8:jS/  Player: RoosterCrawler Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.17:45:28.ttyrec Time: (1782236728) Tue Jun 23 17:45:28 2026 ::jRQ [?1051l[?1052l[?1060l[?1061h::jSV)0[?7h[?25l[?1c::j6|::jNgWelcome, RoosterCrawler. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconian o - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Enchanter<:j@S<:jl <:j޲ dRoosterCrawler the VexingDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 10EV: 11Int: 15SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quivered#+##@##>##+#<:j. Welcome, RoosterCrawler the Draconian Enchanter.Are you destined to find the sublime Orb of Zot, or to die trying?<:j` 'Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.=:j5 ###+###....$...'1.0 (1 _You open the door.=:jgJ K _Found 13 gold pieces.=:js (=:j #####+######......$..####.........#<>#+#2 _ _There is an open door here.=:j _=:j ####+##### #......$..###..@......#0#...#'#........... #<# ......).. #># ....... #+# #..#.##3.0 (1=:j 9 _Found a mace.=:j 3=:jM =:j+ =:jZ"#####+##### #.....@$..### 0...#.........#  #...#'#......#..... #<##.....+.).. #># .....+... #+# ..#..#....###)###4.0 (1 _Found a short sword.>:j(3>:j,>:j=>:j$ _You now have 13 gold pieces.>:j%>:jw%>:j'>:j->:jH6,>:j);,>:j[J>:jV _You open the large door.  You encounter a hobgoblin.>:j..#..######+##### ..##.........### ..#...#.........##..####...#'#......#....#..... #<##.....'..#.##.).. #>##.....@.....#... #+#...#..##. .....#...##.....#  # .......)### g.#.#####+##### ..# # ..# g   hobgoblin (asleep) ..# ..#14.0 (10.0)g.>:j~g====5.0 (11 _The hobgoblin shouts! _There is a large open door here.>:jwaJ>:jd` _A hobgoblin is nearby!>:jw ..#  ..#  ##### ..#  ....### ..#  ......##..###  #......#....#  ..... #<##.....'..#.##  .).. #>##.....@.....#  ... #+#...#..#.....#  #. .....#...##.g...#  # .......)### ..#.##  ###+##### ..# #  ..#  ..#  ..# >:jiV ..#  ..#  ##### ..#  ....### ..#  ......##..###  #......#....#  ..... #<##.....'..#.##  .).. #>##.....@.....#  ... #+#...#..#.....#  #. .....#...##.g...#  # .......)### ..#.## ###+##### ..# # ..#  ..#[3>:jCX7m ..# >:jZ>:j]` _A hobgoblin is nearby!>:j# ..#  ..#  ##### ..#  ....### ..#  ......##..###  #......#....#  ..... #<##.....'..#.##  .).. #>##.....@.....#  ... #+#...#..#.....#  #. .....#...##.g...#  # .......)### ..#.##  ###+##### ..# #  ..#  >:jT..#  ..# >:j  ..#  ..#  ##### ..#  ....### ..#  ......##..###  #......#....#  ..... #<##.....'..#.## >:j D .).. #>##.....@.....#  ... #+#...#..#.....#  #. .....#...##.g...#  # .......)### ..#.## ###+##### ..# # ..# >:j` n ..# ..# >:jՌ 4>:j~ >:jd  >:j Z_A hobgoblin is nearby!>:j2 w ..#  ..#  ##### ..#  ....### ..#  ......##..###  #......#....#  ..... #<##.....'..#.##  .).. #>##.....@.....#  ... #+#...#..#.....#  #. .....#...##.g...#  # .......)### ..#.##  ###+##### ..# #  ..#  ..#  ..# >:j  ..#  ..#  ##### ..#  ....### ..#  ......##..###  #......#....#  ..... #<##.....'..#.##  .).. #>##.....@.....#  ... #+#...#..#.....#  #. .....#...##.g...#  # .......)### ..#.## ###+##### ..# # ..#  ..#[3>:jQ 7m ..# >:j{  >:j >:j <_A hobgoblin is nearby!>:jS >:jM ..#...# #####+##### #..# #.........####..#  ...#.........##..####...#'#......#....# ..... #<##.....'..#.# .).. #>##.....'.....# ... #+#...#..#@....# #. .....#...##.g...# # .......)####..#.##  ###+##### #..# # ...#>:j ...# #..##.##>:jg |=---6.0 (1.0)>:j& >:j$0 V _The hobgoblin barely misses you.>:jt  You hit the hobgoblin.  The hobgoblin is moderately wounded.>:juB---7>:j:}>:jZ@ _The hobgoblin hits you but does no damage.?:jN  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.?:j&8?:j&?:j)V _The hobgoblin barely misses you.?:j0h  You hit the hobgoblin.  The hobgoblin is almost dead.?:jh&9?:jr?:j'@ _The hobgoblin hits you but does no damage.?:j ?:jʖ†You hit the hobgoblin.169 (0.9?:j&?:j ?:j?:jP)_You kill the hobgoblin!?:j?:j...#  #####+##### #..#  #.........####..# ...#.##..####...#'#....# .... #<##.....'..#.# ).. #>##.....'.....# . #+#...#..#.....#  .....#...##.@...#  .......)####..#.##  ###+##### #..# #  ...#....####..##.###.?:j-20.9 (1.0 _You see here a hobgoblin corpse.?:j5z ?:jz ?:j} ?:j݁ ?:jW : _?:jN ,?:jƑ ,?:jn ,?:j ?:jM ?:j n  You encounter a frilled lizard.?:j ?:jP ..... #<##.....'..#.## .).. #>##.....'.....# ?:jY m... #+#...#..#.....# #. .....#...##.†...# # .......)####..#.##  ###+########..#.# ..........#.# ..........#.. ########@.###- #.##  #.#  # # #l   frilled lizard (asleep) #. l..?:j3 z6.9 (67.9 (7 _?:j  #< .).. #>'.....#  #.....#  #.†...# # )####..#.##  ###+########..#.#  ..........#.#  ..........#..  #@.###  #.## #.# #.# #.# #.#?:j _ #.# l..?:j  #< ).. #>'.....#  #.....#  #.†...#  )####..#.##  ###+########..#.#  ..........#.#  ..........#..  #@.###  #.## #.# #.# #.# #.# #.# l.. ?:j4?:j{ _A frilled lizard is nearby!?:jap0 #< .).. #>'.....#  #.....#  #.†...# # )####..#.##  ###+########..#.#  ..........#.#  ..........#..  #@.###  #.## #.# #.# #.# #.# #.# l..@:jJv #< ).. #>'.....#  #.....#  #.†...#  )####..#.##  ###+########..#.#  ..........#.#  @:j(5..........#..  #@.###  #.## #.# #.# #.# #.# #.# l.. @:jҼ4@:j{ _A frilled lizard is nearby!@:jej0 #< .).. #>'.....#  #.....#  #.†...# # )####..#.##  ###+########..#.#  ..........#.#  ..........#..  #@.###  #.## #.# #.# #.# #.# #.# l..@:j  #< ).. #>'.....#  #.....#  #.†...#  )####..#.##  ###+########..#.#  ..........#.#  ..........#..  #@.###  #.## #.# #.# #.# #.# #.# l.. @:j,4@:j65@:j7e _A frilled lizard is nearby!@:jce0 #< .).. #>'.....#  #.....#  #.†...# # )####..#.##  ###+########..#.#  ..........#.#  ..........#..  #@.###  #.## #.# #.# #.# #.# #.# l..@:jZ #< ).. #>'.....#  #.....#  #.†...#  )####..#.##  ###+########..#.#  ..........#.#  ..........#..  #@.###  #.## #.# #.# #.# #.# #.# l..  _A frilled lizard is nearby!@:j%@:j').. #>... ... #+#...#..#.... #. .....#...##.† .......)####..#.#  ###+########..#.#  ..................#..########..### #@##  l..###@:j 0@:j028.9 (1 _@:j;@:j.. #+#...#..# #. .....#...##.† .......)####..#.#  ###+#######  ............#..########..### #.##  l..### @:j<9@:j@:j Y#. .....#...##.†@:j  .......)####..#.#  ###+####@:j   ..........#..########..### @:j #.##  l..### @:j> @:j1 '30@:jH7 @:j ] .......)####..#.#  ###+####  ..........##..########..### #.##  l..###1@:j"  ###+####  ..........#..########..### #.##  l..##### 2A:jx2 .........########..### #.##  .)....l.....r####.########## r   rat (asleep)A:jr. _A frilled lizard is nearby! _A frilled lizard is nearby!  You encounter a rat.  Found a sling.  The rat squeaks loudly. The frilled lizard hisses angrily.  The frilled lizard closely misses you.A:jyllrA:jX0===3A:j A:jf _The rat twitches its whiskers.A:jEA:j8&.########..### #.##  #######.####.#.)....l@...r.####.#########A:j/r.A:jA:jx/--4A:j\ _The frilled lizard bites you but does no damage.A:jbl--A:j¡ .  You hit the frilled lizard.r. 255.8 (0.9A:j h _You kill the frilled lizard!A:j  .#.. ##..### #.## #.# #.# #.# #.##.####.#.).r...##.#r.-6.8 (1.0A:j/ B:je .#.. #..### #.## #.# #.# #.# #.##.####.#.)...@..r....##.##B:jt/r.B:jB:jM @-7B:jO&B:j(B:jS{ .#.. #..### #.## #.# #.# #.# #.##.####.#.)..@..r.....##.# #.#...##r.8B:jz.#.. #..### #.## #.# #.# #.# #.# #.####.# ....)...@r......# ######.# #. B:j1{#...## B:jD=9B:j B:jP _The rat barely misses you.B:jB40 _You barely miss the rat. The rat bites you but does no damage.B:jI3--1.7 (0.9 _You barely miss the rat. The rat bites you.B:jTZ B:jZ (2.6B:j;r  _You hit the rat but do no damage. The rat bites you but does no damage.B:j  You barely miss the rat. Your tail-slap misses the rat.B:j֏ -3.6 (1.0B:j f _The rat barely misses you.B:j\ .  You hit the rat. You tail-slap the rat.B:jI334 _You kill the rat!C:jÌ.#.. #..### #.## #.# #.# #.# #.# #.####.# ....).# ######.# #. C:jC:jC:j4C:j==C:j=-C:j 5C:jC:jC:j.#.. ##..### #.## #.# #.# #.# #.# #.####.# ....).# ######.# #. C:jC:js-6C:j@.#.. ##..### #.## #.# #.# #.# #.# #.####.# ....).# ######.# #. C:j<7C:j8C:jC:j|3C:j1~C:jC:jBC:jg==C:juBC:j54C:j4C:jC:j=C:jC:jǮC:j{,C:jC:jC:j,C:j¼BC:jBC:j,C:j,C:j,C:jC:j,C:j'C:j/,C:jNC:jC:jC:jC:jC:jBC:jLC:j C:jqC:j_C:jC:jC:jC:jC:jvC:j(XC:j C:jC:j~C:jC:jTC:jC:j C:jzC:jn  You encounter a frilled lizard.C:jy'" #.# #. #.# #. #.# #. ###########.####.# .....)...........#: #######.###########.# #.# ####...#######.# ........#C:j'V l###...###......#######  l   frilled lizard (asleep)C:j=\73.6 (26.0)4.6 (27C:jEF _Found a parchment of Slow.C:j  #.#  #.#  #.# #. . # .......... #: . ##.# #.#  ####...#######.#  C:j .......@.......#  l###...#########  ......# ######C:jƘ  #.#  #.#  #.# #. . # .......... #: . C:j> ##.# #.#  ####...#######.#  .......@.......#  l###...#########  ......# C:j ^######  C:jJ JC:jK  C:jx W_A frilled lizard is nearby!C:j  #.#  #.#  #.# #. . # .......... #: . ##.# #.#  ####...#######.#  .......@.......#  l###...#########  ......# ######C:j9 #.#  #.#  #.# #. . # .......... #: . ##.# #.#  ####...#######.#  .......@.......#  l###...#########  ......# ###### C:j:$ C:jE4C:jZOC:jQWe _A frilled lizard is nearby!C:jIo #.#  #.#  #.# #. . # C:jN.......... #: . ##.# #.#  ####...#######.#  .......@.......#  l###...#########  ......# ######D:j\9 #.#  #.#  #.# #. . # .......... #: . ##.# #.#  ####...#######.#  .......@.......#  l###...#########  ......# ######  D:jTJD:j!e _A frilled lizard is nearby!D:jbl #.# # #.# # #.# # #.# # ## ###########.#### #. .....).......... #: #######.######## ##.## #.# ####..@#######.##...............#l###...######### ......########D:jpN5.6 (1.0) _D:j}D:j|i #.##  #.#  #.#  #.#  #.#  ##############.### #.......)......... #:########.####### ##@## #.# ####...#######.#D:ji1 #...............#l###...######### ......#########D:jq<6D:jwD:jtyD:j8 M########..### #.# #############.###.......)......... #@########.####### ##.##  ####...########...............####7D:jd D:jԑ Y  You pick up a parchment of Slow and begin reading...D:j ~8.6 (2 _You add the spell Slow to your library.D:jG D:jch  You encounter a goblin. It is wielding a +0 club.D:jVn  #.#  #. #.# #.#D:jn [##############.###.......)........ #.########.####.## #.# ####@..#######.# #...............#g..l###...#########D:j;o .. ......## ####### g   goblin (asleep) l   frilled lizard (asleep)D:j {9.6 (180.6 (2 _E:j #.#  #.#  #.#  #.#  #### #.. #.# ##.## #.#  ####@..#  #...............#  g..l###...#########  .. ......##  #######E:jmL #.#  #.#  #.#  #.#  #### #.. #.# ##.## #.#  ####@..#  #...............# E:jLY g..l###...#########  .. ......## ####### E:jTE:j4UE:jg[E:jF^d _There are monsters nearby!E:j #.#  #.#  #.#  #.#  #### #.. #.# ##.## #.#  ####@..#  #...............#  g..l###...#########  .. ......##  #######E:jv+ #.#  #.#  #.#  #.#  #### #.. #.# ##.## #.#  ####@..#  #...............#  g..l###...#########  .. ......## ####### E:jE}4E:jGE:jd _There are monsters nearby!E:jT #.# #.# #.###############.# #.......)....... #.########.######.## #.# #####...#######.##...@...........#.g..l###...#########... ......##  ##### E:jY3l.E:j\=.gE:j!d}gwandering)lE:jd4==1.6 (1E:jjE:jBn8 _The frilled lizard hisses angrily.E:jA  #. #. #. ####. #.......) #.##. ##.## #.# #####...#.# #.l.#.g..###...#E:j #..........##..# #########E:jy A.gE:j E:j .-2E:j E:j: _ _The frilled lizard completely misses you.E:j †You closely miss the frilled lizard. You tail-slap the frilled lizard..gE:j ' E:j W41-3E:j- E:j R _You kill the frilled lizard!F:jr<, # # # # #.) #.#. ##.## #.# #####...#.# #..#.g###...##..........##.##########F:j8B~gg4F:jGF:j JM _The goblin closely misses you.F:jM{ _You see here a frilled lizard corpse.F:j  #.) #.#. ##.## #.# #####...#.# #@†.#.g###...##..........##.###########F:j5 _The goblin completely misses you.F:j_   You hit the goblin.  The goblin is moderately wounded.3--6.5 (0.9F:jk O _The goblin hits you with a +0 club.F:jC j )You hit the goblin.F:jN ' F:j\R 1507.4F:j+[ F:j[ J _You kill the goblin!F:jI #############.......)....#########.#####.##.## #.# ..... #####...######......#.†...................@###...###########..........## .....######### #F:j%MF:j]N5-8.4 (1.0F:jKSF:jqU$  Things that are here:F:jlp _a +0 club; a goblin corpseG:j0:#...# ############.... #.......)...#... #.########.#.###... ##.## #........#####...#######.#..#.†.............#..)###...######### ###...@......## ).....############### G:ju-9 _Found a dagger.G:jAO3G:jkV--4== _HP restored.G:j,G:jnG:j,G:jG:jrG:j:==G:jG:j G:jNG:jG:jXG:jfG:jBG:jG:j G:j #. .# #. #. #.  .. .> .###.#  .##.#...#.# #### ... ....# #.... #.# #...# #.## #.###...# ##.##  ##.##@.###...##98.4 (9..............#.†..................)###...###.######..........###...).....####################G:j]E9.4 (10.0)G:j G:j ; _Found a stone staircase leading down.G:jIG:j G:j G:jX= G:j'? G:jB G:jE ,G:jbG G:jI G:jK G:jfL G:jfM G:jmO G:jR G:jR G:j:W G:j Z G:j^ ,G:ju_ G:j-q   You encounter a kobold. It is wielding a +0 short sword and quivering stones..#.# ## .#.... .[ ..# ... .#..# #.. .#.# #.K ##..## #. #.. #.>..###.# .####$.##.#...#.# ####.......@.......# #...####.##.###...# #.## # #.###...# ####.##.......#####...#..............#.†......####...........)###...# K   kobold G:jr (missile, asleep)#.######..........###...).....####################G:jw -104.4 (5G:j} 25.4 (6 _G:j G:j G:jV = .#.# ## .#  .... .[ ..#  ... .#..#  #.. .#.#  #.K ##..## #.  #.. #.>..###.#  .####$.##.#...#.#  .......@.......#  .####.##.###...#  # #.#  ##.##.. ...† ........) #.######. #...).....   G:j#  .#.# ## .#  .... .[ ..#  ... .#..#  #.. .#.#  #.K ##..## #.  G:j l#.. #.>..###.#  .####$.##.#...#.#  .......@.......#  .####.##.###...#  # #.#  ##.##.. ...† ........) #.######. #...)..... G:j G:j ] _A kobold is nearby!G:jޓ = .#.# ## .#  .... .[ ..#  ... .#..#  #.. .#.#  #.K ##..## #.  #.. #.>..###.#  .####$.##.#...#.#  .......@.......#  .####.##.###...#  # #.#  ##.##.. ...† ........) #.######. #...).....   G:j-# .#.# ## .#  .... .[ ..#  ... .#..#  #.. .#.#  #.K ##..## #.  #.. #.>..###.#  .####$.##.#...#.#  .......@.......#  .####.##.###...#  # #.#  ##.##.. ...† ........) #.######. #...).....G:jo." G:j]84G:j@H:j8] _A kobold is nearby!H:jڏ#.#.  .#.## ## .#.. .[ ..# ...# .#..# #..# .#.#  #.K###..## #. #..w#.>..###.#  .####$@##.#...#.# ###...............# #..#.####.##.###...# #. #. #.###...# ## ##.##.......##### ........#.†..... w   dart slug (asleep)####...........)###... K   koH:jMbold (missile, asleep) #.######..........# #...).....#########6.4 (1H:jH:jZ _You encounter a dart slug.H:jYU##.#. #.#.## ## ..... .[ ..#..#.# .#.# K###..## #. #.@w#.>..###.#  .####$.##.#...#.# ###................#.####.##.# H:jȪ/ #. #.###...# ##.# ##.##.......#####..............#.†..####...........)###...######..........H:j4: KwwK)The kobold shouts!  The dart slug bites you but does no damage.====7H:jH:jS _The kobold barely misses you.H:jaN  You hit the kobold but do no damage. The kobold hits you but does no damage.H:jN b=---8.3 (0.9H:jV H:jdY A _The dart slug bites you but does no damage.H:j H:j ---9.3 (1.0 _You hit the kobold but do no damage. The kobold barely misses you.I:j@$  You hit the kobold but do no damage. The dart slug barely misses you.10 _The kobold hits you but does no damage.I:j  You hit the dart slug.  The dart slug is lightly wounded.  The kobold hits you but does no damage.I:j ``The dart slug launches a dart at you.I:jt.@1.2 (0.9I:j6e _The slug dart misses you.I:ju g  You hit the dart slug.  The dart slug is heavily wounded.2----2.1 _The kobold hits you with a +0 short sword.I:j% )  You hit the kobold.  The kobold is moderately wounded.  The dart slug launches a dart at you.I:j   The slug dart hits you but does no damage.3.0 _The kobold closely misses you.I:jʪ   You completely miss the dart slug.The dart slug is heavily wounded.The kobold hits you with a +0 short sword.1------4.0 (1.0 _The dart slug barely misses you.I:j"  You closely miss the kobold.You tail-slap the kobold, but do no damage.I:j" +9 (0.9I:j4 I:j7 a _The kobold is moderately wounded.I:j  You hit the dart slug.  The dart slug is severely wounded.The kobold barely misses you.5.8I:j I:jA _The dart slug bites you but does no damage.J:j   You hit the dart slug.  The dart slug is almost dead.J:jY-6.8 (1.0J:jOj _The kobold closely misses you.J:jVK .  You hit the dart slug.J:jc K   kobold (missile)  You kill the dart slug!J:jhp0---837.7 (0.9J:jrV _The kobold hits you with a +0 short sword.J:j  You hit the kobold. Your tail-slap misses the kobold.The kobold is heavily wounded.J:j8/14 -----8.7 (1.0J:j(J:j8)@ _The kobold hits you with a +0 short sword.K:jGNP )You hit the kobold.919.6 (0.9 _You kill the kobold!K:jDM# . .#. ###.#.## ## ....... .[ ..#...#.# .#.# ###..## #. #...#.>..###.# K:j .####$.##.#...#.# ###................# #..###.##..# ...#.......K:jL-20.6 (1.0K:jtK:j$  Things that are here:K:jP _a +0 short sword; 2 stonesK:j .. #.#.#  #.#.####.#.### ## .# ....... .[ ..# ....# .# #..# .# #.)###..## #. #@..#.>..###.#.####$.##.#...##...............# #. #.####.##.###...# # #.##.###...# ##.##.##.......#####................#.†. ####...........)### K:j 5[34m#.######.......K:jL K:j G-1 _K:j! K:j K:j  #.#.##.###.#.### ## .# ....... .[ . ....# .#..#  ## )###..## #...#.>..###.#.####@.##.#...#.# ###................# #.K:j ##.####.##.###......#.##...).....######## K:j̶ Y----2K:ji K:j K:jF b9==3.6 (2K:j( K:j} > _You now have 26 gold pieces (gained 13).K:j ###.#.### ## .# ....... .[ . ....# .#..#  ## )###..## #...#.>..###.##..####..##.#...#.# ###......@.........# #.#.####.##.### K:j#.##.###.##..###########K:jA4.6 (1K:jDK:j L:jVL:jCBL:j 10/14====L:ja XL:j3 L:j :==L:j L:jL:jK1=L:jL:juL:jL:jL:jL:jL:j#L:j%L:j{'L:ji)L:jJ-L:j.i2===L:j1L:j7,L:j8L:j:L:j;L:j<L:j@,L:jAL:jvEP==L:jFL:j*JL:jrJ63==L:jJL:jLL:jmOL:j-PL:jRL:jrUL:jVL:jWL:jU[L:j9\L:j^L:jaL:j\bL:jbM4====L:jbL:jdL:jhL:jjL:jlL:jnL:j|qL:jqL:jDrL:jsL:jvL:jxL:jxL:jz{L:j}L:j^L:j:==L:jًnL:jR  There is a stone staircase leading down here.L:jҎL:j _L:jmL:j&L:j{L:jL:j,L:j,L:jpL:j} ... #+#.. ....##. .....# ....## ......... ....## ###+####.#.# ..... ...#.#.# .... ...###.#.#######..# ###..........[...# ....# #.#@.##..# #.#.###.)###..## #. #...#.>..###.##..####..##.#...#.# ##########................# #.......) ##.####.##.###...# #.####### #.##.###...# ##.####.##.......#####...###### L:j^ .).. #>## ... #+#. ....##.  ....## ...... .. ....## ###+## #.#.# ......  #.#.# ..... ..###.#.#######..###..........@...#....###.#..#.# #..# #.#.##  #.)###..## #. #...#.>..###.# #..####..##.#...#.# ######## #................# #.......##.####.##.###...# #.###### #.##.###...# L:j{[34m##.##53.6 (29.0)4.6 (30L:j L:j _You see here a +0 pair of gloves of fire.L:j3L:jQL:j  _L:j]L:j,L:jL:j]L:jL:j'BL:jj0,L:j!>L:j>L:jUL:j\L:j]L:j0c,L:jEf,L:jgL:jSqBL:jՅL:jL:ja,L:jL:jL:j,L:jBL:jBL:jQL:jXL:j+...#.......[.# #...#'#..#..+..... #<######..+.).. #>## .....#... #+#... #....##. .....# #....## .......) .. #....########+###.#.# #@......... ....73.6 (19#.#.# #.......... ....###.#.#######..######## ####..........[...##....###.#..#.# #..# #.#.###.## #.)###..## ##.# #...#.>..###.###..L:j####..##.#...#.## ########## L:jaB4.6 (20L:jL:jTK _Found a plate armour.L:jwIL:j|L:j,L:j,L:jHL:jL:jL:jٓL:j c  You encounter a rat.L:jtb #####+####L:ji .# #....... ..# ...#..... [.# #...#' #..+..... #<##.#########..+.).. #>##.. r..........#... #+#... #@...##. .....# #....## .......)..#....########+#### Nothing quivered#.#.# #.......... ....#.#.# #.......... ......r   rat (asleep)[....#.###.##L:j16.0)L:jȮ27.6 (3 _L:jqL:jL:j .#  ..#  [.#  #..+..... #< #########..+.).. #> r..........#...  #@...##.  #....## )L:j\ .. #....# #.#.# #..........  #.#.# #..........  #..########  [...## L:j8 ..#.##  #..# L:j( L:jk 9 .#  ..#  [.#  #..+..... #< #########..+.).. #> r..........#...  #@...##.  #....## ) .. #....# L:jCl #.#.# #..........  #.#.# #..........  #..########  [...# ..#.L:jl < #..# L:ju L:jRu L:j p _A rat is nearby!L:jA" D .#  L:j" 8..#  [.#  #..+..... #< L:j" Q#########..+.).. #> r..........#...  L:j# ;#@...##.  #....## L:j)# ") .. #....#L:jF# ) #.#.# #..........  L:jd# =#.#.# #..........  #..######## L:j# 3 [...##  L:j# ..#.##  L:j# 5#..#  L:jt  .#  ..#  [.#  #..+..... #< #########..+.).. #> r..........#...  #@...##.  #....## ) .. #....# #.#.# #..........  #.#.# #..........  #..########  [...# ..#. #..# L:jA L:j L:j L:jm Z _A rat is nearby!M:jƴ #####+### .# #. ..# ...#... [.# #...#' #..+..... #<############..+.).. #>##.r.....@....#... #+#.########....##. .....#M:ju #....## ....... .. #....########+### #.#.# #....  #.#.# #.......... ...###.#.#######..######## ###..........[...#....###.#..M:j>.rM:jJrM:j+4==8.6 (1M:jM:jZ- _The rat squeaks loudly.M:jB #####+ .# # ..# ...# [.# #...#'#M:jK A #..+..... #<##.#..+.).. #>##.r.#... #+##....##. ..... #....##  .. #....##+ #.#.# #..........  #.#.# #..........  ###.#.#..########  .[...##  ....###.#..#.##.rM:j(M:j*/--9M:j2M:j4M:jh B #####+ .# # ..# ...# [.# #...#'#M:jz y #..+..... #<.#..+.).. #>.r.#... #+#.#....##.  #....##  .. #....##+ #.#.# #..........  #.#.# #..........  ###.#.#..########  .[...##  ....###.#..#.##M:j[ ;.rM:j M:j B--80M:j M:j M:jC E .  You hit the rat.M:jSL @.M:j#U RoosterCrawler the VexingDraconian#####+# Health: 14/14 ========================.# #...... Magic: 3/3========================..# ...#.... AC: 4Str: 10[.# #...#'# EV: 11Int: 15#..+..... #<# SH: 0Dex: 11M:jU 9..##########..+.).. #># XL:  1 Next: 100% Place: Dungeon:1M:jV .......@......#... #+# Noise: =--------  Time: 181.5 (0.9).#########....##. .... a) +1 dagger#....## ..... Nothing quivered..#....########+##.#.# #.......... .M:j] #.#.# #.......... .###.#.#######..######## #..........[...##....###.#..#.## M:j@^ @_Found a plate armour. _You encounter a rat. _A rat is nearby! _A rat is nearby! _The rat squeaks loudly.  You hit the rat.M:jJ` _You kill the rat!You have reached level 2!M:jj /  --more--N:j# [20/205/52 0% N:j 4 _O:j3O:jO:j_ _O:jCO:jJ,O:jO:jO:j,O:j2O:j~O:jO:jO:jO:j ,O:jJ O:j O:jE,  You see here a +0 plate armour.O:j8a _O:jnO:j!pO:jqO:jarO:jXO:jO:jO:jO:jO:j^XO:j6O:jO:jO:j(O:j0#..#O:j%#.##.# ## #. #.# ..#.# #.# .#O:j#.# #.# .####.###.# .## #.....#.##.###.#> ##.##.#....... ..-99.5 (18.O:ju0)#.................... #......#...########+##### #..##.........# #.........####..##.#####..# ...##..# #[.# #...#'##...O:j  #..+..... #<##.....'..#  O:j.##########..+.).. #>##.....'...  O:j.............#... #+#...#..#... O:jaO:jA-200.5 (19O:jbO:j; _Found a stone staircase leading down.O:j!O:j"O:j$O:jr+O:j.O:jv3,O:j6O:jyABO:jFO:jtGO:jGO:jHO:jpJO:jtLBO:jNO:jPO:jPO:jQO:jSO:jXO:jYO:j.ZO:j%^O:jo^O:j$_,O:j cO:jfO:jfO:jgO:jvlO:jF  You encounter a goblin. It is wielding a +0 dagger..## ..#  #### #.#######...##. #. #.##......g.... #.# #.##.##@#   #.# #.##.##.####.###.##.##.## # ##.##.###.#>#.### #.##.#............. ..# ............................# g   goblin (asleep) .....#...########+########..#........# #.........####..# #.#####..# ...#.........##..###8.5 (8.0)9.5 (9 _O:j .## ..# #.# ####  #.#######...##.  #. #.##......g....  #.# #@# #.# #.#  #.## # # ##.#>#.### ...... ..# .. +#     O:j  .## ..# #.# ####  #.#######...##.  #. #.##......g....  #.# #@# #.# #.#  #.## #  ##.#>...... .. +#  O:j ] _A goblin is nearby!O:j>  .## ..# #.# ####  #.#######...##.  O:j? P#. #.##......g....  #.# #@# #.# #.#  #.## # # ##.#>#.### ...... ..# .. +#     O:j  .## ..# #.# ####  #.#######...##.  #. #.##......g....  #.# #@# #.# #.#  #.## #  ##.#>...... .. +#  O:jk O:j; O:jr s _A goblin is nearby!O:jT O:ja w.## ..#  #.# ####  #.#######...##.##. #.##....@.g.....#.# #.##.##.#####..# #.# #.##.##.#  ###.###.##.##.## #  #.....#.##.###.#>#.#####.#....... ..# ......................##...########+#### ........# #...####..#O:jK g.O:jn g10.5 (1 _P:j=D=1P:jXP:jC} _You completely miss the goblin. The goblin hits you but does no damage.P:j= P:j=b)You hit the goblin.P:jm32 _You kill the goblin!P:jk.## ..# #.# ##### #.#######...##.##. #.##.....@.#.# #.##.##.#####..##.# #.##.##.#  ###.###.##.##.## #  #.....#.##.### # P:jb-3 _You see here a +0 dagger.P:j.## ..# #.# ##### P:jX#.#######...##.##. #.##.....)#.# #.##.##.#####..##.# #.##.##.# # # P:j2Uz-4 _P:j( .## ..# #.# ##### #.#...##.##. #.##.....).  #.# #.##.##.#####..###.  #.# #.##.##.# .# .###.##.##.## # # # P:jR= Y5P:ja P:jg   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.1   3.6  -1           b - Unarmed Combat   0.0   1.0   0   h + Hexes2.8   3.6  -1          c + Short Blades 1.2   2.0   0       d - Long Blades   0.6   1.0   0  P:ji             e + Dodging1.9   2.4  -1      f + Stealth2.8   3.0   0                                                      :ji $40m                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsR:jcTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsR:jG <[?25h[?0c0 R:j [?25l[?1cR:j 5.0 current training targets, if any.=] set aall targetsS:j a-z] setselected targetT:j<<[?25h[?0c0 T:jOA [?25l[?1cT:jE 5.0 =] set aall targetsU:j|a-z] setselected targetU:j\ <[?25h[?0c0 V:jA [?25l[?1cV:j 10.0   0 =] set aall targetsW:ja-z] setselected targetW:js<[?25h[?0c0 W:j>- [?25l[?1c5.0  -1 =] set aall targetsX:ja-z] setselected targetX:jU =[?25h[?0c0 Y:j [?25l[?1cY:jk3.0   0 =] set aall targetsY:jY:jdY:j+Y:jRoosterCrawler the VexingDraconianHealth: 20/20 ========================Magic: 5/5========================.##AC: 4Str: 10..#EV: 11Int: 15#.# #####SH: 0Dex: 11#.#######...##.####XL:  2 Next:  3% Place: Dungeon:1  #. #.##.....).@.......Noise: ---------  Time: 215.5 (0.0)  #.# #.##.##.#####..###.a) +1 dagger#.# #.##.##.# .#Nothing quivered ##.###.##.##.## # # .....#.##.###.#>#.### .#................... ..# ........................# .#...########+########..# .....# #.........####..# _A goblin is nearby! _A goblin is nearby! :jg 9;49m_You completely miss the goblin. The goblin hits you but does no damage.  You hit the goblin. _You kill the goblin! _You see here a +0 dagger.Y:j$4Y:j#AY:jIHZ:j# .## ..# #.# ##### ##.#...##.# #. #.##.....).# #.# #.##.##.#####..###.# #.# #.##.##.# ..# .###.##.##.## # .###.##.###.#>#.### # Z:jZ:ji$Z:j%$6.5 (1Z:j*Z:j+Z:j Z:j Z:j ,Z:j Z:jj Z:j  Z:jr ,Z:j Z:j Z:j= Z:j Z:j Z:j Z:j c  You encounter a bat.Z:j .## #.##### ####.#..# #....?.#....b#  #.# ######@#  #.#######...##.#####  #.##.....).........# #Z:j  #.##.##.#####..###.# # #.##.##.##.....##.##.##.##.##.## b   bat (asleep)#.##.###.#>#.### .................. ..#........#Z:j_% W20.5 (41.5 (5Z:j- Z:jm7 e _Found a scroll labelled PUGITSE YTUO.Z:jH -  .## #.##### ####.#  ..# #....?.#....b#  #.# ######@#  #.#####  ).........# # Z:jH #..###.# # ...###.##>#.###.... ..#  Z:j  .## #.##### ####.#  ..# #....?.#....b#  #.# ######@#  #.#####  ).........#  #..## ...###.##>#.#.... Z:j6Z:jZ:j:Z:j{Z _A bat is nearby![:jΖ  .## #.##### ####.#  ..# #....?.#....b#  #.# ######@#  #.#####  ).........# # #..###.# # ...###.##>#.###.... ..#  [:j6  .## #.##### ####.#  ..# #....?.#....b#  #.# ######@#  #.#####  [:j7 ).........#  #..## ...###.##>#.#.... [:jO[:j Q[:jX[:jCZZ _A bat is nearby![:j  .## #.##### ####.#  ..# #....?.#....b#  #.# ######@#  #.#####  ).........# # #..###.# # ...###.##>#.###.... ..#  [:j(|N [:j| .## #.##### ####.#  ..# #....?.#....b#  #.# ######@#  #.#####  [:j|).........#  #..##[:j6} ...###.##>#.#[:j}].... [:j΄[:j+[:j|[:jZ _A bat is nearby![:jP##..#.#.#. #.  .## #.#####.####.#  ..# #....?.#@...b##.# ######.#######.#######...##.#####  #.##.....).........#  #.##.##.#####..###.#  #.##.##.##.....# ##.##.##.##.####.##.###.#>#.### ..#[:j H2.5 (1 _[:jY[:j[:j{## .. #. #. #. #. .## #.#####.####.# ..# #....?.#.@..b# #.# ######.###### #.#...##.##### #.##.....).........# #.##.##.#####..###.# #.##.##.##.....# .##.##.##.##.## #.##.###.#>#.### [:j <3[:jߚ[:j;[:jl ## .. #. #. #. #. # ## #.#####.####.# # #....?.#..@.b# .# ######.###### .#...##.##### .##.##.##.....# [:jj [:j &4[:j< [:j~ [:j} ## .#.. .##. .##. .##. .##. .#  #.#####.####.# # #....?.#...@b# # ######.###### #...##.##### ##.##.##.....# [:j <5[:j [:jC [:j; z .  The helpless bat fails to defend itself.  You puncture the bat![:jt <.[:jt 566.4 (0.9[:jW [:j G _You kill the bat!\:j a ## #.#  .. #.#  #. #.#  #. #.#  #. #.#  #. #.#   #.#####.####.#   #....?.#....@#   ######.######  ...##.#####  #.....).# \:j #.##.#####..###.#  #.##.##.....#    #.##.##.##.## \:jݖ^   #.###.#>#.###    ..#   \:jC7.4 (1.0\:j\:j\:j|i\:ji\:jp\:jp\:j3\:j\:j\:j,\:jX\:j\:j\:j,\:j\:j\:jd,\:j\:j\:j3 ,\:jH \:jE \:j%,\:j!\:j\:j,\:j\:j' ### #.#  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# .## #.#####.####.#\:j ..# .#.....# #.# #.######  #.#######...##.#####  #.##.....).........# #.##.##.#####..###.# #.##.##.##.....##.##.##.##.##.## \:jW....#.##.###.#>#.### #....... ..#\:j ,34.4 (75.4 (8 _c - a scroll labelled PUGITSE YTUO\:jK\:jeL\:jL\:jXO\:jP\:jNQ\:jkUX\:jsV\:jW\:jY,\:j|Z\:j[\:j]\:j^\:j^\:j_\:j@b,\:jb\:jd\:jm\:jn\:jn\:jq\:jr\:js\:js\:jt\:j3v,\:jv\:jx\:jw.(.. #..# #..# #..# #..# #..###### #.# #.......# #.# #@# #.# #.#43 #.# #.# #.# #.# #.# #.# #.# #.# #.# .## #.#####.####.# ..# #......#.....# #.# #######.###### #.#######...##.#####  #. #.##.....).........#\:j\:j+4.4 (9\:jh\:j) _Found 3 boomerangs.\:j63\:j\:j#X\:jX\:jr`\:j/\:j,\:j\:jLt  You see here 3 boomerangs. _\:j\:j2\:j\:j\:j\:j\:j n\:j B\:jW \:j ,\:j \:j \:j \:jf \:j \:jv \:j ,\:j, \:j \:jx B\:ji \:j0 \:j \:j  \:j \:jX \:jD! \:j" \:j# ,\:j$ \:jl% \:j& ,\:j' \:j<* \:j+ %  \:j[, DYou encounter a dart slug.\:j[2 {##.########...##########......#..(.......#.####...#..#######.# ##.##..##.# #.##..##.# #.##..# #.##.#####.##..#######....@.....##.......#####.########.#####.##.# #.# #.#... .# #.# .#.. #.# #.#\:j2 e #w#..## #.#####.## w   dart slug (asleep) # #...# #......#.. #.#.# ####.## #.#######...##.##\:j; 067.4 (23.0)\:j< 38.4 (24 _\:juA \:jC \:j>  ##.##  ######...  #......#..(  #..  #.# ##.##..# \:j  #.# #.##..#  #.# #.##..#  #.##.#####.##.  #....@.....##.  ####.########.  #.# #.# #.#  ... #.# #.#  .#.. #.# #.# \:j8 e #w#..##  # #...#  #.#.# \:jc \:j0  ##.##  ######...  #......#..(  #..  #.# ##.##..#  #.# #.##..#  #.# #.##..#  #.##.#####.##.  #....@.....##.  ####.########. \:j$1  #.# #.# #.#  ... #.#  .#.. #.#  #w#..##  # #...#  #.#.# \:j7 \:jC8 \:jD v _A dart slug is nearby!\:j m ##.##  ######...  #......#..( \:j`  #..  #.# ##.##..#  #.# #.##..#  #.# #.##..#  #.##.#####.##.  #....@.....##.  ####.########.  \:j a#.# #.# #.#  ... #.# #.#  .#.. #.# #.#  \:j U#w#..##  # #...#  #.#.# \:j !\:jsg ##.##  ######...  #......#..(  #.. \:jut #.# ##.##..#  #.# #.##..#  #.# #.##..#  #.##.#####.##.\:jt#  \:jt#....@.....##. \:jtV ####.########.\:ju$  \:jJu#.# #.# #.#  \:juP... #.#  .#.. #.#  #w#..## \:j/vx # #...# \:jRvV #.#.# \:jpv \:j\:j\:j!\:j` _A dart slug is nearby!]:ja\######...######### #......#..(.......]:j^4 #.####...#..###### #.# ##.##..#  #.# #.##..## #.# #.##..##.##.#####.##..###### #..........##.......# ####@########.#####.# #.# #.# #.# ... #.# #.##..# #.# #.##w#..## #.#####.# # #...# #......#. #.#.# #######.# ..#.#######...##.#. #.##.....)......]:j\eN9.4 (1.0) _]:jl]:jl]:jq V......#..(.......####...#..###### ##.##..#  ##.##.##########..........##.......####.########.##### #@# #.# #........#.####.#..##w#..##### #........#. #.#.# #######.#..#.#######...#.###.##.....)......###.#####..#70]:j0w ]:jw ]:ja! #.####...#..##### #.# ##.##..#  #.# #.##..## #.# #.##..# #.##.#####.##..##### #..........##....... ####.########.#####.#..#####.## #.# #.#.....@..# #.# #.####.#..# #.# #.]:j! #w#..## #.#####. #.#...# #..... #.#.#.# ######.$..#.#######...##.#.###.##.....)..... #.# #.##.##.##### #.# #.##.##.##.....]:j,]:j-1]:j3]:j6+ _Found 14 gold pieces.^:j&{ #.# ##.##..#  #.# #.##..## #.# #.##..# #.##.#####.##..#### #..........##......#. ####.########.######..#####.## #.# # #........# #.# ##.####@#..# #.# # #w#..## #.##### #.#...# #..... #.#.#.# ###### .$..#.#######...## #.###.##.....)... #.# #.##.##.##### #.# #.##.##.##..###.###.##.##.##.##^:jY2^:j^:j^:j0^:jWv ww    The helpless dart slug fails to defend itself.  You puncture the dart slug!3.3 (0.9 _The dart slug is almost dead.^:j1E  ^:jG !^:jH †^:jH 4You hit the dart slug.^:jZU S^:jY 20=4.2 _You kill the dart slug!^:jj ^:jp h _Your Dodging skill increases to level 2!^:j-_ "  #.##.#######.........##......#. ####.########.##### #..#####.## #.#  #........##.####.#..# ####.#........########.## #.....#.##.###.#>#.# -5.2 (1.0 _^:jBd ^:jkj v _You see here a dart slug corpse._:jZX[?25h[?0c  Search for what [? for help]? `:jp [?25l[?1c`:j (`:j 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 3 boomerangsa:j>7Level 1 of the Dungeon<>>>(Press ? for help)  ### ..# #.##.##.#a:j4?##.########...######### #......#..(....... #.####...#..###### #.# ##.##..#a:jU?n#.# #.##..## #.# #.##..#a:js?U #.##.#####.##..###### #.#a:j?k  #..........##.......# #.#a:j?#. ####.########.#####.# #.# #..#####.## #.# #.# #.#a:j? #........# #.# #.# #.#a:j?#.####.#..# #.# #.# #.#a:j@  #@#..## #.#####.####.#a:j@#.#...# #......#.....# #.#.#.# #######.######a:j8@W .$..#.#######...##.#####a:jR@N #.###.##.....).........#a:j/RoosterCrawler the VexingDraconianHealth: 20/20 ========================Magic: 5/5========================AC: 4Str: 10EV: 11Int: 15SH: 0Dex: 11XL:  2 Next: 20% Place: Dungeon:1Time: _The dart slug is almost dead.You hit the dart slug. _You kill the dart slug! _Your Dodging skill increases to level 2! _You see here a dart slug corpse.  Search for what [? for help]? boom _a:j,a:ja:j a:j!a:j#,a:j\$a:j&a:j4)a:jP=a:jVa:jaa:j+ba:jba:jkda:jea:jea:juga:jha:j)ja:jmja:jla:jWsna:j6v,a:jwa:joa:jBa:jޠP###..##.##.##.###.########...##########......#..@.......Noise: --------- 291.2 (16.0)#.####...#..######a) +1 dagger#.# ##.##..#Nothing quivered#.# #.##..## #.# #.##..##.##.#####.##..###### #.##..........##.......# #.#####.########.#####.# #.# ..#####.## #.# #.# #.#a:jEa:jP _You see here 3 boomerangs.a:j2.0)Throw: 3 boomerangsa:ja:j a:j+J_b - 3 boomerangsb:j}# ### ..# #.# #.# #.# ##.## ######...# #......#.. #.####...#..###### #.# ##.##..# #.# #.#b:jm$#..# # #.# #.##..# #.##.#####.#b:j$#..###### #.# #..........##.......# #.# . ####.#b:j$#.#####.# #.# #..#####.## #.# #.# #.#b:jE0b:j)1&3b:jb6b:jGb:j| 3b:j b:jс b:j< Zb:jW b:j b:j b:j ,b:j b:j b:j b:j b:j b:jh b:j ,b:j Bb:j b:j b:j b:j b:j b:j b:jz b:j b:ji b:j b:j b:j b:j\ b:j b:j| b:j e  You see here a dart slug corpse.b:jn a _b:j  You encounter a ball python and a frilled lizard.b:j' #.##.#####.##..#### #..........##......#. ####.########.######..#####.## #.# ##........# #.# ##.####.#..# #.# # #†#..## #.##### #.#...# #...... #@#.#.# #######b:jU(  #..l.S.$..#.#######...## #######.###.##.....).... #.# #.##.##.#####. #.# #.##.##.##.... ###.###.##.##.##.##. S   ball python (constriction, asleep) # #.....#.##.###.#>#.# l   frilled lizard (asleep) ##.##.#................. b:j( @#.......................b:jT4 d327.2 (34.0)8.2 (35 _b:j: b:j; b:j]  #. #... #. ####. #..#####.## #.#  #........# #.#  #.####.#..# #.#  #†#..##  #.#...#  #@#.#.#  #..l.S.$..# #######.###) #.#  #.#  ###.# # #....> #..b:j{ #. #... #. ####. #..#####.## #.#  #........# #.#  #.####.#..# #.#  #†#..##  #.#...#  #@#.#.#  #..l.S.$..# #######.###) b:j"#.#  #.#  ###.# # #....> #..b:j _There are monsters nearby!c:j# #. #... #. ####. #..#####.## #.#  #........# #.#  #.####.#..# #.#  #†#..##  #.#...#  #@#.#.#  #..l.S.$..# #######.###) #.#  #.#  ###.# # #....> #..c:jl4 #. #... #. ####. #..#####.## #.#  #........# #.#  #.####.#..# #.#  #†#..##  #.#...#  c:j##@#.#.#  #..l.S.$..# #######.###) #.#  #.#  c:j!###.# # #....>c:j8U #..c:jc:jc:jc:jd _There are monsters nearby!c:j8 #. #... #. ####. #..#####.## #.#  #........# #.#  #.####.#..# #.#  #†#..##  #.#...#  #@#.#.#  c:j[9#..l.S.$..# #######.###) #.#  #.#  ###.# # #....> c:j90#..c:j| #. #... #. ####. #..#####.## #.#  #........# #.#  #.####.#..# #.#  #†#..##  #.#...#  #@#.#.#  #..l.S.$..# #######.###) #.#  #.#  ###.# # #....> #..c:jL _There are monsters nearby!c:jm (S  )You throw a boomerang. The boomerang hits the ball python.  The ball python hisses angrily.c:j4S..S.lc:j lThe ball python is heavily wounded.c:je:==9.5 (1.3)c:jdc:ju _The ball python barely misses you. The ball python closely misses you.c:jue (You throw a boomerang.c:jh9Sc:jA.lc:j  The boomerang barely misses the ball python.The ball python bites you but does no damage.c:j'19--  1  30.8Constr c:j _The ball python grabs you. The ball python constricts you.c:jTd e (You throw a boomerang.c:jA 9Sc:j( CThe ball python grabs you. The ball python constricts you.closely misses the ball python.  The ball python bites you but does no damage.2.1c:j~) u _The ball python constricts you.d:jǼ .  You hit the ball python but do no damage.You tail-slap the ball python.d:j;.ld:jLl   frilled lizardd:j020==11 4-3.0 (0.9 _You kill the ball python!d:jt †You hit the frilled lizard.d:jSd:jV7-9d:jd:j^R _You kill the frilled lizard!d:j۲ #..........##.....#. ####.########.#### #..#####.## #.#  #........# #.# ####.#..# #.#  #†#..## #.### #.#...# #.....#.#####.#.#.# ######d:jk#.....@$..#.#######... #######.###.##.....)... #.# #.##.##.##### #.# #.##.##.##..###.###.##.##.##.### #.....#.##.###.#>d:j#.##.#................ #........ #...########+####d:j7d:j5-4.9 (1.0d:jZ _You see here a frilled lizard corpse.d:j[S #.##.#. ####.#.##..#####.## #.# ##........# #.# ##.####.#..# #.# ##†#..## #.##.#...# #.#.#####.#.#.# ##.....†@..#.#...#d:jS #.###.##.....).#.# #.##.##.#####.#.# #.##.##.##.###.###.##.##.##.##.# #.....#.##.###.#>#.###.##.#...#...............#...#+#d:jd\ d:j] G-5 _d:je d:jt ^==6.9 (2d:j5{ d:j~ > _You now have 40 gold pieces (gained 14).d:j{  You see here a frilled lizard corpse. _d:j  You encounter a bat. #..........## #. ####.########. #..#####.## #. # #........# #. .#.####.#..# #.#b #†#..## #.#. #.#...# # #.#####.#.#.#  #.@...†...#.##### #######.###.##. #.# #.##.##.# #.# #.##.##.# ###.###.##.##.# # #.....#.##.###. b   bat (asleep) ##.##.# #... ......#...########+d:j^.b40.9 (4.bd:jb=1.9 (5d:j|d:jQ _The bat closely misses you.e:jg #.    #  e:j .#  #. #†#..##  #.   #b#####.#.#.#  e:jBD#.@...†... #######.## e:jy.#.#  #.#  e:j># e:j80 #.    #   .#  #. #†#..##  #.   #b#####.#.#.# e:j #.@...†... #######.## #.#  e:jq#.#  # e:j݆e:je:je:j#e:jD _A bat is nearby!e:je:jY #.    #   .#  #. #†#..##  #. e:j  #b#####.#.#.#  #.@...†... #######.## #.#  #.#  # e:j] #.    #   .#  #. #†#..##  e:jA#.   #b#####.#.#.#  #.@...†... #######.## #.#  #.# e:jzM # e:je:jZe:je:jYZ _A bat is nearby!e:j #.    #   .#  #. #†#..##  #.   #b#####.#.#.# e:jB #.@...†... #######.## #.#  #.#  # e:jk!e:j+ #.    #   .#  #. #†#..##  #.   #b#####.#.#.#  #.@...†... e:j #######.## #.#  #.#  # e:jje:je:jYe:jZ _A bat is nearby!e:jr;  You throw a boomerang.e:j.  .b  The boomerang hits the bat but does no damage.=3.2 (1.3 _The bat hits you but does no damage. x2e:jB *(e:jo be:j) b.  You throw a boomerang. The boomerang misses the bat.e:jŐ "b.e:j e:je (4.5e:j e:jQ u _The bat hits you but does no damage. The bat barely misses you.f:jc #.##.#####.## #..........## ####.######## #..#####.## # # #........# # .#.####.#..# # #.# #†#..## # #b# #.#...#  #@#####.#.#.#  #.....†...#.#############.###.##.... #.# #.##.##. #.# #.##.##. ###.###.##. # #.....#.##.### ##.##.# #.................b..b-50f:jQ _The bat closely misses you.f:jb.b.-6f:j _You miss the bat. The bat hits you but does no damage.f:jvL w ##.##### #..........f:jYM ^#. ######## #..#####.#.# #......b#.####.#..# †#..# #.#..#####.#.#.# .....†...#.#############.###.##... #.#  ###.##. # #.....#.##.####.##.#f:jpN %.bf:juW f:jWX &7f:j` f:j` u _The bat hits you but does no damage. The bat barely misses you.g:jWg .  You throw a boomerang. The boomerang hits the bat.g:j`Rg:jg:jg:j_Sneak 31=8.8 (1.3g:j g:jG _You kill the bat!g:j75Mg:j8m ##.##### #..........# #. #######.## #..#####.##....# #......#...#.####.#..# †#..#g:j1> #.#..#####.#.#.# #.....†...#.#######h:jK--90h:jh:j h:j"nh:jg3h:jah:jh:j  You encounter a goblin. It is wielding a +0 dagger.h:j### #.# #.. .# #.####.# #.# #.##...#.# #.# #.## #.# #.# #.##.#  #.# #.# #.##.#  #.# #.# #.##.#  ####.###.####.##.##.@........##......--#.##.###.#.#####.##.##.##.#..#####.##g#....###............#...#.####.#..#.......#.## #†#..# g   goblin (asleep)........#.# #.#...#...####.#.#.... #.....†...#.623.0)h:j33.8 (14 _h:jYh:jh:j ### #.#  #.. .#  #.# #.#  #.# #.#  #.# #.#   #.# #.#   #.# #.#   ####.###.# #.@....... #.##.###.# #.##.##.#.. #. ... ...## #† ...  #.. ... †h:j~ ### #.#  h:jx#.. .#  #.# #.#  #.# #.#  #.# #.#   #.# #.#   #.# #.#   ####.###.# #.@....... #.##.###.# #.##.##.#.. #. ... ...## #† ...  #.. ... †h:jh:jh:jh:j(] _A goblin is nearby!h:jX;" ### #.#  #.. .#  #.# #.#  #.# #.#  #.# #.#   #.# #.#   #.# #.#   ####.###.# #.@....... #.##.###.# h:j!K#.##.##.#.. #. ... ...## #† ...  #.. ... †h:j ### #.#  #.. .#  #.# #.#  #.# #.#  #.# #.#   #.# #.#   #.# #.#   ####.###.# h:j#.@....... #.##.###.# #.##.##.#.. #. ... ...## #† ...  #.. ... †h:jh:jh:jh:jv] _A goblin is nearby!h:j, ((g  You throw a boomerang. The boomerang hits the goblin.  The goblin shouts!h:j" 5..gh:j/ g.  The goblin is moderately wounded.h:j $g.h:j h:j P====5.1 (1.3)h:jD h:j - _You hear a loud squeak.h:je e (You throw a boomerang.h:jbg  The boomerang closely misses the goblin.h:jc]==--6.4h:jMS _The goblin hits you but does no damage.i:j  You barely miss the goblin.The goblin is moderately wounded.---7.3 (0.9i:jW b _The goblin misses you.i:j )You hit the goblin.4-8.2i:j)A` _You kill the goblin!i:jߊ #.. .# #.#### #.# #.# #.##.. #.# #.# #.##.# #.# #.# #.##. #.# #.# #.##.# #.# #.# #.##.#####.###.####.##.# #..........##..... #@##.###.#.#####.# #.##.##.#..#####. #.#....###........ ....#...#.####.#.. .......#.## #†#........#.# #.#.. #...#####.#####.#.# ..... #.....†...# #. #######.###i:j•K-9.2 (1.0i:ji:j)$  Things that are here:i:j:r _a +0 dagger; a goblin corpsei:j*  # #..#####.###.###..........##.....)##.###.#.#####.#.#.....###............#...#.####.##......#...###.# ##.###.# # rr   rat (wandering)-70i:j T _You encounter a rat.i:j~ #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #### #.. #)# #@# #.# ... #.... #† r.......#.#  .#...### ...... † # ##.##  #.# j:jU #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #### j:jV#.. #)# #@# #.#j:j)VU ... #....j:jKV #† r.......#.#  j:jmVc.#...### ...... j:jV† # ##.## j:jV0 #.# j:ju _A rat is nearby!j:j@  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #### #.. #)# #@# #.# ... #.... #† r.......#.#  .#...### ...... † # ##.##  #.# j:j| #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #### #.. #)# #@# #.# ... #.... #† r.......#.#  .#...### ...... † # ##.##  #.# j:jJj:j_Z _A rat is nearby!j:j  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #### #.. #)# #@# #.# ... #.... #† r.......#.#  .#...### ...... † # ##.##  #.# j:j٦ #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #### #.. #)# #@# #.# ... #.... #† r.......#.#  .#...### ...... † # ##.##  #.# j:j4j:jj:j j:jT_A rat is nearby!j:j{L((((j:jZ...rj:jj:j.r1.5 (1.3j:j _You throw a boomerang. The boomerang barely misses the rat.j:j [((((((j:j( #....r. r.  You throw a boomerang. The boomerang barely misses the rat.j:j }r===2.8j:jK j:j) ? _The rat squeaks loudly. You hear a shout!k:jUAL((((k:j...r#r.r. rYou throw a boomerang. The boomerang barely misses the rat.r   quokkar   rat---4.1k:jW _You encounter a quokka.k:jk& ( You throw a boomerang.  The boomerang hits the rat and shatters for extra damage.k:j)r.r.=--5.42k:jO\ _The rat is severely wounded.k:jX r.  You closely miss the rat.k:jA k  The rat is severely wounded.k:j -6.3 (0.9k:j k:j ; _The rat bites you but does no damage.l:jP †You hit the rat.r.77.3 (1.0l:jh`] _You kill the rat!l:jD  You hit the quokka.  The quokka is moderately wounded.8.2 (0.9 _The quokka misses you.l:jB)   You closely miss the quokka.The quokka is moderately wounded.The quokka misses you.9.1l:j.> _The quokka bites you but does no damage.l:j%O  You hit the quokka.  The quokka is severely wounded.80.0l:ji _The quokka barely misses you.l:j`   You miss the quokka. Your tail-slap misses the quokka.The quokka is severely wounded.9l:j1i l:j*m L _The quokka misses you.l:j  You miss the quokka.The quokka is heavily wounded.l:j= l:j W18---1.9 (1.0l:j0 A _The quokka bites you.l:jU%  You closely miss the quokka.The quokka is heavily wounded.2.8 (0.9l:j&l:j) l:j0->_The quokka misses you.m:jrl †You hit the quokka.m:j/Sm:j`1443.7m:jm:jJ _You kill the quokka!m:j3m:jRm:ju9=--m:j,m:jEm:j,m:jm:jm:j j20===m:j>m:jZ,m:jm:jm:j_  You see here a rat corpse.m:jm:j` _m:j m:jb m:jm:j~m:jm:jXm:jm:j:==m:jmm:jm:je"####.###.####.##.###..........##......#)##.###.#.#####.##.##.##.#..#####.##.####†#....###.......#.......#...#.##.#.......#.## #†#..###........#.# #.#...#.#..@#####.#####.#.#.-92.7 (9.0#........>.#.....†...#..####.####.#######.####.# #.. #.# #.. #.# #.# # #. ###.###. #. # #.....#. m:j#o#. ##.##.#.....#...........m:j]*7-m:j*(3.7 (10.0)m:j]1m:j}3; _Found a stone staircase leading down.m:jS,h ..........##......)##.###.#.#####.### #.##.##.#.#.####†#....###........ #.......#...#.####.###.#.......#.## #† ##........#.# #.#...##.#...#####.#####.#.##.....@..>.#.....†....####.####.#######.###.# #.. #.# ........#...## m:j?DG4.0)m:jrm:jm:jB4m:jDm:jTm:j" 3m:j" m:j2& m:j/ m:j|0 m:j1 m:j2 m:j2 m:j4 m:j5 ,m:j6 m:j8 m:j"; f  You encounter a quokka.m:j-G ## #.##.##.#..#####.## #.####†#....###........# #.......#...#.####.#..# ##.#.......#.## #†#..## ##........#.# #.#...# ##.#...#####.#####.#.#.# #........>.#.....†...#.###..####.####.#######.###.##.# #....@....# #.# #.#.. #.####.##.# #.# #. #.# .# ###.###.# #.# .## #.....#.##.# .##.##.#.......... .#.............. r   quokka (asleep)#.. r......#...######. ##...# #.##.m:jG M#####..# ...m:jMV +8.7 (4m:jZ 29.7 (5 _m:j] m:jf m:j / ##   †     #†#..##     ##  ...>.#.....† ..####.####.#### #.# #....@....# #.#  .. #.####.##.# #.#  #.# .#  #.# .##  #.# .# ... .# #.. r. #. ##   m:jY ##   †     #†#..##     ##  m:j...>.#.....† ..####.####.#### #.# #....@....# #.#  .. #.####.##.# #.#  #.# .#  #.# .##  #.# .# ... .#m:j #.. r. #. ## m:j  m:j$m:jW%m:j11s _A quokka is nearby!m:j ##   †     #†#..##     ##m:j  ...>.#.....† ..####.####.#### #.# #....@....# #.#  .. #.####.##.# #.#  #.# .#  #.# .##  m:jȱ*#.# .# ... .# m:jU#.. r. #. ## m:j +  n:j4 ##   †    n:j{4v #†#..##     n:j4;##  n:j4...>.#.....† n:j5<..####.####.#### #.# #....@....# #.#  n:jA5.. #.####.##.# #.#  n:jk5#.# .#  #.# .## n:j5? #.# .#n:j5p ... .# n:jh6#.. r. #. ##   n:j=n:j>>n:jEn:j+H] _A quokka is nearby!n:jp (((((rYou throw a boomerang.n:j`.....rr.401.0 (1.3 _The boomerang hits the quokka but does no damage.n:j& (((( You throw a boomerang. The boomerang hits the quokka.n:j<....n:jn:j:r.n:j@r.n:j 2.3 _The quokka is severely wounded.n:jV E(((n:j ..rr.n:j?> 3.6 _You throw a boomerang. The boomerang barely misses the quokka.n:j'f >((n:j ^.rn:j Br.n:j E 18---=4.9 _You throw a boomerang. The boomerang misses the quokka. The quokka bites you.o:jH2  You barely miss the quokka.The quokka is severely wounded.5.8 (0.9 _The quokka bites you but does no damage.o:j[ o:j You barely miss the quokka.The quokka is severely wounded.9=--6.7o:jo:jS _The quokka barely misses you.o:jJ .  You hit the quokka.o:j$517.7 (1.0 _You kill the quokka!o:j{#.####†#....###........# ......#...#.####.#..# ##.#.......#.## #†#..#.#.# #.#...# ##.#...#####.#####.#.#.# #........>.#.....†...#.####..####.####.#######.###.##..#.# #.........# #.# #.##.#.. #.####@##.# #.# #.##.# #.# #.# ###.###.##.##.# #.## #.....#.##.##.# #.##.##.#........... ..#.......#.. ........#...#######. ###.........# #.. ##.#####..# ...# #[.# #-8o:j# o:j 3o:jɏ o:j˕ ,o:je o:jÖ T20===o:j o:j o:j o:j ,o:j o:j o:j o:j ,o:j! D==o:j o:j9 o:j o:j o:j Xo:j! no:j" o:j}# ,o:j$ o:j& o:j' o:j' o:j - no:j- ,o:j. o:j0 o:j1 o:j+2 o:j[F o:jNH o:j k ho:jm ,o:j)p ,o:jv Bo:j2w o:j Xo:j Xo:j o:jJ Xo:j o:jI ,o:j o:j o:j o:j o:j( o:j o:j o:j o:jr o:j o:jA o:j7 Bo:jO o:jG o:j o:j ,o:j o:j Bo:j4 no:jH ,o:j o:j! o:j$  You encounter a kobold. It is wielding a +0 short sword.o:j+ + #.####†#....###. #.......#...#.# ##.#.......#.## # ##........#.# .###.#...#####.## o:j, #.#........>.#... #..####.### K#.#####.### #......... o:jP, .......@...# #.####.-o:jr, .#.#####.#.# #.# #. o:j, #.#.###.# #. #..#.##.####.##.# o:j, #.###........# o:j, a##.#.##.......... K   kobold (asleep) .#######.###.######..o:j - ........#.##.# ##.#o:j-- .#.#####.###.#### ###o:j37 068.7 (60.0)o:jQ8 39.7 (61 _o:jbB o:jF o:jJ3 † #..... ##.#.. # ##..  .###.# #.#..> #..# K#.#####.### ... .......@...# . .#.#####.#.# #.# #. #.#.###.# #. #..#.. #.###........ ##.#.##........ #.###... .#.##.#  .###.#### p:jD † #..... ##.#.. # ##..  .###.# #.#..> #..# K#.#####.### ... .......@...# . .#.#####.#.# #.# #. #.#.###.# #. #..#.. #.###........ ##.#.##........ #.###... .#.##.#  .###.#### p:jp:j"] _A kobold is nearby!p:j9 † #..... ##.#.. # ##..  .###.# #.#..> #..# K#.#####.### ... .......@...# . .#.#####.#.# #.# #. #.#.###.# #. #..#.. #.###........ ##.#.##........ #.###... .#.##.#  .###.#### p:j † #..... ##.#.. # ##..  .###.# p:jZ#.#..> #..# K#.#####.### ... .......@...# p:j+.. .#.#####.#.# #.# #. #.#.###.# #. #..#.. #.###........ ##.#.##........ #.###... .#.##.#  .###.#### p:jp:jp:j^s _A kobold is nearby!p:j † #..... ##.#.. # ##..  .###.# #.#..> #..# K#.#####.### ... .......@...# . .#.#####.#.# #.# #. #.#.###.# #. #..#.. #.###........ ##.#.##........ #.###... .#.##.#  .###.#### p:j † #..... ##.#.. # ##..  .###.# #.#..> p:j}#..# K#.#####.### ... .......@...# . .#.#####.#.# #.# #. #.#.###.# #. #..#.. #.###........ p:j##.#.##........ #.###... .#.##.#  .###.#### p:jp:jp:jV0p:jh;] _A kobold is nearby!p:j5 ((((((K  You throw a boomerang. The boomerang hits the kobold.  The kobold shouts!p:jBK......p:j.K.K==71.0 (1.3)p:jt _The kobold is heavily wounded.p:jđ ((((You throw a boomerang.  The boomerang hits the kobold but does no damage.p:j )....p:j @.Kp:j,+ G--2.3p:j?3 p:je5 ^ _The kobold is heavily wounded.p:j j (((((((You throw a boomerang.p:j ...K....K--3.6p:ji ^ _The boomerang closely misses the kobold.p:j > (((((((p:j ,You throw a boomerang.p:j%m@.Kp:j.....K.4.9boomerang  _The boomerang closely misses the kobold.q:j'T #.####†#....###q:jT #.......#...#. ##.#.#. # ##........#.# .###.#...#####. #.#........>.# #..####.####.#.#.#####.### #..........K@....# #.####.##.q:j#.#.#####.#.# #.# #.##. #.#.###.# #.##. #..#.##.####.##. #.###........# ##.#.##....... .#######.###.######. ..#.##.# ##.q:jQ .#.#####.###.#### q:jq:j1e18---=50q:jV _The kobold hits you with a +0 short sword.q:j  You barely miss the kobold.The kobold is heavily wounded.q:jh7----6.8 (0.9q:jXV _The kobold hits you with a +0 short sword.q:j$ _The kobold hits you with a +0 short sword.  You barely mis  The kobold is heavily wounded. _The kobold hits you with a +0 short sword.  You barely miss the kobold.  The kobold is heavily wounded.13------7.8 (1.0q:j1  You barely miss the kobold.  The kobold is heavily wounded. _The kobold hits you with a +0 short sword.  You barely miss the kobold.  The kobold is heavily wounded. _The kobold hits you with a +0 short sword.q:j2  _The kobold hits you with a +0 short sword.  You barely miss the kobold.  The kobold is heavily wounded. _The kobold hits you with a +0 short sword.  You hit the kobold.  The kobold is severely wounded.q:j -8.7 (0.9q:jd q:j S _The kobold barely misses you.q:j  You hit the kobold but do no damage.The kobold is severely wounded.9.6q:ja q:j S _The kobold barely misses you.q:jEJ  You barely miss the kobold. Your tail-slap misses the kobold.The kobold is severely wounded.4=----80.5q:jbi _The kobold barely misses you.r:j )You hit the kobold.51.4r:j;r:jkJ _You kill the kobold!r:jr #.####†#.... #.#...# ##.#.#. # ##..#. .###.#...#####. #.#..>.# #..####.####.#.#.#####.### #.@.....# #.####.###.#.#####.#.# #.# #.## #.#.###.# #.## #..#.##.####.## #.###.# ##.#.## .#.###.###### .#.##.# ## .#.#####.###.#### r:jluK-2.4 (1.0r:j>~$ r:jF_You see here a +0 short sword.r:j) #.####†#.... #.#... ##.#.# # ##.# .###.#...##### #.#.>.## #..####.####.#.#.#####.### #).....# #.####.#.#.#####.#.# #.# #.# #.#.###.# #. #..#.##.####. #.###.# ##.#.## .#.###.###### .#.##.#  .#.#####.###.####r:jr:jd-3 _r:jR1 #.####†#.... #.### ##.#.#. # ##.#. .###.#...#. #.#.>. #. #..####.####.r:j#.#.#####.### #.).....# #.####.#.#.#####.#.# #.# #. #. #.#.###.# #.#. #..#.##.####.#. #.###.#. ##.#.###.#.###....#.##.#  .#.#####.###.####15===4r:jx0Ir:jA==6=7==8==r:j_=9=r:j[r:j,r:jr:j?,r:jr:jr:j+r:jOr:jr:j6j20===r:jnr:j3r:j,r:jr:j\Br:jr:jzr:j}P==r:jr:jr:jXr:j/r:jr:jCr:jXr:jp& Br:j' r:jg) r:j%4 r:j<8 ,r:j8 r:j>: r:j< ,r:j> r:jL .  #   #    #  ####  #...  #)##   ### ## #.##   ##.########.####†#   #.@....... #......   ##.######. ##.#...   #.#.. # ##....   #.#.# .###.#...#   #.#.# #.#   #.#.# #..####.##  #######.#.#####.### #...  #...........).....# #.##  #.#####.#.#####.#.# #.r:joQ ]518.4 (34.0)9.4 (35r:j-W r:jZ V _d - 2 amethyst potionsr:j 3r:j r:j r:jO r:j" nr:j8 r:j r:j r:j] r:j r:j# r:j r:j r:jl r:j r:j r:j r:j r:j r:j r:j r:j r:j r:j r:j r:jH r:j r:jo r:jV ,r:j r:j5 r:j r:j r:j r:j7 r:jt ,r:j} r:j r:j% r:j r:jD r:j r:j- r:jF r:j r:j r:j1 r:j" r:j# r:jh% ,r:j0 r:ja4 C  You see here a +0 short sword.r:j5 r:j(6  _r:j6 r:j8 r:j9 r:ja: r:j: r:j= r:j? r:j@ r:j F r:jG r:jI r:j$J r:jJ r:jN r:jbc r:jhf ,r:jo nr:jr ,r:j t r:ju r:jv r:j@x r:jx r:jz r:j ,r:j r:j r:j ,r:j r:j% Xr:j r:j ,r:j r:j' r:jc ,r:j- r:j r:j r:j' r:jA r:jj r:j ,r:j6 r:j@ r:j֬ ,r:j% r:ji r:j ,r:jֲ r:j r:j% ,r:jJ r:j/ r:j= r:jͼ r:j. r:jr r:j ,r:j r:j ,r:j r:j } _c - 2 scrolls labelled PUGITSE YTUO (gained 1)r:j r:j Ir:j Br:j r:j. Xr:j ,r:jX r:j r:j Br:j r:j Xr:j] r:j r:j2 r:j$ r:j ,r:j r:je r:j r:j ,r:j  You encounter an endoplasm.r:j0 #.##### ####.#### ...... #.......# ####.. #.##.##.# #. #J #.##.# #.  #. #....# #.  #. ###..#  .####..#  .....#  ####.##   #.#   .#  #.#  #.#J   endoplasm (asleep)  #.#  #.# 72.4 (533.4 (54 _:j16Hr:jW" #.#  ####.####  #.......#  #.##.##.#  #J #.##.# #.  #. #....# #.  #. ###..#  #.####..#  #.@.....#  ######.##  #.#  #.#  #.#  #.#  #.#  #.# s:jii #.#  ####.####  #.......#  #.##.##.#  #J #.##.# #.  #. #....# #.  #. ###..#  #.####..#  #.@.....#  ######.##  #.#    #.#   s:j ks:jow _An endoplasm is nearby!s:j" #.#  ####.####  #.......#  #.##.##.#  #J #.##.# #.  #. #....# #.  #. ###..#  #.####..#  #.@.....#  ######.##  #.#  #.#  #.#  #.#  #.#  #.# s:j #.#  ####.####  #.......#  #.##.##.#  #J #.##.# #.  #. #....# #.  #. ###..#  #.####..#  #.@.....#  ######.##  #.#    #.#   s:j s:j4s:js:ja _An endoplasm is nearby!s:jj (((JYou throw a boomerang.  The boomerang hits the endoplasm but does no damage.s:jXJ....J4.7 (1.3)s:j t _The endoplasm quivers.s:j (( You throw a boomerang. The boomerang hits the endoplasm.s:j' S...Js:j %.Js:j 6.0 _The endoplasm is moderately wounded.s:j d (You throw a boomerang.s:jj &Js:jq H  The boomerang barely misses the endoplasm.The endoplasm freezes you.You are frozen.19--==7.3Slow s:ju s:jz \ _You feel yourself slow down.s:j7@d (You throw a boomerang.t:j&Jt:jԻt:j*M_You feel yourself slow down.You feel yourself speed up.The endoplasm hits you.  The endoplasm freezes you.13---------9.2 (1.9t:jt:j% _You are frozen.t:jg, .  You hit the endoplasm. You tail-slap the endoplasm.t:j-4=------8-80.1 (0t:j>c _You kill the endoplasm!t:jIYk-t:jQt:jsc4t:j6ht:jht:j ut:j =t:j W15==t:j 6===t:j 67==t:j  =8=t:jQ! 9==20===t:j;# ,t:j$ ,t:jO& t:j#' t:jd' t:j6 ,==t:j98 t:jB ,t:jo 4t:j t:j< Bt:j t:j Jt:j4 Bt:j t:jI t:j t:j t:j `t:j Xt:j &t:j ,t:j t:j t:j/ t:j} t:jF t:j t:j? t:j t:j t:j6 t:j t:j t:j t:j  t:jc t:j ,t:j3 Bt:j t:jO t:jF t:j t:j# t:j t:j t:j ,t:j t:jw# Xt:j$ t:jV% t:j& t:ji( t:j* ,t:jH+ t:j 6 nt:jb7 t:j7 t:jM8 t:j*; t:j< t:j< t:j> t:j? t:jA ,t:jB t:jC t:jE t:jF ,t:jR t:jTY t:jeZ t:ja t:jh t:jsj ,t:jj t:jl t:jo ,t:j:p t:jp t:jw Bt:j؄ t:j t:j Bt:j t:j t:jϋ t:j t:j t:jf t:jؐ t:jޑ t:jH t:j& t:jm t:j t:j͗ t:jc ,t:j t:j t:j t:jΟ t:j9 t:j t:jx t:j t:j t:jS t:j t:jү t:j t:j t:j t:jN t:j t:j t:j ,t:j t:jø t:jٹ t:jú ,t:j t:j t:j t:jN t:j t:jv ,t:j t:j t:jH t:j t:j t:j t:jg Xt:jS Bt:j} t:j t:j t:j) t:j t:jA ,t:j t:j$ t:jt' t:j+ t:j\, t:j|- t:j0 t:j`5 t:j5 t:j6 t:j9 t:j; t:jK; t:j'< t:jx@ C  You see here a +0 short sword.t:jB t:jE 5 _t:j}H t:jJ ,t:j"L t:j;X  ##.########.####†#....###. #..........#.......#...#.# ##.######.###.#.......#.## #.#.....## ##........#.# t:jX j #.#.####.###.#...#####.## #.#.# ##.#........>.#... #.#.# #..####.####.###  #######.#.#####.### #.........#  #...........).@...# #.####.##.#-691.1 (111t:j]Y .0)  #.#####.#.#####.#.# #.# #.##.#  #.# #.#.# #.#.###.# #.##.#  #.# #.#.# #..#.##.####.##.# t:jY  #.# #.#.# #.###........#...  #.#####.#.# ##.#.##..........  t:jY  #.......#.#######.###.######...   #..#####.........#.##.# ##.#t:jY    #..# ##.#.#.#####.###.#### ###t:jZ E t:jM[ 8-t:jc t:j.f T _Key pressed, stopping explore.t:ja It:jv  _t:j Xt:j t:jY t:j- t:jK t:j Xt:j t:j t:jV t:j t:j t:j t:jF,t:jqt:jt:j&,t:jt:j~ t:j t:jt:jt:j[t:j,t:j_Xt:jt:jK,t:jwt:j't:j!t:jk!t:j!t:jiIt:jMdt:j;st:j_yt:j}Bt:jt:jt:jυt:jt:jt:jc,t:jt:jt:jt:jqt:jt:jt:jt:jt:jtt:jt:jt:j t:jt:jt:jt:jct:jt:jzt:jt:jt:jt:jt:jNt:jt:jIt:j t:jſt:j,t:jyt:jt:jZt:jt:jt:jit:jDt:jt:j7t:jt:j,t:jt:j)t:j,t:jOt:jgt:jZt:jt:j't:jt:j^,t:jt:jt:j,t:jt:j t:j,t:jt:jt:j,t:j&,t:j),t:j*t:j+t:j .t:j.t:j3/t:j0t:js3,t:j4t:j7t:j:p  You open the large door.  You encounter a quokka.t:jR:u:j#.# #...##.##.##.## #.# #.##.##.....#.##.###.#>#.## #.####.##.##.#................... .......#................... u:j"#............#...########+##### #.######.........# #.........### #.# ##.#####..# r..#......... #.#### ### #[.#..#...#'#...... .....# #.@'.....##<##..... #....##########..'.)...##>##..... ###..............#......#+#...#.. u:j# #.#########....##.........#.. ###.### #....####........)### ...#..# #....########+####### r   quokka (wandering) ###.#.# #.......... ....... u:j# #.#.# #.......... ....... ###.#.#######..######## #######u:j!u:jl.r742.1 (51.0)u:j.I3.1 (52 _u:jB3u:j\ . #.....#>.#.........#...#######...# #... #..# ...# ### #[.#r.#... #.@'.....##<#..'.)...##>....#...... # #....##..... #....####........) #....####### #.......... # #.#.# #..........  u:j . #.....#>.#.........#...#######...# #... #..# ...# ### #[.#r.#... #.@'.....##<#..'.)...##>....#...... #....##..... #....####........) #....####### #..........  #.#.# #..........  u:j u:j ] _A quokka is nearby!u:j (((((((You throw a boomerang.u:jۙ....r.'.ru:jĞ rThe boomerang closely misses the quokka.u:j9=4.4 (1.3)u:ju:j]S _The quokka barely misses you.v:j&  You closely miss the quokka.50v:j,v:jI> _The quokka bites you but does no damage.v:j5  You hit the quokka.  The quokka is severely wounded.6v:j>v:jBS _The quokka barely misses you.v:j:h  You barely miss the quokka.The quokka is heavily wounded.7.3 (0.9v:js i _The quokka barely misses you.v:j  You hit the quokka.  The quokka is almost dead.8.2v:j v:j/ > _The quokka bites you but does no damage.v:js_ †You hit the quokka.659.1 _You kill the quokka!w:jl.# #.##.####.###.##.##.##.##.## .# #.##.##.....#.##.###.#>#.### .####.##.##.#..... #........... ..#...########+# .######.........# ##.# .# ##.#####..##...#..# .#### ### #[.#..#...#'#......## #..@.....##<##.....' ....##..'.)...##>##.....'......#......#+#...#..#  #.###....##.#...#.### #....####.)##..# #....########+#.#.# #w:jm1.......... .  #.#.# #.......... ..#.#..# #w:j-50.1 (1.0  There is a large open door here. _You see here a quokka corpse.w:j # #.##.##.....#.##.###.#>#.### ####.##.##.#................... . .....#................#...########+######## ######...# ##.........####. # ##.#####..##...#.##. #### ### #[.#..#...#'#. ...# #..†.....##<#'.##########..'@)...##>##.....'. #..............#......#+#...#..#. #.#########....#...#...##. #.### #....####)####. .#..# #....########+########. #.#.# #.......... ......... #.#.#:j 40m #.......... . #.#.#######..######## ######## .........[...###.w:jW7z-1 _w:j>U _w:jo_ ,w:jic w:jo Xw:jx w:j} w:jm w:j w:j w:j w:jӽ Xw:j w:j w:jz w:j w:j ,w:jx w:jy M _You open the door.w:j7 w:jI w:jA @  There is an open door here.w:jD w:j 5 _w:j Xw:j w:j w:j w:j} w:jr w:j_ w:j w:j w:j0 w:jF6 Bw:j8 w:j; w:j^< w:j+B w:jE w:jG w:j|M Bw:jR Bw:jVV E  There is a large open door here.w:j\ w:j]  _w:j.^ w:j` w:ji Xw:jg} Xw:j w:j- w:j w:j w:jq w:j. w:j̥ w:jj w:j w:j! w:j2 w:j w:j w:j w:j& Bw:j w:j w:jF w:jO w:j w:j w:j w:jL w:j Bw:j w:j w:j2 ,w:j w:jm Bw:j ,w:j/ w:jG w:j w:j w:jh Bw:j Bw:j# w:j Bw:j w:jP Bw:j] w:j ,w:j w:j w:jH Bw:j nw:j Jw:j/$ w:j%    # ##.#  #.#  #.# .## #...############## #.............@# 99.1 (48.0)#..#########.# ##.##..# #.#  #.##..# #.#  #.##..# #.# ##.##..###### #.# ...##.......# #.# #####.# #.# w:jn'  #.# #.# #.#  w:j// w:j4D  w:j2R w:jc 7_Done exploring.w:j @0.0)........ _Done exploring.w:jw:j3w:j35w:j6w:j;w:j< w:j<7_Done exploring.x:jM3x:jx:jx:jx:jxx:j(E _Done exploring.x:j>x:j3x:j ? _Done exploring.x:jx:jx:j x:jY _Done exploring.No target in view!x:j Ix:j^ x:j\ x:j x:j- E _Done exploring.y:j%y:j&Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon y:j y:jlZ [?25h[?0c  RoosterCrawler the Sneak ####  Draconian ...#  Health: 20/20 ======================== ##.#  Magic: 5/5========================#.#  AC: 4Str: 10  #.#  EV: 11Int: 15 ##.##  SH: 0Dex: 11 #...##############  XL:  2 Next: 65% Place: Dungeon:1 ..#.............@#  Noise: ---------  Time: 799.1 (0.0) #...#..#########.#  a) +1 dagger ##.##..##.#  Throw: boomerang#.##..##.# #.##..##.# ##.##..###### #.# :jt[ %9m  ...##.......# #.#   #####.#####.# #.#  #.# #.# #.#   _Done exploring. _Done exploring. _Done exploring. _No target in view! _Done exploring.  What level of the Dungeon? (default 1, ? - help) y:j| [?25l[?1cy:j 2y:j 3y:j y:j y:j _y:j y:j y:j y:j y:jj Xy:j y:jc y:j y:j y:j y:jx y:j y:jw y:j y:j y:jV y:j y:jV y:j By:j# y:j? y:jk y:jo ,y:j y:jy:jy:jy:jy:j}y:j1y:jy:jIy:jy:jy:jzy:jy:jy:jIDone exploring.No target in view! _Done exploring.  y:j4There is a stone staircase leading down here.y:j y:j"y:j#$ _y:j%z:j,X<2z:jY,z:j^]t _You climb downwards.  Found a crystal rapier.z:jdI #####  #.)..  #.....  #.....###z:j3e  ........   824.6 (25.5) .......  ##...###z:jweW  #.. z:jgw#. # z:jgz:jpz:jsa _There is a stone staircase leading up here.z:jN  ###### #.)... #.....#.....###.#<#.##...#### #... #.. #.##..z:jd 85.6 (1.0) _z:j z:jk {:j#^L ####### #.)...# #.....# ###.....####..##<#.........#####...#### #... #... #.#. #.#..{:jfvY6{:jl3 ####### #.)...# #.....#  ###...@.### #..# #<# #.........#####...#### #.... #...# #.#.# #.#.7{:j&{:j~ ####### #.)...# #..@..#  ###.....### #..# #<# #.........#####...#### #.... #...# #.#.#8{:j{:j{:j ####### #.@...# #.....#  ###.....### #...# #<# #.........#####...####{:jq #.... #...#{:jտ{:j_&9{:j{:j _You see here the +5 rapier of the Elven Halls {devious, rPois Will+ Int+2}.{:jh{:ji'30{:jn{:j(r _c - the +5 rapier of the Elven Halls {devious, rPois Will+ Int+2}|:j ####### #.....# #@....####.....### #.........# #<# #..# ####...#### #.... #...## #.#.#1|:jM Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  c - the +5 rapier of the Elven Halls {devious, rPois Will+ Int+2}[?] describe selected [!] equip|wield[tab] equip|unequip ~:j~:j~:j  RoosterCrawler the SneakDraconianHealth: 20/20 ========================Magic: 5/5========================AC: 4Str: 10EV: 11Int: 15#######SH: 0Dex: 11#.....#XL:  2 Next: 65% Place: Dungeon:2#@....#Noise: ---------  Time: 831.6 (0.0)###.....###a) +1 dagger#.........#Throw: boomerang#........<##.........#####...#####....#...###.#.# ~:j _There is a stone staircase leading down here. _You climb downwards.  Found a crystal rapier. _There is a stone staircase leading up here. _You see here the +5 rapier of the Elven Halls {devious, rPois Will+ Int+2}. _c - the +5 rapier of the Elven Halls {devious, rPois Will+ Int+2}~:j   You unwield your +1 dagger.  You feel clever.You feel a baleful cunning.~:j732.6 (1c) +5 rapier of the Elven Halls {devious,~:ju!~:jd$` _c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2}~:j.8 ~:jV Drop what? (Left/Right/Tab to switch category) 3/52 gear slots (_ for help) Hand Weapons (select all with )) ~:jW  c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2}  a - a +1 dagger Missiles (select all with ()  b - a boomerang (quivered) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jH  1 it c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2}  a + a +1 dagger[Enter] accept (1 chosen):j::j&RoosterCrawler the SneakDraconianHealth: 20/20 ========================Magic: 5/5========================AC: 4Str: 10EV: 11Int: 17#######SH: 0Dex: 11#.....#XL:  2 Next: 65% Place: Dungeon:2#@....#Noise: ---------  Time: 832.6 (0.0)###.....###c) +5 rapier of the Elven Halls {devious, #.........#Throw: boomerang#........<##.........#####...#####....#...###.#.# :j_You see here the +5 rapier of the Elven Halls {devious, rPois Will+ Int+2}. _c - the +5 rapier of the Elven Halls {devious, rPois Will+ Int+2}You unwield your +1 dagger.  You feel clever.You feel a baleful cunning. _c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2}:j+3.6 (1:j:j+ _You drop a +1 dagger.:j########.....# #)....# ###.@...####.........# #..<# #.#####...#### #....#...###.#.##.#.4:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 2.2   3.6  -1           b - Unarmed Combat   0.0   1.0   0   i + Hexes2.9   3.6  -1   c - Throwing   0.0   1.2  -1              d + Short Blades 1.4   2.0   0  [4:j0m     e - Long Blades   0.7   1.0   0              f + Dodging2.0   3.6  -1      g + Stealth2.9   3.0   0                                          :jg                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j TargetTarget--  5.0 --  :j) =5.0 --  10.0 --  5.0  3.0  a-z] set[-] clear selected targetcost|targets:jU<[?25h[?0c10.0 :jP[?25l[?1c14.0 current training targets, if any.=] set aall targets:jm :jsRoosterCrawler the SneakDraconianHealth: 20/20 ========================Magic: 5/5========================AC: 4Str: 10#######EV: 11Int: 17#.....#SH: 0Dex: 11#)....#XL:  2 Next: 65% Place: Dungeon:2###.@...###Noise: ---------  Time: 834.6 (0.0)#.........#c) +5 rapier of the Elven Halls {devious, #........<#Throw: boomerang#.........#####...#####....#...###.#.##.#. _c - the +5 rapier of the Elven Halls {devious, rPois Will+ Int+2}You unwield your +1 dagger.  You feel clever.You feel a baleful cunning. _c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2} _You drop a +1 dagger.:j{4:j:j:jJ ########.....# #)....# ###.....####....@....# #.<# #.# ####...#### #....#...###.#.##.#.#.:jP :jQ +5.6 (1:jRV :jW :j'm #######.....)###.....###.........<.###...###.. ..:jQ:jF&6:je:j:j<3:j =:j@:j:GB:jzPn:j ^:j`,:jbi:jj:jl,:jp,:jq:jYt:jmxB:jz:jB:j#.....##)....# #####.....### ..#.........# .# #........<# .# #.........# .# ####...######.# #..........# #...#####@.# #.#.# #..# #.#.# ..... ..... ##.####.#.#.. ##.# #.. ..#.# #.# #..45.6 (96.6 (10.0) _f - 2 clear potions:jx :j/z ,:jz :j{ :jN} :j} :j~ :jƀ :j  #.# #. .... #. ....# #. #.# #. #.#[####### #. #.##.....# #. #.##)....# #.##.# ###.....####....55.6 (9.0) #.........###.#### #........<# #.# #.........# #.# ####...######.##..........##...#####..##.#.# #..##.#.# .....:jє :j /6.6 (10.0):j :j^ C _Found a robe.:jI:j:j.B:jn:j,:j,:jH,:j:j':jX:j:j:jR:j:jɽ:j:j :j:j:j}:j6:j:jR,:j~:j!:jZ:j:j:jN:jB:j:j:jt,:j:j:j,:j14:j9:jb<:jM  ######## #......# #.####.# ...#####.####.# )......@....#.#82.6 (26 ##.#####.##.#.# #.##.#.# #......# #......# #.##.#.#:j #.##.#[# ####### #.##.#.# #.....# #.##.#.#:j@&B3.6 (27:j*:j-# _Found a whip.:j:j:j:j :j:j:jf,:jKX:jB:j,:j :j :j}:jD:j0M<  You see here a +0 whip.:jQ5 _:j(S:jT:jzWj  You encounter an endoplasm.:jph######## #......########## #.####.##.......#####.####.# #.)...........#.# #@##.#####.##.#.#J....).##.# #.##.#.##.##.#####.# #......## #.# #......# ..# #.##.#.# ### #.##.#[# J   endoplasm (asleep)####### #.##.#.# #.....# #.##.#.# #)....# #.##.#.#:jjj291.6 (8.0):jl22.6 (9 _:j@t:jk:j>>######## #......########## #.####.# #.......#####.####.# # #.)...........#.#####l##.##.#####.##.#.##J....@.##.# #.##.#.# #.##.#####.# #......# # #.# #......# ..# #.##.#.# ### #.##.#[######## #.##.#.# #.....# #.##.#.# l   frilled lizard (asleep) #)....# #.##.#.####.....####......#:j3'.JJ3.6 (1:j /:j{1X _You encounter a frilled lizard.:jT4 _You see here the +4 whip of Grontol {concuss, Str+5}.:jq[ e  #...... ######### #.####. #.......#####.####. #. #.)..#. ####l##.##.#####.##.#. #.J..@).##.# #.##.#. #.##.#####.# #...... #. #.# #......#. ..# #.##.#.## ### #.##.#[ # #.##.#. #.....# #.##.#. #)....# #.##.#. ###.....####.......J:jo Y4 _:jp :jRV  # ######### #.#### #.......#####.#### #.##.).# ####l##.##.#####.##.# #..J@.).##.# #.##.# #.##.#####.# # #.# #.# # #.. ..# #.##.# ### ### #.##.# # #.##.# #.....# #.##.# #)....# #.##.# ###.....####:jRd llThe endoplasm hits you.:jd_18---=5:jj:j n8 _The frilled lizard hisses angrily.:jBP  You closely miss the frilled lizard.The endoplasm freezes you.:jPr6-----==6.7 (1.1:j-4 :j)I _:jY:j9_:j39==:jF4:jFR20=== _HP restored.:j5WB:jxX:j[,:jd]:j0_:jb:jb:==:jc:j f:jh:jw:jx:jXx:j:j:j:j :j:j;:j:j :ja:j:j},:j:j,:jr:j<:j_:j,:j:j:j,:jج:j`:j:j/:jͽB:j:jW,:j:j:j{,:j:jLc  You encounter a bat.:j #.##.#####.# #.##.##.......# #.#..########## #.#.## ####### #.# #.....# #..# #)....# #..# ###.....####. #.# #.........## #@# #........<# ......#.........# ##..#.##.####...#######..#.# # #.........#. #.# #...#####.#. ... #.#.# #. b   bat (asleep)# #.# #.#.# ...b. .....:j ##. .#.#.. #.28.2 (24.0)b.b.:j4b.b9.2 (25 _:j:j:j  #.##.  ##.##.  #..  #.##   #.#   :j}#.# #)....#  #.#  #.#  #@# <#  #.......# :j3 #..#.##.# #..#.# #  :jΕX#. #b#  #. ... #.#.#  :j<# #.# #.#.#  ... .....  :j% :jH #.##.  ##.##.  #..  #.##   #.#   #.# #)....#  #.#  #.#  #@# <#  #.......#  #..#.##.# #..#.# #  #. #b#  #. ... #.#.#  # #.# #.#.#  ... .....   :j14:jp _A bat is nearby!:jQ; #.##.  ##.##.  #..  #.##   #.#   #.# #)....#  #.#  #.#  #@# <#  #.......#  #..#.##.# #..#.# #  #. #b# :j; #. ... #.#.#  # #.# #.#.#  ... .....   :j #.##.  ##.##.  #..  #.##   #.#   #.# #)....#  #.#  #.#  #@# <#  #.......#  #..#.##.# #..#.# #  #. #b#  #. ... #.#.#  :j# #.# #.#.#  ... .....   :je4:j3:jZ _A bat is nearby!:j  #.##.  ##.##.  #..  #.##   #.#   #.# #)....#  #.#  #.#  #@# <#  #.......#  #..#.##.# #..#.# #  #. #b#  #. ... #.#.#  # #.# #.#.#  ... .....   :jy 6 #.##.  ##.##.  #..  #.##   #.#   #.# #)....#  #.#  #.#  #@# <#  #.......#  #..#.##.# #..#.# #  #. #b#  #. ... #.#.#  # #.# #.#.#  ... .....    _A bat is nearby!:j _(((((((:j2 M...b...:j :j $b.:j9 Bb.b.:j( P=30.5 (1.3):j ###.####.##.## #.. ..##........# .# .# #.#........## # #..#.......##.......##.......###........##........####..###@#-#............. #...##.#..g... #.. #.#####!##. ..##. ### g   goblin (asleep)# :jF  :jK 609.0)g.  Found a white potion.:jU g===1.3 (20:j` :jNi ( _The goblin shouts!:j3- .##.## #.. ..#  #........# .# .# #.#  ........## # #..  #.......# #.......# #.......## #........# #........# #@# #........g....  #...##.#......  #.. #.#####!#  #. ..# #. ### #:j( .##.## #.. ..#  #........# .# .# #.#  ........## # #..  #.......# #.......# #.......## #........# #........# #@# #........g....  #...##.#......  #.. #.#####!# #. ..# #. ### # :j>44:j;:j@] _A goblin is nearby!:j- .##.## #.. ..#  #........# .# .# #.#  ........## # #..  #.......# #.......# #.......## #........# #........# #@# #........g....  #...##.#......  #.. #.#####!#  #. ..# #. ### #:jZ .##.## #.. ..#  #........# .# .# #.#  ........## # #..  #.......# #.......# #.......## #........# #........# #@# #........g....  #...##.#......  #.. #.#####!# #. ..# #. ###:jQn # :j8{] _A goblin is nearby!:jv- .##.## #.. ..#  #........# .# .# #.#  ........## # #..  #.......# #.......# #.......## #........# #........# #@# #........g....  #...##.#......  #.. #.#####!#  #. ..# #. ### #:jo .##.## #.. ..#  #........# .# .# #.#  ........## # #..  #.......# :j€#.......# #.......## #........# #........# :j#@# #........g.... :j  :jE#...##.#......  #.. #.#####!# #. ..# #. ### # :j?:j:j:j] _A goblin is nearby!:j%z#........# .# .# #.# ..## # #.. ##  #.# #.##........# .#........#####...###..###.#..[.... #......@.g.....#...##.#...#.. #.#####!##. ..##. ##### g.:jIg---2.3 (1.0):jM _Found a leather armour.:j )  You barely miss the goblin. You tail-slap the goblin.:j (:j 82=--3.4 (1.1 _You kill the goblin!Training target 3.0 for Stealth reached!:j:) :j1 h _Your Stealth skill increases to level 3!:jbL #.# .# .# #.# ........## # #.. #.......# #.......# #.......## ##........# ..##........#####...####..###.#..[.#..#...##.#.#.. #.#####!#.##. ..# ##. #####-40 _:jf c _You see here a +0 club.:j#.# .# .# #.# .## # #.. #.......# ##.......# )##.......## .# #........# ..# #........#####...#:jq###..###.#..[.#.)#...##.#.#.. #.#####!#.# :j+#:jb:j@-5:jj:j¡' _Found a hand axe.:j###.####.##.## #.. ..# # .# .# #.# ..## # #..#.# # #.# )#.## # #.# ..# #........#####...######..###.#..#.......)#...##.#..........#.. #.#####!#.###..# .# ..:j#. #### ## .###:j*<6:j5:juw _You see here a +0 leather armour.:j!-#........# .# .# #.# ..## # .#.# #.. ## #.#.# #.# ...)# #.## ...# #. ...# #.:j?"#####...#######..###.#..[........ #.......)#...##.#..w#.. #.#####!#.####:jf"-#. ..# .# ..#. #### ## .##:j"# w   dart slug (wandering) :j 0<7:jF9p _You encounter a dart slug.:j..## # .#.# #.. ## ##.#.# #.# ....)# #.## #...# #. #...# #.#####...########..###.#..[........ #.......)...#...##.#..:jpw#.. #.#####!#.####.#. ..# ..# .. #. #### .### .## #. # # :j/w.:j<8:jW5:j7:jo3:j3:j<:j>:j! # ## ....)## #...# .#####...#######..###.#..[........ #.......)...##.#.w #.#####@#.####. ..# #...# .. #. #### #.### .# #. # #w.9 _You see here a white potion.:j6..## # .#.# #..#.# ##.#.#  #.# ....)##.## #...#  #.# #...#  #........#####...#####  ###..###.#..[###.......)...##...##.#.....@..w...##.. #.#####!#.####.#..# #...#... #. #### #.#####.###. .###ww:jbr ``The dart slug launches a dart at you.:j[:j..18---=70:j&(C _The slug dart hits you.:j@.## # .#.# #.. #.# ###.#.# #.# ....)# #.## #...# #.# #...# #.#####...##### ###..###.#..[.## #.).# #...##.#.w...# #.. #.#####!#.####.# #. ..# #...#...  #. #### #.#####.#  # #.# # 9=---1:jI ## # .#.# #.. .# ###.#.# .# ....)# .## #...# .# #...# .#####...##### ..###.#..[.##  #.).#  #...##.#.w...#  #.. #.#####!#.####.#  #. ..# #...#... #. #### #.#####.# # #. .## # :jV :j>\ t  The dart slug launches a dart at you.:jb D=2:j :j, @ _The slug dart hits you but does no damage.:jS  You hit the dart slug.  The dart slug is moderately wounded.:j ```````The dart slug launches a dart at you.:j0 y......@3.6 (1.2:j.c e _The slug dart misses you.:j  You hit the dart slug. You tail-slap the dart slug.  The dart slug is almost dead.:jϰ (4.8:j :jP W _The dart slug closely misses you.:j&K .  You hit the dart slug.:j(:jm~20===936.0:j:j M _You kill the dart slug!:j)## # .#.# #.. # ###.#.# # ....)# ## #...# # #...# #####...##### ..###.#..[.## #.).# #...##.#.# #.. #.#####!#.####.# #. ..# #...#... . #### #.#####.# :j>g-70:j:U.## # .#.# #...# ###.#.#.# ....)#.## #...#.# #...#.#####...######..###.#..[.##  #.).#  #...##.#.#  #.. #.#####!#.####.#  #. ..# #...#... #. #### #.#####.# # #. .#  # #:j^:j^@-8:j[f:jg:jx3:jƳ==:j #.......# ###.#.#  #.......# ....)#  #.......## #...#  #........# #...#  #........#####...#####  ###..###.#..[........##  #.......)....# #...##.#............# #.. #.#####@#.####.# #. ..# #...#...  #. #### #.#####.#  # #. .# # # :j,81.0 (3:jQ 2.0 (4 _j - a white potion:jR :j[\ :j_ ,:jba :jc :jzk !##..###.#..[........## #.......)...........# #...##.#............# #.. #.#####.#.####.# #. ..# #...#...# :jk  #. #### #.#####.# # #...# ..#  ###.#.# #  #@..# 8.0 (6 #.......#:j'l  #.##.##.# :jel #. .# #. .### ....<#.:ju A9.0 (7:j>{ :j|  :j| 3_Found a stone staircase leading up.:j) :j) :j+ :j. :jQ1 :j6 :j: :jsB d #.......)...# #...##.#..# #.. #.#####.#.####.# #. ..# #...#...#  #. #### #.#####.# # #...#...# .########.#.# #........#...###:j1C ......#91.0 (2 #.##.##.# #.. .# # ..%..# ##..... ...#..#...<#.#.##.#.#:jQK :jL +2.0 (3:jr[ C _Found a spore talisman.:j I:jO%:je':j':j,,:j-,:jH/:j3:j6:j7:j9:j =:jg@B:jA:jA,:j:jY:j :j :j :j :jjE  You encounter a goblin. It is wielding a +0 club. #. ..#### #.#####.# # #. #...#...# #.########.#.# # .........#...### ##.#####.......# #.#####.##.##.# #....##....# # #.##....%..######.......#...g...#........#####..[40:jHm.<#.####.## #.##.#.#.. #.. ...###. ### ###g   goblin (asleep)#.##:j.Ve1006.0 (14.0)7.0 (15 _:j\b:jW . #.    # #.   #.## #  .........  ##.#####.  #.#####.  #....##....# #  #.##....%..#  #@#  #....g...  ..#####...<#.###  #.##   .. #.. ...#  ##. ### ###  #. ##:jK #.    # #.   #.## #  .........  ##.#####.  #.#####.  :jC#....##....# #  #.##....%..#  #@#  #....g...  ..#####...<#.###  #.##  .. #..  ##. ### ### :jJl #. ## :j:j7:js _A goblin is nearby!:jDK #.    # #.   #.## #  ......... :jL ##.#####.  #.#####.  #....##....# #  #.##....%..#  #@#  #....g...  ..#####...<#.###  #.##  :jQLF .. #.. ...#  ##. ### ###  :jLD#. ##:j> #.    # #.   #.## #  .........  ##.#####.  #.#####.  #....##....# #  #.##....%..#  #@#  #....g...  ..#####...<#.###  #.##  .. #..  ##. ### ###  #. ## :jI:j:j:j ] _A goblin is nearby!:jC \# #. #...#...#  #.########.#.# # .........#...### ##.#####.......# #.#####.##.##.# #....##....# # #.##....%..# #.#####.......##.@..g...#......#..#####...<#.### #.## #.##.#.# ... #.. ...#.##. ### #### #.## :jI :jJ /8.0) :jJ _:jj :ju D# #. #...#...# #.##.#.# # .........#...### ##.#####.# #.#####.##.##.# #....##....# # #.##....%..# #.#####.# #..@.g...#...... #..#####...<#.### #.## #.##.#.# ....### #. :j :j &9:j :j. :j# #. #...#...# #.#.#.# # .#...### ##.#####.# #.#####.##.##.# #....##....# # #.##....%..# #.#####.# #...@g...#...... #..#####...<#.### #.## #.##.#.# ...## #. :jt ggThe goblin shouts!:jF====10:j b _The goblin misses you.:jx )You hit the goblin.6=---1.1 (1.1:j` _You kill the goblin!:j8# #. #...#...# #.#.#.# # .#...### ##.#####.......# #.#####.##.##.# #....##....# # #.##....%..##.#####.# #....@...#...... #..#####...<#.### #.## #.##.#.# :jI:j)P----20:ji(  Things that are here: _a +0 club; a goblin corpse:j"L# #. #...#...# #.########.#.# # ..#...### ##.#####.......# #.#####.##.##.# #....##....# # #.##....%..##.#.#####.# #....)@..#...... #..#####...<#.### #.## #.##.#.# ... #.. ...#.##. #### ### -3 _:jI:j7:j\ ,:jv,:j,:js:j:j5:j~@:jJA:j#G,:jKX:j'PB:jUX:jyZ:j{[,:jR^,:jp`:j1u,:jv:jXw:jy:jz:jm{:j:jB:jՏ:j`:j:j:j...#...### ##.......# ##.##.##.# ##....##.# ...%..##.# ##.......######## )...#...........# ##...<#.#######.####  #.##.#.# #....@..#  #......# #.##.##.#  ####.### # #.# # #.....# #.##.....# #.#.....# ...#.....# #.##.....# #:########33.1 (20.0)4.1 (21 _e - a scroll labelled RICVOA BIRROOT:j~ :j :j4 :j :jk ,:j B:j :j :j :j `:j :j ,:jI  ###...<#.#######.####  #.##.#.# #.......#  #......# #.##.##.#  ####.### # #.# #  #.....# # #.# #  # #.##.##.#  #.....# #.......#  #.....# ####.#### #.....# #@#  ####### #.#  #.#  #.# #.# #.# #.# #.#  You pick up a parchment of Searing Ray and begin reading...41.1 (7.0)2.1 (8 [:j' <M_You add the spell Searing Ray to your library.:j% :jP n:j :j :j :j :j :j? :j( :j :jB :j :j :j% ##.......######## ...)...#...........# #####...<#.#######.#### # #.##.#.# #.......# #......# #.##.##.# ####.### #% #.##.# #.....# #. #.##.# #.....# #.##.##.# #.....# #.@.....#50 #.....# ####.#####.....# #.######## #.# #.# #.# #.# #.##.#:jl A1.1 (9:j :j - _Found a quill talisman.:j];:j:j:j,:j7v:j:j  You encounter an adder. #.....# ####.####  #.....# #.#  ####### #.#  #.#  #.#  #.#  #.#  #.#  #@#  |...S...#  #########  S   adder (asleep)62.1 (11.0)3.1 (12 _Found a crooked runed staff.:j  ####.####   #.#   #.# #.# #.# #.# #.# #.# #@# |...S...# #########:jLK  ####.####   #.#   #.# #.# #.# #.# #.# #.# #@# |...S...# #########  _An adder is nearby!:jv  #.....# #.#  ####### #.# #.# #.# #.# #.# #.#########.#.|...S.@.#.#########:jE k4.0) _:jE #.....# #.# # #.# #.# #.# #.# #.# #.##.##.|...S@..#.#5:jW:jA .  The helpless adder fails to defend itself.  You feel devious.You puncture the adder!:jM#.....# #.#RoosterCrawler the Sneak####### #.#Draconian#.#Health: 20/20 ========================#.#Magic: 5/5========================#.#AC: 4Str: 10#.#EV: 15 Int: 17#.#SH: 0Dex: 11#########.#XL:  2 Next: 137% Place: Dungeon:2#.|....@..#Noise: ---------  Time: 1066.2 (1.1)..#########c) +5 rapier of the Elven Halls {devious, Throw: boomerangDevious          _Found a crooked runed staff. _An adder is nearby!The helpless adder fails to defend itself.  You feel devious.You puncture the adder! [2:j_ |3d_You kill the adder!  The helpless adder fails to defend itself.  You feel devious.  You puncture the adder! _You kill the adder!Your Hexes skill increases to level 3!You have reached level 3!:j/  --more--:j!  :j!  Your experience leads to an increase in your attributes!Your base attributes are Str 10, Int 15, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? :j\g T6/266/65339% :jl :jfp _You feel agile. x2; Your scales feel tougher.:jw #.....# #.# # #.# #.# #.# #.# #.# #.# #.# :j #.|.# ..# :j@ :j 270 _:jZ :jk :j#.....# #.# # #.# #.# #.# #.# #.# #.# #.# #.|.# :j<..# :jcQ8:j:jj:jl:j1u:jG####.####.....################.|.........#########:jTX9:j( f.......####.####.....################.|.........#########:j. :j. &70:jc3 :j5 :j K##.##.......####.####.....################.|.......:j H..#########:j ;1:j :j :j M##.##.......####.####.....################.|.......# :j :jO %2:j^ :j!M####.### #%##.##.......####.####.....########.#Devious :jͼ:j%3:jb:jl:jM......# #.####.### #%##.##.......####.####.....########.#:j:j%4:j:j":jM##.#...........# #.####.### #%##.##.......####.####.....#######:j_#.####:jp:ju:11 5:j0l _You feel less devious.:joM###...<#.#######.#####.#...........# #.####.### #%##.##.......:j####.####.....########.#..#:j :j&6:j:j:j~"M.)...#...........# ###...<#.#######.#####.#.....:j!......# #.####.### #%#.##.##.##.##.##.##.......#####@####.....########.##.#:j9<7:j:jb:j ###.......####### .)...#...........# ###...<#.#######.#####.#...........# #.####.### #%##.##.##.###.###...@...#####.####.....#######:jy :jP &8:jm* :jGG#.# ..)...#...##...<#.#######.#### #.##.#.# #.......# #......# #.##.##.# ####.### #%##.##.# #.....# #.##.##.# #.....# #.##.##.# #.....# #.# #.....# ####.#### #.....# #.# # #.# #.# #.# #.# #.#  #.#9:j5J:jL:j #.#.)...#..##...<#.#######.#### # #.##.#.# #.......# #......# #.##.##.# ####.### #%##.##.# #.....# #.##.##.# #.....# #.##.##.# #.....# #.# #.....# ####.#### #.....# #.# # #.# #.# #.# #.# #.#  #.#:j:j'80:j:jD:j; U.##....%..##.# #####.......######## ....)...#...........# .#####...<#.#######.#### ## #.##.#.# #.......# #......# #.##.##.####.### #%##.##.#:j/!n #.....# #.##.##.# #.....# #@##.##.# #.....# #.......# #.....# ####.#### #.....# #.######## #.#  #.#  #.#  #.#  #.#:j):jo)&1:j/:j%1:j:M...##......%..##.# #####.......####### ....)...#...........# .#####...<#.#######.### ## #.##.#...........# #.####.### #%##.##.#:jX.......##.....# ####.#####:j:j&2:j:j:jM#####.## ....##......%..##.# #####.......####### ....)...#...........# .#####...<#.#######.### ## #.##.#...........# #.####.####.###.....# #.......##:j<<3:j_:jeT _You see here a quill talisman.:j <4:j :jV * _a - a quill talisman:j ...##... .##....%###.......######## ....)...#........... .#####...<#.#######.#### ## #.##.#.# #....... #.....##.#####.## #..........##.#5:j=J:jMGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2} Missiles (go to first with ()  b - a boomerang (quivered) :j\MTalismans (go to first with %)a - a quill talisman:jmb - a boomerang (quivered). A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 This projectile's minimum attack delay (0.7) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Throwing.At 100% training you would reach 12.0 in about 6.5 XLs.Current attack delay: 1.3. Damage rating: 6 (Base [6 + 0 (Thrw)] x 100% (Str) x 100% (Fight)). It has a 1/20 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified equipped missile _________________ “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a  horrible contusion behind, and exciting universal admiration.” (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jb  Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2} Missiles (go to first with ()  b - a boomerang (quivered) Talismans (go to first with %)  a - a quill talisman :j#a - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________ Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 0.0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 4.4 XLs. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {talisman} (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j :j: ....##....##.#RoosterCrawler the Sneak .##....%..##.#:ju Draconian .#####.......########Health: 26/26 ======================== :j ....)...#...........#Magic: 6/6======================== :j .#####...<#.#######.####AC: 5:j Str: 10 ## #.##.#.# #.......#:j ZEV: 11Int: 17:j #......# #.##.##.#SH: 0Dex: 13####.### #.##.##.#XL:  3 Next: 19% Place: Dungeon:2#.....# #@##.##.#Noise: ---------  Time: 1085.2 (0.0)#.....# #.##.##.#c) +5 rapier of the Elven Halls {devious, #.....# #.......#Throw: boomerang#.....# ####.#####.....# #.#:j ####### #.##.##.##.#Your base attributes are Str 10, Int 15, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? :j@ _You feel agile. x2; Your scales feel tougher. _You feel less devious. _You see here a quill talisman. :jc _a - a quill talisman:jv A6.2 (1:j :j A7.2 (2:je W8.2 (3:jv:j :j+9.2 (4:jQ:jc _You begin transforming. You continue transforming. x3Quill :j:j "[ _Sharp quills grow all over your body.:j You begin transforming. You continue transforming. x3 :j o_Sharp quills grow all over your body.  You are covered in sharp quills. Your movement speed is average.  Your attack delay is about 1.1.  Your damage rating with the +5 rapier of the Elven Halls {devious, rPois Will+  Int+2} is about 12 (Base 7 x 107% (Dex) x 103% (Skill) + 5 (Ench)).:j :j f _Your base attributes are Str 10, Int 15, Dex 13.:jFRoosterCrawler the Sneak (Draconian Enchanter) Turns: 1082, Time: 00:01:50 Health: 26/26AC:  5 Str: 10 XL: 3 Next: 19% Magic: 6/6EV: 11 Int: 17 God: Gold: 40SH:  0 Dex: 13 Spells: 6/6 levels left rFire . . . (100%) c - +5 rapier of the Elven Halls {devious, rPois Will+ IrCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec .(100%) (gloves unavailable) rCorr .(100%) (boots unavailable) SInv .(no amulet) Will +....(no ring) Stlth ++(no ring) HPRegen 0.24/turna - quill talisman MPRegen 0.10/turn %: no passive effects @: quill-form A: quills, AC +5, unfitting a:j"H$rmour, cold-blooded, armoured tail 1:j/ :j-; ....##....##.#RoosterCrawler the Sneak .##....%..##.#Draconian .#####.......########Health: 26/26 ======================== ....)...#...........#Magic: 6/6======================== .#####...<#.#######.####AC: 5Str: 10 ## #.##.#.# #.......#EV: 11Int: 17#......# #.##.##.#SH: 0Dex: 13####.### #.##.##.#XL:  3 Next: 19% Place: Dungeon:2#.....# #@##.##.#Noise: ---------  Time: 1089.2 (0.0)#.....# #.##.##.#c) +5 rapier of the Elven Halls {devious, #.....# #.......#Throw: boomerang#.....# ####.####:jf< TQuill #.....# #.######## #.##.##.##.# _Sharp quills grow all over your body.  You are covered in sharp quills. Your movement speed is average.  Your attack delay is about 1.1.  Your damage rating with the +5 rapier of the Elven Halls {devious, rPois Will+  Int+2} is about 12 (Base 7 x 107% (Dex) x 103% (Skill) + 5 (Ench)). _Your base attributes are Str 10, Int 15, Dex 13.:j< :jA :j*D :j,%##....%###.......######## ....)...#........... .#####...<#.#######.#### ## #.##.#.# #....... #.....##.#####.## #...........####.#### #.# #####:jx+:j#,290.2 (1 _:j1:j?3:j#####.......######## ...)...#...........# #####...<#.#######.#### # #.##.#.# #.......#  #......# #.##.##.# ####.### #.##.##.# .....# #.##.##.# #.....# #.##.##.# #.....# #.@.....# #.....# ####.#### #.....# #.# ####### #.#  1:jWc\.# )...#..# ...<#.#######.####  #.##.#.# #.......# #......# #.##.##.# ####.### #.##.##.# #.....# #.##.##.# #.....# #.##.##.# #.....# #.# #.....# ####.#### #.....# #.# # #.# #.##.##.##.# 2:jI| .)...#...........# ###...<#.#######.####  #.##.#.# #.......# #......# #.##.##.# :j| `####.### #.##.##.# .....# #.##.##.# #.....# #.##.##.# #.....# #.......# :j5} l#.....# ####@#### #.....# #.# ####### #.#  #.# #.##.##:j_} .##.#:j} 5#########.#:jO :j %3:jw :ji :jX2 :j: u:j> ,:jp? :jT@ :j@ :jsB :jC :jZD :jE :jQF :jDH ,:jI :jJ :jrL ,:jM :jN :jP :jSP :jQ :jZR :jT ,:jsU :jV :jX ,:jfY :jZ :j\ ,:j;a n:jb :j1d :jhd :je :jf :jh ,:j,j :jk :jym ,:j-n :jo :joq :jr :js :jC~  #.....# #.# # #.# #.# #.# #.# #.# #.# #########.# #.|@......# ......######### #.###          :j~  #.....# #.# # #.# #.#:j  #.# #.# #.# #.# #.# #...#.#:jx K#.####:jW 11074.0):j +8.2 (15:j7 :j v _You see here a staff of alchemy.:j3:j>:jW:jB  _  You encounter a ball python. ####### #.# #.# #.# #.# #.# #.##########.#.##S###.|.......#.......@############.##### S   ball python (constriction, asleep)9.0)10.2 (2 _:jw  #.#  #.#  #.#  #.#  #.#  #.#  #########.#  .##S###.|.......#  .......@#  ###.#####:jZ  #.#  #.#  #.#  #.#  #.#  #.#  #########.#  .##S###.|.......#  .......@#  ###.#####:jvb3:jh:jrkb _A ball python is nearby!:j w  #.#  #.#  #.#  #.#  #.#  #.#  #########.#  .##S###.|.......#  .......@#  ###.#####:j  #.#  #.#  #.#  #.#  #.#  #.#  #########.#  .##S###.|.......#  .......@#  ###.#####:j3:jӲ:jϵb _A ball python is nearby!:j]6w  #.#  #.#  #.#  #.#  #.#  #.#  #########.#  .##S###.|.......#  .......@#  ###.#####:jM  #.#  #.#  #.#  #.#  #.#  #.#  #########.#  .##S###.|.......#  .......@#  ###.##### _A ball python is nearby!:jG | # #.# #.# #.# #.# #.# #.# ##.##.##S###.|.##.###.#####:jM :jM 11.2 (1 _:j~S :jU :jd _ # #.# #.# #.# #.# #.# #.## ###.# #.##S###.|.# #.## ####.#####..##2:j3:js:j$" # #.# #.# #.### #.#.## #.#.. #.# #. #########.# #.##S###.|.# #:j".## ####.##### ... ####:j+:j<,%3:j12:jA4:jGh. _A ball python is nearby! _A ball python is nearby! _A ball python is nearby!  The helpless ball python fails to defend itself.  You feel devious.  You impale the ball python!!:jpR:js 15  214.3 (1.1Devious :jx:j{O _You kill the ball python!:j  #.....# #.######## #.# #.# #.###  #.#### #.# ..# #.# #.# #########.# #.##@###.|.......# #........#############.##### ...# #####:j.'p50:j] :j U  :j :j :j :j :jY X:j :j3 :j :j9 :jE (11  _You feel less devious.:jq n:j+ ,:jc :j :j :j :jm :j :j ,:j :j :j# :jJ :j :j] :j :j :j :j ,:j :j :j :j :j] ,:j :j1 :j :jQ :j :j :j :j :j8 ,:j :j #.#####.##.##.# #....##....##.# #.##....%..##.# #.#####.......#######....)...#..........#..#####...<#.###########.#### #.##.#.# #...#.....).# #......# #.##.# ####.### #.##:j s# #..#.# #.....# #.####.#.# #.....# #.###.###.#.# #.....# #...#.......# #.....# #### #####.### #.....# # #.# ########## # :j ###.###.## # #...#.#.## #:j$ #.#####.......# #.#####.##.##.# #....##....##.# #.##....%..##.#  #.#####.......##### #....)...#......... #..#####...<#.###### ####.#### #.##.#.# #..#.....@.# #......# #.:j%  #.##.##.# ####.### #.# #..#.# #.....# #. ##.#.# #.....# #.# #.###.#.# #.....# #.. #.......# #.....# ########.### #.....#:jV% #.# ########## ##.##:j- 036.3 (21.0):j- +7.3 (22:jq<  _You see here a +0 whip of electrocution.:jQ 3:j :j :jS :jt : _:jr :j :j :j :j| :j :jׯ :j :j :jմ :j :j5 :j :jϹ ,:j :j :j :jD :j :j :j5 :j :j :j :j ,:j :j :j ,:ju :j :j :jM :j^ :j :jK ,:j1 :j. :j :j :j :jA :jG :j :j0 :j :jP B:j :j  You encounter a goblin. It is wielding a +0 club.:j ##.......)....##...##.#............##... #.#####.#.####.##... ..# #...#...##. ..#### #.#####.# # #. #...#...# #.#.##.########.#.# # #g............#...###  ##@#####.......#  #.#####.##.##.#  :j #....##....##.#  #.##....%..##.#  #.####..#### ##....)...#........ g   goblin (asleep) #..#####...<#.#########.#### #.##.#.# #.:j! #.....).# #......# #.:j) :j+ &51.3 (14:j[, 22.3 (15 _:j&5 :j4; :jYW ) #... #...  #... ..#   #. ..####   # #.   #.#.##.########.#.# # :jAX- #g............#  ##@#  #.#  #..  #.##....%  #.# ##....) #..#< ####.####   #.....).# :jX :jԯ ) #... #...  #... ..#   #. ..####   # #.   #.#.##.########.#.# #  #g............#:jGQ  ##@#  #.#  #..  #.##....%  #.# ##....) #..#< ####.####   #.....).#  :jo _A goblin is nearby!:j|y ) #... #...  #... ..#   #. ..####   # #.   #.#.##.########.#.# #  #g............#  ##@#  #.#  #..  #.##....%  #.# ##....) #..#< ####.####   #.....).#  :j# ) #... #...  #... ..#   #. ..####   # #.   #.#.##.########.#.# #  #g............#:j$  ##@#  #.#  #..  #.##....%  #.# ##....) #..#< :j%####.####   #.....).#  :j-:jw.:j5:j8] _A goblin is nearby!:jV ) #... #...  #... ..#   #. ..####   # #.   #.#.##.########.#.# #  #g............#  ##@#  #.#  #..  #.##....%  #.# ##....) #..#< ####.####   #.....).#  :jWu ) #... #...  #... ..#   #. ..####   # #.   #.#.##.########.#.# #  #g............#  ##@#  #.#  #..  #.##....%  #.# ##....) #..#< ####.####   #.....).#   _A goblin is nearby!:jP!###..###.#..[ #.......). #...##.#............ #...##.#####.#.####. #......# #...#...# #. ..#### #.#####.# # #.# #...#...# #.#.##.########.#.# ##g....@.......#...######.###.#####.......# #.#####.##.##.# #....##....##.# #.##....%..##.#:j~ #.#####.......### ##....)...#....... #..#####...<#.#### ####.#### #.##.#.# #:jM3.0) _:j:j:j ! ###..###.#..[. #.......) #...##.# #...##.#####.#.#### #......# #...#...# #. ..#### #.#####.# # #.# #...#...# #.#.##.#.#.# # #g.#...### ###.###.#####.## #.#####.##.##.# #....##....##.# #.##....%..##.# #.#####. ##....)...# #..#####...<#. ####.#### #.##.#.#4:j8  ###..###.#..[ #.......) #...##.# #...##.#####.#.##......# #...#...# #. ..#### #.#####.# #. #.# #...#...# #.#.##.#.#.# # #g.#...### ###.###.#####.# #. #.#####.##.##.#.. #....##....##.#### #.##....%..##.# #.#####. ##....)...# #..#####...<#.  ####.#### #.##.#.#:j ;5:j :j  ###..###.#..[ #.......) #...##.# #...##.#####.#. ##......# #...#... #....#### #.#####.# #.##.# #...#... #.#.##.#.#.#  #g.#... ###.###.#####. #.# #.#####.##.##. ..# #....##....##. #### #.##....%..##. #.#####. ##....)...# #..#####...<#.  ####.#### #.##.#.#:j:j%6:j :j :j<t ###..###.#..[.. #.......)#. #...##.##. #...##.#####.#.#.##......# #...##.#....#### #.##### #.#.##.# #...# #.#.##.#.#.# #g.#... ###.###.##### #.# #.#####.##.## ..# #....##....## #### #.##....%..## #.##### ##....)...#:j: #..#####...<#. ####.#### #.##.#.:j:j%7:jò:j:jb) _A goblin is nearby! _A goblin is nearby! _A goblin is nearby!  The helpless goblin fails to defend itself.  You feel devious.  You puncture the goblin!:jRR:j 15  38.4 (1.1Devious :jB:j`J _You kill the goblin!:j  ###..###.#..[ ..##.......) #.##...##.# #.##...##.#####.#. #.##......# #...# #.#....#### #. #.#.##.# #...# #.#.##.#.#. #.#... ###.###.##### #.# #.#####.##. ..# #....##.... #### #.##....%.. #.##### ##....)...# #..#####...<# ####.#### #.##.#:j90  Things that are here: _a +0 club; a goblin corpse:j23:j:jv:j):j7+U  :j+:j0:j> _:j?:j*@:jHB:jC:jD:j+F:jG:jO#.##...##.#####.#.##.##......# #...#:jPm#.#....#### #.######.#.##.# #...#.#.#.##.########.#.# #)............#... ###.###.#####.....#####.# #.#####.##.###...@.# #....##....##63.4 (4>....##### #.##....%..####. #.#####...... ##....)...#... #..#####...<#.####.#### #.##.##.....).# #....#.##.##.# ####.##.##..#.# #.....:j^X:jY<4.4 (5:j``:jb; _Found a stone staircase leading down.:ji :jK U  :jj :j :j :j) \:j' ,:j :j :jI F11 :j1 :j e _You feel less devious.:j I:j :j :j n:jL :j' :j   There is a stone staircase leading down here. _:j :j$ ~ #.##...# #.##......# #.#.... #.#.##.#  ### #.#.##.###.## ..# #)............. #.# ###.###.###.##..#####.#####.# #.#.......@##.#.....# #....74.4 (10.0):jM% ###.>##.>....##### #.##. # ####.### #.###........# ##.:j% J######### #..### ####.#### #.....).# #.##.##. #.##..#.#:jK1 A5.4 (11:j~9 :j0< ; _Found a stone staircase leading down.:j 3:j :j X:j n:jv :j :j :j2 :jj :j ,:j" B  There is a stone staircase leading down here. _  There is a stone staircase leading down here. _:j" :j_$ B:jp% :j+ :j, :j, :j*/ :j/ ,:j4 ,:jc :jْ  ..#  #.#  #.#  #.# # .# #########   ####.###.# #  #........#####.#   #.##.##..####  #@##........##.#  #.#####.>##.>....#  #.#####..####  #..............#   ################    97.4 (228.4 (23 _h - a scroll labelled XUIDDO VIUHOCEL:j [m:jm+ :j1- Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.Your plain brown scales are hard. (AC +5):j- You cannot fit into any form of body armour or wear helmets.b - You are cold-blooded and may be slowed by cold attacks.c - You have an armoured tail.:j :j :jF  ..## RoosterCrawler the Sneak #.## Draconian #.## Health: 26/26 ======================== #.#:j Y# Magic: 6/6======================== #.# ######### # AC: 5Str: 10 ####.###.......# # EV: 11Int: 17 :j #........#####.# # SH: 0:j( <Dex: 13 :j #.##.##..#####.### XL:  3 Next: 23% Place: Dungeon:2 #@##........##.#.. Noise: ---------  Time: 1198.4 (0.0) :j' #.#####.>##.>....# c) +5 rapier of the Elven Halls {devious,  #.#####..#####.### Throw: boomerang :j #..............#Quill  ################:j Q _You feel less devious. :j v_There is a stone staircase leading down here. _Found a stone staircase leading down. :j _There is a stone staircase leading down here. _There is a stone staircase leading down here. _h - a scroll labelled XUIDDO VIUHOCEL:j :j :j` :j :j :jǰ k##############.###...............#####.##.##..#.##........##.#..###.>##.>....#.#####.##.............# ##############9.4 (1:j- :j :j 3:j :j :j :j8 :j. :j X:j^ :j :jc :j :j :j ,:je :jb :j ,:j; :j8 :j` :j! ,:j8" :jJ# ,:j# :j% :j( :j( :j{) :j, :j- B:j/ :j: :j; :jz> :j> :jA :jFB :jB :jE :jbH ,:j9I :jK :jcN ,:jO :jQ :j%T :jyT :jPU :j W :j~X ,:jY :j_ X:j_ :j_ :j` :jb } _c - 5 scrolls labelled PUGITSE YTUO (gained 3):jd 3:jd :jRf :jg :jh :juh :jt :jv :j9w :jfx :jy :j| ,:j~ :j. :j߂ k  You encounter a ball python.:jO   #..  #... ## #### #..:j  #.. S..#### #... #..###..... #.# #..#.....# ###.# ##....#..# #.....:jو 3 ##........# .... #.......@.# #.....:j  #.......### #.....:j ` #.......# #..... ##.....## #.....:j=  ##...###.....:j]  ##.#####..# S   ball python (constriction, asleep):j{ V #.#..##...:j  #.###.##... #..#:j %#.##...:j 1220.4 (21.0):jG 21.4 (22 _:j :j+ :j  ## ####  #.. S..####  #..###.....  #..#.....#  ##....#..#  ##........# :jo  #.......@.#  #.......###  #.......#  ##.....##  ##...##  ##.##  #.#  #.##  :j@ ,#..# :jM2c ## ####  #.. S..####  #..###.....  #..#.....#  ##....#..#  ##........#  #.......@.#  #.......###  #.......#  ##.....##  ##...##  ##.##  #.# :j{3 #.##  #..# :jb::jX;:j;B:jIb _A ball python is nearby!:jФ* ## ####  #.. S..####  #..###.....  #..#.....#  ##....#..#  ##........#  #.......@.#  #.......###  #.......#  ##.....##  ##...##  ##.##  #.#  #.##  #..# :jHER ## ####  #.. S..####  #..###.....  #..#.....#  ##....#..#  ##........#  #.......@.#  #.......###  #.......#  ##.....##  ##...##  ##.##  #.#  #.##  #..# :jPHb _A ball python is nearby!:j ## ####  #.. S..####  #..###.....  #..#.....#  ##....#..# :jT ##........#  #.......@.#  #.......###  #.......#  ##.....##  ##...##  ##.##  #.#  #.##  #..# :j4hR ## ####  #.. S..####  #..###.....  #..#.....#  ##....#..#  ##........#  #.......@.#  #.......###  #.......#  ##.....##  ##...##  ##.##  #.#  #.##  #..# :j}kb _A ball python is nearby!:j†# .## #### ##.. S..####...###.....  #..#.....###.## ##....###.............###.......:j̆##.....####...##.....##.## ###..#.# ..#:j:j72.4 (1.0) _:j:j:j.†# .# #### ##.. S..#####..#..###......  #..#.....###.## ##....###...###.......##.....####...##.....##.## ###..# .:j=:j˓%3:jΙ:j:je f..†# .# ##### # S..######..##........  #..#..@..###.## ##....#..####...............###.......##.....####...##.....##.## ###..#:jT :j %4:j :jȑ :jcx 9###..†# .######### ##....S..######:jx ..###@.......  #..#.....####. ###.## ##....#..####................###.......##.....####...##.....:j :j %5:jF :j@ :j m ###..†# .######## ##....S@.######..:j#..###........  #..#.....####. ###.## ##....#..####......................###.......##.....##:j?:j%6:jE:j:j\3:jo:jp:jx† _A ball python is nearby! _A ball python is nearby! _A ball python is nearby!  The helpless ball python fails to defend itself.  You feel devious.  You puncture the ball python!:jED] 15  57.5 (1.1Devious  _You kill the ball python!:j9h      #  #..  #.†  #..  #  # #..  #....@..###### #  #..###. #.  #..#.....####. ###.  ##....#..## #  ##........#   #.........# #  #.......### #  #.......# #  ##.....## #80:j {:j:x _You see here a ball python corpse.:j      #  #  #.  #  #  # #  #...@†..###### #  #..###:j . #.  #..#.....####. ###.  ##....#..## #  ##........#   #...# #  #.### #  #.# #  ##.....##:j ? #:j :j ,9 _:j :jZ k  :j :je :jp \:j g  You see here a ball python corpse.:j0 :j{@ = _:jA :jD F11 :jD :jE e _You feel less devious.:jM :j] :j :j B:jq :j` :jܩ :jڪ :j# :j :j :j(   You encounter a hobgoblin.:j ! :j ####.####........<# #.# #.......#.........# #.#  #..#.##.####...######.#  #.÷#.##.# #..........#  #..#.##.# #...#####..#  #.......# #.#.# #..#  #..#.#..# ##.#g# .... ##### #.......#....... ##.### ....# #.##...@...#.#.. #.# ###.# ###.####.##.## #.. ..#  ##.####........# .[:j V40m# .# #.#  #.............## # .#.# #..  ##.####.......# ###.#.#  ### #.......# ....)# g   hobgoblin (wandering) #.......## #...# #........# #...# #........#####...#####:jZ 7.53.5 (24.0):j ?g:jw +4.5 (25:j :j 6 _The hobgoblin leaves your sight.:jGI:js:jk  A hobgoblin comes into view.:j####.####.<# #.# #.......#.# #.# #..#.##.####...######.# #.÷#.##.# #.# #..#.##.# #...#####..# #.......# #.#.# #..# #..#.#..####.#.# .....  #.#......g ##.# ...# #.##....@..#.#.. #.# .# ###.####.##.## #.. ..# ##.####........# .# .# #.# #............[4:j0m.## .# .#.# #.. ##.####.......# .#  ### #.......# ......)# g   hobgoblin (wandering)#.......## ###...##...... .0.0):j&R5.5 (1:j L _The hobgoblin leaves your sight.:jMI:jO:jQk  A hobgoblin comes into view.:jX####.####.<# #.# #.......#.# #.# #..#.##.####...######.# #.÷#.##.# #.# #..#.##.# #...#####..# #.......# #.#.# #..# #..#.#..####.#.## .....  #.#.g ##.#### # #.##.#.#.. #.# .# ###.####.##.## #.. ..# :jOY .####........##.# .# #.# ....###.# .#.# #.. .####.......# # ### #.......# #......)# g   hobgoblin (wandering)#.......### :jK\-.0:j+n(:js*6.5 (1:j@L _The hobgoblin leaves your sight.:j+I:j^1:jz3{ _The hobgoblin leaves your sight.  A hobgoblin comes into view. _The hobgoblin leaves your sight.  A hobgoblin comes into view. _The hobgoblin leaves your sight.  A hobgoblin comes into view.:jO< #.# #.###.#########.####.<# #.# #.......#.........# #.# #..#.##.####...######.# #.÷#.##.# #..........# #..#.##.# #...#####..# #.......# #.#.# #..#  #..#.#..####.#.##g ..... ## #.......#.@.......##.#### .# #.##.......#.#..## #.# .# ###.####.##.## #.. ..# ####........##.# .# #.# :jY=............###.# .#.# #.. .####.# #.###.#.# g   hobgoblin (wandering) ## #.# #......)#.######...##.# #...#:jqB-.0:jLQR7.5 (1:j|V:jXl  A hobgoblin comes into view. _The hobgoblin leaves your sight.  A hobgoblin comes into view. _The hobgoblin leaves your sight.  A hobgoblin comes into view. _The hobgoblin leaves your sight.:jI:ji:jz _The hobgoblin leaves your sight.  A hobgoblin comes into view. _The hobgoblin leaves your sight.  A hobgoblin comes into view. _The hobgoblin leaves your sight.  You encounter an endoplasm.:jT#.# #.###.##### ####.####........<# #.# #.#.........# #.# #..#.##.####.J.######.# #.÷#.##.# #...# #..#.##.# #...#####..# #.# #.#.# #..# #..#.#..####.#.##.g.....  #.#..##.#### # #.##.......#.#..####.# # ###.####.##.##.#.......# ####........##.# ..# ##.# ..###.# #.# :j[40m####.# #.###.#.# J   endoplasm (wandering) # #.# #......)# g   hobgoblin (wandering)#.######...# J.0.:jg8.5 (1 _The hobgoblin leaves your sight.:j!  #.#   .....<# #.#  .J....# #.#  ...#  #.÷ #...   #..   #.#.# #..#  ####.#.##..g.... # #..@......# # #.##.......#.#..####.# # ##.##.##.#.......# #.# ..# ##.# #.# #.#.# #..  #.###.#.# #  #......)#  ..#   #...# :jm  #.#   .....<# #.#  .J....# #.#  ...#  #.÷ #...   #..   #.#.# #..#  ####.#.##..g....  #..@......#  #.##.......#.#..####.#  ##.##.##.#.......# #.# ..# ##.# #.# #.#.#  #.###.#.#   #......)  ..   :j< 3:j w _An endoplasm is nearby!:j  #.#   .....<# #.#  .J....# #.#  ...#  #.÷ #...   #..   #.#.# #..#  ####.#.##..g.... # #..@......# # #.##.......#.#..####.# # :j% ##.##.##.#.......# #.# ..# ##.# #.# #.#.# #..  #.###.#.# #  #......)#  ..#   #...# :j:  #.#   .....<# #.#  .J....# #.#  ...#  #.÷ #...   #..   #.#.# #..#  ####.#.##..g....  #..@......#  #.##.......#.#..####.#  ##.##.##.#.......# #.# ..# ##.# #.# #.#.#  #.###.#.#   #......)  ..   :j :j2 :j :jM a _An endoplasm is nearby!:jj  #.#   .....<# #.#  .J....# #.#  ...#  #.÷ #...   #..   #.#.# #..#  ####.#.##..g.... # #..@......# # #.##.......#.#..####.# # ##.##.##.#.......# #.# ..# ##.# :jk #.# #.#.# #..  #.###.#.# #  #......)#  ..#   #...# :j T #.#  :jM .....<# #.#  .J....# #.#  ...#  #.÷ #...   #..   #.#.# #..#  ####.#.##..g....  #..@......#  #.##.......#.#..####.#  ##.##.##.#.......# #.# ..# ##.# #.# #.#.#  #.###.#.#   #......)  ..   :j _An endoplasm is nearby!:jfP:j+:jJ-#.# ###.....####......#  #.# #.........###.#########.####........<# #.# #.......#....J....# #.# #..#.##.####...######.# #.÷#.##.# #..........# #..#.##.# #...#####..# #.......# #.#.# #..#  #..#.#..####@#.##..g....  #.......#.........##.####  #.##.......#.#..####.#  ###.####.##.##.#.......# ####.##..#.####.# ....###.###.#.# #.. ###.#:j.s[40m #.###.#.##.:j.# #......)#.######...#:jg/.J.:jhA:j D,9 _:jK:j N:jl #)....# #.##.###.....####...... #.# .###.########.####........<.....#...J.....# .###...######÷......#.##..####.....# #@#.# #..# #.#..####.#.##..g.... ......#.........##.#### #.##.......#.#..####  ###.####.##.##.#...... ###.##.##..#.####.# ...##.###.#.# #.. #####.#.# #......)#J.:j:j"&60:jF:j:jv (((JYou throw a boomerang.:jՄJ....J.J:j%:jj%1.8 (1.3:jY:j6J _The boomerang hits the endoplasm but does no damage.:jp. #)....# #.##.###.....####...... #.# #...###.########.###.<.....#.........# .###...######÷J.......#.##:jpw..####.....# #.#.# #..# #.#..####.#.##..g.... ......#.........##.#### #.##.......#.#..####  ###.####.##.##.#...... ###.##.##..#.####.# ...##.###.#.# #.. #####.#.:j͂L  The endoplasm is struck by your quills.:j3=20:jA:jw@ _The endoplasm hits you but does no damage.:jd P .  You puncture the endoplasm!:jk (:jzp 483.9 (1.1:jv :jRy M _You kill the endoplasm!:j] M# ######. #)....# #.##.####.....####...... #.# #...###.########.####..<#.....#.........# .###...######÷:j] .....#.##..#####.....# #.#.# #..# #..#.#..####.#.##..g....Quill .g#g   hobgoblin (wandering).####.:j` .:jah Mg:ji 3-40:j.o :jr 6 _The hobgoblin leaves your sight.:jkPM.#### [# ######. #)....# #.##.####.....####...... #.# #..###.########.####..<#.....#.........# .###@..######÷.....#.##..######.......# #.#.# #..#Quill .g   hobgoblin (wandering)g#..#.##.:j*ug-5:jdw:jez6 _The hobgoblin leaves your sight.:jj3:j:j:jk  A hobgoblin comes into view.:jr#.## #.##.#.# #.# #.....# #.##.#.# #.# #)....# #.##.#.# #.# ###.....####......# #.# #.........###.##### ####.####.<# #.# #.......#.:j.# #.# #..#.##.####...######.# #.÷#.##.# #.@........# #..#.##.# #...#####..# #.......# #.#.# #..# #..#.#..####.#.##..g....#.......#.........##.####:jL#.##.......#.#g.####.# g   hobgoblin (wandering)###.####.##.##.#.......# ##........##.##..#.####.# ...:jZQ###.###.#.# #..:j'0.:jAg:j?*6.9 (1:jZL _The hobgoblin leaves your sight.:jbI:j h:jjk  A hobgoblin comes into view.:jr:#.# #.....# #.##.#.# #.# #)....# #.##.#.# #.# ###.....####......# #.# #.........###.##### ####.####..<# #.# #.......#...# #.# #..#.##.####...######.# #.÷#.##.# #..........# #..#.##.# #..@#####..# #.......# #.#.# #..# #..#.#..####.#.##..g....:js#.......#....g....##.#####.##.......#.#..####.# ###.####.##.##.#.......# g   hobgoblin (wandering) #........##.##..#.####.# ..###.###.#.# #.. ## #.###.#.#:jOuO0g.:j~:j17.9 (1 _:jM:jR:jeA #.#    #.# #)....#   #.# ###.....#  #.# #........  ........<# #.#  ........# #.#  #...######.#  #.÷ #..........#  :jEI #..@#   #.#.# #..#  #.#g#  ...  #.. #.......# .#.####.# .#.# #..  :jë #.#    #.# #)....#   #.# ###.....#  #.# #........  ........<# #.#  ........# #.#  #...######.#  #.÷ #..........#   #..@#   #.#.# #..#  #.#g#  ...  :jJ#..#.......# .#.#.#.#  :jQ3:j:j׽` _A hobgoblin is nearby!:j^G  #.#    #.# #)....#   #.# ###.....#  #.# #........  ........<# #.#  ........# #.#  #...######.#  #.÷ #..........#   #..@#   #.#.# #..#  #.#g#  ...  #..:jG #.......# .#.####.# .#.# #..  :jZ w #.#    #.# #)....#   #.# ###.....#  #.# #........  ........<# #.#  ........# #.#  #...######.#  #.÷ #..........#   #..@#   #.#.# #..#  #.#g#  ...  #..#.......# .#.#.#.#   _A hobgoblin is nearby!:ju)###.....####.....#.........###.########.####..<# #.# .......#...#.##.####...#####÷ #.............#####.......# #.#@# #.#..####.#g##..g....:jEw.....#.........##.######.......#.#..####.# ###.####.##.##.#...... #........##.##..#.#### .###.###.#.# #.. # .....):jgg=8 _The hobgoblin closely misses you.:j3  You hit the hobgoblin.  The hobgoblin is almost dead.:j-70.0 (1.1:j:jV _The hobgoblin barely misses you.:jo †You hit the hobgoblin.:j):j<321.1 _You kill the hobgoblin!:j!^ ###.....####.....#.........###.########.####.<# #.# .......#...#.##.####...#####÷ #..........#...#####.....# #.#.# #.#..####.#@##..g.........#.........##.######.......#.#..####.# ##Quill ...)# #.......######...#:j)I-20:j0:j4v _You see here a hobgoblin corpse.:j 3:j}:j:j:j: _:j:j,:j,:j#:j1-:j.,:j/:j0:j1,:j3:j fX:jy  You encounter an adder.:j# #.###.#.# #......#.#### # #......)# #####...## ######...## ####.######## .# #...# #...........# .#####...##### #.##...###... .#..[........###.##...# ..)...........##.##...# .#.:j....##.##...# .#####.#.####.#.# - .# #...#...# #........ ## #.#####.# .........  #...#...# #####.####:j,g#####.#.# # ..S#...### #.# S   adder (asleep):jN###.......# ..>###.##.##.# ## :j6..##.#:jh1305.1 (33.0):jȨ+6.1 (34:j:jk; _Found a stone staircase leading down.:j\D   .#### # )# .##  ####.  #...# #.....  #.# [#.##...# )#.##...# #.##...# :jD \#@##...#   #........   .........   #####.####  # ..S  #.#  ..>  ## :j   .####  )# .##  ####.  #...# #.....  #.# [#.##...# )#.##...# #.##...# :j H#@##...#   #........   .........   #####.####  # .. #.#  ..> ##:j :je :j s _An adder is nearby!:j i  .#### # )# .##  ####.  #...# #.....  #.# [#.##...# )#.##...# #.##...# #@##...#   #........   .........   #####.####  # ..S  #.#  ..>  ## :jYU M  .####  )# .##  ####.  #...# #.....  #.# [#.##...# )#.##...# #.##...# #@##...#   #........   .........   #####.####  # .. #.#  ..> ##:j^ 3:jVg :j j ] _An adder is nearby!:j i  .#### # )# .##  ####.  #...# #.....  #.# [#.##...# )#.##...# #.##...# #@##...#   #........   .........   #####.####  # ..S  #.#  ..>  ## :jR"M  .####  )# .##  ####.  #...# #.....  #.# [#.##...# )#.##...# #.##...# #@##...#   #........   .........   #####.####  # .. #.#  ..> ##:j)3:j*^:j`] _An adder is nearby!:ji  .#### # )# .##  ####.  #...# #.....  #.# [#.##...# )#.##...# #.##...# #@##...#   #........   .........   #####.####  # ..S  #.#  ..>  ## :j]  .####  )# .##  ####.  #...# #.....  #.# [#.##...# )#.##...# #.##...# #@##...#   #........   .........   #####.####  # .. #.#  ..> ## _An adder is nearby!:j #......)# #####...## ####...## ####.######## # #...# #...........# #####...##### #.##...###... #..[........###.##...# )...#.##...# #..##.##...# #####.#.####.##.##...#.# # #...#...# #.@....... # #.#####.##....#  #...#...########.##### #####.#.# # ..S ....#...### #.# ###.......# ..>.##.##.# ### .##....##.#..%7.1 (1.0) _:j$:j&:j<;####...## ####.########  #...# #...........# ###...##### #.##...###... ..[........###.##...# )...#.##...# .##.##...# ###.#.####.##.##...#.#.  #...#...##.##..........  #.#####.##....#  #...#...########.##### ####.#.# # ..S :j=...#...### ##.# ##.......# ..>.##.##.# ###....##.#..% ##.......########:jE:j3F%8:jL:jN:j0L|...## ####.# #...# #...........# ...##### #.##...###... [.###.##...# .##.##...# ##.##...# #.#.####.##.##...#.#. #...#...##.##. #.#####.##.# #...#...##.##### .#.# # ...S #...### .###.# :jL.# #..##.##.# # ### :jT:jtT%9:jkY:jb[:j"M  #...# #........... ###...##### #.##...###... .[........## ..###.# ###.#.####.##.##...#.#.....#...##.##.........#####.##...# ..#...########@##### ###.#.# # #....S# ..#...### #.###.#Quill #S   adder (asleep) ...#...........#:j[:j&10:j;:j:j2p##...##### #.##...###... [........###.##...# .#.##...# ##.##...# # ##.#.####.##.##...#.#.. ...#...##.##........... .#####.##...........# ...#...########.##### :jY3#.#.# # #...@S# .#...### #.###.# .....# #. ..> .##.##.# # .### ....##.# .# .%..##.# ##.....######## ..#...........:j3a#<#.#######.####:j;;1:j.A:jB:j6e† _An adder is nearby! _An adder is nearby! _ The helpless adder fails to defend itself.  You feel devious.  You impale the adder!!:j(:jiVexing 15  552.2 (1.1Devious :j:jI _You kill the adder!:jKO :jO :jP :j[S ,:jzW F:jlY b  You see here an adder corpse.:jY :jJ[ 5 _:jW] :jR^ :ja X:j~c ,:j'e :j{f ,:jvg :ji :j\r 11  _You feel less devious.:jPs :js :j~ J:j ,:j :jā :j ,:jR :j2 X:j :j :j :j :j" :jZ :j :j; :j :j] :j :j :j! :j[ :j :j :j? :jx :j :j R  There is a stone staircase leading down here.:ji 5 _:j@ :j$ :j5 :jh :j6 :j$ :j :j :j :j :jY :j :j :jv :j :j+ :j :j :j X:j D .###.##...###.....# ..##.##...#.....##.##...#.#... #.##.##...#.#.....# .##...........#### #...........#### #######.##### ######...  #....†# #...?..<#  #.###.######@# 49.2 (37.0) :jr q #.# #..>...#.#####.  #.###.####..........  #.....# ###.#####.#  ####### #.# ####### #..# #### #####.####  #.......#:j :j ,50.2 (38:j :j 9 _Found a stone staircase leading up.:j3:j:j):j:jX:ju:jS:j:j,:j:j2:jT:j:j3:jd #.##...###.....#  #.##...###.....#  #.##...#.......#  ..#.#.....#  #.#.....#  .... ......... ##.## :jY####.##### ######...... #....†# #...@..<# #.###.######.#####.#  #.# #..>...#.#####.  #.###.####..........  #.....# ###.#####.#  # #.#    #### #..    ...# ####   ##.####   :j14.2 (4.0):j*5.2 (5:j:j` _k - a scroll labelled YMYULICYTO:j=_:j:j:j4:j$:j:j,:j #.########  ..........#### #<# ##...### #.# ##...###.....# #.# ##...#.......# #.. ##...#.#.....# #.## ##...#.#.....# #..  ..........#### #.# #  .......#### #@##.##.# 8.2 (3 ##.##### ######.......# ....†# #......<#.#### .###.######.#####.# # .# #..>...#.#####.#  .###.####.......... .....# ###.#####.## ###### #.# .#  #.. .# :j @9.2 (4:jv :j ; _Found an escape hatch in the ceiling.:j:j':j:j :j":j&B:j':j(:j(:j<+:j,:j,:j-:j/:j0:j0:j|1:j3:jD4:j4:jO5:j6:j78,:j9:j::j;:j;:j<:j(C.###.# ##..###.# .....##.####... .#...... ........###### ...#.#### #...## ####.### ##.######## #|.....#...#### #@# :jC..###.....# #.# # # ##...###.....# #.##.#.## ##...#.......# #.......# ##...#.#.....# #.##.#..# ##...#.#.....# #.......#.....#### #.##.##.# :jC.......#### #.##.##.#.##### ######.......#:jI4 M....... ##..###.# ....##.####... .#..........###### ...#.#### # :j-J ...## ####.## ##.######## #@.....# ..........#### #<##.#.# # # ####.#.# :jVJ}##...#.......# #.......# :jtJa#.#There is an escape hatch in the ceiling here.:jEO,66.2 (7:jO17.2 (8 _:jR:jVv _You see here a staff of alchemy.:jO3:jd:j`:j:jP _:j:j(:jd:j:j:jU:j:jr:j,:jZ:j:jy:j:j:j  ####  .....#  .###.#  ##.# ### ##.####... ..# .......# #.#  :j.....###### #.#  #.#### #  .## ####.###  ###### #|.....#  .......#### #<##.#.#  :j>..###.....# #.##.#.#  ..###.....# #.##.#.##  ..#.......# #.......#  :jg#.# #.##.#..#  #.#.....# #.......#  :j,72.2 (5:j*3.2 (6:j6z _l - a scroll labelled NOLOGAU NOCLUI:j:j^:ju:jƠ:j@:jEn:j%:j:j:j:jҬ:j_:j=:jz:j):j&:jB:jz:j :j:jl:j:j1:j:j,:j:j:j:,:jK:j>,:j:j~:jg,:j:j:j,:j:j:j:jo:j:j:ji ........#### #<##.#.# ...###.....# #.##.#.# ###.....# #.##.#.## ..#.......# #.......# ..#.#.....# #.##.#..# .#.#.....# #.......# #### #.##.##.#  #.##.##.# .#######..@....# 90.2 (17.0).†# #......<#.#### .######.#####.#.#   #..>...#.#####.#.#  ##.####...........#  .# ###.#####.#:j_##  #### #.# #.#   #.. [.#   #### ##  :j&:j+1.2 (18:j:jH _Found a ring mail.:j;Read which item? Scrolls  c - 5 scrolls labelled PUGITSE YTUO  e - a scroll labelled RICVOA BIRROOT  h - a scroll labelled XUIDDO VIUHOCEL  k - a scroll labelled YMYULICYTO  l - a scroll labelled NOLOGAU NOCLUI [!] read|quaff[?] describe selected:j:j:jX........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6:jF======================== ...#.#.....# #.##.#..#  AC: 5Str: 10 ...#.#.....# #.......#  EV: 11Int: 17 ........#### #.##.##.#  SH: 0Dex: 13 .....#### #.##.##.#:j  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@....#  Noise: ---------  Time: 1391.2 (0.0) :j..†# #......<#.####  c) +5 rapier of the Elven Halls {devious, ##.######.#####.#.#:j>  Throw: boomerang#..>...#.#####.#.#  Quill ##.####...........# ...# ###.#####.###   #### #.# #.# :j" #.. [.#  #### ##   _k - a scroll labelled YMYULICYTO _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _You see here a staff of alchemy. _l - a scroll labelled NOLOGAU NOCLUI _Found a ring mail.:jE  As you read the scroll labelled PUGITSE YTUO, it crumbles to dust.  It is a scroll of identify.:j`/  --more--:jr:juIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled RICVOA BIRROOT  h - a scroll labelled XUIDDO VIUHOCEL  k - a scroll labelled YMYULICYTO  l - a scroll labelled NOLOGAU NOCLUI Potions (select first with !)  d - 3 amethyst potions  f - 2 clear potions  j - a white potion[?] describe selected:j>:j:j*P........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#:jT  Draconian ...###.....# #.##.#.##  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6======================== ...#.#.....# #.##.#..#  AC: 5Str: 10 ...#.#.....# #.......#  EV: 11Int: 17 ........#### #.##.##.#  SH: 0Dex: 13 .....#### #.##.##.#  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@....#  Noise: ---------  Time: 1391.2 (0.0) ..†# #......<:j[33m#.####  c) +5 rapier of the Elven Halls {devious, ##.######.#####.#.#  Throw: boomerang#..>...#.#####.#.#  Quill ##.####...........# ...# ###.#####.###   #### #.# #.#  #.. [.#  #### ##   _There is an escape hatch in the ceiling here. _You see here a staff of alchemy. _l - a scroll labelled NOLOGAU NOCLUI _Found a ring mail.  As you read the scroll labelled PUGITSE YTUO, it crumbles to dust.  It is a scroll of identify.2.2 (1 _e -> w - a scroll of enchant weapon; c -> i - 4 scrolls of identify:j:jƅRead which item? Scrolls  i - 4 scrolls of identify  w - a scroll of enchant weapon  h - a scroll labelled XUIDDO VIUHOCEL  k - a scroll labelled YMYULICYTO  l - a scroll labelled NOLOGAU NOCLUI [!] read|quaff:jpG[?] describe selected:j%:jP:j........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##  Health: 26/26 ======================== :jO_...#.......# #.......#  Magic: 6/6======================== ...#.#.....# #.##.#..#  AC: 5Str: 10 ...#.#.....# #.......#:j|1  EV: 11Int: 17 ........#### #.##.##.#  SH: 0:jDex: 13 .....#### #.##.##.#:jϽ  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@....#  Noise: ---------  Time: 1392.2 (0.0) :j...†# #......<#.####  c) +5 rapier of the Elven Halls {devious, :j&##.######.#####.#.#  Throw: boomerang#..>...#.#####.#.#:jN  Quill ##.####...........# :jo...# ###.#####.###   :j#### #.# #.#  :j#.. [.#  #### ##   _You see here a staff of alchemy. _l - a scroll labelled NOLOGAU NOCLUI _Found a ring mail.  :jAs you read the scroll labelled PUGITSE YTUO, it crumbles to dust.  It is a scroll of identify. _e -> w - a scroll of enchant weapon; c -> i - 4 scrolls of identify:j:jR@Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled XUIDDO VIUHOCEL  k - a scroll labelled YMYULICYTO  l - a scroll labelled NOLOGAU NOCLUI Potions (select first with !)  d - 3 amethyst potions  f - 2 clear potions  j - a white potion:j][?] describe selected:jϢ:j:j........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##:jf  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6======================== ...#.#.....# #.##.#..#:jx  AC: 5Str: 10 :jI...#.#.....# #.......#  EV: 11Int: 17 ........#### #.##.##.#  SH: 0Dex: 13 .....#### #.##.##.#  XL:  3 Next: 55% Place: Dungeon:2 :jd.##### ######..@....#  Noise: ---------  Time: 1392.2 (0.0) ..†# #......<#.####  c) +5 rapier of the Elven Halls {devious, :jB##.######.#####.#.#  Throw: boomerang#..>...#.#####.#.#  Quill ##.####...........# ...# ###.#####.###   #### #.# #.#:jw  #.. [.#  #### ##:j   _You see here a staff of alchemy. :jֵ_l - a scroll labelled NOLOGAU NOCLUI _Found a ring mail.  As you read the scroll labelled PUGITSE YTUO, it crumbles to dust.  :jeIt is a scroll of identify. _e -> w - a scroll of enchant weapon; c -> i - 4 scrolls of identify:j]  As you read the scroll of identify, it crumbles to dust.:j7*3.2 (1:j:j9 _h -> a - a scroll of enchant armour:jMNRead which item? Scrolls  a - a scroll of enchant armouri - 3 scrolls of identify  w - a scroll of enchant weapon  k - a scroll labelled YMYULICYTO  l - a scroll labelled NOLOGAU NOCLUI [!] read|quaff[?] describe selected:j:j:jK ........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6======================== ...#.#.....# #.##.#..#:jNz  AC: 5Str: 10 ...#.#.....# #.......#  EV: 11Int: 17 ........#### #.##.##.#  SH: 0Dex: 13 .....#### #.##.##.#  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@....#  Noise: ---------  Time: 1393.2 (0.0) ..†# #......<#.####:j   c) +5 rapier of the Elven Halls {devious, ##.######.#####.#.#  Throw: boomerang#..>...#.#####.#.#:j  Quill ##.####...........# :j)...# ###.#####.###   #### #.# #.# :j* #.. [.#  #### ## :jQ}  _Found a ring mail.  :jAs you read the scroll labelled PUGITSE YTUO, it crumbles to dust.  It is a scroll of identify. _e -> w - a scroll of enchant weapon; c -> i - 4 scrolls of identify  :jbAs you read the scroll of identify, it crumbles to dust. _h -> a - a scroll of enchant armour:jp:jHIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled YMYULICYTO  l - a scroll labelled NOLOGAU NOCLUI :j*Potions (select first with !)  d - 3 amethyst potions  f - 2 clear potions  j - a white potion[?] describe selected:jѰ:j޵:j0........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##:jc  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6======================== ...#.#.....# #.##.#..#  AC: 5Str: 10 ...#.#.....# #.......#  EV: 11Int: 17 :j~........#### #.##.##.#  SH: 0Dex: 13 .....#### #.##.##.#:j#?  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@....#:jR  Noise: ---------  Time: 1393.2 (0.0) :j..†# #......<#.####  c) +5 rapier of the Elven Halls {devious, ##.######.#####.#.#:j  Throw: boomerang#..>...#.#####.#.#:jػ  Quill ##.####...........# :j...# ###.#####.###   :j#### #.# #.#  #.. [.#  #### ##   _Found a ring mail.  As you read the scroll labelled PUGITSE YTUO, it crumbles to dust.  It is a scroll of identify. _e -> w - a scroll of enchant weapon; c -> i - 4 scrolls of identify  :jbAs you read the scroll of identify, it crumbles to dust. _h -> a - a scroll of enchant armour:j]  As you read the scroll of identify, it crumbles to dust.:j*4.2 (1:j:jtU _k -> I - a scroll of immolation:j :j Read which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  w - a scroll of enchant weapon :j @ I - a scroll of immolation  l - a scroll labelled NOLOGAU NOCLUI [!] read|quaff[?] describe selected:j Z........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6======================== ...#.#.....# #.##.#..#  AC: 5Str: 10 ...#.#.....# #.......#  EV: 11Int: 17 ........#### #.##.##.#  SH: 0Dex: 13 :j .....#### #.##.##.#  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@....#  Noise: ---------  Time: 1394.2 (0.0) ..†# #......<#.####  c) +5 rapier of the Elven Halls {devious, ##.######.#####.#.#  Throw: boomerang#..>...#.#####.#.#  Quill ##.####...........# ...# ###.#####.###   :j= ^#### #.# #.#  #.. [.#  #### ##  It is a scroll of identify. _e -> w - a scroll of enchant weapon; c -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. :j _h -> a - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _k -> I - a scroll of immolation:j :jU oIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled NOLOGAU NOCLUI Potions (select first with !) :j  d - 3 amethyst potions  f - 2 clear potions  j - a white potion[?] describe selected:j:j:j........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6======================== ...#.#.....# #.##.#..#  AC: 5Str: 10 :j...#.#.....# #.......#  EV: 11Int: 17 ........#### #.##.##.#  SH: 0Dex: 13 .....#### #.##.##.#  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@....#  Noise: ---------  Time: 1394.2 (0.0) ..†# #......<#.####  c) +5 rapier of the Elven Halls {devious, ##.######.#####.#.#  Throw: boomerang#..>...#.#####.#.#  Quill ##.####...........# :jB...# ###.#####.###   #### #.# #.#  #.. [.#  #### ## :j} It is a scroll of identify. _e -> w - a scroll of enchant weapon; c -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> a - a scroll of enchant armour  :j~As you read the scroll of identify, it crumbles to dust. _k -> I - a scroll of immolation:jg]  As you read the scroll of identify, it crumbles to dust.:j#*5.2 (1:j:jܰV _l -> A - a scroll of acquirement:jo:j׸Read which item? Scrolls  A - a scroll of acquirement  a - a scroll of enchant armouri - a scroll of identify  w - a scroll of enchant weapon  I - a scroll of immolation [!] read|quaff:jG[?] describe selected:j:j........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6======================== ...#.#.....# #.##.#..#  AC: 5Str: 10 ...#.#.....# #.......#  EV: 11Int: 17 ........#### #.##.##.#  SH: 0Dex: 13 .....#### #.##.##.#  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@:je....#  Noise: ---------  Time: 1395.2 (0.0) ..†# #......<#.####  c) +5 rapier of the Elven Halls {devious, ##.######.#####.#.#  Throw: boomerang#..>...#.#####.#.#  Quill ##.####...........# ...# ###.#####.###   #### #.# #.#  #.. [.#  #### ##  As you read the scroll of identify, it crumbles to dust. _h -> a - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _k -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _l -> A - a s:j~croll of acquirementIdentify which item? (\ to view known items) Potions (select first with !)  d - 3 amethyst potions  f - 2 clear potions  j - a white potion[?] describe selected:jg:jon:jv........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6======================== ...#.#.....# #.##.#..#  AC: 5Str: 10 ...#.#.....# #.......#  EV: 11Int: 17 ........#### #.##.##.#  SH: 0Dex: 13 .....#### #.##.##.#  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@:jhx....#  Noise: ---------  Time: 1395.2 (0.0) ..†# #......<#.####  c) +5 rapier of the Elven Halls {devious, ##.######.#####.#.#  Throw: boomerang#..>...#.#####.#.#  Quill ##.####...........# ...# ###.#####.###   #### #.# #.#  #.. [.#  #### ##  As you read the scroll of identify, it crumbles to dust. _h -> a - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _k -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _l -> A - a scrol:jx&l of acquirement:j]  As you read the scroll of identify, it crumbles to dust.:j/*6.2 (1:j:j\ _d -> c - 3 potions of curing:jl :jn Read which item? Scrolls  A - a scroll of acquirement  a - a scroll of enchant armour  w - a scroll of enchant weapon  I - a scroll of immolation :j:o [!] read|quaff[?] describe selected:j}:jl:jՊ........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6======================== :jD...#.#.....# #.##.#..#  AC: 5Str: 10 ...#.#.....# #.......#  EV: 11Int: 17 ........#### #.##.##.#  SH: 0Dex: 13 .....#### #.##.##.#  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@....#  Noise: ---------  Time: 1396.2 (0.0) :j<..†# #......<#.####  c) +5 rapier of the Elven Halls {devious, ##.######.#####.#.#  Throw: boomerang#..>...#.#####.#.#  Quill ##.####...........# ...# ###.#####.###   #### #.# #.# :jd #.. [.#  #### ## :j As you read the scroll of identify, it crumbles to dust. _k -> I - a scroll of immolation:jAs you read the scroll of identify, it crumbles to dust. _l -> A - a scroll of acquirement:jЌAs you read the scroll of identify, it crumbles to dust. _d -> c - 3 potions of curing:j Choose an item to acquire.  a - the hive talisman "Poifujot" {rF++ Will- Str+2}  b - the +0 pair of boots of Grand Awe {rF+ rC++}c - the Almanac of the Barrage  d - 774 gold pieces (you have 40 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit:jJ  The +0 pair of boots of Grand Awe {rF+ rC++}. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 rF+:It protects you from fire. rC++:It greatly protects you from cold. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour:j$] Choose an item to acquire.  a - the hive talisman "Poifujot" {rF++ Will- Str+2}  b - the +0 pair of boots of Grand Awe {rF+ rC++}  c - the Almanac of the Barrage  d - 774 gold pieces (you have 40 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit:j  The Almanac of the Barrage. A book of magic spells. It is an ancient artefact. You acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Momentum StrikeConjuration/Translocation 2 no  b - Static DischargeConjuration/Air 2 no  c - HailstormConjuration/Ice 3 no  d - Mephitic CloudConjuration/Alchemy/Air 3 no  e - Brom's Barrelling BoulderConjuration/Earth4no  f - Conjure Ball LightningConjuration/Air6no  g - Lehudib's Crystal SpearConjuration/Earth8no:j' Choose an item to acquire.  a - the hive talisman "Poifujot" {rF++ Will- Str+2}  b - the +0 pair of boots of Grand Awe {rF+ rC++}  c - the Almanac of the Barrage  d - 774 gold pieces (you have 40 gold) :j( [!] acquire|examine items [a-d] select item for acquirement[Esc] exit:jyA The hive talisman "Poifujot" {rF++ Will- Str+2}. A preserved and decorated hive, still dripping with ambrosial nectar. Transformsthe wearer into a living beehive, filled with the buzz of countless insects labouring inside them. The nectar produced within greatly increases the wearer'shealth and magic regeneration and if they become seriously injured, angry bees will swarm out to defend their hive. ____________________________________________________________Skill HP AC Regen MP Regen # of Bees ----------------------------------------------------------- Min 17 +0% +5.0 +1.60 +0.603.2 Max 25 +0% +5.0 +2.80 +1.005.5 Cur 0.0 -90% +5.0 +0.00 +0.00 1.0 Melds: Body Armour, Helmet ____________________________________________________________ rF++:It greatly protects you from fire. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Your skill: 0.0  At 100% training you would reach 17.0 in about 8.3 XLs.:juChoose an item to acquire.  a - the hive talisman "Poifujot" {rF++ Will- Str+2}  b - the +0 pair of boots of Grand Awe {rF+ rC++}  c - the Almanac of the Barrage  d - 774 gold pieces (you have 40 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit:j + Acquire the hive talisman "Poifujot" {rF++ Will- Str+2}? (y/N):jR:j........#### #<##.#.#  RoosterCrawler the Vexing ...###.....# #.##.#.#  Draconian ...###.....# #.##.#.##  Health: 26/26 ======================== ...#.......# #.......#  Magic: 6/6======================== ...#.#.....# #.##.#..#  AC: 5Str: 10 ...#.#.....# #.......#  EV: 11Int: 17 ........#### #.##.##.#  SH: 0Dex: 13 .....#### #.##.##.#  XL:  3 Next: 55% Place: Dungeon:2 .##### ######..@:jk....#  Noise: ---------  Time: 1396.2 (0.0) ..†# #......<#.####  c) +5 rapier of the Elven Halls {devious, ##.######.#####.#.#  Throw: boomerang#..>...#.#####.#.#  Quill ##.####...........# ...# ###.#####.###   #### #.# #.#  #.. [.#  #### ##  As you read the scroll of identify, it crumbles to dust. _k -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _l -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. [2:jO3d_d -> c - 3 potions of curing7.2 (1 _k -> I - a scroll of immolation  As you read the scroll of identify, it crumbles to dust. _l -> A - a scroll of acquirement  As you read the scroll of identify, it crumbles to dust. _d -> c - 3 potions of curing _Something appears at your feet!:j:jm%8:j:j{ _d - the hive talisman "Poifujot" {rF++ Will- Str+2}:jPn .#### #<##.#.# #...###.....# #.##.#.# #...###.....# #.##.#.## #...#.# #.......# #...#.#.....# #.##.#..# #...#.#.....# #.......# :jn .#### #.##.##.# .#### #.##.##.# #.##### ######.# .†# #......<#.#### #.######.#####.#.# # #..>...#.#####.#.#:jo h #.####.....# .# ###.#####.### # #.# #.# # #.. [.# #:jt p #### ## :jy ;9:j :j :j r ##...###.....# #.##.#.# #...###.....# #.##.#.## #...#.......# #.......# #...#.#.....# #.##.#..# :jr#...#.#.....# #.......# ..........#### #.##.##.# #### #.##.##.# ##.##### ######.......# ....†# #.....@<#.#### ###.######.#####.#.# :jr .# #..>...#.#####.#.# :jr.###.####...........# .....# ###.#####.###:j0s ###### #.# #.#  :jsL #.. [.# .# #### ## .####  :jz:jo{'400:j:j:j_!:je"aEquip or unequip which item? :j" - - Unarmed Hand Weapons (go to first with ))  c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2} :j"Talismans (go to first with %)  a - a quill talisman (worn) :j!#N d - the hive talisman "Poifujot" {rF++ Will- Str+2}:jF#[?] describe selected [!] equip|wield|put on:jj#y[tab] equip|unequip :j5:j :jJe##...###.....# #.##.#.#  RoosterCrawler the Vexing ##...###.....# #.##.#.##  Draconian ##...#.......# #.......#  Health: 26/26 ======================== :j ##...#.#.....# #.##.#..#  Magic: 6/6======================== ##...#.#.....# #.......#  AC: 5Str: 10 ..........#### #.##.##.#  EV: 11Int: 17 .......#### #.##.##.#  SH: 0Dex: 13 ##.##### ######.......#  XL:  3 Next: 55% Place: Dungeon:2 ....†# #.....@<#.####  Noise: ---------  Time: 1400.2 (0.0) .###.######.#####.#.#  c) +5 rapier of the Elven Halls {devious, .# #..>...#.#####.#.# [40:j- m Throw: boomerang .###.####...........#  Quill .....# ###.#####.### ###### #.# #.#   ###.. [.#   .##### ##   .####  As you read the scroll of identify, it crumbles to dust. _l -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _d -> c - 3 potions of curing _Something appears at your feet! _d - the hive talisman "Poifujot" {rF++ Will- Str+2}:jm  Okay, then.:j:j. _:jwk.##...###.....# #.##.#.# .##...###.....# #.##.#.## .##...#.# #.......# .##...#.#.....# #.##.#..# .##...#.#.....# #.......# .#### #.##.##.# .#### #.##.##.# #.##### ######.# :j #....†# #....@.<#.#### #.###.######.#####.#.# #.# #..>...#.#####.#.# #.###.####....# #.....# ###.#####.### # #.# #.# # #.. [.# .# #### ## #.#### :jt&:jb'11.2 (1 _:j,:j9.:j3;#.##...###.....# #.##.#.# #.##...###.....# #.##.#.## #.##...#.# #.......# #.##...#.#.....# #.##.#..# #.##...#.#.....# #.......# #.#### #.##.##.# .#### #.##.##.# #.##### ######.#  #....†# #...@..<#.####  #.###.######.#####.#.#  #.# #..>...#.#####.#.#  #.###.####.#  #.....# ###.#####.###  # #.# #.# # #.. [.# :j4.# #### ## #.#### :jH;:j;%2:jB:jD:j :j :jJ :j :j :j ,:j X:j :jK :j :j\ :j  :j :j :j :jW :j :j ,:j :jhA ,:jB :jD :jF ,:jG :jKH :jW :j` w  You see here a +0 ring mail.:j6c 5 _:jg :jJh :jh :jj :jFn :j;o :jo :jp :ju :j`v ,:jv :jz :j\| ,:j:} :j :j B:j :jk ,:jч :j :j B:jЏ :jʐ ,:j7 :j۔ B:j :jB :j B:j R  There is a stone staircase leading down here.:j[ :jQ 5 _:jt ,:jV ,:jڦ B:j ,:j :j ,:jì :j ,:j> :jM X:j :jg :j :j :j :jP ,:jb ,:j: :j :j :j{ :jy B:j :j :j :j :j :jK ,:jw :j :j :j :j ,:j :j| :j> :j :j :j :j :j# :jD :j :j ,:j$ :j :j ,:j :j :je ,:jb :j :jc :j :j :j :j :j :j :j0! ,:j$ :j& :j0 ,:j3 :jd6 :j9 ,:j}: :jb= :j? :j? :jzA :jB :j=E :jE :jF :jpJ :jlK :jK :jM :j)O :jnQ ,:jS :jT :jV :jV :jX :jY :jG\ :j| n:j ,:j :jք :j\ :j~ :j ,:jj :j :j ,:jh :j :jݐ :j ,:jb :j :j] :j :j :j :jp :j6 :j :jԜ :j& :j :jy :j2 2 .......# #.............###.###.# .......# ##.####.......# #.###.# .....### ### #.# #...... .....# ## #.......######... ....## ... #.#... ...## .... #........#####... :jF #.## ...>.#####..###.#..[.... #.# ........##.......)...... #.## #@##...##.#.......62.2 (60.0) #..# #.##...##.#####.#. ##.# #.##......# #...#. #.#....#### #.##### #.#.##.# #...#..# ######### #.#.##.########.#..###.......# #)............#.......#####.# ###.###.#####.....:j Z..#####.#####.# #.#####.##.#:j A3.2 (61:j^ :j? 9 _Found an escape hatch in the floor.:j * :jy* :j+ :j- :jQ/ :jY5 B:j=  #....#..## ##.####..##.##...# #......###.###....# ##.####.# #.###.### ### #.# #....# ### ######..##:j(? R #.# #..##.. #........##### ##.## ?...>.#####..###.#..[  #........@.##.......)4.2 (1.0)  #.## ......##.##...##.#......  #..# ....[ #.##...##.#####.##.# #### #.##......# #... #.# #.#....#### #.###:j? / #.# #.#.##.# #...#  #.# ######### #.#.##.########.# ###.###.......# #)............# ........#####.# ###.###.#####....:jiH @5.2 (2:jP :jT C _Found a robe.:jZ3:j[:j^:j`:ja:jgX:jgh:jj:jl:jm:j?n:jYrP  There is an escape hatch in the floor here.:js:j&t _:j%u:jw:jx:jx:jy:j|:jl}:j}:j~:j:j:j':j:j #..#.....####.# ###.#### ##....#..## ##.####....... ##........# #.......# #.........# ##.####.......# #.......### ### #.......# #.......# ######## #.......# ##.....## #......# #...... ##...## #......# #..... ##.## #@...>.#####..### :j*#.# #.........# #.## #......##.##...##. #..# #....[.##.##...##. ##.# #########.##...... #.# #.#....## #.# #.#.##.#  #.# ######### #.#.##.### ####.###.......# #)....:j,72.2 (7:j*3.2 (8:j:ja _c - a scroll labelled NUESKA TESA:jL3:jM:j9[:j\:ji]:jb:j]d:jXf,:jg:jbl:jm,:jo:js:ju,:jw:j{:j}:j ~:jP:j:j:jn:j:j:jl:jƌ:j:j:jc,:jڔ:j:j:jl:j:j:j:j~:j B:j:j<:j:j:j:jd:j:jF:j^:j :jv:j:j:j:j :j-:j-:j.:j1:j3:j5:j]6:jl7:j9:j;:j<:j=:j?:jwA:jA:j%C:j,E:jF:jG:jH:jJ:j?L:jL:jM:jEO:jP:j(Q:jR:jT:jU:jV:jQW:jqX:j0Z,:j4[:j\:jS]:j]:j\^:j_:j`:ja:ja:j*c:joc:jc:j d:je:jLf,:jf:jCh:ji:ji:ji:jl:jym:jm:jCn:j]o:jKp:jp:jp:j&r:jr:jr:j%s:j t:jt:jt:j:u:jV ##.###.## # #...#.#.## # #.#..###.#  #...#.#.###  ####......#  #.#.##.# ######## #.#.##.###.| #.#........####### #@####.##### 516.2 (43.0) .#  ########  _Done exploring.:jrb:jh:jh:j........0.0):jx _Done exploring.:jI#...#.#.#.#..###.# #.#...#.#.###.####......# #. #.#.##.# #########.#.#.##.###.|.......#.#........#########.####.##### #.@....# ######## :jWP:j+Q17.2 (1 _:j:j:j-#...#.#.## #.##.#..###.# #.##...#.#.### #.#####......# #.##.#.##.# #.##.#.##.###.|.##.#.##.####.##### :j#..@...# # :j):j,%8:j;:jZ:j4#...#.#.## #.# #.#..###.# #.# #...#.#.### #.# ####......# #.# #.#.##.# #.# #.#.##.###.|.# #.#........# #.####.##### #...@..# # :jB;9:j:jB:j{:j,|:j:j:jD #...#.#.## #.# #.#..###.# #.# #...#.#.### #.# ####......# #.# #.#.##.# #.# #.#.##.###.|.# #.#........# #.####.##### #....@.# # :jK :jL &20:jnQ :jR :j۸ ##.###.## #.# #...#.#.## #.# #.#..###.# #.# #...#.#.### #.# ####......# #.# #.#.##.# #########.# #.#.##.###.|.......# #.#........##########.####@######......#  ########:jY :j" %1:j :j :j:c:jc:jld:j}C0:j[ _Done exploring.:jѡ3:j:j;Q:joE _Done exploring.:j :j Where to? (Tab - D:2, ? - help)  D - Dungeon :j':jD5I[?25h[?0c##.###.###.#:j5RoosterCrawler the Vexing#...#.#.###.#Draconian#.#..###.##.#Health: 26/26 ========================#...#.#.####.#Magic: 6/6========================####......#:jV6e#.#AC: 5Str: 10#.#.##.# #########.#EV: 11Int: 17#.#.##.###.|.......#SH: 0Dex: 13:j6%#.#........#########XL:  3 Next: 55% Place: Dungeon:2#.####@#####:j6Noise: ---------  Time: 1521.2 (0.0)#......#c) +5 rapier of the Elven Halls {devious, ########Throw: boomerang  Quill  :j`8-        _c - a scroll labelled NUESKA TESA _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) :jOg [?25l[?1c:j)3 _:j*,:j|:j:j:j$:j :j,:jJ:jB:ji:j:j:j:j:jo:j:j:jd,:j<:jB:jH":j9#:j#:j?+B:j+:j-:j/:j1,:j3:j5:jq7,:j[9:j<:j=,:ji?:jA:jB,:jHD:j%E:jF,:jH:jI:jK:jK:jL:j.N:jP,:j"Q:jzR:jS,:jT:jU:jiV:jV:jW:jX:j_  There is a stone staircase leading down here.:j`:j4a$ _:jgb:j%3:j:j:j:jX# _You climb downwards.:j ###  #..  #.  #  #.#  #.# :j|  #.#  #@# 61.7 (40.5) # #. #.# #.# #.#:j #.# #.. :j:j:j[a _There is a stone staircase leading up here.:j2M##.<:j_#.##..:j:j].72.7 (1.0) _:jT3:j{6:jx##..<#:j4:j%3:jĄ:jg:jK:j:j:jo:j n:j`":j":j #:jL$:j%:j9&:j&:j(:jX):j):j):jt+:j,:j6-:jO.:j.:j0:j0:jU1:j{2:j4,:j 5:j6:j#9c  You encounter a rat.:jH@-#########......#.####.##.# #.#.# #.#.# #.#.##<##.# #.#.# #..#.# #..#.# #..rr   rat (asleep)#.# #...#.#...##..:jH0763.0):jJ27.7 (14 _:jN:j;S:j ######## #......# #.####.# #.# #.# #.# #.# #.# #.# #.# #@# #<# #.# #.# #.# #.# #.. #.# #.. #.# #..r:ji #.# #... #.# #...#  #..:j& ######## #......# #.####.# #.# #.# #.# #.# #.# #.# #.# #@#:j #<# #.# #.# #.# #.# #.. #.# #.. :jz#.# #..r #.# #... :jz#.# #...# :j#-#..:j3:j7:jiZ _A rat is nearby!:jnE ########:j #......# #.####.# #.# #.# #.# #.# #.# #.# #.# #@# #<# #.# #.# #.# #.# #.. #.# #.. #.# #..r #.# #... #.# #...#  #..:jc ` ######## #......# #.####.# #.# #.# #.# #.# #.# #.# #.# #@# #<# #.# #.# #.# #.# #.. #.# #.. #.# #..r #.# #... #.# #...# #..:ji :jj :jNp :ju Z _A rat is nearby!:j  ######## #......# #.####.# #.# #.# #.# #.# #.# #.# #.# #@# #<# #.# :j* #.# #.# #.# #.. #.# #.. #.# #..r #.# #... #.# #...#  #..:j  ######## #......# :j, \#.####.# #.# #.# #.# #.# #.# #.# #.# #@# :jZ #<# #.# :j #.# #.# #.# #..:j ] #.# #.. :j {#.# #..r #.# #... #.# #...# #..:j! :j :j :jh Z _A rat is nearby!:j|  ########.......####..# #..# #..# #..# #.<..:j( |.r+.##. :j:j78.0) _:jH:j:j ########......#### <...#.#r+.#. ####:jL:j%9:j:j:j7#......# #.####.# #.# #.# #.# #.# #.# #.# #.# #.# #<# #.# #.# #.####.# #.@.##.# #...# #.# #..r+ #.# #...# #.. #...#  ####:jJ*# :j:j&80:j:ja :jM`#.####.# #.# #.# #.# #.# #.# #.# #.# #.# #<# #.# #.# #.###:jN#.# #...# #.# #..@# #.# #..r+ #.# #...# #.# #...# #.. ##### :jOa;1:j.f:jq:j † _A rat is nearby! _A rat is nearby! _A rat is nearby!  The helpless rat fails to defend itself.  You feel devious.  You puncture the rat!:j ):j  15  72.9 (1.2Devious :jU :j G _You kill the rat!:j8 d  ##.<# #..# #.###..+.#.:j :jI:j:j=630:jc:j p _You see here a rat corpse.:jۿ:jMU  :j:j:j:jlF:j7 _You open the door.:j":j:jF:j@  There is an open door here.:j|:j{ _:j:j9:j:j:j{:jr11 :je _You feel less devious.:j:j::j:jL:j:j,:j/:j:j:j):j:jl:j:j:j:j:jG:j]:j :j@ :j :jG:j7 _You open the door.:jo:j@:j:j@  There is an open door here.:j:j  _:j2#:j*:jQ-:j-:j/:j{2:j5:jI5:j7:j::j>:j?:j@:j^D:jHd  You encounter 2 orcs.:jT### ..# #.# #.# #.# #.# #.################ #.#............... #.### #.......@.!...PP #...# #.............P. #...#####.............Po :jaU#..†'.................Po #...#######'#....#####P. #...# #.#....# .oo 2 orcs (asleep) #...# #.#....# ##### #.#....##.#....#:jL 996.0)oooo1 wandering)The orc shouts! You hear a shout!:j6==600.9 (17:jG:jb _The orc hits the bush with a +0 whip. The orc hits something with a +0 club.:j0 ( ################  #...............  #.......@.!...PP  #.............P. .............Po †'.................Po ##'#....#####P.  #.#....# .  #.#....# #.#....# :j ################  #...............  #.......@.!...PP  #.............P. .............Po †'.................Po ##'#....#####P. #.#....# .  #.#....# #.#....#  _There are monsters nearby!:j'( ################  #...............  #.......@.!...PP  #.............P. .............Po †'.................Po ##'#....#####P.  #.#....# .  #.#....# #.#....# :jD ################  #...............  #.......@.!...PP  #.............P. .............Po †'.................Po ##'#....#####P. #.#....# .  #.#....# #.#....# :j3:j:jd _There are monsters nearby!:j<( ################  #...............  #.......@.!...PP  #.............P. .............Po †'.................Po ##'#....#####P.  #.#....# .  #.#....# #.#....# :j!  ################  #...............  #.......@.!...PP  #.............P. .............Po †'.................Po ##'#....#####P. #.#....# .  #.#....# #.#....# :j:jF:jzd _There are monsters nearby!:j5 ( ################  #...............  #.......@.!...PP  #.............P. .............Po †'.................Po ##'#....#####P.  #.#....# .  #.#....# #.#....# :j  ################  #...............  #.......@.!...PP  #.............P. .............Po †'.................Po ##'#....#####P. #.#....# .  #.#....# #.#....# :j I:jT d _There are monsters nearby!:j6_ O # .# .# .# .# .# # .# #. :j_ E.### #..@!...PP ...# #.......P.P ...#####......PoP ..†'.........Po. ...#'#....#####P.P ...# #.#....# .P :j(` ...# #.#....# P:jS`  #.#....# :je K.o:jq :jq 9--1.0):jSz :j~ ? _The orc hits the bush but does no damage.:j  # # # # # # # # #. ### #....PP # #.P.P #####.PoP †'.P.o.#'#....#####P.P.# #.#....# P.P # #.#....# PP .oo.--2:j3 :j ~ _You see here 2 yellow potions.:j+  d - 2 yellow potionsThe orc hits the bush but does no damage.:j߃%3:j:j@ _The orc hits something but does no damage.:j*q  ################### #..... ## #.PPPPP# #.PoP #####P.P †'.................P..o#######'#....#####P.P.P# #.#....# P.P $ :jr .# #.#....# PP ##:j1 oFound 7 gold pieces.  The orc shouts!:j o.  You encounter an orc. It is wielding a +0 flail.:j }ooo 3 orcs (1 wandering):jQ .==4:j :j ; _The orc hits the bush with a +0 whip.:jv ##.o. #.P # #.PoP #####.P.P '. #'#....#####P.P.P # #.#....# P.P.$. # #.#....# PP PP :jz{ 9o.:j2 :j .--5:j9 :jp B _The orc hits the bush but does no damage. x2:jF##.o.  #.P  #.PoP .PoP .P...'#....#####P.P.P  #.#....# P.P.$. #.#....# PP PP :jH.o:j ooThe orc hits the bush with a +0 whip!  The orc hits the bush but does no damage.  Something hits the bush but does no damage.:jY@--6:j. :j :j:j_The orc shouts!:j%##.o.#.P.#.PoPo?.:jWPoP PPP...'#....#####P.P.P o 4 orcs (1 wandering)#.#....# P.P:j.$.#.#....# PP PP :jP :j o.  You encounter an orc. It is wielding a +0 hand axe.:j S.o:j :j.oFound 3 scrolls labelled EMURCH WOUW.:j-j===7:j3:jW7? _The orc hits the bush but does no damage.:j ##.o...##.P.P#.PoP.oo.P.PPP.P.o.'#....#####P.P.P :jo   orc priest (wandering)#.#....# P.P.$. oooo 4 orcs#.#....# PPP PP :jg1o.:jl .  You encounter an orc priest. It is wielding a +0 war axe.:j ooThe orc hits the bush but does no damage.:j:j)o 3 orcs:j-.--8:j,[ _The orc priest hits the bush with a +0 war axe!:j? # #.o....# #.P.P #.PoP.oo...P.P..P...'#....#####P.PoP #.#....# P.P.$. #.#....# PPP PP :jCK.o:jAEAo?:jR  The orc is struck by your quills. The orc closely misses you.:jR@--9:j ^:jKa? _The orc hits the bush but does no damage.:jYj )You puncture the orc!:j_ o.  You kill the orc!:j>r  2 orcsThe orc priest hits the bush but does no damage.:jt66211.0 (1.1:jz:j? _The orc hits the bush but does no damage.:j :jL B .....# .PoPP ..PoPo?.....P ....P.PPP....P...'#....#####P.PoP  #.#....# P.P.$.  #.#....# PPP PP :j :jԬ :j1 6o.:jB2 S.o:j= :j> %-:j> 20:j4P :jS  :jS }_The orc priest looks encouraged for a moment.Things that are here::je[ o _a +0 flail; an orc corpse:j  )@.o.# P.PP ..P.Po?.....P ...PoP.P P... P'#....#####P.PoP #.#....# P.P.$.    orc .o:j| 3o.:j \-3 _:jq :j :jD  You completely miss the orc.The orc priest hits the bush but does no damage.:j4=4.1 (1.1:j:jlk _The orc is struck by your quills. The orc misses you.:je )You hit the orc.:j3o:j)-j  You kill the orc!:j2/75.2:jT:jeZE _The orc priest hits the bush with a +0 war axe.:j3M         ).@..#  P.PP  ..P.P.o.....P  PoPoP# P... P# '#....#####P.PoP #:jNg .#....# P.P.$.  .#....# PPP PP  .#....#  :jNSo.?o:j-60  Things that are here: _a +0 hand axe; an orc corpse:jE:jz         ).)@.#  P.PP  P.P.?o..o.P  PoP.P#  P... ...P#  #....#####P.PoP .P.P#  #....# P.P.$. .P.P# #....# PPP PP PPPP #....#  o..o:j^:jF-7 _:j:j )You puncture the orc!oo.:j =73=8.3 (1.1:j ] _You kill the orc!:jK.o:je  You closely miss the orc priest.:jaa19-------9.5 (1.2:j:j.$@ _The orc priest hits you with a +0 war axe!:j! o.  You puncture the orc priest!:j8  The orc priest is severely wounded.:jy:jJt20=------=20.6 (1.1:j:j _The orc priest begins to cast a cantrip, but forgets the words!:j o.  You closely miss the orc priest.:jAo):jW2o.:j 17---  The orc priest hits you with a +0 war axe.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"(press Y on the ability menu to convert to Beogh):j{/  --more--:jΈ:jz -1.7Beogh _:j:jC:js/       # .).@.o# .PoPP .P.P.?.....P .PoP.P# .P... ...P# '#....#####P.PoP .P.P# .#....# P.P.$. .P.P# .#....# PPP PP PPPP .#....# o.o):jz;:j<T--20:jG:jI$  Things that are here::jMr _a +0 hand axe; an orc corpse:j} q )You puncture the orc priest!:j -o.:j o   orc:j4 :j0   RoosterCrawler the Vexing  Draconian  Health: 17/26 ===============---------  Magic: 6/6========================  AC: 5Str: 10  EV: 11Int: 17  SH: 0Dex: 13 ####################:jК   XL:  3 Next: 148% Place: Dungeon:3 ..............).@o.#  Noise: =--------  Time: 1623.8 (1.1) ...........PPPPPPP)PP  c) +5 rapier of the Elven Halls {devious, ...........P.P.?.....P  Throw: boomerang ...........PoPPPPPPP.P#  Quill ...........P... ...P# '#....#####P.PoP .P.P#:j   o   orc .#....# P.P.$. .P.P# .#....# PPP PP PPPP:j9 O .#....# and be reborn!" :ja _(press Y on the ability menu to convert to Beogh)  Things that are here: _a +0 hand axe; an orc corpse:j qYou puncture the orc priest! _You kill the orc priest!:jY c  Things that are here: _a +0 hand axe; an orc corpse  You puncture the orc priest! _You kill the orc priest!Your Short Blades skill increases to level 2!You have reached level 4!:jӫ /  --more--:jXa22/33=7/71427%  _You feel stronger.:j  You closely miss the orc. The orc is struck by your quills.:j 53=:j 4.9:j :j< Q _The orc closely misses you.:jHj )You puncture the orc!:jWR:jN[/96.0:j~e:jiG _You kill the orc!:j+         ).)@.#  P)PP  P.P.?.....P  PoP.P#  P... ...P#  #....#####P.PoP .P.P#  #....# P.P.$. .P.P#  #....# PPP PP PPPP  #....#  :j6I-70:j]  Things that are here: _a +0 whip; a +0 war axe; an orc corpse:jOC         ).))@#  P)PP  :j(P.P.?.....P  PoP.P#  P...P.....P#  ....#####P.PoP.P.P.P#  ....# P.P.$.P.P.P#  ....# PPP.PPPPPPP  ....#  :j:j4F-8 _:j<:j:j\< ################## ............).)).##PPPPPPP@PP.P.?.....P#P.PPPPPPP.P#...P.....P#P.P P.. ....#  :j<:jV24=9:j:j$  Things that are here::jt _a +0 club; a +0 leather armour:jh      ################### .............).)).## .PPPPPPP)PPP# .P.P.?.@...P# .P.PPPPPPP.P# .P...P.....P# #....#####P.PoP.P.P.P# #....# P.P.$.P.P.P# #....# PPP.PPPPPPP #....# ..  #....# P #....# :jG :j -30 _:j :j :j|     # .).)).## .P)PPP# .P.P.?@....P# .P.P.P# .P...P.....P# '#....#####P.P.P.P.P.P# .#....# P.P.$.P.P.P# .#....# PPP.PPPPPPP .#....# .. .#....# P .#....# :jz4:j5%1:j2E:jI:j# .).)).## .P)PPP# .P.P.@.....P# .P.P.P# .P...P.....P# #'#....#####P.P.P.P.P.P#:j# #.#....# P.P.$.P.P.P# #.#....# PPP.PPPPPPP #.#....# .. #.#....# P. #.#....#:j:j%2:jT):j1:j*2w5==3.0 (2:ja?:jCb _e - 3 scrolls labelled EMURCH WOUW:j>       ).)).##  P)PPP#  P.P.P#  P.P.P#  P...P.....P#  '#....#####P.P.P.P.P.P#  .#....# P.P.$.P.P.P#  .#....# PPP.PPPPPPP    .#....# ..    .#....# P.    .#....#   :j|P:jP*4.0 (1:jb:j~        ).)).##  P)PPP#  P.P.P#  P.P.P#  P...P.....P#  #....#####P.P.P.P.P.P#  #....# P.P.$.P.P.P#  #....# PPP.PPPPPPP  #....# ..  #....# P.  #....#  5:j3 :j :j: :j= :j= U6=:jB :jI ,:jN :jp 7=:j.~ :j :j :j :jӟ B:j :j :j ,:j0 h8==:j% :j ,:j :j :j" :j :j ,:j= :j/ :j R9==:j :j :j :jt :j- :j+ :jq :j_ :j7 ,:j :j :j V30=:j :j :jF :j% :j, :j'- :j2 :j9 ,:j> :jXE :jE K1=:jK :jQ :j R :juW :j^ ,:jc :jVj :jj :j/m :j"t :jtt h2==:jy :j4 :j :j :jO :j :j :j{ :j͜ :j :j :j/ #3:ja E==:j :jɻ 1 _HP restored.:j :j :j6 :j :j :jl :j :j :j :jP :j :jB :j :j< 9=:j} :j^ :j :j :jO( ,:j>0 :j0 :jX6 :j:< :jD ,:jKJ :jY M  #################### ..............).)).#### ...........PPPPPPP)PPP# ...........P.P.......P# P.PPPPPPP.P# .P...P.....P# '#....#####P.P.P@P.P.P# 72.0 (37.0)#....# P.P.$.P.P.P# #....# PPP.PPPPPPP#:jY  .#....# P.....P...P# .#....# P.P.P.P.PPP .#....# #P.P.P...P  .#....# #PPP.P.P.P .# . ..P.P:jY ) :jZ :jkg :jj T _Key pressed, stopping explore.:jW :j :j :jN :j :j $ _:j :j6 ,:j~ :jW L _You now have 47 gold pieces (gained 7).:jS :j :j :jl :j ,:j, :j,:j ,:j]:j:j!:jq!:j':jP:jQ:jKR:jV:jZ:j]:j1^:j5a:jiB:jj:j n:j:q:jq:jTs:j2v:ju ....# #P.P.P.P.PPP## ....# #P.P.P...P...# ....# #PPP.P.P.P.P.#  .....P.P...P.#   #.PPPPPPP.PPP.#   #. .#.###.....#   .#. #...###   :j[}# #.###   #@#  84.0 (12 #.#  :j\ ..#  :j ##.#   :j׃c#.#  :j #.#   #.# :j D  #>#:j-3  :j:j"+5.0 (13:j7:j09 _Found an escape hatch in the floor.:jB:j:j:j:jw:jGB:j:j:j:j:X:j:j:j:jB:j:j:j":j:j:j:j:j-:j8:j:jA:j:j:j)c  You encounter a rat.:j | #.#....# ##PPP.P.P.P.P.#  ..# #.....P.P...P.#  #.PPPPPPP.PPP.#  #...#.###.....#  ...#.# #...###  ######.##.# #.### .........# #.#  #...#####.# #.@.......# :j #..######.# #... #.# ...# #.# #..r# #.##...# #># r   rat (asleep)#...# #.##...# #.# :jrZ94.0 (9.0)r.:jKr:jJ8===5.0 (10.0):j :j$- _The rat squeaks loudly.:jB    ..# #....  #.PP  #...#.#  ...#.#   ######.##.# #.###  ..........# #.#  #...#####.#  #.@.......#  #..######.#  #... #.#  #..r# #.#  #...# #.#  #...# #>#  #...# #.#  #...# #.# :j}:j\    ..# #....  #.PP  #...#.#  ...#.#   ######.##.# #.###  ..........# #.#  #...#####.#  #.@.......#  #..######.#  #... #.#  #..r# #.#  #...#  #...# #>#  #...#  :jz`#...#  :j:jV:jĖ:jZ _A rat is nearby!:j ..# #.....P.P.. #.PPPPPPP.PP..#.###.... ...#.# #...########.##.# #.### ..........# #.#  #...#####........######.....##.r##.#.>.:j 4r.:j :j A---6.0) _:j :jQ :j O #.PPPPPPP.PPP.# #...#.###.....# ...#.# #...### ######.##.# #.### ..........# #.#  #...#####.# #.........# #..######.# #.r@...##.# #...##.##.# #...# #.# #...# #># #...# #.##...# #.# #...# :j\ 8 :j O=--7:j :ju r _The rat is struck by your quills. The rat barely misses you.:je..#.###....  #...########.#### .........  #...####.....######r.....@##.# >:j;. .:j:j<%8:j\:jZQ _The rat closely misses you.:j^l †You puncture the rat!:j(:j!5309.1 (1.1:j:jG _You kill the rat!:j  #.PPPPPPP.PPP.##...#.###.....# ...#.# #...### ######.##.# #.###..........# #.# #...#####.# #.........# #..######.# #.@....##.# #...##.##.#:jq  #...# #.# #...# #>#  #...# #.# #...# #.#  #...# #...#....#:jS :j %-:j 7000:j :j p _You see here a rat corpse.:j R ..# #.....P.P...P.# #.PPPPPPP.PPP.##...#.###.....# ...#.# #...### ######.##.# #.###..........# #.# #...#####.# #.........# #@.######.# #.†....##.# #...##.##.# #...# #.#:jR  #...# #>#  #...# #.# #...# #.#  #...# #...#:j[ :j\ F-1 _:jc :jvf :j:jc:j:j:jǍ:jǑ,:j:j\i  You encounter a hobgoblin.:j#.#....# #P.P.P...P..#.#....# ##PPP.P.P.P...#..P.P...P#.PPPPPPP.PPP. #...#.###.....# :j...#.# #...###########.##.# #.###.g..........# #.#..........######:jP?†....##...##.##.##...# #.#g   hobgoblin (asleep):j##...#:j*&2:jl13.1 (2 _:j:jߵ:jw     ##PPP.P  ..# #.....  #.PPP  #...#  :jx...#.#   ########.##.# #.###  .g..........# #.#  #@..#  #.........#  #..######.# :jIx$ #.†.  :jrxW#...#  #...# #.#  #...# #># :jx= #...# #.#  #...# #.# :jx:j]-      ##PPP.P  ..# #.....  #.PPP  #...#  ...#.#   ########.##.# #.###  .g..........# #.#  #@..#  #.........#  #..######.#  #.†.  #...# #...# #.#  #...# #> #...#  #...# :j Cv _A hobgoblin is nearby!:jwk     ##PPP.P  ..# #.....  #.PPP  #...#  ...#.#   ########.##.# #.###  .g..........# #.#  #@..#  #.........#  #..######.#  #.†.  #...#  #...# #.#  #...# #>#  #...# #.#  #...# #.# :j     ##PPP.P  ..# #.....  #.PPP  #...#  ...#.#   ########.##.# #.###  .g..........# #.#  #@..#  #.........#  #..######.#  #.†.  #...# #...# #.#  #...# #> #...#  #...# :j _A hobgoblin is nearby!:j?2k     ##PPP.P  ..# #.....  #.PPP  #...#  ...#.#   ########.##.# #.###  .g..........# #.#  #@..#  #.........#  #..######.#  #.†.  #...#  #...# #.#  #...# #>#  #...# #.#  #...# #.# :j"     ##PPP.P  ..# #.....  #.PPP  #...#  ...#.#   ########.##.# #.###  .g..........# #.#  #@..#  #.........#  :j #..######.#  #.†.  #...# #...# #.#  #...# #>:jo #...#  #...# :j:j:jr:j` _A hobgoblin is nearby!:jJ #.#....# #P.P.P.P.PPP## #.#....# #P.P.P...P...# #.#....# ##PPP.P.P.P.P.#..# #.....P.P...P.# #.PPPPPPP.PPP.##...#.###.....# ...#.# #...###:jg#########.##.# #.###..g....@.....# #.#########...#####.# #.........# #..######.# #.†....##.# #...##.##.# #...# #.#:jk #...# #>#  #...# #.#:j:j14.1 (1 _:jT4:js5:j  #.#....# #P.P.P.P.PPP## #.#....# #P.P.P...P...# #.#....# ##PPP.P.P.P.P.# ..# #.....P.P...P.# #.P.PPP.# #...#.###.....# ...#.# #...####.##.# #.###.g.# #.##...#####.# #..# #..######.# #.†....##.# #...##.##.# #...# #.# #...# #>#  #...# #.#:j :jM %5:j :j`  #.#....# #P.P.P.P.PPP## #.#....# #P.P.P...P...# #.#....# ##PPP.P.P.P.P.# ..# #.....P.P...P.# #.P.PPP.# #...#.###.....# ...#.# #...####.##.# #.###.g.# #.##...#####.# #...# #..######.#  #.†....##.# #...##.##.#  #...# #.#  #...# #>#  #...# #.#:jyh :j$i %6:jq :j}t :jK #.#....# #P.P.P.P.PPP #.#....# #P.P.P...P... #.#....# ##PPP.P.P.P.P. ..# #.....P.P...P. #.P.PPP. #...#.###..... ...#.# #...#.##.# #.###.g.# #.##...#####.# #.........# #..######.#  #.†....##.# #...##.##.#  #...# #.#  #...# #>#  #...# #.#:jlX7:jj` #.#....# #P.P.P.P.PPP #.#....# #P.P.P...P #.#....# ##PPP.P.P.P.P ..# #.....P.P...P #.P.PPP #...#.### ...#.# #...#.##.# #.###.g.# #.##...#####.# #.........# #..######.#  #.†....##.# #...##.##.#  #...# #.#  #...# #>#  #...# #.#:j ggThe hobgoblin shouts!:jD====8:j:jV _The hobgoblin barely misses you.:jWrm †You hit the hobgoblin.:j9s :jPrYou kill the hobgoblin!r   quokka8---2=---9.2 (1.1:j:jIW _You encounter a quokka.:jʟ #.#....# #P.P.P.P. #.#....# #P.P.P...P #.#....# ##PPP.P.P.P. ..# #.....P.P... #.P. #...#.### ...#.# #....#.##.# #..r......# #.#.#...#####.# #.# #..######.#  #.†....##.# #...##.##.#  #...# #.#  #...# #>#  #...# #.#:jeP.r:j:jW----100:jN:jb _The quokka twitches its whiskers.:jv _You see here a hobgoblin corpse.:jjC #.#....# #P.P.P.P. #.#....# #P.P.P...P #.#....# ##PPP.P.P.P ..# #.....P.P #.P. #...#.### ...#.# #.#.##.# #..r...@†.# #.#.#...#####.# #.# #..######.#  #.†....##.#:jk #...##.##.#  #...# #.#  #...# #>#  #...# #.#:j'O.r:j:jF-1 _:j:j:j        ..#    :jS  ..#############.##.#  ....r..@†..........#  ..############.:j z #.† #...#  #...# #> #...# :j        ..#     ..#############.##.#  ....r..@†..........#  ..############. #.† #...#  #...# #> #...# :jƱ :jb :j :j ] _A quokka is nearby!:jA H       ..#     ..#############.##.#  ....r..@†..........#  ..############. :j% l#.† #...#  #...# #> #...# :j?        ..#     ..#############.##.#  :j@ ....r..@†..........#  ..############. #.† #...#  #...# #> #...# :jI :jR 3:j]U ] _A quokka is nearby!:js s       ..#     ..#############.##.#  ....r..@†..........#  ..############. #.† #...# :j$ A #...# #> #...# :j?.       ..#     ..#############.##.#  ....r..@†..........#  ..############. #.† #...#  #...# #> #...# :j73:j?:j] _A quokka is nearby!:jv #.#....# #P.P.P.P. #.#....# #P.P.P... #.#....# ##PPP.P.P. ..# #.....P.P #.P. #...#.### ...#.# #.#.##.# #..r.@.†.# #..#...#####. #. #..######. #.†....##. #...##.##. #...# #. #...# #> #...# #.:jM.r:jO,:j5.,2 _:jr5:j/8:j †You puncture the quokka!:jnR:j---4=3.3 (1.1 _You kill the quokka!:jw #.#....# #P.P.P.P #.#....# #P.P.P #.#....# ##PPP.P.P ..# #.....P.P #.P #...#.###+ ...#.# ##...#.##.# #+......@..†.# ##...#...###### # #..###### #.†....## #...##.## #...# # #...# # #...# #-40:j!s _You see here a quokka corpse.:jq #.#....# #P.P.P. #.#....# #P.P.P #.#....# ##PPP.P. ..# #.....P. #. #...#. +. ...#.#  #...#.##.#  +†..†.#  #...#... #. # #.. #.†.... #...##.# #...# #...# #...#:j:jF-5 _:j]:j:juy #.#....# #P.P.P #.#....# #P.P.P #.#....# ##PPP.P ..# #.....P# #.#. #...#. +.. ...#.# #...#.##.#:j. +....@.†..†.# #...#... #.. ##. #..# #.†.... #...##.  #...#  #...# :j|C #...#:j;6:j:ja:j:j3:j{8:j]*===:ja:j _Magic restored.  You encounter a hobgoblin.:jj _ #.#....# #P.P.:j #g.. #.#....# #P.P.#..> #.#....# ##PPP.+... ..# #..... #... #. #... #...#. +... ...#. #...#.##. +...@..†..†. #...#... #... # #... #.. ###. #.†#.:j d #...## g   hobgoblin (asleep)#. #...##. #...#  #...#:j & :jK f.g8.3 (2  Found a stone staircase leading down.:jp. g==9.3 (3:jl3 :j6 + _The hobgoblin shouts!:jc "   #...   #.g>   +... ..#  #...  #...  +...  #...######## +...@..†..†. #...######## #...  #...  ###. #.† #.  #. #...#  #. #...#  #...# :j 2   #...   #.g>   +... ..#  #...  #...  +...  #...######## +...@..†..†. #...######## #...  :j U#...  ###. #.† #.  #.  #. :j ? #...#:j"  _A hobgoblin is nearby!:jo c   #...   #.g>   +... ..#  #...  #...  +...  #...######## +...@..†..†. #...######## #... :jp  #...  ###. #.† #.  #. #...#  #. #...#  #...# :j   #...   #.g>   +... ..#  #...  #... :j +...  #...######## +...@..†..†. #...######## #...  #...  :j###. #.† #.  #. :j4G #.  :jX/#...#:jY:j:j$:j'` _A hobgoblin is nearby!:jF"   #...   #.g>   +... ..#  #...  #...  +...  #...######## +...@..†..†. #...######## #...  #...  ###. #.† #.  #. #...#  #. #...#  #...# :j   #...   #.g>   +... ..#  #...  #...  +...  #...######## +...@..†..†. #...######## #...  #...  ###. #.† #.  #.  #. :j? #...#:jv:j,:j:j` _A hobgoblin is nearby!:j)##### #.#....# #P. ######.#....# #P.P #...##.#....# #P.P #.g>##.#....# ##PPP +...+..# #.... #...# #.PPP #...####o.. #...# +....K..... ...# #..@#############.## +......†..†......... #...############...# #...+ #.... #...# #..#####.# #.†.. o   orc (asleep) #.# #...# g   hobgoblin[4:j0+00m #.# #...# K   kobold (wandering)#. #...#:j-E.g:j/1K.:jK;:j=4--20.3 (1:jtG:jKb _You encounter a kobold and an orc.:jy#.. #...PP##### .###. #P.#..>##.#....# ##PPP+.g.+..#... PPP#...####o#+..@K...... ...#...#############.##+......†..†.........############...#+..:j~...####†..#:j1K.:j+G.g:j:j@--1:j:jw:jN )You strike the helpless kobold from behind!  You feel devious.You puncture the kobold!:jD.g:j(:j=== 15  52.4 (1.1Devious :j*:jJ _You kill the kobold!:j( k )You hit the hobgoblin.:j3 (:j7 77=3.5:j(@ :j!D M _You kill the hobgoblin!:j1# M# P.#.. #...PP##### .###. #P.#..>##.#....# ##PPP+...+..#....# PPP#..@####o.. #+.......... ...#...#############.##+......†..†.........#...############...##.# :j:/ :jd0 F-40:jG8 :j: $  Things that are here::jC w _a +0 short sword; a kobold corpse:jo#.. #...# #.#....# #PPP. ##### #.#....# #P... ######.#....# #P.P#...##.#....# #P.P.#..>##.#....# ##PPP.+...+..# #.....#...# . #.PPPP#..)####o... #...#.+...@......o ...#.#...#############.##.+......†..†..........#...############...###...+ #.....#...# #..### oo 2 orcs (asleep)###.# #.†... #.# #...###.# #...#:j(:jB?-5:j{:jiv _You encounter an orc. It is wielding a +0 short sword.:j7z:jՑ#.. #...# #.#....# #PPP.P##### #.#....# #P.######.#....# #P.P.P#...##.#....# #P.P.P#..>##.#....# ##PPP.P+...+..# # #.....P#...# o.# #.P#..)####o...# #...#.#+.o. ...#.##...#.##.#+......†..†.##...#...##...+ #.#...# #..#o   orc wizard (asleep)###.# #.†.oo 2 orcs (asleep)#.# #...##. 6 _You encounter an orc wizard. It is wielding a +0 dagger of venom.:j^:j\#.. #...# #.#....# #PPP.P##### #.#....# #P.######.#....# #P.P.P.#...##.#....# #P.P.P.#..>##.#....# ##PPP.P.+...+..# ..# #.....P.#...# .o.# #.P#..)####o...## #...#.#+.o.. ...#.# #...#.##.# +......†..†.# #...#...##...+ #.#...# #..####.# #.†....##.# #...##.# :jX7:j l.. #...# #.#....# #PPP.P##### #.#....# #P.....P######.#....# #P.P.P.P#...##.#....# #P.P.P.#..>##.#....# ##PPP.P.P+...+..#o...# #.....P.P#...# ..o.# #.P#..)####o...####...#.#+.o... ...#.# ##...#.##.# #+......†..†.# ##...#...##...+ #.#...# #..####.# #.†....#o 3 orcs (asleep)#.# #...##.##.# #...# #:j ;8:jU :j^ s _You encounter an orc. It is wielding a +0 hand axe.:jG  #...# #.#....# #PPP.P##### #.#....# #P.....P.######.#....# #P.P.P.P.#...##.#....# #P.P.P.#..>##.#....# ##PPP.P.P.+...+..#o...# #.....P.P.#...# #..o.# #.P.#..)####o...####...#.###.+.o.......#.# #.#...#:j X.##.# #.+......†..†.# #.#...#...#####.#...+ #.#...# #..######.###.# #.†....##.#.# #...##.##.#.# #...# #.:j 1o.:j ]o2 asleep):j %9:j :j :jX #...# #.#....# P.P...P.#...# #.#....# #PPP.PPPPP##### #.#....# #P.....P.######.#....# #P.P.P.P.P#...##.#....# #P.P.P...P#..>##.#....# ##PPP.P.P.P+...+..#o...# #.....P.P.#...# #..o.# #.PPPPPPP.P#..)####o@..####...#.###.+.........o........#.# #.#...#############.##.# #.#+......†..†..........# #.##...############...#####.##...+ #.........##...# :jX#..######.# oo###.# #.†....##.##.# #...##.##.#:jj+ oooo1You feel less devious.The orc hits you with a +0 short sword.:jNk61--:jtk911 =30:ju:jTx< _The orc shouts! The orc wizard shouts!:j .oYou hit the orc.  The orc is almost dead.:j  oThe orc shouts!  The orc hits you with a +0 falchion. The orc hits you with a +0 short sword.  The orc wizard hits you but does no damage.:j 26========------====1.6 (1.1Pois Quill :jw :j" Q _You are poisoned.:js 8. #...# #.#....# #PPP.PPP ##### #.#....# #P.....P. ######.#....# #P.P.P.P #...##.#....# #P.P.P... #..>##.#....# ##PPP.P.P. +...+..#....# #.....P.P. #...# #.oo.# #.PPPPPPP #..)####o...####...#.###.:jt < +.......@.o........#.# # #...#############.##.# # +......†..†..........# #. #...############...#####.:jLu , #...+ #......... #...# #..######. ###.# #.†....##. #.# #...##.##. #.# #...# #.:jD )You feel very sick.The orc is struck by your quills.:j Q.o:j o.  You kill the orc!The orc attacks as it pursues you! The orc is struck by your quills.:j I.o:j  2 orcsThe orc barely misses you.The orc wizard attacks as it pursues you!  The orc wizard is struck by your quills.:j 20======--------9=---20:jƤ :jW H _The orc wizard hits you with a +0 dagger of venom.:jڃ. #...# #.#....# #PPP. ##### #.#....# #P.....P ######.#....# #P.P.P.P #...##.#....# #P.P.P #..>##.#....# ##PPP.P.P +...+..#....# #.....P.P #...# #....# #.P #..)####oo..####...#.### +.o:jЄ.#.# # #...#.##.# # +......†..†.# # #...#...##### #...+ # #...# #..###### ###.# #.†....## #.# #...##.## #.# #...# #:j)G.o:j:Doo:jo:jFoo:j:j:jt19--------3:j :jI _You feel sick. The orc hits you but does no damage.:jV#.. #...# #.#....# #PPP. ##### #.#....# #P..... ######.#....# #P.P.P. #...##.#....# #P.P.P:j; #..>##.#....# ##PPP.P. +...+..#....# #.....P. #...# #....# #. #..)####o...####...#. +.oo.#.#  #...#.##.#  +......†..†.#  #...#... #...+ # #...# #.. ###.# #.†.... #.# #...##. #.# #...#:j/o.:j )oYou feel sick. The orc attacks as it pursues you!:j:j7--4Pois :j:j: _The orc hits you but does no damage.:j6 #.. #...# #.#....# #PPP. ##### #.#....# #P ######.#....# #P.P.P #...##.#....# #P.P.P #..>##.#....# ##PPP.P +...+..#....# #.....P #...# #....# #. #..)####)...####...#. +....@.ooo.#.# #...#.##.# +......†..†.# #...#... #...+ # #...#:jq #.. ###.# #.†.... #.# #...##.  #.# #...#:j$7o.:j0o.:jM)o:jE:jYn6---5:j:j$ _You feel sick.:jCoo:j:j  You hit the orc but do no damage. You feel sick. The orc barely misses you.:ju4--=6.7 (1.1:j:j= _The orc hits you with a +0 short sword.:jT ~  You hit the orc.  The orc is almost dead.:jU ~12==---7.8:j1^ :jia L _You feel sick. The orc hits you with a +0 short sword.:j`A:j1D%Drink which item? Potions  c - 3 potions of curingi - 2 potions of invisibility  d - 2 yellow potions  f - 2 clear potions :jD j - a white potion [!] read|quaff[?] describe selected:j7:j$:j޷ #.. #...# #.#....# #PPP.P RoosterCrawler the Vexing##### #.#....# #P.... Draconian######.#....# #P.P.P Health: 12/33 ========----------------#...##.#....# #P.P.P Magic: 8/8========================#..>##.#....# ##PPP.P AC: 5:j5-Str: 11+...+..#....# #.....P EV: 11Int: 17#...# #....# #.PPPPP SH: 0Dex: 13#..)####)...####...#.# XL:  4 Next: 39% Place: Dungeon:3:j+....@ooo..........#.# Noise: =--------  Time: 1737.8 (0.0)#...#############.##.# c) +5 rapier of the Elven Halls {devious, +......†..†..........# Throw: boomerang#...############...### Pois Quill #...+#......#...##..#### o   orc wizard:j͸###.##.†.... oo 2 orcs#.##...##.#.##...# :j_You feel sick.  You hit the orc but do no damage. You feel sick. The orc barely misses you. _The orc hits you with a +0 short sword.  :j You hit the orc.  The orc is almost dead. _You feel sick. The orc hits you with a +0 short sword.:j5  You feel better.:j8*:j` oo 2 orcs  The orc wizard casts a spell.The orc wizard flickers and vanishes!:jJ@5 {Deactivating autopickup; reactivate with Ctrl-A.20==========8.8 (1:j1Sf _The orc barely misses you.:j- e )You hit the orc.:jQ .:j n   orc:j >42--9.9 (1.1:j :j  :je A_You kill the orc!:j- 1o.:jN :j 1=======--41.0:j :j y _You hit something. Something hits you but does no damage.:j#3:j3'2.1:j<:jx?z _You miss something. Something hits you but does no damage.:jR@u  You hit something. Something hits you.:j"A17=====---3.2Pois Quill :j8X:jg\Q _You are poisoned.:jϕ  You miss something. Your tail-slap misses something. You feel sick.  Something hits you.:jt4=========-----4.3:j?:jV _You are more poisoned.:j  You miss something.  You feel very sick.Something hits you.:j10=-----5.4Pois :jz:jP _You are lethally poisoned!:j #.. #...#   #####       #..>  +.#  #...# #....#  #..)####)...# +....@)o..... :j39#...######### +......†..† #. #...+  #...#  ###.# #.† #.#  #.# #...# :j k #.. #...#   #####       #..>  +.#  #...# #....#  #..)####)...# +....@)o..... #...######### +......†..† #. #...+  #...#  ###.# #.† #.#  #.# :jM_You are lethally poisoned!  You miss something.  * * * LOW HITPOINT WARNING * * *You feel very sick.:j{5/33 -------6.5:j:j\ _Something barely misses you.:jM:j~%Drink which item? Potions  c - 2 potions of curingi - 2 potions of invisibility  d - 2 yellow potions  f - 2 clear potions :jռ j - a white potion [!] read|quaff[?] describe selected:j:j:j5 #.. #...# #.#....# #PPP.P RoosterCrawler the Vexing##### #.#....# #P.... Draconian######.#....# #P.P.P Health: 5/33===---------------------#...##.#....# #P.P.P [33mMagic: 8/8========================#..>##.#....# ##PPP.P AC: 5Str: 11+...+..#....# #.....P EV: 11Int: 17#...# #....# #.PPPPP SH: 0Dex: 13#..)####)...####...#.# XL:  4 Next: 42% Place: Dungeon:3:jU+....@)o...........#.# Noise: =--------  Time: 1746.5 (0.0)#...#############.##.# c) +5 rapier of the Elven Halls {devious, +......†..†..........# Throw: boomerang#...############...### Pois Quill #...+#......#...##..#### o   orc###.##.†....#.##...##.#.##...#:jZSomething hits you. _You are lethally poisoned!You miss something.  * * * LOW HITPOINT WARNING * * *You feel very sick. _Something barely misses you.:j  You feel better. Something hits you but does no damage.:j12/33 ========7.5 (1Pois :j:jQ _You are poisoned.:j$ c #.. #...#   #####       #..>  +.#  #...# #....#  #..)####)...# +....@)o..... #...######### +......†..† #. #...+ :j  #...#  ###.# #.† #.#  #.# #...# :jJ  #.. #...#   #####       #..>  +.#  #...# #....#  #..)####)...# +....@)o..... #...######### +......†..† #. #...+  #...#  :j ###.# #.† #.#  #.# :jl  You hit something.  * * * LOW HITPOINT WARNING * * *You feel very sick.:jʶ ^  #.. #...#   #####       #..>  +.#  #...# #....#  #..)####)...# +....@)o..... #...######### +......†..† #. #...+  #...#  ###.# #.† #.#  #.# #...# You hear some strange, mumbled words.  A magic dart appears from out of thin air!:j l #.. #...#   #####       #..>  +.#  #...# #....#  #..)####)...# +....@)o..... #...######### +......†..† #. #...+  #...#  ###.# #.† #.#  #.# :j =  The magic dart hits you.:j, 8{:j - 4/33 ==------8.6 (1.1Pois :j47 :j: V _* * * LOW HITPOINT WARNING * * *:j):j#-Drink which item? Potions  c - a potion of curingi - 2 potions of invisibility  d - 2 yellow potions  f - 2 clear potions  j - a white potion [!] read|quaff[?] describe selected:j2:jo=:j #.. #...# #.#....# #PPP.P RoosterCrawler the Vexing##### #.#....# #P.... Draconian######.#....# #P.P.P Health: 4/33==----------------------#...##.#....# #P.P.P Magic: 8/8========================#..>##.#....# ##PPP.P AC: 5Str: 11+...+..#....# #.....P EV: 11Int: 17#...# #....# #.PPPPP SH: 0Dex: 13#..)####)...####...#.# XL:  4 Next: 42% Place: Dungeon:3+....@{o...........#.# Noise: =-------- [:j37m Time: 1748.6 (0.0)#...#############.##.# c) +5 rapier of the Elven Halls {devious, +......†..†..........# Throw: boomerang#...############...### Pois Quill #...+#......#...##..#### o   orc###.##.†....#.##...##.#.##...#* * * LOW HITPOINT WARNING * * *You feel very sick.You hear some strange, mumbled words.  A magic dart appears from out of thin air!  The magic dart hits you. _* * * LOW HITPOINT WARNING * * *  You feel better.  #.. #...#   #####       #..>  +.#  #...# #....#  #..)####)...# +....@{o..... #...######### +......†..† #. #...+  #...#  ###.# #.† #.#  #.# #...# You hear:jޑQ some strange, mumbled words.  A puff of flame appears from out of thin air!:jJ #.. #...#   #####       #..>  +.#  :jK #...# #....#  #..)####)...# +....@{o..... #...######### +......†..† #. #...+  #...#  :jK###.# #.† #.#  #.# :jS :j$U: The puff of flame hits you.:jg6=====9.6 (1:j:jV _* * * LOW HITPOINT WARNING * * *:j :j {Drink which item? Potions  i - 2 potions of invisibility  d - 2 yellow potions  f - 2 clear potions  j - a white potion [!] read|quaff:jœ ][?] describe selected:j5 :j :jz  #.. #...# #.#....# #PPP.P RoosterCrawler the Vexing##### #.#....# #P.... Draconian######.#....# #P.P.P Health: 6/33====--------------------#...##.#....# #P.P.P Magic: 8/8========================#..>##.#....# ##PPP.P AC: 5Str: 11+...+..#....# #.....P EV: 11Int: 17:j( U#...# #....# #.PPPPP SH: 0Dex: 13#..)####)...####...#.# XL:  4 Next: 42% Place: Dungeon:3+....@{o...........#.# Noise: ==-------  Time: 1749.6 (0.0)#...#############.##.# c) +5 rapier of the Elven Halls {devious, +......†..†..........# Throw: boomerang#...############...### Quill #...+#......#...##..#### o   orc###.##.†....:jy #.##...##.#.##...# _* * * LOW HITPOINT WARNING * * *You feel better.  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!  :j bThe puff of flame hits you. _* * * LOW HITPOINT WARNING * * *:j 5 #.. #...# #.#....# #PPP.P RoosterCrawler the Vexing##### #.#....# #P.... Draconian######.#....# #P.P.P Health: 6/33====--------------------#...##.#....# #P.P.P Magic: 8/8========================#..>##.#....# ##PPP.P AC: 5Str: 11+...+..#....# #.....P EV: 11Int: 17#...# #....# #.PPPPP SH: 0Dex: 13#..)####)...####...#.# XL:  4 Next: 42% Place: Dungeon:3:j +....@{o...........#.# Noise: ==-------  Time: 1749.6 (0.0)#...#############.##.# c) +5 rapier of the Elven Halls {devious, +......†..†..........# Throw: boomerang#...############...### Quill #...+#......#...##..#### o   orc###.##.†....#.##...##.#.##...#A puff of flame appears from out of thin air!  The puff of flame hits you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, Dir - look around, f - activateConfirm quaff: an orc, wielding a +0 hand axe (lightly wounded, will become  unable to see you):jc  #.. #...# #.#....# #PPP.P RoosterCrawler the Vexing##### #.#....# #P.... Draconian######.#....# #P.P.P Health: 6/33====--------------------#...##.#....# #P.P.P Magic: 8/8========================#..>##.#....# ##PPP.P AC: 5:j'e Str: 11+...+..#....# #.....P EV: 11Int: 17#...# #....# #.PPPPP SH: 0Dex: 13#..)####)...####...#.# XL:  4 Next: 42% Place: Dungeon:3+....@{o...........#.# Noise: ==-------  Time: 1749.6 (0.0)#...#############.##.# c) +5 rapier of the Elven Halls {devious, +......†..†..........# Throw: boomerang#...############...### Quill #...+#......#...##..#### o   orc (unable to see you)###.##.†....#.##...##.#.##...#The puff of flame hits you. _* * * LOW HITPOINT WARNING * * *Press::je ? - help, Dir - look around, f - activateConfirm quaff: an orc, wielding a +0 hand axe (lightly wounded, will become  unable to see you)  You fade into invisibility!:jf k-50.6 (1Invis :jp :jWt  _* * * LOW HITPOINT WARNING * * *  Press: ? - help, Dir - look around, f - activateConfirm quaff: an orc, wielding a +0 hand axe (lightly wounded, will become  unable to see you)  You fade into invisibility! _Something hits you but does no damage.:j' #.. #...#   #####       #..>  +.#  #...# #....#  #..)####)...# +....@{o..... #...######### +......†..† #. #...+  #...#  ###.# #.† #.#  #.# #...# :jk #.. #...#   #####       #..>  +.#  #...# #....#  #..)####)...# +....@{o..... #...######### +......†..† #. #...+  #...#  ###.# #.† #.#  #.# :j   You barely miss something. Something hits you.* * * LOW HITPOINT WARNING * * *:j`5--1.7 (1.1:jO:jCf _Something hits you but does no damage.:jr :j S6=2.8:j :j:, 1 _You closely miss something.:jg )You hit something.:jY o.  :j(IReactivating autopickup.:jTwandering, unable to see you):j0773.9:j$:j 6 _You feel a bit more experienced.:jl j )You puncture the orc!:jy (:j ~ 0805.0:j :j 1 _You kill the orc!:jG :j1 #.. #...# #.#....# #PPP. ##### #.#....# #P ######.#....# #P.P. #...##.#....# #P.P. #..>##.#....# ##PPP. +...+..#....# #..... #...# #....# #. #..)####)...####...#. +...@.).#. #...#.##. +......†..†. #...#... #...+ # #...#:j. #.. ###.# #.† #.# #...##  #.# #...#:j1:j3-60:j7:j9:j# #.. #...# #.#....# #PPP ##### #.#....# #P ######.#....# #P.P #...##.#....# #P.P #..>##.#....# ##PPP +...+..#....# # #...# #....# #. #..)####)...####...# +..@..).# #...#.## +......†..† #...###... #...+ # #...#:j%> #..##  ###.# #.†  #.# #...#  #.# #...# :j27==-7:j<:jM:jB8  #.. #...# #.#....# # ##### #.#....# #P ######.#....# #P. #...##.#....# #P. #..>##.#....# ## +...+..#....# # #...# #....# #. #..)####)...####... +.@...). #...#. +......†..† #...####... #...+ # #...# #.. ###.# #.† #.# #... #.# #...:jB ;8:jI :j M :jr:js #.. #...# #.#....# #:j8t ##### #.#....# #P:jtd ######.#....# #P:jCu #...##.#....# #P:ju #..>##.#....# ##:j^vX +...+..#....# #:jv #...# #....# #.:j#wv #..)####)...####:jwP +@....):j/xC #...:j}x#.:jyf +......†..†:j~yN #...####:jzk# #...+ #:j9 #...# #.. ###.# #.† #.# # #.# #9:j =o.#####....S.'..#..##...S   adder (asleep, unable to see you):j= :jG7  You open the door.:jG&60:jP:jTW _You encounter an adder.:jy #.. #...# #.#....# # ##### #.#....# # ######.#....# # #...##.#....# # #..>##.#....# ## +...+..#....# # #...# #....# #..######..)####)...####.S.@.....)#..#..##...# #... +......†..†..# #...#####.# #...+ # #...# # ###.# #.[39;:jz49m #.# # #.# #:j:j[8=1:j:jEQ _There is an open door here.:j9o #.. #...# #.#....#  ##### #.#....#  ######.#....#  #...##.#....#  #..>##.#....#  +...+..#....# # #...# #....# #.######..)####)...####.S@'.....)#..#..##... #...# +......†..†#...#. #...##.# . #...+ ## .# #...# ### ###.# # #.# # #.# #2 _:jSp[9;17H:jzM .  The helpless adder fails to defend itself.  You feel devious.You impale the adder!!:jLW ^.:j%]  15  933.1 (1.1Devious Invis :jb :jg I _You kill the adder!:j #.. #...# #.#....# ##### #.#....# ######.#....# #...##.#....# #..>##.#....#  +...+..#....# . #...# #....# .######..)####)....@.'.....)#..#..##......#...#.+......†..†#...#. .#...# #.#... .#...+ # ..#. ##...###.# ###.#. #.# #.#:j0:jc=40:j:j:jٚ #.. #...# #.#....# ##### #.#....# ######.#....# #...##.#....# #..>##.#....#. +...+..#....#.. #...# #....#.######..)####).....'.....)#..#..##... ...#...#.+......†..†##...#.$.#...# #.#...#.#...+ # ..#..##...# ###.#. ###.# . . #.#  #.#9=5 _Found 10 gold pieces.:j@j #.. #...# #.#....# ##### #.#....# ######.#....# #...##.#....#+## #..>##.#....#... +...+..#....#.. #...# #....#.######..)####)......'.....)#..#..##... ...#...#.+......†..† ###...#.$.#... #.#...#.#...+ ##..#..##...# ###.#. ###.# . . #.#  #.#:j3I:jJS6Invis :jR:jTY _You flicker for a moment.:jn  #.. #...# #.#.... ##### #.#.... ######.#.... #...##.#....#+##### #..>##.#....... +...+..#...... #...# #....g......######..)####)......'.....).#####..#..##... ...#...#.+......†..† ###...#.$.#... #.#...#.#...+ ##..#..##...#g   goblin (asleep, unable to see you) ###.#.####.# . .. #.#  #.#:jo :j .gYou encounter a goblin. It is wielding a +0 club.:j ggwandering, unable to see you):jȌ .==7:jٕ :j ( _The goblin shouts!:j#]  #.. #...#  #####  #+##### #..> .......  ....... #...#  .......######..)####) .g.....@....'.....) .#####..#..##.. ...#...#.+†..† ###...#.$.# #.#...#  ##..#..  ###.#.####.#  . .. #.#  #.# :j] :j  #.. #...#  ##### :j  #+##### #..> .......  ....... #...#  .......######..)####) .g.....@....'.....) .#####..#..##.. :j4 ...#...#.+†..† :j ###...#.$.# #.#...# ##..#..  ###.#.# :j ;. ..  :j -#.#:jr :j :jJ$ :j-*  :jz* W_A goblin is nearby!:ji #.. #...# #.# ##### #.# ######.# #...##.##+###### #..>##.#.## +...+..#.. #...# #.######..)####).g...'.....)#.#####..#..##... ...#...#.+......†..† ###...#.$.#... #.#...#.#...+ ##..#..##...# ###.#.####.# . .. #.# :jjA #.#:jk>.g:jwK--8 _:j:jh #.. #...# #.# ##### #.# ######.# #...##.##+###### #..>##.#.### +...+..#.. #...# #.######..)####).g...'.....)#.#####..#..##...:j# ...#...#.+......†.. ###...#.$.#... #.#..#.#...+ ##..#..##...# ###.#.####.# . .. #.#  #.#:j<.g:jF10/33==11 --9 _You feel less devious.:j 6 #.. #...# #.# ##### #.# ######.# #...##.#:j .###+###### #..>##.#.###..+...+..#.$ #...# #.######..)####).g@.......'.....)#.#####..#..##... ...#...#.+......† ###...#.$.#... #.#...#.#...+ ##..#..##...# ###.#:j .####.# . .. #.#  #.#:j 3g.:jW :j  &70:j}! :j% * _Found 6 gold pieces.:jSD  #.. #...# #.# ##### #.# ######.## #...##.##.###+###### #..>##.#.###..+...+..##.$. #...# #:j=E .g....######..)####$...'.....)#.#####..#..##... ...#...#.+......† ###...#.$.#... #.#...#.#...+ ##..#..##...#  ###.#.####.#  . .. #.#  #.#:jVR ggFound 10 gold pieces.  You flicker back into view.:jlS 8=1:j[ :jQa S _The goblin barely misses you.:j  You hit the goblin.  The goblin is moderately wounded.:j,2.2 (1.1:j8:jW _The goblin completely misses you.:jh )You hit the goblin.:j(:j[1==43.3 _You kill the goblin! :j_ #.# #...# #.#.. #...# #.##### #. ######. ##...##.##.###+###### #..>##..###..+...+..#............$. #...# .######..)###.$...............'.....)#####.#####..#..##...###.?. ...#...#.+......### ###...#.$.#...### #.#...#.#...+..#..##...####.#.####.#. .. #.#-40 :j. :j:N _Found 2 scrolls of enchant weapon.  Things that are here: :j<p _a +0 club; a goblin corpse :j5F #.# #...# # #.. #...# # ##### # ###### # #...##.##.###+###### #..>##.###..+...+.#.$. #...#)....######..).$.'.....#.#####..#..##... .?. ...#...#.+ ###. ###...#.$.#..... #.#...#.#...+## ##..#..##...#  ###.#.####.#  . .. #.#-5 _ :j4/ :j0 :j51 :j4 :jy5 :j9 :j; :j;S2= :j1> :j@ :j'A :jB :jE :jF :jG :jJ :jK :jL :jO :jlPI3= :jR :j~T :jU :jV :jnX :jX :jZ :jQ], :j^ :jvu14== :j :j5 :j, :j :j2 :j :jfS5= :jd :j :jB :jS6= :jު :j, :j :j޲ :jM :j :jVB :jU :jD^7== :j8 :jP :j :jf :jq :jy :j :j :jz :jE :j9 :j^8== :j! :j :j :j :j3 :j :jT :jR :j :j :ja9= :j B :j  :j  :j  :j8  :j , :j.  :j  :j T20= :j  :j  :j  :j  :jo!  :j"  :j$  :jY5 1== :jg9 , :ji;  :j>  :j>  :j?  :jM 2== :jtO  :jR  :jUS  :jr  :jw  :jx K3= :j{  :j B :j  :jx  :j  :jv  :j'  :jF  :jo  :j N24= :ja  :j  :j_  :j B :j@  :j  :jh  :j  :jM  :j c5== :j٢  :j? , :j X :jU  :j  :j  :j:  :jDZ U6= :j  :jP , :j  :j , :j>  :j , :j)  :j  :j K7= :j  :jJ , :j  :j  :j6  :j9 B :j  :j  :jc h8== :j  :j= , :j  :jO  :j  :j  :j  :jj  :j  :j  :j h9== :j  :j- , :j  :j  :ju  :j  :j , :jV  :j  :j V30= :j$  :j  :j  :j  :j  :j , :j3  :j  :j  :j.  :j K1= :j  :j B :j 2== :jt  :j|  :j  :j$  :j"  :j>#  :j<$  :j$+  :j+  :j-  :jT1  :j2 h3== :jt3  :j|C  :jWH  :j1I  :j;J  :j5O  :jnR  :jLS  :jhU  :jX  :j [  :j[  :j\  :j`  :jya 9= :jb  :jmf O _w - 3 scrolls of enchant weapon (gained 2) :j i  :jl  :jo  :jr  :jt  :j[u  :j+v  :jx  :j-{  :j{  :jS}  :j   :jt  :j  :j  :j  :j  #.. #...# #. #.# ##### # #. #.# #.#. #.# .#.##.###+###### ###...............###..+#............$. #%...)....######...............'869.3 (94.0)#########.#####..#..## ..............#...#.+########.####...#.$.# ..# #.#...#. ### ##..#..## ###.#.## . ..  :j  :j ,70.3 (95 :j:  :js < _Found a quill talisman. :j̳ +1.3 (96 :jD  :j > _You now have 57 gold pieces (gained 10). :j  :j  :j  :j  :j  :j , :jR  :j  :j , :jY  :j+  :j  :j  :j  :j  :j  :j   :ji  :j'"  :j"  :j#  :j|&  :j- X :j/  :jE0  :j1  :j3  :jx7 , :j8  :j ;  :j=  :jD>  :j?  :jA  :jD  :jD  :jF  :jH  :jK  :jK  :jL  :j5O  :jQ  :j:R  :jS  :j$U  :jLW  :jW  :j/Y  :j\  :jW]  :j^  :jb L _You now have 63 gold pieces (gained 6). :je  :j|e  :jf  :j2i  :j##.#....# ............###..+...+..#....# .#..............##...# #....# .......)....######..)####)...#### .................'.....)......... #####.#####..#..##...###### ...........#...#@+......†..†..... #####.####...#...#...##########..# #.#...#.#...+ #### ##..#..##...# ###.#.####.# ..... #.#  ####### #.#  #. # #  :j ####.......###'......95.3 (24...###..+.## :j  :jW L======6.3 (25 :jz  :j = _As you open the door, it creaks loudly! :j( 3 :jՓ  :j  :j  :j l  There is an open door here. :jB  :j!  _ :j®  :j%  :j  :j_  :j2  :j  :jG  :j  :j  :jX  :j5  :j#  :jh  :j  :j  :j  :j  :j . #...# #.#....# #PPP.P ##### #.#....# #P.... ######.#....# #P.P.P #...##.#....# #P.P.P +###### ###..>##.#....# ##PPP.P....###..+...+..#....# #.....P ..##...# #....# #.PPPPP .)....######..)####)...####...#...'....@)......#.#------.#..##...######.##. .....#...#.'......†..†..........  :j! ####...#...#...############...## # #.#...#.#...+ #...... # ##..#..##...# #..#######.#.####.# #.†......... #.# #...##.####### #.##...# :j 3#.. #...# #.#....# #PPP.P##### #.#....# #P.######.#....# #P.P.P.#...##.#....# #P.P.P. ###### ###..>##.#....# ##PPP.P. :j T###..+...+..#....# #.....P.##...# #....# #.P )....######..)####)...####...#.#.'.....@.#.# ..#..##...#.##.# #...#.'......†..†.#  :j]...#...#...#...#  #.#...#.#...+ #.  ##..#..##...# #..####.#.####.# #.†....#..... #.# #...##.#  :j 3902.3 (6.0) :jI------3.3 (7 :jJ :j-  _Items here: ))) [[ ††. :j :j :j4 _  Things that are here:  a +0 short sword; a kobold corpse :j55 _ :j5X :j^W\ _You open the door. :j_ #.# #..†'..................# #...#######'#....#####P . #.# #...# #.#....# P .# #.. #.#....# #P .# ##### #.#....# #P .# ######.#....# #P .# #...##.#....# # .###+###### ###..>##.#....# ##P.###..+@..'..#....# #.. ..............##...####....# #.P.)....######..)####)...####.. ...............'.....)........... ###.#####..#..##...############# .........#...#.'......†..†.......  ###.####...#...#...############.. ..# #.#...#. :j~` [33m#...+ #.. ### ##..#..##...# #..  :j8h####..'11.3 (8.....#.## :jTq :jZrK======2.3 (9 :jy :j|= _As you open the door, it creaks loudly! :jb  :j&  :jc  :j  :j  :j[ B :jj  :j  :j  :j $  Things that are here: :j~ f  a +0 short sword; a kobold corpse :j  :j  _ :jU  :j  :j0  :j  :j  :j=  :jl!  :j!  :jm#  :j'  :jV(  :j)  :jO*  :j5  :j8  :j9  :j<<  :j@ 7 _You open the door. :jD  :jqD  :jF  :jL @  There is an open door here. :jP  :jQ  _ :jS  :jU  :jX  :jFY  :jQc  :j.f  :j?l B :jq  :jv B :jx  :j1{ f  You encounter an adder. :j ....######..)####)...####...#.### .........'.....)............#.# # ###..#..##...#############.##.# # ...#...#.'......†..†..........# # ##...#...#...############...#####  #.#...#.#...'......... #........  ##..#..##...##.####### #..######  ###.#.####.#........# #.†....##  ..... #.#.#@####.# #...##.##------  ####### #.#....S...# #...# # :j #.###.###### #...# # ... ... #...# # .. #.. #...# # .### #...# S   adder (asleep) . #...# . ....#  :j 024.3 (12.0) :j" Q------5.3 (13 _ :jZ  :jL  :j$)####)...) . ....†..† .###  '..  ##.#######  #........# #.†  ..... #.#.#@####.#   #.#....S...# #...#  #.###.###### #...#  ... ... #...#  .. #.. #...#  .### #...#  . #...#  . ....#  :j)####)...) . ....†..† .###  '..  ##.#######  #........# #.†  ..... #.#.#@####.#   #.#....S...# #...#  #.###.###### #...#  ... ... #...#  :j .. #.. #...#  .### #...#  .  .   :j :j :j> :j] _An adder is nearby! :j....'.....)............#.# #. ##..#..##...#############.##.# #. ..#...#.'......†..†..........# #. #...#...#...############...#####. #.#...#.#...'......... #......... ##..#..##...##.####### #..#######.#.####.#........# #.†....##. ..... #.#.#.####.# #...##.##.####### #.#...@S...# #...# #. #.###.###### #...# #>....... #...# #...###.. #...# #. .### #...#. #...# .. ....##. :jY SS  The adder hisses angrily. :j:===6.0) :j :jv _The adder is struck by your quills. The adder barely misses you. :j4  You closely miss the adder.The adder is lightly wounded.  The adder is struck by your quills. The adder barely misses you. :jA 5--7.4 (1.1 :jk  :j = _The adder bites you but does no damage. :j  You closely miss the adder.The adder is lightly wounded.2---8.5 :j :j* _The adder bites you. :j–*  You hit the adder. You tail-slap the adder.  The adder is severely wounded.The adder is struck by your quills. The adder misses you. :jU3=9.6 :j :jäR _The adder barely misses you. :jh:   :jiYou closely miss the adder. Your tail-slap misses the adder.The adder is severely wounded. :j0m(30.7 :j7 :jla _The adder is struck by your quills. The adder bites you but does no damage. :jhA  You barely miss the adder.You tail-slap the adder, but do no damage.The adder is almost dead. :jZH'1.8 :jK :jQ{ _The adder bites you but does no damage. The adder closely misses you. :jq )  †..† ###.. ##.#  ... #.†  ..... #.#.#.####.#   #.#...@S...# #...#  #.###.###### #...# #> ....... #...#  ..###.. #...#  .### #...#  . #...#  .. ....#  #. :j )  †..† ###.. ##.#  ... #.†  ..... #.#.#.####.#   #.#...@S...# #...#  #.###.###### #...# #> ....... #...#  ..###.. #...#  .###  . #...#  ..  #.  :j 3 :j̗  :j& ] _An adder is nearby! :j@  You barely miss the adder. Your tail-slap misses the adder.The adder is almost dead. :j '2.9 :j  :j = _The adder bites you but does no damage. :js †You hit the adder. :j, :jE........'.....)............#.# #. RoosterCrawler the Vexing ##..#..##...#############.##.# #. Draconian ..#...#.'......†..†..........# #. Health: 33/33 ======================== #...#...#...############...#####. Magic: 8/8======================== #.#...#.#...'......... #......... AC: 5Str: 11 ##..#..##...##.####### #..######. EV: 11Int: 17  ###.#.####.#........# #.†....##. SH: 0Dex: 13..... #.#.#.####.# #...##.##. XL:  4 Next: 108% Place: Dungeon:3####### #.#...@†[39;4 :jx9m...# #...# #. Noise: =--------  Time: 1934.0 (1.1)#.###.###### #...# #> c) +5 rapier of the Elven Halls {devious, .......#...# #. Throw: boomerang..###..#...# #. Quill .### #...#.#...#......##. _The adder bites you but does no damage. The adder closely misses you. _An adder is nearby!You barely miss the adder. Your tail-slap misses the adder.The adder is almost dead. _The adder bites you but does no damage.  You hit the adder. :jm _You kill the adder!You have reached level 5! :j0/  --more-- :j; C8/389/95 4%  :j\D  :jeG 4 _:jWI:j\:jn  You encounter a frilled lizard.:jT:jU###..#..##...#############.##.# # ...#...#.'......†..†..........# # ##...#...#...############...#####  #.#...#.#...'......... #.......  ##..#..##...##.####### #..######  ###.#.####.#........# #.†....## ..... #.#.#.####.# #...##.######### #.#....†...# #...# # #.###@###### #...# #.............# #...# #l...###...$....#...# #.. .#########...#  . #...#. ....#l   frilled lizard (wandering) #[4:j?0m.  #.:j)0.0.:jw[-5.0 (1:j:jQ _Found 13 gold pieces. The frilled lizard leaves your sight.:j:jQ0 _You now have 86 gold pieces (gained 13).:j  A frilled lizard comes into view....#......####  ##...'..........#........  ##..#..##...##.#######.#..# ###.#.####.#........#.#.†....## ..... #.#.#.####.#.#...##. ####### #.#....†...#.#...#  ###.###.######.#...#  l............#.....###@.......-######## .  #. .. ..#...#[4:jm0m l   frilled lizard (wandering)#. ## 472.0)8.0 (13 _:jw%  .  .##  ...†  ..... #.#.#.#   #.#....†  ###.###.######:jF&Y  l............#.#...#  #@.......#...#  .......#########...#  ....##. #...#  #. .. ....#  .#. ..#. #. ## #.:jV  .  .##  ...†  ..... #.#.#.#   #.#....†  ###.###.######  l............#.#...#  #@.......#...#  .......#########...#  ....##. #...#  #. .. ....#  .#. ..#. #. ## #. :j:j:jn:je _A frilled lizard is nearby!:jZ  .  .##  ...†  ..... #.#.#.#   #.#....†  ###.###.######  l............#.#...#  #@.......#...#  .......#########...#  ....##. #...#  #. .. ....#  .#. ..#. #. ## #.:j  .  .##  ...†  ..... #.#.#.#   #.#....†  :j###.###.######  l............#.#...#  #@.......#...#  .......#########...#  ....##. #...#  #. .. ....#  .#. :j..#. #. ## :j5#. :jd :j :j :j e _A frilled lizard is nearby!:j׆   .  .##  ...†  ..... #.#.#.#   #.#....†  ###.###.######  l............#.#...#  #@.......#...#  .......#########...#  ....##. #...#  #. .. ....#  .#. ..#. #. ## #.:j   .  .##  ...†  ..... #.#.#.#   #.#....†  ###.###.######  l............#.#...#  #@.......#...#  .......#########...#  ....##. #...#  #. .. ....#  .#. ..#. #. ## #. :j+ 3:jV3 :j8 e _A frilled lizard is nearby!:j q....#...#.'......†..†..........# ###...#...#...############...#### #.#...#.#...'..........#.........#..##...##.#######.#..######.#.####.#........#.#.†.... ..... #.#.#.####.#.#...##.####### #.#....†...#.#...# ####.###.######.#...# .l.....@......#.#...# ###........#...#.....#########...#.....##.:j 2 #...##. ......# .#. ..#. #. ###.:jF.l:j:j!79.0) _:j:j :j8}.#...#.'......†..†.##...#...#...#... # #.#...#.#...'.# # ##..#..##...##.#######.#.. ###.#.####.#........#.#.†.... ..... #.#.#.####.#.#...##. # #.#....†...#.#...##.###.######.#...#.#.#...#.l..###.#...#......##...#.....##. #...####. .. ....# .#.  ..#.  #. ##  #.:j:Jl.:jZ\<50:ja:jd:jY.#...#.'......†..†. .####...#...#...#... .# #.#...#.#...'.# ## ##..#..##...##.#.#.. ###.#.####.#.#.#.† ..... #.#.#.####.#.#...## # #.#....†...#.#...##.###.######.#...#.l.#.#...#.###.#...#.....###...#...##. #...##.#. .. ....##.#..#.# #:jZ..#. #. ##  #.:jb/l.:jm:j\q%1:j:jq:jk.#...#.'......†..† #.####...#...#...##... ..# #.#...#.#...'.## ##..#..##...##.#.#.. ###.#.####.#.#.#.† ..... #.#.#.####.#.#... # #.#....†...#.#...##.###.######.#...#.l.#.#...#.###.#...#....#########...#.##. #...##.#.... ....# #.#..#. #.#..#.#.#.###  #.:jn=.l:jzzl=2:j:j8 _The frilled lizard hisses angrily.:jɴ.#...#.'......†..†#.####...#...#...##...  ..# #.#...#.#...'.#  ### ##..#..##...##.#.#.. ###.#.####.#.#.#.† ..... #.#.#.####.#.#... # #.#....†...#.#...#.###.######.#....l.#.#....###.#......#########....##.# #...#.#...... .... #.#..#. ## #.#..#. #.#.###  #..l-3:jE:jj:jV r †You hit the frilled lizard.:j~ (:j 4=4.1 (1.1:jǍ :j R _You kill the frilled lizard!:jc _.#...#.'......†..†#.####...#...#...# ..# #.#...#.#...'.# ### ##..#..##...##.#.#.. ###.#.####.#.#.#.† ..... #.#.#.####.#.# # #.#....†...#.##.###.######.#..#.#.###.#..#.##.# ##.#......  #.#..#. ## #.#..#. #.#.###  #.:jk :jNl 3-50:jt :jy { _You see here a frilled lizard corpse.:jw<.#...#.'......†..†#.####...#...#...# ..# #.#...#.#...'.# ### ##..#..##...##.#.# ###.#.####.#.#.#. ..... #.#.#.####.#.# # #.#....†...#.##.###.######.#†.#.#.###.#.##.##.# ##.#......  #.#..#. ## #.#..#.. #.#.###  #.:jr-6 _:jˉ:jg:j_h:ji:jn:jp:j9v:jvw:jky:jO}B:jZ:j<:j:j:j:j9,:j:j:j:j:jn:jՍ:jn:j:jߗ:j:j:j+:j:jѝ:j:j,:j:j/:jؤ:j:j:j :j˰:j :j}:j:jB:j:j?,:j,:j X:j`:j1 .....#########...# ...##.####### #...# .#........... ....# .#..#.##########..# .#..#..........#..# .#.###########.#..# .#.. ..........?# .#.. ##...##.#.###.#  #.. +.. +..#@....#  #. #. ########## # :j[77.1 (21.0)8.1 (22:j&:j~/ _c - a wand of warping (8):jP:j0:j+:j:js:jB:j-:j:jO:j':j:j:jk _I - 2 scrolls of immolation (gained 1):j:j:j:j8:j:j,:j4:j:j=:jB:j:jR:j ,:j:j :jV!:j!:j*X:j+7 _You open the door.:j-:j.:j.:j2@  There is an open door here.:j8K _:j(;:j <:j<:j=:ju?:jsA:jA:jJ:jZ:j]:jb_:j%l  ...........##.#########...#  ##.#................# #.#..#.##########..# #.#..#..........#..# #.#.###########.#..# #.#................# #.#..#####...##.#.###. #......'...+..#..... #..@####...######### :j#m3#...# #...# #.... +...####### #...#....+##...##....:j4}T20001.1 (23:jn _k - a fizzy white potion:ju:j,:j:j:j:j.:j:j:jyB:j:j&:j:j:j7 _You open the door.:jI:j@  There is an open door here.:j:j #.#..#..........#..#  #.#.###########.#..# #.#................# #.#..#####...##.#.###.# #......'...+..#.....# #...####...########## #...####...# #......'...# ########@..# 8.1 (7.0)..........+ #######...#  #..... #....#.#....# .<#....# ##....#:j89.1 (8 _Found an escape hatch in the ceiling.:j:/:j/:j0:j3:j6:jVN:jjP:jR:jT:j`U:jU:jZ,:j^[:jc\:jt]:j:j:jݬ:j:j7 _You open the door.:j  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.#.#.###########.#..# #.#................# #.#..#####...##.#.####......'...+..#.....# #...####...########## #...####...# #......'...# ########...########..........@...$..g#######...########## #.............#....#........#....#..<.....#....#.#######g   goblin (launcher, asleep)#....#.###.#...##.#####:jQ019.1 (10.0):ji320.1 (11 _:jA:jQ _There is an open door here.:jT    ....  ##...  '...  #...  #...####...# #......'...# ########...########  ..........@...$..g  #######...##########  #.....  #....#.  #....#..<.....  #...  #....#.#  ##.#...#   :jn    ....  ##...  '...  #...  #...####...# #......'...# :jr ########...########  ..........@...$..g  #######...##########  #.....  #....#.  #....#..< #...  #... ##.# :jx :jy :j :jх ] _A goblin is nearby!:js Z   ....  :jR ##...  '...  #...  #...####...# #......'...# ########...########  ..........@...$..g  #######...##########  #.....  #....#.  #....#..<.....  #...  :jU s#....#.#  ##.#...#   :j   ....  ##...  '...  #...  #...####...# #......'...# ########...########  ..........@...$..g  #######...##########  #.....  #....#.  #....#..< #...  #... ##.# :jXs _A goblin is nearby!:jW   ....  ##...  '...  #...  #...####...# #......'...# ########...########  ..........@...$..g  #######...##########  #.....  #....#.  #....#..<.....  #...  #....#.#  ##.#...#   :j=   ....  ##...  '...  #...  #...####...# #......'...# ########...########  :jg..........@...$..g  #######...##########  #.....  #....#.  #....#..< #...  #... ##.# :j :jF,:jS-:j5:jN?] _A goblin is nearby!:j p#.#.#.#..# #.#..........# #.#..#####...##.#.###.# #......'...+..#.....# #...####...# #...####...# #......'...# #...#..'@..$..gr#...# #...... #....#.. #...#....#.# #....#.# :jr   rat (wandering)##.#...# :j>.:j :jgi  You encounter a rat.:jw01.1 (1.0):jr :jU0 _The rat leaves your sight.:jP#.#.#.#..#  #.#.#  #.#..#####...##.#.###.# #......'...+..#.....# #...####...# #...####...# #......'...# #...#.'.@.$..g.r#...# #... #....#. ##....#.# #....#.# r   rat (wandering) :j.:jP(:j %2:j:j0 _The rat leaves your sight.:j`B#.#.#.#..# #.#.# #.#..#####...##.#.###.# #......'...+..#.....# #...####...# #...####...# #......'...# #...#.'..@$..g..r#...##.. #....#. #....#.# #....#.# r   rat (wandering) .:jھ(:j%3:jQ:jQ0 _The rat leaves your sight.:j .#.#.#..# .#.# .#..#####...##.#.###.#  #......'...+..#.....#  #...####...#  #...####...#  #......'...#  #...#.'...@..g...r#...##. #....#. #....#.# #....#.# r   rat (wandering) :j .:j= (:j %4:j :jd ) _The rat leaves your sight.:j Q _You see here 7 gold pieces.:j #.#.#..# #.# #..#####...##.#.###.# #......'...+..#.....# #...####...# #...####...# #......'...# #...#.'...$@.g....r#...##. :j 4#....#. #....#.# #....#.# r   rat (wandering) :j .:j% (:j %5:j :j 0 _The rat leaves your sight.:j.#.#..# .# ..#####...##.#.###.# ......'...+..#.....# ...####...# ...####...# ......'...# ...# .'...$.@g.....r #...##. #....#. #....#.# #....#.# r   rat (wandering) :j,.:jr.(:jf0%6:j6:jy:0 _The rat leaves your sight.:j] )The helpless goblin fails to defend itself.  You feel devious.You puncture the goblin!:j 15  57.2 (1.1Devious :j :jJ _You kill the goblin!:j0#.#..# # #####...##.#.###.# '...+..#.....# ####...# ####...# '...# ...#'...$..@......r...##. #....#. #....#.# r   rat (wandering) r.:jM 80  Things that are here: _a +0 club; a +0 sling; a goblin corpse:j1`;.#..# :jo# #####...##.#.###.# '...+..#.....# ####...# ####...# '...# ...#'...$..)@....r....##. #....#. #....#.# r.:j.v:jw,9 _:j5:jc#.#..#.# .#####...##.#.###.#.'...+..#.....# ..####...# ..####...#.'...##...#.'...$..@....r...#...# #. #....#.  #....#..<..... #....#.#  #....#.#  ##.#...#  #.#####.r30  Things that are here: _a +0 club; a +0 sling; a goblin corpse:j ################ '...$..@.....r.. ################    <.....    :jz c:j ################ '...$..@.....r.. ################    <  :jǓ 5  :j 3:jQ :j Z _A rat is nearby!:j U:j X################ '...$..@.....r.. ################    <.....    :j--i################ '...$..@.....r.. ################    <    :jbI:ji*  Things that are here: _a +0 club; a +0 sling; a goblin corpse  Things that are here: _a +0 club; a +0 sling; a goblin corpse _A rat is nearby!:j################ '...$..@.....r.. ################    <.....    :jp:jxO################ '...$..@.....r.. :jy################    <    :j:j̓:j:jِ _a +0 club; a +0 sling; a goblin corpse  Things that are here: _a +0 club; a +0 sling; a goblin corpse _A rat is nearby!:j################ '...$..@.....r.. ################    <.....   :j, :ji################ '...$..@.....r.. ################    <    :jl:j}:j:jZ _A rat is nearby!:jK.#.#..#.# ..#####...##.#.###.#.'...+..#.....#.####...#.####...#.'...##...#.'...$.@).....r..#...# #. #....#.  #....#..<..... #....#.#  #....#.#  ##.#...#  #.#####r.:jsr==1 _The rat squeaks loudly.:j8#.#.#..# #.# :j4#..#####...##.#.###.# #......'...+..#.....# #...####...# #...####...# #......'...##...#  .'...$@.)....r...  #...# #. #....#.  #....#..<..... #....#.#  #....#.#  ##.#...#  #.#####:jH/r.:jD:j0.--2:j:j:jq.#.#.#..# .#.# .#..#####...##.#.###.#  #......'...+..#.....#  #...####...#  #...####...#  #......'...#  #...# .'...@..)...r.... #...# #. #....#. :j4 #....#..<..... #....#.#  #....#.#  ##.#...#  #.#####:jH/r.:j:j@--3:j7:jxQ _You see here 7 gold pieces.:j_ #.#.#..# #.# #..#####...##.#.###.# #......'...+..#.....# #...####...# #...####...# #......'...# #...#  .:ju '...$@.)..r.....  #...# #. #....#. #....#.# :j /r.:j :jT :11 4:jr :j V _You feel less devious.:j .#.#..# .# ..#####...##.#.###.# ......'...+..#.....# ...####...# ...####...# ......'...# ...# .:j '...$.@).r...... #...# #. #....#. #....#.# :j/* Er.:jP+ %5:j3 :j5 :j#.#..# # #####...##.#.###.# '...+..#.....# ####...# ####...# '...# ...# :jj'...$..@r. ...# #. #....#. #....#.# :j :j[7-=6:jl:j/L _The rat bites you.  Things that are here: :j6n_a +0 club; a +0 sling; a goblin corpse:jQg †You hit the rat.:jS:jS :jXS8=7:jh] _You kill the rat!:j.#..# # #####...##.#.###.# '...+..#.....# ####...# ####...# '...# ...# '...$..)@. :j...# #. #....#. :jF:j--8:jc:j"p _You see here a rat corpse.:j.#..#  #  ...##.#.###.#  '...+..#.....#  ####...#  ####...#  '...#  ...# :j '...$..)† ...# #.  #....#.  #....#..<.....  #....#.#   #....#.#   ##.#...#   #.#####   :j:jF-9 _:jJ:j:j;-#.#..# .# #...##.#.###.# .'...+..#.....# .####...# .####...# .'...# #...# .'...$..). #...#  #.  #....#.  #....#..<..... #....#.# #....#.# ##.#...# #.#####:j>:jc &40:j':j +p _You see here a rat corpse.:j = _  Things that are here:  a +0 club; a +0 sling; a goblin corpse _ _You now have 93 gold pieces (gained 7).  Things that are here:  a +0 club; a +0 sling; a goblin corpse:j  _:j :j _  You see here a rat corpse.:j :j  _:jK :jG  _You now have 104 gold pieces (gained 11).:jP '[39;49m:jU X:jh X:jG ,:j :j :j :j n:j X:j X:j :j :j ,:j :jD3 :j4 :j!6 :j> X:jk :jr :js :jrz  There is an escape hatch in the floor here. _:j| :j~ ,:j~ :j :j :j ,:jz :j= :j :j4 :j7 n:j+ :j- :j{ B:jƧ :jA :j ,:j :j :jG :j B:j :je :j ,:j ,:j ,:j#  .)............#.# #...### ############.##.# #.### :j ..†..†..........# #.# ###########...#####.# ..........#.........# #.#######.#..######.#....#.#.÷....##.# .#.####.#.#...##.##.# †...#.#...##@##.# 117.2 (77.0).######.#...##.##># ........#.#...##.##.# ##........#...##.##.# ..#########...##.##.# #.#########...##.##.# ..............##.##.# #.##########..##.##.# #..........#..# #.#:j 3:jc T _Key pressed, stopping explore.:j V  _:j&Y :je] :jf ,:jl :jn :jo B:j#s :jt :ju :jgu :j*x :jy ,:j4z :j{| :j} :j:~ :j~ :j :j$ :j :j> :j҆ :j :j9 :j :j[ :j :jU :j :j :j :j :j :jΖ :jy :j :j :j :j :j :j :j :j :j :j :j :jG :jѭ :j :j :j² :jG :j۳ :jȶ :jZ :j˸ :jϹ :jt 7 _You open the door.:j :j :j :j @  There is an open door here.:j :ji  _:jk :j0 :j :j; :j :j :j :jL :j :j :j :j( :j :j :j :jP :j :j :j ,:jJ :j :j :j :j :j :j :j :j :jC :j :j` :j1 :j :jz :j ,:j :j ,:j :jB :jA :j :j :j :j :j :jK :j n:j1 :jq7 X:j=  You encounter a goblin. It is wielding a +0 club.:j@  ##########...################ #............. #....#........ #....#..<..... #....#.####### #....#. ##.#... #.######## #.@..?...g ##########  g   goblin (asleep) :j6I ,64.2 (4:j!K 25.2 (48 _:j~Z :jJ . #..  #..  #....#..<.....  #..  #....#.#  ##.#...#  #.########  #.@..?...g  ########## :jp% . #..  #..  #....#..<.....  #..  #....#.#  ##.#...#  #.########  #.@..?...g  ##########   :j:j:j:j] _A goblin is nearby!:j[ . #..  #..  #....#..<.....  #..  #....#.#  ##.#...#  #.########  #.@..?...g  ########## :jp!:j% . #..  #..  #....#..<.....  #..  #....#.#  ##.#...#  #.########  #.@..?...g  ##########   :j::ju:jW:j] _A goblin is nearby!:j9 . #..  #..  #....#..<.....  #..  #....#.#  ##.#...#  #.########  #.@..?...g  ########## :j% . #..  #..  #....#..<.....  #..  #....#.#  ##.#...#  #.########  #.@..?...g  ##########   :j:j}:j:jA] _A goblin is nearby!:jTj#...##... #....#. #....#..<..... #....#.# #....#.# ##.#...# #.##..@.?...g.#:j:j76.2 (1.0) _:j :j:j(( #...##. #....#. #....#..<..... #....#.# #....#.# ##.#...# #.##...@?...g.#g.g===7 _The goblin shouts!:jp #...##. #....#. #....#..<..... #....#.# #....#.# ##.#...# #.##....@..g.#:j g.:j :jP /---8:j- :j  :j _You see here a scroll labelled GUOMMUAGAF.:jp !#...##. #....#. #....#..<..... #....#.# #....#.# ##.#...# #.##....?@g.#:jN{ :j`| O=--9:j i _The goblin barely misses you.:js4---70.3 (1.1:jm:j}u _You barely miss the goblin. The goblin hits you with a +0 club.:jtm )You puncture the goblin!:j{& :jm5=--610:j:jJ _You kill the goblin!:j #... #. #....#. #....#..<..... #....#.# #....#.# ##.#...# #.# #....@.)...... #:j.:j--2:j:j:j D-3.3 (2:j:j` _h - a scroll labelled GUOMMUAGAF:jH#...##. #....#. #....#..<..... #....#.# #....#.# ##.#...# #.# :j#.....@)...... # :j]4.3 (1:j :j :j, :j7 :j- 6=:j :j$ :j :jD :j :jM :jk :j K7=:j :j :j} :j :j ,:j :j ,:j :j :j h8==:j :j :j$ :j :j( :jd $  Things that are here::j _  a +0 club; a goblin corpse:j8 :j  _:j :jL :j :j :j :jl :j :j 9=:j :j :j :ja :jE :j :j :j) :j :j :jv :j :j :j? :j% :j@ " _You now have 110 gold pieces (gained 6).:jiB B:jC :jI X:jJ ,:j*K :jL :j?N :j;O ,:j(Q :jS ,:j.T :jV :j W :jW :jX :jL[ :j] :j] :j}^ :j` :jdb :jb :jRc :joe :j5g :jg :jh :jj :jl :jDm :jSn :jo :jq :j`r :js :jv :jx :jVy :jz :j| :jJ :j :j :jz :j :j) :jA :jA :j :j) :j :j9 :j :jj :j :j :j5 :jؤ :j :j˨ :j? :j :j N _You now have 121 gold pieces (gained 11).:j :j :jԻ :j :j :j :j% :j? :j :jc :jD :j :j :j" :j? :j :j :j :j :jW :j :j :j :j :j :j :j :j :j ,:jS ,:j8 ,:j :j ,:jl :jB :j% :j( ,:j+ :j1 :j3 :jh4 :j5 :j: :j = :j= :j? :j*C :jD :jqE :jF :j(K :jK :jm   There is an open door here. _:ju :j~ :jy ,:j :j B:j :ja :jH :j :j :j :j> :jY :j֩ :j :j :j* :j :j/ :j :jӱ :j :j; :j :jL :jg :jܸ :j¹ :j :j :j :jF :j :j :j :j :j@ :jF B:j :jg :jO :j :j :j B:j :j :j :j :j :j :j :j9 :j ,:j :j :j X:j B:jT :j :j :j :jE :j :jS :j :j0 :j4 :j :j :j :ju :j :j2 :j :jS @  There is an open door here.:j' :j  _:jc :j" :j8% :j% :j~& :j( :jt* :j* :jT, :j- :j7 B:j: :j; :j]< :j< :jA :jB :jNC :jVD :jE :jG :jG :jvH :jJ :jK :jzN B:jO :jsP ,:j] a ...........)......)####)... ..........'.....)..... #########.#####..#..##...########..............#...#.'......÷..†.########.####...#...#...########..# #.#...#.#...'.......:j,^ 0### ##..#..##...##.#############.#.####.#..............##.#.#.####267.3 (93.0).#.#....†..###########.###.#####........÷..........#...........###.....#..............##### #...........##.#####:j^  #########.#......... #.#..#.##### :jj_ :jf :jj T _Key pressed, stopping explore.:j I:jދ :ji :jܒ f _:jh :jʓ :jԔ :jO :j& ,:jI :j :jr :jw :jc :j :j :j| :j٤ :j :j@ :j :j8 :jA :j :j :j :j ,:j :jɯ :j6 :j :j :j: :j ,:j. :jp :jW B:j :j ,:jκ :j` :jҽ :j ,:jc :jf :j :jC :j :j ,:j :j :jR :j :j@ :j :j! :j y _You now have 129 gold pieces (gained 8).:j 3:j :j ,:j :j :j :j :j0 :j8  _You open the door.:j^  ### ##..# #.. #########.# #..## #........... #..<. #.########## #.... #.#  ##.... #.#### ##..... #...##.............######...##....##......95.3 (28.........############### #...#  #...#  #...# #...# #...# #...#..#6.3 (29 _Found a stone staircase leading up. _There is an open door here.:jc:j2:j8:j:jf _:jB:jsn:jB:jn:jJ,:j:j:j:j:j :j:j:j:j] :j :j###............. ..........#......... ..%............). ....................## ...#########.#####....###. ..............#.!....##########.####....>... ..# #.# #.@.# ### ##304.3 (8.0) ##..#  #..### #.......#..<.# #.#######....# #.# #####....# #.####.. ####.....# #...##.. ..........######...##.. ..........'........##.. :j#:j*5.3 (9:j&:j,; _Found a stone staircase leading down.:j9:j::j::j>:j~A:jEB:j4I,:jJ:jM:jO:jaP:jJQ:jS:jj   #.#. #.#   #.... #.#.##.###+   #....###......   #...#   #....%...........   #...  ######!# ...#########.#  ###.............  ##.@....##########.#  ................>... ..  .##...#####...##### ###  #..# ##..#  #.. #..### #..  #. #..<.# #.#  . #....# #.#  [:jPl16;11H#. ##....# #.#   ####.....# :jo,10.3 (5:jp*1.3 (6:jw:j{V _c - a potion of curing:j3  You encounter an orc. It is wielding a +0 dagger.:j2M o. #.#. #.# .# #.#.##.###+.###........#..% #.................:j/#######!# ...#########.#.......@###.............#####......##########................>... ...##...#####...#####  #..# ##..####.o   orc (asleep).#.:j#.:j:o0:j;To:j;3==2.3 (1:j:j% _The orc shouts!:j  #.#.# .. #.#. #.# o# #.#.##.###+###.............#..%... #.................#######@# ...#########.#.......###..............#####......##########...............>... ...##...#####...######..# ##..# ###.##.#..< .. .o:j :j .--3:j :jִ _You see here a murky dark potion.:jxU.o:j:j@--4:j:jW _l - a murky dark potion:j=[ #.# # #..#.#.# #. #.#  #..#.#.# #. #.#  #..... #.#. #.#  #....# #.#.##.###+# #....###...... #.o.........# #....%) #.@................ :j\#######.#....#########.## ........###.............. .#####......##########.# ................>... ..# .##...#####...##### ###  #..# ##..# #### #.. #..### #... ##..<.# #.#:jV^N.o:jth;5:jr:j4  You completely miss the orc. The orc is struck by your quills.:jn 4=6.4 (1.1:j :j+'Q _The orc closely misses you.:jQj )You puncture the orc!:jʨR:j/77.5:j] _You kill the orc!:jJM..  # ###.#.# . #.#. #.#  #.#.##.###+####.........#......%) #..................#######.#....#########.##........###.............. Quill #.. ..##..:j1::j;3-80:jfC:j8OO _You see here a +0 dagger.:j' M ..  # ###.#.# ..#.#. #.#  #.#.##.###+####......#......)..%) #..................#######.#....#########.## Quill ....#.#:j:jF-9 _:j :j!:j.8KM  .# ..  # #.#.#.# ..#.#. #.#  #.#.##.###+####.........#......)..%)#.................. Quill #.:jX9G..#####...:jB:jC&20:jJR:j     #..#   #..#    #..#.# ..   #..#.# # #.#   #..#.#.# #. #.#   #..#.#.# #. #.#   #......#.#. #.#   #@...# #.#.##.###+   #....###....   #....#.....   #.)..%   #.................   #######.#....#########.#   :j- + ........###.............    .#####......##########.#    ................>... ..# :j; ;1:j :j :j :jj :jl :j :j& :jW ,:j~ :j ,:j B:j+ :j :j :j@ :j :j :j :j :j :j :j2 :j :j :j :jk :j :j :j :jR :jK ,:j :jJ :j :j :j :j.  #.# #.# #.# #<# #.# #.# #...#.# #..##### #.#:j   #..#@..# #.# #..#.#.# .. #.# #..#.#.# #.# # #..#.#.# #. #.#  #..#.#.# #. #.# #......#.#. #.#  #....###.#.##.###+### #....###.............:j U ##........:j ,30.5 (9:j .1.5 (10.0):jl :j/ 4 _e - a ring of resist corrosion:j*:j,3:j/:j0:j>:j@:j{B:jD:jME:jG:j3H:jBJ:jK:j5L:jN:jP:jS:jFT:jV:jX:jbY:jZ:j\:j!_:j_:j`:jb:ju  You encounter a gnoll. It is wielding a +0 whip. #j .. #.## #... #..#####  #..#...#  #..#.#.# ..  #.@#.#.# #.#  #..#.#.# #. #.#  #..#.#.# #. #.#  #......#.#. #.# #....###.#.##.###+#:j4w #....###........... j   gnoll (asleep) #...........#...... #.)..%) #.:jW.j8.5 (7.0) bThe gnoll shouts! You hear a shout!:jɎ bjb   batYou encounter a bat.:jc3==9.5 (8:j:j5' _You hear a shout!:jr #. bj #.## #... #..#####  #..#...#  #..#.#.# ..  :j.#.@#.#.# #.#  #..#.#.# #. #.#  #..#.#.# #. #.#  #... #.#  #... #.... #.... #.)..%):j=K #. bj #.## #... #..#####  #..#...#  #..#.#.# ..  #.@#.#.# #.#  #..#.#.# #. #.#  #..#.#.# #. #.#  #... #.#  #... #.... #.... #.)..%):jH:j4O:j}Y:j^d _There are monsters nearby!:j #. bj #.## :j##... #..#####  #..#...#  #..#.#.# ..  #.@#.#.# #.#  #..#.#.# #. #.#  #..#.#.# #. #.#  #... #.#  #... #.... :jJ#.... #.)..%):j&\K #. bj #.## #... #..#####  #..#...#  #..#.#.# ..  #.@#.#.# #.#  #..#.#.# #. #.#  #..#.#.# #. #.#  #... #.#  #... #.... #.... #.)..%):jc:jd:jm:jsd _There are monsters nearby!:j& j#.bj ##. ###.. ... .#.#.# #.#.#.#.# ..#.#. #.###.#.##.###+# jj 2 gnolls (1 wandering).###.....:j' ....#......)..%):j- &.b:j. $.b:j0 jYou encounter a gnoll. It is wielding a +0 flail.:j(2 O.j:j53 4:j3 $.b:j> Sj 3 gnolls (1 polearm):j ? +40.5 (1:j@G :jM q _You encounter a gnoll. It is wielding a +0 spear.:j3..##j.. j###.. b####. ..  ##.#.# ..#.#. #.# #.##.###+#.###.........#......:jg!b.:jP.j:j O.j:jN.j:j.b:j wThe bat hits you but does no damage.:j!w   ribbon worm (wandering)jjj 3 gnolls (1 polearm)b   bat:j--1:j:jN\ _You encounter a ribbon worm.:j E##.. #w##.j .########j.b.....####.:j 3 ..  ##.#.# ..#.#. #.# #.##.###+####.....:ja .b:j .j.jb..w:j#w-2 _The bat hits you but does no damage. The gnoll barely misses you.:j .  You hit the bat...j SYou kill the bat!The gnoll closely misses you..w 2 gnollsS   adder (wandering)83.6 (1.1 _You encounter an adder.:j #. #.## #..S #.#. #.###. #<..w #.#.######## :j #.#jj@.....##.#..#####.##.#..#...# #.#..#.#.# .. #.#..#.#.# #.# #.#..#.#.# #. #.# jj 2 gnolls#..#.#.# #. #.##......#.#. #.##....###.#.##.###+##:j M.j:j 2o:j jYou encounter an orc. It is wielding a +0 club.:j j 3 gnolls (1 polearm)o   orc (wandering):jg +40:j# :jq) S _The gnoll closely misses you.:j ~#.##.### #.#.S #.##. #.####. #<#o.w #.##j# #.##.j.@....# #.##.j#####.# #.##..#...# #.##..#.#.# .. #.##..#.#.# #.# #.#..#.#.# #. #.# #..#.#.# #. #.##..#....###.#.##.###+#j..jw.w   ribbon wormjjj 3 gnolls (1 polearm)5 :jQ r_The gnoll attacks as it pursues you! The gnoll closely misses you.:j#.##.# ## #.# .S #.# #. #.# ###. #<# o.. #.# #w# #.# #jjj.@...# #.# #..#####.# #.# #..#...# #.# #..#.#.# .. #.# #..#.#.# #. #.# #..#.#.# #. #.# #....###.#.##.###+#:j$E.j:j+N.j:jN.w:j:j.:j&:jy'%6:j.:j*2R _The gnoll barely misses you.:jXw .wYou hit the gnoll.:ji  The gnoll is heavily wounded.7.7 (1.1:jIo:jw _The gnoll barely misses you. The gnoll closely misses you.:jq   You barely miss the gnoll.The gnoll is moderately wounded.The gnoll is struck by your quills. The gnoll barely misses you.:jr '8.8:jz :j} S _The gnoll closely misses you.:jJ L )  You puncture the gnoll!:j6  2  You kill the gnoll! :j u7-159.9 _The gnoll hits you from afar with a +0 spear.:j :j m _Your Spellcasting skill increases to level 3!:j , #. #.# ## #.# .S #.# #. #.# ###. #<# o.. #.# #.# #.# #.jj@....# #.# #.w#####.# #.# #..#...# #.# #..#.#.# .. #.#  #..#.#.# #.# #.. #..#.#.# #. #.# #..#.#.# #. #.#  #......#.#. #.# #....###.#.##.###+:jм :j ,500:jr  _The gnoll barely misses you. _You see here a +0 flail.:j  You puncture the gnoll!  The gnoll is severely wounded.8==1:j:jR _The gnoll barely misses you.:jO  You hit the gnoll.  The gnoll is severely wounded.:jd4----3.0 (1.1:j":j&] _The gnoll is struck by your quills. The gnoll hits you with a +0 spear.:jjd )You barely miss the gnoll. You tail-slap the gnoll.:j|e4w.:jnQ   gnoll:j4sX23-4.1:jz:j}I _You kill the gnoll!:jZh  You hit the ribbon worm.  The ribbon worm is lightly wounded.:jpb2----5.2:j>:j!0 _The ribbon worm bites you.:jh 1S:jN (catching breath)S   adder (wandering)  You barely miss the ribbon worm.:j9  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:jV/ :jP0 3-  5  6.3boomerangHeld :j78 :j; . _You are caught in a web!:jP.S:j oYou struggle to detach yourself from the web.:j) o   orc (wandering)You encounter an orc. It is wielding a +0 dagger.:j*&:j*70:j2:j/9C _The ribbon worm bites you but does no damage.:jpN.S:jq.:js.:jJS:j 29--11 8boomerang:j:jJ _You disentangle yourself. The ribbon worm bites you.:jg  You hit the ribbon worm.:j,9.4 (1.1:j:jf _The ribbon worm is moderately wounded.:j  You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm is struck by your quills.:jX30--60.5:j:j7 Y _The ribbon worm closely misses you.:jJ  You hit the ribbon worm. You tail-slap the ribbon worm.  The ribbon worm is almost dead.:ju '1.6:j :jc X _The ribbon worm barely misses you.:j{ m )You hit the ribbon worm.:j} E.j:j j   gnoll  You kill the ribbon worm!:j /52.7:j :j{ < _The gnoll hits you but does no damage.:jt  You puncture the gnoll! Your tail-slap misses the gnoll.The gnoll is heavily wounded.1=3.8 _The gnoll closely misses you.:j :j(  You hit the gnoll. Your tail-slap misses the gnoll.The gnoll is severely wounded. :j'4.9 :j :j/S _The gnoll closely misses you. :jrm  You closely miss the gnoll.The gnoll is severely wounded. :jn'6.0 :j+u :jKyR _The gnoll barely misses you. :jul )You puncture the gnoll! :jR :j]0337.1 :j :jI _You kill the gnoll! :j  #. #. ## #. .S #. #. #. ###. #< ... #. #.# #. #..@)....# #. #..#####.# #. #..#...# #. #..#.#.# .. #. #..#.#.# #.# # #..#.#.# #. #.# #..#.#.# #. #.# #......#.#. #.# #....###.#.##.###+2==-80[ :j 1;38H :j $  Things that are here: :j _a +0 whip; a +0 spear; a ribbon worm corpse!:j~ ### # .. # #. #!:jM###. # ... # #.######## # #..))....# # #.@#####.# # #..#...#  # #..#.#.# .. # #..#.#.# #.# # #..#.#.# #. #.# #..#.#.# #. #.#!:jԴ% #......#.#. #.# #....###.#.##.###+# #....###...........!:j!:jֿF-9 _!:j!:j!:jGM##. ###... #######))....#####.#. .. #..#.#.# #.# ##...!:j!:j&70!:j!:j!:j}0 P!:j !:j) !:j9 !:j' !:j0 3!:jQ!:j":j@%         ########.   ... ....o   #.......o  #.###.#......  #............   #@########   #..))....#   #..#####.#   #..#...#  ":jA #..#.#.# ..   #..#.#.# #.#oo 2 orcs (wandering)   #..#.#.# #. #.#   #..#.#.# #. #.#   #......#.#. #.#":jSC0<":jDN.o":jNo   orc":jO]3=1":jV":j>ZT _Found a stone staircase leading up. The orc leaves your sight.":jX ########.  ... .....  #.......o  #.###.#......  #............  #@#  #..))....#  #..#####.#  #..#...#  #..#.#.# .. ":jY #..#.#.# #.#  #..#.#.# #. #.#  #..#.#.# #. #.#   #.# ":jM1########. ... ..... #.......o  #.###.#......  #............ #@# #..))....# #..#####.# #..#...# #..#.#.# #..#.#.# #.# #..#.#.# #. #..#.#.# #.  ":j83":jeWq _An orc is nearby!":j3 ########.  ... .....  #.......o  #.###.#......  #............  #@#  #..))....#  #..#####.#  #..#...#  #..#.#.# ..  #..#.#.# #.#  #..#.#.# #. #.#  #..#.#.# #. #.#   #.# ":j~M########. ... ..... #.......o  #.###.#......  #............ #@# #..))....# #..#####.# #..#...# #..#.#.# #..#.#.# #.# #..#.#.# #. ":ji#..#.#.# #.  ":jŇ":jۈ":jP":j4[ _An orc is nearby!":jk  # # ## #. ## .########.## ...j......# #.......o## #.###.#o# #.....@....... # #####.######## # #..))....# # #..#####.## #..#...# # #..#.#.# .. # j   gnoll (polearm, wandering) #..#.#.# #.# # oo 2 orcs (wandering) #[39;":jl u49m..# #..#.#.# ":j .oYou encounter a gnoll. It is wielding a +0 spear.":j .j<o":j: o1 wandering)==2":j ; _The orc shouts!":jX##.# #.#. # #..########.#.#.....j.#.#.......<#.#.#.###.#......o.#<#.o.#.#####.##.#..))....# #.#..#####.# #.#..#...# #.#..#.#.# .. #.#..#.#.# #.# #.#. o..jo.o3 _The orc shouts!#:j##.# ##.##. .# ##.##.#.#.##.#...##:j#.##....j..<#.##.##.###.#.....o.#<##.o.#.######.##.##..))....# #.##..#####.# #.##..#...# #.##..#.#.# .. #.##..#.#.# #.# #. #:j41o.#:j0o.#:jG.j#:j?#:j.--4#:j#:j#:jA[X##.# # #.##. .# # #.# #.#.#.# #.# #.# #.# #.<#.##.# #.###.#...jo.#<# #.o.#.# #####.##.# #..))....# #.# #..#####.# #.# #..#.#.# .. #.# #..#.#.# #.# #.. o..o.j#:jy4=--5#:j$#:j Vjj) _The orc shouts!  You hit the orc.  The orc is heavily wounded.The gnoll shouts!  The orc barely misses you.  The gnoll hits you from afar with a +0 spear.#:jҭ y2-====6.2 (1.1#:jԶ #:j ] _The orc is struck by your quills. The orc closely misses you.#:j #:jE )  You hit the orc.#:js #:jϳ!#:jW:   orc#:j1You kill the orc!#:jd4=---7.3#:j%#:jw _The orc barely misses you. The gnoll hits you but does no damage.$:j   You closely miss the orc. Your tail-slap misses the orc.The orc is almost dead.---80$:j$:jx _The orc hits you but does no damage. The gnoll closely misses you.$:jGX )You hit the orc. oYou kill the orc!$:jb[  $:j_\ Oo   orc priest (wandering)j   gnoll (polearm)  You encounter an orc priest. It is wielding a +0 dagger.$:jc b3-59.4 (1.1$:j h _The gnoll barely misses you.%:j m##.# ## ##.##. .#.# #.# #.#.#.# #.# #.# #.# #.<#.##.# #.###.#..).j.#<# #.o..#.# #####.#. #.# #..))....# #.# #..#####.# #.# #..#.#.# .. #.# j   gnoll (polearm)#..#.#.# #.# #.. o.o   orc priest (wandering)j   gnoll (polearm)[9%:jen;11H800 _The gnoll is struck by your quills. The gnoll hits you but does no damage.  Things that are here:%:jpr _a +0 dagger; a +0 scale mail%:jT .oYou puncture the gnoll!  The gnoll is severely wounded.%:j?Vl =1.5 (1.1%:j _%:jub` _The gnoll is struck by your quills. The gnoll hits you but does no damage.%:jg )You hit the gnoll.%:j,H.o%:jv(%:j]f4=43-2.6%:j%:jI _You kill the gnoll!%:j ###### #.....# ## # #.#####. .#.# #.# ##.########.#.# #.# ##.....# #.# # #.......<#.#### #.# ##.###.#..)# #<# ##.........)........ #.# ######o###########.# #.# ##..))....# #.# ##..#####.##.# ##..#...# #.# ##..#.#.# .. #.# ##..#.#.# #.# #.. ##..#.#.# #. #.# #[40%:jR m%:jW 9o.%:j/F Vo--30  Things that are here: _a +0 spear; a gnoll corpse&:jlt##### #....### # #.### #. .#.# #.#  #.########.#.# #.#  #............# #.#  #<#.#### #.# #.###.#..).)......# #<#  #.....o.... #.#  #####.###########.# #.#  #..))....# #.#  #..#####.# #.#  #..#...#  #.# #..#.#.# .. #.#  #..#.#.# #.# #.. #..#.#.# #.&:jEwS[39;49m #.# #..#.#.# #. #.#.o-4 _&:j|&:j$  Things that are here:&:jr _a +0 dagger; a +0 scale mail&:j  # # ## # #. #. .#.# #.# #.#.#.# #.# #.# #.# #.<#.#### #.# #.###.#..).)......# #<# #......o.@). #.# #####.#.# #.# #..))....# #.# #..#####.# #.#  #..#...# #.# #..#.#.# .. #.#  #..#.#.# #.# #..  #..#.#.#[39;4&:j9m #. #.#  #..#.#.# #. #.#&:j;.o&:j B5 _&:j'&:jo  You puncture the orc priest!  The orc priest is heavily wounded.&:j>&:j   The orc priest begins to cast a cantrip, but forgets the words!5===6.7 (1.1&:j`&:j5W _The orc priest barely misses you.&:jy  You closely miss the orc priest.The orc priest is heavily wounded.7.8&:j&:jA _The orc priest hits you but does no damage.&:j  You hit the orc priest.  The orc priest is almost dead.&:j V2--8.9&:j &:jS ? _The orc priest hits you with a +0 dagger.&:j  You barely miss the orc priest.The orc priest is almost dead.&:j (90.0&:j< &:j [ _The orc priest completely misses you.':j; )You hit the orc priest. 3--661.1 _You kill the orc priest!':j\/~ _Your Dodging skill increases to level 3!':j&J  # # ## # #. #. .#.# #.# #.#.#.# #.# #.# #.# #.<#.#### #.# #.###.#..).)......# #<# #.@.). #.# #####.':ji#.# #.# #..))....# #.# #..#####.# #.#  #..#...# #.#  #..#.#.# .. #.#  #..#.#.# #.# #..  #..#.#.# #. #.#  #..#.#.# #. #.#':jt':j:-20 _':j':j$  Things that are here:':jr _a +0 dagger; a +0 chain mail':j.  # # ## # #. #. .#.# #. #.#.#.# #. #...# #. #.......<#.#### #. #.###.#..).)......# #< #).). #. #####.#.# #. #..))....# #. #..#####.# #. #..#...# #. #..#.#.# .. #. #..#.#.# #.# #  #..#.#.# #. #.# ':j0| #..#.#.# #. #.#':j9':j<;F-3 _':j,C':jF':j"  # # ## # # #. .#.# # #.########.#.# # #.....# # #.......<#.#### # #.###.#..).)......# # #.).). # #####.#.# # #..))....# # #..#####.# # #..#...# # #..#.#.# .. # #..#.#.# #.#':j$F # #..#.#.# #. #.#  #..#.#.# #. #.#':j,':j.S4=4':j|<':j':j':j ':j':jX':j':jM,':jX5==':jj,':j0':j;6=':jB':j':j}':jR':jq':j':j':j1 ':j K7=':j ':jh':j':j':jy':j':j':j':j':jr/':j5':jC8==':jTX':j V':jX':j(\':j ]':j^':ja':jId':jd9=':j}':j':jÅ,':jK':j':jQ':j^':j':jk':j':j':j~':jq':j':j*':j':j':jc':jL':jg':j':j,':jW':j':j ':j':j':j':j':j  You encounter an orc. It is wielding a +0 dagger.':j   #o   #.############ #   #.#..........#.#   #.#.########.#.#   #.#............#  ###.......<#.###   #.###.#..).)......   #.@.....).)........   #####.####.   #..))....#   #..#####.#   #..#...#   #..#.#.# .. o   orc (asleep)   #..#.#.# #.   ':jGY[40m#..#.#.# #. #.#   #..#.#.# #. #.#423.1 (29.0)4.1 (30 _':j':jY ':jG  #o #. #  #.#..  #.#.  #.#...  #.###.< #.###.#..).) #.@.....).) #####.#### #..))....#       ..     #.   #. ':jK  #o #. #  #.#..  #.#.  #.#...  #.###.< #.###.#..).) #.@.....).) #####.#####..))....#   .. ':jv   #.  #. ':j ':j[ ':jgK q _An orc is nearby!':j  #o #. #  #.#..  #.#.  #.#...  #.###.< #.###.#..).) #.@.....).) #####.#### #..))....#       ..     #.   #. ':j7Q #o #. #  #.#..  #.#.  #.#...  #.###.< #.###.#..).) #.@.....).) #####.#####..))....#   ..   #.  #. ':jbd[ _An orc is nearby!':j  #o #. #  #.#..  #.#.  #.#...  #.###.< #.###.#..).) #.@.....).) #####.#### #..))....#       ..     #.   #. (:j* #o #. #  #.#..  #.#.  #.#...  #.###.< #.###.#..).) #.@.....).) #####.#####..))....#  (:jD, ..   #.  #. (:j4(:j5(:j\>(:jfB[ _An orc is nearby!(:jYg  #o #. #  #.#..  #.#.  #.#...  #.###.< #.###.#..).) #.@.....).) #####.#### #..))....#       ..     #.   #. (:j' #o #. #  #.#..  #.#.  #.#...  #.###.< #.###.#..).) #.@.....).) #####.#####..))....#   ..  (:jbc #.  #. (:jM(:j$ (:j(:j[ _An orc is nearby!(:j12F   #.#  #oo   #.############ #  #.#..........#.#  #.#.########.#.#  #.#......#   #.###.......<#.##  #@###.#..).)  #.......).)....... #####.###########.  #..))....#  #..#####.#  #..#...# o 2 orcs (asleep)  #..#.#.# ..  #..#.#.# #.  #..#.#.# #. #.(:jQC(:jE05.1 (1.0)(:jR _You encounter an orc. It is wielding a +0 club.(:j#.#oo ########### ........########.#.....# ......<#.######.#..).).......).)......#####.###########.))...####.#..#. (:j(:ji %6(:j((:j[+(:jmx #.#oo ########### ........########.#.....# ......<#.######.#..).).......).)......#####.###########.))...####.#..#.(:jy(:j(:jƋ%7(:jU(:jZ(:jPC (:jLRy#.#oo ########### ........########.#.....# ......<#.######.#..).).......).)......#####.###########.))...####.#..#(:jS .(:jT.o(:j]]o1 asleep)(:j_%8(:jdg(:jb(:jg  ###.o o############ ........########.#.....# ......<#.######.#..).).......).)......#####.###########.))...####.#(:jps (:j)u -=9(:j| (:jq : _The orc hits you but does no damage.(:j j )You puncture the orc!(:j͟ .oYou kill the orc!(:jv n   orc(:jѮ j7====30.2 (1.1(:j (:j % _The orc shouts!(:j̰  You hit the orc but do no damage. The orc is struck by your quills.(:jT\=---1.3(:jx(:jT _The orc completely misses you.):jfj )You puncture the orc!):j ():jtY9---2.4):j):jG _You kill the orc!):j-M ## #######........ ########### ........########.#.....#  #.###.......<#.###):j I-30):jO):jn _Items here: )) [ ††.):jVM ## #######....... )############ ........########.# #.#............#### ):j):jF-4 _):j):j):jcg ):jh 3):jn ):jq ):jr ):jw ,):jy ):jy ):j  ###  #.###### #.....>#8.4 (4 #)##### # # #.#..........#.# # #.#.########.#.# # #.#.....# # #.###.......<#.####  #.###.#..).)......# # #.......).)........ # #####.#####.# #):j @9.4 (5):j ):j ; _Found a stone staircase leading down.):jg I):j ):jL B):j5 ):j> ):jA ):jB ):j+D ):jwF ):jI ):jJ ):jK ):j'N ):jQ ):jQ ):j`T ):jU ):jX ):jY ):j%[ ):j` R  There is a stone staircase leading down here.):jUa ):jb  _):jw ):jy ):j ):j֊ ):j{ ):j ):j ):j ):j ):j ,):j ):j ):j ):jt ):j# ):j ):j ):jo ):j< ):j` ):jq ):j ):j ):j? ):j ):ju ):j ):j ):ja i  You encounter a dart slug.):j #..........#.# #.# #.# #.########.#.# #.# #.# #............# #.# #.# ###.......<#.#### #.# #.# ###.#..).)......###.#<# #.# ......).)...........#.# #.### ):j ###.###########.###.#.# #...##..))....# #.### #.# #...####..#####.# #.@.# #.# #..†'...#..#...# ###.# #.# #...####..#.#.# .. .# #.# #...# #..#.#.# #.#.# #.. #...# #..#.#.# #. #.#.# ######..#.#.# #. #.#.# ### w   dart slug (asleep)):j$ f#......#.#. #.#.w #..#....###.#.##.###+###### ####..#....###...............###..'..):j 057.4 (18.0)):j 28.4 (19 _):j ):jO ):j.V.# #.# #.# .#.# #.# #.# ..# #.# #.# <#.#### #.# #.# ).)......###.#<# #.# ).)....... #.### #. #...#  #..))....# #.### #.#   #.@.# #.# #..†   ###.# #.# ):j0  .. .# #.# #...#   #.#.# #.. #...#   #. #.#.# #####   #. #.#.#   #.#.w  ##  *:j.# #.# #.# .#.# #.# #.# ..# #.# #.# <#.#### #.# #.# ).)......###.#<# #.# ).)....... #.### #. #...#  #..))....# #.### #.#   #.@.# #.# #..†   ###.# #.#   .. .# #.# #...#   #.#.# #.. #...#   #. #.#.#    #. #.#*:j\[40m.#   #.#.w  ##  *:j%3*:j*:jV` _A dart slug is nearby!*:j[.# #.# #.# .#.# #.# #.# ..# #.# #.# <#.#### #.# #.# ).)......###.#<# #.# ).)....... #.### #. #...#  #..))....# #.### #.#   #.@.# #.# #..†   ###.# #.#   .. .# #.# #...#   #.#.# #.. #...#   #. #.#.# #####   #. #.#.#   #.#.w  ##  *:j.# #.# #.# .#.# #.# #.# ..# #.# #.# <#.#### #.# #.# ).)......###.#<# #.# ).)....... #.### #. #...#  #..))....# #.### #.#   #.@.# #.# #..†   ###.# #.#   .. .# #.# #...#   #.#.# #.. #...#   #. #.#.#    #. #.#*:j[40m.#   #.#.w  ##  *:j3*:j*:j]` _A dart slug is nearby!*:j`.# #.# #.# .#.# #.# #.# ..# #.# #.# <#.#### #.# #.# ).)......###.#<# #.# ).)....... #.### #. #...#  #..))....# #.### #.#   #.@.# #.# #..†   ###.# #.#  *:j .. .# #.# #...#   #.#.# #.. #...#   #. #.#.# #####   #. #.#.#   #.#.w  ##  *:jP.# #.# #.# .#.# #.# #.# ..# #.# #.# <#.#### #.# #.# ).)......###.#<# #.# ).)....... #.### #. #...#  #..))....# #.### #.# *:j0  #.@.# #.# #..†   ###.# #.#   .. .# #.# #...#   #.#.# #.. #...#   #. #.#.#    #. #.#.#   #.#.w  ##  *:j*:jT*:j*:j0` _A dart slug is nearby!*:jݸ.########.#.# #.# #.# ............# #.# #.# #<#.#### #.# #.# #.#..).)......###.#<# #.# # .....).)...........#.# #.### # ##.###########.###.#.# #...# # *:j #..))....# #.### #.# #...######..#####.# #...# #.# #..†'....#..#...# ###@# #.# #...######..#.#.# ..#.# #.# #...#  #..#.#.# #.#.# #.. #...#  #..#.#.# #. #.#.# #####  #..#.#.# #. #.#.#  #####......#.#. #.#.w #...#....###.#.##.###+###### ####..>#....###...............###..'.#...........#...##.*:j*:j4w.*:jNw*:j79.0) _*:j*:j*:j .......... ##<#.######..).)......###.#< .....).)...........#.## ##.###########.###..  #..))....# #.### ########.# #...†'.......# ###.######.. #.#. ####w ####....#......###.#.##.###+###### ####..>..............###..'..........#....##)..%......)....######..)*:j0 *:j4 &60*:j *:j *:jH##<#.######..).)......###.#< .....).)...........#.## ##.###########.###..  #..))....# #.### ########.# #...†'.......# ###.######.. #.#. ####w ####....#......###.#.##.###+###### ####..>..............###..'..........#....##)..%......)....######..)..............'...*:j95w.*:j*:jH%1*:j&*:j*+:j=  You hit the dart slug.  The dart slug is severely wounded.+:j(t  The dart slug launches a dart at you.+:j+:j0V4---=2+:j­+:j- _The slug dart hits you.+:jo †You hit the dart slug.+:jS+:j?5=--703.5 (1.1 _You kill the dart slug!+:j3 +:jץ#..).)......###.#< .....).).....#.## ##.###########.###..  #..))....# #.### ########..†'.......# ###.######.. #.#. ####. ####....#.....+Quill  ##.#....#########.#####..#..##... +:j+:j3-40+:jR+:jv _You see here a dart slug corpse.+:j| .....).).....#.## ##.###########.###..  #..))....# #.### ########..†'.......# ###.######.. #.#. #.#†# #### ####....#.......#...###.#.##.###+###### ####..>Quill  ...###.................#...#.'... +:jJF-5 _+:j+:jf+:jeB 3+:jC +:jG +:jdO 6=+:jQ ,+:jU ,+:jU +:jpV +:j......# #.#.. .##...#####...########## ##..# #..# ##..# #########. #.. #..### #...... #.. #..<.# #.######## .. #....# #.# ##### S   adder (wandering)  #. ##....# #.####.... ####S....# #...##.... ######...##....516.5 (51.0)+:j +:j 27.5 (52 _+:jF +:j= +:jcz  '  ........ . #.)..%......) ....  .  .##.  +:jz a.....##########.  .......@.>......#  ####...##########  #..# ##..#  #.. #..###  #.. #..<.#  .. #....# #.#  #. ##....#  ####S....# +:j '  ........ . #.)..%......) ....  .  .##.  .....##########.  .......@.>......#  ####...##########  #..# ##..#  #.. #..###  #.. #..<.#  .. #....# #.#  #. ##....#  ####S....# +:jX23+:j <+:j?] _An adder is nearby!+:j '  ........ . #.)..%......) ....  .  .##.  .....##########.  .......@.>......#  ####...##########  #..# ##..#  #.. #..###  #.. #..<.#  .. #....# #.#  #. ##....#  ####S....# ,:j '  ........ . #.)..%......) ....  .  .##.  .....##########.  .......@.>......#  ####...##########  #..# ##..#  #.. #..###  #.. #..<.#  .. #....# #.#  #. ##....#  ####S....#  _An adder is nearby!,:j '  ........ . #.)..%......) ....  .  .##.  .....##########.  .......@.>......#  ####...##########  #..# ##..#  #.. #..###  #.. #..<.#  .. #....# #.# ,:j #. ##....#  ####S....# ,:jd '  ........ . #.)..%......) ....  .  .##.  ,:j g.....##########.  .......@.>......#  ####...##########  #..# ##..#  #.. #..###  #.. #..<.#  .. #....# #.#  #. ##....#  ####S....# ,:js3,:jy,:jz ,:jjO_An adder is nearby!,:j_ #....###.#.##.###'###### #....###......... #...# #.)..%......).... #.... #.#....#.#####.. .###.......# .#####......#.####... ..>......# #.# .##...#####...# ##.. #..# ##..# # #.. #..### # #.. #..<.# #. .. #....# #.#  #. ##....# #.#### ####S....# #...## .######...##,:jc9S.,:j{nFS,:jNo08.5 (1.0),:jxx,:jJ|/ _The adder hisses angrily.,:jO  #....###............... #...........#. #.)..%......) #...........#######.#....#########.##### ........###.................# .#####......##########.####. ..........>......# #.# .##...#####.@.########## # #..# ##..# ######## #.. #..### #....... #.. #..<.# #.######  #....# #.# ###S...# #.####.. ####.....# #...##..........#,:jP [34m#####...## .'........##S.S.,:j8V ;9,:j` ,:j5c ,:j ,:jE ,:j ,:j .......#)..%......).....#######.#....#########.#####........###.................######......##########.####.................>......# #.###...#####...########## ##. #..# ##@.# ######## #..### #.......S.<.#######Quill S   adder.....'..........######...####S.20-:j-:j-=1-:j$-:j _You closely miss the adder. The adder misses you.-:jC  You hit the adder. You tail-slap the adder.  The adder is moderately wounded.The adder is struck by your quills. The adder bites you but does no damage.2-:j-:jz _The adder is struck by your quills. The adder completely misses you.-:j †You completely miss the adder. You tail-slap the adder.-:jS-:j473.6 (1.1-:j-:jKI _You kill the adder!-:j$ )..%......).....#######.#....#########.#####........###.................######......##########.####.................>......# #.#-:jU##...#####...########## ##. #..# ##..# ######## #@.### #.........<.#######.. ..# Quill -:jK......##-:j|########### #...#-:j-:j<3-40-:j?! _You see here an adder corpse.-:jB  _-:j ,-:j -:j -:j -:j -:jH -:j B-:j -:jd -:j@ -:jF -:j -:j -:j~ ;  You open the door.-:j 9 -:j #.)..%......... RoosterCrawler the Vexing -:j  #.............. Draconian -:jp   ## #######.#....######## Health: 38/38 ========================  ..........###.......... Magic: 9/9========================  #.#####......######### AC: 5-:j Str: 11  #................>.... EV: 11Int: 17  #.##...#####...####### SH: 0Dex: 13  #..## ##..#XL:  5 Next: 77% Place: Dungeon:3  #.@# #†.###-:jW Noise: ---------  Time: 2536.6 (12.0)  #..'....@#..<.#c) +5 rapier of the Elven Halls {devious,  #...#....r#....#Throw: boomerang  #...##...##....#Quill  #.... ####.....#  ##.............##### @   Jessica (asleep)  #.............'.... r   quokka (asleep)  #.............#####  ########### _The adder is struck by your quills. The adder completely misses you.You completely miss the adder. You tail-slap the adder. _You kill the adder! _You see here an adder corpse.  You open the door.  You encounter Jessica the Apprentice Sorceress and a quokka.-:j.( /  --more--/:j/:jT/:j @./:j6;r./:j@r/:jM4==7.6 (13/:j)/:j#  You completely miss the adder. You tail-slap the adder. _You kill the adder! _You see here an adder corpse.  You open the door.  You encounter Jessica the Apprentice Sorceress and a quokka. _Jessica shouts!/:j  #...... ## #######.#....######### ..........###........... #.#####......########## #................>..... #.##...#####...########  #..##:..##..#  #..#.....#†.### #/:jo #..@...@.#..<.# # #...#...r.#....# # #...##...##....# # #.... ####.....# # ##.............######/:j7] ....'..... #....###### ### ###########   #/:j@./:j;r./:j/:jk9--8.0)/:j;/:j5 _Found Jessica's Cyclopedia of Corpses./:jQ _There is an open door here./:jJ  #. ## #.#....#. .###. #.#####......#. #......>. #.##...#####...# #..##:..##..# #/:j  #..#.....#†.### #. #..'@.@..#..<.# #. #...#..r..#....# #. /:j j#...##...##....# #. #.... ####.....# #. /:j# ##...######. #...'. /:jG z#...######. ### #/:jh L #. /:j )#./:jr <r./:j @§Jessica casts a spell./:j /:jj N=-9/:j /:j c _Jessica blinks! The quokka barely misses you.0:jА=:@0:j  You hit the quokka but do no damage. The quokka closely misses you.0:j-40.7 (1.10:j]0:j+I _Jessica misses you.0:j6  #.)..%#................   ## #######.#....#########.#   ..........###............   #.###############.#   #................>......   #.##...#####...########   #..##:..##..# ###   #..#@@...#†.### #.   '.r§..#..<.# #.#   #...#.....#....# #.#   #...##...# #.#   #....#####.....# #.   ##.######   #.'......   #.............######.   ### ########### #. [30:jv 7m.  The quokka misses you.Jessica looks very angry.3----100:jk  0:j 0:j (_Jessica hits you with a +0 club.0:j ....#)..% #.................## #######.#....#########.#..........###.............###############...............>......#.##...#####...#######0:j, ##@..##..# ####..#@....#†.##. #..'.r<#...#.......##...###0:jM n....##### ##0:j U######'..................#####0:j ?r.0:j  The quokka attacks as it pursues you!  The quokka bites you but does no damage.0:j %20:jڥ  _Jessica is struck by your quills. Jessica barely misses you.0:j c _You see here Jessica's Cyclopedia of Corpses.1:jw  You barely miss Jessica. Your tail-slap misses Jessica.  Jessica is moderately wounded.The quokka bites you but does no damage.1:ji0------3.8 (1.11:ji1:ju _Jessica hits you with a +0 club. The quokka closely misses you.1:j ;  The quokka bites you but does no damage. _Jessica hits you with a +0 club. The quokka closely misses you.You barely miss the quokka. You tail-slap the quokka.  The quokka is heaviThe quokka closely misses you.  Jessica grins evilly.1=-401:jN 1:j?" T _Jessica completely misses you.1:j   Jessica grins evilly. _Jessica completely misses you.  You hit Jessica.  Jessica is heavily wounded.  The quokka bites you.  Jessica shouts, "You are a ghastly nuisance!"1:j+ \27--5.9 (1.11:j 1:jG Q _Jessica closely misses you.2:j'J .  You hit the quokka.2:jG/ §@  You kill the quokka!Jessica mumbles some strange words.2:j;+.2:j'?78=7.02:j I2:jO% _Jessica blinks!2:j  #.)..%......   #....  2:j!  ## #######.#....#########   ..........###............   #.#####......##########   #.....2:jG.....>......   #.##...#####...########  2:js  #..##:..##..#  2:j #..#@....#†.### #.  2:j! #..'.....#..<.# #  #@..#.....#....# #.   #...##...##....# #.   #....###.# #.   ##.............######  2:jM  #.'....   #.######  2:j ### ########### #2:j'@.2:j.2:j3c8----802:jC<2:j>2:jA....## #######.#....######### ..........###........... #.#####......##########.........>.....##...#####...######### #..##:..##..# #..#.....#†.### #.#@.'..<.#...#..##...#...#####.#........#### #.'.....######### ########### 2:jC.@2:j|L2:j)M@--92:j]U2:jW3:js  #  ## #.#....#  .###  #.#####......#  #......>  #.##...#####...  #..##:..##..#   #..#.....#†.### #  #.@@.....#..<.# #  #...#.....#....# #  #...##...##....# #  #....#####.....# #  ##...######  #...'  #...######  ### #3:jktt #  #3:j!y §@  Jessica casts a spell.3:j.3:j/==503:j@3:j _Jessica blinks!3:j.Q _There is an open door here.3:j*  #  ## #.#....  ..###  #.#####......  #.......>  #.##...#####...  #..##:..##..#   #..#.....#†.###   #.@'.....#..<.#   #@..#.....#....#   #...##...##....#   #....#####.....#   ##....  #.....'  #.....  ######3:j[16;29H# @.--1 _3:j:3:j3:je )You hit Jessica.3:j19=29=-2 _You kill Jessica!4:jnD #. ## #.#....# ..###. #.#####......# #.......>. #.##...#####...# #..##:..##..# # #..#.....#†.### # #).@.....#..<.# # #...#.....#....# # #...##...##....# # #....#####.....# # ##....# #.....'.....  #.....#  [34:jkE3m####### #  # 4:jM4:j|N--34:jV4:j)ZQ _There is an open door here.4:j #. ## #.#....#. .###. #.#####......#. #......>. #.##...#####...# #..##:..##..# # #..#.....#†.### #. #).'@....#..<.# #. #...#.....#....# #. #...##...##....# #. #....#####.....# #. ##...######. #...'. #...######. #### #. #.-4 _4:j$4:j #.)..%#................   ## #######.#....#########.#   ..........###............   #.###############.#   #................>......   #.##...#####...########   #..##:..##..# ###   #..#.@...#†.### #.   ).'.....#..<.# #.#   #...#.....#....# #.#   #...##...# #.#   #....#####.....# #.   ##.######   #.'......   #.............######.   ############### #.4:j 4:jj%54:j4:jr4:j5M....#)..% #.................## #######.#....#########.#..........###.............###############...............>......#.##...#####...#########@..##..# ####..#†.##. #).'<#...#.....  #...##...##....# #.#.4:j5A #4:jJ>4:j>4:j'?W30=64:j~F4:jOe  You pick up Jessica's Cyclopedia of Corpses and begin reading...4:j&P*7.0 (24:jnW4:j[M _You add the spell Sublimation of Blood to your library.4:jL 4:j 4:ji 4:j ,4:j 1=4:jp/ 2==4:j1 4:j1 4:j3 4:j5 4:j'6 4:j*7 4:jw: 4:j@ B4:jc 3=4=5==4:j} G6=4:j ,4:j '7=4:j 4:j 4:j ,4:j` 8==4:j 4:jo 4:j ,4:j 4:jm 4:jO ,4:jp 4:j @  There is an open door here.4:j 4:j  _4:j 4:jh 4:j 4:j 9=4:j 4:j $  Things that are here:4:jg Y  a +0 club; a +0 robe4:j  _4:ji ,4:j 4:j 4:j ,4:jg 4:j 4:j B4:jq 4:jV ,4:j 4:j 4:j ,4:j 4:j 4:j ,4:j 4:j 4:j 4:j 4:jT 4:j 4:j 4:j 4:jV 4:j6 4:j ,4:j% 4:j  4:j 4:jM 4:jF 4:jw 4:j ,4:j 4:j ,4:j 4:j<" m _f - 3 clear potions (gained 1)4:jF$ 34:j' ,4:j( 4:j) 4:j<, 4:j, 4:ja- 4:j- 4:j0 ,4:j1 4:j$2 4:j2 4:j4 4:jo6 4:j}7 ,4:jT8 4:j9 4:j;: 4:jF< ,4:j= 4:j> 4:j> 4:jC@ 4:jA 4:j0B 4:jB 4:jD 4:jlF 4:jF 4:jfG 4:j2I 4:jJ ,4:jK 4:jM 4:jO ,4:jP 4:jQ 4:jR 4:jS 4:j\T 4:jU 4:jV 4:jDW 4:jGX 4:jXf 4:jh 4:j3i 4:ji 4:j{k 4:jYm ,4:jn 4:jq 4:jqr 4:js 4:js 4:j:u 4:jVv 4:jw 4:jx 4:j3z 4:j{ 4:j{ 4:jv| 4:jU~ 4:jf 4:j 4:j 4:j 4:j 4:j 4:j> 4:j 4:j 4:j 4:j 4:j 4:j 4:j 4:j5 4:jB 4:j 4:j( 4:jj 4:jJ 4:jb 4:j 4:j 4:j 4:j 4:j< 4:jS 4:j! 4:j B4:j@ 4:jb 4:j 4:j 4:j} 4:j 4:j 4:j 4:j 4:j ,4:j 4:j; 4:j 4:jn 4:j 4:j? 4:j= 4:j 4:j 4:j 4:j 4:j 4:j 4:j 4:jH 4:j 4:j 4:j5 4:jN 4:j 4:j 4:j 4:j< 4:j 4:j! 4:jA% 4:j6' 4:j' 4:j) 4:j- 4:j/ 4:j0 4:j1 4:j4 4:j6 4:j6 4:j7 4:j: 4:j < 4:jx< 4:j<= 4:j@ 4:jA 4:j?B 4:jC 4:jE 4:j0H 4:j%I 4:j/J 4:jTL 4:jN ,4:j)P 4:j\ )  #..#####.##.#.# #..†'  #..#...#.######.#.#.# #...###  #..#.#.#.#....#.#.#.####...#  #..#.#.#.#.##.#.#.#...##...#  #..#.#.#.#.##.#†#.###.######  #..#.#.#.#.##.#.#.###.# #  #......#.#.##.## #.  #....###.#.##.###'###### ####.  #....###.....@.........###..'.647.0 (94:ja] 0.0)  #...........#..............##  #.)..%............)....######.  #...........................'. 4:j] -####.#....#########.#####..#..##. .....###.................#...#.' ###......##########.####...#...# 4:j` .............># #.#...#.# ...#####...########## ##..#..##4:jy 4:j| T _Key pressed, stopping explore.4:j2 34:j 4:jS 4:jN 4:jȦ $ _4:j 4:jհ 4:j! 4:j 4:j 4:jҷ 4:j 4:ju 4:j 4:j 4:j 4:jo 4:j 4:j0 @  There is an open door here.4:j 5 _4:j 4:j 4:j 4:j 4:j 4:j 4:j ,4:j 4:j 4:j 4:j 4:j0 4:j 4:j ,4:j 4:j 4:j= 4:j  4:jt 4:j$ 4:j& B4:j2, 4:j, 4:j - 4:jH. 4:j4 4:j5 4:j< 4:j> 4:jF 4:jG 4:jPH 4:jI 4:jfQ @  There is an open door here.4:joS 4:jsT  _4:jU 4:jZ 4:j\ 4:j\ 4:j] 4:jb 4:jd 4:jd 4:jyf 4:jj 4:jm 4:jn ,4:jNy X4:jz 4:jg} ,4:j~ 4:j 4:j 4:j 4:j 4:jv 4:jj 4:j 4:jB 4:j 4:jG 4:j 4:j 4:j, 4:j 4:j 4:jv 4:jפ 4:j? 4:jK 4:j$ 4:jh @  There is an open door here.4:j 5 _4:j 4:j 4:j_ 4:j 4:j 4:j 4:j ,4:j 4:jl 4:j 4:jA 4:jc 4:j 4:j B4:j54:j4:jr4:j4:j   Items here: ))) [[ ÷÷.4:j5 _4:j4:j4:jY,4:j4:j%,4:j9&4:j(4:j.4:j14:j14:j"34:jB64:j9,4:j:4:j=4:j@4:j@4:jsB4:jE4:jwI4:jI4:j%K4:jN4:jP,4:jR4:jU4:j:X4:j [4:j]4:j_4:ja4:j1l4:jzB4:j|4:j4:j;`4:j4:j|,4:j4:j^4:jQ,4:jG4:j9< 5:j{.............PPPPPPP)PPP# .............P.P.......P# .............P.PPPPPPP.P# .............P...P.....P# ##'#....#####P.P.P.P.P.P#  #.#....# #P.P...P.P.P#  #.#....# #PPP.PPPPPPP#  #. #P.....P...P# ##. #P.P@P.P.PPP## 95.0 (48 ##.#....# #P.P.P...P...# ##.#....# ##PPP.P.P.P.P.# '..#....# #.....P.P...P.# 5:j e ....# #.PPPPPPP.PPP.# ####)...####...#.###. ..)............#.# #...### #############.##.# #.### ...÷..†..........# #.#5:j5:j4E _Done exploring.5:jiV5:jX5:j`_5:j0.0)....... ..).........5:jL5:j5:jE _Done exploring.5:jh35:j5:j5:j35:jYE _Done exploring.5:js5:jf35:j;5:j5:jE _Done exploring.5:j\ qM...).)).###PPPPPPP)PPP.P......PPPPPPP .............P...P.... ##'####P.P.P.P.P#P.P...P.P.PPP.PPPPPP  #P..@..P...P# #P.PPP# #P.P.P...P.. ###PPP.P.P.P '..#....# #.....P.P...P.#PPPPPPP.PP....##.#5:j G6.0 (1 _5:jm0 5:j1 6:jWhere to? (Tab - D:3, ? - help)  D - Dungeon 6:jU6:j![?25h[?0c................).)).####RoosterCrawler the Vexing .............PPPPPPP)PPP#Draconian .............P.P.......P#Health: 38/38 ======================== .............P.PPPPPPP.P#Magic: 9/9======================== .............P...P.....P#AC: 5Str: 11 ##'#....#####P.P.P.P.P.P#EV: 12Int: 17  #.#....# #P.P...P.P.P#SH: 0Dex: 13  #.#....# #PPP.PPPPPPP#XL:  5 Next: 98% Place: Dungeon:3  #.#....# #P..@..P...P#Noise: ---------  Time: 2696.0 (0.0) ##.#....#6:j [39;49m #P.P.P.P.PPP##c) +5 rapier of the Elven Halls {devious, ##.#....# #P.P.P...P...#Throw: boomerang ##.#....# ##PPP.P.P.P.P.#Quill '..#....# #.....P.P...P.# ####....# #.PPPPPPP.PPP.# ####)...####...#.###.....# ..)............#.# #...### #############.##.# #.### _Items here: ))) [[ ÷÷. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) 7:j:( [?25l[?1c7:jJ47:jK7:jT7:je7:jWjE _7:jo7:jv7:jB7:jW7:j!7:j7:j7:j7:j,7:j7:j,7:j:7:jG7:j(n7:j]*,7:j +7:jl,7:j=v7:j?,7:j@7:j9B7:j]7:j7  Items here: ))) [[ ÷÷. _7:j,7:j9,7:j7:j7:jа,7:j7:j$  Things that are here:7:jh  a +0 short sword; a kobold skeleton7:j7:jS _7:j7:j'7:j7:j7:jz7:j7:j7:j07:j  There is a stone staircase leading down here. _7:jQ47:j@7:j}# _You climb downwards.7:jN   ...........#   ...........   ##........#   ..........##   #..........#   #..........#   ...........#   #......@...#  722.5 (26.5) #..........#   ##........##   ##......##   ########               _There is a stone staircase leading up here.7:j M##...## .##.<..##..####......## 7:j 573.5 (1.0) _7:jI7:j7Tk  #.####++#### #.# .#  ...# ###. .#  #.#  #.# ......# #<...#  ..# 7:jT..## ......## ########7:j+U,   7:jt]7:j]%47:j3k8:jл*M#  #.####++####....#### ..# #...#<#..........# 8:jE;58:j8:j8:j8:j8:j8:j ?c _You open the large door.8:jD8:jL[  There is a large open door here.8:jNi  You encounter a hobgoblin.8:jkT4 ...............  ....ß....ß.....g  ....$.  ...#  ...# #....# #  ###  #.####''####  8:j6U^.#..........#  ............#  #...........#  ###........##  g   hobgoblin (asleep)...........##  #..........# #..........# 8:j^]32.5 (73.5 (8 _8:jj8:j}k ...............  ....ß....ß.....g  ..............$.  ...............#  ..............#  #............#  #..........#  ###.....@..#  #.####''####  .#..........#  ............#  #...........#  ###........##  ...........##  #..........#   8:j9f ...............  ....ß....ß.....g  ..............$.  ...............#  ..............#  #............#  #..........#  ###.....@..#  #.####''####  .#..........#  ............#  #...........#  ###........##  ...........##  #..........#   8:ji8:j _A hobgoblin is nearby! ...............  ....ß....ß.....g  ..............$.  ...............#  ..............#  #............#  #..........#  ###.....@..#  #.####''####  .#..........#  ............#  #...........#  ###........##  ...........##  #..........#   8:j# ...............  ....ß....ß.....g  ..............$.  ...............#  ..............#  #............#  #..........#  ###.....@..#  #.####''####  8:j$.#..........#  ............#  #...........#  ###........##  ...........##  #..........#   8:j.38:j68:j9` _A hobgoblin is nearby!8:jIQ ...............  ....ß....ß.....g  ..............$.  ...............#  ..............#  #............#  #..........#  ###.....@..#  8:jI#.####''####  .#..........#  ............#  #...........# 8:jII ###........##  ...........##  8:jJO#..........#   8:j! ...............  ....ß....ß.....g  ..............$.  ...............#  ..............#  #............#  #..........#  ###.....@..#  #.####''####  .#..........#  ............#  #...........#  ###........##  8:j...........##  #..........#   8:jy38:jz8:jQ` _A hobgoblin is nearby!8:jn* B ............... 8:j+ ) ....ß....ß.....g  ..............$.  ...............#  ..............#  #............#  #..........#  ###.....@..#  #.####''####  .#..........#  ............#  #...........#  ###........##  ...........##  #..........#   8:jO  ...............  ....ß....ß.....g  ..............$.  ...............#  ..............#  #............#  #..........#  ###.....@..#  #.####''####  .#..........#  ............#  8:j( #...........#  ###........##  ...........##  #..........#   8:j 8:j 8:j 8:j0 ` _A hobgoblin is nearby!8:j . ...............ß....ß.....g$..#..##..# #..###........## #.####''#####..................###.................#8:jR 8:jM 14.5 (1 _8:j% 8:jp  #  .#  ...........#  ....ß....ß.....g#  .$ . .. #.. .. ###........ #.####''####  .#...#  ............#  #...........#  ###........##  ...##  8:jW8:jt%58:j8:j9:j 9 #  #  .#  ...........#  ....ß....ß.....g#  .$ . .. #.. .. ###........ #.####''####  .#...#  ......#  #...........#  #####  9:jK.g9:j Mg9:jz /===69:j9:jo+ _The hobgoblin shouts!9:j^ ß....ß#  #  #  .#  ...........#  ....ß....ß......#  .g . .. #.. .. ###........ #.####''####  .##  ......#  #...  9:j`Q$g9:jnE---79:j~9:jS/ ß....ß......#  .#  .#  .#  .#  ....ß....ß......#  .$.#  .g.#  .##  #.##  #.##  ###.##  #.####''####  .#....#  .....#  #.#  9:je=--89:j9:jAO _The hobgoblin misses you.9:j :  9:j You hit the hobgoblin.  The hobgoblin is severely wounded.5--9.6 (1.19:j< 9:j - _The hobgoblin hits you.9:jcN †You hit the hobgoblin.  RoosterCrawler the Vexingß....ß......#   Draconian.............#   Health: 36/38 ======================--..............#   Magic: 9/9========================...............#   AC: 5Str: 11...............#   EV: 12Int: 17....ß....ß......#   SH: 0Dex: 13..............$.#   XL:  5 Next: 100% Place: Dungeon:4.....9:j2O.......@†.#   Noise: =--------  Time: 2740.7 (1.1)..............##   c) +5 rapier of the Elven Halls {devious, #............##  Throw: boomerang#..........##  Quill ###........## #.####''####  .#..........#  ............#  #...........#   _The hobgoblin shouts! _The hobgoblin misses you.You hit the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you.  You hit the hobgoblin. _You kill the hobgoblin!You have reached level 6!9:jnU/  --more--::j L42/4510/1066 0% ::j ::jN Y _Your scales feel tougher.;:j ß....ß......#  .#  .#  .#  .#  ....ß....ß......#  .$.#  ..#  .##  #.##  #.##  ;:j###.##  #.####''####  .#..........#  ......#  #.#  ;:j(X3-10 _;:j;:jv _You see here a hobgoblin corpse.;:j  .........#  ß....ß#  #  ;:j+#  .#  ...........#  ....ß....ß......#  . .† ;:j`.. #.. .. ###........;:j #.####''####  .##  ..#  ;:j;:jF-2 _;:j8;:j;:jb*3.7 (2;:jf;:j ;:j'1_You now have 147 gold pieces (gained 18).;:j~I;:j;:j;:jw4=;:j;:j;:jF;:jޓ~5==;:j;:jo1 _HP restored.;:j  You encounter a kobold. It is wielding a +0 whip and quivering poisoned darts.;:j MK.....# ... ß....ß   .........ß....ß...†.##..###............## K   kobold (missile, wandering);:j*9.7 (6;:j;:j`250.7 (7 _;:jT;:j;:jĨ  ..K.....##  .........#  ß....ß......#  .............#  ..............#  .........#  .........#  ..ß....@.#  .........#  ......†.##  .......##  ......##  .....##  ....##  '####   ;:j>  ..K.....##  .........# ;:j&@ I ß....ß......#  .............#  ..............#  .........#  .........#  ..ß....@.#  .........#  ......†.##  .......##  ......##  .....##  ....##  '####   ;:j,G ;:jG ;:j:N ;:jrQ ] _A kobold is nearby!;:j8  ..K.....##  .........#  ß....ß......#  .............#  ..............#  .........#  .........#  ..ß....@.#  .........#  ......†.##  .......##  ......##  .....##  ....##  '####   ;:j  ..K.....##  .........#  ß....ß......#  .............#  ..............#  .........#  .........#  ..ß....@.#  .........#  ......†.##  .......##  ......## ;:j .....##  ....##  '####   ;:j ;:jW ;:j ;:j ] _A kobold is nearby!<:jA . K#  ....#  ß....ß......#  .#  .#  <:jlB.#  .........#  ....ß....ß......#  ....#  †.##  ..## ..##  ..##  ###........##  #.####''#### <:jFGG.K<:j}NNK)<:jZO3==1.7 (1<:jU<:jX( _The kobold shouts!<:j8j   .#  ....K......#  ß....ß......#  .# <:jg9 .#  .#  .........#  ....ß....ß......#  ....#  <:j9†.##  ..## ..##  ..## <:j:; ###........## <:j;G.K<:jD<:jE.--2<:jR<:j    #  ............#  ß....ßK.....#  .#  .#  .#  .........#  ....ß....ß......#  ....#  †.##  ..## ..##  ..## <:j̈E.K<:j<:j\=--3<:j:<:j<:j <:j# 4=4.8 (1.1<:j1 <:j } _You completely miss the kobold. The kobold hits you but does no damage.=:j5.9 _You barely miss the kobold. The kobold closely misses you.=:j* )You barely miss the kobold. You tail-slap the kobold.=:jR=:j+60=:j=:jJ _You kill the kobold!=:j0bM## ## ## ## #...... ß....ß..   .............ß....ß......#  .........##=:j=:jo--7=:jD=:j~$  Things that are here:=:j _a +0 whip; 5 poisoned darts; a kobold corpse=:j9eM####### ## ## ## ## #...... ß....ß ) ...............#  ..........##=:j6D\-8 _=:jJ=:jRW=:jlH M####### ## ## ## ## #...... ß....ß.. ) =:jH ...............#  .........†.##=:jQ =:jvR %9=:j&X =:jY =:jb   #######     =:jn F# .......#  .ß....ß......#  )....#  =:ǰ .#  .#  .........#  ....ß....ß......#  ....# =:j[ =:j= &60=:j\ =:j =:j =:jo =:j ,=:j =:j+ ,=:j =:jA ,=:j =:j =:j =:j =:j= =:j =:j =:jV =:jA =:jw =:j =:j =:je =:j# =:j =:j) =:j =:j:" =:j6$ =:j$ =:jd% =:j* =:jI, =:j, =:jS- =:j/ =:j2 ,=:j!3 =:j4 =:j.7 ,=:j8 =:j@ =:jD e  You encounter a jelly.=:jOL ##..........## ##............## ##..............##  ##................##  #..................#  #......ß....ß......#  #.............)....#  #..................#  #..........#  #.........#  #......ß....ß......#  #..................#  ##......†.## ##=:jL .......## J   jelly (wandering) ##......## ##..J.......## ###........##=:j1P b70.0)J.=:jX H1.9 (11 _=:jr] =:jL_ =:jS    ##........  ##.........  ##............  #...........  #......ß....  #.............)....#  #...........  #...@.......  #...........  #......ß....  #........... =:jQ  ##..............†.##  ##.........  ##....J...  ##..........##   >:jk2   ##........  ##.........  ##............  #...........  #......ß....  #.............)....#  #...........  #...@.......  #...........  #......ß....  #...........  ##..............† ##.........  ##....J... ##....... >:jN3>:jjR>:jU\ _A jelly is nearby!>:jQ   ##........  ##.........  ##............  #...........  #......ß....  #.............)....#  #...........  #...@.......  #...........  #......ß....  #...........  ##..............†.##  ##.........  ##....J...  ##..........## >:jE/  >:jt   ##........  ##.........  ##............  #...........  #......ß....  #.............)....#  #...........  #...@.......  #...........  #......ß....  #...........  ##..............† >:jcv##.........  ##....J... ##....... >:j|3>:jr _A jelly is nearby!>:jl   ##........  ##.........  ##............  #...........  #......ß....  #.............)....#  #...........  #...@.......  #...........  #......ß.... >:j #...........  ##..............†.##  ##.........  ##....J...  ##..........##   >:j   ##........  ##.........  ##............  #...........  #......ß....  #.............)....#  #...........  #...@.......  #...........  #......ß....  >:j@#...........  ##..............† ##.........  ##....J... ##....... >:j,3>:j>:jX\ _A jelly is nearby!>:jb   ##........  ##.........  ##............  #...........  #......ß....  #.............)....#  #...........  #...@.......  #...........  #......ß....  #...........  ##..............†.##  ##.........  >:jc##....J...  ##..........##   >:jY   ##........  ##.........  ##............  #...........  #......ß....  #.............)....#  #...........  #...@.......  #...........  #......ß....  #...........  ##..............† ##.........  ##....J... ##....... >:j>:j>:jU >:j\ _A jelly is nearby!>:jۖ###..##..##..#..................# #......ß....ß# #.............)....# #.........# #....# #.# #......ß....ß>:jv# #............# #†.## .##J## ......###>:j3.###.####''####J.>:jP>:j72.9 (1.0) _>:j>:j>:j! ##..##..#.. #......ß....ß# #.......)....# #.....# #.# #.# #.....@ß....ß# >:j" ##............# #†.## J## ......#### ####.####''####.#..........#>:j$ :J.>:jg, >:j, %3>:j2 >:jJ4 >:jt##..##..ß....ß.......).ß....ß......#J†.# ##..##  ####  ##.####### .####''####.#...........>:j7J.>:jz;4>:j>:j!?:j:#.. #......ß....ß# #.......)....# #.....# #.# #.# #......ß....ß# #..J.........# #......†.## ?:jp; ## ## ## ####.####''#### .#..........#............##?:jL>8J.?:jG?:jfH%5?:jQ?:jUR?:jTQ#.#  #......ß....ß......#  #.)....#  #.#  #.#  #.#  #......ß.J..ß......#  #.?:jUF#  ##.†.##  ##.##  ##.##  ##.##  ###.##  ?:jU#.####''####  .#..........# ?:jUq ......#  ?:jVR#.#  ?:jX9J.?:jb?:jc%6?:jk?:jm?:jf ###  #............#  #......ß....ß......#  #.)....#  #.#  #..#  #...J........#  #......ß....ß?:jf ##  #....#  ##..† ##.. ##.. ##.. ###........ #.####''#### ?:jf  .#..........#  ..#  ?:j9i 8J.?:jFq ?:j%r %7?:jz ?:jz @:jg #### ##......ß....ß..).J......ß.@..ß....##.†.####..####..####..####........## #.####''#####J.@:j&n@:jn%8@:ju@:j0w@:j ####  #### ##......ß....ß......)J..@...ß....ß....##.†.####..####..####..##@:j}##........## #.####''###@:j9J.@:j@:j0%9@:j@:j[@:j##  ##  ##  ###  #............#  #......ß....ß......#  #.@:jWJ..)....#  #.#  #.#  #............#  #......ß....ß#  #....#  ##..† ##.. @:j##.. ##.. ###........ @:j)8J.@:j^@:j&80@:j{%@:jn'@:jqF ####  ####  ####  #### ##......ß...Jß..)......ß....ß....##.†.####..####..##..##@:jU8J.@:j@:j%1@:j5@:jA:j2 ##########  ####  ####  ####  #### #.#....J.ß....ß..)......ß....ß....##.†.####..####..##.JA:jA:jN%2A:j2A:jW8A:jxD ##########  ####  ####  ####  #### #......#.....Jß..@.ß..)......ß....ß....##.†.####..##A:jzJ.JA:j;3A:j A:j<A:jT x   ########  ##  ##  ##  ##  #....##  #....@.J.....#  #......ß....ß......#  #.)....#  #.#  #.#  #............#  #......ß....ß#  #....#  ##..† A:j H.JA:j ;4A:jS A:j~ B:j,  #  ##.##  ##.##  ##.##  ##.##  ##.##  #.J....#  #......ß....ß......#  #.)....#  #.#  #.#  #.#  #......ß....ß......#  #.#  ##.†.##  J.J5B:j'p _The jelly quivers.B:jN'  You hit the jelly. Your hands burn!  The jelly is moderately wounded.2--=7.0 (1.1B:j'TB:jy]< _The jelly hits you but does no damage.B:j "  You puncture the jelly! Your hands burn! The acid corrodes you!You tail-slap the jelly.  The jelly is almost dead.B:jb 28-----------2 =80-3 rapier of the Elven Halls {devious, Corr (-8) B:j B:j| _The jelly hits you. You are splashed with acid! The acid corrodes you!B:j3 G .  You hit the jelly.B:j; RB:jKP , 1---12-9 _You kill the jelly! _Your Short Blades skill increases to level 3!C:j$  #  ##.##  ##.##  ##.##  ##.##  ##.C:j@##  #..#  #......ß....ß......#  #.)....#  #.#  #.#  #.#  #......ß....ß......#  #.#  ##.C:j\†.##  C:jiC:j-9=---------90 _C:j,C:j C:j/  ##  ##.##  ##.##  ##.##  ##.##  ##.##  #...@....#  C:j#......ß....ß......#  #.)....#  #.#  #.#  #.#  #......ß....ß......#  #.#  ##.†.##  C:j] C:j ?-1C:jB'C:j)C:ju3C:jC:jTC:jŤ{---C:jjC:jC:jͨ_30==C:jJC:jC:jAC:jKC:jIC:jC:jC:jƳC:jC:j*C:jyC:j˷{1=1===C:jC:j4 _Magic restored.C:jDC:j/C:jAC:jkC:jC:jC:jN32=C:j+C:j===3=4=C:jC:jC:jC:j,C:jC:j95C:j2=C:j4C:jC:j; 6 C:jqC:j- _You are no longer corroded.C:j\C:j,C:jC:ja6=C:jC:jT,C:j C:j C:j C:jR C:j$B7=8=C:j&,C:j'C:j(C:j)U9=C:j$/C:j0C:j1C:j2C:j/3C:j4C:j,5L40=C:j6C:j7C:j]8C:jI9C:j%;C:j;C:jY<C:j>C:je>C:j1?C:jAC:jAU1=C:jpBC:j&DC:jDC:j5EC:j GC:jGC:j@IC:j(JC:jLKK2=C:jKC:j8MC:jMC:jNC:jfP,C:jQC:jnSC:jSC:jTC:jAVC:jVU3=C:jWC:jY,C:jZC:j\,C:j|b4=C:jcC:je,C:j"gC:jh,C:jiC:jkC:jJlh5==C:j^mC:jrC:jtC:jtC:juC:jByC:jF{C:j{C:j|C:jC:jC:jgC:j*C:j>C:jēC:j9=C:jmC:jC:jß,C:jC:j#C:jC:j2C:j`C:j,C:j1C:jC:jkC:jC:jC:jC:jC:jBC:jC:jC:j C:j C:jm C:jnC:jC:j,C:jC:jC:j3,C:jkC:j"E  There is a large open door here.C:j%5 _C:j^&C:j"(C:j)C:jR*C:j.,C:jd/C:jM0C:j0C:j!5C:j7,C:j8C:j:C:jI<C:j<C:j\=C:j>C:j@C:jT@C:j@C:jKC:jLC:jNC:jWNC:j)OC:jXPC:j/R,C:j C:jAXC:jC:j,C:jC:jKC:jC:jDC:jC:j!C:j\C:jC:jC:j,C:jC:jC:j ... #......ß..###.# #......... .<#.# ##........ #.#.# ##....... #.#.# . ##...... #.#.# #. ##..... #.#.# #.# ###.... #.#.### ...#.####' #.@...# #.#......887.0 (96.0) ..###.....# #........C:j +5 rapier of the Elven Halls {devious,  ..........# ##....... ....########..... ............... ..######...... ............######...... .............. .#####....#######......C:j C:j +8.0 (97C:je" C:j$ 9 _Found a stone staircase leading up.C:j 3C:j ,C:j C:j BC:j C:j C:j C:j C:jT ,C:jX C:j C:j C:j C:jj C:j C:j1 C:j* C:j C:j C:j C:j C:j|   You encounter a goblin. It is wielding a +0 club.C:j\  ###.# #. ......<#.# ## .... #.#.# # #..# #.#.# .  ##..# #.#.# #.  #...# #.#.# #.# #...# #.#.### ..##...# #.....# #..###.....# #.......#...........# #...................#####g...................$######............#### #............#### g   goblin (asleep) #........... C:j} [34m....#####....##### #### ######96.0 (8.0)C:j 17.0 (9 _C:j0 C:j C:j ! ###.#  ......<#.#  .... #.#.#  #..# #.#.# .  ##..# #.#.# #.  #...# #.#.#  #...#   ###...# #.....#  #.@...###.....#  .......#...........#  ............... g.............. .$######....... . #....... #....... ....##### ####  C:jk N ###.#  ......<#.#  .... #.#.#  #..# #.#.# .  ##..# #.#.# #.  #...# #.#.#  #...#   ###...# #.....#  #.@...###.....#  C:jQ x.......#...........#  ............... g.............. .$######....... . #....... #....... ....##### #### C:j 3C:j C:ju ] _A goblin is nearby!C:jn ###.#  ......<#.#  .... #.#.#  #..# #.#.# .  ##..# #.#.# #.  #...# #.#.#  #...#   ###...# #.....#  #.@...###.....#  .......#...........#  ............... g.............. .$######....... . #....... C:j1oY#....... ....##### ####  D:j# ###.#  ......<#.#  .... #.#.#  #..# #.#.# .  ##..# #.#.# #.  #...# #.#.#  #...#   ###...# #.....#  #.@...###.....#  .......#...........#  ............... g.............. .$######....... . #....... #....... ....##### #### D:j3D:jD:j] _A goblin is nearby!D:jC! ###.#  ......<#.#  .... #.#.#  #..# #.#.# .  ##..# #.#.# #.  #...# #.#.#  #...#   ###...# #.....#  #.@...###.....#  .......#...........#  ............... g.............. .$######....... . #....... #....... ....##### ####  D:jl ###.#  ......<#.#  .... #.#.#  #..# #.#.# .  ##..# #.#.# #.  #...# #.#.#  #...#   ###...# #.....#  #.@...###.....#  .......#...........#  ............... g.............. .$######....... . #....... #....... ....##### ####  _A goblin is nearby!D:j7B[......<#.# # .... #.#.#  #..# #.#.# . #..# #.#.# #. #...# #.#.# #. #...# #.#.### .###...# #.....# ...####.....###.....# .......@#...........# .............###g.............$#########. #.# #........#####....#### ##### ###### D:jT]8.0 (1 _D:jUD:j*B  .... #.#.#  #..# #.#.# .#..# #.#.# # #...# #.#.# ## #...# #.#.### ... ###...# #.....# ....####.....###.....#......#...........#.............###g......$########. #..#D:jHC  #..... ....#####....### ##### ##D:j ` -#### D:j,i D:j!j %9D:j{s D:j E:jY .... #.#.#E:jVk #..# #.#.# E:j ##..# #.#.#  #...# #.#.# ## #...# #.#.###. ###...# #.....#.####.....###.....#.#.#..g.$######.. #...# #....E:j; ....#####....  ##### ######E:jN=900E:jE:jE:jJ .... #.#.# #..# #.#.### ##..# #.#.#.. #...# #.#.#.###. #...# #.#.####..... ###...# #.....#.####.....###.....#.#.##.#...g#....$######.#..... #....## #.... ....#####..... ##### ######1E:j ( .... #.#.#.. #..# #.#.# ##. ##..# #.#.## ..# #...# #.#.#.###.. #...# #.#.#..... ###...# #......####.....###......#. #. #...g #....$###### #..... #...### #.. ....#####...... ##### ##2E:j 4 .... #.#.# .. #..# #.#.# ##. ##..# #.#.## ..## #...# #.#.# ..###... #...# #.#.g##.....# ###...# #.####.....###.# # #...g #....$###### #...... # ....###. #. .. ....#####E:j ghobgoblin (asleep)#... .# ##### g   goblin (asleep).##. .#E:j .gYou encounter a hobgoblin.E:j ggg  The goblin shouts! The hobgoblin shouts!E:j 71---E:j =====3E:j E:j ^ _The goblin is struck by your quills. The goblin hits you with a +0 club.E:j*j )You hit the goblin.E:ju,@.gE:j5(E:j9a=---4.1 (1.1E:jAF:jJ _You kill the goblin!F:jN .. #..# #.#.. ##.##..# #.#.##. ..## #...# #.#. ..###... #...# #.#.#.##.....# ###...# #...F:jKP ..g.....####.....###............#..... #. # #....$###### #......# #....###.# #...... .. ....######.... .## ##### ###..##. .#. #.F:jR @.gF:jW F:jX 2=------50F:j_ F:ja $  Things that are here:F:j|d p _a +0 club; a goblin corpseG:jm .... #.### ..# . #..# #.# . ##.# .# ##..# #.# ##. ..##. #...# #.# # ..###... #...# #.###.##.....# ###...# #g....####.....####...# # #...)...... #....$###### #......# # ....###.# #...... ...... .. ....#####.G:jHj .#.... .## ##### ## ..##.. .#.. #.G:jF.gG:jG:jF-6 _G:j'G:ji)G:j)K .  You hit the hobgoblin.G:j((G:j1,-=7G:j2G:jM5M _You kill the hobgoblin!G:j]  ......< .... #.## ..# . #..# #. .. ##.# .# ##..# #. ##. ..##.# #...# #. # ..###.... #...# ####.##.....# ###...# #.####.....####...#...###... #...)...... #....$###### #......# # ....###.# #...... ....... .. ....### .#..... .## ##### G:j ~ # ..##.. .#G:jg G:jޔ --8G:j G:j G:jiK.... #.### ..# . #..# #.#.. ##.# .# ##..# #.###. ..##.# #...# #.## ..###.... #...# #.####.##.....# ###...# #.G:jL!...........####.....###.#....#..........###. #...)#....$#######......# #.....###.# #........ .. ....#####.#..... .## ##### ..##.. .#.. #.G:jTG:jTY3=-G:j+U9G:j[G:jT]H:j}## ..# . #..# #.#... ##.# .# ##..# #.#.##. ..##.# #...# #.#.# ..###.... #...# #.#.###.##.....# ###...# #..............####.....###.#....#..........###. #.#....$#######......# #.....###.# #........ .. ....#####.#..... .## ##### ###..##.. .#.. #. :j27m10H:j9H:j$  Things that are here:H:jp _a +0 club; a goblin corpseH:j.. ##.# .# ##..# #.#.###. ..##.# #...# #.#.## ..###.... #...# #.#.####.##.....# ###...# #..............####.....###.#....#.......H:j...###. #...)#....@######.#......# #......###.# #........ .. ....#####.#..... .## ##### ####..##.. .#.. #. ## H:jH:j),1 _H:jH:j8H:jX4=2.1 (2H:jH:j? _You now have 159 gold pieces (gained 12).H:jH:j5==H:jH:j)f  You encounter an adder.H:jF"H:jp)##. ..##.# #...# #.#.# # ..###.... #...# #.#.####.##.....# ###...# #................####.....###.#.....#..........###............. #...).........#.....######..#. #......###.# #........ #.. ....#####.#..... ..## ##### #####..##.. ..#.. #. #.## S   adder (asleep) ..S#H:jwEy6.1 (47.1 (5 _H:j !H ##.  #...# #.#.#  # ..###.... #...#  ###.##.....#   ........... #......... ...###..... #...). #.....## #.....@#  .....###.#  ....... #..  H:j" ..## #####   ..# .. #. #.## .. S#H:j ##.  #...# #.#.#  # ..###.... #...#  ###.##.....#   ........... #......... ...###..... #...). #.....## #.....@#  .....###.#  ....... #..   ..## #####   ..# .. #. #.## ..H:jDV S# H:j H:jH:j!H:j] _An adder is nearby!H:ja  ##.  #...# #.#.#  # ..###.... #...#  ###.##.....#   ........... #......... ...###..... #...). #.....## #.....@#  .....###.#  ....... #..   ..## #####   ..# .. #. #.## .. S#H:j[  ##.  #...# #.#.#  # ..###.... #...#  ###.##.....#   ........... #......... ...###..... #...). #.....## #.....@#  .....###.#  ....... #..   ..## #####   ..# .. #. #.## .. S# H:j H:j% H:j1 s _An adder is nearby!H:j H ##.  #...# #.#.#  # ..###.... #...#  ###.##.....#   ........... #......... ...###..... #...). #.....## #.....@#  .....###.#  ....... #..  H:j ..## #####   ..# .. #. #.## .. S#H:jeY  ##.  #...# #.#.#  # ..###.... #...#  ###.##.....#   ...........H:jZ y #......... ...###..... #...). #.....## #.....@#  .....###.#  ....... #.. H:j`Z   ..## #####   ..#H:j7[  .. #. #.## .. S# H:jgv 3H:j~ H:j  H:j) O_An adder is nearby!H:j<|# ..###.... ####.##.....# ##..........###.....## #.....#.........###. #...)..######..# .....###....... #........######..... ..######## #####.##.. #..#H:j} #. #.# .. S#..H:jH:j18.1 (1 _H:j̎H:jI:j>###.##.....# ##..........###.....## #..............#.........###.. #...)#.....#######......# .....###.#####......... #@.......######........######## #####.##...#..# #.. #.# ..# ... .S#...?# S.  Found a scroll labelled REEFUF POTAPE.S9I:jqE _The adder hisses angrily.I:jV ...........####.....### #..............#........###.......... #...) #.....######.##......# #.....###.#####.......##........##### .#......@.######## #### .h##...#..# .. #.. #.## ..# S. ..## ..h   hound (wandering).?#S   adder #h.S.h.S.=20 _You encounter a hound.I:j h.  You hit the adder. .hThe adder is heavily wounded. =1.2 (1.1 _The adder misses you.I:j 3I:j I:j I:j †You hit the adder..hI:j 620 _You kill the adder!J:jC #.....#.........###. #...)#.....######.##......# ....###.####.......##........######h.......######## ####.##...#@.#. #.. #.# ..# ..# .. ..#. ... ..?##### .h-3 _You see here an adder corpse.J:j .####.....### #...#...###... #...)...... #.....########......# # ##.#####...... .##........#####.. .#.....@..######## ### ..##...#†.#.. #...#.## ..#....#... ....##.. ...... ....?#######hh   hound (wandering)-4 _J:j  .####.....### #.......# ...###... #...). #.....######.##......# #.###.#####.##.##### .#.## #..##...#†.# .. #...#.## h.#....# ........##.......#......?#####J:j`* x.hh.J:j. X5J:jȃ  .####.....### #..............# ...###..... #...). #.....######.##......# ##.###.#####.##.##### .#.##  #..##...#†.# .. #h..#.## ..#....# ........## ...# .......?##  #.hJ:jے Q6J:j K:j^N #.....#.........###............. #...).. #.....######.#.# #.......###.####..##........##### .#........######## #..##.@.#†.#  .. #...#.## .h#....# ........##......#.......?########### h.h=7 _The hound is struck by your quills. The hound barely misses you.K:jq   You hit the hound. You tail-slap the hound.  The hound is heavily wounded.8K:jn  K:j  =_The hound misses you.K:jua K:j}| You completely miss the hound.The hound is heavily wounded.The hound is struck by your quills. The hound bites you but does no damage.9.3 (1.1 _The hound barely misses you.L:j(Y  You hit the hound.  The hound is severely wounded.30.4L:jJS _The hound bites you but does no damage.L:j  You hit the hound.  The hound is severely wounded.L:j+10L:j׼L:jps _The hound misses you. The hound bites you but does no damage.L:jFz †You puncture the hound!L:j^282.5 (1.1L:j_ _You kill the hound!L:j...###. ... #...) .... #.....###### ....##......# # #.......###.##### .........##........#### .#........######## #..##...#†.#  .. #@..#.## #..#....#.........###..........##.......?## ######## L:j'I-30L:j> _You see here a hound corpse.L:j q ... #...) .... #.....###### ....##......# # #.......###.##### .........##........### #.#........######## #.##..##...#†.# ......##†..#.## #.@#................####.......... ##.......?## ######## L:j y-4 _L:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 3.4   4.8  -1           b - Unarmed Combat   0.0   1.0   0   i + Hexes3.9   4.8  -1   c - Throwing   0.0   1.2  -1           j - Evocations   0.0   1.0   0  d + Short Blades 3.1   4.0  L:j[0;10;1m 0   k - Shapeshifting   0.0   1.2  -1   e - Long Blades   1.7   1.0   0              f + Dodging3.3   4.8  -1       g - Stealth   3.0   4.0   0                                  L:jn                             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsN:jdnMaces & Flails o - Conjurations   0.0   1.0   0Axes 0   0   p + Hexes 3.9   4.8  -1  d - Polearms0.0   1.0   0   q - Summoning e - Staves   0.0   1r - Necromancy 0   0 f - Unarmed Combat   0.0s - Forgecraft0.0   1.0   0  g - Throwing0.0   1.2  -1   t - Translocations   0.0   1.0   0         u - Alchemy0.0   1.0   0   h + Short Blades 3.1v - Fire Magic0.0 :j#f0m  1.0   0   i - Long Blades   1.7   1.0   0   w - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.2  -1   x - Air Magic0.0   1.0   0  y - Earth Magic0.0   1.0   0   k + Dodging 3.3   4.8  -1   z - Invocations0.0   0.8  +1  l - Shields0.0   1.0   0   0 - Evocations0.0   1.0   0  m - Stealth3.0   4.0   0   1 - Shapeshifting   0.0 N:jhg[39;49m  1.2  -1  useful|allO:jhUnarmed Combat i + Hexes 3.9   4.8  -1Throwing2  -1               j - Evocation d + Short Blades 3.1   4k - Shapeshifting2  -1 e - Long Blades   1.7                  f + Dodging 3.3   4.8  -1         g - Stealth   3.0                O:j[34m                                                  useful|allO:j{ ... #...)............ RoosterCrawler the Vexing.... #.....######..... Draconian....##......# #..... Health: 45/45 ========================#.......###.#####..... Magic: 11/11 ========================.........##........### AC: 6Str: 11#.#........########EV: 12Int: 17#.##..##...#†.#SH: 0Dex: 13......##†..#.##XL:  6 Next: 28% Place: Dungeon:4#.@#....#Noise: ---------  Time: 2934.5 (0.0)............##c) +5 rapier of the Elven Halls {devious, O:j ##..........#Throw: boomerang##.......?##Quill ##########You hit the hound.  The hound is severely wounded. _The hound misses you. The hound bites you but does no damage.  You puncture the hound! _You kill the hound! _You see here a hound corpse.O:j PP:jP:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 3.4   4.8  -1           b - Unarmed Combat   0.0   1.0   0   i + Hexes3.9   4.8  -1   c - Throwing   0.0   1.2  -1           j - Evocations   0.0   1.0   0  d + Short Blades 3.1   4.0  :j00;1m 0   k - Shapeshifting   0.0   1.2  -1   e - Long Blades   1.7   1.0   0              f + Dodging3.3   4.8  -1       g - Stealth   3.0   4.0   0                                  P:j1j                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsY:j0uTargetTarget--  5.0 --  5.0 --  --  14.0 --  --  5.0  --  a-z] set[-] clear selected targetcost|targets[:jz W=] set aall targets\:j*.> k + Shapeshifting 0.0\:j\:j\:jm... #...)............ RoosterCrawler the Vexing.... #.....######..... Draconian....##......# #..... Health: 45/45 ========================#.......###.#####..... Magic: 11/11 ========================.........##........### AC: 6Str: 11#.#........########\:jEV: 12Int: 17#.##..##...#†.#SH: 0Dex: 13......##†..#.##XL:  6 Next: 28% Place: Dungeon:4#.@#....#Noise: ---------  Time: 2934.5 (0.0)............##c) +5 rapier of the Elven Halls {devious, ##..........#Throw: boomerang##.......?##Quill \:j>##########You hit the hound.  The hound is severely wounded. _The hound misses you. The hound bites you but does no damage.  You puncture the hound! _You kill the hound! _You see here a hound corpse.\:j_\:j\:j& \:jV]:jt]:jwC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 3.4   4.8  -1      ]:jx`     b - Unarmed Combat   0.0   1.0   0   i + Hexes3.9   4.8  -1   c - Throwing   0.0   1.2  -1           j - Evocations   0.0   1.0   0  d + Short Blades 3.1   4.0   0   k + Shapeshifting 0.0   1.2  -1   e - Long Blades   1.7   1.0   0          ]:j/y    f + Dodging3.3   4.8  -1      ]:jy g - Stealth   3.0   4.0   0              ]:jy            ]:jzs                ]:jT{                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ]:j{[!] training|cost|targets^:j^:j^:j... #...)............ RoosterCrawler the Vexing.... #.....######..... Draconian....##......# #..... Health: 45/45 ========================#.......###.#####..... Magic: 11/11 ========================.........##........### AC: 6Str: 11#.#........########EV: 12Int: 17#.##..##...#†.#SH: 0Dex: 13......##†..#.##XL:  6 Next: 28% Place: Dungeon:4#.@#....#Noise: ---------  Time: 2934.5 (0.0)............##c) +5 rapier of the Elven Halls {devious, [0;^:j10m##..........#Throw: boomerang##.......?##Quill ##########You hit the hound.  The hound is severely wounded. _The hound misses you. The hound bites you but does no damage.  You puncture the hound! _You kill the hound! _You see here a hound corpse.^:j^:j^:j!^:j^:jT^:jVGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2} Missiles (go to first with ()  b - a boomerang (quivered) Jewellery (go to first with "=)e - a ring of resist corrosion ^:jWTalismans (go to first with %)  a - a quill talisman (worn)  d - the hive talisman "Poifujot" {rF++ Will- Str+2}_:j?&d - the hive talisman "Poifujot" {rF++ Will- Str+2}. A preserved and decorated hive, still dripping with ambrosial nectar. Transformsthe wearer into a living beehive, filled with the buzz of countless insects labouring inside them. The nectar produced within greatly increases the wearer'shealth and magic regeneration and if they become seriously injured, angry bees will swarm out to defend their hive. ____________________________________________________________  Skill HP AC Regen MP Regen # of Bees ----------------------------------------------------------- Min 17 +0% +5.0 +1.60 +0.603.2 Max 25 +0% +5.0 +2.80 +1.005.5 Cur 0.0 -90% +5.0 +0.00 +0.00 1.0 Melds: Body Armour, Helmet ____________________________________________________________ rF++:It greatly protects you from fire. Will-: It decreases your willpower. Str+2: It affects your strength (+2). (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.b:jb:jb:jD... #...)............ RoosterCrawler the Vexing.... #.....######..... Draconian....##......# #..... Health: 45/45 ========================#.......###.#####..... Magic: 11/11 ========================b:j>.........##........### AC: 6Str: 11#.#........########EV: 12Int: 17#.##..##...#†.#SH: 0Dex: 13......##†..#.##XL:  6 Next: 28% Place: Dungeon:4#.@#....#Noise: ---------  Time: 2934.5 (0.0)b:j............##c) +5 rapier of the Elven Halls {devious, ##..........#Throw: boomerang##.......?##Quill ##########b:j`vYou hit the hound.  The hound is severely wounded. _The hound misses you. The hound bites you but does no damage.  You puncture the hound! _You kill the hound! _You see here a hound corpse.b:j3b:jb:j  The hound is severely wounded. _The hound misses you. The hound bites you but does no damage.  You puncture the hound! _You kill the hound! _You see here a hound corpse. _Setting a skill training target for Shapeshifting at 17.0.c:jac:jc:jnc:jc:j1c:jP _c:jBc:jc:jԖ,c:jc:j9#.......###.#####.........##........######.#........######## ###.##..##...#†.# ......##†..#.## ....#..#....# ............## ##....# ##.......@## ##########  c:jU7.5 (38.5 (4c:j c:jHc _m - a scroll labelled REEFUF POTAPEc:jc:j3c:jc:jBc:j"Xc:j$c:jk&c:j&c:j}'c:j(c:jZ2Bc:j3c:j+4c:j4c:j=Bc:j>,c:ju@c:jG ...........#### .% ###........#. .##...###............. .....###...)......... c:j3I.....##.....######.. # ....##......# #.. #.#.......###.#####.. #.........##........ #@#........#######44.5 (6 .##.##..##...#†.#.........##†..#.##........#..#....##..............#######..........###........############c:jeR@5.5 (7c:jb% _Found a maw talisman.c:jF 3c:jH c:jL c:jP c:jP c:jyU ,c:jX c:jX c:jY c:j[ c:j] c:j'^ c:j_ c:j` c:jb c:jc c:jc c:jg c:jj j  You encounter a clockroach.c:jr  ###.##.....# # .... .....#### ..% ###.... ...##...###........###...)... .......##.....#### # #.....##......# #..##.##.#.......###.###.......@#.........##....c:j^s .....B##.##.#........#######..##.##..##...#†.# $..........##†..#.## ## ........#..#....# #..............##B   clockroach (asleep, warded)#####..........# ##........############c:j| +9.5 (4c:j} +50.5 (5c:j 7%c:j + _Found 13 gold pieces.c:j}    .... ..... ..% ###.. ...##...# ........###...) ....... # #...  #..##.##.# .......@#... .....B##.##. ####..##.#†.#  $..........##†  ## .......  #.......  #####....  ##....   c:j-   .... ..... ..% ###.. ...##...# ........###...) ....... # #...  #..##.##.# .......@#... .....B##.##. ####..##.#†.#  $..........##†  ## ....... #.......  #####.... ##.... c:j`3c:j &c:j)a _A clockroach is nearby!c:j    .... ..... ..% ###.. ...##...# ........###...) ....... # #...  #..##.##.# .......@#... .....B##.##. ####..##.#†.#  $..........##†  ## .......  #.......  #####....  ##....   d:jaJ   .... ..... ..% ###.. ...##...# ........###...) ....... # #...  #..##.##.# .......@#... .....B##.##. ####..##.#†.#  d:j7c$..........##†  ## ....... #.......  #####.... ##.... d:jUjd:jkd:j>vw _A clockroach is nearby!d:ja   .... ..... ..% ###.. ...##...# ........###...) ....... # #...  #..##.##.# .......@#... .....B##.##. ####..##.#†.#  $..........##†  ## .......  #.......  #####....  ##....   d:j-   .... ..... ..% ###.. ...##...# ........###...) ....... # #...  #..##.##.# .......@#... .....B##.##. ####..##.#†.#  $..........##†  ## ....... #.......  #####.... ##.... d:jd:jd:j$d:ja _A clockroach is nearby!d:j8 ###.##.....# .. .... ..........% ###..#...##...###.........###...).........##..... #. #.....##......##..##.##.#.###..#...##.B##.##.#.#..##.##..##...#†.# $..........##†..#.## ###........#..#....###.......## #####....# ##........##  #d:jd:jP11.5 (1 _d:jX7%d:jNd:j † _A clockroach is nearby! _A clockroach is nearby! _A clockroach is nearby!  The helpless clockroach fails to defend itself.  You feel devious.  You impale the clockroach!!d:j #)d:jQ(  16  32Devious _You kill the clockroach!d:j.d:jH2f _Your Hexes skill increases to level 4!d:j .. .... ...........## .....%####.... .#...##...###.. .........###...).. .........##.....###. #.##.....##.......##..##.##.#.......###.#...........##..##.##.#........######..##.##..##...#†. $..........##†..#.#####........#..#.... ##..............## #####.. ##.## ######## d:j d:j >3 _d:j  _You see here a clockroach corpse.d:j, | .....%####...# .#...##...### ... .........###...) ..## .........##.....# #.. #.##.....##........##..##.##.#.......###.d:j q..........#..##.#†##.##.#...... .#####@.##.##..##...#†.#....$..........##†..########........#..#.... ##..............## #####.... ##..## ######## d:j d:jn ,4 _d:j$ 7%d:jD e:jƶQ.# .#...##...###e:jʷ ... .........###...) ..## .........##... #.. #.##.....##.......##..##.##.#.......### ...........#..## #.......†##.##.#...... #.#####..##.##..##...#†#....$@.........##†..# #######..#.... ##.... #####. #### ######## e:je:jٿ%5e:j2e:jhe:jI .# .#...##...### ... .........###...) ..## .........## #.. #.##.....## ..##..##.##.#. .....#. #.......†##.##.# #.#####..##.##..##...# #.....##†..# #.#..# ##. #####. ##.  #e:jbe:j;%6e:j\e:jOe:j*7.5 (2e:je:jD? _You now have 172 gold pieces (gained 13).e:ju .# .#...##...### ... .###... ..## .## #.. #.##.....## ..##..##.##.#. ...#. #.†##.##.# #.#####..##.##..##... #.##†.. #.#..#e:j ##. ##### ##. e:j,U12 8.5 (1e:jHe:jV _You feel less devious.e:je:j3e:j"e:je:je:jne:jSe:je:je:j=e:je:j>e:je:je:je:je:j_e:je:je:je:je:jre:j,e:jBe:j;e:je:je:je:je:jg,e:j,e:je:jg,e:j0e:je:jm,e:j-e:je:j8e:je:j!e:je:jVe:je:jle:j1e:je:jVe:je:jte:j!,e:j e:je:jz,e:j?e:je:j_e:je:j;e:j}e:je:j@e:je:je:j,e:je:je:jp,e:j'e:je:je:jfe:je:j e:j ,e:jK e:jH e:jG Xe:j e:j e:jH e:j e:j e:j< e:j e:j e:j e:jV e:j e:j e:j e:jf ,e:j  e:j e:j@ e:j e:j e:j e:jt e:j e:j e:j e:jN! e:j! e:j" e:j# e:j$ ,e:j& e:j;- K####... ... ######.... #.# ####.# 89.5 (31.0)#.## ###.........##. #..###...#...###.# #..........### .. .... ##+##........### ..# <. #..# ......#.......... ##.# .# ##..# ###...#......###.. ..##.# #...# e:j6. ....########## ..###.... #...# .........#####.##.....# ###...#e:j2 e:j3 ,90.5 (32e:j7 e:j9 9 _Found a stone staircase leading up.e:j e:j$ 3e:jR e:jz e:j e:j ne:j e:j j  You encounter an endoplasm.e:j J#.#.#.# [# .# ##.. ###. .#....  ... ######...  #.# ####....@...# .#.## ###.........##...#####..###...#...###.# # ......<##..........### ... .... #.#........### ..##<. #..# #.##.......... ##.# .# ##..# #.# J   endoplasm (asleep) ...#......###.. ..##.# #...# e:j 7#.# .########## ..###.... #...# #.#...#####.##.....# ###...# #..e:j .J2.5 (2.0)  Found a leather armour.e:j QJe:ju *3.5 (3e:j[ e:j ^ _The endoplasm quivers.e:j, ; .# J# .# .# [  # .# ##..  .#.....  ... ######.......  #.# ####....@...#  #.## ###.........##...#  .#...###.# # <  ...### ... .... .### ..##<. #..#  ##.# .# ##..#  ..##.# #...#  ..###.... #...#   e:jW .# J# .# .# [  # .# ##.. e:j^ .#.....  ... ######.......  #.# ####....@...#  #.## ###.........##...#  .#...###.# # <  ...### ... .... .### ..##<. #..#  ##.# .# ##..#  ..##.# #...#  ..###.... #...#   e:je:jne:je:ja _An endoplasm is nearby!f:jd; .# J# .# .# [  # .# ##..  .#.....  ... ######.......  #.# ####....@...#  #.## ###.........##...#  .#...###.# # <  ...### ... .... .### ..##<. #..#  ##.# .# ##..#  ..##.# #...#  ..###.... #...#   f:jj .# J# .# .# [  # .# ##..  .#.....  ... ######.......  #.# ####....@...#  #.## ###.........##...#  .#...###.# # <  ...### ... .... .### ..##<. #..# f:j ##.# .# ##..#  ..##.# #...#  ..###.... #...#   f:jf:jf:j f:jm a _An endoplasm is nearby!f:jE; .# J# .# .# [  # .# ##..  .#.....  ... ######.......  #.# ####....@...#  #.## ###.........##...#  .#...###.# # <  ...### ... .... .### ..##<. #..#  ##.# .# ##..#  ..##.# #...#  ..###.... #...#   f:jE .# J# .# .# [  # .# ##..  .#.....  ... ######.......  #.# ####....@...#  #.## ###.........##...#  .#...###.# # <  ...### ... .... .### ..##<. #..#  ##.# .# ##..#  ..##.# #...# f:j= ..###.... #...#   f:jR3f:jf:ja _An endoplasm is nearby!f:j#.. #.# #J# #.#  #.# [  # #.# ## ##.  #.# ... ######@....... #.# ####.##.#. .. #.## ###.........##...# ###. #..###...#...###.# ..# ......<#. #..### #... ## .... #.#. #........### ..##<. #..# #.#.#.... ##.# .# ##..# #.#. ..#......###.. ..##.# #...#f:j$[40m #.#. ########## ..###.... #...# #.#f:jވ$.Jf:jf:j14.5 (1 _f:jqf:j #..J#  #.# [.  # ##... ## #@#...... ... ######.......  ####........##.#. .## ###.........##...# #####...#...###.# ...# ......<..### #... .## .... #..### ..##<.# .... ##.# .# ## ..#......###.. ..##.#f:jߎ $.Jf:j f:jf %5f:j3 f:j f:j8$ { #..#  #J# [  # ## ## #.#...... ... ######........  ####........##.#. .## ###.........##...# #####...#...###.# ...# ......<..### #... .## .... #..f:j=% ### ..##<.# .... ##.# .# ##f:jZ- f:j1. -=6f:jz3 f:j5 W _The endoplasm closely misses you.f:jX P .  You puncture the endoplasm!f:jG` Rf:jc 497.6 (1.1f:ji f:jdm M _You kill the endoplasm!g:jAM. #.  #@# [  # ## ## #.# ...######........Quill .. ##.# ...#..##<.#g:jKI-80g:jPg:j4M. .##.  #.# [ g:j5" # ## ##.#.#......Quill ##..g:j=U-9g:jBg:jiIg:jHM.. .###...g:jH6  #.# [  # ## ##.#.#......#.#g:jPg:jQ(3000g:jgVg:jXg:jg:jـg:jg:jJg:j  You encounter a kobold and a goblin.The kobold is quivering stones. The goblin is carrying a +0 sling.g:j}M#...g.  .###..##..K........  #.# [##.# ##...g   goblin (launcher, asleep)K   kobold (missile, asleep)..#01.6 (1 _g:j9 .#..  ...  ..g  .. .##  ##..##..K  #........  #@# #.# #.# #.# [.  # #.# ##...  #.#  ######..  ...   g:j Y .#..  ...  ..g  .. .##  ##..##..K  #........  #@# #.#g:jO H #.# #.# [.  # #.#  #.#  ######..  ...   g:j g:jƖ g:j g:j d _There are monsters nearby!g:jK 9 .#..  ...  ..g  .. .##  ##..##..K  #........  #@# #.# #.# #.# [.  # #.# ##...  #.#  ######..  ...   g:j  .#..  ...  ..g  .. .##  ##..##..K  #........  #@# #.# #.#g:j  #.# [.  # #.#  #.#  ######..  ...   g:jT g:je g:j g:j d _There are monsters nearby!g:jJ  .#..  ...  ..g  .. .##  ##..##..K  #........ g:j . #@# #.# #.# #.# [.  # #.# ##...  #.#  ######..  ...   g:j .#..  ...  ..g  .. .##  ##..##..K  #........  g:j#@# #.# #.# #.# [.  # #.#  #.#  ######..  ...   g:jLg:jTg:jg:jFd _There are monsters nearby!g:j ..#S. #.#..## #... [##..g.... ..## J##..##..Ko#.@......>#.##.#....#.# .. .#.# .# g:j I #.# [.  # #.# ##....S   adder (asleep) #.  #.#.......o   orc ( .. ######........  J   endoplasm (asleep) .# ####.##.#. ... K   kobold (missile, asleep)g:j .SYou encounter an endoplasm, an orc and an adder.Found a robe. Found a stone staircase leading down..S.o.Jg:j#1K.g:j/SoJwandering)K)g:j0/===2g:j8g:j;e _The orc shouts! The kobold shouts! You hear a shout! You hear an angry hiss. x2h:j#...##...#.... #.#....### #..S#..[##...####..... ...S....## .##@.##.K.J......o>##.#.........#.# # #.# #[. S 2 adders (1 wandering)  # ##... # #.#........ ######........h:j h:j9S.h:jh:jON.Sh:jk4o.h:j*,Kh:jQ.Sh:jK.K   kobold (missile)--3h:jMW _You encounter an adder.i:jЍ#...##. ..#... #.# ..### #...# ..[##.S.####.... .....S..## . ##..##..JJ #@....Ko.> #.##.#.... #.# ...... #.# #.# # #.# #[.# #.# ##....   adder ##. #.#....... ...######........J   endoplasm (wandering) #.# ####........##.#... K:j9i9m   kobold (missile)i:jQ.Si:jِV.oi:jk%.J.i:j>1K.i:jJ---4i:j'i:jΧ^ _The endoplasm quivers.i:j..#... . #.#.. .### #...# ..[##... ####....S .....S..## . ##..##...J....K.J.>##.#o... ..... #.# # #[. ###.... ##.... ..######.. J   endoplasm #.# ####........##.#.. K   kobold (missile)i:jv}# ###...##...# ###.i:j.SS.i:j2Ji:jUJ.i:j S.J   jelly (wandering)S   adderJ   endoplasmK   kobold (missile)You encounter a jelly.i:j :(((i:j...4-=5i:ji:jD _The kobold throws a stone. The stone hits you.i:j9 . #.#.. .### #...# ..[##... ####..... .....SS.## . ##S.##..J....KJ..>i:j:!##.#o... ... #.# # #[. ###.... ##......# #..###...#...###.# ...# ......<#.i:j;U.Si:j;,Si:j|?gi:jF.S 2 addersg   goblin (launcher)i:jG--6i:jOi:jSi:j.J.### #..g#i:j  ..[##... ####..... .....S..## . ##S.##..JS...KJ..>.##.#o... ... #.# # #[. ###.... ##.... ..######.. #.# ####........##.#..# ###...##...# ###..###...#...###.# ...# ......<........### #... .# #.i:js.S.Si:jP.Si:j U-7i:j& i:j   ..[##... ####..... .....S..## . ##..##..J.S..KJ..>##.#o...S# ....# #.# # #[. ###.... ##....Quill #SS 2 adders#.. i:j[ #........### ..##<.# #..# #.#.i:j U.Si:j< P.Si:jF gi:j- /Ki:jb P.Si:j g   goblin (launcher)K   kobold (missile)i:j S5=8i:jp i:j i:j! ####....g .....S..## . ##..##..J.K..KJ..>##.#o...S# ... #.# #.# #[. ###.... ##.... ..######.. #.# ####........##.#..# ###...##...# ###.###...#...###.# ...# ......<........### #... .# #.K   kobold (missile)### ..##<.# #..# ..#.... ##.# .# #i:jù .S.Si:j- gi:jh I.Ki:jֽ ,oi:j c.o   orcg   goblin (launcher)K   kobold (missile)i:j %9i:j i:j i:j.....S.g## . ##..##..J.o..KJ..>K##.#o....# ...i:jBS# #.# # #[. #.# ##.... ##.... ..######........ #.# ####........##.#...# ###.........##...# ###.###...#...###.# ...# ......<........### #... .## .... #.### ..##<.# #..# ..#.... ##.# .# #K   kobold (missile)###.. ..##.# #.i:j*N.Si:j1Si:jQ.Si:j gi:jF.Ki:jQ.oi:j A.g   goblin (launcher)S   ball python (constriction) (…)10i:jr _You encounter a ball python.j:j4 S.  You puncture the adder! Your tail-slap misses the adder.The adder is severely wounded..gJ.KJ   endoplasmg   goblin (launcher) 4-==1j:jY5g _The adder barely misses you. The adder bites you.j:jl .You puncture the adder!j:j .j:j.Sj:j82S.j:jWz.o S.  You kill the adder!.g..J..K.o   adder5=43-2.7 (1.1j:jh _The adder barely misses you.j:jZ S.  You puncture the adder!  The adder is severely wounded.j:je]'.gj:j$_ KThe adder is struck by your quills. The adder misses you.j:j_&.Jj:j"Y -30  You encounter a kobold. It is wielding a +0 short sword and quivering poisoned _darts.j:j S.  You closely miss the adder. You tail-slap the adder.  The adder is almost dead.j:jG.Kj:j 4 _The adder closely misses you.j:j g .You hit the adder.j:j K.  You kill the adder!j:j# do   orcJ   endoplasmg   goblin (launcher)S   ball python (constriction) (((((((The ball python closely misses you. The kobold throws a stone.j:jz .@.....=65 _The stone closely misses you.j:j` ####..... .....S..## #..##..J.K...KJ..>J##.#og# ......o# #.# # #K# #[.  # ## ## #.#....... ... ######.S......  ####........##.#. .## ###.........##...# #####...#...###.# ...# ......<..### #... .## .... #..### ..##<.# .... ##.# .# ##S.  The kobold closely misses you.6:j 8Hj:j C _The ball python bites you but does no damage.j:jh )You hit the kobold.j:j- .j:jxoYou kill the kobold!The ball python is struck by your quills.j:j8 j:j "j:jw"-77.8 (1.1j:j*j:j3-C _The ball python bites you but does no damage.k:j .g  You barely miss the orc. Your tail-slap misses the orc.k:j=$.Jk:j  The ball python closely misses you. The orc is struck by your quills.80k:jk:jĮ k:jC_The orc closely misses you.k:j-r )You puncture the orc!J   endoplasmg   goblin (launcher)S   ball python (constriction)K   kobold (missile) _The orc closely misses you.You puncture the orc!  You kill the orc!  The goblin unwields a +0 club. The goblin wields a +0 sling. )The goblin shoots a sling bullet.k:j.K)==9.9 (1.1 _The sling bullet hits you but does no damage.k:jL ..[##...k:j8####..... .....S..## #..##..J.....KJ..>K##.#oJ# ......g# #.# # #@# #[.  #.# ## ## #S#. ... ######.......  ####..##.#. .## ###.........##...# #####...#...###.# .....<..### #... .## .... #..### ..##<.# k:jk:j\0S.k:j >k:j!? The goblin shoots a sling bullet. _The sling bullet hits you but does no damage.attacks as it pursues you!  The ball python completely misses you. The goblin unwields a +0 sling.wields a +0 club. The goblin is struck by your quills.  The goblin--200k:jSKk:jN k:jRO._The ball python bites you but does no damage.k:j|Qn _Items here: ( )) ††.k:j. m )You puncture the goblin!k:j/ $.Jk:j1 D.Kk:j; T S   ball python (constriction)K   kobold (missile)  You kill the goblin!k:jYB G--2.0 (1.1k:jK Y _The ball python bites you but does no damage.k:ju   You completely miss the endoplasm.The endoplasm jiggles.The endoplasm is struck by your quills. The endoplasm barely misses you.k:jPv +30k:j k:j X _The ball python barely misses you.k:jٰ ) )You puncture the endoplasm! .KYou kill the endoplasm!S   ball python (constriction)K   kobold (missile)84.1 (1.1k:j k:j X _The ball python barely misses you.l:ji )You puncture the kobold!    You kill the kobold!4-5.2 _The ball python bites you. The ball python closely misses you.l:jØK..### #..g# ..[##...####..... .....S..## #..##..J....KJ..>#.#o.# ......#.# # #)# #[.  #S# ## ##l:jCR #.#. ... ######........ ####..##.#. .## ###.........##...# #####...#...###.# .....<l:jm..### #... .## ....l:j?S.l:jO  The ball python attacks as it pursues you!l:j +60l:j=l:j l:jL_The ball python bites you but does no damage. _Items here: ( ))) †.l:j= #.#....### #...# ..[##...####..... .....S..## #..##..J....KJ..>#.#o......)# #.# # #S# #[.  #.# ## ## #.#. ... ######.......l:jF|  ####..##.#. .## ###.........##...# #####...#...###.# .....<l:j|S)5=-7 _l:j+l:jl:j * )You completely miss the ball python. You tail-slap the ball python.  The ball python is severely wounded.The ball python is struck by your quills.l:j Sl:j <9=8.3 (1.1l:j l:j O _You kill the ball python!l:jc0  .### #...# ..[##... ####..... .....S..## . ##..##..J....KJ..>##.#o... ... #.# #)# #[. #.# ##....Quill #.# #..........### #... .## .... #.#. l:j| _-90l:jم _Items here: ( ))) †.l:j-  ..[##... ####..... .....S..## . ##..##..J....KJ..>##.#o... ...)# #.# # #[. #.# ##.... ##..#...Quill ##.. #........### ..##<.# #..# #.#. l:j6l:j7G-30 _l:jJ>l:jCn _Items here: ( )) ††.m:j3m:jCm:jm:jwm:j V= _m:jnm:j'Bm:ja.....S..## . ##..##..J. #....KJ..> #.##.#o... #.# ...... #)# #.# #. #)# #[... ##.####....[ .#.#@.......3.3 (3 . ######..........  ####........##.#... ... ## ###.........##...# . ###.# .###...#...###.# ...# ......<#.# .........### #.....## .... #.#.# .......### ..##<.# #..# #.#.# ##.# .m:jb\## ##..# #.#.####.. ..##.# #...# #.#.#4.3 (4m:jcjm:jPH _Found a ring mail.m:j!mm:jmm:jpm:j+.....S..## . ##..##..J....#....KJ..>....#.##.#o......##.# ..........#)# #.#.#.#.##)# ##[.....[ #.####....[... #.#...6.3 (2 ######.....#  ####........##.#.....[ ... #...##...##.....###.# #...#...###.# ...# ......<#.#### #.....## ....##.#.#:j+3P### ..##<.# #..###.#.# .  . ##.##.## ##..# #.#.# #  ....###.. ..##.# #...# #.#.# # 7.3 (3 _Found two chain mails.m:j܍Im:j)m:j,m:jm:jϞm:jm:j2m:jm:jm:j,m:jm:j m:jBm:jm:j-,m:jfm:jm:jYm:jm:jm:jpm:j,m:jm:jm:jm:j2m:jsm:jb  You see here a +0 chain mail.m:jGm:j _m:jm:j:m:jm:j5m:jcm:j m:j m:j m:jGm:jm:jB,m:jm:jm:jm:j%m:jm:j"m:j$m:j$m:j8&m:j(m:j+m:j-,m:jV/,m:j2,m:j4m:j$:m:j=m:jL=m:j?m:j@m:jBm:jBm:jCm:jTEm:jVG,m:jDHm:jzIm:jJm:jbKm:jKm:j_Ym:jcZm:jp_nm:j;a,m:jam:jcm:j2g,m:jgm:jmXm:jnm:jpm:jqm:jarm:jgtm:jx,m:jMym:j}m:jT~m:j~m:j:m:jm:jm:jEm:j̆m:jӊm:jm:jPm:jm:jm:j,m:jm:jm:jm:jRm:jm:jFm:j m:j:m:jm:j=m:jm:j.m:jm:jm:j,m:jm:jm:j@m:jm:jam:j]m:jm:jxm:jm:jm:jG,m:jm:jm:j,m:jm:j&m:jm:jm:jum:j>m:j,m:j m:j:m:jm:jm:jm:jm:jm:jm:j+m:jm:jm:jCm:jm:j## ...###.# ...# ..... ....# ..... .... #...####... ...##.....#..# ...# #.......# ..#..# #...@# ##..# #...##...#####..# ..#..........#.#  . #.#..#..###....#  ..### #...#.#.#.#.#..# m:j^ ..[##............#.#  ####......#.......##.## ###  .....S..##............##### #.. ##..##.......#.......###.m:j083.3 (46.0)m:j5+4.3 (47m:j m:j;X _n - a fuming inky potionm:jm,m:j,m:j^-m:jXm:jbm:jtcm:jimm:jnm:j=pm:jpm:jqm:jrm:jtm:jv,m:jwm:jy,m:j{m:jd}m:j  You encounter an orc. It is wielding a +0 falchion.m:jV.o. ...    ..$..## ######....... ### #....# .......##.######....# .......@............# .....#......####....# ... ####...####....#... . #.....#..####... m:j/# #.......## ..# ..#.#....## ##..# o   orc (asleep) #...##...#####..# m:j߆..#..........#.# . #.#..#..###....#m:je.o100.3 (16m:jTom:jr4==1.3 (17m:jm:j% _The orc shouts!m:j  ... .o. .... ..... ..$..##   ....... ###   .......##.#####  m:j .......@............#  .....#......####....#  ... ####...####.. . #.....#.. # #.......##  ..#.#....##  #...##...  m:j~ C...  .  m:jZ  ... .o. .... ..... ..$..##   ....... ###   .......##.#####  .......@............#  .....#......####....#  ... ####...####.. . #.....#.. # #.......##  ..#.#....##  #...##... ... . m:jpf 3m:jJg m:jj [ _An orc is nearby!n:jKeoo...o......  $..### ######.#### #....###.######....#..........#...#......####....# .....####...####....#..... #.....#..####......# # #.......## .. ooo 3 orcs (2 wandering).... ..#.#....## ##..### #...##...#####..# ..#..........#.#n:jW .oYou encounter 2 orcs.An orc is wielding a +2 dagger of venom. An orc is wielding a +0 hand axe offlaming.n:j7Z.o.on:jdboo2.0)n:jjn:jl( _The orc shouts! x2n:jn:jRO.#....#oo......o......  $..### ######n:j.#### #....###.######....#................#.#......####....# ..####...####....#..# #.....#..####.# # #.......## n:jU.... ..#.#....## ##.### #...##...#####..n:jQ.on:jO.on:j6".n:j.on:jCZ--3n:jGn:j ########.....#>...oo..#...#..o.#  $.@### ######.#### #....###.######....#................#.#......####....#..####...####....#..## #.....#..#### g   goblin (asleep)g.....# # #.......##.... ..#.#....## ##n:j .oYou encounter a goblin. It is wielding a +0 club.n:jC L.on:j n:jh N=-4n:j v _Found a stone staircase leading down. The orc hits you but does no damage.o:jK )You puncture the orc!.o.oo:jtP 2 orcso:j-,5.4 (1.1o:j5o:j8G _You kill the orc!o:j UYou hit the orc. Your tail-slap misses the orc.  is lightly wounded.  The orc misses you.  You hear a distant slurping noise.  The orc is struck by your quills.  The orc hits you with a +0 hand axe of flaming.o:j± [1---60o:j o:j' ( _The orc burns you.o:j> The orc is moderately wounded.The orc hits you with a +2 dagger of venom.  You are poisoned.  . The orc is struck by your quills.31=====--------7.5 (1.1Pois Quill o:j o:jS v _The orc hits you but does no damage. The orc closely misses you.o:jburns you. The orc is struck by your quills. _The orc hits you but does no damage. The orc closely misses you.You hit the orc.  The orc is moderately wounded.  You feel very sick.  with a +2 dagger of venom.o:js25====--------8.6o:jo:j/\ _The orc is struck by your quills. The orc hits you but does no damage.p:j˯j )You puncture the orc!p:jZ<g. _The orc is struck by your quills. The orc hits you but does no damage.  You puncture the orc!  You kill the orc!  You feel sick.  The goblin shouts!  The orc hits you with a +2 dagger of venom.p:j`   orcgp:jZ0=======------50=90Pois p:jp:j2p:jV _You are more poisoned.p:j )You hit the orc. g.  You kill the orc!p:j% g   goblin  You feel very sick.p:j m17----1-10.7 (1.1p:j, p:j 8 _You hear a distant slurping noise.q:j{ #######.......#.# ># ..# ......))# q:j .....$..#########........@.#### #....# .##.######....# .............# .#......####....# ..g.....####...####....#.q:j~ (.......## #.....#..####.......# # #.......## .#.... ..#.#....## ##.## #...##...#####..q:j 'g.q:j8 q:j 4-----10q:j q:j S _You feel very sick.q:j S#............##q:jJ ........# >.# ........# q:jr ......))# .....$..###q:j ######..........#### #....# q:j e.##.######....# .q:j ............# ...g....#......####....# q:j ........####...####....#...## #.....#..####.q:jW ......# # #.......## .#.... ..#.#....## ##.## #...##...#####..#q:jt U ..#..........#.#q:j 'g.q:j 3----2q:j1 $ _You feel sick.r:j0..#........# >.......# ........# r:jj......))# .....$..#########..........#### #....# .##.######....# r:j....g............# ........#####....# ........####...####....#..........## #.....#..####.r:j.......# # #.......## ..##.... ..#.#....## ##..#r:jL## #...##...#####..# ..#..........#.#r:j{`. #.#..#..###....#r:jO.gr:jLr:jTQ2-3r:jir:j2$ _You feel sick.r:j_. >.......# ..# ......))# .....$..#########..........#### #....# .##.######....# r:jh'.....g.................# ........#####....# ........####...####....#...#.......## #.....#..####... ......# # #.......## ..# #.... ..#.#....## ##..#r:jmi4## #...##...#####..#  ..#..........#.#. #.#..#..###....#..### #...#.#.#.#.#..#r:jHl%g.r:jtr:ju)0-r:jvU4Pois r:jF~r:j'$ _You feel sick.r:j   >.......# ........# ......))# .....$..###   ..........####   r:j\ ......g...##.######....#  .......................#  #..@...#  ####...# r:j ? #.....#   # #.......## ..# r:jϭ , #.... ..#.#....## ##..#  r:j 4### #...##...#  ..#.......r:j   r:j5 . #.#..#..## r:jZ 3 ..###  r:jH   >.......# ........# ......))# .....$..###   ..........####   ......g...##.######....# r:jfI  .......................#  #..@...#  ####...#  #.....#  r:jI O # #.......## ..#  #.... ..#.#....## r:jI  ### #...##...#  r:jI ..#....... . #.#..#..##r:jJ ] ..### r:jmS r:jS 7-r:jN[ r:jJ^ ] _A goblin is nearby!s:j6># ..# ......))# .....$..#########..........#### #....# ......g...##.######....# .................# ........#####....# .####@..####....#...#.## #.....#..####... ......# # #.......## ..# #.... ..#.#....## ##..# ## #...##...#####..# ..#..........#.# . #.#..#..###.#..### #...#.#.:j70m#.#.#..# ..[##............#.#.gs:j:s:j[K9/45 -5 _You feel sick.s:j  ..))$..#########.....#### #.........##.#####..g..............#......########...###...### #@....#..####... s:j # #..## ..# #.... ..#.#....## ## ### #...##...#####..#  ..#..........#.#....####......#.......##.##s:j s:j ?-6s:j : _You feel sick.s:jK ))$..#########.....#### #......##.#####g............#......#######...###...#s:jYL ## #.....#..####... # #..## ..#s:j|L #.... ..#.#....## ##s:jL5 ### #...##...#####..# .#....Pois Quill s:jL#.#..#..#...#.#.#s:jL...#..s:jMt.....S..##............#### s:jUs:j Vs:jBV887s:jJ]s:j5`$ _You feel sick.t:jb $..#########.....#### #.....#####g............########...###...### #.....#..####... # #..## ..# #.... ..#@#....## ## ### #...##...#####..#  ....#..........#.# . ####.#..#..###.....##....##..##.......#....... t:jc3  You feel sick.t:jhS7-8t:jq _You are no longer poisoned.t:jY .....#### #.....#####g............########...### #.....#..####... .#### #.......## ..# #.........#.#....## ## ### #..@##...#####..#  #....#..........#.# . ####.#..#..###...#.#Quill .....#.........#..##.....#........>........... gg   goblin8=9t:j    #.####  .....  ...#  #...#   #... t:j ......#### #.. ..#  #.........#.# ##..#  ### #..@#  #....#..........#.#  t:j]. ####.#..#..###....#  ..### #...#.#.#  ..[##.........t:j.  ...#...... t:j .##.......t:j ##..##..... t:j&>u:j    #.####  .....  ...#  #...#   #... u:jW ......#### #.. ..#  #.........#.# ##..#  ### #..@# u:jy #....#..........#.# u:j . ####.#..#..###....# u:j ..### #...#.#.#u:j&  u:j? ..[##......... ...#......  u:j` w.##.......u:j { ##..##..... u:j B>u:j(u:j))u:j/u:jz2 u:j2O_A goblin is nearby!u:j  .#### #....# .##.######....# .g.........# .#..g...####....# .####...####....#...# .## #.....#..####... ......######.......## ..# #.#.#....## ##..# ### #.@.##...#####..# #....#.#.# . ####.#..#..###....# ..### #...#.#.#.#.#..# ..[##............#.# ####......#.......##.## ....u:j: .S..##......###  ##..##.......#  #.> gu:jۜ .g   goblinu:jٝ -20 _u:j u:j" u:j+k .##.######....# g...............# ..#......####....# .####g..####....#...  #.....#..####... ......######.......## ..# #.........#.###..# ###...##...##...### #...@#..........#. ####.#..#..###....# ..### #...#.#.#.#.#..# ..[##............#.#u:jl####......#..#.## .....S..##............## ##..##.......#.....  #........>...  #.##.#.......# u:ju;1u:j{u:j}v:j8o .##.######....# .g........# ........#......####....# ........####g..####....# .......## #.....#..#### ......######.......## .. #.........#.#....## ##..v:j 9 ###...##...##...#####..# #..@.#.#.# . ####.#..#..###....# ..### #...#.#.#.#.#..# ..[##......#.# ####......#.......##.##v:jH9 .....S..##.....v:j9{ ##..##.......# #........> #.##.#.#v:jvBv:jB%2v:jIv:jlLv:jg .##.######....# .......g.# ........#......####....# ........####g..####....# .......## #.....#..#### ......######.......##  #.........#.#....## ## ###...##...##...#####.. #.@..#.#.# . ####.#..#..###....#v:jh@ ..### #...#.#.#.#.#..# ..[##......#.# ####......#.##.v:j4hu .....S..##... ##..##.......#v:jZh #........> #.##.#.#v:jhv:jjgv:jvg   goblin9=3v:j |v:jD~v:j? .##.######....# .......g.# ........#......####....# ........####g..####....# .......## #.....#..#### ......######.......##  #.........#g#....## ## ###...##...##...##### #@...#.#. . ####.#..#..###.... ..### #...#.#.#.#.#.. ..[##.....#. ####......#.......##. .....S..##.. ##..##.# #.> #.##.#.#.g.4v:jW v:js v:jA v:j& w:j/@ .#### #..........##.######.......g............#......####.......####g..####....#.......## #.....#..####......######.......## #.........#.#....## ####.@.##.g.##...##### ###....#..........# . ####.#..#..###...### #...#.#.#.# ..[##......# ####......###.....S...  ##..##.......#.  #........>..... w:j0Mw:jaPgw:j^.g   goblin5w:jhw:jiw:j .#### ##.....##.#######...#...#......#####...####g..#### #.......## #.....#.. #......######.## #.#.#....## w:jp ###@..##...##... ###...g#. . ####.#..#..### ..### #...#.#.#.#.# ..[##.... ####......#. .....S..## ##..##.# #.>w:j g.w:jw:j]%6w:j"w:jw:j    #.......... #......... #......... #........ #.......##  #......######  #.........# w:j  ###@..# ###..g.# . ####.# ..###  ..[w:j? @ >w:j1    #.......... #......... #......... #........ #.......##  #......######  #.........#w:j1 F  ###@..# ###..g.# . ####.#w:j2 N ..###  w:j22 >..[w:jV2  w:jv2 B>w:j.; w:j; w:jA w:jvD ] _A goblin is nearby!w:jm.#### #.#.....##.######.#....#...#......####.#...####g..####.#.......## #.....#..#w:jMn\#......######.## #.#.#....## ####.@.##...##...####..g.#.#. ####.#..#..###...### #...#.#.#.#.#.w:jn..[##....#####......#.#.....S..##.##..##.#.#.>.w:jp g.w:jxw:jyM10/45=w:jy%7 _w:jDw:jx:jaL.#### #....##...........##.######....##........##.........#......####....##.........####g..####....#x:j#.......## #.....#..##......######.## #.#.#....## ####..@##...##...#####.###.g..#.#.. ####.#..#..###...### #...#.#.#.#.#.x:j..[##....#.####......#.##.x:j;).....S..##.##..##.#.x:jeT#.>.x:j%8 x:j-=8x:jyx:j]q _The goblin is struck by your quills. The goblin misses you.x:j  You closely miss the goblin.The goblin is heavily wounded.x:j0%9x:jx:j,= _The goblin hits you but does no damage.y:jkJ )  You hit the goblin.y:jYSy:jM"\1=30y:j)y:j{+ y:j+<_You kill the goblin!z:jz:ju2=z:j,z:jڍz:j\z:jz:jz:jLz:jҒz:jz:j?z:j=3=z:jz:jz:jz:jz:jz:jXz:jz:jz:j}z:jܟI4=z:jz:jv,z:jz:j,z:jz:j,z:jz:jz:j@f5==z:jz:jz:jKz:jAz:jݲz:jz:jdz:j6,z:jxz:jHz:jS6=z:jZz:j-,z:jmz:j^,z:jz:j`,z:jz:jz:jI7=z:jz:jKz:jz:j6_8=19=z:j20=z:j z:j,z:j5z:j,z:jz:jz:jS1=z:jvz:j_z:jz:j z:j z:j, z:j z:jz:j\z:jlz:jyz:j#2z:j(=z:jMz:jz:jHz:jz:jtz:jz:jz:jz:jSz:jz:j~ z:j #3z:jG!0=z:js"z:j%z:jH%z:jU&z:j(,z:j)z:j+z:jD,K4=z:j}-z:j/z:j0z:j81z:j3z:j3z:j75z:j7z:j7z:jf9z:j);z:j;S5=z:j<z:j>z:j>z:j@z:jBz:jBz:jCz:jSF,z:jGz:jIz:jRJK6=z:jKz:jMz:jMz:jNz:jPz:jyQz:j[Rz:jETz:jTz:jVz:jWz:jWS7=z:jYz:jN[z:j[z:j ]z:jb_z:j_z:jaz:jAcz:j'dK8=z:j ez:jgz:jZgz:jhz:jj,z:j-lz:jnz:jnz:jVpz:jqz:jCr#9z:j}r0=z:jsz:jd,z:jz:j,z:jz:jz:joz:jz:jz:j$30z:j;==z:j}z:j,z:jz:j,z:jz:jЙz:jK1=z:jz:jz:jz:j)z:j"z:jaz:jz:jʤz:j z:jz:jz:jp832=z:jz:jz:jz:jz:jXz:j|z:jz:jz:jz:jײz:j)z:j z:jO%3z:j2=z:jͷz:jϹz:j z:j{z:jKz:jz:jƾz:jz:jz:jz:jsz:jK4=z:jz:jnz:jz:j#z:jU5=z:jz:j _You start resting.A jelly comes into view.z:j-JJ   jelly (wandering)z:j<*219.7 (89.0)z:j`z:j'!-z:jJ,20.7 (90 _z:j z:jKz:jZ 0#..##.######....# #..................# #.........#####....# #.........####g..####....#.## #.....#..####.#......######.......## . #.........#.#....## ##.###...##...##...#####.. ###.@..#..........#.#. ####.#..#..###....#..### #...#.#.#.#.#..# ..[##..J.........#.#####......###.#.....S..##.... ####........>.....#.##.#.......#z:j K.Jz:j z:j@ 01.7 (1.0)z:j z:j M _You see here a +0 club.{:jڹ#.##.######....# #......# #.........#......####....# #.........####g..####....#.#.......## #.....#..####.#......######.......## .#.........#.#....## ##.{:jź###...##...##...#####..####.)@.#.#.# . ####.#..#..###....# ..### #...#.#.#.#.#..# ..[##...J..#.# ####......#.##.#.....S..##...###..##.......#.#........>.#.##.#.#.{:jJ.J{:j,2 _{:j{:j`{:j/#.............# #.#......####....# #.####g..####....#...## #.....#..####.#......######.......## ..# #.........#.#....## ##..###...##...##...#####..#  ###.)..#..........#.# . ####@#..#..###....# ..### #...#.#.#.#.#..#  ..[##..J.........#.# ####......#.......##.#.....S..##..{:jx.. ##..##.....#........>.....#.##.#.......##.##....{:j 9J.{:j{:jS6=3{:j{:j{:j  You hit the jelly. Your hands burn! The acid corrodes you!The jelly is lightly wounded.{:j2-- 2 =4.8 (1.1+1 rapier of the Elven Halls {devious, Corr (-4) {:jL{:j< _The jelly hits you but does no damage.|:j  You hit the jelly. Your hands burn!  You tail-slap the jelly, but do no damage.The jelly is lightly wounded.|:jj30---5.9|:jx|:jK _The jelly misses you.|:jx*  You puncture the jelly! Your hands burn! You tail-slap the jelly.  The jelly is severely wounded.|:j-+v27---=60|:jh1|:j 4R _The jelly barely misses you.|:j  You barely miss the jelly.You tail-slap the jelly, but do no damage.The jelly is severely wounded.|:j --7|:j1 |:j v _The jelly is struck by your quills. The jelly barely misses you.}:jYJa    .#  #.......# #.......## #... #......######..  #.........#.  ###...##..  ###.)..#  . ####@#  ..### #.J.#}:jMK  ..[##......  ....#....  ..##..... ##..##....  #........> #.##.#...}:jKYou hit the jelly. Your hands burn!  The jelly is almost dead.}:j,"   .#  #.......# #.......## #... #......######..  #.........#.  ###...##..  ###.)..#  . ####@#  ..### #.J.#  ..[##......  ....#....  ..##..... ##..##.... #........>}:j## #.##.#...}:j+  The jelly hits you. You are splashed with acid!  * * * LOW HITPOINT WARNING * * *}:j,11-------------9.0 (1.1-38}:j8l _The acid corrodes you!~:j~K wDrink which item? Potions  c - a potion of curingi - a potion of invisibility  d - 2 yellow potions  f - 3 clear potions  j - a white potion  k - a fizzy white potion  l - a murky dark potion  n - a fuming inky potion [!] read|quaff|evoke[?] describe selected:j$ :j4* #........................#RoosterCrawler the Vexing#.........#......####....#Draconian#.........####g..####....#... Health: 11/45 =====-------------------#.......## #.....#..####... Magic: 11/11 ========================#......######.......## ..# AC: -2  Str: 11#.........#.#....## ##..# EV: 12Int: 17###...##...##...#####..# SH: 0Dex: 13###.)..#..........#.#XL:  6 Next: 51% Place: Dungeon:4. ####@#..#..###....#Noise: =--------  Time:[39:j+~;49m 3229.0 (0.0)..### #.J.#.#.#.#.#..#c) -3 rapier of the Elven Halls {devious, ..[##............#.#Throw: boomerang####......#.......##.## Quill Corr (-8) .....S..##............####..##.......#..... J   jelly#........>.........#.##.#.......#.....#.##............... _The jelly is struck by your quills. The jelly barely misses you.:j1GYou hit the jelly. Your hands burn!  The jelly is almost dead.The jelly hits you. You are splashed with acid!  * * * LOW HITPOINT WARNING * * * _The acid corrodes you!:j9m  Okay, then.:j4>:j@. _:jB  #........................#  RoosterCrawler the Vexing  #.........#......####....#  Draconian  #.........####g..####....#... Health: 11/45 =====------------------- #.......## #.....#..####... Magic: 11/11 ======================== #......######.......## ..# AC: -2  Str: 11 #.........#.#....## ##..# EV: 12Int: 17 ###...##...##...#####..#  SH: 0Dex: 13 ###.)..#..........#.#  XL:  6 Next: 51% Place: Dungeon:4 :j$D J. ####@#..#..###....#  Noise: =--------  Time: 3229.0 (0.0) ..### #*J.#.#.#.#.#..#  c) -3 rapier of the Elven Halls {devious,  ..[##**..........#.#  Throw: boomerang ####..***.#.......##.##  Quill Corr (-8)  .....S..##............## ##..##.......#..... J   jelly #........>......... #.##.#.......#..... #.##...............* * * LOW HITPOINT WARNING * * * _The acid corrodes you! _Okay, then.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j  #........................#  RoosterCrawler the Vexing  #.........#......####....#  Draconian  #.........####g..####....#... Health: 11/45 =====------------------- #.......## #.....#..####... Magic: 11/11 ======================== #......######.......## ..# AC: -2  Str: 11 :jX#.........#.#....## ##..# EV: 12Int: 17 ###...##...##...#####..#  SH: 0Dex: 13 ###.)..#..........#.#  XL:  6 Next: 51% Place: Dungeon:4 . ####@#..#..###....#  Noise: =--------  Time: 3229.0 (0.0) ..### #...#.#.#.#.#..#  c) -3 rapier of the Elven Halls {devious,  ..[##............#.#  Throw: boomerang ####......#.......##.##  Quill Corr (-8)  .....S..##............## ##..##.......#..... J   jelly #........>......... #.##.#.......#.....:jp #.##............... _Okay, then.Aiming: Warp Space:jHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the jelly!  :j;You kill the jelly!:j   .#  #.......# #.......##  #.....  #...  ###    . :jV   ..### ###  ..[####  ###.#....  .. .. #........>  #.##.#... :j!R  :j|:j3.......:jR i65=======30.0 (1 _:j:j:j5_3:jb:je:j8j_2=:jk:jsl:jgm:j1p,:j8r:jt:j`t:ju:jx:jqxS3=:jz:j"|:jo|:j~:j,:j}:j[:jI4=:j*:j:j:jV:j݋:j6:j:j:j:j:j:j f5==:j:j`:j:j:j:jt:j=:j:j9:j֢:jE6= _You start resting.7=-------:j0499.0):j|n 6 -------50.0 (20:jc+5 rapier of the Elven Halls {devious, :jnq _You are no longer corroded.:j'&3:j (:j*:jS+:j/B:j|1:j3:jR4S8=:j5:j7:j28:jj9:jt;:j;:jK=:jI?:j?:j@:jC:juCM19=:jD:jF,:jH:jJ:j K:jL:j)O:jfO:jP:j7S:jS620=:jS:j@U:jW:jW:j;Y:j][,:j\:jK_:j_=1=:j`:ja:j;d:jd:je:jh:jhh:jlj:jl:jl:jNn:jp:jqK2=:jBs:j7u:ju:jv:jx:jy:jIz:j|:j|:j~:j :jNS3=:j,:j:j:jV:j:jY:j:j:jҊK4=:jd:j&:jw:j:j:j:j0:j :j:jO:j:j;S5=:j:j:jn:j7:jV:jή:j:j:j:jw:jMK6=:j:j:j:jo:j:j:j:jj:j:j:j:j7=:j:j:j:jqa8=:jX:j,:j:j:j :j:j:j:jy:j:jSS9=:j:j:j:j:j:j*:jn:j_30==:j:j:j:jQ:j:j{:j:jo :j 51=:j :j:j:j2:jm:j,:jR:j:j:jJ:j:je&32:j(=:j~:j ,:j/":j=$:j~$:jm&:j(,:j*:jn-:j-A3=:j-:j/:jk1:j1:j03:jA5:j5:j7:j::j;:jK=:j?:j?K4=:jA:j}C:jC:j`E:jG:jH:j_I:jK:jQMU5=:jN:jQB:jS:jhT:jV:jX,:j^,:jqK6=:jit:jv,:jx:jqz,:j B:jπ:jk7=:j:j,:j#:j:j:j:j`8=:j:j?:j;:jњB:j:jU9=:j':j:jL:j:j,:j:j9:j:j:jӷ:jL40=:j:j:j:jV:jt:j:j:j:j"U1=:j":jj,:j4:j,:j:j,:ja:j:j52=:j:j:jJ,:j:j,:j<:j\,:jH:j:j4U3=:jg:j*B:j,:j.:j\,:j:j:jD4=:j:j,:j(:j*:jl:j:jk _You start resting.HP restored.:j:j 2352.0 (102.0):j(}5==33 _:j:j]:jO  ###.######....# #................# #.#......####....# ..####g..####....# #.......## #.....#..####..#......######.......## ...........#.#....## ##..###...##...##...#####..# ###.)@.#..........#.# . ####.#..#..###....#..### #...#.#.#.#.#..# ..[##............#. ####......###.....S..#.....# ##..##.......# #........>... #.##.##:j ) :j* 04.0):j=2 :j4 :j:jѮ:j[:j:j:jP,:j6<  You see here a +0 club.:jD:j& _:jS:j)=:j`:j:j}:jj:jH:j:jh :j ,:j:jP:j,:j:j:j:jf:jN:j":jN%:j%:j ,:j0:j0:jI4:j #######  ##.....##  ##.......##  #.........#  #.>.......#  #.........# #.......))# #......@..### #####...........#### #...#...........##.######...#.......................#.........#......####...#.........####...####...##.......## #.###......######.......###.#.........#.#....##:j9 ##### ## ### #...# #.># #..# #.)#  #.........### ######...........#### #.#...........##.#######.....................#.........#......####.#.........####...####....##.......## #.....#..####......######... _You now have 182 gold pieces (gained 10).:j#![662.0)7.0 (13:j5:j>  Things that are here: _a +0 hand axe of flaming; a +0 falchion; an orc skeleton:j(=3:jG>:jHx........:jP?####### ##.....## ##.## #.# #.>.# #.# #.)@# #..### ##..#### #....##.##.######....##...##.#......####....##.####...####....###.## #.....#..# :j^]]0.0)8.0 (1 _:jc:  Things that are here::jv _a +2 dagger of venom; a +0 scale mail; an orc skeleton:jUqI:jyP _:jB:j:j:j`:jɇ:jg:j:j2:j:jY:j:j:j+,:j:j:jE:j:j:jb,:j :j:j:jC:j :j:j,:j:j:j,:j:j:j,:j!:ja  You see here a +0 robe. _:j#......######.......###.#.........#.#....## ##..###...##...##...##### ##.#####.)..#..........# #...######.#..#..###... ###..#####...#.#.#.#.#. ##...[##............# ########......#.......## ..?....@....##..........88.0 (20.0) >.###..##.......#. ##........>..... ##.##.#.......#. ##.##. #)####.#.#.#.#.  !#)# ##[.....[. # .##.####....[.... ###. #...... [:jm:jjA9.0 (21:j):j; _Found a stone staircase leading down.:j|I:j`:jA:j:j,:j(!:j!:jn#:j%:j),:jc+:j/:jz2:j2:j4:j::jW>:j>:jJ@:j5X# #......######...... #.#.........#.#.... #..#... ##.#####.)..#...... #...######.#..#..# ###..#####...#.#.# ##...[##. #####......#.... #....@.........## #..>.......###..##... #..........##........> #..........##.##.#... #..........##.## #..........##)####.#.# #..!.......##)# ##[. :jY##..........##.#### ###. #.#:j5c294.0 (5.0):j&h*5.0 (6:jl:job _o - a scroll labelled BELAXIA RIYG:j:jB:j1:jM,:j:j:j:j:j:j:jc,:j:j:jP,:j:j,:j:jMn _d - 3 yellow potions (gained 1):j:j@:jh:j:j:jL:j:j:j:jI:j:j:j:j::j:j:j>:j:ji:j7:j,:jG:j:ja:j:jC:j:jl:j:j:j:jV ,:j :j :jKj  You encounter a black bear.:jq_ #..>.......# #..........# #..........# #..........# #........ #......... ###...# :j...########## #### ##### #.##.##.## ## #...#.## ###. #.ß.#..###...#...### #..h#..........####..##.##........### h   black bear (asleep)#........#.......... # #..###...#......###.. #.....########## ..##:j>1411.0 (16.0):jD22.0 (17 _:j!:j#:j......###...########...#########........### #.##@##.## ####.... #...#.## ###...#.ß.#..###...#...### #..h#..........### ..##.##......#.... #######.. #.....########## ..###.........#####.##..:jv&:jQ'03.0):j3:j6:jf#.##.##.##.####.#########...###########........### #.##.##.## ####..... #..@#.## ###....#.ß.#..###...#...###:jn<# #..h#..........### #..##.##.### .#........#... ###..###...#......###.. ....########## ..#####.........#####.##...#..........:j:j%4:jq:jM:jtas##########...#########........### ##.##.## ####..... #...#.## ###...ß@#..###...#...#### #..h#..........### ..##.#### .......#.... ########.. .:jb #.....########## ..####.........#####.##............##.....%####:jIi:ji%5:jo8%:jq:jhh  You encounter a black bear.  The helpless black bear fails to defend itself.  You feel devious.  You puncture the black bear!  The black bear is moderately wounded.  The black bear completely misses you. The black bear barely misses you.3-- 16  =:j?6.1 (1.1Devious :j 8%:j/ _The black bear claws you.:j '  You closely miss the black bear.The black bear is moderately wounded.The black bear completely misses you. The black bear closely misses you.:jT 97.2:jo 8%:jl P _The black bear misses you.:j6  You closely miss the black bear. Your tail-slap misses the black bear.The black bear is moderately wounded.:j8 a0---8.3:j:> 8%:jA _The black bear misses you. The black bear claws you. The black bear misses you.:j!  #. #.###.########...######## #........###  #.##.##.## ####.... #...#.## ###.. #.ß.#..###...#...### #.@h#..........###  #..##.##### :j  #........#.......... # #..###...####..  #.....########## ..## ##.........#####.##.. #................. #..##.....%#### #..##..#...##...###:j*  The black bear barely misses you. The black bear misses you.:jA++90:j~18%:jO4W _The black bear barely misses you.:jP##########...#########........### ##.##.## ####.... #...#.## ###...ß.#..###...#...### #..h#..........### ..##@##### #........#.... ##..###...####.. ##.....########## ..###.........#####.##....................:jXQ##.....%#####...##...###..##......:j[r  The black bear bites you but does no damage.  The black bear claws you.:j\@-20:j`c:jdB _The black bear claws you but does no damage.:j  hh  (berserk)You puncture the black bear! You tail-slap the black bear.  The black bear is severely wounded.1 _The black bear goes berserk!:j o .  You puncture the black bear! You tail-slap the black bear.:j R:jM :j X#..........# RoosterCrawler the Vexing###..........# Draconian########...########## Health: 40/45 =====================---#........### ##### Magic: 11/11 ========================#.##.##.## ####.... AC: 6Str: 11#...#.## ###....... EV: 16 Int: 17#.ß.#..###...#...## SH: 0Dex: 13:jF # #...#..........### XL:  6 Next: 101% Place: Dungeon:4#..##@##........###Noise: =--------  Time: 3422.3 (1.0)#........#.......... # c) +5 rapier of the Elven Halls {devious, #..###...#......###.. Throw: boomerang##.....########## ..## Quill Devious ##.........#####.##..:j #.................... #..##.....%####......:j  #..##..#...##...###.. :j B#....##.........###..  :j _The black bear claws you but does no damage.  You puncture the black bear! You tail-slap the black bear.  :j The black bear is severely wounded. _The black bear goes berserk!You puncture the black bear! You tail-slap the black bear. _You kill the black bear!:j  is severely wounded. _The black bear goes berserk!  You puncture the black bear! You tail-slap the black bear. :j _You kill the black bear!Your Shapeshifting skill increases to level 1!You have reached level 7!:jm /  --more--:j, 7:jpc 0%  Your scales start taking on a mossy green colour.:j/  --more--:j]:jcf#..........# RoosterCrawler the Vexing###..........# Green Draconian########...########## Health: 45/50 =====================---#........### ##### Magic: 12/12 ========================#.##.##.## ####.... AC: 6Str: 11#...#.## ###....... EV: 16 Int: 17#.ß.#..###...#...## SH: 0Dex: 13# #...#..........### XL:  7 Next:  0% Place: Dungeon:4#..##@##........###Noise: =--------  Time: 3422.3 (1.0)#........#.......... # c) +5 rapier of the:jg Elven Halls {devious, #..###...#......###.. Throw: boomerang##.....########## ..## Quill Devious Breath+ ##.........#####.##..#.................... #..##.....%####...... #..##..#...##...###.. #....##.........###.. You puncture the black bear! You tail-slap the black bear. _You kill the black bear!Your Shapeshifting skill increases to level 1!You have reached level 7!Your scales start taking on a mossy green colour.You learn Alchemy much quicker.:jl _You kill the black bear!r Shapeshifting skill increases to level 1! have reached level 7!r scales start taking on a mossy green colour.You learn Alchemy much quicker.You can breathe blasts of noxious fumes.:js:jvh _You feel resistant to poisons.:j:jhInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.You can breathe blasts of noxious fumes.Your mossy green scales are hard. (AC +6)You cannot fit into any form of body armour or wear helmets.:jb - You are resistant to poisons. (rPois)c - You are cold-blooded and may be slowed by cold attacks.d - You have an armoured tail.e - [Your tail ends in a sharp venomous barb.] XL 14 []: Gained at a future XL. :j':j:jT#..........# RoosterCrawler the Vexing###..........# Green Draconian########...########## Health: 45/50 =====================---#........### ##### Magic: 12/12 ========================#.##.##.## ####.... AC: 6Str: 11#...#.## ###....... EV: 16 Int: 17#.ß.#..###...#...## SH: 0Dex: 13# #...#..........### XL:  7 Next:  0% Place: Dungeon:4#..##@##........###Noise: =--------  Time: 3422.3 (0.0)#........#.......... # c) +5 rapier of the:j Elven Halls {devious, #..###...#......###.. Throw: boomerang##.....########## ..## Quill Devious Breath+ ##.........#####.##..#.................... #..##.....%####...... #..##..#...##...###.. #....##.........###.. Your Shapeshifting skill increases to level 1!You have reached level 7!Your scales start taking on a mossy green colour.You learn Alchemy much quicker.You can breathe blasts of noxious fumes. _You feel resistant to poisons.:j:j:j*:j:jInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.You can breathe blasts of noxious fumes.Your mossy green scales are hard. (AC +6)You cannot fit into any form of body armour or wear helmets.b - You are resistant to poisons. (rPois)c - You are cold-blooded and may be slowed by cold attacks.d - You have an armoured tail.e - [Your tail ends in a sharp venomous barb.] XL 14 []: Gained at a future XL. :jy:j:j$#..........# RoosterCrawler the Vexing###..........# Green Draconian########...########## Health: 45/50 =====================---#........### ##### Magic: 12/12 ========================#.##.##.## ####.... AC: 6Str: 11#...#.## ###....... EV: 16 Int: 17#.ß.#..###...#...## SH: 0Dex: 13# #...#..........### XL:  7 Next:  0% Place: Dungeon:4#..##@##........###Noise: =--------  Time: 3422.3 (0.0)#........#.......... # c) +5 rapier of the:j| Elven Halls {devious, #..###...#......###.. Throw: boomerang##.....########## ..## Quill Devious Breath+ ##.........#####.##..#.................... #..##.....%####...... #..##..#...##...###.. #....##.........###..:jl Your Shapeshifting skill increases to level 1!You have reached level 7!Your scales start taking on a mossy green colour.You learn Alchemy much quicker.You can breathe blasts of noxious fumes. _You feel resistant to poisons.:j1:jp:j:j':j:j,Q Ability - do what?CostFailure  f - Noxious Breath2/3 uses available5% [?] toggle between ability selection and description.:j_ Noxious Breath Breathes a line of noxious vapour which can confuse anything standing in it which does not resist poison. At higher levels, the clouds can cover a larger area and last longer. Range: 6 This ability costs: nothing. Gaining experience will replenish charges of this ability.:jq Ability - do what?CostFailure  f - Noxious Breath2/3 uses available5% [?] toggle between ability selection and description.:jN+:j1:j:9^#..........# RoosterCrawler the Vexing###..........# Green Draconian########...########## Health: 45/50 =====================---#........### ##### Magic: 12/12 ========================#.##.##.## ####.... AC: 6Str: 11#...#.## ###....... EV: 16 Int: 17#.ß.#..###...#...## SH: 0Dex: 13:j9v# #...#..........### XL:  7 Next:  0% Place: Dungeon:4#..##@##........###Noise: =--------  Time: 3422.3 (0.0)#........#.......... # c) +5 rapier of the Elven Halls {devious, #..###...#......###.. Throw: boomerang##.....########## ..## Quill Devious Breath+ :j%:u##.........#####.##..#.................... #..##.....%####...... #..##..#...##...###.. #....##.........###.. Your Shapeshifting skill increases to level 1!You have reached level 7!Your scales start taking on a mossy green colour.:jW:You learn Alchemy much quicker.You can breathe blasts of noxious fumes. _You feel resistant to poisons.:j@P  Okay, then.:j\A:jBF:jG. _:jg[  ###.  ########...########   #........###   #.##.##.## ####...   #...#.## ###..  # #.ß.#..###...#...#  #. #...#..........#   #..##.##........###  :j[  #...@....#..........   #..###...####..   ##.....########## ..#   ##.........#####.##.   #.................   #..##.....%####   #..##..#...##...###  :j\  #....##.........###   #....##..##:jb :jMc 9-3.3 (1 _:jh :ji :jk  :j:j:j.6=:j:j:jn112 :j3:j _You feel less devious.:j=:j<:j:j:j:jU7=:j:j[:j:j8:j:j:j:j$:jK8=:jP:j:j:j:j>,:j:jX:j:jk:j:jU9=:j:j::j:jc:j,:j{:j:jL50=:j:jK:jE:j:j^:j:j9:j:j::j:j:j1:j:j:jG:j9=:j:j:j,:j6:j3 :j :j :j :j[:j[,:j:j:j:j!:j*:j:j:j:j:jE:j:j:j:j!:jq":j":j#:j%:j&:j<':j8(:j):jb+:j+:jf,:j.:j00,:jm1:jH4:j4:j 5:jX6:j18:j9,:j::j?:j@:jBA:jxB:jK:jEL,:jLM:jHh:jOi:ji:jj:jo:j q:jVq:jq:jw:jx:j@y:jy:j:j,:j#:j:jI:j:j:j:jp,:j3:jӘ:j:jY:jY:j%:j,:j:j :jv:j:j":j:j,:j :j:j^:j:j:j:jo:j:j:j:j:j:j:j:jI,:j_:j:jD:j:jP:j:j:j:j:j|b  You see here a +0 chain mail.:j:j _:j,:j\:j:j:j :j ,:j~:j:j<:j:jH:j:j+:j:j:j:jz:j:jS!:j#:j$:j&%:jB&:j':jJ):j):jX*:j-:jJ.:j.:j/:j0:j1,:j,2:j)6:j<7B:j8:j9:j9:j-::jA=:j=:jF>:j>:j@:j.A,:jA:jO:jQP:jP:jNQ:jT:jU:jLV:jW:jZ:j[:jw[:j[:j^:j_:j`:j`:jc:je:jf:jg:jj:jl,:jm:j|q:jrs:js:jVu:jx:jJ{,:j|:j:j :je:j:jw:jي:j*:j":j5:jŒ:j:j0:j:j;:j:j[:j:j:jC:jN:j:j8:j:j:ji:j:j:j:j~:j:j:j{:j:j:j<:j:jx:jN,:j2:j8:j;:j{:j:j-:jU:j:ja:j:j,:jx:j:jW,:j#:j:jZ:j:j[:j.:jI,:j:j:jf,:j":jg:j:j@:j:jS:j:j :j:j ######## .#### #....# .##.######....# ..............##### ......####....#...# ###...####....#...#  #.....#..####.@.# -514.3 (91.0) ###.......## #..## ..#.#....## ##..# #...##...#####..## ..#..........#.## :jf#.#..#..###....# #...#.#.#.#.#..# #............#.# ###### ....#.......##.## ######....:j:j, E _Done exploring.:j?I:jp0.0)......... _Done exploring.:jX:j\Y:jY:j};:j:jE _Done exploring.:j3:jS:j:jZ:j [ _Done exploring.:jO I:j) ;:j :j E _Done exploring.:j s########## ..#### #....# ..##.######....# ...............##### #####....#...# ####...####....#...# #.....#..####...# ####.......## #@.## ...#.###.. ##...##...#####..## )..#..........# ##.#..#..###....#...#.#.#.#.#..# ##............#.###### .....##.## ######....#.....##### #..:jLd5.3 (1 _:j(:j)Where to? (Tab - D:4, ? - help)  D - Dungeon :j":j[?25h[?0c#RoosterCrawler the Vexing #########Green Draconian ..#### #....#Health: 50/50 ======================== ..##.######....#Magic: 12/12 ======================== ...............#####AC: 6Str: 11 #......####....#...#EV: 12Int: 17 ####...####....#...#SH: 0Dex: 13 :j# #.....#..####...#XL:  7 Next:  0% Place: Dungeon:4 ####.......## #@.##Noise: ---------  Time: 3515.3 (0.0) ...#.#....## ##..#c) +5 rapier of the Elven Halls {devious, ##...##...#####..##:j^TThrow: boomerang )..#..........#.##Quill Breath+ ##.#..#..###....# ##...#.#.#.#.#..# :j ##............#.######  .....#.......##.## ######....:j  ...##............##### #..##.....  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  :j{QWhat level of the Dungeon? (default 4, ? - help) :j> [?25l[?1c:j1 45:jZ2 :j%> :j;? :jC q _:jC :jDD :jIF :jG :jG :jPH :jK :jUL ,:jM :jbO :jQ :jrQ :j,R :jS :jT :jU :jU :jY :j[ ,:j\ :j_ :ja :j0b :j d :jf :ji ,:jk :jn :jq :jxr :j?t :jv Y  There is a stone staircase leading down here.:jx :jK{ :j{ $ _:je~ :js I 5  You climb downwards.:j :j :jL :jF _You encounter 2 hounds.There is a stone staircase leading up here.:j:jK .........# ........### #......... # #.......# .#.##...h...# .....h......# ............### .......@.......27.8 (12.5) ######.##.##### ... .. #### ... ... ..hh 2 hounds (asleep) . :j/!:j':j#*d _There are monsters nearby!:j;  ##.#..#  ### #... # #.......##.#.##...h...##.....h......# ###........<.......#######.##.##### .... .. ####... ..... ...## .:j U.h:j 3h.:j uhh1 wandering):jE O====8.8 (1.0):jfL :jN 7 _The hound barks! You hear a bark!:j} _ ...#....# ##.#..#  ### #... # #.......# #.#.##.h.....# #h....# ......###.........<........#######.##.##### .... ..####.# .. ... ... ...## .:j /h.:j 5h.:j BThe hound attacks as it pursues you! The hound completely misses you.:j 2h:j> 6h.:j  h 3 hounds (1 wandering)B   clockroach (wandering, warded)You encounter a clockroach. You encounter a hound.:j Z=---9:j/:jRR _The hound barely misses you.:jh B.  You puncture the hound!.hh.:jJpl  The hound is heavily wounded.:jEqP=--30:jm{:j}w _The hound is struck by your quills. The hound closely misses you.:j .hYou hit the hound.  The hound is severely wounded.:j 6h.:jR 7B.:j٣ U.h:jN 4h.:j\ hhB:jM ]47---1:j :j g _The hound barely misses you. The hound bites you.:j...#....###....h..# .........# ....h...####......... # #.# #.#.##.# #......h.....# ........###.<....... .#######B##.#####  .... .. ####.#... .. ... .. .## . B..h.h hThe hound barks!8=-=2 _The hound bites you but does no damage. The clockroach barely misses you.:j&##.......# ......h..# ........####...h..... # #.......# #.#.##.# #......h.....# ........###.B.. .#######.##.#####  .... .. ####.# ... .. ... .. .## . .h.h.h .hThe hound attacks as it pursues you! The hound bites you but does no damage..h-3:j:j,P _The clockroach barely misses you.:jga _There is a stone staircase leading up here.:jd:j7-:j:jpU.h:jN.h:j9  The hound bites you.:j  The clockroach sprays sand from its hourglass at you.:j]S  The blast of sand hits you but does no damage.:j^S6-4:jd:jwG -.4. _The hound barely misses you.:jQ .###...##...##...#####..## .#####.)..#..........#.## ...######.#..#..###.... ##..#####...#.#.#.#.#..###...[##............#.# ######......#.##.## ### ..........##............##### #.. :jRF......###..##....h..#.......###.# ......##.......## ......##.##.#..B....#.........##. ......##.##..................##.. ......##)####.#.#.#.#.........#.. ......##)# ##[.....[.......#.#.. ......##.####....[............#.. h   hound ########.#............##....###..######............#..#....# #.. ###........##.#.....[#......# #..:j'<7-6.3 (2.5:j:j&! _You climb upwards.:jCc _There is a stone staircase leading down here.:jChx †You puncture the hound!:jt B   clockroach (warded)  You kill the hound!:jx<6=7.4 (1.1:j::jÃX _The clockroach closely misses you.:j?  You hit the clockroach.  You tail-slap the clockroach, but do no damage.The clockroach is moderately wounded.:j? +80:j7I :jnK W _The clockroach barely misses you.:jL  You hit the clockroach.  The clockroach is severely wounded.:jPS8=9:jE:jlW _The clockroach barely misses you.:j\p †You hit the clockroach.:jsS:jyK=1240:jd _You kill the clockroach!:jaz#.#####.)..#..........# #...######.#..#..###.... ###..#####...#.#.#.#.#..#  ##...[##............#.# #######......##.## ## ...........#:jE{.....##### #.###..##....†..#.......###.##........>.......##.##.##...##.##..........##)####.#.#.#.#..#.##)# ##[.....[.......#.#.##.####....[............# #########.#............##....###  ######............#..#....# # ####........##.#.....[#......# # #:j{Z..##...##.....###.#.## #:jN:j--1:j:jw _You see here a clockroach corpse.:jl #...######.#..#..###....  ###..#####...#.#.#.#.#..#  ##...[##............#.# ########......##.## # ............##.....##### >###..##....†..#.......###.##........>.......##.##.#..†....#.##.##....:jAn.##)####.#.#.#.#..#.##)# ##[.....[.#.#.##.####....[......# ##########.#............##....###  ######............#..#....# #####........##.#.....[#......# #..##...##.....###.#.## # ...#...###.##...##......<#.#..###:j{\-2 _:j_:j:j #.#####.)..#..........#.# #...######.#..#..###....# ###..#####...#.#.#.#.#..#  ##...[##......# #######......###.## # ....##............##### #.###..##....†..######........>.....##.##.##..##.##...........##.##)####.#.#.#.#...#.##)# ##[.....[.#.#. .......##.####....[............#. #########.#............##....###. ######............#..:j| a#....# #.##.##.#.....[#......# #. #.........##...##.....###.#.## #.:j :j -93:j :j w _You see here a clockroach corpse.:j .###...##...##...#####. .#####.)..#..........#.# ...######.#..#..###....# ##..#####...#.#.#.#.#..#  ##...[##......# ######......##.## ###...##............##### #.###..##....†..######.........:j ##.##.#..†....###.##...........##.##)####.#.#.#.#.........#.##)# ##[.....[.......#.#. ......##.####....[............#. ########.#............##....###.  ######............#..#....# #. ###.##.#.....[#......# #.:j :j ,4 _:j :jh c _There is a stone staircase leading down here.:j&3:j-:jվB5 _:j#:jN%5:j<  ##.......#  .........#  ........## #.........  # #  #.#.##.#  #............#  ........hh....###  .  .#######.##.#####  .... ..  ####.# ...  .. ... ... .. hh 2 hounds .## .  You climb downwards. The hound bites you but does no damage.  The hound closely misses you. The hound bites you but does no damage.:jE%50==6.9 (2.5 _The hound barely misses you. _There is a stone staircase leading up here.:je,:j,:j3:jm>:j?[48-7.9 (1.0:j^:jM -..4 _The hound misses you. The hound closely misses you. x2; The hound bites you.:j  .###...##...##...#####..## .#####.)..#..........#.## ...######.#..#..###.... ##..#####...#.#.#.#.#..###...[##......# ######......#.##.## ### ..........##............##### #.. :j4+......###..##....†..#.......###.# ......##.......## ......##.##.#..h.h..#.........##. ......##.##..................##.. ......##)####.#.#.#.#.........#.. ......##)# ##[.....[.......#.#.. ......##.####....[............#.. :j########.#............##....###..######............#..#....# #.. ###........##.#.....[#......# #..:j _4-9.4 (2.5:j f _You climb upwards. _There is a stone staircase leading down here.:j&L%  :jLcYou closely miss the hound. The hound bites you but does no damage.:jM=9=50.4 (1.0:jW:jtZa _The hound is struck by your quills. The hound bites you but does no damage.:jP  You closely miss the hound.The hound is lightly wounded.  The hound barely misses you. The hound closely misses you.:jxQ%1:jb\:j^{ _The hound bites you but does no damage. The hound closely misses you.:jy*  You closely miss the hound. You tail-slap the hound.  The hound is lightly wounded.:j1+S6-2:jJ5:jD7g _The hound barely misses you. The hound bites you.:j  You closely miss the hound.The hound is lightly wounded.  The hound bites you. The hound bites you but does no damage. x2:j$?-3:j_:jxo _The hound is struck by your quills. The hound misses you.:j  You hit the hound.  The hound is moderately wounded.4:j :j ~ _The hound completely misses you. The hound bites you but does no damage.:j1 w  You hit the hound. Your tail-slap misses the hound.The hound is moderately wounded.The hound bites you. The hound closely misses you. The hound bites you.0---5:j :j K _The hound misses you.:jG  You closely miss the hound.The hound is moderately wounded.The hound is struck by your quills. The hound bites you.:j k35------6:j :j = _The hound bites you but does no damage.:jp+is struck by your quills. _The hound bites you but does no damage.  You hit the hound.  The hound is severely wounded.The hound barely misses you.  :jqAis struck by your quills. The hound bites you but does no damage.:jrb36=--7:j~:j _The hound misses you. The hound barely misses you.:j(  You puncture the hound!  The hound is severely wounded.:jhe32--=8:j.:j1R _The hound bites you but does no damage. The hound bites you.:jnThe hound is severely wounded. _bites you but does no damage. The hound bites you.  You closely miss the hound. You tail-slap the hound.  The hound is almost dead.The hound is struck by your quills. The hound closely misses you.  The hound barely misses you. The hound bites you but does no damage.:jj--9:j3:jv _The hound is struck by your quills. The hound barely misses you.:j5  You closely miss the hound.The hound is almost dead.:j$@-60:j:jl@ _The hound bites you but does no damage. x2:jMu †You hit the hound.:j[    houndYou kill the hound!The hound stops to sniff the ground.:j_k3--81.5 (1.1:ji:jl _The hound completely misses you. The hound misses you.:j  You miss the hound.The hound is almost dead.:j +20:j< :jݹ V _The hound completely misses you.:j †You hit the hound.243.6 (1.1:j_ _You kill the hound!:j#.#####.)..#..........# #...######.#..#..###.... ###..#####...#.#.#.#.#..#  ##...[##............#.# #######......##.## ## ...........#.....##### #.###..##....†..#.......###.##........>.......##.##.#..@.†..#...##.##..........##)####.#.#.#.#..#.##)# ##[.....[.......#.#.##.####....[............# #########.#............##....###  ######............[3:jQ3m#..#....# # ####........##.#.....[#......# # #..##...##.....###.#.## #:j:j9i4=-40:j:jw _You see here a clockroach corpse.:j7  ..######.#..#..###....# ##..#####...#.#.#.#.#..  ##...[##............#. #######......###.## ## ...........##.....##### #.###..##....†..#.......##........>.......#.##.#..†.†..###....@.......##.)####.#.#.#.#:j9 .)# ##[.....[.......#.####....[...............#.####...##.....# ..#...###.##...##......<#.#..#### :jC :jD F-5 _:jO :jP :j 3:jX :j :jE ,:j :j@ K5=:j= :j ,:j :j| ,:jm :j ,:jJ :j@ d36=:j :j ,:j :j ,:j :j ,:j" :j :j W7=:j :j] ,:j :jn :j :j_ :j :j~ K8=:j| :jm :j :j>% :j* ,:j/ :jP2 ,:j5 :jj9 :j9 U9=:j= :jGA ,:jD :jdG :jG :jpJ :jN :jO L40=:jQ :jU :jV :ja :jf ,:j/j :jn :jKn :jq :jw k1=:jy :j} :jY} :ju :j4 :j :j̇ :j :j! K2=:jj :j ,:jʖ :jx :jٚ :j :j B:j :j U3=:jͪ :j˯ :j :j_ :j :jж :j :j} :j :j :j :j :j. D4=:j :j :j :jn :j ,:j :j k5=:j :j) ,:jB :j ,:j :j ,:j :j7 :jv K6=:j- :j% :jQ :jj :j :j :j :j97:j2=:j:j8,:j&:jj ,:jW :j :j:j:j=:jnK8=:j>:j4:jm:j:jw:j:j#:j(k9=:j5:j;,:j?:jC:jMK,:jm50=:j_}j 621.6 (56.0) _HP restored.:j[ _Done exploring.:j\43:jG5:jI0.0):j7:j?E _Done exploring.:j?Y3:j\:j;:jČ:jeE _Done exploring.:j>w.#####.)..#..........#.# ...######.#..#..###....# ##..#####...#.#.#.#.#..#  ##...[##.....#.# ######......###.## ###...##............##### #.###..##....†..######........>.....##.##.#..†@†..#...##.##...........##.##)####.#.#.#.#.........#.##)# ##[.....[.......#.#. ......##.####....[......:jw[40m......#. ########.#......##....###.  ######............#..#....# #. ###.##.#.....[#......# #........##...##.....###.#.## #..:j:j12.6 (1 _:j:j]:M...##...##...#####..## .#####.)..#..........#.## ...##..#..###....# ##..#####...#.#.#.#.#..#  ##...[##.....#.# ######......###.## ###....##............##### #..#..##....†..####........@........##:j^##.#..†.†..#.##.##..........#)####.#.#.#.#........ ......##)# ##[.....[.......#.#... ......##.#.....[#.:jh:jUi%3:jq:jJtc _There is a stone staircase leading down here.:j- 3:j :j B4 _:j) :j3 A=5:j:  ##.......#  .........#  ........## #.........  # #  #.#.##.#  #............#  ..............###  .  .#######.##.#####  .... ..  ####.# ...  .. ... ... .. .## . :j ,6.1 (2.5:j :j, # _You climb downwards.:j a _There is a stone staircase leading up here.:jBj ...####. .### .. # #.##.. #. ###........<........#######.##.##### .... ... ####.# #... .... ...## #.:jr:js37.1 (1.0 _:jzw:jy:j3:j:j:jAX:j:j:jg:j:j`^.........# ........####. # #.# #.#.##.......# #............# ..............#####.........<..........#######.##@#####.9.1 (2 ....( #####.###......... ....##...... .....:jt##...## ##.###. .#.. :jA30.1 (3:j :j - _Found 4 poisoned darts.:j :j:j:j$:j:j^:j,:jM:j :j:j:j:j:j=:jG:j2:j:j:j:j:j:j:j:j:jq:j:j:j,:j:j :j :j. :j> :j :j :j :j :jB :jL :j%P B:jQ :j>T :jT :jhU :j^W :jY :jY :j[ :jF\ :j] :jP^ :j/_ :ja :jc ,:je :jdf :j>j B:jwl :jm :jn :j4o :j*p :jq :jr ,:jt :jv :jv :jOw :jx :jaz ,:j{ :j| :j{} :j} :jP~ :j̀ :j  .....# # .....# .# #. .# .....#####.# #.# .# <..........#.#.# )# ##.#####.###.#.# .# ......(......... .. .###.....###.#.# .# ........####.#.##.# ................@.# 53.1 (23.0) .######.####.#.##########.# #.#..........#.####.#..#########.........#######.##.##.##.#..##.######.#:j6 :j +4.1 (24:jn :j % _Found a rapier.:j% I:j( :j* :jL+ :j1 n:j3 :jC5 ,:j6 :j 8 :j[: ,:jb; :j= :jq? :j? :j@ :jC :j]F ,:jmG :jI :jK :jK :jL :jN :jP ,:jQ :jkS :jV ,:jV :jFX :jZ :j;[ :j[ :j] :j`_ :j_ :j_ :ja :job ,:jc :jd :j@f ,:jf :jh :jj ,:jk :jm :jo ,:jp :jXs :j#u :jeu :j+v :jx :jRz :jz :j{ :j| :j~ :j~ :j :jZ :j̄ ,:j :j4 :j :j :j :j% :j ,:j* :j :j( ,:jQ :j :jp ,:j :jО :j :jˠ :j :j :j :j :j :j :j :j0 :jc :j :j ,:j :j' :j :j. :jv :j :j ,:j5 :j :j ,:jO :j :j ,:j; :j) :jZ ,:j :j :jN :j :j :j :j :jL :j :j :jn ,:j :j :j] ,:j :j :j :jx :jz :j :j! :j :j :jc! ,:j" :j6& a _f - a throwing net:j( :jy) :j3* :j[, :j#8 7 .# #. .#.#.# #######.#.#.# .# .......#.#.# .# # ......#.#.# ##.## .# ######...##.#.# #...#..# ............#.###...#..# .@...............#94.1 (40 ..............#.....#.## <......#.#..........#.##:j9 @ ####........###.#...#.## .....#....# #.#......# ####.......# #.#.#.#..#  .........# #.#.#....# .........###.#.###.##  .##...........#.#..... :j? :j~@ +5.1 (41:jF :jiT H _Found a stone staircase leading up.:jT +6.1 (42:jZ :jp\ ? _You now have 194 gold pieces (gained 12).:jt :jt :j?u :jx :jN{ :j] B:je ,:j[ :j :jy :j :j^ :j :j :j3 :j :jn :j :jo :j :j :j :j :j :j :jA :j :j# :j :jF ,:j :j :j :jP :j :j :j˥ :j :j :j :ja :j :j; :jѫ :jǭ ,:j :j :j :j> :j :j4 :j :j :j} :j :j :j :jл :j :j :j :jo :jU m  f - 4 clear potions (gained 1):j :jb :jU > _You see here a +0 dagger.:jx :j :jo :jv :j$ ,:j :j :j6 :j :j :j :j ,:j :jm :j: ,:jC :j :j :j5 :j :j :j :j5 :j :j_ :jR :j :jc :j :j :j :j :j :j :j :j:j:j:j:j[39;49m:j:jq :j :j :j:jQh  You encounter a scorpion.:j#. ..#.# .# #.#.#  s......  .#.#.# ..#.# #?#.# :j\G#.#.#######  #..  #.#.############  #.#.........)..#  #.#..#########.#  #.#..# #.# #. #.#..# #.#.#. s   scorpion (wandering) #.#..#########.#.#.:j% #.#............#.#. #......#.#.725.1 (29:j :j"26.1 (30 _:j+':j3):j #. ..#.# .# #.#.# s...... .#.#.# ..#.# #?#.# #.#.#######  #.@........  #.#.######  #.#.........)..#  #.#..##.#  #.#..# #.#  #.#..# #. #.#..#. #.#............ ..:j( #. ..#.# .# #.#.# s...... .#.#.# ..#.# #?#.# #.#.#######  #.@........  #.#.######  #.#.........)..#  #.#..##.#  #.#..# #.#  #.#..# #. #.#..#. #.#............:j3I ..:j)!:j!:j(:j,_ _A scorpion is nearby!:j8l # ### #. ..#.#.# #.#.#s......#.#.# ..#.# #?#.#  #@#.####### #..........  #.#.############ #.#.........)..# #.#..#########.# #.#..# #.# # #.#..# #.#.# #.#..#########.#.##.#............#.#:j:G.s:jXB:j?C77.1 (1.0) _:j K:jK:jO D ### #. .#.# #.#.#........#s##... #.#######......... ###########.........).########.# . # #########.s:jU ;8:j[ :j"_ _You see here a scroll labelled FIL XAUZUG.:jW4s.:j3:j%9:jb:j` _q - a scroll labelled FIL XAUZUG:j_ # ### # #. ..#.##.###.#.#........ #.#s#.##.@.#.####.#.#  #.#.####### #..........  #.#.############ #.#.........)..# #.#..#########.# #.#..# #.# #.#..# #.#.:j 6s.:j4s.:j:j!&30:jw :j :jE  # ### # #. ..#.######.###s#.###............... #@#.#.# #...#.####.#.#  #.#.####### #.......... #.#.############ #.#.........)..# #.#..#########.# #.#..# #.#:jG U.s:j O Es:jO %1:j8U :jV :j_?b  You hit the scorpion.  The scorpion is lightly wounded.:jI@]47--=2:jE:jH. _The scorpion stings you.:j   You hit the scorpion but do no damage. Your tail-slap misses the scorpion.The scorpion is lightly wounded.:j%3:j:jA _The scorpion stings you but does no damage.:jE}  You barely miss the scorpion.The scorpion is lightly wounded.:j}%4:j:jބV _The scorpion closely misses you.:jI  You hit the scorpion but do no damage.The scorpion is lightly wounded.:jG a1-----5:jD :j o _The scorpion closely misses you. The scorpion stings you.:j  You hit the scorpion but do no damage.The scorpion is lightly wounded.:j _2=--6:j :j V _The scorpion closely misses you.:j  You hit the scorpion.  The scorpion is moderately wounded.:j ,7.2 (1.1:jD :jk V _The scorpion closely misses you.:j,o  You hit the scorpion. You tail-slap the scorpion.  The scorpion is severely wounded.:jo+80:ju:j{wV _The scorpion closely misses you.:jr  You hit the scorpion but do no damage.The scorpion is severely wounded.3=9:j:jU _The scorpion barely misses you.:jo  You barely miss the scorpion.The scorpion is severely wounded.1-40:jp:jsg _The scorpion stings you. The scorpion misses you.:j;  You closely miss the scorpion.The scorpion is severely wounded.1.3 (1.1:jR :j%O_The scorpion barely misses you.:j  You hit the scorpion.  The scorpion is severely wounded.:j +20:j :j N _The scorpion misses you.:j  You hit the scorpion.  The scorpion is almost dead.:j `36---3:jS :jD . _The scorpion stings you.:j4 †You hit the scorpion but do no damage. You tail-slap the scorpion.:j<R:jB --3--364 _You kill the scorpion!:j H:jJm _Your Spellcasting skill increases to level 4!:j>A# ### #  #. ..#.# #####.###.#.####........@.......####.#.#.#.#####...#.# ###.#.# #.#.########..........#.#.#############.#.........)..##.#..#########.#:jE:jPG4-5 _:jpL:jvOu _You see here a scorpion corpse.:j :jv 7-:j+ :j :j\ :j] :j] :j_ :jxd n7 _:je :jf :jrg 8--:jg :j_i :ji :j)j :jl a8=:jm :jdn :jn :jo :jq :jr L3==:jlr :jt 4 _Magic restored.:jXu U9=:ju :j0w :jw :j"x :jy :jy :j[z :j{ :j[| :==:j| :j.~ :j~ L40=:j~ :j} :jҁ ,:j :j7 :j :jW :j :j! :j| :j҇ U1=:jX :j :j :j :j :j( :j :j` :jɎ K2=:j :j" :jt :jߑ :j_ :j :j :j_ :j :j :j× :j+ U3=:j :jg :jȚ :jo :jӜ :j :j :j :jl K4=:jh :j ,:j! :j ,:j :j ,:j :j :j? U5=:j :j :jڧ :j( :jب :j :jF :j :jX #6:j~ (=:j :jܭ ,:j :j} ,:j :jͱ :j :jW :j :j_ U7=:j :j :jŴ :j :j] ,:j :j ,:j3 :j :j K8=:j :j ,:jڼ :j ,:j :j :jK N9=:j :j; :j :j :j :j? :j :j :j :jT :j :j L50=:j :j 1 _HP restored.:j 3:j :jA :j :jh :j@ :j :j :j :j? :j1 :jU :j 9=:jq :j^ :j ,:j :jm :j :j; :j :j :jj :j :j2 :j4 :j :j :j_ :j :jh :j :j( :j? :j :j :j :j :j :j :j :j :jd :j :jG :j :j :j_ :j :j :j :j :j :j~:j:j:jZ:j:j:j':jZ:j:jb:j:j*:j :jV :j :j :j :j :j :j :j:j:j9:j:j :j2:ju:j:j~:j:j:jP:j}:j:j:jZ:jO:j,:j:j+:j:jH:j:j:j :j!:jn!:jV":j#:j#:j-$:jj%:ju&:j&:j"':j6(:j):jo):j):j*:j`+:j ,:jY,:jU-:jr.:j.:j /:j/:j0:j-1:j1:jk2:jU3:j3:j4:j4:j5:j6:jz6:j7:j8,:jT9:j::j;:j<:j<:j=:j>:j ?:jR?:jT@:jKA:jA:jA:jB:jD:joD:jD:jE:j7G:jG:j#H:j I:jJ,:jlK:jL:jM:j5N:jN:jO:jP:j Q:jhQ:j{R:jS:jS:j4T:j3U:jV:jV:jKW:j6X:jmY:jY:j3Z:j^:j_:j8`:j{`:jc:je:jfe:je:jh:ji:j8j:jj:jm:jn:jn:jNo:jr:jNs:js:js:jv:jw:j,:j:j{:j,:j :j:j:j:j:jN:j(:jt:j:jD:j:j:jp:j:j:j:j:j:j:j[:j3:jr:j ,:j:j$:j:jX:j:j:j#:j:jB:j{:jK:j:j:j :j :jk :j: :j :j:j:j:j:j:j3:j:jJ:j7:j:j*:j:j,:j:jS:jx!:j!:jc":js$:j&:jm&:j':j(:jF*:j*:jV+:j-:jJ.:j.:j=/:j0:j2:jb2:j3:j4:jG6,:j6:j8:j9:j9:jk::j;:jS=:j=:j>:jc?:j&" ##### ....# .#### .# .# .# .################### ................>89954.0) .########....##########. .##....####### .##............ .###################. :j :jD :j -9005:j:j; _Found a stone staircase leading down.:j:jS:j:j:jg:j:jX:j:j<:jf:j:j":j+:j:j(:ju:j:j,:j:j:j:j:j:j0:j :j`:jL:j!R  There is a stone staircase leading down here.:j:j4 _:j-:j8:j,:j:j&:jj  You encounter a black bear.:j[ ################### ................>.# ##....##########.##  #.....##  #.............)@.# #:j/####.##.##   # #.# ###### #.# .)..# #.# ####.# .?.h   black bear (asleep)  #.# #. #..  #.#.#.# #.h ####.#.#.# .#:jY9.3 (9.0)h.:jHXh:j 610.3 (10.0) _:j:j:j b####.......>.##.##  #######.##  ......)@.#####.##.## . # #.# #.#)..# #.# .?.  #.# #. #.h  :j < #.. .#:j`U####.......>.##.##  #######.##  ......)@.#####.##.##:jסW # #.# #.#)..# #.# .?.  #.# #. #.   #.. .#:jƨ:j:j:ja _A black bear is nearby!:j F x####.......>.##.##  :jvF #######.##  ......)@.#####.##.## . # #.# #.#)..# #.# .?. :jF a #.# #. #.h   #.. .#:j8 ####.......>.##.##  #######.##  ......)@.#####.##.## # #.# #.#)..# #.# .?.  #.# #. #.   #.. .#:j 3:jE w _A black bear is nearby!:jw (((((You throw a boomerang.:jB.....:j8h.:j:jb01.6 (1.3):jM:jS K _The boomerang hits the black bear but does no damage.:j{ ((((You throw a boomerang. The boomerang hits the black bear.:jU <....:j}Y 7h.:j^ :j_ '2.9:jd :jg 8 _The black bear is lightly wounded.:j3 ((( You throw a boomerang. The boomerang hits the black bear.:j35...:jڼ8h.:j6h.:j9 :j'4.2:j:jbe _The black bear is moderately wounded.:j ################### ................>. ##....##########.#  #######.##.........).. #############.##@## . # #h# ###### #. ..).. ####:j-.?.  #.# #.#..#.# ###.##..# ....# #:j g  The black bear closely misses you.:jY 3=50:j :j E _The black bear claws you but does no damage. x2:jH   You hit the black bear. Your tail-slap misses the black bear.The black bear is heavily wounded.The black bear barely misses you. The black bear claws you.46--6:jUO :j>Q P _The black bear misses you.:jx M barely misses you. The black bear claws you. _The black bear misses you.  The black bear is severely wounded.  The black bear claws you but does no damage.:jx %7:j~ :j2 W _The black bear barely misses you.:j hh(berserk)You hit the black bear.  The black bear is severely wounded.:j [7--8.3 (1.1:jە:jm\ _The black bear goes berserk!:juyS .  You puncture the black bear!:jX=.:jކ 54=90 _You kill the black bear!:jԌ:joh _Your Dodging skill increases to level 4!:j ################### ................>. ##....##########.#  ##.##.........)..# #############.##.## . # #@# ###### #. ..).. ####.?.# .....#.#.# .##..###.## .:j:j#6--20 _:jt:j:jh ################### ................>. ##....##########.#  .........)..# #############.##.# . # #.# ###### ..).. ####.?.  #.# #. ##..##..# #...##.#.# #...#..#:j :j/!f8=--1:j&:j(:j?)  ################### ................>. ##....##########.#  :j) m.........).. #############.##.# . # #.# ###### #. ..).. ####.# .......?.#  #.# #.####.##..#:j* .#.# # #..# .......#.###...#..#:j1 :j2 %2:j7 :j8 :j  ................>. ##....##########.#  .........).. #############.##.# . # #.# ######:j@ 5 #. ..)..# ..##.##.## ####.# .......@.#  #.# #.####.##..#.# # ###:j  .##..# ..................#.#:j  :j %3:j :j :j@ *4.3 (2:jt :j . _i - a scroll of identify:jjN ##....##########.#  .........).. #############.##.# . # #.# ####### #. ..)..# ..##.##.## ####....... :jNJ #.# #.####.##.#.# # ### .# .......# .........#.....#.##.#:j_V:jVb9=5.3 (1:jh:ji:jM:j:jp:j:j^,:j :ju:j :j$:j$L50=:j"%:j&:j):j):j+:j>,:j.,:j/:j0:j2:j2:j 4:j4:j6:jo79=:j8:jJ9:j\;,:j+<:j C####...............>.#....##########.##  #....########  #.......) ########### . .# ## # #.# )..# ..##.##.## :jCW####.# .........#  #.# #.####.##..#  #.#.#.# # #..# ####.#.#.# .###.#.# .##..#:jI #################### .................>.# ###....##########.## #....##########.##  #.............@..# ##############.##.## ..  # #.# ####### # #.# ...)..# ..##.##.## #####.# .........#:jIm #.# #.####.##..#  #.#.#.# # #..# #####.#.#.# .##..#:jqQ,33.3 (8:jQ*4.3 (9:jV:j^} _You see here a +2 short sword of venom.:jQ:j:jz:j":j$:j(P _:j*:j+:j,:j-:j9/:j{/:j30:j2:j5:j5:j6:jb8:j-:,:j::j=:j?h  You encounter a scorpion.:jF,###################### ...................>.# #####....##########.###....##########.##  #.............)..# ################.##.## .... #.##.# ######### #.##.# .....)..# ..##@##.##.# #.s........# :jG#.# #.####.##..# #.#.#.# #.##..# #######.#.#.# #.##..# ........#.#.# #.##..#s   scorpion (wandering) ........#.#.# ##.##..# ####...##.#.# #...#..# ..........#.###...#..#:jULX9.3 (5.s:j+RFs:jR240.3 (6 _:jEY:jZ:jR >.#   ####.##  ...)..# #.##.##  #.##.#  #.##.# )..# ..##@##.##  #..s.......#  #.# #.####.##..#   #.##..#  #.##..#  #.##..#  ##.##..#  #...#..#  :jC. / >.#   ####.##  ...)..# #.##.##  #.##.#  #.##.# )..# ..##@##.##  #..s.......#  #.# #.####.##..#   #.##..#  #.##..# #.##..#  ##.# #...:j:6 3:j< :j? _ _A scorpion is nearby!:j  >.#   ####.##  ...)..# #.##.##  #.##.#  #.##.# )..# ..##@##.##  #..s.......#  #.# #.####.##..#  :jq  #.##..#  #.##..#  #.##..#  ##.##..#  #...#..#  :jU / >.#   ####.##  ...)..# #.##.##  #.##.#  #.##.# )..# ..##@##.##  #..s.......#  #.# #.####.##..#   #.##..#  #.##..# #.##..#  ##.# #...:j :j :j :j _ _A scorpion is nearby!:j R >.#   ####.##  ...)..# #.##.##  #.##.#  #.##.# )..# ..##@##.##  #..s.......#  #.# #.####.##..#   #.##..#  #.##..#  #.##..#  ##.##..#  #...#..#  :jy/ >.#   ####.##  ...)..# #.##.##  #.##.#  #.##.# )..# ..##@##.##  #..s.......#  #.# #.####.##..#   #.##..#  #.##..# #.##..#  ##.# #...:j3:j:j֟_ _A scorpion is nearby!:j4....................>.# ######....##########.## #....###.## #.............)..# #################.##.## ..... .... #.##. ##########.... #.##.# ......)..#.....##.##.## ########.# #..s.@.....# :j#.# #.####.##..# #.#.#.# #.##..# ########.#.#.# #.##..# .........#.#.# #.##..#:j'.#.#.# ##.##..# #####...##.#.# #...#..# ...........#.###...#..#............#.#:jE.s:jK:j11.3 (1 _:j:j:jֶ:jN]47--=2:j:jm _You closely miss the scorpion. The scorpion stings you.:j:j^8=-3:j:j| _You hit the scorpion but do no damage. The scorpion closely misses you.:j   You hit the scorpion. Your tail-slap misses the scorpion.The scorpion is moderately wounded.The scorpion closely misses you.:j%4:jզ:jA _The scorpion stings you but does no damage.:jH  You puncture the scorpion!  You tail-slap the scorpion, but do no damage.The scorpion is severely wounded.:jӹ T5--5:jQ :jt . _The scorpion stings you.:j  You hit the scorpion but do no damage. Your tail-slap misses the scorpion.The scorpion is severely wounded.:jf T4--6:j :j . _The scorpion stings you.:j# { †You puncture the scorpion!:j (:jV 667++ :j_You kill the scorpion!You feel power welling in your lungs.Your Short Blades skill increases to level 4!:j2 :j n _Your Shapeshifting skill increases to level 2!:jKe.>.##....#.## #....####.## #...)..#######.##.##.... #.##.###..... #.##.#.)..#.....##.##.###.# #....# #:jeN #.# #.####.##..# # #.#.#.# #.##..##.#.#.# #.##..#.#.#.# #.##..#.#.#.# ##.##..##...##.#.# #...#..#.#.###...#..# .#.#:jMl:jm4-8 _:jr:jvu _You see here a scorpion corpse.:j:.>.##....#.## # #....#.## # #.)..####.##.##..##.##.###.....##.##.#.)..#.....##.##.## .#.# #..@†......# .# #.# #.####.##..# .# #.#.#.# #.##..# .#.#.#.# #.##..# .#.#.# #.##..# .#.#.# ##.##..# .######...##.#.# #...#..# .#.###...#..# .#.#:jĜ:jF-9 _:j:j:j':j*Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2} Jewellery (go to first with "=)e - a ring of resist corrosion Talismans (go to first with %)  a - a quill talisman (worn)  d - the hive talisman "Poifujot" {rF++ Will- Str+2}:j?+^[?] describe selected [!] equip|wield|put on[tab] equip|unequip :jl:jw:j{......................>.#RoosterCrawler the Vexing ########....##########.##Green Draconian ##....##########.##Health: 44/50 =====================--- ##.............)..#Magic: 13/13 ======================== ###################.##.##AC: 6Str: 11 ....... ........##.##.#EV: 12Int: 17 ############.....##.##.#SH: 0Dex: 13 ........)..#.....##.##.##:je|XL:  7 Next: 66% Place: Dungeon:5 .#########.# #..@†......#Noise: ---------  Time: 3949.3 (0.0) .##.# #.####.##..#c) +5 rapier of the Elven Halls {devious, .##.#.#.# #.##..#Throw: boomerang .#########.#.#.# #.##..#Quill Breath++ ...........#.#.# #.##..# ...........#.#.# ##.##..# .######...##.#.# #...#..# .............#.###...#..# ........................#.#You puncture the scorpion! _You kill the scorpion!You feel power welling in your lungs.Your Short Blades skill increases to level 4! :j|_Your Shapeshifting skill increases to level 2! _You see here a scorpion corpse.:j:jB258 (0.5:j:j; _e - a ring of resist corrosion (worn):ju.>.# .#....#.## .# #....#.## .# #.)..# .###.##.##. ..##.##.# .##.....##.##.#:jv.)..#.....##.##.## ..#.# #.@.†......# ..# #.# #.####.##..# ..# #.#.#.# #.##..# ..#.#.#.# #.##..#:j~v8.#.#.# #.##..#.#.#.# ##.##..# ..######...##.#.# #...#..#.#:jv{.###...#..#  .#.#:j\:j-50.8 (1.0:j:j#:j%Gg.>.# #.#....#.## #.# #....#.## #.# #.)..# #.###.##.##. ..##.##.# #.##.....##.##.# #.)..#.....##.##.## #..#.# #@..†......# #..# #.# #.####.##..# #..# #.#.#.# #.##..# #..#.#.#.# #.##..# #.#.#.# #.##..# #.#.#.# ##.##..# #..######...##.#.# #...#..#.#.###...#..#  .#.#:jP;1:jb:j(d:j :j HEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2} :j EJewellery (go to first with "=)  e - a ring of resist corrosion (worn) Talismans (go to first with %)  a - a quill talisman (worn) :j: 3 d - the hive talisman "Poifujot" {rF++ Will- Str+2}[?] describe selected [!] equip|wield|put on:j y[tab] equip|unequip :j35d - the hive talisman "Poifujot" {rF++ Will- Str+2}. A preserved and decorated hive, still dripping with ambrosial nectar. Transformsthe wearer into a living beehive, filled with the buzz of countless insects labouring inside them. The nectar produced within greatly increases the wearer'shealth and magic regeneration and if they become seriously injured, angry bees will swarm out to defend their hive. ____________________________________________________________ Skill HP AC Regen MP Regen # of Bees ----------------------------------------------------------- Min 17 +0% +5.0 +1.60 +0.603.2 Max 25 +0% +5.0 +2.80 +1.005.5 Cur 2.0 -90% +5.0 +0.00 +0.00 1.0 Melds: Body Armour, Helmet ____________________________________________________________ rF++:It greatly protects you from fire. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Your skill: 2.0  At 100% training you would reach 17.0 in about 4.7 XLs.:jJ?Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2} Jewellery (go to first with "=)  e - a ring of resist corrosion (worn) Talismans (go to first with %)  a - a quill talisman (worn) :j? d - the hive talisman "Poifujot" {rF++ Will- Str+2}  :j?[?] describe selected [!] equip|wield|put on:j?y[tab] equip|unequip :j. :j> P........................>.#RoosterCrawler the Vexing #.########....##########.##Green Draconian #.##....##########.##Health: 45/50 =====================--- #.##.............)..#Magic: 13/13 ======================== #.###################.##.##AC: 6Str: 11 ......... ........##.##.#EV: 12Int: 17 #.############.....##.##.#SH: 0:j? [Dex: 13 #.........)..#.....##.##.##XL:  7 Next: 66% Place: Dungeon:5 #..#########.# #@..†......#Noise: ---------  Time: 3951.8 (0.0) #..##.# #.####.##..#c) +5 rapier of the Elven Halls {devious, #..##.#.#.# #.##..#Throw: boomerang #..#########.#.#.# #.##..#Quill Breath++ #............#.#.# #.##..# #............#.#.# ##.##..# #..######...##.#.# #...#..# ...............#.###...#..#:j? ........................#.# _You kill the scorpion!You feel power welling in your lungs.Your Short Blades skill increases to level 4! _Your Shapeshifting skill increases to level 2! _You see here a scorpion corpse. _e - a ring of resist corrosion (worn):jI P  Okay, then.:jjI :jN :jP . _:j#6 _6=:j:n:j;:j=:j>:j0?:jA:jAU7=:j/C:j+E:jeE:jF:jH:jQI:jyJ:jL:jMK8=:jN:j=P:jP:jQ:jT:jBT:jnU:juW:jW:j Y:j{Z:j0[U9=:jM\:j^:j^:j `:ja:ja:j0c:jefb50=:jg:jj:jhl:jl:jm:jEo:jnq,:jr:ju:jnw,:jx:j:jс:jP9=:j_:j:j:jF:jL:j:j:j$:jߎ:j):j:j:j:j:jB,:j1:ji:j,:j:jo:jw:j:j:j:j,:j:j:j:j:j0:j:j?:j|:jD:jT:j):ja:jU:j`:j:j.:j:jF:j:j:j`:j`:j2:jj:jf:j:j,:j:j:j:j&:jM:j:j:,:j^:j:j:j:j:j.:j,:jW:j:jw:j7:j:j:j:j:j:j:ji:j:j:ju:j:j&:j:j:j ..####........###.# .........#....# #.# ######.......# #.# #............# #.# #.#..........###.# #.#.##...........# #.#.##.......##### #.#.##.......# # :jH#@...........# #93.8 (42.0) ...)...............##### ####..........<......... ##.#######.##.#####.# :j,d#. ...........(... #. #####.###.....#  . ...........##  . .............  ##...######.## :j<:j+4.8 (43:j :j,P _Found a giant spiked club.:j~3:jM:j:jn:j B:j,:j:j:j:j֑:j+:jД:j:jG:j:j:jm:j:j:j:j:j:j:jǧ:j:jb:j׫:j :j]:j:j`:j:jA,:j2:j@:js:j:j4:j #..#.#.##.......#####.#..#.#.##.......# #..#####..#............# #......).........#####..####..........<........... ##.#######.##.#####.#... #.##.....(.........##.##.#####.###.....##................###.#...:j[.............##...######.#######.##..##...# #.# ....#..... # #.###.##..###.#. #....ß ... .# . #####?..# .#  You pick up a parchment of Summon Small Mammal and begin reading...:j /4004.8 (10:j+5.8 (11:ju:jL _You add the spell Summon Small Mammal to your library.:j3:jC:j:jK,:j ,:jD:j:j:j:j_:j:j:j):j:jO:j:jW:jZ...# ##.#######.##.#####....# #.##.....( .....##.##.#####.###... #..............:j #.#.......... #........##...######. ####.##..##...# # #.....#..... # #. #.##@.###.#.. #.9.8 (4.0) #.ß>ß...# .# .. ##:j #.#.#?..# .# . .... ..... .#. .####### #. # :j :j +10.8 (5:j :j A _Found a staircase to the Ecumenical Temple.:jH 3:j J :jGL :jM :jvR B:jS ,:j(T :jZW :jW :j=X :j[ I _i - 2 scrolls of identify (gained 1):j\ :j#] :j] :j_ :j` :j a :ja :jc :jd :jd ,:jf :jg :jh :jh :jj :j^k :jk :j,l :j_n :jo :jo :jp :jq :jbs :js :jPt :jtv :jw :jw :jx :jy :j6{ :j{ :j| :j]} :j>~ :j~ :j& :jJ :jD :j :jց :jĂ :jك :j :j :jͅ :j_ :j :j :j` :j :j$ ,:j :ja :j ,:j; :j :j :j :j :j :jH :jy :j :j :jэ :j :j :j :jB :jx :jA :jѐ :j :j2 :jՑ :j_ :jԒ :j :jr :j :j1 :ji :j :j :j :j :j~ :j :j :ja :j :j :jX :j .#.#.....#..... # #.####.#..# RoosterCrawler the Vexing .#.#.##..###.#..#.........# Green Draconian .#.ß>ß...# .# .. ######.##.# Health: 50/50 ======================== .#.#.#...###.# .#.##.# Magic: 13/13 ======================== ................##.# AC: 6Str: 11 .#.#.#######.######.# EV: 12:j Int: 17 .#.#........#.# SH: 0Dex: 13 ##.#####################.# XL:  7 Next: 66% Place: Dungeon:5  #..............@......eNoise: ---------  Time: 4037.8 (27.0)  #######################c) +5 rapier of the Elven Halls {devious, Throw: boomerangQuill Breath++ e   Dowan (asleep) _Found a giant spiked club.  You pick up a parchment of Summon Small Mammal and begin reading... _You add the spell Summon Small Mammal to your library. _Found a staircase to the Ecumenical Temple. _i - 2 scrolls of identify (gained 1)  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.:j /  --more--:j3W:j[:jb:jg; 8.8 (28 _:jah:jn:j #.#.#.....#..... # #.####.#.. #.#.#.##..###.#.. #. #.#.ß>ß...# .# .. ######.##. #.#.#.#...###.# . #.##. ....... ..##. #.#.#.#.# #####. ..#.#. #.#.# . #..............e # :j :j 9.8 (1:jE .0):jo :jr :jU #.#.#.....#..... # #.####.#  #.#.#.##..###.#.. #  #.#.ß>ß...# .# .. ######.## ##.#.#.#...###.# . #.##. ..## ##.#.#.#.# #####:j2.#.#. ##.#  #.e #:j$:j&40:j:j.:jPI #.#.#.....#..... # #.####.# #.#.#.##..###.#.. # #.#.ß>ß...# .# .. ######.#.#.#.#...###.# . #.. ..#.#.#.#.# .#.#. #.# #.e #:j':j%1:jt":jA$:j=k` #.#.#.....#..... # #.####. #.#.#.##..###.#.. # #.#.ß>ß...# .# .. ######.#.#.#.#...###.# . #.. ..#.#.#.#.#:jk .#.#.#.# #.e #:jq:jr%2:j`w:jy:jZa  #.#.#.....#..... # #.#### #.#.#.##..###.#.. # #.#.ß>ß...# .# .. #######.#.#.#...###.# . #. #.#.#.#.# .#.#. .######.# #.e #:jbe:jf%3:j/j:jXl:j #.#.#.....#..... # #. #.#.#.##..###.#.. # #.#.ß>ß...# .# .. #.#.#.#...###.# . . #.#.#.#.# #......#.#:jױ. #.######.# #.e #:j:j%4:j:j:j a #.#.#.....#..... # #. #.#.#.##..###.#.. # #.#.ß>ß...# .# .. #.#.#.#...###.# ..  ######.#.#.#.#  #......#.#. :j=  #.######.# #.e #:jZ ;5:j :j :j  #.#.#.....#..... # #. #.#.#.##..###.#.. # #.#.ß>ß...# .# ..  #.#.#.#...###.# .  . ######.#.#.#.# #......#.#. #.######.#:ju  #.e #:j" :j %6:j :j :j8 #.#.#.....#..... # #. #.#.#.##..###.#.. # #.#.ß>ß...# .# ..  #.#.#.#...###.# . .:jX ######.#.#.#.# #......#.#. #.######.# #.e #:j:j}%7:j0:j:j' #.#.#.....#..... # # #.#.#.##..###.#.. # #.#.ß>ß...# .# ..  #.#.#.#...###.# . . ######.#.#.#.# #......#.#. #.######. #. :jN:jԇ%8:j:j6:ji #.#.#.....#..... #  #.#.#.##..###.#..  #.#.ß>ß...# .# ..  #.#.#.#...###.# . . ######.#.#.#.# #......#.#. #.######. # :j:jƙ%9:jB:jB:j؄G #.#.#.....#..... # #.#.#.##..###.#.. #.#.ß>ß...# .# .. #.#.#.#...###.# . . ######.#.#.#.# #......#.#:j. #.######. # :jJ:j &50:j:j:j #.#.#.....#..... # #.#.#.##..###.#.. #.#.ß>ß...# .# .. #.#.#.#...###.# . ... ######.#.#.#.# #......#.#. #.######. # 1:j(  #.#.####.##..##...# #.#.#.....#..... # #.#.#.##..###.# #.#.ß>ß...# .# .. #######.#.#.#...###.# ...................... ######.#.#.#######.# #......#.#........ #.######@################ #.................##################:j\ :j %2:jv :jm :ja .......####.##..##.......#..... ##.#.#.##..###.#..  #.#.ß>ß...# .# .#######.#.#.#...###.# ......................#####.#.#.#######.#.....#@#........ #.######.################.................##################:jh :j1i %3:j5 :jV *.............####.##..##...#.#.#.....#..... #.#.#.##..###.#..  #.#.ß>ß...# .# .#######.#.#.#...###.# ......................#####.#@#.#######.#.....#.#........ #.######.################.................##################:j][ :j[ %4:ja :jsb :jMM #...............####.##..##...#.#.#.....#..... ##.#.#.##..###.#..  :jR-#.#.ß>ß...# .# .#######.#.#.#...###.# ..........@...........#####.#.#.#######.#.....#.#........ #.######.#################.................:jW:jX%5:j+_:ja:j}M.....##.##.#####.## #..................####.##..##.......#..... #:j5#.#.#.##..###.#..  #.#.ß>ß...# .# .#######.#@#.#...###.# ......................#####.#.#.#######.#.....#.#........ #.######.################:j:j%6:j:j :jyZ:jh[:j`:ja:j #..................#.#.#.#.#.#........##...####.#.####.##..##...# #.#.#.....#..... # #.#.#.##..###.#.. #.#.ß>ß...# .# #######.#.#.#...###.# . ..........@.......... ######.#.#.#######.# :j #......#.#........ #.######.################# #..................################### :j :j %7:je :j= :j x#.#.#.#.#.#.#.##...##.#.####.##..##...# #.#.#.....#..... # #.#.#.##..###.#.. #.#.ß>ß...# .# .. #.#.#.#...###.# . . ######.#.#.#:j .# #......#.#........ #.######.#######..###:j:j%8:jE:j$:jP:jy1 3:j]: :jW< :jjM.....##.##.#####.### #...........#.#......###.####.##..##...#.#.....#..... #:jYl.#.##..###.#..  #.#.ß>ß...# .# .#######.#.#@#...###.# ......................#####.#.#.#######.##......#.#........Quill Breath++ #.####:jq:j_r%9:j&v:jw:jM# #.##...............##.##.#####.### #...........#.#......####.####.##..##....#.....#..... ##.##..###.#..  #.#.ß@ß...# .# .#######.#.#.#...###.# ......................#####.#.#.#######.#:j#......#.#........##:jc:j&60:j-:j h You pick up a parchment of Summon Small Mammal and begin reading... _You add the spell Summon Small Mammal to your library. _Found a staircase to the Ecumenical Temple. _i - 2 scrolls of identify (gained 1) _There is a staircase to the Ecumenical Temple here.:jk:j:j|:j:j)B1 _:j -Temple:j  ####### ######### ####### ......### ###.......### ###...... _..._...###..._..._...###..._..._ .........#.............#......... ........###...........###........ .._.............@............._.. ........###...........###........ :j E.........#.............#......... _..._...###..._..._...###..._..._ ......### ###.......### ###...... ####### ######### :jd ,3.3 (2.5:j _...___:j X _You climb downwards. Welcome to the Ecumenical Temple! Found four altars.:j? d _There is a staircase back to the Dungeon here.:jgI:jqi:jm34.3 (1.0 _:jn__...__:jhFl Dungeon:5  You climb upwards. Welcome back to the Dungeon!:jT:jUN....# #.##...........:jV.....##.##.#####.###.:jV#...................:j:W :jW'#.#.#.................:j X :jXG#.#.#........##...#### #.#.####.##..##...#  #.#.#.....#..... # :jTY #.#.#.##..###.#..  #.#.ß@ß...# .# .. :jY #######.#.#.#...###.# .  ..................... :j`  ######.#.#.#######.#  #......#.# #.######.############...................####################:j7,5.8 (2.5:jڻ:jP _Level annotation: Dowan:jڿi _There is a staircase to the Ecumenical Temple here.:j .##.##.#####.### #..................#.#.###...#####.####.## #.#.....#..... .#.##..###.#.. ß>ß...# .# ..:jb#######.#.#@#...###.# .....................  ######.#.#.#######.#......#.#........ ##:j:j36.8 (1.0 _:j1:j=:j  #..................#.#.###...#####.####.## .#.....#..... #.#.##..###.#.. :jf.ß>ß...# .# ..#######.#.#.#...###.# ...........@.........  ######.#.#.#######.#......#.#........ #.####:jJQuill Breath++ :j:j%7:j:j:j #.#.###...########.## #.#.....#..... .#.##..###.#.. :j#.ß>ß...# .# ..#######.#.#.#...###.# .....................  ######.#.#@#######.#......#.#........ ######.##################Quill Breath++ :j:j%8:j :j>:jc4##...########.## .....#..... #.#.##..###.#.. .ß>ß...# .# ..#######.#.#.#...###.# :j4.....................  ######.#.#.#######.#......#.#@....... ######.################## #...................################### :j::jk;%9:j?:jA:j.........#......######.##..##...#.#.....#..... #.#.##..###.#..  :jX"#.#.ß>ß...# .# .#######.#.#.#...###.# ......................#####.#.#@#######.#:j.....#.#........ #.######.##################...................####################:j:j&70:jl:jE:jE #. #.#.#......... #.#.#........##...###:j-F #.#.####.##..##...# #.#.#.....#..... # #.#.#.##..###.# #.#.ß>ß...# .# .. #######.#.#.#...###.# .:jVF\..........@..........:jFR ######.#.#.#######.# #......#.#........ :jF#.######.################# #..................:jFD###################:j8M:jM%1:j;R:jT:j#.#.# #.#.###...## #.#.####.##..##...#  #.#.#.....#..... # #.#.#.##..###.#..  #.#.ß>ß...# .# ..:j1#######.#.#.#...###.# . .....................  ######.#@#.#######.# #......#.#........ :jY{ #.######.################ :jx#................. ################## :j :j:ji%2:j:j&:j:##...#####.## .....#..... :jC:5#.#.#.##..###.#.. .#.ß>ß...# .# ..:jl:#######.#.#.#...###.# :j:.....................  ######.#.#.#######.#......#@#........ :j:x######.################ :j:#.................################# :j?:ji@%3:jD:jF:jm O###.## .....#..... ##..###.#.. #.#.ß>ß...# .# ..#######.#.#.#...###.# .....................  ######.#.#.#######.#......#.#........ ######@################ :jCn #.................#################:j t :jt %4:jx :jz :jn .....#..... ##..###.#.. ß>ß...# .# ..#######.#.#.#...###.# .....................  ######.#.#.#######.#......#.#........ ######.################ #@................#################:jp :js :j t 5:jz :j~ :jI :j :j :j" :jE#.#.#.....#..... # #.#.#.##..###.#.. #.#.ß>ß...# .# .. #.#.#.#...###.# . ..... ######.#.#.#.# #......#.#. #.######.##.#:j]K:jK%6:jUP:jiR:j\:j:jq:jX:jB:j:j:j:j:j :j'":j#:j$:j%:j&:jG(:j(:jW):j*:j,:j,:j-:j /:j0:j[0:j0:j1:j2:jX3:j3:jJ5:j6,:jD7:j8:j9:j9:jU::j_;:j<:j<:jc=:j?:j@:jZ@:j@:jB:jC:jD:jD:jE:jF,:jSG:jI:jaJ:jJ:jTK:j#M:j:N:jN:jO:j.P:jLQ:jQ:jR:j/S:j(T:jT:jU:jV:jW:j X:jgX:jY:jZ:j=[:j\:j\:j]:j&^:j^:j_:j`:j`:jpa:jb:jzc:jc:jd:je:jjgB:j6jB:jj:j;l:jtm,:jn:jo:jp:jp:j?q:jdr:js:js:j0t:jt:jXv:jv:jv:jx:jFy:j~y:jy:jS{:j,|:jk|:j|:j}:j,:j:j:jՁ:j:j:j:j:j :jo:j:j[:j:j:j:j:j:j\:j:j:j:jE:j:j,:j:j :j:jt:j̔:j:j:j:j3:jW:j:j:j̗:jS:jm:jh:jš:j:j:j:j:jn:j:j :jF:j:jA:jy:j:j5:j:j:j$:jh:j:j]:j:j:j:jޭ:j&:j`:jү:jҰ:j:j:j&:j:jI:j:j8:j\:j:j=:j:jº:j:j:j:j:j,:j :j-:j:j:j.:j,:jr:j:j:jC:j:j:j:j4:j:j[:j:j,:j :j":j:j:j:j:j:j:j:j:j,:j:j>:j.:jh:j:j:j,:jl:j:jj  You encounter a shadow imp.:j #..######.... #..#......... #..#.#....... #..#.#.##.... ### #..#.#.##.... ..# #..#.#.##.... #.#####..#......... ####.....)............:jI#....@####...<#5##...####.#.#....###.##........#.....##.##.#####.##.#................#.#.#.............. 5   shadow imp (asleep)#.#.#........##...##.#.####.##..##...##.#.#.....#..... #:jVL5139.8 (63.0).:jZN5:j6===40.8 (64:j :j , _The shadow imp shouts!:j<:j; ###  ..#  #.#####..#:j4 ####.....)... :jWD#.5..@#< :jw##.##...# #....#:j #.....# :j+#.#..... #.#.#.... :j#.#.#..... :j5@#.#.####.# #. :j^W ###  ..#  #.#####..# ####.....)... #.5..@#< #.##...# #....# #.....# #.#..... #.#.#.... #.#.#..... :jװ#.#.####.# #. :j":j:j3:jka _A shadow imp is nearby!:jfw ###  ..#  #.#####..#:jfw ####.....)... #.5..@#< #.##...# :jg'#....# #.....# :j*g=#.#..... #.#.#.... #.#.#.....:jQg/ #.#.####.# #. :jqg:jh ###  ..#  #.#####..# ####.....)... #.5..@#< #.##...# :jOz#....# #.....# #.#..... #.#.#.... #.#.#..... #.#.####.# :j=#. :j:j:j :ja _A shadow imp is nearby!:j93:jA:jC:j #..###### #..# #..#.# #..#.#.## #### #..#.#.## ..# #..#.#.## #.#####..# ####.....) #.5.@.####.<:j #.##...####.#. #....###.## #.....##.##.#####. #.#..... #.#.#.... #.#.#.##... #.#.####.##..##... #.#.#.....#.....:j;.5:j:jA---1.8 (1.0) _:jp:j~:j  You hit the shadow imp.  The shadow imp is moderately wounded.:jO=--2:j}:j9X _The shadow imp closely misses you.:j[   You barely miss the shadow imp.The shadow imp is moderately wounded.:jb %3:jy:jKA _The shadow imp hits you but does no damage.:j!=  You closely miss the shadow imp.The shadow imp is moderately wounded.:j>%4:jD:jEW _The shadow imp barely misses you.:jL Q .  You puncture the shadow imp!:jT (:jTX 58=5:j^ :j\` 8 _You kill the shadow imp!:j` :j]  #..###### #..# #..#.# #..#.#.## #### #..#.#.## ..# #..#.#.## #.#####..# ####.....) #..@..####. #.##...####.#.# #....###.##:j}^ a #.....##.##.##### #.#..... #.#.# #.#.#.## #.#.####.##..##  #.#.#.....#.....:je :jf .--6:jk :jl :j\ #..###### #..# #..#.# #..#.#.## #### #..#.#.## ..# #..#.#.## #.#####..# ####.....) #.@...#### #.##...####.# #. #....###.###. #.....##.##.#. #.#.#. #.#.# #. #.#.#..##. .. #.#.####.##..##.  #.#.#.....#..... --7:j`:jb:j:j:jU:jz:j:jX:j:jӧ:j:jp:j:j:j*:j:jp:j:j>:j(:j:j:jJ:j.:j:j:jU:jT:j:j:j:jS:jK:j ,:j[:j:j:j:j:j:j:j:j5:j:jW:j:j:j :j:j:jf:jp:j:jL,:jQ:j:j:j:j:j:j:jM:j:j:j\,:j:jz:j:j:j:jw:j:j:j:j,:j:ji  #.# #..### +..⌠..⌠ #..##...... #...⌠.. .#....⌠.+%....<.....#:jg##'## #..@# #..##67.8 (20.0)##.### #..#.#.#.### #..#....# #..#.####.##### #..# #.....# #..# #####.#####.. :j####.....)... #.....#### :j1_You open the door.:jBN _Found a scarab talisman.:j}J:j K:jM:jQ:jT:jYP _:jZ:jD[:jN\:j7`@  There is an open door here.:jgb:j1c _:jnd:jg:ji:jj:j$k:jn:jo:jCp:j7r:js:ju:ju:jv:jxy:j:{:jk{:j|:j~:jA:j:j:j  #.# #.....##.#..#  #.# +.......+##.#..#  #.# #....⌠....## #.#..####:jz#.# #...⌠...⌠...# #.#....#.# #...........##....### +..⌠..⌠..⌠..+#..#####...........#.......:j>#...⌠...⌠...#..#....⌠...@##.....75.8 (8:j.0)+%......'# .<..##.....##. :j..#######'### ._ .....:j;#...# ### #..#######.### #..#...#.#.### #..#.#.:jcz#.....# #..#.#.######.##### #..#.#.# :j1_You open the door.:jc _Found an ornate altar of the Wu Jian Council.:jW:j:j:j:jo:j@ _ :j: There is an open door here.:j:jA  _:j :jj :j5:ji:j9:j%@  There is an open door here.:j:j _:j:j2:j:j :j:jJ:j:jR:j:j:jq :j :jC!:j#:j$:j$:j%:j<- #.# #.#.###### #.##.#....... #.# ##+## #.#..# :j~-#.# #.....# #.#..# #.# ++# #.#..# #.# #....⌠....## #.#..# :j-#.# #...⌠...⌠...# # #.# #.# #...........#.## #.. :j-### +..⌠..⌠..⌠.@'._# #..#####83:j-#...........#.## .....#...⌠...⌠...# #....:j . #....⌠....###+%......'#.# .<....:ja.##.....##..# ..#######'###.._# .....:j.#...###### #..#######.### #..#..... _You open the door.:j0Y _Found a hazy altar of Hepliaklqana.:j M........###### ..... ##+## #### #.....#  +.......+#   #....⌠....## #####⌠...⌠...# # #. #.# #..........@#.##..... ### +..⌠..⌠..⌠..'._# #..#####:j X........#.## ..#...⌠...⌠...####....⌠....###......' ...:jL :j 14.8 (1 _:j 7%:j :j7 |M#.######........###### ..... ##+## #### #.....#  +.......+#  :j`8 N #....⌠....## #####⌠...⌠..@# # #. #.# #...........#.##..... ### +..⌠..⌠..⌠..'._# #..#####........#.## ..#...⌠...⌠...###......##'##:j> :jz? %5:jaD L%_:jPF :j', #.####.#.#  #.# #.#.#####  #.# #........  #.# #.#.#####  #.#  #.#......  #.# ###+# #.#..#### :j,  #.# #.....#  #.#..#  #.# +.......+ #.#..#  #.# #....⌠...@## #.#..####  #.# #...⌠...⌠...# # #.#  #.# #...........#.## #......### +..⌠..⌠..⌠..'._# #..#### #...........#.## .⌠...⌠...### :j-/#....⌠....### . +%......'#.# .<..:j>-S.....##..# ..####:j4:j<5%6:jb::%:j#<:j^###._#.':j=:jC%7:j:j! _You open the door.:jY _Found a shadowy altar of Dithmenos.:jM..###.#.# #.#####....... ##### ###....##+## ._#### #.....##..# +.......@#   #....⌠....## ####⌠...⌠...# # #..# #...........#.#:j8....### +..⌠..⌠..⌠..'._# #..#####......'#:j:j,8 _:jJ_%:jQ _There is an open door here.:j|  #.# #...#.# #.# ###.#.# #.# #.#. #.# # #.# #.#. #.# ### #.# #.# ###+## ._# #.#.. #.# ##.....##..# #.#..# #.# +'# #.#..# #.# #....⌠....## #.#.. #.# #...⌠...⌠...# # #.# #.# #.#.## # ### +..⌠..⌠..⌠..'._# #.. #.#.##  #...⌠...⌠...###  #:j3} ....⌠....###  +%......'#.# .<:jV :jS ,9 _:jG T_%:jl :jI 5 #.#####.#.#.#.### #.# #...#.# #.####.#.#  #.# #.#.### #.# #...... #.# #.#.### #.# ### #.#.... #.# ###+### ._# #.#..## #.# ##....@##..# #.#..# #.# +.......'# #.#..# :j ] #.# #....⌠....## #.#..## #.# #...⌠...⌠...# # #.# #.# #...........#.## #....### +..⌠..⌠..⌠..'._# #..## #...........#.## .⌠...⌠...### #....⌠....### .:j:jH&90:jt:jf:j;:jS<:j@:jB:j ~ :j~ :j :jD :jjR? #.# ####.#.#.#. #.# #...#.# #.# ###.#.# #.# #.#. #.# # #.# #.#. #.#:j5S ### #.# #.# ###+### ._# #.#.. #.# ##...@.##..# #.#..# #.# +.'# #.#..# #.# #....⌠....## #.#.. #.# #...⌠...⌠...# # #.# #.# #.#.## #:jS ### +..⌠..⌠..⌠..'._# #.. #.#.##  #...⌠...⌠...###  #....⌠....### :jZ:jZ%1:j^7_:j`:j?\####_#..':jRE:jE%2:jH7_:jJ! _You open the door.:jCL` _Found a shimmering blue altar of Sif Muna.:j  #.# ####.#.#.#. #.# #...#.# #.# ###.#.# #.# #.#. #.# ### # #.# ##_## #.#. #.# #... ### #.# #.# ###'### ._# #.#.. #.# ##..@..##..# #.#.. #.# +.'# #.#.. #.# #....⌠....## #.#.. #.# #...⌠...⌠...# # #.# #.# #.#.## # ### +..⌠..⌠..⌠..'._# #.. #.#.##  #...⌠.:jU ..⌠...###  #....⌠....### :j ,3 _:jš 7_:jF :jb T #.# ####.#.#.#. #.# #...#. #.# ###.#. #.# #.#. #.# ### # #.# ##_## #.#. #.# #...# ### #.# #.# ###'### ._# #.# #.# ##.@...##..# #.#:j\ p #.# +.'# #.# #.# #....⌠....## #.# #.# #...⌠...⌠...# # #.# #.# #.#.## # ### +..⌠..⌠..⌠..'._# #. #.#.##  #...⌠...⌠...### #....⌠....###:jU :j %4:jQ 7_:j :jc  #.# ####.#.#.# #.# #...# #.# ###.# #.# #.# #.# ### # #.# ##_## #.# #.# #...# ### #.# #.# ###'### ._# #.# #.# ##@....##..# #.# #.# +.'# #.#:j # #.# #....⌠....## #.# #.# #...⌠...⌠...# # #.# #.# #.#.## # ### +..⌠..⌠..⌠..'._# # #.#.##  #...⌠...⌠...###  #....⌠....###:j :jD %5:j 9_:j :j&_ #.# #... #.# ###. #.# #. #.#### #. #.#_## #:j_ #.# #...# ### #. #.###'### ._# #. #.#.....##..# #. #.# +@......'# #. #.# #....⌠....## #. #.#⌠...⌠...# # #. #.# #...........#.##  ### +..⌠..⌠..⌠..'._# :jZ`H#...........#.## #...⌠...⌠...### ##....⌠. +%......'#.#:jf:jcg%6:jk7_:j6m:j9U##_#..#':j$?:j3I7% _You open the door. _Found a blossoming altar of Fedhas.:jJ0 #.# ### #.# # #.#### # #.#_## # #.# ### #...# ### # #.# #_. ###'### ._# # #.# #..##.....##..# # #.# #'.......'# # #.# #@...⌠....## # #.#⌠...⌠...# # # #.# #...........#.##  ### +..⌠..⌠..⌠..'._# #...........#.## #...⌠...⌠...# ##....⌠. #+%......'#.# #:j1(#.....##..#:j3:j4,8 _:j:T_%:j<:jw #.#  #.####  #.#_##  #.# ### #...# ###  #.# #_. ###'### ._#  #.# #..##.....##..#  #.# #'.......'#  #.# ##....⌠....##  #.#⌠...⌠...# #  #.# #...........#.##  ### +..⌠..⌠..⌠..'._# #...........#.## #...⌠...⌠...# ##....⌠. #+%......'#.# ##.....##..# ###'###.._#:j:j9%9:j0\__%:j:jF3:j:j@:j& F #####_##### #...# ###_. ###'### ._..##.....##.. #'.......'# ##....⌠....##...⌠...⌠...# #........#.#### +..⌠..⌠..⌠..'._ #...........#.#⌠...⌠...### ##'###...######:jJ, :j, '200:j1 f__%:j3 :j\ e#_.'##.###:j0b :jb %1:j=h g_%_:ji ! _You open the door.:jk a _Found a snail-covered altar of Cheibriados.:j #.#_## #.# ### #...# ### #.# #_. ###'### ._# #.# #..##.....##..# #.# #'.......'#  #.# ##....⌠....## #.####...⌠...⌠...# # #.##.#...........#.## ###_.@..⌠..⌠..⌠..'._#:j ##.#...........#.## ###...⌠...⌠...# ##....⌠. #+%......'#.# ##.....##..# ###'#_# #...###### ##.###:j:j,2 _:je:_:jSQ _There is an open door here.:jx#.# ##_## #.# ### #...# ### #.# #_. ###'### ._# #.# #..##.....##..# #.# #'.'# #.# ##....⌠....## #.####...⌠...⌠...# # #.##.#.#.## :j###_.'@.⌠..⌠..⌠..'._# ##.#.#.## ###...⌠...⌠...### ##....⌠....### #+%......'#.###.....##..####'###.._# :j :j:j ,3 _:j^&f__%:j"(:j #.# ### #...# ### ##.# #_. ###'### ._# ##.# #..##.....##..# ##.# #'.......'# ##.# ##....⌠....###.####...⌠...⌠...# # ##.##.#...........#.####_.'..⌠..⌠..⌠..'._#  ##.#.@.........#.## ###...⌠...⌠...###  ##....⌠....### +%......'#.# #.....##..##'###.._#...########.###.#.###:j2:j%4:jT_%:j:j#.# #_. ###'### ._# #.#.# #..##.....##..# #.#.# #'.......'# #.#.# ##....⌠....##.#.####...⌠...⌠...# # #.#.##.#...........#.## ###_.'..⌠..⌠..⌠..'._#  ##.#...........#.## :jf4#..@⌠...⌠...###  ##....⌠....### +%......'#.# #.....##..# #'###.._#...###### # ##.### # .#.#### #.....# :jO# :j:jZ%5:j8%:jK:j  ..##.....##.. #'.......'# ##....⌠....#####...⌠...⌠...# #.#...........#.## ##_.'..⌠..⌠..⌠..'._:j  ##.#...........#.# ###...⌠...⌠...###  ##.@..⌠....###  #+%......'#. ##.....##. ###'###.._#:j r#####.##### # :j :jH:j%6:j8:%:j :jq  #'.......'# ##....⌠....#####...⌠...⌠...# ##.#...........#.## ##_.'..⌠..⌠..⌠..'._ ##.#...........#.# ###...⌠...⌠...###  ##....⌠....###  #+@......'#. ##.....##. ###'###.._ #...########.....# # :j:jg%7:jK:_:jU _You see here a scarab talisman.:j/^#'#..#_#:j1:jO2%8:j6B_:j7! _You open the door.:j:c _Found an ancient bone altar of Kikubaaqudgha.:jy #.# #'.'# # #.# ##....⌠....## # #.####...⌠...⌠...# # # #.##.#.#.## ###_.'..⌠..⌠..⌠..'._# ##.#.#.## ###...⌠...⌠...### ##....⌠....### #@%......'#.# #..##.....##..# #_. ###'###.._# ### #...######  ##.### #.#.### #.....# #####.##### #.....#:j:j,9 _:j5 L%_:j Q _There is an open door here.:j :j :j :j :j:j: _:jt:j:j:j:j_@  There is an open door here.:jY:j _:jO:j :j":j#:j#:jt&:j':j(:jO):jW+:j-:jN-:j^.:ju0:js2:j2:j3:j5:j7:j7:j8:j::jv;,:j<:j=:j>:j>:j?:j-@  There is an open door here.:jS:j _:j:j-:j:j :j:j @  There is an open door here.:j5:j _:jH:j :j :jE:j8:j:j:j;:j:je:j:j:j :j":j$:j$:j%:j':j|):j):j*:j,:j-:j;.:jK/:j0:j2,:j3:j&6@  There is an open door here.:j7:j8 _:j8:j;:j3=:jp=:jf>:jAJThere is an open door here.  :jC:j D _:jSE:jF:jH,:jH:jCJ:jrK:jK:jL:jN:jO,:jBP:jDX%  :jUY:jY _:jZ:j9^:j_:j`:j`:jc:je:je:jWg:jAj:jl:jl:jn:jq:js:js:jju:j}B:j}:j#%  :j&:j5 _:j,:j/:j:j:j͍:jS,:j:j:ju:jҕ:j}:jv:jޙ:j*:j*:j:j,:j3:j:j:j:j:j`:jЧ:j:j:j:j5,:j7:j:j:j:j:j:jq:j:jĶ:j:jDAYou now have 205 gold pieces (gained 11).:jPw[37m [39;:jz49m You encounter a dart slug.  ##.#...... ###...⌠..  ## ###....⌠  $w #.#'%...  .# #..##...  .# #_..###'  .# ######..  ###.## ##.  #.@..+ #.  #.#### #.  #.###  #.#   #.#  #.# w   dart slug (wandering)  #.#  #.[40:j|m#  #.#.w98.8 (89.0)9.8 (90% _Found 10 gold pieces.:j] ##.#.. ###.. ## ###. $. #.#'% w# #..:j{] .# ' .# . ###.## ##. #.@..+ #. #.####  #.# #.# #.#:j]e #.# #.# #.# #.#:j ##.#..###.. ## ###. $. #.#'% w# #.. .# ' .# . ###.## ##. #.@..+ #. #.####  #.# #.# #. #.# #. #.:j= #.:j:j6:j| :j ` _A dart slug is nearby!:j  ###_.'..⌠..⌠ ##.#.....:j   ###...⌠... ### ###....⌠ #$. #.#'%. #w# #..##....:j  #.# #_..###'#:j/  #.# ######... ###@## :jL _##.# #....+ :jj g#.# #.####:j {#.. #.# :j g### #.#:j #.#  #.# #.#:j! 1 #.#:j}( :jt) 1300.8 (1.0) :j) _:j"/ 9%:j1 :jA .##.#......###_.'..⌠..⌠##.#.... ###...⌠..####....⌠$.#'%w..##...._..###'# #@# ######...###.####....+##.####...####:j:j.:jw:j8:j`$:j%:j.&1:j*:j+%:j+:jO.:j2& .  You puncture the dart slug! You tail-slap the dart slug.==2 _You kill the dart slug!:jBM##...⌠.##.#......###_.'..⌠..⌠##.#.... ###...⌠..#####....⌠$.#'%..##...._..###'# #.# ######...##.###....+#  #.#####..#.#--3%:jqEM ###....⌠##...⌠.##.#......###_.'..⌠..⌠##.#.... ###...⌠..#####.# ###....⌠$.....# #.#'%..##...._..###'# #.# ######...##.###  #....+#.#:jP --4%:j ?M.#'.... ###....⌠##...⌠.##.#......###_.'..⌠..⌠##.#.... ###...⌠..#####.# ###....⌠.....# #.#'%##### #..##...._..###'# #.# ######...  ###.####.#:jW :j %5:j :j :j *6.8 (2:j 9%:j ? _You now have 215 gold pieces (gained 10).:j 3:j :j :j :j B:j :jf :j :j :j :jL :j :j :jL ,:j :j> :j :j :j :j :j3 ,:j :j :j :j :jT :j8 :j :jc :j :j :j :j :jQ :jH :j :jM :j :jy :jw :j :j :j :j :j :jK :j :j :jA :j :j :j B:j :jk &  :j ^You open the door.  You encounter an ice beast.:j  #.##.#... #.####...⌠...⌠ ######.# .⌠:j  #......# #.#'% #.########..##.... #.# ...#_..###'## #.# ....######...# ###.##...... ##.## #...@'...?.. #.#:jK < #.####..Y... # #.# ..... ### #.# ....  #.# ... #.# .. Y   ice beast (asleep):jp  #.# . #.# :j :j \20.8 (14.0)Y.:j PY:j) 21.8 (15 _:j 9%:j< Q _Found a scroll of identify.:j ##  #......# #.#'% #.######## #.# ...# #.# ....# ###.##......  #...@'...?..  #.####.Y....  #.# .....  #.# ....  #.# ...  #.# ..  #.# .  #.# #.#:jl   ##  #......# #.#'% #.######## #.# ...# #.# ....# ###.##......  #...@'...?..  #.####.Y....  #.# .....  #.# ....  #.# ... #.# ..  #.# .  :j)#3:j):j+a _An ice beast is nearby!:jh ##  #......# #.#'% #.######## #.# ...# #.# ....# ###.##......  #...@'...?..  #.####.Y....  #.# .....  #.# ....  #.# ...  #.# ..  #.# .  #.# #.#:jTl   ##  #......# #.#'% #.######## #.# ...# #.# ....# ###.##......  #...@'...?..  #.####.Y....  #.# .....  #.# ....  #.# ... #.# ..  #.# .  :j[:jf\:jb:j|da _An ice beast is nearby!:j . #.##.#. #.####...⌠...⌠. ######.# ###....⌠. #......# #.#'%. #.########..##.....# #.# .....#_..###'# #.# .....######...# ###.##.##.# #....@...?.#.#.# #.####.Y.#. #.# ..# #.# ...# #.# ....# #.# ..... #.# ...... #.# ####### :ju 4Y.:j[ :j& 72.0) _:j' 7%:j$ Q _There is an open door here.:jm  You hit the ice beast.  The ice beast is lightly wounded.=3:js9%:j_tV _The ice beast barely misses you.:jwo  The ice beast is lightly wounded. _The ice beast barely misses you.  You hit the ice beast.  The ice beast is moderately wounded.struck by your quills. The ice beast hits you.  The ice beast freezes you!:jZ38------4:jYSlow Quill Breath++ :j:j\ _You feel yourself slow down.:j}  You hit the ice beast.  The ice beast is moderately wounded.6.3 (1.5:j7%:j)V _The ice beast barely misses you.:jh#  You barely miss the ice beast.The ice beast is moderately wounded.You feel yourself speed up.7.8:j1*9%:j,C _The ice beast hits you but does no damage. x2:jw` <  You hit the ice beast.  The ice beast is severely wounded.29-----------80%:j3b H _The ice beast hits you. The ice beast freezes you!:jZi  You puncture the ice beast! Your tail-slap misses the ice beast.The ice beast is almost dead.:jj -=9:jp 9%:jr @ _The ice beast hits you but does no damage.:j~  You barely miss the ice beast.You tail-slap the ice beast, but do no damage.The ice beast is almost dead.:j~ .-30:j 9%:j| @ _The ice beast hits you but does no damage.:j  You completely miss the ice beast. Your tail-slap misses the ice beast.The ice beast is almost dead.The ice beast hits you. The ice beast freezes you!:jw20----------1Slow Quill Breath++ :j7%:j\ _You feel yourself slow down.:jK .  You hit the ice beast.:jĩ(:j̮y21=---873.3 (1.5:j9%:jGM _You kill the ice beast!:jU  #.##.#. #.####...⌠...⌠. ######.# ###....⌠. #......# #.#'%......' #.########..##.....# #.##.....#_..###'###. #.##.....######...# ###.##.##.###  #....'@..?.#.#.# #.####.f #. #.# #.#####. #.# #.#. #.# #.# #.# #.:jv # f   sleepcap (dormant) #.# #.# #.# ### #.# #:jy h  You encounter a sleepcap.:j ;-4.8:j 7%:j [ _You feel yourself speed up.:j7+ #.##.#. #.####...⌠...⌠. ######.# ###....⌠....# #......# #.#'%......'# #.########..##.....##. #.##.....#_..###'###. #.##.....######...# ###.##.##.### :jF8 #....'.@.?.#.#.# #.####.f. #.....# #.# #.#####.# #.# #.#. #.# #.#:jr8 #.# #.# #.# #.:j8#. #.# ##. #.# #.:jB:jCO2=-:jC$50:jJ9%:jxM:j"    #.#'% #.######## #.##.....# #.##.....#### ###.##.........   #....'.@.?.....  #.####.......f.  #.# #.........  #.# #.........  #.# #.........  #.# #.........  #.# #.........  #.# ##########  #.#:j6      #.#'%:j: #.######## #.##.....# #.##.....#### ###.##.........  :jU #....'.@.?.....  #.####.......f.  #.# #.........  #.# #.........  #.# #.........  #.# #......... :j- #.# #.........  #.# ##########  #.#:j:j,:j:j0_ _A sleepcap is nearby!:j < #.##.#.# #.####...⌠...⌠...# ######.# ###....⌠....# #......# #.#'%......'#. #.########..##.....##. #.##.....#_..###'###.._ #.##.....######...# ###.##.:jk ##.###  #....'..@?.#.#.###  #.####.f.. #.....#  #.# #.#####.# #.# #.#. #.# #.# #.# #.# #.# #.:j/ #. #.# ##.# #.# #.#:j 4f.:j Xf:j ,6 _:j& S%_:j>( :j5  #.##.#.#. #.####...⌠...⌠...# ######.# ###....⌠....# #......# #.#'%......'#.# #.########..##.....##..# #.##.....#_..###'###.._# #.##.....######...# ###.##.##.### :js  #....'...@..f...##.#.###  #.####.##.....#  #.# #.######.# #.# #.# #. #.# #.# # #.# #.# # #.# #.# #. #.# ##.# #.# #.#:j /f.:j/ :jԬ %7:j S%_:j X _You see here a scroll of identify.:j^ f  #.##.#.#  #.####...⌠...⌠...  ######.# ###....⌠....  #......# #.#'%......'#.  #.########..##.....##..  #.##.....#_..###'###.._:j}!  #.##.....######...  ###.##.##.###  #....'..@?.f....##.#.###  #.####.##.....#  #.# #.######.  #.# #.# #  #.# #.#   #.# #.#   #.# #:j!@.# #  #.# # #.  #.# #.:j#/f.:j%+:j8,,8 _:j}2K%_:j=4:j5  #.##.#.  #.####...⌠...⌠...  ######.# ###....⌠....  #......# #.#'%......'#  #.########..##.....##  #.##.....#_..###'###..  #.##.....######...  ###.##.##.###  #....'.@.?f.....##.#.###  #.####.##.....#  #.# #.######.  #.# #.# #  #.# #.#   #.# #.#   #.# #.# #  #.# # #.  #.# #.f.:j:jʜ[3=9:j1:j:j6  #.##.#  #.####...⌠...⌠  ######.# ###....⌠....  #......# #.#'%......'  #.########..##.....##  #.##.....#_..###'###  #.##.....######...:j!  ###.##.##.###  #....'@..f......##.#.  #.####.##.....  #.# #.######.  #.# #.# #  #.# #.#   #.# #.#   #.# #.# #  #.# # #  #.# #:jZ/f?:j<:j&40:ju9%:j8:j+g   #.##.#  #.####...⌠...⌠  ######.# ###....⌠  #......# #.#'%......  #.########..##.....  #.##.....#_..###'###  #.##.....######...  ###.##.##.###:j[h 0  #....@..f?......##.#.  #.####.##  #.# #.######  #.# #.# #  #.# #.#   #.# #.#   #.# #.#  #.# ##  #.#:jj /f.:jq :jjr %1:jx 7%:jq| Q _There is an open door here.:j|  #.##.#  #.####...⌠...⌠  ######.# ###....⌠  #......# #.#'%  #.########..##.....  #.##.....#_..###'  #.##.....######...  ###.##.##.  #...@'.f.?......##.#.  #.####.##:j?  #.# #..  #.# #...#   #.# #....#  #.# #..........#  #.# #.........#  #.# ############   #.#:jP/f.:j:jZ4=2 _:jb&9%:j(:jxr  #.##.#  #.####...⌠...  ######.# ###....⌠  #......# #.#'%  #.########..##  #.##.....#_..###'  #.##.....######...  ###.##.##.:j-  #..@.'f..?......##.#  #.####.##  #.# #...  #.# #..........#  #.# #..........#  #.# #..........#  #.# #..........#   #.# #   #.#:j/f.:j:j%3:jH:j :jaZP  #.##.#  #.####...⌠  ######.# ###....⌠  #......# #.#'%  #.##..##  #.##.....#_..###'  #.##.....######  ###.##.##.  #.@..f...?......##.  #.####.##  #.# #....  #.# #..........#  #.# #.#  #.# #:j[M.#  #.# #.#  #.# #   #.#:jY\/f':jc:jd%4:jj9%:jl:j+Y  #.##.#  #.####...⌠  ######.# ###....  #......# #.#'%:j,#  #.#..##  #.##.....#_..###  #.##.....######  ###.##.##  #@..f'...?......##  #.####.##  #.# #....  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# # :j-E  #.#:jQ./f.:jv5:j 6%5:j9;9%:jn<:jO 3:j( :j -##...⌠######.# ###.........# #.#'%########..####.....#_..###.######.###.##..........##..f.'...?####.... #...:j| [ ##########:j 0f.:j :j [5=6:jӰ 7%:j :j ######.# ###.........# #.#'%########..####.....#_..###.#####.###.#.....##.f..'...?####.... :j E ##########:j K.f:j* :jY %7:j :j......# #.#'%########..##.....#_..#########.###.#.....##....'...?f####.....#  ##########:j') :j‡D.f:j:j-=8:j5%:jD} _The sleepcap attacks as it pursues you! The sleepcap barely misses you.:jW########..##.....#_..########.###.....##....'...?:jmX####....f# . #############.################:jYD.f:jB_:j`[6=-9:je:jYf:jT.....#_..########.###.....##....'...?####.... f .########## ###.################...................:jVD.f:j]:j]@-50:j d:je:j@b  You hit the sleepcap.  The sleepcap is lightly damaged.:jHA-=1:j0G:jHIM _The sleepcap releases spores at you but does no damage.:ju   You hit the sleepcap.  The sleepcap is moderately damaged.4-2.7 (0.9:jz :j| : _The sleepcap releases spores at you.:j  You puncture the sleepcap!  The sleepcap is heavily damaged.:j =5=:j -=3.7 (1.0:j :j V _The sleepcap closely misses you.:j+X  You hit the sleepcap.  The sleepcap is severely damaged.:jX --4:j^ :j` U _The sleepcap barely misses you.:jK  You hit the sleepcap.  The sleepcap is almost destroyed.:j@L?-5:jQ:jfSU _The sleepcap barely misses you.:jP _The sleepcap barely misses you.You hit the sleepcap.  The sleepcap is almost destroyed. _The sleepcap barely misses you.You hit the sleepcap but do no damage.  The sleepcap is almost destroyed.:jP%6:jU:jWU _The sleepcap barely misses you.:j^I O .  You puncture the sleepcap!:jO R:j7T \6=937:jY :j[ O _You destroy the sleepcap!:jp_M######..##.._..###:j #######.##.##.......'...?###..........############ :j #.##.#:j'`-8:j.....# #.#'%######..##.._..### #######.##.##.......'...?###..........############ #.#:jæ:jI?-9:j%5%:jy:jM#####.# ###.......# #.#'%######..##..#_..### #.#######.##.##.......'...?###  #.# #..........##.#:j<:j&B760:j:j:j˦M #.####...⌠#####.# ###.......# #.#'%########..##..._..### #.#######.##.##.......'...?###  #.# #..........##.#:jX:j%1:j;:jɴ:jM.#.... #.####...⌠#####.# ###.......# #.#'%########..##...#_..### #.##.....######.##.##.......'...?###...#  #.# #..........##.#:j:j:j%2:j9%:jT:j:j1:j:jb:j  #.##.#. #.####...⌠. ######.# ###....⌠ #......# #.#'%. #.#:j ..##. #.##.....#_..###' #.##.....######. ###.##.##. #.@..'...?......##. #.####.##. #.# #....# #.# #.#  #.# #.# #.# #.# :j; :j %3:j~ 9%:j :j c #.##.#. #.####...⌠. ######.# ###....⌠. #......# #.#'%. #.##..##. #.##.....#_..###'# #.##.....######. ###.##.:jx ##.# #..@.'...?......##.# #.####.##. #.# #....# #.# #..........#  #. #. #. #. :j :jP [8=4:j :j :j #.##.#. #.####...⌠...⌠ ######.# ###....⌠. #......# #.#'%. #.########..##. #.##.....#_..###'# #.##.....######...# ###.##.##.# #...@'...?......##.#. #.####.##. #.# #...# #.# #..........#  #.# #..........# #.# #..........# #.# #..........# :jR:j%5:j:ju:j? #.##.#. #.####...⌠...⌠. ######.# ###....⌠. #......# #.#'%. #.########..##.....# #.##.....#_..###'# #.##.....######...# ###.##.##.# #....@...?......##.#.# #.####.##.:jL #.# #..# #.# #...# # #.# #....# # #.# #..........# #.# #..........# #.# ############ :j:jգ%6:j9%:jѬQ _There is an open door here.:j"6 #.##.#. #.####...⌠...⌠. ######.# ###....⌠. #......# #.#'%......' #.########..##.....# #.##.....#_..###'###. #.##.....######...# ###.##.##.### :j #....'@..?......##.#.# #.####.##. #.# #.######. #.# #.# #. #.# #.# # #.# #.# #  #.# #.:j"W# #  #.# ## #  #.# #:jQD :j:jZ9=7 _:jI9%:jx:jM #.##.#. #.####...⌠...⌠. ######.# ###....⌠....# #......# #.#'%......'# #.########..##.....##. #.##.....#_..###'###. #.##.....######...# ###.##.##.###  #....'.@.?......##.#.# #.####.##.....# #.# #.######.# #.# #.# #.:ji #.# #.# # #.# #.# # #.# #.# #. #.# # #. #.# #.:j|:j$%8:j$:j:jG  #.##.#.# #.####...⌠...⌠...# ######.# ###....⌠....# #......# #.#'%......'#. #.########..##.....##. #.##.....#_..###'###.._ #.##.....######...# ###.##.##.###  #....'..@?......##.#.###  #.####.##.....#  #.# #.######.# #.# #.# #. #.# #.# # #.# #.# # #.# #.# #. #.# # #.# :jC Q#.# #.#:jJ :j %9:j :j& :jj  #.##.#.#. #.####...⌠...⌠...# ######.# ###....⌠....# #......# #.#'%......'#.# #.########..##.....##..# #.##.....#_..###'###.._# #.##.....######...# ###.##.##.### :j  #....'...@......##.#.###  #.####.##.....#  #.# #.######.# #.# #.# #. #.# #.# # #.# #.# # #.# #.# #. #.# # #.# #.# #.#:j :j &70:j 9_:j :j a30=1.7 (2:j K%_:j` : _i - 3 scrolls of identify (gained 1):j6@ :j@ :jB :jD :jH B:juH :jfI :jZK :jK K1=:jL :jN ,:jO :jQ ,:jR :jT :jT :jU :jW :jW S2=:jX :jZ :jZ :j[ :j] :j^ :j_ :j` :j` :ja :jc :jc K3=:j"e :jf :jf :jh :ji ,:jk :j~l :jl S4=:jm :jo :jo :j.q :jr :j s :js :j :j :j :j :jˢ K5=:j :j3 :j :jz :j :j\ :j :j :j/ N36=:j :j :j6 :j :j :jN :jy :j¶ ,:j :jq :j W7=:j :j :jؼ :j :jϿ :jA :j 8=:j ,:j^ :jk ,:j :j :j :j :j :j' U9=:je :j :j :j :j9 :j :j :jC :j :j :j? :j L40=:j :j :j :j :j :j :j0 :j :j9 U1=:j :j* :jt :j :j1 :jy :j :j] :j :j :j :j K2=:j :j :j :j) :j :j0 :j> :j :jE U3=:j :jF ,:j :j :jY :jX :j0 :jx :jj :j :jG K4=:jl :j3 :jl :j :ja :j :j :jj :j U5=:j :ji :j :j :jq :j :j :j ,:j) :j :j K6=:j^! :j# ,:jM$ :j-% :j_% :j% :j' :j' :j=) :j~* :j* #7:j* 2=:j#, :j. :ja. :j/ :jF1 :j1 :j2 :jy4 :j4 K8=:j5 :j9 B:j> n:j1? :j@ :j$A U9=:jvB :j_D :jD :jE :jG ,:jH :jJ :jCK L50=:jML :jdY 1 _HP restored.:jZ :jX[ :js\ :jd :j f :jxf :j:g :j'n :j|o :jo :jp :j]w :jx :jy 9=:jy :j @  There is an open door here.:j :jq  _:j :j :j :j :j :jv :jr :jē :j6 :j :jd :jě ,:jh :j :ji :j :j. :j :jM :j :j :j[ :j :j :j :j :j :jX :j :j :j ,:j :jz :j :j> :jh :jU :j :j :j3 :j :jZ :j :jt :j5 :j :j :jn :j: :j :j :j/ :jA :j :j :jw :jY :j :j :j:j:j:jN:jg :jP :j :j :j:j]:j:j#:j:j:j:jW:j~!:jK":j":j#:j&):j):jA*:j*:j/:j0,:j1:j 6:j 7:j7:j8:j=:j>:jq>:j>:j D:j E:j`E:jE:jK:jL:jL:jWM:j#Q:j*R:jR:jR:j W:jX:jpX:jX:j\:j]:j]:jT^:ja:jb:j:c:jc:jeg:j:j:j:j:jX:jw:j9:j:j:j:j:j:j4:j :j:jN:jɒ:j:j:ji:j :j:jԛ:j:j͜:jÞ:j;:jx:jR:j^:jH,:j:jC:j:j:jª:j̬:j<,:j2:j:jl:j:j:j?:j%,:j,:j~i  You see here a +0 giant spiked club.:j:j _:j:j,:j:j:jx ......'#.# .<#.#... .....##..# #...####..... ##'###.._# #..........#....# #...###### #..######.......# ##.### #..#............# ##.#.### #..#.#..........# ##.....# #..#.#.##......... ######.##### #..#.#.##.......## # #.....# #@.#.#.##.......#498.7 (127.0) # #####.#####..#............# # ####.....)............... # #.....####....<.. # #.##...####.#######.##. #.##....###.##............( :jNS#.##.....##.##.#####.## #.##.#..................... #.##.#.#...................:j:j:jT _Key pressed, stopping explore.:jI:j :j_:j : _:jx:jB:j:jN:j7:j:j0:j:j:jI,:jJ :j :j< :j :jr:j:j:jV:j:jv:j,:jq:j:j:jL:j:j:j:j:jJ:j :j!:j!:j":j}$:j%:j%:j&:j':j(:j(:j>):j++:jM,,:j,:j.:j9/,:j/:j#2:j2:j13:j3:j4:j5:j6:jX6:jd7:jn8:j8:jM9:j::j;:j;:j<:j@:jA:jA:j:jN:j:jQ:j:j:j:j^:j:j7 _You open the door.:j#:jd:j:jX @  There is an open door here.:j :j  _:j :j:jL:j:j:j@  There is an open door here.:j[:j _:je:j:j:j(:j:j/:j/:j:j:jg:j ,:j :jV":j#:ja#:j#$:j%:jR&,:j&:jW':j':j(:jG(:j):j),:jM+,:j ,,:j,:j-:j/:jB/:j/:j0:j1:jT2:j2:j3:jT4:j4:j4:j::j;,:jj<:j?:j?:j-@:j@:jB:jC:j4C:jC:jG:jH:jH:j*I:jI:jOJ:jJ:jJ:jK:jL:jXL:jL:jdN:jO:jO:jP:jR:jaS:jS:jT:jU:jVV:jV:jW:jJX:jY:j_Y:jY:jZ:j[:j[:jt\:j]:jX^:j^:j _:j2`:jua,:ja:jb:jc:j%d:jd:jof:j..#.........# #.#.#####  #.# ########.### #........  #.# ##_## #.# #.#.#####  #.# ######...####### #.#......#.# #_..###'###.._# #.#..###:jD##.# #....# #.#..#  #.# #.#'.......'#.#### #.#..#  #.# ###....⌠....####.# #.#..####:jԤ:j1+6.7 (68:jK__:jo; _Found a stone staircase leading down.:j:j:j#:j%:jz:jX:jL:j:j:jg  You encounter an iguana.:j\v #.###.## #.# #.# #.# #######.# #.# #.....#.# #.# #######.###.#. #.# ...... #.# ######.#.#.#. #.# ..##.###.#...#.# #.#....#.###.#.#:ji #.# ..#>..#.........# #.#. #.# ....#########.### # #.# l.# ##_## #.# #.#. #.# ######...####### #.# #.# #_..###'###.._# #.#..# l   iguana (asleep) #.# #..##.....##..# #.#..#  #.# #.#'.......'#.#### #.#..#  #.# ###....⌠....####.# #.#..#:j18.7 (2.0):j19.7 (3 _:j:_:jA :j  #.##.#  #.#  #.#  #.#  #.#  #.#  #.# ..##.##########  #.# .......@......#  #.# ..#>..#.........#  #.# ....#########.###  #.# l.# ##_## #.#  #.# ##  #.# #_  #.#   #.#   #.#  :jԇ  #.##.#  #.#  #.#  #.#  #.#  #.#  #.# ..##.##########  #.# .......@......#  #.# ..#>..#.........#  #.# ....#########.###  #.# l.# ##_## #.#  #.# ##  #.# #_  #.#   #.# :j̈?  #.#  :jȍ:jM:j:j^ _An iguana is nearby!:jD  #.##.#  #.#  #.#  #.#  #.#  #.#  #.# ..##.##########  #.# .......@......#  #.# ..#>..#.........#  #.# ....#########.###  #.# l.# ##_## #.#  #.# ##  #.# #_  #.#   #.#   #.# :jHE :j:A  #.##.#  #.#  #.#  #.#  #.#  #.#  #.# ..##.##########  #.# .......@......#  #.# ..#>..#.........#  #.# ....#########.###  #.# l.# ##_## #.#  #.# ##  #.# #_  #.#   #.#   #.#  :j{:j@:j4:j^ _An iguana is nearby!:jD  #.#. #.# #.# #.# #.# #.# #.....#.# #.# #.###.#. #.#  #.# # ######.#.#.#. #.# ...##.#.#...#.# #.#.......#.###.#.# #.# ...#>..#:jE .# #.#. #.# .....#########.### # #.# .l.# ##_## #.# #.#. #.# ######...# #.# #.# #_..###'###.._# #.#.. #.# #..##.....##..# #.#.. #.# #.#'.'#.#### #.#.. #.# ###....⌠....####.# #.#..:jQO :jGP 270.7 (1 _:jKW 8_:jY :jQ1 #.#. #.# #. #.# #. #.# #.....#. #.# ### #.###.#. #.# ..  #.#. #. ######.#.#.#. #.#....##.#.#...#. #.#.#.###.#.:jR^ #.#....#>..#.# #.#. #.#......#########.### # #.##.l.#.##_## #.# #.#. #.########...# #.# #.# #_..###'###.._# #.# #.# #..##.....##..# #.# #.# #.#'.'#.#### #.# #.# ###....⌠....####.# #.#:j[:jH\%1:ja8_:jc:jH #.## #.######## #.# #.....# #.## #### #######.###.# #.#.. ... ............ #.#... #.# ######.#.#.# #.#....##.##########.#...# #.#................#.###.# #.#....#>@.#.........# #.# #.#......#########.### #. #.##.l.#.##_## #.# #.#:j# #.########...####### #.# #.# #_..###'###.._# #.# #.# #..##.....##..# #.# #.# #.#'.......'#.#### #.# #.# ###....⌠....####.# #.# #.#⌠...⌠...###.###.#:jY:j :j %2:jUU__:j^:jv #.###### #.##. #..... #.##.. #### #######.###. #.#... ... ............ #.#.... #.# ######.#.# #.#....##.##########.#... #.#................#.###. #.#....#>..#.........# #.:j/ #.#.....@#########.### #. #.##.l.#.##_## #.# # #.########...####### #. #.# #_..###'###.._# #. #.# #..##.....##..# #. #.# #.#'.......'#.#### #. #.# ###....⌠....####.# #. #.#:jsr⌠...⌠...###.###. #.##.#...........#.##'...:j :j%3:j!8_:je#:jP:js  #.#  #.##... # #.##...##### #.### #.#.... ...  #.#.... #.# ######.#.# #.#....##.##########.# #.#................#.### #.#....#>..#.# # #.#....@.##.### # #.##.l.#.##_## #.# # #.########...# # #.# #_..###'###.._# # #.# #..##.....##..# # #.# #.#'.'#.#### #[:ju 37m #.# ###....⌠....####.# # #.####...⌠...⌠...###.### #.##.#.#.##':jz :j]{ %4:j U__:j :j #.#  #.##...# # #.##...##### #. #.#....+...  #.#....##.# ######.#. #.#....##.#.# #.#.......#. #.#....#>..#.#  #.#...@..##.###  #.##.l.#.##_## #.#  #.########...# :j.( #.# #_..###'###.._#  #.# #..##.....##..# #.# #.#'.'#.####  #.# ###....⌠....####.# #.####...⌠...⌠...###. #.##.#.#.##':j:jy %5:j8_:j1:j/ll   _An iguana is nearby! _An iguana is nearby!  The helpless iguana fails to defend itself.  You feel devious.  You puncture the iguana!  The iguana is severely wounded.:j<3 16  =6Devious Breath++ :ju7:_:j:L _The iguana misses you.:jl †You hit the iguana.:j?S:jء-87:jA__:jJ _You kill the iguana!:jvg #.#  #.###### ### #.##...# #.. #.##...##### #######.# #.#....+... ........ #.#....##.# ######.# #.#....##.##########. #.#..........#.# #.#..@.#>..#.........#:j?h #.#......#########.### #.##.†.#.##_## #.# #.########...####### #.# #_..###'###.._# #.# #..##.....##..#  #.# #.#'.......'#.#### #.# ###....⌠.#. #.####...⌠...⌠...###.#:jo:jEq@-8:j8u:jv:j|5M###################  #######...# #..#...##### #######.#+... .........#.# ##.#########......##>..#...............#########.#####.†.#.##_## #.#.########...#######:j:jh?-9:j:_:jk:j#:jΚU  :jM:jߝ:j:j"\:j3:j:jb:jЧ:jR:j:jQ:j!:j:j:jv:j:jb:j:j:j:ji:j:j5:jY:j:j112 :j:je _You feel less devious.:j:j5:j:j6:j:jX:j:j:j5:j,:j:jn:j:j:j:j:jP:j4:j:j:j:j:jx:jR:j:j):j :jI,:j:j:j:jN:j:j:j:j :j :j':j(:j(:j|):j.:j/:j0,:j`5:je6:j6:j7:j;<:j=,:je>:j:D:j]E:jE:jcF:j.L:jVM:jM:jKN:j_S:jT:jT:jU:j[:jq\:j\:j]:jc:jd:je:je:jk:j}l:jm:jlm:jr:j|s:js:jft:jy:j{:jc{:j|:j:j4:j:j^:jg:j:j:jЊ:jg:jې:jL:j+:j:j:j:j{:j:j:jE:j:j:j|,:je:jB:j,:j:j:j,:j :j:j5:j:j:j:j:j:j:j:ja:j:j:jm:j:j3:j:j:j:j:j:j:j:j:j:j:j,:j:jK:j:j:j:j6:j8:j:j:j:j:j:jv:j]:jE,:j:j:jJ:j:j:jp:jK,:j:j:j ,:jZ :j:j.g  You encounter a phantom.:ji.# #..#.#.##.......# #.#.#. .#####..#............# #.#.#.## .....)...............#####.#.#. ..####..........<..........#.#.## ...####.#######.##.#####.###.#.# :j....###.##............(. .....##.##.#####.###.....###.#.# .#......................####.#.# .#.#............. :j~.#.#........##...######.####.#.# .#.####.##..##...# #.# #.#... .#.#.....#.......# #.####.#..# :j.#.#.##..###.#...# #.........# :jBP.#.ß>ß...# #.#.... ######.##.# W   phantom (dormant) .#.#.#...###.#...# #.##.# .................W ..##.#:jt .#.#.#######.# #:jX630.7 (51.0)W.:j!XW:j"21.7 (52 _:j(:j8*:j?P . ... )....<.##.#####.......(.#.#####.###..........................@..........##...######.#...# #.# .....# #.#...# >ß...# #.#.... #.#..W# .....  :jn . ... )....<.##.#####.......(.#.#####.###..........................@..........##...######.:j~P#...# #.# .....# #.#...# >ß...# #.#.... #.#..W# .....  :j:j;:j3:j^ _A phantom is nearby!:j  . ... )....<.##.#####.......(.#.#####.###..........................@..........##...######.#...# #.# .....# #.#...# >ß...# #.#.... #.#..W# .....  :j " . ... )....<.##.#####.......(.#.#####.###..........................@..........##...######.#...# #.# .....# #.#...# >ß...# #.#.... #.#..W# .....  :jl& :j' :j- :j0 ^ _A phantom is nearby!:jl  . ... )....<.##.#####.......(.#.#####.###..........................@..........##...######.#...# #.# .....# #.#...# >ß...# #.#.... #.#..W# .....  :j9f " . ... )....<.##.#####.......(.#.#####.###..........................@..........##...######.#...# #.# .....# #.#...# >ß...# #.#.... #.#..W# .....  :jhn :jn :jt :jv ^ _A phantom is nearby!:j####..#....... .....)..........#######..<..........####.#######.##.#####.##.###.##............(...........##.##.#####.###.....###.#.## .#......................##.............##..@######.####.#.#####.##..##...# #.# #.#........#....###.#..###..###.#......ß>ß...# #.#.... ######.###.#...###.#..W# .................:j8. .#.#.#######.#.######.......  :jB5W.:jN:j72.7 (1.0) _:j:ji:jf....)...#######..<..........####.#######.##.#####.##.###.##............(..........:j.##.##.#####.###.....###.#.## .#......................##.........................##...######.####.#.#####.## #.# #.#........#....###.#..###..###.#......ß>ß...# #.#..W. ######.###.#...###.#...# .................. .#.#.#######.#.######........#.  ##.##################### :j 5W.:j:j"%3:j:j:jK####<..........####.#######.##.#####.##.###.##............(...........##.##.#####.###.....###.#.## .#......................##........................##...######.####.#.#####.##..##...# #.# #.#........#....###.#..###..###.#..W......ß>ß...# #.#.... ######.###.#...###.#...## .................. .#.#.#######.#.######........#.  ##.##################### ....................e:j"J  The phantom is struck by your quills.:j"-=4:j*:j,> _The phantom hits you but does no damage.:j ,`  You hit the phantom.  The phantom is lightly damaged.:j,%5:j2:j4M _The phantom misses you.:jj(  You hit the phantom.  The phantom is moderately damaged.6:js/:j1T _The phantom barely misses you.:j:7  You hit the phantom.  The phantom is moderately damaged.:j8 %7:j> :jA U _The phantom closely misses you.:j;  You barely miss the phantom.The phantom is moderately damaged.:jv T48-8:j A _The phantom hits you.:j  You hit the phantom. Your tail-slap misses the phantom.The phantom is heavily damaged.:j S9-9:j :j > _The phantom hits you but does no damage.:j    You hit the phantom.  The phantom is severely damaged.7-40:j_:j=+ _The phantom hits you.:j  You barely miss the phantom.The phantom is severely damaged.:j$S6-1:j :j+ _The phantom hits you.:j(2  You puncture the phantom! Your tail-slap misses the phantom.The phantom is almost destroyed.7=2:j=> _The phantom hits you but does no damage.:jY  You completely miss the phantom.The phantom is almost destroyed.:jǬ--3:jT _The phantom hits you but does no damage.:jK .  You hit the phantom.:j):j :j/..####..........<..........#.#.## RoosterCrawler the Vexing ...####.#######.##.#####.###.#.## Green Draconian ....###.##............(.......... Health: 47/50 ======================-- .....##.##.#####.###.....###.#.## Magic: 13/13 ======================== .#......................####.#.## AC: 6Str: 11 :j.#.#............................. EV: 12Int: 17 .#.#........##...######.####.#.## SH: 0Dex: 13 .#.####.##..##...# #.# #.#... XL:  7 Next: 113% Place: Dungeon:5 .#.#.....#......@# #.####.#..# Noise: =--------  Time: 4644.7 (1.0) .#.#.##..###.#...# #.........# c) +5 rapier of the Elven Halls {devious, .#.ß>ß...# #.#.... ######.##.# Throw: boomerang .#.#.#...###.#...###.##.# Quill Breath++ ....................##.# .#.#.#######.#.########.# .#.#.........#.#.# :jL##.#####################.# ##.....................eThe phantom is almost destroyed. _The phantom hits you but does no damage.  You completely miss the phantom.The phantom is almost destroyed. _The phantom hits you but does no damage.  You hit the phantom.:j _You destroy the phantom!You have reached level 8!:j/  --more--:j;9M54/574/1428 6% :jA:jBR _You feel stronger.:j  .####.#######.##.#####.##.............(...........##.##.#####.###.....###.#.## .#......................##..............##...######.####.#.#####.##..##...# #.# #.#........#....###.#..###..###.#......ß>ß...# #.#......# ######.###.#...####..# ................. ...# .##.#.># ########################-5 _Found a stone staircase leading down.:jO :j :j6 :j! B:j# :j % K5=:j% :j]( :j( :j8 6=7=:j; :j`J n:j4T ,:j] :j8e :j%j ,:j q :j :j" :j O=:j :j :j :j :jB :j2 :jȲ :jz :jĴ :j :j M  There is a stone staircase leading down here. _:j3 :jr :jn B:j :j :j6 :j :j> :jn :j B:j$ :j% :j( :j( ,:jX :jo :jt B:jJu X:j'{ :j{ :j} :j  You encounter an ogre. It is wielding a +0 giant spiked club.:j9 .#####.#.#.##.#......#.#.##)# #.#####.###.#.##.#######. ....(....... ###.....###.#.##.######## :j| [......####.#.##.#................# ######.####.#.########## # #.# #.#...@......O - # #.####.#..######### :j ]#### #.........# ...########.##.# ##..#######.##.:jڈ #.....##....##.#  O   ogre (asleep):j {#.#.#..#####.# :j ......>.....##.#.##.#:j :j )85.7 (40.0):j 26.7 (41 _:jΞ :jP :j )# (  #.########## # #.# #.#...@......O # #..#########  #.........# ...##.##.#.#.##.#...#.#..#####.#.>.....##.#.##.#:j1T)# (  #.##########  #.# #.#...@......O  #..#########  #.........# ...##.##.#.#.##....#.#..#####..>.....##..##.#:j\3:jwr _An ogre is nearby!:j'l)# (  #.########## # #.# #.#...@......O # #..#########  #.........# ...##.##.#.#.##.#...#:j2V.#..#####.#.>.....##.#.##.#:j)# (  #.##########  #.# #.#...@......O  #..#########  #.........# ...##.##.#.#.##....#.#..#####.:j.>.....##..##.#:j3:j>:j-\ _An ogre is nearby!:j9)# (  #.########## # #.# #.#...@......O # #..#########  #.........# ...##.##.#.#.##.#...#.#..#####.#.>.....##.#.##.#:j)# (  #.##########  #.# #.#...@......O  #..#########  #.........# ...##.##.#.#.##....#.#..#####..>.....##..##.#:j:jB:jr _An ogre is nearby!:j#####.#.#.##.#  #.#.##)#  .#####.###.#.##.#.  (.  .....###.#.##.#  ####.#.##.#  :ja#  .####.#.#  #.# #.#....O.  #.####.#..#:j.  #.........# :j= ..#.##.# :j> #..#.##.# :j` ..##....##.#  .#.#..#####.#  >.....##.#  .##.# :j( :j:j77.7 (1.0) _:j%:j:jE#####.#.#.##.#  #.#.##)#  #####.###.#.##.#.  (.  #.....###.#.##.#  ####.#.##.#  #  .####.#.# #.# #.#.O.# #.####.#..#.#  #.........#  .#.##.#  ..#:je.##.#  ##....##.#  #.#.#..#####.#  >.....##.#  .##.#  :jR/O.:jTO:jk===8 _The ogre shouts!:j6( #####.#.#.##.#  #.#.##)#  .###.#.##.#.  (.  .....###.#.##.#  ####.#.##.#  #  .####.#.#  #.# #.#.O..# :j(  #.####.#..#.#  # #.#  #.##.#  .#.##.#  ##....##.#  :j( .#.#..#####.#  >.....##.#  .##.#  :js+ /O.:j2 E---9:j : :j: :j) :jR  Ability - do what?CostFailure  f - Noxious Breath3/3 uses available:j 4% [?] toggle between ability selection and description.:j0 :j9 :jB .#####.#.#.##.#  RoosterCrawler the Vexing .......#.#.##)#  Green Draconian ####.###.#.##.#######.  Health: 57/57 ======================== ..(...................  Magic: 14/14 ======================== .....###.#.##.########  AC: 6Str: 12 ....####.#.##.#  EV: 12Int: 17 ..............#  SH: 0Dex: 13 ###.####.#.############  XL:  8 Next:  6% Place: Dungeon:5#.# #.#......@.O...#  Noise: ---------  Time: 4689.7 (0.0)#.####.#..#########.#  c) +5 rapier of the Elven Halls {devious, # #.........# [39;4:jI 9m Throw: boomerang ########.##.#  Quill Breath++ .#######.##.# ...##....##.#  O   ogre .#.#..#####.# ...>.....##.# ########.##.# _There is a stone staircase leading down here. _You encounter an ogre. It is wielding a +0 giant spiked club. _An ogre is nearby! _An ogre is nearby! _An ogre is nearby! _The ogre shouts!:js .#####.#.#.##.# RoosterCrawler the Vexing .......#.#.##)# Green Draconian ####.###.#.##.#######.  Health: 57/57 ======================== ..(...................  Magic: 14/14 ======================== .....###.#.##.########  AC: 6Str: 12 ....####.#.##.# EV: 12Int: 17 ..............# SH: 0Dex: 13 ###.####.#.############  XL:  8 Next:  6% Place: Dungeon:5  #.# #.#......@*O...#  Noise: ---------  Time: 4689.7 (0.0)  #.####.#..#########.#  c) +5 rapier of the Elven Halls {devious, # #.........# Throw: boomerang ########.##.#[37:js m Quill Breath++ .#######.##.# ...##....##.# O   ogre .#.#..#####.# ...>.....##.# ########.##.# _An ogre is nearby! _An ogre is nearby! _The ogre shouts!  Aiming: Noxious BreathPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 77%):j!.#####.#.#.##.#  RoosterCrawler the Vexing .......#.#.##)#  Green Draconian ####.###.#.##.#######.  Health: 57/57 ======================== ..(...................  Magic: 14/14 ======================== .....###.#.##.########  AC: 6Str: 12 ....####.#.##.#  EV: 12Int: 17 ..............#  SH: 0Dex: 13 ###.####.#.############  XL:  8 Next:  6% Place: Dungeon:5#.# #.#......@*****#  Noise: ---------  Time: 4689.7 (0.0)#.####.#..#########.#  c) +5 rapier of the Elven Halls {devious, # #.........#:jB  Throw: boomerang ########.##.#  Quill Breath++ .#######.##.# ...##....##.#  O   ogre .#.#..#####.# ...>.....##.# ########.##.# _An ogre is nearby! _The ogre shouts!  Aiming: Noxious BreathPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 77%)  You exhale a blast of noxious fumes.:j*:6☼O☼§§O(confused)  Aiming: Noxious Breath  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (chance to affect: 77%)  You exhale a blast of noxious fumes.  The blast of choking fumes hits the ogre but does no damage.  The ogre is engulfed in noxious fumes. The ogre appears confused.:j:k===90.7 (1 :jB:jDa _The ogre gestures wildly.:jW#####.#.#.##.#  #.#.##)#  .###.#.##.#.  .(.  ###.#.##.#  ####.#.##.#  #  .####.#.#  #.# #.#.O☼§§#  #.####.#..#.#   #.#  .##.#  #.##.#  ##....##.#  #.#..#####.#  >.....##.#  .##.#  :jX4☼:j/---1:j :j W _The ogre is engulfed in noxious fumes. The ogre appears confused.:j ○☼☼ _The ogre is engulfed in noxious fumes. The ogre appears confused.catch the helpless ogre completely off-guard!  You feel devious.  You impale the ogre!! You tail-slap the ogre.  The ogre is almost dead.  :j 16  =--2Devious Breath+ :j:jm _The ogre is struck by your quills. The ogre misses you.:jXP ○You catch the helpless ogre completely off-guard!  You puncture the ogre!:j3Xb○:j6]2015-3Devious :jb:jdH _You kill the ogre!:j ).#.#.##.#  #.#.##)#  .###.#.##.#.  (.  ###.#.##.#  ####.#.##.#  #  #.####.#.#  :j#.# #.#.○@○○☼#  #.####.#..#.#  #.#  .##.#  .##.#  .##....##.# :jM .#..#####.#  .:j>.....##.#  .##.#  :jL°@°○○:jT`-4:j:jz _You see here a +0 giant spiked club.:j.#.#.##.#  #.#.##)#  #.###.#.##.#.  .  ###.#.##.#  .####.#.##.#  #  .####.#.#  .# #.#.°°@○○#  .####.#..#.#  .# # .##.#  .##.#  ##....##.#  :j2#..#####.#  >.....##.#  .##.#  :j=I.)@°:j&,5 _:j:j:j3.#.#.##.#  #.#.##)#  .###.#.##.#.    .###.#.##.#  ####.#.##.#  #  ####.#.#  :jo4# #.#.).@○#  ####.#..#.#  # .#  .##.# .# :j4h.##.# .# #....##.# :j4G.# ..#####.# :j4".# :j5l.....##.# .# .##.# :j>5( :j?/°:j?%6:jH:jGJ:j96 ..#.#.##)#  ###.#.##.#######. .................  ###.#.##.########  ###.#.##.#  .........#  ###.#.############ :j6 e #.#........)..°#  ###.#..#########@#  .......# #.#  :j7 ###.##.# #.#  .##.# #.#  ....##.# #.#  .#####.# #.#  :jI7 ..##.# #.#  ###.##.# :j7 #.#   #.##.#  :j> .:jU@ %7:jbO :j P:j | ##.#######. ................ ###.#.##.######## ........ ###.#.############  #.#........)... ###.#..######### .......# ###.## ...#.##....#  :j :jQ %8:j :j :jk ................ ###.#.##.######## ........ ###.#.############  #.#........)... ###.#..######### .......# ###.## ...:jbk####.#######  :jq:jq%9:jv:jw:jayY ###.#.##.######## ........ ###.#.############  #.#........)... ###.#..######### .......# ###.## ...### ....#.#  :j:j߀'700:j:j:jb*  ........ ###.#.############  #.#........)... ###.#..######### .......# ###.## ...### .... ####.#  :j$:j;12 1:jw:jZV _You feel less devious.:j3:j:j{:j:j:j&:j:jI:jB:jD:j:j,:jǟ:j:j:j:j:j:jg:j:j{:j+:j:j:j(:j:jǨ:jR:jM:jȪ:j:jr:jƬ:j :jq:j:j*:j^:jʯ:j :j+:j :j=:j:j:jN:jz:jɴ:j:j;:j:j߷:jX:j:j:jx:j:j):j^:jü:j:jZ:j:jb,:j:jw:j:j^:j:j:j:j:j":jR:j :j^:j:j,:j:jm:j:jV:j:j[:j:j,:j:j:j:j:j]:j:j,:j:j+:j:j%:j:j:j:j:j u##.#...#### #.........##.# RoosterCrawler the Vexing#.#......########.##.##.# Green Draconian ##.#...##..#######.##.##.# Health: 57/57 ======================== .............##....##.##.# Magic: 14/14 ======================== ##.#.#####.#.#..#####.##.# AC: 6Str: 12 ...#.........>.....##.##.# EV: 12Int: 17 ##################.##.##.# SH: 0Dex: 13 .............ee..#.##.#:j #.# XL:  8 Next: 15% Place: Dungeon:5 ############## #@#....##.# Noise: ---------  Time: 4730.7 (29.0)#.#######.# c) +5 rapier of the Elven Halls {devious, #.#:j* #.# Throw: boomerang#.##.# Quill Breath+ :jE %#.##############.##................# e   Duvessa (asleep):j ################## e   Dowan (asleep)You puncture the ogre! _You kill the ogre! _You see here a +0 giant spiked club. _You feel less devious.:j xYou encounter Duvessa, Sister of Dowan. She is wielding a +1 short sword ofvenom.:j /  --more--:j+:j1:j:Y 1.7 (30 _:j?:jcF:jGL:jMQ Ability - do what?CostFailure  f - Noxious Breath2/3 uses available4% [?] toggle between ability selection and description.:j :jD##.#...#### #.........##.# RoosterCrawler the Vexing#.#......########.##.##.# Green Draconian ##.#...##..#######.##.##.# Health: 57/57 ======================== .............##....##.##.# Magic: 14/14 ======================== :jZ##.#.#####.#.#..#####.##.# AC: 6Str: 12 ...#.........>.....##.##.# EV: 12Int: 17 ##################.##.##.# SH: 0Dex: 13 :j.............ee..#.##.##.# XL:  8 Next: 15% Place: Dungeon:5 ############## #@#....#:j1#.# Noise: ---------  Time: 4731.7 (0.0)#.#######.# c) +5 rapier of the Elven Halls {devious, #.#:jT#.# Throw: boomerang#.#:jw#.# Quill Breath+ #.##############.##................# e   Duvessa (asleep):j################## e   Dowan (asleep)You puncture the ogre! :j_You kill the ogre! _You see here a +0 giant spiked club. _You feel less devious.You encounter Duvessa, Sister of Dowan. She is wielding a +1 short sword of :jG_venom.:jZ ##.#...#### #.........# #.# RoosterCrawler the Vexing  #.#......########.##.# #.# Green Draconian ##.#...##..#######.##.# #.# Health: 57/57 ======================== .............##....##.# #.# Magic: 14/14 ======================== ##.#.#####.#.#..#####.# #.# AC: 6Str: 12 ...#.........>.....##.# #.# EV: 12Int: 17 :j C##################.##.# #.# SH: 0Dex: 13 .............ee*.#.##.# #.# XL:  8 Next: 15% Place: Dungeon:5 ############## #@#....# #.# Noise: ---------  Time: 4731.7 (0.0) #.###### #.# c) +5 rapier of the Elven Halls {devious,  #.# #.# Throw: boomerang :j #.# #.# Quill Breath+  #.##############.# :j6 #................# e   Duvessa (asleep) ################## e   Dowan (asleep):jX pYou encounter Duvessa, Sister of Dowan. She is wielding a +1 short sword of :jy _venom.Aiming: Noxious Breath:j Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +1 short sword of venom and wearing a +0 leather  armour (asleep, chance to affect: 81%):jeeowan, wielding a +0 dagger and wearing a +0 robe (asleep, chance toffect: 86%):j##.#...#### #.........##.# RoosterCrawler the Vexing#.#......########.##.##.# Green Draconian ##.#...##..#######.##.##.# Health: 57/57 ======================== .............##....##.##.# Magic: 14/14 ======================== ##.#.#####.#.#..#####.##.# AC: 6Str: 12 ...#.........>.....##.##.# EV: 12Int: 17 ##################.##.##.# SH: 0Dex: 13 .............***.#.##.##.# XL:  8 Next: 15% Place: Dungeon:5 ############## #@#....##.# Noise: ---------  Time: 4731.7 (0.0)#.#######.# c) +5 rapier of the Elven Halls {devious, :jS8#.##.# Throw: boomerang#.##.# Quill Breath+ #.##############.##................# e   Duvessa################## e   DowanPress: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (asleep, chance to  affect: 86%)  You exhale a blast of noxious fumes.  The blast of choking fumes hits Duvessa but does no damage.  Duvessa shouts!:j1§eAim: Dowan, wielding a +0 dagger and wearing a +0 robe (asleep, chance to  affect: 86%)  You exhale a blast of noxious fumes.  The blast of choking fumes hits Duvessa but does no damage.  Duvessa shouts!  The blast of choking fumes hits Dowan but does no damage. §eDuvessa is engulfed in noxious fumes. Duvessa appears confused.:j^e(confused):jJ====2.7 (1:j5 :j:j69 _Dowan is engulfed in noxious fumes.:j  ☼ee(confused)You hit Duvessa but do no damage.You tail-slap Duvessa, but do no damage.  Duvessa hits you with a +1 short sword of venom!  Dowan is engulfed in noxious fumes. Dowan appears confused.  Dowan cries.:j 48----==--3:j :j _ _Dowan hits Duvessa with a +0 dagger. Dowan hits himself with a +0 dagger.:j,  You hit Duvessa.  Duvessa is lightly wounded.  Duvessa is engulfed in noxious fumes. Duvessa appears confused.:jG--4.6 (0.9:j:jH _Duvessa hits Dowan with a +1 short sword of venom!:jI○ You feel devious.  You impale!!  Duvessa is severely wounded.engulfed in noxious fumes. Duvessa hits you but does no damage.  You are poisoned.  Dowan is engulfed in noxious fumes. Dowan appears confused.:j1%==---- 16  -5.6 (1.0Pois Quill Devious Breath :je:j< _Dowan hits Duvessa but does no damage.:jB ☼eYou hit Duvessa.  Duvessa is severely wounded.:j ○eYou feel sick. Duvessa is engulfed in noxious fumes.:j +°:j$ :jV 6--6:j* :jl 9 _Dowan is engulfed in noxious fumes.:j ° You completely miss Duvessa. You tail-slap Duvessa.  Duvessa is almost dead.You feel sick. Duvessa closely misses you. Dowan is engulfed in noxious fumes.-7:j:j3K _Dowan appears confused. Dowan closely misses Duvessa.:jc )You hit Duvessa but do no damage. You tail-slap Duvessa.  You kill Duvessa!Dowan seems overcome with grief.:jh .e   Dowan (fast, confused)  Dowan seems to find hidden reserves of power!  You feel sick. Dowan is engulfed in noxious fumes. Dowan misses you.:jU 5=-  268 _Dowan hits himself with a +0 dagger.  Training target 5.0 for Hexes reached!:j:jtf _Your Hexes skill increases to level 5!:j| °You catch the helpless Dowan completely off-guard!  You puncture Dowan!:jh .  You kill Dowan!:j4=-5--2030-9Devious :j:jv$ _You feel sick.:j .......# #.####.#..#########. ###.#...#### #.........# #. # #.#....#.##.#:j_ m #. ###.#...##..#######.##.# #. :j E..............##....##.# #. :j E###.#.#####.#.#..#####.# #. :jŸ K....#.........>.....##.#:j  #. ###################.##.# #. :j e................@)#.##.#:j, n #. #################.#....#:jg % #. #.###### #. #.# #.:j  #.# #. #.##############.:j  #................#################:j 3  You feel sick.:j m-40:j] :j q _You are no longer poisoned.Things that are here::jV _a +0 dagger; a +0 robe; the elf corpse of Dowan:ju.# #.####.#..#.#.#...#### #.# #.#  #.#......#.##.# #.#.#...##..#.##.# #.###....##.# #.#.#.#####.#.#..#####.# :juu#.##.>.....##.# #.#.##.# #.#.)@#.##.# #.#.#....# #.##.###### #.#:ju#.# #.##.# #.##.##.##...#####:j ~:j~,1 _:j:j$  Things that are here::j _a +1 short sword of venom; a +0 leather armour:j #.# #.####.#..#.#.#...#### #.# #. # #.#......#.##.# #.#.#...##..#.##.# #..##....##.# #.#.#.#####.#.#..#####.# #..#.>.....##.# #.#.##.# #...@)#.##.# #.#.#....# #. #.###### #. #.# #. #.# #. #.##. #... ###:j+ :j ,2 _:jF :jF $  Things that are here::j _a +0 dagger; a +0 robe; the elf corpse of Dowan:j%.#.# #.####.#..# .###.#...#### #.# # .# #.#......#.##.# # .###.#...##..#.##.# #.##....##.# ##.#.#####.#.#..#####.# #.#.>.....##.# ##.##.# #.@))#.##.# ##.#....# # #.###### # #.# # #.# # #.# #. ##:j:j4G--3 _:j:j:j.#.# #.####.#.. ..###.#...#### #.# .# #.#......#.##.# .###.#...##..#.##.# .##....##.# #.#.#####.#.#..#####.# .#.>.....##.# #.##.# .))#.##.# :jPK#.#....#  #.######  #.#  #.# #. # :j.:j-54:jB :j :jk.#.# #.####.#.. #..###.#...#### #.#.# #.#......#.##.#.###.#...##..#.##.#.##....##.##.#.#####.#.#..#####.#.#.>.....##.##.##.#..))#.##.##.#....# #.###### #.#  #.# #. # :j:j%5:jC:jk:j.#.# #.####.#.. ##..###.#...#### #.# ß...# #.#......#.##.# #...###.#...##..#.##.#.##....##.##.#.#####.#.#..#####.#.#.>.....##.##.##.#..))#.##.##.#....# #.###### #.#  #.# #. # 5==6:j:jm:j} .#.# #.####.#.. .##..###.#...#### #.# >ß...# #.#......#.##.# .#...###.#...##..#.##.#.##....##.# .#.#.#####.#.#..#####.#.#.>.....##.##.##.#..))#.##.#:j~O#.#....# # #.###### . #.# # #.# # #. # :j6=7:jA :j U  :jH :j :j ]12 :jx _You feel less devious.:j :==:j :j :j[ U7=:j` :jw ,:jc :j =8=:j k9=:j X:j n:j: :j :js L50=:j( :j :j! B:j$ B:j % U1=:j* X:j. B:j?/ :jf/ :j1 :j:3 ;2:j5 :j8 ,:j: :j; :j; :j;= :j? :j]? K3=:j@ :jzB ,:jC :jE ,:jG :jH :j'I :jKJ :jL :jxL U4=:jM :jO ,:jP :j1S ,:jT :jU :jV K5=:jiW :jY ,:jM[ :j] ,:j_ :j` :j` :jb :jd :jd :jd N6=:jrj X:jk ,:jrl :j_t :jt K7=:juv :j :j8 :jύ :j0 :j :j ,:jɘ :j2 :j :j ,:j/ :j O=:jI :j{ B:jI :jn :jϸ :j :j :jG :j :j ,:je :jx :j :j :j) :jA :j :jR :j :j :j :j :j :j ,:j( :j :j :j :j9 :j :j :j :j :j :jW :jD ,:jK :j2 ,:j :j :j :j :jM :j :j :jx :j :j_ :j :j :jc :j :j :jI :j :j, :j ,:j :j_ :j ,:j  :j. :j{ :j :jJ :j :j :j :jO :j :j :j :j :j :jH :j :j :j :j{ :j B:j~ :j! ,:j  :jy :j :j- :j :j :jM :j :j1 :j :j< ,:j: :je ,:j! :j; :j! ,:j" :jz# :j$ :j$ :jZ% :j& :j' :j( :j( :j) :j. ,:j/ :j0 :j1 :j02 :j2 :jb4 :j5 :jR5 :jF6 :j07 :jl8 ,:j8 :j: :jF  ##########.#.#.#...###.#...##.. #....................... #.########.#.#.#.#.#####.#. #.# #......#.#.........#......... #.# #.######.#################### #.# #.######..................... #.# #.....####################### #.# ###.......###.# #.# #.#.......@.# 823.6 (76.0).#####.#####.###.# .#.....# #.# .# #.#.####### #.# .# .......... ..# .#:j]G J.#.########### )# #.#.......... .# #.#.######### ## #####:jP A4.6 (77:jS :jV & _Found a war axe.:jb 3:j :j :j  :jI n:jj :j :j ,:j L :jO ?  You see here a +0 war axe.:jQ :j]R  _:jS :jU :jpW ,:j]X :j[ ?  You see here a +0 war axe.:j+_ K _:j` :jb :jb :jc :je :jf :jm :j3n :jr :j{r :jr :j]s :jt :j%w :j}w :j0x :jby :jz :j+} B:j~ :j ,:j :j ,:j :j :j< :ju :j :jĈ :j$ :jx :j :j :j ,:j :j :j? :jz :j `:j X:jX:j:j ,:j:ji:j=:j:j>:j{':j,:j-,:j5B:jz6:j<:j=:j=:jK>:jD:jD:jF:j\F:j[L:jRM:jM:j^N:jS:j|U:jU:jV:je\:j]:j^:j_:je:jcg,:jh:jbp:jq:jr,:jx:jz:j|:j}:j:j,:js:jX  There is a staircase to the Ecumenical Temple here.:j:jT _:j:j:j,:jF:jȘ:jB:j:j8B:jX:j.B:j:j:jA,:j:j :j:j:j :j(:js:j:j:j-:j6,:j:jX:j:j=:j:j:j:jh:jw:j:j:jB:jL:ji,:j ,:jM:j:j:j/:j:j:j:jC  You see here 4 poisoned darts.:j" :jM"5 _:j$:j&:j':j':j31:j1:j>:j.A:j B:jJ:j,:j :jsB:jD:jJV .......##.##.####### .#.#.... .......#####.#.#.##.####### .......# #.#.#.##.# .......# #.#.#.##.# .......#.#.##.# ..<..........#.#.##)# #.#####.###.#.##.#######. ........(..........92.6 (68#.###.....###.#.##.######## ..........####.#.##.# ....................# ...######.####.#.############ ...# #.# #.#........)...# ...# #.####.#..#########.# ...####[:jRXP40m #.........##.# ......########.##.##.# _Key pressed, stopping explore.:j_P _:jf:jo:jfu:jIv:j|,:j,:j΂:jۉ:j=,:j:j@:j:jF,:jT:j :jؗ:jW:jm:j ,:j:j":j<:j:j:jV:j#:j>:j:j:j:j:j@X:jӽB:jE:j:j3:j1B:j2:j,:j:j:j,:j:j:jB:j:j<,:j:j #.##..# #.##..# ###  #..# ..#  #..# ###..  #.# ...#  #.##.# #..#  :jVq.#.##.# #..###  ...#.##.# #...<#  ...#.# #.@#  913.6 (21 .#.#..#.# #..#  .#....#.# #..#  .###.##.#######..#  .:j#...............#  .#.#.##.#######.##    .#.#.##.# #.#    .#.#.##.# #.#    .#.#.##.# #.#   :j$:j+4.6 (22:j:j9 _Found a stone staircase leading up.:jd 3:jwe :jf :jh ,:jl n:jo :j@p :jp :jq :jr :jt ,:jt :ju :jv :j(w :jw :jy :j'{ ,:js| :j} :j+~ :jy~ :j :jʀ :jt :j :j :j :j :j8 :j :j} :j" :j` :j :jJ :j) ,:j :jV :jÌ :j :j :j :j :j :ja :jJ :j) :jb :j/ :j :jV :j :j :j :j :jږ :ji :j :j :j ,:js :j ,:j :jp :j ,:j :j :j> :j :j :j[ :j :j" :j :j| :j :j :j( :j= :j :jq :j :jA :j  You encounter an orc. It is wielding a +0 dagger.:j  ############  ......>.#  #########.## ######### #########.## #.......o ..)..#.###@########## ######.##.##..............# ...##.##.######.######.### ...##.##.# #.# #.# ...##.##.## ##.# #...†......# #.# #.# o   orc (asleep) #.####.##..# #.# #.#   #.# #.##..# #.# #.#   #.# #.##..# #.#:jl  #.#  :j -39.6 (25:j 340.6 (26 _:jx :j :jI:j>.# #########  #.......o )#@# #..............# #####.######.### :j #.# #.#  #.# #.# † #.# #.#  #.# #.#   #.# #.#   #.# #.# :jYTy>.# #########  #.......o )#@# #..............# #####.######.###  #.# #.#  #.# #.# :jUR† #.# #.#  #.# #.#  :jjV #.# #.#  :jVl #.# #.# :j]:j~^:je:j:g[ _An orc is nearby!:j˒      ###########  ........>.# .## #########o  ########.## #.@.....o.  .......)..#.###.##########  #####.##.##..............#  ##.##.######.######.###  ##.##.# #.# #.#  ...##.##.## #.# #.#  o 2 orcs (asleep) :j(...†......# #.# #.#  .####.##..# #.# #.#  .# #.##..# #.# #.#  :j ooYou encounter an orc. It is wielding a +0 club.:j:jmM.o:jfkoo1 wandering):j9==1.6 (1.0):j:j% _The orc shouts!:jL ]       >.#  .## #.#  .## #.oo#  )..#.###.#  :ja .##.##......#  ##.##.######.######.###  ##.##.# #.# #.#  ##.##.## #.# #.#  †......# #.# #.#  ####.##..# #.# #.#  # #.##..# #.# #.#  :j 9o.:j -o.:j Eoo:jO .--2:j :jf :j        >.#  .## #o#  .## #.o.#  )..#.###.##  .##.##.....#  .##.##.######.######.###  .##.##.# #.# #.#  .##.##.## #.# #.#  .†......# #.# #.#  .##..# #.# #.#   #.##..# #.# #.#  :j 0o:j! :j# A.o:j$ 3o.:j, o   orc priest (wandering)o   orc:j, @--3:j 3 :j: v _You encounter an orc priest. It is wielding a +0 club.:j8       >.#  .## #.#  .## #....@.o.o#  )..#.###.##  .##.##.#  ##.##.######.######.###  ##.##.# #.# #.#  ##.##.## #.# #.#  :j^9†......# #.# #.#  .##..# #.# #.#  #.##..# #.# #.#  :j~=2o:jX>0o.:j>0o.:jEoo 2 orcs (1 wandering):jF/===4:jXL:j~N, _The orc priest shouts!:j5  You hit the orc.:j5--5.5 (0.9:jQ:j\ _The orc is severely wounded.:jj )You puncture the orc!:jQoo:j:jeC.o:jo   orc (:j#]1--6.5 (1.0:j:j)G _You kill the orc!:j       >.#  .## #.#  .## #.....@.oo#  )..#.###.##  #.##.##.#  #.##.######.######.###  #.##.# #.# #.#  #.##.## #.# #.#  :j......# #.# #.#  #.##..# #.# #.#  #.##..# #.# #.#  :j/o.:j.+o.:jӥTo:jD====7:jW:jȮ; _The orc shouts!  Things that are here::jp _a +0 dagger; an orc corpse:jj )You puncture the orc!:j}+o.:j(:jjZ=---8:j(] _You kill the orc!:j  You hit the orc priest.  The orc priest is moderately wounded.:jH---9.4 (0.9:j] :j X _The orc priest closely misses you.:jRj  You closely miss the orc priest. Your tail-slap misses the orc priest.The orc priest is moderately wounded.:jk \3--50.4 (1.0:jq :jqt = _The orc priest hits you with a +0 club.:j  You barely miss the orc priest.The orc priest is moderately wounded.:j T4--1:j :j X _The orc priest closely misses you.:j  You puncture the orc priest!  The orc priest is almost dead.The orc priest calls down the wrath of Beogh upon you.:jn!a42-----==2:ji':j8)' _Beogh smites you!:j9 )You barely miss the orc priest. You tail-slap the orc priest.:j6R:jT-----4--3:j:jN _You kill the orc priest!:j 4e       >.# #  .## #.#  :j4.## #.....)@..#  )..#.###.##  .##.##.#  .##.######.######.###  .##.# #.# #.#  :j5 .##.## #.# #.#  # #.# #.#  .##..# #.# #.#  .##..# #.# #.#  :j=:jc>#3:j>Z=---4:jD:jTn _Items here: )) [ ††.:j$&X  ##  ..  .#   .#  >.# .#  .## #.#  .## #.....))@.#  .)..#.###.##  ##.##.:j&#  ##.######.######.###  ##.# #.# #.#  ##.## #.# #.#  # #.# #.#  ##..# #.# #.#  ##..# #.# #.#  :j/:j/F-5 _:j5:j>:j~t:ju:ju:jw,:j|X:j}:j%~U4=:j:jD:j:j1:j:jA:j:j:j%5:j:jb,:j:j:jE:j1:js,:j:j{:jK6=:j:jR,:j?:j/,:j:jݙ:j)N7=:j:j:j؜:j:jE,:j :j:jnD8=:jx:jҤ:jh:jx:j!,:jb:jg:j:j:jk9=:j:j:j:j&:j:j,:j:jL50=:j3:jؼ:j:j:jc,:jm:jc,:jf:j:j0#1:j]2=:jh:j':j:j:j,:j:j:j%2:j:j:j:j:j:j:j:j:j+:jG:j:jZK3=:j:jf:j:j:j,:j:j:j_U4=:jo:jZ:j:j0:j:j:j":j:jC:j3:j:jYD5=:jq:j]:j:j:j1:js:j:j:j#6:jO2=:j :j :j^ :jo :jk :j :j :ju :j 57=:j :j :j :js :j :j :j< :j :j :j :j :j :j :j  :jE :j :j3 9=:j0 :j :j" :j :j! :j# :jR/ ,:j0 :j-6 :j)8 :j8 :jA: :j< :j=> :j> :j? :jA :j~C :jC :jD :jG :jyH :jH :jI :jL :jM :jM :jN :jP :jcR :jR :jS :jW :j?Y ,:jZ :j\ :jm` :j/a :j0b :jd :je :jf :jg :ji :j8k :jk :jl :j n :jo :jo :jp :j+r :js :jt :jbu :j-x :jy ,:jz :j| :j} :j ~ :jU :j :j :j :j :j :j ,:jN :j v:jd ,:j :j} :j! :jz :j? :j :jL :j :jZ :j <:jk :j :j ,:j Z ##########.##.##..............# ........##.##.######.######.### ###.....##.##.# #.# #.# ..#.....##.##.## #.# #.# #.#.#...†......# #.# #.# .#.#.####.##..# #.# #.# #.#.#.# #.##..# #.# #.# .#.#.# #.##..#####.# #.# ..#.#.# #.##..#@....# #.# 5041.4 (8:jW !6.0).#.#.# ##.##..#.##########.# .##.#.# #...#..#.#........#.### ....#.###...#..#.#.######.....# ...............#.#........##### ......#.....#.##.#######..##..........#.##.# #..### ....###.#...#.##.# #...<# ....# #.#......:j H #..###:j :j :j E _Done exploring.:j1 :j1 :j`2 :jT |..............0.0):jKY :j[ :j] E _Done exploring.:jS :jqT ,:j :j :j :js E _Done exploring.:j:jc:j:j:ji:j:jE _Done exploring.:j0( ........####.######.## ### #.# #.# ..# #.#.#...†......####.## #####.# .....########## .#...........#.### ....#.########.....Quill Breath #.# ....# #.#.#.#..#.# #..#:j5:j\?N2.4 (1 _:jc:j^eWhere to? (Tab - D:5, ? - help) :jD D - Dungeon  T - Temple :j:jQ[?25h[?0c........##.##.######.######.###:j$RoosterCrawler the Vexing ###.....##.##.# #.# #.#Green Draconian ..#.....##.##.## #.# #.#Health: 57/57 ======================== #.#.#...†......# #.# #.#Magic: 15/15 ======================== :jM#.#.#.####.##..# #.# #.#AC: 6Str: 12 :j#.#.#.# #.##..# #.# #.#EV: 12Int: 17 #.#.#.# #.##..#####.# #.#:jYSH: 0Dex: 13 :j..#.#.# #.##..#.....# #.#XL:  8 Next: 34% Place: Dungeon:5 :j..#.#.# ##.##..#@##########.#Noise: ---------  Time: 5042.4 (0.0) :j*.##.#.# #...#..#.#........#.###c) +5 rapier of the Elven Halls {devious, :j ....#.###...#..#.#.######.....#Throw: boomerang ...............#.#........#####Quill Breath ......#.....#.##.#######..# .#..........#.##.# #..### ....###.#...#.##.# #...<# ....# #.#......#.# #..### :j....# #.#.#.#..#.# #..# _Items here: )) [ ††. _Done exploring. :j_Done exploring. _Done exploring. _Done exploring.  :j!QWhat level of the Dungeon? (default 5, ? - help) :jZ [?25l[?1c:jp 6:jq 3:ja :j :js / _:jP ,:j† :jR :j :ji :j :j֍ :j> :j :jk :jߓ :j; :jW :ju :j :j :jO :j; :jޟ :j :j :j :j; :j :jF :j :je :j :jo :j :jǰ :j :j9 :j :jȶ :jȷ :jϺ :j> :j} :jY :j :j :j; :j :j :j :j :j :j :j ,:j :jz :j} :j :j :j :j :j? :j :j~ :j :j :j :j5 :j :j :j :j :j# :jy :j :j :j ,:j :j :j :jL :j :j :j_ :j :j :j :j :j :j :j :jo :j :j :ja:j:j:j*:j5:j,:j :jp :j5 ,:je:j:j(,:j:j:jr:j:j:j_:j:j:j:jL:j:j&:j:j:jW :j :j$!:j!:j":j#:j#:j%Y  There is a stone staircase leading down here.:j&:j(:j/)$ _:j*:jπ$ :jY You climb downwards.  You hear the hiss of flowing sand.:jy/  --more--:j' %6:j- g .#.  ...  ..#  #.#  #.#  #.#  #.#  #@# :j0. 6 #.#  ...  ##.##  #!# :jX. #.# ..#:j~. ; ### :j /77.9 (35.5):jQ :j  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a clear potion.:j̕ a _There is a stone staircase leading up here.:jd .#..##<#..........###.####### #!# :j0:j78.9 (1.0) _:j:j:j .### #<#.#.########..@.......##.####### #!# .:j:j,%9:j:jL:je3 $ ####.#<.#.#######.........###@####### #!# ..80:jm ##.#<#.#.########..........###.####### #@# ..### :ju :j@v %1:j{ :j :j( *2.9 (2:j :j* ^ _f - 5 clear potions (gained 1) :j##.#<#.#.#######..........##.####### #.# .......#.###### :j :jc*3.9 (1 :jj :j :jl4 #.## #.# #.#<# #.#.####### #.......... ###.####### #.# .#.#####.#.......@.###.####### :js :jt%4 :jy :j{ :jdt #.# # #.# #.#<# #.#.# #.... ###.# #.##.#.#####.##.##.# :jgl;5 :j q :jr :j  :j  :jo  :j  :j~  :j. B :j< B :j  :j%  :jX  :j  :j   :j  :j!  :j!  :j"  :j|$ , :j5%  :j&  :jW(  :j(  :j,)  :j*  :jf,  :j- , :j.  :j/  :j0  :j0  :j&2  :j;  :jv<  :jA X :jD , :jG , :jG  :jUI  :jK  :j9L  :jL  :jN  :jO  :jFP  :jP  :jSS  :jMU  :jU  :j$V  :jW  :jOZ , :jZ  :j \  :jQ^  :j^  :j^  :j4`  :ja  :jb , :jc  :je  :j)f  :jf  :jg  :ji , :jej  :jk  :jn j  You encounter a clockroach. :js T#. .. #.#B.#.#.#.#. #. #.############## ## #.@............# ####.#.#.#####.#.......#.###.#####.....######## :js gB   clockroach (asleep, warded) :j{ 11049.0) :j| 25.9 (20 _ :j  :j  :j4(  #. .. #.#  B. #. #. #.########  #.@............#  ##########. #.#....... #.###. #.....#    :j  #. .. #.#  B. #. #. #.########  #.@............#  ##########. #.#....... #.###. #....   :j  :jh  :jq  :jf a _A clockroach is nearby! :j[  #. .. #.#  B. #. #. #.########  #.@............#  ##########. #.#....... #.###. #.....#    :jh #. .. #.#  B. #. #. :j}g#.########  #.@............#  ##########. #.#....... :j#.###. #....   :jH :j :j :j,a _A clockroach is nearby! :j3K #. .. #.#  B. #. #. #.########  #.@............#  ##########. #.#....... #.###. #.....#    :jz #. .. #.#  B. #. #. #.########  #.@............#  ##########. :j*#.#....... #.###. #....   :j :j+ :j :ja _A clockroach is nearby! :jx #.# #.# ...  #.# # B.. # :jK4 #.# # #.# #@############## # #..............# ##########.#.#.### #.#...... #.### :jz`.### #.....######## :j :jg76.9 (1.0) _ :j :j  :ji#.#...  :js##.##B.. ############## #..............# ##########.#.#.###......###.###.....####### :jE :jT :j%7 :j :jy :j1?J#.# ...  #######.####.........B...5..5# ############## #..............# ##########.#.#.###...... :j?###.### 55 2 ufetubi (asleep).....####### :jsI :jI%8 :jO :jRX _You encounter 2 ufetubi. :j8 .  The helpless clockroach fails to defend itself.  You feel devious.You impale the clockroach!! :j }55 2 ufetubi (asleep) :j   16  79Devious Breath _You kill the clockroach! :j  :j n _Your Shapeshifting skill increases to level 3! :j  .. #.# #.# #.# #.### ....  ########.####... .......@...5..5# ########.######  #.# #.############## #..............###########.#.#.## #.#..... #.###.## #.....# :j  :j @10 _ :j  :j  :jtQ:.. #.# # #.# #.#.# .#.### .... #.####... #. :j5..5# ##.###.# ##.## ######.#.#.# :j:#.#.#.###.#  :j :j%1 :j :j2 _Found a parchment of Freeze. :ja :.. #.# # #.# #.#.# #.#.### ..... .#.####.# .5..5#  :j ]#.#.# #.#.# #.#.## ##.. :j!Y####.#.#.##.#. :j1!.#.###.#  :j* :j*%2 :jR1 :j3 :jK :.. .#.# .# #.# .#.#.# ##.#.### . :jtK #..... ..##.####.# #. :jK 5..5# #.# :jK I#.#  :jK _#.##.# #. :jL @#.# ##.. :j'L 5# #### :jHL .#.#.##.#. :jhL .#.###.#  :jV  :ja[  :j\ 3 :j{e  :jh  :j~ .  The helpless ufetubus fails to defend itself.  You impale the ufetubus!! :j t   ufetubus :j!  20 4Devious  :j&  :j" L _You kill the ufetubus! :jD :.. .##.# .# #.# .#.#.# ##.#.#.### ##.#...... ..#.#.####.# #..5# #.#<#.# #.#.#.# #.#.# ###.#.# #.#.#.#.#####.#.#.#.###.#  :jN  :j(O 75 :j%k  :jNXV:.. .#.#.# .# #.# ..##.#.# ##.##.#.### ####.#.#..... (.#.##.####.# #.#.5# #.#<##.# #.#.##.# #.#.# ###.##.# #.##.#.#.#####.##.#.##.###.#  :j]l cFound 2 poisoned darts. :jgc   centaur (launcher, wandering)5   ufetubus (asleep) :j/h%6 :js :j|t _You encounter a centaur. It is carrying a +0 orcbow. :j'i:.. .#. #.# ... # #.# ..# #.#.# ##.# #.#.########..c. #.# ..... .(.#.# #.####.# # #.# .5# #.#<# #.# #.#.##.# #.#.# ###.# #.#.#.#####.# #.#.#  :jyy 5.  The centaur shouts! :j|K.c :j7~95. :j€ 5Something shouts, "Slither hence, thou surly mumble-news minnow reeky!" :j~ c)5   white imp5   ufetubus (wandering)You encounter a white imp. :jg ))))The centaur wields a +0 orcbow. The centaur shoots an arrow. :j& 5....5The arrow hits you! :j5'v48----====7 :j1 :jE3* _The ufetubus shouts! :ju:.. .#. #.# ... # #.# ..# #.#.# ####. #.# #.#.########.#.# ......5(..5.c.#.# #.####.# # #.# .# #.#<# #.# #.#.##.# #.#.# ###.# #.#.#.#####.# #.#.# #.###.#  :jxU.5 :j\z*c. :jz . :j{75 :jŃ :j[%8 :jz :j :j``3 :je :jg :j  :.. .#. #.# ... # #.# ..# #.#.# ####. #.# #.#.########..... #.# .......(...c.... #.# #.####5.5....# # #.# .# #.#<# #. :j\ # #.#. #.# # #.# ###.  #.# #.# #.#.#.#####.# #.#.# #.###. :j T#  #.....# :j U.5 :j! -c. :j,  The white imp closely misses you. The ufetubus is struck by your quills. :j. 9----=---9 :j4  :j7 _The ufetubus barely misses you. The ufetubus completely misses you. :j  :.. .#. #.# ... # #.# ..# #.#.# ####. #.# #.#.########..... #.# .......(..c..... #.# #.####5......# # #.# .5# #.#<# #.# #.#. #.# # #.# ###.  #.# #.# #.#.#.#####.# #.#.# #.###.#  :jM #.....# :j :j!<)))) :j/5. :j.c. :j ..@The centaur shoots an arrow. The arrow barely misses you. :jܲ *The white imp gestures at you. :jA8@ :jBP=--20 :jI :jVLS _The puff of frost misses you. :jA" :.. .# #.#  # #.# .. :j B+ #.#.# :jBg ####. #. :j@C #.#.########..... #. :jC  :jC.(.c...... #. :j+D  :jD#.####5......# # #. :jE  :jE=.5.# :jFR #.#<  :jF#.# #.#. #.# # #.# ###. :jEG #.# #. #.#.#.#####. #.#. #.###.  :jIP #.....# :j1J,5. :jLL :jL*c. :jO :jP5 :jP5 :jQ :jQ :j4R :jT :jU. :js^ :jM_c :j}`5   white imp5   ufetubus :ja.--1 :jh :jj :j/ :.. . #.#  # #.#  #.#.# ####. # #.#.########..... # .......c.. # :jZ0m #.####5......# # # .5..# #.# #.# #.# #.# # #. :j0# ### #.# # #.#.#.##### :j0a #.# #.###.  :j0E #.....# :jF3Q.5 :j*5*c :jQA (c   centaur (launcher)5   white imp5   ufetubusYou feel less devious. :j7H ******The white imp gestures at you. :jK....@. :jLa12 --2 :j  :jS _The puff of frost misses you. :jI:.. .##.# .# #.# .#.#.# ####. #.#.#.########..... #........(.. #.#.####c......# # #..55.# #.#<#.# #.#.#.# #.#.# ###.#.# #.#.#.#.#####.#.#.#.###.#  :jK. :j9M*c :jW :j X\50==3 :j` :jgbO _The white imp misses you. :j=c  You barely miss the white imp. :j ******The white imp gestures at you. :jE p.....@4 :j_  :j S _The puff of frost misses you. :j K .  You hit the white imp. :j v cThe white imp is lightly wounded. :j  :j %5 :j7  :j @ _The white imp hits you but does no damage. :jQ  You barely miss the white imp.The white imp is lightly wounded.  You hear the slow hiss of an avalanche of sand very nearby. :jS ]1=6 :j(  :j V _The white imp barely misses you.:j-P .  You puncture the white imp!:j.-5.:j/D.c:j; 5   ufetubus  You kill the white imp!:js?58=7:j}F:jJI _The ufetubus closely misses you. The ufetubus misses you.:jB 5@.  You closely miss the ufetubus. The ufetubus slips past you!:jeCd47---8.8 (0.9:j[K:j Nl _The ufetubus hits you. The ufetubus barely misses you.:jX:.. .#.#.# .# #.# ..##.#.# ####. #.##.#.########..... #.#.(. #.##.####.# # #.#.5.@c.# #.#<##.# #.#.##.# #.#.# ###.##.# #.##.#.#.#####.##.#.##.###.# .5:jd  The ufetubus attacks as it pursues you! The ufetubus closely misses you.The ufetubus barely misses you. The centaur unwields a +0 orcbow.:jxeF-9.8 (1.0:j&l:jn _The centaur misses you. The centaur barely misses you.:jcentaur misses you. The centaur barely  You hit the centaur.  The centaur is lightly wounded.  The ufetubus barely misses you. x2; The centaur bar  The centaur kicks you but does no damage.  The ufetubus closely misses you. The ufetubus barely misses you.:jU`5---30:j:j>B _The centaur hits you. The centaur kicks you.:jy: The ufetubus closely misses you. The ufetubus barely misses you. _hits you. The centaur kicks you.  You closely miss the centaur. You tail-slap the centaur.  :jk4The centaur is moderately wounded.  The ufetubus is struck by your quills. The ufetubus  The ufetubus closely misses you. The centaur closely misses you.:j,1.7 (0.9:jF:j? _The centaur kicks you but does no damage.:jA O .  You puncture the ufetubus!:j(   You kill the ufetubus!The centaur hits you but does no damage.:j I-=2.6:jj :j U _The centaur closely misses you.:j-  You hit the centaur.  The centaur is moderately wounded.The centaur barely misses you. The centaur kicks you. The centaur hits you.4-3.6 (1.0:j.:j T _The centaur barely misses you.:jR   You hit the centaur.  The centaur is heavily wounded.The centaur hits you.1--4:j :j ? _The centaur kicks you but does no damage.:j  _The centaur kicks you but does no damage.  You puncture the centaur!  You tail-slap the centaur, but do no damage.The centaur is almost dead.The centaur closely misses you.  is struck by your quills. The centaur barely misses you.:j p37---=5:j0 :j , _The centaur kicks you.:ji )You hit the centaur.:j%(:jS* --46-6+ _You kill the centaur!:j0:j2o _You feel power welling in your lungs.:j:.. .#. #.# ... # #.# ..# #.#.# ####. #.# #.#.########..... #.# .......(. #.# #.####.# # #.# ..# #.#<# #.# #.#.##.# #.#.#:j%q ###.# :j:jf8=--:j%7 _:j:j2$  Things that are here::j_s _a +0 orcbow; a centaur corpse:j':.. .#. #.# ... # #.# ..# #.#.# ####. #.# #.#.########..... #.# .......(. #.# #.####.# # #.# .)@# #.#<# #.# #.#.##.# #.#.# ###.# :j:jF-8 _:jn:j:j6:.. .#.  #.# ... # #.#  # ..# #.#.# ####.# #.# #.#.#########.#  .......(.# #.#  ########.####..@....# # #.#  .............).#...## #.#<#  ########.########.## #.#.#####.# ## #.......#.############## ###.#####..............# #.###########.#.#.#####.##.#.........##.###.#######:j :j %9:j<:j:jk 9=:j2 B:j| :j :j :j| :jP :j :40:j :j% B:jJ' :j' :j( :j+ :j, N41=:j- :j0 ,:j1 :j#4 :jr4 :j5 :j_8 :j8 :j,: :j= :jb= W2=:j> :jA :jB :jGC :jF :jPF :jG :jJ :j0K K3=:jZL :jN :j O :jP :jR ,:jST :jV :jPW U4=:jpX :jJ[ :j[ :j\ :jL_ :j_ :j` :jc :jc :jd :j;i Q5:jl :jsl :jm :j(p :jp :jq :j`t :jt 56=:jt :ju :jx :jx :jRz :j} :j} :j :jB :j :j :j' :j U7=:j :j~ :jNJ :j :j^ :jݏ :j :j :j K8=:jx :jɗ :j~ :jn :j/ :jl :j :j :jӠ :j :jf :jǤ U9=:j :j :jF :jQ :jB :j :jr :j8 _You hear the slow hiss of an avalanche of sand very nearby.:j 650=:jȳ :j :jʷ :j :j :jѻ :j :j :j$ ,:j :j} :j U1=:jl :j% :j :j :j :j_ :j :jQ 2:jM :j :j K3=:j B:j :j, :j :j :j ,:j0 :j4 :j U4=:j[ :jx :jA :jA :jr ,:j :jz a5=:j :j :j# :j/ :j :jY ,:j :j :jc :j :j U6=:j@ :j$! ,:jR" :j$ ,:j(& :j) :j* K7=:jT+ :j/ 1 _HP restored.:j3 :j3 :j4 :j6 :j5: :j: :j; :j? C  You see here 2 poisoned darts.:jC :jC  _:j-E :j3H :jK :jK 9=:jM :jO :j R :jSR :jS :j7V :j.Y :jY :j [ :j] :jNb ,:jlc :j:f :jWi :ji :jk :jwm :jNq :jq :jNs :j v :jz ,:j~ :j .# .. .. .#  ##. .#  :jm ..#:#  #...#  ##...######  #.:  #@# 212.6 (73.0):j  # #.# # #.#.# ####.#  #.#.########......  #.......(........########.####.......## # .............).#...## # ########.########.## # #.# ## # :jP :j :j T _Key pressed, stopping explore.:jh 3:j :j :j :j $ _:j- ,:jT :j :je :j / .. ..# .#... ....###.#.# ..#:# #...#  ##...#######.@.......# #.#.#####..  #.#.# # #.#.# ####.# #.#.########...... #.......(........# ########.####.......##:j .............).#...## ########.########.##You pick up a parchment of Freeze and begin reading...:j 14.6 (2.0):j *5.6 (3:j :j- ? _You add the spell Freeze to your library.:j_:j!:j:jG,:j_####### .....# #.#... ....# #####.#.# ..)...#:# #..@# 6.6 (1##...###### #.........# :ja#.#.#####.. #.#.# ##.#.# ####.# #.#.########...... #.......(........##.####.......## #:j:j*7.6 (2:j:j# _Found a whip.:j:j:j;:jB:j:j M######.....##.#... ...#####.#...)...# #...# :jX##...#####........##.#.#####....You pick up a parchment of Brom's Barrelling Boulder and begin reading...:jE+8.6 (1:j1*9.6 (2:j#:jR _You add the spell Brom's Barrelling Boulder to your library.:j/ :j :j :jt :jz:j+B:jb:j:jz:j:j<:j:jc:j!:j%:jI%:jQ&:j(:j +:jP+:j,-:j=:j>:jC:jKD:jD:jE:jG _You hear the slow hiss of an avalanche of sand nearby.:jI:jJ:jJ:jM:j+O:jkO:jP:jR:jT:jT:jU:jW:jYq  You encounter a bombardier beetle.:jG_ .B.#.# #. # #.#:j_# # #.##.#####.# #...@......#####.####### #.# :j_n##.####.#######..............####.#.#########.#......# B   bombardier beetle (asleep):j` #.... #####.#.:j,`k ..)...#.#:jg031.6 (12.0):jLi22.6 (13 _:j*n:jo:j7 t .B. #.# #.#:jڦ  #.# #.# # #.# #.##.#####.#  #...@......#  ####.#######  #.# #.#  .......  ####.#......#  #....  .#  ..)...#.# :jq=  .B. #.# #.# #.# #.# # #.# #.##.#####.#  #...@......#  ####.#######  #.# #.#  ....... ####.#......#  #.... . ..)...#.:jC :j5D :j&I :jK h _A bombardier beetle is nearby!:j T#.#.B. # #.# #.##@#####.#..........####.####### #.# ##.####.#######.............####.#.#########.#......# #....####.######.#.:jBM3.0) _:j:j:jkP...#.#.B.  #@# #.##.#####.##..........#####.####### #.###.####.####### .............####.#.#########.#......# #....####.#:j s:jt%4:jx:jz:jJ#.#...#.#.B.  #.# ##.#####..........####.####### #.# ##.####.#######.............####.#.#########.#......#:j ;5:j:j:j }#.#...#.#.B.  #.# ##.#####:j ..........####.####### #.###.####.#######.............####.#:jh :j %6:j :j) :j, .## #.# ##........#.#..B.  #.# ##.#####..........####.####### #.###.####.#######:j TBB:j %7:j :jQ :j ##. #.# ##### #.# ###..>..........##...#.#.#.......B..#  #.###.#####..........####.####### #.#:j:j-=8:j% _Found a stone staircase leading down. The bombardier beetle misses you.:j  You hit the bombardier beetle.9.5 (0.9:j:jdl _The bombardier beetle is moderately wounded.:j~  You hit the bombardier beetle.  Your tail-slap misses the bombardier beetle.The bombardier beetle is heavily wounded.:ji-40.5 (1.0:j:jBW _The bombardier beetle misses you.:j7 D  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.5-1.4 (0.9 _The bombardier beetle bites you.:j9$m  You hit the bombardier beetle.:j4%,2.4 (1.0:j):jM8e _The bombardier beetle is almost dead.:j|  You barely miss the bombardier beetle.The bombardier beetle is almost dead.:j *****The bombardier beetle sprays incendiary fluid at you.:j) @....3:j S _The burning spray misses you.:j{ { .  You hit the bombardier beetle.:j c6-504.3 (0.9:j, :jm  :j O_You kill the bombardier beetle!:j\ M##..# # #.#.# #######.#.###.>.........##...#.#.......@..#.##...#.#####.##.##.#:ja J-5.3 (1.0:je :jeg :jb M### ..#  #.#.# #######.#.####..>.............##...#@#.#:jc1..........##...#.#####.##. #.##...:jDl:jl?-6:jr:jt:j(:j(:j):jZ,:j,K7=:j&1,:j95:j5:j6:j8:j;:jd;:j\<:j>:jA:jSA:jWB:jFD:jfF:jF9=:jG:jI:j............#.##...#.#.###.##..........##...#.##:jQ`"#:jf,54.3 (8:jg*5.3 (9:jvk:js. _a - a wand of flame (19):j:jnX:j^B:jYB:j,:j%  :j&DYou encounter a sky beast.:ju######.###..@....# #.####...?F#.# #...#  ####.# ..#.# F   sky beast (wandering) #.#.########.#.####.#..>............#:j,9.3 (4.:j'):j+60.3 (5:j:jc6 _The sky beast leaves your sight.:jO :j :j :j :j U  A sky beast comes into view.:jo :j #.##.....######.## #...@...# #.####...?.F#.# ##..##.# . ..#.# :j{ F   sky beast (wandering) :jT '0.:j ):j *1.3 (1:j? :j 6 _The sky beast leaves your sight.:j- I:j1   You encounter a bullfrog....# :j4 #.## ##... ... ######.## #.# #.####...?..F#.# .##..##.# .# ..####.# .# #..#.# F#F   sky beast (wandering)#.#.# .#F   bullfrog (asleep)#.#.####.# 0.:jh= F   bullfrog (asleep)2.3 (1:jD L _The sky beast leaves your sight.:jq;. . .# #.## ###... #... ######.## #.....@.# #.####...?...F#.# #.##..##.# #.# .####.# #.# ##..#.# #F# F   sky beast (wandering)#.#.# #.# F   bullfrog (asleep)#.#.####.# :j.:j F   bullfrog (asleep):j %3:j :jn6 _The sky beast leaves your sight.:j?. . .# #.## ###... #... ######.## #.# #.####...?....F#.# #.##..##.# #.# ..... ####.# #.# .###..#.# #F# .#F   sky beast (wande:j{ring)#.#.# #.# #F   bullfrog (asleep)#.#.####.# :jH.:j!F   bullfrog (asleep):jr"%4:j*L _The sky beast leaves your sight.:jp .##.#####... #... :jb :######.##:j d #.......#.#### #.####@..?..... #.# #.##..#### #.# #.# .....####.# #.# .### ..#.# #F# .# #.#.# #.# ########.#.####.#  :jT ..>............# .##...#.#.###.##:j; X5:j" . .##.#####... ... ######.## ##.......#.#####.####...?..... #@##..#### ..... ### .### ..F# .# #.# #######.#.### :j8# ..>...........##...#.#.###.#.........#:j_, :j#- %6:j<4 :j6 :j.##.#####... ... ######.## #.......#.########...?..... #.##..#### ..... ### .### ..:jtF# .# #.# #######.#.###..>...........##...#.#.###.#.........# .##...#.##:j :j!%7:j*':j%):j}U#.#####... ... ######.## #.......#.########...?..... #.##..#### ..... ### .### ..F# .# #.# #######.#.###:j$} ..>...........##...#.#.###.#.........# .##...#.### # ##.##.#:j(:j%8:j:j:j"† _The sky beast leaves your sight. _The sky beast leaves your sight.  The helpless bullfrog fails to defend itself.  You feel devious.  You impale the bullfrog!!:j():j:#  16  69Devious Breath+ _You kill the bullfrog!Training target 5.0 for Spellcasting reached!  Your Short Blades skill increases to level 5! _Your Spellcasting skill increases to level 5!:j ###... ... ######.## #.......#.########...?..... #.##..#### ..... ### .### .. #.# #######.#.### ..>...........#:jol#.#. #.#:j:j@70 _:j:ju _You see here a bullfrog corpse.:jur !M #.####... #... #####.## # ......#.#### ###...?.....#..####:jt  .....#####.†# . #.#.# ########.#.####..>............###.:j{ :j $1 :jP _:j :j :j M .#  #.####... #... #####.## # ......#.#### ###...?.....#..#### .....:j& c###.# .###.†# . #.#.# ########.#.####.##.:jf :jQ %2:j6 :j M . .#  #.####... #... #####.## # ......#.#### ###...?.....#..#### .....:jc 3###.# .###.†# .#.#.# #.# #.:j" ;3:j :j :j7 IM . . .#  #.####... #... ######.## # #.......#.#### ###@..?.....#..#### .....###.# .###..#.# #†# .#.##:j;4:j:jd:jL .#  #.#####... #... ######.## # #......@#.#### #.####...?..... #.# #.##..####:jVM #.# #.# ..... ####.# #.# .###..#.# #†# .# #.#.# #.# ########.#.####.#  ..>............#:jU:jU;12 5:jil _You feel less devious.:j;:j:jt:jə:j:j:jP:j :j~ :jH ... .# #.####... #....# ######.##.##.......#.#####.#.####..@?......#.# #.##..#####.# #.# ..... ####.# #.# #.####..#.# #†# .##.#.# #.# .# #######.#.####.# # ..>............# .##...#.#.###.#:jg !#:j ;6:jS :j6 >. ... #.# ##.## ###... #....# ######.##.# #.#.#####.#.####...@.#.# #.##..####.#.# #.##..... ####.# #.###.#### .#.####.# .#>.# .# :j ;7:j\ :jZ @8.3 (2:jX :j c _u - a scroll labelled KOSANOCVUHAKK:j . ... #.# ##.## ###... #....# ######.##.# #.#.#####.#.####.#.# #.##..####.#.# #.##..... ####.# #.###.#### ..#.# #†# #.##.#.# #.# #.#.#.####.# #.# >.# #.# :j :j *9.3 (1:j :j q _You hear the hiss of a distant avalanche of sand.:jI:j:j$:jB:je  You encounter a jelly.:jȲ#.# ##.#####... #....# ######.##.# #.......#.#####...#.####.............#.# #.##..####...##.# #.######.# #.###.####J..#:ja..#.# #†# #.# #.#.# #.# #.# ####.#.####.# #.# ............# #.# J   jelly (wandering) ...#.#.###.## #.# .# #. #. ...#.### #.:j'80:j*:jϻ11.3 (2 _:j:j:j< #.# ##.## ###... #....# ######.##.# #.......#.#  ......  #.# #.##..####...#  #.# #.##..@.......  :jч #.###.####J..#  ..#.# #†# #.# #  #.#.# #.# #.# #.# #.# #.# #. #. #.:j;& #.# ##.## ###... #....# ######.##.# #.......#.#  ......  #.# #.##..####...#  #.# #.##..@.......   #.###.####J..#  ..#.# #†# #.# #  #.#.# #.# #.# #.# #.# #.# #. #. #.:j+3:jLr _A jelly is nearby!:ju3 #.# ##.## ###... #....# ######.##.# #.......#.#  ......  #.# #.##..####...#  #.# #.##..@.......   #.###.####J..#  ..#.# #†# #.# #  #.#.# #.# #.# #.# #.# #.# #. #. #.:jغ #.# ##.## ###... #....# ######.##.# #.......#.#  ......  #.# #.##..####...#  #.# #.##..@.......   #.###.####J..#  ..#.# #†# #.# #  #.#.# #.# #.# #.# #.# #.# #. #. #.:j:jX:j:j\ _A jelly is nearby!:j( #.# ##.## ###... #....# ######.##.# #.......#.#:j)  ......  #.# #.##..####...#  #.# #.##..@....... :j8)t  #.###.####J..#  ..#.# #†# #.# # :j* #.#.# #.# #.# #.# #.# #.# #. #. #.:j #.# ##.## ###... #....# ######.##.# #.......#.#  ......  :jze#.# #.##..####...#  #.# #.##..@.......   #.###.####J..#  ..#.# #†# #.# #  #.#.# #.# #.#:jm #.# #.# #.# #. #. #.:j:jK:j:j\ _A jelly is nearby!:jd #.# ##.## ###... #....# ######.##.# #.#.#####... ##.####.............#.# #.##..####...#.#.# #.##.  :j G####.# #.###.####J..#...#.# #†# #.# ## #.#.# #.# #.# .#.####.# #.#:j "# #.# #.#.###.## #.## #. #. :j 6J.:jr :j 12.3 (1 _:j_ :j :j+& #.# ##.## ###... #....# #.######.##.# ..#.......#.#####...##.#.####............#.# #.##..####...#.#.# #.##....@J. ####.# #.###.####...#.#..#.# #†# #.# .##  #.#.# #.# #.# # # #.# :j< JJ=3 _The jelly hits you but does no damage.:j  You hit the jelly. Your hands burn!  The jelly is lightly wounded.5-4:jR _The jelly hits you but does no damage.:j&W  You hit the jelly. Your hands burn! The acid corrodes you!The jelly is heavily wounded.:j@X- 4 5.2 (0.9+3 rapier of the Elven Halls {devious, :jYCCorr (-2) Breath+ :j^:jao _The jelly is struck by your quills. The jelly misses you.:jg  You hit the jelly. Your hands burn!  The jelly is almost dead.:j Z4-6.2 (1.0:j:jS _The jelly closely misses you.:j; .  You barely miss the jelly. You tail-slap the jelly.:jB (:jiG hCutter-97:jL :j O I _You kill the jelly!:jD #.# ##.## ###... ##....# #####. ######.##.# l.... .#.......#.#####...##.##.####...............##.# #.##..####...#..##.# #.##.#.# #.###.####...#.# ..#.# #†# #.# F.## #.#.# #.# #.# ..# .#.####.# #.# ...# #.# .###:j F   sky beast (wandering) #.#.###.## #.# .#l   iguana (asleep)# #. #. .. :j 9F.:j :jt --8:j) :jP X _You encounter an iguana.:j#.# ##.## #####... .# #....# .#####. #######.##.# .l.... .  #.#.#####...##.#  #.####........#  #.# #.##..####...#..#  #.# #.##.# .# #.###.####.F.#.## #.# #†# #.# #..## .#.# #.# #.# #..# .#.####.# #.# #...# #.# #.### .#.###.## #.# #.# [40:j*m# #. #. #.. F.5=-:j9:j:j:jx^ #.# ##.## ##  . #   .#####. #   .l.... ..  ##...##.#  .......#  #.# #.##..####...#..#  #.# #.##......@F....#  #.###.####...#.##  #†# #.# #..##  #.# #.# #..# #.# #... #.# #.###  #.# #.# #. #. #.. #.:jZ #.# ##.## ##  . #   .#####. #   .l.... ..  :jZ##...##.#  .......#  #.# #.##..####...#..#  #.# #.##......@F....#  #.###.####...#.##  #†# #.# #..##  #.# #.# #..# #.# #... #.# #.###  #.# #.#:je[ #. #. #.. #.:jc3:jj:jld _There are monsters nearby!:j` FF   _You encounter an iguana. _There are monsters nearby!  You strike the helpless sky beast from behind!  You feel devious.  You puncture the sky beast!  The sky beast is moderately wounded.:j,  16  =90.1 (0.9Devious Breath+ :j. :j~ O _The sky beast misses you.:jY  You closely miss the sky beast. You tail-slap the sky beast.  The sky beast is heavily wounded.:j:91.0:j:j~ _The sky beast is struck by your quills. The sky beast barely misses you.:j .lYou closely miss the sky beast.The sky beast is heavily wounded.The iguana hisses angrily.:jCl:j|%9:j::jO _The sky beast misses you.:j  You puncture the sky beast! Your tail-slap misses the sky beast.:jg6==2.8:j-:j6 b _The sky beast is severely wounded.:jŶ .lYou hit the sky beast.  The sky beast is almost dead.:j -3.7 _The sky beast barely misses you.:jx50= :j|@ :j@ :j|A :jD :jE, :jH :j5IU1= :j MB :jM :jO :jP :j~Q :jkS :jS%2 :jT :j)W, :jW :je[B :j^ :j` :j a :j6g :juj53= :jj :jp :jNvB :jy :jMz :j{ :j~4= :j6, :j2 :j  :jC :j :jʍ :j :j :jh :jؒD5= :j :jїB :jk, :j? :jݞk6= :j :j~ :j :j- :j3, :j :j :j_ :j0 :ja7= :jF :j, :jW :j :jY :j, :jg :j :j :j, :j_ :j :j_9= :jҿ :j :jB :j :j :j, :jZ :jB :j :jk, :j :jn :j3 :j :j. :jU :j :j :j :j :j, :j :j` :j@, :j :jM :j), :j :jB :j :j~ :j3, :j :jR :j, :j :j\, :j :jN _You now have 231 gold pieces (gained 16). :j :j :j :j :j , :j  :jJ  :jB :j _You hear the brisk hiss of a very distant avalanche of sand. :jS :j :j :jv :jq :j, :j  :j`" :j" :j# :j!% :j& :j4' :j' :jb) :j+ :j+ :j+, :ja/ :jB ######  #@...# 85.4 (81.0) #.#) ##########.# .ß  . ...........# .#  ... ######.#### #  #.# #....##.###### #.#### #.# #.# ...####.#####.####6.4 (82 :jJ :j>N+ _Found a quarterstaff. :j :jx :j :j, :jIn :jJ :jD  You see here a +0 quarterstaff. :j :jH _ :j :j :j, :j :jD :j+ :jw :j :j  :j] , :j  :j\  :j\, :j :j. :j, :jM :j :j*"j  You encounter an ice beast. :j( #.#)..#  ##########.#♣.ß# . ...........#...#######.####♣.♣##....#...# ##### #.####♣.♣# ....# #.# #.^.# ###.#####.####♣.♣# #..........#..@# ####...##.####♣.♣# ..........# #... ####...#..# #♣.♣ ....†.....# ... ####...#.## ♣.♣  :j)Y   ice beast (asleep) #..##.# ... #..##.# ♣Y # #... :j0-96.4 (10 :j127.4 (11 _ :j: :j> #.#)..#  ♣.ß# . ...#  ♣.♣# ...# #.####♣.♣# #.# #.^.##♣.♣#  #..@##♣.♣# #... #♣.♣† ... ♣.♣ #  ... #  ♣Y # #... :j+  #.#)..#  ♣.ß# ...#  ♣.♣# ...# #.####♣.♣# #.# #.^.##♣.♣#  #..@##♣.♣# #... #♣.♣† :j  .. ♣.♣  ..  ♣  :j9  :j=  :js  :j a _An ice beast is nearby! :j  #.#)..#  ♣.ß# . ...#  ♣.♣# ...# #.####♣.♣# #.# #.^.##♣.♣#  #..@# :j #♣.♣# #... #♣.♣† ... ♣.♣ #  ... #  ♣Y # #... :jY-  #.#)..#  ♣.ß# ...#  ♣.♣# ...# #.####♣.♣# #.# #.^.##♣.♣#  #..@##♣.♣# #... #♣.♣† .. ♣.♣  ..  ♣  :ja.  :jpA  :j_D a _An ice beast is nearby!!:j '##########.#♣.ß#. ...........#...# ######.####♣.♣# # #....#...# ###### #.####♣.♣# .....# #.# #.^.# ####.#####.####♣.♣# #..........#...# !:jKc#####...##.####♣@♣# ...........# #...#####...#..# #♣.♣# .....†.....# ...####...#.## ♣.♣ .# #..##.# ... .# #..##.# ♣Y♣ .# #... ... .# #.###!:j}!:j78.4 (1.0) _!:j!:j!:jp;. ...........#... . ######.####♣.♣ # #....#...##### #.####♣.♣ ..... #.^. ####.#####.####♣.♣# #..........#...# #####...##.####♣.♣ ...........# #.@.#####...#♣.♣....†.....# ... ####...#.## #♣.♣# #..##.# ...♣Y♣. ...###♣.♣!:j@!:jyA%9!:j#I!:j`K!:jRx. ######.####♣.♣ # #....#...##### #.####♣.♣ ..... #.^. ####.#####.####♣.♣ #..........#...# #####...##.####♣.♣# ...........# #...####...#..# #♣@♣# .....†......####...#.## #♣.♣# #..##.# ... ♣Y♣. ...###♣.♣ ... #..!:j\!:j]'400!:je!:jIg!:j<&# #....#... ###### #.####♣.♣ ..... #.^. ####.#####.####♣.♣ #..........#...####...##.####♣.♣# ...........# #...# .####...#♣.♣....†.....# #.@.#####...#.## #♣.♣ #..##.# ... #♣Y♣#. ...###♣.♣ !:j=n... #..ß.♣ !:jE!:jE%1!:jJ!:j&L!:jc= ##### #.####♣.♣ ..... #.^. ####.#####.####♣.♣ #..........#...####...##.####♣.♣ ...........# #...# .####...#..# #♣.♣#....†......####...#.## #♣@♣# #..##.# #...#♣Y♣#!:j > . ... ###♣.♣ ... #..ß.♣ ...!:jF ;2!:j[O !:jQ !:j^ ..... #.^. ####.#####.####♣.♣ #..........#...####...##.####♣.♣ ...........# #...####...#..# #♣.♣#....†.....# #...# .####...#.## #♣.♣ #..##.# #.@.#♣Y♣!:jJ_ . ... ### #♣.♣# ... #..ß.♣ ...#♣.♣!:jg !:jg %3!:j]m !:jn ":jNYY   _An ice beast is nearby! _An ice beast is nearby!  The helpless ice beast fails to defend itself.  You feel devious.  You impale the ice beast!!  The ice beast is severely wounded.":jFO 17  =4.3 (0.9Devious Breath+ ":jtU":j WO _The ice beast misses you.":j=R .  You puncture the ice beast!":jF)":jL 85.3 (1.0++ _You kill the ice beast!You feel power welling in your lungs.":jQ":jXTn _Your Shapeshifting skill increases to level 4!":j-Q$ ####.#####.####♣.♣ # #..........#...####...##.####♣.♣ ...........# #...####...#♣.♣....†.....# #...# .":jR7####...#.## #♣.♣# #..##.# #...#♣@♣#. #...### #♣.♣# ... #...":jY":jZG-6 _":j_":jm":jB  #..........#... #####...##.####♣.♣ ...........# #...####...#♣.♣....†......####...#.## #♣.♣# #..##.# #...#♣.♣. #.@.####♣.♣":j1C ...  #..#ß.♣#ß.♣":jK":jK?-7":jvQ":j2S":j=  ####...##.####♣.♣ ...........# #...####...#♣.♣....†......####...#.## #♣.♣ #..##.# #...##♣.♣#. #...### #♣@♣# ... #..#ß.♣# ":j@> 7#... ...":jD ":jE %8":jJ ":jN ":jH ":j&I U  ":jrJ ":jL ":jhO ":jS \":jU ":jTU ":jU ":jW ":jZ ":jZ 113 ":j[ ":jo^ e _You feel less devious.":j` ":j` ":ja ":jb ":j e ":jIe ":je ":jg ":jhi ":ji ":j\j ":jdl ":jn ":jo ":jyo ":jp ":jr ,":j   You encounter a bullfrog. #.# #.# #...#  #. #.. #ß.♣# #...# #♣.♣# #...# #ß.♣# ##...# #...## #@### #.#  #.#  #.# ##.# #.# ..##.#F   bullfrog (asleep) ##.#..#F#17.3 (98.3 (10.0) _":j ":j% ":j ( #.# #.# #...#  #. #.. #ß.♣#  #...#  #♣.♣#  #...#  #ß.♣#  ##...#  #...##  #@###  #.# #.# #.# #.# #.# ..# .F#":j/? #.# #.# #...#  #. #.. #ß.♣#  #...#  #♣.♣#  #...#  #ß.♣#  ##...#  #...##  #@###  ":j 0#.# #.# #.# #.# #.# ..# ":j0@.F# ":j+6":j6":j;":j:>_ _A bullfrog is nearby!#:j #.# #.# #...#  #. #.. #ß.♣#  #...#  #♣.♣#  #...#  #ß.♣#  ##...#  #...##  #@###  #.# #.# #:j#.# #.# #.# ..# .F##:j\"i #.# #.# #...#  #. #.. #ß.♣#  #...#  #♣.♣#  #...#  #ß.♣#  ##...#  #...##  #@###  #.# #.# #.# #.# #.# ..# .F# #:j)#:j*#:j/#:j2_ _A bullfrog is nearby!#:j~ #.# #.# #...#  #. #.. #ß.♣#  #...#  #♣.♣#  #...#  #ß.♣#  ##...#  #...##  #@###  #.# #.# #.# #.# #.# ..# .F##:jO#:ji #.# #.# #...#  #. #.. #ß.♣#  #...#  #♣.♣#  #...#  #ß.♣#  ##...#  #...##  #@###  #.# #.# #.# #.# #.# ..# .F# #:jm3#:j"#:j$_ _A bullfrog is nearby!#:j! #..ß.♣ #...#♣.♣#...#ß.♣##...#...##.###  ##.# ..# ##.#. .Fh   howler monkey (asleep)h#:j8#:j909.0)#:j@#:jB^ _You encounter a howler monkey.#:j  #...♣.♣...#ß.♣##......####  ##.# ..# ##.#. .Fh.#. ####F.h.F.Fh===20 _The howler monkey howls! The bullfrog croaks.#:j ♣.♣...ß.♣##......####  #:j ;##.# ..# F ##.#.. .h....# ####. ....#.#:jP 5F.#:j (catching breath)The howler monkey hoots and howls with incredible vigour!#:j F========1#:j' #:jC ' _You hear a shout!#:jX  h.  You puncture the bullfrog!  The bullfrog is heavily wounded. h.  The bullfrog is struck by your quills. The bullfrog misses you.The bullfrog is struck by your quills. ==------2.2 (0.9 _The bullfrog hits you but does no damage.$:j!~  You hit the bullfrog.  The bullfrog is severely wounded.1----------3.1 _The bullfrog hits you.$:jR}  You barely miss the bullfrog.The bullfrog is severely wounded.-4.0 _The bullfrog is struck by your quills. The bullfrog barely misses you.$:jK8  You closely miss the bullfrog.The bullfrog is almost dead.The bullfrog closely misses you. The bullfrog is struck by your quills.$:jV:%9$:j ?$:jAV _The bullfrog closely misses you.$:j+Q .  You puncture the bullfrog!$:j-3h.$:j3h   howler monkey$:jj8K---75.8$:j=$:jAL _You kill the bullfrog!$:j a  You puncture the howler monkey! You tail-slap the howler monkey.  The howler monkey is severely wounded.2=========6.7 _The howler monkey hoots and howls with incredible vigour!$:jK ' $:j!6 †$:j: 8You hit the howler monkey.$:jE )$:jyJ `91=--------7.6$:jN $:jUQ Q _You kill the howler monkey!$:jA  ...ß.♣##......####  . ##.# ..# . ##.#. #$:jsB ..#.#.# ##.....$:jJ $:jJ \---------8.6 (1.0$:j|R $:jT z _You see here a howler monkey corpse.$:j p ß.♣##......####  . ##.#† ..# ##.##.. ##..........## ..#$:j$$:j%F-9 _$:j+$:j-%:jK##......####  .##5.. #. ##.##.. #† ..# #..#. ##.##.. ##.'..# #####. ......#5   drude (wandering) %:j##.. ....... .## #..#####.# #%:j .5You encounter a drude.You hear the brisk hiss of an avalanche of sand.%:j(%:j]3===30%:jk%:j' _The drude shouts!%:j    #...##  #.###  #.# .## #.# .5. #.# #.. #†# #..#.# #..@# ##..# #...# '..#.# #...#.# ...#.#.# ........# .## #..##  #.#%:jx   #...##  #.###  #.# .## #.# .5. #.# #.. #†# #..#.# #..@# %:j1##..# #...# '..#.# #...#.# ...#.#.# ........# .## #..##  %:j%:jy%:j%:j\ _A drude is nearby!%:j_    #...##  #.###  #.# .## #.# .5. #.# #.. #†# #..#.# #..@# ##..# #...# '..#.# #...#.# ...#.#.# ........# .## #..##  #.#%:jTT c   #...##  #.###  #.# .## #.# .5. #.# #.. #†# #..#.# #..@# ##..# #...# '..#.# #...#.# ...#.#.# ........# %:jYU .## #..##  %:j[ %:jB\ %:ja %:je \ _A drude is nearby!%:j) ##...# #...## #.#### #.##.### #.# .5.# #.##.# #..##†#.# #..#.##.# #.@.# ##..# #...# '..#.## #...#.#.# ...#.#.##.. ........# .## #.##  ####.# #.#.5%:j=a--1 _%:jD&:jrN  #ß.♣# ##...# # #...## #  #.### # # #.##.### #.# # ...5# #.# ####.##†# ...#.# ####.#.# # ##..# # #...#  '..#.# ###### #...#.# .....# ...#.#.# ####.. ........# .##.##.5--2&:j1 ^  You closely miss the drude. Your tail-slap misses the drude.The drude hits you but does no damage. The drude closely misses you.The drude is struck by your quills. The drude hits you but does no damage.&:j2 l4==3.5 (0.9&:jf a _The drude misses you.&:j$  You hit the drude.  The drude is lightly wounded.  The drude hits you. Your doom draws closer.&:j o2-Doom: 10%4.4&:j- &:j? < _The drude hits you but does no damage.':j*  You barely miss the drude. Your tail-slap misses the drude.The drude is lightly wounded.  The drude is struck by your quills. The drude hits you but does no damage.':ji47---75.3':j':jA _The drude hits you. Your doom draws closer.':j2  You miss the drude.The drude is moderately wounded.The drude hits you. Your doom draws closer. The drude hits you.39-----38%  6.2 _Your doom draws closer.':j4  You closely miss the drude.The drude is moderately wounded.8---47.1 _The drude barely misses you. The drude hits you. Your doom draws closer.':jƅ   You hit the drude. Your tail-slap misses the drude.The drude is severely wounded.The drude hits you but does no damage. The drude misses you.8.0':ja _The drude barely misses you. The drude misses you.(:j1  You closely miss the drude.The drude is severely wounded.(:j>4--(:jQW55%  9.0 (1.0(:j(:jUw _The drude hits you. Your doom draws closer. The drude misses you.(:jF/;  You hit the drude. Your tail-slap misses the drude.The drude is severely wounded.3---649 (0.9(:j4(:j7 _The drude hits you. Your doom draws closer. The drude closely misses you.(:j_  You hit the drude but do no damage.The drude is severely wounded.(:j` m4=40.9 (1.0(:jje (:jg U _The drude barely misses you. x2):j\   You hit the drude.  The drude is almost dead.The drude barely misses you. The drude hits you. Your doom draws closer.):j}]3-76%  1.8 (0.9):jd):j'gy _The drude hits you but does no damage. The drude barely misses you.):jN L .  You puncture the drude!):jT ():jy_ {-542.7):j"b I _You kill the drude!*:j  #...# #ß.♣# ##...# .# #...## .#  #.### ## # #.# ##.### #.# #.....###.# .####.##†# .....#.# .####.#.# .# ##..# .# #...# .#  '..#.####### #...#.# ......# ...#.#.# #####.. ........#-3.7 (1.0*:j}*:j #...# #ß.♣# ##...# #.# #...## ..# #.#### # #.# ##.#### #.##*:j #.....###.# ..####.# #@.##†#.# ##..#.# ..####.# ##...# #.#*:jCB ##..# #.# #...#.# '..#.#.######*:jdy #...#.#.# ...#.#.# *:jQ.#####.. .#*:jg*:jm4=-4*:j`*:j*:j~ #. #♣.♣# #...# #ß.♣# ##...# ##.# #...## ...#  #.### #### # #.# ##.#### #.# #### #...@.###.#*:jţ ####.# #...#..##†# #.....#..###..#.# ...####.# .$.#.# *:j\ .#.##..# ##..##.##.. #...#.# ... '..#.######### #...#.#*:j ].......# ...#.#.#*:jL *:j %5*:j *:j\ + _Found 12 gold pieces.*:j *:j *:j% *:j *:jv*:j5=*:jJ*:j*:j%*:j*:jB*:j*:j*:j@S6=*:j*:j2,*:j*:j*:j*:jC*:j !*:jr!*:j7"*:j#*:jD$K7=*:j$*:j&,*:j'*:j(,*:j)*:j+i8=*:j%,*:jh-*:j-*:j".*:j/,*:j0*:jl2,*:j3*:jw4*:j4K9=*:je5*:j7,*:j7*:j=9,*:j:*:j2;*:j;:40*:j"<*:jg=*:j=*:jz>*:jD@,*:jA+:jo,+:j+:jM+:jN41=+:jj+:j+:jO+:j+:j;,+:j+:j +:j W2=+:j +:j +:j +:j{ +:j+:jW+:j+:j,+:j+:j]+:jK3=+:jJ+:j+:j +:j|+:j,+:j+:j%+:jsU4=+:j+:j:+:j+:j'+:jg!+:j!+:jD"+:j$ _You hear the brisk hiss of an avalanche of sand.+:jD%+:j%+:j'+:j'%5+:j8(+:jc)+:j)+:j$*+:j,,+:jY-+:j/w6=+:j>2,+:j2+:j4+:j4+:j]5+:j6+:j8k7=+:j9+:jk:+:j;+:j=,+:j?+:j@+:j@+:jA+:j;C+:jCK8=+:j#D+:jrE+:jE+:jHF+:jG+:jG+:jlH+:j/J+:jJU9=+:j*K+:jL+:j+M+:jM+:j+O,+:jO+:jQ,+:jQ+:jQS+:jSL50=+:jXT+:jU+:jU+:j`V+:jZX,+:j Y+:jZ+:j[U1=+:j[+:jo],+:j]+:j_,+:j4`+:j|d2+:j f+:j@f+:jf+:j[h,+:jh+:jj+:jjD3=+:j6k+:jl,+:jJm+:jn,+:jXo+:jp,+:j\q+:jr+:j sU4=+:js+:ju,+:jv+:jw,+:j1x+:jpy+:jyK5=+:jz+:j^|+:j|+:j!}+:j@+:j+:j3+:j8k6=+:j+:j.,+:jԄ+:j3+:jv+:jՆ+:j4+:jg+:j+:j+:jK7=+:j͋+:j+:jA,+:j^+:j|+:jy+:j+:j2+:j7+:jɕ+:j +:j+:j+:j+:j*9=+:j+:j+:j +:jK+:j +:j^,+:jݠ+:jN _You now have 243 gold pieces (gained 12).+:j+:jf+:jƥ+:j֦+:j5+:jt+:j+:j _You hear the quick hiss of an avalanche of sand.+:j+:j+:j+:j+:jv+:j+:jN+:j#+:j,+:jS+:jͺ+:j+:j+:ju+:j+:j!+:jZ+:j+:jM+:j,+:j+:j+:j,+:j7+:jS+:j+:j+:jn+:j+:j #....####.# #...## ##...# ##.#.##..## ##..# ...#.# #.##...## #...# ##...# #.......##'..#.# ..########.##..#...#.# #.........###.##....#.#. #.#.#####...............# +:j#.#.# ########.####..## #.#.#####@# #.#539.7 (94.0) #.#.########........>#.#.(........###.#.# ###.####.......### # #.# ........).#...## #.#<# ###.########.## #.#.#######  #.# ### #..........  #.############## ###.#######  #..............# #.#+:jf+:j,40.7 (95+:j+:j; _Found a stone staircase leading down.,:j,:j!,:j,:j,:jQ #.# #..## ##..# ..#.# #.##...## #...# #...# #.......##'..#.# ...########.##..#...#.# .........###.##....#.#.# .#.#####...............# .#.# ########.####..## .#.# #####.#####.# .#.########.....@..>#.# .......(........###.#.# #.####.......### # #.# .......).#...## #.#<# ##.########.## #.#.#######  #.# ### #..........  #.##########,:jhR #### ###.#######  #..............# #.#  ##########.#.#.#####.#,:j S 01.7 (1.0),:jX ,:jZ -:j'-:j+-:j--:j/-:je-:j-:j-:j-:j s...####.# #...## ##...# ##.#.# #..## ##..# ...#.# #.##...## #...# ##...# #.......##'..#.# ##...########.##..#...#.# #.........###.##....#.#.# #.#.#####...............# #.#.# ########.####..## #.#.# #####@#####.# #.#.########........>#.# #.......(........###.#.# ###.####.......### # #.# ........).#...## #.#<-:j # ###.########.## #.#.####### #.# ### #.......... #.############## ###.####### #..............# #.#-:j? -:j %2-:j -:j -:j NM#......# #.##..###..# #....####.# #...## ##... ## #..## ##.. ...###...## #... #.......##'..##...########.##..#...-:jq [........###.##....#.#.####...............###..## #####.######.########........># #.......(........###. -:j ###.####.......### # #.#.#.#-:j -:jk %3-:jS-:j.:j|9....####.#.# #...#..##†# .#......# #.##..###..#.# .:ju....####.# #F..## ##...# #.#.# #..## ##..# ..#.# #.##...## #...# ...# #.......##'..#.# .:j-h########.##..#...#.# .........###.##....#.#.# .:jX.#.#####........@......# .#.# ########.####..## .:jz.#.# #####.#####.# .:j.#.########........>#.# .......(.###..:j#.# ##.####.......### # #.# F   bullfrog (wandering) .......).#..#.#<.:j # ##.########.#.#.#######  #.# ### #...........:jA  .FYou encounter a bullfrog..:jI  ..:jx %F.:jWF.:j.==4.:j.:jh< _The bullfrog gives a loud, deep croak!.:jO ####.#.# #...#..##†# #......# #.##..###..#.# ####.# #...## ##...# .#.# #..## ##..# #.# #.##.F.## ##...# ...# #.......##'..#.# ...#.##..#...#.# ###.##....#.#.# #.#####.# #.# #.####..## #.# #####.#####.# #.#........>#.# [4.:j( 50m(.........####.......### # #.# ).#...#.#.# .:j? G.F.:jo D--5.:j .:j /:jj### #.# #.....###.# ..####.#.# #...#..##†# ...# #.##..###..#.# .####.# #...##.##...# #.# #..## ∩ ##..# #.# #.##...##.##...# # #.....F.##'..#.# ########.##..#...#.# .......###.##...@#.#.# /:j .#####...............# .# ########.####..# .# #####.#####.# ########..>#.# .....(.###.#.# ####.......### # #.# .....).#..#.#<# .########.#.#.#######/:jh@.F/:j@.F/:jf/:j@--6/:j%/:j'5 _Found a sand-covered staircase./:jƟ! /:j=## ##.#### ### #.# #.....###.#####.#.# #...#..##†....# #.##..###..# ..####.# #...##.##./:jc" #..##.∩ ##..# ###...##.##...#/:j #.......##'########.##.F#@..#/:jz......###.##....#.#.#/:jhV####...............#########.####..## #####.#####.# .########........>#.....(........###.#.#/:j####.......### # #. .....).#...##<#/:j/F/:j.F   bullfrog/:jج%7/:j/:js/:j### #.#  ## ##.#### ### #.# #.....###.#####.#.# #...#..##†#....# #.##..###..#. ..####.# #...##.##.. #..##.∩ ## ###...##.##...# #.......#########.##..#........###.##..F.#.#.####...............#########.####..## #####.#### .########........>....(........###. .####.......### # #.F/:j./:j/:j2-=8/:j/:j /:jV9_The bullfrog misses you./:jQ _There is an open door here./:jV...# #.. #.### #### #.# #.# ## ##.#### #.# #### #.# #.....###.#####.#.# #...#..##†# #......# #.##..###..#.# ...####.# #...##.##...# /:jW.#.# #..##.∩.##..# .#.# #.####...#.# #.......##'..#.#########.##..#F..#.# ........###.##....#.#.# #.#####...............# #.# ########.####..## #.# #####.#####.# #.########........>#.# ......(........###.#.#/:jY8F./:ja/:jVb%-/:jb9 _/:jsi/:jl0:j####..## ....## #### #.#  ## ##.#### #### #.# #.....###. ...####.#.# #...#..##† #......# #.##..###..# ...####.# #...##.##.0:j6 #..##.@.## .###...##.##.. #.......##F..#######...# ........###.##....#.#.####...............######..## #####.#####.# #.########........>0:j4F'0:jf0:j.=500:j0:jgO _The bullfrog closely misses you.0:j] _There is a sand-covered staircase here.1:j  You barely miss the bullfrog. The bullfrog is struck by your quills.1:j,1.6 (0.91:j1:j]V _The bullfrog closely misses you.1:jL  You barely miss the bullfrog. The bullfrog is struck by your quills. _The bullfrog closely misses you.  You puncture the bullfrog! Your tail-slap misses the bullfrog.  The bullfrog is moderately wounded.  The bullfrog is struck by your quills. The bullfrog hits you.  The bullfrog is struck by your quills.1:j\1---2.6 (1.01:j81:j? _The bullfrog hits you but does no damage.1:jl .You hit the bullfrog.1:j9#)1:j#1:jB*##.#### #...##RoosterCrawler the Cutter ...##.. #.###Green Draconian #####.# #.#Health: 51/57 =====================---## ##.#### #.#Magic: 15/15 ======================== #### #.# #.....###.#AC: 6Str: 12Doom: 74% 1:jC+M...####.#.# #...#..##†#EV: 13Int: 17  #......# #.##..###..#.#SH: 0Dex: 13 ...####.# #...##.##...#XL:  8 Next: 101% Place: Dungeon:6 .#.##..##.@.##..#Noise: =--------  Time: 5553.5 (0.9) .#.# #.##...##.##...#c) +5 rapier of the Elven Halls {devious, ...# #.......##'..#.#Throw: boomerang ...########.##..#...#.#Quill Breath++ 1:j+D........###.##....#.#.# #.#####...............# #.# ########.####..## #.######.#####.# #.########........>#.#You puncture the bullfrog! Your tail-slap misses the bullfrog.The bullfrog is moderately wounded.1:j,The bullfrog is struck by your quills. The bullfrog hits you.  The bullfrog is struck by your quills. _The bullfrog hits you but does no damage.  You hit the bullfrog.1:jG-0  1:j-h_You kill the bullfrog!You have reached level 9!1:jd8/  --more--2:j  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 15, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? 5:jT6/626/16759 0% 5:j7 _You feel agile. x2; Your scales feel tougher.6:jض36:j6:js6:jEQ-4.5 (1.0 _6:jH  an Ossuary-The world spins around you as you enter the gateway.6:j/ #....#  #....#  #....#  #....#  #....#  #....#  #....#  #.@∩.#  ######  6:jc7=6.0 (2.56:jx6:jX _You enter an ossuary!  Found a gate leading back out of this place.6:j"c _There is an empty arch of ancient stone here.7:j..∩∩.######7:j7:j37.0 (1.0 _7:j7:j#7:jn}ZZZZZZ...∩∩.######Z   hobgoblin zombie (wandering)Z   gnoll zombie (wandering)ZZZ 3 kobold zombies (wandering)Z   orc zombie (wandering)7:j:.7:j6.7:jGZ.7:jqJZ.7:jQ.Z7:jKZ.7:jw Z   kobold zombieYou encounter a hobgoblin zombie, 3 kobold zombies, an orc zombie and a gnollzombie.8 _The kobold zombie leaves your sight. x28:jwZ.....Z.ZZ.Z...∩∩.######ZZ 3 kobold zombies (wandering)8:jVyS.Z8:j12.Z.Z.Z..   kobold zombie8=98:j68:jǏ= _The kobold zombie leaves your sight. x2::j U Ability - do what?CostFailure  f - Noxious Breath3/3 uses available4% [?] toggle between ability selection and description.;:jl;:jqs;:jzRoosterCrawler the Cutter.......Green DraconianZ..Z..Health: 58/62 ======================--#.Z..#Magic: 16/16 ========================#Z...#AC: 7Str: 12Doom: 74% #....#EV: 13Int: 17  #....#SH: 0Dex: 15#....#XL:  9 Next:  0% Place: an Ossuary#.@..#Noise: ---------  Time: 5559.0 (0.0)#....#c) +5 rapier of the Elven Halls {devious, #....#Throw: boomerang#.;:j{∩∩.#Quill Breath++ ######Z   hobgoblin zombieZ   gnoll zombie (wandering)Z   kobold zombie (wandering)Z   orc zombie (wandering)Found a gate leading back out of this place. _There is an empty arch of ancient stone here.  You encounter a hobgoblin zombie, 3 kobold zombies, an orc zombie and a gnollzombie. _The kobold zombie leaves your sight. x2 _The kobold zombie leaves your sight. x2;:jZP  Okay, then.;:jˀ';:j;:j. _;:j  . Z..Z.. #.Z..# #Z...# #....# #....# #....# #@...#;:jG  #....# #....# #.∩∩.#  ######;:j JZ.;:j 9.;:j &.;:j& ,Z;:jȝ NZ.;:j Gorc ;:j *60.0 (1 ;:j _;:j¬ ;:j <:j#Z.......Z..........Z.Z...∩∩.######kobold zombie (wandering)Z   orc zombie (wandering).Z.Z.<:j$-Z<:j$(.<:j %,Z<:jb+<:j+%1<:j1<:j3: _The kobold zombie leaves your sight.<:ju  You barely miss the hobgoblin zombie. You tail-slap the hobgoblin zombie.<:j2=9 (0.9<:j<:jIi _The hobgoblin zombie is severely damaged.<:j1 .You puncture the hobgoblin zombie!<:j5 S.Z<:jp5 <:j9 N.Z<:j9 N.Z<:j@ <:jwJ   gnollkobold zombie (wandering)orc <:jEN <:jO e9 2.8<:jTV <:j:e W _You destroy the hobgoblin zombie!<:jsM...MM....Z........Z.Z...#......#.Z<:jJt#....#MM 2 mummies (dormant)Z 2 orc zombies (1 wandering, 1 dormant)<:jwN.Z<:jBxQ.Z<:j<:j(>-3.8 (1.0<:j0<:j@j _You encounter 2 mummies and an orc zombie.=:jb ZZYou puncture the orc zombie!=:jvc5==4.7 (0.9=:jj=:jlc _The orc zombie is almost destroyed.=:j[ .You puncture the orc zombie!=:j(.=:jR-Z=:j"?.Z=:j^=:jZ   orc zombie (=:jV -5.6=:jO"=:jA%Q _You destroy the orc zombie!=:j0 '.....MM....Z.....#.....Z#Z..MM 4 mummies (dormant).∩∩.######.Z.MM3 dormant)=:jم 60=--6.6 (1.0=:jc n _You encounter 2 mummies.=:j(x .ZYou puncture the gnoll zombie!=:jx & =:jx A.M  =:jx UThe gnoll zombie is heavily damaged.=:jy B.M=:jy nMMM2 =:j 4=7.5 (0.9=:j* =:j Y _The gnoll zombie barely misses you.>:jVm  You puncture the gnoll zombie!>:jW/=8.4>:j^>:jae _The gnoll zombie is almost destroyed.>:j .You hit the gnoll zombie.>:j SZ.>:j F.M>:jt B.M>:j Z   kobold zombie (wandering)Z   orc zombie (dormant) >:j 1= -9.3>:j >:j| S _You destroy the gnoll zombie!?:j ......M.Z....M.....Z... ..MM....# .....Z# #....# #....# #.@..# #....# #....# #....# #....# #.∩∩.# ###### Z 2 orc zombies (dormant).ZZ.?:j TZ1 dormant)?:jr `--70.3 (1.0?:j1% ?:jI( \ _You encounter an orc zombie.@:jF......M....... Z. .........Z.  ..MM...Z#  ......# #....# ∩∩ 3 mummies (1#### Z   orc zombieZ.@:jC.M@:j.>.M@:jW.Z@:jO @:j ?-1@:j@:j@:jz  Z ........Z..  ..#  .MM..Z# #....# ∩∩#### 2 mummies.Z@:j ;2@:j @:j @:j  .....  .Z# @:jq  .MM..Z# #....# ∩∩####@:j RZ.@:j- @.M@:j $.@:j M@:j Y.Z@:jE @:j S2=3@:j @:j @:jٶ  Z.#  .....Z# #MM..# ..∩∩#### Z   orc zombie @:j 0Z@:j< C.M@:j& .Z   kobold zombie (wandering)Z   orc zombie@:j %4@:jC @:jy A:jɉU ....ZZ# #M...# .M.∩∩#### A:jE0ZA:jz@.MA:j,ZA:j ..Z   kobold zombie (wandering)Z   orc zombieA:j%5A:jEA:jwA:j-#..ZZ# MM....∩#### Z.MZ.MA:j;..Z   kobold zombie (wandering)Z   orc zombie6 _There is an empty arch of ancient stone here.A:j u  #....# #..ZZ# #MM..# #....# #....# #....#A:ju #....# #....# #@∩∩.# ######A:jv U.ZA:j } A:j ~ #=A:j5~ %7 _A:jA A:j} A:j! #....# #...Z# #MMZ.# #....# #....# #....# #....# #....# #.@∩.# ###### .ZA:j" A:j|" C.MA:j" <.MA:jX# GZ.A:j*) A:jL* %8A:j7- A:j/ c _There is an empty arch of ancient stone here.A:j&u #....# #....# #.Z.Z# #.MM.# #....# #....# #....# #....# #@∩∩.#A:ju ######A:j-wMZ.A:jcxU.ZA:jyA.MA:j;A:jl,9 _A:jMA:j}A:j*.#....# #....# #..Z.# #Z.M.# #.M..# #....# #....# #....# #.@∩.# A:j.###### A:j/C.MA:j\0'.A:j0/ZA:j 7A:je7&80A:j:A:j>c _There is an empty arch of ancient stone here.B:j #....# #....# #....# #ZZ..# #.MM.# #....# #....# #....# #@∩∩.# ######B:j3<.ZB:jlB:jD.MB:jKZ.B:jYD.MB:j!B:jD$1 B:jj_B:jzB:jB:jB #....# #....# #....# #Z...# #Z...# #MM..# #....# #....# #.@∩.# ###### B:jD L.ZB:jK B:jLL %2B:jQ B:jT c _There is an empty arch of ancient stone here.C:jh #....# #....# #....# #Z...# #.Z..# #MM..# #....# #....# #@∩∩.# ######C:j;@.MC:j.M.ZC:jC:jh,3 _C:jGC:j)C:j. ......#.Z.Z.MM...∩∩.######Z.C:j,& ;=C:j& 4C:j+ C:j=0 < _The mummy hits you but does no damage.D:j R.ZD:j(MZD:j,5.2 (0.9D:jD:j _You barely miss the mummy. The mummy barely misses you.D:jK\B.MD:jbD:j{ca53----=6.1D:jiD:jle _You closely miss the mummy. The mummy hits you!D:j .ZYou hit the mummy but do no damage. You tail-slap the mummy..ZD:jD:j/-7.0D:jD:j3 _The mummy is lightly damaged.D:jD1 .ZYou hit the mummy. You tail-slap the mummy.D:j7o  The mummy is moderately damaged.D:jo8?-9D:j=D:j@U _The mummy barely misses you. x2E:j)  You barely miss the mummy. You tail-slap the mummy.  The mummy is moderately damaged.E:j*'8.8E:jm0E:j5X _The orc zombie closely misses you.E:j  You barely miss the mummy.The mummy is moderately damaged.The orc zombie misses you. The mummy closely misses you.38----------==9.7E:jE:j M _The mummy is struck by your quills. The mummy hits you!E:j  You barely miss the mummy. Your tail-slap misses the mummy.The mummy is moderately damaged.E:j1--90.6E:jE:jW _The orc zombie barely misses you.F:jɬ#....# ZMZ.M∩∩####F:j @.MF:joF:jL26----------=-1.6 (1.0F:j4F:jB _The mummy misses you. The mummy attacks as it pursues you! The mummy hits you!F:jQ Z.You hit the mummy.F:j/W F:jW m7-----2.5 (0.9F:j ^ F:je ` _The mummy is moderately damaged.G:j<G:j>@Drink which item? Potions  c - a potion of curingG:j@i - a potion of invisibility  d - 3 yellow potions  f - 5 clear potions  j - a white potion  k - a fizzy white potion  l - a murky dark potion  n - a fuming inky potion [!] read|quaff|evoke[?] describe selectedH:jr1 H:j8#....#RoosterCrawler the Cutter#....#Green Draconian#....#Health: 27/62 ==========--------------#....#Magic: 16/16 ========================#....#AC: 7Str: 12Doom: 74% #Z...#EV: 13Int: 17  #Z...#SH: 0H:j9Dex: 15#MM..#XL:  9 Next:  0% Place: an Ossuary#@∩∩.#Noise: =--------  Time: 5592.5 (0.0)######c) +5 rapier of the Elven Halls {devious, Throw: boomerangQuill Breath++ MM 2 mummiesZ   kobold zombieZ   orc zombieH:j9You barely miss the mummy. Your tail-slap misses the mummy.The mummy is moderately damaged. _The orc zombie barely misses you. _The mummy misses you. The mummy attacks as it pursues you! The mummy hits you!  You hit the mummy. _The mummy is moderately damaged.H:jLAP  Okay, then.H:jA'H:jGH:j2J. _H:jsD H:jG Drink which item? Potions  c - a potion of curingi - a potion of invisibility  d - 3 yellow potions H:j(H " f - 5 clear potions  j - a white potion  k - a fizzy white potion  l - a murky dark potion  n - a fuming inky potion [!] read|quaff|evokeH:jXH G[?] describe selectedI:jSI:j}ZI:j+a/#....#RoosterCrawler the Cutter#....#Green Draconian#....#Health: 27/62 ==========--------------#....#I:jaMagic: 16/16 ========================#....#AC: 7Str: 12Doom: 74% #Z...#EV: 13Int: 17  #Z...#SH: 0Dex: 15#MM..#XL:  9 Next:  0% Place: an OssuaryI:jb#@∩∩.#Noise: =--------  Time: 5592.5 (0.0)######c) +5 rapier of the Elven Halls {devious, Throw: boomerangQuill Breath++ I:jbaMM 2 mummiesZ   kobold zombieZ   orc zombieThe mummy is moderately damaged. _The orc zombie barely misses you. _The mummy misses you. The mummy attacks as it pursues you! The mummy hits you!  You hit the mummy. _The mummy is moderately damaged. I:jb>_Okay, then.I:jFz/#....#RoosterCrawler the Cutter#....#Green Draconian#....#Health: 27/62 ==========--------------#....#I:jzMagic: 16/16 ========================#....#AC: 7Str: 12Doom: 74% #Z...#EV: 13I:j0{VInt: 17  #Z...#SH: 0Dex: 15#MM..#XL:  9 Next:  0% Place: an Ossuary#@∩∩.#I:j{-Noise: =--------  Time: 5592.5 (0.0)######c) +5 rapier of the Elven Halls {devious, Throw: boomerangQuill Breath++ MM 2 mummiesZ   kobold zombieZ   orc zombie _The mummy misses you. The mummy attacks as it pursues you! The mummy hits you!  You hit the mummy. _The mummy is moderately damaged. _Okay, then.Press: ? - help, Dir - look around, f - activateConfirm quaff: a mummy (moderately damaged, will become unable to see you)I:jşE#....#RoosterCrawler the Cutter#....#Green Draconian#....#Health: 27/62 ==========--------------#....#Magic: 16/16 ========================#....#AC: 7Str: 12Doom: 74% #....#EV: 13Int: 17  I:j['#ZZ..#SH: 0Dex: 15#MM..#XL:  9 Next:  0% Place: an Ossuary#@∩∩.#Noise: =--------  Time: 5592.5 (0.0)######c) +5 rapier of the Elven Halls {devious, Throw: boomerangQuill Breath++ MM 2 mummiesZ   kobold zombieZ   orc zombie _The mummy misses you. The mummy attacks as it pursues you! The mummy hits you!  You hit the mummy. _The mummy is moderately damaged. _Okay, then.Press: ? - help, Dir - look around, f - activateConfirm quaff: a mummy (moderately damaged, will become unable to see you)I:jΡ.M.ZI:jv MMM(unable to see you)Z(unable to see you)Z(unable to see you)  You hit the mummy. _The mummy is moderately damaged. _Okay, then.  Press: ? - help, Dir - look around, f - activateConfirm quaff: a mummy (moderately damaged, will become unable to see you)  You fade into invisibility!I:j~3.5 (1Invis Breath++ I:jI:j6S _The mummy closely misses you.J:jo Z.You hit the mummy.J:jw  The mummy is heavily damaged.The orc zombie is struck by your quills.J:jw ,4.4 (0.9J:j| J:jh W _The orc zombie barely misses you.K:j\    #....#  #....# K:j #....#  #....#  #....#  #Z...#  #MZ..#  #@M∩.#  ###### K:j-K:jVYou puncture the mummy!  The mummy is almost destroyed.K:j]   #....#  #....#  #....#  #....#  #....#  #Z...#  #MZ..#  #@M∩.#  ######   K:jDu  The mummy barely misses you. The mummy hits you!K:jX11------==5.3K:jK:jڦV _* * * LOW HITPOINT WARNING * * *L:j-l .You puncture the mummy!L:j)q   mummyL:j2------ 1--6.2L:jL:jnL _You destroy the mummy!M:j ∩  You strike the helpless mummy from behind!  You feel devious.You puncture the mummy!M:jT.ZM:jX  You destroy the mummy!The orc zombie is struck by your quills.M:j|3 17 2--7.1Devious Invis Breath++ _The orc zombie misses you.M:j^M:jm _Your Short Blades skill increases to level 6!M:j .You strike the helpless orc zombie from behind!  You puncture the orc zombie!M:jy h  You destroy the orc zombie!M:jJ ~218.0Devious M:j M:j Z _The kobold zombie barely misses you.N:jKt .You puncture the kobold zombie!N:j & N:j-=9N:jj _You destroy the kobold zombie!O:jm..#....# #....# #....# #....# #....# #....# #....# #.@..# #.∩∩.# ######O:jsO:jsk3=--9.9 (1.0O:jWwO:jyO:j?..#......#....∩∩.######O:jO:jB--600O:jLO:jXO:j-.....#......#.....∩∩.######O:j5O:j7O:jT81O:j=O:j@O:j^MZ....M.......#......#....#.∩∩.#O:jO:j=4=O:j2O:jO:j]O:j nM..Z....M.............#......#O:j< ..#....#M   mummy (dormant, unable to see you)O:j4 0ZO:jT Z   kobold zombie (wandering, unable to s…)O:jM %3O:jK O:j O:j7.....Z.Z..M............#......#....M 2 mummies (dormant, unable to see you).∩∩.######Z   orc zombie (dormant, unable to see you)O:jq0ZO:jLZ.O:j-!Z 2 kobold zombies (wandering, unable tO:j"%4O:j(O:j*P:jiO....##....##....Z.ZZ...M.....#..##......#.....∩∩.######P:jjXP:jY?55P:j`P:j=bP:j ##..## ##....##....Z..ZZ...M......#..##......#.....∩∩.P:j"U.ZP:jT.ZP:jP:j;13 6P:j+P:jV _You feel less devious.Q:j 0M #### M ##..## ##....##......Z..Z.M#...Z...#..##..@...###MM 4 mummies (dormant, unable to see y…)Q:j U....Q:j T.ZQ:jb 7.ZQ:j Q:jj Q:j %7Q:j' Q:jg X _You encounter 2 mummies.T:j .#..M #### M.... ##..## .....##....##.......M...Z....M#....ZZ..##..##..T:j:##....##....# #....#  3 mummies (dormant, unable to see you#....# #....# T:j9T.ZT:jN.ZT:jT:j%8T:j,T:j}T:jҼ  .#M #### M. ##..## .##....##...Z....MT:jH .#.......@......#+##..ZZ....##+###......#### 2T:j U.ZT:j+ QZ.T:j T:j 36=T:j 9T:j T:j U:j .The helpless mummy fails to defend itself.  You feel devious.You impale the mummy!!U:j q   mummyU:j=17  10.8 (0.9Devious Invis Breath++ U:jU:jL _You destroy the mummy!V:j_ ' .#.M #### M... ##..## .##....##.....M..Z.....#.....Z........+##........##+###...Z..#####V:j T.ZV:j SZ.V:jX N.ZV:j fZwandering, unable to see …V:j3 51.8 (1.0V:j$ V:jR V:jK .The helpless mummy fails to defend itself.  You impale the mummy!!V:j KZ.V:j .ZYou destroy the mummy!V:jk  1 wandering, unable#....##....#V:j >721 3=2.7 (0.9Devious  _The kobold zombie completely misses you.W:j- .You catch the helpless kobold zombie completely off-guard!  You impale the kobold zombie!!W:j/LZ.W:j6   kobold zombie (wandering, unable to sW:jO5-3.6Devious  _You destroy the kobold zombie!X:jX .# ..M #### M.. .... ##..## .... ....##....##.... . ....Z. #.##+##.##+# ##......## X:j n ##.Z..## #....# #....#  #....#  #....#X:jRV.ZX:jX:j^-4.6 (1.0X:jX:j####..##..M #### M...... ##..## ......##....##.................#. #..Z# #+####+# ##  ##.ZX:j #.... #....#M   mummy (dormant, unable to see you) #....#kobold zombie (wandering, unable to s #....#Z   orc zombie (wandering, unable to see …) #....#X:jKZ.X:jV.ZX:jX:jo%5X:jX:j Y:jJj####...#..M #### M....... ##..## ..##....##.........# ###+##Z##+ ####  ##Z...##  #....# Y:jQZ.Y:j`N.ZY:j Y:j ?86Y:jY:jZ:jPK .Z:j3PvYou catch the helpless orc zombie completely off-guard!  You impale the orc zombie!!Z:jZRMZ.Z:j+SU.MZ:jXMwandering, unable to see you)unable to see you)Z:j_S 7.5 (0.9Z:jbZ:jdQ _You destroy the orc zombie!Z:jV  Z:jY .You puncture the kobold zombie!==8.4Z:j` Z:jc T _You destroy the kobold zombie![:jH ###  ##.. .#[:jHv##.... #### M..#...M. ##..## ....[:jI#.....##....##.....[:j3I.. #......##+[:jVI..##+#..##[:jI##....## #....# #....# #....# [:jJ~#....#  #....#[:jKU.M[:jVU[:jmk9=--9.4 (1.0[:j[:j[:jЈ  ####  ##... .# ##.... #### M..[:j  #..... ##..## .... #...M.##....##.......#..[:jO ....##+..##+#..##[:jp W#....##[:j Q #....# [:j܉ Q #....# [:j  #....#  #....#[:jْ [:j A--20[:j7 \:j[: ########  ##.....M .# ##......#### M.. #......##..## .... #...M.##....##.......#......##+..##+#..###....##M 2 mummies (1 wandering, 1 dormant, un…) #....#  #....#  #....#\:jDe dormant, unable to see yYou encounter a mummy.\:jf-=1\:jk\:jmV _The mummy completely misses you.\:j* W  You strike the helpless mummy from behind!  \:j* You puncture the mummy!\:j+ [ -2.3 (0.9\:j62 \:j3  \:j3 P_The mummy is severely damaged.]:j~ .You puncture the mummy!]:jֿM   mummy (dormant, unable to see you)]:j20=3 4=3.2]:j]:jJL _You destroy the mummy!]:ja  #########  ##.....M. .##......#### M.##..## ##....##.##..##......#+##..##+###......####....##]:jf ]:jf l-4.2 (1.0Invis ]:j#k ]:jlm Y _You flicker for a moment.^:j1/m####### M. .# ### M.. #.## .... #.....##....##.... #................. ##................ ##..............##+##........##+###......###....## ^:j5^:j[6?-5^:jd;^:j=^:jw########### M..M... .# ### M.. #.## .... #.....##....##.... #...... ##.....^:j@##......# M 2 mummies (dormant, unable to see you)#+##..#+###..##....#^:j^:j0Q1=6^:j^:j;V _You encounter a mummy.^:j2 {. _You flicker for a moment.You encounter a mummy.  The helpless mummy fails to defend itself.  You impale the mummy!!  The mummy is almost destroyed.  The mummy is struck by your quills.^:ji8 q   mummy^:j< e= 7.1 (0.9^:jA ^:jD L _You destroy the mummy!_:j_:jD'_:j_:j_:jBM############ ..M.....# ###...M.. #.## .... #.....##....##.... #.....##.... M 2 mummies (dormant, unable to see you)##......##+##..#+###.._:j>B8.1 (1.0_:j_:jA_:jn ###.M.....# ##......####...M.. #......##..## .... #.....##....##.... #.....##.... ##.#+ _:jv )29_:j>| _:j~ [ _You flicker back into view._:jG###.M.....# ##......####...M.. #......##..##..... #.....##....##.... #........##..... ##.# _:j=\MM1 dormant)_:j.=30_:j_:jV _The mummy completely misses you.`:j .You puncture the mummy! You tail-slap the mummy.`:jM   mummy (`:j=c 5=1.0 (0.9`:j`:jHL _You destroy the mummy!`:jq ,# ##.# ##......####...M..##......##..##.#.....##....##.#...##....###..##+##.##+# `:jw `:jw ?--2.0 (1.0`:j{ `:jx} `:j ># ##.# ##......####...M..# #......##..##......##.....##....##.....##......###.....###...###+##.##+# `:j `:jZ R3--3`:j a:j# ##.# ##......####...M..# #......##..##......# #.....##....##.....# ##.....## ##....###+##.##+# a:j*;4a:j&a:jͲa:j b# ##.# ##......####...M..# #......##..##......# #.....##....##.....# #..##......## ##.....###+##........##+# a:j a:jB ;13 5a:j1 a:j V _You feel less devious.b:jO .The helpless mummy fails to defend itself.  You feel devious.You impale the mummy!!b:jT)b:j]]4=17  69 (0.9Devious Breath++ b:jQbb:jeL _You destroy the mummy!b:j##################..............##......####  #......##..#.....##..#  #..................#  #......##.+##........##+# ##......##b:jRb:j56.9 (1.0b:jb:jb:j.B  ##################..............##  ##......####......##......##..##..@...###....##........#........#.....b:jB V.....##....#b:jG b:jTH %7b:jK b:jM c:j ##################..............##  ##......####......##......##..##......##....##........#....#  ##.......## ....#....#c:jbc:j%8c:jc:jرc:jt' ##################..............##  ##......####......##......##..##......##....##........##  ####  #+####+# ...#....#c:jmc:j7X5=9c:jκc:jȼc:jS################  ##.............. ##......#### #......##.. #.....##....## #..................# ### ## +####+#  ## ##....##....##....# c:jc:jc&40c:jc:jkc:j ################  ##..............## ##......####......##......##..##......##....##........###  ####  #+####+# c:j ' ##......##  ##....##  #....#...c:j c:j %1c:j c:j d:j:d:j. d:jd:jd:jd:j26=d:jd:jW _You start resting.d:jd:j+ +3.9 (2d:j @13 4.9 (3d:jRd:jV _You feel less devious.d:j d:j? d:j d:j% d:j 7=d:j d:j d:j d:jɱ d:j7 98d:j d:jӳ d:j d:jw d:j d:j d:j d:j d:j̷ S9=d:jZ d:j d:jA d:j d:j d:j; d:j d:jE d:jx L30=d:j d:j! d:jQ d:j9 d:j ,d:j d:jV d:js d:j d:j9 d:j S1=d:j d:j d:j d:j d:j d:j d:j d:j~ d:j K2=d:j d:j d:j d:j d:j} d:j d:j d:j\ d:j 93d:j d:j Bd:jd d:j d:j d:jW d:jr d:j_ 4=d:j d:j# K5=d:jj d:j d:jL d:j d:j d:jC d:j d:j d:j 96d:j d:j d:j d:j d:j d:j d:jm d:j 7=8=9=d:j d:j nd:j ,d:j L40=d:j 1d:j d:j. S2=d:j d:j& d:j d:j2 d:j~ d:j d:j[ d:j d:j d:jf d:j d:j K3=d:j2 Xd:j ,d:jP d:j, d:j S4=d:j d:j d:j d:j` d:j? d:j d:jB d:j n45=d:j d:j! d:je d:j( d:jw d:j %6d:jt d:jx d:j d:jW d:jk d:j d:j= d:j_ d:j d:j D7=d:jv d:j d:j d:j d:j ,d:j d:j! k8=d:j! d:j" ,d:j# d:j$ d:j$ d:jk% d:j& ,d:j' d:jh( d:j( %9d:j]) d:j* d:jE+ d:j, d:j- ,d:j- d:j!/ b50=d:j/ d:j0 d:jT0 d:j0 d:j1 d:j:1 d:j1 d:j2 d:j3 N1=d:j3 d:j4 ,d:jt5 d:jv6 d:j6 d:jC7 d:j8 d:j8 d:j9 d:j: a2=d:j< Bd:jW= d:j> d:j> d:jk? d:jh@ d:j@ #3d:j@ 2=d:jdA d:j]B d:jB d:j)C d:jD d:jKD d:jD d:jE d:j@F %4d:jG d:jH d:jBH d:jH d:jM d:jVN K5=d:jN d:jfO d:jO d:jO d:jP d:jP d:jQ d:jR d:jR #6d:j%S 2=d:jS d:jT d:jT d:jU d:jV d:j=W d:jW d:jY d:jyY K7=d:j)Z d:j;[ d:jn[ d:j\ d:jB] ,d:j] d:j)_ ,d:j_ d:j` d:j` d:j2a N8=d:jb d:jb d:j_c d:j d d:j}e ,d:je d:j\g d:jg %9d:j}h d:ji ,d:jEj d:jjk d:jk d:j,l d:jQm d:jm L60=d:jn d:jPo d:jo d:j`p d:jq ,d:j'r d:j9s ,d:js d:ju d:j]u U1=d:jv d:jw ,d:j3x d:j{y d:jy d:jnz d:jU} k _You start resting.HP restored.d:jց d:jDž 2761.9 (117.0)d:j Q2=2d:jÆ 8 _d:jb d:j! e:j>'..#.........#....?!#....!.#.....$$e:j}'e:j')3.0)e:j).e:jC0! _You open the door.e:j1G _Found four items.e:j s##################..............## ##......####......##......##..##......##....##.............# ####  ####  #+##........##@#  ##......##.. ##....##....e:jt #....#......#....?!$!.$#.$$#?.$##e:j-|e:jt|%4e:je:j= _Found 36 gold pieces and a scroll of identify.e:jgQ _There is an open door here.e:j D ##..............## ##......####......##......##..##......###....##.....#.............# ##.........#  ##........##  #+##........##'#  ####. ##....##....# #....#......#?!$##....##..?$$#e:jZ;5e:j@p` _Found a scroll of enchant armour and 27 gold pieces.e:j  ##......####......## #......##..##......###....##.................. ##.....#  ##...##  #+####'#  ####..## ##....##..@.#e:j  #....#......#?!$#!.#...$###.∩∩.#e:j] e:j A=6e:j e:j + _Found 13 gold pieces.e:j /  ......##..##......##....##.............. ##....#  ####  #+####'#  ####..## ##....##....## #....#...@..#?!$#!..$##..$#######e:j4 ;7e:j< e:j-@ + _Found 17 gold pieces.f:jr ##....##......... ###  ####  #+####'#  ####..## ##....##....## ......##?!$#!.f:j$~.$?.$######f:j,f:j%8f:j f:jf:j V.....##....##.....# ......# ....## ##...##  #+##.##'# ##......##..## ##....##....## #....#......## #....#....@!$# #....#....!.$# #....#.....$$# #....#...?.$## f:j f:j} %9f:j f:jR f:j +70.9 (2f:j6 f:jP o _m - 2 scrolls labelled REEFUF POTAPE (gained 1)f:j\f:j]f:j8_f:jncf:j*ff:jzff:jkf:jq##....##.....# ......# .....## ...## #+##.##'# f:jNrq##......##..## ##....##....## #....#......## #....#.....@$# #....#....!.$# f:jyr#....#.....$$# #....#...?.$## f:jr#.∩∩.###..$#f:jrW###### #####f:jAk1.9 (12.9 (2f:j;Z _p - a viscous white potiong:jVz _You now have 254 gold pieces (gained 11).g:j9l,g:j/ _You now have 271 gold pieces (gained 17). _You now have 288 gold pieces (gained 17).g:j _You now have 296 gold pieces (gained 8).g:jXg:jvg:j,g:jgM _You now have 304 gold pieces (gained 8).g:jIg:jig:jg:jhg:jN _You now have 315 gold pieces (gained 11).g:jg:j0g:jag:jg:j'g:jNg:j _You now have 331 gold pieces (gained 16).g:jg:jg:jg:j N _You now have 344 gold pieces (gained 13).g:j1Ig:j6g:j,g:j _You now have 361 gold pieces (gained 17).g:jg:jg:j?g:jg:j g:jYg:jg:jO _a - 2 scrolls of enchant armour (gained 1)g:jj3g:jg:jg:j<g:j]g:j3 I _i - 4 scrolls of identify (gained 1)g:j g:jh g:jg:jg:j~,g:jg:jg:jg:jg:j2s _k - 2 fizzy white potions (gained 1)g:jg:jLg:j= g:j"g:j$g:j$g:j%g:j (g:jo)g:j)g:j*g:j-g:j.g:jh.g:j/g:ja1g:j2g:j4g:j5g:jN:@  There is an open door here.g:j;g:j< _g:j=g:jA@g:jAg:jmCg:j:Dg:jGg:jHg:j Ig:jIg:jNg:j,Pg:jPg:jRg:j 3h:j h:j C'####'# ##..##..###..##..##......#....#..#.......#....#.#.#....#.#.#....#.##$.....#....#......##$$@..##....####$?..##....##....##h:j= $..###.∩∩.###...# ##### ###### ##### h:j ,40.9 (3h:jm *1.9 (4h:j o _s - a fizzy purple potioni:j}3i:jSi:ji:j;i:jBi:jJi:ji:jI _i - 5 scrolls of identify (gained 1)i:jki:jUi:j{i:j i:j2i:j(i:jN _You now have 433 gold pieces (gained 10).i:j3i:ji:jV,i:ji:j$N _You now have 448 gold pieces (gained 15).i:j[i:ji:jGi:jgi:ji:ji:j7N _You now have 463 gold pieces (gained 15).i:jIi:ji:jȯi:ji:jN _You now have 475 gold pieces (gained 12).i:jBIi:ji:ji:jW,i:ji:j ##....##....##....###......#....#.............#....#...... .#....#...... #.#....# ##......#....# #.....##....## ##....##....## #@..###.∩∩.###55.9 (14.0) ##### ###### ### i:jN_You now have 480 gold pieces (gained 5).i:j[ _Done exploring.i:jp i:jt 3i:jN ......0.0) _Done exploring.j:jS 3 ##..##......##..# ##....##....###.##......#....#.#..##@...##....##.j:j ...###.∩∩.###...##### ###### #####j:j j:j 16.9 (1 _j:jx# j:j$ j:j  #'##..##'#  ##..##......##..# ##....##....####.#.#....#.#..j:j Z##....##....##....###.∩∩.###...##### ###### #####j:j j:jk %7j:j j:j j:j~ ##......## #'##..##'#  ##..##......##..# ##....##....###.#.#....#......##.##....##....##....###.∩∩.###...##### ###### #####j:j %8j:j j:j k:jjM##..##......## #'##..##'#  ##..##......##..# ##....##....#k:jƫX##.#.......##.##....##....##.k:j#...###.∩∩.###...#k:jk:jM%9k:jƶk:jǷk:ji#..##....##......#'##..'# ##..## ##....##....####....#......##.#....#.#.#....#.#.......#....#.##.....#......##.....##....##.##....##....##....##...###.∩∩.###...#k:jY##### ###### #####k:j>k:j&60k:jk:jk:jnM##....##..##..##k:j##......## #'##..##'#  ##..##......##..## k:jT ##....##....###..#..#.....##....##.....#k:j;1k:j k:j"k:j%k:j+jRead which item? Scrolls  a - 2 scrolls of enchant armouri - 5 scrolls of identify  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation  c - a scroll labelled NUESKA TESA  e - 3 scrolls labelled EMURCH WOUW  h - a scroll labelled GUOMMUAGAF  m - 2 scrolls labelled REEFUF POTAPE  o - a scroll labelled BELAXIA RIYG  q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK k:jt+ v - a scroll labelled GICOTW YKIOLUI [!] read|quaff|evoke[?] describe selectedm:jym:jm:ji#.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13Int: 17  ##....##....##....## SH: 0Dex: 15m:j݅##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5861.9 (0.0)#.......#....#....... c) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....##m:j? #...###.∩∩.###...###### ###### ##### _You now have 448 gold pieces (gained 15). _You now have 463 gold pieces (gained 15). _You now have 475 gold pieces (gained 12). _You now have 480 gold pieces (gained 5). _Done exploring. _Done exploring.m:jm:jGIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled NUESKA TESA  e - 3 scrolls labelled EMURCH WOUW m:jܹ h - a scroll labelled GUOMMUAGAF  m - 2 scrolls labelled REEFUF POTAPE  o - a scroll labelled BELAXIA RIYG  q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK  v - a scroll labelled GICOTW YKIOLUI m:jrPotions (select first with !)  d - 3 yellow potions  f - 5 clear potions  j - a white potion  k - 4 fizzy white potions  l - a murky dark potion  n - a fuming inky potion  p - a viscous white potion  s - a fizzy purple potion[?] describe selectedn:jFn:j Mn:jS}#.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12n:jUSDoom: 73% ##..##......##..## EV: 13Int: 17  ##....##....##....## SH: 0Dex: 15##......#....#......# XL:  9 Next:  6% Place: an Ossuaryn:jS#...@...#....#....... Noise: ---------  Time: 5861.9 (0.0)#.......#....#....... c) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....###...###.∩∩.###...###### ###### ##### _You now have 448 gold pieces (gained 15). _You now have 463 gold pieces (gained 15). _You now have 475 gold pieces (gained 12). _You now have 480 gold pieces (gained 5). n:jTF_Done exploring. _Done exploring.n:j`]  As you read the scroll of identify, it crumbles to dust.n:ja32.9 (1n:jUfn:jfgR _c -> S - a scroll of silencen:j n:jZ hRead which item? Scrolls  a - 2 scrolls of enchant armouri - 4 scrolls of identify  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation  S - a scroll of silence  e - 3 scrolls labelled EMURCH WOUW  h - a scroll labelled GUOMMUAGAF  m - 2 scrolls labelled REEFUF POTAPE  o - a scroll labelled BELAXIA RIYG  q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK  v - a scroll labelled GICOTW YKIOLUI [!] read|quaff|evoke[?] describe selectedn:j n:j n:jX #.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13Int: 17  n:j ##....##....##....## SH: 0Dex: 15##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5862.9 (0.0)#.......#....#....... c) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....##n:jk #...###.∩∩.###...###### ###### ##### _You now have 475 gold pieces (gained 12). _You now have 480 gold pieces (gained 5). _Done exploring. _Done exploring.  n:j {As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silencen:j n:j# Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled EMURCH WOUW  h - a scroll labelled GUOMMUAGAF  m - 2 scrolls labelled REEFUF POTAPE  o - a scroll labelled BELAXIA RIYG  q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK  v - a scroll labelled GICOTW YKIOLUI Potions (select first with !)  d - 3 yellow potions  f - 5 clear potions  j - a white potion  k - 4 fizzy white potions  l - a murky dark potion  n - a fuming inky potion  p - a viscous white potion  s - a fizzy purple potion[?] describe selectedo:jd&o:j,o:j[3#.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13Int: 17  ##....##....##....## SH: 0Dex: 15o:j3##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5862.9 (0.0)#.......#....#....... c) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....#o:j3`##....##....##....###...###.∩∩.###...###### ###### ##### o:j4_You now have 475 gold pieces (gained 12). _You now have 480 gold pieces (gained 5). _Done exploring. _Done exploring.  o:j4{As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceo:j2@]  As you read the scroll of identify, it crumbles to dust.o:j@33.9 (1o:jEo:jG6 _e -> r - 3 scrolls of revelationo:j, o:j Read which item? Scrolls  a - 2 scrolls of enchant armouri - 3 scrolls of identify  r - 3 scrolls of revelation  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation  S - a scroll of silence  h - a scroll labelled GUOMMUAGAF  m - 2 scrolls labelled REEFUF POTAPE o:j  o - a scroll labelled BELAXIA RIYG  q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK  v - a scroll labelled GICOTW YKIOLUI [!] read|quaff|evoke[?] describe selectedo:j o:j o:j #.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13Int: 17  ##....##....##....## SH: 0Dex: 15##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5863.9 (0.0)o:j #.......#....#....... c) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....###...###.∩∩.###...###### ###### ##### _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelationo:j&o:j Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled GUOMMUAGAF  m - 2 scrolls labelled REEFUF POTAPE  o - a scroll labelled BELAXIA RIYG  q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK  v - a scroll labelled GICOTW YKIOLUI Potions (select first with !)  d - 3 yellow potions  f - 5 clear potions  j - a white potion o:jI  k - 4 fizzy white potions  l - a murky dark potion  n - a fuming inky potion  p - a viscous white potion  s - a fizzy purple potion[?] describe selectedp:j9p:j?p:jG#.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13Int: 17  ##....##....##....## SH: 0Dex: 15##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5863.9 (0.0)#.......#....#....... :jH33mc) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....###...###.∩∩.###...###### ###### ##### _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelationp:jU]  As you read the scroll of identify, it crumbles to dust.p:jFV34.9 (1p:j[p:j]X _h -> g - a scroll of fogp:jOp:jkT Read which item? Scrolls  g - a scroll of fog  a - 2 scrolls of enchant armouri - 2 scrolls of identify  r - 3 scrolls of revelation  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation  S - a scroll of silence  m - 2 scrolls labelled REEFUF POTAPE  o - a scroll labelled BELAXIA RIYG p:j=UY q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK  v - a scroll labelled GICOTW YKIOLUI [!] read|quaff|evoke[?] describe selectedp:jw^p:jep:jdp#.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13Int: 17  ##....##....##....## SH: 0Dex: 15p:jLr##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5864.9 (0.0)#.......#....#....... c) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....##p:jrr#...###.∩∩.###...###### ###### #####As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _h -> g - a scroll of fogp:j5wp:jzIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - 2 scrolls labelled REEFUF POTAPE  o - a scroll labelled BELAXIA RIYG  q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK p:jf{s v - a scroll labelled GICOTW YKIOLUI Potions (select first with !)  d - 3 yellow potions  f - 5 clear potions  j - a white potion  k - 4 fizzy white potions  l - a murky dark potion  n - a fuming inky potion  p - a viscous white potion p:j{ s - a fizzy purple potion[?] describe selectedq:jRq:jWq:j]4#.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconianq:j^##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13Int: 17  ##....##....##....## SH: 0Dex: 15##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5864.9 (0.0)#.......#....#....... c) +5 rapier of the Elven Halls {devious, q:je^A#.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....###...###.∩∩.###...###### ###### #####q:j^As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _h -> g - a scroll of fogq:j   As you read the scroll of identify, it crumbles to dust.5.9 (1q:jq:jc _m -> t - 2 scrolls of teleportationq:j*}q:jPRead which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportation  a - 2 scrolls of enchant armouri - a scroll of identify  r - 3 scrolls of revelation  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation  S - a scroll of silence q:jЁ o - a scroll labelled BELAXIA RIYG  q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK  v - a scroll labelled GICOTW YKIOLUI [!] read|quaff|evoke[?] describe selectedq:jI q:j?O q:jU X#.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13q:jHV 7Int: 17  ##....##....##....## SH: 0Dex: 15##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5865.9 (0.0)#.......#....#....... c) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....###...###.∩∩.###...###### ###### #####q:jV As you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _h -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _m -> t - 2 scrolls of teleportationq:j*Z q:j^ Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled BELAXIA RIYG  q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK  v - a scroll labelled GICOTW YKIOLUI Potions (select first with !)  d - 3 yellow potions  f - 5 clear potions  j - a white potion  k - 4 fizzy white potions  l - a murky dark potion  n - a fuming inky potion q:j5_ p - a viscous white potion  s - a fizzy purple potion[?] describe selectedq:j1U q:j[ q:j*a X#.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13q:ja Int: 17  ##....##....##....## SH: 0Dex: 15##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5865.9 (0.0)#.......#....#....... c) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....###...###.∩∩.###...###### ###### #####As you read the scroll of identify, it crumbles to dust. _e -> r - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _h -> q:j&b g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _m -> t - 2 scrolls of teleportationq:j n ]  As you read the scroll of identify, it crumbles to dust.q:jn &q:jn 6.9 (1q:jr q:jw 1 _o -> p - a scroll of poisonr:jHgr:jkRead which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportation  a - 2 scrolls of enchant armourp - a scroll of poison  r - 3 scrolls of revelation  w - 3 scrolls of enchant weapon r:j l I - 2 scrolls of immolation  S - a scroll of silence  q - a scroll labelled FIL XAUZUG  u - a scroll labelled KOSANOCVUHAKK  v - a scroll labelled GICOTW YKIOLUI [!] read|quaff|evoke[?] describe selectedr:j6s:j./s:j5s:jm;#.....##....##.....# RoosterCrawler the Cutters:j;#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7s:j]<Str: 12Doom: 73% ##..##......##..## EV: 13Int: 17  ##....##....##....## SH: 0s:j<<Dex: 15##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5866.9 (0.0)s:j<w#.......#....#....... c) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerangs:j=##......#....#......# Quill Breath++ #.....##....##.....###....##....##....##s:jE=#...###.∩∩.###...#s:ju=5##### ###### #####As you read the scroll of identify, it crumbles to dust. _h -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. s:j=_m -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _o -> p - a scroll of poisons:j?   As you read the scroll labelled FIL XAUZUG, it crumbles to dust.  It is a scroll of brand weapon.s:j"J/  --more--s:j y  You aren't carrying any weapons that can be branded.s:j "17.9 (1 _s:jO&s:ji't:jIt:jԑRead which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportation  a - 2 scrolls of enchant armourp - a scroll of poison  r - 3 scrolls of revelation  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation  S - a scroll of silence t:j|F u - a scroll labelled KOSANOCVUHAKK  v - a scroll labelled GICOTW YKIOLUI [!] read|quaff|evoke[?] describe selectedu:jku:jcu:jf#.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13Int: 17  u:j##....##....##....## SH: 0Dex: 15##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5867.9 (0.0)#.......#....#....... c) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....###...###.∩∩.###...###### ###### ##### _m -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _o -> p - a scroll of poison  As you read the scroll labelled FIL XAUZUG, it crumbles to dust.  It is a su:jcroll of brand weapon. _You aren't carrying any weapons that can be branded.  As you read the scroll labelled KOSANOCVUHAKK, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.8.9 (1 _It was a scroll of fear.v:jRead which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportation  a - 2 scrolls of enchant armourp - a scroll of poison  r - 3 scrolls of revelation  w - 3 scrolls of enchant weapon  I - 2 scrolls of immolation  S - a scroll of silence  v - a scroll labelled GICOTW YKIOLUI [!] read|quaff|evoke[?] describe selectedv:j% v:j v:j #.....##....##.....# RoosterCrawler the Cutter#..................# Green Draconian##................## Health: 62/62 ========================##..............## Magic: 16/16 ========================#'##........##'#AC: 7Str: 12Doom: 73% ##..##......##..## EV: 13Int: 17  ##....##....##....## SH: 0Dex: 15##......#....#......# XL:  9 Next:  6% Place: an Ossuary#...@...#....#....... Noise: ---------  Time: 5868.9 (0.0)#.......#....#....... :j 33mc) +5 rapier of the Elven Halls {devious, #.......#....#....... Throw: boomerang##......#....#......# Quill Breath++ #.....##....##.....###....##....##....###...###.∩∩.###...###### ###### #####As you read the scroll labelled FIL XAUZUG, it crumbles to dust.  It is a scroll of brand weapon. _You aren't carrying any weapons that can be branded.As you read the scroll labelled KOSANOCVUHAKK, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.   As you read the scroll labelled GICOTW YKIOLUI, it crumbles to dust.  It is a scroll of amnesia.v:j /  --more--w:j>w:j*9.9 (1w:j$w:j&6 _You feel forgetful for a moment.w:j]M.##..##..##....##w:j`..##..####......## #'##..##'#  ##..##......##..##  ##....##....####..##......#....#......######70x:j6M#......####......#......##..##..##....##......##..####......## #'##..##'#  ##..##......##..##  ##.@..##....##....#####.......#....#.......#...##1x:jM ##..............## ##......####......#......##..##......##....##.......##.....####......## #'##..##'#  ##@.##......##..##  ##....##....##....#####.......#....#.......##....# x:jΩX2x:jk,M ################  ##..............## ##......####......##......##..##.#.....##....##...........##..........####..............## #@##..##'#  ##..##......##..##  ##....##....##....#####.......#....#.......#.....##x:j\x:j%3x:j`x:jQ _There is an open door here.x:j{ 3x:j u _Sorry, you can't auto-travel out of here.y:j 2 ################  ##..............## #......####......#.##..##.#.....##....###..##..####@.............##y:jٱ  #'##........##'#  ##..##......##..##  ##....##....##....##......###.#.#..#..4 _y:jwg  ################  ##..............## #......####......#.##..##.##....###..##..####...y:jh ...## #'##........##'#  ##..##......##..##  ##....##....##....##......#...#......#....#..y:jN Q5y:j z:j#Iz:j 4Bz:jgz:j֣`z:jz:jY!z:jd%,z:j7@z:j+Cnz:jDBz:jEz:jG,z:jHz:jI,z:jWz:jZXz:j\,z:jX]z:jl^z:j^z:jdz:jgz:j!Tz:j0z:j1z:j<z:jV,z:jiWz:j; _You start waiting.974.9 (99.0)5.9 (100.0)z:jo# _Done waiting.z:j  Spells (Memorise)TypeFailure Level  a - SlowHexesz:jJ +1% 1b - Confusing TouchHexes5% 3  c - Tukima's DanceHexes5% 3  d - Ensorcelled HibernationHexes/Ice8%2  e - FreezeIce14%1  f - Summon Small MammalSummoning14%1  g - GloomHexes/Necromancy16% 3  h - Searing RayConjuration22%2  i - Sublimation of BloodNecromancy22%2  j - Brom's Barrelling BoulderConjuration/Earth80% 4 18 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpz:j <[Esc] exit{:jU4 RoosterCrawler the CutterGreen Draconian{:j? ################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5975.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##........##'#Throw: boomerang{:j B r##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#....... It is a scroll of amnesia. _You feel forgetful for a moment. _There is an open door here. _Sorry, you can't auto-travel out of here. _You start waiting. _Done waiting.{:j7L Memorise Slow, consuming 1 spell level and leaving 17? Y - Yes  N - No|:jq RoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5975.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##[0;1|:j6s #0;1m........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#....... It is a scroll of amnesia. _You feel forgetful for a moment. _There is an open door here. _Sorry, you can't auto-travel out of here. _You start waiting. _Done waiting.6.9 (1|:j] |:j¸ V7.9 (2|:j _You start memorising the spell. You continue memorising.|:j  _You finish memorising. Spell assigned to 'a'.}:j}:j Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes5% 3b - Tukima's DanceHexes5% 3  c - Ensorcelled HibernationHexes/Ice8%2  d - FreezeIce14%}:j"W1  e - Summon Small MammalSummoning14%1  f - GloomHexes/Necromancy16% 3  g - Searing RayConjuration22%2  h - Sublimation of BloodNecromancy22%2  i - Brom's Barrelling BoulderConjuration/Earth}:jw80% 4 17 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}:jn}:jݢ}:jRoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5977.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##[3}:j39;49m........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#.......  _There is an open door here. _Sorry, you can't auto-travel out of here. _You start waiting. _Done waiting. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.}:jMemorise Confusing Touch, consuming 3 spell levels and leaving 14? Y - Yes  N - No~:j ~:j/ RoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5977.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##[3~:j]4 f9;49m........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#.......  _There is an open door here. _Sorry, you can't auto-travel out of here. _You start waiting. _Done waiting. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.8.9 (1~:j < ~:jT _This spell is dangerous to cast!9.9 (2~:jio A80.9 (3~:jr ~:j5 ~:j *1.9 (4~:j ~:j[ _You start memorising the spell. You continue memorising. x3~:jn ~:jF ~:j$ c [M_You finish memorising. Spell assigned to 'b'.:jD Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes5% 3b - Ensorcelled HibernationHexes/Ice8%2  c - FreezeIce14%1  d - Summon Small MammalSummoning14%1  e - GloomHexes/Necromancy16% 3  f - Searing RayConjuration22%2  g - Sublimation of BloodNecromancy22%2  h - Brom's Barrelling BoulderConjuration/Earth80% 4 14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j$:j|2RoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary:j4##.@..............## Noise: ---------  Time: 5981.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#.......  _Done waiting. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.:jEA:jCMemorise Tukima's Dance, consuming 3 spell levels and leaving 11? Y - Yes  N - No:jC:jB:jRoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5981.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##[3:j9;49m........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#.......  _Done waiting. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.2.9 (1:j _This spell is dangerous to cast!3.9 (2:j:jV4.9 (3:j5.9 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.:j|:jF 0 Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2b - FreezeIce14%1  c - Summon Small MammalSummoning14%1  d - GloomHexes/Necromancy16% 3  e - Searing RayConjuration22%2  f - Sublimation of BloodNecromancy22%2  g - Brom's Barrelling BoulderConjuration/Earth80% 4 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jY :jV :j RoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0:j{ Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5985.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#.......  _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising:jF ?. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.:j :j Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 9? Y - Yes  N - No:jQ :jz>:jZZRoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0Dex: 15:jZ[#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5985.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#.......  _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 :jO\u_You finish memorising. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.:jj]:6.9 (1 _:jj:jl@7.9 (2:jq:jx@8.9 (3:jY~:jր :jf_You start memorising the spell. You continue memorising. x2:j :jɇ:j(c _You finish memorising. Spell assigned to 'd'.:j' :j!) :j, :j4/ K _You can't go up here!:j :j Spells (Memorise)TypeFailure Level  a - FreezeIce14% 1b - Summon Small MammalSummoning14%1  c - GloomHexes/Necromancy16% 3  d - Searing RayConjuration22%2  e - Sublimation of BloodNecromancy22%2  f - Brom's Barrelling BoulderConjuration/Earth80% 4 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:jI:jRoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================:j*##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5988.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####.:j.....#....#......# #.......#....#....... #.......#....#....... #.......#....#.......  _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'. _You can't go up here!:j@w  Okay, then.:j\D _:j :j"P   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   5.0   7.1  -1           b - Unarmed Combat   0.0   1.0   0   i - Hexes   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   j - Ice Magic   0.0   1.0   0          d + Short Blades 6.1   7.0:jgQ    0   k - Evocations   0.0   1.0   0   e - Long Blades   3.6   1.0   0   l + Shapeshifting 4.7   5.9  -1           f - Dodging   5.0   7.1  -1       g - Stealth   3.0   4.0   0                           [:jT 40m                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j nMaces & Flailso - Conjurations   0.0   1.0   0Axes 0   0   p - Hexes 5.0   7.1  -1d - Polearms0.0   1.0   0   q - Summonings0.0   1.0   0   e - Staves   0.0   1r - Necromancy f - Unarmed Combat   0.0 s - Forgecraft   0.0   1.0   0g - Throwing0.0   1.2  -1   t - Translocations   0.0   1.0   0         u - Alchemy:j 0.0   0.7  +2   h + Short Blades 6.1   7v - Fire Magic0.0   1.0   0   i - Long Blades   3.6   1.0   0   w - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.2  -1   x - Air Magic0.0   1.0   0  y - Earth Magic0.0   1.0   0  k - Dodging5.0   7.1  -1   z - Invocations0.0   0.8  +1  l - Shields0.0   1.0   0   0 - Evocations0.0   1.0   0[39;:j 49m  m - Stealth3.0   4.0   0   1 + Shapeshifting 4.7   5.9  -1  useful|all:jmhUnarmed Combati - Hexes   5.0   7.1  -1Throwing2  -1   j - Ice Magic0.0   1.0   0            d + Short Blades 6.1   7k - Evocations e - Long Blades   3.6 l + Shapeshifting 4.7   5.9  -1            f - Dodging:j5.0   7.1  -1         g - Stealth   3.0   4                                                 :j                 useful|all:j:jA:j/RoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5988.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##[3:j9;49m........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#.......  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'. _You can't go up here! _Okay, then.:j:j ':jQ :j:ju :jA   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   5.0   7.1  -1           b - Unarmed Combat   0.0   1.0   0   i - Hexes   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   j - Ice Magic   0.0   1.0   0          d + Short Blades 6.1   7.0:jk    0   k - Evocations   0.0   1.0   0   e - Long Blades   3.6   1.0   0   l + Shapeshifting 4.7   5.9  -1           f - Dodging   5.0   7.1  -1       g - Stealth   3.0   4.0   0                           [:j 40m                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j:j5:jRoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  :jϓ#.....##....##.....# SH: 0Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5988.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#.......:jDA  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'. _You can't go up here! _Okay, then.:j:j':j':j!:j :j4  Spells (Memorise)TypeFailure Level  a - FreezeIce14% 1b - Summon Small MammalSummoning14%1  c - GloomHexes/Necromancy16% 3  d - Searing RayConjuration22%2  e - Sublimation of BloodNecromancy22%2  f - Brom's Barrelling BoulderConjuration/Earth80% 4 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jZ :j RoosterCrawler the CutterGreen Draconian################Health: 62/62 ========================##..............## Magic: 16/16 ========================##......####......## AC: 7Str: 12Doom: 73% #......##..##......# EV: 13Int: 17  #.....##....##.....# SH: 0Dex: 15#..................# XL:  9 Next:  6% Place: an Ossuary##.@..............## Noise: ---------  Time: 5988.9 (0.0)##..............## c) +5 rapier of the Elven Halls {devious, #'##:j ........##'#Throw: boomerang##..##......##..## Quill Breath++ ##....##....##....####......#....#......# #.......#....#....... #.......#....#....... #.......#....#.......  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'. _You can't go up here! _Okay, then.:j ' :j" ...... #.......#....#....... Okay, then.:jq ':j[ :jq . _:jB##################..............##......#####......##..# #.....##...# #..................# ### ## '####'# ##..####..###....##..##......#....#..#.......#....#.#.......#....#.##.......#....#.#:j1##....#......##:j:j19.9 (1 _:j:j3######## ##......## ##......####......## #......##..##......# #.....##....##.....# #.# ##.## ##.## :jN4#'##.##'# ##..##......##..## ##....##....##....## ##......#....##.......#....#.##.......#....#.##.......#....#.###......#....#......##:jw::j:&90:j?:j@:j@N##################..............##......#####......##.. #.....##..# #..................# ### ## '####'# ##..##..###..##..##......#....#..#.......#....#.# ##....#......##.....##....##:jB%1:jD:jE:jW ##..............##......#####......##.. #.....##....##.....# :j +#..................# #### #.## '####'# ##..##..###..##..##......#....#..#.......#....#. #.#.#.#.##....#......##.....##....#####....##....##....##:j$ :j% %2:j+ :j+ :j H##......#####......##..##......# #.....##....##.....# #..................# ##.## .## '####'# ##..##..###..:jV ##..##......#....#..#.......#....#. #.#....#.# #.#:j ##....#......##.....##....#####....##....##....##:j i...###.∩∩.##:j :j  %3:jp :j :j  ......##..##...........##....##.............#..# ##..##  #'####'# ##..####..####....##....##....####............##..#.∩∩.###### ###### #####:j:j[%4:j:j:j~R ##....##............#....# ##...##  #'##.##'# ##..####..####....##....##....####............##..########:j:j%5:jر:j:jE  ........#....# ##....##  #'##.##'# ##..####..####....##....##....####............##..#:j X# ## :jҵ ;6:jm :j :jޢ  ## ##......##  #'####'# ##..####..####....##....##....####............##..#:jV # ## #..#:j٩ :jn %7:jŮ :jv :jz## '##..##'# ##..##......##..###....##....##..##......#....#..#.......#....#. #.#....#.# #.#....#.# ##.@..#......## .....##....##.....# ##....##....##....## ...###.∩∩.###...# ##### ###### ##### 8:j #'####'# ##..####..####....##....##....####............##..## ## #..# #...###.∩∩.###...# #### ###### #### :j̽:jN%9:j:j(:j##..##..###....##....##..##......#....#..#.......#....#. #.#....#.# #.#....#.# ##....#......## .....##....##.....# ##....##..@.##....## ...###.∩∩.###...# ##### ###### ##### 6000:jY:j:j ##....##....##....####............##..## ## #..# #...###.∩@.###...# #### ###### ####:jÎ;1:j:jnj _There is a gate leading back out of this place here.:j3:jSn2 _:j?W Dungeon:6:jFt ##.# ### # ...# #.. #.### #### #.# #.#  ## ##.#### #.# #### #.# #.....###.# ...####.#.# #...#..##†# #......# #.##..###..#.# :jrF...####.# #...##.##...# .#.# #..##.@.##..# .#.# #.##...##.##...# ...# #.......##'..#.# :jFZ...########.##..#...#.# ........###.##....#.#.# #.#####...............# #.# ########.####..## #.#:jF#####.#####.# #.########........>#.#:jŬ54.4 (2.5:j%:j( _Welcome back to the Dungeon! _There is a collapsed entrance here.:j :j:jl:j :j!:jB _  There is an open door here. _:jC,:j5E:j-F:juG:jG:jH:jI:jK,:jL:j1N:jO:jO:jgP:jR:j'T:jyT:jT:jU:jW:jW:jW:jZ:jZ:j/[:j[:j/^:j>_,:j_:j b:j$c:j^c:jc:j e:jf,:j#g:jj:jk:jl:jjl:j:jV # #. #..# #.##.#####.# > #.. #..........#:jq .. ... ####.####### .#. #.. .# #.# .... #.##.####.#######:j .<...##...............## .........#########.#.... :jG#@# #....##41.4 (37.0) #.###########.#.#:jv #.........)...#.# #############...#:jh ##...## #......:jO #.#.### :jI#.#.# #.#.#:j:j4:j+2.4 (38:jN :j' ] _Found an escape hatch in the floor. Found a stone staircase leading up.:j6:jW6:j7:j}::j<:j@X:jA:jA:jD:jF:jF:jG:jI:jK:jL:j!M:jlO:jbQ:jQ:jR:jZT:jU,:jV:j#jv:jj:juk:jtnO _w - 4 scrolls of enchant weapon (gained 1):jp:j]q:jq:jr:jt,:ju:j&w:jDx:jx:jPy:j0{:jk|:j|:j}:j:j/:js:j:jO:j:j:j*:j:j:jІ:j :j5:jnR  You encounter a scorpion.:j:jm #.........#######  #.....##.##   #.....##.########  #..######......... :j^ #.## ##########  #.#  #.# :jޑ #.#   :j....<)s. :j] ########  :j@> :jaZ ##  :j|s   scorpion (asleep) :j8 # :jǒO :j,60.4 (1:j +1.4 (19:j:jJ _Found a flail. Found an escape hatch in the ceiling.:j8  #......... #.....##.##  ##. #.. #.##  #.# #.# :j]9 #.# #@# #....<)s.  ######### :j9 :j: *:j  #......... #.....##.##  ##. #.. #.##  #.# #.# #.# #@#:j}  #....<)s.  ######### :jd :j :j :j _ _A scorpion is nearby!:jՍ  #......... #.....##.##  ##. #.. #.##  #.# #.# :j< #.# #@# #....<)s.  ######### :j` 6:j2  #......... #.....##.##  ##. #.. #.##  #.# #.# #.# #@# #....<)s.  ######### :j2 :j; :j < :jA :jC _ _A scorpion is nearby!:j% #.....##.##  ##.....##.######### #..######.........) #.## ########### #.# #.# :j #.#  #.######## #.@..<)s.. ##########   ##### ..... #####:j -  :j#:j$/2.0) :j$_:j,:jq.:j  #.....##.## # ##.....##.# #..######.). #.## # #.# # #.# # #.# # #.## #..@.<)s..># ## # # . #   :j۰:jz%3:j:j ; _Found a stone staircase leading down.:jӾe #.....##.## #.:j$ ##.....##.# #..######.). :j߿1#.## # #.# # #.# #. #.# :j#. #.##. #...@<)s..>.#. ##. #. # . #   :j;4:j:jD:jY #.....##.## #. ##.....##.#. #..######.). #.## #:j. #.# ##. #.# #. #.# #.# #.##.# #....@)s..>.#.# #:j#.# #. # . :j# # # #:j/s.:jrs=5:j  _The scorpion closely misses you. _There is an escape hatch in the ceiling here.:j  You closely miss the scorpion. Your tail-slap misses the scorpion.:j;,6.3 (0.9:j:jSA _The scorpion stings you but does no damage.:j :j U0-7.2:j :j- l _You barely miss the scorpion. The scorpion stings you.:jɦ :jP '8.1:jū :j _You barely miss the scorpion. The scorpion completely misses you.:j  You barely miss the scorpion. The scorpion is struck by your quills.:ja59--9.0:jAD _The scorpion stings you.:jN  You barely miss the scorpion.The scorpion is lightly wounded.:jPO%9:jEU:j(XY _The scorpion completely misses you.:j.#.#. #. #.#. :j#. #. . #. #. :jJ[#. #.:j:j)60=--2.7 (1.0:ju:jN _You see here a +0 flail.:jlB  #.....##.## #. ##.....##.#.#. #..######.)...#. #.## #. #.# ##. #.# #. #.# #.#.# #.##.#.# #....<)@..>...# #.#.# #.# #.#.# #. #.# . #.# #.# #.# #.:jsH :jI F-3 _:jM :jO :j}L + #.....##.## #....#   ##.....##.#.#.#   #..######.)...#.#   #.## #...#   #.# ##...#   #.# #.   #.# #.#.#   #.# #.#.#  #....<).@.>...# #.#.#  #.# #.#.#   #.   #.#   .   :jM #.#   #.#  #.#   #.:jT :j+U %4:j{Z :j\ :j 3:j 1=:jU ,:j- n:jK 2= _HP restored.  There is a stone staircase leading down here. _=:j :j :j :j :j :j :j :jj :j( :jm :j" B:jH& R  There is a stone staircase leading down here.:j( :j- w _:j. :j0 :j2 ,:j3 :j5 :j/7 :jl7 :j7 :j{; =  You see here a +0 flail.:j= :jA>  _:jq? :jB h  There is an escape hatch in the ceiling, spattered with blood here.:jwD :jME  _:jE :jG :jI :jI :jJ :jL :jO :jHP :j7Q :jOT :j+V ,:jW :jX :jZ :j[ :jK] :j^ :j` :j` :ja :jc :jd :j4e :jHf :jg :ji :ji :jk :jl :jn ,:jo :jq :jEs :js :jot :jYv :jw ,:jbx :jy :j<{ :j{ :j| :j} :j ,:jA :jt :jJ B:j :jLj ,:j :jY :jΌ ,:j :j B:j :j :j, :jq :j :j :j  You encounter a kobold geomancer. It is wielding a +0 dagger.:jϡ b #######.#.  ## ..>.......  #< .##...#.#. :j) w #K ..........  #..##...#.#  # #.##.##.#  :j] o #.#.#. #.#   #.#.### #  :j  #...@.# #..# #  :j 3 ###.#.# #..# #.# #>#.####..# #. :j #.........#  :j #.#.####....# #.# :jG #.....##.##.K   kobold geomancer (asleep) :jr #.<...##........... #.........#########:j 7 :j h#.....##.## #:j< \110.7 (36.0)1.7 (37:jO :jX 9 _Found a stone staircase leading up.:j/ ## ..> #<  #K  #.  # #.   #.#. #. #.#  #.#.### # #.#  #...@.# #..# # #.#  ###.#.# #..#  #>#.#  #....  #.#.## #.#  #.... #.<.. #.... #... :j3 ## ..> #<  #K  #.  # #.   #.#. #. #.#  #.#.### # #.#  #...@.# #..# # #.#  ###.#.# #..#  #>#.#  #....  #.#.##  #.... #.<.. #.... #...:j;4$ :j;:j<:j0B:jDg _A kobold geomancer is nearby!:j|% ## ..> #<  #K  #.  # #.   #.#. #. #.#  #.#.### # #.#  #...@.# #..# # #.#  ###.#.# #..#  #>#.#  #....  #.#.## #.#  #.... #.<.. #.... #... :jP ## ..> #<  #K  #.  # #.   #.#. #. #.#  #.#.### # #.#  #...@.# #..# # #.#  ###.#.# #..#  #>#.#  #....  #.#.##  #.... #.<.. #.... #... :j:j9g _A kobold geomancer is nearby!:jP ## ..> #<  #K  #.  # #.   #.#. #. #.#  #.#.### # #.#  #...@.# #..# # #.#  ###.#.# #..#  #>#.#:j   #....  #.#.## #.#  #.... #.<.. #.... #... :j ## ..> #<  #K  #.  # #.   #.#. #. #.#  #.#.### # #.#  #...@.# #..# # #.#  ###.#.# #..#  #>#.#  #....  #.#.## :jι #.... #.<.. #....:jrI #... :j3:j:jg _A kobold geomancer is nearby!:jU  #.#   #######.#  ### ..>.....  #<. .##...#.#  #K# .........  #.#.##...#.#  # #.####..# ##.##.#  #.#........ #. #.#  #.#@### # #.#:j R  #.....# #..# # #. ###.#.# #..# #.##.#  #>#.####..# #.....  #.........# ####.#  #.#.####....# #.  #.....##.##.####.#  #.<...##..........  #.........#######:j:j72.7 (1.0) _:j :jM:j .  #######.###.>......<.##...#.#K........ #.# .##... #.####..# ##.#....... #.#.#.######. #.....# ###.#.# ##.#:j >#.####..# #.............# ####.####....# .##.####.#<...##..........:j :jN %3:j :jb :jD ###.  #######.###.>......<.##...#.#K........ #.# .##... #@####..# ##.#....... #.#.######. ..... ###.#.# ##.#>#.####..# #.............# ####.####....# .##.####.#:js ###KThe kobold geomancer casts a spell next to you.:jLq K.@.  The wall shatters! The blast of rock fragments hits you.:jYrd56---=======4:jx:j- _You hear an angry hiss.:j.e ###.  #######.####.>......<.##...#.#K........ #@# .##... #.####..# ##.#....... #.#.######. .... ###.#.# ##.#>#.####..# #.............# ####.####....# :jn7=--=------5 _The kobold geomancer closely misses you.:j  You hit the kobold geomancer but do no damage.Your tail-slap misses the kobold geomancer.------6.6 (0.9:jE] _The kobold geomancer hits you but does no damage.:j  You puncture the kobold geomancer! You tail-slap the kobold geomancer.  The kobold geomancer is moderately wounded.:j/=7.5:jj:j~G _The kobold geomancer hits you but does no damage.:j  You puncture the kobold geomancer!  The kobold geomancer is severely wounded.:j'8.4:j:j^ _The kobold geomancer closely misses you.:j  :j9 SYou puncture the kobold geomancer!  The kobold geomancer is almost dead.You hear an angry hiss. S   adder8=9.2 (0.8:j0% W _You encounter an adder.:j | 0 S.  You barely miss the kobold geomancer.The kobold geomancer is almost dead.-20.1 (0.9:j} s _The kobold geomancer barely misses you.:jn r )You hit the kobold geomancer.:j6p J<S:j)z S   adder:j B 0:j 14-9 (0.8 _You kill the kobold geomancer!:j :jD n _Your Shapeshifting skill increases to level 5!:jJ )You puncture the adder!  The adder is almost dead.The adder is struck by your quills.:jNR:jQL69=1.7:jrW:jYI _You kill the adder!:j :j} M ###.  # #######.####.#.....>......<......!.##...#.#........ #.# .##... #.####..# ##.#....... #. #.#.######. # #.##..:j:jG9--2.7 (1.0:j* _Found 2 potions of curing.  Things that are here: _a +0 dagger; a +0 robe:jM ###.  # #######.####.#.....>............!.##...#.#)##:............. #.# ..#.##... #.####..# ##.# #.#........ #. #.##>#:j--3 _Found a parchment of Lesser Beckoning. _There is a stone staircase leading up here.:jH:j(:j:j3:j,:jx _60=:j:jt:j:jŭ:j1=:jw2=:jX:j =  #.#  .#.#  .## ####.#  #### #.. ..#.#  #.. ..# #.#.#  #.##..#######.#.# ####.#.....>......... #<......!.##...#.#.## #)#........#  #.####..#.##...#.###  # #.####..# ##.##.#  #.#......... #. #.#  #.#.######..# # [40:j^m#.# #.....# #..# # #.#  ###.#.# #..# #.##.### #>#.####..# #........ #.........# ####.####You pick up a parchment of Lesser Beckoning and begin reading...363.0)7.7 (14:j:jI _You add the spell Lesser Beckoning to your library.:jp 3:j :j :jE :jc ,:j :j  _c - 4 potions of curing (gained 2):j :j" ,:j # :j=  _You now have 492 gold pieces (gained 12).:j A _:jlF X:jH ,:j_I :jJ :j:L ,:jL :jc :jd :jg :ji ,:jMj :jk :jt :jv :j~ :j :j :j" ,:j :jX :jX ,:jT :j :j i  You encounter an ufetubus.:j̘  ##############.  :j j#......@....=.5 ### #.############. . ... #.# ... ## #.# #.#  #.# ##.###### #.# ###.......# 5   ufetubus (wandering) #.# #....####.# #.# ######.##.# #.. #.# #.......#.#####.:jx a!67.7 (305:j :jܩ :j +8.7 (31:j :j ] _Found a murky coppery potion.:j. X :j/ -##############.  #......@....=.!  #.############5 .  #.# ...  #.# #.#  #.#  #.#  #.# :j/ H #.#   #.# :jt :j , ##############.  #......@....=.!  #.############5 .  #.# ...  #.# #.#  #.#  #.#  #.#  #.#   #.# :j\ :j6 :j:j(` _An ufetubus is nearby!:j< ##############.  #......@....=.!  #.############5 .  #.# ...  #.# #.#  #.#  #.#  #.#  #.#   #.# :jf ##############.  #......@....=.!  #.############5 .  #.# ...  #.# #.#  #.#  #.#  #.#  #.#   #.# :j:j8` _An ufetubus is nearby!:j'#.#.......@...=.!5 ##.#5. . .#.# ... ##.# #.# #.#.# ###.# 55 2 ufetubi (1 wandering, 1 asleep)#.# #....####.##.# ######.##.# #.#.# #.#.#####.:j:jc5.5.:jE55:jd "9.7 (:j 1.0):j:jxZ _You encounter an ufetubus.:j6#.#.5.!5. ##.#... . .#.# ... ##.# #.# #.# ###.# #.# #....####.##.# ######.##.# #.#.# #.#.#####.:j}:j7=5:jX :j &70:j1:j##...##.=5!5.# ##.#.... . .#.# ... ##.# #.# #.# ###.# #.# #....####.#:j#.# ######.##.# #.#.# #.#.#####...#:jH.5:jԲ?!5:j E55:jϼ%1:j:j:j ## #...# #.=.!5.# ##.#.5.... .#.# ... ##.# #.# ##.# ##.# ##.# ###.# ##.# #....####.##.# ######.##.# #.#.# #.#.#####...#:j 45.:j{ 52:j :j :j_ ### #...# #..!5.# ##.#5..... .#.# ....# ######.#.# #.##.#.# ##.###### #.#.# ###.# #.#.# #....####.#####.#.# ######.##.# #.#.# #.#.#####...##.:j 45.:j 5@.55The ufetubus slips past you! The ufetubus is struck by your quills.:j *=3 _The ufetubus barely misses you. The ufetubus closely misses you. _You see here a +5 ring of evasion.:j6#### #...# #.5=@!5.# ##.#..#.# #....## ######.##.# ##.## #.#.# ##.###### #.##.# ###.# #.# 55#.# #....####.#####.##.# ######.##.# #.#.# #.#.#####...##.#:j>E.5:j 55The ufetubus attacks as it pursues you! The ufetubus misses you.:j%4:jU _The ufetubus hits you but does no damage.:ju###### ##...# ##.5.@5.# ##.#.#.# ##....#########.##.# ##.## #.#.# ##.###### #.##.# ###.......# #.# 55#.# #....####.#####.##.# ######.##.# #.#.# #.#.#####...##.#:j xE=5:jr 55The ufetubus barely misses you. The ufetubus closely misses you.5:jΈ:j _The ufetubus shouts! _You see here a murky coppery potion.:j{  _The ufetubus shouts! _You see here a murky coppery potion.  You barely miss the ufetubus.  The ufetubus is lightly wounded.  hits you but does no damage.  The ufetubus closely misses you. The ufetubus misses you.====6.6 (0.9:j; :j U _The ufetubus barely misses you.:j J _The ufetubus barely misses you.  You hit the ufetubus.  You tail-slap the ufetubus, but do no damage.The ufetubus is heavily wounded.  The ufetubus hits you but does no damage.  The ufetubus hits you.0-=---7.4 (0.8 _The ufetubus hits you but does no damage. x2:jr  You miss the ufetubus.The ufetubus is heavily wounded.The ufetubus hits you. The ufetubus closely misses you. x4:jRp58-----8.3 (0.9:j:jN _The ufetubus misses you.:jO .  You puncture the ufetubus!:j`    ufetubusYou kill the ufetubus!The ufetubus is struck by your quills. The ufetubus hits you.  The ufetubus barely misses you. The ufetubus misses you.:j|7- 9.2:jt:jj? _The ufetubus hits you but does no damage.:jV% #####  #...#  #.=@!5.#  #.# #.# ##....#. #.# ##.## # #.# ##.###### #. #.# ###.......# #.# #.# #....####.#####. #.# ######.##.# # #.# #.#.#####...##.:j/5.:j̪:jJ/-:jr80.2 (1.0:j7:j޳:j ##### #...# #.@.5..#  #.# #.# ##....#. #.# ##.## # #.# ##.###### #. #.# ###.# #. #.# #....####.#####. #.# ######.##.# # #.# #.#.#####...##.:j95!:j& 5@.  The ufetubus slips past you! The ufetubus closely misses you.:jy-=1:ju _The ufetubus misses you. _You see here a +5 ring of evasion.:jۡ##### #...# #.:j͢5=@!..# ##.#.#.# ##....#.##.# ##.## #.#.# ##.###### #.##.# ###.# #.##.# #....####.#####.##.# ######.##.# #.#.# #.#.#####...##.#:j~E.5:j~g-2 _:ja ###### ##...# ##.5.@..# ##.#.#.# ##....#.##.# ##.## #.#.# ##.###### #.##.# ###.......# #.# #.# #....####.#####.##.# ######.##.# #.#.# #.#.#####...##.#:j E=5:jR q6-=3:j :j i _The ufetubus hits you. The ufetubus completely misses you.:j _You see here a murky coppery potion.:j ###### #.#...# #.#.=5!@.# #.#.#.  #.# ##....#.##.# ###.## #.#.# :j ##.###### #.##.# ###.......# #.#  #.# #....####.#####.##.# ######.##.# #.#.# #.#.#####...##.#:j E.5:j{ :j~ 4-4 _:jZ :j :j0y !You puncture the ufetubus!:j>- 5=5.1 (0.9:j;ob _You kill the ufetubus!:jX:j{  ##### # :j]#...# # #.=.@..# # #.# #.# ##....#. #.# ###.## # #.#:j ##.###### #. #.# ###.......# #.# #.# #....####.#####. #.# ######.##.# # #.# #.#.#####...##.:j:jol7=-6.1 (1.0:j:j+:jD-7.1 (2:j:jZ _o - a murky coppery potion:j.o #####  #...#  #.=@...#  #.# #.# ##....#. #.# ###.## # #.# ##.###### #. #.# ###.......# #.# #.# #....####.#####. #.# ######.##.# # #.# #.#.#####...##.8.1 (1:ji` ##### #...# #.@....#  #.# #.# ##....#. #.# ###.## # #.# ##.###### #. #.# ###.# #. #.# #....####.#####. #.# ######.##.# # #.# #.#.#####...##.:jc:jd]8=9:jh:j-o:jo+90.1 (2:jRs:j8u. _g - a +5 ring of evasion:j 3:j- :j! :ju :j %9:j; :jb :j :jD :j B:j3 :jg0 T60=1=2=:jU2 :j3 ,:jH W=:jR :jS :j"T :jPV :j [ :jz[ :j:\ :j^ :j` :ja :ja :jc :je :je ,:ji B:ji :jj :j4m :jm :jNn :jxp :jp :jq :j0r :j@s :jYt ,:j9u :jXv :j>w :j\x ,:jx :jy :jz :jz :j{ :j~ ,:jy~ :j :jA :j :j/ :j :j :j" :jƄ :j :j :j/ :j :j :j :jU ,:j n:j͘ ,:j: :j :jR :j :j8 :j :j q  You encounter a bombardier beetle.:jp ..#.# #†# #.# #..##.# #...# #.#.# #.# #.# #..##.# #♣.♣# #.#.####.# #.# #...#...# .........# #.# #.### #♣.♣# #.#.###.## #.# #.##...# ....# #. #.# #..#ß.♣# #.### #. #.# #...# #.# #. #.########.B# #♣.♣# #.# #....@......# #...# #.# ####.# #ß.♣# #.# :j  ##...# #.#####.## #...## ........##.. #.### #.####### #.# #.# B   bombardier beetle (wandering) #.# ### ##.####  #.####### ##.## #.....###.# ........####.#.###...#..##†#229.1 (39.0):j; f30.1 (40 _:j #†# #.#  #...#  #.# #.#  #♣.♣#  #.# #... #...#  #.# #.### #♣.♣#  #.# #.# #...#  #. #.# #.. #ß.♣#  #. #.# #...#  #. #.########.B# #♣.♣#  #....@......# #...#  ###########.# #ß.♣#   ###   #.. #.###  #.# #.#  ###  #.#  ##.##  †# :j  #†# #.#  #...#  #.# #.#  #♣.♣#  #.# #... #...#  #.# #.### #♣.♣#  #.# #.# #...#  #. #.# #.. #ß.♣#  #. #.# #...#  #. #.########.B# #♣.♣#  #....@......# #...# :jE ###########.# #ß.♣#   ###   #..  #.# #.#  ###   ##.## †#:j:j!:j` $ :j;!Z_A bombardier beetle is nearby!:j #†# #.#  #...#  #.# #.#  #♣.♣#  #.# #... #...#  #.# #.### #♣.♣#  #.# #.# #...#  #. #.# #.. #ß.♣#  #. #.# #...#  #. #.########.B# #♣.♣#  #....@......# #...#  ###########.# #ß.♣#   ###   #.. #.###  #.# #.#  ###  #.#  ##.##  †# :j< #†# #.#  #...#  #.# #.#  #♣.♣#  #.# #... #...#  #.# #.### #♣.♣#  #.# #.# #...#  #. #.# #.. #ß.♣#  #. #.# #...#  #. #.########.B# #♣.♣#  #....@......# #...#  ###########.# #ß.♣#   ###   #.. :j<2 #.# #.#  ###   ##.## †#:jH3:jcJ:jfLh _A bombardier beetle is nearby!:jQ #†# #.#  #...#  #.# #.#  #♣.♣#  #.# #... #...#  #.# #.### #♣.♣#  #.# #.# #...#  #. #.# #.. #ß.♣#  #. #.# #...#  #. #.########.B# #♣.♣#  #....@......# #...#  ###########.# #ß.♣#   ###   #.. #.###  #.# #.#  ###  #.#  ##.##  †# :jhP #†# #.#  #...#  #.# #.#  #♣.♣#  #.# #... #...#  #.# #.### #♣.♣#  #.# #.# #...#  #. #.# #.. #ß.♣#  #. #.# #...#  #. #.########.B# #♣.♣#  #....@......# #...#  ###########.# #ß.♣#   ###   #..  #.# #.#  ###   ##.## †#:jRF[37m:jX~ _A bombardier beetle is nearby!:j:#.# #†# #.# #..##.# #...# .#.# #.# #.# #..##.# #♣.♣# .#.####.# #.# #... #...# # #.# #.### #♣.♣# :j\.#.###.## #.# #.# #...# # #. #.# #.. #ß.♣# .### #. #.# #...# .# #. #.#.B# #♣.♣# .# #.....:jO# #...# .# #.# #ß.♣# .# :jX##...# .#####.# ### #...## .# #.# #.# :j>Q.B:j:j#1.1 (1:j.0) _:j:j! :jΌ kEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - the +5 rapier of the Elven Halls (weapon) {devious, rPois Will+ Int+2} Jewellery (go to first with "=)  e - a ring of resist corrosion (worn)g - a +5 ring of evasion Talismans (go to first with %)  a - a quill talisman (worn)  d - the hive talisman "Poifujot" {rF++ Will- Str+2}[?] describe selected :j [!] equip|wield|put on[tab] equip|unequip :jy:j!:j.#.# #†# #.# #..##.# #...#RoosterCrawler the Cutter .#.# #.# #.# #..##.# #♣.♣#Green Draconian .#.####.# #.# #...#...#Health: 62/62 ======================== :jh........# #.# #.### #♣.♣#Magic: 16/16 ======================== .#.###.## #.# #.##...#AC: 7Str: 12Doom: 69% ...# #. #.# #..#ß.♣#EV: 13Int: 17  .### #. #.##...#SH: 0Dex: 15 .# #. #.########..# #♣.♣#XL:  9 Next: 15% Place: Dungeon:6 .##.....@....B# #...#Noise: ---------  Time: 6231.1 (0.0) .############.# #ß.♣#c) +5 rapier of the Elven Halls {devious, .###...#Throw: boomerang .#####.#### #...##Quill Breath+:j+ .......##.. #.### .########.# #.#B   bombardier beetle (wandering) .#### ##.#### #.# .####### ##.## #.....###.# .......####.#.###...#..##†# _o - a murky coppery potion _g - a +5 ring of evasion _You encounter a bombardier beetle. _A bombardier beetle is nearby! _A bombardier beetle is nearby! _A bombardier beetle is nearby!:jpNBB:j<86 (0.5:j:j5 _g - a +5 ring of evasion (worn):j L#.# #†# #.# #..##.# #...# #.# #.# #.# #..##.# #♣.♣# #.####.# #.# #... #...# # #.# #.### #♣.♣# #.###.## #.# #.# #...# # #. #.# #.. #ß.♣# ### #. #.# # #...# # #. #.#..# #♣.♣# # #.:j- B# #...# # #.# #ß.♣# # ##...# #####.# ### #...## # #.# #.# :j B2.6 (1.0:j :jo.# #†# #.# #..##.# #...# .# #.# #.# #..##.# #♣.♣# .####.# #.# #... #...# # #.# #.### ##♣.♣# .###.## #.# #.# ..#...# # #. #.# #.. .. #ß.♣#  #. #.# .# #...#  #. #.#..# #♣.♣#  #.B# #...#  #.# #ß.♣#  ##...# .# ### #...##  #.# #.#  :jt:j^1B.:j :j= %3:j:j:j # #†# #.# #..##.# #...# # #.# #.# #..##.## #♣.♣# ####.# #.# #... ..# ##...# # #.# #.###..#.##♣.♣# ###.## #.# #.# ..#..#...# # #. #.# #.. .... #ß.♣#  #. #.# ..# #...# :j#. #.#..# #♣.♣# #.B.# #...# #.# #ß.♣# # ##...# .# ### #...##  #.# #.# :jj:jT  The bombardier beetle is struck by your quills.:ji-=4:j :j,b _The bombardier beetle completely misses you.:j  You hit the bombardier beetle.  Your tail-slap misses the bombardier beetle.:j,5.4 (0.8:j:j:l _The bombardier beetle is moderately wounded.:jt  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.:j{  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.:j==6.3 (0.9Fire Quill Breath++ :j- :jm _You are covered in liquid fire! Move or burn!:j  You hit the bombardier beetle.  The bombardier beetle is severely wounded.:jUe58----7.1 (0.8:jp _The liquid fire burns you!:j  You hit the bombardier beetle.  The bombardier beetle is almost dead.The liquid fire burns you!:j p4------8.0 (0.9:jS :j W _The bombardier beetle misses you.:j'.# #†# #.# #..##.# #...# .# #.# #.# #..##.## #♣.♣# .####.# #.# #... ..# ##...#:j.# #.# #.###..#.##♣.♣# .###.## #.# #.# ..#..#...# .# #. #.# #.. .... #ß.♣# ## #. #.# ..# #...# #. #.#..# #♣.♣# #:j.B.# #...# #.# #ß.♣# # ##...##.# ### #...## .....# #.. #.#### #.# #.#  ### ##.#### #.# ###### ##.## #.....###.# .....####.#.###...#..##†#:jP  You shake off some of the fire as you move.:j~n1----9.0 (1.0:jg:jZ _The liquid fire burns you!:j :j^ #.# #†# #.# #..##.# #...# #.# #.# #.# #..##.## #♣.♣# #.####.# #.# #... ..# ##...#.# #.# #.###..#.##♣.♣# #.###.## #.# #.# ..#..#...# ..# #. #.# #.. .... #ß.♣## #. #.# ..# #...# # #. #.#..# #♣.♣# # #.B.# #...# # #.# #ß.♣# # # ##...##.# ### #...## ......# #.. #.#### #.# #.# # ###:jϊ 5 ##.#### #.# # ##.## #.....###.# ......####.#.###...#..##†#B.:jp b-40:jd :je ^ _You shake off the liquid fire.:j .#.# #†# #.# #..##.# #...# .#.# #.# #.# #..##.## #♣.♣# .#.####.# #.# #... ..# ##...#.# #.# #.###..#.##♣.♣# .#.###.## #.# #.# ..#..#...#.# #. #.# #.. .... #ß.♣# .### #. #.# ..# #...# .# #. #.#..# #♣.♣# .# #.B..# #...# .# #.# #ß.♣# .# # ##...# .#####.# ### #...## .# #.. #.### .# #.# #.# .# ###:j[  ##.#### #.# .# ##.## #.....###.# .####.#.###...#..##†#:j1 :j$ **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.:j 3..===1Fire Quill Breath++  _You are covered in liquid fire! Move or burn!:j#.# #†# #.# #..##.# #...# #.# #.# #.# #..##.## #♣.♣# #.####.# #.# #... ..# ##...# # #.# #.###..#.##♣.♣# #.###.## #.# #.# ..#..#...# # #. #.# #.. .... #ß.♣# ### #. #.# ..# #...# # #. #.#..# #♣.♣# # #.B..# #...# # #.# #ß.♣# # # ##...#[3:j7m #####.# ### #...## # #.# #.#   You shake off some of the fire as you move.48-----2:jip _The liquid fire burns you!:j.# #†# #.# #..##.# #...# .# #.# #.# #..##.## #♣.♣# .####.# #.# #... ..# ##...# # #.# #.###..#.##♣.♣# .###.## #.# #.# ..#..#...# # #. #.# #.. .... #ß.♣#  #. #.# ..# #...#  #. #.#..# #♣.♣#  #.B..# #...#  #.# #ß.♣#  # ##...# .# ### :j[34m#...##  #.# #.#  :j %  :jiHYou shake off the liquid fire.:j.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.:j9-===3:j*m _You are covered in liquid fire! Move or burn!:j8 #.# #†# #.# #..##.# #...# #.# #.# #.# #..##.## #♣.♣# #.####.# #.# #... ..# ##...#.# #.# #.###..#.##♣.♣# #.###.## #.# #.# ..#..#...# ..# #. #.# #.. .... #ß.♣## #. #.#:jۑP ..# #...# # #. #.#..# #♣.♣# # #.B..# #...# # #.# #ß.♣# #:j{J # ##...##.# ### #...## ......# #.. #.#### #.# #.# # ### ##.#### #.# # ##.## #.....###.# :j_......####.#.###...#..##†#:jTP  You shake off some of the fire as you move.:jF]5----4:j,:jZ _The liquid fire burns you!:j].# #†# #.# #..##.# #...# .# #.# #.# #..##.## #♣.♣# .####.# #.# #... ..# ##...# # #.# #.###..#.##♣.♣# .###.## #.# #.# ..#..#...# # #. #.# #.. .... #ß.♣#  #. #.# ..# #...#  #. #.#..# #♣.♣#  #.B..# #...#  #.# #ß.♣#  # ##...# .# ### :j|[34m#...##  #.# #.#    You shake off the liquid fire.=--5:j_t _The bombardier beetle barely misses you.:j. X .  You puncture the bombardier beetle!:j (:j  6- 69 (0.9:j :j4# U _You kill the bombardier beetle!:j# #†# #.# #..##.# #...# # #.# #.# #..##.## #♣.♣# ####.# #.# #... ..# ##...# # #.# #.###..#.##♣.♣# ###.## #.# #.# ..#..#...# # #. #.# #.. .... #ß.♣#  #. #.# ..# #...# #. #.#..# #♣.♣# #.# #...# #.# #ß.♣# # ##...# .# ### #...## [:jb17d-6.9 (1.0:j:j:j #†# #.# #..##.# #...#  #.# #.# #..##.## #♣.♣# .# #.# #......# ##...# # #.# #.###..#.##♣.♣# .## #.# #.# #..#..#...#  #. #.# #.. ..... #ß.♣#  #. #.# #..# #...#  #. #.#..# #♣.♣# #.# #...# #.# #ß.♣# .# ##...# .# ### .# #...##:j%[37m # #.. .# #.# ## #.# :j:jA?-7:jx:j_ :j` :jr :j`v :jG:j3:j7=:j:j:jr:j:jLN8=:j:j:j:j:j,:j\:jf :j %9:j!:j ":jJ":j-:ja/:j/:j>0:j1,:j|2:jc3:j3L50=:jZ4:j6:j6:jo7:je8:j8:j9:j9:j0:U1=:j::j;:j;:j5<:j=:jZ=:j=:j>:j?K2=:j?:jBn:jC:jdH,:jU3=:jTV:jV%4:jSZ:j[w5=:j\:j],:jA^:jR_:j_:j_:ja,:jYb:jb:j6cU6=:jc:je,:je:jg,:jg:jha7=:ji:jj,:jk:j%l,:jl:jm:jm#8:jn2=:juC9:jf:jX:jw:jCL60=:j:j1=:j!:jB:j*B:jB:j2=:j:jݟ:j*:j,:jo:j[=:j+:j:j:j:j:j:j8:j :js,:j:jZX:j:j':j:jH:jD:jB:j:j:j:j:jD:ju,:j:j:jB:j:j:j#:j:jr:j:j:j:j:j},:j:j:j:j:j:j:j:j:j{:j;)  You see here a bullfrog skeleton. _:j<:j=:j>:j=?:jCX:jGX:jH:jI:j+J:j#K:jOX:jP:jQ:j#.####..# #.........   #.........######.#####   #.#.####....# #.#   #.....##.##.####.#####   #.<..@##..............3730.0)   #.........#########.#.  #.....##.## #...   ##.....##.###########.#   #..######.........)...#   #.## #############..    #.# ##..    #.# #...    #.# #.#. :jin![40m:jAq:jlT _Key pressed, stopping explore.:jI:j:j:j: _:j^:j:j::jϥ:j:j:j :j:j*:j\:j(:j<:jh:j:jS:j>:j:j:j:jp:jW:j:j5:j:j<:jB:jK:j:j:j:j):j:j:j:jB:j:j<  You see here a +0 whip.:jH:j4 _:j:j:j:j+:j8:j:j :j6,:j/ :j :j3 :j :jZ:j:j:j:j:j_,:jk :j$#:ji%,:j&:ji):j@+:j+:j,:j0:j1,:j2:j9X:j::j`<:j<:j=:j3@:jA:jA:jB:jD:jF:jG:jQH:jJ:j/L,:jM:jO:jbQ:jQ:jR:jYU:jV:j4W:jX:jY:j9[:j[:j\:j]:j^:j6_:j_:ja:jb:jc,:jxd:je:je:jf:jg:jsh:jh:j=i:j4n:jn,:jo:jp:jq,:js,:jkt:jt:jAu:jv:jw:jw:jQx:jy:jz:jz:jB{:j9~,:j~:jD:j:j:j:j(:j:jdz,:j-:jF:j:jB:j:j,:jQ:jB:j:jx:ja:j:jf:jپ:j:j:j:je:j:jB:j,:j9:j:j:j<:j}:j,:jI:j:jw:j<:j:j.:j:jA:j:jh:j:j,:jW:j:j,:jc:jR:j':j:jC:j",:j:j, _p - 2 viscous white potions (gained 1):jB:j[:j::j?J:j,:j,:j,:j:j4:jX:jBB:j&:j:j:j,:j:j :jD:j:j,:j:j:j1 ,:j| :jb :j :jV :jB :j :j:j:j8:j:j",:j:j:jVB:jl:jJ,:j:j:j,:j:j9:j:j::j{:j ,:j!,:j!:j~":j":j)#:j5$:j$:j)%:ju%:jc&:ji',:j':jN),:j):j):j+:j+:j+:jC,:j-:jy.:j.:j/:j0:j0:j0:j`1:ja2:j6:jA7:jj8:j9:jU9:j9:j;:j8Ch #....#...# #.####♣.♣# #.# #.^.# ## #.####♣.♣# . .....#...# #[ #.####♣.♣# .# ..#..#...# .## :j3Dr..#.##♣.♣# # #.# ..#.##...# #. #@#484.9 (107 .##.##♣.♣# #.###.# .##.##...# #...##  .##.##♣.♣# ##.## ..#.##...# #.# ..#.##♣.♣#####.# ..#..#...#.....# .....#ß.♣#.##### ..####...#.#:jLA58:j`:jaU _Found a glowing leather armour.:jI:j:jқ:j:j,:j:jϩ:j:jT:j:je:j:j<:j:j:jK,:j:j:j=,:j:j:j),:j:jy  You see here a +1 leather armour of fire resistance.:jq:jQ _:j:jn #....## #.#)..# ######.#♣.ß# .......#...# ###.####♣.♣#  #....#...#  #.####♣.♣#  #.# #.^.###### ###.####♣.♣#....94.9 (9.0)......#...#####[##♣.♣# ##.## ....#..#...# ##...## .#..#.##♣.♣# #.###.#..#.##...# #.# #.# .#.##.##♣.♣# #.###.# ##.##.##...# :j#...## ##.##.##♣.♣# ##.##:jS:jE _Done exploring.:j3:j:j;0[.....###..:j\x _Done exploring.:j+' #).. ######.#♣.ß .......#... ###.####♣.♣  #....#...####♣.♣ #.^.####### ###.####♣.♣#..... .......#...#######.####♣.♣# ##.## ....#..#...# ##...## .#..#.##♣.♣# #.###.#.# #.##.###.# ....#.##...# #.#5.9 (1 _:jL/:j@ _You see here a +1 leather armour of fire resistance.:je ######.#♣.ß .......#... ###.####♣.♣  #....#...####♣.♣ #.^.####### ###.####♣.♣#..... .......#...#####[##.####♣.♣# ##@## .:j^f...#..#...# ##...## .#..#.##♣.♣# #.###.#....# #.# #.# ##..#.##♣.♣#####.#:jqB6 _:jr:jTt:j :j :j o0:j E _Done exploring.:j*B :jC :jGD :jl Q:j r 4 _You see here a +1 leather armour of fire resistance. _Done exploring. _You see here a +1 leather armour of fire resistance. _Done exploring.:j3:j:j;:j-:j _Done exploring. _You see here a +1 leather armour of fire resistance. _Done exploring.:jI:j _Done exploring.:j........#...# ####.####♣.♣#  #....#...# #.####♣.♣#:j/` #.# #.^.####### ####.####♣.♣#.....# ........#...#####[###.####♣.♣# ##.##....#..#...# ##@..###..#.##♣.♣# #.###.#:jT&....#.##...# #.# #.##.##.##♣.♣# #.###.##.##.##...# ##...## :jx.##.##.##♣.♣# ## .....#.##...# #. ###..#.##♣.♣###:j9##.##..#..#...#.....#:jG7.9 (1 _:jv:j:jbWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple :j6:jI[?25h[?0c........#...#RoosterCrawler the Cutter ####.####♣.♣#:j)J`Green Draconian#....#...#Health: 62/62 ========================#.####♣.♣#Magic: 16/16 ========================#.# #.^.#######AC: 7Str: 12Doom: 69% ####.####♣.♣#.....#EV: 18Int: 17  ........#...#####[#SH: 0Dex: 15 ..##.####♣.♣# ##.##XL:  9 Next: 16% Place: Dungeon:6 .....#..#...# ##@..##Noise: ---------  Time: 6497.9 (0.0) :jpK..#..#.##♣.♣# #.###.#c) +5 rapier of the Elven Halls {devious, .....#.##...# #.# #.#Throw: boomerang ..#.##.##♣.♣# #.###.#Quill Breath++ .##.##.##...# ##...## .##.##.##♣.♣# ##.## .....#.##...# #.# ###..#.##♣.♣#####.# ###..#..#...#.....# _You see here a +1 leather armour of fire resistance. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 6, ? - help) :jP  [?25l[?1c:j>7:j:j/%:j&:j*E _:j.:jZ6:j6:jr8:j?:jA:jNA:jB:jI:jK:jK:j*M:jaUB:jV:j\:j]:j;^:j9_:j=d:je:je:j8f:jl:jm:jm:j>n:j.t:jt:jru:ju:j{:j }:jI}:j}:j:j1:j:jR:j:j:j8,:j':j;:j:j$:j:j,:j{:jZ:j:j:jǤ:j:jԫ:j4:jʬ:jx:jL:j:j::j:jӺ:jp:j»:j:j:j#:j-:jk,:j:j:j:j:j:j:ju:j7:j:jS:j:j:j}:j:j5X:j:j^:j:j<:j:jx:j:j/:j:j:jF:j:j:j :j :j :j:j:j:jP:j:j:j(:j:jw:j3:j:j :j":j$B:j!(:j):jQ):j):j,:jv-:j-:j:.:jS1:j32:j_2:j2:j5:j'6:j6:j6:j9:j'::j::j::jd=:j>:jt>:j>:jA:jB:jB:jC:jE:jF:jrG,:jJ:jK:jK,:jN:jO:jO:jO:jnS:jT,:jCU:jW:jY,:jY:j\\:j]:jt]:j]:j`:ja:j b:jb:jd:je:jf:jf:jh:jMi:ji:jj:jAl:jl:j:m:jn:j@o:jp,:j$q:jr:js:j't:jqt:jwB:jw:jy:jz:jz:j {:j|:j:j :ja:j:j:jƅ:j :jh:j :j]:j:j:jZ:j:j:j:j:j:j:j,:j7:jk:j:j:j:jّ:j`:jm:j:jߔ:jq:jC:j:jC:j:jo:js:j:j :jʚ:ju:j:j:jڜ:j:jӝ:j:jk:j3:j:j:jܦY  There is a stone staircase leading down here.:j:j:j$ _:j8:jj 7 _You climb downwards. #+##### ......# ......# #.....+ #.....# #.....# #.....# #@....#566.4 (68.5) ####### :ja _There is a stone staircase leading up here.:jݸ 3:jB :j :j :j P _:j :j/ ,:jG :j :j n:j! :ji :jb :jO :j :j :j  _You open the door.:j i######.......#.......+.......#.............#....$......#)........##########.......##.......##@#####78.4 (12.0#..............:j #..............##..##...##.....+######.....##.....##.....##<....########:j :j +9.4 (13:jf :j%  _Found a club.:j Q _There is an open door here.:jo 3:jB :j :jW :j P _:j_ :j :j :jV :j :j :jƦ :j :jr :j :jH M _You now have 497 gold pieces (gained 5).:j :jq :j :j :j' :jl :j? :j :j :j :j :j :j :j :j :j :j :j :j :j :ju ,:j= B:j :j :jI :j B:jt 7 _You open the door.:j? :jy :j :j :j ,:j  There is an open door here. _:jG:j:j:j:j :j :j_X:j:j:jo:j\:j:j:jd _You now have 510 gold pieces (gained 13).:jH:jW"X:j":j$:jq&:j&:j':j):j+:j+:j,:j10@  There is an open door here.:j3:j4 _:j"6:j8:j::j>:j'@:jMB:jD:j8E:jsF:jH:jK,:jeM:jO:jRR:jR:jS:jU:jX:jX:j,Z:j[:j]:j]:j^:jc:jFf,:jg:jk7 _You open the door.:jpou  You encounter a gnoll and a sky beast.:j.xp######.......##....#.......#.......#....##.......#....'.#......j#....#.#..:#....#.......###....#.......#......########.......#......#..............@......#..............#......#..............#......+:jx..............#......#.....)........#......# #########.......#...####F   sky beast (asleep) #.......##'######..F# j   gnoll (polearm, asleep) :jy#..............# ...# #..............#:j5.610.4 (31:j+1.4 (32:j:jJ _Found a parchment of Gloom.:jRQ _There is an open door here.:j3}   #....#.......#.......  #....#.......#.......  #....'.......#......j  .......#..:..#  .......#.....##  .......#......#  .......#......#  .......@......#  .......#......#  .......#......+  .......#......#  .....)........#......# .......#...#### #'######..F# ......# ...# :j@   #....#.......#.......  #....#.......#.......  #....'.......#......j  .......#..:..#  .......#.....##  .......#......#  .......#......#  .......@......#  .......#......#  .......#......+  .......#......# :j .....)........#......#.......#...#### #'######..F# ......# ...#:j 3:j`):j+d _There are monsters nearby!:j   #....#.......#.......  #....#.......#.......  #....'.......#......j  .......#..:..#  .......#.....##  .......#......#  .......#......#  .......@......#  .......#......#  .......#......+  .......#......#  .....)........#......# .......#...#### #'######..F# ......# ...# :jX\    #....#.......#.......  #....#.......#.......  #....'.......#......j  .......#..:..#  .......#.....##  :je~.......#......#  .......#......#  .......@......#  .......#......#  .......#......+  .......#......#  .....)........#......#.......#...#### #'######..F# ......# ...#:j!iz _There are monsters nearby!:j; #....#.#.......#....#.......#. #....'.......#......j #....#.......#..:..# #....#.......#.....##....#.......#.  #######.......#......#  ..............'......#  .......##  .......#......+  .......#......#  .....)........#......# ########.......#...#### .......##'######..F# .......#....# ......#....# ..##...##.....+:j4 j2.4 (1.0) _:ju #....#.#.  #....'.......#......j  :jĂ W#....#.......#..:..#  #....#.......#.....##....#.#. :j #######.......#......# ..............'......# .:jr .....#......# .#.@....+ .#......# .....)#......# #######:j #...#### ......##'######..F#:jރ ......#....# ##...##.....+.=:jD z..#  ######.....#:j ;3:j :jə c _Found an encrusted tourmaline ring.:jp'j#.......#..:..# .....#.....##...... #######...... ..............'.#+#:jxq) ########## ......##'######..F# .......#....###...##.....+.=  #####..:jz:j={%4:jw:j܃:j*#:..# ....#.....##.... ######. ........'#+#) ########## ......##'######..F# .......#....###...##.....+.=  #####..:j%5:j:j3:ja ...##.. ######. ........'#+#) #######:je #### ......##'######..F# .......#....###...##.....+.=  #####..<:jo ;6:jr :js :j 5 .  The helpless sky beast fails to defend itself.  You feel devious.You perforate the sky beast like a sieve!!!722  217.3 (0.9Devious Breath++  _You kill the sky beast!:j@q#....#.#. ######.......#......# .......'......# #......# #......+ #......# )#......# #######...#### .....##'######..@# ......#....# #....# ##...##.....+.=..#  ######.....#....#  #<....#....+#######:jsF:jgG58.3 (1.0:jM:jO:j3:j:jI%:j(:j#######.#......# ........'......#.#......#.#......+.#......#).#......# #######.#...#### ......##'######...# ........#..@.#.#....###...##.....+.=..#  ######.....#....# #.....#....#  #.....#....# #<....#....+ ############ :jAX9:jz .......'......#  .#......#  .#......+  .#......#  .....).#......# ########.#...#### .......##'######...# ........#....#.#.@..###...##.....+.=..#  ######.....#....# #.....#....#  #.....#....# #<....#....+ ############ :j_<20:j:j:jj  You encounter an ice beast.:j ######...#### ....##'######...#....... .#....#....... ...........#....#..........##.....+....#....... ######.....#....#....... #.....#....#....... :j O#.....#....#....... #<....#....@....... ############....... ....###:j  ....# ....# ....#Y   ice beast (asleep)....#...Y#:jA\7.3 (5Y.:jPY:j18.3 (6 _:j:j Q _There is an open door here.:j ` ##...#....... #....#....... #....#....... +....#....... #....#.......  #....#.......  #....#.......  #<....#....@.......  ######.......  ....###  ....#  ....#  ....#  ..Y.#  ....# :jjm ##...#....... #....#....... #....#....... +....#....... #....#.......  #....#.......  #....#.......  #<....#....@.......  ######.......  ....###  ....#  ....# ....#  ..Y.# ....# :jp:ju:j5ya _An ice beast is nearby!:jqH` ##...#....... #....#....... #....#....... +....#....... #....#.......  #....#.......  #....#.......  #<....#....@.......  ######.......  ....###  ....#  ....#  ....#  ..Y.#  ....# :j! ##...#....... #....#....... #....#....... +....#....... #....#....... :jO- #....#.......  #....#.......  #<....#....@.......  ######.......  ....###  ....#  :j ....# ....#  ..Y.# ....# :j:j6:j}Z$ :jo[S_An ice beast is nearby!:j` ##...#....... #....#....... #....#....... +....#....... #....#.......  #....#.......  #....#.......  #<....#....@.......  ######.......  ....###  ....#  ....#  ....#  ..Y.#  ....# :jY1 ##...#....... #....#....... #....#....... +....#....... #....#.......  #....#....... :j;u #....#.......  :j;Q#<....#....@.......  ######.......  ....###  ....#  ....# ....#  ..Y.# ....# :j8C:jC:jZ:j[\a _An ice beast is nearby!:j! :j- D [?25h[?0c [?1051l[?1052l[?1060l[?1061l