  .)........ ......... ......... ........ #..§..### #..●..... #..§..... #@.§.....  ......§.§§.....  .......§#§§●...  ........####... ......... ... .S....... ..  ##....... ......... g|j N-g|j g|j b _A ball python is nearby!g|j} ).# ..........# .........# .........# .......#..§..###.## .......#..●....... .......#..§ .......#..§.....  .......@.§§.......§#§§●.....####..... ...S.. ..###...  .....#.#....§●●§g|j●§●§g|jF●§g|jeL●§g|jG●§g|jP§●g|jL 9S.g|j_*1§g|j1/§g|j698.....g|j^:&6g|j0@§§§§§g|jCQ _Your foxfire dissipates. x2g|jR < S.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jM .....●@●....distracted…)g|jG! ]2--=7g|j^& g|ja) §● _You conjure some foxfire!g|j) §g|jU* 1●g|j+ I§●g|j2 S  ally targetThe foxfire burns the ball python.g|j {§●§g|j* .  The ball python is moderately wounded.The foxfire burns the ball python.g|j )g|j,@ ,§g|jG g|jK .-8g|jQ §@§§.§§§g|jBU O _You kill the ball python!g|jng|j3g|jg|j$'3==  You encounter a ball python.g|j1,.@.-.....SS   ball python (constriction, wandering)g|j:4&9g|j5380.0 (2 _g|j:g|j<g|jU S.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!g|js●●Sally target)g|jb2--=1.0 (1g|jg|jT& g|j§● _The ball python hisses angrily.●§§●g|jE§●g|jI§●g|j)P§●g|jI●§g|jE§●g|j2S.g|jQ§●g|jY .  The foxfire burns the ball python!g|j) )g|j.§g|j$g|j3]3==-2g|jј§§@§§§§#●§g|j!O _You kill the ball python!g|j?3g|jz@g|jA@§●g|j7B8§●g|jBJ●§g|j}CO§●g|jL1§g|jOg|jV _Your foxfire dissipates.g|jY,g|jZg|j^g|j^j4====g|jh`g|jde4 _Magic restored.g|jig|j3jg|jjg|j@mg|js.#.............#........#.....###.##..#.............#.............#........ .g|jQ g|jQ  _g|jS g|jXV g|j2Z g|jZ g|j \ g|j^ g|jUc ,g|jd g|jh g|jlm ,g|jVo g|jzr g|jsv g|j?w g|jCx g|jz g|j~ g|j~ g|j g|j g|j g|jk g|j^ g|j ,g|jc g|jq I _i - 4 scrolls of identify (gained 1)g|j- 3g|jJ g|j9 g|j  You encounter an orc priest. It is wielding a +0 dagger.g|jߦ  ......... ####..............# ####.............#...##. ...........#.#.......... ...........#.#.##....... ........##.#<........... ........##.#.#.......... ........##.#.#.......... .......@...#'#...####'#. ..........g|jݧ ......#..............#'#.....#o#####..........#)....# #................# #.....##.####.....# o   orc priest (wandering) #.###.##.# #....## #.. #....# #....##. #.#### ######g|j Z610.0 (15.0)o.g|j Xog|j= 5==1.0 (16g|j g|j , _The orc priest shouts!g|j< o.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jzk●●(ally target)g|jg3---2.0) g|j3g|jS ●§ _You conjure some foxfire!g|jx{●§●§g|jI§●g|j●§●§g|j<●§g|j p  The foxfire burns the orc priest!g|jW§o●g|jÛ/ .  g|j{The orc priest is heavily wounded.The foxfire burns the orc priest!g|jڠ(g|j"1§g|jx+2)g|j.X78--3g|j%5§§§§§§§g|jj8N _You kill the orc priest!g|j3g|jg|j#4==g|jo,g|jg|jg|j,g|j-g|jg|j<,g|jg|jg|jg|j:==g|jg|jy g|j g|jD g|j g|jg|jg|jg|j'g|j3g|j-,g|jTg|jg|j"g|jg|j g|j#g|j%g|j&g|jq&g|j(g|jI*,g|j*g|j,g|j.g|jv.g|j.g|j;3g|j5,g|j6g|j8g|j:g|j&;g|j;g|j(?g|jrA,g|j"g|jg|jg|jg|jg|jXg|j\,g|jg|j g|j g|j\ ,g|jAg|j{g|j,g|jg|jg|j2g|jg|jg|jzg|jg|j}g|jg|jg|jvg|jg|j"g|jh$g|j%,g|j&g|j*,g|j*g|j+g|j-g|j%.g|j.g|j/g|j71g|j1g|j2g|j3g|j5g|j}6g|j6g|j8g|j_9g|j9g|j-:g|j;g|j=g|j >g|j>g|j?g|jAg|jBg|jBg|jDg|jjFBg|jqGg|j8Ig|jJg|j1Kg|j'Lg|j!Ng|jN,g|jPg|jSBg|jTg|jVg|jYW,g|jg|j>g|jm@g|jI  ..... #  .#. .....###...  .. .......#..  ###.# .#. #..### g|jJ ....###.#.####.###  #..........  #..........  ##....# #...  #.@...# #.........-  #.....###..........  #.....#.........)..  #.................. ........  ###................  g|jrK ###.............#..   #...............#..   #...............#.. g|j?S 84.0 (71.0)  You now have enough gold to buy a +0 pair of boots on D:3.  You can access your shopping list by pressing '$'.g|jT,5.0 (72g|jIYg|j[> _You now have 60 gold pieces (gained 14).g|jL g|j$ g|j g|j g|j g|j g|j g|jL g|jκ g|j9 g|jr g|j g|j] g|j( g|j   ...... >. ......... .. ... ...#.  .# ..... #....  .#....... #...)  .#.......###  ... .......#g|j n #.#####.# .#. #..#### #.....@.###.#.####.####9.0 (4.0) #####......... ...........# ##....###..# #.....# #.# #.....###.. #.....#.........). #..........g|j Z. #.....g|j g|j ,90.0 (5g|j g|j ; _Found a stone staircase leading down.g|jwg|jg|jqg|jg|jKg|jg|j5g|j3g|jg|jmg|jg|jg|jg|j5g|jg|jM,g|jg|jg|j6g|jg|jg|jg|jg|jg|jg|j=Bg|jEg|jr R  There is a stone staircase leading down here.g|jug|j8 _g|jtg|jg|jg|j g|jg|jg|j: g|j g|j!"g|j&g|j'g|j(g|j,I _i - 5 scrolls of identify (gained 1)g|j0g|jg1g|j2g|j(5g|ju8g|j 9g|j9g|jf<g|j @g|j@g|jAg|j[Dg|jGg|jGg|jHg|jJg|jLg|jxMg|jMg|jOg|jR,g|jSg|jUg|j:Xg|jXg|jYg|j`l ###.### #   #.....#.######  #.#.#.#... g|jTaj ##......... ##.............. #...........  ###....>......  #.................  #@##....#.......   #.###.#.#   #.# #...##  #.# ###...  #.#####.###.#.###. g|jbD #.......###.#.####  #####.  #  ##....###g|jf1711.0 (21.0)g|jg,2.0 (22g|jukg|jq/ _d - a wand of digging (1)g|jy Ig|j~ g|j3 g|jۇ g|jى g|j g|jC g|jό g|jj g|j5 g|j g|jC g|jR g|j= ,g|j g|j g|jU g|j g|j g|jҜ g|j g|j[ g|j g|j g|j g|j g|j4 g|j& g|j g|j g|j^ g|jԬ g|j ,g|j< g|j g|jմ g|jp g|j g|j g|j g|j߻ g|jW g|j g|j g|j g|j: g|j g|j g|j ,g|j& g|j> g|j& g|j g|j g|j g|j g|jt g|j g|j= g|j= g|j g|jE g|j ,g|jb g|j7 g|j ,g|jW g|j g|j g|j ,g|jM g|j g|j ,g|jq! g|j% ,g|jV' g|j], g|j. g|j/ g|j0 g|j5 g|jLC ,g|jyE g|jSI g|jAN ,g|jQ g|jU g|j=Z ,g|j[ g|j_ g|jc ,g|jKe g|j~h g|jj g|j\k g|jl g|jp g|jQt ,g|jv g|jNy g|je~ Bg|j g|jf ,g|j g|j% Bg|j| g|j g|j ,g|j g|j[ g|j ,g|j g|jޗ g|j ,g|j[ g|j` g|jp g|j g|j g|jˣ g|j% g|j g|j g|j g|jЩ ,g|jת g|j g|j g|jE g|j g|jŲ g|j$ g|jŶ g|jT g|j g|j g|jG ,g|j g|j߿ g|j g|j g|j g|j} g|j ,g|j3 g|jj g|jQ g|j g|j> g|j g|j g|j g|j^ g|j g|j g|j ,g|j( g|j g|j g|j g|j ........................ ........................ ..........#.......##.... ........###............. #....................... ####.........##......... .............###........ g|j .............###........ ........#..##...@....... 59.0 (47 ....#...##.##........... #...........#........... #.##............?....... .....................##. #....................# #....................# #...####'#..>......... .........# .g|j g|j -60.0 (48g|j g|j ; _Found a stone staircase leading down.g|j"zg|j  You encounter an adder...######......... #........... ####.........## .....### ......###.#..##...#...##.##... #.... #.##............? .....##...................# #####'#..>.SS   adder (asleep) .##... .#'#.....##....##.......#)1.0 (1.0)oo   orc (wandering)2.0 (2 _You encounter an orc. It is wielding a +0 dagger.g|j!"D o.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|j,●●, ally target)oally target)3--=3.0 (1g|j0g|j36 §g|j4J● _You conjure some foxfire!g|j5P§●g|jb6C§●g|j7G§●g|j7P§●g|j/8H§●g|j;R§●g|j<H§●g|j?  The foxfire burns the orc.g|j"4§g|jR§●g|j0Kg|je o.  The orc is lightly wounded.g|jK   kobold (wandering)g|jZ.-4g|j§§.§§...§§§g|jq _You encounter a kobold. It is wielding a +0 club.g|jC §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g|jD S  (ally target)You conjure some foxfire! The foxfire burns the adder.  The adder is moderately wounded.g|jEa§S.g|j,g|jjGBg|jKi  You now have 62 gold pieces (gained 2).  Things that are here:g|jKg|j~Ng|jW_ _a +0 club; a kobold corpseg|j\g|jR\g|jg_g|jeg|jgg|jgg|jig|jmg|j{,g|j_g|jAg|j,g|jag|j1g|jʑg|j g|jg|jg|jPg|jg|jg|jg|j|,g|jUg|jɪg|j,g|jg|j߳g|j{###..... ...###........... .##.....).......# .##.............# #..................# ...............###.......##. ...##....# ......)....####91.0 (12.0)>:.........##......... #......# ..# ###.##.. .. #....) g|jg|j,2.0 (13g|j8g|j# _Found a whip.g|j¤ g|j g|j O . .g|jd ##.....)#..#...... ........# .........##.....##....#.#)....####...>............ #...#### #........#You pick up a parchment of Slow and begin reading...3.0)4.0 (2 _You add the spell Slow to your library.g|j3g|jNg|j/(g|j(g|j41Bg|j1g|j_2g|j4g|jr7g|j;,g|j=g|j[@g|jC,g|jRFg|jHg|jK,g|jMg|jSg|jUg|jUg|jVg|j`Yg|j=[,g|jA\g|j^g|j`g|jJ`g|j`g|jbg|jd,g|jeg|jCgg|jgi,g|j7jg|jkg|jng|j..................##....................#'###..............#)....##....##...................#.....##.............. g|jp#.####.....#....@#######.##......# #....##.....'.......##....). ..# #....##.....##########...... ############.....# ####### .....# ##....# g|j`.###.# ###### g|jɖB   clockroach (wandering, warded) .###.# .....# g|j/##..###g|jǘ8.807.0 (13.0)g|j@Bg|j,8.0 (14g|jg|j7 _The clockroach leaves your sight.g|j~X g|jX g|j Z g|jpq g|js l  A clockroach comes into view.g|j DM.#.##........ #<..B....... #.#...............)....####.. #'#...####'#..>.......#'#.....#.#)....##. ..............###.....#######. #'.......) ..# #....##.....##########......g|jq B   clockroach (wandering, warded)g|j 3.0.0)g|j ?Bg|j A9.0 (1g|j 7 _The clockroach leaves your sight.g|jC3g|jyEg|j_Qg|jETl  A clockroach comes into view.g|j[M..#... #.#.##B....... #<..........##.. #.#...............)....#### #'#...####'#..>.........#'#.....##)....## ..............###.....#######. #.# #....##.....'.......##....).#B   clockroach (wandering, warded)g|j _T.B0g|jgYBg|jo310.0 (1 _g|j*qg|jMsg|j Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air4%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire5%3 Select a spell to describe [?] help [!]/[I] toggle spell headersg|j1 g|j9#.#...........#.................. Quake2Marine the Firebug #.#.##........................... Deep Elf #<..............B......##........ Health: 32/32 ======================== #.#....................##........ Magic: 14/14 ======================== #.#...............)....####...... AC: 4Str: 5 #'#...####'#..>.................. EV: 11Int: 22 ...........##.................... SH: 0Dex: 15 g|j9...#'#.....##....##.............. XL:  6 Next: 83% Place: Dungeon:4 .....#)....##...@##.............. Noise: ---------  Time: 3810.0 (0.0) ...........#.....##.............. b) +1 long sword (freeze) #.####.....#.....#######.##...... Cast: Foxfire #.# #....##.....'.......##....). ..# #....##.....##########...... g|j;:############.....######## B   clockroach (warded) .....# ##....# .###.####### .###.# _There is an open door here.  You encounter a clockroach. _The clockroach leaves your sight.  A clockroach comes into view. _The clockroach leaves your sight. _A clockroach comes into view.g|jDC4g|j$Jg|jKg|j{U......#...##.##..#..#.##......... #<.B......#......##.. #.#...............)....#### #'#...####'#..>...................g|jw #'#.#)....##.... ..............###.....#######. #'.......) ..# #....#########...... ############.####### ....##....######g|jD D.Bg|jg|j@+1.0 (1g|jUg|jg|jo....#.) ......#...##.##..#.#.##.. #<..B.... #.#...............)....#### #'#...####'#..>..........#'#.#.....g|jPp#)....##... ..............###.....#######. #'.......) ..# #....#########...... ############.####### ....##....g|jJrD.Bg|j{<2g|j g|j͂g|j1 *combustible, warded)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the clockroach. The clockroach is warded from harm.g|jwG.Bg|j, Q  The clockroach's fire resistance burns away.g|j 0--2----====3g|jg|j|%E _The clockroach bites you.g|j%&[=---4g|j.g|j 2P _The clockroach misses you.g|jZ1l * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the clockroach. The clockroach is burned terribly!g|j  BThe clockroach is moderately wounded.g|j 29---1------====5g|j g|jb%E _The clockroach bites you.g|j, ####The clockroach sprays sand from its hourglass at you.g|jNM@...g|j͸E----6g|jg|jPS _The blast of sand misses you.g|j l * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the clockroach. The clockroach is burned terribly!g|j  BThe clockroach is almost dead.9/14 -----====7g|jX g|j\ m _The clockroach barely misses you.g|jn  The clockroach sprays sand from its hourglass at you.g|j v q=---8g|j g|j~ D _The blast of sand hits you but does no damage.g|jV .  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the clockroach. The clockroach is burned terribly!g|jU<*g|j.g|j 30=8-----9====9 _You kill the clockroach!g|j4g|j _Your Conjurations skill increases to level 5!g|jM----20 _g|j=g|jg|j3g|jcg|jg|j9==g|jg|j91g|jE==g|jg|j,g|jg|jg|jg|jg|jg|jp10/14====g|jg|j:g|jh2==g|jg|jN _HP restored.g|jg|j g|j- k1===g|jx g|jh,g|jg|jg|jJ9=g|jg|j,h|jII2===3====h|jbh|jbh|jdh|j}j4====h|jkh|jJxh|j|,h|j~h|jh|jņh|jh|j3h|j$  Things that are here:h|j_  a +0 dagger; an orc corpseh|jh|j _h|jh|jh|j#h|j:==h|j+h|jPh|j,h|jͪh|jh|jڱ,h|jȳh|jh|jܹ,h|j|h|jh|j,h|jh|jh|jh|jh|jh|j h|j,h|jh|jRh|j ,h|jh|jh|jh|jh|jh|jh|jh|j h|jh|jh|juh|jh|jh|jh|jh|jh|jh|jh|jh|jzh|jh|jh|jh|jh|jh|j&h|jh|jh|jh|j h|j h|j; ,h|j h|j,h|jh|jh|jxh|jh|j|h|jh|j,h|jAh|jh|j ,h|j!h|jZ#h|j$h|j@%h|j%h|j-@  There is an open door here.h|j4/h|j/ _h|j]0h|j52h|j:4h|j4h|j<5h|j6h|j8,h|j9h|j;h|j<h|j=h|j=h|jAE  There is a large open door here.h|jBh|jC _h|jDh|jCGE  There is a large open door here.h|jIh|jnI _h|jFJh|jMh|j P,h|jPh|jRh|jT,h|jXh|j?Zh|j\,h|j ]h|j,_h|jh|jih|jh|jh|jh|jޗh|jĘh|j]h|j,h|jh|jh|j[,h|jΟh|jlh|j,h|jh|jh|jh|j,h|j/h|j_h|j,h|jϭh|jծh|jh|jMh|j'h|j  You open the door.  You encounter 2 kobolds.A kobold is wielding a +1 dagger of draining.h|j<^...# ............# ......# ..#.........## ..#....###+##  .......###.####⌠K⌠#  .......###.# .K.  ...........#####'#  .####...@#  ---- #..........##.####  .........# ...# ..............# .........#......  KK 2 kobolds (asleep).......########h|j+ #.........   #....)....  h|j089.0 (69.0)h|j 490.0 (70 _h|jh|jh|jl*K1 asleep, 1 combustible)  You encounter 2 kobolds. _A kobold is wielding a +1 dagger of draining.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold.  The kobold is moderately wounded.h|jh .KThe kobold's fire resistance burns away..Kh|jOKh|j2----====1.0 (1.0) h|jh|j2h .K _The kobold shouts!h|j/h|j[=---2h|j۶h|j= _The kobold hits you but does no damage.h|jN '  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold. The kobold is burned terribly!h|j*   koboldh|jܺD.Kh|joh|jh|j|0-------====3h|j.h|j )K _You kill the kobold!h|jNh|ju1=------4h|j4h|j h|j9 .Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold.h|jW^*h|j*)h|j99/14 ---4====5h|j9 h|jP _You kill the kobold!----6h|j1 h|j h|jIh|j'#h|j#S10/14==-h|j*Xh|j.-,h|j.h|j1h|j2h|j3h|j_71===h|jH9h|j;h|j<h|j=h|j@,h|jBh|jDh|jEh|j:Eb2===h|jFh|j5Jh|jJh|jkLh|j}^F3====h|j:_h|ja,h|jch|jcg,h|jih|jl4====h|j nh|ju.. ..........####..----..##.h|j?v)....h|jdL.^.# .# .# .#.## .#.###+## .###.####⌠.⌠# .###.# ...# .#####)# .####..@.# #.##.#### ...# .....# ......# .#...... .# #. #....).... 9126.0)h|j,3.0 (17h|jՏh|jM$  Things that are here:h|j _a +1 dagger of draining; a kobold corpseh|j$3h|j&h|j *h|j,h|j4 _  There is an open door here.  Things that are here:h|j6f  a +0 short sword; a kobold corpseh|j9h|jx: _h|j;h|j?h|jAh|jB:==h|jhMh|jU'h|j\  Things that are here: _a +0 short sword; a kobold corpse  You open the door.  You encounter 5 kobolds.  A kobold is quivering stones. A kobold is wielding a +0 whip of venom and  quivering stones.h|jk##....##'##### ##....##'######### ##.....## .^..#.$..K..# .#....... ....# ..KK[  #.........## K?K  #.###'#h|jLl ###.####⌠@⌠ .......###.# #... #####)## ####..).# #..##.#### .....# h|jl1  KKKKK 5 kobolds (2 missiles, asleep)....#   .....#  .........#......h|j?m# h|jt_.K6.0 (3.0)h|ju4K.h|juv3.Kh|jvh|j*w<.Kh|jwC.Kh|jmxKh|jxh|jE% KKKKKKKK 6 kobolds (3 missiles)The kobold shouts! x3  You encounter a kobold. It is wielding a +0 whip and quivering stones.h|jшJ====7.0 (4h|jh|j! _The kobold shouts!h|j[ _Found a scroll labelled TOBOBI NEYPAY, a chain mail and 12 gold pieces.h|j..##....##'#####  Quake2Marine the Firebug ..##....##'#########  Deep Elf ............##.....##  Health: 32/32 ======================== .^..........#.$.....#  Magic: 13/14 ======================-- ............#...KKK.  AC: 4Str: 5 ............# ....[  EV: 11Int: 22 ..#.........## .KK  SH: 0Dex: 15 ..#..........###*##  XL:  6 Next: 94% Place: Dungeon:4 .......###.####⌠@⌠#  Noise: ====-----  Time: 3917.0 (0.0) .......###.# #.[4h|j57m..#  b) +1 long sword (freeze) ...........#####)##  Cast: Foxfire .........####..).# #..........##.#### ..............#  KKKKKK 6 kobolds (3 missiles) ..............# ..............# .........#...... Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (77% to hit)  The zap hits the kobold.h|j.K.Kh|jIF'Kh|jpJ?Kh|j,/K.h|jc@.Kh|jh|jA`===-8.0 (1h|jTh|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (77% to hit)  The zap hits the kobold. _The kobold is moderately wounded. h|j>A####..........##.....## .^#.$.....# ..#.......  ..KKK ## .K. .###K##.....###.####⌠.K h|j? #.@.....#####)#####..).# #..##.### ....#  5 kobolds (2#......####### h|jQAH.K h|jI@.K h|jKF'K h|jgMJ?K h|jN,K h|jZ[K 6 kobolds (3 missiles) h|j[P---9 h|jf h|jhL _The kobold misses you. h|j?#..........##.....## .^.$..... ........  ...K[ ## K?K .###K##.....###.####⌠KK #.......#####@######..).# # h|jn..##.### ....# .....#......####### #.  h|jj>.K h|jkI⌠K h|j&B.K h|j!D'K h|j!/K. h|j , h|j,4==---20 h|j5 h|j7G  There is an open door here.  Things that are here: h|j:w _a +0 short sword; a kobold corpse h|jjp ^.#.$.....# ..#....... .# ..K.[ #.## .KK h|j4q > .#..###'## ......###.####⌠K⌠# .###.# #.KK# .....#####)## ####..@.# ##...##.#### .....#  .....# .# h|jkq  #...... .######## ##..  h|jq b #....)....  h|jy G.K h|jwz . h|j:} f.K. h|j~ 'K h|j݇ mK 5 kobolds (2 h|j >-1  h|j# _ h|je  h|je $  Things that are here: h|jD _a +1 dagger of draining; a kobold corpse h|j۩ .^.#.$.....# .#....... .# ....[ .#.## KK. .#.###K## .###.####⌠.⌠# .###.# #.KK# #.#####K## #.####.@).# #.##.#### ....# ......#....#.#......  2 kobolds..######## .##. .##....).... h|j . h|j F)K h|j K   kobold h|j -2 _ h|j  h|j  h|j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|jս ...^..........#.$.....#  Quake2Marine the Firebug ..............#.......  Deep Elf ..............# ....[  Health: 32/32 ======================== ....#.........## KK.  Magic: 13/14 ======================-- ....#..........###K##  AC: 4Str: 5 .........###.####⌠K⌠#  EV: 11Int: 22 .........###.# #.K.#  SH: 0Dex: 15  h|j N#............#####)##  XL:  6 Next: 94% Place: Dungeon:4 #..........####.@K.#  Noise: ---------  Time: 3922.0 (0.0) ###..........##.####  b) +1 long sword (freeze) ................# Cast: Foxfire ................# ................# ...........#...... h|jd  K   kobold ...........######## .##......... .##....).... _a +1 dagger of draining; a kobold corpseCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line h|j Aim: a kobold, wielding a +0 dagger (moderately wounded, 77% to hit) h|jS K* h|j\c*@K*# h|jl h|j{w...^..........#.$.....#Quake2Marine the Firebug ..............#.......Deep Elf ..............# ....[Health: 32/32 ======================== ....#.........## KK.Magic: 14/14 ======================== ....#..........###K##AC: 4Str: 5 .........###.####⌠K⌠#EV: 11Int: 22 .........###.# #.K.#SH: 0Dex: 15 #............#####)## h|j[xXL:  6 Next: 94% Place: Dungeon:4 #..........####.@K.#Noise: ---------  Time: 3922.0 (0.0) ###..........##.####b) +1 long sword (freeze) ................#Cast: Foxfire ................# ................# ...........#......K   kobold ...........######## .##......... .##....).... _a +1 dagger of draining; a kobold corpse h|jyCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then. h|jS h|jr h|j h|j. _h|j-B..#........# ....[#.## KK..#..###K##......###.####⌠K⌠#.###.# #.K.# ##.....#####)## ######..K.####...##@#### ...........# ........#........##.......######## #.##h|j-...##....).... ####........#h|j00Kh|j-2;K)h|j.<~.K 2 kobolds (1 missile)h|j=23.0 (1 _h|jFh|jHh|jIg.# ....[#.## KK..#..###K##......###.####⌠K⌠#..###.# #...###......#####K## .##....####.K). .####..........##.#### ................@.# .#.##......h|jJ.######## ##.##.. ...##....).... #####........#  ########h|j~MG)Kh|jWN*Kh|jN5.Kh|jOh|jXoK 3 kobolds (1 missile)h|jY&4h|jah|jch|j #.## KK..#..........###K##......###.####⌠K⌠#...###.# #...###......#####K## ..##.....j....####..K. ..####...##K#### .........# .#.##........######### ###.##.. ....##....)....j   endoplasm (wandering) ######........#KKK 3 kobolds (1 missile) ######## h|j 0)h|j! ;K)h|j K.Kh|jk 0Kh|j '.jh|j .Kj2s)h|ju &5h|jW h|j] [ _You encounter an endoplasm.h|j"# .#..###K##......###.####⌠.⌠#.###.# #K.K###.....#####)##.##.####.K)..####....j.....##.####................K.# ...#.#h|j# `#.........######### ####.##.. .....##....).... #######........# ######## h|ju% 0Kh|j% K.Kh|j& 5.Kh|j& h|j' '.jh|jl1 pK 4 kobolds (2 missiles)h|j82 C==6h|j: h|jg< h|j  .#.###K##.###.####⌠.⌠#.###.# #K.K#.##...#####K##.##.####..).#.####.##K####.j.#.K..#.#.#...###.##.........h|j.##....)....#........# ######### 3 kobolds (1 missile)h|j-G)Kh|j*Kh|jK.Kh|j K.Kh|j8;K)h|j'.jh|jk"oK 4 kobolds (1 missile)h|j9#.=7h|j*h|j,c _The kobold attacks as it pursues you! The kobold hits you but does no damage.h|jCk.#.###K##.###.####⌠.⌠#.###.# #K.K#.##...#####K##.##.####.K).# )....####.##.####.K.#.j......# h|j #.K...# #.#. #.####.##...##....)....#.## ## 3h|j0Kh|j})K 4 kobolds (1 missile)h|j=@(((h|jS|K..Kh|jXz..1-8h|jah|jd~ _The kobold throws a stone. The stone hits you. The endoplasm misses you.h|jN......###.####⌠.⌠#.###.# #K.K###.....#####)##.######..K. .)....####...##K#### ...........K.# j......# ##...K....##.#........ ##h|jO.######### #######.##... '.......##...)....... ##########........###.# ########## # #  3 #h|jSR0Kh|jR5.Kh|jRh|jTS5.Kh|jSh|jUK.Kh|j'V'.jh|ji)K 4 kobolds (1 missile)9h|jkh|jmc _The kobold attacks as it pursues you! The kobold hits you but does no damage.h|jB .###.# #K.K###.....#####)##.######.K).)....####...##.#### ............K.# .# .##j......# .##h|j,C ..K#........ .##..######### .#######.##...... .'.......##....).......# .##########........###.# .# ########## # h|jTC F.##h|jwC M 3 h|jF 1K.h|jG K.Kh|jkI '.j.h|jJ 1K.h|j`S h|jS '30h|j~\ h|jc_ r _The kobold attacks as it pursues you! The kobold misses you.h|j ##.....#####)##.##.####.K).)....####...##.####..........K..# .###.....# ..##h|jً j..#........ ..##..K.######### ..#######.##....@........ .'.......##....)# ..##########........###.# ..# ########## # ..# ###h|jB K.Kh|j $.h|j 'Kh|j '.j.h|j>  The kobold attacks as it pursues you! The kobold hits you but does no damage.  The endoplasm attacks as it pursues you!h|j֨ T2=1h|jI h|j V _The endoplasm barely misses you.h|jD.##.#####)##.##..####.K).#.)....####.##.#### >.K..#.#.##.K....#.##.#..##.j...#.#.##...@.K..'.##....).#.##.###.# ...# # # ...##.KK.h|j1K.h|jCh|j.-2h|j(h|j*h|j1e.##.#####)##.##..####.K).#.)....####.##.#### .>.#.K...#.##.K.....#.##.#..##.j...#.h|jƔ#.##..@.K..'.##....).#.##.###.# ....# # # ....##h|j t.j..Kh|j R.Kh|j9.K.h|jh|j#@-3h|jh|jh|jm.##.#####)##..##..####.K).#.)....####.##.#### ..>.# #.# #....##.K....# #....##.K.#..##.K....#.#.##.@.j..'.##....).#.##.###.# .....# # # #....##h|j1K.h|jj.h|jB1K.h|jR1K.h|jh|j^ .=4h|jh|jW _The endoplasm closely misses you.h|jg .##.#####).##..####.K).#.)....####.##.#### #..>.# ##.# ##....##.K.....# ##....##.K..#. #.....##.K.....# #.....#.##@.j. #.....'.##....).# #.....##.###.# #.....# # # ##....#  ######h|j 1K.h|jʮ 1K.h|j K.Kh|j6 1K.h|j %.h|j j.h|j M  The endoplasm attacks as it pursues you!h|j5 #=h|jy 5h|jt h|j V _The endoplasm barely misses you.h|jL Q..###.# #K..##.....#####)......##..####.K). ........)....######.### '#..>h|jlM o.# .##.......# .##....##..K.......# .##....##K...#....... .#.....##.......@.h|jM ######## .#.....#######.##.K.... ##.....'.......##.j..).......# ##.....##########........###.#.########### #....#h|j4N #######h|jP 1K.h|jP 6K.h|jyQ 1K.h|jY h|jY .-6h|jta h|jc h|jS#.###.####⌠......###.# #K.##.....#####......##..####.K) .........)....######.## #'#..>.# ..##.......# ..##....##..K........# h|j.##....##....K....#...... ..#.....##........K####### ..#.....#######.##...... .##.....'.......##.j..).......# .##.....##########........###h|jg.# #.########### #....#######h|jC%j.h|j.K.h|j4K.h|jj.h|j8h|j@-7h|jh|jh|je9;.#.###.####............###.# #..##.....##...####.K.)....####.##. ##'#..>.#.##.#.##....##.K.#.##....##.K..K.....#.#.....##.j..#.....#######.##h|j:. ..##.....'.......##....).# ..##.....##########.....###.##.....# ########## # ##....#  ######h|jZ<1K.h|j=1K.h|j=/K.h|j>*K.h|j.............. ...##....##KK.K.......#......j..##########.##..... h|j #'.......##....)###########........### ## ##########  ## ##### h|j 1K.h|j\ .KThe kobold hits you but does no damage.h|jB h|jɕ .=9h|j h|j @ _The endoplasm hits you but does no damage.h|j ##....#######.K)....####..##.# ##'#..>.............. ...##....##KK.........#......jK###########@##............. #'.......##....)###########........### ## ##########  ##....# #####K..K K.  The kobold attacks as it pursues you! The kobold closely misses you.h|jV h|j '40h|jm h|j @ _The endoplasm hits you but does no damage.h|j{(.######...)....####...##. ###'#..>............... ....##.............##....##.........K..##....##......K.........#....h|jS).#.....##.....Kj.........#####.#.....#######.##.............#.....'.....@.##....)#.##.....##########........###.# #####.....# ########## #  ##....# ######h|jB3t.K.j.h|j4.h|j5G.Kh|j?fK 2h|jn@.-1h|j Jh|jLh|jER.##.####.)....####....###'#..>.......##......##....##........ )....##....##........K.......#.#.....##....KK....#.....#j##.##.....'.##....).h|ji.##.....##.###.#.....# #  ##....#  ######   kobold ##h|j1K.h|j).j.h|j} KThe endoplasm attacks as it pursues you!h|j0.K 2 kobolds (1 missile)=h|j 2h|jh|jtZ _The endoplasm completely misses you.h|jaS.##..)....####. .####'#..>..##.. #.....##....##... #)....##....##.K..#.#.....##....K.K. #.....#.....#.## #....##.....'...@.j.##....) #....##.....##.####.....# # # ##....# # ###### ### .#h|jKh|jh|jj.h|j$.K   koboldh|j%.-3h|j,h|j/h|jj.##..)....####. ..####'#..>.## '#.....##....## .#)....##....##.K.#.#.....##......K. ##.....#.....#K## h|j #....##.....'..@.j..##....)  #....##.....##.#.....# # .# ##....# .# ###### .# .## ..#h|jK.Kh|jV*Kh|joK 2 kobolds (1 missile)h|j@-4h|jh|jh|ji~ .##..)....####.####'#..>.## #'#.....##....## ..#)....##....##.K.#.#.....##......K.#.....#.....#K## #....##.....'.@..jK.##....)  #....##.....##h|j' .#.....# # ..# #....# #.# ###### #.#.# .### ...#h|jĀ j.h|j^ +K.h|j0 G.Kh|ji h|jފ &5h|j h|jf h|j0%#.##. #.)....#### #...####'#..>.## .#'#.....##....##.#)....##....##.K..#.....##......K.#.....#.....#.## # #....##.....'@..jKK.##....) # #....##.....##.#.....# .# ##....# ##.# ###### ##.#.# ..### ....#h|j%0Kh|jd&j.h|j'+K.h|j'+K.h|j/oK 3 kobolds (1 missile)h|j/&6h|jv7h|j9h|jj  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jp #....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== .........##...................... Magic: 13/14 ======================-- .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11Int: 22 .........#.....##......K......... SH: 0Dex: 15 ####.....#.....#######K##........ XL:  6 Next: 94% Place: Dungeon:4 # #....##.....'@*jKK..##....)... Noise: ---------  Time: 3946.0 (0.0) # #....##.....##########........ b) +1 long sword (freeze) [h|jq 334m##########.....# ######### Cast: Foxfire ...# ##....# ##.# ###### ##.# j   endoplasm ...# KKK 3 kobolds (1 missile) ..### ....# _The endoplasm completely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (77% to hit)h|jrKKwhip of venom and quivering stones (77% to hit)h|j$S K*h|jc?**h|j?*#h|j< 6#....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== .........##...................... Magic: 13/14 ======================-- .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11Int: 22 .........#.....##......K......... SH: 0Dex: 15 ####.....#.....#######K##........ XL:  6 Next: 94% Place: Dungeon:4 h|j< =# #....##.....'@******##....)... Noise: ---------  Time: 3946.0 (0.0) # #....##.....##########........ b) +1 long sword (freeze) ##########.....########## Cast: Foxfire ...# ##....# ##.####### ##.#j   endoplasm ...#KKK 3 kobolds (1 missile) ..### ....#h|j< Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.  h|j = The endoplasm is lightly wounded.  The zap hits the kobold.  The kobold is moderately wounded.h|j/ &j.h|j D.Kh|j *Kh|jU .KKK.K 4 kobolds (2 missiles)=7.0 (1h|jj h|j U  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.endoplasm is lightly wounded.zap hits the kobold.  The kobold is moderately wounded. _The zap misses the kobold.h|j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j$Q#....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== .........##...................... Magic: 12/14 ====================---- .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11Int: 22 .........#.....##................ SH: 0Dex: 15 ####.....#.....#######K##........ XL:  6 Next: 94% Place: Dungeon:4 # #....##.....'@j*KKK.##....)... Noise: =--------  Time: 3947.0 (0.0) h|j*# #....##.....##########........ b) +1 long sword (freeze) ##########.....# ######### Cast: Foxfire ...# ##....# ##.# ###### ##.# j   endoplasm ...# KKKK 4 kobolds (2 missiles) ..### ....# _The zap misses the kobold.h|jyCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineh|jAim: a kobold, wielding a +0 dagger (moderately wounded, 77% to hit)h|jrKKwhip of venom and quivering stones (77% to hit)h|j4NKKdaggerh|jS K*h|j2 #....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== .........##...................... Magic: 12/14 ====================---- .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11Int: 22 .........#.....##................ SH: 0Dex: 15 ####.....#.....#######K##........ XL:  6 Next: 94% Place: Dungeon:4 # #....##.....'@******##....)... Noise: =--------  Time: 3947.0 (0.0) h|jA [# #....##.....##########........ b) +1 long sword (freeze) ##########.....########## Cast: Foxfire ...# ##....# ##.####### ##.#j   endoplasm ...#KKKK 4 kobolds (2 missiles) ..### ....#Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is heavily wounded.The zap hits the kobold.  The kobold is severely wounded.The zap misses the kobold. The zap hits the kobold.h|jA K.K.  The zap hits the endoplasm.  h|jA eThe endoplasm is heavily wounded.The zap hits the kobold.  The kobold is severely wounded.The zap misses the kobold. The zap hits the kobold.  The kobold is moderately wounded.h|jB +K.h|jB G.Kh|j L qjKKKK.8.0 (1h|jZT h|jV O _The endoplasm misses you.h|j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j'C #....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== .........##...................... Magic: 11/14 ==================------ .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11Int: 22 .........#.....##................ SH: 0Dex: 15 ####.....#.....#######.##........ XL:  6 Next: 94% Place: Dungeon:4 h|jCt# #....##.....'@jKKKK.##....)... Noise: =--------  Time: 3948.0 (0.0) # #....##.....##########........ b) +1 long sword (freeze) ##########.....# ######### Cast: Foxfire ...# ##....# ##.# ###### ##.# j   endoplasm ...# KKKK 4 kobolds (2 missiles) ..### ....# _The endoplasm misses you.h|jCCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 77% to hit)h|j rKKwhip of venom and quivering stones (77% to hit)h|ja KKdagger (moderately wounded, h|jbKKwhip and quivering stones (h|jYS K*h|jk K.  Aim: a kobold, wielding a +0 whip and quivering stones (77% to hit)h|j #....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== h|jc #.........##...................... Magic: 11/14 ==================------ .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11Int: 22 .........#.....##................ SH: 0Dex: 15 h|j ####.....#.....#######.##........ XL:  6 Next: 94% Place: Dungeon:4 h|j # #....##.....'@j.KKK.##....)... Noise: =--------  Time: 3948.0 (0.0) # #....##.....##########........ b) +1 long sword (freeze) h|j 9##########.....# ######### Cast: Foxfire ...# ##....# ##.# ###### ##.#h|j7  j   endoplasm ...# KKKK 4 kobolds (2 missiles) ..### ....#h|jl Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineh|j Aim: a kobold, wielding a +0 whip and quivering stones (77% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.The zap hits the kobold.h|j .: a kobold, wielding a +0 whip and quivering stones (77% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.koboldh|jE I.  You kill the kobold!h|j )>) ******)      2 kobolds (1 missile)  You kill the kobold!h|jX K.  The zap misses the kobold. x2h|jb+K.h|jALj)KK..h|jʔ+9.0 (1h|jh|j2@ _The endoplasm hits you but does no damage.h|jH  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j#....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== .........##...................... Magic: 10/14 =================------- .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11Int: 22 .........#.....##................ SH: 0Dex: 15 h|jjL####.....#.....#######.##........ XL:  6 Next: 94% Place: Dungeon:4 # #....##.....'@j*KK..##....)... Noise: =--------  Time: 3949.0 (0.0) # #....##.....##########........ b) +1 long sword (freeze) ##########.....# ######### Cast: Foxfire ...# ##....# ##.# ###### ##.# j   endoplasm ...# KK 2 kobolds (1 missile) h|j3..### ....# _The endoplasm hits you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (77% to hit)h|jTz #....................##.......... Quake2Marine the Firebug h|jz #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== .........##...................... Magic: 10/14 =================------- .#'#.....##....##................ AC: 4Str: 5 h|jz ...#)....##....##.......K........ EV: 11Int: 22 h|j { .........#.....##................ SH: 0Dex: 15 h|jD{ w####.....#.....#######.##........ XL:  6 Next: 94% Place: Dungeon:4 # #....##.....'@.)KK..##....)... Noise: =--------  Time: 3949.0 (0.0) h|j| # #....##.....##########........ b) +1 long sword (freeze) ##########.....# ######### Cast: Foxfire ...# ##....# ##.# ###### ##.# j   endoplasm ...# KK 2 kobolds (1 missile) ..### ....#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jR| 0Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (77% to hit)  The zap hits the endoplasm.h|j )>) ******)    KK 2 kobolds (1 missile)  Aimh|j   Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip and quivering stones (77% to hit)  The zap hits the endoplasm.  You kill the endoplasm!  The zap misses the kobold. The zap hits the kobold.h|j0 ;K)h|j +K.h|j B.KK...h|jt b1=550.0 (1h|j h|jA _ _The kobold is severely wounded.h|j%  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j" #....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== .........##...................... Magic: 10/14 =================------- .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11Int: 22 .........#.....##................ SH: 0h|j" Dex: 15 ####.....#.....#######.##........ XL:  6 Next: 95% Place: Dungeon:4 # #....##.....'@*KK...##....)... Noise: =--------  Time: 3950.0 (0.0) # #....##.....##########........ b) +1 long sword (freeze) ##########.....# ######### Cast: Foxfire ...# ##....# ##.# ###### h|j" ##.# KK 2 kobolds (1 missile) ...# ..### ....#h|jd# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 77%  h|j# to hit)h|j #....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== h|j W.........##...................... Magic: 10/14 =================------- .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11Int: 22 .........#.....##................ SH: 0Dex: 15 ####.....#.....#######.##........ XL:  6 Next: 95% Place: Dungeon:4 h|j- X# #....##.....'@******##....)... Noise: =--------  Time: 3950.0 (0.0) # #....##.....##########........ b) +1 long sword (freeze) ##########.....########## Cast: Foxfire ...# ##....# h|j ##.####### ##.#KK 2 kobolds (1 missile) ...# h|j ..### ....#Aiming: Shock (safe; 3% risk of failure)  h|j Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 77%  h|j -to hit)  The zap hits the kobold.  h|j] IThe kobold is severely wounded.h|jٛ ;K)h|j 5K)h|jG ...h|jG +1.0 (1h|j h|j7   Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 77%  to hit)  The zap hits the kobold.  The kobold is severely wounded. _The zap misses the kobold.h|j۫  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j`#....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== .........##...................... Magic: 9/14===============--------- .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11Int: 22 .........#.....##................ SH: 0Dex: 15 h|jbn####.....#.....#######.##........ XL:  6 Next: 95% Place: Dungeon:4 # #....##.....'@KK)...##....)... Noise: =--------  Time: 3951.0 (0.0) # #....##.....##########........ b) +1 long sword (freeze) ##########.....# ######### Cast: Foxfire ...# ##....# ##.# ###### ##.# KK 2 kobolds (1 missile) ...# ..### ....#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh|jbAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 77%  to hit)h|jm#....................##.......... Quake2Marine the Firebug #...............)....####........ Deep Elf #...####'#..>.................... Health: 32/32 ======================== .........##...................... Magic: 9/14===============--------- .#'#.....##....##................ AC: 4Str: 5 ...#)....##....##.......K........ EV: 11h|jnInt: 22 .........#.....##................ SH: 0Dex: 15 ####.....#.....#######.##........ XL:  6 Next: 95% Place: Dungeon:4 # #....##.....'@.K)...##....)... Noise: =--------  Time: 3951.0 (0.0) # #....##.....##########........ b) +1 long sword (freeze) ##########.....# ######### Cast: Foxfire ...# ##....# ##.# ###### ##.# KK 2 kobolds (1 missile) ...# ..### h|jn ....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh|joAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 77%  to hit)  The zap hits the kobold.h|jyw)Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip and quivering stones (severely wounded, 77%  to hit)  The zap hits the kobold.  You kill the kobold!h|jŀ )>) ******)    h|jgh|j8 >)))...h|j +2.0 (1h|j h|j J _You kill the kobold!h|j10/14==h|j,h|jh|jc,h|jh|j,h|jh|jh|jk1===h|j*h|jh|j7h|jh|jph|jh|j}h|jkh|ji2===h|jh|jh|jh|j h|jNh|jh|jh|ju h|j h|jk h|j h|jL #3h|j G====h|jd h|jq ,h|j h|j h|j h|j% h|j07 4====h|j8 h|j|? h|j C h|jOC h|j4F h|jH $  Things that are here:h|jK a  a +0 dagger; a kobold corpseh|jP h|j~P  _h|j[S h|j]` .##..## .)....####.. ..####'#..>..##.. '#.....##....##.. .#)....##....##.......K..##.....##..##.....#.....#######.##..  #....##.....'.)@)...##....)..-  #....##.....##h|j a #..##.....# ## # ##....# .# ###### .## ####h|j j  ##.#)....####.# .####'#..>.##. #.....##....##. #)....##....##.K.#.#.....##.# #.....#.....#.##. #....##.....'.))@...##....). #....##.....##.#.....# # h|j(k ## #Items here: ( )) ††.h|jft 0708.0)h|jt D-1.0 (19 h|j'u _h|j3} h|j$ $  Things that are here:h|jC \ _a +0 whip of venom; 3 stonesh|jwIh|j,h|jA== _h|jİ,h|j5h|jh|jh|j̾h|jSh|jh|jh|jWh|jh  A kobold comes into view.h|jD......###.# #K.....##............#### ..............##..........####.K)...)....####..........##.## #'#..>..................# ..##.....................# ##....##...............# h|j..##....##.............K..# ..#.....##......@.........####### ..#.....#######.##....... .##.....'.)))...##....)....... .##.....##########........###.# ###.....# ########## #  ##....#K   kobold (missile, wandering)  ###### h|j h|j6_.K4.0 (3.0)h|j.Kh|j(rK 2 kobolds (1 missile)h|j4==5.0 (4h|jh|jB ( _The kobold shouts!h|j_1 K.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jpH.Kh|jf●●, 1 ally target)h|jpb3---6.0 (1h|jh|j& h|j>h§● _You conjure some foxfire!h|j●h|j"§h|jXh|jr8§●h|jh|j1●§h|jh|jG§●h|j:§●h|jh|j*R .  The foxfire burns the kobold.h|jqq   koboldh|jv,§h|jAwM●§h|j xK.Kh|j^xN●§h|jV)(ally target)h|jW6--7h|jߏk§§§h|jjJ _You kill the kobold!h|j)B ●§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j+N●§h|j3l .  You conjure some foxfire! The foxfire burns the kobold.h|j:(h|j2§h|j).●●@.....h|jI--=8h|jC§§h|j ●§ _You kill the kobold!h|j"●h|j,§h|j5●h|j],§h|j"●h|j,§h|jD§●h|j38●§h|jch|j●h|j,§h|j"●h|j,§h|jJH●§h|jI§h|jv'●h|jh|jn.-9h|jJ B§§h|j h|jA3h|jah|j "●h|jR ,§h|j L§●h|j §h|jO )●h|j )●§h|j h|jr >§●h|j h|j§h|j(1●h|jF§●h|jL§●h|j1§h|j*x§h|j5 _Your foxfire dissipates. x2h|jQ6h|jl7E4==h|jP:h|jEh|jHh|j#Ih|jLh|j Ph|jSh|jTh|j`h|jgh|jkh|jzlh|jmoh|jrh|jvh|jv:==h|juyh|jU}h|jh|jh|jh|jh|jh|jh|jh|jh|j]h|jh|jYh|j>h|j,h|jkh|jإh|j9h|jh|j h|jMh|jyh|j{h|jzh|jh|jh|jh|jh|jh|jh|j#h|jh|jh|j/h|jh|jh|jh|jBh|jh|jh|jW,h|j'h|jfh|jh|j/h|jh|j#h|j$  Things that are here:h|jv  a +1 dagger of draining; a kobold corpseh|jlh|jS _h|j h|j G  There is an open door here.  Things that are here:h|jf  a +0 short sword; a kobold corpseh|j*h|j _h|jh|j h|j*",h|j$h|jG'h|j,,h|j/h|j5@  There is an open door here.h|j9h|j: _h|j> h|j# .####..........# ##....##'##### ##....##'#########  ............##.....##  .^..........#.$.....#  ..........#.......#  ..........#.....[.#  ....##..@.$#  -.....###'###  .......###.####⌠.⌠#  .......###.# #...#  ...........#####)##  .........####..).#   #...)......##.####   ..............#   ..............#   h|jw$^4003.0 (24.0)4.0 (25 h|j* h|jp-c _e - a scroll labelled TOBOBI NEYPAY h|j] I h|j _  h|jb  h|jOc  h|j l , h|j|m , h|j^n  h|jq  h|jPr  h|j.t  h|jx L _You now have 69 gold pieces (gained 7). h|j{  h|j{  h|j ~  h|j  h|j  h|js  h|j  h|j  h|j  h|je  h|j  h|j3  h|j,  h|j  h|jo  h|j'  h|j֢ ##.# ......##'######## ...............# ...............#   h|jB ####..........#  ...##....##'#####  ##....##'######### ..##.....## .^..#.@.....# h|j  ..#.......# .......#.....[.# #.........##.....###....###'###.####⌠.⌠# .........###.# #...# #............#####)## #..####..).# h|j| '  h|j 11.0 (7.0)  You now have enough gold to buy a glowing robe on D:3.  You can access your shopping list by pressing '$'. h|j +2.0 (8 h|jy  h|j > _You now have 81 gold pieces (gained 12).!h|jk3!h|j!h|jk!h|j,!h|j,!h|j ,!h|j!h|jb!h|j!h|j!h|j˲!h|j!h|jt,!h|j!h|j@  There is an open door here.!h|j!h|jo _!h|j!h|j!h|jW,!h|jG!h|jm!h|j,!h|j!h|j?G  There is an open door here.  Things that are here:!h|jvf  a +0 short sword; a kobold corpse!h|j !h|j _!h|j!h|jl$  Things that are here:!h|j  a +1 dagger of draining; a kobold corpse!h|j _!h|j!h|j%!h|jl!h|j!h|j!h|j!h|j!h|j!h|j!h|j!h|j!h|j !h|j!h|j!h|j!h|j!h|j"!h|j !h|j,!h|j!h|j!h|j!h|j!h|j!h|j!!h|j!#!h|j#!h|j$$!h|j&!h|j',!h|j(!h|j*!h|j,,!h|jh-!h|j/!h|j3B!h|j"4!h|j*6,!h|j 7!h|j8!h|j:,!h|j:!h|j*=!h|j>!h|jo>!h|j;?!h|je@!h|j`A!h|jA!h|jA!h|jC!h|jD!h|jD!h|j%E!h|jF!h|jsG!h|jG!h|j H!h|jI!h|jI!h|j J!h|jEJ!h|jDK!h|jK!h|jL!h|jcL!h|jM!h|jN!h|jMO!h|jO!h|jP!h|jQ!h|jQ!h|j%R!h|jS!h|j`T,!h|jT!h|j~V!h|j_A...#  ...#  .#######  #..........#  )....##########.#  ...... ####.#  .!h|j`).......# #....#  ###.# #.#####  ###### # #....@#  42.0 (30.0) #####.#   [.#   ####         !h|jLa       !h|jYg!h|jg,3.0 (31!h|jl!h|j!o- _Found a leather armour.!h|jl I!h|jm !h|jp !h|jp !h|jw n!h|j~ F  You see here a +0 leather armour.!h|ju !h|j-  _!h|jʂ !h|j4 !h|j܅ !h|j5 !h|jS !h|j !h|j !h|j !h|jϋ !h|j !h|j- !h|jm !h|jy !h|jS !h|j ,!h|j˖ !h|jM !h|jl !h|j !h|jI !h|j› !h|jӜ !h|j7 !h|j !h|jx !h|j ,!h|j; !h|j !h|jY !h|j !h|j !h|j !h|j ,!h|j !h|j !h|j !h|j !h|j !h|j !h|j !h|jȼ !h|j !h|j !h|j !h|j# !h|jY !h|j$ !h|jC !h|j !h|je !h|j !h|j !h|jW !h|j !h|j !h|j ,!h|j% !h|j !h|jD !h|jy !h|j !h|j !h|j~ !h|j5 ,!h|j !h|j5 !h|j !h|j !h|j` !h|j !h|j !h|jf !h|j !h|j8 !h|je !h|j !h|j !h|j !h|j !h|j' !h|j !h|j| !h|j !h|jD !h|j !h|j[ !h|j !h|j !h|j !h|jK ,!h|j !h|jg !h|jc !h|j !h|jA !h|j !h|j !h|j !h|j !h|j* !h|j ,!h|j !h|j !h|j- w##........####.# ##....).......#.#....# ###..###.#.#.#####  ############.#.#.....#  #....#.#####.#  #.####.....[.#  #.# #########  #.# ###...#  #.# #.@...#!h|j j 70#.###.#.### #.....#.# #######.#.#.#<### !h|j !h|j ,4.0 (31!h|j !h|jD 9 _Found a stone staircase leading up."h|jMf"h|j{"h|j|"h|j|"h|j}"h|jY"h|j,"h|j"h|j^"h|j"h|j~"h|j?"h|j"h|j,"h|j<"h|jY"h|j"h|j"h|j6"h|jJ"h|j"h|j"h|j "h|j"h|j,"h|jg"h|j"h|j"h|j"h|jQ"h|jb"h|j"h|j6"h|j"h|jn"h|j"h|j"h|jn"h|jG!"h|j#B"h|j(;"h|j)="h|j="h|j?"h|j%G"h|jH,"h|jI"h|jQ"h|jWB"h|j\"h|j`_"h|j_"h|jha"h|j:i"h|jev"h|j w"h|j]z"h|j"h|jLJ,"h|j"h|jj"h|jD,"h|j"h|j5"h|j"h|jm"h|j"h|j˫"h|j,"h|j"h|jB"h|jٻ,"h|j;"h|j>"h|j,"h|j"h|j"h|jP"h|j"h|j"h|jb"h|j"h|j."h|j;"h|j"h|j"h|j "h|j"h|j7"h|jk"h|j"h|j"h|j"h|j2,"h|j0 "h|jt"h|j,"h|j""h|j'"h|js-,"h|j/"h|j~5"h|j8"h|j9"h|j;"h|j>"h|jrA"h|jA"h|jZC"h|j~F"h|j!I"h|jtI"h|jJ"h|jN"h|jyQ,"h|jS"h|jV"h|j7Y,"h|j\"h|j9^"h|j`,"h|j)b"h|je"h|jh,"h|jj"h|jm"h|jDp,"h|jq"h|j1s"h|jt"h|jYu"h|j^w"h|jy"h|j{"h|j{"h|jF}"h|jC"h|j,"h|js"h|j"h|j,"h|j"h|jo"h|jE"h|j"h|j"h|jj"h|jF"h|j"h|j"h|jΝ"h|j+"h|jd"h|j~"h|j1"h|j,"h|j "h|j"h|jЫ"h|j1"h|j"h|jB"h|jX"h|j"h|j4"h|j"h|j»,"h|jW"h|j"h|j"h|j"h|j"h|jn"h|j"h|j "h|j"h|j"h|j,"h|j "h|js"h|j\"h|j"h|j8"h|j"h|j,"h|j&"h|j "h|j,"h|j!"h|j"h|j"h|j"h|j"h|j ""h|j%"h|j=&"h|j7)"h|j/"h|jD ##  ### .# #......## #.. . .####........ #.# .# #.. .#........... #.# .#.... .'.#......... #.##...... .###......(..##.@.##.#.131.0 (57 .......................> .##......).............. ..+..............#...##. )##.......)............ ....).................#. ........................ ).....##.....#....#...#. ......##.#####.........["h|jD40m"h|j8H"h|jH,2.0 (58"h|j&Q"h|jS; _Found a stone staircase leading down."h|j"h|jB"h|j̛"h|j"h|j"h|jB"h|jլn"h|j̮"h|j"h|js"h|j"h|j"h|j"h|jJ"h|j"h|jĹ"h|j,"h|jջ"h|jϽ"h|j<,"h|j"h|j1"h|jd"h|j"h|j9"h|j"h|j,"h|j>"h|jQ"h|j"h|j"h|j"h|j"h|j,"h|j)"h|j"h|j"h|j"h|j"h|j."h|jw"h|j"h|jn"h|je"h|j"h|j"h|j"h|j"h|j"h|jz,"h|j!"h|j"h|j"h|jw"h|j"h|j>"h|j"h|j'"h|j-"h|j"h|j"h|j`"h|j"h|j"h|jX"h|j+"h|j"h|j"h|j"h|j-"h|jD"h|j"h|jE"h|j"h|j"h|jc"h|j"h|j"h|j"h|j"h|j"h|jW"h|j"h|j("h|jk"h|j"h|jU"h|j"h|j'"h|j"h|j"h|jp"h|j"h|j "h|j "h|j"h|j"h|jS"h|jC "h|j "h|j "h|j "h|j "h|j "h|j^ "h|j "h|j"h|j"h|j"h|j?"h|j"h|j"h|j"h|j "h|j "h|j"h|j"h|jU"h|j"h|j"h|j" "h|j "h|j#"h|j$"h|j$"h|jz%"h|j("h|j),"h|j)"h|j,"h|j-,"h|j."h|j1"h|j63"h|j~3"h|j34"h|j56"h|j7"h|j7"h|jC9"h|jA;"h|j<"h|j<"h|j="h|j @"h|jjA"h|jA#h|j#h|j#h|j,#h|j#h|jy#h|j#h|j#h|j#h|j #h|j' #h|j\ #h|j> #h|jU#h|j,#h|j#h|j#h|j%#h|jt#h|jd#h|j0#h|j#h|j##h|j#h|j:"#h|j#,#h|j$#h|j&#h|j.(,#h|j<4#h|j0t _t - 2 scrolls of teleportation (gained 1)#h|jyB#h|j)~X#h|jB#h|j9#h|j߇#h|jI,#h|j6#h|j#h|jm#h|jЏ#h|j#h|j#h|j#h|j#h|jז#h|j#h|j#h|j_#h|j#h|j#h|jn#h|jš#h|j#h|j#h|j #h|j`#h|j3#h|j#h|j#h|j9#h|j#h|j#h|j^#h|j#h|j޳#h|j#h|j,#h|j#h|j#h|jW,#h|j#h|j#h|j,#h|j#h|j'#h|jc,#h|j#h|j#h|j4#h|j#h|j*#h|j]#h|j,#h|j#h|j7 ###### ######## ###### ######## #....# #......####....# #....... #....####........##.##.###....... #....#...........##.##.#......... .....'.#.........##.##...............###......(..##...##.#....... .)<.............@..........>.....206.0 (74##).........#.......+..............#...##...#.#..)###h|j9).............#.#.# ####....)..........#.#.#.#............#  ###.).....##.....#....#...#......  ..#.......##.#####............... #.......##.###...#...... #h|jxB#h|jDE _Done exploring.#h|j#h|j#h|j&#h|jdY............................0.0).......#...##......#..#.....#h|j #h|j #h|jM E _Done exploring.#h|j I#h|j 4#h|j #h|j E _Done exploring.$h|jBX[?25h[?0c  Search for what [? for help]? $h|j0 [?25l[?1c$h|j|Z $h|jl[ o6 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] c - a +2 hat (worn)  b - [carried] d - a +0 kite shield  c - [D:3] a runed orb (147 gold)  d - [D:3] a shiny orb (168 gold)e - [D:3] a +0 pair of boots (58 gold)  f - [D:3] the +1 pair of boots "Owkewor" {*Silence rF+++ Will+ Earth} (742 gold)h|j )h|j )h|j% Quake2Marine the FirebugDeep Elf ###### ######## ###### ######## Health: 32/32 ======================== #....# #......####....# #....... Magic: 14/14 ======================== #....####........##.##.###....... AC: 4Str: 5 #....#...........##.##.#......... EV: 11Int: 22 .....'.#.........##.##........... SH: 0Dex: 15 .....###......(..##...##.#....... XL:  6 Next: 96% Place: Dungeon:4 .)<.............@..........>..... Noise: ---------  Time: 4206.0 (0.0) .....##..[)h|j& 40m....)................#.. b) +1 long sword (freeze) ......+..............#...##...#.# Cast: Foxfire ....)##.......).............#.#.# ####....).................#.#.#.# ................................#  ###.).....##.....#....#...#......  ..#.......##.#####...............  ..#.......##.###..........#......  _Found a stone staircase leading down. _t - 2 scrolls of teleportation (gained 1) _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? aux)h|j+ )h|jZ, )h|j'5 )h|j6 . _)h|j 3)h|j )h|j)h|jR!)h|j#)h|j%E _Done exploring.*h|j9*h|jWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon *h|j?*h|jϘQuake2Marine the FirebugDeep Elf ###### ######## ###### ######## Health: 32/32 ======================== #....# #......####....# #....... Magic: 14/14 ======================== #....####........##.##.###....... AC: 4Str: 5 #....#...........##.##.#......... EV: 11Int: 22 .....'.#.........##.##........... SH: 0Dex: 15 .....###......(..##...##.#....... XL:  6 Next: 96% Place: Dungeon:4 *h|j.)<.............@..........>..... Noise: ---------  Time: 4206.0 (0.0) .....##......)................#.. b) +1 long sword (freeze) ......+..............#...##...#.# Cast: Foxfire ....)##.......).............#.#.# ####....).................#.#.#.# ................................#  ###.).....##.....#....#...#......*h|jZ  ..#.......##.#####...............  ..#.......##.###..........#......  _t - 2 scrolls of teleportation (gained 1) _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? aux _Done exploring.*h|j4*h|j*h|jo*h|jn*h|j: _*h|j$*h|j,*h|ja*h|j*h|j,*h|jd*h|j*h|j,*h|j*h|j*h|j*h|j2*h|jk*h|jr*h|jO,*h|j*h|j*h|j{*h|j*h|j*h|j*h|j}*h|j*h|j*h|jD*h|j*h|j%*h|j*h|j*h|j,*h|j*h|jB *h|j ,*h|j *h|j Y  There is a stone staircase leading down here.*h|j *h|j *h|j $ _*h|j* *h|j AFoxfire*h|j  __There is a stone staircase leading down here.  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!*h|jWS /  --more--,h|j(N&5,h|jW3 #  #####.#  #####...#.####  .......  ####..........>  ...........#  #?#  ###.....#  #....o#  ##....# # #...####o   orc (asleep) ..... #.#### ,h|jNU19.5 (13.5)Foxfire,h|j+ _You encounter an orc. It is wielding a +0 dagger.Found a scroll labelled DOESTR WIHYPPU and a grey potion.  Found a stone staircase leading down.,h|ja _There is a stone staircase leading up here.,h|ju O ●@●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h|jv h3--=20.5 (1.0) ,h|j| ,h|j0 §● _You conjure some foxfire!,h|j C§●,h|j Q§●,h|j{ o  The foxfire burns the orc.,h|j2 4§,h|j I§●,h|jc !The orc is heavily wounded.The foxfire burns the orc!,h|j ),h|jޙ .§,h|j5 *!,h|j 67-1,h|j* §@§§.§§,h|j; G _You kill the orc!-h|jx3-h|jߔ-h|j4== _Magic restored.-h|jn3-h|j%-h|jJ-h|jl,-h|j}-h|jϺ-h|j),-h|j$-h|j| .######.######...#.####.............####..........> .....# ?..<...# ###.....# #....@# -##....# #...... #...####......-h|j..#.####...#..# #.  k - a grey potion-h|jWs5.5 (4==6.5 (5-h|j-h|j/ _You see here a +0 dagger.-h|j6 -h|j7 bRead which item? Scrolls  b - a scroll of blinking  t - 2 scrolls of teleportationi - 5 scrolls of identify  x - a scroll of amnesia  c - 2 scrolls labelled OXTARO USTUC -h|j  e - a scroll labelled TOBOBI NEYPAY [!] read|quaff|evoke[?] describe selected.h|j.h|j.h|jǴ.#Quake2Marine the Firebug#####.#Deep Elf#####...#.####Health: 32/32 ========================.............Magic: 14/14 ========================####..........>AC: 4Str: 5...........#EV: 11Int: 22#?..<...#SH: 0Dex: 15###.....#XL:  6 Next: 97% Place: Dungeon:5#....@#Noise: ---------  Time: 4226.5 (0.0)##....#b) +1 long sword (freeze)#......Cast: Foxfire.h|jIq#...####........#.####...#..# #.  The orc is heavily wounded.The foxfire burns the orc! _You kill the orc! _Magic restored.  k - a grey potion _You see here a +0 dagger..h|j ,*********,***** ,,,,,* ########*,,,,,,,* ,***,**######*,*,***,* ,,,,,,,,......,,*,* *,* ****,*..>..#***,* *,* * *,,####.# *,* *,* * ******.h|j"####.# *,* *,* *********######.# *,***,* ,,,,,,,,,.#####.# *,**,,* *********.#####.#***,**,** ~~~~~*~ß*)........,,,,**,* ,,,,,*,,*...###..,*****,* ,*,,,+,©*©.........#####,* *,* .h|j,,,,,*,,*.##.#####,* *,* ~~~~~*~ß*...#.####.#####,* *,* *********.###.####.#####,*****,* .h|j),,,,,,,,,,* *,* *,*****,,,,,,,*As you read the scroll labelled OXTARO USTUC, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal.  It was a scroll of revelation..h|j+7.5 (1.h|jF.h|j. _c -> r - a scroll of revelation.h|j[ _Found a trident. Found a transporter.0h|j 0h|j A +0 dagger (D:5)(Press ? for help)*************************,,,,,,,,,,,,**,,,,,,,,***,**********,**,*****,,,******.#***,*******,***,,,,,,,,,* #######.#######*,,,,,,,***,,,*,,,,,,***,**#####...#.#######*,*,***,**************,,,,,,*,,,,,,,,,,,................,,*,* *,**,,,,,,,,,,,,,,,,*,,,*,****,*####..........>..#***,* *,**,***,,,,,,,,,,,,,,,**,* *,,...........#####.# *,* *,**,* *,***,,,,*,,,*****,* ******#?..<...#####.# *,* *,**,* *,* *,**,**,,,>,,,,*********###.....#####.# *,***,**,* *,* *,**,***,,,,,,,,,,,,,,,,.##....@#####.# *,**,,**,* *,* *,*,,,**,***************.###....#####.#***,**,***,* *,* *,,,*,,,,*ß~*~~~~~~~*~ß*)..#...........,,,,**,*0h|j *,* *,* ***,,<,,,*,,*,,,,,,,*,,*...#...######..,*****,**,* *,* **,*,,©*©,+,,,*,,,+,©*©.........#####,* *,***,***,* *,**,,*,,*,,,,,,,*,,*...#.####.#####,* *,**,,,,,,* *,***,*ß~*~~~~~~~*~ß*...#.####.#####,* *,**,,***** *,,,,,***************.###.####.#####,*****,**,*******,,,,,,,,,,,,,,,,,* *,* *,*****,,,,,,,**,***,**************,* *,* *,,,,,,,,,,,,,***,**,**,,* *,* **********,,,,,*****,**,*****,** *,**,,,,,,,,,,,*1h|jgH Level 5 of the Dungeon<<<<>>>>>∩@.1h|j<..2h|jk<..2h|j<..2h|j<..2h|j<..2h|jx<..2h|jq<.,2h|j1 ,**,**,,,,**,* *,**,**,,,,,**,*2h|jP * *,*****,**,* *,**,***,,,***,*2h|j   *,***,**,* *,**,* **,** *,*2h|j6:   *,,*********,**,* *,**,* *,****,*2h|jM   *,,**,,,,,,,,**,* *,**** *,* *,,,**,*2h|j\)   *,,**,*********,****,,,,* *,* ***,**,**2h|jD3   *,>**,* ***********,,,,,,,,,* *,* *,**,,**2h|j   *,,**,* *,,,,,,,,,,,*******,* *,* *,***,,*2h|jǒ   *,,**,* *,*******ß,,,,* *,* *,******,***,,***2h|jH  **,,*** ****,* *,* *,,,,,* *,* *,,,,,,,,*,,,,~**2h|jvx ***,,,,* *,,,,* *,* ***,,>,,* *,* ********,*,,,~~**2h|jR * **,*,* *,**** *,* *,,,,,,,* **,** ***********,*~~***2h|j`'   *,*,* *,* ****,*****,*,,,,ß* **,,,** *,,,,,,,**,,*~~*5h|jrJ?   5h|j(K*,*,* *,* **,,,,,,,,,,,,,,,****,,,,,** *,**,***,,,,*~~*5h|j  **,*,* *,* ***,***,,,************,,,,,,,* *,**,,,,,,,**~~*5h|jE Q *,*,*,* *,* *,,,* *,,,,,,,,,,,,,,,,,,,,,,* *,***,,,****∩~~**5h|j 5 ,,*,*,* *,* *,*,***,,,**,***,*,,,,,,,,,,,* *,**,^,,~~~~~~~~*5h|j2 ,,*,*,******,****,**,,,,,,**,* *,*,,,,,,,,,,** *,**,,,~~~~~~~,,*5h|j ,,*,*,,,,,,,,,,,,,***,,,,,,,,* *,*,,,,,,,,,*****,****~~*****,,,*5h|jF = ,***,********,*,*,,<,,,,,,,,,** *,,,,,,,,,,,,,,,,,* **** *****5h|j *,*,,,,,,,,,,***,,****,,,***,* *,*,,,,,,,,,******* ****5h|j ,***,********,*,,,****,,,* *,****,*,,,,,,,,,*5h|jnj * *****,,,,,,,,,,,***,,,,,,,,<,,,,,,,*6h|j:* 6h|j' D,*6h|jj D*,6h|jcF D,*6h|j D*,6h|jJ D**6h|jl D *6h|j :  6h|jf :  6h|j :* 7h|jT+D,*7h|j1 D*,7h|j6C *7h|j9  7h|j9  8h|jP9  8h|j *,**,*****,** *,**,,,,,,,,,,,*  8h|j=? *,**,**,,* *,* **********,,,,,***** 8h|jͻ *,***,**************,* *,* *,,,,,,,,,,,,,**,*8h|jG_ 9,*9h|j9* 9h|j[S=  9h|ja= *9h|j:**9h|j :**9h|jI :*,:h|j:h|j,******.#***,***** Quake2Marine the Firebug ,,,,,* #######.#######*,,,,,,,* Deep Elf ,***,**#####...#.#######*,*,***,* Health: 32/32 ======================== ,,,,,,,,................,,*,* *,* Magic: 14/14 ======================== ****,*####..........>..#***,* *,* AC: 4Str: 5 * *,,...........#####.# *,* *,* EV: 11Int: 22 * ******#?..<...#####.# *,* *,* SH: 0Dex: 15 *********###.....#####.# *,***,* [33:h|jmXL:  6 Next: 97% Place: Dungeon:5 ,,,,,,,,,.##....@#####.# *,**,,* Noise: ---------  Time: 4227.5 (0.0) *********.###....#####.#***,**,** b) +1 long sword (freeze) ~~~~~*~ß*)..#...........,,,,**,* Cast: Foxfire ,,,,,*,,*...#...######..,*****,* ,*,,,+,©*©.........#####,* *,* ,,,,,*,,*...#.####.#####,* *,* ~~~~~*~ß*...#.####.#####,* *,* *********.###.####.#####,*****,* ,,,,,,,,,,* *,* *,*****,,,,,,,*It was a scroll of revelation. _c -> r - a scroll of revelation _Found a trident. Found a transporter.  Press: ? - help, v - describe, . - travelT:h|je-he floor.:h|j?:h|j:h|j6:h|j* _:h|j],:h|j ,:h|j:h|j:h|j,:h|j:h|j :h|j :h|j+!:h|j*":h|jC):h|j5X:h|j;,:h|j<:h|jS\`:h|j^:h|ja:h|jb,:h|jd:h|ji:h|ji,:h|jim:h|jpLYou encounter a black bear.:h|j{.##....)#####.# *,#*,,* *.###....#####.####.#*,** *)..#...............#*,* *...#...######...####*,* ©.........#####.# *,* ...#.####.#####.# *,* ...#.####.#####.# *,* .###.####.#####. .###.####.#####@......# ,* *,* #a............#* ,,* *,* ##########.....**** ** *,* *,,,.....,,,*:h|jX} *,* *,**,....**,** *,* *,***,..#**,* a   black bear (asleep) ,* *,* *,* **.# *,* ,* *,* *,* *,* *,**** *,* *,,,**,*:h|jZ039.5 (12.0):h|jj440.5 (13 _:h|j>:h|j!;h|jܿ.######.####.#*,** )..#...............#*,* ...#...######...####*,* ©.........#####.# *,* ...#.####.#####.# *,* ...#.####.#####.# *,* .###.####.#####.#####.# .###.####.#####.......# * *,* #a......#* ,* *,* ##########** ** *,* *,,,......,,* * *,* *,**,....#*,* * *,* *,***,..##*,* * *,* *,* **.## *,* * *,* *,*|j'pm *,****,* * *,**** *,* *,,,**,* ****,,,,* *,* ***,**,*;h|j01.0) ;h|j;h|j;h|j●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3--=2 ●§ _You conjure some foxfire!●§§●●§●§§●●§●§●§;h|j;h|j.-3;h|jv!§§§.@§;h|jF%;h|jSb < ●§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h|jd }●§●§;h|jt a  You conjure some foxfire! The foxfire burns the black bear!;h|j i§●§;h|j#  The black bear is moderately wounded.The foxfire burns the black bear.;h|j l§.a;h|j ..●..@●;h|j܋ i2----=4;h|j ;§§;h|j ●§ _The black bear is heavily wounded.;h|j :●§;h|j <●§;h|j S§●;h|jg C§●;h|jd H●§;h|j B●§;h|j4 ;●§;h|j D§a;h|j .;h|jԨ ]3==-5;h|j$ §§§@§h|jfD#...######...####*,* ......#####.# *.# #.####.#####.# *!# #.####.#####.# *.# #.####.#####.#####.# .####.#####.......# *,* #....†..# *,* ############ *,* #....@......# *,* >h|jm#.##.....##.# *,* #,*##...##*,* *,* *,* ##.## *,* *,* *,* *.#***,* *,**** *,* *..,**,* *,,,,* *,* *##.**,* ,,,,,* *,* *,**, ****,* *,* *,***,,*>h|j>h|j\'50>h|j>h|jWU _Found a white potion.>h|jr......#####.# *.# ####.#####.# *!# .####.#####.# *.# .####.#####.#####.# .####.#####.......# ,* #....†..# ,* ############ ,* #...........# ,* >h|jAA#.##..@..##.# ,* #,*##...##*,* ,* *,* ##.## *,* ,* *,* #.#***,* ,**** *,* #..,**,* ,,,,* *,* ###.**,* ,,,,* *,* *,**, ***,* *,* *,***,,>h|j*  *,* *,******,***,,***>h|j>h|jZ&1>h|j->h|j>h|j(  ####!.# *.#.######...... ,* #....†...##########.....#### #...........##.##.....##.#,*##.@.##*,**,* ##.##  #.#***,* *,,,,,,,,*,,,,~**>h|j >h|j r4===2>h|j >h|j% >h|jq  .#.#####...... ,* #....†...##########.....#### #...........#.##.....##.,*##...##*,**,* ##@##  #.#**>h|j ***.,..##*,* ********,*,,,~~**>h|j >h|j &3>h|j >h|j& ?h|jC& ####...... ,* #....†...##########.....#### #...........##.....##,*##...##*,**,* ##.##  #@#*****?h|j&..#,,,##.#*,****,** ***********,*~~***?h|j/?h|j50&4?h|j5?h|j7?h|j"]####.#####.......# * #....†........## * ##########.....#### * #...........# * #.##.....##.# * #,*##...##*,* * *,* ##.## *,* * ?h|jV*,* #.###*,* **** *,* #.@.#*,* ,,* *,* ###.#*,** *,* *.#*, **,* *,* *W#**,,*  *,* *,******.#**,,****,* *,,,,,,,.#,,,,~** W   phantom (dormant)?h|j# *,* ********.#,,,~~** **,** **##,*~~*** ?h|jQb*,,,** *,,,,,,,**,,*~~*?h|j?h|j5?h|j\?h|jX _You encounter a phantom.@h|j3!*W  combustible) _Found a white potion. _You encounter a phantom.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the phan@h|j3Ttom.  The phantom is heavily damaged.@h|jM8W.@h|j@h|jt3--====6@h|jI@h|j W. _The phantom's fire resistance burns away.@h|jC"@h|j"E----7@h|j(@h|j*@h|j g * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the phantom. The phantom is burned terribly!@h|j WThe phantom is almost destroyed.@h|j\ b1-----====@h|j 8@h|j @h|j §W _The phantom barely misses you.@h|jɣ } #,*##...##*,* *,* ##.## *,* *,* #.###*,* ** *,* #.§.#*,* ,,* *,* ###§#*,** ,,* *,* #.#*,,** *,* *,* #.#**,,* *,* *.######.#**,,*** *,* *.......@#,,,,~** @h|jڤ *,* *#######W#,,,~~** *,** ********###,*~~*** ,,,** *,,,,,,,**,,*~~* ,,,,** *,**,***,,,,*~~* ,,,,,* *,**,**~~* ,,,,,* *,***,,,****∩~~** ,,,,,* *,**,^,,~~~~~~~~* ,*,**,,,~~~~~~~,,@h|j @h|j$ S2---2@h|jP R==-----9@h|j @h|jO J _The phantom hits you. The phantom blinks! You blink.Ah|j:.  The phantom is almost destroyed. _The phantom barely misses you. _The phantom hits you. The phantom blinks! You blink.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the phantom. The phantom is burned terribly!*Ah|jC$..Ah|j 0---32====60  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the phantom. The phantom is burned terribly! _You destroy the phantom!  Training target 6.0 for Conjurations reached!  Ah|ji Your Conjurations skill increases to level 6!  You need to enable at least one skill for training.Ah|j%/  --more--Ah|j&Ah|j.g  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   4.0   3.0  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   6.0   5.9  +1       j - Hexes   3.0   2.4  +3  Ah|j. c - Long Blades   0.0   1.2  -1   k - Fire Magic   6.0   5.9  +1       l - Air Magic   0.0   0.8  +1   d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2   m - Evocations   0.0   0.8  +1   f - Shields   0.0   1.4  -2  Ah|j/.     g - Stealth   2.4   1.8  +3                                  Ah|j]03                        Ah|j0a    Ah|j0You need to enable at least one skill.[?] Help[=] set a skill target  Ah|j1[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCh|j> j + Hexes 3.0Dh|j"7TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsDh|j<[?25h[?0c0 Eh|j:Q [?25l[?1c4.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsEh|j0Eh|j´Eh|j#,*##...##*,*Quake2Marine the Firebug*,* ##.## *,*Deep Elf*,* #.###*,*Health: 32/36 =====================--- *** *,* #...#*,*Magic: 10/15 ================-------- ,,* *,* ###§#*,**AC: 4Eh|jmStr: 5 ,,* *,* #.#*,,**EV: 11Int: 22 *,* *,* #.#**,,*SH: 0Dex: 15 *,* *.######.#**,,***XL:  7 Next: 32% Place: Dungeon:5 *,* *.......@#,,,,~**Noise: ====-----  Time: 4260.5 (1.0) *,* *#######.#,,,~~**Eh|j#b) +1 long sword (freeze) *,** ********###,*~~***Cast: Foxfire ,,,** *,,,,,,,**,,*~~* Eh|j߻z,,,,** *,**,***,,,,*~~* ,,,,,* *,**,,,,,,,**~~* Eh|j ,,,,,* *,***,,,****∩~~** ,,,,,* *,**,^,,~~~~~~~~* ,,,,** *,**,,,~~~~~~~,,*Eh|j˼Confirm with . or Enter, or press ? or * to list all spells.Flames lash the phantom. The phantom is burned terribly! _You destroy the phantom!Training target 6.0 for Conjurations reached!  Your Conjurations skill increases to level 6!You need to enable at least one skill for training.Eh|jEh|j.Eh|j. _Eh|jC Eh|j Eh|j Eh|j Eh|j| 3=Eh|j c1=Eh|j Eh|j ,Eh|j Eh|j ,Eh|jC Eh|j%! Eh|jQ! #4Eh|j! =2===Eh|j8" Eh|j/% ,Eh|j% Eh|j' W _You start resting.Eh|j, [.----Eh|j3 +7.5 (7Eh|j`4 H----8.5 (8Eh|j8 Eh|j; e _You hear the slow rusting of a drain.Gh|jLevel 5 of the Dungeon<<<<>>>>>∩(Press ? for help)*,**,**,,* *,* ##########.....####*,**,*****,** *,*#...........#*,**,,,,**,* *,*#.##.....##.#*,*****,**,* *,*#,*##...##*,**,***,**,* *,**,* ##.## *,**,,*********,**,* *,**,* #.###*,**,,**,,,,,,,,**,* *,**** *,* #...#*,**,,**,*********,****,,,,* *,* ###.#*,***,>**,* ***********,,,,,,,,,* *,* #.#*,,***,,**,* *,,,,,,,,,,,*******,* *,* #.#**,,**,,**,* *,*******ß,,,,* *,* *.######.#**,,****,,*** ****,* *,* *,,,,,* *,* *.......h|j47m@#,,,,~***,,,,* *,,,,* *,* ***,,>,,* *,* *#######.#,,,~~****,*,* *,**** *,* *,,,,,,,* **,** ********###,*~~****,*,* *,* ****,*****,*,,,,ß* **,,,** *,,,,,,,**,,*~~**,*,* *,* **,,,,,,,,,,,,,,,****,,,,,** *,**,***,,,,*~~**,*,* *,* ***,***,,,************,,,,,,,* *,**,,,,,,,**~~**,*,* *,* *,,,* *,,,,,,,,,,,,,,,,,,,,,,* *,***,,,****∩~~***,*,* *,* *,*,***,,,**,***,*,,,,,,,,,,,* *,**,^,,~~~~~~~~**,*,******,****,**,,,,,,**,* *,*,,,,,,,,,,** *,**,,,~~~~~~~,,**,*,,,,,,,,,,,,,***,,,,,,,,* *,*,,,,,,,,,*****,****~~*****,,,***,********,*,*,,<,,,,,,,,,** *,,,,,,,,,,,,,,,,,* **** ******,,,,,,,,,,***,,****,,,***,* *,*,,,,,,,,,******* h|j*34m****Gh|j4V#@Gh|j9 D*#Gh|j- D,*Hh|j6Hh|j< #,*##...##*,*Quake2Marine the Firebug*,* ##.## *,*Deep Elf*,* #.###*,*Health: 34/36 ======================-- *** *,* #...#*,*Magic: 12/15 ===================----- ,,* *,* ###.#*,**AC: 4Str: 5 ,,* *,* #.#*,,**EV: 11Int: 22 *,* *,* #.#**,,*SH: 0Dex: 15 *,* *.######.#**,,***XL:  7 Next: 32% Place: Dungeon:5 *,* *.......@#,,,,~**Noise: ---------  Time: 4268.5 (0.0) *,* *#######h|j]m.#,,,~~**b) +1 long sword (freeze) *,** ********###,*~~***Cast: Foxfire ,,,** *,,,,,,,**,,*~~* ,,,,** *,**,***,,,,*~~* ,,,,,* *,**,,,,,,,**~~* ,,,,,* *,***,,,****∩~~** ,,,,,* *,**,^,,~~~~~~~~* ,,,,** *,**,,,~~~~~~~,,*Your Conjurations skill increases to level 6! _You need to enable at least one skill for training. _You start resting. _You hear the slow rusting of a drain.Press: ? - help, v - describe, . - travelThe floor.Hh|jHh|jHh|j:Hh|j& Hh|jn%5=3=Hh|j&Hh|j)Hh|j!*,Hh|j,Hh|j/,Hh|j0Hh|j2Hh|j_6Hh|j6Hh|j6b4===Hh|j\7Hh|j9Hh|j=Hh|j">h6==Hh|j>Hh|j{A) _HP restored.Hh|jVFHh|jFHh|jYGHh|jIHh|jL,Hh|jMHh|jwPHh|jUHh|jVj5====Hh|jUWHh|jsZ, _Magic restored.Hh|jR^Hh|j^9=Hh|j_Hh|j~aHh|jfBHh|jhHh|jkHh|jlHh|jlHh|jrnHh|j.rHh|jmr3==Hh|j#sHh|jYtHh|jvHh|j&wHh|jSwHh|jxHh|j:{,Hh|j{Hh|j|Hh|j,Hh|jHh|jHh|j,Hh|jrHh|jHh|jHh|jІHh|jHh|jGHh|jHh|jHh|jBHh|j|#########.....####  #...........#  #.##.....##.#   #,*##...###.#   *,* ##.## #.# Hh|j  *,* #.####.#   *,* #...##.#  Hh|j  *,* ###.##.##   *,* #.##@.#*  Hh|j2-87.5 (19.0) Hh|jZl*,* #.###..#   *.######.#**..#**   Hh|j*........#,,..~#*  Hh|j *#######.#,,.~~##  * ********###,*~~###    ** *,,,,,,,**,,*~~#    ,** *,**,***,,,,*~~# Hh|j%  * *,**,,,,,,,**~~*  Hh|jIE Hh|jHh|jHh|jəHh|j(> #...........#  #.##.....##.#  #,*##...###.#  *,* ##.## #.#  *,* #.####.#  *,* #...##.#  *,* ###.##.# *,* #.##.. *,* #.###@.#  Hh|jM)w*.######.#*#..#** *........#,...~#*  *#######.#...~~##  ********###.#~~###  *,,,,,,,**..#~~# Hh|j)' *,**,***,...#~~#   *,**,,,,...*#~~# Hh|j) ,* *,***,,,****∩~~* Hh|j1Hh|j208.0) Hh|j6Hh|j9Ih|jZ  ##.....##,*##...#*,* ##.##  #.###..##.##.## #.##..####...######.#*#@.#**.......#....~#########.#...~~##Ih|j` .###*∩~~# ,* *,**,^,,~~~~~~~~*  Ih|jIh|j7&9Ih|jIh|j", _Found a glowing drain.Ih|jܓ,*##...#*,* ##.##  #.###..##.##.## #.##..###...######.###..###.......#..@.~#########.#...~********###.#~~## Ih|jД* *,,,,,,,*#..#~~# * *,**,***....#~~ ,,,....*#~~w   ribbon worm (asleep)*,..###*∩~~#* ,^..~~~~~~~w  *,,~,, Ih|j_Ih|j'90Ih|jIh|jI\ _You encounter a ribbon worm.Jh|j> ●●, ally target)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jh|jT4--=Jh|j  1Jh|jwJh|j^ §● Jh|j±8_You conjure some foxfire!Jh|jo§Jh|j'●Jh|j:!§Jh|j.●Jh|j!§Jh|j.●Jh|jP§●Jh|jP§●Jh|j0§●Jh|jJh|j "§Jh|j,.●Jh|jKP§●Jh|j §Jh|jԷ&●Jh|jD-2Jh|j§§§§§Jh|jHJh|jB w  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the ribbon worm!Jh|j)f2§Jh|jfF§●Jh|jhP§●Jh|jwo  The ribbon worm is heavily wounded.The foxfire burns the ribbon worm!Jh|j2§Jh|j §  The ribbon worm is almost dead.The ribbon worm is engulfed in a cloud of scalding steam.Jh|jI .●@.●~~~Jh|jV i3----=3Jh|j r§§§Jh|j §● _You kill the ribbon worm!Jh|j Jh|j O§●Jh|j R§●Jh|j !§Jh|j /●Jh|j $§Jh|jF .●Jh|j §Jh|j &●Jh|j !§Jh|j .●Jh|j §Jh|j '●Jh|j1 E§●Jh|jO N§●Jh|j! Jh|j" ]4==-4Jh|j' §§§§§§Jh|jJ* Jh|j_ §●Jh|j6Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jh|j §Jh|j.●Jh|jG●§Jh|jWO§●Jh|j (●§Jh|jWJh|jB●§Jh|j!N●§Jh|j!>●§Jh|j+{ §You conjure some foxfire!Jh|jI41§Jh|j/;.●●~~~~~Jh|j;#3Jh|j<:--=5Jh|j&AQ§§§Jh|jEC §Jh|j!Fu● _Your foxfire dissipates. x2Jh|jG:§●Jh|jG/§●Jh|jGJh|jH §Jh|jH.●Jh|jHI"§Jh|jgI.●Jh|j!JJh|jCJ@§●Jh|jJJh|jKJ§●Jh|jK§Jh|jK.●Jh|jMU§●Jh|jcOC§●Jh|jNVi~~~†Jh|jW.-6Jh|jY\u§§§§Jh|j^Kh|j=B *,* ##.##  #.###..####.##.## #.##..###...######.###..###.......#....~########.#.§@~********###.#§~##.Kh|jB?Cast: Foxfire... ##.~~.. ****,****~~*****,,,*  Kh|jE2§Kh|jEF§●Kh|jF3●Kh|jF§Kh|jrG.●Kh|jGM●§Kh|juHJ●§Kh|j I8●§Kh|j@IKh|jIKh|jIF●§Kh|jR3§Kh|jZ2§Kh|ja.~~~~§Kh|jb]4==-7Kh|jh§§§~§Kh|jkQ _Your foxfire dissipates. x2Kh|j^  _You start resting.Magic restored.~~~∩~~~300.5 (35====1.5 (4 _Lh|jfO  #.###..####.##.## #.##..###...######.###..###.......#....~########.#...~********###.#@~### Lh|j* *,,,,,,,*#..#~~# * *,**,***....#~~.... .##...# ,,,,,* **** ***** Lh|jD Lh|jA  You enter the shallow water.Lh|jN3.1 (1.6Water Lh|jALh|jzLh|j~? _Moving in this stuff is going to be slow.Lh|jGp, ..##.##.## #.##..###...######.###..###.......#....~########.#...~~##********###.#~~### * *,,,,,,,*#..#@~# * *,**,***....#~~ Lh|jpU,,,....*#~~Water ~~~..###### ****** ****  Lh|jzLh|j){'4.7Lh|jLh|jLh|jŢ ##.##.## #.##..###...######.###..###.......#....~#########.#...~~##Lh|jS********###.#~~## * *,,,,,,,*#..#~~# * *,**,***....#@~ ,Lh|j0/,,....*#~~Lh|jp*,..###*∩~~#*~Water ~ Lh|jf##  Lh|jLh|jP'6.3Lh|j,Lh|jLh|jG 6  #.##..###...#######.......#....~#########.#...~~#********###.#~~# * *,,,,,,,*#..#~~# * *,**,***....#~~ ,,,....*#@~*,..####∩~~#*,^..~~~~~~~†# *,,~~~~~~~..#**,****~~#####.#  Lh|j Lh|j D==7.9Lh|j Lh|j Mh|jV *,* #.###..#  *.######.###..###  *........#....~##  *#######.#...~~## * *****##*###.#~~### ** *,,,,...##..#~~#  ,** *,**,###....#~~# ,,* *,**,......##~~# ,* *,***,..####@~~#* ,* *,**,^..~~~~~~~†# * *,**,..~~~~~~~..# ***,***#h|jW m~~#####...# ,,,,,,* ##** ##### ******* ****    * * Mh|jWMh|jX/80Mh|j9^Mh|j;aT _There is a glowing drain here.Nh|j ~ .#######.......#....~########.#...~~# * *****##*###.#~~#* *,,,,...##..#~~# ,** *,**,###....#~~,......##~~*...####∩~~##,^..~~~~@~~†#*..~~~~~~~.. *****,***#~~#####.#  Nh|j%  Nh|j1You enter the shallow water.Nh|je10.5 (1.6Water Nh|jNh|jT? _Moving in this stuff is going to be slow.Nh|jM,*  ######.###..##........#....~# *#######.#...~~ *****##*###.#~~### ** *,,,,...##..#~~*###....#~~,......##~~# *...####@~~## ,,^..~~~~~~~† ,** *,**,..~~~~~~~ *****,***#~~#####... ,,,,,,* ##** #####Nh|j5 Nh|jhNh|j#1Nh|j0Nh|jNh|j@  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a glowing drain here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a glowing drain here.Oh|j#JOh|jOh|j -2 _Oh|jOh|j`a Sewer _Moving in this stuff is going to be slow. _There is a glowing drain here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a glowing drain here.  The world spins around you as you enter the gateway.Oh|j ###  Oh|j] #@#   #.#   #..   Oh|jg##.. #.. Oh|jA#.. ...Oh|j ... Oh|j Oh|j-4.0 (2.5Oh|j{#Oh|j$! _You enter a sewer!Oh|jz(c _There is an empty arch of ancient stone here.Ph|jl###∩.##... #.... Ph|jmy#..... ..... ....~Ph|jsPh|jt45.0 (1.0 _Ph|jPh|jX  ###∩.##.##....... #..........6Ph|j ...### ...#∩# ....#.## .....#..#......##@.......~.Ph|j4 ≈...~≈...~~Ph|jD Ph|j- &7Ph|j6 Ph|j Qh|ju(....~....≈### ....#∩# ...#.###.....~#..#..##........~~~......≈Qh|j%vC.....≈≈....~≈#.#..~~≈...≈≈Qh|j}Qh|j~&8Qh|jJQh|jQh|j\A {....~.....≈≈### ......~#∩# ......≈#.###.....~≈#..#.......≈##........~~~~≈......≈≈Qh|jA ......≈≈#.....~≈..##.# #..~~≈#∩ ...≈≈## ...~Qh|jI Qh|j&K &9Qh|jxP Qh|j]T B _Found a gate leading back out of this place.Rh|j0).....≈≈### .......~~#∩# #......≈#.###.....~≈#..#.......≈~##........~~≈~~≈≈.@....≈≈#......≈≈≈~Rh|j#.....~≈#..##.###..~~≈#∩ ...≈≈## ...~ ...~≈Rh|jWRh|j'20Rh|jRh|jRh|j)### .......~~#∩# #≈#.###.....~≈≈.#..#.......≈~~##........~~≈.≈.~~≈≈.##......≈≈≈.#...@..≈≈≈~.#.....~≈≈≈≈≈#..#~#.###..~~≈#∩ #...≈≈## ....~ ....~≈...~~≈Rh|j3Rh|jO&1Rh|jRh|jRh|j  ≈≈ ### .......~~..#∩# #......≈~~#.##~≈≈..#..#≈~~##..~~≈.Rh|j ##........~≈.##.....~~≈≈.#.#......≈≈≈~.~...~≈≈≈≈≈.Rh|jL #..#....~≈≈≈~~#.###..~~≈≈≈≈~#∩ #...≈≈≈≈≈.Rh|j ## ....~≈≈≈≈~....~≈≈≈≈#...~~≈≈≈≈Rh|j" Rh|j" &2Rh|j[' Rh|j( Sh|j~  #......≈≈~~.#### .......~~..#∩# #......≈~~#.##~≈≈..#..#≈~~##..~~≈.Sh|j##........~≈.##....@~~≈≈.#...#......≈≈≈~.~...~≈≈≈≈≈..#..#....~≈≈≈~~.#.###..~~≈≈≈≈~#∩ #...≈≈≈≈≈..## ....~≈≈≈≈~.....~≈≈≈≈#Sh|jSh|j&3Sh|joSh|jwSh|j%` JM.~ #≈≈~~.### .~~.∩# .≈~~.###.....~≈≈...#.≈~~##.~##.....@..~~~#......≈≈≈..#......≈≈≈~.~.....~≈≈≈≈~.Sh|je Sh|jf &4Sh|jk Sh|jno Sh|jM#~≈≈≈~~..~ #≈≈~~.####.~~.∩# .≈~~.###.....~≈≈...#.≈~~##.~##........~~~##......≈≈≈......≈≈≈≈≈..Sh|jSh|j&5Sh|jSh|j<Th|jviMrr.....≈~≈≈~.#~≈≈≈~~.#.~ ≈≈~~.####.~~.∩# Th|jw.≈~~.###.....~≈≈...#.≈~~##.~##........~##.....~~≈≈...Th|jHw{rr 2 rats (asleep).###..~~≈≈≈≈~.Th|jTh|j/&6Th|jTh|jU _You encounter 2 rats.Th|j : ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Th|j ]4--=7Th|j} Th|jR 8 ●Th|j I§ _You conjure some foxfire!Th|j B●§Th|j L●§Th|jx =●§Th|jB ●Th|jh ,§Th|j; >●§Th|j, K●§Th|j =●§Th|j0 L●§Th|j ●Th|j ,§Th|j Th|j .-8Th|j6 m§§§§§Th|jN Th|jM .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the rat!Th|j3o   ratTh|j0§Th|j=●§Th|j.' .  You kill the rat!The foxfire burns the rat.Th|jg-(Uh|j n0§Uh|jAw†.........●●Uh|j|I--=9Uh|jX§§§Uh|j8 ●Uh|jÅl§ _You kill the rat!Uh|j●Uh|j,§Uh|jM●§Uh|jB●§Uh|jԈ,●§Uh|jUh|jj●Uh|j"§Uh|jL●§Uh|jhH●§Uh|jwB●§Uh|jZ(●§Uh|jUh|j(0rUh|jɔ...r   rat (distracted)Uh|j/-30Uh|jҚ§.§§.§§Uh|j"§§Uh|jT _You encounter a rat.Uh|j. ●§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uh|j'●Uh|jM,§Uh|j&-●§Uh|jFUh|j>●§Uh|j †You conjure some foxfire! The foxfire burns the rat.Uh|jБ(Uh|jn§●§Uh|jLD§●Uh|jsg §You kill the rat!Uh|j"......●●..@...Uh|jX&e3--3=1Uh|j+f§§§§§Uh|j0I ●§ Uh|j0V_Your foxfire dissipates.Uh|j~1K§●Uh|j>2K●§Uh|j2O§●Uh|j4K●§Uh|j4T§●Uh|j5L●§Uh|je6T§●Uh|j7B●§Uh|jG8V§●Uh|j@K†...Uh|jY@%-Uh|j@ 2Uh|jF§§§§§§§Uh|jkHVh|jK3Vh|jVh|jB●§Vh|jR§●Vh|jVP§●Vh|jJF●§Vh|jF§●Vh|j> P●§Vh|j!P§●Vh|j!F●§Vh|j+ §You start resting.Vh|jQ42§Vh|j6Vh|j;7L4==Vh|j@Vh|jCw _Your foxfire dissipates. x2  Magic restored.Vh|jLI†.........-........Vh|jP+5.0 (3Vh|jhQ5====6.0 (4 _Vh|jLWVh|jYVh|jE*Vh|j0==Vh|j4BVh|j6,Vh|j7Vh|j::Vh|j|:Vh|jh;Vh|j=Vh|j?>Vh|j?Vh|j#BVh|jBVh|jCVh|jFVh|jeFVh|jGVh|jJVh|jJVh|jLVh|jOO,Vh|jlPVh|jS,Vh|jTVh|jWVh|jfWVh|j YVh|j[Vh|j\Vh|j`]Vh|j_Vh|j`Vh|jQaVh|jQd,Vh|jeVh|jh,Vh|jiVh|jzlVh|jlVh|j>nVh|jpVh|jpVh|jrVh|jtVh|jGtVh|jXuVh|jx,Vh|jyVh|j{,Vh|jj}Vh|jeVh|jVh|jVh|jVh|jVh|jpVh|jVh|jVh|jLVh|j,Vh|jPVh|jѐVh|j Vh|jVh|j,Vh|jVh|j,Vh|j֙Vh|jJ,Vh|jVh|jVh|jVh|jߠVh|j}Vh|jVh|j Vh|j,Vh|jVh|j3Vh|jzVh|jjVh|jĮ,Vh|jۯVh|jp,Vh|jVh|jk,Vh|jVh|jjVh|jVh|jVh|jY,Vh|jVh|jVh|jVh|jVh|jVh|j#Vh|jVh|jw,Vh|jVh|j'Vh|jhVh|jVh|j%Vh|jcVh|juVh|jVh|jRVh|jVh|jVh|jVh|j!Vh|jVh|jVh|jEVh|jVh|jHVh|jrVh|jVh|jNVh|jOVh|jVh|j9Vh|j[Vh|j,Vh|j Vh|j,Vh|j\Vh|j\,Vh|jVh|j?Vh|jtVh|jVh|j,,Vh|jdVh|jVh|jVh|jVh|jPVh|jVh|jVh|jx ,Vh|j Vh|jVh|j9Vh|j=Vh|j,Vh|jnVh|jzVh|jVh|jhVh|jVh|jVh|jVh|j,Vh|jVh|j{",Vh|j$Vh|j&Vh|j&Vh|j (Vh|jH*Vh|j*Vh|jN+Vh|j,Vh|j,Vh|jx-Vh|j/,Vh|j21Vh|j3,Vh|j/5Vh|j{7Vh|j7Vh|j8Vh|j;,Vh|j~<Vh|j>,Vh|j?Vh|jBVh|jLBVh|jCVh|jFVh|jgFVh|jGVh|jI,Vh|j5KVh|jMVh|jMVh|jNVh|jQVh|jsQVh|jRVh|j UVh|jzUVh|jvVVh|jX,Vh|jYVh|j\,Vh|j]Vh|jW`,Vh|jaVh|j_d,Vh|jeVh|jhVh|jWhVh|jjVh|j:lVh|jlVh|jSmVh|j=o,Vh|j_pVh|jrVh|jJsVh|jMtVh|ju,Vh|jcvVh|jwVh|jwVh|jyVh|jzVh|j {Vh|j{Vh|j},Vh|j~Vh|j,Vh|jVh|j%Vh|jQVh|jVh|j&Vh|j\Vh|jVh|jɊVh|j2Vh|jAVh|j,Vh|j(Vh|jƐ,Vh|jVh|jVh|jޒVh|jpVh|jVh|jAVh|jZVh|j]W _You start waiting.Vh|j[1435.0 (99.0)Vh|j-6.0 (100.0)Vh|jƧVh|j# _Done waiting.Vh|j M#......~≈≈≈≈~~#.†.....≈~≈≈~.~≈≈≈~~.#.~ ≈≈~~.####.~~.∩# .≈~~###...@.~≈≈...#.≈~~Vh|j  ##.~##........~≈.....#....~≈≈≈~~.Vh|j Vh|j[ 07.0) Vh|j Vh|j\ Wh|jMr....~.≈≈≈≈≈......~≈≈≈≈~~Wh|j[e#.†.....≈~≈≈~.~≈≈≈~~.#.~Wh|j ≈≈~~.####.~~.∩# .≈~~Wh|j###.....~≈≈...#Wh|j$.≈~~##........~~≈...r   rat (asleep)Wh|j4.....~≈≈≈≈≈..Wh|jWh|j&8Wh|jiWh|jpT _You encounter a rat.Wh|jxE ●●Wh|jNx, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh|j>y]4--=9Wh|jWh|j ●§ _You conjure some foxfire!●§Wh|jb●§Wh|jhK●§Wh|jB●§Wh|j●Wh|jފ,§Wh|jB●§Wh|j݋5●§Wh|j Wh|jŒB●§Wh|jjK●§Wh|jq.rrWh|j rr 2 rats (1The rat squeaks loudly. You hear a loud squeak.Wh|jɛ%=Wh|j 40Wh|j §§§.§§§Wh|jlT _You encounter a rat.Wh|j# . _You conjure some foxfire!  The rat squeaks loudly. You hear a loud squeak.  ! The foxfire burns the rat!Wh|j@) q   rat (Wh|j z§●§Wh|j .  You kill the rat!The foxfire burns the rat!Wh|jo (Wh|j;0§Wh|jAp............●●Wh|jEi3-----1Wh|jL;§Wh|jzQ ●§ _You kill the rat!Wh|jIRJ§●Wh|j`SC●§Wh|jSJ§●Wh|jTL●§Wh|jU4§●Wh|jCUWh|jtVB●§Wh|j{WB●§Wh|jW8●§Wh|jXWh|j<_N.†Wh|j?`~4==--2Wh|j}g§§§§§§§§Wh|jiXh|j ##....~~~≈≈≈~ #.≈≈≈≈≈.. #......~≈≈≈≈~~.†.....≈~≈≈~.. #.●≈≈~~..~≈~~.# #≈≈~~.#Xh|jC ####...@...~~... #∩###..§...≈~~.. #.###...§§~●≈... #..#......§§§~..~≈......~≈... ##.....~~≈≈... ##......≈≈≈...Xh|j|R #......≈≈≈~.~.Xh|jO●§Xh|jL●§Xh|j●§●§Xh|j4Xh|j|6●§Xh|jXh|jN●§Xh|j"M●§Xh|j/I§●Xh|j,§Xh|j'Xh|jjG●§Xh|jDr......≈~Xh|j @-3Xh|j§§§§§§Xh|j4N _Your foxfire dissipates.Yh|jqM ##...~~≈≈≈≈~~#....~~~≈≈≈~. ....~.≈≈≈≈≈..§§...~≈≈≈≈~~#§§.....≈~≈≈~.§....~≈●≈~~.#. §≈~~.####.§~.∩Yh|j.§~~#.###.....~§≈....#......≈≈≈..Yh|j1§Yh|j...†.~≈~≈≈Yh|j&4Yh|ja;§Yh|jN _Your foxfire dissipates.Yh|j"Yh|jYh|jiBYh|j$ _You start resting.Magic restored.Yh|j(:≈Yh|j{/&5Yh|j0T5====Yh|j0+6.0 (2 _Yh|jd6Yh|js=Yh|jA uM #...~≈≈≈≈≈≈≈ ##...~~≈≈≈≈~~#....~~~≈≈≈~. ~.≈≈≈≈≈......~≈≈≈≈~~Yh|jaB #.†.....≈~≈≈~.~≈≈≈~~.#.~ ≈≈~~.####.~~.#∩###......≈~~.......~~≈≈..Yh|jJ Yh|jK +7.0 (1Yh|jQ Yh|j[T Zh|j' M~ #...~≈≈≈≈≈≈≈ ##...~~≈≈≈≈~~#....~~~≈≈≈~. ~.≈≈≈≈≈......~≈≈≈≈~~#.†.....≈~≈≈~.~≈≈≈~~..~ Zh|j(≈≈~~.#####.......~~...........~≈..Zh|j0Zh|j1&8Zh|jV8Zh|j:Zh|j<M.~ #...~≈≈≈≈≈≈≈ ##...~~≈≈≈≈~~#....~~~≈≈≈~. Zh|j ~.≈≈≈≈≈......~≈≈≈≈~~#.†...@.≈~≈≈~.#~≈≈≈~~..~##......≈≈~~.#.......~~≈..Zh|jZh|j&9Zh|jZh|jiZh|jN1 f#....~~ ....~~≈≈≈≈≈≈ #...~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈≈ ##...~~≈≈≈≈~~Zh|jM2  ##....~~~≈≈≈~ #.≈≈≈≈≈.. #....@.~≈≈≈≈~~. #.†.....≈~≈≈~..#≈≈~~. .~≈~~.# ##≈≈~~.# #... #∩###......≈~~Zh|j2 .. #.###.....~≈≈.. #..#.......≈~~..Zh|j2 Zh|j; Zh|j; D==50Zh|j N [h|j(M#...~≈# .~ #...~≈≈≈≈≈≈≈ ##...~~≈≈≈≈~~#....~~~≈≈≈~. ~.≈≈≈≈≈......~≈≈≈≈~~.†.....≈~≈≈~.##......~≈≈≈~~......~≈≈.[h|j[h|j &1[h|j?[h|j[h|j2M #....#...~≈# .~ #...~≈≈≈≈≈≈≈ ##...~~≈≈≈≈~~[h|j6G#...@~~~≈≈≈~. ~.≈≈≈≈≈......~≈≈≈≈~~#.†.....≈~≈≈~........≈~~[h|j[h|jY[h|j2[h|j"[h|j.%[h|j eM###+####≈# #....#...~≈# #.~ #...~≈≈≈≈≈≈≈ ##..@~~≈≈≈≈~~#....~~~≈≈≈~. ~.≈≈≈≈≈.#......~≈≈≈≈~~........~~.[h|j [h|j &3[h|jk [h|jV \h|j}yM #≈ ###+####≈# #....#...~≈ \h|j~#.~ #..@~≈≈≈≈≈≈≈ ##...~~≈≈≈≈~~#....~~~≈≈≈~. #.....~.≈≈≈≈≈........≈≈~~\h|jA\h|j&4\h|j\h|j#^h|j߉^h|jq Spells (Memorise)TypeFailure Level  a - Slow^h|jNjHexes2% 1b - Momentum StrikeConjuration/Translocation 4%2  c - Confusing TouchHexes7% 3  d - Volatile Blastmotes^h|jJAFire/Translocation10% 3  e - Flame WaveConjuration/Fire10% 4  f - Kinetic GrapnelForgecraft11%1 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help^h|j|<[Esc] exitbh|j bh|j%% bh|j- Quake2Marine the Firebug#≈Deep Elf###+####≈#≈Health: 36/36 ========================#....≈≈≈≈≈≈Magic: 15/15 ========================##...~≈≈≈≈≈≈AC: 4Str: 5#....~~≈≈≈≈≈EV: 11Int: 22#....~~≈≈≈≈≈≈SH: 0Dex: 15#...~~≈≈≈≈≈≈XL:  7 Next: 33% Place: a Sewer#..@~≈≈≈≈≈≈≈Noise: ---------  Time: 4454.0 (0.0)##...~~≈≈≈≈~~b) +1 long sword (freeze)##....~~~≈≈≈~.Cast:bh|j_3  Foxfire#.....~.≈≈≈≈≈..#......~≈≈≈≈~~.#.†.....≈~≈≈~..##......~≈≈≈~~.#.......~≈~~.###......≈≈~~.#The foxfire burns the rat! _You kill the rat! _Your foxfire dissipates. _Your foxfire dissipates. _You start resting. _Magic restored.bh|j8 bh|j9 Memorise Flame Wave, consuming 4 spell levels and leaving 3? Y - Yes  N - Noch|jHch|j4Quake2Marine the Firebug#≈Deep Elf###+####≈#≈Health: 36/36 ========================#....≈≈≈≈≈≈Magic: 15/15 ========================##...~≈≈≈≈≈≈AC: 4Str: 5#....~~≈≈≈≈≈EV: 11Int: 22#....~~≈≈≈≈≈≈SH: 0Dex: 15#...~~≈≈≈≈≈≈XL:  7 Next: 33% Place: a Sewer#..@~≈≈≈≈≈≈≈Noise: ---------  Time: 4454.0 (0.0)##...~~≈≈≈≈~~b) +1 long sword (freeze)##....~~~≈≈≈~.Cast:ch|jE5 Foxfire#.....~.≈≈≈≈≈..#......~≈≈≈≈~~.#.†.....≈~≈≈~..##......~≈≈≈~~.#.......~≈~~.###......≈≈~~.#The foxfire burns the rat! _You kill the rat! _Your foxfire dissipates. _Your foxfire dissipates. _You start resting. _Magic restored.ch|j5+5.0 (1ch|j<ch|j0Du _This spell is quite dangerous to cast!ch|jD+6.0 (2ch|jMMch|jHRch|jS+7.0 (3ch|j)Xch|j`A8.0 (4ch|jdch|jjch|jk+9.0 (5ch|jsoch|jq _You start memorising the spell. You continue memorising. x4ch|jHrch|jyy _You finish memorising. Spell assigned to 'e'.dh|jzM #≈ #≈####+####≈# #....#...~≈ #.~ #...~≈≈≈≈≈≈≈ ##...~~≈≈≈≈~~##....~~~≈≈≈~........~≈~~dh|jdh|jD360.0 (1 _dh|jdh|j\dh|jhfM #≈ #≈####+####≈# #....#...~≈ #.##...~~ #...~≈≈≈≈≈≈≈##...~~≈≈≈≈~~......~≈≈≈~dh|jqdh|jq&1dh|j3wdh|jydh|jeOM #≈ #≈####+####≈# #....#...~≈ .##...~~#...~≈≈≈≈≈≈≈.†.....≈~≈≈~dh|j,Wdh|jX&2dh|j]dh|j adh|jV PM #≈ #≈####+####≈# #....#..@~≈ .##...~~≈≈≈≈≈≈......~≈≈≈≈~dh|jS dh|j &3dh|jO dh|j dh|jaM #≈ #≈####+####≈# #..@.#...~≈ #....~~≈≈≈≈≈≈.....~.≈≈≈≈≈dh|jWdh|j~&4dh|jdh|j4eh|j### ###?.#....K..##.K.##..K.....'KKK 3 kobolds (asleep)eh|jq7  You open the door.eh|jJ&5eh|jeh|j   You encounter 3 kobolds. _A kobold is wielding a +0 dagger of draining.eh|jQ _Found a scroll of identify.fh|j]g  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh|j   Quake2Marine the Firebug ### ###  Deep Elf ?.#.. Health: 36/36 ======================== ..K.. Magic: 14/15 ======================-- ##.K.##  AC: 4Str: 5 ..K.. #≈  EV: 11Int: 22 .*. #≈#  SH: 0Dex: 15fh|jw d ###*####≈#≈  XL:  7 Next: 33% Place: a Sewer #..@.≈≈≈≈≈≈  Noise: ---------  Time: 4465.0 (0.0) fh|j ##...~≈≈≈≈≈≈  b) +1 long sword (freeze) fh|j< #....~~≈≈≈≈≈  Cast: Foxfire #....~~≈≈≈≈≈≈  ##...~~≈≈≈≈≈≈  #...~≈≈≈≈≈≈≈  KKK 3 kobolds (asleep) ##...~~≈≈≈≈~~  ##....~~~≈≈≈~.  #.....~.≈≈≈≈≈.. fh|jr _Found a scroll of identify.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh|j Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger of draining (asleep, 100% to hit)fh|jH ZKKshort swordfh|j @KKgh|j[ #Kgh|j"J  Quake2Marine the Firebug ### ###  Deep Elf ?.#.. Health: 36/36 ======================== ..K.. Magic: 14/15 ======================-- ##.K.##  AC: 4Str: 5 ..... #≈  EV: 11Int: 22 ... #≈#  SH: 0Dex: 15 ###'####≈#≈  XL:  7 Next: 33% Place: a Sewer #..@.≈≈≈≈≈≈  Noise: ---------  Time: 4465.0 (0.0) gh|jJl##...~≈≈≈≈≈≈  b) +1 long sword (freeze) #....~~≈≈≈≈≈  Cast: Foxfire #....~~≈≈≈≈≈≈  ##...~~≈≈≈≈≈≈  #...~≈≈≈≈≈≈≈  KKK 3 kobolds (asleep) ##...~~≈≈≈≈~~  ##....~~~≈≈≈~. gh|j!K #.....~.≈≈≈≈≈.. _Found a scroll of identify.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.gh|jS.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3  Press: ? - help, Shift-Dir - straight line  The zap hits the kobold.  You kill the kobold!gh|je[ .  You kill the kobold!The zap hits the kobold.gh|j_` ### ###  ?.#.. ..*.. ##.*.##  ..*.. #≈  .*. #≈#  ###*             gh|jP))).'gh|j3=6.0 (1gh|jsgh|jU!  The zap hits the kobold.  You kill the kobold!  The zap hits the kobold.  You kill the kobold!  The zap hits the kobold. _You kill the kobold!hh|j ### ### ?.#.. ..)##.).## ..).. #≈ ... #≈####'####≈#≈#....≈≈≈≈≈##..@~....~~≈.....~.≈≈≈≈≈#......~≈≈≈≈~~.hh|j'hh|jE.-7hh|jEhh|jkhh|j  ?.#.. ..)##.).## ..).. #≈ ... #≈####'####≈#≈#....≈≈≈≈≈##...~...@~~≈#......~≈≈≈≈~#.†.....≈~≈≈~..hh|j hh|j]5==-8hh|j8hh|jhh|jD ..)##.).## ..).. #≈ ... #≈####'####≈#≈#....≈≈≈≈≈##...~....~~≈# #...~≈.†.....≈~≈≈~##......~≈≈≈~~.hh|j#hh|j#&9hh|jc*hh|j,hh|j^< ##.).## ..).. #≈ ... #≈####'####≈#≈#....≈≈≈≈≈##...~....~~≈# #...~≈##...~~≈≈≈≈~~......~≈≈≈~#.......~≈~~.#hh|jfhh|jg'70hh|jmhh|j$phh|j 3hh|ji hh|jq hh|jӭ ==hh|j, hh|jƯ hh|jv ,hh|jó hh|jn ,hh|j hh|j ,hh|j8 hh|j{ hh|j hh|j hh|j ,hh|j hh|j$ ,hh|j hh|j ,hh|j2 hh|jX hh|j hh|j hh|jz ,hh|j hh|j ,hh|j hh|j ,hh|j hh|j ,hh|j+ hh|j ,hh|jQ hh|jo hh|j hh|j/ hh|j ,hh|j, hh|j ,hh|j hh|jz hh|j hh|j& hh|j ,hh|j hh|j< ,hh|j hh|j} ,hh|j( hh|j ,hh|j hh|j ,hh|j hh|jP ,hh|j hh|j@ hh|j hh|j hh|j ,hh|j8 hh|j# ,hh|j;$ hh|j~' ,hh|j!) hh|j+ ,hh|j, hh|j/ ,hh|j]1 hh|j3 hh|j4 hh|j5 hh|j&8 hh|j8 hh|j9 hh|jP< ,hh|j= hh|ji@ hh|j@ hh|jB hh|jD hh|jD hh|jmF hh|jH ,hh|j>J hh|jL ,hh|jlN hh|j_Q ,hh|jR hh|jlU ,hh|jQV hh|jPX hh|jxX hh|jY hh|j!\ ,hh|j] hh|j` ,hh|jua hh|jc ,hh|je hh|jwj Bhh|jk hh|jk hh|jm hh|jo ,hh|jp hh|js ,hh|juu hh|jx ,hh|jy hh|j| ,hh|j} hh|j ,hh|jX hh|jg ,hh|j hh|jщ hh|j hh|j hh|j3 hh|je hh|j hh|jړ ,hh|j{ hh|j ,hh|jƙ hh|j ,hh|j9 hh|j hh|j' hh|j hh|jL hh|j hh|j hh|j hh|j hh|jt hh|j ,hh|j- hh|j ,hh|jٴ hh|j hh|j hh|j hh|ja hh|j hh|j hh|j ,hh|j hh|j1 ,hh|j hh|j ,hh|j hh|j hh|j hh|js hh|ji hh|j hh|j hh|jg hh|j hh|j\ hh|j hh|j hh|j hh|j ,hh|j hh|j ,hh|jq hh|ju ,hh|j7 hh|jC hh|jw hh|j hh|j hh|j hh|j hh|j hh|j hh|jc hh|j* ,hh|j hh|jA hh|jn hh|j$ hh|j hh|j hh|j hh|j~ hh|j hh|j| hh|jK hh|j hh|j: hh|j hh|j0 hh|jW hh|j! ,hh|j# hh|j& ,hh|j( hh|j+ ,hh|j- hh|j0 ,hh|jw2 hh|j5 ,hh|j!7 hh|jF: hh|j: hh|j< hh|j_? ,hh|j@ hh|jC hh|jD hh|jE hh|jEH hh|jH hh|j J hh|jL ,hh|jN hh|j(Q hh|jQ hh|jS hh|jU hh|jU hh|jCW hh|jY hh|j5Z hh|j[ hh|jx^ ,hh|j` hh|jb ,hh|jXd hh|j?  ÷ _You start waiting.569.0 (99.0)70.0 (100.0) _Done waiting.ih|jXM ..).. ##.).## ..).. #≈ ... #≈####'####≈# #....#...~≈ .##...~~ #...~≈≈≈≈≈≈≈##...~~≈≈≈≈~~......~≈≈≈~ih|j(ih|j(01.0) ih|j-ih|j0ih|jM?.# ..).. ##.).## ..).. #≈ ... #≈####'####≈# #....#...~≈ .##...~~#...~≈≈≈≈≈≈≈ih|jD.÷.....≈~≈≈~ih|jRih|j&2ih|jqih|jih|j M### ###?.# ..).. ##.).## ..).. #≈ ... #≈####'####≈# #....#..@~≈ .##...~~≈≈≈≈≈≈......~≈≈≈≈~ih|j?( ih|j( &3ih|j/ ih|j1 ih|j{ M### ###?.# ..).. ##.).## ..).. #≈ ... #≈####'####≈# #..@.#...~≈ #....~~≈≈≈≈≈≈.....~.≈≈≈≈≈ih|j' ih|j &4ih|j؍ ih|jF ih|jd*M≈≈≈ ≈≈≈### ####?.#..# ..).. ##.).## #..)..# #≈.....# #≈###@####≈#≈ #....#...~≈#....~~≈≈≈≈≈....~~~≈≈≈~ih|jnih|j`o&5ih|jwih|jd{Q _There is an open door here.jh|jxoM≈≈≈≈≈ ≈≈≈## ###?.#..# ..).. #.).## )..# #≈#..@..# #≈####'####≈#≈ #....≈≈≈≈≈≈jh|j4y##...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...~~≈≈≈≈~jh|jjh|j-6 _jh|jjh|jjh|jl:M##### #####≈≈≈≈≈ ≈≈≈## ###?.#..#..)..#.).##  #≈.....# #≈####'####≈##....≈≈≈≈≈≈...~≈....~~≈....~~≈≈≈≈...~≈≈≈≈≈jh|j<7jh|jjh|j{ _You see here a +0 dagger of draining.kh|j=xM##### #####≈≈≈≈≈ ≈≈≈## ##?.#..)..##.@.## )..# #≈.....# #≈####'####≈#≈...~~...~~≈kh|jFkh|jEG-8 _kh|jOkh|jQ$  Things that are here:kh|jTw _a +0 short sword; a kobold corpsekh|jM###### ######≈≈≈≈≈≈≈≈ ≈≈≈≈## ##?.##..@..##.).## )..# #≈#.....# #≈#...~~kh|jwkh|j?-9 _kh|j-kh|j$  Things that are here:kh|jhw _a +0 short sword; a kobold corpsekh|j##############≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ####### #?@#..# #..)..# ##.).##  #..)..# #≈ #.....# #≈# ###'#####≈ #....≈≈≈≈≈≈ ##...~≈≈≈≈≈≈ #....~~kh|jkh|jU.80 _kh|j` kh|jh kh|jxi  ####### ≈ ≈ ####### #@.#..# #..)..# ##.).## #..)..# #≈ #.....# #≈# ###'####≈#≈  #....≈≈≈≈≈≈ ##...~≈≈≈≈≈≈  #....~~≈≈≈≈≈kh|jr kh|js &1kh|jA} kh|j0 kh|j +2.0 (2kh|jt kh|jo : _i - 6 scrolls of identify (gained 1)lh|jqQ##############≈≈≈≈≈≈≈≈≈≈≈≈   ####### #..#..# #.@)..# ##.).## #..)..# #≈#.....# #≈####'####≈#....≈≈≈≈≈##...~#....~~≈≈≈≈≈#....~~≈lh|jzlh|j'{+3.0 (1lh|jlh|jalh|jry 3lh|jfz lh|j lh|jt lh|jׅ lh|j :  Things that are here:lh|j f  a +0 short sword; a kobold corpselh|jh lh|j  _lh|j lh|j# j  You see here a +0 dagger of draining.lh|j[ lh|j  _lh|jM lh|jڪ lh|j% lh|j lh|j lh|j @  There is an open door here.lh|j lh|j  _lh|j lh|jK lh|j lh|j lh|j lh|jJ lh|j{ ,lh|jU lh|j lh|jY lh|j lh|j lh|j lh|j lh|j` lh|j lh|j lh|j lh|j lh|j" lh|j` lh|j lh|j. lh|jN lh|j lh|j  lh|jt lh|jv lh|jZ lh|j lh|j: lh|j6 lh|j0 lh|j ,lh|jc lh|jV lh|j lh|j lh|jt lh|j  lh|j! lh|j" lh|jE# lh|jB' lh|j_+ q  You encounter an adder and 3 rats.lh|j>8 ##...~~≈≈≈≈≈≈##...~≈≈≈≈≈≈≈#S##...~~≈≈≈≈~~~.##....~~~≈≈≈~...#.....~.≈≈≈≈≈...#......~≈≈≈≈~~..#.÷.....≈~≈≈~..r##......~≈≈≈~~.#lh|j8 #......@~≈~~.###......≈≈~~.#####.......~~...# #∩###......≈~~...#.###.....~≈≈....#..#.......≈~~..r S   adder (asleep)##........~~≈.... lh|j9 rrr 3 rats (asleep)##........~≈...rlh|j9 =##.....~~≈≈...lh|jK .S996.0)  The rat squeaks loudly. x2; You hear a loud squeak. x2; You hear an angry hiss.lh|j#M O.Slh|j!N .rlh|jO u .rYou hear a loud squeak.lh|j-Q K.rlh|j0T 7r.lh|jU 0rlh|jV /rlh|jpe Swandering)rrrrrr 6 rats (4 wandering)lh|j$f 7==600.0 (17lh|j=o lh|jr W _You encounter a rat. x3rh|ji #...≈#.#...~~≈≈≈≈~~~...~~~≈≈≈~..S #.....~.≈≈≈≈≈... #......~≈≈≈≈~~.r #.÷.....≈~≈≈~..r ##......~≈≈≈~~r# #.......~≈~~. ##....@.≈≈~~.#####.......~~...# #∩###......≈~~...rh|je #.###.....~≈≈...r #....≈~~... ##.~~≈..rrrr 2 rats ##..~≈.... ##.....~~≈≈ ##......≈≈≈...rh|jK.rrh|jE7r.rh|j& rh|j 9--1.0) rh|jXrh|jlrh|j/#...~~≈≈≈≈~~~..~~~≈≈≈~..S #.....~.≈≈≈≈≈... #......~≈≈≈≈~~.r #.÷.....≈~≈≈~..r ##......~≈≈≈~~.# #.......~≈~~r ##......≈≈~~.#####...@...~~...#rh|ju #∩###......≈~~... #.###.....~≈≈...r #....≈~~r.. ##.~~≈...r ##..~≈.... ##.....~~≈≈rh|j ##......≈≈≈... ~.~.rh|j3Srh|jRK.rrh|j`'S   adder (wandering)rr 2 ratsrh|j'A--2rh|jz/rh|j03W _You encounter an adder.sh|j.~~~≈≈≈~..S #.....~.≈≈≈≈≈... #......~≈≈≈≈~~.r #.÷.....≈~≈≈~..r ##......~≈≈≈~~.# #.......~ ##......≈≈~r.#####.......~~...#sh|j #∩###.@....≈~~... #.###.....~≈≈...r #....≈~~r.. ##.~~≈...r ##..~≈.... ##.....~~≈≈r   rat ##......≈≈≈.S. ~.~. #.....~≈≈≈≈≈..sh|j 1rsh|jq.r 2 ratssh|j&3sh|j sh|jsh|jh #.....~.≈≈≈≈≈... #......~≈≈≈≈~~.r #.÷.....≈~≈≈~..r ##......~≈≈≈~~.# #.......~ ##......≈≈~r.#####.......~~...# #∩###......≈~~... #.###@....~≈≈r..r #....≈~~... ##.~~≈...r ##..~≈....sh|jh ##.....~~≈≈ ##......≈≈≈.S. ~.~. #.....~≈≈≈≈≈..#....~≈≈≈~~.sh|j4k0rsh|j$m1Ssh|jo0rsh|jo.Ssh|j|~.SS 2 ball pythons (constriction, wanderi…)rr 2 ratssh|j}&4sh|jsh|jΈ_ _You encounter a ball python. x2th|j we #......~≈≈≈S~~.r #.÷.....≈~≈≈~..r ##......~≈≈≈~~.# #.......~ ##......≈≈~~.#####.......~r...# #∩###......≈r~... #.###.....~≈≈...r #....≈~~... ##.~~≈...rth|j|w ##..~≈.... ##.....~~≈≈ ##......≈≈≈.S. ~.~. #.....~≈≈≈S≈....#....~≈≈≈~~. #.###..~~≈≈≈≈~.th|jxth|jA{0rth|j~~r   ratth|j&5th|jth|j4th|j $ = #.÷.....≈~≈≈~..r ##......~≈≈≈~~.# #.......~ ##......≈≈~~.#####.......rr...# #∩###......≈~~... #.###.....~≈≈...r #....≈~~... ##.~~≈...r ##..~≈.... ##.....~~≈≈ ##......≈≈≈.S. #.~.~. #.....~≈≈≈S≈....#....~≈≈≈~~. #.###..~~≈≈≈≈~. #∩ #...≈≈≈≈≈..th|j& 0Sth|j/ S   ball python (constriction, wandering)th|j0 &6th|j6 th|j8 uh|j: rCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!uh|jK.Suh|j~●●Sally target)r   ratuh|j]4--=7uh|juh|j ●§ _The ball python hisses angrily.uh|jtO§●uh|jB●§uh|jC§●uh|j{N●§uh|jN●§uh|j_●§●§uh|j1r.uh|jK.Suh|jR●§●§uh|juh|j\.-8uh|jP§#.§§@§uh|jvh|jPW .  The foxfire burns the ball python.vh|j+[r   ratvh|j/§vh|j;B●§vh|j'"●§§●vh|j :/ .  vh|j+OYou kill the ball python!The foxfire burns the rat.vh|jZ§rvh|j{†..#...@..r   rat4-9§§§§§vh|j G _You kill the rat!wh|j6m SCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r.S~.....●#●S   ball python (constriction)r   rat (ally target)--=10 §● _You conjure some foxfire!●§§●§●§●●§●§●§r●wh|jx wh|j-zc The foxfire burns the rat.wh|jn§S.S ●§The rat is heavily wounded.S 2 ball pythons (constriction, 1 distr…)-1§§§§§#§§§ _You encounter a ball python.xh|j]●§●§xh|jDeO .  The foxfire burns the rat.xh|jk(xh|j§S≈S.S.Sxh|jx†...#..@....S   adder (wandering)SS 2 ball pythons (constriction)xh|j}@-2xh|j ;§xh|j G _You kill the rat!yh|jL3 S.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh|j9S.yh|jE0S.yh|j1S.yh|j...●●S, 1 ally …)yh|j.=3yh|j ●§ _You conjure some foxfire!§●yh|j W .  The foxfire burns the ball python!yh|j    ball python (constriction)yh|jh,§§●§●S.S.yh|jOm  , ally target)You kill the ball python!The foxfire burns the ball python.yh|j:2§yh|jdN†)yh|j6.-4yh|j yh|j `§@§§§yh|jOd _The ball python is severely wounded.zh|j a S.  zh|jCasting: Foxfire (safe; 1% risk of failure)  zh|j~NConfirm with . or Enter, or press ? or * to list all spells.zh|j<zh|jWzh|jSzh|j.zh|jzh|jg>●@.zh|jt●zh|jV ..zh|j , ally target)zh|j:zh|j4zh|j3zh|j1--zh|j}=zh|jU 5zh|jzh|j zh|jT!zh|jF§● zh|j8_You conjure some foxfire!zh|j zh|j§zh|j●zh|jzh|jz zh|j!zh|jp.  zh|j*The foxfire burns the ball python.zh|jzh|j\!zh|jn§§●zh|jozh|jASzh|jڢ.zh|j  (ally target)  You kill the ball python!The foxfire burns the adder!zh|j}T4§zh|jW3S.zh|jkq†-6zh|jtW§§zh|jvY _The adder is almost dead.{h|j< §Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder.{h|j=*{h|jHio ....  You kill the adder!{h|jl2---6====7  Flames lash the adder.  You kill the adder! _You hear a loud squeak. x2  Training target 4.0 for Hexes reached!  Your Hexes skill increases to level 4!You need to enable at least one skill for training.{h|jx/  --more--|h|jP~|h|j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   4.0   3.0  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   6.0   5.9  +1       j - Hexes   4.0   3.0  +3   c - Long Blades   0.0   1.2  -1   k - Fire Magic   6.0   5.9  +1  |h|j      l - Air Magic   0.0   0.8  +1   d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2   m - Evocations   0.0   0.8  +1   f - Shields   0.0   1.4  -2       g - Stealth   2.4   1.8  +3                      [39|h|jlf;49m                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~h|jD> k + Fire Magic 6.0~h|je TargetTarget--  --  --  --  --  --  --  --  --  --  --  ~h|jq =--  --  a-z] set[-] clear selected targetcost|targets~h|j <[?25h[?0c0 h|j [?25l[?1ch|jE$8.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsh|j5 h|j? h|jH #.÷.....≈~≈≈~..rQuake2Marine the Firebug##......~≈≈≈~~.#Deep Elf#.......~≈~~.#Health: 36/36 ========================##..†...≈≈~~.#Magic: 12/15 ===================-----####....†..~r...#AC: 4Str: 5#∩###......≈~~...EV: 11Int: 22#.###.....~≈≈...rSH: 0Dex: 15#..#.......≈~~...XL:  7 Next: 36% Place: a Sewer##.@.†....~~≈...rNoise: ====-----  Time: 4617.0 (1.0)##..†.....~≈....b) +1 long sword (freeze)#h|j:I #.....~~≈≈...Cast: Foxfire##......≈≈≈.S.#......≈≈≈~.~.#.....~≈≈≈S≈..#..#....~≈≈≈~~.#.###..~~≈≈≈≈~.#∩ #...≈≈≈≈≈..Flames lash the adder.  You kill the adder! _You hear a loud squeak. x2  Training target 4.0 for Hexes reached!  Your Hexes skill increases to level 4!You need to enable at least one skill for training.h|j%L h|jR h|jT . _h|jWh|jLY3h|jQh _You start resting.A rat comes into view.h|jZmr----r   rat (wandering)h|jxQ8h|jyO----9.0 (2 _h|jh|j h|j: 2 r.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jH ●●(ally target)=20.0 (1h|j;N h|jS  §● _You conjure some foxfire!●§●§●§●§●§h|jT y●§§●h|jU Mr●h|jV_ O .  The foxfire burns the rat!h|je (h|j ,§h|j -rh|j/ §●You kill the rat!h|jr rr   rat (ally target)h|j .-1h|j §§§§§§h|j" T _You encounter a rat.h|jI§●h|jO .  The foxfire burns the rat.h|j(h|jo,§h|ju........§§†.†..h|jy@-2h|jG§§h|jG _You kill the rat!h|jH#.÷.....≈~≈≈~..r ##......~≈≈≈~~.# #.......~≈~~.# ##..†...≈≈~~.# ####....†..~r...# #∩###......≈~~... #.###.....~≈≈...r #..#....§§†≈~~... ##..@†....~~≈...r ##..†.....~≈.... ##.....~~≈≈... ##......≈≈.S.#......≈~.~.#.....~≈h|jS≈..#..#....~≈≈~~.#.###..~~≈≈≈~. h|j &..h|j_&3h|jh|j"h|j^h|j9_h|j`h|jeh|jlfK3=h|jm,h|jpW _You start resting.h|jxrr   rat (wandering)h|j߁&4h|j+5.0 (2h|jth|jeT _You encounter a rat.h|jj; ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jja2-=6.0 (1h|jrh|jA| ●§ _You conjure some foxfire!h|j|x§●§●h|j}I●§h|jP~>§●h|j~:§●h|j;§●h|j:§●h|jÁCr~h|jPF§●h|jW:§●h|j\2rh|j? rr   river ratr   rat (ally target)The rat squeaks loudly. You hear a loud squeak.h|j.=7h|jc§§§h|jYZ _You encounter a river rat.h|j y ~The foxfire burns the rat!h|j (h|jY .§h|jAZ A●§h|j[ J●§h|jH\ K●§h|j] N●§h|jj §You kill the rat!h|jj Q≈rh|jk .rh|ju †..§§§..r   rat (wandering)h|j=y ]3=--8h|j r§§§§h|j, N _Your foxfire dissipates.h|j 5 ~rCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jC ..●.......●(ally target), ally target)h|jh }2-=-9h|j@ , §● _You conjure some foxfire!§●●§h|j O●§h|j K●§h|jL D●§h|j? A●§h|j N●§h|j 0rh|jϟ O~rh|j; hrr 2 rats (1h|j* 0§h|j5 .  The foxfire burns the river rat but does no damage.  The foxfire burns the rat.h|jd? y   rath|j 0§h|j S.rh|j 6rh|j7 /-30h|j §§..§§§..§§§h|j G _You kill the rat!h|j@ ~rCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jJ§rh|jT†..........●●.(ally target)h|jH-=1h|jvh|j ' ●§ _You conjure some foxfire!●§●§h|j.●§●§●§h|j' h|jHH The foxfire burns the river rat.h|jW3§h|jf  The river rat is moderately wounded.The foxfire burns the river rat.h|j23§h|j3r.h|jU.rh|jb§~§h|jU.-2h|j §§§§§§§h|jb _The river rat is severely wounded.h|jM 3 .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the river rat.h|j< *r   rath|j r.  You kill the river rat!h|j †......†..r.~~.†h|j& v0---8====h|j 3h|j h|jWl r _You hear a loud squeak.h|jb/r.h|jr 2 rats (1 wandering)----4h|jh|jT _You encounter a rat.h|jb 2 r.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jmn c●●, 1 ally target)h|jMp m---=---5h|jpy h|j p . _You conjure some foxfire!  The foxfire burns the rat.h|jъ r   rat (wandering)h|j x§§●§●§●§●r~h|j ~You kill the rat!The foxfire burns the rat.h|j& (h|jը ,§h|j §h|jj .-6h|j Q§§§h|j G _You kill the rat!h|j@yIh|j"}h|j}h|j)1=h|j,h|jh|j,h|jh|jh|juh|jIh|j;2h|j!F===h|jh|j,h|jh|jh|jYh|jh|jGh|ji3===h|jh|jmh|j~W _You start resting.h|j.r.†...†-†r   rat (wandering)h|j,45.0 (9h|j-6.0 (10.0) h|j,h|jT _You encounter a rat.h|jie ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h|j C-=7.0) h|j0h|j! ●§ _You conjure some foxfire!h|j7C●§h|j7L●§h|jL●§h|jH§●h|jI§●h|j=§●h|j6●§h|jMh|jxQ~rh|jN●§h|jǹOrh|j/§h|jh|j .-8h|j<§§.§§..§§§@†§h|jC _The foxfire burns the rat but does no damage.h|jPW I§●h|j` O .  The foxfire burns the rat!h|jg (h|j .§h|j †.†.........@†††h|jI 3=9-9h|j h|j> G _You kill the rat!h|jIh|j  _You start resting.h|j9r..r   rat (wandering)h|jG'50h|j+1.0 (2h|jh|j T _You encounter a rat.h|jhA ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jZja2-=2.0 (1h|jrh|j0wV ●§ h|jzw8_You conjure some foxfire!h|jxF§●h|juyG§●h|jUzN●§h|jzG●§h|j{"●h|j;{,§h|j{G●§h|j{"●h|j|"§h|jC}Dr~h|jN●§h|jOrh|j.§h|jo 3rh|j2i r≈r   river rat (distracted)r   rat (ally target)The foxfire burns the rat but does no damage.h|jS3=-h|j  3h|j§§§§§§h|j!Z _You encounter a river rat.h|j O .  The foxfire burns the rat.h|j (h|jBl§r≈.......††.r-4 _You kill the rat!h|jҸ= r≈Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jp.●●(ally target)h|jj\2-=5h|jAh|j §● _You conjure some foxfire!h|j@§●h|jE§●h|jUM§●h|jV R§●h|j M§●h|jso  The foxfire burns the river rat.h|jU4§h|jC§●h|j@ r§  The river rat is moderately wounded.h|j §The river rat is engulfed in a cloud of scalding steam.  The foxfire burns the river rat.h|j)h|j/3§h|j7h|j};e3=41-6h|j,Y§§§†§§§ _You kill the river rat!h|jۘh|jh|jh|j _You start resting.A rat comes into view.h|jq††...†r-..†......†.r   rat (wandering)h|jv&7h|jI28.0 (2 _h|jTh|jh|j B ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j a2-=9.0 (1h|j h|j1 | §● _You conjure some foxfire!h|j J§●h|jB P§●h|j N●§h|jR I§●h|j E§●h|j$ G§●h|j ;§●h|js Cr~h|js G§●h|j { †The foxfire burns the rat!h|j9 (h|j$ .§h|j$ F§≈h|j ]3=-60h|j1 §§§§§§h|j! G _You kill the rat!h|jRG§●h|j5UB§●h|jUJ§●h|jWH●§h|j\_-§h|jkg..††...h|jxlh|jp9-1h|jz§§§§§h|j~N _Your foxfire dissipates.h|j,% 3h|j=+ h|jB1 ,h|jP; 4===h|j? ,h|jP@ h|jD h|jpG ,h|jsI h|jQ _You start resting.An adder comes into view.h|jkV S..†~.S   adder (wandering)h|j` +5.0 (4h|ja 26.0 (5 _h|jk h|jl h|j A ≈SCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j ●●Sally target)===7.0 (1h|j h|j ●§ _You conjure some foxfire!h|jG M●§h|jF K●§h|j  M●§h|j K●§h|j C●§h|jf Q.Sh|j C●§h|j& k  The foxfire burns the adder.h|jӧ 3§h|jO Q.Sh|j  The adder is moderately wounded.The foxfire burns the adder.h|j6 1§h|jA (h|j-B .-8h|jK j§§§§h|j N ` _The adder is moderately wounded.h|j_@ §SCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|ji..†..†.●●(ally target)h|jj]3--=9h|jrh|ju ●§ _You conjure some foxfire!h|juvC●§h|j$~k  The foxfire burns the adder.h|j+§●§h|jFN●§h|jp  .  The adder is severely wounded.The foxfire burns the adder!h|j(h|j1§h|j5†h|jf4==3-70h|j§§§§h|jI _You kill the adder!h|jHs3h|jth|jxh|jkyh|jXh|jh|j,h|jpn _You start resting.Magic restored.h|jp†...†-.h|j͙+3.0 (3h|j5====4.0 (4 _h|jh|jh|j`'##......~≈≈≈~~.# ...~~.# ##..†...≈≈~~.# ####....†..~~..#∩###..†..†≈~~... #.###.†...~≈≈...r #..#......†≈~~... ##...††...†~≈...r .....~≈.... ...~~≈≈... ##....†.≈≈≈.S. #......≈≈≈~.~.#.....~≈≈≈≈≈..#..#~~.#.###..~~h|jP(:≈~.#∩ #...≈≈≈≈≈..## ....~≈≈≈≈~.h|j83h|j3+5.0 (1h|j;h|jN?x _You see here a ball python corpse.h|j.G .~~.# ##..†...≈≈~~.# ####....†..~~..#∩###..†..†≈~~... #.###.†...~≈≈...r #..#......†≈~~... ##...††...†~≈...r †.....~≈.... ~~≈≈... ##....†.≈≈≈.S. #......≈≈≈~.~. h|jH #.....~≈≈≈≈≈.#..#~~.#.###..~~≈~.#∩ #...≈≈≈≈≈..## ....~≈≈≈≈~. ....~≈≈≈≈#h|jv] h|jr^ -6 _h|j;i h|jj h|js ##..†...≈≈~~.# ####....†..~~..#∩###..†..†≈~~... #.###.†...~≈≈...r #..#......†≈~~... ##...††...†~≈...r †.....~≈.... ...~~≈≈... ##...@†.≈≈≈... #......≈≈≈~.~. #.....~≈≈≈≈≈.. #..#~~.h|jt #.###..~~≈.#∩ #...≈≈≈≈≈..## ....~≈≈≈≈~. ....~≈≈≈≈#...~~≈h|j h|j= &7h|j- h|jފ h|jc ####....†..~~...#∩###..†..†≈~~....###.†...~≈≈...r.#......†≈~~...#...††...†~≈...r ##..†.....~≈....h|j ##.....~~≈≈... †.≈....@.≈≈≈~.~~≈≈≈≈≈.#..#....~≈≈≈~~....~~≈≈≈≈#h|j%h|j 'C==8h|j.h|j2h|j) ∩###..†..†≈~~....###.†...~≈≈...r.#......†≈~~...#...††...†~≈...rh|ja* ##..†.....~≈.... ##.....~~≈≈... †.≈......≈≈≈~.~~≈≈≈≈≈.#..#....~≈≈≈~~.###..~~≈≈≈≈##.....≈≈≈≈≈~h|j5<9h|j<h|jQ?h|j7  .###.†...~≈≈...r.#......†≈~~...#...††...†~≈...r ##..†.....~≈.... ##.....~~≈≈... †.≈......≈≈≈~.~~≈≈≈≈≈.#..#..@.~≈≈≈~~.###..~~≈≈≈≈∩ #...≈≈≈≈≈.h|j8 r   rat (asleep)r.....~≈≈≈≈≈h|jcB h|jD '80h|jJ h|j"N T _You encounter a rat.h|j .#......†≈~~...#...††...†~≈...r ##..†.....~≈.... ##.....~~≈≈... †.≈......≈≈≈~.~~≈≈≈≈≈.#..#....~≈≈≈~~###.@~~≈≈≈≈∩ #...≈≈≈≈≈.# #....~≈≈≈≈~ ##....~#.....≈≈≈≈≈~r 2 rats (asleep)r.....~≈≈≈≈≈h|j #r....~≈≈≈≈≈~h|j h|j2 &1h|j h|jk T _You encounter a rat.h|j C ●●, 1 ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j]4--=2h|jh|j §● _You conjure some foxfire!h|jh|j@§●h|j}Q§●h|j¹L§●h|jN§●h|jR§●h|jJ§●h|jK§●h|jQ§●h|jT§●h|j)h|j.-3h|j`§§§h|jh|jj #...††...†~≈...r ##..†.....~≈.... ##.....~~≈≈... †.≈......≈≈≈~.~~≈≈≈≈≈.#..#...§~≈≈≈~~###§.§~≈≈≈≈∩ #§@.≈≈≈≈≈.# #§§..~≈≈≈≈~h|jyj  #§§# #§●..~#●....≈≈≈≈≈~r.....~≈≈≈≈≈r 3 rats (asleep, 1 ally target)#r....~≈≈≈≈≈~≈h|jq §●You encounter a rat.h|j| p .  The rat squeaks loudly.  The foxfire burns the rat.h|jۄ err 2 ratsh|j /§h|j" D§●h|j .  You kill the rat!The foxfire burns the rat!h|j2 o   rath|j -§h|j 1rh|j r.  You kill the rat!h|jL ...~......r 2 rats (1 wandering)h|jƬ /==4h|jߴ <§h|jw T _You encounter a rat.h|jq< r.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j/{●●...., 1 ally target)h|j{I---5h|jh|j §● _You conjure some foxfire!§●h|j"T§●h|jRD§●h|j!§h|j&●h|j §h|j 1●h|jVQ§●h|jD§●h|jWLr~h|jhR§●h|j%Br●h|jdh|jp .  The rat squeaks loudly.  The foxfire burns the rat!h|jo   rath|j!2§h|j.h|j/.=6h|j7§§§§§h|j9G _You kill the rat!h|j > ●§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jY :§●h|j B§●h|j B§●h|j { §You conjure some foxfire!h|j ..@●.●...(ally target)h|j ]3---7h|jz§§§§h|j §● _Your foxfire dissipates.h|j*Q§●h|jM§●h|j Q§●h|j §●§●h|j M§●h|j G§●h|j'1rh|jR§●h|jQ§●h|j....r 2 rats (1 distracted, 1 ally target)h|jE_4==--h|j8h|jR"§§.§§~§§§h|j%T _You encounter a rat.h|j7D ##..†.....~≈.... ##.....~~≈≈... †.≈......≈≈≈~.~.....~≈≈≈≈≈.#..#....~≈≈≈~~###..~~≈≈≈≈∩ ##..§≈≈≈≈≈.# #..@.§≈≈≈≈~ #...§~§≈≈≈# #....~§≈§.≈§≈§≈~#......~≈§≈●≈#.....~≈≈≈●≈rS   adder (distracted)≈≈≈≈≈≈rrr|jD9m 2 rats (1 distracted, 1 ally target)#...~~≈≈S≈≈≈h|jM ~You encounter an adder.The foxfire burns the rat.h|jSr   rat (distracted)h|jS§§●h|j ~You kill the rat!The foxfire burns the rat.h|j )h|jg.§h|jhIS≈h|jiMS≈h|jGs9.~.~≈~≈≈≈≈≈≈§S§h|j/w@-9h|j}W§§h|jG _You kill the rat!h|j fB S≈Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jg9S~h|j!o●●≈≈(ally target)≈h|jp^3--=90h|j)wh|j2z §● _You conjure some foxfire!h|j{C§●h|jA  The foxfire burns the adder.h|j2§h|jAM§●h|j@   The adder is lightly wounded.  The foxfire burns the adder.h|j4§h|jG S§  The adder is moderately wounded.h|jTLS§h|jwA h|jߪ.-1h|jm§§§h|jI _The adder is engulfed in a cloud of scalding steam.h|jN §Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder.h|j9=*h|jh...~~~~h|j2---5====2h|juh|jg §≈§ _You kill the adder!h|jCE----3h|j_h|j   ##.....~~≈≈... †.≈......≈≈≈~.~.....~≈≈≈≈≈.#..#....~≈≈≈~~###..~~≈≈≈≈∩ ##...≈≈≈≈≈.# #....~≈≈≈≈~ # #....§.≈≈≈≈≈~≈≈≈#...~≈≈≈≈≈≈h|j §§≈≈≈≈~§§≈≈≈≈~≈~h|je C----4h|j h|j h|j4h|jh|jf _You are in a cloud of steam!h|j\m V ●.~≈≈≈≈●.~~.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!3---=5h|jQr h|jv §● _You are engulfed in a cloud of scalding steam.h|j x P§●h|jx N§●h|jB §●§●§●§●§●§●h|j H§●h|j h|j .-6h|j= j§§§h|j h|j  ##....†.≈≈≈... #......≈≈≈~.~. #.....~≈≈≈≈≈...#....~≈≈≈~~. #.###..~~≈≈≈≈~. #∩ ##...≈≈≈≈≈..h|j  ## #.§..~≈≈≈≈~. ##.§..~≈≈≈≈#.@.~~≈≈≈≈# #..§§.≈≈≈≈≈~.§.§~≈≈≈≈≈ #...●.~§≈≈≈≈~ #.....≈§≈≈≈≈~ ##...~~●≈≈≈≈≈ #...~≈≈≈≈≈≈~ #...~~≈≈≈≈≈h|j E§●h|j N●§h|j F§●h|j] @●§h|j H●§h|j §●●§h|j% D§●h|j *§h|j 2§h|jj .......≈≈4---7h|jh §§§ _Your foxfire dissipates. x2h|j3h|jh|j-h|jh|j~3=h|j,h|jh|jw5=h|jh|jei4===h|jh|jLh|jh|jh|jh|jYh|jth|j5k _You start resting.HP restored.h|j...≈~~≈h|jS-704.0 (7h|jt6==5.0 (8 h|j _h|jDh|jh|jW ......≈≈≈~.~~≈≈≈≈≈.#..#....~≈≈≈~~###..~~≈≈≈≈∩ ##...≈≈≈≈≈.# #....~≈≈≈≈~ ## ....~.≈≈≈≈≈~#......~≈≈≈≈≈~≈≈≈≈≈~##...≈≈≈≈≈≈5====6.0 (1h|jXh|jB d ~≈≈≈≈≈.#..#....~≈≈≈~~###..~~≈≈≈≈∩ ##...≈≈≈≈≈.# #....~≈≈≈≈~ ## ....~##.....≈≈≈≈≈~#...@..~≈≈≈≈≈~≈≈≈≈≈~≈##+###≈≈≈≈7h|j(I h|jU h|jYp #..#....~≈≈≈~~###..~~≈≈≈≈∩ ##...≈≈≈≈≈.# #....~≈≈≈≈~ ## ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~h|j#q≈#...~~≈≈≈≈≈≈≈≈≈≈h|jxh|jGyh|jhy8h|jh|j(h|j?l ###..~~≈≈≈≈∩ ##...≈≈≈≈≈.# #....~≈≈≈≈~ ## ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~≈#...~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈~≈≈≈h|j~rh|jsB=9h|jyh|j{h|j.* ∩ ##...≈≈≈≈≈.# #....~≈≈≈≈~ #h|j.D# ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~h|j.≈#..@~~≈≈≈≈≈≈h|j/ #...~≈≈≈≈≈≈~h|j?/~≈≈≈≈≈ ≈≈h|j7h|j9D==10h|j>h|jAh|jz # #....~≈≈≈≈~ ## ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~≈#...~~≈≈≈≈≈≈ #..@~≈≈≈≈≈≈~~≈≈≈≈≈ #...≈≈≈≈1h|ji   ## ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~≈#...~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈~~≈≈≈≈≈ #...≈ ##+###≈≈h|jsp h|jtq &2h|jv h|jy h|j  ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~≈#...~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈~~≈≈≈≈≈ #.@.≈ ##+### ≈≈≈≈h|j h|j &3h|j h|j h|jZ'.....K..##...##..KK.KK 2 kobold brigands (missiles, asleep)..#.!K   kobold (asleep)### ###h|j7  You open the door.h|j&4h|jh|j   You encounter 2 kobold brigands and a kobold.A kobold brigand is quivering curare-tipped darts. A kobold brigand is _quivering curare-tipped darts.h|j!u _Found 2 grey potions.h|jA h|jU  Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Airh|j 83%1  c - ScorchFire1%2  h|jlj Bd - Inner FlameHexes/Fire4%h|j I3  e - Flame WaveConjuration/Fireh|j 9%4 Select a spell to describe [?] help [!]/[I] toggle spell headersh|jh|jh|je#....~~≈≈≈≈#Quake2Marine the Firebug##.....≈≈≈≈≈~Deep Elf#......~≈≈≈≈≈Health: 36/36 ========================#.....~≈≈≈≈≈~Magic: 15/15 ========================#.....≈≈≈≈≈≈~AC: 4Str: 5##...~~≈≈≈≈≈≈EV: 11Int: 22#...~≈≈≈≈≈≈~SH: 0Dex: 15#...~~≈≈≈≈≈XL:  7 Next: 45% Place: a Sewer##.@.≈≈≈≈≈≈Noise: ---------  Time: 4714.0 (0.0)##'###≈≈≈≈b) +1 long sword (freeze)... ≈≈≈≈Cast: Foxfire..K|j;49m.. ≈≈≈##...## ≈≈..KK.KK 2 kobold brigands (missiles, asleep)..#.!K   kobold (asleep)### ### _HP restored.  h|jYou open the door.  h|jYou encounter 2 kobold brigands and a kobold.A kobold brigand is quivering curare-tipped darts. A kobold brigand is _quivering curare-tipped darts. h|jh_Found 2 grey potions.h|j%h|j&h|jnh|jKoh|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jR #....~~≈≈≈≈#  Quake2Marine the Firebug ##.....≈≈≈≈≈~  Deep Elf #......~≈≈≈≈≈  Health: 36/36 ======================== #.....~≈≈≈≈≈~  Magic: 12/15 ===================----- #.....≈≈≈≈≈≈~  AC: 4Str: 5 ##...~~≈≈≈≈≈≈  EV: 11Int: 22 #...~≈≈≈≈≈≈~  SH: 0Dex: 15 #...~~≈≈≈≈≈  XL:  7 Next: 45% Place: a Sewer ##.@.≈≈≈≈≈≈  Noise: ---------  Time: 4714.0 (0.0) ##'###≈≈≈≈  b) +1 long sword (freeze) ... ≈≈≈≈  Cast: Foxfire ..K.. ≈≈≈  ##...## ≈≈  h|jR"..KK. KK 2 kobold brigands (missiles, asleep) ..#.! K   kobold (asleep) ### ### Casting: Foxfire (safe; 1% risk of failure)  h|j.SMConfirm with . or Enter, or press ? or * to list all spells.h|jpSAiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (asleep, chance to affect: 82%)h|jz V#....~~≈≈≈≈#Quake2Marine the Firebug##.....≈≈≈≈≈~Deep Elf#......~≈≈≈≈≈Health: 36/36 ========================#.....~≈≈≈≈≈~h|j){ Magic: 12/15 ===================-----#.....≈≈≈≈≈≈~AC: 4Str: 5##...~~≈≈≈≈≈≈EV: 11Int: 22#...~≈≈≈≈≈≈~SH: 0Dex: 15#...~~≈≈≈≈≈XL:  7 Next: 45% Place: a Sewerh|jQ{ ##.@.≈≈≈≈≈≈Noise: ---------  Time: 4714.0 (0.0)h|j{ V##'###≈≈≈≈b) +1 long sword (freeze)... ≈≈≈≈Cast: Foxfire..*.. ≈≈≈h|j{ a##...## ≈≈h|j{ '..KK.KK 2 kobold brigands (missiles, asleep)..#.!h|j{ K   kobold (asleep)### ###h|j| Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jK| Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targeth|jo| Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (asleep, chance to affect: 82%)h|jSU K1 inner …)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (asleep, chance to affect: 82%)  The kobold brigand is filled with an inner flame.h|j 7K.h|j IKKh|jj h|j; 8K.h|j rKKKwandering)h|j J====5.0 (1h|jR DKKh|j 3 _The kobold brigand shouts! x2h|jB*The kobold brigand is filled with an inner flame. _The kobold brigand shouts! x2  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold brigand. Flame seeps out of the kobold brigand.  is lightly wounded.h|j KKKThe kobold brigand's fire resistance burns away.  The kobold shouts!  The kobold brigand is engulfed in blazing flames.h|j (((((((Flame seeps out of the kobold brigand. The kobold brigand throws a dart.h|jS9K.h|jS8K.h|jg^h.....@'h|j_X0---6h|jhDKKh|jn ζ _The dart closely misses you.h|ju #######   kobold brigand (missile)The kobold brigand is engulfed in blazing flames.  The kobold brigand explodes!The fiery explosion engulfs the kobold brigand!!h|j §The kobold brigand is severely wounded.The kobold brigand is engulfed in blazing flames.h|j 4K.h|j §§§§§§§#K   kobold#h|j 74=======7 _You kill the kobold brigand!h|jC r§§§§h|j k _Your Fire Magic skill increases to level 7!h|j .  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j●●§§§h|jp---=------8h|j"n§§§§h|j §● _You conjure some foxfire!h|jK●§h|j0E§●h|j0A●§h|jE§●h|j#E§●h|jK●§h|j >§●h|j 3●§§§§-------9§§§§§§§h|jT M#.... #....~~≈≈≈≈##.....≈≈≈≈≈~.~≈≈≈≈≈~.....≈≈≈≈≈≈~##..§~~≈≈≈≈≈≈.§§●≈≈≈≈≈~.§@~~##§..≈≈##§###≈≈≈h|j §●§ ≈≈≈≈.§§§§ ≈≈≈##...##### ###h|j I§●h|j; I●§h|j P§●h|j H§●h|j& G§●h|j H§●h|jr J§●h|j2 P●§h|j /§h|j I●§h|j/ ..~..§§§§h|j} A-20h|j" §§§§§§§§§§h|j N _Your foxfire dissipates.h|j )M## ~.#.... #....~~≈≈≈≈##.....≈≈≈≈≈~.~≈≈≈≈≈~.....≈≈≈≈≈≈~##...~~≈≈≈≈≈≈§§≈≈≈≈~...~~≈§≈≈##...≈≈≈●§##§###≈≈≈≈§§§h|ja 2§§§§ ≈≈#.§.## ≈≈..#.h|j8 4§h|j ≈≈≈≈§§ξ§§§.h|j V1=1h|j> d§§§§h|j N _Your foxfire dissipates.h|jn#M∩ ##...≈≈≈≈≈.## ~.#.... #....~~≈≈≈≈##.....≈≈≈≈≈~.~≈≈≈≈≈~.....≈≈≈≈≈≈~##..@~~≈≈≈≈≈≈≈≈≈≈≈≈~...~~≈≈≈##...≈≈≈§≈≈§ξ§ ≈§§§ ≈≈.....h|jm/≈§ξ§§2h|j5r§ξ§§§h|j@9h|jTQM.###..~~≈≈≈≈~∩ ##...≈≈≈≈≈.## ~.#.... #....~~≈≈≈≈##.....≈≈≈≈≈~.~≈≈≈≈≈~...@.≈≈≈≈≈≈~##...~~≈≈≈≈≈≈≈≈≈≈≈≈~h|jU#...~~≈≈≈≈≈§§§...## ≈≈h|j`§§ζ§ξξ§h|jEa&3h|jiy§§ξξ§h|jkh|jOM.#....~≈≈≈~.###..~~≈≈≈≈~∩ ##...≈≈≈≈≈.## ~.#.... #....~~≈≈≈≈##.....≈≈≈≈≈~.~≈≈≈≈≈~.....≈≈≈≈≈≈~##...~~≈≈≈≈≈≈#...~≈≈≈≈≈≈~§h|jP§ζ§ξξ§§ ≈≈≈h|jM[§ζ.(.4h|jZlC§h|j` h|j h|j[ h|j" h|j! e2=== _You start resting.A kobold comes into view.h|jI' K   kobold§Kh|jh/ p6.0 (2§§h|j0 27.0 (3 _h|j8 :§h|j: h|jB{  ●●(ally target)§§K§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jg| P===8.0 (1h|j9 <§h|jF §● _You conjure some foxfire!h|j0 F§●h|j D§●h|j !§h|j_ 2●h|j J§●h|j §h|j &●h|jX §h|jw .●h|j̋ P§●h|j P§●h|j F§●h|j XξK§h|j- .-9h|j §§§§§§§h|jb h|jB  h|jCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jt  #..#....~≈≈≈~~.  Quake2Marine the Firebug #.###..~~≈≈≈≈~.  Deep Elf #∩ ##...≈≈≈≈≈..  Health: 36/36 ======================== ## #....~≈≈≈≈~.  Magic: 9/15==============---------- ##....~≈≈≈≈#  AC: 4Str: 5 #....~~≈≈≈≈#  EV: 11Int: 22 ##.....≈≈≈≈≈~  SH: 0Dex: 15 #..§...~≈≈≈≈≈  XL:  7 Next: 74% Place: a Sewer #..§@.~≈≈≈≈≈~  Noise: ---------  Time: 4729.0 (0.0) #..§§.≈≈≈≈≈≈~  b) +1 long sword (freeze) ##..§~~≈≈≈≈≈≈  Cast: Foxfire #..§~≈≈≈≈≈≈~  #..●~~≈≈≈≈≈  ##.§.≈≈≈≈≈≈  Kh|j _[40m   kobold (ally target) ##●###≈≈≈≈  ξK§ ≈≈≈≈  ..(.§ ≈≈≈ _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (ally target, chance to affect: 92%)h|j #..#....~≈≈≈~~.Quake2Marine the Firebug#.###..~~≈≈≈≈~.Deep Elf#∩ ##...≈≈≈≈≈..Health: 36/36 ========================## #....~≈≈≈≈~.Magic: 9/15==============----------##....~≈≈≈≈#AC: 4Str: 5#....~~≈≈≈≈#EV: 11Int: 22##.....≈≈≈≈≈~SH: 0Dex: 15#..§...~≈≈≈≈≈XL:  7 Next: 74% Place: a Sewer#..§@.~≈≈≈≈≈~Noise: ---------  Time: 4729.0 (0.0)#..§§.≈≈≈≈≈≈|j *0m~b) +1 long sword (freeze)##..§~~≈≈≈≈≈≈Cast: Foxfire#..§~≈≈≈≈≈≈~#..●~~≈≈≈≈≈##.§.≈≈≈≈≈≈K   kobold (ally target)##●###≈≈≈≈ξ*§ ≈≈≈≈..(.§ ≈≈≈ _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (ally target, chance to affect: 92%)h|j|lKinner flame, ally target)h|jR§●h|jB  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target: a kobold, wielding a +0 dagger (ally target, h|jchance to affect: 92%)  The kobold is filled with an inner flame.  The foxfire burns the kobold. Flame seeps out of the kobold.h|j3Fv§§●h|j J ζThe kobold is severely wounded.h|jAPJ*h|jK0§h|jv ####The foxfire burns the kobold.h|j?....#.....§§§§h|jGL=====30.0 (1h|jhKV§§h|jNJ _The kobold explodes!h|j,U  ###..~~≈≈≈≈∩ ##...≈≈≈≈≈.# #....~≈≈≈≈~ ## ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~≈#...~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈~§§.(.§ ≈≈≈##...## ≈≈h|ja ..§§§-----1h|ji H§§h|jk h|j. ∩ ##...≈≈≈≈≈.# #....~≈≈≈≈~ ## ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~≈#..@~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈~..~~≈≈≈≈≈ §§§...## ≈≈.....h|j:6§h|j;g10/15==-----2h|j>§§h|jh|jzh|jh|jiBh|jh|jh|j'h|juh|j1===h|j8h|jch|jh|jh|jh|jh|jh|j),h|jh|jh|jik2===h|jh|jp,h|j6h|j,h|jh|j,h|jh|j]h|ji3===h|jh|j,h|jfh|j'!h|jo!h|j\$h|j*94h|j^*F===h|j,h|jJ2,h|j4h|jb:,h|j=h|jlBh|jBh|jrEh|jIn _You start resting.Magic restored.h|jTQ'.(.h|j/^0497.0)h|j+_5====50.0 (18 _h|j gh|jhh|jy 5 # #....~≈≈≈≈~ ## ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~≈#...~~≈≈≈≈≈≈ #..@~≈≈≈≈≈≈~..~~≈≈≈≈≈ #...≈≈≈≈.......#.!h|j F1.0) h|jO h|j h|j   ## ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~≈#...~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈~.@~~≈≈≈≈≈ #...≈ ##'###≈#...## ≈≈..#.### ###h|jE h|j &2h|j( h|j h|jT ....~##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~≈#...~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈~..~~≈≈≈≈≈ #.@.≈ ##'### .(. ≈≈≈..(.. ≈≈≈##...##### ###h|j^h|j9_&3h|jhh|jjh|j ##.....≈≈≈≈≈~......~≈≈≈≈≈~≈≈≈≈≈~≈#...~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈~..~~≈≈≈≈≈ #...≈ ##@###≈≈≈≈#..(..#≈≈≈≈#..(..# ≈≈≈#..#.!#≈≈≈ ≈≈≈h|jh|j2C==4h|j h|j Q _There is an open door here.h|j2 ......~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈≈h|j#...~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈~..~~≈≈≈≈≈ #...≈≈≈≈≈≈###'###≈≈≈≈#..@..#..# h|jȲ#...## ≈≈≈≈ ≈≈≈≈h|jYh|j-5 _h|jh|j$  Things that are here:h|ji _a +0 dagger; a +0 short sword; a curare-tipped darth|j  ~≈≈≈≈≈~≈≈≈≈≈#...~~≈≈≈≈≈≈ #...~≈≈≈≈≈≈~...~~≈≈≈≈≈ #...≈###'###..(....# #...## .....# ##### #####h|j^ h|j -6 _h|j1! h|j# $  Things that are here:h|j& _a +0 short sword; a curare-tipped dart; a kobold corpseh|jX#.....≈≈≈≈≈≈~ ##...~~≈≈≈≈≈≈ ...~≈≈≈≈≈≈~ #...~~≈≈≈≈≈ ##...≈≈≈≈≈≈ ###'###≈≈≈≈ #..(..#≈≈≈≈ #..(..# ≈≈≈ ##..@## ≈≈ #.....# #..#.!# #######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈############ h|jh|j-7 _h|jL h|j h|jv##...~~ ...~≈≈≈≈≈≈~ #...~ ##...≈≈≈≈≈≈ ###'###≈≈≈≈ #..(..#≈≈≈≈ #..(..# ≈≈≈ ##...## ≈≈ #....@# #..#.!# ####### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈############ h|jh|jA&8h|j3h|jh|jJh|jh|jh|jMh|j (  #...~≈≈≈≈≈≈~..~~≈≈≈≈≈ #...≈###'###..(....# #...## .....# #..#######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###h|j@ h|j4 &9h|j h|j B60.0 (2h|j h|j ] _k - 3 grey potions (gained 2)h|j>h|jh|jh|jh|jh|j,h|jP  Things that are here:  a +0 short sword; a curare-tipped dart; a kobold corpseh|jjh|j _h|jjh|j$  Things that are here:h|j|X  a +0 dagger; a +0 short sword; a curare-tipped darth|j5 _h|jV  There is an open door here.h|j h|j! _h|j$h|jh|j/h|jh|j,h|jEh|jh|jh|jh|jT,h|j! h|j#h|j6),h|jm=h|jDh|jNGd  You encounter 2 rats.h|jIT`##......~≈≈≈~~.#......~≈r~.#†...≈≈~~.#####....†..~~...##∩###..†..†≈~~...#.###.†...~≈≈.r.r#..#......†≈~~...##...††...†~≈...r##..†.@...~≈.........~~≈≈... ##....†.≈≈≈... #......≈≈≈~.~.h|jT ##.....~≈≈≈≈≈..#..#....~≈≈≈~~.rr 2 rats (wandering)#.###..~~≈≈≈≈~.#∩###...≈≈≈≈≈..####....~≈≈≈≈~.h|jVX7.866.0)h|jfr   rat7.0 (27h|jjh|j v0 _The rat leaves your sight.h|j ~rCasting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j,f●●distracted, ally target)h|j0-Z4--=8.0 (1h|jg- .0) h|j7h|j: ●§ _You conjure some foxfire!h|jT<K●§h|jTFN●§h|j}GK●§h|jJ●§●§●§h|j^JK●§h|jU r  The foxfire burns the rat.h|j|1§h|j A●§h|jA §  The rat is heavily wounded.The rat is engulfed in a cloud of scalding steam.h|jN(h|j.-9h|jr§§§§§§§h|jG _You kill the rat!h|jUj h|jj h|j7m h|jmn I§●h|js ●§●§§●h|jzs 0rh|jv e  A rat comes into view.h|j5 `5==.-.......#.r   rat (wandering)...h|jӥ ?r0h|j t §You encounter a rat.h|j r.~.†..~≈≈.r..[8;16H†.rr 2 ratsh|j ,90.0 (1h|jh U§§§h|j N _Your foxfire dissipates.h|j8# .rCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j<~≈.≈≈†●.●(ally target)h|j=]4--=1h|jIh|jM ●§ _You conjure some foxfire!h|j6OC●§h|j(PI§●h|jPC●§h|jQN●§h|jRN●§h|jSN●§h|jTN●§h|j UM~rh|jV0rh|jDc ~You encounter a rat.The foxfire burns the rat.h|j}lE1 ally target)h|jP.§h|j@I§●h|j6 kr§-2h|j §§§.§h|j.G _You kill the rat!h|jl0●§●§h|jG<{ †The foxfire burns the rat!h|jCn   rath|j0§h|j0Sh|j r.  You kill the rat!h|j§§....†≈~~†...†~.@......S   adder (wandering)r   rath|j@-3h|jA§§h|j-W _You encounter an adder.h|j @ ≈SCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j Q≈Sh|js K.rh|j †~~†.●●Sally target)(ally target)h|jz I--=4h|jΖ h|j] ●§ _You conjure some foxfire!●§h|j L●§h|j ●§●§h|j[ ?§●h|j k  The foxfire burns the adder.h|j+ 1§h|j5 ~The adder is heavily wounded.The foxfire burns the rat.h|j[= 3h|j׾ ~§.Sh|jS %§h|j .-5h|j8 §§§§§§h|j> G _You kill the rat!h|j{ †SCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~S~h|j....S†≈†.●.●@.(ally target)h|j]3--=6h|jh|jr . _You conjure some foxfire!  The foxfire burns the adder!h|j (h|jم y§●§h|j̆ D●§h|j| L§●h|j =§●h|j? I§●h|jD 5†h|j e4==6-7h|j! h§§§h|jO I _You kill the adder!h|j3h|jڣh|jG§●h|jO§●h|jO§●h|jϧ=●§h|j§ _Your foxfire dissipates.5====  You enter the shallow water.==Water h|j _Moving in this stuff is going to be slow.  You see here a rat corpse. _h|jh|j,h|j!h|j;h|j9 ,h|j h|j/ h|j,h|jh|jX  You enter the shallow water.Water h|jN _Moving in this stuff is going to be slow.h|j Th|j,h|j /,h|jW/h|j:2h|j3,h|j74h|j6h|j6h|j7,h|jI9h|j;h|j <h|jAnh|j!Ch|jDh|jlEh|j,Gh|jHh|jL,h|jMh|jOh|jQh|jTh|jVh|jXh|ji[,h|jO\h|j^h|j`,h|jah|jzch|j_fh|jfh|jhh|jkh|jvh|jvh|jx,h|jZzh|j4{h|j}h|jęz'Moving in this stuff is going to be slow.open the door.  You encounter 9 kobolds.  A kobold is quivering poisoned darts. A kobold is quivering stones. A kobold isquivering stones. A kobold is wielding a +0 short sword of venom and quivering  stones. A kobold is quivering stones.h|j٢≈≈≈≈≈≈≈≈ ####### ### ### h|j~#..#..# !!#!? #..)..# .KKK[ ##.).## ##KK.## #..)..# #≈# .KKKK #.....# #≈#≈# ... ###'####≈#≈#≈###'### #....≈≈≈≈≈≈≈≈≈~.@..# - #...~≈≈≈≈≈≈≈~.~....# ....~~≈≈≈≈≈≈≈.....## ....~~≈≈≈≈≈≈~#....# #...~~≈≈≈≈≈≈##....# #...~≈≈≈≈≈≈≈#.....# KKKKKKKK 9 kobolds (5 missiles, asleep) #...~~≈≈≈≈~~~.....# |jP40m....~~~≈≈≈~......## ....~.≈≈≈≈≈.....##h|j^.K833.8 (36.8)h|j KKKKKKKKKKKKKKKK5 wander…)The kobold shouts! x3h|jt>((h|j].K.Kh|j^G.Kh|jf`D.Kh|j`J.Kh|j v KKKK'KKKKKKK2The kobold throws a stone. The stone hits you but does no damage.h|jYwK====4.8 (37h|jh|j$ _The kobold shouts! x3h|j _Found a robe, 3 orange potions, a white potion and a scroll of identify.h|jh|jy Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air3%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire3%3  e - Flame WaveConjuration/Fire8%4 Select a spell to describe [?] help [!]/[I] toggle spell headersh|jRh|jh|j≈≈≈≈≈≈≈≈Quake2Marine the Firebug ########## ###Deep Elf #..#..#!!#!?Health: 36/36 ======================== #..)..#.K..[Magic: 15/15 ======================== ##.).####.KK##AC: 4Str: 5 #..)..# #≈# KKKK.EV: 11Int: 22 #.....# #≈#≈# .KKSH: 0Dex: 15 ###'####≈#≈#≈###'###XL:  7 Next: 76% Place: a Sewer #....≈≈≈≈≈≈≈≈≈~.@..#Noise: ====-----  Time: 4834.8 (0.0) #...~≈≈≈≈≈≈≈~.h|j~....#b) +1 long sword (freeze) ....~~≈≈≈≈≈≈≈.....##Cast: Foxfire ....~~≈≈≈≈≈≈~#....# #...~~≈≈≈≈≈≈##....# #...~≈≈≈≈≈≈≈#.....#KKKKKKKK 9 kobolds (5 missiles, 2 wander…)#...~~≈≈≈≈~~~.....# ....~~~≈≈≈~......## ....~.≈≈≈≈≈.....##quivering stones. A kobold is wielding a +0 short sword of venom and quiveringstones. A kobold is quivering stones.The kobold shouts! x3  The kobold throws a stone. The stone hits you but does no damage. _The kobold shouts! x3 _Found a robe, 3 orange potions, a white potion and a scroll of identify.h|j 4h|jG+h|j`4h|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j}h|jThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes h|j' N - Noh|j h|j` ≈≈≈≈≈≈≈≈ Quake2Marine the Firebug ####### ### ###  Deep Elf #..#..# !!#!? Health: 36/36 ======================== #..)..# .K..[ Magic: 11/15 =================------- ##.).## ##.KK##  AC: 4Str: 5 #..)..# #≈# KKKK* EV: 11Int: 22 #.....# #≈#≈# *KK SH: 0Dex: 15 ###'####≈#≈#≈###*###  XL:  7 Next: 76% Place: a Sewer #....≈≈≈≈≈≈≈≈***@**#  Noise: ====-----  Time: 4834.8 (0.0) #...~≈≈≈≈≈≈≈~******#  b) +1 long sword (freeze) ....~~≈h|j-a ≈≈≈≈≈*****##  Cast: Foxfire ....~~≈≈≈≈≈≈~#****# #...~~≈≈≈≈≈≈##....# #...~≈≈≈≈≈≈≈#.....# KKKKKKKK 9 kobolds (5 missiles, 2 wander…)#...~~≈≈≈≈~~~.....# ....~~~≈≈≈~......## ....~.≈≈≈≈≈.....## _The kobold shouts! x3 _Found a robe, 3 orange potions, a white potion and a scroll of identify.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateh|jy≈≈≈≈≈≈≈≈Quake2Marine the Firebug ########## ###Deep Elf #..#..#!!#!?Health: 36/36 ======================== #..)..#.K..[Magic: 11/15 =================------- ##.).####.KK##AC: 4Str: 5 #..)..# #≈# KKKK.EV: 11Int: 22 #.....# #≈#≈# .KKSH: 0Dex: 15 ###'####≈#≈#≈#######XL:  7 Next: 76% Place: a Sewer #....≈≈≈≈≈≈≈≈≈~#@#.#Noise: ====-----  Time: 4834.8 (0.0) #...~≈≈≈≈≈≈≈~.|j1;1m~###.#b) +1 long sword (freeze) ....~~≈≈≈≈≈≈≈.....##Cast: Foxfire ....~~≈≈≈≈≈≈~#....# #...~~≈≈≈≈≈≈##....# #...~≈≈≈≈≈≈≈#.....#KKKKKKKK 9 kobolds (5 missiles, 2 wander…)#...~~≈≈≈≈~~~.....# ....~~~≈≈≈~......## ....~.≈≈≈≈≈.....## _The kobold shouts! x3 _Found a robe, 3 orange potions, a white potion and a scroll of identify.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateh|j|.K  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lame Wave (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  (Press . to intensify the flame waves.)h|j{G.Kh|j2J.Kh|jfH.Kh|jD.Kh|j h|j;9.Kh|j C.Kh|j'.h|j6.@....KK 84)h|j7==5.8 (1Wave h|j#Eh|jG+ _The kobold shouts! x2h|jS t '  A wave of flame ripples out! The flame wave engulfs the kobold!h|j .  You kill the kobold!You feel a bit more experienced. The flame wave engulfs the kobold!h|jW .  You kill the kobold!The flame wave engulfs the kobold!h|j B .  You kill the kobold!The flame wave engulfs the kobold!######@########### 4 kobolds (2h|j ))))§.@..§....h|j I....You kill the kobold!h|j v(((You kill the kobold!  The flame wave engulfs the kobold!  You kill the kobold!  The flame wave engulfs the kobold!  You kill the kobold!  The kobold throws a dart. The dart hits you.h|j .K.K.Kh|j" ".)h|j& ====0-7=======6Pois Wave+ h|jr4 h|j7 Q _You are poisoned.h|j2 )A wave of flame ripples out! The flame wave engulfs the kobold!! )You kill the kobold!The flame wave engulfs the kobold!h|j7 )You kill the kobold!The flame wave engulfs the kobold!h|j############@#################   kobold (missile)h|jS.K  You kill the kobold!The flame wave engulfs the kobold!  Your wave of flame reaches its maximum intensity and dissipates.h|j_s.K...)))#≈#≈###)≈≈≈≈§§.@...§.............h|jw4--9/15 ---7h|jrh|j$ _You feel sick.h|j ●●, ally target)Casting: Flame Wave (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j ((You conjure some foxfire! You feel sick. The kobold throws a dart.  The dart hits you!h|jQ))≈≈≈~§≈≈h|jR3========----==-----8h|j1j ●§ _You are more poisoned.●§●§●§h|jlF●§h|jsb  You feel very sick.h|j3§h|jF●§h|j6F.Kh|j  )The foxfire burns the kobold but does no damage.  The foxfire burns the kobold!h|j'(h|j.§h|j-*(h|j21---------9h|j>a§§§h|jAJ _You kill the kobold!h|jN--h|jh|jL29- _You feel sick.7--10/15==h|j3 _You feel sick.h|jV6--h|j$h|j _You feel sick.25--h|jPh|j  _You feel sick.4-h|j h|j`s _You feel sick.3-1===You feel sick.2--h|jR%  h|joB-h|jh|jY _You are no longer poisoned.2===h|jh|j@3=3===h|jUh|j4t4==h|j9h|jK4===h|jPh|jW,h|j^h|jVe,h|jkh|jra5=h|jxh|jh|jc5====h|jh|j,h|j h|j,h|j}h|jd26=h|jh|jnP==h|j3h|j,h|jh|jr,h|jh|jQh|j/Sj7==h|jXh|ja,h|j?ih|j},h|jh|jʌ,h|jh|jqk8=h|jh|jQ,h|jîh|j,h|jn9=h|j,h|j,h|j430==h|j<h|j)D,h|jPJh|jQ,h|jWh|j^h|jz_h|jdh|jRwk1=h|j~h|j$,h|jh|j ,h|j]h|jߢ,h|jh|j0a2=h|j*h|j',h|jh|j,h|jh|j,h|jh|jh|j a3==h|jPh|j,h|j#h|j,,h|j 4h|j=,h|j!Dh|j.Lk4=h|j_h|j=k,h|jrh|j{,h|jh|j,h|j6h|j~h|jNK5=h|j8h|j,h|jEh|j,h|jh|j,h|jxh|j~6==h|jh|j11 _HP restored.h|jrM≈ ≈≈≈≈≈≈≈≈ ≈≈≈ ≈≈≈ ######### #####!!#!?#..).. ....[ #.).## ##...##)..# #≈# #.....#.....# #≈#≈##))().##'####≈#≈#≈###@##--901.8 (62.0).≈≈≈≈≈≈≈≈≈~... #...~≈≈≈≈≈≈≈~.~.... ....~~≈≈≈≈≈≈≈.....##..≈#.....~~~...........h|jF'B2.8 (63h|j6h|j-8I _Found a +0 short sword.  There is an open door here.h|j*;M _You see here a +0 whip.h|j;3h|jȬh|j'.h|ja78 M##########≈ ≈≈ ≈≈≈≈≈≈≈≈ ≈≈≈ ≈≈≈ ######## ####!!#!?#..).. ....[ #.).## ##...#)..# #≈# #.........# #≈#≈##))@).###'####≈#≈#≈###)###.≈≈≈≈≈≈≈≈≈~.... #...~≈≈≈≈≈≈≈~.~....#≈≈≈≈≈≈≈≈≈≈≈~~~.....h|j,0.0)h|jj$23.8 (1 _h|j(h|j42 _Items here: (( ))) †.h|j h|j%Pick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 short sword  c - a +0 short sword of venom Missiles (select all with ()d - 2 poisoned darts  e - 2 stones Carrion a kobold corpse h|j[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h|jK h|jT h|jbc ##########Quake2Marine the Firebug ≈≈≈≈≈≈≈≈≈ ≈≈≈≈ ≈≈≈≈Deep Elf ≈≈≈≈≈≈≈≈ ≈≈≈ ≈≈≈Health: 36/36 ======================== ########## ###Magic: 15/15 ======================== #..#..##!!#!?#AC: 4h|jgd KStr: 5 #..)..#....[EV: 11Int: 22 ##.).####...##SH: 0Dex: 15 #..)..# #≈# #.....#XL:  7 Next: 77% Place: a Sewer #.....# #≈#≈##))@).#Noise: ---------  Time: 4903.8 (0.0) ###'####≈#≈#≈###)###b) +1 long sword (freeze) #....≈≈≈≈≈≈≈≈≈~....#Cast: Foxfire #...~≈≈≈≈≈≈≈~.~....# ....~~≈≈≈≈≈≈≈.....## ....~~≈≈≈≈≈≈~#....# #...~~≈≈≈≈≈≈##....# h|jd #...~≈≈≈≈≈≈≈#.....# #...~~≈≈≈≈~~~.....# _HP restored. _Found a +0 short sword.  There is an open door here. _You see here a +0 whip. _Items here: (( ))) †.  Okay, then.h|jt 4h|j h|j . _h|j_9 3h|jB h|j'Q h|jCX h|jIY $ _h|jlb h|jh h|j~ h|jQ h|jψ h|j. h|jܟ Bh|j: h|jޮ ,h|jö h|j# ]###################### ≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ ###### ####### ..#..# #!!#@?# h|jK ..)..# #....[# ).## ##...## ..)..# #≈# #.....#.# #≈#≈##))()# ##'####≈#≈#≈###)### ....≈≈≈≈≈≈≈≈≈~.... ...~≈≈≈≈≈≈≈~.~.... ...~~≈≈≈≈≈≈≈.....#h|jl 7.8 (48.8 (5_Found a +0 short sword.  There is an open door here. _You see here a +0 whip. _Items here: (( ))) †. _l - an orange potionh|j 3h|jߝ h|jϢ h|j h|j% I _i - 7 scrolls of identify (gained 1)h|j' 3h|j1 h|j! h|j ,h|j& h|j<* h|j2 h|j_T h|jX h|jib ,h|jh h|j/r m _n - 2 white potions (gained 1)h|jx 3h|j h|j, ,h|j h|j n _l - 3 orange potions (gained 2)h|j 3h|j h|j h|j ,h|j h|j h|j h|j h|j h|j  h|j ,h|j| h|j)  Items here: (( ))) †.h|j"1 h|j2  _h|j18 h|j0; *  There is an open door here.h|jC <  You see here a +0 whip.h|jI h|jJ  _h|jeO h|j X h|jv\ h|j ] h|jJa h|j s h|j:z ,h|j h|j h|j; h|j h|j h|j h|jb h|j h|je h|j h|jʯ ,h|j h|jl h|j ,h|j h|j h|j h|j h|j h|j h|jP h|j h|j' h|jf h|jW h|j% h|jk h|j h|j h|j. h|j h|jz h|j ,h|j h|j h|jT h|j ,h|j| h|j Xh|j ,h|j h|j h|j h|j h|j2 h|j h|j h|jK h|jM h|j  h|j, h|j h|j h|j h|j h|jI h|j h|jG" h|jF$ h|jG% h|j% h|j' h|j) h|j * h|j9E h|jG h|j-J h|jJ h|jK h|jtN h|jO h|j P h|jP h|j/S h|jU h|jV h|j`V h|jX h|jY ,h|jZ h|j] h|j8_ h|j_ h|j` h|jb h|jc h|jc h|jd h|j f h|jg h|jg h|jh h|jDj h|jk h|jk h|jl h|jo h|jqq ,h|j≈≈≈≈≈h|j 0613.0)h|j 32.8 (54 _h|jw h|j _Found an orange potion, a silvery potion, an athame and a potion of magic.h|jUV#........##~~≈≈≈≈##... #.....≈≈≈≈≈~##..# .~≈≈≈≈≈##..#~#....# .....≈≈≈≈≈≈~.....#~≈≈≈≈≈≈.....≈≈≈≈≈≈~~.......~~...≈≈~....# ###'###≈≈≈≈≈≈###'##≈≈≈≈≈≈ .....(..# ≈≈≈≈ KK...#...## ≈≈ ##KKK## 6 kobolds (1 missile..K.K!..#.. !)#!. ########## ###h|j]/Kh|jduK..Kh|jRfG.Kh|jf0K.h|jt.K.KKKKKKKK 7 kobolds (2 missiles, 3 wanderi…)Kh|ju:===3.8 (1.0) h|j܀h|jM _The kobold shouts! You hear a shout! The kobold shouts!h|j1~.....## ##....h|j+p....##~~≈≈≈≈##. #.....≈≈≈≈≈~##..# .~≈≈≈≈≈##..#~#....# h|jҽ.....≈≈≈≈≈≈~.....#~≈≈≈≈≈≈.≈≈≈≈≈≈~~....~~...≈≈~....# ###'##≈###'##≈≈≈≈≈≈ K....(..# ≈≈≈≈ .KK.. h|j(#...## ≈≈ ##K.K##...KK!..#.. !)#!.h|j6K.h|jt0K.h|j16K.h|j.5K.h|j.h|j6K.h|jKKKK 6 kobolds (2 missiles, 1 wanderingh|j.-4h|j h|j"( _The kobold shouts!h|j!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j]##....~≈≈≈≈~.....## Quake2Marine the Firebug ##....~≈≈≈≈#....## Deep Elf #....~~≈≈≈≈##...# Health: 36/36 ======================== #.....≈≈≈≈≈~##..# Magic: 12/15 ===================----- ......~≈≈≈≈≈##..## AC: 4Str: 5 .....~≈≈≈≈≈~#....# EV: 11Int: 22 .....≈≈≈≈≈≈~.....## SH: 0Dex: 15 #...~~≈≈≈≈≈≈......# XL:  7 Next: 77% Place: a Sewer #...~≈≈≈≈≈≈~~...@.# Noise: ==-------  Time: 4964.8 (0.0) #...~~≈≈≈≈≈≈≈~....# b) +1 long sword (freeze) ##...≈≈≈≈≈≈≈≈~....# Cast: Foxfire ###'###≈≈≈≈≈≈###K## #..(..#≈≈≈≈≈≈ KK. #..(..# ≈≈≈≈ K.|j^mK.. KKKKKK 6 kobolds (2 missiles, 1 wandering)##...## ≈≈ ##.K.## #.....# ...K! #..#..# !)#!.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering poisoned darts (chance  to affect: 93%)h|j ##....~≈≈≈≈~.....##Quake2Marine the Firebug ##....~≈≈≈≈#....##Deep Elf #....~~≈≈≈≈##...#Health: 36/36 ======================== #.....≈≈≈≈≈~##..#h|jH Magic: 12/15 ===================----- ......~≈≈≈≈≈##..##AC: 4Str: 5 .....~≈≈≈≈≈~#....#EV: 11Int: 22 .....≈≈≈≈≈≈~.....##SH: 0h|j Dex: 15 #...~~≈≈≈≈≈≈......#XL:  7 Next: 77% Place: a Sewer #...~≈≈≈≈≈≈~~...@.#Noise: ==-------  Time: 4964.8 (0.0) #...~~≈≈≈≈≈≈≈~....#b) +1 long sword (freeze) ##...≈≈≈≈≈≈≈≈~....#Cast: Foxfire ###'###≈≈≈≈≈≈###*## h|jw :#..(..#≈≈≈≈≈≈ KK. #..(..# ≈≈≈≈ K.K..KKKKKK 6 kobolds (2 missiles, 1 wandering)##...## ≈≈ ##.K.## #.....#...K! #..#..#!)#!.h|j Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targeth|j yAim: a kobold, wielding a +0 short sword and quivering poisoned darts (chance  to affect: 93%)h|j KK…h|j} Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (chance  h|j} Bto affect: 93%)  The kobold is filled with an inner flame.h|j b((((((h|j 7K.h|j gK.K.h|jM]...@.h|j1.5.8 (1h|jB$DKKh|j{'l _The kobold throws a dart. The dart closely misses you.h|j q '  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j *KKKKK 5 kobolds (1 missile, 1 wandering)h|j .  Flames lash the kobold.  The kobold explodes!The fiery explosion engulfs the kobold!!h|jQ .  You kill the kobold!The fiery explosion engulfs the kobold!!h|j? .  You kill the kobold!The fiery explosion engulfs the kobold!!!h|j #######K 2 kobolds (h|jwi v .KYou kill the kobold!h|jj =K.h|jYw §§§§§§§K..h|j[{ 0---8=======6h|j W§§h|j i K _The kobold shouts!h|j: .h|j §§§§§h|j F-------7h|j ^§§§§h|j h|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j ##....~≈≈≈≈~.....## Quake2Marine the Firebug ##....~≈≈≈≈#....## Deep Elf #....~~≈≈≈≈##...# Health: 36/36 ======================== #.....≈≈≈≈≈~##..#h|j@  Magic: 7/15===========------------- ......~≈≈≈≈≈##..## AC: 4Str: 5 .....~≈≈≈≈≈~#....# EV: 11Int: 22 .....≈≈≈≈≈≈~.....##h|j  SH: 0Dex: 15 #...~~≈≈≈≈≈≈......# XL:  7 Next: 78% Place: a Sewer #...~≈≈≈≈≈≈~~...@.# Noise: ---------  Time: 4967.8 (0.0) #...~~≈≈≈≈≈≈≈~....# b) +1 long sword (freeze) ##...≈≈≈≈≈≈≈≈~.§§§#h|j  Cast: Foxfire ###'###≈≈≈≈≈≈###§## #..(..#≈≈≈≈≈≈ §§§ #..(..# ≈≈≈≈ KKK..h|j&  KK 2 kobolds ##...## ≈≈ ##...## #.....# ....! #..#..# !)#!. h|jR _The kobold shouts!  Casting: Scorch (safe; 1% risk of failure)  h|jy MConfirm with . or Enter, or press ? or * to list all spells.h|j ^Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (chance to affect: 93%)h|jI##....~≈≈≈≈~.....##Quake2Marine the Firebug ##....~≈≈≈≈#....##Deep Elf #....~~≈≈≈≈##...#Health: 36/36 ======================== #.....≈≈≈≈≈~##..#Magic: 7/15===========------------- ......~≈≈≈≈≈##..##AC: 4Str: 5 .....~≈≈≈≈≈~#....#EV: 11Int: 22 .....≈≈≈≈≈≈~.....##SH: 0Dex: 15 #...~~≈≈≈≈≈≈......#XL:  7 Next: 78% Place: a Sewer #...~≈≈≈≈≈≈~~...@.#Noise: ---------  Time: 4967.8 (0.0) #...~~≈≈≈≈≈≈≈~....#b) +1 long sword (freeze) ##...≈≈≈≈≈≈≈≈~.|j\,0m§§§#Cast: Foxfire ###'###≈≈≈≈≈≈###§## #..(..#≈≈≈≈≈≈ §§§ #..(..# ≈≈≈≈ K*K..KK 2 kobolds ##...## ≈≈ ##...## #.....#....! #..#..#!)#!. _The kobold shouts!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (chance to affect: 93%)h|j,PdK(1 inner flame)h|jyK.Kh|j§§§§K8===8.8 (1h|jd§§§§h|j  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 dagger (chance to affect: 93%) _The kobold is filled with an inner flame.h|jč I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j^##....~≈≈≈≈~.....## Quake2Marine the Firebug ##....~≈≈≈≈#....## Deep Elf #....~~≈≈≈≈##...# Health: 36/36 ======================== #.....≈≈≈≈≈~##..# Magic: 5/15========---------------- ......~≈≈≈≈≈##..## AC: 4Str: 5 .....~≈≈≈≈≈~#....# EV: 11Int: 22 .....≈≈≈≈≈≈~.....## SH: 0Dex: 15 #...~~≈≈≈≈≈≈......# XL:  7 Next: 78% Place: a Sewer #...~≈≈≈≈≈≈~~...@.# Noise: ==-------  Time: 4968.8 (0.0) #...~~≈≈≈≈≈≈≈~....# b) +1 long sword (freeze) ##...≈≈≈≈≈≈≈≈~.§§§# Cast: Foxfire ###'###≈≈≈≈≈≈###§## #..(..#≈≈≈≈≈≈ §§§ #..(..# ≈≈≈≈ K.K|j40mK. KK 2 kobolds ##...## ≈≈ ##...## #.....# ....! #..#..# !)#!. _The kobold is filled with an inner flame.  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club (chance to affect: 93%)h|j\##....~≈≈≈≈~.....##Quake2Marine the Firebug ##....~≈≈≈≈#....##Deep Elf #....~~≈≈≈≈##...#Health: 36/36 ======================== #.....≈≈≈≈≈~##..#Magic: 5/15h|j9c========---------------- ......~≈≈≈≈≈##..##AC: 4Str: 5 .....~≈≈≈≈≈~#....#EV: 11Int: 22 .....≈≈≈≈≈≈~.....##SH: 0h|j Dex: 15 #...~~≈≈≈≈≈≈......#XL:  7 Next: 78% Place: a Sewer h|j"#...~≈≈≈≈≈≈~~...@.#Noise: ==-------  Time: 4968.8 (0.0) h|jҧq#...~~≈≈≈≈≈≈≈~....#h|jb) +1 long sword (freeze) ##...≈≈≈≈≈≈≈≈~.§§§#h|j3Cast: Foxfire h|j9###'###≈≈≈≈≈≈###§## #..(..#≈≈≈≈≈≈ §§§ h|j]#..(..# ≈≈≈≈ K.*K.KK 2 kobolds h|j##...## ≈≈ ##...## #.....#h|js....! #..#..#h|j٨!)#!. _The kobold is filled with an inner flame.  h|jL~Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club (chance to affect: 93%)h|jՇh|j Kh|jh|jh|jt.h|j!§§KK(1 inner flame)9.8 (1h|j,§§§§§§§KKh|j0  Casting: Inner Flame (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 club (chance to affect: 93%) _The kobold barely resists.h|jw q .  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jU ,Kh|j ●.●§§§§Kally targeth|j f4---70h|j k§§§§h|j §● _You conjure some foxfire!h|j\ M§●h|j Q§●h|jR B●§h|j8 Q§●h|j N§●h|j# T .  The foxfire burns the kobold.h|j) r   koboldh|jū .§h|j §●Kh|j *K.h|jѶ .  You kill the kobold!The foxfire burns the kobold.h|jz bK(inner flame)h|jgA /§h|jN ξ§§ξξ§)h|jtR 5==--1h|j^ f§ξξKKh|j\a J _You kill the kobold!h|j .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jb&●●..ξ§§ξξ§§h|jj'e4--=2h|j?y§§§§h|jD §● _You conjure some foxfire!h|jEE§●h|jzFE§●h|jIξ●§●h|j/KI§●h|jKC●§h|j M1Kh|j~Mh|j-Tw●●§h|j7\ζ§ξζ§§K   kobold (inner flame, ally target)h|j].-3h|jh§§§§§§§KKh|jkh|j_.h|j#h)h|j0ζh|j ######The foxfire burns the kobold.h|j`●§●§●§●§●§....ζξξζ§§§§§§§======4h|jm§§§§§ξ§§§§§§h|juJ _The kobold explodes!h|j  #....## ....~#...# .≈≈≈≈≈~## ......~≈≈≈≈≈##..##~≈≈≈≈≈~#....≈.....## h|j )#...~~≈≈≈≈●≈......≈≈≈≈§§§§§~≈≈≈≈≈≈≈~#...≈ζξξ#'######ζ##§§≈≈ K§§≈≈ ##§§.##!. ########## ###h|j9 3§h|j ≈≈~~..ℓξζℓ§§§§§h|jX ~5==------5h|jM x§§§§§h|j N _Your foxfire dissipates.h|j....~≈≈≈≈#....## ....~~≈≈≈≈##...# .....≈≈≈≈≈~##..# ~≈≈≈≈≈##..## ~≈≈≈≈≈~#....# ≈≈≈≈≈≈~.....## ...~~≈≈≈≈§≈......# ...~≈≈≈≈≈≈~~.....# h|j#*...~~≈~...@# ...≈~.ℓξζ# '###≈≈≈≈≈≈###ℓ## ..(..#≈≈≈≈≈≈ §§§ h|jg..(..# ≈≈≈≈ .§§.....## ≈≈ ##§§.## .....# ....h|j=! ..#..# #!)#!. h|j^≈.ζζ(§)§§h|j&------h|j-6h|j0V§§§h|jh|j_h|jh|jh|jch|jh|j%h|jh|j_6===h|j5h|j!h|joh|jzh|j,h|jD h|j ,h|j h|j h|j_ _7===h|j<" h|jk( ,h|j. h|j4 ,h|jK: h|j@ ;8h|j'A F===h|jF h|jL ,h|j\ h|jcf ,h|jk h|j=r ,h|j]x h|j|~ h|j~ k9===h|jP h|jߊ ,h|je ,h|j h|j h|j; h|j h|j5 h|j h|j p10/15====h|j h|j h|j h|j, h|j ,h|j4 h|j h|j> k1===h|j h|j ,h|j h|j h|j h|j h|j ,h|j9 h|j h|jv k2===h|j1$ h|j+ h|j+ h|jl1 h|j8 ,h|j? h|jE h|jE i3===h|jRK h|jQR ,h|jX h|jj h|jk h|jvq h|jw h|jIx h|j>} h|j 4===h|jԐ h|j-  _You start resting.Magic restored.h|j ..))))..h|j 25009.8 (33.0)h|j* x5====10.8 (34 h|jq _h|j] h|j/ h|j;#....~≈≈≈≈#....## #....~~≈≈≈≈##...# #.....≈≈≈≈≈~##..#.~≈≈≈≈≈##..##.~≈≈≈≈≈~#....#.≈≈≈≈≈≈~.....## #...~~≈≈≈≈≈≈......# #...~≈≈≈≈≈≈~~.....# #...~~≈~..@.# ##...≈~....##'###≈≈≈≈≈≈###(## #..(..#≈≈≈≈≈≈ ))) #..(..# ≈≈≈≈ .)).. ##...## ≈≈ ##...## #.....# ....! #..#..# #!)#!. # ### ###h|j"F1.8 (1.0) h|jh|j|h|j1 3h|j ,h|j ,h|j h|j  ....~#...# .≈≈≈≈≈~## ......~≈≈≈≈≈##..##~≈≈≈≈≈~#....≈.....## #...~~≈≈≈≈≈≈......≈≈≈≈≈≈~~~≈≈≈≈≈≈≈~...#...≈#'######(##..(..#≈≈≈≈≈≈ ))) ≈≈≈ .))..##...##### ### ≈≈≈≈≈≈≈h|j K .≈≈≈≈≈~## ......~≈≈≈≈≈##..##~≈≈≈≈≈~#....≈.....## h|j #...~~≈≈≈≈≈≈......≈≈≈≈≈≈~~~≈≈≈≈≈≈≈~...#...≈#'###≈≈≈≈≈≈###@#..(..#≈≈≈≈≈≈#.))).#h|j4 S ≈≈≈≈ #.))..##!)#!.#≈≈≈ ≈≈≈ h|j^ @≈≈≈≈≈≈≈≈h|j) &2h|j* +3.8 (2h|j6 h|j/9 G  There is an open door here.  Things that are here:h|j#< X _a +0 short sword; 7 poisoned dartsh|j^3h|jsfh|j~h|jVh|j7A== _h|jh|j>  You see here a +0 dagger.h|jӢh|ja _h|j h|jh|j,h|jۼh|jh|j,h|j]h|jO,h|jh|jn _l - 4 orange potions (gained 1)h|j3h|j7h|j/...~≈≈≈≈≈≈~~.....#~~≈≈≈≈≈≈≈~.... #...≈≈≈≈≈≈≈≈~.... ##'###≈≈≈≈≈≈###(### ..(..#≈≈≈≈≈≈#.))) ..(..# ≈≈≈≈ #.)).## ≈≈ ##...## .....# #.....# ..#..# #!)#@.###### ####### ≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈####### ############## h|j9h|j+9.8 (6h|jM",20.8 (7h|j0)h|j,T _p - a silvery potionh|jT 3h|jx h|j h|j# h|jz* ,h|j10 h|j6 ,h|jL< h|jH >  You see here a +0 athame.h|jHN h|jxO  _h|jT h|j\ ,h|jb h|jd p _g - 2 potions of magic (gained 1)h|j 3h|j h|j h|j_ ,h|jO h|j3   Things that are here:  a +0 dagger; a +0 club; a kobold corpseh|j 5 _h|jK h|j $  Things that are here:h|j k  a +0 dagger; 4 stones; a kobold corpseh|j h|j  _h|j h|j  G  There is an open door here.  Things that are here:h|j G  a +0 short sword; 7 poisoned dartsh|j h|j  _h|js$ h|j+ h|jH/ ,h|j3 h|jD h|jO  You enter the shallow water.Water h|j3w N _Moving in this stuff is going to be slow.h|ji| h|j } (h|j h|j h|jQ 3h|j4 h|j, h|jb h|j h|j h|j] h|j ,h|jֶ h|jԽ h|j h|j h|j> h|je h|j h|jD h|j} h|j/ h|j h|jY h|j h|j] h|j h|j h|j h|j7 h|j h|j* h|j h|j h|j h|jf h|j% h|j h|j ,h|j h|j h|j2 h|jw h|j h|j h|je h|j h|jE h|j h|j h|j h|je h|j h|j9 h|j h|j h|j h|j h|j h|j h|jv h|j h|j; h|j h|j h|j h|jy h|j| h|j1 h|j- h|jf h|j h|j h|j" h|j h|j h|j h|jX h|j h|j h|j h|j h|j h|jv h|j! h|jh" h|j" h|jN# h|j ) Xh|jr) h|j* h|j + h|j+ h|j_. h|j/ ,h|j0 h|j2 h|j< h|j= h|jo> h|jz@ h|jB h|jB h|jD h|jF h|jG h|jG h|jH h|jJ h|jL h|j]L h|j M h|jO h|j2R ,h|jU h|jX h|j\ ,h|jcj h|j q h|j2u ,h|jRx h|j*| h|j0 ,h|j h|j h|jŖ ,h|jɚ h|j h|j ,h|j h|j h|j ,h|j2 h|jC h|jI ,h|j\ h|j h|j ,h|j h|j& h|j$ ,h|j h|jS h|j h|jh h|j h|j h|js h|j h|j h|j h|j ,h|j h|j h|jV h|j h|j h|j h|j h|jD h|j? h|j h|j h|j h|j h|jh h|j h|j h|j h|jK" h|j# ,h|j$ h|j' h|j( ,h|j* h|j, h|jd0 I  You enter the shallow water.h|j0 7Water h|j1 h|j 5 N _Moving in this stuff is going to be slow.h|j6 h|j.7 h|j8 h|jB; h|j< h|j< (h|jp> h|j~@ h|j#B h|j{B h|jC h|jE h|jG h|jG h|jH h|jJ h|j?N Bh|j-P h|jR ,h|jS h|jU h|j_W ,h|j>X h|jY h|j[ h|j[ h|jI] h|j^ h|j8` ,h|jb ,h|jd h|jQd h|je h|jg h|jj I  You enter the shallow water.h|jj 7Water h|j[q D  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.h|ju 3h|j h|jҡ h|j h|jv h|j h|jH ,h|jȽ h|j. h|j2 h|j h|j h|j h|jM h|j ,h|j" h|j h|ja h|j h|j h|j h|j[ h|j h|j h|j h|j ,h|j h|jdh|j3,h|j1h|jHh|jg h|j h|j h|jh|jh|jh|jqh|j{h|j.h|j}h|jh|j@ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a ball python skeleton.h|jbh|j _h|jh|j"h|j$h|j$h|jJ&h|j_)h|j+,h|j ,h|jJ4  You see here a river rat skeleton. _h|j4h|jg8h|j9h|j9h|j5;h|j?a  You see here a rat skeleton.h|jAh|jA _h|jBh|jEh|jFh|jGh|jHh|jCKh|jL,h|jJNh|jPh|jQh|j0Rh|jLSh|jUh|jWh|jWh|j?Yh|j[h|j#]h|jb]h|j^h|j`h|jbh|jTbh|jFch|jxeh|j#g,h|jhh|jFjh|jOkh|jkh|jlh|jnh|joh|j,ph|j2qh|jzsh|jth|jth|jvh|jTxh|jy,h|jzh|j|h|j}h|j~h|jh|jۂh|j0h|j|h|jMh|jh|j,h|jBh|jh|j,h|jh|jh|j+,h|jh|jh|j8h|jh|j0h|jh|jz,h|jch|jh|j)h|j{h|jch|j@  There is an open door here.h|jh|j _h|jh|jxh|j~h|jh|j%h|juh|jh|jh|j{h|jh|jc,h|j#h|jF h|jTh|jh|jh|j h|j/,h|jn4h|j7h|j:,h|j=h|j% #...~≈≈≈≈≈≈~~.....# #...~~≈≈≈≈≈≈≈~....# ##...≈≈≈≈≈≈≈≈~....# ###'###≈≈≈≈≈≈###(## #..(..#≈≈≈≈≈≈#.))). #..(..#≈≈≈≈≈≈#.)).. ##...##≈≈≈≈≈≈##...# #.....#≈≈≈≈≈≈#..... #.@#..#≈≈≈≈≈≈#.)#..144.6 (123.8) #######≈≈≈≈≈≈###### ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ################h|j&h|jV1h|j2_ _Partly explored, can't reach some places.h|j 3h|jL h|j+ J.....~..'.........)#.0.0) h|j6 h|j6 h|j9 _ _Partly explored, can't reach some places.h|j.3h|jh|j h|jG,h|j_ _Partly explored, can't reach some places.h|jEh|jT\A sewer∩∩(Press ? for help)#.###..~~≈≈≈≈~...#..##∩###...≈≈≈≈≈.......#####....~≈≈≈≈~.....####....~≈≈≈≈#....###....~~≈≈≈≈##...###.....≈≈≈≈≈~##..##......~≈≈≈≈≈##..###.....~≈≈≈≈≈~#....##.....≈≈≈≈≈≈~.....####...~~≈≈≈≈≈≈......##...~≈≈≈≈≈≈~~.....##...~~≈≈≈≈≈≈≈~....###...≈≈≈≈≈≈≈≈~....####'###≈≈≈≈≈≈###(####..(..#≈≈≈≈≈≈#.))).##..(..#≈≈≈≈≈≈#.))..###...##≈≈≈≈≈≈##...###.....#≈≈≈≈≈≈#.....##.@#..#≈≈≈≈≈≈#.)#..# #######≈≈≈≈≈≈#######  ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ############################h|j|q gate leading back out of this place (Sewer)#.....~≈≈≈≈≈..##..#....~≈≈≈~~.###.###..~#..#∩###...≈≈≈≈≈.......#####....~≈≈≈≈~.....## ##....~≈≈≈≈#....## #....~~≈≈≈≈##...##.....≈≈≈≈≈~##..#.~≈≈≈≈≈##..##.....~#....##..........##.....~~~.h|jar N...~~≈~....##...≈≈~....###'####(##..(...))).())#...##...# #..........# #.@#..#≈≈≈≈≈≈#.)#..#  ##############  ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ h|jh|j6#...~≈≈≈≈≈≈~~.....# Quake2Marine the Firebug#...~~≈≈≈≈≈≈≈~....# Deep Elf##...≈≈≈≈≈≈≈≈~....# Health: 36/36 ========================###'###≈≈≈≈≈≈###(## Magic: 15/15 ========================#..(..#≈≈≈≈≈≈#.))). AC: 4Str: 5#..(..#≈≈≈≈≈≈#.)).. EV: 11Int: 22##...##≈≈≈≈≈≈##...# SH: 0Dex: 15#.....#≈≈≈≈≈≈#..... XL:  7 Next: 78% Place: a Sewer#.@#..#≈≈≈≈≈≈#.)#.. Noise: ---------  Time: 5144.6 (h|j-0.0)#######≈≈≈≈≈≈###### b) +1 long sword (freeze)≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ Cast: Foxfire≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####################### _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelA gate leading back out of this place.h|jh|jt _h|jh|jP  Things that are here:h|jva +0 short sword; a curare-tipped dart; a kobold skeletonh|jh|ju _h|j\h|j$  Things that are here:h|jX  a +0 dagger; a +0 short sword; a curare-tipped darth|jTh|j _h|jLh|j@  There is an open door here.h|j:h|j _h|j`h|j]h|j,h|j h|j h|jh|j6h|jh|jh|j/h|jh|j}h|j"h|j%h|j%h|jE(h|j;+h|j8.,h|j32h|jm3h|j4h|j 5h|jE6h|j,8h|j:Bh|j<h|jC>h|j}>h|j?h|jBh|jC,h|jeDh|jwFh|j&H,h|jIh|jJh|jLh|jTLh|jPBh|jQh|jQh|jSh|jTUh|jUh|jVh|j_Xh|jYh|jZh|j:\,h|j+]h|js]h|jT^h|j_h|j0`h|jah|jBah|jbh|jach|jch|jch|jMm#...÷÷...÷~≈...... ##..÷.....~≈...... ##.....~~≈≈...... ##....÷.≈≈≈...... #......≈≈≈~.~..# ##.....~≈≈≈≈≈..### #..#....~≈≈≈~~.## #.###..~~≈≈≈≈~...# #@###...≈≈≈≈≈...67.6 (23.0) ####....~≈≈≈≈~.... ##....~≈≈≈≈#.... #....~~≈≈≈≈##... ##.....≈≈≈≈≈~##..#......~≈≈≈≈≈##.. #.....~≈≈≈≈≈~#... #.....≈≈≈≈≈≈~.... ##...~~≈≈≈≈≈≈.... h|jmh|jsh|jvj _There is a gate leading back out of this place here.h|jCq 4h|jy h|j d8.6 (1.0) _h|je Z Dungeon:5  Welcome back to the Dungeon!h|j:n *,* #.###..#  *.######.###..###  *........#....~##  *#######.#...~~##  * *****##*###.#~~###  ** *,,,,...##..#~~#  ,** *,**,###....#~~#  ,,* *,**,......##~~#  ,,* *,***...####@~~##  h|jn 5,,* *,**,^..~~~~~~~~#  ,** *,**,..~~~~~~~..#  *****,***#~~#####...#  ,,,,,,* ##** #####  ******* **** * * *h|jPo + h|j .70.1 (2.5h|je h|j X _Level annotation: 1 transporterh|jM Y _There is a collapsed entrance here.h|j|oIh|jqh|j  You enter the shallow water.Water h|jd _Moving in this stuff is going to be slow.h|jh|jEh|j`h|jh|jc,h|jוh|jh|j%,h|jRh|jeh|j,h|joh|joh|jճBh|jph|jߺ>h|jh|jh|j3h|jh|jh|jGh|j)h|jh|j,h|jyh|jh|jh|j,h|jth|jh|jLh|jh|jVh|jh|j ,h|j# h|j h|j&Bh|jh|jh|jh|jh|jh|j,h|j h|j!h|j %h|j&,h|j.'h|jW+,h|j+h|j!-h|jx0,h|jy1h|jd3h|j7,h|j7h|j9h|j<h|j<=,h|j>h|jFBh|jHh|jLh|jLh|jMh|j[Oh|jmUh|jUh|j$Vh|jWh|jO[h|j^  You encounter an orc wizard. It is wielding a +0 dagger.h|j`gx,,,,* **,** ###########.#~~### ,,,ß* **,,,** #.......##..#~~# ,,,****,,,,,** #.##.###....#~~# ******,,,,,,,* #.##.......##~~# ,,,,,,,,,,,,,* #.###...####.~~## ,*,,,,,,,,,,,* #.##.^..~~~~~~~~# ,,,,,,,,,,** #.##...~~~~~~~..# *,,,,,,,o.#####.####~~#####...# ,,,,,,,.......@# #### ##### *,,,,,,,..####### #### ,,,,,,,,,*  h|j%h,,,<,,,,,,,**,,,*,,,,**,*,**,*  o   orc wizard (wandering)***,,,**,* ,,,,,,***,* ,**,,,,,,,*h|j p097.7 (27.6)h|jp38.7 (28 _h|jVwh|j }h|j .oCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j@{●●oally target)h|jě\4--=9.7 (1.0h|j ) h|jh|j4| ●§ _You conjure some foxfire!h|jF§●h|ja>●§h|j8●§h|jHE●§h|jݧ8●§h|j֨;●§h|jD8*h|jq  invisible orc wizardThe orc wizard casts a spell.h|j?§●h|jfoo(remembered)h|j](200h|j§§●●§§h|j; _The orc wizard flickers and vanishes!h|jں* ●§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j§●●§h|j.oh|jR●●●h|ja3----1h|jO§§h|j ●§ _You conjure some foxfire!h|jk8●§h|jF§●h|jH●§h|jB●§h|jC●§h|j@●§h|jI§●h|jC●§h|j1sh|j;h|jE●§h|jC●§h|jqH●§h|j,s   scorpion (distracted)o invisible orc wizard (remembered)h|j]4==-2h|j]§§§h|j$Y _You encounter a scorpion.h|j:|  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jC,,,,* **,** ###########.#~~### Quake2Marine the Firebug ,,,ß* **,,,** #.......##..#~~#  Deep Elf ,,,****,,,,,** #.##.###....#~~#  Health: 36/36 ======================== ******,,,,,,,* #.##.......##~~#  Magic: 11/15 =================------- ,,,,,,,,,,,,,* #●###...####.~~##  AC: 4Str: 5 ,*,,,,,,,,,,,* #§##.^..~~~~~~~~#  EV: 11Int: 22 ,*,,,,,,,,,,** #§##...~~~~~~~..#  SH: 0Dex: 15 ,*,,,,,,,.o#####§####~~#####...#  XL:  7 Next: 78% Place: Dungeon:5 ,,,,,,,,,..●§●§§@# #### #####  Noise: ---------  Time: 5202.7 (0.0) ,*,,,,,,,.s####### ####  b) +1 long sword (freeze) ,*,,,,,,,,,* Cast: Foxfire ,,,<,,,,,,,* ,*,,,*,,,,** ****,*,**,* s   h|jWFscorpion (distracted) ****,,,**,* o invisible orc wizard (remembered) ,,,,,,***,* ,**,,,,,,,* _You encounter a scorpion.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (not watching you, chance to affect: 83%)h|jgh|j q,,,,* **,** ###########.#~~### Quake2Marine the Firebug h|jq,,,ß* **,,,** #.......##..#~~#Deep Elf ,,,****,,,,,** #.##.###....#~~#Health: 36/36 ======================== h|jr******,,,,,,,* #.##.......##~~#Magic: 14/15 ======================-- ,,,,,,,,,,,,,* #●###...####.~~## AC: 4Str: 5 ,*,,,,,,,,,,,* #§##.^..~~~~~~~~# EV: 11h|jrInt: 22 ,*,,,,,,,,,,** #§##...~~~~~~~..# SH: 0Dex: 15 ,*,,,,,,,.o#####§####~~#####...# XL:  7 Next: 78% Place: Dungeon:5 ,,,,,,,,,..●§●§§@# #### ##### Noise: ---------  Time: 5202.7 (0.0) ,*,,,,,,,.s####### ####b) +1 long sword (freeze) ,*,,,,,,,,,*h|j8s=Cast: Foxfire ,,,<,,,,,,,* ,*,,,*,,,,** ****,*,**,*s   scorpion (distracted) ****,,,**,*h|jso invisible orc wizard (remembered) ,,,,,,***,* ,**,,,,,,,*h|js=Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (not watching you, chance to affect: 83%)  Okay, then.h|j'th|jzh|ji{h|jh|j. _h|j  s  ally target)Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the scorpion.h|j1 3§h|j 7●§h|jN C●§h|j H●§h|jc C●§h|j  The scorpion is moderately wounded.The foxfire burns the scorpion but does no damage.h|j' v§●§h|j C§●h|jo :s.h|j! h|j §The scorpion is moderately wounded.h|j ..●.●3===--=3.7 (1h|j n§§§§h|j ●§ _Your foxfire dissipates.h|jl §●●§h|j B●§h|j6 E●§h|ji B●§h|j W  The foxfire burns the scorpion but does no damage.h|jL u§●§h|jN D●sh|jOO h|jZV  The scorpion is moderately wounded.The foxfire burns the scorpion.h|j 3§h|j 05h|j+ y  The scorpion is moderately wounded.h|jR ....5   ufetubus (wandering)h|j& .-4h|j ^§s§§§h|j3 Z _You encounter an ufetubus.h|jj > o5Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j 5§sh|j.§sh|j2oh|jE  You conjure some foxfire!h|j[0sh|j6 ●...s●s 2 scorpions (1 ally target)5o   orc (missile, distracted)You encounter an orc. It is wielding a +1 hand axe of freezing and quiveringboomerangs.h|jmh2---=5h|j9$h|j0 _You encounter a scorpion.The foxfire burns the scorpion!h|jy§§●h|j unaware)The scorpion is severely wounded.The foxfire burns the scorpion.h|j93§h|j;M.5h|jf;C.sh|jD=0oh|j$>h|j@J.oh|jIs   scorpionoe)h|jJ\3=-6h|jQh|j$T\ _The scorpion is almost dead.h|jHnO §Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the scorpion.h|jsn*o invisible orc wizard (remembered)5   ufetubuso   orc (missile)h|j $ .5You kill the scorpion!5  You hear a shout! x2oo..5 2 ufetubi1---90====7 h|ju'.5 _You encounter an ufetubus.h|j*Q.5h|j_+h|j|`h|jta-.oh|jah|jsih|jgkh|jZl----h|jl8h|juh|j`zh|j..5.55 oYou miss something. .oYou encounter a drude.You encounter an orc. It is wielding a +0 short sword.55o5   drudeo invisible orc wizard55 2 ufetubioo 2 orcs (1 missile, 1 wandering)2==-=---10.1 (1.4 _The invisible orc wizard hits you but does no damage.h|j`U  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|j6h|jThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - Noh|jvh|j?r,,,,* **,** ###########.#~~### Quake2Marine the Firebug ,,,ß* **,,,** #.......##..#~~#  Deep Elf ,,,****,,,,,** #.##.###....#~~#  Health: 36/36 ======================== ******,,,,,,,* #.##.......##~~#  Magic: 8/15============------------ ,,,,,,,,,,,,,* #.###...####.~~##  AC: 4Str: 5 ,*,,,,,,,,,,,* #*##.^..~~~~~~~~#  EV: 11Int: 22 ,*,,,,,,,,,s** #*##...~~~~~~~..#  SH: 0h|j@Dex: 15 ,*,,,,,,,.5#####*####~~#####...#  XL:  7 Next: 90% Place: Dungeon:5 ,,,,,,,,,..5.o5*@# #### #####  Noise: =--------  Time: 5210.1 (0.0) ,*,,,,,,,o.####### ####  b) +1 long sword (freeze) ,*,,,,,,,,,* Cast: Foxfire ,,,<,,,,,,,* ,*,,,*,,,,** ****,*,**,* 5   drude ****,,,**,*h|jA o invisible orc wizard ,,,,,,***,* 55 2 ufetubi ,**,,,,,,,* oo 2 orcs (1 missile, 1 wandering)You encounter an orc. It is wielding a +0 short sword. _The invisible orc wizard hits you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 7% risk of failure)  h|jAWPress: ? - help, Dir - look around, f - activateh|ju,,,,* **,** ###########.#~~### Quake2Marine the Firebug ,,,ß* **,,,** #.......##..#~~#Deep Elf ,,,****,,,,,** #.##.###....#~~#Health: 36/36 ======================== ******,,,,,,,* #.##.......##~~#Magic: 8/15============------------ ,,,,,,,,,,,,,* #.###...####.~~## AC: 4Str: 5 h|j,*,,,,,,,,,,,* #.##.^..~~~~~~~~# EV: 11Int: 22 ,*,,,,,,,,,s** #.##...~~~~~~~..# SH: 0Dex: 15 ,*,,,,,,,.5##########~~#####...# XL:  7 Next: 90% Place: Dungeon:5 ,,,,,,,,,..5.o5#@# #### ##### Noise: =--------  Time: 5210.1 (0.0) ,*,,,,,,,o.####### ####b) +1 long sword (freeze) ,*,,,,,,,,,*Cast: Foxfire ,,,<,,,,,,,* ,*,,,*,,,,** ****,*,**,*5   drude ****,,,**,*o invisible orc wizard ,,,,,,***,*55 2 ufetubi ,**,,,,,,,*oh|j[43mo 2 orcs (1 missile, 1 wandering) _The invisible orc wizard hits you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!h|jM+.5  Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the invisible orc wizard.  (Press . to intensify the flame waves.)h|jI,.oooh|jP-ys.5h|j-E.5h|j.H.5h|j6o.s   scorpiono invisible orc wizard (remembered)55 2 ufetubi(…)h|j7======1.1 (1Wave h|j>h|j 7 _The orc shouts! You hear a shout!h|j  oA wave of flame ripples out! The flame wave engulfs the ufetubus!  The ufetubus is burned terribly! ####o   ufetubus You kill the ufetubus!h|j7o.h|jJ.oh|jI.o.h|j3--7-2=======2+ h|jh|jZ _The flame wave engulfs something! The invisible orc wizard hits you.h|j0< .A wave of flame ripples out! .  The flame wave engulfs the invisible orc wizard.  You feel a bit more experienced. The flame wave engulfs the orc!######5   ufetubuso   orch|j/ h|j1}.5You kill the orc!h|j76o h|j8 h|j 9.5h|j9]Your wave of flame reaches its maximum intensity and dissipates.h|j:h|j3;-.5h|jv;h|jHh|jI.h|jJ.h|jK)h|jK.h|jALmo   orc priesth|jL[5   ufetubush|j@M(…)h|jMh|jRh|jaS4h|jS--h|jT-h|jZT7h|jT 3h|jT h|j _h|jdw _You encounter an orc priest. It is wielding a +0 flail.h|jN  Casting: Flame Wave (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|jM The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - Noh|jh|jd,,,,* **,** ###########.#~~### Quake2Marine the Firebug ,,,ß* **,,,** #.......##..#~~#  Deep Elf ,,,****,,,,,** #.##.###....#~~#  Health: 34/36 ======================-- ******,,,,,,,* #.##.......##~~#  Magic: 3/15====-------------------- ,,,,,,,,,,,,,* #.###...####.~~##  AC: 4Str: 5 ,*,,,,,,,,,,,* #*##.^..~~~~~~~~#  EV: 11Int: 22 ,*,,,,,,,,,s** #*##...~~~~~~~..#  SH: 0Dex: 15 ,*,,,,,,,os#####*####~~#####...#  XL:  7 Next: 97% Place: Dungeon:5 ,,,,,,,,,.o.5*5*@# #### #####  Noise: =======--  Time: 5213.1 (0.0) ,*,,,,,,,..####### ####  b) +1 long sword (freeze) ,*,,,,,,,,,*|jH Cast: Foxfire ,,,<,,,,,,,* ,*,,,*,,,,** ****,*,**,* 5   drude ****,,,**,* s   scorpion ,,,,,,***,* o   orc priest ,**,,,,,,,* 5   ufetubus(…)Your wave of flame reaches its maximum intensity and dissipates. h|j0_You encounter an orc priest. It is wielding a +0 flail.Casting: Flame Wave (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateh|j+ ,,,,* **,** ###########.#~~### Quake2Marine the Firebug ,,,ß* **,,,** #.......##..#~~#Deep Elf ,,,****,,,,,** #.##.###....#~~#Health: 34/36 ======================-- ******,,,,,,,* #.##.......##~~#h|j - pMagic: 3/15====-------------------- ,,,,,,,,,,,,,* #.###...####.~~## AC: 4Str: 5 ,*,,,,,,,,,,,* #.##.^..~~~~~~~~# EV: 11Int: 22 ,*,,,,,,,,,s** #.##...~~~~~~~..# SH: 0Dex: 15 ,*,,,,,,,os##########~~#####...# XL:  7 Next: 97% Place: Dungeon:5 ,,,,,,,,,.o.5.5#@# #### ##### Noise: =======--  Time: 5213.1 (0.0) h|jF- ,*,,,,,,,..####### ####b) +1 long sword (freeze) ,*,,,,,,,,,*h|jw- Cast: Foxfire ,,,<,,,,,,,* ,*,,,*,,,,** h|j- ****,*,**,*5   drude ****,,,**,*h|j- s   scorpion ,,,,,,***,*h|j. o   orc priest ,**,,,,,,,*5   ufetubush|jC. r(…)Your wave of flame reaches its maximum intensity and dissipates. h|jy. =_You encounter an orc priest. It is wielding a +0 flail.Casting: Flame Wave (quite dangerous; 7% risk of failure)  h|j. _Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateh|j/ h|j h .s _You encounter an orc priest. It is wielding a +0 flail.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!h|jr w.5oh|jš .o(Press . to intensify the flame waves.)h|jۛ F)5h|j G.sh|j 9)oo 2 orc priests (1 wandering)======-4.1 (1Wave h|jv h|j{ y _You encounter an orc priest. It is wielding a +0 war axe.h|j$ #### A wave of flame ripples out! The flame wave engulfs the drude.  The drude resists.h|j1 .5The drude is moderately wounded.5.h|jhF.oh|jC.oh|jD.oh|j.J.sh|jB)5h|j3i.oh|j2-=======5+ h|jh|j, _The orc priest shouts!h|j ######  A wave of flame ripples out! The flame wave engulfs the ufetubus!  The ufetubus is burned terribly!  The ufetubus is almost dead.  The flame wave engulfs the drude. The drude resists.heavi  The flame wave engulfs the scorpion!h|jK 8 .sThe scorpion is heavily wounded.Your wave of flame reaches its maximum intensity and dissipates.  The drude closely misses you. The drude hits you! Your doom draws closer.h|j!F.oh|j, ..55The ufetubus barely misses you. The ufetubus closely misses you.h|j%2h|jm27----1---Doom: 7%6h|jh|jb _The orc priest miscasts a cantrip.h|jh|jRead which item? Scrolls  b - a scroll of blinking  t - 2 scrolls of teleportationi - 7 scrolls of identify  r - a scroll of revelation  x - a scroll of amnesia  e - a scroll labelled TOBOBI NEYPAY [!] read|quaff|evokeh|jG[?] describe selectedh|j;qh|jyh|j,,,,* **,** ###########.#~~### Quake2Marine the Firebug ,,,ß* **,,,** #.......##..#~~#Deep Elf ,,,****,,,,,** #.##.###....#~~#Health: 27/36 ==================------ ******,,,,,,,* #.##.......##~~#Magic: 1/15=----------------------- ,,,,,,,,,,,,,* #.###...####.~~## AC: 4Str: 5Doom: 7% ,*,,,,,,,,,,,* #.##.^..~~~~~~~~# EV: 11Int: 22 ,*,,,,,,,,,s** #.##...~~~~~~~..# SH: 0Dex: 15 ,*,,,,,,,..#####5####~~#####...# XL:  7 Next: 97% Place: Dungeon:5 h|jl,,,,,,,,,.o.o.s5@# #### ##### Noise: =======--  Time: 5216.1 (0.0) ,*,,,,,,,.o####### ####b) +1 long sword (freeze) ,*,,,,,,,,,*Cast: Foxfire ,,,<,,,,,,,* ,*,,,*,,,,** ****,*,**,*5   drude ****,,,**,*s   scorpion ,,,,,,***,*oo 2 orc priests ,**,,,,,,,*h|j!5   ufetubus(…)The flame wave engulfs the scorpion!  The scorpion is heavily wounded.Your wave of flame reaches its maximum intensity and dissipates.  The drude closely misses you. The drude hits you! Your doom draws closer.  The ufetubus barely misses you. The ufetubus closely misses you. _The orc priest miscasts a cantrip.h|js o.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The ufetubus closely misses you.The ufetubus hits you. The drude hits you. Your doom draws closer.h|jAI.oh|j23---2==23%  The ufetubus hits you. The drude hits you.  The drude hits you. Your doom draws closer. The ufetubus closely misses you.  The ufetubus barely misses you. The drude barely misses you.The drude closely misses you.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh)h|j/  --more--h|j\h|j^ =------7.1 (1Tele Beogh _h|jeh|jhh|jrJ .  You hit the ufetubus.h|jtA)sh|j>wv .oYou kill the ufetubus!h|jwF.oh|jd o   orcThe drude closely misses you. The drude hits you but does no damage.  The scorpion completely misses you. The drude hits you. Your doom draws closer.h|j14---------38%  8------8.5 (1.4h|jh|jSA _The drude hits you. Your doom draws closer.h|j6Drink which item? Potions  c - a potion of curing  g - 2 potions of magici - a potion of invisibility  d - a purple potion  f - a sedimented coppery potion  j - a bubbling amethyst potion  k - 3 grey potions  l - 4 orange potions  n - 2 white potions  o - a brown potion  p - a silvery potion [!] read|quaff|evoke[?] describe selectedh|jh|jKh|j2,,,,* **,** ###########.#~~### Quake2Marine the Firebug ,,,ß* **,,,** #.......##..#~~#Deep Elf ,,,****,,,,,** #.##.###....#~~#Health: 14/36 =========--------------- h|jӥh******,,,,,,,* #.##.......##~~#Magic: 2/15===--------------------- ,,,,,,,,,,,,,* #.###...####.~~## AC: 4Str: 5Doom: 38% ,*,,,,,,,,,,,* #.##.^..~~~~~~~~# EV: 11Int: 22  ,*,,,,,,,,,s** #.##...~~~~~~~..# SH: 0Dex: 15 h|j ,*,,,,,,,..#####5####~~#####...# XL:  7 Next: 98% Place: Dungeon:5 h|j7,,,,,,,,,.o.o.os@# #### ##### Noise: =--------  Time: 5218.5 (0.0) h|j,*,,,,,,,..####### ####b) +1 long sword (freeze) ,*,,,,,,,,,*Cast: Foxfire ,,,<,,,,,,,*Tele Beogh ,*,,,*,,,,** ****,*,**,*5   drude ****,,,**,*s   scorpion ,,,,,,***,*oo 2 orc priests ,**,,,,,,,*o   orc _(press Y on the ability menu to convert to Beogh)  You hit the ufetubus.  You kill the ufetubus!The drude closely misses you. The drude hits you but does no damage.  The scorpion completely misses you. The drude hits you. Your doom draws closer._The drude hits you. Your doom draws closer.h|jj|.o.oh|jb  You feel better. The scorpion stings you. The drude hits you.h|j17==469.5 (1h|jh|j j _Your doom draws closer. The drude barely misses you.h|jE .oYou hit the scorpion. You freeze the scorpion.h|jT R  The scorpion is severely wounded.The scorpion stings you. The drude hits you but does no damage. x2  The scorpion closely misses you. The drude barely misses you.h|jU E14--3=h|jU 020.9 (1.4h|j] h|j` < _The drude hits you but does no damage.h|j k  You hit the scorpion but do no damage.h|j +  *,,,,,,,,**  *,*****,..#****  **,***,,,...,,,* ###### **,,,*,,,,..***,**#####... ********,,,,,,*,,..,,,,,,,....... ,,*,,,*.#***,*####..... ,,,,,,**.# *,,.........**,,,,*...#####:# ******#?..<. ,* *,**,*#...>..@.#********###... *,**,*##.............,,,.##... *,*,,,*#.############***.###.. ,h|jB w* *,,,*,...#ß◊#~~~S~~~#~ß*)..#.. ***,,<...#.$#.......#,,*...#.. ,* **,*..©#©.+...♣...+,©*©..... SSS 3 electric eels (asleep)* *,*#..#.$#.......#,,*...#.# *,*##.#ß◊#~S~S~~~#~ß*...#.# ** *,,,,,***************.###.#  The scorpion is severely wounded.h|j  Your surroundings suddenly seem different.  You encounter 3 electric eels.Found a parchment of Magic Dart and 37 gold pieces.h|j) h|j* :-2.3h|j4 h|j7 P _Found a stone staircase leading down. Found a transporter.h|j& .********** **,,,,,...## *,****#...#**** ****,.....,,,* ####### **,,,*,,,...***,**#####...# *******,,,,,,*,...,,,,,,,...*,,,#.#***,*#### ,,,,,,,,,,,,,,*#.# *,,......... ***,,,,*...#####@# h|j 0#?..< * *,**,*#...>....#********###. * *,**,*##.............,,,.##.. * *,*,,,*#.############***.###. * *,,,*,...#ß◊#~~~S~~~#~ß*)..#. * ***,,<...#.$#.......#,,*...#   electric eel * **,*..©#©.+...♣...+,©*©...... h|j) A* *,*#..#.$#.......#,,*...#.# * *,*##.#ß◊#~S~S~~~#~ß*...#.#h|j< FS~h|jR PSh|j !-h|j %30h|j h|j S~You pick up a parchment of Magic Dart and begin reading...h|j h|jj $15h|j =-4===4.3 (2h|j h|j C _You add the spell Magic Dart to your library.h|j+*****#### ,,,,...##  *,**###...##*** * **,***......,,,* ###### **,,,*,,....#**,**#####...# *******,,,,,,*,...,,,,,,,..*,,,#.#***,*#### ,,,,,,,,,,,,,,*,,........ ***,,,,*...#####.# ?..<...>....#********#*,*##.............,,,.##.*,,,*#.############***.##,,,*,...#ß◊#~S~~~~~#~ß*)***,,<...#.$#.......#,,*...#**,*..©#©.+...♣...+,©*©........#.$#.......#,,h|j5A5.3 (1h|jF=h|j?h|jk*****#### ,,,,...##  *,**###...##*** * **,*##......,,,* ###### **,,,#......###.#######...# *******,,,,,,#..........,..*,,,#@#***,*#### ,,,,,,,,,,,,,,*,,........ *h|j3**,,,,*...#####.# ?..<...>....#********#*,*##.............,,,.##.*,,,*#.############***.##,,,*,...#ß◊#~S~~~~~#~ß*)***,,<...#.$#.......#,,*...#**,*..©#©.+...♣...+,©*©......h|j!h|j^"&6h|j*h|j-h|j> ******##### *,*,,,,,...## *,,**###...##*** *.*#,,,* #######. **,,,#......###.#######...# ******,,,,,,#...@..........#...#.####?##### ,,,,,,,,,...,*#.# *,,......... **,,,,*...#####.# #?..<  *,**,*#...>....#********###.  *,**,*##.............,,,.##....)  *,*,,,*#.############***.###.  *,,,*,...#ß◊#~S~~~~~#~ß*)..#.  ***,,<...#.$#.......#,,*...#...#h|jT1~h|j{ S h|j# #5h|jR F====7h|jh|jWf _Found a scroll labelled TOBOBI NEYPAY.h|jh K*****###### *,*,,,,....## *,**,**###...##*** *.#**,*##......,,,* #.#**,,,#......###.#...#.#,,,,,,#.#...#.####?#####....,*#.# *,,.h|j} # *,,,,*...#####.# ******#?..<...# *,**,*#...>....#*###.....# *,**,*##.............,,,.##....)# *,*,,,*#.############***.###....# *,,,*,...#ß◊#~~S~~~~#~ß*)..#. ***,,<...#.$#.#,,*...#...#h|j h|j5 36=h|j 8h|j h|j h|jA*****###### *,*,,,,....## *,**,**###...##*** *.# **,*##......,,,# #.#**,,,#......###.#...#.#,,,,,,#.#...#.####?#####....,*#.# *,..# ,,,,*...#####.# ***##*#?..<...# ,**,*#...>....#*###.....# ,**,*##.,,,.##....)# ,*,,,*#.#***.###....# ,,,*,...#ß◊#~~S~~~~#~ß*)..#.,,<...#.$#.#,,*...#...#h|jh|jA&9h|jh|jh|j1*****###### *,*,,,,....## *,**,**###...##*## *.# **,*##......,,.# #.#**,,,#......###.#...#.#,,,,,,#.h|j-#...#.####?#####....,*#.# *....#*...#####.# *####*#?..<...# **,*#...>....#*###.....# **,*##.,,,.##....)# *,,,*#.#h|j***.###....#*,...#ß◊#~~S~~~~#~ß*)..#. *,,<...#.$#.#,,*...#...#h|jwh|j7'30h|jh|jh|jBQ2**********######*,,,,,*,,,,....*,*****,**###...#####*.# **,*##......,..# #######.####**,,,#......###.#######...#.# **,,,,,,#........................ ,,,,,,#...#.####@#####..h|jwR >...,*#.# #.......####*...#####.# #######?..<...# *,*#...>....#********###.....# *,*##.............,,,.##....)# ,,,*#.############***.## ,*,...#ß◊#~~S~~~~#~ß*)..#........<...#.$#.......#,,*...#...#####*..©#©.+...♣...+,©*©.........h|j6\h|j\#6h|j]B===1h|jeh|j*ph|jsa7=2.3 (2h|j\yh|jN|o _e - 2 scrolls labelled TOBOBI NEYPAY (gained 1)h|j ? ***********######*,,,,,,*,,,,....*,******,**###...#####*.#  **,*##......,..# #######.##### **,,,#......###.#######...#.# *,,,,,,#......................... ,,,,,#...#.####.#####>h|j? H...,*#.# #.@...........##### ,*...#####.# #######?..<...# ,*#...>....#********###.....# ,*##.............,,,.##....)# ,,*#.############***.## *,...#ß◊#~~S~~~~#~ß*)..#......... ,<...#.$#.......#,,*...#...###### ,*..©#©.+...♣...+,©*©......... ,*#..#.$#.......#,,*...#.####.#h|jI h|jJ +3.3 (1h|j+O h|jFQ h|jx7*****###### *,*,,,,....## *,**,**###...##### *.# **,*##......,..# #.# *h|j,,,#......###.#...#.# ,,,,,,#..........#...#.####.#####.>....,*#.# #.#####. *...#####.# #?..<...#####. *#...>....#*###.....#####. *##.h|jY,,,.##....)#####. ,*#.#***.###....#####. ,...#ß◊#~~S~~~~#~ß*)..#. <...#.$#.#,,*...#...######. *..©#©.+...♣...+,©*©.# *#..#.$#.#,,*...#.####.#h|j#h|j&4h|jh|jph|jf2* ****###### *, *,,,,....## *,* *,**###...##### *.# ,*##......,..# #.# ,,,#......###.#...#.##..........#...#.####.#####.>..#...,*#.# #.#####.# ...#####.# #?..<...#####.# h|jgR#...>....#*###.....#####.# ##.,,,.##....)#####.# *#.#***.###....#####.# ...#ß◊#~~S~~~~#~ß*)..#. ...#.$#.#,,*...#...######. ..©#©.+...♣...+,©*©.# #..#.$#.#,,*...#.####.#h|j{h|j}H7===h|j}5h|jh|jh|j*###### *, ,,,,....## *,* h|j E,**###...##### *.# * ,*##......,..# #######.#*#......###.#...#.#*#...,h|j#...#.####.#####.>..#* ,...,*#.# #.#####.# #####.# #?..<...#####.# h|j...>....#*###.....#####.# .,,,.##.... #.#***.###....#####.##ß◊#~~S~~~~#~ß*)..#.#.$#.#,,*...#...######. .©#©.+...♣...+,©*©.#####. ..#.$#.#,,*...#.####.#####.h|jp}8==6h|jYh|jch|jJ*###### *,....## *,* **###...##### *.# * *##......,..# #######.#*, ,h|jO#......###.#######...#.#*,#..., ,#...#.####.#####.>..#* ...,*#.# #.#####.# #####.# #?..<...#####.# >....#*###.....#####.# .#***.###....#####.# .h|j'#ß◊#~~S~~~~#~ß*)..#....#.$#.#,,*...#...######...# ©#©.+...♣...+,©*©.#####.# .#.$#.#,,*...#.####.#####.#h|jh|jY&7h|jRh|jh|j B*######*,,,,,,,,,,, ,,....*,********** *###...#####*.# ##......,..# #######.#######*,, #......###.#######...#.#*,* ,,#...........................,,* #...#.####.#####.>..#*** ..,*#.# #.......#####.# #####.# #######@..<...#####.# * .>....#********###.....#####.# *..........,,,.##....)#####.# * ############***.######.#### #ß◊#~~S~~~~#~ß*)..#.............. #.$#.......#,,*...#...######...## #©.+...♣...+,©*©.........#####.# #.$#.......#,,*...#.####.#####.# #ß◊#~S~S~~~#~ß*...#.####.#####.#h|j* h|j t8===8h|j h|j A9.3 (2h|jM h|j d _c - a scroll labelled DOESTR WIHYPPUh|ju|###### *, ,....## *,*, ###...##### *.# ***, #h|j}u......,..# #######.#######*, ......###.#######...#.#*,*, ,#..,,*, ...#.####.#####.>..#***, .,*#.# #.#####.# *,.# #######.@.<...#####.# *, >....#*###.....#####.# *,,,,.##....)#####.# *,***.###....#####.####. h|j}ß◊#~~S~~~~#~ß*)..#... .$#.#,,*...#...######...# h|j}©.+...♣...+,©*©....... .$#.h|j ~B#,,*...#.#### h|jh|jZ9=40.3 (1h|jh|j/h|j# *,* ....## *,*,*...##### *.# ***,* ......,..# #######.#######*,###.#######...#.#*,*,* #...,,*,*h|jE$}#.####.#####.>..#***,* ,*#.# #.#####.# *,*.# #######..@<...#####.# *,* ....#*###.....#####.# *,*,,,.##....)#####.# *,#***.###....#####.####.# ◊#~~S~~~~#~ß*)..#.......# $#.h|j{$#,,*...#...######...# .+...♣...+,©*©.... $#.#,,*...#.h|j$ h|j.h|j/&1h|js3h|j&5h|jO6 *,* ## *,*,* ...##### *.# ***,*,..# #######.#######*,###.#######...#.#*,*,* ..h|jO7,,*,* #.####.#####.>..#***,* *#.# #.#####.# *,* .# #######...@...#####.# *,* #*###.....#####.# *,*,,,.##....)#####.# *,#****.###....#####.####.#* #~~S~~~~#~ß*)..#.......#* #.#,,*...#...######...####*h|j3P  +...♣...+,©*©.........#####.# *  #.h|jgP #,,*...#.####.#####.# #  #~S~S~~~#~ß*...#.####.#####.# # h|jZh|j][t9===2h|j8bh|jea _There is a stone staircase leading up here.h|j<_3h|jah|jXeh|jan20=h|jrh|jrp10/15====h|j_th|jx,h|jzh|jv}h|j+~^1==h|jh|jh|jĄh|j.h|jh|jk1===h|jVh|j/,h|jh|jh|jK2=h|jh|jh|jk2===h|jVh|j٢,h|jbh|jh|jzh|jh|jƮh|j-S3=h|j)h|j]h|ji3===h|j̶h|j~h|jȺh|jh|j_h|jh|j4h|jh|jk^4==h|jfh|jh|ji4===h|jGh|jh|jh|jh|j,h|jh|jn _You start resting.Magic restored.h|j7L5=h|j062.3 (20.0)h|jw5====3.3 (21 h|j _h|j h|jq h|jTs3h|jSth|jBh|jkh|jLN26=h|jMh|jh|jM:==h|jߍh|jՑh|jVh|jh|jh|jh|jh|j@h|jj7==h|jh|j,h|jVh|j:h|jثh|jKh|j'h|j&h|jh|jh|jh|jU8=h|jmh|jM,h|j2h|j,h|jh|j,h|jh|jh|j K9=h|j$h|jIh|j?h|jrh|jh|j h|jh|jN,h|jh|jh|j_ 30==h|j,h|jh|j,h|jh|j^,h|j1h|j!h|j!U1=h|j_#h|j>(h|j(h|j*h|j4Bh|j6,h|j9h|j=h|j=K2=h|j?h|j,h|jOh|j,h|j h|jd h|j h3==h|jh|j,h|jh|j(,h|jh|j,h|j!h|j%h|j%U4=h|j&h|jO*,h|jl,h|j10,h|j2h|j6h|jf6h|j7h|j;h|jV<K5=h|jHh|jL,h|jPh|jUh|jUh|jWh|j\h|jg]h|jJ_h|jbk _You start resting.HP restored.h|jnh|jw-304.3 (4h|jqxu6==5.3 (42 h|jx _h|jh|j!h|j)/ h|j3 Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - 7 scrolls of identify  r - a scroll of revelation  x - a scroll of amnesia  c - a scroll labelled DOESTR WIHYPPU h|j 4  e - 2 scrolls labelled TOBOBI NEYPAY [!] read|quaff|evoke[?] describe selectedh|jNh|j_h|jߛ####*,,,,,,,,,,,,* Quake2Marine the Firebug ...##*,**********,* Deep Elf #...#####*.#***,** Health: 36/36 ======================== .....,..# #######.#######*,,,,, Magic: 15/15 ======================== ....###.#######...#.#######*,*,** AC: 4Str: 5Doom: 46% ...........................,,*,* EV: 11h|jInt: 22  .#.####.#####..........>..#***,* SH: 0Dex: 15 *#.# #.............#####.# *,* XL:  7 Next: 98% Place: Dungeon:5 ##.# #######...@...#####.# *,* Noise: ---------  Time: 5305.3 (0.0) ...#********###.....#####.# *,** b) +1 long sword (freeze) .........,,,.##....)#####.# *,#* Cast: Foxfire #########***.###....#####.####.#* #~~S~~~~#~ß*)..#...............#* #.......#,,*...#...######...####*  +...♣...+,©*©.........#####.# *  #.......#,,*...#.####.#####.# h|j* #  #~S~S~~~#~ß*...#.####.#####.# #  _c - a scroll labelled DOESTR WIHYPPU _There is a stone staircase leading up here. _You start resting. _Magic restored. _You start resting. _HP restored.h|j* §§§§#§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled DOESTR WIHYPPU, it crumbles to dust.h|j46.3 (1h|jh|j+0 _It was a scroll of poison.h|jAh|jBh|jDh|jGh|jHh|j=PXh|jSh|j Th|jUh|j1Yh|jYh|jG[h|j^h|j^h|jQ`h|jqd,h|jfh|jXj,h|jkh|jFnh|jnh|jkoh|jjr,h|j#th|j xh|jxh|j}zh|j ~,h|jh|j-h|jh|jh|jh|jh|j^h|j ,h|jgh|jˑ,h|jbh|j,h|jPh|j7,h|jh|j,h|jwh|j,h|j3h|j,h|jlh|j`,h|j1h|j,h|jƳh|j],h|j!h|jS,h|jh|j ,h|jph|j,h|jh|j;,h|jh|j ,h|jh|jq,h|jMh|jVh|jh|jh|jS,h|jh|ja,h|jh|j,h|jh|jb,h|jh|j$,h|jh|jh|jh|j-h|jY ,h|j h|j ,h|jzh|j],h|jh|j,h|jh|j,h|jh|j ",h|j#h|j',h|j)h|j,h|j-h|jP.h|j2,h|j3h|j6,h|j8h|jU:,h|j*;h|j=,h|j=h|jy?,h|j@h|jAB,h|j9Ch|jvFh|jFh|jHh|jPLh|jLh|j\Nh|j{Q,h|j@Sh|jW,h|jXh|j[,h|jJ]h|j`,h|jdbh|j..............@............)................... _You start waiting.h|jQ1405.3 (99.0)h|jR-6.3 (100.0)h|jDXh|j[[# _Done waiting.h|j h|j Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - 7 scrolls of identify  r - a scroll of revelation  x - a scroll of amnesia  e - 2 scrolls labelled TOBOBI NEYPAY h|j [!] read|quaff|evoke[?] describe selectedh|jh|j$h|j.)####*,,,,,,,,,,,,* Quake2Marine the Firebug ...##*,**********,* Deep Elf #...#####*.#***,** Health: 36/36 ======================== h|j).....,..# #######.#######*,,,,, Magic: 15/15 ======================== ....###.#######...#.#######*,*,** AC: 4Str: 5Doom: 46% ...........................,,*,* EV: 11Int: 22  h|j7*.#.####.#####..........>..#***,* SH: 0Dex: 15 *#.# #.............#####.# *,* XL:  7 Next: 98% Place: Dungeon:5 ##.# #######...@...#####.# *,* Noise: ---------  Time: 5406.3 (0.0) h|jw*...#********###.....#####.# *,** b) +1 long sword (freeze) .........,,,.##....)#####.# *,#* Cast: Foxfire #########***.###....#####.####.#* h|j*#~~S~~~~#~ß*)..#...............#* #.......#,,*...#...######...####*  h|j*b+...♣...+,©*©.........#####.# *  #.......#,,*...#.####.#####.# #  h|j+#~S~S~~~#~ß*...#.####.#####.# #  _HP restored.  The air fills with toxic fumes!  h|j2+As you read the scroll labelled DOESTR WIHYPPU, it crumbles to dust. _It was a scroll of poison. _You start waiting. _Done waiting.h|j-   As you read the scroll labelled TOBOBI NEYPAY, it crumbles to dust.  It is a scroll of enchant weapon.h|j8/  --more--h|juh|jEnchant which weapon? Hand Weapons  b - a +1 long sword of freezing (weapon)[?] describe selectedh|jh|j####*,,,,,,,,,,,,* Quake2Marine the Firebug ...##*,**********,* Deep Elf #...#####*.#***,** Health: 36/36 ======================== .....,..# #######.#######*,,,,, Magic: 15/15 ======================== ....###.#######...#.#######*,*,** AC: 4Str: 5Doom: 46% ...........................,,*,* EV: 11Int: 22  .#.####.#####..........>..#***,* SH: 0Dex: 15 *#.# #.............#####.# *,* XL:  7 Next: 98% Place: Dungeon:5 ##.# #######...@...#####.# *,* Noise: ---------h|jl  Time: 5406.3 (0.0) ...#********###.....#####.# *,** b) +1 long sword (freeze) .........,,,.##....)#####.# *,#* Cast: Foxfire #########***.###....#####.####.#* #~~S~~~~#~ß*)..#...............#* #.......#,,*...#...######...####*  +...♣...+,©*©.........#####.# *  #.......#,,*...#.####.#####.# #  #~S~S~~~#~ß*...#.####.#####.# # As you read the scroll labelled DOESTR WIHYPPU, it crumbles to dust. _It was a scroll of poison. _You start waiting. _Done waiting.  As you read the scroll labelled TOBOBI NEYPAY, it crumbles to dust.  It is a scroll of enchant weapon.h|j[  Your +1 long sword of freezing glows red for a moment.h|j47.3 (1h|j32h|jh|jk9 _e -> w - a scroll of enchant weaponh|jݯh|jfh|jh|jy,h|jXh|j,h|jh|jK,h|jrh|jK,h|jh|j,h|jh|jU,h|j^h|j,h|jzh|j1h|jh|jh|jh|jZh|jh|jh|jh|j[h|jh|jh|jFh|jh|jh|j9h|j^,h|jh|jh|j- h|j h|j h|jIh|jh|j,h|jh|jMh|jh|jh|jHh|jh|jh|j:"h|j"h|j#h|j',h|j(h|j+,h|j-h|j0,h|jU2h|j-5,h|j6h|j9,h|jV;h|j>,h|je@h|j,h|jh|j,h|jRh|j ,h|jr h|j,h|j7h|jY,h|j9h|j,h|jh|j7,h|j h|j ,h|jC"h|j%,h|j'h|j*,h|j,h|j0,h|j1h|j5,h|j6h|jk:,h|j9<h|ji?h|j?h|jbAh|j?D,h|jEh|j;I,h|jJh|j?N,h|jOh|j!R,h|jRh|j.U,h|j(Vh|jW,h|jXh|j[,h|j]h|j`h|j`h|jah|je,h|jfh|ji,h|jtkh|jo,h|j}}h|j~h|j~h|jh|jh|jeh|j߇h|j~h|jh|jh|j&,h|jh|j h|jZh|jh|jh|jth|jԠBh|jh|j˥h|jh|jh|j),h|j*h|jղ,h|jrh|je,h|jh|jg,h|jBh|jMh|jh|jh|j,h|jIh|jzh|jh|jh|jh|j h|j.h|j~h|jh|jh|jh|jh|jh|jBh|jn,h|jGh|jh|j h|jQh|j^,h|j%h|j,h|j]h|j,,h|j,h|j,h|jh|j,h|jh|j,h|jXh|jGh|jh|jh|jX,h|j$h|j ,h|j/ h|j h|j,h|jnh|jh|jh|j,h|jlh|j,h|j^h|jh|j$h|j h|j"h|j #h|j$h|jA(,h|j)h|j-h|ji-h|j}.h|jh1,h|j2h|j6,h|j8h|j;,h|jR=h|j^@,h|jAh|joE,h|jGh|j+U,h|jWh|j],h|j]h|j:b,h|jdh|jBgh|jgh|jih|jlh|jmh|jnh|jyW _You start waiting.h|j^506.3 (99.0)7.3 (100.0)h|j:h|j# _Done waiting.h|jb3h|jch|jgh|jsh|j uh|jwh|j{,h|j|h|j]h|j-,h|jEh|j-h|jh|jh|jh|jh|jߌh|j4h|jlh|jގh|jh|jCh|jh|jh|jh|jΔh|j h|jh|j h|jh|jh|j2h|j`h|jh|jh|j`h|jˠh|jh|jGh|jƢh|j,h|jh|jh|jo,h|j˨h|jh|j&h|jh|jh|jh|jh|jmh|jh|jh|jh|jh|j8h|j<h|j׷h|j&h|jsh|j+h|jh|jh|jAh|jEh|j,h|jhh|jbh|jU,h|jh|j!h|jb  ##############  #............#  #.##########.#  #.# **#@#**** 27.3 (20.0) #####.########.......# h|jr#...#.########.#.###[# ...............#.# *,* .........>..##*#.# *,* ......#####.# #.# *,* ..<...#####.# #.# *,*#####.# #.#**,*h|jt....)#####.# *,#*,,*h|jh|j\%8.3 (21h|jh|j) _Found a scale mail.h|j3h|jh|jt h|j#h|j),h|js*h|j-h|j.h|j:/h|jm2h|j4h|j5h|jv6h|j8h|jj;,h|jr<h|j>h|j}Ah|jAh|jEBh|jCh|jF  You encounter an ogre. It is wielding a +0 giant spiked club.h|jL  ###############............#  #.##########.#  #.# ###.##### ##.########.....@.# .#.########.#.###[# ............#.# *.# .>..####.# *O######.# #.# *.#h|jMZ#####.# #.# *.# O   ogre (asleep).#####.# #.#**.# ..)#####.# #.#*,.# ...#####.####.#*,**h|jW233.3 (5.0)h|jW24.3 (6 _h|j]h|jfh|j>*O  combustible) _You encounter an ogre. It is wielding a +0 giant spiked club. h|j Casting: Flame Wave (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ogre.  The ogre shouts!  The ogre is heavily wounded.h|j8O.h|j~h|j{3----====5.3 (1h|jh|j O. _The ogre's fire resistance burns away.h|jh|jE----6h|jth|jh|ja * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ogre. The ogre is burned terribly!h|jp OThe ogre is severely wounded.h|jI1-------====7h|jLh|j` _The ogre misses you.h|j24--------2==-==--8h|jh|j\D _The ogre hits you with a +0 giant spiked club!h|j>[The ogre is severely wounded. _The ogre misses you. _The ogre hits you with a +0 giant spiked club!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ogre. The ogre is burned terribly!h|jl=*h|jU*[h|jHArsonist0---4 115%====9  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ogre. The ogre is burned terribly! _You kill the ogre!  Training target 8.0 for Fire Magic reached!  Your Fire Magic skill increases to level 8!  h|j:You need to enable at least one skill for training.h|j/  --more--h|j h|jZ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   4.0   3.0  +3          h|j  b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   6.0   5.9  +1       j - Hexes   4.0   3.0  +3  h|j  c - Long Blades   0.0   1.2  -1   k - Fire Magic   8.0   7.6  +1      h|j)  l - Air Magic   0.0   0.8  +1   d - Armour   0.0   1.4  -2  h|j      e - Dodging   2.4   2.1  +2   m - Evocations   0.0   0.8  +1   f - Shields   0.0   1.4  -2       g - Stealth   2.4   1.8  +3  h|jv a                                    h|j             h|j         h|j$ ,    You need to enable at least one skill.[?] Help[=] set a skill target  h|jr [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi|j> h + Spellcasting 4.0i|jt h * Spellcasting   4.0i|jh p h - Spellcasting   4.0i|jY= a + Fighting 0.0i|jJ7TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi|j,m<[?25h[?0c0 i|jU [?25l[?1ci|j[U3.0  -2  The current training targets, if any.  The species aptitude is in white.=] set aall targetsi|jBi|ji|j#IQuake2Marine the ArsonistDeep ElfHealth: 24/36 ================--------Magic: 10/15 ================--------##############AC: 4Str: 5Doom: 44% #............#EV: 11Int: 22  #.##########.#SH: 0Dex: 15  #.####.#####XL:  7 Next: 115% Place: Dungeon:5 ##.########.....@.#Noise: ====-----  Time: 5539.3 (1.0) .#.########.#.###[#b) +2 long sword (freeze) ............#.# *.#Cast: Foxfire i|j$......>..####.# *.# ...#####.# #.# *.# ...#####.# #.# *.# ...#####.# #.#**.# ..)#####.# #.#*,.# ...#####.####.#*,**Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ogre. The ogre is burned terribly! _You kill the ogre!Training target 8.0 for Fire Magic reached!  i|ja$Your Fire Magic skill increases to level 8!You need to enable at least one skill for training.i|j%i|jc+kQuake2Marine the ArsonistDeep ElfHealth: 25/37 ================--------Magic: 10/15 ================--------##############AC: 4Str: 5Doom: 44% #............#EV: 11i|j-,Int: 22  #.##########.#SH: 0Dex: 15  #.####.#####XL:  7 Next: 115% Place: Dungeon:5 ##.########.....@.#Noise: ====-----  Time: 5539.3 (1.0) .#.########.#.###[#b) +2 long sword (freeze) ............#.# *.#Cast: Foxfire ......>..####.# *.# ...#####.# #.# *.# i|j,...#####.# #.# *.# ...#####.# #.#**.# ..)#####.# #.#*,.# ...#####.####.#*,**Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ogre. The ogre is burned terribly! _You kill the ogre!Training target 8.0 for Fire Magic reached!  Your Fire Magic skill increases to level 8!i|j,IYou need to enable at least one skill for training.i|j-p   You have reached level 8!i|j7/  --more-- i|jc9/426-38 7%  i|j+j i|jlP _You feel clever. i|j3 i|jt i|jk i|j8 _1= i|j i|j i|j" i|j+ i|j i|jN30= i|j i|j i|j i|j i|j i|j: k2=== i|j>  i|j  i|j+ W1= i|j3  i|j  i|j , i|j 3=== i|j-  i|ji  i|j  i|jb  i|j K2= i|j  i|jm 94 i|j F=== i|j  i|j , i|jy  i|j  i|j  i|j>  i|j  i|j N3= i|ju  i|j  i|j b5=== i|j  i|j! , i|j"  i|j $  i|jb$  i|j;%  i|jD( K4= i|j( b6=== i|j(  i|j+ 4 _Magic restored. i|j+  i|j,  i|j.  i|j.  i|j$0  i|j2  i|j2 #5 i|j8 ==== i|jG> B i|j@ B i|jC  i|j_C U6= i|jD  i|jG , i|jH  i|j1K  i|j|K  i|jL  i|jZO  i|jO  i|jP  i|jS a7= i|jT  i|jX , i|jZ  i|j[  i|j[  i|j\  i|j^  i|jG_ #8 i|jr_ 2= i|jMi  i|jxl  i|jm  i|jn  i|js  i|jts  i|jt  i|jx B i|j{  i|j| K9= i|j|  i|j` , i|jc  i|j' , i|ji  i|jφ  i|j  i|j  i|j  i|ju O40= i|jd  i|j  i|jX  i|j4  i|j , i|j  i|j  i|j; 51= i|jb  i|jq  i|j'  i|j  i|jv  i|j_ , i|je  i|jz , i|j¤  i|jL  i|j h2== i|j  i|jM 1 _HP restored. i|j  i|j]  i|jE  i|j  i|j$  i|jq  i|jL  i|j $  Things that are here: i|j  a +0 giant spiked club; a +0 scale mail; an ogre corpse i|j  i|j  _ i|j  i|j  i|j  i|j 9= i|jl  i|jH  i|j  i|j_  i|j&  i|j  i|jj  i|j  i|j  i|j  i|j , i|jF  i|j  i|j , i|j!  i|j  i|j , i|j9  i|j  i|j  i|jn  i|j  i|j$  i|j , i|j+  i|j  i|jW , i|j  i|j n i|j  i|j  i|jW  i|jf  i|j  i|j  i|j m _n - 3 white potions (gained 1) i|j  i|j , i|jL  i|j  i|j8 , i|j  i|jE  i|j) , i|j  i|j1  i|j   i|jE  i|jx  i|j  i|j  i|j1  i|jf  i|j  i|j  i|j  i|j  i|j"  i|j , i|j  i|j!  i|j" B i|j#  i|j$ B i|j )  i|j)  i|jQ* , i|j+  i|j,  i|j:-  i|jj-  i|j0  i|jM1  i|j1  i|j1  i|j3  i|j4  i|jT4  i|j~4  i|j5  i|j6 B i|jl8  i|j9 , i|j6:  i|j;  i|j<  i|j<  i|j=  i|jo>  i|j? , i|j?  i|juA  i|jB  i|jB  i|jB  i|jD  i|jD  i|jE  i|jIE  i|jdF  i|jJG , i|jG  i|jI h  You see here a black bear skeleton. i|jK  i|jaK  _ i|jK  i|jL  i|jM , i|jM  i|jN  i|jfP , i|jP  i|jQ  i|jvS B i|jU , i|jU , i|jV  i|jX  i|jJX  i|jX  i|jY  i|jZ  i|jZ  i|j&[  i|j\  i|j] , i|j^  i|j_  i|ja , i|ja  i|jb  i|jd , i|je  i|jg  i|ji g  You encounter a phantom. i|jOt #.####.#####..........>..####.# # #.# #.............#####.# #.# # #.# #######...<...#####.# #.# # ..#********###.....#####.# #.### ........,,,.##....)#####.# #.##. ########*#*.###....#####.####.##. ~~S~~~~#~ß#)..#...............##. .......#,.#...#...######...#####. ...♣...+,©#©....@....#####.# #.----......#,.#...#.####.#####.# #. ~S~S~~~#~ß#...#.####.#####.# #. *********#*.###.####.[ i|ju 34m#####.#####. ,,,,,,,,,,,.###.####.#####....... ***********,* #W* #....÷........ W   phantom (dormant) *,,* #.* ##########.... * *,** #.* #....... * *,* *,* #.##.... i|j_x 1635.3 (96.0) i|jx P----6.3 (97 _ i|jV}  i|j~  i|j0L ●●t, ally target)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i|j1g5--=7.3 (1.0) i|j@9 i|j; §● _You conjure some foxfire! i|j<I§● i|j=G§● i|j>>●§ i|j ?R§● i|j?Q§● i|j@G§● i|j@E§● i|jB§●§● i|jJ i|jnK.-8 i|jR_§§§ i|jT i|j  W  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the phantom. i|jz^ §§● i|j+_ P§● i|jg  The phantom is moderately damaged.The foxfire burns the phantom. i|j~ e§W. i|j` ●...@●.--=9 i|j 7§ i|j  ●§ _The phantom is moderately damaged.§● i|j/ d●§§ i|jv .● i|j M§● i|j P§● i|j §●§● i|j: BW● i|j  i|j C  The foxfire burns the phantom. i|j> 4§ i|j P§● i|jZ E-40 i|jS {§§§§§ i|j٣ _ _The phantom is heavily damaged. i|jy3 .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the phantom. i|j _* i|j ●§You destroy the phantom!§● i|j§●§● i|j/o i|jDs §You hear a shout! i|j...@.o   orc priest i|j6 3/433---2 15====1 _Your foxfire dissipates. i|jpD§§ i|j o. _Your Fighting skill increases to level 1! i|j ....----2 _ i|j?  i|jT  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i|j #.####.#####..........>..####.# # Quake2Marine the Arsonist #.# #.............#####.# #.# # Deep Elf #.# #######...<...#####.# #.# # Health: 43/43 ======================== ..#********###.....#####.# #.### Magic: 10/16 ===============--------- ........,,,.##....)#####.# #.##. AC: 4Str: 5Doom: 42% ########*#*.###....#####.####.##. EV: 11Int: 23  ~~S~~~~#~ß#)..#...............##. SH: 0Dex: 15 .......#,.#...#...######...#####. XL:  8 Next: 15% Place: Dungeon:5  i|j ...♣...+,©#©....@....#####.# #. Noise: ---------  Time: 5642.3 (0.0) .......#,.#...#.####.#####.# #. b) +2 long sword (freeze) ~S~S~~~#~ß#...#.####.#####.# #. Cast: Foxfire *********#*.###.####.#####.#####. ,,,,,,,,,,,.###.####.#####....... ***********,* #.* #....÷........ o   orc priest *,,* #o* ##########.... * *,** #.* #....... * *,* *,* #.##.... _Your Fighting skill increases to level 1! i|jA 0Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 war axe (chance to affect: 85%) i|jcj V#.####.#####..........>..####.# # Quake2Marine the Arsonist #.# #.............#####.# #.# # Deep Elf #.# #######...<...#####.# #.# # Health: 43/43 ======================== ..#********###.....#####.# #.### Magic: 10/16 ===============---------  i|jk W........,,,.##....)#####.# #.##. AC: 4Str: 5Doom: 42% ########*#*.###....#####.####.##. EV: 11Int: 23  ~~S~~~~#~ß#)..#...............##. SH: 0Dex: 15  i|jvk J.......#,.#...#...######...#####. XL:  8 Next: 15% Place: Dungeon:5  i|jk V...♣...+,©#©....@....#####.# #. Noise: ---------  Time: 5642.3 (0.0) .......#,.#...#.####.#####.# #. b) +2 long sword (freeze) ~S~S~~~#~ß#...#.####.#####.# #. Cast: Foxfire *********#*.###.####.#####.#####.  i|jl ,,,,,,,,,,,.###.####.#####....... ***********,* #.* #....÷........ o   orc priest*,,* #** ##########.... **,** #.*#....... **,* *,*#.##.... _Your Fighting skill increases to level 1!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 war axe (chance to affect: 85%) i|jB i|j8o. i|j i|jn1===3.3 (1 i|j i|jn  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 war axe (chance to affect: 85%) _The orc priest barely resists.i|ja I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|j" #.####.#####..........>..####.# # Quake2Marine the Arsonist #.# #.............#####.# #.# # Deep Elf #.# #######...<...#####.# #.# # Health: 43/43 ======================== ..#********###.....#####.# #.### Magic: 8/16============------------ ........,,,.##....)#####.# #.##. AC: 4Str: 5Doom: 42% ########*#*.###....#####.####.##. EV: 11Int: 23  ~~S~~~~#~ß#)..#...............##. SH: 0Dex: 15 .......#,.#...#...######...#####. XL:  8 Next: 15% Place: Dungeon:5 ...♣...+,©#©....@....#####.# #. Noise: ==-------  Time: 5643.3 (0.0) .......#,.#...#.####.#####.# #. b) +2 long sword (freeze) ~S~S~~~#~ß#...#.####.#####.# #. Cast: Foxfire *********#*.###.####.#####.#####. ,,,,,,,,,,,.###.####.#####....... ***********,* #o* #.i|jG$ ...÷........ o   orc priest *,,* #.* ##########.... * *,** #.* #....... * *,* *,* #.##.... _The orc priest barely resists.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 war axe (chance to affect: 85%)i|j/#.####.#####..........>..####.# # Quake2Marine the Arsonist #.# #.............#####.# #.# # Deep Elf #.# #######...<...#####.# #.# # Health: 43/43 ======================== ..#********###.....#####.# #.### Magic: 8/16============------------ ........,,,.##....)#####.# #.##. AC: 4Str: 5Doom: 42% ########*#*.###....#####.####.##. EV: 11Int: 23  ~~S~~~~#~ß#)..#...............##. SH: 0Dex: 15 .......#,.#i|j0[m...#...######...#####. XL:  8 Next: 15% Place: Dungeon:5 ...♣...+,©#©....@....#####.# #. Noise: ==-------  Time: 5643.3 (0.0) .......#,.#...#.####.#####.# #. b) +2 long sword (freeze) ~S~S~~~#~ß#...#.####.#####.# #. Cast: Foxfire *********#*.###.####.#####.#####. ,,,,,,,,,,,.###.####.#####....... ***********,* #** #....÷........ o   orc priest*,,* #.* ##########.... **,** #[39i|j1a;49m.*#....... **,* *,*#.##.... _The orc priest barely resists.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 war axe (chance to affect: 85%)i|j^No(inner flame)i|j[8o.i|ji|j44.3 (1i|jŒDooi|jy(Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 war axe (chance to affect: 85%) _The orc priest is filled with an inner flame.i|j  o.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|jI g●●o, ally target)i|j e7---5i|j Dooi|j §● _You conjure some foxfire!i|j ●§§●i|j §i|j7 1●i|ju Q§●i|j D§●i|j= i|jG 2§i|jI 3o.i|j S o  The foxfire burns the orc priest but does no damage.  The foxfire burns the orc priest! Flame seeps out of the orc priest.i|j6 4§i|jU )8==--6i|jm V§§i|j b _The orc priest is heavily wounded.i|jdU* e, combustible)  The foxfire burns the orc priest! Flame seeps out of the orc priest. _The orc priest is heavily wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc priest.  The orc priest is almost dead.i|j ζThe orc priest's fire resistance burns away.i|jyZ ###i|j]The orc priest is engulfed in blazing flames.i|j+#..@.§#§§i|j/4/446--- 8=======7i|j@8<§i|jSC § _The orc priest explodes!i|jD^-------8i|juKV§§i|jMi|ji i|j8i|ji|j 7=--i|j i|ji|j0i|j,i|ji|j,i|ji|ji|j _8===i|j+ i|jS#,i|j%i|j),i|j*i|jr.i|j.k9===i|j*2i|j{4i|j4i|j6i|j:i|jQ:i|j<i|j@i|j_@o10/16===i|jLi|jTR,i|jVi|jZ,i|jY]i|jAai|jai|jci|jpgi|jgk1===i|jji|jmi|j5ni|j$pi|j'ti|jti|jwi|jzi|j8{k2===i|jm}i|j$i|jwi|ji|j'i|jui|jgi|j#3===i|j'i|j,i|jҘ,i|j^Xi|j"4===i|ji|j,i|jli|j,i|j,i|ji|ji5===i|j^i|j),i|j_i|j,i|jli|jn _You start resting.Magic restored.i|j3........-------.####..)####...####....i|jFe...÷...........i|j078.3 (30.0)i|j6===9.3 (31 _i|j3i|ji|j 3i|j9"i|j)i|j.i|j%/i|j6i|j7i|jS;i|j;i|j=i|j\A?  You see here a +0 war axe.i|j3Ei|jE _i|jGi|jIi|jgLi|jL:==i|jPNi|j%Si|jVi|jVi|jWi|jZi|jo]i|j]i|j_i|jd?  You see here a +0 war axe.i|jii|jEj _i|j%li|joi|jt,i|jwi|j+{i|j~i|jJi|ji|ji|jQi|ji|ji|ji|j,i|j1i|ji|ji,i|j֧i|jqi|jޭi|ji|ji|jgi|j¸i|ji|ji|jgi|ji|jPi|j<,i|ji|ji|jfi|ji|ji|ji|ji|jAi|j i|ji|jli|ji|ji|ji|ji|ji|j i|jfi|j |,,********#######.###.####.#####. *,,,,,,,,,........###.####.#####. **,*******#######.# #.# #....÷..  *,* #..# #.# #####  *,**** #.## #.#  *,,,,* #.# #.#  ****,* #.# #.#  *,* #.# #.# *****,* #@# #.# 98.3 (19 ,,,,,,* #.# *,**** ******* #.#***,,,,*  i|jI**********#..,,,,,,,*  *,,,,,,,,,..#******,* # *,*******ß...,* *,* #*,* *,...,* *,* # *,* ***..>.,* *,* ## *,* *,,,,,,,* **,** ###i|ji|j[,9.3 (20i|j:i|j8A _Found a staircase to the Ecumenical Temple.i|jgi|jgi|jgi|jji|jQmi|j5ui|jxv,i|jvi|jwi|j z,i|jyzi|j{i|j]~i|j~i|ji|ji|ji|j,i|jmi|ji|jMi|jوi|ji|ji|j,i|j i|j i|j[i|j<i|j/i|jL,i|ji|jіi|ji|j!i|j~i|ji|jni|ji|jAi|j i|jEi|ji|ji|ji|jUi|ji|ji|jLi|ji|jli|ji|ji|ji|j7i|jۮi|ji|ji|j1i|jԲi|ji|ji|j i|ji|ji|j&,i|jui|ji|jf  An orc comes into view.i|j  *,* #...........###### *,* #.#######ß....#  ****,* #.# #.....#  *,,,,*i|jB.# ###..>..#  *,****.# #.......# * *####.#####.#....ß# ** *#...............##**,**#.###...##########**,,  *,* *,,,* #@.........,,,,,,, i|j. *,* *,*,**#...##.###.*,,,,,,,****,**,.....#*,# *,*,,,,,, ,,,,,,,,,,,**#.......,* *,*,,,,,, *****,*,*,,<.........#* *,,,,,,,, i|j,,,,,***,,*###...###.# *,*,,,,,, o   orc (wandering) *****,*,,,***#...# *.#***,*,,,,,,**,,,,,,,..o.#**,.,,,,,,<,,,,********,,,,,,,,,,,,*,,,*,,i|ja720.3 (21o.i|jEUoi|jg31.3 (22 _i|ji|ji|j{!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|j *,* #...........###### Quake2Marine the Arsonist *,* #.#######ß....#  Deep Elf  ****,* #.# #.....#  Health: 44/44 ======================== i|j *,,,,* #.# ###..>..#  Magic: 13/16 ===================-----  *,**** #.# #.......# * AC: 4Str: 5Doom: 42%  *,* ####.#####.#....ß# ** EV: 11Int: 23   *,* *#...............##**, SH: 0Dex: 15  *,* **#.###...##########**,, XL:  8 Next: 18% Place: Dungeon:5 i|j" *,* *,,,* #@.........,,,,,,, Noise: ---------  Time: 5721.3 (0.0)  *,* *,*,**#...##.###.*,,,,,, b) +2 long sword (freeze) *****,****,**,.....#*,# *,*,,,,,, Cast: Foxfire ,,,,,,,,,,,**#.......,* *,*,,,,,, *****,*,*,,<.........#* *,,,,,,,, i|jA,,,,,***,,*###...###.# *,*,,,,,, o   orc *****,*,,,***#..o# *.#***,*,,,,,,  **,,,,,,,....#**,.,,,,,,<,,,, i|j*********,,,,,,,,,,,,*,,,*,, _An orc comes into view.Casting: Scorch (safe; 1% risk of failure)  i|jRConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targeti|jA\Aim: an orc, wielding a +0 short sword (chance to affect: 94%)i|j%L&*,* #...........###### Quake2Marine the Arsonist*,* #.#######ß....#Deep Elf****,* #.# #.....#i|j,MHealth: 44/44 ========================*,,,,* #.# ###..>..#Magic: 13/16 ===================-----*,**** #.# #.......# * AC: 4Str: 5Doom: 42% *,* ####.#####.#....ß# ** EV: 11Int: 23  *,* *#...............##**, SH: 0Dex: 15*,* **#.###...##########**,, XL:  8 Next: 18% Place: Dungeon:5*,* *,,,* #@.........,,,,,,, Noise: ---------  Time: 5721.3 (0.0)i|jM*,* *,*,**#...##.###.*,,,,,, b) +2 long sword (freeze) *****,****,**,.....#*,# *,*,,,,,, Cast: Foxfire ,,,,,,,,,,,**#.......,* *,*,,,,,, *****,*,*,,<.........#* *,,,,,,,, ,,,,,***,,*###...###.# *,*,,,,,, o   orc *****,*,,,***#..*# *.#***,*,,,,,,i|jN4**,,,,,,,....#**,.,,,,,,<,,,,*********,,,,,,,,,,,,*,,,*,, _An orc comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword (chance to affect: 94%)i|j$E(inner flame)i|j-:o.i|ji|ji>==2.3 (1i|jwBooi|jI  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 short sword (chance to affect: 94%) _The orc is filled with an inner flame.i|jׅ o.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|j;●●o, ally target)i|jS2--i|j 3i|jvi|jTM §● i|j8_You conjure some foxfire!i|j8§●i|j(i|jR#§i|j.●i|j2§●i|j-i|jS.i|jGSi|j~.§i|j$ ########The foxfire burns the orc!i|j0z §●§●i|j{ P§●i|jR §§§§●§§§i|j ; ======i|jf 4i|j= §§§§§§§i|j G _The orc explodes!i|ji|jF i|ji|jE●§i|j\M●§i|jM●§i|j i|jK3=i|jf,i|j4§i|ji|j  Your foxfire dissipates.A drude comes into view.i|j5.....i|j_..............------§§§i|j§§§§5   drude (wandering)5i|j i|jm5.§i|j Q------6.3 (2 _i|j§§§§§i|j i|j׬  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|j'v *,* #...........###### Quake2Marine the Arsonist *,* #.#######ß....#  Deep Elf  ****,* #.# #.....#  Health: 44/44 ========================  *,,,,* #.# ###..>..#  Magic: 10/16 ===============---------  *,**** #.# #.......# * AC: 4Str: 5Doom: 42%  *,* ####.#####.#....ß# ** EV: 11Int: 23   *,* *#...............##**, SH: 0Dex: 15  *,* **#.###...##########**,, XL:  8 Next: 18% Place: Dungeon:5  *,* *,,,* #@.........,,,,,,, Noise: ---------  Time: 5726.3 (0.0)  *,* *,*,**#§§.##.###.*,,,,,, b) +2 long sword (freeze) *****,****,**,.....#*,# *,*,,,,,, Cast: Foxfire ,,,,,,,,,,,**#.§§§...,* *,*,,,,,, *****,*,*,,<...§§§...#* *,,,,,,,, ,,,,,***,,*###.§§###.# *,*,,,,,, i|jwC[40m5   drude *****,*,,,***#...# *.#***,*,,,,,,  **,,,,,,,....#**,5,,,,,,<,,,, *********,,,,,,,,,,,,*,,,*,, _A drude comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (chance to affect: 73%)i|jq*,* #...........###### Quake2Marine the Arsonist*,* #.#######ß....#Deep Elf****,* #.# #.....#Health: 44/44 ========================*,,,,* #.# ###..>..#Magic: 10/16 ===============---------*,**** #.# #.......# * AC: 4Str: 5Doom: 42% *,* ####.#####.#....ß# ** EV: 11Int: 23  *,* *#...............##**, SH: 0Dex: 15*,* **#.###...##########**,, XL:  8 Next: 18% Place: i|jsDungeon:5*,* *,,,* #@.........,,,,,,, Noise: ---------  Time: 5726.3 (0.0)*,* *,*,**#§§.##.###.*,,,,,, b) +2 long sword (freeze) *****,****,**,.....#*,# *,*,,,,,, Cast: Foxfire ,,,,,,,,,,,**#.§§§...,* *,*,,,,,, *****,*,*,,<...§§§...#* *,,,,,,,, ,,,,,***,,*###.§§###.# *,*,,,,,, 5   drude *****,*,,,***#...# *.#***,*,,,,,,**,,,,,,,....#**,*,,,,,,<,,,,*********,,,,,,,,,,,,*,,,*,, _A drude comes into view.Casting: Foxfire (safe; 1% risk of failure)  [3i|jt6mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (chance to affect: 73%)i|jDN5(inner flame)i|j5...§§§§§5==7.3 (1§§§  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a drude (chance to affect: 73%) _The drude is filled with an inner flame.i|j 5.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|j-●●i|jkξ§§, ally target)i|jv.-8i|jkxξ§§§§i|jU §● _You conjure some foxfire!i|jN§●i|jF§●i|jN§●i|j F§●i|j"§i|j.●i|j:5.i|j<i|jTv§§●i|j^V1wi|j_x w   dart slugThe foxfire burns the drude. The drude completely resists.  You encounter a dart slug.The foxfire burns the drude. The drude resists. Flame seeps out of the drude.i|j92§i|j$ 5ζThe drude is lightly wounded.  The drude is engulfed in blazing flames.i|j §w.§§§.§ζξ§5  )i|jO--9i|j§§§§§5§ξ5i|j#3 _Flame seeps out of the drude.i|jL * e, combustible)drude is engulfed in blazing flamei|juN s. _Flame seeps out of the drude.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the drude. The drude resists. Flame seeps out of the drude.  The drude is severely wounded.i|j 5ζThe drude's fire resistance burns away.  The drude is engulfed in blazing flames.i|j! 6w.i|j* 3.....ζξ§.ζ§§§..ℓξ§5  i|j+ 8/16 ---====30i|j2 5ξ§§5i|j(= 5. _Flame seeps out of the drude.si|j&F 'ξ§§§s   scorpionw   dart slugi|jK ``The dart slug launches a dart at you.i|j ..ζξ§.ℓξ§...ζ§i|j 1--9=--=---1i|j 5§ξ§§5i|jp - _The slug dart hits you.i|jl4 .  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug.i|jSq=*i|jS> s.  You kill the dart slug!.ℓζ§..§ξξζ0---7---8 ====2i|jUi|j'_  s. _The drude hits you. Your doom draws closer. The drude closely misses you.The drude hits you but does no damage. The drude hits you.i|jf.ζξ§ζξℓ§i|jg39-55%  =---3i|j(mi5§§5i|jpW _Your doom draws closer. The drude hits you but does no damage. x2i|j! Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - 7 scrolls of identify  i|j"(r - a scroll of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedi|j i|je! i|jC) *,* #...........###### Quake2Marine the Arsonisti|j) *,* #.#######ß....#Deep Elf****,* #.# #.....#Health: 39/44 =====================---*,,,,* #.# ###..>..#Magic: 7/16==========--------------*,**** #.# #.......# * AC: 4i|j* Str: 5Doom: 55% *,* ####.#####.#....ß# ** EV: 11Int: 23  *,* *#...............##**, SH: 0Dex: 15*,* **#.###...##########**,, XL:  8 Next: 18% Place: Dungeon:5*,* *,,,* #@....s....,,,,,,, Noise: =--------  Time: 5733.3 (0.0)i|j* ^*,* *,*,**#.5.##.###.*,,,,,, b) +2 long sword (freeze) *****,****,**,.....#*,# *,*,,,,,, Cast: Foxfire ,,,,,,,,,,,**#..ζξ...,* *,*,,,,,, *****,*,*,,<...§ζξ...#* *,,,,,,,, i|j+ ,,,,,***,,*###.ℓ§###.# *,*,,,,,, 5   drude (inner flame, combustible) *****,*,,,***#...# *.#***,*,,,,,, s   scorpion**,,,,,,,....#**,.,,,,,,<,,,,*********,,,,,,,,,,,,*,,,*,,Confirm with . or Enter, or press ? or * to list all spells.Flames lash the dart slug.  You kill the dart slug! i|j, _The drude hits you. Your doom draws closer. The drude closely misses you.The drude hits you but does no damage. The drude hits you. _Your doom draws closer. The drude hits you but does no damage. x2i|jbC } *,* #...........###### Quake2Marine the Arsonist *,* #.#######ß....#  Deep Elf  ****,* #.# #.....#  Health: 39/44 =====================---  *,,,,* #.# ###..>..#  Magic: 7/16==========--------------  *,**** #.# #.......# * AC: 4i|j2D 3Str: 5Doom: 55%  *,* ####.#####.#....ß# ** EV: 11Int: 23   *,* *#...............##**, SH: 0Dex: 15  *,* **#.###...##########**,, XL:  8 Next: 18% Place: Dungeon:5  *,* *,,,* #@....s....,,,,,,, Noise: =--------  Time: 5733.3 (0.0)  *,* *,*,**#.5.##.###.*,,,,,, b) +2 long sword (freeze) i|j{D *****,****,**,.....#*,# *,*,,,,,, Cast: Foxfire ,,,,,,,,,,,**#..ζξ...,* *,*,,,,,, *****,*,*,,<...§ζξ...#* *,,,,,,,, ,,,,,***,,*###.ℓ§###.# *,*,,,,,, 5   drude (inner flame, combustible) i|j3E 0*****,*,,,***#...# *.#***,*,,,,,, s   scorpion  **,,,,,,,....#**,.,,,,,,<,,,, *********,,,,,,,,,,,,*,,,*,,You kill the dart slug! _The drude hits you. Your doom draws closer. The drude closely misses you.The drude hits you but does no damage. The drude hits you. _Your doom draws closer. The drude hits you but does no damage. x2  Blink to where?Press: ? - help, Dir - move targeti|j(6 @*@i|j 6*.i|jr6*.i|j6*.i|jx6*.i|j*6*.i|j {****,*#.# #.# Quake2Marine the Arsonist*,*#.# #.# Deep Elf********,*#.# #.# Health: 39/44 =====================---*,,,,,,,,*#.# *,* Magic: 7/16==========--------------*,********#.####.. AC: 4Str: 5Doom: 55% *,* ###########....... EV: 11Int: 23  *,* #...........###### SH: 0Dex: 15i|jM *,* #.#######ß....#XL:  8 Next: 18% Place: Dungeon:5****,* #@# #.....#Noise: =--------  Time: 5733.3 (0.0)*,,,,* #.# ###..>..#b) +2 long sword (freeze)i|j *,**** #.# #.......# * Cast: Foxfire*,* ####.#####.#....ß# ***,* *#...............##**,*,* **#.###...##########**,, 5   drude (inner flame, combustible)i|jw *,* *,,,* #§....s....,,,,,,,*,* *,*,**#.5.##.###.*,,,,,, *****,****,**,.....#*,# *,*,,,,,,You kill the dart slug! _The drude hits you. Your doom draws closer. The drude closely misses you.The drude hits you but does no damage. The drude hits you. _Your doom draws closer. The drude hits you but does no damage. x2  Blink to where?Press: ? - help, Dir - move targeti|j :5.i|j B5..i|jT =-4.3 (1i|j D55i|j  _The drude hits you. Your doom draws closer. The drude closely misses you.The drude hits you but does no damage. The drude hits you. _Your doom draws closer. The drude hits you but does no damage. x2  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.i|jH\d 5.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!i|jbs●●5ally targeti|jmc740=5i|jgB55i|jjL §● i|jkN_The drude is no longer more vulnerable to fire.i|jkP§●i|jlP§●i|j=mK5●i|jmi|jVs 5The foxfire burns the drude. The drude resists. Flame seeps out of the drude.i|j82§i|jU1si|j'{ ζThe drude is almost dead.i|j #####s   scorpionThe drude is engulfed in blazing flames.i|jX §§§§§(ally target)i|j] 4 21======6 _The drude explodes!i|j c l§§§i|je i _Your Fighting skill increases to level 2!i|j3.i|j9&,,,**********#.#,,,,,,, *,******** #.##############.................###### ######ß***.# #...,,,§# ###..>..# *** #§# #.......# i|j:j ####§#####.#....ß# ** *#...§§..........##***#.###§§.##########**,,* #.s...s....,  *,* *,*,**#...##.###.i|j&<4s.i|jLBg..§§i|jBg------7i|jhGc§§§§i|jJN _Your foxfire dissipates!i|jnP M***#,,,**********#.#,,,,,,, *,******** #.##############.................###### ######ß*** #...*,,,,* #.# ###..>..#§ §§ #s. i|jW @§§i|j{X j8==------8i|jQ\ L§§§i|j4^ i|j0  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|j~x§§§i|j.g§§§i|jP _You don't know that spell.i|j0 *,**** #.## #.# *,,,,* #.# #.# ****,* #.# #.# *,* #.# #.# *,* #.# #.# *,* #.# *,**,* #.####.*,* #.*,* #.#*,* #.#i|jE1 Oß....# *****,* #.# #.....# **,,,,* #.# ###..>..# **,**** #.# #.# **,* ####§#####.#....ß# **,*,* *#...§§.##**,*,* **#.###§§.#**,*,* *,,,* #s....s....,i|j7 |§.§.i|j9 [1=9 _i|j> <§i|j@ i|jJ h*,**** #.## #.# *,,,,* #.# #.# ****,* #.# #.# *,* #.# #.# *,* #.# #.# *,* #.# *,**#*,* #.####.*,* #.*,* #.#.*,* #.#ß....# *,i|j "****,* #.# #.....# *,*,,,,* #.# ###..>..# *,*,**** #.# #.# **,*,* ####§#####.#....ß# **,*,* *#...§.##**,*,* **#.###§..#**,*,* *,,,* #s....s....,i|j L...i|jU 40i|j i|j  i|jA,*,**** #.## #.# *,,,,* #.# #.# ****,* #.# #.# *,* #.# #.# *,* #.# #.# *,* #.# *,**#**,* #.####....**,* #.**,* #.#.**,* #.# i|jBrß....# *,*****,* #.# #.....# *,**,,,,* #.# ###..>..# *,**,**** #.# #.# **,**,* ####.#####.#....ß# **,*,* *#.##**,*,* **#.###...#**,*,* *,,,* #s....s...., i|jI i|jcJt9===1 i|jN i|jP i|j0*,**** #.## #.# *,,,,* #.# #.# ****,*  i|j#.# #.# *,* #.# #.# *,* #.# #.# *,* #.# *,**#* *,* #.####....* *,* #.* *,* #.# i|j.* *,* #.#ß....# *,* ****,* #.# #.....# *,* *,**** #.# #.# **,* *,* ####.#####.#....ß# **,,,* *,* *#.##**, *,* **#.###...#**, *,* *,,,* #s....s...., i|jc i|j)&2 i|j i|j i|jT*,**** #.## #.# *,,,,* #.# #.# ****,* #.# #.# *,* #.# #.# *,* #.# #.# *, i|jj* #.# *,**#* *,* #.####....* *,* #.* *,* #.#######.* *,* #.#ß....# *,* ,* #.# #.....# *,* ,,,,* #.# ###..>.. ,* ####.#####.#....ß# **,,,* ,* *#.##**,,,,,* ,* **#.###...#**,  i|js,* *,,,* #s....s...., i|j i|j(^2=3 i|j i|jܴ i|jp@ *,**** #.## #.# *,,,,* #.# #.# ****,* #.# #.# *,* #.# #.#  *,* #.# #.#  *,* #.# *,**#*  i|jTA *,* #.####....*  *,* #.*  *,* #.#######.*  *,* #.#ß....# *,* ,* #.# #.....# *,* * #.# ###..>..#  i|jA R**** #.# #.......# * ####.#####.#....ß# **,,,** * *#.##**,,,,,* * **#.###...#**,* * *,,,* #s....s....,* i|j~H  i|jI &4 i|jpM  i|jO  i|jx *,**** #.## #.# *,,,,* #.# #.# ****,* #.# #.# *,* #.# #.# *,* #.# #.# *,* #.# *,**#* *,* #.####....* *,* #.* *,* #.#######.* *,* #.# i|j ß....# *,* ,* #.# #.....# *,* * #.# ###.. #.# #..... ####.#####.#....ß# **,,,**  *#.....##**,,,,,**  **#.###...##########**,*  *,,,* #s....s....,* i|jp 3s i|jB 6s. i|j. s   scorpion i|j! x10/16===5 i|j  i|ja  i|jnqr*,**** #.## #.# *,,,,* #.# #.# ****,* #.# #.# *,* #.# #.# ,* #.# #.# ,* #.# *,**#* ,* #.####....*  i|js,* #.* ,* #.s.#######.* ,* #.#ß....# *,* ,* #.# #.....# *,* * #.# ### #.# #.......# **,** #####.#####.#....ß# **,,,** #*#......##**,,,,,** #**#.###...##########**,* #*,,,* #s....s....,* # i|jtH.s i|j0{ i|j{T3=6 i|j i|j3!i|jy*,**** #.## #.# #*,,,,* #.# #.# #****,* #.# #.# #*,* #.# #.# #,* #.# #.# #* #.# *,**#* # * #.####....* # * #.* # * #..s.#######.* # !i|j8* #.#ß....# *,* # * #.# #.....# *,* # * #.# ###..>..# *,* # * #.# #.......# **,** #####.#####.#....ß# **,,,** #.*#.......##**,,,,,** #. **#.###...##########**,* #. *,,,* #s....s....,* #.!i|j!H.s!i|j!i|j"&7!i|j!i|j"i|j*,**** #.## #.# #.*,,,,* #.# #.# #.****,* #.# #.# #.*,* #.# #.# #.,* #.# #.# #.* #.# *,**#* #. #.####....* #. #.* #. #...s.#######.* #. #.#ß....# *,* #. #.# #.....# *,* #. #.# ###..>..# *,* #[40"i|jm #.# #.......# **,** #####.#####.#....ß# **,,,** #.*#........##**,,,,,** #.# *#.###...##########**,* #.# ,,,* #s....s....,* #.#.s"i|j}"i|jFt1===8"i|j"i|j#i|jk#i|jHm Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air3%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire2%#i|jn\3  e - Flame WaveConjuration/Fire6%4 Select a spell to describe [?] help [!]/[I] toggle spell headers$i|j+$i|j|$i|jS# *,****#.## #.##. Quake2Marine the Arsonist*,,,,*#.# #.##. Deep Elf****,*#.# #.##. Health: 43/44 =======================-*,*#.# #.##. Magic: 11/16 ================-------- *****,*#.# #.##. AC: 4$i|jStr: 5Doom: 54% ,,,,,,*#.# *,**#* #. EV: 11Int: 23  *******#.####....* #. SH: 0Dex: 15###########.........* #. XL:  8 Next: 21% Place: Dungeon:5#....s.....@#######.* #. Noise: ---------  Time: 5748.3 (0.0)$i|j.#.#######ß....# *,* #. b) +2 long sword (freeze)#.# #.....# *,* #. Cast: Foxfire#.# ###..>..# *,* ###.# #.......# **,** #######.#####.#....ß# **,,,** #.. s   scorpion*#...............##**,,,,,** #.# *#.###...##########**,,,,,,,* #.# ,,,* #s....s....,,,,,,,,,,,,* #.# _The drude explodes! $i|j?_Your Fighting skill increases to level 2! _Your foxfire dissipates!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.$i|jw$i|j ($i|j$i|j%i|j/ .sCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i|je●●(ally target)%i|jc0-=9.3 (1%i|j%i|j §● _You conjure some foxfire!%i|jʸ●§●§%i|jo§●●§●§%i|j;●§%i|jB●§%i|j^●s%i|j' %i|jG The foxfire burns the scorpion.%i|j1B3§%i|jnH  The scorpion is moderately wounded.The foxfire burns the scorpion.%i|j1§%i|j<%i|j]4=-50%i|j#}§§§s§§§%i|j` _The scorpion is heavily wounded.&i|j/ .sCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i|j8§s&i|j.....s●●(ally target)&i|jH-=1&i|j{&i|j`e _You conjure some foxfire!  The foxfire burns the scorpion.&i|jmk4§&i|jr  The scorpion is heavily wounded.The foxfire burns the scorpion!&i|j+3§&i|jyE.s&i|jd<&i|jX.-2&i|j :§&i|j! \ _The scorpion is almost dead.'i|j O §Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the scorpion.'i|j^*'i|j\f8†.'i|j}j 5/45=8/16 ---2 7====3'i|j p'i|jwb _You kill the scorpion!'i|jxe----4'i|j'i|j3'i|jK'i|j1'i|j9=--'i|j'i|j10/16==='i|j'i|j,'i|j'i|j'i|j _You start resting.An orc priest comes into view.'i|jR----o   orc priest (wandering)o'i|j69.3 (5'i|j360.3 (6 _'i|j'i|j'i|je  ,,, *** **** ,,,,,*,**#* ******###.... ###########.................†.##############ß.@..# *, #.###..>#.#.o   orc priest'i|jf y# ,*,**#...##.###.*,,,,,,,,,,,* #.#'i|jq 'i|jv 'i|j 1===1.3 (1'i|j/ 'i|j l _The orc priest looks satisfied for a moment.(i|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)i|j *,,,,* #.# #.# #. Quake2Marine the Arsonist  ****,* #.# #.# #. Deep Elf  *,* #.# #.# #. Health: 45/45 ======================== *****,* #.# #.# #. Magic: 8/16============------------ ,,,,,,* #.# *,**#* #. AC: 4Str: 5Doom: 52% ******* #.####....* #. EV: 11Int: 23   ###########.........* #. SH: 0Dex: 15 #.........†.#######.* #. XL:  8 Next: 27% Place: Dungeon:5 #.#######ß.@..# *,* #. Noise: ---------  Time: 5761.3 (0.0) #.# #.....# *,* #. b) +2 long sword (freeze) #.# ###..>..# *,* ## Cast: Foxfire #.# #.......# **,** ###  ####.#####.#....ß# **,,,** #..  *#........o......##**,,,,,** #.#[)i|j{39;49m o   orc priest *#.###...##########**,,,,,,,* #.# ,,,* #s....s....,,,,,,,,,,,,* #.# ,*,**#...##.###.*,,,,,,,,,,,* #.# _The orc priest looks satisfied for a moment.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 flail (chance to affect: 85%))i|j,. | *,,,,*#.# #.##. Quake2Marine the Arsonist****,*#.# #.##. Deep Elf*,*#.# #.##. Health: 45/45 ======================== *****,*#.# #.##. Magic: 8/16============------------ ,,,,,,*#.# *,**#* #. AC: 4Str: 5Doom: 52% *******#.####....* #. EV: 11)i|j. Int: 23  ###########.........* #. SH: 0Dex: 15#.........†.#######.* #. XL:  8 Next: 27% Place: Dungeon:5#.#######ß.@..# *,* #. Noise: ---------  Time: 5761.3 (0.0))i|j/ #.# #.....# *,* #. b) +2 long sword (freeze)#.# ###..>..# *,* ## Cast: Foxfire#.# #.......# **,** #######.#####.#....ß# **,,,** #..*#........*......##**,,,,,** #.# o   orc priest *#.###...##########**,,,,,,,* #.# )i|j0 ,,,* #s....s....,,,,,,,,,,,,* #.# ,*,**#...##.###.*,,,,,,,,,,,* #.# _The orc priest looks satisfied for a moment.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)i|j0 ZAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 flail (chance to affect: 85%))i|j Po(inner flame))i|jԈ 9o.)i|jА 9o)i|jb >==2.3 (1)i|jc Doo)i|j   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 flail (chance to affect: 85%) _The orc priest is filled with an inner flame.*i|j' o.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i|jp●●o, ally target)*i|j5e7---3*i|jBoo*i|jb §● _You conjure some foxfire!§●§●§●§●§●*i|ji  The foxfire burns the orc priest. Flame seeps out of the orc priest.*i|jVg§§●*i|j>  The orc priest is lightly wounded.  The orc priest is engulfed in blazing flames.  Flame seeps out of the orc priest.*i|j ζThe orc priest looks braver for a moment.*i|jS*i|j,§*i|j #######The foxfire burns the orc priest!*i|jP§§§§§#§1 30=======4§§§§§§§§ _The orc priest explodes!*i|ju g *** **** ,,,,,*,**#* ******###.... ###########..............§§##############ß§.§.# *, #§.@.###§§>##§§§....# **,** #.# ,**,.....#*,# *,*,,,,,,,,,s** #.# *i|j †.....§.§§§§#§*i|j2 8==-------5*i|j] §§§#§*i|jR *i|jc  **** ,,,,,*,**#* ******###.... ###########..............†.##############ß....# *, #.###§##§§§....# **,** #Cast: Foxfire.## ,**#.......,* *,*,,,,,,,..#####5# *i|jj§§§§§*i|j:kF-------6*i|jq§§§§§#§*i|jsi _There is a staircase to the Ecumenical Temple here.+i|jxu+i|jf9===+i|jyX+i|j+i|jt+i|j+i|j10/16===+i|j=+i|jx,+i|j+i|jI,+i|je+i|j,+i|j+i|j+i|jik1===+i|j+i|jb,+i|j+i|jٞ,+i|j+i|j ;2+i|jfF===+i|j+i|j,+i|j+i|jש,+i|j+i|j3===+i|j+i|jB+i|j5+i|j\+i|j\+i|j,+i|j+i|j+i|jDi4===+i|jy+i|j,+i|j+i|jB+i|jD5===+i|jY,+i|j+i|j`,+i|j<+i|jI _You start resting.+i|j%Magic restored.+i|jDY..)..#.+i|j790.3 (24.0)+i|jx6===1.3 (25 _+i|j+i|j7+i|j+i|j+i|j+i|j+i|j02.3 (1.0) +i|j,i|j*h== Temple,i|j.≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈.#  ≈.≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈.#  ≈≈.≈≈≈.≈≈≈≈≈≈≈≈≈≈≈.# ≈≈≈.≈≈.≈≈≈≈≈≈≈≈≈§.## ≈≈≈≈...≈≈≈≈≈≈§§≈≈.# ≈≈≈≈._.≈≈≈≈≈≈§≈§≈.# ≈≈≈≈.......≈≈§§§≈.# ≈≈≈.≈≈.≈≈≈≈.......# ,i|j/3≈≈.≈≈≈.≈≈≈≈≈≈≈≈.@.# ≈.≈≈≈≈.≈≈≈≈≈≈≈≈...# .≈≈≈≈≈.≈≈≈≈≈≈≈.#### ≈≈≈≈≈≈≈.≈≈≈≈≈.## ≈≈≈≈≈≈≈.≈≈≈≈.## ≈≈≈≈≈≈≈.≈≈≈.## ...≈≈≈≈.≈≈.#,i|j ###.......##  #####._.#,i|j863.8 (2.5,i|j0,i|jE _You climb downwards. Welcome to the Ecumenical Temple!,i|j d _There is a staircase back to the Dungeon here.,i|j ,i|j Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5,i|jB  Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($100)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif Muna,i|js sTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One ,i|j Shops: (press $ to reach them - yellow denotes antique shop) ,i|j JD:1 ( D:2 [ D:3 [[?[ Annotations: (press ! to add a new annotation) ,i|j) nD:5 2 transporters-i|j-i|jE-i|j8Where to? (_ - list branches, Tab - Sewer @ (x,y), ? - help)  A - Ashenzari  C - CheibriadosD - Dithmenos  -i|jybE - ElyvilonF - FedhasH - Hepliaklqana  K - Kikubaaqudgha M - Makhleb-i|jYN - Nemelex Xobeh  O - OkawaruQ - QazlalR - Ru  S - Sif Muna-i|jDT - TrogU - Uskayaw  V - VehumetW - Wu Jian-i|jH/X - Xom  Y - YredelemnulZ - Zin-i|j1 - the Shining One -i|j-i|jW.≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈.#Quake2Marine the Arsonist ≈.≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈.#Deep Elf ≈≈.≈≈≈.≈≈≈≈≈≈≈≈≈≈≈.#Health: 45/45 ======================== ≈≈≈.≈≈.≈≈≈≈≈≈≈≈≈§.##Magic: 16/16 ======================== ≈≈≈≈...≈≈≈≈≈≈§§≈≈.#AC: 4Str: 5Doom: 51% ≈≈≈≈._.≈≈≈≈≈≈§≈§≈.#EV: 11Int: 23  -i|ja≈≈≈≈.......≈≈§§§≈.#SH: 0Dex: 15 ≈≈≈.≈≈.≈≈≈≈.......#XL:  8 Next: 30% Place: Temple ≈≈.≈≈≈.≈≈≈≈≈≈≈≈.@.#Noise: ---------  Time: 5793.8 (0.0) ≈.≈≈≈≈.≈≈≈≈≈≈≈≈...#b) +2 long sword (freeze) -i|j.≈≈≈≈≈.≈≈≈≈≈≈≈.####Cast: Foxfire ≈≈≈≈≈≈≈.≈≈≈≈≈.## -i|j-≈≈≈≈≈≈≈.≈≈≈≈.## ≈≈≈≈≈≈≈.≈≈≈.## ...≈≈≈≈.≈≈.## ###.......##-i|j@#####._.# _The orc priest explodes! _There is a staircase to the Ecumenical Temple here. _You start resting. -i|j_Magic restored. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.-i|j3'-i|jV-i|j-i|jq-i|jP _-i|j,-i|j^-i|j -i|j} B-i|j -i|j^ ,-i|j< -i|j -i|j$ ,-i|j% -i|j) -i|j0 -i|j_1 -i|j2 -i|j8 O  Found a shimmering blue altar of Sif Muna.-i|j@ -i|jaA  _-i|j+B -i|jG -i|jlO ,-i|jNP -i|j!U -i|j] ,-i|j^ -i|jc -i|jk ,-i|jcm -i|jq -i|j݅ X-i|jֆ -i|jZ -i|j^ -i|j` -i|jT -i|j” -i|j -i|j -i|jݢ -i|j] -i|j% -i|j _Found a hazy altar of Hepliaklqana.-i|j\ -i|jY -i|j -i|j -i|j, -i|j -i|j -i|j -i|j] -i|j ,-i|j3 -i|j* -i|j -i|j -i|j -i|j -i|j ,-i|j? -i|j -i|j -i|j -i|j -i|j -i|jO -i|j -i|j -i|j -i|j" -i|j -i|j! -i|j$ -i|j- ,-i|jD/ -i|j3 H _Found a bloodstained altar of Trog.-i|j< -i|jR= -i|j> -i|jOC U _Found a glowing golden altar of the Shining One.-i|jI -i|jI -i|j:K -i|jLN -i|jV ,-i|jW -i|jZ -i|j` -i|ja -i|j6b -i|jd -i|jm ,-i|j o -i|js P  There is a bloodstained altar of Trog here.-i|jz -i|jO{  _-i|j| -i|j -i|jo ,-i|j -i|j[ -i|j -i|j -i|j -i|j1 -i|jU -i|j -i|j -i|j F _Found a radiant altar of Vehumet.-i|jߩ -i|j -i|jL -i|j -i|j ,-i|j# -i|jȹ -i|j -i|j -i|j -i|jD -i|j -i|jM -i|j -i|j -i|j -i|j< -i|j) -i|ji -i|jb ,-i|j -i|j -i|j ,-i|j -i|j  #._.≈≈≈≈≈≈≈ ##.......≈≈≈ ##.≈≈.≈≈≈≈... ##.≈≈≈.≈≈≈≈≈≈≈ -i|j> ##.≈≈≈≈.≈≈≈≈≈≈≈ ##.≈≈≈≈≈.≈≈≈≈≈≈§ ####.≈≈≈≈≈≈≈.≈≈≈≈≈§ #...≈≈≈≈≈≈≈≈.≈≈≈≈.§-i|jn  #.@.≈≈≈≈≈≈≈≈.≈≈≈.≈≈-i|j *8340.0)-i|j  #.......≈≈≈≈.≈≈.≈§§ -i|j #.§§§§§≈.......≈≈≈§ -i|j #§≈≈≈≈≈≈≈§≈≈§_.≈§≈§ -i|j #§≈≈≈§≈≈≈≈§§...≈≈≈§ -i|j. ##.§§§§≈≈≈≈§§.≈≈.≈§§  -i|jQ #.≈§§§≈§≈§≈§§§≈≈≈.§§ -i|j Q #.≈≈≈§≈§≈§≈≈≈.≈≈≈≈§§  #.≈≈≈≈§≈§§≈§≈.≈≈≈≈≈. -i|jv -i|j{ -i|j _ _There is a radiant altar of Vehumet here..i|j*N  You kneel at the altar of Vehumet..i|jr/  --more--.i|j.i|jĄVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine .i|jassistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. .i|jlFavour - Vehumet is neutral towards you. Granted powers:.i|j>G(Cost)You can memorise some of Vehumet's spells. .i|jX_You can gain magical power from killing. Vehumet aids your destructive spells. .i|jt;Vehumet extends the range of your destructive spells. .i|j[!]: Overview|Powers|Wrath [J/Enter]: join religion.i|j .i|j .i|j #._.≈≈≈≈≈≈≈ Quake2Marine the Arsonist##.......≈≈≈ Deep Elf##.≈≈.≈≈≈≈... Health: 45/45 ========================##.≈≈≈.≈≈≈≈≈≈≈ Magic: 16/16 ========================##.≈≈≈≈.≈≈≈≈≈≈≈ AC: 4.i|j Str: 5Doom: 51% ##.≈≈≈≈≈.≈≈≈≈≈≈§ EV: 11Int: 23  ####.≈≈≈≈≈≈≈.≈≈≈≈≈§ SH: 0.i|j $Dex: 15#...≈≈≈≈≈≈≈≈.≈≈≈≈.§ XL:  8 Next: 30% Place: Temple.i|jF #.@.≈≈≈≈≈≈≈≈.≈≈≈.≈≈ Noise: ---------  Time: 5833.8 (0.0).i|jh #.......≈≈≈≈.≈≈.≈§§ b) +2 long sword (freeze).i|j e#.§§§§§≈.......≈≈≈§ Cast: Foxfire#§≈≈≈≈≈≈≈§≈≈§_.≈§≈§#§≈≈≈§≈≈≈≈§§...≈≈≈§##.§§§§≈≈≈≈§§.≈≈.≈§§ #.≈§§§≈§≈§≈§§§≈≈≈.§§ #.≈≈≈§≈§≈§≈≈≈.≈≈≈≈§§.i|j  #.≈≈≈≈§≈§§≈§≈.≈≈≈≈≈.  _Found a bloodstained altar of Trog. .i|j: _Found a glowing golden altar of the Shining One. _There is a bloodstained altar of Trog here. _Found a radiant altar of Vehumet. .i|jb s_There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet..i|j v   Vehumet welcomes you!.i|j /  --more--.i|j   Vehumet offers you knowledge of Kiss of Death..i|j /  --more--/i|jJm≈≈.≈≈≈§≈≈≈≈.≈≈≈§≈#.≈§§§§≈.≈≈§§≈§≈.≈≈≈§§≈/i|j oy  of Vehumet ......4.8 (1 _/i|ju/i|jv/i|j1} /i|j} /i|j| /i|j. .0........._...§./i|j ,/i|jD E _Done exploring./i|j/i|jWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple 0i|j+0i|j`6#._.≈≈≈≈≈≈≈ Quake2Marine the Arsonist##.......≈≈≈ Deep Elf of Vehumet ......##.≈≈.≈≈≈≈... Health: 45/45 ========================##.≈≈≈.≈≈≈≈≈≈≈ Magic: 16/16 ========================0i|j6##.≈≈≈≈.≈≈≈≈≈≈≈ AC: 4Str: 5Doom: 51% ##.≈≈≈≈≈.≈≈≈≈≈≈§ EV: 11Int: 23  ####.≈≈≈≈≈≈≈.≈≈≈≈≈§ SH: 0Dex: 150i|jd7#...≈≈≈≈≈≈≈≈.≈≈≈≈.§ XL:  8 Next: 30% Place: Temple#.@.≈≈≈≈≈≈≈≈.≈≈≈.≈≈ Noise: ---------  Time: 5834.8 (0.0)#.......≈≈≈≈.≈≈.≈§§ b) +2 long sword (freeze)#.≈≈§§§≈.......≈≈≈§ Cast: Foxfire#.≈≈≈§≈≈≈≈≈≈§_.≈§≈§0i|jH8#.≈≈≈§≈≈≈≈§§...≈≈≈§##.≈§§§§≈≈≈§§.≈≈.≈§§ #.≈≈§§≈§≈§≈§§§≈≈≈.§§ #.≈≈≈§§≈≈§≈≈≈.≈≈≈≈§§ #.≈≈≈≈§≈§§≈§≈.≈≈≈≈≈.0i|j8  _Found a radiant altar of Vehumet. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Kiss of Death. _Done exploring.0i|jP9'0i|jx:0i|jA0i|jAJ0i|jAUP _0i|jW0i|jfW0i|jW0i|jZ0i|j!0i|jTn0i|j0i|j:0i|j0i|j0i|j0i|jg0i|j>0i|j|0i|j,0i|jѱ0i|j0i|jȽ,0i|j0i|jD0i|j,0i|je0i|j0i|j0,0i|j0i|j0i|j-0i|j|0i|j0i|j0i|jf,0i|j{0i|j0i|j@,0i|j:0i|j0i|j,0i|j10i|j0i|j,0i|jW0i|j#0i|j+,0i|jf,0i|jg00i|j7,0i|j90i|jF=0i|jD,0i|jE0i|jKP  There is a hazy altar of Hepliaklqana here.0i|j9S0i|j(T _0i|jU0i|jX0i|ja,0i|j`c0i|jg0i|jn,0i|jkp0i|js0i|j3z,0i|j{0i|jC0i|j,0i|jk0i|j0i|j0i|j60i|ji0i|jט0i|j0i|jI0i|j0i|j0i|j0i|j!0i|j0i|j-0i|j0i|jU0i|j0i|jϻ0i|j0i|jZ0i|je0i|j0i|jZ0i|j0i|j(0i|j0i|j7,0i|j30i|jX0i|js,0i|j0i|j@0i|jh,0i|j0i|j0i|j0i|j00i|j,0i|j0i|j0i|j20i|jt,0i|js0i|j0i|jy0i|jD0i|j1,0i|j0i|j0i|j&,0i|j0i|j0i|j,0i|j0i|j!0i|j',0i|j )0i|j+Z  There is a staircase back to the Dungeon here.0i|j,0i|j@P _0i|j  Dungeon:5  You climb upwards. Welcome back to the Dungeon!0i|j0i|j(0i|j 0i|j Y _Level annotation: 2 transporters0i|j*,*#.# #.# #. *****,*#.# #.# #. ,,,,,,*#.# *,**#* # *******#.####....* #.###########.........* #.#.........†.#######.* #.0i|jN#.#######ß....# *,* #.#.# #.....# *,* #.#.# ###..@..# *,* ##77.3 (42.5)#.# #.).....# **,** #######.#####.#....ß# **,,,** #..0i|jp*#...............##**,,,,,** #.# 0i|j*#.###...##########**,,,,,,,* #.# ,,,* #s....s....,,,,,,,,,,,,* #.# ,*,**#...##.###.*,,,,,,,,,,,* #.# 0i|j,**,.....#*,# *,*,,,,,,,,,s** #.# ,**#.......,* *,*,,,,,,,..#####5#0i|j0i|j40i|j#0i|j%i _There is a staircase to the Ecumenical Temple here.0i|j( I0i|j 0i|jI : _0i|jU ,0i|jK 0i|j 0i|j 0i|jy 0i|j 0i|jU 0i|j 0i|j{ 0i|j B0i|j 0i|jY ,0i|jB 0i|jX 0i|j 0i|jQ 0i|jV 0i|j 0i|j 0i|j 0i|j 0i|j 0i|j 0i|j  0i|jJ 0i|j 0i|j ,0i|j X0i|j 0i|j 0i|j@ +***,* #.....#  *,,,,* ###..>..#  *,**** #.).....# *  *,####.#####.#....ß# ***,* *#...............##**,*,* **#.###...##########**,,0i|j x*,* *,,,* #..........,,,,,,,*,* *,#.###...##.###.*,,,,,, *****,****,*#.*,# *,*,,,,,,87.3 (10.0 ,,,,,,,,,,,*##........# *,*,,,,,, *****,*,*,,<....$....## *,,,,,,,, ,,,,,***,,####...###.# *,*,,,,,, *0i|j #****,*,,,***#...# *.#***,*,,,,,,  **,,,,,,,....#**..<,,,,0i|j  *******##....,,,,.,,,*,,,*,, ***#....****,*,* 0i|j ?*,,,,,,,**,,*******,,,*0i|j$ 0i|j ,8.3 (110i|j 0i|j 9 _Found a stone staircase leading up.1i|j8E1i|jKB1i|jOM  You now have 95 gold pieces (gained 14).1i|jO1i|jqR1i|jWC _You see here a +0 short sword.1i|jlZ1i|jZ1i|j\1i|j^1i|j b1i|jUb1i|jc1i|j2f1i|jr1i|js1i|jt1i|jw1i|jz1i|j[z1i|j{1i|j'1i|jF1i|j1i|j1i|j1i|j,1i|j܉1i|j1i|jd1i|jώ1i|j1i|j$1i|jb1i|j1i|j1i|jp1i|j>1i|j1i|jr1i|j1i|j,1i|j1i|j 1i|jR1i|j1i|j1i|j01i|jv1i|j1i|jų1i|j1i|j 1i|j1i|jS1i|j71i|j1i|j1i|j31i|j"1i|j1i|jY,* *,#.###...##.###.*,,,,,,,,,,, ,**#*,*#......##.# *,*,,,,,,,,,s* ,,,...###........# *,*,,,,,,,..## ,*,#..<....)....## *,,,,,,,,,...o *#*,.####...###.# *,#,.,,,,,..## ,#...####...# #.####.#..,,,,,,,* *...........###........<,,,,,,,* *########............#,,,*,,,,**  ####.......@...#***,*,**,* 905.3 (17 #.......##..####***,,,**,*  1i|j#.####.###..# *,,,,,,***,*  #,* ### #..# *,**,,,,,,,* *,* #..# *,**,,****** *,* #..#**,**,,*1i|jS,* *#,,,**,* **.#.#**,**,**1i|j_*,* **,#*#.,,,,,,*1i|j1i|j~,6.3 (181i|j1i|j9 _Found a stone staircase leading up.1i|j 31i|j 1i|j 1i|j' X1i|je( ,1i|jC) 1i|j* 1i|j], 1i|j, 1i|j@- 1i|j. 1i|j0 ,1i|jr1 1i|j5 1i|j7 B1i|j9 1i|j; 1i|j3< 1i|j< 1i|jA 1i|jC ,1i|jE 1i|jG 1i|jzI 1i|jI 1i|jJ 1i|jL 1i|jO ,1i|jP 1i|jQS 1i|jfU 1i|jU 1i|jV 1i|j#Y 1i|j[ 1i|j[ 1i|j\ 1i|j` 1i|jc ,1i|je 1i|ji 1i|jk 1i|jl 1i|jm 1i|j}q 1i|jSu 1i|ju 1i|jx 1i|j{ 1i|j ,1i|j 1i|j 1i|jw 1i|j 1i|j 1i|j 1i|j 1i|j 1i|j 1i|j 1i|j 1i|jB 1i|j 1i|j i.).....# **,** ###########.#~~ .#....ß# ##...## #.......##..#~~ ...#.....## #.##.###....#~~ #########.......# #.##.......##~~ ................# #.###...####.~~ ###.#...........# #.##.^..~~~~~~~ # #.#..........#* #.##...~~~~~~~. # #.#.........#####[####~~#####.. 1i|j: R# #.............@)..# #### ####.#.........####### #### ###.#.........# ......<.......# ....#...#....## ...####.#.##.# ####**#...##.# # *,,,...###.# 1i|jƦ Y# *,**,...,,,*1i|j ).....# **,** #.#~~# #....ß# ##...## #.##..#~~#####.....## #.##.###....#~~#.# #.##.##~~## #.###...####.~~#.#...........# #.##.^..~ 1i|je  #.#..........#* #.##...~.  #.#.#####[####~~#####.  #.......# #### ##.#...# #### .#.........# ...<...1i|j T....# 1i|j '241i|j ,5.3 (191i|j{ 1i|ju $  Things that are here:1i|j } _2 boomerangs; a +1 hand axe of freezing2i|j 2i|j 2i|j 2i|j 2i|j{ 2i|j  $ _2i|jt ,2i|j) ,2i|j*. 2i|j,2 2i|j7 ,2i|jE8 2i|j< 2i|j> ,2i|jA 2i|j~D 2i|jF 2i|j G 2i|jH 2i|j(L 2i|jWO 2i|jO 2i|jQ 2i|j[ B2i|j\ 2i|j=_ 2i|ja 2i|jb 2i|jd 2i|jcf 2i|jh 2i|jh 2i|j2j 2i|jl 2i|jn 2i|j o 2i|jpp 2i|j}r 2i|jGt 2i|ju 2i|jw 2i|j{ 2i|j} 2i|js} 2i|j} 2i|jV 2i|j 2i|j 2i|j 2i|j! 2i|jÄ 2i|j 2i|j 2i|jR 2i|j 2i|j؈ 2i|jz 2i|j 2i|j{ 2i|jܓ 2i|jL 2i|j 2i|j 2i|j 2i|jc 2i|jk 2i|jɜ 2i|j 2i|j 2i|j 2i|j 2i|j 2i|j 2i|j2 2i|j 2i|j 2i|j 2i|j 2i|jc 2i|j 2i|jH 2i|j 2i|jܯ 2i|j 2i|j 2i|jP 2i|jϴ 2i|j 2i|j 2i|j 2i|j 2i|jڸ 2i|j 2i|j/ 2i|jm 2i|j 2i|j 2i|j4 2i|j ,2i|j 2i|j~ 2i|j 2i|j: 2i|j 2i|ji 2i|jc 2i|j 2i|jS 2i|j. 2i|j 2i|j 2i|j 2i|j 2i|j 2i|jA 2i|j2 2i|j 2i|j 2i|j 2i|j 2i|j 2i|jP 2i|j# 2i|j 2i|j 2i|j) 2i|j 2i|j 2i|j 2i|jx 2i|ju 2i|j 2i|j, 2i|j 2i|ju 2i|j 2i|jI 2i|jW 2i|j 2i|j 2i|jn 2i|j9 2i|j 2i|j 2i|j] 2i|j ,2i|j 2i|j 2i|j 2i|jL 2i|j2! 2i|j" 2i|j# 2i|j.$ 2i|j$ 2i|j( 2i|je) 2i|j* ,2i|j+ 2i|j, 2i|ju- 2i|j- 2i|j/ 2i|j@ .##........<.......# ##............#...#....## ###......##.#.##.# .......##..#######...##.# ####.###..# #......###.# ,* ### #..# *,*#.......# ,* #..# #,*#..###### ,* #..###.##..# ,* *#.......@..# 67.3 (42 ,* **.#.###.##.## ,* **,#*#...,,..# ,* *,** *#.,,#### ,******,**|jTA m#.**** ,,,>,,,,,#.** *********:** *** 2i|jE 2i|jcF ,8.3 (432i|jSL 2i|jN V _Found a parchment of Flame Wave.3i|jV3i|jW3i|jX3i|j\3i|j]3i|j|^3i|j2eX3i|jf3i|jh3i|jj3i|jmj3i|j=k3i|jTo3i|jp3i|j.....#.## *********#@## 75.3 (7.0) ###  3i|j/      3i|j3i|j+6.3 (83i|jo3i|j2 _Found an escape hatch in the floor.3i|j} _You see here a parchment of Flame Wave.3i|j7E 33i|jF 3i|jH 3i|jJ 3i|jR _3i|jgT 3i|jFV 3i|jV 3i|j0W 3i|jX 3i|j0[ 3i|j[ 3i|j \ 3i|j^ 3i|j` 3i|jm` 3i|j*a 3i|j|c 3i|jd 3i|j=e 3i|je 3i|ji 3i|jj 3i|jGk 3i|jl 3i|jm 3i|jRo 3i|jo 3i|jap 3i|j{q 3i|jes ,3i|jt 3i|ju 3i|jv 3i|j-w 3i|jw 3i|jy 3i|jz 3i|jz 3i|j{ 3i|j+} 3i|jp~ 3i|j~ 3i|jt 3i|j 3i|j4 3i|j 3i|j 3i|j   There is an escape hatch in the floor here. _3i|jW 3i|j 3i|j 3i|jT 3i|j 3i|j 3i|jE 3i|jf 3i|j) 3i|j 3i|j 3i|j 3i|j6 ,3i|j 3i|j? 3i|jn 3i|jء 3i|j 3i|j 3i|j ,3i|jå 3i|je 3i|j 3i|j% 3i|j 3i|j 3i|j 3i|jd 3i|j 3i|j 3i|j| ,3i|j 3i|j 3i|jH 3i|j 3i|jC 3i|j9 3i|js 3i|jǷ 3i|jM 3i|j& 3i|j ,3i|j 3i|j 3i|jv 3i|j 3i|j 3i|jT 3i|jm ,3i|j 3i|j* X3i|j 3i|j3 ,3i|jn 3i|jW 3i|j< ,3i|j 3i|j> 3i|jz ,3i|j; 3i|j 3i|j4 3i|je 3i|j/ 3i|j 3i|j< ,3i|jl 3i|j@ 3i|j] 3i|j 3i|j 3i|j 3i|j 3i|jp 3i|j 3i|j- 3i|jc 3i|j3i|j3i|j3i|j3i|j3i|j03i|j3i|j3i|j 3i|j 3i|jC 3i|j+3i|j3i|j,3i|j3i|j3i|jK3i|j3i|j3i|j/3i|j13i|j23i|jI5,3i|j53i|j/73i|j93i|j:,3i|ju;3i|jU=3i|j=,3i|jf@B3i|jNA3i|jC3i|j>E,3i|jE3i|j;G3i|jhH3i|jH3i|jI3i|jL3i|jM3i|jCN3i|jN3i|j>P3i|j;R3i|jR3i|jR3i|j8T3i|jEU3i|jU3i|jV3i|jW3i|jX3i|jX3i|jnY3i|jZ3i|j[3i|j\3i|j)\3i|j]3i|j^,3i|j2_3i|je3i|j4g3i|jnh3i|jh3i|j;i3i|jk3i|jl3i|jl3i|jKm3i|jn3i|j}p3i|jp3i|jq3i|jIr3i|js3i|jfs3i|js3i|jw3i|j{y,3i|j'{3i|j|3i|jb~3i|j~3i|j3i|j 3i|j%3i|jz3i|j3i|j3i|j+|  *,,* *,****  #.># *,*  #..# *,*  #..# *,*  *!.#** ****,*  *...,* *,,,,*  *#.#,* #.****  #.#,* #.# #  #@#,* #.# ##6044.3 (68.0) 3i|j.#,* #.# ###. #.#,* #.# #... #.#,* #.# #.#. #.#.######.####.## #.#.............## ##.########.#.#..<. #..........###..### ##.########.#...###3i|j3i|j,5.3 (693i|j3i|jW; _Found a stone staircase leading down.4i|jk34i|jl4i|jn4i|j#..# #..# *#!.### ****,#....# *,,,,* ***** 6.3 (1.0) # ## #.#,* #.# ###. #.#,* #.# #....4i|jw~.#. ..## ......#.#.#.#.4i|jυ4i|j+7.3 (24i|j4i|jڍ' _Found a falchion.4i|j 4i|j| 4i|jx 4i|j>4i|j4i|ja4i|jX4i|j4i|j!z  *   #.##   #..# *  #).# *,,,,  #..# *,***4i|j"  #.># *,*  #..# *,*  #..# *,*  #@.### ****,* ....# *,,,,*  4i|j#W#.#.# #.****   #.#,# #.#  #.#,* #.# #  #.#,* #.# ###  #.#,* #.# #.. 4i|jV# #.#,* #.# #.  #.#.######.####.#4i|j)&94i|j),50.3 (34i|j2.4i|j0V _c - a potion of curing5i|jG5i|jiH5i|j$I5i|j#K5i|jN,5i|jUX5i|jU5i|jX5i|jZ5i|jZ5i|j{\5i|j^5i|j`5i|jJa5i|jb5i|jd5i|je5i|jf5i|jg5i|jLi5i|jk5i|jk5i|j'm5i|jp,5i|jq5i|jq5i|js5i|ju5i|j4v5i|j-w5i|j!@  You see here a +0 falchion.5i|j׀5i|j~ _5i|jl5i|j 5i|j,5i|jj5i|j`5i|j5i|j?5i|j/5i|j-5i|j,5i|j5i|jk5i|j"5i|jP5i|j/5i|jy5i|jQ,5i|jo5i|jF5i|j,5i|j5i|jߢ5i|j ,5i|j5i|jץ5i|j5i|j5i|j5i|j5i|jG,5i|j5i|j5i|j=5i|j5i|j5i|j5i|jdB5i|jZ,5i|j,5i|j25i|j5i|j5i|j5i|j5i|jB5i|j5i|j5i|j 5i|jJ5i|j5i|j5i|j5i|j5i|j5i|j5i|j5i|jB5i|jG5i|j5i|j5i|j.5i|jD5i|j5i|j25i|j5i|j&5i|j,5i|jU5i|j5i|j+5i|jp5i|j5i|j@5i|jI5i|j5i|jq5i|jx5i|j5i|j5i|jP5i|j5i|j,5i|jn5i|j5i|j5i|jU5i|j5i|j5i|j5i|j5i|j5i|j5i|j 5i|ju5i|j5i|jG5i|jR5i|jH5i|j5i|j5i|j5i|j35i|j5i|j"5i|j5i|jl  ****######  *,.,,....## *.#*###...#### *#.###......,.. *#...#......###. 5i|j #############......#........ #................#...#.####. #.###..............,*#.# #. #.# #.###..@.#...#####.# ##90.3 (40.0)5i|j n #.# #.# #.##.##...>....#*### #.# #.# #.#*.###............ #.# #.# #.#,..*#.########### #.# #.# #..,#....#ß◊#~~S~~S~ 5i|j #.# #.# ###,,<...#.$#....... 5i|j k#.# #.# **,#..©#©.+...♣.  ##.###.# *,*#..#.$#.......  #......# *,*##.#ß◊#~S~S~~~5i|j 5i|jV ,1.3 (415i|j 5i|j ; _Found an escape hatch in the ceiling.6i|j76i|j36i|j6i|jǩ6i|jn6i|jS,6i|jz6i|j6i|jչ6i|j6i|j36i|j6i|j6i|j6i|j6i|j_6i|j6i|j6i|jM6i|j6i|j6i|j"6i|j6i|j6i|jC6i|j6i|j6i|j6i|jo6i|j6i|j6i|j6i|jF6i|j6i|j 6i|jR6i|j6i|jI6i|j;6i|js6i|j6i|jW6i|j,6i|j 6i|j 6i|jD6i|j6i|j6i|j6i|j6i|j6i|j6i|jn6i|j,6i|j6i|jj6i|j6i|jx6i|j6i|j6i|j6i|j6i|j6i|ju6i|j6i|j ,6i|j6i|j6i|j6i|j6i|jF6i|j6i|j !6i|jS'6i|j*6i|j*6i|j-6i|j26i|j8,6i|j;6i|jD6i|j)H6i|jJ6i|j K6i|jOM6i|jR6i|jV6i|jMW6i|jY6i|j^6i|je6i|j h6i|jPh6i|jj6i|j$p6i|jz6i|j|6i|j+}6i|j~6i|j:6i|j,6i|jW6i|j?6i|j6i|j+6i|j 6i|jL6i|j6i|j6i|jx6i|jZ6i|j;,6i|j6i|j6i|j 6i|ji6i|jް6i|jJ6i|j!6i|jj6i|j6i|jR  There is an escape hatch in the ceiling here.6i|j 6i|jv _6i|jT6i|j#................#...#.####.##.###...............##.# #..#.# #.###....#...#####.# #.# #.# #.##.##...>....#######.# #.# #.##.###............6i|j#.# #.# #.#...##.#############.# #.# #...#....#ß◊#S~~~~~~##.# #.# ###..<...#.$#.......##.# #.# ##@#..©#©.+...♣...+##.###.# #.##..#.$#.......#......# #.###.#ß◊#SS~~~~~##..##### #..,..##.## ###*#........,....#.# ##.######*#####.#*.##.#*,****#.#*,,,,*6i|jE.124.3 (336i|j,5.3 (346i|j6i|jF8 _e - a ring of protection from fire6i|j{ I6i|jx 6i|j 6i|jX 6i|j 6i|j ,6i|j׫ 6i|j 6i|j ,6i|j 6i|jK 6i|j 6i|jU 6i|j 6i|jH 6i|j 6i|j 6i|j? 6i|jL 6i|j ,6i|j 6i|j 6i|j+ 6i|j 6i|jm 6i|j2 6i|j 6i|j 6i|j 6i|j| 6i|j ,6i|j 6i|j 6i|j 6i|j 6i|j 6i|jx 6i|j 6i|j1 6i|j 6i|j 6i|jp ,6i|j 6i|j 6i|jL ,6i|j 6i|j 6i|j ,6i|jF 6i|j 6i|jy ,6i|j 6i|j  ..# #.###.#ß◊#SS~~~~~#◊ß#...#) ### #.....###############.### #####.................###. ##.##############.# #. #.# #..# # #.#### #.## #. #....# #.# #. ####.# #.# #. #@# #.# #.6i|j  *******#!# #.# #. *,,,,,,..# #.# #. *,****#### #.####. *,* ###########.. *,* #.........†.# *,* #.#######ß....# # ****,* #.# #.....# # *,,,,* #.# ###..>..#You pick up a parchment of Stone Arrow and begin reading...6i|j -41.3 (166i|j ,2.3 (176i|ja% 6i|j' D _You add the spell Stone Arrow to your library.7i|ja7i|jb7i|jb7i|jd7i|jf7i|jo _f - 2 sedimented coppery potions (gained 1)7i|jBq37i|jq7i|jr7i|j*t7i|jht7i|jt7i|j{v7i|jw7i|jx7i|jXx7i|jz7i|j_{7i|j{7i|j{7i|j}7i|j~7i|jc~7i|j~7i|j7i|j"7i|j{7i|j7i|j7i|j7i|jׄ7i|j(7i|j67i|jK7i|j7i|j7i|jۉ7i|j7i|j7i|j[7i|j7i|j7i|jA7i|j7i|j7i|j7i|jא7i|j7i|j07i|j[7i|j7i|j7i|j7i|j7i|jז7i|j#7i|j7i|j̙7i|j7i|je7i|j #.###.#  #..# ########.# #).# #........# #..# #.# #.># #.# ###########..# #.#........#..# ##.#######ß#..### ####.# #....# #...#.# ##58.3 (16##.#.# #.####.# #.)#.#.# #.# ####.#####.#.#.# #.# ##...........#.#.# #.# ###.###...#######.#.# #.# #...# #......... #.#.# #.# #.#.###...##.###  7i|j4 #.#.######.####.##......##.# # 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EV: 11=i|jbInt: 23  #..##.# #.#######ß SH: 0Dex: 15#..### ####.# #.# #. XL:  8 Next: 30% Place: Dungeon:5#....# #...@# #.# ###. Noise: ---------  Time: 6158.3 (0.0)##.#.# #.#### #.# #.). b) +2 long sword (freeze)=i|jW#.#.# #.# ####.#####.#. Cast: Foxfire#.#.# #.# ##............#.#.# #.# ###.###...#######.#.# #.# #...# #......... #.#.# #.# #.#.###...##.### #.#.######.####.##......##.# # #.#.............###........# #  _You add the spell Stone Arrow to your library. _f - 2 sedimented coppery potions (gained 1) _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  =i|jePress: ? - help, v - describe, . - travelA transporter.=i|jW'=i|j=i|jw=i|jd=i|jV _=i|j#=i|jq=i|j=i|jW=i|j=i|j=i|jn=i|jE=i|j,=i|j>=i|jA=i|j~=i|jW,=i|j"=i|js$=i|j$=i|j%=i|j)=i|j*=i|j +=i|jk+=i|jq/=i|j0=i|j1=i|je1=i|j5=i|j6=i|j#7=i|j7=i|j(=B=i|j~==i|jA=i|j(CB=i|jD=i|jFB=i|jI=i|j?K=i|jK=i|jK=i|jKO=i|jrP=i|jP=i|jP=i|jQT=i|jU,=i|jV=i|jUY=i|jZ=i|j[=i|j[=i|j^=i|jF`=i|j`=i|ja=i|jc=i|je=i|je=i|jf=i|jj=i|jm=i|jFq,=i|j3s=i|j;y=i|j{=i|j~=i|j=i|jl=i|j=i|j=i|j=i|jK=i|j@=i|j=i|jR=i|j0=i|j=i|jf=i|ju=i|j=i|j+=i|j=i|j =i|j׫=i|jl=i|j/,=i|jʶ=i|ji=i|j=i|j=i|j,=i|j=i|j=i|j=i|j=i|j=i|j=i|j=i|j=i|jC=i|j=i|jN=i|jv=i|j=i|j[=i|j=i|jI=i|j`=i|j=i|j =i|j0=i|j=i|j=i|j=i|j=i|j!"=i|j$=i|j_'=i|j'=i|j4=i|j<;=i|jB,=i|jvF=i|jK=i|jO=i|jP=i|jR=i|jV=i|j[,=i|ja^=i|jic=i|jg,=i|jLl=i|jr=i|j,=i|j=i|jr=i|jы=i|j3=i|j=i|jH=i|j,=i|j=i|jc=i|j9=i|j=i|j=i|jo.#...#.####.#####..........>..### ....##.# #.............#####.# .#####.# #######...<...#####.# =i|j$..>....############.....#####.# .................##....)#####.# .###############.###....#####.### .#ß◊#~~~~~~S#◊ß#)..#............. =i|j.#.$#.......#..#...#...######...# ©#©.+...♣...+/©#@.........#####.#95.3 (37.0) .#.$#.......#..#...#.####.#####.# .#ß◊#~~~~~SS#◊ß#...#)####.#####.# .###############.###.####.#####.# .................##.#####.. =i|j5#.##############.# #.# #....÷SSS 3 electric eels #.# #..# #.# ######### #.#### #.## #.# #.. #....# #.# #.# #.#=i|j=i|j=i|jJ _There is a transporter here.Bi|jh Bi|ji Evoke which item? Wands  c - a wand of iceblast (12)d - a wand of digging (1) [!] read|quaff|evoke[?] describe selectedCi|jCi|jbCi|j .#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Ci|j Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 Ci|j1 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 Ci|j| ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6195.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire Ci|j 6.###############.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.#Ci|j% O#..# #.# ######### #.#####.## #.##.. #....##.# #.##.# Ci|jU #_You add the spell Stone Arrow to your library. _f - 2 sedimented coppery potions (gained 1) _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. Ci|j =_There is a transporter here.Ci|j:Okay, then.Ci|j1(Ci|j<"Ci|j$. _Ci|jiCi|jtm  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.8   4.2  -2   h - Spellcasting   4.0   3.0  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   6.0   5.9  +1      Ci|jm j - Hexes   4.0   3.0  +3   c - Long Blades   0.0   1.2  -1   k - Fire Magic   8.0   7.6  +1       l - Air Magic   0.0   0.8  +1   d - Armour   0.0   1.4  -2      Ci|jHn  e - Dodging   2.4   2.1  +2   m - Evocations   0.0   0.8  +1   f - Shields   0.0   1.4  -2       g - Stealth   2.4   1.8  +3      Ci|jn_                                    Ci|j6oD                    The relative cost of raising each skill is in cyan.  Ci|j]oThe species aptitude is in white.  [?] Help[=] set a skill target  Ci|jo[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDi|jzDi|jPDi|jΑ.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 Di|j©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6195.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.#####.## #.##.. #....##.# #.##.# _You add the spell Stone Arrow to your library. _f - 2 sedimented coppery potioDi|jns (gained 1) _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is a transporter here. _Okay, then.Di|j >Di|jlDi|jSHi|jyHi|jRead which item? Scrolls  t - a scroll of teleportationi - 7 scrolls of identify  r - a scroll of revelation  Hi|jMw - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedHi|jfV Hi|ja Hi|jn .#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% Hi|jo .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6195.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) Hi|jo .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. Hi|jZp #.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.#####.## #.##.. #....##.# #.##.# _You add the spell Stone Arrow to your library. Hi|jp Q_f - 2 sedimented coppery potions (gained 1) _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is a transporter here. _Okay, then.Hi|jtt Hi|jw [Identify which item? (\ to view known items) Potions (select first with !)  d - a purple potion  f - 2 sedimented coppery potions  j - a bubbling amethyst potion Hi|jx k - 3 grey potions  l - 4 orange potions  n - 3 white potions  o - a brown potion  p - a silvery potionHi|jx ][?] describe selectedIi|jdIi|jӥIi|j.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Ii|jDoom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6195.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) Ii|j.#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.#####.## #.##.. #....##.# #.##.# _You add the spell Stone Arrow to your library. Ii|jQ_f - 2 sedimented coppery potions (gained 1) _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is a transporter here. _Okay, then.Ii|j  As you read the scroll of identify, it crumbles to dust.6.3 (1Ii|jIi|j5 _d -> b - a potion of brillianceIi|jCO Ii|jsR Read which item? Scrolls  t - a scroll of teleportationi - 6 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedIi|j5Ii|jIi|jJ.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== Ii|jW.................##....)#####.#AC: 4Str: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 Ii|j8.#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 Ii|j3©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6196.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.#Ii|j#..# #.# ######### #.#####.## #.##.. #....##.# #.##.# _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is a transporter here. _Okay, then.As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brillianceIi|j#Ii|jIdentify which item? (\ to view known items) Potions (select first with !) Ii|j0 f - 2 sedimented coppery potions  j - a bubbling amethyst potion  k - 3 grey potions  l - 4 orange potions  n - 3 white potions Ii|js o - a brown potion Ii|jz p - a silvery potion[?] describe selectedJi|j)7Ji|jKDJi|jN$.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== Ji|jO..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  Ji|jO.#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6196.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) Ji|jP.#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. Ji|jMP#.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.####Ji|jP#.## #.##.. #....##.# #.##.# Ji|jRP_Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is a transporter here. _Okay, then.As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brillianceJi|jc]  As you read the scroll of identify, it crumbles to dust.Ji|jd47.3 (1Ji|jRpJi|jsZ _f - 2 potions of moonshineJi|j Ji|j Read which item? Scrolls  t - a scroll of teleportationi - 5 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedJi|jB Ji|jQ Ji|j .#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% Ji|jD ^.###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 Ji|jt .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 Ji|j& h©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6197.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# Ji|ju D.................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### Ji|j 6#.#####.## #.##.. #....##.# #.##.# _There is a transporter here. _Okay, then.Ji|j As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. Ji|j? E_f - 2 potions of moonshineJi|j Ji|jw gIdentify which item? (\ to view known items) Potions (select first with !)  j - a bubbling amethyst potion  k - 3 grey potions  l - 4 orange potions  n - 3 white potions Ji|j o - a brown potion  p - a silvery potion[?] describe selectedKi|jnzKi|jKi|jސ.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  Ki|jv.#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6197.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) Ki|j5.#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.#####.## #.##.. #....##.# #.#Ki|jg#.# _There is a transporter here. _Okay, then.As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of moonshineKi|jq]  As you read the scroll of identify, it crumbles to dust.Ki|j&Ki|jr8.3 (1Ki|j:Ki|j7 _j -> B - a potion of berserk rageKi|j0Ki|jtRead which item? Scrolls  t - a scroll of teleportationi - 4 scrolls of identify  Ki|j(r - a scroll of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedKi|jKi|jKi|j.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Ki|j%Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 Ki|j-©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6198.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) Ki|jz.#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. Ki|j#.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### Ki|j#.#####.## #.##.. #....##.# #.##.#Ki|j5As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. Ki|j_f - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _j -> B - a potion of berserk rageKi|jKi|jCIdentify which item? (\ to view known items) Potions (select first with !)  k - 3 grey potions  l - 4 orange potions  n - 3 white potions Ki|j& o - a brown potion  p - a silvery potion[?] describe selectedKi|j Ki|j Ki|j W.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... Ki|jd E.#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Ki|j Magic: 16/16 ======================== .................##....)#####.#AC: 4Ki|j XStr: 5Doom: 51% Ki|j= .###############.###....#####.### EV: 11Int: 23  Ki|j .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 Ki|j ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6198.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) Ki|jX .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. Ki|j #.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.####Ki|j1 #.## #.##.. #....##.# #.#Ki|j #.#As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. Ki|j _f - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _j -> B - a potion of berserk rageKi|j* ]  As you read the scroll of identify, it crumbles to dust.Ki|j* &Ki|j+ 9.3 (1Ki|jl6 Ki|j%9 a _k -> w - 3 potions of heal woundsLi|j<Li|j?Read which item? Scrolls  t - a scroll of teleportationi - 3 scrolls of identify  r - a scroll of revelation  Li|j?w - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedLi|j\Li|jbLi|jn.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Li|jnFStr: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 Li|jGo©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6199.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. Li|jvo#.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### Li|jo#.#####.## #.##.. #....#Li|jo#.# #.##.#As you read the scroll of identify, it crumbles to dust. Li|jo_f - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _j -> B - a potion of berserk rage  Li|jpAs you read the scroll of identify, it crumbles to dust. _k -> w - 3 potions of heal woundsLi|j+sLi|juIdentify which item? (\ to view known items) Potions (select first with !) Li|ju l - 4 orange potions  n - 3 white potions  o - a brown potion  p - a silvery potion[?] describe selectedLi|j< Li|j.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% Li|j.###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6199.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .########i|j0;10;1m#######.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.#####.## #.##.. #....##.# #.##.#As you read the scroll of identify, it crumbles to dust. _f - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _j -> B - a potion of berserk rage  As you read the scroll of identify, it crumbles to dust. _k -> w - 3 potions of heal woundsLi|j]  As you read the scroll of identify, it crumbles to dust.Li|j7200.3 (1Li|j7Li|j[ _l -> h - 4 potions of hasteLi|j Li|j Read which item? Scrolls  t - a scroll of teleportationLi|jQ ]i - 2 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedMi|jhMi|j<)Mi|j3.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Mi|j4Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 Mi|j5©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6200.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire Mi|j,5.###############.###.####.#####.# .................###.####.#####.. Mi|jT5f#.##############.# #.# #....÷... SSS 3 electric eels #.#Mi|j{5#..# #.# ######### #.#####.## #.#Mi|j5e#.. #....##.# #.##.#Mi|j5}As you read the scroll of identify, it crumbles to dust. _j -> B - a potion of berserk rage  Mi|j66As you read the scroll of identify, it crumbles to dust. _k -> w - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _l -> h - 4 potions of hasteMi|j8Mi|jG:Identify which item? (\ to view known items) Potions (select first with !) Mi|j: n - 3 white potions  o - a brown potion  p - a silvery potion[?] describe selectedMi|j4Mi|jMi|j.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#i|j޻9;49m©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6200.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.#####.## #.##.. #....##.# #.##.#As you read the scroll of identify, it crumbles to dust. _j -> B - a potion of berserk rage  As you read the scroll of Mi|j(identify, it crumbles to dust. _k -> w - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _l -> h - 4 potions of hasteMi|j]  As you read the scroll of identify, it crumbles to dust.Mi|j41.3 (1Mi|jMi|j#T _n -> M - 3 potions of mutationMi|j| Read which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedMi|j Mi|jP .#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Mi|j@ Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6201.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) Mi|ju .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. Mi|j f#.##############.# #.# #....÷... SSS 3 electric eels #.#Mi|j P#..# #.# ######### #.#####.## #.##.. #....##.# #.##.#Mi|j3 As you read the scroll of identify, it crumbles to dust. _k -> w - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. Mi|j _l -> h - 4 potions of hasteAs you read the scroll of identify, it crumbles to dust. _n -> M - 3 potions of mutationMi|jd Mi|j2 Identify which item? (\ to view known items) Potions (select first with !) Mi|j  o - a brown potion  p - a silvery potion[?] describe selectedNi|jsNi|j5|Ni|jB.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Ni|jMagic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 Ni|jI.#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6201.3 (0.0) Ni|jw.#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire Ni|j.###############.###.####.#####.# .................###.####.#####.. Ni|jG#.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.#####.## #.##.. #....##.# #.##.#As you read the scroll of identify, it crumbles to dust. _k -> w - 3 potions of heal woundsNi|jAs you read the scroll of identify, it crumbles to dust. _l -> h - 4 potions of hasteAs you read the scroll of identify, it crumbles to dust. _n -> M - 3 potions of mutationNi|j  As you read the scroll of identify, it crumbles to dust.2.3 (1Ni|j3Ni|jެ_ _o -> r - a potion of resistanceNi|jNi|jRead which item? Scrolls  t - a scroll of teleportationr - a scroll of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedNi|j Pi|jZPi|j8dPi|jo.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Pi|jpDoom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 Pi|jq©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6202.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire Pi|jAq.###############.###.####.#####.# .................###.####.#####.. Pi|jpqf#.##############.# #.# #....÷... SSS 3 electric eels #.#Pi|jqP#..# #.# ######### #.#####.## #.##.. #....##.# #.##.#Pi|jqAs you read the scroll of identify, it crumbles to dust. _l -> h - 4 potions of hasteAs you read the scroll of identify, it crumbles to dust. _n -> M - 3 potions of mutationPi|j:rAs you read the scroll of identify, it crumbles to dust. _o -> r - a potion of resistancePi|j}P  Okay, then.Pi|j~(Pi|joPi|j. _Pi|jMGPi|j HPi|jQPi|j{TF _Unknown command.Qi|jF Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 3% 1b - Magic DartConjuration1%1  c - SlowHexes1%1  d - Momentum StrikeConjuration/Translocation 4%2  e - Confusing TouchHexes6% 3  f - Volatile BlastmotesFire/Translocation6% 3  g - Stone ArrowConjuration/Earth9% 3  h - Kinetic GrapnelForgecraft11%1 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZi|jUZi|j]Zi|ji$.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== Zi|jk..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6202.3 (0.0) .#.$#.......#..#.Zi|jcm..#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.#####.## #.##.. #....##.# #.##.#As you read the scroll of identify, it crumbles to dust. _n -> M - 3 potions of mutationAs you read the scroll of identify, it crumbles to dust. _o -> r - a potion of resistance _Okay, then. _Unknown command.Zi|j{Memorise Stone Arrow, consuming 3 spell levels and leaving 1? Y - Yes  N - No[i|jb [i|j V.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 [i|j .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6202.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.##..# [[i|j 34m#.# ######### #.#####.## #.##.. #....##.# #.##.#As you read the scroll of identify, it crumbles to dust. _n -> M - 3 potions of mutationAs you read the scroll of identify, it crumbles to dust. _o -> r - a potion of resistance _Okay, then. _Unknown command.[i|jx 43.3 (1[i|j [i|j o _This spell is dangerous to cast![i|j +4.3 (2[i|j) [i|j A5.3 (3[i|j' [i|jF3 A6.3 (4[i|jR< [i|j6? _You start memorising the spell. You continue memorising. x3[i|j? [i|jJ [i|jM c _You finish memorising. Spell assigned to 'f'.]i|j{]i|j~  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.8   4.2  -2   h - Spellcasting   4.0   3.0  +3          ]i|j~ b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   6.0   5.9  +1       j - Hexes   4.0   3.0  +3   c - Long Blades   0.0   1.2  -1   k - Fire Magic   8.0   7.6  +1       l - Air Magic   0.0   0.8  +1  ]i|j d - Armour   0.0   1.4  -2   m - Earth Magic   0.0   0.8  +1   e - Dodging   2.4   2.1  +2  ]i|jT     f - Shields   0.0   1.4  -2   n - Evocations   0.0   0.8  +1  ]i|j g - Stealth   2.4   1.8  +3                                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto]i|j[m|manual mode [*] useful|all skills [!] training|cost|targets^i|j\^ ^i|jg ^i|jt .#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4Str: 5Doom: 51% ^i|jfv .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6206.3 (0.0) .#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .########[^i|j$w F0;10;1m#######.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels #.##..# #.# ######### #.#####.## #.##.. #....##.# #.##.# _o -> r - a potion of resistance _Okay, then. _Unknown command. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'f'.^i|jV ^i|j (^i|j _i|j@ _i|j:A Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple _i|j,_i|j.#...#.####.#####..........>..### Quake2Marine the Arsonist ....##.# #.............#####.#Deep Elf of Vehumet ...... .#####.# #######...<...#####.#Health: 45/45 ======================== ..>....############.....#####.#Magic: 16/16 ======================== .................##....)#####.#AC: 4_i|jStr: 5Doom: 51% .###############.###....#####.### EV: 11Int: 23  .#ß◊#~~~~~~S#◊ß#)..#............. SH: 0Dex: 15 .#.$#.......#..#...#...######...# XL:  8 Next: 30% Place: Dungeon:5 ©#©.+...♣...+/©#@.........#####.# Noise: ---------  Time: 6206.3 (0.0) _i|j |.#.$#.......#..#...#.####.#####.# b) +2 long sword (freeze) .#ß◊#~~~~~SS#◊ß#...#)####.#####.# Cast: Foxfire .###############.###.####.#####.# .................###.####.#####.. #.##############.# #.# #....÷... SSS 3 electric eels _i|j@G#.##..# #.# ######### #.#####.## #.##.. #....#_i|j#.# #.##.# _o -> r - a potion of resistance _Okay, then. _Unknown command. _i|j7_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'f'._i|j'_i|jr_i|j_i|j_i|ja$ __i|j_i|j_ _i|j _i|j4_i|j_i|j B_i|j_i|j#_i|j='_i|j'_i|j*_i|j._i|j0_i|j1_i|j2_i|j6_i|j9_i|j^:_i|j$<_i|j?`i|j0`i|j`i|j8`i|j>  You see here a +0 dagger.`i|j`i|j _`i|j`i|jo`i|j" ,`i|j"`i|j %`i|j'`i|jK(`i|j)`i|j-`i|j)/`i|j0,`i|j2`i|j4`i|j 5`i|j6`i|j7`i|j9`i|j:`i|j:`i|ju<`i|j1?`i|j?`i|j<@`i|jBY  There is a stone staircase leading down here.`i|jC`i|j!F`i|jF$ _`i|jG`i|j)M 6`i|j-`i|j-(`i|j/`i|jK4 _You climb downwards.  Found 16 gold pieces, a war axe and a scroll labelled QEMOSK HYFI.  Found a stone staircase leading down.`i|j>l # #  # #. ..#  #.#)#####...#  ###.........#  $.....>@.#22.8 (16.5) .......#..#  ....?.. #.#  .......  ....... ....... ####### `i|jC`i|jZKa _There is a stone staircase leading up here.`i|j) 3`i|jZ `i|j `i|j #.#<#. #. # # #. ..# #.#)#####...##.#.$.....@<.#0.0).#..#.?..##.#.# ##`i|jh r.#.###`i|j `i|jJ A3.8 (1`i|jK 2 _Found a stone staircase leading up.`i|jgN c _There is a stone staircase leading down here.ai|j.3ai|j0ai|j3ai|j<#. #<.# #.##.#.###.#.# ..# #.#)#####...######.........# ..$.....><.# ..#..#0?..##.#....# ##.#<.########### ai|jKW4.8 (1ai|jN9 _Found a stone staircase leading up.ai|j f ai|jg ai|joj ai|jm ai|jar ai|j|z ai|jI ,ai|j=  #<.#.#.# #.#.##ai|j)  #.#.# ..# #.#)#####...#######.........# ..$.....><.# ........#..##.##.##.........# ###.# #<.############ ai|j &5ai|jM +6.8 (2ai|js ai|j a _c - a scroll labelled QEMOSK HYFIbi|jIbi|jL:Read which item? Scrolls  t - a scroll of teleportationr - a scroll of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia  c - a scroll labelled QEMOSK HYFI [!] read|quaff|evoke[?] describe selectedbi|j bi|j bi|j #<.Quake2Marine the Arsonist#.#.#Deep Elf of Vehumet ......#.#.##Health: 45/45 ========================#.#.# ..#Magic: 16/16 ========================#.#)#####...#AC: 4Str: 5Doom: 51% ######.........#EV: 11Int: 23  #..$.....><.#SH: 0Dex: 15..........#..#bi|j fXL:  8 Next: 30% Place: Dungeon:6#......@..##.#Noise: ---------  Time: 6226.8 (0.0)#.........# ##b) +2 long sword (freeze)#.........#Cast: Foxfire#<........############Found a stone staircase leading down. _There is a stone staircase leading up here. _Found a stone staircase leading up. _There is a stone staircase leading down here. _Found a stone staircase leading up. _c - a scroll labelled QEMOSK HYFIbi|j  ğğğoğ..oYoY   ice beast (summoned)ğ   gnoll sergeant (polearm, summoned)oo 2 orc priests (summoned)ğğğ 3 gnolls (1 polearm, summoned) (…)As you read the scroll labelled QEMOSK HYFI, it crumbles to dust.bi|jj 47.8 (1bi|j bi|j2 W _Wisps of shadow whirl around you... It was a scroll of summoning.ci|j5 3ci|j+8 ci|j09 R.ğci|j: 8ğ.ci|jo; R.ğci|jz< Nğğci|j= ci|j> 8Y.ci|j? 7o.ci|j8C 3ci|jI ,ci|jM ci|jO ci|jR ci|jFS ci|jT ci|jFV ci|jl] ,ci|jg ci|j>k ci|j%t ,ci|jv ci|j~ ,ci|j ci|jy ,ci|j ci|js ,ci|j ci|j ,ci|jÓ ci|j, ci|j ci|jv ci|js ,ci|j ci|j ci|j] ci|j ci|jζ ,ci|j ci|jȾ g . _You start waiting.ci|j ci|j] .ci|j[ ci|j ci|j6 ci|j ,ci|j ci|ju ,ci|j ci|j4 ,ci|j ci|j ,ci|j ci|j r _Your gnoll dissolves into shadows! x3ci|j.ci|j ci|js ci|jci|jDci|jci|j ci|jci|j!ci|j3ci|jci|jF ci|j!ci|jV&,ci|j(ci|jZ-,ci|j/ci|j@4,ci|j,6ci|j<;,ci|j*=ci|jCci|jCci|jHEci|jJ,ci|j(Lci|jP,ci|jRci|jU,ci|j]Wci|jZ,ci|j\ci|j`,ci|jbci|jfci|jDgci|jhci|j5m,ci|joci|js,ci|juci|jy,ci|jv{ci|jV~,ci|jNci|jci|jci|jci|j . _Your orc priest dissolves into shadows! x2ci|j3ci|jci|j ,ci|jci|jR,ci|jci|jci|jci|jХci|jci|jJci|jci|jW,ci|jci|jM,ci|jci|j,ci|jci|jci|jAci|j$ci|ja,ci|j8ci|j,ci|jci|j,ci|jci|j<,ci|jci|jU,ci|jaci|jO,ci|jGci|j,ci|jci|j,ci|j%ci|j,ci|jci|jQci|jci|jDci|j,ci|jci|jB ,ci|j ci|j!,ci|jzci|jn,ci|jci|j# . _Your gnoll sergeant dissolves into shadows!ci|j%ci|j&ci|j(ci|j`,,ci|j.ci|j1,ci|jM3ci|j16ci|j6ci|j7ci|j;,ci|jz>ci|j@ci|jSAdi|j=di|j,di|j}di|j ,di|j| di|j di|jcdi|jdi|j} . _Your ice beast dissolves into shadows!di|j3di|j|di|j ,di|jC"di|ju$,di|j%di|j(,di|j *di|j,di|jb-di|j7/di|j1,di|j2di|jW4,di|j4di|j6di|jI7di|jg8di|j;,di|jz=di|j8Adi|jAdi|jBdi|jFdi|j[Fdi|j\Hdi|jDJdi|jJdi|j6Ldi|jN,di|j`Pdi|jrT,di|jUdi|jXdi|jYdi|j+Zdi|j]di|j?^di|jU_di|jb,di|jcdi|jedi|jhe _Your orc dissolves into shadows!di|j+qo...o   orc (wandering) di|jKw1313.8 (86.0)di|j x,4.8 (87di|j:~di|js _You encounter an orc. It is wielding a +0 falchion.di|j #<. #.#.# #.#.# #  #.#.# ..#  #.#)#####o..#  ######.........#  #..$.....><.#  ..........#..#  #......@..##.#  #.........# ##  #.........#  di|j~#<........#  ########### di|j*j #<. #.#.# #.#.# #  #.#.# ..#  #.#)#####o..#  ######.........#  #..$.....><.#  ..........#..#  #......@..##.#  #.........# ##  #.........# di|jk #<........# ########### di|jqdi|jrdi|jnxdi|j{[ _An orc is nearby!di|jT  .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.di|j Xo●● di|j g5--=5.8 (1.0) di|jN di|j0 §● _You conjure some foxfire!di|j 8§●di|jl >●§di|j N●§di|j L●§di|j/ D●§di|jq ;§●di|j} K●§di|jM D-6di|j §§§§§§di|jy ei|jH9 ●ei|j9§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ei|j"G§●ei|jRM●§ei|jP§●ei|jI§●ei|jp●§§●§●ei|jy §You conjure some foxfire!ei|jP§●ei|j.4...●>.●..@●4---=7ei|j:§§ei|j[§...§§ei|j §● _Your foxfire dissipates.ei|j>●§ei|jJ*§ei|jP§●ei|jH●§ei|jS§●ei|jhF●§ei|jR§●ei|jP§●ei|jH●§ei|jg4............5=-8§§§§§§.@§§ _Your foxfire dissipates.ei|j8 3ei|j; ei|j< ei|j= G●§ei|j= N●§ei|j ? P●§ei|j? 8●§ei|j? ei|jB ●§§●●§ei|jD I§●ei|jM ,§ei|jN 0oei|jT  Your foxfire dissipates.You encounter an orc priest. It is wielding a +0 dagger.ei|j\ -o   orc priest (distracted)ei|j&_ ]●§0ei|jf o........@..oally target)ei|j1r 9.8 (1 _§§.....§§§§§§ei|j v fi|jɐ   fi|j Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gi|jYv #<. Quake2Marine the Arsonist #.#.#gi|jCw Deep Elf of Vehumet ...... #.#.# #  Health: 45/45 ======================== #.#.# o.#  Magic: 12/16 ==================------ #.#)#####...#  AC: 4Str: 5Doom: 51%  ######........o#  EV: 11Int: 23   #..$§§§..>●.#  SH: 0Dex: 15 gi|jw...§.....§#..#  XL:  8 Next: 30% Place: Dungeon:6 #.§....@.§##.#  Noise: ---------  Time: 6319.8 (0.0) #.......§.# ##  b) +2 long sword (freeze) #......§..#  Cast: Foxfire #<.....§..#  ###########  gi|jx o   orc priest (ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (ally  target, chance to affect: 85%)gi|j#<.Quake2Marine the Arsonist#.#.#Deep Elf of Vehumet ......#.#.##Health: 45/45 ========================#.#.# o.#Magic: 12/16 ==================------#.#)#####...#AC: 4gi|jٝStr: 5Doom: 51% ######........*#EV: 11Int: 23  #..$§§§..>●.#SH: 0Dex: 15...§.....§#..#XL:  8 Next: 30% Place: Dungeon:6#.§....@.§##.#Noise: ---------  Time: 6319.8 (0.0)#.......§.# ##b) +2 long sword (freeze)#......§..#Cast: Foxfire#<.....§..############o   orc priest (ally target)  Casting: Foxfire (safe; 1% risk of failure)  gi|jiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (ally  target, chance to affect: 85%)gi|j-\oinner flame, ally target)gi|jN●§gi|jf§onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (ally  target, chance to affect: 85%)  The orc priest is filled with an inner flame.gi|j*/o.gi|jf...............)gi|j ?==20.8 (1gi|jm§.o§ogi|jN _Your foxfire dissipates.gi|j a o.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..<●●o, ally target)-1gi|jm Aoogi|j U ●§ gi|j 7_You conjure some foxfire!gi|jſ §●●§●§gi|j i§●●gi|j" k§§●gi|jy B●§gi|j E§●gi|j R●ogi|j gi|j :ogi|j[L -§gi|jU  The foxfire burns the orc priest but does no damage.  The foxfire burns the orc priest. Flame seeps out of the orc priest.gi|jx 1§gi|jX ))gi|j O--2gi|j §§§o§§§ogi|j e _The orc priest is moderately wounded.hi|j\ oζThe foxfire burns the orc priest. Flame seeps out of the orc priest. _The orc priest is moderately wounded.Foxfire (safe; 1%  orc priest is engulfed in blazing flames.hi|jPd .....>oζ....●●o  , ally target)hi|j"e _1--=3hi|jJy hi|j| ●§ _Flame seeps out of the orc priest.●§hi|jA} L●§hi|j} N●§hi|j~ L●§hi|j v <The foxfire burns the orc priest.hi|jʆ & hi|j 0§hi|js #######Vehumet accepts your kill.ii|jy)l§●§●###.§§§§●§#§#ii|jv+06/462== 3=======4  The foxfire burns the orc priest.  Vehumet accepts your kill. _The orc priest explodes!  Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!You need to enable at least one skill for training.ii|jy4/  --more--ji|j ji|j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   h - Spellcasting   4.0   3.0  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   6.0   5.9  +1       j - Hexes   4.0   3.0  +3   c - Long Blades   0.0   1.2  -1   k - Fire Magic   8.0   7.6  +1  ji|jĥ      l - Air Magic   0.0   0.8  +1   d - Armour   0.0   1.4  -2   m - Earth Magic   0.0   0.8  +1   e - Dodging   2.4   2.1  +2       f - Shields   0.0   1.4  -2   n - Evocations   0.0   0.8  +1   g - Stealth   2.4   1.8  +3                  i|j0X                                            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetski|j > m + Earth Magic 0.0li|jJTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsli|j<[?25h[?0c0 li|j- [?25l[?1cli|j$4.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsmi|jDmi|jKmi|jgTp#<.Quake2Marine the Arsonist#.#.#Deep Elf of Vehumet ......#.#.##Health: 46/46 ========================#.#.# o.#Magic: 12/16 ==================------#.#)#####...#AC: 4Str: 5Doom: 51% ######...§§§...#EV: 11Int: 23  #..$....§§●§#SH: 0Dex: 15.......§.§#..#mi|jsUXL:  8 Next: 33% Place: Dungeon:6#.....§@§.##.#Noise: =======--  Time: 6324.8 (1.0)#.....§§..# ##b) +2 long sword (freeze)#.........#Cast: Foxfire#<........############The foxfire burns the orc priest.  Vehumet accepts your kill. _The orc priest explodes!Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!You need to enable at least one skill for training.mi|j/Y(mi|j`§§§§●§mi|jd. _ni|jv}#.  #<. #.#.#  #.#.# # #.#.# ..#  #.#)#####.o.#######...§§§...##..$....§§●§# ..#..# #.....§.§.##.# #.....§§..# ###.#<........############o   orc (wandering)ni|j0I§●ni|j+M●§ni|jټE§●ni|jIM●§ni|j/§ni|jN.oni|j§§.§§§......ni|jF-------5ni|jDe§§§§§ni|j3N _Your foxfire dissipates.ni|jT. #<.#. . .# . #.#)#####§..######...§§§§§o##..$....@§§§# ...§#..#...##.###.<........###########ni|j3o.ni|jo.§.§ni|j!o==-----6ni|jX§§§§ni|j% _The orc shouts!ni|jM  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oi|jw9  Quake2Marine the Arsonist #.. Deep Elf of Vehumet ...... #<. Health: 46/46 ======================== #.#.# Magic: 9/16=============----------- #.#.# #  AC: 4Str: 5Doom: 51%  #.#.# ..#  EV: 11Int: 23   #.#)#####...#  SH: 0Dex: 15 ######...§§§.o.#  XL:  8 Next: 33% Place: Dungeon:6 #..$....@§§§#  Noise: ==-------  Time: 6326.8 (0.0) .........§#..#  b) +2 long sword (freeze) #.........##.#  Cast: Foxfire #.........# ##  #.........# #<........# o  i|j:m orc ########### _The orc shouts!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 falchion (chance to affect: 94%)oi|j]!Quake2Marine the Arsonist#..Deep Elf of Vehumet ......#<.Health: 46/46 ========================#.#.#Magic: 9/16=============-----------#.#.##AC: 4Str: 5Doom: 51% #.#.# ..#EV: 11Int: 23  #.#)#####...#SH: 0Dex: 15######...§§§.*.#XL:  8 Next: 33% Place: Dungeon:6#..$....@§§§#Noise: ==-------  Time: 6326.8 (0.0).........§#..#b) +2 long sword (freeze)i|j%#Bm#.........##.#Cast: Foxfire#.........# ###.........##<........#o   orc########### _The orc shouts!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 falchion (chance to affect: 94%)oi|j_o(inner flame)oi|j7o.§§§§§§o7.8 (1§§§o§§§o  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 falchion (chance to affect: 94%) _The orc is filled with an inner flame.oi|j ξ§§●§§●.§oi|jv X, ally target)Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oi|j3 .-8oi|j& ξ§§o§§ooi|j2+ ●§ _You conjure some foxfire!oi|j+ §●§●oi|jz, D●§oi|j2  The foxfire burns the orc. Flame seeps out of the orc.oi|j( 3§oi|j I●§oi|jɳ E§●oi|j$ ζThe orc is heavily wounded.The foxfire burns the orc!oi|j (oi|j:< .§oi|jB ####Vehumet accepts your kill.oi|jξ§§§§§§§oi|j 4======9oi|jJ§§§§§§§§ _The orc explodes!pi|j\q=pi|jztpi|ju2opi|j{W  You start resting.pi|j§§§o   orc (wandering)pi|jPζ§§§§§0..§pi|jM------30.8 (1pi|jf§§§§pi|j;p _You encounter an orc. It is wielding a +0 flail.qi|jm  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qi|jAP  Quake2Marine the Arsonist #.. Deep Elf of Vehumet ...... #<. Health: 46/46 ======================== #.#.# Magic: 6/16=========--------------- #.#.# #  AC: 4Str: 5Doom: 51%  #.#.# ..#  EV: 11Int: 23   #.#)#####.o.#  SH: 0Dex: 15 ######...ζ§§§§.#  XL:  8 Next: 34% Place: Dungeon:6 #..$....@§§§#  Noise: ---------  Time: 6330.8 (0.0) qi|j.e.........§#..#  b) +2 long sword (freeze) #.........##.#  Cast: Foxfire #.........# ##  #.........# #<........# o   orc (wandering) ###########Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 94%)qi|jضQuake2Marine the Arsonist#..Deep Elf of Vehumet ......#<.Health: 46/46 ========================#.#.#Magic: 6/16=========---------------#.#.##AC: 4Str: 5Doom: 51% #.#.# ..#EV: 11Int: 23  #.#)#####.*.#SH: 0Dex: 15######...ζ§§§§.#XL:  8 Next: 34% Place: Dungeon:6qi|jظ#..$....@§§§#Noise: ---------  Time: 6330.8 (0.0).........§#..#b) +2 long sword (freeze)#.........##.#Cast: Foxfire#.........# ###.........##<........#o   orc (wandering)###########Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 94%)qi|jȎ doinner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 94%)  The orc is filled with an inner flame.qi|j K.oqi|jp ζ§§§§ξ§ξoqi|j t7===1.8 (1qi|j^# §§§§oξoqi|j@& % _The orc shouts!ri|j"}0 ℓ§§●@ξξ●ξ, ally target)Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ri|j~d6--2ri|jT§§§§§ri|j' ●§ _You conjure some foxfire!ri|jG§●ri|j]§●●ξri|jTℓ●ri|j{Fξ●ri|jȋF§●ri|jJ●§ri|jE§●ri|j;:§●ri|jWi.§§ξζζri|jTO--3ri|jN§.§§§§ri|jJri|j O .  The foxfire burns the orc!ri|jk (ri|jj .§ri|jp ####Vehumet accepts your kill.ri|jL §●§●ri|j# |●§●§ri|j i§§..§§●§§#.@ζζ§.ζri|j 7= ======4ri|j §§§§●§§§ri|j G _The orc explodes!si|jX=si|j[si|jd §You start resting.si|j'hsi|jhsi|j:pBsi|jrsi|jlvsi|jvsi|jxsi|jzsi|j`{_8===si|j}si|j#si|jsi|j܃si|jsi|j<si|jsi|jsi|jk9===si|j#si|jsi|j:si|josi|j,si|jsi|jssi|j"o10/16===si|jsi|j-si|jϥsi|j)si|jsi|jsi|jAsi|j,si|jTsi|j+si|jk1===si|jsi|j+si|jsi|j+si|j,si|jsi|jsi|jk2===si|jsi|jWsi|jsi|jsi|j8,si|jsi|j)si|jk3===si|jFsi|j,si|j|si|j,si|j)si|j9,si|jsi|jmsi|jb4===si|jsi|j,si|jsi|j,si|jsi|j-5===si|jsi|j,si|jsi|j!,si|j"si|j$t _Your foxfire dissipates.Magic restored.si|j+....).$><.------.si|j1063.8 (29.0)si|j26===------4.8 (30 _si|jX8si|j :ti|j3ti|jti|jBti|j),ti|j6ti|jti|j-ti|jti|j\P==ti|jti|jkti|j ti|j{ti|jti|j4ti|jMti|j ti|j ti|j ti|j,ti|jti|jH",ti|j"%ti|j(ti|jf)ti|j+ti|j/ti|j0ti|j2ti|j86,ti|j9ti|j=,ti|j@ti|j#Cti|jCti|jIFti|jH,ti|jfJti|jL,ti|jMti|jP,ti|jRti|jFVti|jVti|jYti|j}\ti|j\ti|jz_ti|jb,ti|j=fti|jiti|jiti|jgtti|jy,ti|jc|ti|j,ti|jti|j,ti|jGti|j,ti|jŏti|jU,ti|jti|jti|jti|jti|jƛ,ti|j'ti|j,ti|jnti|j3ti|jti|jti|jti|jti|jti|j,ti|j±ti|j,ti|jti|jti|jBti|j޿ti|j,ti|jTti|j,ti|jti|j,ti|jti|j,ti|j,ti|j},ti|j`ti|j,ti|j ti|jti|j7ti|jti|jti|j-ti|jWti|j",ti|j$ti|jC ,ti|jti|jpti|jti|j3ti|jBti|j,ti|jO#ti|j&,ti|j^3ti|j9,ti|j=ti|jA,ti|j'Dti|jGti|j<.####.?. ...........#..# ..... ##.........##.# ......[#.........# ## .......  #.........# .......  #<........#ui|jqO[37m .......  ###########ui|j ,ui|j,,4.8 (20ui|jt6ui|j8( _Found a ring mail.ui|j 3ui|j ui|j ui|jg ui|j Bui|j ui|j0 ui|ju ui|j] ui|j ui|j ui|jM ui|j #.#.. .# .#.#..#.. .#... #.#<. ..#.# #.#.# #...# #.#.# #..# #.#.# ##..# ui|j #.#)#####...# # #####......).)#.##.# ........><.####.@..# .........#..# #.......# .........##.# #......[## ## #.......# ..# #.......# <.# #.......# ########## ######### ui|j ui|j 17.8 (3.0)ui|j +8.8 (4ui|jW ui|jJ / _i - 3 scrolls of identifyvi|jAIvi|jvi|j#.#.. .# .#.# ..#.. .#... #.#<. ..#.####.#.# #...#..vi|j#.#.# #..# >##.#.# ##..# .##.#)#####...# .# ......).)#.##.# ><.####..@.# 0vi|j!#..# #.# ##.# #......[# vi|j vi|jvi|ji+9.8 (1vi|jivi|j=; _Found a stone staircase leading down.vi|j͆ vi|j Read which item? Scrolls  t - a scroll of teleportationi - 3 scrolls of identify  r - a scroll of revelation  vi|j< w - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedvi|jvi|j{vi|j #.#.. .# .#.#Quake2Marine the Arsonist..#.. .#...Deep Elf of Vehumet ......#.#<. ..#.###Health: 46/46 ========================vi|jV#.#.# #...#..Magic: 16/16 ========================#.#.# #..# >#AC: 4Str: 5Doom: 51% #.#.# ##..# .#EV: 11Int: 23  #.#)#####...# .#SH: 0Dex: 15 ####......).)#.##.#XL:  8 Next: 34% Place: Dungeon:6 .......><.####..@.#vi|jNoise: ---------  Time: 6489.8 (0.0) ........#..# #.......#b) +2 long sword (freeze) ........##.# #......[#Cast: Foxfire ........# ## #.......# ........# #.......# ........# #.......# ######### ######### _You see here a +0 falchion.  You now have 123 gold pieces (gained 12). _You see here a +0 flail. vi|jX__Found a ring mail. _i - 3 scrolls of identify _Found a stone staircase leading down.vi|jvi|jqIdentify which item? (\ to view known items) vi|jmPotions (select first with !)  p - a silvery potion[?] describe selectedwi|jP wi|j] ^ #.#.. .# .#.#Quake2Marine the Arsonist..#.. .#...Deep Elf of Vehumet ......#.#<. ..#.###Health: 46/46 ========================#.#.# #...#..wi|j_ Magic: 16/16 ========================#.#.# #..# >#AC: 4Str: 5Doom: 51% #.#.# ##..# .#EV: 11Int: 23  #.#)#####...# .#SH: 0Dex: 15 ####......).)#.##.#XL:  8 Next: 34% Place: Dungeon:6 .......><.####..@.#Noise: ---------  Time: 6489.8 (0.0) ........#..# #.......#b) +2 long sword (freeze) ........##.# #......[#Cast: Foxfire ........# ## #.......# ........# #.......# ........# #......wi|j` >.# ######### ######### _You see here a +0 falchion.  You now have 123 gold pieces (gained 12). _You see here a +0 flail. _Found a ring mail. _i - 3 scrolls of identify _Found a stone staircase leading down.wi|jz ]  As you read the scroll of identify, it crumbles to dust.wi|j{ 690.8 (1wi|jm wi|j U _p -> E - a potion of experiencexi|j:xi|jQ;xi|jg<xi|jAxi|j Dxi|jDxi|j K,xi|jMxi|jFNxi|jOxi|jUxi|jYWxi|jWxi|jvYxi|j[xi|j_,xi|j axi|jBcxi|jfBxi|jhxi|jgkBxi|jnxi|jZp,xi|jpxi|j"tR  There is a stone staircase leading down here.xi|jvxi|jv _xi|j5xxi|jizxi|j/) ._...# ...#.# .#...#.xi|jj . .# .......  #.#.. .# .#.# .......  ..#.. .#... .......  #.#<. ..#.###.......  #.#.# #...#.@.......8.8 (8  #.#.# #..##>###...#.  #.#.# ##..##.# ##  #.#)#####...##.# ##).)#.##.#xi|jF><.####....#### ......#..# #.......# ......##.# #......[# xi|jr......# ## #.......#xi|jxi|j+9.8 (9xi|jxi|jo6 _Found an opulent altar of Gozag.zi|j.....## .._...# ....#.# # #.#...# .#.##. #.#.. .#..#.##. ..#.. .#...... zi|j)#.#<. ..#.### #.#.# #...#......... #.#.# #..##>###...#.. #.#.# ##..##.# ####.#)#####...##.# #......).)#.##.#><.####....#####..# #.......###.# #......[#zi|j>zi|j-500.8 (1zi|jѓ:_zi|j{i|jK{i|jVDrink which item? Potions  c - a potion of curing  g - 2 potions of magic  h - 4 potions of haste  r - a potion of resistance  w - 3 potions of heal wounds {i|j- E - a potion of experienceb - a potion of brilliance  i - a potion of invisibility  B - a potion of berserk rage  M - 3 potions of mutation  f - 2 potions of moonshine [!] read|quaff|evoke[?] describe selected{i|j {i|ju EQuake2Marine the Arsonist.....##Deep Elf of Vehumet ........_...#Health: 46/46 ========================....#.# #Magic: 16/16 ========================{i|jS #.#...#..AC: 4Str: 5Doom: 51% .#.##........EV: 11Int: 23  #.#.. .#..#.##........SH: 0Dex: 15 ..#.. .#.............XL:  8 Next: 34% Place: Dungeon:6 #.#<. ..#.###@.......Noise: ---------  Time: 6500.8 (0.0) #.#.# #...#..........b) +2 long sword (freeze) {i|j s#.#.# #..##>###...#..Cast: Foxfire #.#.# ##..##.# #### #.#)#####...##.# #......).)#.##.# ....><.####....#### .....#..# #.......# .....##.# #......[# _i - 3 scrolls of identify _Found a stone staircase leading down.  {i|j> As you read the scroll of identify, it crumbles to dust. _p -> E - a potion of experience _There is a stone staircase leading down here. _Found an opulent altar of Gozag.{i|j Q   You feel more experienced!{i|j' /  --more--|i|j&|i|j+You have gained great experience. Select the skills to train. Skill  Level > New  Apt Skill  Level > New  Apt  a - Fighting   3.0    -2   h - Spellcasting   4.0    +3           b - Unarmed Combat   0.0    -2   i - Conjurations   6.0    +1      |i|j, j - Hexes   4.0    +3   c - Long Blades   0.0    -1   k - Fire Magic   8.0    +1       l - Air Magic   0.0    +1   d - Armour   0.0    -2   m + Earth Magic0.2  > 12.9 +1   e - Dodging   2.4    +2       f - Shields   0.0    -2   n - Evocations   0.0    +1   g - Stealth   2.4  |i|jK-  +3                                  |i|j-                            Select the skills you want to be trained. The chosen skills will be raised to  |i|jC.the level shown in cyan.  [*] useful|all skills i|j' c + Long Blades 0.0  > 7.6 9.2i|j i + Conjurations 6.0  > 9.66.27.4i|ju8.9 c * Long Blades   0.0  > 7.66i|j i * Conjurations   6.0  > 10.26.85.6i|jM= a + Fighting 3.0  > 5.0 9.720i|j i|j+ i|j Quake2Marine the Arsonist.....##Deep Elf of Vehumet ........_...#Health: 46/46 ========================....#.# #Magic: 16/16 ========================#.#...#..AC: 4Str: 5Doom: 51% .#.##........EV: 11i|j Int: 23  #.#.. .#..#.##........SH: 0Dex: 15 ..#.. .#.............XL:  8 Next: 168% Place: Dungeon:6 #.#<. ..#.###@.......Noise: ---------  Time: 6500.8 (0.0) #.#.# #...#..........b) +2 long sword (freeze) #.#.# #..##>###...#..Cast: Foxfire #.#.# ##..##.# #### #.#)#####...##.# #......).)#.##.# ....><.####....#### .....#..# #.......# .....##.# #......[# _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust. _p -> E - a potion of experience i|j _There is a stone staircase leading down here. _Found an opulent altar of Gozag.  You feel more experienced!i|j Destroyer8/48  Your Fighting skill increases to level 4!Your Long Blades skill gained 6 levels and is now at level 6!  Your Conjurations skill gained 3 levels and is now at level 9!  Your Earth Magic skill gained 5 levels and is now at level 5!  Training target 4.0 for Earth Magic reached!need to enable at least one skill for training.i|j /  --more--i|jo i|jlt % i|j u ' Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.9   7.1  -2   i - Spellcasting   4.0   3.0  +3           b - Unarmed Combat   0.0   1.4  -2   j - Conjurations   9.7   8.8  +1  i|ju      k - Hexes   4.0   3.0  +3   c - Short Blades   4.1   1.0   0   l - Fire Magic   8.0   7.6  +1   d - Long Blades   6.2   8.3  -1   m - Air Magic   0.0   0.8  +1      i|j v  n - Earth Magic   5.0   5.0  +1   e - Armour   0.0   1.4  -2      i|jw  f - Dodging   2.4   2.1  +2   o - Evocations   0.0   0.8  +1   g - Shields   0.0   1.4  -2       h - Stealth   2.4   1.8  +3                                                |jAy m      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi|jim? o + Evocations 0.0i|j 3TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  i|j *--  a-z] set[-] clear selected targetcost|targetsi|j&=[?25h[?0c0 i|j^ [?25l[?1ci|j|d 4.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsi|j9Oi|j7Vi|j^Quake2Marine the Destroyer.....##Deep Elf of Vehumet ........_...#Health: 48/48 ========================....#.# #Magic: 16/16 ========================#.#...#..AC: 4Str: 5Doom: 51% .#.##........EV: 11i|j^"Int: 23  #.#.. .#..#.##........SH: 0Dex: 15 ..#.. .#.............XL:  8 Next: 168% Place: Dungeon:6 #.#<. ..#.###@.......Noise: ---------  Time: 6500.8 (0.0) #.#.# #...#..........b) +2 long sword (freeze) #.#.# #..##>###...#..Cast: Foxfire #.#.# ##..##.# #### #.#)#####...##.# #......).)#.##.# i|j_m....><.####....#### .....#..# #.......# .....##.# #......[#Your Fighting skill increases to level 4!Your Long Blades skill gained 6 levels and is now at level 6!Your Conjurations skill gained 3 levels and is now at level 9!Your Earth Magic skill gained 5 levels and is now at level 5!Training target 4.0 for Earth Magic reached!  You need to enable at least one skill for training.i|jH`i|jgQuake2Marine the Destroyer.....##Deep Elf of Vehumet ........_...#Health: 48/48 ========================....#.# #Magic: 16/16 ========================#.#...#..AC: 4Str: 5Doom: 51% .#.##........EV: 11Int: 23  #.#.. .#..#.##........i|jhSH: 0Dex: 15 ..#.. .#.............XL:  8 Next: 168% Place: Dungeon:6 #.#<. ..#.###@.......Noise: ---------  Time: 6500.8 (0.0) #.#.# #...#..........b) +2 long sword (freeze) #.#.# #..##>###...#..Cast: Foxfire #.#.# ##..##.# #### #.#)#####...##.# #......).)#.##.# ....><.####....#### .....#..# #.......# .....##.# #......[#Your Fighting skill increases to level 4!Your Long Blades skill gained 6 levels and is now at level 6!i|jmiYour Conjurations skill gained 3 levels and is now at level 9!Your Earth Magic skill gained 5 levels and is now at level 5!Training target 4.0 for Earth Magic reached!  You need to enable at least one skill for training.i|ji& i|jjJ  You have reached level 9!i|j1t/  --more--i|j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i|j9'i|j)[53/537/175934% 1.8 (1i|j28_i|j4I _You feel clever. x2i|jk3i|j i|ji|jti|ji|j i|j ,i|jZ i|j i|j7 ,i|j i|j i|jm ,i|j i|j i|j ,i|j i|j i|jr  You encounter an ogre. It is wielding a +0 giant club.i|j]( .....###.._...# .....#.##### #.#...#...## .#.##..........###  .#..#.##.............  .#...............##### i|jM)  ..#.###..O  #...#.........@######  #..##>###...#.  ##..##.# ###############...##.# ).)#.##.####....#### O   ogre (asleep)# #.......i|j) ## #......[# ## #.......#i|jI3 +7.8 (6i|j4 28.8 (7 _i|j; i|jA i|jȩ  .....## #.._...# .....#.### #.#...#...##  .#.#######.##..... .#.....##### ..#.###......@......O. #...#..........###### #..##>###...#.........  ##..##.# ############## ###...##.# .).)#.##.# ###....#### ..# #.......# #.# #[#i|j A9.8 (1i|j· i|j/ i|j}R ●●, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|j^6--=10i|j8i|j| §● _You conjure some foxfire!i|jFB●§i|jM§●i|j●§§●i|jiK●§i|j#§●§●§●§●i|jSi|jF.-1i|j_§§§§●§i|ji|jz O  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  re! The foxfire burns the ogre!  The ogre is moderately wounded.i|j:n§§●i|j<8§●i|jk  The ogre shouts!  The foxfire burns the ogre but does no damage.i|jQ3§i|jב+O.i|j.●..●...i|jLi5---==2i|jȡ=§§i|jf §● _The ogre is moderately wounded.i|jF§●i|j~§●§●§●§●i|jm§●§●O●i|j@  The foxfire burns the ogre.i|j>61§i|jm>  The ogre is moderately wounded.The foxfire burns the ogre.i|j3§i|j<i|j]6=--3i|j§§§§§O§i|j7\ _The ogre is heavily wounded.i|j3 O.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|j●...●@...O..(ally target)i|j}5-=-4i|j:_i|j) §● _You conjure some foxfire!i|jF§●i|jSE§●i|j§●§●i|j\?●§i|jSj  The foxfire burns the ogre.i|j!w§§●i|j"MO●i|j3, §The ogre is severely wounded.The foxfire burns the ogre!  You kill the ogre!i|j62(i|js*§i|ji|jѿ 0 8-5 _Vehumet accepts your kill.i|j§§@.§§§§i|j2k _Your Evocations skill increases to level 1!i|j=i|j{i|j̱i|jR6= _i|j.i|jti|jsi|j"b7===i|j]i|ja4 _Magic restored.i|ji|ji|j(i|ji|ji|ji|ji|j|i|ji|jVi|j i|jGi|jNi|j:==i|ji|ji|ji|jGi|j#i|ji|j,i|ji|ji|ji|ji|jpi|jbi|j,i|ji|ji|j[,i|j.i|ji|jM,i|j*i|ji|jo,i|ji|jki|j[i|j,i|ji|ji|j.,i|ji|j i|j ,i|j i|j i|j i|ji i|jji|jEi|j`i|ji|jWi|j0i|ji|j7i|jli|jEi|ji|j9i|jxi|j}i|j',i|j,i|jV,i|j i|j"i|j##i|j#i|j$i|j%i|ju&,i|j(i|j)i|j*,i|j1,i|jX-i|j-i|jM.i|j0i|j$2,i|j2i|j4i|jy5,i|j6i|jl7i|jl8i|j29i|j9i|j}:i|j;,i|j\<i|j=i|j>,i|j?i|j@i|jAi|jiBi|jBi|jQDi|j@Ei|jEi|jVFi|jGi|jI,i|jIi|jKi|jKi|j\Li|jLi|jMi|jNi|jWO,i|jQi|jQi|juR,i|jSi|jTi|jUi|jUi|jWi|j6X,i|jXi|jZi|j[i|j\i|j\i|j]i|j^i|jG_i|jO`i|jai|jbi|jPci|jci|j>ei|jfi|jEg,i|jhi|jii|j"j,i|jki|jki|jgli|jli|jmni|j6oi|jfpi|jpi|jri|jrsi|jsi|jwti|jui|jw,i|jdxi|jyi|jDzi|jzi|ja{i|j|i|jv,i|j&i|jӀi|jځi|jYi|ji|jQi|jki|ji|ji|ji|ji|j^i|ji|j]i|jZi|jیi|jdi|ji|jYi|ji|ji|jji|jni|j5i|ji|jƕi|ji|ji|ji|jFi|jVi|jܚi|jji|ji|ji|ji|ji|ji|ji|jyi|ji|j~i|jBi|j^i|j`i|ji|joi|j1i|jIi|ji|ji|jYi|j+i|ji|jHi|ji|ji|ji|jsi|ji|jBi|j4i|j8i|ji|jji|ji|jni|ji|ji|ji|j?l .# .# ######.# .# ........ .# ......###.# i|jt##..........# ##..... ##### ####..#.# #...# #...@...# #.#.#-85.8 (70.0) #.$.###.######.#.### #?#####.# #...#...# #...#.# #.####.# ####...#.# #.###...# .........# #.....### ####...### ##...## ..i|j^....#...####...# #########....#...#i|j i|j,6.8 (71i|j?i|jN _Found a scroll of noise.i|ji|jui|ji|jvi|ji|j,i|jƪi|j",i|jȰi|jTi|jn,i|jNi|jM _You now have 130 gold pieces (gained 7).i|j3i|ji|jZi|ji|jLi|ji|ji|j,i|j i|j i|jfi|ji|ji|ji|jB,i|ji|ji|jU,i|ji|j1 i|j` ,i|j i|jy i|ji|ji|ji|ji|j i|jui|jti|ji|ji|jy,i|j0i|ji|ji|jLi|jni|jci|ji|j3i|ji|jr$i|jf&i|j 'i|jt'i|j'i|j*i|j+,i|jg,i|j-i|j.i|j.i|j^/i|jR1i|j2,i|j93i|j4i|j5i|jp5i|j5i|j6i|j7i|jH8i|j8i|j:i|jE<,i|j=i|j.?i|j@i|jqAi|jBi|jDi|jEi|jOMi|jdNi|j]PBi|jTi|jTi|jTi|jUi|jFWi|jXi|jcYi|jYi|jv[i|j\i|jQ],i|j_i|jcg  You encounter an iguana.i|jk# ..#########. ......... ########### ............. ###################i|jlA #..@..............# #..###############.#.... #...........##.##.l. ...#########.#..#..# ## #..........## #......###.# l   iguana (asleep) ##..........# ##......###### ####..#.####...#i|j"mi|jXs.622.8 (36i|jy33.8 (37 _i|j~i|j5i|j4 Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire2%3  e - Flame WaveConjuration/Fire2%4  f - Stone ArrowConjuration/Earth1%3 Select a spell to describe [?] help [!]/[I] toggle spell headersi|j* i|j0Quake2Marine the DestroyerDeep Elf of Vehumet ......#.Health: 53/53 ========================.#########.Magic: 17/17 ========================.........AC: 4Str: 5Doom: 50% #############EV: 11i|j1Int: 25  .............SH: 0Dex: 15################### XL:  9 Next: 38% Place: Dungeon:6#..@..............# Noise: ---------  Time: 6623.8 (0.0)#..###############.# b) +2 long sword (freeze).... #...........##.# Cast: Foxfire#.l. ...#########.#..#..# ## #..........###......###.# l   iguana (asleep)##..........###......##########..#.####...# _Vehumet accepts your kill. _Your Evocations skill increases to level 1! _Magic restored. _Found a scroll of noise. _You now have 130 gold pieces (gained 7). _|j2/mYou encounter an iguana.i|j#7i|j7(i|j;i|jz=i|j   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|j[C i|j[D i|jKH i|jJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i|j ●@●, ally target)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6--=4.8 (1 ●§ _You conjure some foxfire!§●§●i|jG  l    The foxfire burns the iguana.  The iguana is moderately wounded.i|j4§i|j2l.i|ji|j.-5i|jO§§i|jh0 _The iguana hisses angrily.i|jJ  i|jKCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|jr  Quake2Marine the Destroyer  Deep Elf of Vehumet ...... # .  Health: 53/53 ======================== .#########.  Magic: 13/17 ==================------ .........  AC: 4Str: 5Doom: 50%  #############  EV: 11Int: 25   i|jtE.............  SH: 0Dex: 15 ###################  XL:  9 Next: 38% Place: Dungeon:6 #§*@●.............#  Noise: ---------  Time: 6625.8 (0.0) #**###############.#  b) +2 long sword (freeze) ..l. #...........##.#  Cast: Foxfire #... ...#########.#..#  ..# ## #..........#  # #......###.#  l   iguana (ally target) ##..........#  i|j##......######  ####..#.####...# _The iguana hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  i|jPress: ? - help, Shift-Dir - straight lineAim: an iguana (wisps of flame, moderately wounded, ally target, 86% to hit)i|j}X  Quake2Marine the Destroyer  Deep Elf of Vehumet ...... # .  Health: 53/53 ======================== .#########.  Magic: 13/17 ==================------ i|j{.........  AC: 4Str: 5Doom: 50%  #############  EV: 11Int: 25   .............  SH: 0Dex: 15 ###################  XL:  9 Next: 38% Place: Dungeon:6 #§§@●.............#  Noise: ---------  Time: 6625.8 (0.0) #§.###############.#  b) +2 long sword (freeze) ..§. #...........##.#  Cast: Foxfire #... ...#########.#..#  ..# ## #..........#  # #......###.#  l   iguana (ally target) ##..........#  ##......######  ####..#.####...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - i|j# straight lineAim: an iguana (wisps of flame, moderately wounded, ally target, 86% to hit)  The stone arrow hits the iguana!!  You kill the iguana!i|jX # .        ......  ### i|jn #§`@●.............#  #``###.#  ..§. ..#  #... i|j.#.. ..# ## #........i|jq # #...i|j  ##.. ##.. ####.i|j/w§●§●i|jr●§§●i|jY....†i|j<9==6.8 (1i|jE§§i|jǔ  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (wisps of flame, moderately wounded, ally target, 86% to hit)  The stone arrow hits the iguana!!  i|j`You kill the iguana! _Vehumet accepts your kill.i|j׶§●§●§●●§●§4=i|j1i|jM| § _You start resting.i|ji|je5===6===i|jBi|ji|ji|j5 _Your foxfire dissipates.Magic restored.i|j.............--...#...........i|j.i|jz/30.0)i|j\7===--i|j,7.8 (11 _i|jKi|j?i|j6 i|j%@ i|jIB P==i|joC i|j0D i|jF i|jwF i|jG i|j4K c  You see here an iguana corpse.i|jL i|jM  _i|j8N i|jO i|jQ i|jUR i|jXS i|jU i|jW i|jZX i|j>Y i|j\ i|j^ i|j^ i|j@_ i|jba i|jc i|jc i|jmd i|jf i|jh i|jlh i|j0i i|jk i|j>l i|jl i|j4m i|j/o i|jKp i|jp i|jq i|jr i|js i|jt i|j{t i|ju i|j=w ,i|jw i|j i|j i|j8 i|js i|jт i|j- i|jDŽ i|j i|j i|jq i|j2 i|j5 i|j i|j^ i|j i|jސ i|j i|j: i|j i|jq i|j i|j i|j i|jA i|j i|j i|j* i|j i|j- i|j5 i|j, i|jL i|jŤ i|j i|j! i|j i|j7 i|jө i|j i|j ,i|j i|j4 i|jò i|j- i|j i|jy i|j i|je i|jU i|j i|jj i|jѼ i|j i|j .....##....# #.## #....#.##.#######.##.#....#.##.##......†#......#.#.....###...##....#.#.........##..#####.###i|j #.....#  #.#####  #@# #.# #.. ###. ## #  .   .i|j E i|j 68.8 (39.8 (32 _c - a scroll labelled AGAATA WIUVOVAi|j Ii|j/i|j5i|ji|ji|jBi|ji|ji|jKi|j,i|jJi|ji|j,i|ji|ji|ji|jfi|ji|jVi|j,i|j/i|ji|j7i|ji|j`i|jei|ji|ji|j5i|ji|ji|ji|jji|j i|jYi|ji|ji|j_i|jK,i|jB,i|j,i|ji|jHXi|ji|jO,i|ji|jL"Xi|j#i|j$i|j8%i|j%i|j_'i|j (i|j(i|j))i|j/*i|j$+i|j+,i|j,i|j .i|jr.i|j.i|j/i|j0i|jC1i|j<6i|j7Bi|j09i|j9,i|jd:i|j;i|jZ<i|j<i|j<i|j>i|j?i|j?i|j?i|j@i|jfAi|jAi|jBi|jBi|jCi|jCi|j;Di|jIi|jJi|jLi|jcMi|jN,i|jPi|j-Qi|jQ,i|jSi|j U,i|jUi|jVi|jWi|jvX,i|jYi|jai|jbBi|j di|jdi|j!ei|jei|jgfi|jsgi|jgi|j6hi|jii|jki|jk,i|jli|jri|jsi|jVt,i|jui|jwBi|jxi|jyi|j>zi|jzi|j|i|j}i|j},i|j~i|ji|j9,i|ji|jЂi|j[i|ji|ji|jai|jӅi|ji|j6i|ji|j{,i|ji|jTi|jɊi|jYi|jxi|j i|j,i|j~i|jLi|j ,i|ji|ji|j6i|ji|j˓i|ji|j$i|ji|ji|ji|jM,i|ji|ji|j,i|jTi|ji|ji|ji|ji|jui|ji|jhi|jIi|ji|ji|ji|j i|j#,i|ji|j?i|j߮i|j9i|ji|j4i|j;i|ji|ji|jݸi|ji|ji|jti|ji|ji|jGi|ji|ji|ji|ji|ji|ji|j,i|ji|j]i|jTi|ji|j&i|ji|ji|jBi|ji|j,i|ji|ji|jzi|ji|jQi|jXi|j>i|jei|ji|jti|ji|ji|j#i|ji|j[i|j,i|jCi|ji|j[i|ji|jei|j[i|ji|jNi|ji|jYi|j,i|jZi|j i|j i|j, i|j i|j i|jli|ji|j=i|j  i|j] You see here an iguana corpse.i|jMi|j _i|jai|j i|ji|j,i|jf i|j$Bi|j*i|j++,i|jo-i|j>.i|j.i|j/i|j1i|j_2i|jS3,i|jl5i|j6i|j6i|jN7i|j9i|j:i|j;i|j<i|j=i|j>i|j%?i|j@i|jrBi|j3C,i|jDi|jEi|jFi|j6Gi|jGi|jIi|jJi|jKi|jKi|jSi|jTi|jUi|jVi|jPVi|jXi|jXi|j5Yi|jYi|j/[i|jF\i|j\i|jA]i|j_i|j+`i|j`i|jai|jbi|j d,i|jdi|jlfi|jhi|j2ii|jii|jki|jli|jli|jmi|jni|jpi|jUq,i|jeri|jsi|jsi|jti|jui|jwi|jwi|jwi|jeyi|jzi|j&{i|j{i|j1}i|ja~i|j~i|jXi|jʁi|ji|ji|j7i|jRi|j i|ji|jri|jhi|jÍi|j?i|ji|jui|ji|jbi|ji|jpi|j0i|jKi|jޢi|ji|ji|ji|jJi|ji|jɰi|jei|jRi|ji|jJ,i|ji|ji|jû,i|j*i|jji|jPi|ji|ji|ji|ji|ji|j'i|j%i|ji|jxi|jxi|ji|jji|ji|ji|ji|j,i|j[i|ji|ji|ji|jRi|jEi|j9i|ji|ji|j#.# ####..#.####.### ###.......#  i|jV#...### #...###.#########...# #?#####.# #.###.# #.#...#.# #.#.### ##########...#.# #.##...## ...............# #..###..##.##########...### ##.##.#.....@.......#...####.#.#.###############....#.### ##########... #####............#.....##########.####....##.i|j#####.#.## ###........######.._...#i|jo2802.8 (133.0)i|j#3i|jh 4i|ji|jjb _d - a scroll labelled PYEZAY BEMAEi|jy3i|ji|ji|ji|j\i|j@ i|jD!i|j!i|jy"i|j"i|jw#i|jj%i|j'i|jc(,i|j *i|j+i|j,i|j-i|j,/i|j0i|jK1i|j1i|j4i|j5i|j56i|jj7i|j8i|jN:i|j:i|jn;i|jC=i|j>i|j+?i|j?i|j;G ###.# #.#...#.#  #.### ###########...#.#  #...###...............#  ###..##.##########...### ##.#.............#.. #.#.###############.. ###.# ######### #.#########....... #.@...#.....####### i|jWHA#####.####....#  ...#.#####.#.## ....#.###.....#.####.._...#.#....#.##......#.### ...#..## .#.##.#...#.. .#....## .#.##........ #.#.. .#..#.##........ i|jL210.0)i|jM,4.8 (11i|jQi|jS/ _s - a scroll of summoningi|j_i|ji|ji|ji|ji|jP,i|jVi|j$,i|ji|jji|j{i|j3 i|j i|j i|j i|ju ,i|jW i|jQ i|j ,i|j i|j ,i|j i|j i|ja ,i|j i|jm i|jO i|j i|j i|jq i|j i|j i|j/ i|j i|j i|jD! i|j" i|j$ i|j, i|j@- i|j . i|j0 i|j3 i|j3 i|j-5 i|j9 i|j; i|jA< i|j= i|jB i|jD i|j&E i|j\F i|jeH i|jI i|j8J i|j$K i|jL i|jM i|jHN i|jN i|jS i|jaU i|jU i|jV i|jX i|j{Z i|j [ i|j[ i|j] i|j_ i|jI` i|j}a i|jf i|j)g i|jg i|jh i|ji i|jNj i|jj i|jk i|jm i|jwo i|jo i|jp i|jyr i|js i|jt i|j7u i|jy i|j K ######.....#.### ..........#.#.. ########.### ..........#....#.##.i|j  ...........#..##..#. ..#####.#....####.# #####.#..#...#..#. #.....#..##...# #@###.#<.####..#.40.8 (26 #.#∩#.#.## ##...##...#.#.# #..## #####.#.# ##..## i|j #.#)#####...## ######......).)#. #........><.####. #............#..# # ####.........##.# #i|j i|j ,1.8 (27i|j i|j 2 _Found Duhuaqy's Weapon Shop.i|jNRead which item? Scrolls  t - a scroll of teleportationi - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  c - a scroll labelled AGAATA WIUVOVA  d - a scroll labelled PYEZAY BEMAE [!] read|quaff|evoke[?] describe selectedi|j i|jv i|jO O######.....#.### Quake2Marine the Destroyer..........#.#.. Deep Elf of Vehumet ......#######........#.### Health: 53/53 ========================..........#....#.##. Magic: 17/17 ========================...........#..##..#. AC: 4Str: 5Doom: 50% ..#####.#....####.#. EV: 11i|j AInt: 25  #####.#..#...#..#. SH: 0Dex: 15#.....#..##...#... XL:  9 Next: 39% Place: Dungeon:6#@###.#<.####..#.# Noise: ---------  Time: 6841.8 (0.0)#.#∩#.#.## ##...# b) +2 long sword (freeze)#...#.#.# #..## Cast: Foxfire#####.#.# ##..###.#)#####...########......).)#.## #........><.####... i|jع M#............#..# #... ####.........##.# #...  _You see here an iguana corpse. _c - a scroll labelled AGAATA WIUVOVA _You see here an iguana corpse. _d - a scroll labelled PYEZAY BEMAE _s - a scroll of summoning _Found Duhuaqy's Weapon Shop.i|j  As you read the scroll labelled AGAATA WIUVOVA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.i|j 42.8 (1i|j i|j . _It was a scroll of fear.i|jKi|j MRead which item? Scrolls  t - a scroll of teleportationi|jMi - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  d - a scroll labelled PYEZAY BEMAE [!] read|quaff|evoke[?] describe selectedi|j i|jc######.....#.### Quake2Marine the Destroyer..........#.#.. Deep Elf of Vehumet ......#######........#.### Health: 53/53 ========================..........#....#.##. Magic: 17/17 ========================...........#..##..#. AC: 4Str: 5i|jDoom: 50% ..#####.#....####.#. EV: 11Int: 25  #####.#..#...#..#. SH: 0Dex: 15#.....#..##...#... XL:  9 Next: 39% Place: Dungeon:6#@###.#<.####..#.# Noise: ---------  Time: 6842.8 (0.0)#.#∩#.#.## ##...# b) +2 long sword (freeze)#...#.#.# #..## Cast: Foxfire#####.#.# ##..###.#)#####...########......).)#.## #........><.####... #............#..# #... ####.........##.# #...i|jq|  _d - a scroll labelled PYEZAY BEMAE _s - a scroll of summoning _Found Duhuaqy's Weapon Shop.  As you read the scroll labelled AGAATA WIUVOVA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.i|jW   This is a scroll of acquirement!i|jL/  --more--i|jr i|jh 1Choose an item to acquire.  a - Fiucumoo's Catalogue of Force and Lithomancyb - a ring of see invisible  c - the cold staff of the Doomed Warrior {rF- rC+ Will- Fire Ice Air}d - 702 gold pieces (you have 130 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exiti|j5yacquire|examineexamine itemi|jV  Fiucumoo's Catalogue of Force and Lithomancy. A book of magic spells. It is an ancient artefact. You acquired it on level 6 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Static DischargeConjuration/Air 2 no  b - Searing RayConjuration2 no  c - PasswallEarth3no  d - Rending BladeConjuration/Forgecraft4no  e - Fire StormConjuration/Fire9no  f - Chain LightningConjuration/Air9noi|jW <Choose an item to acquire.  a - Fiucumoo's Catalogue of Force and Lithomancy  b - a ring of see invisible  c - the cold staff of the Doomed Warrior {rF- rC+ Will- Fire Ice Air}  d - 702 gold pieces (you have 130 gold) i|jX Y[!] acquire|examine items [a-d] examine item[Esc] exiti|jJmacquire|examineselect item for acquirementi|j;+ Acquire Fiucumoo's Catalogue of Force and Lithomancy? (y/N)i|jAi|jf######.....#.### Quake2Marine the Destroyer..........#.#.. Deep Elf of Vehumet ......#######........#.### Health: 53/53 ========================..........#....#.##. Magic: 17/17 ========================...........#..##..#. AC: 4Str: 5Doom: 50% ..#####.#....####.#. EV: 11Int: 25  #####.#..#...#..#. SH: 0i|jDex: 15#.....#..##...#... XL:  9 Next: 39% Place: Dungeon:6#@###.#<.####..#.# Noise: ---------  Time: 6842.8 (0.0)#.#∩#.#.## ##...# b) +2 long sword (freeze)#...#.#.# #..## Cast: Foxfire#####.#.# ##..###.#)#####...########......).)#.## #........><.####... #............#..# #... ####.........##.# #...  _s - a scroll of summoning _Found Duhuaqy's Weapon Shop.  As you read the scroll labelled AGAATA WIUVOVA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  This is a scroll of acquirement!i|j43.8 (1i|ji|j5 _Something appears at your feet!i|jh r  You pick up Fiucumoo's Catalogue of Force and Lithomancy and begin reading...i|ji &4i|jo i|jr  You add the spells Static Discharge, Searing Ray, Passwall, Rending Blade, Fire_Storm and Chain Lightning to your library.j|j,2P Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Magic DartConjuration1%1  c - SlowHexes1%1  d - Momentum StrikeConjuration/Translocation 1%2  e - Searing RayConjuration1%2  f - Static DischargeConjuration/Air1%2  g - Kinetic GrapnelForgecraft9%1  h - PasswallEarth3% 3  i - Confusing TouchHexes5% 3  j - Volatile Blastmotes Fire/Translocation 5% 3  k - Rending BladeConjuration/Forgecraft 12% 4  l - Chain LightningConjuration/Air 100% 9  m - Fire StormConjuration/Fire 100% 9 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj|jI j|j Q j|jW ######.....#.### Quake2Marine the Destroyer..........#.#.. Deep Elf of Vehumet ......#######........#.### Health: 53/53 ========================..........#....#.##. Magic: 17/17 ========================...........#..##..#. AC: 4Str: 5Doom: 50% j|jX ..#####.#....####.#. EV: 11Int: 25  #####.#..#...#..#. SH: 0Dex: 15#.....#..##...#... XL:  9 Next: 39% Place: Dungeon:6#@###.#<.####..#.# Noise: ---------  Time: 6844.8 (0.0)#.#∩#.#.## ##...# b) +2 long sword (freeze)#...#.#.# #..## Cast: Foxfire#####.#.# ##..###.#)#####...########......).)#.## #........><.####... #............#..# #... ####.........##.# #...  j|jY X_It was a scroll of fear.  This is a scroll of acquirement! _Something appears at your feet!  You pick up Fiucumoo's Catalogue of Force and Lithomancy and begin reading...  You add the spells Static Discharge, Searing Ray, Passwall, Rending Blade, Fire_Storm and Chain Lightning to your library.j|ja P  Okay, then.j|j b (j|jf j|jh . _j|jj|j _j|jXj|jLj|jWelcome to Duhuaqy's Weapon Shop! What would you like to do?  a -  26 gold a +0 daggerb -  46 gold 4 datura-tipped darts  c -  46 gold 6 poisoned darts  d -  364 gold a +3 longbow  e -  137 gold a +1 mace of protectionf -  65 gold a +0 quarterstaff  g -  39 gold a +0 short sword  h -  39 gold a +0 spear  i -  45 gold a +0 trident You have 130 gold pieces. [Esc] exitj|j[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listj|jcj|j j|j^..........#.#.... Quake2Marine the Destroyer#######........#.####. Deep Elf of Vehumet ................#....#.##... Health: 53/53 ========================...........#..##..#.## Magic: 17/17 ========================..#####.#....####.#.## AC: 4Str: 5Doom: 50% #####.#..#...#..#.## EV: 11Int: 25  #.....#..##...#..... SH: 0j|jDex: 15#.###.#<.####..#.### XL:  9 Next: 39% Place: Dungeon:6#.#@#.#.## ##...#.. Noise: ---------  Time: 6847.8 (3.0)#...#.#.# #..##># b) +2 long sword (freeze)#####.#.# ##..##.# Cast: Foxfire#.#)#####...##.#######......).)#.##.##........><.####....# #............#..# #..... ####.........##.# #..... #.........# ## #.....  _Something appears at your feet!  j|jAYou pick up Fiucumoo's Catalogue of Force and Lithomancy and begin reading...  You add the spells Static Discharge, Searing Ray, Passwall, Rending Blade, Fire_Storm and Chain Lightning to your library. _Okay, then.There is an entrance to Duhuaqy's Weapon Shop here.j|j(j|j6#D _j|j<=Ij|j-Bj|jYCj|jL _j|jON,j|jnj|joj|jq,j|jrj|jsj|jKu,j|jvj|jwj|jxj|jy,j|j{j|j|j|jl}j|j}j|j?j|jj|jv,j|jj|jU,j|jj|j j|j,j|j[j|jj|jNj|jj|jZj|jj|j.Bj|jlj|j ,j|j3j|jјj|jSj|jǚj|j8j|jjj|j{j|jj|jj|j?j|j"j|jj|jj|jj|jkBj|j>j|j j|jj|jj|jj|j j|j,j|jj|jj|jBj|jj|jj|jj|jj|jxj|jgj|jYj|jƷj|jMj|jj|jyj|jj|jUj|jj|jj|jj|jEj|jj|jjj|jj|jJj|jKj|jWj|j,j|j_j|jEj|jj|jj|jj|jj|jj|j2j|jzj|jj|j,j|j6j|jj|jbj|jj|jj|j,j|jsj|jj|j4 #.....#  #.#####  #.#  #.###  #...### .. ###...# ...$##### ###.# >.......# #.### # #@## #...###.825.0) #..## ###..##.# ##..## #....#....# ####.#.## #.#######..#j|j}f##.# #...........##.## ############.# ......##### ############.....#j|joj|j,,3.8 (36j|jIj|j(cpick up Fiucumoo's Catalogue of Force and Lithomancy and begin reading...  You add the spells Static Discharge, Searing Ray, Passwall, Rending Blade, FireStorm and Chain Lightning to your library. _Okay, then. _Found a stone staircase leading down.j|jij|jj|j?j|jj|jj|j@j|jBj|jj|jV,j|jj|jz j|j!,j|ju"j|j#j|jq%Bj|j'j|j](,j|j*N _You now have 144 gold pieces (gained 14).j|j+j|j,j|j,j|j-j|j.j|j.j|j/j|j0j|j1j|jk2,j|j3j|j 5,j|j5j|j7j|j? #.#######. .....##..##. # #....#.#...### #.#....#.#[..... #......#.#....# ##....#.####.... ..#####.#.#### #.......# #.#####94.8 (11.# #.# ...# #.### #...## #..#....# ...##..#....##### ###.#..>.......# #.###.#.#####.## #..#.#.# #..## ##j|jbNX5.8 (12j|jO# _Found a robe.j|jIj|jj|jj|jj|jXj|j'j|jj|jj|jJj|jj|jj|j[,j|jj|jj|jDj|jj|jsj|jj|j,j|jj|jj|jj|jj|jj|j j|jj|jj|jj|jj|jj|jj|jj|j.j|j>j|jj|j j|j j|j}j|j j|jj|jj|j ###  ..  #.#  ..# # ########.. .##. ......#.. #.##.#)...# .#.#.........##@# ..#.# #..906.8 (11........##########.#.#.......[.............#...............###########..########....# ..#......... #.##......#... #.........#...# #........#...# #.j|j#j|j$,7.8 (12j|j)j|jW,$ _Found a flail.j|jj|j3j|jj|jgj|j9j|jj|jj|jj|jj|jej|jcj|jj|j`j|j|j|jj|jj|jj|jj|jj|jpj|jj|jj|jyj|jj|jTj|jj|jj|jQ,j|j+ j|j j|j'j|jj|jWj|jj|jj|jj|jj|jej|jj|joj|j0j|j!j|jA$j|j$j|j1&j|j(j|j*j|jN+j|j,j|jU/j|j2j|j2j|j3j|j6j|j@9j|j9j|j=; j|j]=  You see here a +0 flail. j|j" j|j _ j|j+ j|j  j|j , j|j`  j|j j|j j|j8 j|j?! j|j# j|j& j|j' j|j) j|j, j|j/ j|jm0 j|j1 j|j7 j|j9, j|j: j|j= j|j@, j|jA j|jC j|j?E j|jE, j|jG j|jI j|jI, j|jK j|jK j|jL, j|jDN j|jPf  You encounter an adder. j|jXw      ###   #..   ##.#   #..  ###############...  #@...........#..# j|j{ZG #.#####....)...###  #.S #.....##.# #  #### #........###  #.....[.....  .#........... S   adder (asleep)  #.#########...  #.... ........  ##### ##...... j|j`-31.8 (24 j|j$b32.8 (25 _ j|jf j|jg j|j  Quake2Marine the Destroyer  Deep Elf of Vehumet ......  Health: 53/53 ======================== ### Magic: 16/17 ======================-- #.. AC: 4Str: 5Doom: 50%  ##.# EV: 11Int: 25   #..# SH: 0Dex: 15 ###############... XL:  9 Next: 39% Place: Dungeon:6 #@...........#..#. Noise: ---------  Time: 6932.8 (0.0) #.#####....)...### b) +2 long sword (freeze) #.. #.....##.# # Cast: Foxfire #### #........### #.....[..... .#........... S  j|j  adder (asleep) #.#########... #.... ........ ##### ##......Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is heavily wounded.The adder hisses angrily.  The zap hits the adder!  You kill the adder! j|j` ... .. #* j|j:..)... #.* .#  ####  [    #....   #####   j|j/N.† j|j 3=40==3.8 (1 j|j?8 j|j:>  The zap hits the adder.  The adder is heavily wounded.The adder hisses angrily.zap hits the adder!  You kill the adder! _Vehumet accepts your kill. j|jB= j|jC j|jaD j|joL7== j|jAO j|jP j|jDQ, j|jlTb  You see here an adder corpse. j|jU j|jU _ j|j{V j|jW j|jZ j|jZ:== j|j[ j|j7_ j|j_ j|j` j|je, j|j:f, j|jg j|ji j|jk j|jk j|jVl j|jp j|jr j|j_s j|jt j|jmw j|jy, j|j{ j|j~ j|jD, j|j؁ j|jX j|j^, j|jʇ j|jÊ j|j܋ j|jo j|j j|j7 j|j j|j" j|j‘ j|jǓ j|jc j|j j|j j|jq j|jU j|j j|j j|j j|j j|jw j|j[ j|j j|j8 #.#####....)...###......#.#. #.†...#.....##.# #......#.# #####.#........##########.#. #.#.....[.............#. #.#...........########## #.#########....# . #..............####  ########......#...#  (......@......#...# --518.0) ###.##........#...#  ####.....#...##  ####.## j|jû# #..#....##### ##..># ##.#.#####.# #.#.# # #...# ## j|j j|jG--2.8 (19 j|j j|j' _Found 5 javelins. j|j3 j|j j|j j|j j|j n j|j5 j|j j|j j|j j|j j|j\ j|js j|j j|j j|j0 j|jE j|j j|j( j|j j|j j|ji j|j j|j) j|jP j|j j|j j|j| j|j j|jm j|jh j|j=  You see here 5 javelins. j|j j|jy _ j|j? j|je j|jT j|j j|j j|jd  j|j  j|j  j|jD  j|j j|j{ j|j j|j j|j j|jK j|j j|j j|j j|jl j|j!  j|j! j|j.# j|j# j|jS$ j|j% j|j', j|j^( j|j) j|j=+ j|j+ j|jZ, j|j- j|j. j|jx/ j|j/ j|j1 j|ju3 j|j4 j|j4 j|j[6 j|j8, j|j9 j|j0; j|j< j|j= j|j= j|j> j|j? j|jN@ j|j@ j|j B j|j&C j|jC, j|j=E j|jCF j|j?G, j|jGH j|jI j|jJ j|jJ j|jL j|jKM j|jM j|jiN j|jO j|jKQ j|j R, j|jXU j|jV j|jW j|jW j|jX j|jAZ, j|j[, j|j\ j|j+] j|j] j|j-^ j|j^ j|j_, j|jEa j|jzb j|jc j|jc j|jQd j|jvf, j|jg j|j,h j|jh j|ji j|j j j|jZk j|jl, j|jZm j|jVn j|jo j|jnp, j|jq j|jr j|jas, j|jt j|jkv, j|jw j|jIx j|jSy j|jy, j|jE{ j|j5| j|j|, j|j~ j|jB j|j j|j j|jZ j|j j|j j|j j|j j|j, j|j j|j j|j  j|jƊ, j|j j|j j|j j|jh j|j j|j!i  You encounter an ufetubus. j|j̟  #....##.#.# #.#.#   #.##.##.#.# #...#   #.##.##.# ..#  #....# #..  ###### ..  .......#   ######.# #   #.#5#   #@#?#  j|j  #.#.#   #.#.#  #.#...  #.####.  #.# #5   ufetubus (asleep)  #..  ##.   j|jH598.8 (46 j|j j|j 5The ufetubus shouts! You hear a shout!  You encounter an ufetubus. j|jش,9.8 (47 j|j j|j}5 _The ufetubus leaves your sight. j|j0 T #....  #.##.  #.##.##.# ..#  #.##....# #..  #.####### ..  #.......# #.# #  #.#5#  #@#?#  #.#.#  #.#.#  #.#...  #.####.  #.# #  #.. ##. j|j2 #....  #.##.  #.##.##.# ..#  #.##....# #..  #.####### ..  #.......# #.# #  #.#5#  #@#?#  #.#.#  #.#.#  #.#... #.####. #.# #  j|jz #.. ##. j|j$4 j|j+ j|j-` _An ufetubus is nearby! j|j>8.##...##.##.# ### ..# .##....# F.#.. .####### ##.. .......# . ######.#5# #.#5.#?.#...###.# #. F   sky beast (asleep)#55 2 ufetubi  j|jAQ.5 j|j$CN.5 j|j DC?5 j|jDN.5 j|j(M j|j/N37000.8 (1.0) j|jT j|j|WZ _You encounter a sky beast. j|jJS t ### ..# ...# .F. #.. ##### ## .. ......#..  ######.#.# #5#.#...###.# #.# .. j|jU . j|jJW B?5 j|jn 5   ufetubus1 j|jx  j|jvy  j|jA " ...# .F. #.. ##### ## .. ......#..  ######.#.# #?#5##5#...###.# .#..   j|j  j|jV  j|j &2 j|j  j|j+  j|j.##### ## .. ......#..  ######.#.# #.#.##?#5 j|j.#...###.# . ##.. .....#.... #.... j|j4 j|j5&3 j|j9 j|j; j|j3 j|j j|j; j|jG35 j|j$k  An ufetubus comes into view. j|j ......#..  ######.#.# #.#.#?5#....####.# ...5...#....... j|j4...........#......5   ufetubus (wandering) #..... ##### j|jzQ0 j|jO4.8 (1 _j|j/  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jXpj|jpj|jwj|jx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j|j  #.......#..Quake2Marine the Destroyer   #######.#.#Deep Elf of Vehumet ......  #.#.#Health: 53/53 ========================  #.#?#Magic: 16/17 ======================--  #.#5#AC: 4Str: 5Doom: 50%  #.#5#EV: 11Int: 25   #.#...SH: 0Dex: 15  #.####.#XL:  9 Next: 40% Place: Dungeon:6  #@# #Noise: ---------  Time: 7004.8 (0.0)  #.****...j|j)b) +2 long sword (freeze)  ##.......Cast: Foxfire  .......  .......  #......5   ufetubus  #.....  #####  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (72% to hit)  The zap hits the ufetubus.j|jO`5.5j|jV..5 2 ufetubij|jX==5.8 (1j|j^j|j`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (72% to hit)  The zap hits the ufetubus. _The ufetubus is severely wounded.j|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j} #.......#..  Quake2Marine the Destroyer #######.#.#  Deep Elf of Vehumet ...... #.#.#  Health: 53/53 ======================== #.#?#  Magic: 15/17 =====================--- #.#5#  AC: 4Str: 5Doom: 50%  #.#5#  EV: 11Int: 25   #.#...  SH: 0Dex: 15 #.####.#  XL:  9 Next: 40% Place: Dungeon:6 j|j}+#@# #  Noise: =--------  Time: 7005.8 (0.0) #.**55...  b) +2 long sword (freeze) ##.......  Cast: Foxfire .......  .......  #......  55 2 ufetubi #.....  #####  j|j}&_The ufetubus is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jk~%Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 72% to hit)j|j(I55j|j6 #.......#..  Quake2Marine the Destroyer #######.#.#  Deep Elf of Vehumet ...... #.#.#  Health: 53/53 ======================== #.#?#  Magic: 15/17 =====================--- #.#5#  AC: 4Str: 5Doom: 50%  #.#5#  EV: 11Int: 25   #.#...  SH: 0Dex: 15 #.####.#  XL:  9 Next: 40% Place: Dungeon:6 #@# #  Noise: =--------  Time: 7005.8 (0.0) #[39;j|j649m....5...  b) +2 long sword (freeze) ##.......  Cast: Foxfire .......  .......  #......  55 2 ufetubi #.....  ##### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (72% to hit)  The zap hits the ufetubus!  You kill the ufetubus!j|jn>     #.#.#  #.#?#  #.#5#  #.#5#      #@# #  #.****...  ***     5   ufetubusj|jG?k  Press: ? - help, Shift-Dir - straight line: an ufetubus (72% to hit)  The zap hits the ufetubus!  You kill the ufetubus!  Vehumet accepts your kill.The zap hits the ufetubus.j|jI45.j|j/5.j|j,....j|j+6.8 (1j|jj|jc _The ufetubus is moderately wounded.j|jN .  The zap hits the ufetubus. _The ufetubus is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ufetubus. The ufetubus is burned terribly!  You kill the ufetubus!j|jR =*j|j%.j|j1*t4--====7j|j/j|j5$ j|j5L_Vehumet accepts your kill.j|j7F----j|jM78j|jz;j|j<j|jIj|jj|jj|j5==j|j,j|jj|je,j|jj|jj|jb6===j|jj|jj|jj|jj|jj|j[j|jj|jj|ji7===j|jj|j2j|joj|jj|jj|jj|jj|jj|jj|jj|j> #######.#.#  #.#.#  #.#?#  #.#5#  #.#5#  #.#...  #.####.# #.####.### #..@.....#----19.8 (11.0) ##. #..# #.. ##.j|j) ##. #####.#  .j|jj|jj|j&20.8 (12j|j j|j+& _Found a trident.j|j~3j|jj|jj|jEj|j==j|jBj|jj|j̓j|j,j|jj|jhj|jI,j|jj|jj|joj|jj|j j|jVj|jj|jzj|jIj|jKj|j,j|jj|jrj|jk  A sky beast comes into view.j|j;....#.#.##.##.#j|j7Q#...##.##.##.# ####..#j|jw#.##....# .F.#..#.##########..#.......#.. #######.#.# .#.# .#@# j|jP.#.# #.#.#### #.#....#j|j۴#.####.##.####.### F   sky beast (asleep)#........###...........j|j:+#........#...j|j)18.8 (8.0)j|jC29.8 (9 _j|j:j|j; _You see here a scroll of teleportation.j|j#####.#.###..#.# #...###.# #### ..#....# .F.#..##########.........#..#######.#.#?#.# ###.#....#.####.# #.####.##.##...j|jj|jo 330.8 (1 _j|j)j|j)j|j H##..>....#####.#.###..#.# #...###.# ##### ..#....# .F.. #..############ .........#....########.#.#.#?#.#.####....#####.####.##.#1j|j\E.....#....###..>....#####.#.###..#.# #...###.# ###### ..#....# .F... #..###########.........#@...########.#.##.##..#?#.#.#j|jJ4#.#.####.#....########.##j|jzj|j6&2j|jj|jj|j #.##....#.# #..#....#   #.#####.#.# ##..>.   #.#####.#.# ##.#.#   #....##.#.# #.#.#  #.##.##.#.# #...#  #.##.##.#.###### ..#  #.##....#..F... #..  #.############ ..  #.#.@..#  #.#.##.#  #.#.# # #.#?# #.#.# #.#.####  #.#[39;4j|j. 9m....# #.####.# j|jW,<3j|j1j|j4j|jo4  #.##....#.# #..#....# #.#####.#.# ##..>. #.#####.#.# ##.#.# #....##.#.# #.#.# # #.##.##.#.# #...# # #.##.##.#.###### ..# # #.##....#..F... #.. # j|jt5 B#.############ .. # #.#..@.# # #.#.##.# . #.#.# .# # #.#?# ... #.#.# #### #.#.####  #.#....# #.####.# j|jB FF4j|j^ j|j #.#####.#.# ##..>.......#.#####.#.# #.######....##.#.# .#.# #.#.##.##.#.# #...# ##.##.##.#.###### ..# #.#.##....#..F... #.. #.#.############ .. #.#.......#....# ########.#.##@# .. #.#.##.# ###.#?##.. ..#.#.########.#.#####.#....# [40m#.####.##.####.####........#j|j .j|j ;Fj|j! &5j|j& j|ja( j|j:  ##.#.#####...##. #.#.# ##.##.#..####### ..# #....#...F.. #.. ########## .. ......#.... #######.#.##..j|j: ##?##...#...##########...........j|j@j|j:A&6j|jDj|j@Ej|j'\#....##.#.# .#.# #.#.##.##.#.# #...# ##.##.##.#.###### ..# #..#.##....#...F.. #.. #.##.############ .. #.#.......#....# ##########.#.##.# ... #.#.##.######j|j\#.#?##.@.#...#.#.###### ####.#.####  .#.#....# .#.####.# .#.####.####........##...j|j\$.#j|jbj|jvc&7j|jgj|jkj|jex #.#####.#.##.#.##### #....##.#.# #.#.#  #.##.##.#.# #...# ## #.##.##.#.###### ..# #. #.##....#...F.. #.. # #.############ .. #. #.......#....# #########.#.##.#  .. #.#.##@### ## #.#?##...# ..j|jx #.#.######## #.#.#### #.#....# #.####.# #.####.### ##.j|j~j|j~&8j|j,j|jj|jWM##..>......#####.##.#.####...##.#.#.# #...# ##j|j##.#.###### ..#....#...F.. #..###########..........#...######## ..j|j!.##.#####?##...#..#.#.########j|j?j|j&9j|j5j|jj|j3 #.##....#.# #..#....### #.#####.#.#j|joc.>..... #.#####.#.##.#.##### #....##.#.# #.#.# j|jN #.##.##.#.# #...# # #.##.##.#.###### ..# #j|j #.##....#...F.. #.. #j|jȩ; #.############ ..  #.......#..@.# #j|j&#######.#.##.#  . #.#.##.### #j|j #.#?##...# . #.#.######j|j$# #.#.####F   sky beast #.#..j|jS..# #.####.# #.####.###j|j.F.j|jTj|j'40j|jj|jj|j8  #.##....#.# #..#....   #.#####.#.# ##..>   #.#####.#.# ##.#.   #....##.#.# #.#.#   #.##.##.#.# #...#   #.##.##.#.###### ..#   #.##....#..F... #..   #.############ ..   #.#.@..#j|j K   #.#.##.#   #.#.##.###   #.#?##...#   #.#.######   #.#.####   #.#....#   #.####.#   #.####.###j|j.F.j|j%<1j|j[j|jj|j   #.#####.#.# ##..>....   #.#####.#.# ##.#.###   #....##.#.# #.#.#   #.##.##.#.# #...#   #.##.##.#.######   #.##....#.F.... #..   #.############   #.......#....#   #######.#@##.#   #.#.##.###   #.#?##...#   #.#.######   #.#.####  #.#....#   #.####.#   #.####.###   #........#[4j|jF 0mj|j .j|jĨ F2j|j o  ##.#.###... #.#.# ##.###### ..# ...#F..... #.. ########## .. ......#....# ######.#.##.# ###.#?##...j|jD #.#.#####  ##...........j|jY j|j &3j|j% j|je? j|j n ... #.#.# ##.###### ..# ...#F..... #.. ########## .. ......#.... ######.#.## #.###.#@##....######.#### .#  #........#...j|jj|j&4j|jj|jj|j+5.8 (2j|jj|ji _t - 2 scrolls of teleportation (gained 1)j|jKN ##.#.##.#.###### ..# ....#F..... #.. ########## .. ......#.... ######.#.## #.###.##...###j|jN#.#### .#....#.####  #..........##j|j%Uj|jU+6.8 (1j|j[j|j # ##### ..# #....#F..... #.. j|j '########## .. ......#.... j|j ######.#.## ##j|j# #.##...####.#@#### j|j? #.#....##.####.#j|j] X#  ##.......).#j|jV j|j C7j|js  #.##....#F..... #..  #.############ ..  #.......#....#  #######.#.##.#  #.#.##.###   #.#.##...#  #.#.######  #.#.####  #.#.@..#  #.####.#  #.####.###   #........# #...   j|js .#   #..## #)# ##j|jy j|jz &8j|j& j|jf j|jP #.##....#F..... #.. # #.############ .. # #.......#....# # #.#.##.# . #.#.##.### # #.#.##...# . #.#.###### # #.#.####  #.#..@.# j|j #.####.#  #.####.### j|jZ #........#j|j] ##...........j|j1] #........#...j|jK] #..........##j|jf| ##.......).#j|j j|j j|j&&9j|jj|j)j|j0{#.############ .. #.#.......#....# ########.#.##.# .. #.#.##.######.#.##...# ..#.#.###### ###.#.####  j|j#.#....# #.####@# #.####.####........# ##...................##..........####.......)###.......######.##j|j=50j|jj|jj|jj|jj|jUj|jj|j  ......#.... #######.#.##.. #####....#.#.#######.#.####  #....#######........###...........#.#...#.#########.##.#j|j j|j3 &1j|j5 j|j4 j|j8  ######.#.##.. ####....########  ...j|j Q####.####.####.....@..##....# #...#j|jO .##. j|je j|j &2j|j j|j j|je>  ####....########  ...####.####.###.......##.?###....# #.....##.### j|jj|j:&3j|jW j|j"1 _Found a scroll of identify.j|jMe#.#.##...# ...#.#.###### ####.#.####  .#.#....# .#.####.# ..#.####.### ...#........##.?##...# #.#... #..## #).# ######.## .#.# #...# ### j|j(ZR4j|jx[j|jV#.#.###### #####.#.#### ... ..#.#....# ....#.####.# .....#.####.### ....  #........##.?# #...####.#....##..## #).# ## ####.## # .# #j|j6.# #... .# #### .#   # j|j j|j&5j|jj|jhj|j#.#.#### ... ...#.#....# ... .j|j4#.####.# .... ..##.####.### ....  ##........##.?# ##...####.#....# ##.j|j.## ##).# ### ####.## ## #.# #.#.# #....#.# #####.#  #.### #.#<j|jj|j&6j|jj|jj|jnS3j|j|Tj|jXj|j[j|j[j|judXj|jdj|jhj|j kj|j_kj|jlj|jHoj|jqj|j'rj|jtj|jǀ,j|jǂj|j;I _i - 3 scrolls of identify (gained 1)j|jj|joj|jaj|jj|jj|jŕj|jɗj|jSj|j3j|jyj|jj|jj|j~j|jƨj|jj|jj|jZj|jj|j;j|jZj|jj|jj|jj|jfj|jj|jj|jj|jRj|jej|jj|jj|j<j|j,j|jj|jo.# ##..>.......# #.### # .# ##.#.#####.## #...### .# #.#.# #..## ###..# .# #...# ##..## ##.#. .###### #..# #....# ####.#. j|jFF..... ..##.. #.#######..###. ##### #.....# #...........##. ....# #..##.#################.#. .##.# #................# .##.####.........#############... .##...##......................... .#######..........#########..... .#####........................# ....# ##.......................j|j  j|j i###.# #..........##..#####.#... ###.####..........# #.#####.#.. ......##..######### .#.....#..##j|jQ!j|jb0704.0)j|jj|j%1.8 (15j|jj|j2 _f - an amulet of the acrobatj|j{j|j!Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of protection from firef - an amulet of the acrobat[?] describe selected j|j4"[!] equip|wield|wear|put on[tab] equip|unequip j|jj|jj|j֙u.###..>.......# #.### # Quake2Marine the Destroyer .###.#.#####.## #...### Deep Elf of Vehumet ...... .##.#.# #..## ###..## Health: 53/53 ======================== .##...# ##..## ##.#. Magic: 17/17 ======================== .###### #..# #....# ####.#. AC: 4Str: 5Doom: 50% F..... ..##.. #.#######..###. EV: 11j|jBInt: 25  ##### #.....# #...........##. SH: 0Dex: 15 ....# #..##.#################.#. XL:  9 Next: 40% Place: Dungeon:6 .##.# #........@..............## Noise: ---------  Time: 7071.8 (0.0) .##.####.........#############... b) +2 long sword (freeze) .##...##......................... Cast: Foxfire j|j.#######..........#########...... .#####........................#.. j|jܚ....# ##.......................#.  j|j###.# #..........##..#####.#....  j|jk###.####..........# #.#####.#..#.j|j2  ......##..######### .#.....#..##j|jQ-  j|jjM_A sky beast comes into view. j|jn_You see here a scroll of teleportation. j|j|_t - 2 scrolls of teleportation (gained 1) _Found a scroll of identify. j|jH_i - 3 scrolls of identify (gained 1) _f - an amulet of the acrobatj|jZj|j>(j|jsj|jf  You start putting on your amulet.j|jطA2.8 (1j|j j|jxj|j$3.8 (2j|jj|jj|j&+4.8 (3j|jj|jj|j+5.8 (4j|jj|jj|j+6.8 (5j|jFj|j _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.j|jj|jj|jY _f - an amulet of the acrobat (worn)j|j j|j VPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of the acrobat (worn)e - a ring of protection from firej|jG M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip j|juj|j j|j(.###..>.......# #.### # Quake2Marine the Destroyer .###.#.#####.## #...### Deep Elf of Vehumet ...... .##.#.# #..## ###..## Health: 53/53 ======================== .##...# ##..## ##.#. Magic: 17/17 ======================== .###### #..# #....# ####.#. AC: 4Str: 5Doom: 50% F..... ..##.. #.#######..###. EV: 11Int: 25  j|j2)[##### #.....# #...........##. SH: 0Dex: 15 ....# #..##.#################.#. XL:  9 Next: 40% Place: Dungeon:6 .##.# #........@..............## Noise: ---------  Time: 7076.8 (0.0) j|j).##.####.........#############... b) +2 long sword (freeze) .##...##......................... Cast: Foxfire .#######..........#########...... .#####........................#.. ....# ##.......................#.  ###.# #..........##..#####.#....  j|j)###.####..........# #.#####.#..#.  ......##..######### .#.....#..##  j|j*k_f - an amulet of the acrobat  You start putting on your amulet. j|j9*_You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  j|jf*~You feel ready to tumble and roll out of harm's way. _f - an amulet of the acrobat (worn)j|j1j|j 267.3 (0.5j|j7j|j9? _e - a ring of protection from fire (worn)j|j3j|jj|jj|jIj|j26  j|jj|jPj|j}j|jSj|jzj|jj|jj|jj|jj|jC,j|jj|jvj|j,j|jj|jj|jj|jj|jj|jj|j/j|jj|jCj|jIj|j4j|j\j|jj|jVj|jnj|jj|jvj|jj|jS,j|jj|jdj|jpj|jj|j&j|jj|jj|jk  A sky beast comes into view.j|j#.####.# ####.##....# ###....#.# #..#....##### ####.#.# ##..>.......# ####.#.# ##.#.#####.## ...##.#.# #.# #..## .##.##.#.# ..# ##..## j|j0C.##.##.#.##########..## #....# ##....#FF.......##..# #.############### #@....# #...... .......#....# #..##.###### j|j^######.#.##.# #......... #.#.##.####.........######## j|jo#.#.##...##......... j|j[#.#.#######..........####### F   sky beast #.#.#####................... j|ju#.#....####................. j|jg#.####.# #..........##..###j|jw 089.3 (12.0)j|j 490.3 (13 _j|j7j|j( j|j"[  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. j|j# > j|jk#  j|j& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"j|js F #.#####.....#...#.."j|js #######.# ##.....#....##### #"j|jt 7##..>.......# #####.#.#####.## ..#..## # #...# ##..#"j|j9u ##.#.##########..## #....# ....#FF......@##..###### .###############.....# #...... .......#...##.############ #####"j|jtu  #.................##.....########...............##"j|ju ....############.......###......."j|jv >.F"j|j} "j|jN _ 1.0) _"j|j> "j|jJ "j|jlq  .FCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."j|jw f●●(ally target)"j|j@x V6--11 "j|jgx =2"j|j"} "j|j §● _You conjure some foxfire!"j|j B●§"j|j >●§"j|j^ >●§"j|j =●§"j|jA H●§"j|jk 8●§"j|j ;●§"j|j :●F"j|jȄ "j|j E  The foxfire burns the sky beast."j|j 3§"j|j D●§"j|jx C26  -3§F●§§§§ _The sky beast is lightly wounded.#j|jW  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the sky beast.#j|jM3§#j|j[D.F..F.●●..5---11 =4#j|jW_ ●§ _The sky beast is moderately wounded.#j|j_G●§#j|jeE  The foxfire burns the sky beast!#j|ju§●§#j|j  The sky beast is heavily wounded.The foxfire burns the sky beast but does no damage.#j|jp 3§#j|jp 8§F#j|jx .6=26  -5#j|j} #j|jS a _The sky beast is heavily wounded.#j|j 7* (combustible)The foxfire burns the sky beast but does no damage.heavi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the sky beast.  The sky beast is almost dead.#j|jq=§F#j|jm..4---11 ====6#j|j#j|jW _The sky beast's fire resistance burns away.#j|jm26  =---#j|j7#j|j#j|jOZ _The sky beast completely misses you.$j|j T. _The sky beast's fire resistance burns away. _The sky beast completely misses you.ScorchThe sky beast is burned terribly!  You kill the sky beast!$j|j^*$j|j,†$j|j(X 3----49% 11  5====8 _Vehumet accepts your kill.$j|j$j|j _Your Evocations skill increases to level 2!$j|jHj26  ----9 $j|j _$j|j$j|j$j|j 3$j|j $j|jj ,$j|jj 4=$j|j $j|j- $j|jG $j|jQ $j|j i5===$j|j $j|j ,$j|j $j|jԸ $j|j $j|j $j|j' $j|jw #6$j|j F===$j|jʼ $j|j $j|jн $j|jj $j|j ,$j|j $j|j $j|j6 #7$j|jb F===$j|j $j|j B$j|j $j|j $j|j/ ,$j|j $j|j $j|j $j|j $j|j $j|j5 $j|j $j|j :==$j|j $j|j $j|j $j|j $j|j $j|jL $j|j $j|jY $j|j $j|j $j|j ,$j|j $j|j@ $j|j $j|j $j|j $j|j $j|jA ,$j|jH $j|j $j|j $j|j& $j|j> $j|j $j|j $j|j5 $j|j $j|jT $j|j% $j|jn $j|j. $j|j $j|j $j|j ,$j|j7 $j|jB $j|j $j|jC $j|j $j|j $j|j8 $j|j $j|jZ $j|jS $j|j $j|jo $j|j $j|j $j|j $j|j $j|j4 $j|j6 $j|j $j|j; $j|j $j|j~! $j|j! $j|j" $j|j % $j|jg& $j|j& $j|j' $j|j+* $j|j+ $j|j, $j|j, $j|j/ $j|j0 $j|j0 $j|j1 $j|j!4 $j|ju5 $j|j5 $j|j6 $j|j8 $j|j; ,$j|jD< $j|j= $j|j? ,$j|j@ $j|jIB $j|jD $j|jQD $j|jE $j|j?G $j|j4I $j|jxI $j|j[J $j|j*L $j|jM $j|jHM $j|jCN $j|jcO $j|jP $j|jP $j|jQ $j|jYT $j|jV B$j|jMY $j|jZ $j|jZ $j|j~[ $j|j] $j|j$^ $j|j^ $j|j_ $j|j` $j|j.b ,$j|jb $j|j*d $j|j'e $j|je $j|j:f $j|j`i $j|jEj $j|jj $j|jPk $j|jl $j|jm $j|jm $j|j5n $j|jo $j|jQp $j|jp $j|jp $j|jr $j|jr $j|jr $j|jCs $j|j| B$j|j$} $j|j $j|j $j|j $j|j@ $j|j $j|j ,$j|jC $j|j $j|jΌ n$j|j $j|j $j|j $j|j $j|jǒ $j|jē $j|j, $j|jޗ ,$j|j $j|jY $j|j $j|j $j|j $j|jģ $j|j- $j|jf $j|jO $j|jk $j|j% $j|j $j|jm $j|j $j|j $j|j $j|j $j|j $j|jD $j|j $j|j $j|j $j|j $j|jT $j|j $j|j $j|jC $j|j~ $j|j! $j|j h  There is a stone staircase leading down, spattered with blood here.$j|j $j|j  _$j|j` $j|j W  There is a stone staircase leading up here.  Things that are here:$j|jz E  a +0 dagger; a +0 leather armour$j|j $j|jX  _$j|j $j|j $j|j@ $j|ju $j|j $j|j $j|j ,$j|j $j|j $j|j$ B$j|j]) @  You see here a +0 falchion.$j|j(* $j|j+  _$j|j- $j|j1 $j|jM5 $j|j5 $j|j'8 $j|j~< $j|j? $j|j? $j|jC $j|jF $j|jVI ,$j|jMK $j|jN $j|jMP $j|jP $j|jQ $j|jS $j|jU $j|jU $j|jV $j|jX $j|jY $j|jHY $j|jY $j|jU[ $j|j\ $j|j] $j|j^ $j|j+_ $j|j` ,$j|j` $j|jb $j|jc $j|jc $j|je $j|jf $j|jf ,$j|jSg $j|j`i $j|j!k $j|jQk $j|jl $j|jn $j|j~p $j|jp $j|j $j|j $j|jA $j|j $j|j $j|j $j|j $j|j $j|j $j|j $j|jD $j|jp $j|j $j|jA $j|j $j|j $j|j3 $j|jf $j|j $j|j- $j|j0 $j|j $j|j $j|jQ $j|jE $j|j $j|j $j|jN $j|j $j|j $j|j! $j|j) $j|j+ ,$j|j . $j|j25 $j|j6 $j|jJ7 $j|j 9 $j|j@ $j|jB $j|j*C $j|jD $j|jK $j|jJN $j|jN $j|jYP $j|jmW $j|jBY ,$j|j[ $j|ja $j|jDc $j|jc $j|jd $j|jk $j|j;l $j|jl $j|jdm $j|jHt $j|ju $j|jv $j|jw $j|j~ $j|jt $j|jՀ $j|j $j|j $j|j׉ $j|j1 $j|j $j|j $j|j֒ $j|jZ $j|jQ $j|jC $j|j_ $j|j˝ $j|j $j|j $j|jC $j|jʧ $j|j $j|jH $j|j ,$j|j! $j|jԷ $j|j $j|j B$j|j n$j|j $j|j: $j|j $j|jX $j|j $j|j $j|j $j|j $j|js $j|jx $j|j $j|j $j|j $j|j $j|j $j|j $j|j- $j|j $j|j $j|jY $j|j8$j|j$j|j3$j|j$j|j]$j|js $j|j $j|j $j|jR $j|j $j|jq$j|j $j|j&$j|j$j|jI$j|j$j|j $j|jW,$j|j$j|jT$j|jT$j|j$j|j$j|j$j|j!,$j|jE#$j|j%$j|j&$j|j'$j|jo($j|j)$j|j*$j|j>+$j|j}+$j|j-$j|j.$j|j/$j|j}/$j|j1$j|j2,$j|j"3$j|jK5$j|j5$j|j6$j|j|6$j|j8$j|j=9$j|jw9$j|j9$j|j;$j|j<$j|j=$j|jP=$j|j>$j|j?$j|j?$j|j#@$j|jA$j|jB$j|jB$j|j8C$j|jD$j|jE$j|jE$j|j?F$j|jH$j|j0I$j|jI$j|j8J$j|jK$j|jL$j|jM$j|jM$j|jIO$j|jP$j|j^P$j|jP$j|jR$j|jS$j|jS$j|jjT$j|jV$j|jW$j|jZX$j|jX$j|j[$j|jk],$j|j^$j|j`$j|ja$j|jRb$j|jcc$j|je$j|jg$j|jh$j|ji$j|j0l$j|jqn$j|jn$j|jlp$j|jr$j|jzt$j|jt$j|jv$j|jx$j|j{$j|j{$j|j}$j|j~$j|j€,$j|j5$j|j $j|j$j|j/$j|j$j|j$j|j $j|j$j|jV$j|j4$j|j$j|jJ$j|j$j|j$j|j$j|j$j|jϓ$j|j'$j|j$j|j$j|j$j|j$j|j$j|j$j|jL$j|j$j|j<,$j|jٞ$j|j$j|jr$j|j$j|jd$j|j$j|j$j|jo$j|j$j|j̩$j|j ,$j|jȫ$j|j!$j|j$j|j$j|j$j|j$j|j$j|je$j|j$j|j$j|jK$j|j$j|j$j|j/$j|j$j|j7$j|j,$j|j$j|j$j|j$j|j$j|j$j|j#,$j|jx$j|j$j|jǿ$j|j$j|j$j|j,$j|j($j|j $j|j;$j|j$j|j$j|j`$j|j)$j|jl$j|j$j|jQ$j|j6$j|j$j|jd$j|j$j|j$j|j$j|j$j|j$j|j$j|jj$j|jG$j|j$j|j,$j|j$j|j$j|j$j|j$j|j$j|j1$j|j,$j|j$j|j+ ##.#......#.##.##  #..#......#.##.# ##.........#.##.## #..#.......#.##.########## #. ..###......#.#.....##....# #. #.# #......#.#.#....#.##.#######. ..##########.#.#....#.##.##...... .............#......#.#.....###.. .$j|j<-....###########@...#.#.........----28788.0) ##....# #...#####.###########.#### #...#.....# .....#...# #...#.##### .....#...# #####.# .....#...# #.### .....#...## #...### ###.##....# ###...##..#....##### ###.#$j|j($j|jj $j|jkE _Done exploring.%j|jUd%j|jeZ %j|jW.##..##..##..##..#....#.#..#.#.........#....0.0)........%j|jȃ(%j|j[ _Done exploring.&j|j&j|jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of protection from fire (worn) &j|j f - an amulet of the acrobat (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &j|j&j|jz&j|j1 ##.#......#.##.## Quake2Marine the Destroyer#..#......#.##.## Deep Elf of Vehumet ...... ##.........#.##.### Health: 53/53 ======================== #..#.......#.##.########## #. Magic: 17/17 ======================== ..###......#.#.....##....# #. AC: 4Str: 5Doom: 49% #.# #......#.#.#....#.##.#######. EV: 26 &j|jDInt: 25  ..##########.#.#....#.##.##...... SH: 0Dex: 15 .............#......#.#.....###.. XL:  9 Next: 45% Place: Dungeon:6 .....###########@...#.#.........# Noise: ---------  Time: 7287.3 (0.0) ##....# #...#####.########### b) +2 long sword (freeze) ......#### #...#.....#Cast: Foxfire .....#...# #...#.##### .....#...# #####.# &j|jI.....#...##.### .....#...## #...### ###.##....# ###...##..#....##### ###.#There is a stone staircase leading up here.  &j|jThings that are here: _a +0 dagger; a +0 leather armour _You see here a +0 falchion. _Done exploring. _Done exploring.&j|jP  Okay, then.&j|j(&j|jI&j|j. _&j|j/ &j|jx0 Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple &j|jĺ&j|j ##.#......#.##.## Quake2Marine the Destroyer#..#......#.##.## Deep Elf of Vehumet ...... ##.........#.##.### Health: 53/53 ======================== #..#.......#.##.########## #. Magic: 17/17 ======================== ..###......#.#.....##....# #. AC: 4&j|jStr: 5Doom: 49% #.# #......#.#.#....#.##.#######. EV: 26 Int: 25  ..##########.#.#....#.##.##...... SH: 0Dex: 15 .............#......#.#.....###.. XL:  9 Next: 45% Place: Dungeon:6 .....###########@...#.#.........# Noise: ---------  Time: 7287.3 (0.0) ##....# #...#####.########### b) +2 long sword (freeze) ......#### #...#.....#&j|jCast: Foxfire .....#...# #...#.##### .....#...# #####.# .....#...##.### &j|j0.....#...## #...### ###.##....# ###...##..#....##### ###.#Things that are here: _a +0 dagger; a +0 leather armour &j|j`_You see here a +0 falchion. _Done exploring. _Done exploring. _Okay, then.&j|jD &j|j&j|j+&j|j%&j|jf _&j|j~&j|j:&j|j8&j|j@&j|j&j|jd&j|jK&j|j_&j|j&j|ji&j|j&j|j&j|j &j|j&j|j&j|j&j|j&j|j_&j|j&j|jp &j|j &j|j &j|j &j|j&j|j&j|jI&j|j&j|j&j|j\&j|j&j|j&j|j>&j|j&j|j!&j|j&j|jg&j|j&j|j-&j|j"&j|j#&j|jx$&j|j$&j|j(&j|j)&j|j*&j|j*&j|j-&j|j.&j|jW/&j|j/&j|j2&j|j3&j|j14&j|j4&j|jm8&j|jS9&j|j9&j|j:&j|j=&j|j>&j|js>&j|j[?&j|jA'j|j'j|j4'j|j+'j|j&'j|j'j|jc'j|j?'j|j 'j|j5 'j|j 'j|j3 'j|j'j|j'j|j'j|j'j|jX'j|j'j|je'j|j'j|j'j|j'j|j ,'j|ju"'j|j]%'j|j','j|jq)'j|j,'j|j3/'j|j/'j|j0'j|jU4'j|jd6'j|j6'j|jd8'j|jV:'j|j]<'j|jC='j|j+>'j|j?'j|jA'j|jB'j|jkC'j|j)E'j|jF'j|jG'j|jH'j|jI'j|jK'j|jK'j|j6M'j|jN'j|jO'j|j3P'j|jP'j|jaR'j|jS'j|jMT'j|jT'j|jV'j|jW'j|j3X'j|jX'j|j|[Y  There is a stone staircase leading down here.'j|j\'j|j]'j|j^811  _'j|j_'j|j!M 7'j|j!'j|j('j|jO'j|jn _You climb downwards.  Found a potion of curing.'j|j ## .. #.'j|jF #.. #...### #....@#323.8 (36.5) #.........#  #.......##.#  ...!....## 'j|j...#....# .. ####.. . #.. #.. 'j|j'j|j'j|ja _There is a stone staircase leading up here.'j|jt I'j|jy 'j|j| 'j|jp} U26  _'j|jU ,'j|jJ 'j|j 'j|jJ 'j|j 'j|j~ ,'j|jɑ 'j|j 'j|j ,'j|j. 'j|j 'j|j{ 111 'j|j 'j|j q _c - 2 potions of curing (gained 1)'j|j 'j|j( N26  'j|j 'j|j 'j|jd 'j|j 'j|j 'j|jX 'j|j6 'j|j 'j|j 'j|j| 'j|jB ,'j|j 'j|j 'j|j2 ,'j|j 'j|j 'j|j 'j|j 'j|j_ 'j|j= 'j|jx 'j|j 'j|j 'j|js 'j|j 'j|j7 'j|j 'j|j 'j|j 'j|j 'j|j 'j|j 'j|j 'j|ji 'j|j 'j|jR 'j|j 'j|j 'j|jP 'j|jD 'j|j 'j|j" 'j|j 'j|j< 'j|j5 'j|j 'j|j 'j|j 'j|j 'j|j 'j|jM 'j|j 'j|j 'j|j 'j|jW 'j|j 'j|j 'j|j0 'j|j] 'j|j 'j|j 'j|jV 'j|j 'j|j 'j|j 'j|j 'j|j 'j|j 'j|j 'j|j ,'j|j{ 'j|j ,'j|j 'j|j 'j|jD! 'j|j! 'j|j$ 'j|j' 'j|j1( 'j|j( 'j|jl* 'j|j. 'j|j/ 'j|j/ 'j|j)2 'j|j4 'j|j5 'j|j5 'j|jF7 'j|j9 'j|j: 'j|j: 'j|j; 'j|j > 'j|jh> 'j|j+? 'j|j@ 'j|jzB 'j|j[C ,'j|jeE 'j|jG 'j|jG 'j|jH 'j|j*J 'j|jsL 'j|jL 'j|jPM 'j|jN 'j|j~Q 'j|jQ 'j|j#,j|j#,j|j$,j|j ',j|j-.## ..##.....#.#..........  #.....## ## ###......## ...#......#...$.....# #### #..#,j|js. #......###..# #...##...#..# #.... ###...###.... ##....# ......# #..##......#..##. ##.## ##...#,j|j.##. #..#..# #...#.##....##..# .,j|j'; 400.8 (14  You now have enough gold to buy a shiny orb on D:3.  You can access your shopping list by pressing '$'.11 1.8 (15,j|jB@,j|jB? _You now have 174 gold pieces (gained 18).,j|jV ,j|j ,j|jy ,j|j ,j|j% ,j|j 26  ,j|j ,j|jM G11 ,j|j ,j|j N _You now have 191 gold pieces (gained 17).,j|jV ,j|jC G26  ,j|j ,j|j ,j|j ,j|j( ,j|j ,j|j ,j|jY ,j|j ,j|j  ,j|j| ,j|j X,j|j ,j|j. ,j|j ,j|j ,j|jW i  You encounter a rock fish.,j|j   ##. F.   #.. .. ...# ##  #... .# .##...##.. ,j|jx  #..###.# ...#.#...#  #...#..# .......#   #.....##  #....######......##  #.@...#.........#  #..###.........# ###  ....# ##......####..#  ##.## #......###..# ,j|jN  # #...##...#..#  #....####...## F   rock fish (asleep)  #.....# ##....#  .....#.# #..##...  ##..##.###.## ##.,j|jZ' 19.8 (8.0),j|j( Z 10.8 (9 _,j|j- ,j|j"0 .j|jr 2 Quake2Marine the Destroyer  ##. F.Deep Elf of Vehumet ......  #.. .. ...# ##Health: 53/53 ========================  #... .# .##...##..Magic: 17/17 ========================  #..###.# ...#.#...#AC: 4Str: 5Doom: 49%   #...#..# .......#EV: 26 Int: 25   #..... #.....##SH: 0.j|js Dex: 15 #....######......##XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#Noise: ---------  Time: 7410.8 (0.0) #..###.........# ### b) +2 long sword (freeze)  ....# ##......####..# Cast: Foxfire  ##.## #......###..#  #.j|jt *#...##...#..# #....####...## F   rock fish (asleep) #.....# ##....# .j|jt .....#.# #..##... ##..##.###.## ##.You can access your shopping list by pressing '$'. _You now have 174 gold pieces (gained 18). _You now have 191 gold pieces (gained 17). _You encounter a rock fish.Press: ? - help, v - describe, . - travelThe floor..j|j+  F@You now have 174 gold pieces (gained 18). _You now have 191 gold pieces (gained 17). _You encounter a rock fish.Press: ? - help, v - describe, . - travelHere: a rock fish (asleep)  The floor./j|j[ A rock fish. A strange stone-scaled fish that swims through solid rock with the same ease that most fish do through water. Max HP: ~18 Will: + AC: +++ EV: ++  rF: +..  rC: ... rPois: . rNeg: ... rElec: + Threat: High Class: Natural Size: Small Int: Animal Speed: 100% (swim: 125%) /j|j[You have about 97% to hit with your +2 long sword of freezing (while incapacitated). It has about 19% to hit you. Attack Max Damage Bite 13 It has a 14% chance to notice you each turn. It is resistant to steam. [!]: Description|Statuses0j|jb+ Quake2Marine the Destroyer  ##. F.Deep Elf of Vehumet ......  #.. .. ...# ##Health: 53/53 ========================  #... .# .##...##..Magic: 17/17 ========================  #..###.# ...#.#...#AC: 4Str: 50j|jDoom: 49%   #...#..# .......#EV: 26 Int: 25   #..... #.....##SH: 00j|jN$Dex: 15 #....######......##XL:  9 Next: 48% Place: Dungeon:7 0j|j[#.@...#.........#0j|jxNoise: ---------  Time: 7410.8 (0.0) #..###.........# ### b) +2 long sword (freeze)0j|jv  ....# ##......####..# Cast: Foxfire  ##.## #......###..#  ##...##...#..# #....####...## F   rock fish (asleep)0j|j #.....# ##....# .....#.# #..##... 0j|j ##..##.###.## ##. _You now have 174 gold pieces (gained 18). _You now have 191 gold pieces (gained 17). _You encounter a rock fish.0j|j?Press: ? - help, v - describe, . - travelHere: a rock fish (asleep)  The floor.0j|j 5 Quake2Marine the Destroyer  ##. F.Deep Elf of Vehumet ......  #.. .. ...# ##Health: 53/53 ========================  #... .# .##...##..Magic: 17/17 ======================== 0j|j  #..###.# ...#.#...#AC: 4Str: 5Doom: 49%   #...#..# .......#EV: 26 0j|jQ Int: 25   #..... #.....##0j|jx nSH: 0Dex: 15 0j|j #....######......##XL:  9 Next: 48% Place: Dungeon:7 0j|j T#.@...#.........#0j|j Noise: ---------  Time: 7410.8 (0.0) 0j|j' #..###.........# ### b) +2 long sword (freeze) 0j|j  ....# ##......####..# Cast: Foxfire  ##.## #......###..#0j|j.   ##...##...#..# #....####...## F   rock fish (asleep) #.....# ##....# .....#.# #..##... 0j|jg ##..##.###.## ##. _You now have 174 gold pieces (gained 18). _You now have 191 gold pieces (gained 17). 0j|j _You encounter a rock fish.Press: ? - help, v - describe, . - travelHere: a rock fish (asleep)  The floor.0j|j (0j|j 0j|jD . _1j|jM Quake2Marine the Destroyer  ##. *.Deep Elf of Vehumet ...... 1j|j( #.. *. ...# ##Health: 53/53 ========================  #... *# .##...##..Magic: 16/17 ======================--  #..###*# ...#.#...#AC: 4Str: 5Doom: 49%   #...#*.# .......#EV: 26 Int: 25   #...*. #.....##SH: 0Dex: 15 #...*######......##XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#Noise: ---------  Time: 7410.8 (0.0) #..###.....|jsm....# ### b) +2 long sword (freeze)  ....# ##......####..# Cast: Foxfire  ##.## #......###..#  ##...##...#..# #....####...## F   rock fish #.....# ##....# .....#.# #..##... ##..##.###.## ##.Casting: Scorch (safe; 1% risk of failure)  1j|jpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (asleep, 100% to hit)  The zap hits the rock fish. The rock fish resists.1j|jasG.F1j|j{......11 =1.8 (11j|j~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (asleep, 100% to hit)  The zap hits the rock fish. The rock fish resists. _The rock fish is lightly wounded.1j|j # Quake2Marine the Destroyer  ##. ..Deep Elf of Vehumet ...... 1j|j  #.. *. ...# ##Health: 53/53 ========================  #... *# .##...##..Magic: 15/17 =====================---  #..###*# ...#.#...#AC: 4Str: 5Doom: 49%   #...#*.# .......#EV: 11Int: 25   #...*. #.....##SH: 0Dex: 15 #...*######......##1j|jA XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#Noise: =--------  Time: 7411.8 (0.0) 1j|j #..###.........# ### b) +2 long sword (freeze)  ....# ##......####..# Cast: Foxfire  ##.## #......###..#  ##...##...#..# #....####...## F   rock fish #.....# ##....# 1j|j# }.....#.# #..##... ##..##.###.## ##.1j|jG Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1j|jj Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 89% to hit)  1j|j .The zap hits the rock fish but does no damage.1j|j{G.F1j|j4.....1j|j 42.8 (11j|jU1j|jbOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 89% to hit)  1j|j`The zap hits the rock fish but does no damage. _The rock fish is lightly wounded.2j|jZr Quake2Marine the Destroyer  ##. ..Deep Elf of Vehumet ......  #.. .. ...# ##Health: 53/53 ========================  #... *# .##...##..Magic: 14/17 ===================-----  #..###*# ...#.#...#AC: 4Str: 5Doom: 49%  2j|jX #...#.*# .......#EV: 11Int: 25   #...*. #.....##SH: 0Dex: 15 #...*######......##XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#Noise: =--------  Time: 7412.8 (0.0) #..###.........# ### b) +2 long sword (freeze)2j|j  ....# ##......####..# Cast: Foxfire  ##.## #......###..#  ##...##...#..# #....####...## F   rock fish #.....# ##....#2j|j5R .....#.# #..##... 2j|j[##..##.###.## ##.Casting: Shock (safe; 1% risk of failure)  2j|j~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  2j|jPress: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 89% to hit)  2j|j2The zap hits the rock fish. The rock fish resists.2j|j;.F.....2j|j<43.8 (12j|j#Gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 89% to hit)  The zap hits the rock fish. The rock fish resists. _The rock fish is lightly wounded.2j|j) B Quake2Marine the Destroyer  ##. ..Deep Elf of Vehumet ......  #.. .. ...# ##Health: 53/53 ========================  #... .# .##...##..Magic: 13/17 ==================------  #..##*.# ...#.#...#AC: 4Str: 5Doom: 49%   #...#*.# .......#EV: 112j|j* .Int: 25   #...*. #.....##SH: 0Dex: 15 #...*######......##XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#Noise: =--------  Time: 7413.8 (0.0) #..###.........# ### b) +2 long sword (freeze)2j|j+   ....# ##......####..# Cast: Foxfire 2j|j)+  ##.## #......###..# 2j|jJ+ I ##...##...#..#2j|jm+  2j|j+ #....####...## F   rock fish 2j|j+ C#.....# ##....# 2j|j+ E.....#.# #..##... 2j|j, ##..##.###.## ##.Casting: Shock (safe; 1% risk of failure)  2j|j4, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  2j|jU, Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 89% to hit)  2j|ju, .The zap hits the rock fish but does no damage.2j|j #F##F..4=4.8 (12j|jt 2j|j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 89% to hit)  The zap hits the rock fish but does no damage. _The rock fish is lightly wounded.4j|j' 4j|j( L Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ShockConjuration/Air 1% 1 c - Scorch4j|j( Fire1%2  d - Inner FlameHexes/Fire2%3  e - Flame WaveConjuration/Fire2%4  f - Stone Arrow4j|j!) Conjuration/Earth1%4j|jR) 3 Select a spell to describe [?] help [!]/[I] toggle spell headers5j|j5j|j 5j|j Quake2Marine the Destroyer  ##. ..Deep Elf of Vehumet ......  #.. .. ...# ##Health: 53/53 ========================  #... .# .##...##..Magic: 14/17 ===================-----  #..###.# ...#.#...#AC: 45j|jStr: 5Doom: 49%   #...#..# .......#EV: 11Int: 25   #...F. #.....##SH: 0Dex: 15 #....######......##5j|j&XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#Noise: =--------  Time: 7414.8 (0.0) 5j|jT#..###.........# ### b) +2 long sword (freeze) 5j|j ....# ##......####..# Cast: Foxfire  ##.## #......###..#  ##...##...#..# 5j|jA#....####...## F   rock fish #.....# ##....# .....#.# #..##... ##..##.###.## ##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 89% to hit)  The zap hits the rock fish but does no damage. _The rock fish is lightly wounded.5j|j5j|j(5j|jQ!5j|j"5j|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5j|j  Quake2Marine the Destroyer ##. .. Deep Elf of Vehumet ...... #.. .. ...# ##  Health: 53/53 ======================== 5j|j(#... .# .##...##..  Magic: 11/17 ===============--------- #..###.# ...#.#...#  AC: 4Str: 5Doom: 49% 5j|jA' #...#..# .......#  EV: 11Int: 25   5j|j_#...F. #.....##  SH: 0Dex: 15 5j|j#...*######......##  XL:  9 Next: 48% Place: Dungeon:7 5j|j#.@...#.........#  Noise: =--------  Time: 7414.8 (0.0)5j|j 5j|j#..###.........# ### b) +2 long sword (freeze) 5j|j....# ##......####..# Cast: Foxfire 5j|j;S##.## #......###..#  # #...##...#..#  #....####...##  F   rock fish #.....# ##....#  .....#.# #..##...5j|jQ ##..##.###.## ##. 5j|jg?_The rock fish is lightly wounded.  5j|j{Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5j|jAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 90% to hit)6j|jP Quake2Marine the Destroyer  ##. ..Deep Elf of Vehumet ......  #.. .. ...# ##Health: 53/53 ========================  #... .# .##...##..Magic: 11/17 ===============---------  #..###.# ...#.#...#AC: 4Str: 5Doom: 49%  6j|j+$ #...#`.# .......#EV: 11Int: 25   #...`. #.....##SH: 0Dex: 15 #...`######......##XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#6j|jbNoise: =--------  Time: 7414.8 (0.0) 6j|j#..###.........# ### b) +2 long sword (freeze)  ....# ##......####..# Cast: Foxfire  ##.## #......###..#6j|j[  ##...##...#..# 6j|jԋ#....####...## F   rock fish 6j|jF#.....# ##....# .....#.# #..##... ##..##.###.## ##. _The rock fish is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6j|jjAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 90% to hit)6j|jG.F6j|j$..6j|jG==5.8 (16j|jJ6j|j:Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 90% to hit) _The stone arrow misses the rock fish.6j|jR  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6j|jA   Quake2Marine the Destroyer ##. .. Deep Elf of Vehumet ...... #.. .. ...# ##  Health: 53/53 ======================== #... .# .##...##..  Magic: 8/17===========------------- #..###.# ...#.#...#  AC: 4Str: 5Doom: 49%  #...#..# .......#  EV: 11Int: 25   #..... #.....##  SH: 0Dex: 15 #....F#####......##  XL:  9 Next: 48% Place: Dungeon:7 6j|j] #.@...#.........#  Noise: ==-------  Time: 7415.8 (0.0) #..###.........# ### b) +2 long sword (freeze) ....# ##......####..# Cast: Foxfire ##.## #......###..#  # #...##...#..#  #....####...##  F   rock fish #.....# ##....#  .....#.# #..##... ##..##.###.## ##. _The stone arrow misses the rock fish.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 90% to hit)6j|j  Quake2Marine the Destroyer  ##. ..Deep Elf of Vehumet ......  #.. .. ...# ##Health: 53/53 ======================== 6j|jm k #... .# .##...##..Magic: 8/17===========-------------  #..###.# ...#.#...#AC: 4Str: 5Doom: 49%   #...#..# .......#EV: 11Int: 25   #..... #.....##SH: 0Dex: 15 #....F#####......##XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#6j|j Noise: ==-------  Time: 7415.8 (0.0) #..###.........# ### b) +2 long sword (freeze)  ....# ##......####..# Cast: Foxfire  ##.## #......###..#  ##...##...#..# #....####...## F   rock fish #.....# ##....# .....#.# #..##... ##..##.###.## ##.6j|j Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (lightly wounded, 90% to hit)  The stone arrow hits the rock fish!6j|j6 xMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rock fish (lightly wounded, 90% to hit  The stone arrow hits the rock fish!  6j|j NThe rock fish is heavily wounded.6j|j 46.8 (16j|j 6j|jq V _The rock fish barely misses you.7j|j\  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7j|jy  Quake2Marine the Destroyer ##. .. Deep Elf of Vehumet ...... #.. .. ...# ##  Health: 53/53 ======================== #... .# .##...##..  Magic: 5/17=======----------------- #..###.# ...#.#...#  AC: 4Str: 5Doom: 49%  #...#..# .......#  EV: 11Int: 25   #..... #.....##  SH: 0Dex: 15 #....F#####......##  XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#  Noise: ==-------  Time: 7416.8 (0.0) #..###.........# ###7j|j[m b) +2 long sword (freeze) ....# ##......####..# Cast: Foxfire ##.## #......###..#  # #...##...#..#  #....####...##  F   rock fish #.....# ##....#  .....#.# #..##... ##..##.###.## ##. _The rock fish barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (heavily wounded, 90% to hit)7j|j ( Quake2Marine the Destroyer  ##. ..Deep Elf of Vehumet ......  #.. .. ...# ##Health: 53/53 ========================  #... .# .##...##..Magic: 5/17=======----------------- 7j|j #..###.# ...#.#...#AC: 4Str: 5Doom: 49%   #...#..# .......#EV: 11Int: 25   #..... #.....##SH: 0Dex: 15 #....F#####......##XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#Noise: ==-------  Time: 7416.8 (0.0) #..###.........# ### b) +2 long sword (freeze)  ....# ##......####..# Cast: Foxfire  ##.## #......###..#  #7j|j#...##...#..# #....####...## F   rock fish #.....# ##....# .....#.# #..##... ##..##.###.## ##.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (heavily wounded, 90% to hit)  The stone arrow hits the rock fish.7j|j3&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (heavily wounded, 90% to hit)  The stone arrow hits the rock fish.  The rock fish is severely wounded.7j|j.5j6=7.8 (17j|j97j|j=A _The rock fish bites you but does no damage.7j|jڌ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7j|j  Quake2Marine the Destroyer ##. .. Deep Elf of Vehumet ...... #.. .. ...# ##  Health: 53/53 ======================== #... .# .##...##..  Magic: 3/17====-------------------- #..###.# ...#.#...#  AC: 4Str: 5Doom: 49%  #...#..# .......#  EV: 11Int: 25   #..... #.....##  SH: 0Dex: 15 #....F#####......##  XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#  Noise: ==-------  Time: 7417.8 (0.0) #..###.........# ###|jm b) +2 long sword (freeze) ....# ##......####..# Cast: Foxfire ##.## #......###..#  # #...##...#..#  #....####...##  F   rock fish #.....# ##....#  .....#.# #..##... ##..##.###.## ##. _The rock fish bites you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7j|jJ*Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (severely wounded, 90% to hit)8j|j   Quake2Marine the Destroyer ##. .. Deep Elf of Vehumet ...... #.. .. ...# ##  Health: 53/53 ======================== #... .# .##...##..  Magic: 3/17====-------------------- #..###.# ...#.#...#  AC: 4Str: 5Doom: 49%  #...#..# .......#  EV: 11Int: 25   #..... #.....##  SH: 0Dex: 15 #....######......##  XL:  9 Next: 48% Place: Dungeon:7 #.@...#.........#  Noise: ==-------  Time: 7417.8 (0.0) #..###.........# ### 8j|j &b) +2 long sword (freeze) ....# ##......####..# Cast: Foxfire ##.## #......###..#  # #...##...#..#  #....####...##  F   rock fish #.....# ##....#  .....#.# #..##... ##..##.###.## ##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (severely wounded, 90% to hit)  The stone arrow hits the rock fish!!  You kill the rock fish! ##. .. #.. .. ...# ##  #... .#   #   #      8j|j    .......#  ....# ##..... ##.## #.... #    8j|j        8j|jY8j|jm]P8508.8 (18j|j=a8j|jTe  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (severely wounded, 90% to hit)  The stone arrow hits the rock fish!!  You kill the rock fish! _Vehumet accepts your kill.8j|j=8j|jK8j|jY26  4=8j|jX8j|j,8j|j^8j|j8j|j=8j|jw8j|j_5===8j|j 8j|j"8j|jO#8j|j$8j|j(8j|j*8j|j",8j|j28j|jG4#68j|j4&===8j|j48j|j58j|jH98j|j :8j|j;8j|j8?8j|jO@8j|jOA8j|jL8j|jN8j|jLO78j|jO%==8j|jP,8j|jT8j|jU8j|jW8j|jZ[8j|jc\8j|j]8j|j`8j|ja8j|jb8j|jf8j|jg8j|jlh88j|jh&===8j|j5i8j|jGj8j|j n8j|jCo8j|j4q8j|jmt8j|ju8j|jv8j|jgz8j|j{8j|j|98j|jq|0===8j|j|8j|j}8j|j>8j|jN8j|jM8j|j8j|j18j|j\8j|j8j|j8j|j#"10/178j|j0===8j|j8j|jǏ8j|j8j|j8j|jY8j|j11===8j|j8j|jE8j|j8j|j8j|j8j|j8j|j8j|j28j|jV/==8j|j8j|j8j|j|8j|j8j|j8j|j;8j|j;8j|j8j|jK8j|j8j|j:38j|j0===8j|j8j|je8j|j8j|j%8j|j;8j|j8j|j8j|j8j|j<8j|j@8j|jZ 8j|jL 8j|jY 8j|j 48j|j*0===8j|j8j|jz8j|j8j|j8j|j8j|j8j|j, 8j|j8j|jf_You start resting.8j|j8j|j$8j|j$ğ8j|j % ...8j|jg% --8j|j% ....8j|j&.8j|jr&ğ   gnoll sergeant (polearm, wandering)8j|j&8j|j!'8j|jt' 8j|j0055.8 (37.0)8j|j1G--6.8 (388j|j]88j|j? 8j|jA@8j|j@a_You encounter a gnoll sergeant. It is wielding a +4 spear of flaming.8j|jaA:j|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j|j.&  Quake2Marine the Destroyer ##. .ğ:j|j&R Deep Elf of Vehumet ...... #.. .. ...# ##  Health: 53/53 ======================== #... .# .##...##..  Magic: 11/17 ===============--------- #..###.# ...#.#...#  AC: 4Str: 5:j|j$'Doom: 48%  #...#..# .......#  EV: 26 Int: 25   #..... #.....##  SH: 0Dex: 15 #....######......##  XL:  9 Next: 50% Place: Dungeon:7 :j|jL'E#.@...#.........#  Noise: ---------  Time: 7456.8 (0.0) #..###.........# ### b) +2 long sword (freeze) :j|j'....# ##......####..# Cast: Foxfire ##.## #......###..# :j|j' # #...##...#..#  #....####...##  ğ   gnoll sergeant (polearm, wandering) #.....# ##....# :j|j'; .....#.# #..##... ##..##.###.## ##.:j|j(Casting: Stone Arrow (safe; 1% risk of failure)  :j|jD(MConfirm with . or Enter, or press ? or * to list all spells.:j|j(Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  mail (wandering, hasn't noticed you, chance to affect: 87%):j|j  Quake2Marine the Destroyer  ##. .*Deep Elf of Vehumet ......  #.. .. ...# ##Health: 53/53 ========================  #... .# .##...##..Magic: 11/17 ===============--------- :j|jD  #..###.# ...#.#...#AC: 4Str: 5Doom: 48%   #...#..# .......#EV: 26 Int: 25   #..... #.....##SH: 0:j|j (Dex: 15 #....######......##XL:  9 Next: 50% Place: Dungeon:7 #.@...#.........#Noise: ---------  Time: 7456.8 (0.0) :j|j #..###.........# ### b) +2 long sword (freeze)  ....# ##......####..# Cast: Foxfire :j|jo  ##.## #......###..#  ##...##...#..# :j|j٩ V#....####...## ğ   gnoll sergeant (polearm, wandering) #.....# ##....# .....#.# #..##... :j|jʪ ##..##.###.## ##.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  mail (wandering, hasn't noticed you, chance to affect: 87%):j|j>~Zğ):j|jL.ğ:j|j 2=11 ==7.8 (1:j|jtonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  :j|jAim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  mail (wandering, hasn't noticed you, chance to affect: 87%) _The gnoll sergeant barely resists.;j|j8 I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j  ##. ..  #.. .. ...# ##  #... ğ# .##...##..  #..###.# ...#.#...#  #...#..# .#  #..... #.....##  #....######......##  #...@.#.#  #..###.>j|j# ###  ....# ##......####..#  ##.## #...... # #...##. #....####...##  #.....# ##....# . .....#.# #..##. ##..##.###.## ##.>j|jϕ>j|je10/17==--60>j|jњ>j|j>j|jQ ##. .. #.. .. ...# ## #... ğ# .##...##..  ###.# ...#.#...#  #...#..# .......#  .. #.....##  #....######....  #.....#.........#  #..###@........# ### ....# ####..#  ##.## #......###..# >j|jBb # #...##...#..# #....####...## #.....# ##....# .. .....#.# #..##.... ##..##.###.## ##...#  #..#..# #...#.#>j|j>j|jU&1>j|j>j|j>j|jm  #.. .. ...# ## #... ğ# .##...##..  ###.# ...#.#...#  #...#..# .......#  .. #.....##  #....######..  #.....#...  #..###...>j|j [# ### ....# ####..#  ##.## #......###..#  # #...##...#..#  #....####...## #.....# ##....# .. .....#.# #..##...... ##..##.###.## ##...# ##. #..#..# #...#.#  #....##..# >j|j[ 1ğ>j|j ğ   gnoll sergeant (polearm)>j|j &2>j|j >j|jƱ >j|jX #... ğ# .##...##..  ###.# ...#.#...#  #...#..# .......#  .. #.....##  #...ğ######.  #.....#...  #..###...# ###   ....# ####..# >j|jC  ##.## #.@....###..#  # #...##...#..#  #....####...##  #.....# ##....# ..   .....#.# #..##....   .##..##.###.## ##...#  . ##. #..#..# #...#.# .. #....##..#  #.......#>j|jDH.ğ>j|jY3?j|j #..###.# ...#.#...#  #...#..# .......#  #..... #.....##  ?j|j#....######. #..ğ..#...  #..###...# ### ....# ####..#  ##.## #......###..#  # #..@##...#..#  #....####...##  #.....# ##....# ..?j|jT$ ......#.# #..##.... .##..##.###.## ##...# . ##. #..#..# #...#.#  .. ##....##..#  .. #.......# #....###..##?j|j?j|j t1===4?j|jh?j|j6?j|jA .#..# .......#  #..... #.....#..######......## #..ğ..#.........#..###.........# ###....# ##......####..##.## #......###..#  # ##...##... #...@####...##.....# ##....# ..?j|j>......#.# #..##......##..##.###.## ##...#. ##. #..#..# #...#.## #....#....####..#?j|j1ğ?j|j.ğ   gnoll sergeant (polearm)?j|jί&5?j|jQ?j|j1?j|j . #..... #.....#######......## #...ğ.#.........#..###.........# ###....# ##......####..##.## #......###..#  # ##...##... ##....####...##....@# ##....# ........#.# #..##......?j|j) P##..##.###.## ##...#. ##. #..#..# #...# .. ##....##..# ... #.......# ## #....###..# ....##.....##?j|jn H.ğ?j|ja ?j|j &6?j|j ?j|j @j|j_o#####.## #.....#.........#..###ğ........# ###....# ##......####..##.## ..#  # ##...##... ##....####...#.....# ##....# ........#@# #..##.......##..##.###.## ##...#. ##. #..#..# #...# .. ##....##..# ... #.......### #....###..# ....##.....####@j|j2`g#.## ## ..@j|jaH.ğ@j|jGi@j|jjs2==7@j|jqAj|jͺAj|jR Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/AirAj|j]1%1  c - ScorchFire1%2  d + Inner FlameAj|jHexes/Fire2% 3 e - Flame WaveConjuration/FireAj|jt2%4  f - Stone ArrowConjuration/Earth1%3 Aj|j+Select a spell to describe [?] help [!]/[I] toggle spell headersAj|j0$ Aj|j) #....######......##Quake2Marine the Destroyer#.....#.........#Deep Elf of Vehumet ......#..###.........# ###Health: 53/53 ========================....# ##ğ.....####..#Magic: 12/17 ================--------##.## #......###..#AC: 4Str: 5Doom: 48% ###...##...#..#EV: 26 Int: 25  ##....####...##SH: 0Dex: 15#.....# ##....# ..XL:  9 Next: 50% Place: Dungeon:7Aj|j* /......#@# #..##......Noise: ---------  Time: 7467.8 (0.0).##..##.###.## ##...#b) +2 long sword (freeze). ##. #..#..# #...#.#Cast: Foxfire.. ##....##..# ... #.......### #....###..##ğ   gnoll sergeant (polearm)....####..#.........#####......#.## ## ..#Confirm with . or Enter, or press ? or * to list all spells.Aj|je+ Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  mail (chance to affect: 87%) _The gnoll sergeant barely resists.Aj|jh0 Aj|j0 (Aj|jX6 Aj|j7 Bj|jI  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bj|j4Bj|jBj|j] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Bj|jN I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cj|j# #....######......##  Quake2Marine the Destroyer #.....#.........#  Deep Elf of Vehumet ...... #..###.........# ###  Health: 53/53 ======================== ....# ##ğ.....####..#  Magic: 9/17============------------  ##.## #......###..#  AC: 4Str: 5Doom: 48%  # ##...##...#..#  EV: 26 Int: 25   ##....####...##  SH: 0Dex: 15 #.....# ##....# ..  XL:  9 Next: 50% Place: Dungeon:7 Cj|jK$......#@# #..##......  Noise: ---------  Time: 7467.8 (0.0) .##..##.###.## ##...#  b) +2 long sword (freeze) . ##. #..#..# #...#.#  Cast: Foxfire .. ##....##..# .  .. #.......#  ## #....###..##  ğ   gnoll sergeant (polearm) ....####..# Cj|jz$A .........## #  ##......#.## ## ..# Cj|j$*Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cj|j$Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetCj|j$Aim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  mail (chance to affect: 87%)Cj|jU#....######......##Quake2Marine the Destroyer#.....#.........#Deep Elf of Vehumet ......#..###.........# ###Health: 53/53 ========================....# ##*.....####..#Magic: 9/17============------------##.## #......###..#AC: 4Str: 5Doom: 48% ###...##...#..#EV: 26 Int: 25  ##....####...##SH: 0Cj|jZpDex: 15#.....# ##....# ..XL:  9 Next: 50% Place: Dungeon:7......#@# #..##......Noise: ---------  Time: 7467.8 (0.0).##..##.###.## ##...#b) +2 long sword (freeze). ##. #..#..# #...#.#Cast: Foxfire.. ##....##..# ... #.......### #....###..##ğ   gnoll sergeant (polearm)Cj|j....####..#.........#####......#.## ## ..#Cj|j*Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cj|jґAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  mail (chance to affect: 87%)Cj|jfeCj|jH.ğCj|j"Cj|j111 Cj|j'==8.8 (1Cj|jCj|jy6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  mail (chance to affect: 87%) _The gnoll sergeant barely resists.Cj|jN I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dj|j  #....######......##  Quake2Marine the Destroyer #.....#.........#  Deep Elf of Vehumet ...... #..###.........# ###  Health: 53/53 ======================== ....# ##......####..#  Magic: 6/17========----------------  ##.## #ğ.....###..#  AC: 4Str: 5Doom: 48% Dj|j5  # ##*..##...#..#  EV: 11Int: 25   ##..*.####...##  SH: 0Dex: 15Dj|j\ * #...*.# ##....# ..  XL:  9 Next: 50% Place: Dungeon:7 Dj|j ......#@# #..##......  Noise: ==-------  Time: 7468.8 (0.0) Dj|j R.##..##.###.## ##...#  b) +2 long sword (freeze) . ##. #..#..# #...#.#  Cast: FoxfireDj|j [ .. ##....##..# .  Dj|j .. #.......#  ## #....###..##  ğ   gnoll sergeant (polearm)Dj|j T ....####..#  .........## # Dj|j=  ##......#.## ## ..# Dj|jo *Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dj|j{ 5Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  mail (88% to hit)Dj|j.g #....######......##Quake2Marine the Destroyer#.....#.........#Deep Elf of Vehumet ......#..###.........# ###Health: 53/53 ========================....# ##......####..#Magic: 6/17========----------------##.## #ğ.....###..#AC: 4Str: 5Dj|jg >Doom: 48% ###`..##...#..#EV: 11Int: 25  ##..`.####...##SH: 0Dex: 15#...`.# ##....# ..Dj|jg XL:  9 Next: 50% Place: Dungeon:7......#@# #..##......Dj|jg QNoise: ==-------  Time: 7468.8 (0.0).##..##.###.## ##...#b) +2 long sword (freeze)Dj|j h . ##. #..#..# #...#.#Cast: FoxfireDj|j%h ;.. ##....##..# ... #.......### #....###..##Dj|j\h ğ   gnoll sergeant (polearm)....####..#.........###Dj|j~h ##......#.## ## ..#Confirm with . or Enter, or press ? or * to list all spells.Dj|jh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  Dj|jh mail (88% to hit)  Dj|ji )The stone arrow hits the gnoll sergeant!!Dj|j D.ğDj|j ,...Dj|j 49.8 (1Dj|j Dj|j MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  mail (88% to hit)  The stone arrow hits the gnoll sergeant!! Dj|j W_The gnoll sergeant is almost dead.Ej|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ej|j9 #....######......##  Quake2Marine the DestroyerEj|j(:D #.....#.........#  Deep Elf of Vehumet ...... #..###.........# ###  Health: 53/53 ======================== Ej|jP:Z....# ##......####..#  Magic: 3/17====--------------------  ##.## #......###..#  AC: 4Ej|jv:YStr: 5Doom: 48% Ej|j:! # ##.ğ.##...#..#  EV: 11Int: 25  Ej|j: ##..*.####...##  SH: 0Dex: 15Ej|j:  #....*# ##....# ..  XL:  9 Next: 50% Place: Dungeon:7Ej|j;  ......#@# #..##......  Noise: ==-------  Time: 7469.8 (0.0) Ej|j7;.##..##.###.## ##...#  b) +2 long sword (freeze) Ej|jc;. ##. #..#..# #...#.#  Cast: Foxfire Ej|j;.. ##....##..# .  .. #.......#  Ej|j;## #....###..##  ğ   gnoll sergeant (polearm) ....####..# Ej|j;A .........## #  ##......#.## ## ..# Ej|j(<Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  Ej|j<Omail (almost dead, 88% to hit)Ej|jY #....######......##  Quake2Marine the Destroyer #.....#.........#  Deep Elf of Vehumet ...... #..###.........# ###  Health: 53/53 ======================== ....# ##......####..#  Magic: 3/17====-------------------- Ej|j ##.## #......###..#  AC: 4Str: 5Doom: 48%  # ##...##...#..#  EV: 11Int: 25   ##....####...##  SH: 0Dex: 15 Ej|j,#.....# ##....# ..  XL:  9 Next: 50% Place: Dungeon:7 Ej|jS......#@# #..##......  Noise: ==-------  Time: 7469.8 (0.0) Ej|jR.##..##.###.## ##...#  b) +2 long sword (freeze) . ##. #..#..# #...#.#  Cast: FoxfireEj|jӶ .. ##....##..# .  .. #.......#  Ej|j## #....###..##  ğ   gnoll sergeant (polearm) ....####..#  .........## # Ej|jT ##......#.## ## ..# Aiming: Stone Arrow (safe; 1% risk of failure)  Ej|jPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  Ej|j÷mail (almost dead, 88% to hit)  The stone arrow hits the gnoll sergeant!  You kill the gnoll sergeant!Ej|j   #.....#....  .........# ###  ....# ##....  ##.## Ej|j  #   ##..`  #....`#  ..        . ##.    ..   ..  ## #....###Ej|j/s ....## Ej|jvU   ## Ej|jV :$..Ej|ja[ |4=7470.8 (1Ej|ja Ej|je  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale  Ej|je mail (almost dead, 88% to hit)  The stone arrow hits the gnoll sergeant!  You kill the gnoll sergeant! _Vehumet accepts your kill.Fj|j@ ğ  You start resting.26  ğ   gnoll (wandering)0--1.8 (1Fj|jmP Fj|j(QFj|j[c_You encounter a gnoll. It is wielding a +0 flail.Hj|j\  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hj|j } #....######......##  Quake2Marine the Destroyer #...ğ.#.........#  Deep Elf of Vehumet ...... #..###.........# ###  Health: 53/53 ======================== ....# ##......####..#  Magic: 1/17=-----------------------  ##.## #......###..#  AC: 4Str: 5Doom: 47%  # ##.$.##...#..#  EV: 26 Int: 25   Hj|ju A##....####...##  SH: 0Dex: 15 #.....# ##....# ..  XL:  9 Next: 54% Place: Dungeon:7 ......#@# #..##......  Noise: ---------  Time: 7471.8 (0.0) .##..##.###.## ##...#  b) +2 long sword (freeze) . ##. #..#..# #...#.#  Cast: Foxfire .. ##....##..# . Hj|j  .. #.......#  ## #....###..##  ğ   gnoll (wandering) ....####..# Hj|j  .........## #  ##......#.## ## ..# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 91%)Jj|jwVJj|j^#....######......##Quake2Marine the Destroyer#...ğ.#.........#Deep Elf of Vehumet ......#..###.........# ###Health: 53/53 ========================....# ##......####..#Magic: 4/17Jj|j]_=====-------------------##.## #......###..#AC: 4Str: 5Doom: 47% ###.$.##...#..#EV: 26 Int: 25  ##....####...##SH: 0Jj|j`Dex: 15#.....# ##....# ..XL:  9 Next: 54% Place: Dungeon:7......#@# #..##......Noise: ---------  Time: 7471.8 (0.0).##..##.###.## ##...#b) +2 long sword (freeze). ##. #..#..# #...#.#Cast: Foxfire.. ##....##..# ... #.......### #....###..##ğ   gnoll (wandering)....####..#.........###Jj|j3a##......#.## ## ..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetJj|jaAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 91%)  Okay, then.Jj|j%hJj|j"i(Jj|joJj|jq. _Jj|jo I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kj|jC #....######......##  Quake2Marine the Destroyer #...ğ.#.........#  Deep Elf of Vehumet ...... #..###.........# ###  Health: 53/53 ======================== ....# ##......####..#  Magic: 1/17=-----------------------  ##.## #......###..#  AC: 4Str: 5Doom: 47%  # ##.$.##...#..#  EV: 26 Int: 25   ##....####...##  SH: 0Dex: 15 #.....# ##....# ..  XL:  9 Next: 54% Place: Dungeon:7 ......#@# #..##......  Noise: ---------  Time: 7471.8 (0.0) Kj|jB#.##..##.###.## ##...#  b) +2 long sword (freeze) . ##. #..#..# #...#.#  Cast: Foxfire .. ##....##..# .  .. #.......#  ## #....###..##  ğ   gnoll (wandering) ....####..#  .........## #  ##......#.## ## ..# Casting: Inner Flame (dangerous; 2% risk of failure)  Kj|jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 91%)Kj|jg#....######......##Quake2Marine the Destroyer#...*.#.........#Deep Elf of Vehumet ......#..###.........# ###Health: 53/53 ========================....# ##......####..#Magic: 1/17=-----------------------##.## #......###..#Kj|jAC: 4Str: 5Doom: 47% ###.$.##...#..#EV: 26 Int: 25  ##....####...##SH: 0Dex: 15#.....# ##....# ..XL:  9 Next: 54% Place: Dungeon:7......#@# #..##......Noise: ---------  Time: 7471.8 (0.0).##..##.###.## ##...#b) +2 long sword (freeze). ##. #..#..# #...#.#Cast: FoxfireKj|j.. ##....##..# ... #.......### #....###..##ğ   gnoll (wandering)....####..#.........#####......#.## ## ..#Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 91%)Kj|j~ğConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 91%)  The gnoll barely resists.Kj|j4R.ğKj|jO:Kj|jK;H11 ==2.8 (1Kj|jAKj|jC' _The gnoll shouts!Kj|j  #.....#...#..###ğ........# ###....# ######..##.## #...#  # ##.$.##... ##....####...##.....# ##....# ........#.# #..##......##..##@###.## ##...#. ##. #..#..# #...# .. ##....##..# ... #.......### #....###..# ....####..# .....###Kj|jѼ ###.## ## .. ##.######.###..#Kj|jI R.ğKj|j Kj|j `26  --3Kj|jk Kj|j| Lj|j #..###...# ###....# ##ğ.....####..# ##.## #......###..#  ##.$.##...#..#  ##....####...## #.....# ##....# ........#.# #..##.....##..##.###.## ##...# . ##. #.@#..# #...#.#  .. ##....##..# . .. #.......# ## #....###..## ....####..#.........## ###......#.## ## ..###.######.Lj|j_ ###..##. #......#.ğLj|j Lj|jӭ [2=--4Lj|jt Lj|j Mj|jY....# ######..##.## #.ğ..#  # ##.$.##...#.. ##....####...#.....# ##....# ........#.# #..##......##..##.###.## ##...#. ##. #..#..# #...# .. ##@...##..# ... #.......# ## #....###..#Mj|jGZ  ....####.#........######.## ## .. ##.######.###..##.. #.... ##.###Mj|jcR.ğMj|j]k<5Mj|jrMj|jsNj|jn ●●(ally target)Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nj|jon1-11 =6Nj|j9wNj|j]{ ●§ _You conjure some foxfire!Nj|j|L●§Nj|j|F●§Nj|j}C●§Nj|j4}0●§Nj|j[}Nj|j*~L●§Nj|j~=●§Nj|j!L●§Nj|jL$ğNj|jk  The foxfire burns the gnoll.Nj|j* a§ğNj|j & Nj|j: l●§The gnoll is moderately wounded.Nj|jğğ 2 gnolls (1 polearm, 1 ally target)Nj|j|Q2=26 Nj|j: -7Nj|jk§§§§§Nj|j"s _You encounter a gnoll. It is wielding a +0 halberd.Nj|jl IThe gnoll is moderately wounded. _You encounter a gnoll. It is wielding a +0 halberd.Foxfire (safe; 1%   but does no damage.Nj|j9 3§Nj|jl O.ğNj|j5 N.ğNj|j ....●.●Nj|j= n1-11 =8Nj|j Nj|j@ ●§ _The gnoll is moderately wounded.Nj|jL●§Nj|j●§●§Nj|jkF●§Nj|j A  The foxfire burns the gnoll!Nj|j3§Nj|jx=●§Nj|jǍ●Nj|j/ğNj|jDNj|j] §The gnoll is almost dead.The foxfire burns the gnoll.  You kill the gnoll!Nj|jz   gnoll (polearm)Nj|j0§Nj|jM$ğNj|j*Nj|jW8[ 26  -9 _Vehumet accepts your kill.§§§§§Nj|jZ<k _Your Evocations skill increases to level 3!Pj|j!1##.## #......###..#  ##.$.##...#..#  ##..ğ.####...## #....§# ##....# ........#§# #..##.....##..##§###.## ##...# Pj|j2. ##. #.§#..# #...#.#  .. ##.§..##..# . .. #.@.....# ## #....###..## ......####..# ##.........## ####......#.## ## ..#.######.###..# #.. #......# ##.###..##..# #..#Pj|j4R.ğPj|j>X.)...Pj|j?2= -80 _Pj|j+IPj|jaJPj|j##.## #......###..# # ##.$.##...#..# ##....####...## #...ğ.# ##....# .. ......#)# #..##...... Pj|j,:.##..##.###.## ##...# . ##. #..#..# #...#.# .. ##....##..# . .. #.# ## #....###..## ......####..# ##.........#####.##.######.###..# #..# #..## .Pj|jR.ğPj|jPj|j&1Pj|jZPj|j ##.## #......###..#  # ##.$.##...#..# ##....####...## #.....# ##....# .. Pj|j ......#ğ# #..##...... .##..##.###.## ##...# . ##. #..#..# #...#.# .. ##....##..# . .. #.# ## #....###..## ......####..# ##.........####......#.##.######.###..# #.. #......###.###..##..# #..## .. Pj|jc 3ğPj|jI )ğ   gnoll (polearm)Pj|jl &2Pj|j6 Pj|jR Pj|j!P i ##.$.##...#..#  ##....####...## #.....# ##....# ........#)# #..##......##..##ğ###.## ##...# . ##. #..#..# #...#.#  .. ##....##..# . .. #.......# ## #....###@.## Pj|j Q C......####..# ##.........## ##......#.## ## ..# ##.######.###..##.. #......#  ##.###..##..# #..## ....######.## #...### ..Pj|jT R.ğPj|j~\ <3Pj|j+u Qj|j9  ##....####...#.....# ##....# ........#)# #..##......##..##.###.## ##...#. ##. #.ğ#..# #...#. .. ##....##..# ... #.......# ## #....###..## ......# ##.........## ###......#.## ## .. ##.######.###..##.. #....##.....#..# #....<#..##Qj|j`3===4Qj|j.Qj|jHQj|jP .....# ##....# ........#)# #..##......##..##.###.## ##...#. ##. #.ğ#..# #...# .. ##....##..# ... #.......# ## #....###..## ......####..# ##........@### ####.## ## ..#Cast: Foxfire#..#........####.........#Qj|j<5Qj|j'Qj|jƲ......#)# #..##.....##..##.###.## ##...# . ##. #.ğ#..# #...#.#  .. ##....##..# . .. #.......# ## #....###..## ......####..# ##.........## ##......#@## ## ..#  ##.######.###..# #.. #......#  ##.###..##..# #..## ....######.## #...### .........#..# #....<#..##........####.........#..#.......##.#Qj|j2ğQj|jğ   gnoll (polearm)Qj|jH&6Qj|jMQj|jkQj|j+ .##..##.###.## ##...#  . ##. #.ğ#..# #...#.#  .. ##....##..# . .. #...ğ...# ## #....###..## ......####..# ##.........## #Qj|j, #......#.## ## ..#  ##.######@###..# #.. #......#  ##.###..# #..# #..## ...Qj|jA, j.######.## #...### .........#..# #....<#..##........####.........Qj|j, #..........#.......##.#.......##Qj|j3 Qj|j4 !4Qj|j!5 O===7Qj|j9 Qj|j; Rj|jI. ##. #.ğ#..# #...#.#  .. ##....##..# . .. #...ğ...# ## #....###..## ......####..# Rj|jD~##.........## ##Rj|j|h#.## ## ..#  ##.######.###..# #.. #.@....#  ##.###..# #..# #..## ....######.## #...### .........#..# #....<#..##........####.........#..........#.......##.#.................##.#######....#....#Rj|j͍<8Rj|j8Rj|j-Rj|j ##. #.ğ#..# #...#.# .. ##....##..# . .. #...ğ...#  ## #....###..## ......####..# ##...## .# ###......#.## ###..# ##.######.###..# #.. #..@...# ##.###..# Rj|j#..# #..## ... .######.## #...#.....#..# #............####.........#..........#.......##.#....... Rj|jg3ğRj|j0ğ   gnoll (polearm)Rj|j&9Rj|jPRj|jRj|jϮ ##. #.ğ#..# #...#.# .. ##....##..# .  .. #...ğ...# # ## #....###..## .#......####..# )###.ğ## .# ###......#.## ###..# ##.######.###..# #.. #...@..# ##.###..# #..# #..## ... .######.## #.......#..# #....####.........#.#.......##.#......## Rj|j Rj|j i5===90Rj|j׽ Rj|j Z _Found a runed morningstar.Rj|jka.. ##....##..# . .. #...ğ...# ## # #....###..## ..# ......####..# #)# ##........ğ## #.# ##.## ###..#  ##.######.###..# Rj|j3l#.. #......#  ##.###@.# #..# #..## ....######.## #...### .... .....#..# #....<#..##........####.........#..#.......##.#.Rj|j s......##.#######....## ##..#####ğRj|juğ   gnoll (polearm)Rj|jv&1Rj|j{Rj|j~Sj|j/_. #...ğ...# ##  #....###..## ..# .....####..# #)# Sj|jz/#........ğ## #.# ##.## ###..#  ##.######ğ###..# #.. #......#  ##.###..# Sj|j/5#..# #.@## ....######.## #...### .... Sj|j0s.....#..# #....<#..## ........####.......#..#.......##.#.Sj|j0V.......##.#######....## ##..#####..####...# #.....Sj|jn9Sj|jQ:&2Sj|jv?Sj|jGTj|j@n#....###..## ..# ....####..# #)# ...ğ## #.# ##.## ###..#  ##.######ğ###..#  Tj|jn#.. #......#  ##.###..# #..# #..## ....######.## #..@### .... .....#..# #....<#..## ........####.........# ..#.......##.#.........##Tj|j$o^.#######....## ##..#####..####...# #.....##....#Tj|jq3ğTj|jzğ   gnoll (polearm)Tj|j{&3Tj|jۂTj|j҄Tj|j 4...####..# #)# ...ğ## #.# ##.## ###..# ######ğ###..# #.. #..ğ...#  ##.###..# #..# #..## ....######.## #...### ....  .....#..# #...@<#..##  ........####.........#  ..#.......##.#  Tj|j ..........##  .#######....## ##..#####..####...# #.....##....##..###Tj|jB K.ğTj|jI Tj|jy h6===4Tj|jI Tj|jD Uj|jG  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uj|jc...####..# #)# Quake2Marine the Destroyer .......ğ## #.# Deep Elf of Vehumet ...... #......#.## ###..# Health: 53/53 ======================== ##.######ğ###..# Magic: 3/17====-------------------- #.. #...ğ..# AC: 4Str: 5Doom: 47%  ##.###..# EV: 26 Int: 25   #..# #..## ...  SH: 0Dex: 15  .######.## #...### ....  XL:  9 Next: 54% Place: Dungeon:7  .....#..# #...@<#..##  Noise: ---------  Time: 7494.8 (0.0)  ........####.........#  b) +2 long sword (freeze)  ..........#.......##.#  Cast: Foxfire  .................##  .#######....#....# ##..#####..# j|jRm ğ   gnoll (polearm) ###...# #.....  ##....## #.....  #..###.## #..... _Found a runed morningstar.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (chance to affect: 91%)Uj|jr8 ...####..##)#Quake2Marine the Destroyer .......ğ## #.#Deep Elf of Vehumet ...... #......#.## ###..#Health: 53/53 ======================== ##.######ğ###..#Magic: 3/17====-------------------- Uj|jX9 {#.. #...*..#AC: 4Str: 5Doom: 47% ##.###..#EV: 26 Int: 25  #..# #..## ...SH: 0Dex: 15  .######.## #...### ....XL:  9 Next: 54% Place: Dungeon:7  .....#..# #...@<#..##Noise: ---------  Time: 7494.8 (0.0)  ........####.........#b) +2 long sword (freeze)Uj|j: ...........#.......##.#Cast: Foxfire  .................##.#######....#....###..#####..#ğ   gnoll (polearm)###...# #.....##....## #.....#..###.## #..... _Found a runed morningstar.  Casting: Foxfire (safe; 1% risk of failure)  Uj|j^: Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (chance to affect: 91%)Uj|j Uj|j R.ğUj|jk Uj|jݗ :11 ==Uj|j 5.8 (1Uj|jL Uj|j  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Uj|j: !Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Uj|j_ Aim: a gnoll, wielding a +0 halberd (chance to affect: 91%) _The gnoll barely resists.Wj|j' |* , combustible)Aim: a gnoll, wielding a +0 halberd (chance to affect: 91%) _The gnoll barely resists.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll.  The gnoll is almost dead.Wj|j=R.ğWj|jWj|jWs1---====6Wj|jWj|j"  _The gnoll's fire resistance burns away.2=--26  Wj|j T=---7Wj|jWj|jV _The gnoll completely misses you.Wj|j5`. _The gnoll's fire resistance burns away. _The gnoll completely misses you.Scorch (safe; 1%The gnoll is burned terribly!  You kill the gnoll!Wj|jz8<*Wj|j7 *$Wj|j 0--11  5====8FoxfireWj|j Wj|j& _Vehumet accepts your kill.26  ----9Wj|jz4 Wj|j5 Xj|jB!3Xj|jP$Xj|jN(Xj|j01=-Xj|j12Xj|j.5Xj|j5Xj|j6Xj|j9Xj|j:Xj|j%<Xj|jPP|2==Xj|jVBXj|jZXj|j]Xj|j:_Xj|j`Xj|jgXj|j(hXj|jh3Xj|jh0===Xj|jhXj|jkXj|j^uBXj|jwXj|jqxXj|jyXj|j~Xj|jig4===Xj|juXXj|jBXj|jsXj|jXj|jeXj|jՕ5===Xj|jsXj|jјXj|j'Xj|j5Xj|jXj|jXj|jXj|j)#6Xj|jP<===Xj|jΥXj|jXj|j˨Xj|jxXj|jܭXj|j&Xj|jWXj|jHXj|jY^7==Xj|jXj|jVXj|jXj|j׸Xj|jԻXj|j"Xj|j:Xj|jXj|jXj|jXj|jXj|j #8Xj|j.<===Xj|jXj|jXj|j4Xj|jJXj|ja,Xj|jIXj|jXj|j$k9===Xj|jXj|jXj|jBXj|jXj|jXj|jXj|jSXj|jXj|jFo10/17===Xj|jvXj|jXj|jXj|jXj|jA,Xj|jLXj|jBXj|j 1===Xj|jXj|j2==Xj|jBXj|j#BXj|jr*3===Xj|j+,Xj|j},Xj|j /Xj|jC/Xj|j0Xj|j3Xj|j^3Xj|jB84===Xj|j8Xj|jc;,Xj|j<Xj|j>Xj|j%?Xj|j @Xj|jYDXj|jDi5===Xj|jFXj|jIXj|jJXj|jKXj|jSMXj|jMXj|jUOXj|jRXj|jDRXj|j|Rb6===Xj|jSXj|jW,Xj|jXXj|j4[,Xj|j\Xj|jf _You start resting.Magic restored.Xj|jjJ----FoxfireXj|jp1553.8 (54.0)Xj|jq7===4.8 (55 _Xj|jwXj|jzXj|jKq Xj|j2r Xj|js Xj|ju Xj|jK Xj|jO Xj|j   You now have 207 gold pieces (gained 16).11 Xj|j Xj|j ? _You see here a +0 halberd.Xj|j m==26  Xj|jb Xj|j0 Xj|j Xj|j< Xj|j Xj|j Xj|j Xj|j Xj|jm Xj|j Xj|j ,Xj|j Xj|j Xj|j ,Xj|j Xj|j% Xj|je ,Xj|j Xj|j  ##....# .. #)# #..##...... #.###.## ##...# ##  #.ğ#..# #...#.# .#  ##....##..# . .##...ğ...# .## ....###..## ..# ...####..# ##)# .......ğ## ##@# #Xj|j M#.## ###..# ##.######.###..### #.. #......# ##.###..##..# #.)## ...Xj|j .######.## #...### .........#..# #....<#..##........####.........#Xj|j0 7####...## .# ##....# .. )# #..##...... #.###.## ##...#### #.ğ#..# #...#.##.# ##....##.#.#  #...ğ...# #.## ..#..####..# Xj|j V......ğ## ##.# ......#.## ###..# ######.###..### ........Xj|j ###.###..# Xj|j #..# #.)## ... Xj|j .######.## #...### .... .....#..# #....<#..#Xj|j0 "#Xj|j 263.8 (9.0)Xj|jy T 4.8 (10.0) Xj|j Xj|j t _You see here a +3 morningstar.[j|jq =11 [j|jrr 565.0) [j|j x [j|jQz J _g - a +3 morningstar[j|j[j|j}[j|j[j|j[j|j!26  [j|j#[j|jp#[j|j$$[j|j&[j|j([j|jA)[j|j2[j|j5,[j|j}7[j|j:[j|j-?B\j|j\j|j,\j|jGB\j|j,\j|j8#\j|j&,\j|j-X\j|jB/\j|j/\j|j0\j|j3\j|j7  You encounter a gnoll. It is wielding a +0 club and wearing the +1 leatherarmour of a Gauntlet {Rampage rElec Int+2}.\j|j?j##.## #......###..#  # ##.$.##...#..# ####...## #.....# ##....# .. ......#)# #..##...... #.###.## ##...####  . ##. #..#..# #...#.##.#\j|j@ .. ##....##..# .#.# .. #...@...# #.## ## #.ğ..###..## #..# ......####..# ##.## ##.........## ##.## ###......#.## ###..# ##.######.###..###ğ   gnoll (wandering) #.. #......# ##.###..# #..# #.)## ..\j|j&N794.0).ğ 80.8 (15\j|juS\j|j]2 _The gnoll leaves your sight._j|jߒ (.## #......###..# # ##.$.##...#..# ##....####...## #.....# ##....# .. ......#)# #..##...... .##..##.###.## ##...#### . ##. #..#..# #...#.##.# _j|j e.. ##....##..# .#.# .. #.# #.## ## #....###..## #..# .....ğ####..# ##.## ##.........## ##.#####......#.## ###..###.######.###..### #.. #......# ##.###..# #..# #.)## ._j|j _j|jr 01.0) _j|jʣ _j|jw `j|jW   ##.$.##... ##....####...#.....# ##....# ........#)# #..##......##..##.###.## ##...####. ##. #..#..# #...#.##. .. ##....##..# ... #.......# #.#### #....###@.##. .....ğ####..# ##.#Cast: Foxfire.#.######.## #...### .... `j|jZ `j|j[ &2`j|j?a `j|jb aj|jCF  ##....####...#.....# ##....# ........#)# #..##......aj|j##..##.###.## ##...####. ##. #..#..# #...#.##. .. ##....##..# ... #.......# #.#### #....###..##. .....ğ# ##.###.........## ##.##  ###......#.## ###..# ##.######.#...##.....#..# #....<#..##aj|j<3aj|jaj|jaj|jD .....# ##....# ........#)# #..##......##..##.###.## ##...####. ##. #..#..# #...#.##. .. ##....##..# ... #.......# #.#### #....###..##. ......####..# ##.###........@## ##.##  ####.## ###..# #Cast: Foxfire#..#........####.........#aj|jŽaj|j8&4aj|jaj|jaj|jc ......#)# #..##.....##..##.###.## ##...####. ##. #..#..# #...#.##.#  .. ##....##..# .#.# .. #.......# #.### #....###..## #..# ......####..# ##.## ##.........## ##.## #......#@## ###..#  ##.######.###..### #.. #......#  ##.###..##..# #.)## ....######.## #...### .........#..# #....<#..##........####.........#j|j6e Lm..#.......##.#aj|jh aj|jJi &5aj|jn aj|jp aj|j: .##..##.###.## ##...####. ##. #..#..# #...#.##.#  .. ##....##..# .#.# .. #.......# #.### #....###..## #..# ......####..# ##.## ##.........## ##.## #......#.## ###..#  ##.######@###..### #.. #......#  ##.###..# #..# #.)## ....######.## #...### .........#..# #....<#..##........####.........#..........#.......##.#.......##aj|j [37maj|j aj|j- &6aj|j aj|jn bj|j)bj|j%+3bj|j#-bj|jV3nbj|j 5bj|jG5bj|j 6bj|j68bj|jc8bj|j 9bj|j;bj|jO;bj|j;bj|j>bj|j?bj|j?bj|jB,bj|jBbj|j-E,bj|jFbj|jHbj|jNHbj|jHbj|jJbj|jJbj|jKbj|jMbj|jMbj|jNbj|jxQ,bj|jQbj|j Tbj|jDTbj|j/Ubj|jV,bj|jWbj|jZbj|j8Zbj|jZbj|jv\bj|j\bj|jg]bj|j_,bj|jx`bj|jb,bj|jcbj|joBbj|j4tBbj|jzbj|jGBbj|j Bbj|jbj|jBbj|jbj|j|bj|jψbj|jbj|jbj|j2bj|j$bj|j@bj|jybj|j bj|jbj|jLbj|jbj|jbj|jbj|j?bj|jbbj|jbj|jZbj|jlbj|jbj|jbj|j`,bj|j-bj|jIbj|jbj|jBbj|jK,bj|jťbj|jVbj|jzbj|j$bj|jbj|ji,bj|jYbj|jbj|j(bj|jگ,bj|jbj|jbj|j,bj|jbj|jZ,bj|jbj|jdbj|jbj|jbj|j;,bj|jۺbj|jмbj|jbj|jȽbj|jcbj|jbj|j1bj|j,bj|jbj|j,bj|jbj|j,bj|jbj|j,bj|j bj|jjbj|jbj|jEbj|j,bj|jCbj|jbj|jFbj|jbj|jbj|jbj|jbj|j[,bj|jbj|jbj|jbj|jbj|jebj|jbj|jXbj|j,bj|jbj|jXbj|jbj|jNbj|jbj|jbj|jbj|jj,bj|jbj|j,bj|jbj|jWbj|jbj|j:bj|j,bj|jObj|j}bj|jbj|jXbj|j,bj|jn bj|j bj|jnbj|jbj|j)bj|jfbj|jbj|jbj|jbj|jbj|j%Xbj|jq%bj|j&bj|j(bj|jE)bj|jG*bj|j,bj|j,bj|j^-bj|jS0bj|j bj|j[ _You start waiting.685.8 (99.0)6.8 (100.0)bj|j1bj|j2# _Done waiting.bj|jD _bj|j nbj|j bj|jh Xbj|jt Xbj|jh ,bj|j bj|jq$ Bbj|j$ bj|j1% bj|j% bj|j' bj|j( bj|j( bj|j+ bj|jF, bj|jo, bj|jh. bj|j. bj|j/ bj|j>1 bj|jt1 bj|j=2 bj|jJ4 ,bj|j%5 bj|jO7 bj|j7 bj|jS8 bj|j: ,bj|jX; bj|jm= bj|j= bj|j> bj|j-A ,bj|jA bj|jC ,bj|jD bj|jF ,bj|jG bj|jVI bj|jI bj|jlJ bj|jL bj|j M bj|jM bj|jO ,bj|jP bj|jJR bj|jR bj|j+S bj|jxU bj|jU bj|jV bj|jX ,bj|j bj|j bj|j ,bj|jv bj|j ,bj|j bj|jŧ ,bj|j( bj|j] ,bj|j bj|j߭ bj|j bj|j= bj|j7 bj|ja bj|jQ bj|j4 Bbj|j bj|jE bj|j bj|jp bj|j bj|j bj|j5 bj|j^ bj|jI bj|j bj|jZ bj|j bj|j bj|j bj|j bj|j bj|j bj|j bj|jW ,bj|jd bj|jS bj|j bj|j" bj|jD bj|jv bj|j% bj|j* bj|jg bj|j bj|j9 bj|j bj|j; bj|j ,bj|j bj|jM bj|jv bj|j bj|j bj|j bj|j bj|j bj|j bj|j1 bj|jA ,bj|j bj|j bj|j bj|j8 bj|j$ bj|jn bj|j bj|j bj|j bj|jq bj|j bj|j bj|j bj|j bj|j' bj|j bj|jB ,bj|j bj|j bj|j/ bj|j bj|jx bj|j bj|jj bj|j ,bj|j bj|j bj|j bj|j bj|j ,bj|jR bj|j ,bj|j bj|j ,bj|j bj|j\ ,bj|j bj|j bj|j bj|j bj|j bj|j bj|j bj|j bj|j bj|j bj|j bj|j bj|j bj|j" ,bj|jr bj|j7 bj|j} bj|jQ bj|j_ ,bj|jc bj|j bj|j bj|j bj|j! ,bj|j`" bj|j$ ,bj|j% bj|j( ,bj|j( bj|j* bj|j+ bj|j, bj|js. bj|j. bj|j/ bj|jB2 ,bj|j2 bj|j5 bj|j5 bj|j6 bj|j? W _You start waiting.bj|jF 4785.8 (99.0)bj|jG -6.8 (100.0)bj|jvM bj|jN # _Done waiting.cj|j4 cj|j]cj|jbBcj|jmjXcj|jn:  Things that are here:cj|jta  a +0 flail; a gnoll skeletoncj|jvcj|jv _cj|jxcj|jg|cj|jM,cj|jcj|jcj|jV  #...#..# .......#   #..... #.....##   #....######......#   ..#.........# cj|j#  #..###.........# ###   ....# ##......####..#   ##.## #......###..#   # ##.$.##...#..#   ##..@.####...##   #.....# ##....# ..  cj|j.......#)# #..##......  ..##..##.###.## ##...###   . ##. #..#..# #...#.##.   .. ##....##..# .#.   cj|jC .. #.......# #.    ####....###..## #.    ####..# ##. cj|j 78 M###.# ...#.#...##...#..# .......cj|jz. #.....## #....####### #.....#cj|jsf..#  #..###...# ## ....# ##......####..###.## #......### ##.@.##...#..##....####...##  #.....# ##....# ..  .......#)# #..##........####....##cj|j)98.8 (12.0) 9.8 (13cj|jb  You now have 227 gold pieces (gained 20).  Things that are here:11 800.8 (14cj|jcj|j\ _a +4 spear of flaming; a +0 scale maildj|jJe26  dj|jrndj|jtdj|jXdj|j-dj|j%,dj|judj|jdj|jt,dj|jdj|jOdj|jќdj|j\dj|jdj|j8dj|j(  ##.## #......###..#  ### ##.).##...#..#  #. ##....####...##  #.####.....# ##....#  ##........#)# #..##...  #....##..##.###.## ##.  ##...##.##..#..# #...  ##......##....##..#   #.@.....#.......#7.8 (7.0) dj|j #.####....###..##  #. ......####..#  .# ##.........## dj|j .# ###......#.##  dj|jy >. ##.######.### dj|jf .. #..# #... dj|jA ...##.###dj|j&v #..# #dj|jdj|j +8.8 (8dj|jdj|j; _Found a stone staircase leading down.ej|jEej|jGFej|jqGej|jKej|j;Nej|jTBej|jVej|jVej|jXej|j\ej|j``Bej|j%bej|j:dej|jdej|jeej|jhej|jjej|jHkej|jkej|jnej|j:qej|jqej|j6sej|jvej|jMxej|jy,ej|j}R  There is a stone staircase leading down here.ej|j ej|j  _ej|jej|jej|jej|jIej|jej|jej|jej|jej|jej|jkej|jej|jYej|jej|jej|jej|jcej|j̔ej|jwej|jBej|jB,ej|jej|jej|jej|j͞ej|jej|j9ej|jej|jej|jgej|j9ej|jyej|jej|jШej|jej|jej|jpej|jej|jej|jܯej|jHej|j9ej|jּej|jݽej|jej|jxej|jej|jej|jej|jaej|jej|jVej|jSej|jej|jqej|jej|j/ej|jej|j|ej|jej|j,ej|jej|j,ej|jej|j*ej|jej|j ej|jej|jej|jej|j ej|jej|jej|jej|jej|jjej|jej|j$ej|jej|jej|jej|jej|jej|jej|jej|j(ej|joej|jej|jUej|jT ej|jE ej|j ej|j ej|j&ej|jYej|jLG11 ej|jx _t - 3 scrolls of teleportation (gained 1)ej|jej|jN26  ej|jej|jej|jej|jej|jej|j!ej|j$ej|jZ$ej|jH%ej|j'ej|j)ej|j *ej|j*ej|j+ej|j.ej|jo.ej|j.ej|j/ej|j}2ej|j2ej|j3ej|j5ej|j7ej|j7ej|jp8ej|j:ej|j;ej|j"<ej|j<ej|js@ej|j@ej|jOAej|jAej|jUej|j\^ej|j`ej|jbej|jWbej|jcej|jeej|j:hej|jhej|jiej|jjej|jlej|j@mej|jmej|joej|jr,ej|jZsej|jtej|jwej|j&xej|jej|jЁej|jej|jej|j/ej|j͇,ej|jej|jej|jej|jgej|jÌej|jej|j,ej|jej|jej|j2ej|jej|jej|jej|j(ej|jxej|jNej|jej|jDej|jej|jej|jej|jpej|j̢ej|jBej|jej|jej|jmej|jej|jej|jej|jݫej|jUej|jej|jqej|jej|jگej|jej|j,ej|jej|j2ej|j,ej|jGej|jej|jƿ,ej|jej|jej|j,ej|jej|jej|j,ej|j(ej|j9ej|jBej|j6ej|jNej|jej|j;ej|j)ej|jej|jbej|j^ej|jnej|jej|jej|jej|jej|jNej|jej|jwej|jLej|jej|jej|j)ej|jej|jej|jMej|j+ej|jCej|jej|joej|juej|j$Bej|j}ej|jej|joej|jej|jj ej|jS"ej|ju&,ej|j&ej|j'ej|j*,ej|jp+ej|j|,ej|j.,ej|jp6,ej|j7,ej|j8ej|j:ej|j<ej|j<ej|ja=ej|j@ej|j+D,ej|jSEej|j;Gej|jaPej|jRej|jKV,ej|jbej|jZdej|jhej|jiej|jNjej|jkej|jp,ej|jqej|jsej|juej|juej|jvej|jzej|j ~ej|jQ~ej|j~ej|jej|j ,ej|j ej|jej|j0,ej|jIej|jIej|j#ej|jbej|jC,ej|jeej|jej|jkej|j@ej|j ej|jUej|jĜej|j.ej|jBej|jej|jej|jhej|jej|jej|jej|jVej|jحej|jej|jej|j>ej|j۴ej|jej|jej|j'ej|j,ej|j,ej|jQej|jej|jej|jej|jej|jonej|j Xej|jZBej|j Xej|j ej|jej|jej|jej|j'ej|jej|j4ej|jLej|jsej|juej|jej|jOej|jej|jS!,ej|j!ej|j"ej|j$ej|j%ej|j%ej|j^)ej|j/,,ej|jv,ej|js.ej|j{/ej|j 0ej|j0ej|jk4ej|j<ej|j>ej|j-Aej|jiAej|jSBej|jUEej|jIej|jIIej|j Kej|jMej|jWQej|jQej|jSej|jmVej|j Zej|jJZej|j \ej|j%_ej|jdbi  You encounter a white imp.ej|jfl 5# ..##.. # .  #..#.. .#.. . .. #.... #... . .. # #...# ##..#  .. ğ# ..##...##... ej|jl..###.# #...#.#...# ...#..# #......@# #..... ##.....## #....######......##  #.....#.........# ej|jnmb #..###.........#.##### ...# ##......####..#.#5   white imp (asleep) .## #......###..#..#### ## ##.).##...#..#####.# #. ##....####...###.#..##ej|jw2928.8 (120.0)ej|jxJ 9ej|jy1 _ej|jej|jfj|jC : ●fj|j ●, ally target)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fj|j 66--fj|j F11 =30.8 (1.0) fj|j > ●§ _You conjure some foxfire!●§●§●§●§●§●§●§.5●§ .  The white imp shouts, "Slither home, thou frothy beef-witted foot-licker!"  The foxfire burns the white imp! The white imp is burned terribly!  You kill the white imp!fj|j{0§fj|j(~fj|ji26  =1fj|jՏ§§§§§ _Vehumet accepts your kill.gj|j( | ●§●§§●§●gj|j o §Magic restored.gj|j gj|ja 7== _Your foxfire dissipates.gj|j gj|jh gj|j Bgj|j gj|jC gj|j& ngj|j gj|jT :==gj|j gj|j gj|j  gj|js gj|j gj|j% gj|jE gj|j gj|jc gj|j@ gj|j Xgj|j ,gj|jF gj|jB gj|j ,gj|jW gj|j gj|j gj|j gj|j gj|j " gj|j& gj|j' gj|j~) gj|jX, ,gj|jP- gj|j$0 gj|j2 gj|j3 gj|j 4 gj|j6 gj|jA9 ,gj|j: gj|jL; gj|j= gj|j> gj|j> gj|jaA gj|j:D gj|jD gj|jE gj|j|F gj|jH gj|j@I gj|jI gj|jL gj|jP ,gj|jQ gj|jS gj|jZ Bgj|jZ gj|j] gj|j^ gj|j_ gj|j` gj|jc gj|jc gj|jd gj|jg gj|jj gj|jwj gj|jk gj|jm gj|jp gj|js g  A gnoll comes into view.gj|jz  ğ....... .......  ......  #....  #... gj|jz  ..#####..#  #.....? ##. ##.@.#-- .... #..#.## ...# #..#..# ...##.###gj|jz .## . #....# #..## gj|j7{ ..####...###...# ğ   gnoll (wandering) .........##...##gj|j{  #...........#.#  .# ..###...###..#gj|j 055.8 (24.0)gj|j N--6.8 (25 _gj|j gj|j* hj|jqn  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hj|j }  Quake2Marine the Destroyer ğ.......  Deep Elf of Vehumet ...... .......  Health: 53/53 ======================== ......  Magic: 14/17 ===================-----hj|j c #....  AC: 4Str: 5Doom: 47%  #... EV: 26 Int: 25   ..#####..# SH: 0Dex: 15 #.....?..# XL:  9 Next: 55% Place: Dungeon:7 ##. ##.@.# Noise: ---------  Time: 7956.8 (0.0) .... #..#.##  b) +2 long sword (freeze) hj|j7 ...# #..#..#  Cast: Foxfire ...##.###.##  . #....# #..##  ..####...###...#  ğ   gnoll (wandering) .........##...##  #...........#.#  .# ..###...###..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club and wearing the +1 leather armour of a  Gauntlet {Rampage rElec Int+2} (wandering, hasn't noticed you, chance to  affect: 91%)hj|jEQuake2Marine the Destroyer*.......Deep Elf of Vehumet .............Health: 53/53 ========================......Magic: 14/17 ===================-----#....AC: 4Str: 5Doom: 47% #...EV: 26 Int: 25  ..#####..#SH: 0Dex: 15#.....?..#XL:  9 Next: 55% Place: Dungeon:7##. ##.@.#Noise: ---------  Time: 7956.8 (0.0)hj|j\".... #..#.##b) +2 long sword (freeze)...# #..#..#Cast: Foxfire...##.###.##. #....# #..##..####...###...#ğ   gnoll (wandering).........##...###...........#.#.# ..###...###..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club and wearing the +1 leather armour of a  hj|j[Gauntlet {Rampage rElec Int+2} (wandering, hasn't noticed you, chance to  affect: 91%)hj|jqğinner flame)Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 club and wearing the +1 leather armour of a  Gauntlet {Rampage rElec Int+2} (wandering, hasn't noticed you, chance to  affect: 91%)  The gnoll is filled with an inner flame.ij|j/R.ğij|j5;ğij|j6H11 ==7.8 (1ij|j=>ij|j@' _The gnoll shouts!ij|jy]{ FCasting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ij|jM`I .ğij|j`6You conjure some foxfire!ij|jhE●#●F   rock fish (distracted)ğ   gnoll (inner flame, ally target)ij|jiS3--ij|ji 8ij|jqCğğij|jXt ●§ _You encounter a rock fish.ij|jud●§●ij|ju,§ij|jvB●§ij|jIw ●ij|jw,§ij|jx3●§ij|j1F.kj|j!Il§§§§§§kj|j-Jn26  ------1kj|jQ§§§§§§§§§§§§§kj|jXVI _The foxfire burns the rock fish but does no damage.kj|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kj|jz   Quake2Marine the Destroyer ........  Deep Elf of Vehumet ...... .......  Health: 53/53 ======================== §§§...  Magic: 10/17 ==============---------- #§§..  AC: 4Str: 5Doom: 47%  #§§. EV: 26 Int: 25   ..#####..# SH: 0Dex: 15 #.....?§§#kj|jX|  XL:  9 Next: 55% Place: Dungeon:7 ##. ##●@§# Noise: ---------  Time: 7961.8 (0.0) .... #.*#§##  b) +2 long sword (freeze) ...# #.*#..#  Cast: Foxfire ...##*###.##  . #..F.# #..##  ..####...###...#  F   rock fish (ally target) .........##...##  #...........#.#  .# ..###...###..# _The foxfire burns the rock fish but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (wisps of flame, ally target, 90% to hit)kj|j0Quake2Marine the Destroyer........Deep Elf of Vehumet .............Health: 53/53 ========================§§§...Magic: 10/17 ==============----------#§§..AC: 4Str: 5Doom: 47% #§§.kj|j٢EV: 26 Int: 25  ..#####..#SH: 0Dex: 15#.....?§§#XL:  9 Next: 55% Place: Dungeon:7##. ##●@§#Noise: ---------  Time: 7961.8 (0.0).... #.`#§##b) +2 long sword (freeze)...# #.`#..#Cast: Foxfire...##`###.##. #..F.# #..##..####...###...#kj|jF   rock fish (ally target).........##...##kj|j*#...........#.#.# ..###...###..#kj|jOFCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  kj|juPress: ? - help, Shift-Dir - straight lineAim: a rock fish (wisps of flame, ally target, 90% to hit)  The stone arrow hits the rock fish!kj|j%§●§●kj|j&G§●kj|jC.``  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a rock fish (wisps of flame, ally target, 90% to hit)  The stone arrow hits the rock fish!  The rock fish is moderately wounded.foxfire burns the rock fish but does no damage.lj|jl4§lj|jn0Olj|jOq F§The rock fish is moderately wounded.lj|j.z§§§§§§...§#...O   ogreF   rock fishlj|j*|H11 ==2.8 (1lj|jʂ§§§§§§§§§lj|jӊ} _You encounter an ogre. It is wielding a +0 giant spiked club.lj|jU  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lj|jx   Quake2Marine the Destroyer ........  Deep Elf of Vehumet ...... .......  Health: 53/53 ======================== §§§...  Magic: 7/17=========--------------- #§§..  AC: 4Str: 5Doom: 47%  #§§. EV: 11Int: 25   .O#####..# SH: 0Dex: 15 #.....?..# XL:  9 Next: 55% Place: Dungeon:7 ##. ##§@.# Noise: ==-------  Time: 7962.8 (0.0) .... #.*#.#lj|jy i[34m#  b) +2 long sword (freeze) ...# #*.#..#  Cast: Foxfire ...#F§###.##  . #....# #..##  ..####...###...#  O   ogre .........##...##  F   rock fish #...........#.#  .# ..###...###..# _You encounter an ogre. It is wielding a +0 giant spiked club.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (moderately wounded, 90% to hit)mj|jK$  Quake2Marine the Destroyer ........  Deep Elf of Vehumet ...... .......  Health: 53/53 ======================== §§§...  Magic: 7/17=========--------------- #§§..  AC: 4Str: 5Doom: 47%  #§§. EV: 11mj|j1Int: 25   .O#####..# SH: 0Dex: 15 #.....?..# XL:  9 Next: 55% Place: Dungeon:7 ##. ##§@.# Noise: ==-------  Time: 7962.8 (0.0) .... #.§#.##  b) +2 long sword (freeze) ...# #§.#..#  Cast: Foxfire mj|j ;...##§###.##  . #....# #..##  ..####...###...#  O   ogre .........##...##  F   rock fish #...........#.#  .# ..###...###..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (moderately wounded, 90% to hit)  The stone arrow hits the rock fish!  mj|j?You kill the rock fish!mj|j ........  .......  §§§...  #§§..  #§§. .O# #.. ##.  mj|jqk.... #.`#.##  ...# #`.#..#   .   ...###...#  .........##...## #...........#.#  .# ..mj|jP G.Omj|j§§§§§§§....mj|j8==683.8 (1mj|j+|§§§§mj|jQ"  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (moderately wounded, 90% to hit)  The stone arrow hits the rock fish!  You kill the rock fish! _Vehumet accepts your kill.mj|j ............... §§§... #§§.. #§§. ..#####..# #.O...?..# ##. ##...# .... #..#@### #..#..# #.###.##. #....# #..#..####...###...#.........##...###...........#.#.# ..###...###..#..##..#..#.mj|j 0Omj|j §§§§.O   ogremj|j% `26  --4mj|j X§§§§mj|j mj|jV z. §§§... #§§.. #§§. ..#####..# #..O..?..# ##. ##...# .... #..#.## #..#.@# #.###.##. #....# #..#..####...###...#.........##...###..#.#.# ..###...###.#..##..#..##..#....###.#..##§§§§--5§§§§§§nj|jt §§§... #§§..  ..#####..##..O..?##. ##..... #..#.## ...#. ...##.###@##. #....# #..##.####...###...#####.....# ##...##nj|jib...§§nj|jt9===6nj|ju§§§§nj|j+nj|jDt #§§.. §§. ..#####..#nj|jt=#..O..?##. ##..... #..#.## ...# #..#.. ...##.###.##. #....# #@.##.####...###...#nj|jt.......##...#.## #...####..###nj|j}S$.§§nj|j~&7nj|j;§nj|j[nj|j1 §§. ..#####..##..O..?##. ##..... #..#.## ...# #..#.. ...##.###.##. #....# #..##.####...###@..#.......##...##nj|j?...#.# ....#.  ..##...##...#.#nj|j^..8nj|jnj|j|nj|jU ..#####..# #..O..?..# ##. ##...# .... #..#.## #..#..# #.###.#. #....# #...####...###...# .........##..@## #...........#.#  nj|j .# ..###...###..#  ..##..#..#.###..#  #..#....###.#..##...# ##...## #####..### ..##...##...#.# #...#.#...#####nj|j 0Onj|jY O   ogre10/17===9nj|jf nj|jd oj|j#..O..?##. ##.O.... #..#.## ...# #..#.. ...##.###.##. #....# #..##.####...###...#.......##...###...#@#  oj|j'b.# ..###...###..##..#..#.####..#....###.#..# #.....# ##...## oj|jT# #...####..### ..#...#.# oj|jx}#...#.#...####  #.......##oj|jG.Ooj|j!=70oj|jf%oj|j'oj|j?/##. ##..... #..#O## ...# #..#.. ...##.###.##. #....# #..##.####...###...#.......##...##...........#.#  .# ..###...###..##..#..##..#....###.#..# #.....# ##...## # #...####..### ..#...#.# oj|j#...#.#...####  #.......###oj|jRG.Ooj|jqoj|j8&1oj|j3oj|j3oj|j  .... #..#.## ...# #..#.O# ...##.###.##. #....# #..## ..####...###...# .........##...## #...........#.#.# ..###...###..# ..##..#..#.###@.# #..#....###.#..## #.....# ##.  # #...####..#  ..##...##...#.  #...#.#...#####  #....##  ## ####......##2oj|j  ...# #..#.O# ...##.###.##. #....# #..## ..####...###...# .........##...## #....#.#.# ..###...###..# ..##..#..#.###..# #..#....###.#@.## . #.....# ##. oj|j . # #...####..# # ..##...##...#. # #...#.#...##### # #....## ## #####......## ..#...#oj|ju oj|j4 t1===3oj|jƜ oj|jО pj|jT ...##.###.##. #....# #..## ..####...###...# .........##...## #...........#.#.# ..###...###..# ..##..#..#.###..# #..#....###.#..## .. #.....# ##.. # #...####..# pj|jRUğ# ..##...##...#.# .# #...#.#...##### .# #....## . ## ######..## ...#...# ##.#.#####pj|ja<4pj|jcpj|jPfpj|jd. #....# #..## ..####...###...# .........##...## #...........#.#.# ..###...###..# ..##..#..#.###..# #..#....###.#..##.. #.....# ##.  .. # #...####.@##  ğ# ..##...##...#. #.# #...#.#...#####.# #.......##. ## .######..## ....#...# ###.#.#####  ######..#.#pj|j3pj|j&5pj|jpj|jpj|j+ ..####...###...# .........##...## #...........#.#.# ..###...###..# ..##..#..#.###..# #..#....###.#..##.. #.....# ##...# .. # #...####..## ğ# ..##...##..@#. ##.# #...#.#...#####.# #.......## . ########..## .....#...# .###.pj|jQ#.##### # ######..#.# #.......####pj|jW0Opj|j|O   ogrepj|j%2pj|j8N==6pj|jpj|jppj|jR 1 ..####...###...# .##...## #.#O# .# ..###...###..# ..##..#..#.###..# #..#....###.#..## .. #.....# ##...## .. # #...####..### ğ# ..##...##.@.#.##.# #...#.#...##### .#..# #.##. ##.....pj|j1 ##.######......## #.....#.........#.###.........#.##### .# ##......####..#.# # #......###..#..####pj|j pj|jZ &7pj|j pj|j qj|j .........# #....#O.# ..###...###..# ..##..#..#.###..# #..#....###.#..##.. #.....# ##...# .. # #...####..## . ğ# ..##...##...#. .###.# #...#.#..@##### ..#..# #.......## .... ########......##  #.....#...####...#.##### ##......####..#.# ## #.......#####.).##...#..#####.#Oqj|jJO   ogreqj|j&8qj|j%qj|j'qj|j'  #....#O.# ..###...###..# ..##..#..#.###O.# #..#....###.#..## . .. #.....# ##...# . .. # #...####..# .. ğ# ..##...##...#. ..###.# #...#.#...##### ...#..# #......@## #..... ## #....######......##  #.....#.........####...#.##### ...# ######..#.# .## #.......####qj|j #.).##...#..#####.# #....####...###.#..##qj|j K.Oqj|j@qj|jt3===9qj|jqj|jqj|je.# ..###...###..# ..##..#..#.###..# #..#....###.#O.## #. .. #.....# ##..qj|j5f. .. # #...####..# ... ğ# ..##...##...#. #..###.# #...#.#...##### #...#..# #.......## qj|jff #..... ##  #....######......## qj|jfe #.....#.........#qj|jf###..#.##### ....# ######..#.# qj|jf#.## #......###..#..#### #qj|j`gz#.).##...#..#####.#  #....####...###.#..##  #.##.# ##....##..#..#qj|j ğ§§ğvj|jUB   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 halberd (chance to affect: 91%) _The gnoll is filled with an inner flame.wj|j̡ .ğCasting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wj|j1Fwj|jԭ  §ξ§§§§●F....●F   sky beastğ   gnoll (polearm, inner flame, ally tar…)You conjure some foxfire!wj|jd6--1wj|jğ#§ξ§§§ğwj|j ●§ _You encounter a sky beast.wj|jȻL●§wj|j0K●§wj|jL●§wj|j  The foxfire burns the gnoll! Flame seeps out of the gnoll.wj|jD1§wj|j\EL●§wj|jE4●§wj|jEwj|jZFA.Fwj|j@I ζThe gnoll is heavily wounded.The foxfire burns the gnoll.wj|jM(wj|ju/§wj|j #######Vehumet accepts your kill.wj|j{2 §§§§#§ξ§§§§§§wj|j6 n26  ======2wj|j?? §§§§#§ξ§§§§§wj|jA I _The gnoll explodes!yj|j{  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yj|j ! #..#....###.#..##  Quake2Marine the Destroyer  ##. ... #.....# ##...##  Deep Elf of Vehumet ...... yj|je  #.. ...## #...####..###  Health: 53/53 ========================  #... ğ##..##§§§##...#.#  Magic: 3/17====--------------------  #..###.# #...#§#§ξ§#####  AC: 4Str: 5Doom: 45%  #...#..# #..§§§§§##  EV: 26 Int: 25   #..... ##..§.§##  SH: 0Dex: 15  #....######.§§...##  XL:  9 Next: 63% Place: Dungeon:7 #.....#...§@....#  Noise: ======---  Time: 7992.8 (0.0) yj|j  #..###..F...§..#.#####  b) +2 long sword (freeze)  ....# ##......####..#.#  Cast: Foxfire  ##.## #......###..#..####  ### ##.).##...#..#####.#  #. ##....####...###.#..##  F   sky beast  #.####.....# ##....##..#..#  ##........#)# #..##......#.#  #....##..##.###.#####...#### _The gnoll explodes!yj|jի Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yj|j Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetyj|j FAim: a sky beast (chance to affect: 87%)zj|jzj|ju#..#....###.#..##Quake2Marine the Destroyer##. ... #.....# ##...##Deep Elf of Vehumet ......#.. ...## #...####..###zj|jHealth: 53/53 ========================#... ğ##..##§§§##...#.#Magic: 6/17========----------------#..###.# #...#§#§ξ§#####AC: 4Str: 5Doom: 45% #...#..# #..§§§§§##EV: 26 Int: 25  #..... ##..§.§##SH: 0Dex: 15#....######.§§...##zj|j hXL:  9 Next: 63% Place: Dungeon:7#.....#...§@....#Noise: ======---  Time: 7992.8 (0.0)#..###..F...§..#.#####b) +2 long sword (freeze)....# ##......####..#.#Cast: Foxfire  ##.## #......###..#..####### ##.).##...#..#####.##. ##....####...###.#..##F   sky beastzj|jc#.####.....# ##....##..#..###........#)# #..##......#.##....##..##.###.#####...####Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zj|juAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (chance to affect: 87%)  Okay, then.zj|jF§§§§§§zj|j0(zj|j§§§ξ§§§§zj|j_. _{j|j0 I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{j|j #..#....###.#..##  Quake2Marine the Destroyer  ##. ... #.....# ##...##  Deep Elf of Vehumet ......  #.. ...## #...####..###  Health: 53/53 ========================  #... ğ##..##§§§##...#.#  Magic: 3/17====--------------------  #..###.# #...#§#§ξ§#####  AC: 4{j|j3Str: 5Doom: 45%  #...#..# #..§§§§§##  EV: 26 Int: 25   #..... ##..§.§##  SH: 0Dex: 15  #....######.§§...##  XL:  9 Next: 63% Place: Dungeon:7{j|jg; #.....#..**@....#  Noise: ======---  Time: 7992.8 (0.0) {j|j #..###..F*..§..#.#####  b) +2 long sword (freeze) {j|j ....# ##......####..#.#  Cast: Foxfire  ##.## #......###..#..#### {j|jO ### ##.).##...#..#####.#  #. ##....####...###.#..##  F   sky beast  #.####.....# ##....##..#..# {j|j'k ##........#)# #..##......#.#  #....##..##.###.#####...#### _Okay, then.{j|jVCasting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  {j|j2vPress: ? - help, Shift-Dir - straight lineAim: a sky beast (78% to hit)|j|j0#..#....###.#..##Quake2Marine the Destroyer##. ... #.....# ##...##Deep Elf of Vehumet ......#.. ...## #...####..###Health: 53/53 ========================#... ğ##..##§§§##...#.#Magic: 3/17====--------------------#..###.# #...#§#§ξ§#####AC: 4Str: 5Doom: 45% #...#..# #..§§§§§##EV: 26 Int: 25  #..... ##..§.§##SH: 0Dex: 15#....######[39;4|j|j9m.§§...##XL:  9 Next: 63% Place: Dungeon:7#.....#..``@....#Noise: ======---  Time: 7992.8 (0.0)#..###..F`..§..#.#####b) +2 long sword (freeze)....# ##......####..#.#Cast: Foxfire  ##.## #......###..#..####### ##.).##...#..#####.##. ##....####...###.#..##F   sky beast#.####.....# ##....##..#..###........#)# #..##......#.##....##..##.###.#####...####Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Ar|j|jGrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (78% to hit)  The stone arrow hits the sky beast!|j|jfaA.F|j|jj§§#§ζ§§§..§....|j|jk.|j|jk4=11 ==----3.8 (1|j|j`w§§§§#§§§§onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  |j|jxAim: a sky beast (78% to hit)  The stone arrow hits the sky beast! _The sky beast is moderately wounded.~j|j~S* (combustible)The stone arrow hits the sky beast! _The sky beast is moderately wounded.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the sky beast.  The sky beast is severely wounded.~j|jQ8F.~j|j[k§§§§ζ§~j|j\2---====--4~j|jf§§§§§§§§§§~j|jk .F _The sky beast's fire resistance burns away.~j|jtt§§ξℓ§§§§§ξ~j|j#ul26  ----5~j|j}§§§§#ξℓ§§§§ξ~j|jj|jIrM.  The sky beast is severely wounded. _The sky beast's fire resistance burns away.corchThe sky beast is burned terribly!  You kill the sky beast!j|j<*j|j§§§#ξ.§ξ†j|j@1----411  8====6  Flames lash the sky beast. The sky beast is burned terribly!  You kill the sky beast! _Vehumet accepts your kill.  Training target 4.0 for Evocations reached!  Your Evocations skill increases to level 4!  You need to enable at least one skill for training.j|j/  --more--j|j1 j|j% 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.9   7.1  -2   j - Spellcasting   4.0   3.0  +3           b - Maces & Flails   0.0   1.7  -3   k - Conjurations   9.7   8.8  +1  j|jq& 1 c - Unarmed Combat   0.0   1.4  -2   l - Hexes   4.0   3.0  +3       m - Fire Magic   8.0   7.6  +1   d - Short Blades   4.1   1.0   0   n - Air Magic   0.0   0.8  +1   e - Long Blades   6.2   8.3  -1   o - Earth Magic   5.0   5.0  +1  j|j'          f - Armour   0.0   1.4  -2   p - Evocations   4.0   4.2  +1   g - Dodging   2.4   2.1  +2       h - Shields   0.0   1.4  -2      j|j' { i - Stealth   2.4   1.8  +3                              j|j(                 You need to enable at least one skill.[?] Helpj|j>( G[=] set a skill target  j|j( }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj|jV = a + Fighting 4.9j|jǛTargetTarget--  --  --  --  --  --  --  --  --  --  --  -- j|jm --  --  --  --  a-z] set[-] clear selected targetcost|targetsj|j<[?25h[?0c0 j|j [?25l[?1cj|j Q5.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsj|j$a-z] setselected targetj|j{[?25h[?0cj|jA|*0 j|jtz[?25l[?1c3.0 =] set aall targetsj|jy a-z] setselected targetj|j=[?25h[?0c0 j|j [?25l[?1cj|j|o3.0 =] set aall targetsj|j> g + Dodging 2.4j|jk> i + Stealth 2.4j|j08j|j8j|j?j|j{I#..#....###.#..##Quake2Marine the Destroyer##. ... #.....# ##...##Deep Elf of Vehumet ......#.. ...## #...####..###Health: 53/53 ========================#... ğ##..##§§§##...#.#j|j1JMagic: 1/17=-----------------------#..###.# #...#§#ξ.§#####AC: 4Str: 5Doom: 44% #...#..# #..§§§§ξ##EV: 11Int: 25  #..... ##....ξ##SH: 0j|j[J{Dex: 15#....######......##j|jJXL:  9 Next: 68% Place: Dungeon:7#.....#...†@....#j|jJ Noise: ====-----  Time: 7996.8 (1.0)#..###.........#.#####j|jJb) +2 long sword (freeze)....# ##......####..#.#j|jqKCast: Foxfire  ##.## #......###..#..####### ##.).##...#..#####.##. ##....####...###.#..###.####.....# ##....##..#..###........#)# #..##......#.##....##..##.###.#####...####j|jKFlames lash the sky beast. The sky beast is burned terribly!  You kill the sky beast! _Vehumet accepts your kill.Training target 4.0 for Evocations reached!  j|jKYour Evocations skill increases to level 4!You need to enable at least one skill for training.j|jQl 4/54  Training target 5.0 for Fighting reached!j|jY§§§§ξj|j\i _Your Fighting skill increases to level 5!j|jj|jȚj|jj|jj|j%26 j|j(\ _j|jĬj|jj|j!j|jI2=j|jj|jĿj|jNj|jj|jj|jj|j+j|jj|jj|jj|jg3===j|jj|jj|jj|j6j|jj|jj|jbj|j-j|joj|jg4===j|joj|jj|j? j|j j|jj|jj|jj|jj|j(_5===j|j*j|j!j|j"j|jq$j|j(j|j(j|j,-j|j6,j|jq8j|jj>96j|j><===j|jBj|j\Hj|jHj|j:Kj|j[Pj|jPj|jwSj|jXj|jKY^7==j|jB\j|ja,j|jdj|j't,j|jj|jAj|j?Ej|jEi5===j|juHj|j>Mj|jMj|jOj|jT,j|jUj|j^6===j|joc,j|jXhBj|jlj|jcxj|jCyb7===j|j\~j|j-4 _Magic restored.j|jj|jj|jj|jϑj|jBj|jtj|jj|jj|j*j|jj|j{j|jɪ:==j|jQj|jj|jDzj|jj|jbj|jLj|jj|jEj|jej|jj|j9j|jj|jj|j@j|j1j|jj|jj|jj|jj|j[j|jj|jj|j~j|jj|jj|jj|j9j|jj|jj|j/j|j4j|j|j|j&j|j3j|j4j|jxj|jtj|jj|jj|jLj|jj|jj|j,j|jr j|j j|j8j|jj|jj|jQj|jj|jkj|jj|j8j|jj|j j|j j|j4 j|jJ"j|j"j|j#j|j%j|j(j|jB(j|j)j|j+j|jC.,j|ju/j|jx1j|j4,j|j(6j|jG8j|j;j|j4<j|j=j|j?j|jUCj|jCj|jIEj|j'Gj|jJj|jJj|jKj|jMj|jsPj|jPj|jRj|jSj|jVj|j Wj|j"Xj|jn[j|j<_j|j_j|jaj|jf=11 j|j#g j|jhj|j lI _i - 4 scrolls of identify (gained 1)j|jjoj|joN26  j|j~j|jj|j,j|j|j|j4 ......## .##  ......###..#  ... ......#..$##  . ...# ...........  ..#... ..........  ... .... .......# ...... ... #$.....# ...... #.## #@..# ---- j|j...... #..#####..##  .....####........# . #....##...###...# ..#........###..#.## ...........###..#..# j|jɎ;..##........##.###.## ..##....###....# #..j|j# ...##...####...###...#j|j_78 M. # .......## .# #......###..#  ... #.......#..$## ...# #..  ..#....  ... .#..... ...#j|jϕ## #...##.# ...... #..#####..##.....####........###..# #..j|j28080.8 (84.0)j|jp ----1.8 (85j|jj|jGj  You now have 234 gold pieces (gained 7).  Things that are here:j|j;?11 082.8 (86j|j!j|j _a +0 club; the +1 leather armour of a Gauntlet {Rampage rElec Int+2}j|jT j|j iPick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Armour (select all with [)  b - the +1 leather armour of a Gauntlet {Rampage rElec Int+2} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]j|jN  b + the +1 leather armour of a Gauntlet {Rampage rElec Int+2}[Enter] accept (1 chosen)j|j j|j j|j& bQuake2Marine the Destroyer....... #Deep Elf of Vehumet .............## .##Health: 54/54 ========================#......###..#Magic: 17/17 ========================... #.......#..$##AC: 4Str: 5Doom: 44% j|j& [. ...# #............EV: 11Int: 25  ..#... ...........SH: 0Dex: 15  ... .... #.......#XL:  9 Next: 68% Place: Dungeon:7 ...... ... #@.....#Noise: ---------  Time: 8082.8 (0.0) ...... #.## #...##.#j|j& :b) +2 long sword (freeze) ...... #..#####..##Cast: Foxfire  .....####........# j|j& . #....##...###...# ..#........###..#.## j|j' ...........###..#..# ..##........##.###.## ..##....###....# #..## _Your Fighting skill increases to level 5! j|j( _Magic restored. _i - 4 scrolls of identify (gained 1)  You now have 234 gold pieces (gained 7).  Things that are here: _a +0 club; the +1 leather armour of a Gauntlet {Rampage rElec Int+2}j|j0 j|j/1 &j|jy1 3.8 (1j|jN7 j|j9 _h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2}j|j j|j j|j= j|j j|j j|j$ z26  j|j Bj|jL j|j j|j: j|j j|j j|j j|j j|ja j|je j|j j|jK j|j7 j|jZ j|j 111 j|j j|j N _You now have 255 gold pieces (gained 21).j|j j|jK N26  j|j/ j|j j|jb j|j j|j j|jr j|j j|je j|j j|j j|j j|j" j|j> j|j j|jo j|j j|j j|j` j|j j|j@ j|j_ j|j j|j! j|j! j|j# j|j$ j|j9' j|j' j|j( j|j* j|j- j|j- j|jV. j|jf0 j|j3 j|j[3 j|j}4 j|j$6 j|ji9 ,j|j: j|j< j|j> j|jQ? j|j+@ j|jA j|jD j|jD j|j F j|jJ G11 j|jK j|jMN S _c - a wand of iceblast (15) (gained 3 charges)j|jP j|jAQ N26  j|jQ j|joS j|jU j|jU j|jJV j|jY j|jQ[ j|j[ j|j\ j|j:^ j|j` j|jLa j|ja j|jb j|j-e j|je j|j/f j|jh j|j'k j|jk j|jl j|j5m j|jo j|jp j|jp j|jq j|js j|jt j|jrt j|jv j|jy f  You encounter a hornet.j|j! M...#...#......# ... ...###........#..# ##.# ###.......# ##..# ##....###  ##.# ##..## .. ##.#  # .# ###.#### # #......#####.# ## ##....#.@....# j|j {## #...##..##....# #.#.#....#.#....... .## #.######## ##..#.. O# ## .....#....y   hornet (asleep)#... ##y#. #j|j3 1111.8 (28.0)j|j Z 2.8 (29 _j|j j|j j|jJj|j#M: Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c + ScorchFirej|j N$1% 2 d - Inner FlameHexes/Fire2%3  e - Flame WaveConjuration/Fire2%4  f - Stone ArrowConjuration/Earth1%j|jN3 Select a spell to describe [?] help [!]/[I] toggle spell headersj|jj|jj|j ...#...#......# ...Quake2Marine the Destroyer ...###........#..#Deep Elf of Vehumet ...... ##.# ###.......#Health: 54/54 ======================== ##..# ##....###Magic: 17/17 ========================##.# ##..##AC: 4Str: 5Doom: 44% .. ##.#EV: 26 j|j%Int: 25  # .# ###.####SH: 0Dex: 15 ##......#####.#XL:  9 Next: 68% Place: Dungeon:7 ####....#.@....#Noise: ---------  Time: 8112.8 (0.0) j|jZS.## #...##..##....#.#b) +2 long sword (freeze) ..# #.#.#....#.#.......j|jlCast: Foxfire .## #.######## ##..#.. O# ##..... .#....j|jy   hornet (asleep) .#... ##j|jy#. #Things that are here: j|j g_a +0 club; the +1 leather armour of a Gauntlet {Rampage rElec Int+2} j|j8_h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2} _You now have 255 gold pieces (gained 21). j|j[w_c - a wand of iceblast (15) (gained 3 charges) _You encounter a hornet.j|juj|j(j|jj|jCj|jo j|j  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Magic DartConjuration1%1  c - SlowHexes1%1  d - Momentum StrikeConjuration/Translocation 1%2  e - Searing RayConjuration1%2  f - Static DischargeConjuration/Air1%j|jl 92  g - Kinetic GrapnelForgecraft9%1  h - PasswallEarth3% 3  i - Confusing TouchHexes5% 3  j - Volatile Blastmotes Fire/Translocation 5% 3  k - Rending BladeConjuration/Forgecraft 12% 4  l - Chain LightningConjuration/Air 100% 9  m - Fire StormConjuration/Fire 100% 9 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj|jYj|jcj|j7k...#...#......# ...Quake2Marine the Destroyer ...###........#..#Deep Elf of Vehumet ...... ##.# ###.......#Health: 54/54 ======================== ##..# ##....###Magic: 17/17 ========================##.# ##..##AC: 4Str: 5Doom: 44% j|jk.. ##.#EV: 26 Int: 25  # .# ###.####SH: 0Dex: 15 ##......#####.#XL:  9 Next: 68% Place: Dungeon:7 ##j|jk##....#.@....#Noise: ---------  Time: 8112.8 (0.0) .## #...##..##....#.#b) +2 long sword (freeze) ..# #.#.#....#.#.......j|j lJCast: Foxfire .## #.######## ##..#.. O# ##..... .#j|jl....y   hornet (asleep) .#... ##y#. #Things that are here: _a +0 club; the +1 leather armour of a Gauntlet {Rampage rElec Int+2} _h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2} _You now have 255 gold pieces (gained 21). _c - a wand of iceblast (15) (gained 3 charges) j|jlB_You encounter a hornet.j|jZxj|jyMemorise Slow, consuming 1 spell level and leaving 1? Y - Yes  N - Noj|j j|j׺...#...#......# ...Quake2Marine the Destroyer ...###........#..#Deep Elf of Vehumet ...... ##.# ###.......#Health: 54/54 ======================== ##..# ##....###Magic: 17/17 ========================##.# ##..##AC: 4Str: 5Doom: 44% .. ##.#EV: 26 Int: 25  # .# ###.####SH: 0Dex: 15 ##......#####.#XL:  9 Next: 68% Place: Dungeon:7 ####....#.@....#Noise: ---------  Time: 8112.8 (0.0) .## #...##..##....#.#b) +2 long sword (freeze) ..#|j39;49m #.#.#....#.#.......Cast: Foxfire .## #.######## ##..#.. O# ##..... .#....y   hornet (asleep) .#... ##y#. #Things that are here: _a +0 club; the +1 leather armour of a Gauntlet {Rampage rElec Int+2} _h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2} _You now have 255 gold pieces (gained 21). _c - a wand of iceblast (15) (gained 3 charges) _You encounter a hornet.11 j|j1113.8 (1j|jj|jYW4.8 (2j|jx _You start memorising the spell. You continue memorising.j|jj|jj|j1c _You finish memorising. Spell assigned to 'g'.j|j\S  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j|...#...#......# ... Quake2Marine the Destroyer ...###........#..# Deep Elf of Vehumet ...... ##.# ###.......# Health: 54/54 ======================== ##..# ##....### Magic: 16/17 ======================--  ##.# ##..## AC: 4Str: 5Doom: 44%  .. ##.# EV: 11Int: 25  # .# ###.#### SH: 0Dex: 15 # #......#####.#  XL:  9 Next: 68% Place: Dungeon:7 ## ##....#.@....#  Noise: ---------  Time: 8114.8 (0.0) .## #...##..##.*..#.#  b) +2 long sword (freeze) j|j|..# #.#.#....#.#.*.....  Cast: Foxfire .## #.######## ##*.#.. O# ## *.... .#*...  y   hornet (asleep) .#*.. ##y#. #_You finish memorising. Spell assigned to 'g'.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (asleep, chance to affect: 47%)j|j; ...#...#......# ...Quake2Marine the Destroyer ...###........#..#Deep Elf of Vehumet ...... ##.# ###.......#Health: 54/54 ======================== ##..# ##....###Magic: 16/17 ======================--##.# ##..##AC: 4Str: 5Doom: 44% .. ##.#EV: 11j|j; Int: 25  # .# ###.####SH: 0Dex: 15 ##......#####.#XL:  9 Next: 68% Place: Dungeon:7 ####....#.@....#Noise: ---------  Time: 8114.8 (0.0) j|j; .## #...##..##....#.#b) +2 long sword (freeze) ..# #.#.#....#.#.......Cast: Foxfire j|j; 9.## #.######## ##..#.. O# ##..... .#....j|j#< y   hornet (asleep) .#... ##j|jT= A*#. #_You finish memorising. Spell assigned to 'g'.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (asleep, chance to affect: 47%)j|jy  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  j|jPress: ? - help, Shift-Dir - straight lineAim: a hornet (asleep, chance to affect: 47%)  The hornet resists with some effort.j|jԙry.y.j|jàj|j>==5.8 (1j|j@j|j0 _The hornet buzzes angrily.j|j<;  j|jR<Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jS ...#...#......# ... Quake2Marine the Destroyer ...###........#..# Deep Elf of Vehumet ...... ##.# ###.......# Health: 54/54 ======================== ##..# ##....### Magic: 15/17 =====================---  ##.# ##..## AC: 4Str: 5Doom: 44%  .. ##.# EV: 11Int: 25  # .# ###.#### SH: 0Dex: 15 # #......#####.#  XL:  9 Next: 68% Place: Dungeon:7 ## ##....#.@....#  Noise: ==-------  Time: 8115.8 (0.0) j|j{T .## #...##..##.*..#.#  b) +2 long sword (freeze) ..# #.#.#....#.#.*.....  Cast: Foxfire .## #.######## ##*.#.. O# ## *.... .#y...  y   hornet .#... ##j|jT P.#. #_The hornet buzzes angrily.  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (chance to affect: 47%)j|j2 ...#...#......# ... Quake2Marine the Destroyer ...###........#..# Deep Elf of Vehumet ...... ##.# ###.......# Health: 54/54 ======================== ##..# ##....###j|j  Magic: 15/17 =====================---  ##.# ##..## AC: 4Str: 5Doom: 44%  .. ##.# EV: 11Int: 25  # .# ###.#### SH: 0Dex: 15 # #......#####.#  XL:  9 Next: 68% Place: Dungeon:7 j|j/ ## ##....#.@....#  Noise: ==-------  Time: 8115.8 (0.0) .## #...##..##....#.#  b) +2 long sword (freeze) j|j s..# #.#.#....#.#.......  Cast: Foxfire .## #.######## ##..#.F O# ## ..... .#y...  y   hornet .#... ##.#. #_The hornet buzzes angrily.  j|j Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (chance to affect: 47%)j|jcy.  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (chance to affect: 47%)  You miscast Slow. Nothing appears to happen.j|j8M.Fj|j'R. ...... ###.. ##....###  ##.# ##..##  .. ##.# .#            ## .... ... F   bullfrog (wandering)Contam: 10% --6.8 (1j|jj|j Y _You encounter a bullfrog.j|j!.#...#......# ....###........#..# .##.# ###.......##..# ##....### # ##.# ##..## # .. ##.# ## .# ###.#### .#j|j #......#####.# .## ##....#@.....#.## #...##..##....#.#.# #.#.#....#.#. ..## #.######## ##..#.. #O# ##j|jl y..F. ..# ....F   bullfrog (wandering).# ... .## .#. ##j|j3yj|jUM.Fj|j 9y.j|j).y   hornetF   bullfrog (wandering)j|j\26 --7j|jj|jZj|j/....### ...#...#......# ... .....###...# ..##.# #...# .###..#..### .# ##.#.## .# .. ##.# # .# ###.#### . #.....@#####.# # ##....#..... #..## #...##..##....#.# #...# #.#.#....#.#.y..... ...## #.######## ##..#.. .#O# ##.... #..#j|jf0F.. #..# ... ..##.#.j|j1.j|jz29y.j|j8RFj|j29T6=8j|j=j|jI@j|jZ  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jP!........##.....## ..  Quake2Marine the Destroyer .....#...#......# ...  Deep Elf of Vehumet ...... j|jz.....###........#..#  Health: 54/54 ======================== ..##.# ###.......# Magic: 13/17 ==================------ .###..# ##....### AC: 4Str: 5Doom: 44% .# ##.# ##..## EV: 26 Int: 25 Contam: 10% .# .. ##.# SH: 0j|jDex: 15 .## .# ###.#### XL:  9 Next: 68% Place: Dungeon:7 ..# #.....@#####.#  Noise: ---------  Time: 8118.8 (0.0) #.## ##....#**....#  b) +2 long sword (freeze) j|j#..## #...##..##.y..#.#  Cast: Foxfire #...# #.#.#....#.#....... ...## #.######## ##..#.. .#O# ## .....  y   hornet #..#.... #..#F.. j|jn..##.#. _You encounter a bullfrog.Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linej|j'8Aim: a hornet (76% to hit)j|j,)........##.....## ..Quake2Marine the Destroyer .....#...#......# ...Deep Elf of Vehumet ...... .....###........#..#Health: 54/54 ======================== ..##.# ###.......#Magic: 13/17 ==================------ .###..# ##....###AC: 4j|j*Str: 5Doom: 44% .# ##.# ##..##EV: 26 Int: 25 Contam: 10% .# .. ##.#SH: 0Dex: 15 .## .# ###.####XL:  9 Next: 68% Place: Dungeon:7 ..##.....@#####.#Noise: ---------  Time: 8118.8 (0.0) #.####....#``....#b) +2 long sword (freeze) #..## #...##..##.y..#.#Cast: Foxfire j|jU*#...# #.#.#....#.#....... ...## #.######## ##..#.. .#O# ##.....y   hornet j|j*s#..#.... #..#F.. ..##.#.j|j*CCasting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  j|j*Press: ? - help, Shift-Dir - straight lineAim: a hornet (76% to hit)  The stone arrow hits the hornet!j|jky.y.j|jaj|j-11 ==j|j9.8 (1j|jj|jQonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  j|jPress: ? - help, Shift-Dir - straight line  Aim: a hornet (76% to hit)  The stone arrow hits the hornet! _The hornet is heavily wounded.j|jlp  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j ~........##.....## ..  Quake2Marine the Destroyer .....#...#......# ...  Deep Elf of Vehumet ...... .....###........#..#  Health: 54/54 ======================== ..##.# ###.......# Magic: 10/17 ==============---------- .###..# ##....### AC: 4Str: 5Doom: 44% .# ##.# ##..## EV: 11Int: 25 Contam: 10% .# .. ##.# SH: 0j|j Dex: 15 .## .# ###.#### XL:  9 Next: 68% Place: Dungeon:7 ..# #.....@#####.#  Noise: ==-------  Time: 8119.8 (0.0) #.## ##....#y.....#  b) +2 long sword (freeze) j|jB J#..## #...##..##....#.#  Cast: Foxfire #...# #.#.#....#.#....... ...## #.######## ##..#.. .#O# ## .....  y   hornet j|j #..#.... #..#F.. ..##.#. _The hornet is heavily wounded.j|j͑ RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  j|j Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 76% to hit)j|jc........##.....## ..  Quake2Marine the Destroyer .....#...#......# ...  Deep Elf of Vehumet ...... .....###........#..#  Health: 54/54 ======================== ..##.# ###.......# Magic: 10/17 ==============---------- .###..# ##....### AC: 4Str: 5Doom: 44% .# ##.# ##..## EV: 11Int: 25 Contam: 10% .# .. ##.# SH: 0Dex: 15 .## .# ###.#### XL:  9 Next: 68% Place: Dungeon:7 j|jd^..# #.....@#####.#  Noise: ==-------  Time: 8119.8 (0.0) #.## ##....#......#  b) +2 long sword (freeze) #..## #...##..##....#.#  Cast: Foxfire #...# #.#.#....#.#....... ...## #.######## ##..#.. .#O# ## .....  y   hornet #..#.... #..#F.. ..##.#. Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 76% to hit)  The stone arrow hits the hornet!!  You kill the hornet!Vehumet accepts your kill.j|j_i ..  ...     ##.# j|j j .. ##.# .# ## #.  ##..#  #....#.#  #.#... #.## ##..#j|jj ## .....j|j j|j*22720.8 (1 _You can now gain magical power from killing.  Training target 3.0 for Stealth reached!  Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3!Your Stealth skill increases to level 3!You need to enable at least one skill for training.j|j /  --more--j|jEj|j6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   8.5  -2   j - Spellcasting   4.0   3.0  +3           b - Maces & Flails   0.0   1.7  -3   k - Conjurations   9.7   8.8  +1  j|j c - Unarmed Combat   0.0   1.4  -2   l - Hexes   4.0   3.0  +3       m - Fire Magic   8.0   7.6  +1   d - Short Blades   4.1   1.0   0   n - Air Magic   0.0   0.8  +1   e - Long Blades   6.2   8.3  -1   o - Earth Magic   5.0   5.0  +1           f - Armour   0.0   1.4  -2   p - Evocations   4.0 j|j  4.2  +1   g - Dodging   3.0   2.8  +2       h - Shields   0.0   1.4  -2       i - Stealth   3.0   2.4  +3                                              You need to enable at least onj|j#e skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj|j^B> j + Spellcasting 4.0j|jypTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsj|j$<[?25h[?0c0 j|jڅ [?25l[?1cj|j 6.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsj|j j|j j|jk ........##.....## ..Quake2Marine the Destroyer .....#...#......# ...Deep Elf of Vehumet *..... .....###........#..#Health: 54/54 ======================== ..##.# ###.......#Magic: 10/17 ==============---------- .###..# ##....###AC: 4j|j5 Str: 5Doom: 42% .# ##.# ##..##EV: 12Int: 25 Contam: 10% .# .. ##.#SH: 0Dex: 15 .## .# ###.####XL:  9 Next: 78% Place: Dungeon:7 ..##.....@#####.#Noise: ==-------  Time: 8120.8 (1.0) #.##j|jb ##....#......#b) +2 long sword (freeze) #..## #...##..##....#.#Cast: Foxfire j|j F#...# #.#.#....#.#....... ...## #.######## ##..#.. j|j .#O# ##..... #..#.... j|j #..#F.. ..##.#. _You can now gain magical power from killing.Training target 3.0 for Stealth reached!  j|j% Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3!Your Stealth skill increases to level 3!You need to enable at least one skill for training.j|j j|jo D _j|jIj|jj|j 1=27 j|j"O8% j|jo#j|j$j|j'I _You start resting.j|jb'EA bullfrog comes into view.j|j,2==--Fj|j,F   bullfrog (wandering)j|j3+3.8 (3j|j55U6--4.8 (4 _j|j0:j|j;j|j7V........##.....## ..Quake2Marine the Destroyer .....#...#......# ...Deep Elf of Vehumet *..... .....###........#..#Health: 54/54 ======================== ..##.# ###.......#Magic: 11/17 ===============--------- .###..# ##....###AC: 4Str: 5Doom: 42% .# ##.# ##..##EV: 27 Int: 25 Contam: 6% .# .. ##.#SH: 0Dex: 15 .## .# ###.####XL:  9 Next: 78% Place: Dungeon:7 ..##.....@#####.#Noise: ---------  Time: 8124.8 (0.0) #.####....#*.....#b) +2 long sword (freeze) #..## #...##..|jI[<m##**..#.#Cast: Foxfire #...# #.#.#....#.#.*..... ...## #.######## ##*.#.. .#O# ##.*...F   bullfrog #..#.... #..#F.. ..##.#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 78% to hit)  The zap hits the bullfrog!  The bullfrog is moderately wounded.j|j%M.Fj|j4....j|jV12 4==j|j5.8 (1j|j?j|j  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 78% to hit)  The zap hits the bullfrog!  The bullfrog is moderately wounded. _The bullfrog gives a loud, deep croak!j|j........##.....## ..Quake2Marine the Destroyer .....#...#......# ...Deep Elf of Vehumet *..... .....###........#..#Health: 54/54 ======================== ..##.# ###.......#Magic: 10/17 ==============---------- .###..# ##....###j|j%AC: 4Str: 5Doom: 42% .# ##.# ##..##EV: 12Int: 25 Contam: 4% .# .. ##.#SH: 0Dex: 15 .## .# ###.####XL:  9 Next: 78% Place: Dungeon:7 ..##.....@#####.#Noise: ==-------  Time: 8125.8 (0.0) #.##j|j ##....#*.....#b) +2 long sword (freeze) #..## #...##..##**..#.#Cast: Foxfire #...# #.#.#....#.#.*..... ...## #.######## ##*.#.. .#O# ##.....F   bullfrog #..#.... #..#F.. ..##.#.Casting: Shock (safe; 1% risk of failure)  j|jUConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 78% to hit)  The zap hits the bullfrog!j|jH]7F.j|jc....j|jdM2-6.8 (1j|jij|jlMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bullfrog (moderately wounded, 78% to hit)  The zap hits the bullfrog! j|j mS_The bullfrog is severely wounded.j|jE$j|jIF........##.....## ..j|jM\Quake2Marine the Destroyer .....#...#......# ...Deep Elf of Vehumet *..... .....###........#..#Health: 54/54 ======================== ..##.# ###.......#Magic: 9/17============------------ .###..# ##....###AC: 4Str: 5Doom: 42% .# ##.# ##..##EV: 12j|jMInt: 25 Contam: 2% .# .. ##.#SH: 0Dex: 15 .## .# ###.####XL:  9 Next: 78% Place: Dungeon:7 j|jN ..##.....@#####.#Noise: =--------  Time: 8126.8 (0.0) #.##j|j+N##....#**....#b) +2 long sword (freeze) j|jSN #..## #...##..##.*..#.#Cast: Foxfire #...# #.#.#....#.#.*..... j|j}Nf...## #.######## ##..#.. .#O# ##.....F   bullfrog j|jN]#..#.... #..#F.. j|jNh..##.#. _The bullfrog is severely wounded.j|jNFCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  j|jOPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 78% to hit)j|j8F.j|j/F.j|j=+...j|j(E17.8 (1j|jXj|j$MCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bullfrog (severely wounded, 78% to hit) _The zap misses the bullfrog.j|jr ........##.....## ..  Quake2Marine the Destroyer .....#...#......# ...  Deep Elf of Vehumet *..... .....###........#..#  Health: 54/54 ======================== ..##.# ###.......# Magic: 8/17===========------------- .###..# ##....### AC: 4Str: 5Doom: 42% .# ##.# ##..## EV: 12Int: 25 Contam: 1% .# .. ##.# SH: 0Dex: 15 .## .# ###.#### XL:  9 Next: 78% Place: Dungeon:7 ..# #.....@#####.#  Noise: =--------  Time: 8127.8 (0.0) #.## ##....#......#  b) +2 long sword (freeze) #..## #...##..|js 40m##....#.#  Cast: Foxfire #...# #.#.#....#.#....... ...## #.######## ##..#.. .#O# ## .....  F   bullfrog #..#.... #..#F.. ..##.#. Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bullfrog.  The bullfrog is severely wounded.The zap hits the bullfrog.  You kill the bullfrog!j|jOx  ..  ...     ##.#  .. ##.# .#   j|jx } *.*...#  *     ## j|jy j|jY  ...†Press: ? - help, Shift-Dir - straight lineThe bullfrog is severely wounded.The zap hits the bullfrog.  You kill the bullfrog!Vehumet accepts your kill.9=1 828.8 (1j|j6 K _Your magical contamination has completely faded away.j|j6j|j'j|j~j|j !j|ju'27  j|j(j|jI)o10/17===j|jH*j|j,j|j--j|j-j|j0j|j1j|jP1j|j3j|jC4k1===j|j4j|jR7j|j7j|jA8j|j;j|jI<j|j<j|j-?j|j}?j|j@j|jC2==j|joCj|jKEj|jEj|jFj|jHj|j,Ij|jIj|jLj|jiLk3===j|jMj|jOj|jOj|j5Pj|j\Rj|jRj|jFSj|jVj|jVk4===j|j$Wj|jY,j|jZj|j\j|j]j|jc]j|jp_j|j_j|jC`j|jbj|j?ci5===j|jdj|jfj|j5gj|jhj|jj,j|jkj|jmj|jNni6===j|j;oj|jFr,j|jrj|j,uj|juj|jvj|jx% j|jxI_You start resting.Magic restored.j|j^~&-j|j053.8 (25.0)j|jXS7===j|j4-4.8 (26 _j|jNj|jj|jE_j|jj|j Xj|je  You encounter a drude.j|jϹ###........#..# ##.# ###.......# ##..# ##....###  ##.# ##..##  .. ##.# . j|j?# .# ###.###.. # #......#####.# ## ##....#......### #...##..##@...#.# ..# #.#.#....#. j|j.## #.######## ##..#.5 O# ## .#j|jf?.... F.. 5   drude (wandering)# .#j|jW15.8 (1.0)j|j26.8 (2 _j|j _You see here a bullfrog corpse.j|jG...###........#..#j|jQuake2Marine the Destroyer ##.# ###.......#Deep Elf of Vehumet *..... ##..# ##....###Health: 54/54 ========================##.# ##..##Magic: 16/17 ======================--.. ##.#.AC: 4Str: 5j|jxDoom: 41% # .# ###.#### ..EV: 27 Int: 25  #j|j#......#####.#SH: 0Dex: 15 ####....#......#j|j*XL:  9 Next: 82% Place: Dungeon:7 .## #...##..##@**.#.#j|jWtNoise: ---------  Time: 8156.8 (0.0) ..# #.#.#....#.#..***..b) +2 long sword (freeze) j|j.## #.######## ##..#**Cast: Foxfire j|joO# ##..... .#j|j.... .#F..5   drude j|j3##.#. j|j]#Confirm with . or Enter, or press ? or * to list all spells.j|j{kAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (wandering, hasn't noticed you, 67% to hit)  The zap hits the drude.  The drude is moderately wounded.j|j.45.j|j4/75.j|j5.....j|j6:12 ==j|j67.8 (1j|j;j|j=  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (wandering, hasn't noticed you, 67% to hit)  The zap hits the drude.  The drude is moderately wounded. _The drude shouts!j|jh ...###........#..#Quake2Marine the Destroyer ##.# ###.......#Deep Elf of Vehumet *..... ##..# ##....###Health: 54/54 ========================##.# ##..##Magic: 15/17 =====================---.. ##.#.AC: 4j|j Str: 5Doom: 41% # .# ###.#### ..EV: 12Int: 25  ##......#####.#SH: 0Dex: 15 ####....#......#j|j# XL:  9 Next: 82% Place: Dungeon:7 .## #...##..##@**.#.#j|jN Noise: ==-------  Time: 8157.8 (0.0) ..# #.#.#....#.#..***..b) +2 long sword (freeze) j|jy .## #.######## ##..#..Cast: Foxfire O# ##j|j i..... .#.... .#j|jš zF..5   drude j|j C##.#. #j|j ~Casting: Shock (safe; 1% risk of failure)  j|jK oConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (moderately wounded, 67% to hit)  j|jכ The zap hits the drude.j|j 45.j|jL# *...j|jH$ =-8.8 (1j|j"- MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a drude (moderately wounded, 67% to hit)  The zap hits the drude. _The drude is moderately wounded.j|j...###........#..#Quake2Marine the Destroyer ##.# ###.......#Deep Elf of Vehumet *..... ##..# ##....###Health: 54/54 ========================##.# ##..##Magic: 14/17 ===================-----.. ##.#.AC: 4j|jStr: 5Doom: 41% # .# ###.#### ..EV: 12Int: 25  ##......#####.#SH: 0j|jKDex: 15 ####....#......#j|jtXL:  9 Next: 82% Place: Dungeon:7 .## #...##..##@**.#.#j|jHNoise: =--------  Time: 8158.8 (0.0) ..# #.#.#....#.#..**...j|jĉ'b) +2 long sword (freeze) .## #.######## ##..#..Cast: Foxfire j|jO# ##..... .#.... j|j.#F..5   drude ##j|j=/.#. #j|j`Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linej|jAim: a drude (moderately wounded, 67% to hit)  The zap hits the drude.j|j. 85.j|j&....j|j49.8 (1j|jj|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (moderately wounded, 67% to hit)  The zap hits the drude. _The drude is severely wounded.j|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j ...###........#..# Quake2Marine the Destroyer ##.# ###.......# Deep Elf of Vehumet *..... ##..# ##....### Health: 54/54 ========================  ##.# ##..## Magic: 11/17 ===============---------  .. ##.# .  AC: 4Str: 5Doom: 41% # .# ###.#### ..  EV: 12j|j, :Int: 25  # #......#####.#  SH: 0Dex: 15 ## ##....#......#  XL:  9 Next: 82% Place: Dungeon:7 .## #...##..##@**5#.#  Noise: =--------  Time: 8159.8 (0.0) ..# #.#.#....#.#.......  b) +2 long sword (freeze) .## #.######## ##..#..  Cast: Foxfire O# ## ..... .#.... .#F..  5   drude ##.#. # j|j I_The drude is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (severely wounded, 70% to hit)j|j $...###........#..# Quake2Marine the Destroyer ##.# ###.......# Deep Elf of Vehumet *..... ##..# ##....### Health: 54/54 ========================  ##.# ##..## Magic: 11/17 ===============---------  .. ##.# .  AC: 4Str: 5Doom: 41% # .# ###.#### ..  EV: 12Int: 25  # #......#####.#  SH: 0Dex: 15 ## ##....#......#  XL:  9 Next: 82% Place: Dungeon:7 .## #...##..##@...#.#  Noise: =--------  Time: 8159.8 (0.0) j|jX ..# #.#.#....#.#.......  b) +2 long sword (freeze) .## #.######## ##..#..  Cast: Foxfire O# ## ..... .#.... .#F..  5   drude ##.#. #Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linej|j Aim: a drude (severely wounded, 70% to hit)  The stone arrow hits the drude!!  You kill the drude!Vehumet accepts your kill.j|j      ##.#   .. ##.# .  .# j|j  ..  #  #  ``.#.#  ...   ##..#..  ## .....j|jA ....F...#.j|j~ ...j|j 3===03=60.8 (1j|j4 j|j   Press: ? - help, Shift-Dir - straight line  Aim: a drude (severely wounded, 70% to hit)  The stone arrow hits the drude!!  You kill the drude!  Vehumet accepts your kill. _You feel your power returning.j|j%Sj|j)j|jQ1>27  4====j|j3j|jb4j|j4j|j7,j|j8j|j:j|jm;i5===j|j;j|j =j|jt=j|j=j|j?j|j?j|jW@j|jBj|jlBj|jCj|j{Dj|jE6===j|jhGj|jGj|j Hj|j.Jj|jJj|jJj|jLj|jGMi7===j|jMj|jOj|jRj|jmRj|jRj|jTj|jwV,j|j0Wj|jiYj|jZj|j3[j|jq[j|jI]j|j^j|jt_:==j|j_j|jaj|jdcj|jdj|jdj|jfj|jhj|jhj|j_ij|jhjj|j mj|jmmj|jmj|joj|j!rj|jprj|j5sj|jtj|jwj|jwj|jxj|jzj|j|j|j}j|j}j|jBj|j#j|jj|jj|j3j|jj|jj|j̇j|jj|j#j|jvj|jj|j*j|jĐj|j$j|jj|jj|j% ##....##...# ...##..##†...#.#...#. #.#....#.#.......... .########.##..#..### # #.##......##  ###..#.....#  #..###.....#  ### #..#.#..... ####@# #.#--87.8 (27.0) #..<.#  j|jњ...###  ###.# .. #.. .. ...j|ju]--8.8 (28j|jj|j9 _Found a stone staircase leading up.j|jۻj|jrj|jj|j̾j|j j|jj|jj|j ,j|jj|jj|jX,j|jj|jj|j,j|jVj|jzj|j6Xj|jNBj|jj|jj|j j|jj|jj|jnj|jj|jzj|j{j|jj|jj|j]j|jj|jj|jfj|j[j|j j|jj|jIj|jj|jj|j j|jgj|jj|jj|j ,j|j` j|jJ j|j   You encounter a gnoll. It is wielding a +0 club.j|jP ^..###.....##....  ### #..#.#..... .#..# ####.#.#.## ğ...# #..#..<.# .....# ###...### .....j|j  ###.## #... #....####..# #..#..##..# #..##....@# #.. #....## #.. ##..## ## ...#.##..####..# j|j> ğ   gnoll (wandering)..##...j|j 5.203.8 (15j|jU 0ğj|j   You encounter a gnoll. It is wielding a +0 whip.j|jw S 4.8 (16j|j  j|j 2 _The gnoll leaves your sight.j|jw  j|jwCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jp #..###.....##.... Quake2Marine the Destroyer  ### #..#.#..... .#ğ.#  Deep Elf of Vehumet *..... ####.#.#.## ....#  Health: 54/54 ======================== j|j_q#..#..<.# .....#  Magic: 14/17 ===================----- ###...### .....  AC: 4Str: 5Doom: 40%  ###.## #...  EV: 27 j|jvInt: 25   #....####..#  SH: 0Dex: 15 #..#..##..# XL:  9 Next: 83% Place: Dungeon:7 #..##....@# Noise: ---------  Time: 8204.8 (0.0) #.. #....## b) +2 long sword (freeze) #.. ##..## Cast: Foxfire ## ...#. ##..### #..# ğ   gnoll (wandering) ..## ...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, chance to  affect: 91%)j|jN #..###.....##....Quake2Marine the Destroyer### #..#.#..... .#*.#Deep Elf of Vehumet *.....j|jW:####.#.#.## ....#Health: 54/54 ========================#..#..<.# .....#Magic: 14/17 ===================-----###...### .....AC: 4Str: 5Doom: 40% ###.## #...EV: 27 j|jInt: 25  #....####..#SH: 0Dex: 15#..#..##..#j|jXL:  9 Next: 83% Place: Dungeon:7#..##....@#Noise: ---------  Time: 8204.8 (0.0)#.. #....##j|j!b) +2 long sword (freeze)#.. ##..##Cast: Foxfire## ...#.##..####..#ğ   gnoll (wandering)..##...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jxAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, chance to  affect: 91%)j|j6bğinner flame)j|jh"1ğj|j#Q.ğj|j +ğğ 2 gnolls (1 wandering, 1 inner flame)j|j+H12 ==5.8 (1j|j1Cğğj|j4tonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  j|j5Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, chance to  affect: 91%) _The gnoll is filled with an inner flame.j|jZI  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jڗ) #..###.....##.... Quake2Marine the Destroyer  ### #..#.#..... .#..#  Deep Elf of Vehumet *..... ####.#.#.## ğ.ğ.#  Health: 54/54 ======================== #..#..<.# .....#  Magic: 11/17 ===============--------- ###...### .....  AC: 4Str: 5Doom: 40%  ###.## #...  EV: 12Int: 25   #....####..#  SH: 0Dex: 15 #..#..##..# XL:  9 Next: 83% Place: Dungeon:7 #..##....@# Noise: ==-------  Time: 8205.8 (0.0) #.. #....## b) +2 long sword (freeze) j|j#.. ##..## Cast: Foxfire ## ...#. ##..### #..# ğğ 2 gnolls (1 wandering, 1 inner flame) ..## ...Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 91%)j|j  #..###.....##....Quake2Marine the Destroyer### #..#.#..... .#..#Deep Elf of Vehumet *.....####.#.#.## *.ğ.#Health: 54/54 ========================#..#..<.# .....#Magic: 11/17 ===============---------###...### .....AC: 4Str: 5Doom: 40% ###.## #...EV: 12Int: 25  #....####..#SH: 0Dex: 15#..#..##..#XL:  9 Next: 83% Place: Dungeon:7#..##....@#Noise: ==-------  Time: 8205.8 (0.0)#.. #....##b) +2 long swoj|j| rd (freeze)#.. ##..##Cast: Foxfire## ...#.##..####..#ğğ 2 gnolls (1 wandering, 1 inner flame)..##...Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 91%)j|jD [ğj|j? .ğ.ğğğ6.8 (1ğ..ğğğConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 91%) _The gnoll is filled with an inner flame.j|j .ğCasting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ğj|jNd●●, 1 ally target)j|jy.-7j|jğ.ğğğj|j §● _You conjure some foxfire!j|j●§●§j|jVD§●j|jN●§j|jH●§j|jj|j§●§●ğ ğThe foxfire burns the gnoll but does no damage.  The foxfire burns the gnoll. Flame seeps out of the gnoll.j|j1§j|jD.ğj|j Oğ)j|j27  --8j|j9o§ğ§§ğj|j] _The gnoll is heavily wounded.j|j1 K .ğj|jb2 Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j4 ζYou conjure some foxfire!  The gnoll is engulfed in blazing flames.j|j$: #######ğ   gnoll (inner flame, ally target)j|j: DVehumet accepts your kill.j|jY" ....§§§#§§§§●..●j|jZ3The gnoll explodes!j|jE^0-3912  j|j^?=======9j|je§§§§§ğğj|jiU ●§ j|jj0_You hear a shout!j|jqo  The foxfire burns the gnoll. Flame seeps out of the gnoll.j|jCq§●§j|j%  The gnoll is moderately wounded.The foxfire burns the gnoll. Flame seeps out of the gnoll.j|j[x3§j|j!y3ğj|j|| ζThe gnoll is severely wounded.You encounter a gnoll. It is wielding a +0 club.The gnoll is engulfed in blazing flames.j|j #####ğ  Vehumet accepts your kill.j|jWj|j; §§§§§§§§§§The gnoll explodes!j|jM27 410j|j§§§§§j|j:* _You hear a shout! x2j|jcW  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j= #..###.....##.... Quake2Marine the Destroyer  ### #..#.#..... .#ğ.#  Deep Elf of Vehumet *..... ####.#.#.## ....#  Health: 54/54 ======================== #..#..<.# .....#  Magic: 7/17=========--------------- ###...### §§§..  AC: 4Str: 5Doom: 39%  j|j؀###.## #§§§  EV: 27 Int: 25   #....####§§#  SH: 0Dex: 15 #..#..##§§# XL:  9 Next: 84% Place: Dungeon:7 #..##...§@# Noise: =======--  Time: 8210.8 (0.0) j|j#.. #...§## b) +2 long sword (freeze) #.. ##..## Cast: Foxfire ## ...#. ##..### #..# ğ   gnoll ..## ... j|jځ_You hear a shout! x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jzZAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (chance to affect: 91%)j|j #..###.....##....Quake2Marine the Destroyer### #..#.#..... .#*.#Deep Elf of Vehumet *.....####.#.#.## ....#Health: 54/54 ========================#..#..<.# .....#Magic: 7/17j|j=========---------------###...### §§§..AC: 4Str: 5Doom: 39% ###.## #§§§EV: 27 Int: 25  #....####§§#SH: 0Dex: 15j|j%6#..#..##§§#XL:  9 Next: 84% Place: Dungeon:7#..##...§@#Noise: =======--  Time: 8210.8 (0.0)#.. #...§##j|jLb) +2 long sword (freeze)#.. ##..##Cast: Foxfire## ...#.##..####..#ğ   gnoll..##... _You hear a shout! x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jQSAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (chance to affect: 91%)j|jqyYğ(inner flame)j|jN.ğğj|j&V§§§§§j|j"§..ğ   gnoll boudağ   gnoll (inner flame) j|j Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 club (chance to affect: 91%)  The gnoll is filled with an inner flame.j|jA8==12 ==-----j|j$1.8 (1j|j?ğ§§§§§ğj|j"  j|j h_You encounter a gnoll bouda. It is wielding a +0 club.j|jI  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jw #..###.....##.... Quake2Marine the Destroyer  ### #..#.#..... .#ğ.#  Deep Elf of Vehumet *..... ####.#.#.## .ğ..#  Health: 54/54 ======================== #..#..<.# .....#  Magic: 5/17=======----------------- ###...### §§§..  AC: 4Str: 5Doom: 39%  ###.## #§§§  EV: 12Int: 25   j|j&#....####§§#  SH: 0Dex: 15 #..#..##§§# XL:  9 Next: 84% Place: Dungeon:7 #..##....@# Noise: ==-------  Time: 8211.8 (0.0) #.. #....## b) +2 long sword (freeze) #.. ##..## Cast: Foxfire ## ...#. ##..### #..# ğ   gnoll bouda ..##j|j) ğ   gnoll (inner flame) ...Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  j|jqPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (chance to affect:87%)j|jF #..###.....##....Quake2Marine the Destroyer### #..#.#..... .#*.#Deep Elf of Vehumet *.....####.#.#.## .ğ..#Health: 54/54 ========================j|j#..#..<.# .....#Magic: 5/17=======-----------------###...### §§§..AC: 4Str: 5Doom: 39% ###.## #§§§EV: 12Int: 25  #....####§§#SH: 0Dex: 15#..#..##§§#j|jXL:  9 Next: 84% Place: Dungeon:7#..##....@#Noise: ==-------  Time: 8211.8 (0.0)#.. #....##b) +2 long sword (freeze)#.. ##..##Cast: Foxfire## ...#.##..####..#ğ   gnoll boudaj|j..##ğ   gnoll (inner flame)...Casting: Inner Flame (dangerous; 2% risk of failure)  j|j(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (chance to affect:j|j\87%)j|jj|ju.ğ.ğj|j~§§§§§§ğj|j42.8 (1j|jzğ§§§§§ğj|j/6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (chance to affect:87%) _The gnoll bouda barely resists.j|j>7 [ ğ.  j|j7 @Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jTD  §§§§§●●ğ, swift, ally target)You conjure some foxfire!j|j0E S4--3j|jL j§§§§j|jcP K ●§ j|jP d_The gnoll picks up the pace!j|j[Q H●§j|jQ D●§j|jxR (●§j|jR j|j&T N●§j|jT H●§j|jeU M●§j|jCV H●§j|j #..#..<.# .....#  Magic: 2/17==---------------------- ###...### ●§§..  AC: 4Str: 5Doom: 39%  ###.## #ξξ§  EV: 27 Int: 25   #....####ξ§#  SH: 0Dex: 15 #..#..##§§# XL:  9 Next: 84% Place: Dungeon:7 #..##...§@#j|ju K Noise: ==-------  Time: 8214.8 (0.0) #.. #...§## b) +2 long sword (freeze) j|j #.. ##..## Cast: Foxfire ## ...#. j|j ##..### #..# ğ   gnoll bouda (ally target) ..##j|j  ğ   gnoll (swift) ...j|j7 Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jk lAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (ally target,  j|j chance to affect: 87%)j|j % #..###.....##....Quake2Marine the Destroyer### #..#.#..... .#ğ.#j|j Deep Elf of Vehumet *.....####.#.#.## .*..#Health: 54/54 ========================#..#..<.# .....#Magic: 2/17==----------------------###...### ●§§..AC: 4Str: 5Doom: 39% ###.## #ξξ§j|jBFEV: 27 Int: 25  #....####ξ§#SH: 0Dex: 15#..#..##§§#XL:  9 Next: 84% Place: Dungeon:7#..##...§@#Noise: ==-------  Time: 8214.8 (0.0)j|jy!#.. #...§##b) +2 long sword (freeze)#.. ##..##j|jCast: Foxfire## ...#.##..###j|j5#..#ğ   gnoll bouda (ally target)..##ğ   gnoll (swift)j|j...Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jbAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (ally target,  chance to affect: 87%)j|j]ğinner flame, ally target)j|jgN●§j|j o;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (ally target,  chance to affect: 87%)  The gnoll bouda is filled with an inner flame.j|j1§j|j.ğj|j .ğThe foxfire burns the gnoll bouda but does no damage.  The gnoll bouda gazes fiercely through you!j|j6.j|j2ğj|jaξξ§ξξ§ξ§§..)ğğ 2 gnolls (1 inner flame, swift)12 215.8 (1Weak j|jğ§ğξ§§§§ğj|j 3ğj|j5 b _You feel your attacks grow feeble.j|j?y .Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jdU.ğj|jg>ğğj|jj|jξ§ζζζ§ξ●●ğ, ally target)   gnoll (1--6j|j ^§§ξj|j9 ●j|jIT§ _You conjure some foxfire!j|jN●§j|jF●§j|j=●§j|j1j|j^G●ξj|jnM●ζj|jI●ζj|j,  The foxfire burns the gnoll bouda. Flame seeps out of the gnoll bouda.j|jξğ.ğ.j|jB ζj|jğThe gnoll bouda is moderately wounded.The gnoll bouda is engulfed in blazing flames.j|j@  Flame seeps out of the gnoll bouda. The foxfire burns the gnoll bouda.  Flame seeps out of the gnoll bouda.j|j873ζj|jA8 ζj|jAζζζ§ζ§ξ§)  The gnoll bouda is almost dead.j|jB!2j|jB=27  --7j|jJq§§§§j|jR2 _The gnoll leaves your sight.j|j9Q.ğj|j4 ζThe gnoll bouda is engulfed in blazing flames.j|j. _leaves your sight.  The gnoll bouda is engulfed in blazing flames.  j|jVehumet accepts your kill.  The gnoll bouda explodes!  The fiery explosion engulfs the gnoll!!!  Vehumet accepts your kill.j|jZ#########j|jcl #You feel your power returning.j|j /§...#§§§§§§§§§ℓ§ζ..j|j 3/18=== 6======8j|j §§§§§§§§§j|jZ I _The gnoll explodes!j|jZj|j[D j|jA^j|jaj|jwm _You start resting.j|jKs..#..§4===..§§§.§§..####)..##ζ§...------j|jtBğ9j|jku.j|jM} §§§§§§ℓ§Your attacks no longer feel as feeble.j|j}U------20.8 (2j|jc§§§§j|j\2 _The gnoll leaves your sight.j|j/ 3j|jl3 j|jI Bj|jL ,j|jS e=j|jj|j@j|jEj|jF_7===j|jHj|jMj|jMj|jOj|j],j|jzbj|jgj|j9h^8==j|jykj|jpj|jpj|j%tj|jwj|jxj|j{j|ju9===j|j^j|jj|jfj|j>j|jj|jj|jj|jj|jݖo10/18===j|jj|j,j|j(j|j?j|jj|jj|jj|jj1==j|jбj|j7j|jj|jj|jj|jaj|jj|jj|j%2j|j8F===j|jj|jj|jLj|jBj|jj|jj|jU3===j|jj|jIBj|jj|jpj|jj|j4==j|jtj|jKj|jj|jj|j j|j j|jDj|jVj|jj|jj|jj|jvi5===j|jJj|j(,j|j-j|j2,j|jL6j|jO:j|j;i6===j|j>j|jAj|jkAj|jDj|jGj|jwHj|j6Kj|jHOj|jOh7==j|jSj|jjVj|jVj|j'Zj|jE^j|j^j|jaj|jf8===j|jfij|jtq4 _Magic restored.j|j{_j|j}j|j8~j|jj|jyj|j,j|j.j|j<  You see here a +0 club.j|jǣj|jA== _j|jj|j^j|j)j|jj|jjj|jj|jHj|jj|jzj|j$  Things that are here:j|ji  a +0 club; a +0 whip; a gnoll corpsej|j _  You see here a +0 club.j|js _j|jj|j^Bj|jj|j2!j|j!j|j#j|jY(j|j*j|j+j|j[2Xj|j3j|j9j|jF<j|j<j|j[>j|jr@j|jBj|jBj|j%Dj|jIj|jMj|jwMj|jOj|jRj|jPUj|jVj|jWj|jbZj|j\j|j\j|j^j|j`j|jbj|jcj|jej|jfj|jynXj|joj|jRoj|jspj|jrj|jtj|j~uj|jĀj|jPj|jj|jSj|jj|jm   ......#  # .....# .# . .....# # j|j8.....##...  .......#  #.....## .... ##......# ...# ##.@.# --j|jY#...# ..###...## . ... .# #.......## ###.. j|j3Y##.# ..####..#....##..... ...##...##.# ##........#j|jn* ..#.#...#. ##......##   .......... ##.##..#   j|j#..#..###.## ##..#..##   ......## #.####......#  j|jٔj|j~1308.8 (70.0)j|j $12 j|jK8--9.8 (71j|jkj|jBL _p - a scroll of poisonj|jj|jGj|jj|jj|jVj|ja27  j|j9j|jrj|jj|jj|jj|jj|jj|jj|j\j|jj|jyj|jj|j j|jy j|j j|j' j|jj|jj|jTj|jj|j6j|jj|jj|jj|jj|jj|jj|jj|j\j|jZj|jj|j\j|jj|j j|j j|j j|j!j|j"j|j!#j|j#j|j%j|jo&j|j&j|j@'j|j(j|j)j|j)j|j1*j|j%-j|j-j|jV.j|j.j|j/j|j0j|j0j|j?1j|j=2j|j2j|j 3j|jI3j|j3j|jN4j|j4j|j4j|j66j|j7j|j7j|jm8j|j9j|j:j|j;j|jZ;j|jO<j|jW=j|j=j|j(>j|j(@j|j*Aj|j|Aj|jAj|jCj|jD,j|jLEj|jFj|jcGj|jGj|jGj|jHj|jIj|jIj|jJj|jKj|jsLj|jLj|j*Mj|jDNj|j Oj|j]Oj|jOj|jPj|jhQj|jQj|j8Rj|jRj|jdSj|jSj|jSj|jTj|j}Uj|j@Vj|jVj|jNWj|jXj|jXj|jDYj|jJ[j|j\j|jf\j|j\j|j^j|j^j|j_j|jy`j|jnj|jj|jj|jLj|jj|jj|jj|jsj|jFj|j,j|jvj|jj|jij|j4j|jj|jj|jj|jj|jj|j]j|jj|jDj|jj|jnj|jZj|jsj|j˦j|j_j|jj|j0j|jj|j j|jj|jB,j|jj|j̯j|jŰj|j?j|jj|j#j|j˴j|j3j|jj|jj|j׺,j|jnj|j޼j|jj|jSj|jǾj|jj|jj|jEj|jj|jJj|jr,j|jj|jj|j:,j|jX,j|jj|jj|jMj|jj|j,j|jj|jj|j#j|jj|jj|jFj|jj|j2j|jj|jj|jRj|j,j|jj|jCj|jj|jj|jj|jBj|jj|j+j|j,j|j3j|jV,j|jj|jj|jj|jj|jaj|jj|jcj|j+,j|jj|j,j|jtj|jj|joj|jj|jZj|jj|jj|juj|jj|j#j|j#,j|jj|j=j|juj|jj|jj|juj|jYj|jj|j j|j1j|jj|j_j|jj|jj|jYj|jj|jj|j"j|j$j|j1%j|j[&j|ja(j|j*j|j*j|j:,j|j-j|j*/j|j/j|jq0j|jU3j|j4j|j5j|j5j|j7j|j`8j|j8j|jc9j|j>j|jAv  You encounter an orc priest and an orc.j|jG..####).#......#......#.#  #..##..####..##..#####.##  #j|jJH`.....## ##....## #.##  #....## ##..## #.#  ##..###.## ###  ...#. .######.##  j|jH #..###.........###  j|jH#..# ###...##...##.####  ..## ##.#......  j|jH.. #.. #.........#   j|jIm#. #....##.###   . #.....# #  j|jaI .. #....##   .....#   o   orc priest (asleep) j|jJ8.......   o   orc (asleep) ..o..o..  j|jvQ-83.8 (74j|jpRQ 4.8 (75 j|jR _j|jmXj|j^j|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jR !..####).#......#......#.#  Quake2Marine the Destroyer #..##..####..##..#####.##  Deep Elf of Vehumet *..... j|jS P#.....## ##....## #.##  Health: 54/54 ======================== #....## ##..## #.#  Magic: 15/18 ====================---- ##..## #.## ###  AC: 4Str: 5Doom: 39% ...#. .######.## EV: 27 Int: 25  #..###.........### SH: 0Dex: 15 #..# ###...##...##.####  XL:  9 Next: 86% Place: Dungeon:7 ..## ##.# ##.@.......  Noise: ---------  Time: 8384.8 (0.0) j|jT .. #.. #.........#  b) +2 long sword (freeze) #. #....##.###  Cast: Foxfire . #.....# #  .. #....## .....# o   orc priest (asleep) ....... o   orc (asleep) j|jT ..o..o.. _You encounter an orc priest and an orc.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jLU iAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (asleep, chance to affect: 87%)j|jK ..####).#......#......#.#   Quake2Marine the Destroyer #..##..####..##..#####.##   Deep Elf of Vehumet *..... #.....## ##....## #.##   Health: 54/54 ======================== #....## ##..## #.#   Magic: 15/18 ====================---- ##..###.## ###   AC: 4Str: 5Doom: 39% ...#. .######.##j|jQ   EV: 27 Int: 25  #..###.........###  SH: 0Dex: 15 #..# ###...##...##.####   XL:  9 Next: 86% Place: Dungeon:7 ..## ##.# ##.@.......   Noise: ---------  Time: 8384.8 (0.0) ..#.. #.........#   b) +2 long sword (freeze)#. #....##.###   Cast: Foxfire. #.....# #  .. #....## .....#  o   orc priest (asleep).......j|jK   o   orc (asleep)..o..*..  _You encounter an orc priest and an orc.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (asleep, chance to affect: 87%)j|j oinner flame)  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 club (asleep, chance to affect: 87%)  The orc priest is filled with an inner flame.j|j|G K.oj|jH 8o.j|jAP xoowandering)j|j%Q H12 ==5.8 (1j|j}W j|jY , _The orc priest shouts!j|jI  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j`"..####).#......#......#.#  Quake2Marine the Destroyer #..##..####..##..#####.##  Deep Elf of Vehumet *..... #.....## ##....## #.##  Health: 54/54 ======================== #....## ##..## #.#  Magic: 12/18 ================-------- ##..## #.## ###  AC: 4Str: 5Doom: 39% ...#. .######.## EV: 12Int: 25  j|jJa-#..###.........### SH: 0Dex: 15 #..# ###...##...##.####  XL:  9 Next: 86% Place: Dungeon:7 ..## ##.# ##.@.......  Noise: ==-------  Time: 8385.8 (0.0) .. #.. #.........#  b) +2 long sword (freeze) #. #....##.###  Cast: Foxfire . #.....# #  .. #....## .....# o   orc priest (inner flame) ....o.. o   orc (wandering) ...o....j|jkbCasting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 95%)j|j]k ..####).#......#......#.#   Quake2Marine the Destroyer #..##..####..##..#####.##   Deep Elf of Vehumet *..... #.....## ##....## #.##   Health: 54/54 ======================== j|jOl#....## ##..## #.#   Magic: 12/18 ================-------- ##..###.## ###   AC: 4Str: 5Doom: 39% ...#. .######.##  EV: 12Int: 25  #..###.........###  SH: 0Dex: 15 #..# ###...##...##.####   XL:  9 Next: 86% Place: Dungeon:7 ..## ##.# ##.@.......   Noise: ==-------  Time: 8385.8 (0.0) ..#.. #.........#   b) +2 long sword (freeze)j|j&m<#. #....##.###   Cast: Foxfire. #.....# #  .. #....## .....#  o   orc priest (inner flame)....o..  o   orc (wandering)...*....  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetj|jmtAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 95%)j|jUFoinner flame)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 95%)  The orc is filled with an inner flame.j|j1oj|j o.  The orc shouts! You hear a shout!j|ja o   orc wizard (wandering)o   orc (inner flame)You encounter an orc wizard. It is wielding a +0 dagger.j|jj|jkj|jl46.8 (1j|j tDooj|j{ _The orc priest begins to cast a cantrip, but forgets the words!j|j o.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j\9o.j|j9o.j|j●●o, ally target)ooj|j.-7j|jBooj|ju& j|jn§● _You conjure some foxfire!j|jbO§●j|jNL§●j|j(E§●j|j B§●j|j O§●j|j B§●j|jMi  The foxfire burns the orc priest. Flame seeps out of the orc priest.j|j "§j|j 4●j|j J§●j|jK P§●j|j P§●j|j) |§ξ§§§j|j u27  ------2 _j|j §§§§§§j|j j|j$UD §●Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j\  You conjure some foxfire! The foxfire burns the orc wizard.j|j§§●j|jF§●j|j  The orc wizard is moderately wounded.The foxfire burns the orc wizard.j|je 4§j|jzp -.●.●.ξ§§§§§§§§§§j|jq g12 =-----3j|jPz §§§§§§§§j|jK} §● _The orc wizard is severely wounded.j|j~ Q§●j|jb~ J§●j|j~ G§●j|jI §●§●j|j Lξ●j|j E§●j|j L§●j|jƁ O§●j|j §ζ§§§●§§§●ξj|j V27  -j|j 4j|jݒ §§§§§§●§j|j j|jg#.## ##.).........###..## ...####).#......#......#.# .#..##..####..##..#####.## #.....## ##....## #.##  #....## ##..## #.#  ##..## #.## ###  ...#. .######.##  j|j#..###.........###  #..# ###...##.@.##.####  ..## ##.# ##§.. ... #.. #.§§......#  #. #.§§.##.###  . #.§ζ§.# # .. #.§§§##   ..§●§# j|j  ...§§●ξ  ......o.  j|jO§●j|jG§●j|j|.§j|j2I●ξj|j.●j|jL●§j|j*●j|jl,§j|j_M●§j|jd§ζj|j.....§ζ§§§§j|js§§§§§§j|jʾ@-5j|j§ζ§§§§§j|jQ _Your foxfire dissipates. x2j|jں ...### ##.) ##..# ##.## ##.).........###..## ...####).#......#......#.# ..#..##..####..##..#####.## .##.....## ##....## #.## j|j . #....## ##..## #.# . ##..## #.## ###  ...#. .######.##  #..###........@###  #..# ###...##...##.####  ..## ##.# ##.........  ... #.. #.........#  #. #....##.###  . #.§ζ§.# # .. #.§§§##  ..§§§# j|j : ...§§§ξ j|j .ℓ..)...8=6j|j j|j j|j<#..<.# #.)....####.# #### ...### ##.)........## ##..# ###.## ##.).........###..## #....####).#......#......#.# #..#..##..####..##..#####.## j|j= .##.....## ##....## #.## . #....## ##..## #.# .. ##..## #.## ### # ...#. .######@##  #..###.........###  #..# ###...##...##.####  ..## ##.# ##......... ... #.. #.........#  #. #....##.###  . #..ℓ§.# # .. #..§§##  ...§§# j|jFz.)§))j|jG&7j|jLB§§j|jNj|j) M##.#.#.##......# #.# ### .#..<.# #.)....####.# ### #...### ##.)........## ##.. ###.## ##.).........###..#..####).#......#......#. #..#..##..####..##..#####.####.....## ##....## #.##....## ##..## #. j|jz .. ##..## ### # ...#. .######.## ##..###.........### #..# ###...##...##.####  ##..#... #.§..§##j|j Tξ.j|j &8j|j :ξj|jT j|j-kM.#.#........#..# ##.## #. ##.#.#.##......# #.# ### .#..<.# #.)....####.# ### #...### ##.)........## ##.. ###.## ##.).........###..#..####).#......#......#. #..#..##..####..##..#####.##j|jO ##.....## ##....## #.##....## ##@.## #. .. ##..## #.## ### # ...#. .######.## ##..###.........### .##...# ##.. .. #....#..#.ξ.#j|jQ8.j|j&9j|jj|jj|jy....###..###...###.# ..#.#........#..# ##.## #.# ###.#.#.##......# #.# ### ..#..<.# #.)....####.# #### ...### ##.)........## ##..#  ###.## ##.).........###..##  #....####).#......#......#.#  #..#..##..####..##..#####.## #..##.....##..## #.## #.. #....## ##..## #.# .. ##..## #.## ### |jVG2d## ...#. .######.##  #..###.........###  #..# ###...##...##.####  ..## ##.# ##... ... #.. #.........#  #. #....##.### j|j9===400j|jN#.....###..#......#..##...## #.....###..###...###.# ..#.#........#..# ##.## #.# ####.#.#.##......# #.# ### ..#..<.# #.)....####.# #### j|j###...### ##.)........## ##..#  ###.## ##.).........###..##  #....####).#......#......#.#  #..#..##..####@.##..#####.##  #..##.....## ##....## #.##  #.. #....## ##..## #.#  #.. ##..## #.## ###  j|j<## ...#. .######.##  #..###.........###  #..# ###...##...##.#### j|jS ..## ##.# ##.. ... #.. #.........# j|j j|j&1j|jdj|j2j|ju . #.####......#####.## .#.....###..#......#..##...## #.....###..###...###.#  #..#.#........#..# ##.## #.#  ####.#.#.##......# #.# ###  #..#..<.# #.)....####.# ####  ###...### ##.)... ##..#  ###.## ##.).........###..##  #....####).#.@....#......#.#  #..#..##..####..##..#####.##  #..##.....## ##....## #.##  #.. #....## |jDx 0m##..## #.#  #.. ##..## #.## ### ## ...#. .######.##  #..###.........###  #..# ###...##...##.####  ..## ##.# ##.. j|jW j|j~ &2j|j j|jU j|j0M#..#..###.## ##..#..## #.. ......## #.####......##### .#..#......#..##...# ##.....##.....##..###...##..#.#........#..# ##.## #.###.#.#.##......# #.# ### ..#..<.# #.)....####.# ######...### ##.)........## ##..##.## ##.).@.......###..#..####).#......#......#. #..#..##..####..##..#####.###..##.....## ##....## #.##  #|j1;49mj|j6j|j"8x10/18===3j|j@j|jBj|j(M.......... ##.##..# #.# #..#..###.## ##..#..## #.. ......## #.####......##### .#..#......#..##...# ##.....##.....##..###...##..#.#........#..# ##.## #.###.#.#.##......# #.# ### ..#..<.# #.)....####.# ###j|j###...### ##.).@......## ##..##.## ##.).........###..#..####).#......#......#.#..#..##..####..##..#####.##  .....#..# ..j|jhj|jc&4j|jj|j`j|jM#.#...#. ##......####.### .......... ##.##..# #.# #..#..###.## ##..#..## #.. ......## #.####......##### .#..#......#..##...# ##.....##.....##..###...##..#.#........#..# ##.## #.###.#.#.##......# #.# ### ..#..<.# #.)..@.####.# ######...### ##.)........## ##..##.## ##.).........###..##....####).#......#......#.#  j|j,## ##.#j|j<5j|jj|jj|j; VM.##...##.# ##..#..#..###.#...#. ##......####.### .......... ##.##..# #.# #..#..###.## ##..#..## #.. ......## #.####......##### .#..#......#..##...# ##.....##.....##..###...##..#.#........#..# ##.## #.###.#.#.##....@.# #.# ### ..#..<.# #.)....####.# ######...### ##.)........## ##..###.## ##.).........###..##  j|j c.#.#.##j|j& 1==6j|j/ j|j0 j|j kM##.# ..####..#....##.....####..##...##.# ##........#..#..###.#...#. ##......####.### .......... ##.##..# #.# #..#..###.## ##..#..## #.. ......## #.####......##### .#..#......#..##...# ##.....##.....##..###...##..#.#........#@.# ##.## #.###.#.#.##......# #.# ### ..#..<.# #.)....####.# ######...### ##.)........## ##..#  ..##.. #.#.#..##..##j|jA Y7j|j\M ... .# #.......######..## ## ##.# ..####..#....##.....####..##...##.# ##........#..#..###.#...#. ##......####.### .......... ##.##..# #.# #..#..###.## ##..#..## #.. ......## #.####......##### .#..#......#..##...# ##.....##.....##@.###...##..#.#........#..# ##.## #.###.#.#.##......# #.# ###  #..#..<.# #.)....####.# ####  ##....## ##....#j|j<8j|jEj|jtM#...# ..###...## ##.#..##  ... .# #.......######..## ## ##.# ..####..#....##.....####..##...##.# ##........#..#..###.#...#. ##......####.### .......... ##.##..# #.# #..#..###.## ##..#..## #.. ......## #.####......##### .#..#...@..#..##...# ##.....##.....##..###...##..#.#........#..# ##.## #.####.#.#.##......# #.# ###  .. #.).......####..##j|j#2===9j|j(j|j4Mj|jU  ##...###..###.#..#...# ..###...## ##.#..##  ... .# #.......######..## ## j|j2##.# ..####..#....##.....####..##...##.# ##........#..#..###.#...#. ##......####.### .......... ##.##..# #.# #..#..###.## ##..#..## #.. ......## #.####.@....##### .#..#......#..##...# ##.....##.....##..###...###..#.#........#..# ##.## #.#  ##.#.....j|jj|j'10j|jRj|j4j|jS .... ...## ##.###  ...# ##...###..###.#..#  #...# ..###...## ##.#..#####   ... .# #.......######..## ###  #.# ..####..#....##.....####.#  #...##.# ##...j|j ..#..##  .#.#...#. ##......####.###  ......... ##.##..# #.##  #..###.## ##.@#..## #..#  .....## #.####......#####.##  #.....###..#......#..##...##  #.....##.....##..###...###.#  #..#.#........#..# ##.## #.#  ####.#.#.##......# #.# ###  #..#..<.# #.)....####.# ####  ###...### ##.)........## ##..#  ###.## ##.)...###..## j|j  j|j j|jО &1j|j j|j j|jK M ## #.# . ##......## ##.##  ##...###..###.#..#...# ..###...## ##.#..##  ... .# #.......######..## ## j|j Z#.# ..####..#....##.....####. ..##...##.# ##........#..#..## .#.#...#. ##......####.###....... ##@##..# #.##..###.## ##..#..## #.. .....## #.####......##### #.....###..#......#..##...##  .....#..## .##....j|jA j|j t3===2j|j j|j j|jM#.......# ## j|j1## #.# . ##......## ##.##  ##...###..###.#..#...# ..###...## ##.#..##  ... .# #.......######..## ## #.# ..####..#....##.....####. ..##...##.# ##..#..#..## .#.#...#. ##.@....####.###....... ##.##..# #.##..###.## ##..#..## #.. .....## #.####......#####.##  j|jΏ......#. ..##.)....#j|j<3j|jj|jj|j)j|j4==5===j|j[6===j|juBj|j+Bj|j]j|jh7==j|jj|j,Xj|j>,j|jn _You start resting.Magic restored.j|j3j|j0274.0)j|jU8===8.8 (15 _j|jj|j2j|jIj|jj|j[ ,j|j0j|jP==j|jj|j _You start waiting.An orc wizard comes into view.j|j/o   orc wizard (wandering)oj|jg 32.8 (4.0)3.8 (5 _j|jirj|juj|jd  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jv #.......# ###  Quake2Marine the Destroyer #.....## #.#  Deep Elf of Vehumet *.....  .... ##......## ##.###  Health: 54/54 ========================  ...# ##...###..###.#..#  Magic: 15/18 ====================---- j|j5 #...# ..###...## ##.#..#####  AC: 4Str: 5Doom: 37%  ... .# #.......######..## ###  EV: 27 Int: 25  #.# ..####..#....##.....####.#  SH: 0Dex: 15 ..##...##.# ##........#..#..##  XL:  9 Next: 89% Place: Dungeon:7 .#.#...#. ##.@....####.###  Noise: ---------  Time: 8433.8 (0.0) ......... ##.##..# #.##  b) +2 long sword (freeze) ..#..###.## ##..#..## #..#  Cast: Foxfire .....## #.####......#####.## #.....###..#......#..##...## #.....##.....##..###...###.#  o   orc wizard #..#.#........#..# ##.## #.# ####.#.#.##o.....# #.# ### #..#..<.# #.)....####.# #### Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|juaAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 87%)j|j?#.......# ###   Quake2Marine the Destroyer#.....## #.#   Deep Elf of Vehumet *.........##......## ##.###   Health: 54/54 ========================...###...###..###.#..#   Magic: 15/18 ====================----#...# ..###...## ##.#..#####   AC: 4Str: 5Doom: 37% ... .# #.......######..## ###   EV: 27 Int: 25  #.# ..####..#....##.....####.#   SH: 0|jC40mDex: 15 ..##...##.# ##........#..#..##   XL:  9 Next: 89% Place: Dungeon:7 .#.#...#. ##.@....####.###   Noise: ---------  Time: 8433.8 (0.0) ......... ##.##..# #.##   b) +2 long sword (freeze) ..#..###.## ##..#..## #..#   Cast: Foxfire .....## #.####......#####.##  #.....###..#......#..##...##  #.....##.....##..###...###.#   o   orc wizard #..#.#........#..# ##.## #.#  ####.#.#.##*....|jE`1m.# #.# ###  #..#..<.# #.)....####.# ####  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 87%)j|j=j|j)8o.j|j\j|j*H12 ==4.8 (1j|j j|jlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 87%) _The orc wizard barely resists.j|j  j|jCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|ji/  #.......# ###  Quake2Marine the Destroyer #.....## #.#  Deep Elf of Vehumet *.....  .... ##......## ##.###  Health: 54/54 ========================  ...# ##...###..###.#..#  Magic: 12/18 ================--------  #...# ..###...## ##.#..#####  AC: 4Str: 5Doom: 37%  ... .# #.......######..## ###  EV: 12Int: 25  #.# ..####..#....##.....####.#  SH: 0Dex: 15 ..##...##.# ##........#..#..##  XL:  9 Next: 89% Place: Dungeon:7 .#.#...#. ##.@....####.###  Noise: ==-------  Time: 8434.8 (0.0) ......... ##.##..# #.##  b) +2 long sword (freeze) ..#..###.## ##..#..## #..#  Cast: Foxfire .....## #.####......#####.## #.....###..#......#..##...## #.....##.....##..###...###.# j|j61  o   orc wizard #..#.#.....o..#..# ##.## #.# ####.#.#.##......# #.# ### #..#..<.# #.)....####.# #### Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 87%)j|j0 #.......# ###   Quake2Marine the Destroyer#.....## #.#   Deep Elf of Vehumet *.........##......## ##.###   Health: 54/54 ========================...###...###..###.#..#   Magic: 12/18 ================--------#...# ..###...## ##.#..#####   AC: 4Str: 5Doom: 37% ... .# #.......######..## ###   EV: 12Int: 25  #.# ..####..#....##.....####.#   SH: 0Dex:j|j  15 ..##...##.# ##........#..#..##   XL:  9 Next: 89% Place: Dungeon:7 .#.#...#. ##.@....####.###   Noise: ==-------  Time: 8434.8 (0.0) ......... ##.##..# #.##   b) +2 long sword (freeze) ..#..###.## ##..#..## #..#   Cast: Foxfire .....## #.####......#####.##  #.....###..#......#..##...##  #.....##.....##..###...###.#   o   orc wizard #..#.#.....*..#..# ##.## #.#  ####.#.#.##...j|jZ s...# #.# ###  #..#..<.# #.)....####.# ####  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 87%)j|jJ j|j 9o.j|j J5.8 (1j|j 2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 87%) _The orc wizard barely resists.j|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jR #.......# ###  Quake2Marine the Destroyer #.....## #.#  Deep Elf of Vehumet *.....  .... ##......## ##.###  Health: 54/54 ========================  ...# ##...###..###.#..#  Magic: 9/18============------------  #...# ..###...## ##.#..#####  AC: 4Str: 5Doom: 37%  ... .# #.......######..## ###  EV: 12Int: 25  #.# ..####..#....##.....####.#  SH: 0Dex: 15 ..##...##.# ##........#..#..##  XL:  9 Next: 89% Place: Dungeon:7 j|j1U.#.#...#. ##.@....####.###  Noise: ==-------  Time: 8435.8 (0.0) ......... ##.##..# #.##  b) +2 long sword (freeze) ..#..###.## ##..#..## #..#  Cast: Foxfire .....## #.####......#####.## #.....###..#......#..##...## #.....##....o##..###...###.#  o   orc wizard #..#.#........#..# ##.## #.# ####.#.#.##......# #.# ### #..#..<.# #.)....####.# #### Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 87%)j|jb#.......# ###   Quake2Marine the Destroyer#.....## #.#   Deep Elf of Vehumet *.........##......## ##.###   Health: 54/54 ========================j|jS(...###...###..###.#..#   Magic: 9/18============------------#...# ..###...## ##.#..#####   AC: 4Str: 5Doom: 37% ... .# #.......######..## ###   EV: 12Int: 25  #.# ..####..#....##.....####.#   SH: 0j|j Dex: 15 ..##...##.# ##........#..#..##   XL:  9 Next: 89% Place: Dungeon:7 .#.#...#. ##.@....####.###   Noise: ==-------  Time: 8435.8 (0.0) ......... ##.##..# #.##   b) +2 long sword (freeze) ..#..###.## ##..#..## #..#   Cast: Foxfire .....## #.####......#####.##  j|j#.....###..#......#..##...##  #.....##....*##..###...###.#   o   orc wizard #..#.#........#..# ##.## #.#  ####.#.#.##......# #.# ###  #..#..<.# #.)....####.# ####  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  j|jBPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 87%)j|jNo(inner flame)j|j0%;o.j|jo,;oj|jj-:10/18=j|j.-6.8 (1j|j6Dooj|j8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  j|j&<APress: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 87%) _The orc wizard is filled with an inner flame.j|jt5 J o.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j= p●●o, ally target)j|j ? v9/18 --7j|jI Booj|jK §● _You conjure some foxfire!§●j|jL §●§●j|j6M T§●j|j$N Q§●j|jP X .  The foxfire burns the orc wizard!j|j;V Sj|jK -§j|jN ######Vehumet accepts your kill.j|jY§●●§§§§§§27  91=======8§§@§§§§ _The orc wizard explodes!j|j& §●§●§●●§ §You start resting.10/18=j|jKj|j0j|j j|j j1==j|j1 j|jvj|jj|jQj|j,j|j!j|jj|jk2===j|jj|j6j|jj|j"j|j%j|jf&j|j(j|j|*j|j*k3===j|j,j|jBBj|jG,j|jIj|jLj|jLj4==j|jMj|j^Q,j|jRj|jUj|jUj|jlWj|jYj|jZj|jj[j|j]j|j4^i5===j|j,`j|jb,j|jdj|jfj|jegj|jhj|jJkj|jki6===j|j:nj|jp,j|j wBj|j7== _Your foxfire dissipates.Magic restored.j|j...@.-------..)....j|j.63.8 (25.0)8===-------4.8 (26 _j|jj|j}j|j8Ij|jj|j,j|j2Xj|jj|jj|jZj|jj|jj|j9j|jj|ja:==j|jj|jj|j,j|jj|jj|jDj|jj|j0j|j j|j,j|jj|jj|j2,j|j5j|j/j|j,j|j8j|jj|jj|jcj|jj|j$j|j{j|jj|jkj|jj|jj|j=j|jj|jj|j:,j|jj|j'j|j!j|jj|jj|jTj|jj|j j|jj j|jJ j|j j|j j|jj|jj|jj|jGj|jj|jj|jj|j}j|jj|j;j|jj|jj|jj|j j|j)%j|j',j|ju(j|j)j|j8*j|jc+j|j?/j|jr0j|j0j|jf1j|je4j|j5j|j 6j|j6j|j8j|jc:j|j>Bj|jABj|jYBj|jCj|jPDj|j3Ej|jxGj|jIj|jLJ,j|jLj|jNj|jOj|jQj|j6cj|jf,j|jtgj|jqj|j-sj|jt,j|juj|jzwj|jzBj|j}j|j~112 j|j~j|jN _You now have 274 gold pieces (gained 19).j|jj|jN27  j|jj|j߆j|jˈ,j|jhj|jj|jvj|j,j|j)Bj|jj|jj|jCj|jj|j%j|jj|jSj|jИ,j|joj|jj|jj|jTj|jdj|j,j|jJj|jhj|jj|j ,j|jj|jܤj|jgj|j$j|jBj|jΩj|jj|jNj|j,j|j\j|j|,j|jj|jij|jj|jCj|jj|jj|jBj|jj|jBBj|j۷j|jɸ,j|jZj|jj|jj|j`,j|jj|jj|jj|jj|j j|jBj|j.j|j,j|jj|jj|j=j|j,j|j[j|jj|jdj|jj|j7j|jj|jgj|jj|jj|jj|jRj|jj|jj|jj|j*j|jj|jj|jj|jj|j j|jj|jj|j+j|jj|jj|j,j|jj|jj|jwj|jj|joj|j<j|jj|jj|jZj|jrj|j,j|jJj|j]j|j-j|jj|jj|j3j|jj|j,j|jj|jLj|jj|jRj|jj|jxj|jj|jj|j?j|j,j|jj|j/j|jj|j^j|jj|j~j|j,j|jjj|jj|jqj|j j|j j|j j|j( j|j j|jj|j\j|jnj|j,j|j8j|jj|jtj|jj|jaj|jQj|jj|jj|jZj|jGj|jj|jDj|jIj|jj|jj|j j|j#j|j%j|jJ&j|jN'j|j?)j|jU+j|j"Qj|jS,j|jTj|j#ZXj|jZj|j\j|j%]j|j]j|jaj|j?cj|jcj|j`dj|jgfj|jgj|jh,j|jkj|jlj|j8mj|jmj|j1pj|jq,j|j*rj|jtj|jBuj|juj|j. ###......###..## .. ... #.......#...## #^ . ...###............ # ..#... #...........j|j5c. ... ......###.......#. ...... ....# ##).....##j|j j|j",95j|j&j|j'); _Found a stone staircase leading down.j|jIj|jj|j_j|jkj|jj|j%j|j,j|jwj|jdXj|j_j|jj|jDj|j˾j|jj|j,j|jj|jj|j_j|jUj|jj|jj|j#### ## #..## #. #####.## #  #.###.# ##.#### #  #.#.#####....# #   #..........### #  ) ##.##........#  #...####...##.......## #  #..>@....###.....97.8 (8.0)  ##...#...# #.......#.   #^...#...###........   #.....#...##........   .............###.....   .............## ##)...  j|jN ##.......###.## #...#   #.......# #..#####..##   . .....####........#j|jTj|jI+8.8 (9j|jj|je+ _Found a quarterstaff.j|j(3j|j)j|jR/j|j0j|jt8nj|j9j|j;j|j=j|jBBj|j8Dj|jDj|jFj|jJj|jLj|jMj|jNj|jPj|jR,j|jDTj|jUj|j#Wj|jWj|jXj|j[j|jC]j|j]j|j>^j|jaj|jcj|jcj|jcj|jej|jfj|jgj|jgj|jtij|jkj|jlj|jlj|jnj|j'oj|joj|j"pj|jnrj|jsj|jsj|jtj|jUvj|j9wj|jwj|j xj|j|j|j|j|j}j|j~j|jj|jj|jwj|jj|jj|jj|j,j|j'j|j'j|jj|jj|j\j|jًj|jTj|jŌj|jvj|j1j|jj|jj|j j|jNj|jޓj|joj|jgj|jj|jlj|jSj|jߚj|j>,j|j[j|jCj|jLj|jɠj|jj|jj|j\j|jj|jۧj|j;nj|jj|jj|jj|j<j|jBj|jj|jj|jN,j|jj|jy,j|jZj|jj|jj|j'j|jj|jj|jj|j?j|jj|j@j|jRj|jj|jj|jSj|jj|jj|jj|jj|j,j|j~j|jj|jj|jm,j|jj|jcj|ji,j|joj|jj|j]j|jj|j j|j ,j|j1 j|j" j|j j|jG j|j j|j j|jj j|j j|j j|j j|jt ,j|je j|jx j|jf j|j j|jL j|jN j|je j|j j|j j|j j|j_ j|j j|j j|j_ j|j ,j|j. j|j j|j j|j@! j|j&" j|j=$ j|jz% j|j& j|j& j|j* Xj|jR0 j|jX1 j|j1 j|jw2 j|jJ4 j|j5 j|jN6 j|j6 j|j8 j|j39 j|j9 j|jz: j|j^; j|j< ,j|j= j|j> j|j@ j|j@ j|jA j|j$G j|j|H j|jI j|j J j|jK j|jL j|jyM j|jWN j|jJR Bj|jR j|jU j|jV ,j|jZX j|jZ j|j6[ j|j[ j|j\ j|j@` j|jRa j|ja j|je j|jf j|jh ,j|ji j|j; nj|j ,j|j j|j6 nj|j$ j|j j|j j|j j|j j|jK j|j j|j j|j j|jA j|jǠ j|j j|j ,j|j< j|j j|j ,j|jQ j|j! j|jv Bj|j j|j j|j j|j j|jK j|jt j|j j|jh j|j j|jn Xj|jw% Bj|jV* j|j4 j|jj5 j|j!6 j|j7 j|js9 j|jt: j|j; j|j; j|j= j|ji? j|j? j|j5@ j|jhB j|jQC j|jC j|jD j|j|K Xj|jj[ j|j_ Bj|j&a j|jb j|jc j|jc j|jif j|jtg j|jh j|jh j|jk j|jl ,j|jm j|jo j|jYq ,j|jdr j|j>t j|ju ,j|jKw j|jrx j|jy j|jnz j|jz j|j\| j|j,~ ,j|j~ j|jY j|jv j|j ,j|j j|j ,j|jٿ Xj|j j|j j|j9 j|j j|j> j|ji j|j j|j j|j j|j j|jV ,j|j j|j j|j ,j|j j|j_ j|j j|j j|jx j|j j|j ,j|j j|jI j|jH ,j|j j|j j|jR ,j|j? j|j j|j ,j|j5 j|jA j|j j|jo j|j j|jm j|j j|jI j|j j|j j|j ,j|jp j|j j|j* j|j j|j@ j|j j|jY j|j j|j^ j|j{ j|jr j|j j|j j|j j|jR ,j|j j|j= j|j j|j j|j j|j j|j7 j|j j|j! j|j7$ j|j_& j|j& j|j5( j|j+ j|jr, j|j, j|j- j|j / j|jq0 j|j0 j|j1 j|j4 j|jt@ K #..# #.)## .... ####.## #...####.... ..#..# #....<#..## .....####.........# .......#.......##.# ..............## #####....#....## ## j|jA  ##..#####..###..###.  ###...# #...@......< 724.8 (126.0) ###....## #........... .#..###.## ##.......... ##..###..###... ####.##### #.....# ## # ### ..#...# ##.## ### ###  j|j?H j|jJ ,57j|jN j|jP 9 _Found a stone staircase leading up.j|jj|jj|jj|jj|j޷j|jj|jgj|js,j|jj|j;j|jj|j,j|jPj|jj|j6j|jj|jBj|jj|j/j|jj|jNj|jj|jj|jj|jkj|jj|jj|jj|jmj|jj|j j|jj|jfj|jj|j=j|jj|jj|jj|j(j|jmj|j-j|jj|j<j|j`##..####.#.# ...## ###.## # #..# # ##.## ## ##.#### # #.## ###..#...# .#.###..###..[.####.  #......# #.##....#.##. ##.###..# #...#@.#.....37.0)..# #.)##...# #.## #...####......# ..# #....<#..#####. ..####.........# #.# ....#.......##.## ..# ...........###..# ## ##....#....####.##  j|j+[34m##..#####..###..###..#8.8 (13 _Found a scale mail.j|j0c 3j|jd j|jh j|jj j|js j|jaz Bj|j{ j|jN B  You see here a +0 scale mail.j|j j|j  _j|j j|j j|j ,j|j[ j|j j|j ,j|j j|j j|j% ,j|j j|j j|j< j|j j|j_ j|j j|j j|j j|j j|jr j|jj j|j2 j|j j|j j|j j|jK j|j, j|j j|j ,j|jx j|jA j|jr j|j j|j j|j j|j j|jm ,j|j j|j j|j j|j j|js ,j|j j|j j|j\ j|j j|j j|j( j|j j|jR j|j j|j j|j j|j j|j j|j ,j|jT j|je j|jK j|j j|j! j|j: j|jy ,j|j j|jm j|jQ j|j j|j j|j j|j j|jg j|j j|j" j|j ,j|j j|j j|j ,j|j7 j|j j|jC j|j j|j- j|j> j|j j|j)! j|j! j|j$ j|jT& j|j8' j|j1* j|j5J nj|jeU  #..# ###...##. ..## ##.# ## ...#### #.. #. #####.....# #. #. ##.......... . #.. ##.#......... .. #.. #.#..#.....#... ##..#.....# ...) #.#..@..:.# .....69.8 (31 ### #....##....# #.# #..### ...$. # #.# #####.## .... ####.##j|j/W _#.....### ... ....#.##.##....# .. #..#.....#..###..# [ ....###..#.## ...# ....# ##..## #j|j] j|j_ -70.8 (32j|jFe j|jg ) _Found a scale mail.j|jj3j|jlj|jyoj|j rj|jrj|j?{,j|j },j|jV~j|jwj|jBj|jG #..# ###...##...#...## ##.# ##......#### #.. #...#####.....####. #...##............. #...j|j3##.#.........#.. #..).##.#..#.....# ...))###..#.....# ...)...#.#.....@.# .....§o ### #....##....# .# #..####....$... .# #####.## ##.....###.....### #..... .#.##.##....# #.......#.....#..###..#.....[..####..#.## ...###.....j|j# ##..  You pick up a parchment of Sticky Flame and begin reading...j|jɝ13.0)j|j512 4.8 (4j|jj|jE _You add the spell Sticky Flame to your library.j|jW 3j|j% j|j- j|jx j|jK z27  j|jڗ ,j|j j|j j|j 12  _You now have 288 gold pieces (gained 14).j|j j|j N27  j|j j|j j|j j|j j|j@ j|j j|j ,j|ju j|j- j|j# j|j j|j j|j j|j j|j; j|j! j|j j|j j|j j|j^ j|j$ j|jS j|j j|jz j|j #....##....###.#..#  #..####..........# ##.## ##........## ...### #........# #....# #.......## ..###..#.....[..## .## ...###.....## # ## #.#####......##...# # .# #.....@../# j|j .# #....##..###. #.... ##.#  #.. #..#.. .#  #..# ..##.# #.  ... .. #. .#  .# .# #. j|j 085.8 (11.0)j|j 612 6.8 (12j|j j|j 1 _i - a +4 ring of protectionj|jj|j̸j|j1j|jUj|jFd27  j|jBj|jj|jj|jqj|jj|jAj|jj|j...##....###.#..#  .####..........#   ##........##  ### #........#  ..# #.......##  ##..#.....[..## #   ...###.....## ##.#   #.#####......##...#   .# #........@#   #....##..###   #.... ##.#  . #..#.. #.#  ..# ..##.# ##.  ... .. #. .#   .# j|jH.#   #.     j|jg9.8 (3.0)12 90.8 (4j|jj|j52 _e - a wand of paralysis (11)j|j)Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn)i - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip j|jdO j|jU j|j\ ...##....###.#..#  Quake2Marine the Destroyer .####..........#  Deep Elf of Vehumet *..... ## ##........##  Health: 54/54 ======================== ### #........#  Magic: 18/18 ======================== ..# #.......##  AC: 4Str: 5Doom: 37% ##..#.....[..## #  EV: 12Int: 25  ...###.....## ##.#  SH: 0j|j>_ Dex: 15#.#####......##...#  XL:  9 Next: 91% Place: Dungeon:7.# #........@#  Noise: ---------  Time: 8790.8 (0.0)#....##..###  b) +2 long sword (freeze)#.... ##.#  Cast: Foxfire . #..#.. #.# ..# ..##.# ##. ... .. #. .#  .#.#  #.     _Found a scale mail.  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(Tab - D:7, ? - help)  D - Dungeon  T - Temple j|jrj|j>................###..# #.## ##. Quake2Marine the Destroyer #######....#....####.## #.## ### Deep Elf of Vehumet *..... ## ##..#####..###..###..####(. Health: 54/54 ======================== .# ###...# #..........<......> Magic: 18/18 ======================== .####....## #...........####... AC: 8Str: 5j|jrDoom: 37% ...#..###.## ##..........## ##.. EV: 27 Int: 25  #.##..###..# #.....##....# ##. SH: 0Dex: 15 #.####.##### ##.....#####.## #. XL:  9 Next: 91% Place: Dungeon:7 ### ####.@#...# ##.# ## Noise: ---------  Time: 9288.3 (0.0)##.##..# ###b) +2 long sword (freeze)#######Cast: Foxfire         _You see here a +0 club. _You see here a +0 dagger. _You see here a +0 scale mail. _There is a stone staircase leading down here. _Done exploring. |j~d_Done exploring. j|jZj|jj|jx _j|jj|j j|jΰj|jWj|j׳j|j&,j|jj|jj|jj|j޺,j|jj|jRj|jj|j~j|jj|jj|jj|j j|jj|jj|jj|jxj|jj|j^j|jj|jj|jP  There is a stone staircase leading up here.j|jj|j1 _j|jj|jj|jd,j|joj|j>j|jBj|jj|jj|j'j|j,j|joj|jj|jj|j$j|jj|j2j|j,j|jdj|j j|jj|jj|jj|jDY  There is a stone staircase leading down here.j|jj|jj|j812  _j|jj|j4M  j|j\:8  You climb downwards.j|j.j|ju(j|jdj|j% j|jy_You encounter 2 rock fish, a wyvern and a white imp.Found 14 gold pieces.  There is a stone staircase leading up here.j|jj|j׎j|j ## .. .## ##.  ..####....  .........  ##F#...  #.....@....... 306.8 (18.5)#...F......5.. #............. #............. #............. #...........$. k   wyvern (asleep)j|jZ #......###k### FF 2 rock fish (asleep) #......# .#5   white imp (asleep) j|jj|j֙j|jd _There are monsters nearby!j|jcj|jj|j&j|j&j|j87.8 (1.0) _j|jj|jSM 7j|jN##......###..#.## ##...###.....## ##......####..## ##.#####......# #..#####.###..## ##.## ##........ ....# ##.#....###..# #....##..# .##.## #..####..#.## ##....###.# ###..# #.## ##...####..#..# #.# ####.## #.## ###..##...##.## ##. .###..###..####(##.# #. .........<.####....# #. ..........####......# ###..# ## ..........## ##...#.## ##.# # .....##....# ##..##.####.## # .....#####.## #.####.##.## # .#..j|j.# ##.# ### ##.### .##..# ### ## ######  j|j(X69.3 (2.5j|jcj|jd! _You climb upwards.j|jec _There is a stone staircase leading down here.j|jI j|jU A stone staircase leading down (D:7)(Press ? for help)#.####....###..## #..##.#.......## #..#.........#####........####..# ##.##### ### #....##....###.#..###.....#.#### ##.####.........## ##.####.# #.# #..####..........## ##.....###.####.## ###......#.## ###..#...## #.# #####.## ##........## #.....# ###..#>.## ##.######.###..###..[.####.###.....### #........# ##.######## j|jdW #........## #..# #......# ##.##....#.##.##....####.......## #..# #...# ####......## #.## ##.###..# #...#..#.....#..###..#.....[..## #.## #.######.....####.# #..# #.)## ##......###..#.## ##...###.....#####.# #.###.##....##.######.## #...####......####..## ##.#####......##...#####.##.#####.........#..# #....<#..#####.###..## ##.## ##.........##.......###### ##............####.........# ##.#....###..# #....##..######......#####.# ##...............#.......##.## #..####..#.## ##....###.# #..#....##.#.####.......................###..# #.## ##...####..#..# #.## ###..######..............#######....#....####.## #.## ###..##...##.## ##.# ##....## ##.##.......#...## ##..#####..###..###..####(........##.#|jX dm #.###..##..# #.####.....##....# ###...# #..........<......@..####....# #.#..###...### ### ##....###....####....## #...........####......# ###..# ##.......##..#####..###.#.......#..###.## ##..........## ##...#.## ##.# #....##.###..###...## ##.#####.##..###..# #.....##....# ##..##.####.## #.########..###...## #.## #.####.##### ##.....#####.## #.####.##.## ### ##..####..# ##.# ### ####..#...# ##.# ### ##.####.#####.# #####.##..# #######.##############j|jZ<Z>@j|jLj|j5##......###..#.## ##...###.....## Quake2Marine the Destroyer ##......####..## ##.#####......# Deep Elf of Vehumet *..... j|j#..#####.###..## ##.## ##........ Health: 54/54 ======================== ....# ##.#....###..# #....##..# Magic: 18/18 ======================== .##.## #..####..#.## ##....###.# AC: 8Str: 5Doom: 37% ###..# #.## ##...####..#..# #.# EV: 12j|jInt: 25  ####.## #.## ###..##...##.## ##. SH: 0Dex: 15 .###..###..####(........##.# #. XL:  9 Next: 91% Place: Dungeon:7 .........<......@..####....# #. Noise: ---------  Time: 9309.3 (0.0) ..........####......# ###..# ## b) +2 long sword (freeze) ..........## ##...#.## ##.# # Cast: Foxfire .....##....# ##..##.####.## # .....#####.## #.####.##.## # .#...# ##.# |jv40m### ##.### .##..# ###### ######  There is a stone staircase leading up here. _There are monsters nearby! _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.j|jm'j|jfj|jn j|jw j|j& 27  _j|j-2 j|jk6 j|j= ,j|jA j|jBC j|jC j|jE j|jK j|jIN ,j|jN j|jT j|jV j|jHW j|jW j|j] j|j_ j|j3` j|jGa j|jo j|jt j|ju j|jv j|j~ HThere is a stone staircase leading up here.j|j j|jԁ  _j|j j|j j|jg j|j j|j j|j j|j^ j|j ,j|j j|j ,j|jĝ j|j= j|j j|j/ j|j j|j j|jĬ j|jq j|j j|j j|j j|j7 ,j|j> j|jl j|j> j|j j|j/ j|j j|jS j|j j|j j|j j|j j|j j|j j|jM j|jl j|j j|j j|j j|jZ$ j|j+ j|j, j|j- j|j2 j|jy5 Bj|j:9 j|j; ,j|jG< j|j? j|jOA ,j|jB j|jE j|jG ,j|jH j|jsK j|jt hj|jv Bj|jsx j|jy ,j|j@ j|jǂ Bj|j j|j; ,j|j j|jЇ j|j ,j|j j|j j|j| j|j j|jʍ ,j|j! ,j|j j|jj   ##....##..##.###  #.##...##.##..#..#  #####......##....##  #.......#......  #.##.  ##........####..  ### ##.####.........#  #.####.## ###...... ###..#@.## ##.######51.3 (42.0) #........##   ####......## #.## #  ###..... #.  ##.##....##.######.  #.#####.........#..  #### ##............  ###.# ##..|j 39;49m........... #.#.####..............j|jȥ j|j [ _There is a stone staircase leading down here.j|j j|j^! E j|j% j|j}* j|j+ K12 352.3 (1.0) _j|jx5 j|jfM 8j|jj #####.##  #......#  #......#  #......#  .......#  #......#  #......#  #@/....#  j|jkj#......#  #......#  #......# ######## j|j63.8 (2.5j|j+j|jgt _You climb downwards.  Found a short fluorescent wand.j|jba _There is a stone staircase leading up here.j|j3j|jh27  _#####.## #......# #......# ##......# .# #......# #......# #<@....# #......# #......# 4.8 (1.012 5.8 (2j|j2 _f - a wand of mindburst (13)j|j0 Ij|jT2 j|j 7 j|j8 N27  j|j? Bj|j@ j|jA j|jD j|jH j|jtI j|jJ j|jM j|j S ,j|jT j|jW j|j\ j|j\ j|j^ j|j` j|je j|jf j|jhg j|ji j|jjm j|j?n j|jp j|jr j|jv j|jqw j|jx j|j{ j|j j|jc j|j1 j|jX ..$...# ...... # ..... .# #... ..# #..# #####.## #..# #......###.####..## #......#.......@..###......###.#...............##....#######......#.....# #......#..... #<.....#....#......#####......##......#########j|j ,64.8 (9j|jC 712 5.8 (10.0) j|j j|j ~ _j - the amulet of Paqujepo {Dissipate rPois rF- Int+4}j|j_j|j27  j|jp#.#.##.>..#.#... ..$...# ......# .....# ...  #..# #####.# #@.# 6.0)##.####..## #............###..##.#...............##....#######......#........####7.8 (2 _Found a stone staircase leading down.j|j* j|jn, 3j|j. j|j1 j|j2 j|j: ,j|j'< ,j|j= j|j? j|jE j|jE j|j+G j|jLJ j|j{U  ... ... ..# ....#...# #....# #.#.# ..... #.#.#.##.>... ###.#.#.#.....> #.?....$...# .......@...# 70.8 (3...........# ##.####....#  #..########.# #..# ###.####..##........###.##.#......... #....######j|j[Z j|jh[ +1.8 (4j|j;` j|jc ; _Found a stone staircase leading down.j|jj|j/j|jj|jj|jj|j$j|j?'j|j .j|jZ/112 j|j/j|j4N _You now have 300 gold pieces (gained 12).j|jz;j|jw<N27  j|jJ>j|j@j|jFj|jFj|jGj|jJj|jOj|jPj|j*Rj|jTj|jYj|jFZj|jZj|j\j|jaj|jaj|jnbj|j!hj|jiG12 j|jAmI _i - 5 scrolls of identify (gained 1)j|jpf  You encounter 2 gnolls.j|j{D....... ....... ... ......# .... #.#...# #.... #.#.#.# ..... #.#.#.##.>... ###.#.#.#.....> ##..........# #.@.........# ğ...............# ğ.######.####....# .j|jV} #.# #..########. ## #..... ##.####..## #..... ğğ 2 gnolls (1 polearm, asleep) ..........###..... ##.#..... #....#######.....j|j-9.8 (827  80.8 (9 _j|jj|jj|j' @...# .#.#...# #.#.#.# ..#.#.##.>###.#.#.#.....>##..........# ..####.........ğ.....ğ.######.####. #.# #..######## #....##.####..##..........####.#... #....#######.....# j|j}. 0ğ.j|j0 5ğ.j|j 9 nğğ1 wandering)j|j{: 4==1.8 (1j|j+@ j|jIB ' _The gnoll shouts!j|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jD ....... ...  Quake2Marine the Destroyer ......# ....  Deep Elf of Vehumet *..... #.#...# #....  Health: 54/54 ======================== #.#.#.# .....  Magic: 15/18 ====================---- #.#.#.##.>...  AC: 8Str: 5Doom: 37%  ###.#.#.#.....>  EV: 27 Int: 25   ##..........#  SH: 0Dex: 15 ..####...........#  XL:  9 Next: 91% Place: Dungeon:8 ğğ.....@.........#  Noise: ==-------  Time: 9381.8 (0.0) ..######.####....# . b) +2 long sword (freeze) #.# #..########. Cast: Foxfire #.# #..# #..... ##.####..## #..... ..........###..... ğj|jcFğ 2 gnolls (1 polearm, 1 wandering) ##.#.............. #....#######..... .....# #..... _The gnoll shouts!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (chance to affect: 92%)j|j|\ ....... ...Quake2Marine the Destroyer......# ....Deep Elf of Vehumet *.....#.#...# #....Health: 54/54 ========================#.#.#.# .....Magic: 15/18 ====================----#.#.#.##.>...AC: 8Str: 5Doom: 37% ###.#.#.#.....>EV: 27 Int: 25  ##..........#SH: 0j|j^ Dex: 15..####...........#XL:  9 Next: 91% Place: Dungeon:8ğ*.....@.........#Noise: ==-------  Time: 9381.8 (0.0)..######.####....# . b) +2 long sword (freeze)#.# #..########. Cast: Foxfire#.# #..# #.....##.####..## #...............###..... ğğ 2 gnolls (1 polearm, 1 wandering)##.#..............#....#######..........##..... _The gnoll shouts!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (chance to affect: 92%)j|j7 Rğ, 1 i…)j|jv I.ğj|j D.ğj|jO Gğj|j 8ğ   gnoll sergeant (polearm, wandering)ğ   gnoll (inner flame)  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 flail (chance to affect: 92%)  The gnoll is filled with an inner flame.j|j >12 382.8 (1j|jS Cğğj|j z _You encounter a gnoll sergeant. It is wielding a +0 spear.j|j,  FCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j.q ğYou conjure some foxfire!j|j2 ğYou encounter a bullfrog.j|j2G.ğj|jw=Iğğj|j>j|jH●@●ğğ)F   bullfrog (distracted)j|jIğğğ 3 gnolls (2 polearms, 1 inner flame,…)j|jJ]4---3j|jQEğğj|jZ ●§ _You encounter a gnoll. It is wielding a +0 spear.j|j[●§●§j|j\H●§j|j}]P§●j|jd_  The foxfire burns the gnoll. Flame seeps out of the gnoll.j|j3§j|jR.F●§j|j9ğ.j|j ζThe gnoll is lightly wounded.  The gnoll is engulfed in blazing flames.  Vehumet accepts your kill.j|jAV ###F 2 gnolls (polearms, 1 unaware)You feel your power returning.  The gnoll explodes!The fiery explosion engulfs your foxfire.j|j(ğğ.●§j|j3 #ğğ§●§, ally target)ğğ 2 gnolls (polearms)  Your foxfire completely resists.j|j"6===27  ======4j|j)§§§●§§§@§j|j,' _You hear a shout!j|j[  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j  ....... ...  Quake2Marine the Destroyer ......# ....  Deep Elf of Vehumet *..... #.#...# #....  Health: 54/54 ======================== #.#.#.# .....  Magic: 13/18 =================------- #.#.#.##.>...  AC: 8Str: 5Doom: 37%  ###.#.#.#.....>  EV: 27 Int: 25   ##..........#  SH: 0Dex: 15 j|j ..####§§.........#  XL:  9 Next: 91% Place: Dungeon:8 ğğ§●§§§@§........#  Noise: ======---  Time: 9384.8 (0.0) .ğ######.####....# . b) +2 long sword (freeze) #.# #..########. Cast: Foxfire #.# #..# #..... ##.####..## #..... ..........###..... ğ   gnoll sergeant (polearm, ally target) ##.#.............. ğğ 2 gnolls (polearms) #....#######..... .....# #.....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (ally  target, chance to affect: 87%)j|j,....... ...Quake2Marine the Destroyer......# ....Deep Elf of Vehumet *.....#.#...# #....Health: 54/54 ========================#.#.#.# .....Magic: 13/18 =================-------#.#.#.##.>...AC: 8Str: 5Doom: 37% j|j-###.#.#.#.....>EV: 27 Int: 25  ##..........#SH: 0Dex: 15..####§§.........#XL:  9 Next: 91% Place: Dungeon:8ğ*§●§§§@§........#Noise: ======---  Time: 9384.8 (0.0).ğ######.####....# . b) +2 long sword (freeze)#.# #..########. Cast: Foxfire#.# #..# #.....##.####..## #...............###..... ğ   gnoll sergeant (polearm, ally target)##.#...........j|j.... ğğ 2 gnolls (polearms)#....#######..........##.....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (ally  target, chance to affect: 87%)j|j4Tğinner flame,…)j|jH●§j|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (ally  target, chance to affect: 87%)  The gnoll sergeant is filled with an inner flame.j|j/a§Fj|j"..ğ§§§..@.)F   bullfrogğğ 2 gnolls (polearms)12 ==----5.8 (1j|j(wğ§§ğj|j#+N _The foxfire burns the gnoll sergeant but does no damage.j|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j  ....... ...  Quake2Marine the Destroyer ......# ....  Deep Elf of Vehumet *..... #.#...# #....  Health: 54/54 ======================== #.#.#.# .....  Magic: 10/18 =============----------- #.#.#.##.>...  AC: 8Str: 5Doom: 37%  ###.#.#.#.....>  EV: 12Int: 25   ##..........#  SH: 0Dex: 15 .F####...........#  XL:  9 Next: 91% Place: Dungeon:8 ğğ§§§..@.........#  Noise: ==-------  Time: 9385.8 (0.0) .ğ######.####....# . b) +2 long sword (freeze) #.# #..########. Cast: Foxfire #.# #..# #..... ##.####..## #..... ..........###.....j|j [39;49m ğ   gnoll sergeant (polearm, inner flame) ##.#.............. F   bullfrog #....#######..... ğğ 2 gnolls (polearms) .....# #..... _The foxfire burns the gnoll sergeant but does no damage.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (chance to affect: 87%)j|j....... ...Quake2Marine the Destroyer......# ....Deep Elf of Vehumet *.....#.#...# #....Health: 54/54 ========================#.#.#.# .....Magic: 10/18 =============-----------#.#.#.##.>...AC: 8Str: 5Doom: 37% ###.#.#.#.....>EV: 12Int: 25  ##..........#SH: 0Dex: 15.*####...........#j|j XL:  9 Next: 91% Place: Dungeon:8ğğ§§§..@.........#Noise: ==-------  Time: 9385.8 (0.0).ğ######.####....# . b) +2 long sword (freeze)#.# #..########. Cast: Foxfire#.# #..# #.....##.####..## #...............###..... ğ   gnoll sergeant (polearm, inner flame)##.#.............. F   bullfrog#....#######..... ğğ 2 gnolls (polearms).....##..... _The foxfire burns the gnoll sergeant but does no damage.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aimij|jng: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (chance to affect: 87%)j|jkbF(inner flame)j|jR0.j|jV4ğ.j|jd§§§ğğ 2 gnolls (polearms)j|jf46.8 (1j|jm[ğ§ğj|jp"  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (chance to affect: 87%) _The bullfrog is filled with an inner flame.j|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|jd  ....... ...  Quake2Marine the Destroyer ......# ....  Deep Elf of Vehumet *..... #.#...# #....  Health: 54/54 ======================== #.#.#.# .....  Magic: 7/18=========--------------- #.#.#.##.>...  AC: 8Str: 5Doom: 37%  ###.#.#.#.....>  EV: 12Int: 25   ##..........#  SH: 0Dex: 15 .ğ####...........#  XL:  9 Next: 91% Place: Dungeon:8 .ğ§§§..@.........#  Noise: ==-------  Time: 9386.8 (0.0) .ğ######.####....# . b) +2 long sword (freeze) #.# #..########. Cast: Foxfire #.# #..# #..... ##.####..## #..... ..........###.j|jB .... ğ   gnoll sergeant (polearm, inner flame) ##.#.............. ğğ 2 gnolls (polearms) #....#######..... .....# #..... _The bullfrog is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (chance to affect: 92%)j|j....... ...Quake2Marine the Destroyer......# ....Deep Elf of Vehumet *.....#.#...# #....Health: 54/54 ========================#.#.#.# .....Magic: 7/18=========---------------#.#.#.##.>...AC: 8Str: 5Doom: 37% ###.#.#.#.....>EV: 12Int: 25  ##..........#SH: 0Dex: 15.*####...........#j|jXL:  9 Next: 91% Place: Dungeon:8.ğ§§§..@.........#Noise: ==-------  Time: 9386.8 (0.0).ğ######.####....# . b) +2 long sword (freeze)#.# #..########. Cast: Foxfire#.# #..# #.....##.####..## #...............###..... ğ   gnoll sergeant (polearm, inner flame)##.#.............. ğğ 2 gnolls (polearms)#....#######..........##..... _The bullfrog is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: j|jFa gnoll, wielding a +0 spear (chance to affect: 92%)j|jiH, 1 inner flame)j|j)0.j|j.,Fj|j06§F   bullfrog (inner flame)ğ   gnoll (polearm)j|jn7j8=7.8 (1j|jh<vFğğFj|j?1  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (chance to affect: 92%) _The gnoll is filled with an inner flame.j|j   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j  ....... ...  Quake2Marine the Destroyer ......# ....  Deep Elf of Vehumet *..... #.#...# #....  Health: 54/54 ======================== #.#.#.# .....  Magic: 5/18======------------------ #.#.#.##.>...  AC: 8Str: 5Doom: 37%  ###.#.#.#.....>  EV: 12Int: 25   ##..........#  SH: 0Dex: 15 .F####...........#  XL:  9 Next: 91% Place: Dungeon:8 j|j% .ğ§§§..@.........#  Noise: ==-------  Time: 9387.8 (0.0) .ğ######.####....# . b) +2 long sword (freeze) #.# #..########. Cast: Foxfire #.# #..# #..... ##.####..## #..... ..........###..... ğ   gnoll sergeant (polearm, inner flame) ##.#.............. F   bullfrog (inner flame) #....#######..... ğ   gnoll (polearm) .....# #..... _The gnoll is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (chance to affect: 92%)j|jj|jd....... ...Quake2Marine the Destroyer......# ....Deep Elf of Vehumet *.....#.#...# #....Health: 54/54 ========================#.#.#.# .....Magic: 8/18==========--------------j|jc#.#.#.##.>...AC: 8Str: 5Doom: 37% ###.#.#.#.....>EV: 12Int: 25  ##..........#SH: 0Dex: 15.F####...........#XL:  9 Next: 91% Place: Dungeon:8.ğ§§§..@.........#Noise: ==-------  Time: 9387.8 (0.0).ğ######.####....# . b) +2 long sword (freeze)#.# #..########. Cast: Foxfire#.# #..# #.....##.####..## #...............###..... ğ  j|j[40m gnoll sergeant (polearm, inner flame)##.#.............. F   bullfrog (inner flame)#....#######..... ğ   gnoll (polearm).....##.....Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (chance to affect: 92%)  Okay, then.j|j%;§j|j'(j|j.;§j|j 1. _j|j  .Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|ji●●,…)ğ   gnoll (polearm)j|jv7===--8.8 (1j|jBğ§§§ğj|j ●§ _You conjure some foxfire!●§j|j●§●§●§j|jB●§§●j|jH●§j|j/Fj|j.ğj|j%R F   bullfrog (inner flame)ğğ 2 gnolls (polearms, 1 inner flame)The foxfire burns the bullfrog! Flame seeps out of the bullfrog.j|jw§●§j|jj|j27  --9j|jȷF####§§§Fj|jsc _The bullfrog is moderately wounded.j|jh< ●ξCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j|j!D●§j|j  You conjure some foxfire! The foxfire burns the bullfrog!  Flame seeps out of the bullfrog.j|j8E§ ζThe bullfrog is severely wounded.The bullfrog is engulfed in blazing flames..  The bullfrog is engulfed in blazing flames.  Vehumet accepts your kill.  The bullfrog explodes!  The fiery explosion engulfs the gnoll! Flame seeps out of the gnoll.gnollfiery explosion engulfs the gnoll sergeant!!#####ğğ 2 gnolls (polearms, 1 inner flame)j|jЇ §The gnoll is severely wounded.  The fiery explosion engulfs the gnoll sergeant!!  Vehumet accepts your kill.The gnoll sergeant explodes!  The fiery explosion engulfs the gnoll!!  Vehumet accepts your kill.j|j# .  You feel your power returning. The fiery explosion engulfs the gnoll!  You kill the gnoll!j|j l###j|j i  Vehumet accepts your kill.j|j §§####●.§§§§ξ..@.§§●The gnoll explodes!j|j2.8/19=512  9======90j|j7f§§§§§§j|jh? §● _You hear an angry hiss. You hear two shouts! You hear a shout!j|j@§●●§j|j)AO●§j|jAH●ξj|jiBM●§j|jmCH●§j|jH§●§●j|jQ§§§§§§ζ§j|jRn27  ------1j|jY§§####§§§§§ζ§.@.§§§j|j\j|j . ... ......# .... #.#...# #.... #.#.#.# ..... #.#.#.##.>... ###.#.#.#.....> ##.# j|j0 e§§####§.# §§§§ζ§..@§●......# .§●######§####....# .#§# #..#.##.# #..# #.##.####..## #...........###.##.#.#....#......# #.j|j =§●j|j 2§j|j I§●j|j 2●j|j I§●j|j I§●j|j ?§●j|j I§●j|j N●§j|j6 3§j|js G)§####..§§§ζ...@..§..j|jw E------2j|j §§§§§j|j` N _Your foxfire dissipates.j|jtp. ... ......# .... #.#...# #.... #.#.#.# ..... #.#.#.##.>... ###.#.#.#.....> ##.# )§####.●.# #.§§§ζ....@§§§§§..# .#j|jar.§######.####....# ..##.# #..##.##.# #..# #......###.####..## #......#..........###......###.#.##....#......#.....# #......#j|j{3§j|jC.)§§ℓ....@.....)j|jf9==3j|jnX§§§j|jQN _Your foxfire dissipates.j|j{. ... ......# .... #.#...# #.... #.#.#.# ..... #.#.#.##.>... ###.#.#.#.....> j|j/}##.# ).####.§.# # .)§§ℓ.# .# .)######.####....# ..# #.# #..##.## #.##.....###......###.#.#j|jX~#....#......#.....# #......#j|jW..§.j|j&4j|j;§j|jj|j`. ... ......# .... #.#...# #.... #.#.#.# ..... j|j? #.#.#.##.>... ###.#.#.#.....> ##.# ).####.# # .).§.# .# .)######.####....# ..# #.# #..########.## #.# #..# j|jj$")j|j%&5j|j-j|j/j|j=\Z. ... ......# .... #.#...# #.... #.#.#.# ..... #.#.#.##.>... ###.#.#.#.....> ##.j|j]# ).####.# # .).).# .# .)######.####....# ..# #.# #..########.## #.# #..##.####..#....##.#.......#....##### j|jij|jk&6j|jxqj|jsj|jE5 3j|j6 j|j> j|jG 10/19==j|jI j|j8P ,j|jQ j|jfV j|jX W _You start resting.j|j_ 1==OO   two-headed ogre (wandering)j|jmk `9.8 (3j|jl -400.8 (4j|j0s j|j  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.j|jT:......# .... #.#...# #.... #.#.#.# ..... #O#.#.##.>... ###.#.#.#.....> ##..........# ).####..# #.).)...# .# .)######.####@...# ..#  #.# #..########.## #.# #..# #......# ##.####..##..........##j|jlVC##.#...............# ....#######.....# ..... #<j|jR]Q.Oj|jbj|jd+1.8 (1j|jjj|jmj|j Evoke which item? Wands  c - a wand of iceblast (15)d - a wand of digging (1)  e - a wand of paralysis (11)  f - a wand of mindburst (13) [!] read|quaff|evoke[?] describe selectedj|j/j|j7j|jT;j|jC......# ....Quake2Marine the Destroyer#.#...# #....Deep Elf of Vehumet *.....#.#.#.# .....Health: 54/54 ========================#.#.#.##.>...Magic: 11/19 =============-----------###O#.#.#.....>AC: 8Str: 5Doom: 35% j|jE##..........#EV: 27 Int: 25  ).####...........##SH: 0Dex: 15.).).............#.#XL:  9 Next: 99% Place: Dungeon:8.)######.####@...# ..#Noise: ---------  Time: 9401.8 (0.0)#.# #..########.##b) +2 long sword (freeze)#.# #..# #......#Cast: Foxfire##.####..## #......#..........###......###.#...............#O   two-headed ogre#....#######......#.....##......#.....#<.....# _You hear an angry hiss. You hear two shouts! You hear a shout! _Your foxfire dissipates. j|jE._Your foxfire dissipates. _You start resting.You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.j|j c0 ......# ....  Quake2Marine the Destroyer #.#...# #....  Deep Elf of Vehumet *..... #.#.#.# .....  Health: 54/54 ======================== #.#.#.##.>...  Magic: 11/19 =============----------- j|jNd###O#.#.#.....>  AC: 8Str: 5Doom: 35%  ##...*......#  EV: 27 Int: 25   ).####.....*.....# #  SH: 0Dex: 15  .).)........*....# .#  XL:  9 Next: 99% Place: Dungeon:8  .)######.####@...# ..#  Noise: ---------  Time: 9401.8 (0.0) #.# #..########.##  b) +2 long sword (freeze) #.# #..# #......#  Cast: Foxfire ##.####..## #......#  ..........###......#  j|jd##.#...............#  O   two-headed ogre #....#######......#  .....# #......#  ..... #<.....# You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.Aiming: ParalysePress: ? - help, Shift-Dir - straight linej|j*fAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 40%)j|j0n......# ....Quake2Marine the Destroyer#.#...# #....Deep Elf of Vehumet *.....#.#.#.# .....Health: 54/54 ========================#.#.#.##.>...Magic: 11/19 =============-----------###*#.#.#.....>AC: 8j|joStr: 5Doom: 35% ##..........#EV: 27 Int: 25  ).####...........##SH: 0Dex: 15.).).............#.#XL:  9 Next: 99% Place: Dungeon:8.)######.####@...# ..#Noise: ---------  Time: 9401.8 (0.0)#.# #..########.##b) +2 long sword (freeze)#.# #..# #......#Cast: Foxfire##.####..## #......#..........###......###.#...............#O   two-headed ogre#....#######......#.....##......#.....#<.....#You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant |jp5m_spiked club.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 40%)j|jpEj|j2kj|jO.Oj|jN.kj|jmk   wyvern (wandering)j|jI12 ===2.8 (1j|jA _spiked club.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 40%) _The two-headed ogre resists with some effort.j|jF #.#...# #.... #.#.#.# ..... #.#.#.##.>... ###k#.#.#.....> ##...O......# ).####...........# #.).).......# .# .)######.####....# ..#  #.# #.@########.## #.# #..# #......# ##.####..## #......# ..........####.#.............######## .....|jLH 33m# #......# ..... #<.... #.j|jI J.kj|jK N.Oj|jU j|j:V 2==27  ---3j|j\ j|j^ j|j\#.# ..#.#.##.>..###.#.#.#.....>##..k.......# ).####.....Oj|j#.).).............#.)######.####....# . #.# #..########.# #......##.####..##..........####.#......... #....#######.....# .... <... .####j|jQ.Oj|j,kj|jKk   wyvern (wandering)j|jeB---4j|jjj|jj|jh1#.>###.#.#.#.....>##..k.......# ).####.....k.....##.).)........O....#.)######.####..... #.# #..########.# #......##.####.@##..........####.#.........j|j3 #....#######.....#  < .####j|jUJ.kj|jN.Oj|jj|j&5j|jj|j[j|jV###.#.#.#.....> ##..k.......#  ).####......k....# #.).).......# .#  .)######.####O...# ..#  j|j#.# #..########.## #.# #..# #......# ##.####..## #......# .........@###......# ##.#........# ....#######......# .....# #......#..... #<.... #......# #### #......#  ########j|jQ.kj|j1N.Oj|jDO.kj|jOkj|jt3===6j|jj|j0 _The wyvern hisses angrily.j|jW##..k.......# ).####...........# # .).).......# .# .)######.####k...# ..#  #.# #.O########.## #.# #..# #......# ##.####..## #......# ..........###......# ##.#........# ....######## .....# #......# ..... #<....#.... #.#### #......# k   wyvern #......######### .k|j^Y-6dOj|j].O   two-headed ogrek   wyvernj|jx_&7j|jej|jhk|j##..k.# .####...........# # ).).....# .# )######.####....# ..# #.# #k.##.## #.# #.O# #......# ##.####..## #......# .###......# ##.#.# #....#......# k|j.....# #......# ..... #<.....#.... #......##### #......##......# kk|jY/Ok|j.k|j&.kO   two-headed ogrek|j(&8k|jJk|jN3 _The wyvern leaves your sight.k|jj##..k.# ####.# # .).# .# ######.####....# ..# #.# #..########.## #.# #.k# #......# ##.####.O## #......# .###......# ##.#.# #....#......# .....# #......# ..... #<.....#.... #......##### #......##......#########kOk|j..O   two-headed ogrek   wyvern4==9k|j k|j k|j ###.....# # )...# .# #####.####....# ..#  #.# #..########.## #.# #..# #......# ##.####k.## #......# .........O###......# ##.#.........# ....######## .....# #......# ..... #<.....# .... #.#### # #......# ######## .k.Ok|jR E.kk|j k|j '10k|j k|jA k|jN / )... #####.####..#  #.# #..########.## #......##.####..##.........k####.#......O.. #....#######.....#  <k|j : .k|j k|jc &1k|j k|jo k|j@S #####.####.  #.# #..########.## #......##.####..##.........k####.#......O.. #....#######.....#   k|jS3.####k|j_W0Ok|jbO   two-headed ogrek|j3cs5==2k|j0ik|jla _There is a stone staircase leading up here.k|j k|j k|j k|j Q.Ok|j k|j/ V12 413 _k|j _= 7k|j   ##....##..##.###.##  #.##...##.##..#..##  #####......##....##k|j   #.......#......  #.####....###.. k|j   ##........####..  ### ##.####.........#k|j0   #.####.## ###......#.k|jP  ###..#@.## ##.######k|jo  #........## #..# #k|j  ####......## #.## ##k|j /  ##k|j ####.# #.  ##.##....##.######.k|j   #.#####.........#..k|j   k|j*  #### ##............  k|jX  ###.# ##............. k|jv <  #.#.####..............k|j E k|j* 65.3 (2.5k|j k|jA ! _You climb upwards.k|j~ c _There is a stone staircase leading down here.k|j&k|jlk|jk|jk|j6==27  7===k|jk|j0k|jk|jNk|j,k|j`k|jUk|jk|ja8==k|jk|jrk|jk|j<k|jk|jk|jk|j/n _You start resting.Magic restored.k|jk|j.24.3 (9.0k|jS9===k|j/5.3 (10.0) _k|jYk|jek|j, k|j59 SA stone staircase leading down (D:7)(Press ? for help)#.# ##....####...###.#..###...## ##.####.........###.####.....# ##....##..#..##...#### #..# #.........####........#)# #..##......#.#k|jw9 #####.....####.####....##.#####....##..##.###.#####...######..............# #.....##.##.##...##.##..#..###...#.##.###.#.........#...###..).##########......##....##..####.#.#k|j9 #.#..#.....###....#...))###.......#.......## ###.####..#.....## #..#....)...##k|j9 A#.####....###..## #..#k|j: #.#.......## #..#.........#####........####..# ##.##### ### #....##....###.#..###.....#.#k|jM: ### ##.####.........## ##.####.# #.# #..####..........## ##.....##k|jp: #.####.## ###......#.## ###..#...## #.# #####.## ##........## #.....# k|j: ###..#@.## ##.######.###..###..[.####.###.....### #........# ##.######## k|j; #........## #..# #......# ##.##....#.##.##....####.......## #..# #...# ####......## #.## ##.###..# #...#..#.....#..###..#.....[..## #.## #.######.....####.# #..# #.)## ##......###..#.## ##...###.....#####.# #.###.##....##.######.## #...####......####..## ##.#####......##...#####.##.#####.........#..# #....<#..#####.###..## ##.## ##.........##.......###### ##............####.........# ##.#....###..# #....##..######......#####.# ##...............#.......##.## #..####..#.## ##....###.# #..#....##.#.####.......................###..# #.## ##...####..#..# #.## ###..######..............#######....#....####.## #.## ###..##...##.## ##.# ##....## ##.##.......#...## ##..#####..###..###..####(........##.#k|j< ' #.###..##..# #.####.....##....# ###...# #..........<......>..####....# #.#..###...###k|j^ ##....##..##.###.#####...####..............# #.....##.##.##...##.##..#..###...#.####.#.........#...###..).###########....##..#####.#..#.....###....#...))## #.......#.......## ###.####..#.....## #..#....)# #.####....###..## #..#.#.## #..#......... ..####..# ##.##### ###...###..###.....#.#### ##.####.........## ##.####.# #.#..####..........## ##.....###.####.## ###......#.## ###..#...## #.# #####.## ##........## #.....# ###..#@.## ##.######.###..###..[.####.###.....### #........# ##.######## k|j J#........## #..# #......# ##.##....#.##.##....###### #..# #...# ####......## #.## ##.###..# #...#..#.....#..###..#.....[..## #.## #.###  ###.....####.# #..# #.)## ##......###..#.## ##...#######.# #.# k|j  ##.##....##.######.## #...####......####..## ##.#####......##...#####.#  #.#####.........#..# #....<#..#####.###..## ##.## ##.........##.......### ##............####.........# ##.#....###..# #....##..######......#####.# ##...............#.......##.## #..####..#.## ##....###.# #..#....##.#.####..............###..# #.## ##...####..#..# #.## ###..######..............#######....#....####.## #.## ###..##...##.## ##.# k|j  ##.##.......#...## ##..#####..###..##(........##.# #.###..##..# k|j #.####.....##....# ###...# #..........<......>..# #.#..###...### k|j ### ##....###....####....## #...........####......# ###..# ##.......##..##  ###..###.#.......#..###.## ##..........## ##...#.## k|j>  #....##.###..# k|jc  ##...## ##.#####.##..###..# #.....##....# ##..##.####.## #.########..##k|j#.##.# #..........### #.###.#.####..## ####..## ##...####..##.###..)#### ##.##........# #.# ##.## #...## #.....######.###...#.##..#####.##...####...##.......## #.####.# ##.##.# #......##.###......##...###########..>.....###......###..##.####.###.## #.........###.....###.#..###.# ##...#...###.......#...##......#....## ..##......# #.###.###.## #^...#...###....................##..####................# #.####.# ##.#######.....#...##.............##.....###...#.......###.##..## #.....#.......###.......#...#......##.....####.######.....##...####  #.###..............## ##).....###........#..#...###..## ##.......### ###  #.# ###.......###.## #...##.#####.......####...#....# ##.....## #.#  ### #.......# #..####..# ##....###[k|j:m ##.......## ##......####.###.# ##.......####........# ##.## ##..## #....##..## ##...###..###.#..##.## ....##...###...# #..# ##.# ##...###..###...## ##.#..#######.###....#..###..#.## ##.## ###.#### #.....#########..## ### ##.....###..#..# #..###......#####.#...####..#....##.....####.# ##.......####.###.## #....##....#......##...##.####........#..#..## ##........##....###....# #..###.##...##..##÷...#.#...#..# ##......####. ##.####...###.#....#.#...........## ##.##..# #.##  ##.####......##..........##...## ##.########.##..#..###.## ##..#..## #..#  #.## ##......#.##...........#O# ### #.##......####.####).....#####.  ### #.........##..###...###..# k|jh[40m###..#.....###..#......#..##...## #.......#..##..#..#.###..# #..###.....##.....##..###...###.#  ##.......##..#....###.#..## #### #..#.#........#..# ##.## #.#k|j k|j k|j   ##....##..##.###.## Quake2Marine the Destroyer  #.##...##.##..#..## Deep Elf of Vehumet *.....  #####......##....## Health: 54/54 ======================== #.......#...... Magic: 19/19 ======================== #.####....###.. AC: 8Str: 5Doom: 35%  ##........####.. EV: 27 k|j Int: 25    ### ##.####.........# SH: 0Dex: 15  #.####.## ###......#. XL:  9 Next: 99% Place: Dungeon:7 ###..#@.## ##.###### Noise: ---------  Time: 9425.3 (0.0) k|j  w#........## #..# # b) +2 long sword (freeze) ####......## #.## ## Cast: Foxfire  ###.....####.# #. k|j4  ##.##....##.######.  #.#####.........#..k|jY    #### ##............k|j}    ###.# ##.............k|j    #.#.####..............  k|j _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored.  k|j  vPress: ? - help, v - describe, . - travelA stone staircase leading down.k|j D k|j0 k|jJ/ k|j60 k|j7 h k|j8 k|j8 k|j> k|j? k|j<@ k|jA k|jF k|jH k|jH k|jI k|jO k|j*U Bk|jPX k|jXZ k|jZ k|j[e k|jNm k|j q k|jKq k|j)t k|jE{ k|j} k|j ~ k|j k|jۈ k|j; k|j k|jH k|jz k|jʖ k|j k|j֙ k|j k|j5 k|jƥ k|j k|j k|j ,k|jC k|j k|j k|j k|j k|j6 k|j k|j1 k|jJ k|j+ k|ju ,k|jWk|j k|jOk|jk|j k|j"k|j #k|j%k|j)k|j,k|j{,k|jI.k|j37You see here a +0 halberd.k|j6k|jE7 _k|jb8k|j<k|jt?,k|j@k|jDk|jFk|jGk|j=Hk|jLk|jMk|j;Nk|jOk|j4Sk|j$Uk|jrUk|j^Wk|j,[k|jn]k|j]k|j^k|jbk|jcdk|jdk|jYfk|j^ik|jjk|j0kk|jkk|jSnk|jhok|jok|jiqk|jBk|j]k|jk|jk|jgk|jRk|jk|j0k|jk|jek|jk|jYk|jk|jk|jk|jk|j_k|jk|j?k|j,k|jk|jk|j|k|jk|jlk|jk|j,k|jk|j`Xk|j;k|jhk|jk|jk|jk|j{k|jk|jk|jk|j0k|jrk|jk|jk|j,k|jk|jxk|j,k|jik|jk|jo### #### ##.# #..## #.#######.##  ### #.###.# ##.####  #.#### ##.#.#####....#  #.##.# #..........###  ##..)#### ##.##.#  #.##...####...##.......##  #########..@.....###......69.3 (44.0) #.# ##...#...###.......k|j  #.## #^...#...###....... ##.#######.....#...##...... #.....#.............###... #.###..............## ##) #.# ###.......###.## # ### #.......# #..#####..# #.# ##.......#####k|jG(k|jk|j[ _There is a stone staircase leading down here.k|j!k|jfE k|jk|j k|jK12 470.3 (1.0) _k|j k|j^M 8k|j6q ###.#.#.#... #.. ##..k.......# ####.).####...........# #.....).).............# ....!..)######.####....# ...#... #.# #..### #....### #.# # #......#####.#### #........k k|j4rt########.O. #....###### .....# ..... .... #### k|jX61.8 (2.5k|ja _You climb downwards.  Found a potion of heal wounds.k|ja _There is a stone staircase leading up here.k|jy#3k|j#'k|j+k|jh1k|j-<27  _k|jE,k|jTk|jZk|jd,k|jek|jik|jAp  You encounter an orc. It is wielding a +0 heavy hand axe.k|j{ #.#...# ... #.#.# #..# . #.#.# ##...#. ###.#.# #..... ##..k.....k|j|, # ####.).####..........#..#.....[.)...........o......!..)######.####.......#@..# #.# #..#....### #.# #.k|jd|#......#####.####..#####<.............########.#..... #....### o   orc (wandering) .....#.........k|j4.4.8 (3.0k|jmo 5.8 (4k|jk|j:0 _The orc leaves your sight.k|j=k|jk|jk|j k|jf  An orc comes into view.k|j M...#... ...  #..# . #...#..###.#.#.# #..... ##..k # ####.).#####..#.....[.)................@..)######.###.o....#...## .....#....### #.# #### #......#####.####..<....#o   orc (wandering)k|j5S0.ok|jo/ok|j/o   orc warrior (launcher)o   orc (wandering)k|j70R 6.8 (1k|jl9k|jQM  You encounter an orc warrior. It is wielding a +0 flail and carrying a +0 _orcbow.k|jP _You see here a potion of heal wounds.k|j \  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j| ......# Quake2Marine the Destroyer .#.. #.#...# Deep Elf of Vehumet *..... ... #.#.#.# Health: 54/54 ======================== #..# . #.#.#.# Magic: 16/19 ====================---- ##...#..###.#.#.# AC: 8Str: 5Doom: 35%  #..... ##..k..... EV: 27 Int: 25   # ####.).####......... SH: 0Dex: 15k|jS}g .#o.#.....[.)........... XL:  9 Next: 99% Place: Dungeon:8 .......@..)######.####.. Noise: ---------  Time: 9476.8 (0.0) ..o...#...## #.# #.. b) +2 long sword (freeze) .....#....### #.# #.. Cast: Foxfire #### #......#####.####.. #####<............. ########.#..... o   orc warrior (launcher) #....### o   orc (wandering) .....#  ..... Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j}CAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 flail, wearing a +0 plate armour and  carrying a +0 orcbow (chance to affect: 88%)k|j......# Quake2Marine the Destroyer.#.. #.#...# Deep Elf of Vehumet *........ #.#.#.# Health: 54/54 ========================#..# . #.#.#.# Magic: 16/19 ====================----##...#..###.#.#.# AC: 8Str: 5Doom: 35% #..... ##..k..... EV: 27 Int: 25  # ####.).####......... SH: 0Dex: 15.#*.#.....[.)........... XL:  9 Next: 99% Place: Dungeon:8.......@..)######.####.. Noise: ---------  Time:k|j 9476.8 (0.0)..o...#...## #.# #.. b) +2 long sword (freeze).....#....### #.# #.. Cast: Foxfire#### #......#####.####..#####<.............########.#..... o   orc warrior (launcher)#....### o   orc (wandering).....#.....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 flail, wearing a +0 plate armour and  carrying a +0 orcbow (chance to affect: 88%)k|jwco, inner flame)k|j "K.ok|j"E.ok|j5k|j7H12 ==7.8 (1k|jACook|jDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 flail, wearing a +0 plate armour and  k|j5Ekcarrying a +0 orcbow (chance to affect: 88%) _The orc warrior is filled with an inner flame. k|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. k|j ......# Quake2Marine the Destroyer .#.. #.#...# Deep Elf of Vehumet *..... ... #.#.#.# Health: 54/54 ======================== #..# . #.#.#.# Magic: 15/19 ==================------ ##...#..###.#.#.# AC: 8Str: 5Doom: 35%  #..... ##..k..... EV: 12Int: 25   # ####.).####......... SH: 0Dex: 15 .#..#.....[.)........... XL:  9 Next: 99% Place: Dungeon:8 ...o***@..)######.#### k|jA.. Noise: ==-------  Time: 9477.8 (0.0) ...o..#...## #.# #.. b) +2 long sword (freeze) .....#....### #.# #.. Cast: Foxfire #### #......#####.####.. #####<............. ########.#..... o   orc warrior (launcher, inner flame) #....### o   orc (wandering) .....#  ..... Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail, wearing a +0 plate armour and  carrying a +0 orcbow (inner flame, 83% to hit) k|j......# Quake2Marine the Destroyer.#.. #.#...# Deep Elf of Vehumet *........ #.#.#.# Health: 54/54 ========================#..# . #.#.#.# Magic: 15/19 ==================------##...#..###.#.#.# AC: 8Str: 5Doom: 35% #..... ##..k..... EV: 12Int: 25  # ####.).####......... SH: 0Dex: 15.#..#.....[.)........... XL:  9 Next: 99% Place: Dungeon:8*******@..)######.####.. Noise: ==-------  Time: 947 k|j67.8 (0.0)...o..#...## #.# #.. b) +2 long sword (freeze).....#....### #.# #.. Cast: Foxfire#### #......#####.####..#####<.............########.#..... o   orc warrior (launcher, inner flame)#....### o   orc (wandering).....#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail, wearing a +0 plate armour and  carrying a +0 orcbow (inner flame, 83% to hit)  k|jAThe zap hits the orc warrior. Flame seeps out of the orc warrior. k|jf8o. k|j% ..oo... : an orc warrior, wielding a +0 flail, wearing a +0 plate armour and  carrying a +0 orcbow (inner flame, 83% to hit)  The zap hits the orc warrior. Flame seeps out of the orc warrior.  The orc warrior is lightly wounded.  The orc warrior is engulfed in blazing flames.  Flame seeps out of the orc warrior. The orc warrior unwields a +0 flail. k|j2 )))The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. k|jMb= oo...oThe arrow hits you!45----8.8 (1 k|jgBoo  k|jqq_The orc shouts! k|jM  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. k|jy + k|jB} j ......# Quake2Marine the Destroyer k|j  .#.. #.#...# Deep Elf of Vehumet *..... ... #.#.#.# Health: 45/54 ====================---- #..# . #.#.#.# Magic: 14/19 =================------- ##...#..###.#.#.# AC: 8Str: 5Doom: 35%  #..... ##..k..... EV: 12Int: 25   # ####.).####......... SH: 0Dex: 15 .#..#.....[.)........... XL:  9 Next: 99% Place: Dungeon:8 ..oo***@..)######.####.. Noise: ==-------   k|j] [33mTime: 9478.8 (0.0) ......#...## #.# #.. b) +2 long sword (freeze) .....#....### #.# #.. Cast: Foxfire #### #......#####.####.. #####<............. ########.#..... o   orc warrior (launcher, inner flame) #....### o   orc .....#  ..... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 plate armour and  carrying a +0 flail (flame, heavily wounded, inner flame, 83% to hit) k|j oo, wielding a +0 heavy hand axe and wearing a +0 ring mail (85% to  hit)k|j_ ......# Quake2Marine the Destroyer.#.. #.#...# Deep Elf of Vehumet *........ #.#.#.# Health: 45/54 ====================----#..# . #.#.#.# Magic: 14/19 =================-------##...#..###.#.#.# AC: 8Str: 5Doom: 35% #..... ##..k..... EV: 12Int: 25  # ####.).####......... SH: 0Dex: 15.#..#.....[.)........... XL:  9 Next: 99% Place: Dungeon:8*******@..)######.####.. Noise: ==-------  Time:[37k|j< m 9478.8 (0.0)......#...## #.# #.. b) +2 long sword (freeze).....#....### #.# #.. Cast: Foxfire#### #......#####.####..#####<.............########.#..... o   orc warrior (launcher, inner flame)#....### o   orc.....#.....Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy hand axe and wearing a +0 ring mail (85% to  hit)  The zap hits the orc warrior. Flame seeps out of the orc warrior.  The orc warrior is severely wounded.The zap hits the orc.k|j9o.k|j;...o... hit)  The zap hits the orc warrior. Flame seeps out of the orc warrior.  The orc warrior is severely wounded..  The orc is heavily wounded.orc warrior is engulfed in blazing flames.k|jè )))Flame seeps out of the orc warrior. The orc warrior shoots an arrow.k|jJH...k|jKk5==9.8 (1k|jVCook|jx< _The arrow hits you but does no damage.k|juQ.ok|jy ζThe orc warrior is engulfed in blazing flames.  Vehumet accepts your kill.k|jˇr.  The orc warrior is engulfed in blazing flames.  Vehumet accepts your kill.  You feel your power returning.  The orc warrior explodes!fiery explosion engulfs the orc!!  You kill the orc!k|jf^########k|ju §§§§§.§§§.Vehumet accepts your kill.66/20==427  104%======80  You kill the orc!  Vehumet accepts your kill. _You hear a bellow! x2raining target 6.0 for Spellcasting reached!  Your Spellcasting skill increases to level 6!You need to enable at least one skill for training.k|j/  --more--k|j`k|j~>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   8.5  -2   j - Spellcasting   6.0   4.2  +3           b - Maces & Flails   0.0   1.7  -3   k - Conjurations   9.7   8.8  +1   c - Unarmed Combat   0.0   1.4  -2   l - Hexes   4.0   3.0  +3      k|j^ m - Fire Magic   8.0   7.6  +1   d - Short Blades   4.1   1.0   0   n - Air Magic   0.0   0.8  +1   e - Long Blades   6.2   8.3  -1   o - Earth Magic   5.0   5.0  +1           f - Armour   0.0   1.4  -2   p - Evocations   4.0   4.2  +1   g - Dodging   3.0   2.8  +2       h - Shields   0.0  k|j 1.4  -2       i - Stealth   3.0   2.4  +3      k|j@                        k|j        k|j>        k|jbYou need to enable at least one skill.[?] Helpk|jG[=] set a skill target  k|j[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  k|j[!] training|cost|targetsk|jBB> k + Conjurations 9.7k|jV pTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsk|jI <[?25h[?0c0 k|jd [?25l[?1ck|j ! 10.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsk|j k|j k|j ......# Quake2Marine the Destroyer.#.. #.#...# Deep Elf of Vehumet *........ #.#.#.# Health: 46/54 ====================----#..# . #.#.#.# Magic: 16/20 ===================-----##...#..###.#.#.# AC: 8Str: 5Doom: 34% k|j #..... ##..k..... EV: 27 Int: 25  # ####.).####......... SH: 0Dex: 15k|j\ .#§§#.....[.)........... XL:  9 Next: 104% Place: Dungeon:8..§§§..@..)######.####.. Noise: ======---  Time: 9480.8 (1.0)..§§§.#...## #.# #.. b) +2 long sword (freeze).....#....### #.# #.. Cast: Foxfire#### #......#####.####..#####<.............########.#.....k|j L#....###.....#.....You kill the orc!k|j Vehumet accepts your kill. _You hear a bellow! x2  Training target 6.0 for Spellcasting reached!  k|j Your Spellcasting skill increases to level 6!You need to enable at least one skill for training.k|j k|j ......# Quake2Marine the Destroyerk|j W.#.. #.#...# Deep Elf of Vehumet *........ #.#.#.# Health: 46/54 ====================----#..# . #.#.#.# Magic: 16/20 ===================-----##...#..###.#.#.# AC: 8Str: 5Doom: 34% #..... ##..k..... EV: 27 Int: 25  # ####.).####......... SH: 0Dex: 15k|j .#§§#.....[.)........... XL:  9 Next: 104% Place: Dungeon:8..§§§..@..)######.####.. Noise: ======---  Time: 9480.8 (1.0)..§§§.#...## #.# #.. b) +2 long sword (freeze).....#....### #.# #.. Cast: Foxfire#### #......#####.####..#####<.............########.#.....#....###k|j p.....#.....You kill the orc!Vehumet accepts your kill. k|j& _You hear a bellow! x2  Training target 6.0 for Spellcasting reached!  Your Spellcasting skill increases to level 6!You need to enable at least one skill for training.k|jj q   You have reached level 10!k|j$ /  --more--k|j" h50/591-10 2% k|j* B§§k|j. 4 _k|jU.#.. #.#...# ... #.#.#.# #..# . #.#.#.###...#..###.#.#.#.#..... ##..k......# ####.).####......#§§#.....[.).....§§§..!..)######.####..§§§.#.@.## #.# #..#.....#....### #.# #..##### #......#####.####..#k|jV #####<.............k ########.# #....####.....#.........k|jYi_§§...k|jlk ------1 _k|jwO§§k|jyk|jpH .. ##..# .###...#..##...... ##..k.....# ####.).####....k|jIM.#§§#.....[.)...§§§..!..)######.####k|jNJX.....#...## #.# #..##..@.####### #......#####.###..Cast: Foxfire#####k|jy..§)17=------2k|j49§k|jk|j "#..# . #.#.#.##.##...#..###.#.#.#..#..... ##..k......# ####.).####......#..#.....[.)...k|j..§§)..!..)######.####......#...## #.# #..##.....#....### #.# #..# #### #...@..#####.####..#k|j #####<.............k ########.#k|jEO #....#####.....k|jR#.....k|j\....#### k|j k|j b§§3k|j|=§§k|jk|j |##...#..###.#.#.#..#..... ##..k.......## ####.).####.....#.#..#.....[.)...#k|j ..§§)..!..)######.####....#......#...## #.# #..###.....#....### #.# #..# #### #......#####.####..# #####@.............k ########.#O. #....######.....#.........#### k|j# k|j. B.§k|j-/ &4k|j$9 ;§k|jj< a _There is a stone staircase leading up here.k|j 3k|j k|jk|jq'~8==k|j ,k|jc,K2=k|j0k|jP:,k|jLk|jW~9==k|j\k|j`ek3=k|jNjk|j5u,k|jyk|jyk|j1W _You start resting.k|j20==ξoo   orc (wandering)k|j$ζk|j%90.8 (6k|j]+1.8 (7k|jk|jo _You encounter an orc. It is wielding a +0 club.k|jո  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jx ##...#..###.#.#.#... Quake2Marine the Destroyer #..... ##..k.......# Deep Elf of Vehumet *..... # ####.).####...........# Health: 53/59 =====================--- .#..#.....[.).............# Magic: 17/21 ===================----- ...ζ)..!..)######.####....# AC: 8Str: 5Doom: 34%  ...o..#...## #.# #..### EV: 27 Int: 25   .....#....### #.# #..#  SH: 0Dex: 15 #### #......#####.####..##  XL: 10 Next:  2% Place: Dungeon:8 #####@.............k## Noise: ---------  Time: 9491.8 (0.0) ########.#......O. b) +2 long sword (freeze) #....###### Cast: Foxfire .....#  .....  ....  o[37k|jhm   orc (wandering) #### Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 95%)k|jw##...#..###.#.#.#... Quake2Marine the Destroyer#..... ##..k.......# Deep Elf of Vehumet *.....# ####.).####...........# Health: 53/59 =====================---.#..#.....[.).............# Magic: 17/21 ===================-----...ζ)..!..)######.####....# AC: 8Str: 5Doom: 34% ...*..#...## #.# #..### EV: 27 Int: 25  k|j.....#....### #.# #..#SH: 0Dex: 15#### #......#####.####..## XL: 10 Next:  2% Place: Dungeon:8#####@.............k## Noise: ---------  Time: 9491.8 (0.0)########.#......O. b) +2 long sword (freeze)#....###### Cast: Foxfire.....#.........o   orc (wandering)####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 95%)k|j}aoinner flame)k|jk9o.k|j=Rζok|jH12 ==2.8 (1k|jMCook|j!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 95%) _The orc is filled with an inner flame.k|j5 4 kCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j M)ok|j 8k.k|j/ ℓ●●k   wyverno   orc (inner flame, ally target)46--3k|jk Cook|j ●§ _You conjure some foxfire!k|jt 8●§k|j# B●§k|jK ●§●§k|j ;●§k|j H●§k|j k..o§k|j ●§●k|j u)o7=27  --4o●.§ok|j  The foxfire burns the orc. Flame seeps out of the orc.k|j1§k|j3#' k|jv$wζThe orc is severely wounded.The foxfire burns the orc.k|je*(k|jټ~§ ###k|j U####Vehumet accepts your kill.k|j 3k.k|jn /k.k|j80 .!§#§.§§..§§....k|j1 Z ======5k|j@= k§§§k|j(@ G _The orc explodes!k|j5+##...#..###.#.#.#... Quake2Marine the Destroyer#..... ##..k.......# Deep Elf of Vehumet *.....# ####.).####...........# Health: 54/59 =====================---.#..#.....[.).............# Magic: 16/21 ==================------...))..!..)######.####....# AC: 8Str: 5Doom: 34% .....§#§..## #.# #..### EV: 27 Int: 25  k|jZ.....#§§..### #.# #..#SH: 0Dex: 15#### #§§....#####.####..## XL: 10 Next:  2% Place: Dungeon:8k|j<#####@***..........k## Noise: ======---  Time: 9495.8 (0.0)########.#......O. b) +2 long sword (freeze)#....###### Cast: Foxfire.....#k|j.........k   wyvernk|jC####Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jlAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek|jOAim: a wyvern (83% to hit)  The zap hits the wyvern.k|j 3k.k|j" d§§§§§.k|jP# 5=12 =-----6.8 (1k|j. §#§§§k|j 1 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (83% to hit)  The zap hits the wyvern. _The wyvern is lightly wounded.k|j/9 *k|jCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. k|jm3k. k|j §§§§§Flames lash the wyvern but do no damage. k|j+5-====--7 k|jލ§#§§§§ k|j' §§§ _The wyvern barely misses you. k|jˢ27  =---8 k|j§#§§§§ k|jL _The wyvern misses you. k|jO5* (combustible)The wyvern barely misses you. _The wyvern misses you.asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the wyvern.  The wyvern is heavily wounded. k|j §#§§§kThe wyvern's fire resistance burns away. k|j3----12 ====9 k|jO§§ k|j §#§§§ _The wyvern closely misses you. The wyvern barely misses you. k|j[?6= k|j4==-27  =---500 k|j/r§#§§§ k|j%0@§§ k|j3T _The wyvern closely misses you. k|jJ d * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the wyvern. The wyvern is burned terribly! k|j,6  §§ξ§kThe wyvern is severely wounded.2-2---12 ====1 k|j: O§§ k|jfO §#§ξ§§ _The wyvern bites you. x2 k|jrP 827   k|jP T=---2 k|jm[ 9§ k|jH_ S _The wyvern barely misses you.!k|j3+* The wyvern is severely wounded. _The wyvern bites you. x2 _The wyvern barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the wyvern. The wyvern is burned terribly!!k|j ξζξkThe wyvern is almost dead.!k|j38-------1----12 !k|jFH====3!k|j$k§#§§!k|j;+ §#§ξζξ§ _The wyvern misses you. The wyvern bites you!!k|j<27  =---4!k|jUB§§!k|jyZL _The wyvern misses you.!k|j . _The wyvern misses you. The wyvern bites you! _The wyvern misses you.  You kill the wyvern!!k|j<*!k|j 8§ζℓζξ†9/21 ---212  6====5  Flames lash the wyvern. The wyvern is burned terribly!  You kill the wyvern! _Vehumet accepts your kill.  Training target 10.0 for Conjurations reached!  Your Conjurations skill increases to level 10!  You need to enable at least one skill for training.!k|jT /  --more--"k|j"k|j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   8.5  -2   j - Spellcasting   6.0   4.2  +3          "k|jg b - Maces & Flails   0.0   1.7  -3   k - Conjurations  10.0  10.1  +1   c - Unarmed Combat   0.0   1.4  -2   l - Hexes   4.0   3.0  +3       m - Fire Magic   8.0   7.6  +1  "k|jV d - Short Blades   4.1   1.0   0   n - Air Magic   0.0   0.8  +1  "k|j e - Long Blades   6.2   8.3  -1   o - Earth Magic   5.0   5.0  +1      "k|jT    "k|j f - Armour   0.0   1.4  -2   p - Evocations   4.0   4.2  +1   g - Dodging   3.0   2.8  +2      "k|j h - Shields   0.0   1.4  -2       i - Stealth   3.0   2.4  +3                  "k|j!            "k|jZ                You need to enable at least one skill.[?] Help"k|jG[=] set a skill target  "k|j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%k|j>7= a + Fighting 5.0%k|jq TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set%k|j [-] clear selected targetcost|targets%k|j0 <[?25h[?0c0 &k|jc- [?25l[?1c&k|jQ6.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets&k|jw &k|jk &k|jJ R##...#..###.#.#.#... Quake2Marine the Destroyer#..... ##..k.......# Deep Elf of Vehumet *.....# ####.).####...........# Health: 38/59 ===============---------.#..#.....[.).............# Magic: 9/21==========--------------...))..!..)######.####....# AC: 8Str: 5Doom: 32% .....§#§..## #.# #..### EV: 12Int: 25  .....#ζℓ..### #.# #..#SH: 0Dex: 15&k|jп m#### #ζξ....#####.####..## XL: 10 Next:  6% Place: Dungeon:8#####@†............k## Noise: ====-----  Time: 9505.8 (1.0)########.#......O. b) +2 long sword (freeze)#....###### Cast: Foxfire.....#.........####Flames lash the wyvern. The wyvern is burned terribly!  You kill the wyvern! _Vehumet accepts your kill.&k|j- Training target 10.0 for Conjurations reached!  Your Conjurations skill increases to level 10!You need to enable at least one skill for training.&k|j (&k|j >§ξ&k|j6 &k|j . _'k|j!'k|j{'k|j'k|j10/21=27  'k|j'k|jK'k|j99'k|ja'k|j 'k|jc 'k|j'k|j $'k|jj$k11=='k|j('k|jL4'k|j4T40='k|j9'k|jC'k|jAD'k|jQ'k|jU'k|jVj2=='k|j['k|j1='k|j3=='k|jJB'k|j'k|jܷN42='k|j'k|j4==='k|j'k|j'k|jt'k|jm3='k|j'k|j ;5'k|jNF==='k|j('k|jJ4,'k|j88'k|j?'k|j@j6=='k|j'D'k|jUQ4'k|j],'k|j2b'k|j*l'k|jlh7=='k|jJq'k|jy'k|jMzK5='k|j~'k|jч'k|js'k|j'k|j~8=='k|j'k|j,'k|jF'k|j{k6='k|j*'k|jt9=='k|j,'k|j'k|ja7='k|jX'k|j|'k|jSi20=='k|jh 'k|jJ'k|j'k|j'k|j&'k|jp''k|jt,'k|jz5n _You start resting.Magic restored.'k|j=@8=.#.)...----'k|jP037.8 (32.0)'k|jQ1===----8.8 (33 _'k|j]'k|j7_'k|jD 3'k|j 'k|j~ 'k|j ,'k|j 9'k|j 'k|j :=='k|jR 'k|j ,'k|j 'k|j ,'k|j" 'k|jG8 b50='k|jI 'k|jJ ,'k|jP 'k|jY 'k|jb 'k|jYh 'k|js k1='k|jw 'k|j; ,'k|j- 'k|jT ,'k|j 'k|j 'k|jE K2='k|j- 'k|j ,'k|j_ 'k|jO ,'k|jS ,'k|j> ,'k|j k3='k|j 'k|jY/ ,'k|j15 'k|jEN 'k|j8O 'k|j(T 'k|j }4'k|jg 5='k|j 6='k|jI ,'k|j 'k|j'k|j'k|j 'k|j'k|j'k|j'k|j#a7='k|j''k|jo0'k|j1'k|jk4'k|jA,'k|j_L'k|j7U'k|jVU8='k|jZ'k|jjb,'k|jh'k|jvt,'k|j{'k|j'k|jW _You start resting.'k|jX55   white imp (wandering)'k|jٮY74.8 (365.8 (37'k|j'k|jZ _You encounter a white imp.)k|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)k|j ##...#..###.#.#.#... Quake2Marine the Destroyer #..... ##..k.......# Deep Elf of Vehumet *..... # ####.).####...........# Health: 58/59 =======================- .#..#.....[.).............# Magic: 18/21 ====================---- ...))..!..)######.####....# AC: 8Str: 5Doom: 32%  ......#...## #.# #..### EV: 27 )k|jInt: 25   .....#)...### #.# #..#  SH: 0Dex: 15 #### #......#####5####..##  XL: 10 Next:  6% Place: Dungeon:8 #####@†............k## Noise: ---------  Time: 9575.8 (0.0) ########.#......O. b) +2 long sword (freeze) #....###### Cast: Foxfire .....# )k|j .....  ....  5   white imp (wandering) #### )k|j= _You encounter a white imp.Casting: Scorch (safe; 1% risk of failure)  )k|jzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target)k|jdAim: a white imp (wandering, hasn't noticed you, chance to affect: 92%))k|j$##...#..###.#.#.#... Quake2Marine the Destroyer#..... ##..k.......# Deep Elf of Vehumet *.....# ####.).####...........# Health: 58/59 =======================-.#..#.....[.).............# Magic: 18/21 ====================----...))..!..)######.####....# AC: 8Str: 5Doom: 32% ......#...## #.# #..### EV: 27 Int: 25  .....#)...### #.# #..#SH: 0Dex: 15#### #......#####*####..## XL: 10 [3)k|j#E3mNext:  6% Place: Dungeon:8#####@†............k## Noise: ---------  Time: 9575.8 (0.0)########.#......O. b) +2 long sword (freeze)#....###### Cast: Foxfire.....#.........5   white imp (wandering)#### _You encounter a white imp.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (wandering, hasn't noticed you, chance to affect: 92%))k|j8W5inner flame))k|j\K.5)k|j9=12 ==6.8 (1  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a white imp (wandering, hasn't noticed you, chance to affect: 92%) _The white imp is filled with an inner flame.)k|j7 5.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)k|j}●.●, ally target))k|j\7--7)k|j)k|j §● _You conjure some foxfire!§●)k|ju:§●)k|jI§●)k|j3N§●)k|jϹ?§●)k|jJD§●)k|j  The foxfire burns the white imp! The white imp is burned terribly!  Flame seeps out of the white imp.*k|jm§§●*k|j  ζThe white imp is severely wounded.The white imp is engulfed in blazing flames.  Vehumet accepts your kill.*k|j ###  You feel your power returning.  The white imp explodes!The fiery explosion engulfs your foxfire.*k|jz ●§§Your foxfire completely resists.*k|j=9==27  ======8*k|j0q§§§●§*k|j' _You hear a shout!*k|j Z *k|j *k|jD §●●§*k|j ●§●§*k|jZ §You start resting.*k|j 3*k|j *k|j^ ,*k|jU *k|j7 20===*k|j  *k|jG *k|j *k|jl *k|j ,*k|j' *k|j. t _Your foxfire dissipates.Magic restored.*k|j9 .....ξ§ξ------*k|j^ aζξξ83.8 (5*k|jOa 1===------4.8 (6 _*k|juk *k|jm +k|j3+k|j#+k|jA,+k|j,+k|js3+k|jE;+k|j;+k|j?+k|jJ,+k|jDO+k|j.Y+k|jZ:==+k|j]+k|jt,+k|ju+k|jk,+k|j+k|jB+k|j+k|jU+k|jB+k|j,+k|jR+k|jR+k|j+k|j+k|j+k|j2+k|j++k|jZ+k|j+k|jZ+k|j+k|j.+k|j+k|jk+k|j+k|j+k|j +k|j +k|j_+k|j B+k|j%+k|j3&+k|j)+k|jA<+k|j<+k|j=C+k|jcP,+k|j(R+k|j],+k|j`+k|jk+k|jsl+k|jq+k|jQ|,+k|jL+k|jK+k|j+k|jO+k|jb,+k|j+k|j?+k|j+k|jZ+k|j$+k|j+k|jt+k|j$+k|j+k|j+k|j1+k|j+k|j+k|j+k|j+k|j6+k|j-+k|j+k|j#+k|j9,+k|js@+k|jJ+k|jK+k|j{S+k|jY+k|jUZ+k|j^+k|j3g,+k|jk+k|j~t+k|j:u+k|jy+k|j,+k|j+k|jM+k|jؐ+k|j+k|j.+k|j+k|j+k|j+k|j\+k|j,+k|j+k|j,+k|j+k|j,+k|jr +k|j6,+k|j +k|je',+k|ju++k|je3+k|j3+k|jD8+k|j@+k|jA+k|jGF+k|j=O+k|jO+k|jT+k|j]+k|j^+k|j+c+k|ju+k|jv+k|j1z+k|j+k|j?+k|j̯+k|j~X+k|j,+k|j+k|jH,+k|jW+k|j+k|j+k|j+k|j\+k|j+k|j&+k|j +k|jj +k|j+k|j+k|jv+k|j>+k|j&+k|jv'+k|j[,+k|j?+k|j2@+k|j1E+k|jO+k|jP+k|jU+k|jS^,+k|jb+k|j(pB+k|jw,+k|j|+k|j{,+k|j͈+k|j,+k|jV+k|jѫ,+k|j+k|j,+k|j+k|j,+k|j+k|j+k|jY+k|j+k|j,+k|j+k|j,+k|j%+k|j ,+k|j +k|j ,+k|j +k|j # +k|j# +k|j@( +k|j0 ,+k|j5 +k|j> +k|j.? +k|jC +k|j K +k|jK +k|jZO +k|jV ,+k|jZ +k|j +k|jI ,+k|jK +k|jT ,+k|jX +k|jf b ... _You start waiting.+k|jv ^683.8 (99.0)4.8 (100.0)+k|j 9 _Done waiting.,k|jvP3,k|jT,k|j%e,k|jq,k|jB,k|jT,k|j/,k|jQ,k|jȒ,k|j,,k|j,k|j,k|jj,,k|j,k|jRG12 ,k|jV,k|j8v _w - 4 potions of heal wounds (gained 1),k|j+d27  ,k|jN,k|j ,k|j,,k|j,k|j .. .#.. #.#.. ...# #.# #..# . #.# ##...#..###.# # #......##..k... #. ####.).####....... ...#..#.....[.).........#...))@....)######.###......#...## #.# ##.....#)...### #.# #######......#####.#########,k|j<†..........########.#... #....#.....#.....,k|j" #.. .#.. #.##.. ...# #.#...# #..# . #.#.#.. ##...#..###.#. #.. #......##..k. #..####.).####...#..#.....[.) #...)@.....)######. #......#...## #.#  #.....#)...### #.#  #######......#####. #####<† ########.# #.... ,k|jf#y .....#  .....,k|jA291.8 (7.0),k|jUBR 2.8 (8,k|jL,k|jN$  Things that are here:,k|j6Q _a +0 heavy hand axe; a +0 ring mail; an orc skeleton-k|jޅ3-k|j%-k|jN-k|j-k|jȩ$ _-k|jG-k|jd-k|j-k|jٹ-k|jL-k|j-k|j-k|j-k|jl-k|jy-k|j}-k|j-k|j-k|j,-k|j-k|j4 -k|jX-k|j,-k|jl -k|jq$-k|jx+-k|j+-k|jT.-k|jY2-k|j?#............. #............. #...........$. . #......###.### .) #......# ..###... #. ##.#..!...  #. ##....... # #.##..#..# #. #..#..@.# ......701.8 (9... #.....#.# .#.. #.#....≈..#.....#.# ...# #.#.#.~≈~....##...##..# . #.#.#...##....###...#..###.#.#. #..####......##..k.... . #..####.).####....-k|js@R.... ....#..#.....[.).......... #...)).....)######.####. -k|jJ-k|jK-2.8 (10.0) -k|jS-k|jV% _Found a rapier..k|j:.k|j;.k|jh?.k|jC.k|jJ.k|jRB.k|j`W.k|jW.k|jY.k|j\.k|jb.k|jDc.k|jd.k|jg.k|jqB.k|jy.k|j1z112 .k|js|.k|j _w - 5 potions of heal wounds (gained 1)27    A two-headed ogre comes into view..k|jt..####....  ...........# ..##F###..........#.....#.....<.........#.....#...F...........#.....#.....................#..................... #................#...? #...........$@........ #......###.###..)..... #......##..###........ #. ##.#...........#. ##.........#.........# #.##..#..#.#..# ........ O   two-headed ogre (wandering)#. #..#....##.#..O........# .k|jMK[C... #.....#.##.#...###.#...# #..≈..#.....#.##...#.# #.#.#.# ...k|jL19.8 (7.0).k|j7310.8 (8 _.k|jp.k|j0k|j## ##.####.......  .# . ##F##F.#..... #....Y<.#..... #...F#..... #. #......0k|jz #.@....#...? #...........$......... #......###.###..).....#......##..###.. #. ##.#........... 0k|j #. ##.........#. # #.##..#..#.#..# .. Y   yak (wandering) #. #..#....##.#..O........# F   rock fish (wandering) ... #.....#.##.#...###.#...# #0k|j%} #You encounter a yak.0k|jk'9O.0k|j(0Y0k|jS* Y.  The two-headed ogre shouts in stereo!0k|jS5 FOY 2 yaks (wandering)  You encounter a yak.0k|j64==1.8 (10k|j=0k|j?6 _The rock fish leaves your sight.1k|j5 ..####....... ....# ..##F#F#Y.#..... #.....<.#..... #......#..... #....Y....... #....1k|j<. ##...? #$......... ####.###..)..... #......##..###........ #. ##.#.......... #. ##.........#.........# #.##..#..#.#.O# . YY 2 yaks (wandering) #. #..#....##.#....# F   rock fish (wandering) ... #.....#.##.#...###.#...# .≈..#.....#.##...#.# #.#.#.#1k|j0#1k|jD.Y1k|j=.Y1k|j%pF--21k|j,1k|j936 _The rock fish leaves your sight.2k|j[ ....# ..##F###.Y.#..... #..F..<.#..... #......#..... #....... #.....Y. #.....#...? #$......... #......###@###..)..... #......##..###........ #. ##.#........... #. ##.........#.........# #.##..#..#.#.O# .2k|j #. #..#....##.#...# ... #.....#.##.#...###.#...# F   rock fish (wandering) .≈..#.....#.##...#.# #.#.#.# ~≈~....##...##..##.# #.#.#.#2k|j7G.F2k|j.Y.Y2k|j`Y1 wandering)2k|jA--32k|j2k|jk2k|j^##F###..Y.#..... #.....<.........#..... #..F............#..... #..................... #.......... #......Y.........#...? #...........$......... #......###.###..)..... #......##@.###........ #. ##.#.....O..... #. ##.........#........# #.##..#..#.#..#  #. #..#....##.#... ... #.....#.##.#...###.#... 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Cast: Foxfire   ##.#######.....#...##.......   #.....#.............###....   #.###..............## ##)..    #.# ###.......###.## #...    ### #.......#|j4z40m #..#####..#    #.# ##.......####........#  _There is a stone staircase leading up, spattered with blood here. _You encounter an orc. It is wielding a +0 hand axe. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.9k|j4'9k|j79k|jL9k|jN9k|jW 27  _9k|jX9k|jY9k|jYZ9k|jz[9k|jd9k|jf,9k|jf9k|jm9k|j[o9k|jo9k|jq9k|j x9k|jz,9k|jz{9k|j9k|jv9k|j9k|j'9k|j9k|j9k|j9k|j{9k|jX9k|j9k|j9k|j09k|jϠ9k|jg9k|j9k|j9k|j9k|j9k|j19k|j9k|js9k|j9k|j9k|j#9k|jA9k|j9k|j9k|j49k|j9k|j9k|j9k|jc9k|j9k|j&9k|jq9k|j9k|jB9k|j"9k|j9k|jy9k|j_9k|jw9k|j9k|jU9k|j9k|j9k|j9k|jt9k|j59k|j9k|jZ,9k|jf9k|jz9k|j9k|j79k|j9k|j 9k|j,9k|jU9k|jK9k|j9k|j9k|j9k|j99k|j 9k|jb!9k|j#9k|j)9k|j,9k|jS-9k|jN/9k|j?9k|jE9k|jF9k|jDK9k|jP9k|j#T9k|jT9k|jW9k|j0^9k|ja9k|jEb9k|j]e9k|jck9k|jZo9k|jo9k|jr9k|jx9k|j{9k|j|9k|j~9k|j/9k|j_,9k|jD9k|j9k|j9k|j19k|jݕ9k|j~9k|j9k|jV9k|j9k|j9k|j 9k|j9k|jt9k|j{9k|j%9k|j9k|j9k|jN9k|j,9k|jӻ9k|j79k|jjX9k|jS,9k|j9k|jy9k|je,9k|j-9k|jK9k|j9k|j9k|jM9k|j9k|j9k|j9k|j9k|j9k|j9k|j^9k|jJ9k|j9k|j9k|jx9k|j9k|j9k|j}9k|j9k|j}9k|jM9k|j,9k|j9k|jE  ##....##..##.###.##  #.##...##.##..#..##  #####......##....##  #.......#......  #.####....###..  ##........####..  ### ##.####..#  #.####.## ###......#. ###..#@.## ##.####79.3 (44.0) #........## #..#  ####......## #.## ##  ###.....####.# #  ##.##....##.######9k|jE1  #.#####.........#  #### ##.........  ###.# ##.............  #.#.####......9k|j9k|j [ _There is a stone staircase leading down here.9k|j 9k|jʋ E 9k|j 9k|j 9k|j K12 780.3 (1.0) _9k|j 9k|j| M 89k|j 7#####.####....# ..#  #.# #..########.## # #.# #..# #......# #####o####..## #......# ............k###......# #####.#......O........#  #....#######......#  .....# #......#  ..... #@.....#  .... #......#  #### #......#  .# ######## 9k|j 9k|j161.8 (2.59k|jZ89k|j9 _You climb downwards.9k|je<a _There is a stone staircase leading up here.;k|j,.............# # ####.####....# ..#  #.# #..########.##  #.# #..# #......# ####o####..## #......# ...........k#### ####.#......O........# #....#######......# .....##.@....# .#<.....# .... #......# #####......#########;k|j";k|j;*{27  2.8 (1.0 _;k|jB+;k|j!## # ............# #.# ###.####....# ..# #.# #..########.##  #.# #..# #......# ###o####..## #......# ...........#### ###.#...............# #....#######..@...#  .....#;k|j#......#  .#<.....#  ....  #####......#########;k|j$;k|jl%&3;k|j*;k|j,;k|jh k#  # ># ...........# #.# ##.####....# ..#  #.# #..########.##  #.# #..# #......# ##o####..## #......# ..........#### ##.#............@..#  #....#######......# .....##......# .#< .... #####......#########;k|j ;k|j- &4;k|jp ;k|jX# ; _Found a stone staircase leading down.;k|j #.#.#.#.....>k# .. # ># ..........# ##.# #.####....# #..# #.# #..########.## .# #..# #......# #o####..## #......# .........#### #.#...............# #....#######......# ##.#< ... ####......#########;k|jp ;k|j= &5;k|j ;k|j ... ##.#.#.#.....> #k.. ># ......####....# #..########.#.# #..# #o####..## ... .. ##.#.#.#.....> #k.. ># ......#.####....# #..########.#.# #..# #o####..## ...### #.#...............##......#... .. ##.#.#.#.....> #.#k.. > ......#.####....# #..... .. ##.#.#.#.....> #.#k.. > ......####....# #@.#... .. #.#.#.#.....> ##.#k# #.. # #># .........# ##@# ... ..  ##.#k..# ....#####....# #.. .# #..########.##..#........ ... #.#.#.#.....> ##k.# #>##....# .####....# #..##=k|jn).....=k|j܀<2=k|j<=k|j% _Found a dagger.=k|j{  .... ...  ....#..  ......#.# .....# .... ..#.# # .#...# #.... ...###.... .#.#.# ..... ....).... .#.#.##.>... #....#=k|j=#.#.#.....> ##@# k# #..# # #>#.......# ##.# ####....# #..# # #..########.## # #..#  ####..## ......###=k|jq=k|j&3=k|j?$=k|j/=k|jl z ... .#  .... ...  .....#..  ......#.# ...# .......#.# # #...# #.........###. #.#.# ............)..... #.#.##.>... #.@..# #.#.#.....> ##.##..#=k|jm # #..# ....# #>## .... .......# ##.# ...##....# #..# ..  #..########.## .  #..# #...=k|jm v...# ###..## =k|j R4=k|j =k|jxV ... .#  .... ...   .....#.. . .#.# ...# .#.# # ...# ####. .#.# ...........@)...... .#.##.>.....##....##....#.#.....> ##.##..# .# #..# #....=k|jX D# #>## ..... ......# ##.# .... ##....# #..# ....  #..########.## .....  #..# =k|jc =k|j|f &5=k|j֣ >k|j}t... .# .... ... ## .....#.. ## .. ......#.# .# .# .#.# .#.# #.###. #.# .. #.##.>.....##....##. >k|j}<#.#.....> ##.##..# ..# #..###.... .# #>## .....# ##.# ..........# #..# ...... #..#.## .>k|j}..... >k|j<6>k|j>k|jO _You see here a +0 dagger.>k|jA... .# .... ...## ### .....#.. .## .. ......#.# ..#..# .......#.# #.#.# #.###. .# .) >k|j/.##.>.....##....##. .#.....> ##.##..# ..# #..###.......# #>## ........# ##.# ........ ....# #..# ...... . ..#.## ...... >k|j>k|j2-7 _>k|j>k|jV>k|j-.... .#..... ...## ## .....#....##......! ......#.# ..#. >k|jL.# .......#.# #.#. # #.###. # .). ##.>.....##....##. #.....> ##.##..#..# #..###.....>k|j.# #>## ......# ##.# .......# #..# ........#>k|j.V.## ......... >k|j=>k|j{>&8>k|jF>k|jI\ _Found a murky purple potion.>k|j̣ . ... .#. .... ...## ##  .....#....##......!.  ......#.##..#.  .#.# #.#.  #.###.  .>k|j m)..>.....##....##. .....> ##.##..#.# #..###...# #>## ...# ##.# ...# #..# ... #.## #... >k|jg >k|jK &9>k|j >k|j >k|jT . ... .#. .... ...## #.....#....##......!.......#.##..#.  .#.# #.#. #.###. .). .>.....##....##.> ##.##..#.# #..###..# #>## ..## ##.# #.## #..# #.#.## #.# >k|j] >k|j^ (800>k|je >k|jXh >k|j#. ... .#. >k|jZ$.... ...## #.....#....##......!.  ......#.##..#. .#.# #.#. .>k|j$~###.). >.....##....##.> ##.##..#. # #..###.. # #>## #.# >k|j0>k|j1&1?k|j ?k|j^3?k|jDb?k|je?k|jl?k|juB?k|jz?k|j&{?k|j}?k|j`?k|j?k|j?k|j?k|j>?k|j<,?k|jN?k|jٮw  . .#. ...## ############ #....##..# ...#.##..#..........# #.# #.#..........# .....###......# .......).....# ?k|jk%..##....#  ##.##..  #..###..  #>## #..........###?k|jv5.8 (412 6.8 (5?k|jY _d - a murky purple potion?k|j 3?k|j ?k|j ?k|j# d27  ?k|j* ,?k|j0 ?k|j1 ?k|j&4 ?k|jz6 ?k|j< ?k|j= ?k|j> ?k|jlA ?k|jE ,?k|jbE ?k|jG ?k|jN ?k|j/O ?k|jP ?k|jYS ?k|jyY ?k|jZ ?k|j2[ ?k|j] ?k|jDd ?k|jd ?k|jf ?k|jfh ?k|jn ,?k|jo ?k|jr ?k|j%w ?k|j{w ?k|jx ?k|jAz ?k|jՀ ,?k|j ?k|j ?k|j_ ,?k|jc ?k|j ?k|jx ?k|j ?k|jו ?k|jЗ ?k|j ?k|j@ ?k|jD ?k|j ?k|jH ?k|jǩ ?k|jª ?k|j ?k|jL  You encounter an orc. It is wielding a +0 trident.?k|j ,..... .o.. ..... .#..###.#.##.#............ ...........# ..........# ?k|jB .##........#  ...#  ?k|jn ......#...##  ........############### .....#....##..........#?k|j f ......#.##..#..........# .......#.###.#..........#?k|jҶ o   orc (polearm, asleep) ..# #.........###............# ?k|j #.# ............)............# #.##.>.....##....##..........#?k|j˿ 020.8 (14.0)?k|jy Z 1.8 (15 _?k|j+ ?k|j Ak|jH  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ak|jU  Quake2Marine the Destroyer ..... .o  Deep Elf of Vehumet *..... .. ..... .#  Health: 59/59 ======================== ..###.#.##.#  Magic: 18/21 ====================---- ............ AC: 8Str: 5Doom: 32%  ...........# EV: 27 Int: 25   ..........# SH: 0Dex: 15Ak|jV .##........# XL: 10 Next:  6% Place: Dungeon:8 .........@.# Noise: ---------  Time: 9821.8 (0.0) ......#...## b) +2 long sword (freeze) ........###############  Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# ..# .......#.###.#..........#  o   orc (polearm, asleep) ..# #.........###............# #.# ............)............# #.##.>.....##....##..........# _You encounter an orc. It is wielding a +0 trident.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAk|j=W_Aim: an orc, wielding a +0 trident (asleep, chance to affect: 95%)Ak|jQuake2Marine the Destroyer..... .*Deep Elf of Vehumet *....... ..... .#Health: 59/59 ========================..###.#.##.#Magic: 18/21 ====================----............AC: 8Str: 5Ak|jG/Doom: 32% ...........#EV: 27 Int: 25  ..........#SH: 0Dex: 15.##........#XL: 10 Next:  6% Place: Dungeon:8.........@.#Noise: ---------  Time: 9821.8 (0.0)Ak|j......#...##b) +2 long sword (freeze)........###############Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# Ak|j+..# .......#.###.#..........#o   orc (polearm, asleep) Ak|j=..# #.........###............# #.# ............)............# #.##.>.....##....##..........# _You encounter an orc. It is wielding a +0 trident.Ak|jCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAk|jXAim: an orc, wielding a +0 trident (asleep, chance to affect: 95%)Ak|jaoinner flame)Ak|jE25Ak|jHS.oAk|jR5   white imp (wandering)o   orc (polearm, inner flame)Ak|j3SH12 ==2.8 (1Ak|jZAooAk|j]7  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 trident (asleep, chance to affect: 95%) _The orc is filled with an inner flame.Bk|j ? .5Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bk|j Q.oBk|j●●5o, ally target)Bk|jI\7--3Bk|jAooBk|j ●§ _You conjure some foxfire!Bk|j L●§Bk|j I●§Bk|j% ●§●§●§●§Bk|j*  The foxfire burns the orc. Flame seeps out of the orc.Bk|jd§.5Bk|j/ ζThe orc is almost dead.The orc is engulfed in blazing flames.Bk|j̼ ####  Vehumet accepts your kill.Bk|j0 W●§ §§...●§§.(ally target)The orc explodes!Bk|j4 8=27  ======4Bk|j/9 §§§§§§§Bk|j9 2§Bk|ji= * _You hear a shout! x2Ck|j6 ●§Casting: Foxfire (safe; 1% risk of failure)  Ck|jC7cConfirm with . or Enter, or press ? or * to list all spells.Ck|j7L●§Ck|j>>  You conjure some foxfire!Ck|j1§Ck|j §§●●The foxfire burns the white imp but does no damage.Ck|j ****The white imp gestures at you.Ck|j_§§..§§§...........Ck|j `d5--7-Ck|j{`j12 ==----5Ck|jf^§§§Ck|jjV ●§ Ck|j&kZ_The puff of frost hits you.●Ck|jWk/§Ck|jkE●§Ck|jl●§●§Ck|jmC●§Ck|j)n●§●§Ck|j,oW.5Ck|jwCk|j' §.  The white imp gestures at you. _The puff of frost hits you.  The foxfire burns the white imp but does no damage.! The white imp is burned terribly!  You kill the white imp!  Vehumet accepts your kill.Ck|j (Ck|j .§Ck|j ... §.##§.§§Ck|j? --8=27  ------6Ck|j §§§...§§.§§..§§§@§§Ck|j4 4 _You feel your power returning.Dk|jpZ Dk|j$Dk|j2oDk|jW  You start resting.Dk|j§69==§--.......Dk|j..#.....o   orc (wandering).....Dk|j?o0Dk|j §............@..o   orc wizardo   orcDk|jZYou encounter an orc. It is wielding a +0 flail.Dk|j@ +7.8 (1Dk|jT§§Dk|j6x _You encounter an orc wizard. It is wielding a +0 dagger.Dk|j{  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ek|jw  Quake2Marine the Destroyer .o..o ..  Deep Elf of Vehumet *..... .. ..... §#  Health: 56/59 ======================-- ..###.#.##§#  Magic: 16/21 ==================------ ..........§§ AC: 8Str: 5Doom: 32%  ...........# EV: 27 Int: 25   ..........# SH: 0Dex: 15 Ek|j.##........# XL: 10 Next:  6% Place: Dungeon:8 .........@.# Noise: ---------  Time: 9827.8 (0.0) ......#...## b) +2 long sword (freeze) Ek|j;........###############  Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# Ek|jp..# .......#.###.#..........#  o   orc wizard ..# #.........###............#  o   orc #.# ............)............# #.##.>.....##....##..........# Ek|jCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  Ek|jaffect: 88%)Ek|jQuake2Marine the Destroyer.o..* ..Deep Elf of Vehumet *....... ..... §#Health: 56/59 ======================--Ek|j..###.#.##§#Magic: 16/21 ==================------..........§§AC: 8Str: 5Doom: 32% ...........#EV: 27 Ek|jR[Int: 25  ..........#SH: 0Dex: 15.##........#XL: 10 Next:  6% Place: Dungeon:8.........@.#Noise: ---------  Time: 9827.8 (0.0)......#...##b) +2 long sword (freeze)Ek|j/........###############Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# ..# .......#.###.#..........#o   orc wizard ..# #.........###............#o   orc #.# ............)............# #.##.>.....##....##..........#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 88%)Ek|jPo(inner flame)Ek|jZQ.oEk|jj&o§§onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 88%)  The orc wizard is filled with an inner flame.Ek|jr ******The orc wizard points at you and mumbles some strange words.Ek|j..##§..§...Ek|jv3-12 ==8.8 (1Ek|jo§§oEk|j@ = _The puff of flame hits you. You resist.Ek|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fk|j  Quake2Marine the Destroyer ....o ..  Deep Elf of Vehumet *..... .. .o... §#  Health: 53/59 =====================--- Fk|jV..###.#.##§#  Magic: 13/21 ==============---------- ..........§§ AC: 8Str: 5Doom: 32%  ...........# EV: 12Int: 25   ..........# SH: 0Dex: 15 .##........#Fk|jx XL: 10 Next:  6% Place: Dungeon:8 .........@.# Noise: ==-------  Time: 9828.8 (0.0)Fk|j ......#...## b) +2 long sword (freeze) Fk|j........###############  Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# Fk|j!F..# .......#.###.#..........#  o   orc wizard (inner flame) ..# #.........###............#  o   orc Fk|j] #.# ............)............# #.##.>.....##....##..........# Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fk|j'Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 95%)Fk|jQuake2Marine the Destroyer....o ..Deep Elf of Vehumet *....... .*... §#Health: 53/59 =====================---..###.#.##§#Magic: 13/21 ==============----------..........§§AC: 8Str: 5Doom: 32% ...........#EV: 12Int: 25  ..........#SH: 0Dex: 15.##........#XL: 10 Next:  6% Place: Dungeon:8.........@.#Noise: ==-------  Time: 9828.8 (0.0)......#...##b) +2 long sword (freeze)....Fk|j[39;49m....###############Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# ..# .......#.###.#..........#o   orc wizard (inner flame) ..# #.........###............#o   orc #.# ............)............# #.##.>.....##....##..........#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 95%)Fk|j_o(inner flame)Fk|jQG.oFk|jUT.oFk|j_u§ξξooFk|j`49.8 (1Fk|j~ho.. §ooFk|jzioFk|jnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 95%) _The orc is filled with an inner flame.Fk|j! % .oCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fk|jR% M.oFk|j0 ξξ§●●oo, ally target)Fk|j1 /-30Fk|jo9 oooooFk|jM= ●§ _You conjure some foxfire!Fk|j= L●§Fk|j> A●§Fk|j> A●§Fk|j!? @●§Fk|j? K●§Fk|j`@ K●§Fk|j@ A●§Fk|jB G.oFk|jdD F.oFk|jG >●§Fk|jO oo  The foxfire burns the orc. Flame seeps out of the orc.Fk|j 3§Fk|j ζζ§427  --1Fk|j §§§o§§§§oFk|j [ _The orc is heavily wounded.Hk|j8 ζCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc.Hk|jB<*Hk|jVj.  Flames lash the orc.  Vehumet accepts your kill.  The orc explodes!  The fiery explosion engulfs your foxfire.  Your foxfire completely resists.  The fiery explosion engulfs the orc wizard!!Hk|jnT#########Hk|j6 ##Hk|jR##Vehumet accepts your kill.Hk|jS §●The orc wizard explodes!§Hk|j~Tq●●§Hk|jT:●§Hk|jdt §You hear a shout! x2Hk|jiq:§##ζ§§§§ξ.§§§§§§§........Hk|jv1--112  7=======2Hk|j§§§§§ξ§§§§§Hk|joc §§##ℓ§§§ξ§§..§§§ _Your foxfire dissipates.Hk|j2=-27  -------3Hk|j§§§§§§§§§§Hk|jHk|jhI3Hk|jMHk|jVQ0oHk|jVW  You start resting.Hk|j_#5=§§§§§§§§§-------o   orc priest (wandering)Hk|j,l§##)§ζ§§§§§§§0Hk|j}s+4.8 (1Hk|jv§§§§§§§§§§Hk|jvv _You encounter an orc priest. It is wielding a +0 club.Ik|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ik|j   Quake2Marine the Destroyer ...o. ..  Deep Elf of Vehumet *..... .. ..... §#  Health: 55/59 ======================-- ..###.#§##)#  Magic: 9/21==========-------------- .......§§§§ζ AC: 8Str: 5Doom: 31%  .......§§§§# EV: 27 Int: 25   ......§§§.# SH: 0Dex: 15 .##........# XL: 10 Next:  7% Place: Dungeon:8 .........@.# Noise: ---------  Time: 9834.8 (0.0) ......#...## b) +2 long sword (freeze) ........###############  Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# ..# .......#.###.#..........# k|j m o   orc priest (wandering) ..# #.........###............# #.# ............)............# #.##.>.....##....##..........# Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (wandering, hasn't noticed you, chance to affect: 88%)Ik|jaQuake2Marine the Destroyer...*. ..Deep Elf of Vehumet *....... ..... §#Health: 55/59 ======================--..###.#§##)#Magic: 9/21==========--------------.......§§§§ζAC: 8Str: 5Doom: 31% .......§§§§#EV: 27 Ik|jN1Int: 25  ......§§§.#SH: 0Dex: 15.##........#XL: 10 Next:  7% Place: Dungeon:8.........@.#Noise: ---------  Time: 9834.8 (0.0)......#...##b) +2 long sword (freeze)........###############Cast: Foxfire Ik|juS... .....#....##..........# ... ......#.##..#..........# ..# .......#.###.#..........#o   orc priest (wandering) ..# #.........###............# #.# ............)............# #.##.>.....##....##..........#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (wandering, hasn't noticed you, chance to affect: 88%)Jk|jhfMoinner flame)Jk|j:o§§§§§§onfirm with . or Enter, or press ? or * to list all spells.Jk|j.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (wandering, hasn't noticed you, chance to affect: 88%)  The orc priest is filled with an inner flame.Jk|jsJk|j §§§§§ζ§§§§12 ==5.8 (1Jk|j§§§§§§§§§§Jk|jgm _The orc priest looks encouraged for a moment.Jk|jM/2 oCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jk|j2n oYou conjure some foxfire!Jk|jb5 .oYou encounter an orc. It is wielding a +0 club.Jk|j'Dξ§§§§§ℓξ§§§§●●oo 2 orc priests (1 inner flame, 1 distr…)o   orcJk|jE.-6Jk|jM"o.. ξ§§§§ξ§§§§oJk|jnb ●§ _You encounter an orc priest. It is wielding a +0 flail.Jk|jc●§●§●§Jk|j_dL●§Jk|jdF●§Jk|j'eM●§Jk|je<●§Jk|jg@.oJk|jju.o.Jk|juj'oJk|j{ ooally  The foxfire burns the orc priest. Flame seeps out of the orc priest.Jk|j{§●§Jk|j- o...§§§ξ.ξ§§§27  --7o#§§§§§§§§o _The orc priest is lightly wounded.Kk|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kk|j  Quake2Marine the Destroyer ..... ..  Deep Elf of Vehumet *..... .. o.●.. ξ#  Health: 55/59 ======================-- ..###o#§##)#  Magic: 6/21======------------------ ...o...§§§ξ. AC: 8Str: 5Kk|jDoom: 31%  .......ξ§§§# EV: 27 Int: 25   ......§§§.# SH: 0Dex: 15 .##.....§§.# XL: 10 Next:  7% Place: Dungeon:8 .........@§# Noise: ---------  Time: 9837.8 (0.0) ......#...## b) +2 long sword (freeze) Kk|j(........###############  Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# ..# .......#.###.#..........#  oo 2 orc priests (1 inner flame, 1 ally …)..# #.........###............#  o   orc #.# ............)............# #.##.>.....##....##..........# _The orc priest is lightly wounded.  Kk|jCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 flail (chance to affect: 88%)Kk|jD Quake2Marine the Destroyer..... ..Deep Elf of Vehumet *....... o.●.. ξ#Health: 55/59 ======================--..###o#§##)#Magic: 6/21======------------------...*...§§§ξ.AC: 8Str: 5Doom: 31% .......ξ§§§#EV: 27 Kk|jE Int: 25  ......§§§.#SH: 0Dex: 15.##.....§§.#XL: 10 Next:  7% Place: Dungeon:8.........@§#Noise: ---------  Time: 9837.8 (0.0)......#...##b) +2 long sword (freeze)........###############Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# ..# .......#.###.#..........#oo 2 orc priests (1 inner flame, 1 ally …)..# #.........###............#Kk|j=F o   orc #.# ............)............# Kk|jfF #.##.>.....##....##..........# _The orc priest is lightly wounded.  Kk|jF Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kk|jF Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 flail (chance to affect: 88%)Kk|j Yoinner flame, 1 ally taKk|jA   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target: an orc priest, wielding a +0 flail (chance to affect: 88%)  The orc priest is filled with an inner flame.  The foxfire burns the orc priest. Flame seeps out of the orc priest.Kk|j}* 3§Kk|j. ζThe orc priest is moderately wounded.The orc priest is engulfed in blazing flames.Kk|jB9 .  The orc priest is moderately wounded.The orc priest is engulfed in blazing flames.  Vehumet accepts your kill.  The orc priest explodes!  The fiery explosion engulfs the orc!!!  You kill the orc!Kk|j.? #######   orc priest (inner flame)Kk|j  .§§§.. ζ#§#§o.§§§§§ξζ§§§.........Vehumet accepts your kill.The orc priest calls down the wrath of Beogh upon you.Beogh smites you!Kk|j 4----12 ======8.8 (1Kk|jP §§§§o.§§§§§§oKk|j * _You hear a shout! x2Lk|j}% .oCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lk|j!§§.. ζ§§§§§ζζξξ§ξξ§●@●, ally target)Lk|j"g=-----9Lk|jF,Lk|j,4§§#§§§o..ζξξ§ξξ§oLk|j0& Lk|j_0d●§ _You conjure some foxfire!Lk|j0B●§Lk|j0Lk|j1E●§Lk|j1●§●ξLk|j2B●§Lk|jF2;●ζLk|j>  The foxfire burns the orc priest. Flame seeps out of the orc priest.Lk|jU3§Lk|j;●§ _You conjure some foxfire!  The foxfire burns the orc priest. Flame seeps out of the orc priest.  The orc priest is moderately wounded.  The orc priest is engulfed in blazing flames.  Flame seeps out of the orc priest.  The orc priest calls down the wrath of Beogh upon you.Lk|j//§§§.. ℓξ§§§§§ζℓξξ§ξξξ Lk|j_35--------27  ------40Lk|jd§§§§#ξo●§ℓξξ§§ξξξ§.§§@§oLk|j' _Beogh smites you!Mk|j)= ζThe foxfire burns the orc priest!  Vehumet accepts your kill.Mk|j@(Mk|j/,§Mk|j #########You feel your power returning.Mk|jC& Mk|jHDo§§§.. .Mk|jDF§#ξMk|jE§§§§§§§ℓMk|jEy§§§..ζζξMk|jqFR§§§.ζζξMk|jF)...Mk|jGb.@.  The orc priest explodes!Mk|j5HMk|jIO@6----Mk|jO7Mk|jQ==Mk|j R/0 Mk|jR8Mk|jS!======Mk|jzS1Mk|j__0§§§§Mk|j_§§§§§§§§§..ζζξ§Mk|jb* _You hear a shout! x2Mk|jZ Mk|jMk|jMk|jX8===Mk|jGMk|j ,Mk|j&Mk|j0,Mk|jO6Mk|jqAMk|j6B7=9==Nk|jNk|jdNk|jNk|jNk|j.Nk|jR1W _You start resting.Nk|jCfξℓζ§#.10/21==§§§§ξξζ.ξ§..)..§§....------f   sleepcap (wandering)Nk|jS .ζ§§§§§ξζζζ§§§6.8 (5Nk|jTJ------7.8 (6Nk|j:`§§§§§ζ§§§§Nk|j cY _You encounter a sleepcap.Ok|jp  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ok|jY6  Quake2Marine the Destroyer f.... ..  Deep Elf of Vehumet *..... .. ξ.ζ.. .#  Health: 37/59 ===============--------- ..###§#.##)#  Magic: 7/21========---------------- ...§§§§ξζζ.. AC: 8Str: 5Doom: 30%  ...§ζ§..)..# EV: 27 Int: 25   ..§§§.....# SH: 0Dex: 15 .##........#Ok|jD XL: 10 Next:  8% Place: Dungeon:8 .........@.# Noise: ---------  Time: 9847.8 (0.0) ......#...## b) +2 long sword (freeze) ........###############  Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# ..# .......#.###.#..........#  f   sleepcap (wandering) ..# #.........###............# #.# ............)............# #.##.>.....##....##..........# _You encounter a sleepcap.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ok|jAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (wandering, hasn't noticed you, chance to affect: 92%)Ok|jf Quake2Marine the Destroyer*.... ..Deep Elf of Vehumet *....... ξ.ζ.. .#Health: 37/59 ===============---------Ok|jg T..###§#.##)#Magic: 7/21========----------------...§§§§ξζζ..AC: 8Str: 5Doom: 30% ...§ζ§..)..#EV: 27 Int: 25  Ok|jh A..§§§.....#SH: 0Dex: 15.##........#XL: 10 Next:  8% Place: Dungeon:8.........@.#Noise: ---------  Time: 9847.8 (0.0)......#...##b) +2 long sword (freeze)........###############Cast: Foxfire ... .....#....##..........# ... ......#.##..#..........# ..# .......#.###.#..........#f   sleepcap (wandering) ..# #.........###............# #.# ............)............# Ok|ji z#.##.>.....##....##..........# _You encounter a sleepcap.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (wandering, hasn't noticed you, chance to affect: 92%)Ok|jA Ofinner flame)Ok|j G.fOk|j fℓ§§§§ζζℓξζξξf812 ==8.8 (1Ok|j f§§§§§ξξfOk|j~  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Ok|j jAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a sleepcap (wandering, hasn't noticed you, chance to affect: 92%) _The sleepcap is filled with an inner flame.Pk|jQζfAim: a sleepcap (wandering, hasn't noticed you, chance to affect: 92%) _The sleepcap is filled with an inner flame.  CasPk|jJ&ting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  engulfed in blazing flamesPk|jUζ..ξ§§ζℓ)ξℓ§ξ●Pk|jI● , ally target)Pk|j e6---9Pk|jcdf§ξ§fPk|j7 ●Pk|jZ§ _Flame seeps out of the sleepcap.Pk|j:●Pk|j`,§Pk|jL●§Pk|j●Pk|j@,§Pk|jPk|j<●§Pk|j●Pk|j,§Pk|jM●Pk|jr,§Pk|j"e  The foxfire burns the sleepcap. Flame seeps out of the sleepcap.Pk|j3§Pk|j ●fThe sleepcap is heavily damaged.The sleepcap is engulfed in blazing flames.Pk|j]Pk|j ζFlame seeps out of the sleepcap. The foxfire burns the sleepcap!Pk|j(Pk|j/2/§Pk|j_7 #########Vehumet accepts your kill.Pk|j s ℓ§#§Pk|j§ξ§§§§ζ)§§§§ζζThe sleepcap explodes!Pk|j 7==2927  9======50Pk|j§#§§ξ§§§§§§§Pk|j' _You hear a shout!Qk|j_ ..... .... ℓ.... .#Qk|jG G ..###§#§##)#.§ξ§§§§).. ...ζ)§§§§..# ..§ζζ§.§..###....§.§.# ........§..# ......#.@.## ........############### .... .....#....##..........#..#.##..#.##...#.###.#.#.# #.........###..# .#.# ....).# .#.##.>.....##....##.# .#.#.....>..##.##..#.#Qk|j )ξζ§§§ζ)§§§§§ζζ.......9 ------1Qk|j Qk|j §ξζ§§§§§§§§§Qk|j Qk|jS y.. ).... .# ..###§#§##)#..ξζ§§§§).. ...ζ)§§§§..# ..§ζζ.....###........# ...........# ......#...## .......@############### Qk|j ..... .....#....##..........#...#.##..#.## .......#.###.#.# #...# #.........###....# #.#.# ...).....# #.#.##.>.....##....##....# #.#.#.....>..##.##..#..Qk|j ..# .......# ## #..###..#Qk|j 1§#§ζξ§§§ℓ)§§§§.ℓℓQk|j E------2Qk|jo Q§ξ§§§§Qk|j Rk|j 3Rk|jdRk|jARk|j/_8===Rk|jRk|jRk|j_Rk|jƣRk|jRk|jT40=Rk|jкRk|jURk|j W _You start resting.Rk|j §ℓ.ζ§§§.)ξξ§§9==..Rk|joo   orc warrior (wandering)Rk|jt§#§..ℓ§§§ζζRk|jY5.8 (3Rk|j+6.8 (4Rk|j§#§§§§§Rk|j| _You encounter an orc warrior. It is wielding a +0 battleaxe.Rk|jO..###§#§##)# .....ℓ§§§).. ....)ζζ§§..# ......# .##........# ...........# ......#...## ........############### .... ....o#..@.##..........#  ......#.##..#.# # .......#.###.#.# # #.........###... .#.# .....). .#.##.>.....##....##....# .#.#.....>..##.##..#.... ......# ## #..###...k|j'm# #>## #.###Rk|j 1oRk|jA[)#..§§.ζζ§).o   orc warriorRk|j= +7.8 (1Rk|j:T§§Rk|jSk|jm......§§.).. ....)ζζ§)..# ......# .##........# ...........# ......#...## Sk|j%.....o..############### ... .....#....##..........#  ......#.##@.#.# # .......#.###.#.# # #..###...# #.# ...)..... #.##.>.....##....##..... Sk|jċf#.#.....>..##.##..#.# ....# ## #..###...# #>## #....#### ##.# #.#Sk|jQ.oSk|j..ℓ..1=8Sk|jSk|jC....)ℓ..)..# ......# .##........# ...........# ......#...## ........############### .. .....#o...##..........#  ......#.##..#.# # .......#.###@#.# # #..###............# # ...)............# Sk|jD.##.>.....##....##..........# .#.....>..##.##..#.....# ....# ## #..###...## #>## #....#### ##.# #....## #.Sk|jBK2oSk|jT..o   orc warriorSk|jT10/21==9Sk|j]Sk|j`Sk|j A  .........##...........#...#.....############### ..#.o..##...........##..#......# .##.#......#..###@...................)#.>.....##....##.....>..##.##..# ....# ## #..###...#..... ..########.## #..........#Sk|j 1oSk|j[* .o   orc warriorSk|j + '60Sk|j2 Sk|j4 Tk|j^##.# ...........# ......#...## ........############### ... .....#..o.##..........#....#.##..#.##.oo#.###.#.# ..# #.........###..# #.# .............# #.##.>.....##....##.# Tk|jl_#.#.....>..##.##..#...# .....# ## #..###...........#.# #>## #..........###.# ##.# #..........# oo 2 orcs (wandering) #....# #..# #..........# #..########.## #..........# #..# Tk|jmh..oTk|jr o   orcYou encounter an orc. It is wielding a +0 flail.Tk|jV&1Tk|j}Tk|j) _The orc leaves your sight.Tk|jґO _You see here a +0 dagger.Tk|j"{ ...# #...## ........############### .... .....#..o.##..........#. ....o.#.##..#.##...#.###.#.#.# #.o.###..# .#.# .....).# .#.##.>.....##..@.##..........# .#.#.....>..##.##..#..........# ......# ## #..###............#Tk|jӽv.# #>## #..........###.# ##.# #..........# ##....# #..# #..........#o 2 orcs (1 wandering)  #..########.## #..........#  #..# #......# ....#..## #......#Tk|j2oTk|j2oTk|j5.Tk|j Q.oTk|ja oo   orc warrioroo 2 orcs (1 wandering)You encounter an orc. It is wielding a +0 flail.Tk|j042=11==2Tk|jTk|je0 _The orc leaves your sight.Vk|j@Vk|jA(Vk|jzIVk|jKVk|j .# ......#...## ........##. .o..o#..o.##...#. ......#.##..#..#.# .#.###o#.# #...# #.###Vk|j.# #.#.# .o..).# #.#.##.>.....##.@..##.# #.#.#.....>..##.##..#.#.# ## #..###.....#.# #>## #......###.# ##.# #.......##....# #..# #....#oo 2 orcs (1 wandering) #..Vk|j;#.## #..........#  #..# #......# .... ###..## #......#oVk|jJ.oVk|jP2oVk|j..o   orc warriorooo 3 orcs (2 wandering)Vk|j U =3Vk|jnVk|j4: _The orc hits you but does no damage.Vk|j. #...## . .....o..############### ...... ..o..#..o.##..........#. ......#.##..#.## .......#.###.#.# .#...# #.........###o.# .#.#.# .........o..).# .#.#.##.>.....##....##...# .#.#.#.....>..##@##..#Vk|jV.# k.......# ## #..###..#.# #>## #...###.# ##.# #..........# ####....# #..# #..........# # #..########.## #..........# # #..# #......# .... Vk|j####..## #......# .......###......#Vk|jU.oVk|j0oVk|jvVk|j~Q.oVk|j;Q.oVk|j oYou encounter an orc wizard. It is wielding a staff of air.Vk|jo   orc wizard (wandering)ooo 3 orcs (2 wandering)Vk|j&4Vk|j Vk|jw _The orc attacks as it pursues you! The orc completely misses you.Vk|j\ o..############### ...... ....o#..o.##..............o.#.##..# .......#.###.#.. .#...# #.........###....#.# ......o....#.>.....##o...##.......>..##.##.. k.......# ## #.@###.. . #>## ####.#  ####. #..########.# #......# .... oo 2 orcs (1 wandering) ####..## #... .......## #...Vk|j 2oVk|j J.oVk|j #.Vk|j .oVk|j .o 3 orcs (2 wandering)Vk|j 3=2==-Vk|j 5Vk|j Vk|j Vk|j ...... ...o.#..o.##.............o#.##..#.#..#.###.#. #.#...# #.........###.. #.#.#.# .....o. Vk|jY #.#.#.##.>.....##....##. #.#.#.#.....>..##o##..#. .k.......# ## #..###.. ..# #@## ##.# ##.# #Vk|j 5.# ####....# #..# #.# .# #..########.## #Vk|j .# .# #..# #......#  o####..## #......#    orc ........###......# .#...............# ....#######......#Vk|j Vk|j 2oVk|j T.oVk|j o   orc warrioro   orcVk|j2 @-6Vk|jF Vk|j c _There is a stone staircase leading down here.Wk|j.....o#.##..# .......#.### #.#...# #..###..#.# ...o#.>.....##.o..##.....>..##.##.. .k.......# ## #o.###.. .. #>## ####@#  ####Wk|j#. #..########.# #......#  o####..## #... ........###..#........#######.# Wk|jN.oWk|jU.oWk|j Wk|j~-7 _Wk|jWk|jWk|j #..#.###.# ##.#...# #...###.  #.#.#.# ....o  #.#.#.##.>.....##....## ##.#.#.#.....>..##o##..# ..k.......# ## #..###. ...# #o## ##.# ##.# #. #.####....# #@.# #.# #.# #..########.## #.# Wk|jت #.# #..# #......# .... #o####..## #......# .........###......# #.#...............# #....#######......# #......#. #<.....#Wk|jЬ U.oWk|j L>oWk|j Wk|j s3==8Wk|j Wk|j Wk|j> TWk|j Xk|j|##.#...# #..###..  #.#.#.# ...o#.>.....##....## #.....>..##.##.. ..k.......# ## #o.###... #>## ###o# #.####.. #..########@## #......# .... o####..## #......# .........###.. #.#.......####### ....#  < .Xk|jXk|jFQ.oXk|jS.oXk|jFXk|jk4 9Xk|jqXk|jXk|j, #.#.#.# ...o # #.#.#.##.>.....##....## ###.#.#.#.....>..##.##..# #..k.......# ## #..###...# #o## #.# ##.# #. ##.####....# #o.# #.  #.# #..########.## #.  #.# #..# #...@..# .... #o####..## #......# ..........###......# ##.#........Xk|jp.#  #....#######......# .....# #......#. #<.....# #......# #### #......#Xk|jgQ.oXk|j J>oXk|j-Xk|j/=70Xk|jLXk|j"w _The orc attacks as it pursues you! The orc completely misses you.Xk|jqe .# #.#.#.##.>.....##....## .###.#.#.#.....>..##.##..#..k.......# ## #..###...# #>## #.# ##o# # Xk|j,f ###.####....# #..# #  #.# #..########o## # #.# #..# #......# .... ###o####..## #..@...# ...........###......# ###.#.........#  #....#######......#.....# #......# Xk|jf  ..... #<.....#   #......#  #### #......# #......#Xk|ji U.oXk|jci R.oXk|jt Xk|jDv |4===-1Xk|j| Xk|j~ Xk|j( .###.#.#.#.....>..##.##..#..k.......# ## #..###...# #>## # ..# ##.# # ####.####....# #o.# #  #.# #..########.## # #.# #..# #...o..# .... ####o####..## #......# ............###.@....# Xk|jt) ####.#.........#  #....#######......#.....# #......# ..... #<.....#  #......# #### #......# #......# ########Xk|j2+ U.oXk|j/ N.oXk|j> |5=-2Xk|jA Xk|jC Yk|j##..k.......# ## #..###.. ##.... #>## ..##.# ####.####..#  #.# #..########o# #......# .... ####o####..## #..o ............###... ####.#.........  #....#######.....#  < .########## Yk|jU.oYk|jU.oYk|jYk|j&3Yk|jYk|jYYk|j>M##.... #>## ..##.# ####.####..#  #.# #..########.## #...o..# .... ####o####..## #.... ............###.o ####.#.....  #....#######.....#  < .########## .o.oYk|jH5===4Yk|j9^Yk|jn)..# ##.# # #####.####....# #..# #  #.# #..########.## # # #.# #..# #......# .... #####o####..## #..o...# .............###......# #####.#..........o....#  #....#######......#.....# #@.....# .....Yk|jo #<.....#  #......# #### #......# #......# ########Yk|jqU.oYk|jtT.oYk|j}Yk|j~.=5Yk|jIYk|js _The orc attacks as it pursues you! The orc barely misses you.Yk|jn #####.####.  #.# #..########.## # #......# .... ####o####..## .............###.o #####.#.....  #....#######o.....# #.  .####Yk|j#o [######Yk|jp U.oYk|jr P.oYk|j-x Yk|jx ?6=Yk|jx '-6Yk|j' Yk|j a _There is a stone staircase leading up here.Zk|j{Zk|j |8-Zk|jg.oZk|jUZk|jŖ6==12 =7Zk|jZk|j7 = .7 _The orc barely misses you.Zk|j  ##....##..##.###.##  #.##...##.##..#..##  #####......##....##  #.......#......  #.####....###..  ##........####..  ### ##.####.........# Zk|j& #.####.## ###......#. ###..#@o## ##.###### #........## #..# # ####......## #.## ##  ######.# #.Zk|jc  ##.##....##.######.  #.#####.........#.. o   orcZk|jD  #### ##............  ###.# ##............. Zk|jѵU #.#.####..............Zk|j:?-9.3 (2.5Zk|jUAZk|j9C! _You climb upwards.Zk|jEc _There is a stone staircase leading down here.[k|j. _There is a stone staircase leading down here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the orc.  You kill the orc!  Vehumet accepts your kill.[k|j^*[k|j*)[k|j7= ====80.3 (1.0[k|j[k|jXJ _You feel your power returning.[k|jUl27  ----1[k|jO \k|jG\k|j\k|jB\k|j;8=7=\k|j\k|j9\k|j\k|j!\k|j"\k|j#\k|j$\k|j%n98==\k|j&\k|j0),\k|jk*\k|j,\k|j[,\k|j-\k|jy/\k|j/h9==\k|j1\k|ja3\k|j3L50=\k|j 5\k|j6\k|jE7\k|j8\k|j:\k|j:i20==\k|j+<\k|j)H\k|jHU1=\k|jJ\k|jM\k|j/N\k|jfO\k|jRn _You start resting.Magic restored.\k|j[;----\k|ja0943.0)\k|jb1===5.3 (14 _\k|j`h\k|ji\k|j \k|j \k|j \k|j \k|j \k|j 2=\k|j \k|jF \k|j \k|j :==\k|j? \k|j \k|j U3=\k|j' \k|jg ,\k|j2 \k|j \k|j \k|j' \k|j \k|j` \k|j \k|j: \k|j %4\k|j \k|j n\k|jP \k|j w5=\k|j ,\k|j \k|j \k|j \k|j0 \k|jM 6=7=\k|j \k|j k8=\k|j" B\k|j$ \k|jR% ,\k|j & \k|j' k _You start resting.HP restored.\k|j*, \k|j0 .920.3 (25\k|j1 59=\k|j2 ,1.3 (26 _\k|j7 \k|j#9 ]k|j]k|jA stone staircase leading down (D:7)(Press ? for help)#.# ##....####...###.#..###...## ##.####.........###.####.....# ##....##..#..##...#### #..# #.........####........#)# #..##......#.######.....####.####....##.#####....##..##.###.#####...######..............# #.....##.##.##...##.##..#..###...#.##.###.#.........#...###..).##########......##....##..####.#.##.#..#.....###....#...))###.......#.......## ###.####..#.....## #..#....)...###.####....###..## #..##.#.......## #..#.........###]k|j##........####..# ##.##### ### #....##....###.#..###.....#.#### ##.####.........## ##.####.# #.# #..####..........## ##.....###.####.## ###......#.## ###..#...## #.# #####.## ##........## #.....# ###..#@)## ##.######.###..###..[.####.###.....### #........# ##.######## #........## #..# #......# ##.##....#.##.##....####.......## #..# #...# ####......## #.## ##.###..# #...#..#.....#..###..#.....[..## #.## #.######.....####.# #..# #.)## ##......###..#.## ##...###.....#####.# #.###.##....##.######.## #...####......####..## ##.#####......##...#####.##.#####.........#..# #....<#..#####.###..## ##.## ##.........##.......##[19;]k|j4H#### ##............####.........# ##.#....###..# #....##..######......#####.# ##...............#.......##.## #..####..#.## ##....###.# #..#....##.#.####.......................###..# #.## ##...####..#..# #.## ###..######..............#######....#....####.## #.## ###..##...##.## ##.# ##....## ##.##.......#...## ##..#####..###..###..####(........##.# #.###..##..# #.####.....##....# ###...# #..........<......>..####....# #.#..###...###]k|jEZ##....##..##.###.#####...####..............# #.....##.##.##...##.##..#..###...#.####.#.........#...###..).###########....##..#####.#..#.....###....#...))## #.......#.......## ###.####..#.....## #..#....)#]k|j L #.####....###..## #..#.#.## #..#......... ..####..# ##.##### ###...###..###.....#.#### ##.####.........## ##.####.# #.#..####..........## ##.....###.####.## ###......#.## ###..#...## #.# #####.## ##........## #.....# ###..#@)## ##.######.###..###..[.####.###.....### #........# ##.######## ]k|jwJ#........## #..# #......# ##.##....#.##.##....###### #..# #...# ####......## #.## ##.###..# #...#..#.....#..###..#.....[..## #.## #.###  ###.....####.# #..# #.)## ##......###..#.## ##...#######.# #.# ]k|j~ ##.##....##.######.## #...####......####..## ##.#####......##...#####.#  #.#####.........#..# #....<#..#####.###..## ##.## ##.........##.......]k|j֑### ##............####.........# ##.#....###..# #....##..######......##]k|j###.# ##...............#.......##.## #..####..#.## ##....###.# #..#....##.#.####..............###..# #.## ##...####..#..# #.## ###..##]k|j2####..............#######....#....####.## #.## ###..##...##.## ##.#  ]k|ja##.##.......#...## ##..#####..###..##(........##.# #.###..##..# ]k|j#.####.....##....# ###...# #..........<......>..# #.#..###...### ]k|j### ##....###....####....## #...........####......# ###..# ##.......##..##  ###..###.#.......#..###.## ##..........## ##...#.##  #....#]k|j#.###..#  ##...## ##.#####.##..###..# #.....##....# ##..##.####.## #.########..##]k|j ]k|j   ##....##..##.###.## Quake2Marine the Destroyer  #.##...##.##..#..## Deep Elf of Vehumet *.....  #####......##....## Health: 59/59 ======================== #.......#...... Magic: 21/21 ======================== #.####....###.. AC: 8Str: 5Doom: 29%  ##........####.. EV: 27 Int: 25    ### ##.####.........# SH: 0Dex: 15  #.####.## ###......#. XL: 10 Next:  9% Place: Dungeon:7 ###..#@)## ##.######[39;49]k|j m Noise: ---------  Time: 9921.3 (0.0) #........## #..# # b) +2 long sword (freeze) ####......## #.## ## Cast: Foxfire  ###.....####.# #.  ##.##....##.######.  #.#####.........#..   #### ##............   ###.# ##.............   #.#.####..............  _You start resting. _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down. ]k|j ]k|j2 ]k|j < ]k|j@ ]k|jg ]k|j ]k|jt ]k|j ]k|j$ ,]k|j ]k|j ]k|j ]k|jm ]k|j\ ]k|jK ]k|jb ]k|j ]k|jv! ]k|j( ]k|j* ]k|j4+ ]k|j- ]k|j14 ]k|j6 ]k|j6 ]k|j9 ]k|j= ]k|ji? ,]k|j@ ]k|jQF ]k|jF ]k|jnG ]k|jJH ]k|j9N ]k|jO ]k|jO ]k|j

ck|jD@,ck|jAck|jCck|jCK7=ck|j=Eck|j!G20==ck|j MXck|jMck|jM#8ck|jM2=ck|jOck|jRn _You start resting.Magic restored.ck|jW;----ck|j~]310000.3 (18.0)ck|jX^1===1.3 (19 _ck|jcck|j:eck|jY 3ck|jZ ck|j\ ck|j{] ck|j[g 9ck|j^t P==ck|jv ck|jy ck|jz ck|j{ ck|j b50=ck|j ck|j ck|j ck|j ck|jE ck|j ck|j ck|jˌ ,ck|j ck|jÏ ck|j/ N1=ck|j ck|jZ ck|j ck|j ck|j ck|j ck|j ck|j ck|j. K2=ck|j{ ck|j ck|jg ck|j; ck|j- ck|j ck|j ck|j ck|j ck|j ck|j k3=ck|j ck|j ck|j> ck|j ck|j ,ck|j_ g4ck|j ck|j ck|j ck|j ck|j ck|j) ck|j ck|jZ K5=ck|j0 ck|j ,ck|jW ck|j ck|jh ,6=7=ck|j s8=ck|j  _You start resting.HP restored.ck|j ck|j 37.3 (369=8.3 (37 _ck|j* ck|jd dk|jAdk|jA stone staircase leading down (D:7)(Press ? for help)#.####....###..## #..##.#.......## #..#.........#####........####..# ##.##### ### #....##....###.#..###.....#.#### ##.####.........## ##.####.# #.# #..####..........## ##.....###.####.## ###......#.## ###..#...## #.# #####.## ##........## #.....# ###..#>)## ##.######.###..###..[.####.###.....### #........# ##.######## #........## #..# #......# ##.##....#.##.##....####.......## #..# #...# dk|j####......## #.## ##.###..# #...#..#.....#..###..#.....[..## #.## #.######.....####.# #..# #.)## ##......###..#.## ##...###.....#####.# #.###.##....##.######.## #...####......####..## ##.#####......##...#####.##.#####.........#..# #....<#..#####.###..## ##.## ##.........##.......###### ##............####.........# ##.#....###..# #....##..######......#####.# ##...............#.......##.## #..####..#.## ##....###.# #..#....##.#.####.......................###..# #.## ##...####..#..# #.## ###..######..............#######....#....####.## #.## ###..##...##.## ##.# ##....## ##.##.......#...## ##..#####..###..###..####(........##.# #.###..##..# #.####.....##....# ###...# #..........<......@..####....# k|jq4m#.#..###...### ### ##....###....####....## #...........####......# ###..# ##.......##..#####..###.#.......#..###.## ##..........## ##...#.## ##.# #....##.###..###...## ##.#####.##..###..# #.....##....# ##..##.####.## #.########..###...## #.## #.####.##### ##.....#####.## #.####.##.## ### ##..####..# ##.# ### ####..#...# ##.# ### ##.####.#####.# #####.##..# #######.##############dk|jZ>@dk|j1#.##.# #..........### #.###.#.####..## ####..## ##...####..##.###..)#### ##.##........# #.# ##.## #...## #.....######.###...#.##..##### #.##...####...##.......## #.####.# ##.##.# #......##.###......##...##  #########..>.....###......###..##.####.###.## #.........###.....###.#..##  #.# ##...#...###.......#...##......#....## #.........##......# #.###.dk|j##  #.## #^...#...##..............##..####.........# #.####.#  ##.#######.....#...##.............##.....###...#.................###.##..##.....#.............###.......#...#......##.....####.######.....##...####.###..............## ##).....###........#..#...###..## ##.......### ####.# ###.###.## ##.#####.......####...#....# ##.....## #. #.dk|j# #..####..# ##....### ##.......## ##......## ##.### dk|j####........# ##.## ##..## #....##..## ##...###..###.#..#dk|j7 #.## #....#....##...###...# #..# ##.# ##...###..###...##.#..#####dk|jt ##.###....#........###..#.## ##.## ###.#### #.....###.......######..## ### dk|j ##..........###..#..# #..###......#####.#...####..#....##.....dk|j####.#  ..##........##.###.## #....##....#......##...##.####........#..#dk|j..##  ##........##....###....# #..###.##...##..##÷...#.#...dk|j2"##......####.#.##.......##...####...###...####.#.#....#.#...........## ##.##..# #.######......##..........##...## ##.########.##..#..dk|j^Q##..#..## #dk|j]## ##......#.##...........#O# ### #.##......####.####).....###### #.........##..###...###..# ###..#.....###..#......#..##...##dk|j #.......#..##..#..#.###..# #..###.....##.....##..###...###.# ##.......##..#....###.#..## #### #..#.#........#..# ##.## #.#ek|j6ek|j##......###..#.## ##...###.....## Quake2Marine the Destroyer ##......####..## ##.#####......# Deep Elf of Vehumet *..... #..#####.###..## ##.## ##........ Health: 59/59 ======================== ....# ##.#....###..# #....##..# Magic: 21/21 ======================== .##.## #..####..#.## ##....###.# AC: 8ek|jStr: 5Doom: 28% ###..# #.## ##...####..#..# #.# EV: 27 Int: 25  ####.## #.## ###..##...##.## ##. SH: 0Dex: 15 .###..###..####(........##.# #. XL: 10 Next: 10% Place: Dungeon:7 .........<......@..####....# #. Noise: ---------  Time: 10038.3 (0.0) ..........####......# ###..# ## b) +2 long sword (freeze) ..........## ##...#.## ##.# # Cast: Foxfire .....##....# k|j m##..##.####.## # .....#####.## #.####.##.## # .#...# ##.# ### ##.### .##..# ###### ######   _You start resting. _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down. ek|jek|j,ek|jek|j& ek|jek|jek|jek|jJek|jzek|jek|jek|jek|jek|jek|jek|jek|j6ek|j&ek|j(,ek|jF+ek|j5ek|j&7ek|j7ek|j8ek|jEEek|jFek|jGek|jLHek|jUHThere is a stone staircase leading up here.ek|jsXek|jX _ek|jBZek|jeek|jg,ek|jLhek|jrek|j t,ek|jtek|jek|j,ek|jHek|jOek|jٍ,ek|jKek|jǙ,ek|jbek|j0ek|jek|jBek|jMek|jIek|jek|jߵek|jÿek|jek|j ek|jek|jGek|jek|j ek|j^ek|jek|jek|jek|jek|jzHThere is a stone staircase leading up here.ek|jek|j' _ek|jek|j@ek|jqek|jek|jOek|jek|j,ek|jek|jMagic restored. _You start resting.HP restored. _There is a stone staircase leading up here.  You see here a +0 halberd.ek|j` ek|j  _ek|jP"ek|jr*ek|j;,ek|j,ek|j.ek|j5ek|j8Bek|j@ek|jAek|jek|jek|jtek|jek|jgek|jKek|jek|j7,ek|j^ek|jek|jek|jek|jek|jek|jek|jbek|jek|j1ek|jek|j'ek|jzek|jwek|jek|jMek|jѽek|j~ek|jek|jek|jnek|juek|j9ek|jek|jek|jek|j'ek|jek|jek|jek|jek|j5ek|jek|jek|j ,ek|j ek|jX Xek|j ek|j! ,ek|jx# ek|j( ek|j* ek|j#+ ek|j, ek|j3 ?  You see here a +0 halberd.ek|j6 ek|j*7  _ek|jU ek|j~Z ek|j\ ek|j] ek|js^ ek|jb ek|je ,ek|jTf ek|j+j ek|j l ,ek|jFm ek|jw ek|jx ek|jz ek|j ek|jŦ Xek|j# Bek|jV ek|jj ek|jڮ ek|j ,ek|j- ek|jB Bek|jƷ ek|jg ek|j ek|j ek|j ek|j Xek|j Bek|j ek|j ek|j\ ek|j  ### ####  ##.# #..##  #.#######.##   ### #.###.# ##.####   #.#### ##.#.#####....#   #.##.# #..........###   ##..)#### ##.##........#   #.##...####...##.......##   #########..@.....###......##107.3 (69.0)   #.# ##...#...###.......   #.## #^...#...###.......   ##.######ek|j #.....#...##.......   #.....#.............###....   #.###..............## ##)..   #.# ###.......###.## #...   ### #.......# #..#####..# #.# ##.......####........#ek|j{ (ek|j y _There is a stone staircase leading down here.ek|j2 ek|j E ek|jg ek|j5& ek|j/ b12 8.3 (1.0) _ek|jU M 8ek|jd  ..##....###...#..###.#.#.#...  . #..####......##..k.......#  .# #..####.).####...........#  ....#..#.....[.).............# #...[).....)######.####....# #......#...## #.# #..### #.....#)...### #.# # #######......#####.#### #####@÷....... ########.. #....###### .....# .ek|je .... .... #### ek|j 49.8 (2.5 ek|j _You climb downwards. _There is a stone staircase leading up, spattered with blood here.fk|j:0 3fk|j4 fk|jB fk|j1L fk|j6M U27  _fk|jzT fk|j\Z fk|jib ,fk|jf fk|jo fk|jv ,fk|j`| fk|j fk|jԗ ,fk|j= fk|j9 =  You see here a +0 spear.fk|j fk|j  _fk|j| fk|j0 $  Things that are here:fk|j @  a +0 scale mail; a +0 spearfk|jv 5 _fk|j fk|j fk|j ,fk|j fk|j fk|jH ,fk|j6 fk|j fk|j fk|j. fk|jW fk|j> fk|jp' ,fk|jy+ fk|j1 fk|j8 fk|j 9 fk|j< fk|j`C fk|jJ fk|j(K fk|jeO fk|jeS fk|jyZ fk|j@^ e  A yak comes into view.fk|jj #.....................  #...........Y.......... .#..........Y.....#...?.  #...........$.......... .#......###.###..)...... .#......##..###......... .#. ##.#............ .#. ##.........#......... . # #.##..#..#.#@.##........ .. #. #..#....##.#...........# fk|jj ... #....Y#.##.#...###.#...# #... .≈..#.....#.##...#.# #.#.#.# .... ~≈~....##...##..##.# #.#.#.##.>....##....###...#..###.#.#.#..... Y   yak (wandering). #..####......##..k.......#.# #..####.).####...........#....#..#.....[.).............#fk|ju 021.8 (12.0)fk|jw 32.8 (13 _fk|j< fk|jn gk|j+  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hk|j #..................... . Quake2Marine the Destroyer  #...........Y.......... . Deep Elf of Vehumet *.....  #..........Y.....#...?.  Health: 59/59 ========================  #...........$.......... . Magic: 18/21 ====================----  #......###.###..)...... . AC: 8Str: 5Doom: 28%  #......##..###......... . EV: 27 Int: 25   #. ##.#............ . SH: 0Dex: 15  #. ##.........#......... . XL: 10 Next: 10% Place: Dungeon:8 # #.##..#..#.#@.##........ .. Noise: ---------  Time: 10122.8 (0.0) #. #..#....##.#...........# ... b) +2 long sword (freeze) ... #....Y#.##.#...###.#...# #... Cast: Foxfire .≈..#.....#.##...#.# #.#.#.# .... ~≈~....##...##..##.# #.#.#.##.>..  ..##....###..hk|jI.#..###.#.#.#..... Y   yak (wandering)  . #..####......##..k.......#  .# #..####.).####...........#  ....#..#.....[.).............# _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 88%)hk|jSm #...................... Quake2Marine the Destroyer#...........*........... Deep Elf of Vehumet *.....#..........Y.....#...?.Health: 59/59 ========================#...........$........... Magic: 18/21 ====================----#......###.###..)....... AC: 8Str: 5Doom: 28% #......##..###.........hk|jn1. EV: 27 Int: 25  #. ##.#............. SH: 0Dex: 15#. ##.........#......... . XL: 10 Next: 10% Place: Dungeon:8 # #.##..#..#.#@.##........ .. Noise: ---------  Time: 10122.8 (0.0) #. #..#....##.#...........# ... b) +2 long sword (freeze) hk|j/n... #....Y#.##.#...###.#...# #... Cast: Foxfire hk|j^ni.≈..#.....#.##...#.# #.#.#.# .... ~≈~....##...##..##.# #.#.#.##.>..hk|jn..##....###...#..###.#.#.#..... Y   yak (wandering)hk|jol. #..####......##..k.......#.# #..####.).####...........#....#..#.....[.).............# _A yak comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 88%)hk|j U|Yinner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (wandering, hasn't noticed you, chance to affect: 88%)  The yak is filled with an inner flame.hk|jQ.Yhk|jhk|jH12 ==3.8 (1hk|jhk|j9 _The yak bellows! You hear a bellow!ik|j ik|j  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Airik|j! 1%1  c - ScorchFire1%2  d + Inner FlameHexes/Fire1% 3 e - Flame WaveConjuration/Fireik|jS 1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%ik|j 1 Select a spell to describe [?] help [!]/[I] toggle spell headersjk|j(jk|jjk|jc! #...................... Quake2Marine the Destroyer#....................... Deep Elf of Vehumet *.....#..........Y.Y...#...?.Health: 59/59 ========================#...........$........... Magic: 18/21 ====================----#......###.###..)....... AC: 8Str: 5Doom: 28% #......##..###.......... EV: 12Int: 25  #. ##.#............. SH: 0jk|jbDex: 15#. ##.........#......... . XL: 10 Next: 10% Place: Dungeon:8 # #.##..#..#.#@.##........ .. Noise: ==-------  Time: 10123.8 (0.0) #. #..#....##.#...........# ... b) +2 long sword (freeze) ... #....Y#.##.#...###.#...# #... Cast: Foxfire .≈..#.....#.##...#.# #.#.#.# .... ~≈~....##...##..##.# #.#.#.##.>....##....###...#..###.#.#.#..... Y   yak (inner flame). #..####......##..k.......#.# #..####.k|j8m).####...........#....#..#.....[.).............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 88%)  The yak is filled with an inner flame. _The yak bellows! You hear a bellow!jk|jjk|j(jk|jjk|jjk|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kk|j* #..................... . Quake2Marine the Destroyer  #...................... . Deep Elf of Vehumet *.....  #..........Y.Y...#...?.  Health: 59/59 ========================  #...........$.*........ . Magic: 17/21 ===================-----  #......###.###*.)...... . AC: 8Str: 5Doom: 28%  #......##..###*........ . EV: 12Int: 25   #. ##.#....*....... . SH: 0Dex: 15  #. ##.......*.#......... . XL: 10 Next: 10% Place: Dungeon:8 # #.##..#..#.k|ja{33m#@.##........ .. Noise: ==-------  Time: 10123.8 (0.0) #. #..#....##.#...........# ... b) +2 long sword (freeze) ... #....Y#.##.#...###.#...# #... Cast: Foxfire .≈..#.....#.##...#.# #.#.#.# .... ~≈~....##...##..##.# #.#.#.##.>..  ..##....###...#..###.#.#.#..... Y   yak (inner flame)  . #..####......##..k.......#  .# #..####.).####...........#  ....#..#.....[.).............# _The yak bellows! You hear a bellow!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, chance to affect: 56%)kk|j|B #...................... Quake2Marine the Destroyer#....................... Deep Elf of Vehumet *.....#..........Y.*...#...?.Health: 59/59 ========================#...........$........... Magic: 17/21 ===================-----#......###.###..)....... AC: 8Str: 5Doom: 28% #......##..###.......... EV: 12Int: 25  kk|j*#. ##.#............. SH: 0Dex: 15#. ##.........#......... . XL: 10 Next: 10% Place: Dungeon:8 # #.##..#..#.#@.##........ .. Noise: ==-------  Time: 10123.8 (0.0) #. #..#....##.#...........# ... b) +2 long sword (freeze) ... #....Y#.##.#...###.#...# #... Cast: Foxfire kk|jD.≈..#.....#.##...#.# #.#.#.# .... ~≈~....##...##..##.# #.#.#.##.>....##....###...#..###.#.#.#..... Y   yak (inner flame). #..####......##..k.......#.# #..####.).####...........#....#..#.....[.).............# _The yak bellows! You hear a bellow!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  kk|j6Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, chance to affect: 56%)kk|j0A, slow)kk|j!9G.Ykk|jB8Ykk|jC=-4.8 (1kk|jLkk|jUO  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, chance to affect: 56%) _The yak seems to slow down.lk|j@ ●●, ally target)Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-5lk|jFCYYlk|jdI ●§ _You conjure some foxfire!●§lk|jJ●§●§lk|jK;●§lk|jULM●§lk|jmMF●§lk|j9Ulk|ji0§lk|jE.Ylk|j YThe foxfire burns the yak but does no damage.  The foxfire burns the yak. Flame seeps out of the yak.lk|jlg3§lk|jls)27  -6lk|j{Y§§§Ylk|jq~1 _The yak is lightly wounded.lk|jg  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mk|jO #..................... . Quake2Marine the Destroyer  #...................... . Deep Elf of Vehumet *.....  #..........Y.....#...?.  Health: 59/59 ========================  #...........$.......... . Magic: 14/21 ================--------  #......###.###Y.)...... . AC: 8Str: 5Doom: 28%  #......##..###*........ . EV: 27 Int: 25   #. ##.#...§*....... . SH: 0Dex: 15  #. ##......§*§#......... . XL: 10 Next: 10% Place: Dungeon:8 mk|jȆ# #.##..#..#.#@§##........ .. Noise: ---------  Time: 10126.8 (0.0) #. #..#....##.#.§.........# ... b) +2 long sword (freeze) ... #....Y#.##.#...###.#...# #... Cast: Foxfire .≈..#.....#.##...#.# #.#.#.# .... mk|j~≈~....##...##..##.# #.#.#.##.>..  ..##....###...#..###.#.#.#..... Y   yak (inner flame, slow)  . #..####......##..k.......#  .# #..####.).####...........#  ....#..#.....[.).............# _The yak is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, lightly wounded, inner flame, slow, 90% to hit)mk|jm/ #...................... Quake2Marine the Destroyer#....................... Deep Elf of Vehumet *.....#..........Y.....#...?.Health: 59/59 ========================#...........$........... Magic: 14/21 ================--------#......###.###Y.)....... AC: 8Str: 5Doom: 28% mk|j#......##..###`......... EV: 27 Int: 25  #. ##.#...§`........ SH: 0Dex: 15#. ##......§`§#......... . XL: 10 Next: 10% Place: Dungeon:8 # #.##..#..#.#@§##........ .. Noise: ---------  Time: 10126.8 (0.0) mk|j#. #..#....##.#.§.........# ... b) +2 long sword (freeze) ... #....Y#.##.#...###.#...# #... Cast: Foxfire .≈..#.....#.##...#.# #.#.#.# .... ~≈~....##...##..##.# #.#.#.##.>....##....###...#..###.#.#.#..... Y   yak (inner flame, slow). #..####......##..k.......#.# #..####.).####...........#....#..#.....[.).............#mk|j=Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, lightly wounded, inner flame, slow, 90% to hit)  The stone arrow hits the yak! Flame seeps out of the yak.mk|jڢUζYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (flame, lightly wounded, inner flame, slow, 90% to hit)  The stone arrow hits the yak! Flame seeps out of the yak.  The yak is moderately wounded.mk|jĭVζ........mk|j2TY  mk|j>H12 ==7.8 (1mk|j]mk|j޺X _The yak is engulfed in blazing flames. Flame seeps out of the yak.mk|j   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mk|jjW #..................... . Quake2Marine the Destroyer  #...................... . Deep Elf of Vehumet *.....  #..........Y.....#...?.  Health: 59/59 ========================  #...........$.......... . Magic: 11/21 ============------------  #......###.###ζ.)...... . AC: 8Str: 5Doom: 28%  #......##..###.Y....... . EV: 12Int: 25   #. ##.#....*....... . SH: 0Dex: 15 mk|jX #. ##.......*.#......... . XL: 10 Next: 10% Place: Dungeon:8 # #.##..#..#.#@.##........ .. Noise: ==-------  Time: 10127.8 (0.0) #. #..#....##.#...........# ... b) +2 long sword (freeze) ... #....Y#.##.#...###.#...# #... Cast: Foxfire .≈..#.....#.##...#.# #.#.#.# .... ~≈~....##...##..##.# #.#.#.##.>.. mk|jCXD ..##....###...#..###.#.#.#..... Y   yak (inner flame, slow)  . #..####......##..k.......#  .# #..####.).####...........#  ....#..#.....[.).............# mk|jrX1_The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mk|jXAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linemk|jX~Aim: a yak (almost dead, inner flame, slow, 90% to hit)nk|j #..................... . Quake2Marine the Destroyer  #...................... . Deep Elf of Vehumet *.....  #..........Y.....#...?.  Health: 59/59 ========================  #...........$.......... . Magic: 11/21 ============------------  #......###.###ζ.)...... . AC: 8Str: 5Doom: 28% nk|j` #......##..###......... . EV: 12Int: 25   #. ##.#............ . SH: 0Dex: 15  #. ##.........#......... . XL: 10 Next: 10% Place: Dungeon:8 # #.##..#..#.#@.##........ .. Noise: ==-------  Time: 10127.8 (0.0) #. #..#....##.#...........# ... b) +2 long sword (freeze) nk|j... #....Y#.##.#...###.#...# #... Cast: Foxfire .≈..#.....#.##...#.# #.#.#.# .... ~≈~....##...##..##.# #.#.#.##.>..  ..##....###...#..###.#.#.#..... Y   yak (inner flame, slow)  . #..####......##..k.......# nk|j .# #..####.).####...........#  ....#..#.....[.).............# Confirm with . or Enter, or press ? or * to list all spells.nk|j*Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linenk|jYAim: a yak (almost dead, inner flame, slow, 90% to hit)  The stone arrow hits the yak!!  Vehumet accepts your kill.nk|j@"   ...........  ....#...?.  $..........  ##...  nk|j#.....  #. ##.#....`  #. ##.......`    ......#  #.#...#    nk|j>  ..#..#  . ....##  .# ).#  [.)nk|jC+#########Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, inner flame, slow, 90% to hit)  The stone arrow hits the yak!!  Vehumet accepts your kill.  You feel your power returning.nk|j §§§..§§§....§§§...nk|jU.#.The yak explodes!nk|j?%5nk|j!=====74=======8.8 (1nk|j4~§§§§§nk|j7= _You hear a bellow! You hear two shouts!nk|j .Y.....#...?. .$...........###.###§§§......#..###§§§...... #. ##.#...§§§....nk|jR{##.........#......... # #.##..#..#.#..##..... #. #..#....##.#@..........# . ... #....Y#.##.#...###.#...# # .≈..#.....#.##...#.# #.#.#.# ......#........###.)....#...[).....)######.####....#nk|j E§§§§§nk|jA 827  nk|jk ?-------9nk|jw ~§§§§§nk|j nk|j/ c Y.....#...? .$..........###.###§§§......###§§§... #. ##.#...§§§......##.........#......... # #.##..#..#.#..##...nk|j . #. #..#....##.#....# . ... #....Y#.###.#...# # .≈..#.....#.##...#.# #.#.#.# . nk|j£ ~≈~....##...##..##.##.>#nk|j 8##nk|j M....nk|j2 #......#...## #.# #..##### nk|jS N§§nk|j '-------nk|j 30nk|j; K§§§§nk|j= ok|j`  #..$.......... ####.###§§§......  ok|j`W #......##..###§§§......  #. ##.#...§§§......ok|jOa  #. ##.........#.........  # #.##..#..#.#..##.  #. #..#....##.#...#  ... #....Y#.##.#...###.#...# # ok|jza .≈..#.....#.##.@.#.# #.#.#.# ok|ja ~≈~....##...##..##.# #.#.#.##.>  ..##....###...#..###.#.#.#.. . #..####......##..k.......## #..####.).####....# ....#..#.....[.).ok|jbz.# #...[).....)######.####....# #......#...## #.# #..####ok|j@b #)...### #.# #..# ok|jr.§§.§.ok|jrw6======1ok|j7}T§§ok|jFok|juy ####.###.§§...... #......##..###.§§...... #. ##.#....§§...... #. ##.........#.........# #.##..#..#.#..##. #. #..#....##.#...ok|ju# ... #....Y#.##.#...###.#...# # .≈..#.....#.##...#.# #.#.#.#  ok|jhv ~≈~....##...##@.##.# #.#.#.##.> ..##....###...#..###.#.#.#.. . #..####......##..k.......## #..####.).####....# ....#..#.....[.)..#ok|jv #...[).....)######.####....#ok|jv #......#...## #.# #..### #ok|jv)...### #.# #..#ok|jwF #######......#####.####..##ok|j\.)....ok|j$&2ok|jok|jok|j+ #......##..###... #. ##.#............ #. ##.........#.........# #.##..#..#.#..##. #. #..#....##.#...#ok|jT,} ... #....Y#.##.#...###.#...# # .≈..#.....#.##...#.# #.#.#.#  ~≈~....##...##..##.# #.#.#.## ..##....###@..#..###.#.#.#..ok|j,, . #..####......##..k....# #..####.).####...ok|j,. ....#..#.....[.)..ok|j,g #...[).....)######.####.... #......#...## #.# #..##ok|jW-  #)...### #.# #..#  #######......#####.####..##  ok|j-#####<÷.............# ok|j2=ok|j=&3ok|juIok|jQLok|j|X !  #. ##.#...##.........#.........# #.##..#..#.#..##.. #..#....##.#.....#... #....Y#.###.#...# #≈..#.....#.##...#.# #.#.#.# .ok|jFY ~≈~....##...##..### ..##....###...#..##. #..####.@....##..k......##.).####.......#..#.....[.)...#.....#ok|jpY ~#############.#....... ok|jg ok|ji q7==4ok|jÈ ok|j-[ ##...#.........# #.##..#..#.#..##. #..#....##.#.....#... #....Y#.###.#...# #≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..##.## ..##....###...#..##. #..####......##..k......##.@.####....ok|j.`...#..#.....[.).....###Cast: Foxfire####....##### ok|j=ok|jp>&5pk|jpk|j N _You see here a +0 spear.pk|j C # #.##..#..#.#..##. #..#....##.#....#... #....Y#.###.#...# #≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..##.## ..##....###...#..##. #..####......##..k......# #..####.).####.......#..#....@[.).... #...[).....)######.####Cast: Foxfire##.....#pk|jjSpk|joT-6 _pk|jy^pk|j`pk|j"{ . #..#....##.#....#... #....Y#.###.#...# #≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..##.## ..##....###...#..##. #..####......##..k......# #..####.).####.......#..#.....[.).. #...[)....@)######.####pk|j#...#...## #.# #..##..#)...### ##.....pk|j/pk|j)0q8==7pk|j6pk|j8pk|j^ ... #....Y####.#...# #≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..## ..##....###...#..##. #..####......##..k......# #..####.).####.......#..#.....[.).... #...[).....)######.####....#..@## #.# #..##...#)...### Cast: Foxfire#....pk|jpk|jpk|j&8pk|j' pk|j- pk|j]3pk|jwbpk|jjpk|jr~9==pk|jxw,pk|j1zpk|j,pk|jOpk|jy:20pk|jE==pk|j*pk|jo,pk|jvpk|jpk|jpk|jIpk|jn _You start resting.Magic restored.pk|jDpk|jy,44.8 (6pk|jOu1===5.8 (7 pk|jx _pk|jpk|jqk|j3qk|j%qk|j,qk|jqk|jA,qk|jO qk|j ,qk|j qk|jW qk|j :==qk|j qk|j' ,qk|j9- qk|j5 ,qk|j: qk|jM ,qk|jaS qk|j[ ,qk|je qk|jm ,qk|jr qk|jy ,qk|j qk|j ,qk|j׌ qk|j ,qk|j qk|j^ ,qk|j qk|j ,qk|jI qk|j ,qk|jb qk|j ,qk|j( qk|j ,qk|jh qk|j ,qk|jO qk|j qk|jf qk|jp qk|j Bqk|j ,qk|j qk|j# qk|j $ qk|jj( qk|j1 ,qk|j@ qk|j;H ,qk|jkM qk|jVR qk|jX _You start waiting.A rock fish comes into view.qk|jf yFF   rock fish (wandering)qk|jt 069.8 (24.0)qk|jTuk|j \,uk|j_uk|j)euk|jxeuk|j1luk|jxruk|jruk|jwuk|juk|juk|juk|j%,uk|juk|j uk|juk|juk|jauk|jGuk|jVuk|j4,uk|juk|juk|juk|juk|j,uk|juk|j ,uk|j> uk|jg ,uk|j) uk|j# ,uk|j) uk|jy3 ,uk|j^9 uk|jA uk|j_B uk|jO uk|j\ ,uk|ja uk|jLk ,uk|jp uk|j{ ,uk|j uk|j- uk|j uk|jH uk|jO uk|j7 ,uk|j uk|j ,uk|j2 uk|jT ,uk|j uk|jY ,uk|j uk|jc ,uk|j uk|jX ,uk|jS Buk|jW uk|ja uk|j?b uk|jlg uk|jur uk|js uk|jx uk|j uk|j uk|j uk|jӒ uk|j uk|jʤ uk|j uk|jR uk|j϶ uk|j ,uk|jH uk|j ,uk|j uk|j uk|j uk|j3 uk|j uk|j. uk|j uk|j uk|jx uk|jK uk|j  uk|jX uk|jq# uk|j/ uk|jX0 uk|jK6 uk|j? uk|j@ uk|jE uk|j0P ,uk|jU uk|j(y ,uk|jo uk|j uk|j uk|j uk|j. uk|j uk|j{ uk|j Buk|j] ,uk|j uk|j8 uk|j uk|js uk|jV uk|j uk|j!! uk|j2+ ,uk|jD1 uk|j&: ,uk|jQ? uk|j_G ,uk|j\L uk|jcV ,uk|j[ uk|je uk|j f uk|jv uk|j ,uk|j* uk|j ,uk|j uk|j ,uk|jU uk|jò ,uk|j uk|j] ,uk|jP uk|j@ ,uk|j uk|j ,uk|j uk|j' ,uk|jP uk|jV uk|j_ uk|j_ uk|jKe uk|jp ,uk|j Buk|jI uk|j ,uk|j uk|j ,uk|j uk|j ,uk|j uk|jֹ ,uk|j/ uk|j ,uk|jk uk|jK ,uk|jW uk|j ,uk|j uk|j,uk|ju uk|j,,uk|j"uk|juk|ji% _You start waiting.A rock fish comes into view.uk|j$3yFF   rock fish (wandering)uk|j+L1270.8 (97.0)uk|jL31.8 (98 _uk|jgvk|je  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wk|jN #. #..#....##.#...........#  Quake2Marine the Destroyer  ... #....Y#.##.#...###.#...# # Deep Elf of Vehumet *.....  .≈..#.....#.##F..#.# #.#.#.# . Health: 59/59 ========================  ~≈~....##...##*.##.# #.#.#.##. Magic: 20/21 ======================-- ..##....###.*.#..###.#.#.#.. AC: 8Str: 5Doom: 27%  wk|j`Y. #..####.*....##..k....... EV: 27 Int: 25   .# #..####.*.####........... SH: 0Dex: 15  ....#..#....*[.)............. XL: 10 Next: 14% Place: Dungeon:8 #...[)....@)######.####.... Noise: ---------  Time: 10271.8 (0.0) #......#...## #.# #..## b) +2 long sword (freeze) #.....#)...### #.# #..#  Cast: Foxfire #######......#####.####..## wk|j#####<÷.o...........# ########.#....... F   rock fish (wandering) #....##### .....#  ..... _A rock fish comes into view.wk|jHCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (wandering, hasn't noticed you, 89% to hit)wk|j< #. #..#....##.#...........#Quake2Marine the Destroyer... #....Y#.##*#...###.#...# # Deep Elf of Vehumet *......≈..#.....#.##*..#.# #.#.#.# . Health: 59/59 ========================wk|j~≈~....##...##*.##.# #.#.#.##. Magic: 20/21 ======================--..##....###.*.#..###.#.#.#.. AC: 8Str: 5Doom: 27% . #..####.*....##..k....... EV: 27 Int: 25  .# #..####.*.####........... SH: 0wk|jDex: 15....#..#....*[.)............. XL: 10 Next: 14% Place: Dungeon:8#...[)....@)######.####.... Noise: ---------  Time: 10271.8 (0.0)wk|j{#......#...## #.# #..## b) +2 long sword (freeze)#.....#)...### #.# #..# Cast: Foxfire#######......#####.####..#######<÷.o...........#########.#....... F   rock fish#....#####wk|j4@.....#..... _A rock fish comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (wandering, hasn't noticed you, 89% to hit)wk|jK.Fwk|j:#F#wk|jY^....).wk|j:G12 =2.8 (1wk|j"wk|j&%  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (wandering, hasn't noticed you, 89% to hit) _The zap hits the rock fish. The rock fish completely resists.wk|j s ... #....Y####.#...# #≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..#wk|j # ..##....##F...#..##. #..####......##..k......# #..####.).####.......#..#.....[.).... #...[).....)######.####....#..@## #.# #..##...#)...### Cast: Foxfire#F   rock fish....#Fwk|j wk|j _27  -3wk|j wk|j xk|jv  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xk|jt ... #....Y#.##.#...###.#...# # Quake2Marine the Destroyer  .≈..#.....#.##...#.# #.#.#.# . Deep Elf of Vehumet *.....  ~≈~....##...##..##.# #.#.#.##. Health: 59/59 ======================== ..##....###...#..###.#.#.#.. Magic: 17/21 ===================----- . #..####.F....##..k....... AC: 8Str: 5Doom: 27%  .# #..####.*.####........... EV: 27 Int: 25   ....#..#....*[.)............. SH: 0Dex: 15 #...[)....*)######.####.... XL: 10 Next: 14% Place: Dungeon:8 #......#..@## #.# #..## Noise: ---------xk|j  Time: 10273.8 (0.0) #.....#)...### #.# #..#  b) +2 long sword (freeze) #######......#####.####..## Cast: Foxfire #####<÷.o...........# ########.#....... #....##### F   rock fish .....#  .....  .... _The zap hits the rock fish. The rock fish completely resists.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (90% to hit)xk|j5 ... #....Y#.##.#...###.#...# # Quake2Marine the Destroyer  .≈..#.....#.##...#.# #.#.#.# . Deep Elf of Vehumet *.....  ~≈~....##...##..##.# #.#.#.##. Health: 59/59 ======================== ..##....###...#..###.#.#.#.. Magic: 17/21 ===================----- . #..####......##..k....... AC: 8Str: 5Doom: 27% xk|j/ .# #..####.).####........... EV: 27 Int: 25   ....#..#.....[.)............. SH: 0Dex: 15 xk|j #...[).....)######.####.... XL: 10 Next: 14% Place: Dungeon:8 xk|j#......#..@## #.# #..## Noise: ---------  Time: 10273.8 (0.0) #.....#)...### #.# #..#  b) +2 long sword (freeze) #######......#####.####..## Cast: Foxfire #####<÷.o...........# ########.#....... #....##### F   rock fish .....#  .....  xk|jW.... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (90% to hit)  The stone arrow hits the rock fish!!  You kill the rock fish!xk|jM ...   ...#.#   ##..##.#  ##...# .  .# #..####.`  ....#..#....` #...[)....`  #.#   #.# #..# xk|j?   ..... ....xk|jt>)..xk|jxt8=12 6==4.8 (1xk|j   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rock fish (90% to hit)  The stone arrow hits the rock fish!!  You kill the rock fish! _Vehumet accepts your kill.yk|j=yk|jyk|j[yk|jd27  yk|jzyk|jyk|jyk|jyk|j+#9yk|jME==yk|jkyk|j ,yk|j0yk|j,yk|j"yk|j`,yk|j,i20==yk|jm2yk|j<yk|ja=yk|jByk|jKyk|jLyk|j_Qyk|jXn _You start resting.Magic restored.yk|jr'--yk|j82.8 (81===--3.8 (9 _yk|jyk|jyk|j=n ≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..## ..##....###...#..##. #..####......##..k......# #..####.).####.......#..#.....[.).. #...[).....)######.####...#...## #.# #..###)..@### ######......#####.####..##...Cast: Foxfire#######yk|ji}yk|j}+4.8 (1yk|jyk|jwyk|j#  ~≈~....##...##..## ..##....###...#..##. #..####......##..k......# #..####.).####....yk|j$ ~...#..#.....[.).. #...[).....)######.####...#...## #.# #..##...#)...### yk|j$ ]######...@..#####.####..## #####<÷.............#Cast: Foxfireyk|j22 yk|j2 &5yk|jb< yk|j> yk|j]4 ..##....###...#..###.#.#.#... #..####......##..k.......#.# #..####.).####.....#....#..#.....[.)...# #...[).....)######.####....##......#...## #.# #..####.....#)...### #.# #..# #######......#####.####..# #####@÷........... ########.#. #....######.....#.........#### yk|jd<6yk|j_myk|jpw _There is a stone staircase leading up, spattered with blood here.zk|jwzk|j`zk|jRzk|jwzk|j :==zk|j&zk|j[/,zk|j4zk|jE>,zk|jBzk|jK,zk|jBPzk|jg,zk|jlzk|jtzk|jtzk|jIyzk|jzk|jPzk|jzk|j,zk|jzk|j˚zk|j zk|jzk|jzk|jizk|jzk|j,zk|jLzk|jczk|jzk|jzk|jX,zk|jzk|jMzk|jzk|jezk|jx,zk|j zk|jzk|jgzk|jzk|j zk|j? zk|jKzk|jTzk|jzk|jzk|j0,zk|j5zk|j;,zk|jY@zk|jH,zk|jwMzk|jU,zk|j^\zk|jc,zk|jgzk|j4o,zk|jszk|jzzk|j.{zk|jzk|j,zk|jkzk|jizk|jFzk|j>zk|jzk|jzk|jǴzk|jػzk|jzk|j>zk|j,zk|jzk|jc,zk|jzk|j,zk|jzk|j,zk|jczk|jN,zk|j zk|jzk|jIzk|jzk|j^!zk|j!zk|jT&zk|j7.,zk|j3zk|j/:,zk|j}>zk|jpJ,zk|j*Tzk|j],zk|jazk|jFi,zk|jǖzk|jyXzk|jC,zk|j4Bzk|jXzk|jMBzk|jrzk|j<zk|jzk|j,zk|jzk|jo,zk|j zk|j: zk|j zk|jzk|j/,zk|jn'zk|jW2zk|j2zk|j6zk|j>,zk|jBzk|jSJzk|jJzk|jNzk|j7V,zk|jW[zk|jc,zk|jhzk|jSozk|jozk|jszk|j|,zk|jFzk|jƖ,zk|jzk|jzk|j#zk|jzk|j,zk|j`zk|j3zk|jzk|j zk|jBzk|j,zk|jzk|j,zk|jzk|j,zk|j#zk|jzk|jYzk|ji zk|j,zk|jYzk|j",zk|jT'zk|j4,zk|j7zk|jj?zk|j?zk|jDzk|jM,zk|jS]zk|jf,zk|j;lzk|jsv,zk|jzzk|j,zk|jzk|j*,zk|jzk|j,zk|jzk|jBzk|jzk|jGzk|jzk|j,zk|jzk|j,zk|jzk|j zk|jZzk|jpzk|j,zk|jzk|j+zk|jXzk|jk],zk|jdzk|jl,zk|jtzk|jxzk|jMyzk|j~zk|jBzk|j-zk|jԔzk|jzk|jmzk|jzk|jgzk|j_zk|jFzk|jzk|jzk|j[zk|jzk|jzk|j%zk|jzk|j{zk|jzk|jzk|jzk|jzk|jzk|j W _You start waiting.zk|j _385.8 (99.0)6.8 (100.0)zk|jC zk|jM # _Done waiting.{k|j3{k|j{k|j~{k|j,{k|j-{k|j {k|j,{k|j{k|j{k|j&{k|jA'{k|j,{k|jj4{k|jE,{k|jJ{k|jT=  You see here a +0 spear.{k|j\{k|j] _{k|jb{k|je$  Things that are here:{k|j&o@  a +0 scale mail; a +0 spear{k|jc|K _{k|j.{k|jN{k|j{k|j\{k|j{k|jN{k|jʣ{k|j{k|j{k|j{k|jH{k|j{k|j{k|j{k|j{k|j{k|j{k|j{k|jf{k|j{k|jB{k|j{k|j6e  A yak comes into view.{k|j#......................  #..........Y.....#...Y.  #...........$.......... .#......###.###..)...... .#......##..###......... .#. ##.#............ .#. ##.........#......... . {k|jc # #.##..#..#.#..##........ .. #. #..#....##.#@..# ... ... #....Y#.##.#...###.#...# # {k|j.≈..#.....#.##...#.# #.#.#.# .... {k|j&~≈~....##...##..##.# #.#.#.##.>....##....###...#..###.#.#.#.....{k|j. #..####......##..k.......#Y   yak (wandering){k|j.# #..####.).####...........#....#..#.....[.).............#{k|jl#...[).....)######.####....#{k|j397.8 (11.0){k|j*8.8 (12 {k|j _{k|j{k|j|k|j(  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|k|j #...................... . Quake2Marine the Destroyer  #..........Y.....#...Y.  Deep Elf of Vehumet *.....  #...........$.......... . Health: 59/59 ========================  #......###.###..)...... . Magic: 18/21 ====================----  #......##..###......... . AC: 8Str: 5Doom: 27%  #. ##.#............ . EV: 27 Int: 25   #. ##.........#......... . SH: 0Dex: 15 |k|j!# #.##..#..#.#..##........ .. XL: 10 Next: 16% Place: Dungeon:8 #. #..#....##.#@..........# ... Noise: ---------  Time: 10398.8 (0.0) |k|jF ... #....Y#.##.#...###.#...# #... b) +2 long sword (freeze) .≈..#.....#.##...#.# #.#.#.# .... Cast: Foxfire |k|jkZ~≈~....##...##..##.# #.#.#.##.>..  ..##....###...#..###.#.#.#..... |k|j . #..####......##..k.......#  Y   yak (wandering)  .# #..####.).####...........# |k|jN ....#..#.....[.).............#  #...[).....)######.####....# |k|jH_A yak comes into view.|k|j#RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  |k|jQPress: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 88%)|k|j5< . #....................... Quake2Marine the Destroyer#..........Y.....#...*.Deep Elf of Vehumet *.....#...........$........... Health: 59/59 ========================#......###.###..)....... Magic: 18/21 ====================----#......##..###.......... AC: 8Str: 5|k|j< XDoom: 27% #. ##.#............. EV: 27 Int: 25  #. ##.........#......... . SH: 0Dex: 15 # #.##..#..#.#..##........ .. XL: 10 Next: 16% Place: Dungeon:8 #. #..#....##.#@..........# ... Noise: ---------  Time: 10398.8 (0.0) ... #....Y#.##.#...###.#...# #... b) +2 long sword (freeze) |k|j)= .≈..#.....#.##...#.# #.#.#.# .... Cast: Foxfire ~≈~....##...##..##.# #.#.#.##.>..|k|jP= ..##....###...#..###.#.#.#...... #..####......##..k.......#|k|js= qY   yak (wandering)|k|j= .# #..####.).####...........#....#..#.....[.).............#|k|j= #...[).....)######.####....# _A yak comes into view.|k|j= Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|k|j> Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 88%)|k|j5 YYinner flame)|k|j U?Y|k|j: :Y|k|j H12 ==9.8 (1|k|j/ AYY|k|j8 7  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (wandering, hasn't noticed you, chance to affect: 88%) _The yak is filled with an inner flame.}k|jrd  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}k|j #...................... . Quake2Marine the Destroyer  #..........Y.....#...?.  Deep Elf of Vehumet *.....  #...........$.......Y.. . Health: 59/59 ========================  #......###.###..)..*... . Magic: 17/21 ===================-----  #......##..###....*.... . AC: 8Str: 5Doom: 27%  #. ##.#......*..... . EV: 12Int: 25   #. ##........*#......... . SH: 0Dex: 15 }k|jv9# #.##..#..#.#.*##........ .. XL: 10 Next: 16% Place: Dungeon:8 #. #..#....##.#@..........# ... Noise: ==-------  Time: 10399.8 (0.0) ... #....Y#.##.#...###.#...# #... b) +2 long sword (freeze) }k|j(#.≈..#.....#.##...#.# #.#.#.# .... Cast: Foxfire ~≈~....##...##..##.# #.#.#.##.>..  ..##....###...#..###.#.#.#.....  . #..####......##..k.......#  Y   yak (inner flame)  .# #..####.).####...........#  ....#..#.....[.).............#  #...[).....)######.####....# _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  }k|jjPress: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, chance to affect: 56%)}k|jז  #....................... Quake2Marine the Destroyer#..........Y.....#...?.Deep Elf of Vehumet *.....#...........$.......*..}k|jY . Health: 59/59 ========================#......###.###..)....... Magic: 17/21 ===================-----#......##..###.......... AC: 8Str: 5Doom: 27% }k|j #. ##.#............. EV: 12Int: 25  }k|j 6#. ##.........#......... . SH: 0Dex: 15 }k|jh # #.##..#..#.#..##........ .. XL: 10 Next: 16% Place: Dungeon:8 #. #..#....##.#@..........# ... Noise: ==-------  Time: 10399.8 (0.0) ... #....Y#.##.#...###.#...# #... b) +2 long sword (freeze) .≈..#.....#.##...#.# #.#.#.# .... Cast: Foxfire }k|jØ ~≈~....##...##..##.# #.#.#.##.>....##....###...#..###.#.#.#...... #..####......##..k.......#Y   yak (inner flame)}k|j .# #..####.).####...........#....#..#.....[.).............#}k|j #...[).....)######.####....# _The yak is filled with an inner flame.  }k|jB Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}k|jh Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}k|j EAim: a yak (inner flame, chance to affect: 56%)}k|jp }k|jn U.Y}k|j :Y}k|jv /-}k|j 400.8 (1}k|j AYY}k|j'   Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, chance to affect: 56%) _The yak resists with significant effort.~k|j2  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jV #...................... . Quake2Marine the Destroyer  #..........Y.....#...?.  Deep Elf of Vehumet *.....  #...........$.......... . Health: 59/59 ========================  #......###.###..)..Y... . Magic: 16/21 ==================------  #......##..###....*.... . AC: 8Str: 5Doom: 27%  #. ##.#......*..... . EV: 12Int: 25   #. ##........*#......... . SH: 0Dex: 15 k|j_W9# #.##..#..#.#.*##........ .. XL: 10 Next: 16% Place: Dungeon:8 #. #..#....##.#@..........# ... Noise: =--------  Time: 10400.8 (0.0) ... #....Y#.##.#...###.#...# #... b) +2 long sword (freeze) k|jW.≈..#.....#.##...#.# #.#.#.# .... Cast: Foxfire ~≈~....##...##..##.# #.#.#.##.>..  ..##....###...#..###.#.#.#..... k|jWb . #..####......##..k.......#  Y   yak (inner flame)  .# #..####.).####...........# k|jX; ....#..#.....[.).............#  #...[).....)######.####....# _The yak resists with significant effort.  Casting: Slow (safe; 1% risk of failure)  k|jAXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  k|jhXPress: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, chance to affect: 56%)k|jm #....................... Quake2Marine the Destroyer#..........Y.....#...?.Deep Elf of Vehumet *.....#...........$........... Health: 59/59 ========================#......###.###..)..*.... Magic: 16/21 ==================------#......##..###.......... AC: 8Str: 5Doom: 27% #. ##.#............. EV: 12Int: 25  #. ##.........#......... . SH: 0Dex: 15 # #.##..#..#.#..##........ .. XL: 10 Next: 16% Place: Dungeon:8 |jo34m#. #..#....##.#@..........# ... Noise: =--------  Time: 10400.8 (0.0) ... #....Y#.##.#...###.#...# #... b) +2 long sword (freeze) .≈..#.....#.##...#.# #.#.#.# .... Cast: Foxfire ~≈~....##...##..##.# #.#.#.##.>....##....###...#..###.#.#.#...... #..####......##..k.......#Y   yak (inner flame).# #..####.).####...........#....#..#.....[.).............##...[).....)######.####....# _The yak resists with significant effort.  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or k|jIp* to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, chance to affect: 56%)k|j2;A, slow)k|jY.Yk|jYY 2 yaks (1 wandering, 1 inner flame, 1…)k|j=a7=1.8 (1k|j`CYYk|j/Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, chance to affect: 56%) _The yak seems to slow down.k|j  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jK #...................... . Quake2Marine the Destroyer  #..........Y.....#...?.  Deep Elf of Vehumet *.....  #...........$.......Y.. . Health: 59/59 ========================  #......###.###..)...... . Magic: 14/21 ================--------  #......##..###....Y.... . AC: 8Str: 5Doom: 27%  #. ##.#......*..... . EV: 12Int: 25   #. ##........*#......... . SH: 0Dex: 15 # #.##..#..#.#.*##........ .. XL: 10 Next: 16% Place: Dungeon:8 #. #..#....##.#@..........# ... Noise: =--------  Time:|jgM49m 10401.8 (0.0) ... #....Y#.##.#...###.#...# #... b) +2 long sword (freeze) .≈..#.....#.##...#.# #.#.#.# .... Cast: Foxfire ~≈~....##...##..##.# #.#.#.##.>..  ..##....###...#..###.#.#.#.....  . #..####......##..k.......#  YY 2 yaks (1 wandering, 1 inner flame, 1…) .# #..####.).####...........#  ....#..#.....[.).............#  #...[).....)######.####....# _The yak seems to slow down.  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, slow, 90% to hit)k|j #....................... Quake2Marine the Destroyer#..........Y.....#...?.Deep Elf of Vehumet *.....#...........$.......Y... Health: 59/59 ========================#......###.###..)....... Magic: 14/21 ================--------#......##..###....Y..... AC: 8Str: 5Doom: 27% #. ##.#......`...... EV: 12Int: 25  #. ##........`#......... . SH: 0Dex: 15 k|j_# #.##..#..#.#.`##........ .. XL: 10 Next: 16% Place: Dungeon:8 #. #..#....##.#@..........# ... Noise: =--------  Time: 10401.8 (0.0) ... #....Y#.##.#...###.#...# #... b) +2 long sword (freeze) .≈..#.....#.##...#.# #.#.#.# .... Cast: Foxfire ~≈~....##...##..##.# #.#.#.##.>....##....###...#..###.#.#.#...... #..####......##..k.......#YY 2 yaks (1 wandering, 1 inner flame, 1…).# #..####.).####...........#....#..#.....[.|j&um).............##...[).....)######.####....#Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, slow, 90% to hit)  The stone arrow hits the yak!! Flame seeps out of the yak.k|jSK.Yk|j...=2.8 (1k|jAFYYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (inner flame, slow, 90% to hit)  The stone arrow hits the yak!! Flame seeps out of the yak. _The yak is severely wounded.k|j]6  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j6 ! #...................... . Quake2Marine the Destroyer  #..........Y.....#...?.  Deep Elf of Vehumet *..... k|jH  #...........$.......... . Health: 59/59 ========================  #......###.###..)..Y... . Magic: 11/21 ============------------  #......##..###....Y.... . AC: 8Str: 5Doom: 27%  #. ##.#......*..... . EV: 12Int: 25   #. ##........*#......... . SH: 0Dex: 15 # #.##..#..#.#.*##........ .. XL: 10 Next: 16% Place: Dungeon:8 #. #..#....##.#@..........# ... Noise: ==-------  Time: 10402.8 (0.0) ... #....Y#.##.#...###.#...# #... b) +2 long sword (freeze) .≈..#.....#.##..k|j [30m.#.# #.#.#.# .... Cast: Foxfire ~≈~....##...##..##.# #.#.#.##.>..  ..##....###...#..###.#.#.#.....  . #..####......##..k.......#  YY 2 yaks (1 wandering, 1 inner flame, 1…) .# #..####.).####...........#  ....#..#.....[.).............#  #...[).....)######.####....# _The yak is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, severely wounded, inner flame, slow, 90% to hit)k|j #...................... . Quake2Marine the Destroyer  #..........Y.....#...?.  Deep Elf of Vehumet *.....  #...........$.......... . Health: 59/59 ========================  #......###.###..)..Y... . Magic: 11/21 ============------------  #......##..###....ζ.... . AC: 8Str: 5k|jpDoom: 27%  #. ##.#............ . EV: 12Int: 25   #. ##.........#......... . SH: 0Dex: 15 # #.##..#..#.#..##........ .. XL: 10 Next: 16% Place: Dungeon:8 #. #..#....##.#@..........# ... Noise: ==-------  Time: 10402.8 (0.0) ... #....Y#.##.#...###.#...# #... b) +2 long sword (freeze) .≈..#.....#.##...#.# #.#.#.# .... Cast: Foxfire ~≈~....##...##..##.# #.#.#.##.>..  ..##....###...#..###.#.#.#..... k|j5 . #..####......##..k.......#  YY 2 yaks (1 wandering, 1 inner flame, 1…) .# #..####.).####...........#  ....#..#.....[.).............#  #...[).....)######.####....# k|j?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, severely wounded, inner flame, slow, 90% to hit)  The stone arrow hits the yak!!  Vehumet accepts your kill.k|j   ....#...?.  $..........  #..)..Y...    #. `.....  #. `#.........  `##........  ......#  #.#...#    k|jt>   . .... Y   yak (wandering)  .# #.).#  ...[.)  #...[).....)k|j:c######Y  The stone arrow hits the yak!!  Vehumet accepts your kill.  You feel your power returning.  The yak explodes!fiery explosion engulfs the yak!!  The yak is almost dead.k|jڻ4====  The yak is almost dead.  The yak bellows! You hear two shouts! You hear a shout!  The yak is engulfed in blazing flames.  You kill the yakVehumet accepts your kill.  Vehumet offers you knowledge of Mercury Arrow.k|j/  --more--k|jח1§k|jY~§§§§§..k|jN 60/605 23======3.8 (1 _k|jc§§§§k|j6k|j X Y.....#...? .$..........###.###..)§§§...###...§§. #. ##.#......§.....##.........#......... # #.##..#..#.#..##.... #. #..#....##.#....# . ... #....Y#.###.#...# # .≈..#.....#.##...#.# #.#.#.# . k|jw I~≈~....##...##..##.##.>#...#..##.........)#......#...## #.# #..##### k|j §§.§§k|j 5=====27  ------4k|j o§§§k|j k|j #..$.......... ####.###..)§§....  #......##..###...§§....  #. ##.#......§.....  #. ##.........#.........  # #.##..#..#.#..##.  #. #..#....##.#...#  ... #....Y#.##.#...###.#...# # k|j]? .≈..#.....#.##.@.#.# #.#.#.#  ~≈~....##...##..##.# #.#.#.##.>  ..##....###...#..###.#.#.#.. . #..####......##..k.......## #..####.).####...k|j.# ....#..#.....[.)..# #...[).....)######.####....# #......#...## #.# #..#### #)...### #.# #..# k|j_§§§§k|j'E------5k|jq!n§§§k|j"k|j6 ####.###..)§§.... #......##..###...§§.... #. ##.#......§..... #. ##.........#.........# #.##..#..#.#..##. #. #..#....##.#...# ... #....Y#.##.#...###.#...# # .≈..#.....#.##...#.# #.#.#.#  ~≈~....##...##@.##.# #.#.#.##.> ..##....###...#..###.#.#.#.. . #..####......##..k.......## #..####.).####....# ....#..#.....[.)|jm..# #...[).....)######.####....# #......#...## #.# #..### #)...### #.# #..# #######......#####.####..##k|jj^..6k|ji§§§k|j"k|j ..§§ #. ##.#......§.##.........#.........# #.##..#..#.#..##.. #..#....##.#...........# .... #....Y#.###.#...# #≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..###.>k|j ..##....###.@.#..##... #..####......##..k.......#.##.).####........ .###.... k|j.#####<÷.............## k|j!T..§k|js6==7k|jk|jk|j T  #. ##.#......§##.........#.........# #.##..#..#.#..##... #..#....##.#...........# .... #....Y#.###.#...# #≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..##.##.> ..##....###...#..##... #..####..@...##..k.......#.##.).####.......#..#.....[.)..################.#........ k|j  7.k|j &8k|j k|j! k|j?t #. ##..#.........# #.##..#..#.#..##. #. #..#....##.#...# ... #....Y#.##.#...###.#...# # .≈..#.....#.##...#.# #.#.#.#  ~≈~....##...##..##.# #.#.#.## ..##....###...#..###.#.#.#.. . #..####......##..k....# #..####.@.####....k|jz@, ....#..#.....[.)..... #...[).....)######.####.... #......#...## #.# #..# #.....#)...### #.# #..k|j@# #######......#####.####..## #####<÷.............# ########.#.......k|jAL #....#####k|jk|j&9k|johk|jlN _You see here a +0 spear.k|jUP77==8==k|jW\Bk|jރk|j#9k|jE==k|jk|jWk|jk|j'k|jk|jϟk|j20==k|jk|j(Bk|jk|j7k|jk|j(n _You start resting.Magic restored.k|j)k|j212.0)1===2.8 (13 _k|jl6k|jI # #.##..#..#.#..##. #..#....##.#....#... #....Y#.###.#...# #≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..##.## ..##....###...#..##. #..####......##..k.....k|ju.# #..####.).####.......#..#....@[.).... #...[).....)######.####Cast: Foxfire##.....#k|j*E3.0) k|jN4k|j"6k|jGc . #..#....##.#....#... #....Y#.###.#...# #≈..#.....#.##...#.# #.#.#.# .k|j~≈~....##...##..##.## ..##....###...#..##. #..####......##..k......# #..####.).####....k|jk...#..#.....[.)..k|j| #...[)....@)######.####...#...## #.# #..##k|j..#)...### #k|j5?#.....k|jk|j 4k|jk|jk|j؃ ... #....Y####.#...# #≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..## ..##....###...#..##. #..####......##..k......# #..####.).####.......#..#.....[.).... #...[).....)######.####....#..@## #.# #..##k|jN...#)...### Cast: Foxfire#....k|jxk|jҟ&5k|jk|jck|j3 k|j5≈..#.....#.##...#.# #.#.#.# .~≈~....##...##..##k|jWk ..##....###...#..##.k|jv  #..####......##..k......# #..####.).####....k|jF...#..#.....[.).. #...[).....)######.####...#...## #.# #..###)..@### ######......#####.####..##...Cast: Foxfirek|js>#######k|jk|jC==6k|jk|jkk|jܭ ~≈~....##...##..##.# #.#.#.##.> ..##....###...#..###.#.#.#... #..####......##..k.......#.# #..####.).####.....#....#..#.....[.)...# #...[).....)######.####....#k|j! I#......#...## #.# #..####.....#)...### #.# #..# #######....@.#####.####..# k|jG c#####<÷...........k|jh  ########.#. #....######.....#.....k|j f....#### k|j& k|j &7k|jS k|j k|j k|jnk|jk|jBk|jk|jk|jk|jxk|j,k|jk|j *,30.8 (3k|j*(k|ju3k|jE6H _You start waiting.k|j %  ..##....###...#..##... #..####......##..k.......#.# #..####.).####.......#..#.....[.).. #...[).....)######.####...#...## #.# #..##..#)...### ######......#####.####..##k|j+  #####@÷.............## ########.#..Cast: Foxfirek|jk|jR 1.8 (1k|j<$k|j'w _There is a stone staircase leading up, spattered with blood here.k|j _k|j,k|jbk|jXk|j=  You see here a +0 spear.k|j=k|j _k|j#k|j&$  Things that are here:k|jd.@  a +0 scale mail; a +0 speark|j5k|j 6 _k|j_;k|jBk|jHk|jIk|jMk|jOSk|jXk|jYk|j\k|jdk|jgk|jhk|juk|j{k|j k|j  You encounter an orc. It is wielding a +0 short sword.#...........$..........  #......###.###.o)...... .#......##..###......... . #. ##.#............ .#. ##.........#......... . # #.##..#..#.#..##........ .. #. #..#....##.#...........# ... ... #....Y#.##.#...###.#...# #... .≈..#.....#.##..@#.# #.#.#.# .... ~≈~....##...##..##.# #.#.#.##.>..##....###...#..###.#.#.#...... #..####......##..k..k|jƨ.....#.# #..####.).####...........#....#..#.....[.).............#o   orc (wandering)#...[).....)######.####....##......#...## #.# #..######.....#)...### #.# #..# #.40.8 (91.8 (10.0) _k|jk|jܳk|j&  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j#X #...........$.......... . Quake2Marine the Destroyer  #......###.###.o)...... . Deep Elf of Vehumet *.....  #......##..###......... . Health: 60/60 ========================  #. ##.#............ . Magic: 18/21 ====================----  #. ##.........#......... . AC: 8Str: 5Doom: 25% # #.##..#..#.#..##........ .. EV: 27 Int: 25  k|j#. #..#....##.#...........# ... SH: 0Dex: 15 ... #....Y#.##.#...###.#...# #... XL: 10 Next: 23% Place: Dungeon:8 .≈..#.....#.##..@#.# #.#.#.# .... Noise: ---------  Time: 10441.8 (0.0) ~≈~....##...##..##.# #.#.#.##.>.. b) +2 long sword (freeze) k|j ..##....###...#..###.#.#.#..... Cast: Foxfire  . #..####......##..k.......# k|j  .# #..####.).####...........#  ....#..#.....[.).............#  o   orc (wandering) k|j0v #...[).....)######.####....#  #......#...## #.# #..#####  #.....#)...### #.# #..# #.k|jUCasting: Stone Arrow (safe; 1% risk of failure)  k|jwMConfirm with . or Enter, or press ? or * to list all spells.k|jAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetk|jcAim: an orc, wielding a +0 short sword and wearing a +0 leather armour  k|j=(wandering, hasn't noticed you, chance to affect: 95%)k|j+ #...........$........... Quake2Marine the Destroyer#......###.###.*)....... Deep Elf of Vehumet *.....#......##..###.......... Health: 60/60 ========================#. ##.#............. Magic: 18/21 ====================----#. ##.........#......... . AC: 8Str: 5Doom: 25% k|j7o# #.##..#..#.#..##........ .. EV: 27 Int: 25  #. #..#....##.#...........# ... SH: 0Dex: 15 ... #....Y#.##.#...###.#...# #... XL: 10 Next: 23% Place: Dungeon:8 .≈..#.....#.##..@#.# #.#.#.# .... Noise: ---------  Time: 10441.8 (0.0) ~≈~....##...##..##.# #.#.#.##.>.. b) +2 long sword (freeze)k|jk..##....###...#..###.#.#.#..... Cast: Foxfire. #..####......##..k.......#.# #..####.).####...........#k|j....#..#.....[.).............#o   orc (wandering)k|j#...[).....)######.####....#k|j|#......#...## #.# #..######.....#)...### #.# #..# #.k|jJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  k|j2Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, chance to affect: 95%)k|j^*oinner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, chance to affect: 95%)  The orc is filled with an inner flame.k|ju/G.ok|jP:k|j:H12 ==2.8 (1k|j{DCook|jG% _The orc shouts!k|j B .oCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jw a●●, ally target)k|j \7--3k|jO Aook|jM ●§ _You conjure some foxfire!k|j֨ D●§k|j3 I●§k|j C●§k|j O●§k|js F●§k|jB [  The foxfire burns the orc. Flame seeps out of the orc.k|jo83§k|j19K●§k|j > ζThe orc is lightly wounded.  The orc is engulfed in blazing flames.k|jF #########Vehumet accepts your kill.k|j=]M●§k|jn §§§§§§§●§.The orc explodes!k|jvr8=27  ======4k|j}§§§§§k|jӁ' _You hear a shout!k|jmk|jJnD k|j&sk|juM●§k|jRvM§●k|jvN§●k|j\wN§●k|j"1§k|jk|j3k|j] _Your foxfire dissipates.k|j{k|jk|jsk|jAh9==k|jk|jhk|jk|jMk|jPk|j$20k|jүE==k|j_k|jc,k|jk|jk|jLk|jk|jk|ji1===k|jk|j4 _Magic restored.k|jAk|jk|jk|jk|jk|jHk|jk|jk|j k|j%k|j|k|jnk|j*%P==k|j(k|j,k|jT1,k|j3k|j|7k|j'<k|j<k|j>k|jMBk|jcFk|jGk|jUIk|jLk|jQk|jRk|jTk|jWk|j\k|j\k|j_k|j0ak|jdk|jdk|jjfk|jkk|jmk112 k|jmk|jqN _You now have 314 gold pieces (gained 14).k|juk|j vN27  k|jxk|j1{k|j~k|jn  An orc warrior comes into view.k|j\ .....# ..   ##F###..........#.....k|jɋQ  #.....<.........#.... #...............#... #.....................  #......................  #................#...?. k|j #......................  #......###.###@.)...... ------ k|j` #......##..###.........  #. ##.#....$....... k|j< #. ##.........#....  k|js# #.##..#..#.#..##..o..... .k|j#. #..#....##.#...........# .. o   orc warrior (wandering)... #.....#.##.#...###.#...# #..  k|j.≈..#.....#.##...#.# #.#.#.# ...  k|j~≈~....##...##..##.# #.#.#.##.>k|j64.8 (20.0)------5.8 (21 _k|jk|jtk|jӲ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j ...........# ..  Quake2Marine the Destroyer  ##F###..........#.....  Deep Elf of Vehumet *.....  #.....<.........#.....  Health: 60/60 ========================  #...............#.....  Magic: 18/21 ====================----  #.....................  AC: 8Str: 5Doom: 25%  #......................  EV: 27 Int: 25   #................#...?.  SH: 0Dex: 15 k|j7 #......................  XL: 10 Next: 23% Place: Dungeon:8  #......###.###@.)......  Noise: ---------  Time: 10465.8 (0.0)  #......##..###.........  b) +2 long sword (freeze) #. ##.#....$.......  Cast: Foxfire #. ##.........#.........  # #.##..#..#.#..##..o..... .  #. #..#....##.#...........# .. o   orc warrior (wandering)  ... #.....#.##.#...###.#...# #.. k|jj .≈..#.....#.##...#.# #.#.#.# ...  ~≈~....##...##..##.# #.#.#.##.>.Casting: Foxfire (safe; 1% risk of failure)  k|jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetk|jAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (wandering, hasn't noticed you, chance to affect: 88%)k|jC ...........# ..Quake2Marine the Destroyer##F###..........#.....Deep Elf of Vehumet *.....#.....<.........#.....Health: 60/60 ========================#...............#.....Magic: 18/21 ====================----#.....................AC: 8Str: 5Doom: 25% #......................EV: 27 Int: 25  #................#...?.SH: 0Dex: 15#......................XL: 10 Next: 23% Place: Dungeon:8#......###.###@.)......Noise: ---------  Time: 10465.8 (0.0)#......##..###.k|j [40m........b) +2 long sword (freeze)#. ##.#....$.......Cast: Foxfire#. ##.........#.........# #.##..#..#.#..##..*..... .#. #..#....##.#...........# .. o   orc warrior (wandering)... #.....#.##.#...###.#...# #...≈..#.....#.##...#.# #.#.#.# ...~≈~....##...##..##.# #.#.#.##.>.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame |jW 0m(safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (wandering, hasn't noticed you, chance to affect: 88%)k|j5 @oinner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (wandering, hasn't noticed you, chance to affect: 88%)  The orc warrior is filled with an inner flame.k|j 7o.k|j 9ok|j! H12 ==6.8 (1k|jB) k|jG1 B _The orc warrior shouts! You hear a shout! x2k|j#w9 o.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jx+ok|jT●●, ally target)o   orck|j\7--7k|jk|jy ●§ _You conjure some foxfire!k|j~§●§●k|jAM§●k|j<M§●k|jED§●k|jM§●k|jPO§●k|jJo●k|jߤk|j;ok|j+ /§k|j{. No.§k|j. /●k|j8 k|jR9 8=27  --8k|jC {§§§§§k|j0F K _The foxfire burns the orc warrior but does no damage.k|jQ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jS' ...........# ..  Quake2Marine the Destroyer  ##F###..........#.....  Deep Elf of Vehumet *.....  #.....<.........#.....  Health: 60/60 ========================  #...............#.....  Magic: 15/21 =================-------  #.....................  AC: 8k|jTXStr: 5Doom: 25% k|jW #......................  EV: 27 Int: 25   #.............§§.#...?.  SH: 0Dex: 15  #............§§§§......  XL: 10 Next: 23% Place: Dungeon:8  #......###.###@.§§.....  Noise: ---------  Time: 10468.8 (0.0)  #......##..###.**§●....  b) +2 long sword (freeze) #. ##.#....$.*o....  Cast: Foxfire #. ##.........#.§o......  # #.##..#..#.#..##........ .  #. #..#....##.#...........# .. |jhX3mo   orc warrior (inner flame, ally target)  ... #.....#.##.#...###.#...# #.. o   orc  .≈..#.....#.##...#.# #.#.#.# ...  ~≈~....##...##..##.# #.#.#.##.>.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (inner flame, ally target, 84% to hit)k|j5s...........# ..Quake2Marine the Destroyer##F###..........#.....Deep Elf of Vehumet *.....#.....<.........#.....Health: 60/60 ========================#...............#.....k|j6Magic: 15/21 =================-------#.....................AC: 8Str: 5Doom: 25% #......................EV: 27 Int: 25  #.............§§.#...?.SH: 0Dex: 15#............§§§§......XL: 10 Next: 23% Place: Dungeon:8#......###.###@.§§.....Noise: ---------  Time: 10468.8 (0.0)k|j7@#......##..###.``§●....b) +2 long sword (freeze)#. ##.#....$.`o....Cast: Foxfire#. ##.........#.§o......# #.##..#..#.#..##........ .#. #..#....##.#...........# .. o   orc warrior (inner flame, ally target)k|j7h... #.....#.##.#...###.#...# #.. o   orc.≈..#.....#.##...#.# #.#.#.# ...k|j8~≈~....##...##..##.# #.#.#.##.>.Confirm with . or Enter, or press ? or * to list all spells.k|j8Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (inner flame, ally target, 84% to hit)  The stone arrow hits the orc warrior! Flame seeps out of the orc warrior.k|j5Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (inner flame, ally target, 84% to hit)  The stone arrow hits the orc warrior! Flame seeps out of the orc warrior.  The orc warrior is moderately wounded.foxfire burns the orc warrior but does no damage.k|jgC4§k|j G oζThe orc warrior is moderately wounded.The orc warrior is engulfed in blazing flames.k|jG1o.k|jS......)....ζk|jrT6)k|jUH12 ==9.8 (1k|j^Book|ja9 _Flame seeps out of the orc warrior.k|jb  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j ...........# ..  Quake2Marine the Destroyer  ##F###..........#.....  Deep Elf of Vehumet *.....  #.....<.........#.....  Health: 60/60 ========================  #...............#.....  Magic: 12/21 =============-----------  #.....................  AC: 8Str: 5Doom: 25%  #......................  EV: 12k|jLInt: 25   #................#...?.  SH: 0Dex: 15  #......................  XL: 10 Next: 23% Place: Dungeon:8  #......###.###@*)......  Noise: ==-------  Time: 10469.8 (0.0)  #......##..###..*o§....  b) +2 long sword (freeze) k|jj#. ##.#....$..ζ....  Cast: Foxfire #. ##.........#.o....... k|jT # #.##..#..#.#..##........ .  #. #..#....##.#...........# .. o   orc warrior (inner flame)  ... #.....#.##.#...###.#...# #.. o   orc  .≈..#.....#.##...#.# #.#.#.# ...  ~≈~....##...##..##.# #.#.#.##.>.k|j*Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek|jZAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (heavily wounded, inner flame, 84% to hit)k|j4(...........# ..Quake2Marine the Destroyer##F###..........#.....Deep Elf of Vehumet *.....#.....<.........#.....Health: 60/60 ========================#...............#.....Magic: 12/21 =============-----------#.....................AC: 8Str: 5Doom: 25% #......................EV: 12Int: 25  k|j(#................#...?.SH: 0Dex: 15#......................XL: 10 Next: 23% Place: Dungeon:8#......###.###@`)......Noise: ==-------  Time: 10469.8 (0.0)#......##..###..`o§....b) +2 long sword (freeze)#. ##.#....$..ζ....Cast: Foxfirek|j%)#. ##.........#.o.......# #.##..#..#.#..##........ .k|j)#. #..#....##.#...........# .. o   orc warrior (inner flame)... #.....#.##.#...###.#...# #.. o   orck|j).≈..#.....#.##...#.# #.#.#.# ...~≈~....##...##..##.# #.#.#.##.>.Confirm with . or Enter, or press ? or * to list all spells.k|j)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  k|j*(heavily wounded, inner flame, 84% to hit)  The stone arrow hits the orc warrior! Flame seeps out of the orc warrior.k|jζAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  k|j(heavily wounded, inner flame, 84% to hit)  The stone arrow hits the orc warrior! Flame seeps out of the orc warrior.  The orc warrior is almost dead.  The orc warrior is engulfed in blazing flames.  Vehumet accepts your kill.k|j #########o   orc  You feel your power returning.k|j Fo.k|jv..#..§§§§§§§§§.#.k|j3=24%6=======70.8 (1k|jx4§§§§§§ _The orc warrior explodes!k|j)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j" ...........# ..  Quake2Marine the Destroyer  ##F###..........#.....  Deep Elf of Vehumet *.....  #.....<.........#.....  Health: 60/60 ========================  #...............#.....  Magic: 10/21 ===========-------------  #.....................  AC: 8Str: 5Doom: 24%  #......................  EV: 12Int: 25  #................#...?.  SH: 0Dex: 15  #......................  XL: 10 Next: 26% Place: Dungeon:8  #......###.###@.§§§....  Noise: =======--  Time: 10470.8 (0.0)  #......##..###..§§§....  b) +2 long sword (freeze) #. ##.#....$§§§....  Cast: Foxfire #. ##.........#o........  # #.##..#..#.#..##........ . k|j #. #..#....##.#...........# .. o   orc  ... #.....#.##.#...###.#...# #..  .≈..#.....#.##...#.# #.#.#.# ...  ~≈~....##...##..##.# #.#.#.##.>.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 95%)k|j s...........# ..Quake2Marine the Destroyer##F###..........#.....Deep Elf of Vehumet *.....#.....<.........#.....Health: 60/60 ========================#...............#.....k|j Magic: 10/21 ===========-------------#.....................AC: 8Str: 5Doom: 24%#......................EV: 12Int: 25#................#...?.SH: 0Dex: 15#......................XL: 10 Next: 26% Place: Dungeon:8#......###.###@.§§§....k|jd dNoise: =======--  Time: 10470.8 (0.0)#......##..###..§§§....b) +2 long sword (freeze)#. ##.#....$§§§....Cast: Foxfirek|j #. ##.........#*........k|j # #.##..#..#.#..##........ .k|j ]#. #..#....##.#...........# .. o   orck|j ... #.....#.##.#...###.#...# #...≈..#.....#.##...#.# #.#.#.# ...k|j= w~≈~....##...##..##.# #.#.#.##.>.k|jl Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetk|jƐ tAim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 95%)k|je Uo(inner flame)k|j 1ok|j §§§oo   orc wizardo   orc (inner flame)k|j 11===-----1.8 (1k|j §§§§§§ook|j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 95%) _The orc is filled with an inner flame.k|j܃ 4 oCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j | ●§§●.§§§§§o 2 orcs (1 inner flame, 1 ally target)You conjure some foxfire!k|j ******The orc wizard gestures at you while chanting.k|j( .§§§§§§§§..k|j) 57--10------2k|j34 }§§§§k|jF7 §● _The puff of flame hits you. You resist.k|j7 G§●k|j8 M§●k|j8 P§●k|j: M§●k|j: M●§k|j= .  The foxfire burns the orc!  Vehumet accepts your kill.k|jC o   orck|j4 1§k|j;  ######You feel your power returning.k|j"@§●k|j$o.o.●§k|j=  §§§§§§§§§(ally target)  The orc explodes!k|j8=-11=27 ======3k|j §§§§§§.§§§§§k|j g§#§§k|j* _You hear two shouts!k|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jV  ...........# ..  Quake2Marine the Destroyer  ##F###..........#.....  Deep Elf of Vehumet *.....  #.....<.........#.....  Health: 58/60 =======================-  #...............#.....  Magic: 8/21=========---------------  #.....................  AC: 8Str: 5Doom: 24%  #......................  EV: 27 k|j Int: 25  #................#...?.  SH: 0Dex: 15  #..............§.......  XL: 10 Next: 26% Place: Dungeon:8  #......###.###@§§§§.o..  Noise: ======---  Time: 10473.8 (0.0) k|j%  #......##..###§.§§●.o..  b) +2 long sword (freeze) #. ##.#....§§§§§...  Cast: Foxfire #. ##........§#§§.......  # #.##..#..#.#..##§....... . k|jZ o #. #..#....##.#...........# .. o   orc wizard (ally target)  ... #.....#.##.#...###.#...# #.. o   orc  .≈..#.....#.##...#.# #.#.#.# ... k|j * ~≈~....##...##..##.# #.#.#.##.>.k|j Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetk|j Aim: an orc wizard, wielding a staff of air and wearing a +0 robe (ally target,chance to affect: 88%)k|jQ...........# ..Quake2Marine the Destroyer##F###..........#.....Deep Elf of Vehumet *.....#.....<.........#.....Health: 58/60 =======================-#...............#.....Magic: 8/21k|j9S=========---------------#.....................AC: 8Str: 5Doom: 24%#......................EV: 27 Int: 25#................#...?.SH: 0Dex: 15#..............§.......XL: 10 Next: 26% Place: Dungeon:8#......###.###@§§§§.o..Noise: ======---  Time: 10473.8 (0.0)#......##..###§.§§●.*..b) +2 long sword (freeze)#. ##.#....§§§§§...Cast: Foxfire#. ##........§#§|jSm§.......# #.##..#..#.#..##§....... .#. #..#....##.#...........# .. o   orc wizard (ally target)  ... #.....#.##.#...###.#...# #.. o   orc.≈..#.....#.##...#.# #.#.#.# ...k|jS~≈~....##...##..##.# #.#.#.##.>.Casting: Foxfire (safe; 1% risk of failure)  k|j:T{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a staff of air and wearing a +0 robe (ally target,chance to affect: 88%)k|j7+\oinner flame, ally target)k|jl@§●k|jav Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target: an orc wizard, wielding a staff of air and wearing a +0 robe (ally target,chance to affect: 88%)  The orc wizard is filled with an inner flame.  The foxfire burns the orc wizard! Flame seeps out of the orc wizard.k|j4§k|jU ζThe orc wizard is heavily wounded.The orc wizard is engulfed in blazing flames.k|j.The orc wizard is engulfed in blazing flames.  Vehumet accepts your kill.The orc wizard explodes!iery explosion engulfs the orc!!  You kill the orc!  Vehumet accepts your kill.k|j/ 5#########k|j Bk|jB(......§§§§§§..§§§§§§$§§§§§§.#§§§10/21==12 4.8 (1§§§§§§§§§§§ _You feel your power returning.k|jv§§§§§§§§§§§§§§§§§k|jk|j§§§§§§§§§§§§§§k|j*§k|jF _Unknown command.k|juk|jvk|j?|k|jd27  k|jƋk|jk|jMk|jk|jٞk|js911===k|jk|jk|j%k|j!k|j,k|jOk|j3k _You start resting.HP restored.k|j(..ξξ§------..ξ§ζξ§.$§ξξ§ξξ...#§§..##ξ....k|j\ζζ§§§§9.8 (5ζ§ζζ§§§ζξ§ζξ§ξk|jy60=2==------k|j,80.8 (6 _k|j§§§§ζζ§§§k|jAk|j k|jۊ k|j! k|j9 ,k|j k|j ,k|j k|j 3==k|jJ k|j k|jW _You start resting.A two-headed ogre comes into view.k|j PO).ζ§ξζ.ξ..ξ.ℓξ.ℓξξℓO   two-headed ogre (wandering)k|j< ζ§ζζ3.8 (3ζ..§ξ.ξ..ξζ.k|j N=4.8 (4 _k|j T§§k|j k|j}  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jo ...........# ..  Quake2Marine the Destroyer  ##F###..........#.....  Deep Elf of Vehumet *.....  #.....<.........#.....  Health: 60/60 ========================  #...............#.....  Magic: 12/21 =============-----------  #.....................  AC: 8Str: 5Doom: 24%  #......................  EV: 27 Int: 25  #................#..*O.  SH: 0Dex: 15  #................***...  XL: 10 Next: 26% Place: Dungeon:8  #......###.###@**.k|jζ§ζζ.  Noise: ---------  Time: 10484.8 (0.0)  #......##..###...ζ..§ξ.  b) +2 long sword (freeze) #. ##.#....$ξ..ξ...  Cast: Foxfire #. ##.........#ξζ.......  # #.##..#..#.#..##........ .  #. #..#....##.#...........# .. O   two-headed ogre  ... #.....#.##.#...###.#...# #..  .≈..#.....#.##...#.# #.#.#.# ...  ~≈~....##...##..##.# #.#.#.##.>.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: k|jgSlow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 37%)k|jo ...........# ..Quake2Marine the Destroyer##F###..........#.....Deep Elf of Vehumet *.....#.....<.........#.....Health: 60/60 ========================#...............#.....Magic: 12/21 =============-----------#.....................AC: 8Str: 5Doom: 24%#......................EV: 27 Int: 25#................#...*.SH: 0Dex: 15#......................k|jȣ XL: 10 Next: 26% Place: Dungeon:8#......###.###@.).ζ§ζζ.Noise: ---------  Time: 10484.8 (0.0)#......##..###...ζ..§ξ.b) +2 long sword (freeze)k|jp .#. ##.#....$ξ..ξ...Cast: Foxfire#. ##.........#ξζ.......# #.##..#..#.#..##........ .#. #..#....##.#...........# .. O   two-headed ogre... #.....#.##.#...###.#...# #..k|j ^.≈..#.....#.##...#.# #.#.#.# ...~≈~....##...##..##.# #.#.#.##.>.k|j ~Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek|j6 Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 37%)k|jE|k|j3O?k|jℓξζℓζ..§ξζ..ζζζk|j:12 =5.8 (1k|j1k|j#@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 37%) _The two-headed ogre resists with some effort.k|jJ  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j Yξk|j Tξ§k|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k|j.  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|js$  ...........# ..  Quake2Marine the Destroyer  ##F###..........#.....  Deep Elf of Vehumet *.....  #.....<.........#.....  Health: 60/60 ========================  #...............#.....  Magic: 9/21==========--------------  #.....................  AC: 8Str: 5Doom: 24%  #......................  EV: 12Int: 25  #................#..O?.  SH: 0Dex: 15  #......................  XL: 10 Next: 26% Place: Dungeon:8  #......###.###@.).ℓξζℓ.  Noise: =--------  Time: 10485.8 (0.0)  #......##..###...ζ..§ξ.  b) +2 long sword (freeze) #. ##.#....$ζ..ζ...  Cast: Foxfire #. ##.........#ζζ.......  # #.##..#..#.#..##........ .  #. #..#....##.#...........# ..|j& ;49m O   two-headed ogre  ... #.....#.##.#...###.#...# #..  .≈..#.....#.##...#.# #.#.#.# ...  ~≈~....##...##..##.# #.#.#.##.>.Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 76%)k|j0...........# ..Quake2Marine the Destroyer##F###..........#.....k|jR1lDeep Elf of Vehumet *.....#.....<.........#.....Health: 60/60 ========================#...............#.....k|j1/Magic: 9/21==========--------------#.....................AC: 8Str: 5Doom: 24%#......................EV: 12Int: 25k|j1 #................#..*?.SH: 0Dex: 15k|j 2h#......................k|j,2XL: 10 Next: 26% Place: Dungeon:8k|jO2H#......###.###@.).ℓξζℓ.Noise: =--------  Time: 10485.8 (0.0)k|jr2#......##..###...ζ..§ξ.k|j2b) +2 long sword (freeze)#. ##.#....$ζ..ζ...k|j24Cast: Foxfirek|j2#. ##.........#ζζ.......k|j2# #.##..#..#.#..##........ .k|j+3#. #..#....##.#...........# .. O   two-headed ogrek|jQ3... #.....#.##.#...###.#...# #...≈..#.....#.##...#.# #.#.#.# ...k|jr3~≈~....##...##..##.# #.#.#.##.>.Casting: Slow (safe; 1% risk of failure)  k|j3MConfirm with . or Enter, or press ? or * to list all spells.k|j3Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetk|j3Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 76%)k|jbO(inner flame)k|jO1O.k|jd.ξℓ.ℓ..§ζζ..ζζℓk|jh{10/21==6.8 (1k|jKxpO§Ok|j|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 76%) _The two-headed ogre is filled with an inner flame.k|j####.......  .#  ##F###.#..... #.....<.#..... ##..... #.. #.............. #.#.O.?. #............@......... #......###.###..)..ξℓ..#......##..###...ℓ..§ζ. #. ##.#....$ζ..ζ.. #. ##.........#ζℓ.  # #.##..#..#.#..##..  #. #..#....##.#...........#  ...k|jO #.....#.##.#...###.#...# # .≈..#.....#.##...#.# #.#.#.# .O.ζ))..ξ.ℓ..ℓℓ.O27  --7OξOk|j+ ..####. .# .. ##F###.#..... #.....<.#..... #.#..... #.... #... #........#O..?. #....... #......###.###..)..ζ).. #......##..###...)..ξ.. #. ##.#....$ℓ..ℓ... #. ##.........#ℓ.. # #.##..#..#.#..##. #. #..#....##.#...........# ... #.....#.##.k|j+#...###.#...# # .≈..#.....#.##...#.# #.#.#.# k|j4U.Ok|j!Bwζ|....)k|j=CA--8k|j]HOOk|j[ ! O.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j ~●●ℓ, ally ta…)k|jo C=12 k|j =9k|jh COOk|j | §● _You conjure some foxfire!k|j p§●§●k|j 5§k|j. /●k|j  s  The foxfire burns the two-headed ogre. Flame seeps out of the two-headed ogre.k|jV m§§●k|j  The two-headed ogre is lightly wounded.  The foxfire burns the two-headed ogre but does no damage.k|j- 3§k|j0 OζThe two-headed ogre is lightly wounded.  The two-headed ogre is engulfed in blazing flames.k|jf= ζ.O  )k|j > Y27  -90k|jH b§§§§k|jL = _Flame seeps out of the two-headed ogre.k|j`  ..####. .# .. ##F###.#..... #.....<.#..... #.#..... #.... #... #...§§...#...?.k|j q #.§§Oζ...... #......###.###..)...).. #......##..###...)..|.. #. ##.#....$...... #. ##...#). # #.##..#..#.#..##. #. #..#....##.#.# ... #.....#.##.#...###.#...# .≈..#.....#.##...#.# #.#.#.#k|j O§...O.ℓ-1k|jk|jѿ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j&" ^ ..####.......  Quake2Marine the Destroyer ...........# ..  Deep Elf of Vehumet *..... ##F###..........#.....  Health: 60/60 ======================== #.....<.........#.....  Magic: 7/21========---------------- #...............#.....  AC: 8Str: 5Doom: 24% #.....................  EV: 27 Int: 25 #......................  SH: 0Dex: 15 k|j" #................#...?.  XL: 10 Next: 26% Place: Dungeon:8 #..........@**O.ℓ......  Noise: ---------  Time: 10491.8 (0.0) #......###.###..)...)..  b) +2 long sword (freeze) #......##..###...)..|..  Cast: Foxfirek|j"  #. ##.#....$.......  #. ##.........#)........ k|j)# # # #.##..#..#.#..##........  O   two-headed ogre (inner flame)  #. #..#....##.#...........#  ... #.....#.##.#...###.#...# k|j]# .≈..#.....#.##...#.# #.#.#.# Casting: Foxfire (safe; 1% risk of failure)  k|j# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek|j# Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, inner flame, 92% to hit)k|jT..####.......Quake2Marine the Destroyer...........# ..Deep Elf of Vehumet *.....##F###..........#.....Health: 60/60 ========================#.....<.........#.....Magic: 7/21========----------------#...............#.....k|jAC: 8Str: 5Doom: 24%#.....................EV: 27 Int: 25#......................SH: 0Dex: 15#................#...?.XL: 10 Next: 26% Place: Dungeon:8#..........@``O.ℓ......Noise: ---------  Time: 10491.8 (0.0)#......###.###..)...)..b) +2 long sword (freeze)#......##..###...)..|..Cast: Foxfire#. ##.#....$.......k|j _#. ##.........#)........# #.##..#..#.#..##........ O   two-headed ogre (inner flame)#. #..#....##.#...........#... #.....#.##.#...###.#...#k|j7.≈..#.....#.##...#.# #.#.#.#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek|j_hAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  k|j(moderately wounded, inner flame, 92% to hit)  The stone arrow hits the two-headed ogre!  Flame seeps out of the two-headed ogre.k|j|Oζ: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, inner flame, 92% to hit)  The stone arrow hits the two-headed ogre!  Flame seeps out of the two-headed ogre.  The two-headed ogre is severely wounded.  The two-headed ogre is engulfed in blazing flames.k|j('.Oζ..O  k|j'q8=12 ==2.8 (1k|j2COOk|j5= _Flame seeps out of the two-headed ogre.k|jM^N*, combust…)The two-headed ogre is engulfed in blazing flames. _Flame seeps out of the two-headed ogre.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the two-headed ogre. Flame seeps out of the two-headed ogre.  The two-headed ogre is almost dead.k|jG{ ζThe two-headed ogre's fire resistance burns away.  The two-headed ogre is engulfed in blazing flames. #######  Vehumet accepts your kill.k|jp§§§§§§§k|jY*6---141=======3  The two-headed ogre is engulfed in blazing flames.  k|j͡TVehumet accepts your kill. _The two-headed ogre explodes!raining target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!  You need to enable at least one skill for training.k|j/  --more--k|jk|j6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   j - Spellcasting   6.0   4.2  +3           b - Maces & Flails   0.0   1.7  -3   k - Conjurations  10.0  10.1  +1  k|j%1 c - Unarmed Combat   0.0   1.4  -2   l - Hexes   4.0   3.0  +3       m - Fire Magic   8.0   7.6  +1   d - Short Blades   4.1   1.0   0   n - Air Magic   0.0   0.8  +1   e - Long Blades   6.2   8.3  -1   o - Earth Magic   5.0   5.0  +1  k|j_         f - Armour   0.0   1.4  -2   p - Evocations   4.0   4.2  +1   g - Dodging   3.0   2.8  +2       h - Shields   0.0   1.4  -2       i - Stealth   3.0   2.4  +3                          k|j!            k|jD        You need to enable at least one skill.[?] Helpk|j=G[=] set a skill target  k|jL}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsk|j > m + Fire Magic 8.0k|jR%pTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsk|j<[?25h[?0c0 k|j+[?25l[?1c10.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsk|ju k|jv k|j~ k|j n..####.......Quake2Marine the Destroyer...........# ..Deep Elf of Vehumet **....##F###..........#.....Health: 60/60 ========================#.....<.........#.....k|j Magic: 6/21======------------------#...............#.....AC: 8Str: 5Doom: 21%#.....................EV: 12Int: 25#......................SH: 0Dex: 15#...........§§§..#...?.XL: 10 Next: 41% Place: Dungeon:8#..........@§§§........k|j] Noise: =======--  Time: 10493.8 (1.0)#......###.###§.)...)..b) +2 long sword (freeze)#......##..###...)..|..Cast: Foxfire#. ##.#....$.......#. ##.........#)........# #.##..#..#.#..##........#. #..#....##.#...........#... #.....#.##.#...###.#...#.≈..#.....#.##...#.# #.#.#.#The two-headed ogre is engulfed in blazing flames.  Vehumet accepts your kill. _The two-headed ogre explodes!Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!You need to enable at least one skill for training.k|j k|jb (§§§k|jȚ ;§§§k|j . _k|jl27  k|j$7==8===k|jCk|jt9==k|jGk|jk|jjk|j k|j$k|jk|j10/21==k|jnk|jk|jk|j6k11==k|jk|jk|jk|jpk|jk|jzk|j*k|j$2==k|j)k|j-k|j .k|j1k|j 83==k|j;k|j1,k|jk|j ,k|j k|j0k|j!k4===k|jk|j,k|jk|jV%Bk|j&5===k|jS-,k|j.k|j1k|j5k|j6k|jd9k|jHk|j6==7==8==k|j&k|j,k|j9==k|ja20==k|jn _You start resting.Magic restored.k|j{s....).-------.k|jC1535.8 (42.0)k|jo1===-------6.8 (43 _k|jk|jk|jT3k|j3Yk|jF^k|j?n,k|jwk|j_|k|j,k|jk|jz$  Things that are here:k|js  a +0 giant club; a +0 giant spiked clubk|jќk|jp _k|jk|j٪k|jαk|jg:==k|j,k|jW,k|jQk|j   You now have 339 gold pieces (gained 25).  Things that are here:12 k|j{k|jfJ _a +0 short sword; a +0 leather armourk|jd27  k|j4 k|jk|j,k|j .k|j0$  Things that are here:k|j&:F  a +0 battleaxe; a +0 plate armourk|j"Dk|j H _k|jMk|jBTk|jg###..........#..... . ...<.........#..! .. .............#..) ..## ........................ ..... ................ ....) .......#...?..... .... ..........)............. .##.. ....###.###..)...)...... ..... ....##..###...).@|...... .....45.8 (9.0) #. ##.#....)........... ..... #. ##.........#)........ ...o. #.##..#..#.#..##........ .....o #..#....##.#...........# . #.....#.##.#...###.#...# #. k|jg #.....#.##...#.# #.#.#.# ..  ...##...##..##.# #.#.#.##.>.....#  ##....###...#..###.#.#.#.....>..# k|jGwk|jx,6.8 (10.0)k|jak|jĕ# _Found a club.k|j$Ik|j .....)..#..... .<.........#.!. .. )..#.). ..#......................)..#...?..)........##.###.###..)...)..##..###...)..@....... . . ##.#....)......o . ##.........#)........o.# .##..#..#.#..##......o# ..#....##.#....## .# .....#.##.#...###.#...# #. .....k|j#.##...#.# #.#.#.# .##...##..##.# #.#.#.##.>.....# #....###...#..###.#.#.#.....>..#0.0) 7.8 (1k|jR!k|j:$  Things that are here:k|j =Y _a staff of air; a +0 robek|j _k|j> : _k|jx k|j& .####  ..#..) #..#... ... .<.#.........! )..#.........)###)......................# ....).........#...?.....).......@......# .##8.###.###..)...)........ ..##..###...)..|........ .....  ##.#....).....  ##.........#).......... ...o.#. ##..#..#.#..##.......... .....o# .#....##.#...........####..#.##.#...###.#...#|j0 9;49m #......... ....#.# #.#.#.# ..........k|jlN A9.8 (2k|j^ k|jd * _Found a short sword.k|j 3k|jWk|jdk|j(,k|jT)k|j=G12 k|jHk|j VH _x - 2 scrolls of amnesia (gained 1)k|j ^k|j^N27  k|j.fk|jnk|jz,k|juk|j`k|j%,k|j=k|j̤k|j,k|j k|jk|j,k|jvk|j   #### .... ..# .....# ... ...#  ....... ..# #...#  ##. .|##.###.... ...#... #.)## #.............##.. ..... #.......... ).... ....#.........)###)#.##)k|j............................).. ..................#......)...)..# .......#............#...........# ...)..............###.##........###..)...)... ....# .###...)..|................#...## #....)....................o..####j - a yellow potionk|j,56.8 (7k|j]512 7.8 (8k|jk|j[/ _You see here a +0 dagger.k|juIk|j{k|jk|j5N27  k|j,k|jk|jek|jk|j k|jk|jik|jJk|jk|j ....#  ....#  ....#  ####### ....# ..# #.... ...# ..# #...# ##. |##.###.... ####....@....#..... ....#...........)## .#.............##.. .. <.#.........)....... ).....#.)###)...................... ......................#......)... ...........#............#........ .......)###.##.....k|jk78 M##### ....# ####### ....# #....#  ....# #...# ##. ##.### ####...........#..........)## ..........#.............##.. ......#...........61.8 (4k|jR 2.8 (5k|jk|j:s _You see here a staff of cold.k|jS:k|j;?12 3.8 (1k|jCk|jOI _k - a staff of coldk|ja3k|jk|jk|j k|jK N27  k|jXk|j#k|jRk|jk|j& k|j+k|j,k|j0k|j2k|ja2k|ju3k|j4k|j5k|j>6k|j6k|jW=k|jo>k|j>k|j?k|jAk|jBk|jvBk|jBk|jDk|jEk|jEk|j0Fk|jHk|jIk|jZk|jr[k|j\k|jH]k|j]k|j^k|j_k|j`k|jJak|jak|jbk|jck|jck|jDdk|jgk|jphk|j`ik|jjk|jlk|jmk|jnk|jnk|jpk|jq,k|jrk|j^uk|j-wk|jwk|jxk|jyk|j{,k|j,}k|j}k|j k|jZk|jek|jk|jS,k|jk|jk|jGk|jk|jk|jk|j",k|jʖk|jk|jck|jk|jk|jgk|j&k|jpk|jk|jok|j,k|jk|jk|j{,k|jk|jk|j˪,k|jZk|jk|j!,k|jk|jk|j k|jgk|jk|jk|jϼk|j5k|jPk|jk|jxk|jk|jk|j k|jMk|jk|jk|jJk|j^,k|jnk|jk|jDk|jk|jhk|jk|j&k|jk|jk|j:k|jk|j k|jk|jk|jk|j!k|jk|jk|jk|jk|jk|jKk|j^,k|jk|jIk|jf,k|j]k|j%,k|j&k|j(k|jN+k|j-,k|j60k|jR2k|jh4k|j4k|j5k|j[?k|jB,k|jCk|jEk|j}G,k|jHk|jJk|jK,k|j Mk|jSk|jV,k|jWk|j*Xk|jbYk|jZ,k|j\k|jw]k|j]k|j^k|j`k|jak|j6bk|jpbk|jgk|jhk|jvik|jik|jkk|jlk|j]mk|jmk|jSok|jup,k|jDqk|jSvk|jwk|jwk|jjxk|jzk|j|k|j"}k|j~k|jk|jk|jk|jk|jk|jLk|jnjk|jk|jk|jmk|jm,k|jڕk|jݖBk|jVk|jqk|jk|jek|jڟk|jՠk|jk|jk|jk|jk|jck|jk|j k|jߦk|j=k|jk|j7k|j}k|jk|jLk|j k|jyk|j0k|jk|jkk|juk|j k|jk|jk|jk|jk|jlk|jmk|j,k|jk|jck|jk|jk|jk|j k|jk|jk|jk|jzk|j^k|jk|j_"k|js0k|j.6,k|jNk|jVk|j\k|j\k|jbk|jik|jo,k|j&uk|jo}k|jk|jqk|jk|j<  You see here a +0 club.k|jƩ5 _k|j&k|jָk|jk|jk|jk|j(k|jXk|jNk|jk|j|  There is a stone staircase leading up, spattered with blood here.k|jBk|j _k|jk|j d  You see here a wyvern skeleton.k|j k|j  _k|j k|jm k|j9 k|j k|j{ k|j[ k|j k|j k|j` k|j k|j] ,k|j! k|jC$ k|j& k|ja' k|j) k|jC k|jF k|j)G k|jH k|jJ k|j5M k|jM k|jDO k|jtS Bk|j T k|jR_ k|ja Bk|ji pk|j Xk|j( Xk|j R  There is a stone staircase leading down here.k|j k|j<  _k|j k|jѯ k|j ,k|j/ k|j k|j k|j k|jʷ k|j k|j3 k|j k|jP k|j k|j k|j; k|j k|j2 k|ji k|j k|j k|j$ k|j k|jv k|jg k|jC k|j ,k|j5 k|jC k|j ,k|j k|j Bk|j k|j k|j" ,k|jw( k|j. k|j4 ,k|jID k|jJ k|j"Q ,k|jW k|j\ k|jb k|jb k|j.g k|jo k|jt k|jt k|jr ,k|j nk|j k|jg k|j k|j k|jZ k|j˴ k|j k|j[ Bk|jG k|j k|j N #### #.........# ...# #......:..# ...# #.........# ...# #.........# ...# #...#.........# ...# #...#.........# ..####...#.......###.##( #.###....#......@....... 68825.0) ........##/.### )##..##......# # ##.........#.. ..)...[....#.#)k|j .###[#.##)#.......[..#......)...[..##.....#k|j# 99k|j# 6 k|jX? k|j$B - _Found 6 poisoned darts.k|jct3k|jxk|j~k|jƄ,k|jk|jk|jL,k|jWk|jk|jΧ,k|jek|jDzk|j ,k|j k|j=12 k|j k|jk|jS _c - a wand of iceblast (22) (gained 7 charges)k|jk|j\N27  k|jk|jk|jk|jk|jjk|jk|jHk|jk|jk|jk|jck|j,k|j,k|j "k|jg"k|jj$k|j)'k|j)k|j *k|j,k|j@9  ########## # #..# #### #.........# ...# #......@..#  #.........# k|j9# #.........##### #...#.........#.. ..# #...#.........#.# ...####...#.......###.##(... #.###....#.................#.............##..######)##..####.##k|j]:bYou pick up a parchment of Dimensional Bullseye and begin reading...k|jiB4702.8 (13.0)k|j#C612 3.8 (14k|jHk|jKM _You add the spell Dimensional Bullseye to your library.k|jE3k|jk|ji27  k|j4nk|j,k|j-k|j8k|jk|jPk|j%k|jk|j,k|j. ,k|jF k|j k|jk|j|k|jk|jHk|jk|jk|jk|jbk|j!k|j`$k|j&k|j&k|j(k|j*k|jB,k|j,k|j-k|j$6k|j7,k|j8k|j:k|jy<k|j<k|j>k|jAk|jCBk|jPXk|j  You see here 6 poisoned darts. _k|jBk|jFk|jk|j*k|j.k|j4k|j,k|jk|j@?  You see here a +0 trident.k|jk|j _k|j$k|jk|j k|jAk|jk|j$  Things that are here:k|j;  a +0 robe; a +0 daggerk|j k|j  _k|j$k|j+k|j/k|j0k|jDSk|jZ,k|jgBk|jIhk|jmk|jsk|jwk|jxk|j+k|jk|jk|jgk|jk|jk|j,k|jVk|jk|j̪,k|jk|jPk|j{k|j޴k|jk|jk|j,k|jk|jk|jyk|jk|j(k|jk|j,k|jk|jG12 k|jk|jN _You now have 361 gold pieces (gained 22).k|j3k|jN27  k|j&k|jTk|jTk|jk|j k|jk|j,k|jSk|jHk|j|OBk|jxWk|jZ,k|j_k|jok|jou,k|jzk|j΀k|jk|jk|j,k|jk|jk|jk|jk|j1,k|jk|j=  You see here a +0 flail.k|j2k|j _k|jk|j/k|jt,k|jk|jk|jk|jk|jk|jk|j k|jk|j k|j,k|jk|jk|jCk|j "k|jp"k|j$k|j'k|jx)k|j)k|jn+k|j.k|j/k|jA0k|jF1k|j3k|j5k|j5k|j7k|j9k|j:k|jS;k|j^<k|j@>  You see here a +0 dagger.k|jEC5 _k|jDk|jck|jek|jgk|j%hk|jik|jmk|j.ok|jok|j`qk|jfsk|juk|jvk|jwk|jDzk|jx|k|j|k|j]~k|j;k|j k|jok|j܄k|jdk|jck|jk|jk|jk|jk|jԏk|j9k|jEk|j k|jLk|jk|jRk|j112 k|jk|jLK _b - 2 potions of brilliance (gained 1)k|jܠz27  k|jk|jk|jEk|jk|j12 k|jLk|jN _You now have 375 gold pieces (gained 14).k|jk|j)G27  k|jk|jk|j#,k|jlk|jk|j,k|jk|jk|j,k|jk|j^k|jKk|jlk|jk|jPk|jk|jk|jDk|jFk|jk|jk|j?k|j5k|juk|jk|jk|j+k|jj8.......)............# ..##....##..........# ..##.##..#..........# ###..###............##>## #..#####.# #..#  #..# #..# .## #..# .# #..# 92.8 (89.# ##..## .# ##........## .# #..........#.# #..........#..# #.......... ....# #..........#.# #......k|j9....## ##.....##k|jk<k|j>E _Done exploring.k|j- Z k|j. k|jX )........0.0)..............................k|jY (k|jc [ _Done exploring.k|j<l[?25h[?0c  Search for what [Enter for "aux", or ? for help]? k|j [?25l[?1ck|j;k|j{ 51 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:3] a +0 pair of boots (58 gold) k|j  b - [D:3] the +1 pair of boots "Owkewor" {*Silence rF+++ Will+ Earth} (742 gold c - [D:8] a staff of aird - [Temple] a staircase back to the Dungeon  e - [D:1] a staircase leading out of the dungeon  f - [D:5] a staircase to the Ecumenical Temple  g - [D:8] a stone staircase leading down  k|j[ h - [D:8] a stone staircase leading down  i - [D:8] a stone staircase leading down  j - [D:7] a stone staircase leading down  k - [D:7] a stone staircase leading down  l - [D:7] a stone staircase leading down  k|j m - [D:6] a stone staircase leading down  n - [D:6] a stone staircase leading down  o - [D:6] a stone staircase leading down  k|j ^p - [D:5] a stone staircase leading down  q - [D:5] a stone staircase leading down  k|j ^r - [D:5] a stone staircase leading down  s - [D:4] a stone staircase leading down  k|jht - [D:4] a stone staircase leading down  u - [D:4] a stone staircase leading down  v - [D:3] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]k|jYqA staff of air (…) (D:8)(Press ? for help)  ##..###....##..........##.###....#.................#  ##...####.................#.............##..#######  ###...........#...........)##..##......##.##  ######..........#.............##.........#..#  #.....<.........#.........).........[....#.##  #...............#.........).......###[#.##)#k|jr  #.......................................[..#  #...........................#......)...[..##  #................#............#...........#  #............)..............###.##........#  #......###.###..)...).....................#  #......##..###...)..|................#...## k|jr #.##.####.#....).......................###############  ##.##.###.........#).................#....##..........#  #..##.##..#..#.#..##.................#.##..#..........#  ##.###..#....##.#...........###.......#.###.#..........# k|js$ ##...##.....#.##.#...###.#...###.........###............#  ###..≈..#.....#.##...#.# #.#.#.##............)............# k|jGsl #...~≈~....##...##..##.# #.#.#.##.>.....##....##..........#  #.#..~..##....###...#..###.#.#.#.....>..##.##..#..........# k|jnsm #.##...###..####......##..........#######..###............# k|js #..##.####..####.).####...........# #>## #..........### k|js ##.......#..#.....[.).............# ##.# #..........#k|jMk|jOk|jQaQuake2Marine the DestroyerDeep Elf of Vehumet **....Health: 60/60 ========================Magic: 21/21 ========================AC: 8Str: 5Doom: 21%EV: 27 Int: 25SH: 0Dex: 15XL: 10 Next: 41% Place: Dungeon:8Time: k|jQ_Done exploring. _Done exploring.  Search for what [Enter for "aux", or ? for help]? airk|jSk|jTk|jVk|jFek|jIgk|job _k|jrk|jhtk|j:uk|jgwk|j~k|j܄Bk|jnk|jk|jk|jk|jk|jk|jk|jk|jpk|jʾk|j>k|jk|jWk|jk|j,k|jk|jBk|j\k|j^k|jk|jtk|jwk|j k|j{k|jk|jk|j'k|j}k|j:k|jk|j;k|jk|j k|j k|jB k|j k|jk|jk|jk|jJk|jk|jk|jZ#k|j#k|j%k|j+k|j/,k|j14k|j[:k|j2BBk|jk|jk|jwk|j k|jZk|j?"k|j#k|j&k|j)k|j@-k|j-k|j;k|jBk|jtFk|jFk|jIk|j\Pk|j`Uk|jVk|j[Zk|j`k|je,k|jik|jpk|jpu,k|jEzk|jÀk|j̆k|jk|jk|jÓk|jYk|jlXk|jlk|j*k|jAk|j 2  Things that are here:k|jv6##..........#.............##..... ..<.........#.........).........[ ............#.........).......### ................................. ........................#......). .............#............#...... .........)..............###.##... ...###.###..)...)................ ...##..###...)..@................ Noise: --------- 10821.8 (29.0) .####.#....)..................... b) +2 long sword (freeze) .###.........#).................# Cast: Foxfire .##..#..#.#..##.................# ..#....##.#...|jE<39;49m........###.......# .....#.##.#...###.#...###........  .....#.##...#.# #.#.#.##.........  ..##...##..##.# #.#.#.##.>.....##  #....###...#..###.#.#.#.....>..##  _a staff of air; a +0 robek|j k|j Pick up what? 11/52 gear slots (_ for help) Armour (select all with [)a - a +0 robe k|ju !Magical Staves (select all with |)  b - a staff of air [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]k|jK  b + a staff of air[Enter] accept (1 chosen)k|j!k|jk|j ##..........#.............##..... Quake2Marine the Destroyer ..<.........#.........).........[ Deep Elf of Vehumet **.... ............#.........).......### Health: 60/60 ======================== ................................. Magic: 21/21 ======================== ........................#......). AC: 8Str: 5Doom: 21% .............#............#...... EV: 27 Int: 25 .........)..............###.##... SH: 0Dex: 15 ...###.###..)...)................ XL: 10 k|j [33mNext: 41% Place: Dungeon:8 ...##..###...)..@................ Noise: ---------  Time: 10821.8 (0.0) .####.#....)..................... b) +2 long sword (freeze) .###.........#).................# Cast: Foxfire .##..#..#.#..##.................# ..#....##.#...........###.......# .....#.##.#...###.#...###........  .....#.##...#.# #.#.#.##.........  ..##...##..##.# #.#.#.##.>.....##  #....###...#..###.#.#.#.....>..##  _|j mDone exploring. _Done exploring. _Search for what [Enter for "aux", or ? for help]? air  Things that are here: _a staff of air; a +0 robek|j k|js 512 2.8 (1k|j2 V _l - a staff of airk|j[k|jýGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 long sword of freezing (weapon)  g - a +3 morningstar Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 hat (worn)d - a +0 kite shield  h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2} Magical Staves (go to first with |)  k - a staff of cold  l - a staff of air Jewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  j - the amulet of Paqujepo {Dissipate rPois rF- Int+4}k|jד +l - a staff of air. A staff that increases the power of air spells cast by its wielder, and insulates them from electricity. If the wielder is skilled in Evocations and AirMagic, they can shock those struck by it, dealing electrical damage which k|j bypasses half of defenders' armour. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 1.7 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 4 (Base 5 x 87% (Str) x 110% (Skill)). If you switch to wielding this staff: Your attack delay would increase by 0.1 (1.1 -> 1.2). It falls into the 'Staves' category. It is a one-handed weapon. You took it off an orc wizard on level 8 of the Dungeon. k|jJ Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.k|j% Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 long sword of freezing (weapon)  g - a +3 morningstar Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 hat (worn)  d - a +0 kite shield  h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2} Magical Staves (go to first with |)  k - a staff of cold  l - a staff of air Jewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  j - the amulet of Paqujepo {Dissipate rPois rF- Int+4}k|j k|jF k|j# ##..........#.............##..... Quake2Marine the Destroyer ..<.........#.........).........[ Deep Elf of Vehumet **.... ............#.........).......### Health: 60/60 ======================== ................................. Magic: 21/21 ======================== ........................#......). AC: 8Str: 5Doom: 21% k|j$ ).............#............#...... EV: 12Int: 25 .........)..............###.##... SH: 0Dex: 15 ...###.###..)...)................ XL: 10 Next: 41% Place: Dungeon:8 ...##..###...)..@................ Noise: ---------  Time: 10822.8 (0.0) .####.#....)..................... b) +2 long sword (freeze) k|j% .###.........#).................# Cast: Foxfire .##..#..#.#..##.................# ..#....##.#...........###.......# .....#.##.#...###.#...###........  .....#.##...#.# #.#.#.##.........  ..##...##..##.# #.#.#.##.>.....##  #....###...#..###.#.#.#.....>..##  _Done exploring. k|jB& +_Done exploring. _Search for what [Enter for "aux", or ? for help]? air  Things that are here: _a staff of air; a +0 robe _l - a staff of airk|j4 k|jc5 k|jC k|j!D k|j k|jd k|jk|jF _Unknown command.k|jfk|j!gk|jmk|jc................k|jAk|jk|jSE _Done exploring.k|jYk|jWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple k|jo k|jw ##..........#.............##..... Quake2Marine the Destroyer ..<.........#.........).........[ Deep Elf of Vehumet **.... ............#.........).......### Health: 60/60 ======================== k|j|x ................................. Magic: 21/21 ======================== ........................#......). AC: 8Str: 5Doom: 21% .............#............#...... EV: 12Int: 25 .........)..............###.##... SH: 0Dex: 15 ...###.###..)...)................ XL: 10 Next: 41% Place: Dungeon:8 k|jx ...##..###...)..@................ Noise: ---------  Time: 10822.8 (0.0) .####.#....)..................... b) +2 long sword (freeze) .###.........#).................# Cast: Foxfire .##..#..#.#..##.................# ..#....##.#...........###.......# k|j*y w.....#.##.#...###.#...###........  .....#.##...#.# #.#.#.##.........k|jSy   ..##...##..##.# #.#.#.##.>.....##k|jyy   #....###...#..###.#.#.#.....>..##  k|jy _Search for what [Enter for "aux", or ? for help]? air  Things that are here: k|jy _a staff of air; a +0 robe _l - a staff of air _Unknown command. _Done exploring.k|jz k|jp k|jݓ k|jљ k|jy %27 k|jա 0 _k|j k|jy k|j< k|j k|j k|j k|j1 k|j k|j k|j k|j k|j; k|j k|jl nk|j Bk|j Bk|jw k|j ,k|j ,k|j# Bk|j k|j k|jM k|j k|j k|j k|j nk|j> k|j k|j Y  There is a stone staircase leading down here.k|j k|jT" k|j# 812  _k|j# k|j&9k|jk|j]k|jk|j# _You climb downwards.k|j-k|j@/ k|j}##.############  .......@....... k|j|37.3 (14.5) ########.######  k|ja.# .#k|j2 .#k|j .# .# .# k|j~k|jGk|j?a _There is a stone staircase leading up here.k|j| Ik|j* k|j k|j 27  _k|j Bk|j P  There is a stone staircase leading up here.k|j k|j _k|j Bk|j- k|j k|j k|js k|j_ k|j% k|jo k|jH k|j k|jt ,k|j# nk|j$ k|j& k|j"' k|jr' k|j\) k|j + k|j+ k|j, k|jK. k|jH0 k|j0 k|j91 k|j3 k|j5 k|j6 k|jZ6 k|jr8 k|j_: k|j; k|jh; k|j? k|j[ ### ###... ...#.# #.##.# #.##.# #.##.# #.#.#####.#####.##########..........<.....52.3 (15.0(##.########.#### #.##.# #.##.# #.##.# #.##.# #.##.# #.##.##.##.#k|j ,3.3 (16k|j C _Found 5 poisoned darts.k|j,/k|j/3k|j3k|j5k|jN>k|jr@k|jA,k|jCk|jLk|jLk|jyMk|jqOk|jgk|jPv,k|jxk|jk|jk|jk|j,k|jk|jk|jqk|jڡk|jk|jjk|jĤk|j4k|jk|jةk|jG,k|jɫk|jk|j{,k|jdk|jgk|jٱk|jk|jk|jk|j k|jk|jk|jֹk|jJk|j˺k|jk|jS,k|jk|jk|jk|j5,k|jk|jBk|jk|j%,k|j*k|jk|j*k|jk|jk|j k|j` k|j* k|jsk|jk|jk|jak|jk|jk|jk|juk|j Xk|j"k|j%k|j&k|j'k|j(k|j+k|jv,k|j-k|j/k|jJ2k|j2k|j5k|j6k|j$QN ........# #.#  #.........# #.#  #.........# #.#  #.........# #.#  #.........# #.#  #.........# #.#  #.........# #.#  ####.........  $......84.3 (31  >.#######.#####.  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.#####.#  ... .........  ... (########  ... .k|jYB5.3 (32k|j4`k|j; _Found a stone staircase leading down.k|jk|jkM Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 1% 2b - Magic DartConjuration1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - Searing RayConjuration1%2  e - Static DischargeConjuration/Air1%2  f - PasswallEarth2% 3  g - Confusing TouchHexes4% 3  h - Volatile BlastmotesFire/Translocation4% 3  i - Kinetic GrapnelForgecraft8%1  j - Rending BladeConjuration/Forgecraft 10% 4  k - Sticky FlameFire/Alchemy14% 4  l - Dimensional Bullseyek|jHexes/Translocation32% 4  m - Chain LightningConjuration/Air 100% 9  n - Fire StormConjuration/Fire 100% 9 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitk|j}k|j k|j/  ........# #.#Quake2Marine the Destroyer  #.........# #.#Deep Elf of Vehumet **....  #.........# #.#Health: 60/60 ========================  #.........# #.#Magic: 21/21 ======================== k|j/ #.........# #.#AC: 8Str: 5Doom: 21%  #.........# #.#EV: 27 Int: 25  #.........# #.#SH: 0Dex: 15  k|j5#####.........#####.#### XL: 10 Next: 41% Place: Dungeon:9  ....$..@................ Noise: ---------  Time: 10885.3 (0.0)  k|j>#######.#######.#####.# b) +2 long sword (freeze)  #.# #.# #.# Cast: Foxfire  #.# #.# #.#  #.# #.# #.# k|j65 #.# #.#####.#  ... .........  ... (########  k|jj... . _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. k|jP_There is a stone staircase leading up here. _Found 5 poisoned darts. k|j&_Found a stone staircase leading down.k|jk|jMemorise Sticky Flame, consuming 4 spell levels and leaving 2? Y - Yes  N - Nok|jGk|jN^ ........# #.#Quake2Marine the Destroyer  #.........# #.#Deep Elf of Vehumet **....  #.........# #.#k|j_:Health: 60/60 ========================  #.........# #.#Magic: 21/21 ========================  #.........# #.#AC: 8Str: 5Doom: 21%  #.........# #.#EV: 27 Int: 25  k|jV_#.........# #.#SH: 0Dex: 15  k|j_#####.........#####.#### XL: 10 Next: 41% Place: Dungeon:9  k|j_....$..@................ Noise: ---------  Time: 10885.3 (0.0)  k|j_>#######.#######.#####.# b) +2 long sword (freeze)  k|j`y#.# #.# #.# Cast: Foxfire  #.# #.# #.#  k|j*`#.# #.# #.#  k|jV`#.# #.#####.#  ... .........  k|j~`... (########  ... . k|j`_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading up here. k|j`D_Found 5 poisoned darts. _Found a stone staircase leading down.k|ja512 6.3 (1k|jNgk|jno _This spell is dangerous to cast!k|jfvA7.3 (2k|j{k|j7|+8.3 (3k|j6k|jk|jKk|jz$9.3 (4k|j\k|jB90.3 (5k|jk|j _You start memorising the spell. You continue memorising. x4k|j'k|jk|j8c _You finish memorising. Spell assigned to 'h'.k|j2k|j3 Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 1% 2b - Magic DartConjuration1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - Searing RayConjuration1%k|jM4~2  e - Static DischargeConjuration/Air1%2  f - Kinetic GrapnelForgecraft8%1 k|j4 g - PasswallEarth2% 3  h - Confusing TouchHexesk|j44% 3  i - Volatile Blastmotes Fire/Translocation 4% 3 k|j5 j - Rending BladeConjuration/Forgecraft 10% 4  k - Dimensional Bullseye Hexes/Translocation 32% 4 k|j?5{ l - Chain LightningConjuration/Air 100% 9  m - Fire Stormk|jg5kConjuration/Fire 100% 9 2 spell levels left k|j5][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitk|jk|jk|j5i ........# #.#Quake2Marine the Destroyer  #.........# #.#Deep Elf of Vehumet **....  k|j`#.........# #.#k|j@Health: 60/60 ========================  #.........# #.#Magic: 21/21 ======================== k|j[ #.........# #.#AC: 8Str: 5Doom: 21%  #.........# #.#EV: 12Int: 25  k|j#.........# #.#SH: 0Dex: 15  #####.........#####.#### XL: 10 Next: 41% Place: Dungeon:9  ....$..@................ Noise: ---------  Time: 10890.3 (0.0)  >#######.#######.#####.# b) +2 long sword (freeze)  #.# #.# #.# Cast: Foxfire  #.# #.# #.#  #.# #.# #.#  #.# #.#####.#  ... .........  ... (########  ... . _There is a stone staircase leading up here. _Found 5 poisoned darts. _Found a stone staircase leading down. k|j!_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'h'.k|jn  Okay, then.k|jk|jG. _k|jk|jW  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   k - Spellcasting   6.0   4.2  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1   c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3   d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   0.0  |j36m 0.8  +1      o + Fire Magic8.2   7.6  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   0.0   0.8  +1   f - Long Blades   6.2   8.3  -1   q - Air Magic   0.0   0.8  +1       r - Earth Magic   5.0   5.0  +1   g - Armour   0.0   1.4  -2       h - Dodging   3.0   2.8  +2|jJ39;49m   s - Evocations   4.0   4.2  +1   i - Shields   0.0   1.4  -2       j - Stealth   3.0   2.4  +3                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto||jע49mmanual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsk|j~nTargetTarget--  --  --  --  --  --  --  --  10.0--  --  --  --  --  --  -- k|jEZ --  --  --  a-z] set[-] clear selected targetcost|targetsk|j <[?25h[?0c0 k|j [?25l[?1ck|j4.0 current training targets, if any.=] set aall targetsk|j}2k|j:k|jB# ........# #.#Quake2Marine the Destroyer  #.........# #.#Deep Elf of Vehumet **....  #.........# #.#Health: 60/60 ========================  #.........# #.#Magic: 21/21 ========================  k|j D#.........# #.#AC: 8Str: 5Doom: 21%  #.........# #.#EV: 12Int: 25  #.........# #.#SH: 0Dex: 15  #####.........#####.#### XL: 10 Next: 41% Place: Dungeon:9  ....$..@................ Noise: ---------  Time: 10890.3 (0.0)  >#######.#######.#####.# b) +2 long sword (freeze)  #.# #.# #.# Cast: Foxfire  #.# #.# #.#  #.# #.# #.#  k|jD#.# #.#####.#  ... .........  ... (########  ... . _Found 5 poisoned darts. _Found a stone staircase leading down. _This spell is dangerous to cast! k|jD"_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'h'. _Okay, then.k|jcKk|jKk|jRk|j>Tk|jX k|jmY k|jZ k|je 27  _k|jm k|jo G12 k|j q N _You now have 396 gold pieces (gained 21).k|jvr k|jr N27  k|jv k|jw k|j z k|jcz k|jz k|j| k|j~ k|j- k|j k|j k|j` k|j k|jg k|je 7  There is a stone staircase leading down here. _k|j] k|j k|jF k|j k|jS k|j k|j {  You encounter a gnoll sergeant and 2 gnolls.k|jG o  #.........#  #.........#  ###########.........###  #......................  ######>#######.#######.  #.# #.# #.k|j ^  #.# #.# #.  #.# #.# #. k|j. E #@# #.# #.  #.......ğ.ğ.ğ... ..  ###########..... ( k|ja  ... .  k|j ğ   gnoll sergeant (polearm, asleep)k|j B k|jʪ eğğ 2 gnolls (1 polearm, asleep) k|j . k|j !k|jd U902.3 (12.0).ğk|j8 2ğ.k|j +ğ.k|j a ğğk|j )ğğ)The gnoll shouts! The gnoll sergeant shouts! You hear a shout!k|j# h ====3.3 (13k|jz k|j < _The gnoll shouts! You hear two shouts!k|j#  ##########...###.....................k|jp######>#######.######.. #.# #.# ##......ğ.ğ...ğ..###########..(#... .ğ   gnollğ.k|jk|jcd=---4.0) k|jk|jk|jN  #############.....................######>#######.######. #ğ# #.# #........ğ...ğ..###########..(#... .k|jYP8ğ.k|jQ/ğk|jwXğ   gnoll sergeant (polearm)ğ   gnollk|jYB---5k|j^k|ja{ _The gnoll attacks as it pursues you! The gnoll completely misses you.k|jVF  #############.....................######>#######.######.ğk|j=W #.# #.# #......ğ.ğ...ğ..###########..(#... .k|jY5ğ.k|jak|jwb.-6k|j1ik|j9jk|j k|jA * Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c + Scorchk|j xFire1% 2 d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy14%4 Select a spell to describe [?] help [!]/[I] toggle spell headersk|j k|jh k|jȚ  #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... #.........#Health: 60/60 ======================== #.........#Magic: 21/21 ========================k|j  #.........#AC: 8Str: 5Doom: 21%  ###########.........### EV: 27 Int: 25  #...................... SH: 0Dex: 15 k|j՛ 1 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 k|j #@# #.# #. Noise: ---------  Time: 10906.3 (0.0) k|jF #.# #.# #. b) +2 long sword (freeze) k|jt #ğ# #.# #. Cast: Foxfirek|j  #ğ# #.# #. k|j֜  #........ğ...ğ.. .. k|j E ###########..... (# ğ   gnoll sergeant (polearm) k|j2 ... . ğ   gnollk|jѝ  _You now have 396 gold pieces (gained 21). _There is a stone staircase leading down here.  You encounter a gnoll sergeant and 2 gnolls.The gnoll shouts! The gnoll sergeant shouts! You hear a shout! _The gnoll shouts! You hear two shouts! _The gnoll attacks as it pursues you! The gnoll completely misses you.k|j̥ k|ju k|j1 k|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j #.........#  Quake2Marine the Destroyer #.........#  Deep Elf of Vehumet **.... #.........#  Health: 60/60 ======================== #.........#  Magic: 20/21 ======================-- #.........#  AC: 8Str: 5Doom: 21% ###########.........### EV: 27 Int: 25 #...................... SH: 0Dex: 15 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: ---------  Time: 10906.3 (0.0) #*# #.# #. b) +2 long sword (freeze) #ğ# #.# #. Cast: Foxfire|jF1K #ğ# #.# #. #........ğ...ğ.. .. ###########..... (# ğ   gnoll sergeant (polearm) ... .  ğ   gnoll _The gnoll attacks as it pursues you! The gnoll completely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 65%)k|jH  #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... k|j s#.........#Health: 60/60 ======================== #.........#Magic: 20/21 ======================-- #.........#AC: 8Str: 5Doom: 21%  ###########.........### EV: 27 k|jj Int: 25  #...................... SH: 0Dex: 15 k|j 1 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 k|j #@# #.# #. Noise: ---------  Time: 10906.3 (0.0) k|j #.# #.# #. b) +2 long sword (freeze) k|jG J#*# #.# #. Cast: Foxfire #ğ# #.# #.k|jy   #........ğ...ğ.. .. k|j E ###########..... (# ğ   gnoll sergeant (polearm) k|jЁ ... . ğ   gnollk|jc ? _The gnoll attacks as it pursues you! The gnoll completely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 65%)k|jV k|j ;ğ.k|j k|j :12 =7.3 (1k|jZ k|jF   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek|j ~Aim: a gnoll, wielding a +0 flail (chance to affect: 65%) _The gnoll struggles to resist.k|jwL  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jX  #.........#  Quake2Marine the Destroyer #.........#  Deep Elf of Vehumet **.... #.........#  Health: 60/60 ======================== #.........#  Magic: 19/21 =====================--- #.........#  AC: 8Str: 5Doom: 21% ###########.........### EV: 12Int: 25 #...................... SH: 0Dex: 15 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: =--------  Time: 10907.3 (0.0) k|j d#ğ# #.# #. b) +2 long sword (freeze) #.# #.# #. Cast: Foxfire #ğ# #.# #. #........ğ...ğ.. .. ###########..... (# ğ   gnoll sergeant (polearm) ... .  ğ   gnoll _The gnoll struggles to resist.  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 65%)k|jY #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... #.........#Health: 60/60 ======================== #.........#Magic: 19/21 =====================--- #.........#AC: 8Str: 5Doom: 21%  ###########.........### EV: 12Int: 25  #...................... SH: 0Dex: 15  ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: =--------  Time: 10907.3 (0.0) #*# #.# #. b) +2 long sword (freeze) #.#|j;49m #.# #. Cast: Foxfire #ğ# #.# #.  #........ğ...ğ.. ..  ###########..... (# ğ   gnoll sergeant (polearm) ... . ğ   gnoll _The gnoll struggles to resist.  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 65%)k|j >(slow)k|j@ 9ğ.k|jB 1ğk|jK ğğ 2 gnolls (1 slow)Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 65%)  The gnoll seems to slow down. The gnoll barely misses you.k|jL +8.3 (1k|jS k|jGj q _You encounter a gnoll. It is wielding a +0 flail.k|jYk|j-] Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - Shockk|j]Conjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Firek|j^1%4  f - Stone ArrowConjuration/Earth1%3  g + Slowk|jE^gHexes1% 1 h - Sticky FlameFire/Alchemyk|jr^914%4 k|j^Select a spell to describe [?] help [!]/[I] toggle spell headersk|jy7k|j>k|jG #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... k|jEH^#.........#Health: 60/60 ======================== #.........#Magic: 19/21 =====================--- #.........#AC: 8Str: 5Doom: 21%  ###########.........### EV: 12k|jH}Int: 25  #...................... SH: 0Dex: 15  ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: =--------  Time: 10908.3 (0.0) k|j/I#ğ# #.# #. b) +2 long sword (freeze) k|j[I#ğ# #.# #. Cast: Foxfire k|jI#.# #.# #. k|jI #......ğ.ğ...ğ.. .. k|jIE ###########..... (# ğ   gnoll sergeant (polearm) k|jJ... . ğğ 2 gnolls (1 slow)Confirm with . or Enter, or press ? or * to list all spells.k|jkJMAiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 65%)  The gnoll seems to slow down. The gnoll barely misses you. k|jJr_You encounter a gnoll. It is wielding a +0 flail.k|jQk|jRk|j-Xk|jYk|j݅  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|je  #.........#  Quake2Marine the Destroyer #.........#  Deep Elf of Vehumet **.... #.........#  Health: 60/60 ======================== #.........#  Magic: 15/21 =================------- #.........#  AC: 8Str: 5Doom: 21% ###########.........### EV: 12Int: 25 #...................... SH: 0Dex: 15 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: =--------  Time: 10908.3 (0.0) #ğ# #.# #. b) +2 long sword (freeze) #ğ# #.# #. Cast: Foxfire #.# #.# #. #......ğ.ğ...ğ.. k|j+f .. ###########..... (# ğ   gnoll sergeant (polearm) ... .  ğğ 2 gnolls (1 slow) _You encounter a gnoll. It is wielding a +0 flail.Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (slow)k|jh #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... #.........#Health: 60/60 ======================== #.........#Magic: 15/21 =================------- #.........#AC: 8k|jvStr: 5Doom: 21%  ###########.........### EV: 12Int: 25  #...................... SH: 0Dex: 15  ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: =--------  Time: 10908.3 (0.0) #ğ# #.# #. b) +2 long sword (freeze) k|j#ğ# #.# #. Cast: Foxfire #.# #.# #.  #......ğ.ğ...ğ.. ..  ###########..... (# ğ   gnoll sergeant (polearm) ... . ğğ 2 gnolls (1 burning, 1 slow)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 14% risk of failure)  k|j0;Press: ? - help, Shift-Dir - straight linek|jzEAim: a gnoll, wielding a +0 flail (slow)  k|joThe sticky flame hits the gnoll!  The gnoll is severely wounded.k|j.  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (slow)  The sticky flame hits the gnoll!  The gnoll is severely wounded.gnoll is covered in liquid fire! The gnoll burns!  You kill the gnoll!k|j ğ.  Vehumet accepts your kill.k|jy)   gnollk|j b6===9.3 (1k|jk|j[ _The gnoll sergeant barely misses you.k|j=y K  Casting: Sticky Flame (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j #.........#  Quake2Marine the Destroyer k|j#.........#  Deep Elf of Vehumet **.... #.........#  Health: 60/60 ======================== #.........#  Magic: 13/21 ==============---------- #.........#  AC: 8Str: 5Doom: 21% ###########.........### EV: 12Int: 25 #...................... SH: 0Dex: 15 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: ===------  Time: 10909.3 (0.0) #)# #.# #. b) +2 long sword (freeze) #ğ# #.# #. Cast: Foxfire #ğ# #.# #. #........ğ...ğ.. .. ###########..... (# ğ   gnoll sergeant (polearm) ... .  ğ  k|j gnollCasting: Sticky Flame (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail and a +2  buckler (chance to affect: 88%)k|j n #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... #.........#Health: 60/60 ======================== #.........#Magic: 13/21 ==============---------- #.........#AC: 8Str: 5Doom: 21%  ###########.........### EV: 12Int: 25  #...................... SH: 0Dex: 15k|j!   ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: ===------  Time: 10909.3 (0.0) #)# #.# #. b) +2 long sword (freeze) #*# #.# #. Cast: Foxfire #ğ# #.# #.  #........ğ...ğ.. ..  ###########..... (# ğ   gnoll sergeant (polearm) ... . ğ   gnollCasting: Sticky Flame (dangerous; k|ji" [40m14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail and a +2  buckler (chance to affect: 88%)k|j# dğ, inner flame)k|jy ğonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail and a +2  buckler (chance to affect: 88%)  The gnoll sergeant is filled with an inner flame.k|j% ğğ 2 gnolls (1 polearm)k|jׄ 4-10.3 (1k|j Fğğk|jz [ _The gnoll sergeant barely misses you.k|j&  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j  #.........#  Quake2Marine the Destroyer #.........#  Deep Elf of Vehumet **.... #.........#  Health: 60/60 ======================== #.........#  Magic: 12/21 =============----------- #.........#  AC: 8Str: 5Doom: 21% ###########.........### EV: 12Int: 25 #...................... SH: 0Dex: 15 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: ==-------  Time: 10910.3 (0.0) #*# #.# #. b) +2 long sword (freeze) #ğ# #.# #. Cast: Foxfire |j8 Lm#ğ# #.# #. #......ğ.ğ...ğ.. .. ###########..... (# ğ   gnoll sergeant (polearm, inner flame) ... .  ğğ 2 gnolls (1 polearm)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail and a +2  buckler (inner flame, 87% to hit)k|j` ğğ, wielding a +0 flail (85% to hit)k|j Pğğspeark|j #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... #.........#Health: 60/60 ======================== #.........#Magic: 12/21 =============----------- #.........#AC: 8Str: 5Doom: 21%  ###########.........### EV: 12Int: 25  #...................... SH: 0Dex: 15  ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: ==-------  Time: 10910.3 (0.0) #*# #.# #. b) +2 long sword (freeze) #*|ja;10m# #.# #. Cast: Foxfire #*# #.# #.  #......*.ğ...ğ.. ..  ###########..... (# ğ   gnoll sergeant (polearm, inner flame) ... . ğğ 2 gnolls (1 polearm)Aim: a gnoll, wielding a +0 spear (85% to hit)  The zap hits the gnoll sergeant. Flame seeps out of the gnoll sergeant.  The gnoll sergeant is lightly wounded.  The zap hits the gnoll.  The gnoll is lightly wounded.  The zap misses the gnoll. The zap hits the gnoll.k|ja ğ.  The zap hits the gnoll.gnoll is lightly wounded.  The zap misses the gnoll. The zap hits the gnoll.  The gnoll is moderately wounded.sergeant is engulfed in blazing flames.  Flame seeps out of the gnoll sergeant.k|jt)ğğ 55---1.3 (1k|j"k|j#L _The gnoll sergeant hits you from afar with a +0 spear.k|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j0 #.........#  Quake2Marine the Destroyer #.........#  Deep Elf of Vehumet **.... #.........#  Health: 55/60 ======================-- #.........#  Magic: 11/21 ============------------ #.........#  AC: 8k|j0Str: 5Doom: 21% ###########.........### EV: 12Int: 25 #...................... SH: 0Dex: 15 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9k|j0  #@# #.# #. Noise: =--------  Time: 10911.3 (0.0) k|j[1 #*# #.# #. b) +2 long sword (freeze) #ğ# #.# #. Cast: Foxfire #ğ# #.# #. #.....ğ..ğ...ğ.. .. ###########..... (# ğ   gnoll sergeant (polearm, inner flame) k|j1... .  ğğ 2 gnolls (1 polearm)Flame seeps out of the gnoll sergeant. _The gnoll sergeant hits you from afar with a +0 spear.  Casting: Shock (safe; 1% risk of failure)  k|j1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek|j k|j  #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... #.........#Health: 55/60 ======================-- #.........#Magic: 12/21 =============----------- #.........#AC: 8Str: 5Doom: 21% k|jr  ###########.........### EV: 12Int: 25  #...................... SH: 0Dex: 15  ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: =--------  Time: 10911.3 (0.0) #)# #.# #. b) +2 long sword (freeze) k|j +#ğ# #.# #. Cast: Foxfire #ğ# #.# #.  #.....ğ..ğ...ğ.. .. k|j>  ###########..... (# ğ   gnoll sergeant (polearm, inner flame) ... . ğğ 2 gnolls (1 polearm) _The gnoll sergeant hits you from afar with a +0 spear.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.k|j3 4k|j` k|j. . _k|j8  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j_ #.........#  Quake2Marine the Destroyer #.........#  Deep Elf of Vehumet **.... #.........#  Health: 55/60 ======================-- #.........#  Magic: 9/21==========-------------- #.........#  AC: 8Str: 5Doom: 21% ###########.........### EV: 12Int: 25 k|j`#...................... SH: 0Dex: 15 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: =--------  Time: 10911.3 (0.0) #)# #.# #. b) +2 long sword (freeze) #ğ# #.# #. Cast: Foxfire #ğ# #.# #. #.....ğ..ğ...ğ.. .. ###########..... (# ğ   gnoll sergeant (polearm, inner flame) k|jZa... .  ğğ 2 gnolls (1 polearm) _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (moderately wounded, chance to affect: 93%)k|j.> sğğflail (lightly woundedk|jx #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... #.........#Health: 55/60 ======================-- #.........#Magic: 9/21==========-------------- #.........#AC: 8Str: 5Doom: 21%  ###########.........### EV: 12k|jZInt: 25  #...................... SH: 0Dex: 15  ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: =--------  Time: 10911.3 (0.0) #)# #.# #. b) +2 long sword (freeze) #ğ# #.# #. Cast: Foxfire #*# #.# #.  #.....ğ..ğ...ğ.. .. k|j ###########..... (# ğ   gnoll sergeant (polearm, inner flame) ... . ğğ 2 gnolls (1 polearm) _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (lightly wounded, chance to affect: 93%)k|jZğ, 1 inner flame)k|jz ğ The gnoll is filled with an inner flame.  The gnoll sergeant is engulfed in blazing flames.  Flame seeps out of the gnoll sergeant.49---10/21==2.3 (1k|jğğğğ _The gnoll sergeant hits you from afar with a +0 spear.k|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j #.........#  Quake2Marine the Destroyer #.........#  Deep Elf of Vehumet **.... #.........#  Health: 49/60 ===================----- k|jI#.........#  Magic: 9/21==========-------------- #.........#  AC: 8Str: 5Doom: 21% ###########.........### EV: 12Int: 25 #...................... SH: 0Dex: 15 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: ==-------  Time: 10912.3 (0.0) #*# #.# #. b) +2 long sword (freeze) #ğ# #.# #. Cast: Foxfire #ğ# #.# #. #.....ğ..ğ...ğ.. .. ###########..... (# ğ   gnoll sergeant (polearm, inner flame)k|j ... .  ğğ 2 gnolls (1 polearm, 1 inner flame)Flame seeps out of the gnoll sergeant. _The gnoll sergeant hits you from afar with a +0 spear.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek|j  )ğğğ# _The gnoll sergeant hits you from afar with a +0 spear.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou can't see that place.k|j\ *ğk|jYğğ#k|j  #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... #.........#Health: 49/60 ===================----- #.........#Magic: 9/21==========-------------- #.........#AC: 8Str: 5Doom: 21%  ###########.........### EV: 12Int: 25  #...................... SH: 0Dex: 15  ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: ==-------  Time: 10912.3 (0.0) #*# #.# #. b) +2 long sword (freeze) #|j0;1m*# #.# #. Cast: Foxfire #*# #.# #.  #.....*..ğ...ğ.. ..  ###########..... (# ğ   gnoll sergeant (polearm, inner flame) ... . ğğ 2 gnolls (1 polearm, 1 inner flame)The gnoll sergeant is severely wounded.The zap hits the gnoll. Flame seeps out of the gnoll.  The gnoll is moderately wounded.The zap hits the gnoll.  The gnoll is almost dead.The zap misses the gnoll. The zap hits the gnoll. Flame seeps out of the gnoll.k|j2$)ğğğThe zap misses the gnoll. The zap hits the gnoll. Flame seeps out of the gnoll.The gnoll is heavily wounded.  The gnoll sergeant is engulfed in blazing flames.  Flame seeps out of the gnoll sergeant.  The gnoll sergeant hits you but does no damage.  The gnoll is engulfed in blazing flames.-3.3 (1k|j Fğğk|j3 _Flame seeps out of the gnoll.k|jY  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j+ #.........#  Quake2Marine the Destroyer #.........#  Deep Elf of Vehumet **.... #.........#  Health: 49/60 ===================----- #.........#  Magic: 8/21=========--------------- #.........#  AC: 8Str: 5Doom: 21% ###########.........### EV: 12Int: 25 #...................... SH: 0Dex: 15 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9k|jP #@# #.# #. Noise: =--------  Time: 10913.3 (0.0) #*# #.# #. b) +2 long sword (freeze) #ğ# #.# #. Cast: Foxfire #ğ# #.# #. #.....ğ..ğ...ğ.. .. ###########..... (# ğ   gnoll sergeant (polearm, inner flame) ... .  ğğ 2 gnolls (1 polearm, 1 inner flame)The gnoll is engulfed in blazing flames. _Flame seeps out of the gnoll.  k|j3Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek|j  #.........#  Quake2Marine the Destroyer #.........#  Deep Elf of Vehumet **.... #.........#  Health: 49/60 ===================----- #.........#  Magic: 8/21=========--------------- #.........#  AC: 8Str: 5Doom: 21% ###########.........### EV: 12Int: 25 #...................... SH: 0Dex: 15 ######>#######.#######. XL: 10 Next: 41% Place: Dungeon:9 #@# #.# #. Noise: =--------  Time: 10913.3 (0.0) #)# #.# #. b) +2 long sword (freeze) #ğ# #.# #. Cast: Foxfire|j 5H #ζ# #.# #. #.....ğ..ğ...ğ.. .. ###########..... (# ğ   gnoll sergeant (polearm, inner flame) ... .  ğğ 2 gnolls (1 polearm, 1 inner flame)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the gnoll sergeant. Flame seeps out of the gnoll sergeant.  The gnoll sergeant is almost dead.The zap hits the gnoll..  The gnoll sergeant is almost dead.  The zap hits the gnoll.  Vehumet accepts your kill.!  You kill the gnoll!  Vehumet accepts your kill.              #@# #.#  #*# #.#  #*# #.#  #|jY ]40m*# #.#  *   ( ... k|jf}@ ζYou feel your power returning.  The gnoll explodes!The fiery explosion engulfs the gnoll sergeant!!#####k|j]} #Vehumet accepts your kill.k|jB#§§§#§§§k|j=50=9=04=======4.3 (1§§§§§k|j R _The gnoll sergeant explodes!k|j' 5M  ###########...####.....................######@#######.######.§ #§# #.# #.§§k|j `§§§§k|j} 10/21==27  -------5k|j |§§§§§k|j c _There is a stone staircase leading down here.k|j@  #  #.#  #.#  #.#  #.#  k|jk#.#  #...#  ############### #......@............... ######>#######.#######.# #.# #.# #.# k|j9J#§# #.# #.# #§# #.# #.# #§# #.# #.# #....§§§.ğ...ğ.. ... ###########..... (## ... .k|j]§§§§.k|jMM-------6 _k|j B§§k|jk|jt .# # #.# # #.# # #.# # #.# # #.........# # #.........# # #.# #. ######>#######.#.# #.# #.# #.#  #§ #§ #§# #.# #.# #....§§..ğ...ğ.. . ###########..... (# k|j)[).)k|j^1=7k|jk|jk|j<  .# #. #.# #. #.........# #. #.........# #. #.........# #. #.........# #. #...# #. #.#####. #. ######>#######.#.# #.# #.# #.#  #)# #.# #.# #.....)..ğ...ğ.. . #..... (# k|j k|ji s11==8k|j k|j k|j2b  .# #.# #.........# #.# #.........# #.# #.........# #.# #.........# #.# #...# #.# #..# #.# #.#####.# #. ######>#######.#.# #.# #.# #.#  #)# #.# #.# #.....)..ğ...ğ.. . #..... (# k|jl <9k|js k|ju k|jN .# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#####.# #. ######>#######.#.# #.# #.# #.# # #)# #.# #.# # #[# #.# #.# # #)# #.# #.# #.....)..ğ...ğ.. . #.....|j49m (# 220k|j7o  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ################.### #............................ ######>#######.#######.#####. #.# #.# #.# #. #)# #.# #.# #. #[# #.# #.# #.  #)# #.#|j>p40m #.#####.  #.....)..ğ...ğ.. ........  ###########..... (####### k|jXz2==1k|jk|jk|j[  #....?....#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ################.####   #............................   ######>#######.#######.#####.#   #.# #.# #.# #.#   #)# #.# #.# #.#   #[# #.# #.# #.#  |j\;49m #)# #.# #.#####.#   #.....)..ğ...ğ.. .........2 _Found a scroll of vulnerability.k|j  ...........  #....?....#  #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.#  ################.#####  #..............................  ######>#######.#######.#####.# #.# #.# #.# #.#  #)# #.# #.# #.#|j_ 9m  #[# #.# #.# #.#  #)# #.# #.#####.##k|j k|j &3k|jV k|j k|j,k|j}-k|j}.k|j-2k|j:3=3==k|j:=k|j=k|j:?k|jTBk|jC4=4===k|jDk|jGk|jKW _You start resting.k|j_OO   two-headed ogre (wandering)k|jHl+7.3 (4k|j7m+8.3 (5k|j&vk|ja _You encounter a two-headed ogre. It is wielding two +0 giant clubs.k|jy...........#....?....# #.........# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.###########.#####.#####.#........O.............######>#######.#######.#####.### #.# #.# #.# #.##)# #.# #.# #.# #[# #.#k|js0#)# #.# #.#####.####.....)..ğ...ğ.. ............OO==9.3 (1 _The two-headed ogre shouts in stereo!k|j5#....?....# #.........# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.# ###########.#####.#####.# #.........O............ ######>#######.#######.#####.#### #.# #.# #.# #.k|j##)# #.#[# #.# #.# #.# #)# #.# #.#####.#### #.....)..ğ...ğ.. ............ ###########..... (#########.#k|jK.Ok|jk|j5=5===--30k|jk|j #.........# #.# #.##.# #.# #.# #.# #.# #.# #.k|jX # #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ##########.#####.#####.# ..........O............. #####>#######.#######.#####.#####  #.# #.# #.# #.# #)# #.# #.# #.# ##[# #.# #.# #.# ##)# #.# #.#####.##### .....)..ğ...ğ.. ............. ##########..... (#########.## ... . #.#|j 8m.Ok|j k|j A--1k|jX$ k|j' k|j?~p#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .#####.#####.#O.>#.#.#####.#####.#.# #.# #.# #.# #.#)# #.# #.# #.# #.#[# #.# #.# #.# #.k|jT#)# #.# #.#####.#####.)..ğ...ğ.. ...... (#.# k|jH.Ok|jk|j܉s6==2k|jېk|jƒk|j+#.# #.# #.# #.# #.# #.# k|jO#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .#####.#####.#O.>#.#.#####.#####.##.# #.# #.# #.# #.##)# #.# #.# #.# #.##[# #.# #.# #.# #.#k|jT#)# #.# #.#####.#####.#)..ğ...ğ.. ...... (#.# k|jH.Ok|jk|j&3k|jk|j{k|j{ #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.k|j| # #.# #.# #.# #.# #.# #.# #.# #.# .#####.#####.#O.>#.#.#####.#####.##.# #.# #.# #.# #.#  #)# #.# #.#####.#####.#k|j } )..ğ...ğ.. ...... (#.# k|j~ H.Ok|j k|j ^6=4k|j k|j k|j6  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j  #.........# #.# #.#  Quake2Marine the Destroyer #.........# #.# #.#  Deep Elf of Vehumet **.... #.........# #.# #.#  Health: 56/60 ======================-- #.........# #.# #.#  Magic: 15/21 =================------- #.........# #.# #.#  AC: 8Str: 5Doom: 20% #.........# #.# #.#  EV: 27 Int: 25 #.........# #.# #.#  SH: 0Dex: 15 #######.........#####.#####.##### XL: 10 Next: 44% Place: Dungeon:9 ...........O****@................ Noise: ---------  Time: 10934.3 (0.0) k|j! %##>#######.#######.#####.#####.## b) +2 long sword (freeze)  #.# #.# #.# #.# #.#  Cast: Foxfire  #)# #.# #.# #.# #.#  #[# #.# #.# #.# #.#  #)# #.# #.#####.#####.## O   two-headed ogre ..)..ğ...ğ.. ................ #######..... (#########.##### ... . #.# _The two-headed ogre shouts in stereo!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 37%)k|j?#.........# #.# #.#Quake2Marine the Destroyer#.........# #.# #.#Deep Elf of Vehumet **....#.........# #.# #.#Health: 56/60 ======================--#.........# #.# #.#Magic: 15/21 =================-------#.........# #.# #.#AC: 8Str: 5Doom: 20%k|j*A#.........# #.# #.#EV: 27 Int: 25#.........# #.# #.#SH: 0Dex: 15 #######.........#####.#####.##### XL: 10 Next: 44% Place: Dungeon:9 ...........*....@................ Noise: ---------  Time: 10934.3 (0.0) ##>#######.#######.#####.#####.## b) +2 long sword (freeze)#.# #.# #.# #.# #.# Cast: Foxfire  #)# #.# #.# #.# #.##[# #.# #.# #.# #.##)# k|jA#.# #.#####.#####.## O   two-headed ogre ..)..ğ...ğ.. ................ #######..... (#########.#####... .#.# _The two-headed ogre shouts in stereo!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 37%)k|j@(slow)k|j>O6=12 =5.3 (1k|jܻ0  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 37%) _The two-headed ogre seems to slow down.k|j  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j  #.........# #.# #.#  Quake2Marine the Destroyer #.........# #.# #.#  Deep Elf of Vehumet **.... #.........# #.# #.#  Health: 56/60 ======================-- #.........# #.# #.#  Magic: 13/21 ==============---------- #.........# #.# #.#  AC: 8Str: 5Doom: 20% #.........# #.# #.#  EV: 12Int: 25 #.........# #.# #.#  SH: 0Dex: 15 #######.........#####.#####.##### XL: 10 Next: 44% Place: Dungeon:9 ...........O....@................ Noise: =--------  Time: 10935.3 (0.0) ##>#######.#######.#####.#####.## b) +2 long sword (freeze)  #.# #.# #.# #.# #.#  Cast: Foxfire  #)# #.# #.# #.# #.#  #[# #.# #.# #.# #.#  #)# #.# #.#####.#####.## k|j O   two-headed ogre (slow) ..)..ğ...ğ.. ................ #######..... (#########.##### ... . #.# Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (slow, chance to affect:  77%)k|j #.........# #.# #.#Quake2Marine the Destroyer#.........# #.# #.#Deep Elf of Vehumet **....#.........# #.# #.#Health: 56/60 ======================--#.........# #.# #.#Magic: 13/21 ==============----------#.........# #.# #.#AC: 8Str: 5Doom: 20%#.........# #.# #.#EV: 12Int: 25#.........# #.# #.#SH: 0Dex: 15 #######.........#####.#####.##### XL: 10 Next: 44% Place: Dungeon:9 ...........*....@................|j?m Noise: =--------  Time: 10935.3 (0.0) ##>#######.#######.#####.#####.## b) +2 long sword (freeze)#.# #.# #.# #.# #.# Cast: Foxfire  #)# #.# #.# #.# #.##[# #.# #.# #.# #.##)# #.# #.#####.#####.## O   two-headed ogre (slow) ..)..ğ...ğ.. ................ #######..... (#########.#####... .#.#Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: k|jRa two-headed ogre, wielding two +0 giant clubs (slow, chance to affect:  77%)k|jEE^Oinner flame, slow)k|j.OO=6.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs (slow, chance to affect:  77%) _The two-headed ogre is filled with an inner flame.k|j2 #.# #.# #.# #.........# #.# #.# #.........# #.# #.# #.........# #.# #.# #.........# #.# #.# #...# #.# #.# #..# #.# #.# .#####.#####.#O.>#.#.#####.#####.# #.# #.# #.# #.# #.# #)# #.# #.# #[# #.# #.# #)# #.# #.#k|j4 S####.#####.# .)..ğ...ğ.. ........ (##.# .Ok|jU O727  --7k|j\ COOk|je k|j !#.k|jݯ# #.# #.# #.# #.# #.# #.........# #.# #.# #.........# #.# #.# #.........# #.# #.# #.........# #.# #.# #...# #.# #.# .#####.#####.#O. >#.#.#####.#####.# .# #.# #.# #.# #.# )# #.# # [# #.# # )# #.# #.#####.#####.# )..ğ...ğ.. ......... (###.# k|jv4==--8k|jOCOOk|jhk|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jY$k|j #.........# #.# #.#  Quake2Marine the Destroyer  #.........# #.# #.#  Deep Elf of Vehumet **....  #.........# #.# #.#  Health: 57/60 ======================--  #.........# #.# #.#  Magic: 13/21 ==============----------  #.........# #.# #.#  AC: 8Str: 5Doom: 20%  #.........# #.# #.#  EV: 27 Int: 25  #.........# #.# #.#  SH: 0Dex: 15 #####.........#####.#####.####### XL: 10 Next: 44% Place: Dungeon:9 ...........O****@................ Noise: ---------  Time: 10938.3 (0.0) >#######.#######.#####.#####.#### b) +2 long sword (freeze) k|j5.# #.# #.# #.# #.#  Cast: Foxfire )# #.# #.# #.# #.# [# #.# #.# #.# #.# )# #.# #.#####.#####.#### O   two-headed ogre (inner flame, slow) )..ğ...ğ.. .................. #####..... (#########.####### ... . #.# Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (inner flame, slow, 92% to  hit)k|j #.........# #.# #.#Quake2Marine the Destroyer#.........# #.# #.#Deep Elf of Vehumet **....#.........# #.# #.#Health: 57/60 ======================--#.........# #.# #.#Magic: 13/21 ==============----------#.........# #.# #.#AC: 8Str: 5Doom: 20%#.........# #.# #.#EV: 27 Int: 25#.........# #.# #.#SH: 0k|jDzDex: 15 #####.........#####.#####.####### XL: 10 Next: 44% Place: Dungeon:9 .........*******@................ Noise: ---------  Time: 10938.3 (0.0) >#######.#######.#####.#####.#### b) +2 long sword (freeze) .# #.# #.# #.# #.#Cast: Foxfire )# #.# #.# #.# #.# [# #.# #.# #.# #.# )# #.# #.#####.#####.#### O   two-headed ogre (inner flame, slow) )..ğ...ğ.. .................. k|jƳk#####..... (#########.#######... .#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (inner flame, slow, 92% to  hit)  The zap hits the two-headed ogre. Flame seeps out of the two-headed ogre.k|j@ζOPress: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding two +0 giant clubs (inner flame, slow, 92% to  hit)  The zap hits the two-headed ogre. Flame seeps out of the two-headed ogre.  The two-headed ogre is lightly wounded.two-headed ogre is engulfed in blazing flames.k|jq ..ζO...O  12 =9.3 (1 _Flame seeps out of the two-headed ogre.k|jH  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|je  #.........# #.# #.#  Quake2Marine the Destroyer  #.........# #.# #.#  Deep Elf of Vehumet **....  #.........# #.# #.#  Health: 57/60 ======================--  #.........# #.# #.#  Magic: 10/21 ===========-------------  #.........# #.# #.#  AC: 8Str: 5Doom: 20%  #.........# #.# #.#  EV: 12Int: 25  #.........# #.# #.#  SH: 0Dex: 15 #####.........#####.#####.####### XL: 10 Next: 44% Place: Dungeon:9 ...........ζO***@................ Noise: =--------  Time: 10939.3 (0.0) >#######.#######.#####.#####.#### b) +2 long sword (freeze) .# #.# #.#|jsf 0m #.# #.#  Cast: Foxfire )# #.# #.# #.# #.# [# #.# #.# #.# #.# )# #.# #.#####.#####.#### O   two-headed ogre (inner flame, slow) )..ğ...ğ.. .................. #####..... (#########.####### ... . #.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, inner  flame, slow, 92% to hit)k|j# #.........# #.# #.#Quake2Marine the Destroyer#.........# #.# #.#Deep Elf of Vehumet **....#.........# #.# #.#Health: 57/60 ======================--#.........# #.# #.#Magic: 10/21 ===========-------------#.........# #.# #.#AC: 8Str: 5Doom: 20%#.........# #.# #.#EV: 12Int: 25#.........# #.# #.#SH: 0Dex: 15 #####.........#####.#####.####### XL: 10 Next: 44% Place: Dungeon:9 ...........ζO```@................ Noise: =--------  k|jY%Time: 10939.3 (0.0) >#######.#######.#####.#####.#### b) +2 long sword (freeze) .# #.# #.# #.# #.#Cast: Foxfire )# #.# #.# #.# #.# [# #.# #.# #.# #.# )# #.# #.#####.#####.#### O   two-headed ogre (inner flame, slow) )..ğ...ğ.. .................. #####..... (#########.#######... .#.#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, inner  flame, slow, 92% to hit)  The stone arrow hits the two-headed ogre!  Flame seeps out of the two-heak|j& ded ogre.k|j>ℓO...k|jb8==40.3 (1k|j0COOk|j  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, inner  flame, slow, 92% to hit)  The stone arrow hits the two-headed ogre!  Flame seeps out of the two-headed ogre. _The two-headed ogre is heavily wounded.k|j  k|jCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jm  #.........# #.# #.#  Quake2Marine the Destroyer  #.........# #.# #.#  Deep Elf of Vehumet **....  #.........# #.# #.#  Health: 58/60 =======================-  #.........# #.# #.#  Magic: 7/21========----------------  #.........# #.# #.#  AC: 8Str: 5Doom: 20%  #.........# #.# #.#  EV: 12Int: 25  #.........# #.# #.#  SH: 0k|jn Dex: 15 #####.........#####.#####.####### XL: 10 Next: 44% Place: Dungeon:9 ...........ℓO***@................ Noise: ==-------  Time: 10940.3 (0.0) >#######.#######.#####.#####.#### b) +2 long sword (freeze) .# #.# #.# #.# #.#  Cast: Foxfire )# #.# #.# #.# #.# [# #.# #.# #.# #.# )# #.# #.#####.#####.#### O   two-headed ogre (inner flame, slow) )..ğ...ğ.. .................. #####..... (#########.####### ... . #.# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (flame, heavily wounded,k|jp ,  inner flame, slow, 92% to hit)k|j} #.........# #.# #.#Quake2Marine the Destroyer#.........# #.# #.#Deep Elf of Vehumet **....#.........# #.# #.#Health: 58/60 =======================-#.........# #.# #.#Magic: 7/21========----------------#.........# #.# #.#AC: 8Str: 5Doom: 20%#.........# #.# #.#EV: 12Int: 25#.........# #.# #.#SH: 0Dex: 15 #####.........#####.#####.####### XL: 10 Next: 44% Place: Dungeon:9 ...........ℓO```@................ Noise: ==------- |j|;49m Time: 10940.3 (0.0) >#######.#######.#####.#####.#### b) +2 long sword (freeze) .# #.# #.# #.# #.#Cast: Foxfire )# #.# #.# #.# #.# [# #.# #.# #.# #.# )# #.# #.#####.#####.#### O   two-headed ogre (inner flame, slow) )..ğ...ğ.. .................. #####..... (#########.#######... .#.#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (flame, heavily wounded,  inner flame, slow, 92% to hit)  The stone arrow hits the two-headed ogre!! k|j,[23d Flame seeps out of the two-headed ogre.k|jz*Mζ: a two-headed ogre, wielding two +0 giant clubs (flame, heavily wounded,  inner flame, slow, 92% to hit)  The stone arrow hits the two-headed ogre!!  Flame seeps out of the two-headed ogre.  The two-headed ogre is almost dead.two-headed ogre is engulfed in blazing flames. k|j:2######  Vehumet accepts your kill.k|jB §§§§§§..  The two-headed ogre explodes!k|j9H8=1759======1.3 (1k|jwSW§§§k|jpV* _You hear a shout! x2k|j= w#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.........# #.# #.# #.........# #.# #.# ......§§§#####.#####.# k|j@ g§§§. #.#.#####.#####.#### # #.# #.# #.# #.# # #.# #.# # #.# #.# # #.# #.#####.#####.#####  ..ğ...ğ.. ....< ..... (###.# ... . #.# # k|jJ w§§§§§k|jPL n27  ------2k|jZ §§§§§l|j #.# #.# #.# #.# #.# #.# #.........# #.# #.# #.........# #.# #.# #.........# #.# #.#l|j #.........# #.# #.# #####......§§§#####.#####.####### .....§§§................... >#######.#######@#####.#####.#### .# #.# #.# #.# #.# )# #.# #.# #.# #.# [# #.# #.# #.# #.# )# #.# #.#####.#####.#### )..ğ...ğ.. .................. #####..... (#########.####### ... . #.# #.#l|j§§§§------3l|jt§§§§§§l|jl|j ...... #####......§§§#####.#####.####### ...........§§§................... >#######.#######.#####.#####.#### .# #.# #@# #.# #.# )[..#.#l|j9W....).l|j99==4l|jl|jl|j ########.#####.####### .....).................... >#######.#######.#####.#####.#### .# #.# #.# #.# #.# )[)####.#####.####.l|j>5...#.#l|j@<5l|jql|j ^ ########.#####.####### .....).................... >#######.#######.#####.#####.#### .# #.# #.# #.# #.# )[)####.#####.#### l|j j)..ğ...ğ.. .................. #####...l|j .(#########.####### ... l|j> P# ........l|j l|jC &6l|j, l|j. l|j  ########.#####.####### .....).................... >#######.#######.#####.#####.#### .# #.# #.# #.# #.# )[)####.#####.#### )..ğ...ğ......................... #####..........(#########.####### ......... # ..........l|jM 60=10/21==7l|jj#.# #.# #.# ####.#####.#####.####### .....).................... #######.#######.#####.#####.#### # #.# #.# #.# #.# # #.# #.# #.# #.# # #.# #.# #.# #.# # #.#######.#####.#####.##### ..ğ...ğ.........@...............< ####....(#########.######## . #.#  ....... #.# #....... #.# #....... #.# # .l|jƚ...... #.# #  #.# # #.# # 8l|j#.# #.# #.# .#####.#####.# )..... .#.#####.#####.####  #.# #.# #.# #.#  #.# #.# #.# #.#  #.# #.# #.# #.#  #.#.#####.#####.# .ğ...ğ.<..(#.#.... #.# #........ #.# #........ #.# #........ #.# #........ #.# #.#.# #.#.# #.l|jAl|jy&9l|jl|jl|jH[#.# #.# #.# .#####.#####.# ). .#.#####.#####.#### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#.#####.#####.# ğ...ğ.<..(#.#.#......... #.# #.#....... #.# #.#. #.# #.#. #.# #.#. #.# #.##.# #.##.# #.#11==50l|jj#.# #.# #.# .#####.#####.# ). .#.#####.#####.#### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#.#####.#####.# ...ğ.<. #.(#.#.#......... #.# #.# . l|jN#.# #.#. #.# #.##.# #.##.# #.#l|j}X=1l|jl|jsl|j .# #.# #.# .#####.#####.# )... .#.#####.#####.#### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#.#####.#####.#ğ.<. .(#.#.#.l|j  #.# #.# l|j <2l|j l|j l e# #.# #.# #####.#####.# )..... .#.#####.#####.####  #.# #.# #.# #.#  #.# #.# #.# #.#  #.# #.# #.# #.#  #.#.#####.#####.#l|jl Tğ.<.(#.#.#. #.# #.# l|jy l|jz s2==3l|j l|j. l|j# #.# #.# #####.#####.# )..... .#.#####.#####.#### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#.#####.#####.# ğ.<.(#.#.# . #.# #.# l|jrl|j&4l|jel|jl|j*# #.# #.# #####.#####.# )... .#.#####.#####.#### .# #.# #.# #.# .# #.# #.# #.# .# #.# #.# #.# .#.#####.#####.# .<.(#.#.# #.# #.#  . #.#  . #.#  . #.#  . #.##.# l|jn5<5l|j9l|j:l|j# #.# #.# #####.#####.# ). #.#####.#####.#### # #.# #.# #.# # #.# #.# #.# # #.# #.# #.# #.#####.#####.#<.(#.#.# #.# #.# . # . # . # . #l|jRV# l|jط3==6l|jl|jbl|j.22# #.# #.# #####.#####.# ). .#####.#####.####  l|j:#.# #.# #.#  #.# #.# #.#  #.# #.# #.# .#####.#####.# <. (#.#.#  #.# #.#  #.# #.# #.# #.##.# l|j><7l|jEl|jHl|j m# #.# #.# #####.#####.####### )...... .#####.#####.#### #.# #.# #.# #.# #.# #.# #.# #.# #.# .#####.#####.# <. (#.#.#  #.# #.#  #. #. #. #.#. 8l|j "4===l|j Bl|j l|j; %5l|j] F===l|j$ l|jݛ l|j= l|j l|j^ l|j l|j2 l|j{ l|jƤ j6==l|jm l|j l|j l|j8 l|j¬ l|j l|j l|j! l|j` #7l|j E==l|j l|j l|j[ l|jԴ l|jj l|j l|j+ l|j l|j #8l|jA E==l|jѼ l|jd l|j l|j l|j l|j, l|j l|jW ~9==l|j l|j l|j l|jH l|j l|j! l|j l|j l|j $20l|j E==l|j l|j> ,l|j l|j ,l|jZ l|j n _You start resting.Magic restored.l|j l|j79.3 (21.0)1===80.3 (22 _l|j$ l|j} l|j l|jp l|j3 l|j l|jP, ,==l|j. Bl|j6 ,l|j 7 l|jg8 l|j: l|j? ,l|jyA l|j?C l|jF l|jvG l|jG l|j J l|jP ,l|jP l|jS l|jV l|jW l|jY l|jZ l|j_ ,l|j` l|jb l|j\q l|jr l|jv l|jy l|j   You see here 5 poisoned darts.l|jO l|jc  _l|j} l|j? l|jN l|j l|j¦ l|j l|jϮ l|jf l|j3 l|j8 l|j l|jO l|j l|j} ,l|j l|j l|jO ,l|j ,l|jb Bl|j, nl|jTF l|jRP l|jLV Bl|jY l|jN` ,l|jRc l|jRx J  #.........#  #.........#  ###########.........###  #.................)....  ######>#######.#######.  #.# #.# #.  #)# #.# #.  #[# #.# #.  ######@#######.#######.  #.....)................  ###########..........(#  #...........#  #...........#  #...........#   #^..........#   #...........#  l|j ~ #...........# l|j 1 M  ##########..###.................)...######>#######.######.) #@# #.# ######)#######.#######.#.....)................  ###########..........(#You see here a +0 flail.l|j /1010.3 (30l|j Z 1.3 (31 _l|j l|j> $  Things that are here:l|j ~ _a +0 spear; a +0 ring mail; a +2 bucklerl|j\^Pick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 spear Armour (select all with [)b - a +0 ring mail  c - a +2 buckler [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]l|j  c + a +2 buckler[Enter] accept (1 chosen)l|j0l|jK;l|j_H #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... #.........#Health: 60/60 ========================  ###########.........### Magic: 21/21 ========================  #.................).... AC: 8Str: 5Doom: 17% l|jK ######>#######.#######. EV: 27 Int: 25 #.# #.# #. SH: 0Dex: 15 #)# #.# #. XL: 10 Next: 59% Place: Dungeon:9 #@# #.# #. Noise: ---------  Time: 11011.3 (0.0)  ######)#######.#######. b) +2 long sword (freeze)  #.....)................ Cast: Foxfire  ###########..........(# #...........# #...........#  #...........#  #^..........#  #...........#  _You start resting. [39;l|jL49m_Magic restored. _You see here 5 poisoned darts. _You see here a +0 flail.  Things that are here: _a +0 spear; a +0 ring mail; a +2 bucklerl|jWVl|j W512 2.3 (1l|j_l|j^cF _m - a +2 bucklerl|j{ l|j Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 long sword of freezing (weapon)  g - a +3 morningstar Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 hat (worn)d - a +0 kite shield  h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2}  m - a +2 buckler Magical Staves (go to first with |)  k - a staff of cold  l - a staff of air Jewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  j - the amulet of Paqujepo {Dissipate rPois rF- Int+4}l|j,]m - a +2 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 1.0 (12.2 -> 11.2). l|j-Your SH would increase by 6.1 (0.0 -> 6.1). Your spell failure would worsen by up to 10% (press '!' for details). Your attack delay would increase by 0.1 (1.1 -> 1.2). You took it off a gnoll sergeant on level 9 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. l|jH s If you equipped this item, your spell failure would worsen: Sticky Flame12%-> 22% Inner Flame1%-> 3% Flame Wave1%-> 3% Slow1%-> 2% (w)ear, (d)rop, (=)adjust, or (i)nscribe. l|jzXGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 long sword of freezing (weapon)  g - a +3 morningstar Armour (go to first with [)  a - a +0 robe (worn)  c - a +2 hat (worn)  d - a +0 kite shield  h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2}  m - a +2 buckler Magical Staves (go to first with |)  k - a staff of cold  l - a staff of air Jewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn)  l|jY i - a +4 ring of protection (worn)  j - the amulet of Paqujepo {Dissipate rPois rF- Int+4} l|j  l|jS  #.........#Quake2Marine the Destroyer #.........#Deep Elf of Vehumet **.... #.........#Health: 60/60 ========================  ###########.........### Magic: 21/21 ========================  #.................).... AC: 8Str: 5Doom: 17%  ######>#######.#######. EV: 12Int: 25 #.# #.# #. SH: 0Dex: 15 #)# #.# #. XL: 10 Next: 59% Place: Dungeon:9 #@# #.# #. Noise: ---------  Time: 11012.3 (0.0)  ### l|j ###)#######.#######. b) +2 long sword (freeze)  #.....)................ Cast: Foxfire  ###########..........(# #...........# #...........#  #...........#  #^..........#  #...........#  _Magic restored. _You see here 5 poisoned darts. _You see here a +0 flail.  Things that are here: _a +0 spear; a +0 ring mail; a +2 buckler _m - a +2 buckler l|j  l|jJ  l|j 3 l|j  l|j  l|j  l|j 27    You see here a +0 flail. l|j  l|j  _ l|j  l|j  l|j l|j l|j  l|jw  There is a stone staircase leading down here. _ l|j l|j l|j&X l|j, l|j'4  You encounter an orc wizard. It is wielding a +0 dagger. l|j<  #...# #. #...# #. #.........# #. #....o....# #. #.........# # #.........#   #.........# ###########.........#### #........@........)...... ######>#######.#######.### #.# #.# #.#  #)# #.# #.# #)## #.# ######)#######.#######.### o   orc wizard (wandering) l|jB>  #.....)........ ###########....(#### #...# l|jMI]7.3 (58.3 (6 _ l|jAM l|jS l|j@A _ #.# #.# #.........# #.# #....o....# #.# #....o....# #.# #.........# #.# #...# #.# #..# #.# #.#####.# #...). l|jB  ######>#######.#.# #.# #.# #.#  #)  ######)#.#.#o 2 orc wizards (wandering) #.....). #.(#  l|jM G.o l|jSO 0o. l|j Y  l|jY +9.3 (1 l|jer   You encounter an orc wizard. It is wielding a +0 dagger and wearing a +1 robe _of willpower. l|js l|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jL! #.........# #.# Quake2Marine the Destroyer #.........# #.# Deep Elf of Vehumet **.... #.....o...# #.# Health: 60/60 ======================== #.....o...# #.# Magic: 18/21 ====================---- #.........# #.# AC: 8Str: 5Doom: 17% #.........# #.# EV: 27 Int: 25 l|j;N~#.........# #.# SH: 0Dex: 15 ###########.........#####.# XL: 10 Next: 59% Place: Dungeon:9 #.........@.......)........ Noise: ---------  Time: 11019.3 (0.0) ######>#######.#######.#### b) +2 long sword (freeze) #.# #.# #.#  Cast: Foxfire #)# #.# #.#  #)# #.# #.#  ######)#######.#######.#### oo 2 orc wizards (wandering) #.....).................... ###########..........(##### #...........# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (wandering, hasn't noticed you, chance to affect: 62%)l|j}B #.........# #.# Quake2Marine the Destroyer  #.........# #.# Deep Elf of Vehumet **....  #.....o...# #.# Health: 60/60 ========================  #.....*...# #.# Magic: 18/21 ====================----  #.........# #.# AC: 8l|jdlStr: 5Doom: 17%  #.........# #.# EV: 27 Int: 25  #.........# #.# SH: 0Dex: 15   ###########.........#####.# XL: 10 Next: 59% Place: Dungeon:9   #.........@.......)........ Noise: ---------  Time: 11019.3 (0.0) l|jǖ  ######>#######.#######.#### b) +2 long sword (freeze)  #.# #.# #.#Cast: Foxfire l|js% #)# #.# #.#  #)# #.# #.#   ######)#######.#######.#### oo 2 orc wizards (wandering)   #.....).................... l|j  ###########..........(#####  #...........#l|jٗCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetl|j-Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (wandering, hasn't noticed you, chance to affect: 62%)l|jt Ro1 wandering, 1 inner f…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (wandering, hasn't noticed you, chance to affect: 62%)  The orc wizard is filled with an inner flame.l|j n oThe orc wizard shouts!l|jI *****The orc wizard points at you and mumbles some strange words.l|j 0ol|j .oThe puff of flame hits you. You resist.l|j^  ..o....o   orc priestoo 2 orc wizards (1 wandering, 1 inner f…)You encounter an orc priest. It is wielding a +0 mace.l|jD 658-l|j 512 ==20.3 (1l|j l|jP , _The orc priest shouts!l|jڭ  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j #.........# #.# Quake2Marine the Destroyer #.........# #.# Deep Elf of Vehumet **.... #.........# #.# Health: 58/60 =======================- #.....oo..# #.# Magic: 15/21 =================------- #......o..# #.# AC: 8Str: 5Doom: 17% #.........# #.# EV: 12Int: 25 #.........# #.# SH: 0Dex: 15 ###########.........#####.# XL: 10 Next: 59% Place: Dungeon:9 #.........@.......)........ Noise: ==-------  Time: 11020.3 (0.0) ######>#######.#######.#### b) +2 long sword (freeze) #.# #.# #.#  Cast: Foxfire #)# #.# #.#  #)# #.# #.#  ######)#######.#######.#### o l|j;[42m  orc priest #.....).................... oo 2 orc wizards (1 wandering, 1 inner f…) ###########..........(##### #...........# _The orc priest shouts!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace (chance to affect: 89%)l|j  #.........# #.# Quake2Marine the Destroyer  #.........# #.# Deep Elf of Vehumet **....  #.........# #.# Health: 58/60 =======================-  #.....oo..# #.# Magic: 15/21 =================-------  #......*..# #.# AC: 8Str: 5Doom: 17%  #.........# #.# EV: 12Int: 25  #.........# #.# SH: 0Dex: 15   ###########.........#####.# XL: 10 Next: 59% Place: Dungeon:9   #.........@.......)........[l|j" 39;49m Noise: ==-------  Time: 11020.3 (0.0)   ######>#######.#######.#### b) +2 long sword (freeze)  #.# #.# #.#Cast: Foxfire  #)# #.# #.#  #)# #.# #.#   ######)#######.#######.#### o   orc priest   #.....).................... oo 2 orc wizards (1 wandering, 1 inner f…)  ###########..........(#####  #...........# _The orc priest shouts!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace (chance to affect: 89%)l|j Po(inner flame)l|j2 no.  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 mace (chance to affect: 89%)  The orc priest is filled with an inner flame.l|j .o.ol|j oooinner flame)6=1.3 (1l|jє Cool|j , _The orc wizard shouts!l|jd *, 1 ally …)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!l|j    orc wizardo invisible orc wizardThe orc wizard mumbles some strange words.l|j6 o.  The orc wizard flickers and vanishes!  The orc priest mumbles some strange prayers to Beogh against you.l|jAo●●o(remembered)l|jB4----5-2l|jKl|jN9 ●l|jO§ _Beogh smites you!●§l|jQ●§●§l|jQ●§●§l|j.RE§●l|j[p  The foxfire burns the orc wizard.l|jk§●ol|j  The orc wizard is moderately wounded.The foxfire burns the orc wizard but does no damage.l|j1§l|jb.ol|jo27  --3l|j§§§..o§§l|jK3ol|je _The orc wizard is moderately wounded.l|jl|j=  Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame Wavel|j Conjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy12%4 Select a spell to describe [?] help [!]/[I] toggle spell headersl|j l|j8 l|j  #.........# #.# Quake2Marine the Destroyer  #.........# #.# Deep Elf of Vehumet **....  #.........# #.# Health: 48/60 ===================-----  #....o....# #.# Magic: 15/21 =================-------  #...§§....# #.# AC: 8Str: 5Doom: 17%  #..§o.....# #.# EV: 27 Int: 25  #.§..o....# #.# SH: 0Dex: 15   ###########§§.......#####.# XL: 10 Next: [39;4l|j 9m59% Place: Dungeon:9   #.........@§......)........ Noise: ---------  Time: 11023.3 (0.0)   ######>#######.#######.#### b) +2 long sword (freeze)  #.# #.# #.#Cast: Foxfire  #)# #.# #.#  #)# #.# #.#   ######)#######.#######.#### o   orc priest (inner flame)   #.....).................... o   orc wizard   ###########..........(##### o invisible orc wizard (remembered)  #...........#The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!  The foxfire burns the orc wizard.  The orc wizard is moderately wounded.l|j The foxfire burns the orc wizard but does no damage. _The orc wizard is moderately wounded.l|jH l|j l|j' l|jY4 l|j/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j #.........# #.# Quake2Marine the Destroyer #.........# #.# Deep Elf of Vehumet **.... #.........# #.# Health: 48/60 ===================----- #....o....# #.# Magic: 12/21 =============----------- #...§§....# #.# AC: 8Str: 5Doom: 17% #..§o.....# #.# EV: 27 Int: 25 #.§*.o....# #.# SH: 0Dex: 15 ###########**.......#####.# XL: 10 Next: 59% Place: Dungeon:9 #.........@§......)........ Noise: ---------  Time: 11023.3 (0.0) ######>#######.[l|jK40m#######.#### b) +2 long sword (freeze) #.# #.# #.#  Cast: Foxfire #)# #.# #.#  #)# #.# #.#  ######)#######.#######.#### o   orc priest (inner flame) #.....).................... o   orc wizard ###########..........(##### o invisible orc wizard (remembered) #...........# Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelyl|jV 1wounded, 80% to hit)l|jIo.*o§***priestmace (inner flame, 84% to hit)  Out of range.l|jl|j #.........# #.# Quake2Marine the Destroyer  #.........# #.# Deep Elf of Vehumet **....  #.........# #.# Health: 48/60 ===================-----  #....o....# #.# Magic: 15/21 =================-------  #...§§....# #.# AC: 8Str: 5Doom: 17%  #..§o.....# #.# EV: 27 Int: 25  #.§..o....# #.# SH: 0Dex: 15   ###########§§.......#####.# XL: 10 Next: [39;4l|j 9m59% Place: Dungeon:9   #.........@§......)........ Noise: ---------  Time: 11023.3 (0.0)   ######>#######.#######.#### b) +2 long sword (freeze)  #.# #.# #.#Cast: Foxfire  #)# #.# #.#  #)# #.# #.#   ######)#######.#######.#### o   orc priest (inner flame)   #.....).................... o   orc wizard   ###########..........(##### o invisible orc wizard (remembered)  #...........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir l|j!- straight lineAim: an orc priest, wielding a +0 mace (inner flame, 84% to hit)  Out of range.  Okay, then.l|j;4l|jHl|jI. _l|j2 Oo.l|j$ :ol|j- &***Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 mace (inner flame, 84% to hit)  Out of range.  The orc wizard points at you and mumbles some strange words.l|j G........l|j 3--6===== =4.3 (1l|j l|j . _The magic dart hits you.l|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jB #.........# #.# Quake2Marine the Destroyer #.........# #.# Deep Elf of Vehumet **.... #.........# #.# Health: 43/60 =================------- #....o....# #.# Magic: 13/21 ==============---------- #.........# #.# AC: 8Str: 5Doom: 17% #...o.....# #.# EV: 27 Int: 25 #..*o.....# #.# SH: 0Dex: 15 ###########**.......#####.# XL: 10 Next: 59% Place: Dungeon:9 #.........@.......)........ Noise: =--------  Time: 11024.3 (0.0) ######>#######.#######.#### b) +2 long sword (frl|jD eeze) #.# #.# #.#  Cast: Foxfire #)# #.# #.#  #)# #.# #.#  ######)#######.#######.#### o   orc priest (inner flame) #.....).................... o   orc wizard ###########..........(##### o invisible orc wizard (remembered) #...........# _The magic dart hits you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (inner flame, 84% to hit)l|j  #.........# #.# Quake2Marine the Destroyer #.........# #.# Deep Elf of Vehumet **.... #.........# #.# Health: 43/60 =================------- #....o....# #.# Magic: 13/21 ==============---------- #.........# #.# AC: 8Str: 5Doom: 17% #...o.....# #.# EV: 27 Int: 25 #.........# #.# SH: 0Dex: 15 ###########.........#####.# XL: 10 Next: 59% Place: Dungeon:9 #.........@.......)........ Noise: =--------  Time: 11024.3 (0.0) ######>#######.#######.#### b) +2 long sword (freeze) #.# #.# #.# l|j" [39;49m Cast: Foxfire #)# #.# #.#  #)# #.# #.#  ######)#######.#######.#### o   orc priest (inner flame) #.....).................... o   orc wizard ###########..........(##### o invisible orc wizard (remembered) #...........# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (inner flame, 84% to hit)  The stone arrow hits the orc priest!!   #.........#  #.........#  #....o....#  #.........#  #...o.....#  #..`......#  ###########``..... #........)[l|j Am ######### #.# #.# #.#  #)# #.#  #)# #.#  )o   orc wizard )o invisible orc wizard (remembered) ( l|jF .  Aim: an orc priest, wielding a +0 mace (inner flame, 84% to hit)  The stone arrow hits the orc priest!!  l|j Vehumet accepts your kill.  The orc priest explodes!  The fiery explosion engulfs the orc wizard!!  You kill the orc wizard!l|j #########o invisible orc wizard (remembered)l|j߀§§§§§§..§§§l|j .***oVehumet accepts your kill.A magic dart appears from out of thin air!l|jo§.§§§..§§l|j_ 37---612 60======l|jC5.3 (1 _The magic dart hits you.l|j&§§§§l|j)k _Your Fire Magic skill increases to level 9!l|jc+ ooCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j.§§§§§§●@●o(remembered)l|j%2-=-----6l|j§§§§§l|jQ9 ●l|jS§ _You conjure some foxfire!l|j7N●§l|j4●§l|jl|j .oThe foxfire burns something.l|j3§l|j ζFlame seeps out of the invisible orc wizard.l|jP #########l|j+  Vehumet accepts your kill.You feel a bit more experienced.l|j)l|j*3§§§l|jj+ §§§l|j+I§§§§l|j,§l|jR, §§l|j,l|j4l|j58l|jf6&=--l|j63l|j@7=l|j75l|j727 l|jF81l|j8!======l|j87l|jEl|jF§§l|j=G+§§§§l|jG§l|jGI§§§§l|jIH§l|jHl|jTL l|jLl|jM*_The orc wizard explodes!l|jPMl|jk Z l|j l|j= H●§l|j½ D●§l|jN :●§l|j :§●l|j l|j Il|jI l|j l|jK l|j% l|j~ l|j l|j l|j 9=4===l|j l|j ,l|j l|jw,l|jl|j § _You start resting.l|j"5===l|je'l|j,:40l|j--0=l|j 1l|j*6l|j6l|j9l|j?6==l|jBl|jGl|jUHK1=l|jJl|jMl|j Nl|jZQl|jWl|jWh7==l|jZl|j`l|j`92l|jdl|ju,l|jxl|j|}l|j~h8==l|jl|j̆l|j.l|jl|jl|jN43=l|jl|jcl|jʘh9==l|j<l|jkl|jѡl|jl|jm4=l|jl|j%l|jb20==l|jl|jǽ,l|jl|ja5=l|j}l|jt _Your foxfire dissipates.Magic restored.l|j....[...$..).........@.------l|j050.3 (23.0)l|j1===------1.3 (24 _l|jl|jl|jPC3l|jNHl|jN,l|j*X,l|jXl|jP\l|joal|j]bU6=l|j_gl|jwP==l|jl|jl|jpl|jl|jl|jT%7l|jl|j^,l|j8l|jl|jjl|jl|jl|jW _You start resting.l|ja8=a   howler monkey (wandering)l|jK]9.3 (8.0)60.3 (9l|jl|j^ _You encounter a howler monkey.l|ju #.# #.#  #....a....# #.#  #.# #.#  #.# #.#  #..[......# #.#  l|jvB#...$.....# #.#  #...).....# #.#  #.#####.# #.). ######>#######.#l|j[v{.# #.# #.# #.# # #)# #.# #.# #l|jv #)# #.# #.# # ######)#.#.# #.....). #.l|jwW(# l|jDyJ.al|jl|j+1.3 (1l|jl|j+l|j .aCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..al|j●●aally target)0--12 =2l|jݚl|j ●§ _You conjure some foxfire!l|jjA●§l|jN●§l|jCA●§l|j^●§●§l|j!l|j )2§l|j22  The foxfire burns the howler monkey but does no damage.  The foxfire burns the howler monkey!l|j3§l|jqQ.al|j (l|jlq=27  -3l|jzl|j#§l|ju §l|j*§§l|j%l|j l|j-l|jA_The howler monkey is heavily wounded.l|jl|jTk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j2f-l|j;l|jR= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j #.........# #.#  Quake2Marine the Destroyer #.........# #.#  Deep Elf of Vehumet **.... #.........# #.#  Health: 48/60 ===================----- #.........# #.#  Magic: 17/21 ===================----- #..a§.....# #.#  AC: 8Str: 5Doom: 15% #.§*$.....# #.#  EV: 27 Int: 25 l|j +#§*.).....# #.#  SH: 0Dex: 15 ###########§*.......#####.## XL: 10 Next: 61% Place: Dungeon:9 #..........@......)......... Noise: ---------  Time: 11063.3 (0.0) ######>#######.#######.##### b) +2 long sword (freeze) #.# #.# #.# # Cast: Foxfire #)# #.# #.# # #)# #.# #.# # ######)#######.#######.##### a   howler monkey l|jQ#.....)..................... ###########..........(###### #...........# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  l|jFCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  l|jPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (wisps of flame, heavily wounded, 82% to hit)l|j; #.........# #.# Quake2Marine the Destroyer  #.........# #.# Deep Elf of Vehumet **....  #.........# #.# Health: 48/60 ===================-----  #.........# #.# Magic: 17/21 ===================-----  #..`§.....# #.# AC: 8Str: 5Doom: 15%  l|jd<#.§`$.....# #.# EV: 27 Int: 25  #§`.).....# #.# SH: 0Dex: 15   ###########§`.......#####.## XL: 10 Next: 61% Place: Dungeon:9   #..........@......)......... Noise: ---------  Time: 11063.3 (0.0)   ######>#######.#######.##### b) +2 long sword (freeze)  #.# #.# #.# # Cast: Foxfire  #)# #.# #.# #  #)# #.# #.# # l|j<A  ######)#######.#######.##### a   howler monkey   #.....)..................... l|j<  ###########..........(######  #...........# l|j<i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j<yAiming: Stone Arrow (safe; 1% risk of failure)  l|j8=Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wisps of flame, heavily wounded, 82% to hit)l|jJ§al|jnJ[......l|jo98=12 ==4.3 (1l|jl|j\  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  l|jAim: a howler monkey (wisps of flame, heavily wounded, 82% to hit) _The stone arrow misses the howler monkey.l|j"  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j;h  #.........# #.#  Quake2Marine the Destroyer #.........# #.#  Deep Elf of Vehumet **.... #.........# #.#  Health: 49/60 ===================----- l|jh #.........# #.#  Magic: 15/21 =================------- #..[......# #.#  AC: 8Str: 5Doom: 15% #.a.$.....# #.#  EV: 12Int: 25l|j1i  #.*.).....# #.#  SH: 0Dex: 15 l|j[i ###########*........#####.## XL: 10 Next: 61% Place: Dungeon:9 l|ji #..........@......)......... Noise: ==-------  Time: 11064.3 (0.0) l|ji ######>#######.#######.##### b) +2 long sword (freeze) l|ji #.# #.# #.# # Cast: Foxfire #)# #.# #.# # l|ji ##)# #.# #.# # l|jj ######)#######.#######.##### a   howler monkey #.....).....................l|jj  ###########..........(###### #...........# _The stone arrow misses the howler monkey.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel|jj yAim: a howler monkey (heavily wounded, 82% to hit)l|jM #.........# #.#  Quake2Marine the Destroyer #.........# #.#  Deep Elf of Vehumet **.... #.........# #.#  Health: 49/60 ===================----- #.........# #.#  Magic: 15/21 =================------- #..[......# #.#  AC: 8Str: 5l|jDoom: 15% #...$.....# #.#  EV: 12Int: 25 #...).....# #.#  SH: 0Dex: 15 ###########.........#####.## XL: 10 Next: 61% Place: Dungeon:9 #..........@......)......... Noise: ==-------  Time: 11064.3 (0.0)l|j ######>#######.#######.##### b) +2 long sword (freeze) #.# #.# #.# # Cast: Foxfire #)# #.# #.# # #)# #.# #.# # l|jP######)#######.#######.##### a   howler monkey #.....)..................... ###########..........(###### #...........# l|jzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 82% to hit)  l|jqThe stone arrow hits the howler monkey!!  You kill the howler monkey!l|j" K  #.#  #.........# #.#  #.........# #.#  #.........# #.#  ....# #.# l|j } ....# #.#  #.`.).....# #.#  ###########`....... #........) ######>### #.# #.# #.# l|j  #)# #.# #.#  #)# #.# #.#  ) ) ( l|j<B†..l|j;425.3 (1l|jl|j޻)  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (heavily wounded, 82% to hit)  The stone arrow hits the howler monkey!!  You kill the howler monkey! _Vehumet accepts your kill.l|j 3l|jA 27  l|j # l|j$ z50=6=l|jm& l|j* l|j + l|j^. l|j2 l|j!3 l|js l|j 1=7==l|jƋ Bl|j l|j l|j l|j l|j h8==l|j l|ja l|j %2l|jާ l|jd l|j l|jI l|jĶ l|jj h9==l|j l|j- a3=l|j ,l|j l|j1 l|j l|j i20==l|j l|j k4=l|jC l|j n _You start resting.Magic restored.l|j '--l|j 0805.0)l|j 1===--1.3 (16 _l|j l|j  l|j[u l|jj l|j5= l|j l|jU l|jڊ:== l|j l|jd l|j3 l|j l|j l|j?6= l|j l|j l|jxB l|j l|j l|j l|j l|j%7 l|j( l|j, l|j l|jc, l|jE  l|j, l|j l|j +w8= l|j., l|j2 l|j7 l|j7 l|j\? l|jE l|jEU9= l|jYJ l|jN l|j`O l|j[^ l|j#######.#######.#####. #.# #.# #.# #. #)# #.# #.# #. #)# #.# #.# #.  ######)#######.#######.#####. [ l|jh39;49m #.....)............  ###########. l|jz(#######  l|jE1.0) l|j l|j/ l|j ...........  #....?....#  #.# #.#  #.# #.#  #.# #.#  #.........# #.#  #..[......# #.#  #.†.$.....# #.#  #..@).....# #.#  ###########.#####.####   #.................)..........  l|j . ######>#######.#######.#####.#   #.# #.# #.# #.#   #)# #.# #.# #.#   #)# #.# #.# #.#   ######)#######.#######.#####.#   #.....)............. l|j l|j&2 l|j  l|j`  l|j ...........  #....?....#  #.# #.# # #.# #.# # #.# #.# # #.........# #.# # #..[......# #.# # #.†.@.....# #.# # #...).....# #.#  ########### l|j o.#####.#####  #.................)............  ######>#######.#######.#####.# #.# #.# #.# #.#  #)# #.# #.# #.#  #)# #.# #.# #.#  ######)#######.#######.#####.## l|j  l|j&3 l|jd l|j  You now have 415 gold pieces (gained 19).  Things that are here:=12 4.3 (2 l|j l|j, _a +0 dagger; a +0 robe!l|j05R  .   ...........   #....?....#   #.# #.#   #.# #.#   #.# #.#   #...# #.#   #..# #.#  !l|j5 #.†.).....# #.#   #...).....# #.#   ###########...#####.####   #.................)...........   ######>#######.#######.#####.#   #.# #.# #.# #.#  !l|j5 #)# #.# #.# #.#   #)# #.# #.# #.!l|jHEr27  5.3 (1!l|jU!l|j?c  Things that are here: _a +0 dagger; a +1 robe of willpower"l|j"l|j;|Pick up what? 13/52 gear slots (_ for help) "l|j Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)  b - a +1 robe of willpower [Up|Down] select[Esc] exit "l|jcLetters toggle [.|Space] toggle selected[top]#l|j&#l|j/#l|jl;r Quake2Marine the Destroyer  ............Deep Elf of Vehumet **....  ...........Health: 60/60 ========================  #....?....#Magic: 21/21 ========================  #l|j!<#.........# #.#AC: 8Str: 5Doom: 14%  #.........# #.#EV: 27 Int: 25  #.........# #.#SH: 0Dex: 15  #.........# #.#XL: 10 Next: 62% Place: Dungeon:9  #..@......# #.#Noise: ---------  Time: 11105.3 (0.0)  #l|j<!#.†.).....# #.#b) +2 long sword (freeze)  #...).....# #.#Cast: Foxfire   ###########.........#####.#### #l|j<*  #.................)...........   ######>#######.#######.#####.##l|j=u   #.# #.# #.# #.#   #)# #.# #.# #.#   #)# #.# #.# #.##l|j> You now have 415 gold pieces (gained 19).  Things that are here: _a +0 dagger; a +0 robe  Things that are here: #l|j>_a +0 dagger; a +1 robe of willpowerOkay, then.#l|j/Y#l|jY#l|jb#l|jd. _#l|j#l|j+Wear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) #l|jȋ c - a +2 hat (worn)d - a +0 kite shield  h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2}  m - a +2 buckler Floor Items ([,] to select) Armour a +1 robe of willpower[?] describe selected #l|j[!] equip|wield|wear|put on[tab] equip|unequip $l|j ^([,] to select) a +0 robe (worn)       a - a +1 robe of willpower$l|ju $l|jK  Quake2Marine the Destroyer  ............Deep Elf of Vehumet **....  ...........Health: 60/60 ========================  #....?....#Magic: 21/21 ========================  #.........# #.#AC: 8$l|ji Str: 5Doom: 14%  #.........# #.#EV: 27 Int: 25  #.........# #.#SH: 0Dex: 15  #.........# #.#XL: 10 Next: 62% Place: Dungeon:9  #..@......# #.#Noise: ---------  Time: 11105.3 (0.0)  #.†.).....# #.#b) +2 long sword (freeze)  #...).....# #.#$l|jƟ Cast: Foxfire   ###########.........#####.####   #.................)...........   ######>#######.#######.#####.#   #.# #.# #.# #.#$l|je    #)# #.# #.# #.#   #)# #.# #.# #.# You now have 415 gold pieces (gained 19).  Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +1 robe of willpower _Okay, then.$l|jm $l|j L _$l|j@ $l|j $l|j ?12 6.3 (1$l|j $l|j A7.3 (2$l|ju $l|j( $l|j +8.3 (3$l|j $l|j $l|j +9.3 (4$l|j7 $l|jZ& $l|j' ,10.3 (5$l|j0 $l|j!3 6 _You start removing your armour. You continue removing your +0 robe. x5$l|j3 $l|jP> $l|jO  You finish removing your +0 robe.  You start putting on your armour.1.3 (6$l|j%V $l|ja $l|jb +2.3 (7$l|j_j $l|jv $l|jw $3.3 (8$l|j, $l|j $l|jz +4.3 (9$l|jÖ $l|jĢ $l|j ,5.3 (10.0)$l|jb $l|j 9 _You continue putting on your +1 robe of willpower. x5  You finish putting on your +1 robe of willpower.$l|jT $l|jj $l|j= M _You feel strong-willed.$l|j+4$l|j$l|jUF _Unknown command.%l|j?3%l|jg%l|jP%l|j0W%l|jkf  You encounter a wraith.%l|j .. .. ............ #....?....#  #.# #.# #27   #.%l|j# #.# # #.# #.# # #.# #.# # #..)......# #.# # #.†.).....# #.# # #...).....# #.#  ###########.#####.#####  #.................)............ W   wraith (wandering)  ######>#######.#######.#####.##%l|j #.# #.# #.# #.# %l|jL#)# #.# #.# #.#%l|j',0.0)%l|jn26.3 (1 _%l|j%l|j'l|jh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'l|j2  Quake2Marine the Destroyer .....W........  Deep Elf of Vehumet **.... ....*........  Health: 60/60 ======================== ...*........  Magic: 20/21 ======================-- #..*.?....#  AC: 9Str: 5Doom: 14% #...*.....# #.# # EV: 27 Int: 25 'l|jS #...*.....# #.# # SH: 0Dex: 15 #...*.....# #.# # XL: 10 Next: 62% Place: Dungeon:9 #...@.....# #.# # Noise: ---------  Time: 11116.3 (0.0) #..)......# #.# # b) +2 long sword (freeze) #.†.).....# #.# # Cast: Foxfire #...).....# #.# #  ###########.........#####.#####  #.................)............ W   wraith (wandering)  ######>#######.#######.#####.## 'l|j#.# #.# #.# #.#  #)# #.# #.# #.# _You encounter a wraith.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'l|jAiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (wandering, hasn't noticed you, chance to affect: 22%)(l|j(l|j!Quake2Marine the Destroyer.....W........Deep Elf of Vehumet **.................Health: 60/60 ========================............Magic: 21/21 ========================#....?....#AC: 9Str: 5Doom: 14%#.........# #.# # EV: 27 Int: 25(l|ja#.........# #.# # SH: 0Dex: 15#.........# #.# # XL: 10 Next: 62% Place: Dungeon:9#...@.....# #.# # Noise: ---------  Time: 11116.3 (0.0)#..)......# #.# # b) +2 long sword (freeze)#.†.).....# #.# # Cast: Foxfire#...).....# #.# ############.........#####.######.................)............ W   wraith (wandering)######>#######.#######.#####.###.# #(l|jY[m.# #.# #.##)# #.# #.# #.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  (l|jPress: ? - help, Shift-Dir - straight lineAim: a wraith (wandering, hasn't noticed you, chance to affect: 22%)  Okay, then.(l|jX(l|j,(l|j(l|j. _(l|j$ .W  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(l|j●●Wally target)(l|ji0--12 =7.3 (1(l|j(l|j  ●§ _You conjure some foxfire!●§(l|j@●§(l|j6●§(l|j(l|jX●(l|j,§(l|jK●§(l|j44●§(l|j(l|j●(l|j,§(l|j J●§(l|j!%.W(l|j^" ●(l|j",§(l|j.(l|ju/_27  -8(l|j7;§§§§§§§(l|j>)l|jU @  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the wraith.)l|j,h 1§)l|jr  The wraith is lightly damaged.  The foxfire burns the wraith!)l|j 1§)l|j #.W)l|j ....●..@.●..)l|j [--12 =9)l|j ;§)l|j ●§ _The wraith is moderately damaged.)l|j )l|jC 5●§)l|ju )l|j )l|j F●§)l|j ●§●§)l|jq* B  The foxfire burns the wraith.)l|j 1§)l|j =●§)l|j0 9●W)l|j )l|j  The wraith is moderately damaged.The foxfire burns the wraith.)l|jC5 3§)l|jC U.)l|j)D `27  -20)l|j)Q )l|jS :§§)l|jZU ^ _The wraith is heavily damaged.*l|j* (combustible).heavi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash  The wraith is almost destroyed.*l|jԄ<§W*l|jے\....)*l|j18--12 ====1*l|j(*l|j9c .W _The wraith's fire resistance burns away.*l|jo9=-27  ----2*l|jM*l|j  *Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*l|j W  Flames lash the wraith but do no damage.The wraith hits you. The wraith drains your vigour!*l|j 59-7--12 ====3Slow *l|j" *l|jMj  _You feel yourself slow down.60=27  =---4.8 (1.5 _The wraith closely misses you.+l|jx. _You feel yourself slow down. _The wraith closely misses you.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the wraith. The wraith is burned terribly!  You destroy the wraith!+l|j<*+l|j.+l|j6---12 6====6.3+l|j+l|jmp _Vehumet accepts your kill.+l|j m27  ----7.8+l|j6+l|j,l|j|I,l|j\7==,l|jS,l|j,l|j,h8==,l|jȪ,l|j,,l|j4,l|j,l|jgh9==,l|j,l|j,,l|j,l|j=W _You start resting.,l|j20==----),l|jNg36.8 (9.08.3 (10.5),l|j} ,l|jB [ _You feel yourself speed up.,l|jc3,l|j h,l|jl,l|j.w _You start resting.Magic restored.,l|j,l|j19.3 (1.0),l|j)1===40.3 (2 _,l|j,l|j,l|j 3,l|j ,l|j ,l|jn ,,l|jc ,,l|j ,,l|jܺ ,l|j ,l|j( ,l|j ,l|j ,l|j ,l|j P==,l|j+ ,l|j .$.........!................ ...... ...... #.# #.........# #.# #.#.........# #.# #.#.........# #.# #. #.........# #.# #. #..)......# #.# #.  #.†.).....# #.# #.  #...).....# #.# #. ###########.........#####.#####. ,l|j +4.3 (4,l|j 512 5.3 (5,l|je ,l|j S _V - a scroll of vulnerability-l|j03-l|j-l|j-l|jH-l|jd27  -l|jѫ-l|j   ....)   .  ...  $...  ...  ...  .........8.3 (3  .........  ..................  ..................  ######.........##   #...# #.#   #.........# #.#   #.........# #.#   #...# #.#9.3 (4 _Found a rapier.12 1150.3 (5 _w - 6 potions of heal wounds (gained 1).l|j9* .l|j, Read which item? Scrolls  t - 3 scrolls of teleportationi - 5 scrolls of identify  r - a scroll of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  p - a scroll of poison  V - a scroll of vulnerability .l|jP- [!] read|quaff|evoke[?] describe selected0l|jS 0l|jV Quake2Marine the Destroyer  ....)..........0l|jWDeep Elf of Vehumet **....  ...............Health: 60/60 ========================  ................Magic: 21/21 ========================  0l|jEW.................AC: 9Str: 5Doom: 14% 0l|jXD ...$..............EV: 12Int: 25  ..................SH: 00l|jdXgDex: 15  ..................XL: 10 Next: 66% Place: Dungeon:9  .......@..........0l|jYNoise: ---------  Time: 11150.3 (0.0)  ..................b) +2 long sword (freeze)  ..................Cast: Foxfire  ..................  ######.........##  #.........# #.#  0l|jHY #.........# #.#  #.........# #.#  #.........# #.# 0l|jY _You feel yourself speed up. _You start resting. _Magic restored. _V - a scroll of vulnerability _Found a rapier. 0l|jYR_w - 6 potions of heal wounds (gained 1)0l|jaIdentify which item? (\ to view known items) Potions (select first with !)  d - a murky purple potion  j - a yellow potion[?] describe selected0l|j  Quake2Marine the Destroyer  ....)..........Deep Elf of Vehumet **....  ...............Health: 60/60 ========================  ................Magic: 21/21 ========================  .................AC: 9Str: 5Doom: 14%  ...$..............EV: 12Int: 25  ..................SH: 0Dex: 15  ..................XL: 10 Next: 66% Place: Dungeon:9  .......@..........Noise: ---------  Time: 11150.3 (0.0)  ..................b) +2 long sword (freeze)  ..................Cast: Foxfire  ..........0l|j ........  ######.........##  #.........# #.#  #.........# #.#  #.........# #.#  #.........# #.# _You feel yourself speed up. _You start resting. _Magic restored. _V - a scroll of vulnerability _Found a rapier. _w - 6 potions of heal wounds (gained 1)  As you read the scroll of identify, it crumbles to dust.1.3 (10l|j 0l|j  0l|j 0l|j; )_d -> C - a potion of cancellation1l|jpRead which item? Scrolls  t - 3 scrolls of teleportationi - 4 scrolls of identify  r - a scroll of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  p - a scroll of poison  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected1l|j Quake2Marine the Destroyer  ....)..........Deep Elf of Vehumet **....  ...............Health: 60/60 ========================  ................Magic: 21/21 ========================  .................AC: 9Str: 5Doom: 14%  ...$..............EV: 12Int: 25  ..................SH: 0Dex: 15  ..................XL: 10 Next: 66% Place: Dungeon:9  .......@..........Noise: ---------  Time: 11151.3 (0.0)  ..................b) +2 long sword (freeze)  ..................Cast: Foxfire  ..........1l|j........  ######.........##  #.........# #.#  #.........# #.#  #.........# #.#  #.........# #.# _Magic restored. _V - a scroll of vulnerability _Found a rapier. _w - 6 potions of heal wounds (gained 1)  As you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellationIdentify which item? (\ to view known items) Potions (select first with !)  j - a yellow potion[?] describe selected1l|j|1l|j1l|j Quake2Marine the Destroyer  ....)..........Deep Elf of Vehumet **....  ...............Health: 60/60 ========================  ................Magic: 21/21 ========================  .................AC: 9Str: 5Doom: 14%  ...$..............EV: 12Int: 25  ..................SH: 0Dex: 15  ..................XL: 10 Next: 66% Place: Dungeon:9  .......@..........Noise: ---------  Time: 11151.3 (0.0)  ..................b) +2 long sword (freeze)  ..................Cast: Foxfire  ..........|jĕH7m........  ######.........##  #.........# #.#  #.........# #.#  #.........# #.#  #.........# #.# _Magic restored. _V - a scroll of vulnerability _Found a rapier. _w - 6 potions of heal wounds (gained 1)  As you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellation1l|j/]  As you read the scroll of identify, it crumbles to dust.1l|jڞ+2.3 (11l|j1l|j0 _j -> m - a potion of might1l|jcg1l|jh1l|ji1l|jm1l|jp1l|j"yz27  1l|jz1l|j{1l|j.}1l|jx1l|jc1l|j1l|j1l|j;1l|j1l|j<1l|j1l|jp]12 1l|jnN _You now have 435 gold pieces (gained 20).1l|j٣1l|j%27 1l|j() 1l|j1l|j|1l|j1l|j1l|j1l|jl1l|jD1l|j1l|j1l|j\1l|j81l|j1l|jB1l|ji1l|j1l|j1l|j>,1l|j$1l|j-1l|j.1l|j1l|j1l|j1l|jX1l|j1l|jo1l|j1l|j1l|j  ...>#   ...# 1l|jy   ...#   ..#   ...  1l|j #.#   #.# 1l|j{  #@# 661l|j3b4.0)  #.#   #.#   #.# .#  #######.#######.##  #..................  #........)..........  #...................  #.............1l|j1l|j*,7.3 (151l|j 1l|j ; _Found a stone staircase leading down.2l|j 2l|j 2l|j 2l|j 2l|j 2l|j! 2l|j 2l|jz 2l|j 2l|j7 2l|j 2l|jb 2l|j 2l|j 2l|j 2l|j 2l|j* 2l|j 2l|j3 ,2l|j 2l|j3 2l|jS 2l|j 2l|j 2l|j 2l|j 2l|j 2l|j 2l|j 2l|j? 2l|j 2l|j 2l|j" 2l|j! 2l|jp 2l|jB 2l|j" 2l|j ,2l|jg 2l|jR 2l|j0 2l|j 2l|j 2l|j 2l|j 2l|j 2l|j 2l|jB 2l|j 2l|jZ 2l|j 2l|j 2l|j ,2l|j 2l|j 2l|j  ##### ### # ....# #.# .. ...># #.# ... ....# #.# .... 2l|j' ....# #.# ..... ....########.#####...... ................@.......82 ###.#######.#####.....$.  #.# #.# .......  #.# #.# .......  #.# #.# .......  #.# #.# <...... 2l|j #.# #.# .!..... ###.#######.## ....... ..2l|jD$ 2l|j#% ,3.3 (162l|j, 2l|j- 9 _Found a stone staircase leading up.3l|j)I3l|jϡ3l|j'3l|jȥ3l|jon3l|j43l|jm3l|jݳ3l|je3l|jǷ3l|jI3l|j3l|ju3l|j 3l|j3l|j3l|j3l|j3l|j&\### ########### #.# #.........#  #.# #.........#  #.# #.........#  #.# #.........# 3l|jV######.#####.........###...................> #####.#####.# 8.3 (5.0)  #.# #.......#  #.# #.......#  #.# #.......# #.# #<......# #.# #.!.....# #####.## #.......# ......... ..3l|ja3l|j+9.3 (63l|j3l|j _Found a stone staircase leading down.12 1190.3 (73l|j3l|j> _You now have 440 gold pieces (gained 5).3l|jD#3l|j%NPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn) 3l|jh& i - a +4 ring of protection (worn)  j - the amulet of Paqujepo {Dissipate rPois rF- Int+4}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 5l|j 5l|j 5l|j Quake2Marine the Destroyer### ###########Deep Elf of Vehumet **....#.# #.........#Health: 60/60 ========================#.# #.........#Magic: 21/21 ========================#.# #.........#AC: 9Str: 5Doom: 14%#.# #.........#EV: 12Int: 25 ######.#####.........###SH: 0Dex: 15 .......................>XL: 10 Next: 66% Place: Dungeon:9 #####.#####.....@.#Noise: ---------  Time: 11190.3 (0.0)#.# #.......#b) +2 long sword (freeze)#.# #.......#Cast: Foxfire#.# #|j ^m.......##.# #<......##.# #.!.....# #####.## #.......# ......... ......... .......... _j -> m - a potion of might _You now have 435 gold pieces (gained 20). _Found a stone staircase leading down. _Found a stone staircase leading up. _Found a stone staircase leading down. _You now have 440 gold pieces (gained 5).  Okay, then.5l|j  5l|jK (_5l|j"27  _5l|j5l|j5l|j)5l|j5l|j5l|j5l|jF5l|j&5l|jg5l|j2B5l|j5l|j]12 5l|j _c - 3 potions of curing (gained 1)27  5l|j,5l|j 5X6l|j&6l|j6l|j6l|j6l|j6l|j6l|j6l|j6l|j+"6l|js#6l|j$6l|j'6l|j)6l|j*6l|j|,6l|j36l|j9R....................> ##.#####.......#  #.# #.......#  #.# #.......#  #.# #.......#  6l|jlr#.# #<......#  #.# #.......# ##.#####.......######### ..................205.3 (15.0) ..........########...... ..........# ..... ..........# .... ..........# .<. ..........# .. ..........# ..#6l|j-6l|j}6.3 (16 _Found an escape hatch in the ceiling.6l|j P 36l|jP 6l|jgT 6l|j[ 6l|j\ 6l|je 6l|jf 6l|j*g 6l|jj 6l|jYl ,6l|jm 6l|jQo 6l|j[ 6l|j0 d  You encounter 2 orcs.6l|jH > .......# o# #.......# o# #.......# .# #.......# .# #<......# .### #.......# ..........#########.# 6l|j; .# ########.......# 6l|j ^# #.......# # #.......## #....<..## #......... oo 2 orcs (asleep)6l|j # #.......#### #.......#6l|j N #.......#6l|jõ 213.3 (7.0)6l|jA Y 4.3 (8 _6l|j 6l|j 8l|j# o# .# #o# .# #.# .# #.# <# #.### .......# #... .#########.# ..........# ########......@# # #.......# # #.# # #....<..## #.........# #.###   orc# #.# 8l|j8l|j+5.3 (18l|j8l|j 9l|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9l|j.......# o# Quake2Marine the Destroyer .......# #o# Deep Elf of Vehumet **.... .......# #.# Health: 60/60 ======================== .......# #.# Magic: 18/21 ====================---- <......# #.###  AC: 9Str: 5Doom: 14% .......# #... EV: 27 Int: 25 .......#########.# SH: 0Dex: 15 .................# XL: 10 Next: 66% Place: Dungeon:9 ..########......@# Noise: ---------  Time: 11215.3 (0.0) ..# #.......# b) +2 long sword (freeze) ..# #.......# Cast: Foxfire ..# #....<..# ..# #......... ..# #.......###  o  |jm orc (asleep) ..# #.......# .. #.......# .. _You encounter 2 orcs.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (asleep, chance to affect: 96%)9l|jz.......#o#Quake2Marine the Destroyer .......##*#Deep Elf of Vehumet **.... 9l|j.......##.#Health: 60/60 ======================== .......##.#Magic: 18/21 ====================---- <......##.###AC: 9Str: 5Doom: 14% .......##...EV: 27 Int: 25 .......#########.#SH: 0Dex: 15 .................#XL: 10 Next: 66% Place: Dungeon:9 ..########......@#Noise: ---------  Time: 11215.3 (0.0) ..##.......#b) +2 long sword (freeze) ..##.......#Cast: Foxfire ..##....<..# ..##......... ..##.......###o   orc (asleep) ..##.......# ..|j1l10G#.......# .. _You encounter 2 orcs.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (asleep, chance to affect: 96%)9l|js oinner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 dagger (asleep, chance to affect: 96%)  The orc is filled with an inner flame.9l|j Q.o9l|jA 9l|jk ;12 ==6.3 (19l|j Aoo9l|j+ % _The orc shouts!:l|jƲ.....> o.o . <### #...#########........######.<..#.. o 2 orcs (1 wandering, 1 inner flame)####.......#:l|jN.o:l|jO.o:l|j:o:l|j`27  --7:l|jBAoo:l|j*o _You encounter an orc. It is wielding a +0 whip.;l|jI  oCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;l|j+~ .oYou conjure some foxfire!;l|j9.o;l|j?;l|j:o●●o   orc warrior (polearm)oo 2 orcs (1 inner flame, 1 ally target);l|jc12 =-8;l|j;l|jJ ●§ ;l|ji_You encounter an orc warrior. It is wielding a +0 glaive.;l|jC●§;l|j[  The foxfire burns the orc. Flame seeps out of the orc.;l|jQu§●§;l|jR@●§;l|jo[  The orc is moderately wounded.The foxfire burns the orc. Flame seeps out of the orc.;l|j3§;l|jO.o;l|j] ζThe orc is severely wounded.The orc is engulfed in blazing flames.;l|j< ####   orcVehumet accepts your kill.;l|jO §§§§The orc explodes!;l|j'Sa27 =======9;l|jZQ§§§§;l|j]H _You hear a shout! You hear an angry buzzing noise.;l|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Quake2Marine the Destroyer .......# #.# Deep Elf of Vehumet **.... Quake2Marine the Destroyer .......##.#Deep Elf of Vehumet **.... .......##o#Health: 60/60 ======================== .......##*#Magic: 15/21 =================------- .......##§#AC: 9Str: 5Doom: 14% <......##§###EV: 27 Int: 25 .......##§§.SH: 0 Quake2Marine the Destroyer .......# #o# Deep Elf of Vehumet **.... .......# #o# Health: 60/60 ======================== .......# #o# Magic: 12/21 =============----------- .......# #§# AC: 9Str: 5Doom: 14% <......# #§###  EV: 12Int: 25 .......# #§§.Quake2Marine the Destroyer .......##o#Deep Elf of Vehumet **.... .......##o#Health: 60/60 ======================== .......##*#Magic: 12/21 =============----------- .......##§#AC: 9Str: 5Doom: 14% <......##§###EV: 12Int: 25 .......##§§.SH: 0Dex: 15 .......#########.#=l|juj`XL: 10 Next: 66% Place: Dungeon:9 ................@#Noise: ==-------  Time: 11220.3 (0.0) ..########.......#b) +2 long sword (freeze) ..##.......#Cast: Foxfire ..##.......# ..##....<..# ..##.........o   orc warrior (polearm) ..##.......###o   orc wizard ..##.......#o   orc (inner flame) ..#.......#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (chanceto affect: 89%)=l|jl|jd Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d + Inner FlameHexes/Fire1% 3 e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy11%4 Select a spell to describe [?] help [!]/[I] toggle spell headers?l|j ?l|j ?l|j ............>Quake2Marine the Destroyer .......##o#Deep Elf of Vehumet **.... .......##o#Health: 60/60 ======================== .......##o#Magic: 13/21 ==============---------- .......##§#AC: 9Str: 5Doom: 14% <......##§###EV: 12Int: 25 .......#?l|jd F#§§.SH: 0Dex: 15 .......#########.#XL: 10 Next: 66% Place: Dungeon:9 ................@#Noise: ==-------  Time: 11221.3 (0.0) ..########.......#b) +2 long sword (freeze) ..##.......#Cast: Foxfire ?l|jF ..##.......# ..##....<..# ..##.........o   orc warrior (polearm, inner flame) ..##.......###o   orc wizard ..##.......#o   orc (inner flame) ..?l|jJ #.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (chanceto affect: 89%) _The orc warrior is filled with an inner flame.?l|jO N§§§?l|j ?l|j S§§@l|j  §§§§●●, al…)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@l|jU c2--2.3 (1@l|jgoo§§§§oo@l|jT  ●§ _You conjure some foxfire!@l|j ●§●§@l|jR ●§●§@l|jj K●§@l|j G●§@l|jy@l|j/§@l|jG●§@l|j.2§@l|j27  --3@l|j8o§o _The foxfire burns the orc warrior but does no damage.Al|jw  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bl|jI............> Quake2Marine the Destroyer .......# #o# Deep Elf of Vehumet **.... .......# #o#Bl|jJ Health: 60/60 ======================== .......# #o# Magic: 11/21 ============------------ .......# #●# AC: 9Str: 5Doom: 14% <......# #*###  EV: 27 Int: 25 .......# #*§. SH: 0Dex: 15 .......#########*# XL: 10 Next: 66% Place: Dungeon:9 ...............§@# Noise: ---------  Time: 11223.3 (0.0) ..########......§#Bl|jDL b) +2 long sword (freeze) ..# #.......# Cast: Foxfire ..# #.......# ..# #....<..# ..# #......... o   orc warrior (polearm, inner flame, al…)..# #.......###  o   orc wizard ..# #.......# o   orc (inner flame) .. #.......#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (inner  flame, ally target, 83% to hit)Bl|jS ooizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)Bl|j.uoo, wielding a +0 whip (inner flame, 83Bl|j #............>Quake2Marine the Destroyer .......##*#Deep Elf of Vehumet **.... .......##*#Health: 60/60 ======================== .......##*#Magic: 11/21 ============------------ .......##*#AC: 9Str: 5Bl|j Doom: 14% <......##*###EV: 27 Int: 25 .......##*§.SH: 0Dex: 15 .......#########*#XL: 10 Next: 66% Place: Dungeon:9 ...............§@#Noise: ---------  Time: 11223.3 (0.0) ..########......§#b) +2 long sword (freeze) Bl|j ..##.......#Cast: Foxfire ..##.......# ..#Bl|j #....<..# ..##.........Bl|jC Go   orc warrior (polearm, inner flame, al…)..##.......###o   orc wizard Bl|jo ..##.......#o   orc (inner flame) Bl|j U..#.......#Your foxfire is moderately damaged.Bl|jΩ The zap hits the orc warrior. Flame seeps out of the orc warrior.  The orc warrior is lightly wounded.  The zap hits the orc wizard.  The orc wizard is lightly wounded.  Bl|j 1The zap hits the orc. Flame seeps out of the orc.Bl|j4 The orc warrior is lightly wounded.izard.izard. Flame seeps out of the orc.  The orc is heavily wounded.foxfire burns the orc warrior but does no damage.Bl|j 3§Bl|j ζThe orc warrior is lightly wounded.  The orc is engulfed in blazing flames.Bl|j q.arrior is lightly wounded.orc is engulfed in blazing flames.  Bl|j Vehumet accepts your kill.  The orc explodes!fiery explosion engulfs the orc wizard!!  You kill the orc wizard!Bl|j Y ##*Bl|j )  Vehumet accepts your kill. x2Bl|jZ ζoYou feel your power returning. You feel a bit more experienced.  The orc warrior is engulfed in blazing flames.Bl|jXh G §§ζ§§§...o  Flame seeps out of the orc warrior.Bl|jm 3==12 =====4.3 (1Bl|jv §o§§§oBl|jy 6 _You hear an angry buzzing noise.Dl|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.El|j ............> Quake2Marine the Destroyer .......# #§# Deep Elf of Vehumet **.... .......# #§# Health: 60/60 ======================== .......# #ζ# Magic: 10/21 ===========------------- .......# #o# AC: 9Str: 5Doom: 14% <......# #*###  EV: 12Int: 25 .......# #*§. SH: 0Dex: 15 .......#########*# XL: 10 Next: 66% Place: Dungeon:9 ................@# Noise: =====----  Time: 11224.3 (0.0) ..########.......#El|jl b) +2 long sword (freeze) ..# #.......# Cast: Foxfire ..# #.......# ..# #....<..# ..# #......... o   orc warrior (polearm, inner flame) ..# #.......### ..# #.......# .. #.......#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEl|jAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (flame,moderately wounded, inner flame, 84% to hit)El|jGFd............> Quake2Marine the Destroyer .......# #§# Deep Elf of Vehumet **.... .......# #§# Health: 60/60 ======================== .......# #ζ# Magic: 10/21 ===========------------- .......# #§# AC: 9Str: 5El|j.G(Doom: 14% <......# #§###  EV: 12Int: 25 .......# #§§. SH: 0Dex: 15 .......#########.# XL: 10 Next: 66% Place: Dungeon:9 ................@# Noise: =====----  Time: 11224.3 (0.0) ..########.......# b) +2 long sword (freeze) ..# #.......# Cast: Foxfire El|jG..# #.......# ..# #....<..# ..# #......... o   orc warrior (polearm, inner flame) ..# #.......### ..# #.......# .. #.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (flame,moderately wounded, inner flame, 84% to hit)  El|jI-The stone arrow hits the orc warrior!!El|jQM0> #§# #§# #ζ# #§# < #`### El|jM #`§.#######`#...#.. #.. #.. #..El|jN  #........ #.......# #.......# El|jQ###Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (flame,moderately wounded, inner flame, 84% to hit)  The stone arrow hits the orc warrior!!  Vehumet accepts your kill.El|jX §§§§§§§.  The orc warrior explodes!El|j]m39=5.3 (1El|jeZ§§§§El|ji9 _You hear an angry buzzing noise. x2El|j03El|jEl|jdEl|j$d27  El|j$&El|j&N11=El|jJ*El|j2,El|j5El|ji<,El|j@Fl|jQFl|jj2==Fl|jFl|j! Fl|j Fl|jFl|j!,Fl|j%Fl|j-3==Fl|j0Fl|j9,Fl|j):Fl|j@Fl|j]AFl|jDFl|j-KFl|jKk4===Fl|juPFl|jMVFl|jZW _You start resting.Fl|jdζ)ζ).y------Fl|jejy   killer bee (wandering)Fl|j$pℓξζ36.3 (11.0)Fl|jqK------7.3 (12Fl|j-{9ξFl|jJ}[ _You encounter a killer bee.Gl|j`M L####.....> ..)ℓ)ξ .ζ# <)####### #.yy.yy.y#########........######.<..# yyyy 5 killer bees (4 wandering)..###Gl|j1Q y.  You encounter 4 killer bees.Gl|jR +y.Gl|jR *y.Gl|j-S 5y.Gl|jS +y.Gl|jhT 2Gl|jV <.yGl|j,b )ξℓyyGl|jc 7=8.0) Gl|jk Gl|jJn l _Found a +0 whip. The killer bee completely misses you.Gl|j   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hl|j#.........### Quake2Marine the Destroyer ............> ..) Deep Elf of Vehumet **.... .......# #)# Health: 60/60 ======================== .......# #)# Magic: 10/21 ===========------------- .......# #ξ# AC: 9Str: 5Doom: 13% .......# #*# EV: 27 Int: 25 <......# #y#######  SH: 0Dex: 15 .......# #*y*yy..y  XL: 10 Next: 69% Place: Dungeon:9 .......#########@#Hl|j9 Noise: =--------  Time: 11238.3 (0.0) .............****# b) +2 long sword (freeze) ..########...****#Hl|j/5 Cast: Foxfire ..# #...****# ..# #.......# ..# #....<..# yyyyy 5 killer bees (4 wandering) ..# #......... ..# #.......### ..# #.......#You encounter 4 killer bees. _Found a +0 whip. The killer bee completely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateIl|j<#.........###Quake2Marine the Destroyer ............> ..)Deep Elf of Vehumet **.... .......##)#Health: 60/60 ======================== .......##)#Magic: 10/21 ===========------------- .......##ξ#AC: 9Str: 5Doom: 13% .......##ℓ#EV: 27 Int: 25 <......##y#######SH: 0Dex: 15 .......####.yy..yXL: 10 Next: 69% Place: Dungeon:9 .......#########@#Noise: =--------  Time: 11238.3 (0.0) ...............###b) +2 long sword (freeze) ..########.......#Cast: Foxfire ..##.......# ..##.......# ..Il|j=##....<..#yyyyy 5 killer bees (4 wandering) ..##......... ..##.......### ..##.......# _Found a +0 whip. The killer bee completely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the killer bee!Il|jR yy  Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the killer bee!  The killer bee is severely wounded.  (Press . to intensify the flame waves.)Il|j؜ /y.Il|j C)yIl|j w y.  The killer bee buzzes angrily. x3Il|j -y.Il|j̢ .y.Il|jA ζ)y..yyyyIl|jE 11=12 ======9.3 (1Wave Il|j' Il|jz _The killer bee barely misses you. x2; The killer bee closely misses you.Jl|j; .  A wave of flame ripples out! The flame wave engulfs the killer bee!!  You kill the killer bee!Vehumet accepts your kill. .  You feel your power returning. The flame wave engulfs the killer bee!!  You kill the killer bee!Vehumet accepts your kill. ########## 3  You feel your power returning. The flame wave engulfs the killer bee!Jl|j@y.y y.  The killer bee is almost dead.y. y.  You encounter a killer bee.y.Jl|jLζ)†......y 4 killer bees (1 wandering)Jl|j#S"2==227 71=======40+ Jl|jg`Jl|jdC _The killer bee stings you but does no damage.Jl|jP †A wave of flame ripples out! The flame wave engulfs the killer bee!!  You kill the killer bee!Jl|j .  Vehumet accepts your kill.The flame wave engulfs the killer bee!!  You kill the killer bee!Jl|j  ##################y 2  Vehumet accepts your kill.The flame wave engulfs the killer bee.Jl|j.{ y.  The killer bee is moderately wounded.Your wave of flame reaches its maximum intensity and dissipates.y.y.y.ℓ))†............y=131Jl|j4 _The killer bee buzzes angrily.Kl|jH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kl|jan #.........### Quake2Marine the Destroyer ............> ..) Deep Elf of Vehumet **.... .......# #)# Health: 60/60 ======================== .......# #)# Magic: 8/21=========--------------- .......# #ℓ# AC: 9Str: 5Doom: 11% .......# #*# EV: 27 Int: 25 <......# #*#######  SH: 0Dex: 15 .......# #*y**y...  XL: 10 Next: 73% Place: Dungeon:9 .......#########@# Noise: =======--  Time: 11241.3 (0.0) .............****# b) +2 long sword (freeze) ..########...****l|jfo 33m# Cast: Foxfire ..# #...****# ..# #.......# ..# #....<..# yy 2 killer bees ..# #......... ..# #.......### ..# #.......#Your wave of flame reaches its maximum intensity and dissipates. _The killer bee buzzes angrily.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLl|j|#.........### Quake2Marine the Destroyer ............> ..) Deep Elf of Vehumet **.... .......# #)# Health: 60/60 ======================== .......# #)# Magic: 8/21=========--------------- .......# #ℓ# AC: 9Str: 5Doom: 11% .......# #)# EV: 27 Ll|jT~Int: 25 <......# #)#######  SH: 0Dex: 15 .......# #††..y...  XL: 10 Next: 73% Place: Dungeon:9 .......#########@# Noise: =======--  Time: 11241.3 (0.0) .................# b) +2 long sword (freeze) ..########.......# Cast: Foxfire ..# #.......# ..# #.......# ..# #....<..# yy 2 killer bees ..# #......... ..# #.......### ..# #.......#Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame rLl|jxipples out! The flame wave engulfs the killer bee!  You kill the killer bee!Ll|jK> ..) #)# #)# #ℓ# #)# < #)#######  ###..y... @#......####.......#Ll|j #... #.......# #....<..#y   killer bee #........ #.......# Ll|j y.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the killer bee!  You kill the killer bee!Vehumet accepts your kill.Ll|j-y.Ll|jd.††..Ll|j12 5======-2.3 (1Wave Ll|jiLl|j=o _(Press . to intensify the flame waves.)Ll|j& ########## A wave of flame ripples out! The flame wave engulfs the killer bee!Ll|jF 1y.Ll|jN )†......  The killer bee is heavily wounded.Ll|jP 7-27  =======3+ Ll|j_ Ll|jAc C _The killer bee stings you but does no damage.Ml|j; †A wave of flame ripples out! The flame wave engulfs the killer bee!  You kill the killer bee!Ml|jt##################Ml|jo` ))††..............  Vehumet accepts your kill.Ml|j\-64Ml|jrMl|j-V _Your wave of flame reaches its maximum intensity and dissipates.Ml|j Z Ml|j Ml|jo Ml|jz XMl|jj Ml|j Ml|j S8=Ml|j BMl|j Ml|jD ,Ml|jG Ml|j Ml|j* ^9==Ml|j Ml|j& Ml|j& Ml|j+ Ml|j1 ,Ml|jB Ml|jG 10/21==Ml|jM Ml|j-R ,Ml|jV Ml|j(] Ml|j;^ Ml|jc Ml|ji 11==Ml|j} Ml|j \2==Ml|j> ,Ml|j0 Ml|jz 3==Ml|j Ml|j Ml|j Ml|j Ml|j6 Ml|j Ml|jY Ml|j 4===Ml|j Ml|jwMl|j Ml|j?Ml|j Ml|j Ml|jMl|j4Ml|jG5===Ml|j^g6==Ml|jqhMl|jFmMl|jmMl|jzrMl|j!xMl|j|h7==Ml|jeMl|jؒMl|jSMl|jyMl|jMl|jMl|jMl|j%8==Ml|j,Ml|jMl|jMl|jh9==Ml|jMl|jMl|jMl|j#Ml|jhMl|jMl|jMMl|jMl|ji20==Ml|jXMl|jzMl|jnMl|j;Ml|jn _You start resting.Magic restored.Ml|j&>-------Ml|j.085.3 (41.0)Ml|j?1===-------6.3 (42 _Nl|j 3Nl|j Nl|j Nl|j Nl|j  ,Nl|j9 f  You see here a killer bee corpse.Nl|j<"  Nl|j" _Nl|j% Nl|j( $  Things that are here:Nl|jT/  a killer bee corpse; a killer bee corpse; a killer bee corpseNl|j3 Nl|j4  _Nl|j7 Nl|ja= >  You see here a +0 dagger.Nl|jA Nl|jC A== _Nl|jE Nl|jQI $  Things that are here:Nl|jWM C  a +0 glaive; a +0 plate armourNl|j"Q Nl|jQ  _Nl|jT Nl|j@c Nl|jh Nl|jdi Nl|jl Nl|jn $  Things that are here:Nl|js ;  a +0 dagger; a +0 robeNl|jv Nl|jw  _Nl|j { Nl|jk <  You see here a +0 whip.Nl|j Nl|j  _Nl|j Nl|j Nl|jِ Nl|jh Nl|j Nl|jr <  You see here a +0 whip.Nl|jb Nl|j  _Nl|jT Nl|j BNl|j Nl|j Nl|j Nl|j Nl|j Nl|j ,Nl|j Nl|j Nl|j ,Nl|jo Nl|j Nl|jp Nl|j Nl|jc Nl|j Nl|jH Nl|j: Nl|j XNl|j8 ,Nl|jy Nl|j Nl|j Nl|jN Nl|j Nl|j Nl|jR Nl|j Nl|j Nl|j Nl|jm Nl|j Nl|jE Nl|j ,Nl|j3 Nl|j Nl|jv Nl|j Nl|j Nl|j Nl|jV ,Nl|j Nl|j Nl|jG! Nl|j! Nl|j" Nl|j$ Nl|jB% Nl|jy% Nl|j& Nl|jn4 `Nl|j5 Nl|j6 Nl|j6 Nl|jT7 Nl|j9 Nl|j9 ,Nl|j9: Nl|j; Nl|j^< Nl|j< Nl|j= Nl|j> Nl|ja? Nl|j@ ,Nl|j8A Nl|j7C ,Nl|jC Nl|jIE Nl|j J BNl|jL XNl|jM Nl|jO Nl|j%P Nl|j>Q Nl|jR Nl|j] ###.###########.##########  #.# #.#  #.# .  #.# . ####.# .# . ####.# .#  #.#  328 ....... ..#####......<. #........ #........ #........ #........Nl|j^ ? #........ Nl|jc Nl|jed ,9.3 (43Nl|j~ O _Found a stone staircase leading up.Ol|jnOl|j;p3Ol|j4rOl|j~sOl|jtOl|j#|nOl|j(~BOl|j~Ol|jOl|jOl|jOl|jOl|jOl|jY,Ol|jWOl|jOl|jOl|j,Ol|j"Ol|j&,Ol|j3Ol|j}Ol|j1Ol|jOl|jmOl|jEOl|j͞Ol|j;Ol|jOl|j'Ol|jOl|jOl|jOl|jOl|jBOl|jάOl|jOl|jOl|jJOl|jGOl|jOl|j*Ol|jOl|jOl|jOl|j,Ol|jOl|jOl|jCOl|jOl|j Ol|jؽOl|jվOl|j$Ol|jOl|j*Ol|jOl|jsOl|jOl|jOl|jOl|j<Ol|jOl|jOl|jOl|j Ol|jcOl|j0Ol|j+BOl|jOl|jOl|jwOl|jOl|jIOl|j!Ol|jwOl|jOl|j<Ol|jOl|jLOl|jOl|j[Ol|j#Ol|j,Ol|jOl|jB5 #.#  #######.######## ...............#Ol|jS #######.########53.3 (24 #.#  #.# # #####... .....# ######(#Ol|j0Ol|j,4.3 (25Ol|jkOl|j) _Found 3 boomerangs.Ol|jOl|jVOl|jOl|jOl|j:Ol|j8Ol|jDOl|jQOl|jOl|jOl|jOl|j#######.########...............########.########. #.#  #.#  #.# ##>####.####### ##### .......@.......7.3 (3.0) ..... #######.####### #####( #.#.Ol|jk-Ol|jg.+8.3 (4Ol|j}3Ol|js64 _Found a staircase to the Lair.Pl|j'Pl|jҮPl|j3Pl|jnBPl|jNnPl|jrPl|jPl|j]Pl|j Pl|jPl|j"Pl|jPl|jWPl|jPl|j}Pl|jPl|j\Pl|j3Pl|jPl|jbPl|jPl|jPl|j'Pl|jPl|j'Pl|jPl|jPl|j;Pl|j>Pl|jPl|jPl|jVPl|jPl|jzPl|jaPl|jPl|j=Pl|jPl|jPl|jPl|jsPl|jPl|jePl|j,Pl|jPl|jpPl|jPl|jcPl|jPl|jPl|jPl|jkPl|jPl|jdPl|jPl|j8Pl|jmPl|j Pl|jwPl|jPl|j(Pl|j,Pl|jPl|jPl|jPl|j Pl|jbPl|jPl|j,Pl|j7Pl|jPl|j,Pl|j'Pl|jPl|jPl|j@Pl|jPl|jPl|jPl|j\Pl|jlPl|j Pl|ju #........ ..> #####........ ..: .............#######.##### #.#.# #.#.# #.#.# # #.# #.# ##@# #.#80.3 (22.0) ##.##########.##### # ................. Pl|jjv####### ##.#####.##########.##### ....... .........#.# ##.#### ########.#.##.#.#.##.#.# ### #.##.##.#####>####.##### Pl|jPl|j,1.3 (23Pl|jPl|j 9 _Found an escape hatch in the floor.Ql|j..#####......... ........@................ Ql|jxo#.#####.##########.# #.# #.#  #.# #.# #.# #.# #.#  #.# #.#  #.##########.###### #..................You pick up a parchment of Call Canine Familiar and begin reading...Ql|jj}18.3 (7.0)Ql|j3~512 9.3 (8Ql|jGQl|jńM _You add the spell Call Canine Familiar to your library.Ql|jNQl|jOQl|j,QQl|jf@27  Ql|jgQl|j^iQl|jiQl|j~jQl|jlQl|jnQl|jnQl|joQl|j+sQl|js112 Ql|j^tQl|jwN _You now have 458 gold pieces (gained 18).Ql|jyQl|j=zN27  Ql|js{Ql|j܁Ql|jQl|j}Ql|j)Ql|j;Ql|jQl|jQl|j݈Ql|jcQl|jQl|jQl|j Ql|jQl|jΐ,Ql|jӑQl|jQl|j,Ql|jQl|jQl|jA,Ql|j#Ql|jXQl|jQl|jVQl|jQl|j&Ql|jQl|jWQl|jQl|jQl|jQl|j,Ql|j2Ql|jnQl|j,Ql|jQl|jFQl|jQl|jQl|jQl|jQl|jw,Ql|jQl|jQl|jgQl|jQl|jQl|jhQl|jQl|j,Ql|jBQl|j Ql|j]12 Ql|jN _You now have 478 gold pieces (gained 20).Ql|j-Ql|jN27  Ql|jQl|j@Ql|jPBQl|jTQl|j!,Ql|j!Ql|jo$Ql|j&BQl|j0XQl|j7Ql|j 8Ql|j+9,Ql|j':Ql|j;,Ql|j4<Ql|j=Ql|j>,Ql|j3?Ql|jh@Ql|j@Ql|jEAQl|jAQl|j]CQl|jDQl|jWDQl|jDQl|jFQl|jFQl|jGQl|jMnQl|j9YQl|j[BQl|j[_Ql|j`Ql|jj`Ql|jaQl|j:dQl|jceQl|jeQl|jfQl|jjQl|jl,Ql|jlQl|joQl|jp,Ql|jqQl|jQtQl|jPuQl|juQl|jVvQl|jxQl|jyQl|jjzQl|j {Ql|jj}Ql|jT~Ql|j~Ql|jkQl|j,Ql|jQl|jQl|jQl|jt,Ql|jQl|j&Ql|jQl|jPQl|jQl|jQl|jQl|jrQl|jQl|jQl|jO,Ql|j7Ql|jQl|j[Ql|jQl|jQl|jQl|j,Ql|jQl|jQl|j,Ql|jQl|jCQl|j{,Ql|jwQl|jl,Ql|jmQl|jȨQl|jQl|jIQl|jpQl|jܰQl|jQl|j,Ql|jQl|jQl|jQl|jQl|jhQl|j"Ql|j,Ql|jQl|jm,Ql|jQl|jQl|j/Ql|j,Ql|jQl|jdQl|jQl|j6Ql|jQl|jQl|jgQl|jBQl|j,Ql|jqQl|jQl|jQl|jQl|jQl|j Ql|jjQl|jQl|jQl|j Ql|j ,Ql|j Ql|j Ql|j Ql|j Ql|j( Ql|j Ql|jQ ,Ql|j Ql|j Ql|j Ql|j  Ql|j Ql|j Ql|j# Ql|j=$ Ql|jz& Ql|j1 Ql|j5 Ql|j 7 Ql|j`: Ql|jw> Ql|j? Ql|j"@ Ql|jA Ql|jKF Ql|jG Ql|jqH Ql|jJ Ql|jL Ql|jbO ,Ql|jP Ql|jT Ql|jU Ql|jwV Ql|jvW Ql|jY Ql|j[ Ql|j \ Ql|j\ Ql|jzh Ql|j-j Ql|jj Ql|jcl Ql|jq Ql|j6 ,Ql|jK Ql|j Ql|j Ql|j Ql|j Ql|j Ql|j Ql|j^ BQl|j ,Ql|j Ql|j Ql|j Ql|j Ql|j Ql|j Ql|jz ,Ql|j Ql|j Ql|jL Ql|j Ql|j Ql|j| Ql|j ,Ql|j| Ql|j Ql|j4 ,Ql|j6 Ql|j $  Things that are here:Ql|j ;  a +0 dagger; a +0 robeQl|j Ql|jO  _Ql|j  Ql|jo$ <  You see here a +0 mace.Ql|j>( Ql|j(  _Ql|j+ Ql|j0 Ql|j4 ,Ql|j<8 Ql|j< Ql|j5@ Ql|j@ Ql|jwC Ql|jK Ql|jJP ,Ql|jqS Ql|ja Ql|jg ,Ql|jk Ql|jo Ql|jr Ql|jYs Ql|j9u Ql|jx Ql|j+{ ,Ql|j} Ql|j7 Ql|jR Ql|j Ql|j Ql|j Ql|j/ ,Ql|j Ql|j Ql|j3 Ql|j Ql|j, Ql|j Ql|jʛ Ql|j Ql|j Ql|j֬ Ql|ju Ql|j Ql|j Ql|j% Ql|j ,Ql|j Ql|jؿ Ql|jB Ql|j Ql|j Ql|jv Ql|j[ Ql|j2 Ql|j Ql|j Ql|j ,Ql|jU Ql|jV Ql|j! ,Ql|j Ql|j Ql|j ,Ql|j XQl|j Ql|j Ql|jV ,Ql|j Ql|ja Ql|j+ Ql|j Ql|j Ql|j Ql|j ,Ql|j Ql|j BQl|j Ql|j BQl|j  Ql|j  Ql|j ,Ql|j" Ql|j# Ql|j% ,Ql|j& Ql|j. Ql|j0 Ql|j9 XQl|j: Ql|j; Ql|j== Ql|jk> Ql|j> Ql|jV? Ql|j A Ql|jLB Ql|jB Ql|j%C Ql|jD Ql|jF Ql|jF Ql|jH Ql|jI Ql|jJ ,Ql|jeK Ql|jY Ql|j[ BQl|j^ Ql|jG_ Ql|j_ Ql|je` Ql|j-c Ql|je XQl|jf Ql|jg ,Ql|jl XQl|j m Ql|jo ,Ql|jo Ql|jp Ql|jr Ql|j|r Ql|jJs Ql|ju XQl|jpw Ql|j~ Ql|j~ Ql|j Ql|j Ql|j Ql|j P  There is a stone staircase leading up here.Ql|j Ql|j  _Ql|j\ Ql|j Ql|je ,Ql|j Ql|j Ql|jb Ql|j Ql|j Ql|j< BQl|j Ql|j nQl|jX ,Ql|j Ql|j Ql|j ,Ql|j Ql|j Ql|j Ql|j ,Ql|j] Ql|j Ql|j ,Ql|jo Ql|jۿ ,Ql|jU Ql|j Ql|j Ql|jJ Ql|j Ql|j Ql|jS ,Ql|j Ql|jc Ql|jP ,Ql|j Ql|jn Ql|j4 Ql|j ,Ql|jO Ql|j Ql|jf Ql|j Ql|j Ql|j& ,Ql|j Ql|j Ql|j Ql|j Ql|j Ql|j Ql|j Ql|je Ql|j Ql|j Ql|j Ql|j$ Ql|j Ql|j Ql|j~ Ql|j Ql|j Ql|jm Ql|j Ql|j` Ql|j Ql|j Ql|j] Ql|j Ql|j Ql|j> Ql|j Ql|jw Ql|j Ql|j Ql|jK Ql|j Ql|j Ql|j Ql|j Ql|jh Ql|j Ql|j Ql|j- Ql|j Ql|j Ql|j Ql|jH Ql|j Ql|jJ Ql|j ?  You see here 3 boomerangs.Ql|j Ql|j  _Ql|jG Ql|j Ql|j Ql|j Ql|j Ql|j Ql|j Ql|j$ Ql|j Ql|jS  #.##########.########  #...................# ####.##########.########  #.# #### #.#  # #.##.# ### #.##.#####>####.######## ####............# 550.3 (161.0) .....##### ####.# #.#(##.#.##.#.#.#.#.##.## _Done exploring.Rl|jZRl|j= Rl|jRl|jf ..........0.0) .........(Rl|j (Rl|j[ _Done exploring.Rl|j4 Z Rl|j5 Rl|jo \Rl|jLq E _Done exploring.Sl|jٰSl|jvPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn) Sl|jA j - the amulet of Paqujepo {Dissipate rPois rF- Int+4}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Sl|jr Sl|jYy Sl|j U #.##########.########Quake2Marine the Destroyer#...................#Deep Elf of Vehumet **.... ####.##########.########Health: 60/60 ======================== .....##.#Magic: 21/21 ======================== ####.##.#AC: 9Str: 5Doom: 11%Sl|j #.##.#EV: 27 Int: 25#.# ### #.#SH: 0Dex: 15#.#####>####.########XL: 10 Next: 76% Place: Dungeon:9 ####............@......#Noise: ---------  Time: 11550.3 (0.0) .....##########.########b) +2 long sword (freeze) ####.##.#Cast: Foxfire#.##(##.##.##.##.##.##.##.##.##.##.# _You see here a +0 mace. _There is a stone staircase leading up here. _You see here 3 boomerangs. _Done exploring. _Done exploring. _Done exploring.Sl|jw P  Okay, then.Sl|j> Sl|jO Sl|j) . _Tl|jWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - LairVl|j [?25h[?0c #.##########.########Quake2Marine the Destroyer#...................#Deep Elf of Vehumet **.... ####.##########.########Health: 60/60 ======================== .....##.#Magic: 21/21 ======================== ####.##.#AC: 9Str: 5Doom: 11%#.##.#EV: 27 Int: 25#.# ### #.#SH: 0Dex: 15#.#####>####.########XL: 10 Next: 76% Place: Dungeon:9 ####............@......#Noise: ---------  Time: 11550.3 (0.0) .....##########.########b) +2 long sword (freeze) ####.##.#Cast: Foxfire#.##Vl|jdu[40m(##.##.##.##.##.##.##.##.##.##.# _You see here 3 boomerangs. _Done exploring. _Done exploring. _Done exploring. _Okay, then.What level of the Lair of Beasts? (default 1, ? - help) Vl|jy [?25l[?1cVl|j/ Z Vl|j׏ Vl|j Vl|j Vl|j _Vl|j BVl|jè Vl|j Vl|jl Vl|j Vl|jB Vl|j Vl|j7 Vl|j Vl|jͯ Vl|j Vl|jZ Vl|j Vl|j R  There is a staircase to the Lair here.Vl|ja Vl|jl Vl|j0 812  _Vl|j Vl|j -Generating dungeon...o\\/o/ building the Dungeon \o\Wl|j.< /o/Wl|j< \o\Xl|j< /o/Xl|j< \o\Xl|j* < /o/Xl|j] tbuilding the Lair of Beasts \o\Yl|jYl|j bwQuake2Marine the DestroyerDeep Elf of Vehumet **....Health: 60/60 ========================Magic: 21/21 ========================AC: 9Str: 5Doom: 11%EV: 12Int: 25SH: 0Dex: 15XL: 10 Next: 76% Place: Lair:1Time: _Done exploring. Yl|j!c:_Done exploring. _Okay, then. _What level of the Lair of Beasts? (default 1, ? - help) _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!Yl|ji Done exploring. _Okay, then. _What level of the Lair of Beasts? (default 1, ? - help) _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You encounter 2 water moccasins.Yl|jjYl|jkYl|jn _The water moccasin hisses angrily.  Found 11 gold pieces. Found a stone staircase leading down.  There is a staircase back to the Dungeon here.Yl|j"Yl|jV*n#... .#.#.#.....# ## ..$....###.#.##............................@.......Noise: --------- 11558.8 (8.5)......>........Yl|j+b) +2 long sword (freeze)P◊..#######.S##Cast: Foxfire...S....SS 2 water moccasins (1 wandering)Yl|jZ1Yl|j.5d _There are monsters nearby!Zl|j Zl|jZ  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockZl|j Conjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e + Flame WaveConjuration/Fire 1% 4 f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy11%4 Select a spell to describe [?] help [!]/[I] toggle spell headers\l|jw. \l|j47 \l|j_ Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 60/60 ========================#.#.#Magic: 21/21 ========================.....AC: 9Str: 5Doom: 11%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 76% Place: Lair:1.......@.......Noise: ---------  Time: 11558.8 (0.0)......>........b) +2 long sword (freeze)P◊..#######.S##Cast: Foxfire...S....SS 2 water moccasins (1 wandering)You climb downwards. Welcome to the Lair of Beasts!  You encounter 2 water moccasins. _T\l|j` >he water moccasin hisses angrily.  Found 11 gold pieces. Found a stone staircase leading down.  There is a staircase back to the Dungeon here. _There are monsters nearby!^l|jX% S.Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^l|j&;S.^l|j2●●SSally target)^l|j b0--=9.8 (1^l|j^^l|j §● _You conjure some foxfire!^l|jA●§^l|jG§●^l|jD§●^l|jG§●^l|j9<§●^l|j G§●^l|jűF§●^l|jͲ@S●^l|jS^l|jPJ  The foxfire burns the water moccasin!^l|j ;4§^l|j/<=S.^l|j<1Y^l|jEB MY   yak (distracted)The water moccasin is moderately wounded.You encounter a yak.The foxfire burns the water moccasin!^l|j1§^l|j2Ounaware)^l|j`27  -60^l|j§§@§§§§§§§§^l|jf _The water moccasin is heavily wounded.al|jHal|jM Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%al|jE1  h - Sticky FlameFire/Alchemy11%4 Select a spell to describe [?] help [!]/[I] toggle spell headerscl|jucl|jH|cl|j„Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 60/60 ========================#.#.#Magic: 20/21 ======================--.....AC: 9Str: 5Doom: 11%# ## ..$...EV: 27 Int: 25.###.#.##......SH: 0Dex: 15.......§.......XL: 10 Next: 76% Place: Lair:1......§@§§§....Noise: ---------  Time: 11560.8 (0.0)......§§§§SS...b) +2 long sword (freeze)cl|j P◊..#######§.##Cast: Foxfire.......YY   yak (unaware)SS 2 water moccasins _You conjure some foxfire!  The foxfire burns the water moccasin!  The water moccasin is moderately wounded.You encounter a yak.The foxfire burns the water moccasin! _The water moccasin is heavily wounded.cl|jcl|jcl|j֒cl|j5dl|j6y  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dl|j  Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 60/60 ======================== #.#.#  Magic: 19/21 =====================--- .....  AC: 9Str: 5Doom: 11% # ## ..$...  EV: 27 Int: 25 dl|jL.###.#.##......  SH: 0Dex: 15 .......§.......  XL: 10 Next: 76% Place: Lair:1 ......§@*§§....  Noise: ---------  Time: 11560.8 (0.0) ......§§§*SS...  b) +2 long sword (freeze) P◊..#######§.##  Cast: Foxfire ... ...  . Y   Y   yak (unaware)  SS 2 water moccasins _The water moccasin is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: l|j49mShock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 72% to hit)el|jGt*§SSel|j 5Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 60/60 ========================#.#.#Magic: 19/21 =====================---.....AC: 9Str: 5Doom: 11%# ## ..$...el|j EV: 27 Int: 25.###.#.##......SH: 0Dex: 15.......§.......XL: 10 Next: 76% Place: Lair:1......§@**§....Noise: ---------  Time: 11560.8 (0.0)......§§§§***..b) +2 long sword (freeze)P◊..#######§.##Cast: Foxfire.......YY   yak (unaware)SS 2 water moccasinsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (72% to hit)  The zap hits the water moccasin.  The water moccasin is severely wounded.el|j=Q }S.S.el|j(W S§S§Y .ing: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (72% to hit)  The zap hits the water moccasin.  The water moccasin is severely wounded.The zap misses the water moccasin.el|jd^ ..@SS.>.......wandering)el|jw_ i20=12 =1.8 (1el|je el|jh T _You encounter a yak.gl|ju  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gl|j   Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 60/60 ======================== #.#.#  Magic: 16/21 ==================------ .....  AC: 9Str: 5Doom: 11% # ## ..$...  EV: 12Int: 25 .###.#.##......  SH: 0Dex: 15 ...............  XL: 10 Next: 76% Place: Lair:1 .......@SS.....  Noise: =--------  Time: 11561.8 (0.0) ......>........  b) +2 long sword (freeze) P◊..#######..##  Cast: Foxfire ... ..Y  . .   Yl|j ;49m   yak (wandering)  SS 2 water moccasins _You encounter a yak.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded)il|j;Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 60/60 ========================#.#.#Magic: 16/21 ==================------.....AC: 9Str: 5Doom: 11%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 76% Place: Lair:1.......@SS.....Noise: =--------  Time: 11561.8 (0.0)......>........b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire.....Y..Y   yak (wandering)SS 2 water moccasins (1 burning)l|jH=E36mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded)  The sticky flame hits the water moccasin!  The water moccasin is almost dead.il|ju.The sticky flame hits the water moccasin!  The water moccasin is almost dead.  The water moccasin is covered in liquid fire!  The water moccasin burns!  You kill the water moccasin!  Vehumet accepts your kill.il|jz5[39;49mS.il|j<Y.il|jE,Yil|jbYY 2 yaks (1 wandering)   water moccasinil|jk8==8==2.8 (1il|j]il|jn4 _You feel your power returning.il|j#K  Casting: Sticky Flame (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.il|j   Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 60/60 ======================== il|j۸ #.#.#  Magic: 14/21 ================-------- .....  AC: 9Str: 5Doom: 11% # ## ..$...  EV: 12Int: 25 .###.#.##......  SH: 0Dex: 15 ...............  XL: 10 Next: 78% Place: Lair:1 .......@S......  Noise: ===------  Time: 11562.8 (0.0) ......>........  b) +2 long sword (freeze) P◊..#######..##  Cast: Foxfire ... YY.  il|j . .   YY 2 yaks (1 wandering)  S   water moccasin _You feel your power returning.  Casting: Sticky Flame (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.il|jQ AAiming: Sticky Flame (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasinjl|j|gQuake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 60/60 ========================#.#.#Magic: 14/21 ================--------.....AC: 9Str: 5Doom: 11%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............jl|jXL: 10 Next: 78% Place: Lair:1.......@S......Noise: ===------  Time: 11562.8 (0.0)......>........b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire...YY...YY 2 yaks (1 wandering)S   water moccasin (burning)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin  The sticky flame hits the water moccasin!  The water moccasin is moderately wounded.jl|jDY.The sticky flame hits the water moccasin!  The water moccasin is moderately wounded.  The water moccasin is covered in liquid fire!  The yak bellows! You hear a bellow! x2water moccasin burns! The water moccasin bites you.  You are poisoned.jl|j]5Y.jl|j)sY jl|j)58=====-5=jl|jJ*Z3.8 (1Pois jl|j1jl|j<5| _The water moccasin poisons you! The water moccasin closely misses you.ll|j)K  Casting: Sticky Flame (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ll|jCB  Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 58/60 =======================- #.#.#  Magic: 14/21 ================-------- .....  AC: 9Str: 5Doom: 11% # ## ..$...  EV: 12Int: 25 .###.#.##......  SH: 0Dex: 15 ll|jC...............  XL: 10 Next: 78% Place: Lair:1 .......@S......  Noise: ===------  Time: 11563.8 (0.0) ......>........  b) +2 long sword (freeze) P◊..#######Y.##  Cast: Foxfire ... Y..  Pois  . .   YY 2 yaks  S   water moccasin (burning) _The water moccasin poisons you! The water moccasin closely misses you.Casting: Sticky Flame (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (ll|j Dg[0;10;1mseverely wounded, covered in liquid flames, 80% to hit)ll|j4N 7 Sll|jN ?**ll|j(X****#ml|j".ml|jFd....# You can't see that place.ml|jY% S**Y YAim: a yak (89% to hit)nl|jb>Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 58/60 =======================-#.#.#Magic: 14/21 ================--------.....nl|jrAC: 9Str: 5Doom: 11%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 78% Place: Lair:1.......@*......Noise: ===------  Time: 11563.8 (0.0)......>..**....b) +2 long sword (freeze)P◊..#######*.##Cast: Foxfire...**.Pois .*YY 2 yaksS   water moccasin (burning)Press: ? - help, Shift-Dir - straight lineAim: a yak (89% to hit)  nl|j߄The zap hits the water moccasin.  The water moccasin is severely wounded.The zap hits the yak.  The yak is lightly wounded.nl|j?†The zap hits the yak.  The yak is lightly wounded.yak but does no damage.  You feel very sick.water moccasin burns!  You kill the water moccasin!nl|jAY.nl|j(:Y.nl|jQ... nl|j"T5-81nl|j#--4.8 (1nl|j")nl|j:,Z _Vehumet accepts your kill.rl|jrl|jW Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ShockConjuration/Air 1% 1 c - ScorchFirerl|jJ1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy10%4 Select a spell to describe [?] help [!]/[I] toggle spell headersrl|jerl|jlrl|j vkQuake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 55/60 ======================--#.#.#Magic: 14/21 ================--------.....AC: 9rl|jwStr: 5Doom: 11%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 81% Place: Lair:1.......@†......Noise: =--------  Time: 11564.8 (0.0)......>...Y....b) +2 long sword (freeze)P◊..#######Y.##Cast: Foxfire......Pois .rl|jwH.YY 2 yaksThe yak is lightly wounded.  The zap hits the yak but does no damage.  You feel very sick.The water moccasin burns!  You kill the water moccasin! rl|jCx[_Vehumet accepts your kill.rl|jЀrl|j́rl|jrl|jsl|jt%  sl|j9&Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sl|j8  Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 55/60 ======================-- #.#.#  Magic: 11/21 ============------------ .....  AC: 9Str: 5Doom: 11% # ## ..$...  EV: 12Int: 25 .###.#.##......  SH: 0Dex: 15 sl|j9...............  XL: 10 Next: 81% Place: Lair:1 .......@*......  Noise: =--------  Time: 11564.8 (0.0) ......>..*Y....  b) +2 long sword (freeze) P◊..#######Y.##  Cast: Foxfire ... ...  Pois  . .   YY 2 yaks _Vehumet accepts your kill.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (90% to hit)sl|j Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 55/60 ======================--#.#.#Magic: 11/21 ============------------.....AC: 9Str: 5Doom: 11%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 81% Place: Lair:1.......@`......Noise: =--------  Time: 11564.8 (0.0)......>..`Y....b) +2 long sword (freeze)P◊..#######Y.##Cast: Foxfire......Pois ..YY 2 yakssl|j Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (90% to hit)  The stone arrow hits the yak!sl|jqL Yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (90% to hit)  The stone arrow hits the yak!  sl|jqM PThe yak is heavily wounded.sl|jN Y.You feel very sick.sl|jP :Y.sl|j_[ †.Y 3 yakssl|ju\ a2--=5.8 (1sl|jkb sl|je T _You encounter a yak.wl|j[ wl|jG_ T Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 1% 2b - Magic DartConjuration1%1  c - Momentum Strikewl|j` Conjuration/Translocation 1%2  d - Searing RayConjuration1%2  e - Static DischargeConjuration/Air1%2  f - Kinetic GrapnelForgecraft8%1  g - PasswallEarth2% 3  h - Volatile Blastmotes Fire/Translocation 3% 3  i - Confusing TouchHexeswl|j` 4% 3  j - Rending BladeConjuration/Forgecraft 10% 4  k - Call Canine Familiar Summoning22% 3  l - Dimensional Bullseye Hexes/Translocation 32% 4  m - Chain LightningConjuration/Air 100% 9  n - Fire StormConjuration/Fire 100% 9 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpwl|jya <[Esc] exitxl|js xl|jz Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 52/60 ====================----#.#.#Magic: 11/21 ============------------.....AC: 9Str: 5Doom: 11%# ## ..$...EV: 12Int: 25xl|jy{ .###.#.##......SH: 0Dex: 15...............XL: 10 Next: 81% Place: Lair:1.......@†Y.....Noise: ==-------  Time: 11565.8 (0.0)......>...Y....b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire.....YPois ..YYY 3 yaksxl|j| IPress: ? - help, Shift-Dir - straight lineAim: a yak (90% to hit)  The stone arrow hits the yak!  The yak is heavily wounded.You feel very sick. _You encounter a yak.xl|jH P  Okay, then.xl|j xl|j xl|jɏ . _yl|jXyl|ju Your spells (describe)TypeFailure Level a - Foxfireyl|jiConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f + Stone ArrowConjuration/Earth 1% 3 g - SlowHexes1%yl|jߎE1  h - Sticky FlameFire/Alchemy10%4 Select a spell to describe [?] help [!]/[I] toggle spell headers{l|j$ {l|jZ {l|j Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 52/60 ====================----#.#.#Magic: 11/21 ============------------.....AC: 9Str: 5Doom: 11%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 81% Place: Lair:1{l|jI .......@†Y.....Noise: ==-------  Time: 11565.8 (0.0)......>...Y....b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire.....YPois ..YYY 3 yaksAim: a yak (90% to hit)  The stone arrow hits the yak!  The yak is heavily wounded.You feel very sick. _You encounter a yak. _Okay, then.{l|j {l|j {l|j7 {l|jW |l|j **(1 combustible) _You encounter a yak. _Okay, then.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the yak.  The yak is almost dead.|l|jH Y.Y.Y.|l|j |l|j 010-====6.8 (1|l|jm |l|jA Y. _The yak's fire resistance burns away. You feel sick.|l|j5 )Y|l|j .YYou feel sick. The yak completely misses you.|l|j zY 4 yaks (1 combustible)|l|j 27  =---7|l|j |l|j T _You encounter a yak.}l|jߦ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}l|jl~   Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 50/60 ====================---- #.#.#  Magic: 6/21======------------------ .....  AC: 9Str: 5Doom: 11% # ## **$...  EV: 27 Int: 25 .###*#*##**....  SH: 0}l|j gDex: 15 ....*******....  XL: 10 Next: 81% Place: Lair:1 ....***@Y**....  Noise: =--------  Time: 11567.8 (0.0) ....****Y**....  b) +2 long sword (freeze) P◊..#######..##  Cast: Foxfire ... Y.Y  Pois  . .   YYYY 4 yaks (1 combustible)You feel sick. The yak completely misses you. }l|j C_You encounter a yak.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate~l|ju  Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 50/60 ====================---- #.#.#  Magic: 6/21======------------------ .....  AC: 9Str: 5Doom: 11% # ## ..$...  EV: 27 Int: 25 .###.#.##......  SH: 0Dex: 15 ...............  XL: 10 Next: 81% Place: Lair:1 ~l|j.......@†......  Noise: =--------  Time: 11567.8 (0.0) ......>.Y......  b) +2 long sword (freeze) P◊..#######..##  Cast: Foxfire ... Y.Y  Pois  . .   YYYY 4 yaks (1 combustible)Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  The yak is burned terribly!  You kill the yak!Vehumet accepts your kill.~l|j u #.  .. .  #.#.#  .....  # ## ..$...  .###....  ......###......  ......#@#......  ......###...... ~l|j ' P◊....##  ... Y.Y  . . YYY 3 yaks  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is burned terribly!  You kill the yak!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the yak!~l|je .The yak is moderately wounded.(Press . to intensify the flame waves.)  You feel sick.~l|jf4Y.~l|js  ....@†>.Y 2 yaksYou hear a loud, deep croak!~l|jv"48-9====012 5======8.8 (1Wave ~l|j@|~l|ja~Q _The yak closely misses you.~l|j~ ###########@#######A wave of flame ripples out! The flame wave engulfs the yak.l|ji YThe yak is heavily wounded.l|jϘ9Y.l|ju1Fl|j .##........@†..>.Y.Y 3 yaksF   cane toad (wandering)You feel sick. The yak gores you but does no damage.l|jJ7=--====27  =======9l|j;+ l|jfl|jIZ _You encounter a cane toad.l|j4  ###################@##########A wave of flame ripples out! The flame wave engulfs the yak.l|j .FThe yak is heavily wounded.Your wave of flame reaches its maximum intensity and dissipates.l|jAY.l|ji=Y.l|j'#...#.##............@†....>.Y.Fl|j%(-8-70l|j.l|j1c _You feel sick. The yak completely misses you.l|jc H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j  Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 47/60 ==================------ #.#.#  Magic: 4/21====-------------------- .....  AC: 9Str: 5Doom: 10% # ## **$...  EV: 27 Int: 25 .###*#*##**....  SH: 0Dex: 15 l|j=....*******....  XL: 10 Next: 85% Place: Lair:1 ....***@***....  Noise: =======--  Time: 11570.8 (0.0) ....****Y*YY...  b) +2 long sword (freeze) P◊..#######..##  Cast: Foxfire .F. ...  Pois  . .   YYY 3 yaks  F   cane toadYour wave of flame reaches its maximum intensity and dissipates. _You feel sick. The yak completely misses you.Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% riskl|jɰj of failure)  Press: ? - help, Dir - look around, f - activatel|jj   Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 47/60 ==================------ #.#.#  Magic: 4/21====-------------------- .....  AC: 9Str: 5Doom: 10% # ## ..$...  EV: 27 Int: 25 l|jl.###.#.##......  SH: 0Dex: 15 ...............  XL: 10 Next: 85% Place: Lair:1 .......@†......  Noise: =======--  Time: 11570.8 (0.0) ......>...YY...  b) +2 long sword (freeze) P◊..#######..##  Cast: Foxfire .F. ...  Pois  . .   YYY 3 yaks  F   cane toadCasting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Pressl|jtm: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!!  You kill the yak!l|jYr #.  .. .  #.#.#  .....  # ## ..$...  .###....  ......###......  l|jHs......#@#......  ......###.YY...  P◊....##  .F. ...  . . YY 2 yaks l|j F.Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!!  You kill the yak!  Vehumet accepts your kill.  (Press . to intensify the flame waves.)Y.l|j 5Y.l|j ....@†>..l|jy 69%12 9======-1.8 (1Wave l|j+ l|j $ _You feel sick.l|jӝ ###########@#######A wave of flame ripples out! The flame wave engulfs the yak!l|j l|j.FThe yak is heavily wounded.You feel sick.Y.l|j:Y.l|jHD.##......l|jS...>....l|jl|j5=27  =======2Wave+ l|jl|j [ _You are no longer poisoned.l|jن M###################@########## _You are no longer poisoned.  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is severely wounded.The flame wave engulfs the yak!l|j} F.The yak is moderately wounded.l|j .YYour wave of flame reaches its maximum intensity and dissipates.l|j ...#.##............@Y...>.Y..l|jS 36----3-3l|j l|ja ( _The yak gores you!l|jl|jDrink which item? Potions  c - 3 potions of curing  g - 2 potions of magic  h - 4 potions of haste  r - a potion of resistance l|jI$ w - 6 potions of heal woundsb - 2 potions of brilliance  i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - a potion of cancellation  M - 3 potions of mutation  f - 2 potions of moonshine [!] read|quaff|evoke[?] describe selectedl|jC l|j9 l|j Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 36/60 ==============----------#.#.#Magic: 3/21===---------------------.....AC: 9Str: 5Doom: 9%# ## ..$...EV: 27 Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 89% Place: Lair:1.......@Y......Noise: =======--  Time: 11573.8 (0.0)....F.>.Y......b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire........YY 2 yaksF   |j ;10;1mcane toadA wave of flame ripples out! The flame wave engulfs the yak!  The yak is severely wounded.The flame wave engulfs the yak!  The yak is moderately wounded.Your wave of flame reaches its maximum intensity and dissipates. _The yak gores you!F.l|j B.Fl|jݷ l|j8 22------21/21=====================12 ==-----4.8 (1l|j r _Magic courses through your body. The yak gores you! The yak gores you.l|jl|j Drink which item? Potions  c - 3 potions of curing  g - a potion of magic  h - 4 potions of haste  r - a potion of resistance  w - 6 potions of heal woundsb - 2 potions of brilliance  i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - a potion of cancellation l|j< M - 3 potions of mutation  f - 2 potions of moonshine [!] read|quaff|evoke[?] describe selectedl|jvl|jl|joQuake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 22/60 ========----------------#.#.#Magic: 21/21 ========================.....AC: 9Str: 5l|jKDoom: 9%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 89% Place: Lair:1......F@Y......Noise: ==-------  Time: 11574.8 (0.0)......>.Y......b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire........YY 2 yaksF   cane toadThe yak is severely wounded.The flame wave engulfs the yak!  The yak is moderately wounded.Your wave of flame reaches its maximum intensity and dissipates. _The yak gores you! _Magic courses through your body. The yak gores you! The yak gores you.l|jn|  You feel much better. The cane toad closely misses you.l|j7c40========-l|j5.8 (1l|jl|j d _The yak closely misses you. The yak gores you.l|jpH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j+?  Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 40/60 ================-------- #.#.#  Magic: 17/21 ===================----- .....  AC: 9Str: 5Doom: 9% # ## **$...  EV: 12Int: 25 .###*#*##**....  SH: 0l|js@Dex: 15 ....*******....  XL: 10 Next: 89% Place: Lair:1 ....**F@Y**....  Noise: =--------  Time: 11575.8 (0.0) ....****Y**....  b) +2 long sword (freeze) P◊..#######..##  Cast: Foxfire ... ...  . .   YY 2 yaks  F   cane toadYou feel much better. The cane toad closely misses you. _The yak closely misses you. The yak gores you.  l|jBRCasting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatel|j|   Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 40/60 ================-------- #.#.#  Magic: 17/21 ===================----- .....  AC: 9Str: 5Doom: 9% # ## ..$...  EV: 12Int: 25 .###.#.##......  SH: 0Dex: 15 ...............  XL: 10 Next: 89% Place: Lair:1 ......F@†......  Noise: =--------  Time: 11575.8 (0.0) ......>.Y......  b) +2 long sword (freeze) P◊..#######..##  Castl|j~ 4: Foxfire ... ...  . .   YY 2 yaks  F   cane toadPress: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the cane toad!  The cane toad is moderately wounded.The flame wave engulfs the yak!  You kill the yak!Vehumet accepts your kill.l|j  #.  .. .  #.#.#  .....  # ## ..$...  .###....  ......###......  ......#@#......  ......###......  P◊....##  ... ... . . Y   yak F   A wave of flame ripples out! The flame wave engulfs the cane toad!  The cane toad is moderately wounded.  The flame wave engulfs the yak!  You kill the yak!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the yak!l|jpR  #.  .. .  #.#.#  .....  # ## ..$...  .###.#.##......  ......###......  ......#@#......  ......###......  P◊..#######..##  ... ...  . . The yak is severely wounded.(Press . to intensify the flame waves.)  The cane toad stings you!  You are poisoned.l|j#zG #.  .. .  #.#.#  .....  # ## ..$...  .###.#.##......  ......###......  ......#@#...... l|jO{ ......###......  P◊..#######..##  ... ... . . l|j ...F@†>.YThe cane toad poisons you! The yak gores you!l|jn17======----------20===892======6.8 (1Pois Wave You are poisoned.  l|j=The cane toad poisons you! The yak gores you! _* * * LOW HITPOINT WARNING * * *raining target 10.0 for Fire Magic reached!  Your Fire Magic skill increases to level 10!You need to enable at least one skill for training.l|j~/  --more--l|jl|jC  Skill  Level Cost  Apt Skill  Level Cost  Apt l|j} a - Fighting   6.0   9.9  -2   k - Spellcasting   6.0   4.2  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1   c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3  l|j̓ d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   0.0   0.8  +1       o - Fire Magic  10.0  10.1  +1  l|jb e - Short Blades   4.1   1.0   0   p - Ice Magic   0.0   0.8  +1   f - Long Blades   6.2   8.3  -1   q - Air Magic   0.0   0.8  +1  l|j     r - Earth Magic   5.0   5.0  +1   g - Armour   0.0   1.4  -2       h - Dodging   3.0   2.8  +2   s - Evocations   4.0   4.2  +1  l|j i - Shields   0.0   1.4  -2       j - Stealth   3.0   2.4  +3          l|j                            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsl|jM> n + Alchemy 0.0l|j l|j l|j Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 17/60 ======------------------#.#.#Magic: 20/21 ======================--.....AC: 9Str: 5Doom: 8%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 92% Place: Lair:1......F@†......Noise: ======---  Time: 11576.8 (1.0)......>.Y......b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire......Pois Wave ..Y   yak|j; ;38HF   cane toadYou are poisoned.The cane toad poisons you! The yak gores you! _* * * LOW HITPOINT WARNING * * *Training target 10.0 for Fire Magic reached!  Your Fire Magic skill increases to level 10!You need to enable at least one skill for training.l|j l|j` l|j h _Your Alchemy skill increases to level 1!l|jtb \ #########l|jHc ##@####### A wave of flame ripples out! The flame wave engulfs the cane toad.  The cane toad is moderately wounded.The flame wave engulfs the yak!l|jK  #.  .. .  #.#.#  .....  l|jV T# ## ..$...  .###.#####.....  .....#####.....  .....##@##.....  .....#####.....  P◊..#######..##  ... ...  . . l|j. d #.  .. .  #.#.#  .....  l|jْ # ## ..$...  .###.#####.....  .....#####.....  .....##@##.....  .....#####.....  P◊..#######..##  ... ...  . . l|j   #.  .. .  #.#.#  .....  # ## ..$...  .###.#####.....  .....#####.....  .....##@##.....  .....#####.....  P◊..#######..##  ... ...  . . The yak is almost dead.* * * LOW HITPOINT WARNING * * *You feel very sick.l|jjp  #.  .. .  #.#.#  .....  # ## ..$...  l|jr.###.#####.....  .....#####.....  .....##@##.....  .....#####.....  P◊..#######..##  ... ...  . . l|j*~i .##.......F@†..>.Y.The cane toad stings you!  * * * LOW HITPOINT WARNING * * *l|jg 5/60 ----27  =======7Pois + l|jol|j; _The yak gores you but does no damage.l|jZ .Drink which item? Potions  c - 3 potions of curing  g - a potion of magic  h - 4 potions of haste  r - a potion of resistance  w - 5 potions of heal woundsb - 2 potions of brilliance  i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - a potion of cancellation  M - 3 potions of mutation  f - 2 potions of moonshine [!] read|quaff|evoke[?] describe selectedl|j l|jQuake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 5/60==----------------------#.#.#Magic: 20/21 ======================--.....AC: 9Str: 5Doom: 8%# ## ..$...EV: 27 Int: 25.###.#.##......SH: 0Dex: 15...............l|j> XL: 10 Next: 92% Place: Lair:1......F@†......Noise: =======--  Time: 11577.8 (0.0)......>.Y......b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire......Pois Wave+ ..Y   yakF   cane toadThe yak is almost dead.* * * LOW HITPOINT WARNING * * *You feel very sick.The cane toad stings you!  * * * LOW HITPOINT WARNING * * * _The yak gores you but does no damage.l|j\  #.  .. .  #.#.#  .....  # ## ..$...  .###.#.##......  ...............  l|j8<......F@†......  ......>.Y......  P◊..#######..##  ... ...  . . You feel much better. You stop channelling waves of flame.  You feel very sick.l|ju #.  .. .  #.#.#  .....  # ## ..$...  .###.#.##......  ...............  ......F@†......  ......>.Y......  P◊..#######..##  ... ...  . .   The cane toad stings you!  * * * LOW HITPOINT WARNING * * *612 ==-----8.8 (1 _The yak gores you but does no damage.l|j[l|jDrink which item? Potions  c - 3 potions of curing  g - a potion of magic  h - 4 potions of haste  r - a potion of resistance  w - 4 potions of heal woundsb - 2 potions of brilliance  i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - a potion of cancellation l|j< M - 3 potions of mutation  f - 2 potions of moonshine [!] read|quaff|evoke[?] describe selectedl|j:l|jl|jQuake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 6/60==----------------------#.#.#l|jMagic: 20/21 ======================--.....AC: 9Str: 5Doom: 8%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 92% Place: Lair:1......F@†......l|jNoise: ==-------  Time: 11578.8 (0.0)......>.Y......b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire......Pois ..Y   yakF   cane toad _The yak gores you but does no damage.  You feel much better. You stop channelling waves of flame.  You feel very sick.The cane toad stings you!  * * * LOW HITPOINT WARNING * * * l|j<_The yak gores you but does no damage.l|j&(h  #. l|j(\ .. .  #.#.#  .....  # ## ..$...  .###.#.##......  ...............  ......F@†......  ......>.Y......  P◊..#######..##  l|j)'... ...  . . You feel much better.  You feel very sick.l|jB  #.  .. .  #.#.#  .....  # ## ..$...  .###.#.##......  ...............  ......F@†......  ......>.Y......  P◊..#######..##  ... ...  . .   The cane toad barely misses you. The yak gores you.  * * * LOW HITPOINT WARNING * * *15/60 ======-9.8 (1Pois l|jl|jW _The cane toad closely misses you.l|jvl|j'Drink which item? Potions  c - 3 potions of curing  g - a potion of magic  h - 4 potions of haste  r - a potion of resistance  w - 3 potions of heal woundsb - 2 potions of brilliance  i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - a potion of cancellation  M - 3 potions of mutation l|j f - 2 potions of moonshine [!] read|quaff|evoke[?] describe selectedl|j,l|j3l|j/<Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .l|j<jHealth: 15/60 ======------------------#.#.#Magic: 20/21 ======================--.....AC: 9Str: 5Doom: 8%# ## ..$...EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 92% Place: Lair:1......F@†......l|jN>bNoise: =--------  Time: 11579.8 (0.0)......>.Y......b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire......Pois ..Y   yakF   cane toad _The yak gores you but does no damage.  You feel much better.  You feel very sick.The cane toad barely misses you. The yak gores you.  * * * LOW HITPOINT WARNING * * * _The cane toad closely misses you.l|jJKi  You feel better.  The cane toad stings you but does no damage.l|j_L27=======1==80.8 (1l|j>M l|jRl|jwUQ _The yak closely misses you.l|juH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jG   Quake2Marine the Destroyerl|j4 C #.  Deep Elf of Vehumet **.... .. .  Health: 27/60 ==========-------------- #.#.#  Magic: 17/21 ===================----- .....  AC: 9Str: 5Doom: 8% # ## **$...  EV: 12Int: 25 .###*#*##**....  SH: 0Dex: 15 ....*******....  XL: 10 Next: 92% Place: Lair:1 l|j ....**F@***....  Noise: =--------  Time: 11580.8 (0.0) ....****Y**....  b) +2 long sword (freeze) P◊..#######..##  Cast: Foxfire ... ... l|j O . .   Y   yak  F   cane toadl|jW The cane toad stings you but does no damage. _The yak closely misses you.Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j؇ )Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatel|jW 0  Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 27/60 ==========-------------- #.#.#  Magic: 17/21 ===================----- .....  AC: 9Str: 5Doom: 8% l|jY # ## ..$...  EV: 12Int: 25 .###.#.##......  SH: 0Dex: 15 ...............  XL: 10 Next: 92% Place: Lair:1 ......F@†......  Noise: =--------  Time: 11580.8 (0.0) ......>........  b) +2 long sword (freeze) P◊..#######..##  Cast: Foxfire ... ...  . .   Y   yak  F   cane toadCasting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the cane toad. l|jUZ The cane toad is heavily wounded.The flame wave engulfs the yak!  You kill the yak!l|jz] {  #.  .. .  #.#.#  .....  l|jA^ 9# ## ..$...  .###....  ......###......  ......#@#......  ......###......  P◊....##  ... ... . . l|jĺI #.  .. .  #.#.#  .....  # ## ..$... l|j .###.#.##......  ......###......  ......#@#...... l|j.r ......###......  P◊..#######..## l|jQQ ... ...  l|jqX. . l|jl|jA wave of flame ripples out! The flame wave engulfs the cane toad.  The cane toad is heavily wounded.  l|jѻdThe flame wave engulfs the yak!  You kill the yak!  l|jVehumet accepts your kill.  (Press . to intensify the flame waves.)l|jK #.  .. .  #.#.#  .....  # ## ..$...  .###.#.##...... l|jL ......###......  ......#@#......  l|j'L......###......  P◊..#######..## l|jFLc ... ... l|jvLl. . l|jLl|jW ...F@†l|jX>..The cane toad stings you!  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!l|j]11====------76======1.8 (1Pois Wave l|jbl|je0 _The cane toad poisons you!l|j"I ###########@####### A wave of flame ripples out! The flame wave engulfs the cane toad!l|jy^u #.  .. .  #.#.#  .....  # ## ..$...  .###.#####.....  .....#####.....  .....##@##.....  .....#####.....  P◊..#######..## l|j^ ... ...  . . l|ja1  #.  .. .  #.#.#  .....  # ## ..$...  l|j1L.###.#####.....  .....#####.....  .....##@##.....  l|j1.....#####.....  P◊..#######..##  l|j1... ...  . . l|j!2l|jB .##.......F@†..>...The cane toad is severely wounded.* * * LOW HITPOINT WARNING * * *You feel very sick.6/60 --------6-27  =======2+ l|jGl|jIO _The cane toad misses you.l|j?l|jCDrink which item? Potions  c - 2 potions of curing  g - a potion of magic l|jDN h - 4 potions of haste  r - a potion of resistance  w - 3 potions of heal woundsb - 2 potions of brilliance  i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - a potion of cancellation  M - 3 potions of mutation l|jD f - 2 potions of moonshine [!] read|quaff|evoke[?] describe selectedl|j} l|jӃQuake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 6/60==----------------------#.#.#Magic: 16/21 ==================------.....AC: 9Str: 5Doom: 7%# ## ..$...EV: 27 Int: 25l|jKB.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 96% Place: Lair:1......F@†......Noise: =======--  Time: 11582.8 (0.0)......>........b) +2 long sword (freeze)P◊..#######..##l|jCast: Foxfire......Pois Wave+ ..F   cane toad _The cane toad poisons you!  A wave of flame ripples out! The flame wave engulfs the cane toad!  The cane toad is severely wounded.* * * LOW HITPOINT WARNING * * *l|j}You feel very sick. _The cane toad misses you.l|j #.  .. .  #.#.#  .....  # ## ..$...  .###.#.##......  l|j>Z...............  ......F@†......  ......>........  P◊..#######..##  ... ... l|j_T . . l|j4l|j(`` #.  .. .  #.#.#  .....  # ## ..$...  .###.#.##......  ...............  ......F@†......  l|j`......>........  P◊..#######..##  ... ...  . . l|jk{  You feel better. You stop channelling waves of flame. The cane toad stings you.l|jFl13/60 =====7=l|jnlc12 =------3.8 (1l|j;rl|jtV _* * * LOW HITPOINT WARNING * * *l|j&H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jU  Quake2Marine the Destroyer #.  Deep Elf of Vehumet **.... .. .  Health: 13/60 =====------------------- #.#.#  Magic: 13/21 ==============---------- .....  AC: 9Str: 5Doom: 7% # ## ..$...  EV: 12Int: 25 .###.#.##......  SH: 0Dex: 15 ...............  XL: 10 Next: 96% Place: Lair:1 ......F@†......  Noise: =--------  Time: 11583.8 (0.0) ......>........  b) +2 long sword (freeze) P◊..#######..##  Cast: Foxfire ... ...  . .   F|jVq9;49m   cane toad _* * * LOW HITPOINT WARNING * * *Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded)l|jR HQuake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 13/60 =====-------------------#.#.#Magic: 13/21 ==============----------.....AC: 9Str: 5Doom: 7%# ## ..$...l|j EV: 12Int: 25.###.#.##......SH: 0Dex: 15...............XL: 10 Next: 96% Place: Lair:1......F@†......Noise: =--------  Time: 11583.8 (0.0)......>........b) +2 long sword (freeze)P◊..#######..##Cast: Foxfire.......l|j{ .F   cane toad (burning)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded)  The sticky flame hits the cane toad.  The cane toad is almost dead.l|jTm .The sticky flame hits the cane toad.  The cane toad is almost dead.  The cane toad is covered in liquid fire!  The cane toad burns!  You kill the cane toad!  Vehumet accepts your kill.l|jGv >† l|j4x l|j- Quake2Marine the Destroyer#.Deep Elf of Vehumet **...... .Health: 13/60 =====-------------------#.#.#Magic: 16/21 ==================------.....AC: 9Str: 5Doom: 5%# ## ..$...EV: 12Int: 25l|jo .###.#.##......SH: 0Dex: 15...............XL: 10 Next: 104% Place: Lair:1......†@†......l|j *Noise: ===------  Time: 11584.8 (1.0)......>........b) +2 long sword (freeze)l|j sP◊..#######..##Cast: Foxfire........The cane toad is almost dead.The cane toad is covered in liquid fire!  The cane toad burns!  You kill the cane toad!l|j iVehumet accepts your kill. _You feel your power returning.l|j c  The cane toad burns!  You kill the cane toad!  Vehumet accepts your kill. _You feel your power returning.  Your Alchemy skill increases to level 2!You have reached level 11!l|jی /  --more--l|jBD4/642===-1l|jD 2% l|jYPJ _l|j Il|j l|j d27  l|j: a7=l|j l|j# l|j:$ 75l|j^% l|j* l|j* l|jA0 l|j0 l|j0 #8l|j(1 E==l|jD2 l|j6 l|j7 I6=l|j8 l|j;= l|jx= l|j'? l|jSC 99l|jC E==l|jD l|jL Bl|j2O l|jO Z7=20l|jO E==l|j4Q l|jg` l|j;b l|jb 8l|jb a1==l|jd l|jh l|j$i l|j&j l|jIo ,l|jp l|jDs n _You start resting.Magic restored.l|jly T9=---l|j 0995.0)l|j ]2===---l|jT .600.8 (16 _l|j l|j l|jdl|jadl|jlBl|jsl|jl|=l|j}l|j20==l|jl|j8l|jl|jl|jDl|jl|jl|j71l|jl|jl|jl|jl|jإl|j.l|jCl|jl|jI2=l|j7l|jݴl|j-l|jl|jl|jܻl|jl|jl|j(l|jl|jl|j =3=l|j0l|jnl|jl|jl|jl|jyl|jl|j7l|jVl|jI4=l|jl|j,l|j.l|js,l|jl|jVl|jS5=l|jl|jl|j l|jl|jW 6l|j ,l|jN,l|jl|jOl|jT27=l|jl|j l|jK!l|j #l|j(,l|j3*l|j/l|j0K8=l|j1l|jp7l|j7l|jY:l|j?l|j?l|jaAl|jEl|jEl|jFl|jbLl|jL99l|jMl|jYnl|jqZl|jP_j30=l|j`l|j-fl|jfl|j hl|jpl,l|jml|jrl|jl|j>l|jg@l|jDl|juEU2=l|jFl|jKl|j7Ll|jMl|jSl|jTl|j}Ul|jYl|jDZl|j[l|jbQ3l|jel|jel|jfl|jkl|j*ll|jml|j\ql|jq#4l|jq(=l|j7sl|jwl|jVxl|j`yl|j:~,l|j~l|jl|jl|j0N5=l|jl|jڌl|j֍l|jl|jBl|jl|jl|jgl|jl|jm#6l|j(=l|jl|jƪl|jl|jMl|jdl|jӱl|jl|j_l|jθ#7l|j2=l|j>l|jGl|j,l|jl|jl|jl|jQ8l|jl|jCl|jl|joBl|j4l|jl|jl|jNl|jK9=l|j4l|jtl|jl|jl|jl|jl|jSl|jl|jO60=l|jzl|jl|jl|jhl|j l|j{ l|jl|jl|j\%1l|jl|jl|jl|jl|jTn2=3=l|jNe _You start resting.HP restored.l|jv749.8 (149.0)4=50.8 (150 _l|jnl|jȑl|jKl|jl|jl|jBl|jg$####l|j##.#◊#..... ###.#.### ......l|jϩ # ## #..$l|jM.###.#.##.....@.1.0)......†<†......>..........P◊..#######..##.#......l|j..##......>...l|j9l|j+2.8 (2l|jl|jv; _Found a stone staircase leading down.l|j l|j߾ l|j l|j l|jR l|jL Bl|j l|j 9=l|jB l|j l|j 112 l|j l|j_ N _You now have 489 gold pieces (gained 11).l|ja l|j N27  l|jk l|j l|j ,l|jF l|j l|j ,l|j l|j l|j j  You encounter a polar bear.l|j .# #.##.#◊# # .. ...... .##  .#.####.#.#####..#  ................#  # ## #...........#  .###.#.##.....#    ....................## l|jz  ......†<†......#  ......>.@....##  P◊..#######..##.##$.#  ... .......... ..#  l|j .. #..##..... ##  l|jK  ### #...>.?   a.......   a   polar bear (wandering)##.#####^#  #. ..   l|jr p8.8 (6a.l|jH! a 9.8 (7 _l|j6 l|j58 #. .#### .# #.##.#◊# # . ...... .###.####.#.#####..# ........ # ## #....###.#.##..... ..............#†<†.#......>.............##P◊..#######..##.##$.# l|jk9. .......... ..#..#..##..... ##### #a..>.?  ........ ##.#####^##. ..l|j:Ka.l|j El|jE,60.8 (1l|jKl|jwNl|j߿{..  #. .#### .# ##.##.#◊# # . ....... .##.####.#.#####..# ..... # ## ###.#.## ...##†<†l|jp.......>.............##P◊..#######..##.##$.# . .................##.a... .##### #...>.? # ........ ##.#####^#l|jJa.l|j<l|j&1l|jbl|jzl|jv ; a.Casting: Sticky Flame (dangerous; 5% risk of failure)  l|j4 dConfirm with . or Enter, or press ? or * to list all spells.l|jp f●●(ally target)l|jj q1--12 =2l|j l|jE §● _You conjure some foxfire!l|j J§●l|j?% F  The foxfire burns the polar bear.l|j 4§l|j  The polar bear is lightly wounded.  The foxfire burns the polar bear but does no damage.l|j, 4§l|j- Fa.l|jf7 =l|jQ8 _27  -3l|jB t§ _The polar bear is lightly wounded.l|jX  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j d .. Quake2Marine the Destroyer #. .#### Deep Elf of Vehumet **....  .# ##.##.#◊# #  Health: 64/64 ======================== .. ....... .##  Magic: 18/22 ===================----- .#.####.#.#####..#  AC: 9Str: 5Doom: 5% l|j( ................#  EV: 27 Int: 25  # ## #...........#  SH: 0Dex: 15  .###.#.##...........#  XL: 11 Next:  2% Place: Lair:1  ...............@....##  Noise: ---------  Time: 11763.8 (0.0)  ......†<†.....§§.....#  b) +2 long sword (freeze)  ......>........a§...##  Cast: Foxfire l|jW " P◊..#######..##.##$.#  ... .............#  .. #..##..... .##  a   polar bear l|j a### #...>.? #  ........  ##.#####^# l|j _The polar bear is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetl|j hAim: a polar bear (wisps of flame, lightly wounded, chance to affect: 90%)l|jl|j..  Quake2Marine the Destroyer#. .####  Deep Elf of Vehumet **.....# ##.##.#◊# #  Health: 64/64 ========================.. ....... .##l|jr  Magic: 21/22 ======================--.#.####.#.#####..#  AC: 9Str: 5Doom: 5%................#  EV: 27 Int: 25# ## #...........#  SH: 0Dex: 15  .###.#.##...........#  XL: 11 Next:  2% Place: Lair:1  ...............@....##  Noise: ---------  Time: 11763.8 (0.0)  ......†<†.....§§.....#  b) +2 long sword (freeze)......>........a§...##  Cast: Foxfire  P◊..#######..##.##$.# ...l|j[37m .............# ..#..##..... .##  a   polar bear### #...>.? # ........ ##.#####^# l|jV Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (wisps of flame, lightly wounded, chance to affect: 90%)  Okay, then.l|j l|j|l|jgl|j. _l|j l|j_ l|j l|jk F _Unknown command.l|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j  .. Quake2Marine the Destroyer #. .#### Deep Elf of Vehumet **....  .# ##.##.#◊# #  Health: 64/64 ======================== .. ....... .##  Magic: 18/22 ===================----- .#.####.#.#####..#  AC: 9Str: 5Doom: 5% ................#  EV: 27 Int: 25  # ## #...........#  SH: 0Dex: 15  .###.#.##...........#  XL: 11 Next:  2% Place: Lair:1  ...............@....##  Noise: ---------  Time: 11763.8 (0.0)  ......†<†.....§*.....#  b) +2 long sword (freeze)  ......>........a§l|j; ...##  Cast: Foxfire  P◊..#######..##.##$.#  ... .............#  .. #..##..... .##  a   polar bear ### #...>.? #  ........  ##.#####^# _Unknown command.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (wisps of flame, lightly wounded, 88% to hit)l|j 0..  Quake2Marine the Destroyer#. .####  Deep Elf of Vehumet **.....# ##.##.#◊# #  Health: 64/64 ========================.. ....... .##  Magic: 18/22 ===================-----.#.####.#.#####..#  AC: 9l|j Str: 5Doom: 5%................#  EV: 27 Int: 25# ## #...........#  SH: 0Dex: 15  .###.#.##...........#  XL: 11 Next:  2% Place: Lair:1  ...............@....##  Noise: ---------  Time: 11763.8 (0.0)  ......†<†.....§`.....#  b) +2 long sword (freeze)......>........a§...##  Cast: Foxfire  P◊..#######..##.##$.# l|j3 ... .............# ..#..##..... .##  a   polar bearl|jj ### #...>.? # ........ ##.#####^#l|j Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j 5Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (wisps of flame, lightly wounded, 88% to hit)  The stone arrow hits the polar bear!!l|j94 Ea§l|j> J...l|j? #9l|j^@ F=12 ==4.8 (1l|jG l|j2K onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (wisps of flame, lightly wounded, 88% to hit)  The stone arrow hits the polar bear!! _The polar bear is heavily wounded.l|jq  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j} p .. Quake2Marine the Destroyer #. .#### Deep Elf of Vehumet **....  .# ##.##.#◊# #  Health: 64/64 ======================== .. ....... .##  Magic: 15/22 ================-------- .#.####.#.#####..#  AC: 9Str: 5Doom: 5% ................#  EV: 12Int: 25  # ## #...........#  SH: 0Dex: 15  .###.#.##...........#  XL: 11 Next:  2% Place: Lair:1  ...............@....##  Noise: ==-------  Time: 11764.8 (0.0) l|j~  ......†<†......a.....#  b) +2 long sword (freeze)  ......>.............##  Cast: Foxfire  P◊..#######..##.##$.#  ... .............#  .. #..##..... .##  a   polar bear ### #...>.? #  ........  ##.#####^# _The polar bear is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linel|j2 kAim: a polar bear (heavily wounded)l|jv..  Quake2Marine the Destroyer#. .####  Deep Elf of Vehumet **.....# ##.##.#◊# #  Health: 64/64 ========================.. ....... .##  Magic: 15/22 ================--------.#.####.#.#####..#  AC: 9Str: 5Doom: 5%................#  EV: 12Int: 25# ## #...........#  SH: 0Dex: 15  .###.#.##...........#  XL: 11 Next:  2% Place: Lair:1  ...............@....##  Noise: ==------- |j@xm Time: 11764.8 (0.0)  ......†<†......a.....#  b) +2 long sword (freeze)......>.............##  Cast: Foxfire  P◊..#######..##.##$.# ... .............# ..#..##..... .##  a   polar bear (burning)### #...>.? # ........ ##.#####^# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded)  The sticky flame hits the polar bear but does no damage.  The polar bear is heavily wounded.l|j/%aa  berserk, burning)Aiming: Sticky Flame (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (heavily wounded)  The sticky flame hits the polar bear but does no damage.  The polar bear is heavily wounded.  The polar bear is covered in liquid fire!=5.8 (1 _The polar bear burns! The polar bear goes berserk!l|j●● , ally ta…)The polar bear is covered in liquid fire! _The polar bear burns! The polar bear goes berserk!Casting: Sticky Flame (dangerous; 5% risk of failure)  l|jConfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The polar bear burns! The polar bear bites you!  claws you.l|jd45--------6l|j1l|jE46=-------27  claws you.claws you but does no damage.  The polar bear burns!  You kill the polar bear!  Vehumet accepts your kill.  Vehumet offers you knowledge of Frozen Ramparts.l|j/  --more--l|jI.§●§●●§l|jH●§l|jSJ●§l|j(D●§l|jBL●§l|j@:§●l|jl|jn†l|joA 7==l|j׬h34---7 _You feel your power returning.l|jH^§.§§§l|jh _Your Alchemy skill increases to level 3!l|j  ●§l|jY $§l|j 1●l|j@ !●l|jg ,§l|j2 G●§l|j !§l|j .●l|jy 2●§l|j l|j l|j7 I§●l|j] M●§l|j §You start resting.l|j ●l|jM "§l|j l|jJ Il|j 3§l|j l|j %8l|j F===l|jS l|j l|jy %7l|j 2=l|j[ l|jf Bl|j% 9==l|j' ,l|j) l|j. l|j. 58=l|j. l|j5 20==l|j^9 l|j9 l|j~; l|j'@ l|jk@ U9=l|jC l|jH l|jH #1l|jH E==l|jJ l|jAN l|jN l|j(P l|jS w _Your foxfire dissipates. x2  Magic restored.l|jN] 50..............---....l|j] l|jh :792.0)÷l|ji S2===l|j,j -80.8 (13 _l|jq l|jt l|js]Il|jWal|jhnl|jll|jGml|j]ql|j`sl|juh1===l|jul|jBl|jƂBl|j92l|jч2=l|jBl|j!l|j{l|jĔl|j l|j;3l|j,l|jZl|jl|jrl|jl|jel|j˪l|j l|jl|jl|jl|jD4=l|jDl|j|l|j/l|jLl|jW,l|jl|jTl|jU5=l|jjl|j,l|j(l|jl|jnl|jl|j,a6=l|jl|j(l|jtl|jl|j:7=l|jl|jrl|jl|jl|jml|jl|jS;8l|jl|jKl|jl|j l|jBl|jw9=l|jl|jl|jl|j "l|jo"l|j#l|j(l|jE)l|j*l|j/l|j/V60=l|j1l|jP5l|j+6l|j6l|j;l|jQ<l|j=l|jPAl|jA%1l|j|Cl|jsHl|jIl|jJl|jNl|jNl|jPl|jUl|jVK2=l|j Xl|j\l|j\l|jY^l|jbl|j7cl|jdl|jhl|jhl|jjl|j\ol|jol|joN3=l|jql|jul|jul|jYwl|j|l|j|l|j ~l|jހk _You start resting.HP restored.l|jl|j.826.8 (46l|jM#4l|j~>=7.8 (47 _l|jl|jYl|jz  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce22% 3b - Magic DartConjuration1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - Searing RayConjuration1%2  e - Static DischargeConjuration/Air1%2  f - PasswallEarth2% 3  g - Volatile BlastmotesFire/Translocation2% 3  h - Confusing TouchHexes4% 3  i - Kinetic GrapnelForgecraft8%1  j - Call Canine FamiliarSummoning22% 3  k - Rending BladeConjuration/Forgecraft 10% 4  l - Dimensional Bullseye Hexes/Translocation 32% 4  m - Chain LightningConjuration/Air 100% 9  n - Fire StormConjuration/Fire 100% 9 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitl|j l|j ..  Quake2Marine the Destroyer#. .####  Deep Elf of Vehumet **.....# ##.##.#◊# #  Health: 64/64 ========================.. ....... .##l|j   Magic: 22/22 ========================.#.####.#.#####..#  AC: 9Str: 5Doom: 3%................#  EV: 27 Int: 25# ## #...........#l|jS q  SH: 0Dex: 15  .###.#.##...........#  XL: 11 Next:  4% Place: Lair:1  l|j [...............@....##  Noise: ---------  Time: 11827.8 (0.0)  ......†<÷......†.....#  b) +2 long sword (freeze)......>.............##  Cast: Foxfire  P◊..#######..##.##$.# ... .............# ..#..##..... .##  ### #...>.? #  ........  ##.#####^#   _Your Alchemy skill increases to level 3!You start resting. _Your foxfire dissipates. x2 _Magic restored. _You start resting. _HP restored.l|j͏ l|j֐ Memorise Frozen Ramparts, consuming 3 spell levels and leaving 0? Y - Yes l|jK ' N - Nol|jWNl|jcm..  Quake2Marine the Destroyer#. .####  Deep Elf of Vehumet **.....# ##.##.#◊# #  Health: 64/64 ========================.. ....... .##  Magic: 22/22 ========================l|jd.#.####.#.#####..#  AC: 9Str: 5Doom: 3%................#  EV: 27 Int: 25# ## #...........#  SH: 0Dex: 15  .###.#.##...........#  XL: 11 Next:  4% Place: Lair:1  ...............@....##  Noise: ---------  Time: 11827.8 (0.0)  l|jfe......†<÷......†.....#  b) +2 long sword (freeze)......>.............##  Cast: Foxfire  P◊..#######..##.##$.# ... .............# ..#..##..... .## l|je& ### #...>.? #  ........l|je  ##.#####^#   l|je\_Your Alchemy skill increases to level 3!You start resting. l|jf_Your foxfire dissipates. x2 _Magic restored. _You start resting. l|j2f#_HP restored.l|j5g512 8.8 (1l|jml|j'y _This spell is dangerous to cast!Vehumet grants you knowledge of Frozen Ramparts.l|jA9.8 (2l|j{l|j l|j@%30.8 (3l|jl|jl|j8+1.8 (4l|j&l|j) _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Frozen Ramparts to your library.l|jl|jϳb _Spell assigned to 'i'.l|j l|j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   k - Spellcasting   6.0   4.2  +3  l|j          b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1   c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3   d - Unarmed Combat   0.0   1.4  -2   n + Alchemyl|j 3.2   3.4  +1      l|j@ s o - Fire Magic  10.0  10.1  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   0.0   0.8  +1  l|jp  f - Long Blades   6.2   8.3  -1   q - Air Magic   0.0   0.8  +1  l|j#      r - Earth Magic   5.0   5.0  +1   g - Armour   0.0   1.4  -2  l|j_ T    l|j { h - Dodging   3.0   2.8  +2   s - Evocations   4.0   4.2  +1   i - Shields   0.0   1.4  -2  l|j B     j - Stealth   3.0   2.4  +3              l|j0 l    l|jR         l|jt n    l|j _    l|j     The relative cost of raising each skill is in cyan.  l|j׭ Skills enhanced by cross-training are in green.  [?] Helpl|j G[=] set a skill target  l|j8 g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsl|j_ l|j> p + Ice Magic 0.0l|jTargetTarget--  --  --  --  --  --  --  4.0 --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsl|jf[?25h[?0cl|jż*0 l|j4 [?25l[?1c5.0 current training targets, if any.=] set aall targetsl|j l|je..  Quake2Marine the Destroyer#. .####  Deep Elf of Vehumet **.....# ##.##.#◊# #  Health: 64/64 ========================l|jZ.. ....... .##  Magic: 22/22 ========================.#.####.#.#####..#  AC: 9Str: 5Doom: 3%................#l|j  EV: 12Int: 25# ## #...........#l|j  SH: 0Dex: 15  l|jD.###.#.##...........#l|j>   XL: 11 Next:  4% Place: Lair:1  ...............@....##l|jo  Noise: ---------  Time: 11831.8 (0.0)  l|j......†<÷......†.....#  b) +2 long sword (freeze)l|j......>.............##  Cast: Foxfire  l|jP◊..#######..##.##$.# l|j ... .............# l|j6..#..##..... .##  l|ja)### #...>.? #  ........  l|jh##.#####^#   l|j_This spell is dangerous to cast!Vehumet grants you knowledge of Frozen Ramparts. l|j%_You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Frozen Ramparts to your library. _Spell assigned to 'i'.l|jrl|j3l|jl|jl|jɡ l|j? l|j l|j\ l|j l|j@ 27  _l|j ,l|j- l|j l|j l|j0 l|j l|j' l|j 112 l|j5 l|j/ N _You now have 503 gold pieces (gained 14).l|j{ l|j 827  l|j4 l|j l|j! l|j Bl|jH Xl|j l|ji 112 l|j l|j K _r - 2 scrolls of revelation (gained 1)l|j l|j_ N27  l|j" l|jw l|j l|j l|j l|j l|j l|jQ l|j l|j l|j! l|jc! l|j;" l|j:$ l|j& l|j& l|jj' l|j;( l|j[, l|j, l|j- l|jW0 l|j14 l|j{4 l|jY5 l|j 7 l|jd; l|j; l|j< l|jS> l|jB l|jRB l|jB l|jD l|jF l|jF l|jZG l|jI l|jL l|jL l|jM l|j!P l|jS l|jT l|j/U l|jW l|ji[ l|j[ l|j\ l|j,^ l|ja ,l|j.c l|jf l|jk ,l|j#m l|jo l|js l|j[t l|ju l|jw l|j{ l|jk{ l|jg| l|j l|jɄ l|j l|j l|j߈ l|j l|j܌ l|j l|jя l|j l|j' l|j l|jȘ l|j l|j_ l|jM l|j l|j* l|j l|j2 l|j l|jA l|j l|jê l|jȭ l|j l|j l|j$ l|j l|j; l|j l|jݺ l|j l|j l|j l|j l|j l|j# l|jx l|j l|j l|j h  You encounter a bullfrog.l|j ......#.###....... ......◊.###....... l|j n ..................  ###.◊##.##.#......  ..................  ##l|j .###.##.#  ............  l|ju ..........####..##  ......  l|j ###.###.##.##.##. l|j  #.. ## .P.   l|j .. ..... ......Fl|j  ....... F   bullfrog (asleep)l|j- U .###.##l|jL ^ .. .. l|j 066.8 (35.0)l|j Z 7.8 (36 _l|j l|j l|j >l|jt l|j R _No reachable target in view!l|jhl|ji_ 8.8 (1.0) _l|jjpl|jql|jM <9l|jR l|jS l|j......◊.###. ...... ###.◊##.##.#....................##.###.##.#..............####..##..........###.###.##@##.##. .. ## #.P.# .. ....... ........F.......##..###.##l|j.. .... ..## #### #l|j.S70l|jXl|j c.....###.◊##.##.#..............##........###.##.#..........................####..##. ..................l|j ###.###.##.##.##.  #.. ## #@P.# ................. .#.#..F.....#...##..###.##.... .... ... l|j ### #### #.# ##l|jZ l|j` &1l|jT l|j_ l|jl###.◊##.##.#.............##........###.##.#....................####..## .........###.###.##.##.##. l|j~ #..######.P.####..........@....... .#.#F....#...##..###.##.... .... ...### ##### #.# # l|jC2F.l|j5F.l|jDFl|j&2l|jl|jl|j&7............#####.##.#..........####..## ........###.###.##.##.##.  #..######.P.####..............F.. .#.#....#...##..###.##.... .... ..l|j.### ##### #.# ## l|j1F.l|jF l|j &3l|j[l|jk _The bullfrog releases a deep croak.l|jT .FCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F.l|jR●●(ally target)l|jq1--12 =4l|jl|jv  _You conjure some foxfire!  The foxfire burns the bullfrog.l|jm4§l|jJ  The bullfrog is moderately wounded.The foxfire burns the bullfrog.l|j 4§l|j ~   The bullfrog is moderately wounded.l|j{ W27  5l|j <§l|j{ Y _The bullfrog completely misses you.l|jA7* (combustible)  The bullfrog is moderately wounded. _The bullfrog completely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bullfrog.  The bullfrog is severely wounded.l|jI F..The bullfrog's fire resistance burns away.  The bullfrog hits you but does no damage.l|j0---12 ====6l|j=l|jk _The bullfrog barely misses you.l|j27  =---7l|j߳l|jU _The bullfrog barely misses you.l|j~_. _The bullfrog barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bullfrog. The bullfrog is burned terribly!  You kill the bullfrog!  Vehumet accepts your kill.l|jc<*l|j; *.l|jF@ -12 5====8l|jD l|jN J _You feel your power returning.l|jwO 1=27  ----9l|j8Y l|jGl|jl|jU l|j}nl|j%l|jnl|jb2===l|jl|jE4 _Magic restored.l|j!l|j["l|j?#l|j$l|j<(l|j(l|j)l|jD+l|j.l|j.l|j/l|ju2l|j\5l|jd6P==l|j8l|j;l|j)<l|j<l|j>l|jAl|jNBl|jCl|j El|jHl|j`Hl|jIl|jJl|jMMl|jMl|j=Nl|jQl|jmTl|jUl|joUl|jmWl|jZl|jZl|j[l|j]l|j_l|j_l|j`l|jbl|jCfl|jfl|jgl|jil|jll|jml|jml|jol|jsl|jitl|jul|jvl|jG{l|j{l|j|l|jl|jтl|j'l|jdl|j(l|jֈl|j)l|jĉl|jUl|jl|jl|jzl|j l|jȔl|jl|jl|jl|jl|jpl|jl|jl|jl|jߥl|jl|jߨl|jl|jTl|jtl|j0l|jHl|jl|jol|jkl|jEl|jl|jl|jl|j5l|jl|jvl|jl|jl|j?l|jl|j$l|j],l|j:l|jgl|j l|jml|jSl|jUl|jl|jl|jl|jjl|jl|jl|jl|j-l|jl|j l|jl|jl|jl|j>l|jl|jyl|jKl|jl|jl|jl|j$l|jsl|jBl|jl|jXl|jl|jl|jl|jBl|jl|jl|jl|jl|jnl|jl|j l|j !l|j!l|j%l|jp)l|j)l|j*l|j,l|j0,l|j 1l|j3l|j7l|j48l|j]9l|j?l|j@l|j"Al|jBl|jFl|jSUl|jmWl|jyZl|j^,l|j`l|j=dl|j&il|jtil|jn,l|jmtl|jtl|jwl|jyl|j,l|jہl|jG12 l|jl|jHI _i - 6 scrolls of identify (gained 3)l|jd27  l|jl|jl|jl|jl|jl|j}l|j112 l|j l|jI _i - 7 scrolls of identify (gained 1)l|jwl|jN27  l|jl|jFl|jZ,l|jwl|jwl|j6l|jl|jl|jLl|jl|jl|j|l|j&l|jl|jQl|jl|j,l|jl|j^l|jR,l|jCl|jc l|j,l|jl|jl|jl|jl|jl|jl|j#l|jel|j6l|jl|j#Bl|j$l|j, ................ .........#....##.# ................. ..◊.#.#.###.##........## ..................l|j- ............#....###.#.. ........................ ..######.##..... ......#. #@## ..... ......◊----947.8 (68.0)). ........######.#.◊###◊. ###.◊## ....... .. ....... l|j-x... ..^.. ##............... ....... ...## #.## ....... ..... .. ...... ###.## l|j6B8.8 (69l|j<l|jB?% _Found a rapier.l|j R l|jR l|jT l|jEY l|jt^ l|jff Bl|j%i l|ji l|jk l|j p l|jt l|jPu l|j &l|jp k####.###..... ....)............ ......#.######.#.◊###◊. ###.◊#................. ......##...........^.. ##................ .............##.#.## ................ .....#.#.###@#.. ###.## #. #.##...... #..# . ... ...... .........# ####.. .#...... .. ...####....#### l|jE 257.8 (9.0)l|j 612 8.8 (10.0)l|j l|j R _d - 2 cyan potionsl|jj3l|jckl|jpl|jtl|j|z27  l|j}l|j~l|j~l|jl|jl|jPl|jl|jl|j8l|jl|jIl|jl|j5l|j|l|j}l|jl|jl|jl|jϗl|jl|jl|jl|jnl|jl|jw .........##.#.##  ................  #.#.###.#....... #######.##.##...... #.................. .....#.#####.. ............. ###.#P..... .......@......... 65.8 (7.0)l|jW[#######.###P####  ### ##        l|j-l|j+6.8 (8l|jl|j4# _Found a robe.l|ji] l|j] l|jZ_ l|jc l|jh l|jon Bl|jq l|jNr l|js l|jYv l|jxz l|j{ l|j| l|j& l|j l|j l|je l|jc l|jv l|j l|jq l|j l|j Bl|jO l|j l|j l|j@ l|jϣ l|j l|jx l|jc l|j l|jq l|jϳ l|j1 l|j3 l|js ,l|j l|jS l|j4 l|j l|jh l|jk l|j l|jn l|j} l|jb l|j l|j l|j l|j l|j l|j< l|jI l|j l|j- ,l|j l|j l|j < .........l|j  ##◊.#.##.... ....... l|jk D##P...... ..... #### #...# #.#.###.###P.###.#######.##.#l|j .................. ....##@##............#.81.8 (15.0)l|j .....!...................)..#.###..........###.#.. ......................##.##P####[#######.##l|jI # ## ### ### l|j7 B2.8 (16l|jU l|j ' _Found a partisan.l|jxl|jyl|j|l|jl|jl|jBl|jl|jl|jAl|jsl|j՛112 l|jl|j!K _b - 3 potions of brilliance (gained 1)l|jrl|jN27  l|jl|jl|jl|j7l|jҶl|jl|jWl|jl|jl|j l|j:l|jl|jl|j,l|jl|jnl|jl|jpl|jql|j%l|jl|jl|jl|jl|j%l|jl|jl|jl|j l|jl|jl|j,l|jl|j!,l|jk#l|j'l|j+l|j,l|jZ-l|j&0l|jf5l|j5l|j7l|j99l|j=l|j=l|j>l|j@l|jDl|j`El|j~Fl|j"Jl|jMi  You encounter a cane toad.l|jZX ##........ ....... ...... l|jY.## PP..# .... .... .F ...#.P###.... ......... .. #@# ..#.◊####.####### ............... ...###.........#### ##..#.#................ .......l|jY..######.#◊.##.##◊.#.##. F   cane toad (asleep)...........................◊..#.#.◊#.###P...............................l|je-99.8 (17l|jif. l|jf/2000.8 (18 _l|jbll|jpl|jN..#.##.# ###........ .l....... . ....... ..###PP..# ...◊......... .F......#.P###....#.........@.......l|j}..##.##.###..### ...##.◊####.####### ................ ....###.........#### ##..#.##................ .........######.#◊.##.##◊.#.##l   basilisk (asleep)l|j].....................◊..#.#.◊#.###Pl|jl|j/1.0) l|jl|j Y _You encounter a basilisk.l|j} #.#.##.#.# ..  l.......  .......  .###PP..## . .. ......... .F.  .....#.P###....#  .  ..##.##.###..### ... #.◊####.####### l|j: ...............  ###.........#### ##..#. ................  ..######.#◊.##.##◊.#.## .. ...◊..#.#.◊#.###Pl|jl|j&2l|j"l|jN$l|jk P ●●, ally target)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j,m q1--12 =3l|jGt l|j4{ | ●§ _You conjure some foxfire!l|j{ 5●§l|j| l|j} H●§l|j~ G●§l|jj 2§l|j ,●l|ju 0§l|j <.ll|jz 2●l|jւ 8§●l|jX l|j §l2==27  -4l|j v§§#§l|jq 2 _The basilisk hisses angrily.l|jw ..#.##.#.##......... .. .l ..###PP..## ...§●§... .F.§#§P###....#.●§...........##.##@###..### .#.◊####.####### ...............###.........#### ##..#.#................ .......######.#◊.##.##◊.#.##.....................◊..#.#.◊#.###P..............●§●§§●F..ll|j~k §The cane toad croaks.l|j(.§.F==5§§§l|jU*N _Your foxfire dissipates.l|j^B ....... .. .. .l.###PP..## .....§§... F.....§#§P###....#.....§............##.##.###..### .#.◊###### ...............###.........#### ##..#.#................ .........######.#◊.##.##◊.#.##..# ..... #.......########...# #.# l|ji8..l|j+j&--l|jMj 6l|jpl|jtK _Something bites the fungus! The fungus begins to die.l|j S .l..... ..###PP..## ...◊....§.... F.. .....§#.P###....# ......§.......... ...##.##.###..### ...##.◊####.######## .........@....... .###l|jC #### ##..#.##....... ..........######.#◊.##.##◊.#.##...........................◊..#.#.◊#.###Pl|jk ..................#.......########...# #.##.l|j .###P.###.#######.l|j8 0ll|jC .l   basiliskl|j A--7l|j} l|j! l|jz\l.... ..###PP..## ...◊....§.... F.. ........§#.P###....# ......§.......... ...##.##.###..### ...###.◊####.########◊ .................. ....)####### ##..#.###...................######.#◊.##.##◊.#.##...........................◊..#.#.◊#.###P..................#.......########...# #.#.# #.......###P.###.#######.# ................... l|jl|jC==8l|jl|j0l|j.###PP..## ...◊.#....§.... F.. ........§#.P###....# ......§.......... ...##.##.###..### ...###l|jsq#.◊####.########◊ .................. ....).##########..#.####....................######.#◊.##.##◊.#.##...........................◊..#.#.◊#.###Pl|j4..................#.......########...# #.#.###.......###P.###.#######.#...........................##P##.##l|jl|jTl|j&9l|jl|jl|j....§.... F.. ..........§#.P###....# ......§.......... ...##.##.###..### ...#####.◊####.########◊ .l|jp................. ....)..##########..#.#####.....................######.#◊@##.##◊.#.##...........................◊..#.#.◊#.###P....................#.......########...# #.#.####.......###P.###.#######.##.............................##P.......##.###.........Fl|jF   cane toadl|j'10l|jjl|j l|j\....§#.P###....# ......§.......... ...##.##F###..### ...######.◊####.########◊ .................. ....)...##########..#.######...............................######.#◊.##.##◊.#.##............@..............◊..#.#.◊#.###Pl|jk\...................#.......########...# #.#.####.......###P.###.#######.##.............................##P.......##.###.................##....)..#.######.#l|jgM.Fl|jpl|j;q&1l|jxxl|jyl|j'  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j"1  ....§#.P###....# ....... Quake2Marine the Destroyer  .....§.......... ....... Deep Elf of Vehumet **....  ..##.##.###..### ...##### Health: 64/64 ========================  #.◊####F########◊ ....#### Magic: 19/22 ====================----  ................. ....)... AC: 9Str: 5Doom: 3%  ###.........#######..#.###### EV: 27 Int: 25  ............................. SH: 0l|j2 )Dex: 15  ..######.#◊.##.##◊.#.##...... XL: 11 Next:  5% Place: Lair:1  ............@................ Noise: ---------  Time: 12011.8 (0.0)  ...◊..#.#.◊#.###P............ b) +2 long sword (freeze)  ............................. Cast: Foxfire  #.......########...# #.#.###.  #.......###P.###.#######.##.#  ............................. F   cane toad  ##P.......##.##............#.  .............................  ##....)..#.###..........###.# _Something bites the fungus! The fungus begins to die.  Casting: Foxfire (safe; 1% risk of failure)  l|ju2 >Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (chance to affect: 90%)l|j# ....§#.P###....#....... Quake2Marine the Destroyerl|j$<.....§..........l|j&....... Deep Elf of Vehumet **......##.##.###..### ...##### Health: 64/64 ========================#.◊####*########◊ ....#### Magic: 19/22 ====================----................. ....)... AC: 9Str: 5Doom: 3%###.........#######..#.###### EV: 27 Int: 25............................. SH: 0Dex: 15..######.#◊.##.##◊.#.##...... XL: 11 Next:  5% Place: Lair:1............@................ Noise: ---------  Time: 12011.8 (0.0)...◊..#.#.◊#.###P............ b) +2 long sword (freeze)l|j'............................. Cast: Foxfirel|j&:#.......########...# #.#.###.#.......###P.###.#######.##.#............................. F   cane toad##P.......##.##............#..............................##....)..#.###..........###.# _Something bites the fungus! The fungus begins to die.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (chance to affect: 90%)l|jG(inner flame)l|j҆M.Fl|j@@.Fl|j8Fl|j=;12 ==2.8 (1l|jCFFl|j   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (chance to affect: 90%) _The cane toad is filled with an inner flame.l|js* e, combustible)Aim: a cane toad (chance to affect: 90%) _The cane toad is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  l|j=Confirm with . or Enter, or press ? or * to list all spells.Flames lash the cane toad. Flame seeps out of the cane toad.  The cane toad is moderately wounded.l|j ζFThe cane toad's fire resistance burns away.  The cane toad is engulfed in blazing flames.l|jņ0ll|jdζ l   basiliskl|jt7--====3l|j~l|j .F _Flame seeps out of the cane toad.l|j~C.ll|jIVℓFl|jR|8=-27  ----l|j4l|jl|jl|jvRead which item? Scrolls  t - 3 scrolls of teleportationi - 7 scrolls of identify  r - 2 scrolls of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  p - a scroll of poison  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedl|j! l|j# l|j:  ....§#.P###....#....... Quake2Marine the Destroyer.....§................. Deep Elf of Vehumet **......##.##.###..### ...##### Health: 64/64 ========================l|j #.◊####l########◊ ....#### Magic: 18/22 ===================-----................. ....)... AC: 9Str: 5Doom: 3%###......ℓ..#######..#.###### EV: 27 Int: 25l|j3 ............................. SH: 0Dex: 15..######.#◊F##.##◊.#.##...... XL: 11 Next:  5% Place: Lair:1............@................ Noise: ---------  Time: 12014.8 (0.0)...◊..#.#.◊#.###P............ b) +2 long sword (freeze)l|jh 9............................. Cast: Foxfire#.......########...# #.#.###.l|j 8#.......###P.###.#######.##.#l|j ............................. F   cane toad (inner flame, combustible)##P.......##.##............#. l   basiliskl|j n.............................##....)..#.###..........###.#l|j MConfirm with . or Enter, or press ? or * to list all spells.l|j Flames lash the cane toad. Flame seeps out of the cane toad.  The cane toad is moderately wounded.The cane toad's fire resistance burns away.  l|j5 TThe cane toad is engulfed in blazing flames. _Flame seeps out of the cane toad.l|j P  Okay, then.l|j7 l|j= l|j . _l|jl|jֻEvoke which item? Wands  c - a wand of iceblast (22)l|j@d - a wand of digging (1)  e - a wand of paralysis (10)  f - a wand of mindburst (13) [!] read|quaff|evoke[?] describe selectedl|j2l|jl|j ....§#.P###....#....... Quake2Marine the Destroyer.....§................. Deep Elf of Vehumet **......##.##.###..### ...##### Health: 64/64 ========================#.◊####l########◊ ....#### Magic: 18/22 ===================-----................. ....)... AC: 9Str: 5l|jDoom: 3%###......ℓ..#######..#.###### EV: 27 Int: 25............................. SH: 0Dex: 15..######.#◊F##.##◊.#.##...... XL: 11 Next:  5% Place: Lair:1............@................ Noise: ---------  Time: 12014.8 (0.0)...◊..#.#.◊#.###P............ b) +2 long sword (freeze)............................. Cast: Foxfirel|j#.......########...# #.#.###.#.......###P.###.#######.##.#............................. F   cane toad (inner flame, combustible)l|j!##P.......##.##............#. l   basilisk.............................##....)..#.###..........###.#l|jSFlames lash the cane toad. Flame seeps out of the cane toad.  The cane toad is moderately wounded.l|jThe cane toad's fire resistance burns away.  The cane toad is engulfed in blazing flames. _Flame seeps out of the cane toad. _Okay, then.l|j ....§#.P###....# ....... Quake2Marine the Destroyer  .....§.......... ....... Deep Elf of Vehumet **....  ..##.##.###..### ...##### Health: 64/64 ========================  #.◊####l########◊ ....#### Magic: 18/22 ===================-----  ................. ....)... AC: 9Str: 5Doom: 3%  ###......ℓ..#######..#.###### EV: 27 Int: 25  ............................. SH: 0Dex: 15  ..######.#◊F##.##◊.#.##...... XL: 11 Next:  5% Place: Lair:1  ............@................ Noise: ---------  Time: 12014.8 (0.0)  ...◊..#.#.◊|jm#.###P............ b) +2 long sword (freeze)  ............................. Cast: Foxfire  #.......########...# #.#.###.  #.......###P.###.#######.##.#  ............................. F   cane toad (inner flame, combustible)  ##P.......##.##............#. l   basilisk  .............................  ##....)..#.###..........###.# _Flame seeps out of the cane toad. _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, inner flame, more vulnerable to fire,  chance to affect: 59%)l|jZ  ....§#.P###....#....... Quake2Marine the Destroyer.....§................. Deep Elf of Vehumet **......##.##.###..### ...##### Health: 64/64 ========================#.◊####l########◊ ....#### Magic: 18/22 ===================-----................. ....)... AC: 9Str: 5l|jC\ Doom: 3%###......ℓ..#######..#.###### EV: 27 Int: 25............................. SH: 0Dex: 15..######.#◊*##.##◊.#.##...... XL: 11 Next:  5% Place: Lair:1............@................ Noise: ---------  Time: 12014.8 (0.0)...◊..#.#.◊#.###P............ b) +2 long sword (freeze)............................. Cast: Foxfire#.......########...# #.#.###.#.......###P.###.#######.##.#l|j\ ............................. F   cane toad (inner flame, combustible)l|j\ ##P.......##.##............#. l   basilisk.............................##....)..#.###..........###.# l|j\ _Flame seeps out of the cane toad. _Okay, then.Aiming: Paralysel|j] CPress: ? - help, Shift-Dir - straight linel|j6] Aim: a cane toad (severely wounded, inner flame, more vulnerable to fire,  chance to affect: 59%)l|j5l|j߹.l _Okay, then.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, inner flame, more vulnerable to fire,  chance to affect: 59%)  The cane toad resists with significant effort.l|jpS.Fl|jz45--------12 ===5.8 (1l|j6l|j0 _The cane toad stings you!!l|j@S l|jU Evoke which item? Wands  c - a wand of iceblast (22)d - a wand of digging (1)  e - a wand of paralysis (9)  l|jV f - a wand of mindburst (13) [!] read|quaff|evoke[?] describe selectedl|jcD l|jL ....§#.P###....#....... Quake2Marine the Destroyer.....§................. Deep Elf of Vehumet **......##.##.###..### ...##### Health: 45/64 ================--------#.◊####.########◊ ....#### Magic: 18/22 ===================-----........l........ ....)... AC: 9Str: 5Doom: 3%###.........#######..#.###### EV: 12Int: 25............................. SH: 0Dex: 15l|j2M..######.#◊F##.##◊.#.##...... XL: 11 Next:  5% Place: Lair:1............@................ Noise: ===------  Time: 12015.8 (0.0)...◊..#.#.◊#.###P............ b) +2 long sword (freeze)............................. Cast: Foxfire#.......########...# #.#.###.#.......###P.###.#######.##.#l|jM............................. F   cane toad (inner flame, combustible)##P.......##.##............#. l   basilisk.............................l|j N##....)..#.###..........###.#Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, inner flame, more vulnerable to fire,  chance to affect: 59%)  The cane toad resists with significant effort. _The cane toad stings you!!l|jp ....§#.P###....# ....... Quake2Marine the Destroyer  .....§.......... ....... Deep Elf of Vehumet **....  ..##.##.###..### ...##### Health: 45/64 ================--------  #.◊####.########◊ ....#### Magic: 18/22 ===================-----  ........l........ ....)... AC: 9Str: 5Doom: 3%  ###.........#######..#.###### EV: 12Int: 25  ............................. SH: 0Dex: 15  ..######.#◊F##.##◊.#.##...... XL: 11 Next:  5% Place: Lair:1  ............@................ Noise: ===------  Time: 12015.8 (0.0)  ...◊..#.#|j4q40m.◊#.###P............ b) +2 long sword (freeze)  ............................. Cast: Foxfire  #.......########...# #.#.###.  #.......###P.###.#######.##.#  ............................. F   cane toad (inner flame, combustible)  ##P.......##.##............#. l   basilisk  .............................  ##....)..#.###..........###.#The cane toad resists with significant effort. _The cane toad stings you!!  Aiming: ParalysePress: ? - help, Shift-Dir - straight linel|jrAim: a cane toad (severely wounded, inner flame, more vulnerable to fire,  chance to affect: 59%)l|jk D ....§#.P###....#....... Quake2Marine the Destroyer.....§................. Deep Elf of Vehumet **......##.##.###..### ...##### Health: 45/64 ================--------l|jX #.◊####.########◊ ....#### Magic: 18/22 ===================-----........l........ ....)... AC: 9Str: 5Doom: 3%###.........#######..#.###### EV: 12Int: 25............................. SH: 0Dex: 15..######.#◊*##.##◊.#.##...... XL: 11 Next:  5% Place: Lair:1............@................ Noise: ===------  Time: 12015.8 (0.0)...◊..#.#.◊#.###P............ b) +2 long sword (freeze)l|j 5............................. Cast: Foxfire#.......########...# #.#.###.#.......###P.###.#######.##.#............................. F   cane toad (inner flame, combustible)##P.......##.##............#. l   basilisk.............................l|jm ##....)..#.###..........###.#The cane toad resists with significant effort. _The cane toad stings you!!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, inner flame, more vulnerable to fire,  chance to affect: 59%)l|j^Fparalysed, co…)l|jiC.ll|jBt9Fl|jt+6.8 (1l|jP|l|j?M_The cane toad stings you!!  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight linel|j: a cane toad (severely wounded, inner flame, more vulnerable to fire,  chance to affect: 59%) _The cane toad becomes paralysed!l|j. ....§#.P###....# ......§.. ...##.##.###..### ...##.◊####.########◊ ....####.......... ....).###......l..#######..#.######..l|j. .............######.#◊F##.##◊.#.##......◊..#.#.◊#.###P.....................#.......########...###.#.###.##.......###P.###.#.##.#.......##P.##.##.#.#.l|j/ N##....)..#.###.###.#Pl|jI1 C.ll|j.: l|j ; f46=9=l|j]; Z27  ---7l|jB l|j\E l|jɀk....§#.P###....# ......§. ...##.##.###..### ...######.#.◊####.#◊ ....####.#.... ....).###.........#######..#.######.#....l.............######.#◊F##.##◊.#.##.......◊..#.#.◊#.###P.#.............#.......########...###.#.###.#.#.###P.###.#######.##.##.l|j.##P.##.##.#.##.##....)..#.###.###.#P.l|j,l|jދB---8l|jl|j.l|j7 u*  chance to affect: 59%) _The cane toad becomes paralysed!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  l|jg8 dFlames lash the cane toad. The cane toad is burned terribly!  Flame seeps out of the cane toad.l|j~ ζThe cane toad is almost dead.The cane toad is engulfed in blazing flames.  Vehumet accepts your kill.l|j ) #####You feel your power returning.  The cane toad explodes!The fiery explosion engulfs the plant!! The plant begins to die.l|jm 0ll|jz .◊§§§l   basiliskl|j 20==112 9=======9 _The plant is lightly damaged.l|j G§§l|j §fiery explosion engulfs the plant!! The plant begins to die. _The plant is lightly damaged. _Your Ice Magic skill increases to level 1!l|jǕ The plant is engulfed in blazing flames.basilisk is engulfed in blazing flames.  You kill the basilisk!l|j$ §§l|j f 7=1l|j< == 27  11-------20 _Vehumet accepts your kill.l|jc =§§l|j q _You feel the doom around you dissipate.l|jҎg....§#.P###....# ......§. ...##.##.###..### ...######.##.◊####.##◊ ....####.#.... .....).###.........#######..#.######.#.................l|j|..######.#◊§##.##◊.#.##..§§§....◊..#.#.◊#.###P.#........#.########...###.#.###.#.#.l|j###P.###.#######.##.##....##P.##.##...l|j#.#...##....)..#.###.###.#P.l|jV§§§l|jWF-------1l|j̣#§l|jA@§§§l|jئ> _The plant is engulfed in blazing flames.l|j....§#.P###....# . .....§. ... ..##.##.###..### ...######.# #.◊####.########◊ .....####.# ....... ......). ###...#######..#.######.#.◊ ............ ..######.#◊§##.##◊.#.##. .l|jm§§§. ...◊..#.#.◊#.###P.##. ... #.########...###.#.###.#. #.###P.###.#######.##.##. ..... ##P.##.##....#.# ..... ##....)..#.###.###.#P.l|j<^§§§l|j&2l|j3;§l|j> _The plant is engulfed in blazing flames.l|j §#.P###....# .§. ..##.##.###..### ?...######.##. .◊####.########◊ ......####.###........ ......)...#######..#.######.#.◊#.......... .######.#◊§##.##◊.#.##.§§§.l|j= *◊..#.#.◊#.###P.##.#.. .########...###.#.###.#. .###P.###.#######.##.##..... #P.##.##....#.#..... #....)..#.###.###.#P.l|jc §Found a scroll of fear.  The plant is engulfed in blazing flames.l|j:§§§l|jr2===3l|j;§l|j3V _A nearby plant withers and dies.l|j§#.P###....# .#§. ....... ##.##.###..### .?...######.##. ◊####.#◊ ......####.###.l|j\ ......). #.#######..#.######.#.◊#........ ######.#§§##.##◊.#.##.^§§§.◊..#.#.◊#.###P.##.#...########...###.#.###.#.###P.###.#######.##.##.l|j... P.##.##...#.#####..... l|jM....)..#.###.###.#P.l|jQ\..§§l|jT8=4l|jB§§l|jl|j§#.P###....# .#.§. ....... #.##.###..### .?...######.##. ####.#◊ ......####.###. ......). .l|j#######..#.######.#.◊#..............#.§##.##◊.#.##.^.§§. ◊..#.#.◊#.###P.##.#.#..########...###.#.###.#.###P.###.#######.##.##.... .##.##...#.#####......)..#.###.###.#P.....l|j/ x†.§5l|j;§l|jpl|j §#.P###....# .#. .§.......... .##.###..### ...?...######.##..#◊........####.###. .......).#######..#.######.#.◊###◊..............#.†##.##◊.#.##.^.§. ..#.#.◊#.###P.##.#.##...###.#.###.#. .##.#.. l|js 4.l|jt &6l|j l|j] l|j c#.P###....# .#. §........... ##.###..####...?...######.##..#◊........####.###. .......).l|jʖ #######..#.######.#.◊###◊..............#.†##.##◊.#.##.^..  #.#.◊#.###P.##.#.##  #...###.#.###.l|jL f###P.###.#######......##.##...... l|j l|j #9l|j- N===7l|j l|j l|j,Yk.P###....# .#. ...... #.###..####...?...######.##..... .#◊........####.###.....  .......). #######..#.######.#.◊###◊. .......... .#.†##.##◊.#.##.^..  #.#.◊#.###P.##.#.##  l|jY#...###.#.###.####P.###.#######.##.##..##.##..l|jY6. l|j`m<8l|jol|jP###....# .#....#.... .###..####...?...######.##..... . .#◊........####.###..... . .......)..... .l|jh#######..#.######.#.◊###◊. #..... . #.#.†##.##◊.#.##.^.. # . .#.◊#.###P.##.#.## . #...###.#.###.#.l|j###P.###.#########.##.l|j!|....... l|j<9l|jUl|jVl|j9###....# .#....#...... ###..####...?...######.##..... . #◊........####.###..... .........)..... .#..#.######.#.◊###◊. #..l|j . .#.†##.##◊.#.##.^.. # . #.◊#.###P.##.#.## . . #...###.#.###.#. # ###P.###.#######.##.##.......##.##..l|jmc.... l|jfl|j 05030l|j l|jl|j)p....# .#....#.......####...?...######.##..... .◊........####.###..... .....)..... .#######..#.######.#.◊###◊. #..l|j, . #.†##.##◊.#.##.^.. ##. . .◊#.###P.##.#.## . ....###.#.###.#. #l|j P.###.#######.##.##...... #.......... . .##.##....l|jMe.... l|jl|jh&1l|jl|j9l|jd....# .#....###.... #l|jul..####...?...######.##..... .◊........####.###..... ....)..... .#..#.######.#.◊###◊. ###... . .†##.##◊.#.##.l|j ^.. ##. . ◊#.###P.##.#.## . ....###.#.###.#. # #P.###.#######.##.##...... #........ . ##.##......#.#####l|j>p...... l|jl|jY&2l|jl|jl|jW 3l|jW l|j^ l|j&_ l|jf w1=l|j]g l|jl l|jl l|jn l|jr l|jl|jDl|jEl|j#Hl|jMl|juN%1l|jPl|jVl|jWl|jeYl|j^l|j'_l|j`l|jel|jheK2=l|jfl|jil|jil|jvkl|jpl|jt,l|jvl|jwl|jAyl|j}l|j:~U3=l|jl|jl|j؄l|jVl|jl|jl|jl|jk _You start resting.HP restored.l|j/l|jȣ076.8 (44.0)l|ja4=7.8 (45 _l|jl|j\l|jl|jul|jHl|jl|jn,l|jIl|jKl|j$l|jl|jl|jl|j49=l|jl|jl|jxl|jl|j l|j l|j{ l|jBl|jtl|jl|jl|jl|jl|jhl|j#l|j#l|j%l|j<*l|j*l|j+l|j0l|j 1l|j2l|j7,l|j8l|j$=l|jq=l|j ?l|j1Cl|jCl|jEl|jIl|jBJl|j1Ll|jOl|jQl|jQl|jUl|jVl|jWl|j[l|j@\l|j]l|jbl|jubl|jcl|jg,l|jhl|jkl|jll|j~ml|jq,l|jsl|jwl|jxl|jzl|j}l|jH~l|jl|jăl|j.l|jӅl|jl|jQl|jՋl|jbl|jl|jQl|jl|jl|jll|jRl|jl|jXl|jl|jBl|jl|jYl|jܩl|jl|jl|jl|jml|jgl|jl|jl|jul|jl|jl|jl|jRl|jl|jl|j0l|j.l|jGl|jl|jl|j\l|jl|j$l|j,l|jl|jl|jdl|jl|j,l|jl|j l|jpl|jl|jl|jl|jPl|j,l|jl|j,l|j l|j"l|jl|jl|jl|j%l|jl|jl|jCl|jl|j"l|j#l|j#l|j'l|j+(l|j)l|j@.l|j)/l|j/l|jm4l|j4l|j6l|j:l|j ;l|j<l|jAl|jsAl|jdCl|j0Gl|jGl|j)Il|jM,l|jROl|jISl|jSl|jUUl|jYl|jYl|j[l|j_l|j_l|jtal|j,el|jfl|jdgl|jWkl|jkl|jml|jrl|jrl|jtl|jiyl|jyl|j{l|jl|jl|jNl|jl|j l|jnl|jl|jl|jl|jl|jl|jtl|jl|jPl|jl|jl|j۠l|jl|jl|jͦl|jRl|j`l|jl|jl|jl|jl|jul|jl|jl|jsl|jl|j l|jl|j l|jql|jl|j@l|jl|jl|jl|j{l|jl|j4l|jl|jl|jZl|jl|jl|jVl|jl|jl|jl|j"l|jQl|jl|jVl|jl|jKl|jl|jl|j,l|jl|j;l|jl|j7l|j,l|j l|jB l|j l|jl|jl|j l|jPl|j9l|jl|jl|jrl|j. l|jy!l|j$l|j.%l|j&l|j*l|jf+l|j,l|j0,l|ju2l|j#6l|j6l|j8l|j8Fl|jFl|j}Hl|jNl|jWOl|jxPl|jUl|jVl|jWl|j]l|j]l|jR_l|jmW _You start waiting.l|jx.176.8 (99l|j:y.7.8 (100.0)l|jLl|j# _Done waiting.l|jul|j{vl|j xl|jc|l|jҀl|j4Bl|jl|jl|jl|jal|jњN.## . ..◊.#.#.###.##... F.. ...... P###....#.#.◊.(............#....# ............................. .###..####...?...######.##..... #◊........####.###..... l|ji......)............ ....#######..#.######.#.◊###◊. #..... 9.8 (2.0) #.#.†##.##◊.#.##...........^.. #.............. .#.◊#.###P.............##.#.## . ..............................########...###.#.###.#....... .###P.###.#######.##.##......l|jd........... ...##.##......#.#####..l|jtl|jp,80.8 (3l|jl|jô) _Found 6 boomerangs.l|jUh l|ji l|j6k l|j0p l|jtw l|j| ,l|jQ l|j l|je l|jd l|j l|j l|j l|jW l|j~ l|j l|j l|jf l|j1 ##.#.#  ###.#...#..... ... ......... l|jа ..... ###..##................. l.... ........ PP..## ##.........◊.#.#.###.## §.... ....................... §#.P###....#.#.◊.(......#. .§............................... .##.###..####...@...######.##... #l|j( L##.########◊........####.###................).. ........#######..#.######.#.◊###◊...........l|jg ... ####.#.†##.##◊.#.##.....^..l|j J  ........................... #.#.◊#.###P.............##.#.## ..................l|jP E l|j +4.8 (4l|jq '12 l|j 5.8 (5l|jx l|jo T _f - a scroll of fearl|j3l|j l|jʥl|jol|ju 27  l|jl|jθl|jYl|jl|jl|jll|jl|jl|jl|j,l|jl|jkl|j,l|j!l|jzl|jl|jl|j8l|jl|jl|jl|j|l|jl|ja,l|jl|j(l|j l|j l|j, l|jl|jl|j|l|jl|j<l|j)> ## ....  .## ##◊. ## #### . ?.. .... ...  #.##.##..####.#  .  [...........# .. ## #####.◊.### .......@............95.8 (10.0) l|j *..######..######...####  ..#.##.#.#######.##.#.###.#...#  .........................  ####..##  ..l.... ...........  .###PP..#######.........◊.#.#.##  ....§.... ......................  ....§#.P###....#.#.◊.(l|j55B6.8 (11l|jb=l|j}?- _Found a leather armour.l|j8:l|j:l|j>l|j?l|jLXl|jL,l|j4Q,l|jZUl|jUl|jWl|jZl|j^l|j9_l|jal|jcl|jLgl|jgl|jil|jkl|jol|j8pl|jtrl|jZxl|jx;12 l|j1zl|jx _t - 4 scrolls of teleportation (gained 1)l|jYl|j _ 27  l|j̅l|jl|j|l|jl|jkl|j l|jl|jl|jpl|jl|jl|j{l|jl|jӢl|jc  You encounter a yak.l|j+ Y   ##. ... ####.#   ..... #..# # ... #.#.##..#####.#####..# . #..........######◊.## # ..................... . ..##.#.#.#.##.##..####.# . ............. l|j̮G........[.....# Y   yak (wandering) .....................### ................. .#####..######..#####l|jGWY207l|j YThe yak bellows! You hear a bellow!  You encounter a yak.You hear an angry hiss.l|jm  ==8.8 (12l|j8l|j0 _The yak leaves your sight.l|jdn- Y# ##. ... ####.## ..... #..# # ...#.#.##..#####.#####..#l|jn...#..######◊.## |.... #..##.#.#.#.##.##..####.. ............l|jo>. ........[.....# ..................... .l|j+oc... .#####..######..l|j#rC.Yl|jr*Yl|jKjY 2 yaksl|j8--9.0) l|jl|j?[ _Found a long glowing staff.l|jP\eY###Y ...... ####.##.. ..... #. #..# # ...##.#.##..#####.#####..#...................... ########◊.##|........... .#..##.#.#.#.##.##..####.. ..................... ........[....#.....# Y   yak.....................#####..######..####..#.##.#.###.#.l|jM^G.Yl|j^*Yl|jly.Y 2 yaksl|jmB--10l|j=vl|jxl|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j P  .#  Quake2Marine the Destroyer ##Y Deep Elf of Vehumet **.... . .Y. Health: 64/64 ======================== .. ####.##  Magic: 19/22 ====================---- .. ..... AC: 9Str: 5 #. #..# # ...  EV: 27 Int: 25 ##.#.##..#####.#####..#  SH: 0Dex: 15 ......................  XL: 11 Next: 11% Place: Lair:1 ##.....@....######◊.##  Noise: ---------  Time: 12210.8 (0.0) |..................... . b) +2 long sword (freeze) #..##.#.#.#.##.##..####. Cast: Foxfire .. ..................... . ........[...........#  ......................## YY 2 yaks .l|jR ~....................... .....#####..######..#### ..#.##.#.#######.##.#. _Found a long glowing staff.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 90%)l|jB!.#Quake2Marine the Destroyer##YDeep Elf of Vehumet **......*.Health: 64/64 ========================.. ####.##Magic: 19/22 ====================----.. .....AC: 9Str: 5#. #..# # ... EV: 27 Int: 25##.#.##..#####.#####..# SH: 0Dex: 15......................l|jCoXL: 11 Next: 11% Place: Lair:1##.....@....######◊.##Noise: ---------  Time: 12210.8 (0.0)|..................... . b) +2 long sword (freeze)#..##.#.#.#.##.##..####. Cast: Foxfire.. ...................... ........[...........#......................## YY 2 yaks.............................#####..######..####..#.##.#.#######.##.#. l|jD_Found a long glowing staff.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 90%)l|j\Y(1 inner flame)l|jC.Yl|jNrY12 ==1.8 (1l|jϵCYYl|j  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 90%) _The yak is filled with an inner flame.l|j 6  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j4  .#  Quake2Marine the Destroyer ##. Deep Elf of Vehumet **.... . .YY Health: 64/64 ======================== .. ####*##  Magic: 18/22 ===================----- .. ...*. AC: 9Str: 5 #. #*.# # ...  EV: 12Int: 25 ##.#.##*.#####.#####..#  SH: 0Dex: 15 .......*..............  XL: 11 Next: 11% Place: Lair:1 ##.....@....######◊.##  Noise: ==-------  Time:|j U9m 12211.8 (0.0) |..................... . b) +2 long sword (freeze) #..##.#.#.#.##.##..####. Cast: Foxfire .. ..................... . ........[...........#  ......................## YY 2 yaks (1 inner flame) ........................ .....#####..######..#### ..#.##.#.#######.##.#. _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 89% to hit)l|jN .#Quake2Marine the Destroyer##.Deep Elf of Vehumet **......*YHealth: 64/64 ========================.. ####*##Magic: 18/22 ===================-----.. ...*.AC: 9Str: 5#. #*.# # ... EV: 12Int: 25##.#.##*.#####.#####..# SH: 0Dex: 15.......*..............XL: 11 Next: 11% Place: Lair:1##.....@....######◊.##Noise: ==-------  Time: 12211.8 (0.0)|..................... . b) +2 long sword (freeze)|j Y10m#..##.#.#.#.##.##..####. Cast: Foxfire.. ...................... ........[...........#......................## YY 2 yaks (1 inner flame).............................#####..######..####..#.##.#.#######.##.#.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 89% to hit)  The zap hits the yak. Flame seeps out of the yak.l|j̥ζYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 89% to hit)  The zap hits the yak. Flame seeps out of the yak.yak is lightly wounded.Y.l|j^f....Yl|ja9=-2.8 (1l|jAYYl|jɽX _The yak is engulfed in blazing flames. Flame seeps out of the yak.l|jV  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jF .#  Quake2Marine the Destroyer ##. Deep Elf of Vehumet **.... l|jޘ. .Y. Health: 64/64 ======================== .. ####Y##  Magic: 18/22 ===================----- l|j.. ...*. AC: 9Str: 5 l|j*#. #.*# # ...  EV: 12Int: 25l|jW ##.#.##*.#####.#####..#  SH: 0Dex: 15l|j~ .......*..............  XL: 11 Next: 11% Place: Lair:1l|j ##.....@....######◊.##  Noise: =--------  Time: 12212.8 (0.0)l|j̙ |..................... . b) +2 long sword (freeze)l|jZ #..##.#.#.#.##.##..####. Cast: Foxfire .. ..................... l|jhh. ........[...........#  ......................## YY 2 yaks (1 inner flame) ........................ .....#####..######..#### ..#.##.#.#######.##.#. _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, inner flame, 89% to hit)l|j,v~YY*.l|j [ #Yl|j..#Quake2Marine the Destroyer##.Deep Elf of Vehumet **......*.Health: 64/64 ========================.. ####*##l|j/8Magic: 18/22 ===================-----.. ...*.AC: 9Str: 5#. #*.# # ... EV: 12Int: 25##.#.##*.#####.#####..# SH: 0Dex: 15.......*..............XL: 11 Next: 11% Place: Lair:1##.....@....######◊.##Noise: =--------  Time: 12212.8 (0.0)l|j 0|..................... . b) +2 long sword (freeze)#..##.#.#.#.##.##..####. Cast: Foxfire.. ...................... ........[...........#l|jR0|......................## YY 2 yaks (1 inner flame).............................#####..######..####..#.##.#.#######.##.#.l|j0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the yak. Flame seeps out of the yak.  The yak is moderately wounded.The zap hits the yak.l|jֶMζYAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The zap hits the yak. Flame seeps out of the yak.  The yak is moderately wounded.yak is lightly wounded.l|jP ζYThe yak is engulfed in blazing flames. Flame seeps out of the yak.l|jℓ....Y3.8 (1l|jCYYl|j"< _The yak is engulfed in blazing flames.l|jn  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j  .#  Quake2Marine the Destroyer ##. Deep Elf of Vehumet **.... . .ℓ. Health: 64/64 ======================== .. ####Y##  Magic: 17/22 ==================------ .. ..Y.. AC: 9Str: 5 #. #*.# # ...  EV: 12Int: 25 ##.#.##*.#####.#####..#  SH: 0Dex: 15 .......*..............  XL: 11 Next: 11% Place: Lair:1 ##.....@....######◊.##  Noise: =--------  Time: 12213.8 (0.0) |j 910;1m|..................... . b) +2 long sword (freeze) #..##.#.#.#.##.##..####. Cast: Foxfire .. ..................... . ........[...........#  ......................## YY 2 yaks (1 inner flame) ........................ .....#####..######..#### ..#.##.#.#######.##.#.The yak is engulfed in blazing flames. Flame seeps out of the yak. _The yak is engulfed in blazing flames.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel|j.#Y...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [the floor.]l|j! .#Y***l|j .#Quake2Marine the Destroyer##.Deep Elf of Vehumet **......ℓ.Health: 64/64 ========================.. ####Y##Magic: 17/22 ==================------.. ..*..AC: 9Str: 5#. #*.# # ... EV: 12Int: 25##.#.##*.#####.#####..# SH: 0Dex: 15.......*..............XL: 11 Next: 11% Place: Lair:1##.....@....######◊.##Noise: =--------  Time: 12213.8 (0.0)|..................... . b) +2 long sword (freeze)#..##l|j# .#.#.#.##.##..####. Cast: Foxfire.. ...................... ........[...........#......................## YY 2 yaks (1 inner flame).............................#####..######..####..#.##.#.#######.##.#.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the yak! Flame seeps out of the yak.  The yak is almost dead.The zap hits the yak but does no damage.l|j$ ζThe zap hits the yak! Flame seeps out of the yak.  The yak is almost dead.  The zap hits the yak but does no damage.  The yak is almost dead.  The yak is engulfed in blazing flames.  Vehumet accepts your kill.l|j rζyak is engulfed in blazing flames.  Vehumet accepts your kill.You feel your power returning.  The yak explodes!fiery explosion engulfs the yak!!!  You kill the yak!l|j p######l|j [ #.##§##§§§.#§§...Vehumet accepts your kill.l|j 8=4======4.8 (1 _You hear a bellow! x6  Training target 4.0 for Alchemy reached!  l|jRYour Ice Magic skill increases to level 2!l|jnX§§§§l|jh _Your Alchemy skill increases to level 4!l|jS Y##. .... .. ####§##.§§§. ##. #§§# # ...##.#.##..#####.#####..# ...................... ##...######◊.## #|........... ..#..##.#.#.#.##.##..####.#.. ...................... ........[....l|jT q#...............###.........#####..######..######.##.#.#######.##.#.......................l|ja e§§§l|jVb 9== 27  ------l|jb &5 _l|jj V§§§l|jl l|jr 3l|jv l|j l|j l|j l|j l|j W _You start resting.l|j Y§§§------Y   yak (wandering)l|j? §§§§§6l|j  +7.8 (2l|j H§§§§l|j T _You encounter a yak.l|j6  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j+ ##. Quake2Marine the Destroyer . .Y. Deep Elf of Vehumet **....l|jT .. ####§## Health: 64/64 ======================== .. .§§§. Magic: 16/22 =================------- ##. #§§# # ...  AC: 9Str: 5 ##.#.##..#####.#####..#  EV: 27 l|j> Int: 25 ......................  SH: 0Dex: 15 ##..........######◊.## # XL: 11 Next: 14% Place: Lair:1 |.......@............. .. Noise: ---------  Time: 12217.8 (0.0) #..##.#.#.#.##.##..####.# b) +2 long sword (freeze) .. ...................... Cast: Foxfire . ........[...........#  ......................### ......................... Y   yak .....#####..######..##### ...#.##.#.#######.##.#.# ....................... _You encounter a yak.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetl|j ?Aim: a yak (chance to affect: 90%)l|j##.Quake2Marine the Destroyer..*.Deep Elf of Vehumet **...... ####§##Health: 64/64 ========================.. .§§§.Magic: 16/22 =================-------l|j##. #§§# # ...AC: 9Str: 5##.#.##..#####.#####..#EV: 27 Int: 25......................SH: 0Dex: 15##..........######◊.## # XL: 11 Next: 14% Place: Lair:1|.......@............. .. Noise: ---------  Time: 12217.8 (0.0)l|j #..##.#.#.#.##.##..####.# b) +2 long sword (freeze).. ...................... Cast: Foxfire. ........[...........#......................###......................... Y   yak.....#####..######..#####...#.##.#.#######.##.#.#....................... _You encounter a yak.Casting: Shock (safe; 1% risk of failure)  l|j1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 90%)l|jP _Y(inner flame)l|j|+ Y§ξ§ξ§l|j, i7=12 ==8.8 (1l|j6 h§§§§l|j8   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 90%) _The yak is filled with an inner flame.l|jg  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jZ ##. Quake2Marine the Destroyer . .Y. Deep Elf of Vehumet **.... .. ####*## Health: 64/64 ======================== l|j.. .ξ§*. Magic: 16/22 =================------- ##. #ξ*# # ...  AC: 9Str: 5 ##.#.##.*#####.#####..#  EV: 12l|jInt: 25 ........*.............  SH: 0Dex: 15 l|j##......*...######◊.## # XL: 11 Next: 14% Place: Lair:1 l|jW|.......@............. .. Noise: ==-------  Time: 12218.8 (0.0) #..##.#.#.#.##.##..####.# b) +2 long sword (freeze) l|j.. ...................... Cast: Foxfire . ........[...........#  ......................### ......................... Y   yak (inner flame) .....#####..######..##### ...#.##.#.#######.##.#.# l|j....................... _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  l|j|Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 89% to hit)l|jT ##.Quake2Marine the Destroyer..*.Deep Elf of Vehumet **...... ####*##Health: 64/64 ========================.. .ξ§*.Magic: 16/22 =================-------##. #ξ*# # ...AC: 9Str: 5##.#.##.*#####.#####..#EV: 12Int: 25l|j ........*.............SH: 0Dex: 15##......*...######◊.## # XL: 11 Next: 14% Place: Lair:1|.......@............. .. Noise: ==-------  Time: 12218.8 (0.0)#..##.#.#.#.##.##..####.# b) +2 long sword (freeze)l|j [.. ...................... Cast: Foxfire. ........[...........#......................###......................... Y   yak (inner flame)l|j r.....#####..######..#####...#.##.#.#######.##.#.#.......................Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel|j rAim: a yak (inner flame, 89% to hit)  The zap hits the yak! Flame seeps out of the yak.l|jm\ ζYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 89% to hit)  The zap hits the yak! Flame seeps out of the yak.  The yak is moderately wounded.l|jd ζξ§§ξ§...l|je 3-9.8 (1l|jIm JY§Yl|jp X _The yak is engulfed in blazing flames. Flame seeps out of the yak.l|j  l|jCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jiq ##. Quake2Marine the Destroyer . .ζ. Deep Elf of Vehumet **.... .. ####Y## Health: 64/64 ======================== .. .ξ§*. Magic: 15/22 ================-------- ##. #ξ*# # ...  AC: 9Str: 5 ##.#.##.*#####.#####..#  EV: 12Int: 25 ........*.............  SH: 0Dex: 15 ##......*...######◊.## # XL: 11 Next: 14% Place: Lair:1 |.......@............. .. Noise: =--l|jr------  Time: 12219.8 (0.0) #..##.#.#.#.##.##..####.# b) +2 long sword (freeze) .. ...................... Cast: Foxfire . ........[...........#  ......................### ......................... Y   yak (inner flame) .....#####..######..##### ...#.##.#.#######.##.#.# ....................... _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, moderately wounded, inner flame, 89% to hit)l|ju##.Quake2Marine the Destroyer..*.Deep Elf of Vehumet **...... ####*##Health: 64/64 ========================.. .ξ§*.Magic: 15/22 ================--------##. #ξ*# # ...AC: 9Str: 5l|j##.#.##.*#####.#####..#EV: 12Int: 25........*.............SH: 0Dex: 15##......*...######◊.## # XL: 11 Next: 14% Place: Lair:1|.......@............. .. Noise: =--------  Time: 12219.8 (0.0)#..##.#.#.#.##.##..####.# b) +2 long sword (freeze).. ...................... Cast: Foxfire. ........[...........#......................###......................... Y   yak (inner flame).....#####..######..#####l|j١E...#.##.#.#######.##.#.#.......................Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jeAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, moderately wounded, inner flame, 89% to hit)  The zap hits the yak. Flame seeps out of the yak.l|j(?§Yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, moderately wounded, inner flame, 89% to hit)  The zap hits the yak. Flame seeps out of the yak.  The yak is heavily wounded.l|jy2ℓ§ζζ§...Y  l|j>3,20.8 (1l|j:\§YYl|j>X _The yak is engulfed in blazing flames. Flame seeps out of the yak.l|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jXk] ##. Quake2Marine the Destroyer . .ℓ. Deep Elf of Vehumet **.... .. ####§## Health: 64/64 ======================== l|jk.. .ζ§Y. Magic: 14/22 ===============--------- ##. #ζ*# # ...  AC: 9Str: 5 ##.#.##.*#####.#####..#  EV: 12l|jk<Int: 25 l|jn........*.............  SH: 0Dex: 15 ##......*...######◊.## # XL: 11 Next: 14% Place: Lair:1 |.......@............. .. Noise: =--------  Time: 12220.8 (0.0) #..##.#.#.#.##.##..####.# b) +2 long sword (freeze) .. ...................... Cast: Foxfire . ........[...........#  ......................### ......................... Y   yak (inner flame) .....#####..######..##### ...#.##.#.#######.##.#.# ....................... _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Shock (safe; 1% risk of failure)  l|jwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, severely wounded, inner flame, 89% to hit)l|j##.Quake2Marine the Destroyer..*.Deep Elf of Vehumet **...... ####*##Health: 64/64 ========================.. .ζ§*.Magic: 14/22 ===============---------l|j'##. #ζ*# # ...AC: 9Str: 5##.#.##.*#####.#####..#EV: 12Int: 25........*.............SH: 0Dex: 15l|je_##......*...######◊.## # XL: 11 Next: 14% Place: Lair:1|.......@............. .. Noise: =--------  Time: 12220.8 (0.0)l|j0#..##.#.#.#.##.##..####.# b) +2 long sword (freeze).. ...................... Cast: Foxfire. ........[...........#......................###......................... Y   yak (inner flame).....#####..######..#####...#.##.#.#######.##.#.#.......................Casting: Shock (safe; 1% risk of failure)  l|jiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel|jAim: a yak (flame, severely wounded, inner flame, 89% to hit)  The zap hits the yak. Flame seeps out of the yak.l|jO§Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, severely wounded, inner flame, 89% to hit)  The zap hits the yak. Flame seeps out of the yak.  The yak is severely wounded.yak is engulfed in blazing flames.l|j ######Vehumet accepts your kill.l|j ..§ζ§§§§§#l|j\ }..#....The yak explodes!l|j 5=6======1.8 (1l|j$ \§§§§§l|j` ( _You hear a bellow!l|jl|j3l|jl|j& 27  l|jl|jj6==l|jl|jl|jzl|jNl|j,l|jl|j+l|j1j7==l|j l|jql|jl|jl|j ,l|j l|j~8==l|jhl|jJl|jl|j l|j %l|j%l|j(l|j.l|j/#9l|j=/E==l|j1l|j7l|j#8l|j:l|jk?l|j?l|jAl|joH20==l|j%Ml|jP,l|jRl|jYl|jcZh1==l|j5\l|jbl|jcl|jdl|jjl|jkl|jll|jqn _You start resting.Magic restored.l|jBx†......------l|j0398.0)l|jfS2===l|j:------40.8 (19 _l|jl|jl|j< l|jE l|jG l|j]M l|j_ l|jh ,l|jk ,l|jcn l|jZv l|jWx l|j l|j ==l|jD ,l|j8 l|j: l|j l|j l|jϪ l|j" l|j9 l|j l|jε l|j l|jĿ l|jP l|j l|j l|j ,l|jo ,l|j l|j`l|j l|j l|jd l|jl|jTl|j^l|j',l|j l|j&l|j'l|j)l|j0l|jh0l|j;2l|j9,l|j7<l|jBl|jtCl|jFl|jHl|jLW _You start waiting.l|jYYY   yak (wandering)l|jq-62.8 (22l|jIr,3.8 (23l|jPl|jT _You encounter a yak.l|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j$  ##. Quake2Marine the Destroyer . ..Y Deep Elf of Vehumet **.... .. ####†## Health: 64/64 ======================== .. ..... Magic: 19/22 ====================---- ##. #..# # ...  AC: 9Str: 5 ##.#.##..#####.#####..#  EV: 27 Int: 25 ......................  SH: 0Dex: 15 ##..........######◊.## # XL: 11 Next: 16% Place: Lair:1 |.......@............. .. Noise: ---------  Time: 12263.8 (0.0) #..##.#.#.#.##.##..####.# b) +2 long sword (freeze) .. ...................... Cast: Foxfire . ........[...........#  ......................### ......................... Y   yak (wandel|j% ring) .....#####..######..##### ...#.##.#.#######.##.#.# ....................... _You encounter a yak.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 90%)l|js ~##.Quake2Marine the Destroyer...*Deep Elf of Vehumet **...... ####†##Health: 64/64 ========================.. .....Magic: 19/22 ====================----##. #..# # ...AC: 9Str: 5l|j ##.#.##..#####.#####..#EV: 27 Int: 25......................SH: 0Dex: 15##..........######◊.## # XL: 11 Next: 16% Place: Lair:1|.......@............. .. Noise: ---------  Time: 12263.8 (0.0)#..##.#.#.#.##.##..####.# b) +2 long sword (freeze)l|jI .. ...................... Cast: Foxfire. ........[...........#......................###l|j ......................... Y   yak (wandering).....#####..######..#####...#.##.#.#######.##.#.#l|j 6....................... _You encounter a yak.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|j Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 90%)l|j2 Yinner flame)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (wandering, hasn't noticed you, chance to affect: 90%)  The yak is filled with an inner flame.l|jkQ.Yl|j^y:Yl|j`z;12 ==4.8 (1l|jJCYYl|j< _The yak bellows! You hear a bellow! x2l|ju  Casting: Inner Flame (safe; 1% risk of failure)  l|jiv\Confirm with . or Enter, or press ? or * to list all spells.l|j0 ##. Quake2Marine the Destroyer . ... Deep Elf of Vehumet **.... .. ####Y## Health: 64/64 ======================== .. ...*. Magic: 18/22 ===================----- ##. #.*# # ...  AC: 9Str: 5 ##.#.##.*#####.#####..#  EV: 12l|j5Int: 25 ........*.............  SH: 0Dex: 15 ##......*...######◊.## # XL: 11 Next: 16% Place: Lair:1 |.......@............. .. Noise: ==-------  Time: 12264.8 (0.0) #..##.#.#.#.##.##..####.# b) +2 long sword (freeze)l|j .. ...................... Cast: Foxfire l|j. ........[...........#  ......................### ......................... Y   yak (inner flame) .....#####..######..##### ...#.##.#.#######.##.#.# ....................... _The yak bellows! You hear a bellow! x2  l|jDCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  l|j5|Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 89% to hit)l|j ##.Quake2Marine the Destroyer..*.Deep Elf of Vehumet **...... ####*##Health: 64/64 ========================.. ...*.Magic: 18/22 ===================-----##. #.*# # ...AC: 9Str: 5##.#.##.*#####.#####..#EV: 12l|jO Int: 25........*.............SH: 0Dex: 15##......*...######◊.## # XL: 11 Next: 16% Place: Lair:1|.......@............. .. Noise: ==-------  Time: 12264.8 (0.0)#..##.#.#.#.##.##..####.# b) +2 long sword (freeze).. ...................... Cast: Foxfire. ........[...........#l|j ......................###......................... Y   yak (inner flame).....#####..######..#####...#.##.#.#######.##.#.#....................... l|j! _The yak bellows! You hear a bellow! x2  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 89% to hit)l|jr E†Yl|j s.....Yl|ju 3-5.8 (1l|j CYYl|j   Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 89% to hit) _The zap hits the yak but does no damage.l|jh  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l|jR ##. Quake2Marine the Destroyer . ... Deep Elf of Vehumet **.... .. ####†## Health: 64/64 ======================== .. ...Y. Magic: 17/22 ==================------ ##. #.*# # ...  AC: 9Str: 5 ##.#.##.*#####.#####..#  EV: 12Int: 25 l|j"K........*.............  SH: 0Dex: 15 ##......*...######◊.## # XL: 11 Next: 16% Place: Lair:1 |.......@............. .. Noise: =--------  Time: 12265.8 (0.0) #..##.#.#.#.##.##..####.# b) +2 long sword (freeze) .. ...................... Cast: Foxfire . ........[...........#  ......................### ......................... Y   yak (inner flame) l|j̎.....#####..######..##### ...#.##.#.#######.##.#.# ....................... _The zap hits the yak but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel|jAAim: a yak (inner flame, 89% to hit)l|j B ##. Quake2Marine the Destroyer . ... Deep Elf of Vehumet **.... .. ####Y## Health: 64/64 ======================== .. ..§§§ Magic: 5/22=====------------------- m|j a##. #§Y# # ...  AC: 9Str: 5 ##.#.##§*#####.#####..#  EV: 12Int: 25 ........*.............  SH: 0Dex: 15 ##......*...######◊.## # XL: 11 Next: 20% Place: Lair:1 m|j>|.......@............. .. Noise: =--------  Time: 12285.8 (0.0) #..##.#.#.#.##.##..####.# b) +2 long sword (freeze) .. ...................... Cast: Foxfire . ........[...........#  ......................### ......................... YY 2 yaks (1 inner flame)m|jW^ .....#####..######..##### ...#.##.#.#######.##.#.# ....................... _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, moderately wounded, inner flame, 89% to hit)m|j[ *Ym|jM}Y*Aim: a yak (89% to hit)m|jT ##.Quake2Marine the Destroyer..*.Deep Elf of Vehumet **...... ####*##Health: 64/64 ========================.. ..§*§Magic: 5/22=====-------------------##. #§*# # ...AC: 9Str: 5##.#.##§*#####.#####..#EV: 12Int: 25........*.............SH: 0Dex: 15##......*...######◊.## # XL: 11 Next: 20% Place: Lair:1|.......@............. .. Noise: |j X39;49m=--------  Time: 12285.8 (0.0)#..##.#.#.#.##.##..####.# b) +2 long sword (freeze).. ...................... Cast: Foxfire. ........[...........#......................###......................... YY 2 yaks (1 inner flame).....#####..######..#####...#.##.#.#######.##.#.#.......................Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (89% to hit)  The zap hits the yak. Flame seeps out of the yak.  The yak is moderately wounded.The zap hits the yak.m|ja8ξYPress: ? - help, Shift-Dir - straight lineAim: a yak (89% to hit)  The zap hits the yak. Flame seeps out of the yak.  The yak is moderately wounded.  The zap hits the yak.yak is lightly wounded.†Y.§ξ..6.8 (1§§§YY _The yak is engulfed in blazing flames. Flame seeps out of the yak.m|jS  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|jd ##. Quake2Marine the Destroyer . ... Deep Elf of Vehumet **.... .. ####†## Health: 64/64 ======================== .. ..§§Y Magic: 2/22==---------------------- ##. #§ξ# # ...  AC: 9Str: 5 ##.#.##§Y#####.#####..#  EV: 12Int: 25 ........*.............  SH: 0Dex: 15 m|jc##......*...######◊.## # XL: 11 Next: 20% Place: Lair:1 |.......@............. .. Noise: =--------  Time: 12286.8 (0.0) #..##.#.#.#.##.##..####.# b) +2 long sword (freeze) .. ...................... Cast: Foxfire . ........[...........#  ......................###m|jyx ......................... YY 2 yaks (1 inner flame) .....#####..######..##### ...#.##.#.#######.##.#.# ....................... _The yak is engulfed in blazing flames. Flame seeps out of the yak.  m|jCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem|j[Aim: a yak (flame, moderately wounded, inner flame, 90% to hit)m|jY ##.Quake2Marine the Destroyer....Deep Elf of Vehumet **...... ####†##Health: 64/64 ========================.. ..§§YMagic: 2/22==----------------------m|jZ ,##. #§ξ# # ...AC: 9Str: 5##.#.##§Y#####.#####..#EV: 12Int: 25........`.............SH: 0Dex: 15##......`...######◊.## # XL: 11 Next: 20% Place: Lair:1m|jZ |.......@............. .. Noise: =--------  Time: 12286.8 (0.0)#..##.#.#.#.##.##..####.# b) +2 long sword (freeze).. ...................... Cast: Foxfirem|j[ . ........[...........#......................###......................... YY 2 yaks (1 inner flame)m|jM[ .....#####..######..#####...#.##.#.#######.##.#.#.......................m|j|[ DCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  m|j[ Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, moderately wounded, inner flame, 90% to hit)  m|jR\ 9The stone arrow hits the yak! Flame seeps out of the yak.m|j {§Yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (flame, moderately wounded, inner flame, 90% to hit)  The stone arrow hits the yak! Flame seeps out of the yak.  The yak is severely wounded.m|jD §YThe yak is engulfed in blazing flames. Flame seeps out of the yak.m|j Qξ.m|j 3=7.8 (1m|j5 k§§ξm|j < _The yak is engulfed in blazing flames.m|j 9 .m|jN Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the yak.m|j *Y   yakm|j ########Vehumet accepts your kill.m|j0Ym|j ζYThe yak explodes!You encounter a yak.m|j)ξξ§ζ§§§§§§§Y 2 yaks (1 wandering)m|j1-2=======8m|jWξ§§§§§§m|jm|j%G .Y m|jD_The yak is engulfed in blazing flames.m|jZL§Ym|jT$ξξm|j§ℓ§§§§m|j 27  -------9m|j§Y§§§m|j< _The yak is engulfed in blazing flames.m|j_  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j<  ##. Quake2Marine the Destroyer . ... Deep Elf of Vehumet **.... .. ####Y##m|j<  Health: 64/64 ======================== .. ..ξξ§ Magic: 0/22------------------------ ##. #§ℓ# # ...  AC: 9Str: 5 ##.#.##§§#####.#####..#  EV: 27 Int: 25 .......§Y§............  SH: 0m|jG= }Dex: 15 ##.....§*§..######◊.## # XL: 11 Next: 22% Place: Lair:1 m|j= |.......@............. .. Noise: ---------  Time: 12289.8 (0.0) #..##.#.#.#.##.##..####.# b) +2 long sword (freeze) m|jH> .. ...................... Cast: Foxfire . ........[...........#  ......................### ......................... YY 2 yaks (1 wandering) .....#####..######..##### m|j> A...#.##.#.#######.##.#.# ....................... _The yak is engulfed in blazing flames.  Casting: Scorch (safe; 1% risk of failure)  m|j> mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, almost dead, 89% to hit)m|jF [ *Ym|j§YAim: a yak (flame, almost dead, 89% to hit)m|j ##.Quake2Marine the Destroyer..*.Deep Elf of Vehumet **...... ####*##Health: 64/64 ========================m|jf .. ..ξ*§Magic: 0/22------------------------##. #§*# # ...AC: 9Str: 5##.#.##§*#####.#####..#EV: 27 Int: 25.......§*§............SH: 0Dex: 15m|j ##.....§*§..######◊.## # XL: 11 Next: 22% Place: Lair:1|.......@............. .. Noise: ---------  Time: 12289.8 (0.0)#..##.#.#.#.##.##..####.# b) +2 long sword (freeze).. ...................... Cast: Foxfire. ........[...........#m|j< ......................###......................... YY 2 yaks.....#####..######..#####...#.##.#.#######.##.#.#.......................m|jݒ Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, almost dead, 89% to hit)  The zap hits the yak.  The yak is almost dead.The zap hits the yak but does no damage.m|jx0Ym|j:†YPress: ? - help, Shift-Dir - straight lineAim: a yak (flame, almost dead, 89% to hit)  The zap hits the yak.  The yak is almost dead.The zap hits the yak but does no damage.yak bellows! You hear a bellow!m|j=%j§The zap hits the yak but does no damage.  m|j%+The yak bellows! You hear a bellow!  You encounter a yak.  The yak is engulfed in blazing flames.  You kill the yak!  Vehumet accepts your kill.m|j0jζ§.§§m|j1§§§Y(1 wandering)m|j:7 1=12 4==90.8 (1 _You feel your power returning.m|j=v§§§§§§m|j/Bj _Your Ice Magic skill increases to level 4! m|jXW..Y. .. ####†##..ζY§ ##. #§.# # ...##.#.##§§#####.#####..# .......§§§............ ##.....§§§..######◊.## ##|..................... ...#..##.#.#@#.##.##..####.# ........................... ........[...........# ......................####..........#####..######..###### Y   yak#.##.#.#######.##.#.......................####..##ζYζζ.ξ§§§ m|jZ 2== 27  --1 m|jjξ§§§§§ m|j`k< _The yak is engulfed in blazing flames. m|je.. ####†##..ζζ. ##. #ξY# # ...##.#.##§§#####.#####..# .......§§§............ ##.....§§§..######◊.## ##|..................... ... #..##.#.#.#.##.##..####.# ..........@................. [# ....#####..........#####..######..#######.##.#.#######.##.#....................................####..##l.... ........... m|jNpℓℓξξ§ξ§§ξ§ m|jXqA--2 m|jxt§ξ§ξ§ m|jz m|jc4 .. ..ℓℓ. ##. #ξY# # ...##.#.##ξ§#####.#####..#.......ξ§§............ ##.....§ξ§..######◊.## ##|..................... ...#..##.#.#.#.##.##..####.# ........................... # ..####.....#####..######..###### ...#.##.#.#######.##.#.### ......................... ####..## ..l.........###PP..#######◊ m|joG.Y m|jw..ζ§§§ξ§ m|jx&3 m|j§§§ _You see here a +0 leather armour. m|j ##. #ζ.# # ...##.#.##Y§#####.#####..#.......ξ§§............ ##.....§ξ§..######◊.## ##|..................... ... m|j #..##.#.#.#.##.##..####.# ........................... [# .####.....#####..######..###### ...#.##.#.#######.##.#.### ......................... ####..## ..l.........###PP..#######◊...§.... ...... m|j 8ξY m|jT  m|j LξY m|jL .ζ§ζ§ξζ  m|jk o3==4 m|j̟ ]§§ξ§ m|jۢ ? _The yak is engulfed in blazing flames. x2m|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|jLξ§m|jJ1m|j~A§§m|j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m|j §The yak is engulfed in blazing flames.  You kill the yak!m|jiLζ§ζ§ξ§ζ§  65m|j§§ _Vehumet accepts your kill.m|j5  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|jܕY§§ζ§m|j1m|jƝ@§§m|jP _You don't know that spell.m|j&X ##.#.##ζ§#####.#####..#.......ζ§ξ............ ##.....§ζ§..######◊.## ##|..................... ...#..##.#.#.#.##.##..####.# ........................... [# ..####.....#####..######..######Cast: Foxfire............§#.P###....#.#.◊.(... ..ℓ§ζ.ℓξ4==  6 _§m|j( .......ℓ§ζ............ ##......ℓξ..######◊.## ##|..................... ...m|jpu#..##.#.#.#.##.##..####.# ........................... [# ..m|j!####.....m|j..#####@.######..###### ...#.##.#.#######.##.#.###m|jܕ|Cast: Foxfire............m|j.P..#####.....#.P.....§................... m|j7s.†..ξm|j:&7m|jm|jym|j#(- ##.ξ..######◊.## ##|..................... ...#..##.#.#.#.##.##..####.# ........................... ........[# .....................#####..........................#####..######..###### ...#.##.#@####.#.### ......................... ...........####..##......#####...........##.##.###..####.......# m|j37.m|j3&8m|j:m|j<m|j*y : |........... ...#..##.#.#.#.##.##..####.# ........................... ........[...........# .....................#####.............#####..######..###### ...#.##.#.#######.##.#.### ........@................ ####..##.........m|jy .##.##.#.◊####.########◊........ m|j\ m|j !5m|j) N==9m|j m|j m|j #..##.#.#.#.##.##..####.# ............................ ..[...........# ................#####.................#####..######..#######.##.#.#######.##.#........................####..##..........###.P..#######m|j] *◊......... .............#.P###....#.#.◊.(.........................##.##.###..#######.◊####.########◊...................)m|j m|jN (300m|j m|j m|jG............................ ........[.# ............#####.◊............#####..######..#######.##.#.#######.##.#.###.#.......................####..##..........###.P..#######◊.#......... ........m|jzG......#.P###....#.#.◊.(.........................##.##.###..########.◊####.########◊.m|jGG..................).###m|jG4#######..#.####m|j>Rm|jR&1m|j?Ym|ja. . ........[.# .. ....#####.◊..........#####..######..######...#...#.##.#.#######.##.#.###.#..m|ja...####..##...###.P..#.◊.#.m|jb......... .......#.P###....#.#.◊.(.m|jAb&...##.##.###..####.#m|jab*#.◊####.#◊.#.m|jbQ).###.#..#.#m|jjm|jhkg6==2m|jqm|jsm|j $ m|jw$ &m|j$ m|jF+ m|j- m|j . . ........[.# .. ..#####.◊.#.......#####..######..######...#...#.##.#.#######.##.#.###.#.....m|j 7####..##...###.P..#.◊.#.#......... ........#.P###....#.#.◊.(.m|js ...##.##.###..####.##.◊####.#◊.#.).###.#..#.#m|j m|j ^  3m|j m|j m|j. .. .[.# ..  .#####.◊.#......#####..######..######...#...#.##.#.#######.##.#.###.#..m|j4...........####..##...###.P..#.◊.#.#.. ........m|jc.....#.P###....#.#.◊.(......##.##.###..####.......#m|j.#.◊####.#◊.####..m|jW).###.#..#.######.m|j,m|j&4m|jm|jm|jk. . . .[.# .. # .#####.◊.# ......#####..######..######...#...#.##.#.#######.##.#.###.#...#..............####..##...###.P..#.◊.#.#.#. ............#.P###....#.#.◊.(........##.##.###..####.......######.#.◊####.#◊........####.#.........).###.#..#.######.#m|jm|jg7==5m|jcm|jm|jD .  .[.....# .. #....#####.◊.###...#####..######..######...####. ...#.##.#.#.##.#.###.#...#................####..##...###.P..#.m|jE◊.#.#.#. ...........#.P###....#.#.◊.(............##.##.###..####.......######.##.◊####.########◊........####.#.........).###.m|jF0#..#.######.#.m|jwPm|jQ&6m|j^m|j6[# ## ............#####.◊.###...................#####..######..######...#####.##.#.#######.##.#.###.#...#................................####..##............. .###.P..#######◊.#.#.### ........................ .....#.P###....#.#.◊.( ....................... ..##.##.###..####.......######.## #.◊####.########◊..## .........................)....... ##########..#.######.#.◊ .......................m|jC%m|j}&&7m|j.m|j0m|jd .#####.◊.###...................#####..######..######...#### .#.##.#.#######.##.#.###.#...#...............................####..##.. ............ ###.P..#######◊.#.#.### ........................#.P###....#.#.◊.(.................##.##.###..####.######.## .◊####.########◊....###. .................)........ #########..#.######.#.◊# ........................ .######.#.†##.##◊.#.##m|j m|j g8==8m|j m|jd m|jiv#####.◊.###.... .#####..######..######...####. #.##.#.#######.##.#.###.#...#.......####..##....P..#.◊.#.#.###.##.P###....#.#.◊.(.#....... ##.##.###..####.......######.##. ◊####.#◊..####.###.....)..m|jjA#######..#.######.#.◊#...... ######.#.†##.##◊.#.##.^m|jtm|jQu&9m|jx}m|jKm|j#####.◊.###.... #####..######..######...####. .##.#.#######.##.#.###.#...#........####..##..P..#.◊.#.#.###.##.P###....#.#.◊.(.#........##.###..####.######.##. ####.#◊.m|jI####.###..). .#######..#.######.#.◊#........#.†##.##◊.#.##.^.m|jm|je9==10m|jm|j m|j#####.◊.###.......######..######...####. ##.#.#######.##.#.###.#...#........####..##. m|j.P..#.◊.#.#.###.##. .#.P###....#.#.◊.(.#... .##.###..####.######.##..##◊.####.###...)..m|j#######..#.######.#.◊###◊........#.†##.##◊.#.##.^.m|jym|jb&1m|jm|jm|j#####.◊.###......######..######...####. #.#.#.##.#.###.#...#.......####..##.# P..#.◊.#.#.###.##. #.P###....#.#.◊.(.#... ##.###..####.######.##..##◊.####.###..)..#..#.######.#.◊###◊.........#.†##.##◊.#.##.^..m|j1 m|j &2m|jzm|jm|j&/ B#####.◊.###.......######..######...####. .#.#.##.#.###.#...#....####..##.#. ..#.◊.#.#.###.##. .P###....#.#.◊.(.#. #.###..####.# #..#.####.... m|j; 10/22==3m|jQ m|jS m|jN #####.◊.###..... #..######..######...####. #.#.##.#.###.#...#....####..##.#... .#.◊.#.#.###.##. P###....#.#.◊.(.#....# .###..####.######.##..... . .#◊.####.###..... .). . #..#.######.#.◊###◊. # ....... .  #m|j .#.†##.##◊.#.##.^.. # m|j? m|j &4m|j m|j m|j3m|jm|j 1===m|j m|ja m|jn m|j,m|jDm|jZ12===m|jY 3==m|j#m|j$m|j%m|j'm|j\'m|jT)m|j4==m|jm|jO m|j m|jm|jm|jm|jam|jj5==m|jm|jm|jm|jm|j+"m|j}"m|j$m|j'm|jY(j6==m|j*m|j.,m|j/m|j62m|jh2m|jo3m|j6m|j6T7==m|j7m|jh9m|jx<,m|j>m|jBm|jjBa8==m|j{Dm|jGm|jHm|jJm|jFNm|jNm|jPm|jTm|jTh9==m|jFWm|jZ,m|jS]m|ja,m|j.cm|jxfm|jpgi20==m|jhm|jk,m|j nm|jpqm|jqm|jsm|j(1==m|j,m|jm|j%n _You start resting.Magic restored.m|jm|jx045.8 (31.0)m|j^v2===6.8 (32 m|j _m|jam|jzm|j'm|jum|j7m|jm|j,m|jom|jum|jQm|j}m|jm|jm|jm|j:==m|jm|jm|jm|jm|j ,m|jm|j,m|jm|juBm|jm|jm|j Bm|j m|jm|j_m|jmm|j7,m|jm|j%m|j`m|j m|j%m|j%m|jY(m|j+m|jW,m|j.m|j2m|j3m|j35m|j8m|j8m|jh;m|j>m|j>m|jGXm|jKm|jLm|jMm|jPm|jPm|jSm|jSWm|jWm|jYm|jf]m|j]m|j_m|jbm|jcm|j(em|jhm|j#im|jOkm|jrnm|jnm|jpm|j t,m|j$vm|jy,m|j{m|j|m|j;}m|jD~m|j m|jm|jm|jm|jhm|jxm|jWm|jčm|jWm|jm|jm|jm|jm|jm|jm|jm|jٞm|jm|jLBm|j;Bm|jXm|jm|jm|jm|jm|jm|jKm|jm|jlm|jm|j3m|j`m|j ,m|jm|jm|jm|jjm|j2m|jm|jm|jem|jm|jm|jvm|jm|jm|jm|j^m|j m|j m|jW m|j m|j+ m|jp m|jL m|j  m|jU m|jx m|j} m|j m|j m|j! m|j" m|j$ m|j+ Bm|j. m|j/ m|j;1 m|j05 ,m|j7 m|j"; m|j]; m|j= m|jNA ,m|jC m|jF m|jNG m|j#I m|jL ,m|jO m|jS m|j.T m|jV m|jfZ ,m|j_\ m|j_ m|j_ m|jb m|jf ,m|jci m|j3m m|jqm m|jo m|jgs ,m|ju m|jy m|jRy m|j{ m|j m|j m|jX m|j& m|jo m|j m|j" m|j~ m|j m|jޓ m|j- m|j[ m|jՙ m|j m|jy m|jp m|j m|jB m|j m|j m|jr m|jȭ m|j m|j m|jh m|j m|j m|j m|j m|jN m|j> ,m|j m|j m|j m|jq m|j ,m|j m|jE m|j m|j m|j m|j m|j3 m|ji m|j m|j1 m|j m|j! m|j m|j ,m|j{ m|jd m|j m|js m|j m|j m|j! m|j" m|jm$ m|jI( m|j( m|j;* m|j . m|jH. m|j/ m|jf2 ,m|jz3 m|j6 m|ja6 m|jT8 m|jN; ,m|j= m|j@ ,m|jB m|jUE m|jE m|jF m|j~I m|jI m|jL m|j#O ,m|jP m|jX W _You start waiting.m|j` .445.8 (99m|jFa .6.8 (100.0)m|j/f m|jh # _Done waiting.m|j m|jk m|jB$m|j,m|jJ1m|jW6,m|jP;m|jL?m|j?m|jBm|jEm|jHm|j2Im|j3Km|j=Nm|jQm|jRm|jSm|j}Vm|jYm|jYm|j[m|jS^m|jbm|jUcm|jdm|jfm|jhm|jCim|jjm|jlm|jom|jEpm|jrm|j|Xm|j`m|j?m|jm|j׃m|j:m|jӈm|j&m|jim|jƌm|jm|jEm|jϐm|jCm|j$m|j}m|jm|jƘm|jm|jm|jm|j8m|jm|jDm|jm|j`  ..... ..... .....##.#m|jͪ ....... ...... .... ...  # ... #.## #. ..# ## m|j##.#####..#####.@#####.#####.### ....................... ######◊.######....####m|jE ............................... ##.##..####.##..##.##.#..#.#P◊..#.........m|j......####..##..##........#######.◊.###### ................m|j|......You pick up a parchment of Summon Seismosaurus Egg and begin reading...m|j-361.8 (15.0)m|j612 2.8 (16m|j|m|j4P _You add the spell Summon Seismosaurus Egg to your library.m|jE  27  m|jR m|j [ f ... ............. ............ ..... ...... ##...# ..m|j[ 8 ......##.#..##.##.. .# #.............. .. . ..  .##........###.#...$ .#. m|j[  ............@........ .... m|j[  ...####.######.◊###..# ######..#####..#####.#####.###.#.##.......m|j \ ◊.######....####............÷<÷...........> m|jo\ #..####.##..##.##.#..#.#P◊..##..............####..##..#######.#You pick up a parchment of Apportation and begin reading...m|j?u 18.8 (6.0)m|j v 512 9.8 (7m|j m|jĂ D _You add the spell Apportation to your library.m|jIm|j{m|j>m|ju 27  m|jm|j%|... ....... ...... ...... ...#...... .... .......... ##...#### ..#.......##.#..##.##..... .# ##...m|j}.........>.... .. ...##..###.#...$.. .#.##.... ..70.8 (1m|j*...####.######.◊###..# ######....#####..#####.#####.###.#.##..... ◊.######....####..m|j͢o÷<÷......m|j>.. .####.##..##.##.#..#.#P◊..##m|j%G.....####..##..##..m|jE'#####.#..m|jm|j+1.8 (2m|jsm|j{9 _Found an escape hatch in the floor.m|j m|j Bm|jؒ m|j> m|j m|j m|j m|j m|j m|j m|j. m|j m|jY m|j m|j m|jڪ 112 m|j m|jk m|j N _You now have 519 gold pieces (gained 16).m|jZ m|j _ 27  m|jf m|jѷ m|jd m|jպ m|j m|j# m|j m|j m|jB m|j m|j) m|j m|j m|j m|j m|j m|j m|jJ m|j m|j m|j m|jE m|jI m|j m|j m|j m|j m|j m|j m|jN m|j m|j m|j4 m|jq m|jA m|j m|j m|j m|j m|jY m|j7 m|j m|j 'm|j 12 m|j m|j Q _d - a wand of digging (6) (gained 5 charges)m|j m|j _ 27  m|j m|j m|j m|jF m|j m|jb m|j m|j ,m|j[ m|j! m|j m|jZ m|j m|j m|j` m|j  m|j m|j1 m|j m|j* m|j m|j" m|j5# m|j>$ m|j&' m|j|) m|j) m|j_* m|jx, m|j. m|j. m|j0 m|j1 m|j94 m|j4 m|jV5 m|j6 m|j: ,m|j; m|j< m|j= m|j= m|j> m|jS@ m|jPB m|jB m|jC m|jE m|jG m|jG m|j I m|jJ m|jK m|jK m|jL m|jM m|jEO m|jO m|j#P m|jQ m|j{S m|jS m|jHT m|jV m|jX ,m|jY m|j[ m|j] m|j<^ m|jJ_ m|jd m|j m|jo> m|j? m|jfB m|jJE m|jDF m|jF m|jH m|j|J m|jJ m|jL m|jtN m|jP m|jP m|jQ m|jS m|jU m|jk ,m|jXl m|jjn m|jp m|jaq m|jHr m|j`t m|jw m|j| m|j} m|j m|j ,m|j m|j߈ m|j m|j m|jq m|j m|jg m|j m|j m|j m|j ,m|j m|j m|j m|j] m|j m|j m|j m|jN m|j nm|j m|jD m|j m|j m|j m|j m|jV m|jp m|j m|jν m|j3 m|jL m|j m|j m|jA m|jT m|j m|jA ;12 m|j m|jy R _d - a wand of digging (11) (gained 5 charges)m|jh m|j _ 27  m|j m|j m|j m|j m|j m|j m|jt m|j ,m|j8 m|j m|j m|j' m|j m|j m|j m|j m|j m|j m|j m|j m|js m|j m|j m|j, m|j m|j m|j1 m|j m|jy m|jm|jm|jm|jm|jm|j^m|j m|j4m|j m|j m|j m|jm|j8m|jm|j,m|jmm|j4m|jm|jm|jm|jm|jm|jm|j!m|j$m|j9%m|j8&m|j)m|j+l  You encounter a steam dragon.m|j'3 #....................  ##..#.#...##.#.##...##  #.....................  ##.####...#..####... m|j3 #...................  #.##.###...##..###.  #.................. m|j;4 #.......##.##.###.  #...@...#####.# ###   #...............   #P......#####÷##   ##............. m|j43 #.#####.###..# #  P. ##.#.##..#####.## D   steam dragon (wandering)  ##. ........†........  ##...D......##### m|jm5w |.........m|j7_583.8 (112.0).Dm|j6@m|j@?  m|jA#43 m|j!A _m|jHm|jJm|j   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|jψ  #.................... Quake2Marine the Destroyer ##..#.#...##.#.##...## Deep Elf of Vehumet **.... #..................... Health: 64/64 ======================== ##.####...#..####..... Magic: 19/22 ====================---- #.................... AC: 9Str: 5 #.##.###...##..###.#. EV: 27 Int: 25 #.................... SH: 0Dex: 15 #.......##.##.###.### XL: 11 Next: 26% Place: Lair:1 #...@...#####.# ###  Noise: ---------  Time: 12584.8 (0.0) m|j #...............  b) +2 long sword (freeze) #P......#####÷##  Cast: Foxfire ##.............  #.#####.###..# #  P. ##.#.##..#####.## D   steam dragon (wandering) ##. ........†........ ##....D.....##### |................ _You encounter a steam dragon.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  m|j Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you, chance to affect: 90%)m|j #.................... Quake2Marine the Destroyer ##..#.#...##.#.##...## Deep Elf of Vehumet **.... m|jP#..................... Health: 64/64 ======================== ##.####...#..####..... Magic: 19/22 ====================---- #.................... AC: 9Str: 5 #.##.###...##..###.#. EV: 27 m|jInt: 25 #.................... SH: 0Dex: 15 m|j#.......##.##.###.### XL: 11 Next: 26% Place: Lair:1 #...@...#####.# ###Noise: ---------  Time: 12584.8 (0.0)m|jJ #...............b) +2 long sword (freeze) m|jo#P......#####÷##m|jCast: Foxfire ##............. m|j))#.#####.###..# # P. ##.#.##..#####.## D   steam dragon (wandering) ##. ........†........m|j ##....*.....##### |................ _You encounter a steam dragon.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you, chance to affect: 90%)m|j}D  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon (wandering, hasn't noticed you, chance to affect: 90%)  The steam dragon barely resists.m|jW1.m|j`D m|ja;12 ==5.8 (1m|jim|jl6 _The steam dragon hisses angrily. m|jY   #..........  #...................  ##..#.#...##.#.##...#  #................ ##.####...#..####  #..................  #.##.###...##..###.#  #...................  #.##.##.###.##  ######.# ###  #.........  #P#####÷## #.............  #.#####.###..#   P. ##.#.##..#####.# ##. ......D.†.......  ######D m|j D   steam dragon. m|j  m|j q 27  --6 m|j  m|j !m|jQ  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!m|j; #................... Quake2Marine the Destroyer #................... Deep Elf of Vehumet **.... ##..#.#...##.#.##...# Health: 64/64 ======================== #.................... Magic: 16/22 =================------- ##.####...#..####.... AC: 9Str: 5 #................... EV: 27 Int: 25 #.##.###...##..###.# SH: 0Dex: 15 #................... XL: 11 Next: 26% Place: Lair:1 !m|j&#..@....##.##.###.## Noise: ---------  Time: 12586.8 (0.0) #.......#####.# ###  b) +2 long sword (freeze) #...............  Cast: Foxfire #P......#####÷##  ##.............  #.#####.###..# # D   steam dragon P. ##.#.##..#####.# ##. .....D..†....... ##..........#### _The steam dragon hisses angrily.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (chance to affect: 90%)!m|j  #................... Quake2Marine the Destroyer #................... Deep Elf of Vehumet **.... ##..#.#...##.#.##...# Health: 64/64 ======================== !m|j A#.................... Magic: 16/22 =================------- ##.####...#..####.... AC: 9Str: 5 #................... EV: 27 Int: 25 #.##.###...##..###.# SH: 0Dex: 15 #................... XL: 11 Next: 26% Place: Lair:1 #..@....##.##.###.## Noise: ---------  Time: 12586.8 (0.0)!m|j  #.......#####.# ### b) +2 long sword (freeze) !m|jV #...............Cast: Foxfire #P......#####÷## !m|j C##............. !m|j #.#####.###..# # D   steam dragon !m|j? ^P. ##.#.##..#####.# ##. .....*..†....... ##..........#### _The steam dragon hisses angrily.  !m|jj Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!m|j Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (chance to affect: 90%)!m|j| ZD(inner flame)!m|j3 KD.!m|j ;D!m|je i7=12 ==7.8 (1!m|j& !m|j '  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon (chance to affect: 90%) _The steam dragon is filled with an inner flame."m|j32 D.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."m|jV:●●D, ally target)"m|je;\6--8"m|j@"m|jD §● _You conjure some foxfire!"m|jER§●"m|j1FP§●"m|jFR§●"m|jmGP§●"m|jIHH§●"m|jxIF§●"m|j Q  The foxfire burns the steam dragon! Flame seeps out of the steam dragon."m|jz4§"m|jP§●"m|jg DζThe steam dragon is moderately wounded.The steam dragon is engulfed in blazing flames."m|jPζD"m|jS 27  --9"m|j §§§§§§§DD"m|j: _Flame seeps out of the steam dragon.#m|j"The steam dragon is engulfed in blazing flames. _Flame seeps out of the steam dragon.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the steam dragon.  #m|j4§#m|jS*●● catching b…Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire burns the steam dragon.  Flame seeps out of the steam dragon.  The steam dragon is heavily wounded.  The steam dragon is engulfed in blazing flames.#m|jM7 ******The steam dragon breathes steam at you.The ball of steam hits your foxfire.  Your foxfire resists.#m|j3##.§§.@§§●§§.§....§§###...§D.####ζ###...#m|j|1---12 #m|j@=====90#m|jx#m|j[ §● _The ball of steam hits you. You resist.#m|j1§#m|j\P§●#m|jG ●D   steam dragon (inner flame, catching b…)  The foxfire burns the steam dragon. Flame seeps out of the steam dragon.#m|j`#m|jaG§●#m|jWb/§#m|jf  The steam dragon is almost dead.The steam dragon is engulfed in blazing flames.#m|jl ●#####Vehumet accepts your kill.#m|j]#m|j1 ##..§§§§§§●###§§§§###...The steam dragon explodes!#m|j 27  7=1#m|jl§§§§§§§#m|j( _You hear a bellow!$m|jnsM#P##..#######.#####.... #...................#..#.#...##.#.##...#................##.####...#..####...................§##.###...##..###.#.@§...............§§§...##.##.###.## #..§§§.§#####.# ### #...§.§§§.......§§§§####...$m|jvR§●$m|jw=●§$m|jxG●§$m|jFyL●§$m|j{N●§$m|jY....§§●..§.§§..........§§.#$m|j'G------2$m|jW§§§$m|jJ$m|j $m|j $m|jƝ $m|j §You start resting.$m|j֫ $m|jt K7=$m|j 2=-$m|j; $m|j $m|jX $m|jǽ 8==$m|j $m|j& U3=$m|j $m|j $m|j _Your foxfire dissipates.A yak comes into view.$m|j| 9==------..................ξξY   yak (wandering)§Y$m|j q7.8 (5ξ§$m|j6 28.8 (6 _$m|jt :§$m|jv %m|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%m|jv  ##P##..#######.##### Quake2Marine the Destroyer #................... Deep Elf of Vehumet **.... #................... Health: 63/64 =======================- ##..#.#...##.#.##...# Magic: 16/22 =================------- #.................... AC: 9Str: 5 ##.####...#..####.... EV: 27 Int: 25 #................... SH: 0Dex: 15 #.##.###...##..###.# XL: 11 Next: 27% Place: Lair:1 #..@................ Noise: ---------  Time: 12598.8 (0.0) #.......##.##.###.## b) +2 long sword (freeze) #.......#####.# ###  Cast: Foxfire #...............  #P.....ξ#####÷##  ##.....§ξ......  Y   yak (wandering) #.#####§###%m|j ..# # P. ##.#Y##..#####.# ##. ........†....... _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 90%)&m|j ##P##..#######.##### Quake2Marine the Destroyer #................... Deep Elf of Vehumet **.... #................... Health: 63/64 =======================- ##..#.#...##.#.##...# Magic: 16/22 =================------- #.................... AC: 9Str: 5 &m|jx^##.####...#..####.... EV: 27 Int: 25 #................... SH: 0Dex: 15 #.##.###...##..###.# XL: 11 Next: 27% Place: Lair:1 #..@................ Noise: ---------  Time: 12598.8 (0.0) #.......##.##.###.## b) +2 long sword (freeze) #.......#####.# ### Cast: Foxfire #............... &m|jŤ#P.....ξ#####÷## ##.....§ξ......&m|jY   yak (wandering) &m|j#.#####§###..# # &m|j=P. ##.#*##..#####.# &m|j`##. ........†....... _A yak comes into view.&m|jNCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  &m|jӥPress: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to affect: 90%)&m|jUY&m|j6ζξζ§Y12 ==9.8 (1&m|j8Cξ§&m|j;$  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (wandering, hasn't noticed you, chance to affect: 90%) _The yak barely resists.&m|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'m|j& ##P##..#######.##### Quake2Marine the Destroyer #................... Deep Elf of Vehumet **.... #................... Health: 63/64 =======================- ##..#.#...##.#.##...# Magic: 13/22 ==============---------- #.................... AC: 9Str: 5 ##.####...#..####.... EV: 12Int: 25 #................... SH: 0Dex: 15 #.##.###...##..###.# XL: 11 Next: 27% Place: Lair:1 #..@................ Noise: ==-------  Time: 12599.8 (0.0) #.......##.##.###.## b) +2 long sword (freeze) #.......#####.# ###  Cast: Foxfire #...............  #P.....ζ#####÷##  ##.....ξζ......  Y   yak #.#####§###..# #['m|j'G1K P. ##.#Y##..#####.# ##. ........†....... _The yak barely resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 90%)'m|jP  ##P##..#######.##### Quake2Marine the Destroyer #................... Deep Elf of Vehumet **.... #................... Health: 63/64 =======================- ##..#.#...##.#.##...# Magic: 13/22 ==============---------- 'm|jQ <#.................... AC: 9Str: 5 ##.####...#..####.... EV: 12Int: 25 #................... SH: 0Dex: 15 #.##.###...##..###.# XL: 11 Next: 27% Place: Lair:1 'm|jQ #..@................ Noise: ==-------  Time: 12599.8 (0.0) 'm|j#R #.......##.##.###.## b) +2 long sword (freeze) 'm|jLR #.......#####.# ### Cast: Foxfire 'm|jrR ?#............... 'm|jR #P.....ζ#####÷##'m|j*T 0 ##.....ξζ......Y   yak #.#####§###..# # P. ##.#*##..#####.# ##. ........†....... _The yak barely resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 90%)'m|j= _Y(inner flame)'m|j _Y.ζξζ4=600.8 (1YY  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 90%) _The yak is filled with an inner flame.(m|jg Y§Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The yak is engulfed in blazing flames.(m|ju(●●ℓℓY  , ally target)-1YY(m|jF{ §● _Flame seeps out of the yak.§●(m|j?|"§(m|j|/●(m|jv}§(m|j}/●(m|jo~!§(m|j~/●(m|jjE§●(m|j [  The foxfire burns the yak. Flame seeps out of the yak.(m|j# 2§(m|j F§●(m|j1Y(m|j0 YζThe yak is moderately wounded.You encounter a yak.(m|j+ YY 2 yaks (1 inner flame, 1 ally target)The yak is engulfed in blazing flames. Flame seeps out of the yak.  The foxfire burns the yak. Flame seeps out of the yak.(m|j4§(m|jOζ.)§Y(m|j 27  --2(m|jx§§.§§§(m|j\ _The yak is severely wounded.)m|j\ YζCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The yak is engulfed in blazing flames..●@.●......Y..ζℓ, 1 ally target)§2-12 =3)m|j cPYY§)m|jd )m|j?p§● _Flame seeps out of the yak.§●)m|j r§)m|jYy'●)m|j[  The foxfire burns the yak. Flame seeps out of the yak.)m|j§§●  The yak is almost dead.The foxfire burns the yak. Flame seeps out of the yak.)m|j§ζThe foxfire burns the yak. Flame seeps out of the yak.  The yak is almost dead.  The foxfire burns the yak. Flame seeps out of the yak.  The yak is almost dead.  The yak is engulfed in blazing flames.  Vehumet accepts your kill. #########Y   yakYou feel your power returning.)m|j -#....§§§§§§§§§####.......ξ=6==== 27  9=======4§§§§§§§§§ _The yak explodes!*m|j  *m|jCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*m|j' ##P##..#######.##### Quake2Marine the Destroyer #................... Deep Elf of Vehumet **.... #................... Health: 64/64 ======================== ##..#.#...##.#.##...# Magic: 13/22 ==============---------- #.................... AC: 9Str: 5 ##.####...#..####.... EV: 27 Int: 25 #................... SH: 0Dex: 15 #.##.###...##..###.# XL: 11 Next: 29% Place: Lair:1 #.§@................ Noise: =======--  Time: 12604.8 (0.0) #.§§....##.##.###.## b) +2 long sword (freeze) #..§§§§.#####.# ###  Cast: Foxfire #....§§§........  #P...§§§#####÷##  ##.............  Y   yak #.##*m|j"b###ξ###..# # P. ##.#Y##..#####.# ##. ........†....... _The yak explodes!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 90%)*m|jp ##P##..#######.##### Quake2Marine the Destroyer *m|j#................... Deep Elf of Vehumet **.... #................... Health: 64/64 ======================== ##..#.#...##.#.##...# Magic: 13/22 ==============----------*m|j5 #.................... AC: 9Str: 5 *m|jl##.####...#..####.... EV: 27 Int: 25 *m|j#................... SH: 0Dex: 15 *m|j*m|j܎ #.##.###...##..###.# XL: 11 Next: 29% Place: Lair:1 *m|jZ4#.§@................ Noise: =======--  Time: 12604.8 (0.0) #.§§....##.##.###.## b) +2 long sword (freeze) *m|j#..§§§§.#####.# ### Cast: Foxfire *m|jh#....§§§........*m|j #P...§§§#####÷## ##.............Y   yak #.#####ξ###..# # P. ##.#*##..#####.# ##. ........†....... _The yak explodes!*m|jvCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 90%)*m|jj MY(inner flame)*m|j_ AY.*m|j ....§§§§§§§Y*m|j `12 ==-----5.8 (1*m|j D§§*m|j   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 90%) _The yak is filled with an inner flame.+m|j[( +m|j[ZYξCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The yak is engulfed in blazing flames.+m|j4d#●●§§§§§§Y  , ally target)ζ+m|jLe2-------6+m|jm§§§§§§§§§+m|j$s §● _Flame seeps out of the yak.+m|j9t§●§●§+m|jtw●§●+m|juM§●+m|jc~R  The foxfire burns the yak but does no damage.+m|j4§+m|j_  The yak is moderately wounded.+m|j LThe foxfire burns the yak! Flame seeps out of the yak.+m|j4§+m|j YζThe yak is heavily wounded.+m|j§§§§§§ζY  )ζ+m|j3= 27  --+m|jU7+m|j§§§§§§§YY _The yak is engulfed in blazing flames. Flame seeps out of the yak.-m|jQg  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-m|j, ##P##..#######.##### Quake2Marine the Destroyer #................... Deep Elf of Vehumet **.... #................... Health: 64/64 ======================== ##..#.#...##.#.##...# Magic: 10/22 ==========-------------- #.................... AC: 9Str: 5 ##.####...#..####.... EV: 27 Int: 25 #................... SH: 0Dex: 15 #.##.###...##..###.# XL: 11 Next: 29% Place: Lair:1 -m|j#..@................ Noise: ---------  Time: 12607.8 (0.0) #..§*...##.##.###.## b) +2 long sword (freeze) #..§*§§.#####.# ###  Cast: Foxfire #....§*§........  #P...§Y§#####÷##  ##.....ζ.......  Y   yak (inner flame) #.#####ζ###..# # P. ##.#.##..#####.# ##. ........†....... -m|jpf_The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, severely wounded, inner flame, 90% to hit)-m|j' ##P##..#######.##### Quake2Marine the Destroyer #................... Deep Elf of Vehumet **.... #................... Health: 64/64 ======================== ##..#.#...##.#.##...# Magic: 10/22 ==========-------------- #.................... AC: 9Str: 5 ##.####...#..####.... EV: 27 Int: 25 #................... SH: 0Dex: 15 #.##.###...##..###.# XL: 11 Next: 29% Place: Lair:1 #..@................ Noise: ---------  Time: 12607.8 (0.0) -m|jI#..§§...##.##.###.## b) +2 long sword (freeze) #..§§§§.#####.# ###  Cast: Foxfire #....§§§........  #P...§§§#####÷##  ##.....ζ.......  Y   yak (inner flame) #.#####ζ###..# # P. ##.#.##..#####.#-m|j,M ##. ........†.......Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (flame, severely wounded, inner flame, 90% to hit)  The stone arrow hits the yak!-m|jw  ... ... ..## ... .  ... ... #..§`...##. #..§`§§.# ###  `§....-m|jW ####÷ ##.....ζ.  #.#####ζ###..#   P. ##.#.  ##. † -m|jCO#########onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (flame, severely wounded, inner flame, 90% to hit)  The stone arrow hits the yak!  Vehumet accepts your kill.-m|j2r....§§§§§§.§§§§§§.#####ℓ12 31======8.8 (1  The stone arrow hits the yak!  Vehumet accepts your kill. _The yak explodes!  Training target 5.0 for Ice Magic reached!  Your Ice Magic skill increases to level 5!You need to enable at least one skill for training.  --more--.m|j.m|j6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   k - Spellcasting   6.0   4.2  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1  .m|j] c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3   d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1       o - Fire Magic  10.0  10.1  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   5.0   5.0  +1  .m|j f - Long Blades   6.2   8.3  -1   q - Air Magic   0.0   0.8  +1       r - Earth Magic   5.0   5.0  +1  .m|j  g - Armour   0.0   1.4  -2       h - Dodging   3.0   2.8  +2   s - Evocations   4.0   4.2  +1   i - Shields   0.0   1.4  -2  .m|jެ.     j - Stealth   3.0   2.4  +3                                  .m|jf    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6m|j?> k + Spellcasting 6.07m|jTargetTarget--  --  --  --  --  --  --  --  --  --  7m|j}y--  --  --  --  --  --  -- 7m|j& --  -- 7m|js a-z] set7m|j[-] clear selected targetcost|targets7m|j! <[?25h[?0c0 9m|j2" 9m|j+[?25l[?1c9.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets9m|jq 9m|j{ 9m|j  ##P##..#######.##### Quake2Marine the Destroyer #................... Deep Elf of Vehumet **.... #................... Health: 64/64 ======================== 9m|je V##..#.#...##.#.##...# Magic: 10/22 ==========-------------- #.................... AC: 9Str: 5 ##.####...#..####.... EV: 12Int: 25 9m|j #................... SH: 0Dex: 15 9m|j #.##.###...##..###.# XL: 11 Next: 31% Place: Lair:1 9m|j 9m|j #..@................ Noise: ======---  Time: 12608.8 (1.0) #.......##.##.###.## b) +2 long sword (freeze)9m|jM  #...§§§.#####.# ### Cast: Foxfire9m|jr ` #....§§§........9m|j  #P...§§§#####÷## 9m|j ##...§§§....... 9m|j #.#####ℓ###..# #  9m|jB P. ##.#.##..#####.#  9m|j g##. ........†....... The stone arrow hits the yak!  Vehumet accepts your kill. _The yak explodes!Training target 5.0 for Ice Magic reached!  9m|jE Your Ice Magic skill increases to level 5!You need to enable at least one skill for training.9m|j 9m|j8 §§§§§§§§9m|j} . _:m|jv:m|j:m|j :m|j:m|j01== 27  :m|j12===:m|j:m|j#,:m|jy:m|jO:m|j:m|j3==:m|j:m|j:m|j8:m|j%4:m|jE==:m|j:m|j :m|j`:m|jX:m|j:m|jj:m|j7:m|jE:m|jj5==:m|j:m|jR:m|j:m|jW:m|j:m|jhj6==:m|jx:m|j:m|jZ:m|jE:m|j:m|j:m|j:m|j:m|jFc7==:m|j:m|jo:m|j:m|j:m|j:m|jd:m|j:m|j:m|jh8==:m|jH:m|j:m|j:m|j:m|jI:m|j:m|j;:m|j:m|jq~9==:m|j(:m|j~:m|jB:m|jV20==:m|j5:m|j :m|j :m|j :m|jn :m|j :m|j :m|jA:m|j:m|j1:m|jE==:m|j:m|j:m|jt:m|jpX:m|jn _You start resting.Magic restored.:m|jL------.............:m|j%039.8 (31.0):m|j3'`2===------:m|j'-40.8 (32 _:m|j;:m|j=:m|jm3:m|j?o:m|jr:m|jVt:m|jL}:m|j:m|j,:m|jǃ:m|j:m|jM:m|j܍:==:m|jf:m|jd:m|j̕:m|jc:m|jǗ:m|jb:m|j:m|j:m|j:m|jg:m|j:m|j:m|j:m|j,:m|j':m|jw:m|j:m|j:m|jT:m|j:m|j:m|j5:m|j,:m|j:m|js ##.......#####.# ###  #...............  #P......#####÷##  ##..............  #.#####.###..## # :m|j #P.####.#.##..#####.### ##...........÷ #.####..........##### #...|@...... #..##..##.#.#.#.##.##.:m|j # ..................  ...........[....... :m|j| .................... ...............:m|jK #........#####..##### #.......#.##.##:m|jQ  .:m|j~  ##.......#####.# ###   #........   #P......#####÷##   ##........  #.#####.###..## #:m|jE  #P.####.#.##..#####.  ##...........÷  #.####..........  #...@...  #..##..##.#.#.#.##.##  #. ...... # ...........[  ...:m|j  ....  #........#####..  #.......#.##.#. :m|j :m|j-50.8 (10:m|jd  1.8 (11:m|j::m|j@z _You see here a staff of conjuration.;m|j ;m|j M12 2.8 (1.0) ;m|ja ;m|j P _o - a staff of conjuration .............  #. ##....)..#.  =m|j,=m|j=m|j$=m|j9'=m|j'=m|j0)=m|j.1=m|j^2,=m|j3=m|js9=m|jx<=m|j<=m|jV>=m|jLC=m|jWGB=m|jK=m|jN,=m|jP=m|jU=m|j+X=m|jX=m|jY=m|j^=m|jk=m|j m=m|jo=m|jP=m|jt=m|j=m|jڗ=m|j=m|j|=m|j=m|j=m|jڥ=m|ji=m|j=m|j=m|j=m|j/=m|j=m|jS=m|j)=m|jk=m|jܹ=m|j =m|j@=m|j=m|j=m|j=m|j=m|jB=m|j=m|jE=m|j=m|j=m|jd=m|j,=m|j=m|j0=m|j=m|j.=m|j=m|jM=m|j=m|j=m|j=m|jI=m|j=m|j!=m|j=m|jm=m|j,=m|j=m|j=m|j,=m|j=m|j=m|j,=m|j5=m|j=m|j=m|j=m|j=m|jn=m|jr,=m|j=m|j =m|j~ ,=m|jH=m|j=m|j=m|j=m|j=m|j=m|jR=m|j=m|j=m|j=m|je=m|j=m|j=m|j!=m|j"=m|je#=m|j%=m|j|'=m|j#)=m|jp)=m|jB*=m|j+=m|j?-=m|j-=m|jr.=m|j'2=m|j2=m|jM4,=m|jT6=m|j7=m|j,8=m|j8=m|j:=m|j0;=m|j;=m|j8<=m|j>=m|jt>=m|j>=m|j@=m|j D=m|jE,=m|jAG=m|j%I=m|jJ=m|jJ=m|j=L=m|jM=m|jQO=m|jO=m|jP=m|j_S=m|jU=m|j_V=m|j3X=m|j_=m|j`=m|jba=m|jb=m|je=m|j1h=m|jh=m|ji=m|jl=m|j>n=m|jn=m|j=p=m|jhr=m|jt=m|jt=m|ju=m|jx=m|j${=m|j{=m|j#}=m|jY=m|jU,=m|j=m|j(=m|j=m|j=m|j=m|j&=m|j=m|j=m|j=m|j7=m|j,=m|jd=m|j>=m|j*=m|j=m|jI=m|j=m|j=m|jP=m|j=m|j=m|j(=m|j=m|j5=m|j =m|j+=m|j=m|j!=m|j;=m|j,=m|j=m|j=m|j=m|j =m|j =m|jr=m|j=m|j=m|jc=m|j=m|j,=m|j =m|jf&=m|j(=m|j%)=m|jC+=m|jI1=m|j5,=m|j6=m|j<=m|jA>=m|j>=m|j@=m|j E=m|j2H,=m|jJ=m|jeN=m|jP=m|j%Q=m|jR=m|jV=m|jX,=m|jY=m|jK\=m|j%^,=m|j^=m|ja=m|j~c,=m|jMd=m|jGf=m|jg=m|jg=m|jh=m|jj=m|jk=m|jl,=m|jco=m|jRp=m|jp=m|jgq=m|js=m|jet=m|jt=m|ju=m|jCw=m|j#y,=m|jz=m|jV|=m|j=m|j5=m|jj................. #...#..####.........##..####... ................................. ###...##..###.#......... ........................ ...##.##.###.####..##...## ...#####.######.#........##.#..# .................. ..#####÷####.##P@.#.##........###773.8 (95 .................... ##.###..#####.#####...####.# #.#.##..#####.#####..#####..##### .......÷............... #..........######◊.######....#### .................... ..##.#.#.#.##.##..####.##..##.##. ....................=m|jr[ _Done exploring.=m|j7 =m|j k  =m|j 0.0)..........=m|j 1=m|js [ _Done exploring.>m|j >m|jEU  >m|j8>m|j6>m|j'?G>m|j@E _Done exploring.>m|jP >m|joT *Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  j - the amulet of Paqujepo {Dissipate rPois rF- Int+4}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?m|jS?m|j?m|j................................. Quake2Marine the Destroyer #...#..####.........##..####..... Deep Elf of Vehumet **.... ................................. Health: 64/64 ======================== ###...##..###.#.................. Magic: 22/22 ======================== ................................. AC: 9Str: 5 ...##.##.###.####.........##...## EV: 27 Int: 25 ...#####.######.#........##.#..## SH: 0Dex: 15 ................................. XL: 11 Next: 31% Place: Lair:1 ..#####÷####.##P@.#.##........### Noise: ---------  Time: 12773.8 (0.0) ................................. b) +2 long sword (freeze)?m|j=[17X ##.###..#####.#####...####.###### Cast: Foxfire #.#.##..#####.#####..#####..##### .......÷......................... #..........######◊.######....####  .................................  ..##.#.#.#.##.##..####.##..##.##.  .................................  _You see here a staff of conjuration. _o - a staff of conjuration _Found a stone staircase leading down. _Done exploring. _Done exploring. _Done exploring.?m|jP  Okay, then.?m|j?m|ju?m|jv. _?m|j, ?m|j_ Where to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair @m|jf@m|j+................................. Quake2Marine the Destroyer #...#..####.........##..####..... Deep Elf of Vehumet **.... ................................. Health: 64/64 ======================== ###...##..###.#.................. Magic: 22/22 ======================== ................................. AC: 9Str: 5 ...##.##.###.####.........##...## EV: 27 Int: 25 ...#####.######.#........##.#..## SH: 0Dex: 15 ................................. XL: 11 Next: 31% Place: Lair:1 ..#####÷####.##P@.#.##........### Noise: ---------  Time: 12773.8 (0.0) ................................. b) +2 long sword (freeze)@m|j,.[17X ##.###..#####.#####...####.###### Cast: Foxfire #.#.##..#####.#####..#####..##### .......÷......................... #..........######◊.######....####  .................................  ..##.#.#.#.##.##..####.##..##.##.  .................................  _o - a staff of conjuration _Found a stone staircase leading down. _Done exploring. _Done exploring. _Done exploring. _Okay, then.@m|jj-U  @m|j./@m|jE@m|j G@m|jG$ _@m|jQ,@m|jGZB@m|j8j@m|jr@m|jrt@m|j5u@m|ju@m|j}@m|j~@m|jo@m|j!@m|jO@m|jB@m|j@m|j@m|j@m|jB@m|j,@m|j @m|j@m|j@m|jަ@m|j@m|jt@m|jU@m|jѯ@m|j6@m|j@m|j@m|j<@m|j@m|j"@m|j/B@m|jl@m|j@m|j@m|j,@m|j@m|j@m|j@m|j@m|j@m|j,@m|jp@m|j.@m|j@m|j5@m|jT@m|jL@m|j_@m|j@m|j@m|jS@m|j@m|jB@m|js@m|j@m|j@m|j@m|jE@m|j@m|j@m|j;@m|j@m|jz@m|j@m|jX@m|jn@m|jV@m|j@m|j9@m|j@m|j~@m|j? @m|j @m|jl @m|jL@m|jO@m|j@m|jH@m|jc@m|j,@m|j@m|jO@m|j7@m|jz@m|j@m|j@m|j @m|j'!@m|j!@m|j#@m|j"%@m|jl%@m|jg&@m|j(Y  There is a stone staircase leading down here.@m|jw+,@m|j,B12  _@m|j!-@m|jmAFoxfire@m|jYOkay, then. _There is a stone staircase leading down here.  You climb downwards.  You feel an oppressive heat about you.  There is an entrance to a volcano on this level. Hurry and find it before the @m|jf entrance collapses!@m|jl/  --more--Am|j&2Am|j   #. .......   ..    ##.    ..    #. .....   #.#.>. .   #...##...#   #.@.......   #  Am|j# #.../......   #..........  ##.........  #..◊P###..  #..### .  #..# Am|jdo 805.3 (31.5)Foxfire _  Found a wand of paralysis (3). Found a stone staircase leading down. _There is a stone staircase leading up here.Bm|jYzBm|jzBm|jɄBm|jCBm|jo #. ....... ..........  ##.........P ..)...... #.........◊ #.#.>. ...P #...##...## #.<........Bm|j& #.0.0) #.../ #..... # ..◊P###..~ Bm|j#..### .≈ #..# ~ ... Bm|j:Bm|j! 27  6.3 (1Bm|j5# _Found a club.Bm|j Bm|j Bm|j2 Bm|j_ BBm|j9 g12 Bm|j Bm|j T _e - a wand of paralysis (11) (gained 3 charges)Bm|j$ Bm|j$ _ 27  Bm|j& Bm|j( Bm|j0 BBm|j2 Bm|j 7 Bm|j7 Bm|j8 Bm|j; Bm|j? z  You encounter 2 ice beasts and a white imp.Bm|jG  ..).........  #...◊.... #.#.>.....P.... #...##...##.. #.<............ ##.............. #............... #....... ##...... #..◊P###..~ #..### ⌠.≈≈≈ #..# .~~.~Bm|jH  #... ≈≈~≈.≈≈ ##.. ≈~≈Y≈≈YY 2 ice beasts (asleep) #. ≈≈..Y≈≈5   white imp (asleep)  ..≈5≈≈≈Bm|jL p11.3 (5Y.Bm|j@U VY1 asleep)Bm|jU j  2.3 (6 _Bm|jZf Bm|jg Dm|jj  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dm|j ..).........  Quake2Marine the Destroyer #.........◊....  Deep Elf of Vehumet **.... #.#.>.....P....  Health: 64/64 ======================== #...##...##....  Magic: 19/22 ====================---- #.<............  AC: 9Str: 5 ##..............  EV: 27 Int: 25 #...............  SH: 0Dex: 15 #...............  XL: 11 Next: 31% Place: Lair:2 ##......@.......  Noise: ---------  Time: 12812.3 (0.0) #..◊P###..~....  b) +2 long sword (freeze) #..### ⌠.≈≈≈..  Cast: Foxfire #..# .~~.~..  #... ≈≈~≈.≈≈  ##.. ≈~≈YY≈≈  YYDm|jԅ[m 2 ice beasts (1 asleep) #. ≈≈...≈≈  5   white imp (asleep) ..≈5≈≈≈  _You encounter 2 ice beasts and a white imp.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (asleep, chance to affect: 90%)Em|j  ..).........Quake2Marine the Destroyer  #.........◊....Deep Elf of Vehumet **....  #.#.>.....P....Em|j( Health: 64/64 ========================  #...##...##....Magic: 19/22 ====================----  #.<............AC: 9Str: 5  ##..............EV: 27 Int: 25  Em|j #...............SH: 0Dex: 15  #...............XL: 11 Next: 31% Place: Lair:2  ##......@.......Noise: ---------  Time: 12812.3 (0.0)  #..◊P###..~....b) +2 long sword (freeze)  #..### ⌠.≈≈≈..Cast: Foxfire  #..# .~~.~..  #... ≈≈~≈.≈≈  ##.. ≈~≈*Y≈≈YY 2 ice beasts (1 asleep)  #.Em|j (≈≈...≈≈5   white imp (asleep)  ..≈5≈≈≈  _You encounter 2 ice beasts and a white imp.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (asleep, chance to affect: 90%)Em|j aYinner flame)Em|j] {Y≈  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (asleep, chance to affect: 90%)  The ice beast is filled with an inner flame.Em|jq^ ?Y.Em|j^ R5.Em|jg `5Em|jh ;12 ==3.3 (1Em|jOp DYYEm|j9u d _The white imp shouts, "Embrace thy failure, thou vain moldwarp hugger-mugger!"Fm|j L Y≈Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fm|ja 9Y~Fm|j2 R5.Fm|j●●Y, 1 ally t…)Fm|j\8--4Fm|jDYYFm|j  §● _You conjure some foxfire!Fm|j "?§●Fm|j">●§Fm|j#M§●Fm|jZ$D§●Fm|j%H§●Fm|j% §Fm|j%/●Fm|j&1FFm|j)V5≈Fm|jD*AY~Fm|jI6R YF   bullfrog (distracted)5   white impYou encounter a bullfrog.Fm|j2§Fm|j: Fm|j The foxfire burns the ice beast but does no damage.  The foxfire burns the ice beast! The ice beast melts!Fm|jB4§Fm|jKEA YFm|jZTr§  The ice beast is heavily wounded.Fm|jUQ)unaware)Fm|j[9= 27  --5Fm|jj`§§§§YY§YFm|jwlM _The ice beast is engulfed in a cloud of scalding steam.Hm|jf  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hm|jI ..).........  Quake2Marine the Destroyer #.........◊....  Deep Elf of Vehumet **.... #.#.>.....P....  Health: 64/64 ======================== #...##...##....  Magic: 16/22 =================------- #.<............  AC: 9Str: 5 ##..............  EV: 27 Int: 25 #...............  SH: 0Hm|jnZDex: 15 #......§§.......  XL: 11 Next: 31% Place: Lair:2 ##.....§@§......  Noise: ---------  Time: 12815.3 (0.0) #..◊P###*§~....  b) +2 long sword (freeze) #..### YY§≈≈..  Cast: Foxfire #..# .~§.~..  #... ≈≈5≈.≈≈  ##.. ≈~≈.≈≈≈  YY 2 ice beasts (1 inner flame) #. ≈≈...≈F  F   bullfrog (unaware)Hm|j ..≈.≈≈≈  5   white imp _The ice beast is engulfed in a cloud of scalding steam.  Hm|jCasting: Foxfire (safe; 1% risk of failure)  Hm|j<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Hm|jPress: ? - help, Shift-Dir - straight lineAim: an ice beast (inner flame, 84% to hit)Hm|jP  ..).........  Quake2Marine the Destroyer #.........◊....  Deep Elf of Vehumet **.... #.#.>.....P....  Health: 64/64 ======================== Hm|j #...##...##....  Magic: 16/22 =================------- #.<............  AC: 9Str: 5 ##..............  EV: 27 Int: 25 #...............  SH: 0Dex: 15 #......§§.......  XL: 11 Next: 31% Place: Lair:2 Hm|jc ##.....§@§......  Noise: ---------  Time: 12815.3 (0.0) Hm|j #..◊P###.§~....  b) +2 long sword (freeze) #..### ⌠Y§≈≈..  Cast: FoxfireHm|j r #..# .~§.~..  Hm|jJ #... ≈≈5≈.≈≈  ##.. ≈~≈.≈≈≈  YY 2 ice beasts (1 inner flame) #. ≈≈...≈F  F   bullfrog (unaware)Hm|j  ..≈.≈≈≈  5   white impCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hm|j (Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (inner flame, 84% to hit)  The stone arrow hits the ice beast!!Hm|j _ ..) Hm|j9  #.........◊....  #.#.>.....P....  #...##...##....  #.<...  ##..Hm|j -...  #......  #......  ##.....  #..◊P###`§~....  #..### ⌠Y§≈≈..  #..# .~§.~..Hm|j #... ≈≈5≈.Hm|j  ##.. ≈~≈.≈≈≈ Y   ice beastHm|jE  #. ≈≈...≈F ..≈.≈≈≈ Hm|j.The ice beast explodes!  The fiery explosion engulfs the ice beast!!!  The ice beast melts!  You kill the ice beast!  Vehumet accepts your kill.  Vehumet is now aiding your destructive spells.Hm|j)######F   bullfrog (unaware)5   white impIm|j0 F≈You feel your power returning.  You hear an angry growl. You hear a shout! x2Im|jF≈5~Im|j...@.§§§§≈§§§FIm|jc*8==12 3=======6.3 (1§§§§ _Something shouts, "Slither hence, thou lumpish moon-mazed canker-blossom!"Jm|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jm|j>K 7 ..).........  Quake2Marine the Destroyer #.........◊....  Deep Elf of Vehumet ***... #.#.>.....P....  Health: 64/64 ======================== #...##...##....  Magic: 15/22 ================-------- #.<............  AC: 9Str: 5 ##..............  EV: 12Int: 25 #...............  SH: 0Dex: 15 #...............  XL: 11 Next: 33% Place: Lair:2 Jm|jK ##......@.......  Noise: =======--  Time: 12816.3 (0.0) #..◊P###§§~....  b) +2 long sword (freeze) #..### §§≈≈≈..  Cast: Foxfire #..# §§§5~..  #... §≈~≈F≈≈  ##.. ≈~≈.≈≈≈  F   bullfrogJm|jL  #. ≈≈...≈≈  5   white imp ..≈.≈≈≈ Jm|jL 5 _Something shouts, "Slither hence, thou lumpish moon-mazed canker-blossom!"  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (chance to affect: 94%)Jm|jh $Jm|j  ..).........Quake2Marine the Destroyer  #.........◊....Deep Elf of Vehumet ***...  #.#.>.....P....Health: 64/64 ========================  #...##...##....Magic: 15/22 ================--------  #.<............AC: 9Str: 5  ##..............EV: 12Int: 25  #...............SH: 0Dex: 15  #...............XL: 11 Next: 33% Place: Lair:2  ##......@.......Noise: =======--  Time: 12816.3 (0.0)  #..◊P###§§~....b) +2 long sword (freeze)  #..### §§≈≈≈..Cast: m|j* 39;49mFoxfire  #..# §§§*~..  #... §≈~≈F≈≈  ##.. ≈~≈.≈≈≈F   bullfrog  #.≈≈...≈≈5   white imp  ..≈.≈≈≈  _Something shouts, "Slither hence, thou lumpish moon-mazed canker-blossom!"  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (chance to affect: 94%)Jm|j: b5(inner flame)Jm|j=F.F≈F§  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a white imp (chance to affect: 94%)  The white imp is filled with an inner flame.5.§§≈5==-----7.3 (1§F5§5 _The bullfrog is engulfed in a cloud of scalding steam.Lm|j:*  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lm|jw ..).........  Quake2Marine the Destroyer #.........◊....  Deep Elf of Vehumet ***... #.#.>.....P....  Health: 64/64 ======================== #...##...##....  Magic: 12/22 =============----------- #.<............  AC: 9Lm|jXx|Str: 5 ##..............  EV: 12Int: 25 #...............  SH: 0Dex: 15 #...............  XL: 11 Next: 33% Place: Lair:2 ##......@.......  Noise: ==-------  Time: 12817.3 (0.0) #..◊P###**~....  b) +2 long sword (freeze) #..### §F5≈≈..  Cast: Foxfire #..# §§§.~..  #... ≈≈~≈.≈≈  ##.. ≈~≈.≈≈≈  F   bullfrogLm|jx #. ≈≈...≈≈  5   white imp (inner flame) ..≈.≈≈≈  _The bullfrog is engulfed in a cloud of scalding steam.  Casting: Inner Flame (safe; 1% risk of failure)  Lm|jyPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (water, inner flame, 84% to hit)Lm|j  ..).........  Quake2Marine the Destroyer #.........◊....  Deep Elf of Vehumet ***... #.#.>.....P....  Health: 64/64 ======================== #...##...##....  Magic: 12/22 =============----------- #.<............  AC: 9Str: 5 ##..............  EV: 12Int: 25 #...............  SH: 0Dex: 15 #...............  XL: 11 Next: 33% Place: Lair:2 ##......@.......  Noise: ==-------  Time: 12817.3 (0.0) #..◊P###§§~....  b) +2 long sword (freeze) #..### §F≈≈≈.. m|jJ b37m Cast: Foxfire #..# §§§.~..  #... ≈≈~≈.≈≈  ##.. ≈~≈.≈≈≈  F   bullfrog #. ≈≈...≈≈  5   white imp (inner flame) ..≈.≈≈≈ Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (water, inner flame, 84% to hit)  The stone arrow hits the white imp!Lm|jl  ..)  #.........◊....  #.#.>.....P....  #...##...##....  #.<...  ##.....  #......  #......  ##..... Lm|j'  #..◊P###``~....  #..### §F≈≈≈..  #..# §§§.~.. #... ≈≈~≈. ##.. ≈~≈.≈≈≈  #. ≈≈.....≈.Lm|j§The stone arrow hits the white imp!  Vehumet accepts your kill.  The white imp explodes!  The fiery explosion engulfs the bullfrog!!  You kill the bullfrog!  Vehumet accepts your kill.Lm|j X#########Mm|j §§§§§§§§§§§§~.§Mm|jĿ5===4=======8.3 (1Mm|j§§§§§§Mm|j4 _You feel your power returning.Nm|j- ##.P  ..).........   #.........◊....  #.#.>.....P....  #...##...##....  #.<.  ##...  #....Nm|jV.  #....... #..............  #..◊P###§§§§...  #..### §§§§≈..  #..# §§§§~..  #... ≈≈~§.≈≈ Nm|j ##.. ≈~≈≈≈≈ #. ≈≈...≈≈ ..≈.≈≈≈Nm|j§§≈§.≈Nm|j 27  -------9Nm|j 7§Nm|jNm|j  . ##.........P..  ..)..........   #.........◊....  #.#.>.....P....Nm|j  #...##...##....  #.<.  ##.  #.  . #..............  #..◊P###§§§§.. Nm|j- #..### §§§≈§..  #..# .§§§~..  #... ≈≈~Nm|j.≈≈ ##.. ≈~≈≈≈≈ #. ≈≈...≈≈Nm|j §~§§§≈≈≈~§§Nm|j" V6====Nm|j .-------20Nm|jm§§§Nm|jNm|jL  #. .  ..........# ##.........P..  ..)..........   #.........◊....  #.#.>.....P....  #...##...##....  #.<.  ##.  #.  . #..............  #..◊P###§§~§§..  #..### §§≈≈≈..  #..# .§~§§..  #... ≈≈~.≈≈ #.. ≈~≈.≈≈≈§§§~~§m|j9m1§§~§Nm|j     #.#.......   ..........# ##.........P..  ..)..........   #.........◊....  #.#.>.....P.... Nm|jg s #...##...##....  #.<.  ##.  #.  .... #..............  #..◊P###§§~§§..  #..### §§≈≈≈..  #..# .~~§§..Nm|jɪ ~  #... ≈≈~.≈≈Nm|j §~.§ξ.2Nm|j <§Nm|jP Nm|j    #.#.  ..........#.  ##.........P..  ..)..........Nm|j   #.........◊....  #.#.>.....P....  #...##...##....  #..  ##.  #.  #.....  ##.....Nm|j? A  #..◊P###§§~.§..  #..### §ξ≈≈≈.. Nm|jx  #..# .~~.§..   #... ≈≈~≈.≈≈Nm|j o§§⌠ξNm|j s7==3Nm|j:§Nm|j a _There is a stone staircase leading up here.Om|j{Om|jXOm|jIh8==Om|jROm|j`Om|jyOm|jOm|jOm|jOm|jrOm|jOm|j{#9Om|jӝE==Om|jOm|jOm|j;Om|j:Om|jOm|jS20==Om|j˭Om|jOm|jOm|jOm|jȷOm|jQOm|jOm|jOm|jOm|j;Om|jla1==Om|jOm|jOm|jYOm|jOm|j]Om|jOm|j)Om|j*n _You start resting.Magic restored.Om|jC..†Om|j(0363.0)Om|j3v2===7.3 (14 Om|j _Om|jOm|jOm|j' 3Om|jA Om|jJ f==Om|jP Om|jP Om|j'R Om|jW ,Om|jY Om|j_ Om|jj` Om|jj XOm|jp Om|jq Om|jr Om|j-x Om|jx Om|jz Om|jV Om|j Om|j Om|jЇ Om|jo Om|j Om|j Om|j Om|j Om|jט Om|jH Om|j Om|j Om|j Om|j Om|j Om|j Om|j Om|jǮ W _You start waiting.Om|jܴ Om|j -53.3 (16Om|jR ,4.3 (17Om|jr Om|j[ ~ _You hear the slow rumble of a very distant avalanche of rocks.Pm|j IPm|jl Pm|jC ,Pm|j ,Pm|j Pm|j9 Pm|j Pm|jS Pm|j Pm|j" Pm|j Pm|j) Pm|j Pm|j Pm|j Pm|j Pm|j    #.. .<   #.. ....   #..##.#.. Pm|j{   #.#......   .........  #.#.......  .......#.  ##P.. 8.3 (4Pm|j$ C.0)  #..)   ##.◊....  #.#.>P....  #...##...##....  #.<.........Pm|jW m... ##..............Pm|j 1 #...............Pm|j U  #...............Pm|j Pm|j +9.3 (5Pm|j; Pm|j 9 _Found a stone staircase leading up.Qm|j73Qm|jyQm|jQm|jQm|jQm|j`,Qm|jVQm|jRQm|jtQm|jQm|jAi  You encounter a cane toad.Qm|j=;   ..$....  #....F.  #........Qm|jt  #......<.  #........  #..##.#  ##.#      ##.# Qm|j5  #..........#.  ##.........P.. #..).......... Qm|jk##.........◊....F   cane toad (asleep)Qm|j  #.#.>..P....  #...##...##....Qm|jf  #.<.Qm|je,61.3 (2Qm|j c  2.3 (3Qm|j= Qm|j + _Found 19 gold pieces.Sm|jjSm|jmQuake2Marine the Destroyer (DEFE)Turns: 12835, Time: 00:28:04 Health: 64/64AC:  9 Str:  5 XL: 11 Next: 34% Magic: 22/22EV: 27 Int: 25 God: Vehumet [***...] Gold: 519SH:  0 Dex: 15 Spells: 1/23 levels left rFire + . . (50%) b - +2 long sword (freeze) rCold . . . (100%) (no offhand) Sm|jmrNeg . . . (100%) n - +1 robe {Will+} rPois .(100%) c - +2 hat rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will ++...f - amulet of the acrobat Stlth ++e - ring of protection from fire HPRegen 0.30/turni - +4 ring of protection MPRegen 0.36/turn %: acrobat @: acrobatic Sm|jnGA: magic regenerationSm|j3& Sm|j#8  Quake2Marine the Destroyer ..$....Deep Elf of Vehumet ***... #....F..Health: 64/64 ======================== #........Magic: 22/22 ======================== Sm|j8 #......<.AC: 9Str: 5 #........EV: 27 Int: 25 #..##.#..SH: 0Dex: 15 Sm|j: ##.#......XL: 11 Next: 34% Place: Lair:2 #@........Noise: ---------  Time: 12862.3 (0.0) ##.#.......b) +2 long sword (freeze) #..........#.Cast: Foxfire ##.........P.. #..).......... ##.........◊....F   cane toad (asleep) #.#.>.....P.... #...##...##....Sm|jT;  #.<............ _Magic restored. _You start waiting. _You hear the slow rumble of a very distant avalanche of rocks. _Found a stone staircase leading up.  You encounter a cane toad. _Found 19 gold pieces.Sm|j&< Sm|jRD Sm|jG Um|jX  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Um|jt   Quake2Marine the Destroyer ..$....  Deep Elf of Vehumet ***...Um|ju  #....F..  Health: 64/64 ======================== #........  Magic: 19/22 ====================---- #......<.  AC: 9Str: 5 #........  EV: 27 Int: 25 #..##.#..  SH: 0Dex: 15 ##.#......  XL: 11 Next: 34% Place: Lair:2 Um|jv #@........  Noise: ---------  Time: 12862.3 (0.0) ##.#.......  b) +2 long sword (freeze) #..........#.  Cast: Foxfire ##.........P..  #..)..........  ##.........◊....  F   cane toad (asleep)Um|jev  #.#.>.....P....  #...##...##....  #.<............ _Found 19 gold pieces.  Um|j9w Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, chance to affect: 91%)Vm|j`? Quake2Marine the Destroyer ..$....Deep Elf of Vehumet ***... #....*..Health: 64/64 ======================== #........Magic: 19/22 ====================---- #......<.AC: 9Str: 5 #........Vm|j`EV: 27 Int: 25 #..##.#..SH: 0Dex: 15 ##.#......XL: 11 Next: 34% Place: Lair:2 #@........Noise: ---------  Time: 12862.3 (0.0) ##.#.......b) +2 long sword (freeze) #..........#.Cast: FoxfireVm|jxa ##.........P.. #..).......... ##.........◊....F   cane toad (asleep) #.#.>.....P....Vm|ja #...##...##.... #.<............ _Found 19 gold pieces.  Vm|jRbCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, chance to affect: 91%)Vm|j19vFinner flame)  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (asleep, chance to affect: 91%)  The cane toad is filled with an inner flame.Vm|j/C.FVm|jsF12 ==3.3 (1Vm|jnFF _The cane toad croaks.Wm|jNt  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wm|j I  Quake2Marine the Destroyer ..$....  Deep Elf of Vehumet ***... #.......  Health: 64/64 ======================== #....F...  Magic: 18/22 ===================----- #...*..<.  AC: 9Str: 5 #..*.....  EV: 12Wm|jInt: 25 #.*##.#..  SH: 0Dex: 15 ##*#......  XL: 11 Next: 34% Place: Lair:2 #@........  Noise: ==-------  Time: 12863.3 (0.0) ##.#.......  b) +2 long sword (freeze)Wm|j] #..........#.  Cast: Foxfire ##.........P..  #..)..........  Wm|jTL##.........◊....  F   cane toad (inner flame) #.#.>.....P.... Wm|jb #...##...##....  #.<............ Wm|j-_The cane toad croaks.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (inner flame, 85% to hit)Wm|j Quake2Marine the Destroyer ..$...*Deep Elf of Vehumet ***...Wm|jQ #.....*.Health: 64/64 ======================== #....*...Magic: 18/22 ===================----- #...*..<.Wm|j%AC: 9Str: 5 #..*.....EV: 12Int: 25 Wm|j5#.*##.#..SH: 0Dex: 15 ##*#......Wm|j7hXL: 11 Next: 34% Place: Lair:2 #@........Noise: ==-------  Time: 12863.3 (0.0)Wm|jd ##.#.......b) +2 long sword (freeze)Wm|j #..........#.Cast: Foxfire Wm|j؁##.........P.. #..).......... Wm|j0##.........◊....Wm|j.F   cane toad (inner flame) Wm|jX#.#.>.....P.... #...##...##....Wm|j4 #.<............Wm|jCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wm|j2Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (inner flame, 85% to hit)  The zap hits the cane toad. Flame seeps out of the cane toad.Wm|jEζFAiming: Shock  Press: ? - help, Shift-Dir - straight line: a cane toad (inner flame, 85% to hit)  The zap hits the cane toad. Flame seeps out of the cane toad.  The cane toad is lightly wounded.cane toad is engulfed in blazing flames.Wm|j P.FWm|j..ζ..F  Wm|j3-4.3 (1Wm|j{AFFWm|j: 7 _Flame seeps out of the cane toad.Xm|j5  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xm|jz   Quake2Marine the Destroyer ..$....  Deep Elf of Vehumet ***... #.......  Health: 64/64 ======================== #....ζ...  Magic: 15/22 ================-------- #......<.  AC: 9Str: 5 Xm|jq #..F.....  EV: 12Int: 25 #.*##.#..  SH: 0Dex: 15 ##*#......  XL: 11 Next: 34% Place: Lair:2 #@........  Noise: =--------  Time: 12864.3 (0.0) ##.#.......  b) +2 long sword (freeze) #..........#.  Cast: Foxfire ##.........P..  Xm|ǰ I#..)..........  ##.........◊....  F   cane toad (inner flame) #.#.>.....P....  #...##...##.... Xm|j  #.<............ _Flame seeps out of the cane toad.  Casting: Shock (safe; 1% risk of failure)  Xm|jL Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXm|j Aim: a cane toad (moderately wounded, inner flame, 86% to hit)Xm|j{|  Quake2Marine the Destroyer ..$....Deep Elf of Vehumet ***... #.......Health: 64/64 ======================== #....ζ...Magic: 15/22 ================-------- #......<.AC: 9Str: 5 #..F.....EV: 12Int: 25 #.`##.#..SH: 0Dex: 15 ##`#......XL: 11 Next: 34% Place: Lair:2 #@........Noise: =--------  Time: 12864.3 (0.0) ##.#.......b) +2 long sword (freeze) #..........#.Cast: Foxfire ##.........P.. #..m|j8} 0;49m).......... ##.........◊....F   cane toad (inner flame) #.#.>.....P.... #...##...##.... #.<............Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, inner flame, 86% to hit)  The stone arrow hits the cane toad!! Flame seeps out of the cane toad.Xm|jζPress: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, inner flame, 86% to hit)  The stone arrow hits the cane toad!! Flame seeps out of the cane toad.  The cane toad is almost dead.  The cane toad is engulfed in blazing flames.  Vehumet accepts your kill.Xm|j  #######  You feel your power returning.Ym|j['0 ℓ...§§§.§§§.§.The cane toad explodes!Ym|j- 7/23=8=======5.3 (1 _You hear an angry hiss.Ym|j4§§§§§§Ym|j9m _Your Spellcasting skill increases to level 7!Ym|j  27  Ym|j BYm|j Ym|j Ym|j j8==Ym|jk Ym|j Ym|j' Ym|j Ym|j ~9==Ym|j6 Ym|j ,Ym|j Ym|jN ,Ym|j[ Ym|j Ym|j+ i20==Ym|j4 Ym|j ,Ym|j" Ym|j= ,Ym|j& Ym|jK Ym|j h1==Ym|j@ Ym|j$ ,Ym|j Ym|j ,Ym|j6 Ym|j6 ~2==Ym|j Ym|j: ] _You start resting.Magic restored..ζ.ℓ.ℓ..-------..Ym|j= .Ym|jE ^ζ...805.0)Ym|j+G 3===-------1.3 (16 _Ym|jO Zm|j63Zm|jo7Zm|jH<Zm|jKXZm|jRXZm|jYYZm|jYZm|j[Zm|j^Zm|jdZm|jd:==Zm|jfZm|jiZm|j9pZm|jpZm|j=rZm|jtZm|jJ{Zm|j{Zm|j~Zm|j*Zm|jZm|jZm|jrZm|jZm|j8;12 Zm|jZm|jN _You now have 538 gold pieces (gained 19).Zm|j2u 27  Zm|jZm|jWZm|jKZm|j,Zm|jMZm|jeZm|jZm|jZm|jzZm|j Zm|jZm|jZm|jUZm|jZm|jZm|jZm|jnZm|j,Zm|jrZm|jZm|jZm|j Zm|jZm|jZm|jXZm|jF Zm|j) Zm|j Zm|jZm|jU,Zm|j,Zm|j)XZm|j0Zm|j0Zm|j2Zm|j6Zm|js<Zm|j<Zm|j7?Zm|jaBZm|jIZm|jJZm|jrLZm|j>PZm|jsZm|jtZm|jyZm|j _You hear the slow rumble of a very distant avalanche of rocks.Zm|jR3Zm|jZm|jÍZm|jZm|j=Zm|jZm|jQ12 Zm|jRZm|jçI _i - 8 scrolls of identify (gained 1)Zm|ju 27  Zm|jߴZm|jZm|jZm|j^Zm|j^Zm|jjZm|j;12 Zm|jZm|jx _t - 5 scrolls of teleportation (gained 1)Zm|jZm|j _ 27  Zm|jZm|jrZm|jZm|j7Zm|j;Zm|jjZm|jZm|jZm|jZm|jdZm|j ,Zm|jQZm|j(Zm|j7=..............≈≈≈≈..... ...............~~... ................. .................. .......................> ........................ ...<................... ..............◊.#..#.. #.#..#..........@..# 915.3 (34 ......◊...........$..... ......◊............+.... ......P.....#......# ... ......#.....◊......#  ......P............. ............#........ ......◊.....#......... >.....P....Zm|j:?Zm|j0@,6.3 (35Zm|jVZm|j[; _Found a stone staircase leading down.[m|j2>[m|j>[m|j@[m|jC[m|jUX[m|jcW[m|jX[m|jk[m|jsQ12 [m|jv[m|js}N _You now have 552 gold pieces (gained 14).[m|j[m|j_ 27  [m|j*[m|jZ[m|j  You encounter a water moccasin...........> ........................◊.#..#... #.....#........◊..................#..#◊.....+....◊...# .P.....#......#.@.......#.....◊......#....#P............#...#.........$.##◊.....#.....P.... #S   water moccasin (wandering) ##.... ....^# #....#S ......21.3 (5.0)S.S.[m|j   2.3 (6 _\m|jW;>.............................◊.#..#. .#......#. ..◊....#..# ..◊...+....◊...# ..P.....#......#......... ..#.....◊......#@...#.... ..P..................#... ..#.........$.## ◊.....#......P.... #S.....##.... .....^#....... ....... ##....#......... ........S.]m|j,]m|j+3.3 (1]m|j ]m|j]m|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]m|jL...................>.....  Quake2Marine the Destroyer .........................  Deep Elf of Vehumet ***... .........................  Health: 64/64 ======================== ..........◊.#..#.........  Magic: 20/23 ====================---- .#.............#.........  AC: 9Str: 5 ..◊..................#..#  EV: 27 Int: 25 ..◊............+....◊...#  SH: 0Dex: 15 ..P.....#......#.........  XL: 11 Next: 38% Place: Lair:2 ..#.....◊......#@...#....  Noise: ---------  Time: 12923.3 (0.0) ..P.............*....#...  b) +2 long sword (freeze) ]m|jM........#.......*.$.##  Cast: Foxfire ..◊.....#.......S...# ..P.... #............. .##.... .....^#.......  S   water moccasin (wandering) ....... ##....#........ ....... .............. ....... _You encounter a water moccasin.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 74% to hit)]m|j b ...................>.....Quake2Marine the Destroyer .........................Deep Elf of Vehumet ***... .........................Health: 64/64 ======================== ..........◊.#..#.........Magic: 20/23 ====================---- .#.............#.........AC: 9Str: 5 ..◊..................#..#EV: 27 Int: 25 ..◊............+....◊...#SH: 0Dex: 15 ..P.....#......#.........XL: 11 Next: 38% Place: Lair:2 ..#.....◊......#@...#....Noise: ---------  Time: 12923.3 (0.0) ..P.............`....#...b) +2 long sword (freeze) ........#.......`.$.##Cast: Foxfire ..◊.....#.......S...# ]m|jd [13d..P.... #............. .##.... .....^#.......S   water moccasin ....... ##....#........ ....... .............. .......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 74% to hit)  The stone arrow hits the water moccasin!!  The water moccasin is severely wounded.]m|j BS.]m|j @S.]m|jo Q12 ==4.3 (1]m|j ]m|j   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, 74% to hit)  The stone arrow hits the water moccasin!!  The water moccasin is severely wounded. _The water moccasin hisses angrily.^m|j9  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^m|j...................>.....  Quake2Marine the Destroyer .........................  Deep Elf of Vehumet ***... .........................  Health: 64/64 ======================== ..........◊.#..#.........  Magic: 17/23 =================------- .#.............#.........  AC: 9Str: 5 ..◊..................#..#  EV: 12Int: 25 ..◊............+....◊...#  SH: 0Dex: 15 ^m|j..P.....#......#.........  XL: 11 Next: 38% Place: Lair:2 ..#.....◊......#@...#....  Noise: ==-------  Time: 12924.3 (0.0) ..P.............S....#...  b) +2 long sword (freeze) ^m|jm<........#.........$.##  Cast: Foxfire ..◊.....#...........# ..P.... #............. .##.... .....^#.......  S   water moccasin ....... ##....#........ ....... .............. ....... _The water moccasin hisses angrily.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 74% to hit)^m|jV...................>.....  Quake2Marine the Destroyer .........................  Deep Elf of Vehumet ***... .........................  Health: 64/64 ======================== ..........◊.#..#.........  Magic: 17/23 =================------- .#.............#.........  AC: 9Str: 5 ..◊..................#..#  EV: 12Int: 25 ..◊............+....◊...#  SH: 0Dex: 15 ..P.....#......#.........  XL: 11 Next: 38% Place: Lair:2 ..#.....◊......#@...#....  Noise: ==-------  Time: 12924.3 (0.0) ..P..................#...  b) +2 long sword (freeze) ^m|jb........#.........$.##  Cast: Foxfire ..◊.....#...........# ..P.... #............. .##.... .....^#.......  S   water moccasin ....... ##....#........ ....... .............. .......Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 74% to hit)  The stone arrow hits the water moccasin!  You kill the water moccasin!Vehumet accepts your kill.^m|jw >..... .......... .......... #......... .... #..# ...# ....  ...#... ...# ...^m|jRk #.... .....^#....... ##....#........ ..............^m|j,†^m|jb9==95.3 (1^m|j^m|j~  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (severely wounded, 74% to hit)  The stone arrow hits the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill. _You feel your power returning.^m|j I^m|j 20=== 27  ^m|j X^m|jy"01==2==^m|j,9/3===^m|j>^m|jmB,^m|jG^m|jL^m|jM;12 ^m|jiN^m|jSN _You now have 575 gold pieces (gained 23).^m|jYY^m|jeZh== 27  ^m|j[^m|j}]^m|jb^m|jc^m|j^m|j?# ..#..#.. +....◊...#.#### ##.............# ◊#....#....... .†....#..... . #.....##...# .◊. #...........###.##.PPP.  #..............@....... --  .....^#........  ##......  ..............  ........ .........P######... ..........# # ##.~.....##  --449.0)  A malevolent force fills the Lair of Beasts...^m|jm/  --more--_m|j :*_m|jE8 ==========Mark _You now have 575 gold pieces (gained 23).  A malevolent force fills the Lair of Beasts...With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.  You hear an angry hiss. You hear a loud, deep croak! You hear a deafening roar!You hear a loud, deep croak! You hear a croak. You hear a shout! x2_m|j7@_m|jq- _You hear an angry hiss.bm|j.#....#..#...+....◊...#.####.#......#.............#.◊......#....#........†....#..... . ..#....##...# .◊. ..#.....###.##.PPP. . #....bm|jC. . .....^#. . ##....#. . . . . . .P######... . .# #.. . ##.~.....## .. .bm|jfbm|j~  =-------- 5.0)bm|jbm|jbm|j.#..#..#...+....◊...#.####.#......#.......#.◊......#....#........†....#..... ..#...##...# .◊..#.....###.##.PPP. .. #. .. .....^#. .. ##....#. .. . .. .. .. .P######.. .. .# #.. .. ##.~.....## .. ..bm|jbm|jSU---------6bm|j8bm|jbm|jP =.#.......#..#...+....◊...#.####.#......#.......#.◊......#....#........†....#..... ..#..##...# .◊..#.....###.##.PPP.. #.. .....^#.. ##....#.. .. .... .P######.... .# #.. §.. #.~.....## .. ≈..bm|j= bm|j ?-7bm|j3 bm|ji cm|jU.#........#..#.....+....◊...#.####.#......#......#.◊......#....#..†....#..... ..#.##...# .◊..#.....###.##.PPP.. #.. .....^#.. ##....#.. ...... ..... .P#.... cm|j.# #.. .§.. ##.~.....## .. ≈≈..cm|j;5cm|jcm|j5t5   white impcm|j-cm|jcm|j8cm|jcm|jw cm|j/cm|j6_You encounter a white imp.cm|jdm|j)'.#. ◊..........#..#.. ◊...+....◊...#.#### P.....#......#.............# #.....◊......#....#....... P.†....#..... ..#.##...# .◊. ◊.....#.....###.##.PPP. P.... #. #.... .....^#.. ##....#.. ...... ..........P######.... .# #.. ~.§..###.~.5...## .. ≈≈≈..dm|jx-R5.dm|j6dm|j7%9dm|j?dm|jAdm|jT#.#. .◊.........#..#.. .◊..+....◊...#.#### .P.....#......#.......# .#.....◊......#....#....... .P.†....#..... ..#.##...# .◊. .◊.....#.....###.##.PPP. .P.... #. ##.... .....^#.. ##....#.. ....... ........... ...P######.... .......5...# #.. .~.§.. ###.~.....## .. †≈≈≈..dm|j0Sdm|j>J S   water moccasin5   white impYou encounter a water moccasin.dm|jW ***dm|jM**The white imp gestures at you.dm|jաT.....dm|j^1--==50dm|jdm|jV1 _The puff of frost hits you.dm|jP I.#.#. ..◊..#..#.. ..◊..+....◊...#.#### ..P.....#......#.............# ..#.....◊......#....#....... ..P.†....#..... ..#.##...# .◊. ..◊.....#.....###S##.PPP. ..P.... #. .##.... .....^#.. ##....#.. ........ ......dm|j; %.. ......P######.... . .......5...# #.. ..~.§.. ###.~.....## .. ⌠†≈≈≈..dm|j G.Sdm|j2 5.2=---1dm|j( .#.#..◊......#..#...◊.+....◊...#.####.P.....#......#......#.#.....◊......#....#........P.†....#..... ..#dm|j .##...# .◊..◊.....#.....###.##.PPP..P.... #.S. ..##.... #.....^#.. ###....#.. .......... .......... .........5...P######...dm|j y. ..............# #.. #..~.§.. ..####.~.....## ..  ⌠†≈≈≈..dm|jߗ 9S.dm|j 7S.dm|j ;Ddm|j Q5.dm|jg D   ice dragon (trample)S   water moccasin5   white imp--2dm|j dm|j \ _You encounter an ice dragon.em|jޗ&#..#.#..◊.......#..#...◊.+....◊...#.####.P.....#......#.#.#.....◊......#....#..P.†....#..... ..#.##...# .◊..◊.....#.....###.##.PPP..P.... #.S..##.... #.....^#.. ###....#... ..............5...........P######............# #.. ##..~.§.....####.~D....## ..  ⌠†≈≈≈..em|j9S.em|j>;5em|jݫ}D.Yem|jem|j$.Y   ice beast5   white impem|j%3em|jFq _You encounter an ice beast.em|j.#..#.#..◊.........#..#...◊......+....◊...#.####.P.....#......#.#.#.....◊......#....#..P.†....#..... .#.##...# .◊.◊.....#.....###.##.PPP.P.... #.S #...##.... #.....^#. ###....#..em|j9. .......5.................P######.D......# ##..~.§.....####.~Y....## # ⌠†≈≈≈..em|j99S.em|j43aem|jb GY.em|j!SD.em|j- a   polar bearS   water moccasinY   ice beast(…)You encounter a polar bear.em|j5 ******The white imp gestures at you.em|j...@^.3=4em|j#em|jtS _The puff of frost misses you.fm|jo....◊.#..#. #.#..##......... .◊.......#..#.. .◊......+....◊...#.##.P.....#......#.......#.....◊#..P.....†....#..... .......#.....##...# ..◊.....#....###.##.PP >.....P.... #.........S ##...##.... #.....^#.. ###....#... .......5..............................D.....P#####S   water moccasin ....................Y.....# # Y   ice beast P###..~.§.....####.a.....##5   white impfm|js>S.fm|jt:S.fm|jzu3Ffm|jwS5.fm|jx2afm|jzD.Y.fm|jVa   polar bearF   blink frog~S   water moccasin(…)fm|j%5fm|j'fm|jb[ _You encounter a blink frog.gm|jA<....... ......◊.#..#... ##.#..##......... .◊.......#..#.. gm|j.◊......+....◊...#.##.P.....#......#......#.....◊#..P.....†....#..... .......#.....##...# .......◊.....#S...###.##.P .>.....P.... #..........##...##.... #.....^#...Fgm|jh. ###...5#.. ..................D............ S   water moccasin.........Y....P###### Y   ice beast ...................a.......#5   white impgm|jj<S.gm|jQ3Fgm|jOSD.gm|j<3agm|j.a   polar bearF   blink frog.S   water moccasin(…)gm|j'%6gm|j gm|j$~ _You hear the slow rumble of a very distant avalanche of rocks.gm|j+.<........◊.#..#... .##.#..#......#... #.◊.........#..#..gm|j.◊.....+....◊...#. #.P.....#......#...#.....◊......#....#.P.†....#..... ).#.##...#.◊.....#......S....###.##. #.>.....P.... #.##...##.... #.....^#..F <. ###...5#.. ......D................a..Y....PS   water moccasin.#gm|jIY   ice beast gm|j3Fgm|jP5.gm|jsLY.gm|j*S.gm|j=gm|jKa.gm|jJ., catching breath)F   blink frogS   water moccasingm|j> *****The ice dragon breathes frost at you.gm|j 2§gm|j  @....S   water moccasinY   ice beast The blast of cold hits you!! The blink frog blinks!gm|j 38---------=====7gm|jw gm|j 7 _The blink frog leaves your sight.gm|jQ.<..◊.#..#.. ..##.#..#.......#. .#.◊.....#..#.◊.+....◊...#. .#.P.....#......#.#.....◊......#....#.P.†....# gm|j`C.).#@....S.....##...#.◊.....#.....###.## .#.>.....P.... #.##...##.... #....5^#.§ .<. ###....#.. ......D....a...Y..P.#gm|j9S.gm|jbgm|j ****The white imp gestures at you.gm|j"KY.gm|j&3Fgm|j4'CS.gm|j'Ca.gm|j!(PD.gm|j(85gm|j5 @...F   blink frogS   water moccasinThe puff of frost misses you.gm|jG7[==---8gm|j2Bhm|jZ _You encounter a white imp.hm|jrX#....... #<......... #.................◊.#..#. #..##.#..#.#........ #.#.◊..................#..# ...◊............+....◊...# #.#hm|jY.P.....#......#.....#.....◊# #..P.....@.......†....#...).......#...S.......##... #.........◊.....####.# #.#.>.....P.....#........ #...##...##.....#....5^#.§ #.<.......###..D.# #..........a...Y........................ S   water moccasinF5.....P### Y   ice beast hm|jZhm|j\S5.hm|j`FY.S.hm|jwaaa.hm|jjbPD.hm|jb;5hm|j pF   blink frog..S   water moccasinhm|jrQ-----9hm|j{hm|j&~hm|j8#>  #........  #<........  #...........◊.#..#  #..##.#..#.............#........ ##.#.◊..................#....◊............+....◊ ##.#.P.....#......#......#....@◊......# ##.P........S....†....#).......#.##.. ##.........◊.....#...###  #.#.>.....P.....#...5....  #...##...##.....#...D.^#.§ hm|j:0 #.<.............###a...# ##........YS   water moccasin #F5........ Y   ice beast hm|jR<3Fhm|j$=<S.hm|jAV5.hm|jACY.im|j%F.S.im|jl|a.Fim|j OD.im|jFF 2 blink frogs.S   water moccasinim|jA--60im|j* im|j#[ _You encounter a blink frog.im|jim|j$im|jRead which item? Scrolls  f - a scroll of fear  t - 5 scrolls of teleportationi - 8 scrolls of identify  r - 2 scrolls of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  p - a scroll of poison  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedlm|jLlm|jbVlm|j`*##..........................>.... Quake2Marine the Destroyer#............................... Deep Elf of Vehumet ***...#......<........................ Health: 38/64 ==============----------#.................◊.#..#........ Magic: 23/23 ========================lm|jaE#..##.#..#.............#........ AC: 9Str: 5 ##.#.......◊..................#.. EV: 27 Int: 25 #..........◊............+....◊... SH: 0Dex: 15 ##.#.......P.....#......#........ XL: 11 Next: 39% Place: Lair:2 #..........#....@◊S.....#....#... Noise: ---------  Time: 12960.3 (0.0) ##.........P.............†....#.. b) +2 long sword (freeze) #..).............#...........##.. Cast: Foxfire lm|j=c##.........◊.....#..5........###. Mark #.#.>.....P.....#..D..F.........#...##...##.....#..a..^#.§...... D   ice dragon (trample, catching breath)#.<.............###.FY.#........ a   polar bear ##............................... FF 2 blink frogs #.......................5........ S   water moccasin(…)The blast of cold hits you!! The blink frog blinks! _The blink frog leaves your sight.  The white imp gestures at you.The puff of frost misses you. _You encounter a white imp. _You encounter a blink frog.lm|j ##..........................>.... Quake2Marine the Destroyer#............................... Deep Elf of Vehumet ***...#......<........................ Health: 38/64 ==============----------#.................◊.#..#........ Magic: 23/23 ========================#..##.#..#.............#........ AC: 9Str: 5 lm|j##.#.......◊..................#.. EV: 27 Int: 25 #..........◊............+....◊... SH: 0Dex: 15 ##.#.......P.....#......#........ XL: 11 Next: 39% Place: Lair:2 #..........#....@◊S.....#....#... Noise: ---------  Time: 12960.3 (0.0) ##.........P.............†....#.. b) +2 long sword (freeze) #..).............#...........##.. Cast: Foxfire ##.........◊.....#..5........###. Mark #.#.>.....P.....#..D..F.........#...##...##.....#..a..^#.§...... D   m|jB;1mice dragon (trample, catching breath)#.<.............###.FY.#........ a   polar bear ##............................... FF 2 blink frogs #.......................5........ S   water moccasin(…)The white imp gestures at you.The puff of frost misses you. _You encounter a white imp. _You encounter a blink frog.Press: ? - help, Dir - look around, f - activateLook: a water moccasin (chance to affect: 97%)lm|j##..........................>.... Quake2Marine the Destroyer#............................... Deep Elf of Vehumet ***...#......<........................ Health: 38/64 ==============----------#.................◊.#..#........ Magic: 23/23 ========================#..##.#..#.............#........ AC: 9Str: 5 ##.#.......◊..................#.. EV: 27 lm|j}Int: 25 #..........◊............+....◊... SH: 0Dex: 15 ##.#.......P.....#......#........ XL: 11 Next: 39% Place: Lair:2 #..........#....@◊S.....#....#... Noise: ---------  Time: 12960.3 (0.0) ##.........P.............†....#.. b) +2 long sword (freeze) #..).............#...........##.. Cast: Foxfire ##.........◊.....#...5.......###. Mark lm|j#.#.>.....P.....#..D..F.........#...##...##.....#..a..^#.§...... D   ice dragon (trample, catching breath)#.<.............###.FY.#........ a   polar bear lm|j@##............................... FF 2 blink frogs #.......................5........ S   water moccasin(…)Look: a water moccasin (chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The white imp looks frightened!  The ice dragon looks frightened! The ice beast looks frightened!  The polar bear looks frightened! The blink frog looks frightened!  The blink frog resists with almost no effort.lm|j;5lm|jOF§lm|jL<.Slm|j8G.Ylm|jO.Dlm|jM.alm|jFDfleeing)a(fleeing)F(1 fleeing).S(fleeing)lm|jgP912 1.3 (1lm|jlm|jz  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The white imp looks frightened!  The ice dragon looks frightened! The ice beast looks frightened!polar bearblink frog looks frightened!blink frog resists with almost no effort. _The water moccasin looks frightened! The blink frog blinks! x2mm|j<◊.#......> #........ #<...... #........◊.#..#  #..##.#..#......#.....  ##.#.◊..................#  #...◊......+....◊  ##.#.......P...@.#......#....  .#.....◊.S....#  ##.P.....mm|j"=<†....#  #..).......#....#.........◊.....#.F.5.### #.#.>.....P.....#.....F.. #...##...##.....#...D.^#.§  #.<.......###.a.Y#   blink frog  ##5mm|j>KF.mm|j2@;.Smm|jhA3Fmm|jC95mm|j1DF.5mm|jEM5Dmm|jAF&mm|jFCF.mm|j[G1.mm|jG=.Smm|jmHCF.mm|j&JN5.mm|j-V.FF 2 blink frogsS   water moccasin (fleeing)a..55 2 white imps (1 fleeing)mm|jWg 27  2mm|jLbmm|je[ _You encounter a blink frog.mm|jr ...# ###◊.#......> #....... #<...... #........◊.#..# #..##.#..##..... ##.#.◊mm|jt |.......# #...◊..@.........+....◊ ##.#.P.....#......#.... .#.....◊...S..# ##.P.....F†....# #..).............#.....#.........◊.....#....5## FF 2 blink frogs #.#.>.....P.....#..5F....mm|ju S   water moccasin (fleeing) #...##...##.....#.....^#.§5   white imp #.<###..DY#mm|jw KF.mm|jy 1.mm|j{ OF§mm|j~ Q5.mm|j S5   white impmm|j %3mm|j8 mm|j , _The blink frog blinks!nm|jH#.#~~ .... ####◊.#......> #....... #......<...... #........◊.#..# #..##.#..##..... ##.#.◊...... #...◊.....nm|jI<.+....◊ ##.#.P....F#......#.... .#....F◊....S.# ##.........P.....†.... #..).......#.....#.........◊.....#.5..5# #.#.>.....P.....#...§.... #...##...##.....#.....^#.§nm|j^LKF.nm|jNJF.nm|jQL§Fnm|jRS5.nm|j]nm|j^\40=4nm|jhnm|jDl, _The blink frog blinks!om|jj...≈≈≈≈#.#~~ ..... #####◊.#......> #....... #......<...... #........◊.#..#om|j = #..##.#..## ##.#.◊......... #...◊...F..+ ##.#.P...§.#......#.... .#.....◊....S.# ##.P....F.†... #..).............#5....#.........◊.....#....5 #.#.>.....P.....#...§....om|j!om|j""Fom|j%).om|j'IF.om|jT(om|j(CF.om|j!*S5.om|j4om|jY5%5om|j[=om|j?qm|j Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f + Stone ArrowConjuration/Earth 1% 3 g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3 Select a spell to describe [?] help [!]/[I] toggle spell headersqm|jLsqm|jf|qm|j'.......................≈≈≈≈..... Quake2Marine the Destroyer ...#.#..................~~....... Deep Elf of Vehumet ***... ................................. Health: 40/64 ===============--------- qm|jv#####◊........................... Magic: 23/23 ========================##..........................> AC: 9Str: 5#........................... EV: 27 Int: 25#......<.................... SH: 0Dex: 15#.................◊.#..#.... XL: 11 Next: 39% Place: Lair:2#..##.#..#.@F..........#.... Noise: ---------  Time: 12965.3 (0.0)##.#.......◊................. b) +2 long sword (freeze)qm|j#..........◊............+.... Cast: Foxfire##.#.......P...§.#......#.... Mark #..........#...F.◊....S.#....##.........P.....5.......†... FF 2 blink frogsqm|jIf#..).............#........... 5   white imp##.........◊.....#....5......qm|j#.#.>.....P.....#...§.......The polar bear looks frightened! The blink frog looks frightened!  The blink frog resists with almost no effort. _The water moccasin looks frightened! The blink frog blinks! x2 _You encounter a blink frog. _The blink frog blinks! _The blink frog blinks!qm|j3qm|jĝqm|j˟rm|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rm|j}.......................≈≈≈≈.....  Quake2Marine the Destroyer ...#.#..................~~....... Deep Elf of Vehumet ***... ................................. Health: 40/64 ===============--------- #####◊........................... Magic: 19/23 ===================-----  ##..........................> AC: 9Str: 5 #........................... EV: 27 Int: 25 #......<.................... SH: 0rm|jDex: 15 #.................◊.#..#.... XL: 11 Next: 39% Place: Lair:2 #..##.#..#.@F..........#.... Noise: ---------  Time: 12965.3 (0.0)  ##.#.......◊................. b) +2 long sword (freeze)  #..........◊............+.... Cast: Foxfire  ##.#.......P...§.#......#.... Mark  #..........#...F.◊....S.#....  ##.........P.....5.......†... FF 2 blink frogs rm|jn #..).............#........... 5   white imp  ##.........◊.....#....5...... #.#.>.....P.....#...§....... _The blink frog blinks!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rm|j<Aiming: Sticky Flame (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frogrm|jN .......................≈≈≈≈..... Quake2Marine the Destroyer ...#.#..................~~....... Deep Elf of Vehumet ***... ................................. Health: 40/64 ===============--------- #####◊........................... Magic: 19/23 ===================-----##..........................> AC: 9Str: 5#........................... EV: 27 Int: 25rm|j #......<.................... SH: 0Dex: 15#.................◊.#..#.... XL: 11 Next: 39% Place: Lair:2#..##.#..#.@F..........#.... Noise: ---------  Time: 12965.3 (0.0)##.#.......◊................. b) +2 long sword (freeze)#..........◊............+.... Cast: Foxfire##.#.......P...§.#......#.... Mark #..........#...F.◊....S.#....##.........P.....5.......†... FF 2 blink frogs (1 burning)#..).............#........... 5   white imp##.........◊.....#....5......#.#.>.....P.....#...§.......Confirm with .rm|j  or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog  The sticky flame hits the blink frog!  The blink frog is moderately wounded.rm|ja W§Aiming: Sticky Flame (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  rm|jKd Aim: a blink frog  The sticky flame hits the blink frog!  The blink frog is moderately wounded.The blink frog is covered in liquid fire!rm|j4e 3Frm|jt  The blink frog burns! The blink frog blinks! The blink frog barely misses you.rm|ju EYou encounter a blink frog.rm|j} ******The white imp gestures at you.rm|j i.@....rm|jZ ;12 ===6.3 (1rm|ji _The puff of frost misses you.sm|j_L`#~≈≈≈≈~~~~ #......≈≈≈≈ #...#.#~~ #..... ######◊.#...... #....... #......<......sm|j\M #.........@.◊.#..# #..##.#..#..F# ##.#.......◊. #..........◊......+ ##.#.......P.....#......# .....#...§.◊....S.#   blink frog ( ##.........P.....5†sm|jM #..).............#....#.........◊.....#.F..5sm|jVQFF.sm|j`Sv FThe blink frog burns!sm|j}V 5.The blink frog shakes off the sticky flame as it moves.sm|jXXDF.sm|j"b.F 2 blink frogs.sm|jd33---20= 27  -7sm|jksm|jz. _The blink frog hits you!sm|jQ  #≈~≈~≈≈≈≈≈≈≈  #.~≈≈≈≈~~~~  #......≈≈≈≈  #...#.#~~  #.....######◊#...... #....... #......<.@....... #..........F◊.#..# #..##.#..## ##.#.......◊. #..........◊......+ ##.#.......P.....#......# #..........#....5◊....S.# ##..P.....F† #..).......#....F. F§The blink frog attacks as it pursues you!5.--m|jY ,;49m8sm|j  sm|j l_The blink frog completely misses you. The blink frog blinks!tm|jqJ  Casting: Sticky Flame (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tm|j  #..................≈~≈~≈≈≈≈≈≈≈  Quake2Marine the Destroyer  #.....................~≈≈≈≈~~~~. Deep Elf of Vehumet ***...  #.......................≈≈≈≈.... Health: 33/64 ============------------  #...#.#..................~~..... Magic: 16/23 ================--------  #............................... AC: 9Str: 5  ######◊......................... EV: 27 Int: 25 ##......................... SH: 0Dex: 15 #......................... XL: 11 Next: 39% Place: Lair:2 #......<.@F............... Noise: =--------  Time: 12968.3 (0.0) #.................◊.#..#.. b) +2 long sword (freeze) #..##.#..#.............#.. Cast: Foxfire ##.#.......◊............... tm|j qMark  #..........◊..F.........+.. ##.#.......P...5.#......#.. FF 2 blink frogs #..........#.....◊....S.#.. 5   white imp ##.........P.....§.......†. #..).............#......... _The blink frog completely misses you. The blink frog blinks!  Casting: Sticky Flame (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded)tm|jW[  #..................≈~≈~≈≈≈≈≈≈≈  Quake2Marine the Destroyer  #.....................~≈≈≈≈~~~~. Deep Elf of Vehumet ***...  #.......................≈≈≈≈.... Health: 33/64 ============------------  #...#.#..................~~..... Magic: 16/23 ================--------  #............................... AC: 9Str: 5  ######◊......................... EV: 27 Int: 25 ##......................... SH: 0Dex: 15tm|j\  #......................... XL: 11 Next: 39% Place: Lair:2 #......<.@................ Noise: =--------  Time: 12968.3 (0.0) #.................◊.#..#.. b) +2 long sword (freeze) #..##.#..#.............#.. Cast: Foxfire ##.#.......◊............... Mark  #..........◊..F.........+.. ##.#.......P...5.#......#.. FF 2 blink frogs #..........#.....◊....S.#.. 5   white imp ##.........P.....§.......†. #..).............#.........Confirm with . or Enter, or press ? or * to list all spells.tm|j^ Aiming: Sticky Flame (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded)  The sticky flame hits the blink frog!  You kill the blink frog!tm|jd    ..............~  ...............  ...............  ...............  ............... ##................ tm|jd A#................ #......<.@....... #................ #..##.#..#....... ##.#.......◊...... #..........◊..F... ##.#.......P...5.#tm|je    blink frog #..........#.....◊ ##.........P.....§† #..)tm|jFF.5.§Aiming: Sticky Flame (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (severely wounded)  The sticky flame hits the blink frog!  You kill the blink frog!  Vehumet accepts your kill.F †F   cane toadF   blink frog5   white impThe blink frog blinks!  You encounter a cane toad.412 42==9.3 (1 _The blink frog leaves your sight.um|j|  #.≈~≈~≈   #.~≈≈≈≈~~~~   #...≈≈≈≈   #...#.#.~~   #   ######◊   ##   #.......   #......<@.†   #...◊.#..#   #..##.#..#.#   ##.#.......◊.F   #..........◊..5.+   ##.#.......P.....#......#. F   blink frog um|j"B  #..........#.....◊....S.#. 5   white imp   ##...P.§...F.†   #..).#um|jF§5.F.Fum|j(F   cane toadF   blink frog...F.5   white impum|jf7= 27 um|j< ---70um|jum|j϶, _The blink frog blinks!um|jo   #.≈~≈~≈   #.~≈≈≈≈   #...≈≈≈≈   #...#.#.~~   #   ######◊  ##  #.......  #......@..†  #...F....◊.#..#   #..##.#..#.#   ##.#.......◊.§  #..........◊.5.+   ##.#.P.....#......# F   blink frog  #..........#.....◊....S.# 5   white imp   ##.um|j P....F.  #..).#um|j HF.um|j܋ S5.um|jC 2.um|jC ]4---1um|j w _There is a stone staircase leading up here.vm|jvm|j9vm|jvm|jP§Fvm|j٫;  The blink frog blinks!vm|j ***The white imp gestures at you.vm|j43Fvm|j362Fvm|j>8/.vm|jD....FF   cane toadF   blink frog5   white impvm|jF29--12 ==2vm|jNvm|jp vm|j vm|j --vm|jՎ=vm|j1 vm|j#_The puff of frost hits you.vm|jvm|j, vm|j$K ##.##.#..######.#.†vm|j vm|j ##.................  #.........◊..#.#.◊#  ##..............  #.#####.......####  #..#P##.###P  ##.....  #..##..##P##  ##@.....  #.###.##....)..#  #.........  ######.#.##.#.##.#  #############     vm|jBc8=--3.8 (2.5vm|jHvm|jJ! _You climb upwards.vm|jLc _There is a stone staircase leading down here.vm|j vm|j 3vm|j 30= 27  9==vm|j 1=20==vm|j vm|jf vm|j& vm|j5 vm|j? vm|j vm|j6 vm|j #2vm|j {=1==vm|j vm|jZ vm|jl A _You start resting.vm|j vm|j W2==--82.8 (9.03.8 (10.0) _The sentinel's mark upon you fades away.wm|jKwm|jL3wm|jOw3=wm|j[3==4 _You start resting.Magic restored.wm|j.`wm|jHk7.8 (4.0)4==8.8 (5 _wm|j^nwm|jowm|jIwm|j5=wm|j wm|jb#e=wm|j$wm|jy$wm|j$wm|j]06=7wm|jG1wm|j1wm|j]2wm|j 58=wm|j6,wm|j7wm|j.9wm|j9wm|j:wm|jl<,wm|j=wm|jZ>wm|j>K9=wm|j@wm|jAwm|j~Awm|j*Bwm|jLF40=wm|jMK1=wm|jfNwm|jNwm|jP,wm|jKQwm|jfR,wm|jSwm|jT,wm|jIUwm|j7Vwm|jV92wm|jXwm|jXwm|jYwm|jZwm|jW[wm|jK\,wm|j]wm|j*^S3=wm|j^wm|jo`wm|j`wm|jvawm|jbwm|j$cwm|jcwm|jvewm|jeK4=wm|jfwm|jlwm|jmwm|jmwm|jowm|jowm|jEp95wm|j{46=wm|j ,wm|jEwm|jx,wm|j,wm|jAm7=wm|jBwm|jwm|j2wm|jwm|juwm|jR8=9=501=2=34=5=m|j40m6=wm|jIwm|jXwm|jwm|j|wm|jwm|jwm|j,wm|jwm|jU7=wm|jCwm|j.wm|jwm|j-wm|jwm|j%wm|jwm|j)wm|j%8wm|jwm|jwm|jwm|jwm|jhwm|jwm|jJwm|jwm|j"K9=wm|jwm|j[wm|j,wm|jwm|jwm|jwm|jwm|j7 wm|j  wm|j wm|j/ V60=wm|j wm|jI wm|jC wm|j1 wm|jE wm|j wm|jr wm|j wm|j  %1wm|j wm|j wm|j wm|j wm|j< ,wm|j wm|j wm|j K2=wm|j wm|je" wm|j" wm|j# wm|j!& Bwm|j' ,wm|jU T3= _You start resting.HP restored.3086.8 (98.0)4=7.8 (99 _xm|jxm|je A stone staircase leading down (Lair:1)(Press ? for help) #...............................................................##  #......###.P..#######.........◊.#.#.###.##........##.##..........#  #...............................................................##  #..........#.P###....#.#.◊.(............#....###.#.......######.#  #...............................................................#  #..###..##.##.###..####.......######.##............#.###........#  #..####..####.########◊........####.###............◊.###........#  #..............................)................................#  ##..######.........#######..#.######.#.◊###◊..###.◊##.##.#.......##  #.................................................................#  ##.##.#..######.#.†##.##◊.#.##...........^..####........###.##.#.##  ##...............................................................#  #.........◊..#.#.◊#.###P.............##.#.###...........####..##.##  ##................................................................#  #.#####.......########...###.#.###.#.......◊◊####.###.##.##.##..##  #..#P##.......###P.###.#######.##.##........####..######.P.####.#  ##...............................................................#  #..##..##P.......##.##............#.#####........#.#.#...........#  ##@..............................................................#  #.###.##....)..#.###..........###.#P..........####...##..###.##.#  #...............................................................#  ######.#.##.#.##.##P####[#######.###xm|j!&P######.###.###########◊##.##  ################ ### ### ### ### #########xm|jfn escape hatch in the floor (Lair:1) .##.##.###.####.##...####..#.####.#.############.######.###.#..##.########.##.#◊####...................>...............###P#####÷####.##P..#.#####.##.####.#.#####..###....................................####.#####.###..#####.#####...####.######.◊###..########...#P.####.#.##..#####.#####..#####..#####.#####.###.#.##xm|jc.........÷............................................ #.##########◊.######....####÷<÷÷ #......................................>............ #..##..##.#.#.#.##.##..####.##..##.##.#..#.#P◊..#######..##.##..xm|j## #................................ [####..##..#######.#..#####..................#####.◊.###...#####.#####...>...##P...............................................#####..######..######...#####.#...##.#####^## #.......#.##.#.#######.##.#.###.#...#....#.#.####..##◊...# #..#................####..##..........#....##.######.#..#..###......###.P..#######.........◊.#.#.###.##........##.##..........##...............................................................##ym|j9 stone staircase leading down (Lair:1)>>ym|jqnym|j ##.##.#..######.#.† Quake2Marine the Destroyer ##................. Deep Elf of Vehumet ***... #.........◊..#.#.◊# Health: 64/64 ======================== ##................. Magic: 24/24 ======================== ym|j+#.#####.......#### AC: 9Str: 5 #..#P##.......###P EV: 27 Int: 25 ##................. SH: 0Dex: 15 #..##..##P.......## XL: 11 Next: 42% Place: Lair:1 ##@................ Noise: ---------  Time: 13087.8 (0.0) #.###.##....)..#.# b) +2 long sword (freeze) #................. Cast: Foxfire ######.#.##.#.##.# ym|jw#############      _You start resting. _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.ym|jSR  ym|j|ym|jym|jYym|j& ym|jym|j^ym|jym|j,ym|jym|jm ym|j ym|j+ ym|j ym|j ym|j ym|j  ym|j& ym|j( ym|j) ym|j>+ ym|j?; ym|jQ> ym|j#? ym|jp@ ym|jO ym|j{V Bym|jf ym|jpk ym|j{l ym|j:o ym|j} ym|j Bym|j ,ym|j$ ym|jؖ ym|jB ym|jq ym|jk ym|jק ym|jӵ ym|jx ym|jx ym|jm ym|j_ ym|j ym|j ym|j ym|j ym|j ym|jJ ym|j| ym|j ym|jR ym|j ym|jI ym|j ym|j ym|j ym|jH ym|j6 Xym|j5! ym|j" ym|jg# ym|j# ym|jT/ ym|j3 Bym|j)@ ,ym|jA ,ym|ju ym|j ym|j ,ym|j ym|j ym|jp ym|j ym|j ym|jС ym|j ym|j ym|j Bym|jo ym|j ym|jQ ym|j ym|j ym|j. ym|j ym|jl ym|j' ym|jW ym|j ym|j! ym|j ym|j ym|j ym|j\ ym|j ym|j ym|j~ ym|jH ,ym|j ym|j ym|j ym|j ym|j ym|j ym|j^ ym|j ym|jb ym|j/ ym|j ym|jF ym|j ym|j ym|j ym|j ym|j ym|j ym|j! ,ym|j" ym|j4& ym|j( ym|j) ,ym|jO- ym|jH/ ym|j/ ym|j1 ym|jR4 ym|j6 ,ym|j7 ym|j; ym|j< ym|js= ym|j> ym|jA ym|jC ym|jPD ym|jJE ym|jh ym|jCk <ym|j?l ym|jn ym|jLo ym|jo ym|jp ym|jy ..##.##.......######.##.#◊###.## .......>...............## .###.#.........#.####.#.#####..# ........................## ym|jz ####.◊###..########...........# ####.#####.###.#.##.....# .....................## ####............÷<÷......÷ ................## 136.8 (49.0) ym|j>{ .##.#..#.#P◊..#######..##.##..## ..................# ..##........#####.#..##.......## ###.........#####.#####...>...# ..............................# ###............#.#...##.#####^## ..#............#.#.####..##◊...# ...............................#ym|jR| 1ym|jE ym|j [ _There is a stone staircase leading down here.zm|j  zm|j12 7.8 (1.0) _zm|j.....P..  #...##...##.....#..  #.#  ##..................  #............  #.............  ##..................  #..◊P###..~.§.....#  #..### ⌠÷≈≈≈..  #..# .~~.§..  #... ≈≈~≈.≈≈m|j 7mzm|j&p B9.3 (2.5 zm|j{r r _You hear the rumble of a very distant avalanche of rocks.zm|js a _There is a stone staircase leading up here.{m|jiu 3{m|jv {m|jL  27  {m|jc C _You start waiting.A blink frog comes into view.FF   blink frog{m|ja .40.3 (1.0{m|jp 21.3 (2 _{m|jg {m|j }m|jJ  Casting: Sticky Flame (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}m|jAP #..........◊........ Quake2Marine the Destroyer ##.#...F...P.F...#.. Deep Elf of Vehumet ***... #..........#...F.◊.. Health: 64/64 ======================== ##.........P..F.F... Magic: 21/24 =====================--- #..).............#.. AC: 9Str: 5 ##.........◊.....#.. EV: 27 Int: 25 #.#.>.....P.....#.. SH: 0Dex: 15 #...##...##.....#.. XL: 11 Next: 42% Place: Lair:2 }m|jKC#.@.............### Noise: ---------  Time: 13141.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# F   blink frog #..### ⌠÷≈≈≈..  #..# .~~.§..  #... ≈≈~≈.≈≈ _A blink frog comes into view.Casting: Sticky Flame (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (chance to affect: 81%)}m|jD  #..........◊........ Quake2Marine the Destroyer ##.#...*...P.F...#.. Deep Elf of Vehumet ***... #..........#...F.◊.. Health: 64/64 ======================== ##.........P..F.F... Magic: 21/24 =====================--- #..).............#.. AC: 9Str: 5 ##.........◊.....#.. EV: 27 Int: 25 #.#.>.....P.....#.. SH: 0Dex: 15 #...##...##.....#.. XL: 11 Next: 42% Place: Lair:2 #.@.............### Noise: ---------  Time: 13141.3 (0.0) #[}m|j _33m#.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# F   blink frog #..### ⌠÷≈≈≈.. #..# .~~.§.. #... ≈≈~≈.≈≈ _A blink frog comes into view.Casting: Sticky Flame (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (chance to affect: 81%)}m|jr PF(inner flame)}m|j4 C.F}m|j 8F}m|j ;12 ==2.3 (1}m|j }m|j  }  Casting: Sticky Flame (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (chance to affect: 81%) _The blink frog is filled with an inner flame.~m|j! §Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~m|jz/S~m|jr.●●S   water moccasin (distracted)~m|j\0--3~m|j"~m|j% ●§ _You conjure some foxfire! The blink frog blinks!~m|j&@§●~m|j'D●§~m|j!(Q§●~m|jV)D●§~m|j$,§●●§~m|j-G.S~m|j./D●§~m|jC S  ally target)The foxfire burns the water moccasin!~m|j+1§~m|jPRS~m|j1= 27  --4~m|j§§§§§~m|ji _The water moccasin is moderately wounded.m|j8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j #..........◊........ Quake2Marine the Destroyer ##.#.......P.F...#.. Deep Elf of Vehumet ***... #.......S..#...F.◊.. Health: 64/64 ======================== m|jM##.....§...P..F.F... Magic: 18/24 ==================------ #..)..§..........#.. AC: 9Str: 5 ##...§.....◊.....#.. EV: 27 Int: 25 #.#§>.....P.....#.. SH: 0Dex: 15 #..§##...##.....#.. XL: 11 Next: 42% Place: Lair:2 #.@.............### Noise: ---------  Time: 13144.3 (0.0) ##§§................ b) +2 long sword (freeze) #...●............... Cast: Foxfire #....§..............m|j ##.................. #..◊P###..~.§.....# S   water moccasin #..### ⌠÷≈≈≈..  #..# .~~.§..  #... ≈≈~≈.≈≈ _The water moccasin is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, chance to affect: 91%)m|jo #..........◊........ Quake2Marine the Destroyer ##.#.......P.F...#.. Deep Elf of Vehumet ***... #.......*..#...F.◊.. Health: 64/64 ======================== m|j{##.....§...P..F.F... Magic: 18/24 ==================------ #..)..§..........#.. AC: 9Str: 5 ##...§.....◊.....#.. EV: 27 Int: 25 #.#§>.....P.....#.. SH: 0Dex: 15 #..§##...##.....#.. XL: 11 Next: 42% Place: Lair:2 #.@.............### Noise: ---------  Time: 13144.3 (0.0) ##§§................ b) +2 long sword (freeze) #...●............... Cast: Foxfire m|jv4#....§.............. ##.................. #..◊P###..~.§.....# S   water moccasin #..### ⌠÷≈≈≈.. #..# .~~.§.. #... ≈≈~≈.≈≈ _The water moccasin is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, chance to affect: 91%)m|jZS(inner flame)m|j~yN●§m|j:{●§●§m|jG|.S●§m|jMQ§Sm|jB=●§m|j{.....S, ally tar…)m|j);12 ==5.3 (1m|j S§§§Sm|j0h  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (moderately wounded, chance to affect: 91%) _The water moccasin is filled with an inner flame.m|jS §Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!m|jv1Ym|jq .SYour foxfire dissipates.m|jm|j.●●..Y   ice beast (distracted)m|j.-6m|jo~§ §● m|jW_You encounter an ice beast.●§●§m|jrq  The foxfire burns the water moccasin! Flame seeps out of the water moccasin.m|j1§m|jH●§m|j  unaware)The water moccasin is heavily wounded.The foxfire burns the water moccasin! Flame seeps out of the water moccasin.m|j(1§m|j.- ζThe water moccasin is almost dead.The water moccasin is engulfed in blazing flames.m|jj52 ########Y   ice beast (unaware)  Vehumet accepts your kill.m|jM.Ym|jd? Ym|jF§§§§§§§§YThe water moccasin explodes!m|jg 27  3m|jn7=======7m|ji§§§§§§m|j`K _You hear an angry growl. You hear a loud, deep croak!m|j~n  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j #..........◊........ Quake2Marine the Destroyer ##.#.......P.F...#.. Deep Elf of Vehumet ***... #...Y......#...F.◊.. Health: 64/64 ======================== ##.........P..F.F... Magic: 15/24 ===============--------- #..).§§§.........#.. AC: 9Str: 5 ##...§§§...◊.....#.. EV: 27 Int: 25 #.#.§§....P.....#.. SH: 0Dex: 15 #..§##...##.....#.. XL: 11 Next: 43% Place: Lair:2 #.@§§...........### Noise: =======--  Time: 13147.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# Y   ice beast|j!5;14H #..### ⌠÷≈≈≈..  #..# .~~.§..  #... ≈≈~≈.≈≈ _You hear an angry growl. You hear a loud, deep croak!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (chance to affect: 91%)m|j"l #..........◊........ Quake2Marine the Destroyer ##.#.......P.F...#.. Deep Elf of Vehumet ***... m|j'#...*......#...F.◊.. Health: 64/64 ======================== ##.........P..F.F... Magic: 15/24 ===============--------- #..).§§§.........#.. AC: 9Str: 5 ##...§§§...◊.....#.. EV: 27 Int: 25 m|j#.#.§§....P.....#.. SH: 0Dex: 15 #..§##...##.....#.. XL: 11 Next: 43% Place: Lair:2 #.@§§...........### Noise: =======--  Time: 13147.3 (0.0) m|j@##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... m|jG##.................. #..◊P###..~.§.....# Y   ice beast m|j#..### ⌠÷≈≈≈.. #..# .~~.§.. m|j3e#... ≈≈~≈.≈≈ _You hear an angry growl. You hear a loud, deep croak!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|jAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (chance to affect: 91%)m|jpbY(inner flame)m|j<.Y5m|j5A§§...Y5   white impm|jMB`12 ==-----8.3 (1m|jJE§§§m|jM!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (chance to affect: 91%) _The ice beast is filled with an inner flame.m|j-B .YCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j.U.5m|j(7§§§§§§§●●Y, ally target)m|js8S------9m|j`JY§§§§§Y ●§ _You conjure some foxfire!●§●§●§m|jCU  The foxfire burns the ice beast. The ice beast melts!  Flame seeps out of the ice beast.m|j3§m|jA●§m|jA●§m|j  ζThe ice beast is lightly wounded.  The ice beast is engulfed in blazing flames.m|j ######5   white impm|j  Vehumet accepts your kill.The ice beast explodes!The fiery explosion engulfs your foxfire.m|j5EI§●m|jzF §§§§§§§●§§§§m|jG\(ally target)Your foxfire completely resists.m|j=N *The white imp gestures at you.m|j§..§§.§●§§§§m|jm 27  5======50m|j§§§§●§§§§§m|j2§§m|j_ _You hear a sizzling sound! You hear a croak. You hear a loud, deep croak!m|j^  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j #..........◊........ Quake2Marine the Destroyer ##.#.......P.F...#.. Deep Elf of Vehumet ***... #.......5..#...F.◊.. Health: 64/64 ======================== ##..§§.....P..F.F... Magic: 12/24 ============------------ #..)§§.§.........#.. AC: 9Str: 5 ##..§●§§...◊.....#.. EV: 27 Int: 25 #.#§§§....P.....#.. SH: 0Dex: 15 #..§##...##.....#.. XL: 11 Next: 45% Place: Lair:2 #.@§............### Noise: ======---  Time: 13150.3 (0.0) ##..§............... b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# 5|jm   white imp (ally target) #..### ⌠÷≈≈≈..  #..# .~~.§..  #... ≈≈~≈.≈≈ _You hear a sizzling sound! You hear a croak. You hear a loud, deep croak!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (ally target, chance to affect: 95%)m|j) #..........◊........ Quake2Marine the Destroyer ##.#.......P.F...#.. Deep Elf of Vehumet ***... #.......*..#...F.◊.. Health: 64/64 ======================== ##..§§.....P..F.F... Magic: 12/24 ============------------ #..)§§.§.........#.. AC: 9Str: 5 ##..§●§§...◊.....#.. EV: 27 Int: 25 #.#§§§....P.....#.. SH: 0Dex: 15 #..§##...##.....#.. XL: 11 Next: 45% Place: Lair:2|j|m #.@§............### Noise: ======---  Time: 13150.3 (0.0) ##..§............... b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# 5   white imp (ally target) #..### ⌠÷≈≈≈.. #..# .~~.§.. #... ≈≈~≈.≈≈ _You hear a sizzling sound! You hear a croak. You hear a loud, deep croak!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (ally target, chance to affect: 95%)m|j\n5inner flame, ally target)m|j●§●§m|j   Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a white imp (ally target, chance to affect: 95%)  The white imp is filled with an inner flame.  The foxfire burns the white imp! The white imp is burned terribly!  Flame seeps out of the white imp.m|jc3§m|jBhD ζm|ji{The white imp is heavily wounded.The white imp is engulfed in blazing flames.m|joO #########m|jpd  Vehumet accepts your kill.m|j1&§§§§§§§§.§§§§§§§§§.§...m|jf13=12 1.3 (1m|j§§§§§§§m|jM _The white imp explodes!m|jRSIm|j'V2Fm|j6\  You start resting.A blink frog comes into view.m|jca.§§§§§§.§§§§§§§ §§§§27  §§F   blink frog (wandering)m|jj§§§§§§.§§§§§.§§§§§§0m|jk5m|jt------2.3 (1 _§§§§§§§§.§§§§.§§§§§§§m|jgwm|jQH  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j #................... Quake2Marine the Destroyer ##.#...§§§FP.F...#.. Deep Elf of Vehumet ***... #......§§§.#...F.◊.. Health: 64/64 ========================m|j;5 ##..§§.§§§.P..F.F... Magic: 10/24 ==========-------------- #..)§§.§.........#.. AC: 9Str: 5 ##..§§§§...◊.....#.. EV: 27 Int: 25 #.#.§§....P.....#.. SH: 0Dex: 15 #...##...##.....#.. XL: 11 Next: 45% Place: Lair:2 #.@.............### Noise: ---------  Time: 13152.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# F   blink frogm|j) #..### ⌠÷≈≈≈..  #..# .~~.§..  #... ≈≈~≈.≈≈ _A blink frog comes into view.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (chance to affect: 81%)m|j2 #................... Quake2Marine the Destroyer m|j=##.#...§§§*P.F...#.. Deep Elf of Vehumet ***... #......§§§.#...F.◊.. Health: 64/64 ======================== ##..§§.§§§.P..F.F... Magic: 10/24 ==========-------------- #..)§§.§.........#.. AC: 9Str: 5 ##..§§§§...◊.....#.. EV: 27 Int: 25 #.#.§§....P.....#.. SH: 0m|j)Dex: 15 #...##...##.....#.. XL: 11 Next: 45% Place: Lair:2 #.@.............### Noise: ---------  Time: 13152.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##..................m|j #..◊P###..~.§.....# F   blink frog #..### ⌠÷≈≈≈.. #..# .~~.§.. m|jB#... ≈≈~≈.≈≈ _A blink frog comes into view.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetm|j?Aim: a blink frog (chance to affect: 81%)m|j+bF(inner flame)m|j]M.Fm|jf"§§§§§.§§§§§§§§Fm|j|g;12 ==3.3 (1m|jq§§§§F§§§§§Fm|jcu#  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (chance to affect: 81%) _The blink frog is filled with an inner flame.m|j; + F.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j §FYou conjure some foxfire!  The blink frog is engulfed in blazing flames.m|j z§§§.§F§§§.§§§●● , ally target)m|j .-4m|j §§§§§§.§F§§§.§§§m|j @§§m|j §● _Flame seeps out of the blink frog.m|jj =●§m|j^ E§●m|j :§●m|jM D●§m|j! D§●m|j| "●m|j ,§m|j >●§m|j 0Fm|jA §The blink frog is engulfed in blazing flames.m|j M●§m|jl H●§m|j ξ§§§§§ξ§●§ξ§§ m|j"  27  --5m|j §F§§.§§§ξ§ξ●§§§§§Fm|jW m|j O _Flame seeps out of the blink frog. The blink frog blinks!m|j B ●§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j? N●§m|jz ●§●§m|j  You conjure some foxfire! The foxfire burns the blink frog.  Flame seeps out of the blink frog.m|jPv x§●§m|jqz §FThe blink frog is lightly wounded.  The blink frog is engulfed in blazing flames.m|j" F  Flame seeps out of the blink frog. The foxfire burns the blink frog.  Flame seeps out of the blink frog.m|j3 3§m|j §FThe blink frog is heavily wounded.The blink frog is engulfed in blazing flames.m|j /Fm|ja Tξ§§§§m|jm ξ§§ξ§§ξ§●...●F   cane toad (wandering)F   blink frog (inner flame, ally target)m|j( O9/24 -m|j E12 =6m|j% §§§§§§.Fξm|j& H§§§§m|j* ●§ _Flame seeps out of the blink frog.m|jg, §●●§●§m|j- ●§●§m|j- l●ξ●m|j3 -ξF §The blink frog is engulfed in blazing flames.  Vehumet accepts your kill.m|j< P #########F  You feel your power returning.  The blink frog explodes!The fiery explosion engulfs your foxfire.m|jG.Fm|jӤ●§●§m|j@ζ§§§§§F§§§●§§ζ§§●§ζ§§.ξ§Fally target)m|jY  13/25=== 27  7======7 _Your foxfire completely resists.m|j _§§§§§§§§●§§§ζ§§§ξ§§m|jgm _Your Spellcasting skill increases to level 8!m|jfZ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j6  #................... Quake2Marine the Destroyer ##.#...ζ§§.P.F...#.. Deep Elf of Vehumet ***... #.....§§§F.#...F.◊.. Health: 64/64 ======================== ##..§§§●§§FP..F.F... Magic: 10/25 =========--------------- #..)ζ§§●§........#.. AC: 9Str: 5 ##..§ζ§§...◊.....#.. EV: 27 Int: 25 #.#§ξ§....P.....#.. SH: 0Dex: 15 #§§§##...##.....#.. XL: 11 Next: 47% Place: Lair:2m|j7  #.@§............### Noise: ======---  Time: 13157.3 (0.0) ##.§................ b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# F   cane toad (ally target) #..### ⌠÷≈≈≈..  F   blink frog #..# .~~.§..  #... ≈≈~≈.≈≈ _Your Spellcasting skill increases to level 8!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  m|j9 Press: ? - help, Dir - move targetAim: a cane toad (flame, ally target, chance to affect: 91%)m|j #................... Quake2Marine the Destroyer ##.#...ζ§§.P.F...#.. Deep Elf of Vehumet ***... #.....§§§*.#...F.◊.. Health: 64/64 ======================== m|jS##..§§§●§§FP..F.F... Magic: 10/25 =========--------------- #..)ζ§§●§........#.. AC: 9Str: 5 ##..§ζ§§...◊.....#.. EV: 27 Int: 25 #.#§ξ§....P.....#.. SH: 0Dex: 15 m|jַE#§§§##...##.....#.. XL: 11 Next: 47% Place: Lair:2 #.@§............### Noise: ======---  Time: 13157.3 (0.0) m|j)@##.§................ b) +2 long sword (freeze) #................... Cast: Foxfirem|jظ #................... ##.................. #..◊P###..~.§.....# F   cane toad (ally target)m|j'' #..### ⌠÷≈≈≈..F   blink frog m|jud#..# .~~.§.. m|jĹ#... ≈≈~≈.≈≈ _Your Spellcasting skill increases to level 8!Casting: Foxfire (safe; 1% risk of failure)  m|j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetm|jbRAim: a cane toad (flame, ally target, chance to affect: 91%)m|jdSinner flame, ally target)m|jq●§●§m|j   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a cane toad (flame, ally target, chance to affect: 91%)  The cane toad is filled with an inner flame.  The foxfire burns the cane toad. Flame seeps out of the cane toad.m|jo3§m|jz  The cane toad is lightly wounded.  The foxfire burns the cane toad. Flame seeps out of the cane toad.m|j~§F.am|jfX §FThe cane toad is lightly wounded.  The cane toad is engulfed in blazing flames. §FFlame seeps out of the cane toad.m|j&Jζξ§§§§§§§ζξ§§ξζξ§.ζ.....m|j(ra   polar bear (wandering)F   cane toad (inner flame)F   blink frogm|j(i12 ==----8.3 (1m|jBξ§§§§§§§§§Fξ§ξ§§F _The blink frog is engulfed in blazing flames.m|j|  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j  #................... Quake2Marine the Destroyer ##.#...ζξ§.P.F...#.. Deep Elf of Vehumet ***... #.....§§§§.#...F.◊.. Health: 64/64 ======================== ##..§§§§F§.P..F.F... Magic: 7/25======------------------ #..)ζξ§§F.a......#.. AC: 9Str: 5 ##..ξζξ§...◊.....#.. EV: 12Int: 25 #.#.ζ§....P.....#.. SH: 0Dex: 15 #...##...##.....#.. XL: 11 Next: 47% Place: Lair:2 #.@.............### Noise: ==-------  Time: 13158.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# a m|jn h  polar bear (wandering) #..### ⌠÷≈≈≈..  F   cane toad (inner flame) #..# .~~.§..  F   blink frog #... ≈≈~≈.≈≈ _The blink frog is engulfed in blazing flames.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (flame, moderately wounded, chance to affect: 81%)m|j~  #................... Quake2Marine the Destroyer ##.#...ζξ§.P.F...#.. Deep Elf of Vehumet ***... #.....§§§§.#...F.◊.. Health: 64/64 ======================== m|j/ ##..§§§§F§.P..F.F... Magic: 7/25======------------------ #..)ζξ§§*.a......#.. AC: 9Str: 5 ##..ξζξ§...◊.....#.. EV: 12Int: 25 #.#.ζ§....P.....#.. SH: 0Dex: 15 #...##...##.....#.. XL: 11 Next: 47% Place: Lair:2 #.@.............### Noise: ==-------  Time: 13158.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire m|jz #................... ##.................. #..◊P###..~.§.....# a   polar bear (wandering) #..### ⌠÷≈≈≈..F   cane toad (inner flame) #..# .~~.§..F   blink frog #... ≈≈~≈.≈≈ _The blink frog is engulfed in blazing flames.  Casting: Inner Flame (safe; 1% risk of failure)  m|j }Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (flame, moderately wounded, chance to affect: 81%)m|jpZF(inner flame)m|j10Fm|j<§F  Confirm with . or Enter, or press ? or * to list all spells.Aim  m|jHPress: ? - help, Dir - move target: a blink frog (flame, moderately wounded, chance to affect: 81%)  The blink frog is filled with an inner flame.  The cane toad is engulfed in blazing flames.m|j0.m|jx §FFlame seeps out of the cane toad.  The blink frog is engulfed in blazing flames.m|j@C.Fm|jhℓξ§§ξm|j@§§ξℓξ§F§ξℓξF..aζF   cane toad (inner flame)FF 2 blink frogs (inner flame)m|jLa8=9.3 (1m|j §§§§§ξ§FF§Fm|jFm|jA8 _Flame seeps out of the blink frog.m|j9/  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j  #................... Quake2Marine the Destroyer ##.#...ℓξ§.P.F...#.. Deep Elf of Vehumet ***... #.....§§§ξF#...F.◊.. Health: 64/64 ======================== ##..§§§§§ξ.P..F.F... Magic: 5/25====-------------------- #..)ℓξ§F§........#.. AC: 9Str: 5m|j  ##..ξℓξF..a◊.....#.. EV: 12Int: 25 #.#.**....P.....#.. SH: 0Dex: 15 #..*##...##.....#.. XL: 11 Next: 47% Place: Lair:2 #.@.............### Noise: ==-------  Time: 13159.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##..................m|j4  #..◊P###..~.§.....# F   cane toad (inner flame) #..### ⌠÷≈≈≈..  FF 2 blink frogs (inner flame) #..# .~~.§..  #... ≈≈~≈.≈≈ _Flame seeps out of the blink frog.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (flame, heavily wounded, inner flame, 72% to hit)m|j/  #................... Quake2Marine the Destroyer ##.#...ℓξ§.P.F...#.. Deep Elf of Vehumet ***... #.....§§§ξF#...F.◊.. Health: 64/64 ======================== ##..§§§§§ξ.P..F.F... Magic: 5/25====-------------------- #..)ℓξ§F§........#.. AC: 9Str: 5 ##..ξℓξF..a◊.....#.. EV: 12Int: 25 #.#.``....P.....#.. SH: 0Dex: 15 #..`##...##.....#.. XL: 11 Next: 47% Placm|j1 ee: Lair:2 #.@.............### Noise: ==-------  Time: 13159.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# F   cane toad (inner flame) #..### ⌠÷≈≈≈..FF 2 blink frogs (inner flame) #..# .~~.§.. m|j= F#... ≈≈~≈.≈≈m|j ? VCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (flame, heavily wounded, inner flame, 72% to hit)  The stone arrow hits the blink frog! Flame seeps out of the blink frog.m|j| 4§Aiming: Stone Arrow  Press: ? - help, Shift-Dir - straight line: a blink frog (flame, heavily wounded, inner flame, 72% to hit)  The stone arrow hits the blink frog! Flame seeps out of the blink frog.  The blink frog is almost dead.blink frog is engulfed in blazing flames.m|j^ $#######    blink frogThe blink frog is almost dead.  The blink frog is engulfed in blazing flames.  m|j~ Vehumet accepts your kill.  The blink frog explodes!  The fiery explosion engulfs the cane toad!  Flame seeps out of the cane toad.m|jp §The cane toad is almost dead.The cane toad is engulfed in blazing flames.  Vehumet accepts your kill.m|j ####  blink frog (inner flame)  You feel your power returning.m|jL2Dm|jtM/am|jNK.Fm|jB] .ζD§§ξ§ξ§§§.ζ§§§ζ.§§§...ℓ§...am|j^..D   ice dragon (trample)a   polar bearF   blink frog (inner flame)The cane toad explodes!m|jc6=53======60.3 (1m|j'l§§§ξ§§§ξF§§§§§Fm|jvn7 _The ice dragon roars deafeningly!m|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j&H #................... Quake2Marine the Destroyer ##.#....ζD.P.F...#.. Deep Elf of Vehumet ***... m|j;(#.....§§§ξ.#...F.◊.. Health: 64/64 ======================== ##..§ξ§§§ξFP..F.F... Magic: 3/25==---------------------- #..).ζ§§§........#.. AC: 9Str: 5 ##..ζ.§§§..◊.....#.. EV: 12Int: 25 #.#.ℓ§...aP.....#.. SH: 0Dex: 15 #...##...##.....#.. XL: 11 Next: 53% Place: Lair:2 #.@.............### Noise: ======---  Time: 13160.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# D   ice dragon (trample) #..### ⌠÷≈≈≈..  a   polar bear #..# .~~.§.. m|j) F   blink frog (inner flame) #... ≈≈~≈.≈≈ _The ice dragon roars deafeningly!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice dragon (flame, chance to affect: 81%)m|j? #................... Quake2Marine the Destroyer ##.#....ζ*.P.F...#.. Deep Elf of Vehumet ***... #.....§§§ξ.#...F.◊.. Health: 64/64 ======================== ##..§ξ§§§ξFP..F.F... Magic: 3/25==---------------------- #..).ζ§§§........#.. AC: 9Str: 5 ##..ζ.§§§..◊.....#.. EV: 12Int: 25 #.#.ℓ§...aP.....#.. SH: 0m|j֤Dex: 15 #...##...##.....#.. XL: 11 Next: 53% Place: Lair:2 #.@.............### Noise: ======---  Time: 13160.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# D   ice dragon (trample) #..### ⌠÷≈≈≈..a   polar bear #..# .~~.§..F   blink frog (inner flame) #... ≈≈~≈.≈≈ _The ice dragon roars deafeningly!  Casting: Stone Arrow|j10m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice dragon (flame, chance to affect: 81%)m|j7zRDe, inner flame)m|jd§  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice dragon (flame, chance to affect: 81%)  The ice dragon is filled with an intense inner flame!m|j§D.a5m|jo ζ§§§ξξ§§§ζζ§§ζ.§§>§D5   white impThe blink frog blinks!m|jH--1.3 (1m|j/§§§§D§§§§§§§§§§Dm|jZ _You encounter a white imp.m|jOL  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j #................... Quake2Marine the Destroyer ##.#...5ζ§.P.F...#.. Deep Elf of Vehumet ***... #.....§§§D.#...F.◊.. Health: 64/64 ======================== m|j##..ξξ§§*ζ§P..F.F... Magic: 2/25=----------------------- #..).ζ§*§........#.. AC: 9Str: 5 ##..ζ.*§§..◊.....#.. EV: 12Int: 25 #.#.*§....P.....#.. SH: 0Dex: 15 #..*##..a##.....#.. XL: 11 Next: 53% Place: Lair:2 #.@.............### Noise: ====-----  Time: 13161.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #.m|j .................. ##.................. #..◊P###..~.§.....# D   ice dragon (trample, inner flame) #..### ⌠÷≈≈≈..  a   polar bear #..# .~~.§..  5   white imp #... ≈≈~≈.≈≈ _You encounter a white imp.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (flame, inner flame, 87% to hit)m|j  #................... Quake2Marine the Destroyer ##.#...5ζ§*P.F...#.. Deep Elf of Vehumet ***... #.....§§§*.#...F.◊.. Health: 64/64 ======================== ##..ξξ§§*ζ§P..F.F... Magic: 2/25=----------------------- #..).ζ§*§........#.. AC: 9Str: 5 ##..ζ.*§§..◊.....#.. EV: 12Int: 25 #.#.*§....P.....#.. SH: 0Dex: 15 #..*##..a##.....#.. XL: |j 9;49m11 Next: 53% Place: Lair:2 #.@.............### Noise: ====-----  Time: 13161.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# D   ice dragon (trample, inner flame) #..### ⌠÷≈≈≈..a   polar bear #..# .~~.§..5   white imp #... ≈≈~≈.≈≈Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Pm|j$ ress: ? - help, Shift-Dir - straight lineAim: an ice dragon (flame, inner flame, 87% to hit)  The zap hits the ice dragon. Flame seeps out of the ice dragon.m|jB ζDAiming: Shock  Press: ? - help, Shift-Dir - straight line: an ice dragon (flame, inner flame, 87% to hit)  The zap hits the ice dragon. Flame seeps out of the ice dragon.  The ice dragon is lightly wounded.ice dragon is engulfed in blazing flames.m|j .a5.m|jߍ ℓ§.ζξζ§§Dζ.ℓ§§ℓ.§§§>.3==---2.3 (1m|j §§§§§§§ _Flame seeps out of the ice dragon.m|js  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j; #................... Quake2Marine the Destroyer ##.#..5.ℓ§.P.F...#.. Deep Elf of Vehumet ***... #.....§§§ζ.#...F.◊.. Health: 64/64 ======================== ##..ξζ§§Dζ.P..F.F... Magic: 2/25=----------------------- #..).ℓ§*§........#.. AC: 9Str: 5m|jt= ##..ℓ.*§§..◊.....#.. EV: 12Int: 25 #.#.*§....P.....#.. SH: 0Dex: 15 #..*##...##.....#.. XL: 11 Next: 53% Place: Lair:2 #.@....a........### Noise: =--------  Time: 13162.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# D   ice dragon (trample, inner flame) #..### ⌠÷≈≈≈..  a  m|jr>W[37m polar bear #..# .~~.§..  5   white imp #... ≈≈~≈.≈≈ _Flame seeps out of the ice dragon.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (flame, lightly wounded, inner flame, 87% to hit)m|j@ #................... Quake2Marine the Destroyer m|jDAv##.#..5.ℓ§*P.F...#.. Deep Elf of Vehumet ***... #.....§§§*.#...F.◊.. Health: 64/64 ======================== ##..ξζ§§*ζ.P..F.F... Magic: 2/25=----------------------- #..).ℓ§*§........#.. AC: 9Str: 5 ##..ℓ.*§§..◊.....#.. EV: 12Int: 25 #.#.*§....P.....#.. SH: 0Dex: 15 m|jB#..*##...##.....#.. XL: 11 Next: 53% Place: Lair:2 #.@....a........### Noise: =--------  Time: 13162.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire m|jB*#................... ##.................. #..◊P###..~.§.....# D   ice dragon (trample, inner flame) #..### ⌠÷≈≈≈..m|jOCa   polar bear #..# .~~.§..5   white imp #... ≈≈~≈.≈≈Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  m|jCPress: ? - help, Shift-Dir - straight lineAim: an ice dragon (flame, lightly wounded, inner flame, 87% to hit)  The zap hits the ice dragon. Flame seeps out of the ice dragon.m|jY§DAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (flame, lightly wounded, inner flame, 87% to hit)  The zap hits the ice dragon. Flame seeps out of the ice dragon.  The ice dragon is moderately wounded.  The ice dragon is engulfed in blazing flames.m|jvFa.m|jY.5m|j`l.§.§§§ℓζζ§§§ℓ.§D§..§§§>§.DF   blink frog (inner flame)5   white imp3.3 (1F.§§§§§§§§D§§§§§DF _Flame seeps out of the ice dragon.m|j5  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j8 §§§§§§§§D§§§§m|j9 m|j: m|jA §§§§D§m|jSC q§§§§m|jEE e _You don't have enough magic to cast this spell.m|js m|jx ^Drink which item? Potions  c - a potion of curing  g - a potion of magic  h - 4 potions of haste  r - a potion of resistance  w - 3 potions of heal woundsb - 3 potions of brilliance  i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - a potion of cancellation  M - 3 potions of mutation  f - 2 potions of moonshine  d - 2 cyan potions [!] read|quaff|evoke[?] describe selectedm|jm|jm|j #................... Quake2Marine the Destroyer ##.#...F.§.P.F...#.. Deep Elf of Vehumet ***... #....5§§§ℓ.#...F.◊.. Health: 64/64 ======================== ##..ζζ§§§ℓ.P..F.F... Magic: 2/25=----------------------- #..)..§D§........#.. AC: 9Str: 5 m|j##....§§§..◊.....#.. EV: 12Int: 25 #.#.>§....P.....#.. SH: 0Dex: 15 #...##...##.....#.. XL: 11 Next: 53% Place: Lair:2 #.@...a.........### Noise: =--------  Time: 13163.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# D   ice dragon (trample, inner flame) #..### ⌠÷≈≈≈..a m|j[42m  polar bear #..# .~~.§..F   blink frog (inner flame) #... ≈≈~≈.≈≈5   white impThe ice dragon is moderately wounded.The ice dragon is engulfed in blazing flames. _Flame seeps out of the ice dragon.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.F.m|j §DMagic courses through your body.  The ice dragon is engulfed in blazing flames.a.m|j  §§§§§§§§DFFlame seeps out of the ice dragon.m|j *The white imp gestures at you.m|jEF.m|j ξ§§§.ζ.§§§.§§§§m|ju{25/25=======================-4.3 (1m|jUξ§§§§§§§D§§Dm|j0 _You hear a sizzling sound!m|j=`  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j3 #................... Quake2Marine the Destroyer ##.#.F...ξ.P.F...#.. Deep Elf of Vehumet ***... #....5§§§..#...F.◊.. Health: 64/64 ======================== ##..ζ.§§§..P..F.F... Magic: 22/25 =====================--- #..)..§§§........#.. AC: 9Str: 5 ##....D§§..◊.....#.. EV: 12Int: 25 #.#.*§....P.....#.. SH: 0Dex: 15 #..*##...##.....#.. XL: 11 Next: 53% Place: Lair:2 #.@..a..........### Noise: ---------  Time: 13164.3 (0.0) ##..........m|j5........ b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# D   ice dragon (trample, inner flame) #..### ⌠÷≈≈≈..  a   polar bear #..# .~~.§..  F   blink frog (inner flame) #... ≈≈~≈.≈≈  5   white imp _You hear a sizzling sound!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (flame, heavily wounded, inner flame, 88% to hit)m|j  #................... Quake2Marine the Destroyer ##.#.F...ξ.P.F...#.. Deep Elf of Vehumet ***... #....5§§§..#...F.◊.. Health: 64/64 ======================== m|j ##..ζ.§§§..P..F.F... Magic: 22/25 =====================--- #..)..§§§........#.. AC: 9Str: 5 ##....D§§..◊.....#.. EV: 12Int: 25 #.#.`§....P.....#.. SH: 0Dex: 15 #..`##...##.....#.. XL: 11 Next: 53% Place: Lair:2 #.@..a..........### Noise: ---------  Time: 13164.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... |j m3m##.................. #..◊P###..~.§.....# D   ice dragon (trample, inner flame) #..### ⌠÷≈≈≈..a   polar bear #..# .~~.§..F   blink frog (inner flame) #... ≈≈~≈.≈≈5   white impCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (flame, heavily wounded, inner flame, 88% to hit)  The stone arrow hits the ice dragon! Flame seeps out of the ice dragon.m|j{ ~§DAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ice dragon (flame, heavily wounded, inner flame, 88% to hit)  The stone arrow hits the ice dragon! Flame seeps out of the ice dragon.  The ice dragon is severely wounded.ice dragon is engulfed in blazing flames.m|j| a..5m|jk .§m|j΢ 9ξ§§ℓ5§§§§§ξ§.D  5   white imp==5.3 (1§§§§§§m|j O _Flame seeps out of the ice dragon. The blink frog blinks!m|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j- #................... Quake2Marine the Destroyer ##.#.§...ξ.P.F...#.. Deep Elf of Vehumet ***... #.....§§§..#...F.◊.. Health: 64/64 ======================== ##..ℓ5§§§..P..F.F... Magic: 19/25 ==================------ #..)..§§§........#.. AC: 9Str: 5 ##....§ξ§..◊.....#.. EV: 12Int: 25 #.#.D§....P.....#.. SH: 0Dex: 15 m|j.#..*##...##.....#.. XL: 11 Next: 53% Place: Lair:2 #.@.a...........### Noise: ==-------  Time: 13165.3 (0.0) ##.................. b) +2 long sword (freeze) #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# D   ice dragon (trample, inner flame) #..### ⌠÷≈≈≈..  a   polar bear #..# .~~.§..  5   white imp #... ≈≈~≈.≈≈ _Flame seeps out of the ice dragon. The blink frog blinks!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - m|j/0help, Shift-Dir - straight lineAim: an ice dragon (almost dead, inner flame, 88% to hit)m|jq  #................... Quake2Marine the Destroyer ##.#.§...ξ.P.F...#.. Deep Elf of Vehumet ***... m|js #.....§§§..#...F.◊.. Health: 64/64 ======================== ##..ℓ5§§§..P..F.F... Magic: 19/25 ==================------ #..)..§§§........#.. AC: 9Str: 5 ##....§ξ§..◊.....#.. EV: 12Int: 25 #.#.D§....P.....#.. SH: 0Dex: 15 #..`##...##.....#.. XL: 11 Next: 53% Place: Lair:2 #.@.a...........### Noise: ==-------  Time: 13165.3 (0.0) ##.................. b) +2 long sword (freeze)|ju H #................... Cast: Foxfire #................... ##.................. #..◊P###..~.§.....# D   ice dragon (trample, inner flame) #..### ⌠÷≈≈≈..a   polar bear #..# .~~.§..5   white imp #... ≈≈~≈.≈≈Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (almost dead, inner flame, 88% to hit)  The stone arrow hits the ice dragon! Flame seeps out of the ice dragon.m|j 2ζPress: ? - help, Shift-Dir - straight line  Aim: an ice dragon (almost dead, inner flame, 88% to hit)  The stone arrow hits the ice dragon! Flame seeps out of the ice dragon.  The ice dragon is almost dead.  The ice dragon is engulfed in blazing flames.  Vehumet accepts your kill.m|jp  ##################a.#a   polar bear5   white imp  The ice dragon scales are intact enough to wear.  The ice dragon explodes!m|j#Ea.m|j0aζ§ξ§m|j4:M.5§§ξ§§§§§§§§§§§§§§##§m|j<j@a..§m|j?H0--20/2661========6.3 (1ice dragon scales are intact enough to wear.  The ice dragon explodes! _The fiery explosion engulfs you. You resist.  m|j@Training target 9.0 for Spellcasting reached!  Your Spellcasting skill increases to level 9!  You need to enable at least one skill for training.m|jQ/  --more--m|j5m|j@  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   k - Spellcasting   9.0   6.3  +3  m|j?B         b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1   c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3   d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1       o - Fire Magic  10.0  10.1  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   5.0   5.0|jζ)ζ§.ζ..§#ξ§§§§§§§§§§§m|jGb8=======80.4 (1m|j§§§§§§§§m|jcR _The water moccasin explodes!m|jm|jm|jm|j~.5= 27  5=m|j,m|jf6==m|jy m|j m|j m|jo m|jt m|j U6=m|j$ m|j 7==m|jM m|ji m|jk m|j7 m _You start resting..).ζ..ℓ#.>ℓζ§ξζ..§§§§ζ§-------ℓ..ζξξζξ§§ℓ§7.4 (778==-------8.4 (8m|jE ξ§ _You hear the rumble of a very distant avalanche of rocks.m|j%s3m|jEvm|j|m|j̃Xm|jvm|j78=9==m|jwm|jm|j6m|jm|jޤm|j10/26==m|jWm|jTm|j m|jAm|jSk9=m|jǷm|j~m|j3^1==m|jm|j m|jm|jm|jm|j{602==m|jm|j, h1=3==m|j% m|jn14=m|j]m|jk2=m|jm|jr,m|jdm|j0#c5=m|jN&m|j$*,m|j+m|jZ/m|jG0p36==m|j1m|j18,m|jQ:m|j>,m|j@m|jbEm|jF4=7==m|jGm|jKm|j Mm|jNm|j[8==m|j `m|jcm|j)eU5=m|j+fm|jj,m|jlm|jpm|jqj9==m|jmsm|jywk _You start resting.HP restored.m|jY..<........m|jŒ1216.4 (28.0)m|jea6=7.4 (29 _m|jƔm|jum|jrc3m|jaem|jzim|jmjk20==m|jsXm|jum|jvm|jxm|j|m|j}=1==m|j m|j,m|jm|jm|jh2==m|jxm|jdm|j,m|jϒm|jږ,m|j!m|jm|jh3==m|jm|jm|jwm|jm|jAm|jh4==m|j`m|jzm|j.m|j m|jѵm|j¶m|j?m|j&m|jh5==m|jm|j`,m|jm|jn _You start resting.Magic restored.m|jm|j-32.4 (15m|j~6==3.4 (16 _m|j m|j m|j M.#...F.◊#.........P..F.F...)........##.........◊#.>.....P..##...##. #.<......###.##............ #..◊P###..~.§.....#..#m|jO E4.0) m|j m|jg m|jkG ##.#.§.....P.F...#. #..........#...F.◊ ##...P..F.F.. #..).......#. ##.........◊.....#. m|j[#.#.>.....P.....#. #...##...##.....#.. .<......### # #. #.. ##............. #..◊P###..~.§.....# #..### ⌠÷≈≈≈.. #..# .~~.§.. #.... ≈≈≈ ##..# ≈~≈.≈≈≈m|jm|j&5m|j m|jnm|j"M.................#.#.......P.F...#..........#...F.◊##.........P..F.F...)........##.........◊#.>.....P..##...##.. .##### m|j$[#.......................m|j,m|j-&6m|j;5m|j98a _There is a stone staircase leading up here.m|jxm|jym|jzm|j9e=m|j!Bm|jW _You start waiting.m|j֛m|j+8.4 (2m|j+9.4 (3m|jbm|jڰ _You hear the brisk rumble of a very distant avalanche of rocks.m|j&jm|j lm|jkmm|jtm|j{m|j-Bm|jm|j.m|j7m|j-m|jm|j_m|j{m|jnm|j@m|jҜm|jm|jm|jm|jm|jm|jhm|jm|jm|jȮm|j+m|j+m|jm|jm|jɼm|j7m|j)m|jm|jtm|jGm|jm|j[m|jm|jm|jm|jm|jm|j,m|jm|jm|jk  A white imp comes into view.m|j J ##.........◊.....#....5## m|jL #.#.>.....P.....#...§.......  #...##...##.....#.....^#.§..  #.<.............###..DY#...  ##..............  #............................  #.............................P  ##...........................  #..◊P###..~..@....####.~.....  #..###..⌠÷≈≈≈  #..#.....~~.~  #........≈≈~≈.≈≈≈≈..≈≈  ##..##...≈~≈.≈≈≈≈≈≈≈≈≈  #..####.≈≈...≈≈≈≈≈≈≈≈ 5   white imp (wandering) m|jf##..≈.≈≈≈≈≈≈≈≈≈ ..≈≈.≈≈≈≈≈≈≈≈5 m|j3p50.4 (11.0)5≈m|jm|j?  m|j,1.4 (12 _m|j m|jc m|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|jW ##.........◊.....#....5......## Quake2Marine the Destroyer  #.#.>.....P.....#...§......... Deep Elf of Vehumet ***...  #...##...##.....#.....^#.§.... Health: 66/66 ========================  #.<.............###..DY#...... Magic: 23/26 =====================---  ##............................. AC: 9Str: 5  #.............................. EV: 27 Int: 25  #.............................P SH: 0Dex: 15  ##............................. XL: 11 Next: 68% Place: Lair:2  #..◊P###..~..@....####.~.....# Noise: ---------  Time: 13251.4 (0.0)  #..###..⌠÷≈≈≈........  b) +2 long sword (freeze) m|j #..#.....~~.~........  Cast: Foxfire  #........≈≈~≈.≈≈≈≈..≈≈  ##..##...≈~≈.≈≈≈≈≈≈≈≈≈  #..####.≈≈...≈≈≈≈≈≈≈≈  5   white imp (wandering) ##..≈.≈≈≈≈≈≈≈≈≈  ..≈≈.≈≈≈≈≈≈≈5≈  _A white imp comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (water, wandering, hasn't noticed you, chance to affect: 95%)m|jo/ x ##.........◊.....#....5......## Quake2Marine the Destroyer#.#.>.....P.....#...§......... Deep Elf of Vehumet ***...#...##...##.....#.....^#.§.... Health: 66/66 ========================#.<.............###..DY#...... Magic: 23/26 =====================---##............................. AC: 9Str: 5m|jS1 #.............................. EV: 27 Int: 25#.............................P SH: 0Dex: 15##............................. XL: 11 Next: 68% Place: Lair:2#..◊P###..~..@....####.~.....# Noise: ---------  Time: 13251.4 (0.0)#..###..⌠÷≈≈≈........b) +2 long sword (freeze)#..#.....~~.~........Cast: Foxfire#........≈≈~≈.≈≈≈≈..≈≈##..##...≈~≈.≈≈≈≈≈≈≈≈≈#..####.≈≈...≈≈≈≈≈≈≈≈5   white imp (wandering)##..≈.≈≈≈≈≈≈≈≈≈..≈≈.≈≈≈≈≈≈≈*≈ _A white imp comes into view.Casting: m|j2 Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (water, wandering, hasn't noticed you, chance to affect: 95%)m|j K5inner flame)m|j m|j D5≈m|j# 95m|j ;12 ==2.4 (1m|j# D55m|jE   Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  m|j Aim: a white imp (water, wandering, hasn't noticed you, chance to affect: 95%) _The white imp is filled with an inner flame.m|jL 4 5≈Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j>u●●5, ally target)m|j\2--3m|jm|j! §● _You conjure some foxfire!m|j"O§●m|j#D§●m|jr$E§●m|j$N§●m|j%O§●m|jg&E§●m|j#1  The foxfire burns the white imp. The white imp is burned terribly!  Flame seeps out of the white imp.m|j4§m|j ζThe white imp is moderately wounded.The white imp is engulfed in blazing flames.m|j ######≈###Vehumet accepts your kill.m|jR§●m|j^(f§§§ζ§§§§m|j-3= 27  ======4m|j6p§§§m|jx:M _The white imp explodes!m|j b●§§●●§●§m|j 1§m|j! Im|j"  _Your foxfire dissipates.4==m|j) ,m|j m|j m|j h5==m|jA! m|j) m|j@* m|jS+ m|j4 6==m|jC> 4 _Magic restored.m|jJ .#.>.....P.....#...§....#...##...##.....#.....^#.§#.<.............###...Y#...##.................#.....#......P##.#..◊P###..~.......####.~.....###..###..⌠÷≈≈≈.@....... ------61.4 (7#..#.....~~.~....#........≈≈~≈.≈≈≈≈..≈≈≈##..##...≈~≈.≈≈≈≈≈≈≈≈..####.≈≈..≈≈≈m|jK m ##..≈.≈≈≈≈≈≈≈≈≈..≈≈.≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈[)%)m|jSS m|jT J------2.4 (8m|jZ m|j*] > _Found a ring mail and a triple crossbow.m|j,m|j/m|j1m|j:m|jyGBm|jzIm|jZN,m|jQm|jVm|j?\m|j]9=m|j_m|j"dm|jhm|jjm|jQlm|jBqm|jvm|j_xm|jzm|jhm|ju,m|j,m|j6m|j̝m|j=m|jm|jm|jGm|jLm|jm|jm|j|m|jem|j2m|jm|jdm|jJm|j m|jcm|jhm|jCm|jm|jZm|jm|jm|jgm|j8m|jN,m|jm|jm|jmm|jm|j m|jm|jl  An ice beast comes into view.m|j...#...................... ...#.....^#............... ...###....#............... ............. ............  ...######...  ..........# #.###.. .....####.~.....##....('.. ..........≈≈≈.⌠# ...........≈≈~..##.....# ≈≈≈≈..≈≈≈≈.≈~.≈.# ....# m|jw≈≈≈≈≈≈≈≈≈≈~.≈≈≈.# .... ≈≈≈≈≈≈≈≈≈≈...≈≈.# ... ≈≈≈≈≈≈≈≈≈≈≈.~...# ##Y   ice beast (wandering) ≈≈≈≈≈≈≈≈≈≈≈~≈≈... ≈≈≈[)%)≈≈≈Y~≈...m|ju76.4 (14.0)Y≈m|jnm|jd  7.4 (15m|j] m|j - _Found 6 poisoned darts.m|j1  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j...#......................  Quake2Marine the Destroyer ...#.....^#...............  Deep Elf of Vehumet ***... ...###....#...............  Health: 66/66 ======================== m|j^..........................  Magic: 23/26 =====================--- ..........................  AC: 9Str: 5 .................######...  EV: 27 Int: 25 .................# #.###..  SH: 0Dex: 15 .....####.~.....##....('..  XL: 11 Next: 68% Place: Lair:2 ..........≈≈≈.⌠.@.....#  Noise: ---------  Time: 13277.4 (0.0) ...........≈≈~..##.....#  b) +2 long sword (freeze) ≈≈≈≈..≈≈≈≈.≈~.≈.# ....#  Cast: Foxfire ≈≈≈≈≈≈≈≈≈≈~.≈≈≈.# .... ≈≈≈≈≈≈≈≈≈≈...≈≈.# ... ≈≈≈≈≈≈≈≈≈≈≈.~...# ##  Y   ice beast (wandering) ≈≈≈≈≈≈≈≈≈Y≈~≈≈... ≈≈≈[)%)≈≈≈≈~≈... _Found 6 poisoned darts.  Casting: Foxfire (safe; 1% risk of fam|jsilure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (water, wandering, hasn't noticed you, chance to affect: 92%)m|j...#......................Quake2Marine the Destroyer ...#.....^#...............Deep Elf of Vehumet ***... ...###....#...............Health: 66/66 ======================== ..........................Magic: 23/26 =====================--- ..........................AC: 9Str: 5 .................######...EV: 27 Int: 25 .................# #.###..SH: 0Dex: 15 .....####.~.....##....('..XL: 11 Next: 68% Place: Lair:2 ..........≈≈≈.⌠.@.....#Noise: ---------  Time: 13277.4 (0.0) m|j...........≈≈~..##.....#b) +2 long sword (freeze) ≈≈≈≈..≈≈≈≈.≈~.≈.# ....#Cast: Foxfire ≈≈≈≈≈≈≈≈≈≈~.≈≈≈.# .... ≈≈≈≈≈≈≈≈≈≈...≈≈.# ... ≈≈≈≈≈≈≈≈≈≈≈.~...# ##Y   ice beast (wandering) ≈≈≈≈≈≈≈≈≈*≈~≈≈... ≈≈≈[)%)≈≈≈≈~≈... _Found 6 poisoned darts.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (water, wandering, hasn't noticed you, chance to affect: 92%)m|j;[MYinner flame) m|jEY≈m|j9Ym|j;12 ==8.4 (1m|jm|j+H  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (water, wandering, hasn't noticed you, chance to affect: 92%)_The ice beast is filled with an inner flame.m|jRo.####.##.PPP..#.......................#.....^#...............###....#.......................................######................# #.###.. ......####.~....@##....('.. ≈≈.⌠.. ~...........≈≈~..##.....# .≈≈≈≈..≈≈≈≈.≈~.≈.##≈~.≈≈≈.#. .≈...≈≈.# ...m|jTPY.~...# ##≈≈≈≈≈≈≈≈≈~≈≈... ≈≈≈≈[)%)≈≈≈≈~≈...m|jUOY≈m|jb^;Ym|j_q 27  --9m|jgDYYm|jjm|j 3 Y.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j ●●Y, ally target)12 m|j ==-80m|j DYYm|j : §m|jG ● _You conjure some foxfire!§●m|j T§●m|j P§●m|j J§●m|j  The foxfire burns the ice beast! The ice beast melts!  Flame seeps out of the ice beast.m|j>x 4§m|jH  The ice beast is moderately wounded.The foxfire burns the ice beast. The ice beast melts!  Flame seeps out of the ice beast.m|j 4§m|j C  27  .ice beast is engulfed in blazing flames.  Vehumet accepts your kill.Vehumet offers you knowledge of Airstrike.m|j /  --more--m|j4ζm|j #########  You feel your power returning.m|jzO m|jwQ §§§§§§§§§§m|jV 4=9======1m|j@_ §§§§§§§m|jb M _The ice beast explodes!m|j m|ja : Spells (Memorise)TypeFailure Level  a - AirstrikeAir14% 4b - Kinetic GrapnelForgecraft1%m|j 1  c - Magic DartConjuration1%1  d - Momentum StrikeConjuration/Translocation 1%2  e - Searing RayConjuration1%2  f - Static DischargeConjuration/Air1%2  g - PasswallEarth1%m|j? f3  h - Volatile BlastmotesFire/Translocation1%3  i - Rending Bladem|jl Conjuration/Forgecraft 1% 4  j - Confusing TouchHexes3% 3  k - ApportationTranslocation5%m|j 1  l - Call Canine FamiliarSummoning16% 3  m - Summon Seismosaurus EggSummoning/Earthm|j 219% 4  n - Dimensional BullseyeHexes/Translocation24% 4  o - Chain LightningConjuration/Air 100% 9  p - Fire Stormm|jM Conjuration/Fire 100% 9 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitm|jGm|jOm|jlX:....#...........###.##.PPP.Quake2Marine the Destroyer ....#......................Deep Elf of Vehumet ***... ....#.....^#...............Health: 66/66 ======================== ....###....#...............m|j5YMagic: 24/26 ======================-- ...........................AC: 9Str: 5 ...........................EV: 27 Int: 25 ..................######...SH: 0Dex: 15 ..................# #.###..XL: 11 Next: 69% Place: Lair:2 ......####.~....@##....('..Noise: ======---  Time: 13281.4 (0.0) ≈..........≈≈≈.§§......#m|jtYb) +2 long sword (freeze) ~...........≈≈§§.##.....#Cast: Foxfire m|jYB.≈≈≈≈..≈≈≈≈§§§§≈.# ....# ≈≈≈≈≈≈≈≈≈≈§§§§≈≈.# .... .≈≈≈≈≈≈≈≈≈≈§§§≈≈.# ... m|j9Z≈≈≈≈≈≈≈≈≈≈≈≈.~...# ## ≈≈≈≈≈≈≈≈≈≈≈≈~≈≈... ≈≈≈≈[)%)≈≈≈≈~≈...The ice beast is moderately wounded.The ice beast is engulfed in blazing flames.  Vehumet accepts your kill.Vehumet offers you knowledge of Airstrike.You feel your power returning. _The ice beast explodes!m|jb §§§Okay, then.m|jdm|jkt§§§§§m|jn. _m|j@m|jn@N  m|jAm|jAFm|jM5=m|j}Nm|jkQ,m|jZ _You start resting.Magic restored.m|j%b:------⌠.~.§§§.≈§§≈§§m|jil4.4 (3§~§§~m|jm6==------5.4 (4 _m|jOv§§§§§m|jxm|jJm|jKm|jLm|jPm|jZnm|j\m|j]m|j^m|jbm|jb9=m|jdm|jsW _You start waiting.m|j§§≈~ζ§§§m|j_9≈ξζξ§m|j,90.4 (5m|jbξξ§m|j _You hear the brisk rumble of a very distant avalanche of rocks.m|jVm|jVm|jXm|j^m|jbm|jmm|js^.... ............. .................... ...................< ..######....... ..###.###....# ###.~.....##....('....# ≈≈≈.⌠.......#.....# ≈≈~..##....@# 6.4 (6≈≈≈.≈~.≈.##.....# ≈≈≈§~.≈≈≈.##........ ≈≈≈≈...≈≈.##...........~...####.###....# ≈≈≈≈≈~≈≈... #.# ....# )≈≈≈≈~≈... ... ....m|j][34m. .... .... m|j7.4 (7 _Found a stone staircase leading up.m|j+.. ^#.......##....................<######........ ..........###.###....# ##.~.....##....('....# ≈≈≈.⌠.......#@....# ....≈≈~..##.....#.....#.≈~.≈.##.....#.......§~.≈≈≈.##..........#P....≈≈.##..........# ..~...####.###....# ≈≈≈≈~≈#.# ....# ≈≈≈≈~≈... ... ......... ....m|j!H8.4 (1m|j|###.##.PPP. ......... ^#............##.....#.....................<######......... .........###.###....# #.~.....##....('@...# ≈≈≈.⌠.......#.....# ...≈≈~..##.....#.....# m|j.≈~.≈.##.....#.......§~.≈≈≈.##..........#P....≈≈.##..........# ...~...####.###....# .~≈#.# .....# ≈≈≈~≈... .....m|j$m|j&9m|jHm|jm|j5&c##...# .◊. ###.##.PPP#.... ^#....##....##.................<######.......... ...##.###.@..# ~.....##....('....# ≈≈≈.⌠.......#.....# m|j&..≈≈~..##.....#.....#.≈~.≈.##.....#........ §~.≈≈≈.##..........#P.....≈≈.##..........##...~...####.###....# ...~≈#.# .....#m|j1m|j2(300m|j:m|j<m|jU †....#..... . ##...#...◊......# ###.##.PPP# .. .. #.#.# ####..............<######...@........#.###....#..#.# ~.....##....('....# ..# ≈≈≈.⌠.......#.....# . m|j* ?.≈≈~..##.....#.....# .≈~.≈.##.....#........ ~.≈≈≈.##..........#P.. ...≈≈.##..........##....~...####.###....# ...m|j m|jm &1m|j} m|j m|j8m|j&<$m|jP<Read which item? Scrolls  t - 5 scrolls of teleportationi - 8 scrolls of identify  r - 2 scrolls of revelation  s - a scroll of summoning  m|jn<hw - a scroll of enchant weapon  x - 2 scrolls of amnesia  p - a scroll of poison m|j< V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedm|j~m|jBm|j.†....#..... .Quake2Marine the Destroyer .....##...#...◊......#Deep Elf of Vehumet ***... .....###.##.PPP......# .Health: 66/66 ======================== ..................... ..m|jZ~Magic: 26/26 ======================== #...................#.#AC: 9Str: 5 #....................###EV: 27 m|j~Int: 25 ........................SH: 0m|jDex: 15 ...................<....XL: 11 Next: 69% Place: Lair:2 m|j@.......######...@.......Noise: ---------  Time: 13301.4 (0.0) .......###.###....#..#.#m|jEb) +2 long sword (freeze) ~.....##....('....# ..#Cast: Foxfire ≈≈≈.⌠.......#.....# . .≈≈~..##.....#.....# m|j.≈~.≈.##.....#........ ~.≈≈≈.##..........#P.. ...≈≈.##..........##... ≈.~...####.###....# ... _Okay, then. _You start resting. _Magic restored. _You start waiting. _You hear the brisk rumble of a very distant avalanche of rocks. _Found a stone staircase leading up.m|j" ,,,.,,,,,*,,,,,,,,,,,.>.,*,,,,,,,..,,,,,,,,,...**,,,,,,,#**,,,,,,***,,,,,,,m|j,,,,,,,,,,,,,,,,,,###,,,,,,,,,#.#,,,*,,,,,..##..#,,**,,,**#....,,*,,,***#....,,*,,,**,....,,**,,**, .....,,**,,**,m|j ....,,**,,,,, *...,,,**,,,*,m|j6~ As you read the scroll of revelation, it crumbles to dust.m|j512 2.4 (1m|j m|jG_You feel aware of your surroundings. You sensed 1 shop/portal.m|j,V _Found a hole to the Spider Nest.m|jwm|jLevel 2 of the Lair of Beasts <<<<>>>>>>∩(Press ? for help) #.......................+....◊...#.####*,,,,**,*,*,,,,,,**,,,,,,*,*,*  ##.#.......P.F...#......#.............#*,,,,*,,,,,,,,,,,**,,,,,**,***  #..........#...F.◊....S.#....#.......,**,,,,*,,,*,,,,,,,**,,,,,,*,**  ##............F.F........†....#.....,,,.,,,,,*,,,,,,,,,,,+,,,,,,,,,*  #..).............#...........##...#...◊......#>.,*,,,,,,,*,,,,,**,** m|j  ##.........◊.....#...........###.##.PPP......#..,,,,,,,,,*,,,,,**,,**  #.#.>.....P.....#..............................**,,,,,,,*,******,,,*  #...##...##.....#.....^#...................#.##**,,,,,,**,**,***,***  #.<.............###....#....................###**,,,,,,,,,,,,,,,,*  ##..............................................,,,,,,,,,,,,,**,,,* m|jX #..........................................<....,,,,,,,,,,,,***,,,*  #..............................######...@.......,,,,,,,,,,,,**,,,,**  ##.............................###.###....#..#.#,,,*,,,,,,,,*∩,,,,,*  #..◊P###..~.......####.~.....##....('....###..#,,**,,,*******,,,,,*  #..###..⌠÷≈≈≈..........≈≈≈.⌠.......#.....##....,,*,,,**********,*** m|jN *#..#.....~~.~...........≈≈~..##.....#.....#....,,*,,,**,,,,,******  #........≈≈~≈.≈≈≈≈..≈≈≈≈.≈~.≈.##.....#..........,,**,,**,,,,,,**,,*  m|j##..##...≈~≈.≈≈≈≈≈≈≈≈≈≈§~.≈≈≈.##..........#P....,,**,,**,,,,,,**,,**  m|jH#..####.≈≈...≈≈≈≈≈≈≈≈≈≈...≈≈.##..........##....,,**,,,,,,,,^,**,,,*  m|jt**,,*,,##..≈.≈≈≈≈≈≈≈≈≈≈≈≈.~...####.###....#*...,,,**,,,*,,,,,,*,,,,*  m|j*,,,,,,,..≈≈.≈≈≈≈≈≈≈≈≈≈≈≈~≈≈...**#.#,.....#*,,,*****,,**,,,,,,**,,**  *,,,,,,,...≈≈≈≈≈≈[)%)≈≈≈≈~≈...,,,...,,.....*,,**,***,,,,****,***,,* m|j˫ **,,,,,,,,,,≈≈≈≈≈,>,,≈≈≈≈≈,,,,,,....,,,....,,,,,,,,,,,**,******,,,**m|j .†....#.....,,,.,,,,,*,,,,,,,,,,, Quake2Marine the Destroyer .....##...#...◊......#>.,*,,,,,,, Deep Elf of Vehumet ***... .....###.##.PPP......#..,,,,,,,,, Health: 66/66 ======================== ........................**,,,,,,, Magic: 26/26 ======================== #...................#.##**,,,,,,* AC: 9Str: 5 #....................###**,,,,,,, EV: 12Int: 25 ........................,,,,,,,,, SH: 0Dex: 15 ...................<....,,,,,,,,, XL: 11 Next: 69% Place: Lair:2 .......######...@.......,,,,,,,,, Noise: ---------  Time: 13302.4 (0.0) .......###.###....#..#.#,,,m|j *,,,,, b) +2 long sword (freeze) ~.....##....('....###..#,,**,,,** Cast: Foxfire ≈≈≈.⌠.......#.....##....,,*,,,*** .≈≈~..##.....#.....#....,,*,,,**, .≈~.≈.##.....#..........,,**,,**,  ~.≈≈≈.##..........#P....,,**,,**,  ...≈≈.##..........##....,,**,,,,,  ≈.~...####.###....#*...,,,**,,,*,  _Found a stone staircase leading up.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal. _Found a hole to the Spider Nest.  Press: ? - help, v - describe, . - travelThe floor.m|j$ & m|j†....#.....,,,.,,,,,*,+##...#...◊......#>..*,*###.##.PPP......#.*#*,* .#.###*,,,,,,* .####*,<.######.###.###....#..#.#.,,*, m|j.....##....('....###..#.,**,,,*.⌠.#.....##.....,*,,,* ≈≈~..##.....#.....#.....,*,,,**, ≈~.≈.##.....#.**,,**, .≈≈≈.##.#P.....,**,,**,≈≈.##.##.....,**, .~...####.###....#*...,,,**,,,*,m|j#####.###..#.#..#.............P.......m|j5##.....m|jI 27  m|j+3.4 (1 _m|j(m|jr....#.....,,,.,,,,,*,+,##...#...◊......#>..*,*,###.##.PPP......#...,*,.#*,*,#.###*,,,,,,**,#####,<.######.###.###....#..#.#..,*,##....('....###..#.,**,,,*.⌠.m|jys#.....##......*,,,*~..##.....#.....#......*,,,**, ~.≈.##.....#............**,,**, ≈≈≈.##..........#P......**,,**, .≈≈.##..........##.....,**, ~...####.###....#*...,,,**,,,*,m|jb}m|jK~&4m|j܆m|jDm|j^s#.....,,,.,,,,,*,+,##...#...◊......#>..*,*,###.##.PPP......#...,*,.#*,*,*#.###*,,,,,,**,*#####.<.m|j######.###.###....#..#.#...*,##....('....###..#.,**,,,* .⌠.#.....##......*,,,* 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###....#*...,,,**,,,*,,,,,,*,,,,*m|jm|j&3m|jm|j?m|jo,,,.,,,,,*,+,* ◊......#>..#......◊#,,,,,**,** PPP......#....P#,,,,,**,,*##.#,#*****,,,*#.####......##.#*,***,*#####.* **,,,* <.***,,,* .**,,,,** ....#..#.#...#.*∩,,,,,* ('....###..#..##...#,,,,,* #.....##......#.#.....#......#.#....##..#*,,,,,,**,,*#P......##..#*,,,,,,**,,**##......##...,,,,,^,**,,,*....#*...,,,**,,,*,,,,,,*,,,,*m|j<4m|jhm|jUm|j: .,,,,,*,+,* ◊......#>..#......◊#,,,,,**,** ......#....P#,,,,,**,,** ##.#,#*****,,,* #.####......##.##,***,*** #####.* **,,,* <.#**,,,* .#*,,,,** ....#..#.#...#.#∩,,,,,* '....###..#..##...######*,,,,,* .....##..... #.....#......# #..#P.. m|j+D m|jIG &5m|jM m|jV m|j .,,,,,*,+,* ◊......#>..#......◊#,,.,,**,** ......#....P#,.,,,**,,** ##.#.#*****,,,* #.####......##.##◊***,*** #####.* #*,,,* <.#**,,,* #*,,,,** ....#..#.#...#.m|j #∩,,,,,* ....###..#..##...######*,,,,,* ##......# .....#......#...# .##..##P......##..###......##... m|j\ m|j &6m|j m|j m|j\$J.,,,,,*,+,* m|j%......#>..#......◊#,..,,**,** ......#....P#,.,,,**,,** ##.#.#**#**,,,* #.####......##.##◊#**,*** #####.* #*,,,* <.#**,,,* #*,,,,** #..#.#...#.m|j)#∩,,,,,* ###..#..##...######*,,,,,* ##......#...## #P......##..##......##.. m|j3<7m|jc6m|j9m|j7,,,,,*,+,* #>..#......◊#...,,**,** #.P#..,,,**,,** ##.......#.#**#**,,,* #.####......##.##◊##*,*** #####.* #*,,,* <.#**,,,* #*,,,,** #..#.#...#.#∩,,,,,* ###..#..##...######*,,,,,* ##..#P......##.##......##. m|j^<8m|jm|jm|jZ*,+,* #>..#......◊#...,,**,** #.P#..,,,**,,** ##.......#.#*##**,,,* #.####......##.##◊##*,*** #####..,,* #*,,,* <.#**,,,* #*,,,,** #..#.#...#.#∩,,,,,* ###..#..##...######*,,,,,* ##......#...##......#...##.#P......## m|jm|j &9m|jm|jm|j;*,+,*  #>..#......◊#...,,**,**  #..P#..,,,**,,**  ##.......#.#*##**,,,*  #.####......##.##◊##*,***  #####..,,*  #*,,,*  .<.#**,,,*  #*,,,,**  #..#.#...#.#∩,,,,,*  ###..#..##...######*,,,,,*  ##......#...##*,***  .#......#...#*,,,,,******  ##..#*,,,,,,**,,*    #P......##..#*,,,,,,**,,**    ##......##...,,,,,^,**,,,*    #*...,,,**,,,*,,,,,,*,,,,*   20m|jf *,,,***,,,,,,*,**  ,,*,,,,,,,,,,,+.,,,,,,,,*  #>..#......◊#...,,**,**  #..........P#..,,,**,,**  ...##.......#.#*##**,,,*  .#.####......##.##◊##*,***  #####..,,*  ..,,,*  <#**,,,*  ..........#*,,,,**  ..#.#...#........#∩,,,,,*  #..##...######*,,,,,*  #......#...##********, ##...#*,,,,,******  .......##..#*,,,,,,**,,*  P......##..#*,,,,,,**,,**  #......##...,,,,,^,**,,,*  1m|jg *,,,,,**,,,,,**,* *,,,***,,,,,,*,**  ,*,,,,,,,,,,,+.,,,,,,,,*  .#>..#......◊#...,,**,**  .#..........P#..,,,**,,**  ....##.......#.#*##**,,,*  #.####......##.##◊###.#**  .#####....#  .,,,*  ##*,,,*  .......#*,,,,**  .#.#...#........#∩,,,,,*  #..##...######*,,,,,*  ......#...##********, #...#*,,,,,******  ......##..#*,,,,,,**,,*  ......##..#*,,,,,,**,,**  m|j  m|j &2m|j m|j m|jw*,***,,*,*  ,,,,,**,,,,,**,* ,,,***,,,,,,*,**  *,,,,,,,,,,,+.,,,,,,,,*  #>..#◊#...,,**,**  #..........P#..,,,**,,**  ...##.......#.####**,,,*  ......##.##◊###.#**  #####....#  #...#  ##*,..#  ........#*,,,.#*  #...#........#∩,,,,.#  m|j#..##...######*,,,,,#  #...##********, #...#*,,,,,******  ##..#*,,,,,,**,,*  m|j@<3m|jܰm|jm|j',*,*,,,,,,**,,,,,,*,*,*  **,,,,,**,***  *,**,,,,,,*,**  ,+.,*  >..#......◊#...,,**,**  .P#..,,,**,,**  ##.#.####**,,,*  ####......##.##◊###.#**  .#  ##...#  ##*...#  .#*,...#*  .#...#........#∩,....#  .#..##...######*,....#  #...##*#.###  #...#*,,,,,***##*  ##..#*,,,,,,**,,*  m|jJ0<4m|j5m|jQ,,,,,,,,**,,,,,**,***  ,***,,**  ,+.,,*  ..#......◊#...,,**,##  .........P#..,,,**,.##  .###.####**...*  ###......##.##◊###.#**  ..........#  m|jS..............##@..#  ....###...#  ....#*....#* #...#........#∩.....#  #..##...#######.....#  ...#...##*****###.###  #...#*,,,,,***##*  ##..#*,,,*  ##..#*,,,,,,**,,* m|j\m|j_&5m|ji8 _Found a dark tunnel.m|j 8 *,*,** ,,+.,,,,,,,, ..#......◊#...,,**,##.P#..,,,**..## .##.#.####**...* #m|j ##.##◊###.#*..........# ........######....#* #...##∩.....# ...##...,,,,,^,**,,,*  m|j% Y6m|jy,,,+.,,,,,,,,* >..#......◊#...,,**,## ..P#..,,,**..## ##.......#.####**...* #####.##◊###.#** #................# ...##...# ##...# .##@...#* #...#.#∩.....# .#..##...#######.....# ....*****###.### .#...#*,,,,,***##* m|jy'.##..#*,,,,,,**,,* .##..#*,,,,,,**,,** .##...,,,,,^,**,,,* ,,,**,,,*,,,,,,*,,,,* m|jY7m|j#>..#......◊#...,,**,## #....P#..,,,**..## ##.......#.####**...* #####.##◊###.#** #................# ....##...# #...# .##....## #.#...#.#@.....# .#..##...#######.....# ....*****###.### .#...#*,,,,,***##* .##..#*,,,,,,**,,* .##..#*,,,,,,**,,** .##...,,,,,^,**,,,* ,,,**,,,*,,,,,,*,,,,* ,,*****,,**,,,,,,**,,** 8m|j` _There is a dark tunnel here.m|j(m|j, Spells (Memorise)TypeFailure Level  a - AirstrikeAirm|jD,14% 4b - Kinetic GrapnelForgecraft1%1  m|jj,.c - Magic DartConjuration1%m|j,B1  d - Momentum StrikeConjuration/Translocation 1%m|j,=2  e - Searing RayConjuration1%2  m|j2^f - Static DischargeConjuration/Air1%2  g - PasswallEarth1%3  h - Volatile BlastmotesFire/Translocation1%3  i - Rending BladeConjuration/Forgecraft 1% 4  j - Confusing TouchHexes3% 3  k - ApportationTranslocation5%1  l - Call Canine FamiliarSummoning16% 3  m - Summon Seismosaurus EggSummoning/Earth19% 4  n - Dimensional BullseyeHexes/Translocation24% 4  o - Chain LightningConjuration/Air 100% 9  p - Fire StormConjuration/Fire 100% 9 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitm|j6 m|j>%#>..#......◊#...,,**,##  Quake2Marine the Destroyer #..........P#..,,,**..##   Deep Elf of Vehumet ***... ...##.......#.####**...*   Health: 66/66 ======================== .####......##.##◊###.#**   Magic: 26/26 ======================== #####................#  AC: 9Str: 5 m|j>8................##...#  EV: 27 Int: 25 ...............###...#  SH: 0Dex: 15 ...............##....##  XL: 11 Next: 69% Place: Lair:2 #.#...#........#@.....#  Noise: ---------  Time: 13328.4 (0.0) ..#..##...#######.....#  b) +2 long sword (freeze) m|j?.....#...##*****###.###  Cast: Foxfire m|jK?h.....#...#*,,,,,***##* .....##..#*,,,,,,**,,* m|jr?M.....##..#*,,,,,,**,,**   m|j?F.....##...,,,,,^,**,,,* m|j?M  ..,,,**,,,*,,,,,,*,,,,* m|j?M  ,,*****,,**,,,,,,**,,** m|j @n  _Found a stone staircase leading up.  m|j0@As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal. m|jW@_Found a hole to the Spider Nest. _Found a dark tunnel. _There is a dark tunnel here.m|j=Lm|jMMemorise Airstrike, consuming 4 spell levels and leaving 2? Y - Yes  N - Nom|jNm|jC m|jw #>..#......◊#...,,**,##  Quake2Marine the Destroyer #..........P#..,,,**..##   Deep Elf of Vehumet ***... ...##.......#.####**...*   Health: 66/66 ======================== .####......##.##◊###.#**   Magic: 26/26 ======================== #####................#  AC: 9Str: 5 ................##...#  EV: 27 Int: 25 ...............###...#  SH: 0Dex: 15 ...............##....##  XL: 11 Next: 69% Place: Lair:2 #.#...#........#@.....#  Noise: ---------  Time: 13328.4 (0.0) ..#..##...#######.....# m|j' J  b) +2 long sword (freeze) .....#...##*****###.###  Cast: Foxfire .....#...#*,,,,,***##* .....##..#*,,,,,,**,,* .....##..#*,,,,,,**,,**   .....##...,,,,,^,**,,,*   ..,,,**,,,*,,,,,,*,,,,*   ,,*****,,**,,,,,,**,,**   _Found a stone staircase leading up.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal. _Found a hole to the Spider Nest. _Found a dark tunnel. _There is a dark tunnel here.12 9.4 (1m|j m|j _This spell is dangerous to cast!Vehumet grants you knowledge of Airstrike.30.4 (2m|j m|j& A1.4 (3m|j m|jN m|j +2.4 (4m|j*, W3.4 (5m|jM ; m|jM _You start memorising the spell. You continue memorising. x4  You finish memorising.  You add the spell Airstrike to your library.m|jN m|jY b _Spell assigned to 'j'.m|jBg 4m|j$l m|j.r m|j H4.4 (1 _m|j7  a Volcano  The world spins around you as you enter the gateway.        ℓ  .ℓℓ   ####...ℓζ  m|js  #@.∩...ℓζ   ##......ℓ   ....§ξζ   ....≈≈ℓ  ......ℓ  ......ζ  .....≈ℓ  ....≈ζζ m|jD ,5.9 (2.5 m|jRJ ξ _You enter a volcano!  Found a rocky tunnel leading out of this place.m|jfU Z _There is a rock-blocked tunnel here.m|jgm|j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.5   9.9  -2   k - Spellcasting   9.0   6.3  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1   c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3   d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0  m|jv 4.2  +1       o - Fire Magic  10.0  10.1  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   5.0   5.0  +1   f - Long Blades   6.2   8.3  -1   q - Air Magic   0.0   0.8  +1       r - Earth Magic   5.0   5.0  +1   g - Armour   0.0   1.4  -2       h - Dodging   3.0   2.8  +2|j39;49m   s - Evocations   4.0   4.2  +1   i - Shields   0.0   1.4  -2       j - Stealth   3.0   2.4  +3                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto||j49mmanual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsm|j8m|j?m|j Quake2Marine the Destroyer Deep Elf of Vehumet ***... Health: 66/66 ======================== Magic: 26/26 ======================== AC: 9Str: 5 ℓEV: 12Int: 25 .ℓℓSH: 0Dex: 15 ####...ℓζXL: 11 Next: 69% Place: a Volcano #@.∩...ℓζm|j%Noise: ---------  Time: 13335.9 (0.0) ##......ℓb) +2 long sword (freeze) ....§ξζCast: Foxfire ....≈≈ℓ ......ℓ m|j......ζ .....≈ℓ ....≈ζζYou add the spell Airstrike to your library. _Spell assigned to 'j'.  The world spins around you as you enter the gateway. _You enter a volcano!  m|jzFound a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here.m|j <ξm|jW m|j9ξm|j,m|jy#m|j*' Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - Magic DartConjuration1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - Searing RayConjuration1%2  e - Static DischargeConjuration/Air1%m|j'2  f - ApportationTranslocation5%1  g - PasswallEarth1%3  h - Volatile Blastmotes Fire/Translocation 1%3  i - Rending BladeConjuration/Forgecraft 1% 4  j - Confusing Touchm|j'.Hexes3% 3  k - Call Canine Familiar Summoning16% 3  l - Summon Seismosaurus Egg Summoning/Earth 19% 4 m|j( m - Dimensional Bullseye Hexes/Translocation 24% 4  n - Chain LightningConjuration/Air 100% 9  o - Fire Stormm|jK(kConjuration/Fire 100% 9 2 spell levels left m|j}(][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitm|jTm|jj Quake2Marine the Destroyer Deep Elf of Vehumet ***... Health: 66/66 ======================== Magic: 26/26 ======================== AC: 9Str: 5 ℓEV: 12Int: 25 .ℓℓSH: 0Dex: 15 ####...ℓζXL: 11 Next: 69% Place: a Volcano #@.∩...ℓζNoise: ---------  Time: 13335.9 (0.0) ##......ℓb) +2 long sword (freeze) ....§ξζCast: Foxfire ....≈≈ℓ ......ℓ ......ζ .....≈ℓ ....≈ζζYou add the spell Airstrike to your library. _Spell assigned to 'j'.  The world spins around you as you enter them|jj: gateway. _You enter a volcano!  Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here. ξOkay, then.m|jn9ξm|jr. _m|j)m|j,} Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Firem|jN-1%3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky Flamem|j-rFire/Alchemy1%4  i - Frozen RampartsIcem|j-K1%3  j - AirstrikeAir14%m|j-4 m|j.Select a spell to describe [?] help [!]/[I] toggle spell headersm|j+ m|jq0 m|j#A > m|jB Quake2Marine the Destroyer Deep Elf of Vehumet ***... Health: 66/66 ======================== Magic: 26/26 ======================== AC: 9Str: 5 ℓEV: 12Int: 25 .ℓℓSH: 0m|jWC Dex: 15 ####...ℓζXL: 11 Next: 69% Place: a Volcano #@.∩...ℓζNoise: ---------  Time: 13335.9 (0.0) ##......ℓm|jC b) +2 long sword (freeze) ....§ξζm|j/D Cast: Foxfire ....≈≈ℓ ......ℓ ......ζ m|jlD .....≈ℓ ....≈ζζ m|jD _Spell assigned to 'j'.  The world spins around you as you enter the gateway. _You enter a volcano!  m|jD 5Found a rocky tunnel leading out of this place. m|jD _There is a rock-blocked tunnel here. _Okay, then.m|jI <ξm|jK m|j\O 9ξm|jQ m|jm|jd Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - Magic DartConjuration1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - Searing RayConjuration1%2  e - Static DischargeConjuration/Air1%2  m|jP{f - ApportationTranslocation5%1  g - PasswallEarth1%3  h - Volatile Blastmotes Fire/Translocation 1%3  i - Rending BladeConjuration/Forgecraft 1% 4  j - Confusing TouchHexes3% 3  k - Call Canine Familiar Summoning16% 3  l - Summon Seismosaurus Egg Summoning/Earth 19% 4  m - Dimensional Bullseye Hexes/Translocation 24% 4  n - Chain LightningConjuration/Air 100% 9  o - Fire StormConjuration/Fire 100% 9 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitm|jm|jm|j= Quake2Marine the Destroyer Deep Elf of Vehumet ***... Health: 66/66 ======================== Magic: 26/26 ======================== AC: 9Str: 5 ℓEV: 12Int: 25 .ℓℓSH: 0Dex: 15 ####...ℓζXL: 11 Next: 69% Place: a Volcano m|ju1#@.∩...ℓζNoise: ---------  Time: 13335.9 (0.0) ##......ℓb) +2 long sword (freeze) ....§ξζCast: Foxfire ....≈≈ℓ m|j}......ℓ ......ζ m|j.....≈ℓ ....≈ζζ _Spell assigned to 'j'.  m|j)The world spins around you as you enter the gateway. _You enter a volcano!  Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here. m|j6_Okay, then.m|j ξOkay, then.ξ _m|j m|j%3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.5   9.9  -2   k - Spellcasting   9.0   6.3  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1  m|j|& c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3   d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1       o - Fire Magic  10.0  10.1  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   5.0   5.0  +1   f - Long Blades   6.2   8.3  -1   q - Air Magic   0.0   0.8  +1    |j&'9;49m   r - Earth Magic   5.0   5.0  +1   g - Armour   0.0   1.4  -2      m|j' h - Dodging   3.0   2.8  +2   s - Evocations   4.0   4.2  +1   i - Shields   0.0   1.4  -2       j - Stealth   3.0   2.4  +3  m|j['                    m|j's                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpm|j( [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  m|jJ([!] training|cost|targetsm|j/> q + Air Magic 0.0m|jAgTargetTarget8.0  --  --  --  --  --  --  --  --  --  --  --  --  -- m|jC --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsm|j7<[?25h[?0c0 m|jt - [?25l[?1cm|j 6.0 current training targets, if any.=] set aall targetsm|j){ a * Fighting   6.5m|j~wo a - Fighting   6.5m|jP  Quake2Marine the Destroyer Deep Elf of Vehumet ***... Health: 66/66 ======================== Magic: 26/26 ======================== AC: 9Str: 5 ℓEV: 12Int: 25 .ℓℓSH: 0Dex: 15 ####...ℓζXL: 11 Next: 69% Place: a Volcano #@.∩...ℓζNoise: ---------  Time: 13335.9 (0.0) ##......ℓb) +2 long sword (freeze) ....§ξζCast: Foxfire ....≈≈ℓ ......ℓ ......ζ .....≈ℓ ....≈ζζThe world spins around you as you enter the gateway. _You enter a volcano!  Found a rocky tunnel leading m|jZ 3out of this place. _There is a rock-blocked tunnel here. _Okay, then. _Okay, then.ξm|jEX    #ℓ .ℓζ ..ℓ ..ℓ ####...ℓζℓ #∩@∩...ℓζℓ ##......ℓζ .....§ξζ ......≈≈ℓζ .........ℓ ##........ζ #.......≈ℓζ .......≈ζζℓ m|jYO.ℓ.ℓ.ℓℓζℓ≈ℓ≈ℓ≈§ζℓm|j6Qt 27  6.9 (1 _m|jAVm|jXm|jB( m|j*) m|j* m|jF5 Bm|j@ Bm|jUl m|jAm m|j@p m|j{ m|j| m|j| m|j. ,m|jG m|j ,m|j m|j ,m|j: m|jk ,m|j m|jr ,m|j m|j ,m|j m|j; m|j m|jS m|j ,m|j m|jO m|jC m|jv m|j ,m|j m|j m|j m|j m|j& m|ji' m|j' m|j6 ,m|j69 m|jG ,m|j%I m|jZ ,m|j\ m|jh ,m|ji m|jv m|jw m|j/x m|j ,m|j m|j m|j ,m|j m|jX m|j# m|jܨ m|jb m|j m|j( W _You start waiting.m|j! ..........§§≈§≈≈≈§.≈≈m|j *≈≈≈≈m|j ;≈64.9 (28.0)§§≈5.9 (29 _The air gets thick with the scent of sulphur.m|j   # ##. ##. #.. .. ####......≈ #∩.@.....≈ ##......§≈ ......§§≈≈§ #......≈≈≈§ #.§≈ ##.≈ #.≈ .≈ m|j޵≈≈≈≈≈≈§§≈§§§§≈§m|jƶ/6.9 (1.0) m|jm|jm _There is a rocky tunnel leading out of this place here.m|jY   ## ##. ##. ###. .. ####......≈ #∩.∩@....≈ ##......≈ #......≈ #......≈≈§§≈ #.§  #.§≈≈≈  m|j4§m|jW-7 _m|j/m|j7m|j(    # ##. ###. ###. #. ####......≈ #∩.∩.@...≈§≈ ##......≈ #......≈≈≈≈≈≈§   #......≈≈§§≈ #.§§§§≈ ##.§§≈ ≈  m|jO ζζζζζζξζζζζζζζζξζ.ξξℓℓζζζζζζζζζ§ζξξζζζζζζ≈ζζζ≈ℓζℓ§§§≈ §§≈§§§≈≈m|jL &8m|j Dξξm|j:& E _The volcano roars to life, belching forth lava!m|j  ####  ##ζζζζ  ###ζζξζζζ  ###..ζζζζζξ   #....ζ.ξξℓℓ  ####...ζζζζζζ   #∩.∩...ζζζ§ζξ   ##..@..ξζζζζζ  ......≈ζ≈ζζζ≈   #......≈≈§§ℓζℓ  ...§§§§≈  m|j ##≈ §   #≈§§≈ S   lava snake (asleep)  .≈≈≈≈  ##......≈§S≈ m|jℓζζζζζℓζζℓℓζζζ.ζξ.ζζℓζζℓℓζ§ℓζζζℓℓℓ≈ℓζℓ≈ℓ§§9m|j26m|jG[ _You encounter a lava snake.m|j  #### ##ℓζζζ ###ζζζℓζζ ###..ζℓℓζζξ  #....ζ.ζξ.ℓ ####...ζζℓζζζ  #∩.∩...ℓℓζ§ℓξ ##.....ζζζℓℓζ #...@..≈ℓ≈ℓζℓ≈  #......≈≈§§≈ℓℓ ...§§§§≈  ##≈ §  #≈§§≈m|jy   .≈§§§≈ ##......≈§S§  ≈≈≈ m|j .ℓℓℓζ.ℓ..ℓℓ.ζζℓℓ.ℓ..ℓζℓℓ≈≈≈≈ℓ§..§§§§≈≈≈≈§§§≈§≈≈≈≈§70m|jCK m|jq0  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j: ####  Quake2Marine the Destroyer ##.ℓζζ  Deep Elf of Vehumet ***... ###ℓℓζ.ζζ  Health: 66/66 ======================== ###..ℓ..ℓζξ  Magic: 25/26 =======================- #....ℓ.ζζ.ℓ  AC: 9Str: 5 ####...ℓℓ.ℓζζ  EV: 27 Int: 25 #∩.∩.....ℓ§ℓξ  SH: 0Dex: 15 m|j###.....ζℓℓ≈ℓζ  XL: 11 Next: 69% Place: a Volcano #...@..≈≈≈≈ℓℓ≈  Noise: ---------  Time: 13370.9 (0.0) #....*.≈§§§≈ℓℓ  b) +2 long sword (freeze) #......*..§§§§≈  Cast: Foxfire ##......*..§§ §  #.....§§*≈≈≈  .......§*§≈§  S   lava snake (asleep) ##......≈§S§≈  ......≈≈≈≈§ m|j% _You encounter a lava snake.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, asleep, 100% to hit)m|jT  ####Quake2Marine the Destroyer  ##.ℓζζDeep Elf of Vehumet ***...  ###ℓℓζ.ζζHealth: 66/66 ========================  ###..ℓ..ℓζξMagic: 25/26 =======================-  #....ℓ.ζζ.ℓm|jU AC: 9Str: 5  ####...ℓℓ.ℓζζEV: 27 Int: 25  #∩.∩.....ℓ§ℓξSH: 0Dex: 15  ###.....ζℓℓ≈ℓζXL: 11 Next: 69% Place: a Volcano  #...@..≈≈≈≈ℓℓ≈Noise: ---------  Time: 13370.9 (0.0)  m|jV #....*.≈§§§≈ℓℓb) +2 long sword (freeze)  #......*..§§§§≈Cast: Foxfire  ##......*..§§ § m|jV  #.....§§*≈≈≈  .......§*§≈§S   lava snake  ##......≈§*§≈  ......≈≈≈≈*  m|jV Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem|j$W Aim: a lava snake (lava, asleep, 100% to hit)  The zap hits the lava snake!  The lava snake is severely wounded.m|jB OS≈m|j *...ℓ......ℓζ...≈≈≈ℓ≈≈§≈≈≈≈..≈§≈...≈§≈§§..≈≈..≈≈§m|j: r§§S≈§§≈§§≈§m|jR :12 =1.9 (1m|j m|j   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, asleep, 100% to hit)  The zap hits the lava snake!  The lava snake is severely wounded. _The lava snake hisses angrily.m|j   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j# ####  Quake2Marine the Destroyer ##..ζζ  Deep Elf of Vehumet ***... ###..ℓ.ζζ  Health: 66/66 ======================== ###......ζξ  Magic: 24/26 ======================-- #......ℓζ.ℓ  AC: 9Str: 5 ####......≈ζζ  EV: 12Int: 25 #∩.∩.....≈≈ℓξ  SH: 0Dex: 15 ###.....ℓ≈≈≈ℓζ  XL: 11 Next: 69% Place: a Volcano m|j$'#...@..§≈≈≈≈ℓ≈  Noise: =--------  Time: 13371.9 (0.0) #....*.≈§≈§≈ℓℓ  b) +2 long sword (freeze) #......**.≈§≈§≈  Cast: Foxfire ##.....§§*.≈≈ §  #.......≈*§≈  .......§§§S≈  S   lava snake ##......§§≈§≈  ......≈§§≈§  _The lava snake hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j-%,Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, severely wounded, 67% to hit)m|jz 1 ####Quake2Marine the Destroyer  ##..ζζDeep Elf of Vehumet ***...  ###..ℓ.ζζm|j{ Health: 66/66 ========================  ###......ζξMagic: 24/26 ======================--  #......ℓζ.ℓAC: 9Str: 5  ####......≈ζζEV: 12Int: 25  #∩.∩.....≈≈ℓξm|jp{ SH: 0Dex: 15  ###.....ℓ≈≈≈ℓζXL: 11 Next: 69% Place: a Volcano  #...@..§≈≈≈≈ℓ≈Noise: =--------  Time: 13371.9 (0.0)  #....*.≈§≈§≈ℓℓm|j{ _b) +2 long sword (freeze)  m|j{ #......**.≈§≈§≈Cast: Foxfire  m|ja| ##.....§§*.≈≈ §  #.......≈*§≈  .......§§§**S   lava snake  ##......§§≈§≈  ......≈§§≈§ m|j| H Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  m|j| Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, severely wounded, 67% to hit)  m|j| The zap hits the lava snake.m|j NS≈m|j ..ℓ§.§§≈≈≈≈.§§§≈§≈...≈§≈...≈§≈§≈5=2.9 (1m|j m|j! onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, severely wounded, 67% to hit)  The zap hits the lava snake. _The lava snake is almost dead.m|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j ####  Quake2Marine the Destroyer ##..ζζ  Deep Elf of Vehumet ***... ###....ζζ  Health: 66/66 ======================== ###......ζξ  Magic: 24/26 ======================-- #.......ℓ.ℓ  AC: 9Str: 5 ####......≈ζζ  EV: 12Int: 25 #∩.∩.....≈≈ℓξ  SH: 0Dex: 15 ###....§.≈≈≈ℓζ  XL: 11 Next: 69% Place: a Volcano #...@.§§≈≈≈≈ℓ≈  Noise: =--------  Time: 13372.9 (0.0) #....**§§≈§≈ℓℓ  b) +2 long sword (freeze) #.......*.≈|jm§≈§≈  Cast: Foxfire ##.......**≈≈ §  #.......≈≈S≈  .......§§§≈§  S   lava snake ##......§≈§§≈  ......≈§§≈§  _The lava snake is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, almost dead, 67% to hit)m|jG] ####Quake2Marine the Destroyer  ##..ζζDeep Elf of Vehumet ***...  ###....ζζHealth: 66/66 ========================  ###......ζξMagic: 24/26 ======================--  #.......ℓ.ℓAC: 9Str: 5  m|j^####......≈ζζEV: 12Int: 25  #∩.∩.....≈≈ℓξSH: 0Dex: 15  ###....§.≈≈≈ℓζXL: 11 Next: 69% Place: a Volcano  #...@.§§≈≈≈≈ℓ≈Noise: =--------  Time: 13372.9 (0.0)  #....**§§≈§≈ℓℓb) +2 long sword (freeze)  #.......*.≈§≈§≈Cast: Foxfire  ##.......**≈≈ §  m|jy`#.......≈≈*≈  .......§§§≈*S   lava snake  ##......§≈§§≈  ......≈§§≈§  _The lava snake is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, almost dead, 67% to hit)m|jXNS≈m|j0ℓℓ.§≈.§..§..§§§§m|j+3.9 (1m|j"m|jZCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lava snake (lava, almost dead, 67% to hit) _The zap misses the lava snake.m|j]  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|jmY ####  Quake2Marine the Destroyer ##..ζζ  Deep Elf of Vehumet ***... ###....ζζ  Health: 66/66 ======================== ###.....ℓζξ  Magic: 23/26 =====================--- #......ℓ..ℓ  AC: 9Str: 5 ####......≈ζζ  EV: 12Int: 25 #∩.∩.....≈≈ℓξ  SH: 0Dex: 15 ###....§.≈§≈ℓζ  XL: 11 Next: 69% Place: a Volcano #...@.§§≈≈≈≈ℓ≈  Noise: =--------  Time: 13373.9 (0.0) #....**§§≈§≈ℓℓ  b) +2 long sword (freeze) #.......**§§≈§m|jF 1.......m|jb m≈≈≈≈≈§§§.§.§§..6 _You encounter a fire bat.m|j{ # ##..§§ § ##§§  #.......≈≈≈§≈  ##......≈≈≈≈≈  #.....§≈§≈§§ ##......≈§≈≈ #.....§§§§§  ##....§.§§§  #...@.§.§§§  #.......≈§b  #≈§§  § #... ###§ . #... ###.m|j§§≈≈.≈§≈.≈§..§.§§§.§.§§m|jl&7m|jm|jsm|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j/ ##.........§§ §  Quake2Marine the Destroyer ##....§§.≈≈§§  Deep Elf of Vehumet ***... #.......≈≈≈§≈  Health: 66/66 ======================== ##......≈≈≈≈≈  Magic: 25/26 =======================- #......≈§≈§§≈  AC: 9Str: 5 ##......≈§≈≈  EV: 27 Int: 25 #.....§§§§§  SH: 0Dex: 15 ##...§§.§§§  XL: 11 Next: 70% Place: a Volcano #...@***§.§  Noise: ---------  Time: 13397.9 (0.0)m|ji #.....§§**b  b) +2 long sword (freeze) ##......≈§§  Cast: Foxfire #........§.§  #..........§.  ###........§§  b   fire bat (asleep) m|j.........§.  #...........  ###........ m|j_You encounter a fire bat.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|jAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire bat (black smoke, lava, asleep, 100% to hit)m|j) ##.........§§ §Quake2Marine the Destroyer  ##....§§.≈≈§§Deep Elf of Vehumet ***...  #.......≈≈≈§≈Health: 66/66 ========================  ##......≈≈≈≈≈Magic: 25/26 =======================-  #......≈§≈§§≈m|jV*AC: 9Str: 5  ##......≈§≈≈EV: 27 Int: 25  #.....§§§§§SH: 0Dex: 15  m|j*w##...§§.§§§XL: 11 Next: 70% Place: a Volcano  #...@***§.§Noise: ---------  Time: 13397.9 (0.0)  #.....§§***b) +2 long sword (freeze)  m|j*##......≈§§Cast: Foxfire  #........§.§ m|j#+e #..........§.  ###........§§m|jM+b   fire bat  .........§.  m|jo+D#...........  ###........m|j,Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire bat (black smoke, lava, asleep, 100% to hit)  The zap hits the fire bat.m|jKb§m|jSb.b§m|j'..§≈§§≈§§§≈.≈....§..b§...§§≈≈≈m|j~.§≈§§§≈.§§m|jJ,12 =m|jx8.9 (1m|j+m|j1Yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire bat (black smoke, lava, asleep, 100% to hit)  m|jxKThe zap hits the fire bat. _The fire bat is lightly wounded.m|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|j ##.........§§ §  Quake2Marine the Destroyer ##.......≈≈§§  Deep Elf of Vehumet ***... #.......§≈§§≈  Health: 66/66 ======================== ##......§≈§§≈  Magic: 24/26 ======================-- #......≈§§≈§≈  AC: 9Str: 5 ##......≈§≈≈  EV: 12Int: 25 #.......§§§  SH: 0Dex: 15 ##.....§§§§  XL: 11 Next: 70% Place: a Volcano #...@**b§.§  Noise: =--------  Time: 13398.9 (0.0) #.......§§§  b) +2 long sword (freeze) ##......≈≈≈≈m|jk  Cast: Foxfire #.........§≈  #..........§§  ###.......§§≈  b   fire bat ..........§  #..........§  ###........ _The fire bat is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire bat (black smoke, lightly wounded, 74% to hit)m|jؔ= ##.........§§ §Quake2Marine the Destroyer  ##.......≈≈§§Deep Elf of Vehumet ***...  #.......§≈§§≈Health: 66/66 ========================  ##......§≈§§≈Magic: 24/26 ======================--  #......≈§§≈§≈AC: 9m|jjsStr: 5  ##......≈§≈≈EV: 12Int: 25  #.......§§§SH: 0Dex: 15  m|j##.....§§§§XL: 11 Next: 70% Place: a Volcano  #...@****.§Noise: =--------  Time: 13398.9 (0.0)  #.......§§§b) +2 long sword (freeze)  ##......≈≈≈≈Cast: Foxfire  #.........§≈  #..........§§  ###.......§§≈b   fire bat  m|j"a..........§  #..........§  ###........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire bat (black smoke, lightly wounded, 74% to hit)  The zap hits the fire bat.m|jFb§m|jnAb.m|j0-≈≈≈§§≈§≈.§§§≈...§§.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  m|j-Press: ? - help, Shift-Dir - straight lineAim: a fire bat (black smoke, lightly wounded, 74% to hit)  The zap hits the fire bat.  The fire bat is moderately wounded.m|j7/Y5=9.9 (1m|j5m|j8Y _The fire bat completely misses you.m|jU  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m|js  ##.........§§ §  Quake2Marine the Destroyer ##.......≈≈§§  Deep Elf of Vehumet ***... #.......≈≈§§≈  Health: 66/66 ======================== ##......§§§§≈  Magic: 22/26 ====================---- #......§§§≈§≈  AC: 9Str: 5 ##......≈≈§≈  EV: 12Int: 25 #.......§≈§  SH: 0Dex: 15 ##.....§§§§  XL: 11 Next: 70% Place: a Volcano #...@b.§.§§  Noise: =--------  Time: 13399.9 (0.0) #.....§§≈§§  b) +2 long sword (freeze) ##......≈≈≈≈  Cast: Foxfirem|j [40m #..........≈  #..........§§  ###........§≈  b   fire bat .........§§  #.........§.  ###........ _The fire bat completely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire bat (moderately wounded, 76% to hit)m|j|  ##.........§§ §  Quake2Marine the Destroyer ##.......≈≈§§  Deep Elf of Vehumet ***... #.......≈≈§§≈  Health: 66/66 ======================== m|j ##......§§§§≈  Magic: 22/26 ====================---- #......§§§≈§≈  AC: 9Str: 5 ##......≈≈§≈  EV: 12Int: 25 #.......§≈§  SH: 0Dex: 15m|j;  ##.....§§§§  XL: 11 Next: 70% Place: a Volcano #...@..§.§§  Noise: =--------  Time: 13399.9 (0.0) m|jb 8#.....§§≈§§  b) +2 long sword (freeze) ##......≈≈≈≈  Cast: Foxfirem|j  #..........≈  #..........§§  m|j ###........§≈  b   fire bat .........§§  m|j ?#.........§.  ###........ m|j Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem|j6 Aim: a fire bat (moderately wounded, 76% to hit)  The stone arrow hits the fire bat!!  m|jf rYou kill the fire bat!Vehumet accepts your kill.m|j   §  ##.......≈≈§§  #.......≈≈§§≈ m|jO  ##......§§§§≈  ≈§≈  ≈§≈  m|j| ~≈§     m|j j   ≈≈≈ m|j _ ..≈ #.m|j u ###........§≈m|j: ......... #.........§. m|j k§≈§≈≈≈≈≈≈§§≈≈§.§≈§§...≈≈≈§§§§...§..m|j 4==2=400.9 (1  Press: ? - help, Shift-Dir - straight line  Aim: a fire bat (moderately wounded, 76% to hit)  The stone arrow hits the fire bat!!  You kill the fire bat!  Vehumet accepts your kill. _You feel your power returning. _Your Air Magic skill increases to level 1!n|jtq In|j| B n|j } 327  n|j n|j4 n|j #5n|j F===n|j n|jr ,n|j n|j; n _You start resting.Magic restored.n|j ζ≈≈ℓ≈≈≈ℓℓζ§≈ℓℓ≈≈.≈ℓℓ≈§≈≈....≈§--n|jH §≈≈.≈≈≈§§§§§.n|j3 ζ≈≈≈ℓ§≈≈.≈≈≈3.9 (3≈§.§§..§§n|jΪ }6==--4.9 (4 n|j _n|j n|j n|j   ##ζ≈≈§   #≈≈≈≈≈  ##......≈≈≈≈≈  #.....ℓ§≈≈≈≈≈  ##......  #.≈≈≈≈  ##......§§≈≈  ...≈§  #≈≈≈≈  ##......≈≈§§  ..§.§ .§..  ###..§§  ..§ #..  ###  n|j ?.§§§§n|je X§≈...§n|jд +5.9 (1n|j n|jd n|jv n|j  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f + Stone ArrowConjuration/Earth 1% 3 g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir10%4 Select a spell to describe [?] help [!]/[I] toggle spell headersn|jn|jn|j" ##.......ζ≈≈§Quake2Marine the Destroyer #.......≈≈≈≈≈n|jyDeep Elf of Vehumet ***... ##......≈≈≈≈≈Health: 66/66 ======================== n|j#......§≈≈≈≈≈Magic: 26/26 ========================n|j̏ ##......≈≈≈≈AC: 9Str: 5n|j #.......≈§§≈EV: 27 n|j4KInt: 25 n|j\n##......§§≈≈SH: 0n|jmDex: 15 #........§§§n|jXL: 11 Next: 72% Place: a Volcano #..@....≈§≈≈n|jݐNoise: ---------  Time: 13405.9 (0.0) ##......≈≈≈§n|jbb) +2 long sword (freeze) n|j.q#..........§Cast: Foxfire n|jd[#............ ###.........§n|j9 ..........§ n|j=#.........§. n|jڑA###........ .......n|jYou kill the fire bat!Vehumet accepts your kill. _You feel your power returning. _Your Air Magic skill increases to level 1! n|jD__You start resting. _Magic restored.n|jn|jn|j&n|jDn|j  #.......≈≈≈≈≈  ##≈≈≈≈≈  #......§≈≈≈≈≈  n|jX C##≈≈≈≈  #.......≈§§§  ##§§≈≈  #..§  #.n|j ≈§≈≈  #≈≈≈≈  n|j Y#....§  #..n|j e  ###§n|j U  .. #.n|j$ J§ ###n|jx .  .. ##.....n|j s§§≈§.n|j ?  n|j+ $6.9 (1n|j- n|j n|j^ #≈≈≈≈≈  #......§≈≈≈≈≈  ##≈≈≈≈  #.......§§§§≈ ##§§≈≈  #..§§ #.≈§≈≈≈ #≈≈≈≈§ #...§≈§ #.. ###§  .............  ##............ .  ###n|j§≈§§§≈≈≈§§§§≈§≈§..≈≈n|j&7n|jdn|j8n|j`B #......§≈≈≈≈≈  ##≈≈  #.......≈§§§ ##§§≈≈ n|j #.......§§§§§§ #.§§§§≈ #§≈§≈§§n|jF ##....≈§n|j: #..≈n|j ###≈≈§ #....§ ## # 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M§≈......##≈≈≈.≈§. §≈§......##≈.#§......§§§##  ##  §≈≈##≈≈§≈§≈.........#  # ≈≈§.....##n|j# §§§≈≈≈§§≈§§§≈§≈≈n|j &5n|j n|j" n|j\M≈. ......##§§≈.≈. §≈§......##≈§.#≈...@..#§##  ## §≈§§........##  .......#n|j:&§≈§≈§§§≈§§≈§§§§≈≈≈≈§≈≈n|jA&6n|jFn|jVn|jl5Mn|j7mZ≈§...... ......###§≈.≈. ≈≈§......##≈§§§.#≈......##§## n|jm≈§§.......## ## ≈≈≈......####n|jV≈§≈§.§≈≈≈≈.≈§≈≈§§≈≈≈..≈≈≈.7n|jZn|jHq 8M§≈≈≈≈§≈. ......###§§≈.§. ≈≈≈......##≈§.≈§≈≈......##§§≈§.....## .#≈≈≈≈........n|jҀ §≈≈≈≈≈§§§§≈≈≈≈≈§.≈§§n|j &8n|jh n|jƉ n|jM.......#§§≈≈≈≈≈§≈. §......###≈≈≈.#§§. ≈§§....@.###§§≈.≈≈≈§......## n|j\M.≈≈≈≈§.......#n|j§§§§§§≈≈§§§§≈n|j≈§§§§≈§≈≈§§≈§§n|j &9n|j n|jn|jlM §.......#≈......§§. §≈......##≈.#§ §......###≈#§§≈≈.......# ≈≈§§........n|j≈§≈§≈≈≈.§§§§§≈§§§§≈§≈≈n|jP'80n|j$n|jn|jH M.§....###≈......##≈......#§§§.≈≈. §§......##≈≈§.#.# §......##§≈≈≈.......# #≈.......n|j ..§.≈§§§≈≈§≈§≈≈§§≈§n|j &1n|j` n|j) n|jM.....# ......###§§.. ≈§§§.....#§≈§≈##§≈........#≈≈.§......§§.....@###≈≈.≈§.# §§§......### #......n|jd§§≈≈§..§≈§§≈.§§§..§§§≈≈≈§§≈§≈≈≈.n|j)&2n|jn|jKgM## .....# §§....###≈ ≈§.......## ≈......#≈.#..§..@..#§§§.....##≈≈≈.#§≈.......## .≈.§....##n|jY..§§..≈§.§≈≈≈.§≈§.n|jZ&3n|jQ_n|jan|jM# ## # ......#### .......## ≈#≈.#§..##§......###≈≈≈.......# #≈§......#n|j≈§≈§§≈§.§≈.§§§n|j&4n|jn|jn|j>  #   #   ......####  §§.  §§.  §§≈≈# ≈§≈n|j E..# §§........## ### §≈.......# §≈§.# ≈≈≈.§....### ≈§§§§.......#  §≈§≈.......# n|j §≈≈≈§§≈§§§≈≈≈≈≈≈..§§§..§≈≈§≈n|jN &5n|jI n|jf n|j    #   # .  ≈§......#### §§§. ≈≈≈≈. ≈§§≈≈≈#  §§§§..#  §§≈........##  §§### ≈≈.......# ≈≈≈≈.# §§§§### ≈§≈.# n|j:.4.≈§≈≈§≈≈≈§§≈§§§≈≈≈§§§§≈§§6n|jɾ #   #   # .  ≈≈.......####  ≈§≈≈§.@....#n|jG  §≈≈§§ ≈§§§≈≈#  §§≈≈..#  §§≈........##  §≈§### n|j]  ≈≈≈§≈.......#  §§≈§.......# §§§§§.....### n|j§≈§§§§≈§≈§≈§§n|j&7n|jn|jn|j/  ##   #   # .  ≈≈≈....@..#### §S§§≈≈§......#  §§≈§§ §§≈≈# §≈§§≈≈..# §≈ §≈§........## S   lava snake (asleep)§ §§§≈###   §≈§≈§.......#   §§≈.   §SYou encounter a lava snake.≈S≈≈≈.§≈≈§§≈≈.§§≈≈≈§≈≈.§§§§§..S≈§..≈≈≈.[39;4n|j; +9m8n|j  n|j n|j9 &_The lava snake hisses angrily.n|j   ###   #   .# .≈.  ≈≈≈≈.......#### §≈S≈≈≈.§.....# ≈≈§§≈≈. §§§§§§§≈§#  ≈≈≈§≈≈..#  §§§§§§........## § §§≈§.§....###  §≈≈≈≈.......# §Sn|j" §§.§§§≈≈≈S§§..§§≈≈≈§ ≈≈≈≈§§§≈..§9n|jz% n|j'  n|jv  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!n|j  Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 66/66 ======================== #### Magic: 22/26 ====================---- ....# AC: 9Str: 5 .....## EV: 27 !n|jIInt: 25 .......## SH: 0Dex: 15 §§......###  XL: 11 Next: 72% Place: a Volcano .§§....@..##  Noise: ---------  Time: 13489.9 (0.0) !n|jn≈≈§***.....####  b) +2 long sword (freeze) !n|j≈≈≈*S*§.......#  Cast: Foxfire §≈≈***§.......## !n|j^ ≈≈§§§§§≈≈......##  !n|j§ ≈≈≈§≈≈........#  S   lava snake §§§§§≈§§......##  !n|jw§ §§§≈..§...###  §≈≈≈≈.......# !n|j7<_The lava snake hisses angrily.  !n|jZCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!n|j_Aiming: Airstrike (dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (black smoke, lava, empty space bonus: 8/8)!n|j 7  Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 66/66 ========================####  Magic: 22/26 ====================----!n|j ....#  AC: 9Str: 5.....##  EV: 27 Int: 25.......##  SH: 0Dex: 15§§......###  XL: 11 Next: 72% Place: a Volcano.§§....@..##  Noise: ---------  Time: 13489.9 (0.0)≈≈§≈.......####  b) +2 long sword (freeze)≈≈≈≈*§§.......#  Cast: Foxfire!n|j6 §≈≈§§§§.......## ≈≈§§§§§≈≈......## !n|j] § ≈≈≈§≈≈........#  S   lava snake!n|j Y§§§§§≈§§......## !n|j l§ §§§≈..§...### !n|jȦ ^§≈≈≈≈.......# _The lava snake hisses angrily.  !n|j Casting: Stone Arrow (safe; 1% risk of failure)  !n|j MConfirm with . or Enter, or press ? or * to list all spells.!n|j3 WAiming: Airstrike (dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (black smoke, lava, empty space bonus: 8/8)!n|jܪ §  Press: ? - help, Dir - move targetAim: a lava snake (black smoke, lava, empty space bonus: 8/8)  The open air twists around violently and strikes the lava snake!!  You kill the lava snake!  Vehumet accepts your kill.  You feel your power returning.!n|jԽ j§≈§≈§§≈§≈§§§≈≈≈ ≈≈≈≈ξℓζS(asleep)ζ≈§ξ..§S§ζ≈ℓζζ.§!n|j{ k3=12 ===90.9 (1!n|j !n|j * _You hear a sizzling splash.!n|j e _You encounter a lava snake."n|jG  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."n|j" $  Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 66/66 ======================== #### Magic: 19/26 =================------- ....# AC: 9Str: 5 .....## EV: 12Int: 25 .......## SH: 0"n|j Dex: 15 §§......###  XL: 11 Next: 72% Place: a Volcano .§§....@..##  Noise: ===------  Time: 13490.9 (0.0) ≈≈§≈.......####  b) +2 long sword (freeze) "n|j 9≈§≈≈§§§.......#  Cast: Foxfire ≈§≈§§≈§.......##  "n|j Z§≈§§§≈≈≈≈......##  "n|j ≈ ≈≈≈≈ξℓζ.......#  S   lava snake (asleep) ***≈§ξ..§.....## "n|jF  *S*ζ≈ℓζζ.§..###  "n|j §≈≈≈≈.......# _You encounter a lava snake.Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, asleep, empty space bonus: 6/8)#n|j&  Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 66/66 ========================####  Magic: 19/26 =================-------....#  AC: 9Str: 5.....##  EV: 12Int: 25.......##  SH: 0Dex: 15§§......####n|j  XL: 11 Next: 72% Place: a Volcano.§§....@..##  Noise: ===------  Time: 13490.9 (0.0)≈≈§≈.......####  b) +2 long sword (freeze)≈§≈≈§§§.......#  Cast: Foxfire≈§≈§§≈§.......## §≈§§§≈≈≈≈......## ≈ ≈≈≈≈ξℓζ.......#  S   lava snake (asleep)§§ζ≈§ξ..§.....## §*§ζ≈ℓζζ.§..### §≈≈≈≈.......# _You encounter a lava snake.Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike[0#n|j!;10m (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, asleep, empty space bonus: 6/8)#n|j≈  Press: ? - help, Dir - move targetAim: a lava snake (lava, asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the lava snake!!  You kill the lava snake!  Vehumet accepts your kill.  You feel your power returning.#n|j.§≈≈≈≈≈§§≈ζ§≈ζ≈ζ ≈ℓ≈§ζ... ℓ≈≈ℓζ.. #n|j?b20=31.9 (1#n|j_ _You hear a sizzling splash. You hear an angry hiss.%n|jy####   # §.  ..## §≈§  §≈≈§≈.......#### ≈≈§§§.≈≈§§≈§.≈≈§§≈≈≈≈≈#ℓ≈≈≈ζ§≈ζ≈ζ.......#ζ≈§≈ℓ≈§ζ........##§≈§ℓ≈≈ℓζ....###%n|jZ....≈.≈≈≈≈§≈§≈≈≈≈≈≈≈§≈≈§ℓℓ§≈ζ≈ℓℓ§§§≈§§ζ%n|j1== 27  ---2%n|jַ%n|j%n|j. #####.# # ...##.≈. §§≈≈≈≈.......####§≈≈≈≈≈≈≈≈§......§≈≈.≈≈≈≈≈≈≈§≈##≈≈≈§ℓℓ§≈ζ≈ℓ.......#ℓ§§§≈§§ζ........##%n|jź ≈≈.§§§≈≈≈§≈§§§§§≈≈§≈§≈≈§≈≈§§≈§§§ℓ≈.---3%n|jǿ %n|j# &n|jx###### ## §...##§≈≈.≈.##≈≈§≈≈≈≈.......####≈≈≈≈≈≈≈≈.≈§§§≈≈≈§≈§≈§§§≈≈§≈§≈≈§##≈≈§§≈§§§ℓ≈..#&n|j>.≈≈≈§§§≈§≈§§§≈≈§≈.≈§§≈§≈&n|jDq2==4&n|j6&n|ji&n|j##.##.###.##.###≈§≈.##§≈§≈≈≈.####≈§§§≈≈§≈≈≈.......#≈≈§§§≈≈≈§≈§...## ≈§§§≈≈§§§≈§≈......##  ≈≈§§≈§§§ℓ≈.#&n|jr§§§≈.≈§≈≈≈§≈§≈§§§§≈§§≈≈§≈§≈§§≈≈5&n|j&n|j&n|jTw#.##.###.##.###§≈.≈.##§≈§≈≈≈≈≈≈.####§≈§≈§≈≈§≈≈≈.#S   lava snake (asleep)S≈§§§§≈§≈§≈§....##§≈§≈≈§≈§≈§§≈≈≈......##  ≈≈§§≈§§§ℓ≈.#&n|j  §..§≈≈§≈≈§§§≈§§§§≈§§§≈§§≈S§≈§§§≈§≈§§≈≈§≈§≈§§§You encounter a lava snake.6 _The lava snake leaves your sight.(n|j#.##.###.##.§..§.###≈§≈≈§§§.##§§§§§§≈§§§..####§≈§≈§§§§≈≈≈.......# S§≈§§§≈§≈§≈§.....## §§§≈≈§≈§≈§§§≈≈......##  ≈≈§§≈§§§ℓ≈.#(n|j§..§≈§≈≈§≈§≈≈(n|jq3==7(n|jb(n|j(n|j0 %##.##.###.##§....§.###§≈§§≈≈§§§..##§≈≈§§§§≈§§§...####§≈§≈§§§§≈≈≈§......# S§≈≈≈§≈§≈§§≈.##(n|j W  §§§≈≈§≈§≈§§§≈≈......##  ≈≈§§≈§§§ℓ≈.# (n|j .§.....§.§≈≈≈≈§≈§§§§≈§§§§.≈§§§.S   lava snake (asleep)S§§≈≈(n|j &8(n|jx (n|j )n|jj(  )n|j(7Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)n|j=   Quake2Marine the Destroyer )n|j  Deep Elf of Vehumet ***...  Health: 66/66 ========================  Magic: 19/26 =================-------  AC: 9Str: 5  EV: 27 Int: 25)n|jJ $ ############  SH: 0Dex: 15 #..........##  XL: 11 Next: 73% Place: a Volcano .......@....###  Noise: ---------  Time: 13498.9 (0.0) ..............##  b) +2 long sword (freeze) )n|j~ .§.....§.§.....###  Cast: Foxfire §§≈≈≈≈≈§≈§.......##  §§§§§§≈§§§§.......#### )n|j  §***≈§≈§§§§§§§.......#  S   lava snake (asleep) )n|j S*§≈≈§≈§≈§§≈.......##  **§≈≈§≈§≈§§§≈≈......##)n|j l ≈≈§§≈§§§ℓ≈........# _The lava snake leaves your sight.  )n|j1 (Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)n|j[ Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target)n|j cAim: a lava snake (black smoke, lava, asleep, empty space bonus: 6/8)*n|j1Quake2Marine the DestroyerDeep Elf of Vehumet ***...Health: 66/66 ========================Magic: 19/26 =================-------AC: 9Str: 5EV: 27 Int: 25############SH: 0Dex: 15#..........##XL: 11 Next: 73% Place: a Volcano.......@....###Noise: ---------  Time: 13498.9 (0.0)..............##b) +2 long sword (freeze)*n|j.§.....§.§.....###Cast: Foxfire§§≈≈≈≈≈§≈§.......##§§§§§§≈§§§§.......####§§§≈≈§≈§§§§§§§.......#S   lava snake (asleep)*§§≈≈§≈§≈§§≈.......##§§§≈≈§≈§≈§§§≈≈......##≈≈§§≈§§§ℓ≈........# _The lava snake leaves your sight.  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (black smoke, lava, asleep, empty space bonus: 6/8)*n|jS_S§  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a lava snake (black smoke, lava, asleep, em*n|jpty space bonus: 6/8)  The open air twists around violently and strikes the lava snake!  The lava snake hisses angrily.*n|jm+...§§≈≈.≈.≈§§§≈≈≈≈≈≈§§§≈§≈≈≈≈§SS 2 lava snakes (1 wandering)*n|j≈§≈§≈≈§≈≈§§§§§S≈≈≈≈≈§§*n|j̾]20=12 ===*n|jL9.9 (1*n|j _The lava snake is heavily wounded. _You encounter a lava snake.*n|j G  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*n|j-c  Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 66/66 ========================  Magic: 16/26 ==============----------  AC: 9Str: 5  EV: 12Int: 25 ############  SH: 0Dex: 15 #..........##  XL: 11 Next: 73% Place: a Volcano .......@....###  Noise: ===------  Time: 13499.9 (0.0) ..............##  b) +2 long sword (freeze) .§.............###  Cast: Foxfire §§≈§§≈≈.≈........## *n|j3. ≈§***≈≈≈≈≈§§§.....####  §§*S*§≈§≈§≈≈≈≈§......#  SS 2 lava snakes (1 wandering) ***§≈≈§≈≈§§§.......##  §§S≈≈≈≈≈§§§§§≈≈......## ≈≈§§≈§§§ℓ≈........# _You encounter a lava snake.Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target*n|j^.Aim: a lava snake (lava, heavily wounded, empty space bonus: 8/8)+n|jQuake2Marine the DestroyerDeep Elf of Vehumet ***...Health: 66/66 ========================Magic: 16/26 ==============----------AC: 9Str: 5EV: 12Int: 25############SH: 0Dex: 15#..........##XL: 11 Next: 73% Place: a Volcano.......@....###+n|j|Noise: ===------  Time: 13499.9 (0.0)..............##b) +2 long sword (freeze).§.............###Cast: Foxfire§§≈§§≈≈.≈........##≈§§§≈≈≈≈≈≈§§§.....####§§§*≈§≈§≈§≈≈≈≈§......#SS 2 lava snakes (1 wandering)≈§≈§≈≈§≈≈§§§.......##§§S≈≈≈≈≈§§§§§≈≈......##≈≈§§≈§§§ℓ≈........# _You encounter a lava snake.Casting: Airstrike (dangerous; 9% risk of failure)  +n|jPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target+n|j(Aim: a lava snake (lava, heavily wounded, empty space bonus: 8/8)+n|j}S≈  Casting: Airstrike (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.+n|jAiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a lava snake (lava, heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the lava snake!+n|jtt §Scatching +n|jVbreath)  The lava snake is almost dead.+n|j ****The lava snake spits lava at you.+n|jfnU§....§....§≈≈≈≈≈§≈≈§§≈..§§§≈≈≈.§≈§≈≈§≈≈≈≈+n|j*o$53+n|jo<-----500.9 (1+n|ju+n|jYyF _The glob of lava hits you! You partially resist.+n|j G  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,n|j  Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 53/66 ===================-----,n|j2  Magic: 12/26 ===========-------------  AC: 9Str: 5  EV: 12Int: 25 ############  SH: 0,n|jSDex: 15 #..........##  XL: 11 Next: 73% Place: a Volcano .......@....###  Noise: ===------  Time: 13500.9 (0.0) ,n|j..§...........##  b) +2 long sword (freeze) §....§.........###  Cast: Foxfire §§§≈≈≈≈.≈........##  ,n|j≈§***§≈≈§§≈.......####  §§*S*§≈§§§§≈≈≈.......#  SS 2 lava snakes (1 catching breath) **S§§≈§≈≈§≈≈.......## ,n|jBm §§≈≈≈≈≈≈§§§§≈≈≈......## ≈≈§§≈§§§ℓ≈........#Casting: Airstrike (dangerous; 9% risk of failure)  ,n|jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, almost dead, catching its breath, empty space bonus:  7/8),n|jMk   Quake2Marine the Destroyer ,n|jk ) Deep Elf of Vehumet ***...  Health: 53/66 ===================-----  Magic: 12/26 ===========-------------  AC: 9Str: 5 ,n|jk  EV: 12Int: 25 ,n|j@l |############  SH: 0Dex: 15 #..........##  XL: 11 Next: 73% Place: a Volcano .......@....###  Noise: ===------  Time: 13500.9 (0.0),n|jl  ..§...........##  b) +2 long sword (freeze) §....§.........###  Cast: Foxfire §§§≈≈≈≈.≈........##  ,n|jl ≈§§≈≈§≈≈§§≈.......####  ,n|jHm §§§S≈S≈§§§§≈≈≈.......#  SS 2 lava snakes (1 catching breath) ≈§≈§§≈§≈≈§≈≈.......##  §§≈≈≈≈≈≈§§§§≈≈≈......## ,n|jm ≈≈§§≈§§§ℓ≈........#Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, almost dead, catching its breath, empty space bonus:  7/8),n|jo 7S≈,n|jo ,n|j W       ...  ......  §§§§ ≈§≈≈S≈ ≈  §≈§§≈ ≈≈≈4Contam: 11% ---1.9 (1,n|j ,n|j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a lava snake (lava, almost dead, catching its breath, empty space bonus:  7/8) ,n|j 9_You miscast Airstrike. Nothing appears to happen.-n|jG  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-n|j'   Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 54/66 ===================-----  Magic: 8/26=======-----------------  AC: 9Str: 5  EV: 12Int: 25 Contam: 11%  ############  SH: 0Dex: 15-n|j2(  #..........##  XL: 11 Next: 73% Place: a Volcano .......@....###  Noise: ---------  Time: 13501.9 (0.0) ..............##  b) +2 long sword (freeze) ...............###  Cast: Foxfire-n|jw(  §§§***≈.≈........##  ≈§≈*S*≈≈§§≈.......####  -n|j( §§§**S≈§§≈§≈≈≈.......#  SS 2 lava snakes §≈≈§≈§§≈§§§≈≈≈.......##  ≈§§≈≈≈≈≈≈§§≈≈≈≈≈......## -n|jD) '≈≈§§≈§§§ℓ≈........# _You miscast Airstrike. Nothing appears to happen.  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, almost dead, empty space bonus: 7/8).n|jK_Quake2Marine the DestroyerDeep Elf of Vehumet ***...Health: 54/66 ===================-----Magic: 8/26=======-----------------AC: 9Str: 5EV: 12Int: 25 Contam: 11% ############SH: 0Dex: 15.n|j`#..........##XL: 11 Next: 73% Place: a Volcano.......@....###Noise: ---------  Time: 13501.9 (0.0)..............##b) +2 long sword (freeze)...............###Cast: Foxfire§§§§≈≈≈.≈........##≈§≈≈*≈≈≈§§≈.......####§§§≈≈S≈§§≈§≈≈≈.......#SS 2 lava snakes.n|j@a%§≈≈§≈§§≈§§§≈≈≈.......##≈§§≈≈≈≈≈≈§§≈≈≈≈≈......##≈≈§§≈§§§ℓ≈........# _You miscast Airstrike. Nothing appears to happen.  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, almost dead, empty space bonus: 7/8).n|jg≈  Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a lava snake (lava, almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the lava snake!  You kill the lava snake!  Vehumet accepts your kill..n|jjIS§.n|jv§§≈≈§§§≈§≈§§§§§≈≈§≈§   lava snake≈≈§≈§≈§§≈§§§≈§§≈§§§§≈≈§.n|jq{~10/26=====2.9 (1.n|jȁ.n|j'4 _You feel your power returning..n|jwG  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..n|j   Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 54/66 ===================-----  Magic: 6/26=====-------------------  AC: 9Str: 5  EV: 12Int: 25 Contam: 11%  ############  SH: 0Dex: 15.n|jJ  #..........##  XL: 11 Next: 73% Place: a Volcano .......@....###  Noise: ===------  Time: 13502.9 (0.0) ..............##  b) +2 long sword (freeze) .§§............###  Cast: Foxfire ≈≈§§§***≈........## .n|j  ≈≈§§§*S*§§≈.......####  §§§§§***≈§§≈≈≈.......#  S   lava snake §≈≈§≈§≈§§§§≈≈≈§......##  ≈§§§≈§§≈§§§§≈≈§≈......## ≈≈§§≈§§§ℓ≈........# _You feel your power returning.  .n|j Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  .n|jD Press: ? - help, Dir - move targetAim: a lava snake (lava, empty space bonus: 8/8)/n|jQuake2Marine the DestroyerDeep Elf of Vehumet ***...Health: 54/66 ===================-----Magic: 6/26=====-------------------AC: 9Str: 5EV: 12Int: 25 Contam: 11% ############SH: 0Dex: 15#..........##XL: 11 Next: 73% Place: a Volcano.......@....###Noise: ===------  Time: 13502.9 (0.0)..............##b) +2 long sword (freeze)/n|j.§§............###Cast: Foxfire≈≈§§§≈§.≈........##≈≈§§§≈*≈§§≈.......####§§§§§≈≈§≈§§≈≈≈.......#S   lava snake§≈≈§≈§≈§§§§≈≈≈§......##≈§§§≈§§≈§§§§≈≈§≈......##≈≈§§≈§§§ℓ≈........# _You feel your power returning.  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, empty space bonus: 8/8)/n|j"≈Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, empty space bonus: 8/8)  The open air twists around violently and strikes the lava snake!!  You kill the lava snake!  Vehumet accepts your kill./n|jk..§≈≈≈§§§≈§≈§≈≈≈≈§≈≈§≈§§ ≈≈≈≈§§§≈≈≈ /n|ja7=3.9 (1/n|j/n|j4 _You feel your power returning.0n|j:8w############ #0n|j8+## .### .## ...............###§≈§§§≈§.≈...##≈≈≈§§≈≈≈§≈≈.......####0n|j9§≈§§§≈§≈§≈≈≈≈≈.......#§≈≈≈≈§≈≈§≈§§≈≈§......##≈§≈≈≈≈§§§≈≈≈≈≈§##0n|jE§≈§§≈§.§§≈§≈≈≈≈§≈§≈≈≈≈0n|jF5=8== 27 ---40n|jI0n|jLK0n|j 0n|jր 0n|j[ 0n|j 0n|jq ,0n|jѓ 0n|j* 0n|jp 0n|ji 0n|j #60n|j+ i=9==0n|j 0n|j§ 0n|j/ 99% 0n|jߨ 0n|j 0n|j} =10/260n|jŰ M==70n|j 0n|j< 0n|j M750n|j 0n|j 0n|j 730n|j 0n|jx 0n|j f1==10n|j 0n|j W _You start resting.0n|j K---.≈≈§§§§§§≈§§§≈§§§≈≈§≈§§≈≈≈§§§§§≈§§≈§≈≈§§0n|jJ 13.9 (9§≈§≈≈≈.≈≈§§§≈≈≈≈§≈§§§§§§§§§§≈§§§§§0n|j' E 0n|j 0n|j K _Your magical contamination has completely faded away.1n|j.?1n|j?1n|j@1n|jJJ1n|jJ#81n|j S=2==1n|j.W1n|jW1n|jX1n|jb1n|jvc1n|jc1n|jYl1n|jl9=3==1n|jm1n|jv1n|jw1n|jw1n|j {W _You start resting.1n|j§§≈§§§§§§≈≈≈§≈§§§§§§≈≈≈≈§§§.1n|j8.9 (5§§§≈§≈≈≈≈≈≈§..≈§§≈≈≈≈≈≈§1n|je14=9.9 (61n|j>1n|jm _The air gets thick with the scent of sulphur.1n|j11n|jƁ1n|jԂ1n|j1n|j0<601n|j1n|j1n|j/1n|jtW _You start resting.1n|j>h§........§≈≈≈≈§.≈..§§≈≈§≈§≈≈§.§§§§≈§§≈≈≈≈≈≈§§§§§§.1n|j1n|j!ζ...ζ@ζ21.9 (2ζζξξζζξζζζζζζζζξζζζℓζζζξζℓζζζℓ§ζζ...ζ§ξ≈§ξ≈ζ≈≈..ζ1n|jζζζ≈ζξ§§§≈§≈5=2.9 (31n|jQ[ _The volcano roars to life, belching forth lava!2n|jO# #..ζ...ζζ@.## .ζζξξζζξζζ..### 2n|j'.ζζζζζζξζζ....## §§ζζζℓ§ζζ.##≈ζ§ξ≈§ξ≈ζ≈≈.2n|jz;.####§§§§ζ§≈≈.......#§§ζζζ≈ζξ§§§≈§≈... 2n|j̙Uℓℓℓ.ℓℓℓζζζ.ζζζℓζζζζℓζℓζℓ.ℓℓℓζℓ.ℓℓζ≈§ℓζζ≈§ζ≈ℓℓ≈ζ§≈§§§§≈≈§ℓℓℓ≈ℓξ2n|j[54--3.9 (12n|j2n|jE _You are engulfed in blazing flames. You resist.2n|j:'# #.ℓℓℓ.ℓℓℓζ@## .ζζζζ.ζζζℓ..### .ζζζζζℓζℓζ....## .§ℓ§§ℓ≈ζ§ζ≈§ζ≈ℓℓ≈.####§§§≈ζ§≈§§§§≈≈§.......#§§ℓℓℓ≈ℓξ§§§≈§≈.......## 2n|jhFK....ℓℓℓζζ.ℓζℓ.ℓℓℓ.ζ.ℓ...ζ.≈ℓ≈§.ℓζ≈§ζ≈§ℓ§≈§≈§§§≈≈ℓℓ§2n|jF2n|jHs6==42n|j^M2n|j]O2n|j #############.ℓ....ℓℓℓ..ζζζζ.ℓζℓ..@###.ζζℓℓℓ.ζ.ℓ....#.§ℓ....ζ.......###§§ℓ≈ℓ≈§.ℓ.≈ζ§ζ≈§ζ≈ℓℓ≈####§§§≈ℓ≈§ℓ§≈§≈§§§......#§§ℓℓ≈≈ℓℓ§§§≈§≈§......#2n|j ≈§≈≈≈≈ℓ§§≈≈§§§§ ≈≈§§≈§§§ℓ≈..#2n|j7 ...ℓ..ℓ...ℓ..ℓ≈≈§.≈≈ℓ≈≈≈≈≈≈ℓ§§≈§≈§≈§§2n|j &52n|jI 2n|j 3n|jI3n|j3n|ji3n|j<3n|jl5=-3n|j3n|j7==3n|j3n|jB3n|j3n|jd3n|jj8==3n|j3n|j 3n|jU6=3n|jW3n|jF3n|jm,3n|j`3n|jc9==3n|jV3n|j3n|j %73n|j 3n|j3n|jFk20==3n|j3n|j ,3n|j!3n|j+,3n|j,K8=3n|j-3n|j];3n|j<h1==3n|j<3n|jF,3n|jG3n|jR3n|jiS9=2==3n|jUT3n|j_3n|jn`3n|ja3n|jkl3n|jm3n|jtn3n|jM3n|jh3==3n|j3n|jË3n|jP&603n|jt3n|j 3n|jh4==3n|ju3n|j3n|j\3n|j_3n|j3n|jK1=3n|j3n|j3n|jR5==3n|jӺ3n|j73n|jy3n|j,3n|jn _You start resting.Magic restored.3n|j=2=.......§§§§§§≈§§..§§§§§≈≈≈≈§§.≈≈§≈§≈≈≈§≈.≈≈§§§§§≈≈§≈≈3n|j3n|j48.9 (23.0)§§≈§§≈.§§≈§§§≈≈§≈§§§≈≈§≈§≈≈§§§≈≈§§§§≈§§3n|j~6==9.9 (24 _3n|j3n|jZ3n|jI3n|jB3n|jbB3n|j;33n|j'3n|jg O=3n|j 3n|j ,3n|j 3n|j" w4=3n|j( 3n|jh) 3n|jP* 3n|j2 ,3n|ja3 3n|j= ,3n|jK> 3n|jF 3n|jG U5=3n|jFH 3n|jR 3n|jS 3n|j$U 3n|j2] ,3n|j<^ 3n|jc k _You start resting.HP restored.3n|j:j §≈§≈.§§§§≈§≈≈§§§§..§≈§≈§§§§≈≈≈§≈§≈§§§≈≈≈§§§≈§§§≈§3n|jNw 61.9 (12§.§§≈§§§§.§§§§.≈§§§≈≈§3n|jy a6=2.9 (13 _3n|j 3n|j 3n|jì b ########## #.ℓ  .ζζ..## .ζζ..§##  .§ℓ§§..........#3n|ju  §§ℓ§§§≈§§§§## ≈ζ§§≈§≈§§§§.......#### §§§§§≈§≈§§§≈≈≈. §§ℓℓ≈§§≈§≈§§§≈.≈§≈≈≈≈§§§≈§§≈§§≈##3n|j ...≈≈§≈.≈≈≈≈≈§§≈3n|j 3n|j (3.0) 3n|j 3n|j, 4n|j0 # #..## ..### ..## .§.### §§§≈≈§≈.§§§......## ≈ζ≈≈≈≈≈≈§§§.#### §§≈§§≈§§§§§≈≈≈.......# §§ℓ§≈§§§§≈§§≈≈...4n|ji....##  ≈§≈≈≈≈§§§≈§§≈§§≈......##4n|j 4§§§..§≈≈≈≈§≈§≈§§§≈§§≈§≈≈≈≈≈§§4n|j &44n|j4n|jY 4n|j)~ # #.## ..### ..## ..### §≈§≈≈§§§§.## ≈≈§≈≈≈≈§≈§≈..#### §§§§§≈§§≈§≈≈≈≈.......# §§≈§≈§§≈≈≈≈§§≈..4n|j.....##  ≈§≈≈≈≈§§§≈§§≈§§≈......##4n|jD+.§§§≈≈≈≈≈§§§§≈§≈≈≈≈≈≈§≈≈≈≈≈≈4n|j!,&54n|j14n|j144n|j_ # #.## .### .## .### ≈≈§≈≈§§.§§§..## ≈§§§§.#### ≈≈§≈≈≈≈≈§§≈≈≈≈.# §§≈§≈§≈≈§≈≈§§≈.##  ≈§≈≈≈≈§§§≈§§≈§§≈......## 4n|jڣ§§§§§§§§§§≈≈≈≈§4n|jB=64n|jo4n|jn4n|j L # #.###.###.##.§§......§§.###§≈§§≈≈§§.§§§...##≈§≈≈≈≈§§§§.......####§≈§≈≈≈≈§§§≈≈≈≈.# ≈§≈§≈§≈§§≈≈§§≈§......## ≈§≈≈≈≈§§§≈§§≈§§≈......4n|jH §§§.§..§§§≈.≈≈≈§≈≈§≈§§≈≈§§≈§§≈§≈≈§≈≈§§≈≈≈4n|jv &74n|jA 4n|jK 4n|j # #.## #.####..§§.##§.§.§..§...§§..###.§§§≈≈≈§§.§.§....## ≈≈≈§≈≈§≈§§≈≈.#### §§≈§≈≈≈≈§§§§§§§.# §≈§≈≈§≈≈§§≈≈≈§≈§...... ≈§≈≈≈≈§§§≈§§≈§§≈......4n|jd§....§§§§§.....≈≈≈§§§§§§≈§≈≈§§§§§≈≈§≈≈≈≈§≈≈§≈≈§≈≈§≈≈§§≈≈4n|j&84n|jl4n|j`5n|jB; # #.## #..§.### #..§.##.§§§§§...###.≈≈≈§§§§§.§.§.....##.§§§≈§≈≈§§§§§≈. §≈≈§≈≈≈≈§≈≈§≈§§.5n|j; §§§≈≈§≈≈§§≈≈≈§≈§...... ≈§≈≈≈≈§§§≈§§≈§§≈5n|j2J`..§§§.§....§§§≈§§§§§≈..§≈§§§§§≈§§§≈≈§ §≈§§§§5n|jMK&95n|j]P5n|jQ5n|joB############..........##..###...##....§§§.§....§.....###≈§§≈§§§§§≈........##§≈§§§§§§§§§≈≈≈.......## § §≈§§≈≈≈≈§§≈§≈§§...... §§§≈≈§≈≈§§≈§§§≈§ ≈§≈≈≈≈§§§≈§§≈§§≈ ≈≈§§≈§§§ℓ5n|j}...§≈≈§5n|j~'705n|j5n|j5n|jk u############..........##..###...##5n|j b.....§§§.§..###≈§§≈§§§§.≈........##§§§§§§§≈§≈.......#≈≈≈ §≈§§≈≈≈≈§§≈§≈§§.....§§ §§§≈≈§≈≈§§≈§§§≈§ ≈§≈≈≈≈§§§≈§§≈§§≈ ≈≈§§≈§§§ℓ ℓ§§§≈§§ζ5n|j@ 5n|jS §.≈§§≈≈§§≈..≈≈≈§§≈≈≈ §≈§§§§§§15n|jL 5n|j7 5n|jh Y # ##.## ##.### #...##.§§§.§.###§....§§§≈≈§§≈.≈.§...≈§§§§§§≈≈§§§≈.§≈≈≈ §≈§≈§≈§§5n|jvi `≈≈§ §§§≈≈§≈≈§§≈§§§≈§≈ ≈§≈≈≈≈§§§≈§§≈§§≈ ≈≈§§≈§§§ℓ≈ ℓ§§§≈§§ζ5n|jx §.§§....§.§§.......≈§§≈≈≈≈≈.§§§§§§≈≈≈≈≈§≈§§≈≈≈§≈§§≈≈≈5n|jdy &25n|j 5n|j 6n|jWL ## ##.## ##§.§.### #..##.....§.§§.§....≈§§≈≈≈≈≈.§. §...§§§§§≈≈≈≈§§§≈≈§≈≈≈§§≈§§≈≈§§§§≈§≈§§§≈≈≈≈ §§§≈≈§≈§§≈≈§§§≈§≈≈≈ ≈§≈≈≈§≈§§≈§§≈§§≈≈≈≈≈ §§≈≈≈§≈§§§ℓ≈ ℓ§§§≈§§ζ6n|j$h #####§§.....§.§§@§....≈≈≈≈§§≈§§≈≈ §§≈≈≈≈§≈§≈≈≈§≈§§≈≈≈6n|jh&36n|jo6n|jpq6n|j<l ############ ##§§........## ##.§.§.### #@.§.##6n|j.§....≈.§§≈§...§§§≈§≈≈≈≈§§§≈§≈§≈≈≈§§§§≈≈≈§§§§≈§≈§§≈§§§≈≈ §§≈≈≈≈≈§§≈≈§§§≈§ §≈§≈≈ ≈§≈≈≈§≈§§≈§§≈§§≈ §≈§≈≈ §≈≈≈≈≈§≈§§§ℓ≈ ℓ§§§≈§§ζ6n|j#.......§.§....§§§..§.......§§§§≈§.≈.§..§§§§§≈≈≈≈≈≈§≈§≈§§§§≈≈≈≈≈≈≈≈≈≈≈§§§§ ≈§≈≈≈§≈§≈§§§≈ §≈≈≈6n|j<&46n|j6n|j6n|j 5############..........##..###...###...#.§.§..@.§§§..§..≈...§≈§≈≈.§......§.≈.§§≈≈≈≈§§§≈≈≈≈§≈§≈§§§§≈§≈§§≈§§≈≈ §§≈≈≈≈≈§§≈≈§§§≈§≈§§§§ ≈§≈≈≈§≈§§≈§§≈§§§≈§§§≈ §≈≈≈≈≈§≈§§§ℓ § §. ℓ§§§≈§§ζ §≈§ℓ≈≈ℓ6n|jG §§.......§§≈§≈...§§§§≈≈≈≈§§§§≈.6n|j &56n|j 6n|j78 ### ##.##. ##..#####...§§..§§§..§≈§§......§§§§≈§≈≈.§§≈§≈...§§§§§§≈≈≈≈§§§≈§≈§≈§≈§§§§≈≈≈§§§§≈§≈§§§≈≈≈§§≈≈§§§≈≈≈≈≈§§≈≈§§§≈≈§≈≈≈≈§§≈ ≈§≈≈≈§≈§§≈§§≈≈§§§§§≈≈ §≈≈≈≈≈§≈§§§ℓ≈§§ §.≈ ℓ§§§≈§§ζ §≈§ℓ≈≈6n|jG.≈≈§§§§§≈≈≈≈≈≈§§§§§§§≈§≈≈§≈§6n|jM&66n|jO6n|jP7n|jG8 ###### ##...##.. ##...#####...§§.§§§..§≈§§......§§§§≈§≈≈.§ §≈§≈....§§§§§≈≈≈≈§§§≈ §§§≈≈≈§§§§§§≈≈≈§§§§≈§≈ §§§§≈≈≈≈≈§§≈≈≈≈≈§§≈≈§§§ ≈§≈§≈§≈≈≈§≈§§≈§§≈7n|j ≈≈§§§§§≈≈§ §≈≈≈≈≈§≈§§§ ≈§§ §.≈§ ℓ§§§≈§§ §≈§ℓ7n|jl.....§§...§.§≈≈≈≈≈≈≈§≈§§§≈§§§§§≈≈≈§§§≈§≈§§§≈§§§.≈§ §§7n|j&0&77n|j57n|jS77n|jb #### ##... ##..#####§§.§.§§..§≈§§......§§§§≈§≈≈.§§ §§§≈....≈§§§§≈≈≈≈§§§≈ §§§≈§≈≈≈§§§§≈§≈ §≈§§≈≈≈≈§≈§§§≈≈≈§§≈≈ §≈§≈≈§≈§§≈§§≈≈≈§§§≈§≈§≈§≈≈≈≈≈≈≈§≈≈≈≈§§ §§≈.≈§§§§ ℓ§§§≈ §≈§ℓ7n|jk..§..§≈.≈≈≈≈≈§.§§.§.≈≈≈§§≈≈≈≈§§§≈≈≈§§≈≈≈≈§§§§§≈§§≈≈≈§≈§≈§≈§≈.≈7n|j&87n|j7n|j7n|jd ## ##..# ##...#####§.§.@....§.....§≈§≈.§§≈≈≈§≈≈.§§≈≈≈§.§§.§.≈≈§§§≈≈≈≈§§§≈§≈§§≈≈≈≈§§§≈≈≈§§≈≈§§§§≈§§≈≈≈≈§§§§§§§§≈§§≈≈≈§§≈≈≈§≈§≈≈§≈§§≈7n|j≈≈§§§≈§≈§≈§≈§≈≈≈≈≈§≈≈≈§§ §§≈.≈§§§§ ℓ§§§≈ §≈§7n|j'...≈≈≈§§≈§§§§§§≈§§≈≈≈§≈≈≈≈≈≈≈≈≈≈≈7n|jw&97n|j7n|j7n|j)Y  # ##.## ##.#####.§≈§≈.§≈≈≈≈§≈≈.§§≈≈§§§.§§.§.≈≈§§§≈≈≈≈§§§§≈§≈≈≈§§≈≈§§§§≈ §≈≈§≈≈§≈≈≈§§≈≈ ≈≈§≈7n|jY e§≈§§≈≈§≈§§≈ ≈≈≈≈≈§§§≈§≈§≈§≈§≈≈≈≈≈§≈ ≈≈≈≈§§ §§≈.≈§§§§ ℓ§§§ §≈7n|j7f §§§§§≈§≈≈≈§§§.≈§§§.§≈7n|jg '807n|jm 7n|j.o 7n|jV& ## ##.## ##.#####§.§§....§≈§§§.≈§≈≈≈§≈≈.§≈§≈§§§.≈§§§.§≈§§§≈≈≈≈ §§≈§§§§§§≈§§≈≈≈§§≈≈§§§§ §≈≈§≈≈§≈≈≈§§ ≈≈§≈§≈§§≈≈§≈§§ ≈≈≈≈≈§§§≈§≈§≈§≈§≈≈≈≈≈§ ≈≈≈≈§§ §§≈.≈§§§§ ℓ §7n|j8w...§.§.≈≈≈≈§≈≈§≈§≈§.≈§.§.§§≈≈≈≈≈§≈≈≈§≈7n|j&17n|j7n|j8n|j~ # ##§.## ##.##### §...§..§....§§≈≈≈≈§§§.§§≈≈≈§≈≈.8n|ji≈§≈§≈§≈§.≈§.§.§§§§§≈≈≈≈ §§≈§§§§≈≈≈§§≈≈≈§§≈≈ §≈≈§≈≈≈§≈≈≈§§ ≈≈§≈§§§§≈≈≈§§≈§§≈≈§≈ ≈≈≈≈≈§§§§≈≈≈≈§≈§≈≈≈≈≈ ≈≈≈≈§§ §§≈§≈§§§§ ℓ 8n|jE...≈≈≈≈≈≈§≈§§§≈.≈...S≈§§≈§≈§§≈≈≈≈§ §≈§§§§§≈≈≈≈≈≈§§§§§§S   lava snake (asleep)§≈≈§§§≈§.8n|j;&28n|j8n|je _You encounter a lava snake.9n|jG  Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9n|jb #  Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 66/66 ========================  Magic: 22/26 ====================---- ######## AC: 9Str: 5 ########## ##....... EV: 27 Int: 25 .........## ##........ SH: 0Dex: 15 ..........#####......... XL: 11 Next: 73% Place: a Volcano 9n|j .....§.@........§....§.. Noise: ---------  Time: 13582.9 (0.0) ≈≈≈≈≈≈§≈.......§§≈≈≈§≈≈. b) +2 long sword (freeze) **≈§§§§≈.≈....§§§§§≈≈≈≈§ Cast: Foxfire S*§§≈§≈§§≈≈≈≈§≈≈≈§§≈≈§§§ * §≈§§§§§≈≈≈≈≈≈≈≈§≈≈≈§§ 9n|j ≈≈≈§§§§§§≈≈§§≈§§≈≈§≈§ S   lava snake (asleep) ≈≈§≈≈§§§≈§≈≈≈§≈§≈≈≈≈≈ ≈≈≈≈§§ §.≈§≈§§§§ ℓ§ _You encounter a lava snake.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (black smoke, lava, asleep, empty space bonus: 4/8)9n|j :Quake2Marine the DestroyerDeep Elf of Vehumet ***...Health: 66/66 ========================Magic: 22/26 ====================----######## AC: 9Str: 5########## ##....... EV: 27 Int: 25.........## ##........ SH: 0Dex: 15..........#####......... XL: 11 Next: 73% Place: a Volcano.....§.@........§....§.. Noise: ---------  Time: 13582.9 (0.0)9n|j/ \≈≈≈≈≈≈§≈.......§§≈≈≈§≈≈. b) +2 long sword (freeze)≈§≈§§§§≈.≈....§§§§§≈≈≈≈§ Cast: Foxfire*≈§§≈§≈§§≈≈≈≈§≈≈≈§§≈≈§§§§ §≈§§§§§≈≈≈≈≈≈≈≈§≈≈≈§§≈≈≈§§§§§§≈≈§§≈§§≈≈§≈§ S   lava snake (asleep)≈≈§≈≈§§§≈§≈≈≈§≈§≈≈≈≈≈≈≈≈≈§§ §.≈§≈§§§§ ℓ§ _You encounter a lava snake.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (black smoke, lava, asleep, empty space bonus: 4/8)9n|j §  Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a lava snake (black smoke, lava, asleep, empty space bonus: 4/8)  The open air twists around violently and strikes the lava snake!!  9n|j You kill the lava snake!  Vehumet accepts your kill.9n|j ).§≈≈§§§≈§§§§.≈...§≈≈§§§≈§≈§≈≈≈≈§§≈≈≈§≈≈§≈≈§≈§≈§ §.≈.9n|jv u3=12 4===3.9 (19n|j 9n|j 4 _You feel your power returning.:n|jn ################## ## #######.......................§....§≈≈≈≈§≈≈≈.....§§§§≈≈≈§≈≈≈≈§§≈§§§§.≈...§≈§§§§≈≈≈≈§§§§§≈§≈§≈≈≈≈§≈≈≈§§§ §§≈≈≈§§≈≈≈≈≈≈≈≈§≈≈:n|jp  ≈≈§§≈§§§§≈≈§§≈§§≈≈§  ≈≈§≈≈§§§≈§≈§≈§≈§≈≈≈≈ ≈≈§≈§≈§ §.≈.≈§§§§ ℓ :n|jℓζℓζζζζζ§§ζζζζζ§§§§≈§≈§≈§ℓζξζ≈≈§§§ζζζζ≈≈§≈≈§≈ζξζζ≈≈≈≈§≈§§≈≈ζζ§≈≈§≈≈≈§§≈ζ§ζ 27  ---4:n|jQ ################## ##..## ##.ℓζ#####................ℓζζζζζ..§....§≈≈≈≈≈≈§≈§§ζζζζζ§§§§≈≈≈§§≈§≈§ℓζξζ§≈§§§§≈≈≈§§§§§§≈≈§§§ζζζζ§≈≈≈§§§§§≈≈§≈≈§≈ζξζζ≈≈≈≈§≈≈ ≈≈≈≈≈≈§§≈≈ζζ§§≈§§≈≈§§≈≈§≈≈≈§§≈ζ§ζ§≈§≈§≈≈≈:n|js_.ζℓℓℓζ§§§§≈≈§ζζℓℓℓ≈§§§≈≈§§§§§≈ℓζζ≈§§§§≈≈≈§§§ℓζζℓ≈≈≈≈≈§≈ζζζ≈§§≈ℓ:n|j`\4==---:n|ja5:n|jg:n|ji:n|jT M # ##.## ##.ζ##### #.ℓℓℓℓζζ..§.... ζ≈§§§§≈≈§ζζℓℓℓ§§§§≈≈≈§ ζ≈§§§≈≈§§§§§≈ℓζζ§≈§§§§ ξ§≈§§§§≈≈≈§§§ℓζζℓ§≈≈≈§§≈≈ ℓ≈ §§§≈≈≈≈≈§≈ζζζζ≈≈≈≈§ ζ ≈§≈≈≈≈§§§≈ℓζ§§≈§§≈≈ ξ §≈≈§≈≈≈§§≈ζ§ζ§≈§≈§:n|jxU :n|jh ℓ§.....§§≈≈≈≈§≈§ℓℓ..≈≈≈§§≈§≈§≈ℓζ≈§≈≈§§§ℓℓℓ§§§§≈≈≈≈≈≈§§ζζ§≈≈≈6:n|jm :n|jp ;n|j # ##.## ##;n|j/A.ℓ##### ##.§.....ℓℓℓζζ..§ζ≈§§≈≈≈≈§≈§ℓℓ..ℓ§§§§≈≈≈ζ≈§≈≈≈§§≈§≈§≈ℓζζ§≈§§§§ ζξ§≈§§§≈§≈≈§§§≈ℓℓℓ§≈≈≈§§ .ℓ;n|j ≈§§§§≈≈≈≈≈≈§§ℓζζζ≈≈≈≈§ζ §≈≈≈≈≈≈§§§≈ℓζ§§≈§§ ℓξ §≈≈§≈≈≈§§≈ζ§ζ§≈§≈§;n|j|...≈≈≈§≈≈§≈≈..§≈§≈§≈§≈§≈≈§.§.§≈§≈§§§≈≈§§≈≈§§§≈≈≈≈≈≈≈≈§§≈§ §≈≈≈≈≈;n|j]q5==7;n|jE;n|j;n|j0;n|j6 # ###.## ##.######.§.ℓζζ..§ .ζζ≈§≈≈§≈≈....ℓ§§§§ .ζζ≈§≈§≈§≈§≈§≈≈§.§.ζζ§≈§§§§ .ζξ≈§§§≈§≈§§§≈≈§§≈≈ℓℓ§≈≈≈§§ ..ℓ≈ §§§≈≈≈§§≈≈≈§§≈ζζζ≈≈≈≈§ ≈ζζ §§§≈≈≈≈≈≈≈≈§§§≈ℓζ§§≈§§ §ℓξ §≈≈§≈≈≈§§≈ζ§ζ§≈§≈§;n|jKqζζℓξ...§ζξζζ.....ζζζζ≈≈≈§≈§≈≈≈§§ζ§ζ≈§≈§ζ§§§≈§§ζζ≈≈ζξ≈≈;n|jzM&8;n|jT;n|jU;n|jJL  # ## #.## ##ζℓξ...§.###### ℓζξζζ.ℓζζ..§ ..ζζ ℓζζζζ≈≈≈§≈§≈≈≈§§..ℓ§§§§ ..ζζζ§ζ≈§§≈≈≈§≈≈≈§§.ζζ§≈ ..ζξζ§§§≈§§≈§§≈≈§§≈≈ℓℓ§≈≈≈;n|jM.ℓ ξζζ§§§≈≈§§§≈≈≈≈≈≈ζζζ≈≈≈≈ §≈ζζ ξζξ§§§≈≈≈≈≈≈≈≈≈≈§≈ℓζ§§≈ ≈§ℓξ §≈≈§≈≈≈§§≈ζ§ζ§≈§≈;n|j[\§ℓℓℓ.ζ....§.ζζζℓ..§.§.ζζζℓ≈≈≈≈≈≈ζζ§ℓ≈§≈≈≈≈≈§ζζ≈§≈≈§§≈§≈§ζζζ§§≈≈≈§§≈≈≈≈≈ζζζ§§§≈≈§§§9;n|juc;n|jze;n|j3  # ## #....@.§......## ###ℓℓℓ.ζ....§......#####  #### ζ.ζζζℓ..§.§.ℓζζ..§ #..ζζ ζ.ζζζℓ≈§§..ℓ§§§§.ζζ §ζζ§ℓ≈§≈≈≈≈≈§≈≈§§.ζζ§≈.ζξ ζζζ≈§≈≈§§≈§≈§≈§§≈≈ℓℓ§≈≈≈.ℓ ≈ζζζ§§≈≈≈§§≈≈≈≈≈≈≈ζζζ ;n|jZ.§≈ζζ ℓζζζ§§§≈§§§§≈≈≈≈≈§≈ℓζ§§≈ .≈§ℓξ §≈≈§≈≈≈§§≈ζ§ζ§≈§;n|j9..§....ζ...§.ℓ.ℓζℓ......§§§ℓ.ℓℓℓ§§§≈≈≈≈§≈≈≈ℓℓ≈≈§≈§≈≈≈§≈ζℓℓ≈≈≈§§§≈≈§≈§≈ζℓℓ§§≈≈≈ζℓζ§§§≈§§≈≈;n|j5r6==90;n|j);n|j35 , , #....ζζ .ℓ≈§≈§≈§ζ§§≈≈≈§≈§§§.ζζ§≈.ζξ ζζ≈ℓ§≈§§≈ζ§≈§≈≈≈§§≈≈ℓℓ§.ℓ ≈≈≈ℓ§§§§≈§§§§§≈§§≈≈≈ζζζ.§≈ζζ ℓ≈§§§§§≈≈§§≈§§≈§≈≈§≈ℓζ.≈§ℓξ §≈≈§≈≈≈§§≈ζ§ζ§=n|ji..@ℓℓ....ζ.ℓℓζ.ℓℓζζ.ζ.ℓ.ℓ.ℓℓℓℓℓ..≈ζζ≈ℓζ≈≈ℓ.≈.≈≈§§ℓ§§§ℓℓ≈≈§≈§§§ℓ§§≈≈≈≈§§§§≈≈≈≈§§§§≈§=n|jjl42------5=n|jq=n|jsE _You are engulfed in blazing flames. You resist.=n|j@o  # #.@.ℓℓ.##  #..ζ.ℓℓζ.ℓ. #### #ℓζζ.ζ.ℓ.ℓ.ℓℓℓ.ℓζζ ##..ζζ .ℓℓ..≈ζζ≈ℓζ≈≈ℓ≈≈≈≈§§..ℓ ##....ζζ ...≈.≈≈§§ℓ§§§≈≈§≈§§§.ζζ§.ζξ ζℓℓ≈≈§≈§§§ℓ§§§≈≈≈§§≈≈ℓℓ§.ℓ §≈≈≈≈≈§≈§§≈≈≈ζζζ.§≈ζζ ζ≈≈≈≈§§§§≈§§≈≈§§≈§≈≈§≈ℓζ.≈§ℓξ §≈≈§≈≈≈§§≈ζ§ζ=n|jO ..ℓ..ℓζ...ℓℓ.ℓ......ℓ.ℓ....≈ℓℓ≈≈ℓ≈≈≈§≈§§≈§§≈≈§ℓ.≈≈§≈≈§≈§§§§§§≈ℓ≈≈≈≈≈≈=n|j܂ ^3---6=n|j =n|j >n|j!v # #.## #..ℓ..ℓζ. #### #.ℓℓ.ℓ......ℓ.ℓ......ℓ ##..ζζ......≈ℓℓ≈≈ℓ≈§§..ℓ#....ζζℓ...≈.§≈§§≈§§≈≈§§≈§§§.ζζ #......ζξ.ℓ.≈≈§≈≈§≈§§§§§§≈≈§§≈≈ℓℓ.ℓ≈§≈≈≈≈≈≈§≈§§≈≈≈.§≈ζζ≈ℓ≈≈≈≈≈§§§≈§§≈≈§§≈§≈≈§≈ℓ.≈§ℓξ §≈≈§≈≈≈§§≈ζ§>n|jom....ℓ......ℓ...§§≈§§§≈≈§§.ℓ§§§§§§§.§§§§≈≈§≈§§§§≈§§≈ℓ≈§§≈≈≈≈>n|j&7>n|j>n|jV##################.............###.@....ℓ..###### #.......ℓ...§§ℓ......ℓ##..ζ.......≈≈§§§≈≈§§≈≈≈≈§§..###....≈.§ℓ§§§§§§§§§≈§§§.ζ......ζ...§§§§≈≈≈§≈≈§§≈≈ℓ ....≈§§§≈≈≈≈§≈§§§§§§≈§§≈≈≈ζ #.....§≈ζ≈≈ℓ≈§§≈≈≈≈≈≈§§≈≈§§≈§≈≈§≈ ∩.....≈§ℓξ §§§§§≈≈ §≈≈§≈≈≈§§≈ζ§ℓζ ≈≈§≈§≈§ §.>n|j....§≈§≈≈§§.§§§≈§≈§≈§§§§§§§≈≈≈§§§≈≈§§§≈≈≈≈§§≈≈ℓ≈§§≈≈§§>n|j0&8>n|j>n|j>n|jd ]##################.............######...##### #..§§§ℓ......##..........≈≈≈§≈≈§§§≈≈≈≈§§.###........§.§§§≈§≈§≈§§§§§≈§§§ ###........§§§§§§§≈≈≈§§§≈≈§≈≈§§≈≈ #.>n|jd ...≈§§§≈≈≈≈§§§§§§§§≈§§≈≈≈ ##.....§≈ζ≈≈ℓ≈§§≈≈§≈≈≈§§≈≈§§≈§≈≈§ .∩.....≈§ℓξ §§§§§≈§§§≈≈§≈≈≈§ .§ℓζ §§ ≈≈§≈§≈§ §≈≈§§§ℓ≈>n|jAu §§≈≈§§§.§§≈≈§≈≈§§§§§§≈§≈≈≈≈≈≈>n|jw &9>n|j.~ >n|jbw ### ###. ####. #### #.§§§ℓ ##.§§≈≈§§§≈§§§≈≈≈≈§§ ###>n|jxO.§.§.§§≈≈§≈§§§§§≈§§§  ###.§§§≈§§§§§§≈§≈≈≈§≈≈§§  #..≈≈§§≈≈≈≈§≈§§#.....§§§≈§§§§§≈≈§≈≈≈§§≈≈§§≈§≈≈ ∩.∩.....≈§ℓξ §§§§§≈§§§≈≈§≈≈≈§§ #......≈§§ℓζ §§ ≈≈§≈§≈§ .....≈≈§§§ℓ≈>n|jȇo.§≈§≈≈..≈§≈≈≈≈≈§≈≈§§≈§§§§≈§§§§≈≈≈≈§§§≈≈≈≈§>n|jLj]4=30>n|j>n|j?n|jU7 ## ###. #### #### #.§§§ℓ ##?n|jV .§≈§≈≈§≈§§§≈≈≈≈ ###.≈§≈≈≈≈≈§§§§§§≈ ###.§§§≈§≈≈§§≈≈§≈≈≈§≈≈§§ #.§§§§≈§§§§≈≈≈§§§§≈§§#.....§§§§§§§§≈§§§≈≈≈§§≈≈§§≈§ #∩.∩.....≈§ℓξ ≈§§§§§≈§§§≈≈§≈≈≈ ##......≈§§ℓζ §§§ §§ ≈≈§≈§≈§ ......≈≈§§§ℓ≈?n|j2i.≈≈§.≈.§≈≈≈§.§≈≈≈≈≈§≈§≈§§≈≈≈≈≈≈≈≈§§≈≈§b   fire bat (asleep)§§ §§§≈≈§≈≈≈b§§§≈§≈?n|j/j&1?n|jp?n|jtc _You encounter a fire bat.?n|jٌ G  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@n|j_  Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 44/66 ================--------  Magic: 22/26 ====================----  AC: 9Str: 5 @n|jC############## EV: 27 Int: 25 ###............. SH: 0Dex: 15 ####............... XL: 11 Next: 74% Place: a Volcano @n|j.#### #.@........§§§ℓ.... Noise: ---------  Time: 13631.9 (0.0) ##..........≈≈≈≈§≈§§§≈≈≈≈§ b) +2 long sword (freeze)  ###........§.≈.§≈≈≈§§§§§§§≈§§ Cast: Foxfire  ###........§.§≈≈≈≈≈§≈§§≈≈≈§≈≈§§  #..........≈§§≈≈≈≈≈§≈≈≈§§§§≈§§≈ ####.....§§§§§§≈≈≈§§≈≈§≈§§≈≈§§≈§≈ b   fire bat (asleep) #∩.∩.....≈§§§ **§≈≈§≈≈≈§§≈≈§≈≈≈§ @n|j%t##......≈§§ℓζ b*§§≈§≈§§ ≈≈§≈§≈§ ......≈≈§§§ℓ≈ _You encounter a fire bat.Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a fire bat (black smoke, lava, asleep, empty space bonus: 3/8)@n|j Quake2Marine the DestroyerDeep Elf of Vehumet ***...Health: 44/66 ================--------Magic: 22/26 ====================----AC: 9Str: 5############## EV: 27 Int: 25###............. SH: 0Dex: 15####............... XL: 11 Next: 74% Place: a Volcano#### #.@........§§§ℓ.... Noise: ---------  Time: 13631.9 (0.0)##..........≈≈≈≈§≈§§§≈≈≈≈§ b) +2 long sword (freeze)###........§.≈.§≈≈≈§§§§§§§≈§§ Cast: Foxfire###........§.§≈≈≈≈≈§≈§§≈≈≈§≈≈§§#..........≈§§≈≈≈≈≈§≈≈≈§§§§≈§§≈ ####.....§§§§§§≈≈≈§§≈≈§@n|jI§§≈≈§§≈§≈ b   fire bat (asleep) #∩.∩.....≈§§§ §§§≈≈§≈≈≈§§≈≈§≈≈≈§ ##......≈§§ℓζ *§§§≈§≈§§ ≈≈§≈§≈§ ......≈≈§§§ℓ≈ _You encounter a fire bat.Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a fire bat (black smoke, lava, asleep, empty space bonus: 3/8)@n|jnOb§  Casting: Airstrike (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a fire bat (black smoke, lava, asleep, empty space bonus: 3/8)  The open air twists around violently and strikes the fire bat!!@n|j Jb§@n|jh 0S@n|j  b≈The fire bat is almost dead.@n|jW ≈.§≈.≈≈≈§.≈§≈≈≈.≈§≈§§§§≈§≈≈≈≈≈b  ≈§≈ S§§§≈≈≈§≈You encounter a lava snake.@n|j<12 ===2.9 (1@n|j"#@n|j%7 _The lava snake leaves your sight.An|j;G  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An|j|~  Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 44/66 ================--------  Magic: 18/26 ================--------  AC: 9Str: 5 ############## EV: 12Int: 25 An|j-###............. SH: 0Dex: 15 ####............... XL: 11 Next: 74% Place: a Volcano #### #.@........§§§ℓ.... Noise: ===------  Time: 13632.9 (0.0) ##..........≈≈≈≈≈≈§§§≈≈≈≈§ b) +2 long sword (freeze)  ###.........§≈.≈≈≈§§§§§§§§≈§§ Cast: Foxfire An|j ###..........***≈≈≈≈≈§§≈≈≈§≈≈§§  #..........§≈*b*≈≈≈≈≈≈≈§§§§≈§§≈ ####......≈§≈§§***§≈≈≈≈≈§§≈≈§§≈§≈ b   fire bat #∩.∩.....≈§§§≈ §§§≈≈§≈≈≈§§≈≈§≈≈≈§ ##......≈§§ℓ§≈ S§§§≈≈≈§≈ ≈≈§≈§≈§ ......≈≈§§§ℓ≈ _The lava snake leaves your sight.  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An|jmAiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a fire bat (lava, almost dead, empty space bonus: 8/8)An|j Quake2Marine the DestroyerDeep Elf of Vehumet ***...Health: 44/66 ================--------Magic: 18/26 ================--------AC: 9Str: 5############## EV: 12Int: 25###............. SH: 0Dex: 15####............... XL: 11 Next: 74% Place: a Volcano#### #.@........§§§ℓ.... Noise: ===------  Time: 13632.9 (0.0)##..........≈≈≈≈≈≈§§§≈≈≈≈§ b) +2 long sword (freeze)###.........§≈.≈≈≈§§§§§§§§≈§§ Cast: Foxfire###..........§≈≈≈≈≈≈≈§§≈≈≈§≈≈§§#..........§≈§*≈≈≈≈≈≈≈≈§§§§≈§§≈ ####......≈§≈§§§§≈§≈≈≈≈An|jb Z§§≈≈§§≈§≈ b   fire bat #∩.∩.....≈§§§≈ §§§≈≈§≈≈≈§§≈≈§≈≈≈§ ##......≈§§ℓ§≈ S§§§≈≈≈§≈ ≈≈§≈§≈§ ......≈≈§§§ℓ≈ _The lava snake leaves your sight.  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a fire bat (lava, almost dead, empty space bonus: 8/8)An|j ≈  Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a fire bat (lava, almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the fire bat!  You kill the fire bat!  Vehumet accepts your kill.An|j*$ §§..§≈≈≈≈≈§≈§≈§≈≈≈≈≈§≈§§§≈§§§≈≈§§§§≈≈≈§§≈§An|j* 521===63.9 (1 An|j* '_You feel your power returning.An|j0 An|j2 j _Your Air Magic skill increases to level 2!Bn|jt################............####.#######..§§§ℓ##......@...≈≈≈≈§≈§§§≈≈≈≈###.§.≈.≈≈≈§§§§§§§§###...§≈≈≈≈≈§≈§≈≈≈§≈≈ #.§≈§≈≈≈≈≈§≈§≈≈§§§§####≈§§§≈§§§≈≈≈≈≈≈§§≈≈§§≈§  #∩.∩§§§§§≈≈≈≈≈≈§§≈≈§≈≈ ###.ℓ§≈§S§§§≈≈§≈§ ≈≈§≈§≈ #......≈≈§§§ℓ≈ ≈≈§. #......≈≈§§≈ℓℓBn|j1SBn|jw§§§§≈§..≈.≈§§≈≈≈≈≈≈≈§≈≈≈§§§≈≈S   lava snake (wandering)≈≈ℓ§≈§S≈≈≈≈§§≈≈≈§§Bn|jy 27  ---4 _Bn|jBn|jBn|jbg } ## ### #### #.....§§§..§§§ℓ ##.≈§≈§§≈§§§ ###.≈.≈§≈ ###.≈§≈≈≈§≈≈ #.§§≈≈≈≈≈≈§≈≈≈≈§§§§≈ ####......≈≈§§§§S§≈≈≈≈≈≈§§≈≈§§≈ #∩.∩.....≈≈§§§§§§≈§§≈≈§  ###......≈≈≈ℓ§≈§S≈≈≈≈≈§≈§ ≈≈§≈§  #......§§≈§ℓ≈ §§≈≈≈§§ ##......≈≈§§≈ℓℓBn|j} §S§≈≈≈§Scatching breath)  The lava snake hisses angrily.Bn|j ****The lava snake spits lava at you.Bn|j §@..≈≈≈≈§≈≈≈§§≈§≈≈≈ℓ§≈§§≈§≈≈ℓ≈§ §§≈§Bn|j 0===5Bn|jg$ Bn|jt' R _The glob of lava misses you.Cn|j>4G  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cn|jyd  Quake2Marine the Destroyer  Deep Elf of Vehumet ***...  Health: 45/66 ================--------  Magic: 17/26 ===============--------- ############ AC: 9Str: 5 ###........... EV: 27 Int: 25 ####............. SH: 0Dex: 15 Cn|jzu#######....§§§§..§§§ℓ.. XL: 11 Next: 76% Place: a Volcano ##.....@....≈§≈§§≈§§§≈≈≈ Noise: ===------  Time: 13635.9 (0.0) ###..........≈.≈§§§§§§§§§§≈ b) +2 long sword (freeze)  ###...........≈≈≈≈§≈≈≈§≈≈≈§≈≈ Cast: Foxfire  #.........§§≈***≈≈§§≈≈≈§§§§≈§  ####......≈≈§§§*S*≈≈≈§≈≈§§≈≈§§≈ Cn|j{# #∩.∩.....≈≈≈§§≈***≈≈≈≈≈≈§§≈≈§≈≈ S   lava snake (catching breath)  ###.....§≈≈≈ℓ§≈§§≈≈≈≈≈§≈§ ≈≈§≈§  #......≈≈§≈≈ℓ≈§ §§≈§≈§§ ##......≈≈§§≈ℓℓ _The glob of lava misses you.Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, catching its breath, empty space bonus: 8/8)Cn|j? ]Quake2Marine the DestroyerDeep Elf of Vehumet ***...Health: 45/66 ================--------Magic: 17/26 ===============---------############ AC: 9Str: 5###........... EV: 27 Int: 25####............. SH: 0Dex: 15#######....§§§§..§§§ℓ.. XL: 11 Next: 76% Place: a VolcanoCn|jL@ ##.....@....≈§≈§§≈§§§≈≈≈ Noise: ===------  Time: 13635.9 (0.0)###..........≈.≈§§§§§§§§§§≈ b) +2 long sword (freeze)###...........≈≈≈≈§≈≈≈§≈≈≈§≈≈ Cast: Foxfire#.........§§≈≈≈≈≈≈§§≈≈≈§§§§≈§Cn|j@ ####......≈≈§§§≈*§≈≈≈§≈≈§§≈≈§§≈#∩.∩.....≈≈≈§§≈§§≈≈≈≈≈≈≈§§≈≈§≈≈ S   lava snake (catching breath)  ###.....§≈≈≈ℓ§≈§§≈≈≈≈≈§≈§ ≈≈§≈§#......≈≈§≈≈ℓ≈§ §§≈§≈§§ ##......≈≈§§≈ℓℓ _The glob of lava misses you.Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cn|j+A Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetCn|jZA [Aim: a lava snake (lava, catching its breath, empty space bonus: 8/8)Cn|j,G ≈  Press: ? - help, Dir - move targetAim: a lava snake (lava, catching its breath, empty space bonus: 8/8)  The open air twists around violently and strikes the lava snake!!  You kill the lava snake!  Vehumet accepts your kill.  You feel your power returning.Cn|jU §§≈≈§≈§§§≈≈≈≈§§§§§≈≈≈§≈≈≈.≈§≈≈≈≈≈§≈§≈ℓ§§§§≈≈≈§≈Cn|jZ 69==12 6.9 (1Cn|j,a Cn|jc 1 _You hear a sizzling splash.Dn|jc[##############..........####.#######....§§§§..§§§ℓ###..........≈§≈§§≈§§§≈≈###.≈.§§≈§§§§§§§§###.≈≈≈≈≈≈≈§≈≈≈ #.§§≈§≈§§§§§≈≈≈§§§§####≈≈§≈≈≈≈§§§§§≈≈§§≈≈§ #∩.∩≈§§§≈≈≈§≈≈≈≈≈§§≈≈##.≈§≈≈§≈≈≈≈≈§≈§ ≈≈§ #......§§≈§≈ℓ§§§§≈≈≈§≈§§#......§§§§≈ℓℓ ≈≈≈§  ...§≈≈§≈..≈§§≈§.§≈≈≈≈≈≈§≈≈≈≈≈≈≈≈§§≈≈≈§§§≈≈§§≈≈§≈ ≈§§§ 27  ---7Dn|j,   ### #### #......§§..§§§ℓ ###.≈≈≈§§≈§§§ ###.§.§§≈ ###.§≈§≈≈≈≈≈§≈≈≈§ #.§≈≈≈§§§§§≈≈≈§§§§Dn|jS. > ####......≈≈≈≈≈≈§§§§§§≈≈§§≈≈ #∩.∩.....≈§≈≈≈≈≈§§≈≈§ ###......≈≈§≈§ ≈≈§ #......≈§§≈≈≈§§§≈≈≈≈§≈§§ ##......≈§§≈≈§≈§≈§§§≈§  #.§≈≈§≈Dn|j-> §§§§§§.§≈≈§≈≈≈≈≈§≈§≈≈§≈≈≈§≈§≈≈§§≈§≈§≈≈§≈§≈≈≈§≈§Dn|jw? 20===---8Dn|jyE Dn|jhG Dn|jo   ### #### #....§.§§..§§§ ###.§§≈≈§§≈§§§ ###.§§§§≈ ###.§§.§≈≈§≈≈≈≈§≈≈≈ #.≈≈≈≈≈§≈§§≈≈≈ ####......≈≈≈≈≈§≈≈§§≈≈ #∩.∩.....≈≈≈§≈≈≈≈≈§§≈≈ ###....§.≈≈≈≈≈§≈§ ≈≈ #......§≈§≈≈§§≈§≈§≈≈§≈§§ ##......§≈§≈≈≈§≈§§§§≈§  #.§≈≈§≈Dn|j#. §§...≈§§§§§≈≈§..≈≈§§§≈§§≈§≈§≈§§§§§≈§§≈§§§≈§§§≈§Dn|j~/ W47=9Dn|j 5 Dn|j7 En|jS  ### #### #..§.§.§§.. ###.§§§≈≈§§≈ ###.§§§§≈ ###.≈§§§≈≈≈≈§ #.≈≈§§§§≈§§≈≈≈ ####......≈≈≈≈≈§≈≈§§§§≈≈§§ #∩.∩.....≈§§≈≈≈≈≈§§ ###......≈≈§§§≈§≈§  #......≈§§≈§≈§≈§§§§≈§≈§§ ##...En|jl..§≈§§≈§§§≈§§§≈§§  #.§≈≈§≈En|j~§§≈≈§≈≈§≈§§§§≈§≈§§§≈§§≈≈§≈≈≈§§§§.≈≈§§§§§≈≈§§≈En|j'40En|jEn|jEn|j.  ### #### #..§.§.§§.. ###.§§§≈≈§§≈ ###.§§§§≈ ###.≈§§§≈≈≈≈§ #.≈§§≈≈§≈§§≈≈≈ ####......≈§≈≈§≈≈≈§§§§≈≈§§ #∩.∩.....≈≈≈≈§§§§≈§≈≈≈≈≈§§ ###......§≈§§§≈§§≈≈≈≈≈§≈§ #......§≈≈≈§≈§≈§§ ##......≈≈§§≈§§≈≈§§≈§§  #.§≈≈§≈En|j§§≈≈§§§§≈≈≈≈§≈§≈§§≈§En|j]q1==1En|jEn|j|En|jR  ### #### #######.§§.§.§§.. ###.§§§≈≈§§≈ ###.§§§§≈ ###.≈§§§≈≈≈≈§ #.≈§§§≈§≈§§≈≈≈ ####......≈§≈≈§≈≈≈§§§§≈≈ #∩.∩.....≈≈≈≈§§§§≈§≈≈≈≈≈ ###......≈≈§§§≈§§≈≈≈≈≈§≈§ #......≈§§§§≈≈≈≈§§§≈§≈§§ ##.En|j.....≈§≈§≈§§≈§§§≈§§  #.§≈≈§≈En|j0§§§§§§§§§§≈≈§§§§§≈§≈≈≈§≈§≈§§≈≈En|j0En|jm12En|j7En|j9En|j ########....####.#######.§§.§.§§###........§§§≈≈§§###..§§§§≈§§###.≈§§§≈≈≈≈ #.≈§§§≈§≈§§≈≈####≈§§≈§≈≈≈§§§§ #∩.∩§§§§§≈§≈≈≈≈≈##....§§§§§§≈≈§§≈≈≈≈≈§En|j  #......§§§§§§§≈§§§§≈§≈§#......≈§≈§≈§§≈≈§≈§§ ...§≈≈§≈ ##..§§ §En|j §§§≈§≈§§§§≈≈§§§§≈§§≈§§≈≈§En|j 8=2==3En|j En|j En|j9 V#######...####.#######.§§.§.§§###........§§§≈≈§###..§§§§≈###.≈§§§≈≈≈ #.§§§§§§≈§≈§§####≈§§≈§≈≈≈§§§§ #∩.∩...§.≈§§§§§§§≈§≈≈##....§§≈§§§§≈§§≈≈≈≈≈§ #......§§≈§§§§≈§§§§≈§≈§#......≈§§§§§§≈≈§≈§§ ...§§≈ ##.........§§ § ##ζ≈≈§En|jr §≈§§.§§§≈§§§§§≈§..En|jb &4En|j En|jX Fn|j, ###  ###..  ####.  #######.§§.§.§  ###........§§§≈≈  ###..§§§§≈  ###.Fn|jP-§..≈§§§≈≈   #.§§§§§§≈§≈§§  ####≈≈§§§≈≈≈§§§§   #∩.∩§§§§§§§≈§≈≈  ##....§§§§§≈§≈§§≈≈≈≈≈§  Fn|j- #.§≈§§§§≈§≈§  #.....§§§§§§§§≈≈§≈§§   ....§§≈Fn|j-a   ##.........§§ §   ##.......ζ≈≈§   ≈≈≈≈≈Fn|jB?§.≈≈§ζξ.ζζζℓζζζξζζℓζℓξFn|jC&5Fn|jIFn|jLE _The volcano roars to life, belching forth lava!Fn|jR& ###.  ####.  #######.§§.§  ###........§§§≈  ###..§§§§  ###.§§..≈   #..§§§§≈§≈§  ####≈≈§§§≈≈≈§   #∩.∩§≈§§§§§≈§≈≈  ###....§§§≈§≈§≈§§≈≈   #.§§§§§≈§§§§≈§≈  #ζξ.ζ.§≈≈§  #..ζζℓζζ..§§≈Fn|jp  ##ζζξζ.ζℓ..§§ §   ##ζℓζℓξζζζ≈≈§  #.ℓζζζζξ§§≈≈≈   ##......≈≈≈≈≈Fn|j.§§§§≈≈.≈ζξ.ℓ.§≈ℓℓ.ζζℓζℓℓξℓ.ℓ..§ℓ.ℓℓζℓℓ§§§.ℓζζℓζ§§§§Fn|jSw93==6Fn|jmFn|jFn|jF_  ###  ####  #######.§§.§  ###.§§§  ###.  ###.§§..≈§§§  #..§§§§≈§≈  ####......≈≈§§§≈≈≈  #∩.@.....≈§≈§§§§§≈§  ###...§§§§≈≈≈§≈§§  #......≈§§§§§§≈§§§§≈§  ##ζξ.ℓ.§≈≈§§§§≈≈§§≈§§   #..ℓℓ.ζζℓζ§§≈§≈  ##ℓℓξℓ.ℓ..≈§ §   ##ℓ.ℓℓζℓℓ§§§§   #..ℓζζℓζ§§§§≈   ##......≈≈≈≈≈Fn|joK§..ℓζ.......ℓℓ.ℓ§≈≈..ζ..........ζ..§≈≈ℓ.ℓℓ.ζ§§§§ζFn|jp&7Fn|jvFn|j zm _There is a rocky tunnel leading out of this place here.Fn|j     ####  #######.§§.  ###.  ###.  ###.......§§..≈  #...§§§§≈§  ####......§≈§§§≈≈≈  #∩@∩.....≈§≈§§§§§≈§ Fn|j  ###.....§§≈≈≈§≈§§  #......≈§§§§§§≈§§§§≈  ##ℓζ....≈§≈§§§§≈≈§§≈  #.....ℓℓ.ℓ§≈§≈   ##..ζ......≈§ §  ##....ζ..§≈≈ℓ  #...ℓℓ.ζ§§§§ζ   ##......≈≈≈≈≈Fn|j/ §§.§§≈.ζ....≈≈≈≈..§.≈ζℓℓ..ℓ≈§≈Fn|jp1 x4==8 _Fn|jJ8 Fn|j: Fn|j U    ####  #.§§  ###.  ###...  ###.......§§..≈  #....§§§§≈  ####.....§§≈§§§≈≈≈  #@.∩.....§§≈§§§§§≈  ###......§§≈≈§≈§§  #......≈§§≈§§§≈§§§§  ##.ζ....≈≈≈≈§§§≈≈§§≈  #.......§.≈≈§≈  ##..ζ......≈§ §  ##...ℓℓ..§≈ℓ  #...ℓ..ℓ≈§≈§ζ   ##......≈≈≈≈≈§§§≈ℓ.ℓ...§≈§....§≈50=9 _There is a rock-blocked tunnel here.Gn|jxTGn|jU1Gn|j1ZGn|j\Gn|j)Gn|j*U  Gn|j+Gn|j6Gn|j=,Gn|jnCGn|j6Dh5==Gn|jDGn|jOk1=Gn|jQGn|jWn _You start resting.Magic restored.Gn|jq^...≈...≈≈§..§§Gn|jj§52.9 (3§...≈§§Gn|jkt6==3.9 (4 Gn|j.l _Gn|j'qGn|j9sGn|jR 2Gn|j `=3=Gn|j, Gn|jܢ Gn|jޥ Gn|j Gn|jIJ Gn|j 4Gn|j( 2=Gn|jy Gn|j BGn|j Gn|j} ,Gn|j^ a5=Gn|jo Gn|jD ,Gn|j> Gn|j ,Gn|j Gn|jJ Gn|jf k6=Gn|jz ,Gn|jQ Gn|j ,Gn|jQ Gn|j4" ,Gn|j" Gn|j<, Gn|j - %7Gn|j- Gn|j7 ,Gn|j8 Gn|jmD ,Gn|jYE Gn|jN 98Gn|jaO >=Gn|j[ ,Gn|j[ Gn|je Gn|jf Gn|jNg Gn|jTq Gn|jIr k9=Gn|j.| ,Gn|j| Gn|j Gn|jq ,Gn|j Gn|j: <60Gn|jl ,Gn|j; Gn|j Gn|j= ,Gn|jJ ,Gn|j$ Gn|jv Gn|j a1=Gn|ju Gn|j Gn|j Gn|j Gn|j7 Gn|j Gn|j Gn|j U2=Gn|j( Gn|j ,Gn|j Gn|j ,Gn|j Gn|jg Gn|jI %3Gn|j) Gn|jW W _You start resting.Gn|j3 9§ξξξξξξζζξξζξξζξξζξζ§§ζξζζ§§ζξξξ§§≈ζ§ξζζ§§ζξξ§ζξ§Gn|j qζζζξζ§§≈Gn|j ξζζζζξζζζζξℓξζζξ91.9 (38.0)Gn|j ζℓζζζζζζζζζℓξξζℓξℓζζξℓζζζζζℓ§Gn|j $54Gn|j_ 9---2.9 (39Gn|j YξξξGn|j  E _You are engulfed in blazing flames. You resist.In|j  ####. #######.§§. ###ζ...... ###ζξζ§ ###ζℓℓξζ..§§..≈§ #.ζζζζζξ...§§§§ ####ζξζζζ§§≈§§§≈≈≈§ #ℓζξℓξζζξζ§≈§§§§§≈§ ###@ℓζζ§§§§≈≈§≈§§≈≈ #ζζζζζζ§§§≈§§§≈§§§§In|jv  ##ζξζζζξ§§≈≈§§§≈≈§§≈ #..ζℓξξζℓξ§≈ ##ζξℓζζξℓζ§≈§  ##ζζ.ζζζζℓ§§ℓ #.......§§§§ζ ##......≈§§≈≈ #......§≈≈≈≈≈ℓζζζℓ..ξℓℓζζζζζζζζℓℓ.∩ζζ.ζζℓζζ.ζℓ§.≈ζζζℓζℓℓ≈§≈§ζζℓζζζ≈≈≈§ζ.ξζℓ.ξ§§ζξ.ζζξ.ζ.ζζℓ.ℓℓζ§≈ℓ...§§≈§§§ξn|j9;17H46------3.9 (1.0) In|jE _You are engulfed in blazing flames. You resist.Jn|jt #######.§§ ###ℓ.......§ ###ζζζ. ###ℓ..ξℓ..§§..≈  #.ℓζζζζζ...§§§§≈ ####ζζζℓℓ.§≈§§§≈≈≈  #∩ζζ.ζζℓζζ§≈§§§§§≈ ##ζ.ζℓ§.≈ζ≈≈§≈§§≈≈  #ζ@ℓζℓℓ≈§≈§§§§≈§§§§ ##ζζℓζζζ≈≈≈§§§§≈≈  #..ζ.ξζℓ.ξ§§≈§≈   ##ζξ.ζζξ.ζ.≈§ §  ##ζζℓ.ℓℓζ§≈§ℓ  #...ℓ...§§≈§ζ  ##......§§§ξ≈  #≈§≈≈≈  ##.....§§§Jn|jℓζ...ζ.ℓℓℓℓℓζℓ..ℓζ.ζℓ.ζℓ.ℓ§.ℓ@.ℓ.§≈§≈ℓζ.ℓℓζ≈§ℓ.ζζ..ζℓζ.ℓℓζ.ℓℓℓ....ℓ§§....§§§§.§§≈§≈§Jn|j"l38------4Jn|j=Jn|jE _You are engulfed in blazing flames. You resist.Jn|jA  ###ℓ....... ###ℓζζ. ###...ζℓ..§§..≈  #..ℓℓℓℓζ...§§§ ####ℓζℓ...§≈§§§≈  #∩ℓζ.ζℓ.ζζ§≈§§§§§ ###ℓ.ℓ§..≈ζ≈≈§≈  #ℓℓ.ℓ.§≈§≈§§§§≈§§§ ##@ζ.ℓℓζ≈§≈§§§§≈≈  #..ℓ.ζζ..ζ§§≈§≈   ##ℓζ.ℓℓζ.ℓ.≈§ §  ##ℓℓ....ℓ§§§ℓ  #.......§§§§ζ  ##....§.§§≈ξ≈  #.....§≈§§≈≈≈  ##.....§§≈  ..≈§≈§≈Jn|ju ,.....ℓ..ℓ.ℓ...ℓ.§......§ℓ...ℓ§ℓ..ℓζℓ..ζ.ℓ...ζ.........§≈≈Jn|jc j2-----5Jn|j Jn|jE E _You are engulfed in blazing flames. You resist.Kn|j] ###.ζζ###...ζℓ..§§..≈.....ℓζ...§§§§####.ℓ....§≈§§§≈≈∩.ℓ.ℓ..ζζ§≈§§§§§###..ℓ.§.≈ζ≈≈§≈§§≈......§§≈§§§§≈§§§##.ℓ...ℓ≈#ℓ@.ℓζℓ..ζ§§≈§≈ #.ℓ...ζ...≈§ §##.......§§§ℓ ....... ##.....§§§≈≈ §≈.∩...≈......@.ℓℓ...ℓℓ.§≈.≈≈..≈.≈≈§.§§§6Kn|j ###...ζℓ..§§..≈.....ℓζ...§§§§####......§≈§§§≈≈∩.∩....ζζ§≈§§§§§###....§.≈ζ≈≈§≈§§≈......§≈≈§§§§≈§§§#§≈...ℓℓ...ℓ§§≈§≈ ##@ℓ...ℓ.§.≈§ §##.......≈§§ℓ .≈≈§§ζ# ##......≈§≈≈ §≈..§≈§§§§§Kn|j≈...§.........≈§Kn|j6g3=-7Kn|jKn|jKn|j\ .....ℓζ...§§§§####......§≈§§§≈≈∩.∩....ζζ§≈§§§§§###....§.≈ζ≈≈§≈§§≈......§≈≈§§§§≈§§§#≈§≈#......§..§§≈§≈ ##.........≈§ §≈§§ℓ #.≈≈§§ζ##§≈ξ≈Kn|j......§. #.......≈§§≈≈§§≈ ≈≈ Kn|j§§.≈§.§≈.§Kn|j5§§≈Kn|jH&8Kn|jKn|jUKn|j} ' ####...§..§≈§§§≈≈∩.∩...§ζζ§≈§§§§§###......≈ζ≈≈§≈§§≈......≈≈≈§§§§≈§§§##....§.§≈#.......§.§§≈§≈ #...≈§ §#Kn|jư §§§ℓ #.≈≈§§ζ#§≈ξ≈#......≈≈§≈≈#Kn|jJ .......≈ ##......≈§≈≈§§§§§§≈ Kn|j §...≈.≈§≈§§Kn|j T§≈§≈.Kn|j &9Kn|j Kn|j2 Ln|jmOg ∩.∩..§.ζζ§≈§§§§§###......≈ζ≈≈§≈§§≈......≈≈≈§§§§≈§§§#≈...§§≈§≈ #.≈§ §#≈§§ℓ .≈≈§§ζ##§≈≈ξ≈......≈§§≈≈##.....§§§≈≈  ##......≈≈≈≈§§§§§§≈ ##.§§.§≈§≈§≈≈§§§≈≈§≈§.700Ln|j"3Ln|jnLn|jLn|ja4=Ln|jLn|jLn|jLn|j,Ln|jLn|j$O5Ln|jLn|j,Ln|jLn|j,Ln|jtLn|jh96Ln|j0=Ln|j Ln|j&,Ln|jrLn|jt,Ln|j~ Ln|j+*a7=Ln|j+Ln|j5,Ln|j6Ln|jA,Ln|jBLn|j,L,Ln|jMLn|jWLn|jfW98Ln|jXLn|jwe,Ln|jfLn|jn,Ln|j&pLn|jUzLn|jzS9=Ln|j |Ln|j,Ln|jVLn|j,Ln|j2Ln|jb40=Ln|jLn|jFLn|jLn|jLn|j,Ln|jLn|jηLn|j191Ln|jLn|jLn|jJLn|jLn|j,Ln|jLn|jLn|jL2=Ln|jLn|jLn|jLn|jLn|jLn|jLn|jLn|j,Ln|jLn|jLn|j53=Ln|jLn|j=Ln|j Ln|j_ Ln|j Ln|j,Ln|jLn|jLn|jS4=Ln|jLn|j[(,Ln|jP*Ln|j3,Ln|j5Ln|jBa5=Ln|jvDLn|jM,Ln|jNLn|jKY,Ln|j3ZLn|jeO6Ln|j@fLn|jpLn|jKqLn|jqLn|j|,Ln|j}Ln|j,Ln|j Ln|j^d47=Ln|jLn|j,Ln|jHLn|jD,Ln|jULn|jLn|jW8=Ln|j Ln|j,Ln|jrLn|j Ln|jLn|j^Ln|jKLn|j%9Ln|j`Ln|jLn|jkLn|jZLn|j,Ln|jLn|jb50=Ln|j:Ln|jlLn|jLn|jrLn|j1=Ln|j,Ln|jQ#Ln|j#Ln|j$Ln|jL-,Ln|jG.Ln|j>8;2Ln|j9Ln|jgC,Ln|jADLn|jM,Ln|jNLn|jVLn|j,WK3=Ln|jXLn|j`,Ln|jaLn|jk,Ln|jkLn|j.tk4=Ln|j/uLn|j<~,Ln|jLn|j,Ln|jˉLn|jLn|jJK5=Ln|jLn|j,Ln|joLn|j,Ln|jLn|j,Ln|jLn|jֽk6=Ln|jTLn|j,Ln|jLn|j5,Ln|jLn|j7Ln|j%7Ln|jLn|j,Ln|jLn|j,Ln|jLn|ja8=Ln|jLn|j,Ln|j) Ln|j|,Ln|jLn|jk9=Ln|jLn|j)BLn|j5,Ln|jC6Ln|j@,Ln|jALn|j%K<60Ln|jKLn|j{U,Ln|jBVLn|j_,Ln|j`Ln|jia1=Ln|jjLn|ju,Ln|jwvLn|jՁ,Ln|jzLn|jk2=Ln|jLn|jȔ,Ln|j Ln|jm,Ln|jLn|jإLn|j%3Ln|jLn|j,Ln|jLn|jҷLn|jLn|jQLn|ja4=Ln|jLn|jk,Ln|jLn|jP,Ln|jLLn|jLn|jLn|jLLn|jk5=Ln|jLn|j,Ln|j.Ln|j) Ln|j Ln|j Ln|jYou are engulfed in blazing flames. You resist. _You are engulfed in blazing flames. You resist. _You start resting.  HP restored.Ln|j §§§§≈§§§§§§§§§§§.§≈§.§Ln|jm#.80303.0)≈§.Ln|j%a6=44 _Ln|jbOLn|j0 ###......≈ζ≈≈§≈§§≈......§§≈§§§§≈§§§#≈≈...§§≈§≈ #.≈§ §#§§§§§ℓ #.ζ#≈≈ξ≈#.@...§≈≈≈≈≈#....§.§§≈≈ #.......§≈≈§≈# ##..........§≈§≈§≈≈≈ ...§§≈§≈§§§§Ln|j#§§§§§§§§...§§§≈§≈§Ln|jf%/5.0) Ln|j3+Ln|j,Mn|j+ ......§§≈§§§§≈§§§#§≈.......§§§§≈§≈ #.....§§..≈§ §§.§§§§ℓ #......§§§§§ζ##≈≈ξ≈......≈≈≈≈≈##@....§§§≈≈ .≈≈§≈Mn|j ##......§§≈≈ §≈#......... ###........§≈§≈§§§§§ Mn|j..§...≈...§≈ζζ≈≈ζζξζℓMn|j=&6Mn|juMn|jMn|j7 #§≈.......§§§§≈§≈ #.§.≈§ §≈§§ℓ .§§§§ζ##≈≈ξ≈#......≈≈≈≈≈#.....§§§≈≈ #.@.....§≈≈§≈#§≈≈ §≈#...≈§§§§§Mn|j# ###......ℓζ§≈§≈§§§§§ .....≈§§≈≈Mn|j§.≈≈≈§ζ≈≈ζ≈§ℓℓζℓ..ℓMn|jk&7Mn|jMn|jcMn|j' .§§≈§≈ #.........≈§ §≈§§ℓ .≈§§§ζ#§≈≈ξ≈#......≈≈≈≈≈##.....§§§≈≈ .......≈≈≈§≈Mn|ji'&##§≈≈ §≈.§.≈§§§§§#ζ≈≈§≈≈§§≈ ≈≈ Mn|j'#........ζζ...≈§§≈≈§ #.≈.≈≈≈Mn|j'Mn|j7≈§..§ℓℓ..ζ..ℓ.ζMn|jZ9B=8Mn|j>Mn|j1AMn|jn  #.........≈§ §≈§§ℓ .≈≈§§ζ#§≈≈ξ≈......≈§≈≈≈##......§§≈≈ #.≈≈≈§≈#§≈≈ §≈#..§≈§§§§§ℓ≈≈§≈≈§§≈ ≈≈#§≈≈§§§§§§Mn|jn # ##......ℓ.ℓ....≈.≈≈≈  ###..≈≈§Mn|j| §§§§≈§§§§≈...≈≈ℓ..ℓ...Mn|j}~ &9Mn|j7 Mn|jS Mn|j  ##.§§§ℓ  #.......≈§§§ζ  ##.....§§≈≈ξ≈  #......§§§§≈≈  ##.....§§§≈≈  Mn|jQ V#.......≈≈§§ ##≈≈§≈ §≈ #...§§§§§§ #.≈≈§≈≈§§≈ ≈≈≈ #≈≈§≈§§§§§§ ##..ℓℓ§≈§≈§≈≈≈ #..Mn|j §§≈§≈§§§§§ ###ℓ≈§≈§§§§§≈ #...ℓ...≈§§≈≈§≈Mn|j  ##.....≈.≈≈≈≈ ###.≈≈§ ..§§..≈≈Mn|je §≈.≈§§≈≈...Mn|jӶ '10Mn|j Mn|jN Nn|jY #.......§≈§§ζ  ##§≈≈ξ≈  #......≈§§§≈≈  ##.....§§§≈≈  #......§≈≈ ##≈§≈§ §≈ #..Nn|jbP.§≈§§§§ #.≈≈≈≈≈§§≈ ≈≈≈≈ #≈≈§§§§§§§§≈≈§ ##..Nn|j[ℓ.§≈§≈§≈≈≈ #..Nn|j§ℓ≈§≈§§§§§§ ###≈§≈§§§§§≈ #...Nn|j_.≈§§≈≈§≈ ##.Nn|j .≈≈≈≈ ###.≈≈§ Nn|j-<#..§§..≈≈Nn|jPX ####......Nn|jĕ§§§§ℓℓζ.≈§≈§≈...Nn|j&1Nn|jrNn|juNn|jx~ #§≈≈ξ≈  #......§§§§ℓ≈  ##.....§§§ℓζℓ  #.......≈§§≈ξ ##≈§≈≈≈§≈ #...§≈≈§§§ #.Nn|j≈≈§≈§§§≈ ≈≈≈≈≈ #≈≈≈§≈§§§§§≈≈§ ##....§≈§≈§≈≈≈≈≈≈ #..≈§≈§§§§§§§ ###≈≈≈§§§§§≈ #....≈§§≈≈§≈≈≈ ##..≈≈≈≈ ###.≈≈§ #..§§..≈≈ ####......  ###§Nn|j1§§§§≈§§§§§≈ζ≈ζ§≈§≈§Nn|j2&2Nn|j:Nn|j1<Nn|j #.....§§§§≈§≈  ##....§§§§≈ℓ≈§ #.......≈§§≈ζ ##≈§≈≈≈≈≈ #...§§≈§§§ #.≈≈§§§§§≈ ≈≈≈≈≈≈ #Nn|j+≈≈≈≈§§§§§§≈≈§ ##....§≈§≈§≈≈≈≈≈≈ #..≈≈≈§§§§§§§§ ###≈≈§§§§§§≈ #...Nn|jX.§§§≈≈§≈≈≈ ##.≈≈≈≈ #Nn|j.≈≈§ #..§§..≈≈ Nn|jh####......≈§  ###Nn|jǽg§.  ###.Nn|jx.≈≈≈≈§≈≈ζ≈§≈≈≈§.§§≈§§≈§§§.≈§§§≈≈§§§Nn|j&3Nn|jONn|jNn|j7 ##....§.≈≈≈≈§§   #.......≈§≈≈ζ≈  ##≈§§≈≈≈   #.......§.§§≈§§§   #.≈≈§§§§§≈ ≈≈≈≈≈≈   #§§§§§§§§§§≈≈§≈≈  ##.......§§.≈§§≈§≈≈≈≈≈≈≈  Nn|j8#...§§§≈≈§§§§§§§§  ###§§§§§§≈§§§≈   #....§§§≈≈§≈≈≈§≈   #§§.≈≈≈≈≈≈≈≈   #..≈≈§   ..§..≈≈   ####......≈§§    ###§.    ###Nn|j8].    ####Nn|j@H≈≈≈≈≈§.§§≈Nn|jbI&4Nn|jwONn|jtQNn|j  ##....§.≈≈≈≈§§  #.≈§≈≈ζ≈  ##......≈≈§≈≈≈≈  #.§.§§§§§§  #.≈≈§§§≈≈≈ ≈≈≈≈≈≈  ##......§§§≈§§§§§§≈≈§≈≈  ##.§§.§§§≈§≈  #.§§≈≈§  ###.§≈§§§≈§ #.Nn|jv! §≈≈≈≈§≈≈≈§≈ ##.§§§≈§ ###.≈≈§≈ #...≈≈≈≈≈≈§ ####.≈§Nn|j!  ###.§.§ ###. ####.Nn|j12 ≈≈≈≈.≈§§§§≈.≈≈§....≈.≈.Nn|j*3 &5Nn|j9 Nn|j%< m _The air gets thick with the scent of sulphur.Nn|j%##....§.≈≈≈≈§§ #.≈≈≈≈ζ≈ ##......≈≈≈≈≈≈≈ #..§§§§§§ #.≈≈§§§§≈≈ ≈≈≈≈≈≈ ##......§≈§≈§§§§§§≈≈§≈≈ ##.§§.≈§§≈§≈ #.§≈§≈§ ###.§≈§§§≈§ #.≈≈≈≈≈§≈≈≈§≈≈§##.≈.≈§###.§≈§≈≈≈≈≈≈§#.≈≈≈≈≈≈§≈####.≈§###.§.§§.###.####.Nn|j$Y≈≈≈ζ§≈.≈≈≈≈≈≈.§§≈§§§≈§§§≈§§≈≈≈§≈§§≈≈....§Nn|j(&6Nn|jw+Nn|j-Pn|j##....§.≈≈≈≈§§ #.≈≈≈≈§§≈ ##......≈≈≈≈≈≈≈ §#.§§§≈§§§≈§#.≈§§§≈§§≈≈≈≈≈≈≈≈ ##......≈§≈§§≈≈§§§≈≈§≈≈ ##.≈§§≈§≈ #.§§≈§ ###.§≈§§§≈§ #.≈≈≈≈§§≈≈≈§≈≈§##.≈.≈§§§≈###.§§§≈≈≈≈≈≈§#.≈≈≈≈≈≈§≈####.≈§###.§.§§.###.####.Pn|j≈≈≈§§§§≈§≈§≈§§§≈§§§≈§≈≈§§≈§§≈§§§≈≈§§§7Pn|jLPn|j#.......≈≈≈≈§§≈#≈≈≈≈≈≈≈ §#..§§§§§§§≈§ #.≈§§§§≈§≈≈≈≈≈≈≈≈#§§§≈§§§§§§≈≈§≈≈ ##....≈≈§≈§≈≈§≈≈≈≈ #..§§≈≈≈§§§§§ ###≈§§≈§≈≈§≈§§§≈§#....≈§§≈§§≈≈≈§≈≈§§§#§≈≈≈≈≈≈§§≈≈#§≈≈≈..§§§≈≈≈≈≈≈§≈≈≈####.....≈§§§§§ ###§.§§... ###.... #### #..#### §≈≈ζζξ§ℓξ≈§§ζζ≈§≈≈§ζ≈≈§§≈≈§§§≈§.ζ≈ζ≈≈§≈≈ζζζ§§≈≈≈ζξ§§§§≈≈ζ@ξℓξn|ju40mℓξξζζζζξζξ§ζξζℓζζξζξ§§§ξζ...ζ..ζℓ.ℓℓThe volcano roars to life, belching forth lava!1--8Pn|j[ _You are engulfed in blazing flames. You resist.Pn|j' #≈§≈≈ζζξ§ℓξ#..§§§≈§§ζζ§≈≈#.≈§≈§≈≈§ζ≈ζζζ≈≈≈#§≈≈§§≈≈§ξξℓζ§≈≈ ##.......§.ζ≈ζ≈≈§ζζ§≈≈≈≈ Pn|jJ( #...ζζζ§§ζζ≈§§§§§ ###ζξ§§§§≈ℓ§§§§§≈§#...ζξξℓ§§ζξ≈ξ≈≈§≈≈§§§≈#ξℓξ@ζζ§§§≈≈≈≈≈≈§§≈≈≈#Pn|j( hζζξζξ§ζξζ§.......ℓζζξζξ§§§ξ≈≈≈≈≈§≈≈≈####.....ζ...ζ..ζ...≈§§§§§ ###.ℓ.ℓℓ.......ζ.§.§§.... ###........ #### #..######## ###....#####Pn|j@> .§§≈≈§ζζ§≈≈§≈§≈≈§§ζ≈ζζζ≈≈≈≈≈§≈§ξξ≈ζ..ℓ≈ℓ≈≈§ζℓℓℓℓℓ§§ζζℓℓζζ§§§≈ζ≈ζζζ§§≈ℓζ≈ζξ.ζ@ℓζ.ℓℓζζζ§ℓζζ.ζℓζζζ§.§ξℓ...ζ§.ζζ....ζPn|j? c54-----9Pn|jF Pn|jH E _You are engulfed in blazing flames. You resist.Qn|j  ...§§≈≈§ζζ§≈≈ #§≈§≈≈§§ζ≈ζζζ≈≈≈ ##......≈≈≈≈≈§≈§ξξ≈ζ§≈≈...ℓ≈ℓ≈≈§ζℓ§≈≈≈≈ ℓℓℓ§§ζζℓ§§§§§ ###.ℓζζ§§§≈ζ≈§§§§§≈§ #...ζζζ§§≈ℓζ≈ζ≈≈§≈≈§§§ ##ξ.ζζℓζ.§§≈≈≈≈≈≈§§≈ ###.......ℓ@ζζζ§ℓζζ§≈≈≈≈≈§§ .ζℓζζζ§.§ξ≈ ####.....ℓ...ζ§.ζζ..≈§§§§§ ###....ℓ.......ζ.§.§§... ###........ #### #..#### #### ###....##### Qn|jk##..## #≈≈≈§≈≈.≈§§ζℓ≈ℓζ§§§≈ℓℓℓζζ§≈§≈ζζ.ζζ.ℓ§≈.@ζℓζ.≈ζℓℓ.ζℓζ...ζℓ..ℓℓ.ℓ0----20 _You are engulfed in blazing flames. You resist.Qn|j Really walk into that cloud of flame? Y - Yes  N - NoRn|j~Rn|j"#.........§§≈≈§ζζ§≈≈Quake2Marine the Destroyer#.......≈≈≈≈≈§§ζ≈ζζζ≈≈≈Deep Elf of Vehumet ***...##......≈≈≈≈§≈≈§ξξ≈ζ§≈≈Health: 50/66 ==================------##.........ℓ≈≈≈≈§ζℓ§≈≈≈≈Magic: 26/26 ========================#.........ℓℓ.≈§§ζℓ≈§§§§§AC: 9Str: 5###.......ℓℓζ§§§≈ℓℓ§§§§§≈§EV: 27 Int: 25#..........ℓζζ§≈§≈ζ≈ζ≈≈§≈≈§§§ SH: 0Dex: 15##........ζ.ζζ.ℓ§≈§≈≈≈≈≈≈§§≈≈ XL: 11 Next: 76% Place: a Volcano###........@ζℓζ.≈ζℓ§≈≈≈≈≈§§≈ Noise: ---------  Time: 13820.9 (0.0)#........ℓ.ζℓζ...ζn|jm≈≈≈≈≈§≈≈≈ b) +2 long sword (freeze)####.....ℓ...ℓ..ℓℓ..≈§§§§§≈ Cast: Foxfire###.....ℓ......ζ.§.§§...###...................####................ #..####........... #### ###....##### ##..## #  _The air gets thick with the scent of sulphur.The volcano roars to life, belching forth lava! _You are engulfed in blazing flames. You resist. _You are engulfed in blazing flames. You resist. _You are engulfed in blazing flames. You resist.  Okay, then. _Rn|j  ≈≈≈≈≈§§ζ≈ζζζ≈≈≈#§≈≈§ζζ≈ζ§##...ℓ≈≈≈≈§≈ℓ§≈≈.ℓℓ.≈§§≈ℓ≈§§§§§##ζ§§§≈ℓℓ§§§§§≈§...ℓζζ§≈§≈ζ≈ζ≈≈§≈≈§§§#ζ.ζζ.ℓ§≈§≈≈≈≈≈≈§§≈≈ ###...ζℓζ.≈ζℓ§≈≈≈≈≈§§ #.ℓ@ζℓζ...ζ≈≈≈≈≈§≈≈###..ℓ..ℓℓ..≈§§§§§Cast: Foxfire#####Rn|j6 <§§≈≈≈≈ℓℓℓ.≈≈≈≈≈ℓ≈≈...§§≈§ℓℓ..ℓ§§≈≈≈≈.ℓℓ≈§≈≈ℓζ.ℓℓ.≈.ℓ.ℓ.≈ℓ≈.@ℓℓℓℓ..ζ.....ℓ.....ℓ  1.9 (1 _Rn|j Rn|j#≈≈§§≈≈≈≈ℓℓℓζ§≈≈ ##....≈≈≈≈≈ℓ≈≈§≈≈≈ #..§§≈§ℓℓ§§§§§ ###ℓ§§≈≈≈≈§§§§§≈§#...ℓℓ≈§≈≈ℓ≈ℓ≈≈§≈≈§§§≈#ζ.ℓℓ.≈.≈§≈≈≈≈≈≈§§≈≈≈#..ℓ.ℓ.≈ℓ≈§..ℓℓℓℓ..ζ≈≈≈≈≈§≈≈≈####..ℓ.....≈§§§§§ ###ℓ......§.§§.... ###........... #### #..######## ###....##### ##..## ## ≈≈≈≈≈≈≈≈≈§≈≈§§≈≈§≈§≈..≈≈≈≈≈≈≈ℓ....ℓℓ.≈≈≈≈......ℓ..2Sn|j##....≈≈≈≈≈≈≈≈§≈≈≈ #..§≈≈≈≈≈§≈≈§§ ###≈§§≈≈§≈§≈§§§≈§#....≈≈≈≈≈≈≈≈≈§≈≈§§§≈≈#ℓ....≈.≈§≈≈§≈≈≈§§≈≈≈§#...ℓℓ.≈≈≈≈§......ℓ≈§≈≈≈§≈≈≈####..≈§§§§§ ###§.§§..... ###.... #### #..######## ###....##### ##..## ## Sn|jѬY§≈≈≈§§§≈§§§≈≈≈≈≈≈.§§§≈...§§§≈≈§≈§≈13Sn|jSn|j#..§§≈≈≈§§§≈§§  ###≈§§§§§≈≈≈§§§≈§#...Sn|j.≈≈≈≈≈≈≈≈§§≈≈§§§≈≈≈#.§§§≈§≈≈≈§§≈≈≈§#.§§§≈≈≈..≈§≈≈≈≈§≈≈≈####...≈§§§§§≈≈≈§ ###.§§...... ###.... #### #..######## ###....##### ##..## ## ### Sn|jR≈§§§§§≈§§§§§§≈§≈≈§§§≈§§§§4Sn|j:Sn|j###≈§§§§§≈≈≈§§§≈§ #...§§§§§§§§≈§§≈≈§§§≈≈≈§ #.≈§§§§§§≈≈≈§§≈≈≈§#.§≈§§§≈≈≈..§≈≈≈####..§§§§§§§≈≈≈§. ###..§§....... ###.. #### #..######## ###....##### ##..## ##..### #### Sn|j.§§.≈§§≈§5Sn|j ISn|j Sn|j, ;2Sn|jy BSn|jE ,Sn|jg Sn|j ,Sn|j Sn|j< 3=Sn|j= Sn|jFJ Sn|j+L Sn|jQM Sn|ji Sn|jx k4=Sn|jz Sn|j} ,Sn|jY BSn|j Sn|j a5=Sn|j BSn|j BSn|j k6=Sn|ju Sn|j BSn|j9 ,Sn|j Sn|j Sn|j Sn|j Sn|j$ ;7Sn|j& Sn|jNR Sn|jB w8=Sn|j؉ Sn|j Sn|j Sn|j Sn|j Sn|jۘ Sn|j Sn|jW U9=Sn|j Sn|jZ 60Sn|j- Sn|j. Sn|jC2 Sn|jC BSn|jX Sn|j\ a1=Sn|jx BSn|j Sn|j ,Sn|j BSn|j2=Sn|jBSn|j.Sn|j%3Sn|j;Sn|j,Sn|j~Sn|jSn|j2Sn|jSn|j:a4=Sn|jSn|jW,Sn|jSn|jA,Sn|jSn|jk5=Sn|j-Sn|j-Sn|j<:,Sn|j>,Sn|j?Tn|j,Tn|j Tn|jk _You start resting.HP restored.Tn|jn≈≈§§§§§...≈§§§§§≈§§≈≈≈≈≈≈§.≈§≈≈.≈≈Tn|j)§§≈§≈≈≈≈.§≈≈§≈≈≈71.9 (46.0)Tn|j4+a6=2.9 (47 _Tn|jU6Tn|jjT.≈§§§§§≈≈≈§§§≈§ .§≈§§≈§≈≈≈≈§≈§§§≈≈≈§ #.≈.§≈≈§≈≈§≈§§≈≈≈§≈ ###.≈§≈§§≈#.≈§≈≈≈§§≈####.≈≈≈§§§≈≈≈§.≈###..###.####.#..####.#### ###....#####....###..## ##..####Tn|j]§§§§§≈≈§≈§§§§.§§≈§≈§§§§Tn|jL3.9 (1.0) Tn|ja.≈§§§§§≈≈≈§§§≈§ §§§§§≈≈§≈§≈§≈§§§≈≈≈§ .§§§.§§≈§≈§§§≈§≈≈≈§≈.≈≈≈≈≈≈§§≈§§≈ #.≈§≈≈≈§≈≈ ####.≈≈≈≈§§≈≈≈§.≈###..###.####.#..####.#### ###....#####....###..## ##..###Tn|j`§§≈§§§≈§§§§≈.§§.§≈§≈≈§§..≈≈§§§§§≈§§≈≈≈§§§Tn|jb&4Tn|jTn|jR .≈§§§§§≈≈≈§§§≈§ §§≈§§§≈§§§§≈§≈§§§≈≈≈§§§.§≈§≈≈§§§≈§≈≈≈§≈≈≈≈§ #.§§..≈≈§§§§§≈§≈§≈§ .≈§§≈≈≈≈§.§§§≈≈≈≈§≈≈≈§.≈###.§###.####.#..####.#### ###....#####....##.##..## ##..##### #### #Tn|j T.≈§≈≈≈§≈≈§§§≈≈....≈§§§§§§§≈§§≈§.5Un|j)}≈§§§§§≈≈≈§§§≈§ §.≈§≈≈≈§§§§≈§≈§§§≈≈≈§§§§≈§.§§.§≈§≈≈§§§≈≈§≈≈§≈≈≈≈§ .≈§Un|j≈§§≈§§§§≈§.§§§§≈≈≈≈.≈≈≈§.≈###.###.####.#..####.#### ###....#####....##.##..## ##..####.#### #### #Un|j4≈≈.≈.≈≈§≈≈§≈≈≈≈≈§≈≈≈§§≈≈§.§§§§§§..§.§.§=6Un|j%3≈§§§§§≈≈≈§§§≈§ §.≈≈≈≈≈§§§§≈§≈§§§≈≈≈§§§§≈§§..≈.≈≈§≈≈§≈≈≈≈§≈≈§≈≈≈≈§≈§§§§§≈§≈§§≈§§≈§§≈≈§§≈§§§≈ #.§.§§§§§≈.§≈≈§.≈≈≈≈§ ###.Un|jQ&§..§.§.§###.§####.#..####.#### ###....#####....##.##..## ##..####.#### #### #Un|jh:≈≈§§§§≈≈≈§≈§.§..Un|j;&7Un|jKUn|jNm _The air gets thick with the scent of sulphur.Un|j≈§§§§§≈≈≈§§§≈§ §.≈≈≈≈≈§§§§≈≈≈§§§≈≈≈§§§§≈§ §..≈.≈≈≈§§§≈≈≈≈§≈≈§≈≈≈≈§§§≈≈§§§≈§≈§≈§§≈§§≈§≈§≈§§§§§§≈§≈§ .§§§§§≈§§≈≈§.≈≈≈≈§.§.§.§###.####.#..####.#### ###....#####....##.##..## ##..####.#### #### #Un|jt@§≈≈≈§§§≈≈§≈≈§≈§§≈≈≈§.≈§§§§.8Un|jeUn|jF≈§§§§§≈≈≈§§§≈§ §.≈≈§≈≈≈§§§≈≈≈§§§≈≈≈§§§§≈§ §..≈.≈≈≈§≈§≈≈≈≈§≈≈≈≈≈≈≈§§§≈≈§≈§≈§§§≈§§≈≈§≈≈≈≈§§≈≈≈≈§§§§§§≈≈§≈§≈Un|j≈§§§§§§≈≈§.≈≈≈≈§§≈ #.§.§.§§. ###.§####.#..####.#### ###....#####....##.##..## ##..####...##### #### #Un|j`≈≈≈≈≈§§≈§≈§≈§§§§.≈§.§§.Un|j;9≈§§§§§≈≈≈§§§≈§ §.≈≈§≈≈≈§§§≈≈≈§§§≈≈≈§§§§≈§ §..≈.≈≈§§≈§≈≈≈≈§≈§≈§≈≈≈§§§≈≈§≈§§≈§§§§≈§§≈≈≈§≈≈≈§§≈§≈≈§§≈≈≈≈§≈§≈§≈§§§§.≈§≈≈.≈≈≈≈§§≈§ .§.§.§.§..§.####.#..####.#### ###....#####....##.....###..## ##..####...# Un|j≈§≈≈≈≈≈≈ζ§§§≈≈≈≈≈ℓℓ§≈≈ζξξ≈.§≈...§.§..80Un|jE _The volcano roars to life, belching forth lava!Un|jm≈§§§§§≈≈≈§§§≈§ §.≈≈§≈≈≈§§§≈≈≈§§≈§≈≈≈§§§≈§ §..≈.≈≈§§≈§≈≈≈≈§≈≈≈≈≈≈≈§§§≈≈§ζ§≈§≈≈≈≈≈§≈≈§§≈≈≈≈§ℓℓ§≈≈§≈≈≈≈§≈§≈§ζξξ..≈§§§≈.§≈≈≈.≈≈≈≈§§≈§§.§.. ####.#..####.#### ###....#####....##.....###..## ##..####...##### #### ##### #Un|j@v≈≈≈ℓ≈≈≈≈≈≈≈≈§.§≈§≈≈ζζ§.§§§§§§§§§§§§.§.§Un|j&1Un|j%&Un|jJ+Un|j?l[≈§§§§§≈≈≈§§§≈§ §.≈≈§≈≈≈§§§≈≈≈§§≈§≈≈≈§§§≈§ §..≈.≈ℓ§§≈§≈≈≈≈§≈≈≈≈≈≈≈§§§≈≈§§≈ζ§≈§≈≈≈≈§§§≈§§≈≈≈≈§ℓ.§≈§≈§≈§≈§≈≈§≈§≈§§≈ζζζ§.§§§≈§§.§. .§..#..####.#### ###....#####....##.....###..## ##..####...###.#### #### ##### #Un|j≈≈§§≈≈§≈≈≈≈≈§§≈§§§≈≈≈§≈≈§≈≈§≈ζ..≈§≈....2Un|j≈§§§§§≈≈≈§§§≈§ §.≈≈§≈≈≈≈≈§§≈≈§§≈§≈≈≈§§§≈§ § .§..≈.≈ℓ≈≈≈≈≈≈≈≈§≈§§§≈≈§§≈ζ§§≈§§≈§§§≈≈≈§§§§≈§§≈≈≈≈§§.ℓ.≈≈§≈≈§≈§§§§≈§≈§§≈§≈§≈§§≈§ζζζ..≈§≈§≈≈≈§§≈§..§. 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..§≈.≈§≈≈≈§§≈≈§§≈≈.≈.ℓζξζ≈§§≈§§≈≈ ..§§≈≈§§≈§§§§≈§§≈§≈ζℓℓ≈§≈ξ≈≈≈§§§≈sn|ji §≈≈≈§≈≈≈≈§≈§≈≈≈≈ℓℓ≈ℓℓ≈≈≈≈§§≈ §≈§≈≈§≈§§≈§≈≈§≈§§§≈≈ζζζℓ≈ζ≈≈≈§§≈ §≈≈§≈§§§≈≈§≈≈≈§≈≈≈≈ξ§ζℓ≈ζ≈≈≈≈§ §≈≈≈§§§§§§≈§≈§§≈≈≈≈≈§ζ≈ℓℓ§§≈§§§≈sn|j' &§≈≈§§.....§§.@..§ζℓζℓ.≈≈§≈≈≈§§ ≈§≈§§≈§§########+#ζ≈≈≈≈§≈§ ≈§§§§§≈.# #.≈≈≈≈≈§≈ ≈≈§§§§≈.# #§≈§§§§§≈  §ℓ§≈≈§.# #§§§§§≈§≈ §≈≈≈§§§.# #.§≈§≈§≈  §≈≈≈§§≈.######. .######..§§≈≈§ℓ  §≈≈≈§≈§.#...... ......#.≈≈≈§§§§ §≈≈≈≈§.###++## ##++###.§≈§§§§ℓ sn|j ≈≈≈≈≈≈≈§≈.ℓ.ζ.ℓ≈≈§..ℓζ≈≈≈§§≈≈≈ℓ≈≈§≈§≈≈≈ℓ≈≈≈≈≈≈ℓℓζ≈≈§≈≈§≈≈≈≈≈ζ≈ℓ≈≈.≈≈ζ≈.ℓ.ℓ.sn|jf '90sn|j sn|j tn|jd'#.##.##.#tn|jRe#.##.##.#tn|j}wt≈≈≈≈≈≈≈§≈.ℓ.ℓ..≈≈§≈≈§§≈≈.§...ζ≈≈§§§≈≈≈≈≈≈≈≈≈≈≈≈§≈§≈§§≈≈≈≈§≈≈§§≈§§≈≈≈ℓℓ≈≈≈≈§§§≈≈ζ≈≈§§≈≈§≈≈§ℓ.......@......####tn|jVyD12 1tn|j^tn|jԂ _The air gets thick with the scent of sulphur. _The volcano roars to life, belching forth lava! _The air gets thick with the scent of sulphur. _The volcano roars to life, belching forth lava! _The air gets thick with the scent of sulphur. _You open the door.un|j3D .....≈§≈§≈≈≈≈≈≈≈§≈.ℓ.ℓ...≈§≈≈§§≈≈§≈.≈§≈≈≈≈§≈≈§§≈≈.§...ζζ≈§§§≈≈§§≈§§≈≈§§§≈≈≈≈≈≈≈≈≈ξ≈≈≈§§§ §§§§§≈≈≈§≈≈≈≈§≈§≈§§≈≈≈≈≈ℓ≈≈≈≈§§≈§≈§≈≈§≈§§≈§≈≈§§≈§§≈≈≈ℓℓ≈≈ζ≈§≈§§§≈≈≈≈≈≈§§§≈≈ζ≈≈≈≈ζ≈≈≈≈§≈≈≈≈§§§§§§≈.≈§§≈≈§≈≈§ℓ≈.ℓ§§≈§§§≈§§§§≈≈§§.................≈≈§≈≈≈§ ≈§≈§§≈§§########@########ζ≈≈≈≈§≈§§§§≈.# #.# #.≈≈≈≈≈§≈≈§≈§§§§#+# §§§§§≈ℓξ##.§≈≈≈§§§ un|jAD)§≈≈§..ℓ≈§§≈§≈§§≈§§§§§≈≈≈≈§≈ℓ≈≈≈≈§≈≈≈.un|jfEh 27  2un|jGLun|jOQ _There is an open door here.un|j> u §≈.≈§≈≈§≈≈≈≈§§≈≈.§§..ℓζ≈§§§≈≈§§≈§§≈≈§§§≈≈≈≈§§≈≈≈ξ≈≈≈§§§ §§§§§≈≈≈§≈≈≈≈§≈§≈§§≈§≈≈≈ℓ≈≈≈≈§§≈§≈§≈≈§≈§§≈§≈≈§§§§§§≈≈≈≈≈≈ζ≈§≈§§§≈≈≈≈≈≈§§§§≈ℓ≈≈≈≈ζ≈≈≈≈§≈≈≈≈§§§§§§≈.≈≈≈≈≈§≈≈≈.≈.ℓ§§≈§§§≈§§§§≈≈§§.................≈≈§≈≈≈§ ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§§§§≈.# #@# #.≈≈≈≈≈§≈≈§≈§§§§  §ℓ§≈≈§§§§§≈ §§§ζ§§§ζ##.≈§≈§≈≈§ un|jL §≈§≈§≈§§un|ji1 J3 _un|j> §≈≈§§≈§§≈≈§§§≈≈≈≈§§≈≈≈ξ≈≈≈§§§ §§§§§≈≈≈§≈≈§≈§≈§≈§§≈§≈≈≈ℓ≈≈≈≈§§≈§≈§≈≈§≈§§≈§≈≈≈§≈§§§≈≈≈≈≈≈ζ≈§≈§§§≈≈≈≈≈≈§§§§§≈≈≈≈≈ζ≈≈≈≈§≈≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§§§§≈≈§§.................≈≈§≈≈≈§ ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§§§§≈.# #.# #.≈≈≈≈≈§≈≈§≈§§§§ un|j? §ℓ§≈≈§§§§§≈ §≈≈≈§§.§≈§≈§≈  §§ζζζ§§ξ##.§§§§§§≈ un|jO§§≈§≈≈≈§≈un|jP&4un|jVun|jXvn|j §§§§§≈≈≈§≈≈§≈§≈§§§§≈§≈≈≈ℓ≈≈≈≈§§≈§≈§≈≈§≈§§≈§≈≈≈§§≈§≈≈≈≈≈≈≈ζ≈§≈§§§≈≈≈≈≈≈≈≈§≈§≈≈≈≈≈ζ≈≈≈≈§≈≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§§§§≈≈§§.................≈≈§≈≈≈§ ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§§§§≈.# #.# #.≈≈≈≈≈§≈≈§≈§§§§ vn|jN §ℓ§≈≈§§§§§≈ §≈≈≈§§.§≈§≈§≈ Cast: Foxfire ≈§§≈≈§§.#################.§≈≈§§§§ vn|jN§≈≈5vn|j%vn|j= ≈§≈≈§≈§§≈§≈≈≈§§≈§≈≈≈≈≈≈≈ζ≈§≈§§§≈≈≈≈≈≈≈§≈≈§≈≈≈≈≈ζ≈≈≈≈§≈≈≈≈§§§§§§≈.≈≈§§≈≈≈≈≈.≈.ℓ§§≈§§§≈§§§§≈≈§§.................≈≈§≈≈≈§ ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§§§§≈.# #.# #.≈≈≈≈≈§≈≈§≈§§§§  §ℓ§≈≈§§§§§≈ §≈≈≈§§.§≈§≈§≈ ≈.######.#.#.######..§§≈≈§ℓCast: Foxfire ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ vn|j:P;§§vn|jQ&6vn|jXvn|jGZvn|j ≈§≈§§§≈≈≈≈≈≈≈§§≈§≈≈≈≈≈ζ≈≈≈≈§≈≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§§§§≈≈§§.................≈≈§≈≈≈§ ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§§§§≈.# #.# #.≈≈≈≈≈§≈≈§≈§§§§  §ℓ§≈≈§§§§§≈ §≈≈≈§§.§≈§≈§≈ ≈.######.#@#.######..§§≈≈§ℓ≈§.#......#.#......#.≈≈≈§§§§Cast: Foxfire ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ vn|j vn|j&7vn|j<vn|jsvn|jX  ≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§§§§≈≈§§.................≈≈§≈≈≈§ ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§§§§≈.# #.# #.≈≈≈≈≈§≈≈§≈§§§§  §ℓ§≈≈§§§§§≈ §≈≈≈§§.§≈§≈§≈ ≈.######.#.#.######..§§≈≈§ℓ≈§.#......#@#......#.≈≈≈§§§§§≈≈≈≈§.###++###+###++###.§≈§§§§ℓCast: Foxfire ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ vn|jmk :§§vn|jl &8vn|jq vn|js xn|j<'.Σ..ß_ß.+.ΣRΣ.+#######Σ   earth elemental (dormant)R   efreet (asleep)ΣΣ 2 fire elementals (dormant)xn|jYs ΣζYou open the door.xn|jAΣ.xn|jMΣξxn|j 3.§§ζℓΣΣ1 dormant)12 9xn|j?xn|j4  You encounter 2 fire elementals, an efreet and an earth elemental. _The efreet is wielding a +0 scimitar of flaming.xn|joW _Found a burning altar of Makhleb.yn|jҢ yn|j b Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%yn|j v3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%yn|j: )3  g - SlowHexes1%yn|j[ 11  h - Sticky FlameFire/Alchemyyn|jx 91%4  yn|j -i - Frozen RampartsIce1%yn|j˦ <3  j + AirstrikeAiryn|j <6% 4 yn|j Select a spell to describe [?] help [!]/[I] toggle spell headerszn|jϒ zn|j zn|jS §≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§........§§.......≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 66/66 ======================== zn|j :≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 26/26 ======================== ≈≈§§§§≈.#zn|j #.##§≈§§§§§≈ AC: 9zn|jͤ LStr: 5  §ℓ§≈≈§.#zn|j #.##§§§§§≈§≈ EV: 12zn|j ,Int: 25 zn|j" §≈≈≈§§§.##.##.§≈§≈§≈ SH: 0zn|jM ,Dex: 15 zn|jz ,§≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 76% Place: a Volcano zn|j %§≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ---------  Time: 14099.9 (0.0) zn|j =§§≈≈≈≈§.###++###'###++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ#.ΣΣzn|j j#.§≈≈≈§§§ Cast: Foxfire zn|j5 N§§§ζ§§§ζ# .ßζΣ. #.≈§≈§≈≈§ §§ζζζ§§ξ# +.ℓR..+ #.§§§§§§≈ zn|j `≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet (asleep) ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ΣΣ 2 fire elementals (1 dormant) ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ _You open the door. _There is an open door here.  You open the door.  You encounter 2 fire elementals, an efreet and an earth elemental. _The efreet is wielding a +0 scimitar of flaming. _Found a burning altar of Makhleb.zn|jܰ zn|jA zn|j zn|j% {n|jx<G  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{n|jU>§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§........§§.......≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 66/66 ======================== ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 23/26 =====================--- ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.#{n|jn? #*##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.#***#.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.***.######..§§≈≈§ℓ XL: 11 Next: 76% Place: a Volcano §≈≈≈§≈§.#......*@*......#.≈≈≈§§§§ Noise: ---------  Time: 14099.9 (0.0) §§≈≈≈≈§.###++##***##++###.§≈§§§§ℓ b) +2 long sword (freeze) {n|j'@§§§§§≈ℓξ#*ΣΣ#.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßζΣ. #.≈§≈§≈≈§ §§ζζζ§§ξ# +.ℓR..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet (asleep) {n|j@≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ΣΣ 2 fire elementals (1 dormant) ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ _The efreet is wielding a +0 scimitar of flaming. _Found a burning altar of Makhleb.  {n|j@Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate{n|jJW §≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§........§§.......≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 66/66 ======================== ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 23/26 =====================--- ≈≈§§§§≈.#{n|jNY #.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.##.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.##.##.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 76% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ---------  Time: 14099.9 (0.0) §§≈≈≈≈§.###++###Σ###++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ#.ζΣ#.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßζΣ. #.≈§≈§≈≈§ §§ζζζ§§ξ# +.ℓR..+ {n|jY ~ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet (asleep) ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ΣΣ 2 fire elementals (1 dormant) ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ _Found a burning altar of Makhleb.  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.{n|j] Σζ  Casting: Airstrike (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the fire elemental. The fire elemental is chilled terribly!{n|j^ =Σß{n|j/o l.#.##.##@##Σ#.ζ.Σ{n|jp p==100.9 (1Ramparts {n|jy #.####Σ#{n|j : _The wall freezes the fire elemental.n|jn|j Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earthn|ja1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemyn|j 1%4  i + Frozen RampartsIce1% 3 j - AirstrikeAirn|j.6%n|j^4 Select a spell to describe [?] help [!]/[I] toggle spell headersn|jn|j,'n|j0u§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§........§§.......≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 66/66 ======================== ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 23/26 =====================--- ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.##.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.##.##.§≈§≈§≈ SH: 0Dex: 15 n|j1,§≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 76% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ==-------  Time: 14100.9 (0.0) §§≈≈≈≈§.###++###Σ###++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ#.ΣΣ#.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßζß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..R..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental n|j1 ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet (asleep) ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ΣΣ 2 fire elementals ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈n|jI2QConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  n|j3wThe wall freezes the fire elemental. The fire elemental is chilled terribly! _The wall freezes the fire elemental.n|j<n|jM=n|jFn|jHn|j;  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§........§§.......≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 66/66 ======================== ≈§§§§§≈.# #.# #.≈≈≈≈≈§≈ Magic: 20/26 ==================------ ≈≈§§§§≈.# #.# #§≈§§§§§≈ AC: 9n|j9Str: 5  §ℓ§≈≈§.# #.# #§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.# #.# #.§≈§≈§≈  SH: 0Dex: 15 n|jh§≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 76% Place: a Volcano n|j§≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ==-------  Time: 14100.9 (0.0) §§≈≈≈≈§.###++###Σ###++###.§≈§§§§ℓ b) +2 long sword (freeze) n|jț§§§§§≈ℓξ# .ΣΣ #.§≈≈≈§§§ Cast: Foxfire n|j§§§ζ§§§ζ# .ßζß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..R..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental n|j$ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet (asleep) n|j≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ΣΣ 2 fire elementals ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ _The wall freezes the fire elemental.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  n|jPress: ? - help, Shift-Dir - straight lineAim: a fire elemental (lightly damaged, 80% to hit)n|j^u §≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§........§§.......≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 66/66 ======================== n|jv ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 20/26 ==================------ ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.##.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.#n|jcv #.##.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 76% Place: a Volcano n|jv '§≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ==-------  Time: 14100.9 (0.0) n|jv §§≈≈≈≈§.###++###`###++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ#.`Σ#.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ß`ß. #.≈§≈§≈≈§ Ramparts n|jDw 5§§ζζζ§§ξ# +..R..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet n|jx ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ΣΣ 2 fire elementals ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (lightly damaged, 80% to hit)  The stone arrow misses the fire elemental. x2  The stone arrow hits the efreet!n|j ARξAim: a fire elemental (lightly damaged, 80% to hit)  The stone arrow misses the fire elemental. x2  The stone arrow hits the efreet!  The efreet is moderately wounded.  The fire elemental is chilled terribly! The wall freezes the fire elemental!  The fire elemental barely misses you. The fire elemental is chilled terribly!n|j §.§ΣΣξ1.9 (1n|j #.##.##@##Σ#n|j" : _The wall freezes the fire elemental.n|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|jp §≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§.§.......≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########§########ζ≈≈≈≈§≈§ Health: 66/66 ======================== ≈§§§§§≈.# #.# #.≈≈≈≈≈§≈ Magic: 17/26 ===============--------- ≈≈§§§§≈.# #.# #§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.# #.# #§§§§§≈§≈ EV: 12n|j hInt: 25 §≈≈≈§§§.# #.# #.§≈§≈§≈  SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 76% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ==-------  Time: 14101.9 (0.0) n|j §§≈≈≈≈§.###++###Σ###++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ# .ΣΣ #.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßRß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ξ..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental n|j Cℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ΣΣ 2 fire elementals ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ _The wall freezes the fire elemental.  n|j6 Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|jf 2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (moderately damaged, 80% to hit)n|j)ΣΣflame, moderately damaged, 80% to hit)n|j ΣR  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an efreet, wielding a +0 scimitar of flaming (flame, moderately wounded,  94n|j]Bw§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§.§.......≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########§########ζ≈≈≈≈§≈§ Health: 66/66 ======================== ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 17/26 ===============--------- ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9n|j;CFStr: 5  §ℓ§≈≈§.##.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.##.##.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 76% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ==-------  Time: 14101.9 (0.0) §§≈≈≈≈§.###++###Σ###++###.§≈§§§§ℓ b) +2 long sword (freeze) n|jyC§§§§§≈ℓξ#.ΣΣ#.§≈≈≈§§§ Cast: Foxfire n|jD§§§ζ§§§ζ# .ßRß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ξ..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ΣΣ 2 fire elementals n|jMDk≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linen|jDAim: an efreet, wielding a +0 scimitar of flaming (flame, moderately wounded,  94% to hit)  The stone arrow hits the fire elemental!n|jΣ.94% to hit)  The stone arrow hits the fire elemental!  The fire elemental is severely damaged.  The wall freezes the fire elemental. The fire elemental misses you.  The fire elemental is chilled terribly! The wall freezes the fire elemental!earth elemental completely resists.n|jℓThe wall freezes the earth elemental but does no damage.fire elemental is chilled terribly! The wall freezes the fire elemental!  The fire elemental hits you. The fire elemental burns you! You resist.fire elemental is chilled terribly! The wall freezes the fire elemental!  You destroy the fire elemental!  Vehumet accepts your kill.n|j    fire elementalYou feel your power returning.n|j ******The efreet gestures at you.The bolt of fire hits the fire elemental.n|jؖ§.'...@Σ.ζn|jL58---21====8====2.9 (1n|j###@#n|jc _The fire elemental completely resists. The bolt of fire hits you. You resist.n|jo§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§§........≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 58/66 =====================--- ≈§§§§§≈.#n|jrp#.##.≈≈≈≈≈§≈ Magic: 21/26 ===================----- ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.##.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.##.##.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 78% Place: a Volcano n|j'qy§≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ====-----  Time: 14102.9 (0.0) §§≈≈≈≈§.###++###ΣΣ##++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ#...#.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßRß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ζ..+ #.§§§§§§≈ n|jlq≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet n|jqT≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ Σ   fire elemental ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈n|jqYou feel your power returning.  The efreet gestures at you.The bolt of fire hits the fire elemental. n|jr_The fire elemental completely resists. The bolt of fire hits you. You resist.  Press: ? - help, v - describe, . - travelThe floor.n|j @Σ  The efreet gestures at you.  The bolt of fire hits the fire elemental. _The fire elemental completely resists. The bolt of fire hits you. You resist.  Press: ? - help, v - describe, . - travelHere: a fire elemental (almost destroyed)  An open door.n|j7~ΣΣn earth elemental stone wall, covered with ice.n|j  An earth elemental. A spirit drawn from the elemental plane of earth. It exists in this world as a sinuous stream of silt and stone, capable of smoothly flowing through solid rock. Max HP: ~45 Will: ∞ AC: +++ EV: +  rF: ∞ rC: ∞ rPois: ∞ rNeg: ∞ rElec: ∞ Threat: Low Class: Nonliv. Size: Large Int: Animal Speed: 80% (normally travels slower than you) You have about 85% to hit with your +2 long sword of freezing. It has about 59% to hit you. Attack Max Damage Hit 36 It is immune to torment and blinding; and resistant to miasma and drowning.n|j<§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§§........≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 58/66 =====================--- ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 21/26 ===================----- ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.##.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.##.##.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 78% Place: a Volcano §≈≈≈§≈§.#......#@#n|j2......#.≈≈≈§§§§ Noise: ====-----  Time: 14102.9 (0.0) §§≈≈≈≈§.###++###ΣΣ##++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ#...#.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßRß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ζ..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ Σ   fire elemental ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈The efreet gestures at you.The bolt of fire hits the fire elemental. _The fire elemental completely resists. The bolt of fire hits you. You resist.  Press: ? - help, v - describe, . - travelHere: n|jVan earth elemental  A stone wall, covered with ice.n|jf§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§§........≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 58/66 =====================--- ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 21/26 ===================----- ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.##.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.##.##.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 78% Place: a Volcano n|jԥ§≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ====-----  Time: 14102.9 (0.0) §§≈≈≈≈§.###++###ΣΣ##++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ#...#.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßRß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ζ..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ Σ   fire elemental ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈The efreet gestures at you.The bolt of fire hits the fire elemental. _The fire elemental completely resisn|jts. The bolt of fire hits you. You resist.  Press: ? - help, v - describe, . - travelHere: an earth elemental  A stone wall, covered with ice.n|jcn|j. _n|jd e ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§§........≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 58/66 =====================--- ≈§§§§§≈.# #.# #.≈≈≈≈≈§≈ Magic: 18/26 ================-------- ≈≈§§§§≈.# #.# #§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.# #.# #§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.# #.# #.§≈§≈§≈  SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 78% Place: a Volcano n|j§≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ====-----  Time: 14102.9 (0.0) §§≈≈≈≈§.###++###ΣΣ##++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ# .*. #.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßRß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ζ..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ Σ   fire elemental ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spellsn|j\.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (moderately wounded, 94% to  hit)n|j6 .*Rßn|j# B*ßn|js ΣΣ.Aim: an earth elemental (96% to hit)n|j z§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§§........≈≈§≈≈≈§§ Deep Elf of Vehumet ***... n|jv≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 58/66 =====================--- ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 18/26 ================-------- ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.##.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.##.##.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 78% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ====-----  Time: 14102.9 (0.0) §§≈≈≈≈§.###++###ΣΣ##++###.§≈§§§§ℓ n|jb) +2 long sword (freeze) §§§§§≈ℓξ#...#.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßRß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ζ..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ Σ   fire elemental ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  n|jPress: ? - help, Shift-Dir - straight lineAim: an earth elemental (96% to hit)  The stone arrow hits the earth elemental.n|j2 '  The earth elemental is lightly damaged.  The fire elemental is chilled terribly! The wall freezes the fire elemental.  You destroy the fire elemental!n|j RζVehumet accepts your kill.The wall freezes the earth elemental but does no damage.n|j Gℓζn|j>h80==--3.9 (1n|j%#.###@#n|jU _The earth elemental misses you.n|jL  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|jw5 §≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§§........≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 58/66 =====================--- ≈§§§§§≈.# #.# #.≈≈≈≈≈§≈ Magic: 15/26 =============----------- ≈≈§§§§≈.# #.# #§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.# #.# #§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.# #.# #.§≈§≈§≈  SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 80% Place: a Volcano n|jk6 §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ==-------  Time: 14103.9 (0.0) §§≈≈≈≈§.###++###'Σ##++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ# .R. #.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßℓß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ζ..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ n|j6 o≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ _The earth elemental misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j7 Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (lightly damaged, 96% to hit)n|jbD§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§§........≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 58/66 =====================--- ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 15/26 =============----------- ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.##.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.##.##.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 80% Place: a Volcano §≈≈≈§≈§.#......#@#......#.n|jE≈≈≈§§§§ Noise: ==-------  Time: 14103.9 (0.0) §§≈≈≈≈§.###++###'Σ##++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ#.R.#.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ßℓß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ζ..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (lightn|juFGly damaged, 96% to hit)  The stone arrow hits the earth elemental!n|jPMAim: an earth elemental (lightly damaged, 96% to hit)  The stone arrow hits the earth elemental!  The earth elemental is heavily damaged.  The wall freezes the earth elemental but does no damage.  The earth elemental hits you but does no damage.wall freezes the efreet but does no damage. ####The efreet gestures at you.The fireball explodes! The fireball engulfs you! You resist.  The fireball engulfs the earth elemental.n|jmt n|j `.@'Σ_ℓ43------6========4.9 (1n|j B #.#### _The earth elemental completely resists.n|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§§........≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 43/66 ===============--------- ≈§§§§§≈.# #.# #.≈≈≈≈≈§≈ Magic: 13/26 ============------------ ≈≈§§§§≈.# #.# #§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.# #.# #§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.# #.# #.§≈§≈§≈  SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 80% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: =======-- |j%;49m Time: 14104.9 (0.0) §§≈≈≈≈§.###++###'Σ##++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ# .R. #.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ß_ß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ℓ..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ _The earth elemental completely resists.  n|jCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (heavily damaged, 96% to hit)n|j §≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.......§§........≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 43/66 ===============--------- ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 13/26 ============------------ ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.##.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.##.#n|j. #.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 80% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: =======--  Time: 14104.9 (0.0) §§≈≈≈≈§.###++###'Σ##++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ#.R.#.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ß_ß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +..ℓ..+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§n|j ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (heavily damaged, 96% to hit)  The stone arrow hits the earth elemental!n|j RξPress: ? - help, Shift-Dir - straight line  Aim: an earth elemental (heavily damaged, 96% to hit)  The stone arrow hits the earth elemental!  The earth elemental is severely damaged.  The wall freezes the earth elemental but does no damage.earth elemental hits you!..ξ.36--==-----5.9 (1####_ _The wall freezes the efreet but does no damage.n|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j)§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.................≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 36/66 =============----------- ≈§§§§§≈.# #.# #.≈≈≈≈≈§≈ Magic: 10/26 =========--------------- ≈≈§§§§≈.# #.# #§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.# #.# #§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.# #.# #.§≈§≈§≈  SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 80% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: |j +m==-------  Time: 14105.9 (0.0) §§≈≈≈≈§.###++###RΣ##++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ# .ξ. #.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ß_ß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +.....+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ _The wall freezes the efreet but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (severely damaged, 96% to hit)n|jt§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.................≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 36/66 =============----------- ≈§§§§§≈.# #.# #.≈≈≈≈≈§≈ Magic: 10/26 =========--------------- ≈≈§§§§≈.# #.# #§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.# #.# #§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.# #.# #.§≈§≈§≈  SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 80% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ==|jfu34m-------  Time: 14105.9 (0.0) §§≈≈≈≈§.###++###R###++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ# .ξ. #.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ß_ß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# +.....+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ Σ   earth elemental ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ R   efreet ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (severely damaged, 96% to hit)  The stone arrow hits the earth elemental!!  You destroy the earth elemental!Vehumet accepts your kill....#'# |jv0m#.#  #.#   #.#  #.#   .ξ.  .ß_ß.   #######R   efreetn|jJY'#n|jζPress: ? - help, Shift-Dir - straight line  Aim: an earth elemental (severely damaged, 96% to hit)  The stone arrow hits the earth elemental!!  You destroy the earth elemental!  Vehumet accepts your kill.  You feel your power returning. Something unseen opens the door.n|ja3===6.9 (1n|jR%##.###R#n|j(q _The wall freezes the efreet. The efreet closely misses you.n|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|jIC)§≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.................≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 36/66 =============----------- ≈§§§§§≈.# #.# #.≈≈≈≈≈§≈ Magic: 10/26 =========--------------- ≈≈§§§§≈.# #.# #§≈§§§§§≈ AC: 9Str: 5 n|jnG §ℓ§≈≈§.# #.# #§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.# #.# #.§≈§≈§≈  SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 80% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ==-------  Time: 14106.9 (0.0) §§≈≈≈≈§.###++###R###++###.§≈§§§§ℓ b) +2 long sword (freeze) n|jSH§§§§§≈ℓξ# .ζ. #.§≈≈≈§§§ Cast: Foxfire §§§ζ§§§ζ# .ß_ß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# '.....+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ R   efreet ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ n|jH≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ _The wall freezes the efreet. The efreet closely misses you.n|jHCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|jHyAiming: Stone Arrow (safe; 1% risk of failure)  n|j IPress: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +0 scimitar of flaming (heavily wounded, 94% to hit)n|je §≈≈≈§§§§§§≈.≈≈§§≈§≈≈≈.≈.ℓ§§≈§§§≈§ Quake2Marine the Destroyer §§§§≈≈§§.................≈≈§≈≈≈§§ Deep Elf of Vehumet ***... ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Health: 36/66 =============----------- ≈§§§§§≈.##.##.≈≈≈≈≈§≈ Magic: 10/26 =========--------------- ≈≈§§§§≈.##.##§≈§§§§§≈ AC: 9Str: 5  §ℓ§≈≈§.#n|j  #.##§§§§§≈§≈ EV: 12Int: 25 §≈≈≈§§§.##.##.§≈§≈§≈ SH: 0Dex: 15 §≈≈≈§§≈.######.#.#.######..§§≈≈§ℓ XL: 11 Next: 80% Place: a Volcano §≈≈≈§≈§.#......#@#......#.≈≈≈§§§§ Noise: ==-------  Time: 14106.9 (0.0) §§≈≈≈≈§.###++###R###++###.§≈§§§§ℓ b) +2 long sword (freeze) §§§§§≈ℓξ#n|j9 .ζ.#.§≈≈≈§§§ Cast: Foxfire n|j_ n§§§ζ§§§ζ# .ß_ß. #.≈§≈§≈≈§ Ramparts §§ζζζ§§ξ# '.....+ #.§§§§§§≈ n|j ≈§§≈≈§§.#################.§≈≈§§§§ R   efreet n|j ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈n|j Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linen|j Aim: an efreet, wielding a +0 scimitar of flaming (heavily wounded, 94% to hit)The stone arrow hits the efreet!n|jB Cn|j '  Aim: an efreet, wielding a +0 scimitar of flaming (heavily wounded, 94% to hit)The stone arrow hits the efreet!  The efreet is severely wounded.  You encounter a stone giant.  The efreet is chilled terribly! The wall freezes the efreet!  You kill the efreet!n|j$ )ζC   stone giant (missile)n|j  71=47.9 (1 _Vehumet accepts your kill.##.###_ _Your Air Magic skill increases to level 3!n|j n|j² Your frozen ramparts will break if you move. Continue? Y - Yes n|j ' N - Non|jf n|jF'$n|j-(§≈≈§≈§§§≈≈≈≈≈≈≈§§≈§≈≈≈≈≈ζ≈≈≈≈§≈≈≈ Quake2Marine the Destroyer §≈≈≈§§§§§§≈.≈≈§§§≈≈≈≈.≈.ℓ§§≈§§§≈§ Deep Elf of Vehumet ***... §§§§≈≈§§.................≈≈§≈≈≈§§ Health: 37/66 =============----------- ≈§≈§§≈§§########'########ζ≈≈≈≈§≈§ Magic: 11/26 ==========-------------- ≈§§§§§≈.##.##.≈≈≈≈≈§≈ AC: 9Str: 5 ≈≈§§§§≈.##.##§≈§§§§§≈ EV: 12Int: 25  §ℓ§≈≈§.##.##§§§§§≈§≈ SH: 0Dex: 15 §≈≈≈§§§.##.##.§≈§≈§≈ XL: 11 Next: 84% Place: a Volcano §≈≈≈§§≈.######.#@#|j(0m.######..§§≈≈§ℓ Noise: ==-------  Time: 14107.9 (0.0) §≈≈≈§≈§.#......#.#......#.≈≈≈§§§§ b) +2 long sword (freeze) §§≈≈≈≈§.###++###)###++###.§≈§§§§ℓ Cast: Foxfire §§§§§≈ℓξ#n|j;).ζ.#.§≈≈≈§§§ Ramparts §§§ζ§§§ζ# .ß_ß. #.≈§≈§≈≈§ §§ζζζ§§ξ# C.....+ #.§§§§§§≈  ≈§§≈≈§§.#################.§≈≈§§§§  ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈  ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ The efreet is severely wounded.You encounter a stone giant.The efreet is chilled terribly! The wall freezes the efreet!  You kill the efreet! _Vehumet accepts your kill. _Your Air Magic skill increases to level 3!n|j1Cn|jB≈§.#.##@##.##)#.ℓ.'C   stone giant (missile)n|jC 27  --8.9 (1n|jL8_n|j;Pj _The frozen ramparts melt away as you move.n|j~& M§≈≈§≈§§≈§≈≈≈§§≈§≈≈≈≈≈≈≈ζ≈≈≈§§≈§§≈§§§≈≈≈≈≈≈≈§§§§≈≈≈≈≈ζ≈≈≈≈§≈≈≈≈≈≈§§§§§§≈.≈≈§≈§≈≈≈≈.≈.ℓ§§≈§§§≈ §§§§≈≈§§........§........≈≈§≈≈≈§≈§§≈§§########'########ζ≈≈≈≈§≈§§.≈≈≈≈≈ ≈≈§§§§≈≈§§§§  §ℓ§≈≈§§§§§≈§≈§.# #@# #.§≈§≈§≈ §≈.######.#.#.######..§§≈≈§ℓ≈≈≈§≈§.#......#.#......#.≈≈≈§§§§ n|jI' §§≈≈≈≈§.###++###)###++###.§≈§§§§ℓC....n|j9 P§§.n|j9 e2=--9n|jB ;_n|jnC n|jM§§§§≈≈≈§≈≈§≈§≈§§§§≈§≈≈≈ℓ≈§≈≈§≈§§≈§≈≈≈≈§≈§≈≈≈≈≈≈≈ζ≈≈≈§§≈§§≈§§§≈≈≈≈≈≈≈§§§§≈≈≈≈≈ζ≈≈≈≈§≈≈≈≈≈≈§§§§§§≈.≈≈§≈§§≈≈≈.≈.ℓ§§≈§§§≈ §§§§≈≈§§........§§.......≈≈§≈≈≈§≈§§≈§§########'########ζ≈≈≈≈§≈§§.≈≈≈≈≈ ≈≈§§§§≈≈§§§§  §ℓ§≈≈§§§§§≈§≈§.# #.# #.§≈§≈§≈ §≈.######.#.#.######..§§≈≈§ℓ §≈≈≈§≈§.#......#.#......#.≈≈≈§§§§#####n|jW§≈≈≈.n|jnC810n|j#n|j n|jؕM..§§≈≈§§≈§§≈≈§§§≈≈≈≈§§≈≈≈ξ≈≈≈§§§≈n|jY§§§§≈≈≈§≈≈§≈≈≈§§≈§≈§≈≈≈ℓ≈§≈≈§≈§§≈§≈≈≈≈§§≈≈≈≈≈≈≈≈ζ≈≈≈§§≈§§≈§§§≈≈≈≈≈≈≈§§≈§≈≈≈≈≈ζ≈≈≈≈§≈≈≈≈≈≈§§§§§§≈.≈≈§≈≈§≈≈≈.≈.ℓ§§≈§§§≈ §§§§≈≈§§.........§.......≈≈§≈≈≈§≈§§≈§§########'########ζ≈≈≈≈§≈§§.≈≈≈≈≈ ≈≈§§§§≈≈§§§§  §ℓ§≈≈§§§§§≈§≈ §≈≈≈§§§.#n|j#.##.§≈§≈§≈ Cast: Foxfire...n|jCn|j≈§§≈§C   stone giant (missile)n|j&1n|j,9_n|j̵n|j 8≈.≈§≈≈§≈≈≈≈§§≈≈.§§..ℓζ≈§§≈§§≈ ..§§≈≈§§≈§§≈≈§≈§≈§§≈§§≈≈≈ξ≈≈≈§§§≈§§§§≈≈≈§≈≈§§≈≈≈§§§≈§≈≈≈ℓ≈n|jW# \§≈≈§≈§§≈§≈§≈≈≈§≈≈≈≈≈≈≈≈ζ≈≈≈§§≈§§≈§§§≈≈≈≈≈≈§§§≈§≈≈≈≈≈ζ≈≈≈≈§≈≈≈≈≈≈§§§§§§≈.≈≈§≈≈§§≈≈.≈.ℓ§§≈§§§≈ §§§§≈≈§§.........§.......≈≈§≈≈≈§≈§§≈§§########'########ζ≈≈≈≈§≈§§.≈≈≈≈≈ ≈≈§§§§≈≈§§§§  §ℓ§≈≈§§§§§≈§≈§.# #.# #.§≈§≈§≈§≈.######.#.#.######..§§≈≈§ℓ≈≈≈§≈§.#......#.#......#.≈≈≈§§§§≈≈≈≈§.###++###)###++###.§≈§§§§ℓ§§≈ℓξ C.. §≈≈≈§§§ζ§§§ζ# .ß_ß. ≈§≈§≈≈§C.n|j& §≈§≈≈§≈≈§§§§§≈§≈≈§§≈≈≈≈§.n|jC' f3==2n|j2 ;_n|j5 n|jJC...≈§≈§≈≈≈≈≈≈≈§≈.ℓ.ℓ...≈§≈≈.≈§≈≈§≈≈§§§§≈≈.§§.§§ζ≈§§≈§§≈ ..§§≈≈§§≈§§§§≈§§≈§§≈§≈≈§≈ξ≈≈≈§§§≈§§§§≈≈≈§≈≈§§§≈≈§§§§§≈≈≈ℓ≈§≈≈§≈§§§§≈§≈≈≈§≈≈§≈§§≈≈ζ≈≈≈§§≈§§≈§§§≈§≈≈§≈≈§§≈≈≈§≈≈≈ζ≈≈≈≈§≈≈≈≈≈≈§§§§§≈≈.≈§§≈≈§≈≈§.§§ℓ§§≈§§§≈ §§§§≈≈§§........§.§......≈≈§≈≈≈§≈§§≈§§########@########ζ≈≈≈≈§≈§§.≈≈≈≈≈ ≈≈§§§§≈≈§§§§  §ℓ§≈≈§§§§§≈§≈§.# #.# #.§≈§≈§≈§≈.######.#.#.######..§§≈≈§ℓ≈≈≈§≈§.#......#.#......#.≈≈≈§§§§≈≈≈≈§.###++###C###++###.§≈§§§§ℓ§§≈ℓξ ... §≈≈≈§§n|j.Q7§n|jWF(((((((n|j§≈§§§≈§§§§≈≈≈§§§§≈§§≈≈≈§≈≈≈≈§≈≈≈§≈§≈§≈≈§≈≈§§§.≈.§.@......n|j~.=3n|j(n|jey _The stone giant throws a large rock. The large rock completely misses you.n|jQ _There is an open door here.n|j[##.§§.§.§§..§§§ℓ......ℓζζ..§....§....≈§≈§≈≈§§§≈≈§≈.ℓ.....≈§≈≈§§.§≈.≈§≈≈§≈§≈≈§§≈≈.§..§§ζ≈§§≈..§§≈≈§§≈§§§§§§§≈§§§§≈≈§≈ξ≈≈≈§§n|j§§§§§≈≈≈§≈≈§§≈§§§§≈§§≈§≈ℓ≈≈≈≈§§≈§≈§≈≈§≈§§§≈§§≈≈≈§§≈§≈≈§≈≈ζ≈≈≈§§§≈≈§≈§§§§≈≈≈§≈≈≈§≈§≈≈≈§≈ζ≈≈≈≈§≈≈ ≈§≈≈≈§§§§§≈≈.≈§≈§≈≈§§§.≈.ℓ§§≈§§§≈§§§≈≈§§.......@§§.......≈≈§≈≈≈§≈§§≈§§########'########ζ  ≈§§§§§≈.# #.# #.≈≈≈≈≈§≈≈§§§§≈.# #.# #§≈§§§§§  §ℓ§≈≈§.# #.# #§§§§§≈§  §≈≈≈§§§.# #.# #.§≈§≈§≈  §≈≈≈§§≈.######.#.#.######..§§≈≈   §≈≈≈§≈§.#......#.#......#.≈≈≈§§§   §§≈≈≈≈§.###++###C###++###.§≈§ n|j>Cn|jn§..§.≈≈§§§≈§§§§≈≈§§§≈≈≈≈≈§§≈§≈§§≈§≈≈≈≈.§..§§##C   stone giant (missile))n|j9=14=-4 _n|jn|jin|j ≈≈§§§≈≈§§§§§§≈≈≈§§≈§≈≈§§≈§§≈≈§≈§≈≈≈≈§§§§≈≈§≈§....§+######.#.#.#.#.# C# n|j_ l12 -5n|j n|j> ) _You close the door.n|j]#.§§.§.§§..§§§ℓ......ℓζζ..§.....≈§≈§≈§≈§§≈≈§≈.ℓ.....≈§≈≈§§.§≈.≈§≈≈§≈§≈§§§≈≈.§..§§ζ≈§§≈§§§..§§≈≈§§≈§§§≈§§§≈§§§§≈§§≈ξ≈≈≈ .§§§§§§≈≈≈§≈§§≈≈§§§§§§≈≈§≈ℓ≈≈≈≈§§§≈§≈≈§≈§≈§§§§≈≈§§§§§≈§≈≈≈ζ≈≈≈§§§≈≈§≈§§§§≈§§≈§§≈≈§≈§≈≈≈≈ζ≈≈≈≈§ §≈§≈≈≈§§§≈≈§§§§≈≈§≈≈≈≈≈.§.ℓ§§≈§§§ §≈§§§§≈≈§≈§.§..≈≈§≈≈≈ §≈≈§≈§§≈§.#+#ζ≈≈≈≈§ n|j≈ ≈§§§§§≈.# #.# #.≈≈≈≈≈ § ≈≈§§§§≈.# #.# #§≈ §ℓ§≈≈§.# #.# #§§§§§≈ §≈≈≈§§§.# #.# #.§≈§≈§ §≈≈≈§§≈.######.#.#.######..§§≈≈ §≈≈≈§≈§.#......#C#......#.≈≈≈ §§≈≈≈≈§.###++###)###++###.§≈n|jd≈≈≈§§≈≈≈≈≈≈≈≈≈§≈≈§≈§§≈≈≈≈≈≈≈§≈§≈≈§§.§n|jh 27  6n|jn|jn|j> #.§§.§.§§..§§§ℓ......ℓζζ..§.≈§≈§≈≈≈§§≈≈≈≈.ℓ.....≈§≈≈.§≈.≈§≈≈§≈≈≈≈≈≈§§.§..§§ζ≈§§≈ .§§..§§≈≈§§≈§§≈≈§≈§§§§§§≈§§≈ξ≈≈≈ ..§§§§§§≈≈≈§≈§≈≈≈≈≈§§§§≈≈§≈ℓ≈≈≈≈ ≈§§§≈§≈≈§≈§≈§§§≈≈§≈§§§§≈§≈≈≈ζ≈≈≈ ≈§§§≈≈§≈§§§§≈§§§≈≈≈≈§≈§≈§≈≈ζ≈≈≈≈§ ≈§≈§≈≈≈§§≈≈≈§§§§≈≈§≈≈≈≈≈.§.ℓ§§≈§≈§§§§≈≈≈§.§§..≈≈§§≈≈§≈§§≈§.#+#ζ≈≈≈≈ §≈ ≈§§§§§≈.# #.# #.  § ≈≈§§§§≈.# #.# #§≈ §ℓ§≈≈§.# #.# #§§§§§ §≈≈≈§§§.# #.# #.§≈§≈ §≈≈≈§§≈.######.#.#.######..§§ §≈≈≈§≈§.#......#C#......#.≈≈≈ § §§≈≈≈≈§.###++###)###++###.§≈|j@ 49mn|jjQ J≈§≈§§≈≈≈§.≈≈≈≈≈≈§≈§§≈§≈§§§§§§§≈§≈§≈n|jR 40=5=7n|jJZ n|j)\ n|j#.§§.§.§§..§§§ℓ......ℓζζ..§.≈§≈§≈§≈§§≈≈≈§.ℓ.....≈§≈≈.§≈.≈§≈≈§≈≈≈≈≈≈§≈.§..§§ζ≈§§≈ ..§§..§§≈≈§§≈§§≈§§≈§≈§§§§≈§§≈ξ≈≈≈.§§§§§§≈≈≈§≈§≈≈§≈ℓ≈≈≈≈ §≈§§§≈§≈≈§≈§≈§§§≈§§≈§≈§§≈§≈≈≈ζ≈≈≈ §≈§§§≈≈§≈≈§§§§§§§≈§≈≈§≈§≈§≈≈ζ≈≈≈≈≈§≈§≈≈≈§≈≈≈≈§§§§≈≈§≈≈≈≈≈.§.ℓ§§≈§≈§§§§≈§≈≈.§§..≈≈§§≈≈§≈§§≈§.#+#ζ ≈§≈ ≈§§§§§≈.# #.# #. § § ≈≈§§§§≈.# #.# #§≈ ℓ §ℓ§≈≈§.# #.# # ζ §≈≈≈§§§.# #.# #.§≈§ ≈ §≈≈≈§§≈.######.#.#.######..§§ ≈ §≈≈≈§≈§.#......#C#......#.≈≈≈§ §§≈≈≈≈§.###++###)###++###.§≈n|j≈§§≈§≈≈≈§≈≈≈§≈≈≈≈§≈≈§≈§≈§§≈≈§≈≈§§≈§§§§§≈.§≈≈§§§≈n|j&8n|jn|jn|j#.§§.§.§§..§§§ℓ......ℓζζ..§ ℓ.≈§≈≈§§≈§§≈≈≈§.ℓ.....≈§ ζ......§≈.≈§≈§≈≈≈≈§§≈§≈.§..§§ζ≈§§ ℓ..§§..§§≈≈§§§≈≈≈§≈§§≈§§§§≈§§≈ξ ζ...§§§§§§≈≈§≈≈≈≈§≈≈§≈ℓ .§≈§§§≈§≈§§≈§§≈≈§≈§≈§§≈§§≈§≈≈≈ζ ζ§≈§§§≈≈§§≈≈§≈≈§§≈§§§§§≈§≈§≈≈ζ ζ≈≈§≈§≈≈≈§≈≈≈≈§§.§≈≈§§§≈≈≈.§.ℓ§§≈§≈§§§§§§≈≈.§§..≈≈§§≈≈§≈§≈≈≈.#+#ζ §≈§≈ ≈§§§≈§≈.# #.# #. ≈§ § ≈≈§§§§≈.# #.# #§≈ §ℓ §ℓ§≈≈§.# #.# # §ζ §≈≈≈§§§.# #.# #.§≈ ξ≈ §≈≈≈§§≈.######.#.#.######.. §≈ §≈≈≈§≈§.#......#C#......#. ≈§§ §§≈≈≈≈§.###++###)###++###.§≈n|jh §≈§§≈§§≈≈≈≈≈≈≈≈≈§§§≈≈§§§≈≈§§§≈≈≈≈≈§≈≈≈≈≈§§§≈≈≈≈§≈≈≈≈§≈≈≈≈≈§≈≈≈.≈§≈§≈n|j6s6==9n|jn|jn|j#.§§.§.§§..§§§ℓ......ℓζζ..§ #ℓ.≈§§≈§§≈§§≈≈≈≈.ℓ.....≈§ζ......§≈.≈§≈≈≈≈≈§§§≈≈§§§..§§ζ≈ ζℓ..§§..§§≈≈§§§§≈≈§§§≈≈≈§§§≈§§≈ξ ℓζ...§§§§≈≈≈§≈≈≈≈≈§§§≈≈§§§≈≈§≈ℓ ..§≈§§§≈§≈≈≈§§§≈≈§≈§≈§§≈§§≈§≈≈≈ζζ§≈§§§≈≈≈≈≈≈§≈≈≈≈≈§≈§§§≈§≈§≈≈ζ ≈ζ≈≈§≈§≈≈§§≈≈≈≈≈≈.≈≈≈§§§≈≈≈.§.ℓ§§ ≈§§§§≈§§§§§§≈≈.§.§§..≈≈ ≈§§§§≈≈§≈§≈§≈.#+#ζ§≈§≈ ≈§§≈≈≈≈.# #.# #. .≈§ § ≈≈§≈§§≈.# #.# #§≈§ℓ §ℓ§≈≈§.# #.# #§ζ §≈≈≈§§§.# #.# #.§ ≈ξ≈ §≈≈≈§§≈.######.#.#.######.. ≈§≈ §≈≈≈§≈§.#......#C#......#.≈§§ §§≈≈≈≈§.###++###n|j E)###++###.§n|j5≈§§≈≈§≈≈§§'≈≈§≈≈§≈≈§§≈≈≈§≈≈≈≈≈§§≈§≈§≈≈≈≈≈≈≈≈§≈≈≈§§≈≈≈§§.≈§≈120 _Something unseen opens the door.n|j  #.§§.§.§§..§§§ℓ......ℓζζ.. ##ℓ.≈§≈≈§≈≈§≈≈§§≈.ℓ.....≈ .ζζ......§≈.≈§≈§≈≈≈§≈≈§≈§§§..§§ζ≈ .ζℓ..§§..§§≈≈§§§≈≈≈≈§§≈≈≈§§§≈§§≈ξ n|jL .ℓζ...§§§≈§≈≈§§≈§≈§§§≈≈§≈ℓ §..§≈§§§≈≈≈≈≈§§§≈≈§≈≈≈§§≈§§≈§≈≈≈ζ .ζζ§≈§§§≈§§≈≈§§§≈≈≈≈§≈§§§≈§≈§≈≈ζ .≈ζ≈≈§≈§≈§§≈≈≈§§§≈.≈≈≈§§§≈≈≈.§.ℓ §≈§§§§≈§§§§§§≈≈.§§.. §≈§§§§≈≈§§≈§≈≈.#'#ζ§≈§≈ ≈§§≈≈≈§.# #.# #. ..≈§ § ≈≈§≈≈§≈.# #.# #§§ℓ §≈≈≈≈§.# #.# # ≈§§ζ §≈≈≈§§§.# #.# #.≈ξ≈ §≈≈≈§§≈.######.#.#.###### §≈§≈ §≈≈≈§≈§.#......#C#......#.≈§§ §§≈≈≈≈§.###++###)###++###.n|j Cn|j 5≈≈§§≈≈§§≈≈§§≈≈≈≈§≈§§≈§≈§§§§≈≈≈≈§§≈≈≈≈≈≈≈§§§§.≈≈≈≈≈§§≈§≈≈C   stone giant (missile)n|j &1n|j] n|j n|j_ #.§§.§.§§..§§§ℓ......ℓζζ#ℓ.≈§≈≈§≈≈§≈≈§§≈.ℓ..... #.ζζ......§≈.≈§§§≈≈§§≈≈§§§§§..§§ζ ..ζℓ..§§..§§≈≈§≈≈≈≈§≈§§≈§≈§§§≈§§≈ .n|j5.ℓζ...§§§≈§≈≈§§≈§≈§§§§≈≈§§§≈≈§≈ℓ .§..§≈§§§≈§≈≈≈§§≈≈≈§≈≈≈§§≈§§≈§≈≈≈ §.ζζ§≈§§§≈§§≈§§§§≈≈≈≈§≈§≈§≈§≈§≈≈ζ ..≈ζ≈≈§≈§≈§§≈≈≈§§§§.≈≈≈≈§§≈≈≈.§.ℓ§≈§§§§≈§§§§§§.§§..§≈§§§§≈≈§§§§≈≈.#Cn|jU#§≈§≈ ≈§§≈≈≈§.# #.# #.≈§ § ≈§§≈§§§§# #.# # .§§§ℓ ≈≈§≈§≈§# #.# # §≈§§ζ §≈≈≈§≈§.# #.# # §≈≈ξ≈ §≈≈≈≈≈≈.######.#.#.###### §≈§≈ §≈≈≈≈≈§.#......#C#......# ≈§§ §§≈≈≈≈§.###++###)###++### n|j#Cn|j6a≈≈≈≈≈§§≈≈§§§§§§§§§≈≈§§≈≈§≈§§≈§≈§§.§§§'§≈§≈§≈C   stone giant (missile)§≈n|j7s7==2n|j?n|j@n|jH###ℓ.........≈§≈≈§≈≈§≈≈§§≈.ℓ....ζζ§≈.≈§§§≈≈§§≈≈§§§§§..§§ ...ζℓ..§§..§§≈≈§≈≈§§≈≈§§≈§≈§§§≈§§.ℓζ...§§§≈§≈≈§≈§§§§§§§≈§..§≈§§§≈§§§≈§§≈≈§≈§§≈§§≈§§≈§≈≈ζζ§≈§§§≈§§≈§§§§≈≈≈≈≈§§≈§≈§≈§ ...≈ζ≈≈§≈§≈§§≈≈≈§≈§§.§§≈≈§§≈≈≈.§. .§§≈§§§§≈§§§§§§§§§......C.....§§.§≈§§§§≈≈§§§§§≈@########'#######§§§≈§≈ ≈§§§≈§§.# #.# ....≈§ § ≈§§≈§§§§# #.# §§§ℓ ≈§§≈§≈§# #.#≈§§ζ §≈≈≈§≈§.# #.# n|js0.§≈≈ξ≈ §≈≈≈≈§≈.######.#.#.#####§§≈§≈ §≈≈≈≈≈§.#......#C#...... .≈≈≈≈§§ §§≈≈≈≈§.###++###)###++# .≈≈≈≈§§≈ §§§§§≈ℓξ# ...n|j Cn|j%§§≈§§§≈≈≈≈§≈§§§§§≈≈§≈§§≈≈§≈§§≈≈§§≈§≈≈§§≈≈§§....§§C.§≈§§≈.≈§.≈§§§#≈≈§≈.#§≈≈≈..#≈≈≈≈≈≈.#n|j\2=3n|j0n|j8 _The stone giant leaves your sight.n|j ##.ζζ§≈.≈§§§§≈§§≈≈§§§§§..§§ ...ζℓ..§§..§§≈≈§≈§≈§≈≈§§≈§≈§§§≈ℓζ...§§§≈§§§§≈≈§§§§§§§≈§§§≈≈§≈§..§≈§§§≈§§§≈≈§≈§§§§§≈§§≈§§≈§≈ .§.ζζ§≈§§§§§≈≈§≈§§≈≈§≈§§§≈§≈ .n|j..≈ζ≈≈§≈§§≈≈§§≈§≈≈§§≈§≈≈§§≈≈≈.§. .§§≈§§§§≈§§§§§≈§§....§§C......§ §≈§§§§§≈§########'#######§§≈§≈ §@# #.# ....≈§ § ≈§§≈§§≈§§§ℓ ≈§§§≈§§§n|j/≈§≈≈§≈≈≈§§§≈.# .≈§≈≈ζζξ§§§§ζ§§§ζ# .ß_ß.n|j|§≈≈§≈≈≈§≈§≈§≈≈≈§§≈§≈§≈≈§§§§≈§≈.≈≈§§§≈§≈≈§..#≈≈≈≈≈≈.#≈≈≈§§§≈.#n|js8==4n|j{n|j!n|jX4Drink which item? Potions  c - a potion of curing  h - 4 potions of haste  r - a potion of resistance  w - 3 potions of heal woundsb - 3 potions of brilliance  i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - a potion of cancellation  M - 3 potions of mutation  f - 2 potions of moonshine  d - 2 cyan potions [!] read|quaff|evoke[?] describe selectedn|jq n|jZ n|jd ##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..§§≈≈§≈§≈§≈≈§§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§§§≈§§§§≈§§§§§§§§≈§§§≈≈§≈ Health: 42/66 ===============--------- ..§..§≈§§§≈§§§≈≈§≈§§§§§≈§§≈§§≈§≈≈ Magic: 18/26 ================-------- .§.ζζ§≈§§§§§≈≈§≈§≈§≈§≈§§§≈§≈§≈§≈≈ AC: 9n|j Str: 5 ...≈ζ≈≈§≈§§≈≈§§≈§≈§§§≈§≈≈§§≈≈≈.§. EV: 27 Int: 25 .§§≈§§§§≈§§§§§≈§§....§§C......§§. SH: 0Dex: 15 §§§≈§§§§≈≈§§§≈≈§§########'####### XL: 11 Next: 84% Place: a Volcano n|j §§§§§≈§≈ ≈§§§§§§@##.#n|j Noise: ---------  Time: 14124.9 (0.0) ....≈§ § ≈§§≈§§§§#n|j, _#.#b) +2 long sword (freeze) n|jJ ..§§§ℓ ≈§§§§§.##.#Cast: Foxfire n|ji .§≈§§ζ §≈≈§≈§≈.##.# n|j .§≈≈ξ≈ §≈§≈≈§§§######.#.#.##### n|j §§§≈§≈ §≈§≈≈§..#......#C#...... .≈≈≈≈§§ §≈≈≈≈≈≈.###++###)###++## n|jÕ W.≈≈≈≈§§≈ ≈≈≈§§§≈.#... n|j }.≈§≈≈ζζξ§§§§ζ§§§ζ# .ß_ß. n|jM h_The frozen ramparts melt away as you move. _The stone giant throws a large rock. The large rock completely misses you. _There is an open door here. _You close the door. _Something unseen opens the door. _The stone giant leaves your sight.n|j P  Okay, then.n|j] n|j n|jG . _n|jF Save game and exit? Y - Yes  N - Non|jn|j$/n|j.n|j^D [?25h[?0c [?1051l[?1052l[?1060l[?1061l