iO Player: RagByTheBag Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.16:51:12.ttyrec Time: (1774198272) Sun Mar 22 16:51:12 2026 i. [?1051l[?1052l[?1060l[?1061hiS0R)0[?7h[?25l[?1ci0in7i<;iBWelcome, RagByTheBag. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Hexslingeri0~Welcome, RagByTheBag the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerix~p - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunteri~s - Necromancer e - BrigandWarrior-maget - Forgewright i(Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslinger  v - Ice Elementalist igg - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalistiy - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. i+ - Recommended background * - Random background # - Recommended character ! - Random character iF% - List aptitudesSpace - Change species ? - Helpi4 Tab - Poltergeist Hexslingeri ix iʄ RagByTheBag the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 4EV: 11Int: 15SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingFly i6 i9 #♣#♣@♣♣..♣#..♣♣.♣#.♣.# ♣i i Welcome, RagByTheBag the Poltergeist Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.i1 i Press ? for a list of commands and other information.i i? [ _Found a staircase leading out of the dungeon.i̮ iK i i i8 iߴ | _i/ iŶ i iٷ i> id ,i i׺ iD i iλ i i i i! iU i i iþ i i i; i i iM is ,i i i i- i i i1 ib i i i i iu i< i iZ i i i/ ,i il ic i iv ip i ,i i@ iL i i* i i i, i; i i i i i i i/ i i i@ iq i- i W### #######....#............#...#@# ##.#.###.##.##..........##.#.###.#####.#.##.#####.#i< #♣##.......#♣<♣##..#####You pick up a parchment of Stone Arrow and begin reading...i 021.0 (21.0)i +2.0 (22i ij < _You add the spell Stone Arrow to your library.iKF iF iG iI iK iO ni6P iQ iS iS iT iU iKW i~W ilX i!Z i[ i[ i\ i_ i---4iQ-0.0) ...##.##.......####.### ##.##.##.......# ##.##.##.......# iQ}......########## ##.#### iQg #.#  #.# iKViVG---7.9 (11iXiJ[; _Found a stone staircase leading down.iGiGiHitJiKiOni6Q,iR,iGSiU,iUiWVigWi+XilXiXiYiZiZiS^Bi^i^i\aR  There is a stone staircase leading down here.ibi7c _ici@ei=fifigibhiXiiiiji kil,iliminini(oiSpiq,i:riLsiKti~titiuiviwihwiyi/zizizi|i|i4}i}i#i;,iii'iPi݃iDikii>iiiɉi`iixiώii2ii$i$i5i0,i6ii,iiϤ ##.# #.# ..# #.# ### #.# ##.###.# ...# . ###..# iQ#### .. #...##  #.###.###  #..... i9 #......#  i\ #...##########.#  iza #..##  ia #.  ib #  iӥX   iX   iX   i )  i:E iS-72.9 (25i+3.9 (26iid _c - a scroll labelled QYICES EPHEUPPi[Ii i i5iiWii iii iiiiHiiJiBi[itii$Xi &,i&i&iU(i)Bi*i*,i*i^,iP-i-i.i//i0i 1iU1ia2i2i 3io3i?4i4i4i5i6i>; ..♣##.# #. #.....######### ♣.♣##..# #. ##.............# .♣.♣.### #.##...##########.# ♣.###.#..###  ### #.#.#  #.#.#   ##...  ##...### #....@.#........#+# ####.#...  #.#...  # #....#....#.....#.. iA89.9 (1'$.#....i'B...##...#...#...#ijGiHM======90.9 (17iLiM6 _As you open the door, it creaks loudly!isPK _Found 13 gold pieces.ijipki:limiwois: _iAt ibt: There is an open door here.iviv _iwiyi(zizi} i};_You now have 13 gold pieces.i3ii˂iQiiii…iikiÇi&iHiމii%  iȎ]You encounter a kobold. It is wielding a +0 dagger.i9! it#.#..###  #.#.## iy #.#.#  iH##...#  iޓ ##...###  ##......#  ia........#'## i im####.#.....########### i3k#.#........@......K iV!------iiS# ###########i| i#......#  #......# iєS #......#  i,#......# i  K   kobold (asleep)i@######.#  i'#.# i8 iJ iD8K.ie7.9 (7.0)iK==----8.9 (8i*i>( _The kobold shouts!iS I   iJ #.#.# iz  i  i i ..#  i .#'##  i% !....###########  i o#.#........@.....K.  # #......########## i  #......#i. & #......# iR  iz  i  i 1#.#i\i    #.#.#    ..#  .#'##  ....###########  #.#........@.....K.  # #......##########  #......# #......#    #.#ik iml i2q is  it O_A kobold is nearby!i[N    #.#.#    ..#  .#'##  ....###########  #.#........@.....K.  # #......##########  #......# #......#  iN \  #.#ic    #.#.#    ..#  .#'##  ....###########  #.#........@.....K.  # #......##########  #......# #......#    #.# _A kobold is nearby!i   #.#.#    ..#  .#'##  ....###########  #.#........@.....K.  # #......##########  #......# #......#    #.#i   #.#.#    ..#  .#'##  ....###########  #.#........@.....K.  # #......##########  #......# #......#    #.#i^iiH i] _A kobold is nearby!i ))))) You shoot a sling bullet. The sling bullet hits the kobold.iti gThe kobold is severely wounded.irj-K.iqGK..igxt ...  You encounter a hobgoblin.ix7=100.2 (1.3)in}i6 _The hobgoblin leaves your sight.i͌m )))))))You shoot a sling bullet.i6 1K.iD..K....i'1.5iia _The sling bullet closely misses the kobold.i m )))))))You shoot a sling bullet.i$o1K.itD.K.....iv,2.9 (1.4iU{i}a _The sling bullet closely misses the kobold.iu)You shoot a sling bullet. _The sling bullet closely misses the kobold.  The sling bullet hits the kobold but does no damage.i}1K.irn  The kobold is severely wounded.iܙ[1--4.2 (1.3i\i; _The kobold hits you with a +0 dagger.i )You shoot a sling bullet. The sling bullet hits the kobold.i*i(i'i^2==25.5i}` _You kill the kobold!i5iiiH _No target in view!i[iiiH _No target in view!ia 3ia ic iFg k  A hobgoblin comes into view.i2l #.#..###  #.#.##  #.#.#  ##...#  ##...### ihl  ##......#  .#'##  i~l C####.#.....#gil \ #.#.........@.il  il d# #......# il Y#......#  il 9#......#  il 9#......#  i m '#......# im  i0m g   hobgoblin (wandering)######.# iBm Z #.# iSm . iqm . im '0.0i3s iAw ;---6.5 (1 _iEx i6z O _You see here a +0 dagger.i,    #.#.#         ...###########g  #.#.........@.......  # #......###########  #......#     #.#ifd   #.#.#         ...###########g  #.#.........@.......  # #......###########  #......#     #.#---i>i` _A hobgoblin is nearby!i   #.#.#       ir  ...###########g  #.#.........@.......  # #......###########  #......#   i\  #.#i|}   #.#.#    i}`     ...###########g  #.#.........@.......  # #......###########  i~z#......#  i8~% iZ~  iz~;#.#iBiii  i/R_A hobgoblin is nearby!iI   iU#.#.#       i!@  ...###########g iB] #.#.........@.......  # #......########### id #......# i! i% iŝ i6 #.#i0   #.#.#     it0    ...###########g  #.#.........@.......  # #......###########  #......#i0 i0 i0  i0 i0 i10#.#i1 i 6ih6i;i=J _A hobgoblin is nearby!i7=it )))))))You shoot a sling bullet.iK.gi].....gi@6===7.9 (1.4i*id _The sling bullet closely misses the hobgoblin.i m )))))))You shoot a sling bullet.i 4g.iJ *g.i D...g...i5 ,9.2 (1.3i) i[  it _ You shoot a sling bullet. _The sling bullet closely misses the hobgoblin. i  You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.ip s)))  You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.  You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.  You shoot a sling bullet. The sling bullet hits the hobgoblin.ij ;g.i( !..i E==10.5i ik a _The hobgoblin is heavily wounded.i1m )))))))You shoot a sling bullet.in1g.isd.g.....ijt'1.8ixizc _The sling bullet barely misses the hobgoblin.i †You shoot a sling bullet. The sling bullet hits the hobgoblin.i U)i.i/43.1iiM _You kill the hobgoblin!iiii!H _No target in view!iii?i;H _No target in view!iP 3iNS imU H _No target in view!iQ Ii/ i# iW | _i i e  You see here a hobgoblin corpse.i i  _iO iئ i} iƩ iǪ i. i iҭ io i i Bi i, i{ i iE Xi iپ i ig iN i i i i iE iw i i i1 i i i Xi0 e  You see here a hobgoblin corpse.i iL  _i i| i! iu i ia _No target in view! _You see here a hobgoblin corpse.  a +0 dagger.i$ iW  _i i i; ig i i i i~ i in i i$ i i i2 ij iT i0 in i i i i ,i0 i i i il i: i ,i i7 i i" iq i i i6 i{ i i ,i i i i6 iT i% i i iA i i ,i i~ i i i5 i iA ie i i3 iK i} i iN iw i i i i i. i i i ,i i i i iN i in i i iB iA i i i i i ,i i' iv ,i i i] i i9 i ,i i i  i, ix i4 i} i i in i i i% i iA ig i i iz i i i~ i i i"! i! i" i" i" i|# i$$ ix$ i$ i& i& i& iI' i ) i) i%* i* i+ i+ i!, iN, i%- i- i- i- i. i/ i// iq/ i0 i0 i0 i0 i1 i1 i2 i^2 i2 io3 i3 i3 i?4 i4 i4 i5 i5 i6 i7 i7 i_8 i,9 ie9 i9 i: i}; i; i"< i< i= i= i&> i7@ ,i@ i@ iA iB iiC iC iAE iK  #.#............#  #.#.......####.#  #.#######.# #.#  #.........####.##  ######.......#.....#  #....#.####..#.#####  iRL ...#.# #....#  ###.#.# ######  #...@.#  ---79.1 (66.0) #.#.###   #.  #.  .. iwL i#) #.iL 9 ## iER iR H---80.1 (67iW iY % _Found a dagger.iXiYiYi[i]i>aBibiObi cidisfifigihiiiiiji%kiki lilli?mi8n,ininoipi+pipisqi,sBiNtiti"uiuilviIwiqwixiyiz,i{i.|i|,iW}i~i ii iij,i<i ii iiiiiSilii̐i3iqiiۓiNiic  You encounter a rat.ig #####.....###. ..##.#.#####... #.##.#......#.. #.##.#..####i #r. #.........# #..#.####.##.#).#.##..#......##.#..#.. #..######.##.#### .#iŜl #..@......##.. .#......#######.######### ### i r   rat (asleep) i i-98.1 (18iw29.1 (19 _ii[i ....#  ##. ..##.#. ... #.##. #.. #.##. #r. #....  #...##.#).#.#  #...  #..######.#  #..@......##..  ......#######.####  ##### ### is{_ ....# i{ ##. ..##.#. ... #.##. #.. #.##. #r. #.... i& #...##.#).#.#  #...  #..######.#  #..@......##..  ......#######.####  ##### ###   imi iiˇZ _A rat is nearby!im< ....#  ##. ..##.#. ... #.##. #.. #.##. #r. #....  #...##.#).#.#  #...  #..######.#  #..@......##.. im ......#######.####  ##### ### i ....#  ##. ..##.#. ... #.##. #.. #.##. #r. #....  #...##.#).#.#  #...  #..######.#  #..@......##..  ......#######.####  ##### ###   iidih i Z _A rat is nearby!in ....#  ##. ..##.#. ... #.##. #.. #.##. i#r. #....  #...##.#).#.#  #...  #..######.#  #..@......##..  ......#######.####  ##### ### ii 3i ....#  ##. ..##.#. ... #.##. #.. #.##. #r. #....  #...##.#).#.#  #...  #..######.#  #..@......##..  ......#######.####  ##### ###   i3i1iZ _A rat is nearby!iJ  ....#  ##. ..##.#. ... #.##. #.. #.##. #r. #....  #...##.#).#.#  #...  #..######.#  #..@......##..  ......#######.####  ##### ### i$  ....#  ##. ..##.#. ... #.##. #.. #.##. #r. #....  #...##.#).#.#  #..i% #.  #..######.#  #..@......##..  ......#######.####  ##### ###   i% i* i+ i/ i1 Z _A rat is nearby!i  ....#  ##. ..##.#. ... #.##. #.. #.##. #r. #....  #...##.#).#.#  #...  #..######.#  #..@......##..  ......#######.####  ##### ### iu  ....#  ##. ..##.#. ... #.##. #.. #.##. #r. #....  #...##.#).#.#  #...  #..######.#  #..@......##..  ......#######.####  ##### ###   i is i5 i Z _A rat is nearby!i)))r _A rat is nearby!  You shoot a sling bullet.  The sling bullet hits the rat but does no damage.i"G.ric',...i'<===200.4 (1.3)i+i,- _The rat squeaks loudly.iM )))))i7)You shoot a sling bullet.icG.rii2....ii'1.7i8niup^ _The sling bullet closely misses the rat.i& ii†You shoot a sling bullet. The sling bullet hits the rat!i>) i^p SYou kill the rat!i".S   ball python (constriction)i$/53.0i*i,\ _You encounter a ball python.i; ))iaH))))You shoot a sling bullet.i7G.Si;T..†.i3<'4.3i@iBf _The sling bullet closely misses the ball python.i u .  You shoot a sling bullet. The sling bullet hits the ball python.iw O)))) i T..†.i# /65.6i i˜ O _You kill the ball python!iWC iC iG iJ H _No target in view!i 3i i H _No target in view!iiiai.H _No target in view!iWiii;H _No target in view!i·iiRiAH _No target in view!ij3iiC _No target in view!i߼ i Q Spells (Memorise)TypeFailure Level  a - JinxbiteHexes6% 2  b - Sigil of BindingHexes12% 3 iO  c - Inner FlameHexes/Fire24% 3  d - Cause FearHexes36% 4  e - Stone ArrowConjuration/Earth 58% 3  f - Dimensional Bullseye Hexes/Translocation 67% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti ia i. #####.....#RagByTheBag the Vexingi_ L##. ..##.#.##### Poltergeist... #.##.#...... Health: 12/12 ========================#.. #.##.#..#### Magic: 2/2========================i N#.. #.........# AC: 2Str: 4#..#.####.##.#).#.# EV: 11Int: 15#.†#......##.#..#.. SH: 0i uDex: 16#..######.##.#### .# XL:  1 Next: 60% Place: Dungeon:1#..@......##.. .# Noise: ===------  Time: 205.6 (0.0)......#######.####a) +1 sling########Fire: a) +1 slingi, AFly _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! iM 3_No target in view!i] F  Okay, then.i i i . _ i i0 i i i iP _ ir i i<  i! i&# ie# i# i% i' i' i`( i) iY* i* i+ i+ i, iD- i- i. i%0, i0 i1 i2 i3 iq3 i4 i6 iG6 i6 i8 i;k  You encounter a ball python. iuAg #.### #.... ###### #....#. # ...#.## .# ###.#.##. #. ##.#######.....#....#.##........##.#.##.......@.# #.##.#....---#...:S#..# #.##.#..###..# #......... iAq#..#.####.##.#).#.#.†#......##.#..#.#..######.##.#### S   ball python (constriction, wandering)#######.........##..........#######.############# ### i.DGS14.6 (9. iD4S. iJ iZKJ---5.6 (10.0) i|P iR1 _Found a parchment of Blink. i] #  # .#  #. #. ##.#### ....#S##....... .......@.#  #...:.#..#  ##### #..#  #..#) #.†# #..#  #...  ..##   ###  i #  # .#  #. #. ##.#### ....#S##....... .......@.#  #...:.#..#  ##### #..#  #..#) #.†# #..#  #... ..## idA   i i i  i\ b _A ball python is nearby! i  #  # .#  #. #. ##.#### ....#S##....... .......@.#  #...:.#..#  ##### #..#  #..#) #.†# #..#  #...  ..##   ###  i6  #  # .#  #. #. ##.#### ....#S##....... .......@.#  #...:.#..#  ##### #..#  #..#) #.†# #..#  #... ..## if7   i2=  i~=  iB  i}E b _A ball python is nearby! i7 D i7 E#  # .#  #. #. ##.#### i7 .....#S##....... i7 ........@.#  i7 0#...:.#..#  ##### #..#  i 8  #..# i8 ) i08 #.†# iC8 #..#  iV8  #... ii8   i8 )..##   i8 , ###  il  #  # .#  #. #. ##.#### ....#S##....... .......@.#  #...:.#..#  i  ##### #..#  #..#) #.†# #..#  #... i) W ..##  iO   i7  i  i  i b _A ball python is nearby! iu .  You shoot a sling bullet. The sling bullet hits the ball python! iB?)!i=.!iAH 3/137===6.9 (1.3!i#BK) _You kill the ball python!!idG!iIi _Your Fighting skill increases to level 1!!i!i!iP!iH _No target in view!!i0!i!i"!iH _No target in view!!i%,!i,!i0!i3H _No target in view!!i !i !i !i!i?!iP _!i!i!iE!i!i.. #..# ..#####!iH.. ... #...###.###.# # ...>......#.# .# ###.!i:#.#.#.#.# ##.#######... #.....#.##........##.#. #..........# #.##.#.!i .#...@.#..# #.##.#---8.9 (2.0 #####.#..# #...... ###..#.####.##.#) #.†#......## #..######.##.#########.........##.. ........#######.#### ######### !i!!i!F---9.9 (3!i%!i- _Found a stone staircase leading down.  You pick up a parchment of Blink and begin reading...!i-+20.9 (4!i1!i2> _You add the spell Blink to your library.!i !ii !i !iv !i !i !i+ !i{ !i !iy !i !iY ,!i !if !iz !i !i !i !i ,!i !i !i| !i !iS !i !i !i !i !iX B!i !i !iE ,!i !i !it ,!i !i !i< ,!i !i !i ,!ij !i !i !iN !i !i !i !i !i/ !iB !i ,!iv !i4 !iz ,!i !i !iM !i} !i !iZ !i3 ,!i !i !i ,!iZ !i !i;! !in! !i! !iI# !i$ !i$ !iA% !iN& !i( !iA( !i( !i) !iV+ ,!i", !i"- !i. ,!i. !i/ !ij0 !i0 !i0 !ic3 !i3 !i4 !i-6 L _You now have 20 gold pieces (gained 7).!i7 3!i8 !i9 !i<  You encounter a goblin. It is wielding a +0 club.!i? #......#  #......# !ii?  #......#  #......#   ######.# ###########.# #........##.# #.######.##.# #.# #.@.##.#############.# #.####.#.....#.# #. #.#.......#####.# #. #.#######.# #!i? ..# #.# #g #.........## # ..# #.# #.######.#... g   goblin (asleep) .. ... #.# #.#....#.####..#!i? u.## #.###.# #.# #. ...#.# #....# ....#.# #.# ###.#.# ######!idC 048.9 (28.0)!iD 29.9 (29 _!iP !i7 7           ###.#  #........##.#  #.######.##.#  #.# #.@.# #.# #.### #.# #.  #.# #.   ..# #.# #g # ..# #.# #. ... #.# #. #.# #.    #.#   !im           ###.#  #........##.#  #.######.##.#  #.# #.@.# #.# #.### #.# #.  #.# #.   ..# #.# #g  ..# #.# #. ... #.# #. #.# #.   #.#  !i3!i!i] _A goblin is nearby!"iq           ###.#  #........##.#  #.######.##.# "iq #.# #.@.# #.# #.### #.# #.  #.# #.   ..# #.# #g # ..# #.# #. ... #.# #. #.# #.  "iq<  #.#   "i4!           ###.#  #........##.#  #.######.##.#  #.# #.@.# #.# #.### "i#.# #.  #.# #.   ..# #.# #g  ..# #.# #. ... #.# #."i #.# #.   #.#  "i "i "i"iy] _A goblin is nearby!"iq           ###.#  #........##.#  #.######.##.#  "ir#.# #.@.# #.# #.### #.# #.  #.# #.   ..# #.# #g # ..# #.# #. ... #.# #. #.# #. "ir   #.# "i4r%  "i           ###.#  "i Y#........##.#  #.######.##.#  #.# #.@.# #.# #.### #.# #.  #.# #.   ..# #.# #g  ..# #.# #. ... #.# #. #.# #.   #.# "i4 "i "i "i@"i] _A goblin is nearby!"i1j           ###.#  #........##.#  #.######.##.#  "ij#.# #.@.# #.# #.### #.# #.  #.# #.   ..# #.# #g # ..# #.# #. ... #.# #. #.# #.  "ij<  #.#   "i(            ###.#  #........##.#  #.######.##.#  #.# #.@.# #.# #.### #.# #.  #.# #.   ..# #.# #g  ..# #.# #."i R ... #.# #. #.# #.   #.#  "i 3"i "i ] _A goblin is nearby!"i+ r )  You shoot a sling bullet. The sling bullet hits the goblin."iR/ P)))"i 0..."i C8===51.2 (1.3)"iy "iѸ J _You kill the goblin!"iJ "i "i7 "i H _No target in view!#i/3#i!#i#H _No target in view!#i;#i <#i?#iBH _No target in view!#iY#i#ij#i*#i,#iP _#ib#i#i;#i#i#ij#i#i#i,#i#i#i#i#i#i/<  You see here a +0 club.#i#i* _#i#i#iP,#i#i#i#i#i#i#ir,#i]#iX#i=#i}#i5#i#i,#i#i#i\,#i#i#i#i#il#iG#iL#i|#i#i#i#i#i|#iz#iI#il#i#i#if#i~#i#i #i,#i#i8#iI#i#i#i#i,#i#io#i^,#i#i #iZ,#i#i#ip#i#iL#i#iI!#i!#iB"#ix##i%,#i%#i&#i'#i(#i(#i)#iz*#i +#iY+#i[-#i1#i2#i3#i3#i3#i4#i%5#ic6#i6#i 7#i7#i9#iQ9#i9#i:#i;#i<,#i<#i=#i$>#ig>#ij?#iv@#i@#i@#iA#i;C,#iC#iD#iE#i(F#iOF#ioG#iH#i I#i7I#i(J#iK#iiK#iK#iL#iN#iN#iO#iO#ivP#iP#iP#iQ#iQ#i.R#ilR#ijWn#i$X#i`X#iX#i^#i@_B#i`#iUa,#ia#ib#id,#ie#if#ig#ih#iKh#ij#il,#ihm#iQo#i2p#icp#ip#iq#ir#ir#is#iHt#it#iu#iQu#iv#iQw#iw#iw#i`y#irz,#iz#i{#i|,#i?~#iX#i:#i#iA#i#iӆ#i$,#i#iI#io,#i#i#i,#ie#iG#i##i_#i#iޒ#i`#i#i0#i[#i#iݗ#i#iƝB#i#i3#i9#in#iɠ#i#i^#i#i#i#i#iͤ#iO#i9#i#iN#iħ#i#iP#i#iܫ#i#ih#i#i#i#iD#in#i˯#i;#i,#iO#i#i#iβ#i4#iѳ#iz#i#i#i#iC#it#i#i|#i#iJ#i#i#i,#i #i6#id,#iž#i}#i #i:#ic#i`#i%#if#i#iy#iN#i}#i#i$#i,#i#ih#i#i#i`#i#i#i#i#i/#i,#iq#i#iK#i#i_#i#i#i #i#i#ij#i#i#i#i#i#i#i#i#i#i#i#i#iR#i#iX#i#i#i-L _You now have 22 gold pieces (gained 2).#i#i#i`#i#i#i#i#ip#i#i#ic#i#i#i%#i#i#i#i#i#i#i#i#i#i#i#i(#i#i#ii#i#i#i#i #i4 #i #i] #i ,#i0 #ij#i#i#iY#i#i$,#i#i?#iu#i#iH#i#i#iD#i#i#i,#i #i"F _You reach down and open the door.#i $#i\$#iO%#i(@  There is an open door here.#i*#i7+ _#i,#i-#i/c  You encounter a bat.#i6K ##.........# ##.........# .............# #. ####.#......# #.##. #......###.##### ######......##......# ............+.....#.# .........@...##..#.#.##..---.....####'#...........# #i7... #.#.#....#.#### b #.#.###.##.#### #.#.###.##.#.... #.#......#.#.### b   bat (wandering) #.#####.##.#.# #.# #..##.#.# #.# #..##.#.##i9;360.2 (109.0)b.#i9'b.#ij:&b.#i>Ob#ia?O---1.2 (110 _#iB#i$D#i\:F .........#  ........#  ........# #.  #......# #.#  #......# #  #####......#  ...........+  ...b...@...# .....####'#...........#  ... #.#.#....#.####  . #.#.###.##. #.#.###.##. #.#......#. .#.#  #.# #..##.#.#  #.# #..##.#.# #i  .........#  ........#  ........# #.  #......# #.#  #......# #  #####......#  ...........+  ...b...@...# .....####'#...........#  ... #.#.#....#.####  . #.#.###.##. #.#.###.##. #iy b#.#......#. . #.# #..##. #.# #..##.#i' #iy #i #i>  #iv L_A bat is nearby!#iM  .........#  ........#  ........# #.  #......# #.#  #......# #  #####......#  ...........+  ...b...@...# .....####'#...........#  ... #.#.#....#.####  #iiN . #.#.###.##. #.#.###.##. #.#......#. .#.#  #.# #..##.#.#  #.# #..##.#.# #i: w .........#  ........#  ........# #.  #......# #.#  #......# #  #####......#  ...........+  ...b...@...# .....####'#...........#  ... #.#.#....#.####  . #.#.###.##. #.#.###.##. #.#......#. . #.# #..##. #.# #..##.#i #iX #i #is Z _A bat is nearby!#iZ@F .........#  ........#  ........# #.  #......# #.#  #......# #  #####......#  ...........+  ...b...@...# .....####'#...........#  ... #.#.#....#.####  . #.#.###.##. #.#.###.##. #.#......#. .#.#  #.# #..##.#.#  #.# #..##.#.# $i .........#  ........#  ........# #.  #......# #.#  #......# #  #####......#  ...........+  ...b...@...# .....####'#...........#  $iu... #.#.#....#.####  . #.#.###.##. #.#.###.##. #.#......#. . #.# #..##.$i"i #.# #..##.$iG$i$i$iZ _A bat is nearby!$itm .  You shoot a sling bullet. The sling bullet hits the bat.$iy=)))$is...$iB9===2.5 (1.3)$i$i $i9_You kill the bat!$i _No target in view!$i $i { _No target in view!$i$i$in$i $i:_No target in view!%iF%iǟ%iS%i٧H _No target in view!%i3%i!%i#H _No target in view!%iQD%iD%iI%i   ........#  ........# #.  #......# #.#  #......#  ########......#  ..:...........+  ..............# .......@# ........#  ........#  ........#  ........#  ........#  ........# #.#  .......J# #.# %i%i%iP%ia _An endoplasm is nearby!&i    ........#  ........# #.  #......# #.#  #......#  ########......#  ..:...........+  ..............# .......@# ........#  ........#  ........#  ........#  ........#  ........# #.#  .......J# #.# &i?)   ........#  ........# #.  #......# #.#  #......#  ########......#  ..:...........+  ..............# .......@# ........#  ........#  ........#  ........#  ........#  ........# #.#  &i*k.......J# #.# &ij/&i/&i]5&iR7a _An endoplasm is nearby!&i&    ........#  ........# #.  #......# #.#  #......#  ########......#  ..:...........+  ..............# .......@# ........#  ........#  ........#  ........#  ........#  ........# #.#  .......J# #.# &iz   ........#  ........# #.  #......# #.#  #......#  ########......#  ..:...........+  ..............# .......@# ........#  ........#  ........#  ........#  ........#  ........# #.#  .......J# #.# &i&i-&ia&ia _An endoplasm is nearby!&i=u .  You shoot a sling bullet. The sling bullet hits the endoplasm!&i))))) ) &iQE......&iAR&i$Y.........#RagByTheBag the Vexing........#.. Poltergeist........# #. ## Health: 13/13 ========================#......# #.#Magic: 2/2========================#......###.##### AC: 2Str: 4########......##......# EV: 11Int: 15..:...........+.....#.# SH: 0Dex: 16..............##..#.#.## XL:  1 Next: 110% Place: Dungeon:1.......@####'#.......... Noise: ===------  Time: 367.8 (1.3)........# #.#.#....#.## a) +1 sling........# #.#.###.##.## Fire: a)&iAZ +1 sling........# #.#.###.##.#. Fly ........# #.#......#.#.........# #.#####.##.#. ........# #.# #..##.#. ........# #.# #..##.#. #..##.#.  _No target in view! _You encounter an endoplasm. _An endoplasm is nearby! _An endoplasm is nearby! _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm!&iZ _You kill the endoplasm!You have reached level 2!&idd/  --more--'ikC8/183/32 4% 'i 'i&4 _+iQ+i+iQ+i+i+i: _+i;+i ,+i!+i#+ii%+i%+i&+i,(+i+*+i*+i++i-+i? .........#  ........# ........# #.+i@ #......# #.# #......###.# ############......##... #...........+---71.8 (4.0+i@\[...........##..#.....####'#.....##.....# #.#.#.. #+iAx.....# #.#.## #.....# #.#.## #.....# #.#.... #+i[A.....# #.####.........# #.# #.+ieG+iGF---2.8 (5+iL+iS_ _Found a ring mail.  +iVS=You pick up a parchment of Ignite Poison and begin reading...+iS*3.8 (6+iW+ilZF _You add the spell Ignite Poison to your library.+i3+iLJ+iÉ+i+i,+i +i^+i+i2+i+iB+i+i>+i+i+i+ib+i+iΩ+iH+i+ig+i|+i1X+i<+i%  +iAYou encounter a quokka.+i# ..#. ... .......+iPa#.# ........ #.# ..........###.### #....+iv.....r....# #. #@############+i #.#............... #[........... ##............#### ##...........# # +i#...........# # r   quokka (asleep) +izZ#...........# # #...........# # #...........# #+iPf.r80.8 (7+i__r+iM11.8 (8 _+ic+i)  # . .#. ...  #.#  .. #.#  ....###.###  ......r...# +i)  #@# #.#...... #[...... ##.. ##..  #...  #....  #..... +iA* ,  +i, s # . .#. ...  #.#  .. #.#  ....###.###  ......r...#  #@# +iɽ #.#...... #[...... ##.. ##..  #...  #....  #.....   +ir +i +i +i ] _A quokka is nearby!+iL  # . .#. ...  #.#  .. #.#  ....###.###  ......r...#  #@# #.#...... #[...... ##.. ##..  #...  #....  #.....   +i3 # . .#. ...  #.#  .. #.#  ....###.###  +i3......r...#  #@# #.#...... #[...... ##.. ##.. +i3@ #...  +i3g#....  #.....+i4   +i8+i9+i=+i@] _A quokka is nearby!+i# # . .#. ...  #.#  .. #.# +i ....###.###  ......r...#  #@# #.#...... #[...... ##..+i, ##..  #...+i  #....+i  #.....+i   +i ,i(w # . .#. ...  #.#  .. #.#  ....###.###  ......r...#  #@# #.#...... #[...... ##.. ##..  #...  #....  #.....   ,i},i% ,i`O_A quokka is nearby!,ilyh # . .#. ...  ,iy#.#  .. #.#  ....###.###  ......r...#  #@# #.#...... #[...... ,iZz}##.. ##..  #...  #....  #.....  ,iz' ,i` # . .#. ...  #.#  .. #.#  ,i....###.###  ......r...#  #@# #.#...... #[...... ##.. ,i##..  #...  #....  ,i K#.....   ,iA,i,i,i] _A quokka is nearby!,iߐg )You shoot a sling bullet.,iW rThe sling bullet closely misses the quokka.,ij3-------===3.1 (1.3,iz,i. _The quokka bites you. x2,iSg )You shoot a sling bullet.,i ,i ,i?$r,i=The sling bullet closely misses the quokka.,i,i,i$11,ia-----------,i 4.4,i,i ,i,ic_The quokka bites you.,i> g )You shoot a sling bullet.,i< rThe sling bullet closely misses the quokka.,i= i2==-5.7,i@ ,iWC _The quokka barely misses you. The quokka closely misses you.,iW<p .  You shoot a sling bullet. The sling bullet hits the quokka.,i A,iCJ,i  127.0 _You kill the quokka!,i,ih _Your Stealth skill increases to level 1!-i-iR-i-iH _No target in view!-ij-i-ib-i)H _No target in view!-iq-iЯ-iѲP _-i13===-iĻ-i-iѼ-i-i-i#-i-i!-izj4==-i$-iK-i-iO-i-i-i&-i,-i{=-is-iL5==-is-i-i-i-i!-it-i -iv-i-i-i-i<i6===-i-iq,-i-i-i-i-i-iP-i-iU-ih7==-i-i-i-i9-i-i[-i-i-i9-i-i=8==-i9-i>1 _HP restored.-i-i?-i-i-i\,-i-in-i-i-i-i5-i-i_:==-i-i-i-i-i-i-i-i),-ir-i:,-i-ik-iL-iz-i-i-iW-i-i6-i-i-i-i-i -i -i8 -i -i -iw-i-if-i-i-i#-i-i-ix-i-i-i-i-i-i-i-i-i-i-i!-i#-i#-i$-ie&-i'-i(-i(-i*-iY+-i+-i?,-i--iW/-i/-iq0-i93-i3-ie4-i5-i'6-iB7,-i7-i?-i@-i%A-iA-iS,#...##.#####...........+..........#...........#..........# ........##+#.......# ###.#...#  # #...#...# ###.##.##...# ..#...# ##...##.@#.... ---### #..# ### #..##..##..##..##..#...# 435.0 (48.0)---6.0 (49-iWz _d - a scroll labelled DOUX CE XUFAGE-im -iQn 3-io -i.p -ikp -it n-iMu -iv -iv -idw -ix -i5z ,-i{ -i| -i} ,-ip~ -i -i -i -i -i -iv -i -i8 -i= -i -i -iڋ -i -i{ -iL -i -i׎ -i -iː -i7 -i -i -iΓ -i -ia -iؕ -ij -i -i -i -i -i1 -i -i -iL -i -iכ -i@ -iK n  You encounter a frilled lizard.-iף   #####...##..#....   ###.##..# ###   #.##..#  -iE U #####.##..#   #.....##..#   #.######..#   #.# #..#   #.# ...#   #@# -i   #l.....#  #.#####       l   frilled lizard (asleep) -iѤ |     -i. P52.0 (16.l-ib Nl-i +3.0 (17-i -i$ 8 _The frilled lizard hisses angrily.-iw  .##..#....  ###.##..# ###  #.##..#  #####.##..#  #.....##..#  #.# -i  #.# #..#  #.# ...#  #@# #.l....# #.######-i -i -i| .##..#....  ###.##..# ### #.##..#  #####.##..#  #.....##..#  #.#  #.# #..#  #.# ...#  #@# #.l....# #.######-iv-i-i<-iy -iW_A frilled lizard is nearby!.i .##..#....  ###.##..# ###  #.##..#  #####.##..#  #.....##..#  #.#  #.# #..#  #.# ...#  #@# #.l....# #.######.iR .##..#....  ###.##..# ### #.##..#  #####.##..#  #.....##..#  #.#  #.# #..#  #.# ...#  #@# #.l....# #.######.i.ih.i..ie _A frilled lizard is nearby!.i .##..#....  ###.##..# ###  #.##..#  #####.##..#  #.....##..#  #.#  #.# #..#  #.# ...#  #@# #.l....# #.######.i{ .##..#....  ###.##..# ### #.##..#  #####.##..#  #.....##..#  #.#  #.# #..#  #.# ...#  #@# #.l....# #.######.i.i.i#.ie _A frilled lizard is nearby!.i †You shoot a sling bullet.  The sling bullet hits the frilled lizard..i%>))).i0[....i\B6===4.3 (1.3).i_.iaR _You kill the frilled lizard!.i3.i.iH _No target in view!.i .i .i ^ _No target in view!.i 3.i .i, H _No target in view!.i.ip.i.i.iyi  You encounter a hobgoblin..i#t ###.##..# ### #. #####.......####.# .# .##### #.†...g##### .i=$g   hobgoblin (wandering).i$(0.0.i).ij.;---5.3 (1 _.iq/.i1/i3K  ###   /il3 ###  #..  #.#  #.# #..#  #.# ...# /i3I ######.# #.†...@#/i3@ #g######/i3E/i  ###   ###  #..  #.#  #.# #..#  #.# ...#  ######.# #.†...@# #g######/i*/i9---/iF/i\` _A hobgoblin is nearby!/iҔ  ###    ###  #..  #.#  #.# #..#  #.# ...#  ######.# #.†...@# #g######/i|*  ###   ###  #..  #.#  #.# #..#  #.# ...#  ######.# #.†...@# #g######/i+/i//i+0/ia5/i6 /i7R_A hobgoblin is nearby!/i<'  ###    ###  #..  #.#  #.# #..#  #.# ...#  ######.# #.†...@#/i #g######/io   ###   ###  #..  #.#  #.# #..#  #.# ...#  ######.# #.†...@# #g######/ip ,/iu /iv /i.z /iE| ` _A hobgoblin is nearby!/iq s )))))You shoot a sling bullet./iI ./iP D†.../iP 6===6.6 (1.3/iU /iX c _The sling bullet barely misses the hobgoblin./i /i /i /i H _No target in view!0iK0iL0igQ0iSH _No target in view!0ic0i0iA0iH _No target in view!0i I0iF0ik  A hobgoblin comes into view.0i  ###.##..# ###  #.##..#  #####.##..#  #.....##..#  #.######..#  #.# #..#  #.# ...#  ######.#  #.†..@.#  #g######    g   hobgoblin (wandering)  0i{G 0.00i0i#;---7.6 (1 _0i%0i&0iX {  ###    ###  #..  #.#  #.# #..#  #.# ...#  ######.# #.†..@.# #g######0iK *0i   ###   ###  #..  #.#  #.# #..#  #.# ...#  ######.# #.†..@.# #g######0i# 0i$ 9---0iG) 0i+ ` _A hobgoblin is nearby!0iT r  ###    ###  #..  #.#  #.# #..#  #.# ...#  ######.# #.†..@.# #g######0ivU 30ia  ###   ###  #..  #.# 0i}M #.# #..#  #.# ...#  ######.# #.†..@.# #g######0i$0i0iG0i0iA` _A hobgoblin is nearby!1i%V<  ###  1iV-  ###  #..  #.#  #.# #..#  #.# ...#  ######.# #.†..@.# #g######1i$W<1i  ###   ###  #..  #.#  #.# #..#  #.# ...#  ######.#1iU #.†..@.# #g######1ij1i1iT1io` _A hobgoblin is nearby!1i;u .  You shoot a sling bullet. The sling bullet hits the hobgoblin.1iA)))1ia8†..1i?25===8.9 (1.31i1ikM _You kill the hobgoblin!1ixO31iPS1iTH _No target in view!1ix 1i3y 1ivy 1i({ 1i| 1iu | _1i 1i 1i 1i: 1i 1iχ j  You see here a frilled lizard corpse.1i 1i  _1i 1i 1i ,1i 1iA 1i 1i[ 1i 1iړ 1i 1if 1i 1i 1i 1i 1ih 1iV 1i4 1i 1i 1i+ 1iW ,1iƝ 1i 1i 1i, 1i 1i 1i ,1iۢ 1iأ 1i 1iŤ 1i) 1i4 1i 1i" 1i 1i 1iDZ 1i 1i 1iD 1i 1i 1i 1iѵ 1i, 1ib 1i 1i- 1i| 1i 1i' 1i 1i 1i 1i 1i7 1i 1i` 1i 1i 1i. 1io 1i 1i 1i 1i 1i 1i 1i, 1ih 1i 1i 1i 1i 1iw 1i 1i ,1i 1i 1i. 1iZ 1i 1ip 1i> 1i 1i 1iN 1i@ 1i 1i 1i' 1i1 1ie 1i 1iP 1iq B1i' 1i! 1i\ 1i 1i 1i 1i$ 1i 1i 1i 1i 1i 1i 1i^ B1i 1i ,1i 1i9 1iz ,1i 1i 1i ,1i 1i 1i)  ###.##..# ###  #.##..#  #####.##..#  #.....##..#  #.######..#  #.#....#..#  #.#.##....#  ######.#.#####.#######. 1i & #.†....#.......@......[---98.9 (40.0)  #.############.#######.  #.# #.............#  #.# #.########.##.#  #.###.##.##.#  #.....##....#  #.#########.#  ### ### 1i ]---9.9 (411iF 1if C _Found a robe.1i7 I1i\; 1iZ= 1ifB B1iiC 1iC 1irD 1iF 1iG 1i9H 1iH 1iJ 1iFL 1iL 1iM 1iO 1ilQ 1iQ 1ipR 1iT 1iU 1iV 1iV 1i}X 1iZ 1iZ 1i[ 1ib \  You see here a +0 robe.1i3d 1i%e  _1if 1ig 1i%i 1ii 1ii 1ik 1im 1ilm 1iSn 1ip 1iq ,1ir 1it 1iu ,1itv 1iGy 1iz 1iz 1i{ 1iO} 1i~ ,1i 1i( 1i 1i؂ 1i΃ 1i 1i ,1i> 1i+ 1i 1i~ 1i} 1i 1ih ,1iǑ 1ij 1i 1iw 1in 1i 1i 1iw 1i 1iԤ  ..# ..# #..........# ..# ..# .. .# #.#.....#..# ..# #.# . . #####.#..# ..# #.# .#.###..# ..# #.# ...#.†# #.#######.######.###..# 1i .........[........ #######... #.#######.######.# ........## .....# #.# #@# ######### #.##.# #.######.# #.##.# #........# #....# ########.# ####.#  #.#  ###  ###    1i( .519.9 (201i" ,20.9 (211i 1i ` _e - a scroll labelled USI FICUMU2i̦32i2ic2i:,2i,2i³j  You encounter an endoplasm.2i### #.#.#.####### J# #.....#.##....# ... .. #..........# ... .# #.#....... .# #####.#.. ..# #.# #.#.### #.#  #.†#.######.### #......[......@..#...#####.######.#.............## .....# #.# #.# ###############.# #.##### #.##.# #........# #....# ########.#J   endoplasm (asleep) 2i 2i 11.9 (1.0)2i12.9 (2 _2i2i2iJ; ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.2iWL.J.J2is4.....2iQ6===4.2 (1.32il2ia _The endoplasm is heavily wounded.2i3s .  You shoot a sling bullet. The sling bullet hits the endoplasm!2iӳS))))2i:4.....2ib>0335.52iC2i[FM _You kill the endoplasm!2i@X2i Y2iua2ibH _No target in view!2i 2i\ 2i 2i H _No target in view!2iy 32i 2i H _No target in view!2ii;32i<2ib?2iA3i _3i,3i3i3i$B3i3i'!3i!3i!3i#3i$3is%3i%3i\'3i(3i(3iC)3iN-3i/,3i/3i13i23i23ig33i43i^6,3i'73i7:R  There is a stone staircase leading down here.3it;3im< _3i<3iM@3itA3iA3i?B3iC3iD3i E3ikE3iF3iG3iG3iH3iLL3iM3iN,3i{Q3iQ3i;R3i-S3iT3iU3i0V3iV3iUX3iY,3iZ3i`3i a3iva3ia3ic3i2e,3ie3i_g3i'h3ih3ii3i?j3ik3iOk3ik3iPm3in,3in3ip3ip3iq3iq3ir3is3is3igt3iu3iv3iv3isw3ix3iy3iy3i{z3i;}3i~3i~3i^3i 3i23i3i3iX3i3iH3i3i3i@3i{3i3ir3i3iC3iŏ3iA3i3i3iq  There is an open door here. _3i73i3iO3i3io3i3iI3i3i3i,3i3iO3i,3i3iF3i3i3i3i3i)3ip3i3iH3iE,3i3i>3i"n  You encounter a frilled lizard.3ikm ♣. #....# #..♣ #....# ### #....# #....# ##....#   3iB#l.#....###############  #....................#  ######### #.# #@..............# ---  ........# #.# #..........3i  ........###.######......  ..............# #......## 3i'w #######.###.############......## 3i#.# #.#.................+. l   frilled lizard (asleep) #.# #[..................##3i"* #.# ##............####'#..#. #.# ##...........# #.#.#3i080.5 (55.0)3ifN---1.5 (56 _3i^3iE 3i| #....#  #....#  #....# #....# ##....# #l.#....#######  #.............   #.# #@.......   #.# #..........  ##########.   #.  . #.# 3i}p. #.# #[. #.# '  #. #.#  #.3i/ #....#  #....#  #....# #....# ##....# #l.#....#######  #.............   #.# #@.......   #.# #..........  3iz##########.   #.  . #.# . #.# #[. #.# '  #. #.#  #.3i@3i3i!3i#e _A frilled lizard is nearby!3i/6` #....#  #....#  #....# #....# ##....# #l.#....#######  #.............   #.# #@.......   #.# #..........  3i7##########.   #.  . #.# . #.# #[. #.# '  #. #.#  #.3ib #....#  #....#  #....# #....# ##....# #l.#....#######  #.............   #.# #@.......   #.# #..........  ##########.   #.  . #.# . #.# #[. 3i#.# '  #. #.#  #.3iW33i>3ive _A frilled lizard is nearby!3iw #....#  #....#  #....# #....# ##....# #l.#....#######  #.............   #.# #@.......   #.# #..........  ##########. 3i  #.  . #.# . #.# #[. #.# '  #. #.#  #.3i c > #....#  #....#  #....# #....# ##....# #l.#....#######  #.............   #.# #@.......   #.# #..........  ##########.   #.  . #.# . #.# #[. #.# '  #. #.#  #.3iOg 3ig 3il 3in e _A frilled lizard is nearby!3iz  .  You shoot a sling bullet.  The sling bullet hits the frilled lizard!3i [)))))3i:p .....7===2.8 (1.3) _You kill the frilled lizard!3i 3i3iM3idH _No target in view!4i34in44i+:4i;H _No target in view!4i34iڊ4iH _No target in view!4i*24i24iA34i44i54iL9: _4i94i$<,4iS=4i?4iAf  You encounter a quokka.4iE #....#  #....# #. #....### #....#. #....#r.. ##....#  #..#....############## #...@....---  ###########.###............... ..# #.# #............... ###.############......4iFq ..............# #......#######.###.############...... r   quokka (asleep) #.# #.#..... #.# #[........ #.# ##..####'#4iL-4.8 (2.04isMM---5.8 (3 _4iIR4iS5ib †You shoot a sling bullet. The sling bullet hits the quokka.5i``))))))5i+......5i^ 45===7.1 (1.3 _You kill the quokka!5iv5ido _Your Ranged Weapons skill increases to level 2!5i5i5ic5i֦H _No target in view!5iV5i5i5iH _No target in view!5iH5i*I5iN5iPH _No target in view!5i 35i 5iA H _No target in view!5ic 5i!d 5ie 5ig 5ii 5icm P _5io ,5ivp 5ir 5i(s ,5is 5iu 5iv 5iv 5iow 5ix 5iy 5iy 5iz 5iG| 5i} 5i~ 5i~ 5i 5i 5i' 5i 5i 5i 5i^ 5i 5i< 5ir 5i 5i? 5i 5i 5i 5i܋ 5in ,5i 5i M _You now have 35 gold pieces (gained 13).5i 35iX 5i 5i_ 5i× 5ih 5i 5iޛ ,5i_ 5i 5iq 5i˥ ,5i 5i 5i) 5i 5i 5it 5i ,5i 5i 5ia ,5i 5i 5i6 5ix 5i 5i 5ip 5i 5i 5i 5ig ,5i 5iy 5ip 5i 5iy 5iu 5i  ###  .?  ###.. #.#>  #..  #.# #@#5iG W---611.1 (24.0) ##.# #..# #  #####.##.#  5it #.....##.# #.....+..#5i #......#.####........#5i #...###....# #....#5ik 5i G---2.1 (255i 5i ; _Found a stone staircase leading down.6io6i-6i6i6iZc  You encounter a rat.6i&M### .?+##..##6i7#>r.#....# #.# #..# #Fly #..r   rat (asleep)..6i04.....6i=,0.0)6i13.1 (1 _6i6ia6ie ###  .?+  ###..##  #.#>r.#  #.....#  #@# #.# ##.# #..# #  #####.##.#  #.....##.#  #.....+..# 6i]fZ #......#.#   6i ###  .?+  ###..##  #.#>r.#  #.....#  #@# #.# ##.# #..# #  6iH#####.## #.....##.#  #..... #..... 6i 6i6i 6ig Z _A rat is nearby!6i' ###  .?+  ###..##  #.#>r.#  #.....#  #@# #.# ##.# #..# #  #####.##.#  #.....##.#  #.....+..#  #......#.#   6i6iɌ ###  .?+  ###..##  #.#>r.#  #.....#  #@# #.# ##.# #..# #  #####.## #.....##.#  #..... #..... 6i6i6i͙6i}Z _A rat is nearby!6iBX ###  .?+  ###..##  #.#>r.#  #.....#  #@# #.# ##.# #..# #  #####.##.#  #.....##.#  #.....+..# 6iXZ #......#.#   6i  ###  .?+  ###..##  #.#>r.#  #.....#  #@# #.# ##.# #..# #  #####.## #.....##.#  #..... #..... 6iQ 6i 6i 6i Z _A rat is nearby!6i †You shoot a sling bullet. The sling bullet hits the rat!6i C))6i} %..6i ?50===4.4 (1.36i3 6i G _You kill the rat!6ia 6iN 6iS 6ie H _No target in view!7i7i7i*7iH _No target in view!7i7i=7i=7iH _No target in view!7i57i67i77i97i;7if?P _7iA7iDA7iRB7iC7iE,7iF7iOIR  There is a stone staircase leading down here.7i1K7iK _7iCL7ikM7i5O,7iO7i6V ##### .##.@+.---###..##.#>†.##.....# 7iV #.#.#.# #.#.#.##.#.#.##.#.######.##.#.#7i\-9.4 (5.07i\G---20.4 (67i%`7iba _h - a scroll labelled BUOLA CEOCS7i37i7i7i7i,7i ####...:.......'......1.4 (1.##......7i>†.# ...............## _You reach down and open the door.7i _Found a parchment of Sublimation of Blood.7i 7in 7i 7i 7i` i  You encounter a hobgoblin.7i <###....:.######......#.##..@..###..##......###.#>†.#......##.....#......###.#.#.#g.....###.#.#.######7i$ # g   hobgoblin (asleep)##.#.#.##..#.#.# 7i) &07i 12.4 (1 _7i 7ip Q _There is an open door here.7iI #######  ....:.#  ####......#  ##..@.......  ###..##......#  #.#>†.#......#  #.....#......#  #......#  ########   7iBJC 8iF #######  ....:.#  ####......#  ##..@.......  ###..##......#  #.#>†.#......#  #.....#......#  #......#  ########    8i78i8iq8ik` _A hobgoblin is nearby!8i #######  ....:.#  ####......#  ##..@.......  ###..##......#  #.#>†.#......#  #.....#......#  #......#  ########  8iVT  8icF #######  ....:.#  ####......#  ##..@.......  ###..##......#  #.#>†.#......#  #.....#......#  #......#  ########    8ii38iCo8i{q` _A hobgoblin is nearby!8in #######  ....:.#  ####......#  ##..@.......  ###..##......#  #.#>†.#......#  #.....#......#  #......#  ########    8i)/ #######  ....:.#  ####......#  ##..@.......  ###..##......#  #.#>†.#......#  #.....#......#  #......#  ########   8i 8i38i 8i[` _A hobgoblin is nearby!8iu .  You shoot a sling bullet. The sling bullet hits the hobgoblin!8iP)))8i1'0...8i!*>8===3.7 (1.38i-8i0M _You kill the hobgoblin!8i38i8iH _No target in view!8iˡ 8iR 8iY 8i| H _No target in view!8i38i8i@H _No target in view!8i8iv8i8i8i8i: _8i|8i68i~8i8ih8i8i8i8i8i{8i8i8i8iX8i8i8i8i8i8i8i8i,8i 8i8i8i=8i8i}8i8i8i8i8i) 8ih 8iS 8i 8i!8il8iU8i ######## #....:.# ######### ##########......####...#......###..'................--- ##..##......####.#######.#...##. 8i.#>†.#......# #.# ###.##.# .....#......# #.# #.#.###.##. .#.#.#......# #.# #.......... .#.#.######## #.# #.#.###.####  .#.#.# #.##.# .#.#.# #.##.# ##.#.# #.####8i j - a scroll labelled BUHUKE EPNARGH8is034.7 (11.0)8iG---5.7 (128i 8i"> _You now have 46 gold pieces (gained 11).9iiI9io9i~yv9i{B9i{B9i|9i}B9iӀ9i9iւ9i9il9i9iU9i9i9i9i9i,9i9i9i89i9i9iO9i9ič9i9iՏ,9iW9iё,9i9iN9i9i:9iw9i9i9in9i,9iV9i2B9i9iu9i9iߙ9i9ir9i,9i9ik9i9i\9i9iM9i 9i_9i9i9i,9i}9i9i,9il9iƬ9ix9iۭ9iE9i9iw9iΰ,9i9i9i)9if9i9iv,9i˳9i59i9i9iG9i<9iw,9iԷ9i9id9i9i 9i"9iZ,9iм9i 9i9iN9iĿ9i9i9i9iJ9i9i&9im9i9i9i9i9i9i9i9i9i9i%9i9i9iS9iX9iT9i9i9i9i9i9i+9i[9i9iC9i9iv9i 9iT9i9iU9i9i79i9i9i9i9i9i9i9i9ir9iO9i9i29ii9i9i;9i9i9i9i<9i9i9i9ip9i9i9i 9i9i9iX9i#9i9i9i9i!9i;,9i9iX9i9i9i49i<,9i,9iT9i9i9i29i9i49i,9i9i,9i9i9i)9i,9i9i:,9i9i 9iH,9i9in9i9i9iV9i 9iy9i9i9i9i)9ia9i9iN9i9i9i69i9iq9i9i9i9i 9i,9i 9i~ 9i ,9i 9i 9iE 9ix 9i3 9i 9i&9i9i=9i9i9iI9i9iB9i/9i9i9i9is9i9i 9iC9i9i9iR,9iY9i9i,9i{9i9i9i9i 9iv9i ,9i9i",9i9i9i9i9iF 9i 9i)!9id!9i!9i5"9i",9i#9i#9i>$9is$9i$9i)9i)9i1*9im*9if,9i,9i#-9ig-9iy/9i.0,9i09i29i39i39io49iF79i^89i89i@99i <9i%=,9i=9ix@9iA9iA9iB9i'E9i[F9iF9iG9iI9i K,9iK9iM9iO9iaO9ieP9iQ9iR9iS9iS9i>U9iU9i%V9iV9iX9i Y,9iY9i[9i#\,9i\9i]9i^9i_9ix_9iia9izb9ib9ic9id9if,9ig9ih9i%j9ij9ik9il9im9im9ien9io9ip9ip9i9q9iir9iSs9is9i t9iTu9iAv9ivv9iw9iCx9ix9iBy9iz9iz9i{9i)|9i|9i}9iz~9i~9iG9i9ig#.#.#.#......# #.#.# #....#.#.#.######## #.#.# #.#.###.#.#.##.#.#####.##..#.#.##.#.......######.##.#.##.##########.....##.# ...#♣#.....+..# ###### .... ♣<9iL#......#.# #....##..... ♣. ##........# +... #748.7 (113.0) ...###....# #....##[...# ♣. ....#.....# #....# ### #..♣.#...# #....# ### ...##..#..###......#.##....##..........†...##.... ##########..#....############### ##....................#9iT9iЎ+949i 9i]C _Found a robe.9i~l9i{m9in9ijq9iuB9i8v9iw9ix9i 9i9i9i9i9ij9i9i9i(9i\9i 9i^9i-9iߕ9i^9i9i9iY9i9i?9iJ9i9i9iş9i59i9i9i9ih9i29i9i9i?9i79i֥9i,9i9iA,9in9iF9i39i9iJ9i9i9iޯ9i9i9i9i9i9i۶9i59i9i9i29iq9i9i9i9i9i$9i'9i9i,9i9i9i9iH9i+9i9ic,9ir9i 9it9i9iD9i49i9i9iQ9i?9i9i9in9iQ9i9i9in9i9i,9i9iW9i,9i_9iF _You reach down and open the door.9i39iH9id@  There is an open door here.9i9i/ _9in9i9i ,9i9i @  There is an open door here.9i 9ib _9i9iP9i@9i9i9i9i9i9i9i9i9i49i69i9i9i9i9ie9i,9i9i9i9i/9i9io 9ix ,9i 9iy9i9i9i9i9i9i9i9i9i9i9i9i9i9i9i9ib9i 9iA!9i!9iZ#9i$9i;%9i/&9i(9i)9i)9i*9i,9i2.,9iZ/9i19it2,9i{39i+59i6,9i79i;9i<9i<9iC=9iI>9i>9i?9io?9ie@9iyB9iB9iC9iE9iG9ixG9itH9iUJ9iK9i L9iL9iN9iO9i%P9iP9i+R9idS9iS9iT9i$V9i!W9iW9iQX9iY9i[,9i[9ij\9iT],9i]9i^9i_9i`_9i_9i`9ipb9ib9ic9isl9i8n9in9i)o9ir9ir9i,s9i*t9i:w9iYx9ix9iZy9iy9iz9iz9iz9i/|9i|9i4}9i9iF _You reach down and open the door.9iڂ9i,9i9i@  There is an open door here.9i9i _9i&9i9i9i$9i9i9ij9i9i9iP9i,9iy9iȑ9i59i,9i89i9iN9i9i9if9i/9iv9i9iE9ia,9i9iYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  9i$9i _9i9ie9i:9i9i9iȫ9i9iM9i9ip9i,9i9i+9ie9i9iI9i9ik,9i?9iߺ9i],9i49i9i,9i9i@9ik9i9i49i9iF,9i9i9i)9i9i"9i?9iX9i9i 9i9i9i9is9i9i9i!9i9i9i9i9i9iC9i9i49i9in9i 9i_9i9iB9i9i9i9il9i9i 9i9i9ik9i9i^9i<9iThere is an open door here. _You reach down and open the door. _There is an open door here.  You encounter an endoplasm.9i# #.###.#...# #....#.#.## # #.#...#...# ###....#.#. #####.##.##...# #.##.#... ..........#...###### #.##.###. ###...##..#......... #.#.>.... ###.##..##.######. #.#.##.#. #.##..##.# J..#.#####.#.##... #####.##..##.###..#.........##.. #9iPO.....##..##....@.#.....#.#.##. #.######..#######.#.....#.#.##.## #.#....#..# #.#.#.#.#.####.# #.#.##....# #.#............# #.#.#####.#######.######.########..............[.........# ## J   endoplasm (asleep) #########.#######.######.#....... .............# #.# .# .########.##.# #.######.#9i4843.7 (94.0)9i24.7 (95 _9i9iO9ih! ...# # ...# ...# . .. #.#.>  .######.  .# J..##.###..##....@.#######.# #.#  #.# .# [. .# #.#   9in  ...#  ...# ...# . .. #.#.>  .######.  .# J..##.###..##....@.#######.# #.#  #.# .#[. .# #.#  9i9 39i 9i~ a _An endoplasm is nearby!9i͍  )J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.9i '.J9ic  The endoplasm is almost dead.The endoplasm freezes you.9i j6---===6.0 (1.3)9i 9iT 1 _You are frozen. You resist.9iin s .  You shoot a sling bullet. The sling bullet hits the endoplasm.9ifs (9i 9i 0667.39i=9idM _You kill the endoplasm!:iO=3:i$C:iDH _No target in view!:i:i:i]:ilH _No target in view!:i:i:i:iH _No target in view!:ilF3:iG:iH:iL| _:iN:iOW7=--:iO:iQ:iLQ:iQ:iCS:iS:iT:iU,:i4V:iNW:iW9=:ilX:iZ:ixZL8==:i?[:i\:i]:i^:i^:ib:ic:i d:id:i^f:i:g:ig:ih:ipi:ikP==:ik:i2m:izn:in:io:i u:iu:iv:iWw:iw:ijx:i#~:i~:i~:i:id:i:ih,:i/:i:iQ:i:ir:i؇:i:i\:i:i:iϋ:i:i:i:iJ:i:i:ia:i:i:i}:i:i:iژ:i:i(,:i>:i:i5:i:iz:i:i-:i:i::i:il:iש:i:i:i:i:ie:if:iH:i:i:i;:i:iI:i-:iP #.#....#.#####.#.##.....#.##.... ##.###..#.........##..........#.#......#.....#.#.##.#.....#..#.# #######.#.....#.#.##.#####.#..#.# # #.#.#.#.#.####.# ###..#.# # #.#............# #.†#. #######.######.####### #..### .......[.........###########.. #######.######.#@............####---78.3 (31.0) ...# #.# #.############### #.# #.######.##.# #........# ...# ########.# ##.# #.#  ###  :i9---:i :iE _Done exploring.:ip :iWq :iq :i ...###..#.......#........0.0):i΍ :i :i E _Done exploring.:i#/I:iK;:ihM:i O _No target in view! __Done exploring.;i};iP~;i0;i;;iˡ;iG __Done exploring.;iH ;i' ;io;iA` __Done exploring.No target in view!;iW=3;iA;iCY _Done exploring.No target in view!;i 3;ii ;i No target in view!<i<iz3<i<i<iP _<i<i<i<i8<i,<i <ia ..#...####### #.##.###.###.#### ..#.........# #.#.>#.# ..##.######.# #.#.##.#.#.#.### ..##.#....#.#####.#.##.....#.##.. ..##.###..#.........##......... ..##......#.....#.#.##.#.....#..# ..#######.#.....#.#.##.#####.#..<iO# #.#.#.#.#.####.# ###..# ..# #.#.....# #.†81.3 (3 #.#######.######. #..# .........[.........###########... #.#######.######.#.............##..# #.# #.############### #.##.# #.######.# #.##.# #........# #....# ########.# ####.#<i!#.#<i <iy<iL=iG =i 3=i =i =i n=i' =i =i =i[ =iB =ix =i =i =i =i 1 #+#.......#########......#.# #.. #.###.#...# #....#.#.####.. #.#...#...# ###....#.#..... #.##.##...# #.##.#.........#...####### #.##.###.###.#.........# #.#.>......#. #.##..##.######.# #.#.##.#.#.#. #.##..##.#....#.#####.#.##.....#. #.##..##.###..#=i7 .##.......5.3 (4 ..##..##......#.....#.#.##.#..... ####..#######.#.....#.#.##.##### =i ...#..# #.#.#.#.#.####.# ##....# #.#............#####.#######.######.####### .............[.........##########  #####.#######.######.#...........  .........# #.# #.############ =i =i =i  >iW3>iX>ic>ixhn>ih>ii>ij>ik>il>i`l>im>i\n>in>io>io>ip>iq>i7q>ir>ir>ir>iPs>i`t>iPu>iu>iv>i*w>iQx>ix>izy>i]~b #...##.# #.....# #  ######...##.#####...........# #  #....'..........#...........# #  #.####..........#...........####  #.# ##+#.......#########......#  #.# #.###.#...# #....#.# >i.8 #.# #.#...#...# ###....#  #.#####.##.##...# #.##.#  #...........#..@####### #.##.#93.3 (8  #####...##..#.........# #.#.> ###.##..##.######.# #.#.## #.##..##.#....#.#####.#.  #####.##..##.###..#......##  #.....##..##......#.....#.#.##  #.######..#######.#.....#.#. >ih #.#....#..# #.#.#.#.#.####  #.#.##....# ...........>i>i>i?i?iP?i?iߏ?i?iV?i?i?i?i?i?i?ij?i?i)?iE?iy?i@?iɠ?i?i?i?i!?iC?i?i:?ih?iP?i?i%?iF ######.# #[......... #...##.# ##......... #...##.# ##........ #...##.# #........ ?i¯'#...##.# #.. #...##.# #........ ######...##.#####........ #....'..........#........ #.####..@.......#........901 #.# ##+#.......######### #.# #.###.#...# ?i #.# #.#...#...#  #.#####.##.##...# #...........#...#######  #####...##..#.........#  ###.##..##.######.#  #.##..##.#....#.###?i?i?i@i 3@i @i @i" @i B@i @i @iI @iI @i @i$ @iC @i @i, @i @i$ @i9 @ix ,@i @i. @iP @i @i< @i @i @i* @i @i_ @i~ @i @in @i @i ,@i @i# +###########..#....######## ##.....##############.###.#..........# #.# #.#..........###.#############................# ###########.###.############ #.# #.#... ######@# #[....10.3 (9 #...##.# ##............ #...##.# ##...........@i$  #...##.# #........... #...##.# #........... #...##.# #...........######...##.#####...#....'..........#...........#.####..........#...........@ib) @i* gi}gigi9giigigi1giXgigigiԐgigigigigigigi?giygigigi.giBgigi$giigiTgi¡gigiHgigigigigigigi\gigigi6giw,gi_gi϶#.....+..#.#######.....# ♣#......#.#.#....##.....##### ♣ ###........#.'...............#### #...###....###....##[...####...#♣ gi#w#....#.....# #....####### ####.. #......#...# #....# ## #...##..#..###....# #...#.##....##....# #.......÷...##..@.#21.3 (11.0) ###########..#....################..........gi*# #############.###.....# ..........# #.# #.......# ..........###.############# ................# ## #########.###.############# #.# #.#.+gigiphiqIhi#vhi\zXhi {hi{hi?|hi`}hi,~,hi~hihiX,hiށhiǂhirhihihihiÅhihiehilhi@hi}hiĈhihihi؊hi&hihihihihihi|hiȎhivhi(hihihihi #.....#......# #.#.###.#.###.##. #.#.#.#......# #.#.# #.......... #.#.#.######## #.#.# #.#.###.#.#.# #.#.#####.# #.# ..#.#.# #.#.......# #.# hi.##.#.# #####.######### #. .##.#.# #.#♣##.... .+#####.♣<♣##..# ..#.#.#....##...@.##### ♣..♣##.#32 ....#.'...............####..♣##. ....###....##[...####...#♣.♣## ....# #....####### ####..♣.♣.## hi#...# #....# ####♣.###..###....#### #....##....# .÷...##....# ####..#....###############hihihiji ji jir!ji-ji0,ji7ji(:ji;ji <ji?jiAjiCji]Cji=EjiIHjiIjiIji&KjiMjiNji.OjiPjiRji:WBjiXjimYjiYjiZji ]jiu^ji^ji_jiajicjihcjicjiejiejieji fjigXNo target in view! _ There is an open door here.ji-hjih _jihji/jjijji:kjikjimji nji:njinjipjipji4qjiqjisjisjisjisjitjiujiujivji0xji;yjiyji4zjio{ji|ji"}ji}ji~ji`,ji"jijiNji,ji܈n ########  #....:.# #### ####......####... jiM'##..'......... ###..##......####.# #.#@÷.#......# #.#.52.3 (20 #.....#......# #.#. jiމ~#.#.#.#......# #.#. #.#.#.######## #.#. ##.#.#.# #.#. #..#.#.# #.#. #####.##.#.# #####.## #.ji,....##.#.# #.....# #.....+..#.#.....#jiji%jic _There is a stone staircase leading down here.piT3piYpi^pib73.3 (1.0) _piWcpiG 2  You fly downwards.pi ......#.# #.##.#.# #  #.###...#  #@...J...  #........  ##.......  ###...#  pi?..# .# J   endoplasm #  You encounter an endoplasm.pi,4.8 (2.5pipiW _The endoplasm quivers.pia _There is a stone staircase leading up here.qi)m )))))))You shoot a sling bullet.qiJ.qiB$..J....qi6===6.1 (1.3qiqic _The sling bullet barely misses the endoplasm.qi )) You shoot a sling bullet. The sling bullet hits the endoplasm.qi J.qi+! .J.qi " '7.4qi:& qi( ] _The endoplasm is almost dead.qip5  qiH6 qi6 .  qi7 EYou shoot a sling bullet. The sling bullet hits the endoplasm.qi; qiA ;)qi ..qi 0708.7qi qi< M _You kill the endoplasm!qil/qi 0qie4qiX6H _No target in view!ri _No target in view!ril ri ] Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fireri 24% 3d - BlinkTranslocation36% 2  e - Stone ArrowConjuration/Earth 58% 3  f - Cause FearHexes34% 4  g - Dimensional Bullseye Hexes/Translocation 67% 4  h - Ignite PoisonFire/Alchemyri Q90% 4 3 spell levels left ri ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exittiti tiɐRagByTheBag the Vexing...Poltergeist...Health: 18/18 ========================#.#Magic: 3/3========================#.#AC: 2Str: 4#.#EV: 11tiInt: 15#.# #SH: 0Dex: 16#.###...#XL:  2 Next: 70% Place: Dungeon:2#@.......Noise: ===------  Time: 958.7 (0.0)#........a) +1 sling##.......Fire: a) +1 sling###...#tidFly ..#.##You shoot a sling bullet. The sling bullet hits the endoplasm. _The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _No target in view! _No target in view!titiMemorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - NouiIui3\RagByTheBag the Vexing...Poltergeist...Health: 18/18 ========================#.#Magic: 3/3========================#.#AC: 2Str: 4#.#EV: 11Int: 15ui\#.# #SH: 0Dex: 16#.###...#XL:  2 Next: 70% Place: Dungeon:2#@.......Noise: ===------  Time: 958.7 (0.0)#........a) +1 sling##.......Fire: a) +1 sling###...#Fly ui]Z..#.##uin]NYou shoot a sling bullet. The sling bullet hits the endoplasm. _The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _No target in view! ui]3_No target in view!ui__;---9.7 (1 _uicuipl]---60.7 (2uiouidsuit*1.7 (3uiwuiQy _You start memorising the spell. You continue memorising. x2uizui}ui^c _You finish memorising. Spell assigned to 'a'.vi2 3vi3 vim5 vi7 c  You encounter a bat.viA= ...... #.# #.# ##.# b##.# ..##.###...##<........#.#####...## ..# ## b   bat (asleep) vi= !vi? 4.b0vi @ (.b.vit@ (.b.viE Nbvi?K G2.7 (1 _vi}L vi  ... ... #.# #.# #  #.# .#  #.# ..#  #.###...##  #<..b.....  #.@.......  ##........  ####...##  ..# viw b .#  # vi \ ... ... #.# #.# #  #.# .#  #.# ..#  #.###...##  #<..b.....  #.@.......  ##........  ####...##  ..#  vi |.# # viC vi vi# vi& Z _A bat is nearby!vif ... ... #.# #.# #  #.# .#  #.# ..#  #.###...##  #<..b.....  #.@.......  ##........  ####...##  ..# vi^b .#  # wi ... ...wi #.# #.# #  #.# .#  #.# ..#  #.###...##  #<..b.....  #.@....... wiZ ##........  ####...##  ..#  .# # wiwiF wi$wi_'Z _A bat is nearby!wiD ... ... #.# #.# #  #.# .#  #.# ..#  #.###...##  #<..b.....  #.@....... wi5 ##........  ####...##  ..#  .#  # wi" ... ... #.# #.# #  #.# .#  #.# ..#  #.###...##  #<..b.....  #.@.......  ##........  ####...##  wiq..#  .# # wi83wivwiZ _A bat is nearby!wiQI)))))wi ).b.wiK .b  You shoot a sling bullet. The sling bullet barely misses the bat.wi#.b.wiV4.....wi6===4.0 (1.3wi&wiTI _The bat misses you.wim  You shoot a sling bullet. The sling bullet hits the bat.wi[~ .b  The bat is severely wounded.wi/\!b.wiJdB5.2 (1.2wihwiIk _The bat barely misses you. The bat closely misses you.wiW w  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.wi b.  The bat is severely wounded.b.wi" wi ,6.5 (1.3wi wir u _The bat barely misses you. The bat hits you but does no damage.wi m .  You shoot a sling bullet. The sling bullet hits the bat.wiɞ (wiO' wi* /57.8wi1/ wi1 G _You kill the bat!wi- wi] wi wiH _No target in view!xi]xi^xibxiHfH _No target in view!xiExixixi&xitf _xi!... ..... .##.# [# #.# #.## #.# ...# #.# ...# #.###...#####<..---80#...xi]###.........####...####...#...#####xi\---9.8 (2xiXxiP$ _Found a cloak.xiê3xixixixiƴBxiT,xixixi-,xifxixi8xixi2xixixiDxi6xiSxi,xi@xi=  You see here a +0 cloak.xi5 _xixi1xixi`xixixiD,xirxi xi;,xixixixi6xi6xi=xiW,xiUxixie,xiFxixixiixi}xixiT,xiq,xi ,xiHxixi_xixi xi xiB xi xihxixixixibxi}xiSxixixiCxi<,xixi xiC"xi"xi#xid%xi'xi'xi(xi?*xi,xi~,xi-xi.xi/xiD0xi0xis3xi\5xi5,xi`7xi8xi9xia9xi:xi{<xi<xiM=xi">xi1?xi?xi@xi@xiBxinCxiODxiFxicH,xiHxi7Jxi(L,xiLxi'NxiO,xiPxiRxiBT,xiTxiLVxiWxiWxiXxiYxiZxi&[xi[xiJ]xi_i  You encounter a hobgoblin.xie# #######.# # #.......# ..# ###.####### . ..........# g. ....#####.# ..#  ###.# #.# ..# xifU #.# #.# ..#  #.#####.#######..#  #.............@..#  ###.################  ....#  .####xi-gj  .#  ##   g   hobgoblin (asleep)   xizg xiyo21005.8 (36.0)xip26.8 (37 _xiHvxixxi49   #  ..# . ..# .... g.# . ..# .# #.# ..#  #.# #.# ..#  #.#####.#######..#  #.............@..# ########### xiv    ..# . ..# .... g.# . ..# .# #.# ..#  #.# #.# ..#  #.#####.#######..#  #.............@..# ########### xi xix xim ` _A hobgoblin is nearby!xiq   #  ..# . ..# .... g.# . ..# .# #.# ..#  #.# #.# ..#  #.#####.#######..#  #.............@..# ########### xiVr 3xi#    ..# . ..# .... g.# . ..# .# #.# ..#  #.# #.# ..#  #.#####.#######..#  #.............@..# ########### xi! xi ` _A hobgoblin is nearby!xi ))))gYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!yi|(G.gyiN+2....yi+:===8.1 (1.3)yi0yi27 _The hobgoblin is lightly wounded.yiMz ))))You shoot a sling bullet.yinK.gyi}.....yiV'9.4yiyi;c _The sling bullet barely misses the hobgoblin.yiԠ )) You shoot a sling bullet. The sling bullet hits the hobgoblin.yi!G.gyi'&&..yi&(10.7yi*yi-] _The hobgoblin is almost dead.yi n ))You shoot a sling bullet.yiȘ.g  The sling bullet closely misses the hobgoblin.yi'2.0yiyiW _The hobgoblin closely misses you.yiVn ))You shoot a sling bullet.yi .gThe sling bullet barely misses the hobgoblin.yiZ4------3.3yiyis- _The hobgoblin hits you.yiz s .  You shoot a sling bullet. The sling bullet hits the hobgoblin.yi~ Ryi ------834.6 _You kill the hobgoblin!yi} yi yi yi$ H _No target in view!yi3yiyi H _No target in view!zi:zi:3ziA5== _ziEziGziG:==ziGHziJa6=zi}Jzi#L,ziLziMziMziHNziO,ziaPziRziRw7==ziAT,ziUziUziUziPVziW,ziWYziWZziZi8===zi/[zi]1 _HP restored.zi]zi^^zi^zi_zi`,ziEazibziczi)dzihdzirezifzig:==zikgzihzijzipjzijzikzim,zimzinziozi1pzipziqzi;sziszi!tzi uzi9{zi{zi},zi|~zieziـziAziziziكziJziziziziȇ,zizigziӊziziBziziEziziziCzizizi"ziSzi7,ziziFzizi#zidziqf  You encounter an adder.zi .#   ##. .   ###.. .   .....###.   #.......# ##.#.# zi #.......#.##.#.#  #.......#...S..  .......@..##..# ---  ### #.......####..#  ... ........# #..#  #.# #.......####..#  #.# ####..........#  #.##.#######..# S   adder (wandering)zi0#.# #######.# #..##.# #.......# #..# ###.###.####### #..#ziۦ/47.6 (33.0)zi{zi}N---8.6 (34 _zizi}zi .# ##. . ###.. . .....###. #.......#   #.......#.##.#.#  #.......#...S..  .......@..##..#  ### #.......####..#  ... ........# #..#  #.# #.......#  #.# ####..........#  #.# #.#######..#  #.# #.# #..#  #.# ..# #..#  #..# ziB .# ##. . ###.. . .....###. #.......#   #.......#.##.#.#  #.......#...S..  .......@..##..#  ### #.......####..#  ... ........# #..#  #.# #.......#  #.# ####.........  #.# #.#######..#  #.# #.# #.  #.# ..# #. #. _i20mAn adder is nearby!ziD .# ##. . ###.. . .....###. #.......#   ziE#.......#.##.#.#  #.......#...S..  .......@..##..#  ### #.......####..#  ... ........# #..#  #.# #.......#  #.# ####..........#  #.# #.#######..#  #.# #.# #..#  #.# ..# #..#  #..# ziR, .# ##. . ###.. . .....###. #.......#   #.......#.##.#.#  zi<@#.......#...S..  .......@..##..#  ### #.......####..#  ... ........# #..#  #.# #.......#  #.# ####.........  #.# #.#######..#  #.# #.# #.  #.# ..# #. #.zi  zizizizio] _An adder is nearby!zi$zi .# ##. . ###.. . .....###. #.......#   #.......#.##.#.#  #.......#...S..  zi.......@..##..#  ### #.......####..#  ... ........# #..#  #.# #.......#zi6  #.# ####..........# zi.X #.# #.#######..#  #.# #.# #..#  #.# zifL..# #..#  #..# zi ! .# ##. . ###.. . .....###. #.......#   #.......#.##.#.#  #.......#...S..  .......@..##..# zi k ### #.......####..#  ... ........# #..#  #.# #.......#  #.# ####.........  #.# #.#######..#  #.# #.# #.  #.# ..# #. #.zi! zi zi^ zi̗ ] _An adder is nearby!ziݕ r )))))You shoot a sling bullet.ziJ J.Szi  8S.zi ,........ziJ :===9.9 (1.3)ziJ$ zi& _ _The sling bullet barely misses the adder.zi={ )))))))You shoot a sling bullet.ziU.Szi.ziGe.....##Szi (51.2zizi` _The sling bullet closely misses the adder.{i{i{i{i H _No target in view!{i3{i] {i& {i :_No target in view!{i 3{i{iH _No target in view!{i3{i{i:H _No target in view!{i/ {i1 {iN8 ,{i,< {i{@ {i3I : _{iL {igO {i0P {i?Q {iR {irU {izV {i2X {iRZ {i\ {i\ {id] {i-_ {i6a  {ia  {ia 0You encounter a ribbon worm.{i8b {if {ig  {ih 3.w{imi  {ii Z .#.##{iuj  {ij G ##....{ik  {ik \ ###.....#{il  {il k ...#...# {i;m  {im ##.###...#.### {in  {ijn ###.{in .....# {i o  {io c.....###..@# {i#p  {ip ---{ip | #.......#.##.#.# {icq  {ir  #.......#.##.#.# {ir  {is  #.......#......# {is  {i t  ..........##..## {it  {i u j## #.......####..# {iu   w   ribbon worm (asleep) {iu .. ........# #..# {i?v  {iv .# {iGw 4..####..# {iw  {iw V.# ####..........# {iz ) {i~ {i= &5.2 (4.0{iՄ M---6.2 (5 _{iϊ {i {i(`  .w .#  .#.##  ##....  ###.....#  ...#...#  ##.###...#.###  ###............#  #..@# #.......#.##.#.#  #.......#.  #.......#.  ...{i&a  ####..#   #..#     {i&  .w .#  .#.##  ##....  ###.....#  ...#...#  ##.###...#.###  ###............#  #..@# #.......#.##.#.#  #.......#.  #.......#.  ...  ####..#   #..#     {i; {i {in{ib _A ribbon worm is nearby!{i .w .#  .#.##  ##....  ###.....#  ...#...#  ##.###...#.###  ###............#  #..@# #.......#.##.#.#  #.......#.  #.......#.  ...  ####..#   #..#     |ia# .w .#  .#.##  ##....  ###.....#  ...#...#  ##.###...#.###  ###............#  #..@# #.......#.##.#.#  |i$ #.......#.  #.......#.  ...  ####..#   #..#     |i*|i@+|i/|iz2b _A ribbon worm is nearby!|i |i |i5)|i)|iD)|i\)|i$)|i )|iLw|i   |i,@You shoot a sling bullet. The sling bullet hits the ribbon worm.|iVQ.w|i0\8.....|i1]6===7.5 (1.3|ib|i4e9 _The ribbon worm is lightly wounded.|ibQ ))))) You shoot a sling bullet. The sling bullet hits the ribbon worm.|iQ.w|iQ8.....|i'8.8|i3|ic _The ribbon worm is heavily wounded.|i ))))You shoot a sling bullet. The sling bullet hits the ribbon worm.|ibQ.w|ig,...|ih(60.1|irm|izpc _The ribbon worm is heavily wounded.|id ))) You shoot a sling bullet. The sling bullet hits the ribbon worm.|in 1S|io /...|iGp  (catching breath)S   adder  You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is heavily wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is heavily wounded. |ip You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is almost dead.|iv ```The ribbon worm expels a string of sticky webbing.|iv 2...|i% '1.4|i |i H _The stream of webbing hits you but does no damage.|iAH o ))You shoot a sling bullet.|i BS.|i H .w|i YThe sling bullet closely misses the adder.|i (|i; #6|i 4---2.7|i* |i * _The adder bites you.|i 2)|i. .wYou shoot a sling bullet. The sling bullet misses the adder.|ip57S|i'6a7=--4.0|i;|iq>z _The adder barely misses you. The adder bites you but does no damage.}ioh )You shoot a sling bullet.}i S(catching breath)  The sling bullet barely misses the adder.The adder barely misses you.}i `The ribbon worm expels a string of sticky webbing.}i &.}i'5.3}i}iH _The stream of webbing hits you but does no damage.}i  You shoot a sling bullet. The sling bullet hits the adder!}iy .wThe adder is severely wounded.}i 8 }iX4----6.6}im}i,h _The adder bites you. The adder closely misses you.}i,h )You shoot a sling bullet.}i SThe sling bullet barely misses the adder.The adder bites you. The ribbon worm barely misses you.}io11--------7.9}i}ihR _The adder barely misses you.}ih )You shoot a sling bullet.}i SThe sling bullet closely misses the adder.}i6/18 ----------9.2}i}iX _The adder bites you but does no damage. The ribbon worm bites you.}i }i }i<& }i( ^ _You are too injured to fight recklessly!}i1 }i2 }io7 }iR: ^ _You are too injured to fight recklessly!}i4}i}i}i~^ _You are too injured to fight recklessly!iMf _The adder bites you but does no damage. The ribbon worm bites you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.i  .. .#  .#.##  ##....  ###.....#  ...#...#  ##.###...#.###  ###.......w....#  #..@# #.......#S##.#.#  #.......#.iy  #.......#.  ...  ####..#   #..#     The ribbon worm is heavily wounded.iæ .. .#  .#.##  ##....  ###.....#  ...#...#  ##.###...#.###  ###.......w....#  i#..@# #.......#S##.#.#  #.......#.  #.......#.  ...  ####..#   #..#     i  .. .#  .#.##  ##....  ###.....#  ...#...#  ##.###...#.###  i!###.......w....#  #..@# #.......#S##.#.#  #.......#.  #.......#.  ...  ####..#   #..#     The adder bites you.  * * * LOW HITPOINT WARNING * * *iX  .. .#  .#.##  ##....  ###.....#  ...#...#  ##.###...#.###  ###.......w....#  #..@# #.......#S##.#.#  #.......#.  #.......#.  ...  ####..#   #..#     iM   The ribbon worm bites you.  * * * LOW HITPOINT WARNING * * *i`1-------------70.5i.inR _The adder barely misses you.ih )You shoot a sling bullet.i S(catching breath)  The sling bullet barely misses the adder.The adder bites you but does no damage.i)  The ribbon worm expels a string of sticky webbing.iW  The stream of webbing hits you but does no damage.iM'1.8i i9#S _The adder closely misses you.i5 †You shoot a sling bullet. The sling bullet hits the adder.i:)i  You kill the adder!The ribbon worm bites you.  You die...ir-2/18 --------i/  --more--i(i*Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)i;i{YGoodbye, RagByTheBag.21 RagByTheBag the Vexing (level 2, -2/18 HPs)Began as a Poltergeist Hexslinger on Mar 22, 2026.Slain by a ribbon worm (4 damage)... on level 2 of the Dungeon.The game lasted 00:01:53 (1051 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orbi6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the Orb  13.12683640 bentocg OpSh-27 escaped with the Orb  14.12447720 raguzOpCj-27 escaped with the Orbiii? [?25h[?0c [?1051l[?1052l[?1060l[?1061l