cuh Player: RedShifter Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-07-14.14:46:59.ttyrec Time: (1752504419) Mon Jul 14 14:46:59 2025 duh [?1051l[?1052l[?1060l[?1061hduh V)0[?7h[?25l[?1cduh duhՠ cWelcome, RedShifter. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilitieseuh, euhweuh,RedShifter the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredeuh#+##.##)####.####.....##..@..##.....########euh This lesson will teach you about monsters and fighting. First, we need aweapon! Go and grab the one lying over there.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.euh$Z/  --more--luh luh luh luh @  Found a quarterstaff.luh luhR c _Found a staircase leading out of the dungeon.muh)+. #)# ##.##<.....#######muhmuh621.0 (1 _muhmuh>nuhGM+. #)# ###@###.<#.....#nuh8<2nuhnuhnuh  pM+. #@# ###.####.....##..<..# nuh! <3nuh$ nuhB' ' _Pick up this weapon with [,] or [g] and then wield it with [e]. _You see here a +0 quarterstaff.ruhruh&4ruhruhQ# _b - a +0 quarterstaffruh ruh Equip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 quarterstaff Armour (go to first with [)  a - a +0 robe (worn)ruh \[?] describe selected [!] equip|wield|wear[tab] equip|unequip uuhuuhuuh~ZRedShifter the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#+#SH: 0Dex: 12#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 4.0 (0.0)###.###-) Nothing wielded#.....#Nothing quivered#..<..##.....######## _Pick up this weapon with [,] or [g] and then wield it with [e]. _You see here a +0 quarterstaff. _b - a +0 quarterstaffuuhx5 (0.5b) +0 quarterstaff _b - a +0 quarterstaff (weapon)wuhb M+ #.# ##.###.....#..<..#.....########wuh C5.5 (1.0wuhN xuhde.........#I##.##.#'I   training dummy (dormant)xuhk`IIxuh{kG======6xuhoxuhZr xuhyr/_As you open the door, it creaks loudly!yuhʘM........I.. #.# yuh##.##...<..#.....# yuh]------7yuhyuh  To attack a monster with your bare hands or wielded weapon, simply walk into _it. _There is an open door here.yuhf( ##...##.............I'. #.###.##.<.....#######yuh. yuh\. L------8 _yuh2 yuh}4 zuh`| ##### ##...####.....#......#........I.'. #.###.##.<.....=9zuhzuhS _The training dummy barely misses you.}uh2 You hit the training dummy.  The training dummy is lightly damaged.10.8 (1.3)}uh7 }uhh: \ _The training dummy closely misses you.~uh{ A  You sock the training dummy!~uhO 1)~uh2 ~uh RRedShifter the Covered#####Human##...##Health: 18/18 ========================##.....#Magic: 3/3========================......#AC: 2Str: 16.....EV: 10Int: 8...SH: 0Dex: 12#)#~uh XL:  1 Next: 110% Place: Dungeon:1#@#Noise: ==-------  Time: 12.1 (1.3)#.#b) +0 quarterstaff#'#Nothing quivered#.##.####.####.....##..<..##.....# _There is an open door here. _The training dummy barely misses you.You hit the training dummy.  The training dummy is lightly damaged. ~uhݟ j_The training dummy closely misses you.You sock the training dummy!~uhȡ _You destroy the training dummy!You have reached level 2!~uhu /  --more--uhgE24/244/42 4% uhluhnp  Well done! Reaching a new experience level is always a nice event. You get moreuhnhealth and magic points, and occasionally increases to your attributes: _strength, intelligence, and dexterity.uh; M #####  ##...###+......##.....##...#.#'#uh; P.<.uhA uhAB <--30 _uhF uhQI M _You see here a +0 whip.uhW--4uhTuh# _c - a +0 whipuhGM #####  ##...###+.#.....##.@.###.##uhHU#.#...uhL<5uhoPuhQuh uhK Equip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)uh c - a +0 whip Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected uhϓ [!] equip|wield|wearuh y[tab] equip|unequip uhxRedShifter the CoveredHumanHealth: 24/24 ========================#####Magic: 4/4========================##...##AC: 2Str: 16##.....#EV: 10Int: 8+......#SH: 0Dex: 12#.....#XL:  2 Next:  4% Place: Dungeon:1#.@.#Noise: ---------  Time: 15.1 (0.0)##.##b) +0 quarterstaff#.#Nothing quivered#.##'##.##.####.####.....#You have reached level 2!Well done! Reaching a new experience level is always a nice event. You get morehealth and magic points, and occasionally increases to your attributes: _strength, intelligence, and dexterity. _You see here a +0 whip. _c - a +0 whipuh|F  You unwield your +0 quarterstaff.uhD}+6.1 (1uhs}Nc) +0 whip uhauh , _c - a +0 whip (weapon)uhӢM #####  ##...###+.#..@..###...####.###.##.#uhX<7uhuh[uhV$ M #####  ##...###+.##.....uh$ ##...####.###.#uhb) uh) &8uht, uh- uhL[#####...##..# +......# ##.@...# ##...## ## #. #.# #'# #.# #.####.###uhv <9uhk uhG uhkM #####  ##...###+.##.....uhk##...####.##.#uhquhquhr 20uhuuhwuh"  ##### ##...## ##.....# +.@....# ##.....# ##...## ##.##  #.# uh"  #.# #'# #.#  #.#uh' <1uh+ uh^, uh   ##### ##...## ##.....# +@.....# ##.....# ##...##  ##.##  #.# #.#uh`  #'#  #.#  #.# uh uh 2uh uh   Very good! You can heal by resting with [5]. This will make you rest until your_health is full, but will be interrupted by important events.uhjuhM[uhOmuhzPuhDTuhTuhU,uhNVuhWuhAWuhWuhX,uh6YuhZ,uhZuh[,uh+\uh]uh1]uh]uh^,uh_uh_,uh`uha,uhauhbuhcuhcuhd,uhReuh#...+.....+...##.uh#+# ####### #+# ###.#. ......... .# #... k   wyvern (asleep)uh# ........... # #..< B   giant cockroach (asleep)######.######uh#...####while selecting them in examine mode) to find out which of these cages is saferuhe_to fight through.Press: ? - help, . - traveluhDYou can't see that place.  [a rock wall.]uhuhW#uh%. _uh32######## RedShifter the Covered##...####.. Human#.....###########... Health: 24/24 ========================#....††'....†..'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 168.7 (0.0)#k..#.....#..B##' c) +0 whip#...#.....#uh3...##. Nothing quivered#...+.....+...##.#+# ####### #+# ###.#. ......... .# #... k   wyvern (asleep)# ........... # #..< B   giant cockroach (asleep)######.#######...#### _to fight through.Press: ? - help, . - travelYou can't see that place. _[a rock wall.]  Press: ? - help, v - describe, . - travelThe floor.uh1@.uhk-..uh-..uhMpH#.  An iron grate.uh[.#The floor.uh -..uhk.  Press: ? - help, . - travel  You can't see that place. _[a rock wall.]  Press: ? - help, v - describe, . - travelHere: a wyvern (asleep, fire blocked by an iron grate)uhL k.The floor.uhD9..uhU.#An iron grate.uh6Z#.The floor.uh 9..uh; 9..uh9..uh9..uhZoU.#An iron grate.uhZ#.The floor.uh 9..uho .BHere: a giant cockroach (asleep, fire blocked by an iron grate)  The floor.uh-o .BThe floor.uhD -..uh H#.  An iron grate.uh'[.#The floor.uhg .  You can't see that place.uh!######## RedShifter the Covered##...####.. Human#.....###########... Health: 24/24 ========================#....††'....†..'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 168.7 (0.0)#k..#.....#..B##' c) +0 whip#...#[uhg40m.....#...##. Nothing quivered#...+.....+...##.#+# ####### #+# ###.#. ......... .# #... k   wyvern (asleep)# ........... # #..< B   giant cockroach (asleep)######.#######...####Press: ? - help, . - travelYou can't see that place. _[a rock wall.]  Press: ? - help, . - travelYou can't see that place.uhuhuh. _uh[uh* You closely miss the rat. The rat bites you. The rat barely misses you. _The rat bites you but does no damage.  You hit the rat.  The rat is moderately wounded. uhQ_The rat bites you. The rat bites you but does no damage. The rat bites you.  You hit the rat.  You kill the rat! _The rat bites you. The rat closely misses you.Rather than storm the room and get swarmed by monsters, you can also step back uh_and wait (with [.]) for them to come to you.There is an open door here.  You hit the rat. uh2r_You kill the rat!You hit the rat. _You kill the rat!uhXThings that are here: _a rat corpse; a rat corpse _You see here a rat corpse. uhsM_You start resting. _HP restored.  uh,Examine these monsters (by pressing [x] to enter examine mode, and then [+] tocycle through nearby monsters) and compare their descriptions (by pressing [v]uhwhile selecting them in examine mode) to find out which of these cages is safer_to fight through.uhu uhCuhkLuhT######## RedShifter the Covered##...####.. HumanuhBT#.....###########... Health: 24/24 ========================#....††'....†..'.... Magic: 4/4========================uhlT#.....###########... AC: 2Str: 16##...##uhT##.. EV: 10Int: 8##.####. SH: 0Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 168.7 (0.0)uhU #k..#.....#..B##' c) +0 whipuhMU#...#.....#...##. Nothing quivered#...+.....+...##.uhUV#+# ####### #+# ###.#. ......... .# #... k   wyvern (asleep)# ........... # #..< B   giant cockroach (asleep)uhU]######.#######...####uhUPress: ? - help, . - travelYou can't see that place. _[a rock wall.]  uhVePress: ? - help, . - travel _You can't see that place.uh~]uh]uh euhCguhݗ ######## RedShifter the Covered##...####.. Human#.....###########... Health: 24/24 ========================#....††'....†..'.... Magic: 4/4uhC `========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12uhr #.##. XL:  2 Next: 20% Place: Dungeon:1#@#uhؘ #. Noise: ---------  Time: 168.7 (0.0)#k..#.....#..B##' c) +0 whip#...#.....#...##. Nothing quivered#...+.....+...##.uh #+# ####### #+# ###.uh #. ......... .# #... k   wyvern (asleep)# ........... # #..< B   giant cockroach (asleep)uhC ######.#######...####You can't see that place. uh\ 6_[a rock wall.]  uhv lPress: ? - help, . - travel _You can't see that place.  uh aPress: ? - help, v - describe, . - travelThe floor.uhY1@.uh--..uh? -..uhe H#.  An iron grate.uh[.#The floor.uh-..uh k. _[a rock wall.]  Press: ? - help, . - travel _You can't see that place.  Press: ? - help, v - describe, . - travelHere: a wyvern (asleep, fire blocked by an iron grate)uhf]f A wyvern. A dragon-like creature with a long, sharply pointed tail. Although smaller and less formidable than true dragons, it is nonetheless a foe to be reckoned with. Max HP: ~27 Will: + AC: + EV: ++ Threat: Lethal Class: Natural Size: Large Int: Animal Speed: 150% (normally travels faster than you) You have about 98% to hit with your +0 whip (while incapacitated). It has about 63% to hit you. Attack Max Damage Bite 20 It can fly.uhK ######## RedShifter the Covered##...####.. Human#.....###########... Health: 24/24 ========================#....††'....†..'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 168.7 (0.0)#k..#.....#..B##' c) +0 whip#...#.....[uhqL `0;10;1m#...##. Nothing quivered#...+.....+...##.#+# ####### #+# ###.#. ......... .# #... k   wyvern (asleep)# ........... # #..< B   giant cockroach (asleep)######.#######...uhL a#### _[a rock wall.]  Press: ? - help, . - travel uhKM _You can't see that place.  Press: ? - help, v - describe, . - travelHere: a wyvern (asleep, fire blocked by an iron grate)  The floor.uh k.The floor.uhB9..uhC U.#An iron grate.uh Z#.The floor.uh 9..uh 9..uh9..uhs9..uhr U.#An iron grate.uh_ Z#.The floor.uh>9..uh.BHere: a giant cockroach (asleep, fire blocked by an iron grate)  The floor.uh  A giant cockroach. A big brown insect that makes a nasty hissing noise. Contrary to popular myth, it is in fact quite susceptible to mutagenic energies. Max HP: ~5 Will: none AC: + EV: ++ uhv [ rF: ... rC: ... rPois: x rNeg: ... rElec: . Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 98% to hit with your +0 whip (while incapacitated). uh TIt has about 52% to hit you. Attack Max Damage Bite 2uh######## RedShifter the Covered##...####.. Human#.....###########... Health: 24/24 ========================uh/#....††'....†..'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10uhInt: 8##.####. SH: 0uh>Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1uh#@##. Noise: ---------  Time: 168.7 (0.0)uh#k..#.....#..B#uh[#' c) +0 whipuh#...#.....#...##. Nothing quivereduh>#...+.....+...##.uh#+# ####### #+# ###.uh'#. ......... .# #... k   wyvern (asleep)uh=# ........... # #..< B   giant cockroach (asleep)uhT<######.######uh@`#...#### _[a rock wall.]  Press: ? - help, . - travel _You can't see that place.  Press: ? - help, v - describe, . - travelHere: a giant cockroach (asleep, fire blocked by an iron grate)  The floor.uh######## RedShifter the Covered##...####.. Human#.....###########... Health: 24/24 ========================uh1/#....††'....†..'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10uhYInt: 8##.####. SH: 0Dex: 12uh #.##. XL:  2 Next: 20% Place: Dungeon:1#@#uhW#. Noise: ---------  Time: 168.7 (0.0)#k..#.....#..B#uh#' c) +0 whip#...#.....#...#uhr#. Nothing quivered#...+.....+...#uh#.#+# ####### #+# ###.uhB#. ......... .# #... k   wyvern (asleep)# ........... # #..< B   giant cockroach (asleep)uhd\######.#######...#### uhW_[a rock wall.]  Press: ? - help, . - travel uh_You can't see that place.  Press: ? - help, v - describe, . - travelHere: a giant cockroach (asleep, fire blocked by an iron grate)  uh The floor.uhuhcuh_. _uh7 ##...####..#.....###########.....††'....†..'......###########uhf7 #...## ## ##.##  ## #.#  #######.########k..#..@..#..B#'...+.....+uh7 +###########+###.............#..uh7 ..<######.######uh7 ;. ... uh7 3### uh*J ..kk9.7 (1 _The wyvern hisses angrily.uh*.....###########.....††'....†..'..###########uh*#...## ## ##.##  ## #.#  #######.#######uh@...k#.....#..B'...+.....++###########+##...............#..#<######.######. ... ###>.uh:/uh7S.kuh=7'70uh=uh=A; _Found a stone staircase leading down.uhih††'....†..'..############...## ## ##.##  ## #.#  #######.#######...#.....#..B'k..#...+..@..+...##+###########+# ##...............<######.######. ... ###> ..B   giant cockroach (asleep)1uhjuhkuhu #....††'....†..'.#.....#.##...## ##.##.## ##.##.# #.##uh B.# #.##...#.....#..B# #'##...#.....#...# #.##...+...@.+...# #.##+#uhE +# ###.##.# #.#.# #..<.uh #.# #.... #.>.uh .....uh ! uh" lB.Buh" &2uh& uhD( uh.#....††'....†..'.#.....#.##...## ##...###.## ##.##.# #.# #.# #.# #...#.....#.B.# #'# #...#.....#...# #.# #...+....@+...# #.# #+#+# ###.##.# #.#.# #..<.#.# #.... #..>.#....uh5L.Buh6&3uhw;uh;=uh2uhu4XUnequip which item? Hand Weapons (go to first with ))  c - a +0 whip (weapon) Armour (go to first with [) uh4 a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip uh4 uh uh#....††'....†..'...... RedShifter the Covered#.....###########..... Human##...####...# Health: 24/24 ========================##.####.## Magic: 4/4========================#.##.# AC: 2Str: 16#######.####### uh#.# EV: 10Int: 8#...#.....#...##'# SH: 0Dex: 12#...#.....#B..##.# XL:  2 Next: 20% Place: Dungeon:1#...+....@+...##.# Noise: ---------  Time: 173.7 (0.0) uhjb#+###########+# ###.## c) +0 whip#.............# #..... Nothing quivered#.............# #..<..#######.####### #........###### B   giant cockroach..>.#.... _You can't see that place.  uhPress: ? - help, v - describe, . - travelHere: a giant cockroach (asleep, fire blocked by an iron grate) _The floor. _The wyvern hisses angrily.  uh&_Found a stone staircase leading down. uhP  Okay, then. uhu uhY uh. _ uh,'...## uh~ uh G.B uh+4.7 (1 uh uh;( _You open the door. uh"  You hit the giant cockroach.  The giant cockroach is severely wounded. uh 5=5.8 (1.1 uh  uh  _The giant cockroach closely misses you. The giant cockroach barely misses you. uhXA  You hit the giant cockroach. uha1' uhe056.9 uhek uhmS _You kill the giant cockroach! uh." #....††'....†..'......##.....#.....###...## ##...###.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....@...# #.# #+#+# ###.##.# #.....##.# #..<..##.# #.....#... # #.... uh:*  uh* 4-70 uh0  uh2   uh2 C_There is an open door here.uhL#....††'....†..'......# #.....#.....# ##...## ##...## ##.## ##.## #.# #.# #.#uhrM #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....'@..# uhM#.# #+#+# ###.### #.uhM# #.....# #...#### uhN .#uh2N..>.#....uhTuhYTG-8 _uhXuhZuh~#....††'....†..'......# #.....#.....# ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# uhv#...#.....#...# #.# #...+.....'.@.# #.# #+#+# ###.### #.# #.....# #....#####...#..>.#....uh <9uh uh uh8|#....††'....†..'......# #.....#.....# ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....'..@# uh}##.# #+#+# ###.### #..# #.....# #..##.#######.#..>. uhq=80uh:uh\uh{ <'.#.###uhǢ uhR 1uhi uh ( _You open the door.uh  .############...## ##...# ##.##  ##.##  #.#  #.# #######.#######...#.....#...'.+.....'+##############.###..................<uh <2uh uh"  uh" C_There is an open door here.uhd  #...## ##...# ##.##  ##.##  #.#  #.# #######.#######...#.....#...'.+.....'+###########'###.###.................<######.######..uh uh -3 _uh̸ uh uhf^" ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...#uh^& #'# #...#.....#...# #.# #...+.....'...# #.# #+uh)_#'# ###.### #.# #.....# #.# #..<..# #.# #.....#  ....uhw_ #  #..>.  #....uhe<4uhhuhcjuh  ##...## ##...## ##.## ##.## #.# #.# #.# #.#uh` #...#.....#...# #'# #...#.....#...# #.# #...+.....'...# #.# #+#'# ###.### #.# #.....# #.# #..<..#uh #.# #.....# .... # uh#..>.  #....uh<5uh.uhuhs  ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....'...# #.# #+#'# ###.### #.# #.....# #.# #..<..# #.# #.....#  .... # #..>. #....k   wyvernuhȕ <6uh uh uh  ##...## ##... ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....'...# #.# #+uh* g#'# ###. #.# #..... #.# #..<.. #.# #..... ....  #..>. #....##uh/" <7uha' uh) uh1 ##...## ##... ##.## ##. #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....'...# #.# #+uh<#'# ###. #.# # #.# #..< #.# # ....  #..>.uhM #.... ####uh<8uhuhuh ##...## ## ##.## ##. #.# #. #######.# #.uh-j #...#.....#...# #' #...#.....#...# #. #..k+.....'...# #. #+#'# ###. #.# # #uh.# #..< #.# # ....  #..>. #..... ######uh<9uh} uh uh| ##...## ## ##.## ## #.# # #######.# # #...#.....#...# # #...#.....#...# #uh3 #..k+.....'...# # #+#'# ### #.# # #.# #.. #.# # ....  #..uhd>.. #.....# #######uh=90uhɏuhuh ##...## ##.##.## ##.#.# #.#######.# #.#...#.....#...# #'#...#.....#...# #.#..k+.....'...# #.#+#'# ###.#.uh # #.#.# #..<#.# #..... ##..>..#.....# uhd Q#######uhL <1uh5 uh uhu/ ##.##  ## #.#  #######.########...#.....#...'....k+.....'uhΘ'+###########'##...............<######.######. uh.... ####..>..#.....#uh####### uhn<2uhuhwuh   #.#  #######.#######...#.....#...'..k+.....'+###########'##...............<uhn9#######@#######. #.....# ####..>..# #.....###### uh#uhk&3uhuh _Remember, you can rest up with [5].uh.U#######.########...#.....#...#'#..#.#..k+.....'...##+###########'# ###.............#..#.............#<#######.#######. #..@..# ###> .##### uh$uh_&4uhuh&uhH ...#.....#...'........k+.....'..+###########'##....................<######.######. #.....# ### .##### uhuhv&5uh1uhT _Well done! After resting to full health continue to the next level with [>]. _There is a stone staircase leading down here.uhJuhIC6 _uhuhN  ######### ..### 2uhn(.......#####uh/uh%uh7-7.7 (1.8uh>uhA _Remember: You can reread old messages with [Ctrl-P].Found 10 boomerangs. _There is a stone staircase leading up here.uhl# #.##..<@(......#.###.# uh'uh380 _uh@uhbuh^5 # #.##..<.@......##.###.## uh;<9uhL@uh D _Now, for ranged combat! Pick up these boomerangs with [,] or [g] and continue. _You see here 10 boomerangs. uh"Q uhQ(200 uhRRThrow: 10 boomerangs uhV uhXI _d - 10 boomerangs$uhV $uhĒ yEquip which item?  - - Unarmed $uh !Hand Weapons (go to first with ))  c - a +0 whip (weapon)b - a +0 quarterstaff Armour (go to first with [) $uh 1 a - a +0 robe (worn)$uhL [?] describe selected [!] equip|wield|wear$uhs y[tab] equip|unequip 'uhu  - - Unarmed  c - a +0 whip (weapon)(uh )uhk+uhWield (- for none)? equip|wield,uhEquip? Armour (go to first with [)  a - a +0 robe (worn)equip|wield-uhWield (- for none)? equip|wield-uhӃ/uh /uhRedShifter the CoveredHumanHealth: 24/24 ========================Magic: 4/4========================AC: 2Str: 16EV: 10/uhΒInt: 8#########SH: 0Dex: 12#.......#####XL:  2 Next: 25% Place: Dungeon:2#..<.@......#/uhNoise: ---------  Time: 200.7 (0.0)#.......###.#c) +0 whip#########/uh=Throw: 10 boomerangs /uh _Now, for ranged combat! Pick up these boomerangs with [,] or [g] and continue. /uhH~_You see here 10 boomerangs. _d - 10 boomerangs/uh6You unwield your +0 whip./uhy1.7 (1b) +0 quarterstaff/uhߜ/uh, _b - a +0 quarterstaff (weapon)0uh6 0uhyEquip which item?  - - Unarmed 0uhHand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)c - a +0 whip 0uh`Armour (go to first with [) 0uh> a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear0uhby[tab] equip|unequip 2uh| VRedShifter the CoveredHumanHealth: 24/24 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8#########SH: 0Dex: 12#.......#####XL:  2 Next: 25% Place: Dungeon:2#..<.@......#Noise: ---------  Time: 201.7 (0.0)#.......###.#b) +0 quarterstaff#########Throw: 10 boomerangs _Now, for ranged combat! Pick up these boomerangs with [,] or [g] and continue. _You see here 10 boomerangs. _d - 10 boomerangsYou unwield your +0 whip. _b - a +0 quarterstaff (weapon)You unwield your +0 quarterstaff.2.7 (1c) +0 whip  _c - a +0 whip (weapon)3uhM# #.##### #..<..@.....# #.###.# # 3uh!3uh["&33uh%3uh&3uhB3 # #.##### #..<...@....# #.###.# # 3uh8 3uh}9 &43uh< 3uhS> 3uh<## #.##### #..<....@...# #.###.# ## 3uh@3uhA&53uhC3uhE4uh/### #.##### #..<.....@..# #.###.# ### #4uh44uh[5&64uh94uh@:4uh#  ######### #.##### #..<......@.# #.###.# ######### .# 4uh`$ .#..~~I   training dummy (missile, dormant)≈≈~I≈~ 4uhs- I)I  You can fire your boomerangs at a monster with [f]. To confirm theauto-targeted monster, press [f] or [Enter]. You can skip this and fire at the4uh- closest monster with [shift-tab] or [p].4uh`2 \((((((4uh ....~≈4uh .=74uh\ 4uhX W _The training dummy throws a stone. The stone hits you but does no damage.8uh ######### #.##### #..<.......@# #.###.# ######### #.# #.#.8uh ..~~~ ≈≈≈~~≈I≈~8uh 8uh@ .-88uh 8uh 9uhL#########.......#####<.............###########  ...~~~~≈≈≈~~≈I≈~.~≈≈≈~.9uh9uhO(((((9uh0s...~≈9uh.=99uh@9uhW _The training dummy throws a stone. The stone hits you but does no damage.9uhj RedShifter the CoveredHumanHealth: 24/24 ========================Magic: 4/4========================AC: 2Str: 16#########EV: 10Int: 8#.......#####SH: 0Dex: 12#..<........#XL:  2 Next: 25% Place: Dungeon:2#.......###@#Noise: =--------  Time: 209.7 (0.0)######### #*#c) +0 whip#*#Throw: 10 boomerangs.*.9uhxk ~*~~≈*≈~I   training dummy (missile)~≈I≈~.~≈≈≈~. _The training dummy throws a stone. The stone hits you but does no damage. _The training dummy throws a stone. The stone hits you but does no damage.  Throw: 10 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)<uh]':RedShifter the CoveredHumanHealth: 24/24 ========================Magic: 4/4========================AC: 2Str: 16#########EV: 10Int: 8<uh3(w#.......#####SH: 0Dex: 12#..<........#XL:  2 Next: 25% Place: Dungeon:2#.......###@#Noise: =--------  Time: 209.7 (0.0)######### #.#c) +0 whip#.#Throw: 10 boomerangs...<uh{(~~~~≈≈≈~I   training dummy (missile)~≈I≈~<uh(.~≈≈≈~.Throw: 10 boomerangsPress: ? - help, Q - select action<uhG)Shift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)  You throw a boomerang. The boomerang hits the training dummy.  You destroy the training dummy!<uh-(((((≈~(<uhy...~≈<uh <uh;hTrooper58-11.0 (1.3 _<uh<uh=uh @#########.......#####<.............###########  ....~~~..~≈≈≈~.#.~≈(≈~.##.~≈≈≈~.##..~~~..#=uh6 =uh F-20=uhl =uh =uhI #########.......#####<.............########### #.....##..~~~..#####.....##=uh =uhq &3=uh{=uhL>uh. #########.......#####<.............###########  ###.####..@..##..~~~..#>uh~≈≈≈~###.###>uhg>uh&4>uh>uh9>uh  #########.......#####<.............###########  ###.#####.....###..~@~..#~≈≈≈~(#.#>uhͫ A  You enter the shallow water.>uh ]5Water >uh >uh ? _Moving in this stuff is going to be slow.?uhJ/g # #.##### #..<........# #.###.# # #.# ###.### ##.....## #..@~~..# #.~≈≈≈~.#?uh/ #.~≈(≈~.# #.~≈≈≈~.#  #..~~~..#  ##.....##  ###.### #.#?uhF0?uh7?uh,8,6.6 (1.6?uh=?uh??uhΑ # #.##### #..<..# #.###.# # #.# ###.### ##.....## #.@~~~..# #.~≈≈≈~.# #.~≈(≈~.#?uh/ #.~≈≈≈~.#  #..~~~..#  ##.....##  ###.###  #.#?uh?uh528.2?uh?uh?uh Y #########.......#####<........#.....###.######### #. ###.###?uha ##.....##..~~~..≈≈≈~(≈.#?uh ?uhq A  You enter the shallow water.?uh ,90?uh 7Water ?uh ?uh ? _Moving in this stuff is going to be slow.?uh  .......#####<........#.....###.########  ?uh ###.#####.....##..~~~..~≈≈≈~(?uh( ≈?uh: :.~~~.#.....#?uhT E.#?uh ?uh; -20.8 (1.6?uh@uhR <.............###########  ###.#####.....##..~~~..~≈≈≈~(≈.~~~.#.....#Water .@uhH@uh'2.4@uh$@uh@uh{0.....###########  ###.#####.....##..~~~..@uh0~≈≈≈~(≈~~~.#.....#@uh0 ###.###  #.# @uh0: ..# @uh8@uh824.0@uhw=@uh>@uhSBN########  ###.#####.....##..~~~..~≈≈≈~(≈.~~~.##@....## ###.###  #.#  .## @uhJ@uhK,50@uhS@uh+ # #.# ###.### ##.....## #..~~~..# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ##.@...## ###.### #.# @uhs .#.###@uh @uh8 &6@uh @uhQ Auhic'# #.# ###.### ##.....## #..~~~..# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ##..@..## ###.### #.# #.##.#.##Auhd%#AuhjAuhbj&7AuhoAuhpAuhC  ###.#####.....##..~~~..~≈≈≈~(AuhYC ≈.~~~.##.....## ###@###  #.# AuhI AuhaJ &8AuhN Auh=P  _Remember, you can rest up with [5].Auh P ##.....##..~~~..~≈≈≈~(#.~≈≈≈~.##..~~~..#AuhD ##.....## ###.###  #@# .Auhκ Auh &9Auh Auh Auh ..~~~..#.~≈≈≈~.##.~≈(≈~.##.~≈≈≈~.#..~~~..#.....# ###.###  #.# ..#.###Auh$Auh)%'30Auh)Auh*Buh ~≈≈≈~.~≈(≈~.~≈≈≈~.~~~.#.....# ###.###  #.# #.#..# ### BuhfBuh&1BuhBuhJ _Remember that you can autoexplore using [o].BuhcBuhUdBuhciBuh kBuhF #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ##.....##Buh"G ###.# #.#  #.#Buh8GV#.###..BuhKG0#...####BuhLBuhGM&2Buh PBuhQCuhm #.~≈≈≈~.# #..~~~..# ##.....## ###.# #.#  #.##.#####.##Cuhnp#..#...## ## CuhorCuhr&3CuhtCuhuCuhHCuhWHCuhJCuhKDuhAex #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.# ####.## #.@.## #...#### ####.DuhqhDuhh&4DuhkDuhmDuhUHG #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.# ####.## #@..## #...#### ####DuhMDuhM&5DuhQDuhRDuh Duh Duh Duhd Euh #..~~~..# ##.....## ###.# #.#  #.##.#### ####.##..)..###..#..@### ##### Euh <6Euhϴ5 _Found a shortbow.Euh 7 #..~~~..# ##.....## ###.### #.# #.# ##.### ####.##.)..###...## #.@.#### #####Euh  Y7Euh 7 #..~~~..# ##.....## ###.### #.# #.# ##.### ####.##.)..###...## #@..#### #####Euh Euh1 &8EuhH Euh Fuh߮ : #.~≈≈≈~.# #..~~~..#.....#####.### #.# #.# ##.######### ####.###....).@###...##########...#########9Fuh Fuh; Guhc 2 #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.#.# ####.## #....)@.###...## #...####Guh M #####Guh- Guh 40Guh Guh Guh  #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.##..# ####.## #....@..###...## #...#### ##### GuhE<1GuhGuhT _Pick up this shortbow and wield it with [e]. _You see here a +0 shortbow.IuhZ _Unknown command.Ouh5OuhwEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  c - a +0 whip (weapon)b - a +0 quarterstaff Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 shortbow[?] describe selected [!] equip|wield|wearOuh͇y[tab] equip|unequip SuhSuh:Suh #.~≈≈≈~.#RedShifter the Trooper#..~~~..#Human##.....##Health: 24/24 ========================###.###Magic: 4/4========================#.#AC: 2Str: 16#.#EV: 10Int: 8Suh &##.#SH: 0Dex: 12#..######## ####.##XL:  2 Next: 58% Place: Dungeon:2#....@..###...##Noise: ---------  Time: 241.0 (0.0)########...####Suh( c) +0 whip#####Throw: 10 boomerangs SuhU _Pick up this shortbow and wield it with [e]. _You see here a +0 shortbow. _Unknown command.Suhj6You unwield your +0 whip.Suh2.0 (1e) +0 shortbowFire: e) +0 shortbowSuhSuh( _e - a +0 shortbow (weapon)Tuh;0 #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.# #..# ####.## #...@...###...## #...#### #####Tuh5<3Tuh:Tuh;Tuh  #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.##. ##.# #..# ####.## #..@....###...## #...#### #####TuhE TuhѪ &4TuhL Tuhذ TuhU  #.~≈≈≈~. #..~~~.. ##..... ###.### #.##. #.# #.# ##.# #..# ####.## #.@.....###...## #...#### #####TuhZ TuhZ 5Tuh7^ Tuh_ Uuh #.~≈≈≈~ #..~~~ ##..... ###.# #.# #. #.# #.## ##.# #..# ####.## #@......###...## Uuhwg#...#### #####UuhqUuhǎ&6UuhUuhǓVuhZg Vuhln Vuh%o VuhMo Vuho Vuhp Vuhr ,VuhQu ,Vuhv BVuh #########...### ###....#### ##Vuh\ [#≈≈...≈≈≈ #. ≈≈≈.~≈I #. w≈..≈Vuh  #. ≈.~ #. #.# #.Vuh # ##.## ###.# Vuh `#.####.###Vuh ##..######## ### w   worm (asleep)###.......###.. I   training dummy (missile, dormant)########...##VuhD ######Vuh ,52.0 (6Vuh II)3.0 (7Vuh/ Vuh N  Firing arrows from your wielded shortbow works a bit differently from throwingboomerangs. Use [v]. You can change the targeted monster by pressing [+] whilein target mode. The worm is harmless behind the lava, so concentrate on the _dummy which can fire at you. Again, confirm your choice with [f] or [Enter].\uht F######### RedShifter the Trooper...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈I#. AC: 2Str: 16\uh w≈..≈#. EV: 10Int: 8*.~#. SH: 0Dex: 12#*#\uh 6#. XL:  2 Next: 58% Place: Dungeon:2#@### Noise: ---------  Time: 253.0 (0.0)#.### e) +0 shortbow##.#\uh2 {Fire: e) +0 shortbow#.##\uhT ##.#####..######## ### w   worm (asleep)\uhz ###.......###.. I   training dummy (missile)########...##\uh #####\uh boomerangs. Use [v]. You can change the targeted monster by pressing [+] whilein target mode. The worm is harmless behind the lava, so concentrate on the \uh _dummy which can fire at you. Again, confirm your choice with [f] or [Enter].Fire: e) +0 shortbow\uh lPress: ? - help, Shift-Dir - straight lineAim: worm (asleep, 98% to hit)^uh Iw≈..*≈.*a training dummy, quivering stones (98% to hit)_uh-dIw≈..≈*.~worm (asleep, duhIw≈..*≈.*a training dummy, quivering stones (98% to hit)euhIk######### RedShifter the Trooper...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈I#. AC: 2Str: 16w≈..≈#. EV: 10Int: 8≈.~#. SH: 0Dex: 12#.##. XL:  2 Next: 58% Place: Dungeon:2#@### Noise: ---------  Time: 253.0 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.###euhl##..######## ### w   worm (asleep)###.......###.. I   training dummy (missile)########...#######in target mode. The worm is harmless behind the lava, so concentrate on the _dummy which can fire at you. Again, confirm your choice with [f] or [Enter].Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)  You shoot an arrow. The arrow hits the training dummy.euhrt((((euhw≈..≈§.~.weuh@91===4.4 (1.4euh euh  euh+ _dummy which can fire at you. Again, confirm your choice with [f] or [Enter].  Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)  euhP You shoot an arrow. The arrow hits the training dummy. _You destroy the training dummy!huh-b4huh!ihuhkF _Unknown command.kuh>######### RedShifter the Trooper...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈(#. AC: 2Str: 16w≈..≈#. EV: 10Int: 8*.~#. SH: 0Dex: 12#*#kuh#. XL:  2 Next: 91% Place: Dungeon:2#@### Noise: ===------  Time: 254.4 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.##kuhA##.#####..######## ### w   worm###.......###..kuh!########...#######You shoot an arrow. The arrow hits the training dummy. _You destroy the training dummy! _Unknown command.kuhTFire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (78% to hit)ouh :8 ≈ouhX:Cw*quh v≈w≈Aim: worm (78% to hit)tuhG 6 Worm. tuh+H A giant annelid, glistening with slime, with unusually large teeth. Max HP: ~18 Will: + AC: + EV: + tuhKH RThreat: Low Class: Natural Size: Small Int: Animal Regen: 1/turn tuhhH <Speed: 80% (normally travels slower than you) tuhH 9You have about 78% to hit with your +0 shortbow. tuhH -It has about 61% to hit you. tuhH -Attack Max Damage Bite 9 tuhH tuhH }[!]: Description|Quotewuh/######### RedShifter the Trooper...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈(#. AC: 2Str: 16w≈..≈#. EV: 10Int: 8*.~#. SH: 0Dex: 12#*##. XL:  2 Next: 91% Place: Dungeon:2#@### Noise: ===------  Time: 254.4 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####..######## uhm### w   worm###.......###..########...#######You shoot an arrow. The arrow hits the training dummy. _You destroy the training dummy! _Unknown command.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (78% to hit)zuh { ≈w*{uh13B≈*{uhY>≈≈|uhv≈w≈Aim: worm (78% to hit)~uh######### RedShifter the Trooper...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈~uhR#. Magic: 4/4========================≈≈≈.~≈(#. AC: 2Str: 16w≈..≈#. EV: 10Int: 8(.~~uhS#. SH: 0Dex: 12#(##. XL:  2 Next: 91% Place: Dungeon:2#@### Noise: ===------  Time: 254.4 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.##~uhza##.#####..######## ### w   worm###.......###..########...####### ~uh_You destroy the training dummy! _Unknown command.Fire: e) +0 shortbow~uhPress: ? - help, Shift-Dir - straight lineAim: worm (78% to hit)  You shoot an arrow. The arrow hits worm.~uhJTh..≈§§§.~uhU-5.8 (1.4~uhY~uh\ ~uh/\`_Unknown command.  Fire: e) +0 shortbow~uhA\1Press: ? - help, Shift-Dir - straight line~uhR\6Aim: worm (78% to hit)  ~uhi\NYou shoot an arrow. The arrow hits worm. _Worm is lightly wounded.uh<.......### ######## ...###  #....######≈≈...≈≈≈###≈≈§.~≈(≈≈#§w§..≈≈≈#§§.~≈#..# #.####.#.####.### ##..######## ######.......###..########...##uh.#...#.§.§≈#≈w≈§§≈uh----6uhq 0uhZuhuh <..... #.......#### ######## ...###  #....#### #§.§.≈≈≈#≈≈.~≈(≈≈##≈w≈§.≈≈≈#uh 5§≈§@~≈##§#.###..# #.####.#.## ##.#####..######## ######.......###..uh8 ##.≈§.§§§.#≈§≈##≈#uh B---7uh uh uh?c#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2Str: 16#≈≈§..≈≈≈###. EV: 10Int: 8#≈≈§§§≈(≈≈##. SH: 0Dex: 12#≈w*..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#≈§≈@~≈##. Noise: ---------  Time: 257.8 (0.0)##≈#.####. e) +0 shortbow# #.### Fire: e) uhc+0 shortbow#.#####.##.##w   worm##.#####..######## ######.......###..Aim: worm (78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is lightly wounded.  Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)uh9#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2Str: 16#≈≈§..≈≈≈###. EV: 10Int: 8#≈≈§§§≈(≈≈#uh|#. SH: 0Dex: 12#≈w(..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#≈§≈@~≈##. Noise: ---------  Time: 257.8 (0.0)##≈#.###uhܟZ#. e) +0 shortbow# #.### Fire: e) +0 shortbow#.###uh4##.##.##w   worm##.#####..######## ######.......###..uhfYou shoot an arrow. The arrow hits worm. _Worm is lightly wounded.  Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineuhlAim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm.uh5+#.≈.~≈#≈§§##§# uh,7===9.2 (1.4uh2uh4g _Worm is lightly wounded.  Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is moderately wounded.uhÆ -#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2Str: 16#≈≈...≈≈≈###. EV: 10Int: 8#≈≈≈.~≈(≈≈#uhG z#. SH: 0Dex: 12#≈w*..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#≈§§@~≈##. Noise: ===------  Time: 259.2 (0.0)##§#.####. e) +0 shortbow# #.#uh \## Fire: e) +0 shortbow#.#####.##.##w   worm##.###uh ##..######## ######.......###..Aim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. uhC _Worm is moderately wounded.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)uhFX#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2Str: 16#≈≈...≈≈≈###. EV: 10Int: 8uhBY#≈≈≈.~≈(≈≈##. SH: 0Dex: 12#≈w(..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#≈§§@~≈##. Noise: ===------  Time: 259.2 (0.0)##§#.####. e) +0 shortbow# #.### Fire: e) +0 shortbow#.#####.##.##w   worm##.#####..######## ######.......###..You shoot an arrow. The arrow hits worm. _Worm is moderately wounded.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm.uh0§≈§60.6 (1.4 _Worm is moderately wounded.  Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is lightly wounded.uhe#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2Str: 16#≈≈...≈≈≈###. EV: 10Int: 8#≈≈§.~≈(≈≈##. SH: 0Dex: 12uhj#≈w*..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#≈§§@~≈##. Noise: ===------  Time: 260.6 (0.0)##§#§####. e) +0 shortbow# #.### Fire: e) +0 shortbow#.#####.##.##w   worm##.###uhB##..######## ######.......###..Aim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. uht_Worm is lightly wounded.  Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)uh?#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2Str: 16#≈≈...≈≈≈##uh#. EV: 10Int: 8#≈≈§.~≈(≈≈##. SH: 0Dex: 12#≈w(..≈≈≈#uh#. XL:  2 Next: 91% Place: Dungeon:2#≈§§@~≈##. Noise: ===------  Time: 260.6 (0.0)##§#§####. e) +0 shortbow# #.#uh## Fire: e) +0 shortbow#.#####.##.##w   worm##.#####..######## ######.......###..You shoot an arrow. The arrow hits worm. _Worm is lightly wounded.  Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm.uh#§≈#§≈≈##§#.# uh1-2.0 (1.4uhuhδ _Worm is lightly wounded.  Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight lineuhAim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is moderately wounded.uhk #..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...###uhݮ # Magic: 4/4========================##....###### AC: 2Str: 16#≈§...≈≈≈###. EV: 10Int: 8#≈≈§.~≈(≈≈##. SH: 0Dex: 12uh j#≈w*..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#§≈≈@~≈#uhW D#. Noise: ===------  Time: 262.0 (0.0)##§#.####. e) +0 shortbow# #.### Fire: e) +0 shortbow#.###uhy ##.##.##w   wormuh d##.#####..######## ###uh d###.......###..Aim: worm (lightly wounded, 78% to hit)  uh .You shoot an arrow. The arrow hits worm. uhͯ d_Worm is moderately wounded.Fire: e) +0 shortbowuh uPress: ? - help, Shift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)uhC#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2Str: 16#≈§...≈≈≈###. EV: 10Int: 8#≈≈§.~≈(≈≈##. SH: 0Dex: 12#≈w(..≈≈≈#uh #. XL:  2 Next: 91% Place: Dungeon:2#§≈≈@~≈##. Noise: ===------  Time: 262.0 (0.0)##§#.####. e) +0 shortbow# #.### Fire: e) +0 shortbow#.#####.##.##w   worm##.#####..######## ######.......###..You shoot an arrow. The arrow hits worm. _Worm is moderately wounded.Fire: e) +0 shortbowuh/Press: ? - help, Shift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm.uhϠ##..##§§§≈§§§≈≈uh-3.4 (1.4uh`uh  _Worm is moderately wounded.  Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is heavily wounded.uh#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##§§..###### AC: 2Str: 16#§≈§..≈≈≈###. EV: 10Int: 8#§§§.~≈(≈≈##. SH: 0Dex: 12uhf?#≈w*..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#≈≈≈@~≈##. Noise: ===------  Time: 263.4 (0.0)##§#.####. e) +0 shortbow# #.### Fire: e) +0 shortbow#.#####.##.##w   wormuh##.#####..######## ######.......###..Aim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is heavily wounded.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (moderately wounded, 78% to hit)uhU#..<..... RedShifter the Trooper#.......# Human####uh######### Health: 24/24 ========================...#### Magic: 4/4========================##§§..####uh## AC: 2Str: 16uh#§≈§..≈≈≈###. EV: 10Int: 8uh<#§§§.~≈(≈≈##. SH: 0uheDex: 12#≈w(..≈≈≈#uh#. XL:  2 Next: 91% Place: Dungeon:2#≈≈≈@~≈##. Noise: ===------  Time: 263.4 (0.0)uh##§#.####. e) +0 shortbowuh# #.### Fire: e) +0 shortbowuh#.#####.##.##w   worm##.#####..######## ######.......###..You shoot an arrow. The arrow hits worm. _Worm is heavily wounded.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits worm.uh$##§§≈§w§§≈uh%-4.8 (1.4uh+uh. _Worm is heavily wounded.  Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: worm (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is severely wounded.uh> #..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##§§..###### AC: 2Str: 16#§≈§..≈≈≈###. EV: 10Int: 8#§§≈.~≈(≈≈##. SH: 0Dex: 12uh #§w*§.≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#≈≈≈@~≈##. Noise: ===------  Time: 264.8 (0.0)##≈#.####. e) +0 shortbow# #.### Fire: e) +0 shortbow#.###uh ##.##.##w   wormuh? z##.#####..######## ######.......###..uhf Aim: worm (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. uh _Worm is severely wounded.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (black smoke, severely wounded, 78% to hit)uh&>i#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##§§..###### AC: 2Str: 16#§≈§..≈≈≈###. EV: 10Int: 8#§§≈.~≈(≈≈#uh>#. SH: 0Dex: 12#§w(§.≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2uh>>#≈≈≈@~≈##. Noise: ===------  Time: 264.8 (0.0)##≈#.###uh?Z#. e) +0 shortbow# #.### Fire: e) +0 shortbow#.###uh=?##.##.##w   worm##.###uhi?##..######## ######.......###..You shoot an arrow. The arrow hits worm. uh?_Worm is severely wounded.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineuh?Aim: worm (black smoke, severely wounded, 78% to hit)  You shoot an arrow. The arrow hits worm but does no damage.uh#§§##..§#§§.#≈≈§≈.§ uh-6.2 (1.4uhuh4I _Worm is severely wounded.  Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: worm (black smoke, severely wounded, 78% to hit)  uhYou shoot an arrow. The arrow hits worm but does no damage. _Worm is severely wounded.uh% #..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================§§.#### Magic: 4/4========================##..§.###### AC: 2uh Str: 16#§§...≈≈≈###. EV: 10Int: 8#≈≈§.~≈(≈≈##. SH: 0Dex: 12#§w*..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#§≈≈@~≈##. Noise: ===------  Time: 266.2 (0.0)##≈#.####. e) +0 shortbow# #.### Fire: e) +0 shortbow#.#####.##.##w   worm##.#####..######## ######.......###..Aim: worm (black smoke, severely wounded, 78% to hit)  You shoot an arrow. The arrow hits worm but does no damage. _Worm is severely wounded.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straiguh |ht lineAim: worm (heavily wounded, 78% to hit)uh#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================§§.#### Magic: 4/4========================##..§.###### AC: 2Str: 16#§§...≈≈≈###. EV: 10Int: 8#≈≈§.~≈(≈≈##. SH: 0Dex: 12#§w(..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#§≈≈@~≈##. Noise: ===------  Time: 266.2 (0.0)##≈#.####. e) +0 shortbow# #.uh<[33m### Fire: e) +0 shortbow#.#####.##.##w   worm##.#####..######## ######.......###..You shoot an arrow. The arrow hits worm but does no damage. _Worm is severely wounded.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (heavily wounded, 78% to hit)  You shoot an arrow. The arrow hits worm.uhrd##....≈≈≈≈7.6 (1.4 _Worm is severely wounded.  Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: worm (heavily wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is almost dead.uh. #..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2Str: 16#≈≈...≈≈≈###. EV: 10Int: 8#≈≈≈.~≈(≈≈##. SH: 0Dex: 12#§w*..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#§≈≈@~≈##. Noise: ===------  Time: 267.6 (0.0)##≈#.####. e) +0 shortbow# #.### Fire: e) uh8 [0;10;1m+0 shortbow#.#####.##.##w   worm##.#####..######## ######.......###..Aim: worm (heavily wounded, 78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is almost dead.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (almost dead, 78% to hit)uh#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...###uh# Magic: 4/4========================##....###### AC: 2Str: 16#≈≈...≈≈≈###. EV: 10Int: 8uh;#≈≈≈.~≈(≈≈##. SH: 0Dex: 12uh^'#§w(..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2uhp#§≈≈@~≈##. Noise: ===------  Time: 267.6 (0.0)##≈#.####. e) +0 shortbow# #.### Fire: e) +0 shortbowuhq#.#####.##.##uhw   worm##.###uh%##..######## ######.......###..You shoot an arrow. The arrow hits worm. uhX_Worm is almost dead.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineuh}Aim: worm (almost dead, 78% to hit)  You shoot an arrow. The arrow hits worm.uh}k≈w≈uh&9.0 (1.4uh3uh _Worm is almost dead.  Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (almost dead, 78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is almost dead.uh'#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2Str: 16#≈≈...≈≈≈###. EV: 10Int: 8#≈≈≈.~≈(≈≈##. SH: 0Dex: 12#≈w*..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#§≈≈@~≈##. Noise: ===------  Time: 269.0 (0.0)##≈#.####. e) +0 shortbow# #.### Fire: e) uh( +0 shortbow#.#####.##.##w   worm##.#####..######## ######.......###..Aim: worm (almost dead, 78% to hit)  You shoot an arrow. The arrow hits worm. _Worm is almost dead.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (almost dead, 78% to hit)uh#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2uh$Str: 16#≈≈...≈≈≈###. EV: 10Int: 8#≈≈≈.~≈(≈≈##. SH: 0Dex: 12#≈w≈..≈≈≈##. XL:  2 Next: 91% Place: Dungeon:2#§≈≈@~≈##. Noise: ===------  Time: 269.0 (0.0)uhu##≈#.####. e) +0 shortbow# #.### Fire: e) +0 shortbow#.#####.##.##w   worm##.#####..######## ######.......###..uhYou shoot an arrow. The arrow hits worm. _Worm is almost dead.Fire: e) +0 shortbowuhPress: ? - help, Shift-Dir - straight lineAim: worm (almost dead, 78% to hit)  You shoot an arrow. The arrow hits worm.uhVn†(uhuhXY=§uhk`#..<..... RedShifter the Trooper#.......# Human############# Health: 24/24 ========================...#### Magic: 4/4========================##....###### AC: 2Str: 16#≈≈...≈≈≈###. EV: 10Int: 8uh`Y#≈≈≈.~≈(≈≈##. SH: 0Dex: 12#≈†§..≈≈≈##. XL:  2 Next: 104% Place: Dungeon:2#§≈≈@~≈##. Noise: ===------  Time: 270.4 (1.4)##≈#.###uhua#. e) +0 shortbow# #.### Fire: e) +0 shortbow#.#####.##.##uha'##.###uha{##..######## ### ###.......###..uha. uhatYou shoot an arrow. The arrow hits worm. _Worm is almost dead.uha-Fire: e) +0 shortbowuhb1Press: ? - help, Shift-Dir - straight lineuh*bAim: worm (almost dead, 78% to hit)  You shoot an arrow. The arrow hits worm.uhc4 uhcW Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineuhcAim: worm (almost dead, 78% to hit)  You shoot an arrow. The arrow hits worm. uhcc_You kill worm!You have reached level 3!uh m/  --more--uhg  uhhYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? uh+huh͊N  Uppercase letters only, please.uhe:9/295/54uh3 2% uh4#uhH%R _You feel agile. x2uh< fM.....#<..... #.......#### ######## ...###  #....#### uh #...≈≈≈#≈≈.~≈(≈≈#≈†§@.≈≈≈#§≈≈.~≈#####≈#.###uh P.###.#uh 4##uh uhM 4---10 uh _uh uhw uhO qM#######.....#<..... #.......##### ########....###  #....#### #...≈≈≈#≈≈@~≈(≈≈#≈†§..≈≈≈##§≈≈.~≈#####≈#.####.#.###uhU :≈uh"V B---2uhJ[ uh\ uh= aM#######.....#<..... #.......###### ########.....###  uhG= #....#### #.@.≈≈≈##≈≈.~≈(≈≈uhg= †§..≈≈≈###≈≈≈.~≈###uh= 2#..uhrD F§≈uhD uhD 3uhH uhI uhn-M#######.....#<..... #........###### #########......###  ##..@.#### #§≈...≈≈≈##uh-≈≈.~≈(≈≈#≈†≈..≈≈≈###.##.uh5Q§#§§#§§§uh5&4uh%;uh`;uhs  #. #..< #..#######  #......###  ##§@..####  #§§...≈≈≈## # #§§≈.~≈(≈≈# # #≈†§..≈≈≈## # #≈≈≈.~≈### # ##≈#.### # ###.#  #.##  ##.#uh§§†≈§#≈≈§§§#uhX&5uhuh uhL  ##### # #..< #.  #.... #..#############..@...# #####....####  #≈≈...≈≈≈##  #§≈≈.~≈(≈≈# #≈†§..≈≈≈## #≈≈≈.~≈### ##§#.### ###.# #.##7.4 (28.4 (3 _Remember, you can rest up with [5].uh3uhuh͞Buh,uh-,uhҥuhuhL,uhuh~uh,uhvuh5 .... ♣...... ♣....###.. ♣♣..... #.... ....... ##...#.......  #.......... uhʶ #.....#   #@###  ##..######......### #####§...#### #≈≈...≈≈≈## #§≈≈.~≈(≈≈# uh#≈†§..≈≈≈## #≈≈≈.~≈### uh1##§#.###uh,82.4 (4uh`I§§§uh+3.4 (5uhNuhJ _Find the exit! Remember that you can autoexplore using [o].uhauhauhbuhveuh iBuhdiuhjuhl,uh/muhouhCouh%puh%r,uhruhtuhtuhuuhbwuhwuhxuhz,uhzuh<|uh`|uh}uh~uh~uhuh0uhSuhuh؃uhuhuh,uh0uh+,uhuhInuhÍuhȐBuhJuhkuhuhuhuhBuh<,uhuhƝuh/Buhǡuhuhuhuhפuhuhouh]uhuXuhuhuh#uh,uhQuhuhuhuh3uh,uhuhBuhuh&uhuh,,uhuh,uhkuhuhMuh>uh\uhuh3uhAuhuhuhuhSuhuhtuh:uhuhuhMuhuhG,uhuh,uhuhK,uhuh,uhsuh,uhuhu,uh,uh,uhuh,uhuh,uh*uh#,uhuh,uhuh,uheuh~,uhuh uh uh uh ,uh7uh,uhuhu,uhuhuh"uhuhw,uh0uhuhuhuhS,uhuh,uh`uh!uh !uh!uh#,uh$uh_&,uh 'uh(),uh)uh,,uh,uh.,uh9/uhX1,uh1uh3uh3uhN4uh@6,uhi7uh9,uh9uhf<,uhC=uh8?,uh@uhAuh&BuhBuhDuhDuhEuhGuhGuhHuhSLuhL,uhQRuhVBuhW,uhqXuhZ,uh[uh],uh[^uh`,uh8auhBc,uhcuhe,uhafuhDh,uhhuhj,uhkuhHmuhmuhmuhpuh*puhpuhr,uhruht,uhtuh5§§382.4 (99.0)..... _You start waiting.uh03.4 (100.0)uhuhK _Done waiting.uhuh=uhuhuh#uhiuh,uhuhuhuh!uh#uh#uh$uhA'uh>-S #.r..#..  .......  ###§§... ..# ..§§.. ♣... ....♣ ♣.... ###...♣♣....§uh~-......§##.@.#......§#............###.....### ###.###uh-##..##########......### r   rat (asleep)#####§...#### #≈≈...≈≈≈# #§≈≈.~≈(≈≈uh5w§6.4 (3.0)7.4 (4uh:uh<N _A rat comes into view.uh93§uhuhĦ9§uhR _A rat is nearby!uhV  #.r..#..  .......  ###§§... ..#  ..§§.. ♣...  ....♣ ♣....  ###...♣♣....§  uhHW #...........§  ##.@.#  #............  ###.....###  ###.### uhmW " ##.  uhW "### uhW  uhW #(uhV #.r..#..  .......  ###§§... ..#  ..§§.. ♣...  ....♣ ♣....  ###...♣♣....§  #...........§  ##.@.#  #............  ###.....###  ###.### ##. ###  (uhuh/uhKuh&R _A rat is nearby!uhT0#.....r.#.r..#... ......... ###§§.... ..#..§§... ♣. ....♣ ♣....##...♣♣#..@.......#...#§............###.....######.#####..####### r 2 rats (asleep)###......########§...###≈≈...≈≈≈#uh9U§§§uh9+8.4 (1uh @I§§uhdBV _A rat comes into view.uh  ##....#.....r#.r..# ..§...... ###§§.......##..§§...♣♣ #....♣ ♣....###@..♣♣........#...#......§#............###.....######.### ##..##########......########§...###uh §9§uh###.##.....r.##.r..#...§......####§§.......# #..§§...♣♣... #....♣ ♣.... ###.@.♣♣....§ #.§ ##...#......§ #............uh###.....####.### ### uhuhuuhe....#.rr§§§§rruh1===90uh<u§§ _The rat squeaks loudly. x2uh@ ##..## ### ##......##....#.r.. ..r......# ##§§§......##..§§...♣♣ #..@.♣ ♣....###...♣♣....#...........#...#......§#............###.....#######.#####..##########......###uh}uhuhYr.§ruh0---1uht9§uhuh&& ###  ##..## ###.... ##.....##....#r... #..§......# ##§r§......##..§@...♣♣##....♣♣♣....##...♣♣uh}&-#.........#...#......§#............###.....#######.#####..#######uh)uh\1c.§§..ruh1_8-=--uh12uh59§uh`7( _The rat bites you.uhP  You shoot an arrow. The arrow hits the rat.uh§§§   ratuh ,uh h§...§ruh>4==3.8 (1.4uh J§§uhG _You kill the rat!uh ` ###  ##..## ###..... ##....#....#.... #.§§......# ###§@§......#..§§r..♣♣..##....♣♣♣....##...♣♣.......#...#......§#............###.....#######.###uh 3§uhu 5--40uh N§§§uhW _The rat closely misses you. _You see here a rat corpse.uhŸY### ##..######......##........###....#.#.§§......####§§@......# #..§§r..♣♣... ##....♣♣♣.... ##...#......§ #............###.....#### uhYD§§uh+H9=--uhM5uh 9§uhmQ _The rat closely misses you.uh P  You shoot an arrow. The arrow hits the rat!uh F†uhh` L§§§uhb >6==7.2 (1.4uh6g K§§uhwi G _You kill the rat!uh?[### ###..#####.......###........#.##....#.#.§§......## ###§§# #..§§§..♣♣.##....♣♣♣....r###...♣#......##...#......§ # r   rat (wandering)#............ ####.....#### ####.### #uhuh- §§§.A rat comes into view.uh6---80uhA§§uh0 _The rat moves out of view.uh} 5### ###..#### ###.......#.##........#.###....#......##.§§......## ###§§§.@....# #..§§§..♣♣....r##....♣♣♣.....###...♣♣....§ .#.....##...#......§ ## r   rat (wandering)#..... #.###.....#### #.###.### #.uh} uhZ §§§r.§ruh P==-9uhz @§§uh - _The rat squeaks loudly.uh #### ###..#### .###.......#.###........#.# ##....#......# #.§§§.....## ###§§§..@...# uhf .#..§§§..♣♣...r.##....♣♣♣....###...♣♣......§.#.....§§..##...#......§ ..##.... #uh #.###.....#### #.###.### #.uh uh o§r.§§uh M=--400uhL M§§uh: uhi#### ####..#### .####.......#.# ##........#.# ##....#......# #.§§§.....## ###§§§...@..# #..§§§..♣♣..r.##....♣♣♣...###...♣♣......§.#............§.##...#........§.# ##.....####.###.....#######..<###.### #.uhuhW§r§.uh&@§.§uh"--uhÐ1uhT6§§uhuhuhU#### # ###..#### .# ###.#.# ##........#.# ##....#......# #.§§§.....## ###§§§....@r# uh@#..§§§..♣♣.##....♣♣♣..###...♣♣......§..##............§.uh=##...#......§.§.## ##............#### #.uhg###.....###### #..<.###.### #.uhuhH§§§uhY.=2uh J§§§uh uhM ; _The rat bites you but does no damage.uhE { §§§§ uh AYou shoot an arrow. The arrow hits the rat.uh 3 .§§§§§The rat is moderately wounded.The rat twitches its whiskers.==3.6 (1.4uhʡ K§§§uh P _The rat barely misses you.uhSz  You shoot an arrow. The arrow hits the rat.uh:fk  The rat is severely wounded.uhgQ  The rat barely misses you.uhh@A rat comes into view.uhm§.r§r 2 rats (1 wandering)uhm(5.0uhqU§§§§uht; _The rat bites you but does no damage.uhu  You shoot an arrow.  The rat squeaks loudly.  The arrow hits the rat.uh§§§†§§§   ratuhuh%5uh9~.§§§uh<586.3 (1.3uh}?n§§§§§uh"AG _You kill the rat!uh  #### ####..#### .###.......#.# ##........#.# ##....#......# ..§§§.....## ...###†#..r....§.§..♣♣@.......uhL ,#....♣♣♣.#...♣♣....§.§..#.#.r   ratuhe 4.uhy ^##.##uh &##..############uh uh uhڹ 5r.§uh uh 6---70uhA 7§§§uhX uh uh[RedShifter the Trooper#### #Human###..#### .#Health: 29/29 ========================###.......#.#Magic: 5/5========================##........#.#AC: 2uh[?Str: 16##....#......# .EV: 10Int: 8#.§§§.....## ...uh>\SH: 0Dex: 14###§§§.....†#*r...uhf\XL:  3 Next:  8% Place: Dungeon:2#..§.§..♣♣@**.....uh\Noise: ---------  Time: 407.3 (0.0)##....♣♣♣.........uh\e) +0 shortbow###...♣♣....§.§..#uh\4Fire: e) +0 shortbowuh\#...........§§§...##...#......§§§.## #####uh]#............#### #.... r   rat###.....#######..<.uh!]V###.####....uh8]##..############uhP]QThe rat squeaks loudly.  The arrow hits the rat. uhj]H_You kill the rat!Fire: e) +0 shortbowuh]1Press: ? - help, Shift-Dir - straight lineuh]4Aim: a rat (59% to hit)uhQ A rat. A dirty rodent that has grown large and aggressive in the dungeon environment. Max HP: ~2 Will: noneAC: + EV: ++ Threat: Minor Class: Natural Size: Tiny Int: Animal You have about 59% to hit with your +0 shortbow. It has about 52% to hit you. uhAttack Max Damage Bite 3 [!]: Description|QuoteuhR RedShifter the Trooper#### #Human###..#### .#Health: 29/29 ========================###.......#.#uh Magic: 5/5========================##........#.#AC: 2Str: 16##....#......# .EV: 10Int: 8#.§§§.....## ...SH: 0Dex: 14###§§§.....†#*r...XL:  3 Next:  8% Place: Dungeon:2#..§.§..♣♣@**.....Noise: ---------  Time: 407.3 (0.0)##....♣♣♣.........e) +0 shortbow###...♣♣....§.§..#Fire: e) +0 shortbow#...........§§§...##...#......§§§.## ######............#### #.... r   rat###.....#######..<.###.####....##..############The rat squeaks loudly.  The arrow hits the rat. _You kill the rat!Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineuhC :[23;2HAim: a rat (59% to hit)uh3RedShifter the Trooper#### #Human###..#### .#Health: 29/29 ========================###.......#.#Magic: 5/5========================##........#.#AC: 2Str: 16##....#......# .EV: 10Int: 8#.§§§.....## ...SH: 0Dex: 14###§§§.....†#.r...XL:  3 Next:  8% Place: Dungeon:2#..§.§..♣♣@.......Noise: ---------  Time: 407.3 (0.0)##....♣♣♣.........e) +0 shortbow###...♣♣....§.§..#Fire: e) +0 shortbow#...........§§§...##...#......§§§.## ######............#### #.... r   [3uh(44mrat###.....#######..<.###.####....##..############The rat squeaks loudly.  The arrow hits the rat. _You kill the rat!Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a rat (59% to hit)uh9m§§.§§uh;. _uh#### ####..#### .###.......#.# .##........#.# .###....#......#....§§§.....## ...###§§§.....†#.r..§.§..♣♣.....#....♣♣♣.#...♣♣....§.§..#...........§§§...#...### #####......#### #....##.....###### < ###.### . ##..########### ###......###r.§§§8.3 (1 _uhL§§§§§§uhuh` ###..#### .###.......#.##.##........#.#..###....#......#....§§§.....##..###§§§.....†#r..§.§..♣♣....#....♣♣♣.#...♣♣..@.§.§..#...........§§§...#...### #####......#### #....##.....###### < ###.### . ##..########### ###......### #####§...####uhb uhi m.r§..§uhLj &9uhp A§§uh]q uh~ ###..#### .#RedShifter the Trooper###.......#.##.Human##........#.#..#Health: 29/29 ========================##....#......#...Magic: 5/5========================#.§§§.....##.....AC: 2Str: 16###§§§.....†#.....EV: 10uh;~:Int: 8#..§.§..♣♣..r.....SH: 0Dex: 14##....♣♣♣..*......uh~XL:  3 Next:  8% Place: Dungeon:2###...♣♣..@.§....#Noise: ---------  Time: 409.3 (0.0)#...........§§§...e) +0 shortbow##...#......§§§.## ##### Fire: e) +0 shortbowuh~~#............#### #....###.....######uh~#..<.###.####.... r   ratuhE##..###############......###uh':#####§...####Fire: e) +0 shortbowuhDPress: ? - help, Shift-Dir - straight line _Aim: a rat (59% to hit)  uhaVFire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineuh|4Aim: a rat (59% to hit)uh####..#### .#RedShifter the Trooper###.......#.##.Human##........#.#..#Health: 29/29 ========================##....#......#...Magic: 5/5========================#.§§§.....##.....AC: 2Str: 16###§§§.....†#.....EV: 10Int: 8#..§.§..♣♣..r.....SH: 0uhʀDex: 14##....♣♣♣..(......XL:  3 Next:  8% Place: Dungeon:2###...♣♣..@.§....#Noise: ---------  Time: 409.3 (0.0)#...........§§§...e) +0 shortbow##...#......§§§.## ##### Fire: e) +0 shortbow#............#### #....###.....#######..<.###.###uhQ#.... r   rat##..###############......########§...####Press: ? - help, Shift-Dir - straight line _Aim: a rat (59% to hit)  Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a rat (59% to hit)  You shoot an arrow.uhuhe.r§§ _Aim: a rat (59% to hit)  Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a rat (59% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.uhn8===10.7 (1.4uh8S§§§uh$; _The rat bites you but does no damage.uh/ T###..#### .# ###.......#.##. ##........#.#..###....#......#.#.§§§.....##.###§§§.....†#.....##..§.§..♣♣.###....♣♣♣..r.###...♣♣...@§§...# #.§§§.##...#......§§§.### ##.uhD0 #### #.###.....###### #..<.###.### #.##..# # uhO< w§§§§§§§uh= 5--10uhD K§§§uhgJ Q _The rat closely misses you.uh=  You shoot an arrow. The arrow hits the rat!†§§§§§uhN.§§§uh?10==3.0 (1.3uh'uhǫG _You kill the rat!uh( ###..#### .# ###.......#.##. ##........#.#..###....#......#....##.§§§.....##.###§§§.....†#.....# #..§.§..♣♣.###....♣♣♣..†.####...♣♣....@§...# #.§§§.##...#......§§§.#### ##.#### #.###.....###### #..<.###.### #.##..# # uh, 4§uh '---uh 40uh :§uh] uh[ ###.......#.##.##........#.#..#####....#......#....#.§§§.....##....... ###§§§.....†#.....# #..§.§..♣♣........###....♣♣♣..† uh ###...♣♣....§§...##..#...........§@§.....###...#§§§.##### #########......#### #.......###.....###### #..<uh  ###.### #.... ##..############### #......###uhB  #####§...#####  #≈≈...≈≈≈#uhh D uh T§§§§uh #---uhC 5uhF 9§uhK uhRA ###..#### .# #.......#.##. ....#.#..### ##....#......#....##.§§§.....##.......###§§§.....†#.....# #..§.§..♣♣........## ##....♣♣♣..†.......# ###...♣♣....§§@..##.. #...........§§§.....# ##...#§§§.##### ##########............#### #.......####.....#######..<uhA###.### #.......##..####### ############......### #####§...#### #uhLZ§6uhR@§§uhFSuh>0  #### #  ###..#####.## #.......#.##. ....#.#..### ##....#......#....##.§§§.....##.......###§§§.....†#.....#  #..§.§..♣♣........##  ##....♣♣♣..†...@...#  ###...♣♣....§§...##...##...........§§§.....# #  ##...#§§§.##### #########  #............#### #.......#####.....#######..<......###.### #.......##..####### ######### ###......### uh8 x§§§§§§§uhJ9 &7uh@ a§§§§uhA uh. 'uhr 6 #### #  ###..#####.## #.......#.##. uh ....#.#..###  ##....#......#....##.§§§.....##....... ###§§§.....†#.....# uh@! #..§.§..♣♣......@.## ##....♣♣♣..†.......# ###...♣♣....§§§..##...# #...........§§§.....### ##...#§§§.##### #######uh! ## #............#### #.......### ###.....#######..<.......###.### #.......###uh! Y##..####### ######### uh) m§§§§§uh) &8uhq/ d§§§§§uh;1 uhG #### #  ###..#####.## #.......#.##. ....#.#..### ##....#......#....##.§§§.....##.......##§§§.....†#....@# ..§.§..♣♣........## ....♣♣♣..†.......# uh#...♣♣....§§§..##...# ...........§§§.....####§§§.##### ######### ............#### #.......#### ##.....#######..<........###.### #.......###.uhNN§§§uh&9uhz<§§uhuh1 uh} uhr uh uhZ uh uh uhA uh: ,uh uh uh ,uhb uh uh  #### # #### uh  ###..#####.##..>#  ###.......#.##22.0 (3 uh ##........#.#..##....#......#....## #.§§§.....##.....uhk ..# ##§§§.....†#.....### ..§.§..♣♣........## #....♣♣♣..†.......#♣♣....§§§..##...# uh D...........§§§.....###uhC <§§uh +3.0 (4uh :§uh 6 _Found an exit from the tutorial.uh  #### ######  ###..#####.##@.>##uh##.###.>.#....#.#..### #>#...#......#....## .§§§.....##.......# #§§§.....†#.....# .§.§..♣♣........#uh-# ....♣♣♣..†.......# #...♣♣....§§§..##...#uhSuh+4.0 (1uhuhY8 _Found two exits from the tutorial.uh9#### ###### ###..#####.##.@># ###.#.##.###.>.# .#.#..### ##># uh :%....#......#....## §§§.....##.......# §§§.....†#.....### §.§..♣♣.....uh=:T...##♣♣♣..†...uhV:/....# uh@uh2A&5uhEuhFuhF #### ######  ###..#####.##..@# .#.##.###.>.# .#.#..### ###># #......#.uh"G...##.....##.......†#. .§..♣♣... uh NuhxN&6uhRuhU  Congratulations! You've survived your first batch of monsters! To exit the _tutorial, simply go down these stairs. _There is an exit from the tutorial here.uhOuhuhuhuh-7 _uhuhuh$vTutorial 2 summary: Combat WeaponsuhR[,] pick up an item[e] equip an item[Q] adjust your quiver uhpgMonsters[x] examine a monsteruh[xv] read a more detailed description[v] fire held weaponuh[ff] fire quiver at pre-targeted monster[shift-tab], [p] fire quiver at closest monsteruhu[f+] target another monster Restinguh[.] wait and rest a single turn[5] wait and rest up to 100 turns Hit any key to exit...uh"uha;uhAC [?25h[?0c [?1051l[?1052l[?1060l[?1061l