iJ Player: RaduinOmen Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-11-08.19:14:53.ttyrec Time: (1762629293) Sat Nov 8 19:14:53 2025 i [?1051l[?1052l[?1060l[?1061hi V)0[?7h[?25l[?1cid in i0$ Welcome, RaduinOmen. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Monki4 i+ i+ .Welcome, RaduinOmen the Oni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended backgroundik * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Revenant Monki*z iE Welcome, RaduinOmen the Oni Monk. You have a choice of weapons.a - short sword(-1 apt)  b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear (+0 apt)e - falchion(-1 apt)  f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - unarmedi iq1i=RaduinOmen the TrooperOni **....Health: 24/24 ========================Magic: 1/1========================AC: 3Str: 14EV: 9Int: 11SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 spearNothing quiverediMG#######>#####⌠.[÷÷.⌠##..÷ß÷..##..÷÷÷..##.≈...≈.##.≈.@.≈.##.≈...≈.##.≈...≈.##.≈...≈.##.......####...####....#####iLPOptions error: Invalid setting for tile_player_tile: "mons:" (RaduinOmen.rc:72)iSWelcome, RaduinOmen the Oni Monk.Will you be the one to retrieve the breathtaking Orb of Zot from the depths?i~Zi[Press ? for a list of commands and other information.  Found seven items. Found an escape hatch in the floor.iMi۷[ _Found a staircase leading out of the dungeon.–i,–iQ.OInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Potions (go to first with !)  a - a potion of ambrosiaÖiQ c - an orb of light (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. Öi1R -'Of light': It surrounds you with a glowing halo, revealing invisible creatures,increasing accuracy against all within it other than you, and reducing your stealth. It cannot be enchanted further. Stash search prefixes: {inventory} {ego} {branded} {Light} {offhand armour} ÖiR {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Ėi9ĖiQĖi(RaduinOmen the TrooperOni **....###Health: 24/24 ========================####>####Magic: 1/1========================#⌠.[÷÷.⌠#AC: 3Str: 14#..÷ß÷..#EV: 9Int: 11#..÷÷÷..#SH: 0Dex: 11#.≈...≈.#XL:  1 Next:  0% Place: Dungeon:1#.≈.@.≈.#Noise: ---------  Time: 0.0 (0.0)#.≈...≈.#a) +0 spear#.≈...≈.#ĖiUNothing quivered#.≈...≈.##.......####...####....#####Options error: Invalid setting for tile_player_tile: "mons:" (RaduinOmen.rc:72)Welcome, RaduinOmen the Oni Monk.Will you be the one to retrieve the breathtaking Orb of Zot from the depths?Press ? for a list of commands and other information.  Found seven items. Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.ĖiĖiK _ĖiĖi&n §You start removing your armour.Ėi+1.0 (1ĖiĖi§.§§≈§Ėi)+2.0 (2ĖiĖi:§Ėi4+3.0 (3Ėi Ėi÷§.§.§.@.≈Ėi(+4.0 (4ĖiĖi"§..§§≈§§ĖiU#+5.0 (5Ėi*Ėi, _You continue removing your orb of light. x5ĖieW8..÷ß÷....÷÷§...≈...≈..§.@.≈..≈...≈..≈§..≈...≈.ĖiZĖi[Ėic#.#§§§§§§§.#§.§##Ėi4d+6.0 (6ĖilĖinV _You finish removing your orb of light. You drop an orb of light.ƖiƖi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   3.0  +3   i - Spellcasting   0.0   0.8  +1           b - Axes   1.7   1.0   0      Ɩitc + Polearms3.0   4.0   0       d - Staves   1.7   1.0   0       e - Unarmed Combat   0.0   1.2  -1                       f - Armour   0.0   1.2  -1      g + Dodging2.6   3.6  -1  Ɩir     h - Stealth   0.0   1.4  -2                                                      The relative cost of raising each skill is in cyan.  ƖiTSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsǖi,B a + Fighting ǖi` h  a + Fighting   b - Axes ǖiJ d  b - Axes  c + Polearms ǖi h  c + Polearms   d - Staves ǖiV> n  d - Staves  e - Unarmed Combat Ȗio  e - Unarmed Combat  f - Armour ȖiSe  f - Armour  g + Dodging ɖi  g * Dodging   2.6 h - Stealth ɖi4 u  g * Dodging  h - Stealth ɖi  g - Dodging   2.6 h - Stealth ʖi o b - Maces & Flails   0.0p - Conjurations   0.0   1.2  -1   c - Axes   1.7   1q - Hexes0.0   1.2  -1   d + Polearms 3.0   4r - Summonings0.0   1.2  -1   e - Staves   1.7   1.0   0   s - Necromancy0.0   1.2  -1  ʖi f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft0.0   1.2  -1  g - Throwing0.0   1.0   0   u - Translocations   0.0   1.2  -1         v - Alchemy0.0   1.2  -1  h - Short Blades   0.0   1.2w - Fire Magicʖix ,0.0   1.2  -1   i - Long Blades 2  -1   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic0.0   1.2  -1  z - Earth Magic0.0   1.2  -1  k - Armourʖi 0.0   1.2  -1  l - Dodging2.6   3.6  -1   0 - Invocations0.0   0.7  +2  m - Shieldsʖi ?0.0   1.2  -1   1 - Evocations0.0   1.4  -2  ʖi  n - Stealth   0.0   1.4  -2   2 - Shapeshifting   0.0   1.2  -1  useful|allҖiҖiٔҖiRaduinOmen the TrooperOni **....###Health: 24/24 ========================####>####Magic: 1/1========================#⌠.[÷÷.⌠#AC: 3Str: 14#..÷ß÷..#EV: 9Int: 11#..÷§§§§#SH: 0Dex: 11#.≈..§≈.#XL:  1 Next:  0% Place: Dungeon:1ҖiϞ^#.§.@§§.#Noise: ---------  Time: 6.0 (0.0)#.≈...≈.#a) +0 spear#.§§..≈.#Nothing quivered#.≈§..≈.##§§.....####...####....#####Press ? for a list of commands and other information.  Found seven items. Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.  You start removing your armour. _You continue removing your orb of light. x5 _You finish removing your orb of light. You drop an orb of light.Җi ҖiҖiҖiҖi IҖi[ y#######>#####⌠.[÷÷.⌠# #..÷ß÷..# #..÷§§§§# #.≈..§≈.# #.§.<§§§# #.≈..@≈.# Җi ^#.§§..≈.# #.≈§..≈.# #§§.....####...### #....##### ҖiW ÷§§§#§.§≈....##Җi4 Җi Җin3 S #######>####⌠.[÷÷.⌠..÷ß÷..÷§§§≈..§≈§#§.<§§.≈...≈Җi3 ".....Җi< >#.Җi\< ҖiB ҖiZ V ####>####⌠.[÷÷.⌠..÷ß÷..÷§§§#≈..§≈.§.<§§≈...≈.....ҖiA[ N##...##ҖiPd .⌠#..#÷...≈§Җi`e ҖiTk Җi ⌠.[÷÷.⌠..÷ß÷..÷≈...≈§.<§≈...§§≈....@.##...##Җi9 | #.... ##### Җi §§≈§<..Җi Җi I..÷ß÷..÷§§...≈.≈§<...§≈.....###..@### #.......######### Җi_ Җi; M.≈.Җi Җi Җi m#..÷÷÷..# #.≈...≈.# #.≈.<.≈.# Җii #.≈...§.# #.≈...≈.# #.≈...≈.# #.......# ###...###.# #...@...##########  Җi ,ҖiU Җi] #..÷÷÷..# #.≈...≈.# #.≈.<.≈.# #.≈...§.# #.≈...≈.# #.≈...≈.# #.......# ####...###.# #....@..# # Җi ,Җi Җi~Q#..÷÷÷..# #.≈...≈.# #.≈.<.≈.# #.≈...§.# #.≈...≈.#####.≈...≈.#..#.......#.# Җi*###...###.# #.....@.# # ҖipҖiҖiҖi(#..÷ß÷..# #..÷÷÷..# #.≈...≈.# #.≈.<.≈.# #.≈...§.# #.≈...≈.#####.≈...≈.#.. #.......#.# ###...###@# #.......# #########Җif/Җi/Җi>4ҖiIX⌠.[÷÷.⌠ß.÷÷÷.....<.≈..#§.# ...####....#≈...≈.#.......#.......###...###.ҖigI~#.......#########ҖiPPҖiPҖi`VҖimXM###>###⌠.[÷÷.⌠ß .÷÷÷. .. ..Җi\m<.≈ ..§.# .###≈...≈.#@......#.......#.##########...###.Җimw#.......##Җi_x,Җi~Җi$####>#### #⌠.[÷÷.⌠# #..÷ß÷..# .#..÷÷÷..# ..#.≈...≈.# ...#.≈.<.≈.# ..# #.≈...§.# ...# #.≈...≈.####....# Җi;#.≈...≈.#.# #.......#.# ###...###.# #.......##########ҖiW,ҖiaҖi2####>#### #⌠.[÷÷.⌠# >......#..÷ß÷..# ......#..÷÷÷..# .....#.≈...≈.# ...... #.≈.<.≈.# ....# #.≈...§.# ....# #.≈...≈.####....# #.≈...≈.#.Җir# #.......#.# ###...###.# #.......##########Җi$018.0 (12.0)Җi&Җi,9.0 (13ҖigҖi; _Found a stone staircase leading down.Ӗi(M...≈.#.....#..###....ӖiMӖiTSӖik####>#### #⌠.[÷÷.⌠# .>.#..÷ß÷..# #.$#..÷÷÷..# #. #.≈...≈.# #...... #.≈.<.≈.# #....# #.≈...§.# #....# #.≈...≈.####....# Ӗi7l.#.≈...≈.#...@...# #.#.# ###...###.# ӖiyuӖiuӖi |ӖiTM ### ###>#### ..⌠.[÷÷.⌠# .>.ß$.÷÷÷......<.≈§.# ####≈...≈.#..............#.##########...###.#ӖiМӖi?ӖiwӖi4 ### ..####>#### ...#⌠.[÷÷.⌠# .>.#..÷ß÷..# #.$#..÷÷÷..# #...#.≈...≈.# #.......#.≈.<.≈.# #....# #.≈...§.# #.@..# #.≈...≈.####....# #.≈...≈.#.......# #.......#.##########...###.##.......##########Ӗi,ӖiӖi^ .. ### ..####>#### #...#⌠.[÷÷.⌠# .>.Ӗih5#..÷ß÷..# #.$#..÷÷÷..# #...Ӗi#.≈...≈.# #..........#.≈.<.≈.# #..@.# Ӗia#.≈...§.# #....# #.≈...≈.####....# #.≈...≈.#.......Ӗi+#Ӗi5#.......#.##########...###.##.......##########Ӗi ,ӖiӖi #...#.###.## #.. ### #...  ####>####.#...  #⌠.[÷÷.⌠# ..>.  #..÷ß÷..# #.$#..÷÷÷..# #.  #.≈...≈.# #...@.......  #.≈.<.≈.# #....########.≈...§.# #....#  Ӗi #.≈...≈.####....#  #.≈...≈.#.......#  #.......#.##########...###.##.......##########Ӗi(BӖir5-.#.#. .. .#...#.###.## #.  ### #... ####>####.#... #⌠.[÷÷.⌠#...>. #..÷ß÷..# #.$ Ӗi-:#..÷÷÷..# #. #.≈...≈.# #............ #.≈.<.≈.# #....######## #.≈...§.# #....# #.≈...≈.####....# #.≈...≈.#.......# #.......#.####### ###...###.##.......#ӖiD?Ӗi?ӖiFӖi^ # ._. ..#.#. ... .#...#.###.## #.  ### #...##>####.#... Ӗid^⌠.[÷÷.⌠#...>. ..÷ß÷..# #.$ ..÷÷÷..# #. Ӗi^.≈...≈.# #............. .≈.<.≈.# #....########. .≈...§.# #.Ӗi^O..# .≈...≈.####Ӗi^....# .≈...≈.#.......Ӗi^T# .......#.####### Ӗi^*##...###.#ӖicgL_25.0 (6.0)Ӗio&_Ӗip+6.0 (7ӖiKw8_Ӗi{< _Found a faded altar of an unknown god.Ӗi3D.....ӖiT3 ..Ӗi4Ӗi=%_ӖiU# ._. .....#.#.#. ... .....##...#.###.##.....##.#### #.#>####.#.ӖinU# .[÷÷.⌠#...>.#÷ß÷..# #......@$.....#÷÷÷..# #.# ӖiU≈...≈.# #. ≈.<.≈.# #....#ӖiU. ≈...§.# #....# . ≈...≈.####....Ӗi V}# ≈...≈.#.......#ӖicVQ#.####### Ӗis_7_Ӗi_ӖifӖiY|m# #._. .....# .#.#. ... .....# #...#.###.##.....# #.# ### #.# Ӗi|>####.#.# [÷÷.⌠#...>.# ÷ß÷..# #.......@.....# ÷÷÷..# #.Ӗi|z# ...≈.# #. Ӗi|.<.≈.# #....#. Ӗi}...§.# #....# . ...≈.####....# ӖiT}. ...≈.#.......##.####### Ӗiw} ӖiӖiӖiӖix,ӖiӖib   #.. .....# # #._. .....# .#.#. ... .....# #...#.###.##.....# #.#  ### #..# Ӗi̸$##>####.#..# .[÷÷.⌠#...>......# .÷ß÷..# #.............#÷÷÷..# ## Ӗim≈...≈.# #............... Ӗi≈.<.≈.# #....########... ≈...§.# #....#. 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ӖikN_ӖiӖi"5 ##.#.### ......# ...#.# ..#.# ### #...####...... #. #.  #.@.. Ӗiuq #.#.. #.∩ #.#.####.#..#.#......Ӗi#.#.###.######.###.#..........#.##._ #..........#.#.## ##########...#.###. #....Ӗi8_Ӗi2ӖiG&_Ӗi #.#.# ##.#.###......#...#.#  ..#.# ###  #...####...... #.  #@... ## #...... .. #.#........ # #.#.####.######## #.#............. #.#.###.######.##. #.#..........#.## #..........#.#.##########...#.###ӖiӖilӖi}Ӗi8 M..... #.#.# ##.#.###....... ..#.# ### #### .... ##... .Ӗi #.#........ #.. #..ӖiW ,Ӗi Ӗi -63.0 (22Ӗi0 Ӗi. ӖiY T _Key pressed, stopping explore.Ӗi% .................#...#.#.Ӗi& Ӗie* Ӗi;? M##..... #.#.# ###.#.###.......##...#.# #...#.# ### ####.. . ###............ ...#.#ӖiF Ӗi,G $ _Ӗi(K Ӗi_ LM #####...... #.#.# ..###.#.##Ӗi` ........#.# #..@#.# ### #.#...####.# #........ 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(.........#...#.#...#.##.#...##.#..Ӗi5 Ӗi6 Ӗi< Ӗi4i ;#.####......?.....###.#.#..###.#.### (.........#.#.##...#.##...#.# ### #.#...####...... #.#... #.#. #Ӗiww  #############.####....@.?................$..###.#.#########..###.#.###(.........#.#.##...#.##...#.# ####.#...#####.#.ӖiW} Ӗi~ Ӗi: ӖiA #.####.....@?.....$...###.#.#..###.#.###(....#.#.##...#.##.#. Ӗi Ӗi7 Ӗi4 Ӗi z#.####......@.....$...###.#.# Ӗi Ӗi ӖiJ ӖiE Ӗi Ӗi ,75.0 (1Ӗi& ,6.0 (13Ӗi| Ӗi a _c - a scroll labelled HOAD ICOTWOӖi ............Ӗi[ ӖiO Ӗi ################.####.....................$Ӗi 1..###.#.###########..###.#.### (.........#.#.##...#.# #...#.# ####.#...####......#.#............. . #.#. #####..Ӗiͱ D Ӗi ӖiZ Ӗi Ӗi ?#.####..........@..$...###.#.#.#Ӗi q..###.#.### #...#.# ### #.#...####...... .#.#. .#.#. #####.Ӗi Ӗi Ӗi Ӗi #..####...........@.$...###.#.#.#...###.#.### #...#.# ### #.#...####...... .##.#. ..##.#. #####.Ӗi ,Ӗi Ӗi #.#.####........  ....@$.  ..###.#.#.#.  ..###.#.### #...#.# ####.#...####...... .##.#. ..##.#. #####....Ӗi Ӗi Ӗi Ӗi1 #.# .####........ .....@. ..###.#.#.#. ..###.#.### Ӗit8 ,Ӗi< ӖiCC ,ӖiRG Ӗi]  ##.# ####.........g###.#.#.#.###.#.### # . #...#.# ### g   goblin (asleep) Ӗi^ ;_You now have 22 gold pieces (gained 12).Ӗild Ӗij 82.0 (6.0)  A goblin comes into view. It is wielding a +0 club.Ӗivp [g.gӖip 4==3.0 (7Ӗiv Ӗijy ( _The goblin shouts!ԖiZ4Ԗi^Ԗitb] _A goblin is nearby!Ԗi} #  ###########.### ............... .......@.....g. #########.#....  # .    ###   .#   ..#    Ԗijo #  ###########.### ............... .......@.....g. #########.#....  # .    ###    Ԗi0@     Ԗi'ԖiԖiԖi ] _A goblin is nearby!Ԗid  #  ###########.### ............... .......@.....g. #########.#....  # .    ###   .#   ..#    Ԗi|  #  ###########.### ............... .......@.....g. #########.#....  # .    ###        Ԗi_}  Ԗi Ԗi2 Ԗi Ԗi! ] _A goblin is nearby!ԖiYP #  ###########.### ............... .......@.....g. #########.#....  # .   ԖihZ ###   .#   ..#    Ֆi #  ###########.### ............... .......@.....g. #########.#....  # .    ###         Ֆi4Ֆi~Ֆi] _A goblin is nearby!Ֆi #  ###########.### ............... .......@.....g. #########.#....  # .    ###   .#  ՖicI ..#    Ֆi #  ###########.### ............... .......@.....g. #########.#....  # .    ###         Ֆi Ֆi Ֆi#Ֆi]&] _A goblin is nearby!Ֆi # #.#.......@....g. ###.#.#.#. ###.#.### .# ..# .# . .##...#.# .##...#.# ### .##.#...####.......#.#... Ֆi Ֆi "g.Ֆi ;--4.0 (1 _Ֆi Ֆi Ֆi##.#  #.#.g..#.#.#..#.### #.# ..# #.# ... ##...#.# #.# ...  Ֆie#...#.# ### #.# ..  #.#...####....... # .#  #.#.. ՖiՖi!g.ՖiA--5Ֆi*Ֆi֖id _A goblin is nearby! _ You reach to attack! You hit the goblin.֖iA+9 (0.9֖iV֖i_ _The goblin is severely wounded.֖i)~  You reach to attack! You hit the goblin but do no damage.֖i!'g.֖iƎ(6.8֖iG֖ix_ _The goblin is severely wounded.֖ig0 `  You barely miss the goblin.֖iw4  KK   kobold (wandering)The goblin is severely wounded.A kobold comes into view. It is wielding a +0 whip.֖i 5 5=7.8 (1.0֖i9: ֖i= S _The goblin barely misses you.֖i2Ua  You closely miss the goblin.֖i'] K.  The goblin is severely wounded.֖i]&8֖ie֖ih= _The goblin hits you but does no damage.זiR  The kobold shouts!  You hit the goblin.זixזi)...K.K   koboldזi?=1=9.7 (0.9זiזifJ _You kill the goblin!זiK.##.....# .# #.#####.....K..#.#.#......?.#.### #.#..# #.#......#.# #.#.... #...#.# ### #.#..... #.#...####..........#### .# #.#.......# זiLזi T4K.זiT7--90.7 (1.0זiZזiY_  Things that are here: _a +0 club; a goblin corpseזi5 #.## #.. #.. #.# #.# .#####.# .)@.K. .#.#.#......?. .#.### #.#.# #.#. ...#.# #.#. ...#.# ### #.#. זi@ .#...####..........#####.# .#.. זi זi 0K.זiw H--1 _זi. זi זi זi? \3-=2זi זi u _You barely miss the kobold. The kobold hits you with a +0 whip.ؖiz  You closely miss the kobold. You headbutt the kobold.ؖih1)ؖi:O-23.6 (0.9ؖiؖiJ _You kill the kobold!ؖiΩؖiSؖiQ^ _No target in view!ؖi6 4ؖi9= ؖiY@ H _No target in view!ؖiO 3ؖi ؖi ؖi $ _ؖi ؖi| ؖi ؖi ؖiQ a4=ؖig ؖi ; #.###.. #.. #.# #.# # ###############.#####.#. ......................).) #.###########.#.@....? #.### #.#.....# #.#.#.# #.#.#.# ### #.#. #...####..........#####.# #.................# ..# #....#####.... #. ....#.... _HP restored.ؖi8 ؖi ؖi ؖij #.## #.. #.. #.# #.# # ..#####.#.#).). .#.#..@...?..# .### #.#.ؖi ## #.#.##.# #.#.##.# ### #.#.# ...####..........#####.# .ؖi* .....# ..# .. ؖi ؖi ؖi: ؖi 4 #.## #.. #.. #.# # ##.# .# .#.#####.#.#).). #.#...@..?..# ### #.#.# # #.#.# .....# ..#....#####.... ؖi; ؖi< ؖiB ؖi5Y +#.## #.. #.. ##.# .# # #.# .# .# .#####.#... ###.).)..#....@.?..#  #.#.# # #.#.# ####......ؖiY *. ؖiNb O=ؖii ؖi #.## #.. ..#.. .# #.# .# ## #.# .#..# .#####.#... ###.#).)..#.....@?..#  #.#.# # #.#.# ؖiF h#####.... ؖi" ,ؖi2 ؖi #.## #.. ... .#.. ..# .#.# #.#.## #.# #.#..# .#####.#... ###.#).).>.#......@..#  #.#.#  #.#.#  ...##ؖi{ + ؖi/ 6-101.6 (8.0)ؖi 7-ؖis $2.6 (9ؖi ؖi J _Found a stone staircase leading down.ؖiu .3.6 (10.0) ؖi6 ؖio _ _d - a scroll labelled RYTIXZEMIؖiДD......ؖi֚ؖiJ#.. ... .#.. ..#.. #.# #.#.###.# #.#..# # #########.#####.#... .# .................###.##).)....> #######.#.........#  #.#.# #.#.ؖi _# #.#.# ### #.# ##..........#####.# ....# ..######.... ....#.... #.∩ؖi.....ؖi,ؖi=ؖi-#.. ..#.. #.# #.#.###.# #.#..# # ########.#####.#... .# ................###.## ).)....> ######.#.........#  #.#.ؖi# #.#.# #.#.#  ### #.#.# #..........#####.# ...# ..######.... ....#.... #.∩...... #.########..^#ؖi,ؖiؖiO # #.#.##.# # ########.#####.#... . ................###.#).).....> ######.#.........#  ..ؖil+..### #..........#####..#####. .............# ...ؖiؖiؖiؖi6 .# # ########.#####.#... . ................###.#).).....> ######.#.........#  ....### #..........##### ...# ..ؖi~6#........# ...# .######.##...#.....#ؖi?,ٖiٖi ########.#####.#... . ................###.#).).....> ######.#.........#  ....### #..........##### ...#....#####.....##..ٖiM.# ......#.##._.#.....#ٖi%<_ٖi+8_ٖi@.................###.##).)...........> #######.#.........#  #.#.........# #.#.........# #.#.........#### #.#.........# ##..........#####.# .ٖi8A.#...@.######....# ....#....... #.∩.......### ##.########..^#####.# ٖi]A..............# ...# #.######.##...#....ٖiA.#......#.##._.#.....##.#.##...#.....#ٖiH<_ٖiNٖidO).)...........> ########.#.........#  #.#.........# #.#...# #.#..#### #.#..# ###..........#####.# . ...#.....#..j.#####@...# ....#........ #.∩.### ###.########..^#####.# ...............# ...# ##.######.##...#.....#j   gnoll (asleep) ........#.##._.#.....##.#.##...#.....# #####...#.###.##.....#ٖi4m'_ٖiu]9.6 (6.0)10.6 (7ٖiy|ٖiʀr _A gnoll comes into view. It is wielding a +0 whip.ٖi).)> ...#  ..#  .#  .#  ### .# #####.# . #.....#..j. #@...#  ....#........  #.∩.......### ^#####.# ..# ...# ..ٖi7v #._ #.  ٖi).)> ...#  ..#  .#  .#  ### .# #####.# . #.....#..j. #@...#  ....#........  #.∩.......### ^#####.#..# ...#.. #.#.ٖi&_ٖiٖi9_ٖip\ _A gnoll is nearby!ٖiV).)> ...#  ..#  .#  .#  ### .# #####.# . #.....#..j. #@...#  ....#........  #.∩.......### ^#####.# ..# ...# .. #. #.  ٖie).)> ...#  ..#  .#  .#  ### .# #####.# . #.....#..j. #@...#  ....#........  #.∩.......### ^#####.#..# ...#.. #.#.ٖik4ٖi'qٖiDt\ _A gnoll is nearby!ٖiԌ).)> ...#  ..#  .#  .#  ### .# #####.# . #.....#..j. #@...#  ....#........  #.∩.......### ^#####.# ٖi...# ...# .. #. #.  ٖiI% ).)> ...#  ..#  .#  .#  ### .# #####.# . #.....#..j. #@...#  ....#........  #.∩.......### ^#####.#..# ...#.. #.#.ٖi, 4ٖi4 ٖi67 \ _A gnoll is nearby!ٖi ).).> .#...# #.#..# #.#..# #.#..# ### #.#..# .#####.# #.##.....#..j.#####.@..#  ....#.ٖiU z #.∩.......#.#.......# ...#.######.##...#.....# ٖiS ٖi 21.6 (1 _ٖi '_ٖi ۖir#######.#..# ### ##..........#####.# ##.# ..#.....#..j..#####....#..## ....#.@....... #.∩.......#### ##.########..^#####.# ..............# ... #.######.##...#.....# .......#.##._ۖiv##.#.##.. ####...#.###.#  #...........ۖiۖi.j_jۖi0===2ۖiۖi' _The gnoll shouts!ۖiV####. ##..........#####.#.##.# ..#.....#......#####....#j.## .....#......... #.∩...@...#### ##.########..^#####.# ..............# ...# #.######.##...#.....# ۖi.......#.##._#.#.##.. ####...#.###.#  #........... #ۖi׿ۖi_.j_ۖiM0---3ۖiۖiۖiA  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!ۖiBes - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ۖi2ۖi'.j_======4ۖi .ۖi0. _You shout for attention!ۖi C #.#.# #.#..# #.#..# # ### #.#..# .#.#####.#.##.#.#.....#......#####....#..##..#.ۖih . #.∩..@..j.#####.##..^#####.#...# ...# ##.######.##...#.....#.#.##._.#.....#.#.#.##...#.....# #####...#.###.##.....#  #.# ## #.#ۖiE ۖi 5j.ۖi G------5ۖi= ۖi ܖi]xL  You reach to attack! You hit the gnoll.ܖi9~`j. ܖi~L------6.5 (0.9ܖi'_ܖi` _The gnoll is moderately wounded.ܖi'  You hit the gnoll but do no damage.The gnoll is moderately wounded.ܖiu15---------==7.5 (1.0ܖi9_ܖi$8 _The gnoll hits you with a +0 whip!ܖi4  You hit the gnoll.  The gnoll is heavily wounded.ܖi 5 .-8ܖi: ܖi"= R _The gnoll barely misses you.ݖi  You hit the gnoll but do no damage.The gnoll is heavily wounded.4-----------9ݖi'_ݖi8 _The gnoll hits you with a +0 whip.ݖi _You hit the gnoll. Your headbutt misses the gnoll.The gnoll is heavily wounded.ݖi.20.4 (0.9ݖi<ݖiSR _The gnoll barely misses you.ݖi[ _  You closely miss the gnoll. Your headbutt misses the gnoll.The gnoll is heavily wounded.ݖi l0-----1.3ݖiA ݖi 8 _The gnoll hits you with a +0 whip.ݖi  You hit the gnoll.  The gnoll is almost dead.ݖi -2.3 (1.0ݖi 9_ݖi, S _The gnoll closely misses you.ޖie7  You hit the gnoll.ޖiG)ޖi&#.#.........#RaduinOmen the Trooper#.#.........#Oni **....#.#.........# #Health: 11/26 ==========--------------### #.#.........# .Magic: 1/1======================== ޖiq###..........#####.#.##.#AC: 3Str: 14 .............#.....#.....EV: 9Int: 11 ޖik...........#####....#..##SH: 0Dex: 11 ........ ......#.........ޖi'XL:  1 Next: 150% Place: Dungeon:1 ...... #.∩..@)...####ޖiNoise: =--------  Time: 123.2 (0.9) ###.########..^#####.#ޖia) +0 spear ...............# ...#ޖirNothing quivered ##.######.##...#.....# ޖi8l........#.##._.#.....# ......#.#.##...#.....# ޖiUr#####...#.###.##.....##................# ## #................#ޖiqwThe gnoll is heavily wounded. _The gnoll hits you with a +0 whip.  ޖiLYou hit the gnoll.  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 #.# #.#..# #+ ##.#####.#.....#.# i01.........###.##@########### .).)....>.#.............##.#........####### .#.........##.#.##.###.#...~PP~.Pi6i7i;i SM## . . ..#.. ##  #.# #.#..# #+ iS##.#####.#.....#@# .........###.##.########### .).)...........>.#........... .#.........##.#........########.#.##..###..#..P.#.#.~~P~iXiYi]iSp#.......#......#...........#ipS....#...'i*uiuiPyi M###...... =## ####......i%"...... ..#........###.....#  #.# #.#..# iH##.#####.#.....#.# ...###.##.########### ih.).)...........>.#...........##.. _You open the door.iדi2ii M #..K....###........ =## ####........ ..#...##...@.#  #.# #.#..#..#'## i z##.#####.#.....#.#Nothing quivered.###K   kobold (asleep)##.There is an open door here.iyi 25.2 (22  A kobold comes into view. It is wielding a +0 dagger.ij.KKi5==6.2 (23ii=( _The kobold shouts!i #.......  ####..K...  #........  #......=  #.## ####...... im #.. ...........#  #.. ..#........#  #.# #.#.##...@.#  #.# #.#..#..#'##.....#.#.###.##.# .).)>.#..... ....... .##.###.# iG...#.###.# ...#.# it  #.......  ####..K...  #........  #......=  #.## ####......  #.. ...........#  #.. ..#........# it 1 #.# #.#.##...@.#  #.# #.#..#..#'##.....#.#.###.##.#).)i9u >.#............ .##....#.iPu Q.i{ i0| i iR  i O_A kobold is nearby!i_  #.......  ####..K...  #........  #......=  #.## ####...... i/` Z #.. ...........#  #.. ..#........#  #.# #.#.##...@.#  #.# #.#..#..#'##.....#.#.###.##.# .).)>.#..... ....... .##.###.# ...#.###.# ...#.# iU  #.......  ####..K...  #........  #......=  #.## ####......  #.. ...........#  #.. ..#........#  #.# #.#.##...@.#  #.# #.#..#..#'##.....#.#.###.##.#).)i k>.#............ .##....#..i i i i ] _A kobold is nearby!i  #.......  ####..K...  #........  #......=  #.## ####......  #.. ...........#  #.. ..#........#  #.# #.#.##...@.#  #.# #.#..#..#'##.....#.#.###.##.# .).)i >.#..... ....... .##.###.# ...#.###.# ...#.# iyk #.......  ####..K...  #........  #......=  #.## ####......  #.. ...........#  #.. ..#........#  #.# #.#.##...@.#  #.# #.#..#..#'##.....#.#i.###.##.#).)>.#............ .##....#.iQ.iѽ4ii] _A kobold is nearby!i= #.......  ####..K...  #........  #......=  #.## ####......  #.. ...........#  #.. ..#........# i  #.# #.#.##...@.#  #.# #.#..#..#'##.....#.#.###.##.# .).)>.#..... ....... .##.###.# ...#.###.# ...#.# i2kK #.......  ####..K...  #........  #......=  #.## ####......  #.. ...........# ikU #.. ..#........#  #.# #.#.##...@.#  #.# #.#..#..#'##.....#.#.###.##.#).)>.#............isl .##....#..iriusiyi}] _A kobold is nearby!i~. #.......  ####..K...  #........  #......=  #.## ####......  #.. ...........#  #.. ..#........#  #.# #.#.##...@.#  #.# #.#..#..#'##.....#.#.###.##.# .).)>.#..... ....... .##.###.# ...#.###.# ...#.# iYN #.......  ####..K...  #........  #......=  #.## ####......  #.. ...........#  #.. ..#........#  #.# #.#.##...@.#  #.# #.#..#..#'##.....#.#.###.##.#).)>.#............ .##....#..iHZ i\aiaihi[j ijO_A kobold is nearby!i k#. #....####..K#.. #......= #.## #### #.. ....# #.. ..#.......@# i i#.# #.#.##.....# .# #.#..#..#'# #.#####.#.....#.#........###.##.###########.# ).)...>.#...........# #.##.#........####### #.##.#.##.i! e###.# #.##....#.###.#i i i i i* )b.Kb   bat (wandering)K   koboldi :--7.2 (1.0)iS i _A kobold is nearby! _A bat comes into view.ih...g b..i###.........K...... =...J.## ####.............. ..#...i.##..... #.#..#..#'## #.#####.#.....i # ...###.##.###########i.J   endoplasm (wandering) ).)iS7....>.#...........g   goblin (wandering)##.#........#######ivb   bat (wandering)#.#K   koboldiLx  A goblin and an endoplasm come into view.iiiui iki)g...K.b....JJgbi/==8ii( _The goblin shouts!i=M  You reach to attack! You hit the kobold.i?p  The kobold is moderately wounded.i@iFNiNOiEX.g.K...J. iX5-9.1 (0.9i,`ib: _The bat hits you but does no damage.i-w  You closely miss the kobold.ip  The kobold is moderately wounded.iii.g=b.J.iNC-30.0ii!x _The kobold barely misses you. The bat hits you but does no damage.i 8  You hit the kobold.i Y  You kill the kobold!i< iJ i i j.gb).J.i c2-51.0 (1.0i$ i ' _The bat hits you.iɽ J  You reach to attack! You hit the bat.i C.i U-9-9 (0.9i i G _You kill the bat!i,i4.gJ.iJ B-2.8i-ir _You reach to attack! You hit the endoplasm but do no damage.i;  You hit the endoplasm.iz g=The endoplasm is lightly wounded.ihS1-=i3.8 (1.0iٸiջ- _The endoplasm hits you.i W  You hit the endoplasm. You headbutt the endoplasm.i i( .g.g   goblini[, I-374i6 ir6 M _You kill the endoplasm!i  You hit the goblin but do no damage. Your headbutt misses the goblin.i ]28--5.7 (0.9i; iS ; _The goblin hits you with a +0 dagger.iHiH(6.6iOiR _You closely miss the goblin. The goblin closely misses you.iib7---7.5iix _You closely miss the goblin. 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[.#+#####iU S####>i,i=ie4 #####...#.##...#.......###.##...####.#.........#.###+..#.# ..#.#.######.# ###.#...#.........# #.#.##............. #...... ######... b   bat (asleep)[.#+######...b... ####>⌠.[÷i[<iD-51.0 (10iIE,2.0 (11iKiNV _A bat comes into view.iw .  #......  #.###. ##.#.. iۮK#.... #.... #...# #...+..#.#  iI#..@####.#  #.........#  i)O#...........  #...........  #........... iKB #...........  #...[.#+#### ij; ...b... ####> i%#⌠.[÷i5G .  #...... i|G #.###. ##.#.. #.... #....iG #...# #...+..#.# i#H #..@####.#  #.........# iLH #...........  #...........  #........... iiHG #........... iH #...[.#+#### iH[ ...b... ####>iH\#⌠.[÷iOiPiVViYZ _A bat is nearby!itc  .  #......  #.###. ##.#.. #.... #.... ic #...# #...+..#.#  #..@####.#  #.........#  #...........  #........... ic > #...........  #........... id % #...[.#+####  i0d E...b... ####> #⌠.[÷iWd i  .  #......  #.###. ##.#.. #.... #.... #...# #...+..#.#  #..@####.#  #.........#  #...........  #...........  #........... i*  #...........  #...[.#+####  ...b... ####>#⌠.[÷i iy iv i  i  L_A bat is nearby!i:  .  #......  #.###. ##.#.. #.... #.... #...# #...+..#.#  i: #..@####.#  #.........#  #...........  #...........  #........... i ; B #...........  #...[.#+#### iC; ; ...b... ####> if; %#⌠.[÷i .  #......  #.###. ##.#.. #.... #.... #...# #...+..#.#  #..@####.# i #.........#  #...........  #...........  #...........  #...........  #...[.#+####  ...b... ####>#⌠.[÷iiii/Z _A bat is nearby!iNo' .  #......  #.###. ##.#.. #.... #.... #...# #...+..#.#  #..@####.#  #.........#  #...........  io#...........  #...........  #...........  #...[.#+####  ...b... ####> #⌠.[÷i; .  #......  #.###. ##.#.. #.... #.... #...# #...+..#.# i #..@####.#  #.........#  #...........  #...........  #...........  #........... if #...[.#+####  ...b... ####>#⌠.[÷i iiiZ _A bat is nearby!i  .  #......  #.###. ##.#.. #.... #.... #...# #...+..#.# i\  #..@####.#  #.........#  #...........  #...........  #...........  i B#...........  #...[.#+####  i E...b... ####> #⌠.[÷i i .  #......  #.###. ##.#.. #.... #.... #...# #...+..#.#  #..@####.#  #.........# iOp #...........  #...........  #...........  #...........  #...[.#+####  ...b... ####>#⌠.[÷i!i"in*i-Z _A bat is nearby!i .  #......  #.###. ##.#.. #.... #....i, #...# #...+..#.#  #..@####.#  #.........#  #...........  #...........  #........... i? #...........  #...[.#+####  ...b... ####> #⌠.[÷i^$ .  #......  #.###. ##.#.. #.... #.... #...# #...+..#.#  #..@####.#  #.........#  #...........  #...........  #...........  #........... i$f #...[.#+####  ...b... ####>#⌠.[÷i14i4i7S _is nearby!i .......###.##...####.#.........#...##.+..#.# ..#.#.####...####.# ###.#...#...@.....# #.#.##i\ .....#####[.#+######i ...b... ####>.....⌠.[÷i M..÷ßi$" ib# i# i, Zbb.i- 83.0 (1.0) _i\7 i_9 iU ###.##...####.#........###i +..#.# ..#.#.####...####.# ###.#............## #.#.##.....b#####i .[.#+######iT &....... ####>.⌠.[÷#...÷ß÷i) i i 'b.i \2-=4i i\ $ _The bat hits you.iH  You miss the bat. You headbutt the bat.  The bat is moderately wounded.iQX.b iR&5itZi\: _The bat hits you but does no damage.iJ  You reach to attack! You hit the bat.iz4†iTU-4-9 (0.9iiG _You kill the bat!i?N-iIGiJH _No target in view!i~ 4i ia H _No target in view!ii<iRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of willpower Wands (select all with /)e + unknown wands Scrolls (select all with ?)f + unknown scrolls Potions (select all with !)ig + unknown potions  h + potions of ambrosia (rare) Missiles (select all with ()i - boomerangs  j - darts  k - javelins  l - large rocks  im - stones  n + throwing nets Miscellaneous (select all with }) i)[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]i5G  i + boomerangsi i  i + boomerangs  j + dartsijV:-i٩ g  j - darts  k + javelinsiN:-io  j - darts  k - javelinsi a  j - darts  k - javelinsi|U  j + darts  k - javelinsiН g  j + darts  k + javelinsiH" m  k + javelins  l + large rocksi3 #.###.#.#.##.#...## RaduinOmen the Trooper  ##.#...#.#.##.#..... Oni **....  #....#.#.#.##.#..... Health: 32/33 =======================-  #....#.#.#.##.#..... Magic: 2/2========================  #...##.#.#.##.#.#... AC: 3Str: 14  #...+..#.# ..#.#.## EV: 9Int: 11  ##...####.# ###.#... SH: 0Dex: 11  #.........## #.#.## XL:  2 Next: 54% Place: Dungeon:1  #...@....... #.#... Noise: ---------  Time: 455.9 (0.0)  #io3........... #..... a) +0 spear  #..†........ ###### Nothing quivered  #...........  #...[.#+######  .......####>  ........#⌠.[÷  #.........#..÷ß  #..÷÷  The bat is moderately wounded. _The bat hits you but does no damage.  You reach to attack! 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##.#.##.###.#  ##....#.###.#  ####..#...#.# ####  #.P...# ##PP~#  #.##.#.~~P~.## #PP~P#  #.....~PP~.P.####~~~P#  .#..##PPP~PP....#P~♣P#  ~P♣~P....@~~PP#  ####.~~~~~~...PP~~.#  #.# #..~P~~P.~PP~~PP# i # #..PP♣~PP.PP♣♣PP#  ####...PP♣PPPP~♣♣PP#  #......PP~♣♣P♣♣≈~P##  #..~~~♣≈≈~..#  #......[~.~♣♣≈♣PP##  #.#~~≈~~~P~#  i,ii.#........#  #.#.##.###.#  #....#.###.#  ..#...#.# ####  .P...# ##PP~#  .##.#.~~P~.## #PP~P#  .....~PP~.P.####~~~P#  #..##PPP~PP....#P~♣P#  iGE~P♣~P.....@~PP#  .####.~~~~~~...PP~~.#  .# #..~P~~P.~PP~~PP#  .# #..PP♣~PP.PP♣♣PP#  .####...PP♣PPPP~♣♣PP#  .#......PP~♣♣P♣♣≈~P##  .#.~~~♣≈≈~..#  .#......[~.~♣♣≈♣PP##  .#.#~~≈~~~P~#  iRWater ii ..>.#...........#  .#........####### .#.##.###.#  ....#.###.#  ##..#...#.# #####  ......P...# ##PP~#  ##.#.~~P~.## #PP~P#  ....~PP~.P.####~~~P#  ##PPP~PP....#P@♣P#  .iW*....~P♣~P.....~~PP#  ####.~~~~~~...PP~~.#  # #..~P~~P.~PP~~PP#  # #..PP♣~PP.PP♣♣PP#  ####...PP♣PPPP~♣♣PP#  io#......PP~♣♣P♣♣≈~P# #..~~~♣≈≈~..#  #......[~.~♣♣≈♣PP# _You enter the shallow water.i i i i" -49.8 (16iQ# i( iv+ E _Done exploring.i2..............~.iiiT,0.0)ii>iE _Done exploring.i 3i; i ;i i E _Done exploring.iDX 3ia is i7 i0 i E _Done exploring.i3ii6;i9i;E _Done exploring.iG#Ii5;i;i>@ _Done exploring.i i9 i i iգ i; : _i0 i} i˱ (i iz i i im i i iD i i i1 i iV i i ,i) i` i ,i, iI i i9 i i} i ,ie i- iY i i i i i"i{iiK,i|i5i i i i iiiiiSiiiN###.# #...............## .#.##########....)...........# #................##########.# ##.......#........##.# .##.#####.#.##.....#io#.# ##.# #.#..#..#'###.# #.#####.#.....#.# #.# .......###.##.###########.# ).)...........@.#...........# 64.8 (15.0) i#.#.........##.#........####### .#.........##.#.##.###.# i.#.........##....#.###.#.#.........####..#...#.# #### #ib.#.........#.......P...# ##PP~ ......#####.#.##.#.~~P~.## #PP~P ......#.....#.....~PP~.P.####~~~P ....#####....#..##PPP~PP....#P~♣Pii]%ib'b __There is a stone staircase leading down here.iriri#{iqi85.0) _iڋiO #######   :......######.#  ..............# 2 .K#  .......##  .......  .?..... ......? ...>...iK   kobold (asleep) ....... ....... ii+iD-6.5 (1.7i>MiR _You climb downwards.  Found three items. Found a stone staircase leading down. _There is a stone staircase leading up here.iSy##.:......######.#.#.K....@<#.##.#.?.....#.?..>.........ii b.KKiq '===i 70ii( _The kobold shouts!i &#.:......######.#.#.K..@.<#.##.#...?.....#.?..>....#.#.i'i,>.Ki,0---8i6i7iՒM  You reach to attack! You hit the kobold.i+C)iAY62---9i}iJ _You kill the kobold!i i i i H _No target in view!i$]3iYdi|##########..:......######.#..........# .....)...<# ........@## .# ...?.....# ........?.....>....#.i}....#.$..###..#ii$ _iKi' ##########..:......######.#.......)...<# ....##i ?.....?.#.... ..##i,ii2 ##########..:......######.#.......)...<# ....# ?.....?......#i>....#######... #..iiipi ##########..:......######.#.......)...<# ....# ?####.#id.....@......#>....#####.....# .. .).i,i i iU",73.5 (4i"+4.5 (5i(i.+i _e - a scroll labelled FUPTORPH LEYDUCHAPHiX2....iiUih ##########  ..:######.# ................# .....)...<# .## .........#  ...?...@.#####.# ...............# .....>....###### #..........#.$..###..###.... ..###.... #.... .).i,ici4#.:......######.#......#.)...<#.##.#>...?..@..#####.#........#.>....######.#..#.$..###.###  #.... ..## io #.... #..  .. .).i7+5.5 (1iiG+6.5 (2i{i&; _Found a stone staircase leading down.i&..iaiܪiB##...:......######.##.....##......)...<##.###.##>...?.@...#####.##.##......>....#######.##.###.$..###..###  #.... ..##  #.... #..  .. .).i%,ii # #...:......######.# #.....# #......)...<# #.## #.# #>...?@....#####.# #.# #......>....###### i  #.#  #. ###.$..###..### #....# ..## #....# #..  .. .).i|,iji # #...:......######.# #.# #......)...<# #.## #.# #>...@.....#####.# #.#ikr #......>....######  #.# #. ###.$..###..##  #....# ..## i #....# #..  .. .).i:,i%i.i4+9.5 (3ih5,80.5 (4i:i =d _h - a scroll labelled BIG ISAREMEMNAi=...i iH ############  #...:######.# #.................# #)...<# #.## #.#  #>.........#####.# #................# #>....###### ## #.............iep###.$..###..### #....# ..###....# #..i,iiM########### :######...........#)...<#..... >.........######................##....# ..#i,ii M########### :######...........#)...<#..... i #>.........#####.####.$..###..i  iJ ig i5 M########### :######...........#)...<##..........##...........i; ,i@ i1U M########### ######...........#)...<#..........###...........i[ i6\ i3a ig c  You pick up a parchment of Scorch and begin reading...i|l +5.5 (5il +6.5 (6i^q i:s ? _You add the spell Scorch to your library.i'Z.....iǵi ############..........######.#......)...<# ....##...........#.............ic,ii ############..........######.#......)...<# ....# #...........###.$..###..###iii i| ############..........######.#......)...<# ....# >####.####.$..###..#....# ..##ij,i!i-5 ############..........######.#......)...<# ....# >####.#......#....# ..##....# #..i<i<i DiNY> ############..........######.#......)...<# iY....# >####.#......>....#####iY.#....#.. .).iYi`iaigi'} ############..........######.#......)...<# ....# >####.#......>....#####.....# #....#iT,ii ############..........######.#......)...<# ....# >####.#......>....#####.....# ..#.....iӨ,iCi#( ..........######.#......)...<# ....# >####.#......>....#####.....# ..##.$..###..#####....##i,iil ......)...<# ....# >####.#......>....#####.....# ..##.$..###..### #....# ..## #.:..#i',iiicF )...<# ....# >####.#......>....#####.....# ..###.@..###..### #....# ..## #.. #....#ipii!i),i/iG ....# >####.#......>....#####.....# #....###....###..###  ..## #.. .).####### _You now have 60 gold pieces (gained 8).i0O3iUiUk  >####.#......>....######.....# #......##....###..###  ..## #.. .)... iIl(#is,iDyi >####.#......#>....######.....# .......##....###..###  ..## #.. .)....>#####i099.5 (13.0)ii%.700.5 (14i i); _Found a stone staircase leading down.i7_........iii  ......#>....#####...........# .......##....###..###  ..## i;#.. ...#..).....>#####:..# i,ii. >....#####...........# ......##....###..###  ..## #.. ...#..)....>#####:..# .i6,i=iTQ.....# ......##....###..###  ..## #.. ...#..)....>##### .#### i],icikr  You pick up a parchment of Forge Lightning Spire and begin reading...i,q13.5 (3.0)iq+4.5 (4iXvixN _You add the spell Forge Lightning Spire to your library.i9I...i=iSK#......>....#######...........# #............. ###....###..####....# ..###....# #..#....#..)..#........>.#..@.######....# #....# ######iYi Zi8^irT#..........# #......>....#######...........# #............. ###....###..####....# ..####....# #..#....#..)..#...@....>..#....########....# #....i1sY#######iy,i}ih#.# #......>....###### #...........# #............. ###....###..### #....#...##....#.#.#....#..).#....@...>.#....##....# #....#######i)idiәi\ #>#####.# #................# #......>....#######...........# #............. ###....###..### #....#...######....#.#..#....#@.)....[#........>....iͱO#....##########....##....#######i,iiEM. >#####..........>....######..###............. ####..### ..######......#....#..)....[#........>....#....##########..#.#iPiiPiY#.##...# #>.#####.# #..........# #......>....#######...#####.............. ###....###..### #....#.@.##### #....#.#.......#....#..)....[#........>.....ib#....#########.#....##....#######i,iii #.# #>.........#####.##................# #......>....###### #.....#### #....... ###....###..###  #....#...#####.##....#.#@.......#....#..)....[#........>.....#....##########....# ##....i n####### i,iUi-#>#####.##................# #......>....###### #.....#### #.i'....... ###....###..###  #....#...#####.###....#.#.........i.G#....#..)@...[#........>.....#....##########....# ###....####### i6,i;i]#>.#####.# #................# #......>....###### #.....#### #....... ####....###..### ..i=#....#...#####.##....#.#..#....#..).@..[.#........>.#....#.#....# ii<## i ,iZi1#>.#####.# #.........# #......>....###### #....#### #...... ## ###....###..### .. #....#...#####.###.ib1?#....#.#..#....#..)..@.[.#........>.#....#.#....# # i1 i79,i>iT/#>.#####.# #.# #......>....###### #.#### #. ### ###....###..### ... #....#...#####.###.#....#.#..#....#..)...@[.#........>.##....#iHU.#....# ## i?_,i!gi|#>.#####.#  #.#  i|#......>....######  #.#######. .###  ###....###..### ... .#....#...#####.###.i%}'#....#.#..#....#..)....@.#........>.iI}\##....#.io}{#....# # i,ii֐im016.5 (12.0)i,7.5 (13i"i~$ _e - a +0 cloaki..#...)........iQisi[#..# #>#####.# #..........# #......>....###### #.###### #................### ###....###..####... .iE#....#...#####.####....#.#..##....#..).......#........>.........###i#....#########........#....# ##########....#######iI,iiM# #. >#####..........>######### ................###.### ####..####....i..#####@###....#.......##..).............#........>.........###.i|#i#i6)if?......)...<# .# ..# >#####.# ..........# ......>....###### ...###### i?2................###.#### ##....###..####.@.......  #....#...#####.###.....  #....#.#.............###....#..).............  i? #........>.........###  #....#########........  #....#i@} ##########....#  ######i&@iIG,iLia)...<# ## # .#####.# .# h.>....###### #$####### ..iJb###.#....###..####.. #....#...#####.###. #....#.#.............##. #....#..).............. #.ib>.........####. #....#########.. h   jackal (asleep) #....# ## ib iiir220.5 (3.0)ir+1.5 (4iwiWzY _A jackal comes into view.i0F)...<# .  h. > #$# .###### .. ......###.##### #..@....... #.###...... .........##. i)........ >..##. ##    i8k)...<# .  h. > #$# .###### .. ......###.##### #..@....... #.###...... .........##. )........>.. ik##.##   iq i'r ix iz] _A jackal is nearby! iL)...<# ## # .#####.# .# h. >....###### ###$# ###### ... ###.# ....###..####... ....#...#####.###......# ....#.#.............##.# ....#..).............. .>.........####.#  i6....#########........ . ....# ######### ....#  ik{ ?hhThe jackal barks! You hear a bark!===2.5 (1 _A jackal comes into view. ixX..........#)...<# ## ######.# ..#.........# ?h>....###### ####$####### #....# .........###@###### ###..####......#...#####.###......##.#......##.##..)........ .....>.........####.# #########........ .# ######### ...#hhh 2 jackals (1 wandering)---3 i[^ i[ac _A jackal comes into view. i ######.# ..........#)...<# #.# # #####.# ..#.........# hh i >....###### ####$# ###### #.@..# .........###.###### ###............  i #...#####.###......###.#......##.##..)...... .....>.........####.##########........ .#  i 0######### i\  i  i  i  i B?.hB   clockroach (wandering, warded) i9 h   jackalA clockroach comes into view. i B---4 i_  i3 3 _The jackal moves out of view. i_ 8  You hit the jackal. i(`  ii  B.hBh 2 jackalsThe jackal is almost dead. i _The jackal bites you but does no damage. i!d  You completely miss the jackal. i" iZ#i  The jackal is almost dead. iZ(.h$hhhh 3 jackals (1 wandering) i~)(6.3 i. i0S _The jackal barely misses you. ia  You closely miss the jackal. im i i ip? 2 jackals i(7.2 i iZ _The jackal is almost dead. i 8  You hit the jackal. i&  i Y  You kill the jackal! i  i  iI h  A jackal comes into view. i  iF hBB   clockroach (warded)hh 2 jackals (1 wandering) i 1708.1 i`  i q _The jackal barely misses you. The jackal moves out of view. i&  The jackal barks!  You hit the jackal but do no damage. Your headbutt misses the jackal. i( i  The jackal is almost dead. iK0 whhhh 3 jackals i1 G====9.0 iY6  i8 S _The jackal barely misses you. id  You hit the jackal. i9 ? 2You kill the jackal! iMc9=---9 iʡ iL _The jackal misses you. iG iJ---30.9 (1.0 i  i _You hit the jackal but do no damage. The jackal barely misses you. iuz  You hit the jackal but do no damage.1 iC  i1 > _The jackal bites you but does no damage. iFe i  You hit the jackal but do no damage. ie -2.8 (0.9 ik  i"n A _The jackal bites you but does no damage. x2 i 0---3.7 _You closely miss the jackal. The jackal bites you. i a  You closely miss the jackal. i( -4.7 (1.0 i  i > _The jackal bites you but does no damage. i0  You closely miss the jackal. The jackal misses you.The jackal closely misses you. i-5.6 (0.9 iF i<j _The clockroach waves its antennae. iE  You barely miss the jackal. You headbutt the jackal.  The jackal is moderately wounded. i)F(6.5 iL iOL _The jackal misses you. i  You hit the jackal.  The jackal is severely wounded.1=--7.4 i iS _The jackal barely misses you. i|7  You barely miss the jackal.The jackal is severely wounded. i850- il8!8.3 i< i>+ _The jackal bites you. iS N  You hit the jackal. i! $   jackal i P-879.3 (1.0 i  iF J _You kill the jackal! i  You hit the jackal but do no damage. The jackal closely misses you. i .40.2 (0.9 i  i S _The jackal barely misses you.i  You barely miss the jackal.1.1 _The jackal bites you but does no damage.iBi  You hit the jackal but do no damage.iBV1=2.0iSIiK> _The jackal bites you but does no damage.i*  You barely miss the jackal. Your headbutt misses the jackal.iT0-9ii+ _The jackal bites you.iR  You hit the jackal.  You headbutt the jackal, but do no damage.The jackal is heavily wounded.iES (3.8i1Z i\ A _The jackal bites you but does no damage. x2i  You hit the jackal but do no damage.The jackal is heavily wounded.i (4.7i i S _The jackal barely misses you.i8  You hit the jackal.ii B.  You kill the jackal!i$ d1=955.7 (1.0i&i9)W _The clockroach barely misses you.i&  You hit the clockroach but do no damage.Your headbutt misses the clockroach.6.6 (0.9iiB _The clockroach bites you but does no damage.i  You closely miss the clockroach. You headbutt the clockroach.  The clockroach is moderately wounded.i-7.6 (1.0iiB _The clockroach bites you but does no damage.i  You closely miss the clockroach.The clockroach is moderately wounded.i[0-8.5 (0.9ii/ _The clockroach bites you.i1  You barely miss the clockroach. Your headbutt misses the clockroach.The clockroach is moderately wounded.i< gg   goblin (wandering)The clockroach bites you but does no damage.iU= 51=i= &9.5 (1.0iD i K s _A goblin comes into view. It is wielding a +0 club.i/ggThe clockroach bites you but does no damage. _A goblin comes into view. It is wielding a +0 club.  The goblin shouts!  Your headbutt misses the clockroach.  The clockroach is moderately wounded.i0728--i10==50.4 (0.9i6i8/ _The clockroach bites you.ig  You hit the clockroach.  The clockroach is heavily wounded.iqa .g  The clockroach bites you but does no damage.iqC4-----iq/--1.4 (1.0iuiw/ _The clockroach bites you.i3<  You hit the clockroach.is; g. The clockroach is almost dead.i;H--2.3 (0.9i;AiCP _The clockroach misses you.iY  You hit the clockroach but do no damage.You headbutt the clockroach.i7 †g   goblin (launcher)  You kill the clockroach!The goblin unwields a +0 club. The goblin wields a +0 sling.i ((The goblin shoots a sling bullet.iU$†íi݊......######.#RaduinOmen the Trooper .............#Oni **.... ..)...<#.Health: 26/35 =================------- ......##..Magic: 2/2======================== ......#.#AC: 3Str: 14 ......#####.#..#EV: 9Int: 11 ............#g.SH: 0Dex: 11 ..>....###### ####$#iy;XL:  2 Next: 250% Place: Dungeon:2 .......###### #.@†.#Noise: ==-------  Time: 753.2 (0.9) ............###.######a) +0 spear ..###..####............Throw: 6 darts (curare) ..#...#####.###......## ..#.#.............##.# ..#..).............. ..g   goblin (launcher) ......>.........####.# ..#########........ . ..##########You hit the clockroach but do no damage.You headbutt the clockroach.  You kill the clockroach!The goblin unwields a +0 club. The goblin wields a +0 sling.  The goblin shoots a sling bullet. _The sling bullet hits you but does no damage.i5  You kill the clockroach!unwields a +0 club. The goblin wields a +0 sling.  The goblin shoots a sling bullet. _The sling bullet hits you but does no damage.  Your Fighting skill increases to level 5!i+6You have reached level 3!i/  --more--iA  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i$M31/423/37375% iViPU _You feel stronger. x3i ######.# # ...#)...<# ...### .... # #..# #####.# #...# # .g. >....###### ####$# ###### #..@.# ###.###### ###..####...... #...#####.###.#.#..#..)...... .. >...#..... iA((i#@K$@i@c2==4.2 (1.0iGiJ _The goblin shoots a sling bullet. The sling bullet barely misses you. _You see here a clockroach corpse.i  You reach to attack! You hit the goblin.  The goblin is almost dead.iԙ I((i $@5.1 (0.9i% i( { _The goblin shoots a sling bullet. The sling bullet barely misses you.iJ  You reach to attack! You closely miss the goblin.The goblin is almost dead.i I((iڂS$@iM(6.0iYi6t _The goblin shoots a sling bullet. The sling bullet misses you.i;  You reach to attack! You completely miss the goblin.The goblin is almost dead.i@B(i:$i50-i9iiR _The goblin shoots a sling bullet. The sling bullet hits you.iI######.# # ...# )...<# ....# ## .... # #..# #####.# ##...# # #.g. iJ>....###### ####$# ###### #..†@# ###.###### ###..####..... #...#####.## #..). .. iQinV;(i3$ip27---7.9 (1.0iiJR _The goblin shoots a sling bullet. The sling bullet hits you.i: ##### ######. ...........# ...# )...<iT; .## .... #..#######...# ..........# #.g..# >########## #..†.# ..........###.###### i; |##..####........#####.###......###.i; y##.# #..)..... .. i; ....>.........####.# #########........ .iE The goblin unwields a +0 sling. The goblin wields a +0 club.iE /--8iK iO v _The goblin barely misses you. _You see here 7 gold pieces.i - X #####  ...#######..... ...........# )...<....## .... #######. ..........# #@g..# >i- ####$#..####### #..†.# .... ..........###.######%...##..####...........#####.###......## ###.##.# #..)..... .. ....>.........####.#i*7 :%i7 A--9it= i$@ L _The goblin misses you.i 8  You hit the goblin.iC)iFQ--760.8 (0.9ik9%i J _You kill the goblin!iu! .....# [3;4H######.# ...... # ....# ...<# ....# ## .... # ##..# #####.# ##...# # #.@..# i....###### ####$#..# ###### #..†.#..... ###.######%...####...... i...#####.###......##.# .#.##.# # iY:%i k8=-1.8 (1.0i$;%i.  k - a scroll labelled OMAGIU UDAIThings that are here:iG/E-2.8 (2i39%i76\ _a +0 club; a +0 sling; a goblin corpsei.8 # .....#.######.# .......# ....# )...<# ....#.## .....# ##..#.#####.# ##...#.# #@)..# >....###### ####$#..#.###### #..†.#......###.######%....#..####......... #...#####.###......##.### #.#.##.# # #..). .. i8 _....>.####.#i{ 3.8 (1%i  #####.....# ....######.#..............# )...<# . ....#....  ##..# is k####.# ##.......) >....###### ####@#..# .#..†.#..........###.######%.........#### i Q#########........ .i 8%ix &4i %9=5.8 (2% _You now have 67 gold pieces (gained 7).iPM ##### ....#######..... ...........#. )...<....## ....iFQ ########. ..........# #@)..# >####.#..# ###### #..†.#..... ..........###.######%.........##iQ)##iX8%iGY+6.8 (1i];%i_i^ .....# ######.# ...... # ....# ...<# ....# ## .... # ##..# #####.# ##...# # #.@..# ....###### ####.#..# i._3###### #..†.#..... ###.######%......####......... ...#####.###......##.### .#.##.# # ieiUf&7ik;%i@p  Things that are here: _a +0 club; a +0 sling; a goblin corpsei3i :%iiU30= _iA8%iV:%ii:%iw:%iie#8%ir(i(i,:%i1:%iM2W1=ig6:%ii;8%i;i?iC,iF:%i&K:%ixKiOiSiSK2=iW8%i\:%i\i`:%idcN%ifiKl:%ilU3=iHq:%i{P%iπixN%i:%i^ii:%i^%4=iڛi&ipii:%i\i&:%i.N%i~iih5==i :%iN%ii :%iVi :%iE8%iii3:%iU6=i:%i8%iii:%ii8%i%7=iu8%i iWi:%i P%i :%i 8%iG i :%iV :%i U8=iP 8%i i@ i i! i! i& :%i( :%i( iD+ :%iM. :%i. K9=i0 iG4 ,i6 :%i9 ,iD< i? iX? V40=i?B :%iE N%i`H i&L P%iLP :%iS ,iV :%iY 8%iY K1=i@\ :%i5` ,iUc ig ,iKk 8%i*q ,it :%ix %2==i_{ i?   #..........# ### ..........# ######.# ................# .......# <# ......##.....# # #####.# ##.@.# i ....# #.)..# ###### ####.#..# ###### #..†.#..... ........###.######%.... #.....i Z......#####.###......##.### #..##.# .#)..... .. _HP restored.i; V%i= :%i M. ## ### ...########.##...........#....<#........###........# #######i̯ ##.......# #.) ...###### ####.#..#..######%...##.#i ,i :%i ..#.  ### ## ...########.#.......#...# <# #.iR '# ##.....@..## #####..#.######.# ##...# #....# #.)i c..####### ####.#..####### #..†.#...i .. .......###.######%....i .......... .#####.###......##.###i6 8%ir i :%in .#.. #. ##.#  .## ######.##.. #.# <# #.# ## #......@.# # i #####..#.# #####.# ##...#.# # #.)..#.####### ####.#..#..###### #..†.#.....###.######%....####...i 5. i ?%iL 2=i i A .. ..#...  ###  ...## #####.#. ......#...#  #.......@# #........# i  #####..#.# ####.# ##...#.#....# #.)..#.# ###### ####.#..#.. ib P###### #..†.#.........###.######%..............i# i# i) :%iL> M###....##..# ....#.. .##  ..##.# #####.##....# ......#..i> ... #.......#####..#.#..†.#.######%..iE :%iF iMK :%i` M #.... ...###....##..# ...#.#.. .##  ..## #####.##....# ......#..####... ##........###i` M..#.....ig ,i m i #.##. .! #.... ... ###....##..#  ...#..#. ###  ...##.# ####.#.....# i .....#....##### #........##........# #####..#.# i: ###.# ##...#.# iY ....# #.)..#.# ####.#..#..i ,i is }M #. .##..##. .!.. #.... ...###....## i ...##.#... .###  ....##.# ####.##....# .....#..........#####.)..#.if ,i i sM. .S ... #. .##..##. .!.. #.... ...###....##..# # ...##....#....... .####  ....## ####.##.............##S   adder (asleep)...#.i i 1822.8 (55.0)i} ,3.8 (56i: i Y _An adder comes into view.i  . .S ...  #. #. .##..  #.##. .!..  #.... ...  ###....##..# #  ...........##...  ..........#.......  #.........@.# ##..........## ............##.# ...........# ib .......#####  #........# #........# #####..#.# ##...#.#i Z . .S ...  #. #. .##..  #.##. .!..  #.... ...  ###....##..# #  ...........##...  ..........#.......  #.........@.# ##..........##iV h ............##.# ................## #........# #........ #####..#. ##..i i iH i ] _An adder is nearby!iԤ { . .S ...  #. #. .##..  #.##. .!..  #.... ...  ###....##..# #  ...........##...  ..........#.......  #.........@.# ##..........## ............##.# ...........# .......#####  #........# #........# #####..#.# ##...#.#i9 . .S ...  #. #. .##..  #.##. .!..  #.... ...  ###....##..# #  ...........##...  ..........#.......  #.........@.# i1:!##..........## ............##.# ................## #........# #........ iX:#####..#. ##..iIAiAipi] _An adder is nearby!i8 . .S ...  #. #. .##..  #.##. .!..  #.... ... i8 ###....##..# #  ...........##...  ..........#.......  #.........@.# i8c##..........## ............##.# ...........# i>9.......#####  #........# #........# #####..#.# ##...#.#i[ . .S ...  #. #. .##..  #.##. .!..  #.... ...  ###....##..# #  ...........##...  i..........#.......  #.........@.# ##..........## ............##.# ................## #........# i$[#........ iX#####..#. ##..i;iii4] _An adder is nearby!i{ . .S ...  #. #. .##..  #.##. .!..  #.... ...  ###....##..# #  ...........##...  ..........#.......  #.........@.# ##..........## ............##.# ...........# .......#####  #........# #........# #####..#.# ##...#.#im . .S ...  #. #. .##..  #.##. .!..  in#.... ...  ###....##..# #  ...........##...  ..........#.......  i2n#.........@.# ##..........## i`n............##.# ................##ilt #........# #........ #####..#. ##..iui>viv{i}] _An adder is nearby!i^| ##. #. ##.S .#. #.#..###.##. ..! #.... .... ###....##..# # ..##...g..........#@.........###.#######  ....##.# ###.#....# ....#...######........# g   hobgoblin (asleep)#........# #####..#.#ii14.8 (1.0)ii"\ _A hobgoblin comes into view.i + . .... # ##. #..... #.##.S ....#. #.#..##....##....!..# #.... ....# ###....##..# #. .........@.##...g.#........ ...###.#####...## #  ......## iI ###.##............. ....#..........#####........i- i &5i i iPO#  . . # ##. #..... #.##.S .....#. #.#..##...##....!..# #.........# ###....##@.# #. ...##...g..#........ ....###.#####....## #  ............## ###.##............. ....#.....#####iUi>V&6iX[ib\i(8c # .. .# .. # ##. #.. #.##.S .....#. #.#..##.....##....!..# #......@..# ###....##..## #. ...........##...gi8Y..........#........ #...........###.#####..........## #  ............## ###.##............. ....#..#####i;iAt.SSicB/==7iGiRJ/ _The adder hisses angrily.i#i) .SYou reach to attack! You miss the adder.i).-8i-i/= _The adder bites you but does no damage.i  You hit the adder.  The adder is heavily wounded.i n0---9.7 (0.9i i< * _The adder bites you.iM6   The adder is heavily wounded..  The adder is almost dead.  You are poisoned.iЕx39===--30.6i6Pois ii, _The adder poisons you!i  You closely miss the adder. Your headbutt misses the adder.The adder is almost dead.iu4==---1.5i4%iO'9 _You feel sick. The adder bites you.iC7  You hit the adder.iJl .  You kill the adder!iLiR(RaduinOmen the Trooper.#Oni **.....# ...Health: 34/42 ===================-----.# ....Magic: 3/3========================# ##. #....AC: 3Str: 17. #.##.. .....EV: 9Int: 11iR#. #.#..##.....SH: 0Dex: 11#.##....!..#XL:  3 Next: 104% Place: Dungeon:2#......@..#Noise: =--------  Time: 832.4 (0.9)iS7###....##..## #.a) +0 spear...........##...giFSDThrow: 6 darts (curare)..........#........Pois #...........###.###iS##..........## #............##.# ###.##.............# ....#..........#####You closely miss the adder. Your headbutt misses the adder.The adder is almost dead. iS_You feel sick. The adder bites you.  You hit the adder.  You kill the adder! _You feel sick.i:U _You feel sick. The adder bites you.  You hit the adder.  You kill the adder! _You feel sick.  i~UpYour Polearms skill increases to level 4!You have reached level 4!i:^/  --more--iz D40/504/44 2% i i 4 _iz/ 3iV4 iM; iE? i? iF 3 _You feel sick.izF L39-iJ iP 3 _You feel sick.iP K8-iT iZ _You feel sick.  You feel sick.7-i^ ic j _You are no longer poisoned.id K8=ig il ,ip it ,ity i{ i{ i$ il k9=iȇ i ,i? i iД i iq iМ E40=i i ,i٪ i iɯ i1 iĸ ,i! id i U1=iY il ,i= im ,iT i a2=iM iB Bi ,i i` i iD io i U3=i i0 i i& Bi* i0 a4=i7 i]9 i9 i'> iC iC iH iL ,iR i~V iV N5=i\ ic ,ig il il iq iv i6w i i\ w6=i ,i i ,i֙ iY i i˟ N7=iϤ i` i i> iԱ i i i ,i if i K8=iV i] ,i i i i i iE U9=i iS i i i ,i i i -ll   frilled lizard (wandering)i 078.4 (46.0)i F-9.4 (47i i a _A frilled lizard comes into view.i .# .# ...  .# ....  # ##. #....  . #.##.. .....  #. #.#..##.....  #.##....!..#  i\#......@..#  ###....##..## #.  ...........##...g  ..........#..  ....###.###  iu....## #  .....##.# .........#  iio .# .# ...  .# ....  # ##. #....  . #.##.. .....  #. #.#..##.....  #.##....!..#  #......@..#  ###....##..## #.  ...........##...g  ..........#.. ....###  ....## #  ...........i~sisixwi0ze _A frilled lizard is nearby!i .# .# ...  .# ....  # ##. #....  . #.##.. .....  #. #.#..##.....  #.##....!..#  #......@..#  ###....##..## #.  ...........##...g  ..........#..  ....###.###  ....## #  .....##.# iI.........#  iB  .# .# ...  .# ....  # ##. #....  . #.##.. .....  #. #.#..##.....  #.##....!..#  #......@..#  ###....##..## #.  ...........##...g  ..........#.. ....###  iC....## #  ...........iIi@Ji{PiRe _A frilled lizard is nearby!i_a .# .# ...  .# ....  # ##. #....  . #.##.. .....  #. #.#..##.....  #.##....!..#  #......@..#  ###....##..## #.  ...........##...g  ..........#..  ....###.###  ....## #  .....##.# .........#  ih- .# .# ...  .# ....  # ##. #....  . #.##.. .....  #. #.#..##.....  #.##....!..#  #......@..#  ###....##..## #.  ...........##...g  ..........#.. ....###i\.!  ....## #  ...........i94i-:i<e _A frilled lizard is nearby!i.#.# ......# ....# ##. #.... #.##.. ..... #. #.#..##..... #.##....!..# #.........# ###....##.@## #............##...g ..........#..l..... #...........###.#####..........## #............##.# ##.##.............# ...#...##### ##iWyl.li_50=80.4 (1.0) iO _iRii  You barely miss the frilled lizard.=1.3 (0.9i i F _The frilled lizard bites you but does no damage.iE  You puncture the frilled lizard!iYF†iDL=32.2ii`R _You kill the frilled lizard! ir i i iH _No target in view! iO i ij iM ..!. .#  # ##. #...... #.##.. ....... #.#..##.....##....!..# #.......@.# ###....##..## #. i ..........†##...g..........#...........###........# iz: _ iP i"QM ..!... .# .. # ##. #. i+. #.##.. ....... #.#..##.......##....@..# #.........##  i###....##..## #...........†##...g...................... iB i$- ir4.2 (2.0-5.2 (3 i iAR _l - a white potion iP E.. i  in ......# ..!..# .....# ...# ##. #... #.##.. ..#. #.#..##......##.##.....@.# #.........## ###....##..## #. ..........†##...g..........#........#...........###.#####.........  i? , iA  i ......#.# ...!..###.# ...# .# ##.##.. #.##....#. #.#..##......# #.##......@# #.........## ###....##..## #. .........#..#....#  ##....## #  ..  i , i  i  ]M .... !..####. ...#  # ##.##. #.##..... #.#..##@.....###.......####... i  #.........## ###....##..## #....#......#... iH , i@  io2 ##....#### $.......# ........#  .#....!..#####.#.. ...#..# # ##.###. #.##.....# i 3 #. #.#..##......#.##.##.......####.... #....... ..####....##..## #. . .†##...g  ..#.........###.### ## ih3 C## # i<:  i:  i?  iS ...... ###....#### .$# ........#  .#....!..######.#.. ...#..#  # ##.### . #.##.... iT .# #. #.#..##......#.# #.##.......####.... #....... #..####....##..## #. ....  .†##...g ... ..#........ ...#.### i [ , i_  i v +.......  ...... ###....#### #.$# .........#  .#....!..######.#... ...#..#  # ##.### . #.##.....# #. #.#..##......#.##.##.......####..... #....... #..######....##..## #. ....  .†##...g .... .#........ .. i|z , iy  i; ..##### ........ ....... ###....#### #.$# ..........#  .#....!..######.#.... ...#..#### # ##.### . #.##.....##. #.#..##......#.##.##.......####.....  #....... i o #..### ###....##..## #. .....†##...g .... i_ , i  i qM#. ##### . ....... ##....####.$..........#  ###..###.#............ ...#........#### i/ # ##.##.......#.....#.. iK  i˿  i  i  i$ ,93.2 (8 i +4.2 (9 iA  i T _n - a silvery potion i ........ i  ib  ##. #######... .......  ###....#####.$.#....#  i 1 ##.#.......###..###.#..... ....#### # ##.##.# . #.##...........# i  #. #.#..##......#.# #.##.......####.....  #.........## #..### i , i  i # ###. $...##########...... .........  ###....#### .#.$.#....#  i3 ###.#.......###..###.#..... ....#### # ##.##.# . #.##...........# #. #.#..##......#.# #.##.......####..... ip i im i ## ..###..$...# ... ... ###....#### .#.$.@.....# #.....# ###.#.......###.. ###.#... ...#.###  i # ##.##.#  . #.##....#  #. #.#..##......#.#  #.##.####..... iV, i)  iP/W ## .. .###. .$...# .... .... ###....#### .#.$@......# #.....# ###.#.......###.. i/ ###.#.... ...#.#### # ##.##.# . #.##.....# #. #.#..##......#.#  #.##.####..... i4, i8 iH ## .. .###. .$...## ...... i6I .... ###....#### .#.@.......# #.....# ###.#.......###.. ###.#..... ...#.#### # ##.##.# . #.##.....# #. #.#..##......#.#  #.## ivI'.####..... iL iM iQ iV, iZ imC ## . .. ..###. ..$...########## ........#............ ###@...#### .#.........#  ijn#...........# ###.#.......###..###.#.... ...#..#### # ##.##.#. #.##...........##. #.#..##......#.# _You now have 77 gold pieces (gained 10). ir ir iu i0r# ### ...###. $...##########.....#...@.............###....####... .#.........# i# #..... ###.#.......###..###.#..... ...#.#### # ##.##.# . #.##.....# i, i> i## #### ..#.###.# $...##########......###............ .....###....####......#.....####.#...........#...###.#.......###.. iM(.## ###.#............ ...#...#### # ##.##.# i, i i<%### ####. ..#.###.# $.@.##########.....r..###............ .....###....#### ......#......####.#...........#  ir   rat (asleep) ...###.#.......###...##.###.#............ ....#### i ip 903  A rat comes into view. i3.rr==4.2 (10.0) i_ i- _The rat squeaks loudly.!iX ### #### .... ..# .....###.# .....$.@.# !iY6 ...................  .r.###............  . .....###....####  ......#.........#  ###.#...........#  ...###.#.....  .##....   !i ### #### .... ..# .....###.# .....$.@.#  ...................  .r.###............  . .....###....# !i.......#....... ###.#...........#  ...###.#..... .##.... !iD!i!i!iZ _A rat is nearby!!iq ### #### .... ..# .....###.# .....$.@.#  ...................  .r.###............  . .....###....####  ......#.........#  !i###.#...........#  ...###.#.....  .##....   !iy  ### #### .... ..# .....###.# .....$.@.#  ...................  .r.###............  . .....###....# ......#....... ###.#...........#  ...###.#..... .##.... !i~ !i~ !i^ !iȅ Z _A rat is nearby!!i ##### ####...... ..#...###.#.$...##########..@............r.###..#. .....###....#### .#.........# ###.#..........#!i ; ...###.#.......###..##.###.#............ . ...#........##### ##.##.#!iP !i{ <r.!i A--5.0) _!i !i "iV## ####. ..#.###.#.$...#.r..###.#. .....###....#### ......#........# ###.#...........# ...###.#.###.. .##.###.#. . ...#.####  # ##.##.#"i.r--6"i"i"iuVJ  You reach to attack! You hit the rat."i\1."iY`547.1 (0.9"i e"i6M.# ####.##...# .....#.#####.)..#. ##### ####.#..#..#i=#ik>$ _#iD#i\ #.##.......####.....#.........## #..#######....##..## #. .... ............†##...g .... .#........ .. #.###.### ##..## ..# ....##.# ###.##..# ....#..#####  #.# #........#i]######..#.# ##.# ##...#.# g   hobgoblin (asleep) ...# #.)..#.# #### ####.#..#.. #..†.#.....#ifd#ieg11.1 (1.0)#inwg.g#iRn4==2.1 (2#i7t#i v+ _The hobgoblin shouts!#ic   #....   ####....##..## #. ....  ............†##..g. ....  ..........#........ ..  #...........###.###  ##..........## ..#  ............##.# .......@..# ......#####  #........# #........# #####..#.# ##...#.# #.)..#.#  #..†#iqa   #....   ####....##..## #. ....  ............†##..g. ....  ..........#........ ..  #...........###.###  ##..........## ..#  ............##.# .......@..# ......#####  #........# #......#iqY #####. ##...#.# #.)  #..†#i(w#ixw#i{#i}` _A hobgoblin is nearby!#in#in #in#in #i&o #iUo #....#io #io #io #ip!####....##..## #. .... #iGp #ip8............†##..g. .... #ip #ip"..........#........ .. #iq #ituC#...........###.###  ##..........## ..#  ............##.# .......@..# ......#####  #........# #........# #####..#.# ##...#.# #.)..#.##iGC  #..†#i    #....   ####....##..## #. ....  ............†##..g. ....  ..........#........ ..  #...........###.###  ##..........## ..#  ............##.# .......@..# ......#####  #........# #...... #####. ##...#.# #.)  #..†#i#ib#i#i` _A hobgoblin is nearby!#iB t   #....   ####....##..## #. .... #i  ............†##..g. ....  ..........#........ ..  #...........###.###  ##..........## ..# #i { ............##.# .......@..# ......##### #i 6 #........# #........##i  3 #####..#.# ##...#.##i+ - #.)..#.# #iN . #..†#i    #....   ####....##..## #. ....  ............†##..g. ....  #i ..........#........ ..  #...........###.###  ##..........## ..#  ............##.# .......@..# #iG ......#####  #........##ih ; #......#i D #####.#iޝ  ##...#.# #.)  #..†#i% #ix #ir #i ` _A hobgoblin is nearby!#i#    #....   ####....##..## #. ....  ............†##..g. ....  ..........#........ ..  #i$ #...........###.###  ##..........## ..#  ............##.# .......@..# ......#####  #........# #........##i%$ 3 #####..#.# ##...#.##iJ$ - #.)..#.# #i}$ . #..†#i    #....   ####....##..## #. ....  ............†##..g. ....  ..........#........ ..  #...........###.###  ##..........## ..#  ............##.# .......@..# ......#####  #........# #...... #####. ##...#.# #.)  #..†#id#i#i #iW #i|Z_A hobgoblin is nearby!$i2(H#.##.####..... $ij(#.........## ##..### ####....##..## #...... .$i(.....†##..g. .... .$i(~..#........ .. #.$i(...###.### ##..##...# $i(r.##.# .##.$iB) # #.##### #........# #........######.$ic)z.#.#.# ##...#.# $i)Z# #. $i) $i3+$i2L.g$i32--3.1 (1 $i3 _$i9$i;$iK#.####.##.#..##......#.# #.####.....  #.......#..#######....##..## ##...... $isM............†##.... .... ..........#.....g.. .............###.#####..........##...#  ............##@# #.#...# $i..#....######........#$ii#........#  #####..#.# $iV# ##...#.# $i .# #.)..#.# ####.#..#..$ip$ivL.g$iA--4$i$i$i P  You reach to attack! 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.i! .i& .i: ############# #...........# #.###.# .# ....i;  .....###. ###.......###....#### #.......#.........# #.###.#...........#.i= #.....###.#.......###..##.##.###.#............#.#........##########..#.###.##.......# .ifB ,.iIH .ib ############# #...........# #.###.# .# ... .....###. ###.......###....#### #.......#...# #.###.#.....##.....###.#.###..##.##.###.#.....#........#.####  ######..#.###.##.# .i-d .ie .ii .i[} 7#### #...........# #.###.# .# ... .i} i.....###.###.......###....##.......#..# #.###.#..#.....####.##.###.#....#........#.#.i~ ### ######..#.###.##.# .i] ,.i .iʠ +#  #.#  #.###.# .# ........###..iC ###.......###....##.#..# #.###.# #........#.####.iΡ P..#.### .i .im .i .i N # #..i # #.###.# .#.i ......###. ###.......###....#.i #.#...# #.###.#..i .##.....###.#.#.iC s##..##.##.###.#..i ....#..#.####..#.## .i ,.i .iF Z .# .###.# .# ......###.?.......###....#.i #.#.........#  #.###.#....#  #.....###.#.......###..  ##.##.###.#............#.#........#.i ###..#.###.##.......# .i ,.iR .i0 0 # ###.# #...###.?........###....#.i w. #.#.........# #.###.#...........# #.....###.#.... ##.##.###.#.....i   #.#......#.###.##.......# .i .i .i4 .i3  # ###.# #g ...###.?. .......###....#. .#.........# .###.#...... .....###.#..##.###.#. g   goblin (asleep) .i4 .i; .iD -44.2 (19.iHL ,5.2 (20.iWM .iV u _A goblin comes into view. It is wielding a +0 dagger..i˙ =.i) ############### ..............g ..........@....?.. .......###....########.. ....i` Y.   .i ".iC1T.i1############### ..............g ..........@....?.. .......###....########.. .... .i2 .i9.iw9.i?/i] _A goblin is nearby!/i############### ..............g ..........@....?.. .......###....########.. .../iL{.   /iԫ############### ..............g ..........@....?.. .......###....########.. .... /iS/iij/iA/i,/iؽ] _A goblin is nearby!0i $ 0i\ y# ###.# #g####...........@...?..# ......###....#..#0i #.........# ###.#.... .##.###.#.0i3: 0i0iZg.g0i:==6.2 (1.0)0i&0i#( _The goblin shouts!0iT # ###.# # g.# ###.?..# ###....#..# #.........# 0i%U^##.###.#. 0i] (launcher)The goblin unwields a +0 dagger. The goblin wields a +0 sling.0iTc (((The goblin shoots a sling bullet.0i/...0iP&70i0iC _The sling bullet hits you but does no damage.0i  # ###.# # g.# ###.?..# ###....#..# #.# # .###.#. 0i (.g0i /--80iW 0i 0i*  You reach to attack! You hit the goblin.  The goblin is severely wounded.0i B(0iZ &.0i h44---===9.1 (0.90i֚ 0i R _The goblin shoots a sling bullet. The sling bullet hits you.1i[  You reach to attack! You hit the goblin but do no damage.The goblin is severely wounded.1iB(1iã&.1iޤE39------1i4"50.01i1iR _The goblin shoots a sling bullet. The sling bullet hits you.1i_  You reach to attack! You barely miss the goblin.The goblin is severely wounded.1iqB(1i&.1iAa7----91iR1iR _The goblin shoots a sling bullet. The sling bullet hits you.1i8  You reach to attack! You completely miss the goblin.The goblin is severely wounded.1i> B(1i &.1i j34--1.81i9 1i R _The goblin shoots a sling bullet. The sling bullet hits you.1i M  You reach to attack! You hit the goblin.1i C)1iq T-3---2.71i 1i J _You kill the goblin!2im2i:---2i 2i2H _No target in view!2iD pInventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)e - a +0 cloak Jewellery (go to first with "=)c - a ring of willpower Scrolls (go to first with ?)  c - 2 scrolls labelled HOAD ICOTWO  d - a scroll labelled RYTIXZEMI  e - a scroll labelled FUPTORPH LEYDUCHAPH  h - 2 scrolls labelled BIG ISAREMEMNA  k - a scroll labelled OMAGIU UDAI  m - a scroll labelled BOCHUNAXAO Potions (go to first with !)  a - a potion of ambrosia  f - a bubbling inky potion  j - an emerald potion  l - a white potion  n - a silvery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4i a - a +0 spear (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 4.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 5.1 XLs.  At current training (50%) you reach 12.0 in about 6.9 XLs.  Current attack delay: 0.9. Damage rating: 8 (Base 6 x 117% (Str) x 117% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.6iWInventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 6 curare-tipped darts (quivered) Armour (go to first with [) 6iW b - a +0 robe (worn)  e - a +0 cloak Jewellery (go to first with "=)  c - a ring of willpower 6iYX:Scrolls (go to first with ?)  c - 2 scrolls labelled HOAD ICOTWO  d - a scroll labelled RYTIXZEMI  e - a scroll labelled FUPTORPH LEYDUCHAPH 6iBY h - 2 scrolls labelled BIG ISAREMEMNA  k - a scroll labelled OMAGIU UDAI  m - a scroll labelled BOCHUNAXAO Potions (go to first with !)  a - a potion of ambrosia  f - a bubbling inky potion 6iY j - an emerald potion  l - a white potion  n - a silvery potion 6iY[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6i 6iȤRaduinOmen the TrooperOni **....Health: 34/50 ================-------- #######Magic: 4/4======================== ......#AC: 3Str: 17 6i/..###.#EV: 9Int: 11 ......################SH: 0Dex: 11 .....................#XL:  4 Next: 13% Place: Dungeon:2 6i###.............@.)..#Noise: ---------  Time: 1152.7 (0.0) ....###....########..#a) +0 spear ....#.........##Throw: 6 darts (curare) 6iܥ#.#...........# ..###.#.......###.. #.###.#............ ......#........#### #.###.##.......# 6i#.##...........#You reach to attack! You completely miss the goblin.The goblin is severely wounded. 6i%_The goblin shoots a sling bullet. The sling bullet hits you.  You reach to attack! You hit the goblin. 6iIX_You kill the goblin! _No target in view!6i<6iث6i7i37i7i7iz$ _7i"7i'7iW(7i-7iv47i4957i:7iI@7i@7iI7ioK7iK7iP7iU7iVN36=7iZ7i_,7id7ij,7in7is,7iw7i]|7i|W7=7i/7i,7iIB7i~7i7iK8=7i7i,7i7iݷ,7iB7i7i7i U9=7i7iM7i]7i7i7i7iM7ix40=7i,7iw7i7i$7i7i7i+7i 7iVk1=7iK7i ,7i&7i.7i 07iB7iB7i;C7i[G7iLQa2=7iQ7iV7i8W7ip[7i`7i:a7iRg7ij7ijU3=7in7is7i.t7i|B7i&7i,7i݇7i7isD4=7iʑ7i,7i͛7i7i7iV7i7isN5=7i7i87i7i 7i̽7i.7io7iB7i7iK6=7i7ir7i7i@7i7i7i7i7iU7=7iK7i*,7i\7i7i}7i%7i,7i 7i7i1K8=7i7i ,7i7i7i 7i(B7i-+7i/7im0#97i02=7i>7iD,7iJ7i]Q7iQ7i[7i;]7i]L50=7i,c7i7|K # ###.# # # ..@)..# ###....#..# #.# ## 7i,7ij7i # ###.# # # .7i..@..# ###....#..# #.# .## #.# .# ###.#.###..## 7iv,7iM7iرe  q - a scroll labelled DUXKOURH SOGYR7iK3Things that are here:7iͶ1210.7 (58.0)7iƷ,1.7 (597it _a +0 sling; a +0 dagger; a goblin corpse7i3<I..7iB7i2] # .# # # ...)@.# ###....#..# #.# ..## .# #..#.#.###..##.#....7i]R#.#### 7id7ie9=7ij7iQ~" #### ... ## ...################.................).###....########.........# 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#....# #< ###### # # # @i*a9%@ia&8@ig8%@ih@i7T #.# #.)..#. #......>....###### ####.#..# #.###### #....# #..###.######% ###....###..####..... #....#...#####.###......##. #....#.#@i:8N.##.##. #....#..) #.>.####.##.# #....#@i8 #....# ### #....#@i8 #< ###### #@i8R # #@i 9 @i@@inA&9@iH:%@iJ@i԰ #.# #.)..#. #......>....###### ####.#..# #....###### #....# #........###.######% ###....###..####.....@i0 #....#...#####.###......##. #....#.#.##.##. #....#..) #.>.####.##.#@iRV #....#@iu #....# ######### #....#@ic #< ######@i) #@i߱R # #@i @i`9%@i'80@i8%@i@ii  #.# #.)..#. #......>....###### ####.#..# #.....###### #....# #.........###.######% ###....###..####... #....#...#####.###......##.@ii  #....#.#.##.##. #....#..) #.>.####.##. #....# #....#@ij p ######### #....# #< ###### # # # @ir 9%@is &1@iy :%@i{ Aivm #.# #.)..# #......>....###### ####.#..# #.....###### #....# #.........###.######% ###....###..####... #....#...#####.###......## #....#.#.##.## #....#..) #..####.## #....# #....# ######### #....# #< ###### # # # 2Ai9%No target in view! __There is a stone staircase leading down here.Ai(N U%AiQ AiW :%Aic g3 _%Ai?  #########3 ## #.# ...  .#.# .#.#.# #.###Ai[ Ai5-4.4 (1.7Ai9Ai!=} _You climb downwards. _There is a stone staircase leading up here.CiInventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)e - a +0 cloak Jewellery (go to first with "=)c - a ring of willpower Scrolls (go to first with ?)  c - 2 scrolls labelled HOAD ICOTWO  d - a scroll labelled RYTIXZEMI  e - a scroll labelled FUPTORPH LEYDUCHAPH  h - 2 scrolls labelled BIG ISAREMEMNA  k - a scroll labelled OMAGIU UDAI  m - a scroll labelled BOCHUNAXAO  q - a scroll labelled DUXKOURH SOGYR Potions (go to first with !)  a - a potion of ambrosia  f - a bubbling inky potion  j - an emerald potion  l - a white potion Cii[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Diʆ c - 2 scrolls labelled HOAD ICOTWO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out Diloud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ Di<q“To drift with every passion till my soul  Is a stringed lute on which all winds can play, Dia Is it for this that I have given away  Mine ancient wisdom, and austere control? Di Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. DiS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Di Identify which item? (\ to view known items) Scrolls (select first with ?) Di  d - a scroll labelled RYTIXZEMI  e - a scroll labelled FUPTORPH LEYDUCHAPH Di  h - 2 scrolls labelled BIG ISAREMEMNA  k - a scroll labelled OMAGIU UDAI Di i m - a scroll labelled BOCHUNAXAO  q - a scroll labelled DUXKOURH SOGYR DiB {Potions (select first with !) Did  f - a bubbling inky potion  j - an emerald potion  l - a white potion Di  n - a silvery potion  o - a fuming sapphire potion Di r[?] describe selectedFimFiGr   RaduinOmen the Trooper  Oni **....  Health: 50/50 ========================  Magic: 4/4========================Fir  AC: 3Str: 17EV: 9Int: 11SH: 0Dex: 11#########XL:  4 Next: 13% Place: Dungeon:3#.....@.#Noise: ---------  Time: 1284.4 (0.0)Fir6#.#####.#a) +0 spear...Throw: 6 darts (curare).#.#Fir.#.#.# #.### Fis4_No target in view! _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled HOAD ICOTWO, it crumbles to dust.  It is a scroll of identify.FitFiyFiB~  RaduinOmen the Trooper  Oni **....  Health: 50/50 ======================== Fi~d Magic: 4/4========================  AC: 3Str: 17EV: 9Int: 11Fi~SH: 0Dex: 11#########XL:  4 Next: 13% Place: Dungeon:3Fi~#.....@.#Noise: ---------  Time: 1284.4 (0.0)Fi~#.#####.#a) +0 spear...FiThrow: 6 darts (curare).#.#Fi&L.#.#FiG}.# #.### Fi4_No target in view! _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled HOAD ICOTWO, it crumbles to dust.  It is a scroll of identify.FiÍFi+5.4 (1FiFi  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled HOAD ICOTWO, it crumbles to dust.  It is a scroll of identifyFiʒR. _f -> C - a potion of cancellation; c -> i - a scroll of identifyGi^kGi,n`Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with () Gi`n d - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)e - a +0 cloak Jewellery (go to first with "=)c - a ring of willpower Scrolls (go to first with ?)Gini - a scroll of identify  d - a scroll labelled RYTIXZEMI  e - a scroll labelled FUPTORPH LEYDUCHAPH Gin h - 2 scrolls labelled BIG ISAREMEMNA  k - a scroll labelled OMAGIU UDAI  m - a scroll labelled BOCHUNAXAO  q - a scroll labelled DUXKOURH SOGYR Potions (go to first with !) Gin a - a potion of ambrosiaC - a potion of cancellation  j - an emerald potion  l - a white potion Gio[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Hi ~ Missiles (d - 6 curare-tipped darts (quivered) Armour [b - a +0 robe (worn)  e - a +0 cloak Jewellery (go to first with "=)c - a ring of willpower Scrolls ?)  i - a scroll of identify  d - a scroll labelled RYTIXZEMI  e - a scroll labelled FUPTORPH LEYDUCHAPH  h - 2 scrolls labelled BIG ISAREMEMNAkOMAGIU UDAIm - a labelled BOCHUNAXAOqDUXKOURH SOGYR Potions (go to first with !)  a - a potion of ambrosia  C - a potion of cancellation  j - an emerald potion  l - a white potionn - a silveryo - a fuming sapphire potionbotHi  i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Hi ,Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled RYTIXZEMI  e - a scroll labelled FUPTORPH LEYDUCHAPH  h - 2 scrolls labelled BIG ISAREMEMNA  k - a scroll labelled OMAGIU UDAI  m - a scroll labelled BOCHUNAXAO  q - a scroll labelled DUXKOURH SOGYR Hie Potions (select first with !)  j - an emerald potion  l - a white potion  n - a silvery potion  o - a fuming sapphire potion [?] describe selectedJi.Ji5   RaduinOmen the Trooper  Oni **....  Health: 50/50 ========================  Magic: 4/4========================Ji5  AC: 3Str: 17EV: 9Int: 11SH: 0Dex: 11#########XL:  4 Next: 13% Place: Dungeon:3#.....@.#Ji3uNoise: ---------  Time: 1285.4 (0.0)#.#####.#a) +0 spear...Throw: 6 darts (curare).#.#.#.#.# #.### Jif_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  JiAs you read the scroll labelled HOAD ICOTWO, it crumbles to dust.  It is a scroll of identify. _f -> C - a potion of cancellation; c -> i - a scroll of identifyJiGJi3Ji  RaduinOmen the Trooper  Oni **....  Health: 50/50 ========================  Magic: 4/4Ji========================  AC: 3Str: 17EV: 9Int: 11SH: 0Dex: 11#########XL:  4 Next: 13% Place: Dungeon:3#.....@.#Noise: ---------  Time: 1285.4 (0.0)#.#####.#a) +0 spear...Throw: 6 darts (curare).#.#Ji+.#.#.# #.### _You climb downwards. JiZ_There is a stone staircase leading up here.  As you read the scroll labelled HOAD ICOTWO, it crumbles to dust.  JiIt is a scroll of identify. _f -> C - a potion of cancellation; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.JiJi+6.4 (1JiJix _There is a stone staircase leading up here.  As you read the scroll labelled HOAD ICOTWO, it crumbles to dust.  It is a scroll of identify. _f -> C - a potion of cancellation; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brillianceKiKiԮ`Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with () Kia d - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)e - a +0 cloak Jewellery (go to first with "=)KiIc - a ring of willpower Scrolls (go to first with ?)  d - a scroll labelled RYTIXZEMI Kiq e - a scroll labelled FUPTORPH LEYDUCHAPH  h - 2 scrolls labelled BIG ISAREMEMNA  k - a scroll labelled OMAGIU UDAI  m - a scroll labelled BOCHUNAXAO Ki q - a scroll labelled DUXKOURH SOGYR Potions (go to first with !) Kiï a - a potion of ambrosiab - a potion of brilliance  C - a potion of cancellation KiH l - a white potion  n - a silvery potion Ki[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Li@m ,e - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. Lim ;You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte? Lim Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.Li) LiY/  RaduinOmen the Trooper  Oni **....  Health: 50/50 ========================  Magic: 4/4========================  AC: 3Str: 17EV: 9Int: 11Li/lSH: 0Dex: 11#########XL:  4 Next: 13% Place: Dungeon:3#.....@.#Noise: ---------  Time: 1286.4 (0.0)#.#####.#a) +0 spear...Li0WThrow: 6 darts (curare).#.#.#.#.# #.### LiO0_There is a stone staircase leading up here.  As you read the scroll labelled HOAD ICOTWO, it crumbles to dust.  It is a scroll of identify. Li|0_f -> C - a potion of cancellation; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brillianceLii5Li66Li):Li?LiDA7.4 (1LiuILi J+8.4 (2LiMLiSLiPT+9.4 (3LiWLi,]Li],90.4 (4LifaLifLi1gLiKg$1.4 (5LijLil4  As you read the scroll labelled HOAD ICOTWO, it crumbles to dust.  It is a scroll of identify. _f -> C - a potion of cancellation; c -> i - a scroll of identify Li]l As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brilliance _You start putting on your armour. You continue putting on your +0 cloak. x5Li=mLipLisZ _You finish putting on your +0 cloak.Nid'Ni+Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 cloak (worn) Jewellery (go to first with "=)c - a ring of willpower NiD,Scrolls (go to first with ?)  d - a scroll labelled RYTIXZEMI  e - a scroll labelled FUPTORPH LEYDUCHAPH  h - 2 scrolls labelled BIG ISAREMEMNA  k - a scroll labelled OMAGIU UDAI  m - a scroll labelled BOCHUNAXAO  q - a scroll labelled DUXKOURH SOGYR Potions (go to first with !) Niq, a - a potion of ambrosiab - a potion of brilliance  C - a potion of cancellation Ni,: l - a white potion  n - a silvery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]OiS c - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.PiK4Pi.9Pi?  RaduinOmen the Trooper  Oni **....  Health: 50/50 ========================  Magic: 4/4========================  AC: 4Str: 17EV: 9Int: 11SH: 0Dex: 11#########XL:  4 Next: 13% Place: Dungeon:3#.....@.#Noise: ---------  Time: 1291.4 (0.0)#.#####.#a) +0 spear...Throw: 6 darts (curare).#.#.#.#.# #.###It is a scroll of identify. _f -> C - a potion of cancellation; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brilliance _You start putting on your armour. You continue putting on youPi?or +0 cloak. x5 _You finish putting on your +0 cloak.PiDPiKE+9 (0.5PiHPiKJ _f -> C - a potion of cancellation; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brilliance _You start putting on your armour. You continue putting on your +0 cloak. x5 PiVLw_You finish putting on your +0 cloak. _c - a ring of willpower (worn)PiW Pi\ Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 cloak (worn) Jewellery (go to first with "=)  c - a ring of willpower (worn) Scrolls (go to first with ?)  d - a scroll labelled RYTIXZEMI  e - a scroll labelled FUPTORPH LEYDUCHAPH  h - 2 scrolls labelled BIG ISAREMEMNA  k - a scroll labelled OMAGIU UDAI  m - a scroll labelled BOCHUNAXAO  q - a scroll labelled DUXKOURH SOGYR Potions (go to first with !)  a - a potion of ambrosiab - a potion of brilliance  C - a potion of cancellation  l - a white potion  n - a silvery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qi#  d - a scroll labelled RYTIXZEMI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Qi Enchant which item? Armour  b - a +0 robe (worn)  e - a +0 cloak (worn) [?] describe selectedSiSiHf  RaduinOmen the Trooper  Oni **....  Health: 50/50 ========================  Magic: 4/4========================  AC: 4Str: 17EV: 9Int: 11SH: 0Dex: 11#########SiXL:  4 Next: 13% Place: Dungeon:3#.....@.#Noise: ---------  Time: 1291.9 (0.0)#.#####.#a) +0 spear...Throw: 6 darts (curare).#.#.#.#.# #Sim.### _j -> b - a potion of brilliance Si%_You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. SiA&_c - a ring of willpower (worn)  Si\gAs you read the scroll labelled RYTIXZEMI, it crumbles to dust.  It is a scroll of enchant armour.SiSiSiqv  RaduinOmen the Trooper  Oni **....  Health: 50/50 ========================Si   Magic: 4/4========================  AC: 5Str: 17SiEV: 9Int: 11SH: 0Dex: 11Si#########XL:  4 Next: 13% Place: Dungeon:3Si#.....@.#Noise: ---------  Time: 1291.9 (0.0)Si#.#####.#a) +0 spear...Si9BThrow: 6 darts (curare)SiX.#.#.#.#Situ.# #.#SiD## _j -> b - a potion of brilliance Sij_You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _c - a ring of willpower (worn)  As you read the scroll labelled RYTIXZEMI, it crumbles to dust.  It is a scroll of enchant armour.Si5Si+2.9 (1SiSi u _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _c - a ring of willpower (worn)  As you read the scroll labelled RYTIXZEMI, it crumbles to dust.  It is a scroll of enchant armourSi99. _Your +0 cloak glows green for a moment.Si SiE Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Si} <Missiles (go to first with ()  d - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn) Si  e - a +1 cloak (worn) Si Jewellery (go to first with "=)  c - a ring of willpower (worn) Si iScrolls (go to first with ?) Si D e - a scroll labelled FUPTORPH LEYDUCHAPH Si { h - 2 scrolls labelled BIG ISAREMEMNA  k - a scroll labelled OMAGIU UDAI  m - a scroll labelled BOCHUNAXAO Si7 + q - a scroll labelled DUXKOURH SOGYR SiP iPotions (go to first with !) Sik a a - a potion of ambrosiab - a potion of brilliance  Si OC - a potion of cancellation  l - a white potion Si N n - a silvery potion  o - a fuming sapphire potionTiq  h - 2 scrolls labelled BIG ISAREMEMNA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ti%y TiK Ti   RaduinOmen the Trooper  Oni **....  Health: 50/50 ======================== Ti݄  Magic: 4/4========================  AC: 5TiJ MStr: 17EV: 9Int: 11SH: 0Dex: 11#########XL:  4 Next: 13% Place: Dungeon:3#.....@.#Noise: ---------  Time: 1292.9 (0.0)Til #.#####.#a) +0 spear...Throw: 6 darts (curare)Ti m.#.#Tele Ti L.#.#TiЅ u.# #.#Ti D## _c - a ring of willpower (worn)  Ti mAs you read the scroll labelled RYTIXZEMI, it crumbles to dust.  It is a scroll of enchant armour. Ti /_Your +0 cloak glows green for a moment.  Ti6 As you read the scroll labelled BIG ISAREMEMNA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.Ti Tiԏ *3.9 (1Ti1 Ti b  As you read the scroll labelled RYTIXZEMI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 cloak glows green for a moment.  As you read the scroll labelled BIG ISAREMEMNA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. Ti" -_h -> t - a scroll of teleportationVi{Vi{ViViD# #.....<@# #.#####.# .... Vi}##.#.# #.#.##.# #..#Vi+-###ViVViViVi" #########.....<.#.##### #......#.....##.#.##.## #.#.#Vi9,ViKVi(= ##########.....<.#.#####.### #...@..#Vi.....##.##.## #.#.#Tele Vi1VigViVi######### #.....<.# #.#####.### #....@.# .....##.#.# #.## #.#.# #.#.# ..#..###.....#.#Vi)Vi+6.9 (3Vi+ ..#.. ###... ...#.##.# ViQ##.# ##..#Vio ##o.. #...Vi #r........# #.##.....##Vib.#...##.# ##.##Vi# .. S   adder (asleep)Vi.S o   orc (asleep)... Vihb   bat (wandering)Vi{r   rat (asleep)ViO  Your surroundings suddenly seem different.Vi  An adder, a bat, an orc and a rat come into view.ViVi@VikViViYViVi .o.r..b.# ..Vio b...r  The orc shouts! The rat squeaks loudly.ViT====7.9 (4ViQ Vi.2 _The adder moves out of view.Vi s  ..#.. ###... ... #.# #.# ##.# ##..# ##...## #..o@.# #.r..b....#  #.##.....##  ..#...## #.# ##.## # .. .. ...Vi  ..#.. ###... ... #.# #.# ##.# ##..# ##...## #..o@.# #.r..b....#  #.##.....## Vi| Y ..#...## #.# ##.## # .. .. ... Vi Vig Vi Vi d _There are monsters nearby!ViG  ..#.. ###... ... #.# #.# ##.# ##..# ##...## #..o@.# #.r..b....#  #.##.....##  ..#...## #.# ##.## # .. .. ...Vi! N ..#.. ###... ... #.# #.# ##.# ##..# ##...## Vi #..o@.# #.r..b....#  #.##.....##  ..#...## #.# ##.## Vi e# .. .. ... Vi Vi| Vix Vik d _There are monsters nearby!ViX&  ..#.. ###... ... #.# #.# ##.#Vi&  ##..# ##...## #..o@.# #.r..b....#  #.##.....## Vi& 8 ..#...## #.# ##.## Vi& (# .. ..Vi' 6 ...Vi ..#.. ###... ... #.# #.# ##.# Viܼ##..# ##...## #..o@.# #.r..b....# Vi #.##.....##  Vi,..#...## #.# ##.##ViO> # .. Viq,.. ... ViViViaVid _There are monsters nearby!WiG5  You hit the orc.Wi>Jj  The orc is heavily wounded.WibKWiYSz.r...b WimTb=---8.8 (0.9WiZWi]u _The bat hits you but does no damage. The orc barely misses you.WiK5  You hit the orc.WitWiV  You kill the orc!Wir.)....b.b   batr   rWi&Z6---9.7WigWi\Q _The bat closely misses you.Wi  You barely miss the bat. Your headbutt misses the bat.Wi u.r.bSS   adder (wandering)b   br   ratWi *300.6Wi} Wic Q _The bat closely misses you.Wi' Wiu Wi   You reach to attack! You hit the rat but do no damage.Wi M.rbWi9 S.#..SWip (1.5Wi WiC : _The bat barely misses you.Wim Xi(5  You hit the rat.XiV  You kill the rat!Xi.XiXi)..S#bXi082.4Xi XiI _The bat misses you.Xit ###... ... #.# #.##.#.#.##XiK####..)..###.....@...# #.### ..S#b#.# ##XioK # .. Xi..#...) #.##Xi|XiXiXiXibSb.#.Xi-3.4 (1.0XiQXiP _The bat barely misses you.XicJ  You hit the adder. Your headbutt misses the adder.The adder is heavily wounded..b 4.3 (0.9Xiy _The bat closely misses you. The adder bites you but does no damage.Xi _  You barely miss the adder.Xi 4 b.  The adder is heavily wounded.5.2 _The adder bites you but does no damage. The bat barely misses you.Yi1  You hit the adder.  The adder is severely wounded.YiYi[Q.b Yi(6.1Yi!Yi %b _The bat hits you but does no damage. The adder bites you but does no damage.YidThe adder is severely wounded. _The bat hits you but does no damage. The adder bites you but does no damage.  You closely miss the adder.  The adder is severely wounded.The bat barely misses you. The adder bites you.  You are poisoned.b.49==-7.0Pois YiYit, _The adder poisons you!Yi)7  You hit the adder.Yih+X  You kill the adder!Yi+Yi3†b..b   batYi6g7--329Yi;Yi=` _You feel sick. The bat closely misses you.Yig Yiq b.  You reach to attack! You barely miss the bat. You feel sick.Yi\r A-8.8Yi4x Yiz v _The bat hits you but does no damage. The bat closely misses you.Zi(6  You hit the bat. Your headbutt misses the bat.The bat is moderately wounded.ZiX<tb† Zit=/69.7ZiBZiD_ _You feel sick. The bat barely misses you.Zi&5  You hit the bat.Zi*# )  You kill the bat!Zi%{5=-310.6Zi4)Zi5+$ _You feel sick.ZidKM-ZiPZi SH _No target in view!Zi[ ZiI Zi Zi H _No target in view!Zi3ZiՅZimZiٍU4=ZiZiI _You feel sick.  You feel sick.Zi՝(ZinZiƨj _You are no longer poisoned.Zi ZiZirZiZiMZiZi\5ZiZi ZiIZiZi,ZiZiZiZiZiLZiZiD6=ZiZiZiZiZiu,ZiZij,ZiZi k7=ZiZi,ZiZi~"Zi"Zi%Zip(Zi(K8=Zir.Zi5Zi'6Zi?;ZiiA,[i[i[i) [i [ib[iU9=[i[i[i[i#[i$*,[i/[iS6[i6L50=[i ;[iBNO  ... #.# #.##.#.#.######..)..## #....†....# #.##.@...##......####.# ## # .. ..#...) #.## _HP restored.[iQ[iQ[i U[ig ... #.# #.# ##.# ##..# ##...## ####..)..## #....†....#[iBh #.##@....##.#...###.#.##.## # .. ..#... ..#.......)#.##.#.##[izhL#. #.[ip,[iu[iT #.# #.##.#.#.######..)..##[i\ #....†....#.####.##.....##.......@#...######.#.##.## # .....# ......#[i!....)#.##.#.##[iG #. #.#.# . ..#.#[i,[i-[i ####.##...##[ig####..)..###....†....#.####.##.....##.......#...## [i#####.#@##.##  #......# .........#[iU...#...[iŭ##.#.## ####.[i[i9=[iϽ[im#.#.##...######..)..## #....†....#[iN.####.##.....## ........# #####.#.##.# #.@....##....[itj.#....#.).#[iz#.. #.##.#.###.## #. #.#.# .[i~ .. ..#.#[im## ####. [i,[i[i.##...######..)..## #....†....#.####.##.....##[i! ........# #####.#.##.#...####......##.....#[i.....#.).##.. #.##.#.###.# # #. #.#.# . .. ..#.###. ####.[im #.##[i#[ig[i[i` ##..# ##...## ####..)..## #....†....# .####.##.....## ........#...##[i# #####.#.##.##.####......# #....@......##.....#.).#[iGI.#.. #.##.#.###.# #. #.##.#.# .#. .....#.#.. ##.#####.# [i}V#.. ###[i ',[i,[iCc ##..# ##...## ####..)..## #....†....# .####.##.....## ........#...#### #####.#.##.##.####......# #...@.......# #.....#[iPD.).#.#...#.##.#.###.## #.###.##.#.# . #.. .....#.# ... ##.#####.[iD## #.. ###[i L[icL[iQ[ifZ.######..)..## #....†....#.####.##.....## ........##########.#.##[if .....####...... ###...........##....@#.......).#....#...#.##.#.###.#[if# #.###.##.#.# . #.. .....#.#... ##.#####.[i"g###< #.. # ### [iDg [i$m_-41.6 (31.0)<[ir[i|sF-2.6 (32[iMw[iz9 _Found a stone staircase leading up.[iG_.........[iuH[iN[if+#  ##...## ####..)..##  #....†....# .####.##..[i_f ........#..#########.#.##.#.....##### ###...@.......#  #.....#.......).# [if....#...#.##.#.###.# [if.# #.###.##.#.# .#.. .....#.#... ##.#[ig####.###< #..# ###[in[io[ift[iZ##...#####..)#....†....# .####.##.....## [i31........#...## #########.#.##.## .....####......# ###...........# [iWT#.....#).#[iy3....#...#.##.#.###.# #.###.##.#.# . [i #.. .....#.#... ##.#####.[i_###< #..[i\ # ### [iA[i[iϖ[i ####..)..##....†.....####.##.....#.......#...## #########.#.##.## .....####......#  ###.....[iH.....#.).#....#...#@##.#.###.## #.###.##.#.# . #.. .... [iL##.##[i[i[i[i1....†.....####.##.....#.......#...## #########.#.##.## .....####......#  ###...........#.....#.......).#....#...#.##.#.###.## #.## . #..)......#.# .....##.#####.###<. #.. #. ####[i[i?[i[i.####.##.....## ........#[i#########.#.## .....####...... ###.....#[i #.....#.......).#....#...#.##.#.###.#[i .# ##.###.##.#.# .[i"f #..).@....#.# ......##.#####.###<. #... [iH #. ##### # [i [iB,[i[il........#...## #########.#.##.## .....####......# ###...........# [i#.....#.......).#....#...#.##.#.###.# ##.###.##.#.# . [i  #..)......#.# ......##@#####. [iG ###<. #........ #. #######..[i 4# [i ),[i.[i[D!#########.#.##.## .....####......# ###...........# #.....#.......).#....#...#.##.#.###.# ##.###.##.#.# . [iD #..)......#.# ......##.#####...###<. #.@....... #. #######..## [iD [iL[i:M[iR[if#.#.##.## .....####......# ###...........# [i:g<#.....#.......).# ....#...#.##.#.###.# .# ##.###.##.#.# . #..)......#.# .......##.#####...#[i`g###<. #..#. #[igj..#.# [i]p[ip[i)x[i #.#.##.## .....####......#[i؍ ###...........# #.....#.......).# ....#...#.##.#.###.# .# ##.###.##.#.# .[i #..)......#.# . ......##.#####...#[i]A ###<. #.@.. #. #..#. #[i[i[i[i[iY ........#...## #########.#.##.##.....####......# ###...........# [i #.....#.......) ....#...#.##.#.###.#.# ##.###.##.#.# .[i #..)......#.# . ......##@#####...####<. #..........[i? #. #######..#.#[iô[i[iy[i$ .####.##.....## ........#...## #########.#.##.##[i).....####......# ###...........#  #.....#.......) ....#...#.##.#.###.#.# ##.###.##.#.# .[i #..).@....#.# .[iP ......##.#####...####<. #.......... #. #######..#.#[i1[i[iF[i[i</ .####.##.....## ........#...## #.#.##.## .....####......# ###...........#[in #.....#.......).# ....#...#.##.#.###.# .# ##.###.##.#.# . #..)@.....#.# ..##.#####...##<.. #.... #... ##[i#####..#. #...#...#.......[i[iq[i[i@, .####.##.....## .#...## #########.#.##.## .....####......# ###.....# #.....#.......).#[i ....#...#.##.#.###.# .# ##.###.##.#.# . #..@......#.# ..##.#####...##<..##....[i #...########..#. #...#[i #...# #...#[i # .....[in,[i[i8 .......#...## #########.#.##.## .....####......#  ###..........#.[i,9.).#....#...#.##.#.###.## ##.###.##.#.# ...###..)...... .......@##.#####...#[iM9#####<..##.......... #...########..#[i9<......  You see here a +0 dagger.[iA[i1B _[i H[iH`] .####.##.....## ........#...## #########.#.##.##.....####......# ###....[i`.#  #.....#.......) ....#...#.##.#.###.# .# ##.###.##.#.# .[i`  ..###.@)......#.# ..........##.#####...#[i`.#####<..##..........[ia #...########..#.  #...# [i%aV #...#[iCas #...# .....[i^a-......[i,j,[ip[irQM #....†....####.##.....## ........#...###########.#.##.##.....####.[iq##.....#  #.....#.......).# ...#...#.##.#.###.#[it .# ##@###.##.#.# . ..###..)......#.# .[i .........##.#####...#.#####<..##..........[i(".....[i[i$[i[i\M###..)..# #....†....####.##.....## ........#...###########.#.##.##.....####...[iL###...........#  #.....#.......).# ...#@..###.# .# ##.###.##.#.# . ..###..)......#.# ..........##.#####...###...#[i4[i[i[i4 ##. ####..)..## #....†....# .####.##.....## ........#...## #########.#.##.##[i.....####......# ###...........#  #.@...#.......).......#...#.##.#.###.#..#.####.###.##.#.# . ...###..)......#.# .[iB#.........##.#####...#.#####<..##.......... #...########..#.[i #...#  #...#[i4,[i[io ####..)..## #....†....#.####.##.....## ........##########.#.##[i .....####...... ###.....##.##.##.....#.......).#.......@#...#.##.#.###.##.####.###.##.#.# .[iD ...###..)......#.##.........##.#####...# .#####<..##.......... #...########..#. #...# #...# [idK #...#[i,[i[iE ####..).. #....†.... .####.##..... .#...## #########.#.##.## .....####......## ###.....##.##.##.....#.......).#S.#...#.##.#.###..#.####.###.##.#.# [in# ...###..)......#.# . #...##.#####...##.#####<..##.... #...#..#. S   adder (asleep)  #...#  #...# [iK #...#[i)[i23-61.6 (19[i3,2.6 (20[iA:[iEY _An adder comes into view.[iS ) #....†   .....####  # ###.....  ##.##.##.....#.) S......@.#...#. ....#.####.###.  # ...###..)..  #..##. #<..##... #...#  #...#  #...# [i ) #....†   [i|/.....####  # ###.....  ##.##.##.....#.) S......@.#...#. ....#.####.###.  # ...###..)..  [il#..##. [i]#<..##...[i5 #...#[i [id#...# #...#[i4[iu[i ] _An adder is nearby![i/ ) #....†   .....#### [i0 # ###.....  ##.##.##.....#.) S......@.#...#. [i+06....#.####.###.  # ...###..)..[iJ0"  #..##.[is0$ #<..##...[i0" #...#  [i04#...#  #...# [i0[i  ) #....†   .....####  # ###.....  ##.##.##.....#.) S......@.#...#. [i ....#.####.###.  # ...###..)..  #..##. #<..##... [i j#...# #...# [i/ /#...#[i [iQ [i [i ] _An adder is nearby![iF  ) #....†   .....####  # ###.....  [iG ##.##.##.....#.) S......@.#...#. ....#.####.###.  [ieG P# ...###..)..  #..##. #<..##...[izG & #...# [iG  #...# [iG  #...# [iG [iw  ) #....†   .....####  # ###..... [i B ##.##.##.....#.) S......@.#...#. ....#.####.###.  # ...###..)..[i_   #..##. #[i <..##... #...#[i : #...# [i /#...#[i[ [i [i s _An adder is nearby![iw ) #....†   .....####  # ###.....  ##.##.##.....#.)[i4x S......@.#...#. ....#.####.###.  # ...###..)..  [iZx.#..##. #<..##...[ix+ #...#  [ixJ#...#  #...# \i_ ) #....†   .....####  # ###.....  ##.##.##.....#.)\ij S......@.#...#. ....#.####.###.  # ...###..)..  #..##. #\i<..##... #...# \id#...# #...#\i\i\i\i] _An adder is nearby!\i ####..)..#. #....†#. .####.##.....#. .#.....#.#.##.###......####......# #. ###....##.##.##.....#.).#S..#...#.##.#.###.#.####.###.##.#.#.#+ ...###..)......#.#  #.........##.#####... #.#####<..##..#. #...#..## #...#  #...#  #...#.SS3.6 (1.0)\i\i/ _The adder hisses angrily.\i D ####..) #.# #....† #.# .####.## #.# .#... ..##.#.##. #......####......# #.####.# ###.##.##.....#.) #.S.#...#.##.#.#.....#.####.###.##.#.##.#+#...###..)......#.# #.........##.##### #.#####<..## #. #...#.. ## #...#  #...#  #...#\iK J..S\i &4\iE \i \i\iD.S\i-5.5 (0.9\iu\ie _You reach to attack! You barely miss the adder.]i%  You hit the adder. Your headbutt misses the adder.The adder is moderately wounded.]iA&0=6.4]i6,]i;.= _The adder bites you but does no damage.]i?  You miss the adder. Your headbutt misses the adder.The adder is moderately wounded.]ik(7.3]iC]iξK _The adder misses you.]i[Z  You hit the adder.  The adder is heavily wounded.]iY[ (8.2]iDa ]id S _The adder closely misses you.]i̢  You closely miss the adder.The adder is heavily wounded.]i$49]i3-9.1]iW]iԬ* _The adder bites you.^i  You hit the adder but do no damage.The adder is heavily wounded.^i@X50=70.0^iZ^i3@ _The adder bites you but does no damage. x2^iX  You barely miss the adder.The adder is heavily wounded.^iWY&9^i4e^ihR _The adder barely misses you.^ic  You hit the adder. You headbutt the adder.  The adder is almost dead.^i (1.8^ic ^i R _The adder barely misses you.^i  You miss the adder.The adder is almost dead.^iu 649-^i !2.7^i ^iR * _The adder bites you._i  You hit the adder but do no damage.The adder is almost dead._iW50=3.6_i_iC= _The adder bites you but does no damage._i7  You hit the adder._itG†_i{M=484.5_i_i I _You kill the adder!_i; _i _iq _i H _No target in view!_i3_i_i ####..) #.# #....† #.# .####.## #.# .# ..###.#.##. #......####......# #.####.._io ###.##.##.....#. #....@....#...#.##.#. #.....#.####.###.##.#.# #.#+#...###..)......#.# #.........##.#####_i #.#####<..## #. #..._ii#  ## #...# _iw #...#  #...#_i"_i$ __i_i7  ####..#. #.# #....†#. #.# .####.###. #.# .#.. ..#_ip#.#.###. #......#### #. #.####. ###.##.##.....# #...@†....#...#.##.#. #.....#.####.###.##.#._i$ #.#+#...###..)......#... #..##.#####_i/# #.#####<..## #.. #...# ##. #...#_i&d. #...#  #...#_iTSYou see here an adder corpse._i" _i  __iu_i % #### #.##.# #.... #.##.# .####.## #.##.# _is%.# .....#.#. #.##......#### #.##.#### ###.##.##.....#_i%% #..@.†....#...#.##.# #.....#.####.###.##.#_i%  #.#+#...###..)......# .. #.........##._i% ## #.#####<..## #.. #... _i%_##. #...# ._i&# #...#  #...#_i,_i,_i=1`in4M ## ### #...####.##.#.##.# ............#########.#.#.....#### #.##.####....###@##.##.....#..... #....†....#.......#.####.###.###.#+#...###..)......#...###.#`i `i `i `i*A#.### #.##.# #.. #.##.# .####.## #.##.# ....... .....#########.#. #.##......####... #.##.####....###.##.##.....#`ic+ #.@..†....#...#.##...#.####.###.##. #.#+#...###..)......... #.........##.##### #.#####<..##.... #.. #...###### ##. #...# .# #...# #...#`i+`i3,`i8`iNd #.#....####.##............#########.##.##......####..####.....###.##.##.....###....†....#...#.###..@..#.####.##`iNO#+#...###..)........ #.........##.#### #.#.....`iU,`iG[`i\q$-`iy80.5 (6.0'#J##.##.##.#J   endoplasm (asleep)...._.`iL  As you open the door, it creaks loudly!`i,J/J`i(======`i$1.5 (7`i`ib _An endoplasm comes into view.Found a glowing copper wand. _Found a snail-covered altar of Cheibriados.`iT   #.##.#  #.##.#  ... #.# #.##.# ###.##.##. ##....†.... #..@..# #.#J#...###..) ...#/#...... ### #.#.#####< #.#..  #.##. #...#  ... .# #...#  ._. #...#  ..... `i`   #.##.# `i` #.##.#  ... `i#a#.# #.##.# `iMaj###.##.##. `iua##....†.... #..@..#`ia #.#J#...###..)`ia ...#/#...... `ia### #.#.#####< `i)b#.#..  #.##. #...# `iHb `iib=... .#  `ibB._. `ib4 .....`i4k`ik`i+s`iua _An endoplasm is nearby!`i   #.##.#  #.##.#  ... #.# #.##.#`iC ###.##.##. ##....†.... #..@..# #.#J#...###..) `ie/...#/#...... ### #.#.#####<`i #.#..  `i#.##. #...#  `i... .# #...#  `iӁ0._. #...#  ..... `i`i   #.##.#  #.##.#  ... #.# #.##.# `ij###.##.##. ##....†.... #..@..# #.#J#...###..)`i ...#/#...... ### #.#.#####< #.#.. `i #.##. #...#  `i =... .#  `i,G._.  `iJ/.....`i `i!`i&`i(a _An endoplasm is nearby!`i0f   #.##.#  #.##.#  ... #.# #.##.# ###.##.##. ##....†.... #..@..# #.#J#...###..) ...#/#...... ### #.#.#####< #.#..  #.##. #...#  ... .# #...#  ._. #...#  ..... `i    #.##.#  #.##.#  ... #.# #.##.# `i4 ###.##.##. ##....†.... #..@..# #.#J#...###..) `iZ s...#/#...... `i{ ### #.#.#####< #.#.. `i  #.##. #...#  `i =... .#  `i v._.  .....`i `i `i `i a _An endoplasm is nearby!`i ;  You hit the endoplasm.`i >=-----`i &2.3 (0.8`iŽ `i 7 _The endoplasm is lightly wounded.ai D  You completely miss the endoplasm.The endoplasm is lightly wounded.  The endoplasm jiggles.aiDr48------3.2 (0.9ai>PaixS- _The endoplasm hits you.ai7z The endoplasm jiggles.hits you.  You hit the endoplasm.  You headbutt the endoplasm, but do no damage.The endoplasm is severely wounded.  The endoplasm freezes you.aiIB-4.1ai}ai% _You are frozen.ai#J;  You hit the endoplasm.aiR2'aiDV1505.0ai\ai_M _You kill the endoplasm!ai. aiw. ai 6 ai7 H _No target in view!bi\....†.bibi\$ _biCbizbi%9bibi,bigbi!,bibi&bidbibibij$50bi(=bibi .####.##............#########.##.##......####..####.....###.##.##.....###....†....#...#.##biL.....#.####.###.#@#...###..)........#/#.........##.###### #.#.#####<..##......$......bi$,bipbi Q ............#########.##.##......####..####.....###.##.##.....###....†....#...#.###.....#.####.###.#'#...###..).............##.###bi!k### #.#.#####<..##.... #.#.. #...########.##There is an open door here.bi`(bi( _biK.bi:4$-bi:.93.0 (8.0biD;!-bir;$4.0 (9bi@biH2 _f - a wand of mindburst (12)biۖ&.'bi&bi~bi .....#########.##.##......####..####.....biװd###.....###....†....#...#.##.....#.####.###'#...###..)........#.#.........##.###bi### #@#.#####<..##.... #.#.. #...######bi,# bi2#..$##.#bi@biҷ9=biLbit #.##......####..####.....###.##.##.....###....†....#...#.##.....#.####.###'#...###..).....bis...#.#.........##.###### #.#.#####<..##.... #@#.. #...####### ... .#bi#._.##.#bi/bitbibi8 ####.....###.##.##.....###....†....#...#.##.....#.####.###'#...###..)........#.#.........##.###### #.#.#####<..##....bi #.#.. #...####### #...#.##._.# #.#bibi@bibid?###.##.##.....###....†....#...#.##.##.....#.####.###.##.##.#'#...###..)......#...#.#.........##.####### #.#.#####<..##..... #.#.. #...#########.##. #...# #..@#.# #...# bi(#._.# #...# #..$# ..... ##.## .......##.#biz#.##+bi;,bi#bi6 ##....†....#...#.##.#.....#.####.###'#...###..)........#.#.........##.###### #.#.#####<..##.....bi6 #.#.. #...#########.## ...#.#_@# .$# .....bi7o#.## .bi>bi?biCbi^W .....#.####.###'#...###..)........#.#.........##.###### #.#.#####<..##..... #.#.. #...#######biW##.## ...#.#_.# ......#.## . #.# bi`,biabi'hbiXhbikbi  #.#'#...###..).........#.#.........##.##### #.#.#####<..##.... #.#.. #...######bie#.##. #...#  #...#.# #...# #._.# #...# #...# ..... ##@##.bi #.#  #.#biІ #.# #+# biH_You now have 103 gold pieces (gained 11).bi@bi~bi?bi\ ...#.#.........##.###### #.#.#####<..##.... #.#.. #...########.## bi...#.#_.# #...# .....##.## . #@# bis,bibi### #.#.#####<..##.... #.#.. #...########.## ...#.##._.# #...# .....#.## . #.# bi+ bibibi7biv #.#.. #...########.## #...#.##._.# .bi.....#.## . #.# + biBbiv'.......b#######b   bat (asleep)bibi . 405.0 (1bi@ 1.0)  You open the door.biK biOQ b..bbi@A bat comes into view.biU4=6.0 (12bibiL: _The bat hits you but does no damage.bi  #.#..  ##.##. #...#  #...#.# #...#  #._.# #...#  #...# .....  ##.##   #.# #.# #@# #b# ... ..... ####### bi)  #.#..  ##.##. #...#  #...#.# #...#  #._.# #...#  #...# .....  bi} ##.##   #.# #.# bi I#@# biğ j#b# ... bi G..... #######bi $ bit bi( bi bi Z _A bat is nearby!ci  You hit the bat but do no damage. Your headbutt misses the bat.ci -'bci #9 (0.9ci  )ci ci ci7_The bat hits you but does no damage. x2ciZ z  You reach to attack! You hit the bat.. ci[ 81-7.8ci^ ci_ G _You kill the bat!cicici<1-cici H _No target in view!diBdiBdiFdiIH _No target in view!di........di##.## #...#.#_.# diS......#.## . #.# .#........#...:......###.########di!#didi$ _didic* ...#.#_.# ......#.## .di9# #.# ###...... #.# #[.....#'#.##.....@..#...:##.#######diC#There is an open door here.didi _diCdi#...#.# #...# #._.#.# #...# #...#.. ..... ##.##. ...... # #.#..###. #.#.#dif..... #.#.# [.....#'#.# #......@.# ...:......# ##.# #di,dikdi#i #._.#.# #...##. #...#.. .....#. ##.##..#.. #.#.. ###.. #.#.#dih8 ......#.#.# [.....#'#.# ##........#...:...@..# ##.########diQ # di3 dis di di$" #._.#.# #...# #..#...#.. ..... #..##.##. ...... #...#.#..#...#.#.#.#.#.#di".[.....#'#.##........#.:..@...#.##.#di"? #di)di`)diE.diB #._.#.# #...# #..#...#.. ..... #..##.##. ...... #...#.#...####...#.#.#.#.#.#diB.[.....#'#.##........##....:.@....##.##.# #diKdioKdiPdifV #._.#.# #...# #..#...#.. ..... #..##.##. ....... #...#.#...####...#.#.##diXf.#.#.# ..[.....#'#.# ####........# #....:@.....#dif #.##.# #dindi^odiuwdir #._.#.# #...# #..#...#.. ...... #..##.##. ....... #...#.#...####...#.#.# #di9G.#.#.# ..[.....#'#.# ####........# #....@......# #.##.#di #....##.?##di,didij  You pick up a parchment of Mercury Arrow and begin reading...diެ.15.8 (8.0dit+6.8 (9di^di F _You add the spell Mercury Arrow to your library.di^ M.'......di di di p #._.#.# #...# #..#...#.. ..... . #..##.##. ...... .. #...#.#.. ...####...#.#.# #........#.#.# ..[.....#'#.# ####.# #...@.......# #.##.# #.# ..# di .### .? ##di] ,di di  #..#...#.. ......#.##. ...#.#.. .##### #........#.#diW  ..['#.####............#.##@####### #.# ..di 1.##di diC di di T.#.##. ...#.#.. .##### #..... ..[.....#'#####........#...........#.##.####### #@# .............##..#..?### di3% ,di?* di> 4 ..#.#.. .####...#.#.# #........# ..[.....#'####.............##.#######...#.##.# .......###..? #diLD ,diNG di[  .. #...#.#.. ...####...#.#.# #........#.#.# ..[.....#'#.# ####........# #...........#. #.##.##di+\ U.#.##.##.##......####..#..?. ####dic ,di?i di} & .. #...#.#.. ...####...#.#.# #........#.#.# ..[.....#'#.# ####........## #...........#.. #.##.##.#.##.# #.# #......### #..#..?#.. #####.di, ,di di  .#### #........# ..[.....#'####.......### #......... #.##.#######..#.##.#  #.......####..?# ... ####.diʩ ,di di  #..... ..[.....#'####.......#### #...........#.##.#######.#.##.#  #........#####..#..@# ... #### di ,di2 diW di ,24.8 (8di +5.8 (9di di e _c - a scroll labelled LIAGGO NOLIGETZdi>W u........diW di^ div ...####...#.#.##........#.#.# ..[.....#'#.# ####..###### #...........#.#.##.########......#.##.# #........# #....@.### #..#...#.... #####..di~ di~ di di  .. #...#.#.....####...#.#.###........#.#.##...[.....#'#.# #.####.######.#...........#.#.##.########.......#.##.# #...@....# #......### #..#...#di}  .....#####.....#####di diס di di F . #..##.##. . ...# #...#.#.. ...####...#.#.# ##........#.#.# #...[.....#'#.# #.####.######.#...........#.#.##.########.......@#.##.#..###........# #......###di W #..#...# .....##### ......######di ,dil di xM #..#...#..  ##.##. .# ....#####......[.....#'# #.#########.#...........#######......#.##.#..###........##......####di" ,di di . .# #..##.## ...# #...#.#..  ...####...#.#.# ##........#.#.# #...[.....#'#.## #.####........##..#####.#...#)........#.##.#########.#.##.# #..###........# #......### #..#...#.....#####.# ####### di ,di di+  ..#.#.#####.........['#.####.........#####.#...)........#.##.########..#.##.# #..###.@......# #......###...# #di_ 2 #####.........['#.####........#####.#...)........#.##.########........#.##.# #..###....... #.@....####...# .....####..##diu ##.........['#.####.......#..#####.#...)........#.##.########........#.##.# ###....... #......####...# #J......######.......# ######## J   endoplasm (asleep)diB| dio { 32.8 (7  An endoplasm comes into view.di  .  The endoplasm quivers.die +3.8 (8di] diN 6 _The endoplasm moves out of view.eiEd...........eieiJei. #...[.....#'#.# #. #.####........# #..#####.#...# )........#.##.######## #........#.##.#  #..###........# #......####.J###..#...# #.....@.##### #.#  ######### eixJ   endoplasmeiei&0ei+.Jei +4.8 (1eieiei\v  . #...[.....#'#.# #. #.####.# #..#####.#..# )........#.##.# #........#.##.# #..###........## #......### #..###..#...# #..J.@..##### #.# #eix ei; .Jei &5eiׅ ei‡ ei  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.ei&e46--=6.7 (0.9ei*ei% _You are frozen.fi&,  You hit the endoplasm.. 7--47.6 _You kill the endoplasm!fi5JfiKfi7PfiWH _No target in view!fi fiV fi2 fie fiW $ _fii fiq fi fi fiH fi #8fi (=fi fi fi fi fiR# ,fiC$ fi+ ,fi0 fiB8 fi8 U9=fi> fiD fiE fiK fiV fiW fi\ fig ,fi]i fio fidp $50fip (=fiou fi  . #...[.....#'#. #. #.####. #..#####.#. )........#.##. #........#.##.#fi* o #..###........# #. #......### #..###..#...# #...@...##### #.# #fi ,fi$ fiZ  . #...[.....#'# #.. #.######..#####.# )........#.##. #........#.##.#fi > #..###........# #.. #......### #..###..#...# #..@....##### #.#fi G #fi Bfiy   . #...[.....#'   #..# #.####   ##..#####.#   )........#.##.   #........#.##.#   #..###........#   #..# #......###   #..###..#...#   #.@.....#####   #.#   #       fi6 ,fi fiG  #.......[.....#' #..# #.######..#####.#.........)####......#.###.. #......###fi ###..#.........#####.......#########fi fi8 9=fi7 fi   ...####...#   ##.# ##........#  fi"  ...# #...[.....#   #..# #.####  ##..#####.#........   )........#.##.####  fiS  #........#.##.#   #..###........#  fiy  #@.# #......###  fi r #..###..#...#  fi  #.......#####   #.......#  fi ; #########   fi %  fi}$ fi$ fi}) fi= M  .# ...#######......[.....# #..# #.######..#####.#........fi)> )........###......#.###....# #......######..#...  fiQ> z#.......#####..##fiH ,fiM fic M #  .# ...####fic ###......[.....# #..# #.#####.####..#####.#........#....)fi!d M###......#.####..........# #......###  #..###..#...##fiBd fi.m ,fir fi8 M .## . #  .# ...#######......[.....# #..# #.########..#####.#........#....)#########........#.####........  #..# #......###.fiO ,fi fi# M  .## ## . #. #. .# ...####.###....fi ..[.....# #..# #.#####.####@.#####.#............)#########........#.##  #..###........#.######fi fiV fi fiZ M .## ## . #.  #. .# ...#####.###...#..fi ..[.....# #@.# #.#####.####..#####.#........#....)........###  ######........#.##.##...fi{ ,fiY fi M# .## ## . fi #.  . .# ...#######...#..fi (..[.....# ###..# #.########..#####.#........  fi #....)........#.##.######...........##...fi0 ,fiL fi%!    #. # #. # #.fi! a #..#  ##. ## . .# #..  .. .# ...# #... fi!  #. .# ...####...  #.##.# ##fi! .  #.@..# #...[.....fi"  ###..# #.####fiB" w  #.####..#####.# fic"  #....)........#.##. fi" o ######........#.##.# fi"  #..###........# fi"  #..# #......###fi" q  #..###..#...# fi# j  #.......#####fi+ fi+ fi1 fi8N     #.#   #.#   #.# #..  ##.# ## . .# #..  ... .# ...# #  #.# .# ...####  #.##.# ##  #@...# #...[  ###..# #.#### fiN  #.####..#####.#  #....)........#.##.  ######........#.##.#  #..###.# fiQn i #..# #......###  #..###..#...#   #.......#####fis 1M...  #.# ##.#### . ...  .# ...######.# ##.......[. ###..# #.####  #.####..#####.#.........##fi= Bfia NM#####...  #.# ####.#### . #.....[.#  .# ...######.# ##...fi6 ....# #...[.  ###..# #.####...#...-62.6 (25.0)-3.6 (26 _Found a pair of glowing boots.fi"x.........fid".fi"fi)fi,?M .. #####...  #.# fi?###.#### . #...@.[.# #.##.##.# ...#######...  fi?#....# #...[.........fi?*...###fiWG,fi1Lfibx    .fi"c#   .##  ...  #.# fiYc #.#  #.# # fic ####.#### . .# # fic #..@..[.# ...# #fic  #.##.##.# ...#### fi0d# #.##.# ##  #....# #...[  ###..# #.####  #.####..#####.#   #....)........#.##.# fiWd  ######........#.##.#   #..###.# fidfinBfi    .   .##  ...  #.#  #.#  #.# #  ####.#### . .# # fii #.@...[.# ...# #  #.##.##.# ...####  #. #.##.# ## #. #....# #...[fi #r ###..# #.#### fi #.####..#####.#r   rat (asleep) fi #....)........#.##. fi ######........#.##.  #..###fi?!.fi> 5.0)  A rat comes into view.fir.r===6.6 (3fifi- _The rat squeaks loudly.gi . .##  ...  #.#  #.#  #.#  ####.#### . .#  #.@...[.# ...#  #.##.##.#  #. #.##.#  #r  #...[ #.   #. gi=#....) ## giekf . .##  ...  #.#  #.#  #.#  ####.#### . .#  #.@...[.# ...#  #.##.##.#  #. #.##.#  #r  #...[gil/ #.   #. #....) ## gigsgisgi9{gi}Z _A rat is nearby!gixC . .##  ...  #.#  #.#  #.#  ####.#### . .#  #.@...[.# ...#  gi=D#.##.##.#  #. #.##.#  #r  #...[ #.   #. #....) ## gi . .##  ...  #.#  #.#  #.#  ####.#### . .#  #.@...[.# ...#  #.##.##.#  #. #.##.#  #r  #...[ #.   #. #....) ## gigigiZgiFZ _A rat is nearby!gi . .##  ...  #.#  #.#  #.#  ####.#### . .#  #.@...[.# ...#  #.##.##.#  #. #.##.#  #r  #...[ #.   #. #....) ## giy  . .##  ...  #.#  #.#  #.#  ####.#### . .#  #.@...[.# ...#  #.##.##.#  #. #.##.#  #r  #...[ #.  gi #. #....) ## gi" gip# gi, giV. Z _A rat is nearby!gi/  .  .##   ...  #.#  #.#  #.# ####.#### . .#   #.....[.# ...#   #@##.##.# ...##  #.##.##.# ##....  #r##....# #...[  #.####..# #.####  #.####..#####.#..  #....)........#.##  ######.#.##  #..###......  #..# ##giy3 :r.giv4 3---7.6 (1 gi4 _gi : gi; hihiW=--8.4 (0.8hihix _You completely miss the rat. The rat bites you but does no damage.hi6_  You hit the rat.hi(9.2hihi^ _The rat is moderately wounded.hi%  You hit the rat. Your headbutt misses the rat.The rat is severely wounded.hi 649-hi '70.1 (0.9hi[ hi| ( _The rat bites you.hi K  You hit the rat.hi g.g   hobgoblin (wandering)You kill the rat!hi M-59 (0.8hi hi \ _A hobgoblin comes into view.iiרp   . # .##  ...  #.#  #.#   #.# # ####g#### . .# # iiU#.@...[.# ...#  #.##.##.# ...#### #.##.##.# ##.... ii%#.##....# #...[.. #.####..# #.#### ii`#.####..#####.#.... iiԩh#....).#.##.iih ######........#.## ii,4#..###..iiii.j.ggii5-1.9 (1.0ii1ii7iiiiT8-iiiiii؍  You hit the hobgoblin.  The hobgoblin is almost dead.ii6 5=2.8 (0.9ii iir - _The hobgoblin hits you.jiZ  You barely miss the hobgoblin. 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      ##  # .  #.# .  li+#.#####.#.#  #.#####.#.#. . #.##. #  #.......#  #####.###  #.#  #.# #.li{0li0li3liE       ##  # . # #.# . # #.#####.#.# # #.#####.#.#. . #.##. # liFq #.......#  #####.###  #.#  #.# #.li^L,liOlib       ## # # . # #.# . #. #.#####.#.# #. #.#####.#.#. . #.##..... #.##.##.#. livc#.......#.## #####.### .# #.# #.# #.# #..#liGiliiliTmli      #### ######### . ##. li1<#.......# . #.. #.#####@#.# #.# #.#####.#.#....# #.##........ ### # #.##.##.#.  # li#.......#.### #####.### . #.  #.# ##. li$#.# .#..#. ####.#### . .# #..#li,liދli ############# . ##.#.......# . .#.#####.#.##...li]U#..........# ### #.##.#.#.### ..##..  #..†..[.# ...# #...# lilili0liT1502.7 (24.0)lili li`T _Key pressed, stopping explore.liH.......#####....##............liOli;li_ .   #   #   #####   ###########. ##..   #.......#.. #..   #.#####.#.# #.#'  li #.#####.#.#.#... ...#.   #.##....@.....# ### #.   #.##.##.#.#.### #.   li#.......#.# ##.   li|#####.###.. #..  liy  #.# ###._ #.# .li#..#.   ####.#### .. .# #..#   #..†..[.# ....# #...#.   #.##.##.# ...####...#.liliu$ _liWli # .. #. #. ### ############ #.......#.. #.... #.#####.#.# #.#'# #.#####.#@#.#... ...#.# #.##..........# ### #.# #.##.##.#.#.###.#li #.......#.#...##.# #####.###.. ...#... #.# ###.....# #._ #.# .....# #..#.. liD;####.#### ....# #..##.# #..†..[.# ....# #...#.#lilili;li%1M#. ###### #############.....# ##......#....S.......#@# #.#'####.#.#.#... ...#..........# ####.##.##.#.#.####.#.li%+.#.S   ball python (constriction, asleep).##...#li8+li214.0)li2+5.7 (3li6li$9^ _A ball python comes into view.li ######  ###.....#  #....S...  #@#  li| .#.#.#...  ......# ###  .#.#.###  ..#.#...  #####.###.. ...  #.# ###.....# #._ #.# .....#   ....# lis  ######  ###.....#  #....S...  #@#  .#.#.#...  ......# ###  .#.#.###  ..#.#...  #####.###.. ...  li"t #.# ###.....# #._ #.# .....#   ....# li6y liy li5 li b _A ball python is nearby!li[  ######  ###.....#  #....S...  #@#  .#.#.#...  ......# ###  .#.#.###  ..#.#...  #####.###.. ...  #.# ###.....# #._ #.# .....#   ....# li[) ######  ###.....#  #....S...  #@#  .#.#.#...  ......# ###  .#.#.###  ..#.#...  #####.###.. ...  #.# ###.....# #._ #.# .....#   ....# li/li-0li05li7b _A ball python is nearby!mi  ######  ###.....#  #....S...  #@#  .#.#.#...  ......# ###  .#.#.###  ..#.#...  #####.###.. ...  #.# ###.....# #._ #.# .....#   ....# mi ######  ###.....#  #....S...  #@#  .#.#.#...  ......# ###  .#.#.###  ..#.#...  #####.###.. ... mi4 #.# ###.....# #._ #.# .....#   ....# miU4mimib _A ball python is nearby!mi.G#.##.##.#..#.# #.# ###### #.############.....## ##.......#.@..S...# #.....#.#####.#.#.###..# #.#'#.#.#####.#.#.#... ...#.#.#.##..........# ### #.#.#.##.##.#.#.###.#.#.......#.#... ##.#######.###...... #...##.# ###.....# #._.#miG #.# .....# #..#..mihNmidO26.7 (1 _miSmiUmiV #.##.##.#.#.##.######## ###.#####.....## ##....†#.#..@.S...# #.....##.#####.#.#.###..# #.#'#.#.#####.#.#.#... ...#.#.#.##..........# ### #.#.#mi g#.##.##.#.#.### #.#.#.......#.#... ##.##.#####.###...... #...#.#.# ###.....# #._.#.#.# .....# #..#...#.mi ,mi | S.rS)r   ratThe ball python hisses angrily. 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#...@....... ti`>#......#.####### ##+###... ~##.#...b##..#P.~#. #ti.♣!♣.P.+..ti,ti9,titi^b~.titiS:bti1617.4 (18.0)titi9btiT _Key pressed, stopping explore.ti...............bti}:bti.:....#.#.####.###.#.###### #.# #).<....#tiF.#.# ####.# #.#.#.# #....#####timW.#.# #.......#ti.[# #.#####.#.### #: ####.#ti.# # #..@.. tix#>##.#.ti#ti3w#+###....tiX;# ~.~~##.#.#~..P.b~ti##..#bP.ß.P.ti~#. #.b⌠...~ti#..P.♣!♣.Pti+.+..titixtitititititi.$P.ßb.ti$ _tiv:bti4...####.###.####### #.# #).<....# #...#.# ####.# #.......# ti4@#...#.# #....########### ti5#...#.# #.......# ..[# #.#####.# ti>5#...### #: ####.####### ti^5b#...# ###..#...........  #>## #......@#.#######ti~5 .###+###....# ti[6#~~.~~##.#.#~..P..~##..#$P.ßbP.~#..#ti67~...⌠...~#..#P.♣!♣.P.+..#ti6~b.b⌠...~#.##tiD<ti<ti==ti=ti=ti>ti>ti?tiHb.b..b⌠btiItiBRtbbb⌠btim.####.###.#.###### #.# #).<....# .#...#.# ####.# #.# .#...#.# #....# .#...#.# #.#ti7n.[# #.#####.##...### #: ####.#  #...# ###..#.....tio" #>## #.#.#.###+###....#.##~~.~~##.#.##~..Pb.~##..##~$P.ß.P.~#..##~..b⌠...~#..#+.P.♣!♣.P.+..##~..b⌠b..~#.##tiqtiBrtiz,tiB{,ti{ti{[37mti.|ti|ti\}tiȉb.b..⌠b.⌠.btibb..⌠bbti>.####.###.# #.###### #.# #).<....# #.#...#.# ####.# #.# #.#...#.# #....# #.#...#.# #ti..# #......[# #.#####.##...### #:#####.#ti #...# ###..#.....ti #>## #.#.ti#.###+###....#ti2#.##~~.~b##.#.#ti.##~..P..~##..#.#~$P.ß.P.~#..#.#~b..⌠b..~#..#ti.tiٳ+.P.♣!♣.P.+..# #~...⌠.b.~#.##titiUti,tititiNti,ti ~bb..b⌠.b.tittijbbb⌠.bti`H'~..P.bb~..b⌠.b+titiu,tititiPtititijtititi..bb.btiVtiybb.bti ! ######## #.# #).<....#  #.#...#.# ####.# #.......#  #.#...#.# #....###########  #.#...#.# #.......#  #......[# #.#####.#  ###...### #:#####.####### ti! #...# ###..#........... #>## ####.......#.####### "...###@###....# #.##~~.~~##.#.#..##~..P..~##..#ti!.#~$P.ßbP.~#..##.#~...bb.b~#..#.+.P.♣!♣.P.+..## #~...⌠...~#.##ti".#~.P!ß.P.~#. _You open the door.ti=&ti&ti'ti'ti'ti)(ti(ti )ti39b.P.b.P.b⌠...bti{3ti:b.P.bbbtiCX)  #.#...#.# ####.# #.......##########...# .....[tiX=#####.###...##:#####.####### #...# ###..#...........tiX #>## ####.......#.####### ti Y"...###'###....# tikYN.#.##~~@~~##.#..##~b.P.b~##.~$P.ß.P.btiY.b..~#.tiY##tiY#.##~..P..~##.#There is an open door here.ti\ti;]ti]tiJ^ti^ti^tiu_ti`tiJ`ti`tilb..Pb.b~.btim _ti3vbb.bbti|bb.bbti224.4 (7.0)ti5ti,ti,ti',tiȬb~.bbbti|5=5.3 (7.9ti4bbbbtiU _You closely miss the butterfly.tiN.....bbbbtiOtiYrbbbbtiw"# #.#...#.# #....########### # #.#...#.# #.......# # #......[# #.#####.# # ###...### #:#####.####### #...# ###..#...........tix[ #>#######.......#.####### #"...###b###....# #.#.##~~.~~##.#.#ti}x...##~.@P.bb##..#.#~$P.ß.P.~#..#tix##.#~...⌠...~#..#...+.P.♣!♣.P.+..#tix#.#~...⌠...~###tiy #.#~.P!ß.P.~#.ti&y #.##~..Pb.~##.# ##.##~ .~tizti{tio{ti{ti{tiQ|ti|ti|tir}tibb.~b.bti tiWtibbbbti.# #.#...#.# #....# .# #.#...#.# #.......# .# #......[# #.#####.# ## ###...### #:#####.# #...# ###..#tiP. #>#######.#.# #"...###b###....#ti.#.#.##~~.b~##.#.##...##~@.P..~##..#.#~$P.ß.P.~#..#ti#.#~...⌠...b#..##...+.P.♣!♣.P.+..#ti#.#.#~...⌠...~#.##ti:. #.#~.P!ß.P.~#.#ti^ #.##~..P..~##.#ti ##.##b~.~~##.#tiܲtitiOtiytitiݳtitietitiҴtitiM'~bbtiJr~bb~tiYti~hbbbbti}t.# #.#...#.# #.......# .# #......[# #.#####.# ### ###...### #:#####.####### #...# ###..#...........ti2 #>#######.......#.####### #"...###'###....# #.#.#.##~~.~~##.#.###...##~..P.b~##..#tip..#~@Pbß.P.~#..####.#~...⌠...~#..# #...+.P.♣!♣bP.+..# #.#.#~...⌠...~#.##ti.. #.#~.Pbß.P.~#. #.##~..P.ti#.# ##.##~~.~ti ##.###+###titi!tiTtititiEtirtitiUti>vbbb.!titi dbbbtip Bti tiT ,ti ti ti ,ti b.P...ßb.bbti} ti nbbbti8  # #......[# #.#####.# ## ###...### #:#####.####### #...# ###..#........... >#######.......#.#######  #"...###'###....# #.#.#.##~~.~~##.#.# ti9 ##...##~b.P..~##..# #....#~.P.ßbP.~#..# .###.#~.@.⌠...~#..# #...+.P.♣!♣.P.+..# #.#.#~b..⌠...~#.## ti9 .. #.#~.Pbß.P.~#.#. #.##~..P..~##ti9 .# ##.##~~.~~##.#ti9: #+### #......# tih: @_You now have 115 gold pieces (gained 12).tiw< ti< ti= ,ti&> tiR> tix> ti> ti> tiI bß.b.btiJ tiHR bbbbtim # #......[# #.#####.#  ###...### #:#####.# #...# ###..#.... #>#######.#.# tim #"...###'###....# #.#.#.##~~.~~##.#.# ti)n ##...##~b.P..~##..# tiJn #....#~.Pbß.P.~#..# tihn .###.#~..@⌠...~#..# tin #...+.Pb♣!♣.P.+..# tin #.#.#~...⌠...~#.## tin -.. #.#~.Pbß.P.~#.#tio . #.##~..P..~##.###.##~~.~~##.#tiCo ##.###+###.###.......#tico ti#r tir tir tis tiJs tis tis ti~t Btit ti4 .bbP.b.!ti ti҈ Ibbti  ###...### #:#####.#######  #...# ###..#........... >#######.......#.#######  #"...###'###....# #.#.#.##~~.~~##.#.# ##...##~.bP..~##..# #....#~bP.ß.P.~#..# tin .###.#b...⌠...~#..# #...+.P.♣@♣.P.+..# #.#.#~...⌠...~#.## .. #.#~.P!ß.P.~#.# . #.##~.bP..~##.# ##.##~~.~~##.###+###.##......##ti T..# ###ti% ti Bti ti( ,tiv ,ti .b.Pb~bb.ti ti b.Pbbbti b.Pbb-bti -320ti BtiX ,ti ti ti ti ti ~.P.b...bb..bti !-ti $3.3 (8ti b...bb..bti 3 _i - 2 potions of invisibilityti !....b...bbtiA<b...bb..btiDb...bbtiG&0tiH,tiH,tiHtiItiUb~b..⌠~b..=4.2 (0.9ti^\[bbbti _ _You hit the butterfly but do no damage. Your headbutt misses the butterfly.ui* nbbbui* uia7 mbbbuiz; H _No target in view!viTbbviviebbbviH _No target in view!viobbvi[bbbviuH _No target in view!viInbbbvivi dbbbvi; #...# ###..#........... #>#######.......#.####### #"...###'###....# vi<#.#.#.##~~.~~##.#.# ##...##~..P..~##..# #....#~.P.ßbP.~#..# .###.#~b..⌠...~#..# #...+.Pb♣.♣.P.+..#vid) #.#.#~b.@⌠...~#.##.. #.#~.P!ß.P.~#.vi . #.##~..P..~##.# ##.##~~.~~##.##vi@ ##.###+# ##...... #..#.##.viQ #.. . .#vivi&vi BviQviuvivivi....⌠.bbP..bvi$ _viobbbviB z  #>#######.......#.####### #"...###'###....# vi +#.#.#.##~~.~~##.##...##~..P..~##.....#~.P.ß.P.~.###.#~...⌠.b.~# #...+bP.♣.♣.P.+.#.#~.b.⌠...~#.#vi 5.. #.#~.P@ß.P.~#.# vi #.##~..P..~#viF / ##.##~~.~~##.###. ## #vi ,vi\ vii Bvi b.b....bvi viW" _b.bbvi % ,viP% Bviu% vi;& vig& vi6 b.⌠b.bvi< ebbbviV ...# ###..#...........#>#######.......#.#######viW  #"...###'###....# #.#.#.##~~.~~##.#.#viW  ##...##~..P..~##..# #....#~.Pbß.P.~#..#.###.#~.b.⌠...~#..# #...+.P.♣.♣bP.+..#viW  #.#.#~.@b⌠...~#.##viW } .. #.#~.P.ß.P.~#.#. #.##~..P..~##.#~~.~~##.##viW ###+###.###......vi(X .## #..#.##.#viEX R #..... .#vi`X ##. ## # _i - 3 potions of invisibility (gained 1)viY BviZ ,vi[ vi<[ vi^[ vib bbb..vi0c vixj Sbbvi  #...# ###..#. #>#######.#.#g #"...###'###....# #.#.#.##~~.~~##.#.# ##...##~..P..~##..# #....#~.PbßbP.~#..# .###.#~bb.⌠...~#..# #...+.P.♣.♣.P.+..#vi  #.#.#~@..⌠...~#.## .. #.#~.P.ß.P.~#.# . #.##~..P..~##.# ##.##~~.~~##.## ##.###+###.## ##.##g   hobgoblin (asleep) #..#.##.# viЅ  #..... .#  ##. ## #vi͑ }bßbb-vi 8.2 (4.0  A hobgoblin comes into view.vi̙ Bvi vi vi ,viN ,vi vi .gb...bbgvi E-9.2 (5vim obbbbvic + _The hobgoblin shouts!viDu  #...#   #>#######.......#  . #"...###'###....#  #g#.#.##~~.b~##.#.#  ##...##~..P..~##..#  viu #....#~.Pbß.P  .###.#~..bb  #...+.P.♣.♣.P.+..#  #.#.#~@..⌠...~#.##  viu l.. #.#~.P.ß.P.~#.#  . #.##~..P..~##.#  ##.##~~.~~##.##  viu A##.###+###.##  ##.......##  viu m#..#.##.#  #..... .#  ##. ## # viBC #...#   #>#######.......#  . #"...###'###....#  #g#.#.##~~.b~##.#.#  ##...##~..P..~##..#  #....#~.Pbß.P  .###.#~..bb  #...+.P.♣.♣.P.+..#  vi#.#.#~@..⌠...~#.##  .. #.#~.P.ß.P.~#.#  . #.##~..P..~##.#  vi@##.##~~.~~## ##.###+###.vi ##.......##  #..#.##.# viF#..... .# ##. ## vinbbbbvivi{"Ubbbvi%` _A hobgoblin is nearby!wi$gG #...#   #>#######.......#  . #"...###'###....#  #g#.#.##~~.b~##.#.#  ##...##~..P..~##..#  #....#~.Pbß.P  .###.#~..bb  #...+.P.♣.♣.P.+..#  wigS#.#.#~@..⌠...~#.##  .. #.#~.P.ß.P.~#.#  . #.##~..P..~##.#  ##.##~~.~~##.##  ##.###+###.##  ##.......##  #..#.##.#  #..... .#  ##. ## # wi k #...#   #>#######.......#  . #"...###'###....#  #g#.#.##~~.b~##.#.#  ##...##~..P..~##..#  #....#~.Pbß.P  wi s.###.#~..bb  #...+.P.♣.♣.P.+..#  #.#.#~@..⌠...~#.##  wi .. #.#~.P.ß.P.~#.#  wi# . #.##~..P..~##.# wiG  ##.##~~.~~##wif & wi ##.###+###. wi j##.......##  wi #..#.##.# #..... .# wi8 U##. ## wit bbbbwi wi6 mbbbwi2 ` _A hobgoblin is nearby!xiA@V#### ###...### #:#####.#######...# ###..#...........#>#######.......#.#######. #"...###'###....# #g#.#.##~~.b~##.#.# ##...##~..P..~##..# #....#~.Pbß.P.~#..#.###.#~..bb...~#..# #...+@P.♣.♣.P.+..#xi@ #.#.#~...⌠...~#.## .. #.#~.P.ß.P.~#.#. #.##~..P..~##.#~~.~~##.##xi@###+###.###.......##xi@ #..#.##.# #......#xieDBxiExiFBxiGxiO .bg..##~b.b⌠bxi.Q340.2 (1 _xiYY[bbbxix\xibb###...'@Pb#...'xi#,xixixi,,xi,xixixi9xidxi8Tb~...##~.g.#b.b.bxi&1xi!FbbbxiL3bxi( _You open the door.xi # ###...### #:#####. #...# ###..# #>#######.#. #.##"...###'###....# #.#.#.##~~b~~##.#.# ##...##~..P..~##..# #..g.#b.P.ß.P.~#..# .###.#~...b...~#..# #...@.P.♣.♣.P.+..# #.#.#~b..⌠...~#.## .. #.#~i 49m.P.ß.P.~#.# . #.##~..P..~##.# ##.##~~.~~##.## ##.###+###.## ##......## #..#.##.#  #..... .#xi@xi"ximxixi=xi,xixi xi>...#~.Pbg#~..bbb.xi@&2xin!cbbbxi$Q _There is an open door here.xi xi ^b.⌠bb=3.1 (0.9xi bbbbxi _You barely miss the hobgoblin. The hobgoblin closely misses you.xi:z  You closely miss the hobgoblin.xiw:,xi:xi:xi;xi9;xi=r  You headbutt the hobgoblin, but do no damage.xi>xi>yi .b.ßbb.⌠..byi}X49--4.0yi\}bbbbyi- _The hobgoblin hits you.yi5<,yi<,yi{=yi>,yi>,yiFbb.P.ß...yi;GA6---yi`G9yiMTbbyiPm _You closely miss the hobgoblin. The hobgoblin hits you.yi,yiyi&yisb.~byi(5.8yisTbbyig  _You barely miss the hobgoblin. The hobgoblin barely misses you.yi ,yi" yi6. bb.  You closely miss the hobgoblin.yi / (6.7yi6 Bbbyi79 @ _The hobgoblin hits you but does no damage.zi  You closely miss the hobgoblin. You headbutt the hobgoblin.zi/,zizi .~bb~b The hobgoblin is heavily wounded.zirV7-7.6zilbbbzi\@ _The hobgoblin hits you but does no damage.zi  #: #...# ###..#. #>#######...... #.##"...###'##  #.#.#.##~~.~b  ##...##~..P.b  #....#~.P.ß.P  .###g#~b..⌠..  #...@.P.♣  #.#.#~...⌠..  .. #.#~.P.ß.P.~#.#  . #.##~..P..~##.#  ##.##~~.~~##.##  zi##.###+###.##  ##.......##  #..#.##.#   .# ziݶ  #: #...# ###..#. #>#######...... #.##"...###'##  #.#.#.##~~.~  ##...##~..P.b  #....#~.P.ß.P  .###g#~b..⌠..  #...@.P.♣  #.#.#~...⌠..  .. #.#~.P.ß.P.~#.#  . zia #.##~..P.. ##.##~~.~~ ##.###+###.##  ##...... #..#.#  zicbbbziziZbbbzi` _A hobgoblin is nearby!zij  #: #...# ###..#. #>#######...... #.##"...###'##  #.#.#.##~~.~b  ##...##~..P.b  #....#~.P.ß.P  .###g#~b..⌠..  #...@.P.♣  #.#.#~...⌠..  .. #.#~.P.ß.P.~#.#  . #.##~..P..~##.#  ##.##~~.~~##.##  ##.###+###.##  ##.......##  #..#.##.#   .# zi[   #: #...# ###..#. #>#######...... #.##"...###'##  #.#.#.##~~.~b  ##...##~..P.b  #....#~.P.ß.P  .###g#~b..⌠..  #...@.P.♣  #.#.#~...⌠..  zi\ .. #.#~.P.ß.P.~#.#  . #.##~..P.. ##.##~~.~~ ##.###+###.##  ##...... #..#.#  zind sbbbzid zip \bbbzi<~ _A hobgoblin is nearby!You hit the hobgoblin.zig ,zi zi zi ziK zi zi zi% b†#~.zi 038.5zi/ Pbbbzi M _You kill the hobgoblin!zi[- cbbbzi- zi5 nbbbziL8 H _No target in view!{i"uYbbb{iu{i}dbbb{iH _No target in view!{i[bbb{i{i1bb{iI2b{i{i{iҍ{i{i9{in{i{i؎{ib~~b.P.ßb{ib{i$ _{i~bbbb{if{i{i,{iʜ{i{i {iF,{i?.....bb{iIbb{iX{ix{i{i{i{iҪb..b.b.{i>K8={ibb.b{i/{iP,{it{i{i{i{iL{iA.bßb⌠..b{i{i^bßbb{ip{i{i{i{i {i,{i"b{i .ß..b{ip{i9b{i?B{i,{i{i*{ie{i{i[.bbb.{i{ilbbb{i.{iB{iB{imbbb.{iCU9={iSbbb{i{i{i",{i:{ij{i{i{i{i.⌠.bb.{i{iIbb{i{i(,{iz{i{i{iwb.bb{i{i }b.bb{i {i@ ,{i ,{iKb⌠..b⌠.{iL50={i@bb{i,{i{ii,{i8b..⌠.bb{io"@bb{ih#{i#{i#{i#{i8$B{iZ${i${iC%,{im*.~bb.⌠...{i*{i2bb{i6Wbbb{i]7{i>_bbb{i?{i!@{i@,{iA{iDA{izA{iHB{iJb~b..b{iK{i>KN1={iQ:b{i{R{iR{iR{iS{iT{iCT{iZ~bbb.{i/[Kb~{i~[{iaebbb{iWb,{ib,{ib{ib{ib{ic{ic{ih..Pbb..⌠..~..b{ih{iImnbbb{i&n{i[n{in{in{in{io{iDo,{itb..bb{itK2={izkbbb{i\.....# #......[# #.#####.# ###### ###...### #:#####.#####...# ###..#.........>#######.......#.######"...###'###....# #.#.#.##~~.~~##.#.# ##...##~..P..~##..# #....#~.Pbß.P.~#..#{iܒ~.###@#~...⌠...~#..# #...'.P.♣.♣.P.+..# #.#.#~..b⌠...~#.## ...#.#~.Pbß.P.~#.#... #.##~..P..~##.#.....~~.~~##.##....###+###.##.... ##.......## #..#.##.#{iÓ{i,{iH,{iv,{i{i{i5bbP..b.{i{iמnbbb{i .# #.#...#.# #.......# {i......# #......[# #.#####.# ####### ###...### #:#####.####...# ###..#........>#######.......#.####{i'W#"...###'###....# #.#.#.##~~.b~##.#.#{iSn ##...##~..P..~##..# #..@.#~bP.ß.P.~#..#{is#.###†#~...⌠...~#..#{is #...'.P.♣.♣.P.+..# #.#.#~...b...~#.##{i̸ ...#.#~.P.ß.P.~#.#{iF+ ... #.##~..P..~##.# .....~~.~~##.## ....###+###.##.... ##.......##You see here a hobgoblin corpse.{i{iߺ,{i{i0{ie{ib~.bb{i^ _{izobbb{ipM#'#########...#...... ......# #......[.# ####### ###...### #:#####.#####...# ###..#........#>#######...b...#.#####.##"...###'###....#.#.##~~.~~##.###.@.##~..P..~# #....#~.P.ß.P#.###†#~b..⌠...~#.. #...'.P.♣.♣.P.+..###b#.###+{i{ic{i{i{ikX{ib..bb⌠{igbbb{i: M.#†###.# #....#'#########...#...... {i ......# #......[.# ####### ###...### #:#####.#####...# ###b.#........#>#######.......#.####{id#.##"...###'###....#@#.##~~.~~##.###...##~..P..~# #....#~.P.ß.P#.###†#~...⌠...~#..##.bb..#.##~~.{iVb..b{i{ip9={i#Tbb{i0M.###.......###### #.# #).<.#†###.# #....#'#########...#...... ......# #......[{i01. ####### ###...### #:#####.#####...# ###b.#........#>#######.......#.#####.##@...###'###....#.#.##~~.~~##.###...##~..P..~##....#~.P.ß.P.~#..#{ib13#...#.{i1Yb..##~..P{ia3{i3{i>4{i4{i/5{i={.b.Pb{it={iDTbb{i]Nsb-b{iN070.5 (22.0){iO{iO{i#ZO'b{iZF-1.5 (23{ic9b{ipk0 _g - an amulet of wildshape{i]...†'b{i{i:b{i †# #.#...#.# ####.# #...'#.....#######......# .....[##### ####### ###...##{iX:### #...# ###..#........ #>#######.......#.#### #.##....###'###....#  #.#@#.##~~.~~##.##...##~..P..~##.#....#~.P.ß.P.~#..{io.#{i0.b{iq..##~..P{i\..... ##.##~~.~~##.##{i{iE{i{i{i{iq<.{i{i$.#'#.# #.#...#.# #....######.....# #.#...#.# #.......# .# #......[# #.#####.# ######## ###...### #:#####.### # #...# ###..#....... #{iw #>#######.......#.### # #.##....###'###.... #.#.#.##~~.~~##.#.#{ie ##@..##~..P..~##..# #....#~.P.ß.P.~#..#{i###†#~...⌠...~#..#..##...'.P.♣.♣.P.+..###. #.#.#~...⌠...~#.##{i . ...#.#~.P.ß.P.~#. #.##~..P..~{i.##.#..... ##.##~~.~~##.{iJw## .... ##.###+#{ib ,{in/7b{i/{iz87b{iR.....# #.#...#.# #.......# .# #......[# #.#####.# .######## ###...### #:#####.## {iR.# #...# ###..#...... .# #>#######.......#.## ## #.##....###'###....{i=S #.#.#.##~~.~~##.#.{ibS@ ##...##~b.P..~##.. #@...#~.P.ß.P.~#..{iS###†#~...⌠...~#....##...'.P.♣.♣.P.+..{iS##. #.#.#~...⌠...~# . ...#.#~.P.ß.P.~#.{iS\.... #.##~..P..~##.#{iS]..... ##.##~~.~~##.##{iT)..... ##.###+# .... ##......{iT{iV{inV{iW{i^?b.{i_{ie7b{i{.# #......[# #.#####.# #.######## ###...### #:#####.# #.# #...# ###..#..... ..#{i{ #>#######.......#.# ### #.##....###'###... #  #.#.#.##b~.~~##.# # ##...##~..P..~#.#~.P.ß.P.~####†#~...⌠...~#{i{.......##...'.P.♣.♣.P.+...###. #.#.#~...⌠...~# .....#.#~.P.ß.P.~#.{i{.... #.##~..P..~##..... ##.##~~.~{i|)..... ##.###+#.#..... ##...... {i8|/#..#.##.{i}{i9b{iDŽ{i9b{i5,##.######## ###...### #:#####. ##.# ## #...# ###..#.... ...# ... #>#######.......# .### #... #.##....###'###.. {i.# #.#.# #.#.#.##b~.~~## ##...# ##...##b..P..~# {i. ..###....#~.P.ß.P.~#....##.#.###†#~...⌠...~#{iՠ.......@##...'.P.♣.♣.P.+#...###.##.#.#~...⌠...~#{i# .....#.#~.P.ß.P.~#... #.##~..P..~##....##.##~~.~{i )......>###.###+#.#.......# ##......{iF.#.......# #..#.##. #..... .#{i15.5 (4.0){i  Found a stone staircase leading down.  A malevolent force fills the Dungeon...{i$/  --more--}iT  You fall into a shaft and drop 3 floors!}ie/  --more--~ipv-Generating dungeon...o\\/o/ building the Dungeon \o\~i\< /o/~i < \o\~iS ~i hRaduinOmen the Trooper.#Oni **.....#Health: 52/52 ========================.#Magic: 4/4========================.#AC: 5Str: 17#####.###EV: 9Int: 11#.......#SH: 0Dex: 11#.......#XL:  4 Next: 63% Place: Dungeon:6#...@...#Noise: ---------  Time: 1676.5 (5.0)#####.###a) +0 spear...~is GThrow: 6 darts (curare)....#.##..#.# #....# ###.# _No target in view! _You see here a hobgoblin corpse. _g - an amulet of wildshape  Found a stone staircase leading down.  ~i A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!~i ~ij3 ~i8 ~i: 7 _The shaft crumbles and collapses.i̢}#.# #.# #.# #.# #####.### #.# #.# #.# iY######.### #... .....#..##..#...# #......# ###....#iFiɨ+7.5 (1i@i8i=6#.######.###.......#####@### #.............###....##..#....# #........# ###.i0>......iBiC&8iGimIi#####.####.......#.......##.......######.####### #@.......#..........####.......##..# #.......# #....#... ###.#..#.########iAi&9iii T#.# #.# #.# #####.### #.......# #.......# #.......# #####.##.##.###.##.##..# #.# #....#.# ###.##.# ##.###i i '80i i i< #.# #.# #.# #####.### #.......# #.......# #.......# #####.# #.# #.i \###.# #.##..# #.#.......# ###.##.......#.......##########i i &1i i; im#.# #.# #.# #####.### #.......# #.......# #.......# #####.# #.# #.###.# #.##..# #.......###....#.......# ###.##.......# ##.....i_V..##########ii&2i"i$i^#.# #.# #.# #####.### #.# #.# #.# #####.# #.# #.i###.# #.##..# #.......###....#.......# ###.##....#...i/....# iiX&3iii 9T#.# #.# #.# #####.### #.# #.# #.# #####.# #.# #.###.# #.##..# ##.......###....#.... it=iZ>i>4iAiCi3l#.# #.# #.# #####.### #.# #.# #.# #####.# #.# #.###.# #.iʤ##..# .# #.......###....=#.# ###.#.#.# .#..h   black bear (asleep)#.# .# ..# .# #.hiDi&5i{il] _A black bear comes into view.iw ^#.# #.# #.# #####.### #.# #.# #.# #####.# #.# #.###.# #.i/ ##..##.# #.###....=#.# ###.#.#.# #.#..#.# #.# ..# #.# #.hi i &6i iq i< #####.###.......####.######## #........#..........###.##..#i.###....=##.#.....h   black bear (asleep)#.h#.# #..ini1.i`/==7i?i4 _The black bear growls angrily.i +#####.###.......####.######## #........#..........#####..#....=.# ####.#.# #.#..#iM+k ..h########...h   black bear #.# #... #in+#.i-i19h.i92/--8iE5iw6i #####.###.......####.######## #........#..........#####..##.####...@=.# ####.# #.#..# .h.########... i #.# #... ##.iP i7 r.--9i i. i6 .......####.########i #........#..........###.##..##.#####....=. ####@#.# #.#..#iŦc ...........iii 90iWi ib ####.######## #........#..........###.##..##.#####....=.# ####.#.# #@#..# ...########...###idie&1iji=li ####.######## #........#..........#####..##.####....=. ####.# #.#..# ...########... #.# #...iihh   black bearix&2iii ####.######## #........#..........#####..##.####....h. ####.# #.#..# ...########... #.# #... ##..#### i i[ P=hi &3i i i  #........#..........#####..##.####....=. ####h# #.#..# ...########... #@# #... ##. ....#####i> i &4i i i A#........#RaduinOmen the Trooper#..........###.#Oni **....#.......##..##.###Health: 52/52 ========================iSA#.......###....=.#Magic: 4/4========================iA#.......# ####h#.#AC: 5Str: 17iA#.......# #*#..#EV: 9Int: 11iB$#.......# #*# ...SH: 0Dex: 11######### #*# #...XL:  4 Next: 63% Place: Dungeon:6#@# #...iBNoise: ---------  Time: 1694.5 (0.0)#.# ##.a) +0 spear#..Throw: 6 darts (curare)....#####iCh   black bear _A black bear comes into view. _The black bear growls angrily.  Throw: 6 darts (curare)isCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% to hit)i #........#RaduinOmen the Trooper#..........###.#Oni **....#.......##..##.###Health: 52/52 ========================#.......###....=.#Magic: 4/4========================#.......# ####h#.#AC: 5Str: 17#.......# #(#..#EV: 9Int: 11#.......# #(# ...SH: 0Dex: 11i *######### #(# #...XL:  4 Next: 63% Place: Dungeon:6#@# #...Noise: ---------  Time: 1694.5 (0.0)#.# ##.a) +0 spear#..Throw: 6 darts (curare)....#####i h   black bear (very poisoned, slow)Shift-Dir - straight lineAim: a black bear (63% to hit)  i You throw a curare-tipped dart.  The curare-tipped dart hits the black bear.  The black bear is poisoned. The black bear struggles to breathe.  The black bear seems to slow down.i# WAim: a black bear (63% to hit)  You throw a curare-tipped dart.  The curare-tipped dart hits the black bear.black bear is poisoned. T struggles to breathe.seems to slow down.  The black bear is moderately wounded.i f(h..i֛ e5.5 (15 _i i iK7#........#RaduinOmen the Trooper#..........###.#Oni **....#.......##..##.###Health: 52/52 ========================#.......###....=.#Magic: 4/4========================#.......# ####(#.#AC: 5i^Str: 17#.......# #h#..#EV: 9Int: 11#.......# #*# ...SH: 0Dex: 11######### #*# #...XL:  4 Next: 63% Place: Dungeon:6#@# #...Noise: ---------  Time: 1695.5 (0.0)#.# ##.a) +0 spear#..Throw: 5 darts (curare)....#####h   black bear (very poisoned, slow)The black bear seems to slow down. _The black bear is moderately wounded.iThrow: 5 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (moderately wounded, very poisoned, slow, 63% to hit)i)#........#RaduinOmen the Trooper#..........###.#Oni **....#.......##..##.###Health: 52/52 ========================#.......###....=.#Magic: 4/4========================#.......# ####(#.#AC: 5Str: 17#.......# #h#..#EV: 9iInt: 11#.......# #(# ...SH: 0Dex: 11######### #(# #...XL:  4 Next: 63% Place: Dungeon:6#@# #...Noise: ---------  Time: 1695.5 (0.0)#.# ##.a) +0 spear#..ijIThrow: 5 darts (curare)....#####h   black bear (extremely poisoned, slow)You throw a curare-tipped dart.  The curare-tipped dart hits the black bear.  The black bear looks as sick as possible!  The black bear struggles to breathe.  The black bear seems to be slow for longer.  The black bear is heavily wounded.iY;idB(h. iCe6.5 (14 _iJiKiz<7i~iiyhQ  You reach to attack! You hit the black bear.in_.h i-o-8.4 (0.9itiewc _The black bear is severely wounded.iE  You closely miss the black bear.You headbutt the black bear, but do no damage.i 0=9.3i%# i% ^ _The black bear is almost dead.i\_  You hit the black bear but do no damage.iHThe black bear is almost dead.i%C† iKi}#........#RaduinOmen the Trooper#..........###.#Oni **....#.......##..##.###Health: 53/53 ========================#.......###....=.#Magic: 4/4========================i< o#.......# ####(#.#AC: 5Str: 17#.......# #(#..#EV: 9Int: 11#.......# #.# ...SH: 0i  Dex: 11######### #†# #...XL:  4 Next: 218% Place: Dungeon:6#@# #...Noise: =--------  Time: 1700.2 (0.9)#.# ##.a) +0 spear#..Throw: 4 darts (curare)....#####You closely miss the black bear.You headbutt the black bear, but do no damage. _The black bear is almost dead.iK!You hit the black bear but do no damage.The black bear is almost dead. _You kill the black bear!i": _The black bear is almost dead.  You hit the black bear but do no damage.  The black bear is almost dead. _You kill the black bear!i"pYour Fighting skill increases to level 6!You have reached level 5!i=0/  --more--i E61/615/5563% iAi<4 _i@%NM#####.####### #..........###.# ..##.####....=####(#.# (#..# i%,........# ... ##########... #..# ##.#..i%..#i+i,<-1.2 (1.0 _i1i5w _You see here a black bear corpse.i M.......# #####.####### #..........###.# ..##.####....=i /####(#.# (#..# .......... ######### #†# #... #..#.# ##.#i i~ G-2 _i i i uM.......# #####.####### #..........###.# ..##.##i4 a##....=####(#.# ..# ........# ... i ######### #†# #... #.# #...i =34.2 (25 _d - 5 curare-tipped darts (gained 1)iPDM.......# #####.####### #...........###.# #..##.#####....=.#####@#.# ..# ........# ... iQ######### #†# #...###iWiW+5.2 (1i\iycic[6.2 (26i7iild _d - 6 curare-tipped darts (gained 1)i"3M####.##.......# #####.####### #...........###.# #..##.####...@=.#i"#####.#.# ..# #.......# #.# ...........i(i@)+7.2 (1is-i=/im #####.### #.# #.# #.# #####.######## #........#  #....###.#  #.i ##..##.###  #.###....@.#  #.# ####.#.#  #.i' ## #.#..#  #.# #.##...  #i  #†# #...#.# #..#.# ##.#.. .. i i+ &8i# iB* i* +9.2 (2ib. i=1 8 _h - a ring of protection from coldi i Inventory: 8/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 6 curare-tipped darts (quivered) i Armour (go to first with [)  b - a +0 robe (worn)  e - a +1 cloak (worn) Jewellery (go to first with "=)  c - a ring of willpower (worn)f - a ring of poison resistance  g - an amulet of wildshape  i3 #h - a ring of protection from cold Wands (go to first with /)f - a wand of mindburst (12) Scrolls (go to first with ?) i W t - a scroll of teleportationi - a scroll of identify  c - a scroll labelled LIAGGO NOLIGETZ  e - a scroll labelled FUPTORPH LEYDUCHAPH  k - a scroll labelled OMAGIU UDAI  m - a scroll labelled BOCHUNAXAO  q - a scroll labelled DUXKOURH SOGYR i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iHiNi\S #####.###RaduinOmen the Trooper#.......#Oni **....#.......#Health: 61/61 ========================#.......#Magic: 5/5iS/========================#####.########AC: 5Str: 17#........#EV: 9iSInt: 11  #..........###.#SH: 0Dex: 11  iSX#.......##..##.###XL:  5 Next: 63% Place: Dungeon:6  #.......###....@.#iTNoise: ---------  Time: 1709.2 (0.0)  #.......# ####.#.#i0Ta) +0 spear#.......# #.#..#iSTThrow: 6 darts (curare)#.......# #.##...  irT######### #†# #...#.# #....iT#.# ##..#.. ......iT9Your Fighting skill increases to level 6! iTk_You have reached level 5! _You see here a black bear corpse. _d - 5 curare-tipped darts (gained 1) _d - 6 curare-tipped darts (gained 1) _h - a ring of protection from coldi9YiYiB]i^iE 3i id #.......# #.# #.# #####.########i B #........# #..........###.# #.##..##.### #.i٭ ###......# #.# ####.#@# #.i _# #.#. #.i R# #.##... i: ######### #†# .... #.# iU x.....#.# ###.. .i 7...#####i i ic i _ ####.######## #........ #..........###.##..##.#####......ix Q ####.#.## #.#@.##.......#######†# #........i7 ,i( i* #.#  #.#  #####.######## #........# .###.# .##..##.### .###......# .# ####.#.## .i \# #.#.@# .# #.##. #†###.#.# #.#.# ##.#.. ...... ..##### ##ij i ix i } ####.######## #......... ..........###...##..##.### ...i; #......# .... ####.#.## ..... #.#..#......ie ##@....... #######†### i l#.# #..#i ia i i % E#.# #####.######## ###........# ..###.# ..##..##.### ###.###......# ...i% # ####.#.##..# #.#..#.# #.##. #†###.#.# ##.#.# ##....##.. ....#.... ..##### ##i+ ,iU/ iC .# .......#  ####.######## ###  #........# iC ..###.# .##..##.##########......##.# ####.#.##.i D ^# #.#..# .....# #.##.. ###### #†###..#.# ##........ipD B#.# ###....##.. ....#.... ......##### ######i^J iJ iO ie E# # ......#  ###.######## #####  #........# ..###.# .##..##.##########......##.# ####.#.##.iVf # #.#..# ....# #.##.. ##### #†###..#.# ##.........#.# ###....####.. ....#.... ......##### ######il i+m i/q i ##.### # # .....#  ##.######## #######  #........# ...###.# .i ##..##.##########......##.# ####.#.##.# #.#..# ...# #.##.. #### #†###..i #.# ##..........#.# ###....####iF #.. .....#.... ......i i i i G.### # # # .# ## #.# #.####.# #.###..##.#######.###......##...## ####.#.##...## #.#..#..## #.##...# #†###.##.# ##.##.# ###....# is iĮ i i] ...# # # ######## ######### i U........# #.......# ....###.# #.#.##..##.#######..###......##....# # ####.#.##....i ,# # #.#..#...# # #.##....iY # ## #†###. #.# i #.# ###....######.. .....i #.... ........##### ######i Bix # # ######## #########......# #.......# .###.# #.#.. ##..##.#######.. i ]###......##....# # ####.#.##....# # #.#..#...# # #.##....# i # #†###..#  #.# #.# ###....######.. .....#i .... ........############## i ,i i K ######## ######### ..............# .###. ##..##.######...#......##....#  ####.#.##.....ii r #.#..#......#...†###. #.# ##..#i iD i iR1  ######## ######### ..............#..###. ##..##.######...#......##....#  ####.#.##..... #.#..#......#...†###. #.# ## ###....####.i$3 i|3 i8 iN  ..............#..###. ##..##.######...iN $#......##....#  ####.#.##..... #.#..#......#...†###. #.# ##igO  ###....####. ........# iY ,i_ is c ### ##..##.######is ..#......##....#  ####.#.##.....i/t  #.#..#......#...ibt †###. #.# ## ###...@#####it . ........# ......#iz ,i i 9##..##.######.#......##....#  ####.#.##..... #.#..#..........##....#†###...# #.# ##...#####....#####. .......@# ...........##############.#### ..#...iњ ,iߟ i  #......##....#  ####.#.##..........# #.#..#..........##.....†###... #.# ##.il J####....####. ........#####.............##############.#### iŴ ].. #...i ,iÿ iw M......##..........# i  ####.#.##..........#  #.#..#..........#  #.##............# i #†###...........# #.# ##..........# i #.# ####....##### #.. ..#####..i= M.#.#if J.. #..i 1 .#.i% Bi M......##..........# ####.#.##..........# #.#..#..........# #.##............# #†###...........# #.# ##..........# i0 #.# ####....##### ##.. ..#####...#.#... iU >###.. .#is #iz i i i ......##..........# .#.##..........# #.#..#..........# #.##............# i #†###...........# #.# ##..........# #.# ####....##### ##.#.. ..#####..i (.#.######..... #####...#.#i +#iL! ,iC& i; \ ###.#.##.....  #.#..#......#....†###.....# ##....##....##### ###.. ........#####.............##############@######. i%< ##...........# #.########..#.#.##iB ,i1G iZ  #.#..#...#  #.##............#  #†###...........#  #.# .....#  i![ #.# ####....##### ###.#.. ........#####.....  ......................  ##############.######. iL[  #.......@...# #.########..#  i{[ ].# # ig Biy| f#.#..#..........# #.##............# #†###...........# #.# ##..........# #.# ####....##### ###. #.. ........#####..... ...... #.######. #..@..# #.#..# ..# ...##..#....###.#i~ i@ iO i .#..#..........# .##............# †###...........# .# ##..........# .# ####....##### ###. .. ..#####..... ..... .######. #.iJ ..@.# #.#..# #..# #...###..# i ,i i  #... †###. .# ####....##### ###. .. ........#####.......... #############.######i ( #...........# ########.#.#i Bi 034.2 (25.0)i ir i T _Key pressed, stopping explore.i| ....................i i i h## # # # ####....##### ###. . ........#####..... i ............ ############.######. i1 [ #...........# iV #.########..#  #.@# i #.##..# ...i #.####.##.#..#i^ i$ _iki  ####....##### ###. . ........ ........ ############.###### #...........# ########. #..##.## #.....#####iA ,id$i9 ####....##### ###.  ........#####..... .......... ###########.######.  #...........# #.########..#  #..##...# ##.@# ....>....#.###.#####.# ##.#..#### i?16.0)iDiE+7.2 (3iIiL; _Found a stone staircase leading down.ib,...iii: ........ ...... ###########.######  #...........# ######## i#..##.##..####### #.@..>....###.##### # i inii.#####.....  .######. #....# #.##..# #..## #...# ##..##..@.>.i#.###.##.# # #.i.#..i O####iigii5#####.....  .######. #...# #.##..# #..## #...# ##..#.#...@>.#.###.#####.#.# .# #.# .#..# ..### ##i<,iF@iT#####.....  .######.  #.#  iT`#.#..# #..## iU#...# ##..#.i?U#....@.#.###.#####.i[U#.# #.# #.# #.#iwU..# #..### #iU"##iv[,is_imt$ ..... ########.######  #...........# ######## #..##it#...##..########.. #....>.....#.###@#####..#.# #.#  There is a stone staircase leading down here.izi{ _iPiޓ########.######  #...........# ######## #..###...##..########.. #....>.......#.###.#####.. #@# ..# #..### #### iBi #...........# ######## #..##.#..########.. #....>.....###.##### #.# i(..# #.....#### #####.# i,iie######## #..##.#..########.. #....>.....iJ###.##### #.# ####..# #@....#### #####i i,idiW#.#..# #..## #...# ##..########.. #....>....... #.###.#####.. #.# #.# #.# #.##### ..# #.@...# ### #####.# iBik .#..# #..## #...# ##..########.. #....>. #.###.#####.. #.# #.# #.# #.##### ..# #..@..# i ### #####.# #id,i^iL-#..# #..## #...# ##..#.. #....>. #.###.#####.. #.# #.# #.# #.##### ..# #...@.# ### #####.# .# .#.#.#i-F   rock fish (asleep)F#.#ix4i7047.2 (10.0)i= .  A rock fish comes into view.i>,8.2 (11iBiE6 _The rock fish moves out of view.i;D....>i=......ii iX#L..# #..## #...# ##..#.. #....>. #.###.#####.. #.# #.# #.# #.##### ..# #....@# ### #####.# #.# #.#F.##.# F   rock fish#.##.#iL)i*,0.0)i;0@F#i5A9.2 (1iAih #..##.#..########.. #....>.....###.##### #.# #.#####..# #.....### ##### iF#F 2 rock fish (1 asleep)FiiJ:F#iϓ'50iiڙ\ _A rock fish comes into view.iK;  You hit the rock fish.i; FF.  The rock fish is lightly wounded.ite56--=1.1 (0.9i@iG. _The rock fish bites you.i-] l  You hit the rock fish but do no damage.id w F#The rock fish is lightly wounded.i2e (2.0ij il W _The rock fish closely misses you.i  You closely miss the rock fish.You headbutt the rock fish, but do no damage.i*  i @ The rock fish is lightly wounded.i` @F#iY c49-----9i i . _The rock fish bites you!i  You hit the rock fish but do no damage. You headbutt the rock fish.  The rock fish is lightly wounded.F#3.8 _The rock fish completely misses you.ic  You barely miss the rock fish.i x F#The rock fish is lightly wounded.i_!#5i!F-----4.6 (0.8i>&is(. _The rock fish bites you.il  You hit the rock fish but do no damage. Your headbutt misses the rock fish.The rock fish is lightly wounded.iAs34------5.5 (0.9iiG _The rock fish bites you! The rock fish bites you.iZ2#######..# #...# ##..########...>.....##.#####..#.# #.# #.####..# #....### #####.FF#.#i[i^M  The rock fish attacks as it pursues you!ie FF#.  The rock fish bites you.  The rock fish attacks as it pursues you!iek20----------=6.5 (1.0i\jil. _The rock fish bites you!iY  #..## #...#   iYB#....>    i,Z#.# #.# #.# #.##### ..# #....@#iMZJ ### ####FF# iZ#.# #.# #.# #.# #.# iZ#.# #.#You barely miss the rock fish. Your headbutt misses the rock fish.The rock fish is lightly wounded.i, #..## #...#   #....>    #.# #.# #.# #.##### ..# #....@# i -### ####FF# #.# #.# #.# #.# i-#.# #.# #.#iV4=  The rock fish bites you.iJ5g18-------7.4 (0.9i9i;V _* * * LOW HITPOINT WARNING * * *i  #..## #...#   #....>    #.# #.# if f#.# #.##### ..# #....@# ### ####FF# #.# #.# #.# #.# #.# #.# #.#You hit the rock fish but do no damage. Your headbutt misses the rock fish.The rock fish is lightly wounded.iQ  #..## #...#   #....>    #.# #.# #.# #.##### i ..# #....@# ### ####FF# #.# #.# #.# #.# #.#i3  #.# #.#i =  The rock fish bites you.iɒ b5---8.2 (0.8iI i V _* * * LOW HITPOINT WARNING * * *i0 Gis lightly wounded.  The rock fish bites you. _* * * LOW HITPOINT WARNING * * *  You hit the rock fish but do no damage.You headbutt the rock fish, but do no damage.  The rock fish is lightly wounded.i -9.1 (0.9i iW _The rock fish barely misses you. The rock fish closely misses you.i5' #..## #...#   #....>    #.# #.# #.# #.##### ..# #....@# ### ####FF# #.# #.# #.# #.# i5I#.# #.# #.#is lightly wounded. _The rock fish barely misses you. The rock fish closely misses you.  The rock fish bites you but does no damage.i   #..## #...#   #....>    #.# #.# #.# #.##### ..# #....@# ### ####FF# #.# #.# #.# #.# #.# #.# #.#i=  The rock fish bites you.i~9/61 ----9 (0.8iiV _* * * LOW HITPOINT WARNING * * *i:  #..## #...#   #....>  i  #.# #.# #.# #.##### ..# #....@# ### ####FF# #.# #.# #.# #.# i;#.# #.# #.#You barely miss the rock fish.The rock fish is lightly wounded.i6 #..## #...#   #....>    #.# #.# #.# #.##### ..# #....@# iƻ### ####FF# #.# #.# #.# #.# #.# #.# #.#i7V  #..## #...#   #....>    #.# #.# #.# #.##### ..# #....@# i### ####FF# #.# #.# #.# #.# #.# #.# #.#The rock fish bites you.  * * * LOW HITPOINT WARNING * * *i  #..## #...#   #....>    #.# #.# #.# #.##### ..# #....@# ### ####FF# #.# #.# #.# #.# #.# #.# #.#i/=  The rock fish bites you.iX3----60.7iLiV _* * * LOW HITPOINT WARNING * * *i;6The rock fish bites you. _* * * LOW HITPOINT WARNING * * *  You hit the rock fish. Your headbutt misses the rock fish.The rock fish is moderately wounded.  You die...iK0---i /  --more--iioInventory: 8/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  e - a +1 cloak (worn) Jewellery (go to first with "=) ik c - a ring of willpower (worn)f - a ring of poison resistance  g - an amulet of wildshape  h - a ring of protection from cold Wands (go to first with /)f - a wand of mindburst (12) Scrolls (go to first with ?)  t - a scroll of teleportationi - a scroll of identify  c - a scroll of torment {unknown}  e - a scroll of silence {unknown}  k - a scroll of noise {unknown}  m - a scroll of poison {unknown}  q - a scroll of vulnerability {unknown} i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i i,ii bGoodbye, RaduinOmen.184 RaduinOmen the Trooper (level 5, 0/61 HPs)Began as an Oni Monk on Nov 8, 2025.Slain by a rock fish (3 damage)... on level 6 of the Dungeon.The game lasted 00:03:30 (1778 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orbi`2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnikVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb  14.31625542 tswnGhFw-27 escaped with the Orbi\ i&c ie ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l