h  Player: RobbG90 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.14:47:49.ttyrec Time: (1756306069) Wed Aug 27 14:47:49 2025 hk [?1051l[?1052l[?1060l[?1061hhmC)0[?7hhm[?25l[?1ch#uh/yhـWelcome, RobbG90. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fighterh٠hͥhWelcome, RobbG90 the Formicid. Please select your background. WarriorAdventurerMage h=a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterh[3r - Conjurer c - Monkk - Wandererhyas - Summoner d - Hunterl - DelverhMt - Necromancer e - BrigandWarrior-mageh`u - Forgewright Zealotm - Warperh֪bv - Fire Elementalist f - Berserkern - Hexslingerh[w - Ice Elementalist g - Cinder Acolyteo - Enchanterh~x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalisth1cz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their hRVchoice and potions of might. + - Recommended backgroundhp^ * - Random background # - Recommended character ! - Random character hF% - List aptitudesSpace - Change species ? - Helph. Tab - Formicid FighterhhXhBWelcome, RobbG90 the Formicid Fighter. You have a choice of weapons.a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt)  d - trident (+0 apt)e - long swordh(+0 apt)  f - quarterstaff(+0 apt)g - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesh5Bksp - Return to character menu ? - Helph#Tab - war axeh4h{vAC:Str:EV:Int:SH:Dex:Place: Dungeon:1Time: 0.0 (0.0)RobbG90 the Shield-BearerFormicidHealth: 18/18 ========================Magic: 1/1========================62087413XL:  1 Next:  0%Noise: --------- a) +0 war axeAbil: Dig#############..........###...........≈≈##....@...≈≈##≈......(.≈##≈≈~≈≈...≈≈##≈≈≈~...≈≈≈##≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈###≈≈≈≈≈≈≈###.........h~Welcome, RobbG90 the Formicid Fighter.Will you be the one to retrieve the breathtaking Orb of Zot from the depths?hhPress ? for a list of commands and other information.  Found 8 stones. _Found a staircase leading out of the dungeon.hSh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.0   0  h        h b - Maces & Flails   1.1   1.0   0  hkx    c + Axes2.0   3.0   0      h d - Polearms   1.1   1.0   0  hS    hS e - Unarmed Combat   0.0   1.0   0                  h$|    f + ArmourhB3.2   3.4  +1      h` g - Dodging   0.0   1.2  -1  h|}    h + Shieldsh4.0   3.0  +3      hŻ i - Stealth   0.0   0.6  +3  h        h a    h$_    h=a    hV        h_    h        hT    hؼpThe relative cost of raising each skill is in cyan.  hFSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h|[!] training|cost|targetsh4hh RobbG90 the Shield-BearerFormicidHealth: 18/18 ========================h6 sMagic: 1/1========================AC: 6Str: 20############EV: 8Int: 7#..........###SH: 4Dex: 13...........≈≈#XL:  1 Next:  0% Place: Dungeon:1#....@...≈≈#Noise: ---------  Time: 0.0 (0.0)#≈......(.≈#a) +0 war axe#≈≈~≈≈...≈≈#hh =Abil: Dig#≈≈≈~...≈≈≈##≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈###≈≈≈≈≈≈≈###h >.........  Welcome, RobbG90 the Formicid Fighter.Will you be the one to retrieve the breathtaking Orb of Zot from the depths?Press ? for a list of commands and other information.  h cFound 8 stones. _Found a staircase leading out of the dungeon.h hzhhh3h+hh9h: _h*h Bh"h%,h&h(h+,h,h.h-0,hQ1h4hU6,h!7hBhDo"#....#. #. ... #.#############.#..........###hE#.....@..........≈≈##..##.###....<...≈≈# #. #≈......(.≈# #. #≈≈~≈≈...≈≈# #. #≈≈≈~...≈≈≈# .. #≈≈≈≈≈≈≈≈≈≈#g   goblin (asleep)hE g# #≈≈≈≈≈≈≈≈≈≈# . ##≈≈≈≈≈≈≈###.........hK 6.0 (6  A goblin comes into view. It is wielding a +2 dagger of venom.Found a runed filigree amulet.hX0gghX.hY4==7.0 (7h`hd( _The goblin shouts!h h h h) ] _A goblin is nearby!hKb "# .. .. hLj#. # #. ... #.############  .....#.#....... h7L, #.....@.......hTL  hL#..##.###....< hL) #. #≈......(.≈#  hL#.   hL#.   hL<.g   hM(.#   . hM  h M"# # ... # h? ##.## #.# ......#.############ ......#.#..........###.............hZ? #..##@###....<...≈.# #≈......(.h? -)# #≈≈~≈≈...#.# #≈≈≈~...≈≈≈##. .##. .#h7F hF &6h L hM h jM"## ... # ##.## #.# h -.#.############ ......#.####....@........h! #..##.###....<...≈h= # #.# #≈......(.#)# #≈≈~≈≈...≈≈#hX B#. .#hk hޢ &7h h h M.# "## ... # ##.## #.# ......#.############ ......#@#..........##.............##.###....<...≈#. #.# #≈......(.≈##. .h hj &8h| h hfM .# #"## ... # ##.## #.# ########### hH......#.#..........###.............#..##.###....<...≈≈##...#.#.h2{h_&9hhh .M.. .#{ #"##..## ... # ##.## #@# ########### ......#.###hk#................≈≈###.##...h{#h#'20h)h+h'TM.#... .#{ #"## .###..##..#h (G #.......# # ##.## #.# ########### h!(f......#.#..........####.#h5(hz/h0&1h5h6hnM##. g.#.... .#{ # #"## .#..## #..@....# #....#.###.###.## #.#Abil: DighAg   hobgoblin (asleep)#)#h)k  A hobgoblin comes into view.h~:  The hobgoblin shouts!hd .{,rr   rat (wandering)  A rat comes into view.h)/==2hh h0_The hobgoblin moves out of view.hy9 J ##...h9 l ..#. {...h9 [ .. # .#. # #r## .# ##..##..#h2:  #.# #....#.###.# ##.##.#.# ......hm: #.##.......h: #.#.### #......h: _.≈≈# #..#h: #.###....<...≈≈# #.. h: 2#.# #≈......(.≈#  # #)# #≈≈~≈≈...≈≈#hA h`E J {"hE ArrhpF &--hF 3hM hO h$  You barely miss the rat. The rat bites you but does no damage.h&4.gh&g   hobgoblinr   rath.'0=-h^'&5.3 (1.4h-h/P _The rat barely misses you.hc7  You slash the rat!hhO\.g.hg1226.7hnhG _You kill the rat!hYg . ##....#. #... .#.. #. .#.  #g## .#h[##@.##..# #...... #....#.###.###.## ......#.############.......#.#h(### #.............##.###....<...≈h.. #.# #≈......(.hhe%70hh3V _The hobgoblin barely misses you.hm=  You slash the hobgoblin!hMtE"h=w6449.2 (1.5h|hFM _You kill the hobgoblin!h: M## . ##... #..#. .... .# ##.. #.#.$##.#.....# #@## ##..##..# #.......##....#.###.##........##..##.#h h 5-300h hC 9 _Found 3 gold pieces.h E-1.2 (2h hu 1 _e - an amulet of reflectionh1hzh]hN _There are no items here.hXhWear which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)hÏc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h)Y h] h` :RobbG90 the Shield-Bearer## ..Formicid. ..Health: 18/18 ========================##...Magic: 1/1========================#..#. #h` AC: 6Str: 20.... .# #EV: 8Int: 7#.. #.#.$#SH: 4Dex: 13#.#.....#hHa nXL:  1 Next: 44% Place: Dungeon:1#@## .#Noise: ---------  Time: 31.2 (0.0)##..##..#a) +0 war axe#.......#Abil: Dig#....#.###.###.##.#.#......#.############.......#.#..........#### #................≈≈#hla #..##.###....<...≈≈# _The hobgoblin barely misses you.You slash the hobgoblin! _You kill the hobgoblin! _Found 3 gold pieces. ha [_e - an amulet of reflection _There are no items here.hf P  Okay, then.h\f hi hk . _ht9 h: ePut on which piece of jewellery? h'; Jewellery (go to first with "=)  e - an amulet of reflectionhO; [?] describe selected [!] equip|wield|wear|put onhz; [tab] equip|unequip h- h1 h6 RobbG90 the Shield-Bearer## ..Formicid. ..Health: 18/18 ========================##...Magic: 1/1========================#..#. #AC: 6Str: 20.... .# #EV: 8Int: 7hz7 -#.. #.#.$#SH: 4Dex: 13#.#.....#XL:  1 Next: 44% Place: Dungeon:1#@## .#Noise: ---------  Time: 31.2 (0.0)##..##..#a) +0 war axe#.......#Abil: Dig#....#.###.###.##.#.#......#.############.......#.#..........###hC8 # #................≈≈##..##.###....<...≈≈#You slash the hobgoblin! _You kill the hobgoblin! _Found 3 gold pieces. _e - an amulet of reflection _There are no items here. _Okay, then.hB  _  You start putting on your amulet.hjC +2.2 (1hG hK A3.2 (2hN hZ W4.2 (3h[ A5.2 (4hL^ hb hb +6.2 (5hf hnhB### ######### #..{........# #.# ##### #.#### #.# #...###....#S## #.# #.#.. #.#.##.# #...##......#...####.##..# #@###........ {#.# #.###...##..# .#. #.# #.#..##.#.{.. #.... ...#...#.# .#. #.....#.##.##..... ....#. .##.#... S   ball python (constriction, asleep)#. .. .##.### ##....#. ..# . ... ##.##.#. ......#.hD,70.2 (1h[DhH`.SS)hI+1.2 (2hLhO _You sense a monster nearby. _No target in view! _You sense a monster nearby.A ball python comes into view.h  You barely miss the ball python. The ball python closely misses you.hF5=2.6 (1.4hh>X _The ball python barely misses you.hUU ?  You slash the ball python!hZ @.hZ )h^ 1554.0hkb hjd  hd A_You kill the ball python!h 4h?hH _No target in view!h;4hhEH _No target in view!h[4hQ_haH _No target in view!hhhhH _No target in view!hlththwhezH _No target in view!h>4hAAhCC _No target in view!hyhhhh4h|hh4hPhrhehyfhihgkhz4h4h8h:h4hhhr4hhohh=hhlh 3h( hW hr  ### ########### #..{........#  .. #.# ##### #.## #. #.# #...### #.####.# #.#.. #.#.##.# #...##.#.@#...####.##..#..#.#.###............h #w#.# #.###...##..# #..#. #.# #.#..# g.. ...#...# .#. #.....#.##.##. w   dart slug (asleep) .... ....#. .##.#.. g   goblin (asleep)h  #.?.. .##.### ##....#. ..# . ... ##.##.#h 0.0  A goblin and a dart slug come into view.  Found a scroll labelled AVAUCW TEETED.h wg.wgh 4==5.0 (1hq h} ( _The goblin shouts!h= ###   ## #..{  .. #.# #####  #. #.#  #.####.#  #.#.##.#  #.@#h@> #.#.# #w#.#  #g.#. #.#  ... #....  .#. #. .... ....#.  #.?.. .##.###  . ..# . ... h ###   ## #..{  .. #.# #####  #. #.#  #.####.#  #.#.##.#  #.@# #.#.# #w#.#  #g.#. #.#  ... #....  .#. #. .... ....#.  #.?.. .##.###  . ..# . ... hhߘhhd _There are monsters nearby!h### ############ #..{........# ..# #.# ##### #.# #.# #.# #...###.. #.####.# #.#... #.#.##.# #...## #..#...####.##..# #@#.###......... #w#.# #.###...## #g.#. #.# #.#..##. ...##.... ...#.. .#.# #.....#.##.##hc'...# ....#. .##.#.?..#.##.### ##.. ....#.. ... ##.##. ......hht  The dart slug launches a dart at you.hhE--6hvnhq@ _The slug dart hits you but does no damage.h  You hit the dart slug.  The dart slug is moderately wounded.ht  The dart slug launches a dart at you.hT7----7.5 (1.5h#h%- _The slug dart hits you.hH  You hit the dart slug.  The dart slug is moderately wounded.8==9.0hOhR7 _You block the dart slug's attack.h   You hit the dart slug.  The dart slug is almost dead.h(t  The dart slug launches a dart at you.h)Sx3-------80.4 (1.4h]Yh\- _The slug dart hits you.h=  You slash the dart slug!hhBng.g   goblinhh RobbG90 the Shield-Bearer### ######### Formicid### #..{........# Health: 13/18 =================-------..# #.# ##### #.# Magic: 1/1========================#.# #.# #...###.. AC: 6Str: 20#.####.# #.#...... EV: 8Int: 7h#.#.##.# #...##... SH: 9Dex: 13#..#...####.##..#. XL:  1 Next: 100% Place: Dungeon:1#@#.###........... Noise: =--------  Time: 81.9 (1.5)#g#.# #.###...##.. a) +0 war axe#..#. #.# #.#..##. Abil: Dig...##.... ...#...#.#.# #.....#.##.##....# ....#. .##.#. g   goblin#.?..#.##.### ##....hJ{....#.. ... ##.##....... _You block the dart slug's attack.  You hit the dart slug.  The dart slug is almost dead.The dart slug launches a dart at you. hxM_The slug dart hits you.  You slash the dart slug!h _You kill the dart slug!You have reached level 2!h/  --more--hA j8/24=2/22 0% hoG AgoblinhI 4 _hd  You hit the goblin.  The goblin is moderately wounded.3.3 (1.4hZjhl\ _You block the goblin's attack. The goblin hits you but does no damage.h]  You closely miss the goblin.The goblin is moderately wounded.h>^l9==4.7hldhng4 _You block the goblin's attack.h|  You closely miss the goblin.The goblin is moderately wounded.hj}(6.1hڂhs _The goblin closely misses you. You block the goblin's attack.h  You barely miss the goblin.The goblin is moderately wounded.7.5h݈4 _You block the goblin's attack.h  You hit the goblin.  The goblin is heavily wounded.hnt20==8.9hhrT _The goblin closely misses you.h  You hit the goblin but do no damage.The goblin is heavily wounded.90.3hphg7 _You block the goblin's attack. x2hZp8  You hit the goblin.hYwf)h9zQ=51.8 (1.5hMhJ _You kill the goblin!h5BhBhGhTJH _No target in view!h 4h h'H _No target in view!h 4hh h3:_No target in view!h4hhH _No target in view!h-[h[hO`hbH _No target in view!h3hЫhChR1= _hɱXh,hճh(,hh92hE==hԸh,hh,hh$,hhO=hhhK3=h-h.,hh,hh,hh~4==hh_ _No target in view! _HP restored.huh*  You see here a +0 dagger. _hh9=hShbh,hhh<,h,h#.#.##.# #...##..#..#...####.##.. #.#.###.. #)#.# #.###...##.#..#. #.# #.#..##..##.... ...###.#.# #.....#.##.##....# ....#. .##.##.@..#.##.### ##-.........#...... ##.###.#............ ....#......?..... ......#........!### # #..###....##.# #........ .. #...##.... #.  hT1111.8 (20.0)hF-2.8 (21h/h c _h - a scroll labelled AVAUCW TEETEDh8` 3h a h!c hd hd hh ,hDi ,h+j hUk hm ,hn ht u#)#.# #.###...##..###..#. #.###.#..###...##....#...#...###.#.# #.....#.###....##....#. .##.#...####....#.##.### ##....#.........#....... ##.#.............. .....#......@.....## .......##!#### # #....ht %##....##.# #..###....... ... #.. ##.##.... .#.# # #.. ..... .... # ####. # ###   #.  #. #. h+x 15.8 (3.0)hox +6.8 (4h2{ h| ` _i - a scroll labelled FIDASAPILIhg h~ XhT ,h < _f - 2 metallic puce potions (gained 1)hG Xh h ,h h h ,h h h ,h h h ,h+ h/ h Bhp h ,h h h hM h* h h} ,h hA h ,ht hn hQ,hhhn,hhhIhfhhh,hjhMh,h: h hc ,h h hy ,h h:hFh[hhh1,hrhh,h4hhhhDhTh,h<hhj,hhhB,hh h h h)!h"h(#,h#h?$h$,h%h'h',hs(h)h*,h[+h ,h,,h -h-h.,h.hT0h4#######.##.........########..# #..# #..# #..# #..# #..#h4f #@.#60.8 (44.0)...# ####..###  #..# h4#$.# #... #.#.h"5n #.#[# h8h9,1.8 (45h~;h<# _Found a robe.hIh`hu,h,h&hhhhH ,h h h,hgh+,h[hL _You now have 12 gold pieces (gained 9).hp3hNh7hhhih!hV#,hp$h&h',h(h*h+h+h,h\.h/h/h0hb2h\6,ht7h9h;hU;h<h=hh? _hAh DhG,hHhKhEN,hOh?RhT,hVh hu h ,h h h hƾ hC h h h h h h ,h4 h8 h h8 h hx hQ h{ h h h3 ,h h h ,h hR hO ,h h h ,h h h ,he h h& h[ h h' hC ,h h h h/ h h h ,h he h ,hL hf h ,h h h h h h= hw ,h h{ hp h hn h h       h B #h j .## .. hm  # ###.###....  #.#........B.  #.#.#@#  h  #...## ##.## {  #.# #.# hB #.##. B   giant cockroach (asleep) #.# h f . #.# h :#.#h 032.7 (27.0)hl h nB..Bh ,3.7 (28hi x _A giant cockroach comes into view.h       ### # ..##  # ###.###.. #.#...@..B.... #.#.#.####.### #...h<  ##.## { #.# #.#   #.# #.# #.# .. #.# .hh3B.h814.7 (1.0)hPhh      ### ###. ..## .. # ###.###. #.#....@B.h #.#.#.####.# #...##  ##.# #.# #.#  #.# h. #.# .hh.=5hh'= _You block the giant cockroach's attack.h-^  You barely miss the giant cockroach.The giant cockroach bites you but does no damage.h^ -7.1 (1.4hb hHd = _You block the giant cockroach's attack.h'& A  You hit the giant cockroach.h+ i.h8 %2hM8 8.5h= h? S _You kill the giant cockroach!h h h h4 H _No target in view!h hQ h h) H _No target in view!hLv 4hy h| H _No target in view!ha: 4h> h@ H _No target in view!h^ h hU hq h w  .. .# .# .# # ### .####.# ..## ......) # ###.###. #.#.....h 0.0 #.#.#.####.# #...## # ##. #.# #.#  #.# #.#  #.# . #.# .h h 3-9.5 (1h h % _Found a dagger.h h h hh  ...  #.#  #.#  h1#.# #  ### #.####.#. ..## #......).hm~ # ###.###. #.#.- #.#.#.####.#####.h #...## .#  ##.## J#hs #.# .# h#.# .#J   endoplasm (asleep) ho#.# .##.# h-@#.# ......hQR #.# ht/...#hu 0  An endoplasm comes into view.hC!BJ.Jh%,40.5 (1h&h)^ _The endoplasm quivers.hG ... #.# #.# #.# #  ### #.####.#.  ..## #......).  # ###.###........  #.#......@.......  #.#.#.####.#####.   J# ##.## .# #.# .# #.# .# #.# .# #.#  #.# .. ....  #.#h/${ ... #.# #.# #.# # h$ ### #.####.#.  ..## #......).  # ###.###........  #.#......@.......  #.#.#.####.#####. h$  J# ##.## .#h,% #.# .# #.# .# #.# .#  #.# ..  #.#hM*h*h,/h1a _An endoplasm is nearby!h ...   #.#  #.# # h#.# .# . ### #.####.#.r ..## #......).g # ###.###.. #.#.......h^ #.#.#.####@#####.  hRh..## #J#  ##.## #.#  .# #.#h #.# #.# #.# #.# h#.#   #.# #.. h....g   hobgoblin (asleep) #.# ### h## r   rat (asleep)   #.# ht  A hobgoblin and a rat come into view.h_%  h-The hobgoblin shouts! The rat squeaks loudly.h.r.ggrh/==1h hqV _The endoplasm barely misses you.hV-=  You slash the endoplasm!hs.h4/h4Ar..g.g   hobgoblinr   rath7F103-2.9 (1.4h)=h?M _You kill the endoplasm!hE ...  #.#  #.# # # #.# .# h ### #.####.#. ..## #......r # ###.###... h-#.#........@...g.^. #.#.#.####.#####...h } #...## #.#  h/z##.## #.# hNy#.# #.# hm#.# #.#   h#.# #.# #.# hx #.# #.. h3.... h^#.# ###...##hhhRr)g.h0--h%30h h h[... #.# ##.# .# ##.# .# .### #.####.#.hϾ..## #.....r).# ###.###.#.#.g..^.#.#.#.####.#####.h#...## #.# .##.## #.h[B##.# #.##.# #.# #.# #.# #.# h^#.# #. hhhaO.rg.h1!-hY4h<hhv  You barely miss the hobgoblin. You slash the rat!hVh  You kill the rat!A kobold comes into view. It is wielding a +0 club.hɒhK†K   kobold (missile, wandering)h>40=6.4 (1.5hhzC _The hobgoblin hits you but does no damage. x2h]W  The kobold shouts!  You slash the hobgoblin!h2f K.K   kobold (missile)  You kill the hobgoblin!h?kK((((((hS......5=7.9 _The kobold throws a stone. The stone hits you but does no damage.h;. ..... ># #.# .# #.# .# #### #.# .# ...#.### #.####.#.....# ..## #......)...K# ###.###.h.#.#..............^#.#.#.####.#####....#...## #.# ...###.## #.# ...#.# #.# ###.##.# #.# #.##.# #.. ....h4h :: (((hL:_((Found a stone staircase leading down. The kobold throws a stone.h8.....h --80hh _The stone hits you but does no damage. _You see here a rat corpse.h)... ..... .># .#.# #.# .#.# #.# .### #h#.# #.##...#.### #.####.#.....##..## #......)...K.# ###.###....†#.#.^.#.#.#.####.#####.hb#...## #.# ....#.##.## #.# ..#.# #.# ####. hh;!hf'8K.h'V--9 _hx,hE.h=... ... ... .># .. #.# #.# .. #.# #.# .### h{##.# #.##...## .### #.####.#.....##..## #......)..K...## ###.###....†.hi##.#.^....#h#.#.#.####.#####.#...## #.# ....#.#hC##.## #.# ..#.# #.# #####.#hr#.# #.# # hh F(((((hh.@...=50h=jh3mn _The kobold throws a stone. The stone closely misses you.hjY#... .... ... .># ... #.# #.# .. hň#.# #.# .### ##.# #.##...## .### #.####.#.....## #h/..## #......)..K...# # he # ###.###....†.# . #.#.^....# hg# #.#.#.####.#####.hJ#...## #.# #....#.#.  hՉw##.## #.# #.hT#.# #.# ######.#.J   endoplasm (wandering)#.# #.# h+.# h=K   kobold (missile)#.# #.# #.#h^z ##.# #.. h<.... .hhhh.j.KJ.Jh.-1hhW] _An endoplasm comes into view.h;>u  You hit the kobold.  The kobold is moderately wounded.h>h>huNRJ.. h O5=3.4 (1.5h*VhHX| _The kobold hits you but does no damage. The kobold closely misses you.h],  You closely miss the kobold.The kobold is moderately wounded.hD5(J.h5-4.8 (1.4h;h:>4 _You block the kobold's attack.h@a  You closely miss the kobold.hZ  The kobold is moderately wounded.hhla  You block the kobold's attack. The teleport trap disappears.h §.K   kobold (missile)h(6.2h h& W _The endoplasm disappears! The kobold hits you but does no damage.hs :  You slash the kobold!h e)h 057.6h h J _You kill the kobold!h hP hǍ hW H _No target in view!h)& 4h+ hk. H _No target in view!hB h h h H _No target in view!h' hǰ h hj H _No target in view!h_~ h~ hO hq H _No target in view!h I4h OhtQC _No target in view!h@4hZhh;hhlh۝h-3h/h5h8h<: _hk<h0?,h@hBhE,hGh&KhfMhMhNhPhRh-ShThZh\,h]hahcchchdhhhj,hkhvmhnhnhKohphqh rhrhthu,huhvh,x,hxh|h9}ho}h}hhShyhhHh|hh4hh,hhƉh֊hhhhchh_hh,hhhhhthhΠ##.#.# #...... .# #....##....# .# #.####....#.##.## # .. .........#....... #. #. #.#.............. #.#.##.#............##h4{ ##.....#.........####  #......###....##.###  ####@.#...........# - hf#.....#.##....#.#.## #.###................ h# ###.####..#.#.### #.####......# # h{ #....#.##.### hԡ####.#.##.# #.#.##.# hE##.#.#h078.6 (21.0)h]8-hūhX _You sense a monster nearby.h7hY8h8h;h9B #...# # #. ##.#.# #.....#. .# #....##.... .#. #.####....#.##.# # .. ...# #. #.#hB..{ #.#.##.#....# ##.....#.........#####...@..###....##.####.####..#...........#  #.....#.##....#.#.## #.###...............hB-# ###.####..#.#.# #.####......#{ #....#.##hCV.#######.#.##.# #h(C%.#.##.#hH19.6 (1.0)h\LhLhNX _You sense a monster nearby.hVhؗh2hh-BhXheh,hܤh@hdhh hh׳  #..#   ... #.#.###   #.# #)#.# #   #.# ##..#.  #### #.# #...##  ...###.# ##.#.# #   ...#.# .# #....##..   #.#.##.####....#.   ##.@...........#....   #.##.##.#....  J.#.#.##.#...........  #.. ##.....###  ... #......###....#  ## #.####..#..... J  [39;4hdm9m endoplasm (asleep)   #.#.....#.##....#.#.  # #.###.............  # ###.####..#.#.h83.6 (4 _You sense a monster nearby.  An endoplasm comes into view.h=<.JJh+4.6 (5h h hX_The endoplasm quivers.h$hRh ...  #.# #)#.#  #.#   #### #.# hQ ...###.#   ...#.# .#  #.#.##.### hD##.@....... #.##.##.#.. h[.J#.#.# #.. ##... ... #.....h ## #.####.. h#..# hD7# #.###.. # h8 ... #.# #)#.# #.#   #### #.#  ...###.#   ...#.# .#  #.#.##.### ##.@.......h9  #.##.##.#.. .J#.#.# #.. ##... ... #..... ## #.####.. ..# # #.###.. # h> h? hC h7F a _An endoplasm is nearby!h!  ...  #.# #)#.#  #.#   #### #.# h3"  ...###.#   ...#.# .#  #.#.##.### ##.@....... #.##.##.#.. .J#.#.# #.. ##... ... #..... ## #.####..hl" Q ..# # #.###.. # h ... #.# #)#.# #.#   #### #.#  ...###.#   ...#.# .#  #.#.##.### ##.@....... #.##.##.#.. .J#.#.# #.. ##... ... #..... ## #.####.. ..#h  # #.###.. # h 4h h a _An endoplasm is nearby!h   #..#  ... #.#.  #.# #)#.#   #.# ##..#. hG   #### #.# #...##  ...###.# ##.#.# #  ...#.# .# #....##  #.#.##.####....#. h  ##@..#  #.##.##.# h  .J#.#.##.#  #..###.....#h U.  .... #......###....##. h F#. #.####..# h! # #.#.....#.##....#.#  # #.###. hE o # ###.####..#.#h h" UJ.{hB )5.6 (1 hs _h h h _=  You slash the endoplasm!hcj.hf=6=7.0 (1.4hhhCjM _You kill the endoplasm!hC%h%h)h,H _No target in view!h4h hiH _No target in view!hδh.hظhH _No target in view!hvh=whe{h}H _No target in view!hK h@L hP h`R  hR :_No target in view!h 3hG hp h h3 f _h} h h h h# h hT h ,h hZ hm ,h h\ h ,hM h h h h hI h ,h ho h ,h h h  ##### #.#  #...###.# ##. #.....#.# .# #...h  #...#.#.##.####...  ##.##............  #.#.##.##.#......h7 # ##..#.#.##.#..... hZ u#J#..###.....#...... h~ #..@..#......###.- h ###.##.####..#  #.##.#.....#.##h  #.## #.###.h  #.# # ###.####.h   #.# #.####. J   endoplasm (asleep)  #.# { #....#.h2   #.# ####.#.hW h  #.#.h h96.0 (9.0 _No target in view! h O_ An endoplasm comes into view.h ?.JJhU =-7.0 (1hu 0.0) h h H _The endoplasm quivers.h h:d | ##### #.#  #...###.#  #.....#.# .#  #...#.#.hd  ##.##.. #.#.# # ##..# #.#..## #.J@..# ###.##.# hd "#.# #.##  he )#.# #  #.# h5e  #.# {  hWe 3#.#  hm  ##### #.#  #...###.#  #.....#.# .#  #...#.#. ##.##.. #.#.# # ##..# #.#..## #.J@..# ###.##.# #.# #.##  #.# #  #.#  #.# {  #.#  _An endoplasm is nearby!hT ##### #.#  #...###.#  #.....#.# .#  #...#.#. ##.##.. #.#.# # ##..# #.#..## #.J@..# ###.##.# #.# #.##  #.# #  #.#  #.# {  #.#  h" ##### #.#  #...###.#  #.....#.# .#  #...#.#. ##.##.. #.#.# # ##..# #.#..## #.J@..# ###.##.# #.# #.##  #.# #  #.#  #.# {  #.# h4hh!a _An endoplasm is nearby!hܜ=  You slash the endoplasm!hi.hTA7=8.4 (1.4)h"h%M _You kill the endoplasm!hdIhhY,hHh,hKhh,hhh,hh hm #.##### #.# #...# #.#...###.# ##. #.#.....#.# .# #....# #.#...#.#.##.####....# #.##.##....h# #.##.#.##.##.#.. #.##..#.#.##.#.. #.#..###.....#.. #....@#......###....##- ###.##.####..#.. #.##.#.....#.##....#h #.##.#.###.. #.# .# ###.####..# #.# $# #.####... B   giant cockroach (asleep) h#.# B# #....#.## h#.# .# ####.#.## #.#.##h 303.4 (5.0  A giant cockroach comes into view.hVBB.h~!-h$4.4 (6h!h* _Found 8 gold pieces.hb$   #.#  #.#..  #.#.. .#  #.#.. #.##. #.##. #.##. #.#..## h$ #....@# ###.##.# #.##.# #.##.# #.# .#  #.# B#  #.# .#  h) 3#.# .#  hw ~  #.#  #.#..  #.#.. .#  #.#.. #.##. #.##. #.##. #.#..## #....@#h  ###.##.# #.##.# #.##.# #.# .#  #.# B#  #.# .#  #.# .# h h߽ h h; f _A giant cockroach is nearby!h0F   #.#  #.#..  #.#.. .#  #.#.. #.##. #.##. #.##. hF #.#..## #....@# ###.##.# #.##.# #.##.# #.# .#  #.# B#  #.# .#  #.# .#  h]~  #.#  #.#..  #.#.. .#  #.#.. #.##. #.##. #.##. #.#..## #....@#h ###.##.# #.##.# #.##.# #.# .#  #.# B#  #.# .#  #.# .# hhh8hA  #.#...###.# ##.#.#  #.#.....#.# .# #....# #.#...#.#.##.####....#. #.##.##.............#.. #.##.#.##.##.#. #.##..#.#.##.#. #.#..###.....#. #.....#......###....## ###.##@####..#.........  #.##.#.....#.##....# #.##.#.###........... #.##.# ###.####..# #.##B# #.####.... #.##.# #....#.## #.##.# ####.#.##.  ... #.#.##. ##.h&#.# _A giant cockroach is nearby!B$5.4 (1 _h(h'..#.# .# #....###.#.##.###.#.##.............#.#.#.##.##.#...#.#.##..###.....##.....#......###....#####.##.####..#........ .....#.##....#B#.###...........# ###.####..#$# .....#.##### ... h#.########...h"h #.=6hu'h*= _You block the giant cockroach's attack.hC  You slash the giant cockroach!h2.h587.8 (1.4hhS _You kill the giant cockroach!h/4h6hƤH _No target in view!hZ hx[ h _ h` H _No target in view!h% h%& h* hE, H _No target in view!h 4hb hd H _No target in view!hl 3hm ho hq hru P _hmv ,hw h)x h} #.#.##.##.#.........##.#..........###.....#.....#......###....####.##.####. #.##.#.##....#h~  #.##.#.###.......... #.##.# ###.####..# #.####...- #....#.## ####.#.##.#  h~ #.# {..........#  #.......>##...##  #.####.##..##h| .10.8 (3.0hɂ 8-h+ h j _You sense a monster nearby.h +1.8 (4h# h = _You now have 20 gold pieces (gained 8).h} Ih h  .#...###........#.##....####.##.####..#........ .....#.##....#.#.###...........# ###.####..# ....#.##### ... ##.#...g.g   goblin (asleep)...###.####  #.# #.##.###h &0h ag.gh +2.8 (1ho h s _A goblin comes into view. It is wielding a +0 club.h}w #.#..### #.....#. ###.##.# #.##.# #.##.# #.##.#  #.##.#  #.##@#  #.##.#  ...  ##.#.   #.#g.  #.# ..h׿v  #.......>  ###.####  #.#  h`U  #.#..### #.....#. ###.##.# #.##.# #.##.# #.##.#  #.##.#  #.##@#  #.##.#  ...  ##.#.  #.#g. #.# .. hU9 #.......> ###.#### #.# hE\4hmah}c] _A goblin is nearby!h1d #.#..### #.....#. ###.##.# #.##.# #.##.# #.##.#  #.##.#  #.##@#  #.##.#  ...  ##.#.   #.#g. h #.# ..  #.......>  ###.####  #.#  h*   #.#..### #.....#. ###.##.# #.##.# #.##.# #.##.#  #.##.#  #.##@#  #.##.#  ...  ##.#.  #.#g. #.# ..  #.......>h ###.#### #.# hh _A goblin is nearby!h؄,..###........#.##....####.##.####..#........ .....#.##....####.......... ###.####..# .....#.######.......# ####.#..# ##.#.#  #.#g.######... .............>##...###.####...## #.# #.##.#..##g.3 _h  #.....#......###....##.# ###.##.####..#.........  #.##.#.....#.##....#.# #.##.#.###........... h@ #.##.#.# ###.####..#.# #.##.#.# #.####.... #.##.#.# #....#.##.# hj #.##.#.## ####.#.##.# h #....@..# #.#.##.# h ####.#g.# ##.#.#  h #.#..######....#  #.#........h ....# #.......>##...## h9 ###.####.##..##   #.# #.##.#h` ## #.# #.##... hr W### #.####.#..h> D=4h h! = _The goblin hits you but does no damage.h hx -6.2 (1.4h h t _You closely miss the goblin. You block the goblin's attack. x2hhh!7.6hh y _You barely miss the goblin. The goblin hits you but does no damage.h  You barely miss the goblin. The goblin hits you but does no damage.h4!9.0hh h M_The goblin barely misses you.hr:  You slash the goblin!hp2)h_79020.5 (1.5hhJ _You kill the goblin!hhh"hh:hABh̢,hhh,hBhܨh,hhhͫ,h0h@h},hȮh̯h,h3hhhԲh hhhh%h޶h,hKhLhK,hhh,hȾhhP,hIhh,hdhhVhwhyh(hhEhhxhf,hhhhhh,h]hvhhhMhdhhh ,hhh,hahqhz,hhh,h=hHh:,hhzh,hhme    ### ###   #.. ..#   #.# #.#   #.# #.## h #.# #.#. ########.#### #. .......# #.#.- .#######.##.# #)#. h #.##.# ##..# #.##### #.##.# #...#h #.#...###.##.# ##.#.# #.#.....#.##.# #....#hJ  #.#...#.#.##.####....#  hr#.##.##.............#.   #.##.#.##.##.#........ hh046.5 (26.0)hF-7.5 (27h<h9 _l - an amulet of magic regenerationhh!h\huhhu,hh4hL,hhh,h:h|h2,hhh9,hhhh0hhh,hQhh},hhh,hGh h h# h hh,hh2h_,hhh,hhhh ,h h"h8$,h$h&h(,h)h*h,h,hR-h//h#0,h0h1h`2,h2h3h45hY5h6h7ht9,hQ:h;hO>,h>h=@hA,hBhDhF,h)HhKhMhNh,OhThAV,huWh}Yh][,h0\h1^hI`,hpahoche,h+fhghh,hihjh.l,hlhshthth}uhuwhZx,hxh%zh.{h |,h|h}hHh #.#.###............#.#..#  #)#.###.###...##..##.#..#  ##..#.##.###.#..##.#.....#  #...##....#...#...#.##...#  ##.#.###.....#.##.##..##..# hk #....##....#...##.#.......# ##....#.##.######....#.###.# .....#........###.##.#.# #.. ................@....#.##########89.5 (42 ...........##........#.#........ ........##########............... hH#....##.### #..##J###....<.. ..........# #..##.# #≈...... h##....#.#.##### #..##)# #≈≈~≈≈.. J   endoplasm (wandering) ..............####..##.###≈≈≈~... hX####..#.#.###...........##≈≈≈≈≈≈≈ h ####......# ######..#.#.##≈≈≈≈≈≈≈hh a _An endoplasm is nearby!hw1y #.#.  #)#..  ##..#.#.  .h1..#.##...#  ..##..##..#  .#.#.. #.######... .....###.##.#.# #.. .......@....#..##........#h1|######...... #..##J#< #..##.#  #..##)# # h2h #.#.  #)#..  ##..#.#.  ...#.##...#  ..##..##..#  .#.#.. #.######... .....###.##.#.# #.. .......@....#..##........#######...... #..##J#< #..##.#  #..##)# h.1# h4hUha _An endoplasm is nearby!h  #.#.  #)#..  ##..#.#.  ...#.##...#  ..##..##..#  h .#.#.. #.######... .....###.##.#.# #.. .......@....#..##........#######......hC ~ #..##J#< #..##.#  #..##)# # h #.#.  #)#..  ##..#.#.  ...#.##...#  .h .##..##..#  .#.#.. #.######... .....###.##.#.# #.. .......@....#..##........#######......hI #..##J#< #..##.# h #..##)# # h-(h(h.hf1a _An endoplasm is nearby!hd#)#.###.###...##..##.#..#  ##..#.##.###.#..##.#.....#  #...##....#...#...#.##...# ##.#.###.....#.##.##..##..# #....##....#...##.#.......# #....#.##.######....#.###.# ....#........###.##.#.# #.. ...............#.###########.##....@...#.#..........##########.......h n##.### #..##J###....< .........# #..##.# #≈......( #....#.#.##### #..##)# #≈≈~≈≈ .............####..##.###≈≈≈~...≈ ###..#.#.###...........##≈≈≈≈≈≈≈≈......# ######..#.#.##≈ ..#.##.### #..#.#.#h. ha@J.Jh290.5 (1.0)h(h^ _The endoplasm quivers.hC#)#.###.###...##..##.#..# ##..#.##.###.#..##.#.....# #...##....#...#...#.##...# .#.###.....#.##.##..##..# ....##....#...##.#.......# ....#.##.######....#.###.# #.###.##.#.# #.. #.###.#.#.###########...J.≈##.### #..##.###....<...≈# #..##.# #≈......(. ....#.#.##### #..##)# #≈≈~≈≈...≈####..##.###≈≈≈~...≈h..#.#.###...........##≈......# ######..#.#.##≈ .#.##.### #..#.#.###≈#hͳh)J.h&1hhhl #)#.###.###...##..##.#..# ..#.##.###.#..##.#.....# ...##....#...#...#.##...# .#.###.....#.##.##..##..# ##....#...##.#.......# hlm #.##.######....#.###.# #.###.##.#.# #.. #.# ##.J#.#.###########.≈##.### #..##.###....<...≈hm # #..##.# #≈......(.≈#.#.##### #..##)# #≈≈~≈≈...≈####..##.###≈≈≈~...≈ #..#.#.###...........##≈ #hm ......# ######..#.#.##≈ #.##.### #..#.#.###≈#hw D=2h{ h} 7 _You block the endoplasm's attack.h9 C3.9 (1.4h? hB y _You barely miss the endoplasm. You block the endoplasm's attack. x2h  You barely miss the endoplasm.5.3hu h$ @ _The endoplasm hits you but does no damage.hb ;  You hit the endoplasm.he i.hh 556.8 (1.5h hW M _You kill the endoplasm!h h h3 h H _No target in view!h 3hB! h& hv) hd. P _hV0 Bhk2 h4 ,h5 h7 h; hC< h= h? ,hM? h@ hA ,hB hC hE ,hE hH h8J ,htK hpM h,O ,hnP hR hS ,hT hX hZ ,h5[ hF] h^ ,ha hfb hc ,hd hf hSh ,h3i hj h(l ,h4m h(o hp ,hfq hr hQt ,hFu hfw hx hx hy h{ hB} ,h ~ h h ,h hr h ,h h0 h ,hP hӊ h ,h hV h ,hZ h' hb ,h" hn hw ,h h h ,hr h h ,h h h ,h h h ,h* hE hL ,h h h ,hb h h ,h h hK ,h h h ,h hH h ,hB h h ,hظ hĺ h? ,h hʾ h. ,h hr h ,h h hm ,h: h& ho ,ho h hY ,hE hP hp ,h h h7 ,h h h ,hD h~ h ,h h h ,hR h h ,h0 h; h[ ,h h h .....##≈≈≈≈≈≈≈≈≈≈# #.# .#.#.##≈≈≈≈≈≈≈≈≈≈# #.# #.#.###≈≈≈≈≈≈≈#######.# .# ...........##...# h #.#.# #######....### #.#.####.# ####.# ..# #.# ##.#.###### #######.#  #.#.# #..@....# -  #.#.# #.####### hM }##.#.# ## ####.# { ####.## ......####..#  #..#ho !hv 1448.8 (52.0)h 8-h h [ _You sense a monster nearby.h&3hhh .##≈# #.# ..#.#.##≈# #.# ..#.#.###≈#.# ..#.#.# ..##...# ..#.#.# #....### ..#.#.####.# ####.#.# #.##.#.###### #.# #.#.# #.@.....# #.#.# #.##.#.#h #..##.#.##g#.###.g   hobgoblin (asleep).##.#..##.  #..#he 0.0)  A hobgoblin comes into view.Found a stone staircase leading down.hHg>gh5===9.8 (1hh + _The hobgoblin shouts!h{5 #.#  #.#         #.#  #######.#  #.#.# #.@.....#  #.#.# #.####### h(| #. #g #> #. #. #.  #..#h #.#  #.#         #.#  #######.#  #.#.# #.@.....#  #.#.# #.#######  #. #g #> #. #. #.  h?hhh]` _A hobgoblin is nearby!h+#..#.#.##≈# #.# #..#.#.##########.# #..#.#.# ...........##...# #..#.#.# #######....###.#.#.####.# ####.# #...........# #.# ####.#.###### #######.#  #.#.# #.......# #.#.# #@####### ####.#.# #.# .......# #g# ######.# #>##.## #.# ........# #.# ######..# #.# #..# #.#  #..#hh=:g.h8---50 _hJhh =  You slash the hobgoblin!hH F†hߞ h o#..#.#.##≈≈≈≈≈≈≈≈≈≈# #.#RobbG90 the Shield-Bearer #..#.#.###≈≈≈≈≈≈≈#######.#Formicid #..#.#.# ...........##...#h0 Health: 24/24 ======================== #..#.#.# #######....###Magic: 2/2======================== ...#.#.####.# ####.#AC: 6Str: 20 #...........##.#EV: 8Int: 7 ####.#.###### #######.#SH: 10Dex: 13#.#.#hp #.......#XL:  2 Next: 105% Place: Dungeon:1#.#.##@#######h Noise: =--------  Time: 452.2 (1.4) ####.#.##†#h a) +0 war axe .......##.#Abil: Dig h( ######.##># ######.###.# ........#hu #.# ######..##.##..#hȦ #.##..# _You sense a monster nearby.A hobgoblin comes into view.Found a stone staircase leading down. hw |_The hobgoblin shouts! _A hobgoblin is nearby!You slash the hobgoblin!h¨ _You kill the hobgoblin!You have reached level 3!h /  --more--hdd  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hL9/293/323 2% hihpU _You feel stronger. x2hs u _  You see here a hobgoblin corpse. _h   There is a stone staircase leading down here. _h h ,hU h h ,h h` h h hE h h h h hC h@ hn h hn hZ h h h* h ,hr h h h hH hj hu ,h h h h hr h h ,h hj h ,h0 h6 ,ho h h h ,h h h ,h h h ,ha h" h# h*# hP$ h( Xh) hL* hc* h* h. nh. ,h. h/ h0 ,hM1 h 2 h2 ,h3 h4 h6 h7 h7 h9 h= ,h> h@ hB ,hF XhG hN ....... #..#######..#.#.# #..#............# #..#.##### ######.#.# #..#.# .#.# #..#.# h4O #.# #########..#.# .... #............# ...######.#######..### ........@# #..#- hTO #.########..## #########.## #...# ......##...## #.#.#htO .........############.#[#  #.###.....)............#.#  #.# #..........#########.##.###....####.##hO b#..#.....#### #.##.#hS 083.2 (31.0)hS F-4.2 (32hsV hW T _m - an orange potionhh Bhhh,hhihhhh^hh'hhMh,h h@h,hhih$,hhhG,hhhX,hdh2h,hRh h ,hn h h#  #.# #.##.##########.  #.# #.##...## .. .......... hG$( #.####.#.....## .# ##### # #......)......##>## ####### ###....†...)....#... ....... ................#..# ####### ####.#####.........# # # #.# #....#.#.# #h$J#.# #.# #98.2 (14#.# ######.#.# # h$~ #.# #.#.# #  #.# #######.#.## ###h8%######  #.. ...........# #........ ### ########...######.#######  hm%#..........# #  h%###.######## #  ##################.## #h%E hk-h-,9.2 (15h5h79 _Found an escape hatch in the floor.hquh,hhZhh{h hhhhhhhyhJhhh h hghhOh|P  There is an escape hatch in the floor here.hhh _hKhhhhh h",hX"h[#h$h-$h$h'P  There is an escape hatch in the floor here.h(hw) _hB*h:,h-,h.h0h92,h2h%4hE5,h6h8h:,h;h=h >,h>h?h@h0AhAhBhkChCh[Dh-FhGhGh IhJhKhLhLhRhS,hThVhZX,haYh[h\,hv]h_h?a,hbhdh0e,hehfhg,hhh+ihj,hlhmho,hphbrh?thnthuhdz}  Things that are here:  a +0 dagger; a rat skeletonh{h| _h|h}h~h~hh!h,hh+hr,h?hhh#hhYhh)hhhŽh׎h=h0hhhhsh͔hhh(hhhkhh,hlhh,hhh,h}hih/,h0hwh}he,h^h h h7hhhhhhAh,hJhh=,hIhhu,h@h6hhhhPhehhhhhdhhFh!hh8hhh,hhhg,h(hh,h]hh,hthh,h!hh,hh1h,hh[h0hShhBh,hth?<  You see here a +0 robe.hvh _hh`hN # #............# ######.#######..### .......# #..######## #..## #...#  .## #.#.#  h ..############.#[#  ..)............#.#  .......#########@#  564.2 (6 .####.## #....# ## #.##########.##)# h  #.........#### # #########..^ß^..# ######### h h7h%5.2 (66hhe$ _Found a flail.h h Xh h h h hl h h h h hj ,hZ h( h ,h h h ,hc h4! h! ,hn# h% h?& ha& h' h!+ <  You see here a +0 robe.h- hb-  _h. h*2 h 4 ,hb5 hA8 h": hW: h; h9> h? h@ h@ hC h(E ,hF hrL BhM h Q hR ,hS hU hV ,hNW hX hY ,h}Z h\ h]] ,h] h _ h ` h/` h` ha hb hc hxc hd he ,hxf h|g hh ,hsh h6i hi hi hi hj hk ,hZl hm hn hn hFo hp hq ,h&r h@s hs ,hs ht hu ,hKu hUv hXw ,hw hy hY{ ,h{ h| h_} ,h} hV~ h ,h hԀ h& ,hi h h h h8 hԄ h ,h hE h ,hi h h ,hА hڕ hɗ ,h+ ho h ,h hٟ h ,hӡ hߢ h ,hp hͥ h֦ ,h; h hҩ ,h4 h h1 ,hέ h^ h| ,h2 hβ h| Xh h h h h] h hz h1 h ,h h hP h h h> h ,h h hc ,h> h h ,hk h h[ ,h h h h h h> h. ha h h hc h hQ h h h h h hk h hp hP h h h h. h  ,h h h h h h h h h h h\ ,h^ hB h ,h h h ,h h2 hZ ,h+! h" h$ ,h% h' h( ,h) h* hQ, hs, h- h/ h92 ,hi3 h5 hy7 h7 h8 h9 hi; ,h; h= h> h!? h? hBA hYB h}B h'C hD hE ,hOF hQG hH h,H hH h`I hJ h$J hmJ hMK hK hL hYL h?M hM hN hjN hhDhF,hGhOhQ,hXShYh[,hO\hbhd,h fhNlhan,hoh[thu,hvh{h},h|~h%h,hhh/,hrh2hq,hhh{,h٠hh,hhh,hhnhy,hKh ht,hghehhf,hhwhhLhuhg,hhh h3hhhQ,hhc h ,h hUXhhBhh ,h4"h;%hJ',h(h+h-,hX/h<2h4,hC6h9ht<,h=hH>  You see here a +0 dagger.hGJhJ _hLhNhP,hVRh4ThV,h$WhUYh>[,h[\hF^hb`,hahichd,hehZghh,hjh khl,hmhnh%o,hohph3x #.#..######....# #.#............# #.......>##...## ###.####.##..## #.# #.##.### #.# #.##...## hx]#### #.####.#.....#  #>..## #......)......  # ###@###....÷...)....-701.6 (46.0)  #.#...................  #.#.#.####.#####...... hy6 #...## #.# #....#.  ##.## #.# #......  #.# #.# ######.   #.# #.# #.   #.# #.##########.  h2z #.# #............ hlhF-2.6 (47hh; _Found a stone staircase leading down.h3hhhh>hnhhŪ,hh~R  There is a stone staircase leading down here.hh _hhM  #.#..######.  #.#.........  #.......>##.  ###.####.##.  #.# #.##.  #.# #.##.  ##### #.####.#..  ##>..## #......)  #@###.###....÷...)6.0)  #.#.......  #.#.#.####.#####  ##...## #.# #.  ##.## #.# #  #.# #.# ###  #.# #.#   #.# #.#  #.# #hhhE _Done exploring.hF h G hG h` q>...0h6a h;e hf E _Done exploring.hQ 4hK h H _No target in view!h]3hF^hv4hyhzE _Done exploring.h*s3hshe4hԏhE _Done exploring.h7  You have nothing you can fire or use right now. _hx #.#..######. RobbG90 the Shield-Bearer #.#......... Formicid #.......>##. Health: 29/29 ======================== ###.####.##. Magic: 3/3======================== hy&#.# #.##. AC: 6Str: 22 #.# #.##. EV: 8Int: 7 ##### #.####.#.. SH: 10Dex: 13 hGy ##>..## #......).. XL:  3 Next:  5% Place: Dungeon:1  #@###.###....÷...) Noise: ---------  Time: 706.6 (0.0)hky  #.#............... a) +0 war axe hy #.#.#.####.#####.. Abil: Dig hy ##...## #.# #.. ##.## #.# #..hy #.# #.# ### hyF #.# #.# hzi#.# #.#######  hzA#.# #........  _Done exploring. _Done exploring. _You have nothing you can fire or use right now.  Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehF  #.#..######. RobbG90 the Shield-Bearer #.#......... Formicid #.......>##. Health: 29/29 ======================== h X###.####.##. Magic: 3/3======================== #.# #.##. AC: 6Str: 22 #.# #.##. EV: 8Int: 7 ##### #.####.#.. SH: 10Dex: 13  ##>..## #......).. XL:  3 Next:  5% Place: Dungeon:1  #@###.###....÷...) Noise: ---------  Time: 706.6 (0.0) h3  #.#............... a) +0 war axe  #.#.#.####.#####.. Abil: Dig  ##...## #.# #.. ##.## #.# #.. #.# #.# ###  #.# #.# #.# #.#######  #.# #........  _Done exploring. _You have nothing you can fire or use right now.  hs 1Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.h# h h . _hX[?25h[?0c  Search for what [? for help]? h [?25l[?1chN hX3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) h a - [carried] b - a +0 scale mail (worn)  b - [carried] c - a +0 buckler (worn) Results elsewhere ([,] to cycle) h4 c - [D:1] a +0 robehphh #.#..######. RobbG90 the Shield-Bearer #.#......... Formicid #.......>##. Health: 29/29 ======================== ###.####.##. Magic: 3/3======================== #.# #.##. AC: 6Str: 22 #.# #.##. EV: 8Int: 7 ##### #.####.#.. SH: 10Dex: 13  ##>..## #......).. XL:  3 Next:  5% Place: Dungeon:1  #@###.###....÷...) Noise: ---------  Time: 706.6 (0.0)  #.#............... a) +0 war axehE[11;10H  #.#.#.####.#####.. Abil: Dig  ##...## #.# #.. ##.## #.# #.. #.# #.# ###  #.# #.# #.# #.#######  #.# #........  _You have nothing you can fire or use right now.  Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Search for what [? for help]? armorhx4hh. _hn M ####.#).#  #.#..###### #.#... #.......>##. ###.####.##. #.# #.##.#  #.# #.# ### #.####.#. ##@..## #......)... #.###.###....÷...) #.#..............hU  #.#.#.####.#####. ##...## #.# #. ##.## #.# #... #.# #.# #### #.# #.#  #.# #.########hź hJ 27.6 (1 _hv h c _There is a stone staircase leading down here.hX4hT]h_F _Unknown command.hv h hG h h -8 _hh hRS  ...  ##..#  ##....#  #.....#  # ##....#  #.S .....  #....##..####.# 2 .....$.@.......  .....########..  ... #  hT S   ball python (constriction, asleep) hT hc SS)You climb downwards.h -9.4 (1.8hK h _The ball python hisses angrily.  Found 8 gold pieces. _There is a stone staircase leading up here.h^  ...  ##..#  ##....#  #.....#  # ##....#  #.S .....  #....##..####.#  .....$.@.......  .....########..  ... #h ...  ##..#  ##....#  #.....#  # ##....#  #.S .....  #....##..####.#  .....$.@.......  .....########..  ... #  h4hhb _A ball python is nearby!hs ...  ##..#  ##....#  #.....#  # ##....#  #.S .....  #....##..####.#  .....$.@.......  .....########..  hg... #hF  ...  ##..#  ##....#  #.....#  # ##....#  #.S .....  #....##..####.#  .....$.@.......  .....########..  ... #  hޗ 4hi h b _A ball python is nearby!hk  ... ##..## ##....##. #.....# #.. ##....## #.S. ......#....##..####.#.$@<..#....##.#h| h J.Sh 4100 _h h hl? ... ##..# ##### ##....# #.... #.....# #....##....## #.... ......#..S.##..####.#.@.<..#..)......#... #...###.#...hnhvvA.Shw&1hx}h _Found a smoking falchion. _You see here 8 gold pieces.hޡhv.=2.7 (1.3hh} _You barely miss the ball python. You block the ball python's attack. x2h  You closely miss the ball python.The ball python bites you but does no damage.hr-4.2 (1.5hh9 _You block the ball python's attack. The ball python barely misses you. x2h9  You barely miss the ball python.The ball python bites you but does no damage.h-5.6 (1.4hh< _You block the ball python's attack. x2h?  You slash the ball python!hrE†h577.1 (1.5h4e _You kill the ball python!hO<.# .... ##..# #####.##....# #.....#.....# #....##....## #...........#....##..####.#.@$.<..#...)......##...# #...# ###.. #.# ...hBhC4-80hHhNx _You see here a ball python corpse.hL ? .# ... ##..######.##.........#.....##....#....... ####....##..####.#.......†$.<.......########) #####...h hҜ G-9 _h| h^ hȾ \ .# ... .# ##..# #####.##....# #.....#.....# #....##....## #...........#....##..####.#.†$.<..##..hE .)......##...#  #...#  ###.. #.## ... ...h h9 '20hc h9 h  .# ... .# ##..# #####.##....# #.....#.....# #....##....## #...........w#####....##..####.#.†$.<..##...)......#hH #...#  #...#  ###.. #.##w   ribbon worm (asleep)  ... ...#hs h h) h.wwh) &1h h ^ _A ribbon worm comes into view.hR##..######.##.......#...##....#....... .#####....##..####.#w.......†$.<.........########) hD#########... #.##.... #..# ..hhT.wh&2hhhP  .# ##..# #####.##....# #.....#.....# #....##....##. #............#####....##..####.#.†$.<........w.##...)..@...#.h#...# #...# ###... #.##.# ... # ...#h@ ..hhR.wh4&3hEhhB4h{IhLh~# .# ##..# #####.##....# #.....#.....#. #....##....##. #............#####....##..####.#.†$.<.#.##..h~.w.@....#.#...# #...# ###... #.##.# ... #h>s ...#  ..hmh&4hhhoX .# ##..# #####.##....#. #.....#.....#. #....##....##. #............#####....##..####.#.†$.<.$#.##...w@.....#.#...# #...# ###... #.##.# ... #  ...#  ..h9  Found 7 gold pieces.h7.=5hhC _The ribbon worm bites you but does no damage.hB s6---6.5 (1.4h7 h q _You barely miss the ribbon worm. The ribbon worm bites you.h|Y  (catching breath)  You slash the ribbon worm!  The ribbon worm is almost dead.hl_  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hH ( 4  0 =7.9Held  _You are caught in a web! The ribbon worm barely misses you.hhjC 8 10 --h80hRh* _The web tears apart.h+=  You hit the ribbon worm.h2C)h57=--15=-30.3 (1.4hY<h>O _You kill the ribbon worm!hD .# ##..##.. #####.##....##.. #.....#.....##... #....##....###.... #.#....#####....##..####.##.†$.<..$#h7.##....#.#...## #...#  ###...  #.##.#  ... #  ...#  ..hPh4-10hh  Things that are here: _the +10 falchion "Curcha Liduc" {venom, Dex+5}; a ribbon worm corpseh V-2hٷ h۹ z _n - the +10 falchion "Curcha Liduc" {venom, Dex+5}h-h2Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  n - the +10 falchion "Curcha Liduc" {venom, Dex+5} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn)h3l - an amulet of magic regeneration Scrolls (go to first with ?)  g - a scroll labelled UTOSAE DIRU  h - a scroll labelled AVAUCW TEETED  i - a scroll labelled FIDASAPILI  k - a scroll labelled QAUVUP AFEIR Potions (go to first with !)h=3d - 2 potions of might  f - 2 metallic puce potions  j - a black potion  m - an orange potionh::n - the +10 falchion "Curcha Liduc" {venom, Dex+5}. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.3 XLs. Damage rating: 19 (Base 8 x 107% (Dex) x 106% (Skill) + 10 (Ench)). Venom: It poisons victims. Dex+5: It affects your dexterity (+5). If you switch to wielding this weapon: Your SH would increase by 0.7 (10.0 -> 10.7). This weapon falls into the 'Long Blades' category. It is a weapon for one hand-pair. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h  Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  n - the +10 falchion "Curcha Liduc" {venom, Dex+5} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn)  l - an amulet of magic regeneration Scrolls (go to first with ?)  g - a scroll labelled UTOSAE DIRU  h - a scroll labelled AVAUCW TEETED  i - a scroll labelled FIDASAPILI  k - a scroll labelled QAUVUP AFEIR Potions (go to first with !)  d - 2 potions of might  f - 2 metallic puce potions  j - a black potion  m - an orange potion h, da - a +0 war axe (weapon). A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.3; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 8.1 XLs.  At current training (25%) you reach 16.0 in about 15.0 XLs.  Current attack delay: 1.4. Damage rating: 15 (Base 11 x 130% (Str) x 110% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a weapon for one hand-pair. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hC] Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  n - the +10 falchion "Curcha Liduc" {venom, Dex+5} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn)  l - an amulet of magic regeneration Scrolls (go to first with ?)  g - a scroll labelled UTOSAE DIRU  h - a scroll labelled AVAUCW TEETED  i - a scroll labelled FIDASAPILI  k - a scroll labelled QAUVUP AFEIR Potions (go to first with !)  d - 2 potions of might  f - 2 metallic puce potions  j - a black potion  m - an orange potion h h h .# ##..#RobbG90 the Shield-Bearer#..#####.##....#Formicid#..#.....#.....#h Health: 27/29 ======================--#... #....##....##Magic: 3/3========================#.... #...........AC: 6h Str: 22#....#####....##..####.# EV: 8Int: 7h #............†$.<....... SH: 10Dex: 13h7 K.$#...........########.. XL:  3 Next: 15% Place: Dungeon:2.......@......#hT Noise: ---------  Time: 732.3 (0.0)....#######...#a) +0 war axeho c##...#Abil: Digh &###...#.##.#h 9... #...#h :.. _The web tears apart.  h You hit the ribbon worm. h \_You kill the ribbon worm!Things that are here: h _the +10 falchion "Curcha Liduc" {venom, Dex+5}; a ribbon worm corpse _n - the +10 falchion "Curcha Liduc" {venom, Dex+5}h hX h@ hw" heh=Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  n - the +10 falchion "Curcha Liduc" {venom, Dex+5}[?] describe selected h[!] equip|wield|wear|put on[tab] equip|unequip h%hMh3.# ##..#RobbG90 the Shield-Bearer#..#####.##....#Formicid#..#.....#.....#Health: 27/29 ======================--h#... #....##....##Magic: 3/3========================#.... #...........AC: 6Str: 22h#....#####....##..####.# EV: 8Int: 7h#............†$.<....... SH: 10Dex: 13h.$#...........########.. XL:  3 Next: 15% Place: Dungeon:2.......@......#Noise: ---------  Time: 732.3 (0.0)....#######...#ha) +0 war axe##...#Abil: Dig###...#.##.#... #...#.. h_The web tears apart.  You hit the ribbon worm. _You kill the ribbon worm!Things that are here: hm _the +10 falchion "Curcha Liduc" {venom, Dex+5}; a ribbon worm corpse _n - the +10 falchion "Curcha Liduc" {venom, Dex+5}h"(  You unwield your +0 war axe.  You feel agile.The +10 falchion "Curcha Liduc" {venom, Dex+5} begins to drip with poison!h)1833.3 (1h6)fn) +10 falchion "Curcha Liduc" {venom, Dexh.h1Q _n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}hg3hghka8=hoBhTphs,hZthw,h.zh|99h|E==h}h _HP restored.=h,hZh2,hhL _You now have 27 gold pieces (gained 7).h+3hhȱhr,h hķhP,hhh,hhh,hh;h,hhMh,hhch,h,hh,hQh;h1,hphhp,hChha,hhjg  You see here a ball python corpse.hh _h\h,h(hkL _You now have 35 gold pieces (gained 8).h 3h h h,hhRh,hsh{h,hBh5h ,h hQ"h%,hT&h3)hf,,h--h.h0,h1h2hU4,h*5h7h9,hD:h~=hJ#............†..<....... ..#...........########.. .......†......# ....#######...# #...# #...#### #...# ###....# ###. #...# #.##.# ..... #...# ....#.#(..... hvJh#...# ......#@....# 69.3 (36.0)#...........#....##.###.........#.#. ....##....### ####.# ......hJ#. #..##### ...hJ/.#..hRC70.3 (37hXhP[% _Found 2 stones.hd 3h h h ,hJ ,h ,h h ;  You see here 2 stones.h^ h  _h h< h ,h hK h * #........... #####....##..####.# .†..<............########.. ..†......# #####...# #...#### #  ###....######.#####h  #.##.#...@...........#.#(###r......#.....#..# #...........#..###.###.........#...#......##....##..#. r   rat (asleep)# ####.##........# .#. ##..####.## ....hy y 4.3 (4.0)  A rat comes into view.hk yr.rh 4==5.3 (5h% h - _The rat squeaks loudly.h  †..<†  #  ######.#####  #.##.#...@.....r.  #(.....####.  #.....#..#  .....#....#  ........#... h)  .##....##..#.  # #........# .  #. ##..####.#  # ....h]& †..<†  #  h0^c######.#####  #.##.#...@.....r.  #(.....####.  hX^#.....#..#  h^.....#....#  ........#..h^  .##....##..#. h^ # #........# hg_ #. ##..####.# h_3# h-f4hlh.oZ _A rat is nearby!h  †..<†  #  ######.#####  #.##.#...@.....r. hw #(.....####.  #.....#..#  .....#....#  h2N........#...  .##....##..#.  # hSG#........# .  #. ##..####.#  ht*# ....h9U †..<†  #  ######.#####  #.##.#...@.....r.  #(.....####.  #.....#..#  .....#....# hUv ........#..  .##....##..#.  # #........#  #. ##..####.# # h\h+]hbhdZ _A rat is nearby!h|  #. ....##..####.#..#..†..<...........#..#..†......# ......# ..#...#### .# ###....######.##.##.#....@....r.#....#.#(.....####.#......#.....#..#  #.h}l#....#  ##.###........#...#......##....##..#. # ####.##...#. # hh:H{r.h2;--6.3 (1 _hhh#. ....##..####.#..#.. †..<........... #..#.. †......# #... ...# #.. { #...#### #.# ###....######.###### #.##.#.r..# ....#.#(.....####.# h......#.....#..# #.#....# ##.###.......#...  #......##....##..#.  # ####.##........# .#. ##..####.# h6hk3r.h.A--7hhjh #. ....##..####.#..#.. †..<........... #..#.. ......# #... ...# #.. { #...#### #.# h2 [###....######.###### #.##.#.r...# ....#.#(.....####.#  ......#.....#..# .#....#.###.........#... #......##....##..#. hb ]# ####.##........# .#. ##..####.# h h .=8he h ; _The rat bites you but does no damage.h&% y  You barely miss the rat. You block the rat's attack.h% -9.6 (1.3h* h+ ; _The rat bites you but does no damage.hhg^  You closely miss the rat.h/ bb   bat (wandering)r   ratA bat comes into view.h.81.0 (1.4h h"1 _You block the rat's attack.h,hh.h .bb2.3 (1.3h ht _You barely miss the rat. The rat bites you but does no damage.hx7  You slash the rat!h}hV  You kill the rat!h)hLZ{..h8773.6hhOP _The bat barely misses you.h 4hDhH _No target in view!h_4hheH _No target in view!h 4h h H _No target in view!h h h h H _No target in view!hMC hC hPM ,hN  #....##....##  #...........#. . .... ###....##..####.#..#..hN †..<............########..#.. †......# #... ####...# #.b {hO b #...#### #.# ###....######@###### #.##.#...........#h3O  ....#.#(.....####.#  hO #.....#..#..........#....##.###.........#..b   bat  #......##....##..#hO # ####.##........# . #. ##..####.#hKQ (0.0hdR hKY 'b.h] +4.6 (1h_ hb : _The bat hits you but does no damage.hR   #. . .... .#..#.. †..<........... ..#.. † #... #b. {  hS\ #.#  #@######  #.##.#...........#  #(.....####.#  .....#..#...#....#......#...  #....##..#.  # ........# .  #. hx   #. . .... .#..#.. †..<........... ..#.. † #... #b. {   #.#  #@######  #.##.#...........#  #(.....####.#  .....#..#...#....#......#...  #....##..  # ........#  #. h8h6Z _A bat is nearby!h@}h.#.....##....##. ..# .##  #...........#. . ..... ###....##..####.#..#..#†..<............# .#######..#...? †...h}....#.## ####...# #b....l.#...#### #@# ###....######.###### #.##.#...........# ....#.#(.....####.#  #.....#...........#....# ##.###.........#... h~Rl   frilled lizard (asleep)......##....##.  # ####.##........# .h8~h  A frilled lizard comes into view.Found a scroll labelled AVAUCW TEETED.hh܇ hA The frilled lizard hisses angrily.hHwl.lh&5h6h<: _The bat hits you but does no damage.h" 7  You slash the bat!h$ he- †..l.l   frilled lizardh0 6206.9 (1.3h7 h9 G _You kill the bat!h h- `#####.##....#  #.....#.....#. .# ..  #....##....##. ..# .###  #...........#. ....... ##....##..####.#..#..# h P†..<............# ......########..#...?# ......# h #....#.## ###...# #†@.l...#h (#...#### #.##########....######.###### #.##.#...........#h ....#.#(.....####.#  #.....#..# h] d...........#....# h #.###.........#... #......##....##..#.h h 0l.h %-h 70h8 hB  You slash the frilled lizard!hE†hz=2=9.3 (1.4h]hR _You kill the frilled lizard!hAhAhGhIH _No target in view!h hQh0hH _No target in view!h4hhH _No target in view!h4h̝h֟H _No target in view!hhhSh"h3&h#*: _h*h_.,hu/ho1h14h4hB5h_7h9,h:hBBhC$ hCZ_h - 2 scrolls labelled AVAUCW TEETED (gained 1)hEhEhFh[Hh?Jh^JhKhLh5N,hNhOhPhPhQhRhShShZThUh\VhVhVh5YhZh[h\h]hM_hu_h`hXah_b,hbhUdhe,h}ehfhghghShhiihjhjhZkhlhm,h`nhphphphVqhIrhds,hshkthRu,huhkvhBwhrwhwhTxh|y,hyhwzhu{h{h|h6}h~,hn~h+hhh1hh,hhЂh,hhhh߅hhh/,hh?hUhshhh,h.hhG,hh}hohhҔhhҗ,hhh #######  #.....##########h #.......##.. #..####.##.# #@....#.##.##-824.3 (35.0) h,#....###.#.....# >........ # ####..# ......#...#.####..# h`7...............#..# ....#.#.##........# ....# #h5..........### # ### ####.#.......#.#hڠ .# #.......#.#.#hhЦ!-h%5.3 (36hh,; _Found a stone staircase leading down.h Yh`hXh%!h"h#hM(hd,h,h-h0h?4hWAh|Inh5JhJhJhLhN,hnOhQhS,hShvUhW,h^XhZh \,h$]hbhdhdhehhhj,hkh`nhp,hqhthFu,hfvhxh]z,h{h)}h}hhhVhĄ,hhhƉ,hhOhu,h1hhRhhIhh,h=h[h,h3hQh,hhhӢ,hhŤhE,hhh,hhȫhfhhVhh,hhڶh%hxhhh? #.##.# ...#)# #..#.#  #..#. ##### #..#.#  ....##########..#.#  ##.......##.....#.#  ##..####.##.# #.@.#  64.3 (39 ##.....#.##.###.#.#  ...###.#.....##.#.#  .....#.####..##.#.#  .#...#.####..##.###  ..........#..##.#    .#.##........##.#  [4hE0m  .#..........###.#    .####.#.......#.#   5.3 (40 _Found a club.h* 3h+ hx. h-1 hl1 h26 ,h6 h6 h/8 h; h= ,h> h@ hB ,htC hE hG ,hh[Ah*JBhKhT ######### #....)..# #######.......# ?......##### h*UT.g#..##.......#...# .....##.......#...######. .............)........ ++####.##.###†..#####. hVU#.##.# #...# #. g   hobgoblin (asleep) #....# #...# ## hzU#.#### .#hU< #.##########hX(909hXatg.ghUb-10.6 (12h ihk\ _A hobgoblin comes into view.hݢ #########  #....)..#  #######.......#  .?g....@......#####  ..#..##.......#...#  .....##.......# . .............) ++####.##.###† #.##.# #...#  #....# #...#  #.#### #...#   hR  #########  #....)..#  #######.......#  .?g....@......#####  ..#..##.......#...#  .....##.......# . .............) ++####.##.###† #.##.# #...#  #....# #...#  #.####   _A hobgoblin is nearby!h  #########  #....)..#  #######.......#  .?g....@......#####  ..#..##.......#...#  .....##.......# . .............) ++####.##.###† #.##.# #...#  #....# #...#  #.#### #...#   h/8 #########  #....)..#  #######.......#  .?g....@......#####  ..#..##.......#...#  .....##.......# . .............) ++####.##.###† #.##.# #...#  #....# #...#  #.####  h3>4hDhG` _A hobgoblin is nearby!h-' ## #....)..##.#.?g.#####.#..##.......#...# .....##.......#...h-...............)###++####.##.###†..##### #.##.# #...# # #....# #...#  #.#### #...#  #.#hb0hn:A.ghZ;/1.0) h; _hIDhFh3 ######### #....)..##.##..?.g.#####.#..##.#...## .....##.......#................)h#++####.##.###†.. #.##.# #...#  #....# #...# #.#### #...#  #.#hjhN:.gh&2h<hKh8y   (very poisoned)  You hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is severely wounded.=4.0 (1.4hS| h' @ _The hobgoblin hits you but does no damage.hC  You barely miss the hobgoblin.The hobgoblin is almost dead.h,L E†hO 6325.3 (1.3hW hY M _You kill the hobgoblin!hn4hhH _No target in view!h 4h hSH _No target in view!h3hh[hh!: _h"e  You see here a hobgoblin corpse.hX%h% _h&h)h,hQ,h-hq0h2,h3h;z ######### #....)..# #########.......# #..@..†.........####- #....#..##.......#... ##......##.......#... ..................) ######++####.##.###†.. #.##.# #...  #....# #...  #.#### #...  #.### h1<hDs9.3 (4.0-20.3 (5hKh\Me _o - a scroll labelled OTHRUI UHILINLOhԪIhhY,h,hx,h/hhh^hջh)hh hh]hp,hhh{hhhBhhhZhh,h<h?J####.# #.# #..# #....@....# #.#######.# #{ #.########## #.##.....†.. #.#....#..###.##......##{#..........#######++#### #.34.3 (14.0) _You sense a monster nearby.hs;3h;hs<h>,hB,hG ### #.## #.# #.#######.# #..@......# hG #.#######.# # S. #.##...h HR #.##.....†#.#hDHU #.#....#..##.hgH! #.##......## S   adder (asleep) { #.hHB #######++### hJ15.0)hKhfPS.Sh Q+6.3 (2hh{9hhk,hhi,hhhhNh30=h,hh%,hhh%h1==hh,hhx,hh ,h hh.N2=hWh,h8h,hhhK3=hh$ ,h~!h$,ht%h',h)h+h,h4==ho-hf0,h1h24,h5h8,h:hj=95h=2=h>h B,hRChE,h$GhI,h KhMh(NK6=hvOh$R,hoShV,hWhZ,h[h^97h?_E==hg`h/eh-ghkghhhElh,,,* *,,...h h$ }g.ghe% ;===3.0 (1.0)h}+ hA- + _The hobgoblin shouts!hXP*******,#..§#.####### * *,#.......#########.##..... *******,#####.#.####....#.#....#. ,,*,,,,,####...)####....#.##... *,*,**,,#..........#..#.#.. h9Y.*,*,*,,,#.##....#.....#.#######++ ,,*,,,,,#,#...........#** *~~~,, ,,,****,*,#.##.##****~~~,, **,****,*...*#.....,*~~~~,  *,,,,,,....*#...#.....###**~,~,⌠ hY *,****,###**#..##.....# *~,,⌠{  *,,,,,,,,,,*#g###.....# *~~~,  *,*,**,**,*,..,,..#.### *~~~,,  ***,*,,,,,*.#.**###.# *~~~~ hY *,*,******#.#,,,,,,.#**** ****## hY{ *,,,,,* #,***,,,,,>,,,* *,,..  *,*,,,* *,* *,,,,,,,,,* *,,h[hc<g..h;d0---4h}jh,lhCV ##..... *******,#####.#.####....#.#....# ,,*,,,,,####...)####.#.... hC*,*,**,,#..........#..#.#...,,,#.##....#.....#.#######++ ,,*,,,,,#,#......** *~~~,,,****,*,#.###*** **...*hD_....,*~~~~  *,,,,,,.h%D-#.....###**~,~,⌠h,,,* *,,..*hE|*,* , **,,,,,** **,**hNhBO4--=--5hUhX- _The hobgoblin hits you.hT95h9--6.3 (1.3h"h$w _You closely miss the hobgoblin. You block the hobgoblin's attack.h(|  You closely miss the hobgoblin. The hobgoblin hits you.h[3-7.7 (1.4hIhD h)_You block the hobgoblin's attack.hn94h8=9.0 (1.3hlh _You closely miss the hobgoblin. The hobgoblin barely misses you.h~Z =  You slash the hobgoblin!hb` =$h` )hze T=71000.3 (1.3) hh hl M _You kill the hobgoblin!hr h 5h@ ,h{ hg ,hJ hC hn h h h- K6=hS h~ ,h3 h ,h h ,h h hj a7==hy h h ,h h  You now have 44 gold pieces (gained 9).  Things that are here:h  _a +0 leather armour; a hobgoblin corpse=h7& h& h' h' h) ha+ ,h0, h- hZ/ h/ h0 h)4 h4 ,hK5 h6 h6 ,h 7 hf8 h9 ,h: h; hc= h= hP> hC hK l *,,*********,#........§######  *,,,,* #.#.......########  **,*,*****##.#####.#.#### hwK m*,,,,,*,,...####...)#### *,,,*,*,##..#..........#..#. *,***,*,*)..#.##....#.....#. hK *,**,,*,,,..#,#...........#* *,,,,,,***#.#.#.##........##hK  *****#.####@#...##..........-26.3 (26.0) hL '#..........##...#.....# #.####.######.[##.....#h7L  #..........##.###.....# h[L #.#.##.##.#.......#.### **#,#.....#.#.#####.#  h~L X*,*,#######.#...,,,.#** hL *,,,,,* #.###...,,>,, hL *,*,,,* #.# *.....,,,hW 7-hW %7.3 (27h@\ h^ # _Found a whip.h hs h h h h7 h^ ,hO h{ h h hC ,h hb h ,h h h; ha h7 h h ,h h h ,hA h; h h ,h[ h hI h hv ,hD h{ h ,h h$ h" ,h h hR ,h+ h h  ,h h h. hg h h h h h ht hI hp h h h h h ho hT ,hr h h ,h hc h% ,h hn h h hz h/ h ,hZ h h ,h' hJ! h>" ,h" h# h$ h$ h% h% h& h& h& hh' h( h3( hV( h) h) h) h) hd* h%+ h>+ hw+ hU, h, h, h- ho/ h0 ,h0 h1 h2 h2 h83 h}4 he6 h6 h%7 h 8 hO9 hp9 h9 hN: h: ,hP; h; hd= h= h= h> hS@ ,h@ hC h>E ,hF huH h7J hXJ hwK h?N hO ,hP hT hpV hV hW hZ h\ h\ h] h_ ha ,hb h=g hi ,hi hk hvm ,hn hs h=u ,hv hx hy hy hz h| ht~ h~ hl h Bh h h ,h h hh  #.###.#.#)..#.##....#.... #.##..#.....#,#..........h E #......####.#.#.##... ######.####.#...##... #....##...#.. hޓ #.####.######.[##.. #..........##.###... h #.#.##.##.#. ..#.#.#####h/ 79.3 (52 *,#.#######.#...,,,. *,...,* #.###...,,hU 2 *.#...* #.# *.....***#.....#* *#.#**,....hy ,,.,.....* *...,,,......,.....#**h ,...***..,.>.....,,,,,,,<****hĔ A*,,,,,,,,,,,**,,,,,,,*hQ h hȚ &80.3 (53hM h¥ ; _Found a stone staircase leading down.hXhhͨhDH _No target in view!hh`hӀhh'hP _h?,hheh ,hʒhhՕ,h9hhC,hhLh ,hhyhЫ,h3.##.##.#.......#.### ##.#.....#.#.#####.# .#.#######.#...,,,.#****.....# #.###...,,>,,,*#.#...# #.# *.....,,,,**###.....## *#.###.....,,,,**.........# *..........,,,,*#.........###......,...,,,,***#....>.....@......<*********8.3 (8.0)*,..........##.......* *,..#########*.#.####* hԭ*,,,* ***.#,# *********,,,* *,,.#,* *,,,,,,**,,,* *{*##,***,,,^,,**,,,* *,,,,,,,,,,,,,,**,,,* ****,,,***** *,,,,,,***###### hA9.3 (9hh۸9 _Found a stone staircase leading up.h3h:hhh0huh"h#.#.##.##.#.......#.### *###.#.....#.#.#####.# *#.#.#######.#...,,,.#**** #.....# #.###...,,>,,,* hTm#.#...# #.# *.....,,,,* *###.....## ##.###.....,,,,* *.........# #...,,,,* #..###....,,,,*  **#....>..<#*  *,..##.......#  hR*,..##########.#.##### ##*,,,* **#.#.# **h #.*,,,* *,..#.# *,,,,,,* #.hԗ*,,,* *J###.#**,,,^,,* #. J   endoplasm (asleep)*,,,* *.,,,.?h.* #.  *,,,* #***,..<* #.  hGi***** *,,,,,,***#######.h 90.3 (1  An endoplasm comes into view.Found a scroll labelled NOMAUTWALU.h {.The endoplasm quivers.hK+1.3 (2h3h6 _The endoplasm moves out of view.h 3h h h[ ,hT ,h_ #.#.#######.#...,...#**** *#.....# #.###....,>,,,*#.#...# #.# *.....,,,,* *###.....## ##.###.....,,,,* **.........# #..........,,,,* *h3 #.........###..........,,,,* * **#....>............<#******** * *,..........##.......# *,..##########.#@##### ### *,,,* **#{#.# ******** #.. *,,,* *,..#.# *,,,,,,* #.. *,,,* *.###.#**,,,^,,* #. *,,,* *.,,?.?,,,,,,,,* #. *,,,* #***...,,{,,,,<* #. ***** h *...,,,***#######. #....,,**,........# *,,,,,,**,........h &3hz h h( [ _You sense a monster nearby.h4hhH _No target in view!hM|Ih}hhP _hhC,hAhlhD h8)}..# #.# *.....,,,,* *### ##.###.....,*.........# #.........#.........###......... **#....>............<#******* *,....##.J.....# h)<,..##########.#.##### ###,,* **#.#.# ******** #..,,* *,..#@# *,,,,,,* #..5.###.#**,,,^,,.,,?.?,,#**#....,{,,,,<*** #.....,***###### #......**,........# J   endoplasmh* #......#*,.........#######h?*g. **#######..h*h>2h4K _An endoplasm is nearby!h4h   #.#    ##.###   #....  #.... >.....< .....# #.#####  **#.#.#   *,..#@#   *.###.#**,,,^,,*  *.,,?.?  #**#....,{,,,,<*  #..... #...... #......# ########h +  #.#    ##.###   #....  #....h,  >.....< .....# #.#####  **#.#.#   *,..#@#   *.###.#**,,,^,,*  *.,,?.?  #**#....,{,,,,<*  #..... hW #...... #......# ########h ha hM h+ a _An endoplasm is nearby!h .##....,> #.#...# #.# *...###.....## ##.###..* #......  #.........###..........,,,, *ho*#....>............<#******** *........##.J..... ..##########.#.##### ###*#******,..#.# *,,,,###.#**,,,^*.,,?.?,,,,,,,, *,,,h#**#....,{,,,,<* *****.,***#######....*#h]......#########*,.......hh&.Jh)6.3 (1 hB _hc h hEd=  You slash the endoplasm!hpi.hVu>40=7.6 (1.3h{hJ~M _You kill the endoplasm!h*hU+h1h8H _No target in view!h4h1hH _No target in view!hȯ hY h h H _No target in view!h0t 4hz h} H _No target in view!h hd h h h h P _hz t*### #.,*.........# #........#.........###....... **#....>............<#******* *,.h l#.......# ,..##########.#.##### ###,,* **#.#.# ******** #..,,* *,..#.# *,,,,,,* #...###@#**,,,^,,hR -#...?.?......####.....g...,<*** #......######### #......#*,........# #......#*,.......g   hobgoblin (asleep)h| _#######. **#######..h T #..h  ,80hT xg.gh E-9.6 (2h h \ _A hobgoblin comes into view.h      #....  ... >.....< ......# #.#####  **#.#.#   *,..#.#   *.###@#**,,,^,,* h #...?.?......,,*  ####....g....,<*  #......### #......# #......# ########h;/     #....  ... >.....< ......# #.#####  **#.#.#   *,..#.#   *.###@#**,,,^,,*  #...?.?......,,*  ####....g....,<* hO #......### #......# #......# ########h#h$h*h-` _A hobgoblin is nearby!h     #....  ... >.....< ......# #.#####  **#.#.#   *,..#.#  h  *.###@#**,,,^,,*  #...?.?......,,*  ####....g....,<*  #......### #......# #......# ########hNp     #....  ... >.....< ......# #.#####  **#.#.#   *,..#.#   *.###@#**,,,^,,*  #...?.?......,,*  ####....g....,<*  #......### #......# #......# ########huhw` _A hobgoblin is nearby!h     #....  ... >.....< ......# #.#####  **#.#.# h  *,..#.#   *.###@#**,,,^,,*  #...?.?......,,*  ####....g....,<*  #......### #......# #......# ########h-hN~     #....  ... >.....< ......# #.#####  **#.#.#   *,..#.#   *.###@#**,,,^,,*  #...?.?......,,*  ####....g....,<*  #......### #......# #......# ########hU4hYZh\` _A hobgoblin is nearby!hZ*.... #..........,,,,* *,#.###..........,,,,* *, *#....>............<#******** * hܔJ,..........##.......# ,..##########.#.##### #### ,,,* **#.#.# *****#** #... ,,,* *,..#.# *,,...,* #. ,,,* #.###.###..0^.,* #. h,,,* #...?.@.......,* #. ,,,* ####....g.....<* #. **** hB #......##########. #......#*,........##......#*,.hs0.########*,.hc **####### #.h˕#.hh8g.hM-100.6 (1h7hˮ _Found 2 flux baubles. _You see here a scroll labelled NOMAUTWALU.hLE =  You slash the hobgoblin!hO g†hS =2=1.9 (1.3h] c _You kill the hobgoblin!hBh huhB!H _No target in view!h4hh\H _No target in view!hSYhYhahbdH _No target in view!hH4hqNhQH _No target in view!htJhH _No target in view!h3hRh}h #(0.0hB)3-2.9 (1ht*h- _No target in view! _g - a scroll labelled NOMAUTWALUhhxhZhWhR,hhh,hh43 *..# #..,,,,*  #..###..........,,,,*  **#....>............<#**  *,..##.......#  *,..##.#.#####h  *,,,* **#.#.# *****#** #  *,,,* *,..#.# *,,...,* #  *,,,* #.###.###..0^.,* #  *,,,* #...@..†......,* #-  *,,,* ####..<* # hO ***** #......## #......#*,. #......#*, ##*,h **####### # #h+4.9 (2h+5.9 (3h[hkb _p - a scroll labelled AKEYCY KETWUh83h%:hV=h>h?h(CXhChGhuI,hIhKhoM,h,P,hl*...# #...,,,,* *,, #...###..........,,,,* *,, #....>....<#******** *** ...##.......# ..###.#.##### ### ,,* ###.#.# ***####* #... ,,* #...#.# *,.....* #... ,,* #.###.###..0^..* #... ,,* #......@.......* #...11.9 (6 ,,* ####...<* #... *** #......###...#......#*,........##......#*,...########*,...#**#######...##...##...#2.9 (7hsohs _Found a stone staircase leading up. _You see here a hobgoblin corpse.h] 3h^ ha hc h{h P _hi ,hk h?q ht Bh Bh h݄ e  You see here a hobgoblin corpse.h 5 _h h5 h ,h hٗ h! ,h hU hȢ Xh ,h h hQ ,h h h/  #.#.##.##.##.### *~~~  ###.#.....#.#.#####.# *~~~  #.#.#######.#.......#**** *  #.....# #.###.....>,,,* *,,  #.#...# #.# *......,,,* *,, *###.....## ##.###......,,,* *,, *.........# #...........,,,* *,, h* -#.........###...........,,,* *,, #....>..........@.<#******** ***22.9 (10.0) ..........##.......# ..##########.#.##### ##### ,,*###.#.# ######## #.. ,,*#...#.# #......# # ,,*#.###.###..0^..# #.... ,,*#......†.......# #.... ,,*####..........<#. ***#......##########....h hb ,3.9 (11h h| ; _Found a stone staircase leading down.h 7hT:SRead which item? Scrolls  g - a scroll labelled NOMAUTWALU  h - a scroll of fog  i - a scroll labelled FIDASAPILI  k - a scroll labelled QAUVUP AFEIR  o - a scroll labelled OTHRUI UHILINLO h: p - a scroll labelled AKEYCY KETWU [!] read|quaff[?] describe selectedhEhLhTw #.#.##.##.#.......#.### *~~~ RobbG90 the Shield-Bearer###.#.....#.#.#####.# *~~~ FormicidhkT#.#.#######.#.......#**** **** Health: 37/37 ========================#.....# #.###.....>,,,* *,, Magic: 4/4========================#.#...# #.# *......,,,* *,, AC: 7Str: 23 hT*###.....## ##.###......,,,* *,, EV: 8Int: 7 *.........# #...........,,,* *,, SH: 10Dex: 18 hT,#.........###...........,,,* *,, XL:  4 Next: 42% Place: Dungeon:2 hU#....>..........@.<#******** *** Noise: ---------  Time: 1123.9 (0.0) ..........##.......#n) +10 falchion "Curcha Liduc" {venom, Dex ..##########.#.#####hJUj##### Abil: Dig ,,*hvU###.#.# ######## #.... ,,*#...#.# #......# #.... ,,*#.###.###..0^..# #....h2V*  ,,*#......†.......# #....  ,,*####..........<# #....  ***#......##########....  _g - a scroll labelled NOMAUTWALU _p - a scroll labelled AKEYCY KETWU _Found a stone staircase leading up. _You see here a hobgoblin corpse. _You see here a hobgoblin corpse. _Found a stone staircase leading down.hh gglg   hobgoblin (summoned)g   goblin (summoned)l   frilled lizard (summoned) *** #......##########....hhVAs you read the scroll labelled NOMAUTWALU, it crumbles to dust.h6i+4.9 (1hqhwW _Wisps of shadow whirl around you... It was a scroll of summoning.hhy#Read which item? Scrolls  h - a scroll of fog  i - a scroll labelled FIDASAPILI  k - a scroll labelled QAUVUP AFEIR  o - a scroll labelled OTHRUI UHILINLO h p - a scroll labelled AKEYCY KETWU [!] read|quaff[?] describe selectedh rhyh‚ #.#.##.##.#.......#.### *~~~ RobbG90 the Shield-Bearer###.#.....#.#.#####.# *~~~ Formicid#.#.#######.#.......#**** **** Health: 37/37 ========================#.....# #.###.....>,,,* *,, Magic: 4/4========================#.#...# #.# *......,,,* *,, AC: 7hGStr: 23 *###.....## ##.###......,,,* *,, EV: 8Int: 7 *.........# #.g.........,,,* *,, SH: 10Dex: 18 #.........###...........,,,* *,, XL:  4 Next: 42% Place: Dungeon:2 #....>..........@.g#******** *** Noise: ---------  Time: 1124.9 (0.0) hŃ..........##.......#n) +10 falchion "Curcha Liduc" {venom, Dex ..##########.#l########## Abil: Dig ,,*###.#.# ######## #.... ,,*#...#.# #......# #.... ,,*h#.###.###..0^..# #.... g   hobgoblin (summoned) ,,*#......†.......# #.... g   goblin (summoned) ,,*h6F####..........<# #.... l   frilled lizard (summoned) ***#......##########.... _Found a stone staircase leading up. hdC_You see here a hobgoblin corpse. _You see here a hobgoblin corpse. _Found a stone staircase leading down.  As you read the scroll labelled NOMAUTWALU, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.he  As you read the scroll labelled FIDASAPILI, it crumbles to dust.hh1hC.gg<l.h+5.9 (1hh _You feel a strange sense of stasis. It was a scroll of teleportation.hhRead which item? Scrolls  h - a scroll of fog  k - a scroll labelled QAUVUP AFEIR  o - a scroll labelled OTHRUI UHILINLO  p - a scroll labelled AKEYCY KETWU [!] read|quaff[?] describe selectedh* hV h 1 #.#.##.##.#.......#.### *~~~ RobbG90 the Shield-Bearer###.#.....#.#.#####.# *~~~ Formicid#.#.#######.#.......#**** **** Health: 37/37 ========================#.....# #.###.....>,,,* *,, Magic: 4/4========================#.#...# #.# *......,,,* *,, AC: 7Str: 23 *###.....## ##.###......,,,* *,, EV: 8Int: 7 *.........# #...........,,,* *,, SH: 10Dex: 18 hg n#.........###..g........,,,* *,, XL:  4 Next: 42% Place: Dungeon:2 #....>..........@g<#******** *** Noise: ---------  Time: 1125.9 (0.0) ..........##...l...#n) +10 falchion "Curcha Liduc" {venom, Dex ..##########.#.########## Abil: Dig ,,*###.#.# ######## #.... ,,*#...#.# #......# #.... ,,*#.###.###..0^..# #.... g   hobgoblin (summoned) ,,*h #......†.......# #.... g   goblin (summoned) ,,*####..........<# #.... l   frilled lizard (summoned) ***#......##########.... _You see here a hobgoblin corpse. _Found a stone staircase leading down.  As you read the scroll labelled NOMAUTWALU, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  h As you read the scroll labelled FIDASAPILI, it crumbles to dust. _You feel a strange sense of stasis. It was a scroll of teleportation.h  As you read the scroll labelled QAUVUP AFEIR, it crumbles to dust.  It is a scroll of enchant armour.hi /  --more--h &hL'Enchant which item? Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h'][?] describe selectedhhh #.#.##.##.#.......#.### *~~~ RobbG90 the Shield-Bearer###.#.....#.#.#####.# *~~~ Formicid#.#.#######.#.......#**** **** Health: 37/37 ========================#.....# #.###.....>,,,* *,, Magic: 4/4========================h.^#.#...# #.# *......,,,* *,, AC: 7Str: 23 *###.....## ##.###......,,,* *,, EV: 8Int: 7 *.........# #...........,,,* *,, SH: 10Dex: 18 hu+#.........###..g........,,,* *,, XL:  4 Next: 42% Place: Dungeon:2 #....>..........@g<#******** *** Noise: ---------  Time: 1125.9 (0.0) ..........##...l...#h1n) +10 falchion "Curcha Liduc" {venom, Dex ..##########.#.########## Abil: Dig ,,*###.#.# ######## #.... ,,*#...#.# #......# #.... ,,*#.###.###..0^..# #.... g   hobgoblin (summoned) hB,,*#......†.......# #.... g   goblin (summoned) ,,*hxc####..........<# #.... l   frilled lizard (summoned) ***#......##########....As you read the scroll labelled NOMAUTWALU, it crumbles to dust. h_Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled FIDASAPILI, it crumbles to dust. hȴ_You feel a strange sense of stasis. It was a scroll of teleportation.  As you read the scroll labelled QAUVUP AFEIR, it crumbles to dust.  It is a scroll of enchant armour.hh+316.9 (1h6hu? _Your +0 buckler glows green for a moment.hhGRead which item? Scrolls  h - a scroll of fog  o - a scroll labelled OTHRUI UHILINLO hο p - a scroll labelled AKEYCY KETWU [!] read|quaff[?] describe selectedhhhܭ #.#.##.##.#.......#.### *~~~ RobbG90 the Shield-Bearer###.#.....#.#.#####.# *~~~ Formicid#.#.#######.#.......#**** **** Health: 37/37 ========================#.....# #.###.....>,,,* *,, Magic: 4/4h========================#.#...# #.# *......,,,* *,, AC: 7Str: 23 *###.....## ##.###......,,,* *,, EV: 8Int: 7 *.........# #...........,,,* *,, SH: 11Dex: 18 #.........###..g........,,,* *,, XL:  4 Next: 42% Place: Dungeon:2 #....>..........@g<#******** *** Noise: ---------  Time: 1126.9 (0.0) ..........##...l...#n) +10 falchion "Curcha Liduc" {venom, Dex ..##########.#.########## Abil: Dig ,,*###.#[4h7m.# ######## #.... ,,*#...#.# #......# #.... ,,*#.###.###..0^..# #.... g   hobgoblin (summoned) ,,*#......†.......# #.... g   goblin (summoned) ,,*####..........<# #.... l   frilled lizard (summoned) ***#......##########.... _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled FIDASAPILI, it crumbles to dust. _You feel a strange sense of stasis. It was a scroll of teleportation.  As you read the scroll labelled QAUVUP AFEIR, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 buckler glows green for a moment.h̽s gglg, inner flame)g, inner flame)l, inner flame)As you read the scroll labelled OTHRUI UHILINLO, it crumbles to dust.  The creatures around you are filled with an inner flame!h+7.9 (1hIJgggh24 _It was a scroll of immolation.hARead which item? Scrolls  h - a scroll of fog h   p - a scroll labelled AKEYCY KETWU [!] read|quaff[?] describe selectedhh hw #.#.##.##.#.......#.### *~~~ RobbG90 the Shield-Bearer###.#.....#.#.#####.# *~~~ Formicidh#.#.#######.#.......#**** **** Health: 37/37 ========================#.....# #.###.....>,,,* *,, Magic: 4/4========================#.#...# #.# *......,,,* *,, AC: 7Str: 23 *###.....## ##.###......,,,* *,, EV: 8hhInt: 7 *.........# #...........,,,* *,, SH: 11Dex: 18 #.........###..g........,,,* *,, XL:  4 Next: 42% Place: Dungeon:2 #....>..........@g<#******** *** Noise: ---------  Time: 1127.9 (0.0) h@..........##...l...#n) +10 falchion "Curcha Liduc" {venom, Dex ..##########.#.#####h##### Abil: Dig ,,*###.#.# ######## #.... h,,*#...#.# #......# #.... ,,*h#.###.###..0^..# #.... g   hobgoblin (summoned, inner flame) ,,*h>#......†.......# #.... g   goblin (summoned, inner flame) ,,*hd####..........<# #.... l   frilled lizard (summoned, inner flame) ***#......##########....hAs you read the scroll labelled QAUVUP AFEIR, it crumbles to dust.  It is a scroll of enchant armour. h_Your +0 buckler glows green for a moment.  As you read the scroll labelled OTHRUI UHILINLO, it crumbles to dust.  The creatures around you are filled with an inner flame! h!_It was a scroll of immolation.h&  hkAs you read the scroll labelled AKEYCY KETWU, it crumbles to dust.  It is a scroll of identify.h%#/  --more--hJ hK Identify which item? (\ to view known items) Potions (select first with !)  f - 2 metallic puce potions  j - a black potion  m - an orange potion[?] describe selectedh)h1h: #.#.##.##.#.......#.### *~~~ RobbG90 the Shield-Bearer###.#.....#.#.#####.# *~~~ Formicid#.#.#######.#.......#**** **** Health: 37/37 ========================#.....# #.###.....>,,,* *,, Magic: 4/4h:========================#.#...# #.# *......,,,* *,, AC: 7Str: 23 *###.....## ##.###......,,,* *,, EV: 8Int: 7 *.........# #...........,,,* *,, SH: 11Dex: 18 h:V#.........###..g........,,,* *,, XL:  4 Next: 42% Place: Dungeon:2 h$;#....>..........@g<#******** *** Noise: ---------  Time: 1127.9 (0.0) ..........##...l...#n) +10 falchion "Curcha Liduc" {venom, Dex ..##########.#.#####hT;j##### Abil: Dig ,,*h;###.#.# ######## #.... ,,*#...#.# #......# #.... h6<L,,*#.###.###..0^..# #.... g   hobgoblin (summoned, inner flame) ,,*#......†.......# #.... g   goblin (summoned, inner flame) ,,*####..........<# #.... l   frilled lizard (summoned, inner flame) ***#......##########.... hm<_Your +0 buckler glows green for a moment.  As you read the scroll labelled OTHRUI UHILINLO, it crumbles to dust.  The creatures around you are filled with an inner flame! h<_It was a scroll of immolation.  As you read the scroll labelled AKEYCY KETWU, it crumbles to dust.  It is a scroll of identify.hKcglggh|L+8.9 (1hR$ghRIgglhU hOUF_f - 2 potions of lignificationh hB hv hӜ hT h] hԡ h h h h{ hB h hЮ h h h h h h߻ hg h hS h h h{ h h h* h# h h\ h h hR h h h hf h h h h6 h hM h h h hW h h h h ht h hhhhF ,h h hhjh~,hhhh hH"h$h+%h;'hw*hv-h/h2hS5,h07h2:h=h@hEChxFhFhHh6Kh*NhjPh"RhKT,hNUhw[hahdhg,hihlhohrhthw,hyh|hhEhgh{,hNh"hIhhԓh–,hhޛh7hhph,hhhZhh-h%,hh@h0hyhhh5 _You swap places.h%hZ3h[h5 _You swap places.hhh*hh3hhjhhqhhhhh hR _Your frilled lizard's inner flame fades away.hIh h+hr3h!,h"h&,h-BhF.h1h;4h-6h8h8hJ:h>J _Your goblin's inner flame fades away.hh:hh3hh h hhdhh h`h%hhh h#,h%hd(hO/h_2h4h6,hf8h;h _Your goblin dissolves into shadows!h?h@hC3h\EhNhSRhThU,hWhx _Your hobgoblin's inner flame fades away.hyhh:h\XhZh/,h3h-h hhL,hۭhp _Your frilled lizard dissolves into shadows!h/h3h,h hE,hhxhBh-hü,h`hh,hhht,h[hh,hh$hnhh-h h,h{h_hBhh,hhHh,hh,h],hbh h,h<hho,h:h1hhhhR#h$,h%hv*h+,h,h1h3,hz5h:hm<,h'?h+DhG,hHhLh6O,hPhTh2W,hXh\h9_,h`hehj,hlhphrh&shQth#{]  Things that are here:  a +0 flail; a +0 scale mailh(}hn} _h~hh,hhh,hhڍhM,hhh*,hhh=,hhh,hhڠh,hh!hæ,hyhh,h=hwhϮ,hhEh,hhh',h׶hh%,hh+h,hChh,hhh,hhhZ,hhph~,hhhF,hh|h,hhhQ,hh,hy##########.# .#.#######.# .#.........# ######### .#.#######.# #....)..# h...#######.##########.......# .#########.##.....÷.........##### .####....#.#....#..##.......#...# )####....#.##......##.......#...# h>....#..#.#......@............)... .#.....#.#######''####.##.###†..# h4.......### *~~≈§"≈≈~#.##.# #... .......######~≈§§.≈≈≈#....# #...# hc............#≈≈≈~.≈≈§#.#### #...# ..#.....#####≈§§,⌠..§#.########## b   bat (asleep) hl[##.....# #§,,⌠b≈§≈#.#.....#### ###.....# #~~~,≈§§§#.#.##......h ....#.### *~~~,,~~~#.#.##..####hQ 219.9 (91.0)  You open the large door.h-h}§.§b§§≈≈.⌠..≈b.⌠.≈.#~≈≈.≈§≈≈hE-20.9 (92hhF _A bat comes into view. _Found a dented copper amulet.hiN........# ######### ..# #....)..# ...##########. ..##.....÷.. ..#....#..# )..#.##......##....#.#......@............)..#.#######''####.##.###† .......### *~~§.§≈≈ .≈§b.≈≈≈#....# .....#≈§§≈.≈≈§#.#### .#####≈§≈.⌠..≈# [.# #§,.⌠.≈.≈#..# #~≈≈.≈§≈≈#.### h4........# ######### ..# #....)..# ..##########. ..##.....÷.. ..#....#..# )..#.##......##....#.#......@............)..#.#######''####.##.###† h\.......### *~~§.§≈≈ .≈§b.≈≈≈#....# .....#≈§§≈.≈≈§#.#### .#####≈§≈.⌠..≈# [.# #§,.⌠.≈.≈#..# #~≈≈.≈§≈≈#.### h h+ hFhZ _A bat is nearby!h.#........################....).. ....##########..... .##.##.....÷...#### .####....#.#....#..##.......#... )#.##......##... ....#..#.#......)... .#.....#.#######@'####.##.###†..# .hz ......### *~§§.§≈≈≈#.##.# #. .......######≈≈§b.≈≈≈#.........#≈§§≈.≈≈§#.####.....#####≈§≈.⌠..≈##### [##.....# #§..⌠.≈.≈#.#..... #.# #~≈≈.≈§≈≈#.#.##...... ....#.### *≈≈≈.§≈≈§hb#### #####.# ~~...hhhV"b".≈≈§.§≈§h%#8=1.9 (1.0) h,hh/y _The bat closely misses you. _There is a large open door here.hx7  You slash the bat!h܁v'§≈§.≈§≈≈...⌠≈≈. ≈≈§..§ h543.3 (1.4ȟhpG _You kill the bat!h4hh H _No target in view!h  h hn hu H _No target in view!h3hOhgh.h: _h$k#.........# ######### #.#######.# #....)..# .#.##########.......# ###.##.....÷...##### h####....#.#....#..###...# ####....#.##......##.......#...# ...#..#.#...................).... #.....#.#######''####.##.###†..## ......### #≈≈≈.@§≈≈#.##.# #...# -######§≈≈..≈§≈#....# #...# ....#≈§≈≈.≈§§#.#### #...# #.....#####§§≈.⌠..≈#.########## ##.....# #≈§.⌠.≈.≈#.#..... ##.....# #≈≈≈.≈§§§#.#.##....... ...#.### #≈§§..≈≈§#.#.##..#### ####.# #≈≈≈≈≈§≈≈#.#.##.....#. .....##### ****######.#....###.#.hN!§≈§40§≈.§.⌠..≈#§..⌠.§§§#§≈§#h;≈≈≈hE-5.3 (2hhm2 _g - an amulet of the acrobath ;4h@hBN _There are no items here. h' h)( h( h1 hU3 h6 _  There is a large open door here. h9 h9 _ h: h= hJ@, htA hVC h E, hE hG hI, hK hN hP, hQ h:S h}T, h)U haV hrW, hW hY h2Z, hZ h[ h\, h+] hR^ hL_, h_ hTa hb, h2c hd hd, hDe h7f hg, hTg heh hi, hnj hk hPm, hn hVp hq, hr hxR  There is a stone staircase leading down here. hy hy _ h]z h| hk}, h} h h, h] h" h, h h hd h h> hދ h, h h h, h hٔ h3, h h h*, h h h, h( ho h, h hۥ hL h hR h h, h hOX h h, h hi  You see here a ball python skeleton. h/ h _ h< hd h, hX h7 h, h h h., h h h, h h h, h h~ h hT h% h> ho h h& h# h, h ha h, hg h h, hW h^ hG, h h h-, h8 h! h, h! h hR, hB h0 h, h{ hN ht #...# ######.##.#...........#  #...# #.......#.#(.....####.#*  #...# #.......#.....#..#,,,,,*  *,,,* #...........#....#*,****  h *,,,* ##.###.........#...,,,,,  ***** #......##....##..#.**** ######.###,.,,* #.###..####.#***,* #@#,....,,,,* *,* **#.....#..**** *,* h3C*,....$...?,* *,, *.####.#.#.,* *** #.*,**.#,#,,* hs#,,,**,#,*,,* ***,,,,*{*,,* ***********  h074.3 (49.0) h h  h [ _You sense a monster nearby. h3 h1 hl h h\B h}, h h\ hf, h0 h hq, h+ hP, h hgM _You now have 58 gold pieces (gained 14). hz 4..# #.......#.....#..#,,,,,* ,,* #...........#....#*,******* ,,* ##.###.........#...,,,,,,,,, *** #......##....##..#.**** ######.##........#,.,,* * #.###..####.#***,* #.#.........* *,*,,,,###.....#..##** *,*,**#......@..?.# *,,,*  hS #.####.#.#..# ***** #.*,*#.#.#,,# #,,,*#.#.#,,****,,.=#r#,,****#####*** r   rat (asleep)  h y 9.3 (5.0)  A rat comes into view. h{ {r.r h 6===80.3 (6 hU  h, - _The rat squeaks loudly. h   ...#... ..... ....# ........#,.,,*  #.###..####.# #.#.........*  ###.....#..##**  #......@..?.# *,,,*  #.####.#.#..# *****  #.*,*#.#.#,,#  #,,,*#.#r#,,*  ***,,.=#.#,,*  ***#####***  h    ...#... ..... ....# ........#,.,,*  h^l#.###..####.# #.#.........*  ###.....#..##**  #......@..?.# *,,,*  #.####.#.#..# *****  hz #.*,*#.#.#,,#  #,,,*#.#r# h***,,.=#.# ***#####***  h hZ h hZ _A rat is nearby! hxOX,* #....#....#*,********* ,* ##.###.........#...,,,,,,,,,, ** #......##....##..#.******** ######.##........#,.,,* *, #.###..####.#***,*****,#.#.........* *,*,,,,,###.....#..##** *,*,****#.........?.# *,,,* #.####.#@#..# ***** #.*,*#.#.#,,# #,,,*#.#r#,,* ***,,.=#.#,,* ***#####*** hsQ h|Z:r. hM[<---1.3 (1 _ ha h c ha5  You hit the rat. hD†  h=_5=--2.6 (1.3 h۩ h!G _You kill the rat! h"4 h hH _No target in view! h 4 h  h H _No target in view! h 3 h/  h*  h  h : _ he  h  h>  hr  h J #.......##,,,,,*  #...........#....#*,**********  ##.###.........#...,,,,,,,,,,* #......##....##..#.********,* ######.##........#,.,,* *,* #.###..####.#***,*****,* .#.........* *,*,,,,,* ## hr G#..##** *,*,*****#.........@.# *,,,* -#.####.#.#..# *****#.*,*#.#†#.!# #,,,*#.#.#..#***,,.=#.#..#***######## h^ -4.6 (2.0 h E-5.6 (3 hf  h] ` _i - a scroll labelled UTYHA XASA h`93 h: h; h=, h B, h, h1 hK&##.###.....,,,,,,,,,,*##....##..#.*,* ####.##..#,.,,* *,*  #.###..####.#***,*****,*  #.#.........* *,*,,,,,*  h###.....#..##** *,*,***** #...........# *,,,* #.####.#.#..# ***** #.*,*#.#†#.@# #,,,*#.#.#..#  h<***,,.=#.#..#  ***########  h +7.6 (2 h)+8.6 (3 h h[ _k - a glowing purple potion h!3 h6 h< h h( h ho h, h h hj h h h} h, h hj h", hQ h- h, h hL h h h h.  h , h^  h#5 ######.##........#,.,,*  #.###..####.#***,**** #.#.........* *,*,,, h~h ###.....#..##** *,*,** #...........# *,,,* #.####.#.#..# ***** #.*,*#.#†#..#  h#...##.#.#..#  **#...@#.#..# hb ###########  h  h,96.6 (8 h+7.6 (9 hy hj%. _o - a +5 ring of evasion h 3 h  h  h X h , h  h  h+ , h  h  h| , h=  h  h , hy  h  hw , h  h; B h  h  h , h  h  h) , hz  hM  h4 , h  h?  h , hg  hV  h , h  h  h  h   h  h  h , h  h  hC , h.  h  h* , h  h&  h , h  hw  h  , h"  h  h| , h  hC  h , hQ!  h"  h$ , h$  h'  h(  h)  h)  h+  hz, , h"-  hc.  h/  h0  hM0  hq1  h2 , h73  h5  h6  h 7  hb7  h_:  hF; , h;  h=  h= , hm>  h?  h@ , h@  hvB  hC  hD  hSD  hE  hF , h  h? , h|@  hyE  h5G  hG  hH  hL  hN , hbO  hT  hU , hV  h[  h\ , h]  ha  hJc , hd  hg  hi , h_j  hn  ho , hpp  hYt  hu , hv  hcz  h|  hu|  h|  h  hg , hс  h8  h , h  h  h , h  hی  h܍  h*  hj  hF  hV , h  hߕ  h , h*  h  hi , hЛ  h  hŝ , h-  hB  h , h  h  hK , h  h  hf , h  h¬  hk  h  hq  hc  hԲ , h  h  h , h  h  h]  h  h  hx  h  hɾ  h0  hj  hZ , h  hK  h , h  hX  h  h  h  hL  h , hp  h  h5  hw  h  h  h , h  hV  h , h  h  h , h  h  h , h!  h7  h  h  hl  ho  h  h  h  h  h , hD  h%  h  h  h  hm  hO , ht  hw  h  h  h  h>  hj , h  h?  h` , h  hX  h& , h  h  hW#  h#  h$  hN'  hj( , h(  h1*  h++ , h+  h= ##########....)..# ###.......# ÷.........##### .##.......#...# ######  hI> .##.......#####....# ...........)....@...#.##.#422.6 (125.0) ####.##.###÷..#####.#.##.# §§≈#.##.# #...# #....#)# ≈§≈#....# #...# ###..#.#  h> ≈§§#.#### #...# #..#.# ..≈#.########## #..#.# §§§#.#.....##########..#.# §§§#.#.##.......##.....#.# §≈§#.#.##..####.##.###...# h ?  hFD  hE _ _Partly explored, can't reach some places. h/ h^1Put on which piece of jewellery? Jewellery (go to first with "=)  h1  e - an amulet of reflection (worn)g - an amulet of the acrobat  l - an amulet of magic regeneration  o - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h  h*RobbG90 the Shield-BearerFormicid#########Health: 37/37 ========================#....)..#Magic: 4/4======================== ###.......#AC: 7Str: 23 ÷.........#####EV: 8Int: 7 .##.......#...# ######SH: 11Dex: 18 .##.......#...#######....#haXL:  4 Next: 45% Place: Dungeon:2 ...........)....@...#.##.#Noise: ---------  Time: 1422.6 (0.0) ####.##.###÷..#####.#.##.#n) +10 falchion "Curcha Liduc" {venom, Dex §§≈#.##.# #...# #....#)#Abil: Dig ≈§≈#....# #...# ###..#.# ≈§§#.#### #...# #..#.# ..≈#.########## #..#.# §§§#.#.....##########..#.# §§§#.#.##.......##.....#.# §≈§#.#.##..####.##.###...# hN_No target in view! _No target in view! _i - a scroll labelled UTYHA XASA _k - a glowing purple potion _o - a +5 ring of evasion _Partly explored, can't reach some places.h h 6133.1 (0.5hh5 _o - a +5 ring of evasion (worn)hh=Drop what?15/52 slots (_ for help) Hand Weapons (select all with ))  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}a - a +0 war axe Armour (select all with [) h b - a +0 scale mail (worn)  c - a +1 buckler (worn) Jewellery (select all with "=)  e - an amulet of reflection (worn)  o - a +5 ring of evasion (worn)g - an amulet of the acrobat  l - an amulet of magic regeneration Scrolls (select all with ?)  h - a scroll of fog  i - a scroll labelled UTYHA XASA Potions (select all with !)d - 2 potions of might  f - 2 potions of lignification h j - a black potion  k - a glowing purple potion  m - an orange potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedhG7[top]hB(1 turn)  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}  l + an amulet of magic regenerationhCf[Enter] accept (1 chosen)h) h~8 ^RobbG90 the Shield-BearerFormicid#########Health: 37/37 ========================#....)..#Magic: 4/4h>9 ======================== ###.......#AC: 7Str: 23 ÷.........#####EV: 13Int: 7 .##.......#...# ######SH: 11Dex: 18 .##.......#...#######....#XL:  4 Next: 45% Place: Dungeon:2 ...........)....@...#.##.#h9 KNoise: ---------  Time: 1423.1 (0.0) ####.##.###÷..#####.#.##.#n) +10 falchion "Curcha Liduc" {venom, Dex h9 §§≈#.##.# #...# #....#)#h9 Abil: Dig ≈§≈#....# #...# ###..#.# h: ≈§§#.#### #...# #..#.# ..≈#.########## #..#.# §§§#.#.....##########..#.# h%: o§§§#.#.##.......##.....#.# §≈§#.#.##..####.##.###...# hB: j_No target in view! _i - a scroll labelled UTYHA XASA h`: _k - a glowing purple potion _o - a +5 ring of evasion h}: p_Partly explored, can't reach some places. _o - a +5 ring of evasion (worn)h4; +4.1 (1h@ h@C ? _You drop an amulet of magic regeneration.hIhhh_hH,h,hDhhh h3hh,hZhhh"h1h  Things that are here:  a +0 dagger; a goblin skeletonhh7 _h'hhq,hhh,hhChh6hJhh,hhPhq,h!hh,hh|h ,h h h.,hGhh,h_hhhhh hH,hhE  There is a large open door here.hl h  _h!h#hB%,h%h9#.#######.##....)..# ..#######.##########.......# ##.##.....÷.........##### ####....#.#....#..##.......#...##....#.##......##.......#...## ...#..#.#...................).... #.....#.#######''####.##.###÷..## ......### #≈≈≈..§≈§#.##.# #...#######≈≈≈.@§≈§#....# #...#439.0) h:&...........#≈≈≈≈.≈≈§#.#### #...# .#.....#####≈.≈.⌠..§#.########## ##.....# #≈..§§≈§§#.#.....##### ##.....# #≈≈≈§§§§§#.#.##........#.### #≈≈≈..§§≈#.#.##..####.  ####.# #≈≈§≈≈§≈≈#.#.##.....#.  .....##### ##########.#....###.#.  .....>...# #......>.........#.## h?hAE _Done exploring.hIhI7...........)....'.0.0) h7h8>h?AE _Done exploring.hIh4hu hXE _Done exploring.h: h; Where to? (? - help)  D - Dungeon h[?25h[?0c#.#######.##....)..#RobbG90 the Shield-Bearer ..#######.##########.......#Formicid #########.##.....÷.........##### Health: 37/37 ======================== ####....#.#....#..##.......#...# Magic: 4/4======================== ####....#.##......##.......#...## AC: 7Str: 23 ...#..#.#...................).... EV: 13Int: 7 #.....#.#######''####.##.###÷..## SH: 11Dex: 18 ......### #≈≈≈..§≈§#.##.# #...# XL:  4 Next: 45% Place: Dungeon:2 ......######≈≈≈.@§≈§#....# #...# Noise: ---------  Time: 1443.1 (0.0) [34h.m...........#≈≈≈≈.≈≈§#.#### #...# n) +10 falchion "Curcha Liduc" {venom, Dex .#.....#####≈.≈.⌠..§#.########## Abil: Dig ##.....# #≈..§§≈§§#.#.....##### ##.....# #≈≈≈§§§§§#.#.##....... ...#.### #≈≈≈..§§≈#.#.##..####.  ####.# #≈≈§≈≈§≈≈#.#.##.....#.  .....##### ##########.#....###.#.  .....>...# #......>.........#.##  _a +0 dagger; a goblin skeleton _There is a large open door here. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) h" [?25l[?1cha243h3hn=hX?h?/ _h?D,hE,hFhO  There is a large open door here. _hRhT,hUhXhZ,h[h_^hQ`,h=ahdh{f,hghjhk,hmhohp,hqhshu,hcvh;xhy,hezhS|h},h~hhhgh hmhх,hhh),hhh,hhrh,hh4hޕ,hhY  There is a stone staircase leading down here.hbh2h$ _hMh;3h,h:h.a  ###  ..  .. ##  ####.###..#  ##....#.....  ###.......?...  #.............  #.....@....... 62.8 (19.7) #..............  ####..........#  ##....#...## h#####.##### .# .# .. _You climb downwards.  Found a scroll of identify.h2ha _There is a stone staircase leading up here.hx|h}Wear which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn)h#~c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hax h0 RobbG90 the Shield-Bearer###Formicid..Health: 37/37 ========================.. ##Magic: 4/4========================####.###..#AC: 7Str: 23##....#.....EV: 13Int: 7###.......?...SH: 11Dex: 18#.............XL:  4 Next: 45% Place: Dungeon:3#.....@.......Noise: ---------  Time: 1462.8 (0.0)#..............n) +10 falchion "Curcha Liduc" {venom, Dex####..........#Abil: Dig##....#...######.#####.#.#hR Z.. _What level of the Dungeon? (default 1, ? - help) _There is a large open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here.h P  Okay, then.h hNj h/ . _h#h^Inventory: 14/52 slots Hand Weapons (go to first with ))  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn) Jewellery (go to first with "=) h e - an amulet of reflection (worn)  o - a +5 ring of evasion (worn)g - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fog  i - a scroll labelled UTYHA XASA Potions (go to first with !)d - 2 potions of might  f - 2 potions of lignification  j - a black potion  k - a glowing purple potion  m - an orange potionhg - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. If you switch to wearing this amulet: Your SH would decrease by 5.0 (11.8 -> 6.8). hYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.!h" Inventory: 14/52 slots Hand Weapons (go to first with ))  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}  a - a +0 war axe Armour (go to first with [) !h# b - a +0 scale mail (worn)  c - a +1 buckler (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn)  o - a +5 ring of evasion (worn)  g - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fog  i - a scroll labelled UTYHA XASA Potions (go to first with !)  d - 2 potions of might  f - 2 potions of lignification  j - a black potion  k - a glowing purple potion  m - an orange potion "h"hܽ"hdRobbG90 the Shield-Bearer###Formicid..Health: 37/37 ========================.. ##Magic: 4/4========================"h\####.###..#AC: 7Str: 23##....#.....EV: 13Int: 7###.......?...SH: 11Dex: 18#.............XL:  4 Next: 45% Place: Dungeon:3#.....@.......Noise: ---------  Time: 1462.8 (0.0)#.............."h,^n) +10 falchion "Curcha Liduc" {venom, Dex####..........#Abil: Dig##....#...######.#####"hbp.#.#.. "h_There is a large open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. "ha6_Okay, then."h"hP"h"h"h<+4"h0"h3F _Unknown command."hxI"h"h"h: _"h"hJ,"hI"hj"h,"h"h "h|,"h"h #### ### ... .. #.. .## "hR####.###..## ##....#.....## ###.......@....# #.......# #.....<# #..................####..........###.."h,##....#...## .####.#####.##.#"h;+6.8 (4#hR+7.8 (5#hG #h". _l - a scroll of identify#he#he#hf#hj#hKsB#hmz#h|,#h}#h#hх########## ......... #h# #.....## ####.###..## ....#...@.## ##......# #........# #.....<# {#.....#hM...####..........###..##....#...## ...####.##### ". #h #hۋ,70.8 (3#h]#h̐#hc[ _You sense a monster nearby.#h?3#h##hz#h#h,#h?#h,#h#h#h#h #h#h #hq##########.........#.....######.###..####....#.....## ######............# .B..#..............# .....#h#.....<........#..S...  #..............@.......  ####...###......#....#...## ...... ####.##### "...# #.# #.... #hA#.# ..##B   giant cockroach (asleep) .. .#S   ball python (constriction, asleep) #h&3#h~#h.BS.BS#hP,)#h+4.8 (4#hD#h*s _A ball python and a giant cockroach come into view.#h  ......... #.....## ####.###..##  ##....#.....## ### #hc ........# ....  ........# .B...  <........#.S....  .......@.......  ......###......  ##....#...## ......  ####.##### "...#  #.# #....  #.# ..##  .. .# #h #hs~   ......... #.....## ####.###..##  ##....#.....## ###  ........# ....  ........# .B...  <........#.S....  .......@.......  ......###......  ##....#...## ...... #h  ####.##### "...# #.# #.... #.# ..##  .. .# #h 4#h #hU d _There are monsters nearby!#h8 W# ......... #.....## ####.###..## ##....#.....#########..#...  #.#..B.  #hn #.....<.#.S. #. ####.###.##....#...## ..####.##### ."...##.# ?#..#.# ....#.. ## .# .##hɿ #h3 #h X.BS#h 3=5.8 (1#hg #h _Found a scroll of teleportation. The ball python misses you.$hU?  You slash the ball python!$hW$hs_ .B  You kill the ball python!$hFc577.1 (1.3$hfj$h}m] _The giant cockroach closely misses you.$he   (very poisoned)You hit the giant cockroach. The giant cockroach is poisoned.  The giant cockroach is moderately wounded.$hf(8.4$hl$ho= _You block the giant cockroach's attack.$hRiC  You slash the giant cockroach!$hq1.$hu1509.7$hz$h|S _You kill the giant cockroach!$h݄4$h3$hH _No target in view!$h74$h$hyH _No target in view!$h 3$h $h $h $h : _$h$ $h ,$h  $hw" $h) .....## ####.###..####....#.....########### ##............#......... ..............#......... $hD* .....<........#.. .......... #.....###..  ##....#...## #-  ####.######..."...### #.# #...?#r #.# ..........###$h* .. ..#.#####.# # #. .# r   quokka (wandering) . ...$h* ...$h- .81.7 (2.0$h. $h5 r..r$h6 E-2.7 (3$hj= $hC@ Y _A quokka comes into view.%h׵   #..##  ....########### .....#......... %h.....#......... <........#......... ........... #.........   #.@.......  #..."...###.  #.# #...?#....r..  #.# ..........#####  .. ..#.#####.#  # #. .#  . ..  %hݶ>. ... %hMR   #..##  ....########### .....#......... .....#......... <........#......... ........... #.........   #.@.......  #..."...###. %h/N #.# #...?#....r..  #.# ..........##### .. ..#.#####.# # #. .#  . .. . ... %h U%hU%h\%h"^] _A quokka is nearby!%h ####.### ##....#.....############ #............#......... ..#.#%hs <........#.#..........# ####..#...####...##.######..."@..###.  #.# #...?#....r..##.# ..........######%h c.. ..#.###### # #. .# . .. %h# c. ... %h %h Cr.%hM 23.7 (1 _%h %h* %h ####.###..## ....#.....## ...#.# .#.# <........#.# .#. .###.....#...####.# ####.######...".@.###. #.# #...?#...r...# #.# ..........###### .. ..#.####.## #. #.#. ... . ........%h[ %hd Br.%h! &4%hI' %hB) &hG)  You hit the quokka.  The quokka is severely wounded.&hv*5=6.0 (1.3&h0&hX24 _You block the quokka's attack.&h:  You slash the quokka!&hHC.&h527.4 (1.4&hk&h J _You kill the quokka!&hQ&h &h&h(!H _No target in view!&hd&h#&h(&h&hi&hP _&h,&h&h& ####.###..##  ##....#.....### ##&h.....#..#.....#..#..<........#..#.....#. ##..###.. &hZ] ##....#...####..#  ####.######...@...###.- #.# #...?#.......# #.# ..........###### .. ..#.###.# # #. #.# . ... . .... ....&hT-9.4 (2.0&hF-90.4 (3&h-&hZ3 _p - an amulet of regeneration'hd'he'hf'hi'h)m'hm'hoq'h r 'hNrf You see here a scroll of teleportation.'ht'hSu _'hIv'hx'h{'hX{'h<|'hc~'h4,'h-'h'h'h~'h_'h!'h'hv'hJ'h'hܓ'h1'h 'h'h'h'h'h'hQ,'h['hf'h'h*'h'hŧ'hé,'h2'h'h 'h\'h'he'hձ'h-'h'h,'h'h{'h*'h'h'h,'h'hx'h'h)'h'h{,'h'h'h''h'h'h'hh,'h'h/'h'h?'hJ'h'h<'h'h'h'hW ###..###.# .. ###....# # # l #...#.##  'hO.. #.##..#  ... .. ##.## # ..... #..###...  .....###.#....##  ......... 'hZ/.......@...####.. ...####.  #..######  ?.#'h# .... .### 'hl   iguana (asleep) #...'h-1511.4 (21.0)'hs.ll'h~,2.4 (22'h 'hZ _An iguana comes into view.'h + ###..###.#  ###....# # #  . #...#.##  .l #.##..#  ... .. ##.## ##  ..... #..###...  .....###.#....##  ................#  .......@...####..  ...####........  #..######  ?.## .... .### #. ..'h' F ###..###.#  ###....# # #  . #...#.##  .l #.##..#  ... .. ##.## ##  ..... #..###...  .....###.#....##  ................# 'h) & .......@...####..  ...####........  #..######  ?.## .... .### #. .. 'h0 'hK1 'h7 'h9: ^ _An iguana is nearby!(hU ##..##.###  ###..###.# . ###....# # #. #...#.##l #.##..#  .. ##.## ##. #..###...###.#....#......#.........####......####........... #..######(h . ?.## .... .### #...(hK(hJ.l(h83.4 (1.0) _(h(hܭ(hs ##..##.### ... #. ###..###.# .. #.###....# # #.. #.#...#.##..#.#.##..#.l#.. ##.## ##.. #..###...(hj.###.#....##.#.####...####.#... #..##.. ?.##.# .... .###  #.  ..(h(hQJ.l(h&4(ht(h(h2. #.......#### #.. ##..##.###S... #.# ###..###.#. #.###....# # # #.#...#.##.#.#.##..# .#.. ##.## ##l.# #..###...(h%###.#....#......#.........####........####........##.... #..######..... ?.##..##. ....S   ball python (constriction, asleep)## #. .### #.(hpm  A ball python comes into view.(h .SS)The ball python hisses angrily.=5(hKL _The iguana misses you.(h6 :  You slash the iguana!(h8 i  The iguana is almost dead.(h(B _..S (hC 6==6.7 (1.3(h9I (hK 4 _You block the iguana's attack.(hi :  You slash the iguana!(h (hx (hw ..S†S   ball python (constriction)(h (h 2. #.......#RobbG90 the Shield-Bearer.### #.. ##..##.###Formicid.... #.# ###..###.#Health: 37/37 ========================(h\ ..... #.###....# # #Magic: 4/4========================..... #.#...#.##AC: 7Str: 23......#.#.##..#EV: 13Int: 7.....S#.. ##.## ##SH: 11Dex: 18......†.# #..###...XL:  4 Next: 105% Place: Dungeon:3.......@###.#....##(hі Noise: =--------  Time: 1518.1 (1.4)...................#n) +10 falchion "Curcha Liduc" {venom, Dex..............####..Abil: Dig......####........##.... #..######...... ?.##(hK S   ball python (constriction)..##. ....## #. .####. _The iguana misses you.You slash the iguana!  (h The iguana is almost dead. _You block the iguana's attack.  You slash the iguana! _You kill the iguana!(h 9 -- (h+ 8 The iguana is almost dead. _You block's attack.  You slash the iguana! _You kill the iguana!Your Fighting skill increases to level 4!You have reached level 5!(h /  --more--)hhE42/425/55 3% )h)h4 _)h_  #...#.#.###.##. #.. #.......##.######.. ##..##.####......#.# ###..###.#)h E#......#.###....# # ##......#.#...#.###......#.#.##..# #.....S#...##.## ###.# #..###...###.#....#.........##..............####........####........###.... #..######)ha Z ...... ?.## ..##.# ....## #. .###)h )h ,90)h[ )h  )h _The ball python misses you. The ball python barely misses you. _You see here an iguana corpse.)h?  You slash the ball python!)h1.)h%.20.4 (1.3)h[")h]%O _You kill the ball python!*h*h*h*h[H _No target in view!*h4*hw!*h#H _No target in view!*hwz3*h%|*h~*h2*h P _*h0B*h*h *h*hi*h*h,*hV*h'*hg*h—*h*h*h~#......#.#.##..# #......#...##.## ### *hp#......†.# #..###... .........###.#....## ....................# #..............####..#......####........ *h7###....####..###### .........?@## -5.4 (5.0*hO)..##.##........... ## #.....####<.... ##. ....*hˢ#.. .. ..#. .. . #.. # #. *h%*hE-6.4 (6*hD*h9 _Found a stone staircase leading up.*hS *hV rPut on which piece of jewellery? Jewellery (go to first with "=)  e - an amulet of reflection (worn)  o - a +5 ring of evasion (worn)g - an amulet of the acrobat  *hiW rp - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,h! ,h$#......#.#.##..#RobbG90 the Shield-Bearer#......#...##.## ###Formicid,h{y#......†.# #..###...Health: 42/42 ========================.........###.#....##Magic: 5/5========================....................#AC: 7Str: 23#..............####..EV: 13Int: 7#......####........SH: 11Dex: 18###....####..######,h5XL:  5 Next:  3% Place: Dungeon:3.........?@##Noise: ---------  Time: 1526.4 (0.0)..##.##...........n) +10 falchion "Curcha Liduc" {venom, Dex## #.....####<....Abil: Dig#..##. ...... ....#. ...##..##. _You see here an iguana corpse.  You slash the ball python! _You kill the ball python! _No target in view! _No target in view! _Found a stone staircase leading up.,hk,hǖ,h,hӢd  You start removing your amulet.,h+7.4 (1,h,h,h~+8.4 (2,h&,h`,hֹ+9.4 (3,h,h],h,30.4 (4,h`,h8,h+1.4 (5,h4,h.  6 ,h>a_You continue removing your amulet of reflection. x5,hw,hk,hO  You finish removing your amulet of reflection.  You start putting on your amulet.,h+2.4 (6,hw,h;,h+3.4 (7,h,hiA4.4 (8,h,h,hi+5.4 (9,h3 ,h,h--6.4 (10.0) ,h,h _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  ,h[Gp - an amulet of regeneration (worn),h,ht _The amulet throbs as it attunes itself to your uninjured body.-hPA3-hB-hE-hH-hL: _-h~O,-hP-hU{ _i - 2 scrolls labelled UTYHA XASA (gained 1)-hW3-he\-hw_-hfn #......†.# #..###... .........###.#....## ....................# #..............####.. #......####........-h`g  ###....####..###### ...........##### ..##.##........... ## #...@.####<.... #..##.# .... -hg#.. ..# ..# #). .... .#. #..... ## #.....# -hgb   bat (asleep) .....## -hh+b..-hOj19.4 (3.0)-hj-hq {.  A bat comes into view.-hr,40.4 (4-hu-hhw0 _The bat moves out of view.-hϺ-hC3-hɾ-hF-ht-h-hv,-hU -h\  #......†.# #..###... .........###.#....## .............# #........####.. #......####........-hj]  ###....####..###### ...........##### ..##.##.. ## #..@..####<....1.4 (1 #..##b# .... #... ..# ..# #).#..... .# ...###..... ##.## #.....#-h] b   bat. .....## ...-h1^ -h3d -hf Z _A bat is nearby!-h!       ..  #...  #.........  ###....####..###### -h  ...........#####  ..##.##...........  ## #..@..####<....  #..##b# ....  #... ..# ..#  #).#..... .#  ...###..... #  #.##   .   ... -hzq       ..  #...  #.........  ###....####..###### -hr f ...........#####  ..##.##...........  ## #..@..####<....  #..##b# ....  #... ..# ..#  #).#.....  ...###.....  #.##   .  -hps 6... -hx -hDy -hE} -h~ Z _A bat is nearby!-hV u#......†.# #..###... .........###.#....## .............# #.....-hW ...####.. #......####........ ###....####..###### ...........##### ..##.##. ## #...@.####<.... #..##b# .... #... ..# ..# #).#........###.....#.## #.....# . .....##...-hcY -hY -h@` -h` .=2-hf -hh P _The bat barely misses you..h7  You slash the bat!.hqD..hء43.7 (1.3 _You kill the bat!.h4.h.h'H _No target in view!.hq.hY.h.hpH _No target in view!.h;t.ht.hcu.hw.hz.h~P _.hY,.hn.h #..............####.. #......####........ ###....####..###### ...........##### ..##.##........... ## #.....####<.... ##..##.# .... ##...#..# ..# #)@#....... .#-.###.....# # #.## #.....#  ... .....## ### ...... #####  #.#### #......####. ###....####..###### ...........##### ..##.##.....hl[m ## #.....####<.... ##..##.# .... ##...#..# ..# #@.#. .# #...###.....# # #.### #.....# ... .....## ### ......  #####.h$-8.7 (5.0.hE-9.7 (6.h.hz{ _You see here a +0 dagger of draining..h> 3.hD@ .hCC .hE .hI P _.hJ ,.hL .hQO .h'Q ,.hQ .h  #......####.#....####..##.#####.....##.##.# ## #.....####<.....# ##..##.##. ##...#.h##.#....# ###).#.....#S   adder (wandering) #...###.....##....# ###.#####.....# #####  #.###1h@ 1h~G P.S1hWH %81hN 1hQ 2h~ #......#.#.##..# #......#...##.## ###.##......†.# #..###....###.#....## #...# #....S..2h.####.. #......####.#....####..#.#####.....##.##..#### #.....####<.....# ##..##.##. ##...#.h##.#....# ###).#...# #...###.....##....# ###.#####.....# #####  #.###2h2hZ:S.2h'6.52h>2h%2hy N ..##.## ###.#†.# #..###.......###.#....## #....S...............# #........####..#####........ #####....####..########..............#####.........##h##.........2h{z w.#### #...h.####<.....# ##..##.##.........##...#.h##.#....# ###).#.........###..h   Natasha (wand)#S   adder (wandering)...########.........2h| 2h} 2h .Sh.S2hx '7.22hw 2hȍ / _The adder hisses angrily.3hL.#†.# #..###........###.#....## #............# #...S....####..#......####........ #####.########..............#####.........##.##.........#### #h.h..####<.....# ##..##.##.........##...#.h##.#....# ###).#...........###.....#####.#####.....# ####............### #######......... ##########3hf.Sh.3h(%93h3h3h1 :....###.#....## #..............# #..####......S.####........ #####....####..########..............#####....##.##.........#### #.h...####<.....# ##h.##.##.........##...#.h##.#....# ###).#...........###.....#####.#####.....# ####............### ########.........3h~ i ########## 3h 3hj P.S3h  Natasha stares at you and mumbles some strange words.3h&`E=8.63hzf3hni2 _You resist with some effort.4h{ #...........# #..####..4h....####........ #####..S.####..########..............#####....##.##.........#### #.h...####<.....# ##..##.##.........##.h.#.h##.#....# ###).#........#...###.....#####.#####.....# ####............###########......... ########## 4h4hL-9.35hF P####.. #......####........ #####..S.####..########..............#####.... .....##.##............. .#### #.h...####<.....#  ##..##.##......... ##...#..##.#....# ###).#h...........# #...####....# ###.#####.....# ##### #............### ########......... ########## 5hG 5hN |.S.h5h`O B-80.05hlU 5h!W 6h6h#......####........ #####....####..########..............#####.... .....##S##............. 6h.#### #.....####<.....# 6h%K ##.h##.##......... ##...#..##.#....# 6hF###).#............# #...##6hg9##....# 6h;###.#####.....# ##### #............### ########.........6he ##########6h6h_F.h6h+%76h6h_7hK #........####.. #......####........ #####....####..######## ..............#####.... .....##S##............. .#### #.....####<.....# ##..##.##......... ##..h#..##.#....# ###).#..h.........#  #...###.....##....# ###.#####7h 0 ######............### ########.........########## 7h ,7h31u *Natasha casts a spell at you.7h &.7hb34-----=1.47h7h. _The magic dart hits you!7h#.####.. #......####........ #####....####..# ......#####.... .....##S##.... .#### #.....####<.....# ##..##.##. 7h8M##..h#..##.#....# ###).#.# #...###.....##....# ###.#####.....# ##### 7h\}#............### #######7hY### 7h #E-2.17h(7hq*V _Natasha casts a spell.7h7h-7-7h[7hR 8h!#.####.. #......####. #####....####..# ......#####.... .....##S##............. .#### #.....####<.....# ##..##.##......... ##..h#..##.#....# ###).#.# #...###.....##....# ###.#####.....# ##### 8h "#............### #### 8h$8h)jSS   adder8h[*a5=----88hG08hC29h& >#.####.. #......####. #####....####..######## .....#####.... .....##S##............. .#### #.....####<.....# ##..##.##......... ##.Sh#..##.#....# ###).#.# #...###.....##....# ###.#####.....# ##### #............### ########.........########## 9h(( 9h. R.S9h4 x ****Natasha casts a spell at you.9h )....9hC j27-----=3.59h 9hh . _The magic dart hits you!:hN;#......# #........####.. #......####........ #####....####..######## ..............#####.... .....##S##............. .#### #.....####<.....# ..##.##......... ##..h#..##h#....# ###).#S...........#  #...###.....##....# ###.#####.....# ######............###########......... S   adder##########:h.hSh   Natasha (wand)S   adder:h1s8=-----4.2:h:hW;h5 ####.. #......####........  #####....####..########..............#####....  .....##S##.............  .#### #.....####<.....#  ##..##.##......... ##...#..##.#....# ###).#hS.....h....# #...###.....##....#  ###.#####.....# #####  ;h #............###  ########......... ########## ;h ;h\ ;h ;h`5.hS;h5   cerulean imp (polearm, summoned)S   adder;hT?-9;h!;h ;h #......# #........####.. #......####........ ;h: U#####....####..######## ..............##### .....##S##.............. .#### #.....####<.....####.##..........;hr ##..5#..##.#h...# ###).#.hS.........#  ;h [ #...###.....##....# ###.########### #............### ########......... ;h ##########S   adder ;h ;h .55   cerulean imp (polearm, summoned)9=5.6;h ;h n  Natasha casts a spell at you. _The magic dart hits you! _Natasha casts a spell.   at you. _The magic dart hits you! _Natasha casts a spell.=hC..###.#....##  #......#........####..  #........ #####....####..########.........#####....##S##.............. .#### #.....####<.....## ##..##.##..h....... ##..5#..##.#....###.##).#.h...... =h# #...###.....##....##.#####5....#######............### 5   cerulean imp (polearm, summoned) ########.........##########=ha"=h"X30=6.3=h)=h*=h) ##†.# #..###... ..###.#....##  #......#........####..  #........ #####....####..########.........#####....##S##.............. .#### #.....###### ##..##.##.........=h W ##..5#..##.#....###.##).#.h......  #...###.....##....##.#####5....#######............### ########.........##########=hx =hI Q.5=h a1=7.0=hz =hC r _The magic dart hits you! _Natasha casts a spell.   at you. _The magic dart hits you! _Natasha casts a spell. _There is a stone staircase leading up here.>h >h >ha >h >h@ >hD >h 55.5 2 cerulean imps (polearms, summoned)>hf a2=8.0 (1.0 _>hG >hܖ +   #.#.##.##.#.......#   ###.#.....#.#.#####   #.#.#######.#......   #.....# #.###....   #.#...# #.# #....   ####.....## ##.###....   #.........# #.........   ####.........>hC C2   ###...........<###   #....##.......#   #...##########.#.#####   #...# ###.#.# ##### >h x  #...# #...#.# #....   #...# #.###.###..0^    #...# #......†.....    #...# ####.........   >hԗ  ##### #......### >h 9=>h6 >ha 439.5 (2.5>h >hx } _You climb upwards. _There is a stone staircase leading down here.?hJ"3?h0#?hs%?h%K4=?h)5==?h+?h+N6=?h,?h18=9==?h43?h6W _You start resting.?h6?h640?h6P=Pig ?h7?h:a1=?h:?hAz _Your transformation is almost over.?hH.96.5 (7.0?hOIR2==?hqI#7.5 (8?h@O?hR ?hR_HP restored.?h ?hF ?h ?h! ?h$ n?hR ?hy ?h ?h ?h 9=?h ?h ?h9 ?h! ?hs ?h]% @602.5 (5 _Your transformation is almost over. _HP restored. _You start waiting.  You feel less porcine.  Your +5 ring of evasion, +0 scale mail, +1 buckler and +10 falchion "Curcha  Liduc" {venom, Dex+5} unmeld from your body.?h' 7368603.5 (6n) +10 falchion "Curcha Liduc" {venom, DexDig?hQ, ?h"/ ` _The +10 falchion "Curcha Liduc" {venom, Dex+5} begins to drip with poison!?h*; ?hp; ?h< ?hc> ,?hB n?hYB ?hB ?hC ,?hC ?hD ,?h0E ?hkF ,?hF ?hvG ,?hG ?hH ,?h8I ?hJ ,?hJ ?hK ?hL ?hL ?hTN ?h|N ?hO ?hP ,?hgQ ?h S ,?hTS ?hST ,?hT ?hzU ?hU ?hU ?h>W ?h`W ?h/X ?hY ?h&Z ?hZ ?h\ ,?h*] ?h^ ?h^ ?h}_ ?hv` ?h` ?h` ?hLb ?hqb ?hc ?hd ,?hNe ?hf ?hf ?heg ?hh ?hh ?hi ?hj ?h&k ?hk ?hm ?hm ?hen ?ho ,?hp ?hq ,?hFq ?h0r ,?hr ?hus ,?h$t ?hu ,?h\v ?hw ,?hx ?hy ?hz ?hz ?hP| ,?h} ?h~ ,?hR ?h? ,?h ?h ,?hI ?hZ ?h{ ?h؃ ?hi ,?h ?hv ,?h( ?h ?hщ ?h ?h ,?h ?hˌ ?h ?h ?h B?h ?h ?h ?h ?hJ ?hۓ ?h ,?ha ?h ,?h ?h. ?hP ?h ?hu ,?h X?h ?h ?h ?h2 ,?h ?hf ?h ?h5 ?hէ ?h ?h ?h ?h: ?h ?hI ,?h ?hî ?h ?hد ?h ,?hH ?h ,?h ?h ,?hG ?h ,?h ?h ?h ?h% ?h ,?ha ?h ?h ?h ?h ?h ?h ?h ,?hq ?h ?h+ ?h ?h ,?hT ?h ,?h ?hr ?h ?hF ?h ?h ?h ?h@ ?hl ?hL ?h ?hE ?h ?hH ?hm ?h' ?h ?h ?hX ?h ,?h9 ?h ,?h\ ?h ,?h ?h ,?h ?h ?h6 ?h ?hS ,?h? ?h ?h ?hO ?h ?h ?hB ?h ,?h ?h ,?ho ?hw ?h ?h= ?h ?h ?h ?h ,?h ?h. ?hT ?h ?ho?h,?hX?h?h?hx?h,?h?h:,?h?h ?h ?h ?h ,?hT ?h,?h?hk 702.5 (99.0) _You start waiting.?h`-3.5 (100.0)?h?h# _Done waiting.@ht%@h%@hI'@h ),@h+,@h+@hc,@h].,@h.@h0,@hM1@h2@h2@h3@hC5,@h5@h7,@h8@h!:,@h:@hz<,@hV=@h,?,@h@@hA,@hB@hOD,@hnE@hF,@h H@hiI,@h J@hcLB@h,O,@h P@hQ@hcR@h S@hxT,@h7U@hzV,@h4W@hX,@hUY@hZ@h[@h[@h{]@h]@hU^@h_,@h`@hb@hb@hbc@hd@h*e@he@hg,@hdh@hi@hj@hj@hdl,@h*m@ho,@ho@hyq,@h%r@hs,@ht@h[v,@hw@h)y,@hy@h{,@h|@h~,@h@h-,@h@h,@hR@h,@h@h,@h@hʊ,@hZ@hY,@hЌ@h@h3@h@h,@h @hC,@h@h},@hC@hB@h,@hIX@h,@hp@h,@h@h`@hX@hĪ@hɬ,@h@hV,@h@h@hɱ@h@hl,@h@h,@h@hb,@ho@hZ,@h@h,@hٿ@ha,@h6@h,@h@hQ,@h@h,@h@h,@hv@hW@h,@h@hk,@h&@h,@h@h,@hx@h,@ht@h ,@h @h,@h@h,@h@hB@h,@h@h,@h@he,@h:@h,@h@h,@h@h,@h|@h,@h@hA,@h@h,@h@h,@h@hk,@h@hx,@h@h,@h@h ,@hP @h ,@h @h,@h@h,@hs@h,@h@hD,@hG@h,@hN@h@h ,@h @hf(n 802.5 (99.0) _You start waiting.@h)-3.5 (100.0)@h#.@h1# _Done waiting.@h3@h@hN,@hB@hN@hB@h@h3@h@h,@h@h<,@h@h,@hק@h,@h@h,@h@hq,@h@h,@hw@h,@h@hh@h@h0@h,@h@h@hC@hӺ@h߼B@h ,@hƿ@h@h#@h@hc,@h@h,@h@h&,@h@h@h;@h@hb,@h)@hn@h@h,@h@h,@hf@h,@h@h,@h@h,@h@hf,@h"@h,@ho@h,@h@hF,@h(@h,@h1@h@h@hS@h@h@h@h1,@h@h,@he@h,@h@h/,@h@ho,@h@h|@h@hA@h@h@hw@h,@h@hV,@h@h,@h@h B@h-,@hh @h ,@hL @h @h @h @h,@hC@h B@h[@hm 902.5 (99.0) _You start waiting.3.5 (100.0) _You start waiting. _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.Ah.M.........##.###..#.#.##.##.#.......##.#.....#.#.######.#######.#...# #.#...# #.# ###.....## ##.### # ###.........###....>......<###........##.......  #...##########.#.#####. #AhuAhAho04.0) Ah AhBhJM####.######.[.........##.###..#.#.##.##.#.......##.#.....#.#.######.#######.#...# #.#...# #.# ###.....## ##.###  #.........###.........###....>......<###  #...........##.......#. ..Bh Bhb &5BhBhjhG!  .........##.##.##.##.#.......####.#.....#.#.####.#.#######.#..........# #.#### jh! #####.....## ##.##.........# #.....####....>............<###Abil: Dig...  #...#####......... jhg( jh( &6jhR- jh. khM####.######.[.........##.###..#.#.##.##.#.......##.#.....#.#.######.#######.#...# #.#...# #.# ###.....## ##.### kh #.........###.........###....>......<###  #...........##.......#. ..khkh7khkhhzlIh<0hhr _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _Done exploring.hEIhy^4h}che _You start waiting.Done waiting. _You start waiting.Done waiting. _Done exploring.h hA h hB h h- h] _Done waiting. _You start waiting.Done waiting. _Done exploring.h} 3hb~ hS 4h h E _Done exploring.hG:hq:h);hXT4h+[[ _Done exploring.h  .........##.##.##.##.#.......#h ###.#.....#.#.####.#.#######.#..........# #.####h׷  ####.....## ##.##h a.........# #.....#h/ ###....>............<###Abil: Dig.hF .hh k.  #...#####......... h7 h )8.5 (1 h _h\ h hvN #.##.##.#.......####.#.....#.#.####.#.#######.#..........# #.#### ####.....## ##.##.........# #.....hJwV####........<####...........##.# Abil: Dig.#  hqw[######......### h}h~~&9h(h _Done exploring. __There is a stone staircase leading down here.hM.........##.###..#.#.##.##.#.......##.#.....#.#.######.#######.#...# #.#...# #.# ###.....## ##.### # ###.........###....>......<###........##.......  #...##########.#.#####.h2A #hh.10 _hFhhWJM####.######.[.........##.###..#.#.##.##.#.......##.#.....#.#.######.#######.#...# #.#...# #.# ###.....## ##.###  #.........###.........###....>......<###  #...........##.......#. ..h#<1hu'h(h6  .........##.##.##.##.#.......####.#.....#.#.####.#.#######.#..........# #.####h  ####.....## ##.##.........# #.....#h `###....>............<###Abil: Dig...  #...#####......... h hS &2hψ h h  #.##.##.#.......####.#.....#.#.####.#.#######.#..........# #.#### ####.....## ##.##.........# #.....####........<####...........##.# Abil: Dig.h] u#  ######......### h <3hX h g _There is a stone staircase leading down here. _[h  #.#.##.##.#.#. ###.#.....#.#.#####. #.#.#######.#. #.....# #.###. [h O#.#...# #.# #. ####.....## ##.###. #.# #. #.###. ###....>[hM <# #.##.# [hp r #...##.#.#####  [h #...# ###.#.# # [h #...# #...#.# #. [h #...# #.###.###..0^. #...# #......†. #...# ####. ##### #......#[hJ [hP $4 [hk _[h [h \hl#.#.##.##.#.#.####.#.....#.#.#####.##.#.#######.#.##.....# #.###.....>#.#...# #.# #.####.....## ##.###.\hۊ2#.# #.#.###.###....>.<##.\hQ##.# \hh#...##.#.##### \h;#...# ###.#.# ##...# #...#.# #.\hr#...# #.###.###..0^.#...# #......†.#...# ####.<\h]##### #......#\h\h}&5\h\h3\h* #.#.##.##.#.#.####.#.....#.#.#####.# #.#.#######.#.##.....# #.###.....>.#.#...# #.# #.####.....## ##.###.#.# #.#.###.###....>.<##.##.# #...##.#.##### #...# ###.#.# ##...# #...#.# #......##...# #.###.###..0^..##...# #......†.##...# ####.<###### #......#6\hߟ d#.#.##.##.#.#.####.#.....#.#.#####.# #.#.#######.#.##.....# #.###.....>.#.#...# #.# #.####.....## ##.###.#.# #....#.###.###....>.<##.##.# #...##.#.##### #...# #.###.###..0^..# #...# #......†.# #...# ####.<# ##### #......#\h \h &7\h_ \hq \hR3N#.#.##.##.#.#.### ###.#.....#.#.#####.# #.#.#######.#.##.....# #.###.....>.#.#...# #.# #.\h3####.....## ##.###.#.# #....#.###.###....>.<##.##.# #...###.#.##### #...# ###.#.#\h3+ \h24#...# #.###.###..0^..# #...# #......†.\h4# #...# ####.<# ##### #......#\h;\h<&8\hA]hQ]h ?X#.#.##.##.#.#.### ###.#.....#.#.#####.# #.#.#######.#.##.....# #.###.....>...#]h?_#.#...# #.# #.#####.....## ##.###.##..# #...##.###.####....>.<##.##.]h? # 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#.#.......#.##.....#.#####.#.####....#.#....# ..#.....####...[####....#.## #.#.##..#.#..#.# #.#.#)..#.##....#.....#.#'' ..#.....#.#...........### #§≈≈..ch֝ .####.#.#.##........######≈≈≈. ##.####.#...##...ch ....#≈≈≈§.  #...##...#.....#####≈.≈.⌠ ch(  #.####.######.[##.....# #≈..⌠.  #chI .##.###.....# #≈≈≈.≈  #.#.##.##.#chk S.#.### #≈≈≈§.ch =50ch ch chy # #.# # #.#.#.##.......#.#.#.......#.#.##.#.........#. .# #.#.......##.## .#.#####.#.####....#.#....#ch/ .#.....####...[####....#.## .#.#.##..#.#..#.# ##.#.#)..#.##....#.....#.# #..#.....#.#...........### #§≈≈.####.#.#.##........######≈≈≈.chT #.####.#...##.......#≈≈≈§ #ch ...##...#.....#####≈.≈.ch  #.####.######.[##.....# #≈..⌠ #ch .##.###.....# #≈≈≈.ch  #.#.##.##.#.#.### #≈≈≈§ch ch &1ch dhM## ########## # #.......#.####### ##########......... .........#.......# dh*########.#.........#### #.#.......#########.##.... .#######.#####.#.####....# ...#.....####...@####....#.## dhr\.#.#.##..#..........#..#.#....... #dh\#.#.#)..#.##....#.....#.#######' #..#.....#.#...........### #§≈≈...dh(.. dhZ....#dh\....#.###....dhdh@dhc2dhdh4  __There is a stone staircase leading down here. _There is a stone staircase leading down here.  Things that are here: dha F_a +0 scale mail; a +0 flaildhM..# ### ############## # #..####### dhf##########.......#........ .........#.......#. ########.#.........#### #.#.......#########.##.... .#######.#####.#....# ...#.....####...[####....#.## .#.#.##..#..........#..#.#....... dh##.#.#)..#.##....#.....#.#######'...#..# dhF.........dhف@######.[##.....dhdh-3 _dhdhdhDM#dhC..# #dha\## ################ #dh` .####### #########dhy....... ........#.#dhb #######..#dh#### #.#......@#########.##.... .#######.#####.#.dh....# ...#.....####...[####....#.## .#.#.##..#..........#..#.#.......dh#.##....#.#.#.. dh,>........##...#....dh$dh%&4dh*dh,dhM#..# ### ################# # .####### #########dhf........ ........# #######..##### #.#.......#########.##.... .#######.#####.#.....# ...#.....####...[####....#.##....dh..# ...##...dhdhdh5dhdh<dhlG.# #dh .# # # dh7#  dh6#.#  dh0"####dhP..#  dhp#.#.#######.# dhx.#.........# dh#.#.#######.# .#.dhh#######.# # #.#.dh,#########.##. #dh%.#####.#.####....#.#....#.#.....####...[####....#.##. dhFa#.#.##..#..........#..#.#. #dhg.#.#)..#.##....#.....#.#' dhl..#.....#.#...........### #§≈≈.dh####.#.#.##........######≈≈≈.§.####.#...##.#≈≈≈§.dhdhV&6dh]dheh7J# # # # # #  #.# ehM8#################.# #.......#.#######.# .......#.........# #.#.#######.# .#.eh8#######.# #.#.#########.##.....÷eh8_.#####.#.####....#.#....#. .eh8~#.....####...[####....#.##. .#.##..#..........#..#.#. eh9.#.#)..#.##....#.....#.#''# .#.....#.#...........### #§≈≈..≈####.#.#.##........######≈≈≈.§ #.####.#...##.eh9-#≈≈≈§.≈eh?eha@&7ehEehFehoM# # ################## #.......#.####### ########.......#........ .......#.......#ehpf #####..#######.#.......#########.##.....÷ Abil: Dig....... ehp@##.....ehweh?x&8ehx}eh~hh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   k - Spellcasting   0.0   1.0   0  h7,         b - Maces & Flails   1.6   1.0   0      c + Axeshw2.8   3.0   0      h@ d - Polearms   1.6   1.0   0      h e - Unarmed Combat   0.0   1.0   0          h8     f - Long Blades   0.0   1.0   0  h1            g + Armour4.1   4.2  +1       h - Dodging   0.0   1.2  -1      i + Shields4.9   3.0  +3       j - Stealth   0.0   0.6  +3          h                h            The relative cost of raising each skill is in cyan.  h(Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hJ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh" hD h ################RobbG90 the Shield-Bearer ################Formicid ################Health: 42/42 ======================== ################Magic: 5/5======================== #h0 #############.#AC: 7Str: 23#################.#EV: 13Int: 7#.......#.#######.#SH: 6Dex: 18 ########.......#.........#XL:  5 Next:  4% Place: Dungeon:2 .......#.......#@#######.#Noise: ---------  Time: 1958.5 (0.0) hj ######.#.........#######.######## n) +10 falchion "Curcha Liduc" {venom, Dex#.#.......#########.##.....÷ Abil: Dig ######.#####.#.####....#.#....#.. .#.....####...[####....#.##...... .#.##..#..........#..#.#.........h   .#.#)..#.##....#.....#.#######''#  .#.....#.#...........### #§≈≈..≈  ..####.#.#.##........######≈≈≈.§§  h _Done exploring. _Done exploring. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  h 7Things that are here: _a +0 scale mail; a +0 flailho h h h hhhh4h h:?_Done exploring.hIhr4h-[ _Done exploring.h3hh4hhE _Done exploring.h h9 h h> 4h h E _Done exploring.h-z hz h{ h 4h h̡  h 7_Done exploring.hheWhere to? (Tab - D:3, ? - help) h6 D - Dungeon h;Jh&[[?25h[?0c################RobbG90 the Shield-Bearer ################Formicid #h[###############Health: 42/42 ======================== ################Magic: 5/5======================== ##############.#AC: 7Str: 23#################.#EV: 13Int: 7#.......#.#######.#SH: 6Dex: 18 h[########.......#.........#XL:  5 Next:  4% Place: Dungeon:2 .......#.......#@#######.#Noise: ---------  Time: 1958.5 (0.0) h \######.#.........#######.######## n) +10 falchion "Curcha Liduc" {venom, Dex#.#.......#########.##.....÷ Abil: Dig ######.#####.#.####....#.#....#.. h-\ .#.....####...[####....#.##...... .#.##..#..........#..#.#.........  hO\`.#.#)..#.##....#.....#.#######''#  .#.....#.#...........### #§≈≈..≈  ..####.#.#.##........######≈≈≈.§§h\2  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  h\QWhat level of the Dungeon? (default 3, ? - help) hd [?25l[?1che43hThhhs[ _h,h5hhͰ,h}hӳhC,hh0]  Things that are here:  a +0 scale mail; a +0 flailhh _hhrh],hhGhL,hhhj,hChh1,hhh&,hxhh],hhnh,h.h?h ,hhh,h<hshh,hhhR,hh!Y  There is a stone staircase leading down here.hhh$ _hh|I 3  You climb downwards.h@}h,h=h=L ... .... .... . ###  ....##... h #....@....... 76.3 (17.8) ####.........  #.........  .......).. ##......... #......... ########## hj_Level annotation: NatashaFound a dagger.hzh1hDa _There is a stone staircase leading up here.hohgsPut on which piece of jewellery? Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  p - an amulet of regeneration (worn)e - an amulet of reflection  hqg - an amulet of the acrobat[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hh h...RobbG90 the Shield-Bearer ....Formicid ....Health: 42/42 ========================Magic: 5/5========================AC: 7Str: 23EV: 13Int: 7. ##########SH: 6Dex: 18....##.........XL:  5 Next:  4% Place: Dungeon:3#....@.......Noise: ---------  Time: 1976.3 (0.0)####.........hn) +10 falchion "Curcha Liduc" {venom, Dex#.........Abil: Dig.......)..##.........#.........########## _a +0 scale mail; a +0 flail _There is a stone staircase leading down here.  You climb downwards. _Level annotation: NatashaFound a dagger. _There is a stone staircase leading up here.hP  Okay, then.huhh. _h 3h h1 h h $ _h ,h h h" h% hY ,h h h ,h hb hz ,h h h # ...  ....  .... ?....$........ ###h V..##.. #..@.<.......81.3 (5 ####...#######...h #............)..#.#####.. #..h* H ###hH hEn +2.3 (6hJu hlw V _Found a scroll of teleportation.hb 3hqc hf hm BhTn hz ]# ... # .... ........# .... ..?.....#......#@...$...#....#...###########..##.. #@...<....... ####.. #######......... #............).. #.#####......... #.........hQz @   Sigmund (polearm, asleep) ##########h( 3.3 (1  Sigmund the Dreaded comes into view. He is wielding a +0 scythe.hLJ p.@@)h! 4==4.3 (2h h % _Sigmund shouts!hQ ... # .... ........#  .... ..?.....# ........# .@..$...# ........# ........###########  ........##.........  #@...<.......  h$####.........  .......  ..)..       hY*hVw ... .... ........#  .... ..?.....# ........# .@..$...# ........# ........###########  ........##.........  #@...<.......  hW-####.........  .......  ..)     hWh `4hAghuj\ _Sigmund is nearby!hUv  You aren't carrying any items that you can evoke.hh<h. _h # ...RobbG90 the Shield-Bearer # .... ........#Formicid.... ..?.....#Health: 42/42 ========================........#Magic: 5/5========================.@..$...#AC: 7Str: 23........#EV: 13Int: 7........###########SH: 6h^ Dex: 18........##.........XL:  5 Next:  4% Place: Dungeon:3#@...<.......Noise: ==-------  Time: 1984.3 (0.0)####.........n) +10 falchion "Curcha Liduc" {venom, Dex#######.........Abil: Digh L#............)..#.#####.........#.........@   Sigmund (polearm)########## _Sigmund shouts! h _Sigmund is nearby! _You aren't carrying any items that you can evoke.Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehC}# ...RobbG90 the Shield-Bearer # .... ........#Formicid.... ..?.....#Health: 42/42 ========================........#Magic: 5/5========================.@..$...#AC: 7Str: 23........#EV: 13h Int: 7........###########SH: 6Dex: 18........##.........XL:  5 Next:  4% Place: Dungeon:3#@...<.......Noise: ==-------  Time: 1984.3 (0.0)####.........n) +10 falchion "Curcha Liduc" {venom, Dex#######.........Abil: Dig#............)..#.#####.........#.........@   Sigmund (polearm)########## _Sigmund is nearby! h|_You aren't carrying any items that you can evoke.Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.hۣhh?. _hh!Drink which item? Potions  d - 2 potions of might  f - 2 potions of lignification  j - a black potion  k - a glowing purple potion h! m - an orange potion [!] read|quaff[?] describe selectedhh4h1# ...RobbG90 the Shield-Bearer # .... ........#Formicid.... ..?.....#Health: 42/42 ========================........#Magic: 5/5========================.@..$...#AC: 7hjStr: 23........#EV: 13Int: 7........###########SH: 6Dex: 18........##.........XL:  5 Next:  4% Place: Dungeon:3#@...<.......hNoise: ==-------  Time: 1984.3 (0.0)####.........n) +10 falchion "Curcha Liduc" {venom, Dex#######.........Abil: Digh#............)..#.#####.........#.........@   Sigmund (polearm)########## _Sigmund is nearby! _You aren't carrying any items that you can evoke.Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.h You aren't carrying any items that you can evoke.  Non-targeted abil: Dig  h SPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.  ho hh. _h <#.# ?.. #..... ..?....@..$ ##########.......@##.....ho<..#####....< ####..######..................)#.#####..............##########h8EhK.@--5.3 (1hMhN1 _Found a scroll of identify.hhuDrink which item? Potions  d - 2 potions of might hm f - 2 potions of lignification  j - a black potion  k - a glowing purple potion  m - an orange potion [!] read|quaff[?] describe selectedhQ hY h1d # #.#RobbG90 the Shield-Bearer # ... ......?..Formicid # .... ........#Health: 42/42 ========================.... ..?.....#Magic: 5/5========================........#AC: 7Str: 23....$...#EV: 13hd Int: 7..@.....#SH: 6Dex: 18........###########XL:  5 Next:  4% Place: Dungeon:3.......@##.........Noise: ---------  Time: 1985.3 (0.0)..#####....<.......n) +10 falchion "Curcha Liduc" {venom, Dex####.........Abil: Dig#######.........#............)..#.#####.........@   Sigmund (polearm)hg #.........##########Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then. _Okay, then. _Found a scroll of identify.hKt t  You feel very mighty all of a sudden.hz ****Sigmund casts a spell at you.h 1....h` 739--h c=6.3 (1Might h hF . _The magic dart hits you. h####.# ##......# ?.. #..... ..?...$@ #########......##.......#####....<... ####.....######..................)#.#####..............########## h hR.@ h]40---7 h} h] v _Sigmund whispers, "You'll know eternity soon." h{q .#####.# .# #.# ###......# .# ....?..# .....# .......?.....#.#.$...#.#.@..@.##.##..#####....<.. ####... #......... #....).. . #.#####......... . #. . # hcs  hz H.@ h{ e1=-8 hN  h_  h~#.#####.# #.# #.#####......#..# ....?..# .# # .?.....# #.# hO.$...#.#.@@..##.##..#####....<. #.. ####......... .. #....... hI6 #.....).. #. #.#####......... .. #. .. # h hx2===9 h hT _Sigmund completely misses you. hܳC90.7 (1.4 h h. _You barely miss Sigmund. hF B2.0 (1.3 h:M  hO J _You barely miss Sigmund. You block Sigmund's attack. h  You barely miss Sigmund.  Sigmund screams, "Die, monster!" h:* h@^l  Sigmund casts a spell at you. h( @You are confused. 0 =3.3DigConf Might  h( hI _Sigmund misses you. h hD=-4.6 h h' _You miss Sigmund. h h.#####.# .# #.#####......#. # .?..  .#  .?.....#  .# ......$...# .# ......@.@.## .##. ....#####....<.  ... ####.........  . #.........#.....).. . #.#####.........  hW [-50 h  h[ P _Sigmund barely misses you. hU#.# #.#####......#. ..# ...........?.. ### ...#  h)V?.....# # ..........# $...# ..........# @...########### .......@..##......... hjV  ....#####....<....... # ... ####......... . hV . #######......... #............ hV).. #. #.#####......... .. #... h2Wi...... .. ########## ## h7b hb hbO37---6 hXk hm8 _Sigmund hits you with a +0 scythe. h7p#.# #.#####......#..# .?.. .### .# .# .?.....#  #.#.$...#.# #.@...## . h?.##. #.#####....<. .#>... ####. .. h.. #...  #.).. ##. hH7 #.#####.  he5... # h}1. ...  h1# .## he h#8 h :----7 hQ _Found a stone staircase leading down. hY (  hpY  , extremely poisoned)You slice Sigmund!! Sigmund looks as sick as possible!  Sigmund is severely wounded. hZ U9==== h)Z 8.9 (1.3 h|`  hc P _Sigmund barely misses you. hb ..#.#####.# ###.# #.#####......#....# ?.. #.### .......# #.# .?.....# # #.....#$...# .....# ##@...########### .........##.. #......#####....<. h6 #>.... ####.. #..#...# #######......... . ..## #.....).. ###. .#.#####.. #......... ....########## hD 94 h A-----90 hr  h 8 _Sigmund hits you with a +0 scythe. h.#.#####.# .###.# #.#####......#..# .?...#.### .##.# .?.....#  # #.#.$...#.##.@...##..##. .##.#####....<..# hz.>.... ####. ##.. .#...## #. ...## #.)..#. ..# #.#####.. .. #. ..... # hf  You feel less confused. hӻe) h  hb....#.#####.#RobbG90 the Shield-Bearer .###.# #.#####......#.Formicid .....# ...........?...Health: 36/43 ====================---- ##.### .............#Magic: 5/5======================== ##.# .......?.....#AC: 7 hGStr: 23  # # .............#EV: 13Int: 7.........$...#SH: 7Dex: 18.............#XL:  5 Next: 184% Place: Dungeon:3 ###.......@.)...########### Noise: ---------  Time: 2000.9 (1.0) ................##......... n) +10 falchion "Curcha Liduc" {venom, Dex .##.......#####....<....... Abil: Dig  h...# ..>.... ####......... Might ##.. .#...## #######......... .....## #............)..  ####. ..# #.#####.........  ..... ..#.........  .....########## Sigmund is severely wounded. _Sigmund barely misses you. _Sigmund hits you with a +0 scythe.  You feel less confused. _You kill Sigmund!Your Axes skill increases to level 3! h- _Sigmund hits you with a +0 scythe.  You feel less confused. _You kill Sigmund!  Your Axes skill increases to level 3!  Your Shields skill increases to level 5! have reached level 6! h/  --more--h t41/49=6/6644% h: h) 4 _hm;~#.#####.# ###.# #.#####......#. # .?... .### .# .# .?.....# # # .# .$...# .#  .)...##  .##. ## .#####....<. # ..>.... ####. .. .#...## ...## #.)..h<f. ..# #.#####. .. #. #hFhGZ3=1 _hNhOh^R#.#####.# .# #.#####......#. # .?... .### .# .# .?.....#  # .# .$...# .#  ....##  .##.  .#####....<. # ..>.... ####. .. .#...## #.. ...##. .. h?\h\]4=2hbhh  Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmundhv^ bM........###### .#.#####.# # ##.# #.#####......#...?...##. .?#.$  #)...########### .h_ ......##.. # .....#####....< .# ..>.... ####.........##hh hi Z5=3 _hq hFs h XM##...?#....... .........############ . .#.#####.# # ##.# #.#####......#.#..?...##. .?#. ....# #h #)...########### .......##.. #.......#####....<........h% h ]6=4h h h^ X7=5.9 (2hl hy > _You now have 71 gold pieces (gained 13).h.M#.......###. ##...?#.......# ........############ . .#.#####.# . ##.# #.#####......#.#..?...##. .?hA`# ....# #)...########### ..............##...........#..##h'h$(#8hO(?=6.9 (1h`.h#0hcM.####..........##.......###. ##...?#.......# ........############ . .#.#####.# . ##.# #.#####......#.#..hyd!?...###. .?#.............#Might ...##hnh(o#9hOo0=7hivhmxh?M.. .####..........##.......###. ##...?#.......# ........############ . .#.#####.# .# ##.# #.#####......#..?...###. .?hX#.............#.... ####hrh%8hhhH;sM...# ... .####..........#h;#.......###. ##...?#.......# ........############ . .#.#####.# .# ##.# #.#####......#..?...###h<Q.## .?#h%<i.............#.....#####..hH;9hKhgMh #. ###. ####.# .###. ...?#.# ##### . #.#####.# #......#.# .# #.#####......#.# # .?...# ### .### # .?.....# # .# ...... ... ... hJ h  &10h h hY #. ###. .# .###. ...?#.# ##### . .#####.# #......#.# .# #.#####......#.# # ....#  .###  .?.....#  .# ................ hc hc A=1hi ho hp *2.9 (2hFu hw : _l - 2 scrolls of identify (gained 1)hhhhh,hhh} h h hh,hhh,hhnhhhh"h9%,h@&h(h4Bh5h,8h8hT9h<h>hP?h?hAhdChChDhHhJ,hJh@Lh5N,hNhPhhfhXiq _You feel a little less mighty now.hzl3hUmh2phr,hPshUuh x,hxhzh},hE~hh# ## { .## hu ## $.#  #.#####.############ #.....#..#.........# #@....# ...#.........# #.....# h ...#.........###.....# .............#.......## .###..................##### h####..........###.........# ##.......###.# #....###..# #...?#.......# #....#...## ........############...###ȟ0331.0)h/hh3[ _You sense a monster nearby.h3hhhXh,h4h,hC ## #######  ...K...## ## #$@# ## ##.##### ..############ #.....#Abil: Dig ...#.........# #.....# ...#.........# #.....#.....#hK   kobold (missile, asleep).......####.......h K5.0)K)A kobold comes into view. It is wielding a +0 short sword of holy wrath.The kobold shouts!h ?((((hd ..$@===6.9 (3h h& f _The kobold throws a stone. The stone misses you.hz  ####### . ...K...## #$@# ##.#####  #.....#  #.....#  #.....# #.....# ......## .......#####  h ) ####### ...K...## #$@# ##.#####  #.....#  #... #....#.....# ......#.......hP h{ h h h< ] _A kobold is nearby!h< ####### . ...K...## #$@# ##.#####  #.....#  #.....#  #.....# #.....# ......## .......#####  h; ####### ...K...## #$@# ##.#####  #.....#  #... #....#.....# ......#.......h4hhE] _A kobold is nearby!h!{###..K...## .## #@.#.## ##.#####.# #.....#.#.# #.....#.#.# #.....#.#.###.....#.#.......## ..###........##### .####.###.#hhC.K#h@<---7.9 (1 _hh _You see here 13 gold pieces.hV #### ########........K@.##########$.# #..## ##.################ #.....#.#.# #.....#.#.# #.....##.###.....#...#.......##..###...#####hhP=--8h/hw4 _You block the kobold's attack.h.D40.2 (1.3hhq _You closely miss the kobold. You block the kobold's attack.h'  , very poisoned)You hit the kobold but do no damage. The kobold is poisoned.h(1.5h! h \ _The kobold hits you but does no damage. You block the kobold's attack.h  :  You slash the kobold!hV C)he (2.8h h J _You kill the kobold!h* 4h7 h H _No target in view!hhYhhH _No target in view!h)M3h&NhUhZ##..@..##.###$.##..## ##.#####.# #.....#.#.# #.....#.#h0[.# #.....#.#.###.....#.#.......## ....###.#####hb(0.0hxc:-3.8 (1 _hhh^m  Things that are here: _a +0 short sword of holy wrath; 3 stonesh.Ihxhh$ _h9,h,hVh,hhM _You now have 84 gold pieces (gained 13).h3 3h hW~hhUh,hdh۔hm,hhhG,hh͡h,hhh...<........#.........###.....# ......................#.......## ..........###..................## #....#...####..........###....... ####.######.......###.## #....####.#####...?#.......# #....#..###.##..........############...#  #.......#.#####.# #......#.####.#.###.# #@#####......#.#-629.0)  #.......#.>................#  ##..##.###................### ###..###.# #..........?.....# #....# # # #................##.## #................# ##..# #................# ##.## ### #............)...#####  #..###... h[17;26H...##... 3.8 (20hh; _Found a stone staircase leading down.hYW3hYh>ahiL .........#####............## #....#...####..........###....... ####.######.......###.## #....###  hMjX...?#.......# ..###.##..........############...#.......#.#####.# #......#.## ...#.#.###.#####.#####..  #.......#.>..@............##..##.###..h~js## ###..###.# ? hjh   Natasha (wand, wandering).h...........hje #.#....##.......#####....<.h4p,0.0)h6yxh)h.h}+4.8 (1h6h- _Natasha hisses angrily.hi ..............  .......#  hKn..#  #.# #####.#####..  #.>..@....... hi& #............ h@ #..........?.....#  # # #................# hu #................#  #................#  ### #h...........)hC ............. <hH ..............  .......#  ..#  #.# #####.#####..  hHP#.>..@.......  #............  #..........?.....# hI # # #............h*I #............ #................# hOI ### #h...........) .............hxI6 <hJQhQh\h^\ _Natasha is nearby!hȲ ..............  .......#  ..#  #.# #####.#####..h  #.>..@.......  #............  #..........?.....# h5D # # #................#  #................# haj #................#  ### #h...........) .............h, <hHv ..............  h/I.......#  ..#  #.# hQIM#####.#####.. hoI hI#.>..@.......  hI<#............ hI~ #..........?.....# hJ # # #............ #............hNJ6 #................#  ### #h...........) ............. <hQhcRh YhZ\ _Natasha is nearby!h ####...# ##....##..........###......  ####.######.......###.## #....## h W #.?#.......# #....#.###.##..........############. #.......#.#####.# #......#.# h #...#.#.###.#####.#####......#.# h v #.......#.>.......h, E...##..##.###.h@ ####hP -#.# #h_ /?.....# hq ....# # # #.......# h 5...#.## #h .....# .##..h * #h v.....# .##.## ### #hhЉ ")...#### h e #..###... ......##.. #h 3#.#....## #h $#####....< h ..........# ..>.... ####.h 55   cerulean imp (polearm, summoned)h? &5hj hs V _Natasha casts a spell.h'E ##....#####..... h[L ####.######.......###.## #....# #.?#.......# #....###.##..........############.h #.......#.#####.# #......#.##...#.#.###.#####.#####......#. h.. #.......#.>..........##..##.###.hf### # ##.# #h?.....# ###....# # # #h6W.......# #...#.## #.# #.##.. #.5......# ..##.## ### #hh[p).### # #..###... .hd.....##. ###.#....## ######.. h...........###.....>.... ####.####.. .#...## #######hǀhhxh]"5h7h...hJ&6hhhM6 ####.######.......###.## #....# ...?#.......# ###.##..........############..hMB.......#.#####.# #......#.##...#.#.###.#####.##### .. #.......#.>........hMx. . ##..##.###..## hNx# ###..###.# ? h5Nc##....# # . #hVN...#.## #..5##..# h.. huN..##.## ### #.)### hNd# #..###... .....##. #hNL##.#....## ######... hN...........###.....>.... ########.. #....#...## ### hN|##........ ..## #......h_Qh!]<h..hn]%=h] 7hHehgC _The cerulean imp hits you but does no damage.h8c  You barely miss Natasha. Natasha claws you but does no damage.  The cerulean imp closely misses you.hj  Natasha stares at you and mumbles some strange words.hC9.1 (1.3hh2 _You resist with some effort.h%p  You closely miss Natasha.  The cerulean imp hits you with a +4 spear.hI  Natasha stares at you and mumbles some strange words.hhR4---70.4hh. _The magic dart hits you.hA  d, very poisoned)You hit Natasha. Natasha is poisoned.  Natasha is moderately wounded.The cerulean imp closely misses you. Natasha claws you.hOB2----hu!1.7hhHZ _The cerulean imp closely misses you.h2  extremely poisoned)The cerulean imp closely misses you. Natasha claws you. _The cerulean imp closely misses you.looks as sick as possible!  Natasha is almost dead.  Natasha claws you but does no damage.  The cerulean imp hits you with a +4 spear.h V1-3.0h h 1 _You block Natasha's attack.h  You hit Natasha.  You kill Natasha!Natasha screams in pain as she dies!h {§.h _3=584.3h hs e _The cerulean imp disappears in a puff of smoke!h] 4h h* H _No target in view!h4hUhWH _No target in view!h<hzhhH _No target in view!h4= _h,h:K5=hhk6=hth>o7=8=9=h?1 _HP restored.h[!_h@#,h$h%h(,hm)h+h.h.9=h30hL2h[4h4h5h9h<,h_=h?hCh(ChDhFhI,hLhNhZ##....# #.# #................# ...#.## #.###................# .##..# ...#................# .##.#######.#............)...######......................##.. ##.#....####...........#####....<.........###.....>....# ####.. .....####.. #....#...## #######.. #.............#.@..### #........-88.3 (14.0)########.......## #.#####.. ..#####....... #............#####.!... ###<.....#h`Zh[34m# .......... ? ##.#....###. #...... 5.......# ...[.. 5.##....#hahaF-9.3 (15hfhh[jE _Found a helmet.h< 3h^ h h* ..#.## #.###....# ##..# ...#..........# ##.#######.#............)...##### #..###......................##... #.#....####...........#####....< .........###.....>....# ####...####.. #....#...## #######.........#....### #....... ..########......@## #.#####0.0) .#####.......>... #..........#####.!...... #### ###<.....## #.................. #?.#....###. ##. .......# ...[ .##....# ..h+ f.!. .#######h8 B90.3 (1h: h= ; _Found a stone staircase leading down.hr/3h1hb6hC#..# ...#.# .#######.#............)...###### ..###......................##.... .#....####...........#####....< .........>....# ####...####..##....#...## #######.........#....### #....... .hND########.......#######.##### #####.......>.... #. ..........#####.!....##### ##<.....## #... huD.......... #? .#....###. ##. ......# #...[hDS   adder (asleep) ##....# hD#...!. ####### #S.... ##h%Jq 0  An adder comes into view.hASSS.hS+1.3 (1hu\h_/ _The adder hisses angrily.h(   .#...).....#.....<#.....>....# ##....#...## ...#....### .......#######........@..>.... .#####.!....... < #.........  #?........  ##........  #...[....  #S..!....  #........ h   .#...).....#.....<#.....>....# ##....#...## ...#....### .......#######........@..>.... .#####.!....... < #.........  #?........ ##........ #...[....  #S..!.... #........hK 4h h^ ] _An adder is nearby!h!#######)...###### ..###..............##.... .#....####.....#####....<.......###.....>....# ####..####..##....#...## ###.........#....### #...... .########.......#######.##### #####........>.... ..........#####.@...#### ##<.....## #..h' .......... #?#....####.....# #...[ ##S..!####.... ######## ...hhάh<S.h̵-2 _h;hF _You see here a bubbling cyan potion.h..###..........##.... .#....#########....<.......###.....>....# ####..####..##....#...## ###.........#....### #...... .########.......#######.##### #####..............>.... ..........#####.!...#### ##<.....##  .......... #?#....####S.....# #...[ ##!####.hn{ ######## ... ###hh<S.h-3 _h hhI%  (very poisoned){You hit the adder. The adder is poisoned.  The adder is heavily wounded.h%5=4.6 (1.3h3-h/z _The adder barely misses you. The adder bites you but does no damage.hXc  {   You completely miss the adder.The adder is heavily wounded.5.9h@khm3 _You block the adder's attack.h^ 9  You slash the adder!h i z† {h\l 1637.2hs hv I _You kill the adder!h 4h h H _No target in view!h} 4h hy H _No target in view!hxhxhzhw,h%: _hˏM#.#######.#)...###### ..###...........##.. .#....####...........#####....<.....###.....>....# ####..##....#...## ####### ............#....### #...... .########.......#######.#### #####..............>.... ..........#########- h')##<.....## #..........?† .#....###. ##........h,80hhE-9.2 (2hhZ _q - a bubbling cyan potionh93hh h,hhhhhEh,hhaI _l - 3 scrolls of identify (gained 1)h3hhhA,hhlh,hh0h ,h4 h,h)hn _m - 2 orange potions (gained 1)h3hRh"h.&,hi'h*h,,h-h*2b  You see here an adder corpse.h35h5 _h6h9h<,h=h@hD,h(FhnHh5K,hLhNh3R,hSh7Uh%X,hXhZh!],h]h_ha,hbhDhhTjhjhjh3mhCp,h9qhrhGu,hvhwhy,h{zhh},hhh..........####..##....#...## #.............#....### # ..####..########.......#######.#######..............>....# S##..............#####.........# ####<.....#######.# .##.##..............#.†.......# h .5#..##.#....###.....##........# #.h..5.......# #@....##...[....# ...5.##....# #.....##........# ##.....####### #.....##........# .. ########### #...........#########h׍..# .{ #.....## h11245.0)hhh[ _You sense a monster nearby.hhhhih ####.............#....### #...########.......#######.##.....#####.......>....# S##..............#####..... .....####<.....#######..##.##..............#.†5#..##.#....###.....##. #.h..5.......# ...[#...5.##.....######..Abil: Digoo   orc (polearm, wandering)########h[ h h0h .0)  hCHAn orc comes into view. It is wielding a +0 trident.hrhNh4o.hoh)hCh6h==h 5.2 (1hho  h h _The orc shouts!h:{  >....#  <.....####### ......#.† #.....#  #.....##...[....#  #@....#  #.....#  #.....#  #.....#  #.....#  ......o.  #.....###  ####### h  >....#  <.....####### ......#.†h X #.....#  #.....##...[....#  #@....# hB #.....#  #.....#ha  h~ #.....# #.....#h I ......o. h Y #.....###h ? ####### h h h& hh) [ _An orc is nearby!h  >....#  <.....####### ......#.† #.....#  #.....##...[....# h #@....#  #.....#  #.....#  #.....# h $ #.....#  h @......o. h-  #.....### h>  ####### hR !h >....#  <.....####### ......#.† #.....#  #.....##...[....#  #@....#  #.....#  #.....#  #.....# #.....# ......o.  #.....### ####### hG'4h-h8 ####..########.......#######.###....#####.......>....# ##..............#####.........# ....####<.....#######.# h9 ##.##..............#.†# 5#..##.#....###.....##..# hB91h..5.......# #.....##...[....# ..5.##....# #.....##........# hd9.....####### #.@...##.# h9$.....### #.....########### ... #.....# ########h9a ......o.h9j##.....########## h :M_An orc is nearby!h<hC@o.hC---6 hD _hJhKhd....#####.......>....# #..............#####.........# ...####<.....#######.# h##.##..............#.†# #..##.#....###.....##..# h..5.......# #.....##...[....# ..5.##....# #.....##........# .....####### #.....##.# hJ....### #..@..########### ... #.....# ######## #....o#  .........###.....######## h4hv0=-h7hhRP _The orc barely misses you.h .........#####.........# # ..####<.....#######.# #.##..............#.†# ..##.#....###.....##..ha# ..5.......# #.....##...[....# ..5.##....# #.....##........# .####### #.....##.h# ### #.....########### h... #...@.# h####### #....o#  ...........h####.....### #######hh8hhQ _The orc closely misses you.h   You barely miss the orc. The orc hits you but does no damage.hl-9.5 (1.3hh I _The orc misses you.h  You hit the orc. The orc is poisoned.  The orc is almost dead.hB) h1430.8hh0G _You kill the orc!h 4h0 h H _No target in view!h\ h h ^ _No target in view!hRead which item? Scrolls  h - a scroll of fog  i - 2 scrolls labelled UTYHA XASAl - 3 scrolls of identify [!] read|quaff[?] describe selectedhhh ..............#####.........# # RobbG90 the Shield-Bearer ..####<.....#######.........#Formicid #.##..............#.†.......#hNHealth: 49/49 ======================== ..##.#....###.....##........#Magic: 6/6hf======================== ..5.......# #.....##...[....#hYAC: 7Str: 23 h..5.##....# #.....##........#EV: 13hInt: 7 ....####### #.....##........#SH: 7h,Dex: 18 ha...####.....###########hXL:  6 Next: 64% Place: Dungeon:3 h ....... #...@.#h=Noise: =--------  Time: 2130.8 (0.0) hNo####### #....)#h^on) +10 falchion "Curcha Liduc" {venom, Dex...........hn1Abil: Digh~>####.....###h ####### h;_The orc misses you.hBYou hit the orc. The orc is poisoned.  h1The orc is almost dead. h8_You kill the orc! hl_No target in view! _No target in view!hhClIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - 2 scrolls labelled UTYHA XASA Potions (select first with !) h j - a black potion  k - a glowing purple potion  m - 2 orange potions  q - a bubbling cyan potion[?] describe selected"h_  "h@..............#####.........# # RobbG90 the Shield-Bearer ..####<.....#######.........#Formicid #.##..............#.†.......#Health: 49/49 ======================== "h ..##.#....###.....##........#Magic: 6/6======================== ..5.......# #.....##...[....#AC: 7Str: 23 "h1H..5.##....# #.....##........#EV: 13Int: 7 ....####### #.....##........#"hSnSH: 7Dex: 18 ...###"ht#.....###########XL:  6 Next: 64% Place: Dungeon:3 "h....... #...@.#Noise: =--------  Time: 2130.8 (0.0) "ho####### #....)#"hn) +10 falchion "Curcha Liduc" {venom, Dex...........Abil: Dig"hK####.....########## "h:_The orc misses you.You hit the orc. The orc is poisoned.  The orc is almost dead. "hNq_You kill the orc! _No target in view! "h_3_No target in view!"ha]  As you read the scroll of identify, it crumbles to dust."h3-1.8 (1"hJ&"h(O _i - 2 scrolls of blinking#h#h!Read which item? Scrolls  h - a scroll of fog  i - 2 scrolls of blinking#h!l - 2 scrolls of identify [!] read|quaff#hJ"G[?] describe selected$h$h $hU..............#####.........# # RobbG90 the Shield-Bearer ..####<.....#######.........#Formicid $hԠ#.##..............#.†.......#Health: 49/49 ======================== ..##.#....###.....##........#Magic: 6/6$h======================== ..5.......# #.....##...[....#$hYAC: 7Str: 23 $h>..5.##....# #.....##........#EV: 13Int: 7 $h....####### #.....##........#SH: 7$hԡDex: 18 ...####.....###########XL:  6 Next: 64% Place: Dungeon:3 $h....... #...@.#Noise: ---------  Time: 2131.8 (0.0) $h####### #....)#n) +10 falchion "Curcha Liduc" {venom, Dex...........$h9oAbil: Dig####.....###$h[w#######The orc is almost dead. _You kill the orc! $hs_No target in view! _No target in view!  $hŢxAs you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of blinking$hVP  Okay, then.$h$h|$h. _$hj+CDrop what?17/52 slots (_ for help) Hand Weapons (select all with ))  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}a - a +0 war axe Armour (select all with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn) Jewellery (select all with "=)  o - a +5 ring of evasion (worn)  p - an amulet of regeneration (worn)e - an amulet of reflection  g - an amulet of the acrobat $hR-Scrolls (select all with ?)  h - a scroll of fog  i - 2 scrolls of blinkingl - 2 scrolls of identify Potions (select all with !)d - a potion of might  f - 2 potions of lignification  j - a black potion  k - a glowing purple potion  m - 2 orange potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]'hc(1 turn)  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}  i + 2 scrolls of blinking[Enter] accept (1 chosen)(h7(h$..............#####.........# # RobbG90 the Shield-Bearer ..####<.....#######.........#Formicid #.##..............#.†.......#Health: 49/49 ======================== ..##.#....###.....##........#(h.%Magic: 6/6======================== ..5.......# #.....##...[....#AC: 7Str: 23 ..5.##....# #.....##........#(hU%EV: 13Int: 7 ....####### #.....##........#(hv%nSH: 7Dex: 18 ...###(h%L#.....###########(h% XL:  6 Next: 64% Place: Dungeon:3 ....... #...@.#(h &Noise: ---------  Time: 2131.8 (0.0) ####### #....)#n) +10 falchion "Curcha Liduc" {venom, Dex...........Abil: Dig####.....########## (h*&q_You kill the orc! _No target in view! (hI&x_No target in view!  As you read the scroll of identify, it crumbles to dust. (hb&V_i - 2 scrolls of blinking _Okay, then.(h'+2.8 (1(h#-(h/5 _You drop 2 scrolls of blinking.-h-hgDrop what?16/52 slots (_ for help) Hand Weapons (select all with ))  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}a - a +0 war axe -hRArmour (select all with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn) Jewellery (select all with "=)  o - a +5 ring of evasion (worn) -hd p - an amulet of regeneration (worn)e - an amulet of reflection  -h3"g - an amulet of the acrobat -hJScrolls (select all with ?)  h - a scroll of fog-h[5l - 2 scrolls of identify -h{aPotions (select all with !)-h`d - a potion of might  f - 2 potions of lignification -h- j - a black potion -h¤^ k - a glowing purple potion  m - 2 orange potions  q - a bubbling cyan potion -hԤ[Up|Down] select-hB[Esc] exit -h Letters toggle [.|Space] toggle selected[top]-he -hq ..............#####.........# # RobbG90 the Shield-Bearer ..####<.....#######.........#Formicid #.##..............#.†.......#Health: 49/49 ======================== ..##.#....###.....##........#Magic: 6/6======================== ..5.......# #.....##...[....#AC: 7Str: 23 -hr ..5.##....# #.....##........#EV: 13Int: 7 ....####### #.....##........#SH: 7Dex: 18 ...####.....###########XL:  6 Next: 64% Place: Dungeon:3 ....... #...@.#Noise: ---------  Time: 2132.8 (0.0) ####### #....)#n) +10 falchion "Curcha Liduc" {venom, Dex...........Abil: Dig####.....########## _No target in view!  -hLr As you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of blinking _Okay, then. _You drop 2 scrolls of blinking.  Okay, then.-hr -h{ -h| . _.hRead which item? Inventory Items Scrolls  h - a scroll of fogl - 2 scrolls of identify Floor Items ([,] to select) Scrolls 2 scrolls of blinking [!] read|quaff[?] describe selected/h /h..............#####.........# # RobbG90 the Shield-Bearer ..####<.....#######.........#Formicid #.##..............#.†.......#/hHealth: 49/49 ======================== ..##.#....###.....##........#Magic: 6/6/hD======================== ..5.......# #.....##...[....#AC: 7Str: 23 ..5.##....# #.....##........#EV: 13/heInt: 7 ....####### #.....##........#SH: 7/hDex: 18 ...####.....###########/hXL:  6 Next: 64% Place: Dungeon:3 ....... #...@.#Noise: ---------  Time: 2132.8 (0.0) /h####### #....)#n) +10 falchion "Curcha Liduc" {venom, Dex.........../h<Abil: Dig####.....########## _No target in view!  As you read the scroll of identify, it crumbles to dust. /h__i - 2 scrolls of blinking _Okay, then. _You drop 2 scrolls of blinking. /h}6_Okay, then./h@ As you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of blinking _Okay, then. _You drop 2 scrolls of blinking. _Okay, then.  /hR/h/h . _0hs7M#####..............>............###### ..####<.....#######.. #.##..........†##.#....##...[5.##.....#######........### ########## .......?. ####### #....)# ...........##0hN0h)3.8 (1 0h* _0h0h0hXM###..###############.#########..............>............###### ..####<.....#######.. #.##..........†##.#....##0hQ...[5.##.....#######........### ..########### .......?. ####### #....)#0h0hi&40ha0h0heM...........#....### #...... ###..###############.#########..............>............###### ..####<.....#######.. #.##.........0hf.†##.#....##...[5.##.....#######........### 0h3f..########### ....... #...?.#.0hQf'##0h;p0hp&50h4~0h]L#.#....### ##..########.#..#####...>....# #....#####.# .####<.....#.# ##.##..#.†.# 0hD#..##.#....###.....##.# h..5.# #.....##...[....#.5.##....# #..@..##.#.# #.....##.#.### #.....## . #...?.# # #....)#  ..... ####.....### 0hlD #0hF0h&60h0h\0h 0h Read which item? Scrolls  h - a scroll of fogl - 2 scrolls of identify [!] read|quaff[?] describe selected1h4Y 1h_####.............#....### #..... RobbG90 the Shield-Bearer ####..########.......#######.#### Formicid .....#####..............>....#Health: 49/49 ======================== #..............#####.........#Magic: 6/6======================== ...####<.....#######.........#AC: 7Str: 23 ##.##..............#.†.......#EV: 13Int: 7 #..##.#....###.....##........#SH: 71hl`3Dex: 18 h..5.......# #.....##...[....#XL:  6 Next: 64% Place: Dungeon:3 ...5.##....# #..@..##........#Noise: ---------  Time: 2136.8 (0.0) .....####### #.....##........#n) +10 falchion "Curcha Liduc" {venom, Dex ....####.....###########Abil: Dig ........ #...?.# 1h`######## #....)#...........####.....##########As you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of blinking _Okay, then. _You drop 2 scrolls of blinking. 1h7ah_Okay, then. _Okay, then.1hb1h%enIdentify which item? (\ to view known items) Potions (select first with !)  j - a black potion  k - a glowing purple potion  m - 2 orange potions  q - a bubbling cyan potion1h`e][?] describe selected2hd: 2hdC####.............#....### #..... RobbG90 the Shield-Bearer ####..########.......#######.#### Formicid .....#####..............>....#Health: 49/49 ======================== #..............#####.........#Magic: 6/6======================== 2hD...####<.....#######.........#AC: 7Str: 23 ##.##..............#.†.......#EV: 13Int: 7 #..##.#....###.....##........#SH: 7Dex: 18 h..5.......# #.....##...[....#XL:  6 Next: 64% Place: Dungeon:3 ...5.##....# #..@..##........#Noise: ---------  Time: 2136.8 (0.0) .....####### #.....##........#n) +10 falchion "Curcha Liduc" {venom, Dex ....####.....###########Abil: Dig 2hE........ #...?.# ######## #....)#...........####.....##########As you read the scroll of identify, it crumbles to dust. _i - 2 scrolls of blinking _Okay, then. _You drop 2 scrolls of blinking. _Okay, then. _Okay, then.2hbT  As you read the scroll of identify, it crumbles to dust.7.8 (12hl[2ha\ _m - 2 potions of heal wounds3h>3h Read which item? Scrolls  h - a scroll of fogl - a scroll of identify [!] read|quaff[?] describe selected4h -4h*54h;####.............#....### #..... RobbG90 the Shield-Bearer ####..########.......#######.#### Formicid .....#####..............>....#Health: 49/49 ======================== #..............#####.........#4h!<Magic: 6/6======================== ...####<.....#######.........#AC: 7Str: 23 ##.##..............#.†.......#EV: 13Int: 7 #..##.#....###.....##........#SH: 7Dex: 18 h..5.......# #.....##...[....#XL:  6 Next: 64% Place: Dungeon:3 ...5.##....# #..@..##........#Noise: ---------  Time: 2137.8 (0.0) 4h@F.....####### #.....##........#n) +10 falchion "Curcha Liduc" {venom, Dex ....####.....###########Abil: Dig ........ #...?.# ######## #....)#...........####.....########## _Okay, then. _You drop 2 scrolls of blinking. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _m - 2 potions of heal wounds4hIAIdentify which item? (\ to view known items) Potions (select first with !)  j - a black potion  k - a glowing purple potion  q - a bubbling cyan potion[?] describe selected5h;5h}5h####.............#....### #..... RobbG90 the Shield-Bearer ####..########.......#######.#### Formicid .....#####..............>....#Health: 49/49 ======================== #..............#####.........#Magic: 6/6======================== 5hB...####<.....#######.........#AC: 7Str: 23 ##.##..............#.†.......#EV: 13Int: 7 #..##.#....###.....##........#SH: 7Dex: 18 h..5.......# #.....##...[....#XL:  6 Next: 64% Place: Dungeon:3 ...5.##....# #..@..##........#Noise: ---------  Time: 2137.8 (0.0) 5h\.....####### #.....##........#n) +10 falchion "Curcha Liduc" {venom, Dex ....####.....###########Abil: Dig 5h........ #...?.# ######## #....)#5hֿ...........####.....########## 5h_Okay, then. _You drop 2 scrolls of blinking. _Okay, then. 5h_Okay, then.As you read the scroll of identify, it crumbles to dust. 5h8G_m - 2 potions of heal wounds5hd]  As you read the scroll of identify, it crumbles to dust.5h+8.8 (15h5hV _j - a potion of curing[h~   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.7   4.2  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   2.1   1.0   0      c + Axes3.6   4.0   0       d - Polearms   2.1   1.0   0       e - Unarmed Combat   0.0   1.0   0 [3[h F6m              f - Long Blades   0.0   1.0   0              g + Armour4.8   4.2  +1      [h  h - Dodging   0.0   1.2  -1      i + Shields5.7   3.6  +3  [h T    [h4 ; j - Stealth   0.0   0.6  +3      [hl                 [h         [h #        The relative cost of raising each skill is in cyan.  [hƀ Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets]h ]h ]h ####.............#....### #..... RobbG90 the Shield-Bearer ####..########.......#######.#### Formicid .....#####..............>....#Health: 49/49 ======================== #..............#####.........#Magic: 6/6======================== ...####<.....#######.........#AC: 7]h2 Str: 23 ##.##..............#.†.......#EV: 13Int: 7 #..##.#....###.....##........#SH: 7Dex: 18 h..5.......# #.....##...[....#XL:  6 Next: 64% Place: Dungeon:3 ...5.##....# #..@..##........#Noise: ---------  Time: 2138.8 (0.0) ]hY -.....####### #.....##........#n) +10 falchion "Curcha Liduc" {venom, Dex ....####.....###########]h 9Abil: Dig ........ #...?.# ######## #....)#...........####.....########## _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _m - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _j - a potion of curing]h ]h5 ]h* ]h ^h=_^hBX^hYEB^hF^hI,^hJ^hL^hM^hM^hN^h#Q?  You see here a +0 trident.^hS^h&T _^hU^h(W^hX^hX^h{Y^hP[^h\^h(]^h]^h_^hra,^h;c^hue^hg^hg^hlX^h:m^hSn^hCp^hkp^hMq^h.r^hs,^hdt^h@u^hv^hv^hTw^h9z^h#|,^h^h^h(,^h3^h^hn,^h6^h^h!.....#.†# .....##........#^hrk...[....# .....##........#..##........# .....########### ...?.#^h{ ....)################... ^h.............@....... ############... ######  ^h055.8 (17.0)^h^h^h[ _You sense a monster nearby.^h3 3^h ^h+ ^h #.†.# ##.# ##...[....# ..##.# ^h .##.# # ?.# { .)#............0.0)#...) .^h ^h` +6.8 (1^h~ ^h $ _Found a spear.^h24^hh7^h8H _No target in view!_h_h_h_h! _h":_No target in view!_hY_h_hu_hH _No target in view!_h3_h_hN_h_h: __h_h=#.†.......# ##..# ##...[....# ###..# .###..# ...## .... ?.# g...)##.._h.$##...).. .........J..#J   endoplasm (asleep)#g   hobgoblin (asleep)_hn 7  An endoplasm and a hobgoblin come into view.The endoplasm quivers._h_h%.gJ.Jg====8.8 (2_h)_h,+ _The hobgoblin shouts!_hM `†[....# #  .#  ...  .... ..... .)#########g..... .......@.....$. #########...).. _h0N .....  ....  J..  .#  # _h †[....# #  .#  ...  .... ..... )#########g..... _h .......@.....$. #########...).. .....  .... J.. _h z.#  # _h^ _h _hp _h d _There are monsters nearby!_hw#.†.# ##.# ##...[....# #### ##.# #...###.# #.....## ... .# .. )#g...@....$.##_h...). .....#..J..##...##### _h_h,J._hL`=---9.8 (1_h|_h7 _You block the hobgoblin's attack.`hTc  You barely miss the hobgoblin.`h-J.`hGJ---61.1 (1.3`hg`h"@ _The hobgoblin hits you but does no damage.`h`h  J.  You barely miss the hobgoblin. The hobgoblin hits you.  The endoplasm freezes you.`hw V7-2.4`hI`hg _You are frozen. The hobgoblin closely misses you.`h=  You slash the hobgoblin!`h5 †  You kill the hobgoblin!`hc8-53.8 (1.4`hT"`hh$@ _The endoplasm hits you but does no damage.`h3  (very poisoned)You hit the endoplasm but do no damage. The endoplasm is poisoned.`h3`h4T9=5.1 (1.3`h:`h< `h=L_The endoplasm completely misses you.`h2 =  You slash the endoplasm!`hs: ~.=66.4`h > `hn? M _You kill the endoplasm!`h8 `h `hɡ `h H _No target in view!`h`hI`h`h `h:_No target in view!hH#.†.# ##.# ##...[....# #### ##.# #...## ##.# ##.....# # #.# # #.# #†......#$.# #...)...# #.##.###.....# hFhh;-70 _hhhg6.†.# .# ...[....# #### .# ##...## .# ##.....##  #.#  #.# †......# $.# ...)...#  #.# # hoho@-8hshthi'†.# .# ...[....# ##### .# ##...## .# ##.....##  #.# #.# †......# $.# hi...)...# #.# #####hqhq&9huhwh".# # [....# ##### # ##...## # ##.....##  #.# hs#.# †......# $.# h...)...# #.# hhh'70h/hUh#  #  .[....# #####  # ##...##  # ##.....##   #.#  #.#  †......#  .#  ...)...#  #.#  #.#  ##.....##  ##...##   #####       hh&1h[ h h +2.4 (2h% h > _You now have 96 gold pieces (gained 12).h #  #  [....# #####  # ##...##  # ##.....##   #.#  #.#  h" †......#  #  ...)...#  #.#  #.#  ##.....##  ##...##  #####    h h +3.4 (1h h h8.# .# .[....# ##### .# ##...## .# ##.....## # #.#h0  #.# #†......# .# #...)...#  #.#  #.# h ##.....##  ##...##  ##### h  hצh'&4hhh.# .# .[....# ##### .# ##...## .# ##.....## # #.#  #.# #†......# .# #...)...#  #.#  #.# ##.....## ##...## ##### 5hD 3h0 h1hh-,hyBh0h h#,h%h;(h*,h+h~/h1,h2h5hB8,hN9hr<h>,h@hDChF,haGhJhqN,hOhRhShThThUhX,hXhZhg],h-^h(`h~b,hYchehg,hhhjhl,h_mhnhp,hrhWth'w,hwhyh{,h|h<~hh>hUhhP,hhDhuBhwh,h#h)h,hhhh%hҜhVh h7hahʣhhSh hh,hhˮh,hʱhh1,h>h·h,hh׻hӾ,h"hTh,hh]hhAhhh,hhh,hAh\h*,hh#hm,hh h,h;hhh:hEhh,hIh%hXhBhh ,h h0 hj,hhYh7,hkhEh,hwhhz!,h"h$he,BhI-h/,h1h4hD,hrEhIhAJ,hKhLhQBhUXhYh\,hg]h_hb,hchehh,hih ohpr,hshwh{Bh|h~,hhҁhDŽ,hh)hȉ,hhh=,hhhv,h̒h2h,h9hShg,hh7hK,hΠh h,hqhh_,hũhhs,hگhVhʳ,hhQhP,hܷhXh,h hhh  ####...   ## ##..    ...###  o.#  #.###  ...h8#.   ###.# #...  #...#.#..  #@# #.######.. #  #.# #......#.# ###  hR #.# #......#.###..   #.# #......#.#...#   #.###......#.#.##.  h^ #..##......#...##. o   orc (wandering)   ##.##......÷.# #..  #...........###.#  hC###..............h[1247.4 (72.0)h,8.4 (73hhq _An orc comes into view. It is wielding a +0 mace.h  ##  ...  o.#  #.#  ...  ###.#  #...#. #..  #@#   #.#   #.#  #.#  #.# #.. ##.÷.#  #... ###..h ## ... o.# #.# ... ###.# #...#. #.. #@# hk  #.#  #.# #.# #.##..##.÷.# #...###..hm  _An orc is nearby!hEN  ##  ...  o.#  #.#  ...  ###.#  #...#. #..  #@#   #.#   #.#  #.#  #.# #.. ##.÷.#  #... ###..hG## ... o.# #.# ... ###.# #...#. #.. #@#  #.#  #.# #.# #.##..##.hF÷.# #...###..h64hh[ _An orc is nearby!hl ##  ...  o.#  #.#  ...  ###.#  #...#. #..  #@#   #.#   #.#  #.#  #.# #.. ##.÷.#  #... ###..hG## ... o.# #.# ... ###.# #...#. #.. #@#  #.#  #.# #.# #.##..##.hG÷.# #...###..h 4hh[ _An orc is nearby!hH #.... ####.. ### ##... ...#### o  ##.#### ... # ###.#  #...# #.@.#.  #.###.######..  #.# #......#.# ### #.# #......#.###... #.# #......#.#... #.###......#.#.##. #..##......#...##.#hI ##.##......÷.# #. #.....###.#hMhTx.oohT:===9.4 (1.0) hUYh[7 _The orc shouts! You hear a shout!hs <#.... ####..#### ##.....####. .. #.hw###o#### #...# #...###@#  #...#.#...#. .#.###.######.. #.# #......#.# ###h91#.# #......#.###...#.# #......#.#...#.##.###......#.#.##.#..##......#...##.###.##÷.# #..##h h~.# {o---50hhhp { (very poisoned)You hit the orc but do no damage. The orc is poisoned.h W=--1.7 (1.3h hV P _The orc barely misses you.ht h  o,o 2 orcs (1 wandering, 1 very poisoned)You barely miss the orc. You block the orc's attack.hJ (3.0h h s _An orc comes into view. It is wielding a +0 dagger.hR N  The orc shouts!  You slash the orc!hQ V  You kill the orc!h& hV {.o)   orch 97==4.3h h - _You hear an angry hiss.h&z#........#<o# #....S# ####...#### ##....#.... ####.# ..#, #.####o# ###.# #.@.# #...###.#.# #...#.##...#.# .#.###.######.. #.# #......#.# ###..##.# #......#.###...S   adder (wandering)#.# #......#.#...#.## oo 2 orcs (1 wandering)#.###......#.#.##..##..##......#...##.#hD  An orc comes into view. It is wielding a +0 whip.hԠN  The adder hisses angrily. The orc shouts!hԨ.oSoh4-50hگh _You block the orc's attack.  Things that are here: _a +0 mace; a +0 leather armourh7  You slash the orc!hdhhh.oS)   orch^8--6.6 (1.3hhG _You kill the orc!h####.# #.......#.# <#.# #....#.# ####.......#o#### ##....#.#.... ####.# #S.#, #.####@# ###.## #.).#  #.....###.#.# #...#.##...#.# .#.###.######.. #.# #......#.# ###..##.# #......#.###....# #.# #......#.#...#.##.###......#.#.##..h!#hhP.ohF-70hh _The adder closely misses you.Things that are here: _a +0 dagger; a +0 leather armourhh  .oYou closely miss the adder. The adder barely misses you.h -8.9 (1.3hh"= _The adder bites you but does no damage.h>  (very poisoned)  You hit the adder. The adder is poisoned.  The adder is moderately wounded.h? X6--60.2h>F h I _The adder misses you. The orc barely misses you. The adder bites you.hOu 7  You hit the adder.h~ †o   orc  You kill the adder!h} 7=-731.5 _The orc closely misses you. The orc misses you.hUj  You slash the orc!  The orc is almost dead.hj `8=2.8hq h~s Q _The orc closely misses you.hb7  You slash the orc!hjC)h}mc9=44.2 (1.4hrhLuG _You kill the orc!hh4hhH _No target in view!hd4hjhlH _No target in view!hjbhbh fhgH _No target in view!h®3h;hJh h: _hb  You see here an adder corpse.hh4 _hXhhhhVhhh-9=hch8hV,hhhY,hhhh%hGhCh,hhUh,hhh,hh h ####### .  #.....## ####.###..##. ##....##.# ####..........#.# #.#.............#.# ##_##.....<.......#.# #@##..............-70.0)#.# ##.####..........#.#####.# ##....#...##....#.## ####.#######†)#.#.# #.#####.###)##...# ###.##.... #.).###### #.......#. ###.#.# #...#.#.###. #...#.# #.. #....... h 8{h: F-5.2 (11h h < _Found a faded altar of an unknown god.h Ih h ,h h S  There is a faded altar of an unknown god here.hD h  _h hV h4 ,h! h h ,hi h h h2 h h h h he h h h- hh h hS I####################### h _.o.................... h { #@# #.....## h+ g ##.# ####.###..#hj h#. #.## ##....#.....h I#.# ##.####............hA R#.# ##.#.............h  #.# ##_##.....<....h yo   orc wizard (wandering)h h #.# #.##......hR ..h h d #.# ##.####..........##hl e #.#####.# ##....#...###h hy 80.2 (5h .0)h h $1.2 (6hc. h5  h16 hz6 V_An orc wizard comes into view. It is wielding a +0 dagger.h6 hn9 ###############  .o............. h: { #@#   ##.#  #. #.##  #.# ##. #.# ##. #.# ##_< #.# #. h>:7#.#   h ###############  .o.............  { #@#   ##.#  #. #.## hP #.# ##. #.# ##. #.# ##_< #.# #. #.#  h~ h3_hhkhb _An orc wizard is nearby!h ,#######################..o....@...................####.###### #.... ##.# ####.### #. #.## ##....#h  #.# ##.#### #.# ##.#..... #.# ##_##.....< #.# #.##.... #.# ##.##......hF , oo_The orc wizard shouts! You hear a shout!  The orc wizard casts a spell at you.h7 K===2.2 (1h= hI 2 _You resist with some effort.h ..o..####.###### #......# ##.# ####.###.. #. #.## ##....# #.# ##.#### #.# ##.# #.# ##_##.....<h  #.# #.## #.# ##.####.h h h .ooo   orch 0---3h '_h0 q _An orc comes into view. It is wielding a +0 whip.h...o.####.###### #.....hJ.o## ##.# ####.###. #. #.## ##....# #.# ##.#### #.# ##.# #.# ##_##.....< #.# #.## #.# ##.####h&_h$s  The orc wizard casts a spell at you.h$chiCo.h_jP==-4hdphr2 _You resist with some effort.h0A......o.o..####.###### #.##. ##.# ####.###.. #. #.## ##....#. #.# ##.#### #.# ##.# #.# ##_##.....< #.# #.## #.# ##.####hso._-5h 9_h P _The orc wizard misses you.hx  You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is moderately wounded.h, .h o (very poisoned)The orc wizard hits you with a +0 dagger.hG7--h&6.6 (1.4h_ _The orc wizard barely misses you. You block the orc's attack.hH>  You slash the orc wizard!h!Q hR hR)hRfo   orchOS   hS"You kill the orc wizard!hSh]o9/50-88=7.9 (1.3hta9_hgcI _The orc misses you.h 7  You slash the orc!hV f)h m50=90-9.3 (1.4hɗ h G _You kill the orc!h h 8-hz h& H _No target in view!hx_ _No target in view!h!_h+ h|_hJhzX  Things that are here:  a +0 dagger; a +0 robeh7h _hh  Things that are here:  a +0 whip; a +0 ring mail; an orc corpseh<h _hhhh3hz9=hYnhh,h hhih`hhh,hhbX  Things that are here:  a +0 dagger; a +0 robehE _hBhahhh,h^hh,h@hh,hwhdBhhh",hhh,hhxh,hh5h ,h h h] ,h hh  ## .# .# .############ ...)............( -h:9309.3 (20.0) ...)####.########.....## ##### .##.# ##.# ####.###..## .##.# #.## ##....#.....######### hd.##.# ##.####............# ###.# ##.#..............#h#.# ##_##.....<........#...#.# #.##............hV#.# ##.####..........###h8_hG-10.3 (21h$h''% _Found 5 stones.h |Read which item? Scrolls  h - a scroll of fog [!] read|quaff[?] describe selectedhW hJ h$ RobbG90 the Shield-BearerFormicidHealth: 50/50 ========================Magic: 6/6hh |======================== ##AC: 7Str: 23 .#EV: 13Int: 7 .#SH: 7Dex: 18 h !.####################### ##### XL:  6 Next: 90% Place: Dungeon:3 ...)............@......( ..... Noise: ---------  Time: 2310.3 (0.0) h ...)####.########.....## ##### n) +10 falchion "Curcha Liduc" {venom, Dex .##.# ##.# ####.###..##Abil: Dig .##.# #.## ##....#.....######### .##.# ##.####............#....... ###.# ##.#..............#....... ht w#.# ##_##.....<........#....... #.# #.##....................... #.# ##.####..........###.......  _a +0 dagger; a +0 robe  Things that are here: _a +0 whip; a +0 ring mail; an orc corpseThings that are here: _a +0 dagger; a +0 robe _Found 5 stones.h P  Okay, then.h< h ! &_h8# . _hYhݎhThh@hқP _h,hZhh,hhh,hhph,hhChBP ################################# ..................(...........).. ###.########.....###############. h ##.# ####.###@.## ##  #.## ##....#.....############  ##.####............#.........# #  ##.#..............#.........#  ##_##.....<........#.........### h #.##.........................#h   Natasha (wand, wandering)##.####..........###..... ####.# ##....#...####.h## ..#.## ####.######.......###.##h  5.3 (5h)hNatasha, Servant of Life and Death comes into view. She is carrying a wand ofpolymorph.h ******Natasha stares at you and mumbles some strange words.hc2...hc_...hd648-hd,=6.3 (6h$l8_hco. _The magic dart hits you.h!)h"##########.........()#.....##  ##.# #@.##  #.## #.....#  .........#  ...........# hG' ..<........#  ............  .........###. ##....#...####.  h}##########.........()#.....## hdf ##.# #@.##  #.## #.....#  .........#  ...........#  ..<........#  ............  .........###.h ##....#...####. hh^hh\ _Natasha is nearby!hM##########.........()#.....##  ##.# #@.##  #.## #.....#  .........#  ...........#  ..<........#  ............  .........###. ##....#...####.  h ##########.........()#.....##  ##.# #@.##  #.## #.....#  .........#  ...........#  ..<........#  ............  .........###. ##....#...####. h hU h h \ _Natasha is nearby!hKv  You aren't carrying any items that you can evoke.h2LhS&_h!V. _hoM ################################# ..................(...........). ###.########....@###############.#.# ####.###..## ##.## ##....#.....############ # Abil: Dig...hp...... ... ....#...####.h hrhz h   Natasha (wand)h.h{_9--7.3 (1 h{ _h҂8_hӄhdM ################################# ................@.(...........). ###.########.....###############.##.# ####.###..#### Abil: Dig..#h=...........#. .... ........###h h h h   Natasha (wand)h.hg50=-8hhhF8 (.)..#.#.....#. ##.# ####.###..## ##. #.## ##....#.....# #. ##.####............#.# #.##.#........#.# #. ##_##.....<........#.###.  #.##...............h.#...  ##.####.###. h? J_{h@ &9hE &_hoG hu  .)..# #.#.....#..# #.# ####.###..## ##.# .## ##....#.....# #. #.####......#.# #. ##.#.......#.h # #. #_##.....<.......{#.###. .##.........h.#. #.####.###.hF I{.h '20h 8_h L _You see here 5 stones.h  ()..## .#.....#..# .# ####.###..## ##.# ## ##....#.....# #. .####.{#.# #. #.#.#.# #. _##.....<.#.###. ##.h.#. .####.###.hM{. _hܨ-1 _hhCh #..)..## #.#.....#..# #.# ####.###..## ##. .## ##....#....{# # #.####.#.# # ##.#.#.# # #_##.....<.#.### .##.h.# #.####.###h D{.h B=2h h L _You see here 5 stones.h/v hR} h.h   Natasha (wand)_h~ -3 _hC 8_ho ho#(.).. ##.#....h#.. ##.# ####.###..## ##. #.## ##....#.....h# # ##.####......#.# #  ##.#.......#.# # ##_##.....<........#.### #.##.........hh8.# ##.####.###h %_h]49-=4h8_h,( _Natasha claws you.h   RobbG90 the Shield-Bearer  Formicid  Health: 49/50 =======================-  Magic: 6/6========================h _  AC: 7Str: 23  EV: 13Int: 7  SH: 7Dex: 18 ################################# XL:  6 Next: 90% Place: Dungeon:3 ................@(...........)..# Noise: =--------  Time: 2324.3 (0.0) ##.########....h###############.. n) +10 falchion "Curcha Liduc" {venom, Dex ##.# ####.###..## ##. Abil: Dig #.## ##....#.....############ #. ##.####............#.........# #.  ##.#..............#.........# #. h   Natasha (wand) ##_##.....<........#.........###. #.##...............h.........#... ##.####..........###............. _You see here 5 stones. _You see here 5 stones. _Natasha claws you.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of polymorph (67% to hit)h RobbG90 the Shield-BearerFormicidHealth: 49/50 =======================-Magic: 6/6========================AC: 7Str: 23EV: 13Int: 7SH: 7Dex: 18 ################################# XL:  6 Next: 90% Place: Dungeon:3 ................@(...........)..# Noise: =--------  Time: 2324.3 (0.0) h' ##.########....h###############.. n) +10 falchion "Curcha Liduc" {venom, Dex ##.# ####.###.{####. Abil: Dig #.## ##....#.....############ #. ##.####............#.........# #.##.#..............#.........# #. h   Natasha (wand) ##_##.....<........#.........###. #.##...............h.........#... ##.####..........###.............Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of polymorph (67% to hit)  You hit Natasha.  Natasha is moderately wounded.Natasha claws you but does no damage.h d50==5.7 (1.4h 8_hO   Press: ? - help, Dir - move target  Aim: Natasha, carrying a wand of polymorph (67% to hit)  You hit Natasha.  Natasha is moderately wounded.Natasha claws you but does no damage. _Natasha casts a spell.h@  RobbG90 the Shield-Bearer  Formicid  Health: 50/50 ========================  Magic: 6/6========================  AC: 7Str: 23  EV: 13Int: 7  SH: 7Dex: 18 ################################# XL:  6 Next: 90% Place: Dungeon:3 ................@(...........)..# Noise: ==-------  Time: 2325.7 (0.0) hA~##.########....h###############.. n) +10 falchion "Curcha Liduc" {venom, Dex ##.# ####.###.{## ##. Abil: Dig #.## ##....#.....############ #. ##.####............#.........# #.  ##.#..............#.........# #. h   Natasha (wand) ##_##.....<........#.........###. #.##...............h.........#... ##.####..........###.............Natasha is moderately wounded.Natasha claws you but does no damage. _Natasha casts a spell.Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of polymorph (moderately wounded, 67% to hit)h  RobbG90 the Shield-Bearer  Formicid  Health: 50/50 ========================  Magic: 6/6========================  AC: 7Str: 23  EV: 13Int: 7  SH: 7Dex: 18 hxO################################# XL:  6 Next: 90% Place: Dungeon:3 ................@(...........)..# Noise: ==-------  Time: 2325.7 (0.0) ##.########....h###############.. n) +10 falchion "Curcha Liduc" {venom, Dex ##.# ####.###.{## ##. Abil: Dig #.## ##....#.....############ #. ##.####............#.........# #.  ##.#..............#.........# #. h   Natasha (wand) ##_##.....<........#.........###. #.##...............h.........#... ##.####..........###............. _Natasha casts a spell.Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of polymorph (moderately wounded, 67% to hit)  You slash Natasha!  You kill Natasha!h$5###############.......@(...........)##....†########h% ####.###§.##  .. ...  .... <..... ...... h .ARobbG90 the Shield-BearerFormicidHealth: 50/50 ========================Magic: 6/6========================AC: 7Str: 23EV: 13Int: 7SH: 7Dex: 18 ################################# XL:  6 Next: 103% Place: Dungeon:3 h.................@(...........)..# Noise: ==-------  Time: 2327.0 (1.3) ##.########....†###############.. n) +10 falchion "Curcha Liduc" {venom, Dex ##.# ####.###§.####. Abil: Dig #.## ##....#.....############ #. ##.####............#.........# #.##.#..............#.........# #.  ##_##.....<........#.........###.  #.##...............h.........#...  ##.####..........###.............  _Natasha casts a spell.h/PHit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of polymorph (moderately wounded, 67% to hit)  You slash Natasha!  You kill Natasha!h0  Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of polymorph (moderately wounded, 67% to hit)  You slash Natasha!  You kill Natasha! _Natasha yowls pathetically as she dies!You have reached level 7!h:/  --more--h_D5/557/77 1% h9ghii4 _h hx J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.8   4.2  +1   k - Spellcasting   0.0   1.0   0      hf z     b - Maces & Flails   2.2   1.0   0      c + Axes3.7   4.0   0       d - Polearms   2.2   1.0   0       e - Unarmed Combat   0.0   1.0   0               f - Long Blades   0.0   1.0   0          h *    g + Armour4.9   4.2  +1  hW      h - Dodging   0.0   1.2  -1      i + Shields5.9   3.6  +3       j - Stealth   0.0   0.6  +3                  h                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshhhgihoKRobbG90 the Shield-BearerFormicidHealth: 55/55 ========================Magic: 7/7========================hTpAC: 7Str: 23EV: 13Int: 7SH: 7Dex: 18 ################################# XL:  7 Next:  1% Place: Dungeon:3 hpt................@(...........)..# Noise: ==-------  Time: 2327.0 (0.0) ##.########....†###############.. n) +10 falchion "Curcha Liduc" {venom, Dex ##.# ####.###§.####. Abil: Dig #.## ##....#.....############ #. ##.####............#.........# #.##.#..............#.........# #.  hmq##_##.....<........#.........###.  #.##...............h.........#...  ##.####..........###............. Press: ? - help, Dir - move targetAim: Natasha, carrying a wand of polymorph (moderately wounded, 67% to hit)  hq:You slash Natasha!  You kill Natasha! hq_Natasha yowls pathetically as she dies! _You have reached level 7!h vhDvhsyhzhY 3h h h P _h& %  hp IYou see here the felid corpse of Natasha.h h$  _h8 h h5 ,h> h: h ,h8 h" hp% h% h ' h) hz, ,h- h#0 hP2 h2 h3 h5 h7 ,h9 h; hc< ,hD= h> h[@ h@ h$A hB hC h2D hD hF hN ##.# ##.####............#........ ##.# ##.#..............#........#.# ##_##.....<........#........hO #.# #.##........................#.# ##.####..........###........#.#####.# ##....#...####........#....#.## ####.######.......###  #†)#.#.# #.#####...?#...... ##)##...# ###@##..........###--38.0 (11.0) .) #.......#.#####.# . #...#.#.###.#####.#### .#.# #..)###.......#.>......##..# ##..##.###..............#.# ###..###.# #........ hP  #......#.###....# #.# #........  #......#.#...#.## #.###...........#.#.##..# ...#hV 7_hIW G--9.0 (12h{] h_ $ _Found a sling.h{X h<^ Bhta ,hb ,hod he hgf hYg hh hGk hl hn hv  hx  hey You see here a +0 sling.h} h~  _h h h h hO h hr h` hD h h hi h hu hз hd h9 h} ht h h h h h hu h h hf hn h h h h hM ho h hR hz h h hm h& h h h h ht h h hy h6 h h'hhqhhhu hhhhhhh3hhhNh h4h8h8h::h>hAhBhDh"GhOIhIhJh`NhPhFQh`RhdUhWhXhYhG^hHghgh/ih lhnhaohphZvhTxhxh zh|h}hV~h<hehDžhhhshyhhh|h_hhh1hhh߳hhzhh&hh hhhhh1hOhh8hhhhh@hhh$hhhhhJh6hh ,hE h(.#####.##.# .#.>................# ##................### .........?.....#...............# h3##................# .#................# .#............)...########### ................@.## 83.0 (44 hN#...........#####....<....... ##.....>....# ####......... ##....#...##########......... ...#....### #............).. .......#######.#####.... ....>....# #.... .#####.........# ##############.........#h0hhL h}N_Key pressed, stopping explore.h4Ih_?h/h: _hhDhlhh h<Bh`h5,h~h h,h*h P  There is a stone staircase leading up here.h"h# _h $h~&h(,ha*hQ'............# ..........### .....?.....# ....# ....# hMRY....# ......)...############# ....##..........# ....#####....<.@......# 90.0 (7.0) >....# ####..........# ...##########..........# .### #............)...# h|R#######.#####..........#>....# #..........#hR# ############.......# ÷hR hSh'Yh[E _Done exploring.h:E3hEhln.....<.0hshGvE _Done exploring.h3hh4h;h'E _Done exploring.h 3h h1 4h7 h: E _Done exploring.hr>h>h)@hd4hgh@jE _Done exploring.h~3hhhh@h@ _Done exploring.hb 3hp h; 4h@ hA h3hhv4hUh\ho Ih%% Jh"& h4h!h# No target in view!hkFhFhMhO No target in view!hQ4hVhFX No target in view!hy  ##? ..)...#############....##..........#####....< >....# ####.. ...#########h ..Abil: Dig# ........#hK h" 21.0 (1 _h h  h ? ..)...#############hA5....##..........#####....< >....# ####.. ...###### .h### #......)Abil: Dig ...[....######hh:&2hxh=h1 ..)...#############....##..........#####....< >....# ####.. ...############ #......) hA#######.#####.Abil: Dig ........# ##...##hh4&3hhh`L  )...#############....##..........hL #####....< >....# ####.. ...#########hL ### #......) #######.#####hL . ...>....# hL Abil: Dig ........# ##.....##hT h6U &4h[ hg` h `.#.#.)...##..##.#.#####....<.# .>....# ####.# #...#.# ..### #.)...# .#.#####.#.>....# #.#.# # .# .÷.# #.# #...[....# ##### #.# ##...## #.# ##.....##h ho &5h h% hn.#.#.)...##.##.#.#####....<.# ..>....# ####.# .#...#.#.### #.)...# .hLo.#.#####.#.>....# #.# #.# # #hso9.# #.÷.# ho_##.# ##...[....# ##### ho;##.# ##...## hoS##.# ##.....##hwh(x&6h~~hh.$M....# )...############......##.......#####....<.>....# ### .#...##########..### #......)#######.#### .....>.......... #.........# ############hwh&7hhh^.#.#.#.)...##.##.#.#####....<.#.>....# ####.# ..#...#.#.### #.)...#.#.#####.#.>....# #.# #hV_7#.# ### ##.# .#.÷.# .##.# .##...[....# ##### .##.# ##...##hfhf&8hlh{nh .#.#.#.)...###.##.#.#####....<h .#.>....# ####.#.#...####.# #....### #h0 w.)...#.#######.#####hS }.#.>....# #.#hs 4#.# #hت #### ###h ).# ..#.÷h #.# ..##.# h> [..##...[....# ##### ..##h\ K.# ##...##h hس &9hg h hZa.#.#.#.)...#######.##....#.#####....<.#.>....# ####..#.#...####.# .#....### #.)...#.#######.#####.#.>....# #..##.# ######## ####.# ...#.÷.# ...##.# ...##...[....# ##### ...##.# ##...##hv[400h1O#.# #.# #.# #.)...#############.##..........#.#####....<........# #.....>....# ####...# #....#...####.# ..#....### #.)...#.#######.#####hO.#.>....# #...##.# ########### #####.# ....#.÷.# ....##h P.# ....##...[....# ##### ....##.# ##...##hVhiW&1h\hS^h h h h &0h h h `No target in view! __Done exploring.hIhjhhEhW`No target in view! __Done exploring.h4h6hyNo target in view! __Done exploring.No target in view!h hY h h6 ` __Done exploring.No target in view!h 3ho h#+ 4h0 hw2 G __Done exploring.h2 2No target in view!Done exploring.h`3h4h!#4h(h)r _Done exploring.No target in view!Done exploring.hhWhere to? (Tab - D:3, ? - help)  D - Dungeon hhu[?25h[?0c#................#RobbG90 the Shield-Bearer #................#Formicid #................#Health: 55/55 ======================== #............)...#############hMagic: 7/7======================== .................##..........#AC: 7Str: 23 ...........#####....<........#EV: 13Int: 7 h#.....>....# ####..........#SH: 7hDex: 18 #....#...##########..........#hˍXL:  7 Next:  1% Place: Dungeon:3 ..#....### #...@........)...#Noise: ---------  Time: 2401.0 (0.0) ......#######.#####..........#n) +10 falchion "Curcha Liduc" {venom, Dex .........>....# #..........#Abil: Dig #####.........# ############ #####.........# ....#.÷.......# ....##........# ....##...[....###### ....##........# ##...## _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) h, [?25l[?1chV4hhZhhhSE _hh h" hehhh,hFhhU,hhhPhvh h"h%h&hO'h)h+h+h]-h/ h/ h/4There is a stone staircase leading down here.hx1h3h 4$ _h6h= 4h hn ,h h n  ....  ....  ....h  ...#####  #.....#  #.....+ h c #.....#  h% M# 9.7 (8.7 hG _#.....#  hh #.....#  #.....#h 9 ####... h _#.... #....h T #....# h" %_You climb downwards.hY h h< a _There is a stone staircase leading up here.hhhhhh P _hh(hh.... .... h.... ....##### #.....# h#....@+ #.....# h1z#...<.# hR#.....##.....#####hxt...#....h-#....h'.##...#'....#11.7 (2.0he....#...#..#.#h#h h1L======2.7 (3h4h6= _As you open the door, it creaks loudly!h Ih h? hr h  h : There is an open door here.h ####.......#.... ...#.... ...# {....##### ...##.....##...# hR =#.....'....# #.....#@...# ------#...<.#....# #.....#....# #.....#....#hs #.....###..#####... ..# #..h .. ...#.... ....#....#hj +4.7 (2h =------h h [ _You sense a monster nearby.h[3hhh,h,h,hhh,hThh,h!hrhP,h hhhhhthz,h5hhh&hhh[,hh?h,hhRhhh\hh\,h hG h ,h} h h,hh-h|,h6h h: There is an open door here.h?h _hhh h hy!h]"h#h$hb$h%h&h&h'h-(h)h)hL*hZ+h,h,h2-h/hM0hx0h0h%27 _You open the door.h4h34h4h6@  There is an open door here.hq8h8 _h8h9hG;,h;h:<h=,h>h!?h@h@h@hB7 _You open the door.hH ### ..# ...# ....#hoI .....#####...)#........+........##.......#........##.......##@# 417.0)#.......#..########.......#....#...#hI#.......#....#...##.......'....#...# {{hI#.......######...#...####.....##...# {#.....'....#hIN..#....#hNhN,2.7 (28hQhS _You open the door. _Found a dagger. _There is an open door here.hO3hPh ThWhZ: _h[h_,h`h>dhg,hhhujhn,hohshvhvhwhyh~,h~hCh,hh7 _You open the door.hc3hhh,hϘh@  There is an open door here.hp... ..##### ...... . #.... {  ##. +..<  ....###.. h ........######  ....?..@#....#51.7 (9.0) ........'....# hx ........#....# .......#####...)#........+........#hG #.......#........##.......##'###...#h#.......#..########.......#....#...#hhu-2.7 (10.0) hh89 _Found a stone staircase leading up.h|hf}hLhH _No target in view!hhhh;H _No target in view!h h h2#h)h(2 .... ..######.. .......... #.....S.#. +..<...###....######h2:.?.@.#....#.'....#.#....# .#####...)# ..+........# #.......#........#S   adder (asleep) #.......##'###...# #.......#..#######  #h/3).#....#...#hx8w 0.0)  An adder comes into view.h:hBl.SShG+3.7 (1hJhM/ _The adder hisses angrily.h  ... . ..######  .. ........  .. #.......  ###. +..<S.  .....###... h& .........######  .....?.@.#....#  .........'....#  .........#....#  .......#####...)#  hM4..........#  #......h6.#  #.....# h( #.....  hȗ. hc.  ... . ..######  .. ........  .. #.......  ###. +..<S. h%/ $ .....###...  .........######  .....?.@.#....#  .........'....#  .........#....#  .......#####...)#hW/ d ..........# h/ #.......#  #.....h/ h# #.....h/  h48 hv8 h@ hC ] _An adder is nearby!hV ....  ... . ..######.. .... #........###. +..<S.........###................@###### .....?...#....# .h '....#  ...#....######...)#..h +........# #.#........#h #.......##'###...##.#..#######hI h& V.ShF -4 _h; h h )##..# .....  #.... . ...######.. .... #....###. +..<......###.@S...............######.......?...#....# .'.h _...# ...#....######...)# ..+........##.#........##.##'###...#h! hz %=h  5hV'hc*= _The adder bites you but does no damage.h[9  You slash the adder!hcG†hg 4=7.0 (1.3 _You kill the adder!hnhpg _Your Armour skill increases to level 5!h4hJhH _No target in view!h4hahLH _No target in view!h5 h h hw H _No target in view!hp _h hݷ $ _hB hW h2 ,h h h< ,h h hw ,h h .....#######........... ...######....... .......... .... #......... #####.. +..<...... .......###..†...... ...........######..h  .......@...#....#-- ....'....# ...........#....#h  #####...)# +hJ S........# #.......#........# #.......##'###...# #.......#..####### #.......#hn '....#...#h .61.0 (4.0h F--2.0 (5h hO . _i - a scroll of identifyhIh\h##..# .....  #######.... ......######.... .......... ....# #.........#####..# +..<......###..†......K....######......#....#.'....#.....#....# .#####..)# .+.#K   kobold (missile, asleep) #.#........# #.##'###...# #.#..#######h 0  A kobold comes into view. It is wielding a +0 whip.hf.KK)h_4==3.0 (1hh+!( _The kobold shouts!hzB hF   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.8   4.2  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   2.2   1.0   0      c + AxeshH 3.7   4.0   0       d - Polearms   2.2   1.0   0       e - Unarmed Combat   0.0   1.0   0               f - Long Blades   0.0   1.0   0              g + Armour5.0   5.0  +1       h - Dodging   0.0   1.2  -1 [40h.H m     i + Shields5.9   3.6  +3      hVH  j - Stealth   0.0   0.6  +3          hH !            hH _    hH         hH T    hI GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hI }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh6 g * Armour   5.0h` p g - Armour   5.0h+ i * Shields   5.9hHp i - Shields   5.9h:hch##..#RobbG90 the Shield-Bearer.....Formicid#######.....Health: 55/55 ========================..........######..Magic: 7/7========================...... ..........AC: 7Str: 23....# #.........EV: 13Int: 7.#####..# +..<......SH: 7Dex: 18........###..†......XL:  7 Next:  4% Place: Dungeon:4.K.....@....######..Noise: ==-------  Time: 2463.0 (0.0)............#....#h9n) +10 falchion "Curcha Liduc" {venom, Dex............'....#Abil: Dig............#....#........#####...)#........+........#K   kobold (missile)#.......#........##.......##'###...##.......#..####### h_No target in view! _No target in view! _No target in view! _i - a scroll of identify  A kobold comes into view. It is wielding a +0 whip. _The kobold shouts!h1 h hhh ##..# ..... #######.... . ..........######.. ...... . ....# #..#####..# +..<.......###..†.......K.######.......#....#.'....#.#....#.#####...)#.+.###.#.#  #.##'###...#  #.#..#hhbB.Kh4--4.0 (1h5hRh%  ##..# ..... #######.... . ..........######.. ...... .. ....# #..#####..# +..<.......###..†.......K.######...#....#.'....#.#....#.#####...)#.+.####.#.#  #.##'###...#  #.#..#h& h. >.Kh/ A--5h5 hp7 h2  ##..# ..... #######.... .h(3 2 ..........######... .......... ....# #.h?3 .#####..# +..<......h3 a.###..†.......K.######...#....#.'....#.#....#h3 Q.#####...)#h3 1.+.#h3 :####.#h3 .# h3 ' #h4 C.##'###...# h4 8 #.#..#h'4 hN> h> #3h? 0-=h? 6hD hF 9 _The kobold hits you with a +0 whip.h8  You hit the kobold.hC)h[5=7.3 (1.3hN"h$J _You kill the kobold!h;hl;h,AhCH _No target in view!hbEhEhKhNH _No target in view!hCnhpnh0w _hI{Xh0}hV}h}h+hnh9=hhmhXhah/,hhݕ7 _You open the door.h3h#hh,h7hht,hhYhXh,h˪hh8,hhh߲,hFh<hk,hhöhv,hhhn) _You open the door.hh;hh0 #....#..... #....'...... #....#.....h`e.. #....#####... #### #........... +..#####......)...h?. #..#........h #'##.........@................-88.3 (21.0)h..................####......######### #...... #......h ...... #...... ...... #......h*[  #......hTE h8-hYhj _Key pressed, stopping explore.hohhH _No target in view!hd 3he hm hDr hr $ _hmv h~w huy h 7 #....####........# #....#.......# #....'......# #....#.......# #....####....#### #...........+..#####)?..#..#...#'##...................####h <..######### #..+ #..# #....... #h 9.3 (1.0)  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!h /  --more--hh,90.3 (2hihc _You feel a strange sense of stasis.h/3he1hH5hF9h9h=,hAhAhChP #....#  #..+ #....## #..# #....# #..# #....' #..# #....#. #..# #....## #..#### #..... #........+..##### #..#..# #..#'##. #.. #..............####..######### #..+ # ..# #h_S&2hS+3.3 (3hXhJ[d _l - a scroll labelled XAIM CICROGEDAh=3hh޶h@,h,h,hhh,hhqhP,hvhh,h*hhu,hHhb #........# #   #........#   #........#### #  hI #........+..#####   #........#..#...   #........#'##....   #..........  #+####+#..........  h9........  ........  .....########  ..+  #####   ##   +........#h=   #.^......# ho, hz##....####........'9.3 (6hhN======500.3 (7hhp= _As you open the door, it creaks loudly!h3hjhVh,hV  There is an open door here.hh= _hhYh,hhh,hh{h,hhh,h hh     #. ##   h6 #.. ..#........+   #..######..#........#  h #......... #........#  h>...... #........#  .. #..h.#  h  #. #..# #..### h) #..##.@# #..+h;------6.3 (6  #......#####..#  #..........#........#' hc #...#........... h #..##+####'#........... h #..#...................  #. #................... h3S # +...........h].....### h0#................+h. h J------7.3 (7h= hA ; _Found a stone staircase leading down.h^ 3h hc h> h+ Bha ,h< h h$ ,ha% h ( h+ ,h+ h_. h0 ,h/1 h4 h7 ,h8 h: h< hO< h = h&? hA ,hB h0D hZG ,h5H h J h)M ,hM huU nh] h] h` hb ,hVc hJe h!h ,hh hnk hUn ,h7o hp h#s ,hs hu h$y Bhz h| Bh&~ h$ ,h h h Bh h5 ,hʋ h h} ,h h h ,h= h h Xh Bh hE ,hA hM h Bhת h Bh hײ hi hT M _You open the door.h 3h h @  There is an open door here.h h>  _h hH h ,hq hQ hx ,h hm _You now have 104 gold pieces (gained 8).hy h Bhi hD ,h hD hT ,h h h Bh 7 _You open the door.h h. h hs @  There is an open door here.h h 5 _h h   #........ #........  #........  #........  #........  ########........  #..#............ h   #..#....@....... 50.3 (43.0) #..#....####>...  #..'....'..# .  #..#....#..# #..#....#..#h  #..#....##+# #..#......... #..#.... #..#..h ' h) ,1.3 (44h:, h6 ; _Found a stone staircase leading down.h l4h6qhmtH _No target in view!hB4hHh5KH _No target in view!hhx3hؑhhmP _h,hޛhhg,hݤh\hۨ,h  There is a stone staircase leading down here. _h,h h #........#  #........#  .. #........#  #..##........#  #............#  #............#  #.....#  hf#.....# 60.3 (9.0) #............# #######............# h@..#................# ..#................# h]X..#....####>.......# h..'....'..#........# ..#....#..#......... ..#....#..#.hVhhj _Key pressed, stopping explore.h0h\h'H _No target in view!hk 3hl hp h t ht $ _hy ,h= >   .. ###1.3 (1.. ...#............# #######............#.......h ^>#........#h A2.3 (2h h3 9 _Found an escape hatch in the floor.h+ h ,h< h޹ h; Bh ho <h h h Bh( h ,hn h h# ,hu h h Bh h ,hI ,hvR XhR ,hzS h] _You open the door.h_ @  There is an open door here.h2c h}d  _hd h-j h: -  There is an open door here. _h h ,h_ h h ,h hU XhD h ,hү h h h hǶ h! hm ,hK h2 h ,h h h ,h h! h ,hJ h h ,h hh h ,h h Xh h ,h h hy ,h h{ h` ,hA h0Bhhh,h hF 7 _You open the door.h!3hh<@  There is an open door here.hdh  _hhch!Bh6"h$h^$h$h(,hA)h)h+h.,hx/h&1h3,h4h6h>.......# .......#+### .# .......#...###..# .......#........# .......#........# h6?.......##'#####+## .................# ..........###....##+#... ............###.@.....# ..........##..###.....# ...........# #.. ###### ............. # h?.......#+##### {.....# ###..# #hD1612.3 (50.0)hEhIhcL _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You sense a monster nearby.h4h!hH _No target in view!h"4hdhH _No target in view!h' h hhH _No target in view!h#h$h(h+H _No target in view!h~ h h h H _No target in view!h _hҺ hp x.....# ....#+### .# ...#...###..# ..#.# .#.# ##'#####+## ..........# o###....##+#.###.# ##..###.....# # #..####### # o   orc (wandering) h 0.0)3.3 (1 _No target in view! _An orc comes into view. It is wielding a +0 club.h .######+##.......# o #....##+#.... #..@....# ###.....#  #..#######  # {   h'Y4 .######+##.......# o #....##+#.... #..@....# htZC###.....#  #..#######  # {   hd4hehr[ _An orc is nearby!h;# #+### .# #...###..# #.# #.# ##'#####+## ..# .o.###....##+#.###...@...# ##..###.....# # #..# # o.o==4 _The orc shouts!h! .#####+## . ......# o.. #....##+#..... #...@...# ###.....#  #..#######  # {   hhf .#####+## . ......# o.. #....##+#..... #...@...# ###.....#  #..#######  # {   huo4hHvhu # #+### .# #...###..# #.# ###.# ...##'#####+## .....# .o.###....##+#.###.# ##..###.....# # #..# # hpV_An orc is nearby!h܆hV.ohэ6--5 _hhIhzp# #+### .# ..' ..#...###..# ..#..#.# ..#'##.# ....##'#####+## ......# ..###....##+#.o.###.# ##..###.....# # #..# # hjuh{Q.oh^|A--6hhʃh K=7.7 (1.4h h m _You barely miss the orc. You block the orc's attack. x2h9  You hit the orc. The orc is poisoned.  The orc is almost dead.h C)hB 559.0 (1.3h h G _You kill the orc!h54ho^ _No target in view!h4h;h8H _No target in view!hth*hhH _No target in view!hSX3h:Yhn\h5bhc$ _h2i  Things that are here:  a +0 club; a +0 leather armour; an orc corpsehmhVn _hkphthx,h'zh|h5,hxh4hv  There is an open door here. _  There is an open door here. _h{..#..# .# 5....# .#......# ####'#... ..# #......# ..# #......# ..# #......#...## #......#...##+### .#.@....'...#-#...###..#......#...#........#......#'#####........##'##..........##'#####+##..'....................#..#........5   ufetubus (asleep) ........###....##+#........ ..........###......)####... ........##..###.....# .# 20.0)  [h0;10;1mAn ufetubus comes into view.  The ufetubus shouts! You hear a shout!5555 2 ufetubi (1 wandering)==30.0 (11 _An ufetubus comes into view.h .# 5..  .#....  ####'#.5. h #......#  #......# ..  #......#...#  #......#...#  .#.@....'...# #......#... #......#'#### ##'##........ #..'........ #..#........ ##+#........ .)####...  .# h:v  .# 5..  .#....  ####'#.5.  #......#  #......# ..  #......#...#  #......#...#  .#.@....'...# #......#... #......#'#### ##'##.....#..'.....#..#........ ##+#......)#### h{ h~ d _There are monsters nearby!hy g .# 5..  .#....  ####'#.5.  #......#  #......# ..  #......#...#  #......#...#  .#.@....'...# #......#... #......#'#### ##'##........ #..'........ #..#........ ##+#........ .)####...  .# hw  .# 5..  .#....  ####'#.5.  #......#  #......# ..  #......#...#  #......#...#  .#.@....'...# #......#... #......#'#### ##'##.....#..'.....#..#........ ##+#......)#### h 4h" h% d _There are monsters nearby!h7~# # .# K.# .# 5#  .#...# ####'#.5.# #......# # #......# .. # #......#...# # #..@...#...# #+### .#......'...##...###..#......#... #.#......#'#####........##'##........##'#####+##..'........ ......#..#........ K   kobold (missile, wandering)###....##+#........h[37m.###......)####...  A kobold comes into view. It is wielding a +0 club.hhyhh).K5.55)h01.0 (1.0) hhũ= _The ufetubus shouts! The kobold shouts!hk# # ...# .# ..# ..# ..#.K....#  ..#..# ####'#5..# #.....5# # #......# .. # #...@..#...# # #......#...# #+### .#......'...##...###..#......#...#.#......#'#####........##'##........ ##'#####+##..'........ ......#..#........###....##+#........hk[4;20H.K.5.54--2h[mhpm _The ufetubus hits you. The ufetubus closely misses you.hj<  You slash the ufetubus!h .K.5.   ufetubus  You kill the ufetubus!5=6=3.4 (1.4 _The ufetubus closely misses you. x2hp<  You slash the ufetubus!hw .K   kobold (missile)  You kill the ufetubus!hc(((((((h<  ..@....  The kobold throws a stone. The stone closely misses you.hB>((hT,..hQ=84.7 (1.3hh&E _The kobold throws a stone. You block the stone.h5V# # #.... ......## #....#......## ....#......## ...#......##  ..#.....# ####'#K..# #......# # hΩ#....@.# .. # #......#...# # #......#...# #+### .#......'...##...###..#......#...##.#......#'#### #........##'##.......h##'#####+##..'............#..hhs1(hE.h_-50 _The kobold throws a stone. You block the stone.h ]##..### ##.#...# ...#......'###'#K.....#  ..  #+### '.###...# ......#'####........##'##......##'#####+##..'hV |4--6h h 9 _The kobold hits you with a +0 club.h> h [5=8.0 (1.3h+ h _You closely miss the kobold. The kobold closely misses you.hw r ..### ......#  #.... ......#  #....#......#  #....#......#  #....#......#  ...#......'  ####'#K.....#  #....@.# #......# ..  #......#...#  #......#...#  .#......'...# #......#...# #......#'#### ##'##........  hf," ..### ......#  #.... ......#  #....#......#  #....#......#  #....#......#  ...#......'  ####'#K.....#  #....@.# #......# ..  #......#...#  #......# .#......'#......#...# #......#'h-##'##.....h.54h:hE _A kobold is nearby!You slash the kobold!hBNC)hQ-9.4 (1.4h$Xh7[J _You kill the kobold!h _h<$Bh 'U  Things that are here:  a +0 club; 2 stoneshH+h+ _h,h1h76h62=h7h:h>,hW?hAhE,h Kh-MhP,h%RhShW,hXh]@  There is an open door here.he ########  ..####......#####  #....#......#...#  #....#......#...#  #....#......#...# .  #....#......#...#.... ...#......'@..'....-  ####'#).....##'###### hcf/ #......###### .#  #......# .. ..  #......#...# ...  #......#...# .g.# g   goblin (asleep)  .#'...# ...# #..##...# ...#.#......#'####hi.46.4 (7.0hpag.gh)qE-7.4 (8hNwhƓs _A goblin comes into view. It is wielding a +0 club.h########..####......##### ##....#......#...# ..#....#......#...# ...#....#......#...# ....#....#......#...#.... ...#......'...'.####'#).....##@###### #......######..# #......# ..#.... #......#...#..g#......#...#.....#h$j.#......'...#.....# ..#......#...#.....# ..#......#'######..###'##........hl (launcher)The goblin unwields a +0 club. The goblin wields a +0 sling.hh(((((((h....@..==8.4 (1h1 h{_The goblin shoots a sling bullet. The sling bullet barely misses you. _There is an open door here.h<_   .....##### #  .....#...# ..  .....#...# ...  .....#...# ....  .....#...#.....  ...#......'...'.....  )#@######  #..#   ..#....  #..g..  #.....#  #.....# #.....# ####..# hU   .....##### #  .....#...# ..  .....#...# ...  .....#...# .... hV .....#...#.....  ...#......'...'.....  )#@######  #..#   ..#....  #..g..  #.....#  #.....# #.....#h;W\####..#hb^h_heho ########..####......##### ##....#......#...# ....................... ...#......'...'.....hp{####'#).....##'###### ......######.@#  ..#.....#...#..g..#...#.' .#'#######'##........ ## #+##..' _A goblin is nearby!hu{h`(((((((h?d....'@.hc@.=9hFhaQ  ..####......##### ##.......# ....#...#. '...'####'#).....##'###### ......######..###  ..#..@..#...#..g.  .' .#'######hHR #'##........ ## #+##..' ...#..# _The goblin shoots a sling bullet. The sling bullet misses you.h^ The goblin unwields a +0 sling. The goblin wields a +0 club.h^0--50hsdhsgL _The goblin misses you.hs  #  #...# ..  #...# ...  #...# ....  ...  ...  h).....##'######  ##..###   ..#..@..#  #..g..#  #.....#  #.....# #.....# ####..#  ### h1]  #  #...# ..  #...# ...  #...# ....  ...  ...  ).....##'######  ##..###   ..#..@..#  #..g..#  #.....#  #.....##.....#####..# hU2B ###h:O--ho?hg] _A goblin is nearby!h3  #  #...# ..  #...# ...  #...# ....  ...  ...  ).....##'######  ##..###   ..#..@..#  #..g..#  #.....#  #.....# #.....# ####..#  ### h,h5   #  #...# ..  #...# ...  #...# ....  ...  ...  ).....##'######  hٍ ##..###   ..#..@..#  #..g..#  #.....#  #.....##.....#####..#  ###hz h h h ] _A goblin is nearby!h :  You slash the goblin!h7 D)h -1.7 (1.3h h J _You kill the goblin!h 4h h# H _No target in view!h4hh"H _No target in view!hHhHhjIhHMhPhQ$ _hU,hWhWhXhS\@  There is an open door here.h_h` _h_ahchk ######## ..####......############ hBl&#....#......#...#)...... #....#......#...#....... #....#......#...#....... #....#......#...#..........#......'...@.......-4.7 (3.0 hlw####'#).....##'######### #......######..### #......# ..#.....# hl#......#...#..)..# #......#...#.....# #......'...#.....#hlQ......#...#.....# #......#'######..#hthtE-5.7 (4hކ| _Found a mace. _There is an open door here.hJhH _No target in view!h[Ih0ahehf$ _hk,hJn,hohvBhxh|h},hhh,h܈hDh,hhp@  There is an open door here.h֛h _hhh#,hæh@  There is an open door here.h h~ _hVhhF,hlh!h,h}hh&,hh@  There is an open door here.hh# _hh|h,hh@  There is an open door here.hn5 _hh\h,h5hhD,h`hh,h hJ h ,hIhh],hhh,hh!hY%,h&h)@  There is an open door here.h,hE- _h.h]4h7,h 8hA:hP=,h>h@hGC,hDhEhM ####  ##...## ###### ##⌠.⌠..# ######## ......# #.._...####......###### ......# #@...#......#...#)81.7 (2hM6.0) ......# #....#......#...#. ......# #....#......#...#. ......# #....#......#...#. ......# #....#......'...'. ......# ####'#).....##'###  ......# #......######..###  ......# #......# ..#.....#  ......# #......#...#..)..#hINE h)YB2.7 (27h`hbY _There is an open door here. _Found a sparkling altar of Nemelex Xobeh.h<3hh hkBh(BhhCh4,h2ht$Q  There is a fountain of sparkling water here.h$h% _h&h")hI,,h-h2Q  There is a fountain of sparkling water here.h65 _h7h9h5=BhV?h0C,hgDhEhJ,hJLhNhQ,hQhTh W,hWhrYh],h^hQbhe,heh!hhj,hkhmhq,hrhuh x,hxhzh},h~h̀hG ##...## ########## ##⌠.⌠..# ######## #.>......#####.._...####......### #........#.....⌠.⌠#....#......#.. #........#........#....#......#.. #........#........#....#......#.. #........#........#....#......#.. h#........#........#....#......'.....#...###@.####'#).....##'99.7 (1...#...###..#......######....#....#...#......# ..#.....#....#<..#......#...#..)...#....#...#......#...#......#+#####..#......'...#......#...###..#......#...#...hD...#........#......#'##### #>.......#........##'##........ hYD700.7 (18hәhS; _Found an escape hatch in the ceiling.hY 4h@_ ha H _No target in view!h 4h h H _No target in view!h|=h=hE^ _No target in view!h h!3h+hQ/h/$ _h65,h6,h8hR:h<,h=h?hC,hChGh6L,h_Nh5Wv#........#........#....#......#.. #........#........#....#......#...#........#....'.. .#...###..####'#)#' .#...###.hWs..##### .#....#....# ..#. .#....#<...#...#..) .#....#....#...#.+##......'...#...5.7 (5hXl.0)....#....'###### #>hAX....##'##........ # ##'#####+##..'.....hmXj... #..........#..#........ hX[#...###....##+#........ #hXZ.....###......)####... ..hYW...##..###.....# .#hYhahvlj _Key pressed, stopping explore.hmhshvH _No target in view!hH\3h]hdhghkP _hn,h6oh;qhthWth&uhPvh(y,hyhr{hw~,h_hh+hxh h@  There is an open door here.hK _hh,hhhMhh:hfhhOh՞h:hXh h?hhh'hlhLhh^,hTh=h,hshh[hhhwhhhphh-k......#........##'##........ #### ......##'#####+##..'........ .........#..#........ .###....##+#........ h..###......)####... #..###.....# .# .###..######### # ...###..#...... h#+##### ##@'..ßKß. # #..#......  ..... ..### #####  .. ..###..h4# ..# #....# # #....# hK   kobold (missile, asleep) #....# ##..# h#....# .....+ #....########....h\R 22.7 (17.0)  You open the door.  hA kobold comes into view. It is wielding a +0 club and quivering poisoneddarts.h}qK⌠K)h%6===3.7 (18hh+( _The kobold shouts!h*p#........##'##. #### ##'#####+##..'. .#..#. ###....##+#. .###......)####... h+##..###.....# .# ###..###### ###..#..K.#+##### ##.@..ß⌠ß.# #..#. hJ+y..... #..#####.. #..###..#.# #....# h+h.h{7H.Kh7----4h8 .0) h=h~@Q _There is an open door here.h>$ J#.##'##. #### ##'#####+##..'. #..#. ###....##+#. ###......)####... ##..###.....# .# ###..##### ###..#.##+##### ##.'@Kß⌠ß..+# #..#.# #..#### .. #..# #....# h7+ h+ P=--5h0 hI3 L _The kobold misses you.h q4-7.0 (1.3hq h v _You closely miss the kobold. The kobold hits you with a +0 club.hQ ####    hr##) ..# .# #..########### # #..#.......#  ##.'@Kß⌠ß..+  #..#.......#  #..###########  #..###..# ..# hS #   ##..#  hG .....   hXh ####    #) ..# .# #..########### # #..#.......#  ##.'@Kß⌠ß..+  #..#.......#  #..###########  #..# ..#  #     hWi" hn4hthv] _A kobold is nearby!hY8  You hit the kobold.hWdC)hyg[5=8.4 (1.4h\nhpJ _You kill the kobold!h 4h2hH _No target in view!h3h'5h5h8<hn> h>:_No target in view!h3hhhB #.##'##. #### ##'#####+##..'. #..#.h & ###....##+#. ###......)####... ##..###.....# .# ###..### # ###..#.# h #+##### ##.'.@ß⌠ß..+ # #..#.#  #..### h #..###..#..# h9 hl (0.0h :-9.4 (1 _h h4  Things that are here: _a +0 club; 3 poisoned darts; a kobold corpsehE 3h h( h hq P _h ,h hb @  There is an open door here.h h @= _hi hE h ,h hM h h h h h h hN h h ,hZ h h# ,hS$ h% h) h7) h) h, hQ/ hq/ h/ hd1 h4 ,h>5 hy8 h: ,h2; h< h> ,h> hu@ 7 _You open the door.hwB 3h:C h:E @  There is an open door here.hoH hH  _hI hJ hM ,hM hN hKP ,hP hQ hS ,hT hU hX ,h{Y hZ] ,h] h,a v _m - 3 potions of heal wounds (gained 1)h,d 3hd hf hh hi hi hik hm ,hn hq ht ,h`u hxw hy ,hz hz h} Bh} h ,h@ h h ,h hb 7 _You open the door.hL hy hH hӑ @  There is an open door here.h h1  _h h hh h hM hb h} h h h h% h] hE h hӰ ,h h hc h hY h h ,h hj h hF h h h h hs h 7 _You open the door.h 3h h @  There is an open door here.h h  _h h h< h hT h h ,h h5 h ,h h h hD h hj he ,hu h h ,h h h ,h h h ,h h[ h\ h hI h 7 _You open the door.h 3hT h` You open the door. _There is an open door here. _You open the door. _There is an open h Hdoor here. _You open the door.  There is an open door here.hl" h"  _h# hq% hk' ,h' ht5 There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.h7 3h8 hc: h< ,hd= h? h@ ,hQA hC hlD hD hD h>F hG ,hqH hJ hM ,hN hP h~S ,hT hV hX h:Y h6Z hq\ h__ ,h` hb he ,h8g hhi hl ,hm h@q wYou open the door. _There is an open door here. _You open the door. _hq YThere is an open door here. _You open the door.  There is an open door here.ht ht  _hv hx h~ ,h> h" hĄ ,hх h hȉ ,hي hό hʏ ,hO h h ,h hʘ hɜ ,hZ h h ,h h PThere is an open door here. _You open the doorh0 k. _There is an open door here. _You open the door. _There is an open door here. _hd You open the door.h hլ hڭ ha lYou open the door. _There is an open door here. _You open the doorh d. _There is an open door here. _You open the door.  There is an open door here.h hb  _h hѹ h` ;.##'######..# .##'##........ #### ###+##..'........ #..#........ #....##+#..h  #. ###......)####... #..K ###.....# .###..# ##..#############..# ###..#.......#.@# h - ## ##.'.)ß⌠ß..'.## h ###..#.......#..# ##..#############..# hz ..###..# ##..# ###....# #.K   kobold (missile, asleep) #.#....# ..#....# ##..##....# ....h 802.4 (73.0)  A kobold comes into view. It is wielding a +0 dagger and quivering poisoned  darts.h wK.K)h 4=3.4 (74h hM ( _The kobold shouts!h Q  ####  #. ) #.K.  .###..# ###..# #.@# ##.'.)ß⌠ß..'.##..#.......#..#..#############..# .. ##..#  #.  ##..# .....hd  ####  #. ) #.K.  .###..# ###..# #.@# ##.'.)ß⌠ß..'.##..#.......#..#..############ ..  #.   hh7h8hj] _A kobold is nearby!h#..#......#...#.....# #......#'######..# ...##'##. #### ##+##..'. ....#..#. ....##+#........ #. ##......)####... #.K. hc.###.....# .###..# #..#############@.##..#.......#..### # ##.'.)ß⌠ß..'.## #..#.......#..# #..#############..# h.###..# ##..# #....# #. .#....##....# ##..#hnh ((((The kobold throws a poisoned dart. The poisoned dart hits you!h7....h===4.4 (1.0)Pois ha!h1$Q _You are poisoned.h ..#......#...#.....# #......#'######..# ##'##.h&! #### +##..'. #..#. .##+#. #.......)####... ##.K. hR!###.....# .###..# ..##.@# h!..#.#..###  ##.'.)ß⌠ß..'.## h!_..#.#..# ..###h!##..# ###..# ##..# h," hr&hk,8K.h-#2h8-W=----5h 3hL5S _You feel very sick.h"E]#......'...#.....# #......#...#.....# #......#'######..# .##'##. #### +##..'.  #..#. hE..##+#........ #.... ......)####... ###K..... ##.....# .###@.# .#############..### #..#.......#..###'.)ß⌠ß..'.## #..#.......#..# .#############..# hF#..# ##..# ....# #. ....#hIhPG.KhQ61--hR'--6hWhqZ$ _You feel sick.h = #### .  ...  #.... ) ###......  .###@K##..####..###)ß⌠ß..'.##..#..#hd h# ##..# #.h]  #### .  ...  #.... ) ###......  .###@K##..###h Y#..###)ß⌠ß..'.##..##  h h 3h hb _A kobold is nearby!You closely miss the kobold. You feel sick.h 4=7.7 (1.3h h} @ _The kobold hits you but does no damage. x2hW 8  You hit the kobold.h Y )  hn 4You kill the kobold!h 50-hj %9.1 (1.4h hc $ _You feel sick.hB+ h+ 7-h, h0 hM1 h4 h5 3 _You feel sick.h6 hl7 h: 3 _You feel sick.h<; h; h@ I _You feel sick.  You feel sick.hXA V1=hB hE j _You are no longer poisoned.hQF U2=hhG hI hEJ K3=hK hM hN U4=hN hQ h'R K5=hR haX $-hH] #......'...#.....# #......#...#.....# h] #......#'######..# . ##'##. #### .# ##..'. ..##..#. h] y...###+#. ##....#h] )####... ###......# .###.@# #h^ #..### ..#.#..### hN^ .'.)ß⌠ß..'.## ..#.#..# # ht^ ># h^ _HP restored.hd .17.1 (8.0h!e !-hPe $8.1 (9h?i hl p  Things that are here: _a +0 dagger; 7 poisoned dartshhhah H _No target in view!h 3hhhh: _hNho ,h!h$hO(h(9=h)h+h/,h#1hq4h8,h9h:h=,h>hh,h^hh ,hhFhu,hhhh,hhh#,hB$h'h8*,hk+h}-hR1,h2h6h8,h9h?<hD...#...#.... ...#...<..+ ...'...'.........#.....# ...##'############....h6E##..###.............#.....#............#..)..#..........#.....#........# ..#.....#.......@......#32.1 (1hgE4.0) ..#.....#..............# ######..#..............# hE.... ####.....##########.. #.....# hE.... #.....# .... ###....####' hEX#... ###............ hFz .###.)##..........hMh3N,3.1 (15h+Th W9 _Found a stone staircase leading up.hhhBhҒH _No target in view!h3hŸh1hXhtP _h,hhh8h,hhxh̹hr,hShh,hhh,hhhZ,hhP  There is a stone staircase leading up here.hh _hhyho,h)hhvh     h     ########.....#  .hHg#)........#.....# # {  .#.........#.....# .+  .#.........#.....#..#  .#.........#..<.@'..#  .h'.........#.....#..#  ######.....# .#  ###..............# # h  #..............# #..............#  h($#..............#    ..#..............#  hY  ..#........#   h0You open the door.hJ40hJh[ _You sense a monster nearby.hi4h9ohNq hq:_No target in view!h/hhhBhh: _h@  There is an open door here.hh _hhih7hhhh      hZ ####### ### #########.....#### ...# ..#.....#..#.g..# .hE.#.....#.@'....# ..#.....#..#....#h/ ........#..<..'..# ...# ........#.....#..# ..# h&#########.....#.# ...#### #  g   hobgoblin (asleep)....#  .hS....#  .# h}/ hK 6.1 (3.0)  You open the door.hJk.ggh+7.1 (4hh\ _A hobgoblin comes into view.h2    hw# #####  .....####....#  #.....#..#....#  #.....#..@g...#  #.....#..#....#  #..<..'..#....#  h#.....#..#....#  .....#..#....#  ..#########  ...#  ....# h[ #  h$h3=8.1 (1hhfz _You block the hobgoblin's attack. _There is an open door here.h  ##### ####....# #..#....# h@#..@g...# #..#....# <..'..#....# ....#..#....# ....#..#....# ....######### ....#hdR N  ##### ####....# #..#....# #..@g...# #..#....# <..'..#....# ....#..#....# ....#..#....# ....######### ....#hS hW hW h\ h+i _A hobgoblin is nearby!You slash the hobgoblin!ho e.hRs 599.4 (1.3hhw hy M _You kill the hobgoblin!h3 hԐ h͔ hd H _No target in view!hh}hhCH _No target in view!hnIhohrhsv: _hIzh&},h}h@  There is an open door here.hthτ _hh?h8hh hh,hh–@  There is an open door here.h4h _hh#h,hhh,hwhh7,hFhhB,hh=h,h"hVhb,hchhh\hhhO,hhh,hhVh,hDh0h,hhh,hhhhhhsh{,hjhhR,h,hhBhuhN3... ####.....########## ... #.....# ...# h`... #.....# ... ... ###....####'###### ... ###.................  .###.)##............... h..###................ #..###.................. h'.## ###########@#...... -71.4 (22.0) h#..# .....'..# ..... hA###..# .>...#..# ....  ##..# ##'# #..# ...hi #. .. #..# .. h#..# . #..# #..#h #..# #.... hhF-2.4 (23haht! _No target in view! _No target in view! _There is an open door here. _There is an open door here. _Found a stone staircase leading down. _h!h7h7hg<h>H _No target in view!hߚ3hh3h####..#..............#  ####.....########## #.....# ....# #.....# ....  ###....####'####### .. ###......... .###.).#..###hx. ..###...........@....... .## ###########'#....... ..# .....'..#....... ##..# .>...#..#......r##..# ##'# #..#.......#. .. #..#......#r   quokka (asleep) #.h.#......## #..#......# .... h. #..#hU,0.0)h$r.rh+3.4 (1h hY _A quokka comes into view.h~;. ####.....##########  #.....# ....#  #.....# .... h< ###....####'######## ###................... ###.)## #..###.. .###... ## ###########'# .....'..#. #..# .>...#..#.....r  ##..# ##'# #..#....... #. .. #..#......## hۗ#..#......# .##..#.#..# .hUh^Cr.h&4hhªhU  .  ....# . #.....# .... . ###....####'######## . ............... )##................. h............... ...............  #@.......  #........  .>#....r...  ##..# ##'# #..#........  #. .. #..#......##  #..#......#  #..#......# hPN #..#......#  .hUz    ....# #.....# .... ###....####'########  ............... )##................. ............... ...............  #@.......  hgV~#........  .>#....r...  ##..# ##'# #..#........  #. .. #..#......## #..#......# hV #..#......# #..#......# h]4h`dh#n  #.....# ....#  #.....# ....  ###....####'#########  ###.................... ho'##.)## ..###...... ###.......... # ###########'# .....'..#..# .>...#..#....r#..# ##'# #..#......  #. .. #..#......### #..#.# hbo##..#......# . . ho######.. _A quokka is nearby!h"rhyEr.hz-5 _h|hh   ....#   ....  .####'#########  ............... )##.................. ............. ........... # hc #......... # #.@.r.....  .>#.........  ##'# #..#.........  #. .. #..#......###  #..#......# # #..#......#  #..#......#  . #......# h   ....#   ....  .####'#########  ............... )##.................. ............. ...........  #.........  hf #.@.r.....  .>#.........  ##'# #..#.........  #. .. #..#......### #..#......# #..#......#  #..#......# . #......#h6& h& h, h6   #.....# ....# #.....# .... ###....####'# ###. #.)##. .###..........  #'#. hZ7 .....'..#..@r.# .>...#..#...# ##'# #..#.#. .. #..#......#  #..#......# _A quokka is nearby!hB heC .=6h3N hP 4 _You block the quokka's attack.hS 8  You hit the quokka.h_ 1.hc -7.8 (1.4hi hk J _You kill the quokka!h4hhH _No target in view!h;W _No target in view!hy3hhrhVhq: _hi####.....########## #.....# .....# #.....# ....  ###....####'########## h} ###.. ##.)##. ..###....... ###............ h}# ###########'#.-80 hߺ|# .....'..#.... h..# .>...#..#. h-##..# ##'# #..#..........h#. .. #..#......####  #..#......# # #..#......#. #.hֻ.#......# .. . #......#hX8-hchj _Key pressed, stopping explore.hhhXH _No target in view!h!b3hXch...#..#..........  ##..# ##'# #..#..........hݔhA+3.8 (5hhlp _Found 2 poisoned darts. _There is an open door here.h 3h h h h P _hVH   There is an open door here. _hI h0N Bh:Q @  There is an open door here.hBU 5 _hZV h Z h ] ,h] hLu ;  There is an open door here. _hw h>z ,h{ h| h ,hN h' h Bh Bh hӕ h hs hĚ h& h9 ,h! h h_ hߦ h hP h hC h h hX ,hʷ h hj ,h h h ,h h7 hD ,hJ h h ,hx h> h4 ,h h h ,h hB hs ,h3 h h ,h hr h ,h h h  ,h hl h ,h h h ,h h hb ,hr h @  There is an open door here.hg" h"  _h# h% h( ,h) hl+ h. ,h/ hA4 h7 ,hr; h= h2@ ,h@ hB h_K .....######....#..# ........#..# .###....'..# .# +..<#..# .###..÷#..# ...######....#..# hCL ...#....#....#..# ...'....#....#..# ...#....#....#@.# ##)#....#..# +........# #..# .#........# #..###'###...# #..#..####### #..# J   endoplasm (asleep) .#....#...# #..# hL .#....#...# #.J# .'....#...# {{hO 1922.8 (39.0)hU ^JJ.h.V ,3.8 (40hR[ hg .......... .###.' +..<.###..÷.....######....#......'.#.#####...)+........# ##'###..######..#...J.'{{##### _There is an open door here. _hg NAn endoplasm comes into view.hi h$p (J.hp 04.8 (1.0) hSv hx h ###' +..<###..÷....######....'# .#####...)+........# ##'###..######J..#....'hw {{##### #'#....{h h (J.h &5h_ h he +..<###..÷....######....'# .#####...)+........# ##'###J..######...#... .'{{##### #'#....{...'....#hh.=6h!hX$7 _You block the endoplasm's attack.hw +..<÷#..##..##..##..##..#)#....#..# #..# #@.# #J.# #..# #..# #..# {{ #..# #'## {...h(g +..<÷#..##..##..##..##..#)#....#..# #..# #@.# #J.# #..# #..# #..# {{ #..# #'## {...h24hvha _An endoplasm is nearby!h=  You slash the endoplasm!h2.h˗6108.1 (1.3h/hM _You kill the endoplasm!hr3hhrh*% ##..÷....######....'# .#####...)+........# #.#'###..######..#...... .....#....#hK+,90h+&-h0h3[ _You sense a monster nearby.hOh1-hs hH _No target in view!h4hѪhH _No target in view!hB 3hC hF hI hM P _h[P ,hQ hwS hi\ ....'....#.... .#####...)+........# #........# '###...# #.#..######.#.... .'....#...# {{####'#..... ...<.#....# {..... .....#....# ....... h\ 3.....#....#h#............. #............. h:F#.............  h) #..# #..# #..# #..# #..# #..# #..# ,,{#@##h#....hh....... #............. #.............<#.............#............. #.............#.............h hEh3---hhd _There are monsters nearby!h:  You slash the jackal!hTho ,You kill the jackal!You block the jackal's attack. The jackal bites you.h> 6-hRe6.7 _The jackal barely misses you.h-hi _Your Fighting skill increases to level 5!h+4) #..# #..# #..# #..# #..# #..# #..# ,,,#@###....hh....... #............. h+#............. <#............. #............. #............. #.............  h) #..# #..# #..# #..# #..# #..# #..# ,,,#@###....hh....... #............. #.............<#.............#............. #.............#............. hm h4hh+d _There are monsters nearby!hF2 (1 very poisoned)You hit the jackal. The jackal is poisoned.  The jackal is moderately wounded.The jackal barely misses you. You block the jackal's attack.hFV6=8.0hOW _The jackal bites you but does no damage. x2h4) #..# #..# #..# #..# #..# #..# #..# ,,,#@##h5#....hh....... #............. #............. <#............. #............. #............. #.............  hE) #..# #..# #..# #..# #..# #..# #..# ,,,#@###....hh....... #............. #.............<#.............#............. #.............#............. h hh2hgh _There are monsters nearby!You slash the jackal!h2 †   jackalYou kill the jackal!hL=19.3h h$S _The jackal barely misses you.h a ) #..# #..# #..# #..# #..# #..# #..# ,,,#@###....†h....... #............. #............. <#............. #............. #............. #.............  h ) #..# #..# #..# #..# #..# #..# #..# ,,,#@###....†h....... #............. #.............<#.............#............. #.............#............. hu h h% h _A jackal is nearby!You slash the jackal!h 2.hc )40.6he# hb% J _You kill the jackal!hvW hW hDX hZ h` v +........# #hZa #'###..#######..#...#.#...'#... #..# ...######...#....#'##....W....##...#....†@.......'.ha .#W   phantom (dormant)###.....######ha 3#....#....#hPd (0.0h k W.WhGn 3-1.6 (1h}p hy  +.# #..# #.# #..# ##'###...# #..# . #..# #..# .. hz #....#...#. #..# ... #....#...#.. #..# ... '....#...#... #..# .. ######...#....#'##...W.##...#....†.hz #'....#.##....#.#<.#....#.##....#.##....#.####..#.#... #..###.....# _A phantom comes into view.h{ h J.Whz @-2h hm hmi.# #..# .# #..#.......'###...# #..#......# ..# #..#......# ....#...#. #..#......# ....#...#.. #..#......# ....#...#... #..#......#...#....#'##......#h##...#....†..@..W..# '....#.# #....#.# <.#....##....##....#.# ###..#... #..# hhA3W.h&3hhhj9 #..# #..#.......  #..#......#  #..#......#  #..#......#  #..#......# ... #..#......# ....#'##......# ....†..@.W...# h .............# .............# .<.............# .............# .............# .............#  #..###.....####### hp #..# #..#.......  #..#......#  #..#......#  #..#......#  #..#......# ... #..#......# ....#'##......# ....†..@.W...# .............# .............# <.............#.............#.............# .............# #..###.....#######hw4h{h}^ _A phantom is nearby!hm# #..# # #..#. '###...# #..#......# # #..#......# #...#. #..#......# #...#.. #..#......# #...#... #..#......# ...#....#'##......# ##...#....†...@W...# '....#.# #....#.# <.#....#.#....#.hI#....#.# ###..#. ... #..## hVh.=4h6h5 _You block the phantom's attack.hF #..# #..#.......  #..#......#  #..#......#  #..#......#  #..#......#  #..#......# ...#'##......# ...†...@W...# ............# ............# <............# ............# ............# ............#  #..###.....####### h [" #..# #..#.......  #..#......#  #..#......#  #..#......#  #..#......#  #..#......# ...#'##......# h[...†...@W...# ............# ............# <............#............#............# ............# #..###.....#######h`h`hPdhp _A phantom is nearby!You hit the phantom.  The phantom is lightly damaged.h/q-5.9 (1.3h4vh/yt _You block the phantom's attack. The phantom barely misses you.hDtF #..# #..#.......  #..#......#  #..#......#  #..#......#  #..#......#  #..#......# ...#'##......# ...†...@W...# ............# ............# <............# ............# ............# ............#  #..###.....####### h  #..# #..#.......  #..#......#  #..#......#  #..#......#  #..#......#  #..#......# ...#'##......# ...†...@W...# ............# ............# <............#............#............# ............# #..###.....#######hhOhh!  _A phantom is nearby!You slash the phantom!  The phantom is moderately damaged.h!-7.3 (1.4hp'hw)5 _You block the phantom's attack.hqF #..# #..#.......  #..#......#  #..#......#  #..#......#  #..#......#  #..#......# ...#'##......# ...†...@W...# ............# ............# <............# ............# ............# ............#  #..###.....####### h  #..# #..#.......  #..#......#  #..#......#  #..#......#  #..#......#  #..#......# ...#'##......# ...†...@W...# ............# ............# <............#............#............# ............# #..###.....#######h 4h h$ ,M_You block the phantom's attack. _A phantom is nearby!  You hit the phantom.  The phantom is heavily damaged.h% (8.7h* h_- 8 _You block the phantom's attack. x2h5 ;  You slash the phantom!h? 1.hD 33=50.1 _You destroy the phantom!hJ hM e _Your Axes skill increases to level 4!hOl 3hm hoq hqu hJy : _h+{ hg h hH h" h ,h' h hw ,hC h hГ ,h h{ h7 ,h: hf h̠ ,h h1 h ,hƩ h۫ h ,hR h6 hF ,h{ h h ,hz h0 h ,h h hE ,h h h ,h h h ,hO h h ,h@ hP h ,ha h h ,h h h6 ,h hP h ,ha h hA ,h1 hQ h Bh$ hR ,h* h h h* h! h h ,h h  Things that are here:  a jackal corpse; a jackal corpseh hl  _hm h( Xh) h+ ,h, h. hL1 ,h2 h4 h6 ,h7 h#9 h; ,h< hF hI ,h{J hO hR ,hGS hW hRZ ,hZ h^ ha ,hb hf hh hi hi hn hq ,h'r h!v hx ,hy h} h ,h h h ,hk h hތ ,h؍ hD hؓ ,h| h h ,ho hq hʡ ,h hp h7 ,h h h2 ,h h` h ,h hݸ hn ,h h h ,h h h h- h5 hr h ,h h h% ,h) h h ,h h P  There is a stone staircase leading up here.h8 hs  _h hJ h ,h h hT ,hB h  ##....# ###.......#..#.. .#....# #+# ###.....#..#.. .#....# .##..####..#....#..#......# ..........#....#..#.. .#....########........#....#..#.. .#....#..........######....#..#.. .#....'.........hT 6.....#..#.. .#....#......#.....'..#.. .#....#####..#_'@.<........#..#..--3006.1 (56.0)h{ #...........###..÷........#..#.. ##......)........######....#..#.. h .................#....#....#..#.................'....#....#..#.................#....#....#..#..h  ...........#####...)#....#..#.. h ..........+........#....#..#.. ####.......#........#....#..#..  h 1_You open the door.h> W _Found a radiant altar of Vehumet.hK0_hL9--hkShW^ _No target in view!h1XhpYh^hbhfP _hxhyh~hahhhh,hhhߐ,hhf7 _You open the door.hM3hh;@  There is an open door here.h3h _h@hh,hyh:@  There is an open door here.hkh޴ _hٵhh,hhlhI,hwhhO,hThhahhhhhh(hh4,hh h],hhhhhh/h),h@hfh,h h hhh>hqh,h*hZh,h%!h#h(h&(h)h,hU0h0h2h6h::h\:h;hXh hhh h% hQ,h{hh,hzh\h%h=h>,h>hJAh/Eh[Eh6FhL........................+...... .............####.......#...... .....######### #.......##'###. .....+ #.......#..###### .....# #.......#....#. .....# #.......#....#. .hMC....# #.......'....#. .....# ######+#.......######. h[M#......@..####.....##. #.........# #.....'.. #.........# #.....#.. #.........# #...<.#..h~M #.........# #.....#.. hM#.........# #.....#.. #.........# #.....##hM} ########### ####...  hM0#....#..h(TC####..hUT~#..#..#..hT@#..'44.1 (38h2]h^M======5.1 (39h5chf= _As you open the door, it creaks loudly!hhhhH _No target in view!h3h~hhh: _hhshhhBhD,h6 ,h ,h hh*,hhh,hhNhk,h-h8h",h#hx%h),h(*hR,h,1,h1hg5P  There is a stone staircase leading up here.h8h%9 _h9h;h_@BhBhF,hEGhUhX,hYh`hjd,h ehjhdm,h%nhthwhwhuxh}h,hHhhƆ,hhhf,hmh9h<,hhhM,hɡhץhߨ,hhmh,hhhC,hhho,h2hPhi,hhfh#,hhhS,hQh hy,hhhk,h1hhC,hh"h?,hhh ,h h##..##..#....##### .##..#........#####..#... .##..#........'..#####......). .#####........#..#...............h........#'##.................................... ####'#................................................. .............####....hE------81.1 (36 h..............#########..#... ..............+ #..#... h..####........# #..#... .. #........# #..#.... ha.. +........# #..#.....#.^......# ######'#...... #.........####.#.........# #.h=------hh!j _Key pressed, stopping explore.hb"h&h'H _No target in view!h3hhhxh$ _h,h,hhh3,hhYhe,hh7 _You open the door.h3h h@  There is an open door here.h h7 _hhh,hThh,hh#!h",hk#h$h&,h'hY*h`-,h .hH0h3,h3h 67 _You open the door.h,;hU;h=<ht@@  There is an open door here.hvDhD _hEh8GhK,hLhOhR,hnShTh|X,h Yh [h\h]h]hg_7 _You open the door.h)bhVbhbheiYou open the door. _There is an open door here. _You open the doorhfZ. _There is an open door here. _You open the door.  There is an open h7f door here.hYhhh _h`ihgmh\p,h qhZtThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. ht hxhFx _hxh9{h~,hIhhރ,h{h6hl,hrhhE,hhYou open the door. _There is an open door here. _You open the door. _There is an open door here.  h5 _h֗h#........'...# #..#.. #....####........#...# #..# #.... #........#...# #..# hF#.... +........#...# #..# h˞ .. #.^......#..#######'# #..##..## #...#..#  hP'...#.........#  #...#.........# 108.1 (27 ....#####...#.........#  .. #....#.........#  hz##...#.........# ###'############ hF#.....#hr #.....######## hyh|h|There is an open door here. _You open the door. _There is an open door here. h'F_Key pressed, stopping explore.hh^ _No target in view!hV3hhhh: _hSa #.'...# #..#  #....####.#...# #..#  #.... #.#...# #..#  #.... +.#...# #..# .. #.^......#..#######'##.#..##.#.#...#.##.'...#.##.#...#.#9.1 (1.0)#....#####...#.##.. #....#.## ##...#.# ###'# #.....#  #.....#  #hhhj _Key pressed, stopping explore.hhh  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!h2q 4h"w hy _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!h7 3h' h hz h P _h ,h h| h ,hB h h ,h h_ h ,h h hK ,h h h ,h` h! h ,h h h ,h h< h h h h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _You open the door.h 3h h" h#% ,h% h' hl+ ,hB, h0 h2 ,hz3 h5 he8 h8 h9 h> h@ ,hA hC hE ,hF hG h~J ,h K h1L hqN ,hN huQ @  There is an open door here.hR 5 _h1S hT hU BhV hY ,hY h[ h] ,h^ ha 7 _You open the door.h?c 3hc hf @  There is an open door here.hh h7i  _hi h|l ho ,ho hTr ht ,hcu hux hz h{ h{ h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.hd 3h h؈ You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.h hO  _h[ h" h h h; h h ,h h h[ ,h8 h h ,h h4 hl ,hr h, h ,h h hi ,h h h ,h hC hf ,h ht h ,h hZ ?There is an open door here. _h kYou open the door. _There is an open door here. _You open the door. _There is an open h &door here. _You open the door.h$ hR h h You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.h h  _h h h% ,h h ha ,h h h ,h4 h h ,h; h h-   #..#............  #..#............  #..'............  #..#............ h  #..#....####....  #..#....#..#.......  #..#....#..'. h M #..#....#..#.^.....  #.@#....#..#.55.1 (46.0)h   #..#....#..#. hF  #..#....##'#.  #..#....#..#.......hz   #..#....#..#....  #..#....h #..#....#  #..#h .#'##....#  #[.#........##### #........#h hB ,6.1 (47h* h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a ring mail.hZB hB hG h^I H _No target in view!h h1 h h2 h h P _h ,h| hW h ,h h< hG hk h h h ,h h h ,h{hGh ,h hMhRhhhh,hrh!h#Bh'h(h1)h)h/ha0,h0h5@  There is an open door here.h17hk7 _h7hc<hu?,h?hChEBhKhL,hMhPh6RhTRhRhoVhX,hYh\h^,hb_hbh7g,hghkhNpBhLrht,hSuhxh-{,h{h~h@,h؁hhȇ,hhuh^hhhsh=,h̔h-h/,hvhh],hhhH,hХh hΪ,hǫhc@  There is an open door here.hhs _h?hغh-,hپh@  There is an open door here.h(h _hxh&h,h"hFh-,hph-h,hhh,hhhp,h;hQ@  There is an open door here.h<t..............#........##'# ..####>.......#........##'## ..'..#........##'#####+##..' ..#..#............#..# he..#..#...........###....##+# ..##+#.............###......)#### .................##..###.....# ..................###..########## hi................@...###.. h..............#'##### ##.'.)ß⌠ß ..............#..'..###.. hk..#+##...o....#..####..########## hD###..#........#..##..###..#..... hJ..#..#........#....###....#.....# o   orc (wandering) ..#..'........#..###.#....#.....# ..#..#........#'###..#....#...h: ..# hQS.#####........#......#....#......hR-95.1 (39ho.oh,6.1 (40hi hs _An orc comes into view. It is wielding a +0 dagger.h>.......#........##'#.................#.........)........## .........###.......@...#.....#'##### ##.'.)h.o...#......#.#.#.#.#'.h>.......#........##'#.................#.........)........## .........###.......@...#.....#'##### ##.'.).o...#......#.#.#.#.#'.hh#hh [ _An orc is nearby!hs^.#.#......#'.####>.#........##'##.'..#.##'#####+##..'.#..#.......#..#.#..#ht.###....##+#.##+#..###......).##..###.....#.###...###..#.#'##### ##.'.)ß⌠ßhGtv.o...#..'..###..#.#+##........#..####..#..#........#..##..###..#.....htx.#..#........#....###....#......#..'........#..###.#....#......#..#.#'###..#....#..... ..#####.#......#....#hwh|Bo.h}87.1 (1.0) _hhhj>.......#.........##'#...................##..........).........## ..........###.......@....#...o..#'##### ##.'.)......#........#..#......#..#......#.........#..##'##h?>.......#.........##'#...................##..........).........## ..........###.......@....#...o..#'##### ##.'.)......#........#..#h{5......#..#......#.........#..##'##hGhh hJ .#.#......#.####>.#........##'##.'..#h.##'#####+##..'.#..#.......#..#.#..#.###....##+#.##+#..###......).##..###.....#.###...###..#ho...o..#'##### ##.'.)ß⌠ß..#..'..###..#.#+##........#..####..h#..#.o......#..##..###..#.#..#........#....###....#oo 3 orcs (2 wandering).#..'........#..###.#....#h.#..#........#'###..#....#.#####.#......#....# _An orc is nearby!h  2 orcs come into view.An orc is wielding a +0 hand axe of electrocution.h4  The orc shouts!h hGh o.o....oooo 4 orcs (1 wandering)oh/==8h$%hh(u _An orc comes into view. It is wielding a +0 hand axe.hav#.#.#...... #....####>.#........##'## '....'..#.##'#####+##..' #....#..#.......#..# #....#..#h\b.###....##+# #....##+#.###......) #.##..###.....# #.###.. #.o.###..# #hb>.o.....#'##### ##.'.)ß⌠ #o.#..'..###..# hb#....#+##.#..####..#..#..o.....#..##..###..#hb.#..#.#....###....#ooo 5 orcs (hc2 wandering).#..'h*c.#..###.#....#.#..#.o......#'###..#....#hIc6.#####.#......#....#hl  An orc comes into view. It is wielding a +0 flail.hmh nhnhx .o.o.oooooh=y-.  The orc shouts!hy&9hh1 _You block the orc's attack.h~S>.......#...........##'##............h...........###.............)...........##............###......o@......#h֓...o....#'##### ##.'.).o......#..'........#..##h...o....#........#..o.....#h&........#h5( >.......#...........##'##.......................###.............)...........##............###......o@......#...o....#'##### ##.'.).o......#..'........#..##...o....#........#..o.....#........#hi- h- h4 h6 d _There are monsters nearby!hn 7  You slash the orc!h ,hO ,hw )o.o...h o.o 4 orcs.h /200.5 (1.4h hW G _You kill the orc!h >.......#...........##'##.......................###.............)...........##............###......)@......#..o.o...#'##### ##.'.)........#..'....o...#..##........#h n...o....#........#........#hJ 3>.......#...........##'##.......................###.............)...........##............###......)@......#..o.o...#'##### ##.'.)........#..'hjK `....o...#..##........#...o....#........#........#h%U hzU h] h_j N .#.#.# .#....####>.#........##'## .'....'..#.##'#####+##..' hj .#....#..#.......#..# .#....#..#.###....##+# .#....##+#.###......) .#.##..###..... .#.###.. .#..###..# .#.o.o...#'##### ##.'.)ß .#h"k .#..'..###..# .#....#+##....o...#..####.. .######..#.#..##..###..#hFk .#..#...o....#....###....#.#..'.#..###.#....#.#..#hjk .#'###..#....#.#####.#......#....# _There are monsters nearby!hk hgn Bhn hv Lo.oh&w s...o.ohLw .hx <--10 _h hą  Things that are here: _a +0 dagger; a +0 robe; an orc corpseh h)#>.......#...#........##'####.............#...........####.............#)............##.............##hݘY....o.o@................#'##### ##.'.)......o..##........##....o...##........#'........##........#h#>.......#...#........##'####.............#...........####.............#)............##.............##....o.o@................#'##### ##.'.)......o..##........##....o...##........#'........##........#hhI9--hhz _There are monsters nearby!h|hh7 h^ You completely miss the orc.The orc hits you with a +0 hand axe of electrocution.hh..oo.o.h-;43------hQ.=2.9 (1.4hh j _You are electrocuted! The orc closely misses you. x2hq,hE}  You completely miss the orc. You block the orc's attack.h#5hG=-----4.2 (1.3hGhϫP _The orc barely misses you.hA#>.......#...#........##'####.............#...........####.............#)h............##.............##......o@.............oo.#'##### ##.'.).......o.##........#hŻ]#........##........#'........##........#h\QT#>.......#...#........##'####.............#...........###hQ#.............#)............##.............##......o@.............oo.#'##### ##.'.).......o.#hQ#........##........##........#hYRy'........##........#h[4h5ehgd _There are monsters nearby!h7  You slash the orc!hh9hZ. 3 orcshp6=4=5.5hhG _You kill the orc!h0U#>.......#...#........##'####.............#...........####.............#)............##.............##......o@.............oo.#'##### ##.'.).........#h0o#........##........##........#'........##........#h#>.......#...#........##'####.............#...........####.............#h|)............##.............##......o@.............oo.#'##### ##.'.).........##........##........##........#'........#hG#........#hFhhhI  You slash the orc! _You kill the orc! _There are monsters nearby!  You hit the orc.  The orc is moderately wounded.  You block the orc's attack. The orc barely misses you.h58=h .-6.9 (1.4hzh+ _You block the orc's attack. The orc barely misses you. x2; The orc misses you.h+d #>.......#...#........##'####.............#...........####.............#)............##.............##......o@.............oo.#'##### ##.'.).........##........##........##........#'........##........#hn #>.......#...#........##'####.............#...........####.............#)............##.............##......o@.............oo.#'##### ##.'.).........##........##........#h+ #........#'........##........#h hG 1-hS h5 _There are monsters nearby!You slash the orc!h:& ) 2 orcsYou kill the orc!h) #9h* U==8.2 (1.3h1 h)4 _The orc barely misses you. The orc closely misses you.h_ h` f51=9.6 (1.4hg ho Z #>.......#...#........##'###h6p #.............#...........####.............#)............##.............##......)@.............oo.#'##### ##.'.).........#hnp X#........##........##........#'........##........# hp v_You closely miss the orc. You block the orc's attack. x2h&#>.......#...#........##'####.............#...........####.............#)............##.............##......)@.............oo.#'##### ##.'.).........##........##........##........#'........##........#hxhhh$hud _There are monsters nearby!hq( hw(1 very poisoned)You hit the orc but do no damage. The orc is poisoned.  You block the orc's attack. The orc barely misses you.hxhzhtz49hz10.9 (1.3hh hhNJ_The orc hits you with a +0 hand axe. The orc misses you.hh#hs$&#>.......#...h$#........##'###h+%#.............ht%#...........###h%#.............#h&)hZ&............##h&.............##hR'+......)@.......h,(E......oo.#'##### ##.'.)h(.........#h(#........#h&)#........#hn)#........#h*'........#hd*#........#h*h<#>.......#...#........##'####.............#...........####.............#)............##.............##......)@.............oo.#'##### ##.'.).........##........##........##........#'........##........#hhJhh _There are monsters nearby!You closely miss the orc. The orc closely misses you.hd&50h 2.2hh1 _You block the orc's attack.hj#>.......#...#........##'####.............#...........####.............#)............##.............##......)@.............oo.#'##### ##.'.).........##........##........##........#'........##........#hGs#>.......#...#........##'####.............#...........####.............#)............##.............##......)@.............oo.#'##### ##.'.).........##........##........##........#'........#hsG#........#h|4hh _There are monsters nearby!You closely miss the orc.The orc is heavily wounded.h )   orcYou kill the orc!h^2=53.5h1h: _The orc hits you but does no damage.h *#>.......#...#........##'####.............#...........####.............#)............##.............##......)@.............)o.#'##### ##.'.).........##........##........##........#'........#h*'#........#h@#>.......#...#........##'####.............#...........####.............#hC)............##.............##......)@.............)o.#'##### ##.'.).........##........##........##........#h9y'........##........#hhhh _An orc is nearby!You hit the orc. The orc is poisoned.  The orc is almost dead.h~f)h`3=4.8hh!G _You kill the orc!hp4hۿh h:_No target in view!h 3h hȧ h+ R4= _h hس k5=h h a6=h h $-hN X.#.#.# ..#....####>.#........##'## ..'....'..#.##'#####+##..' ..#....#..#h 2......#..# ..#....#..#.###....##+# ..#....##'#.###...... ..#.##..### ..#h .###.. ..#.@).###..# .h .#.)).#'##### ##.'.).#h< W.#..'..###..# ..#....#+##hu .#..####.. ..######..#.#..##..###..#.#..#h (.#....###....#.#..'.#..###.#....#.#..#.#'###..#....#.#####.#......#....#h -7.8 (3.0h E-8.8 (4h h  h _Items here: )) [[ †.ho ho hMx h7{ H _No target in view!hn#.#.#. .#....####>.#........##'##. .'....'..#.##'#####+##..'. .#....#..#.h7.....#..#. .#....#..#.###....##+#. .#....##'#.###......)#.##..###. .#.###..# .#.h[)@.###..#. .#.)).#'##### ##.'.)ß .#.hW#..'..###..#. .#....#+##.hݮ#..####..# .######..#.#..##..###..#.#..#.#....###....#.#..'.#..###.#....#.h#..#.#'###..#....#.#####.#......#....#.hһhk29.8 (1 _hh  Things that are here: _a +0 dagger; a +0 robe; an orc corpsehn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? h  [?25l[?1chh*3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] he^Results at your position ([,] to cycle)  a - [carried] a - a +0 war axe Results elsewhere ([,] to cycle)  b - [D:4] a +0 hand axe hI c - [D:4] a +0 hand axe of electrocutionhg+h43h-<.#................#........#..... RobbG90 the Shield-Bearer .#....####>.......#........##'##. Formicid .'....'..#........##'#####+##..'. Health: 56/56 ======================== h<U.#....#..#..................#..#. Magic: 7/7======================== .#....#..#...........###....##+#. AC: 7Str: 23 .#....##'#.............###......) EV: 13Int: 7 .#...................##..###..... SH: 7Dex: 18 h<.#....................###..###### XL:  7 Next: 35% Place: Dungeon:4 .#.............)@.......###..#... Noise: ---------  Time: 3219.8 (0.0) hH=<.#.............)).#'##### ##.'.)ß n) +10 falchion "Curcha Liduc" {venom, Dex h >.#................#..'..###..#... Abil: Dig .#....#+##........#..####..###### .######..#........#..##..###..#.. ......#..#........#....###....#..  ......#..'........#..###.#....#..  ......#..#........#'###..#....#..  .....#####........#......#....#..  _No target in view! _Items here: )) [[ †. _No target in view!  Things that are here: h=>_a +0 dagger; a +0 robe; an orc corpseSearch for what [Enter for "armor", or ? for help]? axehEhFhMhP. _h43hc7h5MhRhR$ _hcVhYh ],h^hZchf,hmhhlh_o,h}qhuh^x,h?zh~hX,h}hrhh8hhhЋ,hhLhd,hhhhϖhhh,hhIhy,hhhx,hڬhh,hhrh`,hhh ,hjhh,h7hh,h*h9h6,hhh,hhh,hhh"hXhhh,hh"hshhhT(hWBhcheh(fhghw  Things that are here:  a +0 club; a +0 leather armour; an orc skeletonhz h{_hJ|h̆h,hghh,hhh,hhhhh'hyBhhhmhhhuh,hhbhhhh>h,hhh>,hxhh,hQhhz,hh h9$,hr%h.hO1,h2h;ht=h=h>hNFhOH,hIh"Qh`ShShTh"]h_,hz`hNhhj,h&lhhshu,hbwh߀@  There is an open door here.hDhɃ _hhܐh ,hhWXhh¥,hߦhh߭,hhhj,hhh,hhh,hh@  There is an open door here.h3hn _h@hhjhhhh*hQh1hWhh!hhBhRhhBh__  Things that are here:  a +0 dagger; 7 poisoned dartshsh _hxhh,hbhh\ ,h h hhhah5hwhhIhh<#Xh%,h'*h,h.,h/h2h@4hk4h5h8hj<,h<h?hDA,hOBhDhFhFhGhJhL,hMhPhRhRhShVhUX,h]Bh^hT_h2ahbhbhchfh4hhghhnihkh5mhgmh[nh)phqhrhshthxv,hIwhxhz,h{hf}h~,huh ,hhEr ########## #......# #.(....# ####'#############  hE_...........#  .................#  .......#  ..h....#  ###'#..@#  304.8 (85.0)'..#..#  ##  ##..#.....#  ..#......#######  .#..#......#  .#..#......#  .#..#......#  .#..#......#  _You now have 116 gold pieces (gained 12).hhhE _Done exploring.hIh b ................0.0) h: h h  E _Done exploring.h h h} h hk q _Done exploring.h<IhJ4hN[ _Done exploring.h/c hFd eWhere to? (Tab - D:4, ? - help) hd 6 D - Dungeon hXh][?25h[?0c##########  RobbG90 the Shield-Bearer #......#h4^#  Formicid #.(....#  Health: 56/56 ======================== ####'#############  Magic: 7/7======================== .................#h^  AC: 7Str: 23 .................#  EV: 13Int: 7 .................#  SH: 7Dex: 18 .................#  XL:  7 Next: 35% Place: Dungeon:4 ###'#...........@#  Noise: ---------  Time: 3304.8 (0.0) h:_.'..#............#  n) +10 falchion "Curcha Liduc" {venom, Dex .#..#............#  Abil: Dig ##..#............#hj_ .#..#......####### .#..#......#h_   .#..#......#   h_^.#..#......#   .#..#......#h_|   _You now have 116 gold pieces (gained 12). h7`_Done exploring. _Done exploring. _Done exploring. hy`_Done exploring.  What level of the Dungeon? (default 4, ? - help) hJ [?25l[?1chj 45htk hi h hi / _hވ h h ,hd h h; h h3 h hX h h h{ h h7 h hj hA hn hs h% h< hr h h h׳ ,hj h¸ h ,h` hb h h h h7 h ,h: h h ,h5 h5 h_ ,hz h @  There is an open door here.h h  _h h hr ,h hf @  There is an open door here.hh h  _hO h hd ,hV h h ,h h h ,h h Y  There is a stone staircase leading down here.h h hD $ _hN h?5hhehh  #####  #...#..##  #@$...... 25.6 (20.8) #........  ##.......  ....... .?..... ##..... #.... #### h_You climb downwards.  Found 10 gold pieces and a scroll of teleportation.hh~ a _There is a stone staircase leading up here.h h6  _ _You now have 126 gold pieces (gained 10).hv> ######.###...#..####<.......##.........##@.8.6 (3.0)..?.$##>.# #..# ######.#.#hB h+ +9.6 (4h h 9 _Found an escape hatch in the floor.h h l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightinghE C5.3   5.0  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   2.5   1.0   0      c + Axes4.2   5.0   0  h      d - Polearms   2.5   1.0   0       e - Unarmed Combat   0.0   1.0   0      hī          f - Long Blades   0.0   1.0   0              h \ g - Armour   5.0   5.0  +1       h - Dodging   0.0   1.2  -1      h^  i - Shields   5.9   3.6  +3       j - Stealth   0.0   0.6  +3                                  h     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hѬ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh h h{ RobbG90 the Shield-BearerFormicidHealth: 56/56 ========================#Magic: 7/7========================#####.##AC: 7Str: 23#...#..###EV: 13Int: 7h #<.......#SH: 7Dex: 18#.........XL:  7 Next: 35% Place: Dungeon:5##@.......Noise: ---------  Time: 3329.6 (0.0)#........n) +10 falchion "Curcha Liduc" {venom, Dex..?......Abil: Dig.$##......h I>.# #.......# ######.#.# _There is a stone staircase leading down here. _You climb downwards.  Found 10 gold pieces and a scroll of teleportation. _There is a stone staircase leading up here. _You now have 126 gold pieces (gained 10). _Found an escape hatch in the floor.h 4h( h hl3h~nhqhthx,hxh|,h=~hـhA,hhh#,hhޒ,heh6 _You now have 134 gold pieces (gained 8).hXhh/hhݨhP,h;hP  There is an escape hatch in the floor here.hгh _hǵhXhhzhhh[h #.........  ##........  ##........  ##..?......   ##..##......   ##>.## #..... hG ### #..## #####  #...##.##  #....@##  #.......#  #........# h  #..#......##   ##.......##  ##.#...## J   jelly (asleep)  #.###  # J#  h\040.6 (11.0)hhJJ.h,1.6 (12hhuX _A jelly comes into view.h=D   ##........  ##........  ##..  ##..#  ##>.##   ### #..## #####  #...##.##  #....@## #.......#  #........#  #..#......##  ##.......##  ##.#...## #.#J### # .#h/ ##........ ##........ ##..  ##..#  ##>.##   ### #..## ##### hA0 #...##.##  #....@## #.......#  #........#  #..#......## ##.......## ##.#...## #.#J### # .#h-7h7h>h7B\ _A jelly is nearby!h2D   ##........  ##........  ##..  ##..#  ##>.##   ### #..## #####  #...##.##  #....@## #.......#  #........#  #..#......##  ##.......##  ##.#...## #.#J### # .#h9 ##........ ##........ ##..  ##..#  ##>.##   ### #..## #####  #...##.##  #....@## #.......#  #........#  #..#......## ##.......## ##.#...## #.#J### # .#h4h%h\ _A jelly is nearby!hX%   ##........  ##........  ##..  ##..#  ##>.##   ### #..## #####  #...##.##  #....@## #.......#  #........#  #..#......##  ##.......##  ##.#...##hI&v #.#J### # .#h + ##........ ##........ ##..  ##..#  ##>.##   ### #..## #####  #...##.##  #....@## #.......# h;  #........#  #..#......## ##.......## ##.#...## #.#J### # .#h h hj h \ _A jelly is nearby!h-   ##.  ##. ..?...... ..##...... #>.## #..... #### #..## #####  #...##.##  h  #.....###  #...@...#  #..#  #..##  ##.hE   ##.#  #.#J#  # .#  . h h <J.h/ 82.0) _hC h h ##..?##..####>.## ##### #..## #####...##.## ..###..##.##..####.......##  ##.#J..## #.#.#hI ## .#  ..#h h' <J.hS &3h h h*##..?##..####>.## ##### #..## #####...##.## h+v..###..##.#..#####....J..##  ##.#...##  #.#.#### .# .. .#h33{h#5.=4h\:h=3 _You block the jelly's attack.h/  You slash the jelly! Your hands burn! The acid corrodes you!The jelly is almost dead.h14----- 3 ==5.9 (1.3+6 falchion "Curcha Liduc" {venom, Dex+Corr (-4) h6h2:E _The jelly hits you. You are splashed with acid!hh7  You hit the jelly.hrp2.hstu8=----44--7.2hzh}I _You kill the jelly!hhж8--h*hH _No target in view!h6hhh" hl:_No target in view!h@ h h h h˫ 9== _hN h V50=h{ h Q1h h K2=h h k3=hV h ho K4=h hT h U5=hV h3 h K6=h hL 1 _HP restored.h h h h h S ##>.## #..... ######..## ##### #...##.##   # #.....###   #( #.......##  #..#........#  #..#......##  ##.......##  ##.#@..## -56.2 (9.0  #.#.### h   # .##   ..   ..#{ ..#  ...  #.. h5 h+ H-7.2 (10.0)h h % _Found 2 stones.hhihh hhz  7  _You are no longer corroded.h #...##.##   ## #.....###   #(##.......##  #..#........#  #..#......##  ##.......##  ##.#...## h   #.#.###   #.@##   #...# +10 falchion "Curcha Liduc" {venom, Dex ...#5.#  ....# #..#  #.... #..#  ###..#5   shadow imp (asleep)  #.##..#  ###.. h 8.0)  A shadow imp comes into view.h s5.5h!\=====9.2 (2h'h+, _The shadow imp shouts!h>  You slash the shadow imp!hd2.hk6==--60.5 (1.3hfhN _You kill the shadow imp!hM%h%9--h+hl/H _No target in view!hʄ4h\hH _No target in view!h: 4h- hD H _No target in view!h< 3h hs h֠ hG $ _hf ,h@ h{ h hܩ hT h h h h ,hu hS hF ,h͵ h h ,hc h hW ,h h h ,ho hX h3 hj h h1 h[  ##.#...##  #.#.###  #..##  #...##  #.....#..##  #....###..##  #.... ##..## h I ##..# ##..##  #.# ##@.#-- ## ##...#  ##..# { #....h .... { ...  ..h a70.0) {h 9--h h [ _You sense a monster nearby.hShnThThVh?]Xh_Bh^ahd,h`ehfhihihDjhkhm,hnhphor,hrhshnu,h?z,h{,h|hh #....###..##  #.... ##..##  ##..# ##..##  #.# ##..###  ## ##...## ### ###..###.... ##........ #........ #@....... { ............... .5............. .....####.. ..... ... .... ##..5   ufetubus (wandering) ... #### ### h' 8.5 (8.0)  An ufetubus comes into view.h5.5h;4==9.5 (9hh< _The ufetubus shouts! You hear a shout!h   #....   ##..#   #.# ##..###  ## ##...## ### h) ###..###....  ##........  #........  #@.......  { ..5............  ...............  .....####......  h..... ......  .... ##....  ... ####  ###h:   #....   ##..#  h֚L #.# ##..###  ## ##...## ###  ###..###....  ##........  #........  #@.......  { ..5............  ...............  .....####...... ..... ...... h.... ##....  ... #### ### hahhhĪ` _An ufetubus is nearby!h    #....   ##..#   #.# ##..###  ## ##...## ###  ###..###....  ##........  #........  #@.......  { ..5............  ...............  .....####......  ..... ......  .... ##....  hU... ####  ###h   #....   ##..#   #.# ##..###  ## ##...## ###  ###..###....  ##........  #........  #@.......  { ..5............  ...............  .....####...... h7..... ...... .... ##....  ... #### ### hhhǯh  #.... ##..## ##..# ##..## #.# ##..### # ##...## ### ###..###....# ##........... #......###.hAK{...5.... ....####....... ...... ##....# ####_An ufetubus is nearby!hhh^hhy5...55 2 ufetubih5--80.5 (1hh\ _An ufetubus comes into view.h; g #.... ##..## ##..# ##..## #.# ##..### ## ##...## ##### ###..###....#.. ##........#.... #..#.....###. ..5...5..h h.####....... ....# ##...#....# #####hl h L.5hw O=-1h0 h 9 _You block the ufetubus's attack. x2h h  You closely miss the ufetubus. The ufetubus closely misses you.h! R..5h3 -2.8 (1.3h h s _You block the ufetubus's attack. x2; The ufetubus misses you.hVI<  You slash the ufetubus!h/KhS. ..@5   ufetubus  You kill the ufetubus!The ufetubus slips past you! The ufetubus misses you.hW88=4.1h]hs_? _The ufetubus hits you but does no damage.h=<  You slash the ufetubus!hD1.hiH595.5 (1.4hLhPL _You kill the ufetubus!hxv4h{hrH _No target in view!h14hhH _No target in view!hW3hXh[h]ha: _h)bh7d,hehghih:jhkhphs,hshuhwh%xhxh{h?}h}h-~hhhCXhhh3hhh.,hh,hAh-h,hohh,hhh ,hhhrM##..# ##..##  #.# ##..###  ## ##...## ##### #######..###..... ##..## ##......... #....## #......... ##.....###......... h)R####............  ##............. --  #...........####  #..#........# ......B  #####......## ##.....##....## ###########  B   bombardier beetle (asleep) hgMh1405.5 (20.0)hB.Bh~G--6.5 (21hh d _A bombardier beetle comes into view.ha   #.# ##..###  ## ##...## #####  ..###.....  ##..## ##.........  #....## #.........  ##.....###.........  ####..................  ##.............@.......  #...........####.....B.  ....# .......   ##.....   #####  hn    #.# ##..###  ## ##...## #####  ..###.....  ##..## ##.........  #....## #.........  ##.....###.........  ####..................  ##.............@.......  #...........####.....B.  ....# .......   ##.....  #####  hZv 4h{ h h _A bombardier beetle is nearby!hz a   #.# ##..###  ## ##...## #####  ..###.....  ##..## ##.........  #....## #.........  ##.....###.........  ####..................  ##.............@.......  #...........####.....B.  ....# .......   ##.....   #####  hO    #.# ##..###  ## ##...## #####  ..###.....  ##..## ##.........  #....## #.........  ##.....###.........  ####..................  ##.............@.......  #...........####.....B.  ....# .......   ##.....  #####h '  h h+ h h^ h _A bombardier beetle is nearby!hҡ..# ##..## #.# ##..### ## ##...## #####.#..###.##..## ##.[#....## #.##.....###.  ####......... ##.............. #.....####.....B. h#..#........# #. #####......## ###.##....## ####### hrh٬;B.hj07.5 (1.0) hhm# _Found a robe.h\..# ##..## .# ##..### #. ##...## #####.#..###.##..## ##.[.hbG#....## #.##.....###. ####. #. .####....B. ..#.# #.......## ###......###....## ####### hh!&8hhh# ##..## # ##..### #. ##...## ######.#######..###.##..## ##.[.#....## #.##.....###.. .####....B....##.# #.#......## ###......###....## ####### hh:B.hb&9hhoh6  You closely miss the bombardier beetle.=10.8 (1.3h=h\_ _The bombardier beetle closely misses you.hp  You hit the bombardier beetle.2.1h1hl _The bombardier beetle is moderately wounded.h / (very poisoned)You hit the bombardier beetle but do no damage.The bombardier beetle is poisoned.  The bombardier beetle is moderately wounded.h>  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.hNE s==3.4Fire hLL hP m _You are covered in liquid fire! Move or burn!hm S  You barely miss the bombardier beetle.The bombardier beetle is heavily wounded.The liquid fire burns you!2----4.8 (1.4h _ _The bombardier beetle bites you but does no damage.h@E  You slash the bombardier beetle!h .You kill the bombardier beetle!hm45-----5--6.2hhoZ _The liquid fire burns you!h$h$h,hH/Z _You are on fire!h(hhwhgH _No target in view!h 3hhXH _No target in view!h.# ##..## .# ##..### #.. # ##...## ######... #######..###. ##..## ##.[.. #....## #. ##.....###.#. #..####.# ..#.# #.##......## ###......##h ##....## ## ######hP  You shake off some of the fire as you move.hn2-----70hhZ _The liquid fire burns you!h #..# ##..## #.# ##..### #.. #h8 # ##...## ######... #..###. ##..## ##.[..hw  #....## #. ##.....###h K.  ####. ##h =. #.####h H.# #..#.# #h. .##......## ###......## ##....## #h L# ######h h 53-h 1-8hA$ h' ^ _You shake off the liquid fire.hT#..# ##..##  #.# ##..### #..  ## ##...## ######... #..###. ##..## ##.[.. #....## #. ##.....###. ####.  ##.  #.####.#  #..#........# #.#  #####......## ###.## ##....## ### ######hh.49h@ h]h ##..# ##..## #.# ##..### #.. ## ##...## ######... #..###. ##..## ##.[.. #....## #. ##.....###. ####. ##. #.####.# #..#........# #..# #####......## ###..## ##....## ##### ######hk5=20hhh ##..# ##..## #.# ##..### #.. ## ##...## ######... #######..###. ##..## ##.[.. #....## #. ##.....###. ####. ##. #.####.# #..#........# #...# #####......## ###.....## ##....## ######## ######6=1hg3hʄh&h7=8=50=1=2=3=4=5= _You start resting.9.2 (86=30.2 (9hЯ" _HP restored.hW3hXhZh:^Xh^hT`,hahbhc9=hch~eheh\fh4hhmhhihjh.khkhmhCmhmhaohoh.phEr,hshKththXuh!w,hwh_yhyh,hY?hA,hAhC,hUDh1F,hFhH,hIhJ,hOKhL,hMhnO,h.PhQXk 529.2 (99.0) _You start waiting.hX.30.2 (100.0)h]h`# _Done waiting.hhhXhnhhhhh]hh=h,hdhL,hh,hVh+,hhð,hhƳ,hehN,h޶h,hh,hh,hh,hUhh,hh hrhh[,hhh,hhchh,hh,hhw,h)hQ,hih,hh,hh,hoh0,hh,hhD,hIh!h[hhhhh,hhBhhhrh,h0hhhh ,h h ,hD h' hr h7 h ,h h) ,h h ,h h ,hw h ,h h ,hn h ,h@ h ,hI h h h h" h@# h# hA& ,h'' h- h0 ,h/7 h!9 ,hK: h; h< h< hO> h+? ,h@ h5A hA hC hC hoD h;F hF hG hH h~I hI hL ,hM hN ,hO hP ,hQ hGS hS hsT hZ hu h™ ,h hT h h h h hv hZ h h hף h- h h ,hq h h5 hЩ hh h h= h ,h hY h hA h h2 h( h ,h[ h h hҸ hq n 629.2 (99.0) _You start waiting.h .30.2 (100.0)h hN # _Done waiting.h h J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.6   5.0  +1   k - Spellcasting   0.0   1.0   0      h? e     b - Maces & Flails   2.7   1.0   0      c + Axes4.5   5.0   0  h      d - Polearms   2.7   1.0   0       e - Unarmed Combat   0.0   1.0   0               f - Long Blades   0.0   1.0   0      h)          g - Armour   5.0   5.0  +1       h - Dodging   0.0   1.2  -1       i - Shields   5.9   3.6  +3       j - Stealth   0.0   0.6  +3                      h                 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh h h  ##..# ##..##RobbG90 the Shield-Bearer#.# ##..####..hk Formicid####...## ######...Health: 56/56 ========================#######..###........Magic: 7/7========================##..## ##.........[..AC: 7h Str: 23#....## #............EV: 13Int: 7h ##.....###............SH: 7Dex: 18####.....................XL:  7 Next: 59% Place: Dungeon:5##...........@............Noise: ---------  Time: 3630.2 (0.0)#...........####.........#n) +10 falchion "Curcha Liduc" {venom, Dex#..#........# #.........#Abil: Dig#####......## ###......##h ##....## ##############   hJ _You start resting. _HP restored. _You start waiting. _Done waiting. h~ G_You start waiting. _Done waiting.h 4h= h\ hf h !Inventory: 17/52 slots Hand Weapons (go to first with ))  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  p - an amulet of regeneration (worn)e - an amulet of reflection  g - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fogi - a scroll of identify  l - a scroll labelled XAIM CICROGEDA h Potions (go to first with !)d - a potion of might  f - 2 potions of lignification  j - a potion of curing  k - a glowing purple potion  m - 3 potions of heal wounds  q - a bubbling cyan potionhH a - a +0 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 4.5; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 4.1 XLs.  At current training (50%) you reach 16.0 in about 6.5 XLs.  Current attack delay: 1.3. Damage rating: 17 (Base 11 x 132% (Str) x 119% (Skill)). If you switch to wielding this weapon: Your SH would decrease by 0.7 (7.1 -> 6.4). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a weapon for one hand-pair. It can be maximally enchanted to +9. h Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h}  Inventory: 17/52 slots Hand Weapons (go to first with ))  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}  a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn) Jewellery (go to first with "=) hM~  o - a +5 ring of evasion (worn)  p - an amulet of regeneration (worn)  e - an amulet of reflection  g - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fog  i - a scroll of identify  l - a scroll labelled XAIM CICROGEDA Potions (go to first with !)  d - a potion of might hD 6 f - 2 potions of lignification  j - a potion of curing  k - a glowing purple potion  m - 3 potions of heal wounds  q - a bubbling cyan potion h* n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 3.6 XLs. hZ TDamage rating: 20 (Base 8 x 120% (Dex) x 109% (Skill) + 10 (Ench)). Venom: It poisons victims. Dex+5: It affects your dexterity (+5). If you unwield this weapon: Your SH would decrease by 0.7 (7.1 -> 6.4). This weapon falls into the 'Long Blades' category. It is a weapon for one hand-pair. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h,+ Inventory: 17/52 slots Hand Weapons (go to first with ))  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn) h` p - an amulet of regeneration (worn)  e - an amulet of reflection  g - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fog  i - a scroll of identify  l - a scroll labelled XAIM CICROGEDA Potions (go to first with !)  d - a potion of might  f - 2 potions of lignification  j - a potion of curing  k - a glowing purple potion  m - 3 potions of heal wounds hK q - a bubbling cyan potion h*ua - a +0 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 4.5; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 4.1 XLs.  At current training (50%) you reach 16.0 in about 6.5 XLs.  Current attack delay: 1.3. Damage rating: 17 (Base 11 x 132% (Str) x 119% (Skill)). If you switch to wielding this weapon: Your SH would decrease by 0.7 (7.1 -> 6.4). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a weapon for one hand-pair. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h^K U Inventory: 17/52 slots Hand Weapons (go to first with ))  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}  a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  p - an amulet of regeneration (worn) hL  e - an amulet of reflection  g - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fog  i - a scroll of identify  l - a scroll labelled XAIM CICROGEDA Potions (go to first with !)  d - a potion of might  f - 2 potions of lignification  j - a potion of curing  k - a glowing purple potion  m - 3 potions of heal wounds hM K q - a bubbling cyan potion hhh ##..# ##..##RobbG90 the Shield-Bearer#.# ##..####..Formicid####...## ######...Health: 56/56 ========================#######..###........Magic: 7/7========================##..## ##.........[..AC: 7hStr: 23#....## #............EV: 13Int: 7##.....###............SH: 7Dex: 18####.....................XL:  7 Next: 59% Place: Dungeon:5##...........@............Noise: ---------  Time: 3630.2 (0.0)h#...........####.........#n) +10 falchion "Curcha Liduc" {venom, Dex#..#........# #.........#Abil: Dig#####......## ###......####....## ##############   _You start resting. _HP restored. _You start waiting. _Done waiting. _You start waiting. _Done waiting.hhghhh Ih  h h( h ,h h h h h_ h h" h" h% ,h& h*) h<+ ,hP, hb. h0 h0 h1 h4 hR5 ,h5 h6 h8 ,h8 h9 h: ,h2; h<< h= h= h"> h? h@ h@ hA h}C hE hE hPF hG h"I huI h!J hK hN hMN hXO hQ hX  ###  #..  # #.# ## #.## hY v.### ##..## ...## ######....# . ##..###.........# ##...  ##.........[...## # #....s ###..... ........#### ... ...............# . .####.........hY ## .# #.........#s   scorpion (asleep) hZ ## ###......## # ######## h\ 044.2 (14.0)ha ys.sh hThe scorpion is heavily wounded.  The scorpion stings you.  You are poisoned.3=--=8.6 (1.4Pois hC hF / _The scorpion poisons you!hD <  You slash the scorpion!hN o .  You kill the scorpion!hR 1/57=---75=9.9 (1.3hY h"] S _You feel very sick.hG- _No target in view!hf _No target in view!hhihph~h;2hR3 _You feel sick.h%1h4h3 _You feel sick.hhh]3 _You feel sick.h9=h#ha _No target in view! _You feel sick.hRhh3 _You feel sick.hh1hY= _You feel sick.  h(h h7j _You are no longer poisoned.h%2hha3=hhSk4=hhhK5=h$h~7==hBhB 1 _HP restored.h 3h hhhKh^h,hqhM _You now have 140 gold pieces (gained 6).h!h7"9=h#h)Xh_-h /hP/h/h3h5,h:6h28h9,h":h;h;,hI<h.=hI>,h>hd?h2A,h Bh*EhFhGhGhIhJ,hCKhlLhM,h|MhrNhOhZOhOhJQhgS,hTh3Vh\ ### #.. .._). . #.# ..... #. #.## ... # #.#..##... ##.### ..## ...##.# .#.... ...## ..##.##.....# ....## [...##......# ### ............####.#-- h]......#......##.....##.5####......##....## # ##...........## ..## #............# ..# #...........## 5   ufetubus (asleep) .## ###<...##.### ## #########ha~ 77.9 (28.0)  An ufetubus comes into view.hahg 5555 2 ufetubi  The ufetubus shouts! You hear a shout!hg5==8.9 (29hlhm\ _An ufetubus comes into view.hfN .._). .  ..... #.  ... # #.#   ..##   ...##  ....## [ ##.....## .#@......# .#.....##55 .#....##  ##.....##  #............# #...........## ###<...##.### #########h .._). .  ..... #.  ... # #.#   ..##   ...##  ....## [ ##.....## .#@......# .#.....##55 .#....##  ##.....## #............# #...........## ###<...##.### ######## h4h h d _There are monsters nearby!h*  .._). .  ..... #.  ... # #.#   ..##   ...##  ....## [ ##.....## .#@......# .#.....##55 .#....##  ##.....## h+ #............# #...........## ###<...##.### #########h+ [ .._). .  ..... #.  ... # #.#   ..##   ...##  ....## [ ##.....## .#@......# .hM p#.....##55 .#....##  ##.....## #............# #...........## ###<...##.### ######## h hn h5 h d _There are monsters nearby!h .. .._). . .# ..... #. .## ... # ###.# ..##... ##.### ...## ##.# .#.... ....## ##.##.....# #....## ...##......# ##.....## .....####.h2# #......##.....##55#####......##....## # ##...........#### #............## #...........## ## ###<...##.### hhh"h%@5.h&A--9.9 (1.0) _h2h)5hE  .._). . # ..... ##. ## ... # ###.# ##... ##.####...## ##.# .#.... ....## ##.##.....# #....## ##......# ##.....## ####..@.5..# #......##.....##5.# ####......##....## ## #............# # #.##  ###<.. #########hphh h >5.hB--80hh8h4>  You slash the ufetubus!  The ufetubus is almost dead.h@H 55@..  You block the ufetubus's attack. x2; The ufetubus slips past you!  hH The ufetubus misses you. The ufetubus barely misses you.The ufetubus slips past you! The ufetubus closely misses you.huI d5-==2.3 (1.4hN hQ , _The ufetubus hits you.hn  _The ufetubus hits you.  You barely miss the ufetubus.The ufetubus is almost dead.closely misses you. You block the ufetubus's attack.  The ufetubus closely misses you. You block the ufetubus's attack.  The ufetubus completely misses you. x2; The ufetubus barely misses you.h#p c6--3.6 (1.3h[u hx N _The ufetubus misses you.hm,M_The ufetubus misses you.closely miss the ufetubus.  The ufetubus hits you but does no damage.  You block the ufetubus's attack. The ufetubus misses you.hsnh7=-4.9hshwY _The ufetubus closely misses you. x2h؅<  You slash the ufetubus!h .   ufetubus  You kill the ufetubus!You block the ufetubus's attack. The ufetubus hits you.h^6-76.2hwho _The ufetubus misses you. You block the ufetubus's attack.hQ..5 (very poisoned) _The ufetubus misses you. You block the ufetubus's attack.  You hit the ufetubus but do no damage. The ufetubus is poisoned.  The ufetubus slips past you! The ufetubus misses you.The ufetubus hits you but does no damage.  The ufetubus closely misses you. x2  The ufetubus hits you but does no damage.h[7=7.6 (1.4hhN _The ufetubus misses you.h   You closely miss the ufetubus.The ufetubus is moderately wounded.You block the ufetubus's attack. x2; The ufetubus barely misses you.h8-8.9 (1.3hp!hs$V _The ufetubus closely misses you.h :  You hit the ufetubus.h#! 2.h$ M=890.2h.* h, L _You kill the ufetubus!hI 4hM hP H _No target in view!hp hS h h H _No target in view!hFhiGh9JhKH _No target in view!hZ l[?25h[?0c  Search for what [Enter for "axe", or ? for help]?  h$ [?25l[?1c h;7qaz h2A hCX _Can't find anything matching that. h hZ h h  hB hP _ h] h hT h h h: h h h, h\ hQ h h2 h h= h h: h hP h, h  h h, hl h h hg h h, hv hN _You now have 157 gold pieces (gained 17). h3 hI hm hg, h h h, h h{ h2 .............. )............ ............ #.......... #$...$....  #........#  #........#   h#@.# -703.2 (13.0) #.## {  ##.#  #.. .._). #.## { ..... ##.{  ... # ###.##  h#... ##.####...## ##.# .#.........## { h7\-4.2 (14 h h% _Found a dagger. h 3 hi  h  hƨ M<....)..#..............$...$....##......0.0)##....#..# ##.. #.## {## ##.#.. h\ c.#.... h@ A5.2 (1 h  h ; _Found an escape hatch in the ceiling. hs hs ht how hVz h}B h h h h ha h hN _You now have 170 gold pieces (gained 13). h h͋ h hI hp h h h h h> h h h h@ h h hR h hܱ  hk hò)_You now have 177 gold pieces (gained 7). h h] h h h h h , h h, j .# ##. #..... #....... #...<........... #............... h #).@...........# #.............# ##...........# #.........##........## #........#j   gnoll (polearm, asleep)  h##....#..# ##..##.## {  h/#####.# h$ 10.0)  A gnoll comes into view. It is wielding a +0 halberd. h h .jjjj 2 gnolls (1 polearm, 1 wandering)  The gnoll shouts! h5==6.2 (11 h@ hzs _A gnoll comes into view. It is wielding a +0 flail. hEH.####....j>.#........j.#....j# #. #..... #...< #..  hNl#)..#...##...........##.......#..#j 3 gnolls (2 polearms, 2 wandering)#........###....#.##..##.## { h   A gnoll comes into view. It is wielding a +0 spear.Found a stone staircase leading down. hI  h  h.j.jj) hX07.2 (1.0)  h h' _The gnoll shouts! h D#. ####......####.....>.#... .##.....j....  . ..).#...## hD..#.#......##....#..# h%G hMH hI hS.j.j.j hPT/--8 h8^ h3bc _There is an escape hatch in the ceiling here. hɔ  #####. ####.....#.####.....>.#..........## j  h E <..)...#...##..#.#...... h  hY  h .j.j h& ^6-=- h 9 h.  h E _The gnoll hits you from afar with a +0 halberd. h^C   RobbG90 the Shield-Bearer # ####.  Formicid #. ####.....  Health: 56/57 =======================- #.####.....>.#  Magic: 7/7======================== .............  AC: 7Str: 23 ..#.........  EV: 13Int: 7 ##...j......  SH: 7Dex: 18 #....jj.......  XL:  7 Next: 78% Place: Dungeon:5 #...@..........  Noise: =--------  Time: 3719.2 (0.0) #...<...........  n) +10 falchion "Curcha Liduc" {venom, Dex #...............  Abil: Dig #).............#  #.............# [1 hD XK ##...........#  jjj 3 gnolls (2 polearms) #.........#  #........##  #........# _The gnoll shouts! _There is an escape hatch in the ceiling here. _The gnoll hits you from afar with a +0 halberd.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (75% to hit) hV g  RobbG90 the Shield-Bearer # ####.  Formicid #. ####.....  Health: 56/57 =======================- #.####.....>.#  Magic: 7/7========================  h .............  AC: 7Str: 23 ..#.........  EV: 13Int: 7 ##...j......  SH: 7Dex: 18 #....jj.......  XL:  7 Next: 78% Place: Dungeon:5 #...@..........  Noise: =--------  Time: 3719.2 (0.0)  h 4#...<...........  n) +10 falchion "Curcha Liduc" {venom, Dex #...............  Abil: Dig #).............#  #.............#  ##...........#  jjj 3 gnolls (2 polearms) #.........#   hъ #........##  #........# _The gnoll hits you from afar with a +0 halberd.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5} h Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (75% to hit)  You slash the gnoll! The gnoll is poisoned.   hJ HThe gnoll is severely wounded. hC 1 # ####.  #. ####.....  #.####.....>.#  .............  ..#.........  ##...j......  h  #....)j.......  #...@..........  #...<...........  #...............  #).......... #........... ##...........#  hs 2 gnolls ( #.........# #........##   h  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 flail (75% to hit)  You slash the gnoll! The gnoll is poisoned.   h The gnoll is severely wounded.  You kill the gnoll! h m7=81=20.5 (1.3 hk  h y _The gnoll barely misses you. The gnoll hits you but does no damage. h# :#####.. ####....#.####.....>.# ............. ..###...j....)j....... h$ .....)#...##.# # # #....# h'  h1 .jThe gnoll closely misses you. The gnoll attacks as it pursues you! h1 4-10 h9  h= _The gnoll closely misses you. _There is an escape hatch in the ceiling here. h. ####....#.####.....>.# ............. ..###....j)j.......... h.<.)#.# #.# ## #....# ##..##.## { h hi hv.).jj h@@-2 h hS _The gnoll closely misses you. h Z #####. ####.....#.####.....>.#......##.... .) jj ..).#...##..#.#......##....#..# h  h b44------=3 h  h _The gnoll hits you with a +0 spear. The gnoll hits you with a +0 halberd! _There is an escape hatch in the ceiling here. hI  You closely miss the gnoll. The gnoll hits you but does no damage.5-------4.9 (1.4 h  h_p _The gnoll barely misses you. You block the gnoll's attack. hI=N- hD h3O h.PZ6=50 hV hm|* ...)####....###.................. ....# #..###.)##................ ###########..###................. #.......#..###................... '.)ß⌠ß..'.## ###########'#....... #.......#..###........'..#....... ###########..###..>...#..#....... .#.....##.###..####'###..#.......4 .#.....##...###j#..#......# .#.....##'### ###j....#..#......# .#.....##..####..#....#..#......#  hS}.#...............#....#..#......# .########........#....#..#......# .#..........######....#..#......# .'....................#..#......# .#......###...........'..#......# .#####..#_'..<........#..#......# _The gnoll closely misses you. The gnoll barely misses you. hu=_ h==7-6.7 (1.8 hF;_ h^I\ _A mysterious force pulls you upwards. The hatch slams shut behind you. h/ 9  You slash the gnoll! h%: )   gnoll (polearm)  You kill the gnoll! h@ l9=4==8.0 (1.3 hG  hmJ 3 _You block the gnoll's attack. hY 9  You slash the gnoll! hb f) hf |50==69.3 h&l ;_ h6n I _You kill the gnoll! hV}X_ hK hƅH _No target in view! h~X_ h;_ h,H _No target in view! h%1= _23=4=5=7== h? --35.3 (6.0_ _HP restored.--_ _Done exploring. hI hY0_ _Done exploring. h1 3 hQ!  he 4 hl ;_ hq E _Done exploring. hu hWhere to? (Tab - D:5, ? - help)  D - Dungeon  h" hw&#[?25h[?0c hO'[...)####....###.................. RobbG90 the Shield-Bearer ....# #..###.)##................ Formicid ###########..###................. Health: 57/57 ======================== #.......#..###................... Magic: 7/7======================== '.)ß⌠ß..'.## ###########'#....... AC: 7Str: 23 #.......#..###........'..#....... EV: 13Int: 7 ###########..###..>...#..#....... SH: 7Dex: 18 .#.....##.###..####'###..#....... XL:  7 Next: 86% Place: Dungeon:4  h(j.#.....##...###)@.....#..#......# Noise: ---------  Time: 3735.3 (0.0) .#.....##'### ###)....#..#......# n) +10 falchion "Curcha Liduc" {venom, Dex .#.....##..####..#....#..#......# Abil: Dig .#...............#....#..#......# .########........#....#..#......# .#..........######....#..#......#  .'....................#..#......#  .#......###...........'..#......#  .#####..#_'..<........#..#......#  _No target in view! _HP restored. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 5, ? - help)  h [?25l[?1c h3 45 h  h  h  h / _ h , h , hy  h  hi , h  hT @  There is an open door here. h  h  _ h  h Y  There is a stone staircase leading down here. h  h h$ _ h hq.;5 h  .#  #####.##  #...#..###  #..# 41.8 (6.5 #.........  ##........  ##....... ##..?..... ##..##..... ##>.## #.... ######..## ##### #...##.## _You climb downwards. h hQa _There is a stone staircase leading up here. h3 h h hx h : _ hB h# h h h1 h|, h3 h hl! h " h" h% h', h) h!- h/, h1 h6 hg9 h: h < h^A hD h*E hF hI hL hN hO hT hMX hZ h[ ha hc hne hs, hv hax hy h} h h h h} h*, hW hK h hÏ h hs h2 hE h hy hޞ h h h_ h h+ h h hP h  hR^##  hK+ .#  hѼ.# ..###.###+# h[... #####.......# h...# #......######..###.....# h'#.#.....# h=:#.... hԿ"# hS+###.... h.#+#.#'.#>#.+ hz61.8 (20.0) hB.###.# h-....# h0,+### h h hHM======2.8 (21 hP hV= _As you open the door, it creaks loudly!  hWS_Found a staircase to the Ecumenical Temple. h I hI  h  h; : _ h @  There is an open door here. hO { _ _You open the door.#######.#..[....####@### ------8.8 (6.0)#.....# ###.#+#.#  #.'.#>#.+ #.#.###.# #.#.....# . ###.###+### .. #####.......# ..# #......######------9.8 (7 h"S n _Found a plate armour. _There is an open door here. hOZ  h[  h[  h^  he  hfj P _ hm , hn  hw D  You see here a +0 plate armour. hz K _ h8}  h  h  h8  h  h  h%  h=  hm  hA  h  h\  hs  ha , h&  hғ  h  h  h̖  h  h  h*  h  h֝  h9 , h  hk D  You see here a +0 plate armour. h  h  _ h  hD  hB  h  h  h@ @  There is an open door here. hD  h  _ hý n h  h , hh  ht @  There is an open door here. h  h  _ h  h  hi  h  h  h  h  hb  h  h:  h , h  h  h  hX  h  h_  h  h  h  h-  h , h  h  h  h1  h  h2  h  h  h  h  h[  h  hK  h  h  h  hg  h  h , h  h h h h~ h h  h  h  h', h hs h  hA# ..#. #....#...  .....##...####.#+  ..........# h #.'.#>  ..........##.#.##  <.........#.#...  .........####.###+  .........# #####.......   h|.........## #......#####  .......@..###.....##99.8 (30.0)  ........##.#.....##  ........###......#  h .....#### ##..####  ...## #..#  ## #####.##  h  #...#..###   #<.......#   hY4#..........# h# h#$.800.8 (31 h@) h%- _There is an open door here. _You see here a +0 plate armour. _There is an open door here. _Found a stone staircase leading up. h4 h h .........#' .......# #.#.  hF<.. #.#. .##  ..# #####.. ..## #......###  [...###.....##  .##.#.....##  ..... h 1.8 (1.0) #### ##..#### ## #..#   #### #####. #...#..###   #<.......#  #...... hv....#  ##........#..  ##..## h" hl#+2.8 (2 h7* h-- _Found a pair of gloves. h' l[?25h[?0c  Search for what [Enter for "qaz", or ? for help]?  ha y[?25l[?1c  Okay, then. h  hI . _ hb hdWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple  h  h n ...........##.'. RobbG90 the Shield-Bearer   ............##.#. Formicid   ..<.........#.#. Health: 57/57 ========================   ...........# h =###.## Magic: 7/7========================   ...........# #####..... AC: 7Str: 23   ...........## #......### EV: 13Int: 7   [...........###.....##SH: 7Dex: 18   ..........##.#.....##XL:  7 Next: 86% Place: Dungeon:5   .......@..###......#Noise: ---------  Time: 3802.8 (0.0)  h E  .......#### ##..####n) +10 falchion "Curcha Liduc" {venom, Dex   .....###..#Abil: Dig   #########.##  #...#..###  #<.......#  #..........#  ##........#..  ##.........##  hL _There is an open door here. _Found a stone staircase leading up. _Found a pair of gloves.  Search for what [Enter for "qaz", or ? for help]? _Okay, then.Okay, then. h  hS  h . _ h   .# #.'  #.# #.#  #..<. #.#  #.# ###. .# #####  #.## #......  .[....###.....## ...##.#.....## .###......#  h'.#### ##..####  #.....### #..# ## #####.##   #...#..###  #<.#  #.#   ##.#..   ##.##  h  hy!23.8 (1 _ h' hG* h_j  .# #.  #.# #.  #..<.# #.  ##.# ###.  #.# #####  ##.## #......  #.[.###.....##  #.##.#.....##  #.###......#  #.#### ##..####  ##.....### #..#  hQ  ###### #####.##   #...#..###  #<.#  #.#  ##.#  ##. hQ h&4 hF h h@  .# #  #.# #  #..<.# #  ##.# ###  #.# #####  ##.## #......  #.[.###.....  # hPS.##.#.....##  #.###......#  #.#### ##..####  ##.....### #..#  ####### #####.##   #...#..###  #<.#  #.  ##.#  ##. hL h&5 h2 hu  .#   #.#   #..<.#   ## hK-.#   #.# #####  ##.## #  #.[.###.....  #.##.#.....  #.###......#  #.#### ##..####  ##.....### #..#   # #####.##   #...#..###  h #<.#  #  ##.  ## hf h&6 hڤ h h M .....##. #..<.# # ##. ######.## [..###......#...###..............#### ##..####  ##.....### #..# h  h#'  h' &7 hn,  h-  h   .....##...#  #.#  #.#  #..<.#  ##.#   #.# #####  ##.## #  #.[.###  #.##.#.....  #.###......  #.#### ##..   ##.....### #..#   # #####.##  #...#..  #<.  #  ## hG  h &8 h-  h  h07 M ..#. #....##. #..< h7 .# # . ######.## [..###.#...###......  #........#### ##..### h?  h@ &9 h3F  hI  h(   ..#. #....  #.##...#  #.#  #.#  #..<.#  ##.#   #.#   ##.## #  #.[.###  #.##.#  #.###  #.#### ##..   ##.....### #..#  # #####.##  #...#..  #<  # h  h '10 h"  h4%  hz: M #....#.##....##. #..<.## . ######.## [..###.#  #...........###..... hB  hC &1 hI  h+L  h3+   ##....#.##....  #.##...#  #.#  #.#  #..<.#  ##.#  #.#   ##.## #  #.[.###  #.##.#  #.###  #.#### ##..  ##.....### #..#  # #####.  #...#..  #< h Y2 hm+ ##....#.##..........#..<##...# #.##### #..#..##.##.#.#. #......  h8 h8&3 h1> h.D# stone staircase leading up. _Found a pair of gloves.  Search for what [Enter for "qaz", or ? for help]? __Okay, then. _You see here a +0 pair of gloves. h> <4 h_B  hD - _r - a +0 pair of gloves h8 hWear which item? Armour (go to first with [)  b - a +0 scale mail (worn)  h] c - a +1 buckler (worn)r - a +0 pair of gloves hܰM[?] describe selected  h[!] equip|wield|wear|put on hy[tab] equip|unequip  h*6   ##....#.##....RobbG90 the Shield-Bearer  #.......##...#Formicid  #............#Health: 57/57 ========================  #............#Magic: 7/7========================  #..<.........#AC: 7Str: 23  ##...........#EV: 13Int: 7  #............# ### SH: 7Dex: 18  ##...........## #.. XL:  7 Next: 86% Place: Dungeon:5  #.@...........###.. Noise: ---------  Time: 3814.8 (0.0) [3 h"9 9;49m #...........##.#... n) +10 falchion "Curcha Liduc" {venom, Dex  #...........###.... Abil: Dig  #........#### ##..#  ##.....### #..#  ####### #####.#  #...#..  #<.....  #......  _Found a pair of gloves.  Search for what [Enter for "qaz", or ? for help]? _Okay, then. _Okay, then. _You see here a +0 pair of gloves. _r - a +0 pair of gloves  You start putting on your armour.5.8 (1 ht 6.8 (27.8 (38.8 (49.8 (5 8 _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. h  h eWhere to? (Tab - D:5, ? - help)  h˵ D D - Dungeon  T - Temple  h& h:  ##....#.##....RobbG90 the Shield-Bearer  #.......##...#Formicid  #............#Health: 57/57 ========================  #............#Magic: 7/7========================  #..<.........#AC: 8Str: 23  ##...........#EV: 13Int: 7  #............# ### SH: 7Dex: 18  ##...........## #.. XL:  7 Next: 86% Place: Dungeon:5  #.@...........###.. Noise: ---------  Time: 3819.8 (0.0) [ h:k40m #...........##.#... n) +10 falchion "Curcha Liduc" {venom, Dex  #...........###.... Abil: Dig  #........#### ##..#  ##.....### #..#  ####### #####.#  #...#..  #<.....  #......  _Okay, then. _You see here a +0 pair of gloves. _r - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. h4; h; hz@ hB hWEP _ h F, hoF hH hJ hK hK hN hgO, hP hS h{U hU hV h7Z h\, h] h_ ha ha hb hne h2g hrg hh hj hl, hm h p hq, hr hqt h v, hv hox hy h#z hz h| hr~, h h= h h߂ hN h  h , h֋X hq hĎ ht, h h h, hI hT h hҘ h h4 h, h h hH, hq h h, h ha h, h h h hҲ h߳ hX@  There is an open door here. h hu _ hb hμ h hپ h h h h h h7 _You open the door. h3 h h5@  There is an open door here. hW h1 _ hL h{_  There is a staircase to the Ecumenical Temple here. h h3: _ h h< Temple  You climb downwards. Welcome to the Ecumenical Temple!  ###  ####### #######@####### ####### 50.6 (30.8) ##.....###.............###.....## #.......####.........####.......# .........####.......####......... ..........# #.......# #.......... ..........# ##.....## #.......... ..........# ##.....## #........ ..........###...#...###..... ..............#####........ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. h1 h2 h9\ _Unknown command. hWl[?25h[?0c  Search for what [Enter for "qaz", or ? for help]?  h^' [?25l[?1c hF hH$ hH13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] a shadowy altar of Dithmenosb - [Temple] an ancient bone altar of Kikubaaqudgha  c - [Temple] a sacrificial altar of Ru  d - [Temple] a shimmering blue altar of Sif Muna  e - [Temple] a blossoming altar of Fedhas   hlI{f - [Temple] a basalt altar of Yredelemnul  g - [Temple] a hide-covered altar of Uskayaw  h - [Temple] a hazy altar of Hepliaklqana  i - [Temple] a shimmering altar of Xom  j - [D:5] a snail-covered altar of Cheibriados  k - [D:4] a radiant altar of Vehumet  l - [D:4] a sparkling altar of Nemelex Xobeh  m - [D:3] a faded altar of an unknown god hLThe Ecumenical Temple <_________(Press ? for help)  ###   hbLg####### #######@####### #######  ##.....###.............###.....##  ##.......####.........####.......##   hL##.........####.......####.........##  #...........# #.......# #...........#  hL #...........# ##.....## #...........#  hL$  hL#...........# ##.....## #...........#  #...........###...#...###...........#  h M} ##..............#####..............##   h@Mw##.......####### #######.......##   haMY###.##### #####.###   hM"##......####......##  hMt ##........## ######### ##........##  hM} #..........# ##.......## #..........#   hM#..........# #..._._...# #..........#   hNH##.........###._....._.###.........##   h0N#................._.................#  #..........###._....._.###..........#   hUN##........## #..._._...# ##........##   h{N##......## ##.......## ##......##  ######## ######### ######## h@RobbG90 the Shield-BearerFormicidHealth: 57/57 ========================Magic: 7/7========================AC: 8Str: 23EV: 13Int: 7SH: 7Dex: 18XL:  7 Next: 86% Place: TempleTime: _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon.  h_There is a staircase back to the Dungeon here. _Unknown command.Search for what [Enter for "qaz", or ? for help]? altar h h hʷ h; _ h½ h, hY h, h h h h, h h h h4 h hD h, hM h hp, h he h, hE h h h h hX hY hX h h h h h/, h h  h , h" h h, hS h h, hq h9 h, h h#X h# h{%, hA& h) h*B h, h. h@. h/ h1 h3, hT4 h6j _Found a basalt altar of Yredelemnul and a hazy altar of Hepliaklqana. h694 h9 h<8 _Found three altars. h>4 h? hAp _Found a shimmering altar of Xom and an ancient bone altar of Kikubaaqudgha. hC h1C hC h0E h3H, hH h@Ls _Found a hide-covered altar of Uskayaw and a shimmering blue altar of Sif Muna. hM hN hN hP hkR hR h`S hU h}V hV h8W h]d##.##########.### ......####......## .......## ######### ##........# ........# ##.......## #.......... ........# #..._._...# #..........  h^........###._....._.###.........# ..............._................. ........###._....._.###.......... .......## #..._.@...# ##........# Noise: --------- 3879.6 (29.0) ......## ##.......## ##......## n) +10 falchion "Curcha Liduc" {venom, Dex ####### ######### ######## Abil: Dig hb^ hxa`___._ hba _There is a hazy altar of Hepliaklqana here. h ___Unknown command. h  h R___ h _Press < or > to pray at altars. h1 h9Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display d h~:iagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes h  h  h ##.##########.### RobbG90 the Shield-Bearer ......####......## Formicid .......## ######### ##........# Health: 57/57 ======================== ........# ##.......## #.......... Magic: 7/7======================== ........# #..._._...# #.......... AC: 8 h! !Str: 23 ........###._....._.###.........# EV: 13Int: 7 ..............._................. SH: 7Dex: 18  h ........###._....._.###.......... XL:  7 Next: 86% Place: Temple .......## #..._.@...# ##........# Noise: ---------  Time: 3879.6 (0.0) ......## ##.......## ##......## n) +10 falchion "Curcha Liduc" {venom, Dex  h ####### ######### ######## Abil: Dig _Found three altars. _Found a shimmering altar of Xom and an ancient bone altar of Kikubaaqudgha. _Found a hide-covered altar of Uskayaw and a shimmering blue altar of Sif Muna.  h _There is a hazy altar of Hepliaklqana here.  Unknown command. _Press < or > to pray at altars. hB J__ h  hG d_.....__ h+  h> ___Unknown command. h  h& P_.....__ h _Press < or > to pray at altars. hVz _Unknown command. h h d_.....__ h[  Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars. hb _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  Unknown command.  h*c_Press < or > to pray at altars.  You kneel at the altar of Hepliaklqana. hl/  --more-- h/  h2 Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually  h3 bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you.  h#3 kYou can recall your ancestor.(2 MP)You can remember your ancestor's identity. hD3 (Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor. hd3 V(4 MP, Piety-)You drain nearby creatures when transferring your ancestor.  h3 [!]: Overview|Powers|Wrath [J/Enter]: join religion h5  h  h 5##.##########.### RobbG90 the Shield-Bearer ......####......## Formicid .......## ######### ##........# Health: 57/57 ======================== ........# ##.......## #.......... Magic: 7/7 h' d======================== ........# #..._._...# #.......... AC: 8Str: 23 ........###._....._.###.........# EV: 13Int: 7 ..............._................. SH: 7Dex: 18  hu ........###._....._.###.......... XL:  7 Next: 86% Place: Temple .......## #..._.@...# ##........# Noise: ---------  Time: 3879.6 (0.0)  h6 ......## ##.......## ##......## n) +10 falchion "Curcha Liduc" {venom, Dex ####### ######### ######## Abil: Dig _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  You kneel at the altar of Hepliaklqana. h p  Hepliaklqana welcomes you! h /  --more-- hHt__.....__ hѠ  of Hepliaklqana ......80.6 (1 _ hRy___.....__ h9 h+;Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple  hA hQ [?25h[?0c hR1##.##########.### RobbG90 the Shield-Bearer ......####......## Formicid of Hepliaklqana ......  hKR.......## ######### ##........# Health: 57/57 ========================  h{R2........# ##.......## #.......... Magic: 7/7========================  hR>........# #..._._...# #.......... AC: 8Str: 23  hS........###._....._.###.........# EV: 13Int: 7 ..............._................. SH: 7Dex: 18  hSk........###._....._.###.......... XL:  7 Next: 86% Place: Temple .......## #..._.@...# ##........# Noise: ---------  Time: 3880.6 (0.0) ......## ##.......## ##......## n) +10 falchion "Curcha Liduc" {venom, Dex ####### ######### ######## Abil: Dig  hT(_Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  You kneel at the altar of Hepliaklqana. _Hepliaklqana welcomes you!What level of the Dungeon? (default 5, ? - help)  h[ [?25l[?1c h`5 ha h-b h,i hj hoE _ ho hq, hr h w hbx hx hKy hG} h~, h h hP h h> h ht, h h- hi h hΑ h hC, hR h hJ, h hV h, h h h, hݦ hM h , h& h h hŰ h h{ h, h h޹ hܺ, hλ h  h, h hRn h hS h hl h, h hR h, h h h, h h h5, hS h h, h h h{ h h^ hZ hx h hZ h  h, h h h9, h h h, h h h, h h? h+ Unknown command. _Press < or > to pray at altars.  You kneel at the altar of Hepliaklqana.  hn_Hepliaklqana welcomes you!There is a staircase back to the Dungeon here. h h h$ _ hm h&Dungeon:5 h h, hP hi  ###  #######.#  #..[....#  ###'###...#  h7 #.....#...# # ###.#'#.#...# # #.'.#@#.+...# 912.1 (31.5) h# #.#.###.##.##  h...# #.#.....#### ..####.###+###  h..# #####.......# ..## #......###### ...###.....## .##.#.....## .###......# _You climb upwards. Welcome back to the Dungeon! h^ h hi _There is a staircase to the Ecumenical Temple here.! h! h$! h! h! h! hO: _! h0@  There is an open door here.! hX! h6 _! h! h! h! hI! h! h! h! h! h! h@  There is an open door here.! h! hY _! h>! h! h ,! hp ! h ! h ,! h ! h ! h ,! ho ! h9 ! h ,! hA ! h ! h5 ! h} ! h ! h ! h B! h ! h ,! h ! h# ! h ! h ! h ! h ! h" ,! h# ! h% ! h' ! h' ! h( ! h+ ! h- ,! h. ! h{0 ! h 2 ! hY2 ! he3 ! h=5 ! h7 ! hM7 ! h%8 ! h9 ! h; ! h< ! h'= ! h? ! hCA ,! h!B ! hC ! hD ! hD ! hE ! hG ! hH ! hI ! hI ! hK ! h*L ! hnL ! hL ! hM ! hN ! hN ! hXO ! hQ ! hR ! h9S ,! hT ! h-V ,! h|V ! htW ! hX ! hX ! h9Y ! ho[ ! h\ ! h] ! h] ! h^ ! h` ! hP` ! h` ! ha ! hDc ,! hc ! hf ! hh ,! h6n n! hn ! h}p ! hp ! hq ! hr ! ht ! ht ! hu ! hx ! hsz ! hz ! h{ ! h} ! h ,! hـ ! h҂ ! h ,! h> ! h ! h ! hʉ ! h ! h> ! h ! h ! h͐ ! hŒ ! hq ,! h˖ ! h ! hՙ ! h ! hݚ ! h ! h! ! h\ ! hȝ ! h4 ! h ! hW ! h̠ ! h# ! hf ,! h ! h ! hϥ ! h ! hG ! hs ! hl ! h ! h ! h ! hW ! h ! h ! hL ! h ! hů ! h0 ! h ! hn ! hz ! h ! hB ! h{ ! h ! h ! hy ! h ! hM ! h ! h ! h ! h ! h ! h ! h ! h< ! h ! h ! hz ! h ! h& ! h{ ! hX ! h ! h ! h" ! h- ! hU ! h ! h ! h ! h+ ! h ! h ! h B! h; ! h2 ! hp ! h ! hF ! hO ! h ! h ! h ! h ! h ! h ! h ! h0 ! hj ! h ! h ! h ! h ! h ! h ! h! ,! h ! h ! hX ,! h( ! h ! hG ! hx ! ho ! h ! h ! h ! h ! h9 ! h ! h ! h ! hP ! h ! h ! h ! h% ! h2 ! hj ! h ! h ! h0 ! h\ ! h ! h3 ! h5 ! hi ! h ! h4 ! h& ! hN ! h ! h ! h ! h ! hX ! hK ! hO X! hT X! hU ,! h;V ! hW ! h\ ! h] ! h^ ,! h6_ ! h` ! ha ! h b ! heb ! hc ! hHe ,! he ! hg ! hh ! hnh ! hh ! h j ! h;r ! hr :...> ######.# #....#.# #.##.#.#  ! hr ###.#..#.#  #######.#.#.##.# ! hs  #..[....#.#..@.# 4011.1 (99.0  ###'###...#.######  #.....#...#......# ##.#'#.#...######.#! h)s '.#>#.+...#....#.# .#.###.##.##.##.! hFs 2.# .#.....#####! has ~.#..#.# .###+### ! h~s s#.#.##.# .....# ! hs Z #.#....#! hy ! h -2.1 (100.0)! h ! h ; _Found a stone staircase leading down." hMJ.## ..# . #..######.. ##..........##........... #............ #.....>....>. ######@# 6.1 (4.0) #....#.#  #.##.#.#  ###.#..#.#  #######.#.#.##.#  #..[....#.#....# ###'###...#.###### #.....#...#......# #.#'#.#...######.#7.1 (5" hu" h " hֆ5_Found a stone staircase leading down." h% " h[& " h& " hf) " h1 M## .##  ..#  #..###### ###...... #....@>....>.0#####.#.........#.# .(...#.##.#.# .....# ....# #.." h= A8.1 (1" hw? " hYC $ _Found a stone." hg 3" hh " hl " hKo " ho " hs " h|u R  There is a stone staircase leading down here." hLx " hx  _" h;z " h} " h; " h " h " h R  There is a stone staircase leading down here." h " h  _" hQ " h " h ," h " h " h͔ " ha " h " h_ " h B" h " h! " hh " hR " h " h ," h " h " h " h. " h " h{ " h7 " h " h " h " hȴ " h " h6 " h " h˺ " h " hͻ " hٽ " h? ," h " hp " hY ," h[ " h " h ," hJ " h " h " h, " h* " hS " hF ," hF " hl " h ," h " h " h@ ," h " h " h ," h " h$ " hV ," hN " h " h ," h " h " h: ," h " h% " h& ," hk " h " h  " hH " h " hF " ht ," h " h " h ," h " h " h ," ho " h " hG " h " hc " h " h " h " h " h=" " hJ$ ," hj% " h;' " h2) " h) " h* " h- " h/ ," h0 " h2 " h4 " h4 " h5 " h7 " h9 " h:: " h ; " h< " h> " h> " h@ " hB " h8D " hD " hE " h5G " hI ," hJ " hIM " hO " h~O " h P " h\R " hhT ," h*U " hW " hY ," hYZ " h\ " h] ," h] " h_ " ha ," hKb " hc " h}e ," h)f " hh " hko T....#### ##..# ##### ##.## _..# ....##..## .#. ###.###..# .. ..#.###.# #.# #.#.# #.# ..# ..#.# #.##.###### " hrp .##.# ##. ....# #.@$.....63.1 (45.0) ##### #....♣♣♣.# ....# #..#♣♣ ###.# #.#♣ ..#.# #.. #.#.# #.⌠ ..#.# #.. .##.# .. ....# ####." h v 8_" hlv ,4.1 (46" h#{ :_" h 6 _Found an opulent altar of Gozag." h_ _You now have 184 gold pieces (gained 7)." hX" hJ" h" h" h" h~" h" hR" h0" h" h-" h" hN" h" hJ" h" h" h@" h" hN _You now have 201 gold pieces (gained 17)." h2" hd" hv" hd" h" h," h" h" h......# ...>....>.# # ##.#......# #5 .#.#..(...# ##. #.#......# #.. .#.#......## ###.### " hn+##.#..###..## #....$ ..#### ##..# #.#.### #### ##.###.@_..# ...# #..####.#.# ##.# ##..#.....# " h.#.# ##.###.####.# #.##..# " h.#.# #.##.#######5   lemure (asleep) " h##.# ##.......... ...# " h/#.......... " h\#### #....♣♣♣.##" h\ 75.1 (11  A lemure comes into view.Found 14 gold pieces." h," h 5{_5wandering)The lemure shouts!  A lemure comes into view." h 5==6.1 (12" h&:_" h)3 _The lemure moves out of view.# h1b>....>.# #  #5 (...# ##.{  #.. ###.###  #....$  ##..# #.#.###  ##.###.@_..#  #..####.#.#  ##..#.....#  .###  #.##..# #.##.#######  ##...  #...   # hB>....>.# #  #5 (...# ##.{  #.. ###.###  #....$  ##..# #.#.###  ##.###.@_..#  #..####.#.#  ##..#.....#  .### #.##..# #.##.#######  ##... #...  _A lemure is nearby!# hb>....>.# #  #5 (...# ##.{  #.. ###.###  #....$  ##..# #.#.###  ##.###.@_..#  #..####.#.#  ##..#.....#  .###  #.##..# #.##.#######  ##...  #...   # hM >....>.# #  #5 (...# ##.{  #.. ###.###  #....$  ##..# #.#.###  ##.###.@_..#  #..####.#.#  ##..#.....#  .### #.##..# #.##.#######  ##...# hN  #... # hT # hU # hZ # h] ] _A lemure is nearby!# htK b>....>.# #  #5 (...# ##.{  #.. ###.###  #....$  ##..# #.#.###  ##.###.@_..#  #..####.#.#  ##..#.....#  .###  #.##..# #.##.#######  ##...  #...   # h >....>.# #  #5 (...# ##.{  #.. ###.###  #....$  ##..# #.#.###  ##.###.@_..#  #..####.#.#  ##..#.....#  .### #.##..# #.##.#######  ##... #... # h ._# hr # h :_# hQ C # ......#  ..>....>.#  #.#......# #5 #.#..(...# ##.{ #.#......# #.. .#......## ###.### #.#..###..## #....$# # h ..#### ##..# #.#@### ### ##.###.._..# ..# #..####.#.# #.# ##..#.....# #.# ##.###.### #.# # hk #.##..# .# #.##.####### #.# ##... ..# #.......... _A lemure is nearby!# hn # h # h {K{5 _K   Pikel5   lemureThe lemure shouts! You hear a shout!=7.0) # h# hY  # hPikel, Merchant of Souls comes into view. He is wielding a +2 whip of freezing _and wearing a +0 robe of willpower.$ h6NR#........ #5. ..>....> #.5. #K5(#5. #.. ....## ###.## #.#..###..## #..@.$# ..#### ##..# #.#.## ####.###.._..# ...####.#.###..#.....##.###.###.# 555 4 lemures (2 wandering).##.####### ##$ hQh  2 lemures come into view.$ hR$ hS$ hS$ hYT$ h\.555.K555$ h]&8$ hkd$ hg+ _The lemure shouts! x2$ hk?######..## ..# #..#...... #..# ..>....> #55#. #5.#(#K5.# #...#$ h@2....## ###@### #.#..###..## #....$ ..#### ##..# #.#.### ####.###.._.. ...####.#.###..#.....###.###.###.#.##.#######$ hvB$ hB$ hC$ hJf..55_$ h~K0---9$ hQ9_$ hnT% h(## #... .######..## ..  #..#...... #..# ..>....> #5.#. #.5(#K5.# #@5.#....## ###.## #.#..###..## #....$# ..#### ##..# #.#.## ####.###.._. ...####.###..#.....##.###.###.#% hX% hG% h% h .5..55The lemure misses you.% hqPikel says, "It's all about the gold, really."Pikel hits you with a +2 whip of freezing.% h49----=--80% hs% hL( _Pikel freezes you.& h%## #...# RobbG90 the Shield-Bearer .######..## ..  Formicid of Hepliaklqana ...... .........# ..#  Health: 49/57 ====================---- .........# #..#  Magic: 7/7======================== .........# #..#  AC: 8Str: 23 ..>....>.# #..#  EV: 13Int: 7 #.#......# #5.#  SH: 7Dex: 18 & h<&#.#..(...# ##K.5#  XL:  7 Next: 86% Place: Dungeon:5 #.#......# #@55#  Noise: =--------  Time: 4080.1 (0.0) #.#......## ###.###  n) +10 falchion "Curcha Liduc" {venom, Dex #.#..###..## #....$#  Abil: Dig ..#### ##..# #.#.### ### ##.###.._..# ..# #..####.#.#  K   Pikel #.# ##..#.....#  5555 4 lemures #.# ##.###.### #.# #.##..#Pikel hits you with a +2 whip of freezing. _Pikel freezes you.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  (67% to hit)& h6 H## #...# RobbG90 the Shield-Bearer .######..## ..  Formicid of Hepliaklqana ...... .........# ..#  Health: 49/57 ====================---- .........# #..#  Magic: 7/7& h Q======================== .........# #..#  AC: 8Str: 23 ..>....>.# #..#  EV: 13Int: 7 #.#......# #5.#  SH: 7Dex: 18 #.#..(...# ##K.5#  XL:  7 Next: 86% Place: Dungeon:5 #.#......# #@55#  Noise: =--------  Time: 4080.1 (0.0) & h #.#......## ###.###  n) +10 falchion "Curcha Liduc" {venom, Dex #.#..###..## #....$#  Abil: Dig ..#### ##..# #.#.### ### ##.###.._..# ..# #..####.#.#  K   Pikel #.# ##..#.....#  5555 4 lemures #.# ##.###.### #.# #.##..#Pikel hits you with a +2 whip of freezing. _Pikel freezes you.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}& h& Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  (67% to hit)& hQ & hÏ d #...# ..  ..#  #..#  #..# & hw O>....>.# #..#  #5.# (...# ##K5.#  #@55#  ###.###  #....$#  ##..# #.#.## ##.###.._.& hƐ Q #..####.#.#  ....#  ##.###.# & h̑ \51=1.4 (1.3& h 9_& h _freezes you.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move target  & h* Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  (67% to hit) _You miss Pikel. You block the lemure's attack. You block Pikel's attack.' hH## #...# RobbG90 the Shield-Bearer .######..## ..  Formicid of Hepliaklqana ...... .........# ..#  Health: 51/57 =====================--- .........# #..#  Magic: 7/7' h) ======================== .........# #..#  AC: 8Str: 23 ..>....>.# #..#  EV: 13Int: 7 #.#......# #5.#  SH: 7' hX,Dex: 18 ' hz#.#..(...# ##K5.#  XL:  7 Next: 86% Place: Dungeon:5 ' h#.#......# #@55#  Noise: =--------  Time: 4081.4 (0.0) ' hC#.#......## ###.###  n) +10 falchion "Curcha Liduc" {venom, Dex #.#..###..## #....$#  Abil: Dig ' hX..#### ##..# #.#.### ### ##.###.._..# ' hjV..# #..####.#.#  K   Pikel #.# ##..#.....#  5555 4 lemures #.# ##.###.### #.# #.##..#(67% to hit) _You miss Pikel. You block the lemure's attack. You block Pikel's attack.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}' hPress: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  (67% to hit)' h## #...# RobbG90 the Shield-Bearer .######..## ..  Formicid of Hepliaklqana ...... .........# ..#  Health: 51/57 =====================--- ' hA.........# #..#  Magic: 7/7======================== .........# #..#  AC: 8Str: 23 ..>....>.# #..#  EV: 13Int: 7 #.#......# #5.#  SH: 7Dex: 18 ' hg#.#..(...# ##K5.#  XL:  7 Next: 86% Place: Dungeon:5 #.#......# #@55#  Noise: =--------  Time: 4081.4 (0.0) ' hݩ<#.#......## ###.###  n) +10 falchion "Curcha Liduc" {venom, Dex #.#..###..## #....$#  Abil: Dig ..#### ##..# #.#.### ### ##.###.._..# ..# #..####.#.#  K   Pikel ' hD5#.# ##..#.....#  5555 4 lemures #.# ##.###.### #.# #.##..# _You miss Pikel. You block the lemure's attack. You block Pikel's attack.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  ' hD(67% to hit)  You slash Pikel! Pikel looks as sick as possible!' h' h\  #...# ..  ..#  #..#  #..# >....>.# #..#  #5.# (...# ##K5.#  #@5.#  ###5###  #....$#  ##..# #.#.## ##.###.._. #..####.#.# ' h (extremely poisoned) ....#  ##.###.#   Pikel is moderately wounded.Pikel hits you with a +2 whip of freezing!' hgf4----=2.7 (1.3' h9_' h( _Pikel freezes you.' hb ## #...# RobbG90 the Shield-Bearer .######..## ..  Formicid of Hepliaklqana ...... .........# ..#  Health: 41/57 =================------- .........# #..#  Magic: 7/7======================== .........# #..#  AC: 8Str: 23 ..>....>.# #..#  EV: 13' h+c Int: 7 #.#......# #5.#  SH: 7Dex: 18 #.#..(...# ##K5.#  XL:  7 Next: 86% Place: Dungeon:5 #.#......# #@5.#  Noise: ==-------  Time: 4082.7 (0.0) ' hc 3#.#......## ###5###  n) +10 falchion "Curcha Liduc" {venom, Dex #.#..###..## #....$#  Abil: Dig ..#### ##..# #.#.### ### ##.###.._..# ..# #..####.#.#  K   Pikel (extremely poisoned) #.# ##..#.....#  5555 4 lemures #.# ##.###.### ' hQd #.# #.##..#Pikel hits you with a +2 whip of freezing! _Pikel freezes you.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  (heavily wounded, extremely poisoned, 67% to hit)' h f## #...# RobbG90 the Shield-Bearer .######..## ..  Formicid of Hepliaklqana ...... .........# ..#  Health: 41/57 =================------- .........# #..#  Magic: 7/7======================== .........# #..#  AC: 8Str: 23 ..>....>.# #..#  EV: 13Int: 7 #.#......# #5.#  SH: 7Dex: 18 #.#..(...# ##K5.#  XL:  7 Next: 86% Place: Dungeon:5 #.#......# #@5.#  Noise: ==-------  Time: 4082.7 (0.0) #.#......## ###5###  n) +10 falchion "Curcha Liduc" {venom, Dex ' h #.#..###..## #....$#  Abil: Dig ..#### ##..# #.#.### ### ##.###.._..# ..# #..####.#.#  K   Pikel (extremely poisoned) #.# ##..#.....#  5555 4 lemures #.# ##.###.### #.# #.##..# _Pikel freezes you.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  (heavily wounded, extremely poisoned, 67% to hit)  You hit Pikel. Pikel looks as sick as possible!' h ,  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  (heavily wounded, extremely poisoned, 67% to hit)  You hit Pikel. Pikel looks as sick as possible!  ' h@ Pikel is heavily wounded.  You block the lemure's attack. The lemure closely misses you.Pikel hits you with a +2 whip of freezing.' hV M  #...# ..  ..#  #..#  #..# >....>.# #..#  #..# (...# ##K5.# ' h  #@55#  ###5###  #....$#  ##..# #.#.##' hA  ##.###.._. #..####.#.#   ....#  ##.###.#' h    Pikel freezes you. You block the lemure's attack. The lemure barely misses you.' h. l39--4.0 (1.3' h ' h N _Pikel barely misses you.( hn## #...# RobbG90 the Shield-Bearer .######..## ..  Formicid of Hepliaklqana ...... .........# ..#  Health: 39/57 ================-------- .........# #..#  Magic: 7/7======================== .........# #..#  AC: 8Str: 23 ..>....>.# #..#  EV: 13Int: 7 #.#......# #..#  SH: 7Dex: 18 ( h$Y#.#..(...# ##K5.#  XL:  7 Next: 86% Place: Dungeon:5 #.#......# #@55#  Noise: =--------  Time: 4084.0 (0.0) #.#......## ###5###  n) +10 falchion "Curcha Liduc" {venom, Dex #.#..###..## #....$#  Abil: Dig ..#### ##..# #.#.### ### ##.###.._..# ..# #..####.#.#  K   Pikel (extremely poisoned) #.# ##..#.....#  5555 4 lemures #.# ##.###.### #.# #.##..#Pikel freezes you. You block the lemure's attack. The lemure barely misses you._Pikel barely misses you.Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  (severely wounded, extremely poisoned, 67% to hit)( h\/$## #...#RobbG90 the Shield-Bearer .######..##..Formicid of Hepliaklqana ...... .........#..#Health: 39/57 ================-------- .........##..#( h/Magic: 7/7======================== .........##..#AC: 8Str: 23 ..>....>.##..#EV: 13Int: 7 #.#......#( h^0#..#SH: 7Dex: 18 #.#..(...# ##K5.#XL:  7 Next: 86% Place: Dungeon:5 #.#......# #@55#Noise: =--------  Time: 4084.0 (0.0) ( h0N#.#......## ###5###n) +10 falchion "Curcha Liduc" {venom, Dex #.#..###..## #....$#( h0Abil: Dig ..#### ##..# #.#.### ( h0### ##.###.._..# ..##..####.#.#( h 1qK   Pikel (extremely poisoned) ( h/1#.###..#.....#5555 4 lemures ( hR1i#.###.###.### #.#( hw1#.##..#Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  ( h2~(severely wounded, extremely poisoned, 67% to hit)  You hit Pikel. Pikel looks as sick as possible!  Pikel is almost dead.The lemure closely misses you. The lemure barely misses you.Pikel hits you with a +2 whip of freezing.( h2?3---( h2&5.3 (1.3( h:9_( he=  (severely wounded, extremely poisoned, 67% to hit)  You hit Pikel. Pikel looks as sick as possible!  Pikel is almost dead.  The lemure closely misses you. The lemure barely misses you.Pikel hits you with a +2 whip of freezing. _freezes you.( h8 ## #...# RobbG90 the Shield-Bearer .######..## ..  Formicid of Hepliaklqana ...... .........# ..#  Health: 33/57 =============----------- .........# #..#  Magic: 7/7======================== ( h69 .........# #..#  AC: 8Str: 23 ..>....>.# #..#  EV: 13Int: 7 #.#......# #..#  SH: 7Dex: 18 #.#..(...# ##K5.#  XL:  7 Next: 86% Place: Dungeon:5 #.#......# #@55#  Noise: =--------  Time: 4085.3 (0.0) #.#......## ###5###  n) +10 falchion "Curcha Liduc" {venom, Dex ( h9 #.#..###..## #....$#  Abil: Dig ..#### ##..# #.#.### ### ##.###.._..# ..# #..####.#.#  K   Pikel (extremely poisoned) #.# ##..#.....#  5555 4 lemures #.# ##.###.### #.# #.##..#Pikel hits you with a +2 whip of freezing. _Pikel freezes you.  ( h9 lHit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move target( h: Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  (almost dead, extremely poisoned, 67% to hit)( hvI ## #...# RobbG90 the Shield-Bearer ( hI .######..## ..  Formicid of Hepliaklqana ...... .........# ..#  Health: 33/57 =============----------- .........# #..#  Magic: 7/7( hI 1======================== ( hI .........# #..#  AC: 8Str: 23 ( h J ..>....>.# #..#  EV: 13Int: 7 ( h8J #.#......# #..#  SH: 7Dex: 18 ( h{J #.#..(...# ##K5.#  XL:  7 Next: 86% Place: Dungeon:5 #.#......# #@55#  Noise: =--------  Time: 4085.3 (0.0) ( hJ #.#......## ###5###  n) +10 falchion "Curcha Liduc" {venom, Dex ( hJ #.#..###..## #....$#  Abil: Dig ..#### ##..# #.#.### ### ##.###.._..# ( hJ ..# #..####.#.#  K   Pikel (extremely poisoned) ( hK #.# ##..#.....#  5555 4 lemures ( hK V#.# ##.###.### #.# #.##..# ( h+K 0_Pikel freezes you.  ( hAK lHit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move target( hhK jAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  ( hK n(almost dead, extremely poisoned, 67% to hit)  You slash Pikel!( hS   Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe of willpower  (almost dead, extremely poisoned, 67% to hit)  You slash Pikel!  You kill Pikel!  With Pikel's spell broken, his former minions thank you for their freedom.( h-X ( h_ ( hd ( hk < #...# ..  ..#  #..#  #..# >....>.# #..# ( h....>.##..#EV: 13Int: 7 #.#......##..#SH: 7Dex: 18 #.#..(...# ##)§.#XL:  7 Next: 218% Place: Dungeon:5 #.#......# #@§§#Noise: =--------  Time: 4086.6 (1.3) ( hx >#.#......## ###§###n) +10 falchion "Curcha Liduc" {venom, Dex #.#..###..## #.§§.$#Abil: Dig ..#### ##..# #.#.### ### ##.###.._..# ( hx ..##..####.#.# #.###..#.....# #.###.###.### #.##.##..#(almost dead, extremely poisoned, 67% to hit)  ( hy (You slash Pikel!  You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x4  Your Fighting skill gained 2 levels and is now at level 7!( hy tYou kill Pikel!  With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x4  Your Fighting skill gained 2 levels and is now at level 7!  Your Axes skill gained 2 levels and is now at level 6!( hz 6 have reached level 8!( h /  --more--* htb41/67=8/84859% * he;_* hhR _You feel stronger.* h[ * h>\ 3* h` 2=3=* hc ,* hd * hd 94* hBf * hg * hh #5* hNh 0=* h>i * hj * h)k #6* hMk (=* hDl * hn * h@n #7* hYn * h/o * hp * hHq 848=* h`q * hfr * hs * hKt %9* hbt 2=* hfu * hv * hw L51=* h}w * hx * hx #2* hx 2=* hSy * hJz * hyz %3* hz * h{ * h| * h?| D4=* h5} * h * hO * hj N5=* hD * h% * h * h D6=* h~ * h * h U7=* h * h+ * hy %8* hp * h6 * h * h D9=* h * h^ * hΎ V61=* hӏ * h * hO K2=* h͑ * hҒ * h U3=* h * hK * hp %4* h * h * h K5=* h * h? * h #6* h 2=* h * h| ...#-.###..* h .#.#.._.###.#...#.# * h Q_You start resting.* h 1109.6 (23.0)* hY G7=-* h &10.6 (24* h * h- " _HP restored.+ h3+ h+ h+ hl,+ hR+ hZ+ hù9=+ h+ hD,+ h+ h+ h+ h+ h+ hL+ hx+ h,+ h,+ h+ h+ h'+ hD,+ hL+ hF,+ h+ h,+ h+ h++ hu+ h9+ h+ h$+ h+ h,+ h+ h&+ h+ h+ hb+ h+ h{+ hR,+ h+ h+ h)+ h+ h+ h+ hj+ h+ h+ h+ h,+ h+ h+ h+ h}+ h),+ h+ h,+ h+ h+ h3+ hK+ hn+ h++ h,+ ha+ hx + h + h + h ,+ h + h)+ hS+ h+ h,+ h]+ hW,+ h+ h,+ h[+ h,+ hZ+ h+ hB+ hV+ h+ h+ h,+ h+ h + hF+ h+ h+ hw+ h+ h !+ he!+ h!+ h#+ hj#+ h$+ h7%+ he%+ h%+ h'+ h<'+ h'+ h(+ h)+ h)+ h*+ h3++ hT++ h_,+ h,+ h-+ hb/+ h/+ h)0+ h1+ h1+ h3+ hM5,+ h6+ h 9+ hJ9+ h <+ h=+ hQ=+ h9>+ h@+ h4@+ hB+ hE,+ hF+ hH,+ hI+ hL,+ hrM+ hO,+ hP+ hR+ h S+ h^T+ hTV+ hV+ hW+ hY,+ h\+ hdeB+ h8o+ hp+ hGuB+ h(,+ h+ hRB+ h+ hÉ+ h@+ h,+ h,+ hב,+ h+ hߕ,+ hߘ+ h+ h+ hh+ h,+ h}+ hB+ h٥,+ h!+ h+ hũ+ hѪ+ hb,+ hu+ hB+ hѵB+ hd+ h+ h+ h+ h!+ h,+ h+ h+ h{,+ h+ h,+ h+ h,+ h+ hg+ h+ h+ h+ hA+ h-X+ h+ hG+ h5+ h:,+ hM+ h,+ h+ h,+ h8+ h+ h+ hPB+ h + h+ h+ h+ h+ h+ h+ h"+ hU+ hN+ h+ h1+ h + h,,+ h>+ hh 209.6 (99 _You start waiting.+ h.10.6 (100.0)+ h+ h# _Done waiting.+ h 3+ h + h+ hQ+ h~,+ h\ #...# ######..## .. # ..# # #..# # #..# + h>....>.# #..# .#......# ##..# .#..(...# ##)..# .#......# #.@.# .#......## ###.### .#..###..## #....$# #### ##..# #.#.### ##.###.._..#+ hy# #..####.#.# .# ##..#.....# .# ##.###.#+ h6-## + h778 M ### # #... .. ######..## ..# + h% #..#...... #..#>....> #..#. ##(##@..# #...##+ h....## ###.### .#..###..## #....$#+ hfW#_#.+ h$Z1.0)_+ h%+2.6 (2+ h)+ hM-  Things that are here: _a +2 whip of freezing; a +0 robe of willpower+ h/ 3+ hQ + h + h + h $ _+ h ,+ h + h + h + h= + hv + h + h + h) + h + h + h + h0 ,+ h + h N _You now have 215 gold pieces (gained 14).+ h + h + h + h + h + h + h + h3 + hA B+ h + hy + h + ho + h + h: + hk + h + h + h + hE + h + h: ,+ h + h0 + h + h ,+ h + h? + ho ,+ hW + h + h + h + hG + h  + h- ,+ h + h + h ,+ hJ + h) + h ,+ hm + h + hM + hx + h + h( + h ,+ hG + hA! + hm" ,+ h" + hZ$ + h$ + h$ + hP% + hQ& + h' + h?' + h' + h( + hs) ,+ h) + h* + h+ + h+ + h@, + hC- + hc. ,+ h. + h/ + h0 ,+ h$1 + h3  Things that are here:  a +2 whip of freezing; a +0 robe of willpower+ hA5 + h5  _+ h6 + h8 + h9 ,+ h9 + h: + h< ,+ h< + hF> + hJ? + hw? + h? + hA + h*B ,+ hB + hD M  There is an opulent altar of Gozag here.+ hE + h3F  _+ hF + hG + hH + hH + hI + hSJ + hK + h%K + hpK + hQL + h|M B+ hbN + h O + h5O + hO + hUP + hP + h)Q + h_Q + h'R + hR + hR + hAS + hS + hT + hT + h;U + hU + hV + hV + h,W + hW + hX ,+ h:Y + h7[ + h ` ###..## #.....###..# #.#.###  ##.###.._..#  #..####.#.#  ##..#.....#  + hq` ##.###.### { #.##..#  #.##.##########... ##........@....... #................ #....♣♣♣.######.. #..#♣♣ ♣♣+ hya *# #.#♣ #.. #.⌠ #.. ..+ hc 055.6 (43.0)+ h;d + hf + hh [ _You sense a monster nearby.+ h)3+ h143+ hZ6+ h8+ h|8+ h<,+ h=+ h>+ h>+ h@, h,, h, h, hd \.## #.....#  ..# #.#.###  #.###.._..# ## #..####.#.# #.# ##..#.....# #..# ##.# #F..## #.##..# .....##  #.##.####.... ##............@....? #............##  #....♣♣♣.######....#  #..#♣♣ ♣♣# ....# #.#♣ ##.# #.. #  F   Prince Ribbit (asleep)#.⌠  #..  ..  , hk 8.6 (3.0)  Prince Ribbit comes into view., h,, h_§FF, h+9.6 (4, h!, h%+ _Prince Ribbit blinks!, h  _..# ##  #.#  #..#   #§..##   .....##  ########.......  , hH.......@F...?..  .............##  ♣♣.######....#   ♣♣# ....#  #.#♣ ##.#  #..#  #.⌠  #..  .., h0  _..# ##  #.#  #..#   #§..##   .....##  , h*1########.......  .......@F...?..  .............##  ♣♣.######....#   ♣♣# ....#  #.#♣ ##.#  #.., h_1#  #.⌠  #..  .., h[76_, h7, h<, h@b _Prince Ribbit is nearby!, h> _ You slash Prince Ribbit!  , h Prince Ribbit is moderately wounded.Prince Ribbit catches a fly with his tongue., h #5, hD E----==60.9 (1.3, h 7_, ht - _Prince Ribbit hits you!- h .(very poisoned)You hit Prince Ribbit. Prince Ribbit is poisoned.  Prince Ribbit is moderately wounded.- h*f6-----2.3 (1.4- h- hv - hI_Prince Ribbit hits you. You block Prince Ribbit's attack.- huextremely poisoned) _Prince Ribbit hits you. You block Prince Ribbit's attack.  You hit Prince Ribbit.  looks as sick as possible!  Prince Ribbit is heavily wounded.  Prince Ribbit barely misses you.  Prince Ribbit lets out a mournful croak.7-3.6 (1.3_ - h]A_Prince Ribbit misses you.- hw  You slash Prince Ribbit!  Prince Ribbit looks as sick as possible!  Prince Ribbit is severely wounded.- hZc9==5.0 (1.4- hN7_- h/Y _Prince Ribbit barely misses you. x2- h",  You miss Prince Ribbit.  Prince Ribbit is almost dead.Prince Ribbit hits you but does no damage.- h2f_F§- h3@60=- h4.-6.3 (1.3- h 97_- hp<+ _Prince Ribbit blinks!- h # ###.###  ## #.....#  .# #.#.###   .###.._..# #  ..####.#.# #  #..#.....# #  ##.###.### ##..F##  #.##..# #.....###  #.##.##########@......#  ##..§...?..#  #..................###  #....♣♣♣.######....#  #..#♣♣ ♣♣# ....#  #.#♣###.#  #.. ## #.⌠  # - h - h. .?F1--70- h/ + _Prince Ribbit blinks!. h2 ###.###  # #.....#  # #.#.###  . h2###.._..# ##  .####.#.# #.#  ..#.....# ##..#  #.###.### ##...##  #.##..# #.....###  #.##.##.. h'3#  ##..§...?F.#  #.. hQ3###  #....♣♣♣.######....#  . hy3-#..#♣♣ ♣♣# #....#  #.#♣ ####.#  . h3#.. ##  #.⌠ . h3\ #..  . h9e  Prince Ribbit hops awkwardly around.. h9. hH:. h_Aw_....?§F. hA. hwBG2=-. hB8. hG. hK+ _Prince Ribbit blinks!. h# #.....#.## ###.._..## . h1.####.##..#....##. #.###.####...##..# .....############. h...#..............@..?§  . hT...F..##♣♣♣.######....# . hz#♣♣ ♣♣# #♣ ####. . h| #⌠ ... . h. hb_... h(. hij4/68=879. h9_. hM _You kill Prince Ribbit!. hk. hk. hp. htH _No target in view!. h6_. hy. h. hH _No target in view!. h. h. h9_. hH _No target in view!. hL . hM . h N . h Q . hQ ,5 _. h;V w7=. hW . hY . hY . hZ a8==. h[ . h] 1 _HP restored.. h_ . h_ . h` . hb . h2d . hod . he . hf . hh . hi . hi . h-l . hl 9=. hm . hq I _i - 2 scrolls of identify (gained 1). hHs . hys . ht . hrv . hw . hx . hx . hAz . hn{ . h{ . hH| . hW~ . h ,. h . h` . h . h . hD . h̅ . hU B. hS . hϊ ,. h . h . h ,. h> . h . h . hV . h . hd . h ,. hR . hח . h4 ,. h . hd . h . h͜ . h^ . h . h . hF . h . h . h ,. hO . h0 . hʤ ,. h! . h . h . h . h . h! . h ###.# ##..#.....# ##.. ...#.# ##.###.### ##....#.# #.##..# #.... #..#.# #.##.##########.... #.##.# ##....................# #.................#####  #....♣♣♣.######... .....# #..#♣♣ ♣♣# #...##.# #@#♣ ####92.3 (23.0) ...#.# #..♣ # ##.#.# #.⌠..  #..#.# P. #.##.#..⌠...... #....# ####. ...♣.._.. #######..... . h  .#.♣♣...♣ ####.....>.# .# ## ♣♣♣♣ ............. hF ,3.3 (24. h . h, = _Found a white marble altar of Elyvilon.. hϽ 3. ha . h. . h f..#.# ###.### ##...# #.#.# .##..# #.. ..#.# #.##.##########. .##.# . hz ##.............. ....# #............ ##### #....♣♣♣.######.... ....# #..#♣♣ ♣♣# #. . h ###.# #.#♣ #### ..#.# . h #.@♣  0.0) #.#.# . h #.⌠......♣ ..#.# . h S#....P._.♣ .##.# ..⌠......♣ ....# ####. ....♣.._..♣#####..... ...#.♣♣...♣♣. ha ".....>.##..#### ♣♣♣♣ ..............#. hj . h? +4.3 (1. h . h F _Found a glowing golden altar of the Shining One./ h / h+!/ h!/ h$/ hO,l # #.##..# ..... .##.######### .##............. ... ####♣♣♣.###### ..../ hj-#♣♣♣♣♣# ####♣ ...♣♣ #### ....♣.._..♣ ## #......♣ 0 ....P._#...⌠........../ h-O.#.... #........../ h-/ h3/ h7+5.3 (1/ h49/ h?? _Found a glowing silver altar of Zin.  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing./ h/ h;/ h/ h|/ h/ h: _/ ht/ h/ hl/ h/ h/ h,/ h&/ h+/ hA/ h/ h/ h#/ h/ h/ h/ h/ h,/ h/ h/ h/ h/ h/ h%/ h{/ h/ h/ hR  There is a fountain of clear blue water here./ h/ h' K _/ h8 ,/ hh/ hx/ h/ h/ h/ hj/ h / h^ / h!/ h#/ h"&/ hS&/ h '/ h)/ h+/ h+/ h,/ h// h]1/ h1/ hN2/ h4/ hy6,/ h7/ h9/ h;/ h;/ h</ hh>/ h@,/ h}B,/ h D/ h6D/ hE/ hF/ hnH,/ hI/ hJ/ hL/ hL/ hiM/ hO/ hP/ hP/ hR/ hW/ hX/ hX/ hY/ h^/ h`/ h:`/ ha/ h.d/ he,/ hYf/ h"h/ hi,/ hj/ h=q/ hr,/ hs/ hv/ hyy/ hy/ h\{/ h~/ hs,/ h7/ h}/ h/ h/ hD/ hj/ h,/ hP/ hd/ h ,/ hȗ/ h/ h,/ h/ hƝ/ h̞/ h/ h/ hݠ/ h/ h/ h/ h/ h`B/ h[/ hϨ/ h/ h|/ h^/ h,/ h̬/ h/ hU,/ h/ h/ h#/ h5/ h/ hq/ h2,/ h/ he/ h),/ h/ hu/ h&,/ h/ hO/ h/ h/ hK/ h// h/ h,/ h/ h/ h,/ hP/ h;/ h,/ hy/ hI/ h,/ h/ h/ h,/ h/ h/ h/ h/ hl/ h0/ h/ h./ h/ h/ h,/ h7/ h/ h/ h$/ h/ hE/ h2,/ h/ h3/ h/ hA/ h/ h/ h$/ hH/ h/ h/ h/ h)/ h1/ h/ h/ h/ h@/ hp/ h3/ h/ h/ h/ h / h3/ hi/ h6/ h/ h/ h/ h/ ht/ h/ hV/ hb / h/ h@/ h&/ h/ h/ h/ h/ ho/ h/ h/ h=/ h/ h-/ hm/ h / hk#/ he%/ h%/ h&/ h*/ ha.,/ h./ h!0/ h1,/ hw2/ h4/ h5/ h5/ h6/ hv7/ h8/ h8/ hR9/ h<:/ h$;/ hC;/ h;/ h</ h=/ h=/ hU>/ h7?/ h$@/ hk@/ h@/ hA/ hvB/ hB/ hC/ hC/ hnD/ hD/ hD/ hE/ h;F/ hUF/ hF/ hG/ hH/ h"I/ hI/ hK/ h_M/ hM/ h-N/ hO/ h}Q/ hQ/ h[R/ hS/ hT/ hT/ h'U/ hU/ hV/ hV/ h[W/ hX/ h Z,/ hZ/ h[/ h\,/ h]/ h^/ h`/ h`/ ha/ h c/ h:d,/ hd/ he/ hf/ hf/ hg/ hh/ hj,/ hJk/ hl/ hn/ hn/ ho/ hq/ hwr,/ hs/ h1t/ hku,/ hTv/ hw/ hx/ hx/ hy/ h5{/ h|,/ h}/ hF/ h1,/ h/ hP/ h%,/ h"/ h/ hˉ/ hb/ hN _You now have 229 gold pieces (gained 14)./ hm/ h/ h6/ h/ hy##....##  ###.....## #... ##.......## { ...# / h:#.....##..### ...# ....####...## #...# # ###..#####...# / h...##........# .##........#  .### ##...@...# ## / hϘy#.......#  / h##.....##  ##..###/ h 4 ####/ h*C   / hE4  / h`4  / h{E / h1393.3 (98.0)/ h{/ h/ hɦ[ _You sense a monster nearby./ h_/ h{,/ h ,/ hN!/ h!/ h["/ h#/ h%,/ h&/ hO(/ h@*/ hm*/ h+/ h-/ h./ h,// h0/ h2/ hQ9\.## { / hm9y.# { ...... #. / h9].## ....... ..... / h9|.## ....... #.... / h9..## {....... #.... / h9y## ....... ...# / h9\# .......#/ h9..## #.h..#...# / h:.##..### #.@.# / h:.####...## ##...# / h6:## ###..#####...## / h:# ##.......## ##........# / h:w##.......#/ h:h   hound (asleep) / h:S#.......#/ h:l ##.....##/ h: / h:2##..###/ hB9 8.3 (5.0)  / hBBA hound comes into view./ hd.h{h===9.3 (6 _The hound barks! You hear a shout! x2/ h D #.## {#.# .. #.... #.## e....... ..... ..##...... #.....## M....... #.....## #....... ...#.## #.......#...#.## #..h.#...#.##..### #@..#.####...## ##...# .## ###..#####...## .# ##........## {# #........# / hV # ##.......#e   Duvessa (wandering) #.......#M   Menkaure (wandering) ##.....##h   hound  ##..###/ h  Duvessa and Menkaure come into view.Duvessa is wielding a +3 short sword of protection./ h7 / hj / h / hO ; ee.M.h e   Dowan (wandering)h   houndDuvessa shouts! Menkaure shouts!  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger./ hf 5-400.3 (1/ h / hl 3 _You block the hound's attack./ hY #.## { ........ #....  e....... .....  .e...... #....  .M...... #....  #....... ...#  #.......#...# / hsZ #...h#...#  #@..#  ##...#  ...## / hZ@ ...## {  #........# #/ hZ< ##.......# #.......# / hZ,##.....## / hZ0 hs #.## { ........ #....  e....... ..... 0 h .e...... #....  .M...... #....  #....... ...#  #.......#...# 0 h5 #...h#...# 0 hYi #@..# 0 h{ ##...#  ...## 0 h^ ...## {0 h #........# ##.......#0 hޮ_ #.......# 0 hv##.....## 0 hY0 h 8-0 hD0 hX _There are monsters nearby!You hit the hound. The hound is poisoned.  The hound is lightly wounded.0 hz e.ee (very poisoned)0 h=The hound bites you but does no damage.0 h[:*0 h (fast)Dowan gestures at Duvessa while chanting.0 h+0 h54W.eM0 h35S6--0 hd51.6 (1.30 h;0 hV>E _Duvessa seems to speed up. The hound bites you.0 h_  You barely miss the hound.0 hh0 h1B  The hound is lightly wounded.0 h<0 h0 h(0 h6 T0 hB[..e...e0 hdMT   troll (wandering)0 h~e   Duvessa (fast)M   Menkaure0 he   Dowan(…)0 h*The hound bites you.0 h)--0 h!2.90 h0 hWX _A troll comes into view.0 h>  The troll shouts!  0 h^You slash the hound!  The hound is almost dead.0 h0 hX  You kill the hound!0 h0 hM0 h0 h{$.T.e..M.eT0 hc&F792=4.3 (1.40 h,0 h/  Menkaure's ankle releases a plume of dust as he confides, "I'm not really a _mummy, you know."0 hI&  0 hIYou slash Duvessa!  Duvessa is moderately wounded.You block Duvessa's attack.0 h8J0 hM  Menkaure shouts, "The sands of time shall wipe you from history!"Dowan casts a spell.0 hVe.T§.M 0 hV[8=5.6 (1.30 hK[0 h^^ _Dowan blinks! Duvessa barely misses you.0 h  You slash Duvessa!  Duvessa is heavily wounded.0 h 0 h? |slash!  Duvessa is heavily wounded.  Duvessa misses you.  Menkaure calls on the powers of darkness!Duvessa convulses! Your body is wracked with pain! The troll convulses!  Dowan convulses!0 h 0 h  #.## { ........ #.... 0 h  ........ .....  .....e.. #....  ...§.... #....  #...T... ...#  #.......#...# 0 ho 9 #..Me#...#  #@..#  ##...#  ...##  ...## { 0 h ! #........# # ##.......#  #.......#  ##.....##  0 h Duvessa hits you with a +3 short sword of protection!  Menkaure giggles, "These cerements are ticklish..."Menkaure calls on the powers of darkness!0 h~  #.## { ........ #....  ........ .....  .....e.. #....  ...§.... #....  #...T... ...#  #.......#...#  #..Me#...#  #@..#  ##...#  ...##  0 h~ ...## { #........# ##.......# #.......# ##.....## 0 h~ 0 hZ  .....e§T  Duvessa convulses! Your body is wracked with pain!  * * * LOW HITPOINT WARNING * * *0 h e15-------------------=6.90 hS 0 h ; _The troll convulses! Dowan convulses!0 h 40 h 0 h ^ _You are too injured to fight recklessly!0 h 40 h 0 h ^ _You are too injured to fight recklessly!2 h=2 h_@NDrink which item? Potions  d - a potion of might  f - 2 potions of lignification  j - a potion of curing  k - a glowing purple potion  m - 3 potions of heal wounds 2 h@ q - a bubbling cyan potion [!] read|quaff[?] describe selected3 h 3 h #.## {RobbG90 the Trooper ##.# ........ #....Formicid of Hepliaklqana ...... #.## ........ .....Health: 15/68 =====------------------- ..## .....e.. #....Magic: 8/8======================== ...## ...§.... #....AC: 83 h Str: 24 ....## #...T... ...#EV: 13Int: 7 .....## #.......#...#SH: 7Dex: 18 ......## #..Me#...#XL:  8 Next: 92% Place: Dungeon:5 ...##..### #@..#3 hTNoise: ===------  Time: 4406.9 (0.0) 3 hp..####...## ##...#3 hDn) +10 falchion "Curcha Liduc" {venom, Dex 3 h.## ###..#####...##Abil: Dig .# ##........## { 3 h@###........# ###.......#T   troll#.......#e   Duvessa (fast)3 h\##.....##M   Menkaure3 h##..###e   Dowan3 hMenkaure calls on the powers of darkness!Duvessa convulses! Your body is wracked with pain!  * * * LOW HITPOINT WARNING * * * 3 h_The troll convulses! Dowan convulses! _You are too injured to fight recklessly! 3 hI_You are too injured to fight recklessly!3 h3 hx  You feel much better. Duvessa barely misses you. x23 ht~....e.T3 hc36=======--3 h7.9 (13 h 3 hv _Dowan says, "My weaknesses are her strengths!"4 hr4 hNDrink which item? Potions  d - a potion of might  f - 2 potions of lignification  j - a potion of curing  k - a glowing purple potion  m - 2 potions of heal wounds 4 h: q - a bubbling cyan potion [!] read|quaff[?] describe selected4 h4 hM4 h #.## {RobbG90 the Trooper ##.# ........ #....Formicid of Hepliaklqana ...... #.## ........ .....4 h<HHealth: 36/68 ============------------ ..## ........ #....Magic: 8/8======================== ...## ......e. #....AC: 8Str: 24 4 h....## #....... ...#EV: 13Int: 7 .....## #....T..#...#SH: 7Dex: 18 ......## #..Me#...#XL:  8 Next: 92% Place: Dungeon:5 ...##..### #@..#Noise: =--------  Time: 4407.9 (0.0) ..####...## ##...#n) +10 falchion "Curcha Liduc" {venom, Dex .## ###..#####...##Abil: Dig .# ##........## { ###........# ###.......#T   troll#.......#e   Duvessa (fast)##.....##M   Menkaure4 hZ[0;10m##..###e   Dowan* * * LOW HITPOINT WARNING * * * _The troll convulses! Dowan convulses! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You feel much better. Duvessa barely misses you. x2 _Dowan says, "My weaknesses are her strengths!"4 h w  You feel much better.  Duvessa hits you with a +3 short sword of protection.4 h- :*4 h (fast)Menkaure gestures wildly while chanting.4 hn ).{.TM61===========8.9 (14 h h^  Your experience leads to an increase in your attributes!Your base attributes are Str 24, Int 7, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? ? h7/74===9/969? hN 1% ? h]? hU _You feel stronger. x2A h0(# . ..... ...## ........ #..## ........ # #....## #....... ...# #.....## #....Me.#...#..## #...##..### #T##...## ##...# ###..#### ..# ##.....{# #........#  ##.# #.# ### ##..### ####  The troll attacks as it pursues you! The troll closely misses you.A h5{MTM   Menkaure (fast)A hv6[9=--5A h:A h@U _The troll barely misses you. x2C h C hDrink which item? Potions  d - a potion of might  f - 2 potions of lignification  j - a potion of curing  k - a glowing purple potion  q - a bubbling cyan potion [!] read|quaff[?] describe selectedD hnD hlD h##.## ........ .....RobbG90 the Trooper ...## ........ #....Formicid of Hepliaklqana ...... ....## ........ #....Health: 19/74 ======------------------ D hI#....## #....... ...#Magic: 9/9======================== #.....## #....Me{#...#AC: 8Str: 26 .......## #....#...#EV: 13D hzInt: 7 ....##..### #M..#SH: 7Dex: 18 ...####...## ##T..#XL:  9 Next:  1% Place: Dungeon:5 ..## ###..#####@..##Noise: =--------  Time: 4415.9 (0.0) ..# ##........## {D hHn) +10 falchion "Curcha Liduc" {venom, Dex .###........#Abil: Dig ####.......##.......###.....##T   troll##..###D hXM   Menkaure (fast)####Your experience leads to an increase in your attributes!Your base attributes are Str 24, Int 7, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2  The troll attacks as it pursues you! The troll closely misses you. _The troll barely misses you. x2D hbD hP   ..... D hG  #....   #....   ...#  {#...# D hy #....#...#  #)..#  ##TM.#  D hz#@..##  ##........## { D h #........# ##.......# #.......# ##.....##D h!V ##..### ####D hjOYou feel very mighty all of a sudden.E h;  .....   #....   #....   ...#  {#...#  #....#...#  #)..#  ##TM.#  #@..##  ##........## {  #........#E h ##.......# #.......# ##.....## ##..### ####E hs .{MThe troll bites you!  * * * LOW HITPOINT WARNING * * *E h57/74 ----=6.9 (1Might E hJE htV _The troll closely misses you. x2E h##.## ........ .....  RobbG90 the Trooper ...## ........ #....  Formicid of Hepliaklqana ...... ....## ........ #....  Health: 7/74==---------------------- #....## #....... ...#  Magic: 9/9======================== #.....## #....Me.#...#  AC: 8Str: 26 .......## #...{#...#  EV: 13Int: 7 ....##..### #)..#  SH: 7Dex: 18 ...####...## ##TM.#  XL:  9 Next:  1% Place: Dungeon:5 ..## ###..#####@..##  Noise: ==-------  Time: 4416.9 (0.0) ..# ##........## {  n) +10 falchion "Curcha Liduc" {venom, Dex .## #........# Abil: Dig ## ##.......# E h u Might  #.......# ##.....## T   troll ##..### M   Menkaure (fast) ####The troll bites you!  * * * LOW HITPOINT WARNING * * * _The troll closely misses you. x2  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: a troll (severely wounded, 73% to hit)E h e##.## ........ .....  RobbG90 the Trooper ...## ........ #....  Formicid of Hepliaklqana ...... ....## ........ #....  Health: 7/74==---------------------- #....## #....... ...#  Magic: 9/9======================== #.....## #....Me.#...#  AC: 8Str: 26 .......## #...{#...#  EV: 13Int: 7 ....##..### #)..#  SH: 7Dex: 18 ...####...## ##TM.#  XL:  9 Next:  1% Place: Dungeon:5 E hf 6..## ###..#####@..##  Noise: ==-------  Time: 4416.9 (0.0) ..# ##........## {  n) +10 falchion "Curcha Liduc" {venom, Dex .## #........# Abil: Dig ## ##.......# Might  #.......# ##.....## T   troll ##..### M   Menkaure (fast)E h c ####* * * LOW HITPOINT WARNING * * * E h _The troll closely misses you. x2  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetE hD Aim: a troll (severely wounded, 73% to hit)  You closely miss the troll.E h E h2   .....   #....   #....   ...#  #...#  #....#...#  #e..#  ##T..#  E h cM.##  ##........## {  #........# ##.......# #.......# ##.....## E h3 ##..### ####e   Dowan _The troll closely misses you. x2  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move target  Aim: a troll (severely wounded, 73% to hit)  You closely miss the troll.  The troll is severely wounded.E hi E h L8-8.2 (1.3E h E h t _The troll barely misses you. x2; You block the troll's attack.F hW##.## ........ .....  RobbG90 the Trooper ...## ........ #....  Formicid of Hepliaklqana ...... ....## ........ #....  Health: 8/74==---------------------- #....## #....... ...#  Magic: 9/9======================== #.....## #....Me.#...#  AC: 8Str: 26 .......## #....#...#  EV: 13Int: 7 ....##..### #e..#  SH: 7Dex: 18 ...####...## ##T..#  XL:  9 Next:  1% Place: Dungeon:5 ..## ###..#####@M.##  Noise: =--------  Time: 4418.2 (0.0) ..# ##........## {  n) +10 falchion "Curcha Liduc" {venom, Dex .## #........# Abil: Dig ## ##.......# F hWMight  #.......# ##.....## T   troll ##..### M   Menkaure (fast) #### e   DowanYou closely miss the troll.The troll is severely wounded. F hXZ_The troll barely misses you. x2; You block the troll's attack.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: a troll (severely wounded, 73% to hit)F h ##.## ........ .....  RobbG90 the Trooper ...## ........ #....  Formicid of Hepliaklqana ...... F h g....## ........ #....  Health: 8/74==---------------------- #....## #....... ...#  Magic: 9/9======================== F h9 #.....## #....Me.#...#  AC: 8Str: 26 .......## #....#...#  EV: 13F hj Int: 7 ....##..### #e..#  SH: 7F h Dex: 18 ...####...## ##T..#  XL:  9 Next:  1% Place: Dungeon:5 F h ..## ###..#####@M.##  Noise: =--------  Time: 4418.2 (0.0) F h B..# ##........## {  n) +10 falchion "Curcha Liduc" {venom, Dex .## #........# Abil: Dig F h ## ##.......# Might  #.......# ##.....## T   troll ##..### M   Menkaure (fast) ####F h^ F e   Dowan _The troll barely misses you. x2; You block the troll's attack.  Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}Press: ? - help, Dir - move targetAim: a troll (severely wounded, 73% to hit)  You slash the troll!  You kill the troll!F h   Hit: n) +10 falchion "Curcha Liduc" {venom, Dex+5}  Press: ? - help, Dir - move target  Aim: a troll (severely wounded, 73% to hit)  You slash the troll!  You kill the troll!  The troll leather armour is intact enough to wear.F h_" }  Dowan seems to find hidden reserves of power!  You block Menkaure's attack.  F h" ODowan gestures wildly while chanting.F hj4   .....   #....  F h4  #....   ...#  #...#  #....#...#  #)..#  ##§..#  F h=5 .##  ##........## {  #........# ##.......# F hp5 !#.......# ##.....##M   Menkaure (fast)F h5 r ##..### F h5 ####  Dowan blinks! Menkaure hits you!  You die...  Hepliaklqana delivers you to your ancestors.F hA @0--F h9 /  --more--G h&tInventory: 16/52 slots Hand Weapons (go to first with ))  n - the +10 falchion "Curcha Liduc" (weapon) {venom, Dex+5}a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  p - an amulet of regeneration (worn)e - an amulet of reflection  g - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fogi - 2 scrolls of identify  l - a scroll of vulnerability {unknown} Potions (go to first with !)  f - 2 potions of lignification  j - a potion of curing  k - a potion of moonshine {unknown}q - a potion of brilliance {unknown}G h H hH h_ H hӒ )H h H hȝ gGoodbye, RobbG90.1402 RobbG90 the Trooper (level 9, 0/74 HPs)Began as a Formicid Fighter on Aug 27, 2025.Was an Initiate of Hepliaklqana.Slain by Menkaure (10 damage)... on level 5 of the Dungeon.The game lasted 00:10:16 (4361 turns). 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