hB  Player: RobbG90 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.14:44:12.ttyrec Time: (1756305852) Wed Aug 27 14:44:12 2025 hQ [?1051l[?1052l[?1060l[?1061hhQ V)0[?7h[?25l[?1ch>X h[ h|d Welcome, RobbG90. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Gladiatorh,h[ hYWelcome, RobbG90 the Formicid. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolytehk,o - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Gladiatorh hj h Welcome, RobbG90 the Formicid Fighter. You have a choice of weapons.a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt)  d - trident (+0 apt)  e - long sword(+0 apt)  f - quarterstaff(+0 apt)g - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - long swordhlhk3h<RobbG90 the Shield-BearerFormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeh!=6Abil: DighwA  ...  #..  #..  #..  ..  ##.###  #....#  #..@.#  #........#  ...........# hA .........##..#  .####....# .#  #....# #  #....#  ###.##  hFh2HWelcome, RobbG90 the Formicid Fighter.It is said that the Orb of Zot exists deep within this dungeon.hJhwPress ? for a list of commands and other information.hv{h}[ _Found a staircase leading out of the dungeon.hqhl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingh3.2   3.4  +1   j - Spellcasting   0.0   1.0   0      hS    h@ b - Maces & Flails   1.1   1.0   0      h5c + Axes2.0   3.0   0  hl     d - Polearms   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0  h        h        h`    h%*f + Armour3.2   3.4  +1      hK. g - Dodging   0.0   1.2  -1      hnh + Shields4.0   3.0  +3  h.     i - Stealth   0.0   0.6  +3  ha    h_    ha    h        h#l    hBa    hb_    h        h    The relative cost of raising each skill is in cyan.  hVSkills enhanced by cross-training are in green.  h[?] Help[=] set a skill target  h9[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  hw[!] training|cost|targetsh$ h RobbG90 the Shield-Bearer  ...Formicid  #..Health: 18/18 ========================  #..Magic: 1/1========================  #..AC: 6Str: 20  ..EV: 8Int: 7  ##.###SH: 4Dex: 13  #....#XL:  1 Next:  0% Place: Dungeon:1  #..@.#Noise: ---------  Time: 0.0 (0.0)  #........#a) +0 war axe  ...........#Abil: Dig  .........##..#  .####....# .#  #....# #  #....# h ###.##  Welcome, RobbG90 the Formicid Fighter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.hhhhhh: _hҋhMhqh)hjh/hTh"hLh,hRh&h,hhh,hh*h,hh1hh%,hhK,hhhhFh0hh9hZh>hRhhҵh8hChIhjh۹hhhLhhžh:h`hhhhhhDhhhZhYhmhh9 _You now have 12 gold pieces.hhhCh(h",h hhXh,hYh?h,h>hh,hhhhhhhf,hhBhD _You now have 20 gold pieces (gained 8).hhhOhNh/,hhh,hhhXhxhhMhhhih-h,hh9hXh%hKh h h ,h h*hhh8hh,hJh hwhh5hh,h}hVh ,hF!h"hl$,h$h&h',h(hH*h+,h,h.h/,hg0h1h3,h.4h96h7h7h8h;h<h=h=h:?hT@hl@hAhBhD,hDh Fh=G,hGhlIhJ,hfKhLhEN,hNhPhQ,hnRh.UhV,h0Wh?YhZhZh[hM]h^,h_hahib,hechdhe,hfh:ihjhjhkhnho,hphrhs,h~thvh7whXwhwhlzh|,h|h2hSh{hhh,hh7 _You open the door.huhhh%@  There is an open door here.hыh= _hhh+,hhph,hhah,,hhnh&hAhh5,hhAM _You now have 35 gold pieces (gained 15).h h'h}h#.# #.# #.#### ..#..# .###.# ..## ### #.# ...## ##.###.#########. ....####...##.##........ ....'...........@.......81.0 (81.0) ....####...##.##.#####.) ...## #......##.# ..## #....... .## #..###.##... ##..# #.###.##h" Y[1K #..# ..#  #..# ..# . #...2.0 (82 _Found a sling.hC h hw h ht h Bh ,hZ h h) ,h% hx h ,h h h ,h hX h ,h$ h h h h h h ,h hU h, hM h4 h4 h ,h h h h h hW h h h h h h h h& h ,h h& h h h h{ h ,h h h ,h h h! h" h# h % h% ,h=& h ' h' ,h ( h) ,h) h, L _You now have 39 gold pieces (gained 4).h". hD. h. hJ0 h1 ,h52 h3 hy4 ,h4 h5 h 6 ,h]6 h7 hM8 ,h8 h9 h: ,h`; h< h9= ,h}= h&> h> h> h? hKW ....# #...## #..###.##...... ##.## ##+##..###.###.##.# #..##..# #.##.# # #..##..###.##.# #.# #.............. ...[######.###..####.#.# ........##......# #.#.# .....$#.######.## #.#.. .......@.......# #.###113.0 (31.0) #.....### #.. .......### ###.##### #       [3hX z9;49m4.0 (32 _Found a scale mail.h 3h h h h nh hc h h h L _You now have 48 gold pieces (gained 9).h 3h Bh h h h h h h h h h hT h ,h! h" h$ ,h% h& h' h' h.( hz* h+ h+ h, hp/ $ h/ _You open the door.h@1 ha1 hQ2 hI5 %  hk5 There is an open door here.h)7 h7  _h8 h1= h> ,h? hB @  There is an open door here.h3D hD  _hE hF hG ,h:H h:I hJ ,hK hN hjO hO hP hYR hsT ,hU hW hQY ,hg\ h] h^ ,h _ h_ h` ha ha hc h@e hre hGf hg h'i hKi hj hZl hm ,hn hgp hr ,h2s hnt hDv ,hw hqx hy hy hz h{ h,| ,h| h} h hv hD ,h h h ,hq h hO ,h h h. ,h\ hR hԔ   ###.## ##'##    #.#   #.#  hM s { ##.##   { #...[# #..... h~  ### #.....   #... h  ########....  ######............h  ###########.#  ### hr Mh0 -50.0 (36h h^ q _You sense a monster nearby.hd3hhhht,hh!hChh:"h#,h$h&h'h5(hm(h)+h1,,h,h;/he0h0h0h3h4h4h!5hf8h9h:h:h=h>h>h?h9BhChChzEh/HhIh JhKhMhwOhOhpPhXShT,h>Vh]Yh)[hO[h\h]h^h_h`hchd,hehhh`j,h7khmho,hzph5shthth vhxh zh0zhzhJ|h!}hE}h}h~hM,hhhhhMhh,hւhh,hhUh,h6hهh,hֈh6h,hhhWhvhhQhh3hihhh:,hh~hWhjhhhhɔhhh˘,hΙhh%,hhǝhמhhphh,h7hh|,hhh:h_hhhhhhh{hihhCh^h..###.##............ ..###.###.##.####### ..##..# #.##.#hl ..##..###.##.##### hx.................#  h7.###..####.#.###.# hU......# #.#.###.#####.. ht(####.## #.#............ .....# #.#####@#####.. h91.0 (41 ###### #...>...#hA ######### hصh|h,2.0 (42hhs9 _Found an escape hatch in the floor.hPi_hkXhunhnh(o,h}oh$phphphqhqhIrhkrhrh4shshsh!thcuhvhvhywhyh#z,hzh{h;|,h|h|}h}h~hG~hh}hhhfhhhChhh hh h1_You open the door.hhhh@  There is an open door here.h8h} _h΋hhh*hohhPhbhh7h,hhYhrhhhXhƘ,h\hh:hehќhhchhhhBhbhhh(h2K ..  #.#hEe #.# hX` .# ##.# hj #... .. ##.#..# #####..# h}d....... #......#### hZ......# # #. #.@'.......)...# #.#. #..####..J hs......###.#.###. ##..#...........# h.........##...### ####### ##'##hJ   endoplasm (asleep) # #.# ##### #.# ....# ##.##hSH 216.0 (24  You open the door.h׬1J.Jh h>,7.0 (25h.h] _An endoplasm comes into view.ha h hD h@! K _An endoplasm is nearby!hl! h0; u.. #.# #.# .# ###.## #... ....# .#..# #####..# # #......####...## # #. #..@. .)...# #.#. #..####.J.####.#.###.## #..#....###...### ##'##  #.# #.## ##.##h~@ )J.hbA 88.0 (1.0) _hVD hE Q _There is an open door here.hS.. #.# #.# .# ###.##  #... ....# .#..# #####..# ##  #......####...## # #. #..'@..J...# )...# #.#. #..####...####.#.###.## ## ..#....###...#h## ##'## #.# #.# h$hة!J.h-9 _hh"heS ..  #.#  #.#  .# ###.##  #... ....# # #..# #####..# .##   #......####...##  # # #. #..'.@J....#  ...# #.#. #..####...## hEf ###.#.###.## .##  .#...# # ##...###   ##'##  #.#   #.#  .h|fr# ##.##  hpi  The endoplasm freezes you.hp67--hq 20h hu? h? h? h@ hA hA h\B hbC h3D ,hD hF hG ,hvG hzH hiI ,hI hgK hAL ,hL hM hN ,h'O h"P hP ,hAQ h7R hR h%S hvS h~T hJU hsU hU hW hX h+X h}X hvY h9Z hdZ hZ h+\ h] Bh^ h_ ,hU` ha h|b ,hb h"d he ,hge hf hg ,hg hSi hhh$5.7 (3hhh$6.7 (4hhv _You continue putting on your +0 pair of boots. x5hx#8hT===7.7 (5hh- 8 h_HP restored.hh[hb _You finish putting on your +0 pair of boots.h Ih hҋ hM P _h h6 hҏ h{ hH ,h h hv h :==h9 h h h= h h* @  There is an open door here.h{ hӛ  _h h h hޡ h΢ h hߧ ,h h h ,hm h3 h ,h h h ##+# ##...## ##.....## ##.......## JhC V#....(....##..#.. +........@'.....# #.........##..### #.......## # ho ##.....###...##h ##'## J   endoplasm (asleep)h f#.##.####hܽ i###.....#h R 27.7 (10.0)  You open the door.  h GAn endoplasm comes into view.h $.h JJh h %8.7 (11h h ^ _The endoplasm quivers.hM ##+# ##...## ##.....## #  ##.......## ..#  #....(....##.J#..  +........@'.....#  #.........##..### h  #.......## #  ##.....## ##...## ##'## #.#h?H #.##### ##.....#hZ ##+# ##...## ##.....## #  ##.......## ..#  #....(....##.J#..  hU[#+........@'.....#  #.........##..###  #.......## #  ##.....# ##...# ##'## h[#.# #. ##.hb4hihkK _An endoplasm is nearby!hkh5H ##+#h{ ##...## ##.....## #  ##.......## ..#  #....(....##.J#.. h: +........@'.....# h h&#.........##..###  h #.......## # hъ ##.....##h ##...##h h##'## h#.# h%#.#####h6/ ##.....#h L ##+# ##...## ##.....## #  ##.......## ..#  #....(....##.J#..  +........@'.....#  hZ C#.........##..###  #.......## #  ##.....# ##...#hu U ##'##h  #.# #. ##.h2'hr'hm-h.a _An endoplasm is nearby!h##+# ####...## ..##.....## .## ##.## ...# #....(....##.J#..#+.hB;.....# #..##..### #.......## .# hlV##.....## ..##...## #.##'## #hZ#.##.hX#######.....#hh(.Jh/9.7 (1.0) h5 _h1h&Q _There is an open door here.h* I##+# ## ### ##...## ..... ##.....## .#.## ##.## ....# #....(....##..#..# +.'@J...# #.hx ##..### #.## #.# ##.....## #..##...## ##.h ##'## # #.h M## h҅ h i  The endoplasm freezes you.h̐ :4------h. 30h= hv % _You are frozen.h\=  You slash the endoplasm!h1.h]------66=2.1 (1.4hhM _You kill the endoplasm!hhhJh*H _No target in view!h4hhH _No target in view!hŃhhLhFH _No target in view!h h, hwhThP _hh>hhh2E5==hhDht ,hl!h;#hb#:==hs$hf&h&56=h&h'hX)h|)hu*h,h4,h>-h.,h/hq1h1#7h1E==h2hy4h4hk5h 7,h"8h9,h:h,<ht<#8h<F===hy=h?hAh#AhAhUDhgEhEh FhCGhVHhsHhHhJhKhL:==hLhRXhShT,h Uhh h4hhh,hJhWh(hHhhʖhhh?hh,h1h0hbhhhh,hhhhRhvhhhh\hFhhhh;hhlhhh%hg,h¸hh,h;hEh`,hhshk,hhh,hhh ,h~hh{,hhh,h$hh,h\hhv,hhh',hohh,hhhh?hhhhhQhhhhhRhA,hhhhhqhXh+hQhhhhhihhkhhhhh6hhhhhhbh,hhhhhhh?hlhhhhhh%hH,hhh&h@hhh h, h h h h hhvhxhh*hhhhhh&,hhh,hzh h!h'!h!h#h $h3$h$h&h ',h'h(h)h)hB*h,h-,h.h/h0h0h1h2hl3,h 4h<5h$6,h6h7h8h8hT9h>h?h@,h2Ah4BhG#.###.#.#.##.# #.#.#.#hG#.# #.#.#.# #.# #.#.#.# hGk#.# #.#.#.# h H$# #.###.#.#.# # ###.### #.........###h2H .......#######.....####. .@..............+.-hVH ##...#.########....####.hzHR ## #. #.#.## # #. #.### # hH#. #.# #.hHm #.# #.#.#hH7 ..#.#hHF #..hIX -433.1 (101h%JM.0)  A malevolent force fills the Dungeon...hDJh]/  --more--hh=,42hhS _Your tunneler's instincts keep you from falling into a shaft!hI hI hiM ,h5N ,hQ XhPR hS h-U hU h%V hFW hX hX hY hx[ h[ h0\ h\ h^ h_ h%` h` ha h,c hUc hg nhg h/i hai hi hj hk hk hl hn ho ho hp h6s 7 _You open the door.hy  #.###.. #.# ### { #.# #.# #...#.# #.# #.#.##.# #.# #....# #.# #.##hy .....######.#### #....#........#######.'@.....................#.##...#.####..... #.###.##.# #.r... #.# #.##.# #.hyz ... #.# #.##.# #.#+ #.# #.##.# #. r   rat (asleep) ..# #.##.# #. ... .....# #...# ###### #.h~ . 45.1 (11h# M.0)  A rat comes into view.h rr.rhr 5==6.1 (12h͈ h8 - _The rat squeaks loudly.hh .. #.#  ## { #.# #.#  ... #.# #.#  .#.# #.# #.#  h....# #.#  .....######.####  ......#........ ......'@........ ......#.##...#.hW .r... #.###.##.#  .... #.#  h! ... #.#  h" #+ #.#  h ..#  h ... h*?  ..#  h` .. #.#  ## { #.# #.#  ... #.# #.#  .#.# #.# #.#  ....# #.#  .....######.####  ......#........ ......'@........ ......#.##...#. .r... #.###.##.#  .... #.#   ... #.#   #+ #.#   ..#   ...   ..#  hehfhjhUlZ _A rat is nearby!ha  #. .. #.# ## { #.# #.# .. #.# #.# #.#.# #.# #.# .# #.# #..######.#### #.#.#h .@........>......#.##...#.#.r...##.###.##.# #hc.# #.# #.##.# ##...# #.# #.##.# ##+# #.# #.##.# # ..# #.##.# # ... .....# #hI ..# ###### #hh\G.rh:--7.0)hRhB hko_Found a stone staircase leading down. _There is an open door here.hR 0.. #..#### { #.# #.#..... #.# #.###.#.# #.# #.#....# #.# #.#..######.#### #....#........#######.'.......>#.##...#.#######....r..##.###.##.# #.....# #.# #.##.# ##...# #.# #.##.# ##+# #.# #.##.#hR  ..# #.##.#  ... .....# ..# ###### h0T hX :r.hjX H--8 _hZ h3\ hC .. #. .#### { #.# #. ..... #.# #. ##.#.# #.# #.#.....## #.# #.#.######.#### #.#.h.'.>...r@.#.##...#.#.##.###.##.##.....###.# #.##.#  ##...# #.# #.##.#  ##+# #.# #.##.# ..# #.##.#  ... .....#  ..# ######hD=9hhP _The rat barely misses you.h(7  You slash the rat!hE†hţ77750.5 (1.4hh]G _You kill the rat!hh4hmhoH _No target in view!h%4hU'h<)H _No target in view!h4hTh H _No target in view!h; h h+ h H _No target in view!h hp h hV hC h _h h ,h hu# Xh% 7 _You open the door.h{+ ##.....## #.#  ##.......######.####  #.........#........### +.........'.......... #..>...†..#.##...#.### #.......##.###.##.#  ##.....###.# #.##.# h, q ##...## #.# #.##.#  ##@## #.# #.##.# - #....=..# #.##.# #........ .....# #.......# ###### ........#........# hC, Eg   goblin (asleep) ###############........# ..............##..g....# hl, 7..............#hY2 4.5 (4.0  A goblin comes into view. It is wielding a +0 dagger.Found a marble ring.h9 Agg.h9 4==5.5 (5h@ hfD k _The goblin shouts! _There is an open door here.h0 2  #.#  ##.......####  #.........#.. +.........'. #..>...†..# #.......#  ##.....###.#   ##...## #.#   ##@## #.#  h  #....=..#   #........   #.......#   ........#  ........# ..g.....# ##.......# h  #.#  ##.......####  #.........#.. +.........'. #..>...†..# #.......#  ##.....###.#   ##...## #.#   h##@## #.#   #....=..#   #........   #.......#  ........# ........# ..g.....###.......#hn4h<hx] _A goblin is nearby!hK  #.#  ##.......####  #.........#.. +.........'. #..>...†..# #.......#  ##.....###.#   h##...## #.#   ##@## #.#   #....=..#   #........   #.......#   ........# ht ........# ..g.....# ##.......# h"h^^  #.#  ##.......####  #.........#.. +.........'. #..>...†..# #.......#  ##.....###.#   ##...## #.#   ##@## #.#   #....=..#   #........   #.......#  ........# ........# ..g.....###.......#he4hkhm] _A goblin is nearby!h3Y ##.......######.####h3..#........###+'.....#..>...†..#.##...#.### #.......##.###.##.# ##.....###.# ht4 ##...##  ##'#####.# #@...=..#.... ....# #####.#g   goblin#.####### ..............#hs6h=,g.h>;--6.5 (1 _hGh Ih1 R ..#........###+..'....#..>...†..#.##...#.### #.......##.###.##.# #.....###.#  ##...##  ##'#####.#hk1 ] #....=..... ....# #####. .#g   goblinh1 i#.# ..#####.####..#h3 h9 (g.hi: A--7h?@ hA h˸f+'...#..>...†..#.##...#.### #.......##.###.##.# #.....###.#  ##...## #.# ##'#####.# #....=..... ....# ######.....g ........ ############### ..............####.###########.#### #.# hh.=8hhd= _The goblin hits you but does no damage.h4  You barely miss the goblin. The goblin barely misses you.60.0 (1.5h:9h:= _The goblin hits you but does no damage.hQ::  You slash the goblin!hi@D)hIC1881.5hQGh{KJ _You kill the goblin!h6*h*h0hN3H _No target in view!h| h| h h H _No target in view!h 3h h hʥ h : _h Xh h ,h h h ,h h ##.......######.#### ##.........#........####+.........'...............#..>...†..#.##...#.########.......##.###.##.# ##.....###.# #.##.# h- ##...## #.# #.##.# ##'#####.# #.##.# #....@..###.##.# h 3- #........# #.######## #.....) h n....... ###########........h g###.......#h a........##.#######........##h #.#h -5.5 (4.0h+ E-6.5 (5hg hq ( _f - a ring of firehZPut on which piece of jewellery? Jewellery (go to first with "=)  f - a ring of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h͍ h$ ##.......######.#### #.. RobbG90 the Shield-Bearer#.........#........####### Formicid+.........'............... Health: 18/18 ========================#..>...†..#.##...#.####### Magic: 1/1========================#.......##.###.##.#AC: 8Str: 20##.....###.# #.##.#EV: 8Int: 7hZ H##...## #.# #.##.#SH: 4Dex: 13##'#####.# #.##.#XL:  1 Next: 88% Place: Dungeon:1#....@..###.##.#h wNoise: ---------  Time: 466.5 (0.0)#..............#a) +0 war axe#.......########h jAbil: Dig#.....)......#..............# ###########........# ..........##.......# h *..........##.####### ..........##.# _The goblin hits you but does no damage.  You slash the goblin! _You kill the goblin! _No target in view! hA ,_No target in view! _f - a ring of firehe C  You feel more attuned to fire.h -7.0 (0.5h hͣ / _f - a ring of fire (worn)hnhsRobbG90 the Shield-Bearer (Formicid Fighter) Turns: 465, Time: 00:00:20 Health: 18/18AC:  8 Str: 20 XL: 1 Next: 88% Magic: 1/1hAEV:  8 Int:  7 God: Gold: 55SH:  4 Dex: 13 Spells: 0/0 levels left rFire + . . h̄~a - +0 war axe rCold x . . hc - +0 buckler rNeg . . .b - +0 scale mail hrPois .(no cloak) rElec .(no gloves) rCorr .h:(no gloves) SInv + e - +0 pair of boots hZiWill .....(no amulet) Stlthhyf - ring of fire HPRegen 0.23/turn (no ring) MPRegen 0.07/turn h%: no passive effects @: no status effects h{A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armshGhW##.......######.#### #.. RobbG90 the Shield-Bearer#.........#........####### Formicid+.........'............... Health: 18/18 ========================#..>...†..#.##...#.####### Magic: 1/1========================#.......##.###.##.#AC: 8Str: 20##.....###.# #.##.#EV: 8Int: 7##...## #.# #.##.#SH: 4Dex: 13##'#####.# #.##.#XL:  1 Next: 88% Place: Dungeon:1#....@..###.##.#Noise: ---------  Time: 467.0 (0.0)#..............#a) +0 war axe#.......########Abil: Digh9#.....)......#..............# ###########........# ..........##.......# ..........##.####### ..........##.# _You kill the goblin! _No target in view! _No target in view! _f - a ring of fire  You feel more attuned to fire. _f - a ring of fire (worn)hh4hh 3hW hi hD ht hn hͦ h h hJ h h ,h h ht ,hZ hŷ >  You see here a +0 dagger.hع hV  _h hھ h^ h| hV hM h ,h h hO hj hk hT h h h h h h: h` h ha h hX h h h h h h` h h* h h h h h h h h h h h% h h h h hn h h: h hr h h' h h hm hz h hA h# hA ,h| hV h0 ,h hB h$ ^.........##.####### .........##.# ##.####..##.#  #.# #..##.#  h$ #.# #..##.# ##  #.# #..##.# .. ##.####..##.# ##.# .........##.# ###...# .........##.####@..# 89.0 (22.0) h$ ....###..#.......#.).# ....# #..#....#### #.# ....# #..#....# .. ....# #..#....# #h3% ..## #..##.#.# #..# #..##.#.# #..# #..##.#.# #### #.......#..#hP+ h+ -90.0 (23h%1 h`3 & _Found a trident.h3hhh,hnhh,h5hfh&,hhhh$,hh9h,hMhh,hPhmh,hIh|h,hhhkhhh,hhM _You now have 69 gold pieces (gained 14).hhhQh? hO hu h h##.# ##.####### ##. .##.# ... .##.# ##( .##.#  .##.# ##### .##.# #...# ##.# ###.#.### hkk##.# ###...#..@# ##.####...#####.# ## .#.......#.).# ..# #. .#....######.#.### #. .#....# ... #####. .#....# #.###.....  .##.#.# #.#.###.  h2.##.#.# #  #.#...  .##.#.# ### #...## hL-503.0 (1h,4.0 (14hF h!g _g - a scroll labelled XEKLUY RALUIKAEGUh-hS1Xh1,h1h2h3,h3h5h]6,h6h7h8,h:hk;h8<,h<h=hQ>,h>h?hk@,h@hAhZBhBh=Ch?IhIhIhOJhLhMhNhNhQhGS,h*ThUhhk@hZA,hAh^Dh3EhVEhEhZHhxI,hIhKhLhLheMhOhPhPhmQhShThTh0UhWhIXhvXhXhZh[h\h\h^h_,hg`hvbhc,hZdhfhvg,hhh/jhkhkhlhnhoh"phqhrhs,huhowh y,h6zh{hh},h\~h/hhhh)h,hhh h6h/h&h,hh(hi,h@hĔh ,hȖhvhe,hhVh,hnhbhV,hhhH,h hGh,hhǿhOBhhZ,hhhX,hsh_h,hhh,hhOh,hhh=,hahhB,hhhhhhFt#.# #.##.# #.###...## #.# #.##.# #.###'## .###.##.##.##.# ........##.#####.### ..########hdV#....# ##.... ..#  ####.# ##...## ..#  #####.######...... ..# #.........###....# ..# #@###.###.# ##.... ### #.# #.###.####.... #.# #........... #.# #####(####... #.# #.# #.###  ##### #.# #.# #.#  #...# #.. ..# #.  ###.#.### ### ### #.# ##...#...# hC #.#hP2631.0 (127.0)h,28hrhW _h - a fizzy ruby potionh 3h޵ hy hN h h h ,h h$ h ,h h h h h h h ,hG h h ,hA hz h0 hR h h h ,h/ h h+ ,h h h h( h h hG ,h8 h h ,h h hh ,hZ h# h ,h hi C  You see here 2 poisoned darts.h h'  _h h h- hP h+ h h h h hE h ,h h h' ,h h h ,h) h$ h ,h hp h h hO h h ,h h hf ,h% h' h( h( hn) hk* hK+ hl+ h+ h, h- ,h. h0 h1 h1 h2 h 6 @  There is an open door here.h7 h8  _h09 h: h< h< h= h,B BhcB hFD hE ,h~F hS hT hV ,hW hX hY ,hZ h9[ h[ h\ h\ hb k ####.###.###.##.#  #....# #........####### ########............# #.# ##...#######.# hhb #.###.#.#.# ##.## #.# #.# #.#.#.# #.# #.# #.# #.#.#.# #.# #.# hb 7#.# #.#.#.# ##+## ###.##### #.# #.#.#.# ##.@.## #.......# .###.#.#.# ##.....## #.#.###.# #.........###.......###....##.# h c @###.....####....(....##..#..#.# ...........+.........'.....#..# h2c ####....####.........##..###..hYc :#.## ##.......####.###.# #.### ##.....## ##...## hxc z #.# ##...## ###.hc "#hWh .........#.##.##.#'71.0 (39.0)hl hwm M======2.0 (40hq hs = _As you open the door, it creaks loudly!h3hhh,h/hh@  There is an open door here.hEh _hhh,hsh.h,hhShhhh6hMXhhh&hh) h ,h hJ h ,h hh,h5h=h"hGhhhgh}hhh,h%h.#h#h!$hm$h"(h(,h8)h,hk-h-h-hN0h1,h1h4h5h5h6h8h9,h:h<h=,h>hAhBhBhCh>FhF,hVGh8JhKh$KhKh}Nh@O,hOhQhRhRhqShUhVhVhVh)XhX,hXh8ZhZ,h[h0\h\,h.]hV^h^h^hG_h[`h a,hhahbhb,hBchNdhd,h-eh0fh)g,hyghjhhi,htihVjhj,hDkhFlh...†..#.##...#.########....#  ###.###.##.# #.#.##  .###.# #.##.# #.####...## #.# #.##.# # ##'#####.# #.##.# #. #.......###.##.# #.#h.719.0 (47h=------hhӑ[ _You sense a monster nearby.h-3h-h0h2h2h6nh7h8,hn9h]:ha;h;,h<h=,h>hF@hIA,hAhBhD,hXDhEhmF,h*GhGhHhHhIhJhP ### #... ####.#h#QX #....#  .##.###### #####.#### #......@.# #.........#h[Q .##g####.# #.###.#.# hQ#....# #.# #.#.#.#.#### { #.#### #.# #.#.#..... #.# #.# #.#.#.hQ##.#.## #.# #.# #.#.#.# g   goblin (asleep) ##.....## #.# #.###.#.#.# #.......######.#### #.........# .........#........#######....h;R".###hoV 28.0 (9.0)  A goblin comes into view. It is wielding a +0 club.h\Bg.gh\8===9.0 (10.0) h ahe( _The goblin shouts!h?    .##.######  #...g..@.#  .##.####.#  #....# #.#  .#### { #.#### #.#  ..... #.# #.#   #.# #.#  #.# .#### h `   .##.######  #...g..@.#  .##.####.#  #....# #.#  .#### { #.#### #.#  ..... #.# #.#   #.# #.#  #.# .#### hg h h h ] _A goblin is nearby!h)  # ####. #....##.##.###### #####. #...g.@..# #.h.##.####.# #.###.#.#. #....# #.# #.#.#. .#### { #.#### #.# #.#.#. ..... #.# #.# #.#.#.h ##.#.## #.# #.# #.#.#.  ##.....## #.# #.###.#.#. ##.######.#### #. #.#h).#.....hnhh) .ggg   hobgoblin (wandering)g   goblinh <---30.0)hvh\ _A hobgoblin comes into view.hI8  You hit the goblin.h{O .gg The goblin is severely wounded.hOW=--1.4 (1.4h{ThV= _The goblin hits you but does no damage.ha  You closely miss the goblin.h g.  The goblin is severely wounded.h(2.8hhVS _The goblin barely misses you.hWY  You miss the goblin.hbn  The goblin is severely wounded.hjH..gh]k76---hk!4.2hqhsa _The goblin hits you but does no damage. The goblin hits you with a +0 club.hj`  You barely miss the goblin.h%r .gThe goblin is severely wounded.hrb7=--5.6hwhy4 _You block the goblin's attack.hw :  You slash the goblin!h h .g  You kill the goblin!h h- RobbG90 the Shield-BearerFormicidHealth: 17/18 ======================--### Magic: 1/1========================#.. AC: 8Str: 20####.# EV: 8Int: 7#....# SH: 4Dex: 13h #.##.###### #####.#### XL:  1 Next: 100% Place: Dungeon:1#....g@..# #......... Noise: =--------  Time: 737.0 (1.4)..##.####.# #.###.#.#. a) +0 war axe#....# #.# #.#.#. Abil: Digh |.#### { #.#### #.# #.#.#......#.##.# #.#.#.##.#.## #.##.# #.#.#. g   hobgoblin  ##.....## #.##.###.#.#. ##.......######.#### #......... #.........#........#######.....## hq Z_The goblin hits you but does no damage. The goblin hits you with a +0 club.  You barely miss the goblin.The goblin is severely wounded. _You block the goblin's attack.  You slash the goblin!  You kill the goblin!h x _You block the hobgoblin's attack.  You have reached level 2!h h4 /  --more--h=mk23/24=2/22 0% hphFr4 _h  You hit the hobgoblin.  The hobgoblin is moderately wounded.h{61--h!8.4hh- _The hobgoblin hits you.h ;  You hit the hobgoblin.h e)h K--19.8h* h M _You kill the hobgoblin!hCG hG hL hN H _No target in view!h:4hD^ _No target in view!h.H2= _hQhUXhsVh3==hZBhZh],h]h_,h`hbh>ch4==hdhjhk,h|lhr|  Things that are here:  a +0 club; a goblin corpsehshat _hxuhrwhy,h\zh }h~h~9=hhKhׄ,hh`h,h'hh6,h,h####.#####.. ...###.##.###### ###....)...# #..#..##.####.# #.### ###.#....# #.# .####>.##...#.#### #.# ..... #..@###.# #.# #-55.8 (16.0)##.#.##.### #.# #.# ###.....## #.# #.###h| ##.......######.#### #... #.........#........#######. +.........'................ #..>...†..#.##...#.####### #.......##.###.##.# # ##.....###.# #.##.# #.hȡ\-6.8 (17hxh; _Found a stone staircase leading down.hI3h"h#.# # # . .. ###.#### #. .. ......# #.. . #.##.###### ##>.#. .#....)...# #. ..##..##.####.# #. #..####.#....# #. .####>@##...#.#### #.8.8 (2.0) #.....##...###.# #. ###.#.##.### #.# #. ##.....### #.# # ##.......######.#### #[39;49hm #...####### +.........'.............. #..>...†..#.##...#.###### #.......##.###.##.#9.8 (3 _Found a stone staircase leading down.h73h8h;h=,hDA,h3B,hBhWEhF,hGheIhJ,hVKhoLhM,hUNhPhR,hRhThU,h^VhYhF[,h[hE]hN^hx^h_h&`hHa,hahdhe,heh)ghg,h#hh3mXhtmhn,hnhphq,hqhrh!t,hlthuhv,h7whmxhy,h zh&{hN|,h|hr~h4h\hhGh,hghqh-,hhhe,hhh,hhhhx,hh|h,hhh,hhhhhrhHh,h+hyXhh,hhhH,hέhhկhh}hh,h<hOhj,hh h,hh߽Xh h,hRhh,hhhhh|h7 _You open the door.h3hJh@  There is an open door here.hSh _h.h|h,hhu  There is an open door here. _h]hh#h ,hVhhShyhhh,hch{h@hmhhIhhh.hh,hjhh,h&hh,hhhU,hhT Xh h h3 h h hG,hh<hPh|h-huhHhh&h(h)h*h,h.h/hH0h_8hb:h;h;h=hH@h2E,hFhGhGh=HhJhJ,h7KhLhN,h}NhOhP,hQhRhVhgVhWhXh;Z,hZh"\h],h^hIbhrhtBhuhrv,hvhwhx,hMyh*hIh}hhhhhahAh,hhFhk,h٦h߮hP,hh@hA,hh=hWhhNhh,hfhh],h4hh ,hhh,hhh,hh(h,hhh,hh^h,hhh,hhh,hh!h#,h#h<*hI,h,h-hv3hY5,h6h~<h>,h@hFhGh$Hh4Ih\@  There is an open door here.h_h_ _hOaheh.h,h+ihnh`p,hqhxhy,h|h>  You see here a +0 dagger.hOh _hGhh,hWhKhhh<hhXh,hʠhΤhl,h@hh2,hhh,hȮhhi,hhhh ,hhhH,hh-h,h<hh,h/h)hh#hhhehhBhhhhhhthhhhLhghhhh ,hhh5hhha,hhhF,hhhbhhhhR,hhh,hIhhV,hhhv,hhh,hhhg,hhHhv Xh Bh hh z#........#......####...#...........#......'................##..#......####...#.####....##..#.....## #....#....##..#....## #....#....##..#...## #..##h ###.###..##'## #..## #..##.# #..## #@.##.# #..##{ .........##.### #....B.......#...[######.###.........#........##...#############......#.#######.###### ...... B   giant cockroach (asleep)h c#......#######.....#.############...............#hG : ###########.####h 2900.8 (141.0)h \.BBh ,12h# h% b _A giant cockroach comes into view.hDC  . ...# #..# #..#  #..#  #..#...##  #..##'## hC  #..##.#  #@.##.#  { .........##.###  ..B......#...[ .........# hC B#############   hD <   h V . ...# #..# #..# hJ  #..#  #..#...##  hq #..##'##  #..##.#  h #@.##.#  { .........##.###  h ..B......#...[ .........# h V#############  h  h^ " hw 4hq h^ f _A giant cockroach is nearby!hv . ...# #..# #..#  #..#  #..#...##  #..##'##  #..##.#  #@.##.#  { .........##.###  ..B......#...[ .........# #############      h [ . ...# #..# #..#  h#..#  #..#...##  #..##'##  #..##.#  #@.##.#  { .........##.###  h..B......#...[ .........# #############hRf    hhRhhS f _A giant cockroach is nearby!hW|....#......'.......##..#......#### .####....##..# #... #....##..# # #....##..# #..# ###.###..##' #.. #..##. #..####.###..##.# #..{ .......@..##.### #... ...B......#...[######.##..#........##...##############.##### #.###### #............. #......#######.....#.##### ######...............# ###########.##### h-###hmhHh;B.h82.0) _hShh  .#......' .##..#......#### .####....##..#.....## # #....##..#....## # #....##..#...## #.. ###.###..##'## #..# #..##.# #..#.###..##.# #.. {.B@...##.### #.#...[######..#.## #......#. #.###### # #......#.....#.  ######.#  #.#####  ###h ~  The giant cockroach waves its antennae.h .=3h~ h  hQ h\ 9_The giant cockroach bites you but does no damage.h% hh -5.2 (1.4h  _You barely miss the giant cockroach. The giant cockroach barely misses you.h   You hit the giant cockroach.  The giant cockroach is heavily wounded.3-6.7 (1.5 _The giant cockroach bites you. You block the giant cockroach's attack.h-%=  You closely miss the giant cockroach.The giant cockroach is moderately wounded.8.1 (1.4 _The giant cockroach bites you but does no damage. x2hA  You hit the giant cockroach.hJ†-29.4 (1.3 _You kill the giant cockroach!he4=  You see here a giant cockroach corpse. _  ...#......'   ...##..#......###   .####....##..#.....##   #....##..#....##   #....##..#...##   ###.###..##'##   #.# #..##.#  ..######.###..##.#   r......@.†....##.### -  ...#...[####  ...#........#  hTg9[37m ###......#.   #.###### #   #......#######.....#.# r   quokka (asleep)   ######...#   ###.#####   ###13.4 (4.0..rr-4.4 (5hY _A quokka comes into view.hϘ ..# ..#  #....  #....  ###.#  #.#   ..######.###..##.#  ..r....@.†....##.###  ..............#...[ ..............# ###############   ### h)  ..# ..#  #....h*  #....  ###.# #.#   ..######.###..##.#  ..r....@.†....##.###  ..............#...[ ..............# ###############    h14h7h :] _A quokka is nearby!hԩ ..# ..#  #....  #....  h<,###.#  #.#   ..######.###..##.#  ..r....@.†....##.###  ..............#...[ ..............# ###############  hJ ### h7Ye  ..# ..#  #....  #....  ###.# #.#   ..######.###..##.#  ..r....@.†....##.###  ..............#...[ ..............# ###############    hg4hps _A quokka is nearby!hh J  .#......'  ...##..#......  .####....##..#.....##  #....##..#....##  #....##..#...##  ###.###..##'##  #.# #..##.# #..######.###..##.# #..r...@..†....##.### #.#...[ #.#. #......#.  #.###### #  #......#.....#.  ######.  #.   ###.r=5.4 (1 _hϡ  .#......'  .##..#......  .####....##..#.....##  #....##..#....##  #....##..#...##  ###.###..##'##  #.# #..##.#  #..######.###..##.#h%  #...r.@...†....##.###  #.#...[  #.#  #......#  #.###### #  #......#.....#  ######  #.   ###hhOL.rh&6hh?hig  You miss the quokka.The quokka bites you but does no damage.=7.8 (1.4hmho4 _You block the quokka's attack.hjX>9.2h^h`p _You barely miss the quokka. You block the quokka's attack.h*  You hit the quokka.  The quokka is heavily wounded.The quokka bites you but does no damage.hZ0----20.6hAhJ+ _The quokka bites you.hN:  You slash the quokka!h1.hM----32.0hhJ _You kill the quokka!h4hPh[H _No target in view!h'3hh=h$ _hw1=hchwnhh,hDh2==hMBh,h)hBh3==h,hhh'hh7hohhh{a4==hhhBh_h,hjhhz,hh{=h7hlBh'h@hjhhh,hJhh ,h h hY ,h h7h,hhhBh]@i #..##.....# #..#...  #..####..## #..##  #..# #..# #..##. #..####..# #..##.# #........# #......h%A #..#####.####..#... #..# #....##..#...  #..# #..<.##..#...  #.@####........#...-49.0 (27.0)  #......#...  #..#..#  #..####....##..#...hH  #..# #....##..#  #..# #....##..#...   #..# ###.###..##'#  #..# #.# #..##.#  #..######.###..##.# -hIE _Done exploring.hvG3h/Hhmj0.0)........hohwrE _Done exploring.hU 3hj h 4h h` E _Done exploring.h h Where to? (? - help)  D - Dungeon hZ hl [?25h[?0c #..##.....# #..#... RobbG90 the Shield-Bearer #..####..## #..##.# Formicid #..# #..# #..##.# Health: 24/24 ======================== #..####..# #..##.# Magic: 2/2======================== #........# #...... AC: 8Str: 20 hm #..#####.####..#... EV: 8Int: 7 #..# #....##..#... SH: 4Dex: 13 #..# #..<.##..#... XL:  2 Next: 30% Place: Dungeon:1 #.@####........#... Noise: ---------  Time: 949.0 (0.0) #..............#... a) +0 war axe #..........##..#... Abil: Dig #..####....##..#... #..# #....##..#... #..# #....##..#...  #..# ###.###..##'#  #..# #.# #..##.# hNn [1K #..######.###..##.#  _You kill the quokka! _No target in view! _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) hj [?25l[?1ch}42h}hh4[ _hzh֔,h(hȜXhNh,h hh.,hehhK,hdhh)hkh,hSh,hhh`,hwhBhhUh',hhh,hhhJ,hhhBhh ,hw hjh,hih!hhAhhEh,hPhh,hhr"h#h#h2$h'h(,h)h,hI-h-h.h/h=1,h.2h4h6,h6h9h:h6;h<h>h?,h$@hAhBhBhCh GhH,hHhKhLL,h8MhNhVP,hQhSShU,hVhYh[,h\h_h`h;ah bhche,hfhihk,hlh-q>  You see here a +0 dagger.h|shs _h+uh0why,h{hC}he,h`h݂h,h3h@  There is an open door here.hhV _hҍhh,hh{h,hhhR,h>hY  There is a stone staircase leading down here.hh h$ _hMhWh2hOhh9 h!h"h+ h41X .##  ..  ..  .#  ###.#  ##...##  #.....#  #.@...# 93.7 (44.7) #  ##...##  ##.## .# .# .. ## _You climb downwards.h3h"6a _There is a stone staircase leading up here.h<{ 3h6| hy~ h h% P _hU ,h& hӈ hf ,h h4 hu ,h h` h ,h- hԘ h ,h h h Bh  _You open the door.  There is an open door here. _hU   There is an open door here. _ _You open the door.#.##.# ..#.#.# ### ...l##.## ##.#.<.ß.######...####.##.................'.#....######...##.###...###.###.##....####.# #..@$ß##...#######.....# #+#.<...##.....###...## l   frilled lizard (asleep)##.#h y##.##.#hK 1014.7 (21.0)open the door.n open door _There is an open door here. _You open the door.  A frilled lizard comes into view.  Found a stone staircase leading up.h) wl.lhI ,5.7 (22hQ h S { _The frilled lizard hisses angrily. _There is an open door here.hw*4#.# #.# [###.# ..#..# ###...l. ##.## ##.#.<.ß.>######...####.##..................'.#.#####...##.###...# .###.##@..#.# #..'$ß.###...######...# #.....# ##+###.<...##.....# ##..##.# h",ho3L.lh9406.7 (1.0) h:;h#>Q _Found a pair of gloves. Found an escape hatch in the floor.h==#. {#.# ..# .#.# .[###.# ...#.# ###....... ##.## ##.#.######...####.##.......  ............'.#.#####...##.###@..# .###.##....# #.# #..'$ß.###...######...hb>5##.....# ##+###.<...# #.....###..##.#h@hG_.l{hG&7hMhOhr#. {.ß.## .ß#.# ...# .#.# ..[###.# ....#.# ###.......# ##.## ##.#.<.ß.>.# ######...####.##.l.....# h ............'.#.  #####...##.###...## .###.##....# {#.# #..'$ß.###...######...##.....# ##+###.<...##.....###..hh;.=8hhF _The frilled lizard bites you but does no damage.h[q  You hit the frilled lizard but do no damage.h.20.2 (1.5hޒhm[ _The frilled lizard barely misses you.hk1.6 (1.4 _You barely miss the frilled lizard. The frilled lizard barely misses you.h5 9  You barely miss the frilled lizard.The frilled lizard bites you but does no damage.3.0 _The frilled lizard barely misses you.h{  You barely miss the frilled lizard.4.4hڂ h# F _The frilled lizard bites you but does no damage.hQ%  h~QGYou completely miss the frilled lizard.hrR-5.7 (1.3hjWhGZI _The frilled lizard bites you but does no damage. x2hxh*y53-hy&7.2 (1.5h4hx _You closely miss the frilled lizard. The frilled lizard bites you.hi  You closely miss the frilled lizard.hP[4=8.6 (1.4hhbF _The frilled lizard bites you but does no damage.h B  You slash the frilled lizard!h" 1.h% M=530.0h+ h+. R _You kill the frilled lizard!hE 4hEK hJN H _No target in view!h#3hhhhq"P _h&Bh&hv),h)h-,h-hs1M _You now have 88 gold pieces (gained 19).hA33h3h6h 8,h8h;7 _You open the door.h=3hB>hTJ hJ h!KThere is an open door here.hNhSQ _h^RhThGXh]h_h+ahi,h\jhYlhFn,hnhXph#r,hrhuh{#####...##.###...####.###.##....# { ###.# #..'.ß.## ##...######...# #.....# ##'### h|#.<...#.# #.....# #...#  ##...## ###.#####  ##.## #.@....#-42.0 (12.0)  #.# #.....#.##.# ##...## .. .... ## ...... .......# #........ h|e#<....#### h,h?-3.0 (13hh9 _Found a stone staircase leading up.h3hhhU,hnhRh,hǴhhƸ,hh h,hqhh,h|hh,hXhh,hahh,hIhhhZhhh7,hhqh,hhhLBhh,hhh,hhhh+hhJh/,hh'h,hhh,h"hph,h}h,h,.ß.## ...# b.  #'### ##. #.#.# #.. #...# ... ###.#####  ##.. #. #.....#.# #.#  ##...##.# #@#  .....##.########.#  h.................#  ......#.##########  ........#  ....#####   b   bat (asleep) ###.#  #.# ... hE-63.0 (20hhho ^.bbh ,4.0 (21hhAV _A bat comes into view.h  ..  ##.  #..  .b.  #.# .....# #.# #.. #.# . #@# .....##.#.# ...............# ####   #.#  ...h  ..  ##.  #..  .b.  #.# .....# #.# .. #.# . #@# ....##.#.# h ...............# ####   #.#  ...h 4h8 h߮ Z _A bat is nearby!hc(  ..  ##.  #..  .b.  #.# .....# #.# #.. #.# .h( #@# .....##.#.# ...............# ####  h( 7 #.#  ...h  ..  ##.  #..  .b.  #.# .....# #.# ..h m #.# . #@# ....##.#.# ...............# ####   #.#  ...h 4h h Z _A bat is nearby!hp....# {ß.### ...#  ..'###.###....# .b.#.#### ##..... #..... ##...##.# #....##.########............#.##########.... ....##### ###.#h0h0hc7&.bh88=5.0 (1.0) h<h?: _The bat hits you but does no damage.h$=,h=h*>hCh\D[3-6.4 (1.4hHh2Ka _You closely miss the bat. The bat hits you.hׂ,hh:&b.h(7.8hehk _You closely miss the bat. You block the bat's attack.h#...## ...# {ß.### ...#  ..'###.####..#...# ...#.####b#..... #..... ## ##.########...........#.##########.... ....##### ##hhh^&b.h̕,80hDh: _The bat hits you but does no damage.h] . #...## ...# {ß.#### ...#  ..'## ##.# ##..#.###b.#.#...# #..........##.#### ##..... #..... hc ## ##.########...........#.##########.... ....#####h{ h_ &.bh T4=9h, h _The bat completely misses you. The bat barely misses you.h hx h)% h% .71.2 (1.4h) h, _You barely miss the bat. You block the bat's attack. The bat barely misses you.h@2  You barely miss the bat. The bat hits you. You block the bat's attack.h7,b.h8[3-2.5 (1.3h<h_?: _The bat hits you but does no damage.h*#.......#. #...## ...# { ß.#### ...#  .. '### ##.# ##..#.###b.#...# #......@...##.############.#####..... #..... ## ##.########...........#.##########....h,h-h2#.b.h\3=-3h3 0h7hA:' _The bat hits you.hHp .#  .#  { .#  .##  ..  ##.# #  ..#.###..#.#  #....b.@...# #######.####  #.#  #.#  #.# #.# ..# ### h  .#  .#  { .#  .##  ..  ##.# #  ..#.###..#.#  #....b.@...# #######.####  #.#  #.#  #.# #.# ..# ### h$4h* hVZ _A bat is nearby!h  .#  .#  { .#  .##  ..  ##.# #  ..#.###..#.#  #....b.@...# #######.####  #.#  #.#  #.# #.# ..# ### h .#  .#  { .#  .##  ..  ##.# #  ..#.###..#.#  #....b.@...# #######.####  #.#  #.#  #.# #.# ..# ###  .##.# .#....# .# #...## .# #....# { .# '.ß.## .### #...# ... #'### ##.#[40hm #  #.#.# #..#.###..#.#  #...# #....b@....#  ###.######.####  ##......# #.#  #.....#.# #.# #...##.# #.# .##.##.# ...# .#.#### .# _A bat is nearby!b..4 _The bat hits you but does no damage.hl#.##.# '.#....# .# #...## .# #....# { .# .'.ß.## .### #...# ...  ##'#### ##.# #  #.#.# #..#b###..#.#  #...# #h.#  ###.######.####  ##......# #.#  #.....#.# #.# #...##.# #.# .##.#.# #..# #.#.### #.# hhhh] &5h h : _The bat hits you but does no damage.hX o#.##.# .'.#....# .# .###...## .# .##....# { ## .# .'.ß.##.. .### #...##. ...  h  ##'### # #. ##.# #  #.#.# #..#b###..#.#  #...# #.#  ###.######.####  ##......# #.#  #.....#.# #.# #...##.# #.# .##.#.# #.#  #.#.#  #.# h h h h &6hc h P _The bat barely misses you.hh!hh#.b.h54=h&7.9 (1.4hhM| _You hit the bat but do no damage. The bat hits you but does no damage.h#.##.# .'.#....#.. .# hx*#.###...##.. .# #.##....# { ##.# .# #..'.ß.## # ... .### #...# #. #.. ...  ##'### #. #.# ##.# # h #.#.# #..#.###..#.#  #...# #.b.#  ###.######.####  ##......# #.#  #.....#.# #.# #...##.# #.# h.##.#.# #.#  #.#.#  #.# hB80h!" _The bat hits you but does no damage. x2; The bat closely misses you.hz77  You slash the bat!h=e.h@S=4080.4 (1.5h3EhGG _You kill the bat!hOhZPh!^^ _No target in view!hӣ ho h3 hث H _No target in view!hQ 3hKR h)T hZ #.##.# .'.#....#.. .. .# #.###...###. .. .# #.##....# J. ##.# .# hZ  #..'.ß.## #. ...# .### #...# #.. #.. ... # ##'### #.##.# ##.# # # #.#.# #..#.###..#.# # #...# #.@..# h<[ # ###.######.####  ##......# #.# h[ ` #.....#.# #.# h\ #...##.# #.# .##.#.# J   endoplasm (asleep)#.#h\    #.#.#   #.#  hd_ (0.0hd ?.JJhi 3-1.4 (1hi hZl ] _An endoplasm comes into view.h .. .. .# #. .. .#  .. ##.# .#   #J ...# .###  #.. #.. ... #  #.##.# ##.# # # #.#.# #..#.###..#.# # #...# #.@........# # #######.####   #.#  hB #.#  #.#      hyA#.. .. .# #. .. .#  .. ##.# .#   #J ...# .###  #.. #.. ...   #.##.# ##.# #  #.#.# #..#.###..#.#  #...# #.@........#  #######.####   #.#   #.#  #.#      h!N-h hP a _An endoplasm is nearby!h>A.. .. .# #. .. .#  .. ##.# .#   #J ...# .###  #.. #.. ... #  #.##.# ##.# # # #.#.# #..#.###..#.# # #...# #.@........# # #######.####   #.#   #.#  #.#      h0u#.. .. .# #. .. .#  .. ##.# .#   #J ...# .###  #.. #.. ...   #.##.# ##.# #  #.#.# #..#.###..#.#  #...# #.@........#  #######.####   #.#   #.#  #.#      hMy4h|h}a _An endoplasm is nearby!h-.. .. .# #. .. .#  .. ##.# .#   #J ...# .###  #.. #.. ... #  #.##.# ##.# # # #.#.# #..#.###..#.# # #...# #.@........# # #######.####   #.#   #.# h\.} #.#      h.. .. .# #. .. .#  .. ##.# .#   #J ...# .###  #.. #.. ...   #.##.# ##.# #  #.#.# #..#.###..#.# hk% #...# #.@........#  #######.####   #.#   #.#  #.#      h4h.hma _An endoplasm is nearby!hɎA.. .. .# #. .. .#  .. ##.# .#   #J ...# .###  #.. #.. ... #  #.##.# ##.# # # #.#.# #..#.###..#.# # #...# #.@........# # #######.####   #.#   #.#  #.#      h".. .. .# #. .. .#  .. ##.# .#   #J ...# .### h#< #.. #.. ...   #.##.# ##.# #  #.#.# #..#.###..#.#  #...# #.@........#  #######.####   #.#   #.#  #.#      h2)h)h /hC  ##.#.<.ß.>.# ####.##.......#  ....'.#....#.... .. .# .##.###...###... .. .# ###.##....# ... ##.# .#  #..'.ß.## #Jß ...# .### #####.... #.. ... .# ##'### #.##.# ##.# # .# #.#.##.###..#.# .# #...# ##..........# ## ###.############.#### # ##......# #.#  #.....#.# #.# ########...##.# #.# ....##.########hD.# #####............#  ##.########## _An endoplasm is nearby!{.J2 _h@Fh.# ###.......#  ##.#.<.ß.>.# ####.##.......## #  ....'.#....#....# ..B#.# ..##.###...###...## ..# .# .###.##....# ....##.# .# .# #..'.ß.## #.ß....# .### #####...h{J.#.. ... .# ##'### #@##.# ##.# # .# #.#.# #..#.###..#.# ..# #...# ##..........# .## ###.############.#### ## ##......# #.# #.....#.# #.# #########...##.# #.#h B   giant cockroach (asleep) .....##.########.# ######............#hq  A giant cockroach comes into view.hc {.  The endoplasm hits you but does no damage.hV.=3hh}< _The giant cockroach moves out of view.hdd =  You slash the endoplasm!h)f hk .B.B   giant cockroachhio 554.8 (1.4hMt hv M _You kill the endoplasm!h}o# ....#....  # ###.......#  ## ##.#.<.ß.>.# hp .####.##.......## #  ..'.#....#....# ...#.#  .###...###...## ..# .#  ###.##....# #....##B# .#  hVp# #..'.ß.## #.ß....# .###  ######...# #..@#.. ...  .# ##'### ##.##.# ##.# #  .hp\# #.#.# #..#.###..#.#   #...# ##..........#  ###.############.####  #.# #.#   #.....#.# #.#  hq########...##.# #.#  ...........##.########.#  h&shxL.Bhey+-5hy 0hB~hhı ..[###...   ....#....   ###.......#  # ##.#.<.ß.>.#  ####.##.......## #  ...'.#....#....# ...#.#  .###...###...## ..# .#  ##.##....# #....##.# .#   #..'.ß.## #.ß.@B.# .###  #####...# #...#........  # ##'### ##.##.####.# # hU # #.#.# #..#.###..#.#  # #...# ##..........#  ###.############.####  #.# #.#   #.....#.# #.#  #######...##.# #.#  =6h2S _You block the giant cockroach's attack.h  You barely miss the giant cockroach. The giant cockroach barely misses you.h-8.2 (1.4hs _The giant cockroach closely misses you.h5  You hit the giant cockroach.  The giant cockroach is heavily wounded.The giant cockroach barely misses you.h6(9.6hM;h=G _The giant cockroach bites you but does no damage.hpe A  You hit the giant cockroach.hTl g†hdo >5691.1 (1.5hs hYv S _You kill the giant cockroach!h 4hn h H _No target in view!h%Ihhh: _h%  hʢFYou see here a giant cockroach corpse.hݤhj _hhhQ,h٫hİ,h"hwhhdhhhhi,hh=h,hhXh,hhghFh}hhOh,h3hh8hWhhrhhh)hoh,hhh,hhh,hUhhhhPhh3,hh h,hhh,hahh,hhh[hh hdnh,hIhh"   .g%#  ...  #.. h #..   # #..## #   #..#...##.#  h\ß.## .ß +.........#  ...# ... #@#  - ..[###... #.#  h....#.... #.#  #.......# ### #.#  #hp.<.ß.>.# ##.###.#  #.......###...##.#  g   goblin (asleep) h....#....#.....#.#  ...###...##...##.#  hA...# #....##.###.# h 114.1 (23.0)  A goblin comes into view. It is wielding a +0 dagger.Found a quill talisman.h `.ggh 5==5.1 (24hh( _The goblin shouts!hjr  You have nothing you can fire or use right now.hophar. _htG^  RobbG90 the Shield-Bearer..%#  Formicidg..  Health: 24/24 ========================#..  Magic: 2/2========================#..  AC: 8Str: 20# #..## #   EV: 8Int: 7#..#...##.#   SH: 5Dex: 13 h Hß.## .ß +.........#   XL:  2 Next: 60% Place: Dungeon:2 ...# ...#@#  Noise: ==-------  Time: 1115.1 (0.0) ..[###...#.#  a) +0 war axe ....#....#.#  Abil: Dig hGH##.......# ### #.# #.<.ß.>.# ##.###.# hH#.......###...##.#  g   goblin ....#....#.....#.# hH...###...##...##.# ...# #....##.###.# hHFound a quill talisman. _The goblin shouts! _You have nothing you can fire or use right now.  Non-targeted abil: DighkIPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh-pJ  RobbG90 the Shield-Bearer..%#  Formicidg..  Health: 24/24 ========================#..  Magic: 2/2========================#..  AC: 8Str: 20# #..## #   EV: 8Int: 7hkq#..#...##.#   SH: 5Dex: 13 ß.## .ß +.........#   XL:  2 Next: 60% Place: Dungeon:2 ...# ...#@#  Noise: ==-------  Time: 1115.1 (0.0) ..[###...#.#  a) +0 war axe ....#....#.#  Abil: Dig #.......# ### #.# #.<.ß.>.# ##.###.# #.......###...##.#  g   goblin hr....#....#.....#.# ...###...##...##.# ...# #....##.###.# _The goblin shouts! _You have nothing you can fire or use right now.  Non-targeted abil: Dighdr Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.hrhzh|. _hFX[?25h[?0c  Search for what [? for help]? ho [?25l[?1chvh@w 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a pair of gloveshLevel 2 of the Dungeon<<<>(Press ? for help)  ..%#  g..  #.. #.. # #..## #      #..#...##.# #.  {.ß.##  .ß +.........#hcr #.#  ...#  ... #@#  #.#  ..[###...  #.##.#  ....#....  #.##.# ###.......#  ### #.###.## ##.#.<.ß.>.# ##.###.# ######...####.##.......###...##.# ............'.#....#....#.....#.# #####...##.###...###...##...##.###.###.##....# #....##.###.#h`###.# #..'.ß.##  #.ß..†.###.### ##...######...# #...#........# h4#.....# ##'### ##.##.####.#.# #.<...# #.#.# #..#.###..#.# h#.....# #...# ##..........# ##...## ###.############.#### h^##.## ##......##.#hD `   ..%# g.. #.. #.. # #..## #  #..#...##.# ß.## .ß +.........# Place: Dungeon:2 ...# ... #@# ..[###... #.# ....#.... #.# #.......# ### #.# #.<.ß.>.# ##.###.# #.......###...##.###.#g   goblin ....#....#.....#.# ...###...##...##.# ...# #....##.###.#hH O   h \..%#  g..  #..  #..  # #..## #  h #..#...##.#  .ß +.........#  ... #@# [ #.# hH S #.#  ### #.# <.ß.>.# ##.###.# hu F#.# h ..#.# ..##.#  .###.# h7 h h   RobbG90 the Shield-Bearer..%#  Formicidg..  Health: 24/24 ========================#..  Magic: 2/2========================#..  AC: 8Str: 20# #..## #   EV: 8Int: 7#..#...##.#   SH: 5Dex: 13 ß.## .ß +.........#   XL:  2 Next: 60% Place: Dungeon:2 ...# ...#@#  Noise: ==-------  Time: 1115.1 (0.0) ..[###...#.[hu 33m#  a) +0 war axe ....#....#.#  Abil: Dig #.......# ### #.# #.<.ß.>.# ##.###.# #.......###...##.#  g   goblin ....#....#.....#.# ...###...##...##.# ...# #....##.###.# _You have nothing you can fire or use right now.  Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Search for what [? for help]? glovesh h# h hM G  Non-targeted abil: Dig  h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h _Okay, then.  Search for what [? for help]? gloves _A goblin is nearby!h}H 4hL hO N _There are no items here.hV `  ## ..%##  g..?  #..#  #..#  # #..## #  #..#...##.# ß.## .ß +....@....# h  ...# ... ######.####  ..[###... #.#  ....#.... #.# #.......# ### #.# .#.<.ß.>.# ##.###.# ##.......###...##.# #....#....#.....#.#h ] #...###...##...##.# h) hQ &.gh 4--6.1 (1h hI h _Found 3 scrolls labelled UTITRUS MOURCH.h%### ..%##...?g  # #..## # #..#.@.##.# .ß.## .ß +..........# ... ######.####[###  ....#.... ##.......# ### .#.<.ß.>.# ##.# ##.......###...#.#....#.....hh &.ghA--7hhʾhG#### ..%##...?. #.g#  #.@##  #..#...##.# .ß.## .ß +.........#h.# ... ######.####[###  ....#.... ##.......# ### .#.<.ß.>.# ##.# ##.......###...#hh\3-=8hh; _The goblin hits you with a +0 dagger.h>q4=9.6 (1.5h,FhcH _You barely miss the goblin. The goblin closely misses you.h7  You closely miss the goblin. The goblin closely misses you.hM8 .21.0 (1.4h? hA = _The goblin hits you but does no damage.h h (2.4h h y _You barely miss the goblin. The goblin hits you but does no damage.hJ :  You slash the goblin!h7 e)hC L=53.8h) h J _You kill the goblin!h4h˽h6H _No target in view!h.hhhH _No target in view!hhhh,H _No target in view!hT% M###### ....%###....?.  h%  #..##  #..#...## .ß.## .ß +.........#  ##.#h, h[- 2-40 h- _hG2 h@5 O _You see here a +0 dagger.hd M####### #.....%#######....?...# #.)#  #..## h #..#...##.#  .# .#h hn G-5 _h h_ ha 9M###### #.....%######...@?...##.#..###.# #.)# # #..## #  ####.#.#hK h &6hk h h    #######  #.....%######  #....@...#  #.#..###.#  #.)#  # #..## #  h#..#...##.#  ß.## .ß +.........#  ...# ... ######.####  ..[###... #.#  ....#.... #.#  hh&7h%hD-A8.8 (2h1hD4e _i - 3 scrolls labelled UTITRUS MOURCHh     #######  #.....%######  #.#  #.#..###.#  #.)# hS # #..## #  #..#...##.# .ß.## .ß +.........#  ...# ... ######.####  ..[###... #.#  ....#.... #.# h A9.8 (1hh/h:= #######.....%###### #........#.#.@###.# #.)# # #..## #####.#.# ##.......# ### #.#  h;hEhE'30h KhLh ########.....%###### #........##.#..###.# #.@# # #..## #..#...##..#.# h.#.<.ß.>.# ##.###.#  hh&1h3hqO _You see here a +0 dagger.hd      ########  #.....%######  #........#  #.#..###.#  #@)#  # #..## # h  #..#...##.# {.ß.## .ß +.........#  ...# ... ######.####  ..[###... #.#  ....#.... #.# #.# ### #.# #.#.<.ß.>.# ##.###.# h h -2 _h h h 4h h1 hu ########.....%###### #........#..### #.)# # #@.## #..#...##..Abil: Dig##. .##.......###...##.#  hh&3hKhh  ########.....%###### #........#..### #.)# # #..## #..#@..##. {.ß.## .ß +.........###Abil: Dig.# .#....#....#.....#.#  hڸ h. &4hc hT h  ########.....%###### #........#..### #.)# ## #..## ##..#...##.# {.ß.## .ß +...@.....#  ...# ... ######.###.Abil: Dig# ##...###...##...##.#  hE h &5h hϧ hAg  ########  #.....%######  #........#  #.#..###.# #.#.)#  ##.#..## #  #..#...##.#  {.ß.## .ß +.#  ...# ... ######.####  ..[###... #.#  ....#.... #.#  ###.# ### #.# #.#.<.ß.>.# ##.###.# #.##.###...##.# '.#....#....#.....#.# #...###...##...##.# hGhG&6hLhM h  ########  #.....%######  #........#  #.#..###.#  #.#.)#  ##.#..## #  #..#...##.#  {.ß.## .ß + h}.#  ...# ... ######.####  ..[###... #.#  ....#.... #.#  h ###.# ### #.#  h ##.#.<.ß.>.# ##.###.#  he#.##.###...##.# .'.#....#....#.....#.# h` .###...###...##...##.#  h+ hj&7 h h h  ########  #.....%######  #........#  #.#..###.#  h #.#.)#  ##.#..## #  h4 #..#...##.#  {.ß.## .ß +.#  hc ...# ... ######.####  h ..[###... #.#  hs ....#.... #.#  ### hn.# ### #.#  hXS ##.#.<.ß.>.# ##.###.# #.##.###...##.# .'.#....#....#.....#.# #.###...###...##...##.#  h^! hh"&8 hM' hv) hgQ##+#...#.ß.'#....#...#........ hn hBo&9 hv hx( _You open the door. h+ h  h ######## h  h6M #.....%######  hh #. h#.#  hJ #.#..###.#  hT #.#.)# h}  h ##+###.#..## #  hy #...#..#...##.#  h {.ß.## #.ß. h-.#  h ...# #....######.####  h ..[###...# #.# h  hL ....#.... #.# h6  hn ###.......# ### #.# h  h# ##.#.<.ß.>.# ##.###.# h(  h\D#.##.......###...##.# h  he.'.#....#....#.....#.# hT  h&#.###...###...##...##.# h  hm =40 h|  h   h  C_There is an open door here. h& n  #  #.....%######  #.#  #.#..###.#  #.#.)#  ##+###.#..## #  #...#..#...##.#  {.ß.## #.ß@'.#  h{ # ...# #....######.#### # ..[###...## #.# # ....#.... #.# h 8 # ###.......# ### #.# # ##.#.<.ß.>.# ##.###.# .####.##.......###...##.#  h .'.#....#....#.....#.# .##.###...###...##...##.#  h  h $1  h _ h  h  h ) ########.....%###### #........#..###.#.)# ##+###.#..## #...#..#...##. h0 k{.ß.## ##.ß.'........ # ...# #...@######.###[###...## #.# ..#.... ...###.  hU ###.##....# #....##.###.#   h  h &2 h9  h  hS #  #.....%######  #.#  #.#..###.#  #.#.)#  ##+###.#..## #  #...#..#...##.# . {.ß.## ##.ß.'.# .# ...# #..@.######.#### .# ..[###...## #.# .# ....#....# #.#  hЉ.# ###.......## ### #.# .## ##.#.<.ß.>.# ##.###.#.####.##.###...##.#.'.#....#....#.....#.#.##.###...###...##...##.# .###.##....# #....##.###.# h h#&3 h- h h'b # #.....%###### #.# #.#..###.# #.#.)# ##+###.#..## # #...#..#...##.#  h #. {.ß.## ##.ß.'.# #.# ...# #.@..######.#### #.# ..[###...## #.#  h,#.# ....#....# #.# #.# ###.......## ### #.#  h#.## ##.#.<.ß.>.# ##.###.#.####.## hYP.###...##.#.'.#....#....#.....#.#.##.###...###...##...##.# #.###.##....# #....##.###.# hޜ hA&4 h hm h # #.....%###### #.# #.#..###.# #.#.)# ##+###.#..## # #...#..#...##.#  #. {.ß.## ##.ß.'.#  #.# ...# #@...######.####  hL6 #.# ..[###...## #.#  #.# ....#....# #.#  #.# ###.......## ### #.#  hz##.## ##.#.<.ß.>.# ##.###.# #...####.##.......###...##.#.'.# h....#....#.....#.# #...##.###...###...##...##.#  hY##.###.##....# #....##.###.# h h&5 h h .....%###### #........#..####.)#  hx##+###.#..## #...#..#...##.#. {.ß.## ##.ß.'........ h# ...# #....######.###[###@..## #.# ..#....# ###.......## ###.#.#.#....# #.... ##.# #..'.ß.## #.ß..†.###.### h<6 h hi h|ST  #........#..####.)# ##+###.#..## #...#..#...##.#. {.ß.## ##.ß.'........ hS/# ...# #....######.###[###...## #.# ..#.@..# ###.......## #### hS:Abil: Dig# hT.ß.## ##.ß.. ...######...# #...#........# hET hX_ h_&7 hg hq #.# #.#..###.# #.#.)# ##+###.#..## # #...#..#...##.# #. {.ß.## ##.ß.'.. hq.# #.# ...# #....######.#### #.# ..[###...## #.# hr #.# ....#@...# #.# #.# ### h1rq.## ### #.#  hr ##.## ##.#.<.ß.>.# ##.###.# ##...####.##.###...##.# .'.#....#....#.....#.#  hr##...##.###...###...##...##.#  ##.###.##....# hr#....##.###.##.# #..'.ß.## h s##.ß..†.###.### #...######...# #...# h+s.# h| h}&8 h h_ h]  h]  hb  he  h< M #..###)# ###+###.#..## ##. h ...#..#...##.#. S.ß.## ##.ß.'........# #....# #....######.####..[###...## #.#  h #....#....# ###....@..## ### hڂ ##.## ##.#.<.ß.>.# ##.##Abil: Dig h #S   ball python (constriction, asleep) h # h/ #...# #...#. .....# ##'### ##.##.####.#.# hy m  A ball python comes into view. h f.SS) hw &9 h  h˘ 5 _The ball python hisses angrily. h  #.#..###.# #.#.)# ##+ ##+###.#..## #.#... #...#..#...##.# #. ..Sß.## ##.ß.'..# #.# #....# #....######.#### #.# #..[###...## #.# #.# #....#....# #.# #.# ###.## ### #.# h  ##.## ##.#.<.ß.>.# ##.###.##...####.##.###...##.# .'.#....#....#.....#.##...##.###...##...##...##.# ##.###.##....# #....##.###.#  ###.# #..'.ß.## ##.ß..†.###.### ##...######...# #...#..#  h }#.....# ##'### ##.##.####.#.# h!  h J.S h4 '50 h  h)  h4 h h hg #.#..###. #.#.)#. ##+# ##+###.#..## .#... #...#..#...##. #. ...ß.## ##.ß.'. #.# #.S..# #....######. #.# #..[###...## #.# #.# #....#....# #.# #.# ###.## ### #.# ##.## ##.#.<.ß.>.# ##.###.##...####.##.###...##.# .'.#....#....#.....#.##...##.###...### h;...##...##.# ##.###.##....# #....##.###.# ###.# #..'.ß.## ##.ß..†.###.###  ##...######...# #...#.#  #.....# ##'### ##.##.####.#.#..S1 h* h]X.......###. #.#.)#  ##+# ##+###.#..##  ..#... #...#..#...## h^ #...ß.## ##.ß.'.........#....# #....######.###[###...## #..S@#....#  h5^ #.# ###.......## ###  h^. ##.## ##.#.<.ß.>.# ##.# ####...####.##.......###...# ..........'.#....#....#..... ####...##.###...###...##... h^ ##.###.##....# #....###  h _l ###.# #..'.ß.## ##.ß..†.###.###...######...# #...#....... hj  The ball python barely misses you. The ball python grabs you. hk-1 =2Constr  hr hMu_ _The ball python constricts you. h   The ball python barely misses you. The ball python grabs you. _The ball python constricts you.You closely miss the ball python.  bites you but does no damage.  The ball python constricts you.  The ball python bites you but does no damage. h ,4.2 (1.4 h<  hL _ _The ball python constricts you. h]  You hit the ball python but do no damage.The ball python bites you but does no damage. h'5.6 hB h_ _The ball python constricts you. h/H'You hit the ball python but do no damage.closely miss the ball python. You block the ball python's attack.  The ball python constricts you.  The ball python bites you but does no damage. hH'7.0 h8P hhR  hRQ_The ball python constricts you. h3The ball python constricts you.  The ball python bites you but does no damage. _The ball python constricts you.  You barely miss the ball python. You block the ball python's attack.  The ball python constricts you.  The ball python bites you but does no damage. h#2 h3--8.4 h h7  hbQ_The ball python constricts you. h|?  You slash the ball python! h@. hV) hrK-- 8 70 h9.8 hV hzO _You kill the ball python! h K # #.#..###. #.#.)#. ##+# ##+###.#..###..#... #...#..#...## #. #...ß.## ##.ß.' hu  #.# #....# #....######. #.# #..[###...## #.# #.# #..@.#....# #.# #.# ### h |.## ### #.# h  ##.## ##.#.<.ß.>.# ##.###.#  h a#####...####.##.###...##.#  h g.'.#....#....#.....#.# h$ #...##.###...###...##...##.# ##.###.##....# #....##.###.# hV y ###.# #..'.ß.## ##.ß..†.###. ##...######...# #...# hx . h  hX #3 hv 7=-60 h 0 h@  h  h,M#.....%####...... #.#..####.#.)# .. ##+# ##+###.#..##  #..#... #...#..#...## #...ß.## ##.ß.'........#....# #....######.#####...## #....#....#  h #.# ###.......## ### ##.## ##.#.<.ß.>.# ##.###.##'.ß.## ##.ß. h?V-1 hh hW _You see here a +0 pair of gloves. h@ <2 h  h - _j - a +0 pair of gloves h Wear which item? Armour (go to first with [)  h#  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  e - a +0 pair of boots (worn)j - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hehSh @#.....%#### RobbG90 the Shield-Bearer#....... Formicid#.#..### Health: 23/24 =======================-.#.#.)#Magic: 2/2========================.. ##+# ##+###.#..## AC: 8Str: 20h #..#... #...#..#...## EV: 8Int: 7#. #...ß.## ##.ß.'........ SH: 5Dex: 13#.# #....# #....######.## XL:  2 Next: 70% Place: Dungeon:2hf #.# #..@###...## #.# Noise: ---------  Time: 1162.8 (0.0)#.# #....#....# #.# a) +0 war axe#.# ###.......## ### #.# Abil: Digh Q##.## ##.#.<.ß.>.# ##.###.# #####...####.##.......###...##.# h 1...........'.#....#....#.....#.#  #####...##.###...###...##...##.# h !##.###.##....# #....##.###.# ###.# #..'.ß.## ##.ß..†.###.##h w The ball python bites you but does no damage. h0 q_The ball python constricts you.You slash the ball python! hO _You kill the ball python! _You see here a +0 pair of gloves. _j - a +0 pair of glovesh h hW h f  You start putting on your armour.h A3.8 (1h h +4.8 (2hr! hf% w _You continue putting on your +0 pair of gloves. x3h% Y4=5.8 (3h-( h - 1 _HP restored.hZ- +6.8 (4h/ h2 A7.8 (5hA6 h7 & h7 b9 _You continue putting on your +0 pair of gloves. x2hJ8 h: h~< c _You finish putting on your +0 pair of gloves.h{3h;|h~h,hjP _hO=hBhPh,hhhW,hM _You open the door.hd {########hݚr ## ## #.....%## ..#####.##### #..... .:......... #.#..#h .. #......# #.#.)h  ... ##@## ##+###.#..# hJ#..#...# #...#..#...hi #. #...ß.## ##.ß.'......h #.# ###....# #....######. hE#.# ##...###...## #. #.# #....#....# #.h #.# ###.......## ### #.h- ##.## ##.#.<.ß.>.# ##.###.######...####.##.......###...##.h'72hhh h_You sense a monster nearby. _There is an open door here.h% 3h h hX h/ : _hY hU ,h h# h| ,h h   { ########## ## #.....%h6  #...#####.##### #... #....@......... #.#.#.....##......## #.# ...... ##'##.####+###.# #.###..#...# # #...#.. #. #...ß.## ##.ß.'... #.# ###....# #....##### #.# ##...###...## #.# #....#....#h[  #.# ###.......## ###You pick up a book of Debilitation and begin reading...h +5.8 (3h +6.8 (4hg h r  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.hXIh[h3]hk]h`,hFahqahahch;e,hehgh j,hjhkhZmh~mhmh]ohIt#########hxt.....S..# ##### ###@# ## #...ht #...#####.#####  ###.............. ht #.....##......## ........###'##.####+###ht##.###..#...# # #...#.. S   adder (asleep) #. ##...ß.## ##.ß.'..h_u #.# ###....# #....### #.# ##...###...##hvhv%81.8 (5ho|M .SSh|MAn adder comes into view.h}%=h!}2.8 (6h|hς= _The adder bites you but does no damage.h6 ######### ......S.#  ###@# ##  #...#  ###.....  #.....##  ........# ###.###..#...# #  #. ##.  #.# ##  #.#  heb ######### ......S.#  ###@# ##  #...#  ###.....  #.....##  ........# ###.###..#...# #  #. ##.  #.# ##  h7f9#.# hnJhs _An adder is nearby!h1-4.2 (1.4h|ho _You closely miss the adder. You block the adder's attack.hR  _An adder is nearby! _You closely miss the adder. You block the adder's attack.  You barely miss the adder. The adder bites you.  You are poisoned.  The adder poisons you! The adder bites you.  You are more poisoned.1===========---5.7 (1.5Pois  _The adder poisons you!h  You closely miss the adder.You feel very sick.hĊ"17hފJ-------7.2hthWz _The adder bites you but does no damage. The adder barely misses you.h*h  You slash the adder!  The adder is severely wounded.You feel sick. The adder bites you but does no damage.hh5------=8.6 (1.4Pois hlh0oS _The adder closely misses you.h&  h:sYou barely miss the adder.The adder is severely wounded.hޣg4----h90.1 (1.5hh`E _You feel sick. You block the adder's attack. x2h{0  You barely miss the adder.The adder is severely wounded.h1P3---hC1 1.6h5h>8O _You feel sick. The adder bites you but does no damage. x2hV The adder is severely wounded. _You feel sick. The adder bites you but does no damage. x2  You closely miss the adder.  The adder is severely wounded.You feel sick. The adder bites you. x2  You are more poisoned.h {9/24 ====-----h \2.9 (1.3Pois h h , _The adder poisons you!h P----h, t _You are too injured to fight recklessly!h!hA"ht&h#)^ _You are too injured to fight recklessly!hU3hYh1\^ _You are too injured to fight recklessly!hhht _You are too injured to fight recklessly!h~& |  RobbG90 the Shield-Bearer  Formicid  Health: 9/24=========---------------  Magic: 2/2========================  AC: 9h1' Str: 20  EV: 8Int: 7 ######### SH: 5Dex: 13 ......S.# ##### XL:  2 Next: 70% Place: Dungeon:2 ###@# ## #.... Noise: =--------  Time: 1192.9 (0.0) #...#####.##### #. a) +0 war axeh]'  ###.............. #. Abil: Dig #.....##......## #. Pois h}' ; ........###'##.####+###. h' ###.###..#...# # #...#.. S   adder h' H#. ##...ß.## ##.ß.'.. #.# ###....# #....### h' #.# ##...###...## h' _You are too injured to fight recklessly! _You are too injured to fight recklessly! h( s_You are too injured to fight recklessly!  Hit: a) +0 war axeh5( Press: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)hA  RobbG90 the Shield-Bearer  Formicid  Health: 9/24=========---------------Magic: 2/2========================AC: 9Str: 20EV: 8Int: 7#########SH: 5Dex: 13......S.###### XL:  2 Next: 70% Place: Dungeon:2###@# ## #.... Noise: =--------  Time: 1192.9 (0.0)#...#####.##### #. a) +0 war axe###.............. #. Abil: Dig#.....##......## #. Pois ........###'##.####+###.###[39;4h_B9m.###..#...# # #...#.. S   adder#. ##...ß.## ##.ß.'..#.# ###....# #....####.# ##...###...## _You are too injured to fight recklessly!  Hit: a) +0 war axePress: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)  You miss the adder.The adder is severely wounded.4.3 (1.4hCv  Hit: a) +0 war axe  Press: ? - help, Dir - move targeth\DQAim: an adder (severely wounded, 35% to hit)  You miss the adder.  The adder is severely wounded. _You feel sick. The adder barely misses you.hy  RobbG90 the Shield-Bearer  Formicid  Health: 9/24=========---------------  Magic: 2/2========================  AC: 9Str: 20  EV: 8hzz=Int: 7 ######### SH: 5Dex: 13 ......S.# ##### XL:  2 Next: 70% Place: Dungeon:2 ###@# ## #.... Noise: =--------  Time: 1194.3 (0.0) #...#####.##### #. a) +0 war axe ###.............. #. Abil: Dig #.....##......## #. Pois hz ........###'##.####+###. ###.###..#...# # #...#.. S   adderhzZ #. ##...ß.## ##.ß.'.. #.# ###....# #....###h {" #.# ##...###...## h,{RYou miss the adder.The adder is severely wounded. hR{_You feel sick. The adder barely misses you.Hit: a) +0 war axePress: ? - help, Dir - move targethy{sAim: an adder (severely wounded, 35% to hit)h ^'  RobbG90 the Shield-Bearer  Formicid  Health: 9/24=========---------------Magic: 2/2========================AC: 9Str: 20EV: 8Int: 7#########SH: 5Dex: 13hy^......S.###### XL:  2 Next: 70% Place: Dungeon:2###@# ## #.... Noise: =--------  Time: 1194.3 (0.0)#...#####.##### #. a) +0 war axeh`]###.............. #. Abil: Dig#.....##......## #. Pois ........###'##.####+###.###.###..#...# # #...#.. S   adder#. ##...ß.## ##.ß.'..#.# ###....# #....####.# ##...###...## _You feel sick. The adder barely misses you.Hit: a) +0 war axePress: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)  You miss the adder.The adder is severely wounded.7--5.7 (1.4Pois hi  Hit: a) +0 war axe  Press: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)  You miss the adder.  The adder is severely wounded. _You feel sick. The adder bites you but does no damage. x2h   RobbG90 the Shield-Bearer  Formicid hF C Health: 7/24=======-----------------  Magic: 2/2========================  AC: 9Str: 20  EV: 8Int: 7 hf ######### SH: 5Dex: 13h  ......S.# ##### XL:  2 Next: 70% Place: Dungeon:2h + ###@# ## #.... Noise: =--------  Time: 1195.7 (0.0) #...#####.##### #. a) +0 war axe ###.............. #. Abil: Dig h) F#.....##......## #. Pois  ........###'##.####+###. ###.###..#...# # #...#.. S   adder hj #. ##...ß.## ##.ß.'.. #.# ###....# #....### #.# ##...###...## You miss the adder.h NThe adder is severely wounded. _You feel sick. The adder bites you but does no damage. x2  Hit: a) +0 war axePress: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)h   RobbG90 the Shield-Bearer  Formicid  Health: 7/24=======-----------------h. ]Magic: 2/2========================AC: 9Str: 20EV: 8Int: 7#########SH: 5h PDex: 13......S.###### XL:  2 Next: 70% Place: Dungeon:2###@# ## #.... Noise: =--------  Time: 1195.7 (0.0)h D#...#####.##### #. a) +0 war axe###.............. #. Abil: Dig#.....##......## #. Pois h ........###'##.####+###.###.###..#...# # #...#.. S   adder#. ##...ß.## ##.ß.'..h 0#.# ###....# #....####.# ##...###...##Hit: a) +0 war axePress: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)  You barely miss the adder.The adder is severely wounded.You feel sick. The adder bites you but does no damage.h; N6-7.1 (1.4h^ h R _The adder barely misses you.h  RobbG90 the Shield-Bearer  Formicid  Health: 6/24======------------------ h Magic: 2/2========================  AC: 9Str: 20  EV: 8Int: 7 #########hj| SH: 5Dex: 13 ......S.# ##### XL:  2 Next: 70% Place: Dungeon:2 ###@# ## #.... Noise: =--------  Time: 1197.1 (0.0) h#...#####.##### #. a) +0 war axe ###.............. #. Abil: Dig #.....##......## #. Pois  h$........###'##.####+###. h###.###..#...# # #...#.. S   adder h#H#. ##...ß.## ##.ß.'.. #.# ###....# #....### hD#.# ##...###...## heThe adder is severely wounded.You feel sick. The adder bites you but does no damage. hz_The adder barely misses you.Hit: a) +0 war axePress: ? - help, Dir - move targethsAim: an adder (severely wounded, 35% to hit)hď  RobbG90 the Shield-Bearer  Formicid  Health: 6/24======------------------  Magic: 2/2========================  AC: 9Str: 20h  EV: 8Int: 7 ######### SH: 5Dex: 13 ......S.# ##### XL:  2 Next: 70% Place: Dungeon:2 ###@# ## #.... Noise: =--------  Time: 1197.1 (0.0) #...#####.##### #. a) +0 war axe ###.............. #. Abil: Dig #.....##......## #. Pois  ........###'##.####+###. ###.###..#...# # #...#.. S   adder #. ##...ß.## ##.ß.'.. #.# ###....# #....### #.# ##...###...## h̐sPress: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)  You miss the adder.The adder is severely wounded.You feel sick.  You are no longer poisoned.h_ ######### ......S.#  ###@# ##  #...#  hY`5###.....  #.....##  ........# ###.###..#...# #  #. ##.  h`#.# ##  #.# hj  The adder bites you.  * * * LOW HITPOINT WARNING * * *hDkY5-8.5 (1.4hohr3 _You block the adder's attack.h h h h F _Unknown command.h~j+  RobbG90 the Shield-Bearer  Formicid  Health: 5/24=====-------------------  Magic: 2/2======================== hk AC: 9Str: 20  EV: 8Int: 7 ######### SH: 5Dex: 13 ......S.# ##### XL:  2 Next: 70% Place: Dungeon:2 ###@# ## #.... Noise: =--------  Time: 1198.5 (0.0)hokq #...#####.##### #. a) +0 war axe ###.............. #. Abil: Dig #.....##......## #. ........###'##.####+###.hk ###.###..#...# # #...#.. S   adder #. ##...ß.## ##.ß.'.. #.# ###....# #....### h)l#.# ##...###...## * * * LOW HITPOINT WARNING * * * _You block the adder's attack. _Unknown command.Hit: a) +0 war axePress: ? - help, Dir - move targethNlsAim: an adder (severely wounded, 35% to hit)hE  RobbG90 the Shield-Bearer  Formicid  Health: 5/24=====-------------------  Magic: 2/2========================  AC: 9Str: 20  EV: 8Int: 7 ######### SH: 5Dex: 13 ......S.# ##### XL:  2 Next: 70% Place: Dungeon:2 ###@# ## #.... Noise: =--------  Time: 1198.5 (0.0) #...#####.##### #. a) +0 war axe ###.............. #. Abil: Dig #.....##......## #. ........###'##.####+###. ###.###..#...# # #...#.. S   [3heF-3madder #. ##...ß.## ##.ß.'.. #.# ###....# #....### #.# ##...###...## _Unknown command.Hit: a) +0 war axePress: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)  You closely miss the adder.The adder is severely wounded.h% ######### ......S.#  ###@# ##  #...#  ###.....  #.....##  ........# ###.###..#...# #  #. ##.  #.# ##  #.#   Press: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)  You closely miss the adder.  The adder is severely wounded.  The adder bites you.  * * * LOW HITPOINT WARNING * * *4-9.9 (1.4h@(R _The adder barely misses you.h Drink which item? Potions  d - 2 potions of might  h - a fizzy ruby potion [!] read|quaff[?] describe selectedh  RobbG90 the Shield-Bearer  Formicid  Health: 4/24====--------------------Magic: 2/2========================AC: 9Str: 20EV: 8Int: 7#########SH: 5Dex: 13......S.###### XL:  2 Next: 70% Place: Dungeon:2###@# ## #.... Noise: =--------  Time: 1199.9 (0.0)#...#####.##### #. a) +0 war axe###.............. #. Abil: Dig#.....##......## #.........###'##.####+###.###.###..#...#[h=m # #...#.. S   adder#. ##...ß.## ##.ß.'..#.# ###....# #....####.# ##...###...##Aim: an adder (severely wounded, 35% to hit)  You closely miss the adder.The adder is severely wounded.The adder bites you.  * * * LOW HITPOINT WARNING * * * _The adder barely misses you.h&%  hSOYou feel very mighty all of a sudden.hd200.9 (1Might h6h= _The adder bites you but does no damage.h   RobbG90 the Shield-Bearer  Formicid  Health: 4/24====--------------------h d  Magic: 2/2========================  AC: 9Str: 20  EV: 8h fInt: 7 ######### SH: 5Dex: 13 ......S.# ##### XL:  2 Next: 70% Place: Dungeon:2 ###@# ## #.... Noise: =--------  Time: 1200.9 (0.0) #...#####.##### #. a) +0 war axeh  ###.............. #. Abil: Dig h #.....##......## #. Might  ........###'##.####+###. h ###.###..#...# # #...#.. S   adder h! %#. ##...ß.## ##.ß.'.. h> ?#.# ###....# #....### #.# ##...###...## h[ D_The adder barely misses you.hx You feel very mighty all of a sudden. _The adder bites you but does no damage.  h LHit: a) +0 war axePress: ? - help, Dir - move targeth sAim: an adder (severely wounded, 35% to hit)h  RobbG90 the Shield-Bearer  Formicid  Health: 4/24====--------------------  Magic: 2/2========================  AC: 9Str: 20  EV: 8Int: 7 ######### SH: 5Dex: 13 ......S.# ##### XL:  2 Next: 70% Place: Dungeon:2 h###@# ## #.... Noise: =--------  Time: 1200.9 (0.0) #...#####.##### #. a) +0 war axe ###.............. #. Abil: Dig #.....##......## #. Might  ........###'##.####+###. ###.###..#...# # #...#.. S   adder #. ##...ß.## ##.ß.'.. #.# ###....# #....### #.# ##...###...## You feel very mighty all of a sudden. h>_The adder bites you but does no damage.  Hit: a) +0 war axePress: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)  You slash the adder!hJ < h G######### ........#  ###@# ##  #. h  ###.....  #.....##h {  ........# h  ###.###..#...# #  #. ##.  hH #.# ##  #.# h hzW  RobbG90 the Shield-Bearer  Formicid  Health: 4/24====--------------------Magic: 2/2========================AC: 9Str: 20EV: 8Int: 7#########SH: 5Dex: 13........#h4##### XL:  2 Next: 135% Place: Dungeon:2###@# ## #.... Noise: =--------  Time: 1202.3 (1.4)#...#####.##### #. a) +0 war axe###.............. #. Abil: Dig#.....##......## #. Might ........###'##.####+###.###.###..#...# # #...#..#. ##...ß.## ##.ß.'..h#.# ###....# #....####.# ##...###...##You feel very mighty all of a sudden. _The adder bites you but does no damage.  Hit: a) +0 war axePress: ? - help, Dir - move targetAim: an adder (severely wounded, 35% to hit)  You slash the adder!h\Hit: a) +0 war axe  Press: ? - help, Dir - move target  Aim: an adder (severely wounded, 35% to hit)  You slash the adder! _You kill the adder!  You have reached level 3!h/  --more--h`  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hORt6/293/3237% hTU _You feel stronger. x2h@hhȧhͩhnhhhQh,hhhI7=h>h۴,hehh¶hAh,hhhDf8==hh!hIhh"h,h,hwh|9==hBh`hhhvhhh,h4h10/29==hoh,hh,hh1==h^h5,hht,hhb12=hh,h'h,hhqhh hahhhYhL3=hh@hoh-hqhh hP,hhJh^4==h hGhuhh|,hhhThhch^5==hth,h"hFhmhhh6hhh=#6hc;==hh,hhhhhhhhh97h;==hh(,hh ,hhhh h h0 K8=hx h hB h hQ hy h hh9h{h+hOhh?hd=9=hhh,hhhhhkBh0hp$20h;==hhghhh6a-.....h$j 62.3 (60.0) _You start resting.h %P-3.3 (61h(h|*b _You feel a little less mighty now.hhQhh,h21==h,hh,h5h2==hkh`,hhC,hFh,h'h93hHE==hh,hPh,hhL,hhhU4=hhG,hh,hVhhhmh,hhhK5=hh h<hhhPhhhhNhhh6==hhhhhdh,hL7==hhh5#8hhE==hh h; h h ,hZ hhJhh_ _You start resting.hY-97.3 (34h#9hT==8.3 (35hh$" _HP restored.h h hf h h hS Xh hA h h h 9=h h1 ,h h h h h ,hy h h he h ,h hj h h hW ,h h8 ,h h h hl h ,hS hk h h h= hh h hD ,h h h! h! hE# ,h# h$ h.% h% h& ,hL' h) ,h) h* ,h+ h, ,hH- hs. h. hR/ h0 h1 h1 h2 ,h3 h5 ,h5 hX7 ,h7 h9 ,hv9 h: h: h*; hS< h< h< h > h3> h> h? h@ h@ hA hA hB hC hC hD hE ,h5F hqG ,hH hUI ,hI h(K hRK hK hL hM hM hO ,hO h!Q hPQ hQ hvS ,hS hT ,hU hV ,hZW hzX ,hY h-Z ,hZ h\ ,h\ h5^ ,h^ h` ,h` ha ,hrb hc ,hd he ,hif hg ,h)h hVi ,hi hk ,hk hl ,hm hn ,hso hp ,h~q hr ,h s ht ,hu hzv ,hv hx ,h8y h`z ,hz h=| ,h| hN~ ,h~ h h, h h ,h7 h h( h hz ,h/ hc ,h h ,h h ,h h ,h h˕ ,hC h# ,h hd ,h hL h h' h# ,h h{ ,hơ h^ h h h ,h hH ,h h ,h ,hȯ nh Bhk ,h h ,h` h h* ,h h h@ hj h! h ,h3 h ,hg h h 397.3 (99 _You start waiting.ho -8.3 (100.0)h h} # _Done waiting.h hD ,h hֱ h hd h h h1 h ,h h hG h hA hq hۺ h ,h h h h h h- h h ,hw h hE h h hw h hy h h+ h h h5 h ,h^ h ,h; h ,hk h ,hT h2 ,h hA ,h h& Xh h hU ,h h/ ,h h ,h hq ,h h h h1 h ,h h ,h h ,h h ,h h ,hP h ,h h ,hX h h ,h@ ,h h ,h4 h ,h+ h ,h h h hU h ,hf h ,h hb ,h h ,h h( ,h hQ ,h h ,hZ h ,h hA hr h h ,h_ h ,hA hg ,h h ,hY hL hy h h} ,h hz" ,h" h$$ ,h$ h8& ,h& h( ,hq( h) ,h7* ho+ ,h, h*- ,h- h. ,hT/ ht0 ,h0 hd2 ,h2 h<4 ht4 h4 h5 h5 h6 h7 h7 h 8 h9 hL9 h9 h: h: hU; h_< h< h< h> h:> h> h3@ h\@ h@ h B ,hqB hD ,hpD hmE ,hE hG ,hG hoI hI hJ h,L ,hL h%N ,hN hO ,h[P hxQ ,hQ hS ,h]T hU ,hDV hW ,h2X hY ,hZ h=[ ,h[ h\ ,hn] h^ ,h_ hG` ,h` ha ,hb hc ,h&d hde ,he hf ,hUg hMh hh hh h o / 497.3 (99hDo ?.0) _You start waiting.ho -8.3 (100.0)hs hu # _Done waiting.h$ ht h h; h h0 ,hv hі h h h ,hY hJ h ,h h" hR ,h h h Bh h h* hv h hǦ ,h) h( h h2 hx h h} h h h hٯ ,h1 h h hr h h% hL h~ hض hx hv h h h h ,h> h h hտ h h h ,h h hP h~ h h h hF h h h h hr h h h6 h h h hu h h h h% h h h hX h h h hK h h/ h, h ,h hV h h h h h h hU h h6 h+ h h h hw h h ,h h h h h6 h h Xh Bh h" Xh\* nhI, ,hk5 h6 h2; h= ,ha> hE hG h/H hH hSP Xh*T h)V h\V hW hb Xh c h#e ,h!f hj h|m ,h'n har ht ,hu hy h| ,h} h h ,h h h ,h> h[ ho ,h h @  There is an open door here.h h3  _h h h ,h. h h h@ h h h9 ,h] h h ,h h h> ,h hͶ hf h h. h h hw hȽ h h/ ,h hD h2 hS hQ h hi ,h h h~ ,h hQ @  There is an open door here.h h  _h h h ,hQ h h ,h hp h BhX Xh Xh h ,hz hE h ,hh h hR ,h hN h ,hn h h  ####.###..#...### #.# ##...ß.##  #.# ###....# #.# ##...###.# #....##.# ###.... ##.## ##.#.<.ß#########...####.##....>......@........'.#....#572.3 (74.0)##########...##.###...## hP ##.###.##....#  ###.# #..'.ß.## ##...######...# #.....# ##'###  #.<...# #.#.#  #.....# #...#  ##...## ###.##h E h#hs,3.3 (75hh _Done waiting. _You start waiting.Done waiting. _There is an open door here. _Found a stone staircase leading down.h}Ihhh_hXhh'hhh<h2hh͌h:hh2,hhh͒,h4hh,hhR  There is a stone staircase leading down here.hh _hh_hh̟h5hhh-hhGh,h7hBhĩhh`h hj,hЭh$hN,h̰hUhR,hhZh,h=hh,hhh-,hvhh'hShhhD,h|hh,h۾hlhh$hNhh,hhhhhMhh,h#h?h,hXh%hh6hh h,hhh,hFhh),hKh:hs,hkhRhP,h%hh,hhh,huh,h;h _h - 2 fizzy ruby potions (gained 1)hk ,h hC h ,hW h h ,ho h h ,h h h9 ,h hO h ,h h h ,h h nhl ,h h\ h! h! hJ" h# h% ,hU& h' h-) ,h) h+ h, h- h- h. h[0 h0 h1 h&3 h4 ,h5 h6 h7 ,h8 h9 hg; ,h; hP= h> ,h3? h@ hA hB hB hC hD ,hE hQG hH hI hDI hJ hK ,hL hM hN hO hO hQQ hR ,h*S hT hU ,hV hJX htY ,hY h2[ h~\ ,h] h9^ h_ ,h{` hAb hc ,h+d he h'g ,hg hi h6l ,hl hVn ho ,h?p h r h|s hs hTt hu h{   ### h{ (#.. #.# {  #.#  h|  ##.##  h<| y..$...  h_|  #.##..   #@##.#  h|  #.##.#  h| =####.##.# ######### #.......# #........## #.##.#..###.##.h} .....# # #.#.........#...## hP} #.#.####.#####.... hr} #........# #.### h} Q###.###### #.#hn -640h h; hć [ _You sense a monster nearby.h\VhVh#Wh Yh[h^Bh_,h_h~b,hbheL _You now have 96 gold pieces (gained 8).hlg3hghih-p   .#  .## ### .# # #.. .# # #.# S# + #.# .# # #.###.###.# # #.......@.# # #####.##..# # hp.##.## # ##.# ### ##########  #.......# #........## # S   ball python (constriction, asleep) #.##.#..###.##......# # # #.#....## #.#.####.#####.......hv 7.3 (4.0)  A ball python comes into view.hzk.SS)hF{4==8.3 (5hMh5 _The ball python hisses angrily.hRd?  You slash the ball python!hjg†h;nG30/3020-9.8 (1.5hwrhtO _You kill the ball python!hH h+I 8-h$M hO H _No target in view!h h h h. H _No target in view!h\:h:h*;h<h>h,?$ _hnhg  You see here a ball python corpse.hhY _hhh ,h h[ h ,h hh,hFhh,hhh,hhbhw   .h!h  ..# ##  ..###...  ....###  #.#.#  h! #.#.#   #.#.#   #######@..# -  #.........#   #.######..#   ###...#  #.....#  #.#...#hh 2 jackals (asleep)h!  #.##..# .###.###†#  #.........h>' 57.8 (8.0  2 jackals come into view.Found a white potion.h.,h0.!.hhhhh14==8.8 (9h8@ _The jackal barks! x2hD[ ...!. #.h# ###h##......####.# #@#.########.#........#.######.##....... #.##..###.###†h\ h^ hc n.h.hh;d 4--9.8 (1hh hj h#...#...!. #..# ###hͯ#h.##....h.### #.#.#######...#........##.########.. #.##..h.hh=-60 _You block the jackal's attack.hv8  You hit the jackal.hwh| .   jackal  You kill the jackal!h~552.1 (1.3h/h> _The jackal bites you but does no damage.h4L8  You hit the jackal.hRE†h[303.5 (1.4 _You kill the jackal!hh4h+h H _No target in view!hdhh&h2 hcB_No target in view!h4hh&H _No target in view!h1b 4hh ^ _No target in view!h*+ 4h/ h2 H _No target in view!hM h h h C _No target in view!h{ 4hz h hp 3hq hs hu h_y : _h1z a _ You see here a jackal corpse.h| h|  _hj} h~ h ,h h h* ,h% h h/ h[ h4 hZ    #  ##.##  ##...###### #.........##hԑ #..@...$..#-##..####..#### #..##... #....### ##†#.# #.#.#h  #.#.########...##.......h -8.5 (5.0hۖ E-9.5 (6hf h R _k - a white potionh'3h hp hXh,hThh,h|hh,hh,h h>!M _You now have 100 gold pieces (gained 4).h,& ##  ##.##  ##...######  #.........##  #.......@.# # ##..####..# ##### h&#..####..... ..... #....###.###.. ##### ##†#.# .# {# #.#.# ## #  #.#.# ##   #######...# #.h&   #.........# #. h*E75h,h.[ _You sense a monster nearby.h3hhh8h!Bh,hęh2h2,hhh-####.####...###### ###.........## #.###.........# #...######hЦ ##..####..##....$########...#..####...@................#....###.###...#########...##†#.# #.# S## ##.##.#.# ### # ##.#.#.###...#######...# h\#.### S   adder (asleep)#.........# #.#   #.######..# ####.### ###...# #.......hv 8.5 (3  An adder comes into view.hS.Sh4==9.5 (4hhW/ _The adder hisses angrily.h{2 ## ##.##  ##...###### ##  #.........## #.##  #.........# #...##  #..##....$## #...@....... ##.###S..### ##†#.# #.# .##  #.#.# ### #  #.#.#    #.#     hx  ## ##.##  ##...###### ##  #.........## #.## h  #.........# #...##  #..##....$## #...@.......h Z ##.###S..### ##†#.# #.# .##  #.#.# ### #  #.#.#    #.#     h% h% h{* h0- ] _An adder is nearby!h 2## ##.## ##...###### ## #.........## #.## #.........###...## ###..####..##....$#...##..####....##....###.###S..#hp m...###†#.# #.# #.## ##.##.#.# ### ## ##.##.#.# ##...# #...# #.###. #.# #.# #. #.######..# ####.###.###...# h /#.#h h 4-80.5 (1h hA s _The adder bites you but does no damage. The adder misses you.h] h @-1.9 (1.4h# h%  h% Y_You miss the adder. You block the adder's attack.h8f  You miss the adder. The adder completely misses you.3.2 (1.3hjh-l= _The adder bites you but does no damage.hN  You hit the adder but do no damage. The adder bites you but does no damage.4.6 (1.4hTThTVR _The adder barely misses you.hS  You barely miss the adder. The adder bites you but does no damage.6.0hWhJYS _The adder closely misses you.h >7.4hyhMt _You miss the adder. The adder bites you but does no damage. x2hy >8.8h hU _You closely miss the adder. The adder barely misses you.h o28--90.2h h! _You closely miss the adder. The adder bites you. You block the adder's attack.h9  You slash the adder!hJ#r†h&T--62=1.6hO+hz-I _You kill the adder! hY4 hO hH _No target in view! h74 h: h0<H _No target in view! hk3 hA h= hh9= _ hk h h h h h h, h h30== h8 h1 _HP restored. hX3 h hz h, hQ h h, h h hO= h h6, h h N _You now have 112 gold pieces (gained 12). h 3 h  hq  h, hC h h, h h h, h h h h$ h h/ h, h h h, h h  h , h\! h" h#, h$ h & h& h'' h' h( h), hw* h+ h,, h- h. h/, hB0 h1 h{2 h2 h3 h5 h6, hF7 h8 hs:, h: h; h=, h= h? h@, h@ hA hWC, hD hE h(F, hF hIb  You see here a jackal corpse. hJ hK _ hK haL hM, hKN h7O hP, hLQ hR hS hS h6T h~U hV, hV hX h Y h\Y hY hZ h[, hh\ h] h^, h_ hS` hia, hb hGd h7e, he hg hh, hh hmj h9k, hk h%m hn, hn hlp hp hq hq hr hs hs h?t hu h4w, hw h'y h9z, hz h{ h}, h} h~ hz, h h h , hă h hm, h h߆ h(, hƈ hӉ hۊ, hn h h, h hS h8, h hw hG, h͓ h hە, hV hD h, h h h h h h h hA h h h\, hȡ h hx, h h hG, h hN hB h h, h h hK, h hJ h, h h h, hg hƸ h;, hں h1 hV, h  hM h, h hW h, h- he h, hH hC hB h hS, h* h h,, h h h, h> he hX, h h" h, h h h, he hv hf h h h* h%, h h h, h  h  h,, h h% hi, h hh h h h9 hq h, h h h", hx h0 ha, h hP h^ h h h hd h h hw hx, h hL h h? h h h, h h) h, h/ hS hB, h h2  h= , h  h  h , h h h, he ho hq, h5 hF hy hh, h  h, h} h h, h h h, h h  hZ"B h# h$, h\% h& h$-#.##.#######.....###.######## ....##  hg-####.......... ._...# ........###### .....#. ####..### ....... ##.###########...##  h-#.#.#.#.#.#.@....# --797.6 (106.0) h-#...........#.##.# #+#.#.#.#.###..#  ######## #.# .# h .N.. .# ..  h*.  h3:_ h4G--87 hl8B_ hd:5 _Found a stormy altar of Qazlal. h' h h h! h*X hR, h h h3 h[ h h[ h, h| hS h$, hq h hW, h h h, h h hR, h h] h h4 hl h h h h hu h: h^ h hZ h, h hu h, hE hh hb, h h} h=, h h  h  h  hl  h9  h:#.###########...###... #.#.#.#.#.#......# #...........#.##.# #+#.#.#.#.###..#.#  ######### ##.#.#  hP######.#.#  #........#  ##...#..######.# h .........@....... ###......######## ##...#.#  ##..#.# h#..#.##....###{###  h  hQ48157.0) h hq _You sense a monster nearby. hr I h  h  hI  hA X h  h&  h;  #+#.#.#.#.###..#.#  ######### ##.#.# ######.#.# #........# ##...#..######.#.................##......######## ##...#.#  ##..#@#  h #..#.#  #....# ##g### #. # g   goblin (asleep)  h 7.6 (2.0)  A goblin comes into view. It is wielding a +0 club. h cg.g h% J====8.6 (3 hj  h ( _The goblin shouts!!h p ######### ## ######.#.......#...#..######.#.................!h ###......######## ##...#.#  ##..#. #..g##.## #. !h !hg 629-!h Y=---9.6 (1!hG !h 9 _The goblin hits you with a +0 club.!hX:  You slash the goblin!!h$^B) !h$`T30=5!ht`;---20.9 (1.3!hd!hfJ _You kill the goblin!"h4"h""hj$H _No target in view!"ha4"h?q^ _No target in view!"h4"hσ"hօH _No target in view!#h[?25h[?0c  #h;USearch for what [Enter for "gloves", or ? for help]? (hq [?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stormy altar of Qazlal)h XLevel 2 of the Dungeon<<<>>_(Press ? for help) #.##.#.####.#####........# #.............##.########.##.##........# #.######## #######..................##.####.###### #.##.......#.###########......##.##.........##########.#)h #<....######.######.##.# #.# #.# ... #.######## #.# #.##.....# ##.##########.....##)h ########.............._...#  ............########......#.# ########..####........# ##.###########...###... )h: #.#.#.#.#.#......# #...........#.##.##+#.#.#.#.###..#.# ######### ##.#.#######.#.##........#   ##...#..######.# )hp 1 ................. *h*h*hRobbG90 the Shield-BearerFormicidHealth: 30/30 ========================Magic: 3/3*hK========================AC: 9Str: 22EV: 8Int: 7SH: 5Dex: 13*hXL:  3 Next: 65% Place: Dungeon:2Time:You slash the goblin! _You kill the goblin! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "gloves", or ? for help]? qaz*h*h*h*h6*hj*h@% _*hv,*h%,*h*h*h*h;*hn*h; *h] ,*h*h*h:*h*hz*h"*h*h5*h*h\*h*h*h*hm*h*h*h *h-"*h#*h3$*h$*h}&*h(,*h)*h**h,,*hM,*h-*h..,*h.*h/*hR0*h~0*h0*h1*hp2,*h2*h7~#.###.###.###.##.##.########*h8#.##.....###.##########.....## ##..............@...#Noise: --------- 1835.9 (15.0) ......########......#.#a) +0 war axe *h68(##..####........#Abil: Dig  ##.###########...###...*hY8_#.#.#.#.#.#......# ###...........#.##.##+#.#.#.#.###..#.#*h8######### ##.#.#######.#.#-*hK<*h>] _There is a stormy altar of Qazlal here.+hM  You kneel at the altar of Qazlal.+h/  --more--+hU\Qazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religion+h +hѲ +h  #.## RobbG90 the Shield-Bearer#.## Formicid#.## Health: 30/30 ========================+hO C#.#Magic: 3/3========================#.#AC: 9Str: 22#.########EV: 8+h Int: 7#.##.....#SH: 5Dex: 13  +h 2##.##########.....##XL:  3 Next: 65% Place: Dungeon:2 ##..............@...#+h ENoise: ---------  Time: 1835.9 (0.0) ......########......#.#a) +0 war axe ##..###+h% #........#Abil: Dig  ##.###########...###...+h R#.#.#.#.#.#......# ###...........#.##.##+#.#.#.#.###..#.########## ##.#.#######.#.# _No target in view! _No target in view! _No target in view! _Search for what [Enter for "gloves", or ? for help]? qaz _There is a stormy altar of Qazlal here.  +h !You kneel at the altar of Qazlal.+h `  Qazlal welcomes you!+h /  --more--,h,h0W of Qazlal ......6.9 (1,hc,hr _Qazlal grants you and your divine allies immunity to clouds.,hq&0,h7rBDig ,hv,hyP _You extend your mandibles.-h&3-hp'-h)-h#,-h,0v _You retract your mandibles.-h13-h<2-h3-h75,-h5-h6-h8,-hV9-h:-h#;-hX;-hy;-h<-h=,-hR>-h>-h_C  ####. #.... ########.#-hC#. #.....##.# #########.....##.# ..........._...#.# { -hC5.########......#.# ## #........##.###.-hD########...###@.......#.#.#.#......#####.#### -h-D.........#.##.# # .#.#.#.###..#.# ######## ##.#.#-hD ######.#.# #........#...#..######.#.................-hH,43.9 (7-hPH-hJ-hKM[ _You sense a monster nearby.-h/ 3-h -h -h ,-h ,-h K### #.# #.. ... ########.# #.# #.....##.# -ha .....##.# ###_...#.# .w #......#.# .# #........##.###.# ...###..# .....#####.##### #.##.# .# -h T##..#.# .. ##.#.# .########.#.# ..w   ribbon worm (asleep)#..# .#-h f###...#..######.# -h +4.9 (1-h _.ww-h_ +5.9 (2-hL -h ^ _A ribbon worm comes into view.-h0  ### #.#  #.. ...   #.#  . ### _...#.# ..-h 5....#.# w# #........##.###.# #..@.....# ####.#####  .# ..  .##   ..   .#  -h 9.#  .hIs ### #.#  #.. ...   #.#  . ### _...#.# ......#.# w# #........##.###.# #..@.....# ####.#####  .# ..  .##   ..   .#  .#   _A ribbon worm is nearby!.h9 #####.# ### #.#  #.. .h*... .h`2########.# .h#.#.h .h74#.....##.# .h|,######.....##.##### .hV........_...#.##.. .hm######......#.##w# .hJ .h`#........##@###.# .hg#######...###........# .h"Q#.#.#......#####.#####.hj{.....#.##.# #.#.hQ.#.###..#.# #...h  .h7##### ##.#.# #.##.hxF######.#.# #...h .h7........# #.h<B.#  .hy;###...#..######.#.h.hO_.h.h.h"6.9 (1 .h _.h .h _.h= .h.hݛ _(catching breath)  You hit the ribbon worm.  The ribbon worm is moderately wounded.You block the ribbon worm's attack..h) _The ribbon worm expels a string of sticky webbing..h%\_=.h%8.3 (1.4.h)7_.h+6 _You block the stream of webbing..h  You hit the ribbon worm.  The ribbon worm is moderately wounded..h (9.7.h.h+ .hz3_You block the ribbon worm's attack..hS _ You slash the ribbon worm!  The ribbon worm is heavily wounded..h1=51.1.h/.hY _The ribbon worm closely misses you..hY  You hit the ribbon worm.  The ribbon worm is severely wounded..h .-2.6 (1.5.h> _ _The ribbon worm barely misses you..ha  You slash the ribbon worm!  You kill the ribbon worm!.h+ 1..h =7=4.0 (1.4.hI 7_.h% O _Qazlal accepts your kill..h __ _No target in view!/h/h ,/h/h/hV$ _/h /h /h ,/h /h /h8/h/h/hD/h,/h/h/h!,/h/h;/hC/h/h/h0/hy,/h/hE/h,/h/h!/h",/h"/h!$/h%B/h*n/h+,/h+/h-B/h9./h//h0,/h81/h2/h3,/hF4/h5/hN8B/h:/hEA}#.........#  #<....#####  #####.# ### ##.# #........# .....######.# .#.# .##.# #.# .# .##.######.######.#.###. ..#.##..........@......>--72.0 (18.0) ..#.##.###.######.....#. ....##.###.# ....... ###........# ##.#### .#####.##### .# .# #.# # .# #.. .# #.## .# #../hE/hEG--3.0 (19/h!L/h3P /h"V5_Found a stone staircase leading down./h]I/hN/h/h/h/h_/h]/h/h*/h\/h/h/hs,/h/hY/h,/h/hL/hh/h/hm/h/h/h/h/h/h^,/h/hX/h/hz.# #.# #.#.# .# .######.######.#.###.### .##.................>... .##.###.######.....#.### .##.###.# #.......# /h........# ###.##### ###.##### #.#  #.# #.#  #.. #@# /hq #.## #..?#  #.. #.....#  #.# #.......# ###.# #.........#.... .'.........+b   bat (asleep) ##### ###.........# ##.b.....## /h!/hb,80/h/h+/habb./h,4.0 (11/h;/h @ _A bat comes into view. /hwK_There is an open door here./hc8 #.# #.#.# .# .#.###.### .......>... ...  #.......#  ###.#####  #.#  #.# #.#  #.. #@#  #.## #..?#  #.. #.....#  #.# #.......# /h8 #....b....#  .'.........+  ###.........#  ##.......## /h  #.# #.#.# .# .#.###.### .......>... ...  #.......#  ###.#####  #.#  #.# #.#  #.. #@#  #.## #..?#  #.. #.....# /h  #.# #.......# #....b....# .'.........+  ###.........# ##.......## /h /hr /h /h Z _A bat is nearby!/h % #.# #.#.# .# .#.###.### .......>... ...  #.......#  ###.#####  #.#  #.# #.#  #.. #@#  #.## #..?#  #.. #.....#  #.# #.......#  #....b....#  .'.........+  ###.........#  /h7 =##.......## /hs  #.# #.#.# .# .#.###.### .......>... ...  #.......#  ###.#####  #.#  #.# #.#  #.. #@#  #.## #..?#  #.. #.....#  #.# #.......# #....b....# .'.........+  ###.........# ##.......## /ht 4/huz /h| Z _A bat is nearby!/hz6 b #.# #.#.# .# .#.###.### .......>... ...  #.......#  ###.#####  #.#  #.# #.#  #.. #@#  #.## #..?#  #.. #.....#  #.# #.......#  #....b....#  .'.........+  ###.........#  ##.......## /h #.# #.#.# .# .#.###.### .......>... ...  #.......#  ###.#####  #.#  #.# #.#  #.. #@# /h #.## #..?#  #.. #.....#  #.# #.......# #....b....# .'.........+  ###.........# ##.......## /h/h/h/hZ _A bat is nearby!0hC.#####.######.#.###.###.................>...###.######.....#.### #.......# ......##.#### ###.##### #.#  #.# ..##'#####.@?#. #.....###.......# ###....b....# ..... .'.........+ ##### #### ### ##0h/0h60h>"b0h?.0hd?*=5.0 (0h?1.0) 0hE0hGP _The bat barely misses you.0hd X0h&0h'-6.4 (1.40h.0h1j _You barely miss the bat. You block the bat's attack.0h6  You closely miss the bat. The bat misses you. The bat closely misses you.0h=/.b0h >-7.9 (1.50h3C0h(E: _The bat hits you but does no damage.0hB3.................>...###.######.....#.### ..# ......##.#### ###.##### #.#  #.# .##'####0hC/##..?##. #..@..###..b....# ##0h{C6#.........# ..... ..'+ ##### #### ### ##0hEh ##...##0hF0hM(.b0hrN,800hS0hYVP _The bat barely misses you.0h[: ###.######.....#.### ..# ......##.#### ###.##### #.#  #.# .##'####0h ; ##..?##. ##.....####...@...# ###...b.....# ..... ..'.........+ ##### #### ### ##.....##  ##0h|; ...## ##+##0h< 0hM= 0hD "b.0h@E &90hJ 0hM P _The bat barely misses you.0h ,0hX 0h ".b0hK .91.2 (1.30hz 0h _You hit the bat but do no damage. The bat barely misses you.0h]   #.......#  ###.#####  #.#  #.# #.#  #.. ##'## 0h  #.## ##..?##  #.. ##.....##  #.# #...@...#  #....b....#  ..'.........+  ###.........#  ##.......##  ##.....##  ##...##  ##+##0hJe  #.......#  ###.#####  #.#  #.# #.#  #.. ##'##  #.## ##..?##  #.. ##.....##  #.# #...@...#  #....b....#  ..'.........+  ###.........#0h=fq ##.......## ##.....##  ##...## ##+## 0hk0hAl0hp0h w _A bat is nearby!You hit the bat.  The bat is severely wounded.0hw0hx0h}~9 0h~-2.6 (1.40h0h: _The bat hits you but does no damage.1h)c  #.......#  ###.#####  #.#  #.# #.#  #.. ##'##  #.## ##..?##  #.. ##.....##  #.# #...@...#  #....b....#  ..'.........+  ###.........#  ##.......##  ##.....##  ##...##  ##+##1h}]  #.......#  ###.#####  #.#  #.# #.#  #.. ##'##  #.## ##..?##  #.. ##.....##  #.# #...@...#  #....b....#  ..'.........+  ###.........# ##.......## 1ht##.....##  ##...## ##+## 1hg1h1h/1hZ _A bat is nearby!1h=  You closely miss the bat.The bat is moderately wounded.1h=1hy>1hE.b.1hTF629-1h|F&4.1 (1.51h7L1hNL _The bat hits you. The bat hits you but does no damage.1h{n  You hit the bat.  You kill the bat!1h3†1h075.61h1hsO _Qazlal accepts your kill.1hE 31hf!1h6$1h$L30=1h"(,1hV*,1hR+1hb-1h.1h2/1h/1h*6######.######.#.###.### ##.................>... ##.###.######.....#.###.###.# #.......# .......# ###.##### ##.#####1ht6].#  #.#  #.#  #..  ##'##  #.###..@## -  #.. ##.....## 1h70 #.# #....†..# .#  .... ..'..+ #### ###.........##.......####.....####...##1hE:-8.6 (3.01h:!-1h:$9.6 (41hz>1h,Ad _l - a scroll labelled ZANIACH YVVICO1h0r1hr1h>x1hvz 1hz:_No target in view!1h 41h` 1h H _No target in view!1h- 31hɳ 1hC 1h 1h1 = _1h 1h] 1h| 1h( 1h8 1h 1h 1h` 1hO 1hx Q ....# ###.##### ### #.#  #.# . ##'## ## ##...## 1h 1. ##.....## { # #....†..## # # #.........###.... . ..'........@'...... # ###.........###.... ##.......## . 1h %##.....## ##...## ##+## 1h8 3 You open the door.1h -904.6 (51h 1h 1h [ _You sense a monster nearby.1h4 1h75 1h5 1h-8 1h9 1h< ,1h= @  There is an open door here.1h? 1h @  _1h@ 1huB 1hI # ###.#####   #.# .#1hOI   #.# .#  ##'## .#1hvI j  ##...## .#1hI ,  1hI u##.....## r# #  #....†..## .#.##  1hJ  #...###....##  1h=J  ..'.........'.@.....#   ###...1hdJ d###....##  1hJ ##.......## ##..#  1hJ ##.....## .# ##...## #1hJ 8 ##+## 1hK   r   quokka (asleep)  1h*K  1hM +6.6 (21h^N 1hS r.rr1hHT +7.6 (31h{Y 1h[ Y _A quokka comes into view.1h"t  #.# .#  #.# .#  ##'## .#   .#  ##.....## .# #  #....†..## .#.##  #.........###r...##  .....'.@.....#  .....###....##  ##.......## ##..#  ##.....## .#   #  ##+##2hVw  #.# .#  #.# .#  ##'## .#   .#  ##.....## .# #  #....†..## .#.##  #.........###r...##  .....'.@.....#  .....###....##  ##.......## ##..#  ##.....## .#   #  ##+##2h-|2h|2h5s _A quokka is nearby!2h2hRead which item? Scrolls  g - a scroll labelled XEKLUY RALUIKAEGU 2hj i - 3 scrolls labelled UTITRUS MOURCH  l - a scroll labelled ZANIACH YVVICO 2h*[!] read|quaff[?] describe selected3h2=3hyC3hH.# ###.#####  RobbG90 the Shield-Bearer 3hHm###.#.#  Formicid of Qazlal ......#.#.#  Health: 30/30 ========================3h+I##'## .#  Magic: 3/3========================3hRI##...## .#  AC: 9Str: 223hxI##.....## .# #  EV: 83hI\Int: 7#....†..## .#.##  SH: 5Dex: 13#.........###r...##  XL:  3 Next: 77% Place: Dungeon:23hIf..'.........'.@.....#3h)J   Noise: ---------  Time: 1907.6 (0.0)###.........###....##3hPJ=  a) +0 war axe##.......## ##..#  Abil: Dig3hJb##.....##.#3hJF ##...### 3hJ##+##  r   quokka 3hK>  _No target in view!  3h1KNYou open the door. _You sense a monster nearby. 3hJKl_There is an open door here. _A quokka comes into view. 3hcKP_A quokka is nearby!3hU  As you read the scroll labelled UTITRUS MOURCH, it crumbles to dust.  You feel a strange sense of stasis. It was a scroll of teleportation.3hZV3=8.6 (13hZ3h\> _The quokka bites you but does no damage.3h' 43hG 3h F _Unknown command.4h2U  You barely miss the quokka. The quokka barely misses you.4hU.10.1 (1.54h*Y4hZ> _The quokka bites you but does no damage.4h _4h_&1.5 (1.44hc4h4f _You barely miss the quokka. The quokka barely misses you.4hv  You slash the quokka!  You kill the quokka!4hy†4h1822.94h4hGO _Qazlal accepts your kill.4hu 44ha 4he H _No target in view!4hP 44h 4h H _No target in view!5h_ _5h#X5hj 5hť\ You see here a quokka corpse.5h 5h _5h/5h5h-5h|5h5h 5hU5h5h5h԰5h,5h5hȳ5h5h@5h5hu5hָ5h5h5h5h,5h5h5hƾ5h5hv5hG5ht5h5h 5h"5h5h,5h5h5hFX5h65hQ5h5h5hA5hg,5h5h5h1,5h5h5h5h35h5h5hr,5h5h5hg,5h75h5h,5hC5h5hW5h5h5h5h5hZ5h 5h 5h 5h 5hJ 5h" ,5h 5h5h5h5h/5h;5h 5hM5h5h5hn5h5h5hf5h 5hX5h5h_5h,5h5h5h5h5hL5hh5h ,5h 5h!5h"5h"5hG#5hZ$5hT%5h%5h%5h'5h(,5h )5hP*5h!+5hl+5h+5h-5h.,5h.5h/5h0,5h15h"25h/3,5hw35h45hu5,5h55h75hk85h85h85h@:5hy;,5h;5h<5h>,5hN>5hzB5hjC,5h D5hcE5hF,5hG5h{H5hI,5huJ5hK5hM,5hzM5hO5hhQ,5hQ5hkS5hT,5hgU5h6X@  There is an open door here.5hY5hZ _5hZ5h]5h^,5ht_5ha@  There is an open door here.5h`c5hc _5hdd5h{e5hf5hf5hDg5hh5h2i,5hi5hj5hk5hk5hk5hl5hn,5hn5h[s5hLt5h|t5ht5hv5hw,5h3x5hy5hz,5hf{5h}5hU~,5h$5hfX5h)@  There is an open door here.5h5 _5hj5h+5h,5hK5h5hc5h5h!5h5h5he5hғ5h5h;,5h5h@  There is an open door here.5h5h _5hٝ5hP5hq,5h5h5hģ,5h5h15hJ,5h5h=5hq5h5h5h`5h,5h>5hx5h߰,5h5hR  There is a stone staircase leading down here.5hM5h _5h}5h5hй5h5hS5hp5hs5h5h95h'5hR5h5h߿5hI5hX5h5h'5h%5h,5h5h5h<5h]5h5h'5h',5h5h5h5h.5hs5h5h5h5h5h.5hp,5h5h15h5h,5h5h5hx5h5h5h5hI5ht5h5h5h,5h5h+5hI5h5h5h5h5h5h5hY5h65hk5h5h5h5h5h55h5hz5h5h&5h5h5h5h65hx5h*5h[5h5h5h5h(5h5h5h5h"5h5h5h5hF5h5h5h5h5h5h X5h 5hB5hh5h,5h5h5h,5hJ5hb  You see here a quokka corpse.5hU5h _5hK5h5h ,5h!5h"5h$,5h$5h'@  There is an open door here.5h)5h) _5h.*5h ,5hs-5h-5hq.5h/5h15h15he25h45h>55h55hG65hj85h<B5h@= 5hi=1_You open the door.5h>5h?5h-?5h?5hB@  There is an open door here.5h.D5hD _5hE5hG5hDH5hfH5hH5hiJ5hK5hK5hEL5hOX5hP5h2R,5hS5h&T5h9U5h`U5hU5hW5h5h 5hO5h75h5h"5h5h5hޗ5hf5h5hĚ5h5hT5h5h5hߝ5hh5h5hl,5h5h]5ht5h5h 5h5h5hܧ5hq5h5h٫5h5hά5h5h5hկ5h5h5h(5hb5h5hP5h5hٶ5hb5h5h,5h5h5hI5h5h]5h5hM,5h95h[5h5h 5h5h5h ,5h5h5h5h@5h5h5h5,5h65h~  Things that are here:  a +0 club; a goblin skeleton5h5h _5h5hZ5h$5he5h 5h5h5h5h5hX5h5h5h5h5h ,5h5h5h#S ##...#.# ####..#  ##..#.# #.....#  5h#..#.# #.####### #..).# #.#...... ##.### #.#.##### 5h#.# #.#.#  #.# #.#.##### #.# #.......#5h #@# ###.###.#- 5h .S......# #.# #.# ######### #.###.#5hR #...... ####### 5hS   adder (asleep)  5hYh 2081.9 (169.0)  An adder comes into view.5h5hp.SS5h!G-2.9 (1705ht5hs/ _The adder hisses angrily.5hW .# ####..#  ##..#.# #.....#  #..#.# #. #..).# #.#......5hLX ##.### #.#. #.# #.#.#  #.# #.#. #.# #... #@# ###. ..S.....# #.#  5hmX/######### #. #......5hX5hX*5hR .# ####..#  ##..#.# #.....#  #..#.# #.5hu #..).# #.#...... ##.### #.#. #.# #.#.#  #.# #.#. #.# #... #@# ###. 5h,..S.....# #.#  ######### #. #......5h%> 5hO5h5h5ht] _An adder is nearby!5h 5h Drop what?12/52 slots (_ for help) Hand Weapons (select all with )) 5h  a - a +0 war axe (weapon) Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  e - a +0 pair of boots (worn)  j - a +0 pair of gloves (worn) Jewellery (select all with "=)  f - a ring of fire (worn) 5h Scrolls (select all with ?)  g - a scroll labelled XEKLUY RALUIKAEGU  i - 2 scrolls of teleportation  l - a scroll labelled ZANIACH YVVICO Potions (select all with !)5h d - a potion of might  h - 2 fizzy ruby potions  k - a white potion [Up|Down] select5h0 [Esc] exit Letters toggle [.|Space] toggle selected5h 7[top]6h'(1 turn)  a - a +0 war axe (weapon)  i + 2 scrolls of teleportation[Enter] accept (1 chosen)6h"( ##...#.# ####..#RobbG90 the Shield-Bearer##..#.# #.....#Formicid of Qazlal ......#..#.# #.####### Health: 30/30 ========================#..).# #.#...... Magic: 3/3========================##.### #.#.##### AC: 9Str: 22#.##.#.#EV: 8Int: 7#.##.#.##### SH: 5Dex: 13#.##.......# XL:  3 Next: 82% Place: Dungeon:2#@####.###.# Noise: ---------  Time:6h) [39;49m 2082.9 (0.0)..S.....##.# #.# a) +0 war axe##########.###.# Abil: Dig#......#######S   adder _There is an open door here.  Things that are here: _a +0 club; a goblin skeletonAn adder comes into view. _The adder hisses angrily. _An adder is nearby!6h/ S..S6hX0 +3.9 (16hq5 6h|7 : _You drop 2 scrolls of teleportation.7hRead which item? Inventory Items Scrolls  g - a scroll labelled XEKLUY RALUIKAEGU 7h l - a scroll labelled ZANIACH YVVICO Floor Items ([,] to select) Scrolls 2 scrolls of teleportation [!] read|quaff[?] describe selected7h 7h 7h ##...#.# ####..#RobbG90 the Shield-Bearer7ha ##..#.# #.....#Formicid of Qazlal ......#..#.# #.####### Health: 30/30 ========================#..).# #.#...... Magic: 3/3========================##.### #.#.##### AC: 97h Str: 22#.##.#.#EV: 8Int: 7#.#7hۤ #.#.##### SH: 5Dex: 13#.#7h #.......# XL:  3 Next: 82% Place: Dungeon:2#@####.###.# Noise: ---------  Time: 2083.9 (0.0)7h7 ....S...##.# #.# a) +0 war axe#########7hb #.###.# Abil: Dig#......#######7h S   adderThings that are here: 7h a_a +0 club; a goblin skeletonAn adder comes into view. 7h> _The adder hisses angrily. _An adder is nearby! _You drop 2 scrolls of teleportation.7h t  As you read the scroll labelled XEKLUY RALUIKAEGU, it crumbles to dust.  7hj (It is a scroll of enchant weapon.7h /  --more--8hEnchant which weapon? Hand Weapons  a - a +0 war axe (weapon)[?] describe selected9h6"9h(9h.##...#.# ####..#RobbG90 the Shield-Bearer##..#.# #.....#Formicid of Qazlal ......9hX/#..#.# #.####### Health: 30/30 ========================#..).# #.#...... Magic: 3/3========================##.### #.#.##### AC: 9Str: 22#.##.#.#EV: 8Int: 79h/#.##.#.##### SH: 5Dex: 13#.##.......# XL:  3 Next: 82% Place: Dungeon:29h/#@####.###.# Noise: ---------  Time: 2083.9 (0.0)....S...##.# #.# a) +0 war axe#########9h0#.###.# Abil: Dig#......#######S   adder9hJ0An adder comes into view. _The adder hisses angrily. _An adder is nearby! 9h0_You drop 2 scrolls of teleportation.  As you read the scroll labelled XEKLUY RALUIKAEGU, it crumbles to dust.  It is a scroll of enchant weapon.9h49h):R.S9h:H4.9 (119h:9h?9hB= _Your +0 war axe glows red for a moment.9hs/h ##..#.# #.....# #..#.# #.###### #..).# #.#..... ##.### #.#.#### #.# #.#.#  #.# #.#.#### #.# #.......########?# ###.###.......S@.# #.# #.########## #.###. #..... ###### 9h 49h}4.=59h;9h== _The adder bites you but does no damage.9h4  You closely miss the adder. The adder closely misses you.9h85 -7.3 (1.49h ; 9hd= 3 _You block the adder's attack.9h 9h W29-8.79h?$ 9hM& _You barely miss the adder. The adder barely misses you. The adder bites you.9h D90.2 (1.59h 9h  9h o_You completely miss the adder. You block the adder's attack. x29h|8--1.5 (1.39h9h _You barely miss the adder. The adder barely misses you. The adder bites you.:h$t  You slash the adder!  You kill the adder!:hP†:hi!:h>:h~Y##..#.# #.....# RobbG90 the Shield-Bearer#..#.# #.###### Formicid of Qazlal ......#..).# #.#..... Health: 29/30 =======================-##.### #.#.#### Magic: 3/3========================:h՝a#.##.#.#AC: 9Str: 22#.##.#.#### EV: 8Int: 7:h`R#.##....... SH: 5Dex: 13########?####.###. XL:  3 Next: 115% Place: Dungeon:2......†@.##.# #. Noise: ==-------  Time: 2092.9 (1.4)###########.###. a) +1 war axe:h#..... Abil: Dig######   :h  _You block the adder's attack. _You barely miss the adder. The adder barely misses you. The adder bites you. :h_You completely miss the adder. You block the adder's attack. x2 _You barely miss the adder. The adder barely misses you. The adder bites you.  You slash the adder!  :hM3You kill the adder!:h _Qazlal accepts your kill.You have reached level 4!:h/  --more--;h}36/37=4/484 8% ;h;hTP _You feel clever.;h;I;h=;h=$ _;h@n;hEA;hA;h=C;hCK7=;h`D;hG;hwK,;h-L;hFOb  You see here an adder corpse.;hP;hDQ _;hR;hS;hU;h4U;hU;hW;hhY;hY9=;hqZ;h\;h],;hy^;h_;h1a,;ha;hc;hDd,;hd;hf;hLh,;hh;hi;hj;hj;hWk;h}l;hm;hm;hn;h:p;hgq,;hq;hjs;htB;hSw;hw;hw;hx;hy;hz,;h{{;h};hR~,;h~;h_;hm,;h;hˆB;hS;h7 _You open the door.;h3;hs;h  There is an open door here. _;h,;h;h;h,;h;hI;h(,;hә;h;h֜,;hҝ;hȟ;h,;h;h9########..### ..##.###########...#.#.#.#.#.#......###...........#.##.# ##+#.#.#.#.###..#.###..######### ##.#.# ##...#### ######.#.#  ##.......## #........# ###.....@...####...#..###--............'...........#..........####......####.#.......## ##...#.## ##.....## ##..#.###...###..#.###'###..).# #.# ##.### ##.####.# #.#;h1120.9 (28.0);hEG--1.9 (29;hW;hbc _g - a scroll labelled RAONUU ETWAQU<h3<h<h̎<hZ<h<h,<h,<ho<h><h,<h6<h<h5,<hߜ<h<hԟ<h<h<hš<hgB<h<hQ,<h<hצ<hX,<h<ho<h ,<hQ<hy<hf ##.########   ># #.#.#.#.#.  .. #...  #. ##+#.#.#.#.   #. ##..########   ##. ##...#### ##   ##.. ##.......## #.  #...####.........#### <hY  ............'...30.9 (9.0)   #.#...###..........####   ##.. #.#.......##   ##. #.##.....##   .. #.###...#<h#   ## #.# ##'##  <h #.# #.#   ##.####.<h#   ........##<hY1.9 (10.0) <h;; _Found a stone staircase leading down.<h;<hn<h<hX<h,<he<h<h #.# ##..   ##.# ##...####   ##..# ##<h#  ##...####........  .................   #.#...###..........   #.##..# #.#.......#  <h;U  #.###.# #.##.....   #.@...# #.###...## <hl  #.##### #.# ##'##   #. #.# #.#  <h #. ##.####.#  #( ........##  <h . .....#...## K   kobold (missile, asleep)  #K .###<h......##  #. #.#......   #<h-&.##.####<hJ, 7.9 (6<hj.0)  A kobold comes into view. It is wielding a +0 whip.<h+aKK).<h+8.9 (7<h<h ) _Found 3 boomerangs.<h0 #.#  ##.#  ##..#  ## #...... #.#... #.##..#  #.###.#  #.@...# <hҚ  #.##### #.# ##'##  #. #.# #.#  #.   #(   #K   #.  #. <h<h[0 ~ #.#  ##.#  ##..#  ## #...... #.#... #.##..#  #.###.#  #.@...#   #.##### #.# ##'##  #. #.# #.#  #.  #(  #K   #.  #. <h5 <h5 <he: <hG< ] _A kobold is nearby!<hx < #.#. .#.... ###...##.  #........  #.#...### <he * #.##..# #.#  #.###.# #.##  #.....# #.###  #@##### #.# ##'  #.# #.# #.  #.# ##.####.#  #(. ........##  #K# .#...## <hʢ  #.# .###......#  #.. #.#.....  ### #.##.###  # <h -###<h۫ <ha A(((<h: ..(=9.9 (1<h< E _The kobold throws a stone. You block the stone.<h ##..# ##.......###...####..........#...####..# #.####.....#....# #.###...###### #.# ##'##  #.# #.# ##.###(. ........##K#.#...##<hy V.#.# .###....... . #.#.....## ###.###  ###<h <h :K.<hx /-40<h <h =h###...####..........#...####..# #.###.....#...#...###### #.# ##'##  #.# #.# ##.###K.............##.#.........#...#####.###....... . #.#.....## ###.### # ###=h=h(.=1=h=h= _The kobold hits you but does no damage.=hv  You slash the kobold!  You kill the kobold!=hD)=h&10=h3.4 (1.5=he _Qazlal accepts your kill.=h"74=hI;=h<H _No target in view!=hV%=h%=hy+=h, =hP,B_No target in view!=hM=h=h=h=hJ=h : _=h Z  Items here: (( ) †.=hp=h _=h=h=h=hQ=h=h=h,=h=h =h^"=h"=h!#=h$=h%=h/&=h&=h(=h),=h*=h+=hK-,=h.=h^/=h}0,=h01=h3=h4=hD5=h5=h :=h\;=h;=hP<=hxAX=h B=hkC=hC=h7D=hF=hG=hG=hqH=hsJ=hK=hL=hL=hN=hO=hP=hP=hrR=hT=h-T=hT=h^YZ  Items here: (( ) †.=h[=h[ _=hf\=h]=h*_=hf_=h`=ha=h2c,=hc=h}e=hf=h(g=hg=h=i=hj=hj=htk=hm=hn=hn=hXo=hp=hhr=hr=h=s=ht=hu=hu=hDv=hw=hx=hx=h8y=hbz=hp{=h{=h|=hs}=h~=h~=h+=ha=h,=h=h=h  #.#  .... ##.#######=hbF . ...##### .. ...............##### ... ..########..###  #.. #. ##.#####=h7 ##...#>## #.#.#.#.# .[..... #........ =hF ##+#.#.#.#-72.4 (29.0) .# ##..####### ##.# ##...####  =h###..# ##.......##  ###...####.........###=hN #..................'.. #.#...###..........###=hy& #.##..# #.#.......## #.###.# #.##.....##=h9=hF-3.4 (30=h=h =h_Found a robe.=hۊ =hY =h =h =h =hM =h ,=hL =h =h] =hܛ =h =hO =h: =h[ =h =h =h =ht =h) =hv =h0 =h4 =h B=h6 =h ,=h =hM =h =h =h =h =h= ,=hx =h/ =h ,=h =h =h^ ,=hW =hz =h ,=h =h/ =hT ,=h =h =h ,=h =h =h ,=h6 =h =h ,=hi =h =h ,=h =hK =h ,=h =h =h ,=hc =hi =hn ,=h =h =h ,=hN =h? =h ,=h =hO =h ,=h =hu =h ,=h =h =h| ,=h =h =hj ,=h =hF =h =h =hW =h =h =h =h3 =h =h =h =h, =h! =h" =h" =h<# =h{$ =hr% =h% =h% =h"' =hN( ,=h( =h) =h* =h* =h>+ =h], =hE- =hy- =h- =h. =h/ =h-0 =h|0 =h1 =hc2 =h2 =h2 =h4 =h4 =h5 =hP5 =hR6 =h7 ,=h7 =h8 =h9 ,=h): =h"; =hY< ,=h< =h3> =h0? ,=h? =h@ =hA ,=hB =hoC =hPD =hD =hD =hE =hF =hG =h}G =h^H =hI =hI =hZJ =hL =hM =hM =h>N =h_P 7 _You open the door.=h R 3=hR =hT =hPU ,=hU =hY @  There is an open door here.=h[ =h\  _=h] =h_ =h a =hHa =hb =h(d =he ,=hqf =hh =hcj B=h;l =hm =hm =hn =hjp =hq =hq =hr =hXt =hu =hu =hv =h~ K.........## ##.##=h  #.........###...## ##### ##..####..##.....#...#  #..####........=h( h  #....###.###†..=hF #...  ##†#.# #.# ##.##=hd  ##.##  #.#.# ### ### =h -#.## =h  #.#.# ♣♣♣♣♣♣♣♣♣♣♣ ##...## =h ###...# .......@..♣ #.###.# =h ......# ..........♣ #.# #.# =h ####..# .ß♣♣♣♣♣ß..♣####.###.# ###...#=h.  ♣♣..♣#.#### =hJ #.....# ♣..♣>..... =hl #.#...# ♣...'.#...####### #.##..# ♣..♣#.=hπ B# #.###†# ♣..♣#.##.## ......# ♣ß..♣#.##.=h "#=h .228.4 (55=h ,9.4 (56=h p _i - a metallic pink potion=h6, =h, =h- =h/ =h?0 =h0 =h3 ,=h4 ,=h4 =h5 =h6 =h 7 =h7 =h8 =h9 ,=hO: =h; =h< =h< =hH= =h> =h? ,=hD n=h4E =hGF ,=hF =hLH =hCI =h}I =hI =hK =hzL ,=h5M =hoN =hO ,=hbP =hQ =hR ,=h&S =h?T =h0U ,=hU =hV =hW =hX =h]X =h Z =h[ ,=h[ =h] =hef B=hg =h(i ,=hi =hn =ho =h'p =hp =h6u =hv =hv =h+w =h{ =h; B=h< =hq =h =h =hZ =h =hމ =hR =hm =h =h =h5 =hړ =h =h@ =h =h =h] =h =h+ =h =hϟ =h =h =h =h =h =hk =h @  There is an open door here.=h =h  _=h =h =h7 =hq =h =h =h =h) =h =hA =hй =h =h =h1 =hH =h~ =h =hY =h =h =h5 =hc =h =h =h0 =h R  There is a stone staircase leading down here.=h, =h  _=hI =h =h =h =hz =h =h =h0 =h =h =h =h( =h =h =h =h =h =h =hy ,=h =h_ =hL =h =h =h =h[ =h =h =h =h. =hh =h =h. =h5 =ho =h =hs =h ,=h =h =h =hN =h =h =h =hJ =h =h =h =h( =h =h =h =h< =h =h###.###.# ##.## ##.#.<.ß.>. .#########...####.##....... ......>...............'.#....#... .#...###########...##.###...###.. .....# ##.###.##....# #.. .##.## ###.# #..'.ß.## ##. =h.##.# ##...######...# #. .##.# #.....# ##'### ## ....# #.<@..# #.#.# #78.4 (49#### #.....# #...# # .# ##...## ###.##### .# ##.## ##...... .# #.# #.....#.# .# #.#########...##.#=h  .# #.............##.#  ## ########..........  #.......#.# =hu=h=hE _Done exploring.>h>hr3>hW ......>..............0.0) >h>h>hZE _Done exploring.>hd>he3>h|4>h>hE _Done exploring.>h _No target in view!>h>h>hT>hH _No target in view!>h~ >h% >h~ >hq Y _Done exploring.No target in view!>h >hw 3>h 4>h >h 9No target in view!Done exploring.>h] I>hak >ho ,>ho 9No target in view!Done exploring.?hI?h?h,?h7!?h!9No target in view!Done exploring.?hi?hi3?h4?h?h Done exploring.?hvd ?he $?he Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon @h(@h [?25h[?0c@h\###.###.###.## ##.#.<.ß.>. RobbG90 the Shield-Bearer .......#########...####.##....... Formicid of Qazlal ...... ......>...............'.#....#... Health: 37/37 ======================== @h.#...###########...##.###...###.. Magic: 4/4======================== .....###.###.##....# #.. AC: 9@hIStr: 22 .##.#####.# #..'.ß.## ##. EV: 8Int: 8 .##.#@h##...######...# #. SH: 5Dex: 13 .##.#@hk#.....# ##'### ## XL:  4 Next: 10% Place: Dungeon:2 ....##.<@..# #.#.# # Noise: ---------  Time: 2278.4 (0.0) .####@h#.....# #...# # a) +1 war axe .#@hԪ(##...## ###.##### Abil: Dig .###.## ##......# .#@h#.##.....#.# .##.#########...##.#@h.  .##.............##.#  @hZ##########.......... #.......#.#  @h_No target in view! _Done exploring. _Done exploring. @h_Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) @h@ [?25l[?1c@hdR 43@hS @hg] @h'` E _@h` @hd X@hMf @hg @hg @h[h @hi @hj @hk @hk @hl @hn @hzn @hn @h9p @hq ,@hr @hs @h`u @hu @hu @hpv @hw ,@hpw @hx @hx @hx @hky @h?z @h]{ @h{ ,@h+} @hW~ @h~ @h~ @h @hT ,@hف @hs @hW ,@h @h @hڊ @h`  @h S There is a stone staircase leading down here.@h" @h} @h $ _@h @h 3@h @h$ @h @h @h   #.# .#  #.# ..  @hd 6# #.###. #.  #.#.#.. ...  .#.#.#..#  .......#.  #........ @h  #@.....# 95.2 (16.8) ...............  @h >..#####........  #........ @h ###ß.###. ...ß.##@h2 @ .?. @h^ t_You climb downwards.  Found a scroll labelled RAONUU ETWAQU.@h @h @h) a _There is a stone staircase leading up here.Ahz#.# .# #.# ..#$# # #.###..#.# #.#.#......  .#.#.#..#  ......#.. ..# #. .....#<.....# .......... 0.0)..#####  #. AhH{e###ß.###  ...  ß.##  .?.   ..<#    AhAhE+6.2 (1AhAh; _Found an escape hatch in the ceiling.AhuAhvAhxAhzAh1~Ah~Ah؁,Ah(Ah~AhhAhAh6Ah}AhAhIAh.#.#.#..#.... +. .......#.... ..#..#........... Ah'.....#<.....#.... .................. ..#####...........  #..........  ###ß.###..  +## Ahk9.2 (3 #ß.##.#.#  Ah...?. ..  #....<# .#  ....##.# #  ..#.. .#  #..#.. .# Ah] #. #.( ..   AhAh-300.2 (4Ah]Ahu% _Found 5 stones.Ah Ah AhIJ Ah AhJ Ah Ah ,Ah7 ,Ah Ah Ah Ah Ah ~ _g - 2 scrolls labelled RAONUU ETWAQU (gained 1)Ah Ah" Ah Ah R  There is an escape hatch in the ceiling here.Ah AhN  _AhM AhK Ah ,Ah Ah R  There is an escape hatch in the ceiling here.Ah Ah  _Ah Ah7 Ah ,Ah ,Ah Y..#..#...........  AhZ K.....#<.....#....#.#  ..................#.  ..#####............?   #.............{  Ah T ###ß.###....  +.......##  Ah ###ß.##.#.#  #.......@.#  Ah #....<#.#.#  Ah ......##.#.#.#  Ah] w#..#..#..#.#.#  #..#..#..#.#.#  #. #.(#....# #. #....#  .....#.# #.#..#Ah " Ah I9.2 (9AhV Ah [ _You sense a monster nearby.AhK 4Ahx Ah H _No target in view!BhBhBhBh"H _No target in view!Bht3Bh9BhBhBhe#: _Bh$BhW+ .#.#.#..#....   +. .......#....#  #..#...........# #  Bh+...#<.....#....#.#  ..................#.#  ..#####............?##  #.............S#  ###ß.###.......#   +......@## BhZ,*###ß.##.#.#   #.........#   #....<#.#.#  Bh,+......##.#.#.#  #..#..#..#.#.#  Bh,S   ball python (constriction, asleep)#..#..#..#.#.# Bh-#. #.(#....#.# #. #....#.#Bh2| 10.2 (1  A ball python comes into view.Bh9xS.S)Bhd:+1.2 (2Bh@BhB5 _The ball python hisses angrily.Bh|q#.#.#........   .#.#.#..#....#   +. .......#....#  ..#..#...........# #  #<.....#....#.#  ...........#.#  BhY..#####......?##  #............S.#  ###ß.###..@....#   +.......######  ###ß.##.#.#  #.........#   #....<#.#.#  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.#  #. #.(#....#.#  BhbBh³BhٸH.SBhE+2.2 (1BhBhBh'  You slash the ball python!  You kill the ball python!Bh0<.Bh0)BhV3=1=3.7 (1.5Bhy8Bh;O _Qazlal accepts your kill.Fh #.#.#.  .#.#.#..#....#  +. .#....#  ..#..#.# #  .....#<.....#....#.#  .#.#  ..#####.?##  #.#  ###ß.###.@.....#  +.######  ###ß.##.#.#  #.........#  #....<#.#.#  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.#  Fhȃi[40m#. #.(#....#.# FhFhe4-40Fh:FhFh^e  .#.#.#..#....#+. .........#..#.......#...#<.....#....#.#..................#.#####....?## #.......##ß.###.... +......@#########ß.##.#.# ..........<#..##.#...###.##. #....#.#  FhpV-5FhxFhzFhm  .#.#.#..#....#  +. .......#....#  ..#..#...# #  .....#<.....#....#.#  .....#.#  ..#####......?## Fh.n% #.......#  ###ß.###.......#  +.######  ###ß.##.#.#  #.........#  #....<#.#.#Fhqn  ......##.#.#.#  #..#..#..#.#.#Fhn  #..#..#..#.#.# Fhn #. #.(#....#.#  #. #....#.#Fh o FhyFh6z&6FhLFhFhTP .#.#.#..#....#  +. .......#....#  ..#..#...........# # FhU .....#<.....#....#.#  Fh&U........#.#  ..#####............?## FhOUX #........# FhvU ###ß.###.......#  +FhU.######  ###ß.##.#.#FhU FhUc #.........# FhSV? #....<#.#.#  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.#FhV  #. #.(#....#.#  #. #....#.# Fh bFhb&7FhjFhrFhi  .#.#.#..#....#  +. .#....#  ..#..#.....# #  .....#<.....#....#.# Fh b ..................#.#  ..#####............?##  #..............#  ###ß.###.......# FhĊ B +.###### Fhފ ###ß.##.#.#Fh  Fh Z #.........# Fh #....<#.#.# FhE ~ ......##.#.#.#Fh_  Fhu #..#..#..#.#.# Fh f #..#..#..#.#.# Fh #. #.(#....#.# Fh Y #. #....#.# Fhq <8Fha Fh Fh  .#.#.#..#....#  +. .......#....#  ..#..#.....# #  .....#<.....#....#.#  ..................#.#  ..#####............?##  #..............#  ###ß.###.......#  +Fh 5.######  ###ß.##.#.#  #.........#  #....<#.#.#  ......##.#.#.# Fh #..#..#..#.#.#  #..#..#..#.#.#Fh   #. #.(#....#.#  #. #....#.# Fh& Fh &9Fh Fh0 FhD .#.#.#..#....#  +. .......#....#  ..#..#...........# #  .....#<.....#....#.#  ..................#.#  ..#####............?## FhDs #..............#  ###ß.###.......#  +.###### FhE ###ß.##.#.# FhE #.........#  #....<#.#.#Fh9E FhTE ......##.#.#.# FheE #..#..#..#.#.# FhEM #..#..#..#.#.#  #. #.(#....#.# FhEY #. #....#.# Fh+NFhvNFhN 20FhWFhdYGh? .#.#.#..#....#  +. .#....#  ..#..#...# #  .....#<.....#....#.#  ...........#.#  ..#####............?##  #..............#  ###ß.###.......# GhZ@i +.######  ###ß.##.#.#  #.........#  #....<#.#.#  ......##.#.#.#Gh@m  #..#..#..#.#.#  #..#..#..#.#.# Gh@ #. #.(#....#.#  #. #....#.#Gh@ GhIGhI&1Gh`MGh:OGhu##...##.._...'#...###GhGh:&2Gh"GhM&v _You open the door. _Found a faded altar of an unknown god.Ghn .#.#.#..#....#  +. .......#....#  ..#..#...........# #  .....#<.....#....#.#  ..........#.#  ..#####............?##  #ß #........# #...###ß.###.# ._....###### #...###ß.##.#.#  #ß #.........#Gh  #....<#.#.#  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.#  #. #.(#....#.#  #. #....#.# Gh+_...Gh-3 _Gh!8_GhO$Q _There is an open door here.Ghd t .#.#.#..#....#  +. .......#....#  ..#..#...........# #  .....#<.....#....#.#  ..........#.#  ..#####.....?##  #ß. #........# #...###ß.###.# +..._..@'.###### #...###ß.##.#.# GhBe  #ß. #.........# ## #....<#.#.# ......##.#.#.# #..#..#..#.#.# #..#..#..#.#.# #. #.(#....#.# #. #....#.#Ghn 1_Gho -4 _Ghw -_Gh % G .#.#.#..#....# +. .#....# ..#..#.# # .....#<.....#....#.# .......#.# ..#####............?## #ß.ß#........# ###...###ß.###.#Ghs% S +..._.@.'.###### ###...###ß.##.#.# #ß.ß#.........# #####....<#.#.# ......##.#.Gh% #.#  #..#..#..#.#.#  #..#..#..#.#.#  #. #.(#....#.# Gh% i #. #....#.#Gh- _.Gh- &5Gh2 8_Gh4 Hhv .#.#.#..#....# +. .#....# ..#..#.# # .....#<.....#....#.# .#.# ..#####............?## #ß.ß#.......# ###...###ß.###.# +..._@..'.######Hh ###...###ß.##.#.# #ß.ß#.........# #####....<#.#.#  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.#  #. #.(#....#.#  #. #....#.#Hh_Hhf&6Hh8_Hh\Hh5c .#.#.#..#....# +. .#....# ..#..#.# # .....#<.....#....#.# .#.# ..#####.? #ß.ß#. ###...###ß.###. +...@...'. ###...###ß.##.#.# #ß.ß#.# Hh5  #####....<#.#.#  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.# Hh6 #. #.(#....#.#  #. #....#.#Hh>Hh!?&7HhDHhGd _There is a faded altar of an unknown god here.Hhc  .#.#.#..#....# +. .#....# ..#..#.#  .....#<.....#....#. .#. ..#####.? #ß.ß# ###...###ß.### +..@_...'. ###...###ß.##.#.# #ß.ß#.#  #####....<#.#.#  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.#  #. #.(#....#.#  #. #....#.#HhX I_8 _Hh 8_Hht HhP .#.#.#..#....# +. .#....# ..#..#.# .....#<.....#....# .# ..#####. #ß.ß# ###...###ß.### +.@._...'. ###...###ß.##.#.#Hh #ß.ß#.# #####....<#.#.#  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.#  #. #.(#....#.#  #. #....#.#HhY<9Hh&_Hh\Kh_.#.#.#..#....# +. .#....# ..#..#.# .....#<.....#....#..#...#####.?#ß.ß#.###...###ß.###.+..@_...'.####...###ß.##.#.# #ß.ß#.# # Kh/Kh._Kh'30KhKhKhfh.#.#.#..#....# +. .#....# ..#..#.# #.....#<.....#....#.#.#.#..#####.?##ß.ß#.###...###ß.###.+...@...'.####...###ß.##.#.# Kh#ß.ß#.# Kh'<1Khw Kh d _There is a faded altar of an unknown god here.KhZ: Z .#.#.#..#....# +. .#....# ..#..#.#  .....#<.....#....#. .#. ..#####.? #ß.ß# ###...###ß.### +..@_...'. ###...###ß.##.#.# #ß.ß#.#  #####....<#.#.# Kh:  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.#  #. #.(#....#.#  #. #....#.#KhB KhTC -2 _KhH KhI Kh  .#.#.#..#....# +. .#....# ..#..#.# .....#<.....#....# .# ..#####. #ß.ß# ###...###ß.### +.@._...'. ###...###ß.##.#.# #ß.ß#.# #####....<#.#.#  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.#  #. #.(#....#.#  #. #....#.#Kh׵ _Kh% &3Kha Kh˺ Lh7B .#.#.#..#.... +. .#.... ..#..#. .....#<.....#.... . ..##### #ß.ß# ###...###ß.### +@.._...'. ###...###ß.##.#.# #ß.ß#.# #####....<#.#.#  ......##.#.#.#  #..#..#..#.#.#  #..#..#..#.#.#  #. #.(#....#.# LhBi #. #....#.#LhI2_Lh wh wh\ [-2.1 (4wh whȸ ; _Found a stone staircase leading down.xh 3xh xh xh Bxh xh xh xhH xhZ xh ,xh xh xh` ,xh xh xh .######.###....#ß.ß#...... #.# #.##.#####....<#xh .. #.# #.# ........##.#.#xh ...# #.# #.# ##..#..#..#.#xh .... #†# #.# #..#..#..#.#xh  G#..#.###.# #. #.(#....##.......# #. #....#xh4 #.#.##..## .....##.#.###@.# #..#xhV . ..# #..# .. ..#xhj w##.### #...#  xh W#. ..#...xh # ####.> #### xh ,{xh +7.1 (5xh xh xh! [ _You sense a monster nearby.yhGB3yhByhWDyhG,yhK,yhLyhMyhMyhOyh S,yhlSyhWyhX,yhYyh\yh_,yh`yhcR  There is a stone staircase leading down here.yhfyhf _yhVgyhhyhFj,yhjyhOlyhm,yhnyhpyhr,yhsyhuyhvyhwyh|wyh?{yh.######.###....#ß.ß#.........# . #.# #.##.#####....<#.#.# .. #.# #.# ........##.#.#.# ...# #.# #.# ##..#..#..#.#.#  .... #†# #.# #..#..#..#.#.# #..#.###.# #..#.(#....#.# #.......# ..#. #....#.# #.#.##..## ##..# .....#.# #.#.###..# #.#..# 67.1 (10.0). ..# #..##..#...... ..# ##.### #...#.## ##.#<#.#.....#...######### #.#####yh[33m#.>........###########{8.1 (11yh%yh9 _Found a stone staircase leading up.yhoyh՟yhƠyhyh`######.###....#ß.ß#.#  #.# #.##.#####....<#.#.#  #.# #.# ........##.#.#.# # #.# #.# ##..#..#..#.#.# yhE.... #†# #.# #..#..#..#.#.# #..#.###.# #..#.(#....#.# #.# #..#. #....#.# #.#.##..## ##..# .....#.# #.#.###..###.@.# #.#..# 0.0). ..# #..##..#......>..# yhC##.### #...#.#####.#<.#.#.....#...######### #.######.>.###{yh9yh+9.1 (1yhƶyh9 _Found an escape hatch in the floor.yhl#Iyh_&yh)yh*yhW-,yh/,yhv0yh2yh*5,yh5yh6yh8,yh'9yh>Xyh6Ayh,CyhtCyhaDyh|Fyh>H,yhHyh/JyhL,yhxMyhOyhQyhRyhtRyhSyhVyhVyhWyhYyh],yh:^yh`yhd,yhdyh.hR  There is an escape hatch in the ceiling here.yh\j5 _yhkyh{lyhn,yhEoyhqyh,u,yhcvyhxyh{,yh3}yhyhx,yh1yhuyh;,yhyhÈyh. #.# ..#$#  # #.###..#.#..#)#   #.#.#.........#.#  yh .#.#.#..#....#.#  .+.........#....#.#  .#..#...........#.#  ....#<.....#....#.#  yh;E................#.#  #####...........@?##  878.0) yhhE#ß.ß#..............#  #...###ß.###.......#  yh .._...'.......######  #...###ß.##.#.#  yh #ß.ß#.........#    #####....<#.#.# yhΑ-  yh.......##.#.#.#   ##..#..#..#.#.# yhE yhB8.1 (19yhʜyhQ% _Found a dagger.yh3yh.yhyh,yhyhs#.# ..#$#  # #.###..#.#..#)#  #.#.#.........#.#  yh5.#.#.#..#....#.#  +.#....#.#  #..#.yh..#.#  #<.....#....#.#  #.#  .##  ß.ß#.yh....#  ...###ß.###.......#  .yh_...'.......######  ...###ß.##.#.# yho ß.ß#.........#  yhL....<#.#.#  yh:_##.#.#.#  #..#..#..#.#.# yh[) yh 19.0)yhP,90.1 (2yh&_yh8_ _m - a scroll labelled JEXANGOLIyh 3yh* yhZ Byh yhW yh yh) yh yhg yh Byh= yhC Byhj yh yh6 yhT yh yh ,yh> yh yht yh yh8 yh yh ,yh yh yhe yh yh yhS ,yh% yh N _You now have 125 gold pieces (gained 13).yh 3yh yh yh! yhJ yh yh yhC ,yh yh yh ,yh yh0 yh ,yh yh' ,yh yh ~ _g - 3 scrolls labelled RAONUU ETWAQU (gained 1)yh 3yh yh yh ,yh yh yhd ,yh yht ,yh yh N _You now have 144 gold pieces (gained 19).yh 3yh yhl yh yh yhu yhC yh ,yhI yh) yh ,yh yh yh ,yh yh yh yh3 yh yhk yh ,yh. yh yhm yh yh yh yh yhE yhq yh yh ,yhP yh yhW! yhz! yh! yhy" yh# ,yh$ yh$ yh% ,yh7& yh& yh) ,yh`) yh0* yh+ yh+ yh, yh- yh3/ ,yh/ yh0 yh#2 ,yh2 yh{3 yh5 ,yhO5 yhF6 yh8 yhE8 yh8 yh=: yh< ,yh< yh= yh8? yhc? yh? yh@ yh#B ,yhB yhC yhOE yhvE yhE yhG yhmI yhI yhI yhJ yhL ,yhSM yhN yhP ,yh6Q yhS 7 _You open the door.yhU yh5V yhV yh4Y @  There is an open door here.yh:[ yh[  _yhY\ yh] yh2` yh]` yh` yhb yhd ,yhce yh3l  #.###...... #......#### #####.#.###..#... #...#.#.# #..#.#. yhrl #...#.#.# #..#.#. ######...#.#.# #..#.#. #........#.#.###..#.#. #.......##.#.#........yhl  #....@..##.#.#.#..#... +yhl .'.........#... #.#.......#..#..........yhl  #.#..........#<.....#... yhl #.#..................... #.#......#####.......... yhm _#.#......#ß.ß#.......... #.#...ß###...###ß.###...  .######.###..'..._...'.......#yh>m yhmr 1440.1 (50.0)yhr ,1.1 (51yhu yhw b _n - a scroll labelled FANYAT ELEAFyh 3yh yh yhD yhl Byh ,yh yh| yh$yhFyhyhxyh,yhyhayhd,yhyh 7 _You open the door.yh 3yh yh@  There is an open door here.yh@yhy _yhyhyh,,yhyh=yh*yhTyhyhyh,yh@yhhyhL!yh!yh!yh%#yh%,yhn&yh'yh*yh +yhk+yhf,yhB.yhl.yh.yh1yh3,yh4yhd5yhU8,yh%9yhI:yh;,yh;yh<yh>,yhZ>yh?yh@,yh8AyhByhNC,yhCyhEDyh FyhF,yhGyhMyh}O,yhOyhQyh0S,yhSyhTyhVyhVyh]WyhXyhZyh.ZyhcZyh[yhp\yh\yh\yh}]yh^yh^yhL_yh`yh c,yhcyhdyhg,yhhyhRiyhjyhjyh*kyh/myhoyhoyhpyhryhtyhtyh8uyh]wyhyyhSyyhyyh]zyh{yh{yh|yh}yh`~,yh~yhMyhyhyhyhyhyh8yhyhyh,yhsyhMyhyh͋yh7yh!yh #.#.# #.# #.#.# ##.#.# #.########.#.# #.#............#.###########.#..yhp........................'....###....###.###########.#..#....# #.# #.#.###### #@# #.#....yh..# #.#.#######.##.# #.#..yh { ..# .# #.#... ... .######.###yh2 .### .?. . .######.###yh_ .. . #.# # .. #.# #.yhyhV83.1 (42{yhәyhyh[ _You sense a monster nearby.zh [zh{[zhv`zhXbH _No target in view!zh4bzhbzh(hzhjH _No target in view!zhzhBzhzhmH _No target in view!zhT4zhZzh\H _No target in view!zh= 3zh zh? zh ..####..#....########.#...........#.###########.zh5 ...............'###....###.###########.#... zhQ #.# #######.####zhj  .......@...########.##zh  { ..# .# .... .######.###..### .?.........{ ... .######.###. S   adder (asleep) ... #.# zh R..S. .zh 5.#zh !zh# ,0.0)zh( }SS.zh+ +4.1 (1zh- zh 0  zh$0 S_An adder comes into view.zh> o #.#.#  #.#.#  #.#  zh:? D#.# ... #.# zha? 1 #.#  ########.#### zhv?  zh? 2.......@...#  zh? #######.##.#  zh? ,{ ..# .#  .... zh?  ..### zh?  { ... zh?  zh? G.S.. . #.#  zh@ ".... .. #.#  zh$@ '...# #.# zh;  #.#.#  #.#.#  #.#  #.# ... #.#  #.#  ########.####  .......@...#  #######.##.#  { ..# .#  .... zh  ..###  { ...  .S.. . #.#  .... .. #.#  ...# #.# zhg zh zhi zh ] _An adder is nearby!zhj #.#.#  #.#.#  #.# zhf? #.# ... #.#zh;  #.#  ########.#### zh7 .......@...#  zhԻ<#######.##.#  { ..# .#  zh)....  ..###  zhC{ ...  .S.. . #.#  .... .. #.#  ...# #.# {hj9 #.#.#  #.#.#  #.#  #.# ... #.#  #.#  {hu########.####  .......@...#  #######.##.#  { ..# .#  ....  ..###  { ...  .S.. . #.#  .... .. #.#  ...# #.# {h{h {hg{h" ....#######.........#.##########..............'###....###.###########.#  #.# #######.#### ...........#######@##.#..S.....# .#......... .######.###......###. .?..........K.... .. .######.###...S{h&#!... #.# SS 2 adders (1 asleep)..... ....K   kobold (asleep).....# .... #† _An adder is nearby!{h+t  A kobold and an adder come into view.{hs1{h1{h2{h2{h&95..SS.K.SK==5{h ={h!?T _The kobold shouts! The adder hisses angrily. You hear a shout!{hd #.#.#  #.#  #.# ... {h#1#.#  #.#  ########.####  ...........#  #@##.#  ....S...# .#  .........  ....S.###.  {hZp..K... ..  ...... ... #.#  ..... .... #.#  {h|K..... ....# #.#  .... #†# {hrT #.#.#  #.#  #.# ... #.#  #.#  ########.####  ...........#  #@##.#  ....S...# .#  .........  ....S.###.  ..K... ..  ...... ... #.#  ..... .... #.#  ..... ....# #.#  .... #†# {hY{hZ{hw]{hh .########.#.# #.# ..........#.###########.# ...............' .###....###.###########.#{hXh #....# #.# #.# ########.#### #.# ...........# #.#########.##.# #.#{h{h.....S.@.# .# #.#..........######.###{hhS.###....?........K... ....######.###..... ...# #.# #. .... #.# #{hh[.. ....# #.# ######.# .... #†# #{hLi} #..#.### _There are monsters nearby!{hk{hl{h4m{h*s.SS..K{hPt---6 {ht _{hy{hF{{hM{h\P  You miss the adder. You closely miss the adder. The adder bites you.  You are poisoned.{h6SY  The adder poisons you! You block the adder's attack.{h[ K.SS   ball python (constriction, wandering){h:\K   koboldA ball python comes into view.{h\#3{h\==---=-7.5 (1.4{h]6Pois {hc{h]fR _The adder bites you but does no damage. The adder bites you.{h7g   .# .. {hG8c.#  #.#  .####  ....#  {he8h########.##.#  ......S@.# .# {h8A ......S.......#{h83 ......K###.... {h8....... ....# {h8#....... ...# #.#  {h8US...... .... #.#  ....... ....# #.# {h8& #####.# .... #†# {h8!{h   .# .. .# {h #.#  .####  ....# {hm ########.##.#  {h......S@.# .#  {h......S.......# ......K###....{h"` ....... ....# {h?....... ...# #.#  {h[S...... .... #.#  {hy....... ....# #.#  {h#####.# .... #†# {h{h39---{h{h _There are monsters nearby!You slash the adder!  You kill the adder!{h^  Qazlal accepts your kill.{h&%  {hBIYou barely miss the adder. You feel sick.{h8 {hPe An ufetubus comes into view.{h{h.{hF †{h5....SK.S.{h   adder5   ufetubus{hS   ball python (constriction)K   kobold{hThe adder bites you but does no damage. The adder bites you.  You are more poisoned.{h{W0===--{h131=8.9{h{h , _The adder poisons you!{h]  You miss the adder. You slash the kobold!  You kill the kobold!{hb ^  Qazlal accepts your kill.{h@c {hc {hk 5.....S)S.{hm $28{hn O---2-90.3{hLs {ht a _You feel sick. The adder barely misses you.{h   You barely miss the adder. You feel sick.{h {h {hܡ t..5S.{h+ h7---1.7{hZ {hݨ  {h 2_The adder bites you but does no damage. x2{h_  You slash the adder!  The adder is almost dead.{hE - .5SS. You feel sick. The ufetubus hits you. You block the ufetubus's attack.  The adder barely misses you. You block the ball python's attack.23=-----1 =3.0 (1.3Constr {h/ {h d _The ball python grabs you. The ball python constricts you.{hʬ |h1S  You slash the ball python!  You kill the ball python!|h^{†@5.    You slash the ufetubus! You closely miss the adder. You feel sick.  You are no longer poisoned.  The ufetubus slips past you! The ufetubus closely misses you.  The ufetubus hits you but does no damage.  |hG_WThe adder bites you but does no damage.  The ufetubus hits you but does no damage.|hSa1---- 8 44.4 (1.4|he|hg} _The ufetubus barely misses you. The adder bites you but does no damage.~hA5 _ #.#.# #.#..########.#.# #.#..#.###########.#.........................'.~h5 %.###....###.###########.#.#....# #.# #.#.########.#### #.#..5.........# #.#.########@##.# #.#.~h5 =......†.5# .# #.#..........S......######.###.~h5 ###....?........... ....######.###.~h6 . ...# #.# #.~h46 ....... .... #.# #. 55 2 ufetubi (1 wandering)....... ....# #.# #.#####.#~hW6 ~.... #†# #.~h; &  ~hM< vAn ufetubus comes into view.The ufetubus hits you but does no damage.~h7= ,~hD E ..5~hGD iS)5  ~hG You block the ufetubus's attack. The ufetubus completely misses you.-50~h?M ~hN V _The ufetubus closely misses you.h[$ #.#.# #.### #.#.# #.# .########.#.# #.# .#.###########.# ........................'hܣ.###....###.###########.# #....# #.#  #.#########.#### #.# ....5..@....# #.# ########.##.# #.#h00 ......†S5# .# #.#. .......)......######.### .......###....?........ ........######.### 55 2 ufetubihZ ....... ...# #.# # ....... #.# # ....... ....# #.# #hhXhݧhhD.5S{.S   adderh]5   ufetubush0--h,6h]h%hsX  You miss the adder.h;thv  The adder is severely wounded.The adder barely misses you.h .5The ufetubus hits you but does no damage. x2h3k2==7.8 (1.4hhR _The adder barely misses you.h}t  You slash the adder!  You kill the adder!h^  Qazlal accepts your kill.h{ .@55.55 2 ufetubihƾ  You closely miss the ufetubus. The ufetubus hits you.  The ufetubus hits you but does no damage. x2  The ufetubus closely misses you. The ufetubus slips past you!h]0--52h9.1 (1.3hh9 _You block the ufetubus's attack. x2h3The ufetubus is almost dead.You miss the ufetubus. The ufetubus barely misses you.The ufetubus completely misses you. The ufetubus hits you.  You block the ufetubus's attack. The ufetubus barely misses you.The ufetubus hits you but does no damage. x4  The ufetubus closely misses you.--500.5 (1.4h2h? _The ufetubus hits you but does no damage.h۪z  You slash the ufetubus!  You kill the ufetubus!hP†   ufetubusslash!  You kill the ufetubus!  Qazlal accepts your kill.  You closely miss the ufetubus.  The ufetubus hits you but does no damage.  h You block the ufetubus's attack.hr 642.0 (1.5 _The ufetubus hits you but does no damage. x2  hQYour Fighting skill increases to level 4!hhvg _Your Armour skill increases to level 4!h=  You barely miss the ufetubus. The ufetubus hits you.  The ufetubus hits you but does no damage.  The ufetubus hits you.h-13----h&3.4 (1.4h h~ ? _The ufetubus hits you but does no damage.h 4hc h ^ _You are too injured to fight recklessly!h 4hf hp ^ _You are too injured to fight recklessly!h^4hch*f hWfP_You are too injured to fight recklessly!hp4hfqhs hsP_You are too injured to fight recklessly!hae4hhhj^ _You are too injured to fight recklessly!hz _You are too injured to fight recklessly!  You slash the ufetubus!  You kill the ufetubus!hDi.hv4=---7=4.7 (1.3hhyO _Qazlal accepts your kill.hΕ #.#.# #.##.#.# #.#..#.#.# #.#..#.##.#......'..###....###.##.#.h3 #....# #.# #.#.#.#### #.#..# #.#.#†##.# #.#.......†..# .# #.#........)......######.###.hZ .......###....?........ ....######.###........ ...# #.# #.h 5....... .... #.# #.. ....# #.# #.hǞ h 5--50h h h c#.#.# #.##.#.# #.#..#.#.# #.#..#.##.#......'..###....###.##.#.#....# #.# #.#.#h: .#### #.#..# #.#.#†##.# #.#.......†..# .# #.#...ß.......)......######.###........###....?.ßhe ....... ....######.###........ ...# #.# #.#h 7....... .... #.# #.#. ....# #.# #.#h h A--6h^ h h #.#.# #. #.#.# #.# .#.#.# #.# .#.##.# .....' .###....###.##.# #....# #.# #.# #.#### #.# .# #.# #†##.# #.# ......†..# .# #.#... .......)......######.### .......###....?. ....... ....######.### ....... ...# #.# #. ....... .... #.#[39;h49m #. . ....# #.# #.hah&7hYh2h #.#.# #. #.#.# #.# .#.#.# #.# .#.##.# .....' .###....###.##.# #....# #.# #.# #.#### #.# .# #.# #†##.# #.#h ......†..# .# #.# .......)......######.### .......###....? ....... ....######.### ....... ...# #.# # ....... .... #.# # . ....# #.# #hhY5=8hhlh> #.#.# #. #.#.# #.# .#.#.# #.# .#.#.# ...' .###....###.#.# #....# #.# #.##.#### #.#.# #.##†##.# #.# ......†..# .# #.# .)......######. .###....? . ....######.## h\|. ...# #.# . .... #.# . ....# #.#hha&9hhh~*D #.#.# #. #.#.# #.# .#.#.# #.# .#.#.# .' .###....###.#.# #....# #.# #.##.#### #.#.# #.##†##.# #.# ......†..# .# #.# .)......######. .###....? . ....######.#  h+. ...# #.#  . .... #.#  . ....# #.# ho3h3 10h8hY:hfeIh9mBhmhnT16=hnhq,hqhdshth#uhGhh\hh)^7==hYhڊhhhi,h+h8=hy,hXhޛ,hhh S9=h˟h ,hhפhhhZ,h hhL20=hh,hhN,hh,hqhI1=h ,hhy,hhhhhh^2==hh,hh`hhUh,h(3=h,h}hhhhZhS4=hh>,hh,hhh?hhhW5==hhphh}h<,hh,h9h a6=hhb,hJh3,hh4,hh\hN27=hh,hh,h h8 ,h h<hpj8==hh^,hh6hph=h2,h$hhOU9=hhH!ho!h!hc#h#h $h&,hm'h)h3*L30=h+h-,hM.h0,hj1h2h2#1h 3E==h3hU5hr5h5h8hK8h9h?,h@hChCU2=hDhG,h_Hh K,hKhN,hOh!Rh^RK3=hdShVh9Vh/WhXY,h ZhH],hw^h_aha#4haE==hbhe,hfh`i,h%jhl,hmhphpU5=hqhBt,huhwhwhxh$|,h|hthK6=hlh,hh,hh%_ _You start resting.hr091.7 (81.0)hܗ#7hT==2.7 (82hh" _HP restored.hŗhh6hĜ,hޟhhhh,hhh2=hhj,hFh,hh߳,hh,hhPhth/h-hhBhGhmh4hhhhhhh,h0hChh;h,hhVhhth%,hhhhh.hNh!hh,hhh*hhd ,h; h ,h7h,hh,hzh,h;h,hvhahh9 h",h#h&,h'h*,hP+hS.,h/h1,hO2hR5,h6h8,h9h:,h);h<,h=h>,h?hA,hBh+F,h GhXHhHhHhSJ,hJh$L,hLhM,h?NhuO,hOh}Q,hQhJS,hSh4U,hUh^W,hXhY,hZh[h\h\h2_,h_hkb,h`chehehfh+h,hhhi,hkjhk,h,lhn,hynho,hUphq,hrhuhKuh(vhw,h8xhy,hzhl{,h{h'},h}h~,hh4,hh2,hh,hh,hh hOhoh,hh>,hÕhc,h5hי,hh,hthО,hhhhSh'hOhhhȩhh7,hh,hht,hhs,hh,hahh.hhh hsh,hwh,h`hĿ,hShhh5hh 691.7 (99 _You start waiting.h.$2.7 (10hV 0.0)hh# _Done waiting.h3hhhhXhBhhhhhl,hh,h3hz,hh8h]hhF,hh,hch h hi h ,hx h ,h*ht,hh,h4h6,hh BhJ,hlh,hrh,h h$Bh&h&h'ha),hb*h +hr+h+h.-,h-h%/,h/hb1,h02h4h 5h5h88,h9h;,h<h+?,h?hRBhBhChE,hFhIhIhJh`MhMhZNhPhPhQhRT,h.VhXhXhYhv\,h]hh,hYhŏh,h`hh7h)hΚ,h1ht,hhVh|h͞h,hhhAhhѣhhhhkhhhhWhk,h֮h=,hh,hfhH,h"hy,hhg,hۻhIhrhǽh,hh,hh,hh,h)hmhhhh,h#,hh,hyh7,hh=,hh,hh@h\hh1,hh,hh,h'h,hUh,hhM,h h,hshhhh,h!h,hh,hhIx 791.7 (99.0)÷ _You start waiting.h-2.7 (100.0)hh# _Done waiting.hq3hjh֫,hɯBhlh,hhH,hh,h;h,h;h(,h}h,huh,hSh,h@h,h2h%,hMh,hh,hhy,hh)hNhh,hrh,hh_hh h,h2h,hhPhwhh,hh,hhF,hh",hhhhLh,h%hNhuhh,hh,h hk,hhA,hh,hGh,hh,hh,hhF,hh,hoh,hhF,hhK ,h h h> h h ,h h,hh,hFh=hehhC,hhq,hh,h3h ,h}h,hJhZ!,h!hH#,h#hA%,h%h=',h'h),h)h +,h+h,,h?-h.,h`/h!1,hg1h2,h43h4,h85h6,h6h9,h:hn;,h<he=h=h(>h@,h2AhB,h}ChEBhG,h hz ,h h h ,h*hhUhhhh #.#.#####..#.###.# #..#.(# #.#.# ##.# #..#..# ..#.# #.#.##..## ##..#.. #.######.#.###..###...##.# #..........# #..##..#. ########.#####...#.#####.# #.#.....#...####### ###.#.######.>....... #...@...# ########## #...#......w  #.......####  #...##### #...# #....w   dart slug (asleep) #....#... h@n916.7 (18.0)wwh,7.7 (19hFh!\ _A dart slug comes into view.h . #..#.( #.#.# ##.  ..#.# #.  .. #.hy ....#  #.##### #.#... ###.#.######.> #...@...#  #...#......w  #.......####  hb#...#####  #...# #.... #....h7 #...h . #..#.( #.#.# ##.  ..#.# #.  .. #. ....#  #.##### #.#... ###.#.######.> #...@...#  #...#......w  #.......####  #...##### #...# #.... #.... #... hh` _A dart slug is nearby!h9v . #..#.( #.#.# ##.  ..#.# #. hs .. #. ....#  #.##### #.#... ###.#.######.> h]#...@...#  #...#......w hԆ' #.......####  h4#...#####  #...#h #....h #....h0! #...hFh5 . #..#.( #.#.# ##.  ..#.# #.  .. #. ....#  #.##### #.#... ###.#.######.> #...@...#  #...#......w  #.......####  #...##### #...# #.... #.... #...  _A dart slug is nearby!hP . #..#.( #.#.# ##.h z  ..#.# #.  .. #. ....#  #.##### #.#...hP ###.#.######.> #...@...#  #...#......w  hV#.......####  #...#####  #...#hD #.... #.... #...h!hi L . #..#.( #.#.# ##.  ..#.# #.  .. #. ....#  #.##### #.#... ###.#.######.> #...@...#  #...#......w  #.......####  #...##### #...# #.... #.... #... h 4h h! ` _A dart slug is nearby!h h#.#.#####..#.###.# #..#.(#.#.#.# ##.......# #..#..#...#.# #.#.##..## ##..#... #.######.#.###..###...##.#.#....# #..##..#.#.#####...#.#####.#<#.#.....#...####.#.######.>.#.# ##...#......w.#.......##...######...##.... #....h] N#...h h 9w.h& 88.0) _ha h h#.#.#####..#.###.# #..#.(#.#.#.# ##.# #..#..#...#.# #.#.##..## ##..#... #.######.#.###..###...##.#.##.h# #..##..#......>#.#####...#.#####.#<.#.#.....#...####.#.######.>. #.h@# # #...#.....w.he#.......##..#.h|..##.... hY#.... h h9w.h}&9hhhv#.#.#####..#.###.# #..#.(#.#.#.# ##.# #..#..#...#.# #.#.##..## ##..#... #.######.#.###..###...##.#.#.#.h& K# #..##..#......>.#.#####...#.#####.#<.#.#.....#...####.#.######.>. #.# # #...#....w.h l#.......###...##.... #....#...h>h'20h`h@h@(#.#.# ##.......# #..#..#...#.# #.#.##..## ##..#.... .. #.######.#.##...##.#.# #..........# #..##..#......>.########.#####...#.#####.#<.. #.#.....#...###########h@###.#.######.>........ #.......############## #...#...@w...... #.......#########...##### #...##....#.... #... hIh}J.=1hOhQV _The dart slug barely misses you.h,Lv {You barely miss the dart slug.hL-3.2 (1.5hQhSA _The dart slug bites you but does no damage.hpf |  You slash the dart slug!  You kill the dart slug!hj f{.†hm >80=4.5 (1.3hq hbt O _Qazlal accepts your kill.h  _No target in view!hQ4h1UhWH _No target in view!hbh/chKchqdhfh i: _hPie  You see here a dart slug corpse.hkhak _h~kh0lhnhohohpht,hcuhvhy,hKzh}{h~,h^h4h‚,h hhх,hhh,hhxh3,hӌh0hr,hhhŕhhShhl,hNh h....# #..#..#....#.#  ##..## ##..#.......#.#  ###..###...##.#.#..#  # #.{##..#......>..#  ###...#.#####.#<...#  ....#...############  ######.>........  ..#################  h]...†............@.#  -- ..############..#.#  ### ##+#.#  .#  .#  ##   { h     h|038.5 (14.0)h9--hihԩ[ _You sense a monster nearby.hH_h}cj _You open the door.###..###...##.#.#..#  .# #.{##..#......>..#  #...#.#####.#<...# .....#...############ .######.>....{...  ################ ....†..............# .######..#.# #### ##@#.# 42.5 (4.0) #...#.#  #_..###.# #.ß. ### #... {  #.##  +.#  #  htd9{hd+3.5 (5hbghi| _Found a hazy altar of Hepliaklqana. _There is an open door here.hIhhr.# #.{##..#......>..# #####...#.#####.#<...# .....#...############ #.######.>....{...  ...#################h #....†..............# ############..#.# ##### ###'#.#  #.@.#.# 0 h.#_..###.# .h2 #.ß. ### #..._ {  hf. #.###   +.##Z Z   spectral ugly thing (dormant) # ##hI   h[   h .{_ZZh$+4.5 (1h%%_h%h(6 _Found a shimmering altar of Xom.hw ;_h h ;_h R _No reachable target in view!h3_hh9_hR _No reachable target in view!hQ_hʾ;_hR _No reachable target in view!hx3hLhGhG .# #.{##..#......>..# .#####...#.#####.#<...# .#.....#...# h$.#.######.>.....{.. .##### .#....†....# .#..#.# .##### ###'#.# .#h\  #@..#.# 0. #_..###.# h. #.ß.# ### h. #..._#Z  #.#####§hϓ  +.##Z#B##h   ZZ 2 spectral ugly things (1 dormant) # ##§##h   B   giant cockroach (wandering)## h?Y  "I found one of your ancestors!"h.{_#ZBZ§Bh+5.5 (1h9_h,P _A giant cockroach emerges from the mists of... memory?....h3_hhhhJ_§ha hD_No reachable target in view!hIhhh*hxP _hhʤhXhhǸBh.h"hhhh\h Bhzh6,hhhA,hh#...#....†........# #.......############..#.# #...##### ###'#.# #...# ###...#.# #.... #_..###.# #.... ##.ß.##### #... #..._#B#  #.#####§#h  +@##Z#.##  #####Z##   hr##.#..#...+....#....'52.5 (7.....####hh _OO   ogreAs you open the door, it creaks loudly! You hear a shout!hL======3.5 (8h:_hx _An ogre comes into view. It is wielding a +0 giant club.hU  #...#....†.#  #.#..#.#  #...##### ###'#.#  #...# ### ###...#.#  #.... #.. #_..###.#  #.... #... ##.ß.#####  #... #...##..._#B# +....#.#####§# #....@.##Z#.##.O....######Z#### ##hY hj_ c_.Oh_ L------4.5 (1hd :_hh Q _There is an open door here.h]C #...#....†.# #.#..#.# #...##### ###'#.# #...# #### ###...#.# #.... #... #_..###.# #.... #... ##.ß.##### #... #...##..._#B# +....#.#####§# #...@'.##Z#.##.O...######Z#### ##hha_.OhL------5 _h:_hh Z #...#....†..............#  RobbG90 the Shield-Bearer  #.......############..#.#  Formicid of Qazlal ......  #...##### ###'#.#  Health: 37/37 ========================  #...# #### ###...#.#  Magic: 4/4========================  #.... #... #_..###.#  AC: 9Str: 22  #.... #... ##.ß.#####  EV: 8Int: 8  #... #...##..._#B#  SH: 5Dex: 13 +....#.#####§#  XL:  4 Next: 80% Place: Dungeon:3 h K#...@'.##Z#.##  Noise: ---------  Time: 2955.5 (0.0) ....O..######Z##  a) +1 war axe ####### ##  Abil: Dig  O   ogre _No reachable target in view!  As you open the door, it creaks loudly! You hear a shout! _An ogre comes into view. It is wielding a +0 giant club. _There is an open door here.  Hit: a) +1 war axePress: ? - help, Dir - move targethZ  #...#....†..............#RobbG90 the Shield-Bearer#.......############..#.#Formicid of Qazlal ......#...########'#.#Health: 37/37 ========================#...# #### ###...#.#Magic: 4/4========================#.... #... #_..###.#AC: 9Str: 22h #.... #... ##.ß.#####EV: 8Int: 8#...#...##..._#B#SH: 5Dex: 13+....#.#####§#XL:  4 Next: 80% Place: Dungeon:3#...@'.##Z#.##Noise: ---------  Time: 2955.5 (0.0)....O..######Z##a) +1 war axe#########Abil: DigO   ogreAs you open the door, it creaks loudly! You hear a shout! _An ogre comes into view. It is wielding a +0 giant club. _There is an open door here.  Hit: a) +1 war axePress: ? - help, Dir - move targetOkay, then.hj hd 8_h . _hp"v  You aren't carrying any items that you can evoke.h"h'hn). _hhDrink which item? Potions  d - a potion of might  h - 2 fizzy ruby potions  i - a metallic pink potion h k - a white potion [!] read|quaff[?] describe selectedhwhy}h #...#....†..............#RobbG90 the Shield-Bearer#.......############..#.#Formicid of Qazlal ......#...########'#.#Health: 37/37 ========================#...# #### ###...#.#Magic: 4/4========================#.... #... #_..###.#AC: 9Str: 22#.... #... ##.ß.#####EV: 8Int: 8#...#...##..._#B#SH: 5Dex: 13+....#.#####§#XL:  4 Next: 80% Place: Dungeon:3#...@'.##Z#.##Noise: ---------  Time: 2955.5 (0.0)....O..######Z##a) +1 war axe#########Abil: DhpigO   ogre _An ogre comes into view. It is wielding a +0 giant club. _There is an open door here.  Hit: a) +1 war axePress: ? - help, Dir - move target _Okay, then. _You aren't carrying any items that you can evoke.hhWR_O.hĉb6.5 (1Might h9_hƎe _You feel very mighty all of a sudden.h #...#....†.# #.######..#.# #...##### <# ###'#.# #...# ####.####...#.# #.... #.... #_..###.# #.... #....##.ß.##### #... #...##..._#B# +....#.#####§# #.O@.'.##Z#.##.######Z##.## ##h@l<_.hp21-----------===7hH7_ha _Found a stone staircase leading up. The ogre hits you with a +0 giant club!h   †  ##   <#   #...# ####.#  #.... #.... #_  #.... #....  #... #...##  +....#.#  #.O@.'.#  ........######Z##  .######## ## You barely miss the ogre.The ogre hits you with a +0 giant club!!hƜ  †  ##   <#   #...# ####.#  #.... #.... #_  #.... #....  #... #...##..._#B#  hd +....#.#  #.O@.'.#  ........######Z##  .######## ##   hl e _Ouch! That really hurt!h) 2/37 -----------------------8.9 (1.4h 9_hG V _* * * LOW HITPOINT WARNING * * *h< 9_h h 9_h ^ _You are too injured to fight recklessly!h!T_h~%7_h'^ _You are too injured to fight recklessly!hh*Drink which item? Potions  h - 2 fizzy ruby potions h$ i - a metallic pink potion  k - a white potion [!] read|quaff[?] describe selectedhUph hB h #...#....†..............#RobbG90 the Shield-Bearer#.......############..#.#Formicid of Qazlal ......#...##### <# ###'#.#hHealth: 2/37=-----------------------#...# ####.####...#.#Magic: 4/4========================#.... #.... #_..###.#AC: 9h0Str: 22#.... #....##.ß.#####EV: 8Int: 8#...ha#...##..._#B#SH: 5Dex: 13+....#.#####§#h;XL:  4 Next: 80% Place: Dungeon:3#.O@.'.##Z#.##Noise: ===------  Time: 2958.9 (0.0)........######Z##a) +1 war axe.######## ##hAbil: DigMight O   ogreYou barely miss the ogre.hThe ogre hits you with a +0 giant club!!  Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * * hD_You are too injured to fight recklessly! _You are too injured to fight recklessly!h _  It was a potion of enlightenment.  You feel very buoyant.h_z---9.9 (1Will+ Fly h9_h. _You fly up into the air.h ^_  You feel very buoyant. _You fly up into the air.  You slash the ogre!  The ogre is heavily wounded.  The ogre hits you with a +0 giant club.  You die...h q-3/37 ----h /  --more--hh^Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +1 war axe (weapon) Armour (go to first with [) h b - a +0 scale mail (worn)  c - a +0 buckler (worn)  e - a +0 pair of boots (worn)  j - a +0 pair of gloves (worn) Jewellery (go to first with "=)  f - a ring of fire (worn) Scrolls (go to first with ?)g - 3 scrolls of identify {unknown}  h&5l - a scroll of enchant armour {unknown}  m - a scroll of revelation {unknown}  n - a scroll of fear {unknown} Potions (go to first with !)h - a potion of enlightenment h\u i - a potion of haste {unknown}  k - a potion of attraction {unknown}h. h.,hh6h8tGoodbye, RobbG90.87 RobbG90 the Shield-Bearer (level 4, -3/37 HPs)h29Began as a Formicid Fighter on Aug 27, 2025.Was an Initiate of Qazlal.Slain by an ogre... wielding a +0 giant club(5 damage)... on level 3 of the Dungeon.The game lasted 00:03:02 (2917 turns). hp9Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnh9VSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orbh96.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnh:ReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the OrbhO?h?FhH? 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