i1 Player: Rn357 Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-05-07.20:06:15.ttyrec Time: (1778184375) Thu May 7 20:06:15 2026 i [?1051l[?1052l[?1060l[?1061hiQ V)0[?7h[?25l[?1ciM+ iV0 tWelcome, Rn357. You have a choice of lessons:a - Lesson 1: Movement and Exploration  b - Lesson 2: Monsters and Combatc - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilitiesi(ii8  Rn357 the CoveredHumanHealth: 18/18 ========================Magic: 4/4i8========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered###########...#.......@.#######...######iH@bIn this lesson you're going to learn how to memorise and cast spells.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.i /  --more--i[ i\ i` i ' i io [ _Found a staircase leading out of the dungeon.i  In this lesson you're going to learn how to memorise and cast spells.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.Found a staircase leading out of the dungeon.i-/ it4hRn357 the CoveredHumani4 Health: 18/18 ========================Magic: 4/4========================AC: 2i 5Str: 16EV: 10Int: 8#####SH: 0i,5iDex: 12######...#iI5XL:  1 Next:  0% Place: Dungeon:1.......@.#if5Noise: ---------  Time: 0.0 (0.0)######...#i5-) Nothing wielded#####Nothing quiveredIn this lesson you're going to learn how to memorise and cast spells.i 63You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts. _Found a staircase leading out of the dungeon.id:i:i) iBil i/m is i%t > _Unknown command.iliii i8_Unknown command.iv _Unknown command.iv74i;i=F _Unknown command.i% 4i \ _Unknown command.i!4iT$i'AUnknown command.ik i  In this lesson you're going to learn how to memorise and cast spells.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.Found a staircase leading out of the dungeon.i%i"i@Rn357 the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================iAC: 2Str: 16EV: 10Int: 8#####iSH: 0Dex: 12######...#i(-XL:  1 Next:  0% Place: Dungeon:1.......@.#Noise: ---------  Time: 0.0 (0.0)iK######...#-) Nothing wielded#####in7Nothing quivered _Unknown command. i._Unknown command. _Unknown command. iU_Unknown command. _Unknown command. _Unknown command.ii5iiki}JiiIiiBii _ii,ieiY _Found Rn357's Incunabulum of Introductory Spellcasting.i1 ib i iB i iiiOk## ##### #...#######...# #.:...@.....<.#6.0 (6 #...#######...### #####iIii  ##### ##### #...#######...# #.....<.# #...#######...# ##.## ######.##.##.##.#..≈9.0 (310.0 (4.0)i 7i7You can memorise a spell from your spell library with [M]. At experience level1, only level 1 spells are available to you. This will change as you gainexperience. To find new spells, find and pick up spellbooks, and the spells _will be added to your library.You pick up Rn357's Incunabulum of Introductory Spellcasting and begin  reading...iM8+1.0 (5i@m _You add the spells Magic Dart and Mephitic Cloud to your library.i2iY6  Skill  Level Train   Skill  Level Train   a + Fighting3.0  44%    f + Spellcasting 1.0   2%       i6h    b + Unarmed Combat 2.0  10%                       c + Armour3.0  44%   i/7A     d + Dodging   0.0          e + Stealth   0.0         i7_    i@I        i?Ja                                    iK                This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skilltraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target  [!] training|cost|targetsiDici=uRn357 the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2iStr: 16EV: 10Int: 8##### #####SH: 0Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1i#.@.........<.#Noise: ---------  Time: 11.0 (0.0)i̵#...#######...#-) Nothing wielded##.## #####Nothing quiveredif#.##.#i5#.##.#..≈i1, only level 1 spells are available to you. This will change as you gainexperience. To find new spells, find and pick up spellbooks, and the spells _will be added to your library.You pick up Rn357's Incunabulum of Introductory Spellcasting and begin  reading... _You add the spells Magic Dart and Mephitic Cloud to your library.iXiiѽi:i ip   Skill  Level Train   Skill  Level Train   a + Fighting3.0  44%    f + Spellcasting 1.0   2%           b + Unarmed Combat 2.0  10%               iT T        c + Armour3.0  44%        d + Dodging   0.0          e + Stealth   0.0                 i         i             i         i        iA        ifa    i         This screen shows the skill set of your character. The number next to thei1skill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skillitraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target  [!] training|cost|targetsi1 a - Fighting   3.0   4779i. a + Fighting 3.0  44%2044i a - Fighting   3.0   4779i{  a + Fighting 3.0  44%2044i a - Fighting   3.0   4779ig a + Fighting 3.0  44%2044iϷ  a - Fighting   3.0   4779ibz a + Fighting 3.0  44%20if 44i a - Fighting   3.0   4779iH a + Fighting 3.0  44%2044i8  a - Fighting   3.0   4779iؑ a + Fighting 3.0  44%2044i a - Fighting   3.0   4779ig  a + Fighting 3.0  44%2044i~ a - Fighting   3.0   4779i(  a + Fighting 3.0  44%2044i5 f - Spellcasting   1.0   1i4 f + Spellcasting 1.0   2%0ie} 5 f - Spellcasting   1.0   1iX4 f + Spellcasting 1.0   2%0it? 93 b - Unarmed Combat   2.0   8i250 f - Spellcasting   1.0   50i249 f + Spellcasting 1.0   3%48i6 42 b + Unarmed Combat 2.0  10%4 i  a - Fighting   3.0   4779 i 5 b - Unarmed Combat   2.0   95 iNs 100% c - Armour   3.0    i;7- iB 7- i n f - Spellcasting   1.0   io f + Spellcasting 1.0  100%i7+i7+i 5%  c + Armour 3.0  95%iH6i6w a + Fighting 3.0  49%348i6iő 42 b + Unarmed Combat 2.0  10%4i7-im7+ii!ii4 oRn357 the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8##### #####SH: 0Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1#.@.........<.#Noise: ---------  Time: 11.0 (0.0)i-#...#######...#-) Nothing wielded##.## #####Nothing quivered#.##.##.##.#..≈1, only level 1 spells are available to you. This will change as you gainexperience. To find new spells, find and pick up spellbooks, and the spells _will be added to your library.You pick up Rn357's Incunabulum of Introductory Spellcasting and begin  reading... _You add the spells Magic Dart and Mephitic Cloud to your library.i"J i{ i|3 i~ i, in i  i!t##### ######...#######...##...........<.##...#######... ie##.## #### #@#  i #.#  #.# ..≈ i-..≈ i-h..≈#..≈≈ iQ i3.0 (2  To cast a spell, first memorise it with [M]. You can then cast it with [z]. i i+4.0 (3 i i _Press [z], then press [?] to get a list of your spells.$iC8  _You don't know any spells.(iFF(iGaEquip or unequip which item? (i/H! - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip +i3+i ) +iq0 +i6 yRn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered#.#..≈+i'7 ..≈..≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press [z], then press [?] to get a list of your spells. +i.8 ;_You don't know any spells.+i< :Okay, then.+i\= +iA +iB . _-id9 _You don't know any spells./i  Skill  Level Train   Skill  Level Train   a + Fighting3.0  44%    f + Spellcasting 1.0   2%           b + Unarmed Combat 2.0  10%                       c + Armour3.0  44%        d + Dodging   0.0          e + Stealth   0.0   [4/i0m                                                                      This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skill/iFtraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target  [!] training|cost|targets4i 4i+ 4iv Rn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered#.#..≈..≈..≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press  7m[z], then press [?] to get a list of your spells. _You don't know any spells. _Okay, then. _You don't know any spells.4i 4i\ 4i 4ik 6iH6id] In this lesson you're going to learn how to memorise and cast spells.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.Found a staircase leading out of the dungeon. _Found Rn357's Incunabulum of Introductory Spellcasting.  You can memorise a spell from your spell library with [M]. At experience level1, only level 1 spells are available to you. This will change as you gainexperience. To find new spells, find and pick up spellbooks, and the spells _will be added to your library.You pick up Rn357's Incunabulum of Introductory Spellcasting and begin  reading... _You add the spells Magic Dart and Mephitic Cloud to your library.  To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press [z], then press [?] to get a list of your spells.You don't know any spells.  You don't know any spells.iu>i~>iۣRn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered#.#..≈..≈..≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press [3>iq7m[z], then press [?] to get a list of your spells. _You don't know any spells. _Okay, then. _You don't know any spells.>i$>i(  Skill  Level Train   Skill  Level Train   a + Fighting3.0  44%    f + Spellcasting 1.0   2%           b + Unarmed Combat 2.0  10%                       c + Armour3.0  44%        d + Dodging   0.0          e + Stealth   0.0    >i)[33m                                                                     This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skill[21>il*;2Htraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target  [!] training|cost|targets>i3Rn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered#.#..≈..≈..≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press >iGB[z], then press [?] to get a list of your spells. _You don't know any spells. _Okay, then. _You don't know any spells.>i;>i>i  Skill  Level Train   Skill  Level Train   a + Fighting3.0  44%    f + Spellcasting 1.0   2%           b + Unarmed Combat 2.0  10%                       c + Armour3.0  44%        d + Dodging   0.0          e + Stealth   0.0    >i#[33m                                                                     This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skill[21>i$;2Htraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target  [!] training|cost|targets>i֓>i|>ik>iXRn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#>iNoise: ---------  Time: 14.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered#.#..≈..≈..≈>i{M#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press [z], then press [?] to get a list of your spells. _You don't know any spells. _Okay, then. _You don't know any spells.>i4>i7>i>i>iJ  Skill  Level Train   Skill  Level Train   a + Fighting3.0  44%    f + Spellcasting 1.0   2%           b + Unarmed Combat 2.0  10%                       c + Armour3.0  44%        d + Dodging   0.0          e + Stealth   0.0    >i[33m                                                                     This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skill[21>i;2Htraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target  [!] training|cost|targets>i!p >iw >i Rn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)#.#-) Nothing wielded#.#>i 1Nothing quivered#.#..≈..≈..≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press [z], then press [?] to get a list of your spells. _You don't know any spells. _Okay, then. _You don't know any spells.>iG Q?i"?i'   Skill  Level Train   Skill  Level Train   a + Fighting3.0  44%    f + Spellcasting 1.0   2%           b + Unarmed Combat 2.0  10%           ?i             c + Armour3.0  44%        d + Dodging   0.0          e + Stealth   0.0     ?i                                                 ?i !            ?i         ?i This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays training?i3 gpercentages. Costs displays relative training costs. Targets displays skilltraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.?io Y[?] Skill descriptions [=] set a skill target  [!] training|cost|targetsAi AiU Aio AiD Rn357 the CoveredHumanHealth: 18/18 ========================Ai 8##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8Ai H#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)Aim $#.#-) Nothing wielded#.#Nothing quivered#.#..≈Ai Z..≈..≈Ai :#..≈≈Ai qTo cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press [z], then press [?] to get a list of your spells. Ai g_You don't know any spells. _Okay, then. Ai7 ;_You don't know any spells.Ai Ai Ai& AiD Bi%BiX)  Skill  Level Train   Skill  Level Train   a + Fighting3.0  44%    f + Spellcasting 1.0   2%           b + Unarmed Combat 2.0  10%           Bi*            c + Armour3.0  44%        d + Dodging   0.0          e + Stealth   0.0                                                     Bi+                    This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skilltraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target  [!] training|cost|targetsFi+FiFiҭ-Rn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16Fi#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####FiEXL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered#.#..≈..≈..≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. Fi\_Press [z], then press [?] to get a list of your spells. _You don't know any spells. _Okay, then. _You don't know any spells.FiqFiѵFiFiGiBU In this lesson you're going to learn how to memorise and cast spells.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.Found a staircase leading out of the dungeon. _Found Rn357's Incunabulum of Introductory Spellcasting.  You can memorise a spell from your spell library with [M]. At experience level1, only level 1 spells are available to you. This will change as you gainexperience. To find new spells, find and pick up spellbooks, and the spells _will be added to your library.You pick up Rn357's Incunabulum of Introductory Spellcasting and begin  reading... _You add the spells Magic Dart and Mephitic Cloud to your library.  To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press [z], then press [?] to get a list of your spells.You don't know any spells.  You don't know any spells.Uit Rn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered#.#..≈..≈..≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press Uig }[z], then press [?] to get a list of your spells. _You don't know any spells. _Okay, then. _You don't know any spells.Yi4YiyYi H _You don't know any spells.ZiZi   Skill  Level Train   Skill  Level Train   a + Fighting3.0  44%    f + Spellcasting 1.0   2%           b + Unarmed Combat 2.0  10%           ZiG             c + Armour3.0  44%       Zi  d + Dodging   0.0          e + Stealth   0.0                     Zi%a    ZiL_    Zima    Zi_    Zi        Zi Zi1                            This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skilltraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target  [!] training|cost|targetsZiZiZiRn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2ZiPStr: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)#.#ZiI-) Nothing wielded#.#Nothing quivered#.#..≈..≈..≈Zi#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. Zi!_Press [z], then press [?] to get a list of your spells. _You don't know any spells. _Okay, then. Zi"|_You don't know any spells. _You don't know any spells.ZiPZiZi;Zi\i=\i> Spells (Memorise)TypeFailure Level  a - Magic DartConjuration36% 1  b - Mephitic Cloud\i>Conjuration/Alchemy/Air 75% 3 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitaiY0aiMRn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered#.#..≈..≈..≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press iOem[z], then press [?] to get a list of your spells. _You don't know any spells. _Okay, then. _You don't know any spells. _You don't know any spells.aiTsaiMemorise Magic Dart, consuming 1 spell level and leaving 1? Y - Yes  N - NofifiRn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 14.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered#.#..≈..≈..≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press iQ7m[z], then press [?] to get a list of your spells. _You don't know any spells. _Okay, then. _You don't know any spells. _You don't know any spells.5.0 (1 _fi 6.0 (2 _You start memorising the spell. You continue memorising.fi _You finish memorising. Spell assigned to 'a'.hi0~ Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 75% 3 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitji(jijiRn357 the CoveredHumanHealth: 18/18 ========================##### #####Magic: 4/4========================#...#######...#AC: 2Str: 16#...........<.#EV: 10Int: 8#...#######...#SH: 0Dex: 12##.## #####XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 16.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered#.#..≈..≈..≈#..≈≈ _You don't know any spells. _Okay, then. _You don't know any spells. _You don't know any spells. _You start memorising the spell.i%m You continue memorising. _You finish memorising. Spell assigned to 'a'. _You're too inexperienced to learn that spell!liSklikli"lli'nli/oli9sf _lislitliw li|##### ######...#######...##...........<.##...#######...##.## #### #.# lis} #.#  #.# #..≈≈≈##..≈≈I##..≈≈≈##..≈≈≈##......I   training dummy (missile, dormant)########liv8.0 (2  Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready aspell in the quiver. Use [f] or [shift-tab] to fire the currently quiveredspell.lilip+9.0 (3li׎li _Once you are out of magic points, retreat and rest to regain them with [5].mimiQmi5mif _Sorry, you're not good enough to have a special ability.oi...#######.............<..#######..#.## #### #.# ..##.#####.@≈≈≈#I≈....=######## oi)eII)oi+8((oiD≈≈7--=20.0 (1oir  _Found a peridot ring. The training dummy throws a stone. The stone hits you.pi, pi"9 pi> piWA n _Sorry, you're not good enough to have a special ability.ri  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ri  #...#######...#  Rn357 the Covered #...........<.#  Human #...#######...#  Health: 17/18 ======================-- ##.## #####  Magic: 3/4==================------ #.# AC: 2Str: 16 #.# EV: 10Int: 8 #.# SH: 0Dex: 12 ##.####  XL:  1 Next:  0% Place: Dungeon:1 #.@*≈≈#  Noise: =--------  Time: 20.0 (0.0) #..≈*I#ri" [34m  -) Nothing wielded #..≈≈≈#  Nothing quivered #..≈≈≈#  #......=  #########  I   training dummy (missile) _Sorry, you're not good enough to have a special ability.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit)xi #...#######...#Rn357 the Covered#...........<.#Human#...#######...#Health: 17/18 ======================--##.## #####Magic: 3/4==================------#.#AC: 2Str: 16#.#EV: 10Int: 8#.#SH: 0Dex: 12##.####XL:  1 Next:  0% Place: Dungeon:1#.@≈≈≈#Noise: =--------  Time: 20.0 (0.0)#..≈≈I#-) Nothing wieldedxi y#..≈≈≈#Nothing quivered#..≈≈≈##......=#########I   training dummy (missile)Aim: a training dummy, quivering stones (100% to hit)  You miscast Magic Dart.  Miscasting a spell can have nasty consequences, particularly for the moredifficult spells. Your chance of successfully casting a spell increases withyour magic skills, and can also be improved with the help of some items. Usethe I command to check your current failure rates.xi bContam: 11% -1.0 (1xif xi   You miscast Magic Dart.  Miscasting a spell can have nasty consequences, particularly for the moredifficult spells. Your chance of successfully casting a spell increases withyour magic skills, and can also be improved with the help of some items. Usethe I command to check your current failure rates. _Nothing appears to happen.ie........<..#######..#.## #### #.# .##.####if..≈≈≈I≈....=########ipiJqH8==-iq2ii   Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #...........<.#  Rn357 the Covered #...#######...#  Human ##.## #####  Health: 18/18 ======================== #.# Magic: 2/4============------------ #.# AC: 2Str: 16 #.# EV: 10Int: 8 Contam: 11%  ##.####  SH: 0Dex: 12 #..≈≈≈#  XL:  1 Next:  0% Place: Dungeon:1 #.@**I#  Noise: ---------  Time: 22.0 (0.0) #..≈≈≈# i G  -) Nothing wielded #..≈≈≈#  Nothing quivered #......=  #########   I   training dummy (missile) _Nothing appears to happen.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit)iW#...........<.#Rn357 the Covered#...#######...#Human##.## #####Health: 18/18 ========================#.#Magic: 2/4============------------#.#AC: 2Str: 16#.#EV: 10Int: 8 Contam: 11% ##.####SH: 0Dex: 12#..≈≈≈#XL:  1 Next:  0% Place: Dungeon:1#.@≈≈I#Noise: ---------  Time: 22.0 (0.0)#..≈≈≈#-) Nothing wielded#..≈≈≈#Nothing quivered#......=#########I   training dummy (missile) _Nothing appears to happen.  fmCasting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit)23.0 (1  Casting: Magic Dart (safe; 36% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy, quivering stones (100% to hit) _You miscast Magic Dart. Nothing appears to happen.i  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i{  #...........<.#  Rn357 the Covered #...#######...#  Human ##.## #####  Health: 18/18 ======================== #.# Magic: 1/4======------------------ i7 Q#.# AC: 2Str: 16 #.# EV: 10i Int: 8 Contam: 21%  ##.####  SH: 0Dex: 12 #..≈≈≈#  XL:  1 Next:  0% Place: Dungeon:1 #.@**I#  Noise: ---------  Time: 23.0 (0.0) #..≈≈≈#  -) Nothing wielded #..≈≈≈#  Nothing quivered #......=  #########   I   training dummy (missile) _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit) 20HiE#...........<.#Rn357 the Covered#...#######...#Human##.## #####Health: 18/18 ========================#.#Magic: 1/4======------------------#.#AC: 2Str: 16#.#EV: 10Int: 8 Contam: 21% ##.####SH: 0Dex: 12#..≈≈≈#XL:  1 Next:  0% Place: Dungeon:1#.@≈≈I#Noise: ---------  Time: 23.0 (0.0)#..≈≈≈#-) Nothing wielded#..≈≈≈#Nothing quivered#......=#########I   training dummy (missile)Casting: Magic DartF10m (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit)  You miscast Magic Dart. Nothing appears to happen.((((i.@≈≈32=4.0 (1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a training dummy, quivering stones (100% to hit)  You miscast Magic Dart. Nothing appears to happen. _The training dummy throws a stone. The stone barely misses you.i+  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #...........<.#  Rn357 the Covered #...#######...#  Human ##.## #####  Health: 18/18 ======================== #.# Magic: 0/4------------------------ #.# AC: 2Str: 16 #.# EV: 10Int: 8 Contam: 32%  ##.####  SH: 0Dex: 12 #..≈≈≈#  XL:  1 Next:  0% Place: Dungeon:1 #.@**I#  Noise: =--------  Time: 24.0 (0.0) #..≈≈≈#  f37m -) Nothing wielded #..≈≈≈#  Nothing quivered #......=  #########   I   training dummy (missile) _The training dummy throws a stone. The stone barely misses you.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit)iB]#...........<.#Rn357 the Covered#...#######...#Human##.## #####Health: 18/18 ========================#.#Magic: 0/4iqC------------------------#.#AC: 2Str: 16#.#EV: 10Int: 8 Contam: 32% ##.####SH: 0Dex: 12#..≈≈≈#XL:  1 Next:  0% Place: Dungeon:1#.@**I#iCENoise: =--------  Time: 24.0 (0.0)#..≈≈≈#-) Nothing wielded#..≈≈≈#Nothing quivered#......=#########I   training dummy (missile)i&DRCasting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  iRDPress: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit)  i~D'The magic dart hits the training dummy.it=≈≈i7+5.0 (1ii%Sonfirm with . or Enter, or press ? or * to list all spells.i4Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy, quivering stones (100% to hit)  The magic dart hits the training dummy. _The training dummy is moderately damaged.i- i. iU4 i6 n _Sorry, you're not good enough to have a special ability.iD  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i4i/{ _You don't have enough magic to cast this spell.i  _i ]  The training dummy throws a stone.i% # #.# #.# ##.#####..≈≈≈##..≈≈I##..≈≈≈# #..≈≈≈###..#..@...=.#-########## (7.0 (2i @=8.0 (3 _The stone completely misses you.iiiiiliG  The training dummy throws a stone.i#.# #.# #.# ##.#### #..≈≈≈# #..≈≈I# #..≈≈≈# #..≈≈≈###..##...@..=.# # (0iq?@ir$9.0 (1iawiyR _The stone barely misses you.iAuiS0i^ ic#.# #.# #.# ##.#### #..≈≈≈# .#..≈≈I# #.#i;d#..≈≈≈# #..##..≈≈≈###..# #......@.# -### il,31.0 (2iviwm1======28-2.0 (3i{i _Put on this ring with [e], and then rest up to your new full potential.iE63.0 (4ii ) _b - a ring of magical poweriEquip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)b - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip il#.#Rn357 the Covered#.#Human#.#Health: 18/18 ========================##.####Magic: 1/4======------------------#..≈≈≈#.AC: 2Str: 16#..≈≈I# #.#EV: 10Int: 8 Contam: 26% #..≈≈≈# #..#SH: 0Dex: 12#..≈≈≈###..#XL:  1 Next:  0% Place: Dungeon:1#......@.#Noise: ---------  Time: 33.0 (0.0)##########-) Nothing wieldedNothing quivered _Put on this ring with [e], and then rest up to your new full potential. _b - a ring of magical powerYou feel your magic capacity increase.13-----5ip[9;65H5 (0.5 _b - a ring of magical power (worn)iW2Equip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iinimW#.#Rn357 the Covered#.#Human#.#Health: 18/18 ========================##.####iMagic: 1/13=-----------------------#..≈≈≈#.AC: 2Str: 16#..≈≈I# #.#i!KEV: 10Int: 8 Contam: 25% #..≈≈≈# #..#SH: 0Dex: 12iJc#..≈≈≈###..#XL:  1 Next:  0% Place: Dungeon:1#......@.#isNoise: ---------  Time: 33.5 (0.0)##########iP-) Nothing wieldedNothing quivered i_Put on this ring with [e], and then rest up to your new full potential. _b - a ring of magical power  i,You feel your magic capacity increase. i6#_b - a ring of magical power (worn)i :Okay, then.i]iMi~. _i `; #.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #.....@..# #I   training dummy (missile)34.5 (1 _iii0 H #.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #....@...# #i"` s15i  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iZ #.# Rn357 the Covered #.# Human #.# Health: 18/18 ======================== ##.#### Magic: 0/13------------------------ #..≈≈≈# .  AC: 2Str: 16 #..≈≈I# #.#  EV: 10Int: 8 Contam: 21%  #..≈≈*# #..#  SH: 0Dex: 12 #..≈≈*###..#  XL:  1 Next:  0% Place: Dungeon:1 #....@...#  Noise: --------- i[37m Time: 35.5 (0.0) ##########  -) Nothing wielded  Nothing quivered  I   training dummy (missile) _Okay, then.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (moderately damaged, 100% to hit)i{ *I*≈iA≈I≈*Aim: a training dummy, quivering stones (moderately damaged, 100% to hit)i& #.#Rn357 the Covered#.#Human#.#Health: 18/18 ========================##.####Magic: 0/13------------------------#..≈≈≈#.AC: 2Str: 16#..≈≈I# #.#EV: 10Int: 8 Contam: 21% #..≈≈*# #..#SH: 0Dex: 12#..≈≈*###..#XL:  1 Next:  0% Place: Dungeon:1#....@...#Noise: ---------  Time: 35.5 (0.0)##########-) Nothing wieldedNothing quiveredI   training dummy (missile)Casting: Magic Dart i' (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (moderately damaged, 100% to hit)  The magic dart hits the training dummy.i ≈≈19=6.5 (1i I onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy, quivering stones (moderately damaged, 100% to hit)  The magic dart hits the training dummy. _The training dummy is heavily damaged.iB  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i _You don't have enough magic to cast this spell.i!4i"i#n _Sorry, you're not good enough to have a special ability.i}  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iI _You don't have enough magic to cast this spell.iOIii:iG  The training dummy throws a stone.iJ#.# #.# #.# ##.#### i#..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #.....@..# i2# i`&0isiptE77.5 (1iyiW{< _The stone hits you but does no damage.i h i1" #.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #..# # 05-8.5 (1 _Put on this ring with [e], and then rest up to your new full potential.iy?i @ir@iCi?DiI}1=3iJiK?The training dummy throws a stone.i1Q #.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #....@...#- iQ##I   training dummy (missile)iV@(9i!8@iN1=40.5 (2iiK _The stone closely misses you.iz  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.izn #.# Rn357 the Covered #.# Human #.#i Health: 18/18 ========================i ##.#### Magic: 0/13------------------------ iq8#..≈≈≈# .  AC: 2Str: 16 #..≈≈I# #.#  EV: 10Int: 8 Contam: 11%  #..≈≈*# #..#  SH: 0Dex: 12 #..≈≈*###..#  XL:  1 Next:  0% Place: Dungeon:1 i#....@...#  Noise: =--------  Time: 40.5 (0.0) ##########  -) Nothing wielded  Nothing quivered  I   training dummy (missile)ij _The stone closely misses you.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (heavily damaged, 100% to hit)iv I≈≈#@iWJ*#@i:DJ**iI*Aim: a training dummy, quivering stones (heavily damaged, 100% to hit)i #.#Rn357 the Covered#.#Human#.#Health: 18/18 ========================##.####Magic: 0/13------------------------#..≈≈≈#.AC: 2Str: 16#..≈≈I# #.#EV: 10Int: 8 Contam: 11% #..≈≈*# #..#SH: 0Dex: 12#..≈≈*###..#XL:  1 Next:  0% Place: Dungeon:1#....@...#Noise: =--------  Time: 40.5 (0.0)##########-) Nothing wieldedNothing quiveredI   training dummy (missile)Casting: Magic Dart ij (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (heavily damaged, 100% to hit)  The magic dart hits the training dummy.i> ≈≈9% 1.5 (1 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy, quivering stones (heavily damaged, 100% to hit)  The magic dart hits the training dummy. _The training dummy is severely damaged.ir  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iH _You don't have enough magic to cast this spell.i?54i]ir   The training dummy throws a stone.i E#.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #.....@..# # i @(0i U }@72.5 (1iX is[ S _The stone closely misses you.i #.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #......@.# # i5 i H5-3i^! _Put on this ring with [e], and then rest up to your new full potential.iAe #.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #..# #I   training dummy (missile)3-4i[H #.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #....@...# #i^i8((i ≈≈6---1=5i׆iD _The training dummy throws a stone. The stone hits you.i  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ix% _You don't have enough magic to cast this spell.iG iM#.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #......@.# -## i!R&6i&Wi4X31=inX,-7.5 (2i]in_ _Put on this ring with [e], and then rest up to your new full potential.i_ Qijiuii i7=--ib+##.## ######.# #.# #.# ##.#### #..≈≈≈# .. #..≈≈I# #.# #..≈≈≈# ###..#..≈≈≈###@.9#........##########ii!i: ##.## ##### #.# #.# .#.# ..##.#### Z.#..≈≈≈# .. #..≈≈I# ##.# #..≈≈≈# ###..# #..≈≈≈###.@# #........### ### Z   bat zombie (dormant)  Unlike most monsters, zombies and skeletons do not regenerate health. 3=====50.5 (1 _You encounter a bat zombie.i#...#######...# ##.#######.# io##.# #.# .##.#### Z..#..≈≈≈# ..#..≈≈I# ####..≈≈≈# ###@.##..≈≈≈###..####........#############imK.Zi#.i6qZ.ZiMZi&1i}ii;   You hit the bat zombie.iiN ieP The bat zombie is lightly damaged.  The bat zombie hits you. The bat zombie completely misses you.iQ J==2iMp O _The bat zombie hits you but does no damage.i9&  You hit the bat zombie.i  The bat zombie is heavily damaged.The bat zombie misses you.3.4 (0.9iW _The bat zombie hits you but does no damage.iQX   You barely miss the bat zombie.  The bat zombie is heavily damaged.====4.4 (1.0 _The bat zombie barely misses you. x2; The bat zombie closely misses you.i)&  You hit the bat zombie.iR9  The bat zombie is almost destroyed.The bat zombie barely misses you.The bat zombie hits you but does no damage.iIAZ4==5iKiaQP _The bat zombie misses you.iN  You barely miss the bat zombie.ir  The bat zombie is almost destroyed.i-6.3 (0.9i iD _The bat zombie hits you but does no damage. x2i .  You hit the bat zombie. 8==17.2iQ _You destroy the bat zombie!iQi Ii  i  ##.## ##### #. # #.#.# #.#..#.#### #..≈≈≈#  #..≈≈I# ###.# #..≈≈≈# ###. #..≈≈≈###.@### #........###  ########## 0-8.2 (1 _Unlike most monsters, zombies and skeletons do not regenerate health. iܧiiiBiF== #.## #.# .# #.# ... ##.#### ... #..≈≈≈#  #..≈≈I# ###.# #..≈≈≈# ###..# #..≈≈≈###..### #.......-60.2 (2 #######ii i 3i  i!  #.# # #.# .# #.#i,  ... ##.#### ... #..≈≈≈# .. #..≈≈I# ###.# #..≈≈≈# ###..# #..≈≈≈###..### #......@.### #0i0 i: ^==1.2 (1i< _Put on this ring with [e], and then rest up to your new full potential.i #.# # #.# .# #.# ... ##.#### ... #..≈≈≈# .. #..≈≈I# ###.# #..≈≈≈# ###..# #..≈≈≈###..### #.....@..### #I   training dummy (missile)iY2i0 #.# # #.# .# #.# ... ##.#### ... #..≈≈≈# .. #..≈≈I# ###.# #..≈≈≈# ###..# #..≈≈≈###..### #....@...### #5==3i)i2  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iVH #.##  Rn357 the Covered #.# .#  Human #.# ...  Health: 18/18 ======================== ##.#### ...  Magic: 4/13=======----------------- iIX#..≈≈≈# ..  AC: 2Str: 16 #..≈≈I# ###.#  EV: 10Int: 8 #..≈≈*# ###..#  SH: 0Dex: 12 #..≈≈*###..###  XL:  1 Next: 10% Place: Dungeon:1 #....@...###  Noise: ---------  Time: 63.2 (0.0) iJ##########  -) Nothing wielded  Nothing quivered  I   training dummy (missile) _Put on this ring with [e], and then rest up to your new full potential.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineiiJAim: a training dummy, quivering stones (heavily damaged, 100% to hit)iN I*i{7≈#i75[#≈#@if o#*#@ix 7*#i޶I*Aim: a training dummy, quivering stones (heavily damaged, 100% to hit)i2 #.##Rn357 the Covered#.#.#Human#.#...Health: 18/18 ========================##.####...iw3 Magic: 4/13=======-----------------#..≈≈≈#..AC: 2Str: 16#..≈≈I# ###.#EV: 10Int: 8#..≈≈≈# ###..#SH: 0Dex: 12#..≈≈≈###..###XL:  1 Next: 10% Place: Dungeon:1i4 #....@...###Noise: ---------  Time: 63.2 (0.0)##########-) Nothing wieldedNothing quiveredI   training dummy (missile) _Put on this ring with [e], and then rest up to your new full potential.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (heavily damaged, 100% to hit)ir5 ZContam: 10% 4.2 (1i< i= H _You miscast Magic Dart. Nothing appears to happen.iu\  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iؒ #.##  Rn357 the Covered #.# .#  Human #.# ...  Health: 18/18 ======================== ##.#### ...  Magic: 3/13=====------------------- #..≈≈≈# ..  AC: 2Str: 16 #..≈≈I# ###.#  EV: 10Int: 8 Contam: 10%  #..≈≈*# ###..#  SH: 0Dex: 12 #..≈≈*###..###  XL:  1 Next: 10% Place: Dungeon:1 #....@...###  Noiiese: ---------  Time: 64.2 (0.0) ##########  -) Nothing wielded  Nothing quivered  I   training dummy (missile) _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (heavily damaged, 100% to hit)i #.##Rn357 the Covered#.#.#Human#.#...Health: 18/18 ========================##.####...Magic: 3/13=====-------------------#..≈≈≈#..i AC: 2Str: 16#..≈≈I# ###.#EV: 10Int: 8 Contam: 10% #..≈≈≈# ###..#SH: 0Dex: 12#..≈≈≈###..###XL:  1 Next: 10% Place: Dungeon:1#....@...###Noise: ---------  Time: 64.2 (0.0)##########-) Nothing wieldedNothing quiveredI   training dummy (missile)Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  ir Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (heavily damaged, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.i"D(((i'R≈≈@iN21=5.2 (1i7iMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linei: a training dummy, quivering stones (heavily damaged, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. _The training dummy throws a stone. The stone barely misses you.iCi  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #.##  Rn357 the Covered #.# .#  Human #.# ...  Health: 18/18 ======================== ##.#### ...  Magic: 2/13===--------------------- #..≈≈≈# ..  AC: 2Str: 16 #..≈≈I# ###.#  EV: 10Int: 8 Contam: 21%  #..≈≈*# ###..#  SH: 0Dex: 12 #..≈≈*###..###  XL:  1 Next: 10% Place: Dungeon:1 #....@...###  Noiise: =--------  Time: 65.2 (0.0) ##########  -) Nothing wielded  Nothing quivered  I   training dummy (missile) _The training dummy throws a stone. The stone barely misses you.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (heavily damaged, 100% to hit)iV #.##  Rn357 the Covered iFWT#.# .#  Human #.# ...  Health: 18/18 ======================== ##.#### ...  Magic: 2/13===--------------------- iW}#..≈≈≈# ..  AC: 2Str: 16 #..≈≈(# ###.#  EV: 10i1XInt: 8 Contam: 21%  #..≈≈≈# ###..#  SH: 0Dex: 12 #..≈≈≈###..###  XL:  1 Next: 10% Place: Dungeon:1 #....@...###  Noise: =--------  Time: 65.2 (0.0)ijX ##########  -) Nothing wielded  Nothing quiverediX  I   training dummy (missile)iX/iYCasting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i{YAiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineiYAim: a training dummy, quivering stones (heavily damaged, 100% to hit)  The magic dart hits the training dummy.i` #.##  ia#.# .#  #.# ...   ...   ..   ###.#  #..≈≈*#   #..≈≈*iad     ib" i;bi≈≈#.##Rn357 the Trooper#.#.#Human#.#...Health: 18/18 ========================##.####...Magic: 2/13===---------------------#..≈≈≈#..AC: 2Str: 16#..≈≈(# ###.#EV: 10Int: 8 Contam: 21% #..≈≈≈# ###..#SH: 0Dex: 12#..≈≈≈###..###XL:  1 Next: 110% Place: Dungeon:1#....@...###Noise: =--------  Time: 66.2 (1.0)##########-) Nothing wieldedNothing quiveredCasting: Magic Dart/0m (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (heavily damaged, 100% to hit)  The magic dart hits the training dummy.MAiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy, quivering stones (heavily damaged, 100% to hit)  The magic dart hits the training dummy. _You destroy the training dummy!  You have reached level 2!  --more--i m24/2442 4%   Well done! Reaching a new experience level is always a nice event. You get morehealth and magic points, and occasionally increases to your attributes: _strength, intelligence, and dexterity.i4ii?iC _i  _i m #.# # #.# .# #.# ... ##.#### ... #..≈≈≈# .. #..≈≈(# ###.# #..≈≈≈# ###..#i  #..≈≈≈###..### #.@......###-9.2 (3 ###-i i iIiipi0!3iW==i)iNiiiii.iii19iIi ik iii67ii5i iii7#.# i-# i]/#.# i..# i-#.# i /... ie h##.#### ... i #..≈≈≈# .. i'!#..≈≈(# ###.# i"#..≈≈≈# ###..# i?##..≈≈≈###..### i##......@.### i$7########## i,73.2 (4ii b==54.2 (5i+i!. _Put on this ring with [e], and then rest up to your new full potential.irt A31 iڙ |##.## ##### #.# # #.# .# #.# ... ##.#### ... #..≈≈≈# .. #..≈≈(# ###.# #..≈≈≈# ###..# #..≈≈≈###.@### #........### ##########6.2 (24=9% 7.2 (3 _Unlike most monsters, zombies and skeletons do not regenerate health. iIij75You encounter a bat zombie.#...........<.# #...#######...# ##.## ##### #.# #### # 5===#.# #...#.Z#.# .....###.#### ....##..≈≈≈# ##....##..≈≈(# ###@# #..≈≈≈# ###..#..≈≈≈###..####........#############Z   bat zombie (dormant)9.2 (2380.2 (3 _im#...#######...# #...........<.# #...#######...# ##.###### #.# ### ###.# ##...#.Z..# #.##.#### ....# #..≈≈≈# ##@...##..≈≈(# ###.######..≈≈≈# ###..#..≈≈≈###..####........#############11.2 (1i  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #...#######...# Rn357 the Trooper  #...........<.# Human  #...#######...# Health: 24/24 ========================  ##.## ##### Magic: 4/14======------------------  #.# #### ##  AC: 2Str: 16  #.# ##...#*Z.  EV: 10Int: 8 Contam: 1%  #.# #...**#  SH: 0Dex: 12  ##.#### #.**.#  XL:  2 Next:  4% Place: Dungeon:1  #..≈≈≈# ##@...#  Noise: ---------  Time: 81.2 (0.0)  #..≈≈(# ###.#####  iv[33m-) Nothing wielded  #..≈≈≈# ###..## Nothing quivered  #..≈≈≈###..###  #........###  ########## Z   bat zombie (dormant) _You encounter a bat zombie.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat zombie (dormant, 100% to hit)i  #...#######...#Rn357 the Trooper#...........<.#Human#...#######...#Health: 24/24 ========================##.## #####Magic: 4/14======------------------#.##### ##AC: 2Str: 16#.###...#*Z.EV: 10Int: 8 Contam: 1% #.##...**#SH: 0Dex: 12##.#####.**.#XL:  2 Next:  4% Place: Dungeon:1#..≈≈≈# ##@...#Noise: ---------  Time: 81.2 (0.0)#..≈≈(# ###.#####-) Nothing wielded#..≈≈≈# ###..##Nothing quivered#..≈≈≈###..##i&3 [40m##........#############Z   bat zombieCasting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat zombie (dormant, 100% to hit)  The magic dart hits the bat zombie.i wZ..Zi 1Z.i. ..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat zombie (dormant, 100% to hit)  The magic dart hits the bat zombie.bat zombie is lightly damagedi +.i~ =2.2 (1i0 iL K _Your magical contamination has completely faded away.i  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iWH  #...#######...# Rn357 the Trooper  #...........<.# Human  #...#######...# Health: 24/24 ========================  ##.## ##### Magic: 3/14=====-------------------  #.# #### ##  AC: 2Str: 16  #.# ##...#...  EV: 10Int: 8  #.# #...Z.#  SH: 0Dex: 12  ##.#### #.**.#  XL:  2 Next:  4% Place: Dungeon:1  #..≈≈≈# ##@...#  Noise: =--------  Time: 82.2 (0.0)  #..≈≈(# ###.#####  -) Nothing wieldeiK Bd  #..≈≈≈# ###..## Nothing quivered  #..≈≈≈###..###  #........###  ########## Z   bat zombie _Your magical contamination has completely faded away.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat zombie (lightly damaged, 100% to hit)i/ #...#######...# Rn357 the Trooper  #...........<.# Human  #...#######...# Health: 24/24 ========================  ##.## ##### Magic: 3/14=====-------------------  #.# #### ##  AC: 2Str: 16  #.# ##...#...  EV: 10Int: 8  #.# #.....#  SH: 0Dex: 12  ##.#### #..Z.#  XL:  2 Next:  4% Place: Dungeon:1  #..≈≈≈# ##@...#  Noise: =--------  Time: 82.2 (0.0)  #..≈≈(# ###.#####  -) Nothing wielded  #..≈≈≈# ###Xm..## Nothing quivered  #..≈≈≈###..###  #........###  ########## Z   bat zombie _Your magical contamination has completely faded away.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat zombie (lightly damaged, 100% to hit).ZiЛ   <.#    ##.## #####  #.# #### ##  #.#   #.#         #..≈≈(#            Casting: Magic Dart (safe; 36% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat zombie (lightly damaged, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.Contam: 10% 3.2 (1i¦ ixU_The bat zombie completely misses you.i`&  You hit the bat zombie.idcj  The bat zombie is moderately damaged.3-4.1 (0.9 _The bat zombie closely misses you. The bat zombie hits you.iѺ  You hit the bat zombie.  The bat zombie is moderately damaged.The bat zombie hits you but does no damage.  The bat zombie hits you.2--4=5.1 (1.0i\iA _The bat zombie hits you but does no damage.i &  You hit the bat zombie.i(   The bat zombie is severely damaged.The bat zombie closely misses you. The bat zombie barely misses you.3=6.0 (0.9 _The bat zombie hits you but does no damage.iuL .  You hit the bat zombie.i&}(i.89iiňQ _You destroy the bat zombie!i =4==8% i _HP restored.6i8 ^6====4i iٗ  ## ##### .#######...# iY .........<.# .#######...# ## ##### # ######### # ##...#@..# -91.9 (5.0 i # #.....###..=.# #### #..##. ≈≈≈# ##.... i ≈≈(# ######## ≈≈≈# ###.. i' U≈≈≈###..### ......### #######i 8-iz iI ^ _Found a runed tourmaline ring.iP i 3i i 2=1iB i =iٹ i̼ Z _Your magical contamination has completely faded away.i 3====#######...# ....<.# ####...#  #####  ######### ##...#... #.....###.@=5.9 (4 #....## #####..... ##....# #  ###.#####  ###..## ##..### ..### ### iE i i, <  ##### ...# <.# ...# ##### ######### ##...#...##### #.....###..@.# iA #....## #####.....###....# ####. .### iQ A6.9 (1i i To check your spell proficiency, press [I]. Compare your spell failure rates _before and after wearing this ring.iF +7.9 (2i i $ _c - a ring of wizardryiY%i'#Equip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn) i('Jewellery (go to first with "=)  b - a ring of magical power (worn)c - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i}iLig+i%Rn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 6/14==========-------------- ###...#i$AC: 2Str: 16#####EV: 10Int: 8#########SH: 0i$}Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 97.9 (0.0)#....## #####.....#-) Nothing wielded##....#i[j####.Nothing quivered###.##### ###..## i#..### .### ##iTo check your spell proficiency, press [I]. Compare your spell failure rates _before and after wearing this ring. _c - a ring of wizardryi3i -8.4 (0.5iiF+ _c - a ring of wizardry (worn)ii;Equip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn) i c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ieL  - - Unarmed (current attack)  c - a ring of wizardry (worn) i iRn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 6/14==========-------------- ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 98.4 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## #..### .### ##To check your spell proficiency, press [I]. Compare your spell failure rates _before and after wearing this ring. _c - a ring of wizardry _c - a ring of wizardry (worn)Okay, then. iD _ iW#Unequip which item? Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip ik5 Rn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 6/14==========-------------- ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 98.4 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## #..### .### ##To check your spell proficiency, press [I]. Compare your spell failure rates _before and after wearing this ring. _c - a ring of wizardry _c - a ring of wizardry (worn) _Okay, then.7==9 (0.5[11 i-? I;76H _You remove your ring of wizardry.i Unequip which item? Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipi_Rn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 7/14============------------ ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 98.9 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## #..### .### ##To check your spell proficiency, press [I]. Compare your spell failure rates _before and after wearing this ring. _c - a ring of wizardry _c - a ring of wizardry (worn) _Okay, then. _You remove your ring of wizardry.  Okay, then.i"[40mi^D _i? NEquip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)c - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i Rn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 7/14============------------ ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 98.9 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## #..### .### ## _before and after wearing this ring. _c - a ring of wizardry _c - a ring of wizardry (worn) _Okay, then. _You remove your ring of wizardry. _Okay, then.9.4 (0.5 _c - a ring of wizardry (worn)i _The bat zombie completely misses you.You hit the bat zombie.  The bat zombie is moderately damaged. _The bat zombie closely misses you. The bat zombie hits you.  You hit the bat zombie.  The bat zombie is moderately damaged.The bat zombie hits you but does no damage.  The bat zombie hits you. _The bat zombie hits you but does no damage.  You hit the bat zombie.  The bat zombie is severely damaged.The bat zombie closely misses you. The bat zombie barely misses you. _The bat zombie hits you but does no damage.  You hit the bat zombie. _You destroy the bat zombie! _HP restored. _Found a runed tourmaline ring. _Your magical contamination has completely faded away.  To check your spell proficiency, press [I]. Compare your spell failure rates _before and after wearing this ring. _c - a ring of wizardry _c - a ring of wizardry (worn) _You remove your ring of wizardry.  c - a ring of wizardry (worn)iW Z health and magic points, and occasionally increases to your attributes: _strength, intelligence, and dexterity. _Put on this ring with [e], and then rest up to your new full potential.Unlike most monsters, zombies and skeletons do not regenerate health. _You encounter a bat zombie.The magic dart hits the bat zombie.is lightly damaged. _Your magical contamination has completely faded away.  You miscast Magic Dart. Nothing appears to happen. _The bat zombie completely misses you.You hit the bat zombie.  The bat zombie is moderately damaged. _The bat zombie closely misses you. The bat zombie hits you.  The bat zombie is moderately damaged.  The bat zombie hits you but does no damage.  The bat zombie hits you. _The bat zombie hits you but does no damage.  You hit the bat zombie.  The bat zombie is severely damaged.  The bat zombie closely misses you. The bat zombie barely misses you.The bat zombie hits you but does no damage.  You hit the bat zombie. _You destroy the bat zombie!ibtRn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 7/14============------------ ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 99.4 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## #..### .### ## _c - a ring of wizardry _c - a ring of wizardry (worn) _Okay, then. _You remove your ring of wizardry. _Okay, then. _c - a ring of wizardry (worn)i!iB!iGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)"i  #iV #izfRn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 7/14============------------ ###...#AC: 2Str: 16######i<^EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 99.4 (0.0)#....## #####.....#-) Nothing wielded##....#####.#iNothing quivered###.##### ###..## #..### .### ## _c - a ring of wizardry _c - a ring of wizardry (worn) #i_Okay, then. _You remove your ring of wizardry. _Okay, then. _c - a ring of wizardry (worn)#i%#i#i#i$i2$il  Skill  Level Train   Skill  Level Train   a + Fighting$i3.2  33%    f + Spellcasting 1.0  10%   $i        b + Unarmed Combat 2.0  17%    g + Conjurations 0.1   7%                   c + Armour3.2  30%        d + Dodging   0.0         e + Stealth0.0   3%                         $ic                                               This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skilltraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target  [!] training|cost|targets&ic &i] /&i ZRn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 7/14============------------ ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 99.4 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## #..### .### ## _c - a ring of wizardry _c - a ring of wizardry (worn) _Okay, then. _You remove your ring of wizardry. _Okay, then. _c - a ring of wizardry (worn)'i['iQ  Spells (Memorise)TypeFailure Level  a - Mephitic Cloud'i!Conjuration/Alchemy/Air 41% 3 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+i+i+iRn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 7/14============------------ ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 99.4 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## #..### .### ## _c - a ring of wizardry _c - a ring of wizardry (worn) _Okay, then. _You remove your ring of wizardry. _Okay, then. _c - a ring of wizardry (worn)(worn) _Okay, then. _You remove your ring of wizardry. _Okay, then. +i[22d_c - a ring of wizardry (worn)  Okay, then. _.in  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i 3i ) Your spells (cast)TypeFailure Level  a + Magic DartConjuration16% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit7iURn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 7/14============------------ ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 99.4 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## #..### .### ## _You remove your ring of wizardry. _Okay, then. _c - a ring of wizardry (worn) _Okay, then.Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7iX`Rn357 the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#7iYdMagic: 7/14============------------ ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 99.4 (0.0)#....## #####.....#-) Nothing wielded##....#####.7iiZ Nothing quivered###.##### ###..## #..### .### ## _You remove your ring of wizardry. _Okay, then. _c - a ring of wizardry (worn) _Okay, then.7i[Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7i=47iA7iDD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9iN 9i@ 39iJ   You encounter a goblin zombie.9iH ##### ...# <.# ...#  ##### ######### ##...#...##### 9i C#.....###...@# #....## #####.....# ##....# #####.Z ..### Z   goblin zombie (dormant) ### 9i r100.4 (1.0) _;i  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ik  Rn357 the Trooper  ##### Human ##...# Health: 24/24 ======================== ...<.# Magic: 6/14==========-------------- ##...# AC: 2@ilStr: 16  ##### EV: 10Int: 8 ######### SH: 0Dex: 12  ##...#...##### XL:  2 Next:  8% Place: Dungeon:1  #.....###...@# Noise: ---------  Time: 100.4 (0.0)  #....## #####*****#  -) Nothing wielded  ##....# #####*Z  Nothing quivered  ###.##### ##..## ..### Z   goblin zombie (dormant) ### # _You don't know that spell.  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (dormant, 100% to hit)Ai0[Rn357 the TrooperAi=2#####Human ##...#Health: 24/24 ======================== ...<.#Magic: 6/14==========-------------- ##...#AC: 2Str: 16  #####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###...@#Noise: ---------  Time: 100.4 (0.0)#....## #####*****#-) Nothing wielded##....######*ZNothing quivered###.##### ##..## ..###Z   goblin zombie ### #Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (dormant, 100% to hit)  The magAi!3ic dart hits the goblin zombie.Ai2Z.Aiu+.....AieI=1.4 (1Aionfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin zombie (dormant, 100% to hit)  The magic dart hits the goblin zombie. _The goblin zombie is lightly damaged.Ai  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bit  Rn357 the Trooper  ##### Human ##...# Health: 24/24 ======================== ...<.# Magic: 5/14========---------------- ##...# AC: 2Str: 16  ##### EV: 10Int: 8 ######### SH: 0Dex: 12  ##...#...##### XL:  2 Next:  8% Place: Dungeon:1  #.....###...@# Noise: =--------  Time: 101.4 (0.0)  #....## #####*****#  -) Nothing wielded  ##....# #####Z.  Nothing quivered  ###.##### ##..## ..### Z  iwn;49m goblin zombie ### # _The goblin zombie is lightly damaged.  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (lightly damaged, 100% to hit)Bii: Bi Rn357 the Trooper  ##### Human ##...# Health: 24/24 ======================== ...<.# Magic: 5/14========---------------- ##...# AC: 2Str: 16  ##### EV: 10Int: 8 ######### SH: 0Dex: 12  ##...#...##### XL:  2 Next:  8% Place: Dungeon:1  #.....###...@# Noise: =--------  Time: 101.4 (0.0)  #....## #####....Z#  -) Nothing wielded  ##....# #####..  Nothing quivered  ###.##### ##..## ..### Z   goblin zombie ### # i !d_The goblin zombie is lightly damaged.  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (lightly damaged, 100% to hit)Bi  #####<.#  #####   Bi          BibContam: 10% -2.4 (1BiBi=  Casting: Magic Dart (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin zombie (lightly damaged, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.Ci[Rn357 the Trooper#####Human ##...#Health: 24/24 ======================== ...<.#Magic: 5/14========---------------- ##...#AC: 2Str: 16  #####EV: 10Int: 8 Contam: 10% #########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###...@#Noise: ---------  Time: 102.4 (0.0)#....## #####....Z#-) Nothing wielded##....######..Nothing quivered###.##### ##..## ..###Z   goblin zombie ### #Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (lightly damaged, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Press: ? - help, v - deCi\@scribe, . - travelThe floor.Di@#    You can't see that place.DiS  Z  Press: ? - help, Shift-Dir - straight line  Aim: a goblin zombie (lightly damaged, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Press: ? - help, v - describe, . - travelHere: a goblin zombie (lightly damaged)  The floor.Ei o .ZThe floor.Ei(I .ZHere: a goblin zombie (lightly damaged)  The floor.Giv Rn357 the Trooper#####Human ##...#Health: 24/24 ======================== ...<.#Magic: 5/14========---------------- ##...#AC: 2GiwStr: 16  #####EV: 10Int: 8 Contam: 10% #########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###...@#Noise: ---------  Time: 102.4 (0.0)#....## #####....Z#-) Nothing wielded##....#Gix7#####..Nothing quivered###.##### ##..## ..###Z   goblin zombie ### #Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (lightly damaged, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Press: ? - help, v - describe, . - travelHere: a goblin zombie (lightly damaged)  The floor.GibyGi!Gimd _A goblin zombie is nearby!Hiz Hi) Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi  Rn357 the Trooper  ##### Human ##...# Health: 24/24 ======================== ...<.# Magic: 4/14======------------------ ##...# AC: 2Str: 16  ##### EV: 10Int: 8 Contam: 10%  ######### SH: 0Dex: 12  ##...#...##### XL:  2 Next:  8% Place: Dungeon:1  #.....###...@# Noise: ---------  Time: 102.4 (0.0)  #....## #####****Z#  -) Nothing wielded  ##....# #####..  Nothing quivered  ###.##### ##..## ..### Z  Hin goblin zombie ### # _A goblin zombie is nearby!Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (lightly damaged, 100% to hit)HiVm *.ZHit?**Hi *ZAim: a goblin zombie (lightly damaged, 100% to hit)Hi  Rn357 the Trooper  ##### Human ##...#Hi Health: 24/24 ======================== ...<.# Magic: 4/14======------------------ ##...# AC: 2Str: 16  ##### EV: 10Int: 8 Contam: 10%  ######### SH: 0Dex: 12  ##...#...##### XL:  2 Next:  8% Place: Dungeon:1 Hi/9 #.....###...@# Noise: ---------  Time: 102.4 (0.0)  #....## #####...Z.#  -) Nothing wielded  ##....# #####..  Nothing quivered  ###.##### ##..## ..### Z   goblin zombie ### #Hi _A goblin zombie is nearby!Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (lightly damaged, 100% to hit)HiB  #####<.# Hi #####             HiHi E23.4 (1HiHiH _You miscast Magic Dart. Nothing appears to happen.Ii*  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jiʜ  Rn357 the Trooper  ##### Human ##...# Health: 24/24 ======================== ...<.# Magic: 3/14=====------------------- ##...# AC: 2Str: 16  ##### EV: 10Int: 8 Contam: 20%  ######### SH: 0Dex: 12  ##...#...##### XL:  2 Next:  8% Place: Dungeon:1  #.....###...@# Noise: ---------  Time: 103.4 (0.0)  #....## #####***Z.#  -) Nothing wielded  ##....# #####..  Nothing quivered  ###.##### ##..## ..### Z i30m  goblin zombie ### # _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (lightly damaged, 100% to hit)JiUeRn357 the Trooper#####Human ##...#Health: 24/24 ======================== ...<.#Magic: 3/14=====------------------- ##...#AC: 2Str: 16  #####EV: 10Int: 8 Contam: 20% #########SH: 0Dex: 12##...#...#####JifXL:  2 Next:  8% Place: Dungeon:1#.....###...@#Noise: ---------  Time: 103.4 (0.0)#....## #####***Z.#-) Nothing wielded##....######..Nothing quivered###.##### ##..## ..###Z   goblin zombie ### #Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (lightly damaged, 100% to hit)  The magic dart hits the goblin zombie.Ji V...=4.4 (1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineJi: a goblin zombie (lightly damaged, 100% to hit)  The magic dart hits the goblin zombie. _The goblin zombie is heavily damaged.Ki  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ki  Rn357 the Trooper  ##### Human ##...# Health: 24/24 ======================== ...<.# Magic: 2/14Ki"===--------------------- ##...# AC: 2Str: 16  ##### EV: 10Int: 8 Contam: 20%  ######### SH: 0Dex: 12  ##...#...#####Ki\ XL:  2 Next:  8% Place: Dungeon:1  #.....###...@# Noise: =--------  Time: 104.4 (0.0)  #....## #####***Z.#  -) Nothing wielded  ##....# #####..  Nothing quivered  ###.##### ##..## ..###Ki+ Z   goblin zombie ### # _The goblin zombie is heavily damaged.Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (heavily damaged, 100% to hit)Kiy Rn357 the Trooper#####Human ##...#Health: 24/24 ======================== ...<.#Magic: 2/14===--------------------- ##...#AC: 2Str: 16  #####EV: 10Kiy 2Int: 8 Contam: 20% #########SH: 0Dex: 12##...#...#####XL:  2 Next:  8% Place: Dungeon:1#.....###...@#Noise: =--------  Time: 104.4 (0.0)#....## #####***Z.#-) Nothing wielded##....######..Nothing quivered###.##### ##..## ..###Z   goblin zombie ### Kiz +#Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (heavily damaged, 100% to hit)  The magic dart hits the goblin zombie.Ki 2Z.Ki L..5.4 (1Kio KiN IConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin zombie (heavily damaged, 100% to hit)  The magic dart hits the goblin zombie. _The goblin zombie is severely damaged.Li[  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LiR  Rn357 the Trooper  ##### Human ##...# Health: 24/24 ======================== ...<.# Magic: 1/14=----------------------- ##...# AC: 2Str: 16  ##### EV: 10Int: 8 Contam: 20%  ######### SH: 0Li2Dex: 12  ##...#...##### XL:  2 Next:  8% Place: Dungeon:1  #.....###...@# Noise: =--------  Time: 105.4 (0.0)  #....## #####**Z..#  -) Nothing wielded  ##....# #####..  Nothing quivered  ###.##### ##..## ..### Z   goblin zombie ### # _The goblin zombie is severely damaged.Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  LiPress: ? - help, Shift-Dir - straight lineAim: a goblin zombie (severely damaged, 100% to hit)LiO   Rn357 the Trooper  ##### Human ##...# Health: 24/24 ======================== ...<.# Magic: 1/14Li{P =----------------------- ##...# AC: 2Str: 16  ##### EV: 10Int: 8 Contam: 20%  ######### SH: 0Dex: 12  ##...#...##### XL:  2 Next:  8% Place: Dungeon:1  #.....###...@#Li-Q  Noise: =--------  Time: 105.4 (0.0)  #....## #####.....#  -) Nothing wielded  ##....# #####..  Nothing quivered  ###.##### ##..## ..### Z   goblin zombie ### #LiU .Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (severely damaged, 100% to hit)  The magic dart hits the goblin zombie.LiV   #####<.# LiV r #####      Li+W  #####**...#     LisW ;Li ...Li S2==12Lit 6.4 (1Lie Li Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin zombie (severely damaged, 100% to hit)  Lii xThe magic dart hits the goblin zombie. _You destroy the goblin zombie!Mil Mipm Min Mixp Mio #### ...# .<.# # ##  ###########...#...######.....###....#######....## #####.@...#-8.4 (2  ##....# ######.... ##.#####   -Ni5"Ni48==18Ni/?j  You encounter a bat zombie.NiI # # # 4=== # ### #...#...##### .....###....###### ....## #####....@# ....# ######.....# ### ......# # Z...### #..## ##.Z   bat zombie (dormant)##NinUs1061.4 (3 _NizNi}Oi(  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oi߄v# Rn357 the Trooper # Human # Health: 24/24 ======================== # Magic: 3/14=====------------------- # AC: 2Str: 16 ######### EV: 10Int: 8 Contam: 16% #...#...##### SH: 0Dex: 12 .....###....######Oi݅ XL:  2 Next: 12% Place: Dungeon:1 ....## #####....@# Noise: ---------  Time: 111.4 (0.0) ....# ######*....#  -) Nothing wielded ##### *.....#  Nothing quivered #Z...###  #..##  ##.  Z   bat zombie (dormant) ## Oit3 _You encounter a bat zombie.Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat zombie (dormant, 100% to hit)OiV 4#Rn357 the Trooper #Human #Health: 24/24 ======================== #Oi Magic: 3/14=====------------------- #AC: 2Str: 16 #########EV: 10Int: 8 Contam: 16% #...#...#####SH: 0Dex: 12 .....###....######XL:  2 Next: 12% Place: Dungeon:1 ....## #####....@#Noise: ---------  Time: 111.4 (0.0) Oi ....#######*....#-) Nothing wielded #####*.....#Nothing quivered #Z...####..####.Z   bat zombie##Oi Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat zombie (dormant, 100% to hit)  The magic dart hits the bat zombie.Oi&| 8Z.Oi| 6Z.Oi >onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat zombie (dormant, 100% to hit)  The magic dart hits the bat zombie.bat zombie is lightly damaged.3-4=2.4 (1Oi Oi6 . _The bat zombie hits you.PiY  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi % 4PiI( PiF* P _You don't know that spell.Rig&  You hit the bat zombie.Ri  The bat zombie is moderately damaged.The bat zombie hits you but does no damage.Rind4=23Ri _The bat zombie barely misses you. The bat zombie misses you.Ri_R  You completely miss the bat zombie.Rigt  The bat zombie is moderately damaged.RiRhn2--14.3 (0.9RilRinq _The bat zombie closely misses you. The bat zombie hits you.Si&  You hit the bat zombie.Si  The bat zombie is almost destroyed.The bat zombie barely misses you.The bat zombie hits you but does no damage.SikQ-9% 5.3 (1.0Si<Si. _The bat zombie hits you.Tis N .  You hit the bat zombie.Ti)Ti0H766TiNTiQ _You destroy the bat zombie!Tiv ####### ...#...##### ....###....######## #####.....####### ######@....# ####  #.. #.....###  ###..###. ## Ti| 3==5-7Ti| Tiy~ UirIUiRUigUi34==1UiUiWUiƺUi'#5Uip;==UiͻUi Uif##### #...##### .###....###### ## #####.....######6==== # ######.....## Ui# #.......# #.....### ###..##  ###@# - #.## #.. #.IUiDO#..#.I II 2 training dummies (dormant)#..##.Ui20.3 (3  Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level upquickly, here are more training dummies — without stones to throw this time.UiUi+1.3 (4UiUi8  At experience level 3, you'll be able to increase one of your stats — choosing _[I]ntelligence will help your spellcasting even further.Vih  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wis##### Rn357 the Trooper #...##### Human .###....###### Health: 24/24 ======================== ## #####.....###### Magic: 5/14========---------------- # ######.....##  AC: 2Str: 16 Wi# #.......#  EV: 10Int: 8 #.....###  SH: 0Dex: 12 ###..## XL:  2 Next: 16% Place: Dungeon:1 ###@# Noise: ---------  Time: 121.3 (0.0) #*## -) Nothing wielded #.*Wi Nothing quivered #.I #.. #.I II 2 training dummies (dormant) #.. ##. _[I]ntelligence will help your spellcasting even further.WiCasting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (dormant, 100% to hit)Wi #####Rn357 the Trooper #...#####Human .###....######Health: 24/24 ======================== ## #####.....######Magic: 5/14Wi ========---------------- #######.....##AC: 2Str: 16 ##.......#EV: 10Int: 8#.....###SH: 0Dex: 12###..##XL:  2 Next: 16% Place: Dungeon:1###@#Noise: ---------  Time: 121.3 (0.0)#*##Wi -) Nothing wielded#.*Nothing quivered#.I#..#.III 2 training dummies (1 dormant)#..##.Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi/ $Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (dormant, 100% to hit)  The magic dart hits the training dummy.Wis z..IIIWit 3=2.3 (1WiXy Wi{ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy (dormant, 100% to hit)  The magic dart hits the training dummy. _The training dummy is lightly damaged.XiM[  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi##### Rn357 the Trooper #...##### Human .###....###### Health: 24/24 ======================== ## #####.....###### Magic: 4/14======------------------ # ######.....##  AC: 2Str: 16 # #.......#  EV: 10Int: 8 #.....###  SH: 0Dex: 12 ###..## XL:  2 Next: 16% Place: Dungeon:1 ###@# Noise: =--------  Time: 122.3 (0.0) #*## -) Nothing wielded #i~ D0m.* Nothing quivered #.I #.. #.I II 2 training dummies #.. ##. _The training dummy is lightly damaged.  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (lightly damaged, 100% to hit)Xi1V #####Rn357 the Trooper #...#####Human .###....######Health: 24/24 ======================== ## #####.....######Magic: 4/14======------------------ #######.....##AC: 2Str: 16 ##.......#EV: 10Int: 8#.....###SH: 0Dex: 12###..##XL:  2 Next: 16% Place: Dungeon:1###@#Noise: =--------  Time: 122.3 (0.0)#*##-) Nothing wielded#.*Xin @Nothing quivered#.I#..#.III 2 training dummies#..##.Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (lightly damaged, 100% to hit)  The magic dart hits the training dummy.XiY Y..3.3 (1XiXi*$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy (lightly damaged, 100% to hit)  The magic dart hits the training dummy. _The training dummy is heavily damaged.YiX   Yi Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yi /##### Rn357 the Trooper #...##### Human .###....###### Health: 24/24 ======================== ## #####.....###### Magic: 3/14=====------------------- # ######.....##  AC: 2Str: 16 # #.......#  EV: 10Int: 8 #.....###  SH: 0Dex: 12 Yi& g###..## XL:  2 Next: 16% Place: Dungeon:1 ###@# Noise: =--------  Time: 123.3 (0.0) #*## -) Nothing wielded #.* Nothing quivered #.I #.. #.I II 2 training dummies Yi 3#.. ##. _The training dummy is heavily damaged.Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Yi: Press: ? - help, Shift-Dir - straight lineAim: a training dummy (heavily damaged, 100% to hit)Zi/a#####Rn357 the Trooper #...#####Human .###....######Health: 24/24 ======================== ## #####.....######Magic: 3/14=====------------------- #######.....##AC: 2Str: 16 ##.......#EV: 10Int: 8#.....###SH: 0ZibDex: 12###..##XL:  2 Next: 16% Place: Dungeon:1###@#Noise: =--------  Time: 123.3 (0.0)#.##-) Nothing wielded#..Nothing quivered#.I#..#.III 2 training dummies#..##. _The training dummy is heavily damaged.Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (heavily damaged, 100% to hit)ZicbContam: 11% -4.3 (1ZiiZi_nh  Casting: Magic Dart (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy (heavily damaged, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.Zi] ZiF_ ZiL` Zi3b ZiCl BZin XZio ..###....###### .## #####.....###### ######.....## #.......# #.....### ###..##  ###.# Zip ##.## #.@.#-6.3 (2I.#Ziur  #...# #.I.# #...# ##.## .## .Ziu Ziyw [i( [  You hit the training dummy but do no damage.[iB/ [i0 k4==7.2 (0.9[i5 [i7 f _The training dummy is heavily damaged.\iB*  You hit the training dummy.\i{C8.2 (1.0\i\i{g _The training dummy is severely damaged.\iwR .  You hit the training dummy.\i   training dummy\i 589 _You destroy the training dummy!Your Conjurations skill increases to level 1!\i \i #- _You destroy the training dummy!  Your Conjurations skill increases to level 1!  One of your skills just reached a milestone. The skills you use areautomatically trained whenever you gain experience, by killing monsters. By  default, experience goes to skills you actively use. To view or manage your _skills, type m.]i-(   ]i( Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]i..###....###### Rn357 the Trooper .## #####.....######  Human .# ######.....##  Health: 24/24 ======================== ## #.......#  Magic: 3/14=====------------------- #.....###  AC: 2Str: 16 ###..## EV: 10Int: 8 Contam: 11%  ###.# SH: 0Dex: 12 ##.##]iJ XL:  2 Next: 58% Place: Dungeon:1 #.@.# Noise: =--------  Time: 129.2 (0.0) #.*.# -) Nothing wielded #.*.# Nothing quivered #.I.# #...# ##.## I   training dummy .## .]i  _skills, type m.Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (100% to hit)^iom..###....######Rn357 the Trooper .## #####.....######Human .#######.....##Health: 24/24 ======================== ^iE###.......#Magic: 3/14=====-------------------#.....###AC: 2Str: 16###..##EV: 10Int: 8 Contam: 11% ###.#SH: 0Dex: 12##.##XL:  2 Next: 58% Place: Dungeon:1#.@.#Noise: =--------  Time: 129.2 (0.0)^i_#...#-) Nothing wielded#...#Nothing quivered#.I.##...###.##I   training dummy.##. _skills, type m.^i~Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (100% to hit)^iPN2-30.2 (1^i^ih  Casting: Magic Dart (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy (100% to hit) ^it:_You miscast Magic Dart. Nothing appears to happen._is  Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`i..###....###### Rn357 the Trooper .## #####.....######  Human .# ######.....##  Health: 24/24 ======================== `iN## #.......#  Magic: 2/14===--------------------- #.....###  AC: 2Str: 16 ###..## EV: 10Int: 8 Contam: 21%  ###.# SH: 0Dex: 12 ##.## XL:  2 Next: 58% Place: Dungeon:1 `i#.@.# Noise: ---------  Time: 130.2 (0.0) #.*.# -) Nothing wielded #.*.# Nothing quivered`i? #.I.# #...# ##.## I   training dummy `i.## . _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`i(Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (100% to hit)aiNA..###....######Rn357 the Trooper .## #####.....######Human .#######.....##Health: 24/24 ======================== ###.......#Magic: 2/14===---------------------#.....###AC: 2Str: 16###..##EV: 10Int: 8 Contam: 21% ###.#SH: 0Dex: 12##.##XL:  2 Next: 58% Place: Dungeon:1#.@.#Noise: ---------  Time: 130.2 (0.0)#.*.#-) Nothing wielded#.*.#Nothing quivered#.I.##...###.##I   training dummy.##.  Casting: Magic Dart (safe; 11% risk of failure)  ConfaiBZirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (100% to hit)  The magic dart hits the training dummy.ai...aiZ3=1.2 (1ai$ai.MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a training dummy (100% to hit)  ai^The magic dart hits the training dummy. _The training dummy is lightly damaged.big_  Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cib..###....###### Rn357 the Trooper .## #####.....######  Human .# ######.....##  Health: 24/24 ======================== ## #.......#  Magic: 1/14=----------------------- #.....###  AC: 2Str: 16 ###..## EV: 10Int: 8 Contam: 21%  ###.# SH: 0Dex: 12 ##.## XL:  2 Next: 58% Place: Dungeon:1 #.@.# Noise: =--------  Time: 131.2 (0.0) #.*.# -) Nothing wielded #.*.#iBm Nothing quivered #.I.# #...# ##.## I   training dummy .## . _The training dummy is lightly damaged.  Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (lightly damaged, 100% to hit)ci_} .*I*ciV..###....######Rn357 the Trooper .## #####.....######Human .#######.....##Health: 24/24 ======================== ###.......#Magic: 1/14=-----------------------#.....###AC: 2Str: 16###..##EV: 10Int: 8 Contam: 21% ###.#SH: 0Dex: 12##.##XL:  2 Next: 58% Place: Dungeon:1#.@.#ciNoise: =--------  Time: 131.2 (0.0)#.*.#-) Nothing wielded#..*#Nothing quivered#.I*##...###.##I   training dummy.##. _The training dummy is lightly damaged.  Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineciy 4...ci 22.2 (1 _ciÑ ci di  Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.di..###....###### Rn357 the Trooper .## #####.....######  Human .# ######.....##  Health: 24/24 ======================== ## #.......#  Magic: 0/14------------------------ #.....###  AC: 2Str: 16 ###..## EV: 10Int: 8 Contam: 21%  ###.# SH: 0Dex: 12 ##.## XL:  2 Next: 58% Place: Dungeon:1 #.@.#di \ Noise: =--------  Time: 132.2 (0.0) #.*.# -) Nothing wielded #.*.# Nothing quivered #.I.# #...# ##.## I   training dummy .## . _Press: ? - help, Shift-Dir - straight lineCasting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (lightly damaged, 100% to hit)div ..###....######Rn357 the Trooper .## #####.....######Human .#######.....##Health: 24/24 ======================== ###.......#Magic: 0/14------------------------#.....###AC: 2Str: 16###..##EV: 10Int: 8 Contam: 21% ###.#SH: 0Dex: 12##.##XL:  2 Next: 58% Place: Dungeon:1#.@.#Noise: =--------  Time: 132.2 (0.0)#.*.#-) Nothing wielded#.*.#Nothing quivered#.I.##...###.##I   training dummy.##.  Casting: Magic Dart (safe; 11% risk of failure)  Confirm widiMx eth . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy (lightly damaged, 100% to hit)  The magic dart hits the training dummy.di Y..3.2 (1di  _The training dummy is moderately damaged.ei  Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ei;4eiei:e _You don't have enough magic to cast this spell.ei( _## #####.....###### ######.....## # #....... ####..##  ###.###.##...I.#.# .## eiɤ ei 5-4 _eiʬ fiXv  ######.....## # #....... ####..##  ###.##.##...I.#.# .##fiw L .#fim} fi:~ Z1=-5fi fi gi[4gigi4gib *  You hit the training dummy.giB =6.1 (0.9 _The training dummy is heavily damaged.hi|p .  You hit the training dummy. You punch the training dummy.hi)hihi.#######.....##Rn357 the Covered ###.......#Human#.....###Health: 24/24 ========================###..##Magic: 1/14hiDd=-----------------------###.#AC: 2Str: 16##.##EV: 10Int: 8 Contam: 19% #...#SH: 0Dex: 12#...#XL:  2 Next: 100% Place: Dungeon:1#.@.#Noise: =--------  Time: 137.0 (0.9)#...#-) Nothing wielded#...#Nothing quiveredhi##.##.##...#Casting: Magic Dart (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hi0_You don't have enough magic to cast this spell.  You hit the training dummy. _The training dummy is heavily damaged.You hit the training dummy. You punch the training dummy.hi _You destroy the training dummy!You have reached level 3!hip/  --more--si  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? zi N  Uppercase letters only, please.{iE> J9/295103 0% {iZC {iE S _You feel clever. x2}i"}i$ Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 32% 3 3 spell levels left }i'%][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti i .#######.....##Rn357 the Covered ###.......#Human#.....###Health: 29/29 ========================###..##Magic: 1/15=-----------------------###.#AC: 2Str: 16iA ##.##EV: 10Int: 10 Contam: 19% #...#SH: 0Dex: 12#...#XL:  3 Next:  0% Place: Dungeon:1#.@.#Noise: =--------  Time: 137.0 (0.0)#...#i -) Nothing wielded#...#Nothing quivered##.##.##...# _You destroy the training dummy!You have reached level 3!i6 Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. _You feel clever. x2iO i Memorise Mephitic Cloud, consuming 3 spell levels and leaving 0? Y - Yes ir ' N - NoiH.#######.....##Rn357 the Covered ###.......#Human#.....###Health: 29/29 ========================###..##Magic: 1/15=-----------------------###.#AC: 2Str: 16##.##EV: 10Int: 10 Contam: 19% #...#SH: 0Dex: 12#...#XL:  3 Next:  0% Place: Dungeon:1#.@.#Noise: =--------  Time: 137.0 (0.0)#...#-) Nothing wielded#...#Nothing quivered##.##.##...# _You destroy the training dummy!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. iJa[40m_You feel clever. x27-8.0 (1 _This spell is extremely dangerous to cast!5-9.0 (2iu*340.0 (311.0 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.ijIiliyt2==9% _7iF|  ###..##  ###.#  ##.##  #...##...#.....##@####  ##i%+3.0 (2i(i6E54.0 (3ivi _Don't forget to memorise your newly-available spell, by pressing [M]!isYou already know all available spells.ii. _i4iiRi 7i983i:i$;ic@3 _==1iBiTC=iG6 #...#iH7 #...# #...# #...# #...# ##.## #.## #.#  #@# 7...#..#### iLiHC _Your magical contamination has completely faded away.i 4i i   #...# #...# #...# #...# ##.## #.# #.##.##...r....r...##### rr 2 rats (asleep)  Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in asingle cloud in order to be more efficient with your magic.rYou encounter 2 rats.The rat squeaks loudly. x2.r.rrrr 3 rats (1 wandering)===8.0 (1i$b _You encounter a rat.i&<  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i _You don't have enough magic to cast this spell.ih>4i^@i Bi8*#...# #...# #...# #...# #...# ##.##.##.# iN/##@#  #..r..r..##..r..###### i1rij1rii..rr 2 rats3=---9 _iir`#.###.#irt#...#.### ##. #.##r...r.##...r.######i:w0ri|.r   rati|C---50iii #.#.###...##.### #. #.##r....r##...r.######i r.r   rati &1i i$ i< ###..## ###.# ##.## #...# #...# #...# #...# #...# ##.##.# ##.# #r.r.....##...r.###### iMr.ii&2ii, _Don't forget to memorise your newly-available spell, by pressing [M]!iO t.....######..####.##.##.@.##.###.## #.#r #.##r.....##...r.######i 6r.i 0ri r 2 rats=3if##.......# #.....######..## ###.# ##.## #...# #...# #...# #..@# #...# ig`##.#.##r###.#  #r#.r.....##...r.##i'i7r.i!jKr.i|piq&4iwi[ir #.....### ###..##  ###.# ##.## #...# #...# #...# #...# #.@.# ##.## #r #.##r# #.##.r.....# ...r.## ####r.i 6r.i<5iiei <6r.i 4===6 _You hit the rat but do no damage. The rat barely misses you.iS r.r.7 _You closely miss the rat.ik  You hit the rat.iMThe rat is severely wounded.i&8ii K _The rat barely misses you. x2iA9i †You hit the rat.inB    ratYou kill the rat!i:F.29iLi)OP _The rat barely misses you.i iD==60ii# _You barely miss the rat. The rat barely misses you.i g †You hit the rat.is [49 (0.9i ] _You kill the rat!ihW #.....### ###..## ###.# ##.## #...# #...# #...# #...# #..@# ##†## #.## ##.##.##.r.....## i] i^ 5-1.9 (1.0iyb i\e p _You see here a rat corpse.i}aN-iTfiEgi9]4iV_i4  ###..##  ###.# ##.## #...# #...# #...# #...# #..†# ##@## #. #.##.# #.##.r.....# ...r.## ####02.9 (1iY _Don't forget to memorise your newly-available spell, by pressing [M]! _You see here a rat corpse.i ui 5== _i < N ##.## #...# #...# #...# #...# #..†# ##†## #.## #@# 4.9 (2##.#.##.r.....#...r.## #### i R ...##i †###†#.## .# ##.#.r.....## ..##i i/ +5.9 (1i| i i  #...# #...# #...# #..†# ##†## #.# #.##.# #@##.r..... .....##  #### r   rat (wandering) i=.rMephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in asingle cloud in order to be more efficient with your magic.izr==6i i% _The rat squeaks loudly.i M #...# #...# #..†# ##†## #.# #.#### ##.#i; v#....###.##g..r.......###### g   goblin (wandering)if =.riF =.gi$ ie$ $==i$ (--7i[) ia+ i _You encounter a goblin. It is wielding a +0 club.i  iGCasting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii.The spell is extremely dangerous to miscast (32% risk of failure)! Continue anyway?  Y - Yes  N - Noiyi iĵ f #...#  Rn357 the Covered #...#  Human #..†#  Health: 29/29 ======================== ##†##  Magic: 2/15===--------------------- #.##  AC: 2Str: 16 #.#  EV: 10Int: 10 ### ##.#  SH: 0Dex: 12 #..**###.##  XL:  3 Next:  4% Place: Dungeon:1 .g.*r**@## Noise: ---------  Time: 167.9 (0.0) ...***### -) Nothing wielded iS ##### Nothing quivered  g   goblin (wandering)  r   rat _You encounter a goblin. It is wielding a +0 club.Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i FAiming: Mephitic Cloud (extremely dangerous; 32% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 96%)iw ****r*...i5x.*.*r****iD #...#  Rn357 the Covered #...#  Human #..†#  Health: 29/29 ========================iD ##†##  Magic: 2/15===--------------------- #.##  AC: 2Str: 16 #.#  EV: 10i$EInt: 10 ### ##.#  SH: 0iqEUDex: 12 #....###.##  XL:  3 Next:  4% Place: Dungeon:1 iE%.g...r.@## Noise: ---------  Time: 167.9 (0.0) iE......### -) Nothing wieldediEq ##### Nothing quiverediEiF  g   goblin (wandering) i/F r   ratiNFm _You encounter a goblin. It is wielding a +0 club.ipFCasting: Magic Dart (safe; 9% risk of failure)  iFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (extremely dangerous; 32% risk of failure)  iFQPress: ? - help, Shift-Dir - straight lineiG=.gi4N #...#  #...#  #..†#  irN##†##  #.##  #.# iN ### ##.#  #..  . iN... iOL##### iOO iO6Contam: 13% iP$8.9 (1iWUiWD _You miscast Mephitic Cloud. Nothing appears to happen.i C  Casting: Mephitic Cloud (extremely dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i3+ip9 #...#  Rn357 the Covered #...#  Human #..†#  Health: 29/29 ======================== ##†##  Magic: 1/15=----------------------- #.##  AC: 2Str: 16 #.#  EV: 10Int: 10 Contam: 13%  ### ##.#  SH: 0Dex: 12 #....###.##  XL:  3 Next:  4% Place: Dungeon:1 ..g..r*@## Noise: ---------  Time: 168.9 (0.0) ......### -) Nothing wielded ##### Nothing quivered92;33H  g   goblin (wandering)  r   rat _You miscast Mephitic Cloud. Nothing appears to happen.  Casting: Mephitic Cloud (extremely dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)ix| r.@#iI~a*@*#ityr.  Aim: a rat (100% to hit)iMz #...#Rn357 the Covered#...#Human#..†#Health: 29/29 ========================##†##Magic: 1/15=-----------------------#.##AC: 2Str: 16#.#EV: 10iz uInt: 10 Contam: 13% ### ##.#SH: 0Dex: 12#....###.##iz XL:  3 Next:  4% Place: Dungeon:1..g..r*@##iz Noise: ---------  Time: 168.9 (0.0)......###-) Nothing wielded#####i{ Nothing quiveredg   goblin (wandering)i?{ Zr   rat i{ x_You miscast Mephitic Cloud. Nothing appears to happen.  Casting: Mephitic Cloud (extremely dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i{ Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linei{ .Aim: a rat (100% to hit)i @.riG =.gii33=9.9 (1i i   Casting: Mephitic Cloud (extremely dangerous; 32% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (100% to hit) _The magic dart hits the rat but does no damage.ig †You hit the rat.if.gg 2==670i] _You kill the rat!i  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih #...#  Rn357 the Covered iip#...#  Human #..†#  Health: 29/29 ======================== ##†##  Magic: 1/15ik=----------------------- #.##  AC: 2Str: 16 #.#  EV: 10Int: 10 Contam: 13%  ### ##.#  SH: 0Dex: 12 #....###.##  XL:  3 Next:  6% Place: Dungeon:1 ....g**@## Noise: =--------  Time: 170.9 (0.0) ......### -) Nothing wielded ##### Nothing quivered  g   goblin _You kill the rat!Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% ilrisk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)ioI g*ig*Aim: a goblin, wielding a +0 club (100% to hit)i #...#Rn357 the Covered#...#Human#..†#Health: 29/29 ========================##†##Magic: 1/15=-----------------------#.##AC: 2Str: 16#.#EV: 10Int: 10 Contam: 13% ### ##.#SH: 0Dex: 12#....###.##XL:  3 Next:  6% Place: Dungeon:1....g**@##Noise: =--------  Time: 170.9 (0.0)......###-) Nothing wielded#####Nothing quiveredg   goblinCasting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineiB# rAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.i' .gi? [†1.9 (1i. i  i nonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  i5 vThe magic dart hits the goblin. _The goblin is severely wounded.i{  Casting: Magic Dart (safe; 9% risk of failure)  i6~\Confirm with . or Enter, or press ? or * to list all spells.i #...#  Rn357 the Covered #...#  Human #..†#  Health: 29/29 ======================== ##†##  Magic: 0/15------------------------ #.##  AC: 2Str: 16 #.#  EV: 10Int: 10 Contam: 13%  ### ##.#  SH: 0Dex: 12 #....###.##  XL:  3 Next:  6% Place: Dungeon:1 .....g*@## Noise: =--------  Time: 171.9 (0.0) ......### -) Nothing wielded ##### Nothing quiveri#ed  g   goblin _The goblin is severely wounded.Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)i0  #...#  Rn357 the Covered #...#  Human #..†#  Health: 29/29 ======================== ##†##  Magic: 0/15------------------------ #.##  AC: 2Str: 16 #.#  EV: 10Int: 10 Contam: 13%  ### ##.#  SH: 0Dex: 12 #....###.##  XL:  3 Next:  6% Place: Dungeon:1 .....)†@## Noise: =--------  Time: 171.9 (0.0) ......### -) Nothing wielded ##### Nothing quivered1 4d  g   goblinCasting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.i4  #...#  #...#  #..†#  ##†##  #.##  #.#  ### ##.#    i4 *@##  ##### i" ,†i 382.9 (1i i 678 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!i{iigiii iT@  You see here a rat corpse. _  Things that are here: #...# #...# #..†# ##†## #.## #.# ##### ##.###....###.##..@†.##-4.9 (2##......### ########- _a +0 club; a goblin corpseiJiilzizE15.9 (1iiƁ# _d - a +0 clubiYiyZDrop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  d - a +0 club Armour (select all with [)  a - a +0 robe (worn) iZgJewellery (select all with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i#...#Rn357 the Covered#...#Human#..†#Health: 29/29 ========================##†##Magic: 0/15------------------------#.##AC: 2Str: 16#.#EV: 10Int: 10 Contam: 11% ##### ##.#SH: 0Dex: 12###....###.##XL:  3 Next:  8% Place: Dungeon:1.......@†.##Noise: ---------  Time: 175.9 (0.0)##......###-) Nothing wielded########Nothing quivered _You kill the goblin! _You see here a rat corpse.  Things that are here: _a +0 club; a goblin corpse _d - a +0 club  Okay, then. _i i Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))d - a +0 club Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=) ip b - a ring of magical power (worn)  c - a ring of wizardry (worn)i} 'd - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 7.2 XLs.Current attack delay: 1.3. Damage rating: 6 (Base 5 x 115% (Str) x 105% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon (w)ield, (d)rop, (=)adjust, or (s)kill target.i.  Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 club Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn) i 6d - a +0 club. i@ A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 7.2 XLs.Current attack delay: 1.3. Damage rating: 6 (Base 5 x 115% (Str) x 105% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon (w)ield, (d)rop, (=)adjust, or (s)kill target.i:  Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 club Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn) ili9ui.#...#Rn357 the Covered#...#Human#..†#Health: 29/29 ========================##†##Magic: 0/15------------------------#.##AC: 2Str: 16#.#EV: 10Int: 10 Contam: 11% ##### ##.#SH: 0Dex: 12###....###.##XL:  3 Next:  8% Place: Dungeon:1.......@†.##Noise: ---------  Time: 175.9 (0.0)##......###-) Nothing wielded########Nothing quivered _You kill the goblin! _You see here a rat corpse.  Things that are here: _a +0 club; a goblin corpse _d - a +0 club _Okay, then.i=4iioi Equip or unequip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))d - a +0 club Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i~iiW#...#Rn357 the Covered#...#Human#..†#Health: 29/29 ========================##†##Magic: 0/15------------------------#.##AC: 2Str: 16#.#EV: 10Int: 10 Contam: 11% ##### ##.#SH: 0Dex: 12###....###.##XL:  3 Next:  8% Place: Dungeon:1.......@†.##Noise: ---------  Time: 175.9 (0.0)##......###-) Nothing wielded########Nothing quivered _You kill the goblin! _You see here a rat corpse.  Things that are here: _a +0 club; a goblin corpse _d - a +0 club _Okay, then.06.4 (0.5d) +0 club _You see hiZ%ere a rat corpse.  Things that are here: _a +0 club; a goblin corpse _d - a +0 club _Okay, then. _d - a +0 club (weapon)iuik2===8% iJ6i3====4izi*2i i( 71i iTO _Found three stone staircases leading down.ii'igi5Z _Your magical contamination has completely faded away.iGi9=ii8- #...# #...# #..†# ##†## #.## #.# ###### ##.# #>#######....###.## #>....@......††.##83.4 (7.0 #>######......### ########i iii:i4==ii,ii۹ili" #.. #.. #.. ##† #.# #.### ###### ##.# #>#######....###.## #>@..........††.##7.4 (4 #>######......##### ########iii0^ # # # #. # #. #. ### ###### ##. #@#######....###.# #>.....††.## #>######......###### ########ii"+8.4 (1i͑y _There is a stone staircase leading down here.iX[ #.### ###### #>#######....###.#...........††.#######......### ## ######## i\ i] J==9 _i"c iFf c _There is a stone staircase leading down here.it2 #.### ###### #>#######....###.#...........††.#######......### ## ######## i2 i4 .90 _i: i= c _There is a stone staircase leading down here.i:Ji[=iCC1 _iH&2iN# .# .# #?##.###...##<<@###iO& ic6===2.9 (2.5iɜ9<<im _You climb downwards.  Found 3 scrolls of amnesia. Found two stone staircases leading up.iCa _There is a stone staircase leading up here.i _i i _ i ## ..## ..#  #.# # ##.###...##<<<######i ,40i: i +5.9 (3i Gaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available.===6.9 (4 _x - 3 scrolls of amnesiai . iC4  _There are no items here.i ## ..## ..# #.## #.##@###...##<<<#i"iq#27.9 (1 _i(i)i-|idEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i, i!5Rn357 the CoveredHumanHealth: 29/29 ========================##Magic: 6/15=========---------------..##i5\AC: 2Str: 16..#EV: 10Int: 10#.##SH: 0Dex: 12i6-#.#XL:  3 Next:  8% Place: Dungeon:2##@##Noise: ---------  Time: 197.9 (0.0)#...#d) +0 club#<<<#Nothing quiverediS6#####i6dslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells fromi6_your spell library later, as long as you have spell slots available. _x - 3 scrolls of amnesia _There are no items here.i]?P  Okay, then.i?iEiH. _iiGear: 4/52 gear slots (Left/Right/Tab to switch category) i'Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [) iO a - a +0 robe (worn) Jewellery (go to first with "=) iu< b - a ring of magical power (worn) i4 c - a ring of wizardry (worn)iU2i8iJ?Rn357 the CoveredHumanHealth: 29/29 ========================##Magic: 6/15=========---------------..##AC: 2Str: 16..#EV: 10Int: 10#.##SH: 0Dex: 12#.#XL:  3 Next:  8% Place: Dungeon:2##@##Noise: ---------  Time: 197.9 (0.0)#...#d) +0 club#<<<#Nothing quivered#####for a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available. _x - 3 scrolls of amnesia _There are no items here. _Okay, then.iuFi GiDKi{OiQiyM## ..## ..# #.# #@# ##.###...##<<<# 7==8.9 (1iW  Gaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available.i~iRead which item? Scrolls  x - 3 scrolls of amnesiai][?] describe selectedi\@4Rn357 the CoveredHumanHealth: 29/29 ========================Magic: 7/15===========-------------##AC: 2Str: 16..##EV: 10Int: 10..#SH: 0Dex: 12#.##XL:  3 Next:  8% Place: Dungeon:2#@#Noise: ---------  Time: 198.9 (0.0)##.##d) +0 club#...#Nothing quivered#<<<######Gaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available.ii@ Your spells (forget)TypeFailure Level  a - Magic DartConjuration9% 1 b - Mephitic CloudConjuration/Alchemy/Air 32%3 Select a spell to forget [?] help [!] toggle spell headers[Esc] exitiJLRn357 the CoveredHumanHealth: 29/29 ========================Magic: 7/15===========-------------##AC: 2Str: 16..##EV: 10Int: 10..#SH: 0Dex: 12#.##XL:  3 Next:  8% Place: Dungeon:2#@#Noise: ---------  Time: 198.9 (0.0)##.##d) +0 club#...#Nothing quivered#<<<######Gaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available.Rn357 the CoveredHumanHealth: 29/29 ==================ixM3======Magic: 7/15===========-------------##AC: 2Str: 16..##EV: 10Int: 10..#SH: 0Dex: 12#.##XL:  3 Next:  8% Place: Dungeon:2#@#Noise: ---------  Time: 198.9 (0.0)##.##d) +0 club#...#Nothing quivered#<<<######Gaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available.Forget Mephitic Cloud, freeing 3 spell levels for a total of 3? Y - Yes  N - No i ibRn357 the CoveredHumanHealth: 29/29 ========================Magic: 7/15===========-------------##AC: 2Str: 16..##EV: 10Int: 10..#SH: 0Dex: 12#.##XL:  3 Next:  8% Place: Dungeon:2#@#Noise: ---------  Time: 198.9 (0.0)##.##d) +0 club#...#Nothing quivered#<<<######Gaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available.Okay, then. i i8. _ i _Unknown command. i݋ u iΡ  _...###:......###.##201.9 (3 ###.## ##.# ##.## #...##<<<# iQ ###### i+  i J _Found a parchment of Call Imp.i| ....##### .:.....@##....####...###.## ##.#i } ##.## #...# #<<<######iiG78=ip$2.9 (1i)ihi9===10/15====1===i i#####.## ##.⌠.## #.....##### +..@......### #.....####..## ##.⌠.## ###.####.## ##.#### ##.## #...# #<<<# #####ic+7.9 (5iA8.9 (6iuiܩRAfter forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading...iG=9.9 (7i+i9 _You add the spell Call Imp to your library.i/s Spells (Memorise)TypeFailure Level  a - Call ImpSummoning21% 2 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitii׷Rn357 the CoveredHumanHealth: 29/29 ========================Magic: 11/15 =================-------###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 209.9 (0.0)#.....####..##d) +0 club##.⌠.## ###.##Nothing quivered##.## ##.######.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library.id4i*u _You can't memorise that many levels of magic yet!i~ARead which item? Scrolls  x - 3 scrolls of amnesia[?] describe selectediii=Rn357 the CoveredHumanHealth: 29/29 ========================Magic: 11/15 =================-------###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0i}Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 209.9 (0.0)#.....####..##iÌJd) +0 club##.⌠.## ###.##Nothing quivered##.## ##.####i##.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... i_You add the spell Call Imp to your library. _You can't memorise that many levels of magic yet!ii; Your spells (forget)TypeFailure Level  a - Magic DartConjuration9% 1 b - Mephitic CloudConjuration/Alchemy/Air 32%i3 Select a spell to forget [?] help [!] toggle spell headers[Esc] exiti i i: Rn357 the CoveredHumanHealth: 29/29 ========================Magic: 11/15 =================-------###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 209.9 (0.0)#.....####..##d) +0 club##.⌠.## ###.##Nothing quivered##.## ##.######.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library. _You can't memorisei # that many levels of magic yet!i=h RRn357 the CoveredHumanHealth: 29/29 ========================Magic: 11/15 =================-------###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 209.9 (0.0)#.....####..##d) +0 club##.⌠.## ###.##Nothing quivered##.## ##.######.###...##<<<######io After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library. _You can't memorise that many levels of magic yet!iHv iw Forget Mephitic Cloud, freeing 3 spell levels for a total of 3? Y - Yes  N - Noi! i9 wRn357 the CoveredHumanHealth: 29/29 ========================Magic: 11/15 =================-------###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 209.9 (0.0)#.....####..##d) +0 club##.⌠.## ###.##i9 9Nothing quivered##.## ##.######.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell i+: o_with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library. _You can't memorise that many levels of magic yet!iV; ,10.9 (1i@ iA 5 _Your memory of Mephitic Cloud unravels.#i Spells (Memorise)TypeFailure Level  a - Call ImpSummoning21% 2b - Mephitic CloudConjuration/Alchemy/Air 32% 3 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$iH$i$iTRn357 the CoveredHumanHealth: 29/29 ========================Magic: 11/15 =================-------$i###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####$i>0XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 210.9 (0.0)$i#.....####..##d) +0 club##.⌠.## ###.##Nothing quivered##.## ##.#$i#####.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell $i[_with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library. _You can't memorise that many levels of magic yet! _Your memory of Mephitic Cloud unravels.$iNMemorise Call Imp, consuming 2 spell levels and leaving 1? Y - Yes  N - No%iRn357 the CoveredHumanHealth: 29/29 ========================Magic: 11/15 =================-------###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 210.9 (0.0)#.....####..##d) +0 club##.⌠.## ###.##Nothing quivered##.## ##.######.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library. _You can't %iumemorise that many levels of magic yet! _Your memory of Mephitic Cloud unravels.1.9 (12.9 (2%i 2==3.9 (3 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.'i8 _'i>n'i?'i@'i A#5'i5AJ======='i5C'iC 'iCA_You open the door. Magic restored.'i E'iWE'iF'i1LJ ####### ##.##.....####.⌠.##.......#.....######...@.........###'iL7.9 (4##..#.....####..#####.⌠.## ###.## ##.## ##.# ### ##.## 'i0M #...#  #<<<#  #####'i[M'iQ'iTQ _There is an open door here.(iQ(iQ(iS(iT(i2V(i[ _(i[c===== (ifU ############# ##.###........####.⌠.#....#.....#####(if#...####...'.........#### ##..#.....####..####.⌠.## ###. ##.## ##### ##(ig*  #.  #< ## (in,20.9 (3(ir(i s+1.9 (4(iy  Did you notice you can swap positions with your allies by moving into them?Among other things, displacing a friendly creature can be a good way to escape _a fight..iW .iѽ .ij .iR .i% ,.i B.i ,.i .i^ .i .i< .i .i .i .i .i There is an open door here. _.i, .i .i .iY .i .iB .i .i* .i 4  There is a fountain of clear blue water here..i ############# ##.###........####.⌠.###..........#.....##### .i #...####...'.........####..#.....####..i^  #####.@.## ###.## 8.9 (7 ##.## ##.#  ### ##.##  #...# #<<<#.i K ##### .ih .i .i a _You take a small sip from the fountain. Refreshing.0i[ 40ifd 2i٘I2il _  There is an open door here.2iK _2i,2iNn2i~ 2id ### ########## ##. #........####.⌠#......@...#.....######...####...'.........#### ##..#.....####..######.⌠.## ###.##.## ##### ## #. #< ## 2i34.9 (65.9 (7  Did you notice you can swap positions with your allies by moving into them?Among other things, displacing a friendly creature can be a good way to escape _a fight.4i+_4i24iD3,4i34ikH ############# ##.## #........####.⌠.## #..........#.....## #.@.####...'....... #+++# ##..#..... #####.⌠.##  ##.## ###9.9 (440.9 (54ib   Try to let your allies do the killing! If necessary, you can order them aboutwith [t]. Before opening this gate, you may want to wait with [.] until yourallies have caught up with you. Your summons will only stick around for a short_time, so don't wait too long, or summon some new ones before starting a fight.?if '''#.....##.....##.....##.....#?i g   hobgoblin (asleep)#.....##..g..#?i ZYou open the gate.1.9 (1?i& h _You encounter a hobgoblin.BiB  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bi5, ally target)5   cerulean imp (polearm, summoned)3----==2 _A tiny devil pulls itself out of the air.Ei  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fi 4§Fi g.  Your cerulean imp disappears in a puff of smoke!Fi9 GA tiny devil pulls itself out of the air.Fi 5§.gFi d1-------3Fi> Fi + _The hobgoblin shouts!Ii=############# ##.## #..5.....####.⌠.## #..........#.....# #...####...'...... #@''# ##..#.....#.....# #####.⌠ #.....# ## #.....# # #.....# #..g..# #.....# ###.###g..52==---4Ii_Q _There is an open gate here.Kiv Ki 9--Ki' Ki N _There are no items here.Mi%H############# ##.## #........####.⌠.# #..5.......#..... #...####...'.....#'''## ##..#....# #####.⌠ #.....# ## #.....# # #..g..# #.....# #.....#MiwI ###.### .#MimJQ.5MiK7g.Mi\QC5 _MiWMiYNiO  What are your orders?  t - Shout!  Orders for allies: a - Attack new target r - Retreat!s - Stop attacking. g - Guard the area.Nij-f - Follow me.  Anything else - Cancel.OiP  Okay, then.OiQOih Oi . _Piwg  ### ########## ##.## #........####.⌠.###..........#.....#..5####...'.##@''## ##..#....#.....# #####.⌠#.....# ##.Pig #.g...# ### #.....# #.....# ###.###.#Pi*j I.5Pij 8g.Pio Pip y3===6 _Piu Pirx Q _There is an open gate here.QiB  ### ########## ##.## #........####.⌠.## #..........#.....###.@.####...'.......##'5'## ##..#....#.....# #####.⌠#.g...# ##.#.....# ####.....# #.....# #.....####.### g.  Try to let your allies do the killing! If necessary, you can order them aboutwith [t]. Before opening this gate, you may want to wait with [.] until yourallies have caught up with you. Your summons will only stick around for a shorttime, so don't wait too long, or summon some new ones before starting a fight.Qie<7QiQiF _Your cerulean imp hits the hobgoblin but does no damage.Ri; # ########## ## #........####.⌠ #@.........#.....# #...####...'...... ##'5'## ##..#.....# #..g..# #####.⌠.## #.....##.## #.....#### #.....#  #.....# #.....#Ri24g.Ri>8 _Your cerulean imp hits the hobgoblin but does no damage.SiF; ### ########## ##.## #.@......####.⌠.## #..........#.....###...####...'.......##g5'## ##..#....#.....# #####.⌠#.....# ##.#.....# ### g'SiH<9SiPX{ _Your cerulean imp closely misses the hobgoblin.Til 8### # ##.## #..@.....####.⌠.## #..........#.....##.g.####...'.##'5'## ##..#.....# #.....# ##.## #.....# ### g.=50 _Your cerulean imp closely misses the hobgoblin.Ui4 ### # ##.## #...@....####.⌠.## #..g.......#.....##...####...'.##'5'## ##..#.....##.....# #####.⌠.## ##.....# ##.## #.....# ### #.....# Ui  Your cerulean imp closely misses the hobgoblin.7--=1Ui? UiM - _The hobgoblin hits you.Vi7I### # ##.## #....@...####.⌠.## #..g.......#.....##...####...'.###'5'## ##..#.....####.#.....# #####.⌠.## ##.....# ##.## #.....# ### #.....# ViDL2g.ViR9 ViQSg8=--2Vi[k _Your cerulean imp hits the hobgoblin from afar with a -4 spear.Xi  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Zi+Rn357 the CoveredHumanHealth: 28/29 =======================-Magic: 13/15 ====================----AC: 2Str: 16EV: 10Int: 10###SH: 0Dex: 12########## ##.##XL:  3 Next:  8% Place: Dungeon:2#...g@...####.⌠.##Noise: ---------  Time: 252.9 (0.0)#..........#.....##### d) +0 club#...####...'.........# Nothing quiveredZi##'5'## ##..#.....####.#.....# #####.⌠.## ###.....###.##g   hobgoblin (ally target)#.....####5   cerulean imp (polearm, summoned)#.....##.....#r - Retreat!s - Stop attacking.g - Guard the area.Zif - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a hobgoblin (almost dead, ally target)[i}I g@\iZ]+@.]i Rn357 the CoveredHumanHealth: 28/29 =======================-Magic: 13/15 ====================----AC: 2Str: 16EV: 10Int: 10###SH: 0Dex: 12########## ##.##XL:  3 Next:  8% Place: Dungeon:2#...g@...####.⌠.##Noise: ---------  Time: 252.9 (0.0)#..........#.....##### d) +0 club#...####...'.........# Nothing quivered##'5'## ##..#.....####.#.....# #####.⌠.## ###.....###.##g   hobgoblin (ally target)[15;1]i1H#.....####5   cerulean imp (polearm, summoned)#.....##.....#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move target]i}]iZ _There's nothing there!^iB1### # ##.## #...g.@..####.⌠.## #..........#.....##### #...####...'.###'5'## ##..#.....####.#.....# #####.⌠.## ##.....# ##.## ##.....# ### ##.....# ##.....# #5'.ggdistracted, ally target)^ip4==3.9 (1^i^i N _Your cerulean imp hits the hobgoblin but does no damage.`im  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ai'   Rn357 the Covered  Human  Health: 28/29 =======================-  Magic: 13/15 ====================----  AC: 2Str: 16  EV: 10Int: 10 ###  SH: 0Dex: 12 ########## ##.##  XL:  3 Next:  8% Place: Dungeon:2 ai' !#....*@..####.⌠.##  Noise: ---------  Time: 253.9 (0.0) #..g*......#.....#####  d) +0 club #..5####...'.........## Nothing quivered ##'''## ##..#.....####.. #.....# #####.⌠.## ### ai( #.....# ##.## # g   hobgoblin (distracted, ally target) #.....# ### # 5   cerulean imp (polearm, summoned) #.....## #.....## _Your cerulean imp hits the hobgoblin but does no damage.  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ai`( EAiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, not watching you, ally target, 100% to hit)aiq  Rn357 the Covered  Human  Health: 28/29 =======================-  Magic: 13/15 ====================----  AC: 2Str: 16  EV: 10Int: 10 ###  SH: 0Dex: 12 ########## ##.##  XL:  3 Next:  8% Place: Dungeon:2 #.....@..####.⌠.##  Noise: ---------  Time: 253.9 (0.0) #..†.......#.....#####  d) +0 club #..5####...'.........## Nothing quivered ##'''## ##..#.....####.. ai#.....# #####.⌠.## ### #.....# ##.## # g   hobgoblin (distracted, ally target) #.....# ### # 5   cerulean imp (polearm, summoned) #.....## #.....##Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, not watching you, ally target, 100% to hit)  The magic dart hits the hobgoblin.ai ###   ##.## aii #....* aiU #..†*        ##.## # 5   cerulean imp (polearm, summoned)  ###   ai-=5.ai3%.aiR7<12=4.9 (1ai3<aiu?*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, not watching you, ally target, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!bi% _bi' ,biG, ,bi!- bim- 59=bi- bi. bit1 Y _You swap places with your cerulean imp. HP restored.bi}2 bi]4 bi4 biF5 bi= ############# ##.## #........####.⌠.## #..@5......#.....###-7.9 (3 #...####...'........ ##'''## ##..#.....# #.....# #####.⌠.## #.....# ##.##bi+> _ #.....# ###  #.....# #.....# #.....#bi> 8-biI  _You see here a hobgoblin corpse.diLU  There are no objects that can be picked up here.didi6dijH _a hobgoblin corpseei-eiei&eiC eik############# ##.## #........####.⌠.## #..†5......#.....## #.@.####...'.......##'''## ##..#.....## #.....# #####.⌠.##  #.....# ## #.....# # #.....#  #.....#  #.....# ###.###ei&0eiU.5eiei0+8.9 (1eiei  Try to let your allies do the killing! If necessary, you can order them aboutwith [t]. Before opening this gate, you may want to wait with [.] until yourallies have caught up with you. Your summons will only stick around for a short_time, so don't wait too long, or summon some new ones before starting a fight.mi mi mi mi miK mig dThere is an open gate here.mi mi mi o=4== _mi* miy mi mi Bmi mi8! mi# mi7$ mi?% mi& mi( mi* mi&+ mi+ miT- mi. miY0 mi0 :==mi 2 mi3 mi5 mil7 ,mi8 mi< nmiB #...####...'.......##'''## ##..#.....###.....# #####.⌠.###.....#miMC "##.###.....##.....# #.....# #..5..# ###@### 66.9 (8 #.# #.# #..miC U ### mi1D miI miL oioi>oioi"oi}#.oi$oiZ(x5==oiN+oi+oi2,oi,oi// _Found a ring mail.oiR0oi1oi 2oi2oiq4oi7oi8oi8oi@8#.....# ##.## #.....# ### #.....# #.....#  #.....#  ###.### # #.# [.. #5###..... #.@.......70.9 (4#####..... [.. # oi@oiFoiG* _Found a kite shield.riri ri5.5==§ _Your cerulean imp disappears in a puff of smoke!ri;3ri=riHXriK#.....# #####.⌠.## ###.#.....# ##.## ###.....# ######.....# #.#.....# #<#.....###### ri L#####.####...## #.# #..[..# #.###.@...### 4#........#####.....#####..[..###...#######riRMrivric##'''## ##..#.....####..###.....# #####.⌠.## ###.#.....# ##.##.#.....# #####.....# #..#.....# #<<#.....###### ######.####...## #.# #..@..# #.###.....### #............. #####.....#####..[###...#####5.9 (1 _You see here a +0 kite shield.ui3ui,ui&uiyP _ui ui.....# ##.## ##. ### ##. .ui R <<#########.####...##  #.# #..[..# uiU #.###.....######......@.......########ui #..[..# ui&6uiQuif+7.9 (2uiuiD  Heavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c].{i9u{iH{iT . <<#########.####...##  #.# #..[..#  #.###.....#####.............######## #..@..# 9 ##...##  ##### {i{i!J _You see here a +0 ring mail.|irQ}i #.....#### ## #.....# #. #.....#  #< #.....#########.####...## #.# #..[..#  #.###.....##### #..............#####.@...##### #..[..#...#######80.9 (1 _~i#.....#  #..#.....# #<<#.....############.####...  #.# #..[..# #.###.....######.............. #####.....#####  #..@..# ##...## ### ~i~i9&1~i3~iJ _You see here a +0 ring mail.~iA ~i &2~iR ~iq _e - a +0 ring maili@ ##.#######. .......# #<<#.....###### ######.####...## # #..[..# #.#######......@.......#####.....######.....###...#######i&3i4.9 (2  Heavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c].iO_iiFniiN#'''## ##..#.....####..#######.⌠.## ###.###.#######. .......# #<<#.....###### ######.####...## #.# #..@..# 6#.#######..............#####.....######.....#iiiL _You see here a +0 kite shield.i W7.9 (1if " _f - a +0 kite shieldiJ Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  a - a +0 robe (worn)e - a +0 ring mail  f - a +0 kite shield Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)iŽ ik e - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. i Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.5 (2.3 -> 5.8). Your EV would decrease by 1.0 (10.4 -> 9.4). Your spell failure would worsen by up to 13% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, or (=)adjust.i. i Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 ring mail  f - a +0 kite shield Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn) i i ##'''## ##..#.....####..## Rn357 the Covered#.....# #####.⌠.## ###.# Human#.....###.## ##. Health: 29/29 ========================#.....######. Magic: 15/15 ========================#.....##.. AC: 2Str: 16#.....##<< EV: 10Int: 10#.....######### SH: 0Dex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2#.# #..@..#Noise: ---------  Time: 287.9 (0.0)#.###.....#####d) +0 club#..............Nothing quivered#####.....######.....40m###...#######Heavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c]. _You see here a +0 kite shield. _f - a +0 kite shieldii;il Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  a - a +0 robe (worn)e - a +0 ring mail  f - a +0 kite shield Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i9 i i ]##'''## ##..#.....####..## Rn357 the Covered#.....# #####.⌠.## ###.# Human#.....###.## ##. Health: 29/29 ========================#.....######. Magic: 15/15 ========================#.....##.. AC: 2Str: 16#.....##<< EV: 10Int: 10#.....######### SH: 0Dex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2#.# #..@..#Noise: ---------  Time: 287.9 (0.0)iѭ #.###.....#####d) +0 club#..............Nothing quivered#####.....######.....###...#######Heavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c]. _You see here a +0 kite shield. _f - a +0 kite shieldi| 4i id A8.9 (1i iJ 9.9 (290.9 (3i8 iG i i $1.9 (4i1* i&@ 2.9 (50 _You start removing your armour. You continue removing your +0 robe. x5iBC iK iW  You finish removing your +0 robe.  You start putting on your armour.i(d 3.9 (64.9 (7i* 5.9 (86.9 (9i 7.9 (10.0)  5 9 _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.i4eEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  e - a +0 ring mail (worn)a - a +0 robe  f - a +0 kite shield Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iSliqi5t##'''## ##..#.....####..## Rn357 the Coveredit#.....# #####.⌠.## ###.# Human#.....###.## ##. Health: 29/29 ========================#.....######. Magic: 15/15 ========================#.....##.. AC: 5Str: 16#.....##<< EV: 9Int: 10#.....######### SH: 0itDex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2#.# #..@..#Noise: ---------  Time: 297.9 (0.0)iu+#.###.....#####d) +0 club#..............Nothing quiverediKu#####.....######.....###...##itu##### _f - a +0 kite shield _You start removing your armour. You continue removing your +0 robe. x5  iuYYou finish removing your +0 robe.  You start putting on your armour. iu_You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.izi{ _iiJ  You start putting on your armour.8.9 (19.9 (2300.9 (31.9 (4is2.9 (5 77 _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.iN Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  e - a +0 ring mail (worn)  f - a +0 kite shield (worn)a - a +0 robe Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)i iQ i##'''## ##..#.....####..## Rn357 the Covered#.....# #####.⌠.## ###.# Human#.....###.## ##. Health: 29/29 ========================#.....######. Magic: 15/15 ========================#.....##.. AC: 5Str: 16#.....##<< EV: 7Int: 10#.....######### SH: 7Dex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2#.# #..@..#Noise: ---------  Time: 302.9 (0.0)#.###.....#####d) +0 club#..............Nothing quivered#####.....######.....540m###...#######You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.im4ii6id) Your spells (describe)TypeFailure Level  a + Magic DartConjuration45% 1 b - Call ImpSummoning75%2 Select a spell to describe [?] help [!]/[I] toggle spell headersi& ##'''## ##..#.....####..## Rn357 the Covered#.....# #####.⌠.## ###.# Human#.....###.## ##. Health: 29/29 ========================#.....######. Magic: 15/15 ========================#.....##.. AC: 5Str: 16#.....##<< EV: 7Int: 10#.....######### SH: 7Dex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2#.# #..@..#Noise: ---------  Time: 302.9 (0.0)#.###.....#####d) +0 club#..............Nothing quivered#####.....######ih W.....###...#######You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.ici[eUnequip which item? Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  e - a +0 ring mail (worn)  f - a +0 kite shield (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipi##'''## ##..#.....####..## Rn357 the Covered#.....# #####.⌠.## ###.# Human#.....###.## ##. Health: 29/29 ========================#.....######. Magic: 15/15 ========================#.....##.. AC: 5Str: 16#.....##<< EV: 7Int: 10#.....######### SH: 7Dex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2#.# #..@..#Noise: ---------  Time: 302.9 (0.0)#.###.....#####d) +0 club#..............Nothing quivered#####.....######iiR.....###...#######You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. _i  You start removing your armour.3.9 (1iiSi+4.9 (2iOiir+5.9 (3iiA6.9 (4iit%iI&+7.9 (5i*i, 08 _You continue removing your +0 ring mail. x5i0.i52i4\ _You finish removing your +0 ring mail.ii Unequip which item? Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  f - a +0 kite shield (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipid% i*'##'''## ##..#.....####..## Rn357 the Coveredi (#.....# #####.⌠.## ###.# Human#.....###.## ##. Health: 29/29 ========================#.....######. Magic: 15/15 ========================#.....##.. AC: 0Str: 16#.....##<< EV: 8Int: 10#.....######### SH: 7Dex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2i(#.# #..@..#Noise: ---------  Time: 307.9 (0.0)#.###.....#####d) +0 club#..............Nothing quivered#####.....######.....###...#######You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.  You start removing your armour. _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail.i.i. _i3iN iQe You start removing your armour.i]:8.9 (1ifihiDi$9.9 (2ioiwibyi z%10.9 (3ii(A1.9 (4iinW2.9 (5i. 100 _You continue removing your +0 kite shield. x5iAit _You finish removing your +0 kite shield.ii%Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)a - a +0 robe  e - a +0 ring mail  f - a +0 kite shield Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i iB l##'''## ##..#.....####..## Rn357 the Covered#.....# #####.⌠.## ###.# Human#.....###.## ##. Health: 29/29 ========================#.....######. Magic: 15/15 ========================#.....##.. AC: 0Str: 16#.....##<< EV: 10Int: 10#.....######### SH: 0Dex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2i #.# #..@..#Noise: ---------  Time: 312.9 (0.0)#.###.....#####d) +0 club#..............Nothing quivered#####.....######.....###...#######You start removing your armour. _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail.  You start removing your armour. _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.iO i= _i i A3.9 (1i i\ i! +4.9 (2i1 i&@ W5.9 (3i|h 6.9 (47.9 (5 2 _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.i_i: _ir Xi&ni7(i),i/BiK1i3,i3,i}+#.....# ##.## ##.# #.....# ### ##.## #.....#  #...# #.....#  #<<<# #.....###### ##### ###.####...##  #.# #.....# # #.###.....#######ß.+#.............@....+24.9 (7#####.....#######ß.+ #.....# # ##...#i1b###### ii@iiBBiR ....# ##.## ##.# ....# ### ##.## ....# #...# ....# #<<<# ....###### ##### .####...## ## #.# #.....# #ß# #.###.....#######ß.+ #.........@..+ #####.....#######ß.+ #.....# #ß# ##...## ## i5.9 (1  Make sure you are at full health and magic points before entering a new area.If necessary, rest up with [5].6.9 (2  You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies.i?  Your spells (describe)TypeFailure Level  a + Magic DartConjuration9% 1 b - Call ImpSummoning21%2 Select a spell to describe [?] help [!]/[I] toggle spell headersi8 Call Imp Calls forth a minor demon from the pits of Hell, equipped with a spear with which to jab at the caster's enemies. The quality of the imp's weaponry rises with spell power. Level: 2School: SummoningFail: 21% Power: 0% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell.i98 Your spells (describe)TypeFailure Level a + Magic DartConjuration9%1 i8{ b - Call ImpSummoning21% 2 Select a spell to describe [?] help [!]/[I] toggle spell headersii]iib~ Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 32% 3 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti O ....###.## ##.#Rn357 the Covered ....######.##Human ....##...#Health: 29/29 ======================== ....##<<<#Magic: 15/15 ======================== ....###########AC: 2Str: 16 #.####...####EV: 10Int: 10 #.# #.....##ß#SH: 0Dex: 12 #.###.....#######ß.+XL:  3 Next: 12% Place: Dungeon:2 #...............@..+Noise: ---------  Time: 326.9 (0.0) #####.....#######ß.+d) +0 club#.....##ß#Nothing quivered##...#########If necessary, rest up with [5].You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so yin cou can cast Mephitic Cloud to fight alongside_them without harming your allies. _Okay, then. _You can't memorise that many levels of magic yet!i~ Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 32% 3 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiI i i G....###.## ##.#Rn357 the Covered ....######.##Human ....##...#Health: 29/29 ======================== ....##<<<#Magic: 15/15 ======================== ....###########i+ AC: 2Str: 16 #.####...####EV: 10Int: 10 #.# #.....##ß#SH: 0Dex: 12 #.###.....#######ß.+XL:  3 Next: 12% Place: Dungeon:2 #...............@..+Noise: ---------  Time: 326.9 (0.0) #####.....#######ß.+d) +0 club#.....##ß#Nothing quivered##...#########You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies. i x_Okay, then. _You can't memorise that many levels of magic yet!i n  Okay, then.i,D _i Ii i; i6 _i # ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### ###...## ###  #.....# ##ß# ##.....#######ß.+ ...@+ 8.9 (2.....#######ß.+ #.....# ##ß# ##...## ### i[######.r..#.....j'...r..'......'...g.......r#r...######j   gnoll (asleep)g   goblin (asleep)rrrr 4 rats (asleep) .rYou open the gate.  You encounter a gnoll, a goblin and 4 rats.The rat squeaks loudly. The gnoll shouts! The goblin shouts!.rr.r.g.j. gThe rat squeaks loudly.jgg 2 goblins (1 wandering)rrrr====9.9 (1 _You encounter a goblin. It is wielding a +0 dagger.i\  Casting: Magic Dart (safe; 9% risk of failure)  i`\Confirm with . or Enter, or press ? or * to list all spells.iÜK.ri8/r.ij/r.iٝ4r.ig.ij.g.5g(1 ally target)5   cerulean imp (polearm, summoned)3----==--30ii? _A tiny devil pulls itself out of the air.i   Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i7 ..# ##.## ##.#  Rn357 the Covered ..# ### ##.##  Human ..##...#  Health: 29/29 ======================== ..##<<<#  Magic: 12/15 ===================----- ..###### #####  AC: 2Str: 16 ####...## ####....#  EV: 10Int: 10 # #.....# ##ß#...j..  SH: 0Dex: 12 ###.....#######ß.'r.....  XL:  3 Next: 12% Place: Dungeon:2 ................@'.r.rg.  Noise: ==-------  Time: 330.9 (0.0) ###.....#######ß5r.g.... i:   d) +0 club  #.....# ##ß#......  Nothing quivered  ##...## ####....#  ##### #####   j   gnoll  gg 2 goblins  rrrr 4 rats (1 ally target)  5   cerulean imp (polearm, summoned) _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (ally target, 100% to hit)i?jr*rgnoll (i7z .j*'..i=m.'r.*i|(*r.'  Aim: a rat (100% to hit)ihq w 'r**i*r'.  Aim: a rat (100% to hit)iu 'r.*i)i.*r.'.i.9..ic.j'*Aim: a gnoll (100% to hit)i jr******i<-*.ik.*r..'..i<.j'*Aim: a gnoll (100% to hit)iTV jr******i...r.rAim: a rat (100% to hit)iT .riG_r.g.i_.*g.  Aim: a goblin, wielding a +0 club (100% to hit)i\ 'r.gi*r*gAim: a goblin, wielding a +0 club (100% to hit)i..###.## ##.#Rn357 the Covered ..######.##Human ..##...#Health: 29/29 ======================== ..##<<<#Magic: 12/15 ===================----- ..###########AC: 2Str: 16 ####...######....#EV: 10Int: 10 # #.....# ##ß#...j..SH: 0Dex: 12 ###.....#######ß.'r.....XL:  3 Next: 12% Place: Dungeon:2 ................@*.r.rg.Noise: ==-------  Time: 330.9 (0.0) ###.....#######ß5r*g....d) +0 club#.....# ##ß#......Nothing quivered##...##i[16G####....###########j   gnollgg 2 goblinsrrrr 4 rats (1 ally target)5   cerulean imp (polearm, summoned)Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.i? j.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.r.g.i g.  Your cerulean imp barely misses the rat..r.ri2 i a8--1.9 (1ii ( _The rat bites you.iV †You hit the rat. r.  You kill the rat!r. g.  Your cerulean imp hits the rat with a -4 spear.j.g. 34-3.2 (1.3 _The rat closely misses you.iO:.# ##.## ##.#.# ### ##.##.# #...#.#i; #<<<#.###### ##### .####...## ####....# .# #.....# ##ß#.j.... .###.....#ß.g........@.r.rg...#.....#ß5r...... #.....# ##ß#...... ##...## ####....# ##### #####i'?/r†i?*r.iS g'  Your cerulean imp hits the rat but does no damage..jg.40i`Ziz\_ _The rat closely misses your cerulean imp.ipiiiiK  You closely miss the goblin.iF r.  The goblin is heavily wounded.i[ j.  Your cerulean imp misses the rat. The rat barely misses you.i+ig.iG}6---5.5 (1.3i. _The rat misses your cerulean imp. The goblin hits you with a +0 club.iqK  You closely miss the goblin.i †The goblin is heavily wounded.Your cerulean imp hits the rat with a -4 spear.i= .g  The rat dies!The rat twitches its whiskers.The rat bites you. The rat bites your cerulean imp.iL 2iE3----3=66.8i8iR;T _The goblin closely misses you.iK  You closely miss the goblin.i The rat bites you but does no damage.  The rat barely misses your cerulean imp.The goblin misses you. The goblin misses your cerulean imp.Your cerulean imp barely misses the rat.  bar  The goblin barely misses your cerulean imp.8.1iQ _The rat barely misses you. The rat bites your cerulean imp.i+CK  You closely miss the goblin.i]You closely miss the goblin.  The goblin is heavily wounded.  Your cerulean imp hits the rat with a -4 spear.rat closely misses you.  closely misses your cerulean imp.  The goblin hits you with a +0 club.19------9.4i^i aI _The goblin hits your cerulean imp with a +0 dagger.iSK  You closely miss the goblin.iLrj _The goblin hits your cerulean imp with a +0 dagger.  You closely miss the goblin.The goblin is heavily wounded.  Your cerulean imp hits the rat but does no damage.  The rat closely misses you.  The rat bites your cerulean imp but does no damage. (1 ally target)The goblin hits you with a +0 club.6------40.7i_ _The goblin hits your cerulean imp with a +0 dagger.iB  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iO ...# ##.## ##.#  Rn357 the Covered ...# ### ##.##  Human ...##...#  Health: 16/29 =============----------- ...##<<<#  Magic: 12/15 ===================----- ...###### #####  AC: 2Str: 16 .####...## ####....#  EV: 10Int: 10 .# #.....# ##ß#......  SH: 0Dex: 12 .###.....#######ßgr......  XL:  3 Next: 16% Place: Dungeon:2 ................@rj......  Noise: =--------  Time: 340.7 (0.0) ####.....#######ß5g......  d) +0 clubiP [32X  #.....# ##ß#......  Nothing quivered  ##...## ####....#  ##### #####   j   gnoll  gg 2 goblins (1 ally target)  rr 2 rats  5   cerulean imp (polearm, summoned) _The goblin hits your cerulean imp with a +0 dagger.  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)i...# ##.## ##.#  Rn357 the Covered ...# ### ##.##  Human ...##...#  Health: 16/29 =============----------- ...##<<<#  Magic: 12/15 ===================----- ...###### #####  AC: 2Str: 16 .####...## ####....#  EV: 10Int: 10 .# #.....# ##ß#......  SH: 0Dex: 12 .###.....#######ß)r......  XL:  3 Next: 16% Place: Dungeon:2 ................@rj......  Noise: =--------  Time: 340.7 (0.0) ####.....#######ß5g......  d) +0 cluiRb  #.....# ##ß#......  Nothing quivered  ##...## ####....#  ##### #####   j   gnoll  gg 2 goblins (1 ally target)  rr 2 rats  5   cerulean imp (polearm, summoned)Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin. ##.## ##.#  ### ##.## #...# #<<<#  #####                #####39;49m  g   goblin (i=r'  Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!  Your cerulean imp barely misses the goblin.i:'  The rat barely misses you. The gnoll hits your cerulean imp.81.7 (1 _The goblin hits your cerulean imp with a +0 dagger.i> G  You barely miss the rat.iR s§rat bites you. The rat bites you but does no damage.  The gnoll barely misses your cerulean imp.The goblin barely misses your cerulean impYour cerulean imp closely misses the goblin.  Your cerulean imp dies!ig_   Your cerulean imp disappears in a puff of smoke!i-` e3---3.0 (1.3ig ii c _The rat barely misses you. The rat bites you.i & i,†You hit the rat.j†g†i%    ratYou kill the rat!4=--3=204.3 _The rat bites you but does no damage.i   Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i1   You miscast Call Imp. Nothing appears to happen. The gnoll hits you.3-1---Contam: 11% 50 _The goblin closely misses you. The rat barely misses you.i  .# ##.## ##.#.# ### ##.##.# #...#.# #<<<#.###### ##### #.####...## ####....# #.# #.....# ##ß#...... #.###.....#ßr'...... #.@.j†......#.....#ßg†...... #.....# ##ß#...... ##...## ####.# ##### ####Make sure you are at full health and magic points before entering a new area.  If necessary, rest up with [5].i fj†g.i%-6  You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies.iE.# ##.## ##.#.# ### ##.##.# #...#.# #<<<#.###### ##### ##.####...## ####....#  #.# #.....# ##ß#......  #.###.....#ßr'......  #.jg†......  #####.....#ß.†...... #.....# ##ß#...... ##...## ####...# ##### #####ici'>j.i;g†iD)riLi@-7i.]iU)A gnoll. A taller and better-equipped relative of goblins, and ally of orcs. It is somewhat doglike in appearance. Max HP: ~13Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 63% to hit with your +0 club. It has about 56% to hit you. Attack Max Damage Hit 6 It can open doors. [!]: Description|Quotei .....###.## ##.#Rn357 the Covered .....######.##Human .....##...#Health: 13/29 ==========-------------- .....##<<<#Magic: 11/15 =================------- .....###########AC: 2Str: 16 ##.####...######....#EV: 10Int: 10 Contam: 11% #.# #.....# ##ß#......SH: 0Dex: 12  #.###.....#######ß)'......XL:  3 Next: 20% Place: Dungeon:2  #..............@jgr†......Noise: ---------  Time: 347.3 (1.0)  #####.....#######ß.†......d) +0 club#.....# ##ß#......Nothing quivered##...##i ####....###########j   gnollg   goblinr   ratMake sure you are at full health and magic points before entering a new area.If necessary, rest up with [5].You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies.i6 x#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ######.####...## ####....# #.# #.....# ##ß#...... #.###.....#ß)'...... #..jgr†...... #####.....#ß.†...... #.....# ##ß#...... ##...## ####....#  ##### #####j.g.r†id 4=8i ~ #.....# ##.## ##.#  #.....# ### ##.##  #.....# #...#  #.....# #<<<#  #.....###### #####  ###.####...## ####....# #.# #.....# ##ß#...... #.###.....#ß)'...... #........jgr††...... #####.....#ß.†...... #.....# ##ß#......  ##...## ####....#  ##### #####j.g.r.i" <9i, i}. i_ #.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....# #.# #.....# ##ß#...... #.###.....#ß)'...... #...........@.jgr.††...... #####.....#ß.†...... #.....# ##ß#...... ##...## ####....#  ##### #####j.g.r.50iB w #.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....# #.# #.....# ##ß#......iC  #.###.....#ß)'...... #..........@.jgr..††...... #####.....#ß.†...... #.....# ##ß#...... ##...## ####....# ##### #####iG Hj.g.ihH +r.ic 2==1iQ #.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....# #.# #.....# ##ß#...... #.###.....#ß)'...... #.........@.jgr...††...... #####.....#ß.†...... #.....# ##ß#...... ##...## ####....# ##### #####i7sj.g.r.im'95i (X==9% 2i1i#4i  #.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....# #.# #.....# ##ß#...... #.###.....#ß)'......i7 #........@.jgr....††...... #####.....#ß.†...... #.....# ##ß#...... ##...## ####....#  ##### #####iR/j.ijg.iiC*r.iV73i]i?i  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iH j.  A tiny devil pulls itself out of the air.iI g.iJ +r.iT B5(ally target)5   cerulean imp (polearm, summoned)0---5==4iZ iy^ m _Your cerulean imp says, "You called?"iY4i>d\ _Unknown command.i@& F  What are your orders?  i) t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.i= n  Okay, then.i# D _ii4in _Sorry, you're not good enough to have a special ability.i oWhat are your orders?t - Shout!i;#.....###.## ##.# Rn357 the Covered#.....######.## Human#.....#i#...# Health: 15/29 ============------------#.....##<<<# Magic: 10/15 ================--------#.....########### AC: 2Str: 16###.####...######....# EV: 10irInt: 10 Contam: 5% #.# #.....# ##ß#...... SH: 0Dex: 12#.###....j#######ß)'...... XL:  3 Next: 20% Place: Dungeon:2#........@gr......††...... Noise: ==-------  Time: 354.3 (0.0)#####.....#######ß.†...... d) +0 club#..5..# ##ß#...... Nothing quivered##...######....###########j   gnoll (ally target)g   goblinr   rat5   cerulean imp (polearm, summoned)r - Retreat!s - Stop attacking.g - Guaird the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a gnoll (ally target)iX j@i+-.@il.@iMl-.@ix?..ir.5Aim: a cerulean imp, wielding a -4 spear (summoned, friendly)iڂn 5#ic# You can't see that place.i7 L i -  i L i -  iL i4-  $i6u9  $i_@ $iw@ $iAC %i9r@ %i9  %iyS # %i5##%ic5#.%iۦ7..%i3.5Aim: a cerulean imp, wielding a -4 spear (summoned, friendly)%i%tg .5%i~[9..&i?..&iRG5.  Aim: a cerulean imp, wielding a -4 spear (summoned, friendly)&i^m 5.&i?.#&i7##&ig(b# You can't see that place.&i\ #&io5##&iڇA.#&il9..&io/ 5.  Aim: a cerulean imp, wielding a -4 spear (summoned, friendly)&ijV f 5.&i+ 5.  Aim: a cerulean imp, wielding a -4 spear (summoned, friendly)&i޲ _ .5'i1.5Aim: a cerulean imp, wielding a -4 spear (summoned, friendly)(iɫg .5(ia7..(ic?..(i6..(ij.jAim: a gnoll (ally target)*iWX j@*ie@gAim: a goblin, wielding a +0 dagger0i\l+#.....###.## ##.# Rn357 the Covered#.....######.## Human#.....##...# Health: 15/29 ============------------#.....##<<<# Magic: 10/15 ================--------#.....########### AC: 2Str: 16###.####...######....# EV: 10Int: 10 Contam: 5% 0im#.# #.....# ##ß#...... SH: 0Dex: 12#.###....j#######ß)'...... XL:  3 Next: 20% Place: Dungeon:2#........@.r......††...... Noise: ==-------  Time: 354.3 (0.0)#####....g#######ß.†...... d) +0 club#..5..# ##ß#...... Nothing quivered##...######....###########j   gnoll (ally target)g   goblinr   rat5   cerulean imp (polearm, summoned)r - Retreat!s - Stop attacking.0ipnKg - Guard the area.f - Follow me.Anything else - Cancel.  0iDoGang up on whom?Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger0i&p+r.0i{  (ally target)Attack! The gnoll barely misses you.0i{M3-5.3 (10i 0i͈R _Your cerulean imp hits the goblin from afar with a -4 spear.1i )You hit the goblin. 5.  You kill the goblin!1i A(ally target)r   rat5   cerulean imp (polearm, summoned) 4-12-6.6 (1.3 _The gnoll hits you but does no damage. The rat bites you.5iB  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.6in  Okay, then.6iA6i. _7i7ip7i _Sorry, you're not good enough to have a special ability.8i7;oWhat are your orders?t - Shout!8i #.....###.## ##.# Rn357 the Covered#.....######.## Human#.....##...# Health: 14/29 ===========-------------#.....##<<<# Magic: 10/15 ================--------#.....########### AC: 2Str: 16###.####...######....# EV: 10Int: 10 Contam: 1% #.# #.....# ##ß#...... SH: 0Dex: 12#.###....j#######ß)'...... XL:  3 Next: 22% Place: Dungeon:2#........@r.......††...... Noise: =--------  Time: 356.6 (0.0)#####...58im 9)#######ß.†...... d) +0 club#.....# ##ß#...... Nothing quivered##...######....###########j   gnoll (ally target)r   rat5   cerulean imp (polearm, summoned)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a gnoll (ally target)9ic X j@9i` @rAim: a rat (severely wounded):i#.....###.## ##.# Rn357 the Covered#.....######.## Human#.....##...# Health: 14/29 ===========-------------#.....##<<<# Magic: 10/15 ================--------#.....########### AC: 2Str: 16###.####...######....# EV: 10Int: 10 Contam: 1% #.# #.....# ##ß#...... SH: 0Dex: 12#.###....j#######ß)'...... XL:  3 Next: 22% Place: Dungeon:2#........@r.......††...... Noise: =--------  Time: 356.6 (0.0)#####...[0:i;10;1m5)#######ß.†...... d) +0 club#.....# ##ß#...... Nothing quivered##...######....###########j   gnollr   rat (ally target)5   cerulean imp (polearm, summoned)Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a rat (severely wounded)  Attack! The gnoll barely misses you. The rat bites you.  Your cerulean imp barely misses the rat.3-7.6 (1  Gang up on whom?  Press: ? - help, Dir - move targetAim: a rat (severely wounded)  Attack! The gnoll barely misses you. The rat bites you.  Your cerulean impthe rat. _Your magical contamination has completely faded away.=ieA =is\g†You hit the rat. =ik(ally target)5   cerulean imp (polearm, summoned)  You kill the rat!The gnoll hits you but does no damage.  Your cerulean imp hits the gnoll from afar with a -4 spear.1=58.9 (1.3=iR _The gnoll hits you but does no damage.>iB k ### # ...<<<##########.####...######.... #.# #.....##ß#......###....j#######ß)'........†.......††####...5@#######ß. #.....# ##ß##...# ####....# #####  #### .j-90>iC v _Your cerulean imp barely misses the gnoll.Things that are here:>iE r _a +0 dagger; a goblin corpse@i&  g - a +0 dagger  Your cerulean imp hits the gnoll with a -4 spear.@i5^10---=60@ip@i) _The gnoll hits you.AiѩI  You barely miss the gnoll.AiQ   ###   #<<< #####  ##...##  #.# #.....#  #.###.....#######ß) #........j†.......†† #####...5@#† #.....#  ##...##  ##### The gnoll is moderately wounded.Your cerulean imp hits the gnoll but does no damage.AiU  ###   #<<< #####  ##...##  #.# #.....#  #.###.....#######ß) Ai#........j†.......†† #####...5@#† #.....#  ##...##  #####  Aib  The gnoll hits you.  * * * LOW HITPOINT WARNING * * *Ai8/29 ----2.2 (1.3AiAi` _Your cerulean imp barely misses the gnoll.Di[2 #.....#  #... #.....# #<<< #.....###### ###Di ###.####...######.... #.# #.....#ß#..... #.###.....#######ß)' #........j†.......†† #####...5†#######ß.† #...@.# ##ß# ##...## #### ### ###   The gnoll hits your cerulean imp.=30 _Your cerulean imp hits the gnoll but does no damage.Fip #.....# # #.....# # #.....######  ###.####...## #### #.# #.....# ##ß# #.###.....#######ß)' #........j†.......†† #####...5†#######ß.† #..@..# ##ß# ##...## #### #####   The gnoll hits your cerulean imp.4 _Your cerulean imp hits the gnoll but does no damage.Ii #.....# # #.....# # #.....######  ###.####...## #### #.# #.....# ##ß# #.###.....#######ß)' #........j†.......†† #####...5†#######ß.† #.@...# ##ß# ##...## #### ##### Iip  The gnoll hits your cerulean imp.IiRe9=--5Ii\IiO  The gnoll hits your cerulean imp. _Your cerulean imp hits the gnoll but does no damage.  The gnoll hits your cerulean imp. _Your cerulean imp hits the gnoll but does no damage.  The gnoll hits your cerulean imp. _Your cerulean imp barely misses the gnoll.JiJ  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KiE^N-KibKi #.....######ai6q ###.####...## ai  #.# #.....# ##ß#aig #.###.§...ai 6#ß)'ai! #..@.j§...†ai(.†† #####...§†#ß.† #.....# ##ß# ##...##  #####ai~6,j.ai9aiP=.ai2>.§§.ai>.aiG@aiB-ai:C4aiF 0aiLPaiVbiK]y  You hit the gnoll. ...§ The gnoll is almost dead.=5.8 (1.3 _The gnoll closely misses you.di؄  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.di #.....# ##.##  Rn357 the Covered #.....# ###  Human #.....# Health: 10/29 ========---------------- #.....# Magic: 8/15============------------ #.....######  AC: 2Str: 16 ###.####...## ### EV: 10Int: 10 #.# #.....# ##ß# SH: 0Dex: 12 #.###.....#######ß)' XL:  3 Next: 25% Place: Dungeon:2 #..@j.....†.......†† Noise: =--------  Time: 375.8 (0.0) #####..§.†#######ß.† d) +0 club #.i;49m....# ##ß# Nothing quivered ##...## ### #####   j   gnoll _The gnoll closely misses you.Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll (almost dead, 100% to hit)diB #.....###.##Rn357 the Covered#.....####Human#.....#Health: 10/29 ========----------------#.....#Magic: 8/15============------------#.....######AC: 2Str: 16###.####...##### EV: 10Int: 10di )#.# #.....# ##ß# SH: 0Dex: 12#.###.....#######ß)' XL:  3 Next: 25% Place: Dungeon:2#..@j.....†.......†† Noise: =--------  Time: 375.8 (0.0)#####..§.†#######ß.† d) +0 club#.....# ##ß# Nothing quivered##...##########j   gnollCasting: Magic Dart (safe; 9% risk of failure)  diw Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll (almost dead, 100% to hit)  The magic dart hits the gnoll.di *.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll (almost dead, 100% to hit)  The magic dart hits the gnoll.  The gnoll is almost dead.di n9/29 -6.8 (1di di ) _The gnoll hits you.eiq  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ei  #.....# ##.##  Rn357 the Covered #.....# ###  Human #.....# Health: 9/29=======----------------- #.....# Magic: 7/15===========------------- #.....######  AC: 2Str: 16 ###.####...## ### EV: 10Int: 10 #.# #.....# ##ß# SH: 0Dex: 12 #.###.....#######ß)' XL:  3 Next: 25% Place: Dungeon:2 ei4!#..@j.....†.......†† Noise: =--------  Time: 376.8 (0.0) #####....†#######ß.† d) +0 club #.....# ##ß# Nothing quivered ##...## ### #####   j   gnoll _The gnoll hits you.  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll (almost dead, 100% to hit)fi0(#.....###.##Rn357 the Covered#.....####Human#.....#Health: 9/29=======-----------------#.....#Magic: 7/15===========-------------#.....######AC: 2Str: 16###.####...##### EV: 10Int: 10#.# #.....# ##ß# SH: 0Dex: 12fi#.###.....#######ß)' XL:  3 Next: 25% Place: Dungeon:2#..@j.....†.......†† Noise: =--------  Time: 376.8 (0.0)#####....†#######ß.† d) +0 club#.....# ##ß# Nothing quivered##...##########j   gnollCasting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll (almost dead, 100% to hit)  The magic dart hits the gnoll but does no damage.fie)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll (almost dead, 100% to hit)  The magic dart hits the gnoll but does no damage.  The gnoll is almost dead.fi5n10/29=7.8 (1fifiՍ< _The gnoll hits you but does no damage.giJ  You closely miss the gnoll.gih  The gnoll is almost dead.gir-9.1 (1.3gigiy _The gnoll barely misses you. The gnoll hits you but does no damage.hi^> †You hit the gnoll.  8=5480.4 _You kill the gnoll!hibhidh _Your Stealth skill increases to level 1!ji#.....# ##.## #.....# ### #.....# #.....# #.....###### ###.####...## ##.# #.....# ##ß#.#.###.....#ß)'.#...@.....†.††.jiR#####....†#ß.†.#.....# ##ß#.##...## ######jiϻ1==-ji10 _jiji r _You see here a gnoll corpse.ki LU  There are no objects that can be picked up here.kiL8-kioRkiSD _a gnoll corpseli _ #.....# ##.## ##.#.....# ### ##.#.....# #..#.....# #<<#.....###### ######.####...## ####...#.# #.....# ##ß#...#.###.....#######ß)'...#...†..@..†.......††...liL#####....†#######ß.†...#.....# ##ß#...##...## ####...##### ###3.4 (2lids=4.4 (3li  li?^Heavy armour really hampers spellcasting. Try putting on that mail and shieldli(with [e]), and compare your spellcasting failure rates with [I]. You can take likp_armour off again with [c].li߱miNmi}OmiOmi=SmiTb12=mi[Xmi\miJh\#.....# ### ##.###.....#  #...##.....# #<<<##.....##############.####...## ####.....# #.....# ##ß#...#.###.....#######ß)'..#...†.....†.......††..#####....@#######ß.†..6.4 (2 #.....# ##ß#..##...## ####....######  ##### mi%~ _You see here a goblin corpse.miv #.....# ##.##.# #.....# #####.## #.....# #...# #.....# #<<<# #.....###### mi  ##### ###.####...## ##....# #.# #.....# ##ß#...... #.###.....#######ß)'...... #...†.....@.......††...... #####....†#######ß.†...... #.....# ##ß#...... ##...####....###########mi mi c9==7.4 (1 _mih mi^ h _You see here a rat corpse.oi3oioioi}oiS P _oi oi oi oi oix i3=oiBoioiP==oiNoioioioi1oib oi....# ##.## ##.# ....# ### ##.## ....# #...# ....# #<<<# oicf....###### ##### #.####...## ####....# #.# #.....# ##ß#...... #.###.....#######ß)'...... oi#...†.....†.....@.††...... #####....†#######ß.†...... oi#.....# ##ß#...... ##...## ####....###### #####oiR-92.4 (5  Make sure you are at full health and magic points before entering a new area.If necessary, rest up with [5].oi5oi6+3.4 (6oiY=oi?n  You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies.oi oiզ oiT oiG oi oi 4==10/15==oi/ oi oi% oi. # #####.⌠.## ###.## # ##.## ##.# # #####.## # #...# # oi #<<<# ..######  ##### ###...## ####....#  #.....# ##ß#...... ##.....#######ß@'...... 5.4 (2 oi F..†.....†.......††...... ###....†#######ß.†...... oi #.....# ##ß#......##...## ####....#####oi -#####oi oit c _You see here a +0 club.qi?qi#+6.4 (1qiqi# _h - a +0 clubsix4si}si~si<Qti|tiati[tiN _There are no items here.vi7t3vituviMxvi]~s _Found two exits from the tutorial.vi@  There is an open gate here.vivi5==1=== _viviKq# #####.⌠.## ###.## # ##.## ##.# # ### ##.## # #...# # #<<<# ###### vi##### ...## ####....##.....# ##ß#......>#.....#######ß.'@.8.4 (2 viO†.....†.......††......†#######ß.†.. #.....# ##ß#......># ##...## ####....## vi/"vivi6vi'vi] vi^ viH_ via vid vii  _Found an exit from the tutorial.vitj viGk vil vim viEn k2===viAo vip viq vi)r ^6==vir viz ###.⌠.## ###.##  ##.## ##.#  ### ##.##  #...#  #<<<#  ###### .## ####....### ..# ##ß#......>## ..#######ß.'....@...# 402.4 (4 vi4{ ..†.......††........># .†#######ß.†........## ..# ##ß#......>## .## ## ## ######vi vi) wi wi wi wi wiE wi wi Xwi wid n.⌠.## ###.##  ##.## ##.# ### ##.## #...# #<<<#  ###### # ####....### # ##ß#......>## #######ß.'......@.# 4.4 (2 †.......††..># #######ß.†..## # ## # #  ######wiR wi$ xi/]]M.....####..## ##.⌠.## ###.###.## ####.#... #<<< ######  ####....###  ##ß#......@## #######ß.'# †.......†> #######ß.†........## xi`xiEaH==5.4 (1xi8fxi!g  Congratulations, you're a real wizard now! To exit the tutorial, simply go down_these stairs.xihV _There is an exit from the tutorial here.yi4yiyieyin7==6 _yiyi notify_dgn_event: Lua error:/crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable typeTriggerableFunction at (54, 38) has no triggerers for dgn_event 0yiyi`Tutorial 4 summary: Magic Spellcasting commands[M] learn a new spell[I] check spell proficiency[z] cast a spell[Q] adjust your quiver[5] rest up to 100 turns to regain magic points and health[t] order allies[c] take off equipment Hit any key to exit...|iK [?25h[?0c [?1051l[?1052l[?1060l[?1061l