¶¬·jä>¢ Player: Robercool Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-09-26.11:29:58.ttyrec Time: (1790422198) Sat Sep 26 11:29:58 2026 ·¬·j [?1051l[?1052l[?1060l[?1061h·¬·j4 V)0[?7h[?25l[?1c·¬·j^ ·¬·j—% bWelcome, Robercool. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities»¬·j ¼¬·jPu�  a - Lesson 1: Movement and Exploration  b - Lesson 2: Monsters and Combat¼¬·j« ‚  a - Lesson 1: Movement and Exploration  b - Lesson 2: Monsters and CombatÀ¬·jè)À¬·jÇÞÀ¬·j�åÑRobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredÀ¬·jHóÞ########.....######..@.......#.....############In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.À¬·jy(/  --more--ˬ·jbì Jˬ·jQ ˜  _Found a staircase leading out of the dungeon.̬·jRJ# #.....##..<..#.....#####.# ̬·j̬·j´21.0 (1 _̬·j ̬·jm ̬·j1_ ûDrop what? (Left/Right/Tab to switch category) 1/52 gear slots (_ for help) Armour (select all with [) ̬·j¢_ Î a - a +0 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ͬ·j탧 1 it+[Enter] accept (1 chosen)׬·jô’׬·jG�<Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0׬·j°�§Dex: 12#.....######XL:  1 Next:  0% Place: Dungeon:1#..<@.......Noise: ---------  Time: 1.0 (0.0)#.....#####.-) Nothing wielded#######׬·jã�hNothing quiveredYou can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts. ׬·j žv_Found a staircase leading out of the dungeon.  Okay, then.׬·j9Ÿ׬·jp£׬·jJ§. _׬·jBÈ 4׬·j©Ë ׬·j}Í n _Sorry, you're not good enough to have a special ability.Ú¬·joýÚ¬·jÑýÚ¬·jÚ¬·j16 Ú¬·jz8h_Sorry, you're not good enough to have a special ability.Û¬·jYoÉDrop what? (Left/Right/Tab to switch category) 1/52 gear slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ܬ·jè`ܬ·j·kÒRobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0Dex: 12#.....######XL:  1 Next:  0% Place: Dungeon:1#..<@.......Noise: ---------  Time: 1.0 (0.0)#.....#####.-) Nothing wielded#######Nothing quivered _Found a staircase leading out of the dungeon. _Okay, then. _Sorry, you're not good enough to have a special ability. ܬ·jkl©_Sorry, you're not good enough to have a special ability.  Okay, then.ܬ·jypܬ·j*r. _ܬ·j$ ܬ·j $ 22.0 (1 _ܬ·j’: ܬ·jê; Þ¬·jnuÞ¬·j¦vnWield or unwield which item (- for none)? Þ¬·jÙv’ - - Unarmed (current attack)[?] describe selected Þ¬·j÷vù[!] equip|wield|wear[tab] equip|unequip ଷjÃö ଷjLúlRobercool the CoveredHumanଷj¬úHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0Dex: 12#.....######XL:  1 Next:  0% Place: Dungeon:1#..<@.......Noise: ---------  Time: 2.0 (0.0)#.....#####.-) Nothing wielded#######Nothing quivered _Found a staircase leading out of the dungeon. _Okay, then. ଷjèúê_Sorry, you're not good enough to have a special ability. _Sorry, you're not good enough to have a special ability. _Okay, then.ଷjûÿ– _Found a staircase leading out of the dungeon.Okay, then. ଷjV»_Sorry, you're not good enough to have a special ability. _Okay, then.Okay, then.ଷj^ଷj^. _ᬷjÖ—# #.....##..<.@......##.....#####.## ᬷj—ᬷj 23.0 (1 _ᬷj9#ᬷjJ$ᬷj[î####### #.....# #..<..@.....# #.....#####.# ####### ᬷjšñ<4ᬷjñôᬷj¿õ⬷jEP####### #.....# #..<...@....# #.....#####.# ####### ⬷jfV<5⬷jf[⬷jÿ\⬷jÓw!####### #.....# #..<....@...# #.....#####.# ####### ⬷j }⬷jÆ}&6⬷jþ�⬷jp„㬷jc3####### #.....# #..<.....@..# #.....#####.# ####### #㬷j«<7㬷j@㬷j¢嬷j.ë  ####### #.....# #..<..# #.....#####.# ####### .# ..### 嬷jcð嬷j¶ð8嬷jô嬷jŸöz _You're doing great! 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æ­·j{æ­·jtç­·j£ç­·jõç­·jé­·j;é­·j‹é­·jãê­·jâë­·jFì­·j‘í,­·jÝí­·jÈî­·jøî­·j[ï­·jvð,­·jÊð­·jÆñ­·jññ­·j5ò­·jSó,­·jŸó­·j‚ô­·j·ô­·jõ­·jö­·j2ö­·j�ö­·jj÷­·j£÷­·jÿ÷­·jù­·j@ù­·j�ù­·jú­·j·ú­·jû­·jëû­·j#ü­·j†ü­·jWý­·jŠý­·jæý­·jÄþ­·jûþ­·jYÿ­·j*­·jb­·jÍ­·jÆ­·jø­·j0­·j!­·jU­·j¿­·j›­·jà­·j7­·j+­·j`­·j¤­·j‹­·j¿­·j>­·ji ­·jž ­·j ­·jF ,­·j” ­·jŽ ,­·jÝ ­·j± ­·jë ­·jF­·j7­·jˆ­·j ­·j­·jG­·j©­·já­·j�,­·j¼,­·j­·j­·j0­·j˜­·ji­·j´­·j­·j÷­·j ­·j€­·jP­·jµ­·j­·j-,­·j˜­·j~­·j¬­·j ­·jä­·j­·j{­·jX ­·j� ­·jì ­·jÇ!­·j8"­·ji"­·jK#­·j{#­·jÝ#­·j*W _You start waiting.­·j/1137.0 (99.0)­·jv/.8.0 (100.0) ­·j3­·jð4# _Done waiting.­·j®@Q ­·jÄ  ­·jÛÄ 3 ­·jˆÆ , ­·jHÊ X ­·j¥Ê  ­·jÙÊ  ­·jmË  ­·jöÌ , ­·jAÍ  ­·jªÎ , ­·j!Ï  ­·j®Ð B ­·jáÑ  ­·j)Ò  ­·j…Ò  ­·jžÓ  ­·jÊÓ  ­·j9Ô  ­·jtÕ , ­·jøÕ  ­·j2×  ­·j]×  ­·jø×  ­·jæØ , ­·juÙ  ­·j�Ú  ­·jäÚ  ­·jIÛ  ­·jÌÜ , ­·j3Ý  ­·j"Þ  ­·jRÞ  ­·jÎÞ  ­·jà , ­·juà  ­·j™á  ­·jÒá  ­·jPâ  ­·j\ã  ­·jšã  ­·jä  ­·jå  ­·jIå  ­·j±å  ­·j‡æ  ­·jÉæ  ­·jOç  ­·juè  ­·jëè  ­·jcé  ­·jfê  ­·j–ê  ­·jë  ­·j¶ì  ­·jñì  ­·j^í  ­·jSî  ­·j€î  ­·jï  ­·jð  ­·jxð  ­·jßð  ­·j,ò  ­·jVò  ­·jÆò  ­·j;ô , ­·jÚô  ­·j2ö , ­·j¨ö  ­·j°÷  ­·jÜ÷  ­·jWø  ­·j‡ù  ­·j¸ù  ­·j0ú  ­·jCû  ­·joû  ­·jUü  ­·jôü  ­·jqý , ­·j}þ  ­·jÃþ  ­·jôþ  ­·jæÿ  ­·j  ­·j‚  ­·jí , ­·jU  ­·j7  ­·j_  ­·já  ­·jé  ­·j  ­·jË  ­·j¾  ­·j+  ­·j\  ­·j‡ B ­·j§ n ­·j£ X ­·j , ­·jZ  ­·j= , ­·j   ­·j´  ­·jß  ­·jh  ­·jW  ­·jz  ­·j  ­·jr , ­·j´  ­·j¶ , ­·j2  ­·j1  ­·jb  ­·jÅ  ­·jö , ­·jb  ­·jX  ­·jˆ  ­·jð  ­·jå  ­·j  ­·j‡  ­·j]  ­·j�  ­·jý  ­·jì!  ­·j$"  ­·j�"  ­·j­# , ­·jY$  ­·j%  ­·j[%  ­·jÀ%  ­·j±&  ­·jå&  ­·j['  ­·j`(  ­·j‰(  ­·jï(  ­·jØ)  ­·j *  ­·j³*  ­·j’+  ­·jµ+  ­·j&,  ­·j…- , ­·jè-  ­·jM/ , ­·j�/  ­·j­0  ­·jÝ0  ­·j1  ­·j¹1 , ­·jþ1  ­·j•2 , ­·jÖ2  ­·jc3 , ­·jÍ3  ­·jö4  ­·j%5  ­·j‰5  ­·j»6 , ­·jù6  ­·jÅ7  ­·jø7  ­·j¯8  ­·j�9  ­·j­9  ­·jk:  ­·jÌ:  ­·jë:  ­·j$;  ­·j´;  ­·jÙ;  ­·jþ;  ­·j�<  ­·j­<  ­·jà<  ­·j? „ ­·j}Q , ­·jR  ­·jfS  ­·jŒS  ­·jõS  ­·jHU  ­·jqU  ­·j=V  ­·jîV  ­·jW  ­·j{W  ­·jÒX  ­·jY  ­·j�Y  ­·j¼Z , ­·j2[  ­·j\  ­·j)\  ­·j¡\  ­·jÙ]  ­·j^  ­·jN^  ­·jt_ , ­·j`  ­·ja , ­·jka  ­·jYb  ­·jŸb  ­·jc  ­·jéc  ­·jd  ­·jud  ­·jŽe , ­·jf  ­·jÿf  ­·j·g , ­·j_h  ­·j—h  ­·j i  ­·jòi  ­·jj  ­·j�j  ­·jck  ­·j‘k  ­·jl  ­·jàl  ­·jm  ­·jtm  ­·j‹n  ­·j¸n  ­·j$o  ­·jKp  ­·j|p  ­·j q  ­·j…r B ­·jPs , ­·jÍs  ­·jöt  ­·j$u  ­·j“} š ­·j~ W _You start waiting. ­·jþ‚ 4237.0 (99.0) ­·j6ƒ .8.0 (100.0) ­·jô†  ­·jYˆ # _Done waiting."­·jÞ°"­·jF±"­·jà¹"­·j/’A #.....# #..<.# #.....#####.## ##.##### #......# #####..# #......# #..# #.## #.# ##.###.#.###"­·j˜"­·jV˜19.0)"­·j œ"­·j‘�#­·jöñA  #.....#  #..<.#  #.....#####.#  # ##.##### #......# #####..# #......# #..# #..## #.# ##.#.#.#.####­·j@÷#­·j˜÷'40#­·j·û#­·jÂü#­·ji› M#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..##­·jÚ› â #..## #.# ##.# #.#.#.###­·j3¡ #­·j“¡ &1#­·jx¤ #­·j¦ $­·jD¹M.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.## #.# ##.# #.###.##  Move diagonally with the [number pad] (try Numlock on/off) [vi keys]   Numpad: 7 8 9 vi-keys:  y k u  \|/\|/  4-.-6 h-.-l  /|\/|\$­·jJ<2$­·jâM$­·jhP� _1 2 3 b j n$­·j!d$­·jvd$­·jËg$­·j›h%­·jîê…%­·jFï%­·j/³%­·j‚³%­·j{·%­·j¢¸%­·jêÍ%­·jQÎ%­·jÞÑ%­·j~Ò%­·jŸ 4%­·j  %­·j3 %­·jz %­·jî! %­·jß" %­·j‡³ 4%­·jä· %­·jÕ¸ &­·j“a&­·jb&­·j³e&­·jŸf&­·jxs4&­·j)v&­·j w(­·jºª U #.....# #..<.# #.....#####.## ##.##### #......# #####..# #......#(­·jc« ì #..# #.## #.# ##.###.#.###(­·j±² <3(­·j¹¸ (­·j•ë ”M.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.## #.# ##.# #.###.##(­·jëð <4(­·jêô (­·jY÷ � _1 2 3 b j n)­·jÕnA #.....# #..<.# #.....#####.## ##.##### #......# #####..# #......# #..# #.## #.# ##.###.#.###)­·jžs)­·jÿs&5)­·jfw)­·j¥x)­·j?�³M.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# )­·jXžá#..# #.## #.# ##.# #.###.##)­·jТ)­·jp£&6)­·jŧ)­·jI©� _1 2 3 b j n*­·j�H *­·jI *­·jêL *­·jÁM *­·j7Á 4*­·jÄ *­·jÅ +­·j´:4+­·jã>+­·j­?+­·j×i4+­·jÅm+­·j¬n+­·j`a+­·jÁa+­·jµe+­·jºf+­·jÚr+­·js+­·j¹v+­·j^w+­·jæ’ 4+­·jS— +­·j˜ +­·j¹¦ 4+­·j°¬ +­·jd­ ,­·j?½4,­·jóÀ,­·jùÁ,­·jÇÎ,­·j)Ï,­·jzÒ,­·j°Ó,­·jªÃQ,­·jÎ4,­·jðÑ,­·j+Ó-­·js=-­·j >-­·jB-­·jŠB-­·j¿·-­·j¸-­·jÈ»-­·j–¼-­·jp1-­·jé1-­·jÑ5-­·j*6-­·jÔì4-­·jˆð-­·jÙñ-­·ji-­·jºi-­·jSp-­·jÊß4-­·jÁä-­·jBå-­·jÛX4-­·j ]-­·jê]-­·jqÍ-­·j²Í-­·j5Ò-­·j$Ó-­·jÞI4-­·jêK-­·jÓL-­·jýÌQ-­·jbs-­·jÚs-­·j°w-­·j¢x-­·jñè-­·j�é-­·j•í-­·j3ð-­·jãg4-­·j#w-­·jóä-­·jTå-­·j*ê-­·jDí-­·jØc-­·jBd-­·j›k-­·j”l-­·jPäQ-­·j¾U -­·jV -­·jZ -­·jJ[ .­·jê.­·jgê.­·jî.­·jÕî.­·ja—4.­·jh›.­·jû›.­·j‘4.­·j•.­·j!–.­·jŒü.­·jîü.­·j! .­·j[ .­·j\A 4.­·j½E .­·j„F .­·j:× .­·jŸ× .­·jÜ .­·j²Ü /­·j‹4/­·j¥Ž/­·jÛ�/­·jÖŠ/­·j-‹/­·jÂŽ/­·jw�/­·j3õ /­·jvõ /­·jÆù /­·j¯ú /­·j½z 4/­·j«€ 0­·j3VQ0­·j*Å0­·jÚÐ;0­·jƒ0­·jã0­·jÀ0­·jj0­·jnV40­·jÝZ0­·jã[0­·jV40­·jSa0­·j’Ú 0­·jáÚ 0­·jýÞ 0­·j®ß 0­·ja˜ 0­·jî™ 0­·já� 0­·jøŸ 0­·jH¾ Q1­·j2]1­·j‡]1­·j¢g1­·jl@41­·jQM1­·j='1­·j‡'1­·j@,1­·j˜11­·j3*Q1­·jy ª<........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........#########@#  .# 1­·j· 1­·j±" &71­·j' 1­·j( 1­·jmû/..#####.# #### ##.##### #......# #####..# #......# #..########........#########..# 1­·jÖû1­·j_ü&81­·jÁ2­·jùò ü### ##.##### #......# #####..# #......# #..########........#########..# 2­·j÷ 2­·j¡÷ &92­·j�ü 2­·jìþ 3­·j>z #......# #####..# #......# #..########........#########..3­·jE>:# 3­·jtC3­·jÓC'503­·j±M3­·j¢r  #####..# #......# #..##########........#.##########.#.# #.#3­·jîr}#.#.##  3­·jy3­·jF{&13­·j‚}3­·jÝ—T  A quicker way to “runâ€� through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].4­·j`‡4­·j¡‡4­·j‹4­·j&Œ5­·jPW+#......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.##.###5­·j\5­·jœ\&25­·jÄ^5­·j‚`5­·jPn9##.#####  #......#  #####..#  #......#   #..####### #  #........##  #########.## ##.## ##.####.#.##.5­·j»n9###5­·jt5­·jŒt&35­·j;|5­·j�Ù^##.# ##.##### #......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.#.##.5­·jëÙ<###5­·jÞß5­·j:à&45­·jÅä5­·jêå5­·jRC º..# .# ##### ......# ###..# ......#  ..####### # ........## ########.## ##.## ##.####.#.##.###5­·j H <55­·j×N 5­·jtQ 6­·jéð<## .# ## .# #..##### .>. .....# ..# ###..# #.#...# #.# ####### #.## .......## #######.## ##.## 6­·jXñ±##.####.#.##.###6­·j—ö6­·j ÷&66­·jú6­·jý3 _Found a stone staircase leading down.6­·jÂb6­·jc6­·jEg6­·jyh7­·j9ÿå ### .# ## #.# #. #.##### .>. ......# . ####..# ......# ##### #@## ....... ##.# ###### ##.## ##.#####7­·j¤ÿF.###.#.####.#####7­·jø<77­·j– 7­·j* 7­·j6³ž #### # ...# ##.#.# ##. ##.##### ..>.......# . 7­·j—³V#####..# #......# #..###### #....... ##.# ####### ##.### ##.#####.##7­·jº³:#.#.###.#####7­·jU¹7­·j£¹&87­·j¾7­·jë¾7­·ja·Æ ##### ## ....# ##.##.# ##...  ##.##### #..>.  #......# #..  #####..#  #......#  #..######  #....... #7­·j´·î.######## ##.### ##.#####.###.#.###.##7­·j£½<97­·jÂ7­·j›Ã7­·j×È: ###### # .....# ##.## ####.# ##...## ##.##### #..>..# #......# #..  #####..# ##.  #......# ## #..###### #.......7­·jZÉ #.######## ##.### ##.#####.###.#.##7­·j¥Î=607­·jnÒ7­·j|Ó7­·jñ+ n   ####### # ......# ## #####.# ##...## # ##.#####..# #......# ##...## #####..# ##. #......# ### #..###### #....... #.########7­·j_, ” ##.### ##.#####.## 7­·jn1 7­·j»1 &17­·jc5 7­·jk6 Ñ  When standing on a staircase leading downwards, you can enter the next level _with [>].7­·jf8 [ _There is a stone staircase leading down here.<­·jþÞ<­·jBß<­·jªß<­·jïà<­·jmå°<­·jâå,<­·j$æ<­·jfç,<­·jÈç<­·joè<­·j­è<­·jìè<­·j¢é<­·jÍé<­·j*ê<­·jYë,<­·jªë<­·jíB<­·jî<­·jPî<­·j…î<­·j­ï,<­·jýï<­·j‘ð<­·jÔð<­·jgñ<­·jÔñ<­·jþñ<­·jZò<­·j]ó<­·j”ó<­·jFô<­·jxõ,<­·jÀõ<­·jŒö<­·jºö<­·j÷<­·jø<­·jFø,<­·j?ù,<­·j¢ù<­·j+û,<­·j†û<­·jZü,<­·jµü<­·jJþ,<­·j;ÿ<­·jAB<­·j’<­·j²<­·jY<­·jû<­·j#<­·jª<­·j•,<­·jbX<­·j÷„<­·jU °<­·jX<­·j·B<­·jŽn<­·j¤š<­·j„<­·jÁ<­·j¬%Œ<­·j³1R<­·jµ2<­·jþ2<­·ja3<­·j¶4,<­·jú4<­·j6,<­·j^6<­·jb8B<­·j«8,<­·j-9<­·jà9<­·j:<­·jh:<­·j9;<­·jÏ;,<­·jÙ<,<­·j;=<­·j¿>,<­·jh?<­·jË?<­·j@<­·jw@<­·j‹A<­·j¿A<­·j B=­·j¹=­·jä=­·j2=­·j=­·j+=­·j“=­·je=­·j¡=­·jÎ,=­·j =­·jm=­·jM=­·j=­·jã=­·jÚ,=­·j;=­·j~ =­·j½ =­·j& =­·j- =­·j† =­·jÉ =­·j¹ =­·jß =­·j3 =­·j|=­·jÃ=­·j=­·jý=­·j6=­·j�=­·jE=­·jm=­·jÝ=­·j =­·jÕ=­·j†=­·jÿ=­·j2=­·j“=­·j\=­·j’=­·j÷=­·j,=­·jW=­·jG=­·j‹=­·j×=­·jÇ=­·jý=­·jS=­·jO=­·jŠ=­·jü=­·j0"ò=­·jœ"=­·j9#=­·ji#=­·jÃ#=­·j…$=­·j´$=­·j%=­·jÛ%=­·j&=­·jc&=­·j'=­·jM'=­·j­'=­·jÄ(=­·jñ(=­·j8)=­·j*=­·j:*=­·jª*=­·jØ+,=­·j=,=­·j�1O _You start waiting.=­·j:51360.0 (99.0)=­·j“5.1.0 (100.0) =­·jŸ8=­·jA: _Done waiting.>­·jÃW>­·jAX>­·jŠ\>­·j÷]> _Unknown command.@­·j¿œ4@­·jã @­·j£F _Unknown command.B­·j 4B­·jA B­·j  K _You can't go up here!C­·j¶ 4C­·j¡ C­·jŒ K _You can't go up here!E­·jr Inscribe which item? Armour (go to first with [)  a - a +0 robe (worn)G­·jC? G­·jƒI mRobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3======================== #AC: 2Str: 16 ##########EV: 10Int: 8 ......###.##SH: 0Dex: 12 #####.###...##XL:  1 Next:  0% Place: Dungeon:1 # ##.##### #..@..#Noise: ---------  Time: 361.0 (0.0)#......# ##...##-) Nothing wielded#####..# ##.#.##Nothing quivered#......# ####.###..####### ##.###........## ##.##########.## ##.##G­·j9J H##.## ##.####.###.## _Done waiting. _Unknown command. _Unknown command. _You can't go up here! _You can't go up here!  Okay, then.G­·j6K G­·jºN G­·jðO . _H­·jÚD [?25h[?0c _Okay, then.  WARNING: ABOUT TO ENTER EXPLORE MODE!  In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back. H­·j2E Ä If you continue, your game will not be scored!  Do you really want to enter explore mode? (Confirm with "explore".) L­·jµ [?25l[?1cL­·jÝ» P  Okay, then.L­·j}¼ L­·jpÁ L­·jì . _O­·j‚ÚO­·jñÚO­·jþÞO­·j™àF _Unknown command.O­·jcìO­·jiïÀRunes of Zot (0 collected) & Orbs of Power Runes of Zot decaying rune of Zot (the Swamp) barnacled rune of Zot (the Shoals) serpentine rune of Zot (the Snake Pit)O­·jýïº gossamer rune of Zot (the Spider Nest) silver rune of Zot (the Vaults) abyssal rune of Zot (the Abyss) slimy rune of Zot (the Pits of Slime) demonic rune of Zot (Pandemonium) O­·j0ð�glowing rune of Zot (Pandemonium) magical rune of Zot (Pandemonium)O­·jfðº fiery rune of Zot (Pandemonium) dark rune of Zot (Pandemonium) O­·j”ð„bone rune of Zot (Tartarus) obsidian rune of Zot (Gehenna)O­·jºðd icy rune of Zot (Cocytus) O­·jáðžiron rune of Zot (the Iron City of Dis) golden rune of Zot (the Tomb of the Ancients) O­·jñ;Orbs of PowerThe Orb of Zot (the Realm of Zot) O­·j"ñŠ[!/^]: Show GemsQ­·j_( Q­·j\,lRobercool the CoveredHumanQ­·jù,ÎHealth: 18/18 ========================Magic: 3/3======================== #AC: 2Str: 16 ##########EV: 10Int: 8 ......###.##SH: 0Dex: 12 #####.###...##XL:  1 Next:  0% Place: Dungeon:1 # ##.##### #..@..#Q­·jÇ-Noise: ---------  Time: 361.0 (0.0)#......# ##...##-) Nothing wielded#####..# ##.#.##Nothing quivered#......# ####.###..####### ##.###........## ##.##########.## ##.####.## ##.####.###.##In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back.  Q­·j.üIf you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "explore".) _Okay, then. _Unknown command.Q­·j£2Q­·j@3Q­·jÃ6Q­·jœ7Q­·j†Q­·jt Inscribe which item? Armour (go to first with [)  a - a +0 robe (worn)S­·j¡¤S­·jÊ®IRobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3======================== #AC: 2Str: 16 ##########EV: 10Int: 8 ......###.##SH: 0Dex: 12 #####.###...##XL:  1 Next:  0% Place: Dungeon:1 # ##.##### #..@..#Noise: ---------  Time: 361.0 (0.0)#......# ##...##-) Nothing wielded#####..# ##.#.##Nothing quivered#......# ####.##S­·jm¯#..####### ##.###........## ##.##########.## ##.####.## ##.####.###.##Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "explore".) _Okay, then. _Unknown command.Okay, then.S­·jv²S­·j³. _S­·jIØ S­·j³Ø S­·jéÝ S­·j.à a  If you continue, your game will not be scored!  Do you really want to enter explore mode? (Confirm with "explore".) Okay, then.Unknown command. _Okay, then. _Unknown command.W­·jÕ W­·j{Õ W­·j_Ú W­·j4Û X­·j“¦X­·jï§/A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. X­·j�¨=You are here. (>)go down.]­·jI½]­·jYÃRobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3======================== #AC: 2Str: 16 ##########EV: 10Int: 8 ......###.##SH: 0Dex: 12 #####.###...##XL:  1 Next:  0% Place: Dungeon:1 # ##.##### #..@..#Noise: ---------  Time: 361.0 (0.0)#......# ##...##]­·j¾Ã™-) Nothing wielded#####..# ##.#.##Nothing quivered#......# ####.###..####### ##.###........## ##.##########.## ##.####.## ##.##]­·jìõ##.###.##If you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "explore".) ]­·jÄ”_Okay, then. _Unknown command. _Okay, then. _Unknown command.]­·jsÉ]­·jæÉ]­·jvÎ]­·jCÓ]­·jä×22.0 (1 _]­·jùØ]­·jú„– 2  A new level! To begin with, head over to that door to the right.]­·jˆí ####### #.....# #.@...+ #.....# ####### ]­·j¶-3.5 (2.5]­·j!º]­·jM»� _Also, remember: You can reread old messages with [Ctrl-P].]­·jð»Y _There is a stone staircase leading up here.^­·j}Ì^­·jÙÎúDrop what? (Left/Right/Tab to switch category) 1/52 gear slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) [Up|Down] select[Esc] exit ^­·jÐËLetters toggle [.|Space] toggle selected[top]_­·jÌc _­·j§o TRobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0Dex: 12#.....#XL:  1 Next:  0% Place: Dungeon:2#.@...+Noise: ---------  Time: 363.5 (0.0)#.....#-) Nothing wielded#######Nothing quiveredA new level! To begin with, head over to that door to the right. _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.  Okay, then._­·j¨r _­·j t . _`­·j¶(Ž# #.....# #.<@..+ #.....# # `­·jC-`­·jæ-24.5 (1 _`­·jÜ0`­·j2`­·jé Ž# #.....# #.<.@.+ #.....# # `­·jîí `­·j@ï &5`­·jºñ `­·jˆò `­·jèl� # #.....# #.<..@+ #.....# # `­·jq`­·j¢q&6`­·j”u`­·jw\ _You can open a closed door by walking into it.`­·jÙÞµ###.#'....+###.#`­·j~â`­·j&ã&7`­·jæ`­·j*è _You open the door.a­·jSú####### #.....####.# #.<...@....+ #.....####.# ####### a­·ja­·j½8a­·j<a­·j+ I _There is an open door here.a­·jŠ####### #.....####.# #.<...'@...+ #.....####.# ####### a­·jÎŽa­·jŠ�-9 _a­·j¾’a­·jÔ“a­·jŒ=J####### ##.....####.# #.<...'.@..+ #.....####.# ####### #a­·jcAa­·j*B'70a­·j3Da­·jEa­·j1»L####### ## #.....####.# #.<...'..@.+ #.....####.# ####### ## a­·jJÀa­·juÍC1a­·jØ1$####### ### #.....####.# #.<...'...@+ #.....####.# ####### ### a­·j¥6a­·j\72a­·jí:a­·j<a­·jįB#.###.≈'.....≈.###.≈#a­·jc´a­·j0µ&3a­·jv¹a­·jú» _You open the door.a­·jþ(Á# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# ##### a­·j¿.<4a­·j}3a­·jJ6I _There is an open door here.a­·jÇžÛ # ##### ≈#.....####.#.###.≈#.<...'....'@....≈#.....####.#.###.≈# ##### ≈ a­·j‚¤a­·jC¥&5a­·jî©a­·jâ«} _To close an open door, press [C].a­·j^·≈# ##### ≈≈#.....####.#.###.≈#.<...'....'.@...≈#.....####.#.###.≈# ##### ≈≈≈a­·jXa­·j&6a­·j¿ a­·j{!a­·jþ“œ#≈#≈≈#≈≈≈## ##### .≈≈≈.#.....####.#.###.≈#.<...'....'..@..≈#.....####.#.###.≈# ##### ≈≈≈≈≈≈≈.≈..a­·jè˜a­·j�™&7a­·jgœa­·j<žd­·j4U ß # ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....'.@...≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈  ≈≈≈≈ ≈≈. ≈. .d­·jþY d­·j¼Z &8d­·j,^ d­·jé^ e­·jSe­·jáPUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequipf­·jAff­·j9if­·jP‚Robercool the CoveredHuman#Health: 18/18 ========================≈#Magic: 3/3========================≈≈#AC: 2Str: 16≈≈≈#EV: 10Int: 8####### ##### .≈≈≈.SH: 0Dex: 12#.....####.#.###.≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....'.@...≈≈≈≈≈Noise: ---------  Time: 378.5 (0.0)#.....####.#.###.≈≈≈≈≈-) Nothing wielded####### ##### ≈≈≈≈≈Nothing quivered≈≈≈≈≈≈.≈.. _To close an open door, press [C].Okay, then.f­·jT„?[39;49m _g­·j‰¨  # ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....'@....≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈  ≈≈≈≈  ≈≈.  ≈.  . g­·jK®A9.5 (1g­·jJ²g­·jÿ³} _To close an open door, press [C].g­·j[² Î # ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....@.....≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈  ≈≈≈≈  ≈≈. g­·j‘³ r ≈.  .g­·jŒ· g­·j¸ '80g­·jü» g­·jæ½ I _There is an open door here.h­·j†/h­·jf7PUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequipi­·j·Ïi­·jëèRobercool the CoveredHuman#Health: 18/18 ========================≈#Magic: 3/3========================≈≈#AC: 2Str: 16≈≈≈#EV: 10Int: 8####### ##### .≈≈≈.SH: 0Dex: 12#.....####.#.###.≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....@.....≈≈≈≈≈Noise: ---------  Time: 380.5 (0.0)#.....####.#.###.≈≈≈≈≈-) Nothing wielded####### ##### ≈≈≈≈≈Nothing quivered≈≈≈≈≈≈.≈.. _To close an open door, press [C]. _­·j_ê½mThere is an open door here.Okay, then. _i­·j�Êh # ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....'@....≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈ i­·j]Ë*. i­·jÐA1.5 (1i­·jðÓi­·j¯Õ} _To close an open door, press [C].l­·j‹@l­·jÖBÀUnequip which item? Armour (go to first with [) l­·jæC� a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequips­·j�Ç–Equip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)equip|wield|wearequip|unequip u­·jÂ7V U[?] describe selectedunequip|take offequip|unequipv­·jaó�MEquip or unequip which item?  - - Unarmed (current attack)[?] describe selectedequip|wield|wearequip|unequip {­·j‚d V U[?] describe selectedunequip|take offequip|unequip}­·j†}­·j—Š}­·j]�¸Robercool the CoveredHuman#Health: 18/18 ========================≈#Magic: 3/3========================≈≈#AC: 2}­·j«�}Str: 16≈≈≈#EV: 10Int: 8####### ##### .≈≈≈.SH: 0Dex: 12}­·jÌ�9#.....####.#.###.≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:2}­·j6�Â#.<...'....'@....≈≈≈≈≈Noise: ---------  Time: 381.5 (0.0)#.....####.#.###.≈≈≈≈≈-) Nothing wielded####### ##### ≈≈≈≈≈Nothing quivered≈≈≈≈≈≈.}­·je�—≈.. _To close an open door, press [C].}­·jj•:Okay, then.}­·j*–}­·jÀ™}­·jnš. _~­·j]h~­·j�jPUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip~­·jÓß ­·j"­·jÊ ­·j#­·jÔRobercool the CoveredHuman#Health: 18/18 ========================≈#Magic: 3/3========================≈≈#AC: 2Str: 16≈≈≈#­·j4åEV: 10Int: 8####### ##### .≈≈≈.SH: 0Dex: 12#.....####.#.###.≈≈≈≈≈­·j JXL:  1 Next:  0% Place: Dungeon:2#.<...'....'@....≈≈≈≈≈Noise: ---------  Time: 381.5 (0.0)#.....####.#.###.≈≈≈≈≈-) Nothing wielded####### ##### ≈≈≈≈≈Nothing quivered≈≈≈≈≈≈.­·jH‡â‰ˆ.. _To close an open door, press [C]. ­·j—6_Okay, then.­·j\:Okay, then.­·j”­·j¡­·jz. _€­·j|ã # ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈€­·j äè #.<...'....@.....≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈  ≈≈≈≈  ≈≈.  ≈. €­·j…ä? .€­·j$逭·j¿é22.5 (1 _€­·j:퀭·j�ïI _There is an open door here.�­·j)£�­·j§£.The floor.�­·jã=r #≈#≈≈#≈≈≈######## ##### .≈≈≈.#.....####.#.###.≈≈≈≈≈#.<...'....'@....≈≈≈≈≈#.....####.#.###.≈≈≈≈≈####### ##### ≈≈≈≈≈≈≈≈≈≈≈.≈.. �­·j–>�­·jDûRobercool the CoveredHuman#Health: 18/18 ========================≈#Magic: 3/3========================≈≈#AC: 2Str: 16≈≈≈#EV: 10Int: 8####### ##### .≈≈≈.SH: 0Dex: 12#.....####.#.###.≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....'@....≈≈≈≈≈�­·jeD3Noise: ---------  Time: 382.5 (1.0)#.....####.#.###.≈≈≈≈≈-) Nothing wielded####### ##### ≈≈≈≈≈Nothing quivered≈≈≈≈≈≈.≈.�­·jŽD. �­·j}O�­·j P&3�­·jBT�­·j™U} _To close an open door, press [C].‚­·jö¹‚­·j¥»»An open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. (C)lose.„­·j¼Ê„­·jÇÑ5Robercool the CoveredHuman#Health: 18/18 ========================≈#Magic: 3/3========================≈≈#AC: 2Str: 16≈≈≈#EV: 10Int: 8####### ##### .≈≈≈.SH: 0Dex: 12#.....####.#.###.≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....'@....≈≈≈≈≈Noise: ---------  Time: 383.5 (1.0)#.....####.#.###.≈≈≈≈≈-) Nothing wielded####### ##### ≈≈≈≈≈Nothing quivered≈≈≈≈≈≈.≈.. „­·jIÒ†_To close an open door, press [C].„­·j<؉#.####..'....+.####.#„­·j¥Ø&4„­·jÍÜ„­·jÂÞ! _You close the door.…­·jSž…­·j" úDrop what? (Left/Right/Tab to switch category) 1/52 gear slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) [Up|Down] select[Esc] exit …­·jf ËLetters toggle [.|Space] toggle selected[top]†­·jc¾ †­·jVÈ ZRobercool the CoveredHuman#Health: 18/18 ========================≈#Magic: 3/3========================≈≈#AC: 2Str: 16≈≈≈#EV: 10Int: 8†­·j÷È ####### ##### .≈≈≈.SH: 0Dex: 12#.....####.#.###.≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....+@....≈≈≈≈≈Noise: ---------  Time: 384.5 (0.0)#.....####.#.###.≈≈≈≈≈-) Nothing wielded####### ##### ≈≈≈≈≈Nothing quivered†­·j#É 3≈≈≈≈≈≈.≈.. †­·jGÉ Ò_To close an open door, press [C]. _You close the door.  Okay, then.†­·jDÊ †­·jgÎ †­·jÒÏ . _‡­·jã×# ≈# ≈≈# ≈≈≈# # ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....+.@...≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈ .‡­·j�܇­·jÝ25.5 (1 _‡­·jÉᇭ·jä⇭·j[† ò# ≈# ≈≈# ≈≈≈# #‡­·j£† Ý ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...'....+..@..≈≈≈≈≈ ‡­·jʆ ¢#.....####.#.###.≈≈≈≈≈ #‡­·j‡ ÿ ##### ≈≈≈≈≈ ≈≈.≈..‡­·j•‹ ‡­·jÞ‹ &6‡­·j� ‡­·j‘ ‡­·jîé w≈#≈# ≈≈# ≈≈≈# #≈≈≈## ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  #.<...'....+...@.≈≈≈≈≈.  #.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈.‡­·j\ê ..≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##‡­·jð ‡­·jÈð &7‡­·jõ ‡­·j(ö ‡­·j$ì·≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# #.<...'....+....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# ‡­·jiô<8‡­·j¼ø‡­·jâùˆ­·jó4ˆ­·j="ˆ­·j®%L _Why would you want to do that?ˆ­·jžË ˆ­·jñË ˆ­·juÐ ˆ­·j€Ò L _Why would you want to do that?ˆ­·jdE ˆ­·j»E ˆ­·jVJ ˆ­·j9L L _Why would you want to do that?ˆ­·jÆ 4ˆ­·jFÍ j _Why would you want to do that?ˆ­·jå= ˆ­·j\> ˆ­·j¬B ˆ­·jD T _Why would you want to do that?ˆ­·jˆ¼ 4ˆ­·jåÁ ˆ­·jÿ L _Why would you want to do that?ˆ­·j%õ ˆ­·j–õ ˆ­·j³ú ˆ­·j­ü ‰­·j_4‰­·jfd‰­·j&f‰­·j3Ð4‰­·jrÕ‰­·jf׉­·j14‰­·j¥5‰­·j7Š­·j÷+ ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #.≈≈≈#Š­·jeŠ­·j?-9 _Š­·jç#Š­·jò$Š­·jU … ≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #.Š­·jª …..≈≈≈.≈≈≈#Š­·j  =90Š­·j^ Š­·jT ‹­·j›ß #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## ##### ..≈≈≈.#.≈≈≈.#‹­·jr›:≈≈≈# ‹­·jà<1‹­·jõ¤‹­·j�¦o _Note how you can move through shallow but not through deep water.Ž­·j"D¶ #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #..≈≈≈.#.≈≈≈.# .~~~.# ≈≈#Ž­·jÜK<2Ž­·jÄOŽ­·j6PŽ­·jâ*Ž­·jD+Ž­·j®0Ž­·j‡1Ž­·j Æ Û#≈≈≈# ###### ##### ##.≈≈≈. .....####.#.###.≈≈ .<...'....+.....≈≈≈≈≈... .....####.#.###.≈≈≈≈≈.# ##### ##### #.≈≈≈≈≈.#  #.≈≈≈≈≈.# #..≈≈≈..# ##@≈≈≈.## .~~~.# ##≈≈≈## ≈≈≈# ≈≈≈#3Ž­·j7Ç Ž­·jKë Å###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....+..........####.#.#### ###### ##### Ž­·j—ë v #.#..≈≈≈.##.≈≈≈.## #@~~~.# Ž­·jÀë …#≈≈≈# ≈≈≈# Ž­·jQñ Ž­·j¨ñ &4Ž­·j|ö Ž­·jÈ÷ �­·jœÕ�­·j_Ö�­·j+Û�­·j8ÝL _Why would you want to do that?�­·jÈA�­·j!B�­·j¸F�­·j HL _Why would you want to do that?�­·jÓ 4�­·jøÕ �­·jó× L _Why would you want to do that?�­·j\âÁ ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## <...'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# �­·jÉâ6##.≈≈≈.## #.@~~.# ##≈≈≈## #≈≈≈# #≈≈≈##≈≈≈##�­·jñâ”≈≈≈##≈≈≈##�­·jã>≈≈≈#�­·jÌé9You enter the shallow water.�­·j;êd6.1 (1.6Water �­·j´î�­·j�ð7 _Moving in this stuff is going to be slow.�­·jQÔ? ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# �­·j»Ôg#..≈≈≈..# ##.≈≈≈.## #.~@~.# ##≈≈≈## #≈≈≈# #≈≈≈# �­·j*Õ�­·j.Ú�­·jtÚ'7.7�­·jß�­·j!à�­·j$ß ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.# �­·j�ß& ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## �­·j«ßz#.~~@.# �­·jÎß’##≈≈≈## #≈≈≈# �­·jïßF#≈≈≈# �­·jà�­·j1à �­·j–å�­·jæå'9.3�­·jóé�­·j|ë�­·jDÐ – ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... �­·juÐ 0####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# �­·j˜Ð ø#.≈≈≈≈≈.# #..≈≈≈..# �­·j¹Ð ï##.≈≈≈.## #.~~~@# �­·jÙÐ ˆ##≈≈≈## #≈≈≈# �­·júÐ ~#≈≈≈# #≈≈≈#�­·jÑ @#≈≈≈#�­·jEÑ #≈≈≈##≈≈≈#�­·jF× �­·jÛ× %400�­·jþ× 0�­·j•Ý ‘­·j/ #≈≈≈## ## ##### ##.≈≈≈.## ####.#.##### .'....+...... ‘­·j– .####.#.## ## ##### #..≈≈≈≈≈.##..≈≈≈..###.≈≈≈@##.~~~.##≈≈≈##‘­·jÀ2#≈≈≈#‘­·jå ‘­·j> &1‘­·jÿ‘­·j ‘­·jf.U ≈≈≈#  ‘­·j².2##≈≈≈## ## ##### ##.≈≈≈.## ####.#.#####‘­·jÛ.O'....+...... .####.#.## ‘­·j/¤## ##### #..≈≈≈≈≈‘­·j7/#..≈≈≈@.###.≈≈≈.##.~~~.‘­·jd9ƒ##≈≈≈##2‘­·j¬:‘­·j <‘­·jv¡è≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.@# ##.≈≈≈.## #.~~~.# ##≈≈≈## ‘­·j¾¥‘­·j>¦&3‘­·j¬ª‘­·jë‘­·jùž ÎM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....+...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..‘­·jlŸ Î##.≈≈≈.###.~~~.##‘­·jê¤ ‘­·j:¥ &4‘­·j£© ‘­·j¦ª ‘­·j>Ž ßM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....+...... ####.#.## ‘­·j£Ž y# ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###‘­·jŸ” ‘­·jþ” &5‘­·jW™ ‘­·jbš ‘­·j ÿšM  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### ‘­·jœÿ~'....+......+###.#.## # ##### #..≈≈≈≈≈#..≈≈≈..##‘­·j‹‘­·jí&6‘­·jΑ­·jî ’­·jôlaM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....+......+###.#.#### # ##### #.#.≈≈≈≈≈.##7’­·jÅŒŒ#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ....+.....≈≈≈≈≈.@.+ .#.###.≈≈≈≈≈.### ’­·jU�H ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.## ’­·jµ’’­·j “&8’­·j›—’­·j5™’­·jÎ â#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### +.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈## ’­·j <9’­·j• ’­·j• ’­·jèØ ù###...#'.<.#...####’­·jõÝ ’­·jLÞ '10’­·jmä 7 _You open the door.’­·j«å Y _Found a stone staircase leading up.’­·j³Æ‹#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### ’­·j ÇG.#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### ’­·j@Çs#..##.#.’­·jfÇ8~~~.# ’­·j¾Ì’­·j‘Í$1 ’­·j¿Í _’­·j™Ò’­·j@ÕQ _There is an open door here.“­·jD.�#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### “­·jí.“­·jî3“­·j|4$2 “­·j¯4 _“­·j9“­·j$:“­·jäœ Ž #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### “­·jL� “­·j-£ “­·j�£ &3“­·jV§ “­·jq¨ e  When standing on a staircase leading upwards, you can enter the previous level “­·j´¨ n_with [<].“­·joª Y _There is a stone staircase leading up here.•­·j$•­·jƒ$•­·jî(•­·jÑ)–­·jœÚ–­·jÛ–­·jóÞ–­·jÝß–­·jÏ–­·j¿ÐcA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You have not yet explored it and cannot tell where it leads. You are here. (<)go up.—­·jŒ{—­·jˆ�–Robercool the Covered#≈≈≈#Human—­·jÑ‚3#≈≈≈#Health: 18/18 ========================#≈≈≈#Magic: 3/3========================#≈≈≈#AC: 2Str: 16##≈≈≈##EV: 10Int: 8 ### ##.≈≈≈.## #####SH: 0Dex: 12 #.###.≈≈≈≈≈.###...#—­·jnƒ�XL:  1 Next:  0% Place: Dungeon:2 +.....≈≈≈≈≈...'.@.#Noise: ---------  Time: 413.3 (0.0) #.###.≈≈≈≈≈.###...#-) Nothing wielded ### #.≈≈≈≈≈.# #####Nothing quivered#.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈###≈≈≈#When standing on a staircase leading upwards, you can enter the previous level —­·j¥ƒª_with [<]. _There is a stone staircase leading up here.—­·j‰4—­·j]�—­·j'‘—­·j2¹24.3 (1 _—­·jýº—­·j­0 / 1—­·jO6   ♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣ ♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣—­·jŽq -5.8 (2.5—­·jíu —­·jCw ˆ  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode.—­·j y [ _There is a stone staircase leading down here.™­·jP¸Ô ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣™­·j¢½™­·j¾46.8 (1.0 _™­·jlÁ™­·j~š­·jYž $ ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣š­·jÌ£ š­·j@¤ &7š­·j‘¨ š­·jÿ¨ ž­·jaÛ §Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16ž­·j¯Û Û♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣ž­·j Ü ¨XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quiveredž­·j5Ü w♣♣♣around to look around the level. You also can travel wherever your cursor isž­·jwÜ ¸pointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelThe floor. ­·j�Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣around to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.  Pr ­·jvNess: ? - help, v - describe, . - travelThe floor. ­·j!b _ ­·j tRobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣ _game mode.  ­·jh _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.¦­·j|ÀJ The floor. You are here.¨­·jë Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10¨­·j9¬ wInt: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣ _game mode. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.©­·j«U Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1©­·j V 4♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣ ©­·jŽV A_game mode. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.©­·j‹W ©­·j$[ ©­·jp\ . _ª­·j4# Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1ª­·jÜ# p♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.«­·j÷á ÒRobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor. _¬­·j2‹4¬­·j˜�¬­·jÑ‘; _The floor.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor.You are already empty-handed.®­·jûMÙRobercool the CoveredHumanHealth: 18/18 ========================®­·jîN¬Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣ _The floor.  Press: ? - help, v - describe, . - travel _The floor. _You are already empty-handed.  Press: ? - help, v - describe, . - travelThe floor.¯­·jÏ¢J The floor. You are here.°­·jœ¹ Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1°­·jsº♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣ _The floor.  Press: ? - help, v - describe, . - travel _The floor. _You are already empty-handed.  °­·jѺaPress: ? - help, v - describe, . - travelThe floor.°­·jÀ˜ §Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16°­·jÕ™ y♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣ _The floor.  Press: ? - help, v - describe, . - travel _The floor. _You are already empty-handed.  °­·jAš ZPress: ? - help, v - describe, . - travelThe floor.°­·jšš °­·jž °­·j¦Ÿ . _±­·jö] Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣±­·jº^ …Nothing quivered♣♣♣ _The floor. _You are already empty-handed.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.±­·jÎ ‚Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣±­·j{ XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣ _The floor. _You are already empty-handed.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.±­·jñ ±­·j@ . _²­·jEµ‚Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣²­·j%¶ùXL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.³­·jÓqJ The floor. You are here.³­·jøE ARobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8³­·jßF Ù..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor.  ³­·j&G aPress: ? - help, v - describe, . - travelThe floor.´­·j�ARobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8´­·jç�/..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.´­·j±�´­·jÿ”´­·j8–. _´­·j‡è {Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.µ­·j0ŒWRobercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)♣♣♣♣...♣♣µ­·jF�-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.µ­·jÊ�µ­·jØ‘µ­·jœ“. _µ­·j`NÐ  Robercool the Covered  Human  Health: 18/18 ========================  Magic: 3/3========================  AC: 2Str: 16 ♣♣♣  EV: 10Int: 8 ..♣ ♣♣.♣♣  SH: 0Dex: 12 ♣...♣♣♣...♣♣  XL:  1 Next:  0% Place: Dungeon:1 µ­·jqO)♣..@.>..♣  Noise: ---------  Time: 417.8 (0.0) ♣♣♣♣...♣♣  -) Nothing wielded ♣♣.♣♣  Nothing quivered ♣♣♣         Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travel _The floor.  Attack: -) Nothing wieldedPress: ? - help, Dir - move target¸­·jc7*@¸­·jZ(?.@¸­·j4s B♣@¸­·j^ô♣♣Attack: -) Nothing wielded  Press: ? - help, Dir - move targetYou can't see that place.  [a tree.]¹­·j!Á]  ♣¹­·j­] ¹­·jœ^% ¹­·jûy7  ¹­·js‚ 7  ¼­·jãh F ½­·j—&:  ½­·j"g ♣r weapon can't reach that far!½­·j„Ë<♣.½­·jÂ% S .*¿­·jô�n..Your weapon can't reach that far!À­·j;¡B♣.À­·jßöW ♣♣Á­·jwÍ9♣♣Á­·jl„7♣*Á­·jìI Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8..♣ ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣..@.>..♣Noise: ---------  Time: 417.8 (0.0)Á­·jùJ ü♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Press: ? - help, v - describe, . - travel _The floor.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targetÁ­·j§K +8.8 (1Á­·j(O Á­·jQ # _You swing at nothing.­·jœ4­·j‚ ­·jù ­·jæ:­·jQ;­·j¿>­·j®@K _You are already empty-handed.í·j®î÷ . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ í·j²ô<9í·j{øí·j“ú  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. 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To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there.å­·jB&8å­·jÜFå­·j¡H. _Found an exit from the tutorial.å­·j("4å­·jà'å­·jb)å­·jµ– ÷  .....♣♣♣♣ .<.....@♣♣♣♣♣ .....♣♣♣....♣♣♣♣ ... ♣♣♣♣♣...♣.♣♣♣♣.♣♣♣.♣♣  ♣♣.♣ ♣♣.♣  # ♣♣.♣♣  ## ♣♣♣.♣♣å­·j5� <9å­·j¡ å­·jNÈ å­·jO<♣♣♣♣......♣♣♣♣.<....@.♣♣♣♣♣.♣♣♣....♣♣♣♣.. ♣♣♣♣♣...♣♣♣♣... ♣♣♣♣..♣♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣å­·jÕUå­·jSq'70å­·j­xå­·jzæ­·j Ê ♣♣♣♣♣...♣♣.....♣.♣♣♣♣.<...@..♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣ ♣♣♣♣♣...♣♣♣♣...♣ ♣♣♣♣..♣♣ ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣æ­·jaR1æ­·jòhæ­·j`þ§ ♣♣♣♣ ♣♣...♣♣.....♣♣♣.♣♣♣♣♣...<..@...♣♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣ ♣♣♣♣..♣♣  ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣2æ­·j-á ♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<.@....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..♣♣  ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣3æ­·j¥Þ § ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<@.....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣æ­·jˆß † ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣♣ ♣♣♣♣..♣♣ ♣♣♣♣♣ ♣♣♣. ♣♣.  ♣♣.  ### ♣♣.  ##.## ♣♣♣.♣♣ æ­·jxò Y4æ­·j¼ˆ  ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣ ♣♣♣. ♣♣ ♣♣ ### ♣♣. ##.## ♣♣♣.Congratulations! You've completed the first lesson!æ­·jDæ­·j´&5æ­·j4æ­·j8  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y].æ­·jèV _There is an exit from the tutorial here.ç­·jr[l ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣..@<......♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣... ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣ ♣♣♣  # ### ♣♣ # ##.## ♣♣♣.6 _ç­·j‚ç­·jë‘ç­·jê” á ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...@......♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣...♣♣ ♣♣♣♣..♣♣♣♣♣♣ ç­·j^– ♣♣♣.♣♣ ### ♣♣. ##.## ♣♣♣.♣ç­·j•› ç­·j^œ &7ç­·jÛ¡   ç­·j�¢ To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y].ç­·jë£ V _There is an exit from the tutorial here.é­·jЗ Õ ♣♣♣ ♣♣ ♣♣.....♣♣  ♣♣♣♣♣  ♣...<......♣♣♣♣♣  ..♣♣♣....♣♣♣♣ ..♣♣ ♣♣♣♣♣...♣...♣♣♣♣♣♣.♣♣♣♣♣♣  ♣ # # ♣é­·jž é­·jÓž -8 _é­·j£ é­·jú¤ ê­·j3bc ♣♣♣♣♣♣♣...♣♣♣♣.....♣♣♣.......♣♣♣♣♣..@<......♣♣♣♣♣....♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣ ###.##♣♣♣. 9ë­·jÌ$ ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...@......♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣...♣♣ ♣♣♣♣..♣♣♣♣♣♣ ♣♣♣.♣♣ë­·ji%Ý ### ♣♣. ##.## ♣♣♣.♣ë­·j+ë­·jQ+'80ë­·jb/ë­·jª0  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y].ë­·jh2V _There is an exit from the tutorial here.ì­·j/‹ì­·j½Œ0An exit from the tutorial. A way out of the dungeon, letting you finish this lesson. While standing here, you can exit the dungeon with the < key. You are here. (<)go up.í­·jÙví­·j¯‡í­·jAre you sure you want to leave the Dungeon? Y - Yes í­·j‰' N - Noð­·jNð­·j8Robercool the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10ð­·j{ÌInt: 8♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1ð­·j£g♣...@......♣♣♣♣♣Noise: ---------  Time: 1180.8 (1.0)♣.......♣♣♣....♣♣♣♣ð­·j Ý-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣♣♣♣.♣♣ ♣♣ð­·j‹ ð ###♣♣. ##.##♣♣♣.♣ Congratulations! You've completed the first lesson!To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. ð­·j± I_There is an exit from the tutorial here.ð­·jð­·jèð­·j´ð­·jIð­·j4C1 _ð­·jØ#  notify_dgn_event: Lua error:/crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable typeTriggerableFunction at (43, 22) has no triggerers for dgn_event 0ð­·jtJð­·jNTutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k uð­·jkN&\|/\|/4-.-6h-.-lð­·jŒNR/|\/|\1 2 3ð­·j¹N�b j n[Shift + direction] moves you several squares in this direction. Staircasesð­·jvOÝ[<] go back to the previous level[>] enter the next level[X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into them[C] close an open door Travel[X] enter the level map, travel with [Enter][o] autoexplore Hit any key to exit...ô­·jG ô­·j— ô­·j ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l