n|jML Player: Quake2Marine Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-08-12.13:01:58.ttyrec Time: (1786539718) Wed Aug 12 13:01:58 2026 n|j)v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cn|jyTQuake2Marine the DestroyerDeep Elf of Vehumet ***...Health: 42/66 ===============---------Magic: 18/26 ================--------AC: 9n|jYStr: 5EV: 27 Int: 25SH: 0Dex: 15XL: 11 Next: 84% Place: a VolcanoNoise: ---------  Time: 14124.9 (0.0)b) +2 long sword (freeze)Cast: Foxfiren|jgK##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ ...ζℓ..§§..§§≈≈§≈§≈§≈≈§§≈§≈§§§≈§§ ...ℓζ...§§§≈§§§§≈§§§§§§§§≈§§§≈≈§≈ ..§..§≈§§§≈§§§≈≈§≈§§§§§≈§§≈§§≈§≈≈ .§.ζζ§≈§§§§§≈≈§≈§≈§≈§≈§§§≈§≈§≈§≈≈ ...≈ζ≈≈§≈§§≈≈§§≈§≈§§§≈§≈≈§§≈≈≈.§. .§§≈§§§§≈§§§§§≈§§....§§C......§§. §§§≈§§§§≈≈§§§≈≈§§########'####### §§§§§≈§≈ ≈§§§§§§@##.# ....≈§ § ≈§§≈§§§§##.# ..§§§ℓ ≈§§§§§.##.# .§≈§§ζ §≈≈§≈§≈.##.# .§≈≈ξ≈ §≈§≈≈§§§######.#.#.##### §§§≈§≈ §≈§≈≈§..#......#C#...... .≈≈≈≈§§ §≈≈≈≈≈≈.###++###)###++## .≈≈≈≈§§≈ ≈≈≈§§§≈.#... .≈§≈≈ζζξ§§§§ζ§§§ζ# .ß_ß.n|jAlWelcome back, Quake2Marine the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire!n|j2on|jq5,n|j˚ _Press ? for a list of commands and other information.n|jkn|jnT Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemyn|jn1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir3%4 Select a spell to describe [?] help [!]/[I] toggle spell headersn|j#n|jQ(n|j0##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..§§≈≈§≈§≈§≈≈§§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§§§≈§§§§≈§§§§§§§§≈§§§≈≈§≈ Health: 42/66 ===============--------- ..§..§≈§§§≈§§§≈≈§≈§§§§§≈§§≈§§≈§≈≈ Magic: 18/26 ================-------- .§.ζζ§≈§§§§§≈≈§≈§≈§≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§≈≈§§≈§≈§§§≈§≈≈§§≈≈≈.§. EV: 27 n|j1Int: 25 .§§≈§§§§≈§§§§§≈§§....§§C......§§. SH: 0Dex: 15 §§§≈§§§§≈≈§§§≈≈§§########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§§§§§§@##.#Noise: ---------  Time: 14124.9 (0.0) ....≈§ § ≈§§≈§§§§##.#b) +2 long sword (freeze) ..§§§ℓ ≈§§§§§.##.#Cast: Foxfire .§≈§§ζ §≈≈§≈§≈.##.# .§≈≈ξ≈ §≈§≈≈§§§######.#.#.##### §§§≈§≈ §≈§≈≈§..#......#C#...... .≈≈≈≈§§ §≈≈≈≈≈≈.###++###)###++## .≈≈≈≈§§≈ ≈≈≈§§§≈.#... n|j2.≈§≈≈ζζξ§§§§ζ§§§ζ# .ß_ß.Welcome back, Quake2Marine the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information.n|j8n|jf9n|jw?n|j+An|j٣n ...ζℓ..§§..§§≈≈§≈§≈§≈≈§§≈§≈§§§≈ℓζ...§§§≈§§§§≈§§§§§§§§≈§§§≈≈§≈§..§≈§§§≈§§§≈≈§≈§§§§§≈§§≈§§≈§≈ .§.ζζ§≈§§§§§≈≈§≈§≈§≈§≈§§§≈§≈ ...≈ζ≈≈§≈§§≈≈§§≈§≈§§§≈§≈≈§§≈≈≈.§. .§§≈§§§§≈§§§§§≈§§....§§C......§ §≈§§§≈≈§§########'#######§§≈§≈ ≈§§§§§§§# #.# ....≈§ § ≈§§≈§§§ℓ ≈§§§§§.§≈§§ζ §≈≈§≈§≈≈≈..#≈≈≈≈.#n|j≈§≈§§§#≈≈ ...§§≈≈§ζ§§ζζζ§§ξ# 'C....+n|jZ≈≈§≈≈§n|j߶§§§.§≈§§≈≈§§≈§.n|jT≈≈§§≈.#n|jc  5.9 (1n|jվn|je _The air gets thick with the scent of sulphur.n|jt| ℓζ...§§§≈§§§§≈§§§§§§§§≈§§§≈≈§≈§..§≈§§§≈§§§≈≈§≈§§§§§≈§§≈§§≈§≈ .§.ζζ§≈§§§§§≈≈§≈§≈§≈§≈§§§≈§≈ ...≈ζ≈≈§≈§§≈≈§§≈§≈§§§≈§≈≈§§≈≈≈.§. .§§≈§§§§≈§§§§§≈§§....§§C......§ §≈§§§≈§§§########'#######§§≈§≈ ≈§§≈§§§§# #.# ....≈§ §≈§§§ℓ ≈§§§§≈§≈§§ζ §≈≈Cast: Foxfire..# .≈≈≈≈≈§§ζ≈§§≈≈§§.################ n|j§§§§§§§.#≈.≈§≈≈≈..§≈§n|jB36n|jn|j\n|j[Mζℓ..§§..§§≈≈§≈§≈§≈≈§§≈§≈§§§≈§§.ℓζ...§§§≈§§§§≈§§§§§§§§≈§§§≈≈§ ..§..§≈§§§≈§§§≈≈§≈§§§§§≈§§≈§ .§.ζζ§≈§§§§§≈≈§≈§≈§≈§≈§§§≈§≈§≈§≈≈ ...≈ζ≈≈§≈§§≈≈§§§§§§§§≈§≈≈§§≈≈≈. .§§§...§§C......§§.≈§§§§≈≈§§§§§§.########'####### §§§§§≈§≈§≈...≈§ § ≈§§≈§≈.§§§ℓ ≈§§≈ .§≈§§ζ §≈§§§§≈.##.#Cast: Foxfire..#≈§§§§§≈≈§§§§§§≈≈≈≈≈§≈≈≈§≈≈§≈§≈≈≈§§§≈≈≈≈§§§9=7_n|j4 M##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..ζℓ..§§..§§≈≈§≈§≈§≈≈§§≈§≈§§§≈§§.ℓζ...§§§≈§§§§≈§§§§§§§§≈§§§≈≈§ ..§..§≈§§§≈§§§≈≈§≈§§§§§≈§§≈§ .§.ζζ§≈§§§§§≈≈§≈§≈§≈§≈§§§≈§≈§≈§≈≈ ...≈ζ≈≈§≈§§≈≈§§§§§§§§≈§≈≈§§≈≈≈. .n|j §§§§§§§§§...§§C......§§.≈§§§§≈≈§≈§§§§§########'####### §§§§§≈§≈ ≈§≈≈§§§..≈§ § ≈§§§§ ..§§§ℓ §≈≈≈≈≈ .§≈§§ζ §§§§§§≈.#n|j \#.#§≈≈≈≈§§§.#n|j .§§≈§≈≈≈≈≈≈§§≈≈≈≈§≈≈§≈≈≈≈≈≈≈§≈≈≈§§≈≈§§≈≈≈≈§≈.≈≈≈§≈§≈≈≈ξ§≈ζℓ≈≈ζ§§ζ≈ℓζζℓ§ζ§ζζζn|j &8n|j 9_n|j = _The volcano roars to life, belching forth lava!n|j Cn|j .≈≈≈≈§§§≈≈≈§≈≈§≈≈≈≈≈≈≈§≈≈≈≈§≈≈§≈§§§≈§≈≈§§≈≈§ξ§§ℓ≈≈≈ζℓ≈≈ℓC   stone giant (missile)ζ≈§ℓ≈ζζℓ≈§≈n|j t20==9n|j ;_n|j n|j)n|jE, Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir3%4 Select a spell to describe [?] help [!]/[I] toggle spell headersn|j. n|j? n|jA o##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..§§≈≈§≈§≈§≈§≈§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§§≈≈≈≈§§≈§§§§≈§§§≈§§§≈≈§≈ Health: 43/66 ===============--------- ..§..§≈§§≈§§§≈≈≈§≈≈§≈§§≈§§≈§§≈§≈≈ Magic: 20/26 ==================------ .§.ζζ§≈§§§≈≈≈≈≈≈§≈≈≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§§§≈≈≈§≈≈§§≈§≈≈§§≈≈≈.§. EV: 27 Int: 25 .§§≈§§§§≈§§§§§≈§§C...§§C......§§. SH: 0Dex: 15 §§§≈§§§§≈≈§§≈§≈≈§########'####### XL: 11 Next: 84% Place: a Volcano n|jB §§§§§≈§≈ ≈§≈≈§§§@##.#Noise: ---------  Time: 14129.9 (0.0) ....≈§ § ≈§≈§§≈≈.##.#b) +2 long sword (freeze) ..§§§ℓ §§≈≈≈≈≈.##.#Cast: Foxfire .§≈§§ζ ≈§§≈≈≈≈.##.# .§≈≈ξ≈ ξ§§ℓ≈≈≈ζ######.#.#.##### §§§≈§≈ §§§ℓ≈≈ℓ.#......#C#...... C   stone giant (missile) .≈≈≈≈§§ §§ζ≈§ℓ≈ζ###++###)###++## .≈≈≈≈§§≈ ≈ζℓ≈§≈≈.#... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß.Welcome back, Quake2Marine the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information. _|jB zmThe air gets thick with the scent of sulphur. _The volcano roars to life, belching forth lava!n|j(L 4n|jS n|jU n|jzfn|jh Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%n|jiq3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir3%4 Select a spell to describe [?] help [!]/[I] toggle spell headersn|jn|jn|j##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..§§≈≈§≈§≈§≈§≈§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§§≈≈≈≈§§≈§§§§≈§§§≈§§§≈≈§≈ Health: 43/66 ===============--------- ..§..§≈§§≈§§§≈≈≈§≈≈§≈§§≈§§≈§§≈§≈≈ Magic: 20/26 ==================------ .§.ζζ§≈§§§≈≈≈≈≈≈§≈≈≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§§§≈≈≈§≈≈§§≈§≈≈§§≈≈≈.§. EV: 27 Int: 25 .§§≈§§§§≈§§§§§≈§§C...§§C......§§. SH: 0Dex: 15 §§§≈§§§§≈≈§§≈§≈≈§########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§≈≈§§§@##.#|j33mNoise: ---------  Time: 14129.9 (0.0) ....≈§ § ≈§≈§§≈≈.##.#b) +2 long sword (freeze) ..§§§ℓ §§≈≈≈≈≈.##.#Cast: Foxfire .§≈§§ζ ≈§§≈≈≈≈.##.# .§≈≈ξ≈ ξ§§ℓ≈≈≈ζ######.#.#.##### §§§≈§≈ §§§ℓ≈≈ℓ.#......#C#...... C   stone giant (missile) .≈≈≈≈§§ §§ζ≈§ℓ≈ζ###++###)###++## .≈≈≈≈§§≈ ≈ζℓ≈§≈≈.#... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß.Welcome back, Quake2Marine the Deep Elf Fire Elementalist.Vehumet says: Let it end in hellfire! n|jk $_Press ? for a list of commands and other information. _The air gets thick with the scent of sulphur. _The volcano roars to life, belching forth lava!n|jn|j5n|jn|jon|jJ  Cast which spell? (? or * to list) n|jm ##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer n|jm ...ζℓ..§§..§§≈≈§≈§≈§≈§≈§≈§≈§§§≈§§ Deep Elf of Vehumet ***... n|jn ...ℓζ...§§≈≈≈≈§§≈§§§§≈§§§≈§§§≈≈§≈ Health: 43/66 ===============--------- n|j:n ..§..§≈§§≈§§§≈≈≈§≈≈§≈§§≈§§≈§§≈§≈≈ Magic: 17/26 ===============--------- .§.ζζ§≈§§§≈≈≈≈≈≈§≈≈≈§≈§§§≈§≈§≈§≈≈ AC: 9n|j^n Str: 5 ...≈ζ≈≈§≈§§§§≈≈≈§≈≈§§≈§≈≈§§≈≈≈.§. EV: 27 n|jn Int: 25 .§§≈§§§§≈§§§§§≈§*C...§§C......§§. SH: 0Dex: 15 n|jn 0§§§≈§§§§≈≈§§≈§≈≈**#######'####### XL: 11 Next: 84% Place: a Volcano n|j_o \§§§§§≈§≈ ≈§≈≈§§§@*#.#Noise: ---------  Time: 14129.9 (0.0) ....≈§ § ≈§≈§§≈≈**#.#b) +2 long sword (freeze) ..§§§ℓ §§≈≈≈≈≈**#.#Cast: Foxfire .§≈§§ζ ≈§§≈≈≈≈*#n|jo #.# .§≈≈ξ≈ ξ§§ℓ≈≈≈ζ######.#.#.##### n|jo §§§≈§≈ §§§ℓ≈≈ℓ.#......#C#...... C   stone giant (missile) n|jo Y.≈≈≈≈§§ §§ζ≈§ℓ≈ζ###++###)###++## .≈≈≈≈§§≈ ≈ζℓ≈§≈≈.#n|jp ... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß. n|j(p _The air gets thick with the scent of sulphur. _The volcano roars to life, belching forth lava!  Cast which spell? (? or * to list) n|jLp ~Casting: Frozen Ramparts (safe; 1% risk of failure)  n|jyp Press: ? - help, Dir - look around, f - activateThere is a cloud of black smoke here.n|jS##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..§§≈≈§≈§≈§≈§≈§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§§≈≈≈≈§§≈§§§§≈§§§≈§§§≈≈§≈ Health: 43/66 ===============--------- ..§..§≈§§≈§§§≈≈≈§≈≈§≈§§≈§§≈§§≈§≈≈ Magic: 17/26 ===============--------- .§.ζζ§≈§§§≈≈≈≈≈≈§≈≈≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§§§≈≈≈§≈≈§§≈§≈≈§§≈≈≈.§. EV: 27 Int: 25 .§§≈§§§§≈§§§§§≈§§§...§§C......§§. SH: 0Dex: 15 §§§≈§§§§≈≈§§≈§≈≈C########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§≈≈§§§@##.#Noise: n|j-3---------  Time: 14129.9 (0.0) ....≈§ § ≈§≈§§≈≈.##.#b) +2 long sword (freeze) ..§§§ℓ §§≈≈≈≈≈.##.#Cast: Foxfire .§≈§§ζ ≈§§≈≈≈≈.##.# .§≈≈ξ≈ ξ§§ℓ≈≈≈ζ######.#.#.##### §§§≈§≈ §§§ℓ≈≈ℓ.#......#C#...... C   stone giant (missile) n|j@.≈≈≈≈§§ §§ζ≈§ℓ≈ζ###++###)###++## .≈≈≈≈§§≈ ≈ζℓ≈§≈≈.#... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß. _The volcano roars to life, belching forth lava!  n|j4Cast which spell? (? or * to list) n|j0Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThere is a cloud of black smoke here.  The walls around you are covered in ice.n|j'..§§≈≈§≈§≈≈≈≈§§§§≈§≈§§≈§§≈≈≈≈≈§≈§§n|j§≈≈§≈§≈≈≈§≈§C#≈§@#≈≈≈§§§#≈§≈≈≈≈.#≈§ℓℓ≈≈≈.ζ≈§≈ℓ≈§ℓ≈§§≈≈≈.ℓ≈§≈≈ℓℓ≈n|j4=12 ==30.9 (1Ramparts n|jT~###_n|jf  Cast which spell? (? or * to list) ing: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  There is a cloud of black smoke here. walls around you are covered in ice. _ freezes the stone giant but does no damage.n|jP  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j=R##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..§§≈≈§≈§≈≈≈§≈§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§§≈≈§§§§≈§≈§§≈§§§≈§§§≈≈§≈ Health: 44/66 ================-------- ..§..§≈§§≈§§§§§≈§§≈§≈§§≈§§≈§§≈§≈≈ Magic: 13/26 ============------------ .§.ζζ§≈§§§≈≈≈≈≈§≈§§≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§§§§≈≈§≈§§§≈§≈≈§§≈≈≈.§. EV: 12Int: 25 .§§≈§§§§≈§§§§§≈≈≈§...§§C......§§. SH: 0Dex: 15 n|jR§§§≈§§§§≈≈§§≈§≈§C########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§≈≈§≈§@# #.#  Noise: ==-------  Time: 14130.9 (0.0) ....≈§ § ≈§≈≈≈§§§# #.#  b) +2 long sword (freeze) ..§§§ℓ §≈§≈≈≈≈.# #.#  Cast: Foxfire .§≈§§ζ ≈§ℓℓ≈≈≈.# #.#  Ramparts n|j,S.§≈≈ξ≈ ζ≈§≈ℓ≈§ℓ######.#.#.##### §§§≈§≈ ≈§§≈≈≈..#......#C#...... C   stone giant (missile) .≈≈≈≈§§ §§ℓ≈§≈≈ℓ###++###)###++## .≈≈≈≈§§≈ ≈ℓ≈≈§≈≈.# ... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß. _The wall freezes the stone giant but does no damage.  n|jeSCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|jSAiming: Sticky Flame (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linen|jSFAim: a stone giant, quivering large rocksn|j  ##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..§§≈≈§≈§≈≈≈§≈§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§§≈≈§§§§≈§≈§§≈§§§≈§§§≈≈§≈ Health: 44/66 ================-------- n|j ..§..§≈§§≈§§§§§≈§§≈§≈§§≈§§≈§§≈§≈≈ Magic: 13/26 ============------------ .§.ζζ§≈§§§≈≈≈≈≈§≈§§≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§§§§≈≈§≈§§§≈§≈≈§§≈≈≈.§. EV: 12Int: 25 .§§≈§§§§≈§§§§§≈≈≈§...§§C......§§. SH: 0Dex: 15 n|j §§§≈§§§§≈≈§§≈§≈§C########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§≈≈§≈§@##.#Noise: ==-------  Time: 14130.9 (0.0) ....≈§ § ≈§≈≈≈§§§#n|j2 #.#b) +2 long sword (freeze) ..§§§ℓ §≈§≈≈≈≈.##.#Cast: Foxfire .§≈§§ζ ≈§ℓℓ≈≈≈.##.#Ramparts .§≈≈ξ≈ ζ≈§≈ℓ≈§ℓ######.#.#.##### §§§≈§≈ ≈§§≈≈≈..#......#C#...... C   stone giant (missile, burning) .≈≈≈≈§§ §§ℓ≈§≈≈ℓ###++###)###++## n|j` .≈≈≈≈§§≈ ≈ℓ≈≈§≈≈.#... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j Aiming: Sticky Flame (dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a stone giant, quivering large rocks  The sticky flame hits the stone giant but does no damage.n|j §≈≈≈§§≈§≈§≈≈§≈≈§§§§§§≈§≈§§≈§≈§§§§≈≈≈≈≈≈§§§≈.§≈≈≈≈≈≈≈≈.n|jk ≈§≈≈§§≈≈ℓ≈≈≈≈§§.≈≈≈≈≈§≈≈.ℓ≈Press: ? - help, Shift-Dir - straight line  Aim: a stone giant, quivering large rocks  n|j The sticky flame hits the stone giant but does no damage.  The stone giant is covered in liquid fire!  The stone giant burns!wall freezen|j \24--------=1.9 (1n|jW R##_n|j 0 _The stone giant hits you!!n|jn|jtDrink which item? Potions n|j0 c - a potion of curing  h - 4 potions of haste  r - a potion of resistance  w - 3 potions of heal woundsb - 3 potions of brilliance  i - a potion of invisibility  n|jXam - a potion of might  B - a potion of berserk rage  C - a potion of cancellation n|j}_ M - 3 potions of mutation  f - 2 potions of moonshine n|j d - 2 cyan potions [!] read|quaff|evoke[?] describe selectedn|jn|j>n|j##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§§.§§≈≈§≈§≈≈≈§§§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§≈§≈§§§§≈§≈§≈≈§§§≈§§§≈≈§≈ Health: 24/66 ========---------------- ..§..§≈§§§≈≈§§§§§§≈§≈§§≈§§≈§§≈§≈≈ Magic: 13/26 ============------------ .§.ζζ§≈§§§§§≈§≈§§§§≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§≈≈≈≈≈§§§§§≈§≈≈§§≈≈≈.§. EV: 12Int: 25 n|j.§§≈§§§§≈§§§§§≈§≈....§§C......§§. SH: 0Dex: 15 §§§≈§§§§≈≈§§≈§§≈C########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§≈≈§≈§@#n|j#J#.#Noise: ===------  Time: 14131.9 (0.0) ....≈§ § ≈≈≈≈≈≈≈.#n|jQM#.#b) +2 long sword (freeze) n|jz..§§§ℓ ≈§≈≈≈≈≈.##.#Cast: Foxfire n|j.§≈§§ζ §§≈≈≈≈≈.##.#Ramparts n|j.§≈≈ξ≈ ℓ≈≈≈≈§§.######.#.#.##### n|jr§§§≈§≈ ≈§≈≈≈≈..#......#C#...... C   stone giant (missile, burning) .≈≈≈≈§§ ≈≈≈≈§≈≈.###++###)###++## .≈≈≈≈§§≈ ℓ≈≈≈§≈≈.#... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß.n|jAim: a stone giant, quivering large rocks  The sticky flame hits the stone giant but does no damage.  The stone giant is covered in liquid fire!  n|jrThe stone giant burns!  The wall freezes the stone giant but does no damage. _The stone giant hits you!!n|j ..§§§§§≈§≈§≈≈≈≈≈§§≈≈§§≈§§§§≈≈§≈≈≈§≈§≈≈≈≈§§≈≈≈§≈≈≈≈§§≈§§§≈≈≈≈§≈≈n|j §≈§≈≈§§You feel much better. The stone giant burns! The wall freezes the stone giant.n|jFL2142.9 (1n|jY@##n|j0 _The stone giant hits you!!n|jȬn|j Drink which item? Potions  c - a potion of curing  h - 4 potions of haste  r - a potion of resistance  w - 2 potions of heal woundsn|j{b - 3 potions of brilliance  i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - a potion of cancellation  M - 3 potions of mutation  f - 2 potions of moonshine  d - 2 cyan potions [!] read|quaff|evoke[?] describe selectedn|jn|j)n|j+##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..§§§§§≈§≈§≈≈≈§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§≈≈≈§§≈≈§§≈§≈≈§§§≈§§§≈≈§≈ Health: 22/66 ========---------------- ..§..§≈§§§≈§§§§≈≈§≈§≈§§≈§§≈§§≈§≈≈ Magic: 14/26 ============------------ .§.ζζ§≈§§≈≈§≈§≈≈≈§§≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 n|jB...≈ζ≈≈§≈§≈§§≈≈≈§≈≈§§≈§≈≈§§≈≈≈.§. EV: 12Int: 25 .§§≈§§§§≈§§§≈≈≈§≈....§§C......§§. SH: 0Dex: 15 §§§≈§§§§≈≈§§§§≈≈C########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§≈≈§≈§@##.#Noise: ===------  Time: 14132.9 (0.0) ....≈§ § ≈§≈≈≈≈≈.##.#b) +2 long sword (freeze) ..§§§ℓ §§≈≈≈≈§.##.#n|j|Cast: Foxfire .§≈§§ζ §§≈≈≈≈≈.##.#Ramparts n|j.§≈≈ξ≈ ≈≈≈≈≈§§.######.#.#.##### n|j §§§≈§≈ ≈≈≈≈≈≈..#......#C#...... C   stone giant (missile, burning) .≈≈≈≈§§ ≈§≈≈§≈≈.###++###)###++## n|jE.≈≈≈≈§§≈ ≈§≈≈§§≈.#... n|jv.≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß.The stone giant is covered in liquid fire!  The stone giant burns!  n|jThe wall freezes the stone giant but does no damage. _The stone giant hits you!!  You feel much better. The stone giant burns! The wall freezes the stone giant. _The stone giant hits you!!n|jR ≈§§§§≈§§§§≈≈§≈≈§§§§≈≈≈§§≈§§≈≈≈≈≈≈≈§§≈≈≈≈≈≈§≈§≈§≈§≈§≈≈≈§§§§§≈§≈≈≈§§≈≈≈§≈§n|jw≈≈§§§You feel much better. The stone giant burns! The wall freezes the stone giant.n|j-m50==========--3.9 (1n|j e##_n|jB _The stone giant hits you but does no damage.n|j.J  Casting: Sticky Flame (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..§§§§≈§§§§≈§§§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§≈≈§§≈≈§≈≈≈§≈≈§§§≈§§§≈≈§≈ Health: 50/66 ==================------ ..§..§≈§§§§§§§≈≈≈§§§≈§§≈§§≈§§≈§≈≈ Magic: 11/26 ==========-------------- .§.ζζ§≈§§≈§§≈≈≈≈≈≈≈≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§§≈≈≈≈≈≈§§§≈§≈≈§§≈≈≈.§. EV: 12Int: 25 .§§≈§§§§≈§§§≈≈≈§≈....§§C......§§. SH: 0Dex: 15 n|j§§§≈§§§§≈≈§§≈§≈≈C########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§≈§≈≈§@# #.#  Noise: =--------  Time: 14133.9 (0.0) ....≈§ § §≈§≈≈≈≈.# #.#  b) +2 long sword (freeze) ..§§§ℓ §≈§≈≈≈§.# #.#  Cast: Foxfire .§≈§§ζ §≈≈≈§§§.# #.#  Ramparts .§≈≈ξ≈ ≈≈≈≈§§≈.######.#.#.##### §§§≈§≈ ≈§≈≈≈§§.#......#C#...... C   stone giant (missile, burning) .≈≈≈≈§§ ≈≈≈≈§≈§.###++###)###++## .≈≈≈≈§§≈ ≈§≈≈§§§.# ... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß. Casting: Sticky Flame (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: n|jBStone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a stone giant, quivering large rocks (moderately wounded, covered in  liquid flames, 100% to hit)n|j ##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..§§§§≈§§§§≈§§§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§≈≈§§≈≈§≈≈≈§≈≈§§§≈§§§≈≈§≈ Health: 50/66 ==================------ ..§..§≈§§§§§§§≈≈≈§§§≈§§≈§§≈§§≈§≈≈ Magic: 11/26 ==========-------------- .§.ζζ§≈§§≈§§≈≈≈≈≈≈≈≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§§≈≈≈≈≈≈§§§≈§≈≈§§≈≈≈.§. EV: 12Int: 25 .§§≈§§§§≈§§§≈≈≈§≈....§§C......§§. SH: 0Dex: 15 §§§≈§§§§≈≈§§≈§≈≈C########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§≈§≈≈|j) 0m§@##.#Noise: =--------  Time: 14133.9 (0.0) ....≈§ § §≈§≈≈≈≈.##.#b) +2 long sword (freeze) ..§§§ℓ §≈§≈≈≈§.##.#Cast: Foxfire .§≈§§ζ §≈≈≈§§§.##.#Ramparts .§≈≈ξ≈ ≈≈≈≈§§≈.######.#.#.##### §§§≈§≈ ≈§≈≈≈§§.#......#C#...... C   stone giant (missile, burning) .≈≈≈≈§§ ≈≈≈≈§≈§.###++###)###++## .≈≈≈≈§§≈ ≈§≈≈§§§.#... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  n|jl [36mPress: ? - help, Shift-Dir - straight lineAim: a stone giant, quivering large rocks (moderately wounded, covered in  liquid flames, 100% to hit)  The stone arrow hits the stone giant!!n|j5w ..≈§≈§≈§≈§≈≈§≈§≈§§§≈§≈≈≈≈≈§§≈≈≈≈≈≈§≈≈§≈§≈≈≈≈§§§§§§≈≈§§§§≈ §Aim: a stone giant, quivering large rocks (moderately wounded, covered in  liquid flames, 100% to hit)  The stone arrow hits the stone giant!!  The stone giant is heavily wounded.  The stone giant burns!wall freezes the stone giant but does no damage.n|jx h2==4.9 (1n|jn ###_n|j Y _The stone giant closely misses you.n|j  Casting: Stone Arrow (safe; 1% risk of failure)  n|j\Confirm with . or Enter, or press ? or * to list all spells.n|jD4##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..≈§≈§≈§≈§≈≈§≈§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§§≈§§§≈§≈≈≈≈≈≈§§§≈§§§≈≈§≈ Health: 50/66 ==================------ ..§..§≈§§§≈§§≈≈≈≈≈≈§≈§§≈§§≈§§≈§≈≈ Magic: 9/26========---------------- .§.ζζ§≈§§≈§§§≈≈≈≈≈≈≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§§≈≈≈≈≈≈≈§§≈§≈≈§§≈≈≈.§. EV: 12Int: 25 .§§≈§§§§≈≈§§≈≈≈§≈....§§C......§§. SH: 0Dex: 15 §§§≈§§§§≈§≈§≈§≈≈C########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§§≈≈≈≈@# #.#  Noise: ==-------  |j550mTime: 14134.9 (0.0) ....≈§ § §§§≈≈≈≈.# #.#  b) +2 long sword (freeze) ..§§§ℓ §§§§≈≈§.# #.#  Cast: Foxfire .§≈§§ζ §≈≈≈§§§.# #.#  Ramparts .§≈≈ξ≈ §§≈≈§§§.######.#.#.##### §§§≈§≈ §≈≈≈≈§§.#......#C#...... C   stone giant (missile, burning) .≈≈≈≈§§ ≈≈≈≈§≈§.###++###)###++## .≈≈≈≈§§≈ ≈§≈≈§§§§# ... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß. Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a stone giant, quivering large rocks (severely wounded, covered in liquid  flames, 100% to hit)n|jb##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..≈§≈§≈§≈§≈≈§≈§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§§≈§§§≈§≈≈≈≈≈≈§§§≈§§§≈≈§≈ Health: 50/66 ==================------ ..§..§≈§§§≈§§≈≈≈≈≈≈§≈§§≈§§≈§§≈§≈≈ Magic: 9/26========---------------- .§.ζζ§≈§§≈§§§≈≈≈≈≈≈≈§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§§≈≈≈≈≈≈≈§§≈§≈≈§§≈≈≈.§. EV: 12n|j<Int: 25 .§§≈§§§§≈≈§§≈≈≈§≈....§§C......§§. SH: 0Dex: 15 §§§≈§§§§≈§≈§≈§≈≈C########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§§≈≈≈≈@##.#Noise: ==-------  Time: 14134.9 (0.0) ....≈§ § §§§≈≈≈≈.##.#b) +2 long sword (freeze) ..§§§ℓ §§§§≈≈§.##.#Cast: Foxfire .§≈§§ζ §≈≈≈§§§.##.#Ramparts n|jY.§≈≈ξ≈ §§≈≈§§§.######.#.#.##### §§§≈§≈ §≈≈≈≈§§.#......#C#...... C   stone giant (missile, burning) .≈≈≈≈§§ ≈≈≈≈§≈§.###++###)###++## .≈≈≈≈§§≈ ≈§≈≈§§§§#... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß.Confirm with . or Enter, or press ? or * to list all spells.n|jAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a stone giant, quivering large rocks (severely wounded, covered in liquid  flames, 100% to hit)  The stone arrow hits the stone giant!!n|jy§≈§≈§≈§≈≈§§≈§§§≈§§≈§§§§§§§§≈§§≈≈≈§≈.§≈§≈§≈≈C# ≈§§≈≈≈≈@# #.#  § §§§≈≈≈≈.# #.#  §§§§≈≈§.# #.#  §≈≈≈§§§.# #.#  §§≈≈§§§.# §≈≈≈≈§§.# n|jy§.#) ≈§≈≈§§§§# ...  .ß_ß. flames, 100% to hit)  The stone arrow hits the stone giant!!  The stone giant is almost dead.  The stone giant burns!  The wall freezes the stone giant but does no damage.giantyou!!n|jdQ c§≈§≈§≈§≈≈§§≈§§§≈§§≈§§§§§§§§≈§§≈≈≈§≈.§≈§≈§≈≈C# ≈§§≈≈≈≈@# #.#  § §§§≈≈≈≈.# #.#  §§§§≈≈§.# #.#  §≈≈≈§§§.# #.#  §§≈≈§§§.# §≈≈≈≈§§.# §.#) ≈§≈≈§§§§#  .ß_n|j` ~ ≈§≈≈≈§≈§§§≈≈§≈§≈≈≈≈§§≈§≈§§≈≈≈≈§≈§§§§≈§§§n|j|a ≈≈§≈§≈§≈≈≈§§≈≈≈≈≈§≈≈≈§≈≈§§≈.Ouch! That really hurt!n|jc y16-------------=====5.9 (1n|jk :##n|jk M#_n|jn V _* * * LOW HITPOINT WARNING * * *n|jn|j}Drink which item? Potions  c - a potion of curing  h - 4 potions of haste  r - a potion of resistance  w - a potion of heal woundsb - 3 potions of brilliance  i - a potion of invisibility  m - a potion of might  n|jB - a potion of berserk rage  C - a potion of cancellation  M - 3 potions of mutation  f - 2 potions of moonshine  d - 2 cyan potions [!] read|quaff|evoke[?] describe selectedn|jn|jCn|jM##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..§§ Quake2Marine the Destroyer ...ζℓ..§§..≈§≈§≈≈§≈≈≈§≈§≈§≈§§§≈§§ Deep Elf of Vehumet ***... ...ℓζ...§§§§§≈≈§≈§≈≈≈≈§§§≈§§§≈≈§≈ Health: 16/66 =====------------------- ..§..§≈§§§§§§≈≈≈≈≈§≈§§§≈§§≈§§≈§≈≈ Magic: 9/26========---------------- n|j.§.ζζ§≈§§≈§§≈≈≈≈≈≈≈§§≈§§§≈§≈§≈§≈≈ AC: 9Str: 5 ...≈ζ≈≈§≈§§§§≈≈≈≈§≈§§≈§≈≈§§≈≈≈.§. EV: 12Int: 25 .§§≈§§§§≈≈§§§§≈§≈....§§C......§§. SH: 0Dex: 15 n|j4&§§§≈§§§§≈§≈§§§≈≈C########'####### XL: 11 Next: 84% Place: a Volcano §§§§§≈§≈ ≈§§≈§≈≈@##.#Noise: =====----  Time: 14135.9 (0.0) ....≈§ § §≈≈§≈≈≈.##.#n|jb) +2 long sword (freeze) ..§§§ℓ ≈§≈§≈≈≈.##.#Cast: Foxfire .§≈§§ζ §≈≈§§§§.##.#Ramparts n|jt.§≈≈ξ≈ §§≈§§§§.######.#.#.##### §§§≈§≈ §≈≈≈≈§§.#......#C#...... C   stone giant (missile, burning) .≈≈≈≈§§ ≈≈≈≈§≈≈.###++###)###++## .≈≈≈≈§§≈ ≈§≈≈§§≈.#... .≈§≈≈ζζξ§§≈≈≈§§§.# .ß_ß.The stone giant is almost dead.The stone giant burns!  The wall freezes the stone giant but does no damage.  The stone giant hits you!!  Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * *n|j  .You feel much better. The stone giant burns!  You kill the stone giant!n|j ..≈§≈§§≈§≈≈≈≈≈≈≈§§≈≈§≈≈≈≈≈≈≈≈≈≈≈§§≈≈§≈§§§(§≈≈§≈≈§§§§≈§§§§§≈≈§§§≈§≈§§§≈.#≈≈≈≈≈..#≈≈≈≈§§≈.#≈≈.#Vehumet accepts your kill.n|jf 41=========9-----6.9 (1 _The stone giant stops burning.n|jY##n|j j _Your Air Magic skill increases to level 4!n|j   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|jR P  Okay, then.n|jS ;-----n|jY n|jZ . _n|jZ3n|jкn|jdn|j10/26= 27  n|j,n|jn|jzn|j)2==========1==n|jn|jn|jn|jxn|j,n|jn|jt2==n|jln|j~W _You start resting.n|ju#..§≈§§≈≈§≈§≈≈≈≈§≈§≈≈≈§3=≈≈§§§≈§§≈§§§≈§§§§§§§≈§§§§≈≈≈§§§≈§(#§§≈§§§≈@#§§≈§≈≈≈.#§§≈≈≈≈.#§≈§≈§≈.≈§≈≈≈§≈.#≈§≈§≈§..#≈§≈§§≈§.#≈§≈≈§§§.#_n|j3i≈§.§≈§§42.9 (6§≈§≈≈≈§§§§§§§≈§§§≈§§≈§≈§§≈≈§≈≈§§§§n|jT553.9 (7n|jt;:_n|j=4 _The frozen ramparts melt away.n|jv/ bM ###ℓ...≈§≈≈§≈≈§≈≈§§≈.ℓ.... ##.ζζ......§≈.≈§§§§≈§§≈≈§§§§§..ζℓ..§§..§≈§§≈≈§≈§≈§≈§≈§≈§§§≈§§.ℓζ...§≈≈≈≈§≈§≈≈≈§§≈§§§≈§§§≈≈§ ..§..§≈§§§≈≈§§§≈≈≈§≈§§§≈§§≈§ .§.ζζ§≈§§≈§§§§≈§§§≈§§≈§§§≈§≈§≈§≈≈ ...≈ζ≈≈§≈§§§§≈§§§§§§§≈§≈≈§§≈≈≈. .§≈§§§§§.§§.§§C......§§.≈§§§§≈≈≈§§§§≈@########'####### §§§§§≈§≈ §§≈§§§§n|j'0 ..≈§ § §§§§ ..§§§ℓ ≈§≈≈≈≈≈.##.#≈#n|jU@ §≈≈≈≈≈§§§§§≈≈≈≈≈§§§§≈§.≈≈§≈§.....§§≈≈≈≈§§§≈≈§§§§≈≈.§n|jA k3==4.9 (1n|jG n|jJ $  Things that are here:n|jL y _3 large rocks; a stone giant corpsen|jf #######.§§.§.§§..§§§ℓ......ℓζζ#ℓ...≈§≈≈§≈≈§≈≈§§≈.ℓ..... #.ζζ......§≈.≈§§§§≈≈≈≈≈§§§§§..§§ζζℓ..§§..§≈§§≈≈§≈≈≈§§§ℓζ...§≈≈≈≈§≈§≈≈≈≈≈≈≈§§≈§§§≈≈§≈ℓ.§≈§§§≈≈§§§≈≈≈§≈≈§§≈≈§≈§§≈§≈ §.ζζ§≈§§§§§§≈≈§≈§§≈§≈§≈§≈≈ζ ..≈ζ≈≈§≈§§§§≈§§§§≈§.≈≈§§§§≈≈≈.§.ℓ≈§§§§≈≈§≈§§§§≈@.....§§.....§§..≈§§§§≈≈≈§§§§§§########'######## §§§§≈§≈ §§≈§§≈§.# #.# #.≈§ § §§≈≈≈§§.# #.# #§§ℓ ≈§§≈≈§§.# #.# # §≈§§ζ §≈≈§§§§.# #.#  ≈≈ξ≈ §§≈≈§§§.######.#.#.######  §§≈§≈ ≈§§§≈§..#......#C#......#|j`39;49m  ≈≈≈≈§§ ≈§≈§§≈§§###++###)###++### n|j≈≈≈§§§§§≈≈§§§≈§≈≈§≈≈§≈§≈§≈≈≈(≈§≈≈≈≈§§§§n|j-5 _n|j{n|jn|j0n#.§§.§.§§..§§§ℓ......ℓζζ.ℓ.≈§≈≈§≈≈≈≈≈§§≈.ℓ.....≈ .ζζ......§≈.≈§§§§§≈≈≈≈§§§§§..§§ζ≈ .ζℓ..§§..§≈§§§§§≈≈≈≈≈≈§§≈§§§≈§§≈ξ .ℓζ...§≈≈§§§§§≈§≈≈≈≈§§§≈§§§≈≈§≈ℓ≈ §..§≈§§§≈≈≈≈§§§≈§≈≈§≈§§§≈§§≈§≈≈≈ζ .ζζ§≈§§≈§§§§§≈§§§≈≈§≈§§§§≈§≈§≈≈ζ≈ .≈ζ≈≈§≈§§§§§≈§≈§≈§.≈≈§≈§§≈≈≈.§.ℓ§≈§§§§≈≈§≈§§§§≈.@....§§.....§§..≈≈§§§§≈≈≈§§§§≈(#'#ζ≈§≈ §§≈§§≈≈.# #.# #.≈§ § §§§≈≈≈≈.# #.# #§ §§§ℓ ≈§§§§§§.# #.# #§ ≈§§ζ §.# #.# #. ≈≈ξ≈ §§≈≈§§§.######.#.#.######.≈§≈ ≈§§§≈§..#......#C#......#.§§ ≈§≈§§≈n|jUoX§###++###)###++###.n|j}≈≈§≈≈§§§§§§≈≈§§§§§§≈≈§§≈≈≈§§§§≈≈≈§≈≈≈≈≈≈§≈≈§≈≈§≈≈≈≈§...'≈≈§§n|j@\4=6n|jZn|jn|j]&#.§§.§.§§..§§§ℓ......ℓζζ..§ #ℓ.≈§§≈≈≈≈≈≈≈§§≈.ℓ.....≈§ ζζ......§≈.≈§§≈≈§≈≈≈≈§§§§§..§§ζ≈§ ζℓ..§§..≈§§§§§≈≈≈≈≈≈≈§§§§§§≈§§≈ξ≈ ℓζ...§≈≈§≈§§§§§§≈≈§≈≈§≈ℓ≈ ..§≈§§§≈≈§≈≈§§≈≈≈§§§§≈≈≈§§≈§≈≈≈ζ≈ ζζ§≈§§≈§§§≈§≈§§§≈§≈≈≈≈§≈≈§≈§≈≈ζ≈ ≈ζ≈≈§≈§§§≈≈§≈≈§≈≈§≈≈≈≈§≈≈≈≈.§.ℓ§ n|j&≈§§§§≈≈§≈§§§≈§.§§..≈ ≈§§§§≈≈≈§§§§≈(#'#ζ≈≈§≈ §§≈≈§≈≈.# #.# #.≈ .≈§ § §§≈§§≈≈.# #.# #§≈ℓ ≈§§§§§§.# #.# #§ n|jd'§§ζ §.# #.# #.§ξ≈ §§≈≈§§§.######.#.#.######. ≈§≈ ≈§§§≈§..#......#C#......#.≈§§ ≈§≈§§≈§§###++###)###++###.§n|j77≈≈≈≈≈≈≈≈≈§≈≈≈≈≈§§≈≈§§§≈≈≈≈§§§≈≈≈§§≈§§§§≈≈§≈§≈≈§§§≈≈≈§≈§§§≈≈≈≈≈≈.≈≈≈§≈≈§§§≈n|j 9`14=7n|j@n|jpAn|j .§§.§.§§..§§§ℓ......ℓζζ..§. 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#.§≈§≈§§§≈≈§§§.######.#.#.######..§§≈≈§§§≈§..#......#C#......#.≈≈≈§ n|j ≈§≈§§≈§§###++###)###++###.§≈§n|j0≈§≈≈§≈≈§≈§≈≈≈§§§§§§≈≈§≈§§≈§≈≈≈≈§§§≈≈§§≈≈≈§≈§.§§.....####n|jd&1n|jn|jn|jA.§§.§.§§..§§§ℓ......ℓζζ..§....§≈≈≈§≈≈§≈≈§§§≈§......≈§≈≈§§≈§≈.§§§§≈§≈§≈§§§≈.≈§.§§ζ≈§§≈§§≈..≈§§§§§§≈≈≈≈§§≈§§≈≈§≈§§≈ξ≈≈≈§ §≈≈§≈§≈≈§§≈≈≈≈§≈§§§§≈≈§§≈ℓ≈≈≈≈§§≈≈≈≈§§≈§≈§§≈≈≈≈§§≈§≈≈≈≈≈≈ζ≈≈≈§§≈≈§§§§≈≈≈≈§≈≈≈§§§§≈≈§§§≈≈ζ≈≈≈≈§≈ ≈§§§≈≈≈≈§§§≈.≈≈§≈≈≈§≈§.§.ℓ§§≈§§§≈ ≈≈§≈§§§≈§.§..§...§..≈≈§≈≈≈§ ≈≈≈§§§§≈(#'#ζ≈≈≈≈§≈  §§≈≈§≈≈.# #.# #.≈≈≈≈≈§ n|jB  §§≈§§≈≈.# #.# #§≈§≈§§§§§§.# #.# #§§§§§≈§§.# #.# #.§≈§≈§≈§§≈≈§§§.######.#.#.######..§§≈≈§≈§§§≈§..#......#.#......#.≈≈≈§≈§≈§§≈§§###++###)###++###.§≈§n|jR≈§≈≈§§≈≈.....§§≈§§≈≈.≈§.§≈§≈§§≈≈§§≈§≈§≈§≈≈§≈§≈§§§≈≈≈§§≈≈§§§≈§≈≈≈§.≈.§§....@.§#n|joTn66==n|jT2n|jc\n|jf^n|j)......≈≈≈§≈≈§≈≈§§≈≈.......≈§≈≈§§≈≈§≈.§§§§≈§§§≈§≈≈≈.≈§.§§ζ≈§§≈§§≈n|j{.N≈§§§≈§§§≈§§≈§≈§§≈ξ≈≈≈§ ≈≈§≈§≈≈§§≈≈≈≈§≈≈§≈§≈≈§§≈ℓ≈≈≈≈§§≈n|j.≈§§≈§§≈§≈§≈≈§≈§≈≈≈≈≈≈≈ζ≈≈≈§§≈§ ≈§§§§≈≈≈§§§≈≈≈§§≈≈§§§≈§≈ζ≈≈≈≈§≈≈§§≈≈≈≈§§≈≈.≈≈§≈≈≈≈≈§.≈.ℓ§§≈§§§≈§≈§§§≈§.§§....§.§§...§..≈≈§≈≈≈§§n|j./§§§≈(########@########ζ≈≈≈≈§ §§≈≈§≈≈.# #.# #.≈ n|j/§§≈§§≈≈.# #.# #§≈§§§§§≈ n|j)/I≈§§§§§§.# #.# #§§§§§≈§≈ §§§§§§§.# #.# #.§≈§≈n|jM/ §§≈≈§§§.######.#.#.######..§§≈≈§ℓ n|jp/≈§§§≈§..#......#.#......#.≈≈≈§§§ ≈§≈§§≈§§###++###)###++###.§≈§§§§ℓ n|j/≈§≈≈§§§§# ... #.§≈≈≈n|jA(≈≈§§§....≈§§§§≈≈≈≈≈§≈≈≈§§≈≈≈§§≈§≈§≈§§≈≈≈≈≈≈≈≈≈§≈≈§§≈≈≈§≈≈§§≈§§≈≈≈§.≈..§.............n|jbC&3n|jJn|jNQ _There is an open door here.n|j) 3 n|j §≈.§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§§§§§§§≈§≈§§§§≈≈≈≈≈§§≈ξ≈≈≈§§§ ≈≈§≈§≈≈§§≈≈≈≈§≈≈≈§§≈≈≈§§ℓ≈≈≈≈§§≈§ §≈≈≈§§≈§§≈§≈§≈§§≈≈≈≈≈≈≈≈≈ζ n|j ≈§§§§≈≈≈§≈§≈≈§§≈≈≈§≈≈§§≈ζ≈≈≈≈§≈≈≈ n|jŁ §§§≈≈≈≈§§≈≈.≈≈§§§≈≈≈§.≈.ℓ§§≈§§§≈§ ≈§≈§§§≈§..§..............≈≈§≈≈≈§n|jf ≈§§§§≈(########'########ζ≈≈≈≈§≈ n|j §§≈≈§≈≈.# #@# #.≈≈≈≈≈§≈§§≈§§§§ ≈§§§§§§§§§§≈n|jʂ ... §≈≈≈§§§.# .ß_ß. #.≈§≈§≈≈§ n|j ≈≈§§§≈§§§≈n|j; z7==4 _n|jŸ ;_n|j n|j( ≈≈§≈≈≈≈≈§§§≈≈≈§≈≈≈≈≈≈≈≈§≈≈≈...+47=12 5_ _You close the door.n|j,f3n|jAhn|jqu 27  n|jzn|jZ|n|j|}j8==n|j~n|j,n|jn|j,8=9==n|jSn|jO,n|jn|j,n|jFn|jpn|jձr920==n|jn|jn|jn|jn|j[~1==n|jn|jNn|jL50=n|jn|j,n|jn|j92n|jbE==n|j(n|j91n|j/2=n|jn|j~3==n|jn|j,n|jbn|jW,n|jn|jn|jn24==n|jn|j'(,n|j(n|j3n|j$4~5==n|jDa3=n|jFn|jP,n|j Rn|jWn _You start resting.Magic restored.n|j8_n|jl076.9 (21.0)n|jn~6==7.9 (22 _n|jEvn|jbwn|jq 3n|j2 n|j5 4=n|j n|jZ n|j> n|j& n|j n|ja n|jJ }5==n|j n|jw ,n|j n|j ,n|j n|j Bn|j n|j` U6=n|j n|jK" ,n|j / n|j< ,n|j= n|jG ;7n|jI n|jGS ,n|j6U n|j_ ,n|j^a n|jk a8=n|j)m n|jv ,n|jw n|jQ ,n|j> n|jb k9=n|jA n|jO ,n|j n|j ,n|j n|j n|j &60n|j n|j Bn|j ,n|j% n|j n|j n|jz n|j a1=n|j n|j Bn|j ,n|jn n|jX n|j U2=n|j n|j  ,n|jk n|j* Bn|j4 ;3n|j6 n|jB n|jB n|jF n|jR n|j>S n|jJX n|j\ n|ju] K4=n|j^^ n|jg ,n|ji n|jt ,n|ju n|j ,n|j n|jߍ k5=n|j n|j ,n|jǙ n|j ,n|j n|jC k _You start resting.HP restored.n|j" 9_n|jM .216.9 (39n|j a6=7.9 (40 _n|j2 ;_n|j n|j§§§§§§≈§≈§≈§§§≈§§≈§≈≈§§≈§§.§'n|jN}§§≈≈≈§§§§§.n|j*M12 8.9 (1.0) n|jwn|j( _You open the door.n|jq  ≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§§§ ≈≈§≈§≈≈§§≈≈§§§§§§§§§≈≈§§ℓ≈≈≈≈§§≈§ §≈≈≈§§≈§§≈§≈≈§§§≈§§§≈≈≈≈≈ζ ≈§§§§≈≈≈§≈§≈≈≈≈≈§§§§≈§§≈ζ≈≈≈≈§≈≈≈ §§§≈≈≈≈§§≈≈.≈≈≈§§§§≈§.≈.ℓ§§≈§§§≈§ ≈§≈§§§≈§..§....§.........≈≈§≈≈≈§≈§§§§≈(########'########ζ≈≈≈≈§≈ §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈§§≈§§§§ ≈§§§§§§n|j §§§§≈ §.§≈§≈§≈  §§ζζ§§..# 'C....+ #.§§§§§§≈ n|jV ≈§≈≈≈§≈≈§≈≈..§n|j* h 27  9n|j; 9_n|jV n|j_  ≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§ §≈≈≈§§≈§§≈§≈≈≈≈≈ζ ≈§§§§≈≈≈§≈§≈≈≈§≈≈§§§≈§§≈ζ≈≈≈≈§≈≈≈ §§§≈≈≈≈§§≈≈.≈≈≈§§§§≈§.≈.ℓ§§≈§§§≈§ ≈§≈§§§≈§..§......§.......≈≈§≈≈≈§≈§§§§≈(########'########ζ≈≈≈≈§≈ §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈§§≈§§§§ ≈§§§§§§§§§§≈ §.§≈§≈§≈ Cast: Foxfiren|j ... ≈§§≈≈§§.#################.§≈≈§§§§ n|j t§≈§§≈≈≈≈n|j- '20n|j ;_n|j n|j{\ §≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ ≈§§§§≈≈≈§≈§≈≈≈§§≈≈§§≈§§≈ζ≈≈≈≈§≈≈≈ §§§≈≈≈≈§§≈≈.≈≈≈≈≈§§≈§.≈.ℓ§§≈§§§≈§ ≈§≈§§§≈§..§......§.......≈≈§≈≈≈§≈§§§§≈(########'########ζ≈≈≈≈§≈ §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈§§≈§§§§ ≈§§§§§§§§§§≈ §.§≈§≈§≈ ≈≈§§§.######.#.#.######..§§≈≈§ℓCast: Foxfire##### n|jpℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ n|j}T≈§§§§.n|jmB=1n|jطn|j n|j ≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈ §§§≈≈≈≈§§≈≈.≈≈≈§§§§≈§.≈.ℓ§§≈§§§≈§ ≈§≈§§§≈§..§.....§........≈≈§≈≈≈§≈§§§§≈(########'########ζ≈≈≈≈§≈ §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈§§≈§§§§ ≈§§§§§§§§§§≈ §.§≈§≈§≈ n|j≈≈§§§.######.#@#.######..§§≈≈§ℓ ≈§§§≈§..#......#.#......#.≈≈≈§§§§Cast: Foxfire..... ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ n|j͘6≈n|jb&2n|j9_n|j_n|j( §§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§ ≈§≈§§§≈§..§.....§........≈≈§≈≈≈§≈§§§§≈(########'########ζ≈≈≈≈§≈ §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈§§≈§§§§ ≈§§§§§§§§§§≈ §.§≈§≈§≈ n|j≈≈§§§.######.#.#.######..§§≈≈§ℓ ≈§§§≈§..#......#@#......#.≈≈≈§§§§≈§§≈§§###++###)###++###.§≈§§§§ℓCast: Foxfire.ß_ß.'.....+######## ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ n|j̝Z.3n|j0;_n|jUn|j@W  ≈§≈§§§≈§..§..............≈≈§≈≈≈§≈§§§§≈(########'########ζ≈≈≈≈§≈ §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈§§≈§§§§ ≈§§§§§§§§§§≈ §.§≈§≈§≈ ≈≈§§§.######.#.#.######..§§≈≈§ℓ n|jW ≈§§§≈§..#......#.#......#.≈≈≈§§§§≈§§≈§§###++###@###++###.§≈§§§§ℓ≈§§§§# #.....# #.§≈≈≈§§§#.ß_ß.#Cast: Foxfire.#n|j3X  §§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§ n|j[ 2Σn|j7k Σ   earth elemental (wandering)n|jk &4n|jbr n|jt } _You encounter an earth elemental.There is an open door here.n|jw | _You see here a +0 scimitar of flaming.n|jG  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j ≈§≈§§§≈§..§..............≈≈§≈≈≈§§ Quake2Marine the Destroyer ≈≈§§§§≈(########'########ζ≈≈≈≈§≈§ Deep Elf of Vehumet ***... §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈ Health: 66/66 ======================== §§≈§§≈≈.# #.# #§≈§§§§§≈ Magic: 23/26 =====================--- ≈§§§§§§.# #.# #§§§§§≈§≈ AC: 9Str: 5 §§§§§§§.# #.# #.§≈§≈§≈  EV: 27 Int: 25 §§≈≈§§§.######.#.#.######..§§≈≈§ℓ SH: 0Dex: 15 ≈§§§≈§..#......#.#......#.≈≈≈§§§§ XL: 11 Next: 94% Place: a Volcano ≈§≈§§≈§§###++###@###++###.§≈§§§§ℓ Noise: --------- n|j[39;49m Time: 14224.9 (0.0) ≈§≈≈§§§§# #...**# #.§≈≈≈§§§ b) +2 long sword (freeze) §≈≈≈§§§.# #.ß_ß.Σ #.≈§≈§≈≈§ Cast: Foxfire §§ζζ§§..# .'.....+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ Σ   earth elemental (wandering) ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ §§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§ _You see here a +0 scimitar of flaming.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  n|jPress: ? - help, Shift-Dir - straight lineAim: an earth elemental (wandering, hasn't noticed you, 96% to hit)n|j#F ≈§≈§§§≈§..§..............≈≈§≈≈≈§§ Quake2Marine the Destroyer ≈≈§§§§≈(########'########ζ≈≈≈≈§≈§ Deep Elf of Vehumet ***... §§≈≈§≈≈.##.##.≈≈≈≈≈§≈ Health: 66/66 ======================== §§≈§§≈≈.##.##§≈§§§§§≈ Magic: 23/26 =====================--- ≈§§§§§§.##.##§§§§§≈§≈ AC: 9Str: 5 §§§§§§§.##.##.§≈§≈§≈ EV: 27 Int: 25 §§≈≈§§§.######.#.#.######..§§≈≈§ℓ SH: 0Dex: 15 n|jF ≈§§§≈§..#......#.#......#.≈≈≈§§§§ XL: 11 Next: 94% Place: a Volcano ≈§≈§§≈§§###++###@###++###.§≈§§§§ℓ Noise: ---------  Time: 14224.9 (0.0) ≈§≈≈§§§§# #...``# #.§≈≈≈§§§ b) +2 long sword (freeze) §≈≈≈§§§.# #.ß_ß.Σ #.≈§≈§≈≈§ Cast: Foxfire §§ζζ§§..# .'.....+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ Σ   earth elemental ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ n|jG ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ §§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (wandering, hasn't noticed you, 96% to hit)  The stone arrow hits the earth elemental!n|jC LΣ#n|jk 7.n|j ;12 ==5.9 (1n|j 8_n|j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an earth elemental (wandering, hasn't noticed you, 96% to hit)  The stone arrow hits the earth elemental! _The earth elemental is lightly damaged.n|j#$  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j≈§≈§§§≈§..§..............≈≈§≈≈≈§§ Quake2Marine the Destroyer ≈≈§§§§≈(########'########ζ≈≈≈≈§≈§ Deep Elf of Vehumet ***... §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈ Health: 66/66 ======================== §§≈§§≈≈.# #.# #§≈§§§§§≈ Magic: 20/26 ==================------ ≈§§§§§§.# #.# #§§§§§≈§≈ AC: 9Str: 5 §§§§§§§.# #.# #.§≈§≈§≈  EV: 12Int: 25 §§≈≈§§§.######.#.#.######..§§≈≈§ℓ SH: 0Dex: 15 ≈§§§≈§..#......#.#......#.≈≈≈§§§§ XL: 11 Next: 94% Place: a Volcano ≈§≈§§≈§§###++###@###++###.§≈§§§§ℓ Noise: ==------- n|j</ Time: 14225.9 (0.0) ≈§≈≈§§§§# #...*Σ# #.§≈≈≈§§§ b) +2 long sword (freeze) §≈≈≈§§§.# #.ß_ß.# #.≈§≈§≈≈§ Cast: Foxfire §§ζζ§§..# .'.....+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ Σ   earth elemental ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ §§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§ _The earth elemental is lightly damaged.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (lightly damaged, 96% to hit)n|jY≈§≈§§§≈§..§..............≈≈§≈≈≈§§ Quake2Marine the Destroyer ≈≈§§§§≈(########'########ζ≈≈≈≈§≈§ Deep Elf of Vehumet ***... §§≈≈§≈≈.##.##.≈≈≈≈≈§≈ Health: 66/66 ======================== §§≈§§≈≈.##.##§≈§§§§§≈ Magic: 20/26 ==================------ ≈§§§§§§.##.##§§§§§≈§≈ AC: 9Str: 5 §§§§§§§.##.##.§≈§≈§≈ EV: 12Int: 25 §§≈≈§§§.######.#.#.######..§§≈≈§ℓ SH: 0Dex: 15 ≈§§§≈§..#......#.#......#.≈≈≈§§§§ XL: 11 Next: 94% Place: a Volcano n|j[§≈§§≈§§###++###@###++###.§≈§§§§ℓ Noise: ==-------  Time: 14225.9 (0.0) ≈§≈≈§§§§# #...`Σ# #.§≈≈≈§§§ b) +2 long sword (freeze) §≈≈≈§§§.# #.ß_ß.# #.≈§≈§≈≈§ Cast: Foxfire §§ζζ§§..# .'.....+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ Σ   earth elemental ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ §§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth eln|j2\Vemental (lightly damaged, 96% to hit)  The stone arrow hits the earth elemental!!n|jH.1=6.9 (1n|j$8_n|j*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an earth elemental (lightly damaged, 96% to hit)  The stone arrow hits the earth elemental!! _The earth elemental is severely damaged.n|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|jAr≈§≈§§§≈§..§..............≈≈§≈≈≈§§ Quake2Marine the Destroyer ≈≈§§§§≈(########'########ζ≈≈≈≈§≈§ Deep Elf of Vehumet ***... §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈ Health: 66/66 ======================== n|jr§§≈§§≈≈.# #.# #§≈§§§§§≈ Magic: 18/26 ================-------- ≈§§§§§§.# #.# #§§§§§≈§≈ AC: 9Str: 5 n|jr §§§§§§§.# #.# #.§≈§≈§≈  EV: 12Int: 25 §§≈≈§§§.######.#.#.######..§§≈≈§ℓ SH: 0Dex: 15 ≈§§§≈§..#......#.#......#.≈≈≈§§§§ XL: 11 Next: 94% Place: a Volcano n|js:≈§≈§§≈§§###++###@###++###.§≈§§§§ℓ Noise: ==-------  Time: 14226.9 (0.0) n|jAs≈§≈≈§§§§# #...*Σ# #.§≈≈≈§§§ b) +2 long sword (freeze) n|jas§≈≈≈§§§.# #.ß_ß.# #.≈§≈§≈≈§ Cast: Foxfire n|js§§ζζ§§..# .'.....+ #.§§§§§§≈ n|js≈§§≈≈§§.#################.§≈≈§§§§ ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ Σ   earth elemental n|js≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ §§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§ n|jt3_The earth elemental is severely damaged.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j(tAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linen|jLt~Aim: an earth elemental (severely damaged, 96% to hit)n|j=≈§≈§§§≈§..§..............≈≈§≈≈≈§§ Quake2Marine the Destroyer ≈≈§§§§≈(########'########ζ≈≈≈≈§≈§ Deep Elf of Vehumet ***... §§≈≈§≈≈.##.##.≈≈≈≈≈§≈ Health: 66/66 ======================== §§≈§§≈≈.##.##§≈§§§§§≈ Magic: 18/26 ================-------- n|jQ>≈§§§§§§.##.##§§§§§≈§≈ AC: 9Str: 5 §§§§§§§.##.##.§≈§≈§≈ EV: 12Int: 25 §§≈≈§§§.######.#.#.######..§§≈≈§ℓ SH: 0Dex: 15 n|j>*≈§§§≈§..#......#.#......#.≈≈≈§§§§ XL: 11 Next: 94% Place: a Volcano n|j1?G≈§≈§§≈§§###++###@###++###.§≈§§§§ℓ Noise: ==-------  Time: 14226.9 (0.0) ≈§≈≈§§§§# #...`Σ# #.§≈≈≈§§§ b) +2 long sword (freeze) §≈≈≈§§§.# #.ß_ß.# #.≈§≈§≈≈§ Cast: Foxfire §§ζζ§§..# .'.....+ #.§§§§§§≈ n|jAE≈§§≈≈§§.#################.§≈≈§§§§ ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ Σ   earth elemental ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ §§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (severely damaged, 96% to hit)  The stone arrow hits the earth elemental!n|jAΣ.n|jl,..n|j+7.9 (1n|jn|jyTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an earth elemental (severely damaged, 96% to hit)  The stone arrow hits the earth elemental! _The earth elemental is almost destroyed.n|j2  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j@ ≈§≈§§§≈§..§..............≈≈§≈≈≈§§ Quake2Marine the Destroyer ≈≈§§§§≈(########'########ζ≈≈≈≈§≈§ Deep Elf of Vehumet ***... §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈ Health: 66/66 ======================== §§≈§§≈≈.# #.# #§≈§§§§§≈ Magic: 15/26 =============----------- ≈§§§§§§.# #.# #§§§§§≈§≈ AC: 9Str: 5 §§§§§§§.# #.# #.§≈§≈§≈  EV: 12Int: 25 §§≈≈§§§.######.#.#.######..§§≈≈§ℓ SH: 0Dex: 15 n|jj@ X≈§§§≈§..#......#.#......#.≈≈≈§§§§ XL: 11 Next: 94% Place: a Volcano ≈§≈§§≈§§###++###@Σ##++###.§≈§§§§ℓ Noise: ==-------  Time: 14227.9 (0.0) ≈§≈≈§§§§# #.....# #.§≈≈≈§§§ b) +2 long sword (freeze) §≈≈≈§§§.# #.ß_ß.# #.≈§≈§≈≈§ Cast: Foxfire n|j@ §§ζζ§§..# .'.....+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ Σ   earth elemental ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ §§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§ n|jA d_The earth elemental is almost destroyed.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (almost destroyed, 96% to hit)n|jI≈§≈§§§≈§..§..............≈≈§≈≈≈§§ Quake2Marine the Destroyer ≈≈§§§§≈(########'########ζ≈≈≈≈§≈§ Deep Elf of Vehumet ***... §§≈≈§≈≈.# #.# #.≈≈≈≈≈§≈ Health: 66/66 ======================== §§≈§§≈≈.# #.# #§≈§§§§§≈ Magic: 15/26 =============----------- ≈§§§§§§.# #.# #§§§§§≈§≈ AC: 9Str: 5 §§§§§§§.# #.# #.§≈§≈§≈  EV: 12Int: 25 §§≈≈§§§.######.#.#.######..§§≈≈§ℓ SH: 0Dex: 15 n|jR≈§§§≈§..#......#.#......#.≈≈≈§§§§ XL: 11 Next: 94% Place: a Volcano ≈§≈§§≈§§###++###@###++###.§≈§§§§ℓ Noise: ==-------  Time: 14227.9 (0.0) ≈§≈≈§§§§# #.....# #.§≈≈≈§§§ b) +2 long sword (freeze) §≈≈≈§§§.# #.ß_ß.# #.≈§≈§≈≈§ Cast: Foxfire §§ζζ§§..# .'.....+ #.§§§§§§≈ ≈§§≈≈§§.#################.§≈≈§§§§ n|jm8ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ Σ   earth elemental ≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈ ≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈ §§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an earth elemental (almost destroyed, 96% to hit)  n|jwThe stone arrow hits the earth elemental!  You destroy the earth elemental!n|j{&(#'# #.#  #.#  #.#  #.#        #n|jcn|jQ+8.9 (1n|jn|jzMAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an earth elemental (almost destroyed, 96% to hit)  n|jThe stone arrow hits the earth elemental!  You destroy the earth elemental! _Vehumet accepts your kill.n|j_M§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈n|j'§≈§§§≈§..§..............≈≈§≈≈≈§ ≈≈§§§§≈(########'########ζ≈≈≈≈§≈§≈.≈≈≈≈≈ §§≈§§≈≈n|jy≈§§§§ ≈§§§§§≈§≈§§§§§.# #.# #.§≈§≈§≈ §§≈≈§§§.######.#.#.######..§§≈≈§ℓn|jb[§§≈§..#......#@#......#.≈≈≈§§§§§§≈§§###++###)###++###.§≈§§§§ℓ ≈§≈≈§§§§# #.....#§≈≈≈§§ n|j §≈≈≈§§§.# #.ß_ß.# #.≈§≈§≈≈§.# n|jn|jNn|jb6= 27  --n|j 9n|j 9_n|jn|jI 3n|j n|j~ ,n|jr n|je 7==n|j n|jE ,n|j n|j} ,n|jݱ n|j 8==n|j n|j n|j n|j n|j n|j j9==n|j n|j n|j n|jh n|j n|j; n|j# n|j: n|j k20==n|jX n|j ,n|j$ n|j n|jF h1==n|j n|j( ,n|j0 n|jv? ,n|jA n|jO n|jQ h2==n|jW n|jc` ,n|ja n|jj ~3==n|jGl n|j _Found a rocky tunnel leading out of this place.n|ji Q _There is an open door here.n|j ≈§≈ §§≈≈§≈≈.# #.# #.≈≈≈ § § §§≈§§≈≈.# #.# #§≈ ℓ ≈§§§§§§.# #.# #§§§§ ζ §§§§§§§.# #.# #.§≈§ ≈ §§≈≈§§§.######.#.#.######..§ ≈ ≈§§§≈§..#......#.#......#.≈≈≈§ ≈§≈§§≈§§###++###)###++###.§≈§ §§≈ ≈§≈≈§§§§#....#.....# #.§≈≈ ζζξ§§≈≈≈§§§.#.∩.@#.ß_ß.# #.≈§≈ ≈≈§ζ§§ζζ§§..#....'.....+ #.§§§§ζ≈§§≈≈§§.#################.§≈≈ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈ ≈≈≈≈≈§≈§≈§§≈.≈≈≈.ℓℓ≈§ℓ§§≈≈≈§≈§§§≈≈§§§§§≈≈≈ℓ≈ξζ§≈≈ §§§§§§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈≈§≈§§≈§§§≈≈§≈≈≈≈§§§≈§§§..ℓ≈§≈≈n|jo≈.≈§≈§§≈≈§§§§≈≈§§≈≈§§≈≈≈≈.ζξ§≈§n|j}n|js-9 _n|j^8_n|j)n|jd §§§§≈≈≈§§§§≈(########'########ζ≈§≈ §§≈≈§≈≈.# #.# #.≈≈ ≈§ § §§≈§§≈≈.# #.# #§≈ §ℓ ≈§§§§§§.# #.# #§§ §ζ §§§§§§§.# #.# #.§≈ ξ≈ §§≈≈§§§.######.#.#.######..§≈ ≈§§§≈§..#......#.#......#.≈≈ ≈§§ ≈§≈§§≈§§###++###)###++###.§ ≈§§≈ ≈§≈≈§§§§#..@.#.....# #.ζζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈ §≈≈§ζ§§ζζ§§..#....'.....+ #.§§§§ζ≈§§≈≈§§.#################.§≈ §≈≈≈≈ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈ ≈≈≈≈≈≈§≈§≈§§≈.≈≈≈.ℓℓ≈§ℓ§ .§§≈≈≈§≈§§§≈≈§§§§§≈≈≈ℓ≈ξζ§≈ ≈§§§§§§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈n|jZe s §.≈≈§≈§§≈§§§≈≈§≈≈≈≈§§§≈§§§..ℓ≈§≈≈n|js n|jt '60n|jz ;_n|jZ| n|j<#.######.#.....''n|jJn|jjKD12 1n|j8R;_n|jOU. _You open the large door.n|jK@≈≈§≈§§§≈§..§..............≈≈§§§≈≈≈§§§§≈(########'########ζ≈≈ §§≈≈§≈≈.# #.# #.≈≈≈ § §§≈§§≈≈.# #.# #§≈ ℓ ≈.# #.# #§§§§ n|j@ζ §§§§§§§.# .#.# #.§≈ ≈ §§≈≈§≈≈.######.#.#.######..§§ ≈§§§≈≈..#......#.#......#.≈≈ §§ ≈§≈§§≈§§###'@###)###++###.§≈§ n|jDA§§≈ ≈§≈≈§§§§#....#.....# #.§≈≈ ζζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈ζ§§ζζ§§..#....'.....+ #.§§§ ≈§§ζ≈§§≈≈§§.#################.§ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈ ≈≈≈≈≈§≈§≈≈≈§§.≈≈≈.ℓℓ≈§ℓ§§ n|jqA§§≈≈≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξ§§§§§≈§§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§n|jQQ≈§§n|jOSh 27  2n|j6[n|jz_V _There is a large open door here.n|j6j≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§n|j-7;≈≈§≈§§§≈§..§..............≈≈§ §§≈≈≈§§§§≈(########'########ζ≈≈ §§≈≈§≈≈.# .#.# #.≈≈≈≈  § §§≈§§≈≈.# .#.# #§≈ n|jj7q ≈§§§§§§.# .#.# #§§§§  §§§§§≈§.# .#.# #.§≈§≈ n|j7 §§≈≈§§≈.######.#.#.######..§§ n|j7 ≈§§§≈§..#....@.#.#......#.≈≈n|j.8b ≈§≈§§≈§.###''###)###++###.§≈§§ §≈ ≈§≈≈§§§§#....#.....# #.§≈≈ n|j8ζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈ζ§§ζζ§§..#....'.....+ #.§§§§ §§ζ≈§§≈≈§§.#################.§ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈ ≈≈≈≈§≈§≈≈≈§§.≈≈≈.ℓℓ≈§ℓ§§§≈≈≈§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈n|jGK§≈n|jG-3 _n|jNn|jPn|j{ *§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈≈§≈§§§≈§..§..............≈≈§≈≈§§§§≈(########'########ζ≈≈≈≈§ ≈ §§≈≈§≈≈.# ..#.# #.≈≈≈≈≈ n|ju § §§≈§§≈≈.# #.#.# #§≈≈§§§§§§.# #.#.# #§§§§§§§§§≈§.# #.#.# #.§≈§≈§§§≈≈§§§.######@#.#.######..§§≈≈  ≈§§§≈§..#......#.#......#.≈≈  ≈§≈§§≈≈.###''###)###++###.§≈§§§ n|j R≈ ≈§≈≈§§§§#....#.....# #.§≈≈ ξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§≈ζ§§ζζ§§..#....'.....+ #.§§§§ §ζ≈§§≈≈§§.#################.§ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈ n|j c≈≈≈§≈§≈≈≈§§.≈≈≈.ℓℓ≈§ℓ§§§§n|j 9§n|j &4n|j; 9_n|j n|j?M§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§§≈§§§≈§..§..............≈≈§≈≈≈ §≈≈≈§§§§≈(########'########ζ≈≈≈≈§ ≈ §§≈≈..≈≈≈≈≈ § §§≈§§≈≈≈§§§§≈§§§§§§§§§§≈n|jq§§§≈§.# #@#.# #.§≈§≈§§§≈≈§§§.######.#.#.######..§§≈≈§§≈§.§#......#.#......#.≈≈≈≈§≈§§≈≈.###''###)###++###.§≈§§§..#. #n|j%n|j&5n|j^ ;_n|j n|j@M.§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§§≈§§§≈§..§..............≈≈§≈≈≈ §≈≈≈§§§§≈(########'########ζ≈≈≈≈§ ≈ §§≈≈..≈≈≈≈≈ § §§≈§§≈≈≈§§§§≈§§§§§§§§§§≈§§§≈§.# #.#.# #.§≈§≈§§§≈≈§§§.######.#.#.######..§§≈≈n|j}≈§§§≈§.§#......#.#......#.≈≈≈§§'.. ....###n|j<6n|j&n|j}n|jhlM§§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ .§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§§≈§§§≈§..§..............≈≈§≈≈≈ §≈≈≈§§§§≈(########'########ζ≈≈≈≈§ ≈ §§≈≈§≈≈.#......≈≈≈≈≈ § §§≈§§≈≈≈§§§§≈§§§§§§§§§§≈n|ji§§§§§≈§.# #.#.##.§≈§≈§ Cast: Foxfiren|j|n|j7}&7n|j;_n|jDžn|jd.....§≈.§§≈§≈≈§§§....ζ≈§§≈§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈ ..§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈ ≈§§§≈≈≈§§≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§ ≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈ ≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈≈§≈§§§≈§..§..............≈≈§≈≈ §§≈≈≈§§§§≈(########'########ζ≈ §§≈≈§≈≈.#....@.#.# #.≈≈≈≈n|j§ §§≈§§≈≈.#.ŋ:)#.#.# #§≈§§§ ≈§§§§§§.#.$!$#.#.# #§§§§ §§§§§≈§.#.$[$#.#.# #.§≈§ §§≈≈§§§.######.#.#.######..§§≈ ≈§§§≈§.§#......#.#......#.≈≈≈§ ŋ   molten gargoyle (dormant) § ≈§≈§§≈≈.###''###)###++###.§≈§ §≈ ≈§≈≈§§§§#....#.....# #.§≈≈ ζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈n|j'4  You encounter a molten gargoyle. It is wielding a +0 flail.n|ju5&8n|jFA;_n|jC' _Found five items.n|jDj t.....§≈.§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§ Quake2Marine the Destroyer .§§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§ Deep Elf of Vehumet ***... ..§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§ Health: 66/66 ======================== ≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§ Magic: 26/26 ======================== ≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§ AC: 9Str: 5 ≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§ EV: 27 Int: 25 §§≈≈§≈§§§≈§..§..............≈≈§≈≈ SH: 0Dex: 15 §§≈≈≈§§§§≈(########'########ζ≈≈≈≈ XL: 11 Next: 94% Place: a Volcano §≈ §§≈≈§≈≈.#....@.#.#n|j k R#.≈≈≈≈ Noise: ---------  Time: 14268.9 (0.0)  § §§≈§§≈≈.#.ŋ:)#.#.##§≈§§§ b) +2 long sword (freeze)≈§§§§§§.#.$!$#.#.##§§§§§ Cast: Foxfire§§§§§≈§.#.$[$#.#.##.§≈§≈§§≈≈§§§.######.#.#.######..§§≈n|j?k ≈§§§≈§.§#......#.#......#.≈≈≈§ ŋ   molten gargoyle (dormant) § ≈§≈§§≈≈.###''###)###++###.§≈§§ §≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈ n|jak ζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§ n|jk _You open the large door. _There is a large open door here.  You encounter a molten gargoyle. It is wielding a +0 flail. n|jk /_Found five items.  n|jl aPress: ? - help, v - describe, . - travelThe floor.n|jY  @ŋThere is a large open door here.  You encounter a molten gargoyle. It is wielding a +0 flail. _Found five items.  Press: ? - help, v - describe, . - travelHere: a molten gargoyle, wielding a +0 flail (dormant)  The floor.n|jGA molten gargoyle. A hideous molten stone statue come to life, with flames licking across its body.Max HP: ~31 Will: ++ AC: +++ EV: ++  rF: ∞  rC: ... rPois: ∞ rNeg: ∞ rElec: + Threat: High Class: Nonliv. Size: Medium Int: Human n|j:HYou have about 97% to hit with your +2 long sword of freezing (while incapacitated). It has about 22% to hit you. Attack Max Damage After Damaging Hits n|jHHit: +0 flail 29 Fire damage (max 14) It has a 24% chance to notice you each turn. It is immune to torment and blinding; and resistant to miasma and drowning. It can fly. n|jH\It can open door It possesses the following natural abilities: n|jH[!]: Description|Statuses|Quoten|jR.....§≈.§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§ Quake2Marine the Destroyer .§§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§ Deep Elf of Vehumet ***... ..§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§ Health: 66/66 ======================== ≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§ Magic: 26/26 ======================== ≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§ AC: 9Str: 5 ≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§ EV: 27 Int: 25 n|jUSb§§≈≈§≈§§§≈§..§..............≈≈§≈≈ SH: 0Dex: 15 §§≈≈≈§§§§≈(########'########ζ≈≈≈≈ XL: 11 Next: 94% Place: a Volcano §≈ §§≈≈§≈≈.#....@.#.##.≈≈≈≈ Noise: ---------  Time: 14268.9 (0.0)  § §§≈§§≈≈.#.ŋ:)#.#.##§≈§§§ b) +2 long sword (freeze)n|jS≈§§§§§§.#.$!$#.#.##§§§§§ Cast: Foxfire§§§§§≈§.#.$[$#.#.##.§≈§≈n|jTq§§≈≈§§§.######.#.#.######..§§≈≈§§§≈§.§#......#.#......#.≈≈≈§ ŋ   molten gargoyle (dormant) § ≈§≈§§≈≈.###''###)###++###.§≈§§ §≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈ ζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§ _There is a large open door here.  n|jT#You encounter a molten gargoyle. It is wielding a +0 flail. _Found five items.  Press: ? - help, v - describe, . - travelHere: a molten gargoyle, wielding a +0 flail (dormant)  The floor.n|j>-.....§≈.§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§ Quake2Marine the Destroyer .§§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§ Deep Elf of Vehumet ***... ..§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§ Health: 66/66 ======================== ≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§ Magic: 26/26 ======================== n|j≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§ AC: 9Str: 5 ≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§ EV: 27 Int: 25 §§≈≈§≈§§§≈§..§..............≈≈§≈≈ SH: 0Dex: 15 §§≈≈≈§§§§≈(########'########ζ≈≈≈≈ XL: 11 Next: 94% Place: a Volcano n|jZ§≈ §§≈≈§≈≈.#....@.#.##.≈≈≈≈ Noise: ---------  Time: 14268.9 (0.0)  n|j9P§ §§≈§§≈≈.#.ŋ:)#.#.##§≈§§§ b) +2 long sword (freeze)n|jZ≈§§§§§§.#.$!$#.#.##§§§§§ Cast: Foxfire§§§§§≈§.#.$[$#.#.##.§≈§≈§§≈≈§§§.######.#.#.######..§§≈n|j ≈§§§≈§.§#......#.#......#.≈≈≈§ ŋ   molten gargoyle (dormant) § ≈§≈§§≈≈.###''###)###++###.§≈§§ §≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈ n|jζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§ _There is a large open door here.  You encounter a molten gargoyle. It is wielding a +0 flail. _Found five items.  Press: ? - help, v - describe, . - travelHere: a molten gargoyle, wielding a +0 flail (dormant)  The floor.n|jn|jn|j. _n|jr  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|j j.....§≈.§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§ Quake2Marine the Destroyer .§§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§ Deep Elf of Vehumet ***... n|j C..§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§ Health: 66/66 ======================== ≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§ Magic: 23/26 =====================--- ≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§ AC: 9Str: 5 ≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§ EV: 27 Int: 25 §§≈≈§≈§§§≈§..§..............≈≈§≈≈ SH: 0Dex: 15 n|jt C§§≈≈≈§§§§≈(########'########ζ≈≈≈≈ XL: 11 Next: 94% Place: a Volcano §≈ §§≈≈§≈≈.#...*@.#.# #.≈≈≈≈ Noise: ---------  Time: 14268.9 (0.0) n|j?  § §§≈§§≈≈.#.ŋ*)#.#.# #§≈§§§ b) +2 long sword (freeze)  ≈§§§§§§.#.$!$#.#.# #§§§§§ Cast: Foxfire  §§§§§≈§.#.$[$#.#.# #.§≈§≈  §§≈≈§§§.######.#.#.######..§§≈  ≈§§§≈§.§#......#.#......#.≈≈≈§ ŋ   molten gargoyle (dormant) § ≈§≈§§≈≈.###''###)###++###.§≈§§ §≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈ ζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§ n|j _The floor.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 flail (dormant, 100% to hit)n|jT.....§≈.§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§ Quake2Marine the Destroyer .§§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§ Deep Elf of Vehumet ***... ..§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§ Health: 66/66 ======================== ≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§ Magic: 23/26 =====================--- ≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§ AC: 9Str: 5 ≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§ EV: 27 Int: 25 §§≈≈§≈§§§≈§..§..............≈≈§≈≈ SH: 0Dex: 15 §§≈≈≈§§§§≈(########'########ζ≈≈≈≈ XL: 11 Next: 94% Place: a Volcano n|jY§≈ §§≈≈§≈≈.#...`@.#.##.≈≈≈≈ Noise: ---------  Time: 14268.9 (0.0)  § §§≈§§≈≈.#.ŋ`)#.#.##§≈§§§ b) +2 long sword (freeze)≈§§§§§§.#.$!$#.#.##§§§§§ Cast: Foxfire§§§§§≈§.#.$[$#.#.##.§≈§≈§§≈≈§§§.######.#.#.######..§§≈≈§§§≈§.§#......#.#......#.≈≈≈§ ŋ   molten gargoyle § ≈§≈§§≈≈.###''###)###++###.§≈§§ §≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈ ζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§Casting: Stone Arrow|jm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 flail (dormant, 100% to hit)  The stone arrow hits the molten gargoyle!!n|j-k`.ŋ:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a molten gargoyle, wielding a +0 flail (dormant, 100% to hit)  The stone arrow hits the molten gargoyle!!  The molten gargoyle is severely damaged.n|js ***The molten gargoyle blasts magma at you!n|jV.@:n|j k3--12 ===9.9 (1n|j;_n|jG _The bolt of magma hits you. You partially resist.n|j§§..≈§§§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§ §§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§ §§≈§§§§≈≈≈§≈§≈§§≈§§≈ζ≈≈≈≈§≈ §≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§ §≈≈§≈§§§≈§..§..............≈≈§≈≈≈≈≈≈§§§§≈(########'########ζ≈≈≈≈§ ≈ §§≈≈§≈≈.#......#.# #.≈n|j §§≈§§≈≈.#.ŋ:)#@#.# #§≈§§§§ ≈§§§§§§.#.$!$#.#.# #§§§§§≈§§§§§≈§.#.$[$#.#.# #.§≈§≈§§≈≈§§§.######.#.#.######..§§≈≈§§§≈§.§#......#.#......#.≈≈≈§§≈§≈§§≈≈.###''###)###++###.§≈§§ ≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈  ξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§  §ζ§§ζζ§§..#....'.....+ #.§§§§ n|j2ŋn|j .ŋ   molten gargoylen|j4= 27  ---n|j 70n|j;_n|jn|jU  .§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈ §§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§≈§§§≈§..§..............≈≈§≈≈≈≈§§§§≈(########'########ζ≈≈≈≈§ ≈ §§≈≈§≈≈.#..ŋ...#.# #.≈≈≈≈≈ § §§≈§§≈≈.#..:)#§≈§§§§  ≈§§§§§§.#.$!$§§§§≈§§§§§≈§.#.$[.§≈§≈§≈≈§§§.######.#.#.######..§§≈≈≈§§§≈§.§#......#.#......#.≈≈≈§§≈§§≈≈.###''###)###++###.§≈§ §ζ≈§§≈≈§§.#################.§≈≈§§ n|j u---1n|j$  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|jn|j1n|jYn|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n|jpp  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n|jr.§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§ Quake2Marine the Destroyer §§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§ Deep Elf of Vehumet ***... §§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈ Health: 63/66 ======================-- §≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§ Magic: 21/26 ===================----- §≈≈§≈§§§≈§..§..............≈≈§≈≈≈ AC: 9Str: 5 §≈≈≈§§§§≈(########'########ζ≈≈≈≈§ EV: 27 Int: 25 ≈ §§≈≈§≈≈.#..ŋ.***.##.≈≈≈≈≈ SH: 0Dex: 15 n|jr^§ §§≈§§≈≈.#..:)***.##§≈§§§§ XL: 11 Next: 94% Place: a Volcanon|j?s%≈§§§§§§.#.$!$*@*.##§§§§§≈ Noise: ---------  Time: 14271.9 (0.0)§§§§§≈§.#.$[$***.##.§≈§≈§ b) +2 long sword (freeze)n|jas§§≈≈§§§.#####***.#.######..§§≈≈ Cast: Foxfiren|j~sq≈§§§≈§.§#....**#.#......#.≈≈≈§§n|js≈§≈§§≈≈.###''###)###++###.§≈§§§ ≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈§n|js-  n|jsξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§≈  n|js{§ζ§§ζζ§§..#....'.....+ #.§§§§§  n|j t4§ζ≈§§≈≈§§.#################.§≈≈§§n|j(t-  n|jCt_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  n|jlt5Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  n|jtWPress: ? - help, Dir - look around, f - activaten|j_ .§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§ Quake2Marine the Destroyer §§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§ Deep Elf of Vehumet ***... §§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈ Health: 63/66 ======================-- §≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§ Magic: 21/26 ===================----- §≈≈§≈§§§≈§..§..............≈≈§≈≈≈ AC: 9Str: 5 §≈≈≈§§§§≈(########'########ζ≈≈≈≈§ EV: 27 Int: 25 ≈ §§≈≈§≈≈.#..ŋ...#.##.≈≈≈≈≈ SH: 0n|j Dex: 15 § §§≈§§≈≈.#..:)#.#.##§≈§§§§ XL: 11 Next: 94% Place: a Volcano≈§§§§§§.#.$!$#@#.##§§§§§≈ Noise: ---------  Time: 14271.9 (0.0)§§§§§≈§.#.$[$#.#.##.§≈§≈§ b) +2 long sword (freeze)§§≈≈§§§.######.#.#.######..§§≈≈ Cast: Foxfire≈§§§≈§.§#......#.#......#.≈≈≈§§≈§≈§§≈≈.###''###)###++###.§≈§§§ ≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈§  ξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§≈  §ζ§§ζζ§§..#....'.....+ #.§§§§§  §ζ≈§§≈≈§§.#################.§≈≈§§  n|j !_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activaten|j 4=12 ==2.9 (1Ramparts n|j ##@###n|j 6 _The walls around you are covered in ice.n|j 1ŋn|j ŋ   molten gargoylen|j 2= 27  --3n|j~ #.##@###n|j o|j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jr".§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§ Quake2Marine the Destroyer §§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§ Deep Elf of Vehumet ***... §§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈ Health: 64/66 =======================- §≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§ Magic: 19/26 =================------- §≈≈§≈§§§≈§..§..............≈≈§≈≈≈ AC: 9Str: 5 §≈≈≈§§§§≈(########'########ζ≈≈≈≈§ EV: 27 Int: 25 ≈ §§≈≈§≈≈.#..ŋ.ŋ.#.# #.≈≈≈≈≈ SH: 0o|j"aDex: 15 § §§≈§§≈≈.#..:)#*#.# #§≈§§§§ XL: 11 Next: 94% Place: a Volcano  ≈§§§§§§.#.$!$#@#.# #§§§§§≈ Noise: ---------  Time: 14273.9 (0.0) o|j" §§§§§≈§.#.$[$#.#.# #.§≈§≈§ b) +2 long sword (freeze)  §§≈≈§§§.######.#.#.######..§§≈≈ Cast: Foxfire o|j# ≈§§§≈§.§#......#.#......#.≈≈≈§§ Ramparts o|j #; ≈§≈§§≈≈.###''###)###++###.§≈§§§ ≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈§ ŋ   molten gargoyle o|j#Sξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§≈ §ζ§§ζζ§§..#....'.....+ #.§§§§§ §ζ≈§§≈≈§§.#################.§≈≈§§ _The walls around you are covered in ice.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  o|j#Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 flail (severely damaged, 90% to hit)o|j[.§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§ Quake2Marine the Destroyer §§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§ Deep Elf of Vehumet ***... §§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈ Health: 64/66 =======================- §≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§ Magic: 19/26 =================------- §≈≈§≈§§§≈§..§..............≈≈§≈≈≈ AC: 9Str: 5 o|j΅§≈≈≈§§§§≈(########'########ζ≈≈≈≈§ EV: 27 Int: 25 ≈ §§≈≈§≈≈.#..ŋ...#.# #.≈≈≈≈≈ SH: 0Dex: 15 § §§≈§§≈≈.#..:)#.#.# #§≈§§§§ XL: 11 Next: 94% Place: a Volcano  ≈§§§§§§.#.$!$#@#.# #§§§§§≈ Noise: ---------  Time: 14273.9 (0.0) o|j §§§§§≈§.#.$[$#.#.# #.§≈§≈§ b) +2 long sword (freeze)  §§≈≈§§§.######.#.#.######..§§≈≈ Cast: Foxfire o|j) ≈§§§≈§.§#......#.#......#.≈≈≈§§ Ramparts o|jR; ≈§≈§§≈≈.###''###)###++###.§≈§§§ ≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈§ ŋ   molten gargoyle o|jφξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§≈ §ζ§§ζζ§§..#....'.....+ #.§§§§§ §ζ≈§§≈≈§§.#################.§≈≈§§Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 flail (severely damaged, 90% to hit)  The stone arrow hits the molten gargoyle!!  You destroy the molten gargoyle!Vehumet accepts your kill.o|jo|j(   :)#`#.#  $!$#@#.#  $[$#.#.#  o|j   )  ∩..#.ß_ß.#   o|j6 o|j'K).o|j-/21==12 8==4.9 (1  Press: ? - help, Shift-Dir - straight line  Aim: a molten gargoyle, wielding a +0 flail (severely damaged, 90% to hit)  The stone arrow hits the molten gargoyle!!  You destroy the molten gargoyle!  Vehumet accepts your kill. o|j-&_You feel your power returning.o|j57####.##_o|j9j _Your Air Magic skill increases to level 5!o|jwU M§§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ .§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§§≈§§§≈§..§..............≈≈§≈≈≈ §≈≈≈§§§§≈(########'########ζ≈≈≈≈§ ≈ §§≈≈§≈≈.#....).#.≈≈≈≈≈ § §§≈§§≈≈.#..:)#@#o|jU ≈§§§§≈§§§§§§.#.$!$#.#§§§§§≈§§§§§≈§.#.$[$#.#.##.§≈§≈§ Cast: FoxfireRamparts o|jx .).##@##.##.##.#..52=== 27  --5o|j; o|j 2_o|j  o|j N_The frozen ramparts melt away as you move.o|jŌ o|j.....§≈.§§≈§≈≈§§§....ζ≈§§≈§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈ ..§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈ ≈§§§≈≈≈§§≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§ ≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈ ≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈≈§≈§§§≈§..§..............≈≈§≈≈ §§≈≈≈§§§§≈(########'########ζ≈ §§≈≈§≈≈.#....@.#.# #.≈≈≈≈§ §§≈§§≈≈.#..:)#.#.# #§≈§§§ ≈§§§§§§.#.$!$#.#.# #§§§§ §§§§§≈§.#.$[$#.#.# #.§≈§ §§≈≈§§§.######.#.#.######..§§≈ ≈§§§≈§.§#......#.#......#.≈≈≈ § ≈§≈§§≈≈.###''###)###++###.§≈§ §≈o|j ≈§≈≈§§§§#....#.....# #.§≈≈ ζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈o|j_o|jA--6o|j9_o|jN _You see here a +0 flail.o|j6 §§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈ ...§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈ §≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈ §≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§ §§§≈≈§≈§§§≈§..§..............≈≈§≈§≈≈≈§§§§≈(########'########ζ≈ ≈§≈ §§≈≈§≈≈.#....).#.# #. § §§≈§§≈≈.#..:@#.#.# #§≈§§ ℓ ≈§§§§§§.#.$!$#.#.# #§ o|j ζ §§§§§≈§.#.$[$#.#.# #.§≈ ≈ §§≈≈§§§.######.#.#.######..§§ ≈ ≈§§§≈§.§#......#.#......#.≈≈ §§ ≈§≈§§≈≈.###''###)###++###.§§≈ ≈§≈≈§§§§#....#.....# #.§≈≈ ζζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§ ≈≈§ζ§§ζζ§§..#....'.....+ #.§§o|jf o|ji -7 _o|jW ;_o|jH  _You see here a +1 demon blade of flaming.o|jx[ o|j%\ 56=o|jZ\ 3o|j\ c==12 o|j\ 8o|jg o|jzj U _p - a +1 demon blade of flamingo|j* .§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈ §≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈ o|jD≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§ §§§≈≈§≈§§§≈§..§..............≈≈§≈≈§§§§≈(########'########ζ≈≈ ≈§≈ §§≈≈§≈≈.#....).#.# #. § § §§≈§:.#.#o|j§≈§§ ℓ ≈§§§§§§.#.$!o|j§ ζ §§§§§≈§.#.$[o|j[.§≈Cast: Foxfire ≈§§ζ≈§§≈≈§§.#################.§≈≈ o|jo|jCI 27  o|ju9o|j|59_o|jso|j4==12 4280.9 (2o|jC;_o|jC? _You now have 592 gold pieces (gained 17).o|j, §≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈ ≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§ §§§≈≈§≈§§§≈§..§..............≈≈§≈≈§§§§≈(########'########ζ≈≈ ≈§≈ §§≈≈§≈≈.#....).#.# #. § § §§≈§:.#§≈§§ ℓ ≈§§§§§§.#.$!§ ζ §§§§§≈§.#.$[.§≈ ≈ §§≈≈§§§.######.#.#.######..§Cast: Foxfire ≈≈≈≈ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§ o|j=o|j_>m 27  1.9 (1o|jI;_o|j.d{=12 2.9 (2o|j ko|jm> _You now have 601 gold pieces (gained 9).o|jI.§≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ ζ§≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ ζ≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§≈≈§≈§§§≈§..§.≈≈§§≈≈≈§§§§≈(########'#ζ §≈§≈ §§≈≈§≈≈.#....).#.# #. ≈§ § §§≈§§≈≈.#..:.#.#.# #§≈ o|j#§ℓ ≈§§§§§§.#.$!.#.#.# # §ζ §§§§§≈§.#.$@.#.#.# #.§≈ ξ≈ §§≈≈§§§.######.#.#.######.. §≈ ≈§§§≈§.§#......#.#......#. o|jn≈§§ ≈§≈§§≈≈.###''###)###++###.§≈ ≈§§≈ ≈§≈≈§§§§#....#.....# #.§ ≈ζζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§ §≈≈§ζ§§ζζ§§..#....'.....+ #.≈§§ζ≈§§≈≈§§.#.§ §≈≈≈≈ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈o|jn+o|j,R5==o|jR,/ 27 o|jz,7 3.9 (1o|j79_o|j; _You see here the +1 chain mail of Death Resistance {rPois rF+ rC- SInv Stlth+}.o|jq1 o|j1 D12 4o|jE  _q - the +1 chain mail of Death Resistance {rPois rF+ rC- SInv Stlth+}o|jv.§≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζζ§≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ ≈ζ≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§ ≈§§§§≈≈§≈§§§≈§..§.≈≈ ≈§§§§≈≈≈§§§§≈(##'#ζ§≈§≈ §§≈≈§≈≈.#....).#.# #. .≈§ § §§≈§§≈≈.#..:.#.#.# #§≈§ℓ ≈§§§§§§.#.$!.#.#.# #§ζ §§§§§≈§.#.@..#.#.# #.§ ≈ξ≈ §§≈≈§§§.######.#.#.######.. ≈§≈ ≈§§§≈§.§#......#.#......#.o|jvU≈§§ ≈§≈§§≈≈.###''###)###++###.§≈§§≈ ≈§≈≈§§§§#....#.....# #.§≈ζζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈≈§ζ§§ζζ§§..#....'.....+ #.≈§§ζ≈§§≈≈§§.#.§§≈≈≈≈ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....o|jo|jX6== 27  5o|j;_o|jZ_12 6.9 (2o|jo|j? _You now have 624 gold pieces (gained 23).o|j>eMℓζ...§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈ ..§≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ ζζ§≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈ζ≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§§≈§§§≈§..§..............≈ ≈§§§§≈≈≈§§§§≈(########'########ζ §§≈§≈ §§≈≈..).#. .≈§ § §§≈§§≈≈.#..:≈ℓ ≈§§§§§§.#.@!§ §§ζ §§§§§≈§.#....#.#.# #.§ξ≈ §§≈≈§§§.######.#.#.######.. ≈§≈ ≈§§§≈§.§#......#.#......#.≈o|jjv 27  7.9 (1o|jV}o|jo|j̔I12 8.9 (2o|j;_o|j? _You now have 636 gold pieces (gained 12).o|ju2 ..§§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ ζ...§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈ .§≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈ ζ§≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈ ζ≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§ §§§§≈≈§≈§§§≈§..§..............≈≈§§§≈≈≈§§§§≈(########'########ζ≈ §≈§≈ §§≈≈§≈≈.#....).#.# #.≈ ≈§ § §§≈§§≈≈.#..@.#.#.# #§≈ℓ ≈§§§§§§.#..!.#.#.# #§§ §ζ §§§§§≈§.#....#.#.# #.§≈ ξ≈ §§≈≈§§§.######.#.#.######..§ §≈ ≈§§§≈§.§#......#.#......#.≈≈§§ ≈§≈§§≈≈.###''###)###++###.§≈§§≈ ≈§≈≈§§§§#....#.....# #.§ ≈ζζξ§§≈≈≈§§§.#.∩..#.ß_ß.#[37o|j; m #.≈ §≈≈§ζ§§ζζ§§..#....'.....+ #.§= 27  o|jA $9.9 (1o|j0G ;_o|jAZ a  You pick up a parchment of Animate Dead and begin reading...o|j[ I12 4290.9 (2o|jd ;_o|jj E _You add the spell Animate Dead to your library.o|j ζ...§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈ .§≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ ζ§≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§ §§§§≈≈§≈§§§≈§..§..............≈≈§≈§§§§≈(########'########ζ≈≈≈§≈ §§≈≈§≈≈.#....).#.# #. ≈§ § §§≈§#.#§≈§ §ℓ ≈§§§§§§§ζ §§§§§≈§.#....§≈Cast: Foxfire ≈≈§§ζ≈§§≈≈§§.#################.§≈ o|jo|jm 27  1.9 (1o|j o|jo|j[I12 2.9 (2o|j9&9_o|j_([ _w - a potion of heal woundso|jd..§§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ ...§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈ §≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈ §≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈ ≈≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈≈§≈§§§≈§..§..............≈≈§§§≈≈≈§§§§≈(########'########ζ≈≈ §§≈≈§≈≈.#....).#.# #.≈≈≈ § §§≈§§≈≈.#...@#.#.# #§≈ ℓ ≈§§§§§§.#....#.#.# #§§§§ ζ §§§§§≈§.#....#.#.# #.§≈ ≈ §§≈≈§§§.######.#.#.######..§§ ≈§§§≈§.§#......#.#......#.≈≈ §§ ≈§≈§§≈≈.###''###)###++###.§≈§ §§≈ ≈§≈≈§§§§#....#.....# #.§≈≈ ζζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈ζ§§ζζ§§..#....'.....+o|jif #.§§§ 27  3.9 (1o|jjo|jlo|ji J...§≈.§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§ .§§..≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§ ..§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§ ≈§§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈ ≈§≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§≈≈§≈§§§≈§..§..............≈≈§ §§≈≈≈§§§§≈(########'########ζ≈≈ §§≈≈§≈≈.#....@.#.# #.≈≈≈≈  § §§≈§§≈≈.#....#.#.# #§≈  ≈§§§§§§.#....#.#.# #§§§§ o|jc  §§§§§≈§.#....#.#.# #.§≈§≈  §§≈≈§§§.######.#.#.######..§§  ≈§§§≈§.§#......#.#......#.≈≈ ≈§≈§§≈≈.###''###)###++###.§≈§§ §≈ ≈§≈≈§§§§#....#.....# #.§≈≈ ζξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈o|jƿ o|j? &4o|j ;_o|j N _You see here a +0 flail.o|jN §§..≈§§§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§ §§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§ §§≈§§§§≈≈≈§≈§≈§§≈§§≈ζ≈≈≈≈§≈ §≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§ §≈≈§≈§§§≈§..§..............≈≈§≈≈≈≈≈≈§§§§≈(########'########ζ≈≈≈≈§ ≈ §§≈≈§≈≈.#....).#.# #.≈ §§≈§§≈≈.#....#@#.# #§≈§§§§o|jϯ $ ≈§§§§§§.#....#.#.# #§§§§§≈§§§§§≈§.#....#.#.# #.§≈§≈§§≈≈§§§.######.#.#.######..§§≈≈§§§≈§.§#......#.#......#.≈≈≈§§≈§≈§§≈≈.###''###)###++###.§≈§§ ≈ ≈§≈≈§§§§#....#.....# #.§≈≈≈ o|j@ ξ§§≈≈≈§§§.#.∩..#.ß_ß.# #.≈§≈§ §ζ§§ζζ§§..#....'.....+ #.§§§§o|j o|j -5 _o|j ;_o|j o|j  .§≈≈§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈ §§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§≈§§§≈§..§..............≈≈§≈≈≈≈§§§§≈(########'########ζ≈≈≈≈§ ≈ §§≈≈§≈≈.#....).#.# #.≈≈≈≈≈ § §§≈§§≈≈.#....#§≈§§§§  ≈§§§§§§§§§§≈§§§§§≈.§≈§≈§Cast: Foxfire §ζ≈§§≈≈§§.#################.§≈≈§§ o|j+o|j&6o|jG!;_o|j"#o|j6B §§§≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈§§§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§≈§§§≈§..§..............≈≈§≈≈≈≈§§§§≈(########'########ζ≈≈≈≈§ ≈ §§≈≈§≈≈.#....).#.# #.≈≈≈≈≈ § §§≈§#§≈§§§§  ≈§§§§§§§§§§≈§§§§§≈.§≈§≈§≈≈§§§.######.#.#.######..§§≈≈Cast: Foxfire'......### ≈≈ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§ o|jo|j&7o|j;_o|j@o|j 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open door here. o|jp≈≈.#....).#.# #.≈≈≈≈≈§≈ §≈≈.#....#.#.# #§≈§§§§§≈ §.#....#.#.# #§§§§ §§§.#....#.#.# #.§≈§≈§≈ §§§######.#.#.######..§§≈≈§ℓ ≈§§§#......#.#......#.≈≈≈§§§§ §≈≈.###''###)###++###.§≈§§§§ℓ §§§§#....#.....#....#.§≈≈≈§§§ §§§.#.∩..#.ß_ß.#@.∩.#.≈§≈§≈≈§≈≈≈≈ §§..#....'.....'....#.§§§§§§≈≈§§≈ ≈§§.#################.§§ ≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈§ ≈≈≈§§.≈≈≈.ℓℓ≈§ℓ§§§§§≈§§§≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈≈§§  o|j§≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§≈≈§§≈≈§≈≈≈≈§§§≈§§§..ℓ≈§≈≈§§§§≈§≈§ §≈≈§§§§≈≈§§≈≈§§≈≈≈≈.ζξ§≈§.§§.§≈≈§ o|jë o|j%-1 _ o|j-8_ o|j o|jv (########'########ζ≈≈≈≈§≈§ §≈ ≈≈.#....).#.# #.≈≈≈≈≈§≈ § ≈≈.#....#.#.# #§≈§§§§§≈ §§.#....#.#.# #§§§§§.#....#.#.# #.§≈§≈§≈ §§§######.#.#.######..§§≈≈§ℓ §§#......#.#......#.≈≈≈§§§§ ≈≈.###''###)###++###.§≈§§§§ℓ #....#.....#.@..#.§≈≈≈§§§ §#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈≈≈ §..#....'.....'....#.§§§§§§≈≈§§≈≈ §§.#################.§§.§§§§......ℓ.ζ....≈≈§§§§≈§§§§§ ≈≈§§.≈≈≈.ℓℓ≈§ℓ§§§§§≈§§§≈≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈≈§§ ≈§§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§≈≈§§≈≈§≈≈≈≈§§§≈§§§..ℓ≈§≈≈§§§§≈§≈§2_ o|j/> ##.#.#####.....'' o|jN Z12 3 o|jT 9_ o|jY~ . _You open the large door. o|jPM§..§..............≈≈§≈≈≈§§ §≈§ℓ §≈(########'########ζ≈≈≈≈§≈§ §≈).≈≈≈≈≈ ≈≈#≈§§§§§≈ §# §§§§§≈§≈ §.#....#.#.#. #.§§§≈§≈ #####.#.#.######..§§≈≈§ℓ §§§#......#.#......#.≈§§§§§§ ≈≈.###''###)###'@###.§≈§§§§ℓ §#....#.....#....#.§≈≈≈§§§ §§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈≈ §..#....'.....'....#.§§§§§§≈≈§§≈≈# o|jc9≈ o|jh 27  4 o|j' o|jV _There is a large open door here. o|j>_r≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§≈§≈§..§..............≈≈§≈≈≈§§ §≈§ §§≈(########'########ζ§ §≈≈.#....).#.# #.≈≈≈≈≈§≈ ≈≈.#....#.#.# #§≈§§§§§≈§.#....#.#.# #§§§§§≈§≈.#....#.#.#. #.§§≈≈§≈§######.#.#.######..§§≈≈§ℓ§§§#......#.#..@...#.≈§§§§§§≈≈.###''###)###''###.≈≈§§§§ℓ §§#....#.....#....#.§≈≈≈§§§ §§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈.#....'.....'....#.§§§§§§≈≈§§≈§§.#################.§≈≈§§§≈≈.§§§§......ℓ.ζ....≈≈§§§§≈§§§§ ≈§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈§§§≈ §§≈≈§§§§§≈≈≈ℓ≈ξζ§≈≈≈§ o|jhl o|jn-5 _ o|jr;_ o|jPt o|j ≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§§≈§..§.≈≈§≈≈≈§§ §≈§≈(#'########ζ≈≈≈≈§≈§ ≈§≈≈.#....).#.#. #.≈≈≈≈≈§≈ §≈≈.#....#.#.#. #§≈§§§§§≈ §.#....#.#.#. #§§§§§≈§≈§.#....#.#.#. #.§§≈≈§≈ ≈§§§§######.#.#.######..§§≈≈§ℓ §≈§§§#......#.#.@....#.≈§§§§§§§≈≈.###''###)###''###.≈≈§§§§ℓ ≈§§§§#....#.....#....#.§≈≈≈§§§ ≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§ ζ§§..#....'.....'....#.§§§§§§≈≈§§≈§§.#######.§≈≈  o|j §≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ §≈≈≈§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈§§§§≈≈§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈≈ o|j 8§ o|j &6 o|j  o|j 3_ o|j  o|j| v§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§ ≈§§§≈§..§..............≈≈§≈≈≈§§ § §§§§≈(########'########ζ§ ≈≈§≈≈.#....).#.#.. #.≈≈≈≈≈§≈ ≈§§≈≈.#....#.#.#.# #§≈§§§§§≈§.#....#.#.#.# #§§§§§≈§≈ §§§§§.#....#.#.#.# #.§§≈≈§≈ ≈≈§§§§######.#.#@######§.§§≈≈§ℓ§§§#......#.#......#.≈§§§§§§≈≈.###''###)###''###.≈≈§§§§ℓ≈§§§§#....#.....#....#.§≈≈≈§§§ ≈≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈  o|j Lζζ§§..#....'.....'....#.§§§§§§≈≈§§.#################.§≈≈§§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈ ≈§≈§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§ o|je  o|j &7 o|j 9_ o|j  o|jM≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈ §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§ ≈§§§≈§..§..............≈≈§≈≈≈§§ § §§§§≈(########'########ζ≈≈≈≈§≈§≈).#.#.. #.≈≈≈≈≈ ≈§§≈≈≈§§§§§§§§§≈§≈ §§§§§.#.... o|j #.§§≈≈§≈ ≈≈§§§§######.#.#.######§.§§≈≈§ℓ §§≈§§§#......#.#......#.≈§§§§§§ ≈§§≈≈.###''###)###''###.≈≈§§§§ℓ...# # o|jY8 o|jx$M§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈ ≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈ §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§ ≈§§§≈§..§..............≈≈§≈≈≈§§ § §§§§≈(########'########ζ≈≈≈≈§≈§≈).#.#.. #.≈≈≈≈≈ ≈§§≈≈≈§§§§§§§§§≈§≈  o|jo§§§§§.#.... #.§§≈≈§≈ ≈≈§§§§######.#.#.######§.§§≈≈§ℓ §§≈§§§#......#.#......#.≈§§§§§§'......### o|j o|j&9 o|j;_ o|ju o|jmgM≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§§§≈§§ §≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈ ≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈ §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§ ≈§§§≈§..§..............≈≈§≈≈≈§§ § §§§§≈(########'########ζ≈≈≈≈§≈§≈).#.#......#.≈≈≈≈≈ ≈§§≈≈≈§§§§§§§§§≈§≈ §§§§§.#.... #.§§≈≈§≈ ≈≈§§§§######.#.#.######§.§§≈≈§ℓ o|jUm o|jn'20 o|ju;_ o|j w o|j .§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§§≈≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈≈ ≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§≈§..§..............≈≈§≈≈≈§§ §≈ §§§≈(########'########ζ≈≈≈≈§≈§ ≈≈.#....).#.#.@....#.≈≈≈≈≈§≈  o|ji ≈≈.#....#.#.#.#?[ŋ.#§≈§§§§§≈ .#....#.#.#.#![$.#§§§§§ §§§§.#....#.#.#.#$)$.#.§§≈≈§ ≈§§§§######.#.#.######§.§§≈≈§ℓ §≈§§§#......#.#......#.≈§§§§§§ ŋ   molten gargoyle (dormant) §§≈≈.###''###)###''###.≈≈§§§§ℓ§§§§#....#.....#....#.§≈≈≈§§§ ≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈≈ o|jg;  You encounter a molten gargoyle. It is wielding a +0 mace. o|j< &1 o|jaM < _Found six items.o|jF  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jz≈.§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§§≈≈§§§ Quake2Marine the Destroyer §§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§§§≈§§≈ Deep Elf of Vehumet ***... ≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈≈ Health: 66/66 ======================== ≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈ Magic: 23/26 =====================--- §§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈ AC: 9Str: 5 ≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§ EV: 27 Int: 25 §§§≈§..§..............≈≈§≈≈≈§§ §≈ SH: 0Dex: 15 o|j{<§§§≈(########'########ζ≈≈≈≈§≈§  XL: 11 Next: 98% Place: a Volcano ≈§≈≈.#....).#.#.@*...#.≈≈≈≈≈§≈  Noise: ---------  Time: 14321.9 (0.0) o|jI{ §§≈≈.#....#.#.#.#?*ŋ.#§≈§§§§§≈  b) +2 long sword (freeze) §§§§.#....#.#.#.#![$.#§§§§§≈§≈  Cast: Foxfire o|jr{§§§§.#....#.#.#.#$)$.#.§§≈≈§≈ o|j{[≈§§§§######.#.#.######§.§§≈≈§ℓ §≈§§§#......#.#......#.≈§§§§§§  ŋ   molten gargoyle (dormant) o|j{§§≈≈.###''###)###''###.≈≈§§§§ℓ ≈§§§§#....#.....#....#.§≈≈≈§§§ ≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈≈ o|j|_Found six items.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j*|Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo|j|_Aim: a molten gargoyle, wielding a +0 mace (dormant, 100% to hit)o|j I≈.§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§§≈≈§§§ Quake2Marine the Destroyer §§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§§§≈§§≈ Deep Elf of Vehumet ***... ≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈≈ Health: 66/66 ======================== ≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈ Magic: 23/26 =====================--- §§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈ AC: 9Str: 5 ≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§ EV: 27 Int: 25 §§§≈§..§..............≈≈§≈≈≈§§ §≈ SH: 0Dex: 15 §§§≈(########'########ζ≈≈≈≈§≈§o|j] XL: 11 Next: 98% Place: a Volcano ≈§≈≈.#....).#.#.@`...#.≈≈≈≈≈§≈Noise: ---------  Time: 14321.9 (0.0) §§≈≈.#....#.#.#.#?`ŋ.#§≈§§§§§≈b) +2 long sword (freeze) §§§§.#....#.#.#.#![$.#§§§§§≈§≈Cast: Foxfire o|j# ~§§§§.#....#.#.#.#$)$.#.§§≈≈§≈ ≈§§§§######.#.#.######§.§§≈≈§ℓ §≈§§§#......#.#......#.≈§§§§§§ŋ   molten gargoyle §§≈≈.###''###)###''###.≈≈§§§§ℓ ≈§§§§#....#.....#....#.§≈≈≈§§§ ≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈≈o|jw Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (dormant, 100% to hit)  The stone arrow hits the molten gargoyle.o|j\ ,.[ŋonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a molten gargoyle, wielding a +0 mace (dormant, 100% to hit)  The stone arrow hits the molten gargoyle.molten gargoyle is lightly damaged.o|jg ***The molten gargoyle blasts magma at you!o|j @.[47-------12 ===2.9 (1o|j" o|j H _The bolt of magma hits you!! You partially resist.o|j>§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§§§≈≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§ §§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§§§≈§..§..............≈≈§≈≈≈§§ §≈(########'########ζ≈≈≈≈§≈§ ≈≈§≈≈.#....).#.#......#.≈≈≈≈≈§≈o|j§≈≈.#....#.#.#@#?[ŋ.#§≈§§§§§≈§§§.#....#.#.#.#![$.#§§§§§≈§≈§.#....#.#.#.#$)$.#.§§≈ ≈≈§§§§######.#.#.######§.§§≈≈§ℓ §§≈§§§#......#.#......#.≈§§§§§§ ≈§§≈≈.###''###)###''###.≈≈§§§§ℓ ≈≈§§§§#....#.....#....#.§≈≈≈§§§≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈  ζζ§§..#....'.....'....#.§§§§§§≈≈§ o|j;&3ŋo|j7.ŋ   molten gargoyleo|j98------- 27  ---3o|jB9_o|j@Do|jZ §≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈ ≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ§ §§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§ ≈§§§≈§..§..............≈≈§≈≈≈§§ §§§§≈(########'########ζ≈≈≈≈§≈§ ≈≈§≈≈.#....).#.#...ŋ..#.≈≈≈≈≈§≈§#.#.#.#?[..#§≈§§§§ §§§§§![$.#§§§§§≈$)$.#.§§≈≈§≈ ≈≈§§§§##########§.§§≈≈§ℓ §§≈§§§#......#.#......#.≈§§§§§§ ≈§§≈≈.###''###)###''###.≈≈§§§§ℓ §≈≈§§.#################.§≈≈§§§§§§o|jZD o|jnzK4=o|j({ ---o|j{4o|j0o|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j~4§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈ Quake2Marine the Destroyer ≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§ Deep Elf of Vehumet ***... §§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§ Health: 48/66 =================------- §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§ Magic: 21/26 ===================----- ≈§§§≈§..§..............≈≈§≈≈≈§§ § AC: 9Str: 5 §§§§≈(########'########ζ≈≈≈≈§≈§EV: 27 o|ja5zInt: 25 ≈≈§≈≈.#....).#.***.ŋ..#.≈≈≈≈≈§≈SH: 0Dex: 15 ≈§§≈≈.#....#.#.***?[..#§≈§§§§§≈XL: 11 Next: 98% Place: a Volcano §§§§§.#....#.#.*@*![$.#§§§§§≈§≈Noise: ---------  Time: 14324.9 (0.0) §§§§§.#....#.#.***$)$.#.§§≈≈§≈b) +2 long sword (freeze) o|j5≈≈§§§§######.#.***#####§.§§≈≈§ℓCast: Foxfire §§≈§§§#......#.#**....#.≈§§§§§§ ≈§§≈≈.###''###)###''###.≈≈§§§§ℓ ≈≈§§§§#....#.....#....#.§≈≈≈§§§ ≈≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈  ζζ§§..#....'.....'....#.§§§§§§≈≈§o|j6  §≈≈§§.#################.§≈≈§§§§§§  o|j86P_The bolt of magma hits you!! You partially resist.  o|j\6Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j6Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateo|j §≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈ Quake2Marine the Destroyer ≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§ Deep Elf of Vehumet ***... §§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§ Health: 48/66 =================------- §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§ Magic: 21/26 ===================----- ≈§§§≈§..§..............≈≈§≈≈≈§§ § AC: 9Str: 5 §§§§≈(########'########ζ≈≈≈≈§≈§EV: 27 Int: 25 o|j ≈≈§≈≈.#....).#.#.ŋ.ŋ..#.≈≈≈≈≈§≈SH: 0Dex: 15 ≈§§≈≈.#....#.#.#.#?[..#§≈§§§§§≈o|j BXL: 11 Next: 98% Place: a Volcano §§§§§.#....#.#.#@#![$.#§§§§§≈§≈Noise: ---------  Time: 14324.9 (0.0) §§§§§.#....#.#.#.#$)$.#.§§≈≈§≈b) +2 long sword (freeze) ≈≈§§§§######.#.#.######§.§§≈≈§ℓCast: Foxfire §§≈§§§#......#.#......#.≈§§§§§§ ≈§§≈≈.###''###)###''###.≈≈§§§§ℓ o|j׉ ≈≈§§§§#....#.....#....#.§≈≈≈§§§ ≈≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈  o|j ζζ§§..#....'.....'....#.§§§§§§≈≈§  §≈≈§§.#################.§≈≈§§§§§§  o|j) _The bolt of magma hits you!! You partially resist.  Casting: Stone Arrow (safe; 1% risk of failure)  o|jR Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  o|j~ WPress: ? - help, Dir - look around, f - activateo|j #.#.##@##.##.#..ŋ   molten gargoyleo|jΟ u12 ==5.9 (1Ramparts o|j5 ##.####_o|jɶ 6 _The walls around you are covered in ice.o|j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j]§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈ Quake2Marine the Destroyer o|j≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§ Deep Elf of Vehumet ***... §§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§ Health: 48/66 =================------- §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§ Magic: 18/26 ================-------- o|jE≈§§§≈§..§..............≈≈§≈≈≈§§ § AC: 9Str: 5 §§§§≈(########'########ζ≈≈≈≈§≈§  EV: 12Int: 25 ≈≈§≈≈.#....).#.#.ŋ.ŋ..#.≈≈≈≈≈§≈  SH: 0o|j',Dex: 15 o|jH ≈§§≈≈.#....#.#.#*#?[..#§≈§§§§§≈  XL: 11 Next: 98% Place: a Volcano o|jl=§§§§§.#....#.#.#@#![$.#§§§§§≈§≈  Noise: ==-------  Time: 14325.9 (0.0) o|j§§§§§.#....#.#.#.#$)$.#.§§≈≈§≈  b) +2 long sword (freeze) ≈≈§§§§######.#.#.######§.§§≈≈§ℓ  Cast: Foxfire o|j§§≈§§§#......#.#......#.≈§§§§§§  Ramparts o|jݽ9≈§§≈≈.###''###)###''###.≈≈§§§§ℓ ≈≈§§§§#....#.....#....#.§≈≈≈§§§  ŋ   molten gargoyle o|j≈≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈ ζζ§§..#....'.....'....#.§§§§§§≈≈§ o|j §≈≈§§.#################.§≈≈§§§§§§ _The walls around you are covered in ice.  o|jTCasting: Frozen Ramparts (safe; 1% risk of failure)  o|jMConfirm with . or Enter, or press ? or * to list all spells.o|jþAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (lightly damaged, 90% to hit)o|jW§≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈ Quake2Marine the Destroyer ≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§ Deep Elf of Vehumet ***... §§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§ Health: 48/66 =================------- §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§ Magic: 18/26 ================-------- o|j≈§§§≈§..§..............≈≈§≈≈≈§§ § AC: 9Str: 5 §§§§≈(########'########ζ≈≈≈≈§≈§EV: 12Int: 25 ≈≈§≈≈.#....).#.#.ŋ.ŋ..#.≈≈≈≈≈§≈SH: 0Dex: 15 ≈§§≈≈.#....#.#.#`#?[..#§≈§§§§§≈XL: 11 Next: 98% Place: a Volcano §§§§§.#....#.#.#@#![$.#§§§§§≈§≈o|j Noise: ==-------  Time: 14325.9 (0.0) o|j> §§§§§.#....#.#.#.#$)$.#.§§≈≈§≈b) +2 long sword (freeze) o|jm ≈≈§§§§######.#.#.######§.§§≈≈§ℓCast: Foxfire o|j §§≈§§§#......#.#......#.≈§§§§§§Ramparts o|j ≈§§≈≈.###''###)###''###.≈≈§§§§ℓ ≈≈§§§§#....#.....#....#.§≈≈≈§§§o|j ŋ   molten gargoyle ≈≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈ o|j!pζζ§§..#....'.....'....#.§§§§§§≈≈§ §≈≈§§.#################.§≈≈§§§§§§o|jA!Casting: Frozen Ramparts (safe; 1% risk of failure)  o|jg!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  o|j!Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (lightly damaged, 90% to hit)  o|j!)The stone arrow hits the molten gargoyle.o|jV.ŋonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a molten gargoyle, wielding a +0 mace (lightly damaged, 90% to hit)  The stone arrow hits the molten gargoyle.  The molten gargoyle is moderately damaged.o|jٹo|j\`99=6.9 (1o|jW##ŋ##.#_o|j ; _The wall freezes the molten gargoyle!o|j4  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j) §≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈ Quake2Marine the Destroyer ≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§ Deep Elf of Vehumet ***... §§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§ Health: 49/66 =================------- §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§ Magic: 16/26 ==============---------- ≈§§§≈§..§..............≈≈§≈≈≈§§ § AC: 9Str: 5 §§§§≈(########'########ζ≈≈≈≈§≈§  EV: 12Int: 25 ≈≈§≈≈.#....).#.#...ŋ..#.≈≈≈≈≈§≈  SH: 0Dex: 15 ≈§§≈≈.#....#.#.#ŋ#?[..#§≈§§§§§≈  XL: 11 Next: 98% Place: a Volcano §§§§§.#....#.#.#@#![$.#§§§§§≈§≈  Noise: ==-------  Time: 14326.9 (0.0) §§§§o|j *.#....#.#.#.#$)$.#.§§≈≈§≈  b) +2 long sword (freeze) ≈≈§§§§######.#.#.######§.§§≈≈§ℓ  Cast: Foxfire §§≈§§§#......#.#......#.≈§§§§§§  Ramparts ≈§§≈≈.###''###)###''###.≈≈§§§§ℓ ≈≈§§§§#....#.....#....#.§≈≈≈§§§  ŋ   molten gargoyle ≈≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈ ζζ§§..#....'.....'....#.§§§§§§≈≈§ §≈≈§§.#################.§≈≈§§§§§§ o|j! W_The wall freezes the molten gargoyle!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a molten gargoyle, wielding a +0 mace (heavily damaged, 90% to hit)o|j9 §≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈ Quake2Marine the Destroyer ≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§ Deep Elf of Vehumet ***... §§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§ Health: 49/66 =================------- §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§ Magic: 16/26 ==============---------- ≈§§§≈§..§..............≈≈§≈≈≈§§ § AC: 9Str: 5 §§§§≈(########'########ζ≈≈≈≈§≈§  EV: 12Int: 25 ≈≈§≈≈.#....).#.#...ŋ..#.≈≈≈≈≈§≈  SH: 0o|j :Dex: 15 ≈§§≈≈.#....#.#.#.#?[..#§≈§§§§§≈  XL: 11 Next: 98% Place: a Volcano §§§§§.#....#.#.#@#![$.#§§§§§≈§≈  Noise: ==-------  Time: 14326.9 (0.0) §§§§§.#....#.#.#.#$)$.#.§§≈≈§≈  b) +2 long sword (freeze) o|j s≈≈§§§§######.#.#.######§.§§≈≈§ℓ  Cast: Foxfire §§≈§§§#......#.#......#.≈§§§§§§  Ramparts o|jh ≈§§≈≈.###''###)###''###.≈≈§§§§ℓ ≈≈§§§§#....#.....#....#.§≈≈≈§§§  ŋ   molten gargoyle ≈≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈ ζζ§§..#....'.....'....#.§§§§§§≈≈§ §≈≈§§.#################.§≈≈§§§§§§Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo|j ;Aim: a molten gargoyle, wielding a +0 mace (heavily damaged, 90% to hit)  The stone arrow hits the molten gargoyle!  You destroy the molten gargoyle!Vehumet accepts your kill.o|j l ( ) ?[ ![$ $)$   ) ∩..#.ß_ß.#..∩ o|jO )o|j §≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈ Quake2Marine the Destroyer ≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§ Deep Elf of Vehumet ***... §§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§ Health: 49/66 =================------- §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§ Magic: 18/26 ================-------- ≈§§§≈§..§..............≈≈§≈≈≈§§ § AC: 9Str: 5 §§§§≈(########'########ζ≈≈≈≈§≈§EV: 12Int: 25 ≈≈§≈≈.#....).#.#...ŋ..#.≈≈≈≈≈§≈SH: 0Dex: 15 ≈§§≈≈.#....#.#.#)#?[..#§≈§§§§§≈XL: 11 Next: 102% Place: a Volcano §§§§§.#....#.#.#@#![$.#§§§§§≈§≈Noise: ==-------  [3o|jz 3mTime: 14327.9 (1.0) §§§§§.#....#.#.#.#$)$.#.§§≈≈§≈b) +2 long sword (freeze) ≈≈§§§§######.#.#.######§.§§≈≈§ℓCast: Foxfire §§≈§§§#......#.#......#.≈§§§§§§Ramparts ≈§§≈≈.###''###)###''###.≈≈§§§§ℓ ≈≈§§§§#....#.....#....#.§≈≈≈§§§ ≈≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈  ζζ§§..#....'.....'....#.§§§§§§≈≈§  §≈≈§§.#################.§≈≈§§§§§§ o|j Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo|jٹ Aim: a molten gargoyle, wielding a +0 mace (heavily damaged, 90% to hit)  The stone arrow hits the molten gargoyle!  You destroy the molten gargoyle!o|j8 DVehumet accepts your kill.o|jL : a molten gargoyle, wielding a +0 mace (heavily damaged, 90% to hit)  The stone arrow hits the molten gargoyle!  You destroy the molten gargoyle!  Vehumet accepts your kill. _You feel your power returning.  You have reached level 12!o|j /  --more--o|jԩj53/717==6o|jx2 1% o|jo|jP _You feel clever.o|j# rM≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§§§≈§§ §≈§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈ ≈≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈ §≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§ ≈§§§≈§..§..............≈≈§≈≈≈§§ § §§§§≈(########'########ζ≈≈≈≈§≈§≈).#.#......#.≈≈≈≈≈ ≈§§≈≈#@#?[..#§≈§§§§#![$.#§§§§§≈§≈ §§§§§.#....#.#.#.#$)$.#.§§≈≈§≈Cast: FoxfireRamparts o|j <#...#@##.##.##.#..o|jd { 27  --8o|j 8_o|j c _The frozen ramparts melt away as you move.o|js M _You see here a +0 mace.o|j.§§§§≈§§§≈§≈≈§§§....ζ≈§§≈§§≈≈§§§§§§§≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§§≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈≈ ≈§§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈§≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§o|jM≈§..§..............≈≈§≈≈≈§§ §≈ §§§≈(########'########ζ≈≈≈≈§≈§ ≈≈.#....).#.#.@....#.≈≈≈≈≈§≈ o|j≈≈.#....#.#.#)#?[..#§≈§§§§§≈ .#....#.#.#.#![$.#§§§§§ §§§§.#....#.#.#.#$)$.#.§§≈≈§ o|j=≈§§§§######.#.#.######§.§§≈≈§ℓ §≈§§§#......#.#......#.≈§§§§§§ §§≈≈.###''###)###''###.≈≈§§§§ℓ §§§§#....#.....#....#.§≈≈≈§§§ ≈§§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈≈o|j*o|j^9--9 _o|jB_o|j§§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§§§≈§§≈≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈≈§ §§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈§ §≈≈≈§≈§≈§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈§ ≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§ §§≈§..§..............≈≈§≈≈≈§§ §≈≈(########'########ζ≈≈≈≈§≈§ §≈≈.#....).#.#......#.≈ § §≈≈.#....#.#.#)#@[..#§≈§§§§§≈ §§.#....#.#.#.#![$.#§§§§§≈§≈ o|jm.#....#.#.#.#$)$.#.§§≈≈§≈ ######.#.#.######§ℓ#......#.#......#.≈§§§§§≈.###''###)###''###.≈≈§§§§ℓ §§#....#.....#....#.§≈≈≈§§§ §§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈≈≈ §§..#....'.....'....#.§§§§§§≈≈§§o|jVo|j'30o|jo|jbo|j\4=20=12 1.9 (2o|j'9_o|j)_ _V - 2 scrolls of vulnerability (gained 1)o|j [≈§≈§§≈≈§≈≈≈≈§§≈ξ≈≈≈§§§≈§§≈§≈ ≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈≈§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈§ ≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈§§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§≈§≈§..§.≈≈§≈≈≈§§ §≈§ℓ≈(#'#ζ≈≈≈≈§≈§ §≈ ≈≈.#....).#.#......#.≈≈≈≈≈§≈ § o|j ≈≈.#....#.#.#)#.@..#§≈§§§§§≈ §.#....#.#.#.#![$.#§§§§§≈§≈ §.#....#.#.#.#$)$.#.§§≈≈§≈ ≈≈.###''###)###''###.≈≈§§§§ℓ #....#.....#....#.§≈≈≈§§§ §.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈..#....'.....'....#.§§§§§§≈≈§§≈o|jo|jMm 27  2.9 (1o|j5;_o|j9 _You see here the +4 chain mail of Pandemonium {rF+ Str+4}.o|jvo|jwD12 3o|j9_o|j݃x _r - the +4 chain mail of Pandemonium {rF+ Str+4}o|jP i≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈≈§§§§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈§§≈ ≈≈§≈§≈§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈§§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§..§..............≈≈§≈≈≈§§ §≈§ℓ≈ ≈(########'########ζ≈≈≈≈§≈§ §≈≈ ≈.#....).#.#......#.≈ §.#....#.#.#)#....#§≈§§§§§≈ § §.#....#.#.#.#![@.#§§§§§≈§≈ §≈o|jQ W.#....#.#.#.#$)$.#.§§≈≈§≈ ######.#.#.######§ℓ §#......#.#......#.≈§§§§§§ § ≈.###''###)###''###.≈≈§§§§ℓ ≈ §§#....#.....#....#.§≈≈≈§§§ §≈.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈≈≈≈≈ ..#....'.....'....#.§§§§§§≈≈§§≈≈§#################.§≈≈§§§§§§§§§o|j o|j< 5=1== 27  4o|j" o|j7 N  You now have 652 gold pieces (gained 16).o|j8 I12 5.9 (2o|jA ;_o|j^E m _The air gets thick with the scent of sulphur.o|jM? §≈≈§§≈§≈§§≈≈≈≈≈ζ§≈§§≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈§§§§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§≈..§..............≈≈§≈≈≈§§ §≈§ℓ≈(########'########ζ≈≈≈≈§≈§ §≈.#....).#.#......#.≈≈≈≈≈§≈ §§#.#.#)#....#§≈§§§§§ §o|jef.#![..#§§§§§≈§≈ §≈$)@.#.§§≈≈§≈ §§##########§.§§≈≈§ℓCast: Foxfire ≈≈.§§§§......ℓ.ζ....≈≈§§§§≈§§§§§§ o|j'o|j(2== 27 o|j(7 6.9 (1o|j,29_o|jDo|jbEQ612 7.9 (2o|jN;_o|jP? _You now have 669 gold pieces (gained 17).o|jD§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈§§≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§≈ §≈§..§.≈≈§≈≈≈§§ §≈§ℓ §≈(#'##ζ≈≈≈≈§≈§ §≈.#....).#.#......#.≈≈≈≈≈§≈ §§≈.#....#.#.#)#....#§≈§§§§§≈ §.#....#.#.#.#![..#§§§§§≈§≈ §o|jQE§.#....#.#.#.#$@..#.§§≈≈§≈ §######.#.#.######§.§§≈≈§ℓ §#......#.#......#.≈§§§§§§ ≈.###''###)###''###.≈≈§§§§ℓ§#....#.....#....#.§≈≈≈§§§ §§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§ §..#....'.....'....#.§§§§§§≈≈§§≈≈§.o|jsEe#.§≈≈§≈.§§§§......ℓ.ζ....≈≈§§§§≈o|j{do|jdm 27  8.9 (1o|jmo|j'o> _The volcano roars to life, belching forth lava!o|jqz _You see here a +2 glaive of flaming.o|j7- §≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈ §≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§≈§≈§..§.≈≈§≈≈≈§§ §≈§§≈(#'########ζ≈≈≈≈§≈§ § §≈≈.#....).#.#......#.≈≈≈≈≈§≈ §≈≈.#....#.#.#)#....#§≈§§§§§≈ §.#....#.#.#.#![..#§§§§§≈§≈ §.#....#.#.#.#@)..#.§§≈≈§≈§######.#.#.######§.§§≈≈§ℓ ≈§§§#......#.#......#.≈§§§§§§ o|j- §≈≈.###''###)###''###.≈≈§§§§ℓ§#....#.....#....#.§≈≈≈§§.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§§..#....'.....'....#.§§§§§§≈≈§§ ≈§§.#.§≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈o|j= o|j> R3==o|j> &9 _o|jG ;_o|jW o|jX w7=12 4340.9 (2o|ja o|jc ? _You now have 687 gold pieces (gained 18).o|jM≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§ §≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈§ ≈≈≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§≈§..§..............≈≈§≈≈≈§§ §≈§≈(########'########ζ≈≈≈≈§≈§).#.#......#.≈≈≈≈≈≈≈)#....#§≈§§§§§≈ §[..#§§§§§≈§≈.#....o|j[.)..#.§§≈≈§≈ §§§§######.#.#.######§.§§≈≈§ℓ ≈§§§#......#.#......#.≈§§§§§§o|jo|jV4== 27  o|j$1.9 (1o|j~ 9_o|jo|jI12 2.9 (2o|jX&o|j'g _w - 2 potions of heal wounds (gained 1)o|jwY≈≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈≈§≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈§ ≈≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈§§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§≈§≈§..§.≈≈§≈≈≈§§ §≈§ℓ≈(#'##ζ≈≈≈≈§≈§ §≈ ≈≈.#....).#.#......#.≈≈≈≈≈§≈ § ≈≈.#....#.#.#)#....#§≈§§§§§≈ §.#....#.#.#.#.@..#§§§§§≈§≈ §o|j,xD.#....#.#.#.#.)..#.§§≈≈§≈ ######.#.#.######§.§§≈≈§ℓ #....#.....#....#.§≈≈≈§§§ §.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈..#....'.....'....#.§§§§§§≈≈§§≈ §§.#.§≈≈§o|jo|j8= 27  3.9 (1o|j;_o|jSR _You see here a +0 ring mail.o|j§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈≈§ ≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈§§≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈§§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§≈§ ≈§..§.≈≈§≈≈≈§§ §≈§ℓ≈ ≈(#'#ζ≈≈≈≈§≈§ §≈.#....).#.#......#.≈≈≈≈≈§≈ §§≈.#....#.#.#)#....#§≈§§§§§≈ §.#....#.#.#.#.[@.#§§§§§≈§≈ §≈o|j".#....#.#.#.#.)..#.§§≈≈§≈ §######.#.#.######§.§§≈≈§ℓ §#......#.#......#.≈§ §.###''###)###''###.≈≈§§§§ℓ ≈#....#.....#....#.§≈≈≈§§§ §≈.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈ ..#....'.....'....#.§§§§§§≈≈§§≈≈§.#.§≈≈§≈o|j6(5==4 __o|j`3o|jo|jo|j1o|jo|jo|jh6==o|jo|jN;9o|j۵o|j,o|jo|jn _You start resting.Magic restored.o|j;_o|j+8.9 (4o|j}7==9.9 (5 _o|j;_o|jo|j o|je o|j o|j{ o|j& 60= _You start resting.o|j ;_o|jW ,50.9 (1o|j +1.9 (2o|j{ o|jH m _The air gets thick with the scent of sulphur. o|j@3 o|j o|j, o|j o|j}1== o|j3 o|jW _You start resting. o|j9_ o|jw&3 o|j+4.9 (3 o|j;_ o|jkE _The volcano roars to life, belching forth lava!!o|j!o|jU!o|jV!o|j!o|j!!o|j!o|j!o|jD%2!o|j !o|j!o|j!o|j9!o|j!o|j!o|j!o|j,!o|jw!o|j a3=!o|j0!o|j,!o|j!o|j$,!o|j&!o|j/!o|jl/U4=!o|j0!o|jS8,!o|j:!o|jA,!o|jB!o|j}K;5!o|jkM!o|j>V,!o|jHW!o|j*^,!o|j_!o|j4g!o|jgK6=!o|j j!o|jr,!o|j"u!o|j},!o|j!o|j !o|jU7=!o|j!o|j,!o|j!o|j=,!o|j!o|j,!o|j*!o|jO;8!o|j_!o|j,!o|j!o|j!o|j !o|jV!o|ja9=!o|jP!o|j,!o|j!o|j!o|j!o|j!o|jv 70=!o|j!o|jl!o|j !o|j ,!o|j"#!o|j'k _You start resting.HP restored.!o|jg1;_!o|j@/80.0)!o|jmAa1=5.9 (31 _!o|jR!o|jR!o|j3!o|j!o|j,!o|jO!o|jJ!o|j:!o|j!o|j)!o|j!o|jL!o|j-!o|j9=!o|jѽ!o|j_,!o|jY!o|j!o|j!o|j!o|j,!o|j!o|j,!o|jC!o|j,!o|jF!o|j ,!o|j !o|j ,!o|j !o|j ,!o|j !o|j ,!o|jQ" !o|j1 ,!o|j3 !o|j> ,!o|ji@ !o|jD W _You start waiting.!o|jO 9_!o|j^ .400.9 (15!o|jQ_ ,1.9 (16!o|jg ;_!o|ji m _The air gets thick with the scent of sulphur."o|j,X[?25h[?0c  Search for what [? for help]? "o|j [?25l[?1c"o|j "o|j 6 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Volcano] a +0 flail  b - [Volcano] a +2 glaive of flamingc - [Volcano] a +0 mace  d - [Volcano] a +0 scimitar of flaminge - [Volcano] a +0 ring mail  "o|j- (f - [Volcano] a burning altar of Makhleb&o|j@ &o|jY&o|j6≈§§≈≈§§§≈§≈≈§§≈≈§§ℓ≈≈≈≈§§≈§§≈≈§§§ Quake2Marine the Destroyer ≈§§≈§≈≈§§≈§≈§§≈≈≈≈≈ζ≈≈≈§§≈§§§≈§§≈ Deep Elf of Vehumet ***... ≈≈§≈§≈≈≈§§≈§§§≈§§≈ζ≈≈≈≈§≈≈≈≈§≈§§§ Health: 71/71 ======================== ≈§§≈≈.≈≈≈§≈§§≈§.≈.ℓ§§≈§§§≈§§§§≈§§ Magic: 27/27 ======================== ≈§..§..............≈≈§≈≈≈§§ §≈§ℓ≈ AC: 9Str: 5 ≈(########'########ζ≈≈≈≈§≈§ §≈≈ EV: 27 Int: 26 ≈.#....).#.#......#.≈≈≈≈≈§≈ §§≈ SH: 0Dex: 15 ≈.#....#.#.#)#....#§≈§§§§§≈ §§§ XL: 12 Next:  1% Place: a Volcano §.#....#.#.#.[0;1&o|j{.0;1m#.[@.#§§§§§≈§≈ §≈ Noise: ---------  Time: 14401.9 (0.0) §.#....#.#.#.#.)..#.§§≈≈§≈§ b) +2 long sword (freeze) §§######.#.#.######§.§§≈≈§ℓ § Cast: Foxfire §§#......#.#......#.≈§§§§§§ § ≈.###''###)###''###.≈≈§§§§ℓ ≈ §§#....#.....#....#.§≈≈≈§§§ §≈  §.#.∩..#.ß_ß.#..∩.#.≈§≈§≈≈§≈≈≈≈≈≈  ..#....'.....'....#.§§§§§§≈≈§§≈≈§  §.#################.§≈≈§§§§§§§§§≈  _The volcano roars to life, belching forth lava! _You start resting. _HP restored. _You start waiting. _The air gets thick with the scent of sulphur.Search for what [? for help]? .&o|j'4&o|jI0&o|j1. _&o|jv&o|j&w&o|j&o|jqF _Unknown command.&o|j_  &o|j&o|j%&o|jѠ$ _&o|j&o|jح&o|j&o|jJ&o|j&o|jv&o|j&o|j&o|j2 &o|jeK&o|j2aB&o|je<  You see here a +0 mace.&o|jov&o|jw5 _&o|j&o|j,&o|j&o|j&o|jB&o|j&o|j{&o|j &o|j&o|j&o|jB&o|jE  There is a large open door here.&o|jK _&o|jO&o|j],&o|j_&o|jM&o|j,&o|j֞&o|jpf _The air gets thick with the scent of sulphur.&o|j@  There is an open door here.&o|jt&o|jh _&o|jA&o|j&o|jBB&o|j$&o|j}%,&o|je'&o|j**  There is an open door here.&o|j.k  You see here a +0 scimitar of flaming.&o|jq:5 _&o|j<&o|j7@&o|j7L&o|jL&o|jN&o|jS&o|j~^,&o|j`&o|jd&o|jUo,&o|j_q&o|j&o|jB&o|j&o|jB&o|j &o|jB &o|j &o|j &o|j @  There is an open door here.&o|j3( &o|j(  _&o|j* &o|j.X &o|ją X&o|j &o|j &o|j &o|j? &o|jٹ &o|jh &o|j &o|j &o|j &o|j &o|js &o|jA &o|j B&o|j &o|jz &o|j &o|jX &o|j& &o|j2 &o|j2 &o|jK4 &o|j@ &o|jL &o|jM &o|jV &o|jgd &o|jq ,&o|j}y &o|j &o|j &o|j &o|jՎ &o|j p§≈§§§§§≈§§≈≈≈≈§§§≈§§≈§≈§§..§≈≈§≈≈≈§§§§§≈§≈≈§§§§≈≈§§§≈§.§≈≈§§§≈≈≈≈≈§≈§≈§≈≈§§≈§§≈§§≈§§≈ §≈§≈§≈§§≈≈≈≈≈≈§≈≈§≈≈§§§§≈§≈§§§ℓ≈.§§§§§§≈≈≈§.≈§§≈§≈≈≈≈≈≈§§§≈§§ζ.. §..........§§...≈≈§§§≈≈§ §≈§ℓ≈≈ℓζ #######'########.§§§≈≈≈≈ §≈≈≈≈. ....).#.#......#.≈§≈≈≈≈≈ §§≈§§. ....#.#.#)#....#@§≈≈≈≈§§ §§§§§§34.9 (33.0) ....#.#.#.#.[..#.≈≈≈≈§≈≈ §≈≈§≈ &o|jܞ ....#.#.#.#.)..#.≈≈§≈≈≈§ §≈§≈ #####.#.#.######..≈≈§≈§≈ §§≈ ......#.#......#.≈≈§≈≈≈§ §§§. ##''###)###''###.§§§≈§≈§ ≈§≈§ ....#.....#....#.≈≈§≈§§§ §≈§≈. .∩..#.ß_ß.#..∩.#.≈≈≈§≈§§≈≈≈≈≈≈§§. ....'.....'....#.§§§§§§≈≈§§≈≈§≈≈§&o|j &o|j T _Key pressed, stopping explore.&o|j &o|jm A volcano∩∩∩∩∩_(Press ? for help)#######.§§.§.§§..§§§ℓ......ℓζζ..§....§.........######ℓ.........≈≈≈§≈≈§§≈§≈§§§§.....≈§≈≈≈§≈≈.§........#####.ζζ......§≈.§§§§≈§§≈≈§≈≈§§§.§.§≈≈≈≈≈§≈≈≈§§§≈.......#######...ζℓ..§§..≈§§§§§§§≈§§§§§≈§§≈≈§§≈§≈≈≈≈§§§≈§§≈§≈§§.......##.....ℓζ...§≈≈§≈§≈≈§§≈§§≈§§≈≈§≈≈≈§§§§§≈§≈≈§§§§≈≈§§§≈§......######...§..§≈§§§≈≈≈§§≈§§≈≈§§≈≈§§§≈≈≈≈≈§≈§≈§≈≈§§≈§§≈§§≈§§≈......###∩.∩..§.ζζ§≈§§≈§§§§&o|j ≈≈≈§§≈§≈§≈§§≈≈≈≈≈≈§≈≈§≈≈§§§§≈§≈§§§ℓ≈........####......≈ζ≈≈§≈§§§≈≈≈≈§§≈§§§§§§§≈≈≈§.≈§§≈§≈≈≈≈≈≈§§§≈§§ζ........###......§§≈§§§§≈≈§≈§§§≈§.§..........§§...≈≈§§§≈≈§ §≈§ℓ≈≈ℓζ....#####.....§§§≈§§§§≈≈≈§§§§≈(########'########.§§§≈≈≈≈ §≈≈≈≈.......##......§§§§§≈§≈ §§≈≈§≈≈.#....).#.#......#.≈§≈≈≈≈≈   §§≈§§......####.........≈§ § §§≈§§≈≈.#....#.#.#)#....#@§≈≈≈≈§§   §§§§§§.....#####.......§§§ℓ ≈§§§§§§.#....#.#.#.#.[.[&o|j+ 40m.#.≈≈≈≈§≈≈   §≈≈§≈.......##.......§≈§§ζ   §§§§§§§.#....#.#.#.#.)..#.≈≈§≈≈≈§   §≈§≈.......###......§≈≈ξ≈   §§≈≈§§§§######.#.#.######..≈≈§≈§≈   §§≈§......###.....§§§§≈§≈ ≈§§§≈§§§#......#.#......#.≈≈§≈≈≈§   §§§.§....####....§.≈≈≈≈§§ ≈§≈§§≈≈.###''###)###''###.§§§≈§≈§   ≈§≈§......###.......≈≈≈≈§§≈ ≈§≈≈§§§§#....#.....#....#.≈≈§≈§§§ §≈§≈........## ##......≈§≈≈ζζξ§§≈≈≈§§§.#.∩..#.ß_ß[44&o|j m.#..∩.#.≈≈≈§≈§§≈≈≈≈≈≈§§.........# #.........§§≈≈§ζ§§ζζ§§..#....'.....'....#.§§§§§§≈≈§§≈≈§≈≈§.......## #.......≈≈≈≈≈§§ζ≈§§≈≈§§.#################.§≈≈§§§§§§§§§≈§§§........# ##......≈≈§§≈≈≈≈ℓ§§§≈≈≈≈.§§§§......ℓ.ζ....≈≈§§§§≈§§§§§§≈§......####&o|j t ##..........≈≈≈≈≈≈§≈§≈≈≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈§§§≈≈§§§§.....#&o|j' rocky tunnel leading out of this place (Volcano)@∩'o|j?9'o|jP:§≈§§§§§≈§§≈≈§§≈§≈≈≈≈§§§≈§§≈§≈§§.. Quake2Marine the Destroyer ≈§§≈§§≈≈§≈≈≈§§§§§≈§≈≈§§§§≈≈§§§≈§. Deep Elf of Vehumet ***... ≈≈§§≈≈§§§≈≈≈≈≈§≈§≈§≈≈§§≈§§≈§§≈§§≈ Health: 71/71 ======================== §≈§≈§≈§§≈≈≈≈≈≈§≈≈§≈≈§§§§≈§≈§§§ℓ≈. Magic: 27/27 ======================== ≈§§§§§§§≈≈≈§.≈§§≈§≈≈≈≈≈≈§§§≈§§ζ.. AC: 9Str: 5 §..........§§...≈≈§§§≈≈§ §≈§ℓ≈≈ℓζ EV: 27 Int: 26 'o|j#;v#######'########.§§§≈≈≈≈ §≈≈≈≈. SH: 0Dex: 15 ....).#.#......#.≈§≈≈≈≈≈ §§≈§§. XL: 12 Next:  1% Place: a Volcano ....#.#.#)#....#@§≈≈≈≈§§ §§§§§§ Noise: ---------  Time: 14434.9 (0.0) ....#.#.#.#.[..#.≈≈≈≈§≈≈ §≈≈§≈ b) +2 long sword (freeze) ....#.#.#.#.)..#.≈≈§≈≈≈§ §≈§≈ Cast: Foxfire #####.#.#.######..≈≈§≈§≈ §§≈§ 'o|j;......#.#......#.≈≈§≈≈≈§ §§§. ##''###)###''###.§§§≈§≈§ ≈§≈§  'o|j=0....#.....#....#.≈≈§≈§§§ §≈§≈.  .∩..#.ß_ß.#..∩.#.≈≈≈§≈§§≈≈≈≈≈≈§§.  ....'.....'....#.§§§§§§≈≈§§≈≈§≈≈§ There is an open door here. _You see here a +0 scimitar of flaming. _There is an open door here. 'o|j=_Key pressed, stopping explore.  Press: ? - help, v - describe, . - travelA rocky tunnel leading out of this place.'o|j=?  'o|j,>'o|j@'o|jE'o|jL'o|jUV _'o|j%j'o|jj'o|jl'o|jp'o|j?|,'o|j}'o|j'o|jnj'o|jU'o|j,'o|jߒ'o|j'o|jJ'o|j''o|j'o|j'o|j'o|j'o|jQ'o|j'o|j'o|jϻ'o|jU'o|j&'o|j'o|j!'o|j'o|j'o|j'o|jE'o|j'o|j'o|j}'o|j,'o|j'o|j'o|jY'o|j'o|j8There is an open door here.'o|jf5 _'o|jS'o|j'o|jZ)'o|j)'o|j,'o|j/'o|j7'o|j8'o|j:'o|j>'o|jI'o|jMJ'o|jL'o|jO'o|j^B'o|j`'o|j$i'o|ji'o|jQl'o|jo'o|jfy,'o|j3|'o|j~"  There is an open door here.'o|jek  You see here a +0 scimitar of flaming.'o|jω'o|j _'o|j2'o|j~'o|jS'o|jG'o|j'o|j1'o|j^'o|j'o|j'o|j@  There is an open door here.'o|jl5 _'o|j'o|jG'o|j'o|j'o|jD'o|j'o|j'o|j'o|j'o|j3≈.#....).#.#......#.§§§§§≈≈ §§≈.#....#.#.#)#....#.§≈≈≈≈§§ §§§ §.#....#.#.#.#.[..#§§≈§§≈≈≈ 'o|j;.#....#.#.#.#.)..#.≈§≈≈≈≈≈ § §§######.#.#.######..§§§≈≈§ §§#......#.#......#.≈≈§≈≈≈§ § ≈.###''###)###''###.≈≈≈§§≈≈ ≈ §§#....#.....#....#.≈≈§≈§§§ §≈ §.#.∩..#.ß_ß.#..@.#.≈≈≈§≈§§≈≈≈≈≈≈58.9 (24.0)'o|j#....'.....'....#.§§§§§§≈≈§§≈≈§ §.#################.§≈≈§§§§§§§§ ≈≈.§§§§......ℓ.ζ....≈≈§§§§≈§§§§§ 'o|j≈§§§§§§§§§≈.≈≈≈.ℓℓ≈§ℓ§§§§§≈§§§≈≈§ ≈≈§§§§§§§≈≈≈.≈≈≈ℓ≈ξζ§≈≈≈§§≈≈§§§§ §§§§§≈§≈§§≈≈≈..≈§≈ζ§≈≈§§§§§≈≈§§≈≈ 'o|j\§≈≈§≈≈≈≈§§§≈§§§..ℓ≈§≈≈§§§§≈§≈§≈§≈ ≈§§§§≈≈§§≈≈§§≈≈≈≈.ζξ§≈§.§§.§≈≈§§≈'o|j1'o|j'o|jm _There is a rocky tunnel leading out of this place here.(o|j l  (o|j1 (o|jШ (o|jı V12 9.9 (1.0) _(o|j9 (o|jA .Lair:2(o|j ,#>..#......◊#...,,**,##  #..........P#..,,,**..##  ...##.......#.####**...*  .####......##.##◊###.#**  #####................#  ..........##...#  ...............###...#  ...............##....##  (o|j E#.#...#........#@.....#  ##...#######.....#  .....#...##*****###.###  .....#...#*,,,,,***##*  .....##..#*,,,,,,**,,*  .....##..#*,,,,,,**,,**  .....##...,,,,,^,**,,,*  ..,,,**,,,*,,,,,,*,,,,*  ,,*****,,**,,,,,,**,,**  (o|jQ# -61.4 (2.5 (o|j& (o|j( 2 _Welcome back to the Lair of Beasts!(o|j* Y _There is a collapsed entrance here.)o|jI)o|j)o|jC)o|j 27  _)o|j)o|ji)o|j)o|j)o|j)o|j)o|j)o|j)o|jS)o|jh,)o|j )o|jr)o|jH,)o|j)o|jB)o|jr)o|j,)o|j)o|jo3)o|jM5)o|j7,)o|j<)o|jEP,,,,,,,*,,,,,**,,,,,,,,,* )o|jEO,,,,,,,,,....,[.,.,,*..,* ,,,*,,**,.....#.,.,,....** ,,,,,,,,,....)..#.##.#..,* ,,,,,,,,,.....#..#..#...,* ,,,,,,,,,...............** )o|jF^,,,>,,,,,.?.............,* ,,,,,,,,,...............#* ,,,,,,,,,,...,*#@.#***#.## 84.4 (23.0) ,,,,,,,,,,....##+.#####..* ,,,*,,,*,,............#..** )o|j7FV,,**,*,*,,....##.....◊#.#,* ,,*,,,,,,,..,,*#.....##.#** ,,*,,,*,,,,,,,*#......#.## )o|jF_,,,*,,,,,,,,,,,+.........# .#>..#......◊#.....##.## ...#..........P#.....##..## )o|jN)o|jO,5.4 (24)o|jV)o|jrZ) _Found a scale mail.)o|j43)o|j7)o|j;)o|j?,*o|j,*o|jX*o|j= *o|j *o|j*o|j**o|j*o|j?*o|j"*o|jU)*o|j**o|j-*o|j;X*,,,**,,,,***,,,<*,,,,* **..[**,*...◊,,,** ,,*,,,..#....**.....$+,,* *...,......#.,,* #.....##.........* [.....#...* ,,,*,,##◊.....#.........** )..#.##.#..,* .......@#..#..#...,* ..................** ,,,>,,....?.............,* ,,,,,,,..................#*,........##..#####.##,,,,,,,........##+.#####..* *,,,,,*,,.#..............#..** *o|j=*,,,,**,*,#......##.....◊#.#,* *,,,,*,,,,.......*#.....##.#***o|jE!78 M*,,,,*,,,,,,,,,,,,,,,,*,*,,,##....***,..<*,,,,*,,......[**,#...◊,,,***,,,..#....**.....$+*,,.......,......#.,,#.....##......,,,........[.....#...* *,,##◊.....#.........*..#.##.#.#..#..#...,,..............* ,,,,,,>,,....?.............,*.*o|jF4##......##....*o|j(S19.4 (4.0)*o|j Td  90.4 (5*o|j]*o|jNg4 _Found an escape hatch in the ceiling.*o|jiy _You see here a +1 mace of draining.*o|jվ*o|j*o|ja*o|j*o|jG*o|j: _*o|j*o|j*o|j*o|j*o|j*o|jd*,,,,,,,*,....#....#*.....$+,,*,,,*................#.,,* *,,,,,,,,.,..#.....##.........* **,,,,,,,...........[.....#...* *,,,,,,,,#..##◊.....#.........** *.........)..#.##.#..,*...#..#..#...,*,,,............**>...........,*2.4 (2..............#*:...##..#####.##,.......##+.#####..* *,,*,,,,,#...#..............#..** ###*,,,,*#.#.#......##.....◊#.#,* ..#*,,,,*.,.,.......##.....##.#** .,**,,,,*,.,#.......##......#.## ,,,.,,,,,*,,,,,,,,,,,+.........#*o|j{A3.4 (3*o|jT *o|jH _Found an escape hatch in the floor.*o|j;12 *o|j4.4 (4*o|j*o|j i _t - 6 scrolls of teleportation (gained 1)+o|j~3+o|jm+o|j+o|jɔ 27  +o|j$+o|j,+o|j+o|jK+o|j"+o|jĨ+o|jq+o|j+o|j+o|jĴ+o|jX+o|j+o|j+o|jʾ+o|jK+o|j+o|j1+o|j+o|j+o|j'+o|j ,*,,,**,,,,,,,.....#.....##...... *,******,.....◊...........[.....# ***** *,,......#..##◊.....#...... #◊*,***,,.........)..#.##. ....................#..#..# .................. ....>................. ....?........... ....,,,,,..........##..### ....##+.### #..#..*,,#.....#...#............. +o|j|...#.#####....##.#.#......##..... ........##....#...........##..... .......,*#...,#...#.......##.....  #.....,,,...,,.#...........+.....  #...#...◊......#>..#......◊#.....  ##.##.PPP......#..........P#..... You pick up a parchment of Plasma Beam and begin reading...+o|jQ-500.4 (6+o|j512 1.4 (7+o|j+o|jD _You add the spell Plasma Beam to your library.+o|j5+o|j)+o|j+o|jŠ+o|j+o|j 27  +o|j+o|jϰ+o|j'+o|jS+o|j+o|jN+o|j7+o|j+o|j0;12 +o|j+o|jI _i - 9 scrolls of identify (gained 1)+o|j+o|j_ 27  +o|j+o|jn+o|j+o|j+o|j+o|j+o|j+o|j@+o|j+o|jY+o|js J+o|j5+o|j<B,o|j( *** ***  *** *** ##### *##*,***,* **,***.######.◊P####.##,,*,***  ,,,,,,.....,,,,,,,*  *,,..,,#....#.......,,,,,,,,,** *,,...,,#...##....#**,..<*,,,,* ,,.....##[#*,#...◊,,,** ,......#$....#....##.....$+,,* ........#................#.,,* .........#.....##.........* #◊...........[.....#...*.#..##◊.....#.........** ..................)..#.##.#..,* ...................#.[34,o|jvm.#..#...,* .............***** *** *** *** ##### *##*,***,* ,***.######.◊P####.##,,*,*** ........,* ,,..,,#....#.......,** ,,...,,#...##....#**,..<*,,,,* .....##..@#*,#...◊,,,** ......#$....#....##.....$+,,* #................#.,,* #.....##.. ......◊...........[....#..##◊.....#............)..#.#...#. ,o|j 016.4 (15.0),o|jd  7.4 (16,o|j$,o|j?:~ _You see here a +1 plate armour of death.-o|jJ^ 3-o|jca -o|j;h -o|jk -o|jt : _-o|ju -o|jby -o|jy -o|j| -o|j7 -o|j ,-o|j) -o|j! -o|j} -o|j -o|js -o|je -o|j[ -o|jݠ -o|jɣ -o|j -o|j -o|j; -o|j/ -o|j -o|j -o|jL -o|j -o|jj -o|j) -o|j -o|j -o|j -o|j ,-o|jv -o|j -o|j ;12 -o|j? -o|ji N _You now have 700 gold pieces (gained 13).-o|j -o|j _ 27  -o|jj -o|jX -o|j5 -o|j -o|j -o|j -o|j -o|j+ -o|j -o|j -o|j4 -o|j -o|jA -o|j -o|j -o|jh -o|j< -o|j -o|j= -o|j -o|j -o|j| -o|j  -o|j} -o|j$ -o|j$ -o|j& -o|jR' -o|j( -o|j_0 -o|j 3 -o|j}3 -o|j5 -o|jm< -o|jg? -o|j? -o|jE -o|jGG -o|jsJ -o|jFK -o|jL -o|jR -o|j;V -o|jV -o|jX -o|j] -o|jJ` -o|j` -o|jb -o|j9h -o|jj -o|j[k -o|jm -o|j]r -o|jv ,-o|jWx -o|jw} -o|j -o|jE -o|jT -o|j -o|jό -o|j( -o|j -o|jd -o|j ,-o|j -o|j -o|j -o|j3 -o|j -o|j -o|jt ,-o|j -o|jh -o|j+ -o|jn -o|j -o|j -o|jZ ,-o|j -o|j -o|j -o|j -o|j -o|jm -o|j -o|j -o|j -o|j -o|jX -o|j -o|jG -o|jJ -o|j ;12 -o|j -o|j N _You now have 712 gold pieces (gained 12).-o|j -o|j" _ 27  -o|j -o|j -o|jt ,-o|j -o|jc -o|j& -o|jv -o|j -o|j -o|j -o|j -o|ja-o|j-o|j,-o|j-o|j-o|j -o|j -o|j -o|j -o|j -o|j -o|j-o|j]-o|j-o|j&-o|j-o|j-o|j\-o|j-o|j-o|ji-o|j8-o|j-o|j-o|j-o|j'-o|jf-o|jb-o|j-o|j"-o|jm-o|j1 -o|j#-o|j$-o|j%-o|j&-o|j(-o|j}*-o|j*-o|j+-o|jV--o|j.-o|jl/-o|j0-o|j2-o|j74-o|j4-o|j5-o|jG9-o|j:-o|j:-o|j;-o|j\>-o|j?-o|j?-o|j@-o|jF-o|jyH,-o|jI-o|jM-o|jO-o|jO-o|jP-o|j U-o|jU-o|jrV-o|jW-o|jZ-o|jZ\-o|j\-o|jb^-o|ja-o|jd,-o|je-o|j nX-o|jp-o|jr-o|jr-o|jw-o|jx-o|jz,-o|j=|-o|j~-o|j-o|jE-o|j-o|j-o|j߇-o|j--o|jx-o|j-o|j-o|jZ-o|j-o|j-o|j.-o|jp-o|jL-o|jҘ-o|j,-o|jz-o|jm-o|j-o|j-o|j-o|jR  There is a stone staircase leading down here.-o|j-o|js _-o|j-o|j-o|j-o|j-o|j-o|jK-o|j,-o|j-o|j-o|j-o|jC-o|j-o|j^-o|j-o|j-o|jw-o|j-o|jB-o|js-o|j-o|j-o|j-o|j3-o|j-o|j;-o|j-o|j-o|jI-o|j-o|j.-o|j-o|j-o|jv-o|j -o|j-o|j-o|j-o|jQ-o|j-o|jE-o|j-o|j-o|j -o|j=$,-o|j%-o|j,-o|jm/-o|j/-o|j,1-o|j5-o|j9,-o|j;-o|jA.o|j.o|j.o|j.o|j?.o|j_.o|j.o|jG.o|j.o|j'.o|j.o|j.o|j?.o|jJ.o|jS.o|jEW,.o|jZ.o|jPb.o|jb.o|jjc.o|j#f.o|jKk.o|j)p.o|jp.o|jms.o|jw.o|j|,.o|j.o|j.o|j,.o|jR.o|j.o|j.o|j.o|j.o|j.o|jJ.o|jԤ.o|j.o|j,.o|j.o|j~.o|jB.o|jw.o|j.o|jX.o|j.o|jy.o|j.o|jz.o|j^,.o|jC.o|j=.o|j,.o|j6.o|j.o|jc.o|j.o|jI.o|j.o|jB.o|j.o|j.o|jE.o|jD.o|j.o|j,.o|jr.o|j.o|jW.o|j.o|j.o|j},.o|j.o|jM.o|j,.o|j.o|j.o|j%.o|j.o|jc.o|j.o|j@,.o|j.o|j.o|j.o|j{n.o|j.o|j.o|j ,.o|j.o|j .o|jv .o|j.o|j~.o|j.o|jX.o|j.o|j.o|jx.o|j.o|j.o|j.o|j.o|j& #..........≈≈≈≈≈≈[)%)≈≈  ##........,,≈≈≈≈≈,>,,≈≈  #.........,≈~≈≈≈≈,,,,≈≈   ##........≈≈≈~≈≈≈≈≈≈≈≈≈   #........,,,≈≈≈≈≈≈≈≈≈≈   #.......≈≈,,.≈≈≈≈≈≈≈≈≈   ##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈   #....####~≈~≈.≈≈≈≈,,≈≈≈   ##....@...~≈..,,,,,,,,,634.4 (117.0)   #...##..⌠.~≈~,,,,,,,,, .o|jf(  *#...#*...##..,,,,,,,,*   #....#,...#*,,,,,*,,,,*   ##...#*....#,,,,,**,,,,   *#....*##..#,,,,,*****,    *....#.**#.#,,,,,*,*,*,    ##....,,,,.>,,,,,,,,,,,    ******,,,******,,***** .o|jp0.o|j=1+58 .o|jX8.o|j;; _Found a stone staircase leading down..o|j 3.o|j ,.o|j` .o|j X.o|j .o|j .o|j .o|jL .o|j .o|j .o|j <  There is a fountain of clear blue water here..o|j i  You briefly stop to wash your hands..o|j  ##........,,≈≈≈≈≈,>,,≈≈≈≈≈, #..........≈~≈≈≈≈/,,,≈≈≈≈≈~ ##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈ #...........≈≈≈≈≈, #.......≈≈...≈≈≈,,, ##...##.#≈~≈.%≈≈≈≈,~ #....####~≈~≈.≈≈≈≈,,≈≈≈~,≈~ ##........~≈.....[,,,,,,≈≈~ #...##..⌠@~≈~.!~~≈8.4 (3.0) *#...##...##......,,,,** #....#....#*,....#,,,,**,,, ##...##....#,,...#*,,,,,,,, *#....###..#,,,..#****,* *....#.*##.#,,,,.#,*,*,*,,, ##....,,,,..o|j [0;10;1m>,,,,,.,,,,,,,,, ******,,,###***,,********* ***,* .o|j(# .o|j"$ +9.4 (4.o|j#, .o|j'/ ) _Found a chain mail./o|j/o|jo/o|j/o|js/o|j+A  You enter the shallow water./o|jϧUWater /o|jN _Moving in this stuff is going to be slow./o|jWk  You encounter an ice statue./o|j}#...≈≈≈≈≈≈[)%)≈≈≈≈~≈..##..........≈≈≈≈≈%I.,≈≈≈≈≈,,,#..........≈~≈≈≈≈/)!,≈≈≈≈≈~,,##........≈≈≈~≈,#...........≈≈≈,≈#.......≈≈...≈≈,,,≈##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈,/o|j#....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈##........~≈@....[≈≈~~,#...##..⌠.~≈~.!~~≈,⌠*#...##...##........,,**,,#....#....##.....#..,,**##...##....#.....#*.,,,,,,*#....###..#.....#****,*,,I   ice statue (unaware)/o|j#*....#.*##.#.....#,*,*,*##....,,,,.>.......,,,,,,,,,,******,,,######.P#*********,/o|j  I  41.0 (1.6IFound a potion of mutation and a translucent rimehorn talisman.  Found an escape hatch in the floor.  Marking area around an ice statue as unsafe for travelling./o|j/  --more--0o|jg 2.0 (2 _0o|jK ≈≈≈≈≈≈[)%)≈≈≈≈~.≈≈≈≈≈%I.,≈≈≈≈≈≈~≈≈≈≈/)!,≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈,...≈≈≈≈≈≈≈≈≈≈,,≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈.≈≈≈≈..≈≈≈~,≈≈@....[..,,,,≈≈0o|j 0o|j 0o|jo - Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%0o|jž 2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f + Stone Arrow0o|j Conjuration/Earth 1% 3 g - SlowHexes1%1  h - Sticky FlameFire/Alchemy0o|j5 g1%4  i - Frozen RampartsIce0o|jY $1%3  j - Airstrike0o|j} &Air1%0o|j 4 Select a spell to describe [?] help [!]/[I] toggle spell headers2o|jΜ2o|j2o|j #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer##..........≈≈≈≈≈%I.,≈≈≈≈≈,,, Deep Elf of Vehumet ***...#..........≈~≈≈≈≈/)!,≈≈≈≈≈~,, Health: 71/71 ========================##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 27/27 ========================#...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 5#.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 27 Int: 262o|j##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15#....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:2##........~≈@....[..,,,,≈≈~~, Noise: ---------  Time: 14642.0 (0.0)#...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)*#...##...##........,,**,,,,, Cast: Foxfire#....#....##.....#..,,**,,,,,##...##....#.....#*.,,,,,,,,,2o|j*#....###..#.....#****,*,,,,, I   ice statue*....#.*##.#.....#,*,*,*,,,,,##....,,,,.>.......,,,,,,,,,,2o|jG******,,,######.P#*********,You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter an ice statue.2o|joFound a potion of mutation and a translucent rimehorn talisman.  Found an escape hatch in the floor. 2o|jf_Marking area around an ice statue as unsafe for travelling.2o|ju2o|j2o|j2o|j02o|jx  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2o|jY #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer  ##..........≈≈≈≈≈*I*,≈≈≈≈≈,,, Deep Elf of Vehumet ***...  #..........≈~≈≈≈≈***,≈≈≈≈≈~,, Health: 71/71 ========================  ##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 23/27 ====================---- #...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 5 #.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 27 Int: 26  ##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15  #....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:2 2o|j ##........~≈@....[..,,,,≈≈~~, Noise: ---------  Time: 14642.0 (0.0) #...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)  *#...##...##........,,**,,,,, Cast: Foxfire  #....#....##.....#..,,**,,,,,  ##...##....#.....#*.,,,,,,,,, 2o|j9 *#....###..#.....#****,*,,,,, I   ice statue  *....#.*##.#.....#,*,*,*,,,,,  ##....,,,,.>.......,,,,,,,,,, ******,,,######.P#*********, 2o|jfF_Marking area around an ice statue as unsafe for travelling.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2o|jKAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice statue (empty space bonus: 8/8)3o|j  #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer##..........≈≈≈≈≈%*.,≈≈≈≈≈,,, Deep Elf of Vehumet ***...#..........≈~≈≈≈≈/)!,≈≈≈≈≈~,, Health: 71/71 ========================##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 23/27 ====================----#...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 5#.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 27 Int: 26##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15#....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:23o|j ##........~≈@....[..,,,,≈≈~~, Noise: ---------  Time: 14642.0 (0.0)#...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)*#...##...##........,,**,,,,, Cast: Foxfire#....#....##.....#..,,**,,,,,##...##....#.....#*.,,,,,,,,,*#....###..#.....#****,*,,,,, I   ice statue*....#.*##.#.....#,*,*,*,,,,,##....,,,,.>.......,,,,,,,,,,******,,,######.P#*********, 3o|jB _Marking area around an ice statue as unsafe for travelling.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice statue (empty space bonus: 8/8)3o|j I  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice statue (empty space bonus: 8/8)  The open air twists around violently and strikes the ice statue.3o|j .12 ===3o|j 3.0 (13o|j 3o|j{ 8 _The ice statue is lightly damaged.5o|jUG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5o|jSe  #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer  ##..........≈≈≈≈≈*I*,≈≈≈≈≈,,, Deep Elf of Vehumet ***...  #..........≈~≈≈≈≈***,≈≈≈≈≈~,, Health: 71/71 ========================  ##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 19/27 ================-------- #...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 5 #.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 12Int: 26  ##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15  #....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:2 5o|jf  ##........~≈@....[..,,,,≈≈~~, Noise: ===------  Time: 14643.0 (0.0) #...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)  *#...##...##........,,**,,,,, Cast: Foxfire  #....#....##.....#..,,**,,,,,  ##...##....#.....#*.,,,,,,,,,  *#....###..#.....#****,*,,,,, I   ice statue  *....#.*##.#.....#,*,*,*,,,,,  ##....,,,,.>.......,,,,,,,,,, ******,,,######.P#*********, _The ice statue is lightly damaged.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure5o|jg )  Press: ? - help, Dir - move targetAim: an ice statue (lightly damaged, empty space bonus: 8/8)6o|ju #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer##..........≈≈≈≈≈%*.,≈≈≈≈≈,,, Deep Elf of Vehumet ***...#..........≈~≈≈≈≈/)!,≈≈≈≈≈~,, Health: 71/71 ========================##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 19/27 ================--------#...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 56o|j?#.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 12Int: 26##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15#....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:2##........~≈@....[..,,,,≈≈~~, Noise: ===------  Time: 14643.0 (0.0)#...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)*#...##...##........,,**,,,,, Cast: Foxfire#....#....##.....#..,,**,,,,,##...##....#.....#*.,,,,,,,,,6o|j]x*#....###..#.....#****,*,,,,, I   ice statue*....#.*##.#.....#,*,*,*,,,,,##....,,,,.>.......,,,,,,,,,,******,,,######.P#*********, _The ice statue is lightly damaged.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice statue (lightly damaged, empty space bonus: 8/8)6o|j^3I  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice statue (lightly damaged, empty space bonus: 8/8)  The open air twists around violently and strikes the ice statue!6o|jd\20=4.0 (16o|ja6o|jQe _The ice statue is moderately damaged.6o|j* G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6o|j  #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer  ##..........≈≈≈≈≈*I*,≈≈≈≈≈,,, Deep Elf of Vehumet ***...  #..........≈~≈≈≈≈***,≈≈≈≈≈~,, Health: 71/71 ========================  ##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 16/27 ==============---------- #...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 5 #.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 12Int: 26  ##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15  #....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:2  ##........~≈@....[|j? 0m..,,,,≈≈~~, Noise: ===------  Time: 14644.0 (0.0) #...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)  *#...##...##........,,**,,,,, Cast: Foxfire  #....#....##.....#..,,**,,,,,  ##...##....#.....#*.,,,,,,,,,  *#....###..#.....#****,*,,,,, I   ice statue  *....#.*##.#.....#,*,*,*,,,,,  ##....,,,,.>.......,,,,,,,,,, ******,,,######.P#*********, _The ice statue is moderately damaged.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: |j s37man ice statue (moderately damaged, empty space bonus: 8/8)7o|j  #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer##..........≈≈≈≈≈%*.,≈≈≈≈≈,,, Deep Elf of Vehumet ***...#..........≈~≈≈≈≈/)!,≈≈≈≈≈~,, Health: 71/71 ========================##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 16/27 ==============----------#...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 5#.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 127o|j?Int: 26##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15#....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:2##........~≈@....[..,,,,≈≈~~, Noise: ===------  Time: 14644.0 (0.0)#...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)*#...##...##........,,**,,,,, Cast: Foxfire#....#....##.....#..,,**,,,,,##...##....#.....#*.,,,,,,,,,7o|j*#....###..#.....#****,*,,,,, I   ice statue*....#.*##.#.....#,*,*,*,,,,,##....,,,,.>.......,,,,,,,,,,******,,,######.P#*********, _The ice statue is moderately damaged.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice statue (moderately damaged, empty space bonus: 8/8)7o|jMI  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice statue (moderately damaged, empty space bonus: 8/8)  The open air twists around violently and strikes the ice statue!7o|j+5.0 (17o|j6'7o|j*e _The ice statue is moderately damaged.7o|jI G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7o|j  #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer  ##..........≈≈≈≈≈*I*,≈≈≈≈≈,,, Deep Elf of Vehumet ***...  #..........≈~≈≈≈≈***,≈≈≈≈≈~,, Health: 71/71 ========================  ##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 12/27 ==========-------------- #...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 5 #.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 12Int: 26  ##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15  #....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:2  ##........~≈@....|j' ;1m[..,,,,≈≈~~, Noise: ===------  Time: 14645.0 (0.0) #...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)  *#...##...##........,,**,,,,, Cast: Foxfire  #....#....##.....#..,,**,,,,,  ##...##....#.....#*.,,,,,,,,,  *#....###..#.....#****,*,,,,, I   ice statue  *....#.*##.#.....#,*,*,*,,,,,  ##....,,,,.>.......,,,,,,,,,, ******,,,######.P#*********, _The ice statue is moderately damaged.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target|j HAim: an ice statue (moderately damaged, empty space bonus: 8/8)8o|j #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer##..........≈≈≈≈≈%*.,≈≈≈≈≈,,, Deep Elf of Vehumet ***...#..........≈~≈≈≈≈/)!,≈≈≈≈≈~,, Health: 71/71 ========================##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 12/27 ==========--------------#...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 5#.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 12Int: 26##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15#....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:28o|j##........~≈@....[..,,,,≈≈~~, Noise: ===------  Time: 14645.0 (0.0)#...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)*#...##...##........,,**,,,,, Cast: Foxfire#....#....##.....#..,,**,,,,,##...##....#.....#*.,,,,,,,,,*#....###..#.....#****,*,,,,, I   ice statue*....#.*##.#.....#,*,*,*,,,,,##....,,,,.>.......,,,,,,,,,,******,,,######.P#*********, _The ice statue is moderately damaged.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)8o|jI  Press: ? - help, Dir - move targetAim: an ice statue (moderately damaged, empty space bonus: 8/8)8o|j qI Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice statue (moderately damaged, empty space bonus: 8/8)  The open air twists around violently and strikes the ice statue!!8o|j+6.0 (18o|j8o|j#c _The ice statue is severely damaged.8o|jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8o|jQ  #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer  ##..........≈≈≈≈≈*I*,≈≈≈≈≈,,, Deep Elf of Vehumet ***...  #..........≈~≈≈≈≈***,≈≈≈≈≈~,, Health: 71/71 ========================  ##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 8/27=======----------------- #...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 5 #.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 12Int: 26  ##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15  #....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:2  ##........~≈@....|jS 1m[..,,,,≈≈~~, Noise: ===------  Time: 14646.0 (0.0) #...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)  *#...##...##........,,**,,,,, Cast: Foxfire  #....#....##.....#..,,**,,,,,  ##...##....#.....#*.,,,,,,,,,  *#....###..#.....#****,*,,,,, I   ice statue  *....#.*##.#.....#,*,*,*,,,,,  ##....,,,,.>.......,,,,,,,,,, ******,,,######.P#*********, _The ice statue is severely damaged.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAi8o|j ^ m: an ice statue (severely damaged, empty space bonus: 8/8)8o|j  #..........≈≈≈≈≈≈[)%)≈≈≈≈~≈.. Quake2Marine the Destroyer##..........≈≈≈≈≈%*.,≈≈≈≈≈,,, Deep Elf of Vehumet ***...#..........≈~≈≈≈≈/)!,≈≈≈≈≈~,, Health: 71/71 ========================##........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈,, Magic: 8/27=======-----------------#...........≈≈≈≈≈≈≈≈≈≈≈≈,≈,, AC: 9Str: 5#.......≈≈...≈≈≈≈≈≈≈≈≈≈,,,≈~ EV: 128o|j^ Int: 26##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈, SH: 0Dex: 15#....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈ XL: 12 Next:  1% Place: Lair:2##........~≈@....[..,,,,≈≈~~, Noise: ===------  Time: 14646.0 (0.0)#...##..⌠.~≈~.!....,,,,~~≈,⌠ b) +2 long sword (freeze)8o|j k*#...##...##........,,**,,,,, Cast: Foxfire#....#....##.....#..,,**,,,,,##...##....#.....#*.,,,,,,,,,*#....###..#.....#****,*,,,,, I   ice statue*....#.*##.#.....#,*,*,*,,,,,##....,,,,.>.......,,,,,,,,,,******,,,######.P#*********, _The ice statue is severely damaged.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice statue (severely damaged, empty space bonus: 8/8)8o|j M>Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice statue (severely damaged, empty space bonus: 8/8)  The open air twists around violently and strikes the ice statue!!  You destroy the ice statue!  Vehumet accepts your kill.8o|j( ≈≈≈≈≈≈[)%)≈≈≈≈~.≈≈≈≈≈%>.,≈≈≈≈≈≈~≈≈≈≈/)!,≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈,...≈≈≈≈≈≈≈≈≈≈,,≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈.≈≈≈≈..≈≈≈~,≈8o|jq) ≈@....[..,,,,≈≈8o|j]1 ~13/27====47.0 (18o|jIF 8o|jH 4 _You feel your power returning.9o|j 39o|j  27  9o|j 14=====9o|j 9o|j 9o|j5 5==9o|j X9o|j 9o|j j6==9o|j#2 9o|jN5 9o|j5 9o|j: 9o|j@ 9o|jeA 9o|jF 9o|jK 9o|j ,9o|jC 9o|jI 959o|jJ E==9o|jN 9o|jNT ,9o|jHc 9o|jin ~6==9o|js 9o|jNz ,9o|j~ 9o|j1 ,9o|jj 9o|j n _You start resting.Magic restored.9o|j \---.~9o|jm 81.0 (34.0)7==---2.0 (35 _:o|jn3:o|jV:o|j:o|j:o|j,:o|jNO#.≈≈.≈≈≈≈≈≈≈≈≈≈≈≈~≈#..≈≈≈≈≈≈[)%)≈≈≈≈~≈...#≈≈≈≈%>.!≈≈≈≈≈,,#..~≈≈≈≈/)!!≈≈≈≈≈~,##.≈≈≈~≈,#...........≈≈≈,,,.......≈≈...≈,,,≈~##...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈,~≈,,#....####~≈~≈@≈≈≈≈..≈≈≈~,≈~~≈##........~≈.....[≈≈~~,,#...##..⌠.~≈~.!,~~≈,⌠*#...##...##.........,**,#....#....##.....#...,**##...##....#.....#*..,,,,*#....###..#.....#**#*,*,*....#.*##.#.....#,*,*,*##....,,,,.>.......,,,,,,,,,,78 M#..#..##...~.[2;:o|j_P}14H≈≈.≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈[)%)≈≈≈≈~≈...#.≈≈≈≈≈%>.!≈≈≈≈≈,..≈~≈≈≈≈/)!!≈≈≈≈≈~#≈≈≈~≈....≈≈,≈,, #.......≈≈...,,,≈~#...##.#≈~≈.@≈≈≈≈≈≈≈≈≈≈≈,~≈,....####~≈~≈.≈≈≈≈..≈≈≈~,≈~~≈##........~≈.....[≈≈~~,#...##..⌠.~≈~.!.....,,,~~≈,⌠,. .####.....#3.0 (1.0)  4.0 (2:o|jcW _You see here a rimehorn talisman.;o|j(}I;o|jU;o|j: _;o|jٕ;o|j;o|j;o|j9=;o|jU;o|ji;o|j¾;o|j;o|j;o|j;o|j';12 ;o|j;o|j$ ;o|j)H_d - 3 cyan potions (gained 1);o|j u 27  ;o|j\;o|jH;o|j';o|j;o|jl;o|j;o|jN,;o|j3;o|jy;o|j;o|jG;o|j;o|j;o|j;o|jO ;o|j[ ;o|j;o|j,;o|j&;o|j);o|j);o|j+;o|j0;o|j3;o|j=4;o|j6;o|j8;o|j}R;o|jY,;o|jFZ;o|jQ];o|j];o|jc;o|jEd;o|jjB;o|j?k;o|jm;o|jQn;o|jo;o|jr;o|jt;o|ju;o|jAv;o|jx;o|jOz;o|jd{;o|j{;o|jO;o|jځ;o|jB;o|jG;o|j;o|j;o|jf;o|j;o|j;o|jM;o|j;o|j;o|jw;o|j;o|j ;o|j֐;o|j<;o|j;o|j ;o|j;o|j;o|j;o|j|;o|jښ;o|j;o|j;o|j;o|j;o|j;o|j;o|jM;o|j;o|j;o|j;o|j ;o|j};o|jM;o|jU;o|j;o|j;o|j.;o|j;o|j;o|j;o|j|;o|j;o|j;o|jd;o|j;o|j,;o|j<;o|j(;o|j;o|j<;o|j;o|j;o|j,;o|j;o|jȿ;o|j?;o|j;o|j";o|ju;o|j;o|j;o|j;o|j;o|j,;o|j{;o|jd;o|j;o|j;o|j;o|jD;o|j;o|j;o|j;o|j;o|j;o|j;o|j;o|j;o|j;o|j;o|j;o|j;o|j,;o|j;o|j;o|j=;o|j;o|jd;o|j5;o|j0;o|j;o|ji;o|j;o|j;o|j;o|j;o|j;o|j,;o|j;o|j ;o|jq,;o|j;o|j[;o|j;o|j$;o|j;o|j!;o|jt";12 ;o|j$;o|j)N _You now have 726 gold pieces (gained 14).;o|j.u 27  ;o|jQ0;o|j3;o|j6;o|jb7;o|j8;o|j<;o|j2@;o|j@;o|jB;o|j(F;o|jH;o|jwI;o|jL;o|jO;o|jQ;o|j R;o|jMT;o|jUW;o|jZ;o|j[;o|j#];o|jf....#.....#......#...#*,,,,,**### ....#............##..#*,,,,,,**,, .........#P......##..##.,,,,,**,, .........##......##.....,,,^,** #.###....##...,,,**...#,,,,,,* #.#,.....##.P,###**..##.,,,,,** ...,,.....#..##.###....#***,*** ...,,,.........##.******,, ;o|jg,,,,,,,.........@.......,,,,,,, ,,,,,,,.................,,,,,,,, ,,,,**,,.............,,,, **,,*#.............,,,,, **,,*#.....##...##....##*,**,* ,,,**#.......#.P#.#..##******* ,,,**#......#........##*,,,* * ,,,,*#.....##........P.,,,,* * ,,,,,#......#....#......,,,* *;o|jo1740.0 (56.0);o|jJp612 1.0 (57;o|jv;o|jw _s - the +0 cloak "Acenem" {^Drain Regen+ Int+3}D ..... #................................ #......<..÷...........................  #................................  #......<..÷......................@o|jI You enter the shallow water. _Moving in this stuff is going to be slow.  @o|jxRYou enter the shallow water. _Moving in this stuff is going to be slow. @o|j_Partly explored, can't reach some items and places.  Okay, then.@o|j@o|ju@o|j4. _@o|j@o|jWear or take off which item? Armour (go to first with [)  c - a +2 hat (worn) @o|j8 n - a +1 robe of willpower (worn)a - a +0 robe  d - a +0 kite shield  h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2}  m - a +2 buckler  q - the +1 chain mail of Death Resistance {rPois rF+ rC- SInv Stlth+}  r - the +4 chain mail of Pandemonium {rF+ Str+4} @o|ji" s - the +0 cloak "Acenem" {^Drain Regen+ Int+3}[?] describe selected [!] equip|wield|wear|put on@o|jy[tab] equip|unequip Bo|jABo|j:LBo|jU≈≈*** **≈≈≈≈≈≈**Quake2Marine the Destroyer ≈** ****≈≈≈≈######### Deep Elf of Vehumet ***... ≈***≈≈≈≈≈#####.◊#.# Health: 71/71 ======================== *****≈≈≈≈##....... Magic: 27/27 ======================== **#≈≈≈## #..#.#.. AC: 9Str: 5*#≈≈≈### #..#.... EV: 27 Bo|jV+Int: 26###≈≈≈≈≈### #...#.#' SH: 0Dex: 15 ##############≈≈≈≈≈≈≈≈≈###..P#... XL: 12 Next:  4% Place: Lair:2 .............≈~≈@≈≈≈≈≈≈≈~~...##.. Noise: ---------  Time: 15089.4 (0.0) ................~≈≈≈≈~~~~.....#.. b) +2 long sword (freeze) Bo|jX..................≈≈≈≈......##.## Cast: Foxfire #..................~~.......##### Water .............................#◊#. ◊................................  #..........................>.....  #................................  #......<..÷...................... You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some items and places. _Okay, then.Bo|j`P  Okay, then.Bo|j\aBo|j iBo|jEk. _Bo|j| Bo|jd vGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 long sword of freezing (weapon)  g - a +3 morningstar  p - a +1 demon blade of flaming Armour (go to first with [)  c - a +2 hat (worn)  n - a +1 robe of willpower (worn)a - a +0 robe  d - a +0 kite shield Bo|j͂  h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2}  m - a +2 buckler  q - the +1 chain mail of Death Resistance {rPois rF+ rC- SInv Stlth+}  r - the +4 chain mail of Pandemonium {rF+ Str+4}  s - the +0 cloak "Acenem" {^Drain Regen+ Int+3} Magical Staves (go to first with |)  k - a staff of cold  l - a staff of air  o - a staff of conjuration Jewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Bo|j s - the +0 cloak "Acenem" {^Drain Regen+ Int+3}. A cloth cloak. Base armour rating: 1 ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (9.0 -> 10.0). Your EV would remain unchanged. Your spell failure would improve trivially. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {artefact} {artifact} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} (w)ear, (d)rop, (=)adjust, or (i)nscribe.Go|jw7Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 long sword of freezing (weapon)  g - a +3 morningstar Go|jwB p - a +1 demon blade of flaming Armour (go to first with [)  c - a +2 hat (worn)  n - a +1 robe of willpower (worn)  a - a +0 robe  d - a +0 kite shield  h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2}  m - a +2 buckler  q - the +1 chain mail of Death Resistance {rPois rF+ rC- SInv Stlth+} Go|j$x r - the +4 chain mail of Pandemonium {rF+ Str+4}  s - the +0 cloak "Acenem" {^Drain Regen+ Int+3} Magical Staves (go to first with |) Go|jMx k - a staff of cold  l - a staff of air  o - a staff of conjuration Go|jxEJewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Io|j#Io|j),Io|j5≈≈*** **≈≈≈≈≈≈**Quake2Marine the Destroyer ≈** ****≈≈≈≈######### Deep Elf of Vehumet ***... ≈***≈≈≈≈≈#####.◊#.# Health: 71/71 ======================== *****≈≈≈≈##....... Magic: 27/27 ======================== **#≈≈≈## #..#.#.. AC: 9Str: 5*#≈≈≈### #..#.... EV: 27 Int: 26###≈≈≈≈≈### #...#.#' SH: 0Dex: 15 Io|j6##############≈≈≈≈≈≈≈≈≈###..P#... XL: 12 Next:  4% Place: Lair:2 .............≈~≈@≈≈≈≈≈≈≈~~...##.. Noise: ---------  Time: 15089.4 (0.0) ................~≈≈≈≈~~~~.....#.. b) +2 long sword (freeze) ..................≈≈≈≈......##.## Cast: Foxfire #..................~~.......##### Water .............................#◊#. ◊................................  #..........................>.....  #................................  #......<..÷......................  _Moving in this stuff is going to be slow.  You enter the shallow water.Io|j6 _Moving in this stuff is going to be slow. _Partly explored, can't reach some items and places. _Okay, then. _Okay, then.Io|j>Io|j?Io|jGIo|jYJIo|j8[?25h[?0c  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some items and places.Okay, then.  Search for what [Enter for "."]? Jo|jc [?25l[?1cJo|j (Jo|j 8 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] c - a +2 hat (worn)  b - [carried] d - a +0 kite shield  c - [carried] m - a +2 buckler  d - [carried] s - the +0 cloak "Acenem" {^Drain Regen+ Int+3}  e - [D:3] a runed orb (147 gold)  f - [D:3] a shiny orb (168 gold)g - [D:3] a +0 pair of boots (58 gold)  h - [D:3] the +1 pair of boots "Owkewor" {*Silence rF+++ Will+ Earth} (742 goldOo|jOo|jVOo|j≈≈*** **≈≈≈≈≈≈**Quake2Marine the Destroyer ≈** ****≈≈≈≈######### Deep Elf of Vehumet ***... ≈***≈≈≈≈≈##Oo|j-###.◊#.# Health: 71/71 ======================== *****≈≈≈≈##....... Magic: 27/27 ======================== **#≈≈≈## #..#.#.. AC: 9Str: 5*#≈≈≈### #..#.... EV: 27 Int: 26###≈≈≈≈≈### #...#.#' SH: 0Dex: 15 Oo|j##############≈≈≈≈≈≈≈≈≈###..P#... XL: 12 Next:  4% Place: Lair:2 .............≈~≈@≈≈≈≈≈≈≈~~...##.. Noise: ---------  Time: 15089.4 (0.0) ................~≈≈≈≈~~~~.....#.. b) +2 long sword (freeze) ..................≈≈≈≈......##.## Cast: Foxfire Oo|j#..................~~.......##### Water .............................#◊#. ◊................................  #..........................>.....  #................................  #......<..÷...................... You enter the shallow water. Oo|j_Moving in this stuff is going to be slow. _Partly explored, can't reach some items and places. _Okay, then. _Okay, then.Search for what [Enter for "."]? auxOo|j3Oo|jD _Oo|j Oo|j Oo|j Oo|j~ F _Unknown command.Oo|j Oo|j; U  Oo|j Oo|j ..'..~≈≈≈≈~~~~.....#..≈≈≈≈......##..~~.......Oo|j ....................>...........Oo|j FOo|jd i _Partly explored, can't reach some items and places.Po|jK~   Po|jo Po|jI 0Po|j Po|jN i _Partly explored, can't reach some items and places.Qo|jQo|jVDrink which item? Potions  c - a potion of curing  h - 4 potions of haste  r - a potion of resistance  w - 2 potions of heal woundsb - 3 potions of brilliance  Qo|j(i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - a potion of cancellation  M - 3 potions of mutation  f - 2 potions of moonshine  d - 3 cyan potions [!] read|quaff|evoke[?] describe selectedRo|j/ Ro|j:≈≈*** **≈≈≈≈≈≈**Quake2Marine the Destroyer ≈** ****≈≈≈≈######### Deep Elf of Vehumet ***... ≈***≈≈≈≈≈#####.◊#.# Health: 71/71 ======================== *****≈≈≈≈##....... Magic: 27/27 ======================== **#≈≈≈## #..#.#.. AC: 9Str: 5*#≈≈≈### #..#.... EV: 27 Int: 26###≈≈≈≈≈### #...#.#' SH: 0Dex: 15 ##############≈≈≈≈≈≈≈≈≈###..P#... XL: 12 Next:  4% Place: Lair:2 .............≈~≈@≈≈≈≈≈≈≈~~...##.. Noise: ---------  Time: 15089.4 (0.0) ................~≈≈≈≈~~~o|j;A4m~.....#.. b) +2 long sword (freeze) ..................≈≈≈≈......##.## Cast: Foxfire #..................~~.......##### Water .............................#◊#. ◊................................  #..........................>.....  #................................  #......<..÷......................  _Okay, then. _Okay, then. _Search for what [Enter for "."]? aux _Unknown command. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.Ro|j(AP  Okay, then.Ro|jARo|jGRo|jI. _Ro|jq Ro|j Evoke which item? Wands  c - a wand of iceblast (22)d - a wand of digging (11)  e - a wand of paralysis (11)  f - a wand of mindburst (13) [!] read|quaff|evoke[?] describe selectedSo|j&So|j5.So|j6≈≈*** **≈≈≈≈≈≈**Quake2Marine the Destroyer ≈** ****≈≈≈≈######### Deep Elf of Vehumet ***... ≈***≈≈≈≈≈#####.◊#.# Health: 71/71 ======================== *****≈≈≈≈##....... Magic: 27/27 ======================== **#≈≈≈## #..#.#.. AC: 9Str: 5*#≈≈≈### #..#.... EV: 27 Int: 26###≈≈≈≈≈### #...#.#' SH: 0Dex: 15 ##############≈≈≈≈≈≈≈≈≈###..P#... XL: 12 Next:  4% Place: Lair:2 .............≈~≈@≈≈≈≈≈≈≈~~...##.. Noise: ---------  Time: 15089.4 (0.0) ................~≈≈≈≈~~~o|j7W4m~.....#.. b) +2 long sword (freeze) ..................≈≈≈≈......##.## Cast: Foxfire #..................~~.......##### Water .............................#◊#. ◊................................  #..........................>.....  #................................  #......<..÷......................  _Okay, then. _Search for what [Enter for "."]? aux _Unknown command. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Okay, then.So|j?P  Okay, then.So|j@So|jFSo|jH. _So|j{~≈** ****≈≈≈≈########≈* **≈≈≈≈≈#####.◊#.* ***≈≈≈≈# #...... *#≈≈≈## #..#.# *#≈≈≈### #..#.###≈≈≈≈≈### #...#.# ###############≈≈≈≈≈≈≈≈≈###..P#.. ..............≈~≈~≈≈≈≈≈≈≈~~...##...@~≈≈≈≈~~~~.....#........≈≈≈≈......##.# .#...~~.## .....#◊ #◊... So|j##>  #.  #<..÷  #.........◊.#..#So|j[So|ju  90.4 (1 _So|jSo|jSo|j@h ≈* **≈≈≈≈≈#####.◊ ~≈** ***≈≈≈≈# #.... *#≈≈≈## #..#.# *#≈≈≈### #..#. ###≈≈≈≈≈### #...# ################≈≈≈≈≈≈≈≈≈###..P#. ...............≈~≈~≈≈≈≈≈≈≈~~...##So|ji q....~≈≈≈≈~~~~.....#....@...≈≈≈≈......# #.#...~~.## ......#◊ ##◊...  ##>  #.. #<..÷  #.........◊.#..#So|jri T #..##.#..#......#So|j{ So|jw C1So|j y 9~≈≈* **≈≈≈≈≈## ###.◊ ,~≈** ***≈≈≈≈# # ,≈** *#≈≈≈## #..#.* *#≈≈≈### #..# ###≈≈≈≈≈### #...##≈###..P#.≈~≈~≈~~....~≈≈≈≈~~~~........≈≈≈≈......## .#.#.~~..##◊ ##.> #....... #......<..÷ #.◊.#..# #..##.#..#.#So|j So|j &2So|jƉ So|j To|j1*~~≈≈* **≈≈≈≈≈## ###. ,,~≈** ***≈≈≈≈# # ,,≈** *#≈≈≈## #..#* *#≈≈≈### #..#To|jZ ###≈≈≈≈≈### #...#≈###..P.≈~≈~≈~~....~≈≈≈≈~~~~...≈≈≈≈...... ..#.#.~~..#◊ ##.> #.......To|j4 #......<..÷ #.◊.#..# #..##.#..#.#To|jM To|j &3To|j/To|jTo|jUu*~~≈≈* **≈≈≈≈≈## ###,~≈** ***≈≈≈≈# #,≈** *#≈≈≈## #..* *#≈≈≈### #.. ###≈≈≈≈≈### ##≈###..To|jvV.≈~≈~≈~~.~≈≈≈≈~~~~...≈≈≈≈.......#.#.~~.#◊ ##.> #....... #......<..÷ #.◊.#..# #..##.#..#.#To|j6^To|j_&4To|jeTo|jOgTo|jE*~~≈≈* **≈≈≈≈≈## *,,,~≈** ***≈≈≈≈# # *,,,≈** *#≈≈≈## #* *#≈≈≈### # ###≈≈≈≈≈### ##To|j≈### #.≈~≈~≈~~ #.~≈≈≈≈~~~~ #..≈≈≈≈ #...#.#.~~ ##◊ ##. #....... #......<..÷ #To|jv.◊.#..# #..##.#..#.#To|jTo|j&5To|jXTo|jTo|j; ***~~≈≈* **≈≈≈≈≈##  *,,,~≈** ***≈≈≈≈# #  *,,,≈** *#≈≈≈## #  ****** *#≈≈≈### # ###≈≈≈≈≈### #  #≈###  #To|j;.≈~≈~≈~~  #.~≈≈≈≈~~~~  #..≈≈≈≈  #...#.#.~~  #  ######◊ ## #....... #......<..÷ #...◊.#..# #..##.#..#.#To|jDTo|jD&6To|jKTo|jkNTo|jj  ***~~≈≈* **≈≈≈≈≈##   *,,,~≈** ***≈≈≈≈#   *,,,≈** *#≈≈≈##   ****** *#≈≈≈###   ###≈≈≈≈≈###   #≈   #.≈~≈~≈   #.~≈≈≈≈~~~~   #...≈≈≈≈   #...#.#.~~   #   ######◊   ##   #.......   #......<..÷   #...◊.#..#   #..##.#..#.#To|j<7To|jQTo|jhTo|jO3  ***~~≈≈* **≈≈≈≈≈##   *,,,~≈** ***≈≈≈≈#   *,,,≈** *#≈≈≈##   ****** *#≈≈≈###   ###≈≈≈≈≈###   #≈   #.≈~≈~≈   #.~≈≈≈≈   #...≈≈≈≈   #...#.#.~~  To|j4>  #   ######◊  ##  #.......  #......<..÷  #...◊.#..#   #..##.#..#.#To|j/=To|j~>&8To|jCTo|jFTo|j!?  ***~~≈≈* **≈≈≈≈≈##  *,,,~≈** ***≈≈≈≈#  *,,,≈** *#≈≈≈##  ****** *#≈≈≈###  ###≈≈≈≈≈  #≈  #.≈~≈~  #.~≈≈≈≈  #...≈≈≈≈  #...#.#.~~  #  ######◊  ## To|jv #.......  #......<..÷  #...◊.#..  #..##.#..#.To|j?To|j &9To|jTo|jTo|jr   ***~~≈≈* **≈≈≈≈≈##  *,,,~≈** ***≈≈≈≈#  *,,,≈** *#≈≈≈##  ****** *#≈≈≈###  ###≈≈≈≈≈  #  #.≈~≈~  #.~≈≈≈≈  #..To|j .≈≈≈≈  #...#.#.~~  #  ######◊  ##  #.......  #......<..÷  #...◊.#  #..##.#..#To|j ! To|j" (100To|j( To|jV* To|jc   ***~~≈≈* **≈≈≈≈≈##  *,,,~≈** ***≈≈≈≈#  *,,,≈** *#≈≈≈##  ******To|jH  *#≈≈≈  ###≈≈≈≈≈  #  #.≈~≈~  #.~≈≈≈≈  #...  #...#.#.~~  #To|j   ######◊  ##  #.......  #......<..÷  #...◊.#  #..##.#..#To|jC To|j &1To|jݑ To|jg To|j U  ***~~≈≈* **≈≈≈≈≈##  *,,,~≈** ***≈≈≈≈#  *,,,≈** *#≈≈≈##To|j#   ****** *#≈≈≈  ###  #  #.≈~≈~  #.~  #...  #...#.#.To|j M  #...  ######◊  ##  #.......  #......<..÷  #...◊.  #..##.#..#To|j &2To|j0$ To|jR& To|j   ***~~≈≈* **≈≈≈≈≈##  *,,,~≈** ***≈≈≈≈#  *,,,≈** *#≈≈≈  ****** *#≈≈≈  ###  #  #.≈~≈~  #.~To|jӁ   #..  #...#.#.  #....  ######◊  ##  #.......  #......<..÷  #...◊  #..##.#..#To|j To|j\ &3To|jΐ To|j To|jM 4  ***~~≈≈* **≈≈≈≈≈  *,,,~≈** ***≈≈≈≈  *,,,≈** *#≈≈≈  ****** *#  ###  #  #To|j8 .≈~≈~  #.~  #.  #...#.#  #.....  ######◊  ##  #.......  #......<..÷To|j   #...  #..##.#..#To|j To|j &4To|j To|j To|j^^ t  ***~~≈≈* **≈≈≈≈≈  *,,,~≈** ***  *,,,≈** *#  ****** *#  ###  #  #.≈~≈~  #.~To|j_   #  #...#.#  #......  ######◊  ##  #.......  #......<..÷  #..  #..##.#..#To|jjg To|jh &5To|jz To|j} To|j 0  ***~~≈≈* **  *,,,~≈** ***  *,,,≈** *#  ****** *#  ###  #  #.≈~≈To|j j  #.  #  #...#.#  #.......  ######◊..  ##...  #......  #......<..÷  #......  #..##.#..#To|j0 To|jB &6To|j To|jO To|jM **~~≈** ****≈≈≈≈#**~~≈≈**≈≈~≈*****≈,,,≈***#≈****** *######################≈≈~≈To|jt....#.#.  #.....................####◊... ........To|j$To|jh%&7To|j*To|j-Uo|jNVM,,~≈≈*** **≈≈≈≈≈≈** **~~≈** ****≈≈≈≈#**~~≈≈**≈≈~≈*****≈,,,≈***#≈****** *###Uo|jWw###################≈≈~≈...  #...#.#...............###◊. .........Uo|j^Uo|j^&8Uo|jKdUo|jfUo|j ^ *,,~≈≈*** **≈≈≈≈≈≈**  **~~≈** ****≈≈≈≈# ***~~≈≈* **≈ *,,,~≈** ***≈ *,,,≈** *#≈ ****** *#≈ ###≈ #≈ #.≈~≈~ #.~Uo|jĈ - #. #...#.#. #...... ######◊. ##.. #....... #......<..÷.Uo|j Uo|j &9Uo|j Uo|j Vo|j5[Evoke which item? Wands  c - a wand of iceblast (22)d - a wand of digging (11)  e - a wand of paralysis (11)  f - a wand of mindburst (13) [!] read|quaff|evoke[?] describe selectedXo|jXo|jXo|j:  *,,~≈≈*** **≈≈≈≈≈≈** Quake2Marine the Destroyer  **~~≈** ****≈≈≈≈## Deep Elf of Vehumet ***...  ***~~≈≈***≈≈≈≈≈ Health: 71/71 ========================  *,,,~≈*****≈≈≈ Magic: 27/27 ========================  *,,,≈***#≈≈ AC: 9Str: 5 Xo|j *******#≈ EV: 27 Int: 26 ###≈ SH: 0Dex: 15  ####################≈≈≈ XL: 12 Next:  4% Place: Lair:2  #.....@............≈~≈~ Noise: ---------  Time: 15109.4 (0.0)  #.....................~ b) +2 long sword (freeze)  #...................... Cast: Foxfire Xo|j2 #...#.#................  #......................  ######◊................  ##................  #................  #......<..÷......  _Search for what [Enter for "."]? aux _Unknown command. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Okay, then. _Okay, then.Xo|j@ *,,~≈≈*** **≈≈≈≈≈≈**  Quake2Marine the Destroyer  **~~≈** ****≈≈≈≈## Deep Elf of Vehumet ***... ***~~≈≈* **≈≈≈≈≈ Health: 71/71 ======================== *,,,~≈** ***≈≈≈ Magic: 27/27 ======================== *,,,≈** *#≈≈ AC: 9Str: 5 ****** *#≈ EV: 27 Int: 26  ###≈ SH: 0Dex: 15 ####################≈≈≈ XL: 12 Next:  4% Place: Lair:2 #.....@............≈~≈~ Noise: ---------  Time: 15109.4 (0.0) #.....................~ b) +2 long sword (freeze) #...................... Cast: Foxfire Xo|j #...#.#................ #...................... ######◊................   ##................  #................  #......<..÷......  _Okay, then. _Okay, then.Aiming: DigPress: ? - help, Shift-Dir - straight linePlease select a direction to dig.Xo|j\*******@A rock wall.Yo|jh  *,,~≈≈*** **≈≈≈≈≈≈** Quake2Marine the Destroyer  **~~≈** ****≈≈≈≈## Deep Elf of Vehumet ***...  ***~~≈≈***≈≈≈≈≈ Health: 71/71 ========================  *,,,~≈*****≈≈≈ Magic: 27/27 ========================  *,,,≈***#≈≈ AC: 9Str: 5  ******Yo|j*#≈ EV: 27 Int: 26 ###≈ SH: 0Dex: 15  ####################≈≈≈ XL: 12 Next:  4% Place: Lair:2  #.....@............≈~≈~ Noise: ---------  Time: 15109.4 (0.0)  #.....................~ b) +2 long sword (freeze)  #...................... Cast: Foxfire  #...#.#................  #......................  ######◊................  Yo|jY##................  #................  #......<..÷......  _Okay, then. Yo|j>_Okay, then.Aiming: DigPress: ? - help, Shift-Dir - straight lineA rock wall.Yo|j###.##[}=)"#.##.#.Yo|j=12 ===10.4 (1Yo|jYo|jG+ _The rock shatters into small pieces.Yo|jE Yo|j9_Found five items.Zo|jJrN  ***~≈≈≈≈*  *,,~≈≈*** **≈≈≈≈≈≈** ## **~~≈** **# #.##~~≈≈*≈  #[},~≈*****  *=)"≈**Zo|jes  **#.#* *#  #.## ###  #####@##############≈≈  #≈~≈  #  #.....  #...#.#  #.....  ######◊ #......  #.........Zo|j}Zo|j p 27  ---1 Zo|j _Zo|j3Zo|j̐Zo|jUi  **≈≈≈≈≈≈≈≈≈≈≈*  ***~≈≈≈≈*  *,,~≈≈*** **≈≈≈≈≈≈* ## ##~~≈** ** #.##~~≈≈*≈  #[})~≈*****  *=)"≈**  ** *  #@## ##  #####.##############  #...........≈~  #...........  #.....  #...#.#  #.....  ######◊ #---2 _Found a translucent quarterstaff.Zo|jt w  ******   *#≈≈≈≈≈≈≈≈≈≈≈*  **#~≈≈≈≈*  *,.~≈≈*** **≈≈ ## ##~~≈#* ** #.##~~≈≈#≈  #[})~≈#****  #=)"≈#*  **   ##.## #  #####.##############  #........≈  #..........  #.....  #...#.#  #......  ######◊Zo|j { Zo|j Zo|j% &3Zo|jx Zo|j [o|jS M ***≈≈≈***  *##***  *#≈≈≈≈≈≈≈≈≈≈≈***#~≈≈≈≈***≈≈≈≈≈≈* *,.~≈≈#** **≈≈≈# ##~~≈#* ****≈#.##~~≈≈#**≈≈[})~≈#***#=)@≈#**[o|j ###.##    ##.### Cast: Foxfire#.. .......[o|j"[o|jE$&4[o|j-[o|j9[o|j;I12 5.4 (2[o|jC[o|jF _t - the amulet "Oppaxt" {Faith rPois Will- Dex+3 Stlth+}]o|j= M *****  *##≈≈≈***  *##***  *#≈≈≈≈≈≈≈≈≈≈≈***#~≈≈≈≈***≈≈≈≈≈≈* *,.~≈≈#** **≈≈≈## ##~~≈#* ****≈#.##~~≈≈#**≈≈[}@~≈#*]o|jf**=).≈##*###.##    ##.###... ........]o|jR]o|j'm 27  6.4 (1]o|j%.]o|j<3 _You see here the +8 quarterstaff "Heetimo" {flame, Int+3}.]o|j  *****  *##≈≈≈***  *##≈***  *#≈  **#~≈≈≈≈***≈≈≈≈≈≈  *,.~≈≈#** ** ## ##~~≈#* **** #.##~~≈≈# **  #[@)~≈#*   #=).≈##   ###.##  ##.#  #####.  #.......  #.......  #........  #...#.#]o|j]o|jy-7 _]o|jR]o|jG12 ]o|jJ8.4 (2]o|j']o|j>W _g - a +0 phantom mirror^o|jji *##≈≈≈*** *##≈≈≈≈≈≈≈*** #≈≈≈≈*  **#~≈≈≈≈***≈≈≈≈≈  *,.~≈≈#** ** ## ##~~≈#* **** #.##~~≈≈# **  #[.)~≈#* *  #@).≈##   ###.  ##.##  #####.############  #.................  #........  #........  #...#.#.  #.....^o|j 27  9.4 (1^o|j^o|jD^o|j112 ^o|jP5120.4 (2^o|j^o|j?* _u - a ring of flight^o|j eM ***** ^o|jc 6 *##≈≈≈***  *##** *#≈≈≈≈≈≈≈≈≈≈≈**#~≈≈≈≈***≈ *,.~≈≈#** **≈≈≈## ##~~≈#* ****≈#.##~~≈≈#^o|j *.)~≈#**.).≈#####.##   ##.###. ..^o|j# ^o|j$ 6 27 ^o|j% 7 1.4 (1^o|j+ ^o|ju0 _You see here the +0 chain mail of Imuixt {rPois rCorr}._o|j8d *##≈≈≈*** *##≈≈≈≈≈≈≈*** *#≈≈≈≈ **#~≈≈≈≈***≈≈≈≈≈≈ *,.~≈≈#** ## ##~~≈#* ****#.##~~≈≈#  #[.)~≈#* _o|jHf #.@.≈##   ###.##  ##.## ############### #.................. #. #. #...#.#. #......._o|j_o|j-2 __o|jp_o|j/ _o|jѐ`  You see here a +2 short sword of electrocution._o|j/  --more--`o|j@/ _ao|jC  *****   *##≈≈≈***  #***  *#≈≈≈≈≈≈≈≈≈≈≈*** **#~≈≈≈≈***≈≈≈≈≈≈* *,.~≈≈#** **≈≈≈≈ao|j)## ##~~≈#* ****≈≈#.##~~≈≈# **≈≈ #[.@~≈#**** #.).≈* ###.##  ##.##  #####.############## #.........≈ #.... #.......... #...#.#ao|jao|j̢e  3 _ao|j֦ao|jR _You see here the +8 quarterstaff "Heetimo" {flame, Int+3}.do|j  *****  *##≈≈≈***  *##do|j!≈***  *#≈  **#~≈≈≈≈***≈≈≈≈≈≈  *,.~≈≈#** ** ## ##~~≈#* **** #.##~~≈≈# **  #[@)~≈#*   #.).≈##   ###.##  ##.#  #####.  #.......  #.......  #........  #...#.#do|jgdo|jʤ-4 _do|jdo|jdo|jw0  *****  *##≈≈≈***  *##≈***  *#≈  **#~≈≈≈≈***  *,.~≈≈#** ** ## ##~~≈#* **** #.##~~≈≈# **do|jx1]  #@.)~≈#*   #.).≈##  ###.##  ##.##  #####.#  #.......  #........  #........  #...#.#do|j9do|jO:&5do|j@do|jD _You see here the +0 chain mail of Imuixt {rPois rCorr}.go|j~Q *****  *##≈≈≈***  *##≈***  *#≈* **#~≈≈≈≈***≈ *,.~≈≈#** **≈## ##~~≈#* ****≈#.##~~≈≈# **≈ #[@)~≈#* * #.).≈##  ###.##  ##.## #####.## #........ #......... #.........go|jF #...#.#.go|j go|j-6 _go|j7go|jho|j ho|j<Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of protection from fire (worn)  f - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  j - the amulet of Paqujepo {Dissipate rPois rF- Int+4}  t - the amulet "Oppaxt" {Faith rPois Will- Dex+3 Stlth+}u - a ring of flight[?] describe selected [!] equip|wield|wear|put onho|j[tab] equip|unequip ko|jWko|j%ko|j / *****Quake2Marine the Destroyer *##≈≈≈***Deep Elf of Vehumet ***... *##≈≈≈≈≈≈≈*** Health: 71/71 ========================  *#≈≈≈≈≈≈≈≈≈≈≈** Magic: 27/27 ========================  **#~≈≈≈≈***≈≈≈≈≈≈ AC: 9Str: 5  *,.~≈≈#** **≈≈≈≈≈ EV: 27 Int: 26 ## ##~~≈#* ****≈≈ SH: 0Dex: 15 #.##~~≈≈#**≈ XL: 12 Next:  4% Place: Lair:2  #[@)~≈#*ko|j0** Noise: ---------  Time: 15126.4 (0.0)  #.).≈##b) +2 long sword (freeze)  ###.##Cast: Foxfire  ##.##  #####.#############  #..................   #..................   #..................   #...#.#............  _g - a +0 phantom mirror _u - a ring of flight _You see here the +0 chain mail of Imuixt {rPois rCorr}. _You see here a +2 short sword of electrocution. _You see here the +8 quarterstaff "Heetimo" {flame, Int+3}. _You see here the +0 chain mail of Imuixt {rPois rCorr}.ko|j;  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or e - a ring of protection from fire; > or i - a +4 ring of protectionno|jr  You remove your ring of protection from fire.  You fly up into the air.no|jr12 7.4 (1Fly no|jno|j91 _u - a ring of flight (worn)no|jno|jno|j no|jno|jno|j  27    no|jiYou see here the +0 chain mail of Imuixt {rPois rCorr}.no|jno|jM _no|jno|jeno|j no|j no|j no|j  You see here the +0 chain mail of Imuixt {rPois rCorr}.no|j no|j%  _no|j no|jl( no|j- : no|j/ 1*##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈*** Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈** Health: 71/71 ========================  **#~≈≈≈≈***≈≈≈≈≈≈ Magic: 27/27 ========================  *,.~≈≈#** **≈≈≈≈≈ AC: 9Str: 5 #####~~≈#* ****≈≈ EV: 27 Int: 26 #.##~~≈≈#**≈ SH: 0Dex: 15no|j7  ##[.)~≈#*** XL: 12 Next:  4% Place: Lair:2  #.@.≈##Noise: ---------  Time: 15131.4 (4.0)  ###.##b) +2 long sword (freeze)  ##.##Cast: Foxfire  #####.############# Fly   #..................  #..................   #..................   #...#.#............   #.................. You remove your ring of protection from fire.  You fly up into the air. _u - a ring of flight (worn) _You see here the +0 chain mail of Imuixt {rPois rCorr}. _You see here the +0 chain mail of Imuixt {rPois rCorr}.  You see here a +2 short sword of electrocuno|ji9 tion.no|j? /  --more--oo|j_oo|jKoo|j    _oo|joo|jB You fly up into the air. _u - a ring of flight (worn) _You see here the +0 chain mail of Imuixt {rPois rCorr}.  You encounter an obsidian statue.oo|jL"G *##≈≈≈***  *##≈≈≈≈≈≈≈***  *#≈≈***  *##~≈≈≈≈***≈≈≈≈≈≈** *I.~≈≈#** **≈≈≈≈≈≈*oo|j#^#####~~≈#* ****≈≈#.##~~≈≈# **≈≈##[.)~≈#* ***≈ #.).@## *# ###.## * ##.## ##oo|j# #####.###≈ #.........≈~ #..........I   obsidian statue (unaware) #..... #...#.#..... #..oo|jV1   2.4 (5  Marking area around an obsidian statue as unsafe for travelling.oo|je@/  --more--po|j  3.4 (6Water _po|j≈≈≈≈≈≈≈≈≈~≈≈≈≈.~≈≈~~≈~≈≈~≈po|j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.po|j *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 23/27 ====================---- *I*~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####*~≈#* ****≈≈≈≈ EV: 27 Int: 26 #.##~~≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)~≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: --------- o|jlm Time: 15133.4 (0.0) ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue (unaware) #.................... #...#.#.............. #.................... _Marking area around an obsidian statue as unsafe for travelling.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an obsidian statue (unaware, hasn't noticed you, empty space bonus: 2/8)qo|jq *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 23/27 ====================----  **.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~~≈#* ****≈≈≈≈ EV: 27 Int: 26qo|j:s #.##~~≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)~≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ---------  Time: 15133.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue (unaware)  #....................  #...#.#..............  #.................... _Marking area around an obsidian statue as unsafe for travelling.Casting: Airstrike o|jNt47m(dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an obsidian statue (unaware, hasn't noticed you, empty space bonus: 2/8)qo|j4zEI43I4   ice devil (summoned)3   sixfirhy (summoned)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Dir - move target: an obsidian statue (unaware, hasn't noticed you, empty space bonus: 2/8)  The confined air twists around weakly and strikes the obsidian statue but does  no damage.qo|j,|;12 ===4.4 (1qo|jqo|j'h _The obsidian statue's eyes glow briefly.ro|jQ  *##≈≈≈≈≈≈≈*** ≈≈≈≈≈≈≈≈≈≈≈***  *##~≈≈≈≈***≈≈≈≈≈≈*  *I4~≈≈#** **≈≈≈≈≈≈ #####~3≈#* ****≈≈≈ #.##~~≈≈# ** ##[.)~≈#* ***  #.).≈## *  ###   ##.###  #####.############  #..................  #..........ro|j_ P  #..........4   ice devil (summoned)  #...#.#....3   sixfirhy  #..........  ######◊ro|jU.4ro|j(*.ro|j)4= 27  ---5ro|j4ro|jQ7ro|j1f m *#≈≈≈≈≈≈≈≈≈≈≈***ro|jDg ? *##~≈≈≈≈***≈≈≈≈≈≈ *I.~≈≈#** #####43≈#* ****#.##~~≈≈# ##[.)~≈#* * #.).≈##  *# ###.##  ## #####.##############≈ #..................≈~ #.......... #........... #...#.# #....... ######◊.  ##. ro|ji 03ro|jAk C)3ro|jTl L)3ro|jw 3   sixfirhy (summoned)ro|jx A---6ro|j| ro|jӂ so|jO *##~≈≈≈≈***≈≈≈≈≈≈ *I.~≈≈#** #####43≈#* ****≈≈≈≈##.##~~≈≈# ##[.)~≈#* *so|j #.).≈##  *# ###3##  ##.### #####@##############≈≈ #..................≈~ #.............. #............ #...#.# #....... ######◊ ##. .so|jL.3so|j~  The sixfirhy hits you! The sixfirhy shocks you! The sixfirhy barely misses you.so|joZ52-------=so|j.7so|jjso|jY _The sixfirhy completely misses you.uo|ji G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uo|j9 - *##~≈≈≈≈***≈≈≈≈≈≈**  Quake2Marine the Destroyer *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 52/71 =================------- #.##~~≈≈# **≈≈≈≈ Magic: 20/27 =================------- ##[.)~≈#* ***≈≈ AC: 9Str: 5 #.).≈## *#≈ EV: 27 Int: 26 ###.##*# SH: 0Dex: 15uo|jD  ##3## ### XL: 12 Next:  4% Place: Lair:2 #####@##############≈≈ Noise: =--------  Time: 15137.4 (0.0) #..................≈~≈ b) +2 long sword (freeze) #..................... Cast: Foxfire #..................... Fly  #...#.#............... #..................... 3   sixfirhy (summoned) ######◊............... ##............... uo|j #............... _The sixfirhy completely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (summoned)vo|j(  *##~≈≈≈≈***≈≈≈≈≈≈** Quake2Marine the Destroyer  *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 52/71 =================------- vo|j*#.##~~≈≈#**≈≈≈≈ Magic: 20/27 =================------- ##[.)~≈#****≈≈ AC: 9Str: 5  #.).≈##*#≈ EV: 27 Int: 26  ###.##*# SH: 0Dex: 15  ##3##### XL: 12 Next:  4% Place: Lair:2  #####@##############≈≈ Noise: =--------  Time: 15137.4 (0.0)  #..................≈~≈ b) +2 long sword (freeze)  #..................... Cast: Foxfire  #..................... o|jJ,U40mFly   #...#.#...............  #..................... 3   sixfirhy (summoned, burning)  ######◊............... ##............... #...............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (summoned)  The sticky flame hits the sixfirhy.  The sixfirhy is lightly wounded.vo|j:vo|j^o31=12 ===8.4 (1vo|jvo|jc  Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sixfirhy (summoned)  The sticky flame hits the sixfirhy.ixfirhy is lightly wounded. _covered in liquid fire! The sixfirhy burns!wo|ja  Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wo|jƇ *##~≈≈≈≈***≈≈≈≈≈≈**  Quake2Marine the Destroyer *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 53/71 =================------- #.##~~≈≈# **≈≈≈≈ Magic: 18/27 ================-------- ##[.)~≈#* ***≈≈ AC: 9Str: 5 #.).≈## *#≈ EV: 12Int: 26 ###.##*# SH: 0Dex: 15wo|j ##3## ### XL: 12 Next:  4% Place: Lair:2 #####@##############≈≈ Noise: ===------  Time: 15138.4 (0.0) #..................≈~≈ b) +2 long sword (freeze) #..................... Cast: Foxfire #..................... Fly  #...#.#............... #..................... 3   sixfirhy (summoned, burning) ######◊............... ##............... wo|jS#...............Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (lightly wounded, summoned, covered in liquid flames, 75% to  hit)xo|j : xo|jq` *##~≈≈≈≈***≈≈≈≈≈≈** Quake2Marine the Destroyer  *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 53/71 =================------- #.##~~≈≈#**≈≈≈≈ Magic: 18/27 ================-------- ##[.)~≈#****≈≈ AC: 9xo|jSStr: 5  #.).≈##*#≈ EV: 12Int: 26  ###.##*# SH: 0Dex: 15  ##3##### XL: 12 Next:  4% Place: Lair:2  #####@##############≈≈ Noise: ===------  Time: 15138.4 (0.0)  #..................≈~≈ b) +2 long sword (freeze)  #..................... Cast: Foxfire  #..................... Fly  xo|j #...#.#...............  #..................... 3   sixfirhy (summoned, burning)  ######◊............... ##............... #...............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (lightly wounded, summoned, covered in liquid flames, 75% to  hit)  The stone arrow hits the sixfirhy!xo|jLAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sixfirhy (lightly wounded, summoned, covered in liquid flames, 75% to  hit)  The stone arrow hits the sixfirhy!  The sixfirhy is heavily wounded.xo|ju2-9.4 (1xo|jxo|j) _The sixfirhy burns!xo|j=  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xo|j.b  *##~≈≈≈≈***≈≈≈≈≈≈**  Quake2Marine the Destroyer *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 53/71 =================------- #.##~~≈≈# **≈≈≈≈ Magic: 15/27 =============----------- ##[.)~≈#* ***≈≈ AC: 9Str: 5xo|jb  #.).≈## *#≈ EV: 12Int: 26 ###.##*# SH: 0Dex: 15 ##3## ### XL: 12 Next:  4% Place: Lair:2 #####@##############≈≈ Noise: ==-------  Time: 15139.4 (0.0) #..................≈~≈ b) +2 long sword (freeze) #..................... Cast: Foxfire xo|jc #..................... Fly  #...#.#............... #..................... 3   sixfirhy (summoned, burning) ######◊............... ##............... #...............Casting: Stone Arrow (safe; 1% risk of failure)  xo|jd Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (heavily wounded, summoned, covered in liquid flames, 75% to  hit)yo|jO *##~≈≈≈≈***≈≈≈≈≈≈**  Quake2Marine the Destroyer *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 53/71 =================------- #.##~~≈≈# **≈≈≈≈ Magic: 15/27 =============-----------yo|jP ##[.)~≈#* ***≈≈ AC: 9Str: 5 #.).≈## *#≈ EV: 12Int: 26 ###.##*# SH: 0Dex: 15 ##§## ### XL: 12 Next:  4% Place: Lair:2 #####@##############≈≈ Noise: ==-------  Time: 15139.4 (0.0) #..................≈~≈ b) +2 long sword (freeze) #..................... Cast: Foxfire yo|jQ#..................... Fly  #...#.#............... #..................... 3   sixfirhy (summoned, burning) ######◊............... ##............... #...............Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sixfirhy (heavily wounded, summoned, covered in liquid flames, 75% to  hit)  The stone arrow hits the sixfirhy!!  You kill the sixfirhy!yo|jXs    ## #.##~~≈≈# #[.)~≈#* yo|jSY    ##§##   #... #... #... #... #............yo|jY= ######◊......  ##......   yo|j 94yo|j4   ice devil (summoned)yo|j[6=40.4 (1yo|jyo|jF  Press: ? - help, Shift-Dir - straight line  Aim: a sixfirhy (heavily wounded, summoned, covered in liquid flames, 75% to  hit)  The stone arrow hits the sixfirhy!!  You kill the sixfirhy! _The sixfirhy disappears in a puff of smoke!zo|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zo|jk 5 *##~≈≈≈≈***≈≈≈≈≈≈**  Quake2Marine the Destroyer *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 53/71 =================------- #.##~~≈≈# **≈≈≈≈ Magic: 13/27 ===========------------- zo|jn ##[.)~≈#* ***≈≈ AC: 9Str: 5 #.)4≈## *#≈ EV: 12Int: 26 ###*##*# SH: 0Dex: 15 ##*## ### XL: 12 Next:  4% Place: Lair:2 #####@##############≈≈ Noise: ==-------  Time: 15140.4 (0.0) #..................≈~≈ b) +2 long sword (freeze) #..................... Cast: Foxfire #..................... Fly  #...#.#............... #..................... 4   ice devil (summoned) ######◊............... ##............... #............... _The sixfirhy disappears in a puff ofzo|jqo  smoke!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (summoned, 85% to hit){o|jk  *##~≈≈≈≈***≈≈≈≈≈≈** Quake2Marine the Destroyer  *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 53/71 =================------- #.##~~≈≈#**≈≈≈≈ Magic: 13/27 ===========------------- ##[.)~≈#****≈≈ AC: 9Str: 5{o|jn  #.)4≈##*#≈ EV: 12Int: 26  ###`##*# SH: 0Dex: 15  ##`##### XL: 12 Next:  4% Place: Lair:2  #####@##############≈≈ Noise: ==-------  Time: 15140.4 (0.0)  #..................≈~≈ b) +2 long sword (freeze)  #..................... Cast: Foxfire  #..................... Fly   #...#.#...............  #..................... 4   ice devil (summoned)  ######◊.{o|j~oo.............. ##............... #...............Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (summoned, 85% to hit)  The stone arrow hits the ice devil!{o|jU.4{o|j3§{o|jX4=1.4 (1{o|j{o|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (summoned, 85% to hit)  The stone arrow hits the ice devil! _The ice devil is moderately wounded.|o|jH  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|o|jA# *##~≈≈≈≈***≈≈≈≈≈≈**  Quake2Marine the Destroyer *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 54/71 ==================------ #.##~~≈≈# **≈≈≈≈ Magic: 10/27 ========---------------- ##[.)~≈#* ***≈≈ AC: 9Str: 5 #.).≈## *#≈ EV: 12Int: 26 ###4##|o|jXC*# SH: 0Dex: 15 ##*## ### XL: 12 Next:  4% Place: Lair:2 #####@##############≈≈ Noise: ==-------  Time: 15141.4 (0.0) #..................≈~≈ b) +2 long sword (freeze) #..................... Cast: Foxfire #..................... Fly  #...#.#............... #..................... 4   ice devil (summoned) ######◊............... ##............... #............... _The ice devil is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded[|o|jYD!40m, summoned, 85% to hit)}o|j  *##~≈≈≈≈***≈≈≈≈≈≈** Quake2Marine the Destroyer  *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 54/71 ==================------ #.##~~≈≈#**≈≈≈≈ Magic: 10/27 ========---------------- ##`.)~≈#****≈≈ AC: 9Str: 5  #.`.≈##*#≈ EV: 12Int: 26  ###`##*# SH: 0Dex: 15  ##`##### XL: 12 Next:  4% Place: Lair:2  ####[}o|j33m#@##############≈≈ Noise: ==-------  Time: 15141.4 (0.0)  #..................≈~≈ b) +2 long sword (freeze)  #..................... Cast: Foxfire  #..................... Fly   #...#.#...............  #..................... 4   ice devil (summoned)  ######◊............... ##............... #............... _The ice devil is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded, summoned, 85% to hit)}o|j].4[)2.4 (1Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded, summoned, 85% to hit) _The stone arrow misses the ice devil.}o|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~o|j  *##~≈≈≈≈***≈≈≈≈≈≈**  Quake2Marine the Destroyer *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 54/71 ==================------ #.##~~≈≈# **≈≈≈≈ Magic: 6/27=====------------------- ##[.)~≈#* ***≈≈ AC: 9Str: 5 #.).≈## *#≈ EV: 12Int: 26 ###.##*# SH: 0Dex: 15 ##4## ### XL: 12 Next:  4% Place: Lair:2 ~o|j!#####@##############≈≈ Noise: ==-------  Time: 15142.4 (0.0) #..................≈~≈ b) +2 long sword (freeze) #..................... Cast: Foxfire #..................... Fly  #...#.#............... #..................... 4   ice devil (summoned) ######◊............... ##............... #............... _The stone arrow misses the ice devil.~o|j?mCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded, summoned)~o|jB  *##~≈≈≈≈***≈≈≈≈≈≈** Quake2Marine the Destroyer  *I.~≈≈#** **≈≈≈≈≈≈** Deep Elf of Vehumet ***... #####43≈#* ****≈≈≈≈# Health: 54/71 ==================------ #.##~~≈≈#**≈≈≈≈ Magic: 6/27=====------------------- ##[.)~≈#****≈≈ AC: 9Str: 5  #.).≈##*#≈ EV: 12Int: 26  ###.##*# SH: 0Dex: 15  ##4##### XL: 12 Next:  4% Place: Lair:2  #####~o|jD[47m@##############≈≈ Noise: ==-------  Time: 15142.4 (0.0)  #..................≈~≈ b) +2 long sword (freeze)  #..................... Cast: Foxfire  #..................... Fly   #...#.#...............  #..................... 4   ice devil (summoned, burning)  ######◊............... ##............... #...............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded, summoned)  The sticky flame hits the ice devil but does no damage.  The ice devil is moderately wounded.~o|j6 §Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (moderately wounded, summoned)  The sticky flame hits the ice devil but does no damage.  The ice devil is moderately wounded.  The ice devil is covered in liquid fire!7==3.4 (1~o|jH~o|jat _The ice devil burns terribly! The ice devil barely misses you.o|j *I.~≈≈#** #####43≈#* ****≈≈≈≈##o|j̭#.##~~≈≈# ≈##[.)~≈#* * #.).≈##  *# ###.##  ##4###≈ #####.##############≈≈≈ #...§.@............≈~≈~ #.......~ #. #...#.# #....... ######◊ ##. ....... #......<..÷.4. 5 27  ---4o|jI _The ice devil burns terribly!o|jbs#####43≈#* ****≈≈≈≈####.##~~≈≈# ≈##[.)~≈#* o|jt* #.).≈##  *# ###.##  ###≈ #####4##############≈≈≈ #..................≈~≈~ #...~≈ #.. #...#.# #....... ######◊. ##. #....... #......<..÷ o|j2#.....o|j> §The ice devil burns terribly!  You kill the ice devil!o|j' The ice devil disappears in a puff of smoke!o|j(R8==---o|jx)5o|j3o|j72 _The ice devil stops burning.o|j7#.##~~≈≈# ≈##[.)~≈#* * #.).≈##  *#≈≈≈# ###.##  ###≈ #####§##############≈≈≈ #..................≈~≈~ #...~≈ #.. #...#.# #....... ######◊ ##. ....... #......<..÷ #...........◊ #..##.#..#...6o|jk&o|j*o|jL##[.)~≈#* *≈≈≈≈#  #.).≈##  *#≈≈≈# ###.##  ###≈ #####.##############≈≈≈ #..................≈~≈~ #...~≈ #... #...#.#~ #....... ######◊o|jS7 ##. ....... #......<..÷ #...........◊ #..##.#..#. ##.#.......◊o|j;`67o|j + #.).≈##  *#≈≈≈# ###.##  ###≈≈≈≈≈ #####.##############≈≈≈ #..................≈~≈~ #...~≈ #... #...#.#.~~ #........o|jЫ ######◊ ##. ....... #......<..÷ #...........◊.# #..##.#..#. ##.#.......◊ #.....o|jo|j9==8o|jJo|jWo|jo|jo|j7=10/27=o|jo|jdo|jNo|jo|jCo|jho|ji1=o|jo|j~o|j N8=o|jo|jo|j^2==o|jo|jQo|jo|j o|jqo|j 93==o|jjo|jo|jTo|jo|j o|j 60=14==o|j3 o|j ,o|j o|j& o|j' o|j( o|j+ o|j, 1=5==o|j- o|j/ o|j0 o|jl1 o|jg3 o|j4 j6==o|jy5 o|j9 o|j?: o|j < o|jE 27==o|jG o|jJ o|jJ o|jK o|jM o|j_N 3=8==o|jO o|jQ ,o|j[ 4=9=o|jy^ o|j_ o|jX` o|jFb o|jRc N20=o|jd o|jbg ;5o|jYh o|jnj o|jk o|jl o|jQn o|jn j1==o|j~p o|j?s o|js K6=o|j)u o|j@w o|jw h2==o|j.y o|j7{ ,o|j} o|j" o|j o|jo o|j o|j 7=3==o|j͆ o|j| ,o|jX o|jÍ o|j! 4==8o|j- o|jg 5==o|j K9=o|j0 o|j o|j h6==o|j o|j o|jj o|j| o|j o|j V70=o|j o|j n _You start resting.Magic restored.o|j o|jo 092.4 (44.0)o|jy }7==3.4 (45 _o|j o|jq o|j? o|j8o|jmo|j{o|j~no|jok _You start resting.HP restored.o|jL5.4 (2.0)1=6.4 (3 _o|j  ##[.)~≈#****≈≈≈≈  #.).≈##  #o|jBD *#≈≈≈#  ##.## ###  #####.##############≈≈  #≈~≈~  #.~  #......≈≈  #...#.#~  #.....  ######◊ #......  #.........  #......<..÷...  #........◊  #..##.#..#  ##.#◊o|jo|jF=7.4 (1o|jo|j>o|jk_R #.##~~≈≈#≈≈≈≈≈## ##[.)~≈#****≈≈≈≈  #.).≈##  # *#  ##.## ###  #####.##############≈≈  #≈~≈~  #.~  #.....≈  #...#.#  #.....  ######◊ #......  #.........  #......<..÷.o|j`  #........◊  #..##.#..#o|jko|jl%8o|jvo|jo|j #####43≈#* **# #.##~~≈≈#≈ ##[.)~≈#****≈≈≈≈  #.).≈##  # *#  ##.## ###  #####.##############≈≈  #≈~≈~  #~  #.....  #...#.#  #.....  ######◊ #......  #.........  #......<..÷.  #........o|jo|jB9o|j  *I.~≈≈#** **≈≈≈≈≈≈**  #####43≈#* **# #.##~~≈≈#≈ ##[.)~≈#****  #.).≈##  # *#  ##.## ###  #####.##############≈≈  #≈~≈~  #~  #.....  #...#.#  #......  ######◊ ##......  #.........  #<..÷o|j. o|j2 C=200o|j o|j o|j]J b  *##~≈≈≈≈*  *I.~≈≈#** **≈≈≈≈≈≈** #####43≈#* **# #.##~~≈≈#≈ ##[.)~≈#****  #.).≈##  # *#  ##.## ###o|jK   #####@##############≈≈  #≈~≈  #  #.....  #...#.#  #.....  ######◊ #......  #.........o|jqU o|j W %1o|j_ o|j(a o|jq V  *#≈≈≈≈≈≈≈≈≈≈≈*  *##~≈≈≈≈*  *I.~≈≈#** **≈≈≈≈≈≈* #####43≈#* ** #.##~~≈≈#≈ ##[.)~≈#****  #.).≈##  # *o|j   ##@## ##  #####.##############  #...........≈~  #...........  #.....  #...#.#  #.....  ######◊ #o|j! o|j %2o|j o|jy o|j0h  *##≈≈≈≈≈≈≈***   *#≈≈≈≈≈≈≈≈≈≈≈*  *##~≈≈≈≈*  *I.~≈≈#** **≈≈ #####~~≈#* ** #.##~~≈≈#≈ ##[.)~≈#****  #.).≈##  #   ##.## #  #####.##############  #........≈  #..........  #.....  #...#.#  #......  ######◊o|jP:o|jq;%3o|jLo|jHo|jKReally fly into a travel-excluded area? Y - Yes  N - Noo|j8}o|j͍ *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 27/27 ========================  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~~≈#* ****≈≈≈≈ EV: 27 Int: 26 #.##~~≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)~≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.)|jm.@##*# Noise: ---------  Time: 15203.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly   #..................≈~  #.................... I   obsidian statue  #....................  #...#.#..............  #....................The ice devil disappears in a puff of smoke! _The ice devil stops burning. _You start resting. _Magic restored. _You start resting. _HP restored.o|jLo|j  4.4 (1Water o|j>o|jo|ja  Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j)^  *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 23/27 ====================---- *I*~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####*~≈#* ****≈≈≈≈ EV: 27 Int: 26 #.##~~≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)~≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: --------- o|jy_ ! Time: 15204.4 (0.0) ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... #...#.#.............. #.................... _HP restored.  Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an obsidian statue (empty space bonus: 2/8)o|j. o|j; a *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ======================== o|jP<  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 27/27 ========================  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~~≈#* ****≈≈≈≈ EV: 27 Int: 26 #.##~~≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)~≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ---------  Time: 15204.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire |j1= '37m #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue  #....................  #...#.#..............  #....................Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an obsidian statue (empty space bonus: 2/8)  Okay, then.o|jO Io|j_Q . _o|jܖG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j` *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 24/27 =====================--- *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####*~≈#* ****≈≈≈≈ EV: 27 Int: 26 #.##~*≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ---------  Time: 15204.4 (0o|jΰR.0) ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... #...#.#.............. #.................... _Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (100% to hit)o|j| *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 24/27 =====================---  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 o|j#####`~≈#* ****≈≈≈≈ EV: 27 Int: 26 #.##~`≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)`≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ---------  Time: 15204.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue  #....................|j;11H  #...#.#..............  #....................Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (100% to hit)  The stone arrow hits the obsidian statue!o|jH\D~~~o|j5^:12 ==5.4 (1o|j+ho|j1konfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian statue (100% to hit)  The stone arrow hits the obsidian statue! _The obsidian statue is lightly damaged.o|j   o|j Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jM  *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 21/27 ==================------ *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####*~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~*≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ==-------  Time: 15205.4 (0.0)|j 7;12H ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... #...#.#.............. #.................... _The obsidian statue is lightly damaged.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (lightly damaged, 100% to hit)o|j_ *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 21/27 ==================------  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####`~≈#* ****≈≈≈≈ EV: 12Int: 26o|j܎ #.##~`≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)`≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ==-------  Time: 15205.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue  #....................  #...#.#..............  #....................Casting: Stone Arrow (safe; 1% risk of failure)  Cono|jʏpfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (lightly damaged, 100% to hit)  The stone arrow hits the obsidian statue!o|j3~~~3   smoke demon (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian statue (lightly damaged, 100% to hit)  The stone arrow hits the obsidian statue!  The obsidian statue is moderately damaged.o|j< X2=6.4 (1o|jb(o|jS+h _The obsidian statue's eyes glow briefly.o|j-j *##≈≈≈≈≈≈≈*** ≈≈≈≈≈≈≈≈≈≈≈***  *##~≈≈≈≈***≈≈≈≈≈≈*  *I3~≈≈#** **≈≈≈≈≈≈ #####~~≈#* ****≈≈≈ #.##~~≈≈# ** ##[.)~≈#* ***  #.).≈## *  ###   ##.###  #####.############  #..................  #..........  #..........3   smoke demon (summoned)  #...#.#....  #..........  ######◊o|jo  The smoke demon gestures at you.o|j!57----- 27  --7o|j*o|j2-U _Something smites you!o|jO *#≈≈≈≈≈≈≈≈≈≈≈*** *##~≈≈≈≈***≈≈≈≈≈≈ *I3~≈≈#** #####~~≈#* ****#.##~~≈≈# ##[.)~≈#* * #.).≈##  *# ###.##  ## #####.##############≈ #..................≈~ #.......... #........... #...#.# #.......  ######◊.  ##. 8-------8o|jtK j *##~≈≈≈≈***≈≈≈≈≈≈ *I3~≈≈#** #####~~≈#* ****≈≈≈≈##.##~~≈≈# ##[.)~≈#* * #.).≈##  *# ###.##  ###o|jM  #####@##############≈≈ #..................≈~ #.............. #............ #...#.# #....... ######◊ ##. .o|jV o|jFX p3==9o|jb o|je o|jnz *I3~≈≈#** #####~~≈#* ****≈≈≈≈###.##~~≈≈# ≈##[.)~≈#* * #.).≈##  *# ###.##  ###≈ #####.##############≈≈≈ #.....@............≈~≈~ #...~ #. #...#.# #....... ######◊ ##. ....... #......<..÷10o|j #####~~≈#* ****≈≈≈≈####.##~~≈≈# ≈##[.)~≈#* * #.).≈##  *# ###.##  ###≈ #####.##############≈≈≈ #..................≈~≈~ #.o|j* ..~≈ #.. #...#.# #....... ######◊. ##. #....... #......<..÷ #.....o|j) 3o|jM 3   smoke demon (summoned)o|j~ p4==1o|j o|j. o|j4#.##~~≈≈# ≈##[.)~≈#* * #.)3≈## o|j`a *#≈≈≈# ###.##  ###≈ #####.##############≈≈≈ #..................≈~≈~ #...~≈ #.. #...#.# #....... ######◊ ##. ....... #......<..÷ #...........◊ #..##.#..#o|j9.3o|jkC92o|j&o|js)o|j o|jM k##[.)~≈#* *≈≈≈≈#  #.).≈##  *#≈≈≈# ###3##  ##.###≈ #####.##############≈≈≈ #..................≈~≈~ #...~≈ #... #...#.#~ #....... ######◊ ##. ....... #......<..÷ #...........◊ #..##.#..#. ##.#.......◊.3o|j o|j %3o|j o|j) o|jP #.).≈##  *#≈≈≈# ###.##  ##3###≈≈≈≈≈o|j #####.##############≈≈≈ #..................≈~≈~ #...~≈ #... #...#.#.~~ #........ ######◊ ##. ....... #......<..÷ #...........◊.# #..##.#..#. ##.#.......◊ #.....o|j9.3o|jdo|j#5o|j&/==o|j4o|jMo|jo|j Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f + Stone ArrowConjuration/Earth 1% 3 g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir1%4 Select a spell to describe [?] help [!]/[I] toggle spell headerso|jqo|jro|j  #.).≈##*#≈≈≈## Quake2Marine the Destroyer  ###.##*#≈≈≈## Deep Elf of Vehumet ***...  ##.#####≈≈≈≈≈ Health: 59/71 ===================-----  #####3##############≈≈≈≈≈≈≈ Magic: 25/27 ======================--  #..................≈~≈~≈≈≈≈ AC: 9Str: 5  #.....................~≈≈≈≈ EV: 27 Int: 26  #.......................≈≈≈ SH: 0Dex: 15  #...#.#..................~~ XL: 12 Next:  4% Place: Lair:2o|jL  #.........@................ Noise: ---------  Time: 15214.4 (0.0)  ######◊.................... b) +2 long sword (freeze) ##.................... Cast: Foxfire #.................... Fly  #......<..÷.......... #.................◊.# 3   smoke demon (summoned) #..##.#..#........... ##.#.......◊.......... #.....................Aim: an obsidian statue (lightly damaged, 100% to hit)  The stone arrow hits the obsidian statue!  The obsidian statue is moderately damaged. _The obsidian statue's eyes glow briefly.The smoke demon gestures at you. _Something smites you!o|j3o|jo|jo|jT  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j"  #.).≈## *#≈≈≈##  Quake2Marine the Destroyer ###.##*#≈≈≈## Deep Elf of Vehumet ***... ##.## ###≈≈≈≈≈ Health: 59/71 ===================----- #####3##############≈≈≈≈≈≈≈ Magic: 22/27 ===================----- #..................≈~≈~≈≈≈≈ AC: 9Str: 5 #.....................~≈≈≈≈ EV: 27 Int: 26 #.......................≈≈≈ SH: 0Dex: 15 #...#.#..................~~ XL: 12 Next:  4% Place: Lair:2 #.........@................ Noise: ---------  Time: 15214.4 (0.0) ######◊.................... b) +2 long sword (freeze) ##.................... Cast: Foxfire #.................... Fly o|j$ E #......<..÷.......... #.................◊.# 3   smoke demon (summoned) #..##.#..#........... ##.#.......◊.......... #..................... _Something smites you!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a smoke demon (summoned, chance to affect: 69%)o|jZx  #.).≈##*#≈≈≈## Quake2Marine the Destroyer  ###.##*#≈≈≈## Deep Elf of Vehumet ***...  ##.##o|jyo###≈≈≈≈≈ Health: 59/71 ===================-----  #####*##############≈≈≈≈≈≈≈ Magic: 22/27 ===================-----  #..................≈~≈~≈≈≈≈ AC: 9Str: 5  #.....................~≈≈≈≈ EV: 27 Int: 26  #.......................≈≈≈ SH: 0Dex: 15  #...#.#..................~~ XL: 12 Next:  4% Place: Lair:2  #.........@................ Noise: ---------  Time: 15214.4 (0.0)  ######◊.................... b) +2 long sword (freeze)o|jz ##.................... Cast: Foxfire #.................... Fly  #......<..÷.......... #.................◊.# 3   smoke demon (summoned) #..##.#..#........... ##.#.......◊.......... o|j{7#..................... _Something smites you!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a smoke demon (summoned, chance to affect: 69%)o|jT[3, inner flame)o|j]3  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a smoke demon (summoned, chance to affect: 69%)  The smoke demon is filled with an inner flame.o|j ****The smoke demon gestures at you.The pyre arrow hits you.o|j G....o|jj 60=12 ===5.4 (1Fire+ Fly o|j @33o|j& u _You are covered in intense liquid fire! Move or burn!o|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jk 3o|j=u o|j+x _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o|j9o|j& Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFireo|j1%2  d + Inner FlameHexes/Fire1% 3 e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%o|j;3  j - AirstrikeAir1%4 Select a spell to describe [?] help [!]/[I] toggle spell headerso|jWD o|jM o|jLW   #.).≈##*#≈≈≈## Quake2Marine the Destroyer  ###.##*#≈≈≈## Deep Elf of Vehumet ***...  ##.##o|j^X k###≈≈≈≈≈ Health: 60/71 ====================----  #####3##############≈≈≈≈≈≈≈ Magic: 22/27 ===================-----  #..................≈~≈~≈≈≈≈ AC: 9Str: 5  #.....................~≈≈≈≈ EV: 12Int: 26  #.......................≈≈≈ SH: 0Dex: 15  #...#.#..................~~ XL: 12 Next:  4% Place: Lair:2o|jY V  #.........@................ Noise: ===------  Time: 15215.4 (0.0)  ######◊.................... b) +2 long sword (freeze) ##.................... Cast: Foxfire #.................... Fire+ Fly  o|jyY #......<..÷.......... #.................◊.# 3   smoke demon (summoned, inner flame) o|jY #..##.#..#........... ##.#.......◊.......... #.....................o|j)Z The smoke demon gestures at you.The pyre arrow hits you. _You are covered in intense liquid fire! Move or burn!o|j|Z wCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o|jc o|jTd o|jk o|jqn o|j'6 .o|jm+3Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!o|je●●3, a…)o|jzd52-----6.4 (1o|j6@33o|j  ●§ _The liquid fire burns you!o|jG●§o|ji●§●§o|j'A●§o|jki  The liquid fire burns you!o|jv1§o|jxk  The foxfire burns the smoke demon. The smoke demon completely resists.o|j1§o|jR )The foxfire burns the smoke demon. The smoke demon completely resists.o|jl ******o|jTThe smoke demon gestures at you.o|j.##.#.3§§§§§@§§......§§.§44------ 27  =-7o|jr§§§§o|jֳS _The ball of steam misses you.o|jՅ# ###.## # ###≈≈≈≈≈ #####.##############≈≈≈ #.....3§...........≈~≈~ #......§§§..~≈≈≈≈~ #.§........ #...#.#..§§o|j@.~~. #.........§§§.. ######◊...... ##...§.§. ....... #......<..÷ #...........◊.# #..##.#..#... ##.#.......◊ #............ ##.##o|jNo|ja ####.....3........§§.#◊..§§#3   smoke demon (summoned, inner flame)o|j4   ##.#.............#.....You shake off some of the fire as you move.39------8o|jW@33o|jZ _The liquid fire burns you!o|j  ##.#####≈≈≈≈≈#####.##############≈≈≈≈≈≈≈≈..................≈~≈~.3...~≈≈≈≈~............≈≈≈≈#.#..§§§......~~.o|j:Q.......§§..#####◊..§§. ##... #.............<..÷..........◊.#..##.#..#...##.#.......◊.....##.#.............#...#.....◊o|jH§3o|j^ #.#####.§§.....§.....3.§.o|j6e.#.....§...#◊..§§§.@.§§You shake off the liquid fire.o|j3=--9Fly o|j6 o|je 8 _The smoke demon leaves your sight.o|j} #####.##############≈≈≈≈≈≈≈≈.....§§...........≈~≈~...§...~≈≈≈≈~.3.§........≈≈≈≈#.#.§.§§......~~......§....#####◊..§§§§o|j~ ##....§. #....@§§...........<..÷..........◊.#Fly ◊#.3   smoke demon (summoned, inner flame).............#..  ##.....................o|jeM.3o|j͋§§.....§....§....§§......§.......§§<§3o|j&20o|jo|jo|j  #.....§§...........≈~≈~ #.......§...~≈≈≈≈~~ #...≈≈≈≈. #...#.#.3...o|j-~~.. #........§§§.. ######◊...... ##......§ o|jS#........ o|j#....§@<§.÷ o|jO#...........◊.#o|j  #..##.#..#o|j(...o|j ##.#.......◊ #............. ##.#.............# #..........#.....◊.o|j ##................. #..)#o|jo|j:M.3o|j§.§.§§§§.....§..@<.3o|j H7--o|j i4==1o|j;#33 _You are engulfed in a cloud of scalding steam.o|j o|j } Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fireo|j A1%3  e - Flame WaveConjuration/Fire1%o|j6 54  f - Stone ArrowConjuration/Eartho|jW )1%3  g - SlowHexeso|j{ 81%1  h - Sticky FlameFire/Alchemyo|j A1%4  o|j -i - Frozen RampartsIce1%o|j (3  j - AirstrikeAiro|j  1%o|j* 4 Select a spell to describe [?] help [!]/[I] toggle spell headerso|j o|j? o|j#   #.....§§...........≈~≈~≈≈≈≈≈≈ Quake2Marine the Destroyer   #......§.§............~≈≈≈≈~~ Deep Elf of Vehumet ***... o|j 7  #.........§.............≈≈≈≈. Health: 37/71 ============------------   #...#.#.§§§..............~~.. Magic: 24/27 =====================---   #.......3.................... AC: 9Str: 5   ######◊.......§.............. EV: 27 o|j Int: 26  ##...................... SH: 0Dex: 15  #...................... XL: 12 Next:  4% Place: Lair:2  #.....@<..÷............ Noise: ---------  Time: 15221.4 (0.0)  #.................◊.#.. b) +2 long sword (freeze)  #..##.#..#............. Cast: Foxfire  ##.#.......◊............ Fly  #.......................  ##.#.............#...... 3   smoke demon (summoned, inner flame)  o|jA #..........#.....◊......  ##......................  #..).............#...... _The ball of steam misses you.You shake off some of the fire as you move. o|j{ _The liquid fire burns you!You shake off the liquid fire. _The smoke demon leaves your sight. _You are engulfed in a cloud of scalding steam.o|j7 o|j o|j$ o|j o|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j  #.....§§...........≈~≈~≈≈≈≈≈≈ Quake2Marine the Destroyer  #......§.§............~≈≈≈≈~~ Deep Elf of Vehumet ***...  #.........§.............≈≈≈≈. Health: 37/71 ============------------  #...#.#.§§§..............~~.. Magic: 21/27 ==================------  #.......3.................... AC: 9Str: 5  ######◊..*....§.............. EV: 27 Int: 26 ##...*.................. SH: 0Dex: 15 #....*................. XL: 12 Next:  4% Place: Lair:2 #.....@<..÷............ Noise: ---------  Time: 15221.4 (0.0)o|jj  #.................◊.#.. b) +2 long sword (freeze) #..##.#..#............. Cast: Foxfire ##.#.......◊............ Fly  #....................... ##.#.............#...... 3   smoke demon (summoned, inner flame) #..........#.....◊...... ##...................... o|j #..).............#...... _You are engulfed in a cloud of scalding steam.  Casting: Foxfire (safe; 1% risk of failure)  o|j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo|j ZAim: a smoke demon (steam, summoned, inner flame, 87% to hit)o|jz3  #.....§§...........≈~≈~≈≈≈≈≈≈ Quake2Marine the Destroyer   #......§.§............~≈≈≈≈~~ Deep Elf of Vehumet ***...   #.........§.............≈≈≈≈. Health: 37/71 ============------------   #...#.#.§§§..............~~.. Magic: 21/27 ==================------ o|jK{  #.......3.................... AC: 9Str: 5   ######◊..`....§.............. EV: 27 Int: 26  ##...`.................. SH: 0Dex: 15  o|jx{#....`................. XL: 12 Next:  4% Place: Lair:2  o|j{#.....@<..÷............ Noise: ---------  Time: 15221.4 (0.0)  #.................◊.#.. b) +2 long sword (freeze) o|j{ o|j|#..##.#..#............. Cast: Foxfire  ##.#.......◊............ Fly o|j2|| #.......................  o|jy|##.#.............#...... 3   smoke demon (summoned, inner flame) o|j| #..........#.....◊......  o|j|##......................  #..).............#......o|j}Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jC}Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo|j}Aim: a smoke demon (steam, summoned, inner flame, 87% to hit)  The stone arrow hits the smoke demon! Flame seeps out of the smoke demon.o|jGζ3Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a smoke demon (steam, summoned, inner flame, 87% to hit)  The stone arrow hits the smoke demon! Flame seeps out of the smoke demon.  The smoke demon is moderately wounded.o|j3moke demon is engulfed in blazing flames.o|j'.......ζ...3o|j:12 ==2.4 (1o|j:B33o|jR9 _Flame seeps out of the smoke demon.o|jڞ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j  #.....§§...........≈~≈~≈≈≈≈≈≈ Quake2Marine the Destroyer  #.....................~≈≈≈≈~~ Deep Elf of Vehumet ***...  #.......................≈≈≈≈. Health: 37/71 ============------------  #...#.#..................~~.. Magic: 18/27 ================--------  #.......ζ.................... AC: 9Str: 5 o|jn ######◊..3................... EV: 12Int: 26 ##...*.................. SH: 0Dex: 15o|j o|j#....*................. XL: 12 Next:  4% Place: Lair:2 o|j*#.....@<..÷............ Noise: ==-------  Time: 15222.4 (0.0) o|jk#.................◊.#.. b) +2 long sword (freeze) #..##.#..#............. Cast: Foxfireo|j, ##.#.......◊............ Fly o|j #....................... ##.#.............#...... 3   smoke demon (summoned, inner flame) #..........#.....◊...... ##...................... #..).............#...... o|j_Flame seeps out of the smoke demon.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jyAiming: Stone Arrow (safe; 1% risk of failure)  o|j!;Press: ? - help, Shift-Dir - straight lineo|j@Aim: a smoke demon (moderately wounded, summoned, inner flame, 87% to hit)o|jI ? #.....§§...........≈~≈~≈≈≈≈≈≈ Quake2Marine the Destroyer  #.....................~≈≈≈≈~~ Deep Elf of Vehumet ***...  #.......................≈≈≈≈. Health: 37/71 ============------------  #...#.#..................~~.. Magic: 18/27 ================--------  #.......ζ.................... AC: 9Str: 5  ######◊...................... EV: 12Int: 26 o|jI ##...................... SH: 0Dex: 15 #...................... XL: 12 Next:  4% Place: Lair:2 #.....@<..÷............ Noise: ==-------  Time: 15222.4 (0.0) o|j6J z#.................◊.#.. b) +2 long sword (freeze) #..##.#..#............. Cast: Foxfire o|j\J ##.#.......◊............ Fly  o|jJ $#....................... ##.#.............#...... 3   smoke demon (summoned, inner flame) o|jJ J#..........#.....◊...... ##...................... o|jJ _#..).............#...... _Flame seeps out of the smoke demon.  o|jaK Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a smoke demon (moderately wounded, summoned, inner flame, 87% to hit)o|jQ   #................... #................... #...#.#............. #.......... ######◊.... ##...`... #....`........ #.o|jR M... #.... #.... ##.... ...o|jWR $ ##.#........... #..........#...o|jR A  ##.............  #..) o|j #########  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a smoke demon (moderately wounded, summoned, inner flame, 87% to hit)  The stone arrow hits the smoke demon!!o|jC §§§§§§§§§.The smoke demon explodes!o|jD J=======3.4 (1o|jL U§§§o|jKP l _The smoke demon residue disappears in a puff of smoke.o|jPo|j^Qo|jSo|jUo|jV}9 27  o|ja8o|j4bN20=o|jco|jAfo|jfo|jNho|jlo|jjm=9=o|jmo|joo|j ro|jrT1==o|jro|jto|jiwo|jwo|jyo|j)|o|j|$40o|j|.=2o|j}E==o|j{~o|jo|j~o|jo|jo|jԅo|j@o|jo|j13==o|jo|jo|jَo|jIo|jo|jגo|j a4==o|jpo|jo|jo|jޘo|jbo|jS2=o|jo|jlo|jh5==o|jo|j8o|jo|jco|jǭo|j3=6==o|jo|jo|jo|jo|j,o|jHo|jin _You start resting.Magic restored.o|jK4.........-------o|j043.4 (20.0)o|j7==-------4.4 (21 _o|jKo|j8o|j9/ o|j/ o|j/1 o|jH3 o|j< no|j< o|j)= S5=o|j? o|j@ o|jAA 9=o|jbC o|jG Bo|jI o|jI K6=o|jK o|jM o|jYN o|jP o|j"R o|jeR o|jT o|j6V ,o|jW o|jZ o|jPZ 97o|j[ o|j,^ o|j^ o|j` o|j?b o|jb o|jc o|je o|jf S8=o|jg o|jj o|jMj o|jyl o|jm o|j n o|jo o|jwr o|jr K9=o|jt o|j=w ,o|jx o|j{ o|js{ o|j$} o|j o|jX :50o|j o|jۂ o|jI o|j o|j) o|j o|j o|j$ o|jf o|j o|j? d51=o|j o|jC o|jv o|j_ o|j o|jӘ o|jy o|j o|j m2=o|jW ,o|j o|jZ ,o|j6 o|j ;3o|jj o|j Bo|j) o|jz o|jd 4=o|j? no|jԿ o|j" o|j U5=o|j o|j= ,o|j# o|j o|jZ o|j o|j ,o|jT o|j= o|j %6o|j o|j6 o|j} o|j o|j o|j( o|j o|j o|ja K7=o|j o|j\ o|j o|j o|jO o|j o|j o|j o|jp U8=o|j o|jS o|j o|j o|j o|j_ o|jr o|j) o|jz %9o|j o|jT o|j o|jc o|jR o|j o|ji o|j o|j1 o|j o|j o|j' L60=o|j o|j o|j4 o|jc o|j o|j o|j< o|j o|j o|jg N1=o|j  o|jC o|j o|j o|j o|j5 o|j o|j o|j_ %2o|j o|j o|j ! o|j" o|j$ o|j%% o|j& o|j( o|j) K3=o|j* o|j, o|jb- o|jq. o|j0 o|j0 o|j_2 o|jc4 o|j4 ?4=o|j5 o|j6 o|j@9 ,o|j: o|j< ,o|jx> o|jL@ o|j@ o|jB o|jD o|jZD %5o|jE o|jG o|jG o|j\I o|j>K ,o|jL o|jkN o|jQ a6=o|jR o|jS o|jT o|jW o|jKW o|jX o|j[ o|jI[ U7=o|j7] o|j_ o|j_ o|ja o|jd o|j3d o|je o|jg o|jh %8o|ji o|jk o|jl o|jm o|jp o|jep o|jq o|js o|jet o|ju o|jx o|jx K9=o|j7{ o|j| ,o|j} o|j ,o|j o|jX o|j V70=o|j o|j o|j o|j o|j o|j o|jg o|j` k _You start resting.HP restored.o|j o|jy .330.4 (86o|jW `1=1.4 (87 _o|j] o|j6 o|j M####.##############≈≈≈≈~≈~≈≈≈≈≈≈......~≈≈≈≈~~....≈≈≈≈#.#~~......######◊##......@..........<..÷............◊.# #..##.#..#.  o|j @##.#.......◊............#... ##.#...............o|j o|j 02.4 (1.0)o|j o|jZ o|jK M ##.## ###≈≈≈≈≈######.##############≈≈≈≈~≈~≈≈≈≈≈≈......~≈≈≈≈~~....≈≈≈≈#.#~~......######◊##.................<..÷...  #.................◊.#.. Fly #◊ ....#.........#..o|j/S;3o|jAZo|j\o|jԪtM###.##  *#≈≈≈###  ##.## ###≈≈≈≈≈######.##############≈≈≈≈~≈~≈≈≈≈≈≈......~≈≈≈≈~~....≈≈≈≈#.#~~......######◊##...........o|jeR......<..÷...  #.................◊.#..###.#...........4o|j  #.).≈##   # *#≈≈≈#  ##.## ###≈≈≈≈≈#  #####.##############≈≈  #≈~≈~≈≈≈≈≈  #.~≈≈≈≈~  #......≈≈≈≈  #...#.#~~  #.....  ######◊ #......  #.........  #......<..÷...o|j  #........◊.#  #..##.#..#  ##.#.......◊  #...o|jo|jxA=5o|jVo|jo|jZ ##[.)~≈#****≈≈≈≈  #.).≈##   # *#≈≈≈#  ##.## ###  #####.##############≈≈  #≈~≈~≈≈≈≈  #.~  #......≈≈≈  #...#.#~~  #.....  ######◊ #......  #.........  #......<..÷...  #........◊.#  #..##.#..#  ##.#◊o|je`o|jwa%6o|jeo|jKgo|jr  #.##~~≈≈#≈≈≈≈≈## ##[.)~≈#****≈≈≈≈  #.).≈##  # *#≈≈≈#  ##.## ###  #####.##############≈≈  #≈~≈~  #.~  #......≈≈  #...#.#~  #.....  ######◊ #......  #.........  #......<..÷...  #........◊  #..##.#..#o|j o|j %7o|j o|j" o|j  #####~~≈#* **# #.##~~≈≈#≈≈≈≈≈## ##[.)~≈#****≈≈≈≈  #.).≈##  # *#o|j   ##.## ###  #####.##############≈≈  #≈~≈~  #.~  #.....≈  #...#.#  #.....  ######◊ #......  #.........  #......<..÷o|j8 j.  #........◊o|j' o|j( %8o|j!? o|jY  *I3~≈≈#** **≈≈≈≈≈≈**  #####~~≈#* **# #.##~~≈≈#≈ ##[.)~≈#****≈≈≈≈  #.).≈##  # *#  ##.## ###  #####.##############≈≈  #≈~≈~  #o|jZz~  #.....  #...#.#  #.....  ######◊ ##......  #.........  #<..÷.o|j]eo|j'f%9o|j|o|j ~o|ju  *I3~≈≈#** **≈≈≈≈≈≈** #####~~≈#* ****≈≈≈≈ #.##~~≈≈# **≈≈≈≈≈ ##[.)~≈#* ***  #.).≈## *#  ###.## *#  ##.## ###  #####.#  #.≈~≈~  #o|jT.~  #  #...#.#  #......  ######◊  ##  #.......  #......<..÷o|jVo|jC &40o|j(o|j*o|jb  *##~≈≈≈≈*  *I3~≈≈#** **≈≈≈≈≈≈** #####~~≈#* **# #.##~~≈≈#≈ ##[.)~≈#****  #.).≈##  # *#  ##.## ###o|j   #####@##############≈≈  #≈~≈  #  #.....  #...#.#  #.....  ######◊ #......  #.........o|j*o|j+%1o|j3o|j5o|jv   *#≈≈≈≈≈≈≈≈≈≈≈*  *##~≈≈≈≈*  *I3~≈≈#** **≈≈≈≈≈≈* #####~~≈#* ** #.##~~≈≈#≈ ##[.)~≈#****  #.).≈##  # *  ##@## ##  #####.##############  #...........≈~  #...........  #.....  #...#.#  #.....  ######◊ #o|j o|j %2o|j@ o|j o|jh  *##≈≈≈≈≈≈≈***   *#≈≈≈≈≈≈≈≈≈≈≈*  *##~≈≈≈≈*  *I.~≈≈#** **≈≈ #####~~≈#* ** #.##~~≈≈#≈ ##[.)~≈#****  #.).≈##  #   ##.## #  #####.##############  #........≈  #..........  #.....  #...#.#  #......  ######◊o|juo|j%3o|jo|j*o|jo|jhReally fly into a travel-excluded area? Y - Yes o|j̃' N - Noo|j o|j* Q *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 27/27 ========================  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~~≈#* ****≈≈≈≈ EV: 27 Int: 26 #.##~~≈≈#**≈≈≈ SH: 0o|j6, Dex: 15 ##[.)~≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ---------  Time: 15343.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly   #..................≈~  #.................... I   obsidian statue (unaware)  #....................  #...#.#..............  #....................The smoke demon explodes! _The smoke demon residue disappears in a puff of smoke. _You start resting. _Magic restored. _You start resting. _HP restored.o|j6 o|j7   4.4 (1Water o|jS@ o|j"B o|jZ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j-  *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 24/27 =====================--- o|j,/ *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####*~≈#* ****≈≈≈≈ EV: 27 Int: 26 #.##~*≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ---------  Time: 15344.4 (0.0) ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue (unaware) #.................... #...#.#.............. o|j/ )#.................... _HP restored.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (unaware, hasn't noticed you, 100% to hit)o|j  *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 24/27 =====================---  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####`~≈#* ****≈≈≈≈ EV: 27 Int: 26 o|j' #.##~`≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)`≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ---------  Time: 15344.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue  #....................  #...#.#..............  #....................Casting: Stone Arrow (safe; 1% risk of failure)  o|jf Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (unaware, hasn't noticed you, 100% to hit)  The stone arrow hits the obsidian statue!o|j;{ I.5~~~5   shadow imp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian statue (unaware, hasn't noticed you, 100% to hit)  The stone arrow hits the obsidian statue!  The obsidian statue is moderately damaged.o|j@| :12 ==5.4 (1o|j o|jf h _The obsidian statue's eyes glow briefly.o|jxo|jzrEvoke which item? Wands o|j*{ c - a wand of iceblast (22)d - a wand of digging (10)  e - a wand of paralysis (11)  f - a wand of mindburst (13) Miscellaneous  g - a +0 phantom mirror [!] read|quaff|evoke[?] describe selectedo|jho|jqo|jxa *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ======================== o|jDy *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 24/27 =====================---  *I.5≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~~≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)~≈#*o|j~y ***≈ XL: 12 Next:  4% Place: Lair:2  #.).@##o|jy?*# Noise: ==-------  Time: 15345.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire o|jzE #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue  #.................... 5   shadow imp (summoned)  #...#.#..............  #....................Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (unaware, hasn't noticed you, 100% to hit)  The stone arrow hits the obsidian statue!  o|jzThe obsidian statue is moderately damaged. _The obsidian statue's eyes glow briefly.o|j *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 24/27 =====================--- *I.5≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~*≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~*≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: |j39;49m==-------  Time: 15345.4 (0.0) ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... 5   shadow imp (summoned) #...#.#.............. #....................The stone arrow hits the obsidian statue!  The obsidian statue is moderately damaged. _The obsidian statue's eyes glow briefly.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a shadow imp (summoned, chance to affect: 85%)o|j  *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 24/27 =====================---  *I.5≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~~≈#* ****≈≈≈≈ EV: 12Int: 26 o|jl#.##~~≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)~≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ==-------  Time: 15345.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~o|j   #.................... I   obsidian statue  #.................... 5   shadow imp (summoned)  #...#.#..............  #....................The obsidian statue is moderately damaged. _The obsidian statue's eyes glow briefly.o|j:Aiming: MindburstPress: ? - help, Shift-Dir - straight lineo|jj{Aim: a shadow imp (summoned, chance to affect: 85%)  Okay, then.o|jo|jo|jo. _o|jh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jf *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 21/27 ==================------ *I.5≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5o|j$ #####*~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~*≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ==-------  Time: 15345.4 (0.0) ###.##o|je* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... 5   shadow imp (summoned) #...#.#.............. #.................... _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  o|jPress: ? - help, Shift-Dir - straight lineAim: an obsidian statue (moderately damaged, 100% to hit)o|j- o|j8 a *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ======================== o|j9 $ *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 24/27 =====================---  *I.5≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~~≈≈#**≈≈≈ SH: 0Dex: 15 o|j: ##[.)~≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ==-------  Time: 15345.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue o|js;  #.................... 5   shadow imp (summoned)  #...#.#..............  #....................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j; 4Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (moderately damaged, 100% to hit)  o|j; +Okay, then.o|jF o|j,G o|jO o|jR . _o|j+Ao|jC Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%o|j@D{1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner Flameo|jcDKHexes/Fire1%3  e - Flame WaveConjuration/Fireo|jD31%4  f + Stone Arrowo|jYEgConjuration/Earth 1% 3 g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir1%4 o|jESelect a spell to describe [?] help [!]/[I] toggle spell headerso|j?o|j{o|jբ *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 24/27 =====================---  *I.5≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~~≈#* ****≈≈≈≈ EV: 12Int: 26 o|j#.##~~≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)~≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ==-------  Time: 15345.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue  #.................... 5   shadow imp (summoned)  #...#.#..............  #....................Casting: Stone Arrow|j36m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (moderately damaged, 100% to hit) _Okay, then.o|jB3o|jto|j o|j% | Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - Magic DartConjuration1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - Searing Rayo|j Conjuration1%2  e - Static DischargeConjuration/Air1%2  f - PasswallEarth1%3  g - Volatile BlastmotesFire/Translocation1%3  h - Confusing TouchHexeso|j 3% 3  i - ApportationTranslocation4%1  j - Call Canine FamiliarSummoningo|j 16% 3  k - Rending BladeConjuration/Forgecraft 1% 4 o|jF l - Plasma BeamFire/Air9% 6  m - Summon Seismosaurus Egg Summoning/Earth 19% 4 o|jm n - Dimensional Bullseye Hexes/Translocation 22% 4  o - Animate DeadNecromancyo|jz y45% 4  p - Chain LightningConjuration/Air 100% 9  q - Fire StormConjuration/Fire 100% 9 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exito|jw o|jȍ *##≈≈≈***Quake2Marine the Destroyer o|j2*##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 24/27 =====================--- o|jg *I.5≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 o|j\#####~~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~~≈≈#o|j**≈≈≈ SH: 0Dex: 15 o|jr##[.)~≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ==-------  Time: 15345.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water  o|j֏ #..................≈~  #.................... I   obsidian statue o|j #.................... 5   shadow imp (summoned)  #...#.#.............. o|jnA #....................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (moderately damaged, 100% to hit) o|j6_Okay, then.o|jMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an obsidian statue (moderately damaged, 100% to hit) _Okay, then.  o|jo|jo|j. _o|jļ @  Press: ? - help, Shift-Dir - straight line: an obsidian statue (moderately damaged, 100% to hit) _Okay, then. _Okay, then.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 21/27 ==================------ *I.5≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 o|j#####*~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~*≈≈# **≈≈≈ SH: 0Dex: 15 o|jJ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ==-------  Time: 15345.4 (0.0) ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire o|j#####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... 5   shadow imp (summoned) #...#.#.............. #.................... _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo|j9Aim: an obsidian statue (moderately damaged, 100% to hit)o|j& *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 21/27 ==================------  *I.5≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####`~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~`≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)`≈#****≈ XL: 12 Next:  4% Place: Lair:2 |j'm #.).@##*# Noise: ==-------  Time: 15345.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue  #.................... 5   shadow imp (summoned)  #...#.#..............  #....................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (moderately damaged, 100% to hit)  The stone arrow hits the obsidian statue!!o|jRC~5o|jB~~~~~o|jkX2=6.4 (1o|jo|jWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian statue (moderately damaged, 100% to hit)  The stone arrow hits the obsidian statue!! _The obsidian statue is heavily damaged.o|j}\  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jZ *##≈≈≈***  Quake2Marine the Destroyero|j *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 19/27 ================-------- *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####*5≈#* ****≈≈≈≈ EV: 12Int: 26 o|jM#.##~*≈≈# **≈≈≈ SH: 0Dex: 15 o|j##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ==-------  Time: 15346.4 (0.0) ###.##o|j* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ o|j}#.................... I   obsidian statue #.................... 5   shadow imp (summoned) #...#.#.............. #.................... _The obsidian statue is heavily damaged.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo|j8 }Aim: an obsidian statue (heavily damaged, 100% to hit)o|j.J *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...o|j9  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 19/27 ================--------  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####`5≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~`≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)`≈#****≈ XL: 12 Next:  4% Place: Lair:2 o|j #.).@##*# Noise: ==-------  Time: 15346.4 (0.0)  ###.##* b) +2 long sword (freeze) o|j1 ##.#### Cast: Foxfire  #####.##############≈ Fly Water  o|jE #..................≈~ o|j; #.................... I   obsidian statue  #.................... 5   shadow imp (summoned)  #...#.#..............  #....................o|jڎ,Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (heavily damaged, 100% to hit)  The stone arrow hits the obsidian statue!!o|jD~~~o|j*7.4 (1o|j$o|jQ(UConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian statue (heavily damaged, 100% to hit)  The stone arrow hits the obsidian statue!! _The obsidian statue is severely damaged.o|jl  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j\ *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 16/27 ==============---------- *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####*5≈#* ****≈≈≈≈ EV: 12Int: 26 o|j#.##~*≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ==-------  Time: 15347.4 (0.0) ###.##* b) +2 long sword (freeze) o|j##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... 5   shadow imp (summoned) #...#.#.............. #.................... _The obsidian statue is severely damaged.o|jCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j 2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (severely damaged, 100% to hit)o|j *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 16/27 ==============----------  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####`5≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~`≈≈#**≈≈≈ SH: 0Dex: 15 o|j##[.)`≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ==-------  Time: 15347.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue  #.................... 5   shadow imp (summoned)  #...#.#..............  #....................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow o|jd(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (severely damaged, 100% to hit)  The stone arrow hits the obsidian statue!!o|jdEG~5o|jU4~~~4   orange demon (reaching, summoned)5   shadow imp (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian statue (severely damaged, 100% to hit)  The stone arrow hits the obsidian statue!!  The obsidian statue is almost destroyed.o|jW*8.4 (1o|jao|joeh _The obsidian statue's eyes glow briefly.o|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j1  *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 13/27 ===========------------- *I4~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####*~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~5≈≈# **≈≈≈ SH: 0Dex: 15 o|jn ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ==-------  Time: 15348.4 (0.0) ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... 4   orange demon (reaching, summoned) #...#.#.............. 5   shadow imp (summoned) #.................... o|j( e_The obsidian statue's eyes glow briefly.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (almost destroyed, 100% to hit)o|jN  *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 13/27 ===========------------- *I4~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5o|j"O  #####~~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~§≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)~≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 o|jO #.).@## *# Noise: ==-------  Time: 15348.4 (0.0) ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... 4   orange demon (reaching, summoned) #...#.#.............. 5   shadow imp (summoned) #....................Confirm with . or Enter, or press ? or * to list all spells.o|jP Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (almost destroyed, 100% to hit)  The stone arrow hits the shadow imp!  You kill the shadow imp!o|jg d   *##  *#  *##  # # `≈#*     ##.##       o|jK K.4o|j 4.~o|j\ Z14=9.4 (1o|j] o|j  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  o|j LAim: an obsidian statue (almost destroyed, 100% to hit)  The stone arrow hits the shadow imp!  You kill the shadow imp! _The shadow imp disappears in a puff of smoke!o|jN  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j  *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 11/27 =========--------------- *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####4~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~*≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ==-------  Time: 15349.4 (0.0)|j 10;12H ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... 4   orange demon (reaching, summoned) #...#.#.............. #.................... _The shadow imp disappears in a puff of smoke!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo|j` ~Aim: an obsidian statue (almost destroyed, 100% to hit)o|jz *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 11/27 =========---------------  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####4~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~`≈≈#**≈≈≈ SH: 0o|jDex: 15 ##[.)`≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ==-------  Time: 15349.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue  #.................... 4   orange demon (reaching, summoned)  #...#.#.............. o|jg #....................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (almost destroyed, 100% to hit)  The stone arrow hits the orange demon!!o|j [t§~50.4 (1o|jVeo|jg4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian statue (almost destroyed, 100% to hit)  The stone arrow hits the orange demon!! _The orange demon is moderately wounded.o|jno|j Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f + Stone ArrowConjuration/Earth 1% 3 o|jg - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir1%4 Select a spell to describe [?] help [!]/[I] toggle spell headerso|j1 o|j9 o|jE a *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ======================== o|j F  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 11/27 =========---------------  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####4~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~§≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)~≈#****≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ==-------  Time: 15350.4 (0.0)o|jG *  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statueo|jG   #.................... 4   orange demon (reaching, summoned)  #...#.#..............  #....................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo|jH Aim: an obsidian statue (almost destroyed, 100% to hit)  The stone arrow hits the orange demon!! _The orange demon is moderately wounded.o|jQ o|jR o|j8Z o|j\ o|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j^ *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 8/27=======----------------- *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####4~≈#* ****≈≈≈≈ EV: 12Int: 26 o|j;#.##~*≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ==-------  Time: 15350.4 (0.0)o|jj ###.##o|j6* b) +2 long sword (freeze) ##.## ## Cast: Foxfireo|jZ #####.##############≈ Fly Water  o|j#..................≈~ #.................... I   obsidian statue o|j%C#.................... 4   orange demon (reaching, summoned) #...#.#.............. #.................... _The orange demon is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jQ2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (almost destroyed, 100% to hit)o|jŠ *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***o|j1)Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 8/27o|jc=======-----------------  *I.~≈≈#** **≈≈≈≈≈≈* AC: 9o|j'Str: 5 #####4~≈#* ****≈≈≈≈ EV: 12o|j=Int: 26 o|j؋#.##~`≈≈#**≈≈≈ SH: 0Dex: 15 o|j##[.)`≈#*o|j***≈ XL: 12 Next:  4% Place: Lair:2  #.).@##*# Noise: ==-------  Time: 15350.4 (0.0)  ###.##* b) +2 long sword (freeze)  ##.##o|j## Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #.................... I   obsidian statue o|jF #.................... 4   orange demon (reaching, summoned)  #...#.#..............  #....................Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jύ2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (almost destroyed, 100% to hit)  o|j&The stone arrow hits the orange demon!o|jM~4o|j14~~o|j`9=1.4 (1o|jL'o|j*NConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an obsidian statue (almost destroyed, 100% to hit)  The stone arrow hits the orange demon! _The orange demon is heavily wounded.o|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 6/27=====------------------- *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####*~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~4≈≈# **≈≈≈ SH: 0Dex: 15 ##[.)*≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ==-------  Time: 15351.4 (0.0) |j0m###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... 4   orange demon (reaching, summoned) #...#.#.............. #.................... _The orange demon is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (almost destroyed, 100% to hit)o|jZ *##≈≈≈***  Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***  Deep Elf of Vehumet ***... *#≈≈≈≈≈≈≈≈≈≈≈***  Health: 71/71 ======================== *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 6/27=====------------------- *I.~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~§≈≈# **≈≈≈ SH: 0o|jDex: 15 ##[.)~≈#* ***≈ XL: 12 Next:  4% Place: Lair:2 #.).@## *# Noise: ==-------  Time: 15351.4 (0.0) ###.##* b) +2 long sword (freeze) ##.## ## Cast: Foxfire #####.##############≈ Fly Water  #..................≈~ #.................... I   obsidian statue #.................... 4   orange demon (reaching, summoned) #...#.#.............. #....................Press: ? - help, Shift-Dir - straight lineAim: an obsidian statue (almost destroyed, 100% to hit)  The stone arrow misses the orange demon.The stone arrow hits the obsidian statue!!  You destroy the obsidian statue!Vehumet accepts your kill.o|j).o|j   *##  *#  *## *. #####`~≈#* #.##~`≈≈# `≈#*    o|j+ ##.##         o|jː≈≈≈≈≈≈≈≈≈~≈≈≈≈..~≈≈~~≈§≈≈~≈o|jY82.4 (1  You destroy the obsidian statue!  Vehumet accepts your kill. _The orange demon disappears in a puff of smoke!raining target 6.0 for Air Magic reached  Your Air Magic skill increases to level 6!You need to enable at least one skill for training.o|jߞ/  --more--o|jo|j|  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   9.9  -2   k - Spellcasting   9.0   6.3  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1   c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3   d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0  |jc36m 4.2  +1       o - Fire Magic  10.0  10.1  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   5.0   5.0  +1   f - Long Blades   6.2   8.3  -1   q - Air Magic   6.0   5.9  +1       r - Earth Magic   5.0   5.0  +1   g - Armour   0.0   1.4  -2       h - Dodging   3.0   2.8  +2o|j2   s - Evocations   4.0   4.2  +1   i - Shields   0.0   1.4  -2       j - Stealth   3.0   2.4  +3                                      You need to enable at least one skill.[?] Help[=] set a skill target  o|j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetso|j?L? s + Evocations 4.0o|jTargetTarget8.0  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetso|j[?25h[?0co|j*0 o|jһ [?25l[?1co|j 6.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetso|j *##≈≈≈***Quake2Marine the Destroyer *##≈≈≈≈≈≈≈***Deep Elf of Vehumet ***...  *#≈≈≈≈≈≈≈≈≈≈≈*** Health: 71/71 ========================  *##~≈≈≈≈***≈≈≈≈≈≈** Magic: 6/27=====-------------------  *..~≈≈#** **≈≈≈≈≈≈* AC: 9Str: 5 #####~~≈#* ****≈≈≈≈ EV: 12Int: 26 #.##~§≈≈#**≈≈≈ SH: 0Dex: 15 ##[.)~≈#****≈ XL: 12 Next:  8% Place: Lair:2  #.).@#|j4m#*# Noise: ==-------  Time: 15352.4 (1.0)  ###.##* b) +2 long sword (freeze)  ##.#### Cast: Foxfire  #####.##############≈ Fly Water   #..................≈~  #....................   #....................   #...#.#..............   #.................... You destroy the obsidian statue!Vehumet accepts your kill. _The orange demon disappears in a puff of smoke!Training target 6.0 for Air Magic reached!  Your Air Magic skill increases to level 6!You need to enable at least one skill for training. _o|j5 /  *##≈≈≈***  *##≈***  *#≈***  *##~≈≈≈≈***≈≈≈≈≈≈  *..~≈≈#** **≈≈≈≈≈≈ #####~~≈#* **** #.##~§≈≈# ** ##[.)~≈#* ***  #.)@≈## *  ###.##   ##.##   #####.#  #.......≈  #.......  #........  #...#.#...  #o|j? 6~o|juA  27  --3 _o|jH o|jK o|jvHIo|jS_7=o|j_o|jd,o|joeo|j6io|ji^8==o|jlo|jo,o|jro|jsvo|jvo|jTyo|j|o|jp}^9==o|jo|jo|jwo|jo|jo|jko10/27=o|j׌o|j0o|jo|jo|jߘ,o|j9o|j՜o|jJS1=o|jo|j)o|jo|jJo|jSo|jĩ^2==o|jo|jo|jׯo|jfo|jo|jݵo|jVo|juo|jݻ^3==o|jUo|jo|jo|jo|jo|jzk14==o|j o|jco|jo|jVo|j o|jdo|jo|jo|j{j5==o|j o|j*o|j}o|j6==o|jyo|jvo|jo|jro|j|o|jo|jo|jo|jIj7==o|j o|j>o|jo|jo|jo|jj8==o|jo|jo|j2o|j o|j"o|jH#o|j&o|j+m9=o|j+o|j<,o|jAo|j8o|jN20=o|jo|jM o|j o|j! o|j,o|jo|jo|j+j1==o|j^o|jo|j o|j"o|j,~2==o|j/o|j2o|j@3o|j26o|j9o|j":o|jV=o|jAo|jzAh3==o|jDo|jnHo|jHo|j]Lo|jPo|jPh4==o|jt.5==o|j|,o|jMo|jo|j h6==o|j:o|j7o|jo|jo|j,o|jo|jn _You start resting.Magic restored.o|j9--o|j1403.4 (50.0)o|j}7==4.4 (51 _o|jɳo|j*o|j6M *****  *##≈≈≈***  *##***  *#≈≈≈≈≈≈≈≈≈≈≈**##~≈≈≈≈***≈≈≈≈≈≈* *..~≈≈#** **≈≈≈#####~~≈#* ****≈#.##~~≈≈#**≈≈##[.@~≈#***.).≈##*###.##    ##.### Fly ... ........o|jo|j 05.4 (1.0)o|jo|j3 _You see here the +8 quarterstaff "Heetimo" {flame, Int+3}.o|j u  *##**   *##≈≈≈***  #***  *#≈≈≈≈≈≈≈≈≈≈≈***  ###~≈≈≈≈***≈≈≈≈≈≈** *..~≈≈#** **≈≈≈≈≈≈*#####~~≈#* ****≈≈#.##~@≈≈# **≈≈≈o|j ##[.)~***≈ #.).≈*# ###.## * ##.##  #####.############## #.≈~ #. #.......o|j? o|jo d6Water _o|j o|j o|jM *##**  *##≈≈≈***  *##***  *#≈≈≈≈≈≈≈≈≈≈≈*** o|j###~≈≈≈≈#**≈≈≈≈≈≈* #..~≈≈#** **≈≈≈≈≈≈*####@~≈#* ****≈.##~~≈≈**≈≈##[.)~≈##***≈.).≈##*# o|j% ###.##*o|jso|j%7o|jo|jo|jD&y  *##**   *##≈≈≈***   *##***   *#≈≈≈≈≈≈≈≈≈≈≈*  ###~≈≈≈≈#  #@.~≈≈#** **≈≈ #####~~≈## ** #.##~~≈≈#≈ ##[.)~≈##***  #.).≈##o|j'U  ###.##   ##.## #  #####.##############  #≈o|jQ.o|jX/L=8o|j)5o|j97o|j  *##**  *##≈≈≈***  *##≈***  *#≈***  ###~≈≈≈≈#**≈≈≈≈≈≈* #.@~≈≈#** **≈≈≈≈≈≈*#####~~≈## ****≈#.##~~≈≈# **≈##[.)~≈## ***≈ #.).≈## *# ###.## * ##.## # #####.#≈ #.≈~o|j o|jj o|j %9o|jN o|j6R3o|jTo|jYo|j$]o|jA_?Water o|jfBo|jZgo|jjo|jno|jqo|j7r=Water o|jto|jhwo|j0zo|jzo|jD}o|jjo|jo|jNo|jo|jo|j͎o|j4o|j*o|jo|jo|jo|jo|jo|jeo|jo|jo|jko|j%,o|jo|j!o|jGo|j޲o|jo|jSo|j˸o|j@o|jo|jo|j/o|jo|j!o|jo|jo|jXo|jo|j:o|jo|jo|jo|jo|jo|j?o|jo|j'o|j,o|jPo|j4o|jo|j^o|jo|j~o|jWo|jo|jCo|jo|jo|jvo|jo|j=o|jo|jo|j\o|jo|jo|j6o|jo|jo|jo|jo|jo|jo|jBo|jo|jo|jo|jo|jHo|jo|jo|jo|jo|jo|j o|jk"o|j"o|j#o|j 0o|j*1o|j1o|j2o|j@o|jZBo|jCo|jCo|jkPo|jTBo|jV_o|jao|jao|jbo|jsXo|jo|jo|j6(o|jÂo|j*o|j6o|jŐo|jUo|jo|jΟo|jlo|jo|jo|jNo|jo|jao|jo|jo|jo|jo|jo|jo|jMo|jo|jXo|jo|jo|j(o|jXo|jo|jo|j8o|jo|jo|jo|jRo|jo|j=o|jo|jo|j\o|jo|j$ o|j o|j o|jo|j,o|j=o|jlo|jo|joo|jo|j"o|j$o|jj%o|jZ&o|j+o|j,-o|j-o|j.o|j4o|j6o|j6o|jh7o|jE=o|j[?,o|jAo|jFo|j+Ho|jHo|jIo|j"Oo|j>S,o|jSo|jiXo|jZo|jZo|j_o|j_o|jbo|jjbo|jdo|jgo|jjo|jhko|jtlo|j!|o|j5,o|jo|jo|jHo|jo|j o|jo|jRo|jЧo|jo|j(o|jo|j=Water o|jo|j'o|j7o|jOo|jo|jo|jM,o|jo|j? .............................###. ..◊P###..~.......####.~.....##... ..###..⌠÷≈≈≈..........≈≈≈.⌠...... ..#.....~~.~...........≈≈~..##... .......≈≈~≈.≈≈≈≈..≈≈≈≈.≈~.≈.##... ..##...≈~≈.≈≈≈≈≈≈≈≈≈≈≈~.≈≈≈.##... ..####.≈≈...≈≈≈≈≈≈≈≈≈≈...≈≈.##... ..#..##..≈.≈≈≈≈≈≈≈≈≈≈≈≈.~...####. ........≈≈.≈≈≈≈≈@≈≈≈≈≈≈~≈≈...###. .........≈≈≈≈≈≈[)%)≈≈≈≈~≈........ ..........≈≈≈≈≈%>.!≈≈≈≈≈......... .........≈~≈≈≈≈/)!!≈≈≈≈≈~........ ........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈........ ...........≈≈≈≈≈≈≈≈≈≈≈≈.≈....##P. .......≈≈...≈≈≈≈≈≈≈≈≈≈...o|j;@~.### ...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈.~≈...#### ...####~≈~≈.≈≈≈≈..≈≈≈~.≈~~≈.###..o|jC ◊P###..~####.~.....##..###..⌠÷≈≈≈..........≈≈≈.⌠........~~.~.≈≈~..##.....≈≈~≈.≈≈≈≈..≈≈≈≈.≈~.≈o|joDn##...≈~≈.≈≈≈≈≈≈≈≈≈≈≈~.≈≈##.≈≈........##..≈.≈≈.~...####......≈~≈≈....≈≈≈≈≈≈[@%)........≈≈≈≈≈%>.!≈≈≈≈≈.≈~≈≈≈≈/)!!≈≈≈≈≈~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~≈.≈≈≈≈..≈≈≈~. ........~≈.....[......≈≈~~..# #.. o|jSg70.4 (61.0)  1.4 (62o|joo|j|y _You see here a +0 antimagic orcbow.o|jo|jo|jo|j....≈≈≈≈o|j%◊P###..~.####.~.....##. .###..⌠÷≈≈≈.≈≈≈.⌠. .#.....~~.~.≈≈~..##.≈≈~≈.≈≈≈≈..≈≈≈≈.≈~.≈.##. .##...≈~≈.≈~.≈≈≈.##. .####.≈≈...≈...≈≈.##. .#..##..≈.≈.~...####.#≈≈.≈~≈≈...###.#≈≈≈≈≈≈[)@)≈≈≈≈~≈.≈≈≈≈≈%>.!≈≈≈≈≈.≈~≈≈≈≈/)!!≈≈≈≈≈~.≈≈≈~≈.≈.≈....##P.o|ji&≈≈...≈...≈~.#####.##.#≈~≈.%≈.~≈...####.####~≈~≈.≈≈≈≈..≈≈≈~.≈~~≈.###.~≈.....[......≈≈~~..# #.o|jA,0.0)o|ji  2.4 (1 _o|jo|j%W _You see here a rimehorn talisman.o|jo|jxo|jJo|j}o|jHo|jѼ: _o|jQ12 o|jyo|jq _c - 2 potions of curing (gained 1)o|jro|jX 27  o|j o|j Q12 o|jN o|j. M _C - 2 potions of cancellation (gained 1)o|jQ5 o|j5 _ 27  o|jsD o|jP Q12 o|j}W o|j5v T#.....~~.~...........≈≈~ ......≈≈~≈.≈≈≈≈..≈≈≈≈.≈~.≈.###...≈~≈.≈≈≈≈≈≈≈≈≈≈≈~.≈≈≈ .####.≈≈...≈≈≈≈≈≈≈≈≈≈...≈..##..≈.~...####.# .......≈≈.≈≈~≈≈...###.# .o|jv .......≈≈≈≈≈≈[)%)≈≈≈≈~≈...........≈≈≈≈≈%>..≈≈≈≈≈..........~≈≈≈≈/)@.≈≈≈≈≈~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈.≈....##P≈≈......≈~.#####.....[......≈≈~ ..##..⌠.~≈~..........~~≈.⌠.# #...  ..##...##..........##......###... o|jG  .#.....~~.~.≈≈~..##.≈≈~≈.≈≈≈≈..≈≈≈≈.≈~.≈.## ..##...≈~≈.≈~.≈≈≈.## ..####.≈≈...≈...≈≈.## ..#..##..≈.≈.~...####..≈≈.≈~≈≈...###..≈≈≈≈≈≈[)%)≈≈≈≈~≈.≈≈≈≈≈%>..≈≈≈≈≈.≈~≈≈≈≈/@..≈≈≈≈≈~.≈≈≈~≈.≈.≈....##P.≈≈...≈...≈~.#####.##.#≈~≈.%≈.~≈...####o|j# .####~≈~≈.≈≈≈≈..≈≈≈~.≈~~≈.###.~≈.....[......≈≈~~..# #.##..⌠.~≈~.~~≈.⌠.# #.##...##.##......### _M - 4 potions of mutation (gained 1)o|j. +8.4 (6o|j l 27  9.4 (7o|jv  _You see here the +0 falchion of Iniok {flame, *Noise rPois Str+3 Stlth+}.o|jpFo|jFo|jXo|joo|j[x: _o|jo|j@K #..#.....~~.~.≈≈~..##.≈≈~≈.≈≈≈≈..≈≈≈≈.≈~.≈.## #..##...≈~≈.≈~.≈≈≈.## #..####.≈≈...o|j≈...≈≈.## #..#..##..≈.≈.~...####.≈≈.≈~≈≈...###o|j.≈≈≈≈≈≈[)%)≈≈≈≈~≈ #.≈≈≈≈≈%>..≈≈≈≈≈.≈~≈≈≈≈@)..≈≈≈≈≈~ #o|jj.≈≈≈~≈ #.≈.≈....##P o|j=P#.≈≈...≈...≈~. o|jao#...##.#≈~≈.%≈.~≈...o|j.####~≈~≈.≈≈≈≈..≈≈≈~.≈~~≈.### #o|j8.~≈.....[......≈≈~~..# # #...##..⌠.~≈~.~~≈.⌠.# # #...##...##o|j*.##......###o|j,80.4 (1o|j412 1.4 (2o|j+o|jۮ, _b - a wand of acid (5)o|j 3o|j o|j8 :)o|jWD 78 M##..⌠÷≈≈≈≈≈≈.⌠... #..#.....~~.~...........≈≈~. ........≈≈~≈.≈≈≈≈..≈≈≈≈.≈~....≈~≈.≈~.≈###.≈≈......≈≈.##.. #..#..##...~...#≈≈.≈≈≈≈≈≈≈≈≈...### .≈≈≈≈≈≈[)%)≈≈≈≈~≈ o|jD #.≈≈≈≈≈@>. ..≈~≈≈≈≈.)..≈≈≈≈≈~≈≈≈~≈≈....... #...........≈≈≈≈≈≈≈≈≈≈≈≈.≈....##P Fly o|jE 3o|j/E /.~≈~..........~o|jR &0o|jY l 27  2.4 (1o|j^ o|j`f _You see here the rimehorn talisman "Haipsumm" {Rampage rN+}.o|j6o|jo|j o|jyO0.o|j0o|jQo|jE _Done exploring.o|j,# o|j# U  o|jL* o|jh o|jo 0o|ju o|jx E _Done exploring.o|jo|jWhere to? (? - help)  D - Dungeon  T - TempleL - Lairo|jѳN - Spider Nest o|j` o|j #..###..⌠÷≈≈≈..........≈≈≈.⌠..... Quake2Marine the Destroyer #..#.....~~.~...........≈≈~..##.. Deep Elf of Vehumet ***... ........≈≈~≈.≈≈≈≈..≈≈≈≈.≈~.≈.##.. Health: 71/71 ======================== #..##...≈~≈.≈≈≈≈≈≈≈≈≈≈≈~.≈≈≈.##.. Magic: 27/27 ======================== #..####.≈≈...≈≈≈≈≈≈≈≈≈≈...≈≈.##.. AC: 9Str: 5 #..#..##..≈.≈≈≈≈≈≈≈≈≈≈≈≈.~...#### EV: 27 Int: 26 .........≈≈.≈≈≈≈≈≈≈≈≈≈≈≈~≈≈...### SH: 0Dex: 15 ..........≈≈≈≈≈≈[)%)≈≈≈≈~≈....... XL: 12 Next:  8% Place: Lair:2 #..........≈≈≈≈≈@>..o|jX [34m≈≈≈≈≈........ Noise: ---------  Time: 15482.4 (0.0) ..........≈~≈≈≈≈.)..≈≈≈≈≈~....... b) +2 long sword (freeze) #........≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈....... Cast: Foxfire #...........≈≈≈≈≈≈≈≈≈≈≈≈.≈....##P Fly #.......≈≈...≈≈≈≈≈≈≈≈≈≈...≈~.#### #...##.#≈~≈.%≈≈≈≈≈≈≈≈≈≈≈.~≈...###  ....####~≈~≈.≈≈≈≈..≈≈≈~.≈~~≈.###.  #........~≈.....[......≈≈~~..# #.  #...##..⌠.~≈~..........~~≈.⌠.# #.  _M - 4 potions of mutation (gained 1) _You see here the +0 falchion of Iniok {flame, *Noise rPois Str+3 Stlth+}. _b - a wand of acid (5) _You see here the rimehorn talisman "Haipsumm" {Rampage rN+}. _Done exploring. _|j r;49mDone exploring.  o|j` o|j;$ o|j& o|jz, ZWater _o|j(4 o|j: o|j: o|j ? o|jC o|jG o|jEH o|jM o|jFS o|jW >o|jg o|jm o|j-s o|jss o|j1x o|j o|j+ o|j =Water o|j o|j o|j o|j5 (o|j o|j o|jQ SWater o|jˡ o|j o|j} o|j (o|jW o|j~ o|j o|jL o|j o|j o|j1 ,o|j o|j o|jw o|jȾ o|j o|jM o|j~ o|j o|jE o|jH o|j ,o|j5 o|j Y  There is a stone staircase leading down here.o|j o|j" o|j B12  _o|j o|jG 3  You fly downwards.o|j,o|jo|j '  ## .# #. .♣♣♣♣ o|j 4# ♣♣...♣ #...♣....♣♣  ♣....@..♣ 98.9 (16.5) o|jD ....♣.....♣  # ♣♣..l♣♣  o|jj d♣♣♣♣. o|j .# ♣.o|j l   komodo dragon (asleep) ## o|j o|j _You encounter a komodo dragon.There is a stone staircase leading up here.o|j o|jo|jd _A komodo dragon is nearby!o|jÜ Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f + Stone ArrowConjuration/Earth 1% 3 g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir1%4 Select a spell to describe [?] help [!]/[I] toggle spell headerso|jQuake2Marine the DestroyerDeep Elf of Vehumet ***...##Health: 71/71 ========================.#Magic: 27/27 ========================#.AC: 9Str: 5.♣♣♣♣EV: 12Int: 26# ♣♣...♣SH: 0Dex: 15#...♣....♣♣XL: 12 Next:  8% Place: Lair:3♣....@..♣Noise: ---------  Time: 15498.9 (0.0)....♣.....♣b) +2 long sword (freeze)# ♣♣..l♣♣Cast: Foxfire♣♣♣♣.Fly .#♣.l   komodo dragon (asleep)## _Done exploring. _There is a stone staircase leading down here.  You fly downwards. _You encounter a komodo dragon.There is a stone staircase leading up here. o|j%_A komodo dragon is nearby!o|j'o|j)o|jq o|jr  o|jrCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jR   Quake2Marine the Destroyer  Deep Elf of Vehumet ***... ## Health: 71/71 ======================== .# Magic: 24/27 =====================--- #. AC: 9Str: 5 .♣♣♣♣ EV: 12Int: 26 # ♣♣...♣ SH: 0Dex: 15 #...♣....♣♣  XL: 12 Next:  8% Place: Lair:3 ♣....@..♣  Noise: ---------  Time: 15498.9 (0.0) ....♣...*.♣  b) +2 long sword (freeze) # ♣♣..l♣♣  Cast: Foxfire ♣♣♣♣|j 40m. Fly  .#  ♣.  l   komodo dragon (asleep) ##  _A komodo dragon is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, 100% to hit)o|j7Quake2Marine the DestroyerDeep Elf of Vehumet ***...##Health: 71/71 ========================.#Magic: 24/27 =====================---#.AC: 9Str: 5.♣♣♣♣EV: 12Int: 26# ♣♣...♣o|j83SH: 0Dex: 15#...♣....♣♣XL: 12 Next:  8% Place: Lair:3♣....@..♣Noise: ---------  Time: 15498.9 (0.0)....♣...`.♣b) +2 long sword (freeze)# ♣♣..l♣♣Cast: Foxfire♣♣♣♣.Fly .#♣.l   komodo dragono|j9##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, 100% to hit)  The stone arrow hits the komodo dragon!  The komodo dragon is lightly wounded.o|j}l..o|j_3==9.9 (1o|jo|j/"c  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (asleep, 100% to hit)  The stone arrow hits the komodo dragon!o|j"*komodo dragon is lightly wounded. o|j.# _o|jp#hisses angrilyo|j# .o|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j {  Quake2Marine the Destroyer  Deep Elf of Vehumet ***... ## Health: 71/71 ======================== .# Magic: 20/27 =================------- #. AC: 9Str: 5 .♣♣♣♣ EV: 12Int: 26o|j  # ♣♣...♣ SH: 0Dex: 15 #...♣....♣♣  XL: 12 Next:  8% Place: Lair:3 ♣....@..♣  Noise: ==-------  Time: 15499.9 (0.0)o|j?  ....♣..l..♣  b) +2 long sword (freeze) # ♣♣...♣♣  Cast: Foxfire ♣♣♣♣. Fly o|jط & .#  ♣.  l   komodo dragon ##  _The komodo dragon hisses angrily.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j? iAiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded)o|j Quake2Marine the DestroyerDeep Elf of Vehumet ***...##Health: 71/71 ========================.#Magic: 20/27 =================-------#.AC: 9Str: 5.♣♣♣♣EV: 12Int: 26# ♣♣...♣SH: 0Dex: 15#...♣....♣♣XL: 12 Next:  8% Place: Lair:3o|j h♣....@..♣Noise: ==-------  Time: 15499.9 (0.0)....♣..l..♣b) +2 long sword (freeze)# ♣♣...♣♣Cast: Foxfire♣♣♣♣.Fly .#o|j ♣.l   komodo dragon (burning)##o|j 7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  o|j' ~Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded)  o|jM The sticky flame hits the komodo dragon.  The komodo dragon is moderately wounded.o|j ^Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (lightly wounded)  The sticky flame hits the komodo dragon.  The komodo dragon is moderately wounded.The komodo dragon is covered in liquid fire!o|j' b1==500.9 (1o|j o|j s _The komodo dragon burns! The komodo dragon barely misses you.o|j\( a  Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jc   Quake2Marine the Destroyer  Deep Elf of Vehumet ***... ## Health: 71/71 ======================== .# Magic: 18/27 ================-------- #. AC: 9Str: 5 .♣♣♣♣ EV: 12Int: 26 # ♣♣...♣ SH: 0Dex: 15 #...♣....♣♣  XL: 12 Next:  8% Place: Lair:3 ♣....@..♣  Noise: ===------  Time: 15500.9 (0.0) ....♣..l..♣  b) +2 long sword (freeze) # ♣♣...♣♣  Cast: Foxfire ♣♣♣♣.|j }14X Fly  .#  ♣.  l   komodo dragon (burning) ##  _The komodo dragon burns! The komodo dragon barely misses you.Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, covered in liquid flames, 92% to hit)o|j#Quake2Marine the DestroyerDeep Elf of Vehumet ***...##Health: 71/71 ========================.#Magic: 18/27 ================--------#.AC: 9Str: 5.♣♣♣♣EV: 12Int: 26# ♣♣...♣SH: 0Dex: 15#...♣....♣♣XL: 12 Next:  8% Place: Lair:3♣....@..♣Noise: ===------  Time: 15500.9 (0.0)....♣..l..♣b) +2 long sword (freeze)# ♣♣...♣♣Cast: Foxfire♣♣♣♣.Fly .#♣.o|jxRl   komodo dragon (burning)##Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, covered in liquid flames, 92% to hit)The stone arrow hits the komodo dragon!o|jZa onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (moderately wounded, covered in liquid flames, 92% to hit)The stone arrow hits the komodo dragon!  The komodo dragon is heavily wounded.o|j[c63----1.9 (1o|jFao|jcK _The komodo dragon burns! The komodo dragon bites you!o|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jl  Quake2Marine the Destroyer  Deep Elf of Vehumet ***... ## Health: 63/71 =====================--- .# Magic: 15/27 =============----------- #. AC: 9Str: 5 .♣♣♣♣ EV: 12Int: 26 # ♣♣...♣ SH: 0Dex: 15 #...♣....♣♣  XL: 12 Next:  8% Place: Lair:3 o|j:♣....@..♣  Noise: ==-------  Time: 15501.9 (0.0) ....♣..l..♣  b) +2 long sword (freeze) # ♣♣...♣♣  Cast: Foxfire ♣♣♣♣. Fly  .#  ♣.  l   komodo dragon (burning) ##  _The komodo dragon burns! The komodo dragon bites you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, covered in liquid flames, 92% to hit)o|jr   Quake2Marine the Destroyer  Deep Elf of Vehumet ***... ## Health: 63/71 =====================--- .# Magic: 15/27 =============----------- #. AC: 9Str: 5 .♣♣♣♣ EV: 12Int: 26 # ♣♣...♣ SH: 0Dex: 15 #...♣....♣♣  XL: 12 Next:  8% Place: Lair:3 ♣....@..♣  Noise: ==-------  Time: 15501.9 (0.0) ....♣.....♣  b) +2 long sword (freeze) # ♣♣...♣♣  Cast: Foxfire ♣♣♣♣.|j vH Fly  .#  ♣.  l   komodo dragon (burning) ## Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, covered in liquid flames, 92% to hit)  The stone arrow hits the komodo dragon!!  You kill the komodo dragon!Vehumet accepts your kill.o|j  ## .# #. .♣♣♣♣ #  #..  ♣  ...  #   ♣♣♣♣. .# ♣. ## o|j,} .†o|jP m*4112.9 (1o|j (  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (almost dead, covered in liquid flames, 92% to hit)  The stone arrow hits the komodo dragon!!  You kill the komodo dragon!  Vehumet accepts your kill. _is now extending the range of your destructive spells.o|jiVo|j#Wo|jWo|j`o|jf6= 27  o|jgo|jAho|jho|jlo|jmp57==o|jRno|juo|jv,o|j}Bo|j׊6=8==o|jWo|j"o|jo|jՖo|jW9=o|jyo|jk7=o|jŞo|jI[37mo|jo|j;o|jթo|jd20=o|jVo|j%8o|jƲo|j1==9=2==3==o|j/70=o|jBo|jo|jh4==o|jo|jk _You start resting.HP restored.o|j&'--o|j023.9 (21.0)o|js1=--4.9 (22 _o|j. o|j| o|j 3o|j o|j= o|j ~5==o|j/ o|j o|j o|j o|j! ,o|j9. o|j/ =6==o|jx/ o|j6 ,o|jE8 o|j: n _You start resting.Magic restored.o|jz? o|jK 19.9 (5.0)o|jL }7==30.9 (6 _o|jLQ o|jS o|jwIo|jo|jSo|jo|j,o|jo|jo|jlo|jҥo|jko|jo|jro|j?o|jo|j*9=o|jo|jo|j_o|j,o|jo|j3o|jo|jo|jXo|jo|j9o|jo|jo|jo|j1o|jo|jo|j7o|jo|j@o|jo|jo|jo|jo|jo|jo|j o|jo|jQ12 o|jo|j S _c - a wand of iceblast (27) (gained 5 charges)o|jdo|j_ 27  o|jo|jio|j*o|jo|jo|jo|j%o|jQ&o|j&o|j'o|j.o|j.o|j.o|j30o|j6o|j:7o|jg7o|j9o|j)@,o|jAo|jo|jo|jo|jao|jo|j!o|j,o|jo|jBo|jo|j Bo|jG"o|jk'o|j'o|jR(o|j*o|j-k  You encounter a black mamba.o|j2#.#..♣♣♣♣.#.##...♣♣...♣♣.♣###...♣....♣♣...##.♣....<..♣...#.....♣..†..♣♣..#o|j3####..♣♣...♣♣...#...♣♣♣♣....### #.....#..##...♣@♣..## ##....#### ###.## .. ....... S   black mamba (asleep)S..........o|j?053.9 (23.0)o|j@j  4.9 (24 _o|jPo|j Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Battlemage Favour - A shining star in the eyes of Vehumet. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wratho|j o|jw#.#..♣♣♣♣.#.#Quake2Marine the Destroyer#...♣♣...♣♣.♣##Deep Elf of Vehumet ****..#...♣....♣♣...#Health: 71/71 ========================#.♣....<..♣...#Magic: 27/27 ========================.....♣..†..♣♣..#AC: 9Str: 5####..♣♣...♣♣...#EV: 27 Int: 26#...♣♣♣♣....##SH: 0Dex: 15# #.....#..#XL: 12 Next: 11% Place: Lair:3#...♣@♣..##o|jNoise: ---------  Time: 15554.9 (0.0)##....####b) +2 long sword (freeze)###.##Cast: Foxfire..Fly .......S   black mamba (asleep)S.......... _You start resting. _HP restored. _You start resting. _Magic restored. _c - a wand of iceblast (27) (gained 5 charges) _You encounter a black mamba.o|j3o|jzo|jo|j #.#...#  ...♣♣.♣##  ...♣♣...#  <..♣...#  †..♣♣..#  ####.♣♣...#  #...♣♣♣♣....##  # #.....#..#  #...♣@♣..##  ##....####  ###.## .. ... ....o|jPd S.... ......o|j:> #.#...#  ...♣♣.♣##  ...♣♣...#  <..♣...#  †..♣♣..#  ####.♣♣...#  #...♣♣♣♣....##  # #.....#..#  #...♣@♣..##  ##....####  ###.## .. ... .... S.... ...... o|jdA3o|jFo|jIb _A black mamba is nearby!o|j|  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j #.#..♣♣♣♣.#.#  Quake2Marine the Destroyer #...♣♣...♣♣.♣##  Deep Elf of Vehumet ****.. #...♣....♣♣...#  Health: 71/71 ======================== #.♣....<..♣...#  Magic: 26/27 =======================- .....♣..†..♣♣..#  AC: 9Str: 5 ####..♣♣...♣♣...#  EV: 27 Int: 26 #...♣♣♣♣....##  SH: 0Dex: 15 # #.....#..#  XL: 12 Next: 11% Place: Lair:3 #...♣@♣..##  Noise: ---------  Time: 15554.9 (0.0) o|j0##..*.####  b) +2 long sword (freeze) ###*## Cast: Foxfire *. Fly  *.. *... S   black mamba (asleep) S.... ...... _A black mamba is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  o|j Press: ? - help, Shift-Dir - straight lineAim: a black mamba (asleep, 100% to hit)o|j #.#..♣♣♣♣.#.#Quake2Marine the Destroyer#...♣♣...♣♣.♣##Deep Elf of Vehumet ****..#...♣....♣♣...#Health: 71/71 ========================#.♣....<..♣...#Magic: 26/27 =======================-.....♣..†..♣♣..#AC: 9Str: 5####..♣♣...♣♣...#EV: 27 Int: 26#...♣♣♣♣....##SH: 0Dex: 15# #.....#..#XL: 12 Next: 11% Place: Lair:3#...♣@♣..##Noise: ---------  Time: 15554.9 (0.0)##..*.####b) +2 long sword (freeze)###*##Caso|js t: Foxfire*.Fly *..*...S   black mamba*.....*....Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (asleep, 100% to hit)  The zap hits the black mamba but does no damage.o|j& CS.o|j1 CS.o|j*> O.....o|j:? 912 =5.9 (1o|j#E o|jH onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (asleep, 100% to hit)  The zap hits the black mamba but does no damage. _The black mamba hisses angrily. You hear an angry hiss.o|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jqZ #.#..♣♣♣♣.#.#  Quake2Marine the Destroyer #...♣♣...♣♣.♣##  Deep Elf of Vehumet ****.. #...♣....♣♣...#  Health: 71/71 ======================== #.♣....<..♣...#  Magic: 23/27 ====================---- .....♣..†..♣♣..#  AC: 9Str: 5 ####..♣♣...♣♣...#  EV: 12Int: 26 #...♣♣♣♣....##  SH: 0Dex: 15 o|jnA# #.....#..#  XL: 12 Next: 11% Place: Lair:3 #...♣@♣..##  Noise: =--------  Time: 15555.9 (0.0) ##..*.####  b) +2 long sword (freeze) ###*## Cast: Foxfire *. Fly  S.. .... S   black mamba ..... o|jŰ=...... _The black mamba hisses angrily. You hear an angry hiss.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (76% to hit)o|jj '#.#..♣♣♣♣.#.#Quake2Marine the Destroyer#...♣♣...♣♣.♣##Deep Elf of Vehumet ****..#...♣....♣♣...#Health: 71/71 ========================#.♣....<..♣...#Magic: 23/27 ====================----.....♣..†..♣♣..#AC: 9Str: 5####..♣♣...♣♣...#EV: 12o|j Int: 26#...♣♣♣♣....##SH: 0Dex: 15# #.....#..#XL: 12 Next: 11% Place: Lair:3#...♣@♣..##Noise: =--------  Time: 15555.9 (0.0)##..`.####b) +2 long sword (freeze)###`##Cast: Foxfire`.Fly S......S   black mamba...........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (76% to hit)  The stone arrow hits the black mamba!o|jm CS.o|jr sS.So|jR| .S   water moccasinonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (76% to hit)  o|j} |The stone arrow hits the black mamba!  The black mamba is heavily wounded.o|j} 2=6.9 (1o|j1 o|jA _ _You encounter a water moccasin.o|j7  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|j s #.#..♣♣♣♣.#.#  Quake2Marine the Destroyer #...♣♣...♣♣.♣##  Deep Elf of Vehumet ****.. #...♣....♣♣...#  Health: 71/71 ======================== #.♣....<..♣...#  Magic: 20/27 =================------- .....♣..†..♣♣..#  AC: 9Str: 5 ####..♣♣...♣♣...#  EV: 12Int: 26 o|j #...♣♣♣♣....##  SH: 0Dex: 15 # #.....#..#  XL: 12 Next: 11% Place: Lair:3 #...♣@♣..##  Noise: ==-------  Time: 15556.9 (0.0) ##..*.####  b) +2 long sword (freeze) ###S## Cast: Foxfire .. Fly  S.. .... S   black mamba ..... S   water moccasin ...... _You encounter a water moccasin.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrowo|j^ (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, 76% to hit)o|jM[ S*o|jv*SAim: a water moccasin (76% to hit)o|jh #.#..♣♣♣♣.#.#Quake2Marine the Destroyer#...♣♣...♣♣.♣##Deep Elf of Vehumet ****..#...♣....♣♣...#Health: 71/71 ========================#.♣....<..♣...#Magic: 20/27 =================-------.....♣..†..♣♣..#AC: 9Str: 5####..♣♣...♣♣...#EV: 12Int: 26#...♣♣♣♣....##o|ji SH: 0Dex: 15# #.....#..#XL: 12 Next: 11% Place: Lair:3#...♣@♣..##Noise: ==-------  Time: 15556.9 (0.0)##..`.####b) +2 long sword (freeze)###S##Cast: Foxfire..Fly S......S   black mamba.....S   water moccasino|ji a......Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  o|ji Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (76% to hit)  The stone arrow hits the black mamba!o|j CS.o|jN BS.o|j1  .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (76% to hit)  The stone arrow hits the black mamba!  The black mamba is almost dead.o|j 57-----1=7.9 (1o|j" o|j 0 _The black mamba bites you!p|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j$` #.#..♣♣♣♣.#.#  Quake2Marine the Destroyer #...♣♣...♣♣.♣##  Deep Elf of Vehumet ****.. #...♣....♣♣...#  Health: 57/71 ===================----- #.♣....<..♣...#  Magic: 17/27 ===============--------- .....♣..†..♣♣*.#  AC: 9Str: 5 ####..♣♣...♣♣**.#  EV: 12Int: 26 #..*♣♣♣♣***.##  SH: 0Dex: 15 # #*****#..#  XL: 12 Next: 11% Place: Lair:3 #...♣@♣..##  Noise: ==-------  Time: 15557.9 (0.0) ##***S####  b) +2 long sword (freeze)|j`X ###*## Cast: Foxfire S* Fly  *** .... S   black mamba ..... S   water moccasin ......The black mamba is almost dead. _The black mamba bites you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatep|j ( #.#..♣♣♣♣.#.#  Quake2Marine the Destroyer #...♣♣...♣♣.♣##  Deep Elf of Vehumet ****.. #...♣....♣♣...#  Health: 57/71 ===================----- #.♣....<..♣...#  Magic: 17/27 ===============--------- .....♣..†..♣♣..#  AC: 9Str: 5 ####..♣♣...♣♣...#  EV: 12Int: 26 #...♣♣♣♣....##  SH: 0Dex: 15 p|j # #.....#..#  XL: 12 Next: 11% Place: Lair:3 #...♣@♣..##  Noise: ==-------  Time: 15557.9 (0.0) ##....####  b) +2 long sword (freeze) ###.## Cast: Foxfire S. Fly  ... .... S   black mambap|j  ..... S   water moccasin ......p|jrCasting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The tree burns like a torch!  The flame wave engulfs the black mamba.  You kill the black mamba!p|j@LVehumet accepts your kill.p|j #.#...#  ...♣♣.♣##  ...♣♣...#  <..♣...#  p|j†..♣♣..#  ####..#  #..  # #..####..#  #...#@#..##  ##..######   S.p|jD ... ....S   water moccasin ..... ...... p|jUs S.A wave of flame ripples out! The tree burns like a torch!  The flame wave engulfs the black mamba.  You kill the black mamba!  Vehumet accepts your kill.  You feel your power returning.  (Press . to intensify the flame waves.)p|jw CS.p|j :...##.#.....#..##...§@§..###...S####p|jޅ 20==3======8.9 (1Wave _You hear a roar!p|jċ 8§p|j k _Your Evocations skill increases to level 5!p|j3  ###########@######A wave of flame ripples out!  The flame wave engulfs the water moccasin.  The water moccasin is lightly wounded.p|j' ..♣♣...♣.♣....♣♣...<..♣..†..♣♣...§§§§....§§.§@§§..Sp|j9.The tree burns like a torch!  You hear a roar!  The water moccasin completely misses you.== 27  =======9+ §§§§§@§ _The forest fire spreads!p|j ~ ########################@########## A wave of flame ripples out!  The flame wave engulfs the water moccasin.  The water moccasin is moderately wounded.p|jQ% DThe tree burns like a torch! You are engulfed in blazing flames.  You hear an angry hiss.  The water moccasin is engulfed in blazing flames.p|j3 ...♣♣§...§§.§§§§......§§#...§@§§....S..D   six-headed hydraS   water moccasin  The water moccasin misses you.p|j)540------19-60++ p|j<§§§§@§§p|j>a _You encounter a six-headed hydra.p|jH  #.#.♣......# #.#..♣♣♣♣.#.# #...♣♣...♣♣.♣## #...♣....♣♣...# #.♣....<..♣...# .....♣..†..♣♣..#####..♣§...§§...# #...§§§§....####.#..@§§#..# #...§§§§.##...S#######.## p|j}I  D.. .... ..... .............p|j V  §You stop channelling waves of flame.  The water moccasin is engulfed in blazing flames.  You kill the water moccasin!p|jAX LD.p|jKd r§§†ℓℓ§§ℓ§§§§§§§ℓℓ§§@§§§§§p|jh f4-------1p|jn )§§p|jn §§§@§§§§§§§p|jZr Z _Vehumet accepts your kill.p|jZ p|jP^ Read which item? Scrolls  t - 6 scrolls of teleportationi - 9 scrolls of identify  r - a scroll of revelation  p|j^ Bs - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  p - a scroll of poison  V - 2 scrolls of vulnerability [!] read|quaff|evokep|j^ G[?] describe selectedp|j5hp|j^op|j w #.#.♣......#Quake2Marine the Destroyer#.#..♣♣♣♣.#.#Deep Elf of Vehumet ****..#...♣♣...♣♣.♣##Health: 40/71 =============-----------#...♣....♣♣...#Magic: 19/27 ================--------#.♣....<..♣...#AC: 9Str: 5.....♣§§†ℓℓ♣♣..#EV: 27 Int: 26####..♣§§§ℓ§§...#SH: 0Dex: 15#..§§§§§ℓℓ..##p|jxXL: 12 Next: 14% Place: Lair:3##.#§§@§§#..#Noise: ---------  Time: 15561.9 (0.0)#...§§§§.##b) +2 long sword (freeze)##...§####Cast: Foxfire###D##Fly .......D   six-headed hydra..................The water moccasin misses you. _You encounter a six-headed hydra.You stop channelling waves of flame.  The water moccasin is engulfed in blazing flames.  You kill the water moccasin! _Vehumet accepts your kill.p|jF §§§§§ℓ§§§§§§§§§§§§§Okay, then.p|jp|jr§§§§ℓ§§§§§§§§§§§§p|j. _ p|j{ p|j?Really fly into that cloud of spreading flames? Y - Yes  p|j' N - No p|j p|j;#..#.♣.#..##Quake2Marine the Destroyer##.#.♣......#Deep Elf of Vehumet ****..##.#..♣♣♣♣.#.#Health: 40/71 =============-----------#...♣♣...♣♣.♣## p|jMagic: 19/27 ================--------#...♣....♣♣...#AC: 9Str: 5#.♣....<..♣...#EV: 27 Int: 26.....♣§§†ℓℓ♣♣..#SH: 0Dex: 15####..♣§§§ℓ§§...#XL: 12 Next: 14% Place: Lair:3 p|jҞ0#..§§§@§ℓℓ..##Noise: ---------  Time: 15561.9 (0.0) p|jYb##.#§§§§§#..#b) +2 long sword (freeze)#...§§§§.##Cast: Foxfire##...§####Fly ###D##... p|jD   six-headed hydra......... p|jj....... _You encounter a six-headed hydra. p|jYou stop channelling waves of flame.  The water moccasin is engulfed in blazing flames.  You kill the water moccasin!  p|j _Vehumet accepts your kill. _Okay, then. p|j   ##.#.  ##.#..♣♣♣♣.#.#  #...♣♣...♣♣.♣##  p|j#...♣....♣♣...#  #.♣....<..♣...#  .....♣§§†ℓℓ♣♣..#  ####..♣§§§ℓ§§...#  #..§§§@§ℓℓ..##  ##.#§§§§§#..#  #...§§§§.##  p|jO##...§####  ###D## ... p|jzZ.... .....  p|jŧ# p|j9   ##.#.  ##.#..♣♣♣♣.#.#  #...♣♣...♣♣.♣##  #...♣....♣♣...#  #.♣....<..♣...#  .....♣§§†ℓℓ♣♣..#  p|jY:####..♣§§§ℓ§§...#  #..§§§@§ℓℓ..##  ##.#§§§§§#..#  #...§§§§.##  ##...§####  ###D## p|jS; ... .... .....  p|jR@ D.You are engulfed in a forest fire. p|jJ§§§§§ℓ§§§§§@§ℓℓ§§§§§§§§§§ p|j`K19-------20=  p|jK6 2.9 (1 p|jQ§§§§§ℓ§§§§@§ℓℓ§§§§§§§§§§§ p|j7UV _* * * LOW HITPOINT WARNING * * * p|j p|jRead which item? Scrolls  t - 6 scrolls of teleportationi - 9 scrolls of identify  r - a scroll of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  p - a scroll of poison  p|j8 V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected p|j}o p|jv p|j~#..#.♣.#..##Quake2Marine the Destroyer##.#.♣......#Deep Elf of Vehumet ****..##.#..♣♣♣♣.#.#Health: 19/71 ======------------------#...♣♣...♣♣.♣##Magic: 20/27 =================-------#...♣....♣♣...#AC: 9Str: 5#.♣....<..♣...#EV: 27  p|jInt: 26.....♣§§†ℓℓ♣♣..#SH: 0Dex: 15####..♣§§§ℓ§§§..#XL: 12 Next: 14% Place: Lair:3#..§§§@§ℓℓ§.##Noise: ---------  Time: 15562.9 (0.0)##.#§§§§§#..#b) +2 long sword (freeze)#...§§§§.##Cast: Foxfire##..D§####Fly ###.## p|jm...D   six-headed hydra................The water moccasin is engulfed in blazing flames.  You kill the water moccasin!  p|j_Vehumet accepts your kill. _Okay, then.You are engulfed in a forest fire.  p|j=A_* * * LOW HITPOINT WARNING * * * p|jA § p|jԈ§§§§§§@§§§§§§Okay, then. p|jx p|jfB§§§ℓ§§§§§@§§§§§§§§§§ p|js. _ p|jf p|j߭Really fly into that cloud of flame? Y - Yes  N - No p|jS p|j###.....###Quake2Marine the Destroyer#..#.♣.#..##Deep Elf of Vehumet ****..##.#.♣......#Health: 19/71 ======------------------##.#..♣♣♣♣.#.#Magic: 20/27 =================-------#...♣♣...♣♣.♣##AC: 9Str: 5#...♣....♣♣...#EV: 27  p|j#4Int: 26#.♣....<..♣...#SH: 0Dex: 15.....♣§§†ℓℓ♣♣..#XL: 12 Next: 14% Place: Lair:3####..♣§§§@§§§..#Noise: ---------  Time: 15562.9 (0.0)#..§§§§§ℓℓ§.##b) +2 long sword (freeze)##.#§§§§§#..#Cast: Foxfire#...§§§§.##Fly ##..D§#######.##D   six-headed hydra p|jj............You kill the water moccasin! _Vehumet accepts your kill.  p|j_Okay, then.You are engulfed in a forest fire. _* * * LOW HITPOINT WARNING * * * _Okay, then. p|jf    #..#  ##.#.  p|j f##.#..♣♣♣♣.#.#  #...♣♣...♣♣.♣##  #...♣....♣♣...#  #.♣....<..♣...#  .....♣§§†ℓℓ♣♣..#  p|j [ ♣§§§@§§§..#  p|jI(#..§§§§§ℓℓ§.##  ##.#§§§§§#..#  #...§§§§.##  ##..D§####  p|j}Z ###.## ... p|jR.... ..... p|j   #..#  ##.#.  ##.#..♣♣♣♣.#.#  #...♣♣...♣♣.♣##  #...♣....♣♣...#  #.♣....<..♣...#  .....♣§§†ℓℓ♣♣..#  ♣§§§@§§§..#  #..§§§§§ℓℓ§.##  ##.#§§§§§#..#  #...§§§§.##  ##..D§### ###.## ... .... ..... D.[23 p|j=\;2HYou are engulfed in blazing flames...§§§@§§§§§§..§§§§§§4/71 -----  3.9 (1§§§§§@§§§§§§§§§§ _* * * LOW HITPOINT WARNING * * *p|jU6Drink which item? Potions  c - 2 potions of curing  h - 4 potions of haste  r - a potion of resistance  w - 2 potions of heal woundsb - 3 potions of brilliance  i - a potion of invisibility  m - a potion of might  B - a potion of berserk rage  C - 2 potions of cancellation  M - 4 potions of mutation  f - 2 potions of moonshine  d - 3 cyan potions [!] read|quaff|evoke[?] describe selectedp|j^###.....###Quake2Marine the Destroyer#..#.♣.#..##Deep Elf of Vehumet ****..##.#.♣......#Health: 4/71=-----------------------##.#..♣♣♣♣.#.#Magic: 20/27 =================-------#...♣♣...♣♣.♣##AC: 9Str: 5#...♣....♣♣...#EV: 27 Int: 26p|j`#.♣....<..♣...#SH: 0Dex: 15.....♣§§†..♣♣..#XL: 12 Next: 14% Place: Lair:3####..♣§§§@§§§..#Noise: ---------  Time: 15563.9 (0.0)#..§§§§§..§.##b) +2 long sword (freeze)##.#§§§§§#..#Cast: Foxfire#...§D§§.##Fly ##...§#######.##D   six-headed hydra............ _Okay, then.You are engulfed in a forest fire. p|jb`_* * * LOW HITPOINT WARNING * * * _Okay, then.You are engulfed in blazing flames. _* * * LOW HITPOINT WARNING * * *p|j)e D§You feel much better.p|jq .#§†..♣§§§@§§§§§§§§§D§§§§The six-headed hydra is engulfed in blazing flames.p|jr28/71========1=12 4.9 (1p|jyr§§†..♣§§§@§§§§§§§§§§D§§p|j|. _The forest fire spreads!p|jT ####### ##.....###  #..#.♣.#..# ##.#.♣.....#.#..♣♣♣♣.#.# ..♣♣...♣♣.♣#...♣....♣♣...# #.♣....<..♣...# .....♣§§†@.♣§..#####..♣§§§.§§§....§§§§§..§.####.#§§§D§#..##...§§§§.####...§#######.##  D§p|jb .#...#§†@ℓ§§..#§§ℓ.§§§§§Dℓℓ§§§§§§§ The six-headed hydra is engulfed in blazing flames.p|jg 27  5p|j#§§§§§§§§§§§§§§p|jP'. _The forest fire spreads!p|j? L #######  ###.....# #..#.♣.#..## ##.#.♣......# ##.#..♣♣♣♣.#. #...♣♣...♣♣.♣## #...♣....♣♣...# #.♣....@..♣...# .....♣§§†ℓℓ§§..#####..♣§§§ℓ.§§..# #..§§§§Dℓℓ§.####.#§§§§§#..#§§§.##...§#######.## ...p|j <D§p|j §†..§§D..§§§§§§§..§§§§§§§§ §§p|j b9========6p|ji §§§§§§§§..§§§§§§§§p|j _The six-headed hydra is engulfed in a forest fire. _There is a stone staircase leading up, spattered with blood here.p|jn  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j^.  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 29/71 =========--------------- #..#.♣.#..##  Magic: 18/27 ================-------- ##.#.♣......#  AC: 9Str: 5 ##.#..♣♣♣♣.#.#  EV: 27 Int: 26 #...♣♣...♣♣.♣##  SH: 0Dex: 15 #...♣....♣♣...#  XL: 12 Next: 14% Place: Lair:3 #.♣....@..♣...#  Noise: ---------  Time: 15566.9 (0.0) .....♣§§*..§§..#  b) +2 long sword (freeze) ####..[p|j/)40m♣§§D..§§..#  Cast: Foxfire #..§§§§§..§.##  Fly  ##.#§§§§§#..#  ##..§§§§§.##  D   six-headed hydra ##.§§§####  ###.## ... _There is a stone staircase leading up, spattered with blood here.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (flame, almost dead, 95% to hit)p|j;A   Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 29/71 =========--------------- #..#.♣.#..##  Magic: 18/27 ================-------- ##.#.♣......#  AC: 9Str: 5 ##.#..♣♣♣♣.#.#  EV: 27 Int: 26 #...♣♣...♣♣.♣##  SH: 0Dex: 15 #...♣....♣♣...#  XL: 12 Next: 14% Place: Lair:3 #.♣....@..♣...#  Noise: ---------  Time: 15566.9 (0.0) p|j$B O.....♣§§†..§§..#  b) +2 long sword (freeze) ####..♣§§§..§§..#  Cast: Foxfire #..§§§§§..§.##  Fly  ##.#§§§§§#..#  ##..§§§§§.##  D   six-headed hydra ##.§§§####  ###.## ...Confirm with . or Enter, or press ? or * to list all spells.p|jkB Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (flame, almost dead, 95% to hit)  The stone arrow hits the six-headed hydra!!  You kill the six-headed hydra!p|jRS K   ###        #  #.    .....♣§§`..§§..#  ###.#  ##  # # ##.§§§#### ###.## ...p|j §†..§§ℓ§§§§§§§ℓ§§§§§§§§§§§§§§p|j 912 9==7.9 (1  The stone arrow hits the six-headed hydra!!  You kill the six-headed hydra! _Vehumet accepts your kill.  p|j Training target 6.0 for Evocations reached!  Your Evocations skill increases to level 6!You need to enable at least one skill for training.p|j /  --more--p|jX]p|jqm  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   9.9  -2   k - Spellcasting   9.0   6.3  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1   c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3   d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0  [p|jn36m 4.2  +1       o - Fire Magic  10.0  10.1  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   5.0   5.0  +1   f - Long Blades   6.2   8.3  -1   q - Air Magic   6.0   5.9  +1       r - Earth Magic   5.0   5.0  +1   g - Armour   0.0   1.4  -2       h - Dodging   3.0   2.8  +2p|jp   s - Evocations   6.0   5.9  +1   i - Shields   0.0   1.4  -2       j - Stealth   3.0   2.4  +3                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] [p|jp39;49museful|all skills [_] enhanced|base level  [!] training|cost|targetsp|je= a + Fighting 6.5p|jTargetTarget8.0  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  p|ja-z] set[-] clear selected targetcost|targetsp|j@W=] set aall targetsp|jp|jp|j  Quake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 29/71 =========---------------#..#.♣.#..##Magic: 19/27 ================--------##.#.♣......#AC: 9Str: 5##.#..♣♣♣♣.#.#EV: 12Int: 26#...♣♣...♣♣.♣##SH: 0Dex: 15#...♣....♣♣...#XL: 12 Next: 19% Place: Lair:3#.♣....@..♣...#p|jmNoise: ==-------  Time: 15567.9 (1.0).....♣§§†..§§ℓ.#b) +2 long sword (freeze)####..♣§§§§§§§ℓ.#Cast: Foxfire#..§§§§§§.§.##Fly ##.#§§§§§#..###..§§§§§.####.§§§#######.##...The stone arrow hits the six-headed hydra!!  p|jGYou kill the six-headed hydra! _Vehumet accepts your kill.Training target 6.0 for Evocations reached!  Your Evocations skill increases to level 6!You need to enable at least one skill for training.p|jsp|jo!§§§§§§§§§§§§.§§§§§§§§§§§p|j!. _p|jhp|j~j3p|j8} 27  p|jp|j30=20=p|jp|je,p|jp|jIW _You start resting.p|jg--...§§§§§§§.§§§§§§§§§§§§§§§p|jA}71.9 (4..§§§§§§#..§§§§§§.§##.#§§§§p|j¥f§§§§p|j 8--p|jc§§§§§§§§§§§§§§§§§§§§§§p|j5. _The forest fire spreads!p|jGC3p|jDp|j@R1=1==p|jTp|jsUp|jea,p|j'bW _You start resting.p|j iW2==§§§§ξ§§§§§§§§§§.§ξξξ§§§§§l   basilisk (wandering)§p|ji1lp|jq+3.9 (2p|j5r.§§ζξξ§§§§§ξζζζ§§§§p|j_r6§§p|j2s*4.9 (3p|jRxξξ§§§§§§§ξ.§§§§§p|jx=§§p|j|Y _You encounter a basilisk.p|j@a  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 31/71 ==========-------------- #..#.♣.#..##  Magic: 19/27 ================-------- ##.#.♣......#  AC: 9Str: 5 ##.#..♣♣♣♣.#.#  EV: 27 Int: 26 #...♣♣...♣♣.♣##  SH: 0Dex: 15p|j #...♣....♣♣...#  XL: 12 Next: 19% Place: Lair:3 #.♣....@..♣...#  Noise: ---------  Time: 15574.9 (0.0) .....♣§§†......#  b) +2 long sword (freeze) ####...§§ζξξ§§..#  Cast: Foxfire #..§§§§§ξ.§.##  Fly  ##.#ζζζ§§#..#  ##..§§§§§.##  l   basilisk (wandering) ##.§§§####  ###l## ... _You encounter a basilisk.p|jCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (wandering, hasn't noticed you, chance to affect: 92%)p|jёhQuake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 31/71 ==========--------------#..#.♣.#..##Magic: 19/27 ================--------##.#.♣......#AC: 9Str: 5##.#..♣♣♣♣.#.#EV: 27 Int: 26p|j_#...♣♣...♣♣.♣##SH: 0Dex: 15#...♣....♣♣...#XL: 12 Next: 19% Place: Lair:3#.♣....@..♣...#Noise: ---------  Time: 15574.9 (0.0).....♣§§†......#b) +2 long sword (freeze)####...§§ζξξ§§..#Cast: Foxfirep|j#..§§§§§ξ.§.##Fly ##.#ζζζ§§#..###..§§§§§.##l   basilisk (wandering)##.§§§#######*##p|j... _You encounter a basilisk.Casting: Stone Arrow (safe; 1% risk of failure)  p|jAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  p|j}Press: ? - help, Dir - move targetAim: a basilisk (wandering, hasn't noticed you, chance to affect: 92%)p|jklinner flame)  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  p|jlPress: ? - help, Dir - move target  Aim: a basilisk (wandering, hasn't noticed you, chance to affect: 92%)  The basilisk is filled with an inner flame.p|jv§§§ζξξ§§§§§§ξ.§§§§§§§§§lp|jc:12 ==5.9 (1p|jES§§§ζξξ§§§§§§ξ.§§§§§§§l§lp|jP2 _The basilisk hisses angrily.p|j 3 l.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j ●●ℓζζ§§§§§ζ.§ℓℓℓ§§§§§, ally target)§l§p|j N28-6p|jT D§§§§§§§ζ.§§§§§§§§l§lp|j@ §● _You conjure some foxfire!p|j J§●p|jg Gℓ●p|j5 Jζ●p|j Q§●p|j J§●p|jB Hℓ●p|jn J§●p|jY e  The foxfire burns the basilisk. Flame seeps out of the basilisk.p|jL 4§p|jd l§The basilisk is lightly wounded.  The basilisk is engulfed in blazing flames.p|j l  Flame seeps out of the basilisk. The foxfire burns the basilisk.  Flame seeps out of the basilisk.p|j% 4§p|j. :§§§§ℓζζ§§§§§§ζ.§§p|jI0 §l§§§)§p|j81 J9 p|j1 d27  --7p|j8 §§§§§ℓζζ§p|j9 2§§§§§ζ.§§§§l§§§l§§p|jB= ` _The basilisk is heavily wounded.p|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j]   Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 32/71 ==========-------------- #..#.♣.#..##  Magic: 16/27 ==============---------- ##.#.♣......#  AC: 9Str: 5 ##.#..♣♣♣♣.#.#  EV: 27 Int: 26 #...♣♣...♣♣.♣##  SH: 0Dex: 15 p|j^ #...♣....♣♣...#  XL: 12 Next: 19% Place: Lair:3 #.♣....@..♣...#  Noise: ---------  Time: 15577.9 (0.0) .....♣§§*......#  b) +2 long sword (freeze) ####..§§§*ζζ§§..#  Cast: Foxfirep|jV^  #..§§§*§ζ.§.##  Fly  p|j^ ##.#ℓℓ*§§#..#  p|j^ {##..§l§§§.##  l   basilisk (inner flame) ##.§§§####  p|j^ &###.## ... p|j _ _The basilisk is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  p|j6_ MConfirm with . or Enter, or press ? or * to list all spells.p|j^_ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linep|j_ Aim: a basilisk (spreading flames, heavily wounded, inner flame, 82% to hit)p|jQuake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 32/71 ==========--------------#..#.♣.#..##Magic: 16/27 ==============----------##.#.♣......#AC: 9Str: 5##.#..♣♣♣♣.#.#EV: 27 Int: 26#...♣♣...♣♣.♣##SH: 0p|jmDex: 15#...♣....♣♣...#XL: 12 Next: 19% Place: Lair:3#.♣....@..♣...#Noise: ---------  Time: 15577.9 (0.0).....♣§§`......#b) +2 long sword (freeze)####..§§§`ζζ§§..#Cast: Foxfire#..§§§`§ζ.§.##Fly ##.#ℓℓ`§§#..###..§l§§§.##l   basilisk (inner flame)##.§§§#######.##p|jd...Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linep|jAim: a basilisk (spreading flames, heavily wounded, inner flame, 82% to hit)  The stone arrow hits the basilisk! Flame seeps out of the basilisk.p|j {_§Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a basilisk (spreading flames, heavily wounded, inner flame, 82% to hit)  The stone arrow hits the basilisk! Flame seeps out of the basilisk.  The basilisk is almost dead.basilisk is engulfed in a forest fire.p|j #########Vehumet accepts your kill.p|jE§§†.§§§§§§.ℓℓ§§§§§§ℓ§§.§§§§§§§§§§§12 21======8.9 (1p|j§§†.§§§§§§.ℓℓ§§§§§§ℓ§§§§§§§§§§§p|jL _The basilisk explodes!p|j=yIp|jo3=7= 27  p|j,p|j$p|jΌp|j],p|jp|j34=8==p|jhp|jH9=p|jp|ju95p|j<p|jp|jp|j$p|j9p|jN20=p|jp|jp|jp|jp|j6=1==p|jp|jp|jIp|j*p|jBp|jp|j57=p|jFa2==p|j{p|j* p|j p|jO p|j p|jh3==p|j]p|jrp|j98p|j#p|j&p|j'p|j(p|j.p|j.#4p|j/E==p|jO0p|j8p|j8S9=p|j9p|jp|jJh5==p|jhp|j p|j p|j p|jp|j8p|jp|jGp|j640=p|ja6==p|j`p|j#p|j$p|j>%p|j'n _You start resting.Magic restored.p|j-k------ξ.†....ξ§ζ...§.ξ.......ℓℓℓζp|jc.sℓ§ℓ§ζℓℓℓp|jw8603.9 (25.0)ζ.†.ζζζζ§ℓ..ζ§ζζ....ζζζ...§ℓ§..p|j97==------4.9 (26 _p|jy?s§ℓ..ζ§§p|jAp|jp|jp|jLp|j4p|j O1p|jp|jp|jp|jp|jrp|jKp|jp|jo2==p|jp|jq$p|j$p|j2'p|j/=Bp|j>p|j?K3=p|jAp|jNBp|j`Tp|jTp|jUp|jap|jrb24p|jbp|j&np|jnp|jop|jup|j2vp|jvp|j,p|jIp|jp|j5S5=p|j_p|jp|j[p|j p|jp|jƙp|jp|jp|jK6=p|jp|jLp|jF7p|jB,p|jp|jp|j S8=p|jp|jp|j p|jp|jp|j,p|jgp|jp|jp|j p|jjK9=p|j p|j p|jV p|j p|j? ,p|j p|j5 p|j :50p|j! p|j+ ,p|j, p|j6 p|j7 p|jI8 p|jB p|j3C N51=p|jzD p|jL p|j5M p|jM p|jN[ ,p|j\ p|jf p|jg W2=p|jh p|jdq p|jq p|j!s p|j{ p|j| p|ja} p|j p|jv %3p|j p|jϖ ,p|j p|j$ p|jС p|j p|jX p|j p|j p|jܽ w4=p|j p|j p|j p|j p|j, p|j~ p|j p|j U5=p|j p|jg p|j p|j^ p|jc p|j p|j p|j ;6p|j. p|j ,p|jB p|j p|j p|jz p|j p|j K7=p|jW! p|j+ ,p|j, p|j5 p|jz6 p|j6 p|j:? ,p|j@ p|jH p|jPI U8=p|jrJ p|ja Bp|jh ,p|ji p|js p|jIt %9p|jt p|j p|j, p|j p|jЊ ,p|j6 p|j p|j L60=p|jC p|j ,p|jŢ p|jO ,p|j^ p|j̷ p|j{ U1=p|j| p|j p|j[ p|j p|j p|j p|j p|j} Q2p|jx Bp|j Bp|j p|j, p|j p|j p|jL K3=p|j p|j* p|jo+ p|j, p|jT4 ,p|j4 p|j? k4=p|j"A p|jrK ,p|jL p|jGV ,p|jeW p|jca ;5p|jpb p|j5o ,p|jq p|j| ,p|j+} p|j a6=p|jn p|je p|jF p|j` k7=p|j p|j ,p|j` p|j ,p|j p|jX p|j %8p|jb p|j ,p|jX! p|j+ ,p|j\- p|j9 a9=p|j: p|jE ,p|jF p|jQ ,p|jQ p|j] l70=p|j] p|jf ,p|jg p|jp ,p|jq p|j{ p|j{ p|jQ| p|ji k _You start resting.HP restored.p|j ..†...........................p|j .701.9 (97p|j9 `1=2.9 (98 _p|j p|j  p|jZY p|jY p|jZ p|jd p|jl, p|jn p|jTo p|jo p|jw p|jZx p|jy p|jq p|j9= p|j p|j(, p|jF p|j, p|j p|jO p|j p|jL p|j p|j p|j+ p|jWB p|j p|jv p|j! p|j0 p|j p|j p|j p|jS p|j p|jg p|j p|j p|j p|j p|j p|j p|jX p|j p|j  p|j  p|j  p|j p|j# p|je p|j;  p|j  p|j! p|jt* p|j+ p|j+ p|j4 p|j5 p|j5 p|j:>, p|j7? p|j"J, p|j#K p|jT p|jWU p|jU p|j>c p|jc p|j$d p|jp p|j"q p|jr p|j p|j , p|j, p|jȎ p|j, p|jy p|j p|j| p|j p|j p|j p|jخ p|j p|jw p|jI p|j6, p|j p|jQB p|j p|j| p|j p|j, p|jq p|j p|j p|j p|j , p|j  p|j , p|j  p|j" , p|j}#  p|j-  p|j.  p|j&/  p|jt7  p|j.8  p|j8  p|j:B  p|jB  p|jC  p|jL  p|jM  p|jPN  p|jV , p|j:X  p|jK`  p|j`  p|jaa  p|jk  p|jl  p|j:m  p|jv  p|j]w  p|jYx  p|jC , p|j  p|jk  p|j  p|jj  p|ji , p|j  p|jS , p|jП  p|jʦ  p|jN  p|j  p|j  p|j  p|j  p|jB  p|j  p|j  p|j&  p|jN , p|j  p|j  p|j  p|j  p|j  p|j!  p|j* , p|j|  p|j  p|jo  p|j  p|j  p|j  p|j=  p|j B p|j  p|jD  p|j  p|j  p|jb" W _You start waiting. p|j& ÷F   blink frog (wandering)F p|j>, -64.9 (62 p|j, +5.9 (63 p|j1  p|j4 [ _You encounter a blink frog.!p|js&  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!p|jf !p|jf 0!p|jl !p|jo _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"p|j  Casting: Stone Arrow (safe; 1% risk of failure)  "p|j/\Confirm with . or Enter, or press ? or * to list all spells."p|j(  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 71/71 ======================== #..#.♣.#..##  Magic: 24/27 =====================--- ##.#.♣......#  AC: 9Str: 5 ##.#..♣♣♣♣.#.#  EV: 27 Int: 26"p|j #...♣♣...♣♣.♣##  SH: 0Dex: 15 #...♣....♣♣...#  XL: 12 Next: 21% Place: Lair:3 #.♣....@..♣...#  Noise: ---------  Time: 15765.9 (0.0) .....♣..÷......#  b) +2 long sword (freeze) "p|j####............#  Cast: Foxfire #...........##  Fly "p|j; ##.#.....#..#  "p|j4##........##  F   blink frog (wandering) ##....####  ###F##"p|jv3 ... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  "p|jMConfirm with . or Enter, or press ? or * to list all spells."p|jyAiming: Inner Flame (safe; 1% risk of failure)  "p|jPress: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, chance to affect: 83%)"p|j Quake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 71/71 ========================#..#.♣.#..##"p|j "Magic: 24/27 =====================---##.#.♣......#AC: 9Str: 5##.#..♣♣♣♣.#.#EV: 27 Int: 26#...♣♣...♣♣.♣##SH: 0Dex: 15#...♣....♣♣...#XL: 12 Next: 21% Place: Lair:3#.♣....@..♣...#Noise: ---------  Time: 15765.9 (0.0).....♣..÷......#b) +2 long sword (freeze)####............#Cast: Foxfire#...........##Fly ##.#.....#..###........##"p|j7 F   blink frog (wandering)##....#######*##... "p|jg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  "p|j MConfirm with . or Enter, or press ? or * to list all spells."p|j Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target"p|j ^Aim: a blink frog (wandering, hasn't noticed you, chance to affect: 83%)"p|jR Finner flame)  Casting: Stone Arrow (safe; 1% risk of failure"p|j )onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (wandering, hasn't noticed you, chance to affect: 83%)  The blink frog is filled with an inner flame."p|j>5 §The blink frog croaks. You hear a loud, deep croak!"p|jC )"p|jtD :12 ==6.9 (1"p|jCJ "p|jL , _The blink frog blinks!#p|jJ #p|j^K #p|jL #p|jY #p|jZ _ 27  #p|jc #p|jgl #p|jxm K5=#p|jn #p|j{ #p|j<| #p|j} #p|j #p|j #p|jD a6==#p|j0 #p|j ,#p|j# #p|j #p|ji #p|j #p|jk n _You start resting.Magic restored.#p|j P--.#p|j ,72.9 (6#p|j [7==--#p|j *3.9 (7 _#p|j #p|j6 $p|j?N$p|jN$p|jO$p|jZ$p|jh[$p|jic,$p|jc$p|jtd$p|j^m$p|jRp _You start waiting.A blink frog comes into view.$p|jwF   blink frog (inner flame)F$p|j+5.9 (2$p|j16.9 (3 _$p|jCFF$p|j%p|j3 F.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%p|j●●F, ally target)%p|j_6-12 %p|j=7.9 (1%p|j/%p|jo7 §%p|jJ● _You conjure some foxfire!%p|jpO§●%p|j=Q§●%p|jC§●%p|jQ§●%p|jC§●%p|j1§●%p|j%p|jG§%p|jo.●%p|jFKF.%p|j FThe foxfire burns the blink frog. Flame seeps out of the blink frog.%p|jP2§%p|jQ§●%p|jΘ%p|jQw7= 27  %p|j&-8%p|j§§@§§§§§§FF%p|j8 _The blink frog is lightly wounded.&p|j۵  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&p|jfH  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 71/71 ======================== #..#.♣.#..##  Magic: 24/27 =====================--- ##.#.♣......#  AC: 9Str: 5 ##.#..♣♣♣♣.#.#  EV: 27 Int: 26 #...♣♣...♣♣.♣##  SH: 0Dex: 15 #...♣...§♣♣...#  XL: 12 Next: 21% Place: Lair:3 #.♣...§@§.♣...#  Noise: ---------  Time: 15778.9 (0.0) .....♣..*§.....#  b) +2 long sword (freeze) &p|jH####.....*§.....#  Cast: Foxfire #.....*§....##  Fly  ##.#..●..#..#  ##...F....##  F   blink frog (inner flame, ally target) ##....####  ###.## ...Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  &p|jIPress: ? - help, Shift-Dir - straight lineAim: a blink frog (flame, lightly wounded, inner flame, ally target, 74% to  hit)&p|jL WQuake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 71/71 ========================&p|jM #..#.♣.#..##Magic: 24/27 =====================---##.#.♣......#AC: 9Str: 5##.#..♣♣♣♣.#.#EV: 27 Int: 26#...♣♣...♣♣.♣##SH: 0Dex: 15#...♣...§♣♣...#XL: 12 Next: 21% Place: Lair:3&p|jOM {#.♣...§@§.♣...#Noise: ---------  Time: 15778.9 (0.0).....♣..`§.....#&p|jM (b) +2 long sword (freeze)####.....`§.....#Cast: Foxfire#.....`§....##Fly ##.#..●..#..###...F....##&p|jM F   blink frog (inner flame, ally target)##....#######.##...&p|jN Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&p|jFN Aim: a blink frog (flame, lightly wounded, inner flame, ally target, 74% to  hit)  The stone arrow hits your foxfire!&p|j Press: ? - help, Shift-Dir - straight line: a blink frog (flame, lightly wounded, inner flame, ally target, 74% to  hit)  The stone arrow hits your foxfire!  Your foxfire is severely damaged.foxfire burns the blink frog. Flame seeps out of the blink frog.&p|jS 4§&p|jU FζThe blink frog is lightly wounded.  The blink frog is engulfed in blazing flames.&p|j/\ KF§&p|jOi ..@.÷....ζ )&p|jhj :12 ==9.9 (1&p|jp 9§&p|js 8 _Flame seeps out of the blink frog.'p|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'p|j  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 71/71 ======================== #..#.♣.#..##  Magic: 21/27 ==================------ ##.#.♣......#  AC: 9Str: 5 ##.#..♣♣♣♣.#.#  EV: 12Int: 26 #...♣♣...♣♣.♣##  SH: 0Dex: 15 'p|j|]#...♣....♣♣...#  XL: 12 Next: 21% Place: Lair:3 #.♣....@..♣...#  Noise: ==-------  Time: 15779.9 (0.0) .....♣..*......#  b) +2 long sword (freeze) ####.....*......#  Cast: Foxfire #.....F.....##  Fly  ##.#..§..#..#  ##...ζ....##  F   blink frog (inner flame)'p|j ##....####  ###.## ... _Flame seeps out of the blink frog.  'p|jCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'p|jNAim: a blink frog (heavily wounded, inner flame, 74% to hit)'p|je9 Quake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###'p|j; Health: 71/71 ========================#..#.♣.#..##Magic: 21/27 ==================------##.#.♣......#AC: 9'p|ju; Str: 5##.#..♣♣♣♣.#.#EV: 12Int: 26#...♣♣...♣♣.♣##SH: 0Dex: 15#...♣....♣♣...#'p|j; XL: 12 Next: 21% Place: Lair:3#.♣....@..♣...#'p|j; Noise: ==-------  Time: 15779.9 (0.0).....♣..`......#'p|j; b) +2 long sword (freeze)####.....`......#Cast: Foxfire'p|j!< #.....`.....##Fly ##.#..`..#..#'p|jV< '##...`....##F   blink frog (inner flame)##....#######.##'p|j< ... _Flame seeps out of the blink frog.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'p|jD= |Aim: a blink frog (heavily wounded, inner flame, 74% to hit)'p|j LF.'p|j 1F'p|j_ S÷.ℓFF 2 blink frogs (1 wandering, 1 inner f…) Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (heavily wounded, inner flame, 74% to hit)  The stone arrow misses the blink frog.'p|jv +80.9 (1'p|j 'p|j [ _You encounter a blink frog.)p|j?)p|j Your spells (describe)TypeFailure Level a - Foxfire)p|jConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire)p|j1%3  e - Flame WaveConjuration/Fire1%4  f + Stone ArrowConjuration/Earth 1% 3 g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir1%)p|jb4 Select a spell to describe [?] help [!]/[I] toggle spell headers)p|jD)p|j)p|jŲQuake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 71/71 ========================#..#.♣.#..##Magic: 21/27 ==================------##.#.♣......#AC: 9Str: 5)p|j|-##.#..♣♣♣♣.#.#EV: 12Int: 26#...♣♣...♣♣.♣##SH: 0Dex: 15#...♣....♣♣...#XL: 12 Next: 21% Place: Lair:3#.♣....@..♣...#Noise: ==-------  Time: 15780.9 (0.0).....♣..÷......#b) +2 long sword (freeze)####.....F......#Cast: Foxfire)p|jѳ#...........##Fly ##.#.....#..###...ℓ....##FF 2 blink frogs (1 wandering, 1 inner f…))p|jHF##....#######F##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  )p|jPPress: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, inner flame, 74% to hit)  The stone arrow misses the blink frog. _You encounter a blink frog.)p|jm)p|j)p|j+)p|j*p|j`*The stone arrow misses the blink frog. _You encounter a blink frog.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the blink frog. Flame seeps out of the blink frog.  The blink frog is almost d*p|j8ead.*p|j  ζThe blink frog's fire resistance burns away.  The blink frog croaks. You hear a loud, deep croak! You hear a croak. x2  The blink frog is engulfed in blazing flames.*p|j4 #########F   blink frogVehumet accepts your kill.*p|j8MF.*p|j9+F*p|j/L §§§§§§§§§.F 2 blink frogsThe blink frog explodes!You encounter a blink frog.*p|j]Q0-2=======1.9 (1*p|jW§§§§§§*p|j] F. _You hear an angry hiss. x2*p|j]4F.*p|j]*p|j/^1F*p|jaJF.*p|jb*p|jbEF.*p|j]fDF.*p|jm§§§§§§§§§F 3 blink frogs*p|jmI 27  *p|jn>-------2*p|juy§§§§§§*p|jwy[ _You encounter a blink frog.+p|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+p|j| §§§§§§§Okay, then.-------§§§§§+p|j. _,p|jL,p|jWO Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - Shock,p|jOConjuration/Air1%1  c + ScorchFire1% 2 d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire,p|jJP1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy,p|jP1%4  i - Frozen RampartsIce1%3  j - Airstrike,p|jPCAir1%4 ,p|j QSelect a spell to describe [?] help [!]/[I] toggle spell headers-p|jE-p|jAL-p|joTQuake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 71/71 ========================#..#.♣.#..##Magic: 20/27 =================-------##.#.♣......#AC: 9Str: 5##.#..♣♣♣♣.#.#EV: 27 -p|j6UeInt: 26#...♣♣...♣♣.♣##SH: 0Dex: 15#...♣....♣♣...#XL: 12 Next: 22% Place: Lair:3#.♣....@..♣...#Noise: ---------  Time: 15782.9 (0.0).....♣.§§§.....#b) +2 long sword (freeze)####....§§§.....#Cast: Foxfire#....§§§....##Fly -p|jU##.#..F..#..###...F....##FFF 3 blink frogs##..F.#######.##...You encounter a blink frog. -p|jU_You hear an angry hiss. x2 _You encounter a blink frog.Casting: Scorch (safe; 1% risk of failure)  -p|jfVConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.-p|j\§§§§§-p|j ]-p|jtb§§§§§§§-p|jd-p|j FF. F§You encounter a blink frog.F.§§§§F 4 blink frogs (1 wandering)1=  3.9 (1-p|j z§§§§§F§-p|j , _The blink frog blinks!.p|j 4  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..p|j  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****...p|j: ###.....###  Health: 71/71 ======================== #..#.♣.#..##  Magic: 17/27 ===============--------- ##.#.♣......#  AC: 9Str: 5 ##.#..♣♣♣♣.#.#  EV: 27 Int: 26 .p|j#...♣♣...♣♣.♣##  SH: 0Dex: 15 #...♣....♣♣...#  XL: 12 Next: 22% Place: Lair:3.p|j #.♣....@..♣...#  Noise: ---------  Time: 15783.9 (0.0).p|jR .....♣**§§.....#  b) +2 long sword (freeze) .p|j####..*F*§§.....#  Cast: Foxfire #..***F§....##  Fly .p|jJ ##.#.....#..#  ##...F....##  FFFF 4 blink frogs (1 wandering) ##....####  ###F## ... _The blink frog blinks!  Casting: Scorch (safe; 1% risk of failure)  .p|jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8).p|jQuake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 71/71 ========================#..#.♣.#..##.p|jkMagic: 17/27 ===============---------##.#.♣......#AC: 9Str: 5##.#..♣♣♣♣.#.#EV: 27 Int: 26#...♣♣...♣♣.♣##SH: 0Dex: 15#...♣....♣♣...#XL: 12 Next: 22% Place: Lair:3#.♣....@..♣...#Noise: ---------  Time: 15783.9 (0.0).p|j.....♣.§§§.....#b) +2 long sword (freeze)####...*§§§.....#Cast: Foxfire.p|j#....§F§....##Fly ##.#.....#..#.p|j##...F....##FFFF 4 blink frogs (1 wandering)##....####.p|j={###F##... _The blink frog blinks!  .p|jCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8)/p|jPCF.  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!/p|jIDLF./p|jE F§The blink frog is moderately wounded./p|jK §The blink frog is engulfed in blazing flames./p|jPEF./p|jQ F§The blink frog blinks!/p|j[R5F./p|jR/p|j%Y§F§§§§§§§F 3/p|jZ;12 ===4.9 (1/p|j`i§§§§§§§/p|jUcC _The blink frog is engulfed in blazing flames./p|jy G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0p|j/   Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 71/71 ======================== #..#.♣.#..##  Magic: 13/27 ===========------------- ##.#*♣......#  AC: 9Str: 5 ##.#.*♣♣♣♣.#.#  EV: 12Int: 26 #...♣♣***♣♣.♣##  SH: 0Dex: 15 #..*♣****♣♣...#  XL: 12 Next: 22% Place: Lair:3 0p|j16#.♣***F@**♣...#  Noise: ===------  Time: 15784.9 (0.0) ....*♣**F****..#  b) +2 long sword (freeze) ####.*********..#  Cast: Foxfire #.*********.##  Fly  ##*#*****#*.#  ##...F....##  FFF 3 blink frogs (1 wandering) ##....####  ###.## ...The blink frog blinks! _The blink frog is engulfed in blazing flames.  0p|jo1Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0p|j10p|j{  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 71/71 ======================== #..#.♣.#..##  Magic: 13/27 ===========------------- ##.#.♣......#  AC: 9Str: 5 ##.#..♣♣♣♣.#.#  EV: 12Int: 260p|j| #...♣♣...♣♣.♣##  SH: 0Dex: 15 #...♣....♣♣...#  XL: 12 Next: 22% Place: Lair:3 #.♣...F@..♣...#  Noise: ===------  Time: 15784.9 (0.0) .....♣.§§§.....#  b) +2 long sword (freeze) ####....§§§.....#  Cast: Foxfire #....§§§....##  Fly 0p|j}T ##.#.....#..#  ##...F....##  FFF 3 blink frogs (1 wandering)0p|j}D ##....####  ###.## ...Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the blink frog.  The blink frog is heavily wounded.The flame wave engulfs the blink frog!  You kill the blink frog!0p|j-   ###  #..#   0p|j̃"   #  #...♣.###  #.♣...#@#  0p|j4.....♣.###.....#  ####...#  #..##  0p|j##.# ##...F....##FF 2 ##....#### ###.## 0p|jń....0p|jF§A wave of flame ripples out! The flame wave engulfs the blink frog.  The blink frog is heavily wounded.  The flame wave engulfs the blink frog!  You kill the blink frog!  Vehumet accepts your kill.  (Press . to intensify the flame waves.)0p|jAV ...F@.§§ξ§§.FThe blink frog gives a loud, deep croak!0p|js4======5.9 (1Wave 0p|j§§§§§0p|jA _The blink frog hits you but does no damage.0p|j9  .A wave of flame ripples out! The flame wave engulfs the blink frog!  You kill the blink frog!Vehumet accepts your kill.0p|j١############@############   blink frog1p|jIF.1p|j ###..###....#..♣♣♣♣.#.#§...§♣.♣##....§§...#..@...ξ§ξ..§ξ§.§F§You feel your power returning. The tree burns like a torch!1p|jt= 2/7216=== 27  6=======6+ _The forest fire spreads!1p|j§...§ξ§§1p|ji _Your Fighting skill increases to level 7!1p|j_v: ########################@######################## A wave of flame ripples out! The tree burns like a torch!  The flame wave engulfs the blink frog!!2p|j3F2p|jʏ F§The blink frog is severely wounded.2p|j JF.2p|jA####....##.♣.#.##.#.♣......###.#§§§§§§....§§§..§§§§§..§§...@..§...#§.ξ§ζ..2p|j#....§F§....ξ§§..F 2 blink frogs2p|jQ5==-7++ 2p|j§§§§§§§§..§§§§§..§§§.ξ§§F§ξ§ _The blink frog is engulfed in blazing flames.3p|j0   Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3p|jP ,  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 72/72 ======================== #..#.♣.#..##  Magic: 11/27 =========--------------- ##.#.♣......#  AC: 9Str: 5 3p|jx ##.#§§§§§§.#.#  EV: 27 Int: 26 #...§§§..§§.♣##  SH: 0Dex: 15 #...§§§..§§...#  XL: 12 Next: 26% Place: Lair:3 #.♣....@..§...#  Noise: =======--  Time: 15787.9 (0.0) .....§.***.....#  b) +2 long sword (freeze) 3p|j- ####....*F*.....#  Cast: Foxfire #....***....##  Fly Wave++  ##.#.....#..#  ##........##  FF 2 blink frogs ##..F.####  ###.## ... _The blink frog is engulfed in blazing flames.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (flame, almost dead, empty space bonus: 8/8)3p|jc% Quake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 72/72 ========================#..#.♣.#..##Magic: 11/27 =========---------------##.#.♣......#AC: 9Str: 5##.#§§§§§§.#.#EV: 27 Int: 26#...§§§..§§.♣##SH: 0Dex: 15#...§§§..§§...#XL: 12 Next: 26% Place: Lair:3#.♣....@..§...#Noise: =======--  Time: 15787.9 (0.0).....§.ξ§ζ.....#b) +2 long sword (freeze)|j& ;8H####....§*§.....#Cast: Foxfire#....ξ§§....##Fly Wave++ ##.#.....#..###........##FF 2 blink frogs##..F.#######.##... _The blink frog is engulfed in blazing flames.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (flame, almost dead, empty space bonus: 8/8)3p|j(ξ  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (flame, almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!  You kill the blink frog!  Vehumet accepts your kill.3p|j01 F§You feel your power returning. You stop channelling waves of flame.3p|j?§§§§§§§§§.§§§§§§§.§§§§§§.@..§§§§ζ§ζ§§§§ζξξ§ξ   blink frog.3p|jyD15====12 7===----8.9 (13p|j,L§§§§§§§§.§§§§§§.§§§§§§§ζ§§§ζξ§ξ3p|jN, _The blink frog blinks!5p|j<§F5p|j§♣§§§§§§§§§§§§§§§§§§.§§.§§F§.@§§§§§§ζξℓ5p|j§§§ζζ§ξ 5p|jq 27  -------95p|j§♣§§§§§§§§§§§§§§§.§§.§§F§.@§§§§ζξ§§§5p|jC _The blink frog is engulfed in blazing flames.5p|j9G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5p|jo 9  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 72/72 ======================== 5p|j $#..#.♣.#..##  Magic: 11/27 =========--------------- ##.#§♣§.....#  AC: 9Str: 5 ##.#§§§§§§§#.#  EV: 27 Int: 26 #..§§§§§§§§§♣##  SH: 0Dex: 15 #..***§.§§.§..#  XL: 12 Next: 27% Place: Lair:3 5p|jw #.♣*F*.@§§§...#  Noise: ---------  Time: 15789.9 (0.0) ....***ζξℓ.....#  b) +2 long sword (freeze) ####.§§§§ζξ.....#  Cast: Foxfire #....ζ§ξ....##  Fly  5p|j ##.#.....#..#  ##........##  F   blink frog ##....####  ###.## ... 5p|j _The blink frog is engulfed in blazing flames.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (flame, moderately wounded, empty space bonus: 8/8)6p|jQuake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 72/72 ========================#..#.♣.#..##Magic: 11/27 =========---------------##.#§♣§.....#AC: 9Str: 5##.#§§§§§§§#.#EV: 27 Int: 26#..§§§§§§§§§♣##SH: 0Dex: 15#..§§§§.§§.§..#XL: 12 Next: 27% Place: Lair:3#.♣§*§.@§§§...#Noise: ---------  Time: 15789.9 (0.0)....§§6p|j§ζξℓ.....#b) +2 long sword (freeze)####.§§§§ζξ.....#Cast: Foxfire#....ζ§ξ....##Fly ##.#.....#..###........##F   blink frog##....#######.##... _The blink frog is engulfed in blazing flames.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (flame, moderately wounded, empty space bonus: 8/8)6p|j0§  Press: ? - help, Dir - move target  Aim: a blink frog (flame, moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!  The blink frog is severely wounded.  The blink frog is engulfed in blazing flames.  You kill the blink frog!6p|jo§§§§§§§§§§§§§§§§§.§§§§§§§.@§§§§§§ℓξ.§§§ℓζζ§ζ6p|jG12 9===90.9 (16p|j §§§§§§§§§§§§§§§§§.§§§§§.@§§§§§§§§6p|jLZ _Vehumet accepts your kill.6p|j 6p|j 6p|j 6p|j! 6p|jj) 2= 27  6p|j. 6p|j. 6p|j/ 6p|j7 6p|j8 ^3==6p|j9 6p|jD W _You start resting.6p|jsJ §§§§§§§§§§§§§§§§§§§§§.§§§§§§§.@§§---§.ℓ§§§ζ†..ζ.6p|j5R E#.§§§§§§§§§§§§§§§§§§.§§§§4.9 (4§.÷§§§ζζ6p|jS 9---6p|jX §§§§§§§§§§§§§§§§§§§§§§§.§§§§§.@§§§§6p|j\ . _The forest fire spreads!7p|j F7p|jF7p|jyH7p|jYB7p|j]7p|jg^k14==7p|j}_7p|jf7p|jf7p|jg7p|jq7p|jrj5==7p|js7p|j<{7p|j{7p|jY~7p|j,7p|j27p|j7p|jj6==7p|j'7p|j,7p|j7p|j7p|jاj7==7p|j7p|j37p|j߲7p|j7p|j&,7p|jP7p|j7p|jmj8==7p|ja7p|j7p|j)7p|j7p|j7p|jW9=7p|j7p|jx7p|j57p|j>7p|j,7p|j,20=7p|j B7p|j7p|jj1==7p|j7p|j!,7p|j#7p|j//,7p|j07p|j=~2==7p|j`?7p|j`H,7p|jI7p|jT7p|jUh3==7p|jV7p|ja7p|jb7p|j/c7p|jo7p|jp7p|jkq7p|j|~4==7p|j_~7p|jɈ,7p|jZ7p|j~5==7p|j7p|j,7p|j7p|jV,7p|jة7p|j7p|jDa6==7p|j57p|j,7p|j7p|j}n _You start resting.Magic restored.7p|j%..ℓℓℓℓℓ.§§§ℓ.§..ℓξ§§ℓ.....ξℓℓℓ.†..@....§......7p|j §§§§..ℓξ§ξ827.9 (33.0)7p|j3}7==8.9 (34 _7p|jU§§ξ7p|j8p|jVD8p|jlE8p|j/F8p|jN8p|jV,8p|j X8p|jX8p|j(Z8p|jea8p|j b8p|jb8p|j@k8p|j l9=8p|jNm8p|jt,8p|jx8p|j8p|jQ,8p|j%8p|j8p|js8p|jQ8p|j8p|jĕ8p|j58p|j v8p|jH8p|jY\8p|j^,8p|jsiB8p|jr,8p|jNy8p|j}8p|jP~8p|j8p|j҉8p|jk8p|jË8p|j8p|jw8p|j8p|j,8p|j8p|j8p|j,8p|j8p|jj8p|j8p|j8p|jR8p|j8p|j8p|j=8p|jW _You start waiting.8p|j.......................S   water moccasin (wandering)S8p|j;,508p|jD+9.9 (318p|j8p|j>_ _You encounter a water moccasin.9p|j1G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9p|j   Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 72/72 ======================== #..#.♣.#..##  Magic: 23/27 ====================---- ##.#........#  AC: 9Str: 5 ##.#.......#.#  EV: 27 Int: 26 #...........♣##  SH: 0Dex: 15 #.............#  XL: 12 Next: 29% Place: Lair:3 #.♣.†..@......#  Noise: ---------  Time: 15859.9 (0.0) 9p|jC........÷......#  b) +2 long sword (freeze) ####.....†......#  Cast: Foxfire #...........##  Fly  ##.#.....#..#  ##........##  S   water moccasin (wandering) ##.***####  ###S## ... _You encounter a water moccasin.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 6/8)9p|jM Quake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 72/72 ========================#..#.♣.#..##Magic: 23/27 ====================----##.#........#AC: 9Str: 5##.#.......#.#EV: 27 Int: 26#...........♣##SH: 0Dex: 15#.............#9p|jN XL: 12 Next: 29% Place: Lair:3#.♣.†..@......#Noise: ---------  Time: 15859.9 (0.0)........÷......#b) +2 long sword (freeze)####.....†......#Cast: Foxfire#...........##Fly ##.#.....#..###........##S   water moccasin (wandering)##....#######*##... _You encounter a water moccasin.Casting: Airstrike (dangerous; 1% risk of failure)  9p|jO Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 6/8)9p|jM S.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a water moccasin (wandering, hasn't noticed you, empty space bonus: 6/8)  The open air twists around violently and strikes the water moccasin!  The water moccasin is moderately wounded.9p|j}YfS  9p|jZ<12 ===60.9 (19p|j`9p|jc' _You hear a croak.:p|j'  :p|j7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:p|j  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 72/72 ======================== #..#.♣.#..##  Magic: 19/27 ================-------- ##.#........#  AC: 9Str: 5 ##.#.......#.#  EV: 12Int: 26 #...........♣##  SH: 0Dex: 15 #.............#  XL: 12 Next: 29% Place: Lair:3 #.♣.†..@......#  Noise: ===------  Time: 15860.9 (0.0) .:p|j [40m.......÷......#  b) +2 long sword (freeze) ####.....†......#  Cast: Foxfire #...........##  Fly  ##.#.....#..#  ##..***...##  S   water moccasin ##.*S*####  ###*## ... _You hear a croak.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, empty space bonus: 6/8):p|jY mQuake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 72/72 ========================#..#.♣.#..##Magic: 19/27 ================--------##.#........#AC: 9Str: 5##.#.......#.#EV: 12:p|j Int: 26#...........♣##SH: 0Dex: 15#.............#XL: 12 Next: 29% Place: Lair:3#.♣.†..@......#Noise: ===------  Time: 15860.9 (0.0)........÷......#b) +2 long sword (freeze)####.....†......#Cast: Foxfire#...........##Fly ##.#.....#..###........##S   water moccasin:p|j\ ##..*.#######.##... _You hear a croak.  :p|j Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, empty space bonus: 6/8):p|jn nS.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the water moccasin!:p|jx 9 :p|j *1.9 (1:p|j. :p|j g _The water moccasin is severely wounded.;p|j_1  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;p|j_;p|j/  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 72/72 ======================== ;p|j#..#.♣.#..##  Magic: 15/27 =============----------- ##.#........#  AC: 9Str: 5 ##.#.......#.#  EV: 12Int: 26 #...........♣##  SH: 0Dex: 15 #.............#  XL: 12 Next: 29% Place: Lair:3 #.♣.†..@......#  Noise: ===------  Time: 15861.9 (0.0);p|jt0 ........÷......#  b) +2 long sword (freeze) ####.....†......#  Cast: Foxfire #...........##  Fly  ##.#.***.#..#  ##..*S*...##  S   water moccasin ##.***####  ###.## ... ;p|j_The water moccasin is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target;p|jAim: a water moccasin (severely wounded, empty space bonus: 8/8);p|j Quake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 72/72 ========================#..#.♣.#..##Magic: 15/27 =============-----------##.#........#AC: 9Str: 5##.#.......#.#EV: 12Int: 26#...........♣##SH: 0Dex: 15#.............#XL: 12 Next: 29% Place: Lair:3#.♣.†..@......#Noise: ===------  Time: 15861.9 (0.0)........÷......#b) +2 long sword (freeze)####.....†......#Cast: Foxfire#...........##Fly ##.#.....#..###...|j ;1m*....##S   water moccasin##....#######.##... _The water moccasin is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (severely wounded, empty space bonus: 8/8);p|jf K  Press: ? - help, Dir - move target  Aim: a water moccasin (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!  Vehumet accepts your kill.  Vehumet offers you knowledge of Nazja's Percussive Tempering.;p|jD /  --more--=p|jd 1.=p|je /F=p|jq z†F   bullfrog=p|ju c6=302.9 (1=p|jz =p|j Y _You encounter a bullfrog.>p|j #######  ###.....###  #..#.♣.#..##  ##.#........#  ##.#.......#.#  #...........♣## >p|j #.............#  #.♣.†..@......#  ........÷......#  ####.....†......#  #...........##  ##.#.....#..#  ##...†....##  ##....####  ###F## ...>p|jS/ #######  ###.....###  #..#.♣.#..##  ##.#........#  ##.#.......#.#  #...........♣##  #.............# >p|jt #.♣.†..@......#  ........÷......#  ####.....†......#  #...........##  ##.#.....#..# ##...†....##  ##....#### ###F## ...>p|j>p|jm>p|jq>p|j_ _A bullfrog is nearby!?p|j"^  F.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?p|j` 6F.?p|ji g●@●(ally target)?p|j8k ^5---3?p|jcp ?p|j;t §● _You conjure some foxfire!?p|jDu M§●?p|ju L§●?p|jv B§●?p|j9w P§●?p|j x @§●?p|j/y G§●?p|j"z J§●?p|j{ CF●?p|jv| ?p|j D  The foxfire burns the bullfrog.?p|j2§?p|j   The bullfrog is lightly wounded.  The foxfire burns the bullfrog.?p|jR4§?p|j6= 27  ---4?p|jě§@§§§§§§§?p|j c _The bullfrog is moderately wounded.@p|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@p|j-   Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 72/72 ======================== #..#.♣.#..##  Magic: 12/27 ==========-------------- ##.#........#  AC: 9Str: 5 ##.#.......#.#  EV: 27 Int: 26 #...........♣##  SH: 0Dex: 15 #.............#  XL: 12 Next: 30% Place: Lair:3 #.♣.†.§@§.....#  Noise: ---------  Time:[37@p|j! m 15864.9 (0.0) ........§§.....#  b) +2 long sword (freeze) ####.....§§.....#  Cast: Foxfire #....***....##  Fly  ##.#.*F*.#..#  ##..***...##  F   bullfrog ##....####  ###.## ... _The bullfrog is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (moderately wounded, empty space bonus: 8/8)@p|j5Quake2Marine the Destroyer#######Deep Elf of Vehumet ****..###.....###Health: 72/72 ========================#..#.♣.#..##Magic: 12/27 ==========--------------##.#........#AC: 9Str: 5##.#.......#.#EV: 27 Int: 26@p|j}6#...........♣##SH: 0Dex: 15#.............#XL: 12 Next: 30% Place: Lair:3#.♣.†.§@§.....#Noise: ---------  Time: 15864.9 (0.0)........§§.....#b) +2 long sword (freeze)####.....§§.....#Cast: Foxfire#.....§§....##Fly ##.#..*§.#..###...§....##F   bullfrog##....#######.##@p|j>7... _The bullfrog is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (moderately wounded, empty space bonus: 8/8)Ap|j; F.  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Ap|jAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!Ap|jKF§Ap|j$.@.÷.....† Ap|j6;12 ===5.9 (1Ap|jKAp|j}a _The bullfrog is severely wounded.Cp|j"KF†Cp|jCp|jʏq 27  ---6Cp|jtCp|jCp|j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cp|jU  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 72/72 ======================== #..#.♣.#..##  Magic: 8/27=======----------------- ##.#........#  AC: 9Str: 5 ##.#.......#.#  EV: 27 Int: 26 #...........♣##  SH: 0Dex: 15 #.............#  XL: 12 Next: 30% Place: Lair:3 #.♣.†..@......#  Noise: ---------  Time: 15866.9 (0.0) ........F......#  b) +2 long sword (freeze) ####.....†......#  Cast: Foxfire #...........##  Fly  ##.#.....#..# Cp|jV  ##...†....##  F   bullfrog ##....####  ###.## ... _The bullfrog is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded)Dp|j T  Quake2Marine the Destroyer #######  Deep Elf of Vehumet ****.. ###.....###  Health: 72/72 ======================== #..#.♣.#..##  Magic: 8/27=======----------------- ##.#........#  AC: 9Str: 5 ##.#.......#.#  EV: 27 Int: 26 #...........♣##  SH: 0Dex: 15 #.............#  XL: 12 Next: 30% Place: Lair:3 Dp|j!#.♣.†..@......#  Noise: ---------  Time: 15866.9 (0.0) ........÷......#  b) +2 long sword (freeze) ####.....†......#  Cast: Foxfire #...........##  Fly  ##.#.....#..#  ##...†....##  F   bullfrog ##....####  ###.## ...Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded)  The sticky flame hits the bullfrog!  You kill the bullfrog!Vehumet accepts your kill.Dp|j& #######  ###.....###  #..#.♣.#..##  ##.#........#  ##.#.......#.#  #...........♣##  #.............#  #.♣.†..@......#  ........÷......#  ####.....†......#  #...........##  ##.#.....#..# Dp|j'6##...†....## ##....#### ###.## ...Dp|j,†Dp|j10/27=12 ===7.9 (1Dp|jHDp|j  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (severely wounded)  The sticky flame hits the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill. _You feel your power returning.Dp|j Dp|j Dp|j Dp|j^  27  Dp|jM 1==Dp|j Dp|j]! Dp|j" Dp|j, ,Dp|j- Dp|j8 t2==Dp|j: Dp|jB ,Dp|j7D Dp|jK Dp|jL ^3==Dp|jM Dp|jV ,Dp|jW Dp|j1` ,Dp|ja Dp|jj Dp|j"m 14==Dp|jy BDp|j" Dp|jЁ j5==Dp|j) Dp|j Dp|j Dp|j! Dp|jԗ ,Dp|j{ Dp|j Dp|jB j6==Dp|ja Dp|j ,Dp|j Dp|j 7==Dp|j$ Dp|jX ,Dp|j Dp|j Dp|j Dp|j Dp|j Dp|j j8==Dp|j Dp|j Dp|jC Dp|j Dp|j) Dp|j W9=Dp|j Dp|j Dp|j Dp|j Dp|j Dp|jc Dp|j1 Dp|j Dp|j N20=Dp|jj Dp|jr Dp|j Dp|j Dp|j 1==Dp|j Dp|j ,Dp|j Dp|j Dp|j Dp|j9 Dp|j# ~2==Dp|jy% Dp|j+ ,Dp|j, Dp|j0 Dp|j1 h3==Dp|j42 Dp|jy: Dp|jc; Dp|j< Dp|jD ,Dp|jF Dp|j,N Dp|jO h4==Dp|jNP Dp|jW ,Dp|jdY Dp|jb ~5==Dp|jTd Dp|j 6==Dp|j ,Dp|j  _You start resting.Magic restored.Dp|jĖ (---Dp|j 1908.9 (41.0)Dp|jt 7==---9.9 (42 _Dp|j Dp|j Gp|jߦGp|jԧGp|jGp|jGp|jnGp|jX,Gp|j?Gp|jGp|jE9=Gp|jGp|jGp|jFGp|j Gp|j,Gp|j Gp|j,Gp|jtGp|j,Gp|j:Gp|j,Gp|jgGp|jBGp|j3Gp|jGp|j Gp|j Gp|j6 Gp|j Gp|jGp|jGp|jUGp|j Gp|jA!Gp|j),Gp|jT*Gp|j4,Gp|j5Gp|j@,Gp|jBGp|jMGp|jNGp|jOGp|jZ,Gp|j[Gp|jd,Gp|jeGp|jmGp|jinGp|joGp|jw,Gp|jyGp|jGp|jGp|jGp|jGp|jPGp|j#Gp|jXGp|jGp|j%Gp|jGp|jGp|jGp|jGp|jDGp|jGp|jGp|jGp|jOGp|jBGp|j6Gp|j Gp|jBGp|j,Gp|jGp|jGp|jGp|jGp|jBGp|jGp|j,Gp|jGp|jGp|jGp|jGp|j,Gp|jr,Gp|j6Gp|j ,Gp|j Gp|j3Gp|jGp|jvGp|j"BGp|j',Gp|j.)Gp|j1,Gp|j2Gp|j<,Gp|j >Gp|jJ,Gp|jsKGp|jS,Gp|jUGp|jc_,Gp|j`Gp|jh,Gp|jjGp|jtGp|jtGp|juGp|j,Gp|j:Gp|j,Gp|jGp|j,Gp|j=Gp|j,Gp|jIGp|j,Gp|j$Gp|j,Gp|j.Gp|jgGp|j%Gp|jGp|j,Gp|jOGp|jq,Gp|jGp|jGp|jGp|jGp|j~Gp|j*Gp|j8Gp|jGp|j.Gp|jGp|jEGp|jGp|jGp|j Gp|jGp|jkGp|j,Gp|j[Gp|j1 Gp|j Gp|jQ Gp|j Gp|j Gp|ja Gp|jF ,Gp|j} Gp|j ,Gp|j( Gp|j% ,Gp|j)' Gp|jc/ ,Gp|j0 Gp|j7 ,Gp|jo9 Gp|j? ,Gp|jA Gp|jH ,Gp|jI Gp|jP Gp|jZQ Gp|j*R Gp|jZ ,Gp|j[ Gp|jb Gp|jc Gp|jQe Gp|jl ,Gp|jm Gp|ju Gp|jzv Gp|j1w Gp|j Gp|jo Gp|j Gp|j? ,Gp|jʊ Gp|jޒ ,Gp|jd Gp|js ,Gp|j Gp|jϦ Gp|jҧ Gp|j~ Gp|j ,Gp|j Gp|j Gp|j} Gp|jE Gp|jc Gp|j{ Gp|j Gp|j, Gp|j Gp|j Gp|j Gp|jd Gp|j Gp|j[ ,Gp|j Gp|j, Gp|j Gp|jl Gp|j Gp|j Gp|j- Gp|j. Gp|j Gp|j Gp|j ,Gp|j) Gp|j Gp|jw Gp|jG Gp|j8! Gp|j! Gp|j# Gp|j0 BGp|j2 ,Gp|j2 Gp|j9 Gp|jt: Gp|jH; Gp|jC Gp|j]D Gp|j E Gp|j3L Gp|jL Gp|jN Gp|jQ Gp|jBR Gp|jR Gp|jZ k ÷÷ _You start waiting.Gp|jg /6008.9 (99Gp|j#i /9.9 (100.0)Gp|jo Gp|jr # _Done waiting.Hp|jD3Hp|jFHp|j(JHp|jQHp|jxYBHp|j_,Hp|jWaHp|jcHp|jl,Hp|jpnHp|jpHp|jwHp|jYxHp|jyHp|jzHp|j]Hp|j*Hp|jHp|jHp|j{,Hp|jHp|jHp|j2#######.## .. ###.....###>.##. #..#.♣.#..## .... ##.#........# ◊..##.#.......#.# #..#...........♣##..###..#.............#.#.♣.÷..<......#.......@......†......#15.9 (6.0)Hp|jbw ....#####.....÷......# . #...........## ##.#.....#..# ##...†....## ##....#### ###.## ... ....Hp|jz@6.9 (7Hp|jHp|j; _Found a stone staircase leading down.Hp|j Hp|jP Hp|j Hp|jq Hp|j Hp|jd BHp|j Hp|j Hp|jK Hp|jT Hp|j' Hp|j( Hp|j) Hp|j,- Hp|j5 Hp|j6 Hp|j8 Hp|j ; Hp|jtE ,Hp|j"H Hp|jK Hp|j}U Hp|jkV Hp|jX Hp|j[ Hp|jh ... .. #######.... #..## ..# ###.....#....##. >.##.###..#.♣.#...◊.... .....##.#.......$.....## ◊..##.#..........:..# #..#....?.....###..#.........#.♣.÷..<...22.9 (6................†...[.........#####.....÷.......#....P# #...................# ##.#.....#........... ##...†............... ##....##............ ###.##............ ...Hp|jsx Hp|jy *3.9 (7Hp|j Hp|j1 + _Found a plate armour.Jp|j0-3Jp|j2Jp|j5Jp|jBJp|j%K,Jp|jLJp|jsb,Jp|jNhJp|jyv  #..# .. ##... ..## .◊ ...# #####.... #..## ..# ###.....##..>.##.###..#.♣#...◊....# .....##.###.$.....## ◊..##.## #..#.....?.....###..#...........#.♣.÷..<...........†[...#####.....÷.....#....P# #....... .##.... ....†. . ##.... You pick up a parchment of Curse of Agony and begin reading...Jp|jD+5.9 (2Jp|j412 6.9 (3Jp|j_Jp|jG _You add the spell Curse of Agony to your library.Kp|jnKp|jKp|jKp|j^Kp|j!Kp|j{"_ 27  Kp|j)Kp|j{+Kp|j 3Kp|j3Kp|jI6Kp|j9Kp|j6AKp|jAKp|jDKp|jOQ12 Kp|j]QKp|j Vx _t - 7 scrolls of teleportation (gained 1)Kp|j^Kp|j__ 27  Kp|jbKp|jfKp|jnKp|joKp|j[rKp|jzKp|j{;12 Kp|j}Kp|jN _You now have 749 gold pieces (gained 23).Kp|j%Kp|j_ 27  Kp|j5Kp|j(Kp|j Kp|jљKp|j3Kp|jAKp|j\Kp|jKp|j+Kp|jرKp|j,Kp|jKp|jqKp|j,Kp|jKp|jKp|j,Kp|j&Kp|j`..............##..>.##.........#...◊....# .... #P.....##.......## ◊.. ##...............# #..#.#..#.............###.#..$◊..................................... .#####....[.........### #@.......#....P#  #..............#  ##...............  #.  #............... #......... ................Kp|ja ....... Kp|jA 039.9 (13.0)Kp|j; 612 40.9 (14Kp|j8Kp|j,n _v - the ring of Lucidity {Will+ Int+5}Mp|j( IMp|j+ N _There are no items here.Op|jIOp|j Op|j5  27  _Op|j*#Op|j,,Op|j/Op|j+2Op|j8:,Op|jc=Op|j?Op|jHOp|j IOp|jJOp|j ROp|jR;12 Op|jTOp|jYN _You now have 768 gold pieces (gained 19).Op|j0_Op|j_, Op|j5`327  Op|j`Op|jgcOp|jIk,Op|jkOp|jOnOp|juOp|jvOp|jwOp|jf{Op|j~Op|j[Op|jROp|j\Op|jґOp|jOp|jOp|jOp|jtOp|j:Op|jOp|jOp|jOp|jNOp|jȯOp|jOp|jsOp|jOp|jnOp|jOp|jOp|jOp|jOp|j12  _You now have 779 gold pieces (gained 11).Op|jOp|j,_ 27  Op|jjOp|j #.#. .. #. ##..# #.#### ###P..###..... #.....P....... ###.#............ ##...#P# ##...##...#P.....## #.........##...#.#..@...#.#..#.......Op|j#◊......#...◊.......#...............+####.#####....[...... #.# #...#.... ### # ◊ .#### ## .##..... #..... Op|j^-56.9 (16Op|j@512 7.9 (17Op|jOp|jT _f - a scroll of fearPp|j|0Pp|jl23Pp|j6Pp|jJb#..# #.#######P..###.... #.....P.###.#.......#P###...#P.....## #.........##......#.#......#.#..# #◊@.....#...◊0.0) #.........+####.#####....[Pp|jLc......# #.# #.......#....# ### #)◊ .##### ### .#  ##. # #Pp|jAXPp|j`l 27  8.9 (1Pp|jePp|jg( _Found an arbalest.Pp|j Pp|j3 Pp|jݩ Pp|j Pp|j̵ Pp|j Pp|jb ,Pp|j i  You encounter a cane toad.Pp|j #.....P......###.#......##...#P...###...##...#P.....###.........##.....# #.#......#.#..#....#◊. #◊....◊#....##...........#......@.+####.######........# #.# #....#....# ### #....P)◊F.##### ####..##..#.  #F   cane toad (asleep). .  #....   ...Pp|j{ &9Pp|j b  60.9 (2 Pp|j) _Pp|ja Pp|j Rp|j]  ●●, ally target)Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rp|j ~6-12 =1.9 (1Rp|j Rp|jԿ §● _You conjure some foxfire!Rp|jo §Rp|j: ●§●Rp|j H§●Rp|jE FThe foxfire burns the cane toad.  The cane toad is lightly wounded.Rp|jN 2§Rp|jO G●§Rp|jWQ P§●Rp|jQ F.FRp|j_ b  The cane toad croaks.  The foxfire burns the cane toad.Rp|j 2§Rp|jY U 27  ==2§§§§ _The cane toad is lightly wounded.Sp|jM $###P..### #.....P#.#...##...#P.........#..##...##...#P.....## #...##...# #.#......#.#..#.#◊. #◊......#...◊#....##§@............#.....§..+####.#####....[#...§§§..# #.# #....§#§...# ### #..P)◊.F#######.##..##...##..#...Sp|j: FF§Sp|j FF§Sp|j  .....#...7=---3Sp|jNB Tp|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tp|j! ###P..###...... Quake2Marine the Destroyer #.....P........ Deep Elf of Vehumet ****.. ###.#............. Health: 72/72 ======================== ##...#P.........#.. Magic: 23/27 ====================---- ##...##...#P.....##. AC: 9Str: 5 #.........##........ EV: 27 Int: 26 # #.#......#.#..#...... SH: 0Dex: 15Tp|j_5 #◊. #◊......#...◊...... XL: 12 Next: 30% Place: Lair:3 #....##.@................ Noise: ---------  Time: 16063.9 (0.0) #....***.+####.#####....[ b) +2 long sword (freeze) #....*F*.# #.# #..... Cast: Foxfire ....#***.# ### #..... Fly  P)◊..##### ##.... ##..##.... F   cane toadTp|jm ..#.#.... . .#.... ..... _The cane toad is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Tp|j)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Tp|jePress: ? - help, Dir - move targetAim: a cane toad (lightly wounded, empty space bonus: 8/8)Up|j###P..###...... Quake2Marine the Destroyer#.....P........ Deep Elf of Vehumet ****..###.#............. Health: 72/72 ========================Up|j##...#P.........#.. Magic: 23/27 ====================----##...##...#P.....##. AC: 9Str: 5#.........##........ EV: 27 Int: 26# #.#......#.#..#...... SH: 0Dex: 15#◊. #◊......#...◊...... XL: 12 Next: 30% Place: Lair:3#....##.@................ Noise: ---------  Time: 16063.9 (0.0)#........+####.#####....[ b) +2 long sword (freeze)#.....*..# #.# #..... Cast: Foxfire....#....# ### #..... p|jk9;49mFly P)◊..#######....Up|j( ##..##.... F   cane toad..#.#..... .#......... _The cane toad is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (lightly wounded, empty space bonus: 8/8)Up|jF.  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!Up|j#9 Up|jW ;12 ===4.9 (1Up|jDUp|jLa _The cane toad is heavily wounded.Vp|jAG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vp|j(  ###P..###...... Quake2Marine the Destroyer #.....P........ Deep Elf of Vehumet ****.. ###.#............. Health: 72/72 ======================== ##...#P.........#.. Magic: 19/27 ================-------- ##...##...#P.....##. AC: 9Str: 5 #.........##........ EV: 12Int: 26 # #.#......#.#..#...... SH: 0Dex: 15 #◊. #◊......#...◊...... XL: 12 Next: 30% Place: Lair:3 #....##.@................ Noise: ===------  Time: 16064.9 (0.0) #......F.+####.#####....[ b) +2 long sword (freeze) #........# #.# #..... Cast: Foxfire ....#....# ### #..... Fly  P)◊..##### ##.... ##Vp|jC (..##.... F   cane toad ..#.#.... . .#.... ..... _The cane toad is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded)Vp|j9 ###P..###...... Quake2Marine the Destroyer#.....P........ Deep Elf of Vehumet ****..###.#............. Health: 72/72 ========================##...#P.........#.. Magic: 19/27 ================--------##...##...#P.....##. AC: 9Str: 5#.........##........ EV: 12Int: 26# #.#......#.#..#...... SH: 0Dex: 15#◊. #◊......#...◊...... XL: 12 Next: 30% Place: Lair:3#....##.@................ Noise: ===------  Time: 16064.9 (0.0)#......F.+####.#####....p|j #0;1m[ b) +2 long sword (freeze)#........# #.# #..... Cast: Foxfire....#....# ### #..... Fly P)◊..#######....##..##.... F   cane toad (burning)..#.#..... .#.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded)  The sticky flame hits the cane toad.  The cane toad is heavily wounded.Vp|j v Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (heavily wounded)  The sticky flame hits the cane toad.  The cane toad is heavily wounded.  The cane toad is covered in liquid fire!53-------20=5.9 (1 _The cane toad burns! The cane toad stings you!!Xp|j̕* , combustible)The cane toad is covered in liquid fire! _The cane toad burns! The cane toad stings you!!  Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the cane toad.  The cane toad is almost dead.Xp|jv FThe cane toad's fire resistance burns away.Xp|j_w51-------18-====6Xp|j~Xp|jd.  The cane toad is almost dead.  The cane toad's fire resistance burns away. _The cane toad burns terribly! The cane toad stings you.  The cane toad burns terribly!  You kill the cane toad!  Xp|jpOVehumet accepts your kill.Xp|jk†Xp|jߣ5220= 27  3----7Xp|jXp|jW4 _You feel your power returning.Xp|j  ##..# #.#######P..### #.....P#.#...#P.........#..##...##...#P.....## #...##...# #.#......#.#..#.#◊. #◊#...◊#....##...................#......†.+####.#####....[#........# #.# #.....#....# ### #..P)◊..#######.##..##...##..#.Xp|jG Xp|jf }1==----8Xp|j Xp|j Yp|j*UIYp|jnh32==Yp|jrBYp|jz,Yp|jӃYp|j4=3==Yp|jpYp|jǍYp|jYp|j`Yp|j 4==Yp|jWYp|jU5=Yp|jYp|jYp|jYp|jSYp|j"Yp|jh5==Yp|jYp|jYp|jS%6Yp|jYp|j3Yp|jh6==Yp|jYp|j,Yp|jYp|jYp|jK7=Yp|jfYp|jn _You start resting.Magic restored.Yp|jYp|j0824.0)Yp|jR7==Yp|j+3.9 (15 _Yp|jYp|j&Yp|jYp|jYp|jnYp|jYp|j^!,Yp|j"Yp|jw#U8=Yp|jH%Yp|j+Yp|jJ,Yp|j-Yp|j4Yp|j 6O=Yp|jCBYp|jDYp|jE%9Yp|jYGYp|j>N,Yp|jPYp|jVYp|j=WYp|j_XYp|jcx60=Yp|jjBYp|jpYp|jpYp|jqYp|j!zYp|jzU1=Yp|j|Yp|jYp|j0Yp|jYp|jYp|jPYp|jYp|jYp|j]%2Yp|j?Yp|j,Yp|jYp|jkYp|j Yp|jYp|jYp|j@K3=Yp|j̮Yp|j׵,Yp|jXYp|jYp|jVU4=Yp|jYp|j,Yp|j Yp|jJBYp|j;Yp|j%5Yp|j:Yp|j Yp|jYp|jOYp|jDYp|jYp|j;Yp|jYp|jK6=Yp|jYp|jYp|j~Yp|jYp|j+,Yp|jYp|jYp|j3 Yp|jj Yp|jYp|jwU7=Yp|j4Yp|jYp|jYp|jYp|jB!Yp|j#"Yp|j~"Yp|j)Yp|j*%8Yp|j,Yp|j5Yp|jH8,Yp|j>Yp|jA,Yp|jpFYp|jeGK9=Yp|jNHYp|jN,Yp|j1PYp|jUYp|jVYp|jsWYp|j^Yp|j,`V70=Yp|j`Yp|jeYp|jfYp|jgYp|jmYp|jnYp|juoYp|juuYp|jv%1Yp|j wYp|j}Yp|j}Yp|j~Yp|jn,Yp|jYp|jk _You start resting.HP restored.Yp|jYp|jk-128.9 (4Yp|jj`2=9.9 (46 _Yp|jYp|jZp|j'Zp|jgZp|jZp|j{Zp|jϬZp|j!'  You reach down and open the door.  You encounter a merfolk. It is wielding a +0 trident.Zp|j/ ###P..###.....#.....P..###.#.....##...#P###...##...#P#.........##.......# #.#Zp|j0#.#..#◊. #◊......#...◊....##..@..............†.'####.#####....[.......#~ #.# #.........#....#≈m ##P)◊..#####~~~ ### ####m   merfolk (polearm, asleep).......Zp|jm230.9 (1.0)Zp|j;12 1.9 (2 _Zp|j5Zp|jN]p|jK]p|jNP Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c + ScorchFire1% 2 ]p|jhOd - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir1%4 Select a spell to describe [?] help [!]/[I] toggle spell headers^p|jK^p|j*U^p|j#^z###P..###....... Quake2Marine the Destroyer#.....P......... Deep Elf of Vehumet ****..###.#.............. Health: 72/72 ========================##...#P.........#... Magic: 27/27 ========================##...##...#P.....##.. AC: 9Str: 5#.........##......... EV: 12Int: 26# #.#......#.#..#....... SH: 0Dex: 15#◊. #◊......#...◊....... XL: 12 Next: 33% Place: Lair:3^p|j _#....##..@................ Noise: ---------  Time: 16131.9 (0.0)#......†.'####.#####....[. b) +2 long sword (freeze)#........#~ #.# #...... Cast: Foxfire....#....#≈m ### #...... Fly P)◊..#####~~~##.....##..# #####..... m   merfolk (polearm, asleep)..#.#...... .#........... _You start resting. _Magic restored. ^p|j__You start resting. _HP restored.  You reach down and open the door. _You encounter a merfolk. It is wielding a +0 trident.^p|j^g^p|jg^p|jn^p|jp^p|jw  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^p|j:  ###P..###....... Quake2Marine the Destroyer #.....P......... Deep Elf of Vehumet ****.. ###.#.............. Health: 72/72 ======================== ##...#P.........#... Magic: 23/27 ====================---- ##...##...#P.....##.. AC: 9Str: 5 #.........##......... EV: 12Int: 26 # #.#......#.#..#....... SH: 0Dex: 15 #◊. #◊......#...◊....... XL: 12 Next: 33% Place: Lair:3 #....##..@................ Noise: ---------  Time: 16131.9 (0.0) ^p|j< #......†.'####.#####....[. b) +2 long sword (freeze) #........#* #.# #...... Cast: Foxfire ....#....#*m ### #...... Fly  P)◊..#####*** ##..... ##..# #### #..... m   merfolk (polearm, asleep) ..#.#..... . .#..... ...... _You encounter a merfolk. It is wielding a +0 trident.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a merfolk, wielding a +0 trident (asleep, empty space bonus: 5/8)^p|j@ ~###P..###....... Quake2Marine the Destroyer#.....P......... Deep Elf of Vehumet ****..###.#.............. Health: 72/72 ========================##...#P.........#... Magic: 23/27 ====================----##...##...#P.....##.. AC: 9Str: 5#.........##......... EV: 12Int: 26# #.#......#.#..#....... SH: 0Dex: 15#◊. #◊......#...◊....... XL: 12 Next: 33% Place: Lair:3#....##..@................ Noise: ---------  Time: 16131.9 (0.0)^p|j #......†.'####.#####....[. b) +2 long sword (freeze)#........#~ #.# #...... Cast: Foxfire....#....#≈* ### #...... Fly P)◊..#####~~~##.....##..# #####..... m   merfolk (polearm, asleep)..#.#...... .#........... ^p|jG ;_You encounter a merfolk. It is wielding a +0 trident.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^p|j _Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a merfolk, wielding a +0 trident (asleep, empty space bonus: 5/8)^p|j-F  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a merfolk, wielding a +0 trident (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the merfolk!  The merfolk shouts!  The merfolk is moderately wounded.^p|j m~You hear a loud, deep croak!^p|j:F~^p|j $ m  )F   bullfrog  You encounter a bullfrog.^p|jCI====2.9 (1^p|j^p|jU _The merfolk closely misses you.cp|j h*, combustible)You encounter a bullfrog. _The merfolk closely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the merfolk.  The merfolk is heavily wounded.cp|jqj 1~cp|jl +Fcp|j mThe merfolk's fire resistance burns away.  The merfolk is engulfed in a cloud of scalding steam.cp|j6 61----2-3cp|j cp|j ≈ _The merfolk hits you from afar with a +0 trident!cp|jm *Fcp|j ,≈cp|jҦ    The bullfrog swells and bulges.The merfolk is engulfed in a cloud of scalding steam.cp|j  27  =---4cp|j cp|j X _The merfolk completely misses you.ep|jB * Casting: Scorch (safe; 1% risk of failure)  ep|jz Confirm with . or Enter, or press ? or * to list all spells.Flames lash the merfolk. The merfolk is burned terribly!ep|jjc 1Fep|j5e ,≈ep|jYq §  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the merfolk. The merfolk is burned terribly!  The merfolk is almost dead.  You kill the merfolk!  Vehumet accepts your kill.ep|j{| { You hear a splash.ep|j 2----0---12 5====5ep|j ep|j v F _The bullfrog leaves your sight.ep|j F§F   bullfrog1=- 27  ----6 _The bullfrog is engulfed in a cloud of scalding steam.gp|jN  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gp|jnx  ###P..###....... Quake2Marine the Destroyer #.....P......... Deep Elf of Vehumet ****.. ###.#.............. Health: 62/72 ====================---- ##...#P.........#... Magic: 17/27 ===============--------- ##...##...#P.....##.. AC: 9Str: 5 #.........##......... EV: 27 Int: 26 # #.#......#.#..#....... SH: 0Dex: 15 #◊. #◊......#...◊....... XL: 12 Next: 35% Place: Lair:3 #....##..@................ Noise: ---------  Time: 16136.9 (0.0) #......†.F####.#####....[. b) +2 long sword (freeze)gp|jx + #........#§ #.# #...... Cast: Foxfire ....#....#≈~ ### #...... Fly  P)◊..#####~~~ ##..... gp|jx ##..# #### #..... F   bullfrog ..#.#..... . .gp|jy +#..... ...... gp|j9y _The bullfrog is engulfed in a cloud of scalding steam.  Casting: Scorch (safe; 1% risk of failure)  gp|jy Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded)gp|j~###P..###....... Quake2Marine the Destroyer#.....P......... Deep Elf of Vehumet ****..###.#.............. Health: 62/72 ====================----##...#P.........#... Magic: 17/27 ===============---------##...##...#P.....##.. AC: 9Str: 5#.........##......... EV: 27 Int: 26# #.#......#.#..#....... SH: 0Dex: 15gp|j#◊. #◊......#...◊....... XL: 12 Next: 35% Place: Lair:3#....##..@................ Noise: ---------  Time: 16136.9 (0.0)#......†.F####.#####....[. b) +2 long sword (freeze)#........#§ #.# #...... Cast: Foxfire....#....#≈~ ### #...... Fly gp|jY^P)◊..#####~~~##.....##..# #####..... F   bullfrog (burning)..#.gp|j#...... .#...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linegp|j*Aim: a bullfrog (moderately wounded)  The sticky flame hits the bullfrog!  The bullfrog is severely wounded.hp|jP'  Press: ? - help, Shift-Dir - straight line: a bullfrog (moderately wounded)  The sticky flame hits the bullfrog!  The bullfrog is severely wounded.bullfrog is covered in liquid fire! The bullfrog burns!  You kill the bullfrog!hp|j_a†hp|jd;12 ===7.9 (1hp|jPmhp|joZ _Vehumet accepts your kill.hp|j 3hp|j< hp|j; 8= 27  hp|j hp|j hp|jy K3=hp|j hp|j hp|jU hp|je hp|j m9=hp|j hp|j, hp|j- U4=hp|jH/ hp|j8 hp|j9 N20=hp|j; hp|jB hp|jB hp|jD hp|j$O hp|jO %5hp|jP hp|jW hp|j,X j1==hp|jZ hp|jb hp|jQc hp|jve hp|jn hp|jn 6=2==hp|jCq hp|jx hp|jx hp|jz hp|j ,hp|j hp|j hp|j 7=3==hp|jΘ hp|jx Bhp|j5 hp|j h4==hp|j hp|jQ hp|j %8hp|j hp|j hp|j hp|j hp|j hp|j W _You start resting.hp|j 5==.---)SS   electric eel (wandering)hp|js hp|j 0558.0)hp|jw G---6.9 (19hp|j hp|j ^ _You encounter an electric eel.kp|ju a  Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kp|j  ###P..###....... Quake2Marine the Destroyer #.....P......... Deep Elf of Vehumet ****.. ###.#.............. Health: 68/72 ======================-- ##...#P.........#... Magic: 22/27 ===================----- kp|jL ##...##...#P.....##.. AC: 9Str: 5 #.........##......... EV: 27 Int: 26 # #.#......#.#..#....... SH: 0Dex: 15 kp|j #◊. #◊......#...◊....... XL: 12 Next: 35% Place: Lair:3 #....##..@................ Noise: ---------  Time: 16156.9 (0.0) kp|jZ#......†.†####.#####....[. b) +2 long sword (freeze) #........#) #.# #...... Cast: Foxfire ....#....#≈~ ### #...... Fly  P)◊..#####S~~ ##..... ##..# #### #..... S   electric eel (wandering)kp|jv ..#.#..... . .#..... ...... _You encounter an electric eel.Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kp|jAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (wandering, hasn't noticed you, chance to affect: 95%)lp|j6E ###P..###....... Quake2Marine the Destroyer#.....P......... Deep Elf of Vehumet ****..###.#.............. Health: 68/72 ======================--##...#P.........#... Magic: 22/27 ===================-----##...##...#P.....##.. AC: 9Str: 5#.........##......... EV: 27 Int: 26# #.#......#.#..#....... SH: 0Dex: 15lp|jE #◊. #◊......#...◊....... XL: 12 Next: 35% Place: Lair:3#....##..@................ Noise: ---------  Time: 16156.9 (0.0)#......†.†####.#####....[. b) +2 long sword (freeze)lp|j/F #........#) #.# #...... Cast: Foxfire....#....#≈~ ### #...... Fly P)◊..#####*~~##.....##..# #####..... S   electric eel (wandering)..#.#...... .#........... lp|j{F M_You encounter an electric eel.Casting: Sticky Flame (mildly dangerous; 1% risk of failure)  lp|jF ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (wandering, hasn't noticed you, chance to affect: 95%)lp|jMSinner flame)lp|jS  Casting: Sticky Flame (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an electric eel (wandering, hasn't noticed you, chance to affect: 95%)  The electric eel is filled with an inner flame.lp|jE *******The electric eel shoots out a bolt of lightning at you!mp|j...@†)≈mp|jj1--12 ===7.9 (1mp|jm mp|jE7 _The bolt of electricity hits you!mp|jiS < S~Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mp|j7e ●●S, ally target)--8mp|j=o ASSmp|js §● _You conjure some foxfire!mp|j/u Q§●mp|j| m  The foxfire burns the electric eel. Flame seeps out of the electric eel.mp|j 4§mp|jb O§●mp|j  The electric eel is lightly wounded.  The foxfire burns the electric eel but does no damage.mp|j §  )  The electric eel is lightly wounded.  The electric eel is engulfed in blazing flames.  Flame seeps out of the electric eel.mp|j ******The electric eel shoots out a bolt of lightning at you!mp|jA9 ...@§§mp|jF: 49------ 27  ==9mp|jF [§§SSmp|jzP 7 _The bolt of electricity hits you!np|j ζThe electric eel is engulfed in blazing flames.np|j' ######Vehumet accepts your kill.op|jAL.†§§ℓ~§§####op|j]V50----6=======60op|jnop|jlqP _The electric eel explodes!op|jJop|j1op|jGop|j!op|jK3=op|jh op|j ,op|j op|j op|j h4==op|j op|j- i1=op|j! op|j+ ,op|j- op|j8 ~5==op|jJ9 op|jC n52=op|jD op|jK op|jK h6==op|j{M op|jT ,op|j7V op|je[ op|jN_  You encounter a merfolk siren. It is wielding a +0 spear.op|jh E3-------)≈~m~~####m   merfolk siren (polearm, wandering)op|jR 9.9 (9)-------70.9 (10.0) _op|jg op|j pp|j"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qp|jt ###P..###....... Quake2Marine the Destroyer #.....P......... Deep Elf of Vehumet ****.. ###.#.............. Health: 53/72 =================------- ##...#P.........#... Magic: 23/27 ====================---- ##...##...#P.....##.. AC: 9Str: 5 #.........##......... EV: 27 Int: 26 # #.#......#.#..#....... SH: 0Dex: 15 #◊. #◊......#...◊....... XL: 12 Next: 36% Place: Lair:3 #....##..@................ Noise: ---------  Time: 16170.9 (0.0) #......†.†####.#####....[. b) +2 long sword (freeze) #........#) #.# #...... Cast: Foxfire ....#....#≈~ ### #...... Fly  P)◊..#####m~~ ##..... ##..# #### #..... mqp|j…)[39;49m   merfolk siren (polearm) ..#.#..... . .#..... ...... _You encounter a merfolk siren. It is wielding a +0 spear.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a merfolk siren, wielding a +0 spear (chance to affect: 69%)qp|j)\ ###P..###....... Quake2Marine the Destroyer#.....P......... Deep Elf of Vehumet ****..###.#.............. Health: 53/72 =================-------##...#P.........#... Magic: 23/27 ====================----##...##...#P.....##.. AC: 9Str: 5#.........##......... EV: 27 Int: 26# #.#......#.#..#....... SH: 0Dex: 15#◊. #◊......#...◊....... XL: 12 Next: 36% Place: Lair:3#....##..@................ Noise: ---------  Time: 16170.9 (0.0)#......†.†####.##p|j'^ c34m###....[. b) +2 long sword (freeze)#........#) #.# #...... Cast: Foxfire....#....#≈~ ### #...... Fly P)◊..#####*~~##.....##..# #####..... m   merfolk siren (polearm)..#.#...... .#........... _You encounter a merfolk siren. It is wielding a +0 spear.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a merfolk siren, wielding a +0 spear (chance to affect: 69%)qp|j1 cm, inner flame)qp|j Lm~qp|j >m  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a merfolk siren, wielding a +0 spear (chance to affect: 69%)  The merfolk siren is filled with an inner flame.  The merfolk siren chants a haunting song.qp|j i4=12 ===1.9 (1qp|j Cmmqp|jy ( _You easily resist.rp|jxJ* , …)The merfolk siren chants a haunting song. _You easily resist.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the merfolk siren. Flame seeps out of the merfolk siren.  The merfolk siren is moderately wounded.rp|jE mζThe merfolk siren's fire resistance burns away.  The merfolk siren is engulfed in blazing flames.rp|j"NFζ rp|jNs2--====2rp|jAVrp|ji ℓ§ _Flame seeps out of the merfolk siren.rp|jyk4=3=- 27  =---3rp|jqAmmrp|jt^ _The merfolk siren completely misses you.rp|jhv* __The merfolk siren completely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the merfolk siren. The merfolk siren is burned terribly!  Flame seeps out of the merfolk siren.sp|j ζThe merfolk siren is almost dead.The merfolk siren is engulfed in blazing flames.sp|j ####Vehumet accepts your kill.sp|j' §ζ≈§~The merfolk siren explodes!sp|j5/73=1--12 9=======4sp|j$sp|j8 §ℓ~ _You hear an angry hiss.sp|j 27  -------5sp|j_;§sp|jVsp|j7 Isp|j(@ sp|j A L2=-sp|jG sp|j8O ;6sp|j7Q sp|j}W sp|j6X h3==sp|j^ sp|jQf sp|jf sp|jxi sp|jp sp|j}q %7sp|jrs sp|jj{ ~4==sp|j sp|jk sp|j sp|j< sp|j+ sp|j1 8=5==sp|jl sp|j sp|j. sp|j sp|j ,sp|j sp|j4 sp|j 9=6==sp|jH sp|j+ sp|j sp|j sp|j n _You start resting.Magic restored.sp|jb q-------ξ)sp|j d872.0)ζsp|j }7==8.9 (13 _sp|j sp|j tp|j&3tp|jUtp|jtp|j<60tp|j,tp|jtp|jktp|jXtp|j7tp|j!tp|jg1==tp|jtp|j,tp|j0tp|j0,tp|j#tp|j,tp|jRtp|jJk2=tp|j:tp|j6,,tp|ja.tp|j8,tp|j;tp|jGtp|j H%3tp|j#Jtp|js,tp|j|utp|jNtp|jtp|j]tp|jtp|jK4=tp|jtp|jtp|jtp|jtp|j/,tp|jܢtp|jQtp|j N5=tp|jtp|j ,tp|j tp|j,tp|j:tp|j@tp|j%6tp|jxtp|j,tp|jtp|jtp|jDtp|jutp|jtp|jNK7=tp|jtp|j,tp|jtp|j,tp|jtp|jtp|jU8=tp|j tp|jhtp|jtp|jtp|jutp|jtp|jCtp|jV%tp|j%%9tp|js'tp|ju-,tp|j/tp|j5,tp|j@tp|jVHtp|jJtp|jJtp|jSb70=tp|jBVtp|j]tp|j%^tp|j_tp|jpgtp|jhhtp|jitp|jGrk1=tp|jttp|j6{,tp|j|tp|jTtp|jtp|jtp|j;2tp|jtp|j],tp|jptp|jVtp|j$tp|jtp|jثa3=tp|j%tp|j1 _HP restored.tp|j+Itp|jW*  There is an open door here.tp|jd  You see here a bullfrog corpse.tp|jtp|jFWater _tp|j+tp|j$  Things that are here:tp|jo  a +0 spear; a +0 trident; a merfolk corpsetp|j~tp|j  You encounter a merfolk. It is wielding a +0 trident.tp|jn##...#P.........#...◊##...##...#P.....###.........##.# #.#......#.#..#.....#◊. #◊......#...◊......#....##...........#......†.†####.#####....[#........#)~~#.# #....#....#@~~### #P)◊..#####~~~# .##..# ~#### ..#. #~ . . #≈ .. #~ .tp|j@m   merfolk (polearm, wandering) #m. ## tp|jP.232.9 (44tp|j)`3.9 (45Water _tp|jgtp|jvp|jSV m~Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!vp|jUJm~vp|j`~●●mally target)vp|ja#=vp|jaq6-12 ==4.9 (1vp|ja .0)vp|jivp|jQmP ●§ vp|jm2_The merfolk shouts!vp|j:n§vp|jfn&●vp|jZoU§●vp|jrpB●§vp|jqH§●vp|jdqQ§●vp|j\r1§vp|j|C  The foxfire burns the merfolk.vp|j-4§vp|j( m§  The merfolk is lightly wounded.vp|j1●vp|jUvp|jp 27  --5vp|j:§vp|jK _The merfolk is engulfed in a cloud of scalding steam.vp|j  ###.#...... ##...#P.......◊##...##...#P.....## #...##.. #.#......#.#..#◊. #◊......#...◊..##......................†.†####.#####....[#....vp|j f~~#.....#....#≈§~### #.P)◊..#####§§~###..# ●####.#. #m. .§#.~......##vp|jT m  The foxfire burns the merfolk.vp|j> 2§vp|jjB m§  The merfolk is moderately wounded.vp|jUD Km§vp|j"P ~~)#~#~vp|j$Q 7=--6Water vp|jX ;§vp|j[ a _The merfolk is engulfed in a cloud of scalding steam.  Things that are here:vp|j^ _a +0 spear; a +0 trident; a merfolk corpsewp|jo P ###.#.............. ##...#P......... ##...##...#P.....## #.........##. # #.#......#.#..# #◊. #◊......#...◊ #....##.................wp|jf #......†.@####.#####....[ #........#)~~#.# # ....#....#≈~~### wp|jƃ P)◊..#####m~~## ##..# §#### # ..#. #§ #. #§#wp|j. #~  #~.....wp|jLm~wp|jwp|j8=7wp|j.wp|j}t _The merfolk completely misses you.There is an open door here.wp|ju _You see here a bullfrog corpse.wp|jJyi##P..### #.....P ###.#.. ##...#P.....##...##...#P.....## #...##.. #.#......#.#..#◊. #◊......#...◊...##..@...............†.†####.#####....[#........#)~~#.....#....#m~~### #.wp|jyCP)◊..#####~~~# ###..# §####.#.. .§#.wp|j}Nm≈wp|jwp|j%8wp|jɑwp|jX _The merfolk attacks as it pursues you! The merfolk completely misses you.xp|j   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xp|j xp|j-L ###P..###....... Quake2Marine the Destroyer #.....P......... Deep Elf of Vehumet ****.. ###.#.............. Health: 73/73 ======================== ##...#P.........#... Magic: 24/27 =====================--- ##...##...#P.....##.. AC: 9Str: 5 #.........##......... EV: 27 Int: 26 # #.#......#.#..#....... SH: 0Dex: 15 #◊. #◊......#...◊....... XL: 12 Next: 39% Place: Lair:3 #....##..@................ Noise: =--------  Time: 16238.9 (0.0) #......†.†####.#####....[. b) +2 long sword (freeze) #........#m~~#.# #...... Cast: Foxfire ....#....#≈~~### #...... Fly  P)◊..#####~~~# ##..... xp|j+MO##..# §#### #..... m   merfolk (polearm) ..#. #§ #..... . . #§ #..... . #~ .....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a merfolk, wielding a +0 trident (moderately wounded, chance to affect:  83%)xp|j ###P..###....... Quake2Marine the Destroyer#.....P......... Deep Elf of Vehumet ****..###.#.............. Health: 73/73 ========================##...#P.........#... Magic: 24/27 =====================---##...##...#P.....##.. AC: 9Str: 5#.........##......... EV: 27 Int: 26# #.#......#.#..#....... SH: 0Dex: 15#◊. #◊......#...◊....... XL: 12 Next: 39% Place: Lair:3#....##..@................ Noise: =--------  Time: 16238.9 (0.0)#......†.†####.p|j 33m#####....[. b) +2 long sword (freeze)#........#*~~#.# #...... Cast: Foxfire....#....#≈~~### #...... Fly P)◊..#####~~~# ##.....##..# §#####..... m   merfolk (polearm)..#. #§#...... . #§#......#~.....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a merfolk, wielding a +0 trident (moderately wounded, chance to affect:  83%)xp|j bm, inner flame)xp|ja6 monfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a merfolk, wielding a +0 trident (moderately wounded, chance to affect:  83%)  The merfolk is filled with an inner flame.xp|j>7 o57------12 ===9.9 (1xp|j@ xp|jB G _The merfolk hits you from afar with a +0 trident!yp|jID*, combus…)The merfolk is filled with an inner flame. _The merfolk hits you from afar with a +0 trident!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the merfolk. Flame seeps out of the merfolk.  The merfolk is moderately wounded.yp|jmk m The merfolk's fire resistance burns away.  The merfolk is engulfed in blazing flames.yp|jls3-====40yp|j\syp|j{3 ζ _Flame seeps out of the merfolk. The merfolk barely misses you.The merfolk is engulfed in blazing flames.  Vehumet accepts your kill.yp|j ####You feel your power returning.yp|j*..†.§####ℓ§§§§§####yp|j------6=== 27  40=======1yp|j4;§yp|jK _The merfolk explodes!zp|j3zp|jzp|jw8=zp|jn _You start resting.Magic restored.zp|j9r-------)~##zp|ju2§§~###zp|j7====-------3.9 (2 _zp|j>zp|j §zp|jMzp|jzp|jZlIzp|j qzp|jrzp|j]yzp|jzp|j5zp|jNzp|jƋzp|jU9=zp|jˎzp|jEe=zp|jczp|jآzp|j^zp|jCzp|j&60zp|j"zp|j~,zp|jzp|jzp|jzp|jBzp|jAw1=zp|jzp|jXzp|j;zp|j`zp|jzp|jzp|jzp|j[U2=zp|jzp|jzp|jzp|jzp|jzp|jlzp|j zp|j zp|j %3zp|j  zp|j zp|j zp|j zp|jE( zp|j( zp|j* zp|jc5 zp|j6 K4=zp|j;8 zp|jJA zp|jA zp|jKD zp|jR ,zp|jT zp|j^ zp|j_ N5=zp|jaa zp|ji ,zp|jl zp|js zp|jt zp|jsw zp|jN zp|j %6zp|j' zp|j zp|j zp|j zp|j ,zp|jQ zp|jI ,zp|j zp|jZ zp|j 57=zp|j zp|j; zp|j zp|j" zp|j zp|jѿ zp|ju zp|j zp|j zp|j: U8=zp|j| zp|j zp|j zp|jW zp|j0 ,zp|j7 zp|j1 ;9zp|j@ zp|j% zp|j zp|j zp|j zp|j zp|j zp|ja b70=zp|j} zp|jR zp|j zp|j zp|j zp|j zp|j zp|j( zp|j) U1=zp|j5, zp|jY3 zp|j3 zp|j5 zp|j]> zp|j> zp|jA zp|jH zp|jJI %2zp|jK zp|jS zp|jT zp|j] zp|jZb zp|jb zp|jd zp|jh k _You start resting.HP restored.zp|j| ÷.†≈~~~~####zp|j 088.9 (45.0)zp|jՎ #3zp|j ==9.9 (46 _zp|j& zp|j: {p|j_{p|j{p|jf{p|jb,{p|j,{p|j`{p|j;{p|j${p|j{p|jF{p|j{p|j{p|jZ9={p|j{p|j1{p|j {p|j {p|jh{p|j{p|j,{p|j"{p|j&{p|j,{p|j.{p|j1{p|j4{p|j]:{p|jN;,{p|j?{p|jAI,{p|jK{p|j)M{p|jqU{p|jU{p|jW{p|j[{p|jyb{p|j c{p|jd{p|jzs@  You see here a +0 arbalest.{p|jU{{p|j{ _{p|j~{p|j{p|jG{p|jɊ{p|jk{p|j{p|j{p|j{p|j{p|jw{p|j{p|j}{p|j{p|j{p|j ,{p|jN{p|jT{p|j{p|jY{p|j{p|j{p|j412 {p|j{p|j N _You now have 799 gold pieces (gained 20).{p|j{p|j_ 27  {p|j{p|j{p|j~{p|j {p|j*"{p|j${p|j+{p|jh,{p|j-{p|j0{p|j6{p|j7{p|jL8{p|j:{p|j?{p|j4@{p|jA{p|jD{p|jK{p|jK{p|jL{p|jO{p|jW{p|jW{p|j1Y{p|j[{p|jIb{p|jb{p|j7d{p|jk{p|jk;12 {p|jm{p|jqN _You now have 813 gold pieces (gained 14).{p|jqw{p|jw_ 27  {p|j9y{p|j{{p|jg{p|jÁ{p|j1{p|j{p|j> #..#..◊..#§ #.... #........#§ #.. ...##.#..#~ .. ##.....#.#~ .......  ###.#...##  {p|j##..#....# ###  #........# #.#  #........#####.####+..[ ◊......#........ 318.9 (29 ......◊#P............... ##...◊~~~~........  ##...~≈≈~~~.........~~~  ...#.~≈≈≈≈~~~~...~~~~≈≈  ##..#~~~≈≈≈≈≈~~~~~≈≈≈≈≈{p|j*#.....~~~≈≈≈≈≈≈≈≈≈≈≈~~#......#~~~~≈≈≈≈≈~~~~.{p|j]<....#....~~~~~~~~{p|j{p|j|+9.9 (30{p|j{p|j( _Found a ring mail.|p|j|p|j|p|jt|p|jP|p|j.,|p|j ,|p|j$|p|jQ|p|j|p|j|p|jC|p|j#|p|j |p|j$|p|j.  ..◊..#§ #.... .....#§ #...... #.#..#~ ...... ...#.#~ |p|j.8....... .#...## #...... .#....# ### ....... ......# #.# ......( ......#####.####+..[.... ...#..........|p|j'/|ß..ß22.0)◊#P.........|p|jd/ß..ß .◊~~~~....~..~ ..~≈≈~~~.........~~~~..≈ |p|j/~#.~≈≈≈≈~~~~...~~~~≈≈≈.. .#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~ ....~~~≈≈≈≈~~~.. .....#~~~~≈≈≈≈≈~~~~.ß..ß |p|j0"|p|j>|p|j_?*3.9 (4|p|jF|p|jI- _Found 4 poisoned darts.}p|j)3}p|jN+}p|j{1}p|j<}p|jDC,}p|jF'}p|jL  You reach down and open the door.  You encounter 2 death yaks.}p|jU◊..#§ #.#§ #. .#..#~ .#.#~ ### . #...## #~Y ##. #....# ###~Y≈#.}p|jVQ# #.# ~~#......(.#####.####'..[....##.....@..ß..ß.◊#P.ß..ß~ ◊~~~~.~..~~≈≈~~~.}p|jVm~~~~..≈ .~≈≈≈≈~~~~...~~~~≈≈≈..≈ #~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~YY 2 death yaks (wandering)~~~≈}p|jV~~~..~##~~~~≈≈≈≈≈~~~~.ß..ß# }p|jd\Y4.9 (1}p|j g ~YThe death yak bellows! You hear a bellow! x4}p|j h,Y}p|ju YYY 3 death yaksYou encounter a death yak.}p|jv;12 ===5.9 (2}p|j}p|j2 _You hear a loud, deep croak!~p|jJ` d####~Y#~Y~Y+~p|j5a 4---6.9 (1~p|jh ~p|jTk 8 _You reach down and close the door.p|j=R.◊..#§#................ Quake2Marine the Destroyer ....#§#................ Deep Elf of Vehumet ****.. .#..#~................ Health: 73/73 ======================== ..#.#~ ### .......Magic: 27/27 ======================== #...## #~Y ##.......AC: 9Str: 5 #....# ###~Y≈#........EV: 12Int: 26 p|j¥.....# #.# ~Y#......(.SH: 0Dex: 15 .....#####.####+..[....#XL: 12 Next: 40% Place: Lair:3 ..#.............@..ß..ß.p|j!Noise: ---------  Time: 16326.9 (0.0) .◊#P...............ß..ß~b) +2 long sword (freeze) p|j◊~~~~..............~..~~Cast: Foxfire p|j6Z.~≈≈~~~.........~~~~..≈≈p|jUFly .~≈≈≈≈~~~~...~~~~≈≈≈..≈≈ p|ju#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~ ...~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~# p|jp....#~~~~≈≈≈≈≈~~~~.ß..ß# p|jj...#....~~~~~~~~The death yak bellows! You hear a bellow! x4  p|j"You encounter a death yak. _You hear a loud, deep croak! _You reach down and close the door.  Press: ? - help, v - describe, . - travelThe floor.p|j N+@A closed door.p|jHD......................~Y ##......~Y≈#.......~Y#........[............@..ß.............ß.............~..~........~~~~..≈~~...~~~~≈≈≈..≈≈~~~~~≈≈≈≈≈≈..~≈≈≈≈≈≈≈≈≈~~~..~p|j( ......................~Y ##......~Y≈#.......~Y#........[............@..ß.............ß.............~..~p|j\@........~~~~..≈~~...~~~~≈≈≈..≈≈~~~~~≈≈≈≈≈≈..~≈≈≈≈≈≈≈≈≈~~~..~p|jcPlaced new exclusion.  Reduced exclusion size to a single square.p|j"h.◊..#§#................ Quake2Marine the Destroyer ....#§#................ Deep Elf of Vehumet ****.. .#..#~................ Health: 73/73 ======================== ..#.#~ ### .......Magic: 27/27 ======================== #...## #~Y ##.......AC: 9Str: 5 #....# ###~Y≈#........EV: 12Int: 26 .....# #.# ~Y#......(.SH: 0Dex: 15 .....#####.####+..[....#p|jiXXL: 12 Next: 40% Place: Lair:3 ..#.............@..ß..ß.Noise: ---------  Time: 16326.9 (0.0) .◊#P...............ß..ß~b) +2 long sword (freeze) ◊~~~~..............~..~~Cast: Foxfire .~≈≈~~~.........~~~~..≈≈Fly .~≈≈≈≈~~~~...~~~~≈≈≈..≈≈ #~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~ ...~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~# ....#~~~~≈≈≈≈≈~~~~.ß..ß# ...#....~~~~~~~~ _You hear a loud, deep croak! _You reach down and close the door.  p|jiPress: ? - help, v - describe, . - travelA closed door.  Placed new exclusion.  Reduced exclusion size to a single square.p|j@jp|jqp|jt. _p|j3p|j8p|jF _Unknown command.p|jp p|j p|jO p|j p|j"" n  You encounter a water moccasin.p|j. ##.#§#####. ◊..#§ #..S ..#§ #. #..#~ #......... .#.#~ ### #. ...## #~Y ## ###~Y≈#..p|j./ E# #.# ~Y#......(....#####.####+.@[....# #.....ß..ß.##P..ß..ß ~~~~.....~..~~ ~≈≈~~~.........~~~~..≈ ~≈≈≈≈~~~~...~~~~≈≈≈..≈≈S   water moccasin (wandering) p|jc/ ~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#.~~~~≈≈≈≈≈~~~~.ß..ß#p|j3 G.Sp|jA p|j[B s 27  7.9 (1 _p|jtL p|jN p|jwG + .SCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jJ E.Sp|jU g●●Sally target)p|jV y6-12 =8p|jz_ p|j_b ●§ _You conjure some foxfire!p|jdc K●§p|jd G●§p|jd B●§p|je F●§p|jl t  The foxfire burns the water moccasin!p|j 3§p|j =●§p|j ]●Sp|jf  The water moccasin is moderately wounded.The foxfire burns the water moccasin.p|j} 1§p|jQ (p|j 7= 27  -9p|jj §§§§§ _The water moccasin is moderately wounded.p|jO*(combustible)  The foxfire burns the water moccasin. _The water moccasin is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash  heavip|jN§Sp|jBp...[.p|jٜ5--12 ====30p|j@p|j .S _The water moccasin's fire resistance burns away.p|j 27  =---1p|jپp|j\ _The water moccasin closely misses you.p|j t * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the water moccasin. The water moccasin is burned terribly!p|j_ SThe water moccasin is almost dead.p|j` 4---12 ====p|j` 2p|ji p|j/z _The water moccasin closely misses you.The water moccasin bites you but does no damage.p|jz  27  =---3p|j܂ p|jڄ \ _The water moccasin closely misses you.p|j0$H. p|j$a_The water moccasin closely misses you.Casting: Scorch (safe; 1% risk of failure)  You kill the water moccasin!  Vehumet accepts your kill.p|j*<*p|j,†p|jV 5=12 1====4p|jp|j#J _You feel your power returning.p|j$| 27  ----5p|j-p|j.p|j-3p|jWp|j p|ja ,p|j p|j h6==p|j- p|jY p|j p|j& p|j`( p|j( h7==p|jK+ p|j= 4 _Magic restored.p|jG 3p|j.J p|jM p|j3U ,p|jW p|j] p|j  _You have identified the last wand.p|jc 9=p|j p|j p|j[ p|jĕ p|ja p|j %  p|j@ You see here 4 poisoned darts.p|j p|j  _p|jë p|j p|j3 p|j p|jJ p|j p|j p|j' p|jr p|j p|j ,p|j p|jJ p|jK p|j p|j p|j  ###....[.........#####.....÷... # #........#....P# ###. # #..............##..##.#.....#  ##..........####...†... #..........# ##....## #..........###.## p|j #............ #.................. .... ### #..........@....... .....---- #~Y ##.......... ....... #~Y≈#p|j ................. # ~Y#.†....(............ ####+..[....#......~~~~~ ........ß..ß.#.~~~~~≈≈≈≈ ........ß..ß~~~~≈≈≈≈≈≈≈≈p|jQ ......~..~~≈≈≈≈≈≈≈~~~~..~~~~..≈≈≈≈≈~~~~~.p|j 0494.0)p|j 612 50.9 (15p|jT p|j 1 _p - a wand of polymorph (4)p|jp|j@p|jp|j#p|jKp|j 27  p|jjp|jp|jp|jp|jXp|jp|j p|j. p|jp|j]p|jp|jp|j:$  #.........#####.##  #............ ...  #...... .... # #.......... Y ##...p|j$F....... Y≈#........ ~Y#.†....(. ##+..[....#......~~~~~~~ ......ß..ß.#.~~~@~≈≈≈≈≈≈ 4.9 (4.0) p|jj%......ß..ß~~~~≈≈≈≈≈≈≈≈≈≈ ......~..~~≈≈≈≈≈≈≈~~~~~~ ...~~~~..≈≈≈≈≈~~~~~.~..~ ~~~~≈≈≈..≈≈~~~~......... ~≈≈≈≈≈≈..~~~....?....... ≈≈≈≈~~~..~#..#.....##... ≈~~~~.ß..ß#...<..... ... p|j%.~~~p|j1p|j1+5.9 (5p|j17Water p|j~9p|j;9 _Found a stone staircase leading up.p|jݭ3p|jp|jp|j .. ... . #. Y #.. Y≈#.. ~Y#.†....(. ##+..[....#......~~~~~~~ ......ß..ß.#.~~~~~≈≈≈≈≈≈~~~~≈≈@≈p|je0~..~~≈≈≈≈≈≈≈~~~~~~~~~~..≈≈≈≈≈~~~~~.~..Fly Water ........... .)p|jp|jX6.9 (1Water p|jp|j' _Found a hand axe.p|j0p|jp|jp|jMp|jÓv . #. Y #. Y≈#. ~Y#.†....( ##+..[....#~~~~~~~ ......ß..ß.#.~~~~~≈≈≈≈≈≈~~~~≈≈≈≈~..~~≈≈≈≈≈@≈~~~~~~p|jzX0~~~~..≈≈≈≈≈~~~~~.~.. ~~~~≈≈≈..≈≈~~~~.........≈≈≈≈≈≈..~~~....?.ß.............)p|jp|j@7.9 (1p|jp|j' _Found a lajatang.p|je p|jf p|jj p|jn p|jw p|j~ UWater p|j: p|j_ p|j n  You encounter a water moccasin.p|j# *Y #...... Y≈#. ~Y#.†....( ##+..[....#~~~~~~~ ......ß..ß.#.~~~~~≈≈≈≈≈≈ ......ß..ß~~~~≈≈≈≈≈≈≈≈≈≈~..~~≈≈≈≈≈≈≈~~~~~~~~~~..≈≈≈≈≈~~~~~.~..~ ~~~~≈≈≈..≈≈~~~~.@......S ~≈≈≈≈≈≈..~~~....?....... ≈≈≈≈~~~..~#..#.....## ≈~~~~.ß..ß#...<........ ~~~ ß.............) ............)# S   water moccasin (wandering) .##.$.# ....p|jϦ &8p|j* <9.9 (2 _p|j p|jQ p|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j*Z Y ##..........................  Quake2Marine the Destroyer Y≈#.........................  Deep Elf of Vehumet ****.. ~Y#.†....(..............  Health: 73/73 ======================== ##+..[....#......~~~~~~~  Magic: 24/27 =====================--- ......ß..ß.#.~~~~~≈≈≈≈≈≈  AC: 9Str: 5 ......ß..ß~~~~≈≈≈≈≈≈≈≈≈≈  EV: 27 Int: 26 ......~..~~≈≈≈≈≈≈≈~~~~~~  SH: 0Dex: 15 ...~~~~..≈≈≈≈≈~~~~~.~..~  XL: 12 Next: 41% Place: Lair:3 ~~~~≈≈≈..≈≈~~~~.@......S  Noise: ---------  Time: 16359.9 (0.0) ~≈≈≈≈≈≈..~~~....?.......  b) +2 long sword (freeze) ≈≈≈≈~~~..~#..#.....##...  Cast: Foxfire ≈~~~~.ß..ß#...<.........  Fly |jZ j0;10m~~~ ß.............)  ............)#  S   water moccasin (wandering) ........##.$.#  ......... ....  _You encounter a water moccasin.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 92%)p|j ~Y ##..........................Quake2Marine the Destroyer Y≈#.........................Deep Elf of Vehumet ****.. ~Y#.†....(..............Health: 73/73 ======================== ##+..[....#......~~~~~~~p|jK Magic: 24/27 =====================--- ......ß..ß.#.~~~~~≈≈≈≈≈≈AC: 9Str: 5 ......ß..ß~~~~≈≈≈≈≈≈≈≈≈≈EV: 27 p|ju Int: 26 ......~..~~≈≈≈≈≈≈≈~~~~~~SH: 0p|j ~Dex: 15 ...~~~~..≈≈≈≈≈~~~~~.~..~XL: 12 Next: 41% Place: Lair:3 ~~~~≈≈≈..≈≈~~~~.@......*Noise: ---------  Time: 16359.9 (0.0) ~≈≈≈≈≈≈..~~~....?.......b) +2 long sword (freeze) ≈≈≈≈~~~..~#..#.....##...Cast: Foxfire p|j' ≈~~~~.ß..ß#...<.........Fly ~~~p|jB `ß.............)............)#p|j\ S   water moccasin (wandering)........##.$.#p|jx >......... .... p|j _You encounter a water moccasin.Casting: Scorch (safe; 1% risk of failure)  p|j MConfirm with . or Enter, or press ? or * to list all spells.p|j Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 92%)p|j= Sinner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (wandering, hasn't noticed you, chance to affect: 92%)  The water moccasin is filled with an inner flame.p|jzd ES.p|jRf AS.p|js :Sp|jCt ;12 ==60.9 (1p|j~ p|j߀ 8 _The water moccasin hisses angrily.p|juB = S.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jDP p●●S, ally tar…)p|jpQ [3--1p|j][ BSSp|j_ §● _You conjure some foxfire!p|j+` D§●p|j{` #●p|j` ,§p|j b L●§p|jVb H§●p|jQc D§●p|jc CS●p|jc p|jk S  The foxfire burns the water moccasin! Flame seeps out of the water moccasin.p|jX 3§p|jT  The water moccasin is moderately wounded.The foxfire burns the water moccasin! Flame seeps out of the water moccasin.p|j{x 3§p|j~  ζThe water moccasin is heavily wounded.The water moccasin is engulfed in blazing flames.  Vehumet accepts your kill.p|js #########  You feel your power returning.p|j §§§§§§§§§p|j 5== 27  2=======2p|j §§§§§§p|j R _The water moccasin explodes!p|jK1Ip|j6p|jX?,p|jDp|jhEi6===p|j@Rp|jT,p|jWp|jb,p|j:fp|j\op|joh7==p|jsp|jyp|jwp|jʂp|j>p|jg12 p|jwK _r - 2 scrolls of revelation (gained 1)p|jp|j_ 27  p|jp|jۨp|j=9=p|j³p|jp|j3p|jX,p|j;p|jMp|j3 ..ß..ß~~~~≈≈≈≈≈§≈≈≈≈≈≈≈ ..~..~~≈≈≈≈≈≈≈~§§~~~≈≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈ ≈≈≈..≈≈~~~~...§....... ≈≈≈..~~~......ζ......... p|j*~~~~..~#..#.....##......# ~.ß..ß#...<............. ß.............).... ...........@)###.. -------70.0) ........##.$.#  p|jNq.........#....#  p|jrH..........  p|j.....##<.... ##...p|j` ........... .p|j#.....p|jT§ζp|jK-------3.9 (11p|j:§p|j9 _Found a stone staircase leading up.p|j0Ip|jp|j*p|j,p|jp|j/;12 p|j£p|jeN _You now have 833 gold pieces (gained 20).p|jp|j_ 27  p|jup|j p|j,p|jp|jp|jp|j%p|jkp|jp|jb≈≈~~~~...........~~ ~~................ ..~#..#.....##......###~ ..ß#...<..............~.  ß.............)..  ............)###......  ........##...###.........#....#......>....@.......8.9 (5p|j'.0).....##<................. ##...........#. ........# .......##......#.........#.#.........#..####p|ju3rp|j" r   hell rat (wandering)Found a stone staircase leading down.p|j*9.9 (6p|j] p|j Y _You encounter a hell rat.p|jeD ,..≈≈~~~~...........~~Quake2Marine the Destroyer ..~~~................Deep Elf of Vehumet ****.. ..~#..#.....##......###~Health: 73/73 ======================== ..ß#...<..............~.Magic: 27/27 ========================ß.............).......AC: 9p|jD Str: 5............)###......EV: 27 Int: 26........##...###......SH: 0Dex: 15p|jD .........#....#......>p|jE XL: 12 Next: 42% Place: Lair:3..............@.......p|jDE jNoise: ---------  Time: 16379.9 (0.0).....##<.............b) +2 long sword (freeze).... ##...........#.p|jE Cast: Foxfire...............#Fly p|jE t...............##...............#p|jE r   hell rat (wandering).........#.#.....p|jE .....r...#..#### _Found a stone staircase leading up. p|j#F \_You now have 833 gold pieces (gained 20).  Found a stone staircase leading down. p|jHF w_You encounter a hell rat.Press: ? - help, v - describe, . - travelp|jhF 'The floor.p|jڊ @rYou now have 833 gold pieces (gained 20).  Found a stone staircase leading down. _You encounter a hell rat.Press: ? - help, v - describe, . - travelHere: a hell rat (wandering, hasn't noticed you)  The floor.p|ja A hell rat. A unusually large rat. Its weird, knobbly orange skin glows with the infernal energies that spawned it. Max HP: ~16 Will: +AC: ++ EV: ++ p|j_a~ rF: ... rC: ... rPois: . rNeg: ∞ rElec: . Threat: Minor Class: Demonic Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 66% to hit with your +2 long sword of freezing. It has about 15% to hit you. p|jalAttack Max Damage After Damaging Hits Bite 20 Drain life (max 10 damage) p|jacIt has a 16% chance to notice you each turn. It is immune to torment; and resistant top|ja miasma. [!]: Description|Quotep|j9..≈≈~~~~...........~~Quake2Marine the Destroyer ..~~~................Deep Elf of Vehumet ****.. ..~#..#.....##......###~Health: 73/73 ======================== ..ß#...<..............~.p|j fMagic: 27/27 ========================ß.............).......AC: 9Str: 5............)###......EV: 27 Int: 26........##...###......p|jKfSH: 0Dex: 15.........#....#......>XL: 12 Next: 42% Place: Lair:3p|j ..............@.......Noise: ---------  Time: 16379.9 (0.0).....##<.............p|jb) +2 long sword (freeze).... ##...........#.Cast: Foxfirep|j...............#Fly ...............#p|j#...............#r   hell rat (wandering)p|jJ.........#.#.....p|j8.....r...#..#### _You now have 833 gold pieces (gained 20).  p|jFound a stone staircase leading down. _You encounter a hell rat.Press: ? - help, v - describe, . - travelHere: a hell rat (wandering, hasn't noticed you)  The floor.p|j..≈≈~~~~...........~~Quake2Marine the Destroyer ..~~~................Deep Elf of Vehumet ****.. ..~#..#.....##......###~Health: 73/73 ======================== ..ß#...<..............~.Magic: 27/27 ========================ß.............).......p|jSyAC: 9Str: 5............)###......EV: 27 Int: 26........##...###......SH: 0Dex: 15.........#....#......>p|j{XL: 12 Next: 42% Place: Lair:3..............@.......p|jNoise: ---------  Time: 16379.9 (0.0).....##<.............p|jb) +2 long sword (freeze).... ##...........#.Cast: Foxfirep|j]...............#Fly p|j t...............##...............#p|j& r   hell rat (wandering).........#.#.....p|jH x.....r...#..#### p|ji r_You now have 833 gold pieces (gained 20).  Found a stone staircase leading down. p|j w_You encounter a hell rat.Press: ? - help, v - describe, . - travelp|j WHere: a hell rat (wandering, hasn't noticed you)  The floor.p|j!p|j)p|j=+. _p|j1~..≈≈≈≈≈~~~~~.~..~~~~≈ ≈..≈≈~~~~...........~~ ≈..~~~................ ~..~#..#.....##......###~ ß..ß#...<..............~. ß....)....... ......)###...... ..##...###...... ...#...@#......>.....##<....... ##. ..# .# #........#....#.#..........r...#..####rp|j]r   hell rat (wandering)  80.9 (1p|jZY _You encounter a hell rat.p|j B r.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j ●.●rally target)p|jw y6-12 =1p|j6 p|j` ●§ _You conjure some foxfire!p|j ;§●p|jDz p|jo N§●p|j! V§●p|j 8●§p|j %§p|j 1●p|j §p|j 1●p|j> %§p|jd 1●p|j| #rp|j +●p|j p|j D  The foxfire burns the hell rat.p|j? b§rp|jjA rThe hell rat is lightly wounded.p|jD V§●p|jO rr 3 hell rats (2 distracted, 1 ally ta…)p|jP 57=p|j3P h 27  -2p|jW O§§§p|j[ \ _You encounter a hell rat. x2p|j!.~..~~≈≈≈≈≈≈≈~§§~~~≈≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈..≈≈~~~~...........~~ ≈≈..~~~................ ~~..~#..#.....##......###~ .ß..ß#...<........~. ß...). ............)###......p|j! ##..@###...... .........#....#......>.......§§§........##<..§§............. ##.§. ...●.#p|j!>   hell rat (ally target) ..r.# #.§.............#p|j!-r.r.....#.#.....p|j6D  The foxfire burns the hell rat.p|j4§p|j?0r.p|jip|j0rp|j.rp|jG......rr 3 hell rats (2 wandering)...p|jy?-3p|jep|j6 _The hell rat is lightly wounded.p|jh1 dß..ß~~~~≈≈≈≈≈§≈≈≈≈≈≈≈ p|j2 .~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~~~....~~~ ≈≈..~~~................~ ~~..~#..#.....##......###~ p|jM2 j.ß..ß#...<......~ß..).....p|ju2 N........##...###......p|j2 ..#....#......>............p|j3 .....##<......... ##....#.   hell ratp|ji3 ..r.. .....#.r.r...........#p|j@A Er§p|j=C 2rp|jRD -rp|jBF Mr.p|jH 0.p|j%S r 2 hell rats (1 wandering)..p|jmS p|jT %4p|j\ p|j^ . _The hell rat leaves your sight.p|j^a Q _You see here a +0 lajatang.p|j.#.~~~~~≈≈≈≈≈≈~ ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~ .~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~~~....~~ ≈≈..~~~..........~ ~~..~#..#.....#####~ .ß..ß#...<......~ßp|j<.).........)###.......##...###..........#....#>.....................##<.r..........   hell rat.... ##.....#.p|j2.... p|j!Kr.p|j*p|j,,5 _p|jH4p|j26p|j[....#......~~~~~~~.#.~~~~~~~~~.ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~ .~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~~~.....~~ ≈≈..~~~..........~ ~~..~#..#.....#####~ .ß..ß#...<......~ß..).....)###.....##...###..........#....#......>..........r.........##<................ ##.....#..r.p|jMp|jA=6p|jEp|j p|j ....(........ [....#......~~~~~~~~....#.~~~~~~~~~.ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~ .~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~~~.....~~ ≈≈..~~~..........~ ~~..~#..#.....#####~ .ß..ß#...<p|j 3......~ß..).....)###..##...###.........#.r..#......>...............##<................ ###.p|j` Jr.p|j p|jJ %7p|j p|j p|j Y..... ....(......... [....#......~~~~~~~~....#.~~~~~~~~~.ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~ .~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~~~~~ ≈≈..~~~..........~ ~~..~#..#.....#####~ .ß..ß#...<..............~ß.............)........)###....##.r.###..........#....#......>................##<.r.p|j*p|j*%8p|jAp|jgFp|j5$... ....(......... [....#......~~~~~~~~....#.~~~~~~~~~.ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~ .~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~~~~~ ≈≈..~~~..........~ ~~..~#..#.....#####~ .ß..ß#...<..............~ß.............).......r)###...##...###......#....#......>.........r.p|j GB9p|j s .. ....(......... [....#......~~~~~~~~....#.~~~~~~~~~.ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~ .~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~@.~~~~≈≈≈≈~~~~~~ ≈≈..~~~..........~ ~~..~#..#.....#####~ .ß..ß#...<..............~ß....r..).......)###...##...###......#....#>p|j%Jr.p|jHJr.p|jp|j~&90p|j` p|j p|j d  .. ....(......... [....#......~~~~~~~~....#.~~~~~~~~~.ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~ .~..~~≈≈≈≈≈≈≈~~~@~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~~~~~ p|j ≈≈..~~~................~ ~~..~#..#.....##r.....###~ .ß..ß#...<..............~ß......).....)#####...###......p|jG r.1Water p|j . .. ....(......... [....#......~~~~~~~~....#.~~~~~~~~~.ß..ß~~~~≈≈≈≈≈≈≈@≈≈≈≈≈~~ .~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~~~.....~~ ≈≈..~~~.........r......~ p|j~~..~#..#.....#####~ .ß..ß#...<..............~ß.....).....)p|j Ir.p|jp|jFS2Water p|j-p|jp|jU#####.##... .. ....(......... [....#......~~~~~~~~....#.~~~~~~~~~.ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~ .~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~~~r....~~ ≈≈..~~~..........~ ~~..~#..#.....#####~ .ß..ß#...<......~ß..).p|jlIr.p|jxp|jy%3p|jap|jp|jF ####....#########.##... .. ....(......... p|jeG [....#......~~~~@~~~....#.~~~~~~~~~.ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~ .~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~r.~~~~≈≈≈≈~~~~~~ ≈≈..~~~..........~ ~~..~#..#.....#####~ p|jjH L.ß..ß#...<......~p|jJ Ir.p|jXX p|jY ]4Water p|jb p|jd p|j}X####...†....######....#########.##... .. ....(.....@... [....#......~~~~~~~~....#.~~~~~~~~~.ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~ p|j~.~..~~≈≈≈≈≈≈≈~~~r~~≈≈≈ ~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~~~~~ ≈≈..~~~..........~ ~~..~#..#.....#####~p|jp|jю05p|j0p|j5p|ja ●●(ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6p|jV-12 =6p|jp|jb §● _You conjure some foxfire!§●p|jE§●p|j8§●p|jRp|jcW  The foxfire burns the hell rat but does no damage.p|j| 4§p|j} D§●p|j7   The hell rat is lightly wounded.  The foxfire burns the hell rat but does no damage.p|j 4§p|jo §rThe hell rat is lightly wounded.p|j4 N p|j$ o 27  -7p|j" ;§p|jw% L _The hell rat is engulfed in a cloud of scalding steam.p|j>A .rCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jRDM.rp|jO●●.~≈§§§§~§§§..r.p|j'Qe-12 =8p|jTYp|j ^ §● _You conjure some foxfire!p|j^K●§p|j_R§●p|j`I§●p|jkaO§●p|jc=§●p|jcF§●p|jiF§●p|jmQ§●p|juB....p|jvo 27  -9p|jW§§§§p|jp|j;  You start resting. Magic restored.-§●0p|j~F§●p|jP§●p|jB●§p|jQ§●p|jF●§p|jN●§p|jC●§p|jV3rp|j4§p|j4Q§●p|j.....~≈≈r   hell rat (unaware, ally target)p|j 57=400.9 (1§§§§§ _Your foxfire dissipates.p|j..####....##..#####.## ................§ †....(§. .[....#~~~@~~~~.... ..ß..ß.#.~~~~~≈≈●≈≈§~~~~. ..ß..ß~~~~≈≈≈≈≈≈§≈§≈≈≈≈~~ ..~..~~≈≈≈≈≈≈≈~~§§§~≈≈≈≈≈ ~~~..≈≈≈≈≈~~~~~.~§§~~~p|j*~≈≈ ≈≈≈..≈≈~~~~...........~~~≈..~~~......r.........~ ~~~..~#..#.....#####~ ~.ß..ß#...<........~.p|jV1§p|jLr.p|j3rp|j..≈≈≈≈~~~~...rr 2 hell rats.#p|j^]1Water p|jW9§p|jN _Your foxfire dissipates.p|j5)r. _You conjure some foxfire!  You start resting. Magic restored. _Your foxfire dissipates. _Your foxfire dissipates.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j7Kr.p|j9,rp|jK@Lr.p|j●●≈r 3 hell rats (1 ally target)rp|jy6-12 =2p|jp|j §● _You conjure some foxfire!p|jO§●p|jO§●p|jE§●p|jp|j1§p|j%N§●p|joJr.p|jp|j.2§p|j0Ir.p|j6Kr.p|j73rp|jD r 4 hell rats (1 wandering)The foxfire burns the hell rat but does no damage. x2p|jFo 27  -3p|jM§§@§§p|joPY _You encounter a hell rat.p|jC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jQ.................####....####  Quake2Marine the Destroyer ..................#####.##  Deep Elf of Vehumet ****.. .........................  Health: 73/73 ======================== .........................  Magic: 23/27 ====================---- .........................  AC: 9Str: 5 ..........................  EV: 27 Int: 26 .........................  SH: 0Dex: 15 †....(.........§.........  XL: 12 Next: 42% Place: Lair:3 .[....#......~~§@§~~~....  Noise: ---------  Time: 16403.9 (0.0) ..ß..ß.#.~~~~~≈≈§≈≈≈~~~~.  b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈§≈≈≈≈≈≈~~  Cast: Foxfire ..~..~~≈≈≈≈≈≈≈~~r~~~≈≈≈≈≈  Fly Water |jDR40m~~~..≈≈≈≈≈~~~~~.r..~~~~≈≈ ≈≈≈..≈≈~~~~...........~~~  rrrr 4 hell rats (1 wandering) ≈≈≈..~~~.........r......~ ~~~..~#..#..r..##......###~ ~.ß..ß#...<..............~. _You encounter a hell rat.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (steam, chance to affect: 92%)p|j |.................####....####Quake2Marine the Destroyer ..................#####.##Deep Elf of Vehumet ****.. .........................Health: 73/73 ======================== .........................Magic: 23/27 ====================---- .........................AC: 9Str: 5 ..........................EV: 27 Int: 26 .........................SH: 0Dex: 15 p|j! †....(.........§.........XL: 12 Next: 42% Place: Lair:3 .[....#......~~§@§~~~....Noise: ---------  Time: 16403.9 (0.0) ..ß..ß.#.~~~~~≈≈§≈≈≈~~~~.b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈§≈≈≈≈≈≈~~Cast: Foxfire ..~..~~≈≈≈≈≈≈≈~~*~~~≈≈≈≈≈Fly Water ~~~..≈≈≈≈≈~~~~~.r..~~~~≈≈ ≈≈≈..≈≈~~~~...........~~~rrrr 4 hell rats (1 wandering) ≈≈≈..~~~.........r......~ ~~~..~#..#..r..##......###~ p|j! W~.ß..ß#...<..............~. _You encounter a hell rat.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j#" Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetp|jK" DAim: a hell rat (steam, chance to affect: 92%)p|jT dr, 1 inner f…)p|j| Kr.p|j rr  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a hell rat (steam, chance to affect: 92%  The hell rat is filled with an inner flame.  The hell rat is engulfed in a cloud of scalding steam.p|j p|j Mr.p|j Mr.p|j1 .~@~≈≈rrp|j h4=12 ==4.9 (1p|j Arrp|j 6 _Flame seeps out of the hell rat.p|jk  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jl .................####....####  Quake2Marine the Destroyer ..................#####.##  Deep Elf of Vehumet ****.. .........................  Health: 73/73 ======================== .........................  Magic: 21/27 ==================------ .........................  AC: 9Str: 5 ..........................  EV: 12Int: 26 .........................  SH: 0Dex: 15 †....(...................  XL: 12 Next: 42% Place: Lair:3 .[....#......~~~@~~~~....  Noise: ==-------  Time: 16404.9 (0.0) ..ß..ß.#.~~~~~≈≈≈≈≈≈~~~~.  b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~  Cast: Foxfire ..~..~~≈≈≈≈≈≈≈~~r~~~≈≈≈≈≈  Fly Water ~~~..p|j{m "≈≈≈≈≈~~~~~.rr.~~~~≈≈ ≈≈≈..≈≈~~~~...........~~~  rrrr 4 hell rats (1 wandering, 1 inner f…)≈≈≈..~~~.....r..........~ ~~~..~#..#.....##......###~ ~.ß..ß#...<..............~. _Flame seeps out of the hell rat.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (flame, heavily wounded, chance to affect: 92%)p|j .................####....####Quake2Marine the Destroyer ..................#####.##Deep Elf of Vehumet ****.. .........................Health: 73/73 ======================== .........................Magic: 21/27 ==================------ .........................AC: 9Str: 5 ..........................EV: 12p|jR Int: 26 .........................SH: 0Dex: 15 †....(...................XL: 12 Next: 42% Place: Lair:3 .[....#......~~~@~~~~....Noise: ==-------  Time: 16404.9 (0.0) ..ß..ß.#.~~~~~≈≈≈≈≈≈~~~~.b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~Cast: Foxfire ..~..~~≈≈≈≈≈≈≈~~*~~~≈≈≈≈≈p|j Fly Water ~~~..≈≈≈≈≈~~~~~.rr.~~~~≈≈ ≈≈≈..≈≈~~~~...........~~~p|j rrrr 4 hell rats (1 wandering, 1 inner f…)≈≈≈..~~~.....r..........~ ~~~..~#..#.....##......###~ ~.ß..ß#...<..............~. _Flame seeps out of the hell rat.  p|j Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jc +Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (flame, heavily wounded, chance to affect: 92%)p|j~ Lr2p|j7Xrr  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a hell rat (flame, heavily wounded, chance to affect: 92%)  The hell rat is filled with an inner flame.  The hell rat is engulfed in blazing flames.p|jYMr.p|jZO~rp|jce rrrFlame seeps out of the hell rat.p|j f*5.9 (1p|j;nJrrrrp|jroA _The hell rat is engulfed in blazing flames.p|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j.................####....####  Quake2Marine the Destroyer ..................#####.##  Deep Elf of Vehumet ****.. .........................  Health: 73/73 ======================== .........................  Magic: 18/27 ================-------- .........................  AC: 9Str: 5 ..........................  EV: 12Int: 26 .........................  SH: 0Dex: 15 †....(...................  XL: 12 Next: 42% Place: Lair:3 .[....#......~~~@~~~~....  Noise: ==-------  Time: 16405.9 (0.0) p|jr..ß..ß.#.~~~~~≈≈*≈≈≈~~~~.  b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈*≈≈≈≈≈≈~~  Cast: Foxfire ..~..~~≈≈≈≈≈≈≈~~r*~~≈≈≈≈≈  Fly Water ~~~..≈≈≈≈≈~~~~~.~r.~~~~≈≈ ≈≈≈..≈≈~~~~...r.r.....~~~  rrrr 4 hell rats (1 wandering, 2 inner f…)≈≈≈..~~~................~ ~~~..~#..#.....##......###~ ~.ß..ß#...<..............~. _The hell rat is engulfed in blazing flames.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell rat (almost dead, inner flame, 85% to hit)p|j2 .................####....####  Quake2Marine the Destroyer ..................#####.##  Deep Elf of Vehumet ****.. .........................  Health: 73/73 ======================== .........................  Magic: 18/27 ================-------- .........................  AC: 9Str: 5 ..........................  EV: 12Int: 26 .........................  SH: 0Dex: 15 †....(...................  XL: 12 Next: 42% Place: Lair:3 .[....#......~~~@~~~~....  Noise: ==-------  Time: 16405.9 (0.0) ..ß..ß.#.~~~~~≈≈≈≈≈≈~~~~.  b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~  Cast: Foxp|jE3 fire ..~..~~≈≈≈≈≈≈≈~~r~~~≈≈≈≈≈  Fly Water ~~~..≈≈≈≈≈~~~~~.~..~~~~≈≈ ≈≈≈..≈≈~~~~...r.r.....~~~  rrrr 4 hell rats (1 wandering, 2 inner f…)≈≈≈..~~~................~ ~~~..~#..#.....##......###~ ~.ß..ß#...<..............~. Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell rat (almost dead, inner flame, 85% to hit)  The stone arrow hits the hell rat!! .........#####.## ................ ..... ..... ...... ..... †....(........ [.....|j:4 40m ~~~~~≈≈`≈≈≈~~~~. ~`~~ ` ~~~~~~~ r 3 hell rats (1 wandering, 1 inner fl...............#.....##......#<p|j ζAim: a hell rat (almost dead, inner flame, 85% to hit)  The stone arrow hits the hell rat!!  Vehumet accepts your kill.  The hell rat explodes!  The fiery explosion engulfs the hell rat!  You kill the hell rat!p|jS .Vehumet accepts your kill.The fiery explosion engulfs the hell rat!!p|jK #########r   hell rat (wandering)p|j# #####Vehumet accepts your kill.p|jKA rThe hell rat explodes!p|j]C{ rYou hear a deafening roar!p|jTM ≈≈§ℓ§§§§§.§r§§§§.rrr 3 hell rats§§§....You encounter a hell rat.p|jX93======6.9 (1  You hear a deafening roar!  You encounter a hell rat. _The hell rat roars deafeningly!  Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.p|j2d/  --more--p|j p|jh6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   k - Spellcasting   9.0   6.3  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1  p|j c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3  p|jl d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1       o - Fire Magic  10.0  10.1  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   5.0   5.0  +1   f - Long Blades   6.2   8.3  -1   q - Air Magic   6.0   5.9  +1       r - Earth Magic   5.0   5.0  +1   g - Armour   0.0   1.4  -2|j9;49m       h - Dodging   3.0   2.8  +2   s - Evocations   6.0   5.9  +1   i - Shields   0.0   1.4  -2       j - Stealth   3.0   2.4  +3                                      You need to enable at least one skill.[?|j/ 7m] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsp|j> h + Dodging 3.0p|jiTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  p|ja-z] set[-] clear selected targetcost|targetsp|j=[?25h[?0c0 p|j ~ [?25l[?1c6.0  +2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsp|j~p|j.................####....####Quake2Marine the Destroyer ..................#####.##Deep Elf of Vehumet ****.. .........................Health: 73/73 ======================== .........................Magic: 19/27 ================-------- .........................AC: 9Str: 5 ..........................EV: 12Int: 26 .........................SH: 0Dex: 15 †....(...................XL: 12 Next: 43% Place: Lair:3 .[....#......~~~@~~~~....Noise: ======---  Time: 16406.9 (1.0) ..ß..ß.#.~~~~~≈≈≈≈≈≈~~~~.b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈≈§≈≈≈≈≈~~Cast: Foxfire ..~.p|j.~~≈≈≈≈≈≈≈~~ℓ§§~≈≈≈≈≈Fly Water ~~~..≈≈≈≈≈~~~~~§§§.§~~~≈≈ ≈≈≈..≈≈~~~~...r§§§§...~~~rrr 3 hell rats ≈≈≈..~~~.......§§§......~ ~~~..~#..#....r##r.....###~ ~.ß..ß#...<..............~.You hear a deafening roar!  You encounter a hell rat. _The hell rat roars deafeningly!  Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.§§§§§§§p|j. _p|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j<`.................####....####  Quake2Marine the Destroyer ..................#####.##  Deep Elf of Vehumet ****.. .........................  Health: 73/73 ======================== .........................  Magic: 16/27 ==============---------- .........................  AC: 9p|ja2Str: 5 ..........................  EV: 12Int: 26 .........................  SH: 0Dex: 15 †....(...................  XL: 12 Next: 43% Place: Lair:3 p|jMa.[....#......~~~@~~~~....  Noise: ======---  Time: 16406.9 (0.0) ..ß..ß.#.~~~~~≈≈≈≈≈≈~~~~.  b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈≈§≈≈≈≈≈~~  Cast: Foxfire ..~..~~≈≈≈≈≈≈≈~~ℓ§§~≈≈≈≈≈  Fly Water p|jsaK~~~..≈≈≈≈≈~~~~~§§§.§~~~≈≈ p|jaM≈≈≈..≈≈~~~~...r§§§§...~~~  rrr 3 hell rats ≈≈≈..~~~.......§§§......~ ~~~..~#..#....r##r.....###~ p|jaz~.ß..ß#...<..............~. _You need to enable at least one skill for training.  p|jbCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jbAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (chance to affect: 92%)p|j-D.................####....####Quake2Marine the Destroyer ..................#####.##p|jEDeep Elf of Vehumet ****.. .........................Health: 73/73 ======================== .........................Magic: 16/27 ==============---------- .........................AC: 9Str: 5 ..........................EV: 12Int: 26 .........................SH: 0Dex: 15 †....(...................XL: 12 Next: 43% Place: Lair:3 .[....#......~~~@~~~~....Noise: ======---  Time: 16406.9 (0.0) ..ß..ß.#.~~~~~≈≈≈≈≈≈~~~~.b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈≈§≈≈≈≈≈~~Cast: Foxfire ..~..~~≈≈≈≈≈≈≈~~ℓ§§~≈≈≈≈≈Fly Water p|jF~~~..≈≈≈≈≈~~~~~§§§.§~~~≈≈ ≈≈≈..≈≈~~~~...*§§§§...~~~rrr 3 hell rats ≈≈≈..~~~.......§§§......~ ~~~..~#..#....r##r.....###~ ~.ß..ß#...<..............~. _You need to enable at least one skill for training.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (chance to affect: 92%)p|j="Zr(1 inner flame)p|jO.rp|jsr.r.p|j3§~§~§.~§§§§.rr§§r...p|jQF-7.9 (1p|jp§§§§rr§§§p|j"  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hell rat (chance to affect: 92%) _The hell rat is filled with an inner flame.p|j&  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|ji: .................####....####  Quake2Marine the Destroyer ..................#####.##  Deep Elf of Vehumet ****.. .........................  Health: 73/73 ======================== .........................  Magic: 13/27 ===========------------- .........................  AC: 9Str: 5 ..........................  EV: 12Int: 26 .........................  SH: 0Dex: 15 †....(...................  XL: 12 Next: 43% Place: Lair:3 .[....#......~~~@~~~~....  Noise: =====----  Time: 16407.9 (0.0) ..ß..ß.#.~~~~~≈≈≈≈≈≈~~~~.  b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈≈§≈≈≈≈≈~~  Cast: Foxfire ..~..~~≈≈≈≈≈≈≈~~§~§~≈≈≈≈≈  Fly Water |j; 0m~~~..≈≈≈≈≈~~~~~§~§.~~~~≈≈ ≈≈≈..≈≈~~~~....§§§§...~~~  rrr 3 hell rats (1 inner flame) ≈≈≈..~~~.....rr§§§r.....~ ~~~..~#..#.....##......###~ ~.ß..ß#...<..............~. _The hell rat is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (chance to affect: 92%)p|jw.................####....####Quake2Marine the Destroyer ..................#####.##Deep Elf of Vehumet ****.. p|j.........................Health: 73/73 ======================== .........................Magic: 13/27 ===========------------- .........................AC: 9Str: 5 ..........................EV: 12Int: 26 .........................SH: 0Dex: 15 †....(...................XL: 12 Next: 43% Place: Lair:3 .[....#......~~~@~~~~....Noise: =====----  Time: 16407.9 (0.0) ..ß..ß.#.~~~~~≈≈≈≈≈≈~~~~.b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈≈§≈≈≈≈≈~~Cast: Foxfire ..~..~~≈≈≈≈≈≈≈~~§~§~≈≈≈≈≈Fly Water p|j~~~..≈≈≈≈≈~~~~~§~§.~~~~≈≈ ≈≈≈..≈≈~~~~....§§§§...~~~rrr 3 hell rats (1 inner flame) ≈≈≈..~~~.....*r§§§r.....~ ~~~..~#..#.....##......###~ ~.ß..ß#...<..............~. _The hell rat is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (chance to affect: 92%)p|jt92p|j/S.rp|j~Hrp|jMr.p|j6p|j E≈§~~~§§§§§r§§§==---8.9 (1p|j§§§rr.§§p|j $]Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hell rat (chance to affect: 92%) _The hell rat is filled with an inner flame.p|j0  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j8.................####....####  Quake2Marine the Destroyer ..................#####.##  Deep Elf of Vehumet ****.. .........................  Health: 73/73 ======================== p|jſB.........................  Magic: 10/27 ========---------------- .........................  AC: 9Str: 5 ..........................  EV: 12Int: 26 .........................  SH: 0Dex: 15 †....(...................  XL: 12 Next: 43% Place: Lair:3 .[....#......~~~@~~~~....  Noise: ==-------  Time: 16408.9 (0.0) ..ß..ß.#.~~~~~≈≈≈≈≈≈~~~~.  b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~  Cast: Foxfire ..~..~~≈≈≈≈≈≈≈~§~~~~≈≈≈≈≈  Fly Water ~~~..≈≈≈≈≈~~~~~§~§.~~~~≈≈ ≈≈≈..≈≈~~~~....§§§§r..~~~  rrr 3 hell rats (2 inner flame) p|j≈≈≈..~~~.....r.§§§......~ ~~~..~#..#...r.##......###~ ~.ß..ß#...<..............~. _The hell rat is filled with an inner flame.  p|j3Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (chance to affect: 92%)p|jC .................####....####Quake2Marine the Destroyer ..................#####.##Deep Elf of Vehumet ****.. .........................Health: 73/73 ======================== .........................Magic: 10/27 ========---------------- .........................AC: 9Str: 5 ..........................EV: 12Int: 26 .........................SH: 0Dex: 15 †....(...................XL: 12 Next: 43% Place: Lair:3 .[....#......~~~@~~~~....Noise: ==-------  Time: 16408.9 (0.0) ..ß..ß.#.~~~~~≈≈≈≈≈≈~~~~.b) +2 long sword (freeze) ..ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~Cast: Foxfire ..~..~~≈≈≈≈≈≈p|jD s≈~§~~~~≈≈≈≈≈Fly Water ~~~..≈≈≈≈≈~~~~~§~§.~~~~≈≈ ≈≈≈..≈≈~~~~....§§§§*..~~~rrr 3 hell rats (2 inner flame) ≈≈≈..~~~.....r.§§§......~ ~~~..~#..#...r.##......###~ ~.ß..ß#...<..............~. _The hell rat is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat (chance to affect: 92%)p|j <p|j9 9p|j O.rp|j 9p|j §§§rr§§p|jj `1=9.9 (1p|jH §§§§rr.§p|j ]Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hell rat (chance to affect: 92%) _The hell rat is filled with an inner flame.p|jϿ  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jrp|j{.rp|jE.rp|j1.p|j●●~~§§§§.§§§§r 2 hell rats (inner flame, 1 ally targ…)ξ§§rp|jmd0--10p|j§§§§§rξ§§rp|j# §● _You conjure some foxfire!p|jR§●p|j^U§●p|jN§●p|j(Q§●p|jTQ§●p|j$§p|jI1●p|j&N§●p|jt/.p|j,+.p|jP§●p|jDQ§●p|jN§~~~§§§§§~ξ§§§ξrrp|jv1= 27  --1p|j§§§§§§§p|j,eξ§§§p|j.p|j .#####.## ....... .... †....( .[....#~~§~~~~~.ß..ß.#.~~~~~§§@≈≈≈~~~~~~~~≈≈≈≈§≈≈≈≈≈≈≈≈~~Cast: Foxfire§§§Fly Water ξ§§§§§rr 2 hell rats (inner flame).<.rr..........ß.............).......p|jJH§●p|jD§●p|jcI, 1 ally targ…)p|jt§§●p|jf*  The foxfire burns the hell rat but does no damage.  The foxfire burns the hell rat. Flame seeps out of the hell rat.p|jk2§p|j..p|j\  The hell rat is lightly wounded.  The hell rat is engulfed in blazing flames.p|jp|j8~≈≈≈≈~~~§§§~~ξ~§.ξ§§§ζ§§r   hell rat (inner flame)rp|jJm-2Water p|j§§§..ζ§§r§rp|j V _Flame seeps out of the hell rat. The hell rat leaves your sight.p|j==  ....... .... p|j= E†....( .[....#~~~~~~~~.ß..ß.#.~~~~~≈≈≈≈≈≈~~~~~~~~≈≈≈≈≈≈≈~~p|j= ~..~~≈≈≈≈≈≈≈~~~§§§≈≈≈≈≈ ~~~..≈≈≈≈≈~~~~~ξ~§.~~~~ p|j(> +≈≈≈..≈≈~~~~.§..ξ§§§...~~~~~~....§..ζ§§......rr 2 hell rats (1 wandering, inner flame)...r......)....p|jK> Q............)###......p|jB rζThe hell rat is engulfed in blazing flames.p|jC Er.p|jE Mr.p|jp|jb?p|j!Bp|jmEp|jFp|j=Gp|j\Kp|jOp|jOp|jPp|jrTp|jYp|j(Zp|j{]p|j^p|j@cp|j]e,p|jgp|jgkp|jlp|jlp|j'op|js,p|jtp|jCwp|jGz,p|j<{p|j}p|j΀p|j8p|j[p|jjp|jt,p|jp|jip|j%p|jp|jp|jmp|j:,p|jsp|j՚p|jp|j p|jp|jp|jp|j?p|jp|j(p|jXp|jqp|j,p|jp|jp|jjp|jǼp|jp|j[,p|jp|jUp|jC,p|jRp|jp|jp|j,p|jp|jp|j p|jLp|jp|j3Bp|jp|j}p|j$p|jop|jp|j,p|jp|jkp|jvp|jp|jp|jp|j p|jp|jp|j|p|j8 p|j p|js p|j p|jp|jp|jp|jp|jp|j8p|jp|jp|j?$p|j$p|jY&p|j'p|j,,p|j -p|j.p|j:p|j<p|j<p|j>p|jBp|jUCp|j;Dp|jEp|jHp|jIp|jIp|j?Kp|jMp|jWNp|jNp|jO\p|jaaBp|jdp|jhp|jAip|jip|jqp|jqp|jrp|j~sp|jwp|jzp|j{,p|jp|jp|j1p|j؄p|jp|jp|jp|j#p|jp|j9p|jƕp|jp|j-p|jp|j7p|jp|j:p|jBp|jp|j,p|jhp|jjp|jXp|jp|jp|jnp|jop|jh  You encounter a bullfrog.p|j ###### ##.#..# ##....## ### #...##.###.# ####.#.......## #.#. .. #..#.#......#### ##..# #.####.......##...#.#  ###P..###....@...◊....###..##  #.....P............#..##...# # p|jDR###.#....F...........##..>.##.### #...#P.........#...◊....#......## ...##...#P.....##.......##.◊..##. ........##........###..#.. F   bullfrog (wandering) ......#.#..#.......###..#.. ◊......#...◊.........#.♣ ....................p|jvS99.9 (89.0).Fp|j+.Fp|jDFp|jn  ==600.9 (90p|jp|j< _The bullfrog gives a loud, deep croak!p|jb:p|j< Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%p|j/=41  b - ShockConjuration/Air1%1  c + ScorchFire1% 2 d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earthp|j=1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAirp|j<>1%4 Select a spell to describe [?] help [!]/[I] toggle spell headersp|jcp|jp|jQuake2Marine the Destroyer######Deep Elf of Vehumet ****..##.#..#Health: 73/73 ========================##....## ###Magic: 27/27 ========================#...##.###.#AC: 9Str: 5####.#.......##p|j[EV: 28 Int: 26#.#. .. #..#.#......#### SH: 0Dex: 15##..# #.####.......##...#.# XL: 12 Next: 49% Place: Lair:3###P..###....@...◊....###..## Noise: ==-------  Time: 16600.9 (0.0)#.....P............#..##...# # b) +2 long sword (freeze) ###.#......F.........##..>.##.### Cast: Foxfire p|j#...#P.........#...◊....#......## Fly ...##...#P.....##.......##.◊..##. ........##...............###..#.. F   bullfrog ......#.#..#.............###..#.. p|j-◊......#...◊..................#.♣ ................................. _You are in a cloud of steam! _You start resting. _Magic restored. _You now have 851 gold pieces (gained 18).  You encounter a bullfrog. _The bullfrog gives a loud, deep croak!p|jp|jp|jZp|jp|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jB   Quake2Marine the Destroyer ######  Deep Elf of Vehumet ****.. ##.#..#  Health: 73/73 ======================== ##....## ###  Magic: 23/27 ====================---- #...##.###.#  AC: 9Str: 5 ####.#.......##  EV: 28 Int: 26 p|jL #.#. .. #..#.#......####  SH: 0Dex: 15 ##..# #.####.......##...#.#  XL: 12 Next: 49% Place: Lair:3  ###P..###....@...◊....###..##  Noise: ==-------  Time: 16600.9 (0.0)  #.....P***.........#..##...# # b) +2 long sword (freeze) ###.#.....*F*........##..>.##.### Cast: Foxfire #...#P....***..#...◊....#......## Fly ...##...#P.....##.......##.◊..##. ........##...............###..#.. F   bullfrog ......#.#..#.............###..#.. p|j ◊......#...◊..................#.♣ ................................. _The bullfrog gives a loud, deep croak!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j IAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 8/8)p|j bQuake2Marine the Destroyer######Deep Elf of Vehumet ****..##.#..#Health: 73/73 ========================##....## ###Magic: 23/27 ====================----#...##.###.#AC: 9Str: 5####.#.......##EV: 28 Int: 26#.#. .. #..#.#......#### SH: 0p|jr Dex: 15##..# #.####.......##...#.# XL: 12 Next: 49% Place: Lair:3###P..###....@...◊....###..## Noise: ==-------  Time: 16600.9 (0.0)#.....P............#..##...# # b) +2 long sword (freeze) p|j :###.#......*.........##..>.##.### Cast: Foxfire #...#P.........#...◊....#......## Fly ...##...#P.....##.......##.◊..##. p|j T........##...............###..#.. F   bullfrog ......#.#..#.............###..#.. p|j& ◊......#...◊..................#.♣ ................................. p|jK D_The bullfrog gives a loud, deep croak!  p|jn Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j Aiming: Airstrike (dangerous; 1% risk of failure)  p|j qPress: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 8/8)p|j%/F.  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!! 13 ===1.9 (1 _The bullfrog is almost dead.p|j  F.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j..Fp|jUX●●(ally target)p|j.--2p|jWp|j4  §● _You conjure some foxfire!p|jSD  The foxfire burns the bullfrog.p|jz§§●p|jߖI●§p|j .The bullfrog is almost dead.The foxfire burns the bullfrog.  You kill the bullfrog!p|jnRp|j 4,§p|j>p|jC 28  ---3p|jhKC§§p|jOZ _Vehumet accepts your kill.p|j Ip|j p|jA p|jh 4=p|jR p|j p|jC p|j ~5==p|j p|j ,p|je ,p|j 6==p|j p|j ,p|j* p|j?# p|j*$ h7==p|j& p|j#, p|j^0 p|j0 p|j2 p|j4 p|j7 ,p|j<9 p|j; p|j> ,p|j@ p|jA p|jD p|j\E 9=p|jF p|j#H p|jpK p|jK p|jYL p|jP p|jT p|jU p|jzU p|jY p|j[ ,p|j\ p|j>_ p|ja p|jqa p|jb p|j'g p|jl Xp|juo p|jo p|jp p|jr p|ju p|j{u p|jQv p|jw p|juz p|jz p|j{ p|j Bp|jň p|ji p|j p|jz p|j+ p|j p|j p|j p|j8 p|j p|j p|j p|j p|j p|j p|jK p|j p|jl p|jV p|jƬ p|jj p|jɯ p|j ,p|jv p|j p|j p|ju p|j p|j p|j ,p|j$ p|j^ p|j p|jM p|jy p|j0 p|j p|j6 p|j p|js p|j p|j p|j ,p|j p|j p|j? p|jd p|j p|j p|j% p|jd-  There is an open door, spattered with blood here.  You see here a bullfrog skeleton.p|j1 p|j2 FWater _p|j 4 p|jA  Items here: ))) ÷.Water _p|jB p|j$F p|jJ p|jK ?Water p|jM p|jO p|jS p|jfT p|j-V p|j:[ p|jV_ p|j_ p|j[e ,p|j,i p|ji =Water p|j\k p|jm p|jkr p|jr ?Water p|jt p|jkw p|j{ p|j| p|jI} p|j~ p|jہ p|j\ p|j p|j p|j p|j =Water p|js p|j$ p|j8 (##........#)~~#.# #........##....#....#≈~~###~~ #.........#P)◊..#####~~~#~#~ ##........###..###.#~####~'# #........#..#..◊..#~~~#~~~# #.........#........#≈~~#~>~# #........#...##.#..#~~~#~~~# #........###.....#.#~###'~### #........ ###.#...##~≈@# #~Y ##........-48.9 (45.0) ##..#....#~~~###~Y≈#......... p|jl  #........#~~~#.# ~Y#.†....(..  #........#####.####+..[....#.  ◊......#................ß..ß.#  ......◊#P...............ß..ß~~  ##...◊~~~~..............~..~~≈  ##...~≈≈~~~.........~~~~..≈≈≈  ...#.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~p|j y9.9 (46Water p|jr p|j 6 _Found a staircase to the Shoals.p|j#~ p|j 3p|j1 p|j p|j   There is an open door here.Water _  There is a staircase to the Shoals here.p|j{ \Water _p|j3 p|jP jp|jk V  There is an open door here.p|j FWater _p|j1 p|j p|j p|j9 p|j p|jk p|jc   You encounter a death yak.##...#P.....##.......##.◊##.........##.........### ###.#......#.#..#.............### ...##.......#...◊........ ...##.................... .....÷.÷####.#####....[..# .......#)~~#.#~~~#........#....P# p|j ..#....#≈~~###~~~#.......# ◊..#####~~~#~#~~@##...... ..###.#~####~'###~#..... #..◊..#~~~#~~~# ~#............ ......#≈~~#~>~# ≈#............. ##.#..#~~~#~~~# ~#...... ....#.#~###'~### Y#...... Y   death yak (wandering) #.#...##~≈~#~#~Y ##...... p|jd ..#....#~~~###~Y≈#......... .......#~~~#.# ~Y#.†....(........p|j{ 256.9 (7.0)p|j p|j   7.9 (8p|j 6 _The death yak leaves your sight.p|j ##...##...#P.....##.##. ##.##.#.#......#.#..#. ◊...##.#...◊.##.÷.÷####.#####....[..#)~~#.#~~~#.#....P.#....#≈~~###~~~#. )◊..#####~~~#~#~@~## #..###.#~####~'###~# .#..◊..#~~~#~~~# ~#.#≈~~#~>~# ≈# .##.#..#~~~#~~~# ~#p|j.#.#~###'~### Y# ##.#...##~≈~#~#~Y ##  #..#....#~~~###~Y≈# .#~~~#.# ~Y#.†....( p|j@8.9 (1p|jؤp|jp|j=  ##...##...#P.....##.## ##.##.#.#......#.#..#. #◊...##.#...◊ #....## #......÷.÷####.#####....[ #.#)~~#.#~~~#.#.....#....#≈~~###~~~# P)◊..#####~~~#~#@~~## ##..###.#~####~'###~#.#..◊..#~~~#~~~# ~#.#≈~~#~>~# ≈# ..##.#..#~~~#~~~# ~# #.....#.#~###'~### Y##.#...##~≈~#~#~Y ## ##..#....#~~~###~Y≈# #.#~~~#.# ~Y#.†....(9p|j /......##........#####.##.#..#.  #◊...##.......#...◊.  #....##.....  #......÷.÷####.#####....[#........#)~~#.#~~~#........##....#≈~~###~~~#. p|j _#P)◊..#####~~~#~#~~~## ###..###.#~####~@###~# #..#..◊..#~~~#~~~# ~# #........#≈~~#~>~# ≈###.#..#~~~#~~~# ~# ##.....#.#~###'~### Y#  ###.#...##~≈~#~#~Y ##  ##..#....#~~~###~Y≈  #........#~~~#.# ~Y#.†....(  #.#####.####+..[....#p|j p|j{ 160p|j p|jF Q _There is an open door here.p|j #####.##.#..# #◊...##.......#...◊ #....##..... #......÷.÷####.#####....[#........#)~~#.#~~~#........#  #....#....#≈~~###~~~#.  #P)◊..#####~~~#~#~~~##  ###..###.#~####~'###~# p|j, : #..#..◊..#~~~#~@~# ~# .#........#≈~~#~>~# ≈###.#..#~~~#~~~# ~# ###.....#.#~###'~### Y#  ###.#...##~≈~#~#~Y ## ##..#....#~~~###~Y≈ #........#~~~#.# ~Y#.†....( #.#####.####+..[....#◊#................ß..ß.#.~p|j$ p|jX d1Water _p|j p|j p|j X###~~#~~~#~~+p|j[C13 2p|jʺp|je8 _You reach down and close the door.p|jJ###~~#~~~#~~'p|jJUp|jV%3p|j`^p|j`7 _You reach down and open the door.p|j~-###~~#p|j+~~~#~~+p|j%4p|j p|j8 _You reach down and close the door.p|jp|jaEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +2 long sword of freezing (weapon)  g - a +3 morningstar  p - a +1 demon blade of flaming Armour (go to first with [)  c - a +2 hat (worn)  n - a +1 robe of willpower (worn)a - a +0 robe  d - a +0 kite shield  h - the +1 leather armour of a Gauntlet {Rampage rElec Int+2}  m - a +2 buckler  q - the +1 chain mail of Death Resistance {rPois rF+ rC- SInv Stlth+}  r - the +4 chain mail of Pandemonium {rF+ Str+4}  s - the +0 cloak "Acenem" {^Drain Regen+ Int+3} Magical Staves (go to first with |)  k - a staff of cold  l - a staff of air  o - a staff of conjuration Jewellery (go to first with "=)  f - an amulet of the acrobat (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip p|j p|j  #####.#......#.#..#............ Quake2Marine the Destroyer#◊...##.......#...◊............ Deep Elf of Vehumet ****..#....##........................ Health: 73/73 ========================p|j L#......÷.÷####.#####....[...... Magic: 27/27 ========================##........#)~~#.#~~~#........#.. AC: 9Str: 5  #....#....#≈~~###~~~#........... EV: 13Int: 26  #P)◊..#####~~~#~#~~~##.......... SH: 0Dex: 15  p|jS ###..###.#~####~+###~#.......... XL: 12 Next: 49% Place: Lair:3  p|j #..#..◊..#~~~#~@~# ~#.......... Noise: ---------  Time: 16664.9 (0.0) .#........#≈~~#~>~# ≈#.......... b) +2 long sword (freeze) p|j$ V#...##.#..#~~~#~~~# ~#.......... Cast: Foxfire ###.....#.#~###'~### Y#.......... Fly Water ###.#...##~≈~#~#~Y ##..........##..#....#~~~###~Y≈#........... #........#~~~#.# ~Y#.†....(.... p|jY #........#####.####+..[....#... ◊......#................ß..ß.#.~ You encounter a death yak. p|j} _The death yak leaves your sight. _There is an open door here. _You reach down and close the door. p|j K_You reach down and open the door. _You reach down and close the door.p|j P  Okay, then.p|j p|j p|j . _p|j #####.#......#.#..#............ Quake2Marine the Destroyer#◊...##.......#...◊............ Deep Elf of Vehumet ****..#....##........................ Health: 73/73 ========================#......÷.÷####.#####....[...... Magic: 27/27 ========================##........#)~~#.#~~~#........#.. AC: 9Str: 5  #....#....#≈~~###~~~#........... EV: 13Int: 26  #P)◊..#####~~~#~#~~~##.......... SH: 0Dex: 15  ###..###.#~####~+###~#.......... XL: 12 Next: 49% Place: Lair:3  #..#..◊..#~~~#~@~# ~#.......... Noise: ---------  Time: 16664.9 (0.0) .#........#≈~~#~>~# ≈#.......... |j~mb) +2 long sword (freeze) #...##.#..#~~~#~~~# ~#.......... Cast: Foxfire ###.....#.#~###'~### Y#.......... Fly Water ###.#...##~≈~#~#~Y ##..........##..#....#~~~###~Y≈#........... #........#~~~#.# ~Y#.†....(.... #........#####.####+..[....#... ◊......#................ß..ß.#.~  _You reach down and close the door. _You reach down and open the door. _You reach down and close the door. _Okay, then.Press: ? - help, v - describe, . - travelSome shallow water.p|j]p|j^+p|j^@p|jA_"A closed doop|ju_ r.p|j~~~~~~~#~~~~~@~~>~~~~~~#~p|j*~~~~~p|j< * ~~~~~~~#~~~~~@~~>~~~~~~#~~~~~~p|j= cPlaced new exclusion.  Reduced exclusion size to a single square.p|j޾ #####.#......#.#..#............ Quake2Marine the Destroyer#◊...##.......#...◊............ Deep Elf of Vehumet ****..#....##........................ Health: 73/73 ========================#......÷.÷####.#####....[...... Magic: 27/27 ========================p|j|5##........#)~~#.#~~~#........#.. AC: 9Str: 5  #....#....#≈~~###~~~#........... EV: 13Int: 26  #P)◊..#####~~~#~#~~~##.......... SH: 0Dex: 15  p|j###..###.#~####~+###~#.......... XL: 12 Next: 49% Place: Lair:3  p|j˿#..#..◊..#~~~#~@~# ~#.......... Noise: ---------  Time: 16664.9 (0.0) p|j.#........#≈~~#~>~# ≈#.......... b) +2 long sword (freeze) #...##.#..#~~~#~~~# ~#.......... Cast: Foxfire p|j/f###.....#.#~###'~### Y#.......... Fly Water ###.#...##~≈~#~#~Y ##..........p|jV##..#....#~~~###~Y≈#........... #........#~~~#.# ~Y#.†....(....p|j| #........#####.####+..[....#...p|j ◊......#................ß..ß.#.~  p|j_You reach down and close the door. _Okay, then.Press: ? - help, v - describe, . - travelp|jqA closed door.  Placed new exclusion.  Reduced exclusion size to a single square.p|jp|jp|j. _p|jWp|jbXp|jYp|jdp|j>gp|jo 28   _ p|j)pG There is a staircase to the Shoals here.p|jsp|j'tFWater _p|joup|jazp|j}p|jU~(p|jAp|ji@  There is an open door here.p|j&p|jFWater _p|jp|jqp|j~p|jڑ=Water p|jp|jjp|j p|js?Water p|jp|j8p|jآp|jIp|j)p|jgp|jp|jIp|jp|jp|jͶp|jL=Water p|jp|j p|jp|j?Water p|jp|jp|jGp|jp|jPp|jp|jp|jIp|jp|jWater p|jp|jp|j ?Water p|jqp|jX  Items here: ))) ÷.p|jSp|j' p|j$_p|jp|j:@  There is an open door, spattered with blood here.p|jSf  You see here a bullfrog skeleton.p|jp|j _p|jp|jp|j p|j p|j p|jp|jpp|jp|jp|jp|jp|jp|jp|j p|j|$p|j%p|j'p|jf*p|j(.p|j~.p|j0p|j.3p|j6p|j7p|j9p|j;p|j=p|jP?,p|jBp|jDp|j G,p|jIp|jKp|j)Lp|jQMp|jNp|jTQp|jQp|jRp|jXp|j\p|js\p|jl]p|j_p|j1cp|jcp|jdp|j1gp|j@jp|jjp|jkp|jnp|jpp|jqp|j=rp|jtp|jwp|j0xp|jyp|j|p|j~p|jup|jEp|jp|jLp|jp|j p|jp|jp|j p|j]p|jbp|jnp|jϔp|jǕp|jԗp|jȨXp|j(p|j'p|jp|jwp|jgp|jp|jp|jep|jp|jp|jxp|jp|jp|jap|jxp|jGp|jBp|j,p|j ,p|j1p|j,p|jIp|j p|jPp|jp|j { ##..#....#~~~###~Y≈ #........#~~~#.# ~Y ###........#####.#### #◊......#...... ##......◊#P... #.##...◊~~~~. ##.###...~≈≈~~~ #......#.~≈≈≈≈~~~~...~~ ###.##@.#~~~≈≈≈≈≈~~~~~≈707.9 (43.0) ####.....~~~≈≈≈≈≈≈≈≈≈ #......#~~~~≈≈≈≈≈~p|j #.....#....~~~~~~~ ..###.... .## #..# # ..) ?# p|jFp|j+8.9 (44p|jap|j # _Found a mace.p|j, p|j p|j p|j p|jڽ p|j Bp|jh p|j p|j| p|jE p|j p|j p|j p|j| p|j Bp|j6 p|j p|j) p|j; p|j\ p|j p|j! p|jl$ p|j' p|j. p|j. p|j0 p|j2 p|j/7 ,p|j,9 p|j B O#......#.~≈≈≈≈~~~~...~~~~≈≈≈.###.##..#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈.####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~.#......#~~~~≈≈≈≈≈~~~~.ß#.....#....~~~~~~~~ #...###........# #..## ##..###... #.# #..)### #.@###..#...# .....#.#.... #◊##...###....# # ###. .#. #...##...p|jUJ 216.9 (8.0)p|jJ 413 7.9 (9p|j6Q p|jT X _b - a scroll of blinkingp|jV 3p|j p|jB p|jQ p|j  28  p|j p|j p|j p|j1 p|j ,p|j5 p|j p|j p|j p|j p|j p|jѰ p|j7 p|jK   You encounter a komodo dragon. #......#~~~~≈≈≈≈≈~~~~ #.....#....~~~~~~~~  #...###........# ## ##..###... # #..)#  ## ###..###  ####..#...#  #.....#.#..... #◊##.@.###....## ###..# ..... #.#..##... ##.### #.. .# .# .# l   komodo dragon (asleep) l.22.9 (5  |j J66H3.9 (6 _p|j  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jܼV #......#~~~~≈≈≈≈≈~~~~. Quake2Marine the Destroyer #.....#....~~~~~~~~  Deep Elf of Vehumet ****.. #...###........#  Health: 73/73 ======================== #..## ##..###...  Magic: 24/27 =====================--- #.# #..)#  AC: 9Str: 5 ## ###..###  EV: 28 Int: 26 ####..#...#  SH: 0Dex: 15 #.....#.#.....  XL: 12 Next: 49% Place: Lair:3 p|j-u#◊##.@.###....#  Noise: ---------  Time: 16723.9 (0.0) # ###..# .....  b) +2 long sword (freeze) #.#..##...  Cast: Foxfire ##.### #..  Fly  .# .#  .#  l   komodo dragon (asleep) l  .  _You encounter a komodo dragon.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, chance to affect: 83%)p|jR#......#~~~~≈≈≈≈≈~~~~. Quake2Marine the Destroyer#.....#....~~~~~~~~Deep Elf of Vehumet ****..#...###........#Health: 73/73 ========================#..## ##..###...Magic: 24/27 =====================---#.# #..)#AC: 9Str: 5## ###..###EV: 28 Int: 26####..#...#SH: 0p|jDex: 15#.....#.#.....XL: 12 Next: 49% Place: Lair:3#◊##.@.###....#Noise: ---------  Time: 16723.9 (0.0)# ###..# .....b) +2 long sword (freeze)#.#..##...Cast: Foxfire##.### #..Fly p|j2.# .#.#l   komodo dragon (asleep)*. _You encounter a komodo dragon.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, chance to affect: 83%)p|jBOlinner flame)p|jWAl.p|j`9lp|jj13 ==4.9 (1ll  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (asleep, chance to affect: 83%) _The komodo dragon is filled with an inner flame.p|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jv #......#~~~~≈≈≈≈≈~~~~. Quake2Marine the Destroyer #.....#....~~~~~~~~  Deep Elf of Vehumet ****.. #...###........#  Health: 73/73 ======================== #..## ##..###...  Magic: 21/27 ==================------ #.# #..)#  AC: 9Str: 5 ## ###..###  EV: 13Int: 26 ####..#...#  SH: 0p|jDex: 15 #.....#.#.....  XL: 12 Next: 49% Place: Lair:3 #◊##.@.###....#  Noise: ==-------  Time: 16724.9 (0.0) # ###*.# .....  b) +2 long sword (freeze) #*#..##...  Cast: Foxfire p|jB##*### #..  Fly  p|jl*# .#  l#  l   komodo dragon (inner flame)p|j2 .  p|jl.  _The komodo dragon is filled with an inner flame.  p|jߍCasting: Inner Flame (safe; 1% risk of failure)  p|jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  p|j<Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (inner flame, 89% to hit)p|j ]#......#~~~~≈≈≈≈≈~~~~. Quake2Marine the Destroyer#.....#....~~~~~~~~Deep Elf of Vehumet ****..#...###........#Health: 73/73 ========================#..## ##..###...Magic: 21/27 ==================------#.# #..)#AC: 9Str: 5p|j ## ###..###EV: 13Int: 26####..#...#SH: 0Dex: 15#.....#.#.....XL: 12 Next: 49% Place: Lair:3#◊##.@.###....#Noise: ==-------  Time: 16724.9 (0.0)# ###`.# .....b) +2 long sword (freeze)#`#..##...Cast: Foxfire##`### #..Fly `# .#p|j &l#l   komodo dragon (inner flame).. _The komodo dragon is filled with an inner flame.  p|jK JCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  p|j Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (inner flame, 89% to hit)p|jJq Bl.p|jz X...lp|j+{ *5.9 (1p|j Cllp|j   Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  p|jc Aim: a komodo dragon (inner flame, 89% to hit) _The stone arrow hits the komodo dragon but does no damage.p|j^  p|j_Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jI #......#~~~~≈≈≈≈≈~~~~. Quake2Marine the Destroyer #.....#....~~~~~~~~  Deep Elf of Vehumet ****.. #...###........#  Health: 73/73 ======================== #..## ##..###...  Magic: 18/27 ================-------- #.# #..)#  AC: 9Str: 5 ## ###..###  EV: 13Int: 26 ####..#...#  SH: 0Dex: 15 #.....#.#.....  XL: 12 Next: 49% Place: Lair:3 #◊##.@.###....#  Noise: ==-------  Time: 16725.9 (0.0) # ###*.# .....  b) +2 long sword (freeze)|j$K4m #*#..##...  Cast: Foxfire ##*### #..  Fly  l# .#  .#  l   komodo dragon (inner flame) .  .  _The stone arrow hits the komodo dragon but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (inner flame, 89% to hit)p|jt #......#~~~~≈≈≈≈≈~~~~. Quake2Marine the Destroyer#.....#....~~~~~~~~Deep Elf of Vehumet ****..#...###........#Health: 73/73 ========================p|j!u #..## ##..###...Magic: 18/27 ================--------#.# #..)#AC: 9Str: 5## ###..###EV: 13Int: 26####..#...#SH: 0Dex: 15#.....#.#.....XL: 12 Next: 49% Place: Lair:3p|jDv ##◊##.@.###....#Noise: ==-------  Time: 16725.9 (0.0)# ###`.# .....b) +2 long sword (freeze)#`#..##...Cast: Foxfire##`### #..Fly l# .#.#l   komodo dragon (inner flame)..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (inner flame, 89% to hit)  The stone arrow hits the komodo dragon! Flame seeps out of the komodo dragon.p|jN lζAim  Press: ? - help, Shift-Dir - straight line: a komodo dragon (inner flame, 89% to hit  The stone arrow hits the komodo dragon! Flame seeps out of the komodo dragon.  The komodo dragon is moderately wounded.komodo dragon is engulfed in blazing flames.p|jr Y..ζlp|j3 296.9 (1p|j  ~ll _Flame seeps out of the komodo dragon.p|j   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|jE #......#~~~~≈≈≈≈≈~~~~. Quake2Marine the Destroyer #.....#....~~~~~~~~  Deep Elf of Vehumet ****.. #...###........#  Health: 73/73 ======================== #..## ##..###...  Magic: 16/27 ==============---------- #.# #..)#  AC: 9Str: 5 ## ###..###  EV: 13Int: 26 ####..#...#  SH: 0Dex: 15 #.....#.#.....  XL: 12 Next: 49% Place: Lair:3 #◊##.@.###....#  Noise: ==-------  Time: 16726.9 (0.0) # ###*.# .....  b) +2 long sword (freeze)|j4m #*#..##...  Cast: Foxfire ##l### #..  Fly  ζ# .#  .#  l   komodo dragon (inner flame) .  .  _Flame seeps out of the komodo dragon.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, inner flame, 89% to hit)p|j#......#~~~~≈≈≈≈≈~~~~. Quake2Marine the Destroyer#.....#....~~~~~~~~Deep Elf of Vehumet ****..#...###........#Health: 73/73 ========================#..## ##..###...Magic: 16/27 ==============----------#.# #..)#AC: 9Str: 5## ###..###EV: 13p|jUInt: 26####..#...#SH: 0Dex: 15#.....#.#.....XL: 12 Next: 49% Place: Lair:3#◊##.@.###....#Noise: ==-------  Time: 16726.9 (0.0)# ###`.# .....b) +2 long sword (freeze)#`#..##...Cast: Foxfire##l### #..Fly ζ# .#.#l   komodo dragon (inner flame)..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, inner flame, 89% to hit)  The stone arrow hits the komp|j̋1odo dragon! Flame seeps out of the komodo dragon.p|jMCζPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (heavily wounded, inner flame, 89% to hit)  The stone arrow hits the komodo dragon! Flame seeps out of the komodo dragon.  The komodo dragon is almost dead.  The komodo dragon is engulfed in blazing flames.  Vehumet accepts your kill.p|j #####  You feel your power returning.p|j !.p|jR §#§§§p|j 9==52======7.9 (1p|j P§#§p|j} Q _The komodo dragon explodes!p|j`3p|j}p|j20=== 28  p|jp|j7,p|jp|j D1==2==3==4==p|j p|j,p|jp|j,p|jp|jp|j$h5==p|jp|j!,p|jI"p|j'p|j9(h6==p|j(p|j,,p|jb1Bp|j1p|j%4n _You start resting.Magic restored.p|j?......------.#...p|jlG0458.0)p|jH7==------6.9 (19 _p|jPp|j 3p|j p|j p|j p|j6 p|j| ,p|j p|jS p|j p|jѹ p|j` p|j p|j p|j5 p|j= p|j 9=p|j p|j/ p|j p|jB p|j! p|j p|j p|j` p|jT p|j p|j p|j p|j p|j p|jP p|j p|jy p|j p|jW ,p|j p|j p|j p|j# p|j p|j p|j p|jB p|jB p|jg p|j p|j p|j p|jU p|j p|jK p|j p|j! p|jM p|j p|j p|j p|jv p|j p|jr p|j p|j p|j p|j p|j p|jn p|j p|j p|j! p|j p|j ,p|j$ p|j& p|j") ,p|jR* p|j- p|j3. p|j. p|j7= p|j,@ p|j@ p|jB p|jC p|jF p|jdG p|jjH p|j;I p|jM p|jnM p|jN p|j:X p|j\  #..## ##..###...#... ..... #.# #..)# ........... ...... ## ###..####.... ..... ......####..#...#...# ?..... .....#.....#.#.....# ...... ....#◊##...###....##......# ###..#.............p|j] #.#..##......#... ###.#####.@....... .69.9 (23#.# #.##...... #.#####..###.... #...##....# ..) ##........# ◊#####.....###..#####.####p|ji p|j'k ,70.9 (24p|jr p|js ( _Found an arbalest.p|j,p|jp|j|p|jp|jѾ ...###........###.. . ..## ##..###...#.... p|j.# #..)# ........ # ###..####........####..#...#...# ?.....##.....#.#.....# ......> ....#◊##...###....##.# ###..#............#.#..##...@..#... #0.0)##.#####......#.# #.##....#.#####..###.....#...##....# ...).##........# #◊######.....# ####..#####.p|j"#p|jjp|jA*1.9 (1p|jp|j; _Found a stone staircase leading down.p|jQw p|jx p|ji| p|jz~ p|j ,p|j_ 13  _t - 8 scrolls of teleportation (gained 1)p|j[ u 28  p|j^ p|j2 p|j p|jF p|js p|j p|jZ p|j p|jK p|jO p|j Bp|j p|j p|jL~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~... .~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#.....## ..#~~~~≈≈≈≈≈~~~~.ß..ß#...< .#....~~~~~~~~~#.ß..ß..... ........###...............) #..###.........##... p|j~#..)##................#.. #..####........... .#...#...#......@.........##<...80.9 (9 .#.#.....##......>p|j\.. ##.. ..###....##............ #..#................r..... #.#..##......#.........) #.r..... p|jm##.#####..............## ........#.# #.##............# .....r.#.#####..###...........#...##....# ...)..p|jp|j5.1.9 (10.0)p|j[p|j|$ _Found a spear.p|j3p|j׼p|j3p|jAp|jl,p|jR  There is a stone staircase leading down here.p|jp|jG _p|j2p|jp|j,p|jdp|jp|jp|jp|jp|j p|jRp|jp|jp|jp|jJ,p|jp|j"p|j&p|j'p|jC)p|j0p|jl5p|j5p|jO7p|jA;p|jM?p|j?p|j&Bp|jDp|jHp|j/Ip|jKp|jMp|j!Qp|jQp|jDSp|jo]p|j^p|j^p|j`p|jbp|j`fp|jfp|jhp|jAjp|j"np|j~np|jop|jqp|jup|jup|jTwp|j#|p|jp|jFp|jnp|jp|jp|jp|jp|jp|jp|jdp|jp|jap|jژ,p|jo,p|j]p|j,p|jEp|jp|j6p|jp|jլp|jȯp|j+p|jp|jp|jBp|jp|jp|jp|jp|jp|jp|jp|j,p|jp|jlp|jp|jWp|j7p|jOp|j ,p|jup|jnp|j,p|jp|jp|jp|jp|jkp|jp|jXp|jp|jp|jp|jyp|jp|jPp|jp|jp|j\ p|j p|j9 p|jZ p|j p|js p|j p|j p|j p|j p|jP p|j p|j p|j3 p|j p|j$ p|j) ,p|j* p|j0 p|j7 p|j8 p|jx9 p|j> p|jA ,p|jC p|j6H p|jK p|jgL p|j%u p|j p|j] p|j p|jA p|jB p|j p|j p|jЊ p|jЍ p|j@ p|j p|jT p|j p|j p|jŕ p|j p|jP p|j p|j p|j p|jf p|j p|j p|j p|j* p|j~ p|j; p|j p|jc p|j p|jc p|j, p|ju p|j p|jѵ p|j p|j p|jX p|j p|j p|j p|j- p|j p|j p|j p|j& p|ju p|j p|j ,p|j p|jy p|j% p|j p|j p|jv p|j p|j p|j6 p|jc p|j  #......#.........)##.... ##..............###.........#.#..  #.##............#...........#..# ##..###...............#........ #....#....)...........#.#.....#.# .....# .#◊##...###.#..#.### .....# #####..#.#.#######  #..).#.......## ##.# #.....@###..## 841.9 (6  ### ####..####.###  #..# #...◊#  ..## #...##  #.## ###◊# # ## p|j p|j +2.9 (61p|jB p|j + _Found a quarterstaff.p|j2H3p|jJp|jyOp|jSp|jZp|j_p|jucp|j7gp|jxgp|jjp|jop|j,rp|jrp|jtp|jxp|jƀXp|jp|jp|jp|jup|jˉp|j3p|jp|jp|jď,p|jڐp|jՓp|jږp|jp|j5p|jp|jp|j^p|jp|jӤp|jE,p|jp|jvp|jp|jBp|jp|jNp|jp|jp|j۷p|jBp|jUp|jp|jMp|jp|jp|jp|jp|jVp|jp|jp|jTp|jp|jp|jp|jp|jdp|jp|jgp|jvp|jp|jp|jp|jSp|jp|jp|j@  You see here a +0 arbalest.p|j0p|j% _p|jPp|j7p|jp|jp|jp|j#p|j1,p|j2p|j 6p|j:p|j ;p|j<p|jJp|jNp|jOp|jPp|jqp|jsp|j6tp|jNvp|jH{p|jp|jJp|jyp|jp|jp|jJp|jp|jp|jp|j&p|jp|j`p|j,p|jp|jԤp|j~p|jp|jp|j6p|je,p|jV,p|j<Bp|jp|jp|jp|jp|j?p|j,,p|jVp|jUp|j?p|jp|jMp|jbp|j;p|jp|jp|jp|jp|jYp|jp|jp|jp|j,p|jp|j`p|jp|jp|j>p|j"p|j.#p|jV%p|jq'p|j+p|jL,p|j-p|j/p|j]4p|j5p|j6p|j8p|j;p|j$<p|j<p|jC>p|j@p|jyAp|jAp|jEp|jGp|jGp|jlHp|j|\p|j_p|jc`p|j`p|jBdp|jgp|jip|j kp|j=mp|jqp|j|rp|jsp|jup|jyp|j*zp|j|p|j~~p|j9p|jp|j-p|jp|jsp|jp|jӎp|jp|jn,p|jp|jp|jkp|jNp|jÝp|jRp|jp|jp|jlp|jsp|jVp|jp|j'p|jϯp|jp|j{p|jp|jp|j[p|jp|jp|jQp|jp|jp|jp|j%p|jp|jlp|jp|j\p|j p|jp|j# p|jP!p|j/Xp|j5p|j:p|j];p|j>p|jBp|jQEp|j#Fp|jFp|j&Mp|jPp|j\Pp|jxQp|jdVp|jYp|jZp|j[p|j`p|jcp|jWdp|jep|jip|jnp|j}np|jop|jtp|jzBp|jp|jp|jp|jφp|jp|jp|jZp|jڒp|jp|jp|jhp|j*p|j.p|jp|j(p|j%p|j0p|jFp|jôp|jp|jPp|jp|jp|jp|jp|j"p|jp|jp|jTp|j&p|jp|jp|jp|jWp|jp|jp|j@  You see here a +0 arbalest.p|j5 _p|jp|j6p|jp|jp|jp|jp|jHp|jp|j p|j p|jMp|jp|jp|j&p|jV,p|jp|jp|jG#p|j#p|j%p|j'p|j+p|j+p|jp-p|jI/p|j2,p|j 4p|j&6p|j\:p|j ;p|j;p|j=p|j'Ap|jyAp|jBp|jbDp|jHp|jIp|jJp|jRLp|jOp|j Pp|jQp|jxa ............#...........#..##### .....#..........# #....)...........#.#.....#.## ..#◊##...##......#.#..#.### #####..#.#.......####### ### #..).#.......##  #......###..##  ####..####.###  ###..#.##..@◊# 933.9 (9  p|jz ##..###.##...## #.### ######◊# ### ###    p|jՀp|j_ _Partly explored, can't reach some places.p|j p|j U  p|jk p|j[ , ......). #..#◊##....).#........###...####...#.0.0)...p|j> Fp|j _ _Partly explored, can't reach some places.q|j q|j Level 3 of the Lair of Beasts<<<>>>>(Press ? for help)###.....#....~~~~~~~~~#.ß..ß.............).........###...###........###.....................)###.........##..## ##..###...#..................##...###........###.## #..)##.......................#....#......>.##### ###..####....................................#######..#...#...#................##<................###.....#.#.....##......>........###...........#.#...##◊##...###....##..............................############..#.....................................##.#..##......#.........)##...............####.#####..............###.........#.#.....#q|j #.# #.##............#...........#..######.#####..###...............#..........##...##....#....)...........#.#.....#.####........#..#◊##...##......#.#..#.#######.....#.#####..#.#.......#########..##### #..).#.......####.##......###..#########..####.######..#.##..@◊#q|j z##..###.##...###.### ######◊#######q|jF_ ###.#...##~≈~#~#~Y ##.........#..# ##..#....#~~~###~Y≈#....#.### #........#~~~#.# ~Y#.†....(.........#######........#####.####+..[....#~~~~~~~~..........#.##◊......#......ß..ß.#.~~~~~≈≈≈≈≈≈~~~~..#.....####......◊#P........ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~#......##.##...◊~~~~........~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈≈≈~~~....####.###...~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~.~###......#.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~~~~≈≈≈≈~.####.##..#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~...~~~≈≈~##q|ji####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..##......###~~~~##......#~~~~≈≈≈≈≈~~~~.ß..ß#...<.....~....####.....#....~~~~~~~~~#.ß..ß......).....###...###........###..........)###.........##..## ##..###...#..................##...###........###.## #..)............#....#......>.##### ###..####.............................#######..#...#...#..........##<................###.....#.#.....##......>........###...........#.#...##◊##...###....##..............................############..#.....................................##.#..##......#.........)##...............####.#####..............###.........#.#.....#q|j\l C+.q|jKq|jx............#...........#..##### Quake2Marine the Destroyer ##...............#..........#Deep Elf of Vehumet ****.. #....)...........#.#.....#.##Health: 73/73 ======================== #..#◊##...##......#.#..#.###Magic: 27/27 ======================== #.#####..#.#.......#######AC: 9q|jyStr: 5 ### #..).#.......##EV: 28 Int: 26#......###..##SH: 0Dex: 15####..####.###XL: 12 Next: 52% Place: Lair:3###..#.##..@◊#Noise: ---------  Time: 16933.9 (0.0)##..###.##...##b) +2 long sword (freeze)#.### ######◊#Cast: Foxfire######Fly q|j z   _You see here a +0 arbalest. _You see here a +0 arbalest. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelThe floor.q|j{R  q|j|q|j3q|j{q|jT@ _q|jq|j\q|j<,q|j߶q|jVq|jۻq|j<q|jhq|j@q|jq|j.q|jq|j1,q|jq|jq|jq|joq|jq|jq|j,q|jjq|jq|j,q|jwq|j"q|j'q|jb(q|jw+q|j^4q|j:,q|j=q|jqEq|jJ,q|jMq|jTq|jCZ,q|j?]q|jPcq|jhq|j iq|jPkq|jpq|jtq|j6uq|jCwq|j|q|j|,q|jq|j&q|jDq|jq|jq|jq|jGq|jq|jq|jq|jq|jq|j!q|jۧq|jq|jq|jVq|jbq|jq|jqq|jq|jq|jSq|j߾q|jq|j"q|jxq|j=Water q|jq|jq|jq|jYq|joq|j q|jq|j?Water q|jYq|j#q|jq|j(q|jtq|jq|jj q|j q|jE q|jq|jcq|jq|jq|j$2 ◊..#~~~#~~~# ~#......... ....#≈~~#~>~# ≈#................ .#..#~~~#~~~# ~#................ ..#.#~###'~### Y#..................##~≈~#~#~Y ##................ #....#~~~###~Y≈#................. .....#~~~#.# ~Y#.÷....(.......... .....#####.####+..[....#......~~~ ..#.............@..ß..ß.#.~~~~~≈≈60.9 (27.0) .◊#P...............ß..ß~~~~≈≈≈≈≈≈ ◊~~~~..............~..~~≈≈≈≈≈≈≈~~ .~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~. .~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~..... q|j%#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~........ ...~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#.....# ....#~~~~≈≈≈≈≈~~~~.ß..ß#...<..... ...#....~~~~~~~~~#.ß..ß..........q|j}&0q|jO/q|j1q|j.◊..#~~~#~~~# ~#................ Quake2Marine the Destroyer ....#≈~~#~>~# ≈#................ Deep Elf of Vehumet ****.. .#..#~~~#~~~# ~#................ Health: 73/73 ======================== ..#.#~###'~### Y#................ Magic: 27/27 ======================== #...##~≈~#~#~Y ##................ AC: 9Str: 5 #....#~~~###~Y≈#................. EV: 28 Int: 26 .....#~~~#.# ~Y#.÷....(.......... SH: 0Dex: 15 .....#####.####+..[....#......~~~ XL: 12 Next: 52% Place: Lair:3 q|j..#.............@..ß..ß.#.~~~~~≈≈ Noise: ---------  Time: 16960.9 (0.0) .◊#P...............ß..ß~~~~≈≈≈≈≈≈ b) +2 long sword (freeze) ◊~~~~..............~..~~≈≈≈≈≈≈≈~~ Cast: Foxfire .~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~. Fly .~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~..... #~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~........  ...~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#.....#  ....#~~~~≈≈≈≈≈~~~~.ß..ß#...<.....  ...#....~~~~~~~~~#.ß..ß..........  _You see here a +0 arbalest. _You see here a +0 arbalest. q|j_Partly explored, can't reach some places. _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelThe floor.q|jfN+@A closed door.q|jJ&q|ja.◊..#~~~#~~~# ~#................ Quake2Marine the Destroyer ....#≈~~#~>~# ≈#................ Deep Elf of Vehumet ****.. .#..#~~~#~~~# ~#................ Health: 73/73 ======================== ..#.#~###'~### Y#................ Magic: 27/27 ======================== #...##~≈~#~#~Y ##................ AC: 9q|jStr: 5 #....#~~~###~Y≈#................. EV: 28 Int: 26 .....#~~~#.# ~Y#.÷....(.......... SH: 0Dex: 15 .....#####.####+..[....#......~~~ XL: 12 Next: 52% Place: Lair:3 ..#.............@..ß..ß.#.~~~~~≈≈ Noise: ---------  Time: 16960.9 (0.0) .◊#P...............ß..ß~~~~≈≈≈≈≈≈ b) +2 long sword (freeze) ◊~~~~..............~..~~≈≈≈≈≈≈≈~~ Cast: Foxfire .~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~. Fly .~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~..... #~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~[q|jH40m~........  ...~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#.....#  ....#~~~~≈≈≈≈≈~~~~.ß..ß#...<.....  ...#....~~~~~~~~~#.ß..ß..........  _You see here a +0 arbalest. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelA closed door.  Removed exclusion.q|jq|j!. _q|jV!####~Y#~Y~~'YY 2 death yaks (wandering)q|jz  As you open the door, it creaks loudly! The death yak bellows! x2q|jN~Yq|j; ,Yq|j *YYYY 3 death yaks13 ======1.9 (1q|j3q|j5+ _You hear a bellow! x2q|j ....#≈~~#~>~# ≈# #.#..#~~~#~~~# ~# ...#.#~###'~####Y# .#...##~≈~#~#~Y~## .#....#~~~###YY≈# ......#~~~#.# ~~#.÷....(.#####.####'..[....#~~#................ß..ß.#.~~~~~≈◊#P.ß..ß~~~~≈≈≈~~~~....~..~~≈≈≈≈≈≈≈~ ..~≈≈~~~.~~~~..≈≈≈≈≈~~~ #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~... .#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~.. ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#   death yak..#~~~~≈≈≈≈≈~~~~.ß..ß#...<........~~~~~~~~~#.ß..ß.... ###........###.........q|j 0Yq|jF 0Yq|j +~q|jj! ~Y 2 death yaksq|j7" ~ 28  ------2q|j* q|j- Z _You encounter a death yak.q|j#.#..#~~~#~~~# ~ ...#.#~###'~#####...##~≈~#~#~~Y##.#~~~###YY≈#..#.# ~Y#.÷....(####.####'..[....#~~#................ß..ß.#.~~~~~≈◊#P~~~~≈≈≈≈ .◊~~~~~..~~≈≈≈≈≈≈≈~ ..~≈≈~~~~~~~..≈≈≈≈≈~~~~ #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~.... q|j@.#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~... ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#.#~~~~≈≈≈≈≈~~~~.ß..ß#...<#....~~~~~~~~~#.ß..ß..... ###........###.......... ##..###...#.##q|j.~q|jM$Y   death yakq|j2%D------3q|j.q|j_0q|jX...#.#~###'~#### .#...##~≈~#~#~Y~##.#~~~###YY≈#..q|j#.# ~Y#.÷....(####.####'..[....#~~#................ß..ß.#.~~~~~≈◊#P~~~~≈≈≈≈ .◊~~~~~..~~≈≈≈≈≈≈≈~ ..~≈≈~~~~~~~..≈≈≈≈≈~~~~ #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~.... q|j.#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~... ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#q|jI .#~~~~≈≈≈≈≈~~~~.ß..ß#...<#....~~~~~~~~~#.ß..ß..... ###........###..........q|jtS ##..###...#.q|j##  #..)##.....q|jK~Yq|j,Yq|j0Yq|j~YY 3 death yaksq|jg%4q|j q|jE#...##~≈~#~#~YY#.#~~~###Y~≈#..#.# ~Y#.÷....(####.####Y..[....#~~#................ß..ß.#.~~~~~≈◊#P~~~~≈≈≈≈ .◊~~~~~..~~≈≈≈≈≈≈≈~ ..~≈≈~~~~~~~..≈≈≈≈≈~~~~ #.~≈≈≈≈~~~~...~~@~≈≈≈..≈≈~~~~.... .#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~... ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#.#~~~~≈≈≈≈≈~~~~.ß..ß#...<#....~~~~~~~~~#.ß..ß..... ###........###.......... 2 ##..###...#.......##  #..)##.....###..####. q|jN'Y q|jK~Y q|j) q|j*]5Water  q|jH q|j7  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. q|ju .#...##~≈~#~#~YY##............... Quake2Marine the Destroyer .#....#~~~###Y~≈#................ Deep Elf of Vehumet ****.. ......#~~~#.# ~~#.÷....(......... Health: 73/73 ======================== ......#####.####Y..[....#......~~ Magic: 24/27 =====================--- ...#............Y...ß..ß.#.~~~~~≈ AC: 9Str: 5 ..◊#P...............ß..ß~~~~≈≈≈≈≈ EV: 28 Int: 26 .◊~~~~..............~..~~≈≈≈≈≈≈≈~ SH: 0Dex: 15 ..~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~ XL: 12 Next: 52% Place: Lair:3 #.~≈≈≈≈~~~~...~~@~≈≈≈..≈≈~~~~.... Noise: ---------  Time: 16965.9 (0.0) .#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~....... b) +2 long sword (freeze) ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#..... Cast: Foxfire .....#~~~~≈≈≈≈≈~~~~.ß..ß#...<... q|j| . Fly Water ....#....~~~~~~~~~#.ß..ß......... ###........###................... YY 2 death yaks # ##..###...#..................##  #..)##.......................#  ###..####....................... _You encounter a death yak.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%) q|j84.#...##~≈~#~#~YY##............... Quake2Marine the Destroyer .#....#~~~###Y~≈#................ Deep Elf of Vehumet ****.. ......#~~~#.# ~~#.÷....(......... Health: 73/73 ======================== ......#####.####Y..[....#......~~ Magic: 24/27 =====================--- ...#............*...ß..ß.#.~~~~~≈ AC: 9Str: 5 ..◊#P...............ß..ß~~~~≈≈≈≈≈ EV: 28 Int: 26  q|j 5.◊~~~~..............~..~~≈≈≈≈≈≈≈~ SH: 0Dex: 15 ..~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~ XL: 12 Next: 52% Place: Lair:3 #.~≈≈≈≈~~~~...~~@~≈≈≈..≈≈~~~~.... Noise: ---------  Time: 16965.9 (0.0) .#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~....... b) +2 long sword (freeze) ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#..... Cast: Foxfire  q|jQ5.....#~~~~≈≈≈≈≈~~~~.ß..ß#...<.... Fly Water ....#....~~~~~~~~~#.ß..ß......... ###........###................... YY 2 death yaks  q|jz5# ##..###...#..................###..)##.......................# q|j5###..####....................... _You encounter a death yak.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target q|j6>Aim: a death yak (chance to affect: 33%) q|j+  q|jm.Y' q|j^YY q|jܙrY 3 death yaks q|je:13 ==6.9 (1 q|j q|j  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (chance to affect: 33%) _The death yak easily resists. q|j %.#~~~###Y~≈#. ...# ~Y#.÷....(####.####'..[....#~~#............Y...ß..ß.#.~~~~~≈◊#P~~~~≈≈≈≈ .◊~~~~....~..~~≈≈≈≈≈≈≈~ ..~≈≈~~~~~~~..≈≈≈≈≈~~~~ #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~.... .#~~~≈≈≈≈≈~~~~~≈@≈≈≈≈..~~~... ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# q|j j.#~~~~≈≈≈≈≈~~~~.ß..ß#...<#....~~~~~~~~~#.ß..ß..... ###........###.......... ##..###...#.##  #..)##.......###..####... ##..#...#...###< q|j+ J.Y q|j J.Y q|j* L~Y q|jǧ ,Y q|jڲ rY 4 death yaks q|j 5= 28  --7Water  q|j  q|j  q|j!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. q|j.#....#~~~###Y~≈#................ Quake2Marine the Destroyer ......#~~~#.# ~Y#.÷....(......... Deep Elf of Vehumet ****.. ......#####.####Y..[....#......~~ Health: 73/73 ======================== ...#................ß..ß.#.~~~~~≈ Magic: 22/27 ===================----- ..◊#P...........Y...ß..ß~~~~≈≈≈≈≈ AC: 9Str: 5 .◊~~~~..........Y...~..~~≈≈≈≈≈≈≈~ EV: 28 Int: 26 ..~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~ SH: 0Dex: 15 #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~.... XL: 12 Next: 52% Place: Lair:3 .#~~~≈≈≈≈≈~~~~~≈@≈≈≈≈..~~~....... Noise: ---------  Time: 16967.9 (0.0) ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#..... b) +2 long sword (freeze)  q|jmP.....#~~~~≈≈≈≈≈~~~~.ß..ß#...<.... Cast: Foxfire ....#....~~~~~~~~~#.ß..ß......... Fly Water ###........###................... # ##..###...#..................## YYYY 4 death yaks  #..)##.......................#  ###..####....................... ##..#...#...#................##<. _The death yak easily resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%) q|j .#....#~~~###Y~≈#................ Quake2Marine the Destroyer ......#~~~#.# ~Y#.÷....(......... Deep Elf of Vehumet ****.. ......#####.####Y..[....#......~~ Health: 73/73 ======================== ...#................ß..ß.#.~~~~~≈ Magic: 22/27 ===================----- ..◊#P...........Y...ß..ß~~~~≈≈≈≈≈ AC: 9Str: 5 .◊~~~~..........*...~..~~≈≈≈≈≈≈≈~ EV: 28 Int: 26 ..~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~ SH: 0Dex: 15 #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~.... XL: 12 Next: 52% Place: Lair:3 .#~~~≈≈≈≈≈ q|j'}~~~~~≈@≈≈≈≈..~~~....... Noise: ---------  Time: 16967.9 (0.0) ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#..... b) +2 long sword (freeze) .....#~~~~≈≈≈≈≈~~~~.ß..ß#...<.... Cast: Foxfire ....#....~~~~~~~~~#.ß..ß......... Fly Water ###........###................... # ##..###...#..................## YYYY 4 death yaks#..)##.......................####..####....................... ##..#...#...#................##<. _The death yak easily resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%) q|jz q|jaa.Y.Y q|j3o q|jp:13 ==8.9 (1 q|j/z q|jP|Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  q|j|_ Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (chance to affect: 33%) _The death yak easily resists. q|j*j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. q|j!.#....#~~~###Y~≈#................ Quake2Marine the Destroyer ......#~~~#.# ~Y#.÷....(......... Deep Elf of Vehumet ****.. ......#####.####Y..[....#......~~ Health: 73/73 ======================== ...#................ß..ß.#.~~~~~≈ Magic: 19/27 ================-------- ..◊#P...............ß..ß~~~~≈≈≈≈≈ AC: 9Str: 5 .◊~~~~..........Y...~..~~≈≈≈≈≈≈≈~ EV: 13Int: 26 ..~≈≈~~~........Y~~~~..≈≈≈≈≈~~~~~ SH: 0Dex: 15 #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~.... XL: 12 Next: 52% Place: Lair:3 .#~~~≈≈≈≈≈~~~~~≈@≈≈≈≈..~~~....... Noise: ==-------  Time: 16968.9 (0.0) ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#..... b) +2 long sword (freeze) .....#~~~~≈≈≈≈≈~~~~.ß..ß#...<.... Cast:  q|jxFoxfire ....#....~~~~~~~~~#.ß..ß......... Fly Water ###........###................... # ##..###...#..................## YYYY 4 death yaks  #..)##.......................#  ###..####....................... ##..#...#...#................##<. _The death yak easily resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%) q|jB6  q|jA .#....#~~~###Y~≈#................ Quake2Marine the Destroyer ......#~~~#.# ~Y#.÷....(......... Deep Elf of Vehumet ****.. ......#####.####Y..[....#......~~ Health: 73/73 ========================  q|jC ...#................ß..ß.#.~~~~~≈ Magic: 22/27 ===================----- ..◊#P...............ß..ß~~~~≈≈≈≈≈ AC: 9Str: 5 .◊~~~~..........Y...~..~~≈≈≈≈≈≈≈~ EV: 13Int: 26 ..~≈≈~~~........Y~~~~..≈≈≈≈≈~~~~~ SH: 0Dex: 15 #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~.... XL: 12 Next: 52% Place: Lair:3 .#~~~≈≈≈≈≈~~~~~≈@≈≈≈≈..~~~....... Noise: ==-------  Time: 16968.9 (0.0) ....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#..... b) +2 long sword (freeze) .....#~~~~≈≈≈≈≈~~~~.ß..ß#...<.... Cast: Foxfire ....#....~~~~~~~~~#.ß..[40 q|jD rmß......... Fly Water ###........###................... # ##..###...#..................## YYYY 4 death yaks#..)##.......................####..####....................... ##..#...#...#................##<.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%)  Okay, then. q|j=O  q|jP  q|jwZ  q|ji\ . _ q|jk..# ~Y#.÷....(####.####Y..[....#~~#................ß..ß.#.~~~~~≈◊#P~~~~≈≈≈≈ . q|jl◊~~~~Y...~..~~≈≈≈≈≈≈≈~ ..~≈≈~~~~~~~..≈≈≈≈≈~~~~ #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~.... .#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~... ....~~~≈≈≈≈≈≈≈≈≈@≈~~~..~#..#.#~~~~≈≈≈≈≈~~~~.ß..ß#...< q|jl#....~~~~~~~~~#.ß..ß..... ###........###.......... ##..###...#..##  #..)##..... q|jm. 3###..####...... ##..#...#...# q|jGm......##< ....#.#.....##># q|jpN'Y q|jrD.Y q|juC.Y q|jQv0Y q|j&~Y 4 death yaks q|ji| 28  --9.9 (1 _ q|jL q|j q|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. q|j51......#~~~#.# ~~#.÷....(......... Quake2Marine the Destroyer ......#####.####Y..[....#......~~ Deep Elf of Vehumet ****.. ...#.............Y..ß..ß.#.~~~~~≈ Health: 73/73 ======================== ..◊#P...............ß..ß~~~~≈≈≈≈≈ Magic: 19/27 ================-------- .◊~~~~...........Y..~..~~≈≈≈≈≈≈≈~ AC: 9Str: 5 ..~≈≈~~~.........Y~~~..≈≈≈≈≈~~~~~ EV: 28 Int: 26 #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~.... SH: 0Dex: 15 .#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~....... XL: 12 Next: 52% Place: Lair:3  q|j~....~~~≈≈≈≈≈≈≈≈≈@≈~~~..~#..#..... Noise: ---------  Time: 16969.9 (0.0) .....#~~~~≈≈≈≈≈~~~~.ß..ß#...<.... b) +2 long sword (freeze) ....#....~~~~~~~~~#.ß..ß......... Cast: Foxfire ###........###................... Fly Water # ##..###...#..................##  #..)##.......................# YYYY 4 death yaks  ###..####....................... ##..#...#...#................##<. ....#.#.....##......>........###. _Okay, then.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%) q|j9......#~~~#.# ~~#.÷....(......... Quake2Marine the Destroyer ......#####.####Y..[....#......~~ Deep Elf of Vehumet ****.. ...#.............Y..ß..ß.#.~~~~~≈ Health: 73/73 ======================== ..◊#P...............ß..ß~~~~≈≈≈≈≈ Magic: 19/27 ================-------- .◊~~~~...........Y..~..~~≈≈≈≈≈≈≈~ AC: 9Str: 5 ..~≈≈~~~.........*~~~..≈≈≈≈≈~~~~~ EV: 28  q|jxInt: 26 #.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~.... SH: 0Dex: 15 .#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~....... XL: 12 Next: 52% Place: Lair:3 ....~~~≈≈≈≈≈≈≈≈≈@≈~~~..~#..#..... Noise: ---------  Time: 16969.9 (0.0) .....#~~~~≈≈≈≈≈~~~~.ß..ß#...<.... b) +2 long sword (freeze) ....#....~~~~~~~~~#.ß..ß......... Cast: Foxfire ###........###................... Fly Water # ##..###...#..................###..)##.......................# YYYY 4 death yaks###..####....................... ##..#...#...#................##<. ....#.#.....##...... q|j >........###. _Okay, then.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%) q|jQ  q|j M.Y q|j ~Y.Y q|j P'Y q|j *Y q|j hY 5 death yaks (1 wandering)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  q|jS X Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (chance to affect: 33%)  The death yak easily resists. q|j) l20=13 ==70.9 (1 q|jr"  q|j$ Z _You encounter a death yak. q|j#....#~~~###Y~≈#.......#~~~#.# ~~#.÷....(......#####.####Y..[....#......~..#.ß..ß.#.~~~~~ ...◊#P.Y.ß..ß~~~~≈≈≈≈◊~~~~...Y.~..~~≈≈≈≈≈≈≈  q|j...~≈≈~~~.........~Y~~..≈≈≈≈≈~~~~.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~#~~~≈≈≈≈≈~~~~~@≈≈≈≈≈..~~~.~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#..#~~~~≈≈≈≈≈~~~~.ß..ß#...< .....#....~~~~~~~~~#.ß..ß .###........###.. ## ##..###...# # #..)##....  q|j ###..####..... ###..#...#.....##< q|jQ.Y q|j O~Y q|jTN.Y q|j. q|jJ1Y q|j;S'Y q|jvOY q|j<h 28  -- q|j1 q|j q|j4q|j#%#..#....#~~~###Y~≈#.#~~~#.# ~~#.÷....(.#####.####'..[....#.......#.Y....ß..ß.#..◊#P.Y...ß..ß~~~~.◊~~~~.Y..~..~~ #...~≈≈~~~.Y~~~..≈≈≈≈≈ ..#.~≈≈≈≈~~~~...~~~Y≈≈≈..≈≈~~~~ #..#~~~≈≈≈≈≈≈..~~~ #.....~~~q|j$≈~~~..~#..# #......#~~~~≈≈≈≈≈~~~~.ß..ß#...< #.....#....~#.ß..ß ..###.###..... .## ##..###...#.. ## #..)##..... # ###..####....#..#...#...#.##q|j%Q.Yq|j&Y~~Yq|j'L.Yq|j(.Yq|j^)P.Yq|jD4~Y 6 death yaks (1 wandering)q|j51==--2Water q|jAq|jmBq|jh......#~~~#.# ~~#.÷....( #.#####.####Y..[....##................ß..ß.#.~~~◊#Pq|jFVY.....ß..ß~~~~≈≈ #...◊~~~~...Y...~..~~≈≈ ##...~≈≈~~~.Y~~~~..≈≈≈≈≈~~ ...#.~≈≈≈≈~~~~...~~YY≈≈≈..≈≈~~~~. ##..#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~.. ##.....~~~≈≈≈≈≈≈@≈≈≈≈~~~..~#..#  #......#~~~~≈≈≈≈≈~~~~.ß..ß#...<#....~~~~~~~~~#.ß..ß.... ...###........###......... ##..###...#. #..)##.....###..####....  ####..#...#...#.#  #.....#.#.....##>.q|j Q.Yq|jO vY~q|j P.Yq|j  S'Yq|j` Q.Yq|j_ OYq|j2 \==3Water q|ju q|js , _The death yak bellows!q|jP #.#~~~#.# ~~#.÷....(#.#####.####'..[....# ◊......#q|j:.Y....ß..ß.#..◊#P.ß..ß~~~~ ##...◊~~~~.Y......~..~~#...~≈≈~~~.YY~~~~..≈≈≈≈≈.#.~≈≈≈≈~~~~...~YY~≈≈≈..≈≈~~~~ .##..#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~#.....~~~≈~~~..~#..# #......#~~~~≈≈≈≈≈~~~~.ß..ß#...<#.....#....q|jB~#.ß..ß #...###.### #..## ##..###...#. #.## #..)##.....q|jT# ###..####..... ####..#...#...#... #.....#.#.....##......>.q|jq|jQ~Yq|j?Y~q|jM.Yq|j5;.Yq|jkq|j.q|j1Yq|jWD--4q|jq|jq|j'###.#####.####'..[....# #◊#................ß..ß.#.~ #◊#PY.....ß..ß~~ .##...◊~~~~.......~..~~≈≈ .###...~≈≈~~~.....Y..Y~~~~..≈ .....#.~≈≈≈≈~~~~...YY~~≈≈≈..≈≈~~ #.##..#~~~≈≈≈≈≈~~~~Y≈≈≈≈≈≈..~~~.. ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#  #......#~~~~≈@≈≈≈~~~~.ß..ß#..###....~~~~~~~~~#.ß..ß....  #...###........###......... q|j  #..## ##..###...#..  #.## #..)##.......  ### ###..####.......  ####..#...#...#..... #.....#.#.....##......> #◊##...###....##......q|jEY.q|jEY~q|jOEY~q|j8CY~q|jO.Yq|j'P.Yq|jq|j*y2==--5q|j>q|jcq|jAV  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j3###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~.......Y......~..~~≈≈≈ Magic: 19/27 ================-------- .###...~≈≈~~~......YY.~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~.YY~~~~≈≈≈..≈≈~~~ EV: 28 Int: 26 #.##..#~~~≈≈≈≈≈~~~Y~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ---------  Time: 16975.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foq|j:5xfire  #..## ##..###...#............... Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks  ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _The death yak bellows!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%)q|jK###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~.......Y......~..~~≈≈≈ Magic: 19/27 ================-------- q|j.###...~≈≈~~~......YY.~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~.YY~~~~≈≈≈..≈≈~~~ EV: 28 Int: 26 #.##..#~~~≈≈≈≈≈~~~*~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ---------  Time: 16975.9 (0.0)  q|j~###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _The death yak bellows!  q|jCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%)q|jUq|j& .q|j5'1Yq|j(`Y~.q|jY)/Yq|j).q|jM*.Yq|j}*K.Yq|j3q|j4:13 ==6.9 (1q|j<q|jO?  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (chance to affect: 33%) _The death yak easily resists.q|jH  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jЇ T###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 16/27 ==============---------- .###...~≈≈~~~.....Y...~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~.Y.YY~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~~YY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 q|j| E####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16976.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks  ####..#...#...#............... q|j #.....#.#.....##......>.......  #◊##...###....##.............. _The death yak easily resists.  q|j Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%)q|jS> %###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 16/27 ==============---------- q|j? .###...~≈≈~~~.....Y...~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~.Y.YY~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~~*Y~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16976.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##..[q|j@ 34m.................### ###..####.................. YYYYYY 6 death yaks####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _The death yak easily resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jD@ Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%)q|jOq|juQ.Yq|j՜I~Yq|jY~.Yq|jQ8Yq|jZ7=7.9 (1q|j*q|j(PCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (chance to affect: 33%) _The death yak easily resists.q|jA Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d + Inner FlameHexes/Fire1% 3 e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j - AirstrikeAir1%4 Select a spell to describe [?] help [!]/[I] toggle spell headersq|j>C q|jK q|jV ###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 17/27 ===============--------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~.Y.Y~~~≈≈≈..≈≈~~~ EV: 13q|jV CInt: 26 #.##..#~~~≈≈≈≈≈~YYYY≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16977.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................q|jW ### ###..####.................. YYYYYY 6 death yaks####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%) _The death yak easily resists.q|jma q|j[b q|j(j q|jk q|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j-f ###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 14/27 ============------------ .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~.Y.Y~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YYYY≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16977.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: q|jg [37mFoxfire  #..## ##..###...#............... Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks  ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _The death yak easily resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%)q|jAYYq|j ###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 14/27 ============------------ .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~.Y.Y~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~*YYY≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3q|j #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16977.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _The death yak easily resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%)q|j RY(1 inner flame)q|jnY Y~Y~q|jJZ ~Y.Yq|je HYYYYYq|jf *8.9 (1q|jo q|jr \Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (chance to affect: 33%) _The death yak is filled with an inner flame.q|j3  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 13/27 ===========------------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 q|j*U.....#.~≈≈≈≈~~~~Y.Y~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YYYY≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈*≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16978.9 (0.0) q|j ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water  #.## #..)##................... q|j/ ### ###..####.................. YYYYYY 6 death yaks (1 inner flame)  ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _The death yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (inner flame, 94% to hit)q|je[ *Yq|j {.YAim: a death yak (inner flame, 94% to hit)q|j###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#.......*........ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P......*........ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~.....*........~..~~≈≈≈ Magic: 13/27 ===========------------- .###...~≈≈~~~...*.....~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~*.Y~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~*YYY≈≈≈≈≈≈..~~~.. SH: 0q|j{Dex: 15 ####.....~~~≈≈≈≈*≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16978.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks (1 inner flame)q|jr####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (inner flame, 94% to hit)  The zap hits the death yak.  The death yak is lightly wounded.q|j{~Y.Y.q|jCY~q|jJY~q|jC{...≈YYq|j2-9.9 (1q|jq|jA  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (inner flame, 94% to hit)  The zap hits the death yak.death yak is lightly wounded. _The zap hits the death yak but does no damage.q|jQ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jl ###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 12/27 ==========-------------- .###...~≈≈~~~...Y.....~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~YYY~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~*YY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈*≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: =-------- q|j[m Time: 16979.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks (1 inner flame)  ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _The zap hits the death yak but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (inner flame, 94% to hit)q|j[ *Yq|ju{.YAim: a death yak (inner flame, 94% to hit) q|j`###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#.......*........ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P......*........ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~.....*........~..~~≈≈≈ Magic: 12/27 ==========-------------- .###...~≈≈~~~...*.....~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~*YY~~~~≈≈≈..≈≈~~~ EV: 13Int: 26  q|jz#.##..#~~~≈≈≈≈≈~*YY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈*≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: =--------  Time: 16979.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks (1 inner flame)####..#...#...#...............#.....#.#.....##......> q|jV[34m.......#◊##...###....##..............Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (inner flame, 94% to hit)  The zap hits the death yak.  The death yak is lightly wounded.  The zap hits the death yak! Flame seeps out of the death yak. q|jQGYζ: a death yak (inner flame, 94% to hit)  The zap hits the death yak.  The death yak is lightly wounded.! Flame seeps out of the death yak.death yak is engulfed in blazing flames. q|jCS.YY. q|jSIY. q|jZ_}..§≈Y q|j``3=80.9 (1 q|jiBYY q|j|l7 _Flame seeps out of the death yak.!q|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!q|j]###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~.....Y........~..~~≈≈≈ Magic: 12/27 ==========-------------- .###...~≈≈~~~...Y.....~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~§*Y.~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YYY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈*≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: !q|j=--------  Time: 16980.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks (1 inner flame)  ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _Flame seeps out of the death yak.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, inner flame, 94% to hit)!q|j $!q|j ###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#.......*........ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P......*........ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~.....*........~..~~≈≈≈ Magic: 12/27 ==========-------------- .###...~≈≈~~~...*.....~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~§*Y.~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~*YY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈*≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈!q|jd X[47m@≈≈≈~~~~.ß..ß#... Noise: =--------  Time: 16980.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks (1 inner flame)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, inner flame, 94% to hit)  The zap misses the death yak.The zap hits the death yak but does no damage.  The death yak is lightly wounded.  The zap hits the death yak but does no damage.!q|j4$ Y.Y.YζAim: a death yak (moderately wounded, inner flame, 94% to hit)  The zap misses the death yak.  The zap hits the death yak but does no damage.death yak is lightly wounded.zap hits the death yak but does no damage.  The death yak is moderately wounded.!q|j. .ℓ~Y≈!q|jvF *1.9 (1!q|jT] X _The death yak is engulfed in blazing flames."q|jM  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#q|j###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P......Y........ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~.....Y........~..~~≈≈≈ Magic: 11/27 =========--------------- .###...~≈≈~~~...*.....~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #q|j3#.##..#~~~≈≈≈≈≈~YYY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈*≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: =--------  Time: 16981.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks (1 inner flame)  ####..#...#...#............... #q|j' #.....#.#.....##......>.......  #◊##...###....##.............. _The death yak is engulfed in blazing flames.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#q|jRAim: a death yak (moderately wounded, inner flame, 94% to hit)#q|j [ *Y$q|j.YAim: a death yak (moderately wounded, inner flame, 94% to hit)$q|jÞ###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#.......*........ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P......*........ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~.....*........~..~~≈≈≈ Magic: 11/27 =========--------------- .###...~≈≈~~~...*.....~~~~..≈≈≈≈≈ AC: 9Str: 5 $q|j.....#.~≈≈≈≈~~~~*..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~*YY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈*≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: =--------  Time: 16981.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. YYYYYY$q|jB{[37m 6 death yaks (1 inner flame)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............The zap hits the death yak.  The death yak is lightly wounded.  The zap hits the death yak but does no damage.  The zap hits the death yak.  The death yak is moderately wounded.The zap hits the death yak. Flame seeps out of the death yak.$q|jx&BYζ but does no damage.zap hits the death yak.  The death yak is moderately wounded.Flame seeps out of the death yak.death yak is engulfed in blazing flames.$q|j)OYY$q|jo*3$q|j*HY.$q|j}5$q|j6fζ.≈Y$q|j9]2=2.9 (1$q|jA$q|jFE7 _Flame seeps out of the death yak.&q|j 1  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&q|j###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#.......Y........ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P......ζY.......ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 9/27========---------------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YYY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: =--------  Time: 16982.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###..............[3&q|jl$7m Cast: Foxfire  #..## ##..###...#............... Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks (1 inner flame)  ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _Flame seeps out of the death yak.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (chance to affect: 33%)&q|jS uYYlightly wounded, chance to affect: 33%)'q|jʄ:###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#.......Y........ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P......ζY.......ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 9/27'q|j========---------------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~*YY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3'q|jj#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: =--------  Time: 16982.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water 'q|j`#.## #..)##...................### ###..####.................. YYYYYY 6 death yaks (1 inner flame)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _Flame seeps out of the death yak.  Casting: Shock (safe; 1% risk of failure)  'q|jƇHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (lightly wounded, chance to affect: 33%)'q|jSb'q|j0.'q|jJ0Y'q|j'q|jM'q|j'q|jY'q|jN).'q|jYℓ 5 death yaks'q|j2=3.9 (1'q|j~ 'q|j-3 _The death yak easily resists.'q|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(q|jG)###........#####Y####'..[....#... Quake2Marine the Destroyer #◊......#........Y.......ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P......ℓ........ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 6/27=====------------------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13(q|j&cInt: 26 #.##..#~~~≈≈≈≈≈~YYY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16983.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water  #.## #..)##...................  ### ###..####.................. YYYYY 5 death yaks  ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _The death yak easily resists.  Casting: Inner Flame (safe; 1% risk of failure)  (q|jLOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (lightly wounded, chance to affect: 33%)(q|j>{j###........#####Y####'..[....#... Quake2Marine the Destroyer #◊......#........Y.......ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P......ℓ........ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 6/27=====------------------- (q|j'|.###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~*YY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16983.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)(q|j|#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. YYYYY 5 death yaks####..#...#...#...............#.....#.#.....##......>.......(q|jB}#◊##...###....##.............. _The death yak easily resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  (q|j}Press: ? - help, Dir - move targetAim: a death yak (lightly wounded, chance to affect: 33%)(q|jeV(q|jh2Y(q|jbY(q|jf(q|jC.Y(q|j..Y 6 death yaks (1 inner flame)(q|j?*4.9 (1(q|j%@YY(q|j#aCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (lightly wounded, chance to affect: 33%) _The death yak easily resists.(q|j@  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(q|jg###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#......Y..Y......ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 3/27==---------------------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 (q|j#.##..#~~~≈≈≈≈≈~YYY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16984.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks (1 inner flame)  ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. (q|j _The death yak easily resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(q|j Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (lightly wounded, chance to affect: 33%))q|j$ 1###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#......Y..Y......ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 3/27==---------------------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 )q|j .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~*YY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 16984.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. YYYYYY[40)q|jR 0m 6 death yaks (1 inner flame)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _The death yak easily resists.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (lightly wounded, chance to affect: 33%))q|j )q|jrOG.Y)q|jP^Y)q|jQ_.Y)q|j'^)q|j_V4=5.9 (1)q|j6jBYY)q|jmaCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (lightly wounded, chance to affect: 33%) _The death yak easily resists.+q|jh.Y.Y+q|j8Y+q|jp 28  --6+q|jBYY+q|jg+q|j K.Y+q|j 6+q|j 3+q|j 0.+q|j lY 5+q|j w5==--7+q|j @YY+q|j +q|ju K.Y+q|j +q|j2 +q|j +q|j +q|jb :Y+q|j %8+q|j7+q|j]=,q|j8w~Y,q|j:3,q|j-E8Y,q|jF%9,q|joQBYY,q|jKS,q|jH,q|jH,q|jJ,q|j K,q|jX2Y,q|jc',q|j,dzY 6 death yaks (1 inner flame),q|jdo6==90,q|jn@YY,q|j-q,q|jW6,q|j'a,q|ja,q|jeb.,q|jb.Y,q|jm,q|jn%1,q|jyBYY,q|j\{,q|jP 6,q|jJR 3,q|jT M.Y,q|ja 7==2,q|j~ IYY,q|j= ,q|j> ,q|jM@ ,q|j@ 6.,q|jA 1Y,q|jJ ,q|jaL %3,q|jU BYY,q|jW -q|j 6-q|j-q|j̛c.Y-q|j-q|j%4-q|jBYY-q|jn-q|j[0~Y8==5-q|jcBYY-q|je-q|j -q|j^ 3-q|jk ^Y~-q|j -q|j%6-q|j-q|jI -q|jZ6-q|jqY.-q|j!-q|jf9==7-q|jBYY-q|j.q|j* i.q|j7;8.q|j BYY.q|j!.q|j.q|j3.q|j.q|jD.q|j%9.q|jQBYY.q|jf.q|j3.q|j.q|ji/.q|j/.q|j"x10/27=7000.q|j .q|jn .q|jS.q|j^6.q|jȈ.q|j).q|j%1.q|juBYY.q|jh.q|j*.q|j3.q|j9.q|ja.q|je[1=2.q|jBYY.q|j.q|jGz .q|j*{0.q|j{.q|j.q|j%3.q|j.q|j.q|j6.q|j3.q|j.q|j8%4.q|j.q|j .q|jC.q|jD.q|j-E.q|jE.q|jP.q|jRc2==5.q|jZBYY.q|j`.q|jo6.q|ja3.q|j.q|j%6.q|jX.q|ji.q|j?6.q|j?3.q|jJ.q|jKd3==7.q|jTBYY.q|jV.q|jO6.q|jX3.q|jİ.q|j%8.q|jԹ.q|jԻ.q|jA 6.q|j%!.q|j!.q|j+.q|j,%9.q|j4.q|j6.q|j{6.q|jK3.q|j>.q|jt14==10.q|j.q|jp _The death yak snorts and paws the water..q|ji.q|j .q|j %1.q|jf@YY.q|j.q|j6.q|j3.q|jVYY.q|j:r5==2.q|jD.q|j= _The death yak's inner flame fades away..q|j6.q|jt.q|j\.q|j.q|j%3.q|j.q|j.q|j?o.q|j p.q|jSp.q|jp.q|j{.q|j|%4.q|j .q|j.q|jU6.q|j=.q|j.q|j.q|jOT6==.q|j5.q|jP.q|j.q|j.P .q|jP .q|jQ 3.q|j \ .q|j] %6.q|j5e .q|j)g .q|j .q|j{ .q|j .q|j .q|j .q|j r7==7.q|j .q|j .q|ji .q|jij .q|jpk .q|jl .q|jw .q|jx %8.q|jP .q|j .q|j .q|j .q|j 3.q|jF .q|j %9.q|j .q|j .q|j(L 6.q|jM .q|jzM .q|jX .q|jY %8.q|j[ N==20.q|j .q|j .q|j i.q|j .q|j %1.q|jx .q|j .q|j .q|jr .q|j" 3.q|j* .q|j _9=2.q|j  .q|j`! .q|jj~ .q|j' .q|j /.q|j{ .q|j7 %3.q|j .q|j .q|j/ .q|j .q|j .q|jv .q|j .q|j %4.q|j& .q|jt( .q|j+j .q|j`k .q|jnl 3.q|j w .q|jhx V20=5.q|j .q|j .q|j1 .q|j .q|j .q|j .q|jG .q|j3 %6.q|j .q|j .q|j^.q|jW_3.q|j_.q|jk.q|jlr1==7.q|jw.q|jy.q|jq .q|jd0.q|j.q|j .q|j%8.q|j.q|j/q|jf/q|j?/q|j3/q|jP/q|j^%9/q|jA/q|jM/q|j|6/q|jl~/q|jF/q|j3/q|jR2==/q|j30/q|jБ/q|j/q|j#+6/q|j ,3/q|jk6/q|j7%1/q|jv@/q|j[B/q|jqi/q|j4/q|jp3==2/q|j/q|j/q|j?G/q|j#H/q|jJ3/q|j-];3/q|jb/q|jҽ/q|jξ3/q|jf/q|j/q|jm%4/q|j/q|j$/q|jT2/q|j%3/q|j34/q|j4/q|j?/q|j?p4==5/q|jH/q|jJ/q|jڤ/q|j/q|jB/q|j/q|jж/q|jڷ%6/q|j/q|j*/q|j/q|jC/q|j /q|j /q|j+/q|j_,p5==7/q|j5/q|j6/q|j/q|jF3/q|j/q|jb/q|j%8/q|j/q|j$/q|j6/q|j3/q|j;9/q|j(/q|j }/q|j}/q|j`~//q|j7/q|jމR6==/q|j40/q|j/q|j/q|j6/q|j/q|jw/q|j /q|jQ%1/q|j/q|j6/q|jk6/q|jl3/q|jz/q|j}{p7==2/q|j/q|j/q|j/q|j/q|j3/q|jd/q|jt%3/q|j /q|j4 p _The death yak snorts and paws the water.0q|j3 0q|j qEvoke which item? Wands  b - a wand of acid (5)c - a wand of iceblast (27)  d - a wand of digging (10)  e - a wand of paralysis (11)  f - a wand of mindburst (13)  p - a wand of polymorph (4) Miscellaneous 0q|jݎ  g - a +0 phantom mirror [!] read|quaff|evoke[?] describe selected2q|j2q|j2q|j###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 27/27 ======================== .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~YY.~~~~≈≈≈..≈≈~~~ EV: 28 Int: 26 #.##..#~~~≈≈≈≈≈YYYY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:32q|jl#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ---------  Time: 17043.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............Press: ? - help, Dir - move targetAim: a death yak (lightly wounded, chance to affect: 33%) _The death yak easily resists. _The death yak snorts and paws the water. _The death yak's inner flame fades away. _The death yak snorts and paws the water.2q|jP  Okay, then.2q|j2q|j2q|j. _2q|j 2q|jRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 8 scrolls of teleportationi - 9 scrolls of identify  r - 2 scrolls of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia 2q|js) p - a scroll of poison  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected6q|j&6q|j6q|j###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 27/27 ======================== .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 96q|jStr: 5 .....#.~≈≈≈≈~~~~YY.~~~~≈≈≈..≈≈~~~ EV: 28 Int: 26 #.##..#~~~≈≈≈≈≈YYYY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ---------  Time: 17043.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water 6q|jS#.## #..)##...................### ###..####.................. YYYYYY 6 death yaks####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............Aim: a death yak (lightly wounded, chance to affect: 33%) _The death yak easily resists. _The death yak snorts and paws the water. _The death yak's inner flame fades away. _The death yak snorts and paws the water. _Okay, then.6q|j];###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 27/27 ======================== .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~YY.~~~~≈≈≈..≈≈~~~ EV: 28 Int: 26 #.##..#~~~≈≈≈≈≈YYYY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 6q|j<####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ---------  Time: 17043.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _The death yak snorts and paws the water. _The death yak's inner flame fades away. _The death yak snorts and paws the water. _Okay, then.6q|jT=sPress: ? - help, Dir - look around, f - activateLook: a death yak (susceptible)7q|jͥ =###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== 7q|j4 .##...◊~~~~..............~..~~≈≈≈ Magic: 27/27 ======================== .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~Y~YY.~~~~≈≈≈..≈≈~~~ EV: 28 Int: 26 #.##..#~~~≈≈≈≈≈~YYY~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ---------  Time: 17043.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#...............|j <40m Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _The death yak's inner flame fades away. _The death yak snorts and paws the water. _Okay, then.Press: ? - help, Dir - look around, f - activateLook: a death yak (susceptible)  As you read the scroll of vulnerability, it crumbles to dust.7q|jm 27q|j_ 7q|j 7q|jT Y.Y~7q|j F(weak-willed)7q|j 13 4.9 (1Will/2 Fly Water 7q|j 7q|j  _The death yak snorts and paws the water. _Okay, then.  Press: ? - help, Dir - look around, f - activateLook: a death yak (susceptible)  As you read the scroll of vulnerability, it crumbles to dust. _A wave of despondency washes over your surroundings.8q|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8q|jƕY###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 24/27 =====================--- .###...~≈≈~~~.....Y...~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~Y~Y..Y~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3 8q|j #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ---------  Time: 17044.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks (weak-willed)  ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _A wave of despondency washes over your surroundings.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (weak-willed, chance to affect: 76%)9q|j###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 24/27 =====================--- .###...~≈≈~~~.....Y...~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~Y~Y..Y~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~*Y~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise:9q|jkl ---------  Time: 17044.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks (weak-willed)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _A wave of despondency washes over your surroundings.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (weak-willed, chance to affect: 76%)9q|jqZY1 inner flame, weak…)9q|j] Y~YY9q|jrUYY9q|jKY.Y~9q|j$9q|j3==5.9 (19q|j%@YY9q|j)4  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (weak-willed, chance to affect: 76%) _The death yak is filled with an inner flame.9q|j>  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:q|jG###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~.......Y......~..~~≈≈≈ Magic: 21/27 ==================------ .###...~≈≈~~~Y......Y.~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 17045.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. :q|j;JH Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks (1 inner flame, weak…) ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _The death yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (weak-willed, chance to affect: 76%):q|j V###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~.......Y......~..~~≈≈≈ Magic: 21/27 ==================------ .###...~≈≈~~~Y......Y.~~~~..≈≈≈≈≈ AC: 9Str: 5 :q|jn .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~Y*~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 17045.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water #.## #..)##...................### ###..####.................. YYYYYY [0;10;1:q|j 6m6 death yaks (1 inner flame, weak…)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _The death yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (weak-willed, chance to affect: 76%):q|j DY2:q|jir JY.:q|js dYY:q|j]t \YY:q|jv Y.Y.:q|j 9Y:q|j *6.9 (1:q|j |YYYY:q|j+ lCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (weak-willed, chance to affect: 76%) _The death yak is filled with an inner flame.;q|j!u  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;q|jR8 D###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P.........Y.....ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..Y.......Y...~..~~≈≈≈ Magic: 20/27 =================------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ;q|j;9 ####.....~~~≈≈≈≈≈*≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 17046.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks (2 inner flame, weak…) ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _The death yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  ;q|j: OConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (inner flame, weak-willed, 94% to hit).......#◊##...###....##..............Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list .......  #◊##...###....##.............. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (inner flame, weak-willed, 95% to hit)=q|jL jYY*≈>q|jTt###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P.........Y.....ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..Y.......Y...~..~~≈≈≈ Magic: 18/27 ================-------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈`≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#...[>q|jvm Noise: ==-------  Time: 17046.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks (2 inner flame, weak…)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (inner flame, weak-willed, 95% to hit)  The stone arrow hits the death yak! Flame seeps out of the death yak.>q|jJIY.>q|j [YY>q|jSYYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (inner flame, weak-willed, 95% to hit)  The stone arrow hits the death yak! Flame seeps out of the death yak.  The death yak is moderately wounded.>q|jcY.>q|joIY.>q|j M§≈>q|j297.9 (1>q|j)bYYYY>q|jB-B _The death yak is engulfed in blazing flames.>q|jz  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?q|j&###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#..........Y.....ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P..Y.........Y..ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 16/27 ==============---------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 ?q|jW.....#.~≈≈≈≈~~~§Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈*≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 17047.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks (2 inner flame, weak…) ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##....?q|jK.......... _The death yak is engulfed in blazing flames.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (flame, lightly wounded, inner flame, weak-willed, 95% to hit)?q|j0u zYY≈*?q|je###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#..........Y.....ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P..Y.........Y..ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 16/27 ==============---------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~§Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈`≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~?q|j$.ß..ß#... Noise: ==-------  Time: 17047.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water #.## #..)##...................### ###..####.................. YYYYYY 6 death yaks (2 inner flame, weak…)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (inner flame, weak-willed, 95% to hit)  The stone arrow hits the death yak!! Flame seeps out of the death yak.@q|jY.YAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (inner flame, weak-willed, 95% to hit)  The stone arrow hits the death yak!! Flame seeps out of the death yak.  The death yak is moderately wounded.  The death yak is engulfed in blazing flames. YFlame seeps out of the death yak.  The death yak is engulfed in blazing flames.  Flame seeps out of the death yak..YY.@q|j d~§≈≈@q|j*8.9 (1@q|j>YYYY _The death yak is engulfed in blazing flames.@q|j  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@q|je ###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#...Y.......Y..Y.ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 13/27 ===========------------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 @q|j #.##..#~~~≈≈≈≈≈~YY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈§≈*≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 17048.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water  #.## #..)##...................  ### ###..####.................. YYYYYY 6 death yaks (2 inner flame, weak…) ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _The death yak is engulfed in blazing flames.  @q|j Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (flame, heavily wounded, inner flame, weak-willed, 95% to hit)@q|j YY*≈  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (flame, moderately wounded, inner flame, weak-willed, 95% to  hit)Aq|j###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#...Y.......Y..Y.ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 13/27 ===========------------- Aq|jʙ.###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈§`≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 17048.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water #.## #..)##..........q|j˚ m.........### ###..####.................. YYYYYY 6 death yaks (2 inner flame, weak…)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (flame, moderately wounded, inner flame, weak-willed, 95% to  hit)  The stone arrow hits the death yak!! Flame seeps out of the death yak.Aq|jEY.Aq|j` M YYPress: ? - help, Shift-Dir - straight line  Aim: a death yak (flame, moderately wounded, inner flame, weak-willed, 95% to  Aq|j!hit)  The stone arrow hits the death yak!! Flame seeps out of the death yak.  The death yak is severely wounded.The death yak is engulfed in blazing flames.Aq|jC% YYFlame seeps out of the death yak.  The death yak is engulfed in blazing flames.  Flame seeps out of the death yak.Aq|j&Aq|j'0.Aq|j(..Aq|j2Y..Y≈≈≈§ 4 death yaks (2 inner flame, weak-wAq|j4Z14=9.9 (1Aq|jG<DYYYYAq|j>B _The death yak is engulfed in blazing flames.Cq|ja  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cq|jQL###........#####.####Y..Y....#... Quake2Marine the Destroyer #◊......#..Y.............ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 11/27 =========--------------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~Y..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 Cq|jW#.##..#~~~≈≈≈≈≈~YY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈§≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==-------  Time: 17049.9 (0.0) Cq|jK ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water  #.## #..)##...................  ### ###..####.................. YYYY 4 death yaks (2 inner flame, weak-w…) ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _The death yak is engulfed in blazing flames.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cq|j<Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (moderately wounded, weak-willed, chance to affect: 76%)Cq|jD###........#####.####Y..Y....#... Quake2Marine the Destroyer #◊......#..Y.............ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 11/27 =========--------------- .###...~≈≈~~~.........~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~*..~~~~≈≈≈..≈≈~~~ EV: 13Int: 26 #.##..#~~~≈≈≈≈≈~YY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈§≈≈≈≈~~~..~#..# XL: 12 Next: 52% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ==------- q|jW9m Time: 17049.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water #.## #..)##...................### ###..####.................. YYYY 4 death yaks (2 inner flame, weak-w…)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _The death yak is engulfed in blazing flames.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (moderately wounded, weak-willed, chance to affect: 76%)Cq|jDY3Dq|j0.Dq|j!ζ  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame  Press: ? - help, Dir - move target: a death yak (moderately wounded, weak-willed, chance to affect: 76%)  The death yak is filled with an inner flame.  The death yak is engulfed in blazing flames.Dq|jζThe death yak is filled with an inner flame.  The death yak is engulfed in blazing flames.  Vehumet accepts your kill.  The death yak explodes!fiery explosion engulfs the death yak!!!  Vehumet accepts your kill.Dq|j'W Y######Dq|j(*###Y   death yak (inner flame, weak-willed)You feel your power returning.  The fiery explosion engulfs the death yak!!!  Flame seeps out of the death yak.Dq|jDq|j1 §The fiery explosion engulfs the death yak!!!  Flame seeps out of the death yak.  The death yak is severely wounded.Dq|jo<#####Dq|jU0Dq|jn ###You feel your power returning.Dq|jG2YDq|j|S'.................§§§...§§§§~§ℓℓ§§§§§.Y   death yak (weak-willed)Dq|j(U0Dq|j5X19=======467=======50.9 (1  Dq|jXCVehumet accepts your kill.  You feel your power returning. _Training target 6.0 for Dodging reached!  Your Dodging skill gained 2 levels and is now at level 6!need to enable at least one skill for training.Dq|jd/  --more--Eq|jEq|j6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   k - Spellcasting   9.0   6.3  +3           b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1  Eq|j c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3   d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1       o - Fire Magic  10.0  10.1  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   5.0   5.0  +1   f - Long Blades   6.2   8.3  -1   q - Air Magic   6.0   5.9  +1    q|jM9;49m   r - Earth Magic   5.0   5.0  +1   g - Armour   0.0   1.4  -2       h - Dodging   6.0   4.9  +2   s - Evocations   6.0   5.9  +1   i - Shields   0.0   1.4  -2       j - Stealth   3.0   2.4  +3          Eq|j!            Eq|js                Eq|jWUYou need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsIq|jQp > k + Spellcasting 9.0Jq|jTargetTarget--  --  --  --  --  Jq|j--  --  --  --  --  --  --  --  --  --  --  --  --  --  Jq|j~a-z] set[-] clear selected targetcost|targetsJq|j<[?25h[?0c0 Kq|j, [?25l[?1cKq|j[7 10.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsKq|j Kq|j Kq|j_ ###.......Y#####.####'..Y....#... Quake2Marine the Destroyer #◊......#............Y...ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 19/27 ================-------- .###...~≈≈~~~..§§§....~~~~..≈≈≈≈≈ AC: 9Kq|j Str: 5 .....#.~≈≈≈≈~~~§§§§~~~~≈≈≈..≈≈~~~ EV: 14Int: 26 #.##..#~~~≈≈≈≈≈§ℓℓ§~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈§§§§≈≈≈≈~~~..~#..# XL: 12 Next: 67% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: =======--  Time: 17050.9 (1.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water #.## #..)##...................Kq|j l### ###..####.................. Y   death yak (weak-willed)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............Vehumet accepts your kill.You feel your power returning. _The death yak explodes!Training target 6.0 for Dodging reached!  Your Dodging skill gained 2 levels and is now at level 6!You need to enable at least one skill for training.Kq|jm Kq|j §§§§§ _Mq|j Q.YMq|j-........§§§...§§§~~§§§≈≈≈Mq|j 29  -------1 _Mq|jf§§§§§Mq|j!Mq|jS  .#~~~#.# ~~#.÷....(. ###........#####.####'..Y....#... #◊......#...............#. #......◊#P...Y....ß..ß~~~~...◊~~~~..............~..~~ .###...~≈≈~~~..§§§....~~~~..≈≈≈≈≈ .....#.~≈≈≈≈~~~§§§§~~~~≈≈≈..≈≈~~~ #.##..#~~~≈≈≈≈≈§~§§~≈≈≈≈≈≈..~~~.. ###~~~≈≈§§@≈≈≈≈≈≈~~~..~#..# .#~~~~≈≈≈≈≈~~~~.ß..ß###.....#....~~~~~~~~~#.ß..ß.###........###..## ##..###...#....## #..)##........### ###..####........###..#...#...#.............#.#.>.q|jT .;10;1mYMq|jZ §§§§~~~~≈≈≈≈.Mq|j[ d20=-------2Mq|ja h§§§§Mq|jc Nq|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nq|j%)  #........#~~~#.# ~~#.÷....(.... Quake2Marine the Destroyer ###........#####.####'..Y....#... Deep Elf of Vehumet ****.. #◊......#................ß..ß.#.~ Health: 73/73 ======================== #......◊#P...............ß..ß~~~~ Magic: 17/27 ===============--------- .##...◊~~~~........Y.....~..~~≈≈≈[37m AC: 9Str: 5 .###...~≈≈~~~..§§§....~~~~..≈≈≈≈≈ EV: 29 Nq|j* Int: 26 .....#.~≈≈≈≈~~~§§§§~~~~≈≈≈..≈≈~~~ SH: 0Dex: 15 #.##..#~~~≈≈≈≈≈§~~§~≈≈≈≈≈≈..~~~.. XL: 12 Next: 67% Place: Lair:3 ####.....~~~≈≈≈≈@≈≈≈≈≈≈~~~..~#..# Noise: ---------  Time: 17052.9 (0.0)  #......#~~~~≈≈≈≈≈~~~~.ß..ß#... b) +2 long sword (freeze)  ###.....#....~~~~~~~~~#.ß..ß.... Cast: Foxfire  #...###........###.............. Will/2 Fly Water  #..## ##..###...#...............  #.## #..)##................... Y   death yak (weak-willed)  ### ###..####..................  ####..#...#...#...............  #.....#.#.....##......>....... Nq|j+ _You need to enable at least one skill for training.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (weak-willed, chance to affect: 76%)Nq|j  #........#~~~#.# ~~#.÷....(.... Quake2Marine the Destroyer ###........#####.####'..Y....#... Deep Elf of Vehumet ****.. #◊......#................ß..ß.#.~ Health: 73/73 ======================== #......◊#P...............ß..ß~~~~ Magic: 17/27 ===============--------- Nq|j .##...◊~~~~........*.....~..~~≈≈≈ AC: 9Str: 5 .###...~≈≈~~~..§§§....~~~~..≈≈≈≈≈ EV: 29 Int: 26 .....#.~≈≈≈≈~~~§§§§~~~~≈≈≈..≈≈~~~ SH: 0Dex: 15 #.##..#~~~≈≈≈≈≈§~~§~≈≈≈≈≈≈..~~~.. XL: 12 Next: 67% Place: Lair:3 ####.....~~~≈≈≈≈@≈≈≈≈≈≈~~~..~#..# Noise: ---------  Time: 17052.9 (0.0)#......#~~~~≈≈≈≈≈~~~~.ß..ß#... b) +2 long sword (freeze)###.....#....~~~~~~~~~#.ß..ß.... Cast: Foxfire  #...###........###.............. Will/2 Fly Water #..## ##..###q|js 40m...#...............#.## #..)##................... Y   death yak (weak-willed)### ###..####..................####..#...#...#...............#.....#.#.....##......>....... _You need to enable at least one skill for training.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (weak-willed, chance to affect: 76%)Nq|j"\Yinner flame, weak-willed)Nq|j4Q.YNq|j>..##............§§§§§§§§~~YNq|j@:14 ==3.9 (1Oq|j§§Y§§§YOq|j/4  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (weak-willed, chance to affect: 76%) _The death yak is filled with an inner flame.Pq|j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qq|j2P §§§§§Okay, then.Qq|jCQQq|jYV§§§§Qq|j]. _Qq|j*  *Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qq|j .YFlames lash the death yak but do no damage.Qq|j A..##............§§§~§§Y§~~YQq|j 2-6-====4Qq|j֪ `§§§Qq|j §Y _You are engulfed in a cloud of scalding steam.  The death yak is engulfed in blazing flames.Qq|j §§§~§§ξYQq|j w3= 29  Qq|jr 3----5Qq|jX §§§§§ξYYQq|j$ 7 _Flame seeps out of the death yak.Rq|jet######.####'..Y....# #◊......#................ß..ß.#.~ #......◊#P.............~~~ .##...◊~~~~.......~..~~≈≈≈#...~≈≈~~~..§§§....~~~~..≈≈ .....#.~≈≈≈≈~~~~§§ξ~~~~≈≈≈..≈≈~~~ #.##..#~~~≈≈≈≈≈~Y~~~≈≈≈≈≈≈..~~~.. ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#  .#~~~~≈@≈≈≈~~~~.ß..ß#...###....~~~~~~~~~#.ß..ß....###........###..........Rq|j$## ##..###...#..## #..)##.......## ###..####....... ####..#...#...#..........#.#.....##......>◊##...###.Rq|j§§ξ§§ξ§----6Rq|j8§Rq|jRq|j=* , …)The death yak is engulfed in blazing flames. _Flame seeps out of the death yak.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the death yak. Flame seeps out of the death yak.  The death yak is moderately wounded.Rq|jƳ 2YRq|jԴ CYζRq|j, §§ζ§ζ~~§YY 2 death yaks (1 inner flame, weak-wilRq|j/ Rq|j 5--14 ====7Rq|jg p§Y§YRq|j .Y _The death yak's fire resistance burns away.Rq|j Y§The death yak is engulfed in blazing flames.Rq|j 2YRq|j k[ξYζ§§§ζ~ℓ§≈§Y 3 death yaks (1 inner flame, weak-wiRq|j | 29  ----8Rq|j ]Y§YRq|jr 7 _Flame seeps out of the death yak.Sq|j|*The death yak is engulfed in blazing flames. _Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the death yak. The death yak is burned terribly!  Sq|jNM.YSq|jQ Y§The death yak is severely wounded.The death yak is engulfed in blazing flames.Sq|jRQ.YSq|ju]{.Y.ζ...~§§ℓ§~§≈YY 2 death yaks (1 inner flame, weak-wilSq|j^=4--14 ===-9Sq|jgN§§Sq|jk .Y _Flame seeps out of the death yak.Sq|jkJY.Sq|jmx .Sq|jy.Sq|jA|lYζ§ℓ...§§.~§~≈YYY 3 death yaks (1 inner flame, weak-wiSq|j}% Sq|jć~29  ---60§Sq|jaTq|j ~~~#.# ~~#.÷....(. ###........#####.####'..[....#... #◊......#...............#. #......◊#P......Y........ß..ß~~~~...◊~~~~..........Y...~..~~ .###...~≈≈~~~Y.ζ§ℓ....~~~~..≈≈≈≈≈ .....#.~≈≈≈≈~~~~§§.~~~~≈≈≈..≈≈~~~ #Tq|j:.##..#~~~≈≈≈≈≈~§~~~≈≈≈≈≈≈..~~~.. ###~~~≈≈≈≈@≈≈≈≈≈≈~~~..~#..# .#~~~~≈≈≈≈≈~~~~.ß..ß###.....#....~~~~~~~~~#.ß..ß.###........###..## ##..###...#....## #..)##........### ###..####........###..#...#...#.............#.#.>Tq|jM.YTq|jJY.Tq|jEY.Tq|jζ§.§~YTq|j A---1Tq|j'\Y§YTq|j*Vq|j  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vq|j{ #........#~~~#.# ~~#.÷....(.... Quake2Marine the Destroyer ###........#####.####'..[....#... Deep Elf of Vehumet ****.. #◊......#.......Y........ß..ß.#.~ Health: 73/73 ======================== #......◊#P...............ß..ß~~~~ Magic: 11/27 =========--------------- .##...◊~~~~.........Y....~..~~≈≈≈ AC: 9Str: 5 .###...~≈≈~~~..ζ§.....~~~~..≈≈≈≈≈ EV: 29 Int: 26 .....#.~≈≈≈≈~~Y~§§.~~~~≈≈≈..≈≈~~~ SH: 0Dex: 15 #.##..#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~.. XL: 12 Next: 67% Place: Lair:3 ####.....~~~≈≈≈≈@≈≈≈≈≈≈~~~..~#..# Noise: ---------  Time: 17061.9 (0.0)  #......#~~~~≈≈≈≈≈~~~~.ß..ß#... b) +2 long sword (freeze)  ###.....#....~~~~~~~~~#.ß..ß.... Cast: Foxfire q|j}34m #...###........###.............. Will/2 Fly Water  #..## ##..###...#...............  #.## #..)##................... YYY 3 death yaks (1 inner flame, weak-wi…) ### ###..####..................  ####..#...#...#...............  #.....#.#.....##......>....... _Flame seeps out of the death yak.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (weak-willed, chance to affect: 76%)Vq|j_  #........#~~~#.# ~~#.÷....(.... Quake2Marine the Destroyer ###........#####.####'..[....#... Deep Elf of Vehumet ****.. #◊......#.......Y........ß..ß.#.~ Health: 73/73 ======================== #......◊#P...............ß..ß~~~~ Magic: 11/27 =========--------------- .##...◊~~~~.........Y....~..~~≈≈≈ AC: 9Vq|jP Str: 5 .###...~≈≈~~~..ζ§.....~~~~..≈≈≈≈≈ EV: 29 Int: 26 .....#.~≈≈≈≈~~*~§§.~~~~≈≈≈..≈≈~~~ SH: 0Dex: 15 #.##..#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~.. XL: 12 Next: 67% Place: Lair:3 ####.....~~~≈≈≈≈@≈≈≈≈≈≈~~~..~#..# Noise: ---------  Time: 17061.9 (0.0)#......#~~~~≈≈≈≈≈~~~~.ß..ß#... b) +2 long sword (freeze)###.....#....~~~~~~~~~#.ß..ß.... Cast: Foxfire  #...###........###.............. Will/2 Fly Water #..## ##..###...#...............#.## #..)##...................q|j ;49m YYY 3 death yaks (1 inner flame, weak-wi…)### ###..####..................####..#...#...#...............#.....#.#.....##......>....... _Flame seeps out of the death yak.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (weak-willed, chance to affect: 76%)Vq|j] ;2Vq|j` M~YVq|j Y..YVq|j ℓ§ξξYVq|j p2=14 ==2.9 (1Vq|j Y§ξYYYYVq|jN ,  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (weak-willed, chance to affect: 76%) _The death yak is filled with an inner flame.Wq|jJb ######Y####'..[....# #◊......#................ß..ß.#.~ #......◊#P.............~~~ .##...◊~~~~.......~..~~≈≈≈Wq|jc#...~≈≈~~~..ℓ§..Y..~~~~..≈≈ .....#.~≈≈≈≈~~~§ξξ.~~~~≈≈≈..≈≈~~~ #.##..#~~~≈≈≈≈≈Y~~~~≈≈≈≈≈≈..~~~.. ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#  .#~~~~≈@≈≈≈~~~~.ß..ß#...###....~~~~~~~~~#.ß..ß....###........###..........## ##..###...#..## #..)##........YY 2 death yaks (1 inner flame, weak-wil…)....#◊##...###....##..............Wq|jf:~YWq|jhM.YWq|jr|.ξ~ξξWq|jtp 29  --3Wq|ja|BYYWq|j~Xq|jj*Aim: a death yak (weak-willed, chance to affect: 76%) _The death yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the death yak. Flame seeps out of the death yak.  lightly wounded.Xq|jQ~YXq|jJ YζThe death yak's fire resistance burns away.  The death yak is engulfed in blazing flames.Xq|jRξ§YζζYXq|j~1-14 ====4Xq|j@YYXq|j Y~ _Flame seeps out of the death yak.Xq|j$ YζThe death yak is engulfed in blazing flames.Xq|j f~ζζℓYXq|jy | 29  ----5Xq|jBYYXq|j7 _Flame seeps out of the death yak.Yq|j3engulfed in blazing flames. _Flame seeps out of the death yak.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yq|jF###........#####Y####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 8/27=======----------------- .###...~≈≈~~~...Y.....~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~ζζ.~~~~≈≈≈..≈≈~~~ EV: 29 Int: 26 #.##..#~~~≈≈≈≈≈~ℓY~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 67% Place: Lair:3  #......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ---------  Time: 17065.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)  #...###........###.............. Cast: Foxfire  #..## ##..###...#..............Yq|jgF. Will/2 Fly Water  #.## #..)##...................  ### ###..####.................. YY 2 death yaks (1 inner flame, weak-wil…) ####..#...#...#...............  #.....#.#.....##......>.......  #◊##...###....##.............. _Flame seeps out of the death yak.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (weak-willed, chance to affect: 76%)Yq|jo t###........#####Y####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~..............~..~~≈≈≈ Magic: 8/27=======----------------- Yq|jp .###...~≈≈~~~...Y.....~~~~..≈≈≈≈≈ AC: 9Str: 5 .....#.~≈≈≈≈~~~~ζζ.~~~~≈≈≈..≈≈~~~ EV: 29 Int: 26 #.##..#~~~≈≈≈≈≈~ℓ*~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 67% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ---------  Time: 17065.9 (0.0)  ###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Will/2 Fly Water Yq|jp #.## #..)##...................### ###..####.................. YY 2 death yaks (1 inner flame, weak-wil…)Yq|jq +####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##.............. _Flame seeps out of the death yak.  Yq|j;q Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yq|jjq Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (weak-willed, chance to affect: 76%)Yq|jIZYinner flame, weak-willeYq|jKY~Yq|jYζ  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Yq|j Press: ? - help, Dir - move target: a death yak (weak-willed, chance to affect: 76%)  The death yak is filled with an inner flame.  The death yak is engulfed in blazing flames.Yq|j0YYq|j.ζℓℓ~YYY 3 death yaks (inner flame, weak-willYq|j:14 ==6.9 (1Yq|j@YYYq|j7 _Flame seeps out of the death yak.Zq|jgF*The death yak is engulfed in blazing flames. _Flame seeps out of the death yak.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the death yak. Flame seeps out of the death yak.  The death yak is lightly wounded.Zq|j YζThe death yak's fire resistance burns away.  The death yak is engulfed in blazing flames.Zq|jW JY.Zq|j .Zq|j /YZq|j=' ℓ..ζ§YYYZq|j' p7-====7Zq|j0 HY..YYYZq|jw4 @ YZq|j4 X. _Flame seeps out of the death yak.Zq|j5 JY.Zq|j7 F.YZq|j@ ..ℓ~~§YYZq|jA | 29  ----8Zq|j%J @YYZq|jK [q|jO ~~~#.# ~~#.÷....(. ###........#####.####'..[....#... #◊......#.......Y.......#. #......◊#P.........ß..ß~~~~...◊~~~~......Y.Y.....~..~~ .[q|jjP###...~≈≈~~~.........~~~~..≈≈≈≈≈ .....#.~≈≈≈≈~~~~..ℓ~~~~≈≈≈..≈≈~~~ #.##..#~~~≈≈≈≈≈~~~~§≈≈≈≈≈≈..~~~.. ###~~~≈≈≈≈@≈≈≈≈≈≈~~~..~#..# [q|jP.#~~~~≈≈≈≈≈~~~~.ß..ß###.....#....~~~~~~~~~#.ß..ß.###........###..## ##..###...#....## #..)##........### ###..####........[q|jQ###..#...#...#.............#.#.>[q|jSAY.[q|j1TJY.[q|j`UN.Y[q|jM_.~YYY[q|j`=8=[q|j@`)----9[q|jhzYYYYY[q|jkI _The death yak is no longer more vulnerable to fire.[q|jf * __no longer more vulnerable to fire.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the death yak. The death yak is burned terribly!  Flame seeps out of the death yak.[q|j C.Y[q|j C.Y[q|j ζThe death yak is almost dead.The death yak is engulfed in blazing flames.[q|j #########YY 2 death yaks (inner flame, weak-willeVehumet accepts your kill.[q|j #...§§§.§§§§§§.[q|j !6[q|j P--14 72[q|j< 7=======70[q|j 'Y§§§..Y§§§§YY[q|j 7 .[q|j fY _The death yak explodes![q|jx M.Y[q|j §§§§§§~§§§Y[q|j  29  -------1[q|j 8§[q|j \q|j8p |*Vehumet accepts your kill. _The death yak explodes!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\q|jp zFlames lash the death yak. The death yak is burned terribly!  Flame seeps out of the death yak.\q|jD ζYThe death yak is heavily wounded.The death yak is engulfed in blazing flames.\q|jD 7.Y\q|jD \q|jFO §Y§§§.ζ§~Y\q|j9P s5---14 \q|jtP R====---2\q|jY §Y§§§§§YYY\q|j^ .Y _Flame seeps out of the death yak.\q|j` §YThe death yak is engulfed in blazing flames.\q|jj §Y§.ℓ§~§§.~§YY\q|j l | 29  ----3\q|jt §§§Y§§§Y\q|jsw 7 _Flame seeps out of the death yak.]q|j;E######.####'..[....# #◊......#................ß..ß.#.~ #......◊#P.............~~~ .##...◊~~~~....§§§.......~..~~≈≈≈]q|jE#...~≈≈~~~..§Y§.ℓ..~~~~..≈≈ .....#.~≈≈≈≈~~§~§§.~~~~≈≈≈..≈≈~~~ #.##..#~~~≈≈≈≈≈~§Y~~≈≈≈≈≈≈..~~~.. #]q|jE###.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#  .#~~~~≈@≈≈≈~~~~.ß..ß#...##]q|jIF#....~~~~~~~~~#.ß..ß....###........###..........## ##..###...#....## #..)##.......## ###..####.......]q|jtF ####..#...#...#..........#.#.....##......>◊##...###]q|jF.]q|jL0§YThe death yak is engulfed in blazing flames. _Flame seeps out of the death yak.  You feel your willpower return.  The death yak is engulfed in blazing flames.]q|j Wξ§§§..~~Y§~§Y1 combusti]q|j@Xh6=----4]q|j`sξ§§§§]q|jd7 _Flame seeps out of the death yak.]q|j: **combustible  The death yak is engulfed in blazing flames. _Flame seeps out of the death yak.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the death yak. Flame seeps out of the death yak.  The death yak is severely wounded.]q|j~ Y§The death yak's fire resistance burns away.  The death yak is engulfed in blazing flames.Y§]q|j §ξ§§Y§ξ~≈Y]q|j 4--14 ====5]q|j §ξ§Y§YYY]q|j § _Flame seeps out of the death yak.  The death yak is engulfed in blazing flames.]q|jd #########   death yakVehumet accepts your kill.^q|jE§§§§§§§§§^q|jPL8-- 29  7^q|jn==6  The death yak is engulfed in blazing flames.  Vehumet accepts your kill. _The death yak explodes!  Training target 10.0 for Spellcasting reached!  Your Spellcasting skill increases to level 10!You need to enable at least one skill for training.^q|j/  --more--_q|jJ_q|jA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   k - Spellcasting  10.0   7.1  +3      _q|j.     b - Maces & Flails   0.0   1.7  -3   l - Conjurations  10.0  10.1  +1   c - Staves   0.0   1.0   0   m - Hexes   4.0   3.0  +3  _q|j4 d - Unarmed Combat   0.0   1.4  -2   n - Alchemy   4.0   4.2  +1       o - Fire Magic  10.0  10.1  +1   e - Short Blades   4.1   1.0   0   p - Ice Magic   5.0   5.0  +1   f - Long Blades   6.2   8.3  -1   q - Air Magic   6.0   5.9  +1       r - Earth Magic   5.0   5.0  +1   g - Armour   0.0   1.4  -2[3_q|j09;49m       h - Dodging   6.0   4.9  +2   s - Evocations   6.0   5.9  +1   i - Shields   0.0   1.4  -2       j - Stealth   3.0   2.4  +3  _q|j3                        _q|jCn    _q|jh        _q|jYou need to enable at least one skill.[?] Help_q|j[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_q|j`q|jH> l + Conjurations 10.0`q|j > o + Fire Magic 10.0aq|jTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsaq|j} <[?25h[?0c0 cq|j/ [?25l[?1ccq|j4 12.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetscq|j,a-z] setselected targetdq|jɴ<[?25h[?0c0 dq|jiS" dq|j[ [?25l[?1cdq|j_12.0 =] set aall targetseq|j_xeq|jeq|j,###........#####.####'..[....#... Quake2Marine the Destroyer #◊......#................ß..ß.#.~ Deep Elf of Vehumet ****.. #......◊#P...............ß..ß~~~~ Health: 73/73 ======================== .##...◊~~~~....§§§.......~..~~≈≈≈ Magic: 4/28===--------------------- .###...~≈≈~~~..§§§....~~~~..≈≈≈≈≈ AC: 9Str: 5 eq|jb.....#.~≈≈≈≈~~~§§§.~~~~≈≈≈..≈≈~~~ EV: 29 Int: 26 #.##..#~~~≈≈≈≈≈~Y~~~≈≈≈≈≈≈..~~~.. SH: 0Dex: 15 ####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..# XL: 12 Next: 77% Place: Lair:3#......#~~~~≈@≈≈≈~~~~.ß..ß#... Noise: ======---  Time: 17076.9 (1.0)  eq|jf###.....#....~~~~~~~~~#.ß..ß.... b) +2 long sword (freeze)#...###........###.............. Cast: Foxfire  #..## ##..###...#............... Fly Water #.## #..)##...................### ###..####.................. Y   death yak (inner flame, combustible)####..#...#...#...............#.....#.#.....##......>.......#◊##...###....##..............The death yak is engulfed in blazing flames.  Vehumet accepts your kill. _The death yak explodes!Training target 10.0 for Spellcasting reached!  Your Spellcasting skill increases to level 10!eq|jIYou need to enable at least one skill for training.eq|jneq|jH§§§eq|j. _eq|jS  *Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eq|j YζFlames lash the death yak but do no damage.The death yak is engulfed in a cloud of scalding steam.eq|jȔ §§§§§§§ζYeq|j p3-14 --eq|j 7eq|j §§Y§Yeq|jH Y§ _Flame seeps out of the death yak.  eq|j 3The death yak is engulfed in blazing flames.eq|j3 §§Y§§§§ℓ§ eq|jK  29  ------8eq|jT §§§§Y§§§Yeq|jn 7 _Flame seeps out of the death yak.fq|j7  ~~~#.# ~~#.÷....(. ###........#####.####'..[....#... #◊......#...............#. #......◊#P...............ß..ß~~~~...◊~~~~....§§§.......~..~~ .fq|jF ###...~≈≈~~~..§Y§....~~~~..≈≈≈≈≈ .....#.~≈≈≈≈~~~§§§.~~~~≈≈≈..≈≈~~~ #.##..#~~~≈≈≈≈≈§ℓ§~~≈≈≈≈≈≈..~~~.. ###~~~≈≈≈≈@≈≈≈≈≈≈~~~..~#..# .#~~~~≈≈≈≈≈~~~~.ß..ß###.....#....~~~~~~~~~#.ß..ß.###........###....## ##..###...#....## #..)##........fq|j ### ###..####........###..#...#...#.............#.#.>fq|j$ §The death yak is engulfed in blazing flames.fq|j, #########Vehumet accepts your kill.fq|j, fq|jH§§§§§§§§§~~~§fq|jArsonist 4=82=======9fq|jF§§fq|jˡM _The death yak explodes!hq|j#.#~~~#.# ~~#.÷....(..#####.####'..[....#. ◊......#........ß..ß.#.~ ......◊#P........ß..ß~~~~≈ ##...◊~~~~....§§§.......~..~~≈ ###...~≈≈~~~..§§§....~~~~..≈≈≈≈≈~hq|jr#.~≈≈≈≈~~~§§§.~~~~≈≈≈..≈≈~ .##..#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~......~~~≈≈≈≈≈@≈≈≈≈≈~~~..~#..#.#......#~~~~≈≈≈≈≈~~~~.ß..ß#...< ###.....#....~#.ß..ß. #...###........###.... #..## ##..###...#.. #.## #..)##....... ### ###..####.......####..#...#...#....#.....#.#.....##......>.hq|jf§§§§§§§hq|j!d68---------80hq|j(|§§§§§hq|j+D _You are engulfed in a cloud of scalding steam.hq|j:c#.#####.####'..[....# ......#................ß..ß.#.~~~ .....◊#P...............ß..ß~~~~≈≈ #...◊~~~~....§§§.......~..~~≈≈≈≈~≈≈~~~..§§§....~~~~..≈≈≈≈≈~~ hq|jm...#.~≈≈≈≈~~~§§§.~~~~≈≈≈..≈≈~~~~. ##..#~~~≈≈≈≈≈~~§~~≈≈≈≈≈≈..~~~.... ##.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#  #......#~~~~≈≈≈@≈~~~~.ß..ß#...< ##.....#....~~~~~~~~~#.ß..ß...... hq|j...###........###........... ..## ##..###...#..... hq|j.## #..)##......# ###..####.....  ####..#...#...#...hq|jI##.....#.#.....##......>##◊##...###....##..hq|j?....§§§.§§§§§§~§hq|j §hq|jP5==hq|jJ,-------1hq|j:§§hq|jehq|j`r  ......#................ß..ß.#.~~~◊#P.............~~~~≈≈ #...◊~~~~....§§§.......~..~~≈≈≈ ##...~≈≈~~~..§§§....~~~~..≈≈≈≈≈~~ ...#.~≈≈≈≈~~~§§§.~~~~≈≈≈..≈≈~~~~. hq|j# iq|j#◊##...###....##... ######..#........iq|jm #.#..###)##iq|jC§§§...§..§§.~~≈≈≈≈≈iq|jU9--3iq|j iq|j§§§§.§§iq|jWiq|j@M: ◊~~~~....§§§~..~~≈≈≈ #...~≈≈~~~..§.§....~~~~..≈≈≈≈≈~~~ ..#.~≈≈≈≈~~~§§§.~~~~≈≈≈..≈≈~~~~.. #..#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~...iq|jM...~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#.#~~~~≈≈≈≈≈~~~~.ß..ß#...<#....~~~~~~~~~#.ß..ß..... ..###........###.......... .## ##..###...#.@.. iq|jM## #..)##.... ###..####.iq|jNIFly iq|j(N..##......#.....##.#####..............###... iq|jVc...~§§iq|jWn6==4iq|j^R§§iq|j$ajq|jԱ70=7==8=jq|jϷ1=jq|j{jq|jjq|j5#9jq|jH0=jq|jajq|jjq|j7%2jq|jwjq|j`jq|jjq|je10/28==jq|jjq|jjq|jjq|jejq|jjq|j5jq|jjq|jjq|jk _You start resting.HP restored.jq|j`b..ℓ..jq|jJ.95.9 (11.0)jq|j.Q3=1jq|jYP==6.9 (12 _jq|jjq|jjq|j* jq|j jq|j jq|j[ jq|j% 2==jq|j& jq|j:' jq|jG( jq|j* jq|j+ #=jq|j"+ M3==jq|j, jq|j . jq|jg. jq|j/ jq|j1 jq|j1 jq|j2 jq|jm4 jq|j4 #4jq|j5 ;==jq|jo6 jq|j8 jq|j8 jq|j_: jq|j; jq|jq< X15=jq|j= jq|j? jq|j? jq|jCA jq|jB jq|jMC jq|j[D jq|jF jq|juF M6=jq|jG jq|jI ,jq|jJ jq|j9L jq|jL j7==jq|jxN jq|jHP jq|jP jq|jQ jq|jS jq|jS %8jq|jTT E==jq|jkU jq|jV jq|j W jq|j:X jq|jY jq|jZ jq|j[ jq|j\ jq|j] T9==jq|j2] jq|jN^ jq|j_ jq|jj` jq|ja jq|jc jq|jc k20==jq|jd jq|j}f jq|jf jq|jg jq|jwi jq|ji %1jq|ji E==jq|jk jq|j!m jq|jm jq|jon jq|jp jq|jVp jq|jVq jq|js jq|jUs #2jq|jvs 2=jq|jut jq|jv jq|jv jq|jw jq|j-y jq|jby #3jq|jy (=jq|jz jq|jg| jq|j| jq|jc~ jq|j" jq|jr jq|j jq|j jq|j jq|j a4==jq|j̈́ jq|jj jq|j jq|j3 jq|j jq|j^ #5jq|j E==jq|j jq|j΍ jq|j jq|j jq|j jq|j #6jq|j# E==jq|j- jq|j jq|jH jq|jV jq|j jq|j` jq|j jq|j= jq|j h7==jq|jp jq|j; jq|j jq|jΡ jq|j n _You start resting.Magic restored.jq|jg jq|j .135.9 (39jq|j #8jq|j Z==6.9 (40 _jq|j jq|j6 kq|jQkq|jQkq|jSkq|j`kq|jckq|jh,kq|jdikq|jIkkq|jk?Water kq|jlkq|jnkq|jokq|jo=Water kq|jqkq|jukq|jWxkq|jy9=kq|jzkq|jmkq|jkq|jkq|jŅkq|jkq|jpkq|j܌?Water kq|j(kq|jGkq|j.kq|jۖ(kq|jkq|j*kq|jIkq|jkq|jbkq|jfkq|jkq|jkq|jkq|j kq|jkq|jkq|jkq|jkq|jȸkq|jkq|jJkq|jf@  There is an open door here.kq|jOkq|j FWater _kq|jmkq|j kq|jvkq|j=Water kq|jkq|jfkq|jkq|j?Water kq|jkq|jkq|jkq|jkq|jOkq|jJ.÷.÷####.#####....[.........## ......#)~~#.#~~~#........#....P## .#....#≈~~###~~~#..............## ..#####~~~#~#~~~##.......... .###.#~####~+###~#............ ..◊..#~~~#~~~#~~~#............. .....#≈~~#~>~#~~≈#........ #.#..#~~~#~~~#~~~#...... ...#.#~###'~####@#......51.9 (15 kq|jS.#...##~≈~#~#~~~##...... .#....#~~~###~~≈#....... ......#~~~#.#~~~#.÷....(.. .####.####'..[....#~~ kq|j...#................ß..ß.#.~~~~~≈ ..◊#P...............ß..ß~~~~≈≈≈≈≈ .◊~~~~..............~..~~≈≈≈≈≈≈≈~ kq|ja..~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~kq|j0kq|j8kq|j E _Done exploring.lq|jxlq|jޟU  lq|jɪlq|j0.0)~≈~'....lq|j0lq|jlq|jNE _Done exploring.lq|j# lq|j U  lq|jZ lq|jC Dlq|j%D lq|j#K lq|jL E _Done exploring.mq|jmq|jjLevel 3 of the Lair of Beasts<<<>>>>(Press ? for help)#####.#......#.#..#.............###..#.............##◊...##.......#...◊..................#.♣.÷..<......##....##.....................................÷......##......÷.÷####.#####....[.........#####.....÷......###........#)~~#.#~~~#........#....P#####...........###....#....#≈~~###~~~#..............##..##.#.....#..##P)◊..#####~~~#~#~~~##................####...÷....######..###.#~####~+###~#.................####....####.#####..#..◊..#~~~#~~~#~~~#..................#####.####...#mq|j,#.#........#≈~~#~>~#~~≈#...............................####...##.#..#~~~#~~~#~~~#................................####.....#.#~###'~####@#.............................#..######.#...##~≈~#~#~~~##...............................#..###..#....#~~~###~~≈#...............................#.####........#~~~#.#~~~#.÷....(........................#######........#####.####'..[....#......~~~~~~~~..........#.##◊......#................ß..ß.#.~~~~~≈≈≈≈≈≈~~~~..#.....####......◊#P...............ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~#......#mq|j?j#.##...◊~~~~..............~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈≈≈~~~....####.###...~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~.~..~~~~≈≈≈≈~~.~###......#.~≈≈≈≈~~~~...~~~~≈≈≈..≈≈~~~~...........~~~≈≈≈≈~.####.##..#~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~................~~~≈≈~##mq|jcj####.....~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~#..#.....##......###~~~~#mq|jb \+@oq|j|F+~pq|jڇ,pq|jH....÷.÷####.#####....[.........## Quake2Marine the Arsonist pq|j......#)~~#.#~~~#........#....P## Deep Elf of Vehumet ****.. pq|j .#....#≈~~###~~~#..............## Health: 73/73 ======================== pq|je..#####~~~#~#~~~##............... Magic: 28/28 ======================== pq|j.###.#~####~+###~#............... AC: 9pq|jM+Str: 5 pq|j..◊..#~~~#~~~#~~~#............... EV: 29 pq|j4Int: 26 pq|j<.....#≈~~#~>~#~~≈#............... SH: 0pq|j},Dex: 15 pq|j͓#.#..#~~~#~~~#~~~#............... XL: 12 Next: 82% Place: Lair:3 pq|j#...#.#~###'~####@#............... Noise: ---------  Time: 17151.9 (0.0) pq|js.#...##~≈~#~#~~~##............... b) +2 long sword (freeze) pq|jʔ.#....#~~~###~~≈#................ Cast: Foxfire pq|j#......#~~~#.#~~~#.÷....(......... Fly Water pq|jis......#####.####'..[....#......~~ pq|j%...#................ß..ß.#.~~~~~≈pq|jӕ-  pq|j/..◊#P...............ß..ß~~~~≈≈≈≈≈pq|j9-  pq|jh1.◊~~~~..............~..~~≈≈≈≈≈≈≈~pq|j-  pq|j͖/..~≈≈~~~.........~~~~..≈≈≈≈≈~~~~~pq|j-  pq|j98_There is an open door here. pq|jo6_Done exploring. pq|j6_Done exploring. pq|j7_Done exploring.  pq|j,:Press: ? - help, v - describe, . - travelpq|jg0Some shallow water.pq|j™pq|j"% pq|j] pq|jpq|j.pq|j\pq|jpq|j pq|j&pq|ju_pq|jYpq|jBpq|jpq|jGpq|jWater pq|jpq|jhpq|jpq|jpq|jpq|jX!Water pq|jpq|jRpq|j#pq|jrpq|jpq|j pq|jpq|jMpq|j1There is an open door here.pq|j+pq|j pq|jN_pq|jpq|j.pq|japq|j[pq|j,pq|jN5pq|j:pq|j=pq|jApq|jGpq|jMpq|jMOpq|j Rpq|jjYpq|j]pq|j_pq|jbpq|jhpq|jlpq|jnpq|jcqpq|jkwpq|j pq|j<pq|jpq|jOpq|jSpq|j;pq|jFpq|jŗpq|jpq|jpq|jpq|j1pq|j/pq|jpq|j"pq|j|pq|jpq|jpq|j!pq|jpq|jpq|j5pq|jpq|jpq|jpq|jpq|jpq|jpq|jpq|jpq|jpq|jpq|jepq|jpq|jpq|j,pq|j,pq|jpq|jpq|j1Bpq|j,pq|jpq|jpq|jipq|jpq|j= pq|j pq|j pq|j5pq|jJpq|j.pq|jpq|jWpq|j.pq|j>pq|jpq|jTpq|jpq|jpq|j!pq|jK"pq|j-pq|j18  There is an open door, spattered with blood here.pq|j4f  You see here a bullfrog skeleton.pq|j>8pq|j9FWater _pq|j ;pq|j4@X  Items here: ))) ÷.pq|j.Cpq|jDDWater _pq|jEpq|jQHpq|j]=Water pq|j ^pq|j`pq|jbpq|jb?Water pq|jdpq|jfpq|jhpq|jhpq|jNjpq|jjkpq|jlpq|jlpq|jmpq|jnpq|j{opq|joSWater pq|jqpq|jrpq|jr?Water pq|jnspq|j|upq|jvpq|jbw(pq|jxpq|j%{@  There is an open door here.pq|jh|pq|j-}FWater _pq|jM~pq|jpq|jWpq|j(pq|jpq|jyM  There is a staircase to the Shoals here.pq|j pq|jFWater _pq|jȈpq|j  #####.#......#.#..#...  #◊...##.......#...◊............  #....##...............  #......÷.÷####.#####....[  ##........#)~~#.#~~~#.#  #....#....#≈~~###~~~#.  #P)◊..#####~~~#~#~~~##.  ###..###.#~####~+###~#. ##..#..◊..#~~~#~@~#~~~#.93.9 (4pq|jz2.0).....#≈~~#~>~#~~≈#. #...##.#..#~~~#~~~#~~~#. ###.....#.#~###'~####~#.  ###.#...##~≈~#~#~~~##....  ##..#....#~~~###~~≈#...........  #..pq|jȓ^#~~~#.#~~~#.÷....(.... ###........#####.####'..[....#... #◊......#........ß..ß.#.pq|j0pq|jwpq|jߝqq|j #####.#......#.#..#............ Quake2Marine the Arsonist#◊...##.......#...◊............ Deep Elf of Vehumet ****..#....##........................ Health: 73/73 ========================#......÷.÷####.#####....[...... Magic: 28/28 ========================##........#)~~#.#~~~#........#.. AC: 9Str: 5  #....#....#≈~~###~~~#........... EV: 29 qq|jFInt: 26  #P)◊..#####~~~#~#~~~##.......... SH: 0Dex: 15  ###..###.#~####~+###~#.......... XL: 12 Next: 82% Place: Lair:3 ##..#..◊..#~~~#~@~#~~~#.......... Noise: ---------  Time: 17193.9 (0.0) .#........#≈~~#~>~#~~≈#.......... b) +2 long sword (freeze) #...##.#..#~~~#~~~#~~~#.......... Cast: Foxfire ###.....#.#~###'~####~#.......... Fly Water qq|j5###.#...##~≈~#~#~~~##..........##..#....#~~~###~~≈#........... #........#~~~#.#~~~#.÷....(....  ###........#####.####'..[....#...  #◊......#................ß..ß.#.~qq|j{  _You see here a bullfrog skeleton. _Items here: ))) ÷. _There is an open door here. _There is a staircase to the Shoals here.  qq|jjPress: ? - help, v - describe, . - travelSome shallow water.qq|jcU+@A closed door.qq|je2qq|j  #####.#......#.#..#............ Quake2Marine the Arsonist#◊...##.......#...◊............ Deep Elf of Vehumet ****..#....##........................ Health: 73/73 ========================#......÷.÷####.#####....[...... Magic: 28/28 ========================##........#)~~#.#~~~#........#.. AC: 9Str: 5  #....#....#≈~~###~~~#........... EV: 29 Int: 26  #P)◊..#####~~~#~#~~~##.......... SH: 0Dex: 15  ###..###.#~####~+###~#.......... XL: 12 Next: 82% Place: Lair:3 ##..#..◊..#~~~#~@~#~~~#.......... Noise: ---------  Time:qq|j  17193.9 (0.0) .#........#≈~~#~>~#~~≈#.......... b) +2 long sword (freeze) #...##.#..#~~~#~~~#~~~#.......... Cast: Foxfire ###.....#.#~###'~####~#.......... Fly Water ###.#...##~≈~#~#~~~##..........##..#....#~~~###~~≈#........... #........#~~~#.#~~~#.÷....(....  ###........#####.####'..[....#...  #◊......#................ß..ß.#.~  _Items here: ))) ÷. _There is an open door here. _There is a staircase to the Shoals here.  Press: ? - help, v - describe, . - travelA closed door.  Removed exclusion.qq|j qq|jB qq|j . _rq|jO  ..........÷..≈.~.~.~.≈~~#~>.~~~#~~.~###'~####~#.rq|j`/ ~≈~#~#~~~##.≈#..~#.' _Done exploring.rq|jw  rq|j _Done exploring.sq|j)sq|j*Where to? (Tab - Lair:3 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  A - Shoals  N - Spider Nest sq|j sq|j  #####.#......#.#..#............ Quake2Marine the Arsonist#◊...##.......#...◊............ Deep Elf of Vehumet ****..#....##........................ Health: 73/73 ========================#......÷.÷####.#####....[...... Magic: 28/28 ========================##........#)~~#.#~~~#........#.. AC: 9Str: 5  #....#....#≈~~###~~~#........... EV: 29 Int: 26  #P)◊..#####~~~#~#~~~##.......... SH: 0Dex: 15  ###..###.#~####~+###~#.......... XL: 12 Next: 82% Place: Lair:3 ##..#..◊..#~~~#~@~#~~~#.......... Noise: ---------  Time: 17193.9 (0.0) .#........#≈~~#~>~#~~≈#.......... b) +2 lsq|j 4ong sword (freeze) #...##.#..#~~~#~~~#~~~#.......... Cast: Foxfire ###.....#.#~###'~####~#.......... Fly Water ###.#...##~≈~#~#~~~##..........##..#....#~~~###~~≈#........... #........#~~~#.#~~~#.÷....(....  ###........#####.####'..[....#...  #◊......#................ß..ß.#.~  _There is a staircase to the Shoals here.  Press: ? - help, v - describe, . - travelA closed door. _Removed exclusion. _Done exploring. _Done exploring.sq|j U  sq|j sq|j 'sq|j sq|j Q14 sq|j F _You reach down and open the door.sq|jb sq|j j 29  sq|j sq|j# @  There is an open door here.sq|j sq|j FWater _sq|jR sq|j sq|j sq|j sq|j sq|j% sq|j}' sq|j' sq|j ) sq|j3 sq|j5 sq|j6 sq|j7 sq|jHA sq|jC sq|jjD sq|jE sq|j@N sq|jP sq|jP =Water sq|jQ sq|jr[ sq|j] sq|j`^ ?Water sq|j.` sq|jg sq|jvl ,sq|j sq|j< sq|jƛ Bsq|j/ sq|j sq|j =Water sq|jӠ sq|jZ sq|j sq|j ?Water sq|jê sq|j4 sq|j >sq|jn sq|j @  There is an open door here.sq|ja sq|j[  _sq|j sq|jZ sq|j sq|j sq|jn sq|j sq|j sq|j sq|j sq|j sq|j` ?Water sq|j sq|jM sq|j sq|j>sq|j3sq|j sq|j_sq|jsq|josq|j]sq|jssq|j%sq|jsq|j6 sq|j!"sq|j"sq|j6$sq|jq'sq|jc)sq|j)sq|j*sq|j-sq|j4Bsq|j4sq|j7sq|j`8sq|jw:sq|j<sq|j?sq|j_@sq|jaBsq|jRH,sq|jHsq|jJsq|jMsq|jPsq|jIQsq|j9Ssq|jVsq|jZsq|jZsq|j\sq|jt_Y  There is a stone staircase leading down here.sq|jbsq|jesq|jfB14  _sq|j.itq|j%4tq|j,tq|jctq|j ) _You fly downwards.  tq|j> iFound a potion of curing. Found a stone staircase leading down.tq|j ## ###◊### tq|jj##....P# .#......# ........# ........####  .....>.@.!.# 225.4 (31.5) ..........◊#  .......#####  ....### ###tq|jitq|jtq|jFa _There is a stone staircase leading up here.tq|j< 3tq|j> tq|j)B tq|jIF tq|jDN  29  _tq|jN tq|jQO tq|jmP tq|j_T tq|jT ;14 tq|jV tq|jY q _c - 3 potions of curing (gained 1)tq|j\ tq|jS] _ 29  tq|jL^ tq|j` tq|jFc tq|jc tq|jd tq|jcf tq|j-i tq|ji tq|jhj tq|jm tq|jp tq|jp tq|jq tq|jAt tq|j7w tq|jw tq|jx tq|j:{ tq|jL~ tq|j~ tq|j tq|j tq|jo tq|jև tq|j tq|j tq|j tq|j% tq|j tq|jޒ tq|j tq|j tq|j tq|j= tq|jY tq|j؟ h  You encounter a bullfrog.tq|j .......... ###.........####◊###F.......##....P# #......#......# #◊...........# #............####tq|jk  #.........>.<...# #◊..@..........◊# ##.#........##### # ##....#### ######   F   bullfrog (wandering)tq|j tq|j S.F37.4 (12.0tq|jܭ tq|j28.4 (13 _tq|j:&tq|jX(xq|jLK ?# . ### .........####◊### .F......##....P# #......## #◊# #...#### #....@....>.<...# #◊.............◊# ##.#........###### ##....##########xq|j N <.Fxq|jDT xq|jT 09.0)xq|j[ xq|j] yq|j.# .. ### .####◊### ..F.....##....P# #......#......# #◊.# #.#### #.>.<...# yq|j*#◊.◊# ##.#.##### # ##....#### yq|j9.Fyq|jo.yq|jƺFyq|jCFyq|j{/==40yq|jyq|j'* _The bullfrog croaks.zq|j}.F--1zq|j4zq|jzq|jh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zq|j   Quake2Marine the Arsonist ........# Deep Elf of Vehumet ****.. .......... ###  Health: 73/73 ======================== .........####◊###  Magic: 24/28 ====================---- ........##....P#  AC: 9zq|j OStr: 5 #......#......#  EV: 29 Int: 26 #◊***........#  SH: 0Dex: 15 #.*F*........####  XL: 12 Next: 82% Place: Lair:4 #.***.@...>.<...#  Noise: ---------  Time: 17241.4 (0.0) #◊.............◊#  b) +2 long sword (freeze) ##.#........#####  Cast: Foxfire # ##....####  Fly  ###### zq|j J  F   bullfrog _The bullfrog croaks.  Casting: Scorch (safe; 1% risk of failure)  zq|jL PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetzq|j EAim: a bullfrog (empty space bonus: 8/8){q|j,VQuake2Marine the Arsonist........#Deep Elf of Vehumet ****............ ###Health: 73/73 ========================.........####◊###Magic: 24/28 ====================----........##....P#AC: 9Str: 5#......#......#EV: 29 Int: 26#◊...........#SH: 0{q|jgWDex: 15#..*.........####XL: 12 Next: 82% Place: Lair:4#.....@...>.<...#Noise: ---------  Time: 17241.4 (0.0)#◊.............◊#b) +2 long sword (freeze)##.#........#####Cast: Foxfire# ##....####Fly ######F   bullfrog _The bullfrog croaks.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 8/8){q|jXu.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a bullfrog (empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!!  You kill the bullfrog!{q|ja`†{q|jBf;14 ===2.4 (1{q|jk{q|j oZ _Vehumet accepts your kill.{q|j.x {q|jy {q|jOz {q|j {q|j 5= 29  {q|j {q|j B{q|j {q|j{ h6=={q|j {q|j {q|j {q|j {q|j {q|j+ R7=={q|jS {q|j˝ {q|j {q|j {q|j {q|j {q|j" {q|j {q|ju {q|j h8=={q|j {q|jm 4 _Magic restored.{q|j¶ {q|jF {q|j {q|jܺ {q|j {q|jD {q|j {q|jN {q|jW {q|j {q|j {q|jS {q|j0 {q|j 9={q|j {q|j^ {q|j {q|jd {q|j) {q|j {q|j  .##.>.##..... #..#.#......##{q|j  #.........#.#  ##........... ###P.........####◊### .##....P# ##......# #◊@..........#---564.0) #..†..#### #.........>.<...# #◊.............◊#{q|j .#........#########....#### ###### {q|jx {q|j G---7.4 (15{q|j {q|j6 9 _Found an escape hatch in the floor.|q|j |q|j |q|j |q|j |q|j |q|j B|q|jR X|q|j |q|jB |q|jn |q|j |q|j\ ,|q|j% |q|j |q|j% |q|j8& |q|j' |q|j) |q|j-, |q|j|, |q|j- |q|j/ |q|j2 ,|q|j3 |q|j5 |q|j9 |q|j_9 |q|jr: |q|j"> |q|j@ |q|j5A |q|j=B |q|jD |q|jF |q|jF |q|jG |q|jJ |q|j:N |q|jN |q|jUO |q|jqS |q|jV |q|jW |q|jW |q|jiZ |q|j _ ,|q|j_ |q|jXb |q|jd |q|j&e |q|jhf |q|j)j |q|jl |q|jl |q|jm |q|jo |q|jfr |q|jr |q|js |q|jv |q|jy |q|jy |q|j z |q|jT} |q|jZ |q|j ,|q|j |q|j[ |q|j |q|j |q|j |q|j |q|j^ |q|j |q|j |q|jґ |q|j |q|j |q|j |q|j |q|j |q|jh |q|j |q|jw |q|jΠ |q|j* |q|j$ |q|jɧ |q|j+ |q|j |q|j |q|j |q|jq |q|jP |q|j |q|j |q|j@ |q|j |q|j. |q|j_ |q|jھ |q|j |q|j |q|j ,|q|j |q|j |q|j |q|j |q|jM |q|j |q|j   ........)#  ...##  ##........##  ## ###  ##........# #.###  #...# ##...#  #........# #....# .#####.....86.4 (29 |q|j ..◊##..... ................. ........#......... ......#..#...... #####..#.#..  ##.##### ###|q|j |q|j +7.4 (30|q|j |q|j ) _Found a long sword.}q|jp}q|jr}q|j~r}q|j w}q|jz}q|juB}q|j}q|jx}q|jg}q|jҊ}q|jҎ}q|j}q|jC}q|jl}q|j:}q|j}q|jٗ}q|j }q|j=}q|j}q|jϡ}q|jR}q|j9}q|j}q|j}q|j}q|j}q|jѰ}q|j}q|j7}q|j}q|jL}q|j9}q|j޼}q|jܿ}q|jk}q|j$}q|jC}q|jWi  You encounter a cane toad.}q|j   #F.  .   #.   ##.. }q|j1  .   #.#  .#  .#  ◊..  ......... }q|jmd  ##.........)#   #...........#  ####........# F   cane toad (asleep) #........##  ##........# #.# #.........# ##..}q|je.F96.4 (9.0)}q|jdEF}q|jo  ==7.4 (10.0)}q|j}q|jZ _The cane toad gives a loud, deep croak! You hear a loud, deep croak!~q|jzG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~q|j  Quake2Marine the Arsonist #.....***  Deep Elf of Vehumet ****.. ......*F*  Health: 73/73 ========================~q|j۱ #.....***  Magic: 24/28 ====================---- ##........  AC: 9Str: 5 #.........  EV: 29 Int: 26 #.........#  SH: 0Dex: 15 #.........#  XL: 12 Next: 82% Place: Lair:4 #.@.......#  Noise: ==-------  Time: 17297.4 (0.0) #◊.........  b) +2 long sword (freeze) #..........  Cast: Foxfire ##.........)#  Fly  #...........#  ####........#  F   [33~q|jUmcane toad #........## ### ##........# #.# #.........# ##.. _The cane toad gives a loud, deep croak! You hear a loud, deep croak!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (empty space bonus: 8/8)~q|j+ Quake2Marine the Arsonist #........Deep Elf of Vehumet ****.. .......*.Health: 73/73 ======================== #........Magic: 24/28 ====================----  ##........AC: 9Str: 5  #.........EV: 29 Int: 26  #.........#SH: 0Dex: 15  #.........#XL: 12 Next: 82% Place: Lair:4  #.@.......#~q|jNoise: ==-------  Time: 17297.4 (0.0)  #◊.........b) +2 long sword (freeze)  #..........Cast: Foxfire  ##.........)#Fly   #...........#  ####........#F   cane toad #........## ### ##........# #.# #.........# ##.. _The cane toad gives a loud, deep croak! You hear a loud, deep croak!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (empty space bonus: 8/8)~q|j1.F  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!~q|jJP.F~q|j8 ~q|j;14 ===8.4 (1~q|j~q|jd _The cane toad is moderately wounded.q|joG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jZ  Quake2Marine the Arsonist #........  Deep Elf of Vehumet ****.. .........  Health: 73/73 ======================== #...***..  Magic: 20/28 =================------- ##...*F*..  AC: 9Str: 5 #....***..  EV: 14Int: 26 #.........#  SH: 0Dex: 15 #.........#  XL: 12 Next: 82% Place: Lair:4q|j> #.@.......#  Noise: ===------  Time: 17298.4 (0.0) #◊.........  b) +2 long sword (freeze) #..........  Cast: Foxfire ##.........)#  Fly  #...........#  ####........#  F   cane toad q|j#........## ### ##........# #.# #.........# ##.. _The cane toad is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 8/8)q|j U2=q|jy q|jh q|j q|j q|j6 q|j} K3=q|j q|jt Bq|j Bq|j q|j1 h4==q|j" q|j q|j> q|j q|j# q|j# h5==q|jB% q|j( q|jL) q|j_* q|jR1 q|j1 q|j2 q|j8 ~6==q|j: q|j> q|j? q|j@ q|jJG q|jG h7==q|jH q|j5Q ,q|j>R q|jV n _You start resting.Magic restored.q|j[ ---........q|j`c 031.4 (30.0)q|j=d 8==---2.4 (31 _q|jNi q|j`k q|jq|j0 Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ShockConjuration/Air1%1  c - ScorchFire1%2  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f - Stone ArrowConjuration/Earth1%3  g - SlowHexes1%q|jڏ1  h - Sticky FlameFire/Alchemy1%4  i - Frozen RampartsIce1%3  j + AirstrikeAir1% 4 Select a spell to describe [?] help [!]/[I] toggle spell headersq|j ;Power Damage Range Noise 100% 2x1d9 N/A Almost silent100% 1d9 7 Almost silent100%2d94 Loud50% N/A7 Quiet60% 2d14 4 Loud100% 3d13 5 Quiet100% N/A7 Almost silent50% 2d91 A bit loud78%1d123 Loud22%2d(4-20) 7 A bit loudq|j Airstrike Causes the air around a creature to twist itself into a whirling vortex of meteorological fury. It does more damage to targets surrounded by empty space. Level: 4 School: AirFail: 1%  Power: 22% Damage: 2d(4-20) (max 2d(15-31))  Range: 7  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 8 electricdamage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.q|jD? Your spells (describe)Power Damage Range Noise a - Foxfire100%2x1d9 N/A Almost silent  b - Shock100% 1d9 7 Almost silent  c - Scorch100% 2d9 4 Loud  d - Inner Flame50%N/A7Quiet  e - Flame Wave  60% 2d144Loud  f - Stone Arrow100%3d135Quiet  g - Slow 100%N/A7Almost silent  h - Sticky Flame50%2d91A bit loud  i - Frozen Ramparts78%1d123Loud  j + Airstrike22% 2d(4-20) 7 A bit loud Select a spell to describe [?] help [!]/[I] toggle spell headersq|js1 q|jY7  Quake2Marine the Arsonist #........Deep Elf of Vehumet ****.. .........Health: 73/73 ======================== #........q|j7 aMagic: 28/28 ========================  ##........AC: 9Str: 5  #.........EV: 29 Int: 26  #.........#SH: 0q|j8 zDex: 15  #.........#XL: 12 Next: 85% Place: Lair:4  #.@.......#q|j8 wNoise: ---------  Time: 17332.4 (0.0)  #◊.........b) +2 long sword (freeze)  #..........Cast: Foxfire  ##.........)#Fly  q|j8  #...........#  ####........# q|j8 ~#........## ###  q|j8 ~##........# #.#  q|j+9 #.........# ##.. The open air twists around violently and strikes the cane toad!  q|j]9 You kill the cane toad!Vehumet accepts your kill. _You feel your power returning. _You start resting. _Magic restored.q|j? q|j@ q|jF q|jH q|jjq|jq|jq|jF _Unknown command.q|j>k  q|j@q|j]Eq|jMq|jTP _q|jXq|jjYq|jZq|j]q|j0aq|jbq|jcq|j(fq|jjq|jjq|jlq|jnq|jsq|jYtq|juq|jcxq|j{q|ji  You encounter a cane toad.q|j.F.  .#  ..## #.#q|jt #.P #  #. ##.q|j   #..  #..# #..# q|jF   cane toad (wandering)#..q|jNw#◊.#.q|j$+7.4 (5q|j&18.4 (6 _q|jq|j0q|j!G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j   Quake2Marine the Arsonist *F* ....  Deep Elf of Vehumet ****.. *** .....  Health: 73/73 ======================== #.# .....  Magic: 24/28 ====================---- ..##.....  AC: 9Str: 5 #.#......  EV: 29 Int: 26 #.P......  SH: 0Dex: 15 ##........  XL: 12 Next: 85% Place: Lair:4 #.@.......  Noise: ---------  Time: 17338.4 (0.0) ##........  b) +2 long sword (freeze)|jE!m ##........  Cast: Foxfire #.........  Fly  #.........#  #.........#  F   cane toad (wandering) #.........#  #◊.........  #.......... _You encounter a cane toad.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you, empty space bonus: 5/8)q|j.  Quake2Marine the Arsonist .*. ....Deep Elf of Vehumet ****.. ... .....q|j|/ Health: 73/73 ======================== #.# .....Magic: 24/28 ====================---- ..##.....AC: 9Str: 5 #.#......EV: 29 Int: 26 #.P......q|j/ SH: 0Dex: 15  ##........q|j/ XL: 12 Next: 85% Place: Lair:4  #.@.......q|j0 Noise: ---------  Time: 17338.4 (0.0)  ##........b) +2 long sword (freeze)q|j80   ##........Cast: Foxfireq|j[0   #.........Fly q|j~0 {  #.........# q|j0  #.........#F   cane toad (wandering)q|j 1 O  #.........#  #◊.........  #.......... _You encounter a cane toad.q|j31 0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jZ1 Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetq|j1 ^Aim: a cane toad (wandering, hasn't noticed you, empty space bonus: 5/8)q|j0 v.F  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (wandering, hasn't noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes the cane toad!  The cane toad croaks.  The cane toad is lightly wounded.q|j": EFq|jJ; ;14 ===9.4 (1q|j@ q|jRD & _You hear a howl!q|jj ... .... .F. .. #.# .. ..##. #.#.. #.P......# ##........# #..$ # ##.. #... #...# #...# #...# q|jk #◊.. #.. ##.)#q|jpM.Fq|jN{q|j{r 29  ---40q|j'q|j+ _Found 14 gold pieces.q|j] ... .. ##F# . ..##. #.#.......# #.P......#  ##........# #..$. #. ##. #.. #.q|jG_## #.#  #◊ #..# ##.)# #..# #q|j^bM.Fq|jkq|jDl?5=---q|jl1q|jHsq|j1uq|jX ##.# . .F##.  #.#.......#  #.P......#  ##........### #..$. #. ##. #..q|jTY◊ #.### #.#  #.#  #◊ #..#  ##.)# #..# ## ####q|jYF# #.q|j\M.Fq|j^K.Fq|j eq|je%2q|jkq|jnq|j5  ..###.#.#FP# ##..##.$.##...#.◊### ◊.#.#)..######q|j . #.## ### #q|j M.Fq|j q|j p6==3q|j q|j q|joRh #.#.......#  #.P......#  ##F.......### #...$. #. ##. #..◊ #.q|j(Ss###  #.#  #.#  #◊ #..#  ##.)# #..# ## ##### q|jjS#. #..## ### #q|jSF #.###q|jWM.Fq|jmq|jm%4q|jvq|jyq|jS; 6P# ##..###.F$.####....#..◊.q|jA< P###  ◊.#.#)#..#####.# #.## ### #.##.# #.### #.##...##q|j? M.Fq|jK q|jL R7==q|jL 5q|j T q|j$V q|jy ##........### #..$. ##F..#  ##.... q|jf_ #...◊.  #.###  #.#  #.# #◊q|j #..#  ##.)# q|jǰK. #..q|j\# ## .q|jW ##### q|jxM#.## #..q|j## ### #.. ### #.###q|jԱ #..# ##...###. #q|jJ# #....##P.q|jM.Fq|j1q|j%6q|jq|jZq|j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jo ##........###  Quake2Marine the Arsonist #.........$.##  Deep Elf of Vehumet ****.. ##***........#  Health: 73/73 ======================== ##*F*.........  Magic: 23/28 ===================----- #.***.......◊.  AC: 9Str: 5 q|j"D#.........###  EV: 29 Int: 26 #.........#  SH: 0Dex: 15 #.........##  XL: 12 Next: 85% Place: Lair:4 #◊.....@...#  Noise: ---------  Time: 17346.4 (0.0) #..........#  b) +2 long sword (freeze) q|jQ##.........)# . Cast: Foxfire #...........# ## . Fly  ####........# #.## #........## ### #.. F   cane toad ##........# #.### #. #.........# ##...###. ##........# #....##P. _Found 14 gold pieces.  q|jCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (lightly wounded, empty space bonus: 8/8)q|jX  ##........###Quake2Marine the Arsonist   #.........$.##Deep Elf of Vehumet ****..   ##...........#q|j)mHealth: 73/73 ========================   ##.*..........Magic: 23/28 ===================-----   #...........◊.AC: 9Str: 5   #.........###EV: 29 Int: 26   #.........#SH: 0Dex: 15   #.........##XL: 12 Next: 85% Place: Lair:4 q|j  #◊.....@...#Noise: ---------  Time: 17346.4 (0.0)   #..........#b) +2 long sword (freeze)   ##.........)#. Cast: Foxfire   #...........### . Fly   ####........##.##  #........## ### #.. F   cane toad  q|jF##........# #.### #.  #.........# ##...###.  ##........# #....##P. _Found 14 gold pieces.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  q|jPress: ? - help, Dir - move targetAim: a cane toad (lightly wounded, empty space bonus: 8/8)q|js.F  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  q|jAim: a cane toad (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!q|j.q|j/Fq|j 8 q|j ;14 ===7.4 (1q|jq|ja _The cane toad is heavily wounded.q|jS G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jNH 3 ##........###  Quake2Marine the Arsonist #.........$.##  Deep Elf of Vehumet ****.. ##...........#  Health: 73/73 ======================== ##............  Magic: 19/28 ================-------- #..***......◊.  AC: 9Str: 5 #..*F*....###  EV: 14Int: 26 #..***....#  SH: 0q|jGI Dex: 15 #.........##  XL: 12 Next: 85% Place: Lair:4 #◊.....@...#  Noise: ===------  Time: 17347.4 (0.0) #..........#  b) +2 long sword (freeze) ##.........)# . Cast: Foxfire #...........# ## . Fly  ####........# #.## #........## ### #.. F   cane toad ##........# #.### #. q|j J f#.........# ##...###. ##........# #....##P. _The cane toad is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, empty space bonus: 8/8)q|jE]  ##........###Quake2Marine the Arsonist   #.........$.##Deep Elf of Vehumet ****..   ##...........#Health: 73/73 ========================   ##............Magic: 19/28 ================--------   #...........◊.AC: 9Str: 5   #...*.....###EV: 14Int: 26 q|j^  #.........#SH: 0Dex: 15   #.........##XL: 12 Next: 85% Place: Lair:4   #◊.....@...#Noise: ===------  Time: 17347.4 (0.0)   #..........#b) +2 long sword (freeze)   ##.........)#. Cast: Foxfire   #...........### . Fly   ####........##.##  #........## ### #.. F   cane toad  ##........# #.### #.  #.........# ##...###.  ##........# #....##P. _The cane toad is heavily wounded.Casting: |j_wmAirstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, empty space bonus: 8/8)q|ja.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!!  You kill the cane toad!q|jDpj†q|juc20=78.4 (1q|jp _Vehumet accepts your kill.q|jl q|j1m q|jn q|jt q|jS| u 29  q|j q|j j1==q|j q|jH ,q|j q|js q|jד q|j q|jٟ q|jM U2=q|j q|jA q|j q|j q|j a3=q|jC q|jL ,q|j q|ju q|j a4==q|j! q|j5 ,q|j8 q|jH q|j q|j q|j! q|j h5==q|jW q|j: q|j q|j q|j q|j, h6==q|j q|j q|j q|j' q|j q|jD q|jE q|jt q|j ~7==q|j ,q|j>! q|jZ* q|j9+ h8==q|jd- q|j3 q|ja< ,q|jU> q|jB q|j%I ,q|j"K q|juO q|j[ q|j[ q|j3^ q|jb q|jg O=q|jj q|jZm q|jx Bq|j$y q|ja q|j3 q|j q|j7 q|j q|j{ q|jC q|j q|j+ ;14 q|j q|j< N _You now have 865 gold pieces (gained 14).q|j q|j _ 29  q|j7 q|jH q|jw q|jٲ q|jJ q|j q|jY q|j۾ q|j q|j q|j q|j q|j q|j6 q|j7 q|j5 q|j ,q|j q|j q|j q|j q|jO 114 q|j q|j q|j N _You now have 885 gold pieces (gained 20).q|j q|jU _ 29  q|j q|j q|j q|j; q|jt q|j q|j q|jW q|j~ q|j q|j q|j q|j q|j q|j$ q|j% q|j-' q|j) q|jx3 q|j3 q|j5 q|jT: q|jA q|j/B q|jD q|jfH q|jQ q|jCR q|j^ q|jXf q|jr ,q|jv q|jz q|j q|j q|j q|j5 q|j q|j< q|j' q|jn q|jb ,q|j q|j q|j ,q|jY q|jS q|j  ..^.....♣◊ .......#.#^...... .....#...... ........ ...............◊.#.. .$#.......... ......#.... ).....?@........... ..---95.4 (4q|j /7.0) .........# ..# ........##..#  .........#  ...........#... ..............# .........#..... .............. .........#.####.Pq|j q|jt G---6.4 (48q|j q|j 4 _Found a rapier.q|j I14 7.4 (49q|j q|j ? _b - a wand of acid (9) (gained 4 charges)q|jeWq|j,Xq|jZ[q|jaq|jnjq|j*k_ 29  q|jsq|jx]  ..^.....♣◊ .#.#^...... .#. . ..◊.#..q|jVy #.$#. .#.... .)...... .. .q|jy.# ..# ..##..# .q|jy).# ...q|jyp.....#... ..# q|j4z ....#.....  ......   ......#.####.Pq|jjzE q|jL18.4 (1.0)q|j414 9.4 (2q|jq|jőd _c - a scroll labelled LECSIR HYZ OGUq|j9_q|jq|j_ 29  q|j,q|j,q|jd  You encounter a wolf.q|jrn   #h.....  ........   #..........^.....♣◊q|j  ##.#^......  ###... .. q|j..◊.#..  ##.$#.@..  #q|jG.....  #.)......q|jm.... .  ## ..q|j  ## h   wolf (wandering)  #....#.   ....#...q|jnQh.400.4 (1q|jq|j)1.4 (2 q|j_q|jq|jq|j  q|jv7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j]  Quake2Marine the Arsonist #......*h*.....  Deep Elf of Vehumet ****.. .......***......  Health: 73/73 ======================== #..........^.....♣◊  Magic: 24/28 ====================---- q|jj#.........#.#^......  AC: 9Str: 5 ##......#............  EV: 29 Int: 26 #....................  SH: 0Dex: 15 ..................◊.#..  XL: 12 Next: 87% Place: Lair:4 q|j##.$#.@...............  Noise: ---------  Time: 17401.4 (0.0) q|jDx#................#....  b) +2 long sword (freeze) #.).................. . Cast: Foxfire q|jo#...................# .. Fly  #...................##.. q|j.......................# h   wolf (wandering) #.....................#.q|j[ ........................ ...................#... q|jG_You encounter a wolf.q|j0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jcAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (wandering, hasn't noticed you, empty space bonus: 5/8)q|jN 3 Quake2Marine the Arsonist  #.......*......Deep Elf of Vehumet ****..q|j-O   ................Health: 73/73 ========================  #..........^.....♣◊Magic: 24/28 ====================----  #.........#.#^......AC: 9q|j~O Str: 5  ##......#............EV: 29 q|jO Int: 26  #....................SH: 0q|jO <Dex: 15 q|jP  ..................◊.#.. XL: 12 Next: 87% Place: Lair:4 q|jEP  ##.$#.@............... Noise: ---------  Time: 17401.4 (0.0)  #................#.... b) +2 long sword (freeze)q|jP   #.).................. . Cast: Foxfire  #...................# .. Fly q|jP s  #...................##.. q|jP  .......................# h   wolf (wandering) q|j$Q  #.....................#.  ........................ q|jQQ  ...................#... _You encounter a wolf.q|jQ 0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jR \Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (wandering, hasn't noticed you, empty space bonus: 5/8)q|jm.F.q|jq|j\3=-10q|j-q|jU _The wolf completely misses you.q|j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jy  #....................  Quake2Marine the Arsonist ..................◊.#..  Deep Elf of Vehumet ****.. ##.$#.................  Health: 73/73 ======================== #................#....  Magic: 19/28 ================-------- ##.****h****.......... . AC: 9Str: 5 #..*********........# .. EV: 29 Int: 26 #..*****h***........##.. SH: 0Dex: 15 ...***Fh****...........# XL: 12 Next: 87% Place: Lair:4 #..****@****..........#. Noise: =--------  Time: 17410.4 (0.0) ...*********............ b) +2 long sword (freeze) #..|j { 0m*********........#... Cast: Foxfire #..*********............ Fly  ...*********......#.#### #...............◊.###  hhh 3 wolves .##.#P.......######  F   bullfrog ..##.......#  #.#.......## _The wolf completely misses you. _The wolf completely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateq|j$  #....................  Quake2Marine the Arsonist ..................◊.#..  Deep Elf of Vehumet ****.. ##.$#.................  Health: 73/73 ======================== #................#....  Magic: 19/28 ================-------- ##.)...h.............. . AC: 9Str: 5 #...................# .. EV: 29 Int: 26 #.......h...........##.. SH: 0Dex: 15 .......h...............# XL: 12 Next: 87% Place: Lair:4 #......@..............#. Noise: =--------  Time: 17410.4 (0.0) ........................ b) +2 long sword (freeze) #...................#... Cast: |j4 mFoxfire #....................... Fly  ..................#.#### #...............◊.###  hhh 3 wolves .##.#P.......######  F   bullfrog ..##.......#  #.#.......## Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the bullfrog!!  You kill the bullfrog!Vehumet accepts your kill.q|j D   ...............  ##.$#.........  #.............  ##....  #.....  #..... ......###...... #.....#@#...... ......###...... #.....q|jq  #..... ...... #..............  .##.#P.......## ..##.......# asting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the bullfrog!!  You kill the bullfrog!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the wolf!q|j! .h  The wolf is heavily wounded.(Press . to intensify the flame waves.)q|j6.hq|jn .h  You hear a howl! x2q|jqhq|j†h.@....h 4 wolvesq|j] Destroyer20=14 8======1.4 (1Wave q|j>q|jRR _The wolf closely misses you.q|j0y .A wave of flame ripples out! The flame wave engulfs the wolf!  You kill the wolf!Vehumet accepts your kill.q|jׅ .You feel your power returning. The flame wave engulfs the wolf!!  You kill the wolf!Vehumet accepts your kill.q|j(%############@############ 2  You kill the wolf!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the wolf!!  You kill the wolf!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the wolf!!q|j.h  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the wolf!!  You kill the wolf!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the wolf!!  The wolf is almost dead.q|j+hq|j7.hq|jx......†h....@............h 3 wolves (1 wandering)q|j'3=== 29  9=======2+ q|jq|j[- _You hear an angry hiss.q|jor †  A wave of flame ripples out! The flame wave engulfs the wolf!  You kill the wolf!q|jZx ########################@########################h 2q|j  .h  Vehumet accepts your kill.q|j.7.hq|jn7.hq|j?6.hq|j/Fq|j g ................††......@........................hF   bullfrog  You hear a loud, deep croak!q|jb==903++ q|jq|jY _You encounter a bullfrog.q|jM5 .F◊.#.. ##.$#..........h###.)....h.... .........# .#......††...##.......#...##..#.#####◊.###q|j5-.##.#P######  ..####.#.#Pq|j:89.hq|j87.hq|j@:-Fq|jL;7.hq|j;:.hq|j=8.Fq|jGr.F   bullfrogq|jHP-------4q|jOq|jR: _You stop channelling waves of flame.q|jo  ##.$#........F###.)........ .......h# .#......††...##.......#...##..#.#####◊.### .##.#P###### #..## ##.#.# #.Pq|j 3##..###q|j 6.hq|j 7.hq|j߶ 7.Fq|j 6.hq|j q|j a4=-------5q|j, q|j q|j\....###.)...F.... ........# .#......†hh...##........#...##..#.#####◊.### .##.#P######  #..###.#.# #.P## ##..##...## #q|jE&†hq|j2.hq|jw8.Fq|j}7.hq|jq|jL%6q|jkq|jiq|j#.$#. #..#.... #.)...... F #.......##........††..##.h#.h.##.........#.####q|jr#........◊.###.##.#P#####..##.##.#.## #.P#####q|jJ9.hq|jd8.Fq|j .FThe wolf completely misses you. The wolf closely misses you.q|jq|j-=7q|j` _The wolf misses you.q|jFK  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j3 ##.$#.................  Quake2Marine the Destroyer #................#....  Deep Elf of Vehumet ****.. ##.).................. . Health: 73/73 ======================== #...................# .. Magic: 20/28 =================------- #..*********........##.. AC: 9Str: 5 ...****F****...........# EV: 29 Int: 26 #..*********..........#. SH: 0Dex: 15 ...****hh***............ XL: 12 Next: 90% Place: Lair:4 #..****@****........#... Noise: =--------  Time: 17417.4 (0.0) #..*********............ b) +2 long sword (freeze) ...*********q|jc......#.#### Cast: Foxfire #..*********....◊.###  Fly  .##*#P******.######  #..##.......#  hh 2 wolves ##.#.......##  F   bullfrog #.P......##  ##........### The wolf completely misses you. The wolf closely misses you. _The wolf misses you.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateq|jV( ##.$#.................  Quake2Marine the Destroyer #................#....  Deep Elf of Vehumet ****.. ##.).................. . Health: 73/73 ======================== #...................# .. Magic: 20/28 =================------- #...................##.. AC: 9Str: 5 ......†F...............# EV: 29 Int: 26 #.....................#. SH: 0Dex: 15 ........h............... XL: 12 Next: 90% Place: Lair:4 q|j) #......@............#... Noise: =--------  Time: 17417.4 (0.0) #....................... b) +2 long sword (freeze) ..................#.#### Cast: Foxfire #...............◊.###  Fly  .##.#P.......######  #..##.......#  hh 2 wolves ##.#.......##  F   bullfrog #.P......##  ##........### Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wolf!!  You kill the wolf!Vehumet accepts your kill.q|j6F.A wave of flame ripples out! The flame wave engulfs the wolf!!  You kill the wolf!  Vehumet accepts your kill.  You feel your power returning. The flame wave engulfs the wolf!!q|j#=H ##.$  #.............  ##.)...........  #..............  #..... ...... #..... ......###......q|j= #.....#@#...... #.....###...... ...... #.....  .##.## #..##.......#F   bullfrog ##.#.......##q|j >f #.P......## q|j|{ †FYou feel your power returning.q|j_....@....q|j&3==14 2======8.4 (1Wave q|jȱq|jo _(Press . to intensify the flame waves.)q|j  .A wave of flame ripples out! The flame wave engulfs the bullfrog!!  You kill the bullfrog!Vehumet accepts your kill.q|j ############@############q|j[ ~..†.........@............q|j` Arsonist == 29  =======9+ q|j9i q|j(l 4 _You feel your power returning.q|j3########################@########################q|jX..††......†.............@........................q|j2c20++ q|jq|j#2 _A wave of flame ripples out!q|j^ q|jB_ q|ja q|je W  You start resting.q|jl 1q|jx &0q|jy j14 -------1.4 (1q|j q|j : _You stop channelling waves of flame.q|jn%3q|j'q|j(0lq|j-W  You start resting.q|j4w4= 29  q|j<5-------l   basilisk (wandering)q|j=&0q|j\>*2.4 (1q|jFq|jGY _You encounter a basilisk.q|jb  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|jf ##.$#.................  Quake2Marine the Arsonist #.....l..........#....  Deep Elf of Vehumet ****.. ##.).................. . Health: 73/73 ======================== #...................# .. Magic: 21/28 ==================------ #...................##.. AC: 9Str: 5 ......††...............# EV: 29 Int: 26 #......†..............#. SH: 0q|jDex: 15 ........................ XL: 12 Next: 92% Place: Lair:4 #......@............#... Noise: ---------  Time: 17422.4 (0.0) #....................... b) +2 long sword (freeze) ..................#.#### Cast: Foxfire #...............◊.###  Fly  .##.#P.......######  #..##.......#  l   basilisk (wandering) ##.#.......##  #.P......##  ##........### _You encounter a basilisk.q|j>QCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  q|jPress: ? - help, Dir - move targetAim: a basilisk (wandering, hasn't noticed you, chance to affect: 93%)q|j  ##.$#................. Quake2Marine the Arsonist  #.....*..........#.... Deep Elf of Vehumet ****..  ##.).................. . Health: 73/73 ========================  #...................# .. Magic: 21/28 ==================------ q|j #...................##.. AC: 9Str: 5  ......††...............# EV: 29 Int: 26  #......†..............#. SH: 0Dex: 15  ........................ XL: 12 Next: 92% Place: Lair:4  #......@............#... Noise: ---------  Time: 17422.4 (0.0) q|jm #....................... b) +2 long sword (freeze)  ..................#.#### Cast: Foxfire  #...............◊.###Fly   .##.#P.......######  #..##.......#q|jl   basilisk (wandering)  ##.#.......##q|jI #.P......## q|j ##........### _You encounter a basilisk.q|jCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (wandering, hasn't noticed you, chance to affect: 93%)q|j,linner flame)  Casting: Flame Wave (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a basilisk (wandering, hasn't noticed you, chance to affect: 93%)  The basilisk is filled with an inner flame.q|jX=M.lq|j}H:lq|j{I:14 ==3.4 (1q|jS@llq|jV2 _The basilisk hisses angrily.q|joB .lCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j n●●l, ally target)q|j S0--q|j4q|j^q|j& q|jTf●§ _You conjure some foxfire!q|jC●§q|j.5●§q|jgq|jI●§q|j? ●q|jm,§q|jq|jF●§q|j5"q|j`0§q|j9i  The foxfire burns the basilisk but does no damage.  The foxfire burns the basilisk. Flame seeps out of the basilisk.q|jG3§q|jK  )The basilisk is lightly wounded.  The basilisk is engulfed in blazing flames.  Flame seeps out of the basilisk.q|j:*q|j  1= 22  -The basilisk gazes at you.You are slowing down.q|jA/  --more--q|j` q|jfN8@q|j$OE -5q|jsOSPetr Fly _q|j%Wl§§§§§§§lq|jYq|jd....###.).... .......l# .§§#......†§§...##......§§#.......§§..#.......#q|jsF..#.#####◊.### .##.#P######  #..###.#.# #.P##..##...## #q|j ζlThe basilisk is engulfed in blazing flames.q|jℓ.†.†...lq|j~  -6.9 (1.5q|j@llq|jj6 _Flame seeps out of the basilisk.q|j  q|jCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j : q|jo #................#....  Quake2Marine the Arsonist ##.).................. . Deep Elf of Vehumet ****.. #......ℓ............# .. Health: 73/73 ======================== #......l............##.. Magic: 18/28 ===============--------- ......†*...............# AC: 9Str: 5 #......*..............#. EV: 22 Int: 26 .......*................ SH: 0Dex: 15 #......*............#... XL: 12 Next: 92% Place: Lair:4q|j  #......@................ Noise: ---------  Time: 17426.9 (0.0) ..................#.#### b) +2 long sword (freeze)q|j S #...............◊.###  Cast: Foxfire .##.#P.......######  Petr Fly q|j# 5 #..##.......#  ##.#.......##  l   basilisk (inner flame)q|j  #.P......##  ##........###  #...........## # _Flame seeps out of the basilisk.  q|j FCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  q|j$ Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, inner flame, 82% to hit)q|jn l†*†*q|jl*.*.Aim: a basilisk (heavily wounded, inner flame, 82% to hit)q|j  #................#.... Quake2Marine the Arsonist  ##.).................. . Deep Elf of Vehumet ****..  #......ℓ............# .. Health: 73/73 ========================q|jy  #......l............##.. Magic: 18/28 ===============---------  ......†`...............# AC: 9Str: 5  #......`..............#. EV: 22 Int: 26  .......`................ SH: 0Dex: 15q|j:  #......`............#... XL: 12 Next: 92% Place: Lair:4  #......@................ Noise: ---------  Time: 17426.9 (0.0) q|j< ..................#.#### b) +2 long sword (freeze)  #...............◊.###Cast: Foxfire  .##.#P.......######q|jPetr Fly   #..##.......#  ##.#.......##q|jl   basilisk (inner flame) #.P......## q|j 8 ##........###  #...........## #Casting: Foxfire (safe; 1% risk of failure)  q|jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (heavily wounded, inner flame, 82% to hit)  The stone arrow hits the basilisk! Flame seeps out of the basilisk.q|j +ζPress: ? - help, Shift-Dir - straight line  Aim: a basilisk (heavily wounded, inner flame, 82% to hit)  The stone arrow hits the basilisk! Flame seeps out of the basilisk.  The basilisk is almost dead.  The basilisk is engulfed in blazing flames.  Vehumet accepts your kill.q|jE #########  You feel your power returning.q|j     ##.)...........  #.....§§§......  #.....§§§...... ......§§§...... #......†....... ............... #.............. #......@....... ............... #..............  .##.#P.......######  q|jcW#..##.......#  ##.#.......##   #.P......##   ##........###    #  The basilisk explodes!You hear an angry hiss.q|j] 20== q|jS 2  You have turned to stone.q|j/  --more--q|j6 3======8.4 (1.5Stoneq|jY7E Fly _q|j >q|jCGq|jG%1q|jHt===------9.4 (2q|jOq|j Zq|j[J------30.4 (3q|jbq|jQnq|jp*1.4 (4q|jvq|j&ξq|jb2=2.4 (5q|jĆq|j&ξq|jU*3.4 (6q|jq|j3ζξξq|jX3=4.4 (7q|jaq|j'&ζq|j׵*5.4 (8q|jq|ja9ℓξζζξq|j*6.4 (9q|j   ##.)...........  #.....ℓξζ......  #.....§ζ§...... ......§ζξ...... #......†....... ............... #.............. #......@....... ............... #..............  .##.#P.......######  #..##.......# ##.#.......## #.P......## ##........#  4==14 8 (9.9Fly §§ζξq|jtd _You turn to flesh and can act again.q|j  ##.).... ......ℓξζ# .§ζ§#.ξ...#q|j ^#......†.#....##..#.#####◊.### .##.#P###### Fly ##.P.........  ##...........#◊#.#q|j4( ξℓξ§ζξq|jB) n 29  7.8 (1.0q|j/ {ξ§ζξξq|j2 q|jw  .....ℓξℓ# .§ζξ#......§...##......†.#....##..#.#####◊.### .##.#P######  #..## Fly ..##..........  ##................q|j% ...ξℓξℓζq|j"& %8q|j+ 8§q|j- q|j# ξℓξ#......§ℓζ...##......†.#....##..#.#####q|j $t◊.### .##.#P######  #..## #.#.#.Fly #q|jH$###...........q|jh$f  #...........◊...ß.q|j.S...ξq|j/R5==q|j/9q|jy58ξq|jp7q|j ......ξℓζ...##......†.#....##..#.#####.q|jB◊.### .##.#P######  #..## #.#.# #.P## q|jlOFly ...q|j...........◊.  #...†.....###..+..q|j,]††.q|jy-&40q|j_4q|j6q|j83 #......†#....##...#.#####..◊.### q|j3C.##.#P######  #..## #.#.## #.P## ##..##Fly ##...†.....###.q|jU4  #.........# ### #q|j1?q|jP@p6==1q|jFq|jjHq|j q|j q|j q|j( Bq|j7 7==q|jo: ,q|j< n _You start resting.Magic restored.q|jD q|jM +5.8 (4q|jN t8==6.8 (5 q|jN _q|ja q|jPq|jRSave game and exit? Y - Yes  N - Noq|jq|juq|jq|j,D [?25h[?0c [?1051l[?1052l[?1060l[?1061l