q:j‡ Player: Riven Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.11:44:16.ttyrec Time: (1782215056) Tue Jun 23 11:44:16 2026 q:j7 [?1051l[?1052l[?1060l[?1061hq:jV)0[?7h[?25l[?1cq:j}q:jq:jzWelcome, Riven. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Brigandq:j q:j. q:j: Welcome, Riven the Human. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterq:j l - Delvert - Necromancer e - Brigand Warrior-mageu - Forgewright Zealotm - Warperq:j v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteq:j o - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistq:j z - Alchemist q:j Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background * - Random background # - Recommended characterq:j- ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Brigandq:j q:j>q:jJRiven the SneakHumanHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 10Int: 11SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 daggerThrow: 9 darts (poison)q:jO#.###.###.?.##...###...######..ß..######...........##.....ß.@.ß.....##...........######..ß..######...###...##...###.###.#q:j]Vq:jXWelcome, Riven the Human Brigand.If you return without finding the Orb of Zot, so far below, it's all over!q:j]q:j@Press ? for a list of commands and other information.  Found a scroll labelled XYLLAZ NASUAT.q:jНq:j[ _Found a staircase leading out of the dungeon.q:j4q:jZq:jH _You don't know any spells.q:jE q:jH v  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0  q:jH 9    c + Throwing2.0   3.0   0              q:j I +d + Short Blades 2.0   3.0   0      q:j)I  e - Long Blades   1.1   1.0   0          q:jI Y     f - Armour   0.0   1.0   0      g + Dodging1.0   2.0   0  q:jI     h + Stealth4.0   4.2  +1      q:jI                 q:jJ             q:j+J a    q:jFJ         q:jcJ _    q:jyJ T    q:jJ pThe relative cost of raising each skill is in cyan.  q:jJ Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  q:jJ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsq:j  d * Short Blades   2.0q:j c * Throwing   2.0q:j5Ao c - Throwing   2.0q:j& a * Fighting   2.0q:j o a - Fighting   2.0q:j@ g * Dodging   1.0q:j:p g - Dodging   1.0q:jm q:j=qRiven the Sneak#.#Human##.##Health: 16/16 ========================#.?.#Magic: 1/1========================#...#AC: 3q:j&Str: 11##...##EV: 10Int: 11####..ß..####SH: 0Dex: 14##...........##XL:  1 Next:  0% Place: Dungeon:1q:jc.....ß.@.ß.....Noise: ---------  Time: 0.0 (0.0)##...........##a) +2 daggerq:j####..ß..####Throw: 9 darts (poison)q:j##...###...##...#q:jW##.###.#q:j8Welcome, Riven the Human Brigand.If you return without finding the Orb of Zot, so far below, it's all over!q:jTPress ? for a list of commands and other information.  Found a scroll labelled XYLLAZ NASUAT. q:jt_Found a staircase leading out of the dungeon. _You don't know any spells.q:j9q:jq:jq:jq:j3q:jUq:jq:jq:j8P _q:j,q:jq:jq:j,q:jq:jVq:jF,q:j1q:j,q:jX,q:jq:j  #+#  #.#  ##.##  #.@.#  #...#  ##...## ####..ß..######...........##.....ß.<.ß.....+q:j`##...........#######..ß..######...##q:jW+5.0 (5q:j+6.0 (6q:j"q:jc _c - a scroll labelled XYLLAZ NASUATq:jq:j(q:jq:jq:jf q:j q:je%nq:j'q:jd(q:j(q:j )q:jQ+7 _You open the door.q:j,q:j)-q:j-q:j1@  There is an open door here.q:j2q:jC3 _q:j3q:j6q:j7q:jS8q:j%9q:j;q:j6=q:jo=q:jF>q:j@q:jKB,q:jCq:jyDq:jFq:j#...# # .## S.q:jq:jF&6q:j q:jH"; _Found a stone staircase leading down.q:j{o †You hit the ball python.q:jH(q:j;1=9 (0.9q:jYq:jO _You kill the ball python!q:jq:jq:jq:jH _No target in view!q:j' q:j' q:j- q:j$0 H _No target in view!q:j"z q:jz q:j q:j< H _No target in view!q:j3q:jq:jQq:jq:jv: _q:jg  You see here a ball python corpse.q:jDq:j _q:jq:jڮq:jUq:jq:jNq:jq:jzq:jq:jq:jͷq:je,q:jFq:jq:j@q:jtq:j q:jq:j,q:jxq:jq:jn,q:jq:jR  There is a stone staircase leading down here.q:jq:jB _q:jq:jq:jkq:jq:jaq:jq:jq:j!q:jq:j  #.###.#. ##.# .#.# ...# ##.########......†...################...>..#  #.####@# - #.# #.# q:j### #.# #.# ..## ..# ... ....+ ... .#.### ##.# #. .# ### #.# ## ##  You pick up a parchment of Magic Dart and begin reading...q:j037.9 (11.0)q:jF-8.9 (12q:jq:jC _You add the spell Magic Dart to your library.q:jq:jq:juq:j)q:jXq:j|#. .# .. ##.#######  #......†...######  ##..>..# #.####. #.# # ###q:j* 9.0) ..##..# #...# ....+ ......#..)##q:j+!###q:jq:j,40.9 (2q:jq:j"( _Found a broad axe.q:j63q:j]q:jOq:jq:jBq:j,q:jq:jq:jq:jq:jq:jLq:j|q:jq:j`q:jq:jq:jCq:jq:jxq:j,q:jq:jq:j q:jXq:jq:jq:j,q:jeq:jq:j,q:jq:jdq:j,q:jq:jq:j2,q:jq:jq:jM,q:jq:jq:j,q:jSq:jq:jjk  You encounter a ball python.q:j?.ß..#### ##.# ##.## .......## ...###...###.# .<.ß.....+ #......#..)..# .......### ##.###...##### q:jRQ.ß..#### #.# ##.## ...## #.# #.# ...# #######.####.# ...# .............#.## .######@###### q:j#.#  #.#  #.#  #.# #.##.#q:jS   ball python (constriction, asleep)#.##S#q:jk053.9 (13.0)q:ja*4.9 (14 q:j _q:jcq:jlq:jR~......## ...###...###.# .<.ß.....+ #......#..). .......### ##.###...#### .ß..#### #.# ##.## ..##  #.#  #######.####..............# #.#.######.###### #@# S.q:jLq:j15.0)q:jq:jއq:j<.ß.....+ #......#..). .......### ##.###...#### .q:jß..#### #.# ##.## ..##  #.#  #######.###............ #.#######.#####q:jE #.# S.q:jq:ja&6q:jq:jq:jF......### ##.###...#### .ß..#### #.# ##.## ..##  #.#  #######.###............ #.#######.##### #.# S.q:jM<7q:jFQq:j,Sq:jGß..#### #.# ##.## ..##  #.#  #######.###............ #.#######.#####q:jH #.# S.q:jMq:j%N&8q:jRq:jTq:j2 ..##  #.#  #######.###............ #.#######.##### #.# S..q:j q:j &9q:j q:j q:j 9 #######.###............ #.#######.##### #.# q:jS _S..##q:j@ q:j '60q:j` q:js †The helpless ball python fails to defend itself.  You impale the ball python!!q:jNv)q:jy521.8 (0.9q:j7}q:jπO _You kill the ball python!q:j%4q:j4q:j%9q:j;H _No target in view!q:j-4q:jq:jH _No target in view!q:j 3q:jh q:j q:j q:jQ _  You see here a ball python corpse.q:jݬ q:js  _q:j q:j q:jܰ q:jP q:j q:j q:j۳ q:j q:jݴ q:j q:jۺ q:j* q:j q:j q:j q:j q:j q:j q:jʿ q:j! q:jy q:j} ,q:j q:j q:j ,q:jT q:jH q:j4 q:jc q:j q:j/ q:j9 ,q:j q:j q:j q:j q:j) q:j4 q:j q:j\ q:j q:jU q:j+ q:jf q:j q:j& q:j- q:jq q:j q:j q:j q:jW q:j q:j q:j q:j q:j q:j q:j q:j q:j} q:j q:j q:j q:j& q:j: q:j q:jI q:j q:j q:j q:j q:j q:j q:j ,q:ju q:jb q:j< q:j{ q:j q:j q:j q:j q:j q:j_ q:j+ q:j q:j q:j q:j i  You encounter a hobgoblin.q:j> # .g. #..#######....@..##############.....####...............q:j ### ################  g   hobgoblin (asleep) q:j 087.8 (26.0)q:jL 38.8 (27 _q:j" q:j- q:j x### .g.: #..###### #...@...#r.....####..............[#### ###r   rat (asleep)q:j_ c  You encounter a rat.q:j 19.8 (1.0)q:jq:jF _Found a parchment of Tukima's Dance and a cloak.q:jgm#.#.#.#. #####. .g.:. #..###### #.##r.....#####[##### ####q:joq:j q'90q:juq:jwq:j۹+ #.# #.# #.# #.# #.#.######.#....g.:.#  #.@######  #.......########### #r.....####............#[###### ############# q:jKq:j-&1q:jq:jiq:jC #.# #.# #.# #.# #.#.######.#(....g.:.# #@.###### #.# #r.....#### #[###### q:jEE>.gq:j\LCgq:jM&2q:jRq:jT' _Found 4 javelins.q:j K .  You hit the hobgoblin.q:j$ & q:j\' =4=3.7 (0.9q:j- q:j0 M _You kill the hobgoblin!q:jtq:jq:jܗq:j.H _No target in view!q:jfq:j'q:jq:jH _No target in view!q:jJ4q:jNq:jmQH _No target in view!q:jZ3q:js\q:jcq:jAfq:jk: _q:j t M#.#  #..######(......@.# -....###..###### # #.......###########r.....####...........#You pick up a parchment of Tukima's Dance and begin reading...q:j"z-4.7 (1.0q:jzE-5.7 (2q:jq:jG _You add the spell Tukima's Dance to your library.q:jq:jq:jZq:jq:jq:j<q:jS,q:je  A rat comes into view.q:j #.# #..######(...........###..####### #@......########## #r.....####...........q:j5& #[###### ## r   rat (asleep)q:j+6.7 (1q:j827.7 (2 _q:j7q:jq:jk #.# #.# #.# #.#..######.# (........# ....###..###### # #.###.......######### #r..@..####.......... #[###### ###########q:j/qq:jr+8.7 (1q:jGwq:jyq:j #.# #.# #.#.# #.#....######.#.(........# ....###..###### # #.###. #r.@...#### #[###### ..##q:jJq:jq&9q:jq:j7q:jq #.## #.## #. #.##.#.# #.##....######.# .(........# ....###..###### # #.###. #r@....#### #[######  ... ####q:jzF100.7 (1.0)q:jq:jq:j †The helpless rat fails to defend itself.  You puncture the rat!q:j^ & q:j 551.6 (0.9q:jz q:j~ G _You kill the rat!q:jD q:jE q:jK q:jM H _No target in view!q:jy# #.## #. #.# #.#.# #.# #....######.# .(........# ....###..###### # #.###.......###### #†.....####....... #@###### #########.....########   q:jq:j42.6 (1.0 _q:jq:jN _You see here a +0 cloak.q:jWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wearq:j[tab] equip|unequip q:jq:j/q:j##.#Riven the Sneak# #.#.#Human#.#.# #.#Health: 16/16 ========================#....######.#Magic: 1/1========================.(........#AC: 3Str: 11....###..######EV: 10Int: 11# #.###.......###### SH: 0Dex: 14q:jm.#†.....####....... XL:  1 Next: 50% Place: Dungeon:1#@###### ######## Noise: ---------  Time: 102.6 (0.0)#.....#a) +2 dagger#######Throw: 9 darts (poison)   _A rat comes into view.The helpless rat fails to defend itself.  You puncture the rat! _You kill the rat! _No target in view! _You see here a +0 cloak.q:jq:j _q:jq:jq:j+3.6 (1q:j`q:jq:jb+4.6 (2q:j6q:jq:jQ+5.6 (3q:jq:j8q:j+6.6 (4q:jrq:jq:jJ+7.6 (5q:jq:j 2 _You start removing your armour. You continue removing your +0 cloak. x5q:jq:jq:jG  You finish removing your +0 cloak.q:j+8.6 (6q:jq:jq:j[+9.6 (7q:jq:jRq:j,10.6 (8q:jq:jq:j+1.6 (9q:j.q:jtq:j/2.6 (10.0)q:j1q:j  3 _You start putting on your armour. You continue putting on your +0 cloak. x5q:j q:jn q:jFZ _You finish putting on your +0 cloak.q:j{q:jWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  f - a +0 cloak (worn)c - a +0 cloak[?] describe selected q:j6[!] equip|wield|wear[tab] equip|unequip q:j- q:jt##.#Riven the Sneakq:j# #.#.#Human#.#.# #.#Health: 16/16 ========================#....######.#Magic: 1/1========================.(........#AC: 3Str: 11....###..######EV: 10Int: 11# #.###.......###### SH: 0Dex: 14#†.....####....... XL:  1 Next: 50% Place: Dungeon:1#@###### ######## Noise: ---------  Time: 112.6 (0.0)#.....#a) +2 dagger#######Throw: 9 darts (poison)   _No target in view! _You see here a +0 cloak. _You start removing your armour. You continue removing your +0 cloak. x5 q:j[21d You finish removing your +0 cloak. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.q:jOq:j q:jZ_q:jQq:jq:jh+3.6 (1q:jq:jq:j,+4.6 (2q:jOq:jQq:j+5.6 (3q:j5q:j;q:j+6.6 (4q:jq:j-q:j+7.6 (5q:j q:j& q:j2 _You start removing your armour. You continue removing your +0 cloak. x5q:jq:jG  You finish removing your +0 cloak.q:je+8.6 (6q:j"q:j()q:j)+9.6 (7q:j3q:j7q:j8,20.6 (8q:jo?q:jSq:j+1.6 (9q:j q:jq:j/2.6 (10.0)q:jq:j" 3 _You start putting on your armour. You continue putting on your +0 cloak. x5q:j q:j"Z _You finish putting on your +0 cloak.q:j q:j Drop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger (weapon) Missiles (select all with ()  d - 9 poisoned darts (quivered)q:j( e - 3 curare-tipped darts Armour (select all with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)f - a +0 cloak [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]q:ju 1 it a - a +2 dagger (weapon)  f + a +0 cloak[Enter] accept (1 chosen)q:j q:jP0 ##.#Riven the Sneak# #.#.#Human#.#.# #.#Health: 16/16 ========================#....######.#Magic: 1/1========================.(........#AC: 3Str: 11....###..######EV: 10Int: 11# #.###.......###### SH: 0Dex: 14#†.....####....... XL:  1 Next: 50% Place: Dungeon:1#@###### ######## Noise: ---------  Time: 122.6 (0.0)#.....#a) +2 dagger#######Throw: 9 darts (poison)   _You start putting on your armour. Yq:jb1 (ou continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You start removing your armour. You continue removing your +0 cloak. x5  You finish removing your +0 cloak. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.3.6 (1q:j: q:jP * _You drop a +0 cloak.q:jlq:jXq:j=  You see here a +0 cloak.q:jq:je _q:jBq:j_  You see here a rat corpse.q:jq:j$ _q:jq:jq:jq:jq:j2q:jq:jbq:jq:j#q:jq:j,q:j-q:jpq:jRq:jq:jq:j8q:j<,q:jq:jq:j,q:jq:jq:j,q:jq:jq:jq:jq:jeq:j'q:jhq:jq:jq:jq:jY ,q:jR q:j q:ja q:j q:jq:jq:jq:jq:jq:jq:j.q:jq:jq:jQq:jq:j* q:jV!q:j>"q:jF%Bq:j&q:j(,q:j(q:j)q:j*q:j +q:j,,q:j).q:j~.q:j.q:j/q:j0q:j1q:j1q:j3q:jc4q:j4q:jB5q:j8Xq:j:Bq:jc;q:j'Aq:jEXq:jKXq:jTL,q:j Mq:jOq:jPq:jQq:jVRq:j@Sq:j{    #.#.#    #.#.#   ### #.#.#   ... #.#.#   #.# #.#.##   #.# #.####....##   ###.###.......(...  .....######......  .######..###.   #.# #.........# #†   #.###.#######.###[  #.....# #.....  ####### ######      You pick up a parchment of Blink and begin reading...:j~9m56.6 (33.0)7.6 (34 _You add the spell Blink to your library.q:jk ..#.#  #.#.#   #.#.#  ### #.#.#  ... #.#.#  #.# #.#.##   #.# #.####....### ###.###.......(.... #.@...######......# #.###.######..###.# #.# #.........# #†. #.###.#######.###[# #.....# #..... ####### #######   q:jq:j18.6 (1.0)q:jq:jq:jnK ###.#  ..#.#  #.#.#   #.#.#  ### #.#.#  ... #.#.#  #.# #.#.##   #.# #.####....####   ###@###.......(.....   #.....######......#   #.###.######..###.##   #.# #.........# #†..   #.###.#######.###[#   #.....# #.....# ####### #######    q:j Y9q:jB P ..#.#  #.#.#  #.#.#  ####.#.#  ... #.#.#  #.# #.#.# #.# #.####....##### ###.###.......(...... #...@.######......### #.###.######..###.# #.# #.........# #†... #.###.#######.###[### #.....# #.....# ####### ####### q:j& '60q:j} q:js q:j_X #.#.# ##.#.# #####.#.# #... #.#.# ##.# #.#.## ##.# #.####....#########.###.......(.......#.....######......####.###@######..###.###.#.# #.........# #†....#.###.#######.###[#####.....# #.....######## ####### q:jB] q:j<^ &1q:jCe q:jiN#.#.# #.####.#.# #.... #.#.# #.#.# #.#.## #.#.# #.####....######.###.###.......(........#.....######......####.###.######..###.###.#.# #.@.......# #†....#.###.#######.###[######.....# #.....# q:jOz####### ####### q:jUq:jKVq:jV2q:j\q:j]q:jJq:jq:jq:jq:jq:jq:j>e#.#.# #.#### #.#.# #.#... #.#.# #.##.# #.#.## #.##.# #.####....######.####.###.(.#q:je#.....######......###..##.###.######..###.###.#.# #.# #†.....##.###.#.###[##.....# #.....# ######.q:jxp<3q:jq:j(#.#.# #.# ### #.#.# #.# ... #.#.# #.# #.# #.#.## #.# #.# #.####....######.# ###.###.(.# #.....######......###..##.###.######..###.###.#.# #.# #†.....##.###.#.###[###### #.....# #.....# ####q:j<4q:jq:jRq:j#.#.# #.# ### #.#.# #.# ... #.#.# #.# #.# #.#.## #.# #.# #.####....######.# ###.###.(..# #.....######......###..##.###.######..###.###.#.# #.# #†.....##.###.#.###[###### #.....# #.....# q:j.q:j&5q:jq:j_q:jE <#.#.# #.# ### #.#.# #.# ... #.#.# #.# #.# #.#.## #.# #.# #.####....######.# ###.###.(..# #.....######......###..##.###.######..###.###.#.# #.# #†.....##.###.#.###[###### ##.....# #.....# q:jM q:jN &6q:jS q:jU q:j #.#.# #.# ### #.#.# #.# ... #.#.# #.# #.# #.#.## #.# #.# #.####....######.# ###.###.......(.# #.....######......###..##.###.######..###.###.#.# #.# #†.....####.#.###.#.###[###### ##.....# #.....# # #######q:j q:jL &7q:j q:j- q:j#.#.# #.# ### #.#.# #.# ... #.#.# #.# #.# #.#.## #.# #.# #.####....######.# ###.###.......(........# #.....######......###..##.###.######..###.###.##.# #.# #†.....####.#.###.#.###[###### ##.....# #.....# # #######q:j<8q:jq:jq:j#.#.# #.#  #.#.# #.# ### #.#.# #.# ... #.#.# #.# #.# #.#.## #.#  #.# #.####....######.# ###.###.......(........# #.....######......###..###### q:j#.###.######.@###.###.......###.# #.........# #†.....####...#.###.#######.###[###### #####.....# #.....######## #######q:jq:j&9q:jLq:jq:jq m..#.# .# #.#.# #.#  #.#.# #.# ### #.#.# #.# ... #.#.# #.# #.# #.#.## #.#  #.# #.####....######.# ###.###.......(........# #.....######..@...###..###### q:jo!#.###.######..###.###.......####.# #.........# #†.....####....#.###.#######.###[###### ######.....# #.....######## #######q:j)q:jC*'70q:j=1q:j3q:j,r###.#  #.#..#.# .# #.#.# #.#  #.#.# #.# ### #.#.# #.# q:jn... #.#.# #.# #.# #.#.## #.#  #.# #.####....######.#  ###.###.......(@.......#  #.....######......###..######  #.###.######..###.###.......#####.# #.........# #†.....####.....q:j#.###.#######.###[###### #######.....# #.....#  q:jpZ####### #######q:j2q:jѯ&1q:jkq:jxq:j6 ###.# #. ..#.# .# #.#.# #.# #.#.# #.# ### #.#.# #.# ... #.#.# #.# #.# #.#.## #.# #.# #.####....######.# ###.###..# #.....######......###..###### #.###.######..###.###. #.# #.........# #†.....#### #.###.#######.###[######  #.....# #q:j&7[39;49m.....# # #######q:j?<2q:jtEq:jyHN _You see here 4 javelins.q:jwq:jǕWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)[?] describe selected [!] equip|wield|wearq:j0[tab] equip|unequip q:jFq:jBNq:jU###.##. Riven the Sneak..#.#.#q:jVHuman#.#.# #.#Health: 16/16 ========================#.#.# #.#Magic: 1/1========================####.#.# #.#AC: 3Str: 11...#.#.# #.#EV: 10Int: 11#.##.#.## #.#SH: 0Dex: 14#.# #.####....######.#XL:  1 Next: 50% Place: Dungeon:1###.###.......@........#Noise: ---------  Time: 172.6 (0.0)#.....######......###..######a) +2 dagger#.###.######..###.###.......### Throw: 9 darts (poisonq:jUW )#.# #.........# #†.....####....#.###.#######.###[###### ######.....# #.....######## ####### q:jW5_You drop a +0 cloak. _You see here a +0 cloak. _You see here a rat corpse.  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library. _You see here 4 javelins.q:j~z  Okay, then. _q:jBq:jXC+3.6 (1q:j: _f - 4 javelinsq:j ###.# ∩.. ..#.# .#... #.#.# #.# .. #.#.# #.# ### .[ #.#.# #.# ... #. #.#.# #.# #.# #. #.#.## #.# #.# #.####....######.# ###.###.@..............#8.6 (5 #.....######......###..## #.###.######..###.###.... #.# #.........# :jm40m#†.....## #.###.#######.###[###### #.....# #.....# ####### #######9.6 (6q:jW _Found a robe. Found Ruuwuguh's Book Shoppe.q:j H###.# ∩.. ..#.# .# ... #.#.# #.# .. #.#.# #.# ### .[ #.#.# #.# ... #. #.#.# #.# #.# #. #.#.## #.# #.# #.####....######.# ###.###..@......# #.....######......###..##.###.######..###.###.#.# #.# #†.....# q:j ,80.6 (1q:j̹ q:jn q:j,###.# ∩.. ..#.# .# ... #.#.# #.# .. #.#.# #.# ### .[ #.#.# #.# ... #. #.#.# #.# #.# #. #.#.## #.# #.# #.####....######.# ###.###.# #.....######......###..##.###.######..###.###.#.# #.# #†.....##.###.#.###[# # q:j= Y1q:jK###.# ∩.. ..#.# .# ... #.#.# #.# .. #.#.# #.# ### .[ #.#.# #.# ... #. #.#.# #.# #.# #. #.#.## #.# #.# #.####....######.# ###.###.# #.....######......###..##.###.######..###.###.#.# #...# #†.....####.#.###.#######.###[###### ##.....# #q:jq.....## #######q:jڊ<2q:jq:jLq:j###.# ∩.. ..#.# .# ... #.#.# #.# .. #.#.# #.# ### .[ #.#.# #.# q:jB... #. #.#.# #.# #.# #. #.#.## #.# #.# #.####....######.# ###.###.# #.....######......###..##.###.######..###.###.q:jz##.# #.........# #†.....####.q:j4#.###.#######.###[###### # # #######q:j<3q:jq:j#q:j[ `###.# #∩.. ..#.# .# ... #.#.# #.# .. #.#.# #.# ### .[ #.#.# #.# q:j ... #. #.#.# #.# #.# #. #.#.## #.# #.# #.####....######.# ###.###.# q:j y#.....######......###..###### q:j0 0#.###.######..###.###.##.# #.........# #†.....####.q:js #.###.#######.###[###### ##.....# #q:j u# #q:jq:jh&4q:jq:j q:j[ 2###.# #.∩.. ..#.# .# ... #.#.# #.# .. #.#.# #.# ### .[ #.#.# #.# q:ju\ ... #. #.#.# #.# #.# #. #.#.## #.# #.# #.####....######.# ###.###.# #.....######......###..###### #.###.######..###.###.q:jl] >##.# #.........# #†.....####.#.###.#######.###[###### ##.....# #.....## #######q:jg <5q:jl q:j;n q:ji ###.# #.#∩.. ..#.# .# ... #.#.# #.# .. #.#.# #.# ### .[ #.#.# #.# ... #. #.#.# #.# #.# #. #.#.## #.# #.# #.####....######.#  ###.###.#  #.....######......###..######  #.###.######..###.###.q:j8 ##.# #.........# #†.....####.#.###.#######.###[###### ##.....# #.....#  # #######q:j2 <6q:j q:jw q:jIq:jq:jq:jBq:jbq:jq:jq:jq:jq:jq:jq:jq:jU,q:jq:jq:jq:j<q:jq:jq:j9 q:j q:j q:jm q:j q:j q:jc q:jq:j=q:jq:jq:jLq:jj  You encounter an endoplasm.q:jM #.#  ..J.. ### ∩... ...# ...# #.#.# ..# #.#.# ### .[# #.#.# ... #.# #.#.# #.# #.# #.#.## #.# #.# #@####....######.# ###.###................# #.....######......###.. #.###.######..###.### #.# #.........# #†..... #.###.#######.###[###### J   endoplasm (asleep) #.....# #.....######## #######94.6 (8q:jqO5.6 (9 _q:j  #.#  ..J.. ###.#  ∩... ..#.#  ...# #.#.#  ..# #.#.#  ### .[# #.#.#  ... #.# #.#.#  #.# #.#   #.# #@# #......... ######... #.#  #† [      q:j(f #.#  ..J.. ###.#  ∩... ..#.#  ...# #.#.#  ..# #.#.#  ### .[# #.#.#  ... #.# #.#.#  #.# #.#   #.# #@# #......... ######... #.#  #† [     q:jq:jq:jq:j@a _An endoplasm is nearby!q:j#.#.... #...J.. ## ..∩... . .. ...### .[...  #.#.##  #.# #.####....########.###..............q:j`s....######.....###.######..###.###... #.........# #†.....###.#######.###[######..........####### #######q:jq:jp26.6 (1 _q:jq:jq:j-.......# #.... ##...J.. ## ...∩... . #. #...###..[...  #.#.##  #.# #.####....######q:j-}##.###............######.....###.######..###.###... #.........# #†.....###.#######.###[######..........q:jr6q:j-7q:jv77q:j=q:j?q:jwq:jxz##.#.#.......#  #.#....# ##...J.. ##q:jy ...∩... . #. #...q:j?yn###..#..... q:jay9###.# #.# #.#.##  #.# #.####....######q:jym##.###............######.....q:jy&###.######..###.###...q:jy #.........# #†.....###.#######.###[######q:jyq:jq:jv&8q:ǰq:jnM _You see here a +0 robe.q:j2 #.#..###.#.#....  #.#....# .##...J..# ## !....∩... . #.  ###..[#..... q:j=###.###.# #.#.##  #.# #.####....########.###............######.....###.######..###.###... #.........# #†.....q:jY<9q:j_q:jU _Found a black potion.q:ju= # ...r.. #.#..###.#.#....  #.#....# .##...J..##### !....∩.......# #. ##... ###..[..... ###.###.# #.#.##  #.# #.####....########.###........r   rat (asleep)....######.....###.######..###.###... !rYou encounter a rat.r200q:jqF u _Found a bubbling orange potion.q:j . ####..## ...!.. #.#..r###.#.#....  #.#....# #.##...J..#### !....∩.@.....# ..##....####.# ##... ###..[..... ###.###.# #.#.##  #.# #.####....########.###..............#.r1q:jA .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm! .rYou kill the endoplasm!r   ratq:jgD572.5 (0.9q:jmkq:jof _The rat twitches its whiskers.q:j/# . ####..### ...!..q:jf= #.#..###.#.#.......r.#  #.#....# #.##....@.##### !....∩...... ..##....####.# ##... ###..[..... ###.###.# #.#.##  #.# #.####....########.###........q:j>D.rq:jKW`3.5 (1.0q:j@ .  You hit the rat.8=4.4 (0.9q:jAd q:j'g G _You kill the rat!q:j 4q:j ^ _No target in view!q:jRq:jSq:j{[q:j]H _No target in view!q:j. _No target in view!q:j4Iq:jy7q:jD9q:j>P _q:j@q:jAq:j,Cq:jMmq:jsWelcome to Ruuwuguh's Book Shoppe! What would you like to do?  a -  58 gold a parchment of Blinkb -  58 gold a parchment of Call Imp  c -  250 gold a parchment of Fortress Blast  d -  88 gold a parchment of Inner Flame  e -  40 gold a parchment of Kinetic Grapnel  f -  58 gold a parchment of Searing Ray  g -  40 gold a parchment of Slow  h -  88 gold a parchment of Stone Arrow  i -  88 gold a parchment of Swiftness  j -  88 gold a parchment of Tukima's Dance q:jZu[You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listq:jq:jq:j##..#Riven the Sneak####..##Human# ...!..Health: 16/16 ========================#.#....#Magic: 1/1========================###.#.#..#AC: 3Str: 11........#EV: 10Int: 11#.#....# #.#SH: 0Dex: 14##.##......#####.#XL:  1 Next: 80% Place: Dungeon:1..!....@.......#.#Noise: ---------  Time: 206.4 (2.0)##..##....####.#.# # a) +2 dagger##...# #.#.# # Throw: q:jP9 darts (poison)###..[# #.#.# ##.....#.# #.#.# ####.###.# #.#.## # #.# #.####....###### ###.###............... #.....######......###. You hit the rat. _You kill the rat! _No target in view! _No target in view! _No target in view!  There is an entrance to Ruuwuguh's Book Shoppe here.q:jb _q:j _q:j,q:jq:jq:j{   #..#   #####..##   #....!...   #.#....#   ####.#.#..#  q:j  #!........#   #.##.#....# #.#   #.##.##......#####.#   #...@....∩.......#.#   ####..##....####.#.#  q:jI #..###...# #.#.#   #..###..[# #.#.# q:j}  ##.....#.# #.#.#  q:j  ###.###.# #.#.#   #.# #.####.... q:j  ###.###   #.....######....f - a black potionq:j ,11.4 (5q:j+2.4 (6q:jq:j1 _You see here a +0 arbalest.q:jcI3q:j!Jq:jIOq:jPq:jQq:j;V,q:j$Y,q:j[q:jhXq:jr    # #####..## #....!... #.#....#  ####.#.#..#  #@........#  #.##.#....# #.##.##......####  #...)....∩.......#.#  ####..##....####.#.#  #..###...# #.#.# ##.q:jw+5.4 (3q:jw+6.4 (4q:j3~q:jpW _j - a fizzy dark potionq:j\ 3q:j^ q:jb q:jd q:jj Bq:jl ,q:jm q:j0p q:j q:j q:j q:j q:j ,q:jĊ q:j q:j ,q:j' q:jU q:j q:jv q:j q:j~ q:j n  You encounter a frilled lizard.q:j  ..l #.# #.##  q:j ...#  #..# # #..# . #####..###.#. # #....q:j1 T  #.#....#####.  ####.#.#..#  #.........# #.##.#....# #.# q:j` #.##.##......#####.# l   frilled lizard (asleep) q:j> #...)....∩.......#.# .# ####..##....#### #.# #..###...# #.#.# #.#q:jů ,22.4 (6q:j 23.4 (7 _q:j6 q:j _You see here a bubbling orange potion.q:jb...l #.#. # #..# .#####@.###.#.#...!...... #.#....#####.###.#.#..... #.##.#....# ##.##......#####.#...)....∩...... ####..##....###q:jJO4.4 (1 _q:jR6...l ##.#. # #@.# .#####..###.#.##....!....... #.#....#####.###.#.#....  #.##.#....# ##.##......#####.#...)....∩...... q:j[q:j!]&5q:jaq:jcq:j ........l #.# #######.#....... # #..# .####..###.##...!...... #.#....#####.###.#.#.... #.##.#....# ##.##......#####.#q:j <6q:j q:j q:jOD ##..................l #.# #######.#....... ####### #..# .####..###.##...!...... #.#....#####.###.#.#..... #.##.#....# 7q:jkM #..#####.####......b.......................l #.# #######@##....... ########..#.b   bat (asleep)#...#q:jtq:jNu&8q:j|q:jT _You encounter a bat.q:jsz## .# #..#####.#####b..#............#.....##..l# #@# #######.##.........# ####### #..# .####..###.##...!...... #.#....#####.###.#.#q:ju).b.q:j7v(.b.q:jv(.b.q:j}Nbq:jGC9q:j^ †The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!.b.   You kill the frilled lizard!9=30.3 (0.9 _The bat closely misses you.q:jlb†.b.q:jր1.2 _You barely miss the bat. The bat misses you.q:j) nb†b.q:j (2.1q:j $ q:j ^_You miss the bat. The bat hits you but does no damage.q:j1 G †  You hit the bat.q:j ,q:j :Riven the Sneak#.## .#Human#..#####.#Health: 16/16 ========================####.........Magic: 1/1========================q:j #..........AC: 3Str: 11.........EV: 10Int: 11#.....#SH: 0Dex: 14#†.†#XL:  1 Next: 100% Place: Dungeon:1#@#Noise: =--------  Time: 233.0 (0.9)#######.##a) +2 dagger.........#Throw: 9 darts (poison)#######..###..#.#####..###.#.q:j Y##....!.......#.#....#####.####.#.#..#You impale the frilled lizard!!  You kill the frilled lizard! _The bat closely misses you. _You barely miss the bat. The bat misses you. _You miss the bat. The bat hits you but does no damage.  You hit the bat.q:jM _You kill the bat!You have reached level 2!q:jI /  --more--q:j,p 22/222/22 0%  _q:jp4q:jz\ _Unknown command.q:j  _q:jʘ Xq:j q:j q:j q:j q:j q:j q:j\ q:j q:jp q:jۥ q:j7 q:jG q:j7 q:jݲ ,q:j q:j o#.....##†.†#  #.# #######.## .........# #######..# # #..# .#####..###.#.##....@.......-q:jM  #.#....#####.####.#.#..##.......#.##.#..#.##.##.##......#####.##...)....∩.......#.#.# ####..##....####.#.# #.# ..###...# #.#.# #.# q:j -9.0 (6.0q:jk F-40.0 (7q:j q:j \ _k - a bubbling orange potionq:jT q:jEY Xq:j] Bq:j^ q:jCa q:j c q:jYc q:jrd q:jf q:ji  You encounter a goblin. It is wielding a +0 club.q:jcr ......... #.....##g# ##†.†# #.# #.# #.# ########.## #.# ##.........# #?# ####.#######..# #.# ##...#..# #.# ##### .....ßq:js #####..###@#...... ##....#............# ####.#.#....#####......######.#.#..# .####.##.........# # ##.##.#....# #.# # g   goblin (asleep) #.##.##......#####.# #...)....∩.......#.# .# q:jLt g####..##....####.#.# #.#q:j| +5.0 (5q:j<} 26.0 (6 _q:jK q:jވ q:j#............ #.....##g#†.†# #.#  #######.## #. ##.........# #?q:jS ########## ##.... #..# #@# ##### .....ß####..###.#...... ##..............# ####. #.#....#####.....####.#.#.####..... #  #.##.#....# ###.##......#####q:j.#...)....∩...... q:j$.gq:jrQgq:j4==7.0 (1q:j!q:j#( _The goblin shouts!q:j0###..#........... #.....##.q:ja1#†.†# #g #.#  #######.## #. ##.........# #? ########## ##.... #..# #.# ##### .....ßq:j1$####..###.#...... ##..............# ####. #.#....#####.....q:j2####.#.#.####.....  #.##.#....# #q:j922##.##......#####.#q:j\Yi.g--8q:jq`q:jabq:j5k S #..#####.####.#........... #.....##†.†# #. #.# #g #######.## #. ##....... ########## ##....q:jl  #..# #.# ##### .....ß####..###.#...... ##..............# ####. #.#....#####.....####.#.#.####.....  #.##.#....# #q:jt $.gq:jt .Jq:j| J   endoplasm (wandering)g   goblinq:j| A--9q:j# q:j T _You encounter an endoplasm.q:j2 _You see here a scroll labelled CENGEJ FOOSI.q:ji   You hit the goblin.=8 (0.8 _The goblin is heavily wounded.q:j-H )  You hit the goblin.q:jE.Jq:jU (q:jX 1450.6q:jcq:j%J _You kill the goblin!q:jt ##  #..#####.####...#J........... #.....##†.†# #.# #. #######.# ##.........# #? ########## ##.... #..# #.# ##### .....ß####..###.#...... ##..............# ####. #.#....#####.....####.#.#.####..... q:j $.Jq:j-QJq:j 5-1.6 (1.0q:jYq:jW _The endoplasm quivers.q:jfM _You see here a +0 club.q:jb##  #..#####.####.........#..........J. #.....##†.†# #.#  #######.## #) ##.........# #? ########## ##.... #..# #.# ##### .....ßq:j [####..###.#...... ##..............# ####. #.#....#####.....####.#.#.####.q:j}$.Jq:jq:jּG-2 _q:j q:jq:jN##  #..#####.#####.........#....#........... #.....##J#†.†# #.# #. #######.## #) ##.........# #? ########## ##.... #..# #.# ##### .....ß####..###.#...... ##..............# ####. #.#....#####.....#q:jq:j.=3q:jq:jթ@ _The endoplasm hits you but does no damage.q:jHK .  You hit the endoplasm.q:jVRq:j*584.5 (0.9q:jq:jM _You kill the endoplasm!q:j5 q:jz: q:j\> q:jz@ H _No target in view!q:jfo q:jnp q:jv q:j{ H _No target in view!q:jq:j 3q:jq:j9P _q:j/  You see here a +0 club.q:jK _q:jV#..#####.######.........#...........#...........  #.....##.# # #†.†# #.# #q:j #.# #.#########.## #)#.........####.-#######..###.... #..# #.# ##### .....ß#######.#.#..# .####.# #.........# ## #.##.#....# #.## q:j-7.5 (3.0q:jE-8.5 (4q:jq:j q:jHT_e - a scroll labelled CENGEJ FOOSIq:j]iq:jmzRead which item? Scrolls  c - a scroll labelled XYLLAZ NASUAT  d - a scroll labelled LUNEMPUQYQ  e - a scroll labelled CENGEJ FOOSI [!] read|quaff[?] describe selectedq:jq:jq:j`#..#####.##Riven the Sneak####.........q:jHuman#...........#Health: 22/22 ========================...........Magic: 2/2========================#.....##.## AC: 3Str: 11#†.†# #.## EV: 10Int: 11#.# #.## SH: 0Dex: 14#######.## #)### XL:  2 Next:  8% Place: Dungeon:1.........# #@#####. Noise: ---------  Time: 258.5 (0.0)#######..# #.###.... a) +2 dagger#..# #.# ##### .....ß Throw: 9 darts (poison)#####..###:j=m.#...... ##....#............#####.#.#....#####......## ####.#.#..# .####.# #.........# ## #.##.#....# #.## You hit the endoplasm. _You kill the endoplasm! _No target in view! _No target in view! _You see here a +0 club. _e - a scroll labelled CENGEJ FOOSIq:jg  As you read the scroll labelled CENGEJ FOOSI, it crumbles to dust.q:j-a9.5 (1Tele q:j%q:jT1~ _You feel strangely unstable. It was a scroll of teleportation.q:jO3q:jPq:jSq:jUq:jY,q:jZ<  You see here a +0 club.q:jd\q:j:] _q:j]q:j#_q:jc,q:jh                #######  q:jWi #.....#   #..@..#   #..........   #.....#####  q:jjM #.....#   ###.###  #.  #.#  #.# q:jj!q:jo,61.5 (2q:jtq:j=2.5 (3 _Your surroundings suddenly seem different.q:j q:j ,q:jH q:j ,q:j q:jD ########.....##.....#########..................########.###@###7.5 (5 #.#  #.#  #.# ### _ . .%8.5 (6q:j q:jd T _Found a spore talisman. Found a faded altar of an unknown god.q:j? q:j q:jT! q:jd# q:jo% q:j% q:jC* Bq:j* q:j+ q:j, q:j\. ,q:j. q:j50 q:j1 ,q:jI2 q:j$3 q:jO4 q:j4 q:j4 q:j6 q:j6 q:j@7 q:j7 q:j59 q:jT: ,q:j: q:j< q:j< q:j9= q:j= q:j> q:j@ ,q:j A q:jB q:jrE k  You encounter a ball python.q:jK H  #######  #.....#  #.....###############  #............@......S  #.....###############  #.....#  ###.### q:jTL #.# #.# S   ball python (constriction, asleep) #.# ### _q:jdO FS.77.5 (9q:j@U NS)q:jAV /8.5 (10.0)q:jZ 8_q:j] 5 _The ball python hisses angrily.q:j2 +# #.....# #.....##.............@....S.#.....#.#.....# ###.### #.# _S.q:j? q:j' 19.0)q:jq:jeq:j.|-#  #.....#  #.....#.  #.S.  #.....#.  #.....# #.# _S.S.q:j|'80q:j*q:jЂq:j2w  You hit the ball python.  The ball python is severely wounded.q:jw5=1.3 (0.8q:j;|q:j~C _The ball python bites you but does no damage.q:j]M .  You hit the ball python.q:j (q:jo6122.2 (0.9q:je _You kill the ball python!q:jtq:j!q:jq:jH _No target in view!q:j q:jh q:j! q:j; H _No target in view!q:j 3q:jʹq:jq:jkq:j _q:j#q:jq:jq:jMq:jq:jq:jDq:jq:j<q:jGq:j,q:jq:j,q:jq:jtq:jq:j q:jyq:jsq:jq:jq:jbq:j_q:j,q:jDq:jq:j,q:jOXq:jq:jq:j,q:j:q:jq:j?q:jd,q:jKq:joq:j,q:jq:j" #..>-96.2 (14.0) #.# q:jc#.# #.# ##############.# ...............# #############..# #..# #..#q:jq:jVF-7.2 (15q:jq:j; _Found a stone staircase leading down.q:j Iq:jz q:jܞ q:js ,q:j Xq:j˫ q:j߭ q:j Bq:jP q:jǴ q:jҵ q:jɶ q:j q:jc q:j q:j q:j1 q:j  There is a stone staircase leading down here. _q:j q:ju ,q:j q:j q:j q:jx q:j q:j< q:jL q:j ,q:j q:j q:j q:j8 q:j q:j q:j q:jS q:j q:jV q:j q:j q:jQ q:jK ,q:j q:j q:j q:j q:j q:j q:jF ,q:j q:j q:j ,q:jd q:j q:j q:j q:jB q:j q:j ,q:j q:jw q:jD q:j q:j$ q:jr q:j q:j> ,q:j q:j q:jw q:j q:j q:j q:j q:j q:j q:jg q:j q:j q:j q:jd q:j q:j q:jo q:jM q:j q:j q:j q:j q:jt q:j q:j q:j q:j q:j q:j^ q:j ,q:j" q:j q:j ,q:j q:j q:j #.#.####.###...###########.#.# #.# .#.........>#.# #.######..#.########.#.# #........##.##.#.# #.........#.##.#.#####.####..# #####.# #####.#.#.....# # ......# #.........##### ####..# #.##...@### 329.2 (32#..# #..........)#..# ##.##########..##. q:j  #... ..  #.##. .#  ..# . #...# # # q:jX q:j -30.2 (33q:jU& q:jo( $ _Found a sling.q:jT  You encounter a goblin. It is wielding a +0 club.#.########.#.# #........# #.# #.#.# #......... #.# #.#.#####.####..# #######.# #####.#.#.....# # ........# #.........##### ######..# #.##....######  #..# #..........)  #..# ##.######### #..# #@#  #...........#  #.##..g...#.# q:j  ..# .####.#.# ..# # # #.# ...g   goblin (asleep) #.# #.##.##.#3.2 (3.0)4.2 (4 _q:jq:j #.# #.#.# #.. #.# #.#.#####.####..# ########.# #####.#.#.....# # .........# #.........##### #######..# #.##....# #..# #..........) #..# ##.######### #..####.###.#  #.........@.# #.##..g...#.# ..##.####.#.# ..# # #.#.# #....###.# #.##.# .#q:jr[m #.#  #.#q:jq:j+5.2 (1q:j:q:j"q:jo #.# #.#.# # #.# #.#.#####.####..#.# #####.#.#.....# .# #.........######..# #.##....###### #..# #...) #..# # ##.## #..####.###.# #.# #.##..g...#.# ..##.####.#.# ..# # #.#.# #.... ###.# #.# #.# .# #.#  #.#q:j-Y6q:ju #.# #.#.# # #.# #.#.#####.#####.# #####.#.#.....#.# #..######..# #.##....###### #..# #. #.) #..# #. ##.# #..####.###.# #.# #.##..g...#.# ..##.####.#.# ..## # #.#.# #.... ###.# #.# #.# .# #.#  #.#7q:jq:j6q:j{ #.# #.#.# # #.# #.#.#####.#####.# #####.#.#.....#.# #...######..# #.##....###### #..# #.##.) #..# #.###.# #..####.###.# #.# #.##..g...#.# ..##.####.#.#  ..## # #.#.# #.... ###.# #.# #. .# #. #.q:jq:j&8q:j q:j q:j )  The helpless goblin fails to defend itself.  You impale the goblin!!q:jH Sq:j 569.0 (0.8q:jh q:j J _You kill the goblin!q:jd q:jD q:j3 q:j H _No target in view!q:jmq:jq:jpq:jH _No target in view!q:jw3q:jq:jq:juq:j v _  You see here a +0 club.q:j q:j  _q:jq:jpq:jq:jhq:jq:jq:j\q:jq:j<q:j7q:jq:jq:jq:jKq:j q:jb!q:jM"q:j#q:j+Xq:j,,q:j-q:jA/q:js0q:j0q:j1q:j4q:j5,q:j6q:jD8q:j9q:j:q:ji:q:j;q:jS=q:j=q:j">q:j@q:jAq:jB,q:j]Cq:jXDq:jDq:jEq:jKFq:jPG,q:jGq:jHq:jIq:jIq:j?Jq:jKq:jLq:jLq:j(Mq:jNq:jPBq:jJSq:j#Tq:jLU,q:jVq:jWq:j&Xq:j\Xq:jYq:j([,q:j[q:j]q:j]q:j ^q:j[^q:jC`q:j#aq:jaq:jaq:jdBq:jeq:jfq:jhhq:jhq:juiq:jOkq:j+m,q:jnq:jRpq:jr,q:jsq:jtq:jgv,q:jDwq:j>yq:jz,q:j{q:j}q:jq:jq:jq:jq:jq:jq:jq:jzq:jY,q:jq:j~q:jҌ,q:jq:j#q:jq:j*q:j#q:jq:jF,q:jq:jc   .% #.######  #.# #.# #.  #.# #.# #.  #.# #.# #. q:j3 #.# #.# #.  #.# #.## #.  #.# #..#####.  ##.## ####........ q:jP #.@.####...........  #..................  #...######.....##.#  ##### ##†.†###.#  ##.## #.#  #######.## #)# .........# #.# #######..# #.# q:j#..# #.#You pick up a parchment of Cause Fear and begin reading...q:j074.0 (35.0)q:j,5.0 (36q:jq:j.C _You add the spell Cause Fear to your library.q:j3q:j=q:j{q:jKq:jq:jMXq:j q:jִq:j4q:j÷q:j/q:jq:j̼,q:jq:j<q:j~q:jq:jq:j;q:j7q:jq:jq:j6q:j,q:jq:j0q:jq:jXq:jq:jq:jq:jq:jq:jt#.....##########.....# ####.### ##.#  ##.#  ##.#### ######..# #.._..# ########q:j@!#.#@#.# ##...%.# #.#########.### #.# #. #.# #.# #.#.#.# #.#.# #.# #.#.# #.## #.#.# #..#####.##.## ####........q:j+78 M...............#############.....###.#####.#   #.####### #..@.#######q:jy#.#.........%.#### ###.### #.# #.#.#q:j284.0 (9.0)q:j/5.0 (10.0)q:j<q:j=  There is a faded altar of an unknown god here.q:j| _You see here a -2 devious short sword.q:jo3q:jq:jq:jq:jP _q:j q:j q:j q:j q:j= q:j q:j q:j$ q:j q:jR q:j( q:jt q:j ,q:j q:j q:j q:jf q:j q:j# q:j! ,q:j" q:j$ q:j% ,q:j& q:j( q:j<* ,q:j* q:j, q:jc. Bq:j^1 ,q:j!2 q:j2 q:jj4 q:j5 ,q:j-7 q:j7 q:j8 q:j9 q:jj9 q:jM; q:j< q:jk< q:j< q:jT> q:j3? q:j? q:j? q:jA q:jB q:j^B q:jB q:jD q:jF ,q:jG q:jGK q:jK ,q:jL q:jN q:j1P ,q:jQ q:j^S q:jT ,q:jU q:jW q:jcY ,q:j q:j q:jĒ ,q:j q:j q:j q:jؗ q:jؘ q:jҚ q:j q:j q:jݝ q:jן q:j q:jd q:j# q:j q:j q:j q:j! q:jȩ <  You see here a +0 club.q:j q:j֫  _q:j q:j> q:j ,q:j ,q:j ,q:j q:jB q:jy q:j q:j q:j q:jϼ q:j* q:j q:j q:j q:j$ q:j q:j q:j? q:j q:j q:jT q:j q:jH q:jV q:jz q:j q:jA q:j q:j q:j2 q:j q:j q:j q:jv ,q:j+ q:j q:j" q:j q:j5 q:j q:j% ,q:j q:j q:j# q:js q:j q:j q:j ,q:j q:j q:jn q:j q:jo q:j+ q:j q:j* q:ji q:j .†###.## #...# ##### .## #.## #...# .## #)## ##...## ..# #.#.## ####..ß..#### ..# #.# #..###...........## ..# #.#######..+.....ß.<.ß.....+ q:j2 ..###.#.......####...........### ........####....#####..ß..#### ..#####.........@...##...## ..# #.####.#########...# ## ..# #.# #.. #...# . ..# #.# ### ##.## .# ..#####.# #.# ......#.#.# .####.#.# #.# .# #.#.# #.# [# #.#.# #.#q:j [439.0 (5440.0 (55q:j q:j  8 _g - a ring of protection from fireq:jeq:j3q:jq:jq:jBq:jXq:jq:jq:jJq:jq:jtq:jq:jq:j"q:j q:jq:jq:jRq:j,q:jq:jq:jBq:jvmq:joXq:jpq:jV{q:j1|,q:j }q:j ~q:jd~q:j~q:jaq:j.q:j‚q:jq:jr q:j-q:j#q:j(q:j),q:j',,q:j-q:j.,q:j\1,q:jk5Bq:j:Bq:j;q:j=,q:j>q:j@q:jiAq:jAq:jBq:j^Dq:jxF,q:jiGq:j Iq:jJ,q:j Kq:j........g.. ######## #@# #......# #.# #.####.# #.# #.# #.# #.# #######.# q:jX#.# #.# #.####.......# #.# #.# #......#######g   goblin (asleep) ..# #.# ######.## ### #.#  ####...######.# #.# #....#........#q:jb^545.0 (105.0)66q:jjq:jm; _Found a stone staircase leading down.q:jI.# . .######.. .# ......... #.####..# ..# # ##### .. ...# ## #..###.######## ..) #.>....@...g...###### #.####.######## ......# #.# .####.# #.# .# #.# #.# #######.# .# #.# #.####.......# .# #.# #......#q:j###### .# #.# ######.## ## #.# ####...######.#q:jfq:j?17.0)q:jq:jq:j&# . ######.. #  .####..# # # #####  .. ...#  #..###.#) #.>.g. #.####.## #.# ####.# #.# # #.# #.q:j5 # #.# #.####.# # #.# #. # #.# ## q:jq:j&8q:j#q:jW$q:jU . .. #  ####..# # # #####  .. ...#  #..###.# ) #.>.g.q:jV$ #.####.## #.#  #.# #.####.# q:j^<9q:jFfq:j$gq:j: n. .. #  ..#  # #####  .. ...# #..###.# #.>.g. #.####.#.# #.#  #.# #.####.# q:j =50q:j q:j/  )  The helpless goblin fails to defend itself.  You impale the goblin!!q:j5 (q:j7 4209 (0.9q:j,= q:jB J _You kill the goblin!q:j?tq:j}q:jÄq:j܇H _No target in view!q:j _No target in view!q:je 3q:jg q:j?u q:jx q:j{ : _q:jm Bq:ja q:jF q:j6 q:j q:j q:j2 q:jǒ ,q:j q:j^ c  You encounter a rat.q:j ............###...# ## # #. #. # #.######.. .r #........# #. # #......... #. #####.####..# #. #.....# #..###.##### ..##### #...# ## ##.##..###.###########...) #.>........)......######### #.####.##########. #......# #. q:jT #.#  #.####.# #. #.# r   rat (asleep) #.# #.# # #.# ######.# #.# #.# .####.......# ####.# #.# #......#######q:j -6.9 (6.0q:jy 27.9 (7 _q:j q:j q:jG\ . ............. # .####.###...# ##. .# #.# . #.. .# #.######.. .r# .# ## #.# .# #......... #.# .#####.####..# #.# #.....# #..###@##### ...##### #..........# ###### ##.##..###.########### .......) #.>........)...... ############ #.####.##########. #......# #. #.# #.####.# #. #.#q:j] K #.# #.# #. #.# #######.#  #.# #.# #.####.......#q:j e q:je +8.9 (1q:jm q:jn q:j+ B############# ............ ####.###...# ## . #..######.. .r# #.........####.####..# #@# #.....# #..###.##### ...##### #..........# ###### ##.##..###.########### .......) #.>........)..... ############ #.####.##########.....###.##. #######q:j2 q:j3 &9q:j9 q:js; q:j- ############# ............ #####.###...# ## . ##..######.. .r# #.........####.####..# #.# #.....###.#### ...##### #..........#q:j.###### ##.##..###.########### .......) #.>........)..... ############ #.####.##########.....###.#q:j7q:j8'60q:j>q:j@q:jP ############# ............ #####.###...# ##.# . ##..######..#.r# #.........####.####..# #.# #.....###.#### ...##### #..........####### ##.##..###.########### .......) #.>........)..... ############ #.####.##########.....1q:j  †The helpless rat fails to defend itself.  You impale the rat!!q:j]52.7 (0.8q:jq:j G _You kill the rat!q:joI4q:jOq:j_H _No target in view!q:j q:j 3q:j q:j q:j _  You see here a rat corpse.q:jG q:j 5 _q:j q:j q:j ,q:j` q:jv q:j0q:j`q:j$ q:j9q:jq:jUq:jq:j:q:jq,q:jq:jq:jk<Rq:j?q:jAq:j'Cq:j5FBq:jFq:j(Hq:jKq:jL,q:jMq:juQq:jtXnq:jXq:j:[q:j^Xq:j`q:jaaq:jjrq:j@s,q:j]tq:j`uq:jv,q:jwq:jxq:jgzq:j,q:jq:j%  q:jYou encounter a kobold. It is wielding a +0 dagger and quivering stones.################.####.##########. # #......# #.# #.# # #.####.# #.# #.# # #.# #.# #.# #.# #######. # #.# #.# #.# #.####....... ######.# #.# #.# #......###### .......# #.# #.# ######.## ######## #.# #.# ####...##### # #.# #....#...... # #.# #..K....##...##### # #.# ###########.##### # #.# #####.....# # #.# #.......###.# # #######.#  K:jʶi9;49m   kobold (missile, asleep) # #.....#.# #.# #'###...# # ###.#######q:jc96.7 (34.0)7.7 (35 _q:jq:jwq:jq:jq:j[q:jF _Unknown command.q:jq:jhq:j\ _Unknown command.q:j1q:j2q:jT9q:jf;F _Unknown command.q:j4q:jq:jAF _Unknown command.q:j Jq:j F _Unknown command.r:jE #......# #.# #.#  #.####.# #.# #.#  #.# #.# #.# #.# #######.#  #.# #.# #.# #.####.......# #####.# #.# #.# #......####### ......# #.# #.# ######.## ####### #.# #.# ...###### #.# #.#####....#....... #.# #.@K....##...###### #.# ###########.#####  #.# #######.....#  #.# #.......###.#  #######.# #.#######  #.....r:jHGb#.# #.#  #'###..  #.# ###.########.###.## #......÷...######r:jJr:jK88.7 (1.0) _r:jRr:j^Sr:j) _Unknown command. _ The helpless kobold fails to defend itself.  You impale the kobold!!r:j(r:j 599.5 (0.8r:jr:jJ _You kill the kobold!r:jA 4r:jF r:jH H _No target in view!r:jm} r:j~ r:j r:j? H _No target in view!r:j' _  Things that are here:  a +0 dagger; 5 stones _r:jNr:jAOr:jPr:j~Qr:jR,r:j9Zr:jPnr:jr:jr:j,r:jr:jir:jr:jr:jNr:j֖r:jr:jlr:j-r:jc,r:jEr:jr:jOr:j9r:jr:j,r:j9r:jr:jʾr:j"r:jr:j0r:jr:j@r:jr:jr:jl,r:jr:j1r:jr:j#r:jzr:j:r:jr:jr:jr:jr:j;r:jrr:jr:jvr:jr:j r:jr:jr:jkr:jr:jTr:jr:jpr:jr:jr:j r:jr:jr:jr:jr:jzr:jr:jr:j3r:jr:jCr:jr:jr:jr:jr:j)A _You now have 10 gold pieces.r:jr:j/r:j r:jr:j r:jtr:jqr:jr:j{,r:jgr:jr:j,r:j r:j r:j r:j r:j r:jsr:jr:jZr:jr:jr:jr:jr:jvr:j@r:j,r:jr:j[r:j r:jb!r:j!r:j$r:j%r:j%r:j&r:j(r:j)r:j*r:ji*r:j+r:j,r:j-,r:jp1r:j2,r:jK3r:j4r:j6,r:j6r:j8r:j8r:j89,r:j4;Br:j;r:je<r:j(=r:j=,r:j>r:j^@,r:j@r:jFBr:jBr:j,Cr:jeCr:jKr:jL,r:jLr:j Pr:jP,r:jPr:jMTr:j,UBr:jR^r:jcnr:jJl,r:j3mr:jnr:jCor:jor:jXsr:jtBr:j.xr:juyr:jyr:j{r:j}r:jWr:jr:jr:j(r:j,r:j]r:jpr:jr:jr:jr:jr:j>r:jr:jr:jr:j,r:j}r:jr:j5r:jr:jZr:jFr:jm,r:jJr:jr:jc,r:jʥr:jr:jA,r:jr:jr:j@r:jr:jr:jԳr:j,r:j߶r:jr:j<,r:jBr:jxr:jr:j`r:j$r:jPr:j,r:jr:jr:jr:jpr:jUr:jxr:jr:j\r:jr:jr:jv,r:jr:jr:jkr:jr:j5r:jr:j,r:j@r:jr:jSr:jr:j`r:jr:jr:jr:jar:jr:j!,r:jr:jbr:j=r:jr:jr:jr:jr:jNr:jr:jPr:j,r:jr:jr:jr:j`r:jr:jr:jr:jM,r:jr:jr:jr:jsr:jr:jr:jr:j r:j r:jO ,r:jf r:jr:jr:jr:jr:jr:j,r:jr:j r:jr:j r:jr:jr:jr:jr:jTr:jr:j,r:j4r:jr:j,r:jar:j"r:j"r:j"r:j#r:j$r:jY%r:j%r:j%r:j'r:j'r:j'r:jM(r:j)r:jU*r:j*r:j*r:j,r:j3-Br:j1r:j1r:j\2r:j2r:j 57 _You open the door.r:j!6r:jo6r:j6r:j:@  There is an open door here.r:jA;r:j; _r:jq<r:j=r:j}?,r:j?r:jAr:j$Fr:jFr:jGr:jIr:jwr:jD _You open the door.r:j,r:j>  There is an open door here. _r:jr:jt,r:jْr:jr:j,r:jsr:jr:j1r:jr:j.r:jr:jr:jmr:jǛr:jr:jkr:jk,r:jОr:j*r:j,r:jr:jr:j>Br:j;r:jr:jr:jlr:jr:j4r:jr:jr:jKr:jr:jr:jr:j1r:jԺr:jr:jr:jBr:jPr:jr:j r:jr:jr:j3r:jr:j,r:j:r:j ,r:jr:jZ,r:jr:j.@  There is an open door here.r:j5 _r:j|r:jBr:jNr:jr:jr:j<r:jr:jr:jr:j\r:jr:j,r:j6r:jr:j,r:jqr:j>r:j ,r:je r:j! r:jmr:jr:jr:jr:jr:jcr:jr:jAr:jHr:jr:jTr:jr:jr:j,r:jrr:jT'r:j(r:j),r:j-open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.r:j-/3r:j 0r:jJ3There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.r:j4r:j5 _r:j6r:j!:,r:j:r:jN;r:j>r:j^@,r:j!Ar:j-Dr:juEr:jEr:jFr:jHr:jIJr:jJr:jKr:jLr:jNBr:jPr:jrRBr:jkTr:jV,r:j2Wr:jGYr:jZr:j-[r:j0\r:j^r:j_r:j&`r:j ar:jcr:jfBr:jpr:j}r:j~r:jr:j>Br:jׅBr:jT,r:jֈr:jr:jr:jr:jZBr:jr:jؐ,r:jDr:jrr:j`r:j,r:jr:jr:jVr:jr:jr:jr:jr:j@r:jҜr:j=,r:jr:jr:j8r:jr:jr:jr:j٣You open the door. _There is an open door here. _You open the door. _There is an open r:jJRdoor here.  You encounter a rat.r:j   #..#####.#  ##.## ####.........  #...####..........r:j  #............  #...######.....##.  ##### ##÷.÷###.# ##.## #.# r:j=  ###########.## #)#  r:j] #.@..........# #.#   #.##..# #.# r:jݫ #r #..# #.##  #. #####..###.#.  #. #............r:j|t  #. #.#....#####. r   rat (asleep)  #. ####.#.#..# #.  #. #.........# #.  #.##.#....# #.r:jZ786.5 (187.0)r.r:jKrr:j"378 _r:jir:jMr:j #.#  ##.##  ##### ##÷.÷###.#  ##.## #.#  ###########.## #)# r:jx #.@..........# #.#  #r#########..# #.#  #. #..#  #. . #. ...... #.  #.   #. r:j8   r:jO #.#  ##.##     ##### ##÷.÷###.# ##.## #.#  ###########.## #)#  #.@..........# #.# r:j3y #r#########..# #.#  #. #..#  #. . #. ...... #.  #.   #.    r:j]r:jr:j9r:jZ _A rat is nearby!r:ji †You hit the rat.r:jSr:j|.33=r:j8.4 (0.9)r:jnr:jG _You kill the rat!r:j+r:jr:j^r:jMH _No target in view!r:j[r:j(r:j r:j"H _No target in view!r:jܺ r:j} r:jӻ r:jF r:j r:j _r:j   #.## ####........  #...####..  #.......  #...######.....##.#  ##### ##÷.÷###. r:j-  ##.## #.# ###########.## #)#  #............# #.#  #@#########..# #.#-90.4 (2.0  #.# #..# #.#  #.# #####..###.  #.# #..........  #.# #.#....#####  #.#####.#.#..# # r:j 0 #.##.........# #  #.##.##.#....# # #.##.##......#####r:j XYou see here a rat corpse.r:j 8-r:j r:jR E _Done exploring.r:jIr:j/..0r:j,r:jE _Done exploring.r:j 3r:j r:jת 4r:j r:jM E _Done exploring.r:j7ir:j-j3r:j74r:jjr:j׉E _Done exploring.r:jur:jw3r:j4r:jr:jE _Done exploring.r:ja r:j) r:j. r:j Y _Done exploring.No target in view!r:jd jNo target in view!r:j>r:j? r:j r:j No target in view! r:j: r:j* r:j r:j No target in view! r:j 4 r:j  r:j No target in view! r:jA  r:jd  r:j|  r:j: No target in view! r:j r:j r:j8 r:jS r:j r:j r:jr r:j r:j r:j r:j r:j6 r:ji4 r:j l r:jn r:j< I r:j 4 r:jV 6Done exploring. r:j r:j3 r:j4 r:jB r:jЮ Done exploring. r:j1I r:jN4 r:jFP r:jQ Done exploring. r:jkw ...####.......######.....##.##### ##÷.÷# ##.## #########)............# #.†######### #####..##...........#.# #...)....∩.......# 1.4 (1 _ r:j] r:jB  ....######.....##.##### ##÷.÷# ##.## #########)............# #.†#########.# #####..##...........#....######.. ####..##....####.#  r:j> r:j&2 r:j r:j{ r:j  ######.....##.##### ##÷.÷# ##.## #########)............# #.†#########.# #####..##...........#....#########.#.#..# ### #..###...# #.#  r:j@ Y3r:j Ir:j &0r:j r:j r:j NDone exploring. __r:jԴr:j>r:j{r:jr:jir:j@r:jWNDone exploring. __r:j.HIr:j%]4r:jsdDone exploring. __r:jcr:jgcr:jidr:j __r:jH r:j r:j r:j L __No target in view!r:j r:j y _No target in view!r:j1 #### ##÷.÷# ##.## #########)............# #.†#########.# #####..##...........#....#########.#.#..# ....... #..###..[# #.# r:jkr:j24.4 (1 _r:j[r:jvr:jKX  ##.## #########)............# #.†#########.# #####..##...........#....#########.#.#..# .......##.# ##.....#.# #.# r:jqY5r:j] #########)............# #.†#########.# #####..##...........#....#########.#.#..# .......##.#.....#### ###.###.# #.# r:j<6r:jr:jr:jo* ............# #.†#########.# #####..##...........#....#########.#.#..# .......##.#.....####..)....∩.......# #.# #.####.. r:j1<7r:j6r:jP8r:ji  †#########.# #####..##...........#....#########.#.#..# .......##.#.....####..)....∩.......###..##....####.## ###.###....... r:jo r:jxp &8r:ju r:j"w r:j ! .# #####..##...........#....#########.#.#..# .......##.##.##......####..)....∩.......###..##....#### #..###...# # #.....######.. r:j r:ju &9r:j r:j r:jQr:jr:jr:j r:j\ r:jA  #.# #..# #.# #.# #####..###.#. #.# #. r:jB `#.# #.#....#####. #.#####.#.#..# #. #.##.# #.r:jB  #.##.##.#....# #. #.##.##......#####. #.@.)....∩.#. r:jB ####..##....####.#. r:jB #..###...# #.#. r:jC #..###..[# #.#. r:j8C `##.....#.# #.#. r:jRC _###.###.# #.#. r:jtC [#.# #.####. r:jC l###.###. #.....######.r:jJ r:jK (800r:j1Q r:j2R r:jC #.# #..# #.# #.# #####..###.#. #.# #.# #.# #.#....#####. #.#####.#.#..# #.# #.##..# #.# #.##.##.#....# #.#r:j! #.##.##......#####.# #..@)....∩.#.# ####..##....####.#.# #..###...# #.#.# r:jO #..###..[# #.#.# ##.....#.# #.#.#r:j$ ###.###.# #.#.# #.# #.####. r:j###.###. #.....######.r:j$#r:j#&1r:j)r:j+r:j3 #.# #..# #.# #.# #####..###.#. #.# #.# #.# #.#....#####. #.#####.#.#..# #.# #.##.........# #.#  #.##.##.#....# #.#  #.##.##......#####.#  #...@....∩.#.#  ####..##....####.#.#  #..###...# #.#.#  # # ###.###.# #.#.# #.# #.####....# ###.###. #.....######.r:j[m2No target in view! __You see here a +0 arbalest.r:j #.# #..# #.# #.# #####..###.#. #.# #.# #.# #.#....#####. #.#####.#.#..# #.# #.##.........# #.#  #.##.##.#....# #.#  #.##.##......#####.#  #...)@...∩.#.#  ####..##....####.#.#  #..###...# #.#.#  #..###..[#  ###.###.# #.#.##  #.# #.####....# ###.###. #.....######.r:jd@3 _r:j>r:j7 #.# #..# #.# #.# #####..###.#. #.# #............# #.# #.#....#####. #.#####.#.#..# #.# #.##.........# #.# # #.##.##.#....# #.# # #.##.##......#####.#  #...).@..∩.#.#  ####..##....####.#.#  #..###...# #.#.#  #..###.[3r:j?89;49m. ##.....#.# ###.###.# #.#.##  #.# #.####....# ###.###. #.....######......#r:jkAr:jA&4r:jLr:j  #.# #..# #.#   #.# #####..###.#.   #.# #............####.   #.# #.#....#####.   #.#####.#.#..# #.####.   #.##.........# #.# #.   #.##.##.#....# #.# #   #.##.##......#####.#  #...)..@.∩.#.#  ####..##....####.#.#  #..###...# #.#.#  #..###. ##.....# ###.###[39;49r:jp Km.# #.#.##  #.# #.####....#   ###.###.   #.....######......#r:j r:j &5r:jͲ r:j r:jù  #.# #..# #.#. #.# #####..###.#. #.# #............####. #.# #.#....#####. #.#####.#.#..# #.####.# #.##.........# #.# #. #.##.##.#....# #.# # #.##.##......#####.#  r:jT H#...)...@∩.#.#  ####..##....####.#.#  #..###...# #.#.#  # ##..... r:jκ ###.###.# #.#.##  #.# #.####....# r:j o###.###. #.....######......#r:jp r:j &6r:j r:jj r:j r:jN r:j ,r:j8 <0r:jo r:j E _Done exploring.r:jIr:j\4r:jr:jxE _Done exploring.r:j#.# #..# #.#.#.# #####..###.#.##.# #............####.#.# #.#....#####.#.#####.#.#..# #.####.##.##.........# #.# #.#.##.##.#....# #.# ##.##.##......#####.# ##...)....@.#.# #####..##....####.#.# ##..###...# #.#.# ##..###..[# #.#.# ###.....#.# #.#.# ####.###.# #.#.## #r:j#.# #.####....####.###..#.....######......###.r:j[r:je27.4 (1 _r:jr:jj _There is an entrance to Ruuwuguh's Book Shoppe here.r:j #.# #..# #.#..'#.# #####..###.#.##.# #............####.#.# #.#....#####.#.#####.#.#..# #.####.##.##.........# #.# #.#.##.##.#....# #.# ####.#.##.##......#####.# #.#...)....∩#.# #.####..##....####.#.# #.#..###...# #.#.# #.#..###..[# #.#.# #.##.....#.# #.#.# #.###.###[r:j! vm.# #.#.## #.#.# #.####....######.###.###...#.....######......###.r:j1 `8 _r:j. #.# #..# #.#..'.#.# #####..###.#.##.# #............####....##.# #.#....#####.#.#####.#.#..# #.####.#r:j R#.##.........# #.# #....##.##.##.#....# #.# ####.##.##.##......#####.# #.##...)....∩.#.# #.#r:j 7####..##....####.#.# #.##..###...# #.#.# #.#r:jC #..###..[# #.#.# #.###.....#.# #.#.# #.####.###.# #.#.## #.##.# #.####....######.####.###...##.....######......###..#r:j2 r:ji &9r:jT r:j r:j-#.# #..# #.#..'.#.# #####..###.#.##.# #............####....##.# #.#....#####.#.#####.#.#..# #.####.##.##...# #.# #....# r:j,.S#.##.##.#....# #.# ####.# #.##.##......#####.# #.# #...)....∩.#.# #.# ####..##....####.#.# #.# #..###...# #.#.# #.# #..###..[###.....#.#r:ja.###.###.# #.#.## #.# #.# #.####....######.# r:j.###.###...# #.....######......###..#r:j6r:jq7'10r:j>r:j_?r:jF#.# #..# #.#..'.#.# #####..###.#.####.#.# #............####....##.# #.#....#####.#.#####.#.#..# #.####.##.##.........# #.# #....# #.##.##.#....# #.# ####.# #.##.##......#####.# #.# #...)....∩.#.# #.# ####..##....####.#.# #.# #..###...# #.#.# #.# #..###..##.....#.###.###.# #.#.## #.# #.#r:jG #.####....######.# ###.###..# #.....######......###..#r:jsNr:jO&1r:jUr:jVr:j #.# #..# #.#..'.#.# #####..###.#.####.#.# #............####....##.# #.#....#####.#.#####.#.#..# #.####.##.##...# #.# #....# #.##.##.#....# #.# ####.# #.##.##......#####.# #.# #...)....∩.r:j#.# #.# ####..##....####.#.# #.# #..###...# #.#.# #.# #..###.##....###.###.# #.#.## #.# #.# #.####....######.# ###.###.# #.....######......###..#r:jr:jh&2r:jr:j r:jC#.# #..# #.#..'.#.# #####..###.#.####.#.# #.####....##.# #.#....#####.##.#####.#.#..# #.####.##.##.........# #.# #....#  #.##.##.#....# #.# ####.#  #.##.##......#####.# #.#  #...)....∩.#.# #.#  ####..##....####.#.# #.# #..###...# #.#.# #.# #..###..[# #.###.....#.# #.####.###.# #.#.## #.# #.# #.####....######.# ###.###.......# [17;6r:j~IVH#.....######......###..#r:jQJ&3r:juPr:jRr:j% #.# #..# #.#..'.....ß #.# #####..###.#.####. #.# #.####....#####. #.# #.#....#####.# #.#####.#.#..# #.####.# #.##.........# #.# #....# # #.##.##.#....# #.# ####.# # r:j A#.##.##......#####.# #.# #...)....∩.#.# #.# ####..##....####.#.# #.# #..###...# #.#.# #.# #..###..[# ###.....#.# #r:j ###.###.# #.#.## #.# #.# #.####....######.# ###.###........# #.....######......###..#r:j r:j &4r:j r:j r:j# r:jt$ r:j* r:j, r:jo0 _Done exploring.r:j ^Where to? (? - help) r:jW 6 D - Dungeon r:j1 r:j| [?25h[?0c#.##..# #.#######..'.....ß Riven the Sneak r:j #.# #####..###.#.......####.... Human #.# #............####....#####. Health: 22/22 ======================== #.# #.#....#####.............## Magic: 2/2r:j ======================== #.#####.#.#..# #.####.######### AC: 3Str: 11 r:j; #.##.........# #.# #....# # EV: 10Int: 11 #.##.##.#....# #.# ####.# # SH: 0r:jf Dex: 14 #.##.##......#####.# #.#r:j XL:  2 Next: 33% Place: Dungeon:1 #...)....∩......@#.# #.#r:j Noise: ---------  Time: 814.4 (0.0) ####..##....####.#.# #.#r:j( Na) +2 dagger#..###...# #.#.# #.#Throw: 9 darts (poison)#..###..[# #.#.# #.###.....#.# #.#.# #.#r:j\ ###.###.# #.#.## #.##.# #.####....######.#r:j ###.###................##.....######......###..######  _You see here a +0 arbalest. _Done exploring. r:j _Done exploring. _There is an entrance to Ruuwuguh's Book Shoppe here. _Done exploring.  What level of the Dungeon? (default 1, ? - help)  r:j [?25l[?1c r:j 2 r:j  _ r:j B r:j  r:j , r:j  r:jK  r:j9  r:jK=  r:jH X r:jI  r:jL , r:jN  r:jS  r:jV , r:jHW  r:j+\  r:j?^ , r:j$`  r:j;e  r:jHg , r:jh  r:j_n  r:j{p  r:jq  r:jq  r:jv  r:j| , r:jF}  r:jw  r:j , r:j_  r:j  r:j- , r:j  r:j  r:j  r:jv  r:j  r:jI  r:jҩ  r:j4  r:j  r:j 6_Done exploring. _There is an entrance to Ruuwuguh's Book Shoppe here. _Done exploring.  You see here a frilled lizard skeleton. r:jѲ  r:jij  _ r:jz  r:j6  r:j  r:j  r:j7  r:j  r:j , r:j  r:j  r:j\  r:j  r:j  r:j  r:j  r:j  r:j  r:jz  r:jp  r:j  r:j  r:j  r:j  r:j  r:j1  r:j1  r:j , r:j  r:jo  r:je  r:j  r:j  r:j  r:j  r:j  r:jz  r:j  r:j , r:j  r:j  r:j , r:j  r:j  r:je , r:jS  r:j  r:j , r:j  r:j  r:js , r:j  r:jG  r:j , r:j  r:j  r:j , r:j5  r:j  r:j: , r:j`  r:j  r:jl , r:j  r:j`  r:j B r:j  r:jY  r:j  r:j!  r:js#  r:j$ , r:j%  r:jT'  r:j) B r:j#+  r:j7,  r:ju,  r:j-  r:j)/  r:j0  r:j0  r:j1  r:j4  r:j6  r:jY6  r:j87  r:j9  r:j: , r:j;  r:j~=  r:jT?  r:j?  r:jp@  r:jA  r:jB  r:jB  r:jC  r:jE  r:j`F , r:jG  r:j4I  r:jJ , r:jJ  r:jK  r:j_L  r:jL  r:jM  r:jO o  There is a stone staircase leading down here. r:jP  r:jQ $ _ r:jGR  r:j &2 r:jo  r:j  r:j  r:j # _You climb downwards. r:j                 #######.#   #.@.....# 64.9 (50.5)   #######.#        r:jG         r:j  r:j  r:j a _There is a stone staircase leading up here.&r:j&r:ji&r:jB&r:j^&r:jN5.9 (1.0) _&r:j2Z&1&r:j_ ## #################. #................# #.#.............## #.#.####.###...## ##########.#.# #.# ####.## #.........@#.# #.######..#&r:j` #.########.#.# #........#. #.##.#.# #.......... #.##.#.#####.####..## #######.# #####.#.#.....# #..## ........# #.........##### #....  ######..# #.##....###########.##  &r:j`:#..# #.##..........).....##  #..# #.###.################ &r:jӮ-7.4 (2.5&r:j&r:j! _You climb upwards.&r:jc _There is a stone staircase leading down here.(r:j(r:j(r:j(r:jc"(0.0(r:jC#(r:j((r:jf+E _Done exploring.*r:j{+*r:j44*r:j8*r:j=28.4 (1 _*r:jN>*r:j'&2*r:j              #######.#   #.@.....#   #######.#   *r:j            *r:jB-9.9 (2.5*r:jF*r:jH# _You climb downwards.*r:jbLa _There is a stone staircase leading up here.+r:j+r:j3+r:j+r:j\+r:j`P _+r:j_ +r:jY$+r:jP&+r:j)+r:j,*+r:j++r:j\,+r:j.+r:j-/,+r:j0+r:j3+r:j3+r:j$4+r:j\5+r:jz7,+r:j7+r:jZ9+r:j}?X+r:jA+r:jB+r:j9B+r:jUD+r:jkIi  You encounter a hobgoblin.+r:jN #.#.# #.#.# #.#.# #.#.#+r:jyO #.#.## #.#.#.. #.#.##.#.#+r:jO #...######...... +r:jOp###.....@..#  +r:jP#.#####..#  #######.# ..# +r:j>P #.<.....# ..#  #######.# ... ### g###+r:j~Pg   hobgoblin (asleep) .# +r:jP.. +r:jm[085.9 (16.0)+r:jB\36.9 (17 _+r:jb+r:jd,r:j3#.#.# #.#.# #.#.# #.#.# ####.#.# ... #.#.# ##.#.##...######...... ###........#  #.#####@.# #######.# #..# #.<.....# #..# #######.# #... ### #g### #.# #..###,r:jN7.0),r:j-Z.###... ##.#.#..######......##........# ,r:je[ #.############.# .<....######.. ### #g#### #.#.## ,r:jd,r:jd&8,r:jo,r:jx 3###... ##.#.#..######......##........#  #.############.# .<....######...... ### #g####### #.#.## 9,r:j7 ###... ##.#.#..######......##........#  #.############.# .<....##...######...... ### #g####### #.# .##,r:ja@ ,r:jXB '90,r:jI -r:ji< †-r:jjmThe helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!-r:jq' -r:j411.7 (0.8 _You kill the hobgoblin!-r:j+-r:j?-r:j-r:jTH _No target in view!-r:j@-r:jI-r:j-r:jH _No target in view!-r:j3-r:j-r:j-r:j-r:j _  You see here a hobgoblin corpse.-r:j-r:j _-r:jA-r:ja-r:j,-r:j-r:j-r:jM,-r:j-r:jv-r:j-r:ju-r:j-r:j-r:j-r:j+,-r:j}-r:j-r:jG,-r:j-r:j ,-r:jO -r:j -r:ji  You encounter a hobgoblin.-r:j#...######......  ###........# #.#####..# . ####.# #..# .g .....# #..###... ... ####.# #........ ... #†####### .. #.#######.###.# -r:jH#......#########..##. .... ##.. .g   hobgoblin (asleep)-r:j-9.7 (8.0-r:jg 4900.7 (9 _-r:jZ&-r:jt,/r:j//r:j2% /r:js3 Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0       c - Throwing   2.0   3.0   0               d * Short Blades   2.7   3.0   0      [32/r:j3m e - Long Blades   1.5   1.0   0          /r:j3     f - Armour   0.0   1.0   0       g - Dodging   1.0   2.0   0      h + Stealth4.2   4.2  +1                  /r:j5                                    The relative cost of raising each skill is in cyan.  /r:jI5Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  /r:j5[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  /r:j5[!] training|cost|targets0r:jc0r:jk0r:jWs #...######......Riven the Sneak###........#Human#.#####..#.Health: 22/22 ======================== ####.# #..#.gMagic: 2/2======================== .....# #..###... ...AC: 3Str: 11 ####.# #........ ...EV: 10Int: 110r:jAt### #†####### ..SH: 0Dex: 14#.#######.###.#XL:  2 Next: 41% Place: Dungeon:2#......@.......Noise: ---------  Time: 900.7 (0.0)#########..##.#a) +2 dagger....Throw: 9 darts (poison)##...g   hobgoblin (asleep)You impale the hobgoblin!! _You kill the hobgoblin! _No target in view! 0r:jt_No target in view! _You see here a hobgoblin corpse. _You encounter a hobgoblin.0r:jz0r:jP{0r:j0r:j1r:j #...######...... ###.# ..#.#####..# ...# #..# ..g.# #..###...###...?.# #....... ### #†#... #.#1r:j .###.##.......#..##.#..... ..##..#### .#1r:j- 1r:j +1.7 (11r:j 1r:j d _Found a scroll labelled OHATTIEMISK.2r:jj.#.# ##.#.# ...######....... ##........#.#  #.#####..# ... ##.# #..# .## ..g.. ...# #..###...###...?# ##.# #...............#### #†#######.....# #.#######@###.## #................#########..##.####........##..##### .. #2r:j2r:j&22r:j2r:j2r:j#.# ... #.# ##.#.# +### ..######....... #........#.# ..#####..#... ... #.# #..#...## ..g..g ..# #..###...###...?# #.# #...............# ### #†#######.@...# #.#######.###.## #................ #########..##.####........##..# g 2 hobgoblins (asleep)#### ..#2r:jB#2r:j#&32r:j*2r:j-Z _You encounter a hobgoblin.2r:j]R.# ### .# ... .# # ##.#.# J#+#### .######...... .. ........#.# .. .#####..#... .......# #..#...## ..g..g. .# #..###...###...?# .# #..........@....# ## #†#######.....#....#.#######.###.## #2r:j4#................#########..##.####..... J   endoplasm...##..# gg 2 hobgoblins (asleep)#### ..#2r:jR g.  You encounter an endoplasm.2r:j@.J2r:jVK.g2r:j}Jwandering)gg2r:j/==42r:j#2r:jL+ _The hobgoblin shouts!2r:j_mG#  # ### #.# # ... #.# # ##.#.# #.#+##### ######...... #.J.....#......#.# #.# #####..#... #.......# # #..#...## #....g..# # #..###...###@g.?#  #...............# # #†#######.....#.....#.#######.###.######2r:j*o#................#########..##.####...... ...##..##### ..2r:jp1g.2r:jq@.J2r:j|2r:j|.-52r:j2r:jW _The hobgoblin closely misses you.2r:j K .  You hit the hobgoblin.2r:jb J.g2r:j+ 0.J2r:ja 2r:j t   hobgoblin2r:j ]5-6.6 (0.92r:jm 2r:j M _You kill the hobgoblin!2r:jQ T #.  ### #.#  ... #.#  ##.#.# #.#+##### #####...... #.......# ......#.# #...J...# ###..#... #.2r:jkR #  #..#...## #.@.....#  #..###...###..g?####  #...............# #†#######.....#.....#.#######.###.#######................ #########..##.####.........##..#2r:jW] ).J.2r:j_ QJ2r:jz` -7.6 (1.02r:j?g 2r:jx V _The hobgoblin barely misses you.3r:ja  You hit the endoplasm but do no damage. The endoplasm closely misses you.3r:j-8.5 (0.93r:j3r:jV _The hobgoblin barely misses you.3r:jc  You hit the endoplasm but do no damage. The endoplasm closely misses you. _The hobgoblin barely misses you.  You hit the endoplasm.  The endoplasm is severely wounded.The hobgoblin bar  The endoplasm freezes you.3r:jt[18-----9.43r:j|3r:j% _You are frozen.3r:j)l  You hit the endoplasm but do no damage.3r:j*j9=----10.2 (0.83r:jl23r:jh5b _The endoplasm is severely wounded.3r:jp K .  You hit the endoplasm.3r:j} g   hobgoblin  You kill the endoplasm!3r:j 6501.1 (0.93r:jG 3r:j6 @ _The hobgoblin hits you but does no damage.3r:j  You hit the hobgoblin.  The hobgoblin is almost dead.3r:j_ #73r:j 7--9 (0.83r:j 3r:je - _The hobgoblin hits you.3r:jG<M .  You hit the hobgoblin.3r:jXF)3r:j J582.8 (0.93r:jQ3r:jTM _You kill the hobgoblin!4r:j,A4r:j B4r:jL4r:jnPH _No target in view!4r:j4r:j4r:j4r:jMH _No target in view!4r:j1 _No target in view!4r:j] 4r:j= 4r:j" 4r:j2 , _8=-9==4r:jA ,4r:j_ 4r:j&d B4r:jl 4r:jn ,4r:j݀ =20=4r:j X4r:j 4r:j 4r:j9 4r:j 4r:j #14r:j՛ E==4r:j 4r:j 4r:jE 4r:j, X4r:ji ,4r:j 4r:jR 2===4r:jR 4r:j  _HP restored.#.### #.# ... #.# ##.#.# #.#+##### ###...... #.......# ....#.# #.......# ##..#... #.......#  #..#...## #.......#  #..###...@#### -  #...............#  #†#######.....#.....#.#######.###.######  #................  #########..##.### #.........##..##### ..33.8 (21.0)4r:j -4.8 (22 _e - a scroll labelled OHATTIEMISK5r:j= _5r:j^ |==5r:jX B5r:j} 5r:j 5r:j ,5r:j} 5r:j) 5r:j 5r:j# 5r:j 5r:jF ,5r:j] 5r:jA 5r:j\ X5r:jܷ X5r:j; n5r:j 5r:j 5r:jm 5r:j 5r:j3 5r:j 5r:j X5r:jZ 5r:j= 5r:j 5r:j 5r:jB ,5r:j8 ...## #.......# ##...###....####.# ............##########.# #####.....#............###.###.#########....###.......................###..##.#######...####### #.................... ...##..#####@########48.8 (14  #### #..>...!....... ############### 5r:jS@ 9.8 (15 _Found a stone staircase leading down.6r:j ##...###....###.# ............##########.# #####.....#............####.#########....### ........................... #####..##.#######...#######  #.................... ...##..#####.############ #..>...@.......  ###############6r:j ]50.0)1.8 (26r:jh p _l - 2 fizzy purple potions7r:jzKI7r:jsM7r:jP7r:jk  You encounter an adder.7r:jle #.#   #.#+##### .#  #.. .#  #.......# S###  ## ...  #.......# .. ###....#### .# 7r:jpN.......##########.# .....#..........@.# .###.#########....#### ....................... ..##.#######...######## ..................... ..##..#####.#########S   adder (asleep) ### #..>...........###############7r:jg7r:j$6.8 (57r:j27.8 (6 _7r:j]7r:jݕ8r:j6C- #.#   .#   .#   S###   ...   .. .#########.#.......@.######....#### ............ ##...######## ..... ##.###  #..>....  #######8r:jA #.#   .#   .#   S###   ...   .. .#########.#.......@.######....#### ............ ##...######.....##.###  #..>....  ####### 8r:j8r:j8r:j8r:j  8r:jW_An adder is nearby!9r:jw ((((Spoisoned)You throw a dart. The dart hits the adder. The adder is poisoned.9r:jM(S9r:j? .S...8.7 (0.98 _The adder hisses angrily.9r:jS((((9r:jrU.S9r:jQ..9.679r:jj _You throw a dart. The dart closely misses the adder.:r:jS #.#  #.# ...  #.#+##### #.#  #.# #.#  #.# #(####.# #.(  #.......# #.. ##....#### #S# .##########@# ...#............# ###.#########....#### ....................##.#######...########.................. .##..#####.######### ## #..>...........###############:r:j  The adder bites you.  You are poisoned.:r:j6 1====--=60.6 (1.0Pois :r:j* :r:jI , _The adder poisons you!:r:jj  You hit the adder but do no damage.The adder is moderately wounded.:r:jzk f0---1.5 (0.9:r:jq :r:j v a _You feel sick. The adder barely misses you.:r:j/  You closely miss the adder.The adder is heavily wounded.19===--2.4:r:j}9 _You feel sick. The adder bites you.;r:j  You miss the adder.The adder is heavily wounded.;r:j}7==---3.3;r:j;r:j[9 _You feel sick. The adder bites you.;r:j  You barely miss the adder.The adder is heavily wounded.13=------4.2 _You feel sick. The adder bites you. The adder barely misses you.;r:j_ The adder is heavily wounded. _You feel sick. The adder bites you. The adder barely misses you.  .  You are no longer poisoned.;r:jv2-----5.1;r:jU;r:jq _The adder looks more healthy. The adder closely misses you.;r:jP  You barely miss the adder.The adder is severely wounded.;r:jP (6.0;r:jV ;r:jY R _The adder barely misses you.;r:j  You miss the adder.The adder is severely wounded.;r:j l1--8 (0.8;r:j֖ ;r:j * _The adder bites you.;r:j;r:j;r:j ;r:j#^ _You are too injured to fight recklessly!...........############### _The adder closely misses you.You hit the adder.  The adder is almost dead. _The adder bites you.  You hit the adder. _You kill the adder!  The adder is almost dead. _The adder bites you.  You hit the adder. _You kill the adder!Your Short Blades skill increases to level 3!You have reached level 3!  --more-->r:j   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ?r:j' g10/273/3163 4% ?r:j h _You feel agile. x2@r:jGu @r:jv @r:jv @r:jpz @r:jq _1=@r:jn @r:j @r:jN @r:j @r:j B@r:j ,@r:j @r:j @r:j _12==@r:j @r:j( ,@r:j$ @r:j? ,@r:j @r:j ,@r:j, @r:j޲ t3==@r:j @r:j B@r:j ,@r:j @r:j\ ,@r:j4 4===5=6==7==  You encounter a bat.@r:j8 b-b   bat (wandering)@r:j39 /97.3 (28.0)@r:j: .@r:jE n-8.3 (29@r:j.I @r:jK 0 _The bat leaves your sight.Ar:jJfAr:jf3Ar:jn8==Ar:jq,Ar:j9rAr:js,Ar:j-tAr:jw,Ar:jYxAr:j{a9=Ar:j{{Ar:j},Ar:j~Ar:j,Ar:jAr:j<,Ar:jAr:jd20=Ar:jhAr:j,Ar:j<Ar:j;,Ar:jAr:j,Ar:jAr:jO=Ar:j8Ar:j7Ar:jK1=Ar:jAr:j̔Ar:jAr:jAr:j ,Ar:jtAr:jAr:jAr:jAr:jAr:jmh2==Ar:jAr:jHAr:jAr:jAr:jAr:jAr:jAr:j-Ar:jAr:jpAr:jAr:jUh3==Ar:jAr:jAr:j2Ar:jAr:jAr:jAr:jAr:jAr:jnAr:jAr:j4==Ar:j Ar:jMBAr:j,Ar:jAr:j 5==Ar:j Ar:ju Ar:j Ar:j^ Ar:jF Ar:j h6==Ar:j? Ar:jr ,Ar:j Ar:j ,Ar:j Ar:jS ,Ar:j Ar:j Ar:j  9=Ar:jX Ar:j Ar:jT K7=Ar:j Ar:jF Ar:j9K Ar:jK ,Ar:jP b  You see here an adder corpse.Ar:jNT Ar:jT  _Ar:jU Ar:j}W Ar:jZ Ar:j[ Ar:j1\ Ar:jca O=Ar:jb Ar:j`d n _d - 8 poisoned darts (gained 1)Ar:jg 3Ar:jdh Ar:j9m ,Ar:jm Ar:jp n _d - 9 poisoned darts (gained 1)Ar:jy 3Ar:j;{ Ar:j| Ar:jՁ e  A bat comes into view.Ar:j  b. ##.# .... #..  ... # #######.####.#  #.# .............#  #.#+#####  #.......# #.  #.......# #.#####...9  ## #........#  #.......# #..####... Ar:jƊ ##....#### #†## b   bat (wandering) ......##########.# ....#............# ###.....####Ar:ji 11045.3 (47.0)Ar:j Ar:ju 36.3 (48 _Ar:j Cr:jnCr:j Cr:jCr:jF _Unknown command.Cr:j YCr:jYCr:j_Cr:jbF _Unknown command.Cr:j Cr:jt Cr:j Cr:j  Cr:j @_Unknown command.Cr:j 4Cr:j Cr:j F _Unknown command.Dr:j.. .. .#.. b..#.. ##.#.#......$ b#... ... #######.#### .......@.....##+###########.######.# #####...........#  #.........####...bb 2 bats (1 wandering, 1 asleep) ## #†##..########## ....#............#Dr:j{s .  You encounter a bat.Dr:j*bDr:j¦.Dr:jr   bat (Dr:jP17.3 (1.0)Dr:jDr:jn _Found a pair of runed boots and 5 gold pieces.Dr:ja.###### .. .. .#.#.. ..... ##.#.#.......$# ###[#b#....# ..........<# #######@####.# .............#+###########.###########.........#  #.........####... ## #†##..##########<8 _Found a robe. Found a stone staircase leading up.Dr:jMz..  ....# ##### # .... ....#.#... ...#....b##.#.# .......$# .###[#b#....# #. .......@...<#  #.# ########.####.# #.# .............# #.#+###########.###### #.# #.#  #.# #.#####...b 2 bats (1 wandering, 1 asleep) #.# #........# Dr:j #.......# #..####... ###....#### #†##Dr:j0b.Dr:jB.bDr:jz.Dr:jb   bat (Dr:jWl9 _The bat leaves your sight.Er:jG [The helpless bat fails to defend itself.  You impale the bat!!Er:jyH/bEr:jH3b.Er:jJ3b.Er:jQdf.bwandering)Er:jg6650.1 (0.8Er:j] _You kill the bat!Er:j#### ..... .....# ######..... .... #.#... b..# ......##.#.# #.........$#  .###[#[#@...#  #. ...........<#  #.# ########.####.#  #.# .............#  #.#+###########.#######.# #.#  #.Er:j\Z# #.#####...  #.# #........#  #.......# #..####...Er:j.Er:jdpb1.1 (1.0Er:j¤Er:jEr:j######. ......# ###### #..... .....##.#..b ...#.##.#.# #.....@...$# .###[#[#....# #. ...........<#  #.# ########.####.# #.# .............# #.#+###########.###### #.# #.#  #.# #.#####... #.# #........#Er:j!4b.Er:j>.bEr:jbD.bEr:jEr:j&2Er:jvEr:j9Er:j #######. .......######### #...... .....###.#.b.# ...##.##.#.##.#.........$# .###[#[#....# #. ...........<# #.# ########.####.# #.# .............# #.#+###########.######Er:j  #.# #.# #.# #.#####...Er:j! 4b.Er:j# C.bEr:jp- TbbEr:jQ0 .=3Er:jM4 Er:jX7 P _The bat barely misses you.Er:j E .  You hit the bat.Er:j (Er:j 84.0 (0.9 _You kill the bat!Er:jlvEr:jwEr:j8~Er:jH _No target in view!Fr:jFr:jFr:jFr:jH _No target in view!Fr:j" / #######..............######### #...... ..... ###.#...# ...# .......##.#.##.#....@....$# .###[#[#....#.Fr:j E..........<#####.#..###.......# #........#Fr:ji Fr:jk <-5.0 (1.0 _Fr:j Fr:j2 Fr:j( #######..............######### #...... ..... ###.#...# ...# .......##.#.##.#.........$ .###[#@#....##. #...........<Fr:j])# #########.####.#.# # #.......# #..####...Gr:j-6 _You see here a +0 pair of boots of stealth.Hr:j.Hr:jH0$Hr:j0Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn) Floor Items ([,] to select) Hr:j0%Armour Hr:j0a +0 pair of boots of stealth[?] describe selected Hr:j0[!] equip|wield|wear|put on[tab] equip|unequip Ir:j*Ir:j; Ir:j<(Riven the Sneak#######Human.......Health: 27/27 ========================.......#########Magic: 3/3========================#...... .....AC: 3Str: 11###.#...# ...#EV: 11Int: 11#.......##.#.#SH: 0Dex: 16#.#.........$#XL:  3 Next:  8% Place: Dungeon:2.###[#@#....#Noise: ---------  Time: 1056.0 (0.0)#. #...........<#a) +2 dagger#.# #########.####.#Throw: 9 darts (poison)Ir:j(#.# .............##.#+###########.#######.......# #.##.......# #.#####...#.......# #........# # #.......# #..####... _The bat barely misses you.Ir:j(You hit the bat. _You kill the bat! _No target in view! _No target in view! Ir:j )l_You see here a +0 pair of boots of stealth.Ir:j0Ir:j1 _Ir:j7Ir:j=Bf  You start putting on your armour.Ir:jG+7.0 (1Ir:jXIr:jbIr:jGc+8.0 (2Ir:jjIr:j5rIr:jr$9.0 (3Ir:jmxIr:jIr:j,60.0 (4Ir:jVIr:j)Ir:j+1.0 (5Ir:j`Ir:j 4 _You continue putting on your +0 pair of boots of stealth. x5  You finish putting on your +0 pair of boots of stealth.Ir:jIr:jIr:jH _You feel stealthy.Jr:jRead which item? Scrolls  c - a scroll labelled XYLLAZ NASUAT  d - a scroll labelled LUNEMPUQYQ  e - a scroll labelled OHATTIEMISK [!] read|quaff[?] describe selectedKr:jBKr:jKr:jRiven the Sneak#######Human.......Health: 27/27 ========================.......#########Magic: 3/3========================#...... .....AC: 4Str: 11###.#...# ...#EV: 11Int: 11#.......##.#.#SH: 0Dex: 16#.#.........$#XL:  3 Next:  8% Place: Dungeon:2.###[#@#....#Noise: ---------  Time: 1061.0 (0.0)#. #...........<#Kr:j|a) +2 dagger#.# #########.####.#Throw: 9 darts (poison)#.# .............##.#+###########.#######.......# #.##.......# #.#####...#.......# #........# # #.......# #..####... _No target in view! _You see here a +0 pair of boots of stealth.  Kr:jYou start putting on your armour. _You continue putting on your +0 pair of boots of stealth. x5  You finish putting on your +0 pair of boots of stealth. _You feel stealthy.Kr:jP  Okay, then.Kr:jQKr:jKr:j. _Kr:jX_Kr:j+_P _Kr:jb,Kr:jEcKr:jdKr:j6fKr:j7iKr:j _You now have 15 gold pieces (gained 5).Kr:jKr:jKr:jɯ,Kr:jKr:jKr:jKr:j8Kr:jUKr:jM,Kr:jKr:jKr:j,Kr:jKr:jKr:j',Kr:jKr:jKr:j/,Kr:jKr:jKr:j,Kr:jKr:j<Kr:jKr:jKr:jKr:j?Kr:j~,Kr:jKr:j Kr:j,Kr:jqKr:jKr:jW,Kr:jNKr:jKr:j,Kr:jiKr:jq Kr:j$Kr:j))Kr:j*Kr:j,Kr:j/Kr:j/Kr:j1Kr:j3Kr:j$7Kr:jd7Kr:jR9Kr:j;Kr:j%?,Kr:j@Lr:jLr:j)Lr:juLr:jLr:j Lr:j ,Lr:jALr:j#. #. # #####. #.....#################.##................................##########.#..#.###............# #. #@###.#...##...#.#Lr:j` # #.#.......##.#.#.# #.#.#..........#.# #.#.###[#.#....#.# #. #.#...........<#.# ### #.# #.Lr:j#########.####.# ... #.# #.. .............###.#.# #.#+###########.###### ##...... #.......# #.#Lr:j!088.0 (27.0)Lr:j}!Lr:j "%9.0 (28Lr:j(Lr:jQ+` _h - a scroll labelled FILOULLOMALr:jQ Lr:jQ Lr:jU ,Lr:j.W Lr:jkX Lr:jZ Lr:j,[ Lr:j[ Lr:j^ Lr:ja Lr:jb Lr:jc Lr:j4e Lr:j.g ,Lr:jg Lr:ji Lr:j l Lr:jl Lr:jLn Lr:j$q Lr:j;s ,Lr:jJt Lr:ju Lr:jry ,Lr:jy Lr:j{ Lr:j~ Lr:jI~ Lr:j Lr:j Lr:j ,Lr:jń Lr:j Lr:jM ,Lr:j׋ Lr:j Lr:jݒ  You encounter a goblin. It is wielding a +0 club.Lr:jݘ B #.#.... #.#... #.# g.# #####.# .. #.....###### #.#######.##.. #................... #..######.#..#.###.. #..@......#..#.###.#.# ##.########..#.#....#.#.##. #..#.#.#..Lr:j #.#.##. ####.#.###.#.# #. #. #.#....#.#.# #.### #.# #.##### g   goblin (asleep)#.#.# .... #.# #.. ...  ##.#.# #.#+#  #...###### #.......#Lr:j/ .100.0 (11Lr:j 31.0 (12 _Lr:j Lr:j Nr:jU70 ...< #.#. #.#... #.#g.# #####.#  .. #.....##### #.#######.##. #................ #.@######.#..#.###. #.........#..#.### #.#.##.########..#.#. #.#.# #.# #..#.#.#.Nr:j7 #.#.# #.# ####.#.## #.#.# #.# #. #.#... #.#.# #.### #.# #.#### #.#.# .... #.# #.. .. #.#.# ##.#.# #.#+######Nr:jANr:j02.0) _Found an escape hatch in the ceiling.Nr:jc ##+## ...< #.#. #.#... #.#g.## #####.#  ..# #.....#### #.#######.## #@............... #..######.#..#.### #.........#..#.### #.#.##.########..#.#. #.#.# #.# #..#.#. #.#.# #.# ####.#.# #.#.# #.# #. #.#.. #.#.# #.### #.# #.### #.#.# .... #.# #.. .SS r:j< 30m  ball python (constriction, wandering)3 _You encounter a ball python.Nr:jd W?.  #.##+##........<#S#.... #.#..g.#####.# #.......# #.....###########.##...............###### #.........####.#######... ####.#.# #. #.#..#.######S.Nr:j\# Nr:jo( <4Nr:j2 f _Found a scroll labelled ELLOCI SUGOXA.Or:jU.#...?. . #.##+##. ....S...<. #.# #....# #.# #.... #.#.#.#..g.## #####.# ##.....@.# #.....###...##.##.#######.### #................ #..######.#..#. #.........#..#.## #.#.##.########..#.#. #.#.# #.# #..#.#. #.#.# #.# ####.# #.#.# #.# #. #.#.Or:jW1S.Or:jba<5Or:jhOr:jkOr:jS+ )  The helpless goblin fails to defend itself.  You impale the goblin!!S.Or:j(,S   ball python (constriction, wandering)Or:j24108 (0.8Or:j;Or:j?J _You kill the goblin!Or:jzvI. ######.# ....#.?. ... #S##+##.. ........<. #.# #....# #.# #.... #.# .#.#..@.## #####.# ##.......# #.....##....##.##.#######.####: #. #...............#. #..######.#..#. #. #.........#..#.# #.#.# #. ##.########..#.#Or:j|w: #.#.# #. #.# #..#.# #.#.# #.# ####.#Or:jy5S.Or:jPOr:j-6.8 (1.0Or:jʠOr:j{ _Found a parchment of Hailstorm. _You see here a +0 club.Or:jq #. ... ##### #.# .....#.S. ..... .#.##+##..... ........<..S #.# #....# #.# #.@..# #.# .#.#..).## #####. .##.......# #.....# ....##.##.#######.####:# #.##..............#.# #.##..######.#..#. S   adder (asleep) #. #.##.........#..#. S   ball python (constriction, wandering) Or:jq I#.#.# #.###.########..#. #.#.# #. #.# #..#.Or:j IS?Or:j Or:j &7Or:j7 Or:j W _You encounter an adder.Or:j> [.#.  Or:jw> ... #######S# .#.?. . #.#.##+##...... ... ..#.....<..S... #.# #..@.# Or:j> #.#  #....# #.# .#..).## #####.# .##.......# #.....##....##.##.#######.##Or:j ? @##:# #.##..............#.# #.##..######.#..#.# #. #.##.........#..#.##.#.# #.###.########..#.#Or:j? Or:jJ <8Or:jQ Or:jMT Pr:j?/.#. ... ###S# ..#.?. .#.#.##+##.... ..#.....<..S.#.# #...@# #.# #....# #.# .#.#..).## #####.# .##.# #.....#....##.##.#######.##.##:# #.##...#.# #.##..######.#..#.##. #.##.........#..#.##.#.# #.###.#..#.#.9Pr:jHPr:jIPr:j.#.  ... ##########S# #.##.?. +.+ #.#.##+##.......# ... ..#.....<@.S....# #.# #.#....######## #.#  #....# #.# Pr:j.#..).## #####.#.##.......# #.....####....##.##.#######.####:# #.##.................#.# #.##..######.#..#.# #. #.##.........#..#.###Pr:jb0SPr:jPS   ball python (constriction, wandering)Pr:j'10Pr:jPr:j]Pr:j.#. ... # #S# #.# #.?. +.+ #.#S##+##.# ... ..#.....<.@S....# #.# #.#....# #.# #....# #.# .#.#..)..##.......# #.....#Pr:j,....##.##.#.##.##:# #.##.#.# #.##..######.#..#.###.#. #.##.#..#.###.Pr:jܪ.Pr:j@SPr:j&1Pr:jPr:jPr:jZ/ †The helpless adder fails to defend itself.  You impale the adder!!Pr:jG7RPr:j<6372.6 (0.8Pr:j>BPr:jDI _You kill the adder!Pr:j Pr:je Pr:j Pr:j H _No target in view!Pr:j Pr:jk Pr:j܌ Pr:j. H _No target in view!Qr:j4Qr:jQr:jH _No target in view!Qr:j^4 _  There is an escape hatch in the ceiling here. _Qr:j:XQr:j=,Qr:j?Qr:jtAQr:jpF,Qr:jHQr:jKQr:jSc  You encounter a bat.Qr:jiT.. ..#.##.##...# ..#.#.# ...#.. #########Qr:ji #.#.# #.......# #.?.# +.......+ #.#.#.##+##.......# Qr:jnj#...#@....<..†....# ....#.#.#....######### #...#....#  ...#.#..).## #### ###.##.......# #...Qr:jjp b.......##.##.#######.## b   bat (wandering) ##.###:###.##.. ## #.# #.##..######.#. #. #.##.........#.Qr:jjk!Qr:jmP8.6 (6.0.bQr:jSn9.bQr:joA.bQr:j}Qr:j}29.6 (7 _Qr:j"Qr:jRr:jԨ .. ..#.# #.##...# ..#.#.# ...#..   #.#.# Rr:j  #.?.#   #.#.#.##+##..  #...#@....<..†....#  ....#.#.#....##  # #...#....#  ...#.#..).##  ###.##.......#  ........##.##.# ##b###:###.##.. ## #.#  #. Rr:jD  .. ..#.# #.##...# ..#.#.# ...#..   #.#.#   #.?.#   #.#.#.##+##..  #...#@....<..†....#  ....#.#.#....##  # #...#....#  ...#.#..).##  Rr:jE ?###.##.......#  ........##.##.# ##b###:###.##.. ## #.#  #. Rr:jt  _A bat is nearby!Sr:jKW.. ..#.##.##.. ..#.# ...#.. #########. #.#.# #......... #.?.# ++#.#.#.##+##.......#..#.....<..†....#.#@#....######## #...#....#  ....#.#..).## ####.###.##..................##.##.#######.####b###:###.##...........Sr:jWX+ ## #.# #.##..######.# #. ......#.#.##.#######Sr:j Z9b.Sr:jZ.b.Sr:jcSr:jRP20.6 (1 _Sr:j7 #.##...#Sr:j.. ..#.#.##.# ...#.. #########..# #.#.# #.......# ...#.?.# +.+ #.#.#.##+##.# #...#.....<..†....#....#.#.#....######## # #.@.#....# .......#.#..).## ####.###.##.......# #....b.....##.##.#######.####.###:###.##.......... ## #.## #.##..######.# #. #.##.........##.#.# #.###.######## #.#.# #.r:j9m #.# #b..bb.Sr:jSr:jު&1Sr:jʱSr:jSr:jM .. ..#.#.# #.# ...#.. ######### ..# #.#.# #.......# ...#.?.# +.+ #.#.#.##+##.# #...#.....<..†....#....#.#.#....########.###.##...#....# .......@#.#..).## ####.###.##.......# #.Sr:j .....b....##.##.##########.###:###.##......... ## #.## #.##..###### #. #.##.........#.#.# #.###.###### #.#.# #. #.# #.#.# #.#Sr:j) 2b.Sr:jU b..b2Sr:jj Sr:jfm Sr:jn % #.# ...#.. #########.# ..# #.#.# #.......#... ...#.?.# +.+#.. #.#.#.##+##.##.##...#.....<..†....#....#.#.#....#########.###.##...#....# ........#.#..).## ####.###@##.......# Sr:j"o A.....b.....##.##.########.###.###:###.##....... ## #.## #.##..###### #. #.##.......#.#.# #.###.###### #.#.# #. #.# #.#.# #.#  #.#.# #.#Sr:jp @.bSr:j| PbbSr:j} .=3Sr:ji Sr:j : _The bat hits you but does no damage.Sr:jyb.Sr:j߭.bSr:jvSr:j-4.4 (0.8Sr:jԾSr:jb _You closely miss the bat. The bat misses you.Tr:j .b  You hit the bat.  The bat is moderately wounded.Tr:j*9 Tr:jT(5.2Tr:j1Tr:jP _The bat barely misses you.Tr:jُI †  You hit the bat.Tr:j0STr:jS   ball python (constriction, wandering)Tr:j596.1 (0.9Tr:jTr:jG _You kill the bat!Tr:j1 .. ..#.#.#  #.# ...#.. ######### .# ..# #.#S# #.# ... ...#.?.# +.+ #.. #.#.#.##+##.......# #.##...#.....<..†....# Tr:j2  ....#.#.#....#########.###.##...#....# ........@#.#..).## ####.###.##.......# #........†...##.##.########.###.###:###.##.........## #.## #.##..###### #. #.##.........#.#.# #.###.########.#.# #. #.# Tr:j5 G.STr:jA Tr:jB 5-7.1 (1.0Tr:jK Tr:jN Ur:j_ h #.##...# .. ..#.#.#  #.# ...#.. ######### .# ..# #.#.# #.# ... ...#.?S# +.+ #.. #.#.#.##+##.......# #.##...#.....<..†....#  ....#.#.#....#########.###.##.@.#....# .........#.#..).## ###Ur:j ###.###.##.......# #........†...##.##.#######.##.###.###:###.##.........## #.## #.##..######.# #. #.##.........#.#.# #.###.#########.#.# #. #.# #Ur:j] G.SUr:jǥ E.SUr:j s-8Ur:jۙ .. ..#.#  #.##...# .. ..#.#.#  #.# ...#.. ######### .# ..# #.#.# #.# ... ...#.?.# +.+ #.. #.#.#.##+##.......# #.##...#.S...<..†....#  ....#.#@#....#########.###.##...#....# .........#.#..).## #######.###.##.......# #..........†...##.##.#######.###.###.###:###.##...........## #.r:j 40m## #.##..######.#. #. #.##.........#.#.#.# #.###.########..S9Ur:jUr:jEUr:jUr:jLH _No target in view!Vr:jVr:jxVr:jeVr:jfH _No target in view!Vr:jq:Vr:j2;Vr:jcDVr:j9GH _No target in view!Wr:jEWr:j  A ball python comes into view.M.. ..# #.##.... ..#.#.#  #.# ...#.. ######### ..# #.#.# ##... ...#.?.# +.......+#.. #.#.#.##+##...#.##...#@....<..†.... ....#.#.#S...#########.###.##...#....# .........#.#..).## ####.#..#.#S   ball python (constriction, wandering)..r:j.;49m0.S30.1 (1 _Xr:j!.. ..#.# #.##...# .. ..#.#.# Xr:j#.# ...#.. # .# ..# #.#.# #.# ... ...#.?.# +.+ #.. #.#.#.##+##.# .#.##...#.@...<..†....# #....#.#.#....# ##.###.##...#.S..# #.........#.#..).## ####.###.##.......# #..Xr:jn†...##.##.#######.##.#.###.###:###.##..## #.## #.##..######.#.#. #.##.#.Xr:jx7S.Xr:jDXr:j&1Xr:j_ Xr:jq †You hit the ball python.Xr:jSXr:j-<41=9 (0.8Xr:jCXr:j1O _You kill the ball python!Xr:j}4Xr:j/Xr:j H _No target in view!Xr:j Xr:j Xr:j, Xr:j-0 H _No target in view!Yr:jen3Yr:jqYr:jutYr:j/xYr:jN|: _Yr:j~Yr:jYr:j Yr:jYr:j@  .....##.# #.##.. ... ..#.# ##.##...#  .....#.#.##  #.# ...#..# ######### .# ..# #.#.# #.......# ... ...#.@.# +.......+ -#.. #.#.#.##+##.......#  #.##...#.....<..†....#  ....#.#.#†...########Yr:j@ #.###.##...#....# .........#.#..).## ### ###.###.##.......# #.......†...##.##.#######.##.###.###:###.##.Yr:j-3.9 (2.0Yr:jcE-4.9 (3Yr:jПYr:jޢc _m - a scroll labelled ELLOCI SUGOXAYr:j 3Yr:j Yr:j{ Yr:jV Yr:j Yr:jI Yr:jï Yr:j ,Yr:jƴ Yr:j Yr:jB ,Yr:j Yr:j Yr:jݿ ,Yr:jI Yr:j5 Yr:j ,Yr:j Yr:j+ Yr:jX Yr:j Yr:j Yr:j Yr:j Yr:j Yr:j Yr:jd Yr:j ,Yr:j Yr:j7b  ... ...#...# +.......+#.. #.#.#.##+##.......##.##...#.....<..†....#.#.#.#†...#########.#.#....#.........#.#..).## ######.###.##.......# #........†...##.##.#######.##.###.###@###.##... ## #.## #.##..######.# #. #.##.........# #.#.# #.###.## #.#.# #. #.## #.Yr:jb 7#.# #.#  #.#.# #.# # #.#.# #.### #. #.#.# .... #You pick up a parchment of Hailstorm and begin reading...42.9 (83.9 (9 _You add the spell Hailstorm to your library.Zr:jZr:jZr:j"Zr:jZr:jnZr:jZr:j#Zr:jb$Zr:jC'Zr:j'Zr:j')Zr:j*Zr:j)-Zr:jv-Zr:j.Zr:j0Zr:j2Zr:jG3[r:j*  You see here a bat corpse.[r:j _[r:j[r:j:[r:j|[r:j[r:j[r:jM[r:j!,[r:j"[r:j)&[r:j),[r:j2*[r:j?,[r:j.,[r:jl/[r:j1[r:j2[r:j$3[r:j:4[r:jo5[r:j7,[r:j_9[r:j+<[r:j>[r:jp>[r:j?[r:j@[r:jrB[r:jB[r:j}C[r:jD[r:jF[r:jYF[r:jG[r:jH[r:jKB[r:jCM[r:jN[r:jFO[r:jO[r:jR[r:jT[r:jNU[r:jU[r:jPX[r:j`-  ##.##...#  #.#.#[ .....#.#.##  ..#.. #.# ...#..#  #.#.#.#...# #.#.#  #...#... ...#...#  ##.#.#.#...#.#.#. [r:j:a #..#...##.##...#.  #.#.#.......#.#.#†  #@..##.###.##...#60.9 (17.0)  ##.#...........#.#.  #..##.###.###.##... [r:jc ##...........†...  ##.###.###.###.## [r:jTd ### ### ####.##   #.# #   #.#.# #  [r:jdR #.#.# #[r:jl[r:j^m,1.9 (18[r:jCt[r:j(v- _Found a leather armour.[r:j F4[r:jL[r:jOH _No target in view!\r:j\r:j\r:j\r:j\r:jF\r:j$ _\r:j̲,\r:j,\r:jC\r:j`\r:j3,\r:j\r:j@\r:j,,\r:j\r:jP\r:j \r:jU\r:jP\r:jx\r:jjk  You encounter a ball python.\r:j #.###S# #........ .....# ..##.# #.# #.##..# #.#.. ..... ..##.#...##.###.##...# #.#.#.#[......#.#.###...#...##.# ...#..##.#.#...# #.#.#  #...#... ...#...# #.#.#.#...#.#.#.###..#...##.##...#...##.#.#.......#.#.#†\r:j#...##.###.##...#. S   ball python (constriction, asleep)##.#...........#.#.#..##.###.###.##...##...........†...##\r:jc6.9 (5.0)7.9 (6 _\r:j\r:j]r:j]r:jc]r:j$]r:j]r:j: h ## .##.###S## #........ .....# ..##.###.# #.##..# #.#........ ..#.#...##.###.##...# #.#.#[......#.#.##..@#...##.# ...#..####.#.#.#...# #.# #...#... ...#...# #.#.#.#...#.#.#.##..#...##.##...#...##.#.#.......#.#.#† #...##.###.##..#.#...........#.#..##.###.###.##...]r:j/ ]r:j +8.9 (1]r:j ]r:j ^r:j . ## .# #.###S## #........ .....# ..##.###.# #.##..# #.#........ ..##.#...##.###.##...# #.#@#.#[......#.#.#...#...##.# ...#..####.#.#.#...# #.# #...#... ...#...##.#.#.#...#.#.#.##..#...##.##...#...##.#.#.......#.#.#† #...##.###.##..#.#...........#.#^r:jK.S^r:jNS)^r:jp&9^r:j^r:j5 _The ball python hisses angrily.^r:j,  #  .  # ### .#  #.##.###.###  #.#....S.... .....#  ...##.###.# #.##..  # #.#........ ..#.#  #.#.@.##.###.##...#  #.#.#.#[......#.#.##  #...#...##.# ...#. ###.#.#.#...# #.#.# #...#... ...#...# ##.#.#.#...#.#.#.##+^r:j  #..#...##.##...#.... ##.#.#.......#.#.#† #...##.###.##...#.^r:j K.S^r:jG(^r:j)'70^r:j0^r:j    # .  # ### .#  #.##.###.###.  #.#...............#  #...##S###.###.##..  # #.#@....... ..#.#  #.#...##.###.##...#  #.#.#.#[......#.#.##  #...#...##.# ...#. ###.#.#.#...# #.#.# #...#... ...#...#  ##.#.#.#...#.#.#.##+# #..#...##.##...#.... ##.#.#.......#.#.#†^r:j  The ball python closely misses you. x2  The ball python bites you but does no damage.^r:j.=1^r:j^r:j˻X _The ball python barely misses you.^r:jrQ  You hit the ball python.  The ball python is severely wounded.2.7 (0.8 _The ball python misses you.^r:j׾ o †You hit the ball python.^r:j R^r:j 533.6 (0.9^r:j ^r:j O _You kill the ball python!^r:jg ^r:j ^r:j` ^r:j H _No target in view!_r:j_r:j@_r:jn_r:jH _No target in view!_r:j_"3_r:j$_r:j&_r:j)_r:j-: __r:j/g  You see here a ball python corpse._r:j2_r:j4 __r:jb4_r:j6_r:j9,_r:j:_r:j=_r:j5?_r:jy?_r:j(A_r:jC_r:j8F_r:jF_r:jG_r:jUI_r:jK,_r:jL_r:jON_r:jP_r:j&Q_r:jR_r:jU_r:jV,_r:jW_r:jY_r:jZ_r:jZ_r:j[_r:j5]_r:j?__r:j__r:j__r:jGh_r:j8k,_r:jk_r:j9n_r:jp_r:jep_r:jq_r:jq_r:js,_r:jUt_r:j%u_r:jv,_r:jtw_r:jx_r:j&{_r:ja{_r:jG|_r:jC}_r:j6,_r:j_r:jk_r:jn  You encounter a frilled lizard._r:j #######################l ........................ #####.#########. - #.###.###.### ##........ ...............#........ .##†###.###.##.......... .#...........#.#........ ...##.###.##...#######.. l   frilled lizard (wandering) _r:j.#.#[......#.#.## # .#...##.# ...#..# ######### .#.#.#...# #.#.# #.......#89.6 (16.0)_r:j_r:j%N-90.6 (17 __r:jP_r:jN`r:j ######################l= ...............###.#########..###.###.### ##.#.............## ##†###.###.##...# #...........#.#........##.###.##...#######.. #.#[......#.#.## .## #...##.# ...#..# #########`r:jK.l`r:j`r:j\11.0)`r:j/`r:j6Z _Found a large silver ring.`r:j~ \.=.l..[.#. ###.###.### ##.# .#.#.##.###.##...#######..# .#[......#. .l`r:j `r:j- &2`r:j `r:j % _Found a helmet.`r:jx "..=.[..#......l..###.### ##.##. †###.###.##.#.#. ##.###.##...#######..# `r:jx *`r:j z 6l.`r:jD `r:j &3`r:jڊ `r:j ar:jO....=.l..[..#..###.### ##.##. ar:jQ#.#.. .###.##...#######..### [......#.# ar:j7l.ar:j4ar:j&4ar:jar:jar:jI[5###.....l=.[. .#. .###.### ##.##.#.# # #.#.. .###.##.. ar:jc|l.5ar:ja5:####......#.l....#.=....#[...# #.# ###.### ##.##.#.# ##.###.##.ar:j5N#.#.. K   kobold (missile, asleep) ###.##...#######..### l   frilled lizard (wandering)#.#.## K.## ar:jE K)KYou encounter a kobold. It is wielding a +0 dagger and quivering stones.The kobold shouts!ar:jQK\((((((ar:j @.lar:jI......ar:j^5--==6ar:jar:jD _The kobold throws a stone. The stone hits you.ar:jW######## #......#  #..l...# ################@=....# .........[...# #####......# ##.### ##.##..... ........## .#######.##...# #l   frilled lizard (wandering) ......#.#.......... ar:j##.##...#######..### ....#.#.## K.##ar:j1Kar:jK.lar:j K   kobold (missile)l   frilled lizard (wandering).ar:j#6ar:jE=---7ar:jar:jbar:jj K.  You closely miss the frilled lizard.ar:jaw llThe frilled lizard hisses angrily.ar:jx 7===8.4 (0.8ar:j ar:j \ _The frilled lizard closely misses you.ar:j p =You hit the frilled lizard.ar:j (ar:j/ 95--9.2ar:jar:jR _You kill the frilled lizard!br:jQ########...... ################.= ................@.[ ########..### ####..... ........ .#######.##.. #.....#.#K.. br:j%##.##...#######..### ....#.#.## ..### ...#..# #########br:jbr:jZ(((((((br:jsYh..@....br:jZ7==--200.2 (1.0br:jbbr:jem _The kobold throws a stone. The stone barely misses you.br:j+########...... ################.= ..................[ ########..### ####..... ........ .#######.##.. #.....#.#K.. ##.##...#######..### ....#.#.## ..##br:j͙# ...#..# ######### ..# #.#.# #.......br:jbr:jY(((((((br:jwg...@...br:jLx&1br:jbr:j|m _The kobold throws a stone. The stone barely misses you.br:js########...... ################.= ..................[ ########..### ####..... ........br:j : .#### .###.##.. # .....#.#K.. ##.##...#######..### br:j@ ....#.#.## ..## # ...#..# ######### ..# #.#.# #.......  ...#...# ++br:jbr:j&X(((((((br:jf....@..br:j&2br:j,br:jm _The kobold throws a stone. The stone barely misses you.br:j) ########......#.# ################.=....# ..................[...# ########....#.### ####..... ........ .#### .###.##.. # .....#.#K.. ##.##...#######..### br:j ....#.#.## ..### ...#..# ######### ..# #.#.# #.......  ...#...# ++ ..#.#.#.##+### ...br:j$ br:j 2(br:j: .br:j T6-3br:j br:jÞ D _The kobold throws a stone. The stone hits you.br:j x########......#... ################.=... ..................[. ########..### ####..... ........br:jX  .#### .###.##.. # .....#.#K..# ##.##...#######..### ....#.#.## ..### ...#..# ######### ..# #.#.# #.......  ...#...# +br:j + ..#.#.#.##+### ... .##...#.....<..†br:jƒ 2#.#br:jƒ j7=4br:jȗ br:j = _The kobold hits you but does no damage.br:jl  You hit the kobold.  The kobold is heavily wounded.br:j-5.1 (0.9br:jbr:j"= _The kobold hits you but does no damage.cr:jDj )You hit the kobold.cr:jg79 (0.8 _You kill the kobold!cr:j4cr:jcr:j-H _No target in view!cr:jNcr:jcr:jYcr:jH _No target in view!dr:j->dr:ju?dr:jC@dr:jCdr:j9Fdr:jKP _dr:jNdr:j#O9=dr:jQdr:jSdr:jVdr:jVdr:jXdr:jicndr:j}edr:j fdr:jgdr:jqv  ########  #......#  #......# ###############.@....#-....[...######..............# dr:j(r#.### ##........##............#........# .##### ###.##..........# .# .....#.#.......)..## #.##...#######..###..#.#.## ..##  dr:jri - a ring of willpowerdr:jz.10.9 (5.0dr:jzE-1.9 (6dr:j>dr:je[ _You see here a frilled lizard corpse.fr:j<p#########......# #......# ##############.†....# ................@...# ######....# .### ##......' ......#.# .###### ##.##....# .# ....#.#)..####...#######..### ..#.#.## ..##  ...#..# #########fr:j fr:j+2.9 (1fr:jRfr:j! O _You see here a +0 helmet.hr:jghr:jâeWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)  h - a +0 pair of boots of stealth (worn) Floor Items ([,] to select) Armoura +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hr:j| hr:j[ hr:j Riven the SneakHumanHealth: 27/27 ========================Magic: 3/3========================########AC: 4Str: 11#......#EV: 11Int: 11#......#SH: 0Dex: 16 ##############.†....#XL:  3 Next: 47% Place: Dungeon:2 ................@...#Noise: ---------  Time: 1212.9 (0.0) ######..............#a) +2 dagger .### ##........##......'Throw: 9 darts (poison) hr:j ......#........# .###### ##.##..........# .# ....#.#.......)..## .##...#######..### ..#.#.## ..##...#..# ######### _You kill the kobold! _No target in view! _No target in view!  i - a ring of willpower _You see here a frilled lizard corpse. _You see here a +0 helmet.hr:j hr:j _hr:j hr:j hr:j +3.9 (1hr:j' hr:j A4.9 (2hr:j# hr:j A5.9 (3hr:jU hr:jU 6.9 (47.9 (5hr:j[ 5 _You start putting on your armour. You continue putting on your +0 helmet. x5hr:j[ hr:j;c hr:jf [ _You finish putting on your +0 helmet.jr:jjr:jmWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +2 dagger (weapon)[?] describe selected [!] equip|wield|wear|put onjr:jӤy[tab] equip|unequip kr:jkr:jkr:jRiven the SneakHumanHealth: 27/27 ========================Magic: 3/3========================########AC: 5Str: 11#......#EV: 11Int: 11#......#SH: 0kr:j Dex: 16 ##############.†....#XL:  3 Next: 47% Place: Dungeon:2 ................@...#Noise: ---------  Time: 1217.9 (0.0) ######..............#a) +2 dagger .### ##........##......'Throw: 9 darts (poison) ......#........# .###### kr:j=##.##..........# .# ....#.#.......)..## kr:jbm.##...#######..### ..#.#.## ..##kr:j...#..# ######### _No target in view!  i - a ring of willpower kr:jl_You see here a frilled lizard corpse. _You see here a +0 helmet. kr:jئ_You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.kr:jmP  Okay, then.kr:jkr:jkr:j. _mr:j&,Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)  h - a +0 pair of boots of stealth (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=)g - a ring of protection from fire  i - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip or:jor:jor:jmRiven the SneakHumanHealth: 27/27 ========================Magic: 3/3========================########AC: 5Str: 11#......#EV: 11Int: 11#......#SH: 0Dex: 16 ##############.†....#XL:  3 Next: 47% Place: Dungeon:2 ................@...#Noise: ---------  Time: 1217.9 (0.0) ######..............#a) +2 dagger .### ##........##......'Throw: 9 darts (poison) ......#........# .###### ##.##..........# .# or:jJ....#.#.......)..## .##...#######..### ..#.#.## ..##...#..# #########i - a ring of willpower _You see here a frilled lizard corpse. _You see here a +0 helmet. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Okay, then.or:jor:j-8.4 (0.5or:jOor:j? _g - a ring of protection from fire (worn)pr:j*Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 dagger (weapon) pr:j-Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)  h - a +0 pair of boots of stealth (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)i - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip pr:jD Riven the SneakHumanHealth: 27/27 ========================Magic: 3/3========================########AC: 5Str: 11#......#EV: 11Int: 11#......#SH: 0Dex: 16 ##############.†....#XL:  3 Next: 47% Place: Dungeon:2 ................@...#Noise: ---------  Time: 1218.4 (0.0) ######..............#a) +2 dagger .### ##........##......'Throw: 9 darts (poison) ......#........# .###### ##.##..........# .# ....#.#.......)..## .##...#######..### ..#.#.## ..##...#..# ######### _You see here a frilled lizard corpse. r:j 9d_You see here a +0 helmet. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Okay, then. _g - a ring of protection from fire (worn)9 (0.5 _i - a ring of willpower (worn)qr:jIqr:jUqr:jqr:jRqr:jqr:jqr:j qr:j,qr:jqr:j.qr:jqr:j,qr:j ####################.†....# ..........................# ##.#########..............####. ##.###.### ##........##......'. ............#........##.######. †###.###.##..........#..# ..........#.#.......)..##.###.##...#######..### #[#.#.###.@...##27.9 (9.0 ..##.# ...#..#..######### #.#...# #.#.##.##.......# #... ...#...##> +.......+ #.#...#.#.#.##+##.......# ...##.##...#.....<..†....# #.# #.......#.#.#†...######## #.# ##.###.##...#....##.# ..........#.#..).######.#8.9 (10.0)qr:j! ; _Found a stone staircase leading down.rr:j>tIrr:jwrr:jrzrr:jzrr:jk,rr:jUBrr:j*rr:jrr:jfrr:j8rr:jrr:j,rr:jrr:j%  rr:j%-There is a stone staircase leading down here.rr:j3rr:jrr:j7 _You open the door.rr:j 3rr:j rr:jȪ@  There is an open door here.rr:j"rr:j _rr:jorr:j,rr:jrr:jrr:j,rr:jrr:jrr:jrr:jrr:jrr:jrr:j,rr:jrr:jrr:j,rr:jorr:j,rr:j rr:jrr:jrr:jrr:j rr:jrr:jrr:jrr:j,rr:jkrr:j7&rr:j:Brr:j/=rr:j?,rr:jsrr:jurr:jxBrr:jyrr:j|,rr:j}rr:jV}rr:j~rr:jBrr:jrrr:jrr:jׂrr:jrr:jrr:j?Xrr:j/rr:jrr:jk,rr:j<rr:jrr:j,rr:jrr:jurr:jrr:jrr:jSrr:j}rr:j,rr:jrr:jMrr:jrr:jDrr:jrr:jrr:jrr:jrr:jZrr:j@rr:jrr:j~rr:j'rr:jrr:jrr:jrr:j]rr:jrr:jrr:jrr:j{rr:jrr:j-rr:j*rr:jrr:jrr:jrr:jrr:j$rr:jrr:j5rr:jJrr:jrr:jXrr:j|rr:j~rr:jrr:j'rr:j^rr:jDrr:jrr:jmrr:j rr:j rr:j rr:j rr:j$rr:jFrr:jrr:j`rr:jrr:jBrr:jrr:jjrr:jrr:jrr:jPrr:j$!rr:j!rr:j!rr:j%rr:j]',rr:j"(rr:j)rr:j-j  You encounter an endoplasm.rr:j;......# #.......# #.##.#..# #.......# #.#####..#....# #.......# #....  #..#...### #.......# #..##  #..###...###....#### #†##  #...............##########.#  #÷#######.....#............#  #.#######.###.#########....###  #............@......J.........  #########..##.#######...######  ########...............  ..........##..#####.#########  #############..>........ #r:j<m#############J   endoplasm (wandering) 82.9 (54rr:j@rr:jA33.9 (55 _rr:jGrr:jIsr:jq }......# #.# #.# #.#..# #.......# #.#..#....# #.......# #.#..#...### #.......# #..##..###...###....#### #†## #........#.# #÷#.....#.# #.#.###.#....##..J.#..##.#...##....... ...##..########..##### sr:jrt J.sr:j(| QJsr:j| 14.9 (1.0)sr:j sr:jD ^ _The endoplasm quivers.sr:j>......# #.# #.# #.#..# #.......# #.#..#....# #.......# #.#..#...### #.......# #..##..###...###....#### #†##  #........#.#  #÷#.....#.#  #.#.###.#....####  #.J.  #..##.#...##...... ...##.########sr:jp? sr:j@J.tr:jtr:j&5tr:j- tr:jHtr:j2......# #.# #.# #.#..# #.# #.#####. #..#....# #.# #. #..#...### #.# #..####. #..###...###....#### #†## #.......#.# #÷#.....#.# #.#.###.#....#### #.J. #..##.#...#  #.....  ..#  ### tr:jJ.tr:j+tr:j &6tr:j{tr:j tr:j}JK .  You hit the endoplasm.tr:jR(tr:jW>50=7.7 (0.8tr:jbtr:jeM _You kill the endoplasm!tr:jItr:jJtr:jPPtr:jSH _No target in view!tr:jI4tr:jNtr:jQH _No target in view!tr:j 4tr:j tr:j H _No target in view!ur:j3ur:jrur:jSur:j&ur:j|$ _ur:jYur:jmur:jur:jur:jur:jur:j,ur:jyur:jur:jur:jur:jur:jur:jXur:j ur:j{ ur:j ur:j ur:jBur:jur:jur:j_ur:jur:j[7 _You open the door.ur:jur:jGs  There is an open door here.ur:j+ _ur:j0-,ur:j-ur:j>6ur:jP9,ur:j8:ur:j  There is an open door here. _ur:jZ,ur:jǎur:jdur:jur:j?ur:jur:j5ur:j ur:jur:j_ur:jur:jzur:j5,ur:jܟur:jur:jc,ur:jѣur:jKur:j,ur:jur:jTur:jur:jur:jur:jur:jCur:jCur:jur:j,ur:jur:jXur:jur:jur:jpur:jǾur:jur:j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.ur:j #######.# #..#...### #......  #.<.....# #..###...###....##  #######.# #...............## ### #÷#######.....#.. #.#######.###.#### #................. #########..##.####ur:j K##.##......... .....$.@.........##..###- ###.#########..>. #####  K   kobold (missile, asleep)ur:j1321.7 (34.0)ur:jM-2.7 (35 _ur:jur:jvr:j vr:jn   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0       c - Throwing   2.0   3.0   0               d * Short Blades   3.2   4.0   0    vr:jy    e - Long Blades   1.9   1.0   0               f - Armour   0.0   1.0   0       g - Dodging   1.0   2.0   0      h + Stealth4.5   4.2  +1                          vr:j X                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsyr:je #######.# #..#...### #...... Riven the Sneak#.<.....# #..###...###....## Human#######.# #...............## Health: 27/27 ========================### #÷#######.....#... Magic: 3/3========================#.#######.###.#### AC: 5Str: 11#................. EV: 11Int: 11#########..##.#### SH: 0Dex: 16K##.###########......... XL:  3 Next: 50% Place: Dungeon:2.....$.@.........##..### Noise: ---------  Time: 1322.7 (0.0)###r:jdg9m.################..>. a) +2 dagger##### Throw: 9 darts (poison)K   kobold (missile, asleep) _No target in view! _No target in view! _You open the door. _There is an open door here. _There is an open door here. _You encounter a kobold. It is wielding a +0 dagger and quivering stones.yr:j-w;zr:j #.# #..#...### #.. #.<.....# #..###...###.... #.# #...... ### #÷#.....# #.#.###. #........ #..##..K##.#.$@..........##..#.#..> zr:j\zr:jA+3.7 (1zr:jzr:jzr:j #.# #..#...### # #.<.....# #..###...###.... #.# #. ### #÷#.....# #.#.###. ## #..##.K.K##.#..##..#.#.... ##K 2 kobolds (missiles, asleep)zr:jP <4zr:jzr:j _You encounter a kobold. It is wielding a +0 club and quivering stones.zr:j3R _You see here 12 gold pieces.zr:jx #.# #..#...### # #.<.....# #..###...### #.# # #### #÷#.....#.. #.#.###.#. #. #. #..##..K.K##.#$.##...#####.# ...  ###...zr:jx&##zr:jzr:j-5 _zr:jzr:jzr:j # #.# #..#...### # #.<.....# #..###...### #.# # ##### #÷#..... ..# #.#.###.. #.# #.. #.# #..##.#.K.K##.##.$.###.#####.# ....  ###..# ...#zr:j_  ##.#.#.#zr:jG @.Kzr:j C.Kzr:j2 aKK1 wandering)zr:j E====6zr:j zr:j{ ( _The kobold shouts!zr:j V #.# #..#...### # #.<.....# #..###...### #######.# #.. ##### #÷#... ..# #.#.###... #.# #.. #.# #..## #..K.##.# #....K@..$.## #.#####. ....#  ##zr:j} G#..# ...# ##.#  .#  .#zr:j ?.Kzr:jo zr:j [=---7zr:j zr:j = _The kobold hits you but does no damage.zr:jX .KYou hit the kobold.  The kobold is moderately wounded.zr:jJgw K)The kobold shouts!zr:jhL====8.5 (0.8zr:jnzr:jpS _The kobold barely misses you.{r:jפ`  You barely miss the kobold.{r:j{]=---9.3{r:jw _The kobold is moderately wounded.{r:j3  You closely miss the kobold.The kobold is moderately wounded.{r:j4#---{r:j4'30.2 (0.9{r:j;{r:j>= _The kobold hits you but does no damage.{r:j#  You hit the kobold.  The kobold is heavily wounded.1.0 (0.8{r:j;8= _The kobold hits you but does no damage.{r:j@  You hit the kobold.  The kobold is severely wounded.{r:jHA +9 (0.9{r:jG {r:jJJ S _The kobold barely misses you.{r:jf  You closely miss the kobold.The kobold is severely wounded.{r:j; X4---2.8{r:j {r:j5 ; _The kobold hits you with a +0 dagger.{r:j   You closely miss the kobold.The kobold is severely wounded.2-----3.7  You closely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You closely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.|r:jTv)The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You closely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You hit the kobold.|r:j    kobold (missile)You kill the kobold!|r:j8(|r:j s8)|r:jv524.5 (0.8|r:j}|r:jW _The kobold throws a stone. The stone hits you but does no damage.|r:jm #.# #..#...### # #.<.....# #..###...### #######.# #....##### #÷#... ..# #.#...# #.# ##...... #.# #.. #....##.# #...K@...$. #.#####. ....# ###.|r:jn.# ...# ##.# .# .#|r:j||r:j}f3=-5.5 (1.0|r:j̄|r:jb _The kobold misses you.Things that are here:|r:jW| _a +0 dagger; 5 stones; a kobold corpse|r:jh )You hit the kobold.|r:j(|r:j546.3 (0.8|r:j|r:jeJ _You kill the kobold!|r:j|r:jn|r:j5^ _No target in view!|r:j |r:jظ |r:j |r:j H _No target in view!|r:j9T |r:jU |r:j\ |r:j_ H _No target in view!}r:j+g}r:jgi}r:j(k}r:jHo}r:js: _}r:j8t}r:jth4==}r:ju}r:jx}r:jy}r:jy}r:j|,}r:j}}r:j ,}r:jj}r:j~5==}r:jC,}r:j}r:j}r:j4,}r:jF}r:j,}r:j}r:jՐ~6==}r:j}r:j,}r:j}r:js,}r:j}r:jš,}r:j}r:j}r:jMh7==}r:jX}r:j}r:j }r:j[}r:j}r:j}r:jY}r:j}r:j}r:j}r:je}r:j}r:j}r:joi= _You now have 27 gold pieces (gained 12).}r:j}r:j}r:jw  You encounter an endoplasm.......##### #÷#######........... ..# #.#######.###.......# #.# #..#...... #.# #########..###....##.###########.....#...)).......####.#####.#######.........# #########@.#-.J.......#########.#  .#.#.# J   endoplasm (asleep).#.#58.3 (22.0)}r:j@M-9.3 (23 _}r:j1:~r:jnS ...... ..# #.#.### ......# #.# #........... #...... #.# #########..## #....##.##... #...))...............###.#####.############### #.........#  ########..#  ..J....@..##########.# .# .# .# .# .# ~r:j}xH60.3 (1.0)~r:j~~r:j~r:jf6 6 ...... ..# #.#. ......# #.# # #...... #.# #.. #....##.# #...))... ##.#####.## #...##..#.J.##.# .#  .#  .# .#  .#~r:jyO Y1~r:j Q ...... ..# #.#. ......# #.# # #...... #.# #.. #....##.# #...)). ##.#####.# #..##..#.J.##.# .#  .#  .# .#  .#2~r:jύ ~r:j ~r:jx Q  ...... ..# #.#.   ......# #.# #   #...... #.# #   #....##.#   #...))   ##.#####.   #.#  #..#  .J.#  #.#   .#   .#   .#   .#  ~r:j N .#   ~r:j~r:jZ&3~r:j]~r:jQr:j#  ...... ..# #.#   ......# #.# #   #...... #.# #   #....##.#   #...))  ##.#####.   #.#  #..# ?.....J.# #.#  .#   .#   .#   .#   .#   r:j r:j(JJFound a scroll labelled OHATTIEMISK.  The endoplasm quivers.=4r:jr:jV _The endoplasm barely misses you.r:j-  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.r:j/^3----5.1 (0.8r:j7r:j&:% _You are frozen.r:j:  You hit the endoplasm.  The endoplasm is severely wounded.r:j; &9r:jkN r:j3R @ _The endoplasm hits you but does no damage.r:j@  You hit the endoplasm but do no damage.The endoplasm is severely wounded.r:j@c4=---6.7r:jr:j;W _The endoplasm closely misses you.r:j3K .  You hit the endoplasm.r:j?(r:jN087.5r:jr:jM _You kill the endoplasm!r:j4r:jr:jH _No target in view!r:jk 4r:jMt r:j/z H _No target in view!r:j3Ir:jf _r:j8{=r:jԔr:jՖa5=r:jSr:jͤr:j,r:jr:jk~6==r:jp7==r:jRr:j  ...... ..# #.  ......# #.# #  #...... #.#   #....##. r:j> #...))  ##.#####.  #.# #..# >?.......#-79.5 (12.0) #.#  .#  r:j| .#   .#   .#   .# r:j r:j]-80.5 (13r:jr:j9 _Found an escape hatch in the floor.r:jm 3r:jp r:jr r:j..............r:jn P  ##.###############.  #.# .  #@# .  #.# .  #.# .r:j n  #.# .  #..  ### r:j TYou pick up a parchment of Freeze and begin reading...r:j; '93r:j ,4.5 (14r:j* r:j ? _You add the spell Freeze to your library.r:jFr:j/Read which item? Scrolls  c - a scroll labelled XYLLAZ NASUAT  d - a scroll labelled LUNEMPUQYQ  e - 2 scrolls labelled OHATTIEMISK  h - a scroll labelled FILOULLOMA  m - a scroll labelled ELLOCI SUGOXA [!] read|quaff[?] describe selectedr:j r:jH #....##.# Riven the Sneak #...))... Human ##.#####.# Health: 27/27 ======================== #......... Magic: 3/3========================  #################.. AC: 5Str: 11  #...>.............. EV: 11Int: 11  ##.###############. SH: 0Dex: 16  #.#. XL:  3 Next: 58% Place: Dungeon:2  #@#. Noise: ---------  Time: 1394.5 (0.0)  #.#. a) +2 dagger  #:jH37m.#. Throw: 9 darts (poison)  #.#.  #..  ### _No target in view! _Found an escape hatch in the floor. _e - 2 scrolls labelled OHATTIEMISK (gained 1) _There is an escape hatch in the floor here.  You pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your library.  As you read the scroll labelled OHATTIEMISK, it crumbles to dust.  It is a scroll of identify.  --more--r:jtr:jmIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled XYLLAZ NASUAT  d - a scroll labelled LUNEMPUQYQ  h - a scroll labelled FILOULLOMA  m - a scroll labelled ELLOCI SUGOXA Potions (select first with !)  f - a black potion  j - a fizzy dark potion  k - a bubbling orange potion  l - 2 fizzy purple potions[?] describe selectedr:j9r:jp@r:jG[ #....##.# Riven the Sneak #...))... Human ##.#####.# Health: 27/27 ======================== #......... Magic: 3/3========================  #################.. AC: 5Str: 11  #...>.............. EV: 11Int: 11  ##.###############. SH: 0Dex: 16  #.#. XL:  3 Next: 58% Place: Dungeon:2  #@#. Noise: ---------  Time: 1394.5 (0.0)  #.#r:jH/. a) +2 dagger  #.#. Throw: 9 darts (poison)  #.#.  #..  ### _e - 2 scrolls labelled OHATTIEMISK (gained 1) _There is an escape hatch in the floor here.  You pick up a parchment of Freeze and begin reading... r:j9I_You add the spell Freeze to your library.  As you read the scroll labelled OHATTIEMISK, it crumbles to dust.  It is a scroll of identify.r:j4cr:jd+5.5 (1r:jir:jkU _l -> b - 2 potions of brilliance; e -> i - a scroll of identifyr:j r:j%Read which item? Scrolls  i - a scroll of identify  c - a scroll labelled XYLLAZ NASUAT  d - a scroll labelled LUNEMPUQYQ  h - a scroll labelled FILOULLOMA  m - a scroll labelled ELLOCI SUGOXA [!] read|quaff[?] describe selectedr:j=r:j2Dr:jK #....##.# Riven the Sneak #...))... Human ##.#####.# Health: 27/27 ======================== r:jL#......... Magic: 3/3========================  #################.. AC: 5Str: 11  #...>.............. EV: 11Int: 11  ##.###############. SH: 0Dex: 16  #.#. XL:  3 Next: 58% Place: Dungeon:2  #@#. Noise: ---------  Time: 1395.5 (0.0)  #.#r:jL. a) +2 dagger  #.#. Throw: 9 darts (poison)  #.#. r:jM #..  ###r:j{Mi _There is an escape hatch in the floor here.  You pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your library.  As you read the scroll labelled OHATTIEMISK, it crumbles to dust.  It is a scroll of identify. _l -> b - 2 potions of brilliance; e -> i - a scroll of identifyr:j]vIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled XYLLAZ NASUAT  d - a scroll labelled LUNEMPUQYQ  h - a scroll labelled FILOULLOMA  m - a scroll labelled ELLOCI SUGOXA Potions (select first with !)  f - a black potion  j - a fizzy dark potion  k - a bubbling orange potion[?] describe selectedr:j.r:jr:jE9 #....##.# Riven the Sneak #...))... Human ##.#####.# Health: 27/27 ======================== #......... Magic: 3/3========================  #################.. AC: 5Str: 11  #...>.............. EV: 11Int: 11 r:j ##.###############. SH: 0Dex: 16  #.#. XL:  3 Next: 58% Place: Dungeon:2  #@#. Noise: ---------  Time: 1395.5 (0.0)  #.#. a) +2 dagger  #.#. Throw: 9 darts (poison)  #.#.  #..  ### _There is an escape hatch in the floor here.  You pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your library.  As you read the scroll labelled OHATTIEMISK, it crumbles to dust.  It is a scroll of identify. _l -> b - 2 potions of brilliance; e -> i - a scroll of identifyr:j^]  As you read the scroll of identify, it crumbles to dust.r:j\+6.5 (1r:jLr:j9 _c -> w - a scroll of enchant weaponr:j2r:j3r:jx4r:j06r:j8,r:j=>r:j5Ir:jrLBr:jMr:jv_hr:j`,r:j%c,r:j,dr:jSr:jr:j,r:jcr:jr:j,r:jmr:j'r:jٞr:jӟ,r:jr:j,r:jr:jFr:jΨXr:j˪,r:jެ,r:j,r:j r:jr:jBBr:jr:jϻr:j-,r:j9r:j,r:jPr:j r:jBr:jr:jSr:jr:jr:jHr:j,r:jr:j!r:j6r:jr:j,r:j#r:jr:jr:jP  Things that are here:r:jP  a +0 dagger; 5 stones; a kobold corpser:j6  _r:j r:j $  Things that are here:r:j i  a +0 club; 2 stones; a kobold corpser:j r:j  _r:j r:jj r:j r:j r:j8! ,r:j# r:j?$ r:j% r:jd* r:j, r:jG- r:j- r:j1 7 _You open the door.r:j63 3r:j4 r:j7 r:j: r:ju: r:jl; r:j= r:j@ r:jA r:jA r:jC r:jE r:jOF r:jOG r:jI r:jQL r:jL r:jM r:j R r:jT r:jU r:jV r:j Z 7 _You open the door.r:j^ r:j-_ r:j` r:jc @  There is an open door here.r:je r:jsj K _r:jj r:jKk r:jk r:jam r:jJo ,r:jo r:js r:ju r:j*v ,r:jw r:j9~ r:j~ ,r:j. r:j ,r:j r:jj r:jF Br:j0 r:jX  #.#.#  #)# #.#.# #.# #.#.#.# #.. #.##.# ### #.# #.#.# # #.# #.#.# # #.# #.#.# # #.#...###### ###......447.5 (51.0) #.#.##### #.# #######.# # #.# #.<.....# # #.#########.# #. #.##......##### #÷  #..'......'...# #.  ####.....:j 44m.###.# #.  ##.......#.# ## r:j r:j2 ,8.5 (52r:ja ; _Found a dagger.r:j   You see here a +0 dagger. _r:j r:j? r:j6 r:j r:jHr:jGr:jr:j,`r:j2Br:j<r:j>>r:jQ4r:jRr:jVr:jgr:jhr:j~jr:jYr:jr:jr:j,r:jEr:jTBr:jʵr:jr:jr:jNBr:jr:j2,r:j= r:j;r:jr:jr:jr:j#!r:j&Br:jM(r:jS+r:j  There is an escape hatch in the ceiling here. _r:j,r:jr:j ,r:jr:jj#r:j&r:j'r:j2(r:j6 ###.##........##......'. .....#........##.######. #.##..........#..# ...#.#.......)..## ##...#######..### .#.#.###.....## ...#..#..########. .#.#.##.##.......###.._. .#...##>.+......@'...^.. 96.5 (48 .#.#.##'##.......####... ...#.....<..÷....# #.# .#.#.#÷...######## #.# r:jJ9:##...#....# #.# ...#.#..).## #####.# #.##.......# #.....########## .÷...##.##.#######.##........... ###.###.##..................... _You open the door.r:j#:` _Found a shimmering blue altar of Sif Muna.r:j^Or:jhPr:jPr:jb _  There is an open door here. _r:jdr:jx  You encounter an endoplasm..##........##......'. #........##.######. ..#..# #.. . #.#.......)..## .. .. ..#######..### #.##... #.###.....## ....... ######### ...... #.##.##.......###.._...J.##>.+.......'.@.^... #.##'##.......####... #.....<..÷....# #.#... #.#÷...######## #.# . ..#.. #.#..).## #####.# J   endoplasm (asleep)......# #.....###.##.##.#######.##... .###.##...#####r:j|18.5 (2.0)r:jo}29.5 (3 _r:jQr:jׇr:j&  #.  #.. . )..## .. ..  #.##...  ....... ###### ....... .....###.._...J >.+.......'.@.^..... .....####...... <..÷....# #.#... ÷...######## #.# .  #.# ).##   r:jn  #.  #.. . )..## .. ..  #.##...  ....... ###### ....... .....###.._...J >.+.......'.@.^..... .....####...... <..÷....# #.#... ÷...######## #.# . ).##   r:j 4r:j r:jl a _An endoplasm is nearby!r:je##.##......'. #.##.######. .. .#..# #.. .. .#.)..## .. ..#..### ##.##. .###.....## #. ..#..######### #. .##.##.###.._...J.##>.+.'..@^. .##'##.####. .....<..÷....# #.#. .#÷...######## #.# ..#....# #.# # r:jg.#..).## #####.# .# #.....# .##.##.#.##. ###.##.#r:j\pr:jr4500.5 (1 _r:jr:j1......####. #.##......'. ..' ###.######. ..#.#..# ##.. ...# #.......)..## #.. . #######..### ##.## ###.....## #...######### #........ ##.##.......###.@_...J ##>.+.'...^ ##'##.......####....r:jG...<..÷....# ##.#.. #÷...######## #.#..... #....# #.# #### #..).## #####.#.....# #.....###############.##.#######.##......r:j0r:j&1r:jr:jyr:j| ####. .##......'. ...' .##.######. ...# #..# ##......# .)..## #.. ...### ##.##......## #. #..# #..##.###..@...J.>.+.'...^.'##.####.<..÷....# ##.#. ÷...# #.#. ....# #.### r:jm~ ..).## #####.## #.... r:jB r:j &2r:j r:jd h _There is a shimmering blue altar of Sif Muna here.r:jK ####. ##......'.....' ##.######.....# #..# ##......##.)..## #.. ...### ##.##......## #. ..# #. .##.###.._@..J. >.+.'...^. '##.####.<..÷....# ##.#. ...# #.#.# #.# .).## #####.## #.....# r:j r:j -3 _r:j, r:j r:jR####. ##......'.....' ##.######.....# .#..# ##......##.)..## #..#...### ##.##. .....## #.#r:jS #. ##.###.._.@.J. .+.'...^. ##.####.<..÷....# ##.#.# #.#.# #.## ).## #####.## #..... r:j\r:j,]&4r:j/cr:jdr:j####. ##......'.....' ..##.######.....# ..#..# ##......##.)..## #..#...### ##.##.### #.# # #.#.###.._..@J. +.r:jy'...^..####. <..÷....# ##.#.# #.#.# #.#. .## #####.# r:jr:j&5r:j9r:j\r:j_ .  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!r:jg(r:jNk6626.3 (0.8r:j~r:jtM _You kill the endoplasm!r:j0r:jgr:j@r:jH _No target in view!r:jB r:jU r:j8 r:j H _No target in view!r:jx/ r:jp0 r:j6 r:j9 H _No target in view!r:j3r:jr:j r:jlr:jɊP _r:jr:jvr:jr:jBr:jr:j\r:jpr:jҘr:jr:jr:jr:jr:jՠr:j:r:jڡr:jr:jr:jr:jRr:jTr:j7r:jr:jQr:jr:jM  You encounter a goblin. It is wielding a +0 dagger.r:jp9# #.....##......#####.....##......# #......'.....''......+ #.######.....##......# # ##......##......# .## #..#............# ## ##.##........#####  #............# ## #...........@# ..###.._..... r:j ..'...^..... ..####..........# ##.#...... ### #.#..............g   goblin (asleep) #.#########......g  #####.# #######  #.....###############r:j`13.3 (7.04.3 (8 _r:jr:jLr:jC####.....##......# ..'.....''......+ .######.....##......# .# ##......##......# ## #..#............# # ##.##........#####  #............# ## #.....######## .###.._.........@.......'...^.....b####.. .# ##.# ## #.#. #.#########g#####.# #########b   bat (asleep)#.....############### ##.##.................r:jQ r:jv +5.3 (1r:jr:j~T _You encounter a bat.r:je..'.....''......+ ######.....##......# # ##......##......# # #..#............#  ##.##..#####  #.....# # #.########+#.._........ '...^..b ####... # ##.# r:jڇ# #.#.  #.#########g #####.# #########+ #.....############### #.##................. .....#########r:jݨY6r:jH C#####.....##......#  ##......##......#  #..#............#  ##.##..#####  #.....#  #.########+##.._......... ...^..b ###...  ##.#  #.#.  #.#########g ####.# #########+# .....############### .##................. ....######### .#..#.###............#r:j5<7r:j9_r:jr:jSc' ##......##......#  #..#............# ##.##.##### #.....# #.########+#. #.._.......... ..^..b ##...  ##.#.#.#.#########g...# ###.# #########+## ....############### ##................. ..######### #..#.###............# #..#.###.#...##...#.#r:jPlr:j>m&8r:js7_r:jctr:j# #..#............# #.##.##### .....# . .########+#.. .._.......... .^..b #...#.#.#.#########g...# ##.# #########+## ...############### #................. ..##########.###............# ..#.###.#...##...#.# ..#.#.......##.#.#.#r:js r:j C9r:j{ ..#.# .##........##### ...# ..#+#..:_. ^.b. ..#. #.#. #.#......g...#..# #+## # #.###.# r:j r:j '20r:j r:j I _Found a parchment of Maxwell's Portable Piledriver.r:j )The helpless goblin fails to defend itself.  You impale the goblin!!r:jb   batr:j541.1 (0.8r:jkr:jJ _You kill the goblin!r:j.v....### ....# ##.######.# .....########+#..:# _.....#b.....# ...# .#.# .#.............. .#########......)...#..## #########+## .###############...... ........######### #.###............# #.###.#...##...#.#r:jr:j-2.1 (1.0r:jr:jar:jvW#.....## .r:jg~.... .. ###### ..#.# .... .########+#..: _.b.#................########......)...#..# #########+## ..################....... .........########..........r:jmY3r:j{ †  The helpless bat fails to defend itself.  You impale the bat!!r:j(r:j564.0 (0.9r:jer:jG _You kill the bat!r:jZ r:j[ r:jFd r:jg H _No target in view!r:j r:j r:j r:j H _No target in view!r:jr:jkr:jr:jr:jr:j[: _r:j;  You see here a bat corpse. _r:jE..##......# ''......+ >#####.### ...... ..## ..... ..... ##### ##..##... ......# #. ########+#..:# ..@..# 7.0 (3.0.†.....# ..# ............#.................... r:joF######......)...#..##. #########+##.... # ############ .### .....r:jOr:jP+8.0 (4r:jWr:jY; _Found a stone staircase leading down.r:jF3r:jHr:jKr:jNr:jRBr:jV  You encounter a hobgoblin. It is wearing a +4 ring of protection.r:j_c##......# ##......# #.# ''......+ .>##### # ##......# #...... . ### ##..... ...# ..... .##### ##..##....g# #..........########+#..@# ....# †.....# r:jO`## ............. g   hobgoblin (wandering) ####......)...#..##.  ###+##.... # ########## .###9.0 (1r:jir:ju330.0 (2 _r:jx~r:jބp _You see here a parchment of Maxwell's Portable Piledriver.r:j`###### ......# #. #......# ##.# '......+ .>##### ##......# #.... ## ####.......# ....... .....##### ##..##....g# #...@.......########+#..:##.##.##.....# #r:jp†.....### ............ ###......)...#..##.  #+##.... #r:j1g.r:j7r:j21.0 (1 _r:j r:jr:je ......# #. ......# ##.# ......+ .>#########. ......# #........ ......# ####.......# .........##### ##..##...g.# #.#+#..:##.##.#.# .# †.....# .#...# ?#....# .#...............)...#..##.# g.r:jg&2r:jtr:jsv1 _Found a scroll of identify.r:j # #. # ##.# #+ .>#########.## #.....# ####.....## ........##### ##..##..g.# #.#r:j#+#..:##.##.#..#..# †.....#..#.....#.?#.....##.# ...............)...#..##.# r:j0g.r:jr:j&3r:jr:jr:j5Z F.gr:jd Mgr:jd 3=9 (0.9r:jl r:jn T _You barely miss the hobgoblin.r:j5 r:j -4.7 (0.8r:j r:j _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.r:ji  You hit the hobgoblin.  The hobgoblin is severely wounded.r:j5.6 (0.9 _The hobgoblin barely misses you.r:j]k $You hit the hobgoblin.r:j\e(r:j]i6706.4 (0.8r:jpr:j/sM _You kill the hobgoblin!r:j r:jL r:j r:j H _No target in view!r:jr:j=r:j`r:jr:jr:j0$ _r:jr:j  # #. ## ##.# .# + ..>#.#.# #..# ####...## ....... ##### ##..##. # #......@.....# - #+#..:##.##.#### ...#..# ..†.....#..# ###.?#r:jO##.#... ......)...#..##.#  You now have 42 gold pieces (gained 15).  k - a +4 ring of protectionr:jK-7.4 (1.0r:jE-8.4 (2r:j;r:jV _You see here a hobgoblin corpse.r:jgr:j,r:jZr:jW ......# #.# ##......# ##.# .# ''......+ ..>#########.#. ##......# #............. ##......# ####...........##....# ................#### ##..##......... ....# #......†.....# ....########+#..@##.##.#### .................#..# ...†.....#..# ##r:j#)..........#.?#........##.#............ ####......)...#..##.#  #########+#... ### .r:j ###You pick up a parchment of Maxwell's Portable Piledriver and begin reading...42.4 (43.4 (5r:j:$ r:j<;H_You add the spell Maxwell's Portable Piledriver to your library.r:j r:j r:j r:jL r:j: r:j r:j ,r:j r:j; r:j r:j r:j r:j<5 r:jJ8 P  You encounter a jackal.r:j;G .....# #............. .....# ####...........## .....# ................ .##### ##..##......... .# #......†.....# ########+#...##.##.#### ..........#..# .. ....†.....#..# ## ..........#.@# .....##.# ......... #)...#..##.#. #########+##.....#h. ####### .##### .#h   jackal (asleep) ....... .. ### ## ........#r:j!N &8r:jO 29.4 (6 _r:j/V r:j\ X _You see here a scroll of identify.r:jz 4r:j* r:j F _Unknown command.r:j2 $##### .......... .##### ##..## #......†.....# #######+#...##.##.### ..............#..# .. †.# ##.?# ##............... #)...#..##.#.h############+##.....#h.#r:j3  #.##### .# ....... ..h 2 jackals (asleep) ######### ## ........###...#r:j= r:j> ,50.4 (1r:jX r:j[ W _You encounter a jackal.r:j$R# ..... ##### ##..##......... # #......†.....# ########+#...##.##.#### r:j[............#..#.... †.....#..#..###.....#.?#..# ....##.#.######.......@.......)...#..##.#.h############+##.....#h.#  #.#####..# ...... ... ############ .......# ##...#.# ##.#.#.#r:j r:j&1r:j5r:j@r:jIy#### ##..##   #......†.....#  #######+#...##.##.####  ............#..#....  †.....#..#..### .....#.?#..#  ..##.#.####### ........... )...#..##.#@h#####  #######+##.....#h.#   #.#####..#  ..... h...  ############ ......#   h 3 jackals (asleep) #...#.#  #.#.#.#  ....#.#  r:j)r:j*&2r:j:=r:jI@W _You encounter a jackal.r:j .  The helpless jackal fails to defend itself.  You impale the jackal!!r:jUr:j `. 2r:j 553.2 (0.8r:jU&` _You kill the jackal!r:jR .  The helpless jackal fails to defend itself.  You impale the jackal!!r:j\.   jackalr:jr:jH.94.1 (0.9r:jr:j8)  The helpless jackal fails to defend itself.  You impale the jackal!! _You kill the jackal!  The helpless jackal fails to defend itself.  You impale the jackal!! _You kill the jackal!r:j  #......†.....# #######+#...##.##.### ............#..#.... †###......#.?#..# ##.#.#######...............)...#..##.#..##### #######+##.....#@.#  #.#####. ..... h.... ############## ...... #...#r:j '# ...r:j r:j> J5.1 (1.0r:j/C #######+#...##.##.### ............#..#.... †.....#..#..###......#.?#..# #.#.#######............)...#..##.#..##### #######+##.....#..#  #.#### ..... ......h.......l ####### #.############# ...... #...## ...r:jC l   frilled lizard (asleep)<r:j\I zl.  You impale the jackal!! _You kill the jackal!  The helpless jackal fails to defend itself.  You impale the jackal!! _You kill the jackal!  You encounter a frilled lizard.r:jwQ Nlr:j%R &6r:jY r:j^ 8 _The frilled lizard hisses angrily.r:j  †The helpless jackal fails to defend itself.  You impale the jackal!!l.l   frilled lizard839 (0.8 _You kill the jackal!r:jk) +#...##.##.####  #..#....  †.....#..#..###  #.?#..#  ##.#.#######  .........  )...#..##.#..#####  +##.....#..#   #.#####.@#   ......†.....l.  #.# #  ...#.#  .#.#.# r:jM* #.#  #.#  <#.#  r:jk+2l.r:j3C7.9 (1.0r:j ;r:j;r:j..........#..#....  †.....#..#..### .....#.?#..#  ##.#.####### ...........  )...#..##.#..#####  #####+##.....#..#   #.#####..######## ... ......†..@.l..... ##### #.############### ....# #.#  #.#.#  ..#.#  #.#  .<#.# r:j ###.#  l.r:jzr:j C8r:j P .  You hit the frilled lizard.r:j& Rr:jP! =5=9.8 (0.9r:j)' r:ji) R _You kill the frilled lizard!r:jr:jڏr:j9^ _No target in view!r:j  _r:j{ Xr:j r:jW Jr:j # #............. .# ####...........## # ................ ##### ##..##......... # #......†.....# ########+#...##.##.#### ..............#..#.... r:j ........†.....#..#..###  ...........#.@#..#  - ..............##.#.####### ...................... #......)...#..##.#..#############+##.....#..# ####### #.#####..########..... ......†.......... ######### #.############### ........#r:j .65.8 (6.0r:jD E-6.8 (7r:jo! r:j[( . _i - a scroll of identifyr:j>4 r:j: 6Read which item? Scrolls  i - a scroll of identifyw - a scroll of enchant weapon  d - a scroll labelled LUNEMPUQYQ  h - a scroll labelled FILOULLOMA  m - a scroll labelled ELLOCI SUGOXA [!] read|quaff[?] describe selectedr:jՎr:jr:j.....# #.............Riven the Sneak .....# ####...........##Human .....# ................Health: 27/27 ======================== r:jy.##### ##..##.........Magic: 3/3======================== .##......†.....#AC: 5Str: 11 .########+#...##.##.####EV: 11Int: 11 ..............#..#....SH: 0Dex: 16 ........†.....#..#..###XL:  3 Next: 85% Place: Dungeon:2 ..............#.@#..#Noise: ---------  Time: 1566.8 (0.0) ..............##.#.#######a) +2 dagger ..........................Throw: 9 darts (poison) #......)...#..##.#..##### #########+##.....#..# ####### #.#####..######## ....... ......†.......... #########:jھS7m #.############### ........#You impale the jackal!! _You kill the jackal!You hit the frilled lizard. _You kill the frilled lizard! _No target in view! _i - a scroll of identifyr:jr:jqIdentify which item? (\ to view known items) r:j 0Scrolls (select first with ?)  d - a scroll labelled LUNEMPUQYQ  h - a scroll labelled FILOULLOMA  m - a scroll labelled ELLOCI SUGOXA Potions (select first with !)  f - a black potion  j - a fizzy dark potion  k - a bubbling orange potion[?] describe selectedr:j3r:j>r:jE.....# #.............Riven the Sneak .....# ####...........##Human .....# ................Health: 27/27 ======================== .##### ##..##.........Magic: 3/3======================== .##......†.....#AC: 5Str: 11 .########+#...##.##.####EV: 11Int: 11 ..............#..#....SH: 0Dex: 16 ........†.....#..#..###XL:  3 Next: 85% Place: Dungeon:2 ..............#.@#..#Noise: ---------  Time: 1566.8 (0.0) ..............##.#.#######a) +2 dagger ..........................Throw: 9 darts (poison)r:jFS[15X #......)...#..##.#..##### #########+##.....#..# ####### #.#####..######## ....... ......†.......... ######### #.############### ........#You impale the jackal!! _You kill the jackal!You hit the frilled lizard. _You kill the frilled lizard! _No target in view! _i - a scroll of identifyr:j(U]  As you read the scroll of identify, it crumbles to dust.r:jOV+7.8 (1r:j[r:j]8 _f -> e - a potion of enlightenmentr:j> r:jP r:j r:jg r:js# r:j$ 3r:j4( r:j) r:jP/ nr:j0 r:j1 r:j 3 r:j3 r:jO4 r:jI5 r:j6 ,r:j`7 r:jH8 r:jc9 r:j9 r:j: r:j6; r:j 4r:jJ r:j nr:j r:j r:j: r:j r:j r:jH r:jw r:j r:j r:jL r:j r:j ,r:je r:j r:jm r:j r:j6 r:j r:j r:jo r:j r:j r:j %  r:j sYou encounter a goblin. It is wielding a +0 club and carrying a +0 sling.r:j8      ##   .#   g#  r:j  #. #####.#   ##.# ...#.#   ..>#########.#.#   #...........@.#   ####...........###   ...............#   ##..##.........####.##   #......†.....#...##.#  +#...##.##.####.#.##.#   g   goblin (launcher, asleep)#..#.......#.##.#  .†.....#..#..####.#.##.#  #..#..#:j zm ..#.##.#  r:jK 1603.8 (36.0)r:j| r:j ,4.8 (37 _r:j~ r:j r:j~87    ###  #.#   .g# r:jf9 . #####.#  ##.# ...#.#  ..>#########.#@#   #...#  #############  ................#  ##..##.........####.##  r:j9 #......†.....#...##.#  #+#...##.##.####.#.##.#  ......#..#.......#.##.#  †.....#..#..####.#.##.#  r:j Br:jB15.8 (1.0)r:jHr:jJr:j ###. .g #. ######.# ....>#########.#  ........# ####...........########......................#..##.........####.## r:j #......†.....#.. #+#...##.##.#### .....r:jr:j&6r:jr:jr:jS #########. .......g #. ######.# ....>#########.#  ...# ####..########......................#..##.........####.##  #......†.....#.. #+#...##.##.####r:j\r:j+&7r:jz#r:j%r:jW )The helpless goblin fails to defend itself.  You impale the goblin!!r:j_ Rr:jb 578.6 (0.8r:j1j r:jl J _You kill the goblin!r:j 4r:jS r:jg H _No target in view!r:j r:j r:j r:j H _No target in view!r:jr:j3r:jz r:jz _r:jzr:jp}r:jnr:jbr:j́r:j9r:jr:jNr:jr:jBr:jr:ju`r:j,r:jpr:jr:jer:jnr:jk..>#########.#.##.............# ####...........#########......................###..##.........####.##r:jc#......†.....#...##.# #+#...##.##.####.#.##.# ......#..#.#.##.# †.....#..#...##.#32.6 (24.0) ......#..#..#<...#.##.# ......##.#.#######.##.# ........##.# ...#..##.#..######.##.# #+##.....#..# #.#  #.#####..#####  ...... # #.#################r:jr:j,3.6 (25r:jr:j9 _Found a stone staircase leading up.r:ju3r:jCr:jZ,r:j r:jXr:jr:jr:jr:j(r:jr:jعr:j,r:jkr:jr:jwr:jr:jr:jr:jr:jr:jr:j2r:jr:jlr:jr:jDr:jr:jIr:jtr:j3r:jr:jr:jr:jr:jr:j,r:jEr:jx,r:jr:jr:jr:j_r:j9r:jr:jfr:jr:jr:jr:j,r:jr:jr:jr:jIr:jr:j} r:j r:j r:j r:j r:j.,r:jr:j0r:jr:jr:jRr:jR  There is a stone staircase leading down here.r:jwr:j _r:jr:j2r:jwr:jr:jqr:j r:j!,r:js"r:j#r:j%,r:j%r:j+r:jn,r:j,r:j-r:j/r:j1,r:j(2r:j5r:j?7,r:j08r:jy;7 _You open the door.r:j>r:j>r:jb?r:jC@  There is an open door here.r:jFr:jMG _r:jHr:jKr:jNr:jNr:jOr:j~Rr:jUr:jbr:jdr:jgr:jDj,r:j6lr:jnr:j=qr:jqr:jrr:ju7 _You open the door.r:jKxr:jxr:jyr:j%@  There is an open door here.r:j_r:j _r:j5r:jr:jr:jއr:jr:jr:jRr:jr:jr:jݑr:jT,r:jr:jr:jr:jr:j{r:j>r:j>,r:jir:jOr:j?Xr:j,r:jr:j,r:j6,r:jr:j,r:jr:jr:jUr:j,r:jr:jJr:j#,r:jr:jir:jiBr:jr:j,r:jr:j r:j@Br:jr:j r:jn r:j r:jer:jr:j,r:jr:j#r:jr:j r:jr:jr:jr:j;"r:j$r:j$,r:j!'L _You now have 43 gold pieces (gained 1).r:j5(r:j(r:j)r:j*r:j+r:j<,r:j,r:j-r:j/,r:j1r:jC3r:jz4r:j 5r:jo5r:j9r:j#<,r:j<r:j}>r:j@,r:jCAr:jICr:jDr:jSE,r:jFr:j#Hr:jHr:jHr:jhJr:jKr:jLr:jrLr:jMr:jNr:jLOr:jOr:jeRr:jZUj  You encounter an endoplasm.r:jf[.######.#  .# #.#  .# #.#  .# #.#  .# #.#  .# #.#  .. #.#   #.#   #@#   ....J.....#   r:jv\#####        J   endoplasm (asleep)   r:j[d-99.6 (66r:j1e5700.6 (67 _r:jUjr:jkr:jt ,#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .. #.#  #.# ########.### .....J.@...# ############    r:jp    r:jj G1.6 (1.0)r:j r:j# r:j=.#.# #.# .#.# #.# .#.# #.# .#.# #.# .#.# #.# . #.#  #.# #.### ..J@....# #.# .       r:jGCr:jD&2r:jOIr:jJr:j .  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!r:j"Rr:j6913.4 (0.8r:jr:jM _You kill the endoplasm!r:j  _No target in view!r:jf r:j r:jލ r:j H _No target in view!r:jtSIr:jTr:j\Xr:jvX _r:j r:jΏ r:jFYou encounter a ball python.r:j..#.# #.# ..#.# #.# ..#.# #.# <#.#..#.# #.# ##.#..#.# #.# #..... #.# #### #.# r:jG #.#########.### ###... #...@.........# .....# #..##### ###...#S #  r:jTS   ball python (constriction, asleep) ##   ...   ###  r:j}_7.4 (4.08.4 (5 _r:j~r:jnr:j8/#.#.#..#.# #.# .#.#..#.# #.# .#.#..#.# #.# .<#.#..#.# #.# #.#..#.# #.# .#..... #.# ## #.#  #.#.### #... #..@..........# .# #..r:j0# #... #S. # #.. #.. #.. ##.. .#.. # r:j6r:j7+9.4 (1r:j<r:j=r:jr:jr:jr:jF _Unknown command.r:j?E 4r:jI r:jL F _Unknown command.r:j G...#.#..#.# #.# .#.#..#.# #.# <#.#..#.# #.# ####.#..#.# ### #.# .....#..... .. #.# ###### #. #.#   #.#########.### #####... #.............# .......# #.@############ ####... #S.#   #..#  #..#r:j P # #..# #### #..# ..... #..# ##### #..# ...  r:j* r:jw .10 _r:j r:js r:j †The helpless ball python fails to defend itself.  You impale the ball python!!r:jhSr:j531.2 (0.8r:jr:jO _You kill the ball python!r:jNz r:jb{ r:j r:j H _No target in view!r:j3r:jr:jr:jr:jP _r:jr:j.,r:jr:jr:jr:jr:jxr:jr:jCr:jr:jYr:jr:j~r:jr:jdr:jr:j~r:jr:jr:jd,r:jr:jr:jr:j,r:jr:jr,r:jur:j r:jv,r:j=r:jfr:jr:j r:jr:jPr:j,r:jr:j|r:jr:jc r:j r:j r:jw ,r:jr:jr:j  You encounter a goblin. It is wielding a +0 club.r:j#.......##.#.#.#..#.# #.#..........#.#..#.# #.###[#.#....#.#..#.# .#...........<#.#..#.# r:j #########.####.#..#.####### r:j .. .............#..........# #########.######..#.#####.# ...# #.# ##.##.# #.####### #.#####@....# #....... ...# #........#### #..##### ...# #..####.... #†.# r:jg!### #†## #....g# #..##########.# #.....# #..# ...........# #.....# #..# g   goblin (asleep) #######....######+#### #..# ................ #..# #####...#########..#r:jn+025.2 (14.0)r:j/,36.2 (15 _r:jY3r:jAr:j #.#....#.#..#.# #.###[#.#....#.#..#.# r:jd#...........<#.#..#.# #########.####.#..#.####### . .............#..........# #########.######..#.#####.# ..# #.# ##.##.# #.######## #.#####.....# #........# #.......@#### #..####### #..####.....# #†.# ### #†## #....g# #..# #####.# #..... ......... ######....######+#### #..# ...............  ####...######## .............r:jr:j17.0)r:jXr:jr:j5Y.###[#.#....#.#..#.# r:j1...........<#.#..#.# #######.####.#..#.#######  .............#..........# ########.######..#.#####.# .# #.# ##.##.# #.######## .# #.#####.....# #......... .# #........#### #..####### .# #..####..@..# #†.# ## #†## #....g# #..# #####.# #.....# #..# ........ #####....######+### .............. #..# ###...######## ............ ##.#########r:j g.r:j6"Rgr:j"&8r:j+r:j.r:jnJ  You hit the goblin.  The goblin is severely wounded.=9.1 (0.9 _The goblin misses you.r:jq  )  You hit the goblin.59 (0.8 _You kill the goblin!r:jF 4r:j V ^ _No target in view!r:jIr:jn _r:j7 _You open the door.r:jI3r:jAr:j\6}  There is an open door here. _r:j9,r:jQr:jRr:jTr:jZnr:jpr:jxnr:jzr:jd{,r:jDr:jr:jBr:j0nr:jr:j{r:jr:jr:jq,r:jTr:jr:jr:jN,r:j=r:jr:jr:jZr:jr:jr:jr:jr:jr:j9 r:j6 r:j r:j& r:j{r:j~r:j r:jr:jr:j8 ,r:j-## #÷## #.....# #..# ########.# #.....# #..# .........# #.....# #..# #####....######'#### #..# r:jl/o................# #..# ###...##################..# .........................# ##.######################.# ...............@........-######################## r:j5074.9 (45.0)r:j6F-5.9 (46r:j@s _f - a viscous amethyst potionr:jkr:jnr:j4or:jor:j|tr:jur:jvr:jvr:j,{r:j|,r:j/}r:j1r:j,r:jr:jBr:j7r:jr:jUr:jr:jr:j Xr:j&Xr:j>r:j,r:jvr:jur:ja,r:jjr:jr:jw,r:j r:jr:jr:j}r:jr:jr:j<,r:jr:j^r:jr:jr:jr:j]Br:j!r:jRr:j,r:jsr:jd  You see here an adder skeleton.r:j r:j _r:j_r:jr:j,r:jqr:j,r:j&,r:jr:jer:jW,r:jr:jr:j,r:jEr:jr:jr:jr:jr:jr:j,r:jqr:j r:jr:jFr:jr:j'r:j*,r:j=,r:j1r:j4r:j<r:jg?r:jGr:jMXr:j Or:jOr:j~Pr:j/Ur:jvlr:jmr:jSor:j\tr:jw,r:jGxr:j{r:jQ~r:j(,r:j3r:j0,r:jar:jr:jBr:j%Xr:jܞr:j,r:j r:jkXr:jqr:jr:jr:jr:jr:j*r:jr:jr:jSXr:jr:jKn  You encounter a frilled lizard.r:jzr:j.......##.######.....##......#### .......#..# ##......##l.....# #)..## #..#............# #### ##.##........##### # #.....## #............# # ..######### #............######## .##.......###.._................. >.+.......'...^.................† '##.####..@................ ..<..÷....# ##.#................ ...######## #.#................ ...##.#########......). .).## #####.########## ....# #.....################# l   frilled lizard (wandering) .##.#######.##:j@m................... .##.....................######### .##..######.#..#.###............#r:jL5.819.9 (44r:jVlr:j\r:j&20.9 (45r:jmr:j; _The frilled lizard leaves your sight.r:jH3r:jIr:jRr:j/Up  A frilled lizard comes into view.r:j]##......'.....''......+....##.######.....##.l....#####..# ##......### # .....)..## #..#....# #. #r:j^'###..### ##.####### #....## #.# #.####### #....########' ##.###.._. .+.'...^† ##.......####....<..÷....# ##.#.######## #.#.......... ..# #.#########......).. ).## #####.# ' l   frilled lizard (wandering) .r:j`..# #.....#################. ##.#######.##.................... ##.....................#########.r:j`3.0.0)r:jliVlr:jbj+1.9 (1r:jVqr:js; _The frilled lizard leaves your sight.r:j3r:jr:jr:j-p  A frilled lizard comes into view.r:jF....####.....##......########......'.....''..l...+.....##.######.....##......#####..# ##......### ### ....)..## #..#....# #. ###..### ##.####### #.# ....## #.# #.######## #....########'# #.###.._. +.'...^† #.......####.... <..÷....# ##.#.r:j######## #.#.......... .# #.#########......)... l   frilled lizard (wandering) .## #####.# '# ..# #.....#################.#.#######.##..........r:j@l.0r:j,)r:j.22.9 (1 _r:jH3r:j85r:j z# #.....##......# ....####.....##......#########......'.....''.l....+......##.######.....##......#####..# ##......### #### ...)..## #..#....# #... ##..### ##.####### #.# ...## #.# #.#. ######## #....########'# r:j .###.._.... .'...^† .......####.....÷....# ##.#. ######## #.#.......... # #.#########......)... ## #####.# ###'# .# #.....#################.##r:j K.lr:j3Mlr:ja &3r:js9_r:j8 _The frilled lizard hisses angrily.r:j+22##.†....# #..... ######## ## #.....##......# #.....####.....##......#########......'.....''......+......>##.######.....##l.....#######.#..# ##......### #### ..)..## #..#....# #.... #..### ##.####### #.# ..## #.# #.#. ####### #....########'####.._.'...^†r:j&4q....####.... .÷....# ##.#.###### #.#.............. #.#########......)...#. # #####.# '##.r:j4@.lr:j=r:j>&4r:j^=_r:j>......# #.†....# #..... ######## #### #.....##......# #.#....####.....##......#######.###......'.....''......+......>###.######.....##......#######.#..# ##......##l.....# #### .)..## #..#....# #....# ##.####### #.# .## #.# #.#. ###### #....########'####.._.......'...^†....####.... ÷....# ##.#. ###### #.#.............. #.#########......)...#..:ja32ml5r:j(r:j, †You hit the frilled lizard.7=6.7 (0.8r:jlr:jR _You kill the frilled lizard!r:j4r:j?#^ _No target in view!r:j_  _No target in view!r:j _r:jwr:jr:jJXr:jBr:j r:j&nr:jDr:jr:jr:j[Br:j r:jo: There is an open door here.r:jr:j: _r:j8r:j r:j6r:jr:j1r:jH,r:jEr:j r:jK$r:j\&r:jEr:jSHr:jO,r:jQr:jxRr:j-Ur:j*Wr:jWr:jXr:j?\r:j^r:j~_r:j`r:jcr:jer:jg,r:jn,r:jor:jpr:j(ur:jyr:jWzr:jr{r:j~r:j;r:jԀr:jRr:jr:jBr:jnjr:jr:j_r:jur:jr:jYr:j]r:jr:jr:jr:j,r:j>r:j˩r:jr:j߫,r:jr:j]Br:jӲBr:jPr:jXr:j~r:júr:jr:jr:jur:j,r:jr:jr:j,r:jr:jer:jr:jbr:jr:jir:jXr:jr:j,r:j@r:jr:j,r:jr:j          ########################  #......@................-61.7 (35.0)  #.######.#########...  #.##.###.###.###.##..  #.#...............#  #...##÷###.###.##..  #.#.#...........#.#  #.#...##.###.##...######  #.#.#.#[......#.#.###  #...#...##.##...#..#..##- _Done exploring.r:jYv3r:jwwr:jcc................0.0)r:jr:jEr:jkE _Done exploring.r:j>r:j?Where to? (Tab - D:2, ? - help)  D - Dungeon r:j r:j k[?25h[?0c Riven the Sneakr:j  Human Health: 27/27 ======================== Magic: 3/3======================== AC: 5Str: 11 EV: 11Int: 11 SH: 0Dex: 16  ######################## XL:  3 Next: 97% Place: Dungeon:2 r:j ? #......@................ Noise: ---------  Time: 1861.7 (0.0)  #.######.#########...... a) +2 dagger  #.##.###.###.###.##..... Throw: 9 darts (poison)  #.#...............#..... r:j  #...##÷###.###.##.......  #.#.#...........#.#.....   #.#...##.###.##...######   #.#.#.#[......#.#.###...   #...#...##.##...#..#..##  _No target in view! _No target in view! r:j _There is an open door here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) r:jTo [?25l[?1cr:j43r:jr:j=r:jYr:j6/ _r:j,r:j,r:jӛr:jr:j\r:jr:jr:jr:j_r:jr:jr:jr:jܷr:jr:jkr:jr:j,r:j޾r:jr:jr:j9r:jr:jcr:jRr:jr:jr:j`r:jr:jr:jr:jr:j,r:jr:j^r:jr:j#r:j r:jr:j r:jur:jQr:jr:j_r:jr:jr:jr:jCr:jr:jr:jA_No target in view! _There is an open door here. _Done exploring.  There is an open door here.r:jr:j _r:jr:jY  There is a stone staircase leading down here.r:jr:jAr:j$ _r:jr:jq4&3r:j5,r:j:6r:j68# _You climb downwards.r:j= ### #@#79.2 (17.5) #.# #.# #.#r:j>>  #.# #.# #+# r:j>r:j[Br:jDa _There is a stone staircase leading up here.r:j, % _r:jJ.  You open the door.  You encounter a frilled lizard.r:j2  ### #<# #.##.##.#.'...#..........#......#r:j3 l   frilled lizard (asleep)#l......#........r:jm: 284.2 (5.0)r:jĆ 25.2 (6 _r:jR r:j r:j|Os###<.....#.....##...............######l........>.r:jWr:jX+6.2 (1r:j]r:j^4 _Found a stone staircase leading down.r:jaQ _There is an open door here.r:jƍi ###   #<#   #.#   #.#   #.#   #.#   #.#  #'####  ....#   #.........   ####  #......#   #l.......   #...   #>..   #.  r:jr:j-7 _r:jr:jr:j08M<.##'####.....###....#......##### l..........>.###8r:jإ.##'####.....####....#.@....#### l.........>.###r:j!r:jd&9r:jߴr:jr:j##'####.....####..........#### l.........>.########r:j=r:j'90r:j1 r:j r:jD †The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!r:j< -r:j 4 #.#Riven the Sneak  #.#Human  #.#Health: 27/27 ========================  #.#Magic: 3/3========================  ##'####AC: 5Str: 11  #.....###EV: 11Int: 11  ##.........SH: 0Dex: 16  #......####XL:  3 Next: 100% Place: Dungeon:3  #.@....#r:j[ JNoise: ---------  Time: 1891.0 (0.8)  #†........a) +2 dagger  #.........Throw: 9 darts (poison)  #>........  #.........  #......###  #......#  #.######  You open the door. _You encounter a frilled lizard. _Found a stone staircase leading down. _There is an open door here.  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!r:j" _You kill the frilled lizard!You have reached level 4!r:j+ /  --more--r:j)= M33/334/474 0% r:jC r:j0F O _You feel agile.r:j r:j r:j r:j r:j# r:j $ _r:j ,r:j. r:j r:jc r:j@ r:j+ Br:j r:j ,r:j, r:j9 ,r:j r:j r:j ,r:jV r:j` r:j ,r:j r:j r:j r:j r:jj r:j r:j ,r:j" r:j r:j r:jw r:j r:jt r:j r:j- r:j r:j r:j r:j r:jA r:jQ ,r:j r:j r:jr ,r:j r:j r:j Br:j r:j Br:j+ r:j r:j r:jU r:j" r:j'  ..#.....#  ####.##  #.#  #.#  #.#### r:jv( 0 #.#.%  #.#.#  #.#.#  #.@.# 913.0 (22.0) #####  r:jj5 B4.0 (23r:j7 r:j: 0 _Found a rimehorn talisman.r:ja 3r:j9b r:jd r:jf r:jug r:jk ,r:jm r:jDn r:jo r:jp r:js ,r:jo   You see here a rimehorn talisman. _..####.....# ..# #.....# ### #.....# #.....# ####.#### #.# #.### #.# #...#########.#####.........#.#.%...@......)22.0 (8.0)#.#.####........#.#.# #........#...# #........##### #........$.###...#### ##....3.0 (9r:jW r:j # _Found a mace.r:j 3r:j r:j" r:j4( Br:j#) r:j]N r:jO r:jT L _You now have 46 gold pieces (gained 3).r:jW 3r:j:X r:jZ r:j8] r:j8 r:jͶ r:jd ,r:j* r:j r:jV r:jӾ r:j r:j r:j ,r:j r:j r:jn r:j r:j r:j| r:j r:j ,r:j r:j r:j r:jE r:j r:j r:j ,r:j # #..........# ..... ####..........# ....# .....###...####.....# ##########..###.....##.................#.#######..###### ##.##  #..####  ##..@.# 47.0 (24.0) ####....#  ### > # 8.0 (25 _Found a stone staircase leading down.r:j3r:j{r:jSr:jr:j[r:jnr:jr:j]r:j,r:jor:jr:jY,r:jzr:jqr:j,r:jr:j,r:jr:jr:j,r:jr:jr:j@,r:jr:jUr:j>r:jr:j`!,r:j(e......# ....# r:jm)...####.....# #.......[ ##..###.....####........ r:j*...............#.......? ####..###### #.#........#.## #..........#..#### #..........##....####..........####....#.#@..:....57.0 (9.0)####............##>........###########.#r:j*,#r:jd;E8.0 (10.0)r:j@r:jpQ# _Found a robe.r:j   You encounter an endoplasm.# ....# ####.....# #.[...###.....####...#.?J..###### #.#.##.## #.#..#### #.##....####.####....#.#.@.:.####.....$##>.# #J   endoplasm (wandering)0.0)9.0 (1 _r:j r:j4 r:jBb  ....# #.......[. ####......... ..#.......?J  #.#.........  ##.## #...........   #...........  #...........  #.@.:.....  ####............$  ##>........###  #########.#  # r:j " ....# #.......[. ####......... ..#.......?J  #.#.........  ##.## #...........   #...........  #...........  #.@.:.....  ####............$  ##>........###  #########.# #  r:j' [_An endoplasm is nearby!r:j# ..... ..# ....# #.. .####.....# #.[###.....####... .............#.?J ##..###### #.###.## #.#..#### #.##....####....@..####....#.#...:......####....$.##>........####r:j#########.#g##g   hobgoblin (asleep)r:j51J.r:j"r:jޔ'60r:j#r:jjZ _You encounter a hobgoblin.r:j## ....# #.......... ####.....# #.[.....####............#.J #..###### #.#..r:jS$## #.....#### #.  ##....####.##....#.# ####............$ ##>############### g#.# # r:j(EJ?r:j1r:jp2&1r:j:r:j>\ _You see here a parchment of Sandblast.r:j5P###.....# #.[.....####............#......J?###### #.#...## #.....#### #. ##....####.?##....#.#...: ####.....$..# ##>#############.#  g#.#.# .# .#J.r:jir:j<&2r:jtr:jk _Found a scroll labelled IMMIKK ZYFE AWISTA.r:j)}##..... ...........J.?###### #.... #.## #...#### ##....###? r:j*2 ####....#.#...:.  ####............$..# ##>###### #########.#  g..r:jW,.J.r:jc6r:j7&3r:j@r:jBr:jl 6..........#....J..?.... ###### #.#............ ## #.... ..#### #... ..####...? ##....#.#...:........  ####............$..#  ##>###### #######@#  r:j0#g# #.# #.##.##.# g   hobgoblin (asleep).....%r:jl JFound a quill talisman.r:j0 .gJ   endoplasm (wandering)g   hobgoblinThe hobgoblin shouts!2-====4r:j5r:jd8- _The hobgoblin hits you.r:jŘ  .J  You hit the hobgoblin.  The hobgoblin is moderately wounded. J The endoplasm quivers.=---8 (0.8r:j) W _The hobgoblin closely misses you.r:j   r:j$ s.J  You barely miss the hobgoblin.r:j- s  The hobgoblin is moderately wounded.r:j]. D---5.6r:j(: m _The hobgoblin closely misses you.r:j .J  You closely miss the hobgoblin.The hobgoblin is moderately wounded.r:jԣC6.5 (0.9r:jFm _The hobgoblin closely misses you.r:j# .J  You hit the hobgoblin.  The hobgoblin is heavily wounded.r:j&r:j'B-7.4r:j.r:j1- _The hobgoblin hits you.r:j*z .J  You closely miss the hobgoblin.r:j4p  The hobgoblin is heavily wounded.r:j5-8.2 (0.8r:jIr:jK@ _The hobgoblin hits you but does no damage.r:je  You hit the hobgoblin.r:j(9.0r:jr:jb _The hobgoblin is severely wounded.r:j M .  You hit the hobgoblin.r:j %.Jr:j (r:j 329 (0.9r:jh r:jP M _You kill the hobgoblin!r:jV D  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.27----70.7 (0.8r:j r:ja % _You are frozen.r:j4W  You barely miss the endoplasm.The endoplasm is severely wounded.r:j5Xc8=---1.5r:jcar:jcV _The endoplasm barely misses you.r:j"  You hit the endoplasm but do no damage.The endoplasm is severely wounded.2.3r:jGr:j@ _The endoplasm hits you but does no damage.r:j*e  You hit the endoplasm.r:j8,(3.1r:j3r:j6] _The endoplasm is almost dead.r:jK .  You hit the endoplasm.r:j4(r:j۸.49r:jr:jM _You kill the endoplasm!r:j7 Jr:j{[ H _No target in view!r:j y r:jWz r:j r:j H _No target in view!r:j 4r:j r:j H _No target in view!r:j9r:jWr:j`)r:jl59== _r:j6r:jr7r:j:,r:j<r:j@,r:jAr:jDr:jCEV30=r:jGr:jIr:jJr:jKr:jN,r:jPr:j`r:je,r:jia1=r:jkr:jnr:jNor:jqpr:j1sr:jsr:j0ur:jwr:jhxr:jzr:j}r:j}a2==r:jr:jr:jKr:jar:j,r:jBr:jٌr:jr:jh3==r:jkr:jQ1 _HP restored.r:j1r:jЙr:jar:j:r:j9r:j֡r:jpr:jr:j%r:jĩr:j׫r:jԷ( # ....# #...... ####.....# #[...#.....####.............#?....###### #.#......## #..............#..#### #.......##....####.......?####....#.#...@........-####............$..###>........###############.# #.# #.# #.# #.##.#r:j WYou pick up a parchment of Sandblast and begin reading...r:j}093.9 (20.0)r:jb=-4.9 (21r:jr:jB _You add the spell Sandblast to your library.r:jTr:j}Vr:jYWr:j_r:jHcr:jddr:jRj,r:jsBr:jtr:jM# .... .... ....?. # ..... .... # ....# #....... ...# #.......[ .....####. .........#.? ###### #.#. ## #..... 6.0) .#### #.......... ....####.............?.. ###....#.#.............)####............$..#####>........###############.##.# 7.9 (3r:j$$ _Found a sling.r:jB3r:jr:jDr:j,r:jr:j.r:j,r:j r:jL$r:jd% ... #.#  .... ...#######..###  .... ....?#  ..... ........#  ....# #.## #.[......# .....####.# ........# ##### #.#..# r:j9&# #..........## #.......# ...####..?.. ##....#.#......)#####............$..######>........###############.#r:j1+9.9 (2r:jK3.2000.9 (3r:j;r:j@ r:jA[_c - a scroll labelled HUUXTI NUYQr:jA3r:jDr:jBIr:j\Lr:jQ,r:jSr:jVr:j@Wr:jXr:j[r:j]r:jN^r:j_r:jbr:j)er:jer:jfr:jq.. ...............# .# #..............#  .# #.......[......#  .####........###  ....#..........  # #.#..............#   #................#   #..........#  ###......#  ..#.#......)#  #......$..####  >........######   #########.#   #.#    #.#    #.#   r:jNr #.#   r:jx+4.9 (4r:j5.9 (5 _e - a scroll labelled IMMIKK ZYFE AWISTAr:j 3r:j r:jN r:j r:j Br:j} r:j r:j r:j r:j ,r:jw r:j ,r:j r:j L _You now have 52 gold pieces (gained 6).r:j 3r:j r:jd r:je! r:jG" r:j[# r:j& r:j) ,r:j* r:j- r:jq0 ,r:j2 r:j6 r:j8 ,r:j: r:j= r:jU@ r:j@ r:jB r:jE r:jH r:j?I r:jJ r:j_M r:jO r:jP r:jQ r:jT r:jtW ,r:jQY r:j[ r:j] r:j^ r:j_ r:j_a r:j0d r:jd r:je r:jy  #...#..   .......     #### .......  ...# .......  )..# ....... #.# ...# .#######..### ...# ........# .# ...........# ...# ....####..............# ##.....# #.......[......# .###.....####..............### ............#................. r:j?{ #..###### #.#..............# ##.## #................#  #..#### #................#r:j- 020.9 (15.0)r:j\ ,1.9 (16r:j r:jݪ a _l - a scroll labelled XOROOF CYNGr:jHRead which item? Scrolls  w - a scroll of enchant weapon  c - a scroll labelled HUUXTI NUYQ  d - a scroll labelled LUNEMPUQYQ  e - a scroll labelled IMMIKK ZYFE AWISTA  h - a scroll labelled FILOULLOMA  l - a scroll labelled XOROOF CYNG  m - a scroll labelled ELLOCI SUGOXA [!] read|quaff[?] describe selectedr:jr:j<>r:j3Fr:jNURiven the Sneak#...#..Human.......Health: 33/33 ========================.......Magic: 4/4======================== #### .......AC: 5Str: 11 ...# .......EV: 11Int: 11 )..# .......#.#SH: 0Dex: 17 ...# ..........#######..###XL:  4 Next:  4% Place: Dungeon:3 ...# ..........@..........#Noise: ---------  Time: 2021.9 (0.0) ...# ......................#r:jOa) +2 dagger ...# ....####..............#Throw: 9 darts (poison) ####.....# #.......[......# .###.....####..............### ............#................. #..###### #.#..............# ##.## #................##..#### #................# _You add the spell Sandblast to your library. _Found a sling. _c - a scroll labelled HUUXTI NUYQ _e - a scroll labelled IMMIKK ZYFE AWISTA _You now have 52 gold pieces (gained 6). _l - a scroll labelled XOROOF CYNGr:jtVP  Okay, then.r:jWr:j\r:j^. _r:j% r:j r:jk r:j$ r:j( r:j, : _r:j- r:j0 r:j1 r:j2 r:j6 r:j9 ,r:jo> ,r:jC r:jHD r:jE r:jjK Br:j[  ........#...####......# ##...#........# #......# #......# ## #....# # .@...# # ......##.# # ..........#######..### .# .....................# ......................## ....####..............##.....# #.......[......#....####..............## ............You pick up a parchment of Alistair's Intoxication and begin reading...r:j#a +6.9 (5r:jtb +7.9 (6r:jg r:j*j P _You add the spell Alistair's Intoxication to your library.r:jr# r:j$ r:jp% r:j#* r:j, r:j1 ,r:j2 r:j14 ,r:j{5 r:j7 r:j9 r:j9 r:jq: r:j< r:j> ,r:j@ r:j B r:j@D ,r:jfE r:jH r:jLK e  You encounter a hound.r:jSR  #...h ..#  ..#.....#  ........#  #  #  #  .@#### ......#  ##...#........#  #.......# r:jS 9#.............# ## #.............# h   hound (asleep) .# ..............# r:jmU .# ..............##.## ....#######..###r:j6e t32.9 (53.9 (6 _r:jYg r:jM....... #...h.#  .#### .............##...#........#....# . ## #. ......##.#r:jϮr:jܯ+4.9 (1r:jUr:jhr:jg(.#######....... #...h.#  ### ......#...#...# r:j)g.# ## ##r:j0r:j1&5r:j7r:jJ9r:jG## ..#######........ #...h..#  ### .....#...#... #.... ## #r:jr:j&6r:jr:jr:j ## ..#######........ #...h..# ### .....#...#..r:jWr:jBC7r:jL## ..#######......... #...h....# ### .....#...#r:jsTr:jU&8r:jZr:jR]r:j, ## ########......... #...h..#  ### .....#...#r:jJ r:jV &9r:j r:j_ r:j } .  The helpless hound fails to defend itself.  You impale the hound!!r:j (r:j# 75540.7 (0.8r:j]( r:j+ I _You kill the hound!r:j dr:jer:jir:jlH _No target in view!r:jhr:jir:jmr:jipH _No target in view!r:j) r:j 3r:j r:j r:j $ _r:j ,r:j ,r:jӍ r:jD r:j r:jב r:j\ r:j r:j r:j r:jӖ r:jd r:j ## ..################..........@...(..>4.7 (4.0^.#.....#########...#.....# r:jؠ X..#.....#........#........#........#........#..........####r:j r:jx +5.7 (5r:j r:j ; _Found a stone staircase leading down.r:j3r:jr:jVr:jXr:jr:jX,r:j#r:jr:jr:jr:jr:jr:jRr:j'r:jr:j<,r:jV> _f - 6 javelins (gained 2)r:jr:j[r:jr:j r:j r:j r:j r:jr:j,r:jr:j'R  There is a stone staircase leading down here.r:jr:jH _r:jr:jr:j,r:jr:jr:jr:jw,r:j r:j !r:j}!r:j!r:j"r:j#r:j$r:j$r:j%r:ju',r:j(r:j)r:ja*r:j*r:jh+r:j,r:jx-r:j.,r:j0r:j1,r:j2r:j3r:j4r:j4r:j?5r:jK6r:j6r:j.7r:j7r:j[9r:j9r:j?:r:j:r:j;r:j<r:j =r:j4>r:j>r:j~?r:j?r:jh@r:jAr:jsBr:jBr:jdCr:jDr:jFEr:jBGBr:jHr:jAI,r:jJr:j:Lr:jL,r:jNr:j&O,r:jOr:jPr:jQr:jRr:j{Rr:jhSr:jCTr:jTr:jUr:jUr:jVr:jjWr:jWr:jXr:j_Yr:jYr:jZr:jZr:j\,r:j\r:j]r:j^,r:jw_r:j`r:j_ar:jar:j9br:jMcr:jdr:jer:jMer:jVfr:jgr:j$hr:j~hr:jtmXr:jqr:jrr:j sr:jsr:jxwr:jxr:jyr:j)zr:j|r:j~r:jz~r:j5r:jsr:jr:jr:jr:jȅr:j r:jr:j r:j>r:jC,r:jr:jr:jؑ,r:jJr:jr:jv,r:jIr:j%r:jǞr:jr:jr:jr:jޥ,r:jzr:jɩr:j,r:j(r:j<r:jDr:jױr:jr:jr:jHr:jr:jwr:jr:j|r:jr:jr:jSr:j,r:jr:jr:j ,r:jr:jr:j,r:jr:j|r:jr:jGr:jr:j)r:jXr:jr:j<r:jr:jRr:j,r:j4r:jBr:jr:jr:j r:jWr:jjr:jr:j,r:jr:jk,r:jr:jr:jr:jC,r:jr:jVr:jr:jr:jr:jr:jBr:jr:j9r:j,r:jqr:j`r:j,r:jr:jr:j r:j r:j, r:j r:j,r:jDXr:j r:j r:j!r:j?"r:j2r:j16r:j8r:jn9r:j;r:j>r:j;A,r:jBr:jEr:jHr:jHr:jIr:jMr:jCRBr:jTr:jV,r:jXr:jZr:j\r:j#]r:j]r:jO`r:jvb,r:jcr:jer:jg,r:j ir:jkr:jlr:jlr:jmr:jor:jbpr:jpr:jqr:jrr:jsr:jgtr:jur:jyr:jzr:j9{r:j{r:j~r:j*r:jr:jr:jr:j'r:jr:j(r:jr:j^r:jЈr:jÉr:jr:jUr:jr:jr:jr:j,r:jr:jr:jĚr:jEr:jۛr:j r:jbr:j%r:jr:jr:jɤ,r:jr:j(r:j$,r:jڨr:jŪr:j4r:jѬr:jcr:jr:j:r:jѱr:j[r:jr:j),r:j*r:jr:jĹ,r:j\r:jr:jĻr:jAr:jr:j5r:j,r:jr:jr:jfr:jr:jr:jr:j,r:jr:jIr:j,r:jr:jr:jr:jr:j~r:jr:j9r:jr:jr:j#r:jbr:jr:jr:j}r:j,r:j$r:j#########........#........##### (.......#?..############ ........................ .......@#.^.#.....###### ........#...#.....# ........#...#.....# ########..........# #..........# #..........# #..........# #..........#### #r:j@.............#r:j2149.7 (104.0)r:jF-505r:j( r:j R _n - a brown potionr:j߱3r:jr:j׶r:jIr:jپXr:j,r:j|n######### ........#........##### (.......#@..########..r:jf..........................#.^.#.....########........#...#.....#........#...#.....#########.....#..........##.......##r:j$12.7 (2.0)r:j+3.7 (3r:jr:j. _i - a scroll of identifyr:j3r:jbr:j ~r:j#  ########### #.........# #.........##### #.@.......#... .. ##.............#.^.#....13 darts (poison) #.............#...#.... #.............#...#.... #### #....#########.........  ...##.... #.........  ..###.... #.........  ...# #......... 62.7 (93.7 (10.0)r:j'r:j,` _d - 13 poisoned darts (gained 4)r:j=r:j@Read which item? Scrolls  i - a scroll of identifyw - a scroll of enchant weapon  c - a scroll labelled HUUXTI NUYQ  d - a scroll labelled LUNEMPUQYQ  e - a scroll labelled IMMIKK ZYFE AWISTA  h - a scroll labelled FILOULLOMA  l - a scroll labelled XOROOF CYNG  m - a scroll labelled ELLOCI SUGOXA r:jn [!] read|quaff[?] describe selectedr:jr:j$r:j,Riven the SneakHumanHealth: 33/33 ========================Magic: 4/4========================AC: 5Str: 11###########EV: 11Int: 11#.........#SH: 0Dex: 17#.........#####XL:  4 Next: 55% Place: Dungeon:3#.@.......#...##### Noise: ---------  Time: 2163.7 (0.0)........................ a) +2 dagger##.............#.^.#.... Throw: 13 darts (poison)#.............#...#....#.............#...#.... #####....#########.........  ...##....#.........  ..###....#.........r:jJ-  ...##.........  _Found a stone staircase leading down. _f - 6 javelins (gained 2) _There is a stone staircase leading down here. _n - a brown potion _i - a scroll of identify _d - 13 poisoned darts (gained 4)r:jcr:jgIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HUUXTI NUYQ  d - a scroll labelled LUNEMPUQYQ  e - a scroll labelled IMMIKK ZYFE AWISTA  h - a scroll labelled FILOULLOMA  l - a scroll labelled XOROOF CYNG  m - a scroll labelled ELLOCI SUGOXA Potions (select first with !)  f - a viscous amethyst potion  j - a fizzy dark potion  k - a bubbling orange potion r:jhx n - a brown potion[?] describe selectedr:jMf r:jl r:js Riven the SneakHumanHealth: 33/33 ========================Magic: 4/4========================AC: 5Str: 11###########EV: 11Int: 11#.........#SH: 0Dex: 17#.........#####XL:  4 Next: 55% Place: Dungeon:3#.@.......#...##### Noise: ---------  Time: 2163.7 (0.0)........................ a) +2 dagger##.............#.^.#.... Throw: 13 darts (poison)#.............#...#....#.............#...#.... #####....#########.........r:jKu   ...##....#.........  ..###....#.........  ...##.........  _Found a stone staircase leading down. _f - 6 javelins (gained 2) _There is a stone staircase leading down here. _n - a brown potion _i - a scroll of identify _d - 13 poisoned darts (gained 4)r:j ]  As you read the scroll of identify, it crumbles to dust.r:j- +4.7 (1r:jx r:jŠ _ _f -> r - a potion of resistancer:jr:j0!3r:j"r:j$r:j&,r:j-Xr:j=2Xr:j3r:j5,r:j5r:j8r:j6;,r:j=,r:j>r:jj?r:j@r:jBr:j.DBr:jMr:jNr:jWr:jZ,r:jp[r:jd9 ........................ ########.............#.^ ######.............#.. ....##.............#.. ....#######....#########... .........# #....# #... ........#### #....# #... r:j g####.....##...###....# #... # #.....#.._..'@....# #...762.0) # #.....##...###....# ##.....### #....# ######.#### #....# ##.# #.### ###### # #.# #...################ #.#####...........# #.#.%..........)..# #.#.####..........# _You open the door.r:jiW _Found a burning altar of Makhleb.r:j ... ####.............#.^. #.............#.# #.......#.###### #....##.# #....# #.#### #....# #......##...###....# #. r:j| #.....#.._..'.@...# #.  #.....##...###....# #.#.....### #....# ##.####.#### #....# #.#.# #.### ###### #.#.# #...#.#.#####.#.#.#.%.)..#.#.#.####.#.7.0) _...._.....r:j3r:jEr:jr:jr:j'Br:jfr:jr:j6r:j@  There is an open door here.r:jr:j _r:j/r:jr:jIr:jr:j r:j r:j r:j* r:j r:j r:jNr:jr:j^r:jjr:jr:jLr:jZr:j9r:jr:jEr:jr:j4 @  There is an open door here.r:j/"r:j" _r:j#r:j%r:jh&r:j&r:j'r:j)r:j*r:j/+r:j+r:j-r:j.r:j/r:j0r:j1r:j2r:jy3r:j4r:j5r:j\7,r:j8r:j9r:j:r:j;,r:j=r:j>r:jJ?r:j?r:jQAr:jB,r:j(Cr:jDr:jE,r:jFr:j2Hr:jfI,r:jIr:j:Kr:j.Lr:jLr:jLr:j r:j ,r:j} r:j ,r:jD r:j r:j ,r:jß r:jw r:jt r:j! ,r:j- r:j" r:jĥ ,r:j r:jM ,r:j r:j\ r:j r:jw ,r:j r:j r:j ,r:jC r:j r:jO r:j r:j r:j_ r:j r:j r:j r:ja r:j׻ r:jF r:j r:j  .... ########..........#..... .... .........###...####.....# .... ##############..###.... ......#............... ......# #.#######..###### ...... #.##### ##.## ..... #.....# #..#### ...#####.....# ##.... ...###....@....# ####....-84.4 (46.0) ...# ##....####. r:j ...# ##..#####ß##3 ...### #..## #$# .....####..# ..#..< ####....#..+ ......  ####....# ....∩ ###..# .... ##..#Found Ejuoggum's Antique Weapon Boutique.r:j r:j F-5.4 (47r:j r:j^ ; _Found an escape hatch in the ceiling.r:j 3r:jb r:j r:j` r:jq ,r:jT r:j ,r:jA r:j r:j] ,r:j r:jL r:j r:j r:j M _You now have 68 gold pieces (gained 13).r:jq r:j. r:j r:j r:j r:j r:j r:j& r:j4 r:j r:j r:j  #.....# #..#### #. .# #####.....# ##....####. .# .........######. .# ##..............# #### .# ##..#####......ß.# ##>. .### #..## ##.......# #######..#..#..<.# ##....#..+ #.......#  ####....# #@....∩.#  ###..# #  ##..# ......ß.#  ##... .........# #.............# #####.....##r:j= .# #...... .. #....... r:j{ 292.4 (7.0)r:j +3.4 (8r:j" r:j% T _f - an orange potionr:jE 3r:j Xr:j ,r:j r:j$ r:j,& ,r:j& r:j- r:j3 RWelcome to Ejuoggum's Antique Weapon Boutique! What would you like to do?  a -  56 gold a daggerb -  56 gold a dagger  c -  98 gold a long sword  d -  84 gold a short sword  e -  84 gold a short sword  f -  126 gold a runed sling You have 68 gold pieces. [Esc] exit[!] buy|examine itemsr:j: R[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listr:jr:j{ r:jw#.....# #..#### #...... Riven the Sneak#####.....# ##....####...... Human##.........########....#.#.... Health: 33/33 ========================##..............# ####........ Magic: 4/4========================##..#####......ß.# ##>...... AC: 5Str: 11  r:j#..## ##.......######### EV: 11Int: 11 ##..# #..#..<.#SH: 0Dex: 17 .#..+ #.......#XL:  4 Next: 62% Place: Dungeon:3 ....# #.....@.#Noise: ---------  Time: 2298.4 (5.0) ##..# #.........#a) +2 dagger##..# #......ß.#.#Throw: 13 darts (poison)##..............# ##.............######.....##.##...... ...#.......... _You now have 55 gold pieces (gained 3).  Found Ejuoggum's Antique Weapon Boutique. _Found an escape hatch in the ceiling. _You now have 68 gold pieces (gained 13). _f - an orange potionThere ir:j/ s an entrance to Ejuoggum's Antique Weapon Boutique here. _r:j r:j r:j r:jt r:ji"  _r:ji$ Xr:j& r:j- r:j7 .#..+ #.......# ....# #.....∩.### ##..# ##.........#  ##..# #......ß.#.#  ##..............#.#  #.............#.#  #####.....##.#.# #......#...# #......@...#305.4 (7 #......# #.: ##... #.#...# ####.#.#.... #.#.#..#.# #.#. r:j8 W.<#.#r:j> r:j? +6.4 (8r:jՉ ; Ejuoggum's Antique Weapon Boutique. _Found an escape hatch in the ceiling. _You now have 68 gold pieces (gained 13). _f - an orange potion _Found a stone staircase leading up.r:jrB r:jy  .# ##..#. #..# #......ß.#.# #.............#.# .. #.............#.# .. #####.....##.#.#  #......#...#  #..........# #......#...# #......#.@.# #......#...# #......#...# ####.#.#.... #.#.#..#.# #.#.#.<#.# ##.#.# ..#.#:j~| 9m  You pick up a parchment of Construct Spike Launcher and begin reading...8.4 (29.4 (3r:j Q _You add the spell Construct Spike Launcher to your library.r:j|ur:j4r:jnr:j,r:j%  There is a stone staircase leading up here. _r:jBr:j r:j],r:j)nr:j0r:j~7r:j<nr:j2>,r:j>,r:jGr:jTHr:jFI,r:jIr:j Lr:jMr:jLNr:jNr:jPr:j5Rr:jRr:jeSr:jHUr:jyWr:j-Xr:j{ar:jcr:jfer:j7fr:jfr:jhr:j`jr:jkr:jBlr:jnr:jor:jipr:jqr:jBsr:j ur:jur:j6vr:jŅnr:jDBr:jXr:j~r:jmBr:jr:j^,r:jr:jr:j%  r:jYou open the door.r:jr:j2?............#.##### ##.# Riven the Sneak ...........#.....# #.. Human .........######.....# ##. Health: 33/33 ======================== .........#r:j##.........###### Magic: 4/4======================== .........# ##..............# AC: 5Str: 11 .........# ##..#####......ß.# EV: 11Int: 11 .........### #..##:.?##.......# SH: 0Dex: 17 ...........####..#.....#..#..<.# XL:  4 Next: 62% Place: Dungeon:3 ##########....#.@'....@#.......# Noise: ---------  Time: 2362.4 (53.0)####....#....r#.....∩.## a) +2 dagger###..##?!.##......... Throw: :j&Ym13 darts (poison)##..#####......ß.#.##..............#.##.............#. @   Jessica (asleep)######.....##.#. r   quokka (asleep)#......#...#.......... _Found a stone staircase leading up.  You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library. _There is a stone staircase leading up here.  You open the door.  You encounter Jessica the Apprentice Sorceress and a quokka.r:j"/  --more--r:jJr:jSer:jZ 3.4 (54 _r:jߎr:j> You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library. _There is a stone staircase leading up here.  You open the door. _Found four items.r:j )  #.....# #.######.....# ##.#.........#####.#.......#.#####ß.#.### #..##:.?##.......#...####..#.....#..#..<.# ###########....#..'....@#.......# r:j* n####..@.#....r#.....∩.# ###..##?!.##........ ##..#####ß.# ##........# ##.....# ######.....##.# #......#.. #...... ##r:j6 r:j8 84.4 (1.0) _r:jB r:j 4r:jir:jۺr:j7g4r:jor:jqr:j9 ((((((@poisoned)You throw a dart. The dart hits Jessica. Jessica is poisoned.r:jS 2rr:j )  '...r@.#.....r   quokka (wandering)Jessica shouts!r:j<0 :*r:j1 fast, poisoned)Jessica casts a spell.r:j3 &@r:j9 f==5.3 (0.92r:j6 r:j 0 _Jessica seems to speed up.r:j_jr(((((rr:j(r('...#...@r   quokka--6.21 _You throw a dart. The dart hits the quokka.r:jo(((((poisoned)r:j3@r:j57r(r:j_X'..#....@   Jessica (fast, poisoned)r:jYr   quokka (poisoned)--7.10r:j_fo _You throw a dart. The dart hits the quokka. The quokka is poisoned.r:j P(((((((r:jI @(r.r:jb  §You throw a dart. The dart barely misses the quokka.Jessica casts a spell...'.r   quokka (poisoned)8.09 darts (poison) r:ji r:jk % _Jessica blinks!r:j #.....# #.# #####.....# ##.# ##..## ##...# # ##..#####......ß.# ### #..##:.?##.# ####..#....(#..#..<.# #....#..'r.§((#.# ####...@#.....#.....∩.####..##?!.##.##..#####......ß.#.##....#.##....#.######.....##.#.#......#.#.#......#.r:j@r:j.r:j r@   Jessica (fast, poisoned)r:j -9.0 (1.0r:j,r:jr:j rYou hit Jessica.  Jessica is moderately wounded.r:j. r   quokka (poisoned)r:jһ3=8 (0.8r:j+r:ju _Jessica barely misses you. Jessica hits you but does no damage.r:j .  You closely miss Jessica.@'(r70.6r:js(t _Jessica is moderately wounded.r:j\o rYou closely miss Jessica.  Jessica is moderately wounded.r:j p.)r   quokka (poisoned)1.4 _Jessica looks more healthy. Jessica barely misses you.r:j  You closely miss the quokka.The quokka is almost dead.r:j (2.2r:jL  _Jessica barely misses you. The quokka closely misses you.r:j| †You hit the quokka.r:jy' r:j)_  You kill the quokka!r:j+053.0r:j;f _Jessica barely misses you.r:jh  You hit Jessica.  Jessica is heavily wounded.Jessica grins evilly.r:jːv  Jessica gestures at you while chanting.r:j3<8r:jDr:jFm _You resist with some effort. Jessica barely misses you.r:j+{M§  Jessica gestures at you while chanting. _You resist with some effort. Jessica barely misses you.Jessica is severely wounded.mumbles some strange words.r:jDRr:jl0=4.6r:j<r:j$% _Jessica blinks!r:jX!r:j#r:jx-r:jN3 r:jCAB_No target in view!r:j4s r:jt r:j r:j H _No target in view!r:j  _No target in view!r:jr:jFGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger (weapon) r:jMissiles (go to first with ()  d - 9 poisoned darts (quivered)e - 3 curare-tipped darts  f - 6 javelins Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)  h - a +0 pair of boots of stealth (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  i - a ring of willpower (worn)k - a +4 ring of protectionr:jr:jOr:j...........#.....# #.. Riven the Sneak .........######.....# ##. Human .........###.........###### Health: 33/33 ======================== .........# ##..............# Magic: 4/4======================== r:jJ.........# ##..#####......ß.# AC: 5Str: 11 .........### #..##:.?##.......# EV: 11Int: 11 ...........####..#....(#..#..<.# SH: 0Dex: 17 ##########....#.§†..(((#.......# XL:  4 Next: 65% Place: Dungeon:3####...@#.....#.....∩.## Noise: ==-------  Time: 2374.6 (0.0)###..##?!.##......... a) +2 dagger##..#####......ß.#. Throw: 9 darts (poison)##..............#.##:j@k;49m.............#.######.....##.#. #......#... #.......... #......#... Jessica grins evilly.Jessica mumbles some strange words. _Jessica blinks! _No target in view! _No target in view! _No target in view!r:j4r:jr:j2r:jr:j$r:jTr:jX r:j g  Jessica comes into view.r:j#.##### ##.##. #.....# #..## ####.....# ##..# ##.######## ........# r:j1# ##..#####......ß.# ### #..##:.?##.......# ..........####..#....(#..#..<.# #########....#.§@..(((#.......# ####....#.....#.....∩.######..##?!@##...###..#####ß.#.###....#.###.............#.# @   Jessica (fast)######.....##.#.##......#...##....#r:ju @.r:jr:j7$;--5.6 (1 _r:jd*r:j,*  There is an open door here.r:j/s _You see here a quokka corpse.r:jk ((, poisoned)You throw a dart. The dart hits Jessica. Jessica is poisoned.r:jiO )Jessica is severely wounded.r:j\ s...r:j!_ r:jy c...........#.##### ##.## Riven the Sneak ..........#.....# #..# Human ........######.....# ##.. Health: 33/33 ======================== ........###.........####### Magic: 4/4======================== ........# ##..............#AC: 5Str: 11 ........# ##..#####......ß.#EV: 11Int: 11 ........### #..##:.?##.......#SH: 0Dex: 17 r:j{ ..........####..#....(#..#..<.#XL:  4 Next: 109% Place: Dungeon:3 #########....#..@..(((#.......#Noise: ---------  Time: 2376.5 (0.9)####....#.....#.....∩.### a) +2 dagger###..##?).##.........# Throw: 8 darts (poison)##..#####......ß.#.###..............#.###.............#.# ######.....##.#.# #......#...# #..........#  _Jessica comes into view.There is an open door here. _You see here a quokka corpse.  You throw a dart. The dart hits Jessica. Jessica is poisoned.  Jessica is severely wounded. _You kill Jessica!r:j{ _You see here a quokka corpse.  r:j| "You throw a dart. The dart hits Jessica. Jessica is poisoned.  Jessica is severely wounded. _You kill Jessica!Your Stealth skill increases to level 5!You have reached level 5!r:j /  --more--r:j D8/385/55 5% r:j r:j 4 _r:j*r:jp,r:j.r:j 4r:j5r:j5$ _r:jl<,r:j]=r:j>r:j|@r:jO # #..............##.#######..###. #.##### ##.##   #.....# #..# #####.....# ##....# ##.........########.r:jPn# ##..............# ### ##..#####......ß.# ......### #..##@.?##.......# ........####..#....(#..#..<.# #######....#..†..(((#.......# ####....#.....#.....∩.######..##?).##.###..#####ß.#.###..............#.###.......# ######.....##.#.#r:jQeYou pick up Jessica's Directory of the Sarcophagus and begin reading...r:j[-8.5 (2.0r:j$]+9.5 (3r:jPkr:jnY _You add the spells Kiss of Death and Soul Splinter to your library.r:jVr:jm3r:jr:j!r:j\,r:jRr:jr:ju # #..# #.#######..## #.##### ##.##  #.....# #..#### # #####.....# ##....### ##..##..# ##..# ### ##..#####......ß.# #### #..##..@##.......# ####..#....(#..#..<.# ....#..†..(((#.......# ###..## r:jm81.5 (22.5 (3 _o - 3 scrolls labelled RENICA TIROr:j< r:j@  _d - 9 poisoned darts (gained 1)r:jB r:jD r:jF r:jG r:j:J r:jN o _d - 10 poisoned darts (gained 1)r:j}Q r:jUR r:jR r:jW r:jW r:j]Y r:j.^ o _d - 11 poisoned darts (gained 1)r:j` r:ja r:jd r:jh ,r:jj r:jo o _d - 12 poisoned darts (gained 1)r:j-q r:jr r:jAs r:j v r:jnx r:jMy r:j/z r:jK  d - 13 poisoned darts (gained 1); b - 3 potions of brilliance (gained 1)  Things that are here:r:j r:jI v _a +0 club; a +0 robe; the human corpse of Jessicar:jt r:j r:j4 r:j ,r:j r:j> ~ _m - 2 scrolls labelled ELLOCI SUGOXA (gained 1)r:jѡ r:j r:j nr:j *  There is an open door here.r:j b  You see here a quokka corpse.r:ja r:j%  _r:j r:je r:jt r:j) r:j r:ju r:j ,r:j r:j r:j ,r:j) ,r:j r:j r:j ,r:j r:j r:j r:j r:j| r:jP r:j` r:j! Br:j$ r:j$& r:j:3 G #####....###. #...# # #..............##########... #............... .........## #....†..%......# ########### #...††.........# #... #..............# #.##r:j4  #..............# #. #.............)# #... #..........@# #####...409.5 (27.0) #...........# ##....... #...........# ##........13 darts (poison) #...........# ##..#####..#...........### #..##...##.#.............####..#.....#. #############....#..†.....#.  ####....#.....#.  ###..##.).##. r:jF? C10.5 (28r:jG r:j9J $ _Found a spear.s:j s:j s:j s:j s:j s:j ,s:j s:j! s:j s:j s:j s:jM# s:j<$ s:j% s:j@) s:j+ s:j|, s:j}- s:j0 s:j2 s:j3 s:jo5 s:j!8 s:jO> Bs:jL s:jfO s:jdP s:jQ s:j [ s:j] ,s:jb s:j]v s:jf} Bs:j~ s:j s:jk ,s:jN s:j s:j s:jl s:j s:j s:j˔ s:j s:j s:j s:j s:j s:j* s:jء s:j} s:jD s:jϤ s:j s:j s:jQ s:j s:j s:j s:j s:jK s:j` s:j޽ ,s:jҾ s:j s:j s:ja s:j s:j s:jX ,s:j s:j s:j s:jj s:j@ s:jW s:j2 s:j ,s:j s:jg Bs:j s:j ,s:j s:jg s:jJ s:j' ,s:j s:jn ,s:j Xs:j s:j s:j ,s:j# s:j: ,s:jd ,s:j s:j! s:j ,s:j s:j s:j ,s:jO s:j= s:j ,s:j@" s:jL$ s:j% ,s:j=   There is a stone staircase leading down here. _s:j? s:jA Bs:jB s:jZF s:j+G s:jG s:jI s:jK s:j/L s:jL s:jN s:jPP s:j>Q s:jQ s:jS s:jCU s:jU s:jV s:jOX s:jY s:jZ s:j([ s:j\ s:j^ s:j)_ s:j_ s:ja s:jc s:j*d s:jd s:jf s:jh s:j^i s:j-j s:jxq Bs:jkr s:js s:j ,s:j4 s:j, s:j( ,s:jS s:jŻ s:jO s:jn s:jj s:jE s:jc s:j> ,s:jI s:jI s:j s:j s:j s:jt s:j s:j? s:j s:j s:j s:j ,s:j_ s:j2 s:j~ s:j s:j s:j s:jx s:j1 s:j3 s:jw _You now have 75 gold pieces (gained 7).s:jIs:jP ns:j@Bs:j,s:j=,s:js:js:jw,s:js:j.s:js:j!s:j,s:jO,s:js:js:j,s:j"s:jUH#......####.........# #......#...##..............# #......#...##.####.# #......#...##.# #.........# #......#...##.# #.........# ####.#.#....#.# ###########  #.#.#..#.#.#   #.#.#.<#.#.#   #.#.##.#.# 79.5 (69 #.#....#.#.  #.######.#.  #.# #.#. #.# #.#. #.######.#.# #........#.##########<# 80.5 (70s:jg9 _Found a stone staircase leading up.s:j /s:jM #...##...........####.....# .###.#.#....#.# ########## #.#.# <#.#.#...1.5 (1.0)####  ###s:jE _Done exploring.s:jJs:jM _You can't go down here!s:j{4s:js:jZM _You can't go down here! s:jyG s:jIWhere to? (Tab - D:3, ? - help)  D - Dungeon  s:j s:j/ [?25h[?0c s:j0 #......#...##..............#Riven the Sneak#......#...##.####.........#Human#......#...##.# #.........#Health: 38/38 ======================== s:j.0#......#...##.# #.........#Magic: 5/5======================== s:j_0A####.#.#....#.# ###########AC: 5Str: 11#.#.#..#.#.#EV: 11 s:j0Int: 11#.#.#.<#.#.#SH: 0Dex: 17#.#.##.#.#.# s:j0XL:  5 Next:  5% Place: Dungeon:3#.#....#.#@# s:j0Noise: ---------  Time: 2481.5 (0.0)#.######.#.# s:j 1a) +2 dagger#.# #.#.# s:jU15Throw: 13 darts (poison)#.# #.#.##.######.#.##........#.# s:j1##########<#### _Done exploring. _Done exploring. _Done exploring. _You can't go down here! _You can't go down here!  What level of the Dungeon? (default 3, ? - help)  s:jA U[?25l[?1c4 s:j}  _ s:j X s:j  s:jB  s:j  s:j;  s:j!  s:j  s:jД  s:jA  s:j  s:jܙ  s:ji , s:jƠ  s:jv , s:jH  s:jB  s:j  s:jG , s:j5 X s:jJ  s:j , s:j  s:j  s:jй  s:j=  s:jk  s:jԾ  s:j , s:j  s:j  s:jx  s:j  s:j;  s:j  s:j  s:j  s:j  s:j  s:jq , s:j  s:j  s:j , s:j<  s:j  s:j  s:j  s:j  s:jP  s:j , s:j  s:j  s:j  s:j , s:j s:jTX s:j` , s:j  s:j  s:j , s:j s:j4 s:j, s:j s:j s:j s:j\, s:j s:jtB s:jf  s:j"B s:jI$Done exploring. _You can't go down here!  There is a stone staircase leading down here. s:j$ s:j% s:j%$ _ s:j& s:j"J 4  You climb downwards. s:j% s:j* s:jO  You climb downwards.  You encounter a dart slug and a goblin. _The goblin is wielding a +2 dagger of draining.  Found a ring mail, 8 gold pieces and a chain mail.  Found a stone staircase leading up.  There is a stone staircase leading up here. s:j  s:jL ##.....#...  #..........  #[....<....  ..........  ##...$.#... #....[w.... #.......... #..@....#516.0 (34.5) ##.....## ##..g## ###.# .# .#w   dart slug (asleep) .g   goblin (asleep) s:j9 . s:jW s:j4d _There are monsters nearby! s:j S##.....#...#........#[....<.......##...$.##....[w..#.......#..<....# ### g## #.#  .# .. .. .. s:j  s:j U7.0 (1.0) _s:j% )The helpless goblin fails to defend itself.  You skewer the goblin like a kebab!!!s:j.)s:jn6+8 (0.8s:jN:s:j<J _You kill the goblin!s:jt###.........#[....<#........##...$.##....[w#............#..<.@..# ##.....##..)####.##.##.# ... ...s:j xs:jx-8.8 (1.0s:js:jNs:jb ##...##.... #.....#..............[....<...s:j........#...$.#[w..@.........<....#######.....####..)s:je#####.# s:js:j*&9s:j s:js:j .  The helpless dart slug fails to defend itself.  You impale the dart slug!!s:j (s:jF 6820.6 (0.8s:j s:j> M _You kill the dart slug!s:j֝ s:jY s:jw s:j( H _No target in view!s:js:js:jEs:jH _No target in view!s:j" _s:j s:j : _s:j` A  You see here a +0 ring mail.s:jW s:jذ  _s:j" s:jӷ ,s:jS s:jT L _You now have 83 gold pieces (gained 8).s:j s:j# s:j s:j& A  You see here a +0 ring mail.s:j; s:j  _s:j s:jp s:j s:j s:j ns:j ##.....#.....#............[....<.....#.#.....#..[...............<....#######...@.##  ##..)##  ###.#  #.# ......s:j U^... s:jm x .......[....<#........##.....#....[...............<....#######.....##  ##..@##  ###.#  ##...s:j\ -7.6 (7.0s:j +8.6 (8s:js:j$  Things that are here:s:j _a +2 dagger of draining; a goblin corpses:js:jvWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Floor Items ([,] to select) Hand Weapons a +2 dagger of draining[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip s:j) s:j#............Riven the Sneak#[....<......Human#............Health: 38/38 ========================##.....#.....Magic: 5/5========================#....[.......AC: 5Str: 11#............EV: 11Int: 11#..<....#####SH: 0Dex: 17##.....##XL:  5 Next:  8% Place: Dungeon:4##..@##Noise: ---------  Time: 2528.6 (0.0)###.#a) +2 dagger#.#Throw: 13 darts (poison)#.#......^s:jr...##... _No target in view! _You see here a +0 ring mail. _You now have 83 gold pieces (gained 8). _You see here a +0 ring mail.  Things that are here: _a +2 dagger of draining; a goblin corpses:jZ  You unwield your +2 dagger. You sense an unholy aura.s:j,w9.6 (1l(drain)s:js:j: _l - a +2 dagger of draining (weapon)s:j‹4s:js:jšs:ju s:j3v s:jqx s:j{ s:jX~ s:j( Bs:j i  You encounter a hobgoblin.s:jf ^#.....#.....#....[.......#............#..<....#######.....##  ##..†##  ###.# s:j #@#  ..........^....s:jÌ ####.....g   hobgoblin (asleep)#......s:j" [ #g.#####s:j '30s:j 21.6 (2 _s:jǶ s:j #.....##....[...#.........<....######.....##  ##..†##  ###.#  #.#............#............#...^........#####........ s:jB .[.g.######..#s:j s:j +2.6 (1s:j# s:j # _Found a robe.s:j9....[........<....######.....##  ##..†## ### ###.# .... #.# .....#####.#......#....@.......^#### [g.######..#s:j#s:j+&3s:js:js:j.<....######.....##  ##..†####### ###.# .....[6;14H #.#..#####.#.......^#### [g.######..# .s:j|s:j&4s:j s:j&s:jp<....######.....##  ##..†####### ###.#...... #.#.####......^s:jp#### [g.######..#.#.#s:js:jێ&5s:jݖs:jۘs:jp#.....##  ##..†####### ###.#...... ####......^##### [g.######..#.#.# s:j_s:j&6s:js:j_s y ##..†####### ###.#...... #####......#..#...^##### [g.######..# .#.# s:j>} <7s:jc s:j s:j †The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!s:j) 98.4 (0.8 _You kill the hobgoblin!s:j64s:j<s:j ?H _No target in view!s:j8 _No target in view!s:j s:j 3s:j s:ji s:j : _s:j e  You see here a hobgoblin corpse.s:j s:j8  _s:jg s:jk s:j s:j( s:j s:j> s:j7 s:js s:jp s:j s:jG ............#............#...^........ #####........ #......[. #†.###### #..#  ####..# s:j #..@..# 42.4 (4.0#.....#.## #.....##.....##.....##.....#.#....)...#.....###s:j A3.4 (5s:j] s:j # _Found a mace.s:j 3s:j s:j% s:j Bs:jF" s:j$ ,s:j% s:j|) s:j+ ,s:j, s:jq/ s:jD1 s:j}1 s:j2 s:jo4 s:j6 s:j 7 s:j7 s:j5: s:jA s:jBC s:jD s:jG ,s:jOH s:jJ s:jL ,s:jN s:j O s:jP s:j1Q s:j@R s:jT s:jV ,s:jW s:jd s:jAm ####..# ####.....# #.....#.## #.....#.# #.....#.# #.....#.# #.....#.### #....)....#### #.....###..@.# 54.4 (11.0)#.....# ####.......s:jm ####### ##..... ...[ ... .. . s:jt s:j+u ,5.4 (12s:jsz s:j| ) _Found a scale mail.s:js:jjs:j_s:jWs:jk m####..# ####.....# #.....#.## #.....#.# #.....#.# #.....#.# #.....#.### #....)....#### #.....###...@# 0.0)s:j =#.....# ####.# ###.....[.........>....s:jA6.4 (1s:j#s:j&; _Found a stone staircase leading down.s:jMs:js:js:js:j*s:jBs:jc####.....# #.....#.## #.....#.# #.....#.# #.....#.# #.....#.####....)....#####.....###....#########.....# ####.@.......7####### ### s:j....[.............>.>........s:js:j+8.4 (2s:j#s:j9 _Found an escape hatch in the floor.s:js:jqs:jT s:j#s:j;&s:jA,ns:j-s:j1s:j3s:j3s:jY5s:j7s:j9s:j9s:j@;s:je>s:j"A,s:jBs:j<s:j,s:jU Xs:j s:jMs:jk,s:js:jTs:jWs:j<s:js:js:j\s:jcs:j/s:j=s:js:js:jCs:j#s:js:jjs:jas:jBs:js:js:js:j s:j s:j$ s:j s:j>s:j.s:js:j/s:js:jl,s:js:js:j\"s:j,s:j/s:j1s:j3s:j44s:j5s:j7s:ja:,s:j<s:j4>s:j@,s:jBBs:jmLs:jO,s:j]Qs:jTs:jEX~  You encounter an orc. It is wielding a +0 club.s:jbv ##..†####### ###.#............ #.#...........o #####.#..........# #................## #.................. #...^............# #####............#  #.....# s:jc #†.########### #..# ####..#####.....##.....#.## o   orc (asleep)#.....#.##.....#.##.....#.#s:jjLo.99.4 (41.0)s:jnlv oThe orc shouts! You hear a shout!s:j{x] o   orc wizard (wandering)o   orcYou encounter an orc wizard. It is wielding a +0 dagger.s:jx7==600.4 (42s:js:j _You hear a shout!s:jM _You see here a +0 robe.s:j  ##..†# ###.#.o. #.#.o. #####.#.#s:j* 8 #.## #. #...^.# #####s:jQ .# #.....@[.....# #†.s:jw e# #..# ####.s:j m.# ####.....# #.....#.##s:j  #.....#.# #.....#.# #.....#.#s:j U.os:ja /os:j s:j" oo 2 orcs (1 wandering)s:j 9-1.4 (1.0)s:j6 s:j s _You encounter an orc. It is wielding a +0 hand axe.s:j  ##..†# ###.#.o. #.#. #####.#.o# #.## #. #...^.# #####.# #....@.[.....# #†.# #..#  ####..#  ####.....# #.....#.##   orc  #.....#.#  #.....#.#  #.....#.#s:j 2os:j! S.os:j> y.o 2 orcss:j٪ O--2s:j' s:j s:j ##..†# ###.#. #.#.o.. #####.#.# #.o.## #. #...^.# #####.#s:j}5 #...@..[.....# #†.# #..# ####..#  ####.....# #.....#.##   orc s:j #.....#.#  #.....#.#  #.....#.#s:j2os:jS.os:jY0os:j&.oo 3 orcs (1 wandering)s:j&@-3s:j.s:j{7o _You encounter an orc. It is wielding a +0 whip.s:j0 ##..†# ###.#.o... #.#.o... #####.#.# #.## #.o.... #...^.# #####.# #..@...[.....# #†.# #..# ####..# ####.....# #.....#.##   orc #.....#.# #.....#.#  #.....#.#.ooo..oo[40s:j1dm 3 orcs (1 wandering)4s:j7s:jy9s:jh ##..†# ###.#. #.#.o.... #####.#.o..# #s:jh#.## #. #...^.o...# #####.#s:jh #.@....[.....# #†.#s:jh #..# ####..# ####.....#s:ji #.....#.##   orc #...s:ji..#.# #.....#.#  #.....#.#s:jl2os:jm2o.s:j>n0os:jx..oo 3 orcs (1 wandering)s:jx&5s:j>s:jj ##..†# ###.#. #.#. #####.#......o...# #..o...## #... #...^.o....#s:j%k. #####.# #@.....[.....# #†.# #..#  ####..#  ####.....# #.....#.##   orc #.....#.#s:jk #.....#.#  #.....#.#s:jo2os:jpS.os:jTq/os:jGy..oo 3 orcs (1 wandering)s:jz&6s:js:js:js:j)s:js:js:jF 4s:jeO s:jP s:j  ###.#............ ##### ...........o....##..o.......^.....# ####o [##########..# #######...s:j .....#.# ##s:j( 3o.s:j 3o.s:j 1o.s:j Wos:j &7s:jc s:jh v _You see here a hobgoblin corpse.s:jj ##### ..........o#...^......# ####.....o.. #......[.†.########## #######........#.#..#.#..........#.###)....####s:jU.os:jE3o.s:jR.os:j!s:j"-8 _s:j*s:j,s:j]##### ................##o........^.....o......# ####....o... #......[†.##########..# #######...#.....#.##....##.....#..   orc#.....#.####....)....####.###....##########s:j`U.os:j`2os:jiu.o 2 orcss:jj&9s:jrs:j8ts:j......#.........^....oo# ####...o.. #......[†.##########..# #######...#.....#.#.#.# ........#.###   orc....)....#####.....###...##########s:jۺL ####..........s:jU.os:j(,os:j=x.o 2 orcss:j'10s:j\s:js:j&..^.....o# ####...o.. #..o...[†.##########..# #######........#@###.....#.# #....#...#..###....)....####   orc#.....###...########### ####..........###### #####s:jU.os:jw,os:jcx.o 2 orcss:j&1s:js:jQs:jͲ G^.....o# ####...... #..o...[†o##########..# #######.....#.....#.## ##)....####.###....########### ####..........###### #####s:j s #....[...#.s:j s:j s:j T.os:j@ /os:jt bo 3 orcss:jP &2s:j s:jz s:j0~ e####..o... [†.##########o.# ####..#####.....#.....#.# ##)....####.###....########### ####.......... 2 orcs###### ##### #....[...#......s:j U.os:j Q.os:j /os:j x.o 3 orcss:jj &3s:j s:jG s:j #.o....[†o##########..# ####o.#####.........#.# ##)....####.###....##########..# ####..........s:j ###### #### 2 orcs #....[...#......##s:jxQ.os:jP.os:jǼ/os:jy.o 3 orcss:jc&4s:js:j s:j3 `((((((( s:j Q.o s:j p.o. s:jw .o s:j( B(... s:js+ c..5.3 (0.92 s:j2  s:j5 h _You throw a dart. The dart closely misses the orc.!s:jT(((1 poisoned)!s:j"!s:jQ.o!s:jڤL(o!s:jhR.o!s:jz..6.21!s:j !s:jS _You throw a dart. The dart hits the orc. The orc is poisoned.!s:j2 (((2You throw a dart. The dart closely misses the orc. The dart hits the orc.!s:j[W U.o!s:j` T.o..!s:jha X7.10!s:jh !s:jOk * _The orc is poisoned.#s:j (1, 1 very poisoned)You throw a dart. The dart hits the orc. The orc looks even sicker.#s:j0N(o(o#s:jRPK(o#s:j [#s:j[h8.09 darts (poison) #s:jd#s:j g1 _The orc is lightly wounded.$s:jVe )You hit the orc.$s:j'YO.o$s:jbbU 2 orcs (1$s:j7g<11=8 (0.8$s:jp$s:jGtG _You kill the orc!$s:je ####.......[.....(.########### #..# ####(###.....#o .#.### )....####..###....#########.....# ####.. $s:jf ####### ###........##[...#..$s:jt $s:jz ^3----9.8 (1.0$s:j $s:j# L _The orc hits you with a +0 whip.  Things that are here:$s:jN n _a +0 club; an orc corpse$s:j 9 o$s:j OYou hit the orc.  The orc is lightly wounded.$s:j o   orc wizard (wandering)oo 2 orcs (1 poisoned)$s:j i4=---20.6 (0.8$s:j $s:j I _The orc misses you.$s:jO$ .oYou barely miss the orc.The orc is lightly wounded.$s:j?& oThe orc hits you with a +0 whip.$s:j4|o 3 orcs (1 wandering, 1 poisoned)$s:jn5Z28----1.4$s:jpH$s:jQo _You encounter an orc. It is wielding a +0 club.%s:jv/ o.  You closely miss the orc.The orc is lightly wounded.  The orc wizard shouts!%s:j1J.o%s:j:uo)%s:j;{24------=2.1 (0.7%s:j:E%s:jG %s:jGD_The orc looks more healthy. The orc hits you with a +0 whip.%s:j  You hit the orc.  The orc is moderately wounded.%s:j3-9 (0.8%s:j%s:jI _The orc misses you.%s:j .oYou hit the orc but do no damage.%s:jN.o%s:j%s:jG-3.6 (0.7%s:j#%s:j%^ _The orc is moderately wounded.%s:j .oYou hit the orc but do no damage. You drain the orc.  The orc is severely wounded.%s:jT(o%s:jH, 1 very drained)%s:jo3---4.4 (0.8%s:jCL _The orc hits you with a +0 whip.%s:jN e )You hit the orc.%s:j: D o%s:j y 2 orcsYou kill the orc!The orc shouts!%s:j %s:jz 1*%s:jF  oo 2 orcs  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!%s:jd U.o%s:jf L(o%s:j B{4=3==5.2 _Deactivating autopickup; reactivate with Ctrl-A.%s:j3e )You hit the orc.%s:j    orcYou kill the orc!%s:jV8*&s:jFJ  You hear some strange, mumbled words.&s:j&(o@5--6.0Confused throw: 9 darts (poison)Conf  _You are confused.'s:jׄ's:jˈ_Drink which item? Potions  r - a potion of resistanceb - 3 potions of brilliance  e - a potion of enlightenment  f - an orange potion  j - a fizzy dark potion  k - a bubbling orange potion  n - a brown potion [!] read|quaff[?] describe selected*s:j*D*s:jzO*s:jY#####............#Riven the Sneak#......[.....#Human#(.###########Health: 24/38 ===============---------#..#Magic: 5/5========================####(.#AC: 5Str: 11####...{o#EV: 11Int: 11#.....#(##SH: 0Dex: 17#.....#)#XL:  5 Next: 15% Place: Dungeon:4#.....#@#Noise: =--------  Time: 2626.0 (0.0)#.....#.#l) +2 dagger (drain)#.....#.###Confused throw: 9 darts (poison) #....)....####Conf #.....###....###########.....# #*s:jZ###..........# o   orc####### ###........###....[...#.#..........The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.You hit the orc.  You kill the orc!You hear some strange, mumbled words. _You are confused.*s:j\.*s:j^-o.*s:jue*s:jfj-7.0 (1Brill *s:jm*s:jo` _You feel clever all of a sudden.,s:j [(.##########..# ####(.#####...o.....#(#,s:j.)# )##)....####.###....##########..# ####..........###### #### #....[...#......##,s:j ,s:j÷N.o,s:j\,s:j'?-8,s:j,s:j,s:j W59,s:j4 ,s:j 2 _You bump into the rock wall.,s:jN,s:j[<30,s:jb,s:je2 _You bump into the rock wall.-s:j J(o-s:j -s:j -=1-s:jה -s:j _You bump into the rock wall. Something hits you but does no damage.-s:j  -s:j *8 (0.8-s:j  -s:j _You hit something but do no damage. Something hits you but does no damage.-s:jY  You miss something.  You feel less confused.-s:j,[6=2.5 (0.7Throw: 9 darts (poison) -s:jc-s:j!g` _Something completely misses you..s:j.s:j,3.3 (0.8.s:j.s:j  _You barely miss something. Something hits you but does no damage..s:js&.s:jR''4.1.s:j3..s:j0 _You closely miss something. Something hits you but does no damage..s:j.s:jS*8 (0.7.s:j.s:j0 _You barely miss something..s:jMA ?  You barely miss something..s:jI |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!.s:j& 8{.s:j e0----5.6 (0.8.s:j .s:j( . _The magic dart hits you..s:jr Z----6.4.s:jz .s:j[} f _You hit something. Something hits you..s:j t18-7.2.s:j .s:jn _You barely miss something. Something hits you./s:jc/s:jd'8.0/s:jLk/s:jm0 _You barely miss something./s:jH@7 (0.7/s:j/s:jy _You hit something. Something hits you but does no damage./s:je/s:jfm7--9.5 (0.8/s:jm/s:jSqf _You hit something. Something hits you./s:j )You hit something but do no damage./s:j )oReactivating autopickup./s:j/s:jg8=3840.3/s:j /s:j 6 _You feel a bit more experienced./s:j /s:jP ,1.0 (0.7/s:j /s:j N _You barely miss the orc./s:j{   orc (very drained)You hit the orc. You drain the orc.  The orc is severely wounded./s:jW]6-8 (0.8/s:j L _The orc hits you with a +0 club.0s:j  You barely miss the orc.The orc is severely wounded.0s:jV14---2.60s:j'0s:j6 _The orc hits you with a +0 club.0s:j?e )You hit the orc.0s:jt#R0s:jD&0403.40s:j.0s:j'0G _You kill the orc!0s:jM####.......[.....(.########### #..# ####(###.....(##).# .#.### #....)....####Brill .###...# ### ##0s:j0s:jtk5=--4.4 (1.00s:j0s:jJs _Items here: ))) [[ †††.0s:j5- M...^.....o####.......[.....(.########### #..# ####(.####.....(##).# 0s:j- .#.### #....)....####0s:jl@ 0s:juA F-5 _0s:jH 0s:jAZ  d - 10 poisoned darts (gained 1)  Things that are here:0s:j[ m6.4 (210 darts (poison)0s:jb 0s:jue C _a +0 hand axe; a +0 whip; a +0 leather armour1s:j1s:j̜1s:j1s:j_1s:j u16==1s:j1s:jW1s:j1s:js,1s:j1s:j],1s:j1s:ja7=1s:j'1s:j,1s:j1s:j,1s:j1s:jf,1s:j1s:jti8=1s:j_1s:j1s:j1s:j1s:jW,1s:j1s:j 1s:jT1s:j1s:jt9==1s:j1s:j,1s:j1s:j!,1s:j1s:jD,1s:j91s:j:201s:j%(=1s:j1s:ja,1s:j1s:jl>1s:jI1s:jq _You feel a little less clever now.1s:jU1s:ja1s:j i1=1s:j 1s:jR,1s:j1s:j,1s:j\1s:jk1s:j1s:j"1s:ja2=1s:jy!1s:j%1s:j&1s:j'1s:jM+,1s:j6-1s:j/1s:j/S3=1s:j11s:j41s:j51s:j71s:j>91s:j:1s:j;1s:jZ>1s:j ?1s:j@1s:j#Ct4==1s:jD1s:jhIB1s:j M,1s:j!O1s:jP1s:j2Q1s:jR1s:jU1s:jUK5=1s:jrW1s:j,Z1s:jtZ1s:j[1s:j^,1s:j-`1s:jb1s:jBc1s:jf1s:jhi6=1s:j*j1s:ju,1s:jOx1s:jh|,1s:jJ~1s:j 1s:j`1s:j1s:jX1s:jk27==1s:j[1s:jԊ1s:j$1s:j1s:j,1s:j1s:j,1s:j1s:jm8=1s:j1s:j",1s:jP1s:j,1s:j1s:ja9=1s:j٩1s:j,1s:j!1s:j,1s:j1s:j,1s:j1s:j+l30=1s:j:1s:j,1s:jE1s:jK,1s:j1s:j,1s:j1s:j1s:j9K1=1s:jy1s:j3,1s:jA1s:j,1s:j1s:j],1s:j,1s:j~2==1s:j,1s:j1s:j,1s:j\1s:jn 3=1s:js,1s:j!B1s:j%1s:jH*,1s:j-1s:j01s:j*1K4=1s:j21s:j 61s:j]61s:j71s:j;,1s:j<1s:j@1s:jp@1s:jDB1s:jWE1s:jFh5==1s:j@G1s:j-J,1s:jK1s:j?N1s:jN1s:jO1s:jSk6=1s:jU1s:jW1s:jW1s:jY1s:jT\,1s:j]1s:j`,1s:jb1s:joe1s:j%fK7=1s:jg1s:ji1s:j@j1s:jk1s:jJn,1s:jo1s:js,1s:j't1s:jw1s:jwh8==1s:jjy1s:jz _HP restored.1s:jA1s:j֋1s:j1s:jڑo _d - 11 poisoned darts (gained 1)1s:js31s:j.1s:j,1s:jٜ1s:j-9=1s:j  _d - 12 poisoned darts (gained 1)  d - 13 poisoned darts (gained 1)1s:jCe _You see here a hobgoblin corpse.1s:j31s:j1s:j1s:j,1s:jb1s:j1s:j,1s:j1s:j1s:j   You encounter a goblin. It is wielding a +0 club.1s:jc#............ #..<....##### ##.....## . ##..÷#########.g ###.#............#.#............#####.#..........##................###........@.........#...^............######............#3 #......[.....# #÷.########### #..#g   goblin (wandering)####..#####.....#1s:jI#.....#.##1s:j?.g743.4 (97.0)1s:jQg1s:j5==4.4 (981s:j1s:j$ ( _The goblin shouts!2s:jQ w((((((poisoned)2s:j ).g.2s:jM ^.... 2s:jT j--5.3 (0.9)22s:j 2s:j Y _You throw a dart. The dart hits the goblin. The goblin is poisoned.3s:j\(((((((3s:j&g.3s:j......--6.213s:j63s:jD8j _You throw a dart. The dart barely misses the goblin.4s:j[N#....[ #............ #..<### ###.....## ##..÷#########..# ###.#...(..  #.#......g.....#####.## #.## #..........4s:jU#...^....# #####............##......[.....#÷.########### #..# ####.#####.....#4s:j).g.4s:j`8 4s:j-7.2 (1.04s:j54s:j}f T#....[. #. #..<....##### ##.##.....## ..##..÷#..#.###.#.(.. #.#. #####.#.....g....# #.## #. #...^.##### #÷.# 4s:j9q 4s:j0r \7-=84s:jy 4s:j| 9 _The goblin hits you with a +0 club.4s:j  You closely miss the goblin.The goblin is severely wounded.4s:j -9.0 (0.84s:j 4s:j S _The goblin barely misses you.4s:jm9H )  You hit the goblin.4s:jC(4s:j G&84s:jV4s:jYJ _You kill the goblin!5s:jw45s:j.5s:jwH _No target in view!5s:j45s:j5s:jH _No target in view!5s:j֎45s:jɖ^ _No target in view!5s:jA% 5s:j& 5s:j' 5s:j8* 5s:jt/ P _5s:jb0 K8=5s:j1 5s:j> 5s:j/B ,5s:jAD 5s:jH <  You see here a +0 club.5s:jK 5s:jUL  _5s:jM 5s:j1P 5s:jS 5s:jdS 5s:jT 5s:jLW 5s:jc #[....<......  #............  ##.....#.....  #....[.......# ##............. .##.  5s:jc q#..<....#####[####....  ##.....## ...... ##..÷#########..#.# ###.#.@(..## -54.8 (5.0#.#5s:jc 3#####.#.....)....##...  #................## ...  #........5s:j2d ..... .  #...^............##..  5s:jZd #####............# .#......[.....# #÷.####5s:jd #######5s:jd 5s:jm 5s:jn a=-5.8 (65s:ju 5s:jx ) _Found a chain mail.6s:j`36s:jÖ6s:j76s:jޠB6s:j _d - 12 poisoned darts (gained 1)6s:j6s:j,6s:j6s:j6s:j7..##..... ...#..... .. ......... .. ..<...... .# .. .# ...#..... .# . .[.........##### [###... ...............##....... ....#####[####..@....#62.8 (7 ...## #...... 6s:j.÷#########..#.##.#.###2 #.#....##...# #.#........#.# #.#.....)....##...#.# ......##...... ...............# ^............##.....6s:j6s:jA+3.8 (86s:j> _Found a ring mail.7s:j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0       c - Throwing   2.0   3.0   0               d * Short Blades   4.5   5.0   0    :j ;49m   e - Long Blades   2.7   1.0   0               f - Armour   0.0   1.0   0       g - Dodging   1.0   2.0   0      h + Stealth5.1   5.0  +1                              :j 49m                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:s:j:s:j%:s:jo..##.....Riven the Sneak ...#.......Human ...........Health: 38/38 ======================== ..<.......#Magic: 5/5======================== ..........#:s:j AC: 5Str: 11 ...#......# .EV: 11Int: 11 .[.........##### [###...SH: 0Dex: 17 ...............##.......XL:  5 Next: 40% Place: Dungeon:4 ....#####[####..@....#Noise: ---------  Time: 2763.8 (0.0) ...## #...............l) +2 dagger (drain) .÷#########..#.##.#.####Throw: 12 darts (poison) :s:j!<#.#............##...# #.#...............#.# #.#.....)....##...#.# .............##...... :s:jN!.....................# ^............##..... _No target in view! :s:j!_No target in view! _You see here a +0 club. _Found a chain mail. _d - 12 poisoned darts (gained 1) _Found a ring mail.:s:j*:s:j*:s:ju2:s:jY4;s:jp ;s:j ;s:j_ ;s:j ;s:j+ ;s:j ;s:jj ,;s:j| ;s:j ;s:j ;s:j ;s:j) ,;s:jv ;s:j ;s:j ;s:j ;s:j ;s:j ;s:j k  You encounter a ball python.;s:j ... .. ...  ... #... ... .. #.# ##..... #.# ......... #.# #.....S######[#.......##.;s:j =... #####[####.......#### # #................ ######..#.##.#.##### ...##...# ..............#.# S   ball python (constriction, wandering))....##...#.###..... .;s:j &....#;s:j *7.8 (4;s:jD ,S.;s:jQ ;s:j= 28.8 (5 _;s:j ;s:j )....##...#.#=s:jK S.  You encounter a hobgoblin.=s:j%=s:j'&1=s:j0=s:j4; _Found a stone staircase leading down.=s:j[......## . ..... ## #..  .....##.. ..  ........ .####. .. #...... #.#....##.....#  #.# #....S....#  #.# ##........#.######[###......##.....# #[####.......####....<.#......................# ###..#.##.#.#####g .......##...# .###..#.# ## .> )....##...#.# #.....##......=s:j]G.S=s:jg<2=s:jn=s:jjp=s:jM .  You hit the ball python.=s:j =s:j  =s:ju=1=3.6 (0.8=s:j=s:j'O _You kill the ball python!=s:j## #.. ##.. .. ... .####..#.....#.#....##.....#  #....##..######[###.......##....# #[####.......####....<.....................##..#.##.#.#####g...... .......##...# .###...### .> )....## # ......#=s:j=s:jv5-4.6 (1.0=s:j==s:j=s:ju  .....##.. ..  ........ .####. ..##......  #.#....##.....#  #.# #.........#  #.# ####.######[###.......##.....# [####.......####@...<.# ...............# #..#.##.#.#####g. ......##...# ..###=s:jw ..#.# .## .>##...#.# ## #. ....##......  #.......###=s:j@~ =s:j~ @-5=s:j: =s:j =s:j ... .####.......##......#.#....##.....#  #....#### ..######[###.........##.......# [####.......####....< ................@.... ##..#.##.#.#####g....... ......##...# ..###...#.# ..## .>##.## #....#. #..=s:j e### =s:j =s:j &6=s:jP =s:j >s:jk †The helpless hobgoblin fails to defend itself.  You perforate the hobgoblin like a sieve!!!>s:j)>s:j527.4 (0.8>s:j}>s:jM _You kill the hobgoblin!>s:jU>s:jOV>s:jz\>s:j^H _No target in view!>s:j J>s:jH _No target in view!>s:jݻ 3>s:j >s:j >s:j >s:j\ : _>s:j] e  You see here a hobgoblin corpse.>s:j >s:j  _>s:ju >s:jf >s:jH >s:j >s:j2 >s:j >s:j ?.. #.# #.........# .. #.# ##........### ....######[###............ ........##..............# ##[####.......####....<.#  #......................## ####..#.##.#.#####†....... ........##...####..###....>s:j ..#.##.@.## .>..80.4 (3.0 .)....##...#.##.### #.....#. #.....#...##..... ...# .... #. [.....# .. ####### .) >s:jR >s:j +1.4 (4>s:j> >s:j * _Found a morningstar.?s:j* 3?s:j ?s:j ?s:jJ ?s:j B?s:j ?s:jL ?s:j< ?s:j ?s:j ?s:jX ?s:jx ?s:j ?s:j ,?s:jn ?s:j ?s:j ,?s:j ?s:j ?s:jZ  You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.?s:j  #.............## #####..#.##.#.#####†............##...####..###........#.##...## .>.. ..)....##...#.##.### #.. .......##?s:j9 #.# # ...............#.# ##..... #.# # .... #@# [.....# #...# ######## #.).#  #...# ..... #.#.#.#o   orc (missile, asleep) ..#.#.. .o##.##..?s:j+ +6.4 (5?s:jN- 27.4 (6 _?s:jP@ ?s:jYG As:jLx######..#.##.#.#####†....... ..........##...####..###........#.##...## .>..)....##...#.##.### #........##......#.# #...#.# ##..... #.#.# ....##.##[.....# #@..# As:j######### #.).# #...# .....##.#.#.# ..#.#..S   adder (asleep).o##.##..o   orc (missile, asleep) ## .S ##.As:jfAs:j+8.4 (1As:jzAs:jW _You encounter an adder.As:jF|..........##...####..###...#.##...## .>)....##### #....#.# #..As:jB ##.....  ....##.##[ #... ########) #.......##.#.#..#.#..#.o##.##...## .S ##..As:jH5   ufetubus (asleep) #5 ##o   orc (missile, asleep)As:jڐAs:jU&9As:jbAs:j›Z _You encounter an ufetubus.As:j(^...#.##...## .>)....##### #....#.# #.. As:j:##.....  ....##.##[ #... ########) #@.#.....##.#.#..#.#..#As:jH.o##.##....## .S ##..As:jq## #5 ## .# ###As:jAs:jAs:j'90As:jAs:jAs:jg)....##...#.##.### #........##......#.# #...#.# ##..... #.#.# ....##.##[.....# #...# ########## #.).# ##...##..# #.#.#.# ..#.#..#o##.##...## .S ##..## #5 ##o   orc (missile, asleep) # .# #### As:jh4...##########As:jpAs:jr&1As:jwAs:jyAs:j ....#.# #.. ##.....  ....##.##[ #... #########) ##...##.....#.#.#As:j; F#..#.#..#..o##.##......## .S ##....### #5 ## ## .# ### ...########## ##..........As:jj As:j As:j3 &2As:j As:j As:jr E.. ##.....  ....##.##[ #... #########).# ##...##.....###.#.#.##.@#.#..##..o##.##...#....## .S ##..As:j"s ..### #5 ## ## .####  ...########## ##..........  #######As:jz As:j{ &3As:j7 As:j Bs:j )The helpless orc fails to defend itself.  You skewer the orc like a kebab!!!Bs:j)Bs:j&544.1 (0.7Bs:jBs:jMG _You kill the orc!Bs:jBs:jRBs:jMBs:jH _No target in view!Bs:jBs:jVBs:j؍Bs:jH _No target in view!Cs:j0Cs:j0Cs:j51Cs:j3Cs:j5Cs:j;P _Cs:j;Cs:j'<Cs:jL=Cs:jp@$  Things that are here:Cs:jCm  a +0 dagger; 3 boomerangs; an orc corpseCs:jECs:j>F _Cs:jmGCs:j^ICs:jdKCs:jKCs:jLCs:jNCs:j}PCs:jPCs:jQCs:jTCs:jW,Cs:jXCs:jZCs:jq\Cs:j\Cs:j]Cs:jBgCs:jjCs:j'kCs:jlCs:jnCs:j`pCs:jpCs:jqCs:jtCs:jvCs:j^wCs:jwCs:jyCs:jp{Cs:j{Cs:j+}Cs:jQ~Cs:jCs:jZCs:jVCs:jCs:jCs:jCs:jCs:jCs:jCs:j3Cs:jCs:jCs:jlCs:jCs:j̐Cs:jϒCs:j Cs:jCs:j}Cs:jCs:joCs:jCs:jCs:jCs:j,Cs:jxCs:jFCs:joCs:jCs:jCs:jZCs:jCs:jCs:jjCs:jaCs:juCs:jCs:j!Cs:jTCs:jCs:jCs:jjCs:jɫCs:jCs:j_Cs:jǭCs:j?Cs:jCs:jVCs:jCs:jiCs:jCs:j3Cs:j*Cs:j3Cs:jCs:jkCs:jCs:jCs:jj  You encounter a goblin. It is wielding a +0 club.Cs:jCs:j! ##.#.#.#  ###..#.#..#  ####..)##.##... ######....### .S ##.. # .......#### #5 ###.. Cs:jt.#####....### .###..g####...## ##... ###########..# #..# ........# ##.###@# ........####..#..# ....[...#..##.#.## Cs:j..........###.#.# ........#####...Cs:jX # .....>......##.##g   goblin (asleep) .>......######.# ..# #.# ######### #.Cs:j1820.1 (26.0)Cs:j*31.1 (27 _Cs:jyCs:jnDs:j# .....#  ##.#.#.#  ###..#.#..#  ####..)##.##... #####....### .S ##.. ##.....#### #5 ###... #####....### .###..g.  ####...## ##...# ##########..# #.# ##.###.#...####..#..# [...#..##.#.#.###.#.#..#####...# Ds:j$...>......##.# >######.# .......Ds:j-Ds:j+.12.1 (1.0)Ds:ja6Ds:j8Ds:jB ##...## .....#  ##.#.#.#  ###..#.#..#  ####..)##.##... ####....### .S ##.. ### .....#### #5 ###.... ####....### .###..g.#  ####...## ##.@.# #########..# #..#### ##.###.#...####..#..#Ds:j) [...#..##.#.#.###.#.# ..#####...# ...>......##.#######.#Ds:j Ds:jJ &3Ds:j Ds:j Ds:ja ##...## #.....# ##.#.#.# ###..#.#..# ####..)##.##... ....### .S ##.. #Ds:j1b Z#### #5 ####.....### .###..g.# ####...## ##..@# ..# #..### # ##.###.## ####..#..#[...#..##.#.##Ds:jc ###.#.# #####...#>......##.## Ds:jj Ds:jk &4Ds:jor Ds:jt Es:jho##.).# ##...## .....#  ##.#.#.#  ###..#.#..#  ####..)##.##... Es:j5i##....### .S ##.. ##### ...#### #5 ####...... ##....### .###.@g.#  ####...## ##...#### #######..# #..#### ##.###.# ....####..#.Es:ji# [...#..##.#.#.###.#.#..#####...#>......##.#Es:jiEs:jXqEs:jr&5Es:jwEs:j'yEs:j& )  The helpless goblin fails to defend itself.  You perforate the goblin like a sieve!!!Es:jf(Es:jw359 (0.8Es:j?Es:j'J _You kill the goblin!Es:jx4Es:j#Es:jH _No target in view!Fs:jEG Fs:jJ b  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0       c - Throwing   2.0   3.0   0          Fs:j~K      d * Short Blades   4.6   5.0   0       e - Long Blades   2.7   1.0   0               f - Armour   0.0   1.0   0       g - Dodging   1.0   2.0   0      h + Stealth5.1   5.0  +1          Fs:jK .            Fs:jK         Fs:j%L             Fs:jIL         Fs:jmL     The relative cost of raising each skill is in cyan.  Fs:jL Skills enhanced by cross-training are in green.  [?] HelpFs:jL G[=] set a skill target  Fs:jM }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsIs:jR]Is:j+hIs:jdk###.).#Riven the Sneak##...##HumanIs:jk#.....#Health: 38/38 ========================##.#.#.#Magic: 5/5========================###..#.#..#AC: 5Str: 11  ####..)##.##...Is:jlEV: 11Int: 11 ##....### .S ##.. #####SH: 0Is:j:l2Dex: 17 ...#### #5 ####......XL:  5 Next: 45% Place: Dungeon:4 Is:jbl##....### .###.@).#Noise: ---------  Time: 2825.9 (0.0)  Is:jl####...## ##...####l) +2 dagger (drain) Is:jl#######..# #..###Throw: 12 darts (poison) Is:jl....# ##.###.## ....####..#..# Is:jla[...#..##.#.## ......###.#.# Is:jmT....#####...# .>......##.## Is:jm_a +0 dagger; 3 boomerangs; an orc corpse _You encounter a goblin. It is wielding a +0 club.The helpless goblin fails to defend itself.  You perforate the goblin like a sieve!!! _You kill the goblin! _No target in view!Is:jHx4Is:j|Is:jY 4Is:jO Is:j F _Unknown command.Js:jI0Js:jD1Js:j5Js:j[8F _Unknown command.Ls:j3Ls:jLs:jLs:jF _Unknown command.Os:jSq# #.).# ##...## #.....# ##.#.#.# ###..#.#..# ####..)##.##...Os:j#....### .S ##.. #####.#### #5 ####......#....### .###@.).# ####...## ##...#####..# #..###.# ##.###.##.####..#..# Os:jk.[...#..##.#.##.###.Os:j>#.# .....#####...# ..>......##.##Os:jOs:j26.9 (1 _Os:jZOs:jVPs:j_a Ps:je   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   0.0   1.2  -1  Ps:jOf          b - Unarmed Combat   0.0   1.0   0       c - Throwing   2.0   3.0   0      Ps:jf          d * Short Blades   4.6   5.0   0       e - Long Blades   2.7   1.0   0              Ps:jAg  f - Armour   0.0   1.0   0       g - Dodging   1.0   2.0   0      h + StealthPs:jzg n5.1   5.0  +1          Ps:jg         Ps:jg         Ps:jh         Ps:jh !            Ps:jh #        The relative cost of raising each skill is in cyan.  Ps:j'i Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ps:jRi [!] training|cost|targetsQs:j h * Stealth   5.1Rs:jIp h - Stealth   5.1Us:j8Q Us:j S t####.).#Riven the Sneak##...##Human#.....#Health: 38/38 ========================##.#.#.#Us:jS 8Magic: 5/5========================###..#.#..#AC: 5Str: 11####..)##.##...EV: 11Int: 11 ###....### .S ##.. #####SH: 0Us:j"T ,Dex: 17 ....#### #5 ####......XL:  5 Next: 45% Place: Dungeon:4 ###....### .###@.).#Noise: ---------  Time: 2826.9 (0.0)Us:jhT ####...## ##...####l) +2 dagger (drain) ########..# #..###Us:jT Throw: 12 darts (poison) .....# ##.###.## Us:jT .....####..#..# .[...#..##.#.## Us:jU .......###.#.# .....#####...# ..>......##.##You perforate the goblin like a sieve!!! Us:j-U _You kill the goblin! _No target in view! _Unknown command. Us:jSU ^_Unknown command. _Unknown command.Us:j@\ Us:j\ Us:jc Us:jue Vs:j]vVs:jvVs:jwVs:jyVs:j{Vs:j~BVs:j7Vs:j{Vs:juVs:j<  You see here a +0 club.Vs:jVs:jZ _Vs:jRVs:jxVs:j~Vs:j‹Vs:jVs:j,Vs:jVs:jHVs:j!Vs:jVs:jVs:jΖVs:jVs:jCVs:j ,Vs:j+Vs:j֝Vs:jH,Vs:joVs:jVs:jVs:jVs:j Vs:jKVs:j3Vs:jVs:jVs:jVs:jVs:jVs:jVs:jֵVs:j,Vs:jVs:j[Vs:ju  You encounter an ogre and a hobgoblin.Vs:jj.)....##...#.##.### #.. ......##......#.## ..............#.# Vs:j......##..... #.# ......# ....##.## [.....# #...##### #.).# Vs:j ##...##  #...@.# Vs:j ##.#.#.##  Vs:js###..#.#..### ####..)##.##...#### #######....###..S###....####### Vs:j#.......#### O#5 ####.......#Vs:jO   ogre (asleep) #.#####....###g .###..).#####.#Vs:jg   hobgoblin (asleep) # Vs:j## ##...#### ############..# #..###Vs:j038.9 (12.0)Vs:j39.9 (13 _Vs:jVs:jYs:j0Ys:jQuiver which action? ([-] to clear)  a - Throw: 12 darts (poison) (quivered)b - Throw: 3 darts (curare)  Ys:jUc - Throw: 6 javelins [*/%] inventory[!] focus mode: off|onZs:j)Zs:jP.)....##...#.##.### #..Riven the Sneak ......##......#.##Human ..............#.#Health: 38/38 ======================== ......##..... #.#Magic: 5/5======================== ......# ....##.##AC: 5Zs:jihStr: 11 [.....##...#EV: 11Int: 11 ########.).#SH: 0Dex: 17##...##XL:  5 Next: 45% Place: Dungeon:4#...@.#Noise: ---------  Time: 2839.9 (0.0)##.#.#.##l) +2 dagger (drain)###..#.#..###Throw: 6 javelins####..)##.##...#### #######....###..S###....####### #.......#### O#5 ####.......#O   ogre (asleep) #.#####....###g .###..).#####.#g   hobgoblin (asleep) Zs:j# ####...## ##...#### ############..# #..### _No target in view! _Unknown command. _Unknown command. _Unknown command. _You see here a +0 club. _You encounter an ogre and a hobgoblin.Zs:jAZs:jZs:j[s:ju. _You see here a +0 club. _You encounter an ogre and a hobgoblin.  You throw a javelin. The javelin pierces through the ogre!  The ogre shouts!  The ogre is moderately wounded.  The javelin pierces through the hobgoblin.[s:j%(([s:j`(((O  ([s:jz0S[s:j&O.[s:j:[s:jR.S[s:j5O.[s:j15[s:j4...S   adder (wandering)[s:j}j5   ufetubus (wandering)[s:j"@6===41.3 (1.4[s:j"05[s:j1*[s:j,M _You kill the hobgoblin!^s:j`W.)....##...#.##.### #..Riven the Sneak ......##......#.##Human ..............#.#Health: 38/38 ======================== ......##..... #.#^s:j`Magic: 5/5======================== ......# ....##.##AC: 5Str: 11 [.....##...#EV: 11Int: 11 ########.).#SH: 0Dex: 17##...##^s:jaXL:  5 Next: 46% Place: Dungeon:4#...@.#Noise: ===------  Time: 2841.3 (0.0)##.#*#.##l) +2 dagger (drain)^s:jha###..#*#..###Throw: 5 javelins####..)##O##...#### #######....###...###....####### ^s:ja#.......#### S#5 ####.......#O   ogre #.#####....###5 .###..).#####.#S   adder (wandering) # ####...## ##...####5   ufetubus (wandering) ^s:jb############..# #..###The javelin pierces through the hobgoblin. ^s:j+bK_You kill the hobgoblin!Throw: 5 javelins^s:j[brPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit)_s:j'.)....##...#.##.### #..Riven the Sneak ......##......#.##Human ..............#.#Health: 38/38 ======================== ......##..... #.#Magic: 5/5======================== ......# ....##.##AC: 5Str: 11 [.....##...#_s:j(EV: 11Int: 11 ########.).#SH: 0Dex: 17##...##XL:  5 Next: 46% Place: Dungeon:4#...@.#Noise: ===------  Time: 2841.3 (0.0)##.#.#.##l) +2 dagger (drain)###..#.#..###Throw: 5 javelins####..)##O##...#### _s:j(z#######....###...###....####### #.......#### S#5 ####.......#O   ogre _s:j) #.#####....###5 .###..).#####.#S   adder (wandering) # ####...## ##...####5   ufetubus (wandering) ############..# #..### _You kill the hobgoblin!Throw: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit)  Okay, then._s:j)_s:j*_s:j2_s:j"5. _`s:jYQuiver which action? ([-] to clear)  a - Throw: 12 darts (poison)b - Throw: 3 darts (curare)  c - Throw: 5 javelins (quivered) [*/%] inventory[!] focus mode: off|onas:jas:j\.)....##...#.##.### #..Riven the Sneak ......##......#.##Human ..............#.#Health: 38/38 ======================== ......##..... #.#Magic: 5/5======================== ......# ....##.##AC: 5Str: 11 [.....##...#as:jBEV: 11Int: 11 ########.).#SH: 0Dex: 17##...##XL:  5 Next: 46% Place: Dungeon:4#...@.#Noise: ===------  Time: 2841.3 (0.0)##.#.#.##l) +2 dagger (drain)###..#.#..###Throw: 3 darts (curare)####..)##O##...#### #######....###...###....####### as:j#.......#### S#5 ####.......#O   ogre #.#####....###5 .###..).#####.#S   adder (wandering) # ####...## ##...####5   ufetubus (wandering) ############..# #..### _You kill the hobgoblin!Throw: 5 javelinsas:j,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit) _Okay, then.as:jas:jJas:jbs:jW (((very poisoned, slow)You throw a dart. The dart hits the ogre. The ogre is poisoned.  The ogre struggles to breathe. The ogre seems to slow down.bs:j^ .The ogre is heavily wounded.bs:jE5(bs:j..5   ufetubusbs:j#e-2.2 (0.92bs:jbs:jR* _The ufetubus shouts!bs:j (( extremely poisoned, slow)bs:j You throw a dart. The dart hits the ogre. The ogre looks as sick as possible!  The ogre struggles to breathe. The ogre seems to be slow for longer.bs:j<M5.bs:j>QO(bs:jG".bs:jtH---3.1dart (curare) bs:jQbs:j5UX _The ogre is almost dead.es:jes:jMFire/throw/use which item? Missiles (go to first with () es:j d - 12 poisoned darts  e - a curare-tipped dart (quivered)f - 5 javelinsfs:jfs:j}!.)....##...#.##.### #..Riven the Sneak ......##......#.##Human ..............#.#Health: 38/38 ======================== ......##..... #.#Magic: 5/5======================== ......# ....##.##AC: 5Str: 11 [.....##...#EV: 11Int: 11 fs:j($########.).#SH: 0Dex: 17##...##XL:  5 Next: 46% Place: Dungeon:4#...@.#Noise: ---------  Time: 2843.1 (0.0)##.#*#.##l) +2 dagger (drain)###..#O#..###Throw: dart (curare)####..)##(##...#### fs:jk1#######....###.5.###....####### #.......#### .#5 ####.......#O   ogre (extremely poisoned, slow) #.#####....###( .###..).#####.#fs:jl5   ufetubus # ####...## ##...#### ############..# #..###The ogre struggles to breathe. The ogre seems to be slow for longer. fs:j7_The ogre is almost dead.Throw: 5 javelinsPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, extremely poisoned, slow,  75% to hit)gs:jF.)....##...#.##.### #..Riven the Sneak ......##......#.##Human ..............#.#Health: 38/38 ======================== ......##..... #.#Magic: 5/5======================== ......# ....##.##AC: 5Str: 11 [.....##...#EV: 11Int: 11 ########.).#SH: 0Dex: 17##...##XL:  5 Next: 46% Place: Dungeon:4#...@.#Noise: ---------  Time: 2843.1 (0.0)##.#.#.##l) +2 dagger (drain)###..#)#..###Throw: dart (curare)####..)#gs:j#(##...#### #######....###.5.###....####### #.......#### .#5 ####.......#O   ogre (extremely poisoned, slow) #.#####....###( .###..).#####.#5   ufetubus # ####...## ##...#### ############..# #..###Throw: 5 javelinsPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, extremely poisoned, slow,  75% to hit)  You throw a javelin. The javelin pierces through the ogre!  You kill the ogre!gs:j/ ((5   ufetubusgs:j5.5(gs:jA.gs:jgs:jw$gs:j,k.)....##...#.##.### #..gs:j&.Riven the Cutter gs:jT......##......#.#gs:j,#gs:jHuman gs:j1T..............#.#gs:jcHealth: 38/38 ======================== gs:jj......##..... #.#gs:jq0Magic: 5/5gs:jѯ1======================== gs:j%u......# ....##.##gs:j#AC: 5gs:j,Str: 11 gs:j [.....#gs:j56#...#gs:j#EV: 11gs:j;,Int: 11 gs:j#######gs:j6#.).#gs:j{#SH: 0gs:j.Dex: 17gs:jX8##...##gs:jXL:  5 Next: 124% Place: Dungeon:4gs:j%X#...@.#gs:jNoise: ==-------  Time: 2844.5 (1.4)gs:j##.#.#.##gs:jO?l) +2 dagger (drain)gs:j###..#5#..###gs:j/>Throw: dart (curare)gs:jƸ####..)##(##...#### gs:jVm#######....###...###....####### gs:j#.......#### .#5 ####.......#gs:j\5   ufetubus gs:j#.#####....###( .###..).#####.# gs:ji# ####...## ##...#### gs:j-=############..# #..###gs:j"Throw: 5 javelinsgs:j81Press: ? - help, Shift-Dir - straight linegs:j;!Aim: an ogre, wielding a +0 giant club (almost dead, extremely poisoned, slow,  75% to hit)  You throw a javelin. The javelin pierces through the ogre! _You kill the ogre!gs:jAim: an ogre, wielding a +0 giant club (almost dead, extremely poisoned, slow,  gs:j*75% to hit)  gs:jCYou throw a javelin. The javelin pierces through the ogre! gs:j$_You kill the ogre!gs:jVYour Short Blades skill increases to level 5! gs:jO+ You have reached level 6!gs:jJ  gs:j--more--gs:jHhs:jKh44/446/66% ufetubus _is:j( _Unknown command.is:jͶ _Unknown command.is:j[ _Unknown command.js:jNK......##......#.# #...#.# ##..... #.#.# ....##.##[.....# #...# ######## #.).# ##...## #.....###.#@#.#####..#5#..#######..)##(##...###########....###...###....#######  #.......#### .#. ####.......#  #.#####....###( .###..).#####.# ## ####...## ##...#### .############..# ### js:j_..........# ##.###.##js:j[S _Unknown command. _Unknown command.Unknown command.  The ufetubus cljs:josely misses you. The ufetubus misses you.  The ufetubus slips past you!  The ufetubus hits you but does no damage.js:j%5(S   adder (wandering)5   ufetubusjs:ja839---js:j--50js:j<js:j, _The ufetubus hits you.js:j# (You hit the ufetubus.  The ufetubus is lightly wounded.js:j+5   ufetubusjs:jW,r4-------6.2 (0.7js:j\4js:j4/ _The ufetubus hits you. x2js:jZ  You hit the ufetubus but do no damage.The ufetubus is lightly wounded.js:j*[-7.0 (0.8js:jcjs:jf _The ufetubus barely misses you. The ufetubus misses you.js:j,  You puncture the ufetubus!  The ufetubus is almost dead.js:j'V3---8js:jjs:jjl _The ufetubus hits you. The ufetubus barely misses you.js:jm  You barely miss the ufetubus.The ufetubus is almost dead.js:j{n C23------js:jn &8.5 (0.7js:ju js:jx / _The ufetubus hits you. x4js:jo SYou closely miss the ufetubus.js:ja A S   adder (wandering)5   ufetubusThe ufetubus is almost dead.js:j h2------9.3 (0.8js:j js:jl _The ufetubus barely misses you. The ufetubus hits you.ks:j9ks:j9ks:jAks:jdC^ _You are too injured to fight recklessly!ks:jks:jks:j<ks:j^ _You are too injured to fight recklessly!ks:j_ks:j`ks:jgks:jj^ _You are too injured to fight recklessly!ks:jks:jRks:jks:j~^ _You are too injured to fight recklessly!ks:j)#.##.### #..###........#..... #.# .....##.# ms:j:.[...... ######## #.).# ##.@.## #.....#  ##.#.#.## ###..#(#..###.ms:j9;S###S..###S   adder (wandering)#### ##ms:j<.ms:jE)ms:jF@-2ms:jAMms:jOos:j )....##### #....#.# #.. os:jf ##.....  ....##.##[ #... #######) ##...###..@..###.#.#.##os:jp###..#(#..###.###...####### ## .############..# #..###os:jos:jY &3os:jos:jos:j% ....#.# #.. ##.....  ....##.##[os:jj #... #######) ##...##.....##.#@#.##os:j###..#(#..#######..)##(##...####..os:j..####os:jſ#( .# ..........# ##.###.##os:j 1Sos:joS   adder (wandering)os:j&4os:j\os:jos:j  .. ##.....  ....##.##[ #... #######) ##...###.....###.#.#.##os:j ###..#@#..#######..)##(##...###########....###...###....#######..#..##S .##os:j S   adder (wandering) ##........####..#..#os:j os:j /(os:j)os:j\4=5os:jos:j$>  f - 5 javelins (gained 1)os:j$+6.1 (2os:j#+os:j<.S _You see here a +0 giant club.os:ja ##..... os:j1 ....##.##[ #... #######) ##...##.....##.#.#.#####..#)#..###os:jXV####..)##@##...####os:j|#######....###...###....#######.......####)..#..$####.......#os:jR##....[...#..##.#.##os:jos:j!os:jH+7.1 (1os:jlos:jֱ' os:j]S _Found 5 gold pieces and a hand axe.os:j)oS   adder (wandering)os:jj8.1 (22 darts (curare)os:jLos:j2d _e - 2 curare-tipped darts (gained 1)os:j ! ....##.## .[ #... ########.).# ##...##os:j1 |.....##.#.#.#####..#)#..#######..)##.##...###########....###.@.###....#######os:jX .......####)..#S.$####.......#####....###( .###..).##### ## ####...## ##...###os:jy # os:j a.############..# #..###os:j p.........# ##.###.## ##os:j r###..#..#  #....[...#..##.#.#os:j -......##os:j 5S.os:jm os:jڪ #5os:j 6=9.1 (1os:j# os:jմ ps:j1 } .  You strike the helpless adder from behind!  You impale the adder!!ps:j6: (ps:j= 398 (0.7ps:jE ps:jyG I _You kill the adder!qs:jg# ....##.## [.....# #...#  #.).# ##...## #.....# ##.#.#.## ###..#)#..### ####..)##.##...#### #....###..@###....# #.####)..#..$####.# #.#####....###(..###..).#####.#  ####...##. #..#!# ##.##qs:jgJ#.## qs:jOrqs:jr.60.8 (1.0qs:j{qs:jE~] _Found a glowing brown potion.qs:jqs:j9qs:j>qs:jqs:jK 3qs:j qs:j qs:jm qs:j qs:j i6=qs:jV qs:j qs:jY qs:j qs:j qs:j qs:jqs:j qs:jR K7=qs:jqs:jBqs:jIqs:jqs:jqs:j^qs:jqs:jqs:jh qs:jqs:j?qs:j%Aqs:jCqs:jCT30=qs:jyFqs:jdHqs:jHqs:jJqs:jMqs:j>Mqs:jIOqs:jQ,qs:jTqs:jVqs:j2WK1=qs:jYqs:j[qs:j[qs:j]qs:jR`qs:j`qs:j{bqs:jdqs:jdqs:jfqs:jjiqs:jiN32=qs:jkqs:jw,qs:jzqs:j|qs:j/}qs:j qs:j,qs:jqs:jqs:jj3==qs:j"qs:jqs:j݌qs:jȎqs:jSqs:jqs:jʓqs:jqs:jU4=qs:jqs:j7,qs:jWqs:j,qs:jqs:j,qs:jqs:j0qs:jtK5=qs:jYqs:j,qs:jqs:jqs:jqs:jqs:jqs:jqs:jʶqs:jqs:jtU6=qs:jYqs:j,qs:jѿqs:j,qs:j|qs:jqs:jqs:j2K7=qs:jZqs:jqs:jqs:jqs:jqs:j@qs:j/qs:j qs:j`qs:jqs:jmqs:jU8=qs:jqs:jfqs:jqs:jqs:j,qs:jqs:j,qs:jyqs:jqs:jjK9=qs:jqs:jvqs:jqs:jOqs:jqs:jqs:jkqs:jqs:jqs:jO40=qs:jqs:jqs:j"qs:jqs:jqs:jPqs:j/ qs:jq ,qs:jqs:jqs:j0K1=qs:jrqs:jqs:j8qs:jqs:jO,qs:j5qs:j,qs:j qs:jg#qs:j#U2=qs:j}%qs:j'qs:j(qs:j)qs:j,,qs:j-qs:j/qs:j!0qs:j2qs:j4qs:j.5K3=qs:j7qs:j9,rs:jirs:jrs:jrs:j rs:jO rs:j h4==rs:jrs:jrs:jrs:jQrs:jrs:jsrs:jrs:jrs:jFrs:jrs:j* rs:j"rs:j%L _You now have 88 gold pieces (gained 5).rs:j^&rs:j&9=rs:j{(rs:j*rs:j-rs:j.rs:jp/rs:jY2rs:jn3rs:j3rs:j4rs:jD5rs:j6,rs:j[7rs:j9,rs:j:rs:j<> _f - 6 javelins (gained 1)rs:j!?3rs:j@rs:jCrs:jsErs:jErs:jFrs:jOd #.....# ##.#.#.## ###..#)#..#######..)##.##...###########....###...###....########.......####)..#...####.......##.#####....###...###..).#####.# rs:jP## ####...##.##...#### .######..#@#..### ...# ##.###.## #........####..#..#  #....[...#..##.#.rs:jP`##  #..........###.#.#  #.#####...#  #.....>......##.#  #.>......######.#  #rs:j^Q## rs:jW1938.8 (78.0)rs:jX,9.8 (79rs:j|^rs:j`Z _p - a glowing brown potionrs:jrs:jirs:jrs:j|$rs:j4'rs:j+,rs:j",rs:j.,rs:j/rs:j1rs:j=,rs:jQAss:jss:j,ss:j=ss:jvss:jss:jss:j ss:j ss:j ss:j ss:j ss:jXb  You see here a +0 giant club.ss:j9ss:j _ss:jss:jss:jss:jss:jss:jss:jss:jss:jss:j+ss:jss:j>ss:jss:j ss:j!ss:jg!ss:j"ss:j$ss:j%ss:j7&ss:jo'ss:j(ss:jl)ss:j)ss:j%*ss:j*ss:jp,,ss:j-ss:j&/ss:j/ss:j*0ss:j0ss:j2ss:j2ss:j$3ss:j3ss:j5ss:j6ss:jw6ss:j6ss:jI8ss:jV9ss:j9ss:jD:ss:j;ss:j<,ss:j=ss:j>ss:jE@ss:j@ss:jAss:jSDss:jDss:jiEss:jEss:jPGss:jXH,ss:jnIss:j'Lss:jMss:jMss:jNss:jQss:jaRss:jRss:jSss:jUss:jW,ss:jYss:jZss:j\ss:j\ss:j&^ss:j `ss:jb,ss:jLcss:jess:jfss:jfss:j?lss:jl,ss:jmss:jo,ss:jpss:jtm _n - 2 brown potions (gained 1)ss:j&vss:jXvss:jvss:jxss:jxss:jxss:jyss:jzss:j|ss:jc|ss:j|ss:j~ss:j&,ss:jss:j؀ss:jss:j܁ss:jKss:j.ss:j,ss:jHss:jss:jyss:jss:jss:jss:jss:jss:jss:jXss:jss:jss:jss:j@ss:jhss:j1ss:jhss:jss:jss:jss:jss:j~ss:jPss:jΗss:jss:j6ss:jVss:jvss:j՚ss:jyss:jss:jss:jss:jss:jss:j~ss:jss:jss:jss:jss:jKss:jGss:jss:jss:j¨ss:jss:jss:j«ss:jss:joss:jss:j..## ...# #..## .#.## #.[... )#..### #...... .##...#### ....... ..###....####### ....... #...####.......# ....... ..###..).#####.##....... .##...####......@.# 89.8 (50 .#..###......############............##...# #..#.........###.##...# #.##............# #.#...##.......# ..#..........##.##....# .##.............# .# .###############...#ss:jss:jK-90.8 (51ss:jss:j+ _Found a plate armour.us:j{jus:jmlQuiver which action? ([-] to clear)  a - Throw: 12 darts (poison)b - Throw: 2 darts (curare) (quivered)  c - Throw: 6 javelins [*/%] inventory[!] focus mode: off|onvs:j4vs:j:..##Riven the Cutter ...##..##Human .#.###.[...Health: 44/44 ======================== )#..####......Magic: 6/6======================== vs:j+;Z.##...####.......AC: 5Str: 11 ..###....####### .......EV: 11Int: 11 #...####.......# .......SH: 0Dex: 17 vs:j;..###..).#####.##.......XL:  6 Next: 19% Place: Dungeon:4 .##...####......@.#vs:j <Noise: ---------  Time: 2990.8 (0.0) .#..###......##########l) +2 dagger (drain) ##.##............##...#Throw: 12 darts (poison) #..#.........###.##...# #.##..................# #.#..........##.......# ..#..........##.##....# vs:jF<.##...................# .# .###############...# _You now have 88 gold pieces (gained 5). vs:j=_f - 6 javelins (gained 1) _p - a glowing brown potion _You see here a +0 giant club. _n - 2 brown potions (gained 1) _Found a plate armour.vs:jZ>vs:jDvs:jFws:j8Iws:j[ws:jws:jBws:j%# ## <## ..# .### #.## ws:j%[ #..### ## ##...#### #. .###....########.ws:j%..####.......##. .###..).#####.##@.......1.8 (1 ws:j&##...####........#...#..ws:j?&..###......########## #...... ws:jr&Y..#...###.##...# .#.......ws:j&=....##...##...ws:j&~....#..##.##....# ##................ws:j&%...#ws:j -ws:j-+2.8 (2ws:j2ws:j59 _Found a stone staircase leading up.xs:j=xs:jxs:jxs:jxs:jFxs:jxs:jxs:jrxs:j+xs:jfxs:jtxs:jxs:jixs:jxs:j@xs:jxs:jMxs:jxs:j*xs:jxs:jxs:jxs:jxs:j<xs:jb,xs:jxs:jTxs:j[xs:j!xs:j;xs:jxs:j,xs:j?xs:j_xs:jxs:jIxs:jxs:jxs:j xs:j xs:j xs:jxs:jQxs:jxs:jxs:jQ   ####   ..<##   ##..#####   xs:j##.[.....##   ##.........##  # #...........#  xs:j8########...........#  ......##........@..#  ###.##.xs:j...##  ......#...#...##  xs:jL#....##############  ......##...#  ....###.##...#    ..xs:j~.#    ....##.#  xs:j  ....##.##....#   xs:jxs:j 23003.8 (11.0)xs:j8!,4.8 (12xs:j%xs:j8(h _q - a scroll labelled FYADWOI AKHLAHYMUKxs:j xs:j\ xs:j׻ xs:j xs:j nxs:j* xs:j xs:j& xs:jv xs:j xs:j xs:j xs:j ,xs:j xs:jP xs:j xs:j xs:j xs:j xs:j ,xs:j xs:j@ xs:jA xs:jx xs:j xs:j xs:j ,xs:j xs:j! xs:jO xs:j xs:j xs:j xs:ja xs:j xs:j xs:jo xs:j xs:j xs:jk .##...## .>.. .##.### #.... ..#.# ##. ..#.# #. ## . #.# #. .## .##.## ##.#..   #...# ...[   #.).# #.######## ##...## #@......<## 15.8 (11.....# ########..##### #.#.## ##.[.....## #)#..### ##.........## )##.##...#### #...........# ##...###....########...........# )..#...####.......##...........#s:j m xs:jO ##...###..).#####.##..........####.##...####........#...#...##xs:jI xs:j ,6.8 (12xs:j xs:j # _Found a robe.ys:j&3ys:j'ys:jW,ys:j.ys:jp.ys:j2,ys:j3ys:jF3ys:jR4ys:j5=<  You see here a +0 robe.ys:j>ys:j[? _ys:jf@ys:j@Bys:j6Dys:joDys:j-Eys:j Hys:jI,ys:j^Kys:jLys:jUN##....<.# .......## ### ##†........ ..# ## #..###....... ..# ....## .>..... ..#.... ys:jWV### #..... ..#.... # ##.. ....... # #..####.....>.  #...##@.# 21.8 (5.0)ys:jV# ######.#....## .# #.......[.### # ....##.######## ys:jV.## .. #.......<## ..# #..##### ys:jW #.## ##.[.....##..###  ##...#### #...........ys:j2W"#ys:j]ys:j]+2.8 (6ys:jcys:je; _Found a stone staircase leading down.zs:jzs:jrzs:jdzs:jzs:j7,zs:j,zs:jJzs:jzs:jzs:jkzs:j#,zs:j<zs:jzs:jlzs:jLzs:jN _You now have 100 gold pieces (gained 12).zs:j:3zs:jzs:jzs:jKzs:jzs:jƼzs:j\zs:jUzs:jzs:jYzs:jzs:jAzs:juzs:jzs:j_zs:j7zs:jzs:j`zs:jzs:jzs:j^zs:jkzs:jzs:j<zs:j,zs:jzs:j,zs:jizs:jzs:j,zs:jzs:jDzs:j,zs:jFzs:jzs:j,zs:jzs:jBzs:jzs:jfzs:j^Bzs:jzs:jzs:jzs:jhzs:j.zs:j`zs:jzs:jzs:j$zs:jzs:jzs:jzs:jpzs:jzs:jzs:jzs:j3zs:jzs:jzs:jvzs:j zs:j ,zs:jT zs:j zs:jzs:j zs:jpzs:jjzs:j'zs:jvzs:jzs:jzs:jzs:jzs:jzs:jzs:jzs:jzs:jzs:j;zs:jp zs:j zs:j!zs:jE#zs:j$zs:j %zs:j+zs:j0zs:jv0zs:j0zs:j1zs:j3zs:jE5zs:j5zs:jx6zs:jv=zs:j>zs:j4?zs:j@,zs:j2Azs:jCzs:jDzs:jDzs:jEzs:jPGzs:jMHzs:jHzs:jIzs:jQKzs:j7Lzs:jmLzs:jLzs:jOzs:jPzs:jPzs:jWQzs:j>Wzs:j!Xzs:jXzs:jXzs:jZzs:j[zs:j*\zs:j\zs:j^zs:j_zs:j.`zs:j`zs:j`bzs:j czs:jczs:jczs:jezs:jfzs:jfzs:jVgzs:j!izs:jvj,zs:jpkzs:jlzs:jVn,zs:jnzs:jpzs:jq,zs:jrzs:juzs:jvzs:jvzs:jxzs:jyzs:jk{,zs:j|zs:j~zs:jEzs:jzs:jӁzs:jzs:jzs:jхzs:jzs:jzs:jՌ  You encounter an orc. It is wielding a +0 flail.zs:j #########  ........#  ........#  .... ........# ########## ..... ........######........# ..... ........##...........## ..... o......@......####..## ..... ...........##......## ..... ####.#....##.....### ## ..... #.###.........# ##. .zs:j.... #.# ##........#####.......######[###...............# o   orc (asleep) ...........##.............###### #zs:jW####[####.......####....<.# ###. # #...........##...zs:j̜072.8 (50.0)zs:j33.8 (51 _zs:jzs:j|s:j@##.##.# .... #.# #  ..... #.######........# #..... #.##...........## #..... #o.......####..##..##......##.#.#....##.....### . #.###.........# ## #..... #.# ##........#####..######[###.........##....... .#####[####.####....<.# ### ## #.###..|s:j84.8 (|s:j1.0)|s:j|s:ja|s:jU # #.# #.# .... #.# # ..... #.######. ##..... #.##|s:jI. .#..... #o.####..##..##......## <......#.#....##.....### . #.###.........# .#..... #.# ##.#####.######[###..##....... ..#####[####.......####....<.# .## #.###|s:j|s:j &5|s:j|s:j|s:jQ # #.# #.# .... #.# # ..... #.###### .##..... #.##|s:j. ..#..... #o.####....##......## .<...... .######.#....##.....###. #.###.#.#..... #.# ##. [.######[###...##.........#####[####.......####....<.# .## #.###|s:jZ|s:j&6|s:jP|s:j|s:j\ # #.# #.# .... #.# # ..... #.###### ..##..... #.##.#..... #o.####....##...... ..<........######.#....##.....###.|s:jo] #.###......#.#..... #.# ##. .[.######[###...##.........#####[####.......####....<.#.## #.|s:je|s:jf&7|s:jqm|s:jn|s:j  # #.# #.# .... #.# # ..... #|s:jF }.######.##..... #.##.#..... #o.####.##.......<.######.#....##...... #.###.#.#..... #.# ##|s:j I. ..[.######[###...##.. <....#####[####.......####....<.#.## #.|s:j5 |s:j &8|s:j |s:j |s:j/  # #.# #.# .... #.# # ..... #.###### #...##..... #.##.#..... #o.####.##.<|s:jj0 .######.#....##....... #.###.#.#..... #.# ##..[.######[###.##. .<....#####[####.####....<..## #.|s:j9 |s:j9 &9|s:jS@ |s:jjA }s:j8 )  The helpless orc fails to defend itself.  You spit the orc like a pig!!!}s:j{AR}s:jyD72080.5 (0.7}s:jK}s:jMG _You kill the orc!}s:jο}s:j}s:j}s:jH _No target in view!}s:j' }s:j }s:j}s:jH _No target in view!~s:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0       c - Throwing   2.0   3.0   0               d * Short Blades   5.5   6.0   0    [39~s:j(;49m   e - Long Blades   3.3   1.0   0               f - Armour   0.0   1.0   0       g - Dodging   1.0   2.0   0       h - Stealth   5.1   5.0  +1                              [~s:j39;49m                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetss:js:js:j Riven the CutterHuman##########Health: 44/44 ========================#........#Magic: 6/6========================#........#AC: 5Str: 11.... #........# ##### EV: 11Int: 11 s:jC##### ..... #........######.... SH: 0Dex: 17 #...##..... #........##........ XL:  6 Next: 20% Place: Dungeon:4 .....#..... #)@............#### Noise: ---------  Time: 3080.5 (0.0) ..........................##..... l) +2 dagger (drain) ....<........######.#....##.....# Throw: 12 darts (poison) ............#.###.........# .....#.....#.# ##........# ...[.........######[###..........s:j  .................##..............  .<....#####[####.......####....<.s:j   .....## #......................  _You encounter an orc. It is wielding a +0 flail.s:j:The helpless orc fails to defend itself.  You spit the orc like a pig!!! _You kill the orc! s:j\l_No target in view! _No target in view!s:js:jzs:j=s:j s:j}  You encounter a hobgoblin.s:j ########## #........# #.#.... #.# ######### ..... #.######......##..... #.##.....#......g##).............###...........s:j!5##.... [....<######.#.. #.###......... #.....#..... #.# ##.[.........######[#.......##...g   hobgoblin (asleep)<....#####[####.......####....< #. #.............. s:j~o##..÷#########..#.##.#.#####÷s:j}s:j21.5 (1 _s:j s:jps:js:js:js:jF _Unknown command.s:ju ## #.### #.# .... #.#  ##### ..... #.######  ##...##...... #.## ##.....#......g##). #.## #[....<.######.#....## #.. #.### ##.....#..... #.# ## #....[.........######[### #...## #..<....#####[####.####.... ##.....## #  ##..÷#..#.##.#.#####÷s:jBs:jN-2 _s:j s:jTs:jɈ ########## #........###### #........#.... #........#  ##### ....... #........###### ##...##....... #..##  ##.....#......g##).  #.##  #[....<.######.#....##  #.. #.###  ##.....#....... #.# ##  #....[.........######[###  #.........##  #..<....#####[####.####  ##.....## #.  ##..÷#..#.##.#.#####÷s:jŽs:j1&3s:jVs:jcs:j †The helpless hobgoblin fails to defend itself.  You stick the hobgoblin like a pincushion!!!s:j Rs:jD 514.3 (0.8s:jK s:j M _You kill the hobgoblin!s:jW s:jW s:j_ s:j_b H _No target in view!s:j= 4s:j s:j5 H _No target in view!s:j3s:js:js:j: _s:js:jSXs:jjs:j-,s:js:jps:j,s:jzs:js:jHBs:js:j)s:js:j s:jFs:j2 ,s:j! s:jB  You see here a +0 chain mail.s:js:j _s:j:s:j"Bs:j$s:j's:j +s:j]+s:j.s:jA6Bs:j7s:jV:s:j =s:ji=s:j?s:j"Cs:jEs:jEs:jGs:jIs:j Ls:jaLs:j%Ns:jPs:jbSs:jSs:joUs:j=[s:j],s:jU_s:j6bs:j~d,s:jJfs:jhs:jjs:jks:jls:jos:j)qs:j{qs:jrs:jus:j=w,s:jπs:j3s:j,s:js:jڌs:js:jPs:js:jϔs:jޖ,s:js:js:j,s:js:js:jڢ,s:js:js:js:js:js:js:js:jMs:js:j7s:j^,s:jhs:js:js:jNs:jCs:jzs:js:js:jKs:jIs:jO,s:js:js:js:j0s:js:j~s:js:j:s:js:js:j;,s:js:j,s:js:jas:js:js:js:js:js:j"s:j[ s:j s:jg s:j,s:j s:jVs:js:j,s:js:j s:j",s:j#s:j]&s:j's:jQ(s:js)s:jm+s:j-,s:j .s:jE0s:j2,s:j2s:jM5s:j7s:jr7s:jM8s:j9s:jI;,s:j|<s:j?g  You see here a hobgoblin skeleton.s:jAs:jDB _s:j1Cs:jWEs:jG,s:jGs:jzIs:jJ,s:j`Ms:jPs:jQs:jRs:jASs:j"Us:jzVs:jVs:jWs:j@[s:jמ#.# ##........#####..###..### #####[###...............###..## ...##..............######...## s:j##.......####....<.# ###..### ...................###...###### .#.##.#.#####÷..........# ...##...####..###......# ......#.##...###..>#.. .##...#.##.### #@##...........134.3 (50.0) .##......#.#%....#####..##.... .........#.#..#### #..#### .##......#.#. ..##..## .##.....##.## .#....## .##...###...# #.......[.### ###...###.).# ....##.########  ##.#.##...## .. #<## ###..#.#.....# ########..#s:j۟[40ms:jCs:j ,5.3 (51s:jNs:jԷ- _Found a quill talisman.s:jC- 3s:j1. s:j<1 s:j2 s:j6 ,s:j7 s:j8 s:j}9 s:j : s:j; s:jD= s:j= s:j> s:j@ s:j B s:jTB s:jC s:jD s:jlF s:jF s:jG s:jnJ s:jK s:jK s:j9M s:j:O s:jP s:j.Q s:jqR s:jWT s:j.V ,s:jW s:jY s:je[ s:j[ s:j] s:j` s:jEb s:jb s:jd s:jj s:jl s:jl s:jm s:jp s:jr s:j/s s:jt s:jv s:jux s:jx s:jy s:j{ s:jM} s:j} s:j~ s:j s:j s:jM s:j9 s:j s:j s:j s:j3 s:j s:j! s:jr s:jI s:j s:jq ,s:j s:j s:j ,s:j] s:j% s:j s:j͙ s:j s:j s:j ,s:j s:j s:j ,s:j s:j{ s:j2 s:jm s:j s:j s:j` ,s:j> s:jܯ s:j s:jB s:j s:j} s:j s:jj s:j s:j s:j s:jh s:j s:j s:j s:j s:jq s:j s:j s:jr s:j s:jY s:j s:j s:j s:j s:j ,s:j s:j   You see here a +0 robe. _s:j Bs:j Xs:jU s:j" s:jp" s:jx# s:j% s:j^' s:j' s:j( s:j+ s:j- s:jk- s:j. s:j0 s:jb2 s:j2 s:j3 s:j5 s:j7 s:j7 s:j8 s:j4; s:jC< s:j< s:jG= s:jx? s:j@ s:jA s:jA s:joC s:jD s:jD s:jE s:jG s:jNH s:jH s:jrI s:jLK s:jL ,s:jN s:jO s:jQ s:jhQ s:jR s:jT s:jSU s:jU s:jV s:jX s:jcZ ,s:jn[ s:jK] s:j^ s:j_ s:j_ s:ja s:j2c s:jrc s:jFd s:je s:jg s:jh s:jh s:jj s:j-l s:j}l s:jam s:jn s:jo s:jp s:jp s:jq s:jr s:j=s s:js s:j?u s:j@v s:j}v s:j w s:jMx s:j;y s:jy s:j=z s:j s:j s:j s:j> s:j؍ s:jŽ s:j s:je s:j{ s:j s:jR s:j s:j3 s:jѕ ,s:jN s:j s:jo s:j s:j s:j s:ja s:j s:jo s:j s:j s:jҞ s:j s:j s:jF s:j s:j s:j s:j٣ s:j' s:j s:j ,s:j s:jT s:jި s:jv s:j s:j[ s:j` s:j- s:jx s:j s:j s:j s:jد s:j s:j3 s:j" s:je s:j s:j s:j s:j s:j/ s:j s:jQ ,s:j} s:jO s:j! s:jk s:j s:j3 s:jy ,s:j s:j s:j ,s:j s:j s:j ,s:jC s:j s:je s:j s:j$ s:j s:j ,s:j s:j s:j ,s:j s:j s:j s:j s:j. s:j s:j s:j s:j s:j s:jx s:j s:j s:ji s:j s:jL s:j s:j s:jq ,s:j s:j s:jP s:j s:j s:jx F #÷.#######.###.). #..# ##.#.##...# ####..# ########..#.#.....  ####.....# #........####.#.#.  #.....#.## #........###..#)#.  #.....#)# #.....####..)##.##  #.....#)# #######....###...#  #.....#.# #.......####)  #.....#.### #@#####....###...#225.3 (90  #....)....####.....####...##.## s:jq 8 #.....###....############..#.#  #.....# ####..........# ##.###  ####### ###........####..#. #....[...#..##.#.# #..........###.#.# #........#####... #.....>......##.#s:j s:jP& s:j( E _Done exploring.s:j5s 3s:js s:j ..........0.0)........s:j s:j s:j E _Done exploring.s:j3s:js:j64s:j29s:j;E _Done exploring.s:jM^s:j_Where to? (Tab - D:4, ? - help)  D - Dungeon s:j;s:jP [?25h[?0cs:j0Q#÷.############...###.).# Riven the Cutter#..###.#.##...# Human####..# ########..#.#..... Health: 44/44 ========================####.....# #........####.#.#. Magic: 6/6========================s:jVQ#.....#.## #........###..#)#. AC: 5Str: 11s:jQ#.....#)# #.....####..)##.## EV: 11Int: 11#.....#)# #######....###...# SH: 0Dex: 17#.....#.# #.......####)..#.. XL:  6 Next: 21% Place: Dungeon:4#.....#.### #@#####....###...# Noise: ---------  Time: 3225.3 (0.0)s:jQ#....)....####.....####...##.## l) +2 dagger (drain)s:j)R`#.....###....############..#.#. Throw: 12 darts (poison)#.....# ####..........# ##.###.####### ###........####..#..s:jUR)#....[...#..##.#.# #..........###.#.# #........#####...# #.....>......##.##s:jR  _Found a quill talisman. _You see here a +0 robe. s:jR6_Done exploring. s:jS_Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) s:j5 [?25l[?1cs:jI45s:jJs:jXs:jHYs:j$^E _s:jas:jXb,s:j%cs:jhs:jIjs:jjs:jqks:jgos:jEps:jps:jqs:j2ws:jx,s:jys:j|s:j~,s:j‡s:js:j,s:js:j"s:js:jos:js:js:jڡs:j>s:j]s:j@s:j s:jZs:j0s:j?s:jϯs:j s:jps:js:j,s:js:j+s:j|s:js:js:jjs:js:j4s:j;s:j*s:jF,s:j;s:jC  You see here a +0 morningstar.s:js:jV _s:jUs:js:jb,s:jLs:js:j,s:js:js:j,s:j%s:js:jbs:js:jEs:js:j,s:js:js:js:j s:j s:j, s:j's:jgs:jws:js:j,s:js:jMg  You see here a hobgoblin skeleton.s:js:j _s:js:j/s:j s:j s:j`"s:j#s:j%s:j&s:j.s:j0s:j3,s:j5s:j 8s:j:,s:j;s:j=Y  There is a stone staircase leading down here.s:j`?s:jAs:jB$ _s:jqCs:j&5s:j s:jxs:js:jR _You climb downwards.  Found a parchment of Vampiric Draining.s:jU s:jo####### #.....# #...@.#56.8 (31.5) #.....#s:j #.....# #.....#s:jG #.....##......#.....:s:jj\#.....#. s:jys:j s:j4 a _There is a stone staircase leading up here.s:j s:ji s:jF s:j s:j s:j P _s:j s:j s:jU s:j; s:j ########.....##...<.##.....# #.....# #....@# 8.8 (2.0)#.....# #...... #.....:.s:jP #.....#.#.....###........ ..#[..... ##s:jy s:j +9.8 (3s:j! s:j:$ # _Found a robe.s:js:jes:js:jQs:jf  You encounter an adder.s:jM #######.....<...#:.#S   adder (wandering)s:j8..S...s:jX0S.s:j8S.s:js:j360.8 (1 _s:jns:js:jyp(((((((s:j^S.Ss:jg6...s:jh...s:jh]1.7 (0.91s:jos:jrj _You throw a dart. The dart closely misses the adder.s:jh (((((Spoisoned)  You throw a dart. The dart hits the adder. The adder is poisoned.s:j7MS(s:j=....s:j2B2.60s:jSs:js:jJ/ _The adder hisses angrily.s:jm((((very poisoned)s:jA  hYou throw a dart. The dart hits the adder. The adder looks even sicker.s:j MS(s:j  zYou encounter a hound.s:j 5h.s:jF{...h   hound (wandering)z   wightS   adder (very poisoned)s:jh3.59 darts (poison) s:j*s:j& _You encounter a wight. It is wielding a +1 long sword of protection.s:j(* # #.....# #...<.# #.....# #.....# #.....# #...@.# #......# #.....:.#  #.....#.# ...S.#... ...(.. ..##.[.h... ##.(..z..S.s:j1+7z.s:jk,+zs:j-K(hs:j-;S.s:jU=z 2 wights 4.5 (1.0s:ju@s:jGw _You encounter a wight. It is wielding a +3 morningstar.s:j #####.<# ...# S.: #.....#.# .....###...  ...(.. ..##   wight.[.(hz. ##.(.z...s:j .s:jq 7z.s:j; ,zs:j :S.s:j zz 2 wightsS   adder (very poisoned)..hs:j &5s:j{ s:j s:j #####.<..# S..#:.# #.....#.#    wight .....###...  ...(.z ..##[.z... ##s:j 6z.s:jy,zs:j:S.s:jz 2 wights(s:jX&6s:jDs:jhs:jň#####.<.S.#.#:.#   wight #.....#.#  ....z###... ...z.. ..##s:j6z.s:j7S.s:j1zs:jӟz 2 wights (s:j&7s:js:js:j:#####..S#.#    wight...:. #..z..#.# ..z..###...s:j^7S.s:j7z.s:j,zs:j::S.s:jz 2 wights.s:j&8s:js:j a _There is a stone staircase leading up here.s:jr%#####<S#    wight....# ..z..:. #z....#.#s:jd'6z.s:j&(7S.s:j(1zs:j1z 2 wights.s:j2-9 _s:jH8s:j9s:jY1 <You closely miss the adder.The adder is almost dead.s:j1 6z.s:ja3 3z.s:j: )s:j-? >5=70.2 (0.7s:jHF s:j I I _You kill the adder!s:j|&#######......zz....#....:.##......###...s:jڎ5z.s:j3z.s:j}s:j5-1.2 (1.0s:js:j:  There is a stone staircase leading up here.s:js _You see here an adder corpse.s:j}a N-s:jgf s:j h 8z.s:jXh 2z.s:jDp s:jt -2 _s:j y s:j,S &4s:jZ #.###.........# ##.........##.# ##........#####..###..#### ###[###...............###..## .##..............######...## .......####....<.# ###..### .................###...###### .##.#.#####÷................##### .##...####..###.............#.... ....#.##...###..@...........#.... #...#.##.#####.##...........#.... #......#.#%....#####..##......... s:j[ .......#.#..#### #..####.....>. #......#.#..# #...##..##.... #.....##.##.########.#....###.... #...###...#..##.......[.### #.... #...###.).#........##.########### ##.#.##...##........#.......<##s:jb -3.7 (2.5s:j s:j ! _You climb upwards.s:j3 c _There is a stone staircase leading down here.s:jms:j^ns:jvs:j:s:j;44.7 (1.0 _s:js:jv&5s:j1  ####### #.....# #...@.# #..zz.# #.....# #.....# #.....# #......#zz 2 wights s:jȂ#.....:# #.....#.# .....###...You climb downwards. The wight misses you.The wight hits you with a +3 morningstar.s:j'P: 37/43 (44)----=6.2 (2.5Drains:jcs:j _You feel drained. The wight misses you.There is a stone staircase leading up here.s:js _You see here an adder corpse.s:j; 3s:jD s:jo  The wight hits you with a +3 morningstar!30--------=7.2 (1.0s:j  ----P: 6/6 4.. _The wight closely misses you.#.###.........# ##.........##.# ##........#####..###..#### ###[###...............###..## .##..............######...## .......####....<.# ###..### .................###...###### .##.#.#####÷................##### .##...####..###.z...........#.... ....#.##...###.z@...........#.... #...#.##.#####.##...........#.... #......#.#%....#####..##......... .......#.#..#### #..####.....>. #......#.#..# #...##..##.... #.....##.##.########.#....###.... #...###...#..##.......[.### #.... #...###.).#........##.########### ##.#.##...##........#......s:jb j.<##--8.7 (2.5s:j s:j ! _You climb upwards.s:j c _There is a stone staircase leading down here.s:j+~ Drink which item? Potions  r - a potion of resistanceb - 2 potions of brilliance  e - a potion of enlightenment  f - an orange potion  j - a fizzy dark potion  k - a bubbling orange potion  n - 2 brown potions  p - a glowing brown potion [!] read|quaff[?] describe selecteds:js:jˬs:jp< #.###.........# ##.........# Riven the Cutter#.# ##........#####..###..#### Human ###[###...............###..##HP: 30/43 (44) ================-------- .##..............######...##MP: 6/6======================== s:j.......####....<.# ###..###AC: 5Str: 11 .................###...######EV: 11Int: 11 .##.#.#####÷................##### SH: 0s:j@BDex: 17 .##...####..###.z...........#.... XL:  6 Next: 25% Place: Dungeon:4 s:j"....#.##...###.z@...........#.... Noise: ---------  Time: 3278.7 (0.0) #...#.##.#####.##...........#.... l) +2 dagger (drain) #......#.#%....#####..##......... Throw: 9 darts (poison) .......#.#..#### #..####.....>. Drain #......#.#..##...##..##.... #.....##.##.########.#....###.... zz 2 wights s:jy#...###...#..##.......[.### #.... #...###.).#........##.########### ##.#.##...##........#.......<##There is a stone staircase leading up here. _You see here an adder corpse.  s:jThe wight hits you with a +3 morningstar! _The wight closely misses you. _You climb upwards. _There is a stone staircase leading down here.s:j1♣ _down here.  It was a potion of lignification. You turn into a tree.Your +0 robe, +0 cloak, +0 pair of boots of stealth and +0 helmet meld into  your body.  You feel less stealthy. Your roots penetrate the ground.  n -> L - a potion of lignifications:j45/64 (6623  2  s:jIg=9.7 (1Tree Drains:js:j? _The wight hits you but does no damage. x2s:j_  You barely miss the wight.s:jv2-80.4 (0.7s:js:j? _The wight hits you with a +3 morningstar.s:j  You closely miss the wight.The wight hits you with a +1 long sword of protection.s:j{A-1.1s:js:j< _The wight hits you but does no damage.s:jN s:j %8s:j1 s:j x _You closely miss the wight. The wight hits you but does no damage.s:jt  You hit the wight.  The wight is lightly damaged.  The wight hits you with a +3 morningstar.s:jdp35/63--2.5s:js:jDQ _You feel drained.s:jD8  You hit the wight but do no damage.The wight is lightly damaged.3.2s:jAs:j-D? _The wight hits you but does no damage. x2s:j  You barely miss the wight.The wight is lightly damaged.  The wight hits you with a +1 long sword of protection.s:jg22-------=4.0 (0.8s:js:jq? _The wight hits you with a +3 morningstar!s:j \  You hit the wight.  The wight is lightly damaged.s:jb b1------7 (0.7s:j" b _The wight hits you with a +1 long sword of protection.s:j  You hit the wight.  The wight is moderately damaged.s:j A-5.4s:jc s:j < _The wight hits you but does no damage.s:j s:jW You hit the wight but do no damage.The wight is moderately damaged.s:j '6.1s:js:jy _The wight barely misses you. The wight hits you but does no damage.s:jY  You hit the wight but do no damage.The wight is moderately damaged.s:jrZ G0-8s:jt b _The wight hits you with a +1 long sword of protection.s:j Drink which item? Potions  r - a potion of resistanceb - 2 potions of brilliance  e - a potion of enlightenment  L - a potion of lignification  f - an orange potion  j - a fizzy dark potion  k - a bubbling orange potion  p - a glowing brown potion [!] read|quaff[?] describe selecteds:js:js:jr$ #.###.........# ##.........# Riven the Cutter#.# ##........#####..###..#### Human ###[###...............###..##HP: 20/63 (66) =======----------------- .##..............######...##MP: 6/6======================== .......####....<.# ###..###AC: 23Str: 11 .................###...######EV:  2 Int: 11 .##.#.#####÷................##### SH: 0Dex: 17 .##...####..###.z...........#.... XL:  6 Next: 25% Place: Dungeon:4 s:j ....#.##...###.z♣...........#.... Noise: =--------  Time: 3286.8 (0.0) #...#.##.#####.##...........#.... l) +2 dagger (drain) #......#.#%....#####..##......... Throw: 9 darts (poison) .......#.#..#### #..####.....>. Tree Drain #......#.#..##...##..##.... #.....##.##.########.#....###.... zz 2 wights s:jVR#...###...#..##.......[.### #.... #...###.).#........##.########### ##.#.##...##........#.......<##You hit the wight but do no damage.The wight is moderately damaged. s:j;<_The wight barely misses you. The wight hits you but does no damage.  You hit the wight but do no damage.The wight is moderately damaged. _The wight hits you with a +1 long sword of protection.s:jP  It was a potion of curing. You feel better.s:jd31====7.8 (1s:js:j? _The wight hits you but does no damage. x2s:j6  You hit the wight.  The wight is heavily damaged.s:j27 ,8.5 (0.7s:j@ s:jVB < _The wight hits you but does no damage.s:j[:  You puncture the wight!  The wight is almost destroyed.s:j};,9.3 (0.8s:js:j#? _The wight hits you but does no damage. x2s:j|hThe wight is almost destroyed. _The wight hits you but does no damage. x2  You completely miss the wight.  The wight is almost destroyed.The wight hits you but does no damage.  with a +3 morningstar.s:j}27/60===-90.0 (0.7s:js:j$Q _You feel drained.s:j!  You barely miss the wight.The wight is almost destroyed.s:jS X8=7s:js:j< _The wight hits you but does no damage.s:j5  You hit the wight but do no damage.The wight is almost destroyed.The wight hits you with a +3 morningstar.s:j+7/58=1.4Drain s:js:jGQ _You feel drained.s:jI  You closely miss the wight.The wight is almost destroyed.s:j- ,2.2 (0.8s:ju U _The wight hits you but does no damage. x2s:j|  You closely miss the wight.The wight is almost destroyed.s:j=*9 (0.7s:j%s:jʏR _The wight barely misses you.s:j      #.# ##........## [###........... ........######...## #....<.# ###..### ......###...###### ÷............##.z.......#.z♣.......s:ja #.##.......%....#####..##..#### #..#>#..# #[.### )<## You hit the wight but do no damage.The wight is almost destroyed.The wight hits you with a +3 morningstar!s:jYn .    #.# ##........## [###........... ........######...## #....<.# ###..### ......###...###### ÷............##.z.......s:jn n#.z♣.......#.##.......%....#####..##..#### #..#>#..# #[.### s:jMo A)<##s:ja{ [  The wight hits you with a +1 long sword of protection.s:j} O14------3.6s:jU s:j V _* * * LOW HITPOINT WARNING * * *s:jm  You hit the wight but do no damage.The wight is almost destroyed.s:jnb5=-----4.3s:jxs:j~z< _The wight hits you but does no damage.s:j`  You hit the wight but do no damage.The wight is almost destroyed.s:j` '5.0s:j0j s:jl ? _The wight hits you but does no damage. x2s:jM_     #.# ##........## [###........... ........######...## #....<.# ###..### ......###...###### ÷............##.z.......#.z♣.......#.##.......%....#####..##..#### #..#s:jH>#..# #[.### )<## You hit the wight but do no damage.The wight is almost destroyed.s:j    #.# ##........## [###........... ........######...## #....<.# ###..### ......###...###### ÷............##.z.......#.z♣.......#.##.......%....#####..##..#### #..#>s:jE#..# #[.### )<##s:j  The wight hits you with a +1 long sword of protection.  * * * LOW HITPOINT WARNING * * *s:jj4/57-7s:js:jQ _You feel drained.s:j!s:j%Drink which item? Potions  r - a potion of resistances:j &b - 2 potions of brilliance  e - a potion of enlightenment  L - a potion of lignification  f - an orange potion s:j3& j - a fizzy dark potion s:j\&! p - a glowing brown potion s:j&[!] read|quaff[?] describe selecteds:j:s:jCs:jO #.###.........# ##.........# Riven the Cutter#.# ##........#####..###..#### Human ###[###...............###..##HP: 14/57 (66) =====------------------- .##..............######...##MP: 6/6======================== .......####....<.# ###..###AC: 23Str: 11 .................###...######EV:  2 Int: 11 .##.#.#####÷................##### SH: 0s:jcPDex: 17 .##...####..###.z...........#.... XL:  6 Next: 25% Place: Dungeon:4 ....#.##...###.z♣...........#.... Noise: =--------  Time: 3295.7 (0.0) #...#.##.#####.##...........#.... l) +2 dagger (drain) #......#.#%....#####..##......... Throw: 9 darts (poison) .......#.#..#### #..####.....>. Tree Drain #......#.#..##...##..##.... s:jQ#.....##.##.########.#....###.... zz 2 wights #...###...#..##.......[.### #.... #...###.).#........##.########### ##.#.##...##........#.......<## _The wight hits you but does no damage. x2  You hit the wight but do no damage.The wight is almost destroyed.The wight hits you with a +1 long sword of protection.  * * * LOW HITPOINT WARNING * * * _You feel drained.s:j`b  You feel protected.s:j1bs6.7 (1Resist Drain s:jks:jmy _The wight barely misses you. The wight hits you but does no damage.s:jl g )You hit the wight.s:j z   wights:ji N61497.4 (0.7Drains:j s:j L _You destroy the wight!s:js:js:js:jwF _You cannot move.s:j^     #.# ##........## [###........... ........######...## #....<.# ###..### ......###...###### ÷............##.z.......#.)♣.......#.##.......%....#####..##..#### #..#>#..# s:j^x#[.### )<## You hit the wight but do no damage.s:ju4T    #.# ##........## [###........... ........######...## #....<.# ###..### ......###...###### ÷............##.z.......#.)♣.......#.##.......%....#####..##s:j5..#### #..#>#..# #[.### )<##s:j=     #.# ##........## [###........... ........######...## #....<.# ###..### ......###...###### ÷............##.z.......#.)♣.......s:j?#.##.......%....#####..##..#### #..#>#..# #[.### )<## The wight hits you with a +1 long sword of protection.  * * * LOW HITPOINT WARNING * * *s:j    #.# ##........## [###........... ........######...## #....<.# ###..### ......###...###### ÷............##.z.......#.)♣.......s:jP#.##.......%....#####..##..#### #..#>#..# #[.### )<##s:jt0`  You feel drained.s:j1s:j28/58 (66) --8.1Drain s:j?2s:jBs:j$E s:j]EH_* * * LOW HITPOINT WARNING * * *s:jl\  You hit the wight.  The wight is lightly damaged.s:jv%8s:jcs:j< _The wight hits you but does no damage.s:j  You hit the wight but do no damage.The wight is lightly damaged.9.6 (0.8s:js:jV< _The wight hits you but does no damage.s:j QThe wight is lightly damaged. _hits you but does no damage.  You hit the wight but do no damage.  The wight is lightly damaged. _hits you but does no damage.  You hit the wight but do no damage.s:j .300.3 (0.7s:jڍ s:j E _hits you but does no damage.  You hit the wight but do no damage.  The wight is lightly damaged. _hits you but does no damage.  You hit the wight but do no damage. _The wight is lightly damaged.s:juH  You hit the wight but do no damage.The wight is lightly damaged.9--1.0s:jJ< _The wight hits you but does no damage.s:j      #.# ##........## [###........... ........######...## #....<.# ###..### ......###...###### ÷............##.z.......#.)♣.......#.##.......%....#####..##..#### #..#>#..# # s:j [.### )<## You hit the wight.  The wight is moderately damaged.s:j!Z    #.# ##........## [###........... ........######...## #....<.# ###..### ......###...###### ÷............##.z.......#.)♣.......#.##.......%....#####..##..#### #..#s:jN[ >#..# #[.### )<##s:jAe[  The wight hits you with a +1 long sword of protection.s:j,fH4--7s:j6ns:jpV _* * * LOW HITPOINT WARNING * * *s:jh)  You hit the wight but do no damage.2.4s:j2s:j05` _The wight is moderately damaged.s:j5M  You hit the wight but do no damage.The wight is moderately damaged.3.1s:j#Rs:j/T< _The wight hits you but does no damage.s:jv  You closely miss the wight.The wight is moderately damaged.s:jWw %8s:jG s:j, < _The wight hits you but does no damage.s:jh  You hit the wight but do no damage.s:j[^5=-4.5s:j, s:j"` _The wight is moderately damaged.s:jB  You barely miss the wight.The wight is moderately damaged.s:jC'5.2s:jLs:jhN< _The wight hits you but does no damage.s:jتs:j3Drink which item? Potions  b - 2 potions of brilliancee - a potion of enlightenment  L - a potion of lignification  f - an orange potion s:j) j - a fizzy dark potion  p - a glowing brown potion [!] read|quaff[?] describe selecteds:jc s:jk s:ju ' #.###.........# ##.........# Riven the Cutter#.# ##........#####..###..#### Human ###[###...............###..##HP: 5/58 (66) ==---------------------- .##..............######...##MP: 6/6======================== .......####....<.# ###..###AC: 23s:jzv Str: 11 .................###...######EV:  2 Int: 11 .##.#.#####÷................##### SH: 0Dex: 17 .##...####..###.z...........#.... XL:  6 Next: 49% Place: Dungeon:4 ....#.##...###.)♣...........#.... Noise: =--------  Time: 3305.2 (0.0) #...#.##.#####.##...........#.... l) +2 dagger (drain) #......#.#%....#####..##......... Throw: 9 darts (poison) s:jv .......#.#..#### #..####.....>. Tree Resist Drain #......#.#..##...##..##.... s:jw #.....##.##.########.#....###.... z   wight #...###...#..##.......[.### #.... #...###.).#........##.########### ##.#.##...##........#.......<## s:jtw s_The wight hits you but does no damage.  You hit the wight but do no damage. _The wight is moderately damaged.You barely miss the wight.The wight is moderately damaged. _The wight hits you but does no damage.s:j a  The wight is moderately damaged. _The wight hits you but does no damage.  It was a potion of attraction.  You feel attractive to monsters.The wight hits you with a +1 long sword of protection!  You die...s:jI(g-2/58 (66) --s:j9/  --more--s:js:jٱGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  l - a +2 dagger of draining (weapon)  a - a +2 dagger Missiles (go to first with ()  d - 9 poisoned darts (quivered)e - 2 curare-tipped darts  f - 6 javelins Armour (go to first with [) s:jx~ b - a +0 robe (melded)  c - a +0 cloak (melded)  h - a +0 pair of boots of stealth (melded)  j - a +0 helmet (melded) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  i - a ring of willpower (worn)k - a +4 ring of protections:jl - a +2 dagger of draining (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. s:jRDrain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} s:j{drain} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon _________________ “He drew his dagger, that was sae sharp,s:j^ Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  l - a +2 dagger of draining (weapon)  a - a +2 dagger s:j`oMissiles (go to first with ()  d - 9 poisoned darts (quivered)  e - 2 curare-tipped darts  f - 6 javelins Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 cloak (melded)  h - a +0 pair of boots of stealth (melded)  j - a +0 helmet (melded) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  i - a ring of willpower (worn)  k - a +4 ring of protections:jn  Potions:  Potions !  e - a potion of enlightenment  b - 2 potions of brilliance  L - a potion of lignification  f - a potion of haste {unknown}p - a potion of cancellation {unknown}s:j}Scroll Scroll?w - a scrollchant weapons:jd - a scroll of revelation {unknown}h - a scroll of poison {unknown}  m - 2 scrolls of acquirement {unknown}  c - a scroll of blinking {unknown}  e - a scroll of summoning {unknown}  l - a scroll of amnesia {unknown}  o - 3 scrolls of noise {unknown}  q - a scroll of vulnerability {unknown}s:j 8s:j s:jC Goodbye, Riven.326 Riven the Cutter (level 6, -2/58 (66) HPs)Began as a Human Brigand on June 23, 2026.Slain by a wight... wielding a +1 long sword of protection(7 damage)... on level 4 of the Dungeon.The game lasted 00:09:19 (3344 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orbs:jns:js:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l