#i! Player: RagByTheBag Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.17:15:57.ttyrec Time: (1774199757) Sun Mar 22 17:15:57 2026 #i [?1051l[?1052l[?1060l[?1061h#i@G)0[?7h#i][?25l[?1c#i"#i#i Welcome, RagByTheBag. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Hexslinger#iB#i#i]\Welcome, RagByTheBag. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer#i"s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker#in - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanter#iܢbx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist#iz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable #iEto attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes#iddSpace - Pick species first ? - Help Tab - Poltergeist Hexslinger#ic #i Welcome, RagByTheBag the Hunter. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist #iJ d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga #it Wg - Trollp - Tenguy - Octopode h - Deep Elfq - Oni#i z - Mummy i - Armataurr - Barachi Formless ghosts who delight in hexing their enemies. They can equip many #i different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character#i ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Poltergeist Hexslinger#i` #i?#ih_!RagByTheBag the ShooterPoltergeistHealth: 14/14 ========================Magic: 1/1========================AC: 2Str: 7EV: 11Int: 11SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowFly #iZe###.......#####...........###....~~.~~....#...~~~~.~~~~.....~~.......~~....~..#####..~...~~.##...##.~~..~~.##.@.##.~~..~~.##...##.~~...~.$##+##..~....~~... ...~~.....~~~~ ~~~~...#....~~ ~~....###..... .....#####... %..####ih#i*kWelcome, RagByTheBag the Poltergeist Hunter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?#i`n#i Press ? for a list of commands and other information.  Found 17 gold pieces and a quill talisman.#i~#iU[ _Found a staircase leading out of the dungeon.#iJe Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)#i #i RagByTheBag the Shooter###.......###Poltergeist##...........##Health: 14/14 ========================#....~~.~~....#Magic: 1/1#i ========================...~~~~.~~~~...AC: 2Str: 7#i ..~~.......~~..EV: 11Int: 11#i ..~..#####..~..SH: 0Dex: 17#i .~~.##...##.~~.#i XL:  1 Next:  0% Place: Dungeon:1.~~.##.@.##.~~.Noise: ---------  Time: 0.0 (0.0)#i7 .~~.##...##.~~.a) +0 shortbow#iU ..~.$##+##..~..#is Fire: a) +0 shortbow..~~... ...~~..Fly #i ...~~~~ ~~~~...#....~~ ~~....##i 7##..... .....###i ###... %..###Welcome, RagByTheBag the Poltergeist Hunter.#i RThe Orb of Zot is coveted for many reasons. Will you seize it for your own?#i Press ? for a list of commands and other information.  Found 17 gold pieces and a quill talisman. #i- N_Found a staircase leading out of the dungeon.#i #is #i #i #i_ #i-` #ia #id #i6g #i5m P _#i#n #in #io #ir > _You reach down and open the door.#i..........#####...##...#.. #........@...#---20.#i 0)....# #....###i # #.... +........# #... #...#i #.. #.....#####i!#.. #.....##.....##i$#i:%G---7.3 (11#ik*#i,; _Found a stone staircase leading down.#iH#i#iR#i#i#i B#i8#i#i'#i4#i#i#i#iR  There is a stone staircase leading down here.#i#i[ _#i#i#i,#i#i\ #i #i7 #i #i #ij #i #i #i#i,#i1#i+#i#i#i!#ie#i#id#i#iy#i~#i#i}#i*#i,#i #i9"#i#,#i##i$#i%,#i%#i'#i(#i))#i*#i,#i.,#i/#i1#iU3#i3#i4#i6#i8#i:8#iI9#i<#iZ>#i>#iq?#iA#iGC#iC#iD#i_F#iH#i?H#i I#iK#i(Nf  You encounter a quokka.#iS#..~.. #...........#.... ..~~.. ##.#.............. ~~~... #................. ~....# #................. ....## ##.......##....###. #iS4..### ##........##....# #######....#######....### ####.......# ###.......... ...........###..@......... .........#iT#.......... ....##..########.......... #i&T.....#.>.................. ##...##...#....$....#..... #iDT..........# .......#.....#i\Tcr   quokka (asleep) #iuT..........# .......# ... ##........# #iTv .r.....#+........##i][,48.3 (2#i*\29.3 (22 _#i`#ib#irE   ......  ......  #.................  ##.......##....###.  ##........# .#######....### .# ###.......... ..###..@......... .......#.......... .########.......... >........... .$....#..... ....# .......#.....  .......# ...  .r.....#  #iCs"#ig   ......  ......  #.................  ##.......##....###.  ##........# .#######....### .# ###.......... ..###..@......... .......#.......... .########.......... >........... .$....#.......# .......#..... #i  .......# .. .r.....#  #i|3#i#i] _A quokka is nearby!#i )))))r)You shoot an arrow.#i( r.r.#ih/ e...$..#i0 ;===50.5 (1.2)#iN5 #i 8 C _The arrow hits the quokka but does no damage.#iKe .  You shoot an arrow. The arrow hits the quokka.#iNW))))#iu...$.#i/41.7#i#iJ _You kill the quokka!#iO3#iݞ^ _No target in view!#iOy3#i#iTH _No target in view!#iR3#i S#iGU#iW#iJ\P _#i^#id^#iQ_#iHb#idc  You encounter a bat.#ik~~....#.........## ##.......##....###. %..### ###....# ########....#######....### #####.......# ###....................###............ ................#.......... #....##..########.#ijk#.>......--- ###...##...#....$....#............#.........#...........#...# . #ik.##........#.........# +........#.........# b   bat (asleep)  #.#...# #ik #.....####..b......# ##ir-3.7 (2.0#isM---4.7 (3 _#iy#i4{#i+ E   ....###. %..### ....# ##....###  ###.......... .......... .......... ########.......... >.......@.......... ..#....$....#..... #.........#..... #.........# ... #.........# . #.........#  #.........#  #..b......#  #i    ....###. %..### ....# ##....###  ###.......... .......... .......... ########.......... >.......@.......... ..#....$....#..... #.........#..... #.........# ... #.........# #.........#  #.........#  #..b......#  #i #i~ #i #i Z _A bat is nearby!#i E   ....###. %..### ....# ##....###  ###.......... .......... .......... ########.......... >.......@.......... ..#....$....#..... #.........#..... #.........# ... #.........# . #.........#  #.........#  #..b......#  #i9    ....###. %..### ....# ##....###  ###.......... .......... .......... ########.......... >.......@.......... ..#....$....#..... #.........#..... #.........# ... #.........# #.........#  #.........# #i:: #..b......#  #i^A #iA #ieG #iI D _A bat is nearby!#iI #iR   ....###. %..### ....# ##....###  ###.......... .......... .......... ########.......... >.......@.......... ..#....$....#..... #.........#..... #.........# ... #.........# . #.........#  #iOS#.........#  #..b......#  #iͥD   ....###. %..### ....# ##....### #i ###.......... .......... .......... ########.......... >.......@.......... ..#....$....#..... #.........#..... #.........# ... #.........# #iH8#.........#  #.........#  #..b......# #ig #i#i!#i#iZ _A bat is nearby!#i )))))b  )You shoot an arrow. The arrow hits the bat.#i9&b.#iK:$b.#i;' #i;bgThe bat is moderately wounded.#i~<#b#i<.#iYB3$...g   goblin (wandering)b   bat#iB6===5.9 (1.2#iG#iJq _You encounter a goblin. It is wielding a +0 club.#i+( #i )))))g)You shoot an arrow. The arrow closely misses the bat.The arrow hits the goblin but does no damage.#i[+'b.#i+#b.#i,Db.#i,&g.#iP.' #ir.*g.  The goblin shouts!#ib5-....#i+6,7.2 (1.3#i'<#iB>Q _The bat closely misses you.#i| )))))))You shoot an arrow. The arrow closely misses the bat.#iStb$.b#iZ%g.#iM[!b.#i}by... .#ib,8.4 (1.2#iEi#ik _The arrow barely misses the goblin. The bat barely misses you.#i H   ....###. #i %..### ....# ##....###  ###.......... .......... .......... ########.......... #i k>.......@b......... ..#....$....#..... #i" <#.........#..... #.........# ... #i5 F#....g....# . #iG &#.........#  #ip &#.........#  #i #.........# #i  #i #iU M   ....###. %..### ....# ##....###  ###.......... .......... .......... #i e########.......... >.......@b......... ..#....$....#..... #.........#..... #.........# ... #....g....# #.........# #i #.........#  #.........# #i  #i #i #i3 #i d _There are monsters nearby!#i 5   #iE ....###. %..### ....# ##....###  ###.......... .......... .......... #if ########.......... >.......@b......... ..#....$....#..... #i <#.........#..... #.........# ... #i F#....g....# . #iȸ L#.........#  #.........#  #i /#.........#  #i #iO    ....###. %..### ....# ##....###  ###.......... .......... .......... ########.......... >.......@b......... ..#....$....#..... #.........#..... #.........# ... #....g....# #.........#  #.........#  #.........#  #iS #i`T #iX #i7Z d _There are monsters nearby!#i    ....###. %..### ....# ##....###  ###.......... .......... .......... ########.......... #i0 ~>.......@b......... ..#....$....#..... #.........#..... #.........# ... #....g....# . #.........#  #.........#  #.........#  #i6H   ....###. %..### ....# ##....###  ###.......... .......... .......... ########.......... >.......@b......... #i?..#....$....#..... #.........#..... #.........# ... #....g....# #.........#  #.........#  #.........#  #i~ 3#itz _There are monsters nearby!#iz  You shoot an arrow. The arrow hits the bat.#i)G b.  The bat is moderately wounded.b.g.9.6#i--#iv.: _The bat hits you but does no damage.#im0y )You shoot an arrow. The arrow hits the bat.#iK.b#i2S .b  #iPLThe bat is heavily wounded.#i%g.#iC$b.#i6#i#iP3--60.8#ip#i' _The bat hits you.#i"R)))))))#i+).b.#i-- .b  You shoot an arrow. The arrow closely misses the bat.#i-Eg.#i/$b.#i5_......#i~5'2.0#i);#iX=q _The bat hits you but does no damage. The goblin misses you.#if}  You shoot an arrow. The arrow hits the goblin.#izO).b.#iP .b  The goblin is moderately wounded.#i4X#iXi1------3.3 (1.3#i^#ivau _The bat closely misses you. The goblin hits you with a +0 club.#in _)))))))#iZC b.#iC &.b#iKD &.b#icM  g......  You shoot an arrow. The arrow barely misses the goblin. The bat misses you.#iVN g2==--4.5 (1.2#iV #iX = _The goblin hits you but does no damage.#i $You shoot an arrow. The arrow hits the goblin!#iv {b   bat#i= b.#i r b.  You kill the goblin!#ic .b#i( #i Q==55.8 (1.3#iɭ #iͯ P _The bat barely misses you.#i<b †  You shoot an arrow. The arrow hits the bat!#iA?))#i..#i3467.0 (1.2#i#iG _You kill the bat!#iFj#ij#i q#isH _No target in view!#i2#iĜ#i#icH _No target in view!#ir?#i?#iC#i7EH _No target in view!#i4m#im#i3q#irH _No target in view!#i9  _#i= 3==#i #i #i #i* #i' #ir #i c4====#i #ib 1 _HP restored.#i #i3 #i3 #i L  You now have 20 gold pieces (gained 3).#i7 #i #i7 < _You see here a +0 club.#iA #ir #i #ip #iS #i :==#i #iDz #iѳ #i #i #i _  You see here a bat corpse.#i #ij  _#i! #ic #i ,#i #i #iV #i #i #i #i ,#i #ih #iv ,#i6 #i #i #i #iJ #i1 #i #i #i #i #i #i #i #i #if #i #i #i #i #i #if #id #i4 ,#i #i? #i #i #i #i #i ,#i #i #ia ,#i ,#i #i #i= #iN #i #i #i #i| #i2 #i[ #i #i #i ,#i #i{ #ij #i #i #i #i #i #i2 #iF #i  ......  .....  ....#  ...#  #.. #..###  #... #..#.## #i  ..... #...).### .......# #@# #.. ---98.0 (31.0) .............###.# #... ......##.... #.....#..# #iM ..#........##..........## .............# .....................# ......##....###......##i #iT G---9.0 (32#ib #i # _Found a mace.#iJb 3#ic #if #im M...##..>...... ...#  ## #... #..#.##  ..... #.@.).###0.0)##.#.#####.# #......##.... ...........#.....#..#.......#i n ^..............#it #iw /100.0 (1.0)#iZz #i|  #i| 5_Found a stone staircase leading down.#i#i6#i#i.#i#i6,#i2#i#i#i'#i#i#i.#i #i!#i,#iZ#i#i#i#ii#i#i,#i,#i#i}#i#i#i#iU#i#i#i#i,#iw#i##i#ia #i #i #i ,#i#i#i#i&#i+#i#i,#i&#i#i{#i#i#i$ #i!#i"#i"#i$#i~%#i%#i&#is*#i+,#i`,#i.#i/#i\/#i0#i1#i2,#i|3#i4#i6#ib6#i6#i9#i:#i ;#i;#ii=#i>,#iU?#i@#iA#i;B#i#i#i#i#i#i#i#i/ #i #i #i) ,#i.#ia#i,#i#i#i:#i#i:#i#iy,#i#i #i",#i##iz&#i)i  You encounter a hobgoblin.#i/######### ..g#..# ....#........# ....#........##....###.............#..............................#.......@....... #.....##...........##i0( .###...##...........####+# ...........##.... ....................##.... #.......#................. g   hobgoblin (asleep) ####....########...>......### ##...### #........### ##....#### #........##i|7030.0 (30.0)#i821.0 (31 _#iK>#i?#in ######### ..g#  ........# ....#  ........# ....#  ........##....#  ##.............#  #...............  #...............  #.......@.......  #.....##...........#  .###...##........ ......... .......... .#........ .########...> ##...###   ##....#### #........# #i;e ######### ..g#  ........# ....#  ........# ....#  ........##....#  ##.............#  #...............  #...............  #.......@.......  #.....##...........#  .###...##........ ......... #ie.......... .#........ .########...> ##...###  ##....#### #.......#iqk#il#ip#is` _A hobgoblin is nearby!#i<, ))))))g  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.#iڬG.g#iF......#i:===2.2 (1.2)#i*#iܼ+ _The hobgoblin shouts!#if} )))))You shoot an arrow.#ig.g....#i h'3.4#iWl#inF _The arrow hits the hobgoblin but does no damage.#iD v ))))You shoot an arrow.#i .g...4.7 (1.3#i #i` F _The arrow hits the hobgoblin but does no damage.#iL ))) You shoot an arrow. The arrow hits the hobgoblin.#i .g..5.9 (1.2 _The hobgoblin is heavily wounded.#ijf .  You shoot an arrow. The arrow hits the hobgoblin.#iH))#i3*....#i 5487.2 (1.3#i:#im<M _You kill the hobgoblin!#i#iz#i$#iH _No target in view!#i:t#it#ig^ _No target in view!#i~ #im~ #ia #i #i. #i : _#i݆ #i ,#iC #i' #iҍ #i #i #i #i] ,#i #i #ia #i #i #iԗ #i #iQ #i #ic #i #i١ #i #i #i #i #iA ,#iȦ #i_ #i ,#i] #ix #i #i8 #iª #i@ #iެ #i #i #i߭ #i\ ,#iϮ #i #i0 #iY #i #iO #i #iֱ #i #i #i ,#in #i) #i #i= #i$ #i) #i #i #iU #i #i ,#ih #i #i #i #ic #i #ig #i #i #i} #i #i" #i #i$ #i6 #in #i #iv #ig #i #i1 #i #i, ,#i #iJ #iC #i #i #i| #i #iA #i #i! ,#i #i M _You now have 31 gold pieces (gained 11).#i0 #ij #iK #i' #i #iE #i #i #iH #ij #i #iX #i #i #i* #i #i #i #i3 #i\ #i #i> #i #i #i ,#i? #i #i #i #i #i #i #i= #iu #i #i #if #i #i@ #i #i9 #i #i #i #i #i; #iU #i9 #i_ #i #i9 #i #i< #i #i #iW B#iL #i #i #i #i #i8 ,#iE ,#i B#i #iA B#i #i #iC #i$ #i #i #i #i #i #i #i #i #iV #i #i #i #i #i #i #i#" F _You reach down and open the door.#i# 3#i$ #i+) @  There is an open door here.#i* #i*+  _#i+ #i;- #i. #i. #iS/ #i0 #i87 #iy7 #iJ8 #i9 #i: #i; #i; #i> #i? #i@ #i@ #i9B #iD #iMD #iE #igF #iG #iG #iH #iI #iBJ #ioJ #iJ #iL #iL #iL #ivM #iAW #iW #i'X #ipX #iZ] #i^ #i^ #i(_ #iub #ic #ic #i=d #i1g #iXh #ih #i.i #im #in #ipn #io #ir #ivs #is #i?t #iu #iXv #iuv #iv #iy @  There is an open door here.#i{z #iz  _#iP{ #i| #i} #i} #ia~ #i #iЀ ,#i #i #i~ ,#i #i #ih #i #i] #i #i/ #i #i #iՒ #i #iK #iD #i #iU B#i #if #i #i #iv #i #i& #i #i #iΤ ,#iť #ig #ia #i #it #iH #i #iH #i߫ #i #i ,#iW #i3 #i ,#i #iӸ B#i #i #i. #i #i #i #i #i #i #iQ #i ,#iq #i #i? #iy #i #i #i' #i' X#ih #i #i #i> #i| #i ,#i #iG #i #i% #iT! #i$ ,#i$% #i'& #i( #ik* #i* #i , #i/ #i`1 #i1 #i3 #iT5 #iB7 #i7 #i8 #i*; #i< #i< #i= #i> #i? #i? #iz@ #iXC #i6D #idD #iD #iF #iAH #iH #iI #iL #iM #iM #iN #iP #iQ #iR #iR #iS #iT #iT #i;U #i*V #i(W #irW #iIX #iY #ix[ #i[ #i7\ #i] #iY^ #i^ #i^ #i_ #i` #i9` #ip` #ia #ia #ia #ib #ic #id #id #i>e #i f #if #if #if #itg #ig #ih #inh #ii #ij #i6k #irk #i_l #il #im #iDm #im #i@n #ion #in #i-o #iCp #ip #ip #ir #is #i`s #is #iu #iu #iu #i#v #iv #i:w #ihw #iw #iy #iy #iz #iz #i{ #i{ #i3| #iw| #i} #i} #i} #i} #i\ ,#i #i L _You now have 34 gold pieces (gained 3).#iz #i #iЁ #i #i #i #ia #i׃ #iV #i #i #iN #i #i؅ #i #i #i #i! #iZ #i #i #i #i #ig #iĉ #i #iH #i #i[ #i #i #iX #iԌ #i #i! #i #i #i6 #im #i #i %  #i [You encounter a kobold. It is wielding a +0 club.#i q#.. #.....# #.. +K.. #.....#####. #.. #..... #i #.. #.#### ... #.# #.# #.# #.# #.# #i #.# #.# #@# #.#---#i0  #.###########.# #.............#  #iT ###############  K   kobold (asleep) #iv #ir 2284.2 (147.0)#i6 N---58 _#i #is #ia #..  #.. +K.. . #.. #.... #.. #. ... #.#  #.# #.#  #.# #.#  #.# #.#  #@# #.#  #.#.#  #.............#  #### #i b<#ib #..  #.. +K.. . #.. #.... #.. #. ... #.#  #.# #.#  #.# #.#  #.# #.#  #@# #.#  #.#.#  #.............#  ####  #i`#i#i)#i] _A kobold is nearby!#i #..  #.. +K.. . #.. #.... #.. #. ... #.#  #.# #.#  #.# #.# #iD #.# #.#  #@# #.#  #.#.#  #.............#  #### #i|#iZQ #..  #.. +K.. . #.. #.... #.. #. ... #.#  #iQ#.# #.#  #.# #.#  #.# #.#  #@# #.#  #.#.# #iQb #.............#  #iQ5#### #iQ #iR#i&R #i W#inW#i[#i^] _A kobold is nearby!#i$ #..  #.. +K.. . #.. #.... #.. #. ... #.#  #.# #.#  #.# #.#  #.# #.#  #@# #.#  #.#.#  #.............#  #### #iB #..  #.. +K.. . #.. #.... #.. #. ... #.#  #iCf#.# #.#  #.# #.#  #.# #.#  #@# #.#  #.##i) #iV.#iV/91.3#i[#i]J _You kill the kobold!#i3#i%^ _No target in view!#iX   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.8   9%  -1   f + Spellcasting   0.0    -1           b + Unarmed Combat   0.0    -3              c + Ranged Weapons 3.5  76%  -2              d + Dodging2.2   8%  +1[#i 39;49m      e + Stealth1.5   7%  +5                                                                         [#i 40m     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#i#i #i{y#.. #.....# #.. RagByTheBag the Shooter+... #.....#####. Poltergeist#..#..... Health: 14/14 ========================#..#.#### Magic: 1/1========================...#.#AC: 2#i܏QStr: 7#.##.#EV: 11Int: 11#)##.#SH: 0Dex: 17#.##.#XL:  1 Next: 90% Place: Dungeon:1#@##.#Noise: ===------  Time: 291.3 (0.0)#iM#.###########.#a) +0 shortbow#.............#Fire: a) +0 shortbow###############Fly _You shoot an arrow. The arrow closely misses the kobold.You shoot an arrow. _The arrow hits the kobold but does no damage.  You shoot an arrow. The arrow hits the kobold. _You kill the kobold! _No target in view!#i#i#iٖ#i#ir`  Your library has no spells.#i#i~#iT. _#i  _#i:  Things that are here:#i_  a +0 club; a kobold corpse#io#i _#i#i#i#iT#i%#i#i}#i#ic#if,#i,#i #i #i #i` #i4 #i #i; #i #i#iY#i#i#iH#i#i#i#i5#i#i#i#i0#i#i#i #i#F _You reach down and open the door.#i%#i%#i&#i+@  There is an open door here.#i,#i- _#i.#iR0#i02#i2#iL3#i4#i5#i 6#i7#iw?#i=C  You encounter a goblin and a kobold.The kobold is quivering stones.#iKi ....#####...##....#... ....#..........g...K.. ................... #....##........... #.....+.......... #.....#......#.. #...#.#.....##..#####...#.#.....##iL#..@...'.....#.....#---#...####...### ##.#.####...# #............# ##iHL.:....#####.########## #)##imL.# g   goblin (asleep)#.## K   kobold (missile, asleep)#iLS#.###.############iAN^.K307.3 (16.0)#iUNK)#iVF---8.3 (17 #iV_#i#]#iG_#i  ...#...  g......  ....K..  .....  ....  #..  #..#####... #..@...'.... #...####...###  #.#.####...#  ............#  .:....#####.###  ###### #)#  #.#  #.# #iӰ` ...#...  g......  ....K..  .....  ....  #..  #..#####... #..@...'.... #...####...###  #.#.####...#  ............#  #iS.:....#####.###  ###### #)#  #.#  #.# #i#i#i#iAd _There are monsters nearby!#iY ...#...  g......  ....K..  .....  ....  #i #..  #..#####... #..@...'.... #...####...###  #.#.####...#  ............#  .:....#####.###  ###### #)# #i@S #.#  #.# #i}x h ...#...  g......  ....K..  .....  ....  #..  #..#####... #..@...'.... #...####...### #iy  #.#.####...#  ............#  .:....#####.###  ###### #)#  #.#  #.# #i 3#i #i d _There are monsters nearby!#iȦ  ...#...  g......  ....K..  .....  ....  #..  #..#####... #..@...'.... #...####...###  #.#.####...#  ............#  .:....#####.###  ###### #)#  #.#  #.# #i6 " ...#...  g......  ....K..  .....  ....  #..  #..#####... #..@...'.... #...####...###  #.#.####...#  ............#  .:....#####.###  ###### #)#  #.#  #.# #iE; 3#ie@ #iB d _There are monsters nearby!#i r ))))You shoot an arrow.#iEi c .g  The arrow hits the kobold but does no damage.#ij G.K#iq g....g#i{r :===9.5 (1.2)#ix #iBz ( _The goblin shouts!#i$TT)))))))#i b  You shoot an arrow. The arrow closely misses the kobold..b#i .b#i'.g#iw#.#i$K#i$.b#iA.....b   bat (wandering)K   kobold (missile)#i(10.7#i!#ipT _You encounter a bat.#id You shoot an arrow.#i?d .g  The arrow hits the bat but does no damage.#i@G.K#iA'.b#i/I#iI'1.9#iP#irR _The bat misses you. The bat barely misses you.#i$,))#ib..b.g.Kb..g lYou shoot an arrow. The arrow barely misses the bat. The bat misses you. l   frilled lizard (wandering)You encounter a frilled lizard.3.2 (1.3#i#i9L _The kobold misses you.#iD )You shoot an arrow. The arrow completely misses the kobold.The arrow hits the goblin.#iH )###### #).# #.############io b.  You kill the goblin!#i>b.#i6l.#i'.b#i*K#i#i,U....#####...##. RagByTheBag the Shooter...#... ....#.......... Poltergeistl...... ............. Health: 14/14 ========================....... #....##...... Magic: 1/1========================..... #.....+...... AC: 2Str: 7#iS.... #.....#...... EV: 11Int: 11#). #...#.#.....# SH: 0Dex: 17#.K#####...#.#.....# XL:  1 Next: 100% Place: Dungeon:1#.b@...'.....#.....# Noise: ===------  Time: 314.5 (1.3)#i#...####...### # a) +0 shortbow#.#.####...## Fire: a) +0 shortbow#i@............## Fly .:....#####.########## #)## b   bat#.## K   kobold (missile)#.## l   frilled lizard (wandering)#i#.###########You shoot an arrow. The arrow barely misses the bat. The bat misses you.You encounter a frilled lizard. _The kobold misses you.You shoot an arrow. The arrow completely misses the kobold.The arrow hits the goblin.  You kill the goblin!#i _The bat closely misses you. The kobold closely misses you.You have reached level 2!#i?/  --more--#i C9/192/22 0% #i J _#iR)))))))#iFb..b#i.#i{ .....)K  You shoot an arrow. The arrow closely misses the kobold. The bat hits you.#i]6----5.7 (1.2#i=#i_v _The kobold hits you with a +0 dagger. The bat barely misses you.#iR)))))))#i?/ .....)KYou shoot an arrow. The arrow misses the kobold. The bat barely misses you.#i0o13--------6.9#i6#i8` _The bat hits you but does no damage. The kobold hits you with a +0 dagger.#i$8  You shoot an arrow.#i .b  The arrow hits the kobold but does no damage.  You hear a loud squeak..b#iש rThe bat hits you. The kobold misses you.#i(~ .rYou encounter a rat.#iQ r   ratThe bat hits you but does no damage. The kobold closely misses you.#iI----8.2 (1.3#i#i- _You hear an angry hiss.#i? )You shoot an arrow. The arrow hits the kobold.#iDr   rat#i$w b.  You kill the kobold!#i`b.#iIk.r.b#i#i449.4 (1.2#i#iyQ _The bat closely misses you.#i1 ,))#iW= b.  You shoot an arrow. The arrow barely misses the bat.#i> 6)b#i? A)r#iG .#iH (20.6#i|N #iP Q _The bat closely misses you.#im )You shoot an arrow. The arrow hits the rat.#is (#i .b  You kill the rat!b.#i .b#i& #i481.9 (1.3#iL#i P _The bat barely misses you.#i,))#iZY!b.#i Z bYou shoot an arrow. The arrow closely misses the bat. The bat misses you.#iZDb)#i5[G.b#i\'.b#i\1b.#i1b.b 2 bats (1 wandering)#ibX14=3.2#ih#ijT _You encounter a bat.#i,P  You shoot an arrow. The arrow hits the bat.#iJ} .  The bat is moderately wounded.#iƭ9)b#ib.#i#n   bat#i~'4.5#iW#iy _The bat completely misses you. The bat hits you but does no damage.#iR)))))))#i5 b)You shoot an arrow. The arrow closely misses the bat.You hear an angry hiss.#i$6".b#i60l#i57 .b#i@ .....)l   frilled lizardThe bat completely misses you.#i A'5.8#ilH#iK- _You hear a loud squeak.#iB ,))#i b.  You shoot an arrow. The arrow closely misses the bat..b#iՌ@.l#i].l.b#i^#iϔy5==7.0 (1.2#i%#i-Q _The bat closely misses you.#i\ ,))#i$ b.  You shoot an arrow. The arrow misses the bat.b.#i @)l#iL .#i̥ '8.2#i #i` : _The bat hits you but does no damage.#iO ? )))#iO ))))#iO )You shoot an arrow.#i O.b..b#i .b  The arrow closely misses the frilled lizard.#i j.....)l#i" '9.4#i #i _The bat misses you. The frilled lizard barely misses you.#i5R)))))))#iA b.#iL .....)lYou shoot an arrow. The arrow misses the frilled lizard.#iL(30.6#i.T#iU #iU_The bat hits you but does no damage. x2; The frilled lizard closely misses you.#iȲ,))#i4Fb..b#i5> .  You shoot an arrow. The arrow misses the bat. The bat barely misses you.The frilled lizard bites you but does no damage.#i>#6#i>P===1.8#iE#iG: _The bat hits you but does no damage.#i,))#iE .b  You shoot an arrow. The arrow closely misses the bat.b.#i 0b#i .  The bat barely misses you. The frilled lizard misses you. x2#i# L.3.0#i #i k _The bat barely misses you. The bat leaves your sight.#iK ,))#i@B Db.b.#iJ .  You shoot an arrow. The arrow barely misses the bat. The bat misses you.#iNK \4---4.3 (1.3#iQ #iS 3 _The frilled lizard bites you.#i) )You shoot an arrow. The arrow hits the frilled lizard!#i-(#i)b bYou kill the frilled lizard!#iW)b.#i(.b#i+0b#ianb 2 bats (1 wandering)#iʹo5=--125.5 (1.2#i#i: _The bat hits you but does no damage.#iWb .  You shoot an arrow. The arrow hits the bat.#i\b   bat (#i.#ie.#i/66.7#i#iG _You kill the bat!#i#iU#i#iH _No target in view!#it#i#i #i  #i B_No target in view!#i1 #i1 #i9 #i: H _No target in view!#imx #ix #i #ic H _No target in view!#i| 3#iU #i H _No target in view!#ij 3#iu#i`@ _No target in view!$i#3$i^ $i$i}0$i0$i2$i5$iH9: _$i:$iF;$iM<$i)@b _ You encounter a rat.$iF6===r...'....---....r   rat (wandering)..$iJG,8.7 (2.0$ikM:$iNM---9.7 (3 _$iT$iU$ic †You shoot an arrow. The arrow hits the rat!$ih ])))$i .))20===40.9 (1.2 $i A_You kill the rat!$iV3$i`$i^H _No target in view!$i[f$if$ih$ij$i0n: _$io$i*p:==$iq$is$it$i7u$iyw$iw57=$ix$iy$i/|$id|$i}$i$i$ik$iG$i$i$i$iv#8$iE==$i$i$i$iT$i$i]$i$i7$iq$i$iĖ$i$ib9===$i$iϛ$i!$i_$i$iӡ$i&$i^$i$iA$i$iA$i)$i@$im$i:==$ii$iܴ$i$i$i$i$i,$i$i+ ...... #.....+ †.... #.....# ## #).# #...#.# #.# #.)#####...#.#... #.. #......'.....#.. #.$ #...####...### #.##.##.#.####...# #...#............#  #.@....#####.### --- ######## #)#  #.#  #.#  #.##### #....... ########  You pick up a parchment of Blink and begin reading...58.9 (18.0)---9.9 (19$in$i> _You add the spell Blink to your library.$iը $i" $iĪ $iL $iׯ $iy ,$iij $i $iq $iܷ $i $iл ,$i $ii ,$i $ik M _You now have 48 gold pieces (gained 14).$i9 e  A bat comes into view.$iB & ....#####.......#... ....#..... ........... ........ .......... #....##. ..b..... #.....+. ..†.... #.....#..$i 6. ##.##).# #...#.#.... #.#.#.)#####...#.#..... #..@#......'.....#.... #...#...####...###$i #.##.##.#.####...##...#............####......#####.$i ########### #)# b   bat (wandering)$iI `#.##.##.#######$i 163.9 (4.0)$i E.b$iO $iv 14.9 (5 _$i $i $i: ......#...  .....  ....  ........  b.†....  . ##.##).#  .. #.#.#.) ... #..@# .. #...#  #.##.##  #...#.  ###..  ## #)#  #.#  #.# $iA ......#...  .....  ....  ........  b.†....  . ##.##).#  .. #.#.#.) ... #..@# .. #...#  #.##.##  #...#.  ###.. ## #)#  #.# #.# _A bat is nearby!$iWb †  You shoot an arrow. The arrow hits the bat.$i ]\))$i"-..$i75===6.1 (1.2$i $i $i9_You kill the bat!$i $ic$i$iH _No target in view!$i$i$i$ie$i$iFP _$i...######.... ...... #....######.........#####........#.........#.................. ..................... #....##$i ............... #.....+ ......†.†....). #.....# . ##@##).# #...#.#---70$i .. #.#.#.)#####...#.#.... #...#......'.....#... #...#...####...###$i1 #.##.##.#.####...##...#............#$iP###......#####.########### #)#$io/ #.#$i$iF---8.1 (2$i$i3# _Found a whip.$i@$i$iJ$izH _No target in view!$i $iG $i $i@ H _No target in view!$iL5 $i5 $i6 $i: $id= $iA : _$i&J _  You see here a bat corpse.$iL $iM  _$i'P $iDU $iVW $iW $iUY $i[ $i] $i^ $i-_ $i` $iIb $i}b $icg n$ih $i\ $i $im ,$i $i8 B$i؟ $ii $i $ix $i $iK $i $ie $iϫ $iJ ,$i $i $iI $i $i $iS $i $i $i $iȹ $i $iѻ $i; $i $i $i $iz $i $i $i $iF $iZ $i $i $i $iS $i $i $i $i $i ,$i $iq $i $i, $i $i $i $i $i $iA $i $i $i $i $iz $i $i $i $i= $iq $i: $i $i, $i` $iO $i $i $i $i $i $i $i$ $i $i $i $i $i $iI $i $i $i $iK $i $i $i $i $i& $iW $i/ $i $i      ###  $i ##......   .. ##....~~.~  $i  #.. #...~~~~.~   ####### #.# ##..~~....  $i  #.....# #.# #...~..####  $iL  #.....#+#.# #..~~.##..  $im  #.....@...# #..~~.##.<  $i  ###.......# #..~~.##..  $i M #.......# #...~..##'#   #.......####..~~.....  #........# #...~~~~~~  ##....#..# ##....~~~~   #....#..## ##.......   #.........## ###....%   ###.....#....########.# $i .#.#.#.#.#.#'$i 402.1 (34.0)$i"" $i" L======3.1 (35$i' $i( = _As you open the door, it creaks loudly!$iz$iE$i$i$i$iQ  $iThere is an open door here.$ie$iI _$i$i$i$i*$iت$i\$i]$i$i$iU$i4$im$i$i $i)$iO$i޳$iܴ$i ,$i$i$iѹ$i$i$iM$i?$i$iE$ii$i|$i$iP$i$i.  #....# [##.  ....##...  #.......  #......# $in  #......#   ##......#   #.......#   #... ###..------$i13.1 (10  #.......# ##.. ###.#.. ##....~~ # #.#.. #...~~~~ $i######.#.# ##..~~... #.....#.#.# #...~..##$i b .....#'#.# #..~~.## $i(.........# #..~~.##.  ###.......# #..~~.##.$iE$i$izJ------4.1 (11$i$iM _Found a leather armour.$iZ$i$i$iL$i$i:,$i}$i,$i$i\$i$i$iJ    #..>#  $i I .... ... ### ...# ..# #.... ..# ....$i f #.... ... .....$i 2 #....##[##....# #....##.......# #..$i G...# 8.1 (4.0)$i;  #......#....##  #......# .....  ##......# .... $i" #.......# .## #.......# # ###...... #.......# ##....... #...###.#.. ##....~~.~~ #...# #.#.. #...~~~~.~~$ir$i*9.1 (5$i$i $i5_Found a stone staircase leading down.$ie3$ig$ij$iNl$ipB$i%r,$ir$iqv$iix$ix$iy$i9|$i~,$i~$i$i,$i$i,$iX,$i$i$i$i$iu$i$i,$i=$i$i,$i$i$i֡,$i$i$ix,$i$i}$i$iS$ix$i,$i,$i$i$i$i̶$i>$iW$i,$i>$ib$iY$i$i<$i$i ,$i$i.$i$iO$iw$iqX$i$i$i $iu$i$i,$i$i$i$i$i{$i$i $iA$i$i[$i$iv$i$i@,$i$i$i$i,$i$i$i($iY$i2$iA$i,$i$ig$i,$ib$i$i,$ir$i6$i,$iK$i$iK,$ip$i$i$i$i$i $i, ,$i.$i $i$i$i$i%$i$iz ,$i!$i"#$i%B$i&$i^'$i'$iY($i7)$i*$i#+$i+$i-$i.0j  You encounter an endoplasm.$i> #.#  #.#####  #.....#  #####.#  ###.#########  #...........####### ######  #...#.......#.....# ......  #..>#.............# ......  ##...........#@.?..# ...... ###....###...###.....# ##..... ....#..###.....#.#.....J #...... ....#...............#...... ....##[##....##... ..... #...... ....##.......#.......#.. # J   endoplasm (asleep) #............#....# ## . [$il?40m.###...# #......#....###.... ........ #......#........ ........$iG060.1 (41.0)$iH21.1 (42 _$iN$igP$i#} #.#    #.....#  #####.#  ###.#########  #...........#######  #...#.......#.....#  #..>#.............#  ##...........#@.?..# ...###.....# .....#.#.....J .............. [##....##... ..... ....#.......#.. .......#....# ## . ....###....  $i  #.#    #.....#  #####.#  ###.#########  #...........#######  #...#.......#.....#  #..>#.............#  ##...........#@.?..# ...###.....# .....#.#.....J .............. $i [##....##... ..... ....#.......#.. .......#....# ## . ....###....  $i $i $i# $i}/ a _An endoplasm is nearby!$i7 b #.#    #.....#  #####.#  ###.#########  #...........#######  #...#.......#.....#  #..>#.............#  ##...........#@.?..# ...###.....# .....#.#.....J .............. $i%8 [##....##... ..... ....#.......#.. .......#....# ## . ....###....  $i  #.#    #.....#  #####.#  ###.#########  #...........#######  #...#.......#.....#  #..>#.............#  ##...........#@.?..# ...###.....# .....#.#.....J .............. [##....##... ..... ....#.......#.. $iU .......#....# ## . ....###....  $i $i $i $i a _An endoplasm is nearby!$io  #.#    #.....#  #####.#  ###.#########  #...........#######  #...#.......#.....# $i  #..>#.............#  ##...........#@.?..# ...###.....# .....#.#.....J .............. [##....##... ..... ....#.......#.. .......#....# ## . $i ?....###....  $i*  #.#    #.....#  #####.#  ###.#########  #...........#######  #...#.......#.....#  #..>#.............#  ##...........#@.?..# ...###.....# .....#.#.....J .............. [##....##... ..... ....#.......#.. .......#....# ## . ....###....  $i; I$i a _An endoplasm is nearby!$i>  #.#    #.....#  #####.#  ###.#########  #...........####### $i  #...#.......#.....#  #..>#.............#  ##...........#@.?..# ...###.....# .....#.#.....J .............. [##....##... ..... ....#.......#.. $i Y.......#....# ## . ....###....  $i97 #.#    #.....#  #####.#  ###.#########  #...........#######  #...#.......#.....#  #..>#.............#  ##...........#@.?..# ...###.....# .....#.#.....J .............. $i7[##....##... ..... ....#.......#.. .......#....# ## . ....###....  $i>3$iB$i+G  #.#    #.....#  #####.#  ###.#########  #...........#######  #...#.......#.....#  #..>#.............#  ##...........#@.?..# ...###.....# .....#.#.....J .............. [##....##... ..... ....#.......#.. .......#....# ## . $i|Gq....###....  _An endoplasm is nearby!$i( #.#    #.....#  #####.#  ###.#########  #...........#######  #...#.......#.....#  #..>#.............#  ##...........#@.?..# ...###.....# .....#.#.....J .............. $i[##....##... ..... ....#.......#.. .......#....# ## . ....###....  $i3$iݦ$iШa _An endoplasm is nearby!$is:))))))J   _An endoplasm is nearby!  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.$i"; J.$i?......J.$i8@:===2.3 (1.2)$iE$iG] _The endoplasm is almost dead.$ih .  You shoot an arrow. The arrow hits the endoplasm!$ie)))))$iv{)......$i~5333.6 (1.3$ix$iM _You kill the endoplasm!$is0$i 1$i6$iC8 $ih8:_No target in view!$i-r$is$is$iy$iA| $i|$i|:_No target in view!$i $it $i $i $i'  $i $i :_No target in view!$i` $i $iE $i% H _No target in view!$i^O $iO $iV $ihX H _No target in view!$i $i $i $i C _No target in view!$iB$i4C$iD$iFF$iG$iKP _$i#M$iM$iN$i#U .# .##### .....# ####.#  ###.#########  $ikU#...........####### ###...#.......#.....# ..#..>#.............# .. ##...........#..@..# ..---$iU....###...###.....# ##..#..###.....#.#....... #..#............#..##[##....##...........#..##.......#.......#....#.....##. ...........#....####....###...##. $iUv.....#....###.... .... .....#..$iVG ..$i[-5.6 (2.0$iH\F---6.6 (3$i`$izbf _c - a scroll labelled JEUM DORUGINLOCVIPH$iŀ$i(X$i$iS$i$i$iz$i$i$i $iu$i$i֑$i0$i$i$iI$iG$i$i$iA$iߚ$i-$i$i$i:$i$i$i֦$i$i$iƲ$i$i5$iE$i¸$i $i$i@$iq$iԾ$i$i$i,$i$i6$i$i$i$io$i$i$i$iB$i$i$i$if$iq$i$ig$i$i$i$i$i$iu$i$i`$i$iw$i$i$i$i*$i$i$ij$i$ir$i$i$i$i$ib$iI$i$i($i$i/$in$i$i1 $i$i)$iz$i$i$iq$i$iS$i$i~$i$i$i$i$i $i $iO$$i%$iQ%$i%$i)$i+$i0+$i,$i80$iS1$i1$i2$i5$i6$i&7$i8$i;$ij=$i=$i>$iB$iC$i'D$iD$i`S$iT$iT$iV$iW$i' $i( $i-) $i3* $i, $i. $i/ $i00 $i}3 $i4 $i&5 $i'6 $iA: $i; $i; $i.= $iB c  You see here a quill talisman.$iC $iD  _$i:E $i%H $iI $i?I $iI $i3M @  There is an open door here.$iO $ihO  _$iiP $iR $i8T ,$iQU $iW $iX $iX $iY $iZ $i[ $i[ $iy\ $i] $i^ $i^ $ik_ $ia $iUb $ib $i{c $ie $ig ,$ig $ih $iEi $ioi $ii $i  ......#####'#####.......# ###... .........................###.............................#........######....##..########.........##.........#.>..........† #..#####...##...#....)... .#.........#............# ..............# ..#....##@.......#552.6 (86.0) .........#.....+........#. .†....)..#.......##).#####...#.#.....### #.#.)#####...#.#.....# ......'.....#.....#####.#######...####...###.....#.....###.#.####...# #######.##### #.....##.# _Done exploring.$i 3$i$iH _No target in view!$i $in$i$iy.'...............0.0)$iE$is $i $i?_Done exploring.$iT3$iU$it;$iNz$iX|E _Done exploring. $i  $id  $i  $i  $i  $i : _ $i`  $i  $i/  $i  $il  $i  $i(  $i  $i{  $i  $i  $i  $i4  $i{  $i  $i  $i  $iX  $i  $iq  $ie  #....~~~~~....## ..... #### ##.......##....##  ###....%..### ##........##....# ####.########....#######....## ..#####'#####.......# ###. ...........###....... .. $i ...............######....##..#########.........#....† $i$ 8.6 (6#####...##...#....)....# ......#............#.........# ...................#.........# ....#....##........#.........#..#.....+........#.........#...  .)..#.....#........#.........#...   $in #####...#.#.....####.........#...  #####...#.#.....# #.........#...  $i%  $i  $i c _There is a stone staircase leading down here. $i  $i  $id  $iu  $i; 19.6 (1 _ $i  $i G 2  You fly downwards. $il 8 #.# #.# #.# #.# #  ... ..#  #.###...#  #........  #  #.#......  $i3 #.# ..g.#  #.# ...#  #.# .#. ... .. g   goblin (asleep) #.# . #.#  $irW -61.1 (2.5 $iD]  $i` l _You encounter a goblin. It is wielding a +0 dagger. $i5b a _There is a stone staircase leading up here. $i7 ))))gYou shoot an arrow.  The arrow hits the goblin but does no damage. $iR%g. $i X,..... $ikX6===2.4 (1.3 $i] $ic_( _The goblin shouts! $ix] ))) You shoot an arrow. The arrow hits the goblin. $is g. $i KThe goblin is severely wounded. $i SYou encounter a kobold. It is wielding a +0 club. $i&..S   ball python (constriction, wandering)K   kobold (wandering) $i6,3.6 (1.2 $i  $iR  $iN_You encounter a ball python. $ivG)))))) $id K.  You shoot an arrow. The arrow misses the goblin. $i[g.S. $is.....S) $i7'4.8 $i@  $i 5 _The ball python hisses angrily. $i )You shoot an arrow. The arrow hits the goblin. $i)S   ball python (constriction)K   kobold (wandering) $isj7S. $i.k9K. $i$s!. $iw/76.0 $i~ $iJ _You kill the goblin! $i 5O))))) $i2S. $iM.K $i`2S. $ijI.K $i7.... $i@'7.2 $i$ $im _You shoot an arrow. The arrow barely misses the kobold. $iG †You shoot an arrow. The arrow hits the ball python! $i*M))K   kobold (wandering) $i. $i94.. $i0418.4 $i $iO _You kill the ball python! $iW $i $i  $iלH _No target in view! $i+3 $iT $iZH _No target in view! $i;'  $i'  $is-  $i/ H _No target in view! $iIo 3 $is  $iz H _No target in view! $i  $i  $iQ  $i H _No target in view! $i  $i`  $i* Y _No target in view! $iHI $iI $iE$3 $i% $i' $i* $i0P _ $i8#.##.# #.# ##.# ####... ...# #.###...###......#<.)#.#@......#---90#.##†...## $i:#.# ....# #.# .#.#...... .>....#.# ## #.#.# #. #. $i)A $iAG---70.4 (2$i;$i8 _Found a stone staircase leading down.$io   You see here a ball python corpse.#.# #.# #.# ###.# ##### .... <...# #.###...### #..###<.)..#.#..@....# 2#.##†...##..#.##....# #.##.#.#.... .....>......#.######..#.# #..#....$ip @3.4 (3$i8 $i 9 _Found a stone staircase leading up.$i3$il$i߉$i֌$i"$i,$i$i?$i)$ih$i,$iX$i$iHc  You encounter a rat.$i1#.# ###.#######.... <...#$ip!#.###...### #.........#####<.).........#.#.......#...## $iu#.##†...##.....##$i#.##....#@!.....##.##.#.#......$i٦.....>..........r#.######.........$i#.# ##.......# ##.....##r   rat (asleep)$iL ....##$i?9##### $i&6$i17.4 (4 _$i$il$is  #.#  .... <...#  ##  #<.)..##  #.#.......#...##  #.##†...##.....##  .#@!.....#  #.........  .....>..........r  #.######.........  #.# ##.......#  ##.....##  $it T....##  ##### $if W #.#  .... <...#  ##  #<.)$i F..##  #.#.......#...##  #.##†...##.....##  .#@!.....#  #.........  $i S.....>..........r  #.######.........  #.# ##.......# $i ##.....##  ....## $i2 8##### $i$iA$i,$ifZ _A rat is nearby!$iX] #.#  .... <...#  ##  #<.)..##  #.#.......#...##  #.##†...##.....##  .#@!.....#  #.........  .....>..........r  #.######.........  #.# ##.......#  ##.....##  ....##  ##### $iW #.#  .... <...#  ##  #<.)$i..##  #.#.......#...##  #.##†...##.....##  .#@!.....#  $i!#.........  .....>..........r $i_U #.######.........  $i#.# ##.......# ##.....## $i; ....## $i8##### $i$i$i7$iZ _A rat is nearby!$ifb .  You shoot an arrow. The arrow hits the rat.$iiR))))))$i @!....$iL..$iG>5===8.6 (1.2$i$iqG _You kill the rat!$i=- $i- $in2 $i4 H _No target in view!$iA $i B $iG $iI H _No target in view!$i3$i$i$iL$iN: _$i"#.# ###.####### .... <...# #.###...### #.........#### $i2#=#<.).........## #.#.......#...## #.##†...##.....## #.##....#.@.....# ---#.##.#.#..$i#,#.....>.##.######.#.# ##.# .$i#;######$id+,90$i,G---80.6 (2$i0$i2V _d - an amethyst potion$i$i$i٦$i$i$i,$i$i~$i$i$i6$i$iַ$i'$iK$i$i$i$i$iEi  You encounter a hobgoblin.$iq<.).........## #.#.......#...## #.##†...##.....##$i,}....#.......####.#.#.........#.....>...........#$iN#####........... ##.......###$ip ##@....## ..K.g$io##  ############  $i{ g   hobgoblin (asleep)$i $iK   kobold (wandering) $i)$i4.6 (4.g.K$i+Ng$iI====5.6 (5$i$i+ _The hobgoblin shouts!$i4))$i .gYou shoot an arrow. The arrow barely misses the hobgoblin..K$i!NK$iU"a===-6.8 (1.2$i2($i*( _The kobold shouts!$it;h .  You shoot an arrow. The arrow hits the hobgoblin.$iAk $i%R.K$iA 54-$iA^8.0 _You kill the hobgoblin!$i $ih _Your Stealth skill increases to level 2!$ir4))$iX@.K$i|  You shoot an arrow. The arrow barely misses the kobold.$i1'9.2$i $i S _The kobold barely misses you.$i }  You shoot an arrow. The arrow hits the kobold.$ib@ n  The kobold is severely wounded.$i@ :5------$iA &90.5 (1.3$iF $i#I 9 _The kobold hits you with a +0 club.$i 2)$i KYou shoot an arrow. The arrow completely misses the kobold.$iT ,1.7 (1.2$i $i T _The kobold closely misses you.$i@ 2)$i KYou shoot an arrow. The arrow barely misses the kobold.$i F------2.9$i $i 9 _The kobold hits you with a +0 club.$i= )You shoot an arrow. The arrow hits the kobold.$i S$iB$i/84.1$i$iJ _You kill the kobold!$i _No target in view!$iX$i$i$iH _No target in view!$i3$i$iH _No target in view!$iS$i>S$iZ^ _No target in view!$iC$i|$iƐ$i/H _No target in view!$iQ3$iR$iU$i*Y: _$iZ$iZ$i\$i^$i^66==$i_$i_$ia$iMa$ib$iLc,$ic$i5e$iye$ie$i%g7===$ig$i@i$iki$ij$ik$ik$iml$im$in$io$iXq$iqh8==$izz$ip|$i|$i~$i$i$i]$i$iK$i׆$i$iS2=$i$iS$i69==$i$i$i֓_ _No target in view! _HP restored.$i$io$i$iB$  Things that are here:$i_  a +0 club; a kobold corpse$i[$i _$i$i$i$i$i $i$i$i:==$i0$iv$i>$i֮$i$i$i,$iֳ$iR$i$i5$i<$i$i!$i$i$i>$i$i$i$i$i$i $i$i$i,$i$i$i$i$i$id$i$i$i$i$i$i/$i$i-$i#$ia$i$i$i|f  You encounter an adder.$iFQ .... <...# #. #.###...### #S #.........#### $i@#. #<.).........# #. #.#.......#... #. #.##†...##....$i #. #.##....#..... #.####.##.#.#......$i#.@.......>........---$iH ######.######......$i  #.# ##.....#.########....$i%4#........)....$iH############## S   adder (asleep) $ik $io1625.1 (31.0)$i9N---6.1 (32 _$i$i$i .... <...#  #.   #S  $i`#. #<.) #.  #. #.##† #.  #.####.##.$i C #.@.......> ######.###$i9 , #.#  #..$iZ , #........)$iz *$i> .... <...#  #.   #S  #. #<.) #.  #. #.##† #.  $i#.####.##. #.@.......> ######.### #.# $ix #.. #........) $iާ$i2$i$iCG _An adder is nearby!$ie$i )))))S  $icYou shoot an arrow. The arrow hits the adder.  The adder hisses angrily.$iM.S$iO.S$i$,...$i%$i%3===7.4 (1.3)$iD+$i-` _The adder is moderately wounded.$i D D))))$iK O.S$i R.. $iU ,8.6 (1.2$i $i| p _You shoot an arrow. The arrow completely misses the adder.$izw >)))$i O.S$in !.$i .S$i $i '9.8$i$im _You shoot an arrow. The arrow closely misses the adder.$i1)$i3S$i/(31.0$i $i $i(_You shoot an arrow. The arrow misses the adder. The adder barely misses you.$i|  You shoot an arrow. The arrow hits the adder.$i_Dl  The adder is heavily wounded.$iD$iDQ6----2.2$iJ$iKh _The adder closely misses you. The adder bites you.$i)$ .You shoot an arrow. The arrow hits the adder!$i(($i$i5$i.... <...#RagByTheBag the Shooter#. #.###...###Poltergeist#. #.........#### Health: 16/19 ====================----#. #<.).........# Magic: 2/2========================#. #.#.......#... AC: 2Str: 7#. #.##†...##.... EV: 11Int: 11#. #.##....#..... SH: 0Dex: 17#.####.##.#.#...... XL:  2 Next: 108% Place: Dungeon:2#.@.......>........ Noise: ===------  Time: 633.4 (1.2)######.######...... a) +0 shortbow$iO#.# ##..... Fire: a) +0 shortbow#.########.... Fly #........)....############## _You shoot an arrow. The arrow closely misses the adder. _You shoot an arrow. The arrow misses the adder. The adder barely misses you.You shoot an arrow. The arrow hits the adder.  $iuThe adder is heavily wounded. _The adder closely misses you. The adder bites you.  You shoot an arrow. The arrow hits the adder!$it _You kill the adder!You have reached level 3!$iյ$i/  --more--$isY  Your experience leads to an increase in your attributes!$iUIncrease (S)trength, (I)ntelligence, or (D)exterity? $iaT20/243/3293 4% $ig$ijR _You feel agile. x2$iz $i} Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) $i5}  a - a +0 shortbow (weapon) Armour (go to first with [) $iX} C b - a +1 cloak (haunted)$i,Na - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.8; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 8.0 XLs.At current training (59%) you reach 14.0 in about 9.8 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 10 (Base 8 x 122% (Dex) x 110% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-tendriled weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$i.G  Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 cloak (haunted) $i%$i3$i.... <...#RagByTheBag the Shooter#. #.###...###Poltergeist$i#. #.........#### Health: 20/24 ====================----#. #<.).........# Magic: 3/3========================#. #.#.......#... AC: 2Str: 7#. #.##†...##.... EV: 12$iInt: 11#. #.##....#..... SH: 0Dex: 19$i?#.####.##.#.#...... XL:  3 Next:  4% Place: Dungeon:2$ic#.@.......>........ Noise: ===------  Time: 633.4 (0.0)######.######...... a) +0 shortbow$i7#.# ##..... Fire: a) +0 shortbow#.########.... Fly $i2#........)....##############You shoot an arrow. The arrow hits the adder! _You kill the adder!You have reached level 3!Your experience leads to an increase in your attributes!$iIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2$ir$i$i$i$i@$i@$iA$iD$iGh1= _$iJ$iNJ$iK$iBM$igM$i,N$iwP$iP$imQ$i@S$ivS$iSa2==$iT$iV$iV$iW$i9Z,$i[$i\$i\$i]$i_$i_#3$i_E==$i`$iJb$ib$i..#  #........ $i a #@#---64.4 (31.0)$i; #.##.#$iRD#.#$ih#.#######.#$ih#........<...#$i#.####.###...####.# #.........####$i$i#---$i$5.4 (32$i$ie; _Found a stone staircase leading down.$iզ$iXX$iܫ$i$iݭ$i]$i$i?,$i$i$i?$il$iܶ$iR  There is a stone staircase leading down here.$iľa _$ir,$i$i $ib$i$i=$i,$i<$iM _You now have 61 gold pieces (gained 13).$i$i$i$i$i$i$i=$iQ$i8$im$i$i$i$i$ic$i;$ii  You encounter a hobgoblin.$i..#..# .#  .# $i#.## ###@..##...#.g.#$i5f#.#...#....  $iH#############.##.## ###...........>..# $iZ.#$io######..........# $ig   hobgoblin (asleep)#.###########.$i-##.$i"#$i-78.4 (13$im29.4 (14 _$ik$i4$i . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........#$iX[ #.########## #.# #.#$im o . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## #.# #.#$ir $ir $iv $iy ` _A hobgoblin is nearby!$ij  . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## #.# #.#$i o . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## #.# #.#$i 3$i $i: ` _A hobgoblin is nearby!$i+  . . #. .# .# .# ##.## $iH, B ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## #.# #.#$i o . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## #.# #.#$i $i $iO $i ` _A hobgoblin is nearby!$i,  . . #. .# .# $i n.# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## #.# #.#$ip . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## $i!q_#.# #.#$iv$iov$i {$it}` _A hobgoblin is nearby!$i . . #. .# .# $in.# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## #.# #.#$i0 . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## #.# #.#$i;  . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## #.# #.# _A hobgoblin is nearby!$io . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.########## #.# #.#$i$i$i8$i[ _A hobgoblin is nearby!$iҢ . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .#  ..........# #.##########$i:> #.# #.#$i4 . . #. .# .# .# ##.##  ###@..#  #...#.g.#  #.#...#....  #.##.## ###  ...>..# .# $i5X ..........# #.########## #.# #.#$i:$i<;$i?$i>H[)))))  You shoot an arrow.$iT6g.$iGs....g$i;===80.6 (1.2)$i$i` _The arrow completely misses the hobgoblin.$i ) You shoot an arrow. The arrow hits the hobgoblin.$iEk 1g.$i"p $ikp '1.8$i u $i..##.#  $i........# ######### r   quokka (asleep)  $ia~94.0 (11.0)---5.0 (12 _ $ik $i $i †You shoot an arrow. The arrow hits the quokka. $i C))))))  $iX $...... $i[ C12===6.2 (1.2) $i_  $ia J _You kill the quokka!!$i&!$i3'!$i*!$i,H _No target in view!!$i6I!$iI!$idM!$iPH _No target in view!!$i_!$it!$iP _!$i3 c  You encounter a rat.!$iK. ##. ....# ..#.# .##.# .###.## .####...### .##...#...##!$i.####.  #.#...#......†.#---.##.##!$i.## >..##.# .## .# .#!$i.#r   rat (asleep)r#!$i+@.#!$iG 70g!$i55The rat squeaks loudly.!$i6r.!$ig   goblin (wandering)r   rat!$isT==-8.2 (2!$i!$i)!q _You encounter a goblin. It is wielding a +0 club.!$i6" r .  ##. ..  ..# ..  #.# .#  #.# .#  ##.## .#   .#  ########.####.#  .......@....†.# ########.###### > .#!$i" .# .# r# .# g#!$iO 7 .  ##. ..  ..# ..  #.# .#  #.# .#  ##.## .#   .#  ########.####.#  .......@....†.# ########.###### > .# .# .# r# .# g# !$i8 !$i !$i  !$i V_There are monsters nearby!"$iS)))))"$inr.g."$iT#0..."$i#4=9.4 (1.2"$i_)"$im+j _You shoot an arrow. The arrow barely misses the rat."$iB †You shoot an arrow. The arrow hits the rat!"$iHP)))"$ix6g."$in0..."$i=L4700.7 (1.3"$iG _You kill the rat!"$is S)))))"$iR g.  You shoot an arrow. The arrow closely misses the goblin."$i g...g"$i$ ,1.9 (1.2"$i "$i  ( _The goblin shouts!"$i L))))"$iNN 9g†g..3.1 _You shoot an arrow. The arrow closely misses the goblin."$i ) You shoot an arrow. The arrow hits the goblin."$iE &g."$i "$ii '4.3"$i "$i a _The goblin is moderately wounded."$iQ 6)"$iW g  You shoot an arrow. The arrow closely misses the goblin."$i '5.5"$i "$i S _The goblin barely misses you."$i6)"$i/ g  You shoot an arrow. The arrow barely misses the goblin."$i ,6.8 (1.3"$i"$isT _The goblin closely misses you.#$ix6)#$i g  You shoot an arrow. The arrow barely misses the goblin.#$ic[2--8.0 (1.2#$i/#$i9 _The goblin hits you with a +0 club.#$i`e )  You shoot an arrow. The arrow hits the goblin!#$i)#$io#$iqh3=-69.2#$iv#$i/yJ _You kill the goblin!#$i)#$i^*#$im/#$iQ2H _No target in view!#$io#$izo#$i&t#$ivH _No target in view!#$i#$i#$i#$iH _No target in view!#$it#$i#$i#$iH _No target in view!#$i43#$i9#$iE;H _No target in view!#$i3#$i#$i#$i: _#$i)#$id#$i)#$i(#$iB#$i #$i94#$iE==#$iw#$iw#$i]#$i#$i#$i#$i#$i#$i #$i #$ie #$i #$ii #$iF #$i #$i 9=#$i< #$i #$i #$i #$i3 #$i #$i #$i) #$i #$ip #$iH #$iy #$i #$i #$i #$iQ #$i' #$i #$i #$i8 #$i #$i #$i #$i #$i #$i #$i #$iB #$i #$i #$i #$i! #$i! #$iZ# #$iL$ #$i$ #$i % #$i& #$iz( #$i( #$i) #$iM* #$i9+ #$if+ #$i+ #$iz, #$in- #$i- #$i- #$i. #$i_/ #$i/ #$i/ #$i}0 #$ir1 #$i1 #$i1 #$i3 #$iV4 _No target in view! _ You encounter a ribbon worm.#$i38  #.# .# #.##.# #.##.# #.##.# ### #.##.# ####.w. #.##.# .....#. #.##.# ##...######....# ..#..@.........#--- #.#####.## #$i8 #.# #.# ##.## #.# ###...### #.##...#...########.####.#w   ribbon worm (wandering)#.#...#.............†.# #########.##.###########)###### .......>..##.##.##$i:> w31.2 (22.0)wcatching breath)#$iaA ``The ribbon worm expels a string of sticky webbing.#$i ,..#$ir G---2.2 (23#$i #$i H _The stream of webbing hits you but does no damage.$$i )) You shoot an arrow. The arrow hits the ribbon worm!$$i(Q.w$$i .$$i:===3.4 (1.2)$$i$$$i&c _The ribbon worm is heavily wounded.$$i$J ) You shoot an arrow. The arrow hits the ribbon worm.$$i Q.w$$i 8 $$iy '4.6$$i $$i d _The ribbon worm is severely wounded.$$i4k †You shoot an arrow. The arrow hits the ribbon worm!$$io ($$i $$iz 0255.8$$i $$i O _You kill the ribbon worm!$$i%$$i!&$$i/+$$i-H _No target in view!%$ia %$i %$i%$i %$iK:_No target in view!%$imj%$ij%$iNo%$iqH _No target in view!%$i?%$iݓ%$iܘ%$i@H _No target in view!%$i1%$i%$i %$i H _No target in view!%$i&%$i%$i%$iC _No target in view!%$iA4%$i4%$i7%$i 9%$ib3%$iWf%$ih%$i%$i7%$i %$i9%$i%$iP _%$iL%$i%$i%$i!f _ You see here a ribbon worm corpse.%$ia#%$iJ$ _%$i$%$i&%$il'%$i'%$i (%$i%)%$i*%$i*%$in+%$iZ,%$i-%$i.%$i.%$i0%$i1%$i1%$iq2%$iw3%$i4%$i 5%$i5%$i6%$i7%$iI8%$i8%$i9%$i:,%$iY;%$i<%$i >%$i?>%$i>%$i?%$i@%$i>A%$iA%$iB%$iC%$i6D%$iD%$iE%$iF%$i-G%$iG%$iI%$ioL&  %$iLYou encounter a kobold. It is wielding a +1 vampiric dagger and quiveringstones.%$iwRh#.# #.# #.# ..# #.# # #.# #.#.# #.##%$iR#####.#.# #.##...K......# #.## #@# ##### #.##--- #.####...# #.##%$iRV #......#.# #.## #########..†######... .........#...........%$iS ########.###########. K   kobold (missile, asleep) %$i@S#.# #. ##.## #.%$iSt ###...### #.%$iY&49.8 (14.%$iZ 0)%$i[O---50.8 (15 _%$i_%$i&b&$iO Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 47% 2 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'$i:'$i'$i0RagByTheBag the Shooter#.#Poltergeist#.#Health: 24/24 ========================#.#..# Magic: 3/3========================#.# #'$i˚#.# AC: 2Str: 7#.#.##.## EV: 12Int: 11..#####.#.##.## SH: 0Dex: 19...K......##.## XL:  3 Next: 25% Place: Dungeon:2#@# ##### #.## Noise: ---------  Time: 750.8 (0.0)#.####...# #.## a) +0 shortbow'$iX#......#.# #.## Fire: a) +0 shortbow#########..†######... Fly '$i.........#...........########.###########. K   kobold (missile, asleep)#.#'$iD/#.##.###.###...###'$iqp#. _No target in view! _No target in view! '$i_No target in view! _You see here a ribbon worm corpse.  You encounter a kobold. It is wielding a +1 vampiric dagger and quivering _stones.'$iP  Okay, then.'$i'$i'$i. _($iX )You shoot an arrow. The arrow hits the kobold.($iP^U)))($iT...($i>7===2.0 (1.2($i($i[J _You kill the kobold!($i($i($i ($i H _No target in view!($i; ($i < ($i@ ($iWC H _No target in view!)$i~O)$i P)$iP)$iR)$iT)$iXP _)$i{Z)$iZ)$i[)$iJ\)$i^)$i^)$iu_)$ia)$iDc)$iwc)$id)$ilj #.. #.# #.#  #.# .# #.# # . #.#.#  #..#####.#.# #...)@.....# )$ij---##.#####.########  #.####...#  #......#.# # #########..†###### .........#........########.#########)$ijg #.# ##.##)$i&n #.. #.# #.## #.#)$i]nx .#.# #.# #  .... #.#.#  #..#####.#.#)$in  #...@......# )$in ##.#####.######## # #.####...# )$inl #......#.#  #..†)$ioi .# #. )$iBov #.#  ##.##)$i6t-6.0 (4.0)$itF---7.0 (5)$ix)$ifz$  Things that are here:)$i{^ _a +1 vampiric dagger; 2 stones*$i[_*$i]*$iaP _*$ic*$ic*$id*$ie*$ih,*$ii*$i5l*$im*$i7n*$in*$ip*$ir*$iBs*$is*$iu*$iw*$i x*$ix*$i;z*$i;|,*$i}*$iD*$i*$i5*$i)*$i*$i.<....##. #....... #.......  ...... #.. ....# #.# ... #.#*$iA # #.# #.# #.#@#### #.# #65.0 (8 #......# #.#.*$idS####..#####.#*$i#...)..... ##.#####.##*$iq #.# #.####...*$iӊ  #.# #......#. *$ic#.##########..† #...........#..*$iE *$i,*$i{*6.0 (9*$i*$i *$i2+_Found a stone staircase leading up.*$i*$i*$ia*$i *$i *$i^*$i=,*$iYj  You encounter an endoplasm.*$iI ..##J# ####....# .#.<....##.#*$i'#..# #........# #........#....#*$i`#..@.#  #.##  *$iF.#.#### #.# #......# #.#.#Fly #####..#####.#.#*$i...J   endoplasm (wandering).###.##*$i*7.0 (1*$iZ*$i(18.0 (2 _*$iG*$i}*$i6 ..##J# #  ###....# .#  .<....##.#  #........#  #........#  #....... #.. *$iV7 #....# #.#  #..@.# #.#  #.#.## #.#  #.#.#### #.# #  #......# #.#.#  #####*$i7'  #...) *$i7/  #.#  #.# *$i7*$i0 ..##J# #  ###....# .#  .<....##.#  #........#  #........#  #....... #..  #....# #.#  #..@.# #.#  #.#.## #.#  #.#.#### #.# #  *$iw#......# #.#.#  ##### #...)   #.#  #.# *$i3*$i0*$iya _An endoplasm is nearby!+$i. ))))))J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.+$i}N.J.J.+$i:......+$i26===9.2 (1.2+$i+$i5d _The endoplasm is moderately wounded.+$il& +$i@.  You shoot an arrow. The arrow hits the endoplasm.+$iT))))+$i0+$i0 2....+$i3 13170.4+$i9 +$i; M _You kill the endoplasm!+$i +$it +$id +$i H _No target in view!+$i' +$i<( +$i- +$i0 H _No target in view!+$i`l +$il +$ir +$iu H _No target in view!+$i +$iZ +$iX +$iU H _No target in view!+$i +$i&+$i+$iHH _No target in view!+$i(+$iH)+$ic*+$i,+$ib.+$i~2P _+$i4+$i4+$iQ6+$ix7+$in9,+$i*:+$i;+$i_<+$i<+$i<+$i=+$i>,+$i?+$i@+$i7A+$iiA+$iA,$i,$iB,$i,$iB,$iw,$i,$i%,$i,$i ,$iK ,$i ,$i| ,$i,$i,$iE,$i3,$i,$i*,$ix,$id,$iW,$i,$i_,$i,,$i,$i,$i,$i,$i!,$iT!,$i!",$i#,$iC%,,$i%,$iL(,$i(,$iC),$i;,x _No target in view! _You now have 72 gold pieces (gained 11).,$i,,$i,,$ii-,$if.,$i/,$i/,$iU0,$io1,$i2,$i2,$i{3,$i4,$iL6,,$i7,$i(9,$iH:,$i:,$i\;,$i=,$ic>,,$i?,$iA,$iF,$i:G,$iH,$iH,$iI,$i/K,$iCL,$iL,$iTM,$iN,$i P,,$i_P,$i|Q,$i R,$i6R,$iR,$iMS,$i=T,$iVT,$iT,$iLU,$iU,$iV,$ijV,$iW,$i0X,$iUX,$iX,$iiY,$iZ,$i*Z,$iwZ,$i+[,$i[,$i[,$iM\,$i3],$i],$i],$i(^,$iO_,$i_,$i_,$i`,$id,$id,$i$e,$i!f,$i.g,$ih,$iIh,$ih,$ii,$i8j,$ivj,$ij,$ik,$ik,$il,$il,$i(o,$ip,$iwp,$i4q,$ir,$is,$i`t,$it,$iu,$iv,$iv,$ifw,$ix,$iy,$i z,$iz,$i{,$i6|,$ie|,$i|,$i},$iwj  You encounter an endoplasm.,$i ########## #.  #J. .........## #.,$i  #.# ######...###.  #.# ####.....##.  #.# #...........,$iPd  #.# ##.#.........  #.# #............  #.# #..#.##.##...  #@# #..##.#.#....---  #.####..###...#.## ,$iv #.#.......##.##.#  #....####....##.# ,$ix #.......<....##.# ##...###........# J   endoplasm (asleep) ,$iƒ##.## #........ ,$i#.# #.......## #.# ##....###,$i1815.4 (45.0),$iNN---6.4 (46 _,$i,$i,$i!   #J. .##  #.# ... #.# ####..... #.# #........... #.# ##.. #.# #..,$i ". #.# #.. #@# #... #.####.. #.#.....#  #.....# ,$is"s #.......<.#  ##...#  ##.## ..#  #.# #.......## ,$i"2 #.# ##....### ,$ix    #J. .##  #.# ... #.# ####..... #.# #........... #.# ##.. #.# #... #.# #.. #@# #... #.####.,$ic w. #.#.....#  #.....#  #.......<. ##...#  ##.## .. #.# #...... #.# ##....,$i ,$i ,$i8 ,$i a _An endoplasm is nearby!,$i - ))))))J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.,$ih '.J,$i 8.....,$ij :===7.6 (1.2),$i ,$iŗ a _The endoplasm is heavily wounded.-$imf .  You shoot an arrow. The arrow hits the endoplasm.-$iX)))))-$iP8.....-$i38.8 _You kill the endoplasm!-$i-$i-$iI-$iH _No target in view!-$iw3-$i-$i -$i :_No target in view!-$iJ-$iJ-$iiO-$iQH _No target in view!-$i -$i -$i{ -$i  -$iB :_No target in view!-$i; -$i -$iM -$iR -$ia -$ia f _-$i -$i -$it -$i -$it -$i -$i -$i` -$i -$i -$i -$i -$i% -$i -$i -$i\ -$i -$i -$i -$i -$i -$ie -$i -$i -$ij -$i -$i -$i -$i -$i* -$i -$ig -$i -$i -$i -$i^ -$i -$i -$io -$i ,-$i -$iP -$i? -$i -$i -$i -$i* -$i -$i -$i -$ih -$i -$i) -$i -$i B-$i -$i -$iB -$i -$iB -$i -$i -$i -$i+ -$il -$i -$i2 -$i -$i -$i -$i -$i -$i+ -$ik -$iE -$ia -$i -$i -$i -$i -$i -$i- -$i -$i -$i -$i' -$i -$i -$i -$i -$i_ -$i -$i> -$i -$i -$i -$i -$i -$ik -$ik -$i -$ij -$iE -$i -$i -$i.! -$i! -$i_" -$i# -$i[# -$i# -$i% -$i% ,-$i& -$i-' -$i' -$i ( -$it( -$i) -$i>* -$i* -$i* -$i+ -$i, -$i, -$i"- -$i\. -$i/ -$iM/ -$i/ -$i0 -$iU1 -$i1 -$i1 -$iw3 -$i(4 -$ie4 -$i4 -$i6 -$i6 -$i6 -$i>7 -$i8 -$i(9 ,-$i9 -$i: -$iJ; -$i; -$i; -$i= -$i= -$i= -$iF> -$i? -$i6@ -$iy@ -$i@ -$iA -$isB -$iB -$i C -$i8D -$iD -$i(E -$iE -$iK -$i)L -$iL -$i8M -$iM -$iO -$ijO -$iO -$i6P -$iP -$iQ -$iQ -$i R -$iS -$iT -$i]T ,-$iU -$i-../$iA/59.2/$i9G/$iIG _You kill the rat!/$i</$i/$i/$i- /$i[:_No target in view!/$i%/$i}%/$i(/$i>*H _No target in view!/$i]/$i]/$ib/$idH _No target in view!/$i/$i/$i//$i!/$i /$iP _/$i/$i/$i/$i/$iP/$i/$iz/$il ....#....# # #.#######.# # #.. #....## # .. #.###.## .. ## ..#. #...## ..###.## #.#..#####. #..###......... /$iS#......@.......---##.#####.###.## #.# # #.#..# #.# ##.# .# .# ##.##.# .# # #.##.# .# # #.#/$i !#.#/$iu.82.2 (3.0/$i F---3.2 (4/$iU/$i` _e - a scroll labelled ZUMPIGAOBE0$iJI0$iDNX0$iQX0$iQ0$iR0$idS0$iS0$iU0$iV0$iW0$iW0$iX0$iY0$iY0$iZ0$i?\0$i],0$i]0$i'_0$i`0$ib`0$i`0$ib0$iBc0$ipc0$ic0$id0$i2e0$ioe0$ie0$if0$if0$ig0$iUg0$ig0$iKh0$iuh0$ih0$i9i0$ii0$ii0$i j0$izj0$ij0$ik0$iPk0$iWl0$il0$il0$i"m0$im0$iYn,0$in0$i8o0$io,0$ip0$ip0$i^q0$iq0$iq0$ir0$i3s0$igs0$is0$it0$it0$it0$it0$i"x0$ix0$i=y0$iy0$iz0$ii{0$i{0$i|0$i|0$i}0$i~0$if~0$i0$i,0$i0$io0$i00$iy0$i0$i60$i҉0$i0$i0$il0$i0$iS0$i0$i0$i@0$iz0$i0$i0$i0$i0$ȋ0$i0$in0$i0$i0$i0$iܕ0$i0$i0$i0$i,0$i0$i 0$i 0$iP0$iۛ0$iМ0$i0$iڝ0$il0$iI0$i0$i40$i0$iB0$iE,0$iv0$i0$i0$i0$i{0$iª0$i0$i0$i_0$i0$i0$i0$i0$i0$ie0$i0$i0$i0$iܳ0$i 0$i0$ie0$i+0$io0$i޶0$i0$i0$iٸ0$iT0$i0$iʺ0$i0$iu0$i!0$i0$i 0$i]0$i#0$i0$i20$i0$i0$ib0$i0$i0$i0$il0$i0$i0$i0$i0$i;0$io0$i0$i0$i0$i0$im0$i0$i0$i-0$i0$i0$i!0$iT0$i0$i0$i?0$i0$i0$ix0$i0$i0$i0$i80$ie0$i0$i0$i90$ia0$i0$iA0$i0$i0$i0$i0$i.0$iW0$i0$i)0$i0$i0$i0$i}0$i0$i0$i70$i0$i40$iY0$i0$iS0$i0$i0$i0$i0$i,0$i\0$i0$i0$ib0$i0$i0$i`0$i0$i0$i<0$i0$iY0$i0$i0$i0$i0$i0$i/0$i0$i[0$i0$i0$i,0$i$,0$i0$i"0$id0$i0$i.0$i0$i0$i0$i0$i0$i60$ic0$i0$iZ0$i0$i0$i0$i 0$i@0$ic0$i0$iO0$i0$i0$iw0$i0$i0$i40$i0$i>0$iy0$i0$i40$i0$i0$i0$i0$i$0$iM0$i0$i&0$i0$i0$i0$i0$i0$i$0$iU0$i0$iX0$i0$i0$i|0$i0$i0$i0$i"0$i0$i10$i0$ix0$i0$i/0$i~0$i-0$i0$i0$i0$i0$i0$i0$iJ0$i0$i0$i0$i0$i0$ik0$i0$i0$i20$i0$i0$i 0$i 0$i" 0$id 0$i 0$i 0$i 0$i9 0$i 0$i!0$i0$i0$iu0$id0$i)0$i^0$i0$ie0$i0$i0$i90$i0$iv,0$i0$id0$i0$i0$i'0$ij0$iOQ ########.##.##.#  #.##.##.#  #.##.##.#  #.##.##.## #### #.##.##..# ...# #.##.##..# .#.# #.##.##..# ..†######....##..# #............##.@# 979.2 (96.0) ###########.###........( ##.# ##.####### ###.# #.# 0$i.####.# #.# ...########.####.# .#.............÷.###########)######0$i#0$i)$,80.2 (970$i'0$iQ)- _Found 6 poisoned darts.0$iҙ 30$i 0$i̝ 0$iX 0$i 0$i) 0$i 0$i 0$iZ 0$iF 0$i| 0$iǫ 0$i 0$i 0$iۯ ,0$i> 0$i 0$i ,0$i 0$iM 0$id 0$i 0$i 0$i 0$i$ 0$in 0$i< 0$iƽ C  You see here 6 poisoned darts.0$ip 0$i  _0$i 0$i 0$i| 0$i 0$i5 0$i= 0$i 0$i 0$i 0$i 0$iy j  You encounter an endoplasm.0$iY ##.##.# ##.##.# ##.##.# ##.##.## .##..# # ##.##..# .# ##.##..# #.##.##..# ####...#.# ...##..#######..@.....#0$iX .###........(.##...### .# ##.######### ....# .# #.# ....# #.# #.# ....# #.####.# ...:#J   endoplasm (asleep) .....÷.# .J..#) ....# #.#0$i -91.2 (110$i +2.2 (120$i 0$i E _Found a parchment of Iskenderun's Mystic Blast.1$i# #  .#  #.##  ####...#.# .#..@.....# .......(.##...###  ##.######### ....#  #.# ....#  #.# ....#  ...:# ÷.# .J..# #) ....# 1$i  #  .#  #.##  ####...#.# .#..@.....# .......(.##...###  ##.######### ....#  #.# ....#  #.# ....# ...:# 1$i÷.# .J..#) ....#1$i!1$i!1$i'1$i)a _An endoplasm is nearby!1$i[ )))))J  You shoot an arrow. The arrow hits the endoplasm.1$i &J.1$i 7....1$ik :===3.4 (1.2)1$i 1$i d _The endoplasm is moderately wounded.2$i~` )))) 2$iGYou shoot an arrow. The arrow hits the endoplasm.2$iM&J.2$i+U]... 2$iU'4.62$i\2$i^] _The endoplasm is almost dead.2$i )))You shoot an arrow.  The arrow hits the endoplasm but does no damage.2$i&J.2$i+...2$i;'5.82$if2$iޖb _The endoplasm is severely wounded.2$i:h .  You shoot an arrow. The arrow hits the endoplasm!2$i?J))2$i+...2$in/97.02$iv2$iM _You kill the endoplasm!2$iv32$i2$iH _No target in view!2$i32$i2$iH _No target in view!2$i 2$i 2$iC$ 2$i!& H _No target in view!2$it< 2$i< 2$i= 2$iH@ 2$iRB 2$i*E : _2$iM 2$ifO 2$iO 2$iR 2$iS 2$iU 2$iV 2$i&X 2$iY 2$i[ 2$i=\ 2$i] 2$i_ 2$ia ,2$ib 2$i{c 2$ijd 2$id 2$ie 2$iso  ..# ..# # #..# ##.##.# #..# ####...#.# #..#######........# #........(.##...### #######.....#  #.# .........#  #.# ####.....# 2$ip ###.# #....@# --- .÷.# #.....# ### #.....#  #.###.#  ... #.# #.# #.# #...# .##  You pick up a parchment of Iskenderun's Mystic Blast and begin reading...2$it 11003.0 (6.0)2$i]u F---4.0 (72$i]y 2$iz R _You add the spell Iskenderun's Mystic Blast to your library.3$i3$iT3$i3$i,3$i3$iB3$i_3$i3$i^3$i$3$i3$i3$i3$i3$iN3$i3$i3$i3$i3$i3$i3$i3$i3$iV3$i3$iX3$iE3$i3$i3$i'3$i3$i3$i23$i3$it3$i3$i3$il3$i3$i3$iD3$iC3$i3$i3$i3$i3$ik3$i3$it3$iI3$i3$i ,3$i 3$i 3$iK 3$i 3$i 3$i ,3$i3$i3$iu3$i3$i<3$i?3$i3$i#3$i3$i'3$i3$i}3$i3$i3$i3$i;3$i3$i3$i,3$i\3$i3$i'!3$i*"3$i\"3$i"3$i#3$i2%c  You encounter a bat.3$i&* # ###.###.#  # #...# #.#  #† #.#.###.# 3$im*G #.# ###.#.....#  #.# ..#..##.##  #.# # ##.#.##.#######.3$i* ...##............... 3$i*b.....#.....######## ###..@#####3$i* .......# ####### 3$i*  3$iU+b   bat (asleep) 3$i0025.0 (21.0)3$i126.0 (22 _3$i43$i53$i` .  You shoot an arrow. The arrow hits the bat.3$iB)))))) 4$i'......4$iC41===7.2 (1.2)4$i$4$i&G _You kill the bat!4$i.4$iP/4$ik34$i5H _No target in view!4$iCR4$iR4$i #. ..#..##.## #.# ....##. ##.#.##.#######.!......##............... #...@..#.....########---4$ie31.2 (4.0 ######...##### .........############ 4$ie9### .#4$ij4$i%kF---2.2 (54$in4$i0p; _Found a stone staircase leading down.5$i935$i>5$i @H _No target in view!5$iM1 _5$i6n5$iV:B5$il;5$iR=5$i=5$i>5$i?5$i'A,5$iyA5$iB5$iC5$iC5$iD5$iE5$iF5$iF5$iG5$iN ...#.............÷.# #..... #.###########)######.# #..... #.# #.# .# ###.###. ..# #.######.### #...# #. ### #†#........# #.#.###. #.#.....##.###.#..... #.#...>.##....#..##.# #.#.....##.###.#.##.# #.@......##.............##......#.....# #############...##### ## .........## .####5$i3O^########## ....## .#...## #.....## .......##5$idS+9.2 (75$iS+40.2 (85$ixX5$iY[ _f - a bubbling clear potion5$i35$i5$i5$i5$i#B5$i%5$io%5$i&5$i'5$i )5$i[)5$i)5$i,+5$i~,5$i,5$i|-5$i-0R  There is a stone staircase leading down here.5$i{15$i1 _5$i35$i45$i65$iH65$i65$i$95$iR:5$i:5$i;5$i=5$i?5$ia?5$i @5$iA6$i}6$i6$i6$i?6$i6$i6$i6$i' 6$i ,6$i 6$it 6$i6$i16$i6$i[6$i(6$iv6$i^6$i6$i6$i6$i6$i6$i6$i 6$i6$i6$i6$i ,6$i"6$i"6$i#6$iU#6$i$6$i/&6$i|&6$i8'6$i(6$iz*6$i*6$i+6$i-6$ix/6$i 06$i06$i26$i=4,6$iN56$i66$i86$i86$i96$iM;6$i<6$i.=6$i=6$i?6$i>A6$iA6$ieB6$iD6$iO,6$iP6$iR6$ipU,6$iV6$iZ6$i`\6$i\6$i]6$i/bB6$ib6$id6$iLf6$if6$ing6$ih6$i1j6$iuj6$iIk6$i4t  #....##.# #  ####.##.# ...##.##.# ### ##.##.##.# ..#  #.##.##.# #.#  #.##.##.# #.#  #.##.##.## #.#  #.##.##..# #.######  #.##.##..# #@.....# #  6$it#.##.##..# ######.##.# ##....##..# ####...#.# ......##..#######........# ####.###........(.##...###  #.# ##.#########.....#  #.# #.#.............#  #.# #.#.#######.....# 6$itk####.####.#.# #.....#6$i$z070.2 (30.0)6$iz+1.2 (316$i6$iQ _j - a blue potion6$i36$iw6$i6$i6$iB6$iߋ6$i56$i6$i@6$iE,6$i6$it6$iV6$i6$i46$i6$i“6$i 6$i6$iF6$iɗ,6$i6$ib6$iN6$i6$i6$i6$i6$i6$i6$i  #....###.#  #..##.#..#####.#  #..###..........  #..............# ##.#####.###.##6$ipD #....##.# #.# ########.##.# #. ......##.##.# #.##### #####.# #[@...#  #.##.##.# #####.#  #.##.##.# #.#  #.##.##.## #.# 6$iե #.##.##..# #.### #.##.##..# .# # #.##.##..# ######.##.# #####....##..# ####...#.# .........##..######6$i(#........#6$iɪ*# #....###.## # #..##.#..#####.# # #..###.......... # #.....# # ##.#####.###.## # #....##.# #.#6$i`C#.##.# #.#.##.##.# #.######.##.##.# #@....# #.##.##.# #####.# #.##.##.# #.# #.##.##.## #.# # #.##.##..# #.###### # #.##.##..# #......# # # #.##.##..# ######.##.# ######....##..# ####...#.# .##..#.#6$i19.2 (8.0)6$i"+80.2 (96$i 6$iw _You see here an orb of mesmerism.6$ij36$il6$in6$io6$itP _6$iWu6$iu6$i[v6$ix6$iky6$iy6$iz6$iy|6$i}6$i;~6$im6$i6$i6$ik6$i6$iDž6$iۆ6$ic6$i6$i6$iC6$i6$iV6$i6$i6$i6$i:6$i6$i]6$i6$i/6$i6$i6$iP6$i6$i6$i6$i6$iA6$iÛ6$i~,6$i6$i6$i 6$i6$i6$iY6$iѡ6$i,6$i6$i,6$i_6$i6$isk  You encounter a ball python.6$i7# .# .# .#### ....####.#... ....## #####..#6$i###.## #######.....## .##...# #......@.....# .###.## #.#####.####..S #.#..#####.#####.# 6$i^##...............# ...........##########.###.###S   ball python (constriction, asleep) ..##.# #.#.##.# #.# #.##.# #.#####6$i095.2 (15.0)6$i|26.2 (16 _6$i6$i6$i} # ...  #####..#  #######.....## 6$i  #......@.....#  #.#####.####..S .#####.#.......#..#######.### #.# #.# #.#####7$is@# ...  #####..#  #######.....##  #......@.....#  #.#####.####..S .#####.#7$i0A.......#..#######.### #.# #.# #.7$i_F7$iF7$iJ7$iLb _A ball python is nearby!7$i,Xs# ...  #####..#  #######.....##  #......@.....#  #.#####.####..S .#####.#.......#..#######.###7$iXJ #.# #.# #.#####7$izg# ...  #####..#  #######.....##  #......@.....#  #.#####.####..S .#####.#.......#..#######.### #.# #.# #.7$i7$i%7$i7$i&b _A ball python is nearby!7$i †You shoot an arrow. The arrow hits the ball python.7$iM))))))7$ij+......7$i[B3===7.4 (1.2)7$i 7$iO _You kill the ball python!7$i 37$ik 7$i H _No target in view!7$i 37$i 7$i H _No target in view!7$i 7$i7$i7$iH _No target in view!8$i?#8$i#8$i'8$iE)H _No target in view!8$iLk8$ik8$io8$i"sH _No target in view!8$i38$iծ8$i8$iWC _No target in view!8$iR8$i8$i8$iM8$i">8$i>8$iC8$iME8$i8$i8$i8$i+8$i8$i: _8$ix8$il8$i8$i8$i8$i8$i8$i8$i8$iE,8$i8$i&8$i8$i%8$i8$i8$i8$i8$iW8$ik8$i8$i8$i 8$iE8$im8$i8$i;8$i18$iV8$i8$iL8$i8$i:8$i8$iF8$i8$iP8$i8$i<8$i8$i-# _8$iSE You encounter a hobgoblin.8$i       #####  8$i0+##...##   #####..#..#  #######.....###.##  #............#...#  8$i_g#.#####.####..†#@#  --- #.#####.# ##.##?#  ........# #.8$iF ..####### #.## ### # ##. ##.#8$iL  g   hobgoblin (asleep) ##.# ##### #g#8$il ....#  8$i1108.4 (11.0)8$iN---9.4 (12 _8$i 8$ii9$ih .  You shoot an arrow. The arrow hits the hobgoblin.9$ig)))))) 9$i ){?......9$i,C7===10.6 (1.2)9$i29$i4M _You kill the hobgoblin!9$i}L 9$iM 9$iR 9$iT H _No target in view!9$iV 39$ic 9$i H _No target in view!9$iֿ 9$iK 9$i@ 9$i 9$i 9$i : _9$i  #######...#######..#.. #######.....###.##............#...#####.####..†#. ##.#9$i u--- ........# #.##.######Fly #.# ###.#  9$iV ,109$i F---2.6 (29$i 9$i ` _h - a scroll labelled YZIT LIOTH:$iQ:$i   You see here a ball python corpse. _:$i:$i:$i:$i:$i+:$i:$i:$i :$i:$i`:$i:$iƠ:$i:$iP:$i:$i$:$i:$i:$im:$i:$iڧ:$iQ:$i:$i¨:$i:$i:$iE:$i:$i:$i:$i:$i:$i :$i:$iG:$iư:$i:$i:$i:$iZ:$i`:$i:$i]:$iƵ:$i@:$i͸:$i:$iK:$i:$iۺ:$i :$i:$i{:$i9:$i:$i:$i0:$i:$i5:$i:$i:$i:$i:$ik:$i:$iR:$i:$i:$i:$i :$i]:$i:$i:$i,:$i:$i:$ip:$i:$i :$is:$iB:$iy:$i:$i:$i:$i:$i:$i:$i:$i:$i :$i:$ig:$i:$i:$iL:$i:$i':$il:$i :$iz:$i:$i:$i:$i:$i=:$i}:$i:$iD:$i:$i:$i:$i:$i:$iX:$i:$i,:$i&:$i:$iG:$ik:$i:$i%:$izn:$i:$i:$i:$i:$i:$i:$iK:$i:$i,:$iL:$i:$il:$i:$i:$i:$i:$i:$i_:$i:$i<:$im:$i:$il:$i:$i:$i":$i:$iX:$i:$i:$ix:$i:$i:$iX:$i:$i:$i&:$i:$iZ:$i:$i6:$i{:$i:$i:$i:$i:$i:$i:$i7:$i:$i(:$i:$i:$i8 :$i :$i :$i :$i :$i? :$i :$i :$iD :$i :$i>:$ih:$i:$i:$iP:$i:$i2:$i`B:$ii :$iD":$i":$i":$i&#:$i&$:$i_$:$i$:$i$:$iv%:$i%:$i%:$i&:$i&:$i',:$iX':$i':$i(B:$i+):$i),:$i):$i*:$i*:$i+:$i:+:$i+:$i&,:$iE,:$i,:$i-:$i/,:$i/:$i0:$i_1:$i1:$i1:$iN2:$i2:$i2:$i+3:$i,4:$i55:$ib5:$i5:$i7:$i:X:$i^B,:$iC:$iC:$iD,:$iE:$iLF:$iF:$iG:$iH:$iZJ:$ikK:$iK:$iL:$iM:$iN:$iO:$iO:$iQ,:$iR:$iETL _You now have 81 gold pieces (gained 9).:$iT:$iU:$iU:$iV:$iV:$iW:$iZ _c - 2 scrolls labelled JEUM DORUGINLOCVIPH (gained 1):$iR[:$iy[:$i[:$i)]:$i]:$i ^:$i^:$i`:$ia:$i&b:$irb:$i6e:$ie:$if:$if:$iqi:$i`j:$ij:$i6k:$in:$ip,:$ip:$iWr:$ir,:$is:$i2u:$iu:$iu:$i\v:$ix:$ix:$ix:$iy:$iz:$i{:$i1{:$i{:$i|:$i},:$in~:$i:$i,:$iH:$i:$ij:$i:$i:$iX:$i,:$iņ:$i:$i,:$iM:$iS:$i,:$i:$i:$ik:$i:$i:$ik:$i#:$iD:$ȋ:$iP  There is a stone staircase leading up here.:$ij:$i̔ _:$i$:$iA:$iŖ,:$iN:$i%:$i:$iɘ:$i;:$i:$i:$i:$i:$i:$iV:$ix:$i՜:$id:$i:$i:$iО:$i:$in:$i:$iş:$iD:$i:$i:$i :$i:$i :$i):$i:$i9:$iã:$i:$i*:$iؤ:$i2:$iY:$i:$i:$i :$iH:$i:$iR:$i:$i):$ie:$i:$iF:$iq:$i:$i+:$i3:$i,:$i:$i:$i:$iW:$i :$i\:$iװ,:$i,:$i:$i:$i:$i:$i:$i:$iP:$i:$iM:$io:$i:$i):$i:$i:$i̵:$ip:$i:$i3:$iX:$i9:$i:$if,:$i,:$i:$iR:$i:$i:$i=:$i:$i,:$i:$iB:$i<:$i:$i:$i(:$i:$i#:$iA:$ix:$i~:$i$:$if:$i:$i  ##...###........# #.#  ##.## #........# ###.#  .# #.......## #...#   #.# ##....### #.#.#   #.# #....# #.#^#   #.# #.#.## #.#.#   #.# #.#.#### #.#.#   #.#####......# #.#.#   #....@#####..#####.#.#238.6 (126.0) :$i  #####.# #...)......#   #.# ##.#####.###   #.# #.# #.###  .# #.# #....  .# #.#########   :$i'G.# #..........   .# ###########   #.# #:$i:$i7:$iE _Done exploring.:$iW:$i:$i4:$i 0.0)........:$ik :$i:$iE _Done exploring.:$i 3:$i; :$iL2  _Done exploring.;$i;$i;$i.;$iXH _No target in view!<$i%I<$io<$i-<$i_: _<$i<$i<$iӟ<$i<$iˢ<$iq<$i<$i<$i<$i!<$iM<$i֧<$iө,<$i<$iL<$i<$iի<$it<$i<$iϮ<$i<$i<$i7<$iW<$i<$i<$iq<$i<$i̵<$i2<$i<$iJ<$i<$ii<$i[<$i<$i<$i^<$iK<$iN<$i+<$i<$i<$i<$i<$i<$i<$i<$i,<$i<$i<$i<$i <$i<$i6P  There is a stone staircase leading up here.<$io<$i _<$i<$ix<$i,<$iW<$i<$i<$i<$i<$i<$i<$i<$i<$iv  #.# ####.....##.##########  #.# #............##........  #.# ##.#...........#.######  #.# #................#  #.# #..#.##.##.....####  #.# #..##.#.#.........# ### <$i#u #.####..###...#.######.###...  #.#.......##.##.# #.....  #....####...@##.# #.###57.6 (19.0)  #.......<....##.# #.# #  ##...###........# #.# #. <$iP##.## #........# ###.# #. #.# #.......## #...# #.#<$iv #.# ##....### #.#.# #. <$i#.# #... #.#^# #.# <$i#.# #.#.## #.#.# #.. <$i#.# #.#.#### #.#.# ##<$i<$iK<$i`=$i=$i=$i=$iZ =$i!=$i$B=$i\%=$i%=$i&=$i&=$i'=$i'=$iN(=$i)=$iy*=$i*=$i,+=$i,=$i,=$i,=$i-=$i:.=$i.=$i#/=$i/=$i0=$i1=$i&2=$i2=$i4=$i4=$i4=$i'5=$i96=$i6,=$i6=$i:! ########## ########## #........# .........## #.######.############ =$i:w#######...###.# #............#####.....##.################...#............##..............###.#....#.###########..#.#..............@.# #....#.=$i;266.6 (9.0)  #..#.##.##.....#### #.#####..##.#.#.........# ######....#. =$i(;O##..###...#.######.###.........#. ......##.##.# #......#####..#. .####....##.# #.####.# #.... =$iN;....<....##.# #.# #.# #..# .###........# #.# #.# #..## ## #........# ###.# #.# #....=$i;=$i?=$i-A>$i >$i >$i >$i ?$ii3?$im?$in?$i ?$i ?$i ?$i ?$ij ?$i n?$iɢ ?$iɣ ?$i ,?$ig ?$iw ?$ib ?$i ?$i6 ?$i5 ?$i ?$i7 ?$i~ ?$i ?$ip ?$i ?$i ?$iX ?$i ?$iެ ?$i; ?$i ?$i ?$i ?$iY ?$iɮ ?$i/ ?$iZ ?$i ?$i ?$ie ?$i ?$i° ?$i ?$i| ?$i ?$i۱ ?$i< ?$i ?$iʲ ?$i< ?$i z ...........##....#....# #.##.....#### #.#######.# #.#.........# ######....#....###.######.###.........#.###.## ?$i7 .##.# #......#####..#.##...# ..##.# #.####.# #....###.## ..##.# #.# #.# #..##.#..### .....# #.# #.# #..###..... .....# ###.# #@# #..........?$ib 78.6 (12.0) ....## #...# #.# ##.#####. ?$i ..### #.#.# #.# #....##.# # ..# #.#^# #.#########.##.# # .?$i ## #.#.# #...##.# # #.#.# ####?$iѹ }#.##.# ## #.?$i k #.##.##.#  ##..#####.#?$i o #.##.##.#  #...)?$i6 R #.##.##.##?$iɺ ?$i ?$i @$i2#@$i#@$i(@$i)A$ic3A$iA$i+A$isA$i A$iC A$i} ,A$i A$i1 A$i A$i A$iA$iA$iA$i A$i:A$iA$iA$i8A$igA$iA$i/A$iSA$iA$iA$iMA$i}A$iA$iA$iyA$iA$iA$iUA$iA$i A$i@A$iA$iGA$iA$iA$i*A$iA$iA$iA$iA$i-A$idA$iA$iA$iVA$iA$iA$im"K  #...# #.# ##.#####.###.##  #.#.# #.# #....##.# #.#  #.#^# #.#########.##.# #.#  #.#.# #........##.##.# #.###  #.#.# ########.##.##.# #[.  #. #.##.##.# #####. ##. #.##.##.# #.#  #.##.##.## #.# ##.######## #@##.##..# #.##92.6 (14  #.####...# #.##.##..# #...  #......#.# #.##.##..# ### A$i"#######..†######....##..# ## .......#............##..#######.. ######.###########.###........(.#  #.# #.# ##.#########   ##.## #.# #.#........  ###...### #.# #.#.####### A$iu#A$is&A$iV'D$i23D$i3D$i;D$i;D$iB@D$i\AD$iBD$iBD$i)DD$iDD$iED$iED$iFD$i%GD$iMHD$iHD$iID$iJD$iRL,D$iMD$iND$i Q,D$iGQD$iRD$imT,D$i:UD$idVD$iWD$iWD$iXD$iYD$i"[D$i_[D$i'\D$i}]D$i6_,D$i_D$i aD$i8bD$ibD$iScD$ii ...#.# #.##.##..# ######.## ##..†######....##..# ####...# D$iOi..#............##..#######....... #.###########.###........(.##...# #.# #.# ##.#########..... #.## #.# #.#............. ...###.# #.#.#######..... .D$iiE#...########.####.#.# #..... ...#............@÷.#.# #.....304.6 (12 D$ii#.###########)######.# #.. #.# #.# #.# ###.###. ..# #.######.### #...# #. D$iFj### #÷#........# #.#.### #.#.....##.###.#..... #.#...>.##....#..##. #.#.....##.###.#.##.# #.#........##........D$ijD$ioD$iJqE$i{E$iE$iE$iE$iE$i!BE$i!E$i"E$i"E$i$E$i&,E$i'E$i*<  You see here a +0 club.E$i+E$i9, _E$i -E$i#/E$i80E$ir0E$ia1E$i03E$iM4E$i5E$iV5E$iq8a  You see here a rat skeleton.E$i9E$iI: _E$i:E$iL=E$i=E$i>E$ir>E$iB@E$i"AE$i\AE$iuBE$iCE$iDE$i EE$iEE$i,GE$iHE$iOHE$i1IE$i|JE$iKE$iLE$iYME$i OE$i(PE$ipPE$i\QE$iSE$inT,E$iUE$iVE$iXE$iKXE$i^YE$i_; ### #.# #.#.#######.... ...######.#.....# .#....÷.#.# # #)######.# #.....#  #.# #.# ###.###.#  #.######.### #...# #.# E$i`# #÷#........# #.#.###.#  #.#.....##.###.#.....#  #.#...@.##....#..##.## 19.6 (15 #.#.....##.###.#.##.### E$i`#.#........##......... #.....##......#.....### #############...##### .....## ### #.########## ..## #.# ...## #.#E$iaE$iqE$itc _There is a stone staircase leading down here.F$iC3F$iKF$iQF$i|W820.0) _F$i+XF$is %3F$iN{ / ##########  #........#  #........# F$i{ I #..# >.#.#........# [......@.# .##?##.#.# ... ... F$i$|  #.##. .#.# .. #. .#..# #. .# # .. .# .. .. F$i ,2.1 (2.5F$ip F$i" _You fly downwards.  Found an embroidered robe and a scroll labelled DAJAOS AMARPH.  Found a stone staircase leading down.F$iU a _There is a stone staircase leading up here.G$i3G$iG$iH _No target in view!G$i 3G$i G$iw G$i G$i@ P _G$i< ,G$i G$iW G$i G$i/ G$ih G$i| G$i G$i( G$i G$iR ## ##########. #.. #........#..##..###........##.......#........##.>.#.#........# #.[......< ##.##@##.#.#G$i ..............####.##.##.#.#.#.. ...##.#.#.### .#..##.#.# # G$i v#.....#.###.......G$i E ###G$i% -6.1 (4.0G$i *7.1 (5G$i G$i c _k - a scroll labelled DAJAOS AMARPHH$iTH$i]H$i H$i H$iw H$i[BH$iXH$i,H$iiH$i`H$iH$i+H$i H$i"H$i|$H$i7H$i= #.......#........##.>.#.#........# #.[......<.# #######.##.##.#.# .................._ #######.##.##.#.#.#)#............##.#.#.#⌠#©..#####.#..##.#.# #:#.....@...#.....#.#34.1 (7_#..#########.......$ ######  Found a dagger.H$iE@5.1 (8H$iLH$iUNe _Found an ancient bone altar of Kikubaaqudgha and a basalt altar of Yredelemnul.I$i=3I$in>I$ivDI$iFI$iSI$i]|#.......#........ RagByTheBag the Shooter#.>.#.#........ Poltergeist.#.[......<.#Health: 24/24 ========================.= #######.##.##.#.#Magic: 3/3========================.$# ..................AC: 2Str: 7._#.#######.##.##.#.#.# EV: 12Int: 11.)#............##.#.#.# SH: 0Dex: 19M⌠#©..#####.#..##.#.# # XL:  3 Next: 47% Place: Dungeon:3I$i^.:#....@....#.....#.#Noise: ---------  Time: 1335.1 (0.0)._#..#########.......a) +0 shortbow.$#######Fire: a) +0 shortbow.Fly M   Menkaure (dormant) _There is a stone staircase leading up here. _No target in view! _k - a scroll labelled DAJAOS AMARPHFound a dagger. _Found an ancient bone altar of Kikubaaqudgha and a basalt altar of Yredelemnul.You encounter Menkaure, Prince of Dust.I$i.j/  --more--J$i\ J$iO ; _J$i J$ic  #.#### #.>.#.#J$i$ #.. #.[......<.#.=# #.##.##.#.##.$#..#._#.#######.##.##.#.#.#.)#....##.#.#.#.M⌠#©..#####.#..##.#.# #.:#...@.....#.....#.#6.1 (1#._#..##.#.$#. ######.[#!..##.J$i! J$i *7.1 (2J$i+ J$i. _No target in view! _k - a scroll labelled DAJAOS AMARPH  J$iX/ dagger. _Found an ancient bone altar of Kikubaaqudgha and a basalt altar of Yredelemnul._Found a shiny chain mail.K$i 3K$ii K$iϤ K$i ,K$i@ K$i K$i ,K$i K$i5 K$i ,K$i K$iz N  There is a transporter landing site here.K$i% K$i  _K$i" K$i K$i ,K$i K$i K$i" K$iv" K$i% K$i@. K$i3 ,K$iv6 K$igK K$iR ,K$i T K$iMX K$i[ K$ic BK$iue K$ie K$ig K$ik K$io ,K$i:q K$i  _Menkaure shouts!K$i K$iϹ K$iP K$iA K$iL K$i& K$i K$i K$i K$i$ K$i _You encounter an orc draugr. It is wielding a +0 short sword.K$i K$iPK$i 3K$iwK$iK$i+m#######K$i, ....... .. ## ..?.... .# #.......#### ..##...?.......# #.....52.1 (15.0)K$is,.#############.# #.>..#...........#.# #.[..#.........M=#.#######.#K$i,.#!.###.###.$#...........#.. #.#ß#._#.#######.# MK$i,#. ......)#.......... Z   orc draugr (wandering)©# ZZ©....⌠#©..#####.#K$i -C.....:#.........#K$iv6Z. ZFound a transporter.K$i,LZZ 2 orc draugrs (1 wandering)K$iL+3.1 (16K$iZK$iT|} _You encounter an orc draugr. It is wielding a +0 short sword.M$iM$inM$iM$iO$ic.....#.........#...... .. ##.?..... .# #.# ..##.?....@........# #$.#.# #.>.#.#.# #.[.#.M=#.#..#!.###.###.$#.#.. #.#ß#._#.#..#. Z.....)#.©#. ZZ©....⌠#©..#####. .....:#.........O$i| M.Found 15 gold pieces.O$i ZO$iŨ.Z   orc draugrO$i^04.0)O$i8_O$ib _Menkaure hums a few words.P$iЮ3P$ibP$iHP$i4MP$i$ZP$iwP$i0P$iP$iP$iP$iVP$iPP$i/,P$iP$ixl _Menkaure sighs drily.P$iP$icP$iP$i. 3P$i P$iP$iTP$iP$iu#,P$i&P$iU.P$i1P$i6P$i-=P$i=P$iBP$iL{ _e - 2 scrolls labelled ZUMPIGAOBE (gained 1)P$iSP$iBWP$i/[3P$i^P$iDgP$ilP$ip,P$iMtP$i'|P$i,P$iP$iY _c - 3 scrolls labelled JEUM DORUGINLOCVIPH (gained 1)P$i5P$i(3P$iЎP$iP$ifP$i,P$iP$i,P$iP$iM _You now have 96 gold pieces (gained 15).P$i3P$i{P$iHP$i,P$i'P$iP$i/P$iP$iP$inP$iP$i,P$i P$i P$i P$i3 P$i P$i P$ia P$i P$i) P$i6 P$iv; P$i? P$i5D P$i/E P$iI P$i@S P$iZ P$i] P$i^ P$ia P$iVk P$ip} #.....# #.....##.....+ #.....##. #.....##+ #. #........ #.#########.....$.< #.......... .. ## 728.0)#.................. .# #..P$i} #..........######### ..##..#..................# #....#....#############.# #.>#....#.ZZ.M......#.# #.[P$ip~ #....#..........=#.#######.# ZZ 2 orc draugrs......#!.###.###.$#.........####...#..# #.#ß#._#.#######.#P$i 3.ZP$i A3.1 (19P$i 8_P$i ; _Found an escape hatch in the ceiling.P$i P$iA P$is P$i P$i ZP$i P$i P$i7 P$i) P$i ,P$i P$i P$i P$iB P$i P$i P$i- ,P$i P$i( P$iK ,P$i P$i BP$i N _You now have 107 gold pieces (gained 11).P$i P$iG P$i P$is P$i( P$i} P$i P$i) P$i P$i P$i P$i F _You reach down and open the door.P$iy P$i P$i P$i9 @  There is an open door here.P$i P$ig DWater _P$i) P$ik P$ih P$i P$iQ P$i! P$i" P$i6# P$i# P$i% F _You reach down and open the door.P$i' P$i ( P$i( P$i4- @  There is an open door here.P$i. P$i/ DWater _P$i@0 P$i2 P$i\4 P$i4 P$i5 P$is7 F _You reach down and open the door.P$i9 P$i9 P$i\: P$ia< P$i> P$i> P$iW? P$i D ireach down and open the door. _There is an open door here. _P$iQD gYou reach down and open the door. _There is an open door here. _You reach down and open thP$i}D ,e door.  There is an open door here.P$iG P$iG  _P$iH P$ieJ P$iL P$iL P$iM P$iO P$iQ P$i!R P$imR P$iT P$iW P$i X P$itY P$i]\ P$i'^ P$i^ P$i_ P$ib P$ie P$iee P$if P$i_h P$ij P$iMk P$iGl P$in P$ipp P$ip P$ivr P$it P$i?v P$iv P$iow P$i~ .  ..  .. # P$i;  ###.######.#  .......@...#  ####....##  ####..###...  ##...###### P$ir t #.........# P$i #.....##'## #.....#≈≈≈P$i  #.....+≈≈≈'.#P$i ) #.....#≈≈≈P$i .#.#P$i .400.1 (27P$i +1.1 (28P$i P$i n _There is an open door here. _You reach down and open the door. _There is an open door hereP$i[ X. _You reach down and open the door. _There is an open door here. _P$i Ql - a scroll labelled NUACOUBUUTP$iA P$i P$i- P$iU P$i P$i BP$i P$i P$i P$i% P$i P$i P$ik P$i< P$ic P$i P$in P$i P$i ,P$i P$i P$i #...... ##...... ...####....# ##^##........# .............#............#.#....... ........^..._....# 6.1 (5.0)........#.# ###.######.# P$i X...........# ####....##........####..###......##...########........P$i Y.##.....##'##P$i  P$i *7.1 (6P$i P$i 8 _Found a broken altar of Ashenzari.Q$i3Q$iQ$ik Q$iQ$iiQ$ik,Q$iQ$i*Q$iQ$iQ$iQ$i;Q$iGQ$iQ$iXQ$i BQ$i|#Q$i$Q$i%Q$i%Q$iS'Q$i(Q$i@)Q$i)Q$i4+Q$i\-,Q$i.Q$ix0Q$ie2Q$i2Q$i.4Q$iB5Q$ij7Q$i7Q$i8Q$i:Q$i =Q$iK=Q$i2>Q$i^@Q$iQDQ$iDQ$iEQ$iHQ$iIQ$i=JQ$iyKQ$iNQ$iKQQ$iQQ$i8SQ$iUQ$iX,Q$iZQ$iH^Q$iSaQ$iaQ$icQ$ifQ$igi,Q$ijQ$imQ$i pQ$iapQ$is,Q$ivQ$i[vQ$i'xQ$iyQ$i|Q$iB}Q$i~Q$i ......#..?....#.......# ....#.#.......#.......# #####.# ..... #.......# ......####^####......... Q$iT...##.................# ##..###.......##......#  ##...##########....###  #.........# #....#  #.....##'## #@...##.....#≈≈≈### #....#Q$ix#.....+≈≈≈'.# #######.....#≈≈≈#.#  Q$i#.....##'##.#  #...........# ##.......<.#.Q$i# ...........#..# ## ########## Q$iЈN...........##.# #... Q$iv........#You pick up a parchment of Teleport Other and begin reading...Q$iJ027.1 (20.0)Q$i+8.1 (21Q$iԕQ$iwG _You add the spell Teleport Other to your library.Q$iOQ$iQ$iQ$i4Q$iQ$iBQ$i(Q$ijQ$iQ$iQ$ieQ$iQ$i~Q$iZQ$i,Q$iTQ$iDQ$iVQ$iqQ$i.Q$iQ$iQ$iQ$iQ$iQ$iTBQ$iBQ$iQ$iQ$iQ$iQ$iQ$i]Q$iQ$ip Q$i ,Q$i Q$iQ$i,Q$iQ$iQ$i8Q$iQ$iQ$iQ$iQ$iQ$iQ$iQ$in!Q$i!Q$i"Q$i$Q$i&,Q$i'Q$i^)Q$i!0 #>#  #.#  ...  #.#  ...  #######.# Q$iv0 ........#  ## .......@# 43.1 (15  ... ........# #^## ........#  Q$i0..... #.........# ...........# Q$i0.......#.........# ..._...#.......#.#Q$i0?....#.......#.##.......#.Q$i0,#Q$iA7Q$i7+4.1 (16Q$i=Q$i@9 _Found an escape hatch in the floor.Q$i63Q$i7Q$ip:Q$ia<Q$i<Q$i:@,Q$iAQ$iBQ$ixBQ$iCQ$iNEQ$iEQ$iKFQ$iGQ$ixI,Q$i[JQ$iLQ$iR...#.#.. #>#.._.###.####...§..........# #######@####.###8.1 (4Q$iR.0) ........ #######.####.### ...... Q$iR ## ......  ... ........ Q$iOS ##^## ........  ..... #...........Q$iXQ$icY*9.1 (5Q$i]7_Q$ii`9 _Found a shadowy altar of Dithmenos.Q$ih IQ$i Q$i/   You encounter a hobgoblin........ ......... ...#..g... #.##...... #.##...... #.##...... #>#  ##.._.###.####... ....§§@.........# #########.####.### ................ #######.####.### ........# ... ## ........#g   hobgoblin (asleep) ... ... ........# ..# ##^## ........## ..... #...#Q$i3 ^#.#...#..§§51.1 (2Q$i4 12.1 (3 _Q$i>; Q$i= Q$iP , ....... ..  ....... ...  #..g... #.#  #...... #.#  #...... #.#  #...... #>#  ###.####... Q$iP  .........#  #########.####.###        ##   ... Q$iP o  ##^##   .....  Q$i n ....... ..  ....... ...  #..g... #.#  #...... #.#  #...... #.#  #...... #># Q$iq  ###.####...  .........#  #########.####.###      Q$i  ##   ...  ##^##  ..... Q$i Q$i| Q$i5 Q$i ` _A hobgoblin is nearby!Q$i 1 ....... ..  ....... ...  #..g... #.#  #...... #.#  #...... #.#  #...... #>#  ###.####...  Q$i9.........#  #########.####.###        ##   ...   ##^##   .....  R$iRP ....... ..  ....... ...  #..g... #.#  #...... #.# R$iP #...... #.#  #...... #>#  ###.####...  .........#  R$iQ#########.####.###      R$iHQ ##   ... R$iQ ##^##  ..... R$iVR$iWR$iv\R$i^` _A hobgoblin is nearby!R$iHw ....... ..  ....... ...  #..g... #.#  #...... #.#  #...... #.#  #...... #>#  ###.####...  .........#  #########.####.###  R$i      ##   ...   ##^##   .....  R$iԲU ....... ..  ....... ...  #..g... #.#  #...... #.#  #...... #.#  #...... #>#  ###.####...  .........#  #########.####.###       ##   ...  ##^##  ..... R$i` _A hobgoblin is nearby!R$i~ ))))g  R$it[You shoot an arrow. The arrow hits the hobgoblin.R$i<G.gR$ie........§§§§§.#R$iH6===3.3 (1.2R$i5R$i] _The hobgoblin is almost dead.R$i f .  You shoot an arrow. The arrow hits the hobgoblin!R$i J)))R$id.........§§#R$ipi0524.5R$imR$ipM _You kill the hobgoblin!R$iR$iBR$iZR$iH _No target in view!S$i =S$ixG{ _No target in view!S$inLS$iMS$iERS$i&UH _No target in view!S$iUS$iхS$iފS$iݍH _No target in view!S$iS$i S$iS$iQH _No target in view!T$iT$iT$iژT$iyT$iT$i: _T$ilT$i1T$iT$ilT$i] _No target in view! _Found 16 gold pieces.T$i)###.....$.##........ ....... #.......##.# #.......##.# #.......##.# #.......##>#  ##.§@§###.####...---6.5 (2.0#.....§§§..........#T$i############.####.### ................ #######.####.### ..#.. ## ..#... ... ..#..# ##^## T$i2 ..#T$i9---T$iT$i a _There is a shadowy altar of Dithmenos here.U$iY  You hover solemnly before the altar of Dithmenos.  --more--U$iRDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 1 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religionX$iX$iX$iRagByTheBag the Shooter###.....$.##.Poltergeist..............Health: 24/24 ========================.............Magic: 3/3========================#.......##.#AC: 2Str: 7#.......##.#EV: 12Int: 11#.......##.#SH: 0Dex: 19#.......##>#XL:  3 Next: 52% Place: Dungeon:3X$i '##.§@§###.####...Noise: ---------  Time: 1456.5 (0.0)#.....§§§..........#a) +0 shortbow############.####.###Fire: a) +0 shortbow................Fly #######.####.###........# ..... ## ........# ..... ... ........# ....# ##^## ........# _No target in view! _No target in view! _No target in view! _Found 16 gold pieces. _There is a shadowy altar of Dithmenos here.  You hover solemnly before the altar of Dithmenos.X$ic  Dithmenos welcomes you!X$iZ/  --more--Y$iY$iz  of Dithmenos ......7.5 (1 _Y$iY$iY$i Y$i Y$i Y$i Y$i Y$i BY$i Y$i Y$i Y$i Y$i Y$i Y$iO Y$iq Y$i ,Y$ik Y$i Y$i6 ,Y$i" Y$i Y$i Y$i Y$iy Y$i8 Y$i ,Y$i Y$i ,Y$i~ Y$i N _You now have 123 gold pieces (gained 16).Y$i Y$i Y$i Y$i Y$i  # ######### .# . ###.......##.#.###..........@......> 66.5 (9................. Y$iV f##.......##.#.... #.......##.# ##. #.......##.##..§§§..##># ###.§§.###.####... #....§§§.Y$i m...# ############.####.###Y$i$ §§§§§§§§§##.§§§.Y$i .7.5 (10.0)Y$i Y$iC ; _Found a stone staircase leading down.Z$iZ$iLZ$iZ$iZ$iuZ$iBZ$iZ$i>Z$iZ$i\XZ$iZ$i{ BZ$i!BZ$iZ$iZ$i Z$iV Z$i Z$ie"Z$i#Z$i:$Z$i%Z$i&Z$i(Z$i')Z$i+Z$i7nZ$i8Z$i)9Z$i:Z$iS<Z$i`>Z$i>Z$i?Z$ijAZ$i"CZ$iiCZ$iDZ$iGZ$ivJ,Z$iKZ$i$PXZ$iRZ$iS,Z$iTZ$iVZ$iXZ$iCYZ$izYZ$i\Z$iG`BZ$iaZ$ic,Z$idZ$iEeZ$i_gZ$igZ$i*hZ$ijZ$il,Z$iclZ$imZ$ioZ$ioZ$iZpZ$imrZ$isZ$isZ$itZ$i+vZ$iwZ$i)xZ$ixZ$izZ$i$|Z$iX|Z$i|Z$i}Z$iZ$iZ$imZ$ilZ$ih,Z$iׄZ$iFZ$idZ$i,Z$ixZ$iZ$iZ$iZ$iGZ$i,Z$iۏZ$i.Z$i,Z$iדZ$iZ$i Z$i,Z$iLZ$iٛ,Z$i2Z$iZ$iXZ$iZ$ihZ$iZ$i ,Z$i^Z$iZ$i,Z$i.Z$i}Z$iZ$iˬZ$iǭZ$iZ$iZ$iXZ$iΰZ$i[Z$iZ$iMZ$iZ$iZ$iZ$iܸZ$iZ$iZ$iZ$iJZ$i;Z$iKZ$iIZ$iZ$iZ$iZ$iv,Z$iZ$iAZ$iD,Z$iZ$iZ$i,Z$i;Z$i`Z$i,Z$i^Z$i_Z$iZ$iZ$iZ$iZ$iZ$iZ$iSZ$iZ$i BZ$iZ$iZ$i^Z$iZ$iZ$iZ$i<Z$i|Z$iZ$i,Z$iZ$iZ$i Z$iBZ$iZ$i}Z$iZ$iZ$iuZ$i;Z$i,Z$iVZ$iqZ$iZ$itZ$iZ$iZ$iZ$iZ$i\Z$iZ$iZ$i)Z$iZ$iZ$iZ$iQZ$iZ$iZ$i,Z$iZ$i Z$i,Z$iZ$i XZ$i<Z$i,Z$iZ$iC Z$i Z$i ,Z$iD Z$i~Z$iZ$iZ$i%Z$ipZ$iZ$i1Z$iZ$iZ$iZ$izZ$iZ$i3Z$ikZ$iZ$iBZ$iTZ$iZ$i*Z$i Z$i"Z$i#Z$i#Z$i%Z$i&Z$ix'Z$i(Z$i$*Z$i,,Z$iE-Z$i.Z$i 1Z$i@2,Z$ia5Z$i7Z$i7Z$i8Z$i:Z$i<Z$i=Z$i=Z$i?Z$iAZ$iAZ$iBZ$iDZ$iFZ$i/GZ$iaHZ$iIZ$iKZ$iKZ$iLZ$iNZ$iQZ$iQZ$iSZ$iDVZ$iXZ$iXZ$iZZ$i\Z$if,Z$iGiZ$ioZ$ir,Z$isZ$igvZ$ix,Z$izZ$iO|Z$i Z$igZ$iZ$i%Z$iڅZ$iZ$iZ$io  You see here a +0 robe of cold resistance.Z$i-Z$i _Z$iZ$iZ$iܖZ$iZ$iGZ$iZ$iZ$iZ$i:Z$i:Z$iZ$iZ$i8Z$i/Z$iNZ$iZ$iZ$iZ$iZ$iwZ$iZ$iZ$iZ$iZ$iZ$izZ$iZ$iZ$iZ$ieZ$iyZ$iɽZ$iOZ$iZ$i|Z$iZ$iZ$iZ$i`Z$iZ$iZ$iZ$iSZ$iZ$iZ$i@Z$iKZ$iZ$iZ$iZ$iZ$iZ$i{Z$iZ$iZ$iZ$iZ$iZ$i`Z$iZ$iZ$iZ$iZ$iZ$iZ$iEZ$iZ$iZ$iZ$iZ$i,Z$iGZ$i&Z$i,Z$iZ$iZ$iPZ$iZ$iZ$i6Z$i,Z$iZ$iZ$i,Z$i{Z$iZ$i2Z$i7Z$irZ$i%Z$iqZ$iZ$iLZ$i Z$iZ$iZ$iZ$iZ$i Z$i& Z$ij Z$i Z$i Z$i,Z$ibZ$iZ$iZ$iZ$i}Z$i<,Z$iZ$itN _You now have 137 gold pieces (gained 14).Z$iZ$iZ$iZ$iGBZ$iZ$i"Z$iR%Z$i%Z$i&Z$i)Z$i,,Z$ix.Z$in?Z$iAZ$iEZ$iEZ$iMZ$iX,Z$iaBZ$isu ...#..# #.#ß#._#.#######.##.##.#. ...#........Z.)#............##.#. ..©#.....©....⌠#©..#####.#..##.#. #..#..........:#.........#.....#..#ß#._#..#########.......###.$#..# ######. .....[#..# #. ...!..#..##############. #######@................589.5 (122.0) ........###############. ######### ##  Z   orc draugr (wandering) Z$isZ$i3j _Key pressed, stopping explore.Z$iIZ$i6,Z$i{: _Z$iZ$iZ$iSZ$iZ$iZ$iZ$iiZ$iZ$iOZ$iZ$ifZ$iZ$iZ$iH  #...#........Z.)#...........  #..©#.....©....⌠#©..#####.#.  ##..#..........:#.........#. . #.#ß#._#..########Z$i..###.###.$#..# ##.........[#..# ©.......!..#..######################...................@.....###########Z$ij93.5 (4.0)######## Z$i' Z$idZ$i*4.5 (5Z$iN&Z$iN)* _Found a transporter.Z$iWZ$i4XZ$iw[Z$i^Z$idbZ$ifZ$ifZ$iiZ$imZ$iFmZ$inZ$iUqZ$iuZ$iWuZ$i wZ$i0zZ$i}Z$i}Z$iZ$i0Z$iQZ$iZ$i Z$iyZ$iZ$iWZ$ikZ$i1Z$iZZ$iZ$iZ$iZ$i,Z$i Z$iZ$iɛZ$i6Z$iZ$iZ$i,Z$iZ$iTZ$iZ$ilZ$iZ$iZ$iZ$i%Z$iZ$iZ$iZ$iSZ$iZ$iZ$iZ$i Z$ihZ$i-F _The orc draugr leaves your sight.Z$iZ$iZ$i{Z$iZ$i4Z$i Z$iZ$iZ$iqZ$iZ$i?Z$iZ$iZ$iZ$iZZ$iZ$ihZ$imZ$i6 Z$i#Z$i$Z$i&Z$iH1,Z$ic3Z$i6Z$iS6Z$iI8Z$i=Z$iAc  You encounter a rat.Z$iK #.######### #.............. #..... #..........###### #................ #....############ #....#...........########....#Z.=r$...#!.###.###.$Z$iLc...#Z.#ß#.#ß#._#...#........Z.)#..©#.....©....⌠##..#..........:##.#..#ß#.#ß#._ r   rat (asleep)#.#..###.###.$ ZZ 2 orc draugrs (1 wandering)#.#..........[Z$ieL#.#©.......!..Z$iFNZZ.612.5 (18.0)Z$iPOCZ.Z$iXZ$iY23.5 (19 _Z$i7b8_Z$idZ$i †You shoot an arrow. The arrow hits the rat.Z$i ))))))ZZ 2 orc draugrs (1 wandering)Z$iF <.ZZ$i >$.....Z$i 4===4.7 (1.2) _You kill the rat!Z$i 8_Z$i o _Your Ranged Weapons skill increases to level 4!Z$i=V 3Z$iM_ Z$ia R _No reachable target in view!Z$i3Z$iZ$ipR _No reachable target in view![$iV3[$i[$i[$i[$ifP _[$i[$i[$i[$i[$i[$i[$i[$i[$i[$i[$iG[$iX[$i [$iS[$i[$i[$i,[$iZ[$iN _You now have 150 gold pieces (gained 13).[$i [$i[$i[$i_  You see here a rat corpse.[$i[$i5 _[$i\[$i*[$iv[$i[$i[$i[$iI[$i[$i[$iB[$i[$i,[$i+[$i[$i[$i?[$im[$i[$i ,[$if[$i[$i,[$i[$i[$i,[$il[$ib[$i,[$iR[$i! [$i [$i [$i' [$i [$i [$i[$i[$i[$i,[$iR[$i}[$im[$i[$i[$i[$ik,[$i[$i:[$i[$i[$i[$ir[$i[$i<[$i[$i[$ix,[$i[$i![$i"[$i"[$i#[$i$[$i %[$iR%[$i%[$i&[$id(,[$i([$i)[$i*[$i+[$ip+[$i,[$i-[$i.,[$i^/[$i0[$i0[$i0[$i1[$i3,[$i3[$i5[$iT7B[$iT8[$i9,[$i<:[$iK;[$i=,[$i=[$i>[$i@[$i6@[$ix@[$iA[$iB,[$iYC[$iyD[$iE[$iE[$iBF[$iG[$iH[$i I[$iMI[$iwJ[$iK[$iL[$igL[$iN[$iN[$i?O,[$iP[$i R[$ilR[$iR[$iT[$ieV[$iV[$iW[$iX[$iZ,[$i[[$i][$i_[$iE`[$i`[$ib[$ie[$ie[$ig[$ih[$iOk,[$il[$im[$ikp,[$iwq[$is[$i u[$iu[$i4v[$ix[$i]z,[$i{[$i_}[$ik[$i[$ie[$iO[$iX,[$iD[$ï,[$iF[$i{ _e - 3 scrolls labelled ZUMPIGAOBE (gained 1)[$i_[$iMB[$i[$iI,[$i[$i[$iޖ[$i"[$i~[$i[$iT,[$iǚ[$iI[$i,[$iΝ[$i[$i[$iF[$i[$i[$i[$ip,[$i[$i,[$i[$i[$i9[$i[$iW[$i [$ii[$i,[$iV[$i [$ii,[$i[$i[$iD[$i[$iǴ[$i[$ic,[$iͷ[$i [$ih[$i[$i^[$i[$i߼[$iD[$i[$i[$i[$i[$iF,[$i[$i[$i[$i[$i[$i[$io[$i[$i[$i[$i[$i2[$iw[$i[$i[$i{[$i[$iN[$i[$i[$i3[$i[$i[$i[$iC[$i [$i[$i[$i"[$i[$i}[$i[$i[$ih[$i[$i_[$i[$iq[$i8[$i[$i[$i[$i[$i[$i[$iG[$i[$i,[$i[$i[$iC[$i[$iL[$i[$i,[$i[$i[$i[$iZ[$i[$i[$i$ [$ih [$i [$iT [$iq ,[$ik[$i[$i[$i[$i[$i          #########   #@....... ---  #.############  [$iAk#...# #.....#   #######.####.###.#   ..........#......#  #.###.^...#..##### #.....#..####### #.#+#....[$ix .........########  You pick up a parchment of Ensorcelled Hibernation and begin reading...[$i 1704.7 (90.0)[$i !G---5.7 (91[$iN%[$i'P _You add the spell Ensorcelled Hibernation to your library.[$iC[$i9D[$iH[$iKH _No target in view![$iq[$iݾ[$i [$i>[$i[$iP _[$iu[$i[$i.[$i9[$i,[$iM[$i[$i,[$iD[$iS[$i`B[$i[$ig[$i[$i [$i [$i[$i[$ip[$i[$i5,[$i[$i[$i[$i[$i{[$i[$if,[$i[$i,[$i[$iN _You now have 160 gold pieces (gained 10).[$iv[$i[$i"[$i?[$iy[$i[$i/[$iV[$i*[$ik[$i[$i [$i[$iJ[$i|[$i[$iK[$i[$i[$i[$i,[$i[$i[$i[$it[$i[$i[$iO[$i[$i^[$i\[$i[[$i[$i[$i [$i7 [$iv [$i [$i [$iv,[$i[$i[$ik[$i[$i![$iO[$ig[$i[$i[$ia[$ih[$i[$i[$iY[$i,[$i.[$iR[$i[$i;[$iz[$i[$i [$i,![$iu![$i"[$i=$[$i$[$ix%[$i%[$i:'[$i'[$i'[$ia)[$i*,[$iV+[$i,[$i,.[$im.[$i.[$i/[$i1[$i1[$i^2[$i3[$i5,[$i5[$in7[$i8[$i09[$i9[$i:[$i<[$i<[$iF=[$ij>[$i?[$i@[$i]@[$iA[$iB[$i$C[$i$D[$iWE[$i~F[$iF[$i G[$iH[$iI[$iI[$idJ[$inK[$iM,[$iM[$iO[$iP,[$iQ[$iR[$i/U,[$iV[$iW[$iEZk  You encounter a ball python.[$i`U ####... ..S....... #......... #........# #.# . ....... ♣♣###.# .. ....... ♣♣.....#........# ♣♣......##.###### ♣............... .♣........##[$ia\ ♣♣♣# #.# ####..# ##.##### ##.. ############ #......# #... ...........# ##...#.# #... S   ball python (constriction, asleep) ......####.# ###.# #... #####.# #.# #.# #... ......# #.# #.# #...[$iGe[.S48.7 (43[$i2lNS)[$il+9.7 (44[$iQr[$it5 _The ball python hisses angrily.[$i ...  #S.  #..  #.# .  ♣♣###.# ..  ♣♣.....#  ♣♣......####### ♣......@....... .♣....#.####### ♣♣♣# #.#  ##.#####  #......# ......# ##...#.# [$i w.####.# ###.# .# #.# #.# ......# #.# #.# [$in  ...  #S.  #..  #.# .  ♣♣###.# ..  [$io ♣♣.....#  ♣♣......####### ♣......@....... .♣....#.####### ♣♣♣# #.#  ##.#####  #......# ......# ##...#.# .####.# ###.# .# #.# #.# ......# #.# #.# [$iu [$iv [$iz [$i} b _A ball python is nearby![$iܗ  ...  #S.  #..  #.# .  ♣♣###.# ..  [$iY ♣♣.....#  ♣♣......####### ♣......@....... .♣....#.####### ♣♣♣# #.#  ##.#####  #......# ......# ##...#.# .####.# ###.# [$i X.# #.# #.# ......# #.# #.# [$i0l ...  #S.  #..  #.# .  ♣♣###.# ..  ♣♣.....#  ♣♣......####### ♣......@....... .♣....#.####### ♣♣♣# #.#  ##.#####  #......# ......# ##...#.# .####.# ###.# .# #.# #.# ......# #.# #.# [$i7[$i8\$ij\$iA \$i\$i_>_A ball python is nearby!\$i\$iy )))))You shoot an arrow.\$i AL.S\$iA@.S\$iG,...\$iUH;===50.9 (1.2)\$iN\$iQH _The arrow hits the ball python but does no damage.\$i †You shoot an arrow. The arrow hits the ball python.\$id)))\$i_1,...\$ix:E62.1\$i=O _You kill the ball python!\$i<\$ic=\$ihB\$iDH _No target in view!\$iL \$i@M \$i|R \$iT H _No target in view!\$id \$i?e \$is \$iv H _No target in view!\$i I\$i \$i( \$i P _\$i \$i \$i_ \$i \$i: \$i| \$i \$i \$ih \$i \$i# \$i \$i ,\$i, \$i] \$i \$i \$is \$iʝ \$i( ....  #..#  #..  #†# . ## ♣♣###.# .. \$i a)..# ♣♣.....#  .+.♣♣♣♣......######## ♣..♣................ ♣@♣....#.#########---8.1 (6.0\$i  ♣♣♣♣♣###.#  ##.##### \$i ############## #......#  #............# ##...#.#\$i d #.......####.# ###.# \$i;  #########.# #.# #.#  #.........# #.# #.# \$it g #.############.# #.#.\$i \$i F---9.1 (7\$i1 \$i/ E _Found a hammer. Found a runed translucent door.]$iO1]$i1]$i2]$i[5]$ic8]$icC]$iKSRagByTheBag the Shooter....Poltergeist of Dithmenos ......#..#Health: 24/24 ========================#..Magic: 3/3========================#†# . AC: 2]$iLStr: 7###♣♣###.# .. EV: 12Int: 11#)..# ♣♣.....#. SH: 0Dex: 19]$i:L=#j..+.♣♣♣♣......######## XL:  3 Next: 56% Place: Dungeon:3]$iLy♣.@♣............... Noise: ---------  Time: 1759.1 (0.0)♣♣♣.♣....#.######## a) +0 shortbow♣♣♣♣♣###.#Fire: a) +0 shortbow##.#####]$iLxFly ############## #......#]$iL#............# ##...#.#j   Crazy Yiuf (asleep)]$iM#.......####.# ###.##########.# #.# #.#]$iM^#.........# #.# #.# ]$i3M/_No target in view! ]$iIMR_No target in view! _No target in view! ]$i_M7_Found a hammer. Found a runed translucent door.  ]$itMYou encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos and wearing a +0 cloak of stealth.]$iM]$iY/  --more--^$iI@.j^$iXPI^$ixV2 _No target in view! _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos and wearing a +0 cloak of stealth. _Crazy Yiuf shouts!^$iY^$it\3^$i^^$ia^$ise^$ie^$ig^$iNk^$izm^$i#o,^$ip^$ir^$it^$i u^$iiv^$iw^$i_z,^$iv{^$i|^$iՀB^$i2^$i^$i^$iI^$i^$i,^$i^$iÉ^$i^$i ^$i^$i^$iw^$iǐ^$iF^$iV^$iK^$iĕ^$i)^$i2^$i,^$i^$i͜^$i^$i@^$i ^$ig  You see here a ball python corpse.^$ia _^$iI^$i^$i^$i^$iz^$iײ^$i^$i^$iXB^$i*^$i^$i^$i^$i ^$i^$i\^$i^$i^$i.^$i^$i^$is^$iO,^$i^$iX #.. # #.. #.#.# # # #.#.#.# .#.##.#.#.#### ......... ... #...#....###.######. .......@..# ###................... ...^$i###########..####.. ...#.....# ... #†###.+ . ...### ♣♣###.# # .. ...#)..#♣♣ ♣♣.....# .....  #...+.♣♣♣♣......#########.##  #...#♣..♣................... You pick up a parchment of Volatile Blastmotes and begin reading...^$i081.1 (22.0)^$i+2.1 (23^$iE^$iL _You add the spell Volatile Blastmotes to your library.^$i̇ ^$iW ^$i ^$iJ ^$i X^$i ^$i ^$i ^$i ^$iQ ^$i ^$i ^$iҞ ^$i ,^$i ^$i ^$i ^$i> ^$iե ^$i; ^$i ^$iӨ ^$i ^$i ^$i ....>. .. ....  ..... ..#.##  #.#..##  #.#...#  #@#.#.# 8.1 (6.0) # #.#.#.#  ..#.##.#.#.#####. ^$i }.................. .#...#....###.######. ............#........ # .#...................  ############..####.. . #.....# ^$iW ^$i *9.1 (7^$iʻ ^$i ; _Found a stone staircase leading down.^$i7^$i8^$i8^$iK<^$i?^$iCB^$iE^$i`E^$idF^$i}H^$idK,^$iL^$iN^$iP^$i!Q^$i2R^$i$U^$i.X,^$iY^$i[^$i^^$i^^$i`^$ig .# # #.# .# #.# #.###.########.##...............#......#........>..$.#..........##....@.....######...............^$ih #........#.###  ##..#.##.#..##  #..#.##.#...# #..#.##.#.#.# #. #.##.#.#.# #..#.##.#.#.#####...................^$iin,95.1 (6^$in*6.1 (7^$ir^$i*ud _m - a scroll labelled LYUZEU OGULEUL_$i_$i~_$i _$i_$iR _$i( B_$i_$i _$i_$iR_$i_$i,_$i_$i\_$iGf  You encounter an adder._$is0#. ## #.# .. #.# .#  #.# .# ##  #.###.###... ########.##.......S .........#..#........@..$.... #..........###### #..........##### #............... #........#.#####..#.##.#..## S   adder (asleep)#..#.##.#...##..#.##.#.#.#. #.##.#.#.#_$iO1a9.1 (3800.1 (4 __$iI2c _There is a stone staircase leading down here._$iT< #. ## #.# .. #.# .# #.# .# ##  #.###.###...  ########.##.......S  .........#.........  #........@..$....  #..........######  #..........##### _$i;= #...............  #........#.###  ##..#.##.#..##  #..#.##.#...#  #..#.##.#.#.#  #.  _$i #. ## #.# .. #.# .# #.# .# ##  #.###.###...  ########.##.......S  .........#......... _$ipQ #........@..$....  #..........######  #..........#####  #...............  #........#.## ##..#.##.#..## _$i #..#.##.#.. #..#.##.#.#. #. _$i _$i_$ie_$i] _An adder is nearby!_$iĎ ))))))SYou shoot an arrow. The arrow hits the adder._$i S..S_$iw /...._$i 6===1.3 (1.2_$i _$i4 3 _The adder is lightly wounded.`$i<G)))))))`$iU.S`$i3.........`$iM'2.5`$i`$i4m _You shoot an arrow. The arrow closely misses the adder.`$iY ))) You shoot an arrow. The arrow hits the adder.`$ilS.S$`$i.`$i'3.7`$iY`$i^ _The adder is severely wounded.`$iE9)))))))`$i/S.`$i] $....  You shoot an arrow. The arrow misses the adder.`$i"'4.9`$i_`$i = _The adder bites you but does no damage.`$ik |  You shoot an arrow. The arrow hits the adder.`$iu h  The adder is almost dead.`$i '6.1`$i$ `$i} S _The adder closely misses you.`$i3 †You shoot an arrow. The arrow hits the adder!`$i8 (`$i `$i 0837.3`$i `$iN I _You kill the adder!a$i a$iH a$i,a$iH _No target in view!a$ia$ia$i>a$ihH _No target in view!a$i a$i a$ia$ia$iDa$iK: _a$ib  You see here an adder corpse.a$i"#. ### ###.# #.. .#.# #.# .#.# #.# .###.###.###..########.##..%..#..#..a$i0#J>†@$.....#---80#..........######.#..........##### #....... #..#.#####..#.##.#..###..#.##.#...##..#.##.#.#.a$i_#,# a$i,a$i(-F---9.3 (2a$i37%a$i5O _Found a granite talisman.a$ia$ia$iJa$ia$ia$i,a$iV,a$ia$i"M _You now have 169 gold pieces (gained 9).a$i\a$ia$i|a$iMa$iBa$ia$ia$i*a$ia$isa$i^a$ia$iea$ie,a$ia$ia$ia$i[ ,a$if a$ia$ia$i,a$ia$isa$ia$ia$ita$ia$ida$i ,a$i !a$iw!a$ir"a$iC$a$ix&a$i&a$i'a$iZ)a$i+,a$i-a$iV/a$i1a$i!2a$ia3a$iT6a$iV8a$i8a$i$:a$i;a$iD>a$i?a$i?a$iBa$iGa$i9Ha$iIa$iLa$iWO,a$iJPa$iRa$iwUa$iUa$iVa$i{Xa$il4a$ina$iZqa$isa$i[sa$ita$iua$iwa$i,xa$ixa$i`za$iQ|a$i|a$i}a$ia$ia$ia$ia$i܆a$i<,a$iUa$iʍa$i׏a$i%a$ia$ia$ia$iha$iQa$ia$ia$ia$ia$iΞa$iqa$ia$iha$ia$i,a$i;a$ia$i,a$ia$ioa$iwa$iʬa$i=a$ia$ia$ija$ia$iDa$iǴa$i a$ia$i=a$iva$iŻa$ia$iOa$iEa$ia$i1a$ia$ia$ia$ia$ia$ia$ia$ia$i[a$iUa$ia$ia$iMa$i?a$ia$i4a$ia$ia,a$ia$ia$ia$ia$ia$ia$i,a$ina$ia$i,a$i5  You encounter a dart slug.a$i ###  #.#  #.# ########. #.# ### ......... . ... ..# ###### ........... ####.# #.# ...... .#######.# #w...# #.# ######## .........##.#.##@####.####....... ....%.................. ....................... a$i\....####.#######.####.####....... ###.####.#...............#....... ###........#...#.........#....... w   dart slug (asleep) ...........#...#.........#.§...§. ###..#....##...##........###.§_§##..##.#.##...........#.....§§..a$i 058.3 (49.0)a$i^ +9.3 (50a$i J%_a$i 9 _Found a stone staircase leading up.a$idl  ### #.# #.# #.# ### . . ... ..# .. ####.# #.# . #w...# #.# ..#@# ....%.........................................####.#######.####.##............#.......#........##....._  #..##..a$i  ### #.# #.# #.# ### . . ... ..# .. ####.# #.# . #w...# #.# ..#@# ....%...................a$i ......................####.#######.####.##............#.......#........##....._  #..##..a$i$ 3a$i a$i ` _A dart slug is nearby!a$i}  ### #.# #.# #.# ### . . ... ..# .. ####.# #.# . #w...# #.# ..#@# ....%.........................................####.#######.####.##............#.......#........a$i D##....._  #..##..a$iZ ### #.# #.# #.# ### . . ... ..# .. ####.# #.# . #w...# #.# ..#@# ....%.........................................####.#######.####.##............a$i@#.......#........##....._  #..##..a$iǪ3a$iwa$i` _A dart slug is nearby!b$i\WK ### #.# #.# #.# ### . . ... ..# .. ####.# #.# . #w...# #.# ..#@# ....%........................................b$iW.####.#######.####.##............#.......#........##....._  #..##..b$i ### #.# #.# #.# ### . . ... ..# .. ####.# #.# . #w...# #.# ..#@# ....%.........................................####.#######.####.##............#.......#........##....._  #..##..b$ijb$ib$ib$iL` _A dart slug is nearby!b$i ))w  You shoot an arrow. The arrow hits the dart slug.b$iR<<wb$i;Yb$iy\.b$i];===60.5 (1.2)b$ib8_b$ied _The dart slug is moderately wounded.b$i )You shoot an arrow. The arrow hits the dart slug.b$iM.1.7b$i7%b$i'  You shoot an arrow. The arrow hits the dart slug. _The dart slug is moderately wounded.  You shoot an arrow. The arrow hits the dart slug. _The dart slug is moderately wounded.c$i-3))c$i/>.wc$iHc$i'2.9c$i7%c$i  You shoot an arrow. The arrow hits the dart slug. _The dart slug is moderately wounded.  You shoot an arrow. The arrow hits the dart slug. _The dart slug is moderately wounded. _You shoot an arrow. The arrow barely misses the dart slug.c$i t  You shoot an arrow. The arrow hits the dart slug.c$i!l  The dart slug is almost dead.c$it  The dart slug launches a dart at you.c$ic$iV2--4.1c$i(c$i- _The slug dart hits you.c$iWp  You shoot an arrow.  The arrow hits the dart slug but does no damage.c$i6l  The dart slug is almost dead.c$iQ7'5.3c$i<<7%c$it>A _The dart slug bites you but does no damage.c$if .  You shoot an arrow. The arrow hits the dart slug!c$i$Rc$ic$i0916.5c$i7%c$iӱM _You kill the dart slug!c$i 3c$i3c$i;c$i=H _No target in view!c$iŁc$ic$i0c$iƈH _No target in view!c$ic$iPc$iPc$iH _No target in view!c$i= c$i c$i c$i H _No target in view!c$i a c$ia c$if c$ih H _No target in view!c$i c$i c$i c$i4 c$i™ 3=- _c$i# c$iU c$iB c$im c$i؛ c$i c$ib c$i c$i c$if h4==c$i c$i _ _No target in view! _HP restored.c$iX c$i c$i* c$i! c$i c$iǪ c$ib c$i c$i c$iZ c$i c$iY c$i c$iT 2=c$i c$i c$i c$ik c$i c$i c$i c$iֹ c$i c$i c$i c$iĻ c$i c$i c$i c$in c$iy c$i c$i c$i- c$i c$i c$i c$i) c$i c$i c$i c$iU c$i c$i8 c$iE c$i c$i c$i c$i c$iS c$i c$i c$i c$i c$iV c$i c$i c$i c$iq c$i c$it ,c$i c$i[ c$i_ ,c$i c$i, c$i c$iE c$i c$i c$i c$i c$i8 c$ij c$iW ,c$i c$i c$i ,c$iK c$i c$i c$i c$i0 c$in c$i^ ,c$i c$i c$i~ c$i c$i^ c$i: c$i c$iJ c$i c$i c$i c$i c$i c$i c$iP c$i c$i c$i[ c$iW c$i c$iD c$i c$i c$i. c$i c$i c$i c$i c$i@ c$i c$i>! c$i! c$i" c$ig# c$i|$ c$i\% ,c$i ' c$i( c$i) c$i) c$iF+ c$i- c$ib- c$i- c$iw0 c$i2 c$i3 c$i3 c$i5 c$i7 c$i8 c$i8 c$i: c$i; c$iS< c$i = c$i> c$i? c$i=@ c$i@ c$iMB c$iC c$i,D c$iD c$iG c$iH c$iII c$iI c$i@K c$iL c$iL c$iM c$iM c$iN ,c$iO c$iO c$i_P c$iP c$iP c$i]Q c$iQ c$i3R c$i]R c$iR c$iS c$iS c$iT c$iT c$iJU c$ixU c$iU c$iV c$iW c$iW c$i3X c$iY c$iY c$iY c$iZ c$iZ c$i[ c$i:\ c$ie\ c$i\ c$i] c$i/^ c$iX^ c$i_ c$i_ c$i_ c$i%` c$i` c$ia c$ia c$ia c$ib c$inc c$ic c$ic c$id c$ie c$ie c$ie c$if c$ih c$ih c$ih c$igi c$i k c$ik c$ik c$il c$in c$iIn c$in c$io c$ip c$ip c$i!q c$iq c$ir c$is c$ios c$ivt c$iv c$iDv c$i w c$ix c$idz c$iz c$i3{ c$it| c$i} c$i} c$i9~ c$i c$iD c$i c$iG c$i c$iG c$i c$iP c$i c$ia c$i c$iҋ c$i: c$i- c$i c$i= c$iH c$iY ,c$i ,c$iG c$i c$i c$i? c$i* c$i c$i{ c$iۤ c$i ,c$i> c$i c$i c$ig c$ia c$i c$ix Xc$iȵ ,c$i c$i c$i{ ,c$i c$i0 c$i˽ Bc$i c$i c$iW c$i c$i c$i c$i c$i c$i c$i c$i c$i c$i c$i0 c$il c$i c$i$ c$i c$iA c$i~ c$i4 c$i c$i c$iM c$i c$i c$i c$i\ c$i~ c$i c$i ,c$i F _You reach down and open the door.c$i6 c$io c$iF c$i c$iX ,c$i( c$i @  There is an open door here.c$i c$i  _c$i c$i c$i c$i c$ix c$i  There is an open door here. _c$ip c$i c$iA c$i c$i c$i9 c$i c$i c$iT ,c$i c$i c$i ,c$i c$i i  You see here a ball python skeleton.c$i0 c$i  _c$i c$i c$i Bc$i c$i c$i c$i c$il c$i{ c$i c$i nc$i* c$i c$i' c$i c$i! c$i" c$i" c$ig# c$i*% c$i& ,c$i' c$i( c$iO* ,c$i* c$i, c$i5- c$i- c$i- c$iL1 c$i2 c$i2 c$i3 c$iR5 c$i!7 c$i7 c$i7 c$id9 c$i: c$i\; c$i; c$i"= c$i? c$iU? c$i? c$i?A c$i+C ,c$iC c$iE c$iF c$iG c$iZG c$iH c$iZJ c$iL ,c$iM c$i

c$io c$i c$i c$ib c$i( c$i c$i c$i ,c$i c$iL c$i c$i c$i c$i c$i ,c$ic c$i c$i c$i4 c$i} c$i# c$i c$i c$i c$i c$i c$i c$i c$ij c$i c$i c$iG c$i c$i c$iB c$i c$i c$ih c$iV c$i c$i c$i` c$i9 c$i c$i= c$i c$i c$i c$i" c$id c$iC c$i ,c$i- c$i c$i c$ia c$i c$i c$i c$iZ c$i c$i> c$iH f  You encounter an adder.c$i@   #..........#......#  ##.###.^...#..##### c$i  #...#.....#..#####  ###.#.#+#.........  #...........######  #.#.#.#.#.........  #.#.#.#.###.######c$i#   #.#.#.#.#.#.# #.  #@#...#.#.#.# #---  #.#####.#.#.# #  ..........#.# #  ##.#.###.#.#.# # c$i] " #.#.# #.#.#.# #  #.# # #.#.#.# #. S   adder (asleep) c$i  #.# #.#.#.# #. c$i A #S# #.#.#.# #.  #.#.#.# #.c$i 32030.5 (164.0)c$i F---15 c$iD _c$i$ c$i& d$iaqh #.. ##.###.^ #.. ###. #........... #.#...... #.# #.#  #@#  #.#  ...  ##.#.  #.#.#   #.# #   #.#  d$i-ri #S#    d$i #.. ##.###.^ #.. ###. #........... #.#...... #.# #.#  #@#  #.#  ...  ##.#.  #.#.#  d$iI #.# #   #.#   #S#    d$i d$i d$id$iY] _An adder is nearby!d$i N ))))d$i. )S  )You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.d$iNF rS.S.d$i~L 7....d$iM :===2.7 (1.2)d$iS d$i&V ] _The adder is heavily wounded.e$i4 ))))You shoot an arrow. The arrow hits the adder.e$i:S.e$i0...e$i,3.8 (1.1e$ie$i] _The adder is heavily wounded.e$ihn †You shoot an arrow. The arrow hits the adder!e$i:rh)))e$i0...e$ie$ium  #..........#......# RagByTheBag the Shooter  ##.###.^...#..##### Poltergeist of Dithmenos ......  #...#.....#..##### Health: 24/24 ========================  ###.#.#+#......... Magic: 3/3========================  #...........###### AC: 2Str: 7 e$i #.#.#.#.#......... EV: 12Int: 11  #.#.#.#.###.###### SH: 0Dex: 19  #.#.#.#.#.#.# #. XL:  3 Next: 118% Place: Dungeon:3 e$i& #@#...#.#.#.# #. Noise: ===------  Time: 2035.0 (1.2)  #.#####.#.#.# #. a) +0 shortbow  ..........#.# #. Fire: a) +0 shortbow e$ig ##.#.###.#.#.# #. Fly   #†#.# #.#.#.# #.  #.# # #.#.#.# #.   #.# #.#.#.# #.   #.# #.#.#.# #.  #.#.#.# #.e$i The adder hisses angrily. _The adder is heavily wounded.You shoot an arrow. The arrow hits the adder. e$i_The adder is heavily wounded.You shoot an arrow. The arrow hits the adder! _You kill the adder!e$ii'You shoot an arrow. The arrow hits the adder.! _You kill the adder!  Your Stealth skill increases to level 3!  You have reached level 4!e$i /  --more--f$iPD9/294/440% f$ieVf$iW4 _f$if$i3f$i f$it f$i P _f$i f$iaf$i$f$if$iHf$if$i,f$if$if$iaf$if$iPf$iq ,f$i f$i#f$i$f$i!%f$iU%f$i'f$iR(,f$i(f$i*f$i+f$iT,f$i,f$i-f$i`/f$i/f$i:0f$if1f$i3f$ij3f$i3f$iJ5f$i6,f$i7f$iS8f$i9f$i:f$iO:f$i;f$i~=,f$i=f$i?f$i@,f$icAf$iWBf$iCf$iCf$ifDf$i'Wf$iWXf$iXf$iYf$icf$iaef$if,f$ivqf$i rf$is,f$i~f$i,f$i)f$if$if$i f$if$iŚf$iBf$if$if$i,f$if$iyf$i,f$i̾f$iIf$i,f$i4f$i f$ipf$if$if$iBf$if$if$i4f$if$imf$if$if$if$i:f$if$i2,f$ia f$ib ,f$i f$i} f$i f$ir f$i f$io f$i " f$in" f$i" f$i- f$i/ f$i/ f$i=1 f$i9 f$i; f$i; f$i< f$i G f$i=I ,f$i J f$ipT f$i{W f$iX f$iX f$ib f$id ,f$ie f$i(o f$iq ,f$i.r f$i} f$i  f$i f$i f$i f$i ,f$i f$i@ f$iI f$i ,f$i f$i ,f$iG f$iz f$i4 f$i f$i f$i% f$ie ,f$i f$i f$i f$i f$i" f$iL f$i9 ,f$i f$i= f$i9 f$i f$i f$i f$i ,f$i f$i f$i f$i ,f$i! f$i Bf$i# f$i ,f$i9 f$iR f$i f$i f$i f$i5 f$i% ,f$i f$i f$i> ,f$i f$i<" f$i# f$i5$ f$iy$ f$i) f$i`+ f$i+ f$iD, f$i{1 f$iL3 f$i3 f$i?4 f$i8 f$iZ: f$i: f$i%; f$i? f$iA ,f$ikB f$iF f$ibH f$iH f$i I f$iRM f$iN f$iMO f$iO f$iMS f$i>T f$iT f$iT f$iX f$iZ f$iZ ,f$i^ f$i ` f$i{` f$i` f$iWf ,f$if f$if f$ij f$ik f$i=l f$irl f$io f$ip f$i|q ,f$i=t f$iDu f$iu f$iu f$i{x f$iJz Bf$i?| f$i} ,f$iI~ f$i8 f$ig ,f$i f$i f$i= f$i% f$i f$i f$i$ ,f$i( f$i f$i) f$i f$i f$iN f$i ,f$i8 f$i$ f$i f$i* f$i f$il f$i f$ib f$i f$i+ &f$i@ ,f$i f$i f$iV ,f$iH f$i f$i# f$iy f$i5 f$i f$i ,f$i f$i^ f$i f$i f$i? f$iu f$i ,f$ic f$i f$i f$i{ f$iA f$i f$i ,f$iE f$ia f$ih f$i f$iF f$i f$im ,f$i f$i f$ig f$i f$iv f$i f$i ,f$i* f$i f$i f$i f$i f$iM f$i f$il f$i f$is f$iF ,f$i f$i f$i ,f$iT f$i f$ic ,f$i f$i  f$i f$iy ,f$i f$i$ nf$i% f$i% f$i' f$i( f$i( f$iT) f$i* f$i - f$iw- f$i . f$if/ f$i11 f$i~1 f$i1 f$iE3 f$iE4 f$i4 f$i55 f$i6 f$i.8 f$iz8 f$i9 f$iW: f$i; f$i< f$i< f$iD> f$i? f$i? f$ix@ f$iB f$iD Bf$iJK Y ###  #.#  #.#  #.#  ##########.#  .........#.###########  f$i-L ##########.#...........#  #.......##.#.###.......#  ...............>@#######  ---146.0 (111.0) .......................#  #.......##.#.....#####.#  #.......##.####..# #.#  #.......##.# #..# #.#  #.§...§.##># #..#####.#  ###.§_§###.####........#  f$ioL ....§§...........###.###  ##########.####.####.####  f$i#M 9---f$iQ f$iS T _Key pressed, stopping explore.f$iev If$iy f$i<{ f$i{ $ _f$i f$i R  There is a stone staircase leading down here.f$io K _f$i< Xf$i0 f$i ,f$iy f$i> f$i ,f$i. f$i@ f$iՙ f$i f$i) f$ih f$i, ,f$i f$iz f$i f$i[ f$i f$i" f$i f$iϥ f$i f$i f$ip f$i f$i f$i f$iˮ f$i f$i f$i f$i& f$i f$ib f$i1 f$i f$iV f$i f$i f$i ,f$iZ f$i f$i f$iR f$i f$i `### ##### ## #.# #<#.# .# #.# #. #.# ..######. #.# .......#.#############.# ####.####.#.@...........#.###63.0 (17.0)##.#<...# #.#############.#.... .##.#.##.####.####.......##.#.### .........................> .......................... .#######.####.####.......##.#.... .#...............#.......##.####.#...#...#.......##.# #. ...#...#.........#.§..§§.##># #.f$i} f$i +4.0 (18f$i f$ih 9 _Found a stone staircase leading up.f$i,@f$i@f$i@f$iBf$iDf$iI,f$icf$idf$iIef$ief$i_qf$irf$iIsf$isf$i~f$if$i<f$i7f$if$iOf$if$if$if$if$i,f$iyf$if$ibf$iҦf$if$i,f$iaf$if$if$iôf$if$i}f$iغf$i0f$iYf$inf$iu,f$if$ibf$i1f$i,f$ikf$i>f$iuf$if$if$i,f$if$if$i!,f$if$if$i,f$i8f$if$if$iPf$if$if$if$if$i<f$if$if$i4f$iFf$if$i ,f$i f$if$i f$i}f$if$i/f$i f$i!f$i!f$i(f$i@*f$i*f$i*f$i2f$iE5,f$i5f$i`=f$i?,f$i@g$iEg$ilg$ig$i\g$i g$i ,g$i4g$ig$i'g$ig$ig$iU!g$i9#g$i#g$i;$g$i:)g$i+g$ig+g$i+g$i1g$i2g$i/3g$il3g$i\8g$il:,g$i4;g$is@g$iAg$i!Bg$iBg$iGg$iIg$ifIg$iJg$iNg$iPg$i#Qg$iQg$iUg$iQXg$iXg$ilYg$i]g$i0`g$i`g$iZag$igdg$ifg$iwfg$i gg$ijg$ikg$ikg$ilg$iog$iPqg$iqg$i6rg$itg$ivv,g$iBwg$iyg$iu{,g$i|g$i~g$iCg$ig$i`g$ig$ig$ig$ig$i g$ig$i&g$ig$i'g$iag$ig$icg$ig$iog$ig$ivg$ig$i,g$ixg$i]g$i<g$ig$ig$ig$iug$iТg$ig$i%  g$ibDYou see here a ball python skeleton.g$ig$i٨ _g$iMg$i>g$i,g$ig$iMg$ig$ig$ig$ig$ieg$i˶g$i/g$ig$i8g$ig$ig$ig$iig$ig$ig$ig$iMg$ig$i2g$i_g$i-g$iP,g$ig$i7 _Crazy Yiuf shouts!g$ig$ig$ig$ig$i2g$ig$iog$ig$ig$ig$ig$ig$i g$ig$i</ #.#.....#...#....###.#######..................#.......###.....#.................. ##################..####. #.....#. #÷###.'. ### ♣♣###.# ###. g$i#)..#♣♣ ♣♣.....# #. #..j+@♣♣♣♣......###225.0 (61 #...#♣..♣......... ### ♣♣♣.♣....#.### g$iNA♣♣♣♣♣###.#  ##.##### ############## #......# j   Crazy Yiuf #....# ##...#.# #####.# ###.#.# g$i#########.# #.# #.#.#g$ig$ig$ig$i/g$iD0g$i1g$iI.......÷...0.0)..♣.....g$i6Ng$iPg$iS] _Could not explore, unopened runed door.g$it3g$i3g$i^R _No reachable target in view!g$iF g$ivG g$iM g$iO R _No reachable target in view!k$i_*'k$i;.jk$ihk$i*6.0 (1k$iIk$i7 _You reach down and open the door.k$i1 #..................#........###.....#. ##################..#### #.....#.#÷###.'.###♣♣###.# ###.#)..#♣♣ ♣♣.....# #.#...j.♣♣♣♣......#######k$iޝ #...#♣@.♣........### ♣♣♣#.####### ♣♣♣♣♣###.#  ##.################### #......##............# ##...#.# #.####.# ###.#.##########.# #.# k$ib c#.#.##........k$iZ :'jk$iP k$i %7k$i k$i m$i6@ #..................#........ RagByTheBag the Shooter ###.....#................... Poltergeist of Dithmenos ...... m$i##################..####.. Health: 29/29 ======================== #.....#.. Magic: 4/4======================== #÷###.'.. AC: 2Str: 7 ### ♣♣###.# ###.. EV: 12Int: 11 m$i#***#♣♣ ♣♣.....# #.. SH: 0Dex: 19 #****j♣♣♣♣......####### XL:  4 Next: 10% Place: Dungeon:3 m$i#...#♣@*♣.............. Noise: ---------  Time: 2227.0 (1.0) ### ♣♣♣*♣....#.####### a) +0 shortbow ♣♣♣♣♣###.#  Fire: a) +0 shortbow ##.#####  Fly  m$i############## #......#  #............# ##...#.#  j   Crazy Yiuf #.......####.# ###.#.# m$iO #########.# #.# #.#.#  #.........# #.# #.#.# m$ieT_You reach down and open the door.  Read: scroll of butterfliesPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatem$iDzLook: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak ofstealthm$iL}.jYou can't see that place.  [the floor.]m$iKR.#a rock wall.]m$irO#.the floor.]m$i0S.#a rock wall.]m$i5##m$iLX # m$i85  m$i5  m$i F m$iJ5  m$i͚F m$i5  m$i Z  ♣m$iw ♣jLook: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak ofstealthn$ikj #..................#........ RagByTheBag the Shooter ###.....#................... Poltergeist of Dithmenos ...... ##################..####.. Health: 29/29 ======================== #.....#.. Magic: 4/4========================n$iB #÷###.'.. AC: 2Str: 7 ### ♣♣###.# ###.. EV: 12Int: 11 #)..#♣♣ ♣♣.....# #.. SH: 0Dex: 19 n$iTB#...'j♣♣♣♣......####### XL:  4 Next: 10% Place: Dungeon:3 #...#♣@.♣.............. Noise: ---------  Time: 2227.0 (1.0)n$i ### ♣♣♣.♣....#.####### a) +0 shortbow n$i♣♣♣♣♣###.#  Fire: a) +0 shortbow ##.#####  Fly  ############## #......#  #............# ##...#.#  j   Crazy Yiuf #.......####.# ###.#.#  #########.# #.# #.#.#  #.........# #.# #.#.# Dir - look around, f - activateLook: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak ofstealth  n$i%As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  Crazy Yiuf is knocked back by the sudden gust.n$i  #÷ ###   # n$i#  # * ###       n$i]]    (ally target)n$i5  n$iK  #.#  n$iB #.# n$ieLook: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak ofstealth  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  Crazy Yiuf is knocked back by the sudden gust.hits you with a +3 quarterstaff of chaos!n$ivbbbbbbb@bb19---------==8Fragile Fly bbbbbbbb _Your body becomes as fragile as glass!o$iQ#.#.####.....#.#..####.#.....#.#÷###.'.### ♣♣###.# ###.#bbb#♣♣ ♣♣.....# #.o$iQ#bbbbj♣♣♣♣......##...#♣b@♣.### ♣♣♣b♣....#.#♣♣♣♣♣###.# ##.##### #.# ##...#.# o$iYS/'o$iS.o$i3TN.bo$iUN.bo$iV0b.o$i`WE)bo$i ks bbYou swap places with your butterfly.o$il--9o$i9s}bbbbbbo$iLv_ _Crazy Yiuf closely misses your butterfly.p$ip$ibReally fire towards your butterflies? Y - Yes  N - Nor$icr$i #..................#........# RagByTheBag the Shooter###.....#.................... Poltergeist of Dithmenos ......##################..####... Health: 19/29 ===============---------#.....#... Magic: 4/4========================#÷###.'... AC: 2Str: 7###♣♣###.# ###... EV: 12Int: 11#)b.#♣♣ ♣♣.....# #... SH: 0Dex: 19#bbbbj♣♣♣♣......######## XL:  4 Next: 10% Place: Dungeon:3r$i #bb.#♣b@♣............... Noise: =--------  Time: 2229.0 (0.0)### ♣♣♣b♣....#.######## a) +0 shortbow♣♣♣♣♣###.#Fire: a) +0 shortbow##.#####Fragile Fly ############## #......##............# ##...#.#j   Crazy Yiuf (ally target)#.......####.# ###.#.##########.# #.# #.#.##.........# #.# #.#.#Crazy Yiuf is knocked back by the sudden gust.  Crazy Yiuf hits you with a +3 quarterstaff of chaos! _Your body becomes as fragile as glass!You swap places with your butterfly. _Crazy Yiuf closely misses your butterfly.Okay, then.r$i!r$ii)r$i+. _s$i|###.....#.. ##################..#### #.....#.#÷###.'.s$i`###♣♣###.# ###.#)b.#♣♣ ♣♣.....# #.#bbbbj♣♣♣♣......##########bb.#♣bb♣................### ♣♣♣#.######### ♣♣♣♣♣###.#  s$i<##.################### #......# #............# ##...#.#s$iq#.####.# ###.#.# #########.# #.# #.#.#s$il#........#.###########s$i 2bs$i.s$ibs$i#s$i. _Crazy Yiuf closely misses your butterfly. _Okay, then.  You swap places with your butterfly.  Crazy Yiuf hits your butterfly with a +3 quarterstaff of chaos!  Crazy Yiuf burns your butterfly.  Your butterfly dies!s$iD0bs$i̓B.b.s$iڛ5.s$i\20=-s$iԜ30.0 (1s$i̢nbbbbbs$iYf _Your butterfly disappears in a burst of colours!s$i4 #.........#######.....#..................##################..####.#.....#. #÷###.'.### ♣♣###.# ###.#bb.#♣♣ # #.....#b.bbj♣♣♣♣##########bb.#♣.b♣@................### ♣♣♣.♣....#.##########♣♣♣♣♣###.# # ##.##### ############## #......##.....# ##...#.# #.......####.# ###.#.###########.........# s$i /bs$iY 6.s$i܉ ?-1s$i :bs$i t$iXt$i*t$iLt$iͤt$i:b.t$i@.bt$i>.bt$iީt$iRt$iBt$iit$ij  Crazy Yiuf comes into view.t$iZ#..#..## ###.....#..##..####..#.....#..#÷###.'..### ♣♣###.# ###..#bb.#♣♣ ♣♣.....# #..#b.bbj♣♣♣♣......##.###bb.#♣..♣.### ♣♣♣j♣.b..#.##..♣♣♣♣♣###.# ####.#####  #..# ##...#.# j   Crazy Yiuf (ally target) 23.0 (2 _t$i-8bt$i-t$i @.#.#.....#.#..####.#.....#.#÷###.'.### ♣♣###.# ###.#bb.#♣♣ ♣♣.....# #.#b.bbj♣♣♣♣......#.##bb.#♣..♣...### ♣♣♣j♣.b..#.#.♣♣♣♣♣###.# ###.##### ## #......#t$i  ##.# ##...#.# ##.####.# ###.#.# #.# #.# #.#.# # .# #.# #.#.# #t$i I.bt$i 9b.t$i~ 8j.t$i *bt$iq 9b.t$i t$i x21==4.0 (1t$i Jbbt$iv u$i )) You shoot an arrow. The arrow hits Crazy Yiuf!u$iH1b.u$iDB.bu$i)@.ju$ỉ9b.u$ixt.bbu$i&.u$i"6===5.2 (1.2u$ibj.@.bbu$ia _Crazy Yiuf is moderately wounded.v$iJ,))v$iT.bv$iWb..jb..bv$i db.bv$iv$i'6.4v$ibbbb♣...bv$i M _You shoot an arrow. The arrow barely misses Crazy Yiuf.v$i9  v$i|DYou shoot an arrow. The arrow hits Crazy Yiuf!v$i4b.v$iuJ.bv$i6b.v$iY@.bv$i bv$i.v$iG.bv$ig3bv$i$ .bCrazy Yiuf is severely wounded.Crazy Yiuf twirls on the spot.v$i2b.v$iK.bv$i(5b.v$iH"v$i"t2==7.6v$iY)b..bbb♣.bv$i+T _Crazy Yiuf closely misses you.v$i *)v$idJ b..bb.v$iXK *bv$iPL G.bv$iN H.bv$i O 6b.v$idO 8b.v$iX 1jv$iX '8.8v$i_ bbj@bb♣bv$ib  You shoot an arrow. The arrow barely misses Crazy Yiuf. Crazy Yiuf misses you. _x2v$iw )You shoot an arrow. The arrow hits Crazy Yiuf.v$iT Rv$ip {b..bv$iB b.b.b.v$i 3b.v$i @.bv$iT .v$i -bv$i .bv$i C.bv$iK J)bv$i U.bv$iҥ >.bv$i Sb.bv$i/ V..bv$i 8b.v$i 3b.v$i !bv$i> .v$ih 7b.v$ih v$i1 L=640.0v$i bbbb.bb.)@bv$ix J _You kill Crazy Yiuf!v$iڐ v$i v$i/ v$i} H _No target in view!v$i v$i v$iC v$i[ H _No target in view!v$i 3v$i v$i H _No target in view!w$iw$iw$iw$iA H _No target in view!w$i63w$i7=w$iM?H _No target in view!w$iw$iUw$iSw$iC _No target in view!w$izw$i%w$ikw$iw$ilw$iw$i$w$i&x$ib #.#.#.....# #..#### #.....# #÷###.' ### ♣♣###.# ### #bb.#♣♣ ♣♣.bb..# # #b.bbj♣♣♣♣.bb.b.#. #bb.#♣..♣b.@.bx$i  ### ♣♣♣.♣....#.# ♣♣♣♣♣###.#  ##.#####  # #......#  #.# ##...#.#  #.####.# ###.#.##.# #.# #.#.# #.# #.# #.#.#x$i ..b.bx$i .b.bb.x$i bx$i .x$iZ 2bx$i .bb.x$iO |b..bx$i q.b.x$i /bx$i׾ 2b.x$i x$i 5---10x$i bbbbbbbx$i s _Your butterfly disappears in a burst of colours!  Things that are here:x$ic  a +3 quarterstaff of chaos; a +0 cloak of stealth; the gnoll corpse of Crazy _Yiufy$i y$i jPick up what? 2/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 quarterstaff of chaos Armour (select all with [)  b - a +0 cloak of stealth Carrion the gnoll corpse of Crazy Yiuf [Up|Down] selecty$il [Esc] exit Letters toggle [.|Space] toggle selected[top]z$ii  b + a +0 cloak of stealth[Enter] accept (1 chosen){$iZ {$i #..................#........##### RagByTheBag the Shooter ###.....#........................ Poltergeist of Dithmenos ......##################..####....... Health: 22/29 ==================------#.....#....... Magic: 4/4========================#÷###.'....... AC: 2Str: 7###♣♣###.# ###....... EV: 12Int: 11{$i #bb.#♣♣ ♣♣..b..# #....... SH: 0Dex: 19#b.bbj♣♣♣♣..bbb.#########.## XL:  4 Next: 60% Place: Dungeon:3#bb.#♣..♣bb@................ Noise: ---------  Time: 2241.0 (0.0)### ♣♣♣.♣....#b##########.. a) +0 shortbow♣♣♣♣♣###.#### Fire: a) +0 shortbow##.#####Fragile Fly ############## #......##............# ##...#.##.......####.# ###.#.# #########.# #.# #.#.# #.........# #.# #.#.# _No target in view! _No target in view! _Your butterfly disappears in a burst of colours!{$iA! [37mThings that are here:  a +3 quarterstaff of chaos; a +0 cloak of stealth; the gnoll corpse of Crazy _Yiuf{$if" U.b{$i" B.b{$i# 7b.{$iL# @.b{$i# C.b{$i# H.b{$i$ .b.b{$i$ A.b{$iK% 6b.{$i% A.b{$i% 4b.{$i& 0b.{$iQ& 7b.{$i& D.b{$i& {$i' A.b{$i' Q.b{$i( 0b.{$id( F.b{$i/ {$i0 X3=2.0 (1{$i4 bbbbb.bb{$i6 O _c - a +0 cloak of stealth|$i( |$i + Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  c - a +0 cloak of stealth}$i}c - a +0 cloak of stealth. A cloth cloak. Base armour rating: 1 'Of stealth': It enhances your stealth. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You took it off Crazy Yiuf on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stlth+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour _________________ “O Bell my wife, why dost thou flyte? (w)ear, (d)rop, (=)adjust, or (i)nscribe.$iX$iX$iA#..................#........##### RagByTheBag the Shooter ###.....#........................ Poltergeist of Dithmenos ......##################..####....... Health: 23/29 ===================-----#.....#....... Magic: 4/4========================#÷###.'....... AC: 2Str: 7###♣♣###.# ###....... EV: 12Int: 11$iV#bb.#♣♣ ♣♣.....# #....... SH: 0Dex: 19#b.bbj♣♣♣♣....bb#########.## XL:  4 Next: 60% Place: Dungeon:3#bb.#♣..♣..@bb.............. Noise: ---------  Time: 2242.0 (0.0)### ♣♣♣.♣b.bb#.##########.. a) +0 shortbow♣♣♣♣♣###.#### Fire: a) +0 shortbow##.#####Fragile Fly ############## #......##............# ##...#.##.......####.# ###.#.# #########.# #.# #.#.# $i#.........# #.# #.#.# _No target in view! _Your butterfly disappears in a burst of colours!Things that are here:  a +3 quarterstaff of chaos; a +0 cloak of stealth; the gnoll corpse of Crazy _Yiuf _c - a +0 cloak of stealth$i>$i$ivbbbbb.bb$i b.  You start haunting your armour..b$ihb.b.$i@.b$iF.b$ijb.b.$i@3b.$i=.b$iI.b$i=$i#*3.0 (1$iXbbbbb.bb$iJ b. _You continue haunting your +0 cloak of stealth. x2.bb.b.b..b$i?.bb..b$iP.b$i.b.b.b$i^>.b$i4b.$i 8b.$iS1b.$iG.b$i>.b$i!3b.$i$ik4.0 (2Fly $i bbbbb$iT .b _You feel less fragile.$i`b.b.$i\y.b.b$i3b.$i3b.$ib..b$iBB.b$iD.b$i'F.b$iz=.b$i$i=*5.0 (3$i|!b.bbbbb$i#3b.$i#.b.b$i,$5b.$iz$_b.b.$i$P.b$i4%!.$iv%`bb.$i%1b.$i&J.b$i&T.b$ih(.bb..b$i~)b..b.b$i0$iR1246.0 (4$i+8bb..bbbbb$i.b$isDV.b$iD7b.$i)E5b.$irE@.b$iE1b.$iEO.b$iL@7.0 (5$iORbbbbbb$iT 3 _Your butterfly disappears in a burst of colours!You finish haunting your +0 cloak of stealth.$iU$i[$iF]H _You feel stealthy.$i 3$i $i V.b$i b..b$iP 1b.$i -b.$i 4b.$i? 6b.$i E.b$i 2b.$iJ 3b.$i D.b$i ~b..b$i] kb.b.$i 6b.$i $i : _$i .$i $i[ $i $i $iq $i $il $i $i $i $ie $i $iI u _Your butterfly disappears in a burst of colours!$i $i $iP $i $i $i} $i $i $iv $i= $i $i $i $i $i $i7 $i $i $i $i $i $i_ $i- $i K5=$iW $iG $iv $i $iO $i $i* $i $i $i $i! $i# $i$ $iC& $i(( $i( $i) $i3 .$id5 $i6 $i7 $i9 $i; $i)= $ij> $i~@ $i A $i?B $iL } _Your butterfly disappears in a burst of colours!$iVN $iO $iP $iQ $iR $iS $i3U $iSW $iW $iY $iZ $i[ $id . _Your butterfly disappears in a burst of colours!$i_f $ih $ii $ij $ik h6==$ivl $io u _Your butterfly disappears in a burst of colours!$i(p $iq $ihr $is $it $i_v $iv $iw $iQ $i $i $iq $i͂ $i $i u _Your butterfly disappears in a burst of colours!$iO $iZ $i $i' $i $i $i $iH p7==$i $ii n$id $i $i $i h8==$iu $iZ dYour butterfly disappears in a burst of colours!$iӿ $i $i; ,$i $i ,$i $iu 99$i E==$i $i" $i ,$iW $i $i[ ,$i $i! $i $i $i8 $i` $i $i: 9=$i $i^ $i ,$i $i $ib $i $i $i $i $i> $i\ $i G  There is an open translucent door here.$i $i  _$i $i M   #.#.....#...#....###.   #   ###.....#.........  ##################..###   #    #÷###   ##### ♣♣###.# ##   #)..#♣♣ ♣♣.....#   #..@'.♣♣♣♣......####75.0 (28.0)   #...#♣..♣..)......   #####♣♣♣.♣....#.#   ♣♣♣♣♣###.#   ##.####   ############## #......    #............# ##...#.    #.......####.# ###.#.    #########.# #.# #.#. $i $i% $if( _Partly explored, unvisited transporter and can't reach some items and places.$i$iE$i$i<'.0.0)..♣...$i(=$iA$iC _Partly explored, unvisited transporter and can't reach some items and places.$i$iN$i*$iB$i  $i $iz $ij" $i%$ $iK( : _$i* L  There is an open translucent door here.$i, $i-  _$i. $i1 $i3 $i24 $i95 $i8 $i: $i: $in; $i> $iLA $iA $iB $iD $iG $iG $iH $iJ $iL $i\M $i*N $itP $iNR $iR $iyT $iV $iIX $iX $iY $i[ $i] $i.^ $i _ $i a $i\c $ic $id $if $ih $iAi $ij $idk $iSm $im $in $iq ?There is an open translucent door here. _Partly explored, unvisited transporter and can't reach some items and places. _There is an open translucent door here.  You see here a ball python skeleton.$irt $i"u  _$igv $i+x $iz $i{ $i{ $i} $i $iu $i $iނ $i $i $i $i^  # #........#.######..#....##... # ##..#.##.#..## #..##.#.## # #..#.##.#...# ### # #..#.##.#.#.# ##.#......... # #..#.##.#.#.# #.#....### # ##..#.##.#.#.#####.#........ $i p#####..................#.....##.. #.....#...#....###.######.#..##.. ................@#........######.92.0 (17.0) #.....#.................. ##################..####......... #.....#.........$ia  #÷###.'.........  ##### ♣♣###.# ###...  #)..#♣♣ ♣♣.....# #........ $iэ  #...'.♣♣♣♣......#########.####  #...#♣..♣..).................$i $i $i $i $i $i $i $i $im B$i_ $i $iV $i $i $i $iw $i $i $i $iM $i $i $i $i $i $iE $i $i, $i3 $i $i $iq $i $i $iI $i $i 4 .....#.######..#....##...##... #.##.#..## #..##.#.##........ #.##.#...# #.......##...######.# #$iw .##.#.#.# ##.#.........# #.##.#.#.# #.#....###..#.####.# #.##.#.#.#####.#........# ...............#.....##..## ..#....###.######.#..##.........#......@.######....####^300.0 (8.0) ...........# ..####............##.....#..........#.##÷###.'............^..._ ♣♣###.# ###............#..? ♣♣ ♣♣.....# #..........#.# .♣♣♣♣......#########.######.# ... ♣..♣..)........####^$i $i $i $i $i $ic $i $im $i7 ,$i $ih $iO $i $i" $i# $i# $i% $i( $i6) $i* $i@, $i. $i*/ $iA0 $ip2 $i4 $i(5 $iZ6 $i7 $iT: $i: $i; $i= $i(@ $i@ $iA $iH E # ##.#.........#......... .# #.#....###..#.####.######### .#####.#................# #..... .......#.....##......#.##### ##.######.#..##.................. .#........######....####^####...............# ..... #.... $iQJ ##..####............#.......#  #.....#....#.......#....8  #÷###.'..^..._...#..# ###............#..? ...# #..........#.#...... ...#########.######.# ..... #.... ....................####^####... .#.##########....##.......... ##.# ####..###.......## ##.##### ##...##########...$iJ $iP $iR $i3$in$i.$........0 _Sorry, I don't know how to get there.$iE` $i+a $ia $i{ ;$i $i [ _Sorry, I don't know how to get there.$iT3$i$i'$i$i4$ _$i$,$i%$i%$ig'$in)$i,,$iw-$i35  ##.#...#...  #.#....###..#.####.### ###.#................# #...#.....##......#.#####...####.#..##.......... .......######....####^####...# ..... #... .####...#.......#... ....#..........#@#.......#...11.0 (3 ###.'......^..._...#... # ###...#..?....#... # #...$i]6#.#.......#... ###.######.# ..... #..........####^####... ####....##........ ####..###.......##...### ##...###....##$i6$ipH$i[J$i$il$i$iJ.0..$i$iA$i[ _Sorry, I don't know how to get there.$i$iWReally fly into that teleport trap? Y - Yes  N - No$id>$iVN #.#....###..#.####.############# RagByTheBag the Shooter ##.#................# #......... Poltergeist of Dithmenos ...... ...#.....##......#.#####......... Health: 29/29 ======================== #####.#..##...................... Magic: 4/4======================== ......######....####^####........ AC: 3Str: 7 ................#.......#........ EV: 12Int: 11 ####............#.......#........ SH: 0Dex: 19 $iX...#..........#.#.......#........ XL:  4 Next: 60% Place: Dungeon:3 ##.'............@..._...#.......# Noise: ---------  Time: 2311.0 (0.0)  ###............#..?....#.......# a) +0 shortbow#..........#.#.......#.......# Fire: a) +0 shortbow ########.######.#.......#.......# Fly ................####^####........ #########....##.................#####..###.......##......# ######...##########....### ...##.........# #....# _Partly explored, unvisited transporter and can't reach some items and places. _There is an open translucent door here. _You see here a ball python skeleton. _Sorry, I don't know how to get there. _Sorr$iXmy, I don't know how to get there. _Sorry, I don't know how to get there.$i_$i0f  ############## #......#  #............# ##...#.#  #.......####.# ###.#.#  #########.# #.# #.#.#  #.........# #.# #.#.#  #.############.# #.#.#  #...# #.....#.#######.#.#  ########.####.###.#.........#.##  #..........#$ig1#######.#.#....###.^...#..##### #.#.#...#...#.....#..###########.#.#...  ###.#.#+#................#.#...  #....##############.#  #.#.#.#.#............#... #.#.#.#.###.################...   #.#.#.#.#.#.# #...†..........   #.#...#.#.#.# #.###########.. You enter a teleport trap! The teleport trap disappears.$il$iq$i!r*2.0 (1$iv$ix@ _Your surroundings suddenly seem different.$i$i3$i&$i ($i!-,$i5$ih7$i 8,$iC$iE$iHF$iF$iU$iW$iiX$iX$ird$if$i.g$ig$ior$it$it$it$i~$iY$i$iX$ib$i6$i8,$i$i$i,$i$i,$ip$i\$iO$i$i$i+$i,$i$ij$iB$i$i$iC$i$i[$i$id$i$i$i$i-$i$i$i$i$iz$iH$i$i]$i$i$iD $i $i $i $i8 $i ,$i $i} $i $i $iU $i $iG $i $iv $i5 $i $ie! $i' $i6* ,$i[+ $in3 $i6 ,$ig7 $i= $ia? $iN@ $i@ $iE $iJG $iG $i t - 3 scrolls of teleportation$id$i)hwRead which item? Scrolls  t - 3 scrolls of teleportation (cancels current teleport)  c - 3 scrolls labelled JEUM DORUGINLOCVIPH  h - a scroll labelled YZIT LIOTH  k - a scroll labelled DAJAOS AMARPH  l - a scroll labelled NUACOUBUUT  m - a scroll labelled LYUZEU OGULEUL [!] read|quaff[?] describe selected$iN$i$i#................# #..........# RagByTheBag the Shooter #.....##......#.#####..........# Poltergeist of Dithmenos ...... ##.#..##.......................# Health: 29/29 ======================== ...######....####^####.........# Magic: 4/4======================== .............#.......#.........# AC: 3Str: 7 #............#.......#.........# EV: 12Int: 11 $i$i#..........#.#.......#.........# SH: 0Dex: 19 '................_...#.......#.# XL:  4 Next: 60% Place: Dungeon:3 #............#..@....#.......#.# Noise: ---------  Time: 2363.0 (0.0) #..........#.#.......#.......#.# a) +0 shortbow #####.######.#.......#.......#.# Fire: a) +0 shortbow .............####^####.........# Tele Fly $i ######....##.................#######..###.......##......# ###...##########....### ##.........# #....# #  ##.....##'## #....# ###  _e - 4 scrolls labelled ZUMPIGAOBE (gained 1) _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  As you read the scroll labelled ZUMPIGAOBE, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation$is  As you read the scroll labelled JEUM DORUGINLOCVIPH, it crumbles to dust.  It is a scroll of identify.$i/  --more--$i$iIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled YZIT LIOTH  k - a scroll labelled DAJAOS AMARPH  l - a scroll labelled NUACOUBUUT  m - a scroll labelled LYUZEU OGULEUL Potions (select first with !)  d - an amethyst potion  f - a bubbling clear potion  j - a blue potion[?] describe selected$iF$iL$iS#................# #..........# RagByTheBag the Shooter #.....##......#.#####..........# Poltergeist of Dithmenos ...... ##.#..##.......................# Health: 29/29 ======================== ...######....####^####.........# Magic: 4/4======================== .............#.......#.........# AC: 3Str: 7 $iT[#............#.......#.........# EV: 12Int: 11 #..........#.#.......#.........# SH: 0Dex: 19 '................_...#.......#.# XL:  4 Next: 60% Place: Dungeon:3 #............#..@....#.......#.# Noise: ---------  Time: 2363.0 (0.0) #..........#.#.......#.......#.# a) +0 shortbow #####.######.#.......#.......#.# Fire: a) +0 shortbow .............####^####.........# Tele Fly $iTg######....##.................#######..###.......##......# ###...##########....### ##.........# #....# #  #$iqU#.....##'## #....# ###  _Partly explored, unvisited transporter.  As you read the scroll labelled ZUMPIGAOBE, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation  As you read the scroll labelled JEUM DORUGINLOCVIPH, it crumbles to dust.  It is a scroll of identify.$i}_$im`*4.0 (1$i[e$igY _h -> a - a scroll of enchant armour; c -> i - 2 scrolls of identify$i=$i Read which item? Scrolls  t - 3 scrolls of teleportation (cancels current teleport)a - a scroll of enchant armour  i - 2 scrolls of identify $ie k - a scroll labelled DAJAOS AMARPH  l - a scroll labelled NUACOUBUUT  m - a scroll labelled LYUZEU OGULEUL [!] read|quaff[?] describe selected$i|$ic$iw#................# #..........# RagByTheBag the Shooter #.....##......#.#####..........# Poltergeist of Dithmenos ...... ##.#..##.......................# Health: 29/29 ======================== ...######....####^####.........# Magic: 4/4======================== .............#.......#.........# AC: 3$i Str: 7 #............#.......#.........# EV: 12Int: 11 #..........#.#.......#.........# SH: 0Dex: 19 '................_...#.......#.# XL:  4 Next: 60% Place: Dungeon:3 #............#..@....#.......#.# Noise: ---------  Time: 2364.0 (0.0) #..........#.#.......#.......#.# a) +0 shortbow $i{#####.######.#.......#.......#.# Fire: a) +0 shortbow .............####^####.........# Tele Fly ######....##.................#######..###.......##......# ###...##########....### ##.........# #....# #$iƆ  ##.....##'## #....# ### As you read the scroll labelled ZUMPIGAOBE, it crumbles to dust.  $iNYou feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation  As you read the scroll labelled JEUM DORUGINLOCVIPH, it crumbles to dust.  It is a scroll of identify. _h -> a - a scroll of enchant armour; c -> i - 2 scrolls of identify$i$iIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled DAJAOS AMARPH  l - a scroll labelled NUACOUBUUT  m - a scroll labelled LYUZEU OGULEUL Potions (select first with !)  d - an amethyst potion  f - a bubbling clear potion  j - a blue potion[?] describe selected$i!n $ir $iy #................# #..........# RagByTheBag the Shooter #.....##......#.#####..........# Poltergeist of Dithmenos ...... ##.#..##.......................# Health: 29/29 ======================== ...######....####^####.........# Magic: 4/4$iy $======================== .............#.......#.........# AC: 3Str: 7 #............#.......#.........# EV: 12Int: 11 #..........#.#.......#.........# SH: 0Dex: 19 $iy 7'................_...#.......#.# XL:  4 Next: 60% Place: Dungeon:3 #............#..@....#.......#.# Noise: ---------  Time: 2364.0 (0.0) $i z #..........#.#.......#.......#.# a) +0 shortbow $i]z #####.######.#.......#.......#.# Fire: a) +0 shortbow .............####^####.........# Tele Fly ######....##.................#######..###.......##......# #$iz ##...##########....### ##.........# #....# #$ii{ d  ##.....##'## #....# ### As you read the scroll labelled ZUMPIGAOBE, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation  As you read the scroll labelled JEUM DORUGINLOCVIPH, it crumbles to dust.  It is a scroll of identify. _h -> a - a scroll of enchant armour; c -> i - 2 scrolls of identify$ic ]  As you read the scroll of identify, it crumbles to dust.$i *5.0 (1$i׊ $i 1 _k -> p - a scroll of poison$iY$i\Read which item? Scrolls  t - 3 scrolls of teleportation (cancels current teleport)$i]a - a scroll of enchant armour  i - a scroll of identify  p - a scroll of poison  l - a scroll labelled NUACOUBUUT  m - a scroll labelled LYUZEU OGULEUL [!] read|quaff[?] describe selected$iXY$i7`$if#................# #..........# RagByTheBag the Shooter #.....##......#.#####..........# Poltergeist of Dithmenos ...... ##.#..##.......................# Health: 29/29 ======================== ...######....####^####.........# Magic: 4/4======================== .............#.......#.........# AC: 3Str: 7 #............#.......#.........# EV: 12$igInt: 11 #..........#.#.......#.........# SH: 0Dex: 19 '................_...#.......#.# XL:  4 Next: 60% Place: Dungeon:3 #............#..@....#.......#.# Noise: ---------  Time: 2365.0 (0.0) #..........#.#.......#.......#.# a) +0 shortbow $ig#####.######.#.......#.......#.# Fire: a) +0 shortbow .............####^####.........# Tele Fly ######....##.................#######..###.......##......# $i|h###...##########....### ##.........# #....# #  ##.....##'## #....# ###  _e -> t - 3 scrolls of teleportation  $ihAs you read the scroll labelled JEUM DORUGINLOCVIPH, it crumbles to dust.  It is a scroll of identify. _h -> a - a scroll of enchant armour; c -> i - 2 scrolls of identify  $ihZAs you read the scroll of identify, it crumbles to dust. _k -> p - a scroll of poison$il$inIdentify which item? (\ to view known items) Scrolls (select first with ?) $i+oB l - a scroll labelled NUACOUBUUT  m - a scroll labelled LYUZEU OGULEUL Potions (select first with !)  d - an amethyst potion  f - a bubbling clear potion  j - a blue potion$ijo][?] describe selected$i{ $iT $i| #................# #..........# RagByTheBag the Shooter #.....##......#.#####..........# Poltergeist of Dithmenos ...... ##.#..##.......................# Health: 29/29 ======================== ...######....####^####.........# Magic: 4/4======================== .............#.......#.........# AC: 3Str: 7 #............#.......#.........# EV: 12Int: 11 #..........#.#.......#.........# SH: 0Dex: 19 $i8 -'................_...#.......#.# XL:  4 Next: 60% Place: Dungeon:3 #............#..@....#.......#.# Noise: ---------  Time: 2365.0 (0.0) #..........#.#.......#.......#.# a) +0 shortbow #####.######.#.......#.......#.# Fire: a) +0 shortbow .............####^####.........# Tele Fly ######....##.................#######..###.......##......# ###...##########....###$iĊ  ##.........# #....# #  ##.....##'## #....# ###  _e -> t - 3 scrolls of teleportation  As you read the scroll labelled JEUM DORUGINLOCVIPH, it crumbles to dust.  It is a scroll of identify. $i _h -> a - a scroll of enchant armour; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _k -> p - a scroll of poison$iǗ ]  As you read the scroll of identify, it crumbles to dust.$i *6.0 (1$i $iq X _m -> g - a scroll of fog$i$iRead which item? Scrolls  g - a scroll of fog  t - 3 scrolls of teleportation (cancels current teleport)$ivga - a scroll of enchant armour  p - a scroll of poison  l - a scroll labelled NUACOUBUUT [!] read|quaff[?] describe selected$im$ios$i{#................# #..........# RagByTheBag the Shooter #.....##......#.#####..........# Poltergeist of Dithmenos ...... ##.#..##.......................# Health: 29/29 ======================== ...######....####^####.........# Magic: 4/4======================== .............#.......#.........# AC: 3Str: 7 #............#.......#.........# EV: 12Int: 11 #..........#.#.......#.........# SH: 0Dex: 19 '................_...#.......#.# XL:  4 Next: 60% Place: Dungeon:3 #............#..@....#.......#.# Noise: --------- $i| Time: 2366.0 (0.0) #..........#.#.......#.......#.# a) +0 shortbow #####.######.#.......#.......#.# Fire: a) +0 shortbow .............####^####.........# Tele Fly ######....##.................#######..###.......##......# ###...##########....### ##.........# #....# #  ##.....##'## #....# ### It is a scroll of identify. _h -> a - a scroll of enchant armour; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _k -> p - a scroll of poison  As you read the scroll of identify, it crumbles to dust. _m -> g - a scroll of fog$i݅  As you read the scroll labelled NUACOUBUUT, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.$i   ### ### $ik #<# #.#  #.# #.# ####.# #.# ....#.#############.# ##.#...........@.#.###########  #.#############.#....# .####.......##.#.###.# .........>.####### ..............# ###.####.......##.#.....#####.# $i.......#.......##.####..# #.# .......#.......##.# #..# #.# .......#..§§§§.##># #..#####.#  It was a scroll of immolation.$i$i($ik7.0 (1Fly $i˙$iޛ@ _Your surroundings suddenly seem different.$ih $i Read which item? Scrolls  g - a scroll of fog  t - 3 scrolls of teleportationa - a scroll of enchant armour  p - a scroll of poison [!] read|quaff[?] describe selected$ik& $iR+  RagByTheBag the ShooterPoltergeist of Dithmenos ......Health: 29/29 ========================######Magic: 4/4========================#<##.#AC: 3Str: 7#.##.#EV: 12Int: 11 #####.##.#SH: 0Dex: 19 ....#.#############.#XL:  4 Next: 60% Place: Dungeon:3 $if,k###.#...........@.#.###########Noise: ---------  Time: 2367.0 (0.0)#.#############.#...........#a) +0 shortbow ###.####.......##.#.###.......#Fire: a) +0 shortbow ......................>.#######Fly ..............................# ###.####.......##.#.....#####.# .......#.......##.####..# #.# .......#.......##.# #..# #.# .......#..§§§§.##># #..#####.#As you read the scroll of identify, it crumbles to dust. _m -> g - a scroll of fog$i-As you read the scroll labelled NUACOUBUUT, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _Your surroundings suddenly seem different.$im=$i?:Enchant which item? Armour  b - a +1 cloak (haunted)  c - a +0 cloak of stealth (haunted)[?] describe selected$i$i$id  RagByTheBag the ShooterPoltergeist of Dithmenos ......Health: 29/29 ========================######Magic: 4/4========================#<##.#AC: 3Str: 7#.##.#EV: 12Int: 11 #####.##.#SH: 0Dex: 19 ....#.#############.#$i8XL:  4 Next: 60% Place: Dungeon:3 ###.#...........@.#.###########Noise: ---------  Time: 2367.0 (0.0)#.#############.#...........#a) +0 shortbow ###.####.......##.#.###.......#Fire: a) +0 shortbow ......................>.#######Fly ..............................# $i###.####.......##.#.....#####.# .......#.......##.####..# #.# .......#.......##.# #..# #.# .......#..§§§§.##># #..#####.#$izAs you read the scroll of identify, it crumbles to dust. _m -> g - a scroll of fogAs you read the scroll labelled NUACOUBUUT, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _Your surroundings suddenly seem different.$iXc  As you read the scroll of enchant armour, it crumbles to dust.$i@248.0 (1$i$i3H _Your +0 cloak of stealth glows green for a moment.$i$iRead which item? Scrolls  g - a scroll of fog $iS" t - 3 scrolls of teleportationp - a scroll of poison [!] read|quaff[?] describe selected$i $i $i C  RagByTheBag the ShooterPoltergeist of Dithmenos ......Health: 29/29 ========================######$ig Magic: 4/4========================#<##.#AC: 4Str: 7#.##.#EV: 12Int: 11 #####.##.#SH: 0Dex: 19 $i ....#.#############.#XL:  4 Next: 60% Place: Dungeon:3 ###.#...........@.#.###########Noise: ---------  Time: 2368.0 (0.0)$iݔ #.#############.#...........#a) +0 shortbow ###.####.......##.#.###.......#$i >Fire: a) +0 shortbow ......................>.#######Fly ..............................# $iG Y###.####.......##.#.....#####.# .......#.......##.####..# #.# .......#.......##.# #..# #.# $i %.......#..§§§§.##># #..#####.#As you read the scroll labelled NUACOUBUUT, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. $i _Your surroundings suddenly seem different.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 cloak of stealth glows green for a moment.$i6 P  Okay, then.$iC $i $iڣ . _$i3$iu$iK%$io'$io($ _$i2$i 4$iE6,$ie7$i<  #<# #.##.##.# ###.##.# ..#.#############.# #.#.............#.########### #.#############.#...........# #.####.......##.#.###.......#$i=................>.####### ...............# 72.0 (4 #.####.......##.#.....#####.# .....#.......##.####..# #.# #$i=##.# #..# #.# #.....§.##># #..#####.# .....###.._§###.####........##.....§§§..........###.### #.#############.####.####.####......................#$i>$iBC$iQD$i+$i$i$i$iB3$iaC$iM$iN$iR$iS,$iS$iyU$iV,$iBW$iZP  There is an escape hatch in the floor here.$i[$ia\ _$i]$in^$i_$i<`$ia$i\f #.####.......##.#.###.......# ....................>.####### ............................# #.####.......##.#.....#####.# .....###.####..# #. $if.....#.......##.# #..# # .....#.....§.##># #..########..§§###.####........#......§§###.##8.0 (6$i}gl#########.####.####.####........................# #.#############.####.####.##.### .....# #.# #.....# .#####..........# #.# #.#####.............# #.# ##^####.........# #.# $ig##### #.#$ih$il$iom$i $i $i$ $i$i$iB$i$i$i$iP $i $i2 $i $i>$i$iX$i$i$i,$i$i$i$i$i$i$i:$i^ ......###..§§###.#.##§§..........###.### ##.#############.####.####.#### .......................# ##.#############.####.####.##.### #..........# #.# #.....# #.#####..........# #.# #.#####............# #.# #.# ###^####........@# #.# ### 85.0 (7 .......#.........# #.# #.........# #.# .......#.........# #.# ._...#.......#.# #.#......#.......#.# #.##.......#.# #.# .......#.$i`G[39;49m......#.# #.# ###^####.# #.#$i~ $i 3$i $i $i1 B$iʐ $i) $i $i $i $i $i˖ $i5 $i $iF $i $i^ $i! $i $i $iJ $i $i} $i8 $i $iL $iĦ $i $iu ...............# #.# #.#####^####.........# #.# ### ...#.......#.........# #.# ##.........# #.# .#.#.......#.........# #.# ...._...#.......#.# #.# $i ...#.......#.......#.# #.# #.#.......#.......#.# #.# .#.......#....@..#.# #.# 92####^####.........# #.# ##........### #.# .###.......##......# #.###########....### ##.#.# #....# ##..###'## #....# ###..###≈≈≈### #.....## ....+≈≈≈'.# ###### ##.###$iA $iղ $iW $i2$i33$iUC$i/E$iE$iJ$iK$iM$ibN$i@O$i3R$iS,$i$T$ibV$iW$iW$iX$i[$i ],$i]$i_$iv`$i`$ia$ib$ic$id,$if$ih$iDi$ij$ik$i?m$im$in$io$i`p$ip$iq$i:r$ir,$i`s$izt$idu$iu$i!v$ix$iy,$iZz$i{$i|$i},$iT~$iE$i$i$i$ib$i$i@$i$i$i$i$i$i$i~$i$i>$iJ$i$iޏ$i$ie$i$i_$i:$i$i$i$iD$i$i_$i$i$i$iR$i$iF _You reach down and open the door.$i $ie$i$iE@  There is an open door here.$i($iDWater _$iޣ$iФ$i$i$iG$i...####^####........ ######....##................. ####..###.......##......# # ##...##########....### # #.........# #....# # $i@# #.....##'## #....# ### # #.....#≈≈≈### #....# #.. # #.....'≈≈≈'.# ###### ##.# # #.....#≈@≈#.# ##..#418.0 (26.0) $im# #.....##'##.# ##..## # #...........# ###..## #########.......<.#.## #...##...............#..# ###.######..........##.###...##....$in .....###########..##..###.... .............# ##.......#.... #############.# ###.>.#.#.... $i$i`$iñ$i$im3$ig.....##..................'≈0.0)$i$i$i[ _Sorry, I don't know how to get there.$i $i!$i"$id.$i0$i4P _$i26$i6($iZ7$i:@  There is an open door here.$i<$i3= _$i=$i{>$i?$i?$iG@$ijA$iB$iB$i9C$igD$iE$i F$iF$iG$iJ,$iJ$iL$iM,$iN$iQ$iT$iZ,$ik[$iIi$io$is$is$iw$i* #.#.# #.....'≈≈≈'.# ## #.#.# #.....#≈≈≈#.# .#.# #.....##'## ######.#.# #........... .......#.#########.......<.#.## ###.#.#...................#..#  #.#.#...................##.### ####.#.#..........###########..# .....#.#........@.........# ##...$ik 210.0)#####.#....#############.# ###. .......#....#...........#.# #.....#..........=#.####### †...#!.###.###.$#........ #########...#Z.#ß#.#ß#._#.####### M   Menkaure (wandering) #...#........Z.)#....Z   orc draugr (wandering) #..©#.....©M...⌠#©..##### ##..#..........:#........$i߉$iX$i$i(# #.#.# #.....'≈≈≈'.# # #.#.# #.....#≈≈≈#.# # #.#.# #.....##'##.##.#.# #...#.#.#.......<.#.###.#.#..........#..#  #.#.#...........##.#.#.#...#...#.#.# ###.#....#.# ###.#....#$i.#.# ##....#.=#. .†.#!.###.###.$##...#Z.#ß#.#ß#._#. #...#........Z.)# #..©#.....©M...⌠#©.. ##..#.:#$iBM.$i$iX09.0)$i$iS$il.# #.#.# #.....'≈≈≈'.# .# #.#.# #.....#≈≈≈#.# .# #.#.# #.....##'##.# .#.#.# #.#.#.#.<.#.###.#.#.#..# #.#.#.......##.#.#.#.#...#.#.# ###.#....#.# .#....#.#.# #....#.=#. ..†.#!.###.###.$#$io#...#Z.#ß#.#ß#._#. # #...#......M.Z.)# # #..©#.....©....⌠#©.. # ##..#.:#$i@Z.$i1.$iFZ   orc draugr (wandering)M$i&30$i$i$iUp#.# #.#.# #.....'≈≈≈'.# #.# #.#.# #.....#≈≈≈#.# #.# #.#.# #.....##'##.# $i@W+#.#.#.# #..# #.#.#.<.#.#.#.#.#.. # #.#.#.##.#.#.#.#.#.#.# ###.#....#.# .#....#.#.###....#.=#..†.#Z.###.###.$# .#...#..#ß#.#ß#._#. .# #...#.......MZ.)# .# #..©#.....©....⌠#©.. .# ##..#.:#$i<[MZ!$iAc$ic%1$ik$im$i  #.# #.#.# #.....'≈≈≈'.  #.# #.#.# #.....#≈≈≈#. ##.# #.#.# #.....##'##. .#.#.#.# #.. .#.#.#.<.#. .#.#.#.# ## #.#.#$i ).###.#.#.#.#.#.# #.#....#.# .#....#.#.###....#.Z.=#. #...†...........#!.###.###.$# #.#...#..#ß#.#ß#._#. #.# #...#.......MZ.)# #.# #..©#.....©....⌠#©.. #.# ##..#.:#$i EZ.$i RZ$ip %2$i& $i( $ih #.# #.#.# #.....#≈≈≈# ###.# #.#.# #.....##'## ..#.#######.#.# #......... #.#.........#.#########<.# ..#######.#.#............# ### #.#.#.########.#.######### ..........#.#.........# ###########.#...@#############.# ............#....#Z..........#.# #############....#=#.##  #...†...........#!.###.###.$#...  #.###########...#..#ß#.#ß#._#.##  #.# #...#.......MZ.)#...  #.# #..©#.....©....⌠#©  #.#[1$ijA6;13H ##..#..........:#...  #.# ##.#..#ß#.#ß#._#..#3$im8_$ip$i" n####.# #.#.# #.....##' ...#.#######.#.# #......... ##.#.........#.#########< ...#######.#.#............ #### #.#.#.#######.#.######### ...........#.#......... ############.#....#############.# .............#..@.#Z..........#.# $i$ ##############....#=#.#  #...†...........#!.###.###.$#.. #.###########...#..#ß#.#ß#._#.# #.# #...#.......MZ.)#.. #.# #..©#.....©....⌠#© #.# ##..#..........:# #.# ##.#..#ß#.#ß#._# #.# #.#..###.###.$#..$i- $i. %4$i^4 8_$i6 $i@, $id- $iN4 $ic6 $i..#.#######.#.# #.......... #.#.........#.#########.<.# ..#######.#.#............# ### #.#.#.######.#.#.$i########## ..........#.#........# ###########.#....#############.# ............#....#Z..........#.# #############...@#..=#.#  #...†...........#!.###.###.$#...#.###########...#..#ß#.#ß#._#.###.# #...#.......MZ.)#...#.# #..©#.....©....⌠#©#.# ##..#..........:#..#.# $i#..#ß#.#ß#._#..##.# .#..###.###.$#..##.# #.#..........[#..#$i^9.Z$i$i%5$i$i$iaHK#.#.........#.########<.# ..#######.#.#........... ### ############## .................# $iI####################### ...................... ############Z=#.##  #...†..........@#!.###.###.$#...###########...#..#ß#.#ß#._#.## .....MZ.)#...©#.....©....⌠#©#.......:#. ##.#..#ß#.#ß#._#..# ##.###.$........[©!..$ijJ$iL9.Z$iiz6_$i˜R..#######.#.#........... ### ############## .................# ####################### ...................... ############=#.##  #...†...........#Z.###.###.$#...###########..@#..#ß#.#ß#._#.##$i .....MZ.)#...©©....⌠#©#.......:#. ##.#..#ß#.#ß#._#..# ##.###.$........[©.......!..############...$i;!Z$i#$i%7$iX7_$i=$i ### ############## .................# ####################### ...................... ############......=#.##  #...†...........#!.###.###.$#...$i W###########...#Z.#ß#.#ß#._#.## #..@#.......MZ.)#...©©....⌠#©#.......:#. ##.#..#ß#.#ß#._#..# ##.###.$........[©.......!..############.................##$i^ 9.Z$i $i %8$i# 7_$i $i#j)############## .................# ####################### ...................... ############$i}k......=#.##  #...†...........#!.###.###.$#...###########...#..#ß#.#ß#._#.## #...#Z......MZ.)#........©....⌠#©#.......:#. ##.#..#ß#.#ß#._#..# ##.###.$........[©.......!..############.................##################$iMn9.Z$iy$iz%9$i7_$iR _There is a transporter here.$i7;.#.#..........###########..##..#.#..................# ##......#....#############.# ###.>.#....#...........#.# #.[.....#..........=#.#######. $i8..........#!.###.###.$#....... #######...#..#ß#.#ß#._#.#######. #...#.........M)#....... #..©#Z....@....⌠#©..#####.# ##..#..........:#.........# ##.#..#ß#.#ß#._#..####### $iO9F#.#..###.###.$#..#  #.#..........[#..# #.#©.......!..#..######## M   Menkaure (wandering) #.#############.......$iD:Z   orc draugr #...............####### $i=0.Z$i{=;M.$iP8§$iQ&40$i[$i]]L _You enter the transporter and appear at another place.$iB .MAs you read the scroll of fog, it dissolves into smoke.$i|.....###....#..........=#..#!.###.###.$#..#..#ß#§#ß#._#..#...§§§§§..)#.§#.Z.§§@§M..⌠#.#...§§§§§..:#..#..._#..#.#..$i.M====1$iB7_$i7& _Menkaure shouts!$iZ3$iҩ$iת$i..........# ##... ################.# ###.> ...............#.# #.[ #####=#.#######.# ..........#!.###.###.$#.......... #######...#..#ß#§#ß#._#.#######.# .§§§§§..)#..........§#.Z.§§§§M..⌠#©..#####.##..#...§§@§§..:#........ ##.#..#ß#.#ß#._#..#######$il; ##.###.$#..# ........[©!..#..####################........................######################### $i Z$i^H§M$i0Z   orc draugr----2$i7_$i$i]################.# ###.> ...............#.# #.[ #####=#.#######.# ..........#!.###.###.$#.......... #######...#..#ß#§#ß#._#.#######.# .Z§§§§..)#..........§#.Z.§⌠#©..#####.##..#...§§§M§..:#........ ##.#..#ß#@#ß#._#..####### #.#..###.###.$#..# ........[©.......!..#..####################..........$i_..............######################### $i`Z$ij§Z   orc draugr$ikB----3$i>t$iu$i6 G...............#.# #.[ #####=#.#######.# ..........#!.###.###.$#.......... #######...#..#ß#§#ß#._#.#######.# .§§§§§..)#..........§#.Z.§Z§§§..⌠#©..#####.##..#...§§§M§..:#........ ##.#..#ß#§#ß#._#..####### ##@###.$#..# .#..........[#..#©.......!..#..########.#############.........................######################### Z§M§Z   orc draugr$i8 %4$i? 7_$iD@ $iZQ  You shoot an arrow. The arrow hits Menkaure.$i7=A  Menkaure is lightly damaged.$io>6===5.2 (1.2$iF7_$iHR _Menkaure closely misses you.$iwmQ  You shoot an arrow. The arrow hits Menkaure.$iQ Z  Menkaure is lightly damaged.$i~Z 2 orc draugrs6.3 (1.1$i" $i# U _Menkaure completely misses you.$i k  You shoot an arrow.  The arrow hits Menkaure but does no damage.$iP8 m  Menkaure is lightly damaged.7.5 (1.2$iyB $iD U _Menkaure completely misses you.$i: {  You shoot an arrow. The arrow hits Menkaure.$i  Menkaure is moderately damaged.Menkaure hits you!!$i }9/29 -----------------8.7$i؍ $i M _Ouch! That really hurt!$i& $i' $i0 $i1 ^ _You are too injured to fight recklessly!$i!j $i1k $is $iu ^ _You are too injured to fight recklessly!$i$i$i$i^ _You are too injured to fight recklessly!$i$i$i$i;^ _You are too injured to fight recklessly!$i$i|$i$i>^ _You are too injured to fight recklessly!$iW$iX$iuj$iulV _You are too injured to fight recklessly!$i$i$i$il$iN3$iT$ij$i+h3$ip$is$ize3$im$io$is $i} $i. $i $i 3$i $i $i7$iYou can't see any enemies this would affect, really read the scroll of poison? Y - Yes $i?' N - No$id$ig.....#....#...........#.# #.[. RagByTheBag the Shooter $iFh######....#..........=#.#######.# Poltergeist of Dithmenos ...... ..........#!.###.###.$#.......... Health: 9/29=======----------------- #######...#..#ß#§#ß#._#.#######.# Magic: 4/4========================#...#...§§§§§..)#.......... AC: 4$ihStr: 7#..§#.Z.§§§§§..⌠#©..#####.# EV: 12Int: 11##..#...§§ZZ§..:#.........# SH: 0Dex: 19$ii##.#..#ß#M#ß#._#..######## XL:  4 Next: 60% Place: Dungeon:3#.#..###@###.$#..#Noise: ===------  Time: 2448.7 (0.0)#.#..........[#..#a) +0 shortbow$igiK#.#©.......!..#..######## Fire: a) +0 shortbow#.#############.......... Fly #...............##########################M   MenkaureZZ 2 orc draugrs _You are too injured to fight recklessly! $ijh_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Okay, then.$i1s$is$i|$iP~. _$i"#####....#.=#.#######.## .........#!.###.###.$#........... ######...#..#ß#§#ß#._#.#######.## #...#...§§§§§..)#...........#..§#.Z.§§§§§..⌠#©..#####.###..#...§§ZZ§..:#.........#.#..#ß#M#ß#._#..########.#..###.###.$#..# #.#......@...[#..# #.#©$i!..#..##########.#############...........#...............########################### Z   orc draugr$iB§M$i$i?3--9.7 (1$i$i2v _Menkaure attacks as he pursues you! 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Menkaure hits you!!  Ouch! That really hurt!You die...$iLH-8---------$i[`/  --more--$i Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 cloak (haunted) $iF : c - a +1 cloak of stealth (haunted)$i 7$i $i. Goodbye, RagByTheBag.92 RagByTheBag the Shooter (level 4, -8/29 HPs)Began as a Poltergeist Hunter on Mar 22, 2026.Was an Initiate of Dithmenos.Mangled by Menkaure (20 damage)... on level 3 of the Dungeon.The game lasted 00:03:42 (2430 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 Ravn$i` :DgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the Orb  13.12683640 bentocg OpSh-27 escaped with the Orb$i $i $ic ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l