\hHT Player: Randy Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-09-18.01:14:14.ttyrec Time: (1758158054) Thu Sep 18 01:14:14 2025 \hF [?1051l[?1052l[?1060l[?1061h\hHV)0[?7h[?25l[?1c\hM\h{ZWelcome, Randy. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter\hn\hTu\hzWelcome, Randy the Octopode. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer \hzc - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage\hzju - Forgewright Zealotm - Warper\h{tv - Fire Elementalist f - Berserkern - Hexslinger\h-{Iw - Ice Elementalist g - Cinder Acolyteo - Enchanter\hH{Dx - Air Elementalist h - Chaos Knightp - Reaver\ha{My - Earth Elementalistz - Alchemist \h}{QShapeshifters use talismans to shift their form, making them powerful melee \h{fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background \h{Y# - Recommended character ! - Random character % - List aptitudes\h{HSpace - Change species ? - Help Tab - Merfolk Shapeshifter\h{\hv\hY \h Randy the SneakOctopodeHealth: 14/14 ========================Magic: 1/1========================AC: 1Str: 10EV: 11Int: 13SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 daggerThrow: 9 darts (poison)\hX *########...P.##.@...##.....##.P...##....P####++##\hչ \h% Welcome, Randy the Octopode Brigand.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...\hP \h Press ? for a list of commands and other information.\h \h [ _Found a staircase leading out of the dungeon.\hj \ho l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting\hp r2.0   9%   0   h + Spellcasting   0.0    -1           b + Unarmed Combat   0.0     0      c + Throwing\hOp 2.0   9%   0      \hp         \hp +d + Short Blades 2.0   9%   0      \hp R e + Long Blades   1.1     0      \h q j    \hJq +    f + Dodging1.0   2%   0  \hq     g + Stealth5.3  71%  +4      \htr l                                    \hr a    \hr         \h s _    \h+s T    \hLs The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  \hjs :[?] Help\hs G[=] set a skill target  \h7t }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets\hB a + Fighting \h#  a * Fighting   2.0  21 b + Unarmed Combat 7763\h2t a * Fighting  b + Unarmed Combat \h   a - Fighting   2.0    b + Unarmed Combat 99379\hBd  b + Unarmed Combat  c + Throwing \h_  c * Throwing   2.0  22 d + Short Blades 168\hD b c * Throwing  d + Short Blades \hW  c - Throwing   2.0    d + Short Blades 10387\hcn  d * Short Blades   2.0  24 e + Long Blades 73]hQl  d * Short Blades  e + Long Blades ]h  d - Short Blades   2.0    e + Long Blades ]h9298]hs  e * Long Blades 25% f + Dodging ]h2372]hc e * Long Blades  f + Dodging ]h  e - Long Blades   1.1    f + Dodging 298]h  f * Dodging   1.0  26 g + Stealth 74]hcc  f * Dodging  g + Stealth ]h*  f - Dodging   1.0    g + Stealth 100% ]hwN  ]h U vRandy the SneakOctopodeHealth: 14/14 ========================Magic: 1/1========================AC: 1Str: 10EV: 11Int: 13#######SH: 0Dex: 13#...P.#XL:  1 Next:  0% Place: Dungeon:1#.@...#Noise: ---------  Time: 0.0 (0.0)#.....#a) +2 dagger#.P...#Throw: 9 darts (poison)#....P####++##  Welcome, Randy the Octopode Brigand.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. ]hIZ  ]hZ  ]h `  ]ha  ]h]d 3 ]h>e  ]hh  ]hj  ]hp P _ ]hcq , ]hr  ]hs  ]hu  ]h3v  ]h'w  ]h{  ]h|  ]h|  ]h~  ]h 5 _You open the large door. ]h I ]hf =There is a large open door here. ]h  ]h)  _ ]h  ]h  ]h  ]hY  ]h  ]h#  ]h9  ]hq  ]hl  ]h  ]hZ  ]h  ]h+  ]h  ]hş  ]h  ]h  ]h\  ]h  ]hV  ]h  ]h  ]h  ]hۨ  ]h2  ]h  ]h  ]h߭ <Water  ]h  ]h A _You enter the shallow water. ]hn  ]h  ]hM  ]h  ]h  ]h  ]h<  ]h  ]hh  ]h , ]h  ]h>  ]hm  ]h  ]hv  ]h  ]h  ]h  ]h5  ]hL  ]h  ]h  ]h  ]hL  ]hf  ]h  ]h  ]h  ]h , ]h  ]h  ]h  ]h  ]h  ]h  ]h RWater  ]h  ]h A _You enter the shallow water. ]h*  ]h} ( ]h  ]h  ]h  ]h7  ]h  ]h  ]h , ]h  ]hw  ]h  ]h2  ]h  ]h  ]hd  ]h  ]hU  ]h  ]h  ]h  ]h  ]h  ]hS B ]h>  ]h3  ]hZ  ]h  ]h  ]h  ]h  ]h  ]h  ]h , ]h  ]h  ]hh , ]h2  ]hL  ]h}  ]h  ]h  ]h  ]h  ]h  ]h  ]h  ]h(" c#... ♣♣####....####... ♣##.♣~♣♣♣##.......##..♣♣♣~.♣.###≈≈#.......# #............#.......# #...........# ]h|" ........# #..#######..#........# #♣..#...P.#..#........#♣#...#.<...#..........@##.♣..#.....#..~.....b#...♣...#.P...#... ]h" B..... ####♣#..#....P#..♣.... ♣..###''##..♣... #...........♣ ]h" ..#..^........# b   bat (asleep). ]h" /♣#♣#♣.♣.♣♣♣#♣ ]h # 3##.#♣♣♣ ]h\+ 038.0 (38.0) ]h, ,9.0 (39 ]h1  ]h4 V _A bat comes into view. ]hJ  #... ♣♣### #....####... ♣##.♣~♣♣♣ #.##..♣♣♣~.♣.### #.# #..........# ]h $.# #............# #..#...# #♣..#...P.#...#♣#...#.<...#...##.♣..#.....#...b#...♣...#.P...#.. ]hD ..####♣#..#....P#..... ♣..###''##...... #................ #..^....... ♣#♣#♣.♣.♣♣♣#....... ]h d ##.#♣  ♣♣ ]h  ]h" 240.0 (1.0) ]hL  ]h ]hi  The helpless bat fails to defend itself.  You impale the bat!!]h`2.]h8319 (0.9]h]hG _You kill the bat!]h` 3]h! ]hA ,]hȾ ]h' n]hg B]h ]hj ]h ]h ]h ]h ]h! ]h` ]h ]h ]h ]hD ]h ]h ]hT ]h ]h ]h ]h ,]hB ]h ]h ]h ]h ]h% ]h2 ]h ]h\U .............####♣#..#...............### ♣..#..........# #.............# #..^..........# ♣#♣#........# ........# ........# ]h3 +##..@.........#  #....#......##  #....#.##.#.#  ##+###.# .#.# ]h.#.. .# # ###  You pick up a parchment of Hoarfrost Cannonade and begin reading...]hp \51.9 (11.0)2.9 (12]h ]hL _You add the spell Hoarfrost Cannonade to your library.]h( ]h( ]hj* ]h. ]h/ ]h4 B]h4 ]hk5 ]h 6 ]h|8 ]h`: ]h: ]h; ]hq? 7 _You open the door.]hZA 3]hB ]hE @  There is an open door here.]hF ]hbG  _]hH ]hI ]hK ]hQK ]hK ]hBM ]hN ]hN ]hO ]hP ]h$R ,]hS ]hT ]hDj J]hk ]h%l ]h`l ]h s ]ht ,]hgt ]hw ]hx ]hx ]hby ]h({ ]h B]h ]h- ]hb ]h ]hă ]h ,]hG ]h ]hʉ ]h ]h ]hR ]h- ]hd ]hH ]h1 ]h' ]hb ]hO ]hj ]hx ]h ]hk ]h ]h ]hܞ ]hS ]h ]h ,]h ]h ]hH  #..# #..#r.. #..# #♣..#. #..#♣#...####...##.♣..#.]h C..#...♣...#....####♣#..#......### ♣..##...# #....]h? .........@.# #..^............. ♣#♣#♣.................#.................................]h| [#+##............#r   rat (asleep)#....#......###....#.##.#.#]h S##'###.#..#.#]h u 77.9 (25  A rat comes into view.]h f.rr]h 5==8.9 (26]h ]h - _The rat squeaks loudly.]hDcL ###.# #.... #.# #..#... #.# #♣..#r.. #.#♣#...####...##.♣..#?.#...♣...# .####♣#.. ]hcv### ♣..# .# #.. ..# #..^ ..# ♣#♣.....]hc..# ......#.................###+##............# #....#......## #....#.##.#.#]hg]hqJ.r]hq:--9.9 (1.0)]hy]hg|h _Found a scroll labelled HIOBROD SYUMATS.]hn #.# #. ###.# #... #..# #... #.# #♣..... #.#♣#.......r.###...##.♣..?.#...♣....####♣#.. ### ♣ .# #.. .# #.. g.# ♣#♣...#.#g   goblin (wandering)......#r   rat###+##......# #....#......##.r.g--80 _A goblin comes into view. It is wielding a +0 club.]h #.##..♣.. #.......# #.. ###.......# #. #.........# #. #...# #♣. #..#♣#......###...##.♣?...r.#...♣.####♣#### ♣.# #.# #...# ♣#g.#.#..........####+##......#  The rat closely misses you.l.gl   frilled lizard (wandering)r   rat=1 _A frilled lizard comes into view.]h_  The frilled lizard hisses angrily.  You hit the rat.]h]h~]h.l†gg.l]h522.8 (0.9]hw]hG _You kill the rat!]hpN....... #.# #l.......###.# #........ #..# #.. #.# #♣.. #.#♣#.###.##.♣?...†..#........####♣#.### ♣...# #.# #.# ♣g.#..#.######+##.....# ]hp4#....###]hu,]h".lg..-3.8 (1.0]h]hۉ]h&...##l #.......#♣..♣#.###.#.♣]h*':?...†...#...♣......###♣# ♣..# #g♣]hS'~.#####+## ]hx'5#....#]h'9###.#.#]h:*]h+]hl4Y.lg.]hN5@-4]h:]h<]h u  You hit the goblin. Your grab misses the goblin.]h" .l The goblin is severely wounded.]h+$ 5=5.7 (0.9]h|- ]h0 S _The goblin barely misses you.]hXd8  You hit the goblin.]hei]hy.l)l   frilled lizard]h;36.6 _You kill the goblin!]h  #.# ..###.......# ..#.........# ..#...# #....... #..#♣#.l....###...##?...†.#...♣.####### ..# ).# ......#......#.#..............#######+##......# #....#......##]h]h J.l]hC %-]hh 7.6 (1.0]h)]h,]h m #.##:.b.# #.#.###.#.#...# ..#...# #...#...#♣#.........###...###....?l..†.#...#.#########..##).##.##.# b   bat (wandering)#.# l   frilled lizard.........#######+##......#]h e  A bat comes into view.]h ]h ]h) .l   frilled lizard  Found a parchment of Sandblast. The frilled lizard bites you.]h ]3--=8]h] ]h 0 _The bat moves out of view.]h  You miss the frilled lizard. Your grab misses the frilled lizard.9.5 (0.9 _Your squeeze misses the frilled lizard. The frilled lizard misses you.]hg@  You hit the frilled lizard.]hv†490.4]h]h.R _You kill the frilled lizard!]hbe  #....##......###### #]h6f .#:.# #.#.###.#.#.#..#.# #...#.. #.........###...# #....?@..†.#..]hf  #.### #### #..# #).....# #.#  #.#  #.# .........# ]h}i ]hQv bb   bat (wandering)]h/w 64==]h^w .-1.4 (1.0]h ]hW { _You see here a frilled lizard corpse.]h״##....... ###....b#####: ##....#..@...###...#?†..†..##.)b...-2 _]h]h/..  ##....... ###.b...#####: ##....#.....###...#?†..†..##.)]h]h]h]hK.b]h&3]h&]hz]hV p+.....=..  ##. ###.....#####:b ##..#.......###...#?†..†......##.)]hZ ]h,[ ]h[\ ]hh J.b]hHi &4]h_v ]hy S _Found an opal ring.]h9  +.....=..  #. #. #.....###### #..:.# #..###..b.#..#.#]h.#. #.###. #....?†..†....# #. #. #. #.). #.]h)J.b]hC==5]h%]h ']h.O+.....=..  #........ ####.#....##...###### #......:.........# #..###.#..# ###.# #..b### #....?†..†..# #.........# #. #.. #) #. #]h]hF]h!?b.]hS"6]h3]hD +.....=.. #.#. #....#.###### ##.....:.# ##]hE}.###.#.# ###b.# #.### #....?†..†. #. #. # #.) #]hF? #]hH]hBI]hI]h!TE..b]hU&7]hh]hk]h#......#### #....#....######.]h:..........#..... ### ##?†..†...b.......).]h]h]hN]h&J..b]h'&8]hb4]h6]hh#####. #....###..........###### #......#.....:.........# #.#.......###...]h*#......#. ####. #.###.#...@?†..†....##..........##.##.]h1#....b...)#..........#.]hnR#.#.]h]h]hZ]hK]h]&9]hh]h j]h4 "....######..:..........#...... ### ##?†..†...#......b...)..... ######+##]h ]hd ]h ]hM >b.]h 0100.4 (1.0)]h ]h~  ]h5  You hit the bat. ]hf. ]hz=5=1.3 (0.9 ]h ]h G _You kill the bat!T]hZ\ ##### #....####..........###### #.#.....:# #.#..###....#.......#.###..#.#.........###.#....@†..†#.#......##.....###..#.)#.#.#.#..........-2.3 (1.0T]h q-3.3 (2T]hN T]h>  T]hێ __c - a scroll labelled HIOBROD SYUMATSV]h8 #..  #####....... #....## #..........###### # #.....:.# # #.### .#.....####...# #...@.....###. #.....†..†. #..... #.....# #. #) # # #V]hLCV]hxD+4.3 (1V]hQMV]huV]h E +.....=.. #..  #####....... #....# #..........###### # #.....:.# # #.### .#.....####...# #.........###. #.....†..†. #..... #..... #. #) # #V]h\ V]h5 &5V]h W]h@ +.....=..$ #...  #####........ # #..........###### # #.....:.# ###.###.#......#...###...#W]h #.........### #.....†..† #.... #..... #. #) #W]hW]h&6W]h1W]h* _Found 9 gold pieces.W]h M#.........+.....=..$ . ####.. .....##### : ####......##..W]hE . #.........###......#........W]h@' <7W]hJ/ W]h81 X]h>.#.........+.....=..$ . ####... .....##### : ####.....##........###.†..†..X]h?(.X]hTHX]h-I&8X]hPX]hRX]hq M.#.........+.....=..$  ####... .....#####  ####.................#......#.........X]hz X]hI{ &9X]h3 X]h ^  You pick up a parchment of Sandblast and begin reading...X]hG ,10.3 (2X]hΑ X]hA B _You add the spell Sandblast to your library.`]h#E#.#...#..........+.....=..$ #. #####... #....##.###### #.#.# #.#####.#........#....###..#... #.........###. #.....†..†#.`]hhN`]hAO+1.3 (1`]hIV`]hXX`]h%#.#.##....#..........+.....=..$ #. #####.... #....###.###### #....# #.#####.#........#....###..#.`]h.. #.........###. #.....†..†#`]hH`]h&2`]h`]h`]hQ T#.?`]hw I#..##`]h R+...#..........`]h w.+.....=..$`]h [. #.`]h , #####`]h: ?..... #....####.`]h~ |###### #......# #.##`]h ...###.`]h 0..#........`]h C.#....###.`]h N.#... #.........###`]h .`]h `]h*) <3`]h-/ `]h1 f _Found a scroll labelled ETIEDO VIRREO.a]hh?#...##.?..##.#.####+...# #............#.+.$...#.. #.# #####.....##....#####.########.#.....# #.###....####.....#.#..........#.#...###..#.#a]ha]h&4a]hla]ha]ha]h$5.3 (2a]ha]h{0 _d - a +6 ring of dexteritye]hwe]h{Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  b - 9 poisoned darts (quivered)e]hs{,c - 3 curare-tipped darts Jewellery (go to first with "=)d - a +6 ring of dexterity Scrolls (go to first with ?) e]h{P c - a scroll labelled HIOBROD SYUMATSh]hYDd - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.2 (11.9 -> 12.1). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.j]h1 j]h5 j]h= Randy the Sneak#.............#Octopode#..........?..#Health: 14/14 ========================#.............#Magic: 1/1========================#.............#AC: 1Str: 10##.............#EV: 12Int: 13+..............#SH: 0Dex: 19#............#.. XL:  1 Next: 50% Place: Dungeon:1+.....@..$...#.. Noise: ---------  Time: 115.3 (0.0)#............## a) +2 dagger#####............##....#### Throw: 9 darts (poison)#..........########.......##...............# #.......#j]h> ##...............###.......# .................#.........# .................#.........# ...###...........#.........#  _Found 9 gold pieces.  You pick up a parchment of Sandblast and begin reading... _You add the spell Sandblast to your library. _Found a scroll labelled ETIEDO VIRREO. _d - a +6 ring of dexterity  You feel agile.j]hwE j]hF +8 (0.5j]h%M j]hO T  You pick up a parchment of Sandblast and begin reading... _You add the spell Sandblast to your library. _Found a scroll labelled ETIEDO VIRREO. _d - a +6 ring of dexterity  You feel agile. _d - a +6 ring of dexterity (worn)n]hZ3n]hn]h}n]hn]huBn]h,n]hfn]h* n]h ,n]h!on]ht,n]hun]hz@ _You now have 9 gold pieces.n]h)..... #....# #....?..# #....# #....# ##...# +......#  #....# .... 9.8 (4.0+............# ..... ....# #... ####..##....####...#....########.......##..♣#.........# #.......# #.##........###.......# #............#.........# #...........#.........# #♣.n]hB20.8 (5n]h,n]h% _Found a dagger.o]hLo]hrMo]hOo]hRo]hWBo]hl\o]hj]o]h]o]h`o]hdo]hho]hho]h[jo]h]mo]hpo]h"qo]hSso]huo]hxo]hxo]hXzo]h/  ... #. .... #.#########.... #..... +..... #....)....... ##. #........... #..  ##.. +...... #o]h......# .... +............# ..... #............# #...  #####.##....####...o]h-5o]h~$6.8 (6o]ho]hIc _d - a scroll labelled ETIEDO VIRREOp]h|3p]hp]hȹp]h,p]h,p]h.+  .#### ..#. .....##.##########......... +..... #....)....##..p]hd..#.....##.....# r....#...# ....#..# ...##....# .. r   quokka (asleep)+....# .#..# ....p]he +..# .....p]h7.8 (18.8 (2 _A quokka comes into view.s]h ..+ ..####..#. .....##.#.#.+.#....).# #..#.....# #...#.r.#.#...#.#....  ##.##....  +.# .....#.# ..!....... s]hL s]h +9.8 (1s]h] s]h T _Found a puce potion.t]h,..+...####......... #.......###.#########........#...........+.#....)#  t]h#.............#@....#  #.......#.r.....##.......#.......##.......#.# ##.t]hg......### +........# .  #t]h ......# ..!.......+............# ....#.t]h o# #... ♣t]hp*t]h`/ 30t]h1t]hv3t]h' o  The helpless quokka fails to defend itself.  You impale the quokka!!t]h0 z†t]h2 571.7 (0.9t]h7 t]h : J _You kill the quokka!w]h w]h w]h w]h w]h w]h w]h w]h b  You see here a quokka corpse.w]hp w]h  _w]h w]h w]h? ,w]h w]hL w]h ,w]hY w]h w]h w]hR w]h w]h w]h# ,w]hw]hw]h[G+..................#....)..........# ............#.....### ............#.†.....# ............#.......# ............#.......# ............##......# ............##.......... ..##..@....... ..##........... ..##....####... ♣♣## ..##....####... ♣##.♣~ ......########.......##..♣♣♣~.♣.# .# #.......# #........ ...###.......# #........ ...#.........# #..###### ...#.........# #♣..#...P.w]h-7.7 (6.0w]h+8.7 (7w]h$w]h~&Q _f - a puce potionx]hy x]hؼ x]h x]h x]h x]h x]h ,x]h x]hQ x]h x]h x]hc x]h x]h x]h x]h x]h{ x]h x]h x]h x]h x]hk ,x]h  ##.. #######......... #####...... .......... ......K)# ###......⌠#.....###..$.....#.†.....#......#.......#..x]h H#.......###......#. ##................ ##...........###.............# .##....####...# ♣♣### K   kobold (asleep)##....####...♣ ♣##.♣~♣♣♣## x]h 2########.......##..♣♣♣~.♣.###≈≈## #.......# ♣#............#x]h/ ,43.7 (5x]h) +4.7 (6x]h/ x]h z _A kobold comes into view. It is wielding a +0 short sword.{]hom....  ......##... .## ######.#####...... .......K. )..........# ###......⌠#.....###..$#.†.....#.#.#.#.......#..##......#.##........##....{]hVo###..##...........# .. ##....####...# ♣♣### .....##....####...♣ ♣##.♣~♣♣♣## #######.##..♣♣♣~.♣.###≈≈#{]h[{]h)+5.7 (1{]hL{]h|]h1...####. .....   ......##... .### #####...#####...#... ... .......K......# ###......⌠|]h:2#.....###..$#.†.....#.#.#.#.......#.##......###....##....###..|]ha2##...........# ....##....####...# ♣♣#|]h2## ....##....####...♣ ♣##.♣~♣♣♣##|]h<|]h<&6|]hC|]hF|]h+ ...####... ............   ......##... .### ####..........#####...##.......#..........K..#.....# ###......⌠..##.....###..$##.†.....#.##.#.##.......#.##......###.......###.###....###...........# ....###....####...# ♣♣###|]h|]h&7|]h|]h}]h9+ ....####... ...... ..  ......##... .### ########...## ....# ..........K..# .....# ###...@..⌠..# #.....###..$}]h':# #.†.....#.# #.#.##.......#.###......#.##.......###.###....###...........# ....#}]h&D}]hD&8}]hL}]hzN}]h_}..+ ....  ...####... ...  ... ..  ......##... .### .#####...## # K..# # ###....@.⌠..# #.....###..$.# #.†.....#.# ##......#.}]h̼|##.##.##. }]hG<9}]h,}]h~]h:/~]hn3d..+ ..... ...####... .... ... ... ......##... #.### .#####...## # K..# # ###.....@⌠..# #.....###..$.# #.†.....#.# #.# #.# ##......#. ##.##. ##.###....# .. ~]h;~]h<'50~]hE~]hEG~]ho  The helpless kobold fails to defend itself.  You impale the kobold!!~]hC)~]h581.6 (0.9~]hz~]h J _You kill the kobold!]hm3]h]h+"]hi%,]h+,]h,]h,]h.]hj1]h3]hD4]hA6]h8]h;]h<]h>]h@]hC,]hE]hH,]hJ]hPL _You now have 17 gold pieces (gained 8).]h S]hZS]hT]hX]hZ,]h&\]h^]hh0 #...S.#  #.....# ..+ +.....+ ..... ...####..... .... ............ ... ]hh@##...# #.### ############...##..............# .......................)..# .)..........#####......⌠..# ......#.....###...........# ]hhn......#.†.....#...........# ......#.......#.....#S   ball python (constriction, asleep) ......#.......#............# ]hii......##......#.............. ......##..................##..]hAi]huY9.6 (8.060.6 (9]h}]h+^ _A ball python comes into view.]h= Y.......S #.....#  ..+ +.....+.####.....# ............. ...  ......##...# #.### ############...#..............))..........#####......⌠....##†.#.##...]hs A1.6 (1]he& ]h+........ .S.# .. #.....# ...  ..+ +.....+ ......####.....#..................  ......##..@# #.### ############...#...... .............))..........#####......⌠....##...†...]hb+U.#]h4]h5&2]h#=]h>]h5[... ....... .S.# .. #.....# ...  ..+ +.....+ ......####.....#.............@.......  ]hu......##...#####.### #######....#####...#...... .............))..........#####......⌠....###.......†.....#]h]h&3]h]he]h .K...#..... ........ S.# .. #.....# ...  ..+ +.....+ ......####...@.#..................  ......##...#####.### ]h 9#######..........#####...#... .............))..........#####......⌠K   kobold (asleep)....###.....†]h  A kobold comes into view. It is wielding a +0 short sword.]h ]h O  The kobold shouts! You hear an angry hiss.]h@ m  A ball python comes into view.]h. ]hu ..gSKS.g   goblin (wandering)SS 2 ball pythons (constriction, 1 wande…)K   kobold]hM /==4]h ]hB u _A goblin comes into view. It is wielding a +0 dagger.]hN$..........gS#K.. .S.. .. ..#.....# ...#.....# ......+ +.....+ .........####.....#...... ]hP...........@....... ......##...#####.### ######....#####... .........................#.............)..# )#####......⌠..# S   ball python (constriction, wandering) .....#.....###...........# K   kobold#.†.....#.....##..]hOS]h!V]h-fT.SK.]hpE--5]hhx]hY O--]h` ]hb ]h)j.gS #.S. ........K... .... ..#.....####.#.....#.....+ +.....+....... ...####.....#........##...#####.### ..#####...## ..... .#####......⌠..# K   kobold#.....###.# ]ho]hWq.K6]ht]h]hQ.gS #........S. ............ ......K.. .#.....####.#.....#...+ +.....+....####.....#........##...#####.#...#####...## ....#####......⌠..# ]hӝ]h{&7]hѦ]h(]hS '.gS #.S. ...... .......K.. .#.....####.#.....#...+ +.....+....####.....#........##...#####.#....#####...## ...#)..######......⌠..# ]h gg   goblin (wandering)]hԐ &8]hB ]h u _A goblin comes into view. It is wielding a +0 dagger.]hx4 .gS #.S. ..g... .... ...... .....K.. ...... #.....####...... #.....#. ..+ +.....+. ...####.....#. . ......##...#####.######....#####...##....#.)..#.#####......⌠..# ...#.....###]h.# ...#.†.....#.# ...#.#.#]h]hn0..........KS.'S   ball python (constriction)K   kobold.g9 _A kobold opens the door.]h.gS #........S. ...g.. .......... ...... ........ ...... #.....####...... #....K#. ..+ +...S.'. ...####.....#. . ......##...#####.##### ....#####...## ...#)..######......⌠..# #.....###.# K   kobold#.†.....#.# .g...KS]hkS   ball python (constriction)K   kobold70]hȋ ^.gS #........S. ....g........... ......... .#.....####......##.....#...+ +.....K.  ...####....S#.  .......##...#####.#####.....#####...## ....#.)..######......⌠..# #.....###.....# #.†.....#.....# S....g'.#KSS 2 ball pythons (constriction, 1 wande…)1]h,#S. S....g... J....... ..#.....####......###.....#.....  ..+ +.....'. ...####.....#K .............S. ......##...#####@#####. #....#####...## ..........# ...)..######......⌠..# #.....###...........# J   endoplasm (wandering) #.†.....#...........#    ball python (constriction) #.......#...........# #.#.]h^]h)]h]h!,]h2.8.......S.....gJ.S.Kg   goblin (wandering)SS 2 ball pythons (constriction, 1 wande…)K   kobold]h/&2]h:]hi ] _An endoplasm comes into view.]h5] ]h] ]hTh ]ho d _There are monsters nearby!]hQe .. .S.....g.  J........ #.....######...#.............+ +.....'.... ...####.....#.S....................K.........##...#####.#####. #.........## ............#........)#####......⌠ #.........†.....#......S   ball python (constriction)..##..]h...SJ..KS, wandering)K   kobold]h@-3 _]h]h]hK&  .S...... #.....####J.....###.............+ +.....'........ ...####.....#...................K...##...#####.#####. #..........#####...## ]h&........@...#)#####⌠ #...†......]h'.#K   kobold ##..]h<'4.##..]h*]h{+]h_,]h26I.JS.KS   ball python (constriction)K   kobold]h<&4]h@]hB]hM .. .......g........ .........]h ####......## #.....#...J....  ..+ +.....'.......####.....#..S..................... ......##...#####K#####. #..#####@..##......) .##⌠....##†# .]h U# #...]h ]h0 ]h .]hm 2J.S]h a1------=5]hN ]h @ _The kobold hits you with a +0 short sword.]h8  You hit the kobold.]h]h]hUI.J.S96.5 (0.9 _You kill the kobold!]h =  You hit the ball python.]hD ]h% ].J)]hҚ ]h0  .......... .......g.Randy the Sneak........ .........Octopode#.....####......##Health: 12/14 ====================----#.....#...........Magic: 1/1========================..+ +.....'...........AC: 1Str: 10 ...####.....#...........EV: 12Int: 13 ]h ................J.......SH: 0Dex: 19 ......##...#####)#####.XL:  1 Next: 100% Place: Dungeon:1 #..........#####@..##Noise: =--------  Time: 177.4 (0.9) ....................#a) +2 dagger .................)..#Throw: 9 darts (poison) ......#####......⌠..# ]hѨ #.....###...........# #.†.....#...........#J   endoplasm #.......#...........# #.......#............# ##......#.............. _An endoplasm comes into view. _There are monsters nearby! _The kobold hits you with a +0 short sword.  You hit the kobold. _You kill the kobold!You hit the ball python.]h _You kill the ball python!You have reached level 2!]h /  --more--]h$u6/19==2/22 0% ]hDendoplasm]h?4 _]h$  . #.....####......###.............+ +.....'........ ...####.....#....................J..##...#####)#####. ]h#..........#####...## ........@...#)#####⌠ #...†.......# ##...#]h #..]h]h&&.J]h'<-8.4 (1.0 _]h/]hV1]h ..g........ .........####......## #.....#........  ..+ +.....'.......####.....#........................ ......##...#####J#####. #..#####@..##......) .##⌠....##†#.##...]hi  The endoplasm freezes you.]hg5---9]hB]hi% _You are frozen.]h  You hit the endoplasm.  The endoplasm is severely wounded.]h6=80.3 (0.9]h"]h %O _The endoplasm misses you.]hJ ;  You hit the endoplasm.]hS C)]h 6==41.2 _You kill the endoplasm!]h ]h h _Your Stealth skill increases to level 6!]h`@M#S. . ........... ......####......## #.....#....  ..+ +.....'...........####.....#............................. ......#######. #..#####...##......... .................)..###....................]hD]h<-2.2 (1.0 _]hx]hƢ  Things that are here: _a +0 short sword; a kobold corpse]hȾ3]h-]h]h: _]h]h&]h]h27===]h]h,]h]h,]hg]h,]h]hO8]h.E==]hr]h]h]hҏg-9.2 (7g   goblin (wandering)]h]h)]hڛ] _A goblin is nearby!]hX ..gS #.S.................. ....g........ ... #.....####### #.....#.#+ +.....'.]h #####.....##..........@....... .....##...#####)#####...#####...## ...#..........)..# .....#####]h ^⌠..# .....###....# ]h9 {.†.....#....# .#]hh !]h  ]h 7  The goblin shouts!]h ]h ]h .gbgb   bat (wandering)]h 5==90.2 (1]h[ ]h V _A bat comes into view.]hU  .....J##.S...#................. ....g.... #.....#######  #.....#.# + +.....'.# ]h@d####.....## ..................J##...#####)#####b...#####...## .......# ...........)..# JJ 2 endoplasms (wandering)#####......⌠..# g   goblin ....###...........# b   bat (wandering) †]hЫ!]hS]h]h]h]h]hw]ho.J.gJ.]hܽ/--1]hX]h\ _2 endoplasms come into view.]h ....S.  ....  #...J.#....#........ .......... .####...g..##  #.....#+ +.....'####.....## ..................J]h.0##...#####)#####b#####...## ...................).##......⌠ ....##S   ball python (constriction, wandering)]h]h]hu]h]ht]hÍ]h]h]h]hp.....gS......J.g.bJ..g 2 goblins (1 wandering)]hA--2]h]h ]h\L  You closely miss the goblin.The ball python hisses angrily.  You grab the goblin. You squeeze the goblin.]hdN]hdPY  You kill the goblin!]h{Q]h1R]hR]hAS]h ^K.g.S.....J)b..J.   goblinbS)]hDbk7-8=3.1 (0.9]hk]hn' _The bat hits you.]h75  You hit the bat.]hw8]h9]h9]h:]hJa.g.S...J†.J.S   ball python (constriction)8=124.0]hiT]hWG _You kill the bat!]h .........................# #.........g.....# ...............# . ....S.....  #.....####....J.### #.....#.....).....# ..+ +.....'...........#.####.....#†.J..#..................##...#####)#####..........#####...## .............# ...)..# .#####......⌠..# .###...........# .†.....#.#]h]hh]h]h]he.g.S..JJ.]h5-5.0 (1.0]h]h]h+3 .......# #....# ......g.....# ........ ..........  #.....####..S...### #.....#.....)J....#..+ +.....'...........#.####.....#†J...#..................]h4 ##...#####)#####.... #..........#####...## .............# .....)..# .#####......⌠..# #.....###...........# #.†.....#...........# #.......#.#]h6 ]h6 ]h7 ]hA $.]hA GS).J.J]hB @-6]hO ]h=# g ........ ..........  #.....#######.#....S).....  ..+ +.....'.....J ...####.....#......†..........J......##...#####@#####.. #..........#####...## . ..........# ...)..# ]h۴n#####......⌠..# #.........†.....#..........#]h]h0]hѷ]h]hϸ]hg.g..SJJ.]h&7]h]h  Things that are here: _a +0 short sword; a kobold corpse]hJ #   ....g.....  #.....####......###...#.....).......+ +.....'........... ...####.....#...SJ.†...................J.......]h '##...#####)#####.. #.........## ............# ........) #####......⌠ #.........†.....#...]ho   endoplasm.....# ##..]h ]h8 ]h ]h ]h .g.JS.J 2 endoplasms]h2" y9===8 _]h, ]ho- ]h 0q    #.....####.g....####.....).......+ +.....'........ ...####.....#....J.†.............JS........##...#####)##### #..........#####...## ........@...# ) #####⌠ #...†.......# ##...##..]h3,]h3]h/C\.g.JS]hC&9]hHO]hIQ]hL]h*...#]h........ .......... ####......## #.....#...g.)..  ..+ +.....'.......####.....#......†....# ..........JJ.... ......##...#####S#####. #..#####@..## ..]hʪm......). .##]hH⌠....##†]h# .# #...]hZ  The ball python bites you. The ball python grabs you.]he.g7---  2  =200Constr  _The ball python constricts you.]h=  You hit the ball python.]h͒,]hcC.g.J]h=[12 69 (0.9]h]hĪO _You kill the ball python!]hۘ Q  You hit the endoplasm.]h .gJ.  The endoplasm is moderately wounded.]h= (1.8]hɭ ]hl V _The endoplasm barely misses you.]hwd;  You hit the endoplasm.]he]he]h]hb _e - a scroll labelled XIRENI CUEGH]h܍3]h`]hϓ]h]hB]hB]h]hP]h]h]h7 _You open the door.]h3]hũ]hŪ@  There is an open door here.]hg]h\ _]hC]h$]h]h]hw]h$]hd]h]hD]hO]hں]h.]hŻ]h ]hf]hſ]hY]h]h]h\]h]hW]h]h]h]h]h]hs]h ]h]hu]h]h]hP]h,]h]h]h,]h8]h]h,]h]h]h]hD]h]h]h]h]h]h]hn,]h]h]hp]h]hP]hg]h,]h$]h]hx]h]h]h]h{,]h8]h]h7 ]h ]hB ]h@ ]hq ]h ]h.]h]h]h~]h]h]hd]h]h7]hs]h]h]hP]h]h]h]h]h]hz ]h ]h?!]h"]h#,]h$]h%]h',]h(]h`)]h_+,]h+]h.]h/]h&0]h0]h2]hO3]h3]h4]h5]h<..#####'####.# ....#.....# #. #.# ....#..[..# #. #.# ....#.....## #. #.#]h[=n ..............b> #.# ##............#. #.# ##............#. #.#  ]h=##............#.###.#  ##............+.@...#  ]h=##............#.#####  ##........... #.  ##.......... #.  # #.  .]h`># #.   b   bat (asleep) #.  ##.. #.  # ..]h>- ]hGu 85.3 (37  A bat comes into view.]hH,6.3 (38]h"O]hQ; _Found a stone staircase leading down.]h$.... #.#  #.# #####'### #.# #.# .#.....# #.# #.# .#..[..# #.# #.# †....#.....## #.# #.# ...b># #.# #.#.# #.# #.#.# #.# .##.#@###.# .##.+.....# .##..#.##### .##.. #.# .##.......... #.#  #.# # #.# .. #[39;49]h$m.# .##..#. ]h/.bb=7.3 (1.0)]h;1]h-4Q _The bat closely misses you.]hŹ}  You miss the bat. You grab the bat. You squeeze the bat.]hk†]h6418.2 (0.9]h]hG _You kill the bat!]hJ._]h/]h 0]h4u  You see here a bat corpse.]h6 ]h;v_]h2=]h@]hB,]hD]hI]hK,]h@M]h;UX]hV]hY,]hZ]h]]h_]hZ_]h`]hb]he,]h|g]ho]hq]hq]hs]hv]hLy]hy]h$X]h ]hB]hA]hV]h]hE]h]h ]h,]h]h;]h,]hܥ]h]h֫]h]h`]h]h]hP]h]h+]h+]h]h{]he]h]]h]h+]h']h[]h]h<]h B]h ]h]h']hV _c - 2 scrolls labelled HIOBROD SYUMATS (gained 1)]h.3]h]h ]h,]ha]h]h",]h"]h%]h',]hA(]hc)]h*,]hN+]h,]h.,]h0]hu1]hj3,]h04]h]5]h&7,]he7]hk9]h5:]hj:]h:]h;]h^<]h<]h<]h?]h?]hF@]h@]h,C]h|C]hC]hD]hdh]h.... +..........'..+..#.....#..........#####....@.......55.2 (17#.#.########......###.##########..................+...............#....)..........#####.............#.....####.............#.÷.....# #.......#.......#.]hd]h,6.2 (18]h]]hI; _Found a stone staircase leading down.]h\ 3]h ]h ]h7 ]h B]h ,]hI ]hn ]h, ]h ]h ]h ]hY ]h ]h ]hE ]h  ,]h ]h ]h ]h ]h ]h" ]h# ]hO$ ]h3% ]hQ' ]h@1 . #.... #...#.... #.#.########...#)...###.#.#..........#...>.....+..........' . #.....#..........# #.#.#............ #.#.#.#.########. #.....#.##### ###@###....63.2 (7.0) #.....+............#.###....)#.#..#. #..#.÷## #...... #.......... ##.............##. +......##.]hF {4.2 (8 _Found a sling.]h3]h]hg]h]h4]hX]h]h]h]hU]h]hM]h^]h]h]hQ]h[]h]h]h]h]hI]h]h`]hp]h]h]hg]h,]hr]h ]h]h]h]h]h,]h]hl]h]h.]h]h]hb ]h ]h ]h ]h],]hS]h]hA]h]h]hM]hf]h]h]h]h]hS]h]hE!]h#,]h#]h%]hK(]h(]h)]hd+]h -]hk-]hC.]h1]h3,]h%5]h~7]hu9,]h:]h<]h>]h>]h?]hD]hF,]hG]hI]hK]hL]hM]hQP]hP]hP]hQ]hT]hV,]hW]hX]hZ]h'[]ho\]h^]h`,]h b]hc]h-d]hhd]hd]h%j]hk]h#l]hvm]ho]hq]hr]hXs]hu]h!w]hsw]hdx]hz]h|]h|]h}]hͅ #.........# #........  #.........# #.....†..  #.........# #. ##...###### #. #.......# #. ......# # ......# #.... ....# #..... #..@....# # ..# # ......# ######+# ]h########     ]h"097.2 (33.0)]h,8.2 (34]hS]hS _k - a purple potion]h3]h]h ]hL ]h,]h]h%,]h]hW]h,]h]ha]h ]h ]h!]h%]h`&]h&]h']h*]hm,]h,]h-]hj0]h1]h*2]hf3]h5]h7,]h8]h;]ha=,]hO>]h&A]hOB]hRC]hC]hE]hsG]hG]hH]hK]h8L]huL]hM]hO]hAQ]hQ]hR]hT]hGV]hV]hmW]h`Y]hZ]h[]h[]h]]h(_,]h`]h!b]hZc]hc]hd]hUf]hg]hg]hh]h}n]hp]h_p]hr]hBt]hv]hv]hw]hy]h:{]ho{]h|]h~]h,]hD]hw]h…,]h]h]h,]h]hS]hD,]h]hQ7 _You open the door.]h$]h`]h]hE@  There is an open door here.]h̟]h' _]hɡ]h=]h",]h+]hH]hJ]h]h]h]h]h8]h]h]h]h]hF]hI]h,]h]h]hj]h]h]hT]h]hS]h]h¸]h]h]h/]hV]hB]h]h]h;n]h,]h]h]h.]hn]h]h]hR]h]hR]h]hQ]h]h]h8]h<]h}]h]h]hw,]h]h]h]h$]hJ]h]hd]h]h]h;]h]h]h]h]h ]hT]h]h]h]h(]hj]h:]h,]h]h]h]h*]hQ]h.]h]hH]h]h&]h~,]h]h]h,]h$]h]hv]h]h]h]h]h']hY]h]h#.##....#......## #.##....#.##.#.# #.###'###.#..#.# #.# #.# #....#.# #.# #.########.### ### #.# #..........#.. .... #.# ############.##..⌠.. #.#  #.....K.. #.#  #@# #.#  #.# #.##############.# #................# ################.# ###K   kobold (asleep) ]h.453.2 (55]h,4.2 (56]h]hs _A kobold comes into view. It is wielding a +0 whip.]h8'##...... .##....#......# .##....#.##.#.# .###'###.#..#.# .# #.# #....#.# .# #.########.### #### .# #..........#.. ... .# ############.##..⌠. .# #.@...K... .# ]h9!#.#....... .# #.######## .##############.# ................# ###############.# ### ]h@]h&A15.2 (1.0)]hF]hZH]hg##.# ##....#......## ##....#.##.#.# ###'###.#..#.# # #.# #....#.# # #.#.### ### # #.#.. .. # ##.##..⌠...# # #..@..K...# # #.#.# # #.## #.#.#.# ###]h]h&6]h]hį]hq) .# ....#......## ....#.##.#.# '###.#..#.#  #.# #....#.#  #.#.#####  #.#....  ##.##..⌠...#  #...@.K...#  #.#.#  #.# #.# ]h/ ]hZ0 &7]h4 ]h7 ]hJ.# ....#......## ....#.##.#.# '###.#..#.# #.# #....#.# #.#.### #.#... ##.##..⌠...# #....@K...# #.#.# #.# #.# ]h<8]h]h:!]h  The helpless kobold fails to defend itself.  You stick the kobold like a pincushion!!!]h]C)]h 559.1 (0.9]h]hTJ _You kill the kobold!]h 3]h ]h ]h# B]h&  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.]h- # ♣♣......# ......# ..#......## ..#.##.#.# ##.#..#.# #....#.#.############### .........#......@......J ##########.##..⌠...######.....)...# ]hE.  #.#.......# #.#########.# J   endoplasm (asleep) ...........# ##########.####]hh6 .60.1 (1.0]h6 +1.1 (2]h< ]h> ] _An endoplasm comes into view.]h@# ♣♣ # # #......## #.##.#.# .#..#.# ]hv #....#.# .##.J..##..⌠...##.....)...# ##.# # ]h]h+2.1 (1]h]hش]h) # ♣♣ # ]h* # #......## #.##.#.# .#..#.# #....#.# .##.J..##..⌠...##.....)...# #. .# # ]h> Y3]h;# ♣♣ # # ......## .##.#.# .#..#.# ....#.# .##.J..##..⌠...##.....)...# #.#.#]h#.##.# # ]h ]hh &4]h]h*]h:5k# ♣♣ # # ## ##.#.# #..#.# #.# .##.J..##..⌠...##.....)...# #.#.......##.#########.# # ]h5 ]h><5]hE]hOG]h # ♣♣ # # ## .#.# ..#.# #.# .##.J..##..⌠...#]h  e#.....)...# #.#.......##.#########.# # ]h ]hB VJ.J]h &6]hX! ]h" ]h`  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.]hae7---=7.0 (0.9]h]h% _You are frozen.]hdV  You hit the endoplasm. You squeeze the endoplasm.]h1 1.]hw#i8=--509]h)]h+M _You kill the endoplasm!]h4]h]h]h]h,]he]h]h]h]h]h]h]hw#9]hF===]h]he ]h ]h ]h* ]h]h]h,]h]h1]hk]h]hA]h|]h:==]h]h~]h]h]hZ]h}]h]h]h~]h ]h!]h4"]h"]h'$]h%]hZ%]h%]h&]h(,]h;)]h4+]h2 ♣♣    .# .# .# ]h3.# .# l##]h3B.# ............@.# - ⌠...############### )...# ]h 4c....# ##### ]h?4l   frilled lizard (asleep) ]h=080.9 (13.0)]h>F-1.9 (14]h F]hIa _A frilled lizard comes into view.]h##.#♣♣♣#.# #.# #.# #.# #.# #.#  #l# ################@# .................# ...################ ...# ####]hG2.0)]h?]h]h  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!.]h543.8 (0.9]hӰ]h R _You kill the frilled lizard!]h<=4]hC]h!SH _No target in view!]h a _]hb M#♣.♣.♣♣♣#♣##.#♣.>.♣♣]hIc  0 ################............... ...###############]hj ]hk +4.8 (1]hp ]hus ; _Found a stone staircase leading down.]hjI]hs]hzXM^........# #♣.♣.♣♣♣#♣ #.r##.#♣.>.♣♣ ################ .................##r   rat (asleep)]hQ05.8 (1]hl _A rat comes into view.]hؙS^ #.r  ##.#♣ .>.  ♣♣ #.# #.# #.# #.# #.# #@# #.##.#..####]h8]h-3^ #.r  ##.#♣ .>.  ♣♣ #.# #.# #.# #.# #.# #@# #.##.#]h(4..#### ]h ;]hA<]h C]hEZ _A rat is nearby!]h.♣ ^........#. #♣.♣.♣♣♣#♣ #.r##.#♣.>.♣♣. ################..............############## ... ####6 _]h1###''## .♣]h7### ^........#. #♣.♣.♣♣♣#♣ #.r##.#♣.>.♣♣ ################..............############## ]hr*...]h]h&7]hv]h֚]h h....P#..♣♣ ###''## .♣### ^........#.. #♣.♣.♣♣♣#♣ #.r##.#♣.>.♣♣ ################..............##############]h ]h &8]h ]h% ]hP...#...#♣ #....P#..♣♣ ###''## # .♣###. ^........#.. #♣.♣.♣♣♣#♣ ##.r###.#♣.>.♣♣ ################..............##############]h<9]h/]h$]h ]`.~.#P...#...#♣#....P#..♣♣ .# ###''## #. .♣###. ^........# # #... #♣.♣.♣♣♣#♣ #.##.r###.#♣#...>.#♣♣ ################..............]he]hf'90]hl]h{n]h 0<.♣♣.~.# P...#...#♣ ....P#..♣♣ .# ###''## #.# .♣ ####..# ^........# # #.... ]h #♣.♣.♣♣♣#♣ #.##.r##.#♣#...@.#♣♣####.## ################]ho ]h &1]h ]h` c _There is a stone staircase leading down here.]hi  The helpless rat fails to defend itself.  You impale the rat!!]h=1.]h]582.7 (0.9]h]hzG _You kill the rat!]hKV 3]h0W ]h5Y ]hpZ ]hZ ]h^ n]hF_ ]h` ,]h` ]hb ]hc ]h4e ,]hf ]hg ]hg ]hh ]hYj ]hk ,]hl ]hm ]hn ,]ho ]hp ]hq ]huq ]hq ]hr ]h s ]hFs ]hs ]ht ]hu ]h!v ]hv ]h2x ]hx ]hTy ]hy ]h { ]h| ]hD| ]h| ]h ~ ]h~ ,]h ]h ]h- ]he ]h ]h ]h ]hO ]h ]h= ]h^ ]h ]h ]ho ]h ]ha ]h ]h ]h ]hC ]hԎ ]hɏ ]h ]h) ]hd ]h ]h ,]h} ]hܕ ]h ]h ]hm ]h ]h ]h ]h ]h ]h ]hY ]h ]h ]h ]ha ]h ]h ]h< ]h ]h~ ]h R  There is a stone staircase leading down here.]hW ]hȧ  _]hO ]h; ]hƩ ]h ]hX ]hG ]h9 ]h ]hԬ ]h ]h ]h\ ]h ]hM ]hɯ ]h ]h1 ]h ]hn ]h ,]h ]h ]h ]h ]hV X]hu ]h ]h ]h_ ]h ]h( ]h ]h ]hW ]h ]h ]h_ ]h ]h ]h2 ]hg ]h ]h ]h; ]h ]h ]hT ,]h ]h ]h ]h ]h ]h ]h ,]h ]h, ]h ]h\ ]h ]hD ]h) ]hl ]h ]h2 ]hK ]h ]ha ]h ]h ]h ]h ]hG ]h1 ,]h ]h ]h ]hF ]h ]h ]h ,]hC ]h ]h ]h ]h0 ]h ]h ]h/ ]ho ]h ]h8 ]h ]h ]h ]h ]h2 ]h@ ]h ]h ]h! ]h" ]h% ]hu' ]h' ]h( ]h0, ]h- ]hZ. ]h0 ]h3 ]h5 ]hg6 ]h7 ]hI; ]hLF ]hF ]hG ]hJ ]hfL ,]hSN ]h[ ]hs] ]h] ]h^ ]hAa ]hb ]h,c ]hc ]hf ]hg ]hh ]hh ]hok ]h?r ]hs ]h u ]hv ]hw ]h[w ]hy ]h{ ]h{ ]h| ]ht~ ]hu ]h ]h ]h_ ]h ,]h ]h ]h ,]hÈ ]ha ]h ]h? ,]h ]h ,]h ]h ]hV ]h ]hۏ ]h ]hr ,]h¥ ]h ]h ]h\ ]h ]hP ]h ]h ]h ]h ]h ]h ]h ]h X]hQ ]h ]h' ]h ]h ]h ,]h ]h. ]h ]h ]h ]h_ ]h ]h) ]h ]h ]h ]h= ]h( ]hm ]h ,]h ]h ]hW ]h ]h ]h[ ]h ]h5 ]h ]h ]h+ ]h ]h ]h@" ]h# ]h:$ ]h) ]h* ]h}, ,]h- ]h2 ]hH4 ,]he5 ]hb: ]h$< ,]h= ]h@ ]h.C ]hC ]h%E ]hI ]hK ,]hM ]hS B]hT ]hV ]hY ,]h[ ]hW^ ]h` ,]hWb ]hc ]h_e ]he ]hf ]hj ]hgl ,]hm ]hap ]h`r ,]hs ]hu ]hBx ,]h y ]h{ ]h"} ,]hX~ ]h n]h/ B]h ]hH ]h ]h ]hܑ 7 _You open the door.]h 3]h ]h @  There is an open door here.]h  #........ ...?.. #......## ....r #.....### ####+.... #........ ....... #...#.... #..... #...#.... . #.... #...#.... .... #.#.########...####. )...###.#@#..........####. ]h: ...>.....'..........'..+...#.....#..........####.#.#.#...................#.#.#.#.########......###.....#.#########....... r   rat (asleep)###.###.................#.....+................. #.#.###....)..........##]hѯ z 595.7 (103.0)  A rat comes into view.]hܰ ,64]hp ]hC b _Found a scroll labelled XIXZUWUCO.]h ###...#...?..#... ....r.####.####+......##..............# #.......# . #.......# #...#....... #.#@########)...###.#.#..........####...>.....'..........'..+..#.....#..........#####.#...................#.#.#.########......##.....#.#########.##.###.....+.................]h ]h 17.0)]h# ]h ]hid #############.....# #......##... #...?..##.... +....r.##.....###..####+#..........#...#. #.# #...#. . #...@...# #...#........ #.#.########...####.)...###.#.#.####.]h...>.....'..'..+...#.....#...#####.#.#..............#.#.#.#.##......###.....#.############.###.]h(]h)&8]h81]h3]h?<v####  # ############.....#  #......##..##. #...?..##.... +....r.##.....###..####+#..........]h)=#...#. #.# #...#. . #.......# #...#........ #.#.########...####.)...###.#.#.####....>.....'.'..+...#.....######.#.#..............#.#.#.#.#......###.....#.#########]hH]hH&9]heR]hS]h####  # ############.....#  #......##..###. #...?..##..]h~.. +....r.##.....###..####+#..........#...#. ##.## #...#. . #.......# #...#........ #.#.########...####.)...###.#.#.####....>.....'.'..+...#.....######.#.#..............#.#.#.#.#......##]hN$]h %(600]h+]h-]hB4 ^####  ]h4 1# ############.....#  #......##..####. #...?..##....#.. +....r.##.....###..####+#..........#...#.]h 5  ##.## #...#. . #.......# #...#........ #.#.########...####.]hX5 )...###.#.#.####....>.....'.'..+.]h5 q..#.....######.#.#..............]h= ]h> &1]hjE ]hG ]h>  The helpless rat fails to defend itself.  You impale the rat!!.62]hQ@2.6 (0.9]h\] _You kill the rat!]h.S3]hT]hW]hoZ,]h1_,]ha`]h`]ha]h>jL ##### ##....#  ############.....#  #...####. ###...#.. +......##.....###..####+......##................###...#........##.......## #...#..........]hp-4.6 (2.0]h=q+5.6 (3]hv]hy_ _h - a scroll labelled XIXZUWUCO]h{ ]h6 ]h} ]h H _No target in view!]h|]hn]hװ]ho]h)]hf _]he]h]hs]h,]hL= _You open the large door.]h1I]h8E  There is a large open door here.]h]hA _]h]hh]h,]h{]hH]h]h]h]h1]hTB]hk]h]hk,]h+]h]h##... #####...##+###...############............##......##..............##......##...............'......##..]hu1.........####'.#....+#+#............###.. #@###. #.. ........# #.......# # .g......# #.#.######## ....)...###.#.#. .>.....'. ......#.]hg   hobgoblin (asleep) ###+#.#.#.#........ #.#.#.#.#.########.. #.....#.#########.]h018.6 (13.0)]h3,9.6 (14]hr _A hobgoblin comes into view.]h0@  ... ##### ...##+###...########### ............##......##. ............##......## .............'......## .........####'......### ..+#+#.......##...+#+#.###... #$......@.# #.# #]h/A g......# #.#.########....)...###.#.#...........>.....'.#.....#####+#.#.#.#... #.#.#.#.#.######## #.#.....#.## ###.###.........]hjJ ]hXL 220.0)]hR ]hU + _Found 17 gold pieces.]h&  ... #####   ...##+###...   ......##......##   ......##......##   .......'......##   ]h'2...####'......##   #...+#+#....###  #...+#+#.###.## #  .$.# #.# #  .g......# #.#.#  .)...###.#.#  .>.....'  .#.....#  #+#.#.#.#..   #.#.#.#.#.]hK(#   #.#.....#.   ###.###]h1]h2&1]h|8]h:]hH  ... #####   ...##+###...   .##......   .##......  #.'......  #..####'......   #...+#+#...  ]h#...+#+#.###.##  #.$.# #.#  #...g......# #.#.  #......)...###.#.#  #.>.....'  #]hl(.#.....#  #+#.#.#.#  #.#.#.#.#.   #.#.....#.   ###.###]h]h]hן&2]h*]hϩ]h o  ... ##### #...##+###... #....##...... #....##......  #....'......  #.........####'......  #...+#+#]h .  ###...+#+#.###.##  #.$.# #.#  #...g......# #.#.  #......)...###.#.#  #.>.....'  #.#.....#  ######+#.#.#.#  #.#.#.#.#.  #.#.....#.  ###.###]h ]h &3]h ]h ]h  ... #####  #...##+###...  #......##  #......##  #.....'  #.........####'  #...+#+#.  ###...+#+#.###.  #.$.# #]h@.#  #...g......# #.#.  #......)...###.#.#  #.>.....'  #.#.....#  ######+#.#.#.#  #.#.#.#.#.  #.#.....#.  ###.###]hR2]h3&4]h:]h;]h  The helpless hobgoblin fails to defend itself.  You skewer the hobgoblin like a kebab!!!]hwh†]h6705.5 (0.9]h]hM _You kill the hobgoblin!]h" ]h ]h7 ]h ]h ]hp ]h1 ]h ]hR ]h ]h ]h ]h ]hN ]h ]h$;  _You now have 43 gold pieces (gained 17).]h< ]hQ= ]h= ]h> ]hD 7 _You open the door.]hI _]hgK ,]hL ]hN ]hP ]hVP ]hQ ]h4S ]hU ,]hV ]h[Z ]h[ ]h\ ]h\ ]hd ]h k ,]hl ]hn ]hp ,]h%q ]has ]hu ]hv ]hv ]hx ]hz ]hz ]h{ ]h~ ]h- ]h| ]hv ]hw X]h ]h ]h{ ]h ]hp ]hL ]h ]hٔ ]h ]hI  _You open the door.  There is an open door here. _       ######### ..S.....#  #@# ######.# #...##.# #####  #...##'###...##########   #............##......##   #............### S   ball python (constrictio]h n, asleep)   #.............'......## #.........####'......## #...+#+#............###57.5 (32.0)..SS)]h ,8.5 (33]h ]h ^ _A ball python comes into view.]h       ########## .....S.@.# .#######.#  ######.#   #...##.# #####  #...##'###...#######   #............##......   #............##......   #.............'......   #.........####'......]h:.S]h19.5 (1.0)]hF]h]h|c =  You hit the ball python.]hGi g†]hl >5=60.4 (0.9]hSr ]ht O _You kill the ball python!]h&3]h(]h +]h/B]ha0g  You see here a ball python corpse.]h.2]h2 _]h3]h4]h6,]h6]h7]h8]h'9]hp9]h:]h;]h;]ha<]h>]h@,]h B]hC]heE]h.F]hF]hH]hL]hdL]hM]hLO]hQ,]hCS]h,]w   ############  #.......†..#  ##.#######.#  #@#######.#-  #?##...##.# #####  ..##...##'###...##  #####............##  #............]h]c  #.......'  #.........####'  #...+#+#.  ###...+#+#.###...You pick up a parchment of Shatter and begin reading...]hd-9.4 (9.0]h>eJ-70.4 (10.0)]h j]h0l@ _You add the spell Shatter to your library.]h]h]h]hYH _No target in view!]hI]hJ]hmK]hM]hrO]h=U: _]hY #############.......†..#.#######]h+Z5 ...##.# ######.....'###...##########......... #..........# #...]hRZE ]ha11.0)]ha+2.4 (2]h{g]huib _l - a scroll labelled PISTOCL JIDA]h]h]h]h]h ]h&,]h=]hF?,]h@]hM]h+N]hN]hO]h~X]h]h]h]h ]h]h̟,]h ]hq]hy]h]hy]hX]hr]h]h)]h]h]h]hw,]hWg  You see here a ball python corpse.]h]h _]h3]h`]h]h]h ]h]hb]h]hR]h"]h]h3,]h#]h$]h$]h4&]hO  There is an open door here. _]h]h( ,]h]h]h',]hg]h*]h,]hm-]h+/]ha<]hiD,]hE]hO]hR,]hS]h\]h_]h_]haa]hj]hl]hl]hn]hv]hYy,]h{]hH]h,]hm]hF]h,]h]hz@  There is an open door here.]h]h _]hҠ]hX]h]hw]h]hF]h]h]h]hO]hs]h,]h]h]h]h]hs]h]h,]h]h8]h+]hm]h9]h#'v]h/X]hw,]hx]h~]h,]h]h]h]hEB]h]h]h]hD]hޚ]hN,]h]h]h1,]hh]h]h,]hl]h5]h,]h]h"]hU]h]hX]h]h?]h]h]h]h]h]h]hB]h]h]h]h]h]h,]h]h]h ]h ]h. ]ho ]hN]h]hF]h]hD]h]h]h]h]h]h$]hq]h]hp ]h!]h#]h%,]h&]h )]hN*]h*]h+]h.]hq/]h/]h0]hI3]hC5,]hH6]h9]h:,]h;]h*   #####  #.#.#  ######.#.#  #......#.#   #.####.#.#  #### ####'####.#.#  ...###.........#.#  ...............#@###  741.4 (69.0) ...................#  .................#.#  ..............####.#  ......##.........#.###  ......##.#######.#...#  ......##.# ]h #.###.#  ......##.# #.# #.#  ...#####'### #.# #.#   _Done exploring.]hJqI]hߐb0.0) ................]hB]hz]hȘE _Done exploring.]h@ I]hJ ]hK ]hP f _]hP ]h}Q ]htT ]hW ,]hX ]hZ ]h\ ]h\ ]h ^ ]h_ ]hGa ]ha ]hb ]hc ]hd ]he ]he ]hf ]hg ]hg ]hh ]h"j ]hj ]hk ]hk ]h| ...###.........#.# ...............#.### ...................# .................#.# ..............####.# ......##.........#.### ......##.#######.#...#...##.# #.###.###.# #@# #.#9.4 (8#####'### #.# #.##.....# #.# #.##..[..# #.# #.# ÷....#.....#####.# #...........># # ###............#.# ###............#÷###............#.##]h} ]hB ]hoC 3]hP ]hP ]h/V ]hW ]h_X ]hX ]h'Y ]hZ ]hf ]hh ...##..#.#####.#######.#...###.# #.###.###.# #.# #.######'### #.# #.#]h\i #.....# #.# #.#..[..# #.# # ÷....#.....#####.# ..........54.4 (5 ###............ ]hi ###............#÷##............#.## ]hi b.##............+.... .##]hi ......#.#### .. .]hi ~.# #############.# ]h4k ]hq ]hEu c _There is a stone staircase leading down here.]hG4 Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  b - 9 poisoned darts (quivered)c - 3 curare-tipped darts Jewellery (go to first with "=)  d - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  c - 2 scrolls labelled HIOBROD SYUMATS  d - a scroll labelled ETIEDO VIRREO  e - a scroll labelled XIRENI CUEGH  h - a scroll labelled XIXZUWUCO  l - a scroll labelled PISTOCL JIDA Potions (go to first with !)  f - a puce potion  j - a clear potion  k - a purple potion]hic - 2 scrolls labelled HIOBROD SYUMATS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.]hld]hj]hZr,......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ]hr...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 ]hs.....#..[..# #.# #.#  SH: 0Dex: 19 ]h6s÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ]hes ................@# #.#  Noise: ---------  Time: 754.4 (0.0) ]hs###............#.# #.#  a) +2 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.#  Will/2 .##............+.....#]ht .##............#.#####   ]hMt.##............#.#   .##............#.# ]h{tx  .###############.#   ]ht_Done exploring. _Done exploring. _There is a stone staircase leading down here.  ]htAs you read the scroll labelled HIOBROD SYUMATS, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.]h]h,*5.4 (1]hB]hB __There is a stone staircase leading down here.  As you read the scroll labelled HIOBROD SYUMATS, it crumbles to dust. wave of despondency washes over your surroundings.  ]hqTIt was a scroll of vulnerability. _c -> V - a scroll of vulnerability]hyInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  b - 9 poisoned darts (quivered)c - 3 curare-tipped darts Jewellery (go to first with "=)  d - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  V - a scroll of vulnerability  d - a scroll labelled ETIEDO VIRREO  e - a scroll labelled XIRENI CUEGH  h - a scroll labelled XIXZUWUCO  l - a scroll labelled PISTOCL JIDA Potions (go to first with !)  f - a puce potion  j - a clear potion  k - a purple potion]h)d - a scroll labelled ETIEDO VIRREO. A disposable arcane formula inscribed on parchment by a professional scribe or ]h$sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ ]h“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away ]h.  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.]hgEnchant which weapon? Hand Weapons  a - a +2 dagger (weapon) [?] describe selected]h_]hh......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 ]h7i#.....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ]hbi ................@# #.#  Noise: ---------  Time: 755.4 (0.0) ]hi###............#.# #.#  a) +2 dagger ###............#÷# #.#  Throw: 9 darts (poison) ]hj.##............#.###.#  Will/2 .##............+.....# .##............#.#####   .##............#.#   .##............#.#   .###############.#  As you read the scroll labelled HIOBROD SYUMATS, it crumbles to dust.  A wave of despondency washes over your surroundings.  ]h kIt was a scroll of vulnerability. _c -> V - a scroll of vulnerability  As you read the scroll labelled ETIEDO VIRREO, it crumbles to dust.  It is a scroll of enchant weapon.]h&l]hhs]hz......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#]hO{  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ]hv{...#####'### #.# #.#  AC: 1Str: 10 ]h{.....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ]h{z÷....#.....#####.# #.#]h{  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#]h|  Noise: ---------  Time: 755.4 (0.0) ]hD|###............#.# #.#  a) +3 dagger ]h~~###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.#  Will/2 .##............+.....# .##............#.#####   .##............#.#   .##............#.#   .###############.#  As you read the scroll labelled HIOBROD SYUMATS, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _c -> V - a scroll of vulnerability  As you read the scroll labelled ETIEDO VIRREO, it crumbles to dust.  It is a scroll of enchant weapon.]h]h*6.4 (1]h]]h .###############.#     A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _c -> V - a scroll of vulnerability  As you read the scroll labelled ETIEDO VIRREO, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 dagger glows red for a moment.]h"]h(<Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon) Missiles (go to first with ()  b - 9 poisoned darts (quivered)c - 3 curare-tipped darts Jewellery (go to first with "=)  d - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  V - a scroll of vulnerability  e - a scroll labelled XIRENI CUEGH  h - a scroll labelled XIXZUWUCO  l - a scroll labelled PISTOCL JIDA Potions (go to first with !)  f - a puce potion  j - a clear potion ]hr(* k - a purple potion^h, e - a scroll labelled XIRENI CUEGH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul ^h k Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.^h[ ......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#  Noise: ---------  Time: 756.4 (0.0) ^hr ###............#.# #.#  a) +3 dagger ^h ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.#  Will/2 .##............+.....# .##............#.#####   .##............#.#  .##............#.#  .###############.#  _c -> V - a scroll of vulnerability  As you read the scroll labelled ETIEDO VIRREO, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 dagger glows red for a moment.  Blink to where?Press: ? - help, Dir - move target^h7*@^h* Are you sure you want to cancel this blink?   Y - Yes  N - No ^hS[  ^h^d  ^hsl ......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2 ^h8m <======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1  ^hm z................@# #.#  Noise: ---------  Time: 756.4 (0.0) ###............#.# #.#  a) +3 dagger ###............#÷# #.# ^hm   Throw: 9 darts (poison) .##............#.###.#  Will/2 .##............+.....#  ^h!n .##............#.#####   .##............#.#   .##............#.# ^htn K  .###############.# ^hn  It is a scroll of enchant weapon. _Your +2 dagger glows red for a moment.  Blink to where? ^hn Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled XIRENI CUEGH, it crumbles to dust. ^hz  ^h\{ *7.4 (1 ^h  ^h : _Your +2 dagger glows red for a moment.  Blink to where?  Press: ? - help, Dir - move targetOkay, then.  As you read the scroll labelled XIRENI CUEGH, it crumbles to dust. _It was a scroll of blinking. ^h ^h=Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon) Missiles (go to first with ()  b - 9 poisoned darts (quivered)c - 3 curare-tipped darts Jewellery (go to first with "=)  d - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  V - a scroll of vulnerability  h - a scroll labelled XIXZUWUCO  l - a scroll labelled PISTOCL JIDA Potions (go to first with !)  f - a puce potion  j - a clear potion  k - a purple potion ^hhbh - a scroll labelled XIXZUWUCO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.^h Identify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled PISTOCL JIDA Potions (select first with !)  f - a puce potion  j - a clear potion  k - a purple potion [?] describe selected^h......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#  Noise: --------- [39;^h r49m Time: 757.4 (0.0) ###............#.# #.#  a) +3 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.#  Will/2 .##............+.....# .##............#.#####   .##............#.#   .##............#.#   .###############.#  Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled XIRENI CUEGH, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled XIXZUWUCO, it crumbles to dust.  It is a scroll of identify.^hٻ^h%......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#  Noise: --------- ^h[37m Time: 757.4 (0.0) ###............#.# #.#  a) +3 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.#  Will/2 .##............+.....# .##............#.#####   .##............#.#   .##............#.# ^h  .###############.#  Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled XIRENI CUEGH, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled XIXZUWUCO, it crumbles to dust.  It is a scroll of identify.^h@8.4 (1^h,^hn .###############.#     Okay, then.RENI CU^hEGH, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled XIXZUWUCO, it crumbles to dust.  It is a scroll of identify. _l -> t - a scroll of teleportation^h^h:^h^h͹^hSn^h^h_^h^hM^h^hu^hi,^hY^h^h/^h^hr,^h:^h^h^h^h^h^h^h^h^h^hF,^h^hk,^h^h^h^h^h&^h^h^h^h^h^h,^h^hA^h^h^h^h^hQ^h^h^h,^h^h^h?^h!^h,^h^h^h^h^h^hP^h/^h^h^hk^hW>^h3^h* .....87.4 (29.0) _You feel your willpower return.^h5+ ^hO1 ^h3 E _Done exploring.!^h_!^hbkInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon) Missiles (go to first with ()  b - 9 poisoned darts (quivered)c - 3 curare-tipped darts Jewellery (go to first with "=)  d - a +6 ring of dexterity (worn) !^hUc}Scrolls (go to first with ?)  t - a scroll of teleportation  V - a scroll of vulnerability Potions (go to first with !)  f - a puce potion  j - a clear potion !^hc* k - a purple potion&^h!  '^h '^hR'^h9<......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 '^h.....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#'^h   Noise: ---------  Time: 787.4 (0.0) ###............#.# #.#'^h>S  a) +3 dagger '^hp###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.# '^h.##............+.....# .##............#.#####   '^h.##............#.#   .##............#.#'^h    .###############.#   '^h:_It was a scroll of blinking.  As you read the scroll labelled XIXZUWUCO, it crumbles to dust.  It is a scroll of identify. '^h_l -> t - a scroll of teleportation _You feel your willpower return. _Done exploring.'^ht$'^h%'^h|,'^h-'^h! '^h`% C  Skill  Level Train  Apt Skill  Level Train  Apt '^h &  a - Fighting   2.0     0   h + Spellcasting   0.0    -1           b + Unarmed Combat   0.0     0       c - Throwing   2.0     0          '^h&      d - Short Blades   2.0     0       e - Long Blades   1.1     0          '^h& x     f - Dodging   1.0     0      '^h ' +g + Stealth6.5  100%  +4      '^h<'         '^hl' l    '^h'         '^h'( 3                        '^hi(         '^h(     The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  '^h&) }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets-^h-^h......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.# -^h Noise: ---------  Time: 787.4 (0.0) ###............#.# #.#  a) +3 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.# .##............+.....# .##............#.#####   .##............#.#   .##............#.#   .###############.#   _It was a scroll of blinking.  As you read the scroll labelled XIXZUWUCO, it crumbles to dust.  It is a scroll of identify. _l -> t - a scroll of teleportation _You feel your willpower return. _Done exploring.-^h:-^h-^h):^h`(:^h,Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.:^h.[Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes@^h F------------------------------------------------------------------------ 4.LIST OF KEYS AND COMMANDS ------------------------------------------------------------------------ Main screen ======================================== Crawl has many commands to be issued by single key strokes. This can become confusing, since there are also several modes; here is the full list. Some commands are particularly useful in combination with certain interface options; such options are mentioned in the list. For a description of them, please look into options_guide.txt. For a more terse list of all commands, use '??' in-game. Most modes (targeting, level map, interlevel travel) also have help menus via '?' on their own. Movement ---------------------------------------- directionThis moves one square. The direction is either one of the numpad cursorkeys (try both NumLock on and off) or one of the Rogue vi keys(hjklyubn). @^h &Shift-direction or / directionA^hB^h Z  This moves straight until something interesting is found (like aB^h B^hB_  monster). If the first square is a trap, movement starts nonetheless.C^hwC^hD  C^hC^h oC^haC^hGp W Auto-explore. Setting the option explore_greedy to true makesC^hz D^hY  auto-explore run to interesting items (those that get picked upD^hn_  automatically) or piles (checking the contents). Autoexploration willD^h\  open doors on its own unless you set travel_open_doors to avoid orD^h1^#  approach.D^h|  D^h`" G or Ctrl-GD^h0a  Interlevel travel (to arbitrary dungeon levels or waypoints). RemembersD^h Z  old destinations if interrupted. This command has its own set ofD^hL4<  shortcuts; use ? for help on them.D^hg  D^h Ctrl-WD^h{d  D^h~ ] Set waypoint (a digit between 0 and 9). Go to a waypoint by pressingD^hk D^hcK  Ctrl-G or uppercase G, then the waypoint's digit.E^hE^h$  E^h}+ Attacking and firingE^hi F^h @  ----------------------------------------F^hj J^hb   J^h K^h<_ Several of these commands enter targeting mode; see "Targeting" for moreK^hB4  information about this mode.K^h$  K^h~K^h*  directionK^h L^hϻT  If a monster is in the target square, attack that monster.L^h*  L^hB TabL^h"`  Autofight: Attack the nearest monster with your current weapon. If theL^ha  nearest monster is not in range, by default, this will move towards it.L^h$  L^h vL^h$L^hL^hW Targeted attacks with your primary weapon, including attackingL^hb M^hV\  non-adjacent monsters with a polearm, or firing a wielded launcherM^hG  (regardless of the state of the main quiver).M^h[F  M^hZ QM^h 9H Quiver an item, spell, or ability from a menu.M^h  M^hc ( and )M^hM^h_  Cycle quiver to next/previous suitable action (item, spell, ability).N^hpN^hj  N^h fN^hI N^hת c Fire currently quivered action, showing a targeter. If some monster is inN^h wO^h\  sight and the action takes a target, either the last target or theO^h̕c  nearest monster will be automatically highlighted. If the action does notO^h( [  take a target, the display will typically show an area of effect.O^hO^hV ?  Pressing f again triggers the action.O^hG/ P^h   P^h# Shift-tab, pP^hX  Autofire: Fire a quivered action, if needed selecting a targetP^hGzP  automatically; typically fires at the nearest monster.P^h`  P^h FP^hXQ^h[ka Directly choose ammo to throw or fire. In contrast to 'f' this does notQ^h}"R^h3  interact with the quiver.R^hbT^h  T^hs U^h VU^h[V^h5 _ Evoke an item directly from the inventory. This includes using wands.V^hIW^h  W^hi+ Spells and abilitiesW^hg@  ----------------------------------------W^hX:  W^hsb Spells and abilities may also be quivered; see "Attacking and firing". ManyW^hY=`  spells and abilities enter targeting mode on activation; see "Targeting"W^h=  for more information about this mode.W^hFG W^h0  W^h0  W^hX^h aX^h#` Show the ability menu, allowing you to activate an ability or read itsX^hZ^h3&  description.Z^hcZ^h$   Z^h\ [^h z[^ha Cast a spell. Should the spell demand monsters as targets but there are[^h*a  none within range, casting will be stopped. In this case, neither turns[^h_  nor magic are used. If you want to cast the spell nonetheless, use Z.[^h  [^h4 Z[^h8G Cast a spell regardless of available targets.[^h  [^h Resting[^h@  ----------------------------------------[^hƈ  [^h h^hR, s, Del, . or Numpad 5h^hp^h#b  Rests for one turn. This is most often used tactically for waiting a few^hd#$ ^h#iturns. Serious resting should be done with the 5 command, for the sake ofyour keyboard and sanity.^h55 or Shift-Numpad 5^hB_ Long resting, until both health and magic points are full. Resting is generally indistinguishable from any other action; healing,^hmagic point restoration, etc, proceed at the same rate, whether you're resting or not. A few specific spells can be 'channeled' via the rest key for ongoing effects, as mentioned in their descriptions.^h   ^h~F ^h% ^hu jDungeon interaction ---------------------------------------- O^h\ ^ Open door. This is also done automatically by walking into the door.^hw  ^h4C Close door.^hp  ^hb^h ^ht4 Ctrl-direction or * direction^h U ^h ^  Opens/closes a door in the specified direction (if there is one), or^h S  else attacks without moving (even if no monster is seen).^h #<^hc^h  Use staircase to go higher, or use a shop, altar, or portal. > Use staircase to go deeper, or use a shop, altar, or portal.^h ]; Examine occupied tile and auto-pickup eligible items. Can also be used topick up only part of a stack with no other item on the same square.When a monster is present the first press of ; will only examine the tileand a second press of ; will pick up all auto-pickup eligible items. ^hmA x Examine surroundings, see below. Has '?' help. X Examine level map, see below. Has '?' help.^h F^hrCtrl-XLists all monsters, items and features in sight. You may read their^h^ descriptions and travel to an item or feature. Ctrl-O^hY Show dungeon overview (branches, shops, etc.). !^hj _ Annotate a level. You can annotate any level of a branch of which you^h b  have found the entrance. You can enter any text. This annotation is then^h8_ ^h%Qc  listed in the dungeon overview (Ctrl-O) and also shown whenever you enter^h*^h( that level again. Should your annotation contain an exclamation mark (!),you will be prompted before entering the level. An empty string clearsannotations.^h}^h~`Character information --------------------------------------^hC'display' below means usage of the message area, 'show' means usage of the whole screen.^hH@ Display character status. ^h=[ Display worn armour.^h_&  ^h ^hO} Display list of runes collected. ^h\F" Display worn jewellery. ^h AE Display experience info.^h #^^hM ? Show religion screen. ^h@ A^hq^h3 Show abilities/mutations.^h#\^hYb Show item knowledge. You can toggle autopickup exceptions for item types^hkK  in this screen. The screen has its own help text.^h #m^h` ^h ^ho ^h......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#  ^hj~Noise: ---------  Time: 787.4 (0.0) ###............#.# #.#  a) +3 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.# .##............+.....# .##............#.#####   .##............#.#   .##............#.#   .###############.#   _It was a scroll of blinking.  ^h,As you read the scroll labelled XIXZUWUCO, it crumbles to dust.  It is a scroll of identify. _l -> t - a scroll of teleportation _You feel your willpower return. _Done exploring.^h^h^h^hj^hn^h~Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of dexterity Wands (select all with /)e + unknown wands Scrolls (select all with ?)f + unknown scrolls  g + scrolls of blinking (uncommon)  h + scrolls of enchant weapon (uncommon)  i + scrolls of identify (very common)  j + scrolls of teleportation (common)  k + scrolls of vulnerability (uncommon) Potions (select all with !)l + unknown potions Missiles (select all with ()m - boomerangs ^h9 n + dartso - javelins [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]^hxq ^hx8......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ^hx...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 ^hy.....#..[..# #.# #.#  SH: 0Dex: 19 ^h(y÷....#.....#####.# #.#^hSy  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#^hyY  Noise: ---------  Time: 787.4 (0.0) ###............#.# #.#  a) +3 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.# .##............+.....# ^h"z.##............#.#####   ^hFz.##............#.#   ^hfz.##............#.#   .###############.#^hz1   ^hz_It was a scroll of blinking.  As you read the scroll labelled XIXZUWUCO, it crumbles to dust.  ^hz^It is a scroll of identify. _l -> t - a scroll of teleportation ^hz_You feel your willpower return. _Done exploring.^h^h^hs^h^h}5^h5^hr>  As you read the scroll labelled XIXZUWUCO, it crumbles to dust.  It is a scroll of identify. _l -> t - a scroll of teleportationYou feel your willpower return. _Done exploring.Sorry, you're not good enough to have a special ability.^hj=^h>^hr^h{L _Autopickup is now off.^hq^h^hG'^h<)K _Autopickup is now on.^h< ^hw? RDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.^h? cOverview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide^h? D.Exploring the Dungeon :: Browse character notes^h? E.Experience and Skills #: Browse character dump^h@ lF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version information^h@ L.Licence, Contact, History !: Display diagnosticsM.^h@ Macros, Options, Performance Home: This screenN.Philosophy1.^hA List of Character Species2.List of Character Backgrounds^h/A 3.List of Skills4.^hKA nList of Keys and Commands5.Inscriptions^hgA M6.Dungeon sprint modes^hҕ q------------------------------------------------------------------------ M.MACROS, OPTIONS, PERFORMANCE ------------------------------------------------------------------------ Crawl supports redefining keys via key maps. This is useful when your keyboard layout makes some key awkward to use. You can also define macros: these are command sequences which can make playing a great deal more convenient. Note that mapping 'a' to some other key will treat almost all pressings of 'a' in that new way (including dropping and wielding, etc.), so is not recommended. Macroing 'a' to some other key will only change the command key 'a'. You can set up key maps and macros in-game with the '~' key ('Ctrl-D' will also work); this also allows for saving all current key bindings and ^hC tmacros. Alternatively, you can directly edit the macro.txt file. For more information on both and for examples, see macros_guide.txt. Crawl supports a large number of options that allow for great flexibility in the interface. They are fully documented in the file options_guide.txt. The options themselves are set in the file ~/.crawlrc (for UNIX systems - copy over init.txt to ~/.crawlrc) or init.txt (for Windows). Several interface routines are outsourced to external Lua scripts. The standard distribution has them in the dat/clua/ directory. Have a look at^hE ^h ^h* ^h. ,......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ^h\/ ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#^h/   SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ^h/ ................@# #.#  Noise: ---------  Time: 787.4 (0.0) ^h 0 ###............#.# #.#  a) +3 dagger ^h50 ###............#÷# #.#  Throw: 9 darts (poison) ^h_0 .##............#.###.# .##............+.....#^h~0 .##............#.#####   ^h0 .##............#.#   .##............#.#   ^h0 .###############.#   _l -> t - a scroll of teleportation ^h0 _You feel your willpower return. _Done exploring. _Sorry, you're not good enough to have a special ability. ^h1 s_Autopickup is now off. _Autopickup is now on.^h6 ^h]7 ^h? ^hf^hiDungeon Crawl HelpManual Contents Press one of the following keys to^h\j*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide^hjSD.Exploring the Dungeon ^hj:: Browse character notesE.Experience and Skills ^hj#: Browse character dumpF.Monsters ^hj~: Macros helpG.^hkTItems &: Options help^hYk1H.Spellcasting %: Table of aptitudesI.Targeting /: Lookup description^hkJ.Religion Q: FAQ^hk@K.Mutations V: Version informationL.Licence, Contact, History !: Display diagnostics^hlM.Macros, Options, Performance Home: This screen^hKlN.Philosophy1.^hlList of Character Species2.List of Character Backgrounds3.List of Skills^hl4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes^h?j------------------------------------------------------------------------ H.SPELLCASTING ------------------------------------------------------------------------ Magical spells are a very important part of surviving in the dungeon. Every character can make use of magical spells. There are many skills related to magic, the principal one being Spellcasting. Spellcasting determines the number of Magic Points available; it also helps to cast any spell, though less so than schools associated with a spell. Next, there are several general magical schools (Conjuration, Hexes, Summoning, Necromancy, Forgecraft, Translocation and Alchemy) as well as several elemental schools (Fire, Ice, Air and Earth). A particular spell can belong to up to three schools. Being skilled in a spell's schools improves the casting chance and the power of that spell. Spells are stored in books, which you will occasionally find in the dungeon. Once you have picked up a book and added its contents to your spell library, you can memorise a spell using the 'M' command. In addition to picking up new spells, your character may also wish to get rid of old ones by reading a scroll of amnesia, which will let you pick a spell to forget. ^h ^h[ ^h08......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ^h...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ^h˔÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#^h   Noise: ---------  Time: 787.4 (0.0) ###............#.# #.#^h  a) +3 dagger ###............#÷# #.#^h?  Throw: 9 darts (poison) .##............#.###.#^h .##............+.....# .##............#.#####   .##............#.#   ^hܕ.##............#.#   .###############.#   ^hS_l -> t - a scroll of teleportation ^h_You feel your willpower return. _Done exploring. ^h3_Sorry, you're not good enough to have a special ability. _Autopickup is now off. ^hM6_Autopickup is now on.^h^h^h~^h^hQ   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.0     0   h + Spellcasting   0.0    -1           b + Unarmed Combat   0.0     0       c - Throwing   2.0     0               d - Short Blades   2.0     0       e - Long Blades   1.1^hQ      0               f - Dodging   1.0     0      g + Stealth6.5  100%  +4                                                 ^hR              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_h _hk _h H......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 _h O÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#  Noise: ---------  Time: 787.4 (0.0) ###............#.# #.#  a) +3 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.# .##............+.....# .##............#.#####   .##............#.#   .##............#.#   .###############.#   _l -> t - a scroll of teleportation _h/ `_You feel your willpower return. _Done exploring. _Sorry, you're not good enough to have a special ability. _Autopickup is now off. _Autopickup is now on._h _hH _h!! _h" _ha_h  Spells (Memorise)TypeFailure Level  a - SandblastEarth30% 1  b - Hoarfrost Cannonade Ice/Forgecraft 100% 5  c - ShatterEarth100% 9 1 spell level left _h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"_h"_hǐ"_h*8......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 "_h;.....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 "_hϘ ................@# #.#  Noise: ---------  Time: 787.4 (0.0) "_h###............#.# #.#"_h9  a) +3 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.# .##............+.....# "_h.##............#.#####   .##............#.# "_h  .##............#.#   .###############.# "_hܚm  _l -> t - a scroll of teleportation _You feel your willpower return. _Done exploring. _Sorry, you're not good enough to have a special ability. "_hs_Autopickup is now off. _Autopickup is now on."_h-You feel your willpower return. _Done exploring.Sorry, you're not good enough to have a special ability.Autopickup is now off.n.  Okay, then."_h"_h{"_h. _#_h#_hInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon) Missiles (go to first with ()  b - 9 poisoned darts (quivered)c - 3 curare-tipped darts #_h֒CJewellery (go to first with "=)  d - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  t - a scroll of teleportation  V - a scroll of vulnerability Potions (go to first with !)  f - a puce potion  j - a clear potion  k - a purple potion$_hw$_h$_h%<......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 $_h%.....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#  Noise: ---------  Time: 787.4 (0.0) ###............#.# #.#  a) +3 dagger $_h&}###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.# .##............+.....# .##............#.#####   .##............#.#   .##............#.#   .###############.#   _You feel your willpower return. _Done exploring. $_h6'_Sorry, you're not good enough to have a special ability. _Autopickup is now off. _Autopickup is now on. _Okay, then.$_h-$_h>.$_h<$_h>%_hD   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.0     0   h + Spellcasting   0.0    -1           b + Unarmed Combat   0.0     0       c - Throwing   2.0     0               d - Short Blades   2.0     0       e - Long Blades   1.1%_h H      0               f - Dodging   1.0     0      g + Stealth6.5  100%  +4                                                 %_hH              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets+_h nMaces & Flailso + Conjurations   0.0 0  + Axes 0p + Hexes0.0 0  d + Polearms0.0 0   q + Summonings0.0 0  e + Staves   0r + Necromancy0.0 0  +_hq  f + Unarmed Combat   0.0s + Forgecraft0.0 0  g - Throwing2.0 0   t + Translocations   0.0 0      u + Alchemy+_h -0.0+1   h - Short Blades   2.0     0   v + Fire Magic0.0 0   i - Long Blades   1.1 0   w + Ice Magic+_h/ 0.0 0  j + Ranged Weapons   0.0+_h\  0   x + Air Magic0.0 0  +_h &y + Earth Magic0.0+_h p 0  k - Dodging1.0+_h ` 0   z + Invocations+_h x0.0+1  l + Shields0.0+_h! 0   0 + Evocations0.0+1  +_hCT m + Stealth 6.5  100%  +4   1 + Shapeshifting   0.0-1  +_hfduseful|all6_h6_h6_hO......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 16_hEStr: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#  Noise: ---------  Time: 787.4 (0.0) ###............#.# #.#  a) +3 dagger 6_h<###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.# .##............+.....# .##............#.#####   .##............#.#   .##............#.#   .###############.#   6_hl_You feel your willpower return. _Done exploring. _Sorry, you're not good enough to have a special ability. _Autopickup is now off. _Autopickup is now on. _Okay, then.6_h46_h6_h9_h| Spells (Memorise)TypeFailure Level  a - SandblastEarth30% 1  b - Hoarfrost Cannonade Ice/Forgecraft 100% 5  c - ShatterEarth100% 9 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitD_hsD_hzD_h......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#D_h  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 D_h+÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 D_h ................@# #.#  Noise: ---------  Time: 787.4 (0.0) D_hJ###............#.# #.#  a) +3 dagger D_hx###............#÷# #.#  Throw: 9 darts (poison) D_h.##............#.###.# .##............+.....#D_hӂ} .##............#.##### D_h  .##............#.#   .##............#.#   .###############.#   _You feel your willpower return. _Done exploring. _Sorry, you're not good enough to have a special ability. _Autopickup is now off. D_hr_Autopickup is now on. _Okay, then.D_h D_h2Memorise Sandblast, consuming 1 spell level and leaving 0? D_hsIY - Yes  N - NoI_h`DI_hhR......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#  I_hR1Noise: ---------  Time: 787.4 (0.0) ###............#.# #.#  a) +3 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.# .##............+.....# .##............#.#####   .##............#.#   .##............#.#   .###############.#   _You feel your willpower return. _Done exploring. _Sorry, you're not good enough to have a special ability. I_h-S_Autopickup is now off. _Autopickup is now on. _Okay, then.I_hT28.4 (1 _I_heZI_h`I_hed+9.4 (2I_hfI_hh _You start memorising the spell. You continue memorising.I_hriI_hnI_hpc _You finish memorising. Spell assigned to 'a'.P_hjP_hFkP_hqP_horn _Sorry, you're not good enough to have a special ability.W_hSW_hDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpW_h='G.Items &: Options helpH.Spellcasting %: Table of aptitudesW_hI.Targeting /: Lookup descriptionJ.Religion Q: FAQW_hHK.Mutations W_hV: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.PhilosophyW_h1.List of Character Species2.List of Character BackgroundsW_h23.List of Skills4.List of Keys and CommandsW_h[5.Inscriptions6.Dungeon sprint modes^_h ------------------------------------------------------------------------ H.SPELLCASTING ------------------------------------------------------------------------ Magical spells are a very important part of surviving in the dungeon. Every character can make use of magical spells. There are many skills related to magic, the principal one being Spellcasting. Spellcasting determines the number of Magic Points available; it also helps to cast any spell, though less so than schools associated with a spell. Next, there are several general magical schools (Conjuration, Hexes, Summoning, Necromancy, Forgecraft, Translocation and Alchemy) as well as several elemental schools (Fire, Ice, Air and Earth). A particular spell can belong to up to three schools. Being skilled in a spell's schools improves the casting chance and the power of that spell. ^_h3Spells are stored in books, which you will occasionally find in the dungeon. Once you have picked up a book and added its contents to your spell library, you can memorise a spell using the 'M' command. In addition to picking up new spells, your character may also wish to get rid of old ones by reading a scroll of amnesia, which will let you pick a spell to forget. ^_h _h Z Each spell has a level. A spell's level denotes the amount of skill_h}M _ha  required to use it, the MP cost of casting it, and indicates how powerful_hW_hi _hib it may be. You can only memorise a certain number of levels of spells; type_hR_h`  'M' to find out how many. When you gain experience levels or advance the_h? _h\ _h\_ Spellcasting skill, your maximum increases; you will need to save up for_h2_h$sL  several levels to memorise the more powerful spells._h ( _hd  _hd  _h+ _h\_ There are two ways to activate memorised spells: by "quivering" them and_ho_hۓb  using the fire interface, or directly by pressing 'z' (for Zap). To choose_h_hֻ  _h ^ a spell for the quiver, use 'Q', or '(' and ')' to cycle among possible_ha _hsb  actions. Press 'f' to enter the targeting interface, or shift-tab / 'p' to_h_h I  autofire a quivered spell at the nearest monster._h`_hN  _h_ha Use 'I' to display a list of all memorised spells without actually casting_h3_hCc  one. The spells available are labelled with letters; you are free to change_h_hB^  this labelling with the '=' command. You can assign both lowercase and_hu_hh_hs_h|{<......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 _ha|.....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#  Noise: ---------  Time: 789.4 (0.0) ###............#.# #.#  a) +3 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.#_h| .##............+.....# .##............#.##### _h|  .##............#.#   .##............#.# _h}  .###############.#   _Autopickup is now off. _Autopickup is now on. _Okay, then. _You start memorising the spell. You continue memorising. _hJ}_You finish memorising. Spell assigned to 'a'. _Sorry, you're not good enough to have a special ability._h_hH_hC_hZ_h _h  Your spells (describe)TypeFailure Level  a - SandblastEarth30% 1 Select a spell to describe [?] help[Esc] exit_hRR Sandblast Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour. Level: 1School: EarthFail: 30%Power: 0%Damage: 2d4 (max 2d20) Accuracy: +++++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected._hd  Your spells (describe)TypeFailure Level  a - SandblastEarth30% 1 _hd Select a spell to describe [?] help[Esc] exit_h(d R Sandblast Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour. Level: 1School: EarthFail: 30%Power: 0%Damage: 2d4 (max 2d20) Accuracy: +++++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected._h  Your spells (describe)TypeFailure Level  a - SandblastEarth30% 1 Select a spell to describe [?] help[Esc] exit_hz _h _h" 8......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 _h+$ .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#  Noise: ---------  Time: 789.4 (0.0) ###............#.# #.#  a) +3 dagger ###............#÷# #.#  Throw: 9 darts (poison) .##............#.###.# .##............+.....# _h$ <.##............#.#####   .##............#.#   .##............#.#   .###############.#   _Autopickup is now off. _h$ X_Autopickup is now on. _Okay, then. _h% _You start memorising the spell. You continue memorising. _h% _You finish memorising. Spell assigned to 'a'. _Sorry, you're not good enough to have a special ability._h, _hi- _h 4 _hC5 _hFoDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options help_hMpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy_hq1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes_h------------------------------------------------------------------------ H.SPELLCASTING ------------------------------------------------------------------------ Magical spells are a very important part of surviving in the dungeon. Every character can make use of magical spells. There are many skills related to magic, the principal one being _hSpellcasting. Spellcasting determines the number of Magic Points available; it also helps to cast any spell, though less so than schools associated with a spell. Next, there are several general magical schools (Conjuration, Hexes, Summoning, Necromancy, Forgecraft, Translocation and Alchemy) as well as several elemental schools (Fire, Ice, Air and Earth). A particular spell can belong to up to three schools. Being skilled in a spell's schools improves the casting chance and the power of that spell. Spells are stored in books, which you will occasionally find in the dungeon. Once you have picked up a book and added its contents to your spell library, you can memorise a spell using the 'M' command. In addition to picking up new spells, your character may also wish to get rid of old ones by reading a scroll of amnesia, which will let you pick a spell to forget. _h&_hgZ Each spell has a level. A spell's level denotes the amount of skill_h_h=-a  required to use it, the MP cost of casting it, and indicates how powerful_h_h c  it may be. You can only memorise a certain number of levels of spells; type_h4 _h`  'M' to find out how many. When you gain experience levels or advance the_h~  _h~HSpellcasting skill, your maximum increases; you will need to save up for_hJL  several levels to memorise the more powerful spells._hn  _h#_ There are two ways to activate memorised spells: by "quivering" them and_hgb  using the fire interface, or directly by pressing 'z' (for Zap). To choose_h_  a spell for the quiver, use 'Q', or '(' and ')' to cycle among possible_hb  actions. Press 'f' to enter the targeting interface, or shift-tab / 'p' to_h\I  autofire a quivered spell at the nearest monster._hɂ  _h~a Use 'I' to display a list of all memorised spells without actually casting_htc  one. The spells available are labelled with letters; you are free to change_h^  this labelling with the '=' command. You can assign both lowercase and_hŁ _hM _h.V ......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2_hV ======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12_hV ,Int: 13 _hV .....#..[..# #.# #.#  SH: 0Dex: 19 _hW ÷....#.....#####.# #.#_h+W   XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#_hPW  Noise: ---------  Time: 789.4 (0.0) _hvW ###............#.# #.#  a) +3 dagger _hW ###............#÷# #.#  Throw: 9 darts (poison) _hW .##............#.###.# .##............+.....#_hW } .##............#.##### _hW   .##............#.# _hX   .##............#.# _h6X K  .###############.# _hX   _Autopickup is now off. _Autopickup is now on. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'. _Sorry, you're not good enough to have a special ability._h^ _h?_ _hf _hng _h&......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 .....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#_h1'  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 ................@# #.#_hR'  Noise: ---------  Time: 789.4 (0.0) _hu'###............#.# #.#  a) +3 dagger _h'###............#÷# #.#_h'^  Throw: 9 darts (poison) _h'.##............#.###.# _h'.##............+.....# .##............#.##### _hB(  .##............#.#   .##............#.#   .###############.#   _You start memorising the spell. You continue memorising. _h(_You finish memorising. Spell assigned to 'a'. _Sorry, you're not good enough to have a special ability.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_h<......##.........#.###  Randy the Sneak ......##.#######.#...#  Octopode ......##.# #.###.#  Health: 19/19 ======================== ......##.# #.# #.#  Magic: 2/2======================== ...#####'### #.# #.#  AC: 1Str: 10 _h17.....#.....# #.# #.#  EV: 12Int: 13 .....#..[..# #.# #.#  SH: 0Dex: 19 ÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 _h\ ................@# #.#  Noise: ---------  Time: 789.4 (0.0) _h###............#.# #.#  a) +3 dagger _h###............#÷# #.#  Throw: 9 darts (poison) _h.##............#.###.# _he.##............+.....# _h<.##............#.#####   .##............#.#_h   .##............#.#   .###############.#   _You finish memorising. Spell assigned to 'a'. _Sorry, you're not good enough to have a special ability.  Throw: 9 darts (poison)_hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then._h_hv_h. __h  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h4_hf _You don't know that spell._h!.##.#.### .##.#######.#...# .##.# #.###.# .##.# #.# #.# .#####'### #.# #.# ).....#.....# #.# #.# _h;.#..[..# #.# #.# .÷....#.....#####.# #.# ># #.# #_hd.#.# #.# _h.###..#÷# #.# _h.##...#.###.# _h˵.##....+.....# _hm.##.....#.#####_h .##......#.#_h4 .##............#.# _hf<.#.# _h_h390.4 (1 __hD_h_h{  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h֫_h Your spells (cast)TypeFailure Level  a + SandblastEarth30% 1 Select a spell to cast [?] help[Esc] exit_h_h_h.......##.........#.###  Randy the Sneak .......##.#######.#...#  Octopode .......##.# #.###.#  Health: 19/19 ======================== .......##.# #.# #.#  Magic: 2/2======================== ....#####'### #.# #.#  AC: 1_hhBStr: 10 ).....#.....# #.# #.#  EV: 12Int: 13 ......#..[..# #.# #.#  SH: 0Dex: 19 _hK.÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 _h.................@># #.#  Noise: ---------  Time: 790.4 (0.0) _h####............#.# #.#  a) +3 dagger _h .###............#÷# #.#_h.]  Throw: 9 darts (poison) _h^..##............#.###.# _he..##............+.....# _h..##............#.#####   _hh..##............#.# _hG  ..##............#.#   ..###############.#   _Okay, then.Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _hi_You don't know that spell.  Casting: Sandblast (safe; 30% risk of failure)  _h\Confirm with . or Enter, or press ? or * to list all spells._h_h2.......##.........#.###  Randy the Sneak .......##.#######.#...#  Octopode .......##.# #.###.#  Health: 19/19 ======================== .......##.# #.# #.#  Magic: 2/2======================== ....#####'### #.# #.#  AC: 1Str: 10 _ha).....#.....# #.# #.#  EV: 12Int: 13 ......#..[..# #.# #.#  SH: 0Dex: 19 .÷....#.....#####.# #.#  XL:  2 Next: 75% Place: Dungeon:1 _h;................@># #.#  Noise: ---------  Time: 790.4 (0.0) ####............#.# #.#  a) +3 dagger _hxm.###............#÷# #.#  Throw: 9 darts (poison) ..##............#.###.# _h..##............+.....# ..##............#.#####   _h..##............#.#   ..##............#.# _hh  ..###############.#   _Okay, then.Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  _hCasting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h2_h_h@_h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_h,##.#.###  ##.#######.#...#  ##.# #.###.#  ##.# #.# #.#  #####'### #.# #.#  .....#.....# #.# #.#  #..[..# #.# #.#  ÷....#.....#####.# #.#  # #.#  .#.# #.#  ###..#÷# #.#  .##...#.###.#  .##....+.....#  .##.....#.#####  .##......#.#  .##............#._h-#  .#.#  1.4 (1 __h1_h4c _There is a stone staircase leading down here._hS _h _h_h_h2-2 __h@ _hR ####   ...#   ...#   #..#   ####..#   #.#.....#####  #...........# 2 #..$..@.....#  .####  ##..# #.# ..  _h(T ... #.# ## . ... ..# ..# .... _hfT_h]\_hƟ-3.2 (1.8_h_h _You climb downwards.  Found 10 gold pieces. _There is a stone staircase leading up here._h5  _ #### ...# ...# #..# ####..# #.#.....##### #..# #..$@.<.....#40..#.#.####>###..#.#.# .. .....#.#.# ##.... ......#### ....#.....#..5.2 (2_h0? ; _Found a stone staircase leading down._h{3_h_h_h`_h,_hh_h,_h_hM _You now have 53 gold pieces (gained 10)._hv#####. ...#.. ...##w #..##.####..#_hc #.#.....##### ......#.#.###.....<.....#.......@..#.#.######>###..#.#.# .. .....#.#.# ## ........... #.####.....#. ......#w   ribbon worm (asleep)# #......_hD #...._h&7_h j.ww_h9+8.2 (3_h)_h^ _A ribbon worm comes into view._h&  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h ####  Randy the Sneak #. ...#  Octopode .. ...#  Health: 19/19 ======================== #. #..#  Magic: 1/2============------------ #w####..#  AC: 1Str: 10 #*#.....#####  EV: 12Int: 13 #.*.........#  SH: 0Dex: 19 .#.###.*...<.....#  XL:  2 Next: 75% Place: Dungeon:2 .......@..#.#.####  Noise: ---------  Time: 798.2 (0.0) ##>###..#.#.# ..  a_h) +3 dagger .....#.#.# ##  Throw: 9 darts (poison) ...........  #.####.....#  .. ......#  w   ribbon worm # #......  #....  _A ribbon worm comes into view.Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)_h####Randy the Sneak#. ...#Octopode.. ...#Health: 19/19 ========================#. #..#Magic: 1/2============------------#w####..#AC: 1Str: 10###.....#####EV: 12Int: 13#.#.........#SH: 0Dex: 19.#.###.#...<.....#XL:  2 Next: 75% Place: Dungeon:2.......@..#.#.####Noise: ---------  Time: 798.2 (0.0)##>###..#.#.# ..a) +3 dagger.....#.#.# ##_h[40mThrow: 9 darts (poison)...........#.####.....#.. ......#w   ribbon worm# #......#....  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)  The blast of sand hits the ribbon worm._h\T _h[ a.w.._hT\ 5=9.7 (1.5_hd _hg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (93% to hit)  The blast of sand hits the ribbon worm. _The ribbon worm is moderately wounded._hqA  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h ####  Randy the Sneak #. ...#  Octopode .. ...#  Health: 19/19 ======================== #. #..#  Magic: 0/2------------------------ #.####..#  AC: 1Str: 10 #w#.....#####  EV: 12Int: 13 #*..........#  SH: 0Dex: 19 .#.###.*...<.....#  XL:  2 Next: 75% Place: Dungeon:2 .......@..#.#.####  Noise: =--------  Time: 799.7 (0.0) ##>###..#.#.# ..  a) +3 dagger_h .....#.#.# ##  Throw: 9 darts (poison) ...........  #.####.....#  .. ......#  w   ribbon worm # #......  #....  _The ribbon worm is moderately wounded.Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)_h`####Randy the Sneak#. ...#Octopode.. ...#Health: 19/19 ========================#. #..#Magic: 0/2------------------------#.####..#AC: 1Str: 10#w#.....#####EV: 12Int: 13##..........#SH: 0Dex: 19.#.###.#...<.....#XL:  2 Next: 75% Place: Dungeon:2.......@..#.#.####Noise: =--------  Time: 799.7 (0.0)##>###..#.#.# ..a) +3 dagger.....#.#.# ##Throw: [0;1_h0;1m9 darts (poison)...........#.####.....#.. ......#w   ribbon worm# #......#....  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)  The blast of sand hits the ribbon worm._h..w.801.2 (1.5_hh%_hb)IConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 93% to hit)  The blast of sand hits the ribbon worm. _The ribbon worm is heavily wounded._h  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._hH_h>_hɨ_he _You don't have enough magic to cast this spell._h\ #. .....#. #.#####.....#####w..........#.###.....<............#.#.#####>###.@#.#.# .. .......#.#.# ###............ ##.####.....#.. .....# #...... #.....#.#_h_hP.w_h;-20 __h _hb_h) ####... .. #####..# #.....#### #.........#.###.w...<............@..#.#.#####>###..#.#.# .. #.......#.#.# ###............_h<##.####...... ......##....##.....#_h_hC@-3_h_h _h  (catching breath)  You hit the ribbon worm. You grab the ribbon worm.  The ribbon worm is heavily wounded.You constrict the ribbon worm._h<W ```_ha``The ribbon worm expels a string of sticky webbing._ht_@...._h|5=4.1 (0.9_h$_h)W _The stream of webbing misses you._h  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.5.0_h& _h' w _You constrict the ribbon worm. The ribbon worm barely misses you._hQFZ  You hit the ribbon worm. You squeeze the ribbon worm._hO1._hS/919_hY_h_O _You kill the ribbon worm!_h- Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon) Missiles (go to first with ()  b - 9 poisoned darts (quivered)c - 3 curare-tipped darts Jewellery (go to first with "=)  d - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  t - a scroll of teleportation  V - a scroll of vulnerability Potions (go to first with !)  f - a puce potion  j - a clear potion  k - a purple potion_h _h_hk####Randy the Sneak#. ...#Octopode.. ...#Health: 19/19 ========================#. #..#Magic: 0/2------------------------#.####..#AC: 1Str: 10#.#.....#####EV: 12Int: 13#...........#SH: 0Dex: 19.#.###.....<.....#XL:  2 Next: 91% Place: Dungeon:2.......@..#.#.####_hQNoise: =--------  Time: 805.9 (0.0)##>###..#.#.# ..a) +3 dagger#.......#.#.# ##Throw: 9 darts (poison)_hQ#............##.####.....#.. ......## #......#.....##.....# _The stream of webbing misses you.You hit the ribbon worm but do no damage.The ribbon worm is severely wounded. _You constrict the ribbon worm. The ribbon worm barely misses you._hYou hit the ribbon worm. You squeeze the ribbon worm. _You kill the ribbon worm!_h _h!_h+`h`hFp  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.0     0   h + Spellcasting 0.0   3%  -1           b + Unarmed Combat   0.0     0   i + Earth Magic`h+H0.0   2%   0   c - Throwing   2.0     0               d - Short Blades   2.0     0       e - Long Blades   1.1     0          `h     f - Dodging   1.0     0      g + Stealth6.6  95%  +4                  `h s                                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  `h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets`hD a - Fighting `h e  a - Fighting  h + Spellcasting  `h  h * Spellcasting   0.0  26 i + Earth Magic 173 `hW1 i * Earth Magic   0.0  2257 `hhU `h[ `hb####Randy the Sneak#. ...#Octopode.. ...#Health: 19/19 ========================#. #..#Magic: 0/2------------------------#.####..#AC: 1Str: 10#.#.....#####EV: 12 `hcInt: 13#...........#SH: 0Dex: 19.#.###.....<.....#XL:  2 Next: 91% Place: Dungeon:2.......@..#.#.####Noise: =--------  Time: 805.9 (0.0)##>###..#.#.# ..a) +3 dagger#.......#.#.# ##Throw: 9 darts (poison)#............##.####.....#.. ......## #...... `h>d#.....##.....# _The stream of webbing misses you.You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.  `hd_You constrict the ribbon worm. The ribbon worm barely misses you.You hit the ribbon worm. You squeeze the ribbon worm. _You kill the ribbon worm! `hi `hj `hHo `h[q`hI(3`h=*`hd2n`h3`h5,`h8`h':,`hz:`h<`hK=^1============`h=`h?,`h@`hC,`h}D`h;HB`hJZ============`hK`hzM`hN`hN`hQ,`hR`hT,`hU`hX,`h###..##.# ..#.......#.#.# ###............`h>`h,F-8.9 (23`h`hC _Found a robe.`h3`h2`hד`h"X`h۟,`h`hV`hk`h`h `h`hG,`h`hw`h`h`h`h.`h`hC`ho`h`ha`h&`h|`h`h`h1`hP,`hV,`h`h`hB`hI`h`h`h`h`hD`h`hD`hR`h,`h`h3`h_,`hm`h`h`h`h`h`h,`hO`h",`h`hgb _You now have 58 gold pieces (gained 5).`h`h`h`h`h#`h`hV`h,`h`h`h,`hH`hI`h`h) `h!`h3$`h$',`h(`h3,`h/,`h\1`h3`h6`h6`h8`h=,`h=`h-?`hfEB`hE`hI`hFJ`hJ`hpL`hN`hQ,`hfT`hVW`h_,`hf`hgu6 #.#............#.##.####.....##.............#####.####......#.# #.....##.## #.....# #..## ... ##..##.....##@..# !.....# ........ .....##. ......# ......# ......#`hu #....#..  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...`hS~-58.9 (30`h9.9 (31 _You add the spell Eringya's Surprising Crocodile to your library.`h I`h `h B`h  .##.####.....#........###.####...... #.# #.....#.## #.....#..## .... ##..##..... ##...##.#  #@.....#........####....###.`h 260.9 (1.0)`hq +1.9 (2`h3 `h; T _d - an orange potion`h`h;,`h!`hc`hF`h`hM,`h`h `h4#.#.......#.#.# ##.#............ #.##.####.....# #.............### ####.####....... #.# #.....# #.## #.....# #..###.....# ##..##.@...# 4.9 (3##...##.##......# ####..........#.....##.........# <..#......# #......# ..#....#..`h`h+5.9 (4`h`h9 _Found a stone staircase leading up.`h 3`h `h `h `h B`hY n`hs `h `h `h ,`h~ `h `h `h/ `h־ `h `h ,`h `h `hU `h `h `h `hE ,`h `h `hK B`h< `h ,`h `h `h `h `h> `h `h ,`h `h `h ,`h `h `hR X`h `hT `h `h `h[ `h `h `h `h ,`ha `h, `h@ `h `h `h- `h ,`h `h` `hy `h `h `h(" `h$ ,`h$ `h& `h) `h^) `h&* `h. `h9 ######### ####.......# .......[...# ####.####..# ##########.####..# #.. ## #.#.....#####.......@ .# #...........#........ .###.....<.....#.......% ........#.#.####@....... >###..#.#.#........ ......#.#.######........ ........................ .####.....######........ ..........######........@   Jessica (asleep) .####...........#####... .# #.....#####... ... .## #.....`hE 87.9 (22.0)  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.`hG ,8.9 (23`hN `hR 0 _Found an inkwell talisman.`hy  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`ha `hb `hi `h#m _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"`hn  ######### ###.......# ......[...# ###.####..# ##########  #.####..# #.# # #.#.....#####.@# # #...........#.# ###.....<.....#.%# .......#.#.####.# ###..#.#.#......##.#.#######............... ####.....######.........######........# ####...........#####. # #.....#####... ..."`h*.@@==9.9 (1.0)"`h;; _Jessica shouts!#`h  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%`he%`h6f%`h=n%`hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&`h  [...# ##########   #........# # #........# # #......@.# <.....#.@.....%# #........# ..........# ###........# .......... ##......... #........# .#####.... #  ... '`h  [...# ##########   #........#  #........#  #......@.# <.....#.@.....%# #........# ..........# ###........#..........##......... #........#'`hP.#####....  '`h'`hr'`h'`h\ _Jessica is nearby!)`h  [...# ##########   #........# # #........# # #......@.# <.....#.@.....%# #........# ..........# ###........# .......... ##......... #........# .#####.... #  ... )`h&  [...# ##########   #........#  #........#  #......@.# )`h'g<.....#.@.....%# #........# ..........# ###........#..........##......... #........#.#####....)`h'  )`h\04)`hV>r _Jessica is nearby!+`h  ######### ##.......# .....[...# ##.####..# ##########  #.####..# #.#  #.#.....#####..#  #...........#..@...@.# ##.....<.....#.+`h=%# ......#.#.##### ##..#.#.#.....#.#.####### ............... ###.....######.. ........######........####...........#####.+`h+`hY@.--90 _+`h+`hs,`hun  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Jessica is nearby! _Jessica is nearby!  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-`hb  Randy the Sneak  Octopode  ######### Health: 19/19 ======================== ##.......# Magic: 1/2============------------ .....[...# AC: 1Str: 10 -`hEcz##.####..# ##########  EV: 12Int: 13  #.####..# #........#  SH: 0Dex: 19 -`hjc #.#.....#####........#  XL:  2 Next: 91% Place: Dungeon:2 -`hc #...........#..@**@..#  Noise: ---------  Time: 890.9 (0.0) ##.....<.....#.......%#  a) +3 dagger ......#.#.####........#  Throw: 9 darts (poison) ##..#.#.#.............# ....#.#.######........# ........................  @   Jessica ###.....######.......... -`hdN........######........## ###...........#####.... -`h6d_Jessica is nearby!Casting: Sandblast (safe; 30% risk of failure)  -`h`dConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 30% risk of failure)  -`hdPress: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (81% to hit)-`hy TRandy the SneakOctopode#########Health: 19/19 ======================== ##.......#Magic: 1/2-`hy Y============------------ .....[...#AC: 1Str: 10 ##.####..# ##########EV: 12Int: 13  -`hz #.####..# #........#SH: 0-`h4z ~Dex: 19  #.#.....#####........#-`hXz XL:  2 Next: 91% Place: Dungeon:2  #...........#..@##@..#-`hzz Noise: ---------  Time: 890.9 (0.0) ##.....<.....#.......%#-`hz a) +3 dagger ......#.#.####........#Throw: 9 darts (poison) ##..#.#.#.............# -`hz ....#.#.######........# ........................-`hz @   Jessica ###.....######.......... -`h{ ........######........## ###...........#####....Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight line-`h$| Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (81% to hit)  The blast of sand hits Jessica.-`hf- -`h4 .@.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (81% to hit)  The blast of sand hits Jessica.  Jessica is heavily wounded.-`h: 8*-`h l  Jessica casts a spell at you.-`h8 8@-`hژ w10------------=2.4 (1.5-`h -`hZ 4 _Pain shoots through your body!.`hg  Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./`hC  Randy the Sneak  Octopode  ######### Health: 10/19 ============------------ /`hD$##.......# Magic: 0/2------------------------ .....[...# AC: 1Str: 10 /`h7DN##.####..# ##########  EV: 12Int: 13  #.####..# #........#  SH: 0/`hYD,Dex: 19 /`h}D #.#.....#####........#  XL:  2 Next: 91% Place: Dungeon:2 /`hEM #...........#..@*@...#  Noise: =--------  Time: 892.4 (0.0) ##.....<.....#.......%#  a) +3 dagger ......#.#.####........#  Throw: 9 darts (poison) ##..#.#.#.............# ....#.#.######........# /`hvE........................  @   Jessica ###.....######.......... ........######........## ###...........#####.... Casting: Sandblast (safe; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./`hEAiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight line/`hCHAim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 81%  to hit)/`hRandy the SneakOctopode#########Health: 10/19 ============------------ ##.......#Magic: 0/2------------------------ .....[...#AC: 1Str: 10 ##.####..# ##########EV: 12Int: 13  /`h#.####..# #........#SH: 0Dex: 19  #.#.....#####........#XL:  2 Next: 91% Place: Dungeon:2  #...........#..@#@...#Noise: =--------  Time: 892.4 (0.0) /`h7##.....<.....#.......%#a) +3 dagger ......#.#.####........#/`h]Throw: 9 darts (poison) ##..#.#.#.............# /`h....#.#.######........# ........................@   Jessica /`hɈ###.....######.......... ........######........## ###...........#####....Confirm with . or Enter, or press ? or * to list all spells./`hAiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight line/`h\Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 81%  to hit)  The blast of sand hits Jessica./`h^ /`h '@./`h c1=3.9 (1.5/`h6   Aiming: Sandblast (safe; 30% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 81%  to hit)  The blast of sand hits Jessica. _Jessica is heavily wounded.0`h1  You hit Jessica. Your grab misses Jessica.  Jessica is almost dead.0`h9 -4.8 (0.90`hu 0`h P _Jessica barely misses you.1`hp  You closely miss Jessica. Your grab misses Jessica.  Your squeeze misses Jessica.  Jessica is almost dead.1`h(5.71`h1`hy: _Jessica hits you but does no damage.1`h5 5  You hit Jessica.1`h C)1`h 1`h Randy the SneakOctopode#########Health: 11/19 =============----------- ##.......#Magic: 0/2------------------------ .....[...#AC: 1Str: 10 ##.####..# ##########EV: 12Int: 13  #.####..# #........#SH: 0Dex: 19  #.#.....#####........#XL:  2 Next: 245% Place: Dungeon:2  #...........#..@)....#1`h VNoise: =--------  Time: 896.6 (0.9) ##.....<.....#.......%#a) +3 dagger ......#.#.####........#Throw: 9 darts (poison) ##..#.#.#.............# ....#.#.######........# 1`h ........................ ###.....######.......... ........######........## 1`h2 ###...........#####....You closely miss Jessica. Your grab misses Jessica.  Your squeeze misses Jessica.  1`h Jessica is almost dead. _Jessica hits you but does no damage.  You hit Jessica. _You kill Jessica!1`h B  Jessica is almost dead. _Jessica hits you but does no damage.  You hit Jessica. _You kill Jessica!Your Stealth skill increases to level 7!You have reached level 3!1`h /  --more--6`h  Your experience leads to an increase in your attributes!Your base attributes are Str 10, Int 13, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? A`h4/24=35372% A`h A`hS _You feel clever. x2E`hL ######### #.......# ....[...# #.####..# ##########.####..# #........# #.#.....#####.# #...........#...)....# #.....<.....#...@...%# .....#.#.####.# #..#.#.#......# ...#.#.######........... ##.....###### .......######.### ##.....#####  #.....#####... ...E`hz#E`h6%<-7.6 (1.0 _E`h+E`h-E`h/ .# [...# .####..# # .####..# #.# .#.....#####.# .#...)....# .....<.....#.%# #.#.####.# ..#.#.#.# #.#.### ######.E`h;# E`h=E`h#5E`h+V==-8E`hE`hE`hk  # [...# ####..# # ####..# #.# #.....#####.# #...)....# <.....#.%# #.#.####.# #.#.#.# #.#.####.. .....######..######.#### E`hl E`hl &9E`hEv E`hx E`h] D # [...# ..# # ..# #.# .....#####.# #...)....# <.....#.%# #.#.####.# #.#.#.# #.#.#####.###########.#### E`h E`hZ (900E`h E`h F`h7Q # [...# ..# # ..# #.# #####.# #...)....# <.....#.# #.#.####.F`hQ# .#.#.# .#.#.######...######.####F`hQ F`h\F`h]&1F`hdF`hgW _You see here an inkwell talisman.H`hb H`h d6==1H`h =========2H`h[ H`h` - _e - an inkwell talismanJ`hJ`hJ`hJ`hQF _Unknown command.L`h8Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon) Missiles (go to first with ()  b - 9 poisoned darts (quivered)c - 3 curare-tipped darts Jewellery (go to first with "=)  d - a +6 ring of dexterity (worn) Talismans (go to first with %)e - an inkwell talisman Scrolls (go to first with ?)  t - a scroll of teleportation  V - a scroll of vulnerability Potions (go to first with !)  d - an orange potion  f - a puce potion  j - a clear potion  k - a purple potionQ`h e - an inkwell talisman. A small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Q`h Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.50 Max 7 +9 +4.00 Cur 0 +4 +0.50 Class: Nonliving Size: TinyrF: x.. rPois: ∞Q`hJ Melee damage: -50% Melds: All Weapons and Armour (p)ut on, (d)rop, (=)adjust, or (i)nscribe.U`hU`haU`h- U`hKRandy the Sneak #####Octopode ....#Health: 16/24 ================-------- [...#Magic: 1/3========---------------- ##..# ##########AC: 1U`hWgStr: 10 ##..# #........#EV: 12Int: 15 ....#####........#SH: 0Dex: 19 ........#...)....#XL:  3 Next: 72% Place: Dungeon:2 ..<.....#.......@#Noise: ---------  Time: 902.6 (0.0) .#.#.####........#a) +3 dagger .#.#.............#Throw: 9 darts (poison) .#.######........# ................... ...######........... ...######........#### .........#####.... ...#####... ...Your base attributes are Str 10, Int 13, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 U`h_You see here an inkwell talisman. _e - an inkwell talisman _Unknown command.U`hU U`hf!23.6 (1 _U`h)U`h3U`hZ9+4.6 (2U`h;U`h EU`h F+5.6 (3U`h\MU`h}WU`hTXa7=6.6 (4U`hw_U`hb 1/7-----07-) Magic Parchment9 darts (poison) _You begin transforming. You continue transforming. x3U`hc@Scroll U`hj7;U`hXmz _You turn into a walking scroll. Your +3 dagger melds into your body.^`hW ^`h  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   2.0     0   h * Spellcasting   0.4  21%  -1  ^`hb         b + Unarmed Combat   0.0     0   i + Conjurations   0.5     0   c - Throwing   2.0     0   j + Hexes   0.5     0       k + Summonings   0.5     0  ^`h% d - Short Blades   2.0     0   l + Necromancy   0.5     0   e - Long Blades   1.1     0   m + Forgecraft   0.5     0       n + Translocations   0.5     0  ^`h f - Dodging   1.0     0   o + Alchemy   0.5    +1  g + Stealth7.0  59%  +4   p + Fire Magic   0.5     0      ^`hY q + Ice Magic   0.5     0      ^`h Y r + Air Magic   0.5     0      ^`hW# s * Earth Magic   1.0  20%   0              ^`h6 t + Shapeshifting   0.0    -1      ^`h        ^`h    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training and scribal knowledge are in green.  [?] Help^`h(G[=] set a skill target  ^`hZ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj`hD j`hE > a - Fighting j`hn  a - Fighting  b + Unarmed Combat k`hfn  b + Unarmed Combat  c - Throwing k`hn  c - Throwing  d - Short Blades k`h"d  d - Short Blades  e - Long Blades k`h o  e - Long Blades  f - Dodging k`hne  f - Dodging  g + Stealth l`h  h * Spellcasting 13 g * Stealth   7.0  7413n`h{sv  a - Fighting  h * Spellcasting n`h; n  a - Fighting  b + Unarmed Combat n`h9-n  b + Unarmed Combat  c - Throwing o`hen  c - Throwing  d - Short Blades o`hd  d - Short Blades  e - Long Blades o`ho  e - Long Blades  f - Dodging o`hs o  f - Dodging  g * Stealth p`h h * Spellcasting 52 g - Stealth   7.0   48u`hJr h * Spellcasting  i + Conjurations v`hFj i + Conjurations  j + Hexes v`hH(j j + Hexes  k + Summonings v`hzj k + Summonings  l + Necromancy v`h( j l + Necromancy  m + Forgecraft v`h: j m + Forgecraft  n + Translocations w`h/k n + Translocations  o + Alchemy w`hQHw`h.Jd o + Alchemy  p + Fire Magic w`hl p + Fire Magic  q + Ice Magic w`hFOl q + Ice Magic  r + Air Magic w`h l r + Air Magic  s * Earth Magic x`hېl s * Earth Magic  t + Shapeshifting y`h 3431 t * Shapeshifting   0.0  35%z`h" 5248 t - Shapeshifting   0.0   |`h:;+}`h?3431 t * Shapeshifting   0.0  35%~`hy s * Earth Magic  t * Shapeshifting `h<o r + Air Magic  s * Earth Magic `ho q + Ice Magic  r + Air Magic `hn= Y p + Fire Magic  q + Ice Magic `h= `h7} o o + Alchemy  p + Fire Magic `hn n + Translocations  o + Alchemy `h m m + Forgecraft  n + Translocations `h m l + Necromancy  m + Forgecraft `hYm k + Summonings  l + Necromancy `h3%m j + Hexes  k + Summonings `hKm i + Conjurations  j + Hexes `hQg n h * Spellcasting  i + Conjurations `hr h * Spellcasting  i + Conjurations `h j i + Conjurations  j + Hexes `h,j j + Hexes  k + Summonings `huj k + Summonings  l + Necromancy `h{j l + Necromancy  m + Forgecraft `h-j m + Forgecraft  n + Translocations `h> k n + Translocations  o + Alchemy `h6 l o + Alchemy  p + Fire Magic `hl p + Fire Magic  q + Ice Magic `h5l q + Ice Magic  r + Air Magic `hl r + Air Magic  s * Earth Magic `hN48 s - Earth Magic   1.0   52`he 5 s + Earth Magic   1.0   7%48`h{34*3135`hy 48 s - Earth Magic   1.0   52`h<5 s + Earth Magic   1.0   7%48`hZ<{34*3135`h; 48 s - Earth Magic   1.0   52`hO? w r + Air Magic  s - Earth Magic `hWKo q + Ice Magic  r + Air Magic `h>o p + Fire Magic  q + Ice Magic `hKo o + Alchemy  p + Fire Magic `hnn n + Translocations  o + Alchemy `h m m + Forgecraft  n + Translocations `h m l + Necromancy  m + Forgecraft `hQm k + Summonings  l + Necromancy `hm j + Hexes  k + Summonings `h m i + Conjurations  j + Hexes `h n h * Spellcasting  i + Conjurations `hV  h - Spellcasting   0.4    b + Unarmed Combat 0.0   2% i + Conjurations  2% 2% 2% 2% 2% 2% 3% 2% 2% 2%8`h-n h - Spellcasting  i + Conjurations `hp h + Spellcasting 0.4  21% b + Unarmed Combat   0.0    i + Conjurations           79`hP`hZ`hX`Randy the Sneak #####Octopode ....#Health: 17/24 =================------- [...#Magic: 1/7===--------------------- ##..# ##########AC: 0Str: 10 ##..# #........#EV: 17Int: 15 ....#####........#SH: 0Dex: 19 ........#...)....#`h aXL:  3 Next: 72% Place: Dungeon:2 ..<.....#.......;#Noise: ---------  Time: 906.6 (0.0) .#.#.####........#-) Magic Parchment .#.#.............#Throw: 9 darts (poison) .#.######........#Scroll ................... ...######........... ...######........#### .........#####.... ...#####... ... _You feel clever. x2 _You see here an inkwell talisman. _e - an inkwell talisman _Unknown command. _You begin transforming. You continue transforming. x3 _You turn into a walking scroll. Your +3 dagger melds into your body.`hPg`hg`hn`hp`h `h `hJ `h? `h ,`hɿ `h `h `h `h `hk `h `hz L18=`h `h; `h `h `h ,`h& `h `hE N2===`hp `h ~9==`h `h ,`hY `h: `hq `he `h3 `h{ ;===`h `h `h i20==`h `h ,`h `hD ,`h `h ,`hd `h `h 9=`hN `h `h 1=3====`h `h% `h `h `h `h4 `h `hU `h `h `h `h 2======`h `h ,`h `h ,`h `hT ,`hr `h `h'! a3==`h_" `h$ ,`h% `h' `h' O4===`h) `h, ,`hU- `h5 _ _You start resting.`hK< 034.6 (28.0)`h< v4==5.6 (29`hQB `hD " _HP restored.`h\3`h^`hb,`hhg===`hi`hk`h7l`h,m`hWp`hp9=`hq`h0u,`hv`hoy,`hz`h|`h }`h~`hĀ`hP5====`h1`h,`h`h,`h݊`hݍ`h&`h`h`h<====`h`h`h!`h`h,`hO`h`hԝ`h%`h!,`h`h(,`hc`hc6===`hq`h,`h8`hg,`h`h,`hA`hQ===`h*`h,`hO`h2`h`h`h-,`h`h`h`hY`h.,`hx`hU`hN7====`h0`h4 _Magic restored.`hS3`h`hZ`ha`h`h`h`hu`h`hf`hz`h / ##..# ##########..# #........#####........# ........#...)....# ..<.....#........ .#.#.###.#.#......#.######........######.................##....$....############........#####....#####...  ##.##.. J   endoplasm (asleep) #. .#######. .. J.#.....`h$...`h-66.6 (31`hCJ====7.6 (32`h`h] _An endoplasm comes into view.`hں a..# #........# ...#####.# ...#...)....# <.....#........# #.#.####.# #.#......# #.############.#...............######$..#######.########.....#####.... #####... ...... # ###.##..# . .#######. .. J. #........ #. #########`h/ `h 08.6 (1.0)`h1 `ht `h....#####.#.....#...)....#<.....#........##.#.####.# .#.#.....# .#.######.######.# .................######$..#.##############.......#####..........#####.............###.# ####.##........# #. .##.##..######. .. J. ...JJ 2 endoplasms (asleep) .#........ #. .. ... .######### #. .J. .. .....`hh*`h7+%9`h3`h7] _An endoplasm comes into view.`hu  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`hQx3`h`h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`h ....#...)<.#.#.###....##########.# .................######...$..########......#####..;....... #####......### .####.##....... #. .##.#######. .. J. ...#........ #. ... ...######## #. .J. . ..... .... ##`h `h# -70 _`h. `h `hƃ  `hECasting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`hh........#...)....# Randy the Sneak ..<.....#........# Octopode .#.#.####........# Health: 24/24 ======================== .#.#.............# Magic: 6/7====================---- `h] .#.######........######.#  AC: 0Str: 10 .........................  EV: 17Int: 15 ...######............$..#  SH: 0Dex: 19 ...######........########  XL:  3 Next: 72% Place: Dungeon:2 .........#####..;.......  Noise: ---------  Time: 970.6 (0.0) ...#####........*....###  -) Magic Parchment `hА!...# .####.##*......  Throw: 9 darts (poison) ...# #. *##.##.  Scroll ...######. .. J. ... .#........ #. ... ...  JJ 2 endoplasms (asleep) .######### #. .J. .. ..... .... ##... `h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  `hCasting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h=Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)`h= J........#...)....#Randy the Sneak ..<.....#........#Octopode .#.#.####........#Health: 24/24 ======================== .#.#.............#Magic: 6/7====================---- .#.######........######.#AC: 0Str: 10 .........................EV: 17Int: 15 ...######............$..#SH: 0Dex: 19 ...######........########XL:  3 Next: 72% Place: Dungeon:2 `h> .........#####..;.......Noise: ---------  Time: 970.6 (0.0) ...#####........#....###-) Magic Parchment ...# .####.###......Throw: 9 darts (poison) ...##. ###.##.Scroll ...######. .. J. ... .#........ #. ... ...JJ 2 endoplasms (1 asleep) .######### #. .J. .. ......... ##...Confirm with . or Enter, or press ? or * to list all spells.`hG? oAiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.  The endoplasm is severely wounded.`h `h ;..J.`h 4=2.1 (1.5`h `h   Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.`h%  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h^J ........#...)....# Randy the Sneak ..<.....#........# Octopode .#.#.####........# Health: 24/24 ======================== .#.#.............# Magic: 5/7=================------- .#.######........######.#  AC: 0Str: 10 .........................  EV: 17Int: 15 ...######............$..#  SH: 0Dex: 19 ...######........########  XL:  3 Next: 72% Place: Dungeon:2 .........#####..;.......  Noise: =--------  Time: 972.1 (0.0) ...#####........*....###  -) Magic Parchment ...# .####.##*...[`hJ 34m...  Throw: 9 darts (poison) ...# #. J##.##.  Scroll ...######. .. .. ... .#........ #. ... ...  JJ 2 endoplasms (1 asleep) .######### #. .J. .. ..... .... ##... _The endoplasm quivers.Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)`h[........#...)....# Randy the Sneak ..<.....#........# Octopode .#.#.####........# Health: 24/24 ======================== .#.#.............# Magic: 5/7=================------- .#.######........######.#  AC: 0Str: 10 .........................  EV: 17Int: 15 ...######............$..#  SH: 0Dex: 19 ...######........########  XL:  3 Next: 72% Place: Dungeon:2 `h>.........#####..;.......  Noise: =--------  Time: 972.1 (0.0) ...#####.............###  -) Magic Parchment ...# .####.##.......  Throw: 9 darts (poison) ...# #. J##.##.  Scroll ...######. .. .. ... .#........ #. ... ...  JJ 2 endoplasms (1 asleep) .######### #. .J. .. ..... .... ##...Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  The blast of sand hits the endoplasm!`h T)....#<........#........#........#... ... ...$..# ...#### ... .......#....### `hr  .####.###......  #. .##.##.  .. .. ... #. ... ... J   endoplasm ( #. .J. .. ....`h 4...`h473.6 (1.5`hݢ`honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!`hw <.....#........# #.#.####.# #.#......# #.############.# ................. ######....$..# ######.######## .....#####........... #####.......### # .####.##.......# #. #.##.##`hsx ######. .. ... ... #........ #. ....... ######### #. ...J. ..#... ...... # #... .......  <..`h݂ `h 3-40`hP `hR `h#.#.###....##########.# ................######$..#.......########......#####...........#####......#### .####.##;......# #. #.##.##..#####. .. ... ... `h*%#........ #. ..... .... ######### #.....J.. ..# .... ......... # ##.........#  <..#####.#.# `h`h/?-5`h$`h`hYs  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h;)#.#.####........# Randy the Sneak #.#.............# Octopode #.######........######.#  Health: 24/24 ======================== ........................  Magic: 4/7`hR<T=============----------- ..######............$..#  AC: 0Str: 10 ..######........########  EV: 17Int: 15 ........#####...........  SH: 0Dex: 19 ..#####.............####  XL:  3 Next: 77% Place: Dungeon:2 ..# .####.##;......#  Noise: ---------  Time: 975.6 (0.0) ..# #. #*##.##..  -) Magic Parchment `h~<k..######. .. .*. ...  Throw: 9 darts (poison) #........ #. ...*. ....  Scroll `h<k######### #.....J.. ..# .... ......... #  J   endoplasm (asleep) #... #.........#  <.. ..#####.#.# `h<N .. _You kill the endoplasm!`h<HCasting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  `h=Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)`h; N#.#.####........#Randy the Sneak #.#.............#Octopode #.######........######.#Health: 24/24 ======================== ........................Magic: 4/7=============----------- ..######............$..#AC: 0Str: 10 ..######........########EV: 17Int: 15 ........#####...........SH: 0Dex: 19 `h< S..#####.............####XL:  3 Next: 77% Place: Dungeon:2 ..# .####.##;......#Noise: ---------  Time: 975.6 (0.0) ..##. ####.##..-) Magic Parchment ..######. .. .#. ...Throw: 9 darts (poison) #........ #. ...#. ....Scroll ######### #.....J.. ..# ............. #J   endoplasm #...#.........#<..`h< @..#####.#.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.  The endoplasm is heavily wounded.`hI `h ;..J.`hq 4=7.1 (1.5`h `hL   Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.`h+  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h@ #.#.####........# Randy the Sneak #.#.............# Octopode #.######........######.#  Health: 24/24 ======================== ........................  Magic: 3/7==========-------------- ..######............$..#  AC: 0Str: 10 ..######........########  EV: 17Int: 15 ........#####...........  SH: 0Dex: 19 ..#####.............####  XL:  3 Next: 77% Place: Dungeon:2 `h ..# .####.##;......#  Noise: =--------  Time: 977.1 (0.0) ..# #. #*##.##..  -) Magic Parchment ..######. .. ..* ...  Throw: 9 darts (poison) #........ #. ...J. ....  Scroll ######### #........ ..# .... ......... #  J   endoplasm #... #.........#  <.. ..#####.#.#  .. _The endoplasm quivers.`h. PCasting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  `h_ Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)`hM#.#.####........# Randy the Sneak #.#.............# Octopode #.######........######.#  Health: 24/24 ======================== ........................  Magic: 3/7==========-------------- ..######............$..#  AC: 0Str: 10 ..######........########  EV: 17`hbOInt: 15 ........#####...........  SH: 0Dex: 19 ..#####.............####  XL:  3 Next: 77% Place: Dungeon:2 ..# .####.##;......#  Noise: =--------  Time: 977.1 (0.0) ..# #. #.##.##..  -) Magic Parchment ..######. .. ... ...  Throw: 9 darts (poison) #........ #. ...J. ....  Scroll ######### #........ ..# .... ......... #  J   endoplasm #... #.........#  <.. ..#####.#.#  .. _The endoplasm quivers.Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: `hOYan endoplasm (heavily wounded, 98% to hit)`htW%.......#....... ....... ...$..# .### ###... ...###  ..#  #. #..  .. .J. ...  #. ..... ....   `hWw ......... #  #.........#  <.. ..#####.#.#  ..`hYaContam: 10% -8.1 (1`h}``hc]  Casting: Sandblast (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 98% to hit) _You miscast Sandblast. Nothing appears to happen.`hՏ  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h#.#.####........# Randy the Sneak #.#.............# Octopode #.######........######.#  Health: 24/24 ======================== ........................  Magic: 2/7======------------------ ..######............$..#  AC: 0Str: 10 ..######........########  EV: 17Int: 15 Contam: 10% ........#####...........  SH: 0Dex: 19 `h"S..#####.............####  XL:  3 Next: 77% Place: Dungeon:2 ..# .####.##;......#  Noise: ---------  Time: 978.1 (0.0) ..# #. #*##.##..  -) Magic Parchment ..######. .. .J. ...  Throw: 9 darts (poison) #........ #. ..... ....  Scroll ######### #........ ..# `h.... ......... #  J   endoplasm #... #.........#  <.. ..#####.#.#  .. _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h$*Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)`hM##.#.####........#Randy the Sneak #.#.............#Octopode #.######........######.#Health: 24/24 ======================== ........................Magic: 2/7======------------------ ..######............$..#AC: 0Str: 10 ..######........########EV: 17Int: 15 Contam: 10% ........#####...........`hŮSH: 0Dex: 19 ..#####.............####XL:  3 Next: 77% Place: Dungeon:2 ..# .####.##;......#Noise: ---------  Time: 978.1 (0.0) ..##. ####.##..-) Magic Parchment ..######. .. .J. ...Throw: 9 darts (poison) #........ #. ..... ....Scroll ######### #........ ..# ............. #J   endoplasm #...#.........#<....#####.#.#..Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the endoplasm.`h2`h'AJ.  Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the endoplasm.  The endoplasm is almost dead.  The endoplasm freezes you.`hBg19-----=9.6 (1.5`hJ`hM% _You are frozen.`hZJ  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h#.#.####........# Randy the Sneak #.#.............# Octopode #.######........######.#  Health: 19/24 ===================----- ........................  Magic: 1/7===--------------------- ..######............$..#  AC: 0Str: 10 ..######........########  EV: 17Int: 15 Contam: 10% ........#####...........  SH: 0Dex: 19 ..#####.............####  XL:  3 Next: 77% Place: Dungeon:2 ..# .####.##;......#  Noise: =--------  Time: 979.6 (0.0) ..# #. #J##.##..  -) Magic Parchment ..######. .. ... ... [37`hҼm Throw: 9 darts (poison) #........ #. ..... ....  Scroll ######### #........ ..# .... ......... #  J   endoplasm #... #.........#  <.. ..#####.#.#  .. _You are frozen.  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)`hNR #.#.####........# Randy the Sneak #.#.............# Octopode #.######........######.#  Health: 19/24 ===================----- ........................  Magic: 1/7===--------------------- ..######............$..#  AC: 0Str: 10 ..######........########  EV: 17Int: 15 Contam: 10% ........#####...........  SH: 0Dex: 19 ..#####.............####  XL:  3 Next: 77% Place: Dungeon:2 ..# .####.##;......#  Noise: =--------  Time: 979.6 (0.0) `hPS 4..# #. #J##.##..  -) Magic Parchment ..######. .. ... ...  Throw: 9 darts (poison) #........ #. ..... ....  Scroll ######### #........ ..# .... ......... #  J   endoplasm #... #.........#  <.. ..#####.#.#  ..Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The blast of sand hits the endoplasm.`hdY P.......#....... ....... ...$..# .### ###... ...###  ..#  #. #.##.##..  .. ... ...  #. ..... ....   `h/Z ] .........  #.........#  <.. ..#####.#.#  ..`h '.`ho 20=2===8181.1 (1.5`hb `h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (almost dead, 98% to hit)  The blast of sand hits the endoplasm. _You kill the endoplasm!`h`h`h`he`h`hB`h`h `hd`h`h====8% `h`h8`h\1=6`h`h1`h74`h `hM2`h`ht`h71`h``h\`hy2== `h$`h`hPV3====`h`h `h|`hb`h7`h`h`h`hh3==`h0`hH`h<====`h`h0`h`hu`h `h `h `h`hh4==`h`h7`h`h`h_`h`h`h`hO4===`hJ`h;!`h!9=`h"`hK%,`he&`h3),`h)`h3,`h,;===`h-`h0,`h:2`h4,`hu5`h"8,`h89`h;,`h<`hC?,`h@`hf5====`h/`h,`h``h ,`h* `h7,`h;`hR====`h`hc`h,`hF `h"`h"`h$`h\&`h&`h'`hD*`h*F6===`h+`h(/`h/`hN0`h3,`h5`h7,`hR9`h}=Q===`h=`h@,`h B`hD,`hE`h@I,`hyJ`hL`hL`hM`h P`hYP`h[Q`hz7====`h{`hh====`hc`h,`h2`h`h7`h`h`h-`h,`h`he`h`h,`h,`h5`hM _You now have 74 gold pieces (gained 16).`h`h`h`h``hܦ`h`hv`h`h,`h`hy`hָ`hS,`hd`hw`hP,`h`h`hy`h`h`h`hB`hL`h,`h`h`h5,`h`h:`hZ`h`h`h`hI`h],`h\`hp`h`h"`ht`hJ`h`h`h`h`h`h`h`h,`h|`h`h`h`h`h6`h`h`hi`h(`h%`hY`h`hk`h`h`h'`hF`hB`h`h|,`hG`h`h,`h`h`h,`h`h8`hv `h `h `ha `h ,`h`h`h ,`h `h`hx% ........######.#####.#...####. ........................ ...............#####.#...####.##########...#...# #####............#.###...#..........####.#.####.## .####.##.......#.#......#  #. #.##.##..### . .. .........;.....# - #. ................# # #...........#.######  ...........#.# `hn& #.........# #.#  ..#####.#S# #.# S   ball python (constriction, wandering) # # ... #.#  You now have 86 gold pieces (gained 12).`hJ-21068.1 (87.0)`h.E-9.1 (88`h3`hO6^ _A ball python comes into view.`h { .......................#####.#...#### ##########...#...# #####............#.###.. ............####.#.####.# .####.##.......#.#......#  #. #.##.##........## `h. .. .........# #. .... # #..#.#####  .#.# ## ..#####.#S##..#`h`hS.S   ball python (constriction, wandering)`hĚ170.1 (1.0)`h`h`h>h #####.#...#### ##########.. #####............#.## `hhE............####.#.####.# .####.##.......#.#......#  #. #.##.##........## . .. ....... #. . # #...........#;######  ...........#.# #.......S.# ..#####.#. # # ...###`ho`hq%1`h`ht`h `hI................ #........#####.#...#### #........##########...#...# .#####......#.###...# .............####.#.####.##.####.##.......#.#......# #. #.##.##.### #. .. .# .. #. .........;......# ## #...........#.###### ......S....#.# #.........#.#.#..#####.#.#.#.## # #....S   ball python (constriction, wandering)###.# ..`h####0S.2.1 (1`hV-. ##.#####.#...#### ##.###...#...# ..#####......#.###...# #....####.#.####.## .####.##.......#.#......# #. #.##.##.### ##. .. .#. #. .## #.....S.....#.###### .#.# #.#.#.# ..#####.#.#.#.# #.#.#....# # ###.# ..#  ###`hW`h`;S.....`ha%3`hpf`hi`h|.#...#####.#...#####.####...#...#.#####............#.###...# ##`h|......####.#.####.## .####.##.......#.#......# #.##.##.##.####. ...#. #. ..S.## #`h|.#.###### .#.# #`h}.#.#.# ..#####.#.#.#.#`h:}# #.#.#.... # #.###.##`hb}u. ..#  ###`hb`hr`hx<S.....`h%4`hy`h 2 ...#####.#...#### .####...#...# #####............#.###...# ......####.#.####.## .####.##.......#.#......# #.##.##.##.### . ..S.#  #. .#  #.`h &#.###### .#.# #.#.#.# ..#####.#.#.#.##.#.#....# #.###.##. ..# `hҢ `h %5`h/ `hު `hA .#####.#...#### .###...#...# #####......#.###...# .`h...####.#.####.##  .####.##.......#.#......# #.##.##.##.### . ..S.#  #. .`h d#  #.#.###### .#.# #.#.#.# `hm..#####.#.#.#.##.#.#....# #.###.#`h{#. ..# `h&;6`h8`h#`h|U #####.#...#### .##########...#...# ####............#.###...# .....####.#.####.## `hU >####.##.......#.#......#  #.##.##.##........### . ..S........# . #. ..# # #...........#;######  ...........#.# `hMV #.........#.#.# ..#####.#.#.#.#  `hV >#.#.#....# #.###.# #. ..# ### `h=^ `h^ %7`hd `hOf `h1  ##########.. #####............#.## .....####.#.####.# .####.##.......#.#......#  #.##.##.##........## . ..S...............# #. ................# # #...........#.######   ##..#####.#Scroll `h7`ho8%8`h=`h?`ha #####............#.## .....#####.# .####.##.......#.#......#  #.##.##.##........## . ..S...............# #. ...... # #..`h_#.#####   ##..#####.# `hj... #.###.##`hN`h&B9`hjC j .....#####.# .####.##.......#.#......#  #.##.##.##........## . ..S...............# #. . # #..#.#####  `hD a ##..#####.# #.#.#.......... #.###.###.### #. ..# `hnJ `hiK &80`h P `hQ `hcd ####.##.......#.#......#  #.##.##.##........## . ..S....... #. . # #..#.#####   ##..#####.#.#.#.#####.# #.#.#..;....... #.###.###.### #. ..#  ### `hj ;1`hp `hXr `h(####.##.#.#......# #.##.##.##........###  ..S........#  #. ........#  #.#.###### .#.# #.#.#.# ..#####.#.#.#.#####.#.#.#.#.# #.###.###.###.#. ...# ##### `h-0`h0%2`hz5`h7`h .##.#.#......# #.##.##.##........### ..S.......#  #. .......#  #.#.###### .#.#  #.#.#.#  ..#####.#.#.#.#####.#.#.#.#.# #.###.###.###.#. ...# ###### `h& ;3`h `h `hs- .##.#.#......#  #.##.##.##.###  ..S.# #. .# #.#.######  .#.# #.#.#.# ..#####.#.#.#.#####.#.#.#.#.`h- e# #.###.###.###.#. ...# .# ##### ##`h4 `h5 %4`h<: `h< `hW.##.#.#......# #.##.##.##.### ..S.# . . .# .. .#.###### ... .`hv?#.# ... .#.#.# .. .#####.#.#.#.#####.#.#.#.#.`h# #.###.###.###.#. ...# ..# .`hf######.## ..`h......`h"....`h%`hz&%5`h6,`h'.`hǗ`h`h`h`h`hB`h #.......#.#......# #.##.##..### ... S..# .... ..# ...#.###### ...#.# ###......#.#.# #....... ####.####.#..#.#.#........`h/w6# #.###.###.###..#. ...##..# ....######.## ...... ...... #).........`h@7.1 (2`h`hI _Found a giant club.`h`h`hʅ`h,`hԔ .#.#......# .##.##.###...... .# #.....# .....#.###### ....#.# ###...#.#.# #....`h.#.#.#.#####.#.#.#.#..# #.###.###.###.#. ...##..# ......S`hC######.## ..... ....... #####)#`hqS   adder (wandering).... # `h"`hn&0`h*8.1 (1`h`hY _An adder comes into view.`h.##.##........###...... .......###.##..#.#######.#.# ###.#.#.# #... ##.#.#.#.#####.#.  #.#.#...........  # #.###.###.### #. ...##..# #......S ######.## #.. .. #.... ######)#.... # ..... `h;S.`h%9`ho`h `h5  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`hM 3`hU `hW  `hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`h.....###.##..##.#######.##.# ###.##.#.# #...# #.#.#.#.#####.##.#.#...........# # #.###.###.### #. ...##..# #.;...S ######.## #....... .. #.... ######)#.#.... # .....  `h`hT.S`h-90 _`hf`h-`h  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h .............###.......  Randy the Sneak .............##........#  Octopode ......#.#######........#  Health: 24/24 ======================== ......#.# ###........#  Magic: 6/7====================---- ....#.#.# #..........#  AC: 0Str: 10 #.#.#.#.#####.#........#  EV: 17Int: 15 #.#.#..................#  SH: 0Dex: 19 # #.###.###.###.........  XL:  3 Next: 81% Place: Dungeon:2  #. ...##..# #.;**.....  Noise: ---------  Time: 1090.1 (0.0)  ######.## #....*S...  -) Magic Parchment `h K.. #.........  Throw: 9 darts (poison) ... ######)#.#  Scroll  .... # .  ..... S   adder (wandering) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 17% risk of failure)  `h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  `h Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 68% to hit)`h.............###.......  Randy the Sneak .............##........#  Octopode ......#.#######........#  Health: 24/24 ======================== ......#.# ###........#  Magic: 6/7====================---- ....#.#.# #..........#  AC: 0Str: 10 #.#.#.#.#####.#........#  EV: 17Int: 15 #.#.#..................#  SH: 0Dex: 19 # #.###.###.###.........  XL:  3 Next: 81% Place: Dungeon:2 `h #. ...##..# #.;.......  Noise: ---------  Time: 1090.1 (0.0)  ######.## #.....S...  -) Magic Parchment .. #.........  Throw: 9 darts (poison) ... ######)#.#  Scroll  .... # .  ..... S   adder (wandering)Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 68% to hit)  You miscast Sandblast. Nothing appears to happen.`h`hW #........# #........#  ###........#  ..# ..# ..#  ...  #.  #.;.S.....   ....  .. ...  ... #.#  .... # . .....S `hkaContam: 10% =1.1 (1`h`honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 68% to hit)  You miscast Sandblast. Nothing appears to happen. _The adder hisses angrily.`hd  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h .............###.......  Randy the Sneak .............##........#  Octopode ......#.#######........#  Health: 24/24 ======================== ......#.# ###........#  Magic: 5/7=================------- ....#.#.# #..........#  AC: 0Str: 10 #.#.#.#.#####.#........#  EV: 17Int: 15 Contam: 10% #.#.#..................#  SH: 0Dex: 19 # #.###.###.###.........  XL:  3 Next: 81% Place: Dungeon:2 `h^  #. ...##..# #.;*S.....  Noise: =--------  Time: 1091.1 (0.0)  ######.## #.........  -) Magic Parchment .. #.........  Throw: 9 darts (poison) ... ######)#.#  Scroll  .... # .  ..... S   adder`h  _The adder hisses angrily.  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)`h1.............###.......Randy the Sneak .............##........#Octopode ......#.#######........#Health: 24/24 ======================== ......#.# ###........#Magic: 5/7=================------- ....#.#.# #..........#AC: 0Str: 10 `hg #.#.#.#.#####.#........#EV: 17Int: 15 Contam: 10% #.#.#..................#SH: 0Dex: 19 # #.###.###.###.........XL:  3 Next: 81% Place: Dungeon:2#. ...##..# #.;#S.....`h+Noise: =--------  Time: 1091.1 (0.0)######.## #.........-) Magic Parchment`h.. #.........Throw: 9 darts (poison)... ######)#.#`h۲Scroll ....# ......`hqS   adder`hhCasting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)  The blast of sand hits the adder.`h8`h?;S.`h@,2.6 (1.5`hNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (68% to hit)  The blast of sand hits the adder. _The adder is moderately wounded.`hr  Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h4.............###.......  Randy the Sneak .............##........#  Octopode ......#.#######........#  Health: 24/24 ======================== ......#.# ###........#  Magic: 4/7=============----------- ....#.#.# #..........#  AC: 0Str: 10 #.#.#.#.#####.#........#  EV: 17Int: 15 Contam: 10% #.#.#..................#  SH: 0`h 5Dex: 19 # #.###.###.###.........  XL:  3 Next: 81% Place: Dungeon:2  #. ...##..# #.;S......  Noise: =--------  Time: 1092.6 (0.0)  ######.## #.........  -) Magic Parchment .. #.........  Throw: 9 darts (poison) `hN5u... ######)#.#  Scroll  .... # .  ..... S   adder`h5 _The adder is moderately wounded.Casting: Sandblast (safe; 17% risk of failure)  `h$6uConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 68% to hit)`ht.............###.......  Randy the Sneak .............##........#  Octopode ......#.#######........#  Health: 24/24 ======================== ......#.# ###........#  Magic: 4/7=============----------- `h'~....#.#.# #..........#  AC: 0Str: 10 #.#.#.#.#####.#........#  EV: 17Int: 15 Contam: 10% #.#.#..................#  SH: 0Dex: 19 `hc# #.###.###.###.........  XL:  3 Next: 81% Place: Dungeon:2 `h #. ...##..# #.;S......  Noise: =--------  Time: 1092.6 (0.0)  ######.## #.........  -) Magic Parchment .. #.........  Throw: 9 darts (poison) `h... ######)#.#  Scroll  `h.... # .  ..... S   adder`h/`hECasting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`heAiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line`hAim: an adder (moderately wounded, 68% to hit)  The blast of sand hits the adder!`h( #........# #........#  ###........#  ..# ..# ..#  ...  #. `h #.;.......   ...  .. ...  ... #.#  .... # . ..... `h&.`hC`h&.............###.......Randy the Sneak .............##........#Octopode ......#.#######........#Health: 24/24 ======================== ......#.# ###........#Magic: 4/8============------------ ....#.#.# #..........#AC: 0Str: 10 #.#.#.#.#####.#........#EV: 17Int: 15 Contam: 10% #.#.#..................#SH: 0Dex: 19 # #.###.###.###.........XL:  3 Next: 106% Place: Dungeon:2#. ...##..# #.;.......Noise: =--------  Time: 1094.1 (1.5)######.## #.........-) Magic Parchment.. #.........Throw: 9 darts (poison)[`h'15X... ######)#.#Scroll ....# ......Casting: Sandblast (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 68% to hit)  `h3'!The blast of sand hits the adder!`h)2MAiming: Sandblast (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 68% to hit)  The blast of sand hits the adder! _You kill the adder!  You have reached level 4!`hR4/  --more--`hu9/299---4 3% `hC`h4 _`h 3`h* `h `hS : _`h `hH `h `h ,`h0 `h X--8% `h `h `h[ W5===6`h `ha `h !4`h `h" `h< c2`hG? `h? 71`h[A `h8C `hC `hC D=== `haE `hH `hH `hI `hrL ,`hM `hO `hP `hQ `hvS `hS `hkT `h#V e6===`hV `h{X `hX `hDY `hdZ `hZ `h[ `h\ ,`h^ `h_ `h_` ;===`h_a `hc ,`hd `h&e `hNe `hg `hh ,`hpj `hDl ,`hm `hnn `hn N7==`hzo `hq `hpr `hs `hv ,`hx `hz `hZ{ `h} `h~ `h :==`h `ha `h1 `h `h2 `hq `hɇ `h `h= `h0 `h `h8 `h `h B`h `hK M8===`h `h `hߘ `h `hK `h `h `h= `h `h `h Q===`h `h3 `h `hݩ `ho ,`h `hͰ `h `h `h ,`h `h `h M9===`h `h `h `hm `he `h `hQ `h `h@ `hF `h `h `h `h `h( `hj ;===`h `h `h* ,`h `h b  You see here a +0 giant club.`h `h1  _`h `h `h[ = #.#.#####.#........# #......### ###.###.###..........#  ...##..# #..........# ######.## #..........##  .. #...........#  ... ######)#.##.# `h Z .... #######.# .# ..... #......;# .. -142.1 (48.0) #.......# .# #........ .# #.......## # #..:....# #.......#`hA x#.......##.)......`h [-3.1 (49`h `h * _Found a short sword.`hV$.#..........### .###.###.###..........# . ...##..# #..........#######.## #..........## .. #...........#. ######)#.##.#`hW7. #######.# .# . #.......# .. #.# .# #.......# ###.#### #..:....# #  #.......# `hW #.# #.)...... ##`hX#.`h3b`hb04.1 (1.0)`hi`hwk`h`B#.###.###.###...# #. ...##..# #..........#  ######.## #..........## .. #...........#. ######)#.##.#. #######.# .# . #.......# .. #`hI|.##.#.# #.......# ###.#### #..:....# #  #.......#  #.# #.)...... ##.# #.#.....#5`h!F  #. ...##..# #.#  ######.## #..........## .. #...........#. ######)#.##.#. #######.# .# . #.......# .. #`hF .##.#.# #.......# ###.#### #..:....# #  #.......#  #.# #.)......# ##.# #.#.....# ..#_..#`hS `hS %6`h1[ `h;^ 6 _Found a sacrificial altar of Ru.`h%Y ######.## #.## .. #...........#. ######)#.##.#. #######.# .# . #.......# .. #.##.#.# #.......# ###.#### #.# #  #.......#  #.# #.)......# ##.# #.#.....# ..#_..# .. .....#`h|1;7`h^=`hGo  You pick up a parchment of Alistair's Walking Alembic and begin reading...`hzX*8.1 (2`ha``hbS _You add the spell Alistair's Walking Alembic to your library.`h4``ha Spells (Memorise)TypeFailure Level  a - Eringya's Surprising Crocodile Summoning88% 4  b - Alistair's Walking Alembic Alchemy/Forgecraft 99% 5  c - Hoarfrost Cannonade Ice/Forgecraft 99% 5  d - ShatterEarth`hFb100% 9 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitahdL ahhT ah<\  ######.## #..........##Randy the Sneak.. #...........#Octopode... ######)#.##.#Health: 29/29 ========================.... #######.# .#Magic: 9/9========================ah\ =..... #.......# ..AC: 0Str: 10#.......##.#.#EV: 17Int: 15#.............#SH: 0Dex: 19#.......##.####XL:  4 Next:  3% Place: Dungeon:2#..;....# #Noise: ---------  Time: 1148.1 (0.0)#.......#-) Magic Parchment#.......#Throw: 9 darts (poison)#.)......#ah] Scroll ##.......##.#.....#..#.._..#.. .....# _You have reached level 4! _You see here a +0 giant club. _Found a short sword. _Found a sacrificial altar of Ru.  You pick up a parchment of Alistair's Walking Alembic and begin reading... _You add the spell Alistair's Walking Alembic to your library.ahe P  Okay, then.ahf ahlm ah7o  ahbo (_ah ah[ ;Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger (melded) Missiles (go to first with () ah  b - 9 poisoned darts (quivered)c - 3 curare-tipped darts Jewellery (go to first with "=)  d - a +6 ring of dexterity (worn) Talismans (go to first with %)  e - an inkwell talisman (worn) ah Scrolls (go to first with ?)  t - a scroll of teleportation ah 6 V - a scroll of vulnerability ahU Potions (go to first with !)  d - an orange potion  f - a puce potion ah C j - a clear potion  k - a purple potionahah'ahW, ######.## #..........##Randy the Sneak.. #...........#Octopodeahۼ;... ######)#.##.#Health: 29/29 ========================.... #######.# .#Magic: 9/9========================..... #.......# ..AC: 0Str: 10#.......##.#.#EV: 17ahInt: 15#.............#SH: 0Dex: 19#.......##.####XL:  4 Next:  3% Place: Dungeon:2#..;....# #Noise: ---------  Time: 1148.1 (0.0)#.......#-) Magic Parchment#.......#Throw: 9 darts (poison)#.)......#Scroll ##.......##.#.....#ah½..#.._..#.. .....# _You see here a +0 giant club. _Found a short sword. ah_Found a sacrificial altar of Ru.  You pick up a parchment of Alistair's Walking Alembic and begin reading... _You add the spell Alistair's Walking Alembic to your library. _Okay, then.ah5ahahcah ahV73 ah<9 ah= ahCA ahE: _ ahG ahK ahL ahM ahS ah^.... #######.# .# ..... #.......# ..  #.......##.#.#  #............ #.......##.#### #.......# # #.......# #.......## #.)...;..# ##.......#  ah_q#.# ...#.._..# #...#.........# r   rat (asleep)#.#..#..#....r....... ahet 50.1 (2  A rat comes into view. ahnerr. ahp3==1.1 (3 ahYC _The rat squeaks loudly. ahO. #.......# .. #.##.#.# #.......# ###.#### #.# #  #.......#  #.......## #.)......# ##.# ahD #.#.....#...#.._..##.........# #...# #.#.r#..#.. ..........########### ah ah<r.. ah3--2.1 (1 aha ah ah!g  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ah݉y ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 29/29 ======================== #.......##.####  Magic: 8/9=====================--- ah:L#.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 ahh#.)......#  XL:  4 Next:  3% Place: Dungeon:2 ah##...;...#  Noise: ---------  Time: 1152.1 (0.0) #.#.*...#  -) Magic Parchment ah ...#.*_..#  Throw: 9 darts (poison) ahߊ #....*....#  Scroll  ah#....r....#  #.#..#..#..  r   rat ah%C ..........  .###########  ahG? _The rat squeaks loudly.  ahhCasting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ahAiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line ah5Aim: a rat (81% to hit) ah ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 29/29 ========================#.......##.####Magic: 8/9=====================---#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next:  3% Place: Dungeon:2##...;...#Noise: ---------  Time: 1152.1 (0.0)#.#.#...#-) Magic Parchment...#.#_..#Throw: 9 darts (poison)#....#....#Scroll #..[ ahD37m..#....##.#..#..#..r   rat...........########### _The rat squeaks loudly.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (81% to hit) ahF  ahWG  ah{O ].r.. ahO 4=3.6 (1.5 ahV  ahW .  Casting: Sandblast (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (81% to hit) _The blast of sand misses the rat.ah  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahu. ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 29/29 ======================== #.......##.####  Magic: 7/9==================------ #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next:  3% Place: Dungeon:2 ah/##...;...#  Noise: =--------  Time: 1153.6 (0.0) #.#.*...#  -) Magic Parchment ...#.r_..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#..#..#..  r   rat ..........  .###########  _The blast of sand misses the rat.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahL/Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (81% to hit)ah+  ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 29/29 ========================ah - #.......##.####Magic: 7/9==================------#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next:  3% Place: Dungeon:2##...;...#Noise: =--------  Time: 1153.6 (0.0)#.#.#...#-) Magic Parchment...#.#_..#Throw: 9 darts (poison)#.....#...#Scroll #.....#...##.#..#..#..r   rat...........########### _The blast of sand misses the rat.ah- Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (81% to hit)ah ,ah r...j   gnoll (wandering)jr   ratCasting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (81% to hit)  The blast of sand misses the rat.ah ,5.1 (1.5ah ah  ahg d_A gnoll comes into view. It is wielding a +0 club.ah  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah % ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 29/29 ======================== #.......##.####  Magic: 6/9ah% ================-------- #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next:  3% Place: Dungeon:2 ##...;...#  Noise: =--------  Time: 1155.1 (0.0) #.#.r...#  -) Magic Parchment ah o...#.._..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#..#..#..  j   gnoll (wandering) j.........  r   rat .###########  _A gnoll comes into view. It is wielding a +0 club.ah Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineahN 5Aim: a rat (81% to hit)ah<  ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 29/29 ======================== #.......##.####  Magic: 6/9================-------- #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next:  3% Place: Dungeon:2 ##...;...#  Noise: =--------  Time: 1155.1 (0.0) ah= {#.#.r...#  -) Magic Parchment ...#.._..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#..#..#..  j   gnoll (wandering) j.........  r   rat .########### Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineah4> SAim: a rat (81% to hit)  The blast of sand hits the rat.ahC F .....  ..  #.......##.#.#  #........  #.......#  # #  #  #ah2D m  #    #.#.....#     ahD %  #.#..#..#..  j......... .########### ah onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (81% to hit)  The blast of sand hits the rat.  You kill the rat!ah ahv w.jj.ahy <4=6.6 (1.5ahG ah ' _The gnoll shouts!ahM  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahG  ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode ah #.............#  Health: 29/29 ======================== #.......##.####  Magic: 5/9=============----------- #.......# #  AC: 0Str: 10ah  #.......#  EV: 17Int: 15 ah #.......##  SH: 0Dex: 19 ah% ;#.)......#  XL:  4 Next:  4% Place: Dungeon:2 ##...;...#  Noise: ==-------  Time: 1156.6 (0.0) ahz ^#.#*....#  -) Magic Parchment ...#*._..#  Throw: 9 darts (poison) #...*.....#  Scroll  ah #...j.....#  #.#..#..#..  j   gnoll ..........  .###########  _The gnoll shouts!  ahK HCasting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  ahu Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (83% to hit)ahs ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 29/29 ========================#.......##.####Magic: 5/9=============-----------#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19ahy#.)......#XL:  4 Next:  4% Place: Dungeon:2##...;...#Noise: ==-------  Time: 1156.6 (0.0)#.##....#-) Magic Parchment...##._..#Throw: 9 darts (poison)#...#.....#Scroll #...j.....##.#..#..#..j   gnoll..........ah.########### _The gnoll shouts!  Casting: Sandblast (safe; 16% risk of failure)  ahConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  ah~Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (83% to hit)ahOah*Xi...j.ahVY4-8.1 (1.5ahXbahd4  Casting: Sandblast (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (83% to hit) _The blast of sand hits the gnoll but does no damage.ahk  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahi ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 29/29 ======================== #.......##.####  Magic: 4/9==========-------------- #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next:  4% Place: Dungeon:2 ##...;...#  Noise: =--------  Time: 1158.1 (0.0) #.#.*...#  -) Magic Parchmentahk ...#*._..#  Throw: 9 darts (poison) #....j....#  Scroll  #.........#  #.#..#..#..  j   gnoll ..........  .###########  _The blast of sand hits the gnoll but does no damage.  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (83% to hit)ah ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 29/29 ========================#.......##.####Magic: 4/9==========--------------#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next:  4% Place: Dungeon:2##...;...#Noise: =--------  Time: 1158.1 (0.0)#.#.#...#-) Magic Parchment...##._..#Throw: 9 darts (poison)#....j....#[4ah K0mScroll #.........##.#..#..#..j   gnoll...........###########Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (83% to hit)  The blast of sand hits the gnoll.ah&ah&ah:F?j..9.6 (1.5MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (83% to hit  The blast of sand hits the gnoll. _The gnoll is moderately wounded.ahB  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahF ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 29/29 ======================== #.......##.####  Magic: 3/9========---------------- #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next:  4% Place: Dungeon:2ahGT ##...;...#  Noise: =--------  Time: 1159.6 (0.0) #.#.j...#  -) Magic Parchment ...#.._..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#..#..#..  j   gnollahG ..........  .###########  _The gnoll is moderately wounded.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  ahGPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 83% to hit)ahݺ ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 29/29 ========================#.......##.####Magic: 3/9========----------------#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next:  4% Place: Dungeon:2##...;...#Noise: =--------  Time: 1159.6 (0.0)#.#.j...#-) Magic Parchment...#.._..#Throw: 9 darts (poison)#.........#Scroll [ahٻi40m#.........##.#..#..#..j   gnoll...........###########Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 83% to hit)  The blast of sand hits the gnoll.ahOIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (moderately wounded, 83% to hit)  ahIuThe blast of sand hits the gnoll.  The gnoll is heavily wounded.ahJ#4ahJ@==61.1 (1.5ahRahUK _The gnoll misses you.ah  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah6\ ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopodeah\ #.............#  Health: 29/29 ======================== #.......##.####  Magic: 3/9========----------------ah\ #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0ah ]@Dex: 19 #.)......#  XL:  4 Next:  4% Place: Dungeon:2ah3] ahd]##...;...#  Noise: =--------  Time: 1161.1 (0.0) #.#.j...#  -) Magic Parchmentahp^V ...#.._..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#..#..#..  j   gnoll ..........  .###########  _The gnoll misses you.Casting: Sandblast (safe; 16% risk of failure)  ah^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)ahm ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 29/29 ========================#.......##.####Magic: 3/9========----------------#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next:  4% Place: Dungeon:2##...;...#Noise: =--------  Time: 1161.1 (0.0)#.#.j...#-) Magic Parchment...#.._..#ahThrow: 9 darts (poison)#.........#Scroll #.........##.#..#..#..j   gnoll...........###########Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)  ah4The blast of sand hits the gnoll but does no damage.ahqAim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)  The blast of sand hits the gnoll but does no damage.  The gnoll is heavily wounded.  A rat comes into view.ahvr   rat (wandering)rah4w,2.6 (1.5ah;ahW _The gnoll closely misses you. The gnoll barely misses you.ah>v  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah  ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 29/29 ======================== #.......##.####  Magic: 2/9=====------------------- #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next:  4% Place: Dungeon:2 ##...;...#  Noise: =--------  Time: 1162.6 (0.0) #.#.j...#  -) Magic Parchment ...[ah 40m#.._..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#..#..#..  j   gnoll ..........  r   rat (wandering) r###########  _The gnoll closely misses you. The gnoll barely misses you.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)ah4 / ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 29/29 ========================#.......##.####ah4 Magic: 2/9=====-------------------#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next:  4% Place: Dungeon:2##...;...#Noise: =--------  Time: 1162.6 (0.0)#.#.j...#-) Magic Parchmentah:5 ...#.._..#Throw: 9 darts (poison)#.........#Scroll #.........##.#..#..#..j   gnoll..........r   rat (wandering)r###########ahj5 HCasting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  ah5 Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)  The blast of sand hits the gnoll.ah Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)  The blast of sand hits the gnoll.  The gnoll is severely wounded.rat squeaks loudly.ah. M .ah 4=4.1 (1.5ah ah S _The gnoll closely misses you.ah  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahXy  ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 29/29 ======================== #.......##.####  Magic: 1/9==---------------------- #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next:  4% Place: Dungeon:2 ##...;...#  Noise: ==-------  Time: 1164.1 (0.0) #.#.j...#  -) Magic Parchment ...[ahz 40m#.._..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#..#..#..  j   gnoll ..........  .###########  _The gnoll closely misses you.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)ahK ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 29/29 ========================#.......##.####Magic: 1/9==----------------------#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next:  4% Place: Dungeon:2##...;...#Noise: ==-------  Time: 1164.1 (0.0)#.#.j...#-) Magic Parchment...#.._..#Throw: 9 darts (poison)#.........#Scroll #..ahM\.......##.#..#..#..j   gnoll...........###########Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)  The blast of sand hits the gnoll.ahn/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)  The blast of sand hits the gnoll.  The gnoll is severely wounded.ah`1-------5.6 (1.5ahahpu _The gnoll hits you with a +0 club! The gnoll barely misses you.ah+  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah  ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 21/29 =================------- #.......##.####  Magic: 0/9------------------------ #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19ahw  #.)......#  XL:  4 Next:  4% Place: Dungeon:2 ##...;...#  Noise: ==-------  Time: 1165.6 (0.0) #.#.j...#  -) Magic Parchment ...#.._..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#..#..#..  j   gnoll ..........  .###########  _The gnoll hits you with a +0 club! The gnoll barely misses you.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounah .ded, 83% to hit)ah? ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 21/29 =================-------#.......##.####Magic: 0/9------------------------#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next:  4% Place: Dungeon:2##...;...#ah@Noise: ==-------  Time: 1165.6 (0.0)#.#.#...#-) Magic Parchment...#.#_..#Throw: 9 darts (poison)#.....#...#Scroll #.....#...##.#..#..#..j   gnoll...........########### _The gnoll hits you with a +0 club! The gnoll barely misses you.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 83% to hit)ahPj...ah4-7.1 (1.5ahah,  Casting: Sandblast (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, 83% to hit) _The blast of sand misses the gnoll. The gnoll misses you.ahLReally attack while wielding nothing? Y - Yes  N - Noah" ah  ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 21/29 =================-------#.......##.####Magic: 0/9------------------------#.......# #AC: 0Str: 10#.......#EV: 17ah Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next:  4% Place: Dungeon:2##...;...#Noise: =--------  Time: 1167.1 (0.0)#.#.j...#-) Magic Parchment...#.._..#Throw: 9 darts (poison)#.........#Scroll #.........##.#..#..#..j   gnoll...........###########Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 83% to hit) _The blast of sand misses the gnoll. The gnoll misses you.ah yYou flutter at the gnoll but do no damage.The gnoll is severely wounded.ah  S   adder (wandering)S  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, 83% to hit) _The blast of sand misses the gnoll. The gnoll misses you.You flutter at the gnoll but do no damage.The gnoll is severely wounded.The gnoll closely misses you.8.1 (1ah ah Y _An adder comes into view.!ah  The adder hisses angrily.  You flutter at the gnoll but do no damage.The gnoll is severely wounded.!ah\rSS.r   rat2=1==9!ahb!ahR _The gnoll barely misses you."ahރ  You closely miss the gnoll.  The gnoll is severely wounded."ahŌyr.S."ahۍr2=====70"ah"ahK _The gnoll misses you.$ah{  Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ah  ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode $ahN #.............#  Health: 22/29 ==================------ #.......##.####  Magic: 1/9==---------------------- #.......# #  AC: 0$ah Str: 10 #.......#  EV: 17$ah Int: 15 #.......##  SH: 0$ah =Dex: 19 $ah L#.)......#  XL:  4 Next:  4% Place: Dungeon:2 ##.r.;...#  Noise: =--------  Time: 1170.1 (0.0)$ah,  #.#.j...#  -) Magic Parchment $ahP ?...#.._..#  Throw: 9 darts (poison) #.........#  Scroll $ahp ` #.........# $ah < #.#S.#..#..  j   gnoll ..........  S   adder .###########  r   rat _The gnoll misses you.Casting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 83% to hit)%ahpy ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 22/29 ==================------ #.......##.####  Magic: 1/9==---------------------- %ahL#.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 %ahN[#.)......#  XL:  4 Next:  4% Place: Dungeon:2 ##.r.;...#  Noise: =--------  Time: 1170.1 (0.0) %ah#.#.j...#  -) Magic Parchment ...#.._..#  Throw: 9 darts (poison)%ah #.........#  Scroll  %ahԉN#.........#  %ahK#.#S.#..#..  j   gnoll ..........  S   adder%ah .###########  r   ratCasting: Sandblast (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 83% to hit)  %ahԊ!The blast of sand hits the gnoll.%ahȒ/ .....  ..  #.......##.#.#  #........  #.......#  # #  # %ah #  #    #.#.)...#       #.#S.#..#..S   adder%ah ..........r   rat %ah@.########### %ahk,%ah'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, 83% to hit)  The blast of sand hits the gnoll.  You kill the gnoll!%ah%ah%ah2 .rS.  A kobold comes into view. It is wielding a +0 dagger.%ah6 211.6 (1.5 _The rat barely misses you. The kobold moves out of view.%ah\?%ah|C %ahC__Your Spellcasting skill increases to level 1!(ah (ahs (ah -S.K   kobold (wandering)Kr   rat(ah c20--20(ahM (ah e _You completely miss the rat. The rat bites you.)ahp7  The kobold shouts!)ahkq)ah{ S.KK.  You flutter at the rat but do no damage.)ah|[2====3)ah3)ah _The rat closely misses you. The adder closely misses you.)ah`m  You flutter at the rat but do no damage.)ahlAK.)ahvm19---3======-4)ahu)ahxi _The adder completely misses you. The rat bites you.+ahUd  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ahV  ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 19/29 ===============---------+ahG J #.......##.####  Magic: 2/9=====------------------- #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next: 21% Place: Dungeon:2 ##..r;...#  Noise: =--------  Time: 1174.6 (0.0) #.#.S...#  -) Magic Parchment +ahO ...#.._..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#K.#..#..  S   adder ..........  K   kobold .###########  r   rat _The adder completely misses you. The rat bites you.  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (81% to hit),ahQ ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 19/29 ===============---------#.......##.####Magic: 2/9=====-------------------#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next: 21% Place: Dungeon:2##..r;...#Noise: =--------  Time: 1174.6 (0.0)#.#.S...#-) Magic Parchment...#.._..#Throw: 9 darts (poison)#.........#,ahRScroll #.........##.#K.#..#..S   adder..........K   kobold.###########r   ratCasting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (81% to hit)  The blast of sand hits the rat.,ahonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (81% to hit)  The blast of sand hits the rat.  The rat is severely wounded.,ah K.  The adder closely misses you. The rat misses you.,ahP,6.1 (1.5,ah,ah<V _The adder completely misses you.,ahM  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ah24 ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 19/29 ===============--------- #.......##.####  Magic: 1/9==---------------------- #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next: 21% Place: Dungeon:2 ##..r;...#  Noise: =--------  Time: 1176.1 (0.0) #.#.S...#  -) Magic Pa,ah 5rchment ...#.._..#  Throw: 9 darts (poison) #.........#  Scroll  #..K......#  #.#..#..#..  S   adder ..........  K   kobold .###########  r   rat _The adder completely misses you.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 81% to hit)-ah}Q ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 19/29 ===============--------- #.......##.####  Magic: 1/9==---------------------- #.......# #  AC: 0Str: 10 -ah8#.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next: 21% Place: Dungeon:2 ##..r;...#  Noise: =--------  Time: 1176.1 (0.0) #.#.S...#  -) Magic Parchment ...#.._..#  Throw: 9 darts (poison) #.........#  Scroll  #..K......#  #.#..#..#..  S   adder ..........  K   kobold .###########  r  -ahǮH ratCasting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (severely wounded, 81% to hit)  The blast of sand hits the rat!-ah|1 .....  ..  #.......##.#.#  #........  -ah #.......#  # #  #  #  #  -ah##...;...#         #.#..#..#..  ..........  .########### -ah4-ah@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (severely wounded, 81% to hit)  The blast of sand hits the rat!  You kill the rat!-ahIV.K.-ahMj7-27.6 (1.5-ahPS-ah2Uh _The adder closely misses you. The adder bites you.-ah)   -ah Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ah ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 17/29 ==============---------- #.......##.####  Magic: 0/9------------------------ #.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next: 22% Place: Dungeon:2 ##...;...#  Noise: =--------  Time: 1177.6 (0.0) #.#.S...#  -) Magic Parchment ...#.ah.._..#  Throw: 9 darts (poison) #...K.....#  Scroll  #.........#  #.#..#..#..  S   adder ..........  K   kobold .###########  _The adder closely misses you. The adder bites you.  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit).ah\Q ..... #.......# ..Randy the Sneak#.......##.#.#Octopode#.............#Health: 17/29 ==============----------#.......##.####Magic: 0/9------------------------#.......# #AC: 0Str: 10#.......#EV: 17Int: 15#.......##SH: 0.ah>Dex: 19#.)......#XL:  4 Next: 22% Place: Dungeon:2##...;...#Noise: =--------  Time: 1177.6 (0.0)#.#.S...#-) Magic Parchment...#.._..#Throw: 9 darts (poison)#...K.....#Scroll #.........##.#..#..#..S   adder..........K   kobold.###########Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)  The blast of sand hits the adder..ah[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (68% to hit)  The blast of sand hits the adder.  The adder is moderately wounded..ahpAK..ahq4---1==9.1 (1.5.ahP~ _The adder closely misses you. The adder bites you./ahU  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ahr ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 14/29 ===========------------- #.......##.####  Magic: 0/9------------------------ #.......# #  AC: 0Str: 10 #.......#  EV: 17/ahInt: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next: 22% Place: Dungeon:2 ##...;...#  Noise: =--------  Time: 1179.1 (0.0) #.#.S...#  -) Magic Parchment ...#K._..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  /ahw #.#..#..#..  S   adder ..........  K   kobold .###########  _The adder closely misses you. The adder bites you.  Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  /ah@Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 68% to hit)/ah  ..... #.......# ..Randy the Sneak/ah ~#.......##.#.#Octopode#.............#Health: 14/29 ===========-------------#.......##.####Magic: 0/9------------------------#.......# #AC: 0/ahn =Str: 10#.......#EV: 17Int: 15#.......##SH: 0Dex: 19#.)......#XL:  4 Next: 22% Place: Dungeon:2##...;...#Noise: =--------  Time: 1179.1 (0.0)#.#.S...#-) Magic Parchment...#K._..#Throw: 9 darts (poison)#.........#Scroll #.........##.#..#..#..S   adder..........K   kobold/ah˥ .###########Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ah< IAiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 68% to hit)  The blast of sand hits the adder./ah + /ah6 K.  Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 68% to hit  The blast of sand hits the adder.  The adder is severely wounded.  The adder closely misses you. The kobold misses you./ah8 -80.6 (1.5/ahp@ /ah^C S _The adder closely misses you.2ahu  You closely miss the adder.The adder is severely wounded.2ahvO11--102ahY2ah|a _The adder bites you. The kobold misses you.2ahg  You flutter at the adder.  The adder is severely wounded.2ahJ%22ah´2ah _The adder closely misses you. The kobold misses you.3ah  You flutter at the adder.  The adder is almost dead.3ah  rr   rat (wandering)The adder barely misses you.A rat comes into view.3ahS0---33ah 3aha _The kobold misses you. The adder bites you.4ah `  You closely miss the adder.4ah r.  The adder is almost dead.44ah 4ah _The kobold misses you. The adder completely misses you.5ahP  You barely miss the adder.The adder is almost dead.5ah}\Ar.5ah]N1=55ahof5ahEi _The adder closely misses you. The kobold closely misses you.6ah  .....  ..  #.......##.#.#  #........  #.......#  #.......# #  #.......#  #.......##  6ah#.)......#  ##...;...#  #.#KS...#  ...#.._..#  #.........#  #...r.....#  #.#..#..#..  ..........  6aht.###########  r6aheYou closely miss the adder.The adder is almost dead.6ah .....  ..  #.......##.#.#  #........  #.......#  #.......# # 6ah= #.......#  #.......##  #.)......#  ##...;...#  #.#KS...#  ...#.._..#  6aho#.........#  #...r.....# #.#..#..#..  ..........  .########### 6ah   The adder bites you.  * * * LOW HITPOINT WARNING * * *6ahVAr.6ahL8/29 ---6ah,66ah6ahT _The kobold closely misses you.:ah  You closely miss the adder.The adder is almost dead.:ah  .....  ..  #.......##.#.#  #........  #.......#  #.......# #  :ah #.......#  #.......##  #.)......#  ##...;...#  #.#KS...#  ...#.r_..#  #.........#  #.........#  #.#..#..#..  ..........  .########### :ah  .....  ..  #.......##.#.#  #........  #.......#  #.......# #  #.......#  #.......## :ahe  #.)......#  ##...;...#  #.#KS...#  ...#.r_..#  #.........#  #.........# :ah #.#..#..#..  ..........  .########### :ahx  r.  The adder closely misses you. The kobold hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *:ahP z6-----1==7:ah :ahg K _The adder misses you.#.#KS...#  -) Magic Parchment ...#.r_..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#..#..#..  S   adder ..........  K   kobold .###########  r   rat =ahl;/_The adder misses you.Casting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 68% to hit)=ahJ f ..... #.......# ..  Randy the Sneak #.......##.#.#  Octopode #.............#  Health: 6/29====-------------------- #.......##.####  Magic: 0/9------------------------ =ahcK x#.......# #  AC: 0Str: 10 #.......#  EV: 17Int: 15 #.......##  SH: 0Dex: 19 #.)......#  XL:  4 Next: 22% Place: Dungeon:2 ##...;...#  Noise: =--------  Time: 1187.6 (0.0)=ahL  #.#KS...#  -) Magic Parchment ...#.r_..#  Throw: 9 darts (poison) #.........#  Scroll  #.........#  #.#..#..#..  S   adder ..........  K   kobold =ah M .###########  r   ratCasting: Sandblast (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 68% to hit)  The blast of sand hits the adder!=ahR  .....  ..  #.......##.#.#  #........  #.......#  #=ah+S  #  #  #  #    #.#K)...#    =ahS -   #.#..#..#..K   kobold =ahS ..........r   rat .########### =ahe =ahu 6r.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 68% to hit)  The blast of sand hits the adder!  You kill the adder!=ah* >10389.1 (1.5=ahz =ah L _The kobold misses you.?ahe  .....  ..  #.......##.#.#  #........  #.......#  #.......# #  #.......#  #.......##  ?ahT#.)......#  ##...;...#  #.#Kr...#  ...#.._..#  #.........#  #.........#  #.#..#..#..  ..........  .########### You barely miss the rat. The rat closely misses you.?ah .....  ..  #.......##.#.#  #........  #.......#  #.......# #  #.......#  #.......##  #.)......#  ##...;...#  #.#Kr...#  ...#.._..#  #.........#  #.........# #.#..#..#..  ..........  .###########   The kobold hits you with a +0 dagger.?ah/N4-900?ah?ah@V _* * * LOW HITPOINT WARNING * * *@ahR#  You completely miss the rat. The kobold hits you with a +0 dagger.  You die...@ahL0----@ah2/  --more--CahvCah:Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +3 dagger (melded) Missiles (go to first with ()  b - 9 poisoned darts (quivered)c - 3 curare-tipped darts Jewellery (go to first with "=)  d - a +6 ring of dexterity (worn) Talismans (go to first with %) Cah64 e - an inkwell talisman (worn) Scrolls (go to first with ?)  t - a scroll of teleportation  V - a scroll of vulnerability Potions (go to first with !)  d - a potion of heal wounds {unknown}  j - a potion of haste {unknown}  k - a potion of curing {unknown}f - a potion of might {unknown}Fahz Fah_{,FahhFahԈGoodbye, Randy.79 Randy the Sneak (level 4, 0/29 HPs)Began as an Octopode Brigand on Sept 18, 2025.Slain by a kobold... wielding a +0 dagger(4 damage)... on level 2 of the Dungeon.The game lasted 00:14:48 (1181 turns). 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