h  Player: QwerTheAngmarim Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-14.10:06:44.ttyrec Time: (1760436404) Tue Oct 14 10:06:44 2025  h24 [?1051l[?1052l[?1060l[?1061h h4V)0[?7h[?25l[?1c h= h> hDYWelcome, QwerTheAngmarim. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Troll p - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Monk h47  h :Welcome, QwerTheAngmarim the Felid. Please select your background. WarriorAdventurerMage a - Fighterf - Artificerm - Hedge Wizard b - Monk g - Shapeshiftern - Conjurerh - Wanderero - Summoneri - Delverp - NecromancerWarrior-mageq - Forgewright Zealotj - Warperr - Fire Elementalist c - Berserkerk - Enchanters - Ice Elementalist d - Cinder Acolytel - Reavert - Air Elementalist e - Chaos Knightu - Earth Elementalistv - Alchemist  ho:Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Troll Monk h9  hQ  h7 mQwerTheAngmarim the Scratcher FelidHealth: 11/11 ========================Magic: 2/2========================AC: 1Str: 10EV: 16Int: 13SH: 0Dex: 15 hv XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Teeth and clawsNothing quiveredQuill  h ######.@.##+#+# hN  h Welcome, QwerTheAngmarim the Felid Shapeshifter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble. h  h-=Press ? for a list of commands and other information. h@ hB[ _Found a staircase leading out of the dungeon. hN  h J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   e - Spellcasting   0.0   1.2  -1       h     b + Unarmed Combat 3.0   4.0   0       h 0    f + Shapeshifting 2.6   4.2  -2   h5         c + Dodging hm 2.6   1.8  +3       d - Stealth   0.0   0.5  +4   h          h !             h          h          h)          h                      h          h          h     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h f * Shapeshifting   2.6 h/  h4  h.9 QwerTheAngmarim the Scratcher FelidHealth: 11/11 ========================Magic: 2/2========================AC: 1 hv9 Str: 10EV: 16Int: 13SH: 0Dex: 15#####XL:  1 Next:  0% Place: Dungeon:1 h9 *#.@.#Noise: ---------  Time: 0.0 (0.0)#+#+# h9 }-) Teeth and clawsNothing quiveredQuill  h9 Welcome, QwerTheAngmarim the Felid Shapeshifter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble. h9 Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h=  h|=  h@  hzB  hf! ##### #@<.# #+#+# h h`11.0 (1 _ hn h hp| :'...##### h  h %2 h  h _You open the door. hU#####.<.#+##..............############### h hֽ%3 h hrI _There is an open door here. hvq###..#.ß. ######..ß. #.<.# .#.ß.ß.#'#+#.ß.ß#......@.......############## hK hN,4 _ hq h; h h^ h h h h h hi hB hgB h hA  h  h  hP  h  h, h h_ h9 h hp h] h+ hp h h h! h! h" hz$ h^& h& h' h( h* h+ h, h'0R  There is a fountain of clear blue water here. h2 h2 _ h4 h9, ###+### #.....## ##.⌠...⌠@## ##....ß....## ###...⌠...⌠...# h9#...............##.ß.ß.#####.ß.ß.##..ß..#.<.#..ß..# he:#.ß.ß.#'#+#.ß.ß.##...............################## h?014.0 (10.0) h@+5.0 (11 hiD hGb _c - a scroll labelled CEMENNIPLOWK hS 3 hgT  hU  hW  h:[ B he\  h\  hL]  h^  h`  h`  h_a  hc  he  h/e  he  hg  hi  h*j  hoj  hk  h'm  h`m  hm  h=q R  There is a fountain of clear blue water here. hr  hVs  _ ht  h^v  h x  h3x  hx  h,z 7 _You open the door. h{  h|  h|  hc~  h  h  h5  h @  There is an open door here. hކ  h  _ h  hp  h c# ####. #..#.###.##.....# ##.....#.# #.....#.####. #..l......... hI ..#.###@####### ^.............. hq ....###'###.... .. ##.....## .. h f##.⌠...⌠.## h ##....ß....##l   frilled lizard (asleep) h  ###...⌠...⌠...### #...............# #.ß.ß.#####.ß hg #.ß.# h+ '26 hu +7.0 (12 h  h; a _A frilled lizard comes into view. h3 h he _A frilled lizard is nearby! h9R # ### #. #.. #.###.#  #.....# # #.....#.#  #.....#.####. #..l@........ ..#.###.####### ^.............. ....###'###.... h:.. ##.....## .. ##.⌠...⌠. ##....ß....## ###...⌠...⌠...### #...............# hsD llThe frilled lizard hisses angrily. hDc9/11 -----===8 hD .0) h+J hL3 _The frilled lizard bites you. hx hn10/11==-----9 h* h _You closely miss the frilled lizard. The frilled lizard misses you. h  You barely miss the frilled lizard.The frilled lizard is struck by your quills. h1. h,t==8--30 h hR _You kill the frilled lizard! h=c.. #. #### #. #.. #.###.# #.....# # #.....#.# hc! #.....#.####. #. ..#.###.# ^...................###'###........ ##.....## ..+# ##.⌠...⌠.## ##....ß....## hcw ###...⌠...⌠...###  #.# hd hOj hj--1 hp h r h .. #. #### #. #.. #.###.# #.....# # #.....#.# #.....#.####. #. hG ..#.###.# ^.............. .....###'###......###.....## ..#+#####.⌠...⌠.##  ##....ß....##  hv ###...⌠...⌠...###  # h.# hv h?-2 h" h7$ h2 h y1=== hhd _HP restored. h h h h h hR h h h h h h%=== h h hT h' hH h hb h|$n## ... .. ...# ###.# ####..... ..#.# #..?.>..####.#.###.##......#.#.....# ##......#.#.....#.# h$##..###@#.#.....#.####.9.0 (7........#.#......................#.###.#########.##...^.............. +.......###'###.... #.....###.....## .. h$ ##+#####.⌠...⌠.## ##....ß....## h % ###...⌠...⌠...###  h+ h++40.0 (8 ha/ h1; _Found a stone staircase leading down. h09 3 h;  h_>  h9A  hD , hzE  hH  h:H  hI  hK  hN , hO  hR  hJZ z##.##### #...... .. #......########.# #### hxZ e........#.# #.. hZ ....?.>@.####.#.###.#  hZ #.b..#......#.#.....# # hZ #.. #......#.#.....#. hZ . ##..###.#.#.....#.## hZ g .........#.#.... h [ ..... h[ ............#.###.#### b   bat (asleep) hj[ u#.##.##...^................. +.......###'###.#. .#. #.....###.....## hud +3.0 (3 hd *4.0 (4 hnk  h:n V _A bat comes into view. h #.#####.......########.# ####........#.# #.. ?.>..####.#.###.##.b..#.@....#.#.....# ##.. #...... ##..#### ..................#.###.####.##.##. ..... +. #. .#. #.. ##+#####.⌠...⌠.#  h h^ *5.0 (1 hl& hY( h*- . #. #.###### #....... ...#......########.# ####....#.# #...?.>..####.#.###.# #.b..#@.....#.#.....# # #.. #......#.#.....#.# h- a . ##..###.#.#.....#. .........#.# ............#.###. #.##.##...^ .......+.......###'### #. .#.##.....###..... ##+#####.⌠...⌠. h-  h4  h4 %6 h\:  h;  h/  #.  #.#######  #....... .. #.#########.# ####...........#.# #..#.....?@>..####.#.###.# ###.b..#......#.#.....#  #....#......#.#.....#.....####..###.#.#.....#### ...#.#....... ............#.###.## b   bat (asleep) #.##.##...^......... h .......+.......###'###. .#.##.....###..... h;7 hʡ h h/%. .. #. #.######## #.........##.#########.# ###...........#.# #.. #.....?.>..####.#.###.# ###.b.@#......#.#.....# #....#......#.#.....#.....####..###.#.#.....# h%#### .........#.#..... ............#.###.# #.##.##...^...............+.......###'# #. .#.##.....###.... ##+#####.⌠ h% h*-;8 hC1 h2 h   .   ..   #.   #.##   # #.. ..  #.#......#.#  #.#.# #   #.....?.>..####.#.###.   ###.b@.#......#.#.....   #....#......#.#.....   .....####..###.#.#.....   ##### .#.#   .#.###.   #.##.##...^   .+.###'   #. .#.##.....###   ##+#####.⌠ h  h W.bb h_ -=9 h  h n _The bat hits you but does no damage. The bat misses you. h'(9  You scratch the bat. h(.f. h13169 (0.9 h5 h>8G _You kill the bat! h h ~ .#  ..  #.  #.########  # #.. ..  ###.#########.# ### #.................#.# #. #.....@.>..####.#.###.#- hFO###....#......#.#.....# #....#......#.#.....# h.....####..###.#.#.....# ######.#..... ............#.###.# #.##.##...^........ h.......+.......###'# #. .#.##.....###.. h hB.50.9 (1.0 hxD-1.9 (2 h hb _d - a scroll labelled WUSKAT VYTUC h hX h6 h, h* h hy , h , hi B h9 , hs  hH  h  hp  h  h]  h9  h  hu  h  h,  h5  h  h  h%  h  hq  h  h  h  h   h  h  hS , h  h  h7 , h  h!"  h^#  h#  h+$  h%  h&  h.'  h'  h)  hG*  hu*  h!+  h`-  h.  h.  hI/  h0  h1  h2  h2  h3  h4  h4  h}5  h6  h7  h7  ha8  h9  h:  h:  hV;  hq<  h=  h=  ht>  hA  hB  hB  h5C  hBE  h~F  hF  heG  hH  hI  hJ  hJ  hVL  hpM  hN  h7N  hO  hP  h.Q  hQ  hS  h~U , hbV  h0X  hY  hY  hZ  hg\  h]  h.^  h _  h`  h"b  hb  hpc  h#e  hf  hf  hg  hBi  hj  hj  hk  hWm  hn  hn  ho  hp  hq  hr  hr  hu  hv  hv  hTw  hQ{  hB| , h(}  h~  hh  h  hS  h%  h  h  hԅ  h͇  hp  h  h  h  h  hE  h  h R  There is a stone staircase leading down here. h  h'  _ h  h  h  hE  h  h  h  h  h  hg  hɠ  h  h̡  h  hw  hϥ  h  h  hI  h  hͬ  h  h}  h  h^  hѲ  hv  h  hS  h  h  h  hv  hɸ  h  h  hҺ  h`  h?  h  h  hV  h|  h' L  #.###....#......#.#..   #.###....#......#.#..  #.....####..###.#.#..   h^ #######.........#.#..   #...............#.#  h}  h # #.###.##.##...^....   #.#.......+.......  h  #.##...#.##.....###   h # #.@.......##+#####.   ####...#..# ##..  h 7  # h+ . ###...   #......# #.....   hL )... #.ß.ß   hu  .l #..ß.. l   frilled lizard (asleep)   . #.ß.ß. h   #.....  ###### h 106.9 (55.0)  A frilled lizard comes into view. h4 }l.l h +7.9 (56 h  hH 8 _The frilled lizard hisses angrily. he  #.###....#. #.###....#. #.....####. #######... #......... #.###.##.##...^ #.#....... #.##...#.# #.@....... he ####...#..#  #.......  #......#  .l.  ..  hf 4.  hw #.###....#. #.###....#. #.....####. #######... #......... #.###.##.##...^ #.#....... #.##...#.# #.@....... ####...#..#  #.......  #......# .l. .. .  h hW h hAe _A frilled lizard is nearby! h . #.###....#......#.#. #.###....#......#.#. #.....####..###.#.#. #######.........#.#. #.........#.#  h =#.###.##.##...^. #.#.......+.# #.##...#.##.....###. #.##+#####.⌠  h& ####...#..# ##. #....... ###...⌠  hJ #......# #. ###.l.# #.ß.ß.#  ho ...# #..ß..# ..# #.ß.ß.# h  .# #. # hu  h9l. he#8.9 (1 h.0) _ h h h #.###....#......#.#. #.....####..###.#.#. #######.........#.#.  #...............#.### #.###.##.##...^...... #.#.......+.......### #.##...#.##.....###..  h9#.........##+#####.⌠ ####@..#..# ##....  #........ ###...⌠ #......## #....... ####l..# #.ß.ß.##  ...# #..ß..#. # #.ß.ß.#' # #....... .. ######## hG h>l. hY%9 h hÏ he  #.....####..###.#.#.   #######.........#.#.    #...............#.###   #.###.##.##...^.......   #.#.......+.......###'  h D #.##...#.##.....###...   #.........##+#####.⌠    h ####...#..##. ##....ß    h #.@.......###...⌠   #..l...####.......  h=   hs ####...# #.ß.ß.###    ...# #..ß..#.<  h ^# #.ß.ß.#'#    h ^..# #........    h =.. #########    h/ ...  hH  h  h ]9/11 -----=10 h  hV" 3 _The frilled lizard bites you. hI A  You claw the frilled lizard! hRN 2. h5Q L-----251 h;U  hW R _You kill the frilled lizard! hz  hБ  hM  hϘ H _No target in view! hK  h  h  h H _No target in view! ha!3 h& h)H _No target in view! h)3 h, hx.H _No target in view! ho h*p hs hTvH _No target in view! h8  h  h  hi  hf _ h h& h7P10/11== h h8 h hm h h h hYB hqP== h9 h h4 M1=== h  h" h$ h.% h% hG' h( h( h) hq+ h1c ..........#.###.## h1(#.###.##.##...^.... #.#.......+ h2##'## #.##...#.##.....### hI2 #.........##+#####.⌠...⌠ hi27####...#..##.# ##....ß #.........###...⌠...⌠ h2 #......####.......... ####@..# #.ß.ß.#####- #...# #..ß..#.<.# h2#...# #.ß.ß.#'#+ ....# #.......... h3Y ..... ########## h53y.......r   rat (asleep) hL3. ........ h^32 .....r.  hv3  h7#2 h7M0.0) _No target in view! _ h8A A rat comes into view. h>err. h>4==2.9 (11 h&D hE- _The rat squeaks loudly. h" #.###.##.##...^..........#.#.......+.......###'####.##...#.##.....###.....#.........##+#####.⌠...⌠####...#..##.# ##....ß... #.........###...⌠...⌠#......####........... h" `####...# #.ß.ß.##### #.@.# #..ß..#.<.#.#...# #.ß.ß.#'#+#......# #...........#...... ############.... h" B.......r#......... h" T#...# h$  hl&  hu+ ;r.S   ball python (constriction, wandering)r   ratS hx, W===--3.9 (1.0) hK1  h3 ^ _A ball python comes into view. h D.......+.......###'#####...#.##.....###..............##+#####.⌠...⌠.###...#..##.# ##....ß.. #.........###...⌠...⌠#......####..........###...# #.ß.ß.##### .ß..#.<.ß.ß.#'#+#........... hR#....... ############.....r..... #............##.#S#. h- h h hgr.SS). h@--4 h h5 _The ball python hisses angrily. h #...#.##.....###.............##+#####.⌠...⌠.###...#..##.# ##....ß.. #.........###...⌠...⌠.....####..........###...# #.ß.ß.##### .ß..#.<.## hI Tß.ß.#'#+#...........r....#############.............. #..S##.. h  h G.S hG -=5 h  h6# I _The rat misses you. h#9  You scratch the rat. h$ h*a†S. hx-5336.8 (0.9 h83 h5G _You kill the rat! h #.........##+#####.⌠...⌠ ####...#..##.# ##....ß. #.........###...⌠...⌠ #......####......... ####...# #.ß.ß.##### #...# #..ß..#.<.####...# #.ß.ß.#'#+# #.....####......... #..@†....############....S.........  #....## #.  #.# #.# #..  #. h h,7.8 (1.0 h h5C _The ball python bites you but does no damage. h#  You closely miss the ball python.The ball python is struck by your quills.8.7 (0.9 h/(  h* C _The ball python bites you but does no damage. h A  You scratch the ball python. hF† ho5419.7 (1.0 h hO _You kill the ball python! hB3 hH h9KH _No target in view! hx  h  h  h   h  h" : _ h& g  You see here a ball python corpse. h(  h^)  _ h*  h,  h.  h/  h-0  h2  hf4  h4  h5  h7  h9  h9  hf;  hZ=  h^?  h?  h@  hB  h{D  hD  hE  hiG  h*I  hI  hJ  hM  hN  hGO  hEP  hGS  hU , haW  h@Y  hZ[  h[  h\  h^  ha  hba  hb  he  hf  h?g  hh  hj  hRl  hn , ho  h-p  hq  h/t A _You now have 18 gold pieces. hcu  hu  h@v  hx  hz  h;{  hl|  h~  h  h@  h  h  h݆  h  h  h  h̋  h  h/ } _c - 2 scrolls labelled CEMENNIPLOWK (gained 1) h  hE  h  hm  hX  ...# #.ß.ß.#'#+#.ß.ß.# ...####...............# .†....################# ...............###  h .......###.......# .......# #.......# .......# #.......# .  h 1.......###.......###.... ................@'.r.... -  h .................###....  h <.................# . .................# ............. h! ....# ..........########  hT r   quokka (asleep) ######....##....# hv .#....# h J 50.7 (21.0)  You open the door. h E-1.7 (22 h  hA Y _A quokka comes into view. huK   .†###### ......### .#.......# .. #.......#.....# #.......# . ....###.......###....  hK............@'.r.... ............###.... ..........# . .........#........#.########   h L" h   .†###### ......### .#.......#. #.......#.....# #.......# . ....###.......###.... ............@'.r.... ............###.... ..........# . .........#........#.########   h43 h h?] _A quokka is nearby! h   .†###### ......### .#.......# .. #.......#.....# #.......# . ....###.......###....  hQ ............@'.r.... ............###.... ..........# . .........#........#.########  ht' h~   .†###### ......### .#.......#. #.......#.....# #.......# . ....###.......###.... ............@'.r.... ............###....  h..........# . .........#........#.########   h|  h3 h h] _A quokka is nearby! hO# #.ß.ß.#'#+#.ß.ß.# ####.# †....## ### ......###.# .....# #.# . h....# #.# .....###.###...@.r....###. h...# K.........# ........## hW# ....#  h1K   kobold (asleep)  h h r.r  A kobold comes into view. It is wielding a +0 dagger. h8=2.7 (1.0) h) ho _The quokka misses you. _There is an open door here. h  You scratch the quokka but do no damage.3 h  hq S _The quokka barely misses you. h  You scratch the quokka.  The quokka is severely wounded. h& K. KThe kobold shouts! You hear a shout! h'7/11 ---------==4.6 (0.9 h- h.+ _The quokka bites you. hM<  You scratch the quokka. hsO hV.K.K   kobold h)Z`---------58--5.6 (1.0 h*` h{bJ _You kill the quokka! h # #.ß.ß.#'#+#.ß.ß.# ####.# ....########## #..### ..###.......# ...# #.......# ...# #.......# ..###.###.'###K..# ....# ......# ...######## ##  hm  h  hy /K.....g.g   hobgoblinK   kobold h6 O---6 h?  h \ _A hobgoblin comes into view. h57  hX< 6g. h< ^8===7 hIA  hD _You closely miss the kobold. The kobold misses you. h Q  You scratch the kobold. You claw the kobold. h  h h)...g. hh R==668.5 (0.9 hz ` _You kill the kobold! h # #.ß.ß.#'#+#.ß.ß.# ####.# #############...### .....###.......# ....# #.......# ...# #.......# ..###.###......l'.@...g.###...# ......# ........# ....######## #####....# l   frilled lizard (wandering)  h  h  hl .g.  A frilled lizard comes into view. h 4-9.5 (1.0 h  hg _The frilled lizard moves out of view. _You see here a +0 dagger. hF #.ß.ß.#'#+#.ß.ß.# .# ######### #.###.# #.# #.......# #.# #.......# #.###.###.'.)@.g....l###....# #.....# #.# #.# ##+....# l   frilled lizard (wandering)  h h hOg....l.l hG-60 _ h! h# h9?  You scratch the hobgoblin. h h!....l.l   frilled lizard h%%=83=1.4 (0.9 h;, h1.M _You kill the hobgoblin! hGUQ#.ß.ß.#'#+#.ß.ß.# .# ##########+### #.###.# #.# #.# #.# #.......# #.###.###.K'.).@...l.###....# #.# #.# #.# hUk #+#K   kobold (wandering) #....# l   frilled lizard  hZ h[ hbdK.l. hbc9==-2.4 (1.0 hh h(kz _A kobold comes into view. It is wielding a +0 short sword. hD#.ß.ß.#'#+#.ß.ß.# .# ##########+#### #.###.# #.# #.# #.# #.# #.K.###.###.'.)..@.l.###.# #.# #.# #. hk# #+#. ....# ....# ....# h1 hĢ h.Kl.K h.==3 hZ h3( _The kobold shouts! hjD  You scratch the frilled lizard. h hnK.† h Z==91-4.3 (0.9 h hR _You kill the frilled lizard! h*.ß.ß.#'#+#.ß.ß.# .# #########+#### #. ###.# #. # #.# #. # #.# #. ###.###......K.'.)...@.###.# #.# #.# #.# #+#.# .## h, h3H.K hq4U--5.3 (1.0 h1: hD={ _You see here a frilled lizard corpse. hmß.ß.#'#+#.ß.ß.# # #########+#### #.[.# #.  #.# #.  #.# #..###.'.)...†@K.###.# #.# #.# #.# hnn #+#.# ..# ### hqw h x-=6 hJ} h,z _Found a robe. The kobold misses you. hm  You scratch the kobold but do no damage. hRX10/11==7 h h _Your bite misses the kobold. The kobold closely misses you. h  You closely miss the kobold. You bite the kobold.  The kobold is heavily wounded.8 h  ha S _The kobold barely misses you. hl8  You scratch the kobold but do no damage.The kobold is heavily wounded. h9 ,9.2 (0.9 h?  hB S _The kobold barely misses you. h~  Your bite misses the kobold.  The kobold is struck by your quills. h C) h#  h ß.ß.#'#+#.ß.ß.#QwerTheAngmarim the Scratcher ..............#Felid ####################+###Health: 10/11 =====================--- .......### #...........[Magic: 2/2======================== ##.......# #............AC: 1Str: 10  #.......# #............EV: 16Int: 13  #.......# #............SH: 0Dex: 15 ##.......###............XL:  1 Next: 100% Place: Dungeon:1 .........'.)...†@)...... hm Noise: =--------  Time: 170.2 (1.0) .........###............-) Teeth and claws .........# #............Nothing quivered .........# #............Quill .........# #............ ..######## ########+#... ..#... ..### ..#The kobold is heavily wounded. _The kobold barely misses you. h You scratch the kobold but do no damage.Your bite misses the kobold.The kobold is heavily wounded.The kobold is struck by your quills. h_ _You kill the kobold!You have reached level 2! hr /  --more-- h i4/15=3/32 0%  h  hԘ 4 _ h h* h h1 hd: _ hE hi5=== hJ h h h1 h hE h# hi h h* h h# h h h h.:== h= h h^ h h  h h h hd h h$ h h h h hL h h% h h h h(  h , h  h  h  h h hD h< ho hg hA, h! hKM _You now have 30 gold pieces (gained 12). h%#............. ....# ...... ..†.)......+ .............# #...... ...........######  hr#&............ ............####+#........l #........@. h#1- ########## h#$ h$<######  hk$l   frilled lizard (asleep)  h( 855.0)  A frilled lizard comes into view. h.wl.l hS/E-6.2 (16 h24 h58 _The frilled lizard hisses angrily. h= ....  ...... †.) ...... .......# #...... ......######....... .................. ................. .............l.  #........@.......  ##########.......  h} .......  ######.  h ....  ...... †.) ...... .......# #...... ......######....... .................. ................. .............l.  #........@.......  ##########.......  .......  ######.   h~ hȌ h h?e _A frilled lizard is nearby! h4 ....  ...... †.) ...... .......# #...... ......######....... .................. ................. .............l.  #........@.......  ##########.......  .......  ######.  hx< h׫ ....  ...... †.) ...... .......# #...... ......######....... .................. ................. .............l.  #........@.......  ##########.......  .......  ######.   hx3 hζ he _A frilled lizard is nearby! h .... # .†.)......+ .......# ##......######....+#..............l.#.#. hr~#.#######.# h hJ.l hx#7 h.0) _ h߹ h hs' .... # #. †.)......+ ..# ##.######.+#.#.l.# h(.#.#.# h+ hs23l. h2%8 h8 h;b _The frilled lizard hisses. hwO\ .... # #. .)......+ .# ##.######.+#.#.l.#.#.#.# hW hX\4--=9 h] h_3 _The frilled lizard bites you. hu  You scratch the frilled lizard but do no damage. h/-90.1 (0.9 h hT _The frilled lizard misses you. h  You closely miss the frilled lizard.The frilled lizard is struck by your quills. hV5==1.0 h< hT _The frilled lizard misses you. h&  You completely miss the frilled lizard. Your bite misses the frilled lizard. h&%9 h, h/i _The frilled lizard is moderately wounded. hQs  You miss the frilled lizard.The frilled lizard is moderately wounded. hs'2.8 hx h {[ _The frilled lizard barely misses you. hƞ ....  #......... .) ..........  ##......... #####.......... ............... ............... ...............  #...........@l......  ##########..........  #..........  #######....  ###  h6 T ....  #......... ) ..........  ##......... #####.......... ............... ............... ...............  #...........@l......  ##########..........  #..........  #######....  ###  h; 3 hA  hC e _A frilled lizard is nearby! h  ....  #......... .) ..........  ##......... #####.......... ............... ............... ...............  #...........@l......  ##########..........  h) t #..........  #######....  ###  hL ! h T ....  #......... ) ..........  ##......... #####.......... ............... ............... ...............  #...........@l......  ##########..........  #..........  #######....  ###  h 3 hw  h 4 _The frilled lizard barely misses you. _A frilled lizard is nearby! _A frilled lizard is nearby!  You closely miss the frilled lizard. Your bite misses the frilled lizard.  The frilled lizard is moderately wounded.  The frilled lizard is struck by your quills. h C†  h" L==33.7 hQ  h R _You kill the frilled lizard! h3 h hH _No target in view! hf hf hg h]j hk h0o| _ hbo h6p h r h,r hs ht hcv, hw hw hy hy hWz hj} h~ h~ h hf h", h΃ hI h, hƇ hs h, h( hӌ h #...†......# ##########..........#  #..........#### #######........ hے#.####### #.#  #.#  h ##.#  #.@# -202.7 (9.0 h. #..# ....#  hT..###.# ... #.# hz>. ..## ### h hH-3.7 (10.0) hU h; _Found a stone staircase leading down. h> h h  h2 hL hUB hf h h^ h h, h h h #....#### #######........ #.####### #.#  h #.# #### ##.#..... #..# h]......###..# h.......@...#.......###.# h#T......# #.# h<...>.g ..# hd>##### ### hz hfg   goblin (asleep)  h! h 6.7 (3.0)  A goblin comes into view. It is wielding a +0 club. hbg.g hI====7.7 (4 h hq( _The goblin shouts! hH        #.#  hI e #.#  #### ##.#  ..... #..#  h>I V......###..#  .......@...#  haI ) .......###.#  hI D.....g# #.#  hI $...>.. ..#  hI '##### ###  hI 3 h        #.#  #.#  #### ##.#  ..... #..#  ......###..#  h 1 .......@...#  .......###.#  .....g# #.#  h v...>.. ..#  h7 9#####  hV   ht  h 3 hb  hE ] _A goblin is nearby! h5 #######........ #.####### #.#  #.#.###### ##.#....... #..#)......###..#......####.#g## #.#>.. ..######## ###  h8  Found a spear. The goblin is struck by your quills. h_=---8.7 (1 h¡ hT _The goblin closely misses you. hTT  You closely miss the goblin.The goblin is moderately wounded.---9.6 (0.9 h.Z  h\ W _The goblin completely misses you. hq  You barely miss the goblin.The goblin is moderately wounded.10.6 (1.0 hw  hy T _The goblin closely misses you. h  You barely miss the goblin.The goblin is moderately wounded. h %1 h  h W _The goblin completely misses you. hb  You miss the goblin.The goblin is moderately wounded.2.5 (0.9 h(  h, L _The goblin misses you. hD*  You barely miss the goblin. You claw the goblin, but do no damage.Your bite misses the goblin.The goblin is moderately wounded.4 h,E8--3.5 (1.0 hK hdM9 _The goblin hits you with a +0 club. hH9  You claw the goblin! hlNB)  hPO--64.4 (0.9 h_V hOXJ _You kill the goblin! hC3 h hVH _No target in view! h3 h h H _No target in view! hQ h h@$ hN&H _No target in view! hmg3 hm hnH _No target in view! h hL h h hV: _ h h hC hH h h hk hL5== hL  h  h  h h  h h9, h h _No target in view! _No target in view! _ Things that are here:  a +0 club; a goblin corpse h h/ _ h: h  h" hg#:== h$ h)  Things that are here:  a +0 club; a goblin corpse h+ h+ _ h, h- h. h'/ hw0 h2 hX4 h4 h5 h8 h9 h: h; h< h= hc> h> h@ hE#............†......###########..........#. #..........##.. #######........ hE#.##### #.#.....#### #.######## ##.#)......# #..#-27.4 (13.0) hE.)......###..#...............#...............###.# hF####.........)####.##.......>.......# h=FC################# h2M h}ME-8.4 (14 hQ h$SD _ Things that are here: _a +0 club; a goblin corpse  Things that are here: _a +0 club; a goblin corpseFound a dagger. hdj 3 hk  hMp  h2s  hv , hx  hz  hz  h|  h~  h , h  h  hu , ha  hՊ  hT  h  h  h  hb  h  hC  h  h  h1  h<  h , h  h M _You now have 49 gold pieces (gained 19). h  hA  h֣  h  hm , hp  h  h  h  h}  hҭ  h  hC  h  h  h*  hc  hZ  h  ...######## ########+#..... ...# #.. ...# ####+##########.. ...# #......# #  hN ...# #......## #### #.......#  #.......#  h r########.......#### #.........#######...).............# h ......)......#.......................... hԹ #........#####.........)#........# #.......>.. h #........# ########### h -41.4 (13 h +2.4 (14 h  hu Q _f - a pink potion hEA3 hG h7JH _No target in view! h h hO h h ####+##########......# ### ###... h  #.....########.......####.................######..).............0.0).). h#..(.....# hx  h+ *3.4 (1 hb hM _Found 5 poisoned darts. h 3 h  hB  hW  h  h , h  h&  h)  h  hW , hܴ  h  hC  h  h  hN  h , h  h  h  h  h  hm  h , h  h=  h  h  h  h:  h  hI  h  h  h  h  h'  h! ...'.)...†.)......+ ...###............# ##......# #............######.......# #........................ ......# #........................ ####### ########+#............... hX  #............†.. ####+##########...... hr Y ## # h  #......## ####### #.......# # #.......# #########.......#### ##.................####### ## h  #.........).............# #. hU 7 #................)......###. #...........................  h #+##.#'50.0)======4.4 (11 h  hF = _As you open the door, it creaks loudly! hI3 hK hQ h6R hV  There is an open door here. hV _ hW hY hZ hZ h[ h_7 _You open the door. h5`3 h` h.c@  There is an open door here. hc h;d _ h(e hg hi, hwk hm h>p h}p hFr ht hv, hx hz h| h5} h~ h +#.ß.ß.#.# .# #############+####..# ### #...........[#..# # #............#.. ..# #............... ..# #.............. .... ..###............# #... ..'.)...†.).....@+ ....------ ..###............# ##......... ..# #............######.......... ..# #............................ ..# #............................  h&### ########'#................... #.#............†..... ####'##########... # hbF# # hp=######'....S.63.4 (9.0)######S   ball python (constriction, asleep) h  As you open the door, it creaks loudly!  A ball python comes into view. hxS.S) h2O======4.4 (10.0) h_ h@5 _The ball python hisses angrily. hk .# ####+####..#  #...........[#..#  #............#..  #...............  #.............. .... ........#######)...†.).....@'...S..........####### #............# #............. #............. ########'#..... #.#.....† hC####'####### #......#  h5'L .# ####+####..#  #...........[#..#  #............#..  #...............  #.............. .... ........#######)...†.).....@'...S..........####### #............# #............. #............. ########'#..... h'#.#.....† ####'####### #......#  h-3 h23 h4b _A ball python is nearby! h .# ####+####..#  #...........[#..#  #............#..  h  #...............  #.............. .... ........#######)...†.).....@'...S..........####### #............# #............. #............. ########'#..... h+  #.#..... hL R† ####'####### #......#  h  .# ####+####..#  #...........[#..#  #............#..  #...............  #.............. .... ........#######)...†.).....@'...S..........####### #............# #............. #............. ########'#..... #.#.....† hЖ ####'####### #......#  hߢ  h&  h  h b _A ball python is nearby! h #.ß.ß.# # .# +####..#  #.[#..# # #.#.. # #.... # #... .... ###.#. '.)...†.)....S.###.#.# #..######.# .# #.....# .# #......# # h t'#......##.#......†......#####'##########.##......# #.# h  h< 4S. h D------5 h .0) _ h  hb Q _There is an open door here. hoAu.ß.ß.# # .# #+####..#  #....[#..# # #....#.. # #...... # #.... .... ###.#. hJBS '.)...†.)......'@.S. ###.#. # #..######.# # #....# # #.... #'#....# #.#...####'#####......# #.# hzC h9K0S. hKR=-----6 hQ h6SX _The ball python barely misses you. hSx>  You claw the ball python! hg† h_5107.3 (0.9 hZ hO _You kill the ball python! h!3 hz hH _No target in view! h3 hc h H _No target in view! hoI 3 hP  hR H _No target in view! hW 3 h  h H _No target in view! h 3 h  h H _No target in view! h 3 h  h  h  hu _ _No target in view! _ There is an open door here. h  h  _ h  h  hV  h  h  h  hf  h  h  hp  h  h   h  h  h  h  h%  h  h   hR  h'  h~  h,  hU  h  h  h4  hV  h  h  hF  hj  h  h"  hi%     .# ####.#. ......>#....... .# ..# ....... .# #... ....... .# #..###....... .# #..#.@.# -77.3 (10.0) .# #..#.#.#  h% 4######+####..#.#.# ....[#..#.#.. .....#....#... ................#.... ......................  h% ...........#######..... ..†.)......'.†....... h* [-8.3 (11 h/  hE1 ; _Found a stone staircase leading down. h3 hg h h hB h h hQ hT h, h h7 _You open the door. h I hh   h : There is an open door here. h h _ h h h #  .#.. #r.########.# ...g.........> # # #@....... # ....####........ #....'........ # #..###........ # #..#... hK###.... # #..#.#.# ##..g   goblin (asleep) ######+####..#.#.# .r   rat (asleep)[#..#.#..........#....#... h> 83.3 (5.0)  A goblin and a rat come into view. h* h$.r.ggr hK%4===4.3 (6 h+ h:-X _The goblin shouts! The rat squeaks loudly. You hear an angry hiss. hAq #  .#..  h#.r########.#..  ....g........>. # # #@....... # #........ # #....'........ # hؚ #..###........ # #..#...###.... # #..#.#.# ##.. #.# . [#..#.#... h50 #  .#..  #.r########.#..  ....g........>.  # #@.......   h0#........  #....'........  #..###........  #..#...###.... #..#.#.# ##..  h0#.# . [#..#.#.. h7 h8 h? hAd _There are monsters nearby! h 3 #  .#..  #.r########.#..  ....g........>. # # #@....... # #........ # #....'........ # #..###........ # #..#...###.... # #..#.#.# ##.. #.# . [#..#.#... h~ - h  #  .#..  h7 #.r########.#..  ....g........>.  # #@.......  #........  #....'........  h  #..###........  #..#...###.... #..#.#.# ##.. #.# . [#..#.#.. h9  h  hӴ  h d _There are monsters nearby! hq _ ..#. . # . .#..##.r########.#.. .....g.>. ## ##..####. .#....####. .# #....'. .# #..###........ .# #..#...###....  h1r 8.# #..#.#.# ##.. #######+####..#.#.# .[#..#.# hs  ht  hz E.r.g h/{ ;---5.3 (1 _ hI  h  h<  You scratch the goblin. h .r The goblin is severely wounded. hR#4 h{b--=--6.2 (0.9 hw h&9 _The goblin hits you with a +0 club. hl  You barely miss the goblin.The goblin is severely wounded.The goblin is struck by your quills. h)r   rat h" --37.1 _You kill the goblin! h?) h+h _Your Dodging skill increases to level 3! hV #..#... # ..... .#..#..#.#.. #.r.>.##..####. ..#.....####.. ß.# hFW# #....'........ ..# #..###..... ß.# #..#...###.... ..# #..#.#.# ##..#+####..#.#.# . .[#..#.#.. hc`d 8.1 (1.0 hd hi _The rat is struck by your quills. The rat misses you.Things that are here: _a +0 club; a goblin corpse hݣ6  You claw the rat! hy1. h479.0 (0.9 h h+G _You kill the rat! h 3 h  h` H _No target in view! h* 3 h 0  h@1 H _No target in view! h~ 3 h7  hg H _No target in view! h  h]  h|  h- H _No target in view! h"3 h h hs _5== hN hH h  hP hB h̎ hB hh##.#.......#.....###.......#....... #..... #  h1# .. ..... .#.. ##.###.S##.#.. .###.).......>.- ..#####..####.. hc..# .....####........ß.# #.####....'........ .ß..# h #..###........ß.# #..#...###.... hS   ball python (constriction, wandering)..# #..#.#.# ##..##+####..#.#.# .  #..[#..#.#.. h h.92.0 (3.0 hD-3.0 (4 h0 hE^ _A ball python comes into view. hP #..... #..... #..... #..... #..... # # .. ..... .#..  #.###.S########.#..  #......@.).......>.  #####..####........  ..........  #.####.  #.  #.  #. ##.. #. .  [  hdSn #..... #..... #..... #..... #..... #  .. ..... .#..  #.###.S########.#..  #......@.).......>.  #####..####........  ..........  #.####.  #. hT #.  #. #.   [ hZ3 hK` hab _A ball python is nearby! h #..... #..... #..... #..... #..... # # .. ..... .#..  #.###.S########.#..  #......@.).......>.  #####..####........  ..........  #.####. h  #.  #.  #. ##.. #. .  [  h #..... #..... #..... h #..... #..... #  .. ..... .#..  #.###.S########.#..  h #......@.).......>.  hr #####..####........  ..........  #.####.  #. #. hN  #.  hT#.   [ h  h& hL& h* h+b _A ball python is nearby! hLB  The ball python hisses angrily.  You scratch the ball python. You claw the ball python. hH E† hL Z==20===9 (0.9 hIR  h;T O _You kill the ball python! h hĴ h h hB h_ h h h hKg  You see here a ball python corpse. h h  _ h h h h h h h h' h hy h hP h hc h@ h h h4 h, hm h h} h h h3 ht h h hF h h@ h h h h h h# h h h h  h` h hy h hE h h h h h h h  h  h  h|  h~  h+ , h  h h< h hy h hg h h h/ h hv h  h#! hI" ht# h$ h% h% hX) h* h + h+ h- h3 hz4 h5 h5 hl6 h7 h8 h"9 h9 h: hS; hv; h; h = h= h= h= h? h@ h@ hZA hoB hC hWC hC h/G hG hG hH hH hI h7I h|I hJ hzJ hJ hJ h~K hK h L hBL hL hzM hM h1N hO hoP hP h&Q h# hn# h# h % h% h/& h& h'' h' h' h4( hX) h|* h* h+ h- h2 ..>.## .....# .# .....# .....#####  ..........  ##..#.############  .................#  .......#########@#  ---.....# #.#  .....# #.#  .......# #.#  .......# #.#   h3Y.......# #.#   b   bat (asleep)...# #.#  ......## #b#  ......#  h61387.9 (94.0) hY6 h7 h];abb. h;G---8.9 (95 h8? hiAV _A bat comes into view. h9>.## . ... .######### ...............#  h:...#@# .....# #.# .....# #.#  #.#  #b#  #.#  #.#  h/:6 #.#  hhi>.## hF . ... .######### ...............# ... h#@# .....# #.#  h,.....# #.#  #.#  #b#  h- #.#  #.#  h` #.#  h hc h hZ _A bat is nearby! h5>.## . ... .######### ...............# ...#@# .....# #.# .....# #.#  #.#  #b#  #.#  #.#  #.#  hF>.## . ... .######### ...............# ...#@# .....# #.# .....# #.#  #.#  #b#  #.#  #.#  #.#  h73 hG hZ _A bat is nearby! hX r...##### .......... ##..#.############ ......................#########......# ...b.#  hY  h Z  h_ (b. h_ 8=9.9 (1.0) hFc  hd : _The bat hits you but does no damage. h9  You scratch the bat. hZj. h{5490.8 (0.9 h hG _You kill the bat! h3 ha h{H _No target in view! h+A hA hE hGH _No target in view! h3 hɑ hH _No target in view! he 3 h  h H _No target in view! h  h 3 hř  hu  h $ _ hϟ n hB  h , h  hӢ  h  h&  h  hͥ  h  h  hc  h|  h%  hd  h  h{  h3  h  h  hy  hK  h  h  hL  h , h  hݲ  h  hM  hv  h  h  hǶ  h>  hC  hl , h  h  h  h  hw  h  h  h  h!  hN  h  hO  h  h  h , hh  h  h  h  h<  hr  hC  h  h  h  hS  h  h  h\  h  h  h-  h  h2  hY  h  h(  h  h  h  hD  h'  h|  h&  h  h  h  h  h  hI  h|  hL  hG  h  h  h  h  h , h  h(  h  h  hs  h  h , h.  hP  h  h  h  h  h  h  h  hD  h  h  h  h  h , h  h  hZ  h  h  hm  h  hB  h  h  h  h  hZ  hG  h^ , h  h  h  h  h  h+"  h ) .....#.#..# #.†########.#..#).......>.## #..####.........#####.........#..'.........#  #..###.........########  #..#...###..........JS.  #..#.#.#####..#@############ - ##..#.#.#...................# [#..#.#...........#########.#  hs) #....#...........# #.# #...........# #.# ...........# #.#   J   endoplasm (asleep) .#######..........# #.#   S   ball python (constriction, asleep) .'.†..............# #.#  #######..........# #.#   hJ3 v428.8 (38.0)-9.8 (39 h3;  h= n _An endoplasm and a ball python come into view. h=:†##.#..#).......>.##.......#.......#.......#  .......########  #..........JS.  #@# ...................# [.........#########.# .........# #.# .........# #.# .........# #.# .........# #.# †..............# #.# ..# #.#  h%†##.#..#).......>.##.......#.......#.......#  .......########  #..........JS.  #@# ...................# [.........#########.# .........# #.# .........# #.# .........# #.# .........# #.# †..............# #.#  hu..# #.#  h3 h hd _There are monsters nearby! hM#.#..#  .........#.#..#  .†########.#..#  ....).......>.##  ####.........#  ..####...#  #....'..#  #..###.........######### #..#...###......@...JS..  #..#.#.#####..#.############  #..#.#.#...................#  #..#.#...........#########.#  #....#..# #.#  #.# #.#  .........# #.#  #######.# #.#  '.†......# #.#   h"V hV830.8 (1.0) _ h2] hx^!hT#.#..#  #.#..#  †#.#..#  ).......>.##  .####.........#  .####.........#  ....'...#  ..###.# ..#...###.JS. ..#.#.#####..#.#  ..#.#.#.........#  ..#.#...........#.#  ....#.....# #.#  #...........# #.#  ......# #.#  !h:..........# #.#  .†.# #.#  !h;1!h[!h!h#.#..#  #.#..#  #.#..#  ).>.##  ####.#  ####.........#  '.........#  .###.#.  .#...###.JS. .#.#.#####..#.#!h  .#.#.#........#  .#.#...........#.#  #...........# #.#  #...........# #.#  ......# #.#  .# #.#  †.# #.#  !hm  The endoplasm quivers.!hL!h JS.JS)==2!hV'!hj)5 _The ball python hisses angrily.!hE  You scratch the endoplasm.  The endoplasm is lightly wounded.  The endoplasm is struck by your quills.!hsF4-3.7 (0.9!h L!h  You claw the ball python!!hg†!hb3=46.5 (0.9!h!hO _You kill the ball python!!hM3!hT!hVH _No target in view!!h !h| !hu !h H _No target in view!!h !h !hP !h H _No target in view!!hP 3!h" !hi$ H _No target in view!!hXi !hi !hn !hLo H _No target in view!!h3!h!h!h#| _!hM$!h$!h$!h]&4===!h&!h&!h#'!h(,!hd(!h(!h(!h )!h)!h):==!h1*!h*!h*L5==!h++!h5-!h%.!h.!h.!h2 _No target in view! _ You see here a ball python corpse.!h2!h3 _!h/4!hH5!hT6!h6!h7!hC8!h?9!h9:==!h4:!hx;!h_<!h<!h=!h<>!h?!h\?!h[@!h@!hA,!hfB!hC!hD!h E!hE!hF!hG!hG!hWH!hI!hO #  #  #.# #  #.#..#  #.#..#  #.#..#  >.## #########  ......# .....b..#  ......# #@#  -.....# #.#  ......##########.#  #.........†......#  ###..#.############  ....#  b   bat (asleep)#########.#!h^P ........# #.# .# #.#!hU054.5 (18.0)!hUE-5.5 (19!hY!hQ\V _A bat comes into view.!h(b.# #>.## #########  .....b..#  #@#  #.# #.# .†......# ####    #.#  #.# !h> #>.## #########  .....b..#  #@#  #.# #.# .†......# ####   !hi #.#  #.# !ht$!h$!h)!h+Z _A bat is nearby!!h6b.# #>.## #########  .....b..#  #@#  #.# #.# .†......# ####    #.#  #.# !hg: #>.## #########  .....b..#  #@#  #.# #.# .†......# ####    #.#  #.# !hKl3!h)q!h0sZ _A bat is nearby!!hX.# .# .#  .#.# # .#.#..# .#.#..# ##.#..#>.## ########## .# ......b@.# .# ########.# .# #.# .##########.# .........†......# ####..#.############ ...........# .#########.# .# #.# !hh,!hPbb!h8=6.0)!hD !h I _The bat misses you.!hQ,!hKWLb.. !hW%7!h[!hJ^ _You miss the bat. The bat is struck by your quills. The bat closely misses you.!hd.# .# .# .#.# # .#.#..# .#.#..# #.#..# .>.##.# .#.....b.@..# .##.# .# #.# .!h׎s#.# #.†......# #..#.#### #.# .#.# .# #.# !h!hؐ!h;8!h!h7Q _The bat closely misses you.!h.# .# .# .#.# # .#.#..# .#.#..# #.#..# .>.##.# .#.....b@...# .#.# .# #.# .#.# .###.†......# .#####..#.# .#.# .#.# .# #.# !h  The bat is struck by your quills. The bat hits you but does no damage.  The bat is struck by your quills.!hi.!h2n 79 _You kill the bat!!h!hB n _Your Shapeshifting skill increases to level 3!!h"3!h'!h)H _No target in view!!h@3!h!h^!h!h| _!h?!hs!h!hE!h!h!h",!h!h_!hV!h!h;!h!h!h !hZ!h|!hD!h!h !h!hY!h!h|!h!h!h!h!h!h!h!h@!h!h!h!h/!hy!h[!h!h!hF!h!h9!h!h!h!h!h2!h!h,!h>!h!h!h!hi!h!h ,!hD !hy !h/ !hb !h !h_!hZ,!h!h!h #########  !h....[...# ###### #####@# -78!h+ 9.0)!h\# #.....# # #.##### !h# #.# ....# #.# !h....#.# ##.# ....#.#..##.# !hP#.#..##.# !hW######.#..##.# !hU!hE-9.5 (20!h %!h.'K _Found a shiny helmet.!hG 3!hJ !hQ !h !h; !h !h ,!h !h ^  You see here a +2 helmet.!h> !h  _!h) !h! !h ,!h !hS !h! !hW !hÿ !h !h !h !hX !h: !h ,!h !h, !h !h2 !h3 !h !h ,!h' !h !h) ,!h_ !h !h ,!h^ !hv !h& !hL !h !h !h !h; !h !hx !h" ,!h !h !h !h !hw !h !hY ,!hJ !h( !h !h !h !h !hN !h !h !h !h ,!h !h\ !h ,!h !h !hu !h !h !h !hC ,!h !hJ !h !h3 !h !h$ !h8& !h& !h' !h, !hF. !hw. !h/ !h4 !h6 !h6 !h7 !h= !hI> !h> !h? !h@D !hE ,!hF !hN  Things that are here:  a +0 club; a goblin skeleton!hO !h:P  _!h2Q !hU !hXV !hV !hW !hHY !h4Z !hjZ !h [ !ha^ i  You see here a ball python skeleton.!h_ 5 _!h*` !hCb !hc ,!he !hJi !hj !h"k !h-l !ho !hEq ,!hr !hIu !hu !h)v !hv !hyy !hz !hz !h{ !h~ !h8 !h !h !hy !hq !h !hx !h !hۇ !h !h !h !hG !hl !h !hNj !h !h !hy !hO !hz ,!h !h !hœ !h ,!h3 !h !h !h !hٖ !hV !hٗ !hd !h !h !h& !h͛ !h% !h !h= !h !h| !h !hݡ !hĢ !h !h ,!h@ !h !h ,!h !h !hک B!h) !hӪ !h !h5 !h !hd !h !hƬ !h !h ,!h\ !h !hi !h !hگ !h- !h !h !h !hֲ !h. !hT !h| !hK !h !hִ !h !h !h@ !ho !h !hG !h !h ,!h !h !h0 !hk !h ,!h ,!h !h& !ha !h !h !h !h !h( !h !h ,!h( !h !hH !h !h !h !hA !h !h- !h !h2 !h !h !h !h ,!hz !hb !h !h@ !hs !h: !hD !h !hN !h !h !h !h^ ,!h !h^ !h !h !h !h !h !h. !hI !h !h8 !h !h !h !h !h !h !h !h!hs!h,!h!hn7 _You open the door.!hg!h!h!h! @  There is an open door here.!h !h  _!h? !h !h!h?!h!h!h!h!hS!h!h/!he!h!hC!h!h!h8!hq!h,,!h!h!h!h!h"!hE!h!h!hw!h!hA!hb!h!ht!!h!!h+"!h"!h$!h}%!h%!h&!h'!h'!h(!h(!h)!h`*!h*!h*!h,!h,!h,!h=-!hA  #...# #..ß..  ###...# #.ß.ß.  #.....####.....  ####...÷....######  #....÷............  #............###..   #............# #..   #............# #..   #@...........###..574.5 (95   #.................   #.................   #.................   #.................   #.................   #...............##   ############....#   #....#!h=B!hE!htGE _Done exploring.!h!h No target in view!  No target in view!  No target in view! _No target in view! _You see here a ball python corpse. _A bat comes into view.A bat is nearby!A bat is nearby! _The bat misses you. _You miss the bat. The bat is struck by your quills. The bat closely misses you._The bat closely misses you.The bat is struck by your quills. The bat hits you but does no damage.  The bat is struck by your quills. _You kill the bat!Your Shapeshifting skill increases to level 3! _No target in view! _Found a shiny helmet. !hU_You see here a +2 helmet.  Things that are here: _a +0 club; a goblin skeleton _You see here a ball python skeleton. _You open the door. _There is an open door here.  Done exploring.!hU 3_The endoplasm hits you.  You claw the endoplasm!  You kill the endoplasm!  The ball python is struck by your quills. _The ball python misses you.  You claw the ball python! _You kill the ball python!No target in view!  No target in view!  No target in view!  No target in view! _No target in view! _You see here a ball python corpse. _!h 3A bat comes into view.A bat is nearby!  A bat is nearby! _The bat misses you. _You miss the bat. The bat is struck by your quills. The bat closely misses you._The bat closely misses you.  The bat is struck by your quills. The bat hits you but does no damage.  The bat is struck by your quills. _!ho You kill the bat!  Your Shapeshifting skill increases to level 3! _No target in view!!h+X !h_ !hg  #...# #..ß.. QwerTheAngmarim the Scratcher  ###...# #.ß.ß. Felid  #.....####..... Health: 15/15 ========================  ####...÷....###### Magic: 3/3========================  #....÷............ AC: 1!hgg Str: 10  #............###.. EV: 16Int: 13  #............# #.. SH: 0!hg ]Dex: 15  #............# #.. XL:  2 Next: 37% Place: Dungeon:1  !hg #@...........###.. Noise: ---------  Time: 574.5 (0.0)  !hg &#................. -) Teeth and claws  #................. Nothing quivered  !hg #................. Quill  !hh N#.................  !h'h N#.................  !h _a +0 club; a goblin skeletonYou see here a ball python skeleton.open the door. _There is an open door here. _Done exploring.!hZ3!hZ!hz;!h!hE _Done exploring.!h3!h!h;;!h@!hBE _Done exploring.!hP !h l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting!h h2.2   3.0   0   e - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 3.1   4.0   0      !h\ J     f * Shapeshifting   3.0   5.7  -2          c + Dodging!h 3.0   2.4  +3      !h , d - Stealth   0.0   0.5  +4      !hߤ j    !h         !h                             !h¥         !h                 !h.         !hY         !h KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  !h0 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets!h !hؙ !h_ [ #...# #..ß.. QwerTheAngmarim the Scratcher  ###...# #.ß.ß. Felid  #.....####..... Health: 15/15 ========================  ####...÷....###### Magic: 3/3========================  #....÷............ AC: 1Str: 10  #............###.. EV: 16Int: 13  #............# #.. SH: 0!h Dex: 15  #............# #.. XL:  2 Next: 37% Place: Dungeon:1  #@...........###.. Noise: ---------  Time: 574.5 (0.0)  #................. -) Teeth and claws  #................. Nothing quivered  #................. Quill  !h" #.................  #.................  !hN #...............##  ############....#  #....# _You open the door. !h _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.!h !hL !h !h !h3!h!h!h!h"| _!h#!h%!h&!h&!h'!h)!h+!hQ+!h4,!h8/i  You see here a ball python skeleton.!h0!h1 _!hy3!h9* ####...#..##.# ##.. #.........###...⌠...⌠ #......####..... ####...# #.ß.ß. #...# #..ß..#.<.# ###...# #.ß.ß.#'#+# #.....####........ ####...÷....########### #....÷...##!hM:*9.5 (5 #.....### #.....# # #.....# # #.....### #.....  #.......  #......................  #...................... !h:!h@!h..####.#.###.####.###....#......#.#.....#.# !hL#.###....#......#.#.....#.#.....####..###.#.#.....########.........#.#....#......#.###.####.###.##@##...^91 !h@#.#.......+.......###'####.##...#.##.....###.....##.........##'#####.⌠...⌠. !hg####...#..##.# ##....ß #.........###...⌠...⌠.  !h+ #......####....  ####...# #.ß.ß.#####.  !h#...# #..ß..#.<.#.  !h! !h !hw !h}  !hu~ 3 !h̊  !h  !h  !h n !h  !h  !h@  !h/  !h֙  !h| B !hJ  !h̟ , !h  !he  !h  !hأ  !hQ  !h , ### ### #.#######.# ...# #.#.......# !h/  #.#.###############  #.#...............# .#......########.# ######.. #....#.#.......@..####.#.###.### !hV O7#.###....#......#.#.....#.#.###....#......#.#.....# !h #.....####..###.#.#.....#.########.........#.#.....#...............#.###.####.###.##.##...^#.#.......+.......###'####.##...#.##.....###.....# !h  !hV  !h c _There is a stone staircase leading down here. !hL !hM !hR !hwX !hX*8.5 (1 _ !hp] !hNe ..#  #.#  ## ...  ... #<#  .. #.# #  #.##.##.#.#.  ## 2 #@# !hfQ#.# #.. ###. .# #  !hk !hg,9.3 (1.8 !h  !h* _You climb downwards.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.!hnv !hv !hyw !hPz !hP| !h P _!h( !h !hU !hE !h !h !h8 !h !h !h׋ !h !h !h !hg !h !h !h !h !h !h B!h !h !h !hE !h !h !hm !h !h !h !h !h !h- !h !h! !hd !h{ !h/ !hٽ 3!h $ ######## #:.. ... S.####..###.# !hE #......@..#.# ###.####..#.#.##.#!hu ## #......#.# #.....##<##.# .#!h ..... #.#.## ..####.##.##.#.#.#S   ball python (constriction, asleep)#..........#####<####.##!hg G#.# ...!hX 1610.3 (11.0)!h +1.3 (12!hq !h ^ _A ball python comes into view.!hx ########  #:.. ...  S.####..###.#  !hT#......@..#.# ##  #.####..#.#.##.#  ## #......#.# #  .....##<##.# .#  ..... #.#.## ..  ####.##.##.#.#.#  #..........#  ####<  #.# ... !hn ########  #:.. ...  S.####..###.#  #......@..#.# ##  #.####..#.#.##.#  !h%oG## #......#.# #  .....##<##.# .#  ..... #.#.##  ####.##.##.#.#.#  #....... ####<!hko: #.# !hu3!hz!h-}b _A ball python is nearby!!h?@ ########!h #:.......S.####..###.# #...#.# ## #.####..#.#.##.# ## #......#.# #!h$ .....##<##.# .# .....##.#.## .. ####.##.##.#.#.# #..........# ####<####.##  #.# ...!h!h72.0) _!h!h!h  ######### #:.......S.####..###.# #.#.# ## #.####..#.#.##.# ## #......#.# # .....##<##.# .# .....##.#.## .. ####.##.##.#.#.# #...#!h  ####<####.##  #.# ...!hU!h%3!h!h!h14, ########## #:.......S.####..###.# #.#.# ## #.####..#.#.##.# ## #......#.# # .....##<##.# .# .....##.#.## .. ####.##.##.#.#.# #.!hD5.# ####<####.##  #.# ...!h;!h'<%4!h@!hB!h#o ########## #:.......S.####..###.# #.#.# ## #.####..#.#.##.## ## #......#.# # .....##<##.# .# .....##.#.## ..!h-p/ ####.##.##.#.#.#  #.#  ####<####.##  #.# ...!hr!hvh.SS)!hv.==5!h&z!hC|5 _The ball python hisses angrily.!h+ ########.###### #:.......####..###.# #S.#.# ## #.####..#.#.##.# #.## #......#.# #:......##<##.# .#..l.....##.#.## ..###.####.##.##.#.#.#.. #.#l   frilled lizard (asleep)## ####<####.##  #.# ...!h!h  A frilled lizard comes into view.Found a parchment of Summon Small Mammal.  The ball python is struck by your quills.!h--6!h!h? _The ball python closely misses you. The ball python barely misses you.!ha!h   You scratch the ball python but do no damage.The ball python is heavily wounded.The ball python is struck by your quills.!hF ?-7!h*!hX _The ball python barely misses you.!hIOA  You scratch the ball python.!hW.l   frilled lizard (asleep)!hC[.418!h_a!hgcO _You kill the ball python!!hv.########.####### #:...... .......####..###.# #.........#.# ## #@####..#.#.##.# #.## #......#.# # :......##<##.# .#..l.....##.#.## ..###.####.##.##.#.#.# ..# #.........!hR, ### ####<####.## #.# ... #.. ###!h8!hؖzl.l!h--9!hc!h !h l########.####### #:............####..###.# #.........#.# ######..#.#.##. #......#.# ##.....:l.....##<##.# .!h ..!..........##.#.## .. ###.###.####.##.##.#.#.#.. ..# #..........### ### ####<####.# #.# .... #####.!h  Found a pink potion.  The frilled lizard is struck by your quills.!h F†!hi V4-20!hc !h R _You kill the frilled lizard!!h,u3!h{!h}H _No target in view!!h3!hi!h!h!hN$ _!h!hj  You see here a frilled lizard corpse.!h^!h  _!h!h ########.####### #:...... .......####..###.# !h#.........#.# ## #.####..#.#.##.##.#####.####......#.....@†.....##<##.# ....!..........##.#.## ..!h####.###.####.##.##.#.#. .. ..# #.........## ### ####<####.## #.# ... #.. ## ###. .#!h7aYou pick up a parchment of Summon Small Mammal and begin reading...!h+2.3 (2!hz*3.3 (3!hպ!h>L _You add the spell Summon Small Mammal to your library.!hg3!h"!hI!h!h#,!h!h,!h5!h`!hSB!h!h!h!h!h!h'!h!hl _f - 2 pink potions (gained 1)!h!hY!h!h!h!h0!hB!h-!hB!h!h!h!h B!hX!h!h^!h!h!h!h!hB!h!h!l #..##......†.....##<##.#................##.#.##.#####.###.####.##.##.#...........# #.......!h!"#######.##### ####<####..# #.# #.## #..  #.# ###. !hk##@# .# ## # #.####...  #.# !h##.#...###  You pick up a parchment of Vhi's Electric Charge and begin reading...!hL)035.3 (12.0)!h)+6.3 (13!h-!h0N _You add the spell Vhi's Electric Charge to your library.!h" !hy !hT !h8 !h ,!h !h !h ,!h7 !h ,!h !h !h9 !h !h! !h? !h !h !hV !h^ !h !h !h< !h !h !hA !h !h< !h{ !h !h: !h_ !hI !h !h !hq !h ,!h& !h !h !h !h} !h !h !h !h !h !h !h !hz !h~ !h !h !hf !h !hs B!ha .........# #..........# ####.##### ####<####.## !h #..# #.# ... #.## #.. ### #.# ###.#.###### .# #......##### # #.####.....#####.#.# !hi *#.# #####....@....# 52.3 (16#.########.###  ...!h  # ### !h !hV !h !h j _Key pressed, stopping explore.!h !h" !hT$ c!h Ic!h c!h# c!h P _c!h c!h c!h c!h c!h ]# #...# .##### ####<####.## ..# #.###.... .## #...#.#### .# c!hk ###.#.# .###### #.#.# ......##### #.#.# .####.....#####.#.# .# #####.......@.# 4.3 (2c!h H.0) .# #######.### .. >..# ## c!h 7#####c!h c!h *5.3 (3c!h c!h ; _Found a stone staircase leading down.d!hPd!hP3d!hRd!hTd!hXBd!hdYd!h!Zd!hZd!h[d!h5],d!h^d!haR  There is a stone staircase leading down here.d!hDbd!h"c _d!hcd!hdd!hcfd!hfd!h8gd!hHhd!hid!hjd!hjd!hkd!h^m,d!hmd!hod!hpd!h/qd!hqd!hsd!h3td!hxtd!htd!h/wBd!hwd!hxd!hyd!h1zd!hzd!h{d!h|d!h|d!hz}d!h~d!hd!h #..# #.###... #.## #...#.## #.# ###.#.# #.###### #.#.# d!hV#......##### #.#.# #.####.....#####.#.# #.# #####.........# ####.##############.### l......@.........>..# ############### l   frilled lizard (wandering)d!h[67.3 (12.0)8.3 (13d!hed!hϑa _A frilled lizard comes into view.d!h  #..#  #.##  #.#    #.#.#   #.#.#    #.# ..#  ####.##############.###  d!hȏ l......@.........>..#  ############### d!h%  #..#  #.##  #.#    #.#.#   #.#.#    #.# ..#  ####.##############.###  l......@.........>..#  d!h& ###############   d!h{* 3d!hA/ d!h1 e _A frilled lizard is nearby!e!hR #..# #.### #.## #...#. #.# ###.#.# #.###### #.#.# #......##### #.#.# #.####.....#####.#.# #.# #####...##.#.###.l..........>..##e!h~e!hB.le!h79.0) _e!h<e!hOe!hI  #..# #.### #.## #...#. #.# ###.#. #.###### #.#. #......##### #.#. #.####.....#####.#. #.# #####.#.#..l.>..##e!h6 e!hן a.lle!hJ &70e!hƤ e!h e!hc(  #..# #.### #.## #...# #.# ###.# #.###### #.# #......##### #.# #.####.....#####.# #.# #####.######.#..l.>..##e!h) e!h. :.le!h,/ %1e!h3 e!h6 e!hj  You barely miss the frilled lizard. You bite the frilled lizard.e!h C† e!h <8=2.2 (0.9e!h2 e!h h _You kill the frilled lizard!e!h~ e!h e!hv H _No target in view!e!h,3e!he!h϶ e!h:_No target in view!f!hf!hYf!hf!h4H _No target in view!f!h13f!hf!hH _No target in view!f!h?3f!hDf!hFH _No target in view!f!hcf!hf!hf!hf!hTf!h@ _ f!h1_No target in view! _ You see here a frilled lizard corpse.f!hwf!h _f!hf!hf!hf!hf!hrf!hVf!h>f!hf!hf!hf!h)f!hbf!hf!hf!hf!hf!h0f!hf!h f!hHf!h"f!hIf!hζf!h f!hٷf!hf!hߺf!hkf!hf!hu #...........#  #######.#####  #..# ## #.## ..# #.# f!h0Q #.######  #......#### #^# #.####..... #@# #.# #####.- #.######.#......†..........##################f!h.81.2 (9.0f!hH-2.2 (10.0)f!hpf!h- _c - a ring of willpowerf!h/f!hf!hf!hvf!hȼf!hBf!h8f!hf!hf!hf!hjf!hf!hf!hf!h,f!hf!h f!hf!h]f!hf!hef!hPf!hf!h4f!hf!hf!h1f!hf!h;j  You see here a frilled lizard corpse.f!hf!h< _f!hf!hf!hf!h<f!hf!hf!hf!hf!hOf!hnf!hf!hf!hPf!h-f!hf!hf!hf!h.f!hf!hf!h%f!hpf!h^f!hf!h/f!hf!hf!hPf!hf!hf!hf!hYf!hf!hf!hf!hf!hf!h]f!hf!hf!hf!hf!h,f!h!f!h^f!hZ,f!h f!hf!h f!hV f!h| f!h f!h\ f!h f!h f!h f!h f!h f!hq f!h| f!hX f!h f!h f!h f!h f!h f!h f!h f!hX f!h f!h< f!h f!h f!h f!h[ f!h  f!h f!h f!h f!h f!h f!h f!h^ f!h5 F f!h #.#######. #.####### #@....... f!h ........####..###.## f!h #. #.........#.# ## #. #.####..#.#.##.# f!h (#.#####.####......#.# # #..##......†.....##<##.# .# f!h$! #................##.#.## .. f!hJ! #.#####.###.####.##.##.#.#.# #...........# #..........#f!hn! eYou pick up a parchment of Summon Seismosaurus Egg and begin reading...f!hV& .711.2 (29f!h& +2.2 (30f!h) f!h+ P _You add the spell Summon Seismosaurus Egg to your library.g!hg!h3g!hg!hg!h=g!hg!hg!hg!hqg!hg!h0g!hdg!hg!hng!hg!hg!hIg!hqg!h###.....?..#.# ########.# ####### #......@.# 7.2 (5.0) g!h......####..###.### ........#.# ## ####..#.#.##.# ####.... .....†.....##<##.# .# .##.#.## ...####.##.# .....g!hg!h*8.2 (6g!hZg!hN _Found a scroll of noise.g!h g!h g!h g!h g!h?  ##.### ..... .?.. ∩?. ..# #.# g!h 9#.#  #.......@# 0####..###.### #.#.# ## #.####..#.#.##.# .####......†.....##<##g!h 2 g!h J Found a scroll of noise.g!hy g!h *9.2 (1g!h@ g!h > _Found Juvautradyo's Magic Scroll Shoppe.h!hh!hh!hh!hYh!hh!hh!h&,h!hth!hh!h7h!hBh!hlh!hتh!hh!hh!hh!h,h!hh!hh!hWelcome to Juvautradyo's Magic Scroll Shoppe! What would you like to do? h!hDk a -  162 gold a parchment of Rending Blade  b -  64 gold a parchment of Summon Small Mammalc -  24 gold a scroll of identify (unknown)  d -  24 gold a scroll of identify (unknown)  h!hpe -  24 gold a scroll of identify (unknown)  f -  72 gold 2 scrolls of teleportation (unknown)  g -  36 gold a scroll of teleportation (unknown) h!hb h -  48 gold a scroll of vulnerability (unknown)  i -  48 gold a scroll of vulnerability (unknown) You have 49 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase h!h1[/] sort (type)[A-I] put item on shopping listj!h2R j!hWgQwerTheAngmarim the Scratcher #.#Felid#.#Health: 15/15 ========================#.#Magic: 3/3========================#.# #AC: 1Str: 10####.####.#EV: 16Int: 13.........j!hW SH: 0Dex: 15#.?..#XL:  2 Next: 48% Place: Dungeon:2#.@?.#Noise: ---------  Time: 723.2 (4.0)#...##-) Teeth and claws###.#Nothing quivered########.#Quill j!hX####### #........# ......####..###.####.........#.# ###.####..#.#.##.# #####.####......#.# #You pick up a parchment of Summon Seismosaurus Egg and begin reading... j!hlX_You add the spell Summon Seismosaurus Egg to your library. _Found a scroll of noise.  Found a scroll of noise. _Found Juvautradyo's Magic Scroll Shoppe.  j!hX?There is an entrance to Juvautradyo's Magic Scroll Shoppe here.j!hY\j!hU^j!hs`. _j!h j!hV j!he j!h* j!h j!h : _j!h2 j!h^ j!h j!h| j!h{ j!hb! j!h! j!h" j!h% j!h& j!h' j!h( j!h) j!h+ j!h9, j!h!- j!h. j!h0 j!h0 j!h3 j!h5 j!hq7 j!h7 j!h8 j!h ; j!h= ,j!h= j!hu? j!h@ j!hA j!hA j!hC j!hsI .. #. #. ##. .#  #. #.##  #.##...#...#.#.#......#32.2 (9#.###.>.#j!hI  #.# . #.#  #.# #.# #.# # #.######j!h?J .####.# #.............#j!hN j!h\O .3.2 (10.0)j!h&S j!hU _You add the spell Summon Seismosaurus Egg to your library. _ a scroll of noise. _Found Juvautradyo's Magic Scroll Shoppe. _Found a stone staircase leading down.k!h Zk!hZk!h[k!hqa0.0)........k!hEek!hek!hgT _Key pressed, stopping explore.k!hsIk!huk!h;wk!hz: _k!hwzk!h |k!h?|k!h|k!h~k!h:k!hsk!h k!hk!h k!hUk!hk!h.k!h^k!hk!hPk!hdk!h,k!hEk!h(k!h,k!hkk!h͐k!hk!h k!hВk!hk!hk!hk!hzk!h!k!hk!hGk!hk!hCk!hck!hk!hck!h{k!hk!h̠k!hWk!h6k!hk!hk!hk!hok!h5,k!hJk!hnk!hk!hAk!hzk!hBk!hֳk!h k!hyk!hk!h,k!h۶k!hk!h0k!hk!h7k!hkk!hk!hʻk!hVk!hk!hĿk!hk!hk!hk!hk!h,k!hk!hk!h,k!hk!h]k!h...... #.. ###... ... ..#... #.# #.# #.# #.# #.# k!h#.# #.# #.# #.# #.######.######.#.###.##.......g....k!h#.##...#.# #@# #....#.#.# #.# #........# #.k!hH ##.###.>.###.#.##.....##.k!ho#.##........g   goblin (asleep)#.##.....####k!h#.###...###.# ##.#k!h"#k!hN 55.2 (22.0)  A goblin comes into view. It is wielding a +0 dagger.k!h[g.gk!hxJ====6.2 (23k!hk!h( _The goblin shouts!k!hJ ...  ... #.. ###  ... ... ..#  ... #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.######.######.  #.###.##......g.....  #.##...#.# #@#  #....#.#.# #.#  #........# #.#  .>.###.# ...##.# ....# ###  #.# ##.##k!h= ...  ... #.. ###  ... ... ..#  ... #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.######.######.  #.###.##......g.....  #.##...#.# #@#  #....#.#.# #.#  #........# #.#  k!h=.>.###.# ...##.# ....# ###  #.# k!hyCk!hCk!hGk!h\J] _A goblin is nearby!k!h0O ... ... #.. ### ... ... ..# k!h#1... #.# #.# #.# #.# #.# #.# #.# #.# #.# #.######.#######.###.##.....@g......#.##...#.###.#######.k!ho1#....#.#.# #.# #........# #.# ##.###.>.###.##.##.....##.# k!h1W#.##........#k!h1@#.##.....#####.###..k!h1k!hr9k!h`:e=---7.2 (1.0)k!h>k!hfA= _The goblin hits you but does no damage.l!hq<  You scratch the goblin.l!hцC)l!h;X51---8l!h͏l!h l!hؑ<_You kill the goblin!l!h 3l!hl!hH _No target in view!l!h 3l!h l!h% H _No target in view!l!hL l!h?M l!hQ l!hS H _No target in view!l!h 3l!h l!h H _No target in view!l!ho 3l!ho l!hF l!h l!hE P _l!h^ l!h l!h l!hܦ l!h ,l!h l!h l!h  #  #.  #.<  .....  ... #..##.#### ... .........#  ... #.# #@# -61.2 (3 #.# #.# #.#  #.# #.# #.# #.# #.######.######.. ##......)......#.###.#######....#.#.# #.#.. #.##.###.>.###.#l!h Z-2.2 (4l!h\ l!h 9 _Found a stone staircase leading up.m!h3m!hm!h ,m!hx m!h%,m!h,m!h,m!hm!hkm!hfm!h$m!hm!hm!hm!hm!h ,m!h$m!h,m!h!0W##. ... #.S #..#### #.%#.. #..#.# ..###.<#.#####.#m!h0 .......@.......# ....#..##.###### .............# ...##.######.# m!h0 #.# #.# #.# #.# #.# #.# S   adder (asleep)m!h1  #.# #.######.######.. #.###.##......)...... #.##...#.###.#######.m!h6 7.2 (5  An adder comes into view.Found a quill talisman.m!h@t.SSm!h@*8.2 (6m!hGm!hJ/ _The adder hisses angrily.m!hX ##. ... #.. #.S####  #.%#.. #..#.# ..###.<#.#####.#  .......@.......#  ....#..##.######  m!h\.............#  ...##.######.#  #.# #.# #.#  #.# #.# #.#  #.#   )   m!h+2 ##. ... #.. #.S####  #.%#.. #..#.# ..###.<#.#####.#  .......@.......#  ....#..##.######  m!h2.............#  ...##.######.#  #.# #.# #.# #.# #.# #.#  #.#  ) m!h93m!h?m!hoB] _An adder is nearby!m!h< #.. ##.# ...# #..#  #.S#### #.%#.. #..#.#  ..###.@#.#####.# ................# ....#..##.###### .............# ...##.######.# #.# #.# #.#m!h" #.# #.# #.# #.# #.######.######.. #.###.##......)......m!hm!hmm!hP.Sm!h19.2 (1 _m!hm!hd a _There is a stone staircase leading up here.n!h\K=70.1 (0.9n!hObn!hd _You closely miss the adder. The adder closely misses you.n!h}  You miss the adder. You bite the adder.  The adder is moderately wounded.1.0n!hn!ho _The adder is struck by your quills. The adder misses you.n!h[  You scratch the adder.  The adder is severely wounded.n!h%9n!h;n!hv _The adder is struck by your quills. The adder barely misses you.n!hQ/  The adder is severely wounded. barely misses you.almost dead.  bites you.  You are poisoned.n!h J J   endoplasm (wandering)The adder poisons you!n!h1========-------2.8Pois Quill n!ho%n!h'] _An endoplasm comes into view.n!hZ\  You closely miss the adder.The adder is almost dead.n!hd  You feel sick. The adder closely misses you.The adder is struck by your quills.n!h4j.J.J   endoplasmn!hl10/16---------963.7n!hqn!hJtI _You kill the adder!n!hlp#..##.# ...# #..# #..#####.%#.. #..#.# ..###.<#.#####.#n!h,........@....J..# ....#..##.###### .............# ...##.######.# #.# #.# #.##.# #.# #.# #.# #.######.######..#.###.##......)......#.##...#.###.#######.n!h˪n!hʰ"J.n!hF\9/16 ----n!hjd-4.7 (1.0Pois n!hٶn!h$ _You feel sick.n!h%#.. ##.# ...# #..# #..#### #.%#.. #..#.# ..###.<#.#####.# .J...# n!hf....#..##.#.............# ...##.######.# #.# #.# #.##.# #.# #.# n!hn!h!J.n!ho8----5n!hn!h$ _You feel sick.n!h2 n!hF3 7-n!h8 n!hY: ^ _You are too injured to fight recklessly!o!hPX#.. ##.# ...# #..# #..#### #.%#.. #..#.# ..###.<#.#####.# .J....# ....#..##.# .............# ...##.######.# o!hX#.# #.# #.# o!ha  #.. ##.# ...# #..# #..#### #.%#.. #..#.# o!hb..###.<#.#####.#  ..........@J....#  ....#..##.#######  ......#  ######.#  #.# #.# #.#  #.# #.# #.#  #.# o!h!c  )   You feel sick.  The endoplasm freezes you.o!h5 #.. ##.# ...# #..# #..#### #.%#.. #..#.# ..###.<#.#####.#  ..........@J....#  ....#..##.#######  ......#  ######.#  #.# #.# o!hZ6 #.# #.# #.#  #.#  ) o!h;  You are frozen.2==---------6Pois o!h>o!h AV _* * * LOW HITPOINT WARNING * * *o!h-1/16 ------------* * * LOW HITPOINT WARNING * * *  You scratch the endoplasm but do no damage.You are no longer poisoned.The endoplasm is struck by your quills. The endoplasm hits you.  You die...o!h{/  --more--p!h79 p!h9 16========================7 _Your shape twists and changes as you die.  You rejoin the land of the living...p!h9B/  --more--q!hq!hʍ ..........†J....#QwerTheAngmarim the Scratcher ....#..##.#######Felid.............#Health: 16/16 ========================...##.######.#Magic: 3/3========================#.# #.# #.#AC: 1Str: 10#.# #.# #.#EV: 16Int: 13#.# #.######.######..SH: 0Dex: 15#.###.##......)......XL:  2 Next: 96% Place: Dungeon:2#.##...#.###@#######.Noise: ---------  Time: 777.7 (1.0)#....#.#.# #.#-) Teeth and claws#........# #.#Nothing quivered##.###.>.###q!h~[37m.#Quill #.##.....##.##.##........##.##.....#####.###...###.# ##.##You feel sick.  You are no longer poisoned.The endoplasm is struck by your quills. The endoplasm hits you.  You die... _Your shape twists and changes as you die.  You rejoin the land of the living...q!hq!h. _s!h5 s!h Really quaff the potion of lignification? Y - Yes  N - Not!he@u!hK ..........†J....#QwerTheAngmarim the Scratcher ....#..##.#######Felid.............#Health: 16/16 ========================...##.######.#Magic: 3/3========================u!hd#.# #.# #.#AC: 1Str: 10#.# #.# #.#EV: 16Int: 13#.# #.######.######..SH: 0Dex: 15#.###.##......)......XL:  2 Next: 96% Place: Dungeon:2#.##...#.###@#######.Noise: ---------  Time: 777.7 (1.0)#....#.#.# #.#-) Teeth and claws#........# #.#Nothing quiveredu!h##.###.>.###.#Quill #.##.....##.##.##........##.##.....#####.###...###.# ##.##You are no longer poisoned.The endoplasm is struck by your quills. The endoplasm hits you.  You die... _Your shape twists and changes as you die. _You rejoin the land of the living...  Okay, then.u!hu!hu!h. _v!hv!h>Dungeon Crawl Stone Soup 0.34-a0-951-gec41f428ff  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  v!hw? - Help and manual  / - Lookup info  Q - Quit and abandon characterw!hw!h[?25h[?0c ..........†J....#QwerTheAngmarim the Scratcher ....#..##.#######Felid.............#Health: 16/16 ========================...##.######.#w!hMagic: 3/3========================#.# #.# #.#AC: 1Str: 10#.# #.# #.#EV: 16Int: 13#.# #.######.######..SH: 0Dex: 15#.###.##......)......XL:  2 Next: 96% Place: Dungeon:2#.##...#.###@#######.Noise: ---------  Time: 777.7 (0.0)#....#.#.# #.#-) Teeth and claws#........# #.#Nothing quivered##.###.>.###.#Quill #.##.....##.##.##........##.##.....#####.###...##w!htn#.# ##.##You die... _Your shape twists and changes as you die. _You rejoin the land of the living... _Okay, then.Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) x!h> [?25l[?1cy!hG!quity!h~:  --more--z!hz!hInventory: 3/52 gear slots Jewellery (go to first with "=)c - a ring of willpower Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman Scrolls (go to first with ?)  d - a scroll of teleportation {unknown}c - 3 scrolls of identify {unknown} Potions (go to first with !)  f - 2 potions of resistance {unknown}  L - a potion of lignification Baublesa - 3 flux baubles{!h8{!h{!h$`Goodbye, QwerTheAngmarim.28 QwerTheAngmarim the Scratcher (level 2, 16/16 HPs)Began as a Felid Shapeshifter on Oct 14, 2025.Quit the game on level 2 of the Dungeon.The game lasted 00:01:52 (781 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the Orb  15.29187222 tekkud PoWr-27 escaped with the Orb{!h[ {!h {!h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l