Shh Player: Saint Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-14.15:12:19.ttyrec Time: (1760454739) Tue Oct 14 15:12:19 2025 Thh [?1051l[?1052l[?1060l[?1061hThh~ V)0[?7h[?25l[?1cThh Thh_ Saint the TinkererBarachiHealth: 23/64 ========----------------Thh Magic: 4/12========----------------AC: 4Thh Str: 12EV: 11Int: 23Thh SH: 0Dex: 11XL:  8 Next:  3% Place: an OssuaryThh Noise: ---------  Time: 3928.9 (0.0)a) +1 hammerThh :Cast: Kinetic GrapnelThh g######.###ThhI ##.....###.......##.......##.......#Thhq ##.....#####@###Thh K#y#Thh _###Z#####Thh D##.ZMZ.##Thh #... #...Z...##.....###...∩...##Thh TM   mummy (ally target)Thh .......'...∩∩∩...+ZZZZ 4 zombiesThh1 #.....###...∩...##ThhL xy   clockwork bee (minion)Thhe #... #.......#ThhThhV ThhThh,Thhn _Welcome back, Saint the Barachi Forgewright.VhhD/Your clockwork bee misses the elf zombie.=9.9 (1Vhh7Vhhs:U _The elf zombie hits your clockwork bee.Whh\[*(1 ally target)*   dormant clockwork bee (minion)Your clockwork bee stings the elf zombie!Your clockwork bee winds down and falls to the ground.Whh]'30WhhdWhhg] _The elf zombie hits your dormant clockwork bee.Xhh) yy   XhhQ K3--Xhh8 Xhh _You wind your clockwork bee back up and it locks its sights upon the mummy!Yhh (ally target)  Your clockwork bee stings the elf zombie.Your clockwork bee stings the elf zombie!4=1Yhh7"Yhhm$_ _The elf zombie misses your clockwork bee.Yhh YhhYYhh  Your clockwork bee stings the elf zombie!Your clockwork bee stings the mummy.Yhhb .ZZZZZ 4 zombiesy   clockwork bee (minion)YhhX J=42Yhhc Yhh W _The mummy is destroyed!YhhtS  You shape a spike launcher from a nearby wall.YhhQuYhh8# #*Z.(1 ally target)*   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the killer bee zombie.  Your clockwork bee stings the killer bee zombie.Your clockwork bee winds down and falls to the ground.Yhhi1------=3YhhYhhB _The killer bee zombie hits your dormant clockwork bee but does no damage.\hhQyy   0------Kinetic Grapnel\hh\hh  You wind your clockwork bee back up and it locks its sights upon the killer bee_zombie!]hh+(7  Your clockwork bee misses the killer bee zombie.The killer bee zombie hits your clockwork bee but does no damage.Your clockwork bee stings the killer bee zombie!-4]hh,0]hh2n _The killer bee zombie closely misses your clockwork bee.]hh  The killer bee zombie completely misses your clockwork bee.Your clockwork bee completely misses the killer bee zombie.The killer bee zombie hits your clockwork bee.]hhrR5-5]hhP]hhn _Your clockwork bee closely misses the killer bee zombie.]hh}  The killer bee zombie closely misses your clockwork bee.]hh)j1==6Kinetic Grapnel]hh]hhfp _Your clockwork bee stings the killer bee zombie.]hh r  The killer bee zombie completely misses your clockwork bee.]hh7 ZYour clockwork bee stings the killer bee zombie!]hh ]hh A .   gnoll zombieZ   elf zombie (ally target)Z   human zombiey   clockwork bee (minion)The killer bee zombie is destroyed!]hh5 .67]hhj ]hh k _Your clockwork bee stings the human zombie!^hhC%.  Your clockwork bee locks its sights upon the elf zombie.  The human zombie hits your clockwork bee.68^hh'k _Your clockwork bee stings the human zombie!^hh6 **   dormant clockwork bee (minion)Your clockwork bee stings the human zombie.Your clockwork bee winds down and falls to the ground.^hh[ &9^hh^hh-z _The human zombie hits your dormant clockwork bee but does no damage.^hh8 ^hhD==40^hh^hhg _The human zombie hits your dormant clockwork bee.^hh {27=-1^hhԔ ^hhx _hhyy   _hh2F0---_hhS/Kinetic Grapnel_hh3"_hh$  You wind your clockwork bee back up and it locks its sights upon the elf _zombie!_hh #  Your clockwork bee barely misses the human zombie.The human zombie hits your clockwork bee.=2_hh ~ _Your clockwork bee barely misses the human zombie._hh  Your clockwork bee stings the human zombie!The human zombie hits your clockwork bee but does no damage._hhL .=3_hhW _hh k _Your clockwork bee stings the human zombie.`hhs  Your clockwork bee stings the human zombie.`hhr1==-4Kinetic Grapnel`hh`hhh _The human zombie barely misses your clockwork bee.`hhXYour clockwork bee stings the human zombie. `hhY_The human zombie barely misses your clockwork bee.!  hits your clockwork bee but does no damage.`hh8YUYour clockwork bee stings the human zombie.`hhb.y   clockwork bee (minion)`hh@h8=10-5`hhoo`hhr^ _The human zombie is destroyed!`hh `hhv 'yThe elf zombie closely misses your clockwork bee.`hh .-6`hh `hhU r _The gnoll zombie hits your clockwork bee but does no damage.ahhS4 **   dormant clockwork bee (minion)Your clockwork bee stings the elf zombie!Your clockwork bee winds down and falls to the ground.ahh)V-7ahhe _The elf zombie hits your dormant clockwork bee.ahhwahhx69==ahhy8ahh\ahhRz _The gnoll zombie hits your dormant clockwork bee but does no damage.ahh######.#####.....##.......###.......###.....## ###.###  #@# ###*###ahh####.ZZ..##... #.........###...∩...##.......'...∩∩∩...+ahhaA#.....###...∩...## #.......# # ##.....##ahhV (ally target)The elf zombie hits your dormant clockwork bee.ahh6=50.1 (1.2ahhAahhh _The gnoll zombie hits your dormant clockwork bee but does no damage. _There is an open door, spattered with blood here.ahhDyy   ahhX0--Kinetic Grapnelahhahhkahh"  You wind your clockwork bee back up and it locks its sights upon the elf _zombie!bhh  Your clockwork bee stings the elf zombie! .y   clockwork bee (minion)  The elf zombie is destroyed!bhh4410bhh̻bhhb_ _The gnoll zombie hits your clockwork bee.bhh}  The elf zombie is destroyed! _The gnoll zombie hits your clockwork bee.  Your clockwork bee locks its sights upon the gnoll zombie.gnoll zombie.The gnoll zombie misses your clockwork bee.  Your clockwork bee stings the gnoll zombie!bhh.y   clockwork bee (minion)bhh730=1==2bhhbhh-^ _The gnoll zombie is destroyed!bhh **   dormant clockwork bee (minion)bhho .-3bhh bhh L _Your clockwork bee winds down and falls to the ground.bhhv s-4chh1bchhoe1===chhiBchh8jchhjchh/lchhmchhKnS2=chhLochhqchhqJ2==chhrchh=tchhtchhuchhXwchhwK3=chhxchh{,chh"|chhh~chh:==chhchhchh#,chh chh؛l _Your dormant clockwork bee falls apart.chh"94chh chhchhОchhchhchhhJ3==chhTchhգ95chh0=chhȤchhGchhchhާchhchhchh]chhchheH6===chhchhchhchhͬchhchhchhޭchhGchhchh:>4==chh]chhchhchh԰97chhMchhchh\chhAchhchhӴchhchhchh=8=chh3==chhchhWchhchhPchhchhټchhchh a9=chhchh]j5==chhIchhchh6chh5chhchh chhchhchh$40chh0=chhchhLchh:==chh2chhlchhchhchhchh!#1chhL(=chhjchhchhchhchhchh#6chh1==chhchhwO2chhchhchhchhchh?,chhchhchh:==chh{chhchh#3chh30=chhchhchh?chhchhchh`N7==chh-chh94chhY(=chhchh.chhlchhWchhchhchhwchhchh@L5==chh2chh:chhfchhchhEnchh}chh46=8==chhfchhchh chhchh chh>chhchhfchhP7=chh[chhchh$==chh6chhchhchhchhchh chh- #8chhP (=chh% chh ,chh chhchh$G9==chh4chhAchhchhjchhchhchhN9=chhchhchhBchhchhchh:==chhchhchh}&50chhJchhchh4chhchhchhI chh~ I10/12==chhJ!chh"chh5#K1=chh#chh %chh7%chh&chhg',chh3(chhH)chh):==chhr*chhp/2=chh0chh 1chh3chh4chh4#3chh4/1==chh5chh6chh7chh7chh%9chhW9chh#:chh;chh;#4chh;(=chh<chh>chhn>:==chh@chhBchhCchhDchhF,chhGchhHchh(IchhPIN5=chh)JchhjMchhzPx2==chhPchhQchhRchhSK6=chhTchhUchhVchhVchhXchhX:==chhX[chh\chhJ\chhg\N7=chhI]chh^chh^chh_chh`chhachhachhbchh/cchhdchhe;8chh fchhf,chhichhk,chhlchh.nchhdn#9chhn(=chhpchhDtBchh|u,chhvchhwchhw$60chhx2=chhxchh@{BchhT|chh|chh\}chh~chh&chh;chh=chh%1chhOXchhjBchhchhZK2=chhchh-chh]chhEchh,chhchhBk3=chhchhf,chh)chhchhchhߗchh#chhPchh'chh chhJK4=chh chhˠchhchh6chhXchhochhychhZchhchhfchhchh chhe#=chhchh.chhchhѴchhchhǵchhȼchhechhchh chhw #.......# ##.....## ###.### #'# ###.### ##chh?##.....## ## #... #.......# ..?# chhc#.....###...∩...###...!?# chh<.......'...∩∩∩..@'...?!?!407319.0) chh#.....###...∩...###...?!# #... #.......# ..?# chha## ##.....## ## ###.### #'# #.#chh6Y . . chh^;_You open the door.chhH _Found eight items.dhh #.# ##.....## ###.### #'# ###.### ## ##.....## ..## ... #.......# ...?# .....###...∩...###...!?#'...∩∩∩...@...?!?!# .....###...∩...###...?!# ... #.......# ...?#  ##.....## ..#####.### ###'##.# dhh dhh 84.3 (1.2) _dhh dhhP Q _There is an open door here.dhh #.# ##.....## ###.### #'# ###.### ####  ##.....## #...##  #.......# ....?# ###...∩...###...!?## '...∩∩∩...'@..?!?!# dhh: ###...∩...###...?!##  #.......# ....?#  ##.....## #...#####.### #####'# dhh E5.5 _dhhm dhh0#.# ##.....## ###.### #'# ###.### #### ##.....## ##...##  #.......# #....?# ###...∩...###...!?## '...∩∩∩...'.@.?!?!# dhh>1###...∩...###...?!##  #.......# #....?# ##.....## # dhh;dhh>(6.7ehhehhehh'O#.# ##.....## ###.### #'# ###.### ##### ##.....## ##...##  #.......# #....?# ###...∩...###...!?## '...∩∩∩...'..@?!?!# ###...∩...###...?!##  #.......# #....?# ###.### ##### 7.9ehh%0ehhW#.# ##.....## ###.### #'# ###.### ##### ##.....## ##...## #.# #....?# ehhoWy###...∩...###...!?## '...∩∩∩...'...@!?!# ###...∩...###...?!## #.ehhWs# #....?# ehhWehhRbehhlf(9.1ehhzoehhvehh},80.1 (2ehhIehha _h - 2 scrolls labelled VEIMPOFUZEehh#.# ##.....## ###.### #'# ###.### ##### ##.....## ##...## #.# #....?# ###...∩...###...!?## '...∩∩∩...'....@?!# ###...∩...###...?!## #.# #....?# ehhehhA1.3 (1ehhA2.3 (2ehh ehhS _j - 2 clear potionsehhخ Iehh ehh, ehhy ehh ehhs IM.......##.....#####.### #'#  ###.### ##### #.....## ##...#  #.......# #....?# ###...∩...###...@?## .'...∩∩∩...'.....?! ehh <###...∩...###...?!###.......# #....?#ehhp +3.5 (1ehh +4.5 (2ehh ehh _ _f - 4 orange potions (gained 2)ehh 3ehh> ehh ehh ehh ,ehh #.#  #.#  ##.....## ###.### #'# ###.### #####  ##.....## ##...##  #.# #....?# ...∩...###....@## ehh ='...∩∩∩...'.....?!# ...∩...###...?!##  ###.### ##### ehh +5.7 (1ehh- +6.7 (2ehhS ehh m _e - 2 scrolls labelled PUERPH UREO (gained 1)fhhܡ3fhhݥfhhwfhhfBfhhw%M.......##.....#####.### #'#  ###.### ##### #.....## ##...#  #.......# #....@# ##...∩...###.....## '...∩∩∩...'.....?!# ##...∩...###...?!##fhh;+7.9 (1fhhY+8.9 (2fhhfhhCm _e - 3 scrolls labelled PUERPH UREO (gained 1)fhhYfhh^fhhafhh&gfhhӏ,fhhpfhhfhhfhhӟfhhfhh6fhh#.....# ###.###  #'#  #######.....## ##...##  #.......# #.....# ##...∩...###.....## '...∩∩∩...'.....@!#.###...?!## fhho #.......# #....?# . .fhhM.91.3 (2.4fhh+2.3 (3fhh\fhh^ fhh&6_r - 3 scrolls of revelation (gained 1)fhhpfhh*qfhhusfhhvfhhyfhhyfhhw}fhhG#.# ##.....##  ###.### #'#  ###.### ##### ##.....## ##...## #.# #.....# fhh...∩...###.....## ...∩∩∩...'......@# ...∩...###...?!## #.# #....?# ##.....## ##...## fhhfhhF fhhT-3.5 (1.2fhhژ+4.5 (2fhhn _c - 4 potions of curing (gained 1)fhhb3fhhfhhzfhhfhhH,fhh  ###  ###.# #'# ###.### #####.....## ##...##  ..# #.....#fhh@ 6#...∩...###.....## '...∩∩∩...'.......# ##...∩...###...?@##  #.......# #....?  ### ##...##  ###.### ###  fhh  #'# #.# . . fhhm+5.7 (1fhh+6.7 (2fhh{fhh]a _g - 2 potions of magic (gained 1)fhh fhh4 fhhڐ fhh XfhhŮ   ###.###  #'# ###.### #######.....## ##...##.......# #..... ##...∩...### '...∩∩∩...'.......# ##...∩...###...?.##  #.......# #....@# #.....## ##...#  ###.### ##### 7.9 (1fhh߹ A8.9 (2fhh ` _i - a scroll of identifyfhhwM fhhM fhhN fhhiR fhhX Bfhhg .....#####.### #'#  ###.### ###  ### ##...##  #.......# #..... ###...∩...###.....## .'...∩∩∩...'.......# fhhh ###...∩...###...@.## ..# #.....#.....## ##...#####.### ##### #'#fhhh l #.#. .fhh} 100.1 (11.1 (2 _i - 3 scrolls of identify (gained 2)ghhghh֘ghhlghhghhghh۟ghh&ghhcghhWghhghh٤ghhƥghhWghhghhghhghh;`  There is an open door here.ghh5 _ghh"ghhghhy,ghh$ghh*Xghhghh,ghhghhghhghhghh;ghhghh,ghhghh}`  There is an open door here.ghh ghh? _ghhZghhghhghhghhghhghh+,ghhghhghhghhghhghhghh,ghhghhghh,ghhghhJ  There is an open door here.ghhAghhghhL _ghh:ghh0ghh,ghhghhghhghhAghhghhghh,ghhghhghh&ghhnghhghhghhghhJghhghh ghhZ There is an open door here.ghhghh _ghhFghhEghhE ghh ghh ghh. ghhghhghhghhq #.......# #.......#ghh ##.....## ###.### #'#ghh{ ##### ###.### ## ghh^ ##...## ##.....## ##. #.....# #.......# #..ghh #...∩...###..32.3 (31.2)ghh #.......'...∩∩∩...'... ghh##.....###...∩...###.. ghh#.....# #.......# #.. ##...## ##.....## ##. ghh##### ###.### ## #'#ghh?^###.#####.....##ghh!ghh&ghh (O _Done exploring.ghh=3ghh>ghhLE0.0)..'..'......∩............'.ghhtL.ghhPghhTghh,V _ghhNVThere is an open door here. _Done exploring.ghhIghh 4ghhghhmJ _Done exploring.ghh3ghhgghhYghh<ghhrghhJ _Done exploring.hhhhhhgAn ossuary∩∩∩∩∩(Press ? for help) ###.###  ##.....##  #.......#  hhhj6#.......#  #.......#  ##.....##  ###.###  #'#  ##### ###.### #####  ##...## ##.....## ##...##  hhhh#.....# #.......# #.....#  hhh##...@.###...∩...###.....##  #.......'...∩∩∩...'.......#  ##.....###...∩...###.....##  #.....# #.......# #.....#  ##...## ##.....## ##...##  hhh(o##### ###.### #####  #'# hhhI ###.###  hhhl0##.....##  #.......#  hhh?#.......#  #.......#hhh0Q@∩hhh!hhh#.......#Saint the Tinkerer#.......#Barachi##.....##Health: 64/64 ========================###.###Magic: 12/12 ========================#'#AC: 4Str: 12##### ###.### ## EV: 11Int: 23##...## ##.....## ##. SH: 0Dex: 11#.....# #.......# #.. XL:  8 Next: 14% Place: an Ossuaryhhh##...@.###...∩...###.. Noise: ---------  Time: 4132.3 (0.0)#.......'...∩∩∩...'... a) +1 hammer##.....###...∩...###.. Cast: Kinetic GrapnelhhhGL#.....# #.......# #..##...## ##.....## ##.hhh)##### ###.### ###'####.#####.....## _There is an open door here. _There is an open door here. _Done exploring. hhhT_Done exploring. _Done exploring. hhhA_Done exploring.hhhhhhhhhh,hhhK _hhhhhhs,hhhhhhQ  _Done exploring. _ There is an open door here.hhh hhhG  _hhh4hhhhhh,hhhwhhhhhhhhhhhhhhhhhhhhhhhhhhh(w#.......# ##.....## ###.### #'# ##### ###.### #######...## ##.....## ##...## #.....# #.......# #.....# ##.....###...∩...###.....## hhhH)6#.......'...@∩∩...'.......# 40.7 (8.4##.....###...∩...###.....## #.....# #.......# #.....# ##...## ##.....## ##...##hhhs)##### ###.### ##### #'####.##hhh)###.....###.......#hhh-hhh0hhh2 _Done exploring. _There is an open door here. _ gate leading back out of this place here.hhh0 hhhb Read which item? Scrolls  i - 3 scrolls of identifyr - 3 scrolls of revelation hhh  w - a scroll of enchant weapon  c - a scroll labelled DAJUFF SOZUTHRI  e - 3 scrolls labelled PUERPH UREO  h - 2 scrolls labelled VEIMPOFUZE  l - a scroll labelled NUENNUIT YTEMU [!] read|quaff|evoke[?] describe selectedihh+ihhL2ihh9s#.......#Saint the Tinkerer##.....##Barachi###.###ihh9kHealth: 64/64 ========================#'#Magic: 12/12 ========================##### ###.### #####ihh:AC: 4Str: 12##...## ##.....## ##...##ihh^: EV: 11Int: 23#.....# #.......# #.....#SH: 0ihh:QDex: 11##.....###...∩...###.....##ihh:XL:  8 Next: 14% Place: an Ossuaryihh";#.......'...@∩∩...'.......#ihhJ;Noise: ---------  Time: 4140.7 (0.0)ihh{;##.....###...∩...###.....##a) +1 hammerihh;!#.....# #.......# #.....#Cast: Kinetic Grapnel##...## ##.....## ##...##ihh9< ##### ###.### ######'####.#####.....###.......# _Done exploring. _Done exploring. _Done exploring. _Done exploring. ihhy<_There is an open door here. _There is a gate leading back out of this place here.ihh>ihhAIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled DAJUFF SOZUTHRI  e - 3 scrolls labelled PUERPH UREO  h - 2 scrolls labelled VEIMPOFUZE  l - a scroll labelled NUENNUIT YTEMU ihhBPotions (select first with !)  d - 2 bubbling black potions  f - 4 orange potions  j - 2 clear potionsjhh][?] describe selectedkhhLkhhSkhhZ #.......#Saint the Tinkerer##.....##Barachi###.###Health: 64/64 ========================#'#Magic: 12/12 ========================##### ###.### #####AC: 4khh[ Str: 12##...## ##.....## ##...##EV: 11Int: 23#.....# #.......# #.....#SH: 0Dex: 11khh`[##.....###...∩...###.....##XL:  8 Next: 14% Place: an Ossuary#.......'...@∩∩...'.......#khh[kNoise: ---------  Time: 4140.7 (0.0)##.....###...∩...###.....##khh \a) +1 hammer#.....# #.......# #.....#Cast: Kinetic Grapnel##...## ##.....## ##...####### ###.### ######'#khh;\###.#####.....###.......# khhj\J_Done exploring. _Done exploring. khh\_Done exploring. _Done exploring. _There is an open door here. khh\K_There is a gate leading back out of this place here.khhwu}  As you read the scroll of identify, it crumbles to dust.khhuy+1.7 (1khhkhh` _f -> b - 4 potions of brilliancelhhklhh"Read which item? Scrolls  i - 2 scrolls of identifylhh #r - 3 scrolls of revelation  w - a scroll of enchant weapon  c - a scroll labelled DAJUFF SOZUTHRI  e - 3 scrolls labelled PUERPH UREO  h - 2 scrolls labelled VEIMPOFUZE lhhK# l - a scroll labelled NUENNUIT YTEMU [!] read|quaff|evoke[?] describe selectedlhhqUlhhYlhhc#.......#Saint the Tinkerer##.....##Barachi###.###Health: 64/64 ========================#'#Magic: 12/12 ========================##### ###.### #####AC: 4Str: 12##...## ##.....## ##...##EV: 11Int: 23#.....# #.......# #.....#SH: 0Dex: 11##.....###...∩...###.....##XL:  8 Next: 14% Place: an Ossuary#.......'...@∩∩...'.......#Noise: ---------  Time:hhd:9m 4141.7 (0.0)##.....###...∩...###.....##a) +1 hammer#.....# #.......# #.....#Cast: Kinetic Grapnel##...## ##.....## ##...####### ###.### ######'####.#####.....###.......# _Done exploring. _Done exploring. _There is an open door here. _There is a gate leading back out of this place here.As you read the scroll of identify, it crumbles to dust. _f -> b - 4 potions of brilliancelhhqIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled DAJUFF SOZUTHRI  e - 3 scrolls labelled PUERPH UREO  h - 2 scrolls labelled VEIMPOFUZE  l - a scroll labelled NUENNUIT YTEMU Potions (select first with !)  d - 2 bubbling black potions  j - 2 clear potions[?] describe selectedmhh[mhh7jmhhkn#.......#Saint the Tinkerer##.....##Barachi###.###Health: 64/64 ========================#'#Magic: 12/12 ========================mhh4l}##### ###.### #####AC: 4Str: 12##...## ##.....## ##...##EV: 11Int: 23#.....# #.......# #.....#SH: 0mhhlDex: 11##.....###...∩...###.....##XL:  8 Next: 14% Place: an Ossuarymhhlz#.......'...@∩∩...'.......#Noise: ---------  Time: 4141.7 (0.0)##.....###...∩...###.....##a) +1 hammermhh$m#.....# #.......# #.....#Cast: Kinetic Grapnel##...## ##.....## ##...####### ###.### ######'#mhhZm###.#####.....###.......# _Done exploring. mhhm_Done exploring. _There is an open door here. _There is a gate leading back out of this place here.mhhmAs you read the scroll of identify, it crumbles to dust. _f -> b - 4 potions of brilliancemhhu}  As you read the scroll of identify, it crumbles to dust.mhhH+2.7 (1mhh͎mhho[ _d -> m - 2 potions of mightmhhEERead which item? Scrolls  i - a scroll of identifyr - 3 scrolls of revelation  w - a scroll of enchant weapon  c - a scroll labelled DAJUFF SOZUTHRI  e - 3 scrolls labelled PUERPH UREO  h - 2 scrolls labelled VEIMPOFUZE  l - a scroll labelled NUENNUIT YTEMU [!] read|quaff|evoke[?] describe selectedmhhmhh8mhh:#.......#Saint the Tinkerer##.....##Barachi###.###Health: 64/64 ========================#'#Magic: 12/12 ========================##### ###.### #####AC: 4Str: 12##...## ##.....## ##...##EV: 11Int: 23mhhA#.....# #.......# #.....#SH: 0Dex: 11##.....###...∩...###.....##mhhXL:  8 Next: 14% Place: an Ossuary#.......'...@∩∩...'.......#Noise: ---------  Time: 4142.7 (0.0)##.....###...∩...###.....##mhhث;a) +1 hammer#.....# #.......# #.....#Cast: Kinetic Grapnel##...## ##.....## ##...####### ###.### ######'####.###mhhY6##.....###.......# _There is an open door here. _There is a gate leading back out of this place here.As you read the scroll of identify, it crumbles to dust. _f -> b - 4 potions of brillianceAs you read the scroll of identify, it crumbles to dust. _d -> m - 2 potions of mightmhh̭mhhprIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled DAJUFF SOZUTHRI  e - 3 scrolls labelled PUERPH UREO  h - 2 scrolls labelled VEIMPOFUZE mhh l - a scroll labelled NUENNUIT YTEMU Potions (select first with !)  j - 2 clear potionsmhh԰][?] describe selectednhhnhhnhhX#.......#Saint the Tinkerer##.....##Barachi###.###Health: 64/64 ========================#'#Magic: 12/12 ========================##### ###.### #####AC: 4Str: 12##...## ##.....## ##...##EV: 11Int: 23#.....# #.......# #.....#SH: 0Dex: 11##.....###...∩...###.....##XL:  8 Next: 14% Place: an Ossuary#.......'...@∩∩...'.......#Noise: ---------  Time:hhɝ}9m 4142.7 (0.0)##.....###...∩...###.....##a) +1 hammer#.....# #.......# #.....#Cast: Kinetic Grapnel##...## ##.....## ##...####### ###.### ######'####.#####.....###.......# _There is an open door here. _There is a gate leading back out of this place here.As you read the scroll of identify, it crumbles to dust. _f -> b - 4 potions of brillianceAs you read the scroll of identify, it crumbles to dust. _d -> m - 2 potions of mightnhh}  As you read the scroll of identify, it crumbles to dust.nhh+3.7 (1nhhnhhxa _j -> w - 2 potions of heal woundsnhhM nhh~ bRead which item? Scrolls  r - 3 scrolls of revelation  w - a scroll of enchant weapon  c - a scroll labelled DAJUFF SOZUTHRI  e - 3 scrolls labelled PUERPH UREO  h - 2 scrolls labelled VEIMPOFUZE  l - a scroll labelled NUENNUIT YTEMU [!] read|quaff|evoke[?] describe selectednhh? ohh> ohhd ohh 8#.......#Saint the Tinkerer##.....##Barachi###.###Health: 64/64 ========================#'#Magic: 12/12 ========================##### ###.### #####AC: 4Str: 12ohhM ##...## ##.....## ##...##EV: 11Int: 23#.....# #.......# #.....#SH: 0Dex: 11##.....###...∩...###.....##ohh XL:  8 Next: 14% Place: an Ossuary#.......'...@∩∩...'.......#Noise: ---------  Time: 4143.7 (0.0)ohhh f##.....###...∩...###.....##a) +1 hammer#.....# #.......# #.....#Cast: Kinetic Grapnel##...## ##.....## ##...####### ###.### ######'####.#####.....##ohh k#.......#As you read the scroll of identify, it crumbles to dust. _f -> b - 4 potions of brillianceAs you read the scroll of identify, it crumbles to dust. _d -> m - 2 potions of mightohh~ As you read the scroll of identify, it crumbles to dust. _j -> w - 2 potions of heal woundsohh  #.......#  ##.....##  ohh ###.###  #'# ##### ###.### #####   ##.....##    #.......#   ##.....###...∩...###.  #.......'...@∩∩...'.. ohh2 ##.....###...∩...###.   #.......#  ohh   ##.....##   ##### ###.### #####  #'#  ohh###.###   ##.....##   #.......#  As you read the scroll labelled PUERPH UREO, it crumbles to dust.ohh 2 #.......#  ##.....##  ###.###  #'# ##### ###.### #####  ohhU ##.....##    #.......#   ##.....###...∩...###.  #.......'...@∩∩...'..  ##.....###...∩...###.ohh   #.......#   ohh0S ##.....##  ##### ###.###  #'# ###.# ohh##.... #.....ohh{  You feel strangely unstable. It was a scroll of teleportation.ohha4.7 (1Tele ohhohhj9 _e -> t - 2 scrolls of teleportationphh6|phh^Read which item? Scrolls  t - 2 scrolls of teleportation (cancels current teleport)r - 3 scrolls of revelation  w - a scroll of enchant weapon  c - a scroll labelled DAJUFF SOZUTHRI  h - 2 scrolls labelled VEIMPOFUZE  l - a scroll labelled NUENNUIT YTEMU phh[!] read|quaff|evoke[?] describe selectedqhh'JqhhPqhhn`#.......#Saint the Tinkerer##.....##Barachi###.###Health: 64/64 ========================#'#Magic: 12/12 ========================##### ###.### #####AC: 4Str: 12##...## ##.....## ##...##EV: 11Int: 23#.....# #.......# #.....#SH: 0Dex: 11##.....###...∩...###.....##XL:  8 Next: 14% Place: an Ossuary#.......'...@∩∩...'.......#Noise: ---------  Time:hha9m 4144.7 (0.0)##.....###...∩...###.....##a) +1 hammer#.....# #.......# #.....#Cast: Kinetic Grapnel##...## ##.....## ##...##Tele ##### ###.### ######'####.#####.....###.......# _d -> m - 2 potions of mightAs you read the scroll of identify, it crumbles to dust. _j -> w - 2 potions of heal woundsAs you read the scroll labelled PUERPH UREO, it crumbles to dust.You feel strangely unstable. It was a scroll of teleportation. _e -> t - 2 scrolls of teleportationqhhd  As you read the scroll labelled VEIMPOFUZE, it crumbles to dust.It is a scroll of brand weapon.qhhn/  --more--qhh*Brand which weapon? Hand Weapons  a - a +1 hammer (weapon)h - a +2 short sword of speed[?] describe selectedshh shhs#.......#Saint the Tinkerer##.....##Barachi###.###shhNxHealth: 64/64 ========================#'#Magic: 12/12 ========================##### ###.### #####AC: 4Str: 12##...## ##.....## ##...##EV: 11Int: 23#.....# #.......# #.....#SH: 0shh-Dex: 11shh##.....###...∩...###.....##XL:  8 Next: 14% Place: an Ossuary#.......'...@∩∩...'.......#Noise: ---------  Time: 4144.7 (0.0)shhE>##.....###...∩...###.....##a) +1 hammer#.....# #.......# #.....#Cast: Kinetic Grapnel##...## ##.....## ##...##shhxTele ##### ###.### ######'#shh~###.#####.....###.......# _j -> w - 2 potions of heal woundsAs you read the scroll labelled PUERPH UREO, it crumbles to dust.shh=SYou feel strangely unstable. It was a scroll of teleportation. _e -> t - 2 scrolls of teleportation  As you read the scroll labelled VEIMPOFUZE, it crumbles to dust.It is a scroll of brand weapon.shh,  #.......#  ##.....##  ###.###  #'# ##### ###.### ##### shh  ##.....##    #.......#   ##.....###...∩...###.  #.......'...@∩∩...'..  ##.....###...∩...###.   #.......#    ##.....##  shh ##### ###.### #####  #'#  ###.### shh8  ##.....##   #.......# shhey Your +1 hammer drips with poison.shh62 #.......#  ##.....##  ###.###  #'# ##### ###.### #####  shh ##.....##    #.......#   ##.....###...∩...###.  #.......'...@∩∩...'.. shh6S ##.....###...∩...###.   #.......#    ##.....##   ##### ###.###  #'# ###.# ##.... #.....shhxshh95.7 (1(venom)shhshhZ _a - a +1 hammer of venom (weapon); h -> W - a scroll of brand weaponshhR3shhshhq...'...0shhshhshhO _Done exploring.shhSshhDshh}shhshhʲshh shhO _Done exploring.shh& shh> shh shh F _Unknown command.shh`2#.......# ##.....## ###.### #'# ##### ###.### ##### ##...## ##.....## ##...## #.....# #.......# #.....# shhR##.....###...∩...###.....## #.'...∩@∩...'.# ##.....###...∩...###.....## #.....# #.# #.....# shh##...## ##.....## ##...## #'####.#####.....###.......#shh["shh&36.9 (1.2 _shhD-shhEc _There is an empty arch of ancient stone here.thhmD#.......# ##.....## ###.### #'# ##### ###.### ##### ##...## ##.....## ##...## #.....# #.......# #.....# thhfn##.....###...∩...###.....## #.'...∩∩@...'.# thhn##.....###...∩...###.....## #.....# #.# #.....# ##...## ##.....## ##...## #'####.#####....thho.###.......#thh~x  Your surroundings suddenly seem different.thh/  --more--thh^ #.......# #.......# ##.....## ###.### #'# ##### ###.### thh ##...## ##.....## # #.....# #.......# # ##.@...###...∩...### #.......'...∩∩∩...'.thhE? ##.....###...∩...### #.....# #.......# #thhx ##...## ##.....## # ##### ###.###thh0 #'#thhҢO ###.### thh1##.....##thh0thhthh = 8.1 _thhthh>#.# #.# ##.....## ###.### #'# ##### ###.### #thh##...## ##.....## ##.....# #.# #.##..@..###...∩...###.#.'...∩∩∩...'.thhxt##.....###...∩...###.#.....# #.......# #.##...## ##.....## ###### ###.### # thhthh(9.3thh+thhthh ( B#.# #.# ##.....## ###.### #'# ##### ###.### ###...## ##.....## ##.#.....# #.# #.##...@.###...∩...###.#.'...∩∩∩...'.##.....###...∩...###.#.....# #.......# #.##...## ##.....## ##.##### ###.### # thh. thhB0 )50.5thht5 thh\6 thh #.# #.# ##.....## ###.### #'# ##### ###.### ###...## ##.....## ##.#.....# #.# #.##....@###...∩...###.#.'...∩∩∩...'.##.....###...∩...###.#.....# #.......# #.##...## ##.....## ##.##### ###.### # thhthh(1.7thh*thh4uhhuhhAn ossuary∩∩∩∩∩(Press ? for help) ###.###  ##.....##  #.......#  #.......#  #.......#  ##.....##  ###.###  #'#  uhh.##### ###.### #####  ##...## ##.....## ##...##  #.....# #.......# #.....#  ##....@###...∩...###.....##  #.......'...∩∩∩...'.......#  ##.....###...∩...###.....##  uhhH#.....# #.......# #.....#  ##...## ##.....## ##...##  ##### ###.### #####  #'#  uhh###.###  ##.....##  #.......#  #.......#  #.......#uhh̪uhh2}Q@∩vhhzvhh#.......#Saint the Tinkerer#.......#Barachi##.....##Health: 64/64 ========================###.###Magic: 12/12 ========================#'#vhh3,AC: 4Str: 12##### ###.### ### EV: 11Int: 23##...## ##.....## ##.. SH: 0Dex: 11#.....# #.......# #... XL:  8 Next: 14% Place: an Ossuaryvhh ##....@###...∩...###... Noise: ---------  Time: 4151.7 (0.0)#.......'...∩∩∩...'.... a) +1 hammer (venom)##.....###...∩...###... Cast: Kinetic Grapnel#.....# #.......# #...##...## ##.....## ##..##### ###.### ####'####.#####.....## _a - a +1 hammer of venom (weapon); h -> W - a scroll of brand weapon vhhg_Done exploring. _Done exploring. _Unknown command. _There is an empty arch of ancient stone here. vhhr_Your surroundings suddenly seem different.vhh6vhh0vhhvhhvhhpvhh`  There is an open door here.vhhvhh& _vhhvhhvhh$vhh^vhh,vhhvhhvhhvhhvhhvhh vhhGvhhvhh%#.......# ##.....## ###.### #'# ##### ###.### #######...## ##.....## ##...## vhh_#.....# #.......# #.....# ##.....###...∩...###.....## #.......'...@∩∩...'.......# 8.9 (7.2##.....###...∩...###.....## #.....# #.......# #.....# vhh)##...## ##.....## ##...####### ###.### #####vhh #'####.#####.....##vhh<b#.......#vhhvhh!vhhw j _There is a gate leading back out of this place here.vhhsvhhvhhvhhvhhJ9.9 (1.0 _vhh#...........#.# ##..........#.........#########....########.........# #...'.#####.........# #+#'###...$.....#.........# +...+ #######################...#  #.'...+  ###'#+# Dungeon:4 +@#  ###  vhh̍vhhВvhhc.60.7 (1.8vhhvhhE} _Welcome back to the Dungeon! _There is a collapsed entrance here.vhhؒ _  There is an open door here. _  There is an open door here. _  There is an open door here.vhh _vhhXvhhXvhhO######.#.####### vhh>|.......>.#.# ####.#.# ......#'######.#.#########.#.# ......#.# #.#...........#.# ......#.# #......#.# vhhH......#.# ##........... ..# ....#########....######## ### ....# #...'.########### ....# #+#'###...@........ ....# +...+ ############# #######...##.'...+###'#+#+.#vhh!###vhhf075.1 (14.4)vhh,6.1 (15vhh~vhh_ _You now have 150 gold pieces (gained 15).vhh vhh vhh vhh vhhƱ vhh> vhh] ,vhh ,vhh& ,vhh[ vhhھ vhh> vhh Xvhh `  There is an open door here.vhhk vhh  _vhh+ vhh vhhk vhh J  There is an open door here.vhh^ vhh vhh^ vhh vhh! " ...#########........#.#.######..........>.....#.#.# ####.......#'######.#.#########.......#.# #.#.......... vhhu '##...........#.# #......######  #...........#.# ##...........  #.........#########....########  #.........# #...'.########### vhh + #.........# #+#@###............85.5 (9.4)  #.........# +...':#############  #######...### vhh #.'...+ ###'#+# +.# ### _You open the door.vhhr  _Found a manual of Short Blades.vhh vhh vhhH vhh vhh8 vhhg : _vhh `  There is an open door here.vhh; vhhI  _vhho vhh *.........>.....#.#.# ####.##'######.#.#########.#.# #.#...........#.# #......######## ..#.# ##........... . ..#########....######## # ..# #...'.########### ..# #+#'###............ vhhm )..# +...'@############# ############...### vhh )#.'...+ ###'#+#+.###vhh +# vhh 7.9 (28.9 (3 _You pick up a manual of Short Blades and begin studying.whhwhh3whhwhhwhh3,whh`  There is an open door here.whhwhh= _whh=whhwhh'whhfwhhwhhwhh#...>.....#.#.# ## #...#'######.#.# #...#.# #.#. ###...#.# #......  #...#.# ##..  #whh]...#########....#######  #...# +Z#...'.###  #...# #'#'###...  #whhc...# +.@.'.####  ####...### #.'...+Kinetic Grapnel ###'#+# +.# ###Z   human zombie (dormant)whhh 92.5 (3.6  You open the door.whhw+3.5 (4whhwhh_ _A human zombie comes into view.xhh%JxhhLxhhQxhh9Uc _A human zombie is nearby!xhhfM>      #######   +Z#...   #'#'###   +.@.'.#  #...###  #.'...+ ###'#+# +.# ###xhhj>      #######   +Z#...   #'#'###   +.@.'.#  #...###  #.'...+ ###'#+# +.# ### xhhJxhhxhhxhhc _A human zombie is nearby!xhhl >      #######   +Z#...   #'#'###   +.@.'.#  #...###  #.'...+ ###'#+# +.# ###xhhC K>      #######   +Z#...   #'#'###   +.@.'.#  #...###  #.'...+ ###'#+# +.# xhhm l### xhh xhh xhh xhh  xhh= U_A human zombie is nearby!xhh 6 #...#########........#.#.######.  #..>.....#.#.#  #.#'######.#.#######  #..#.# #.#........###.#.# ##### #...#.# ##.......... #.#########.... #.# +Z#...'.########## #.# #@#'###........... #.........# +...'.#########################...### #.'...+###'#+# +.####xhh xhh4 44.7 (1.2 _xhhU xhh   You open the door. _A human zombie comes into view. _is nearby! __There is an open door here.xhhx ZZThe helpless human zombie fails to defend itself.xhh-5.8 (1.1xhhOxhhY _You hit the human zombie.yhh\yhh0_3-==6.9yhh~yhh   _You sock the human zombie! The human zombie hits you.-8.1 (1.2yhh _You hit the human zombie. The human zombie closely misses you.yhh&yhh m4=-9.2 (1.1yhh_yhhS _You hit the human zombie. The human zombie barely misses you.yhh}]2-200.4 (1.2yhhyhh _You barely miss the human zombie. The human zombie hits you.yhh~yhh9f0--1.5 (1.1yhhJyhh' _You hit the human zombie. The human zombie hits you.yhh   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.9  34%  +2   k - Spellcasting   3.0     0          b + Maces & Flails 5.2  33%  +1   l + Forgecraft7.2  33%  +1   c - Axes   3.1    +1       d - Staves   3.1    +1   m - Evocations   0.0    +1   e - Unarmyhhd ed Combat   0.0    +1       f - Throwing   0.0     0               g - Short Blades   0.0    +1 +4             h - Armour   0.0    +2       i - Dodging   2.2    +1       j - Stealth   1.7     0  hh 14;61H                                    Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetszhho p - Conjurations   0.0   q - Hexes0.0+1   d - Polearms   0.0 0   r - Summoning2 e - Staves   3.1s - Necromancy0.0-1  Unarmed Combat+1   t + Forgecraft 7.2  33%  +1  g - Throwing0.0 0   u - Translocations   0.0+1      v - Alchemy0.0+1  h - Short Blades   0.0+1 +4 w - Fire Magic0.0+1  i - Long Bladesx - Ice Magic0.0+2  j - Ranged Weapons   0.0 0   y - Air Magic0.0+1    hh36H  z - Earth Magic0.0 0  k - Armour0.0+2  l - Dodging2.2+1   0 - Invocations0.0-1  m - Shields0.0+1   1 - Evocations0.0+1  n - Stealth1.7 0   2 - Shapeshifting   0.0 0  useful|allhh.7k l + Forgecraft 7.2  33%    d - Staves   3.1+1   m - Evocation1 e - Unarmed Combat   0.0  Throwing  0           hh/   g - Short Blades   0.0+1 +4        h - Armour    hh2Zi - Dodging   2.2+1    j - Stealth1.7 0                       useful|allhh 252525 g + Short Blades   0.0  25%hh:0 b * Maces & Flails   5.2  4000hhD34 b - Maces & Flails   5.2   3333hhs #...#########........#.#.######. Saint the Tinkerer#..............>.....#.#.# ## Barachi#.............#'######.#.####### Health: 60/64 ======================--#.............#.# #.#........ Magic: 12/12 ========================###...........#.# #......#### AC: 4Str: 12#...........#.# ##.......... EV: 11Int: 23#.........#########....####### SH: 0Dex: 11#.........# +Z#...'.########## XL:  8 Next: 14% Place: Dungeon:4#.........# #@#'###........... Noise: =--------  Time: 4201.5 (0.0)#.........# +...'.h6wF39;49m############ a) +1 hammer (venom)#############...###Cast: Kinetic Grapnel#.'...+###'#+#+.#Z   human zombie### _You hit the human zombie. _You sock the human zombie! The human zombie hits you. _You hit the human zombie. The human zombie closely misses you. _You hit the human zombie. The human zombie barely misses you. _You barely miss the human zombie. The human zombie hits you. _You hit the human zombie. The human zombie hits you.hh‰ Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 hammer of venom (weapon)h - a +2 short sword of speed[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hhB hhJ hhT  #...#########........#.#.######. Saint the Tinkerer#..............>.....#.#.# ## Barachi#.............#'######.#.####### Health: 60/64 ======================--#.............#.# #.#........ Magic: 12/12 ========================###...........#.# #......#### AC: 4Str: 12#...........#.# ##.......... EV: 11Int: 23#.........#########....####### SH: 0Dex: 11#.........# +Z#...'.########## XL:  8 Next: 14% Place: Dungeon:4#.........# #@#'###........... Noise: =--------  Time: 4201.5 (0.0)#.........# +...'.hhbU [40m############ a) +1 hammer (venom)#############...###Cast: Kinetic Grapnel#.'...+###'#+#+.#Z   human zombie### _You hit the human zombie. _You sock the human zombie! The human zombie hits you. _You hit the human zombie. The human zombie closely misses you. _You hit the human zombie. The human zombie barely misses you. _You barely miss the human zombie. The human zombie hits you. _You hit the human zombie. The human zombie hits you.hh'^ ###  Okay, then.hh_ hhe hhh . _hh?S1=2.6 (1.1hhΰ _You thump the human zombie! The human zombie closely misses you.hhThhU=0-3.8 (1.2hhZhh] _You completely miss the human zombie. The human zombie hits you.hh}  You sock the human zombie!hh-5=4.9 (1.1hhIhh[c _The human zombie hits you but does no damage.hhhhH959-6.0hhhhj _You barely miss the human zombie. The human zombie hits you.hh+ " hh0 K=7.2 (1.2hh) hhP" _You sock the human zombie! The human zombie barely misses you.hhNi f  You barely miss the human zombie.hhoj 5-8.3 (1.1hhp hh{z c _The human zombie hits you but does no damage.hh?hh{^60-9.5 (1.2hhhhY _You hit the human zombie.hh-hh.X58-10.7hh74hh%7 _You hit the human zombie. The human zombie hits you.hhR7h  You hit the human zombie.hhL>E.hhD -91.8 (1.1 _You destroy the human zombie!Your Fighting skill increases to level 6!hhN/  --more--hhIKinetic Grapnelhh{hh4 _hhhh[v  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.0  34%  +2   l - Spellcasting   3.0     0           b - Maces & Flails   5.2    +1   m + Forgecrafthh!7.2  33%  +1   c - Axes   3.1    +1       d - Staves   3.1    +1   n - Evocations   0.0    +1   e - Unarmed Combat   0.0    +1       f - Throwing   0.0     0          hhK     g + Short Blades   0.8  33%  +1 +4     h - Long Blades   0.4    +2  hh             i - Armour   0.0    +2       j - Dodging   2.2    +1       k - Stealth   1.7     0          hh,                hhp    Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  hh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshh hh hh ! #...#########........#.#.######. Saint the Tinkerer#..............>.....#.#.# ## Barachi#.............#'######.#.####### Health: 58/64 =====================---#.............#.# #.#........ Magic: 12/12 ========================###...........#.# #......#### AC: 4Str: 12#...........#.# ##.......... EV: 11Int: 23#.........#########....####### SH: 0Dex: 11hh M#.........# +.#...'.########## XL:  8 Next: 19% Place: Dungeon:4#.........# #@#'###........... Noise: =--------  Time: 4211.8 (0.0)#.........# +...'.############ a) +1 hammer (venom)#############...###Cast: Kinetic Grapnel#.'...+###'#+#+.#### _The human zombie hits you but does no damage. _You hit the human zombie. _You hit the human zombie. The human zombie hits you.hh You hit the human zombie. _You destroy the human zombie! _Your Fighting skill increases to level 6!hh hh hh hh hh 3hhc hh ~9= _hh hh hhI l60=hh ,hh5 hh hh hh hh hh %1hh hh hh hh hh ,hhd hh ,hh hh hhB D2=hh hh hhu hh) hh 3=hh hh ,hh5 hh Xhh K4=hh hh hhV ,hh hh hhhh<hhhh`W _You open the door.hhhhThhhhe`  There is an open door here.hh###Z'#-#.'.##Kinetic GrapnelZ   elf zombie (dormant)hh{!j 32.2 (20.4)  You open the door.hh #b=-3.2 (21hh(hh*^ _An elf zombie comes into view.hh  >         #####  #Z'.#  #@#  #.'...'.#  ###...###  #.'...+  ###'#+#  +.# ###hh^  >         #####  #Z'.#  #@#  #.'...'.#  ###...###  #.'...+ hh_X###'#+# +.# ### hhfhhvhhhnhhqb _An elf zombie is nearby!hh{  >         #####  #Z'.#  #@#  #.'...'.#  ###...###  #.'...+  ###'#+#  +.# ###hhI  >         #####  #Z'.#  #@#  #.'...'.#  ###...###  #.'...+ ###'#+# hh+.# ### hhFhhNhh"#hhG%b _An elf zombie is nearby!hh ###..........[.#.#...... #...#########........#.#.#### #..>.....#.#.#  #.#'######.#.###### #..#.# #.#.......###.#.# #### #...#.# ##......... #.#########.... #.#Z@.#...'.######### #.###'#'###.......... #.........#.'...'.########################...### #.'...+###'#+#hh1  +.####hhX hh 84.4 (1.2) _hh> hht Q _There is an open door here.hh-2*hh_ ZYou shape a spike launcher from a nearby wall.hheZ1--0----==50hh# _The stone spike skewers the elf zombie! The elf zombie hits you.hhU~ %###..........#.......[.#.#....... Saint the Tinkerer  #...#########........#.#.###### Barachi  #..............>.....#.#.# # Health: 61/64 ======================--  #.............#'######.#.###### Magic: 9/12==================------  #.............#.# #.#....... AC: 4Str: 12  ###...........#.# #......### EV: 11Int: 23  #...........#.# ##......... SH: 0hh iDex: 11  #.........#########....###### XL:  8 Next: 19% Place: Dungeon:4  #.........#Z@.#...'.######### Noise: ==-------  Time: 4235.4 (0.0)  #.........###'#'###.......... a) +1 hammer (venom)  #.........#.'...'.########### Cast: Kinetic Grapnel  #############...###  #.'...+  ###'#+#  Z   elf zombie hhO +.# ### _An elf zombie is nearby! _There is an open door here.You shape a spike launcher from a nearby wall. hh $_The stone spike skewers the elf zombie! The elf zombie hits you.Press: ? - help, Shift-Dir - straight lineAim: an elf zombie (lightly damaged, 75% to hit)hh'0###..........#.......[.#.#....... Saint the Tinkerer#...#########........#.#.###### Barachi#..............>.....#.#.# # Health: 61/64 ======================--#.............#'######.#.###### Magic: 9/12==================------#.............#.# #.#....... AC: 4Str: 12###...........#.# #......### EV: 11Int: 23#...........#.# ##......... SH: 0hh 1uDex: 11#.........#########....###### XL:  8 Next: 19% Place: Dungeon:4#.........#Z@.#...'.######### Noise: ==-------  Time: 4235.4 (0.0)#.........###'#'###.......... a) +1 hammer (venom)#.........#.'...'.########### Cast: Kinetic Grapnel#############...####.'...+###'#+#Z   elf zombie (grapneled)+.#### _An elf zombie is nearby! _There is an open door here.hh1gYou shape a spike launcher from a nearby wall. _The stone spike skewers the elf zombie! The elf zombie hits you.Press: ? - help, Shift-Dir - straight lineAim: an elf zombie (lightly damaged, 75% to hit)hhw8*hhL)  _There is an open door here.  You shape a spike launcher from a nearby wall. _The stone spike skewers the elf zombie! The elf zombie hits you.Press: ? - help, Shift-Dir - straight lineAim: an elf zombie (lightly damaged, 75% to hit)  The kinetic grapnel hits the elf zombie.hh8Zhh4596.4 (1hhhh _The stone spike skewers the elf zombie! The elf zombie hits you.hhLP*hh `  The grapnel guides your strike. You sock the elf zombie!hhn8*hhH9 hhI ZThe stone spike misses the elf zombie. The stone spike skewers the elf zombie!hh-7.5 (1.1hhhh[ _The elf zombie completely misses you.hh **hh$ hh *Zhh5 1608.6hh hhL _You closely miss the elf zombie. The stone spike skewers the elf zombie.hh! **hh 8 hh$ 6 ZYou barely miss the elf zombie. The stone spike skewers the elf zombie!56-9.7hhs  hh& hhm *_The elf zombie hits you.hh hh**hhO)`hh ZYou sock the elf zombie! The stone spike misses the elf zombie.40.8hhrhhſW _The elf zombie barely misses you.hhg  You sock the elf zombie!hhE.hhy? 7-hhȜ10/12==23-1.9 _You destroy the elf zombie!hh-TYour Short Blades skill increases to level 1!hh/  --more--hh| Q-Kinetic Grapnelhh hh 4 _hhNhheOhhOhheRhhV: _hhWhhWhhXhhZhhW[hhx\hh^hh._%8hhY_3==hhms9=1==hhohhphhphhqhhshhs$60hhxt=hhyhhzhh{:==hh|hhz~hh~hhhhmhh́%1hh(hhhh62==hhUhhNhhBhhhhލhhD2=hhhhIhhhhȒhhJhh:==hhhhhh#3hh;2=hhhhhh3hhhh hhhhhhhhhhѡhhhh#4hh=(=hhBhhhhhhYhhhh/`  There is an open door here.hhhh _hhhhhhhhڶhhhhahhhh9=hhhh#W _You open the door.hhZIhhhh,hh%hhW _You open the door.hhhhhhhh`  There is an open door here.hh.# #......#######...........#.# ##...........  #.#########....########  #.#.'.#...'.###########  #.###'#'###......  #...#.'...'.#############  #############...###  #.'...'.#  ###'#@### - +.#.'Z#  ####### Kinetic Grapnel  Z   elf zombie (dormant)  73.9 (32.0)  You open the door.Z.Zhh]q-4.9 (33hhXhh^ _An elf zombie comes into view.hh     ######  '.#..  ###'#'#hhE  .'...'  ###...###  #.'...'.#  ###'#@###  +.#.Z.#  ####### hhp3hheS     ######  '.#..  ###'#'#  .'...'  ###...###  #.'...'.#  hhT###'#@###  +.#.Z.#  #######  hhjYhhZhh]hhab _An elf zombie is nearby!hh     ######  '.#..  ###'#'#  .'...'  ###...###  #.'...'.#  ###'#@###  +.#.Z.#  ####### hhcB A     ######  '.#..  ###'#'#  .'...'  ###...###  #.'...'.#  ###'#@###  hh!C ,+.#.Z.#  #######  hhH hhJ hhUR hhuU b _An elf zombie is nearby!hhhS  You shape a spike launcher from a nearby wall.hhi60--hhjc0----==5.9 (1.0) hhphh]tN _The elf zombie hits you.hh##...........#.# #......###### Saint the Tinkerer  #...........#.# ##...........  Barachi  #.........#########....########  Health: 60/64 ======================--  #.........#.'.#...'.###########  Magic: 9/12==================------  #.........###'#'###............  AC: 4Str: 12  #.........#.'...'.#############  EV: 11Int: 23  #############...###  SH: 0Dex: 11 hh(T#.'...'.#  XL:  8 Next: 23% Place: Dungeon:4 ###'#@###  Noise: ==-------  Time: 4275.9 (0.0) +.#.Z.#  a) +1 hammer (venom) #######  Cast: Kinetic Grapnel  Z   elf zombie _An elf zombie is nearby! _An elf zombie is nearby!You shape a spike launcher from a nearby wall. _The elf zombie hits you.Press: ? - help, Shift-Dir - straight lineAim: an elf zombie (75% to hit)hh2##...........#.# #......###### Saint the Tinkerer#...........#.# ##........... Barachi#.........#########....######## Health: 60/64 ======================--#.........#.'.#...'.########### Magic: 9/12==================------hh"^#.........###'#'###............ AC: 4Str: 12  #.........#.'...'.############# EV: 11Int: 23  #############...###SH: 0Dex: 11#.'...'.#XL:  8 Next: 23% Place: Dungeon:4hh###'#@###Noise: ==-------  Time: 4275.9 (0.0)+.#.Z.#a) +1 hammer (venom)#######Cast: Kinetic GrapnelZ   elf zombie (grapneled) hh_An elf zombie is nearby! _An elf zombie is nearby!You shape a spike launcher from a nearby wall. hh_The elf zombie hits you.Press: ? - help, Shift-Dir - straight lineAim: an elf zombie (75% to hit)hhHhI-6.9 (1hh?mhho?  You shape a spike launcher from a nearby wall. hho_The elf zombie hits you.  Press: ? - help, Shift-Dir - straight lineAim: an elf zombie (75% to hit) _The kinetic grapnel hits the elf zombie.hhohhm6l-7hh7a _The elf zombie hits you but does no damage.hhn ..#.......... # ######..#.# ##...........########....#.'.#...'.##############'#'###.....................#.'...'.##########################...##hh #.'..@'.####'#'##+.#.Z.########hhY hh5 Z'  The elf zombie attacks as it pursues you!hhi \56-9.1 (1.2hh[ hh: N _The elf zombie hits you.hh;T*hh  The grapnel guides your strike. You hit the elf zombie.hhn ZThe stone spike skewers the elf zombie.=80.2 (1.1hhvw _The elf zombie hits you but does no damage.hhH* hh\hhN ZYou sock the elf zombie! The stone spike skewers the elf zombie!hhKP(1.3hhUhhGWa _The elf zombie hits you but does no damage.hhI^ 2*hh3 8 hh ZYou hit the elf zombie. The stone spike skewers the elf zombie!hhp u-10/12==2.4hh hhd N _The elf zombie hits you.hh 2*hh hhk/ ZYou sock the elf zombie! The stone spike skewers the elf zombie.hh<0 -3.6 (1.2hh.5 hh38 a _The elf zombie hits you but does no damage.hh˜8 hh.5-4.7 (1.1hh$hhĦ _You thump the elf zombie! The elf zombie closely misses you.hh7-5.8 _You closely miss the elf zombie.hhΦ  You sock the elf zombie!' ==7=7.0 (1.2Kinetic Grapnel _You destroy the elf zombie!hhA##.....######  #..... #########....########.'.#...'.######'#'###............#.'...'.#########################...###  #.'...'.###'#@### +.#.'.####### hh.hh1--8.2hhhhQ _There is an open door here.hhV-  #..... #########....########.'.#...'.#####'#'###............#.'...'.#########################...### hh-  #.'...'.####'#'## +.#@'.#######hh9 v8--9.4 _hh: hh; hhJhhڶhh1hhhh1==hh5w9=hhShhhhhhhh:==hh9hh:60hh2=hhBhhhhhh^hh,hhRhhhhL2==hhhhQ1hh,hhMhhhhhhEhhhh32=hh,3==hhhhI,hhhh,hhhhhh U3=hhhhhh$hhhh hhThhhhhhKhhhhhhUK4=hhhhABhhhh.`  There is an open door here.hhhhg _hhhh^hh,hhhh`  There is an open door here.hhhh9=hhhhW _You open the door.hhhhihhThhhh,hh,hhBhh hh` hh hhh hh`  There is an open door here.hhhh _hhqhhBhhBhhthh$Bhh(`  There is an open door here.hh*hhZ+ _hh,hh/hh1hh]1hh2hh4hh7hh7hh'9hh=;hh=hh>hhQ?hhAhhDhhDhhHhhJhhLhh\Mhh(Nhh>PhhRhhRhh;Thh*VhhXhhqXhhmYhh[hhaBhhdhh5fhhfhhghhNkhhlhhUmhhnhhXqhhPt,hh7uhhxhh0zhhzhh{hh~hh&hhhhhhbhhډhh,hhNjhhSA  You see here a +0 ring mail.hhhh _hhhh/hhlhhhhܣhhrhh,hhjhhhhұhh!hh6hh{hhlhh"hhhhhhPhhhhݿhhJhhhhhhhh'hhhh0hhuhhhhhh=hh3hh hhhhhh-hhPhhhh>hhhhyhh..##.##...P~~~~~~ ......###.##.##.....~~P~≈ ......# #.##.##.....~~~~≈ ......# #.##.#....P~PP~~~ #########.##.#.....~~~P~ #.................P~PP~~ #?.........#.#....~~~ #............###..######♣ #########.......@........ ..[..........############ ########.#.#.# .............# #####......#######.#.# ########.#.# .........#.# hhN*..########.#hh]357.2 (67.8)8.2 (68hhhhn_ _You now have 161 gold pieces (gained 11).hha3hhchh1hhhjhho,hhphh0shhshhthhwhhyhhzhhzhh ~hhhhhhhh5hhHhhhhۇhhhhhh΍hhhhϑhhhhRhhhhhhfhhۚhhhhAhh8,hhhhhh?hhhhhhEhhEhhhhhh$hh,hh}hhGhhyhhhhhhhhhhhhhhhh:hh|hh7hht# ##......########.....###§§...........##..##.. .. ##...##..§...............##.##... ##...##.§§...........###.##.##......##..............# #.##.##... ####.......# #.##.#.... ##....############.##.#.... .....# #................. #..........## #@.........#.#.... #.####..#### #............###.. #.........##############......... ##......[..........##### #.........#.###########.#.#.# #.......[.#.#...............#........#.#.######......###>.....#.#.# ####.#.#.#'######.#.#########.#.#76.2 (18.07.2 (19 _i - a scroll of identifyhh3hhXhhhh#hhhh,hhXhhhhhhhhAhhhhhhhh hhs ,hh hh hhhhhhfhhhh"hhzhhhhhhhhNhhhhhhhhh' hhx hh!hh"hhD#hh#hh$hh@&hh&hh'hh)hh,,hhZ3nhh4hho6,hh6hh78hh9hh4:hh;hh<hh>,hhO?hhAhhChhChhDhh?GhhHhh%IhhBOBhhOhhPhh@ShhThhBUhhVhhXhh[ZhhZhh[hh\hh]hh^hh^hh_hh2a,hhahhwchhehh[ehh@fhhVhhh&jhh^jhhkhhmhh>phhphhqhhshhu,hhxwhhzhh~,hh;hhRhhˇhh<Water hhhhZk _You enter the shallow water.hh53hhhhܒhh{hhhhhh՜hhhhVhhvhhhhZ # #......S...~P~~PP~~~  .# #...###....~~P~~~~≈~≈  ####..........~~PP~P≈≈≈≈≈  ....##..##.......~~~~P~~≈≈~  ........##.##...P~~~~~~≈≈≈~  ....###.##.##.....~~P~≈≈≈≈≈  ....# #.##.##.....~~~~≈≈≈≈≈  hh# #.##.#....P~PP~~~≈≈≈≈  #######.##.#....@~~~P~~~≈~~  ................P~PP~~P~PP♣  ..#.#....~~~~~~~~♣♣  hhG...........###..######♣♣♣  #######................  [hh)...############   S   ball python (constriction, asleep)####.#.#.# .......# hhl###......### hh0415.6 (38.4hh~86.8 (39.6hhhh5 hhwP_A ball python comes into view.hh8 .S...~P~~PP~~~  #...###....~~P~~~~≈~≈ .....~~PP~P≈≈≈≈≈ .....~~~~P~~≈≈~ #...P~~~~~~≈≈≈~ #.....~~P~≈≈≈≈≈  #.##.##.....~~~~≈≈≈≈≈  #.##.#....P~PP~~~≈≈≈≈ #....@~~~P~~~≈~~ ........P~PP~~P~PP♣ .#.#....~~~~~~~~♣♣ ...........###..######♣♣♣ ......... [...##### hh?F.#.#...#.###hhq .S...~P~~PP~~~  #...###....~~P~~~~≈~≈ .....~~PP~P≈≈≈≈≈ .....~~~~P~~≈≈~ #...P~~~~~~≈≈≈~ #.....~~P~≈≈≈≈≈  #.##.##.....~~~~≈≈≈≈≈  #.##.#....P~PP~~~≈≈≈≈ #....@~~~P~~~≈~~ ........P~PP~~P~PP♣ .#.#....~~~~~~~~♣♣ ...........###..######♣♣♣ ......... [...##### .#.#...#.###hq.9mhh)thhu|hh8b _A ball python is nearby!hh .S...~P~~PP~~~  #...###....~~P~~~~≈~≈ .....~~PP~P≈≈≈≈≈ .....~~~~P~~≈≈~ #...P~~~~~~≈≈≈~ #.....~~P~≈≈≈≈≈  #.##.##.....~~~~≈≈≈≈≈  #.##.#....P~PP~~~≈≈≈≈ #....@~~~P~~~≈~~ ........P~PP~~P~PP♣ .#.#....~~~~~~~~♣♣ hh...........###..######♣♣♣ ......... [...##### .#.#...#.###hh) .S...~P~~PP~~~  #...###....~~P~~~~≈~≈ .....~~PP~P≈≈≈≈≈ .....~~~~P~~≈≈~ #...P~~~~~~≈≈≈~ #.....~~P~≈≈≈≈≈  #.##.##.....~~~~≈≈≈≈≈  #.##.#....P~PP~~~≈≈≈≈ #....@~~~P~~~≈~~ ........P~PP~~P~PP♣ .#.#....~~~~~~~~♣♣ ...........###..######♣♣♣ ......... [...##### .#.#...#.###h5*9mhh1hhu6hh>hhAb _A ball python is nearby!hhn .# #...##.#...######♣♣ #.# #......S...~P~~PP~~~ ..# #...###....~~P~~~~≈~ #######...PP~P≈≈≈≈≈ ##..##.......~~~~P~~≈≈~ .....##.##...P~~~~~~≈≈≈~ .###.##.##.....~~P~≈≈≈≈≈ hhDo p.# #.##.##.....~≈ .....# #.##.#...@P~PP~~~≈≈≈≈ ########.##.#.....~~~P~~~≈~~ .........P~PP~~P~PP♣ ..........#.#....~~~~~~~~♣♣ ............###..######♣♣♣ ########................ hhwo .[..........############ #######.#.#.# ............#hh| hhɁ 88.0 (1.2) _hh hh hh  hh   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.1  34%  +2   l - Spellcasting   3.0     0           b - Maces & Flails   5.2    +1   m + Forgecraft7.3  33%  +1   c - Axes   3.1    +1       d - Staves   3.1    +1   n - Evocations   0.0    +1   e - Unarmed Combat hh   0.0    +1       f - Throwing   0.0     0               g + Short Blades   1.7  33%  +1 +4     h - Long Blades   1.0    +2               i - Armour   0.0    +2       j - Dodging   2.2    h m+1       k - Stealth   1.7     0                          hh hh     Skills enhanced by cross-training are in green. Bonus from skill manuals is in  hh ored.  [?] HelphhE G[=] set a skill target  hha }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshh15252525hhI2| i + Armour 0.0  25%hhH\0000 j + Dodging 2.2  20%hhϓhhhh..# #...##.#...######♣♣Saint the Tinkerer #.# #......S...~P~~PP~~~Barachi ..# #...###....~~P~~~~≈~≈Health: 64/64 ======================== #######..........~~PP~P≈≈≈≈≈Magic: 12/12 ======================== .....##..##.......~~~~P~~≈≈~AC: 4Str: 12 .........##.##...P~~~~~~≈≈≈~EV: 11Int: 23 .....###.##.##.....~~P~≈≈≈≈≈SH: 0Dex: 11 .....# #.##.##.....~~~~≈≈≈≈≈XL:  8 Next: 27% Place: Dungeon:4 .....# #.##.#...@P~PP~~~h Nm≈≈≈≈Noise: ---------  Time: 4418.0 (0.0) ########.##.#.....~~~P~~~≈~~a) +1 hammer (venom) .................P~PP~~P~PP♣Cast: Kinetic Grapnel ..........#.#....~~~~~~~~♣♣ ............###..######♣♣♣ ########................S   ball python (constriction, asleep) .[..........############ #######.#.#.# ............# _You now have 161 gold pieces (gained 11). _i - a scroll of identify _You enter the shallow water. _A ball python comes into view. _A ball python is nearby! _A ball python is nearby!hhahhhhĸhhhh##..# #..<##.#.... ...# #...##.#...######♣♣ ##.# #......S...~P~~PP~~~ ...# #...###....~~P~~~~≈~ ########...PP~P≈≈≈≈≈hh##..##.......~~~~P~~≈≈~.....##.##...P~~~~~~≈≈≈~.###.##.##.....~~P~≈≈≈≈≈.# #.##.##.@...~≈ ......# #.##.#....P~PP~~~≈≈≈≈ #########.##.#.....~~~P~~~≈~~ #..........P~PP~~P~PP♣ #..#.#....~~~~~~~hh~♣♣ #............###..######♣♣♣ #########................ hh)..[.........############ ########.#hhQ*#.#hh׺hh-9.2 (1.2hhOhhhhY##..# #..<##.#.... Saint the Tinkerer hhZ...# #...##.#...######♣♣  Barachi ##.# #......S...~P~~PP~~~  Health: 64/64 ======================== ...# #...###....~~P~~~~≈~≈  Magic: 11/12 ======================-- ########..........~~PP~P≈≈≈≈≈  AC: 4Str: 12 ......##..##.......~~~~P~~≈≈~  EV: 11Int: 23 ..........##.##...P~~~~~~≈≈≈~  SH: 0Dex: 11 ......###.##.##.....~~P~≈≈≈≈≈  XL:  8 Next: 27% Place: Dungeon:4 ......# #.##.##.@...~~~~≈≈≈≈≈  Noise: ---------  Time: 4419.2 (0.0) ......# #.##.#....P~PP~~~≈≈≈≈  a) +1 hammer (venom) hhZl#########.##.#.....~~~P~~~≈~~  Cast: Kinetic Grapnel #.................P~PP~~P~PP♣ #..........#.#....~~~~~~~~♣♣ #............###..######♣♣♣  S   ball python (constriction, asleep) #########................ hh[..[..........############ ########.#.#.# _A ball python comes into view. hhK[_A ball python is nearby! _A ball python is nearby!hh[ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehh&hhy1##..# #..<##.#....Saint the Tinkerer ...# #...##.#...######♣♣Barachi ##.# #......S...~P~~PP~~~hh1Health: 64/64 ======================== ...# #...###....~~P~~~~≈~≈Magic: 12/12 ======================== ########..........~~PP~P≈≈≈≈≈AC: 4Str: 12 ......##..##.......~~~~P~~≈≈~EV: 11Int: 23 hh2..........##.##...P~~~~~~≈≈≈~SH: 0Dex: 11 ......###.##.##.....~~P~≈≈≈≈≈XL:  8 Next: 27% Place: Dungeon:4 ......# #.##.##.@...~~~~≈≈≈≈≈Noise: ---------  Time: 4419.2 (0.0) ......# #.##.#....P~PP~~~≈≈≈≈hh2a) +1 hammer (venom) #########.##.#.....~~~P~~~≈~~Cast: Kinetic Grapnel #.................P~PP~~P~PP♣ #..........#.#....~~~~~~~~♣♣ hh3#............###..######♣♣♣S   ball python (constriction, asleep) hh.3#########................ ..[..........############ hhV3########.#.#.# _A ball python comes into view. _A ball python is nearby! hh3J_A ball python is nearby!hh3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehhB:Okay, then.hhGhh%OhhQ. _hhK hh Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (curare)b - Throw: 6 javelins (silver)  c - Throw: 6 darts (atropa)  hht d - Zap: wand of charming (10)  e - Zap: wand of mindburst (23) Spells ([,] to cycle)  f - Cast: Kinetic Grapnel  g - Cast: Construct Spike Launcherh - Cast: Launch Clockwork Bee Abilities ([,] to cycle)  hh Zi - Abil: Hop [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhhhh##..# #..<##.#....Saint the Tinkerer ...# #...##.#...######♣♣Barachi ##.# #......S...~P~~PP~~~Health: 64/64 ======================== hh?...# #...###....~~P~~~~≈~≈Magic: 12/12 ======================== ########..........~~PP~P≈≈≈≈≈AC: 4Str: 12 ......##..##.......~~~~P~~≈≈~EV: 11hhInt: 23 ..........##.##...P~~~~~~≈≈≈~SH: 0Dex: 11 ......###.##.##.....~~P~≈≈≈≈≈XL:  8 Next: 27% Place: Dungeon:4 ......# #.##.##.@...~~~~≈≈≈≈≈Noise: ---------  Time: 4419.2 (0.0) ......# #.##.#....P~PP~~~≈≈≈≈a) +1 hammer (venom) #########.##.#.....~~~P~~~≈~~hhCCast: Kinetic Grapnel #.................P~PP~~P~PP♣ #..........#.#....~~~~~~~~♣♣ #............###..######♣♣♣hhlS   ball python (constriction, asleep) #########................ hh..[..........############ ########.#.#.# _A ball python comes into view. _A ball python is nearby! _A ball python is nearby!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.hhhhhhhhe .. #..###.#.### ###..# #..<##.#.... ....# #...##.#...######♣♣ ###.# #......S...~P~~PP~~~ ....# #...###....~~P~~~~≈~ .########...PP~P≈≈≈≈≈hh=]##..##.......~~~~P~~≈≈~.....##.##...P~~~~~~≈≈≈~.###.##.##@....~~P~≈≈≈≈≈.# #.##.##.....~≈ .......# #.##.#....P~PP~~~≈≈≈≈ ##########.##.#.....~~~P~~~≈~~  #........P~PP~~P~PP♣  #hh..#.#....~~~~~~~~♣♣  #............###..######♣♣♣ ##########................ ...[..........############hh?hhq520.4 (1.2 _hh hh hhf hhj hhs hhYu hh/ hhhhhhhhѵ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hhu hhhhhhF _Unknown command.hh@n| #... .....  .. #..###.#.#### ###..# #..<##.#.... hhho....# #...##.#...######♣♣ ###.# #......S...~P~~PP~~~ ...# #...###~~~~≈~≈ ########..........~~PP~P≈≈≈≈≈##..##.......~~~~P~~...P~~~~~~≈≈≈~#P#.....~~~~≈ .......# #.##.#....P~PP~~~≈≈≈≈ ##########.##.#.....~~~P~~~≈~~hho/.......P~PP~~P~PP♣#.#....~~~~~~~~♣♣  #............###..######♣♣♣ hhoW##########................hh|hh}I1.6Kinetic Grapnel _hhhh+hh^  # #.# #... .....  .. #..###.#.#### ###..# #..<. ....# #...##.#...######♣♣ ###hh .....S...~P~~PP~~~ ...# #...###~~~~≈~≈ ########....~~PP~P≈≈≈≈≈##..##...@...~~~~P~~....##.##...P~~~~~~≈≈≈~#Phh #.....~~~~≈ .......# P~PP~~~≈≈≈≈ hh ##########.##.#.....~~~P~~~≈~~.......P~PP~~P~PP♣#.#....~~~~~~~~♣♣  #............###..######♣♣♣hh hh5 hh (2.8hhk hhm hhC <# # #.# Saint the Tinkerer # #... ..... Barachi # .. #..###.#.####  Health: 64/64 ======================== ###..# #..<##.#....  Magic: 11/12 ======================-- ....# #...##.#...######♣♣  AC: 4hh MStr: 12 ###.# #......S...~P~~PP~~~  EV: 11Int: 23 ....# #...###*...~~P~~~~≈~≈  SH: 0Dex: 11 .########.......*..~~PP~P≈≈≈≈≈  XL:  8 Next: 27% Place: Dungeon:4 .......##..##...@...~~~~P~~≈≈~  Noise: ---------  Time: 4422.8 (0.0) hhv ...........##.##...P~~~~~~≈≈≈~  a) +1 hammer (venom) .......###.##.##.....~~P~≈≈≈≈≈  Cast: Kinetic Grapnel .......# #.##.##.....~~~~≈≈≈≈≈ .......# #.##.#....P~PP~~~≈≈≈≈ ##########.##.#.....~~~P~~~≈~~  S   ball python (constriction, asleep)  #.................P~PP~~P~PP♣  #..........#.#....~~~~~~~~♣♣  #............###..######♣♣♣ hh֝ Shift-Dir - straight line _Okay, then. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)hhc $# # #.# Saint the Tinkerer # #... ..... Barachi # .. #..###.#.####  Health: 64/64 ======================== ###..# #..<##.#....  Magic: 11/12 ======================-- ....# #...##.#...######♣♣  AC: 4Str: 12 ###.# #......S...~P~~PP~~~  EV: 11hhe pInt: 23 ....# #...###....~~P~~~~≈~≈  SH: 0Dex: 11 .########..........~~PP~P≈≈≈≈≈  XL:  8 Next: 27% Place: Dungeon:4 .......##..##...@...~~~~P~~≈≈~  Noise: ---------  Time: 4422.8 (0.0) ...........##.##...P~~~~~~≈≈≈~  a) +1 hammer (venom) .......###.##.##.....~~P~≈≈≈≈≈  Cast: Kinetic Grapnel .......# #.##.##.....~~~~≈≈≈≈≈ .......# #.##.#....P~PP~~~≈≈≈≈ ##########.##.#.....~~~P~~~≈~~  S   ball python (constriction, asleep)  #.................P~PP~~P~PP♣  #..........#.#....~~~~~~~~♣♣  #............###..######♣♣♣ _Okay, then. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hhe _Unknown command.Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python!hhgk  # #.# #... ..... .. #..###.#.####  #..<##.#.... hh+l  ####♣♣  #..........~P~~PP~~~  #...###*...~~P~~~~≈~≈ #.......*..~~PP~P≈≈≈≈≈ ~~~P~~≈≈~ ~~~~~≈≈≈~ ~~P~≈≈≈≈≈  ~~~~ hhl PP~~.....~~~P~  ....P~PP~~  #....~~~~~~  ###..######hh 1...hhl=3.8 (1Kinetic Grapnelhhg hh*   _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python! _You kill the ball python!hh,hh/hh7hhM:R _No target in view!hhH4Mhhӣ.##.$  # #.# #... .....  .. #..###.#.#### ###..# #..<. ....# #...##.#...######♣♣ hh ###.# #..........~P~~PP~~~ ...# #...###~~~~≈~≈ ########....hhf~~PP~P≈≈≈≈≈##..##.......~~~~P~~....##.##...P~~~~~~≈≈≈~ .......###.##.##.....~~P~≈≈≈≈≈#hhehh<-5.0 (1.2 _hhٻhhhh_M##......##.$  # #.# #... .....  .. #..###.#.##### ###..# #..<#.. ....# #...##.#...######♣♣ ###.......~P~~PP~~~ ...# #...###~~~~≈~≈ ########....~~PP~P≈≈≈≈≈##..##.......~~~~P~~ ...........##.##...P~~~~~~≈≈≈~.#hhjjhh_oB-6.2hhxhh]{hhHL hhL hh_P hhS hhlT hhY hhZ hhZ hhc] hh@a hha hhc hhg hhWh L2==hhj hhq hht hhu hhw hh2} hhA ..###.  ...... #. ..... # #.#  .##.$ #.#.#  #.#.#  #... .....  .. #..###.#.#### hh ...# #..<##.#.......[... # #...##.#..@######♣♣ 31.4 (5 #.# #....~P~~PP~~~ # #...###....~~P~~~~≈~≈ #######..........~~PP~P≈≈≈##..##.......~~~~P~~≈≈~hh ..##.##...P~~~~~~≈≈≈~###.##.##.....~~P~≈≈≈≈≈ .....# #.##.##.....~~~~≈≈≈≈ .....# #.##.#....P~PP~~~≈≈≈≈hh] hh -2.6 (6.4hh hh # _Found a robe.hhw hh hh hh! hh hh ,hh hh, hh :==hh hhy hh hh? hht hh hh ,hh hh? hh7 hh hh hh hhR ,hh hh hhU hh hho! hhY& hh/ &......# o...# .. ........# # #. ###### ........###.#... #.... #...........#.#. #.#.. #...###......... #.#.# ....# .##.$.... #.#.# .##.# #...##.#.#####.... .##.# #...@...........# hh0 w.##.# .. #..###.#.########## .##.###..# #..<##.#.......[... ........# #...##.#...######♣♣###.# #..........~P~~PP~~~# #...###....~~P~~~~≈~≈ o   orc (asleep)#####..........~~PP~P≈≈≈≈......##..##.......~~~~P~~≈≈..........##.##...P~~~~~~≈≈≈hh> ,41.0 (8hh8@ -2.2 (9.6hhQG hhIO u _An orc comes into view. It is wielding a +0 hand axe.hh o. .. # #.  ###.#... #.... ....#.#. #.#.. ........ #.#.#  .##.$.... #.#.#  #...##.#.#####....  #...@...........#  .. #..###.#.####  #..<##.#.......[...  #.    hh o. .. # #.  ###.#... #.... ....#.#. #.#.. ........ #.#.#  .##.$.... #.#.#  #...##.#.#####....  #...@...........# hh .. #..###.#.####  #..<##.#.......[...  #.  hh/hh hhZ hh"[ _An orc is nearby!hhs o. .. # #.  ###.#... #.... ....#.#. #.#.. ........ #.#.#  .##.$.... #.#.#  #...##.#.#####....  #...@...........#  .. #..###.#.####hhw|  #..<##.#.......[...  #.    hhT o. .. # #.  ###.#... #.... ....#.#. #.#.. ........ #.#.#  .##.$.... #.#.#  #...##.#.#####....  #...@...........#  .. #..###.#.#### hhU #..<##.#.......[...  #.  hh3e4hhlhhl[ _An orc is nearby!hh o. .. # #.  ###.#... #.... ....#.#. #.#.. ........ #.#.#  .##.$.... #.#.#  #...##.#.#####....  #...@...........#  .. #..###.#.####  #..<##.#.......[... hhS #.    hhݐ o. .. # #.  ###.#... #.... ....#.#. #.#.. ........ #.#.#  .##.$.... #.#.#  #...##.#.#####....  #...@...........#  .. #..###.#.#### hhБ #..<##.#.......[...  #.  hhؙhh`hhԣhhا[ _An orc is nearby!hhs#...###### ...# #.# o..# #.# ...o #.# #+#..#########.#....#.... ##.....#.#..#.#.. hh #...###..........#.#.# #....# .##.$....##.#.# .##.# #..@##.#.#####.... #.##.# #...............# #.##.# .. #..###.#.########## #.##.###..# #..<##.#.......[... #........# #...##.#...######♣♣###.# #..........~P~~PP~~~ oo 2 orcs (asleep)....# #...###....~~P~~~~≈~########...PP~P≈ §##..##.......~~~~P~~hh  An orc comes into view. It is wielding a +1 flail of distortion.hh/  --more--hh@lL2 orcs (asleep)hhn8 3.4 (1.2 _hhthhRvhhw#...###### ...#hh Saint the Tinkerer #........# o..# Barachi #........# ...o Health: 64/64 ======================== #........# #+#..######  Magic: 9/12==================------ hhY#........###.#....#....  AC: 4Str: 12 ##...........#.#..#.#..  EV: 11Int: 23  #...###..........#.#.#  SH: 0Dex: 11 #....# .##.$....##.#.#  XL:  8 Next: 27% Place: Dungeon:4 ..##.# #..@##.#.#####....  Noise: ---------  Time: 4443.4 (0.0) #.##.# #...............#  a) +1 hammer (venom) #.##.# .. #..###.#.##########  Cast: Kinetic Grapnel #.##.###..# #..<##.#.......[... hh#........# #...##.#...######♣♣ .....###.# #..........~P~~PP~~~ oo 2 orcs (asleep) .........# #...###....~~P~~~~≈~ ......########..........~~PP~P≈≈≈ hh§...........##..##.......~~~~P~~≈ _An orc is nearby! _An orc is nearby! _An orc is nearby! hh"_An orc comes into view. It is wielding a +1 flail of distortion.Press: ? - help, Dir - move targethh|TAim: an orc, wielding a +1 flail of distortion (asleep)hheT#...###### ...# Saint the Tinkerer #........# o..# Barachi #........# ...o Health: 64/64 ======================== hht#........# #+#..######  Magic: 9/12==================------ #........###.#....#....  AC: 4Str: 12 ##...........#.#..#.#..  EV: 11Int: 23  #...###..........#.#.#  SH: 0Dex: 11 #....# .##.$....##.#.#  XL:  8 Next: 27% Place: Dungeon:4 ..##.# #..@##.#.#####....  Noise: ---------  Time: 4443.4 (0.0) #.##.# #...............#  a) +1 hammer (venom) #.##.# .. #..###.#.##########  Cast: Kinetic Grapnel hhf#.##.###..# #..<##.#.......[... #........# #...##.#...######♣♣ .....###.# #..........~P~~PP~~~ oo 2 orcs (asleep) .........# #...###....~~P~~~~≈~ ......########..........~~PP~P≈≈≈ §...........##..##.......~~~~P~~≈ _An orc is nearby! _An orc comes into view. It is wielding a +1 flail of distortion.Press: ? - help, Dir - move targetAim: an orc, wielding a +1 flail of distortion (asleep)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)hh _comes into view. It is wielding a +1 flail of distortion.  Press: ? - help, Dir - move target  Aim: an orc, wielding a +1 flail of distortion (asleep)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc shouts!hhj ..o# ...# .o.. #+#.o            ..   #..<[hh8  ooo 3 orcs (2 wandering) hh c==4.4 (1Winding hhhhu _An orc comes into view. It is wielding a +0 falchion.hh hhc hh hh O  You continue winding your clockwork bee...hh o.o.oo 4 orcs (1 missile, 3 wandering)hh r--5Kinetic Grapnel. hh' hh0 q _An orc comes into view. It is wielding a +0 mace.hh  You continue winding your clockwork bee...hh .oo.oo2hhc Y==6.. hh hh O _The orc shouts!hhhhWhh hhhhhhD..oo.oyoo1 ally target)y   clockwork bee (minion)hh9--7hhhh _With a metallic buzz, your clockwork bee launches itself at the orc.hh3 hh 9--hh \ _Unknown command.hhr Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  hh=tIb - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 Select a spell to cast [?] help[Esc] exithh hhp#...###### ...#Saint the Tinkerer #........# ...#Barachi #........# .oo.hhaOHealth: 64/64 ======================== #........# #+#.o######Magic: 9/12==================------ #........###.#....#....AC: 4Str: 12 ##...........#.#..#.#..EV: 11Int: 23  hhޕ#...###........o.#.#.#SH: 0Dex: 11 #....# .##.$....##.#.#XL:  8 Next: 27% Place: Dungeon:4 ..##.##.y@##.#.#####....Noise: ---------  Time: 4447.4 (0.0) #.##.##...............#a) +1 hammer (venom) #.##.# .. #..###.#.########## Cast: Kinetic Grapnel #.##.###..# #..<##.#.......[... #........# #...##.#...######♣♣ .....###.# #..........~P~~PP~~~ oooo 4 orcs (1 missile, 1 ally target) .........# #...###....~~P~~~~≈~ y   clockwork bee (minion) ......########.....hh$.....~~PP~P≈≈≈ §...........##..##.......~~~~P~~≈You continue winding your clockwork bee... _An orc comes into view. It is wielding a +0 mace.You continue winding your clockwork bee... _The orc shouts! _With a metallic buzz, your clockwork bee launches itself at the orc. _Unknown command.hh5#...###### ...#Saint the Tinkerer #........# ...#Barachi #........# .oo.Health: 64/64 ======================== #........# #+#.o######Magic: 9/12hh==================------ #........###.#....#....AC: 4Str: 12 ##...........#.#..#.#..EV: 11Int: 23  #...###........o.#.#.#SH: 0Dex: 11 hh #....# .##.$....##.#.#XL:  8 Next: 27% Place: Dungeon:4 ..##.##.y@##.#.#####....hh Noise: ---------  Time: 4447.4 (0.0) #.##.##...............#a) +1 hammer (venom) #.##.# .. #..###.#.########## Cast: Kinetic Grapnel #.##.###..# #..<##.#.......[... #........# #...##.#...######♣♣ .....###.# #..........~P~~PP~~~ oooo 4 orcs (1 missile, 1 ally target) .........# #...###....~~P~~~~≈~ y   clockwork bee (minion) ......########..........~~PP~P≈≈≈ §...........##..##.......~~~~P~~≈You continue winding your clockwork bee... _An orc comes into view. It is wielding a +0 mace.You continue winding your clockwork bee... _The orc shouts! _With a metallic buzz, your clockwork bee launches itself at the orc. _Unknown command.hhP  Okay, then.hhhhD _hhX hh hhv hhf hh  You miscast Construct Spike Launcher. Nothing appears to happen.Your clockwork bee stings the orc!hh+ ..oo.)ooo 3 orcs (1 missile)hh. 7----Contam: 10% =8.4 (1hh5 hhh8  hh8 ?_The orc dies!hh hht hh0 hhs F _Unknown command.hh S  You shape a spike launcher from a nearby wall.hh> hh hh hh; hh$ ..ooy#., 1 ally target)hh% u5--------=9hh. hh,1 G _Your clockwork bee locks its sights upon the orc.hh hhfm  A ball python comes into view.hhGhh  S.oS   ball python (constriction)hh!y   clockwork bee (minion)The orc barely misses your clockwork bee.hh^"0--50hh.v _Your clockwork bee closely misses the orc.hh9 hh q  Your clockwork bee stings the orc!hh8 \  The orc dies!hh ,hh .S..y 2 orcs (1 missile)hh" h6==----1hhS( hh* _ _The orc barely misses your clockwork bee.hhVB hhnP )oYour clockwork bee locks its sights upon the ball python.hh-^ ((The orc throws a boomerang.The boomerang barely misses your clockwork bee.hh \  The boomerang hits you.hh! .S.y, ally target)hh4 ]1--=2hh hhs _ _Your clockwork bee barely misses the orc.hhv2*hhQhha oThe rocky spike skewers the orc.Your clockwork bee stings the orc but does no damage.The orc closely misses your clockwork bee.hh (((The orc throws a boomerang.The boomerang closely misses your clockwork bee.hhuhh .S.y@The boomerang closely misses you.hh&3hhhhk _Your clockwork bee stings the orc but does no damage.hh2*hhcg o  The rocky spike skewers the orc.hhn r   orc (hh hh" hh  You kill the orc!Your clockwork bee stings the orc!hh% u.S.)S   ball python (constriction, ally target)y   clockwork bee (minion)hh I--84hh hhV M _The orc dies!hhOhhַ y)  The ball python completely misses your clockwork bee.The ball python closely misses your clockwork bee.2===8% -5 _Your clockwork bee misses the ball python.hh The ball python closely misses your clockwork bee. _Your clockwork bee misses the ball python.  The ball python misses your clockwork bee.The ball python grabs your clockwork bee.  The ball python constricts your clockwork bee.  Your clockwork bee stings the ball python!hh, ' )**   dormant clockwork bee (minion)  The ball python dies!hh2 6-6Kinetic Grapnelhh = hh@ L _Your clockwork bee winds down and falls to the ground.hhGG ###### .... .# #+#..###### #.hhHw###.#....#.. ##...........#.#).#.#..  #...###........*.# #....# .##.$...@##.#.# .#.##...##.#.#####.... #...............#  .. #..###.#.############.###..# #..<....[... #.......##.#...######♣♣ hh{H###.......~P~~PP~~...# #...###~~~~≈~ ......########....~~PP~P≈≈hh~Rhh+UG47.6 (1.2hh]hhb\ _You see here a +1 flail of distortion.hhOhh3Qhh+XhhT[  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)hhkhhOto)#hhw]3=7hh x@==280hh@W _You deconstruct your dormant clockwork bee.hhM...... .####### .... .# #+#..###### #.###.#....#.. ##...........#.#).#.#..  #...###........@.# hh#....# .##.$...)##.#.# .#.##...##.#.#####.... #.##.##...............##hhhh> 9.8 (1.2hh'hh0j _Items here: ( )) [[.hh$SM#.###+# ....... .###### ....# ## .... .# #+#..###### #..###.#....#.. ##...........#.#.  #...###........). #....# .##.$...)##.#.# ..##.# #.##...##.#.#####....#hh(hhu,061.0 _hh76hh ; hhp;C_You see here a +0 falchion.hhMhhNhhShhEVhhZR4= _hh]hhbhh.c:==hhjehhihhjhh nhhshhshhyvhh{hh|9=hhAhh8==hhhhChhhhhh#hhhhhhW:==hh*hhA,hh޳hhhhbhh$hh hhN9==hh hhhh.hh@hh",hhhh,hh=hhhhY:==hh*hhhhhh`hhS,hhhh,hhhhhhI10/12==hh^hhhhhhhhHhhhhhh8 hh hh hhhh[:==hhLhhhh/hhUhhhh7hhJhh!hhD"hh$hh'hh(L1==hh0Bhh1hh5,hh8hh<hh`<hh>hhBhh~B:==hhDhhH,hhJhhMhhVNhhRPhhUhhxUL2==hh4XhhDahh#e,hhghhkhhnhhohhqhhuhh){,hh~hhτf==hhhh...##...# #.......# #.###...#######.......## #........# ... ...### ..# #........# ... .....## #........# #.#+#..######  #........###.#....#....  ##...........#.#).#.#.. #...###........).#.#.#  #....# #.##.@...)##.#.#.....##.# #.##...##.#.#####.. ....#.##.# #. #............... #####.##.# .. #..###.#.#######  #.##.###..## #..<##.#.......[  ##.......h39;49m.# #...##.#...#####  #.....###.# #...~P~~P # #.........# #...###....~~P~~ # ##......########....~~PPhh1501.8 (40.8)hh,2.8 (41hhhhq_ _You now have 171 gold pieces (gained 10).hhD3hhFhh-OhhQhhlV,hh]hh`,hhbhhehhhhhhhh3khh?nhhgphhphhrhhTuhhxhhxhhCzhhhhhhhhEhhzhhhh+hhƔhh0hhț,hhʝhhhhsh...... ..) .... hh.####.### ##.#+#...).....# #........ .##...# #.......# .###...#######.......# #.# #........##.......### ..# #........# ... ..... ### #........# #.#+#..######hhi....###@#....#....12.4 (9.6)  ##...........#.#).#.#..  #...###........).#.#.#  #....# #.##.....)##.#.hhƯV#  .....##.# #.##.##...##.#.#####.. ....#.##.# #.##.##............... hh #####.##.# #....##..###.#.#######  #.##.###..####..<##.#.......[ hh= ##........## #...##.#...#####hhhh/3.6 (10.8)hhg; _Found a dagger.hhq Ihhs hh hh* hhȭ hh hh hh hh ,hh hh hh hh> hh hhL hhe hh hh hh hh hh? hh hh hh  .## .# ############### .##### ####................. .................. .... ^....)...........> .### ##.#+#.@.......# hh 24.4 ...# #...#.#.# ...# #.......#### ...#######.......# ........##.......###....##........... ........###.#+#..###### ........###.#....#.... #...........#.#).#.#..hh hh .5.6 (12.0hh hh e _Found a stone staircase leading down.hh^ hh^ hh` hhj hhm hhn hhus hhhv hhy hhy hhz hh} hhF hh hhʀ hh hh hh hh1 hhY hht hhË hh hh- hh  ################### # ####.................##  .......................  ^....)...........>...#  ##.#+#.........#  #..........#.#.#  #.......####@# #####.......# #.......r.#.......####.#.#..................... ...###.#+#..###### #.. .###.#....#.... ....r   quokka (asleep)#.#).#.#.. ##.< ##..).#.#.# .  #.##.....)##.#.#hh֯ } 31.6 (6.0)  A quokka comes into view.hh -2.8 (7.2hh hh c _Found a stone staircase leading up.hh\B ############# # ...........##  ............  ^....).....>...#  ........#  #.#.#  #@# #.......r. #.#.#..... ...... ... ### #.. .  .... ) ##.< ) .  )hhx #############  ...........##  hhi*............  ^....).....>...#  ........#  #.#.#  #@# #.......r. #.#.#..... ...... ...### #.. . .... ) ##.<) .  hh)hhhhhhs _A quokka is nearby!hh#B ############# # ...........##  ............  ^....).....>...#  ........#  #.#.#  #@# #.......r. #.#.#..... ...... ... ### #.. .  .... ) ##.< ) .  )hh #############  hhļ(...........##  ............  ^....).....>...#  ........#  #.#.#  #@# #.......r. #.#.#..... hh...... ...### #.. . .... ) ##.<hh=P) .  )hh>4hhhh] _A quokka is nearby!hh =#######################.................  .............  ^....)..>...#  ##.#+#..# #..........#.#.# .##.####.#.##.S..# ####.# #.@.....r.# ..##.hh Z####.#.#.....###......... ...####.#+#..######.#... .####.#....#.... ..........#.#).#.#.. .. ##.<#S   adder #..).#.#.# ... ..r   quokka (asleep) #hh .##.....)##.#.# ### # #.##.##...##.#.#####....hhW hh +4.0 (1hh hh Y _An adder comes into view.hh0 % #############  ####...........##  ............  ^....).....>...#  ##.#+#.........# # #.#.#.# ..#  #.####.#.##.S..#  .# #.r.#  .##.####.#.#.....# hh  .##............#  .###.#+#..######.#.....#  .###.#....#............# #.#).#.#..$.. ##.<#  .).#.#.##... . .##.....)##.#.##### # .##.##...##.#.#####....  hh hhY r.rhh ?5.2Kinetic GrapnelhhR hh J _Found 6 gold pieces.hhZE  Saint the Tinkerer  ###################  Barachi ####.................##  Health: 64/64 ======================== .......................  Magic: 11/12 ======================-- ^....)...........>...#  AC: 4Str: 12  ##.#+#.........# #  EV: 11Int: 23  #..........#.#.# ..#  SH: 0Dex: 11  #.......####.#.##.S..#  XL:  8 Next: 28% Place: Dungeon:4 hh[###.......# #..@***r..#  Noise: ---------  Time: 4535.2 (0.0) .##.......####.#.#.....#  a) +1 hammer (venom) .##....................#  Cast: Kinetic Grapnel .###.#+#..######.#.....# .###.#....#............# .....#.#).#.#..$.. ##.<#  S   adder (asleep) ........).#.#.##... ...  r   quokka .##.....)##.#.##### ## .##.##...##.#.#####.... _A quokka is nearby! _A quokka is nearby! _An adder comes into view. _Found 6 gold pieces.Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)hhν  Saint the Tinkerer  ###################  Barachi ####.................##  Health: 64/64 ======================== .......................  Magic: 11/12 ======================-- ^....)...........>...#  AC: 4Str: 12  ##.#+#.........# #  EV: 11Int: 23  #..........#.#.# ..#  SH: 0Dex: 11  #.......####.#.##.S..#  XL:  8 Next: 28% Place: Dungeon:4 ###.......# #..@...r..#  Noise: ---------  Time: 4535.2 (0.0) .##.......####.#.#.....# hhտA  a) +1 hammer (venom) .##....................#  Cast: Kinetic Grapnel .###.#+#..######.#.....# .###.#....#............# .....#.#).#.#..$.. ##.<#  S   adder (asleep) ........).#.#.##... ...  r   quokka .##.....)##.#.##### ## .##.##...##.#.#####.... _A quokka is nearby! _An adder comes into view. _Found 6 gold pieces.Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)  The kinetic grapnel hits the quokka!hhshh  ######### .......## ......... ^....)   #   ..#  ..#  #..@***...# ..# ..# hhD#..# ..# )$.. ##.<# )#... ...  )#### ##  hh`K _An adder comes into view.Found 6 gold pieces.  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)  The kinetic grapnel hits the quokka!You kill the quokka!hhYS.....Shhx`3=6.2 (1hhihhlY _The adder hisses angrily.hhAhhkBhhJz#.##.ShhKhhZLZ9/12 ----=hhL 7hh}ThhWD _You shape a spike launcher from a nearby wall.hhF #############  ####...........##  ............  ^....).....>...#  ##.#+#.........# # hhG #.#.#.# ..#  #.####.#.##....# #.# #.@.S.....# .##.####.#.#.....# .##............# .###.#+#..######.#.....#.###.#....#............#.#.#).#.#..$.. ##.<# #.).#.#.##... ... #.##.....)##.#.##### ## #.##.##...##.#.#####....hh*Ihh P2S.hhP6--8.4 (1.2hhUhhWhhn ############# # ####.................## ...... ^....)...........>...# ##.#+#.........# # #.#.#.# ..# #.####.#.##....##.# #@.S......#.##.####.#.#.....#.##............#.###.#+#..######.#.....#.###.#....#..........#.#.#).#.#..$...##.<# ##.).#.#.##.... ...  #.##.....)##.#.#####.. ##  #.##.##...##.#.#####....hhr1*hhN8 hhhhDS.hh[Q=-9.6hh,hh _The rocky spike skewers the adder! The adder barely misses you.hhǼa  You hit the adder.hhr1.hho940.7 (1.1Kinetic Grapnelhhhh\S _You kill the adder!hhy2#############  ####.................##  ......  hhz1^....)...........>...# ##.#+#.........# # #.#.#.# ..# #.####.#.##....# .# #.@.......# ##.####.#.#.....# hh{T##............# ###.#+#..######.#.....#hhM{a###.#....#............#hh~{#.#).#.#..$...##.<#.hh{).#.#.##.... ... #.##.....)##.#.#####.. #hh{l# #.##.##...##.#.#####....hhxhhQR-----1.9 (1.2hhFhhhhi  #############  ####...........##  ............  ^....).....>...#  hh ##.#+#.........# #  #.#.#.# ..#  #.####.#.##....#  .# #..@......#  .##.####.#.#.....#  .##............#  .###.#+#..######.#.....#  .hh} ###.#....#............#  #.#).#.#..$...##.<#    .).#.#.##.... ...    .##.....)##.#.#####.. ##    .##.##...##.#.#####....   hh hh c10/12==-3.1hh hh hhhhזhh_hh0hhҝhh֡hhhhhhahhhhdhh$hh%hh:==hhhh9hhhh}hhH,hhvhhhhEhhhhxhhL1==hhhh}hhhhVhh,hhhhhhhhhhhh:==hhhh<hhhhhhBhhhh)hhhhL2==hhhhhh,hhhh hhF,hhhhhhhhhh#hh:hh hht:==hhhh hh ,hh8hh##.#+#.........# .#.# ..........#.#.# ....#  ####.#.##....# ##### #.........# ..##.......####.#.#.....# ..##.............# hh..###.#+#..######.#.....# ..###.#....#............# ......#.#).#.##.<# #..).#.#.##......... #.##.....)##.#.#####..#### #.##.##...##.#.#####..... #.##.##...............### #....##..###.#.########## #..####..<##.#.......[....## #...##.#...######♣♣ #.# #..........~P~~PP~~~hh'&064.1 (21.0)hh(,5.1 (22hh~.hh0^ _You now have 177 gold pieces (gained 6).hhhhhhhhhh"hh#hh(,hh,,hh.hh 1hh]3hh3hh4hh7hh;Bhh=hh?hh?hhAhh>HhhJhhFKhhKhhNhh;PhhKQ,hh[hha\hh\hh]hh}`hhchh~chhZdhhfhhh,hhjhhkhhmhhnhh(qhhthhduhh6vhhvhhxhha{hh{hh|hhhhhhZhh*hh@p  There is a stone staircase leading up here.hhʍhh _hh"hhhhMhhhhhhΝhhhhhhhhhhhh]hhThhhhhh hhhhhhYhhhhhhGhhdhhѹhhhhhh,hhhh<,hh,hhhhhh|hhRhhhhhh%hhhhvhhahhhhhhhhqhhhhhhhhhhhh~nhh^hh1hhhhBhh<  You see here a +0 robe.hhhh _hhhh<hhhhhhhhnhh"hh"hhX#hh'hh5*hh*hha,hhR2hh5hh07hh9hh|>hhFhhDG<Water hhJhh}Pk _You enter the shallow water.hh^U3hhXhhW\hh_hhR`hhbhhfhhvkhh"p,hhrhhjwhhwhhzhh~hhOhh‚hhWhhShhhhU=Water hhehhhhhhR?Water hh%hh"hhİhh>=Water hh߳hhhhhhhhhh hh,hhYhhghhhh?Water hhihhhh,hhhhhhhh%hhhhhhhhKhhhhGhhhhhhhhhh hh hhYhhhh1hhhh$(hhhhhhhh!hhhhhhhH hh hh[!hh#hh$hh$hh%hh'hh:(hh(hh)hh@3hh&4hh4hh5hhc7hh8hh\9hh9hh6;hhw<hh<hhW=hh>hh?@hh@hh+AhhBhhADhhF,hhGhh}IhhIhhvJhhKhhMhhtMhh#NhhPhhQhhR,hhShhUhhpUhhUhhVhhWhh:XhhXhhYhhZhh%[hh_[hh `Xhhahho@.#....~~~~~~~~♣♣♣  .###..######♣♣♣♣##  .................#  .###############.#  .# #.#  .hhp# #.#  ## #.#   #.#   #@#  647.9 (82.8 )..........#   .###########         hhq3         hhwhhWy.9.1 (84.0hh~hhg* _Found a short sword.hh3hhhh+hh(hh Bhh# hh hh<hh!hhhhEhhhhhhhhhhhhXhhhh~,hhj!hhO#hh#hh$hh[&hh(hhY(hh)hh+hh%3.......###..######♣♣♣♣## ####....................# ..###############.# ###.#.#.# #.# .......# #.# hh3.....### #.# #.#.# #.# ###.#.##########.### ....#.##)@.........# #####.# #.########### ......# #. ########. ##hh3#. ..#. S   ball python (constriction, asleep) ##hh)4..  S.  hh[4=..  hh< 57.5 (8.4)  A ball python comes into view.hhFS)S.8.7 (9.6hhKhhM_ _The ball python hisses angrily.hhhhURead which item? hh.TScrolls  t - 2 scrolls of teleportation  i - a scroll of identifyr - 3 scrolls of revelation  w - a scroll of enchant weapon  W - a scroll of brand weapon  c - a scroll labelled DAJUFF SOZUTHRI  l - a scroll labelled NUENNUIT YTEMU [!] read|quaff|evoke[?] describe selectedhh9qhhFyhh>........###..######♣♣♣♣##   Saint the Tinkerer ####....................#   Barachi ........###############.#   Health: 64/64 ======================== ###.#.#.##.#   Magic: 12/12 ======================== ........##.#   AC: 4Str: 12 ......####.#   EV: 11Int: 23 ###.#.##.#   SH: 0Dex: 11 ###.#.##########.###   XL:  8 Next: 29% Place: Dungeon:4 ....#.#hh<#)@.........#   Noise: ---------  Time: 4658.7 (0.0) #####.##.###########   a) +1 hammer (venom) ......##.  Cast: Kinetic Grapnel ########. ###. ..#.hhO  S   ball python (constriction) ##.S .. .. _There is a stone staircase leading up here. hh_You see here a +0 robe. _You enter the shallow water. _Found a short sword.  A ball python comes into view. hh0`_The ball python hisses angrily.hhhh{PIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled DAJUFF SOZUTHRI  l - a scroll labelled NUENNUIT YTEMUhh][?] describe selectedhht hhr hh @........###..######♣♣♣♣##   Saint the Tinkerer ####....................#   Barachi ........###############.#   Health: 64/64 ======================== ###.#.#.#hh0 #.#   Magic: 12/12 ======================== ........##.#   AC: 4Str: 12 ......####.#   EV: 11Int: 23 ###.#.##.#   SH: 0Dex: 11 ###.#.#hh #########.###   XL:  8 Next: 29% Place: Dungeon:4 ....#.##)@.........#   Noise: ---------  Time: 4658.7 (0.0) #####.##.###########   a) +1 hammer (venom) hhV E......##.  Cast: Kinetic Grapnel ########. ###. ..#.  S   ball python (constriction) ##.S hh '.. .. _There is a stone staircase leading up here. _You see here a +0 robe. _You enter the shallow water. hh _Found a short sword.  A ball python comes into view. _The ball python hisses angrily.hh   As you read the scroll of identify, it crumbles to dust.  l -> x - a scroll of amnesiahh SS 2 ball pythons (constriction, 1 wande…)hh  G.Shh; B9.7 (1Kinetic GrapnelhhY hh ^ _A ball python comes into view.hh#    #.#  #.#  #.# #.#  #########.###  #)@.........#  #.###########  #.  #.  #S  #.  ..  S.  .. hh    #.#  #.#  #.# #.#  #########.###  #)@.........#  #.###########  #.  #.  #S  #.  ..  S.  .. hhhhIhhnhhd _There are monsters nearby!hh#    #.#  #.#  #.# #.#  #########.###  #)@.........#  #.###########  #.  #.  #S  #.  ..  S.  .. hh    #.#  #.#  #.# #.#  #########.###  #)@.........#  #.###########  #.  #.  #S  #.  ..  S. hh4 .. hh!hhvhhhh5d _There are monsters nearby!hh' #####....................# .........###############.# ####.#.#.# #.# .........# #.# #### #.# ####.#.#  #.# #.#.##########.### .....#.# #)..........# ######.# #@########### hh .......# #.# ######## #.#   #S# ... #.# ### ...  S..  ...  ##. hh_ hh/ hh S.   ball python (constriction).hh 560.9 (1.2 _hhH hh0 hhI6*hhE  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python.hhShhnA#.hhd0----==10Kinetic GrapnelhhhhNY _You kill the ball python!hhOhhnhh.hhR _No target in view!hhm .........############### ####.#.#.# ........ ### ####.#.# #########.### ....).......... #####.########## ......#@# ######## ###....  hhvhhw=--3.1 (1.2 _hhs}hhhhw ####.#.#.# ........ ### ####.#.# #########.### ....).......... #####.########## ......hhav#.# ######## ........##.#  hhhhvC--4.3hhhh7hh.hh hhR _No target in view!hh. ........ ### ####.#.# #########.### ....).......... #####.########## ......#.# ######## ... ###... ....#......#.###..##. ..## # hht hh /5.5 _hhS hh: hh  hhO hh hh R _No target in view!hh ( ### ####.#.# #########.### ....).......... #####.########## ......#.# ######## ... ### ..........# ##........##.S.......#.##.###..##S   ball python (constriction, wandering).# hh hh hh< H..Shh4 f----6.7Kinetic Grapnel _hhJ$ hh%& hhZ###.#.# #########.### ....).......... #####.########## ......#.# ######## ... ########.## ### ........@.# ## #...S.....###.###..# #.  # #hhhh_#.Shhd(7.9hhhhh ] _Your spike launcher falls apart as you grow too distant to maintain it.hhl#.#  ###  #).  #.#  #.#  #.#  #.#  ########.##  ........@.#  ##........#  #....S....#  #.##.###..#  # #. ..#  # #.#  .# hhŃG .#  .# hhp5#.#  ###  #).  #.#  #.#  #.#  #.#  ########.##  ........@.#  ##........#  #....S....#  #.##.###..#  # #. ..#  # #.#  .#  .#  .# hhd"hh$hhb+hh=.b _A ball python is nearby!hhRrE#.#  ###  #).  #.#  #.#  #.#  #.#  ########.##  ........@.#  ##........#  #....S....#  #.##.###..#  # #. ..#  # #.#  .#  .#  .# hhB 5#.#  ###  #).  #.#  #.#  #.#  #.#  ########.##  ........@.#  ##........#  #....S....#  #.##.###..#  # #. ..#  # #.#  .#  .#  .# hhL hh1 hh hh' S #.#.##########.### ......#.# #)..........# #######.# #.########### ........# #.# ######### #.#   #.# .... #########.## #### ...........#  ##.#  #....S....#  #.##.###..#  # #. ..#  # #.#  .#  .#  .#  _A ball python is nearby!hh) hh)* hh1 4S.hhv3 ^1==9.1 _hhM9 hh: hh  The ball python hisses angrily.You sock the ball python!hh i.hh u30===70.3Kinetic Grapnelhh& hh) Y _You kill the ball python!hh hh hh; hh < _No target in view!hhL hhvhhyhhah _No target in view!hhhhhh@hhhhf _hh==hhhhhhNhhhhxb2==hhhhGhh&,hhhhhh,hhhhyhh,hh8hh.hhhh:==hhhhhhhhGhhhhhh,hhhh hh[. #########.##  # ...........#   ##........##   #.........#   #.##.###..#   # #......#   hhs######.#   #.#   #@#  ---83.5 (13.2)hhR....$....#  ########.#   #.#  hhd3 #.#  #.#  ###   hh6  hh hh"#J---4.7 (14.4hh'hh+K _Found 16 gold pieces.hh_hh@##### ...........#  ##........##  #.........#  #.##.###..#  # #......#  ######.#  #.# #.#######.# #....@....#  #########.#  #.#  #.#  #.#  ###  90.7 (6.0)1.7 (7 _You now have 193 gold pieces (gained 16).hhshhYthhuhhwhh2yhh}nhh}hhhhk}### ...........#  ##........##  #.........#  #.##.###..#  #[ #......# #. ######.# #. #.#  #.#######.#  #.@.......# 4.1 (2.4 ###.#  #.#  #.# #.# ### 5.3 (3.6 _Found a leather armour.hhM< _hhN@ Bhh*C hhUE hhE hhF hhgI hhK hhK hhM hhQ hh1R hh$S hhS hh@V hhX ,hhhh>hh@hhBhhEhhEhhGhh Jhh-MhhcMhhNhh_ '###.............# ##########.# .'.#############.# #..... .### #.# #.##........## .'.# #.# #.##.........# '### #.# #.##.##.###..# .'.# #.# #.##[##......# ####hh_` #.# #.##.#.# #.# #.##.# #.# #@# #.##.#######.# #.# #.##.........# #.# #.##########.#hh`#.###....# #.##........# #.# #.######.# #.# ### ### ### hhh18.5 (6.0)hh_i+9.5 (7hh{ohh{/ _l - a +6 ring of strengthhh_ hh" hh hhhhhh,hhW:hh=hh(>hh`?hh6PhhsRhhRhhThhchh^ehhehhfhhvhhxhhyhhzhh>hh5,hhPhhhhhh<hh hhFhh,hhhhhhhhFhh`hhYhhhhhhhhhhhh?hhPhhhhhhhhhhc hhEhhhhhhHhh!,hhP"hh0hh2hh]3hh 4hh6Chh.EhhEhh?FhhbUhh+WhhzWhhXhhfhhyi,hhjhhkyhh|hh_|hh>~hhیhhhhhhhhdhh|Bhhnhh,hhhh hhBhhhhahhhh,hhhhhh,hhhh,hhhh}hhhh#hh]'hh'hh)hh6hh9hh:hhh;hhGhh,JhhJhhKhhXhhZhhA[hh\hhihhClhhlhh^nhhzhhv}hh~hhhhhh3hhhhŏhhҚhh{,hhhhghhz,hhBhh\hhhhhhhhWhhu,hhGhhM.§..#.##...P~~~~~~≈ §§...........###.##.##.....~~P~≈≈ .............# #.##.##.....~~~~≈≈ ....##.......# #.##.#....P~PP~~~≈ ....############.##.#.....~~~P~~~ ....# #.................P~PP~~P~ ...## #..........#.#....~~~~~~~~ hhL#### #............###..######♣♣ ..##############@................85.1 (45.6) ..#......[..........############ ..#.###########.#.#.# hh6[.#.#...............# ..#.#.######......### hhR..#.#.# ####.#.# ###.#.#########.#.# #######hh #.#...........#.##)..... hh#......########.##.##### hh:hhhhj _Key pressed, stopping explore.hh hh4hhR _No target in view!hh Put on or remove which piece of jewellery? Jewellery (go to first with "=)  i - a +6 ring of intelligence (worn)l - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hh hh hh^ .§...............##.##...P~~~~~~≈ Saint the Tinkerer §§...........###.##.##.....~~P~≈≈ Barachi .............# #.##.##.....~~~~≈≈ Health: 64/64 ======================== ....##.......# #.##.#....P~PP~~~≈ Magic: 12/12 ======================== ....############.##.#.....~~~P~~~ AC: 4Str: 12 ....# #.................P~PP~~P~ EV: 11hh Int: 23 ...## #..........#.#....~~~~~~~~ SH: 0Dex: 11 #### #............###..######♣♣ XL:  8 Next: 30% Place: Dungeon:4 ..##############@................ Noise: ---------  Time: 4785.1 (0.0) ..#......[..........############# a) +1 hammer (venom) ..#.###########.#.#.#Cast: Kinetic Grapnel hh [.#.#...............# ..#.#.######......### ..#.#.# ####.#.# ###.#.#########.#.######## #.#...........#.##)..... hhǢ #......########.##.#####  _Found a leather armour. _You see here a +0 leather armour. hh _Found a scratched iron ring. _l - a +6 ring of strength _Key pressed, stopping explore. _No target in view!hh4 hh a  You feel stronger.hh۶ 386 (0.5hhӾ hh 6 _l - a +6 ring of strength (worn)hh3hh hhhhA hh hh#hh(hh+hh+hh-hhS3hh5hh5hh7hh,=hh?hh?hh/AhhGhhHhhHhhIhhNhhPhh Qhh RhhCWhh0YhhrYhhZhh!_hh`hh`hhahhehhXghhghh`hhhVlhhmhh0nhhnhhrhhthh6thh8uhhxhhzhhszhh{hh~hhhhhhցhhhhhhFhh7hhhhhhҍhhȎhhhh]hhhhkhh5hhhhۛhhVhhNhh,hh hhbhhhhhhMhhhhyBhhڲhhg,hhthhhhthhhhhhhhhh(hhhh*hhhhRhhhhhhhhhhhhhhhhhh hhhhghhhhhhPhh##.#.#.##.....####.### ##.#+#  #.#.#..######.).....# #.....  #.# # #..[.....##...# #.....  #.# #....##.###...#######.....  #.# #.## #.###........##..... ##.# ..#.#........##..... <#.# .#######.#........###.#+#.# ..$#........###.#.. #... ..# #@##...........#.#818.0 (32.4) #..# ...# ###.##...###........ # ...#####...#....# #.##..... # #...##.# #.##.##.... ...........#.##.# #.##.##.. #######.##########.##.# #....##.. #...........# #.##.###..####.. #.....[hUm.....# ##........## # #...........# #.....###.# #..9.2 (33.6hh>hhK _Found 15 gold pieces.hh˨3hhhh"hhذhhԶhh',hhhhJhhhhWhhxhhWhhhhF,hhhhhh,hh,hhhhzhhhh.#.†........# #.##.......... ^. ...#####.#.#.##.....####.### ...# #.#.#..######.).....# .# # #..[.....##...# . # #....##.###...###### ...# #.# #.#.## #.###........# .#######.# .. ..#.#........ ......<#.# #.#.#######.#........#..##.# #....@......#....#........#######.#.....#..###...# ###.##...### #.....# #...#####...#....# #.#..# ##............##.# #.# .......... ...........#.##.# #.# #############.##########.##.# #### #...........# #.##.## ....# #.....[.....#hh:[40m ##........#hh1227.6 (8.4)hh+8.6 (9hhYhh_ _You now have 208 gold pieces (gained 15).hhDhhhh_hh#hh&hhO,,hh.hh>B##.#.†..# #.##.. ##...#####.#.#.##.....####.### >....# #.#.#..######.).....#.# #.# # #..[.....##...#.# #.# #.#....##.###... .hhB#...# #.#.#.#.## #.###..#######.#.).... ..#.#...<#.# #.#.#######.#. .##.....##.# #..@........#.9.8 (1.2 .##.....#..#######.## .##.....#..###...# ###.##...### hh{C.##.....# #...#####...#....# ..# ##.....##.# [.. ...........#.##.# .##.####.##.# # .###### #...........# #.##.### .hhC#....# #.....[.....# ##.hhNhhQ.31.0 (2.4hh*Zhho^Y _Found a glowing hand axe.hhhhchhhhhhhh,hhhhy XhhPhhhhhh..##.#.#####......##.#######.#### ..##.#.####!###............ ..##.#.†........###.##.......... ..##...#####.#.#.####.### ..>....# #.#.#..######.).....# ..#.#.# #.# #.#..[.....##...# hh..#.#.# #.#.#.#....##.###...###...# #.#.#.#.## ##.#.#######.#.)@..# #.........<#.###.#.#######.# #..##.....##.# #...........#..... #..##.....#........#######.##.... #..##.....#..###...# ###.##... #..##.....# #...#####...#.... ..........# ##............##. ..[........... ...........#.##. .hh3h..##############.##########.##.#hh#.##.#.#####......##.#..##.#.#####.#.##!### #..##.#.†........###.##. #..##...#####.#.#.##.....####.###.>....# #.#.#..######.).....# hh$A#...#.#.# #.#.#.#..[.....##...# #...#.#.# #.#.#.#....##.###....#...# #.#.#.#.#####.### .##.#.#.#.@..#.# .#.<#.###.#.#.# .#..##.....##.# #.....# hh$.#..##.....#........#######.##  #..##.....#..###...# ###.##... #hh$#..##.....# #...#####...#.....# ##....##..[hh$%. ...........#.##..#.##########.##.hh/-4.6 (3.6hh 2-5.8 (4.8hh:hh G\ _You see here a +2 hand axe of flaming.hhh~ 3hh hh hhW hh $ _hh ,hh hh hh hhd hh hhɔ hh hh hhg hh hh hh hh8 hh{ hhȦ hh hh hh hhW hh! hh hh9 hh hh hhJ hh hh# hhU hhW Xhh ,hh hh  ### #.# #.## .# ###############..## # #.# .##...............####.####.# .##.#.......######........#.# ##.#.#####......##.#######.#####.#.##@###............ #.#.÷........###.##.......... #...#####.#.#.##.....####.### >....# #.#.#..######.).....# hh ..#.#.# #.#.#.#..[.....##...# ..#.#.# #.#.#.#....##.###...####...# #.#.#.#.#####.###..... #.#.#######.#.).........#.#..........<#.###.#.#######.#.....hh| 047.8 (12.0)hh hh> %8.8 (13hh hh' ] _d - a bubbling silvery potionhhyIhhhhёhhBhh,hhhhhhҝhhhhChh9hhhhhh(hh~hhohhhhhhhhhh,hhhh"hhC,hhhhhhhhhhQhhhhjhhjhhshh~hhhhhhhh<hh7hhhhQhhhhhh hh hh hhhhhhhhhhvhhhhhhhh\hh|hhhh= hh#hhf&hh&hh(hh0,hha.hh.hh,0hh2hh15hhs5hhX6hhsAhhKhhhhhh hh hh" hh9hhhhhhhhFhh hhhhhhhh#hh&hh^&hh'hhw*hh,hh,hhq.hh+1hhH3hh3hh4hh7hh9hhN:hh;hhg>hh@hhLAhhBhh]EhhfGhhGhhHhhKhhMhhMhhOhhQhhShhShhWUhh#]hh_,hh0`hhbhhdhhdhhehh7hhhihh jhhkhh]mhhnhh-ohh4phhrhhshhshhthhvhhzxhhxhhyhh{hhw}hh}hh~hhmhhhh-hhhhdhhwhhhhhhː`  There is an open door here.hhܒhhړ _hhnhhghhȗ,hhޘhhfhhhhThh?hhОhhhhdhhhhhhУhhhh hhyhhahhhhhhhhhhDhhOhhhhhh\hhhh+hhhhEhh/hhhh{hhhhhh0`  There is an open door here.hhhhy _hh<hhhh:hhhhhhhhm,hhBhhhhMhhhhuhhhhhhhhhhhhhhShhvhhr  There is a stone staircase leading down here.hh`hh _hhhh} hhb#hh#hh$hh(hh*,hh%+hh /hhp0,hh1hhn5hh"6hhu6hh7hh9hh;hh;hh<hhCXhhxDhh-FhhFhhGhhxIhhJhhJhhKhhWMhhNhh%OhhPhhRhhS,hhIThhWhhXhhXhhYhh[hh^]hh]hh^hhahhmd,hhdhhlfhhh,hhmjhhlhhnhhnhh-phhrhhs,hhthhvhhx,hhyhh|hhv~hh~hh<hhhhE,hhhhhhhhhhhhhh,hhhhԘhhchhhhhhYhh ,hhҦ,hhPBhh۪hhhhhhuhh<hhrhhݰhh9hhhhhh(hhhh5hh,hh2hhhh,hhShhhhhhhhhhFhhS,hhhh hhhhOhhhhhhZhhhhhh,hhhhhh{hhhhZ,hhghhehhIhhhhhhhhhhhh;hhhh,hhChhhhhh3hhbhh hh hhhhhhhhhhhh!hh&hh),hhS,hh5hh\Jhhchh fhhhfhh*hhhhhBhh9hhܟ,hhhhhh,hhuhhhhThh>hh~hh#hhhh8hhhhhh$,hhhh?hhhh>hh(hhhhxhhhhhhhh,hh hhc#.#.#######.#.).........#.#...... .........<#.###.#.#######.#...... ..##.....##.###...........#...... ..##.....#........#######.##..... ..##.....#..###...# ###.##...## ..##.....#..# #...#####...#....# .........#............##.# .[........................#.##.# hh}.###################.##.#990.4 (141.6) #.###### #...........# #.##.## #.#....# #.....[.....# ##...... #.#....###...........# #.....## #........#...........## #....... #.....................# ##...... ######................###.. ......)...######.##...##.§..........##...##._.hh-hh9_hhT _Key pressed, stopping explore.hhh0Ihh"ChhYEhh`J: _hh,MhhQBhhUhhWhhXhh#Zhh|^hhNahhahhAchh,ghhihh1jhhlhhohhr,hhthh`yhh*|,hhy~hhhh,hhІhhhh ,hhshhԐhh"hhhhhhL #...##.#....# #.....[.....#  ######.#....###...........#  #........#...........## #.....................# ########................ #.......)...######.##...# #..................##...# #...........#.#######...# #.......@...#.#######....5002.4 (12.0) #.#......##.... #............)..... #.......#..... #.###.......#.#### ## #.......#..... ##hj;49m #.......# #........###.......# #########..........#hhPhhhhO _Done exploring.hh 3hh hh ........0.0) _Done exploring.hhS hhS hhU hh hh hh hh] O _Done exploring.hh` hhk Level 4 of the Dungeon <<<>>>_(Press ? for help)##.##.....[........................#.##.# #.##.##...............####.#hhk #..........##############.##########.##.# #....##..###.#.###########.########...##.###### #...........# #.##.###..####..<##.#.......[.......##...##.#....# #.....[.....# ##........## #...##.#...######♣♣♣♣♣♣♣######.#....###...........# #.....###.# #..........~P~~PP~~~~♣♣#........#...........## #.........# #...###....~~P~~~~≈~≈~♣hhl 1#.....................# ##......########..........~~PP~P≈≈≈≈≈♣♣########................###.............##..##.......~~~~P~~≈≈~P♣♣#.......)...######.##...##.§................##.##...P~~~~~~≈≈≈~~~♣#..................##...##._............###.##.##.....~~P~≈≈≈≈≈~P♣#...........#.#######...##..............# #.##.##.....~~~~≈≈≈≈≈~~♣#.......@...#.#######..........##.......# #.##.#....P~PP~~~≈≈≈≈~P♣#...........#......##..........############.##.#.....~~~P~~~≈~~~♣♣#............).................# #.................P~PP~~P~PP♣♣♣#..................#..........## #..........#.#....~~~~~~~~♣♣♣#........###.......#.####..#### #............###..######♣♣♣♣##hhl 6#........# #.......#.........##############....................##........# #.......#.........#......[..........###############.##........###.......#.........#.###########.#.#.##.#hhl f#########..........#.......[.#.#...............##.#hhm #...#########........#.#.######......####.##..............>.....#.#.# ####.#.#hhJm a#.##.............#'######.#.#########.#.##########.###hhvA###...##.###### ## ##..####..<##.#[.......# #...##.#....# #.....[.....# ##........## #...##.#...♣♣♣♣♣♣♣ ######.#....###.....###.# #..........~P~~PP~~~~♣♣ #.........# #. #....~~P~~~~≈~≈~♣ #..........# #.#######~PP~P≈≈≈≈≈♣♣hhB\########.....###....##..##.......~~~~P~~≈P♣♣#.......)...######.##...##.§..........##.##...P~~~~~~≈≈≈~~~♣.......##...##._#.##.##.....~~P~≈≈≈≈≈~P....#.#####.# #..~~~~≈≈≈≈≈hhdB1@...#.#######..........## ....P~PP~~~.....##..........###########.....~~~P~~~≈~~~♣.....)....... #.............P~PP♣♣hhC♣..## #..........~~~~~~~~♣♣♣###.......#.####..#### ###..######♣♣♣♣### ###############....................# ........#......[######.hhDCa#..#.#.# #########...hheCh[.#.#.....  hhC%#...#########.hhC3......## hhC....>.....#.#.# ####.#.# ..........#'#####hhD###.#.# #########.####.# #.#..........#).......hh,DQ...###.# #......#hhJD%.#hh}hh#...##.#....# #.....[.....# Saint the Tinkerer######.#....###...........# Barachi#........#...........## Health: 64/64 ========================#.....................# Magic: 12/12 ========================########................# AC: 4Str: 18#.......)...######.##...# EV: 11Int: 23#..................##...# SH: 0Dex: 11#...........#.#######...# XL:  8 Next: 30% Place: Dungeon:4#.......@...#.#######.... Noise: ---------  Time: 5002.4 (0.0)#...........#.....hhV.##.... a) +1 hammer (venom)#............)........... Cast: Kinetic Grapnel#..................#.....#........###.......#.#####........# #.......#..... #........# #.......#..... #........###.......#..... #########..........#.....  _There is an open door here. _There is a stone staircase leading down here. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.hhhh-hh$ _hh,hhhh6hhWhhhhhhhhhhkhhhh hhQhhUhhq,hhghh2There is a stone staircase leading down here.Key pressed, stopping explore. _Done exploring. _ You see here a +0 battleaxe.hhhh _hhhh hh#hh\$hh&hh*hh1,hh3hh?7hha9hh9hh;hh>hh~A,hh]ChhOGhhJhhJhh{LhhOhhS,hhThh(Xhh[,hh{]hh(ahhkXhh1mhhhmhhlohhrhhuhh#vhhxhhu{hh ,hhhh̃hh׆hhMhhHhh=hhhhhhΐhhk!......).................# #..... ............#..........## #..... ..###.......#.####..#### #..... ..# #.......#..########## ..# #.......#...#[... ..###.......#.........#.######## ##..........#.......[.#.#........#...#########........#.#.######.#.........#.#.# ##25.2 (22.8)  hhuW#.......#'######.#.########.............#.# #.####...........#.# #......#####...........#.# ##..........#.........#########....########.........#.'.#...'.###########.........###'#'###......#.........#.'...'.############hhYhh>hh6m _There is a stone staircase leading down here.hh~ hh# hhF' hh2 hh7 86.2 (1.0) _hhF? hh_h  You climb downwards.You hear the solemn chanting of funerary rites.hh/  --more--hhKM ######.####. 5 #...  #....?.....#  #..........#  #..........# hhLV#........o.# #........o.. o   orc priest (polearm, asleep) #........... o   orc wizard (asleep) #.........o# o   orc (asleep) ######.####.hhcMhhhc ooo)owandering)oowandering)There is an entrance to the Necropolis on this level. Hurry and find it beforethe portal closes!hh4==9 (1.7hhhh _The orc priest shouts!Found a scroll labelled TULOIPRAMIA. _There is a stone staircase leading up here.hh5   Saint the Tinkerer  Barachi  Health: 64/64 ========================  Magic: 9/12==================------  AC: 4Str: 18  EV: 11Int: 23hh6   SH: 0Dex: 11 ######.####.  XL:  8 Next: 30% Place: Dungeon:5 hh 7 Z#..@........  Noise: ==-------  Time: 5026.9 (0.0) #....?.....#  a) +1 hammer (venom) #..........#  Cast: Kinetic Grapnel #..........#  #........o.#  #........o..  o   orc priest (polearm) #...........  o   orc wizard (wandering) #.........o#  o   orc (wandering) ######.####. the portal closes! _The orc priest shouts!Found a scroll labelled TULOIPRAMIA. hh7 _There is a stone staircase leading up here.Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 trident and wearing a +0 leather armourhh   Saint the Tinkerer  Barachi  Health: 64/64 ======================== hhE  Magic: 9/12==================------  AC: 4Str: 18  EV: 11Int: 23  SH: 0Dex: 11 ######.####.  XL:  8 Next: 30% Place: Dungeon:5 #..@........  Noise: ==-------  Time: 5026.9 (0.0) #....?.....#  a) +1 hammer (venom) #..........#  Cast: Kinetic Grapnel #..........#  hh ?#........o.#  #........o..  o   orc priest (polearm) #...........  o   orc wizard (wandering)hh!  #.........o#  o   orc (wandering) ######.####. Found a scroll labelled TULOIPRAMIA. _There is a stone staircase leading up here.Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  hhN You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)hh R _There is a stone staircase leading up here.  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc wizard shouts! The orc shouts!hhZ hh hhy          o . o...  o.. o .# oo 2 orcs (1 wandering) ohh2 Z7.9 (1Winding hh hh u _An orc comes into view. It is wielding a +0 falchion.hh]& ooYou continue winding your clockwork bee...  The orc shouts!hh,hhhh9hhhho.o.o.hhi8Kinetic Grapnel. hhhhX _The orc priest miscasts a cantrip.hh,hhlhhʠhhgo.oo..o.hhFY--9.. hhXhh+@ _You continue winding your clockwork bee...hhcXhh v oy..o.o, ally target).y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc priest.hh ****The orc wizard gestures at you while chanting.hh :....hhc 59--=-30hhhh N _The magic dart hits you.hh]hh5Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15)Ossuary (visited) Temple: D:4-7 hh$kAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($94)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining Onehhn|hhSaint the TinkererBarachiHealth: 59/64 ======================--Magic: 9/12==================------AC: 4Str: 18EV: 11Int: 23SH: 0Dex: 11######.####.XL:  8 Next: 30% Place: Dungeon:5#..@........Noise: =--------  Time: 5030.9 (0.0)#....o.....#a) +1 hammer (venom)#...y......#Cast: Kinetic Grapnel#.....o....##..........##......oo...o   orc priest (polearm, ally target)#...........o   orc wizard#..........#oo 2 orcsh0m######.####.y   clockwork bee (minion)The orc shouts! _The orc priest miscasts a cantrip. _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the orc priest.The orc wizard gestures at you while chanting. _The magic dart hits you.hhhhhJhhMhh^K_Key pressed, stopping explore.  Done exploring.Done exploring. _Done exploring. _You see here a +0 battleaxe. _There is a stone staircase leading down here.You climb downwards.hh{^You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it beforethe portal closes! _The orc priest shouts!Found a scroll labelled TULOIPRAMIA.  There is a stone staircase leading up here.hh^(You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc wizard shouts! The orc shouts! hh^_An orc comes into view. It is wielding a +0 falchion.You continue winding your clockwork bee...  hh^rThe orc shouts! _The orc priest miscasts a cantrip. hh_-_You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the orc priest.The orc wizard gestures at you while chanting.The magic dart hits you.hh qFound a glowing hand axe. _You see here a +2 hand axe of flaming. _d - a bubbling silvery potionThere is an open door here.There is an open door here. _Key pressed, stopping explore.  Done exploring.  Done exploring. _Done exploring. _You see here a +0 battleaxe. _There is a stone staircase leading down here.You climb downwards.  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it beforehh the portal closes! _The orc priest shouts!  Found a scroll labelled TULOIPRAMIA.  There is a stone staircase leading up here.  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc wizard shouts! The orc shouts! _An orc comes into view. It is wielding a +0 falchion.You continue winding your clockwork bee...hh{hhނhhiqSaint the TinkererBarachiHealth: 59/64 ======================--Magic: 9/12==================------AC: 4Str: 18EV: 11Int: 23SH: 0Dex: 11hhэ######.####.XL:  8 Next: 30% Place: Dungeon:5#..@........Noise: =--------  Time: 5030.9 (0.0)#....o.....#a) +1 hammer (venom)#...y......#Cast: Kinetic Grapnel#.....o....##..........#hh#......oo...o   orc priest (polearm, ally target)#...........hh1o   orc wizard#..........#oo 2 orcs######.####.hh-y   clockwork bee (minion)The orc shouts! _The orc priest miscasts a cantrip. _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the orc priest.The orc wizard gestures at you while chanting. _The magic dart hits you.hhhhϙhhBhhjhhx_hh`hh}hhhk _The orc priest miscasts a cantrip.You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the orc priest.The orc wizard gestures at you while chanting. _The magic dart hits you. _Unknown command.hh hh Z Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee ForgecrafthhZ 1% 3 Select a spell to cast [?] help[Esc] exithh phhzhhچSaint the TinkererBarachiHealth: 59/64 ======================--hh_NMagic: 9/12==================------AC: 4Str: 18EV: 11Int: 23SH: 0Dex: 11######.####.XL:  8 Next: 30% Place: Dungeon:5#..@........Noise: =--------  Time: 5030.9 (0.0)#....o.....#a) +1 hammer (venom)#...y......#hhCast: Kinetic Grapnel#.....o....##..........#hh͇^#......oo...hho   orc priest (polearm, ally target)#...........o   orc wizard#..........#oo 2 orcs######.####.hh6(y   clockwork bee (minion) _The orc priest miscasts a cantrip. _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the orc priest.The orc wizard gestures at you while chanting. _The magic dart hits you. _Unknown command.hhؗSaint the TinkererBarachiHealth: 59/64 ======================--Magic: 9/12==================------AC: 4Str: 18EV: 11Int: 23SH: 0Dex: 11######.####.XL:  8 Next: 30% Place: Dungeon:5#..@........Noise: =--------  Time: 5030.9 (0.0)#....o.....#a) +1 hammer (venom)#...y......#Cast: Kinetic Grapnel#.....o....##..........##......oo...o   orc priest (polearm, ally target)#...........o   orc wizard#..........#oo 2 orcshp0m######.####.y   clockwork bee (minion) _The orc priest miscasts a cantrip. _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the orc priest.The orc wizard gestures at you while chanting. _The magic dart hits you. _Unknown command.hh P  Okay, then.hhϨhhhh. _hh : hh c Saint the Tinkerer hhc < Barachihh  hh  Health: 59/64 ======================--hhݭ  hh K Magic: 8/12hhZ O================--------hh  hh® G AC: 4hh .Str: 18hh+  hh_ G EV: 11hh .Int: 23hhȯ  hh1 G SH: 0hhp .Dex: 11hhҰ  hh, ######.####.  XL:  8 Next: 30% Place: Dungeon:5hh`  hh #..@........  Noise: =--------  Time: 5030.9 (0.0)hhܱ  hh$ #...*o.....#  a) +1 hammer (venom)hh[  hh #...y*.....#  Cast: Kinetic Grapnelhhϲ  hh f#.....o....# hh:  hhn F#..........# hh  hh #......oo...  o   orc priest (polearm, ally target)hh  hhY #...........  o   orc wizardhh  hhǴ w#..........#  oo 2 orcshh  hh: ######.####.  y   clockwork bee (minion) hh ?_The magic dart hits you. hh _Unknown command. _Okay, then.Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (allytarget, 78% to hit)hhlCSaint the TinkererBarachiHealth: 59/64 ======================--Magic: 8/12================--------AC: 4Str: 18EV: 11Int: 23SH: 0hhDex: 11######.####.XL:  8 Next: 30% Place: Dungeon:5#..@........Noise: =--------  Time: 5030.9 (0.0)#...*o.....#a) +1 hammer (venom)#...y*.....#Cast: Kinetic Grapnel#.....o....##..........#hhr#......oo...o   orc priest (polearm, ally target)#...........o   orc wizard#..........#oo 2 orcs######.####.y   clockwork bee (minion) _The magic dart hits you. hho_Unknown command. _Okay, then.Press: ? - help, Shift-Dir - straight linehhAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (allytarget, 78% to hit)hhhhh,hhChhhh(o.?.oy.oo..hhO4601.9 (1hhhh _Unknown command.Okay, then.  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (allytarget, 78% to hit) _The kinetic grapnel hits the orc priest but does no damage.hh4*hh&8  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc!hhH>o   orchh; #) You kill the orc!Your clockwork bee closely misses the orc priest.Your clockwork bee stings the orc priest!hh98*hhy  The orc priest invokes the aid of Beogh against you.hh)9hhI @o.  Pain shoots through your body!hhO57-6----=2hh#Yhh\g _The orc wizard closely misses your clockwork bee.hhX#######.####.#..<@.##....?.....##....o.....# #.#.##.#.######.####. hhRx  Your clockwork bee stings the orc priest!hhhc  The orc priest dies!hhW o.o   orc wizard (ally target)o   orcy   clockwork bee (minion)hh&  -3-4.1 (1.2 _The orc wizard hits your clockwork bee with a +0 dagger of flaming.Your Short Blades skill increases to level 2!hh%3/  --more--hh8 8-hhOE hh$L N _You see here a +0 flail.hh'{ # ######.####.. #..@).# #....?.....## #....o.....#  #....y.....#  #.....o....# #. #.# #.#.  ######.####.hh5^  Your clockwork bee locks its sights upon the orc.  hhYour clockwork bee closely misses the orc.Your clockwork bee stings the orc!hhW  )y   clockwork bee (minion)  The orc dies!hh r87==--4-5.3hhHhhQ _The orc wizard closely misses your clockwork bee. hhHS_There is a stone staircase leading up here.hhrhhGx8-hhhhF _Unknown command.hhֵ  Your clockwork bee locks its sights upon the orc wizard.  Your clockwork bee closely misses the orc wizard.*hh K y   clockwork bee (minion)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!hhZ {Deactivating autopickup; reactivate with Ctrl-A.hh-! n==60Kinetic GrapnelhhQ) hh[, a _Your clockwork bee barely misses something.hh  Your clockwork bee closely misses something.Something hits your clockwork bee but does no damage.hh /  --more--hh,+ hh'- : --7 _hhC5 hhi8 hhA##..#..#hh######.####..#..<).......# #...@?.....## #....).....# #....y.....# #.....{....##............#.# #.#hh######.####.. .# .#hhhh **Your clockwork bee stings something.A puff of flame appears from out of thin air!The puff of flame misses your clockwork bee.hhT )yhhʘCThe puff of flame hits you!hhg49---==8.5 (1.2hhץhhm _Your clockwork bee stings something but does no damage.hh.###... ..# hh.. .# ########.####...#..<).......# #....?.....## #....@.....# #....y.....# #.....{....# #.............#.##.hh#..######.####..# hh :.# .##hh/g.# #hhM 50---Your clockwork bee barely misses something.Something hits your clockwork bee but does no damage.hh/  --more--hhmhh[M==-9.7hhhh hh_Your clockwork bee closely misses something. _Items here: )) [ †.hh.... ...# ... ..# #########.####... #..<).......# #....?.....## #....).....# #....y@....# #.....{....# #..............#.##.#.######.####..## #.# .###.# #..#hh/ #**   hh/dormant clockwork bee (minion)Your spike launcher falls apart as you grow too distant to maintain it.  Your clockwork bee stings something.Your clockwork bee winds down and falls to the ground.hh<:*hh -You hear some strange, mumbled words.You are confused.hh /  --more--hh hhF i  Something hits you.hh=T I@--more--hhT .48=hhT 840.9Conf hh] hh_ J _Something burns you.hhʑ hhf Are you sure you want to stumble around while confused and next to your dormant clockwork bee? Y - Yes  N - Nohhhh....Saint the Tinkerer...#Barachi...Health: 48/64 ==================------..# ###Magic: 7/12==============----------######.####...AC: 4Str: 18#..<).......#EV: 11Int: 23#....?.....##SH: 0Dex: 11#....).....#XL:  8 Next: 34% Place: Dungeon:5#....*@....#Noise: ==-------  Time: 5040.9 (0.0)#.....{....#a) +1 hammer (venom)#..............Cast: Kinetic Grapnel#...........#..Conf #..........#..######.hh ####..##*   dormant clockwork bee (minion)#.# .###.# #..#Your clockwork bee winds down and falls to the ground.  You hear some strange, mumbled words.You are confused.Something hits you. _Something burns you.Okay, then.hhhhy. _hhhhohhhhȥ You hear some strange, mumbled words.You are confused.  Something hits you. hht]_Something burns you. _Unknown command.hhohh Are you sure you want to stumble around while confused and next to your dormant clockwork bee? Y - Yes hh`' N - Nohhhh0D....Saint the Tinkerer...#Barachi...Health: 48/64 ==================------..# ###Magic: 7/12==============----------######.####...AC: 4Str: 18#..<).......#EV: 11Int: 23#....?.....##SH: 0Dex: 11#....).....#XL:  8 Next: 34% Place: Dungeon:5#....*@....#Noise: ==-------  Time: 5040.9 (0.0)#.....{....#a) +1 hammer (venom)#..............Cast: Kinetic Grapnel#...........#..Conf #..........#..######.hh@E####..##*   dormant clockwork bee (minion)#.# .###.# #..#You are confused.Something hits you. _Something burns you. _Okay, then. _Unknown command.Okay, then. _hh}hh-$hhAre you sure you want to stumble around while confused and next to your dormant clockwork bee? Y - Yes  N - Nohhhh? hha ...#Saint the Tinkerer...Barachi..# ###Health: 48/64 ==================------######.####...Magic: 7/12==============----------#..<).......#AC: 4Str: 18#....?.....##EV: 11Int: 23#....).....#SH: 0Dex: 11#....*.....#XL:  8 Next: 34% Place: Dungeon:5#....@{....#Noise: ==-------  Time: 5040.9 (0.0)#..............a) +1 hammer (venom)#...........#..Cast: Kinetic Grapnel#..........#..hc 0mConf ######.####..###.# .##*   dormant clockwork bee (minion)#.# #..#..  You are confused.Something hits you. _Something burns you. _Okay, then. _Unknown command. _Okay, then.hh;g Q 9  Something hits you. _Something burns you.Okay, then.Unknown command. _Okay, then.Something hits you.hhfn /  --more--hhhhnb7--2.1 (1.2hh hhJ _Something burns you.hhE hh Are you sure you want to stumble around while confused and next to your dormant hh ^clockwork bee? Y - Yes  N - Nohh*hh>...#Saint the Tinkerer...Barachi..# ###Health: 47/64 =================-------######.####...Magic: 7/12==============----------#..<).......#AC: 4Str: 18#....?.....##EV: 11Int: 23#....).....#SH: 0Dex: 11#....*.....#XL:  8 Next: 34% Place: Dungeon:5#....@{....#Noise: =--------  Time: 5042.1 (0.0)#..............a) +1 hammer (venom)#...........#..Cast: Kinetic Grapnel#..........#..hu?0mConf ######.####..###.# .##*   dormant clockwork bee (minion)#.# #..#.. _Okay, then. _Unknown command. _Okay, then.Something hits you. _Something burns you.Okay, then.hh0EhhF. _hh03hh5hh7;hh8_Unknown command. _Okay, then.Something hits you. _Something burns you. hh@8z_Okay, then. _Unknown command.hhhh[8==3.1 (1hhhhq\ _Something barely misses you.hhg  Something hits you but does no damage.  --more--hhD hh) 0 4 _hhc hhj hhnhhp{ Ability - do what?CostFailure hhp f - HopNone0% [?] toggle between ability selection and description.hh hhyD...#Saint the Tinkerer...Barachi..# ###Health: 47/64 =================-------######.####...Magic: 8/12================--------#..<).......#AC: 4Str: 18hh(#....?.....##EV: 11Int: 23#....).....#SH: 0Dex: 11#....*.....#XL:  8 Next: 34% Place: Dungeon:5#....@{....#Noise: =--------  Time: 5044.1 (0.0)#..............a) +1 hammer (venom)#...........#..hhX0Cast: Kinetic Grapnel#..........#..Conf ######.####..###.# .##*   dormant clockwork bee (minion)#.# #hh..#..  Something hits you. _Something burns you. _Okay, then. _Unknown command. _Something barely misses you. _Something hits you but does no damage.hhk  You are too confused!hh/  --more--hhX3hh`hh@g4 _hhhhAre you sure you want to stumble around while confused and next to your dormant hh+^clockwork bee? Y - Yes  N - NohhU hh hhS ...#Saint the Tinkerer...Barachi..# ###Health: 47/64 =================-------######.####...Magic: 8/12================--------#..<).......#AC: 4Str: 18#....?.....##EV: 11Int: 23#....).....#SH: 0Dex: 11#....*.....#XL:  8 Next: 34% Place: Dungeon:5#....@{....#Noise: =--------  Time: 5044.1 (0.0)#..............a) +1 hammer (venom)#...........#..Cast: Kinetic Grapnel#..........#..hJ L0mConf ######.####..###.# .##*   dormant clockwork bee (minion)#.# #..#.. _Okay, then. _Unknown command. _Something barely misses you. _Something hits you but does no damage. _You are too confused!Okay, then.hh{ hhd hh . _hhhhAre you sure you want to stumble around while confused and next to your dormant clockwork bee? Y - Yes  N - Nohh hh ... #Saint the Tinkerer..# .###Barachi######.####...Health: 47/64 =================-------#..<).......#Magic: 8/12================--------#....?.....##AC: 4Str: 18#....).....#EV: 11Int: 23#....*.....#SH: 0Dex: 11#.....{....##.XL:  8 Next: 34% Place: Dungeon:5#....@.........Noise: =--------  Time: 5044.1 (0.0)#...........#..a) +1 hammer (venom)#..........#..Cast: Kinetic Grapnelhi X######.####..##Conf #.# .###.# #*   dormant clockwork bee (minion)..#...# _Okay, then. _Unknown command. _Something barely misses you. _Something hits you but does no damage. _You are too confused! _Okay, then.hh2  8= _Unknown command.barely misses you. _Something hits you but does no damage.You are too confused! _Okay, then.Something hits you.hh! /  --more--hhd;z45--5.3 (1.2hhBChhEJ _Something burns you.hh ... # ..# .### ######.####... #..<).# #....?.....## #....).....# #....*.....# #.....{....##.#. #.#.. #.#..#######.####..## ##.# # ..#...#.#hh  You feel less confused.Something hits you.  --more--hhhhPi3--6.5hh-hh;; # .#########.####... ..<).......# ..?.....##) *hh;.{....##.........#..#..######.####..## #.# .## #. .#.# _Something burns you.hhhh .hh>0-7.7hhKhhhh&(k######.####... ..<).......# ..?.....#) *.#....#..#..######.####..## hh('#.# .##  #..#.#.#.hh-hh[/ 4-Something hits you.hh=/  --more--hhɐhh`f2-=8.9hh8{hhJ _Something burns you.hh[..<).......# ..?.....#) *..#....{.....#.......#..#######@####..# #.# .##  # ..#..#.#.##.#hh_hhNkF.{hhZpb9==-50.1hhhh> ..?.....#) #....*.#..........##..#.......#...........#..#.....{....#..#######.####..# #@# .##  # . ......#.#..####. .#hh ..-1.3hh ] _Your dormant clockwork bee falls apart.hh) 5 #....).....# #..........# ...........##.....................#.......#..######.####..# #.# .##  # #....... #.........hh* #....###...###.hh6 hh@ *A magic dart appears from out of thin air!hh >{.hh r38--=2.5hh hh N _The magic dart hits you.hh hh- hh hhL F _Unknown command.hhbB ........# .........##..................##..######{####..####### #.# .## #...... # #....... ......##.#####...#..#hhAhh8 .hh7-3.7 _hhhh1hhYM..).....# ........# .......##..........#............#.. ######.####..######## .###......### ........# #......#.#####...hhZ9#.hh,^| -Something hits you.hh_n/  --more--hhY  Something burns you.hh  You hear some strange, mumbled words.A magic dart appears from out of thin air!hhd8{hhf24------===4.9hh,mhhoN _The magic dart hits you!hhS  5-----You barely miss something.Something hits you.hhS/  --more--hhDhh.G2-6.1hhihh\J _Something burns you.hhIU  You hit something but do no damage.Something hits you but does no damage.hhKa /  --more--hhew k 7.2 (1.1 _hh 10/12==You closely miss something.Something hits you but does no damage.hh /  --more--hh|hh! hh8.4 (1.2 _hhkhhthh!4*hh&`hh {#You shape a spike launcher from a nearby wall.hh _  #....).....#  #..........# .  #........  #........  #.......  #.......  ######.#   #{# .##  #@# #  #........# hh' R#.........  #......#.##hhJ M  #......#.# hh| _#######..#  hh z.##  .hh"   .. You hear some strange, mumbled words.A magic dart appears from out of thin air!hh  #....).....#  #..........# .  #........  #........  #.......  #.......  ######.#   #{# .## hho  #@# #  #........# #.........  #......#.## #......#.#hh _ #######..# hh$ q.## . ..hh 17---8/12 ----The magic dart hits you.* * * LOW HITPOINT WARNING * * *hh /  --more--hh_hhYhh]h --=90 _hh`hhbhh1*hhu hh| hh  You hit something but do no damage. The rocky spike skewers something. x2hha g  Reactivating autopickup.hhi 8)hhcx L760.5 (1.1hht  M#....?.....###....).....# ..........# .........##..................#............#.. ######.####..####### #@# .##hh #......###........# #..............##......#.###...### _You feel a bit more experienced.hh} hh׍ 6--1.7 (1.2hh hh t  Things that are here: _a +0 dagger of flaming; a +0 robehh hh 9--hh hh F _Unknown command.hho M<).......?##....) #.# .#...##..#..............#...........#..hh H#..........#.. ######@####..####### #)# .####hh( u#........#....##hhhh^8----2.9 _hhhhfzM#####.####...<).......?#)  .##....#..hhz#.....@....#.. ######.####..####### #)# .###......#.# #..##hhhh(4.1hhJhh_hhhhHhhhh,hhhhtz9=9==hhhh  hhJ hh hh ,hh hh j20=hh> hhr hh :==hh hh$ ,hh@' hhN* hh* 71hh, hh0 hh%1 P10/12==hhq3 hh6 hh 7 hh>8 hhS@ BhhC hhD I2=hhWF hhN hhN :==hhQ hhU _You hear the lone wailing of a very distant funeral chant.hhU hhiW hhZ hhZ S3=hh] hha hh/b hhd hhki hhfj L1==hhm hhjr _4=hhw hh{ hh{ hh~ hhf ,hh hh hh' hhX 3==hh׌ hh hh S5=hho hh hh~ hhך hh hh hh hh hhͭ d62==hhn hhر hh hh hhk ,hh hhl j27=hh hhh hh :==hh hh ,hh hh hh hh hh hhS K8=hh hh ,hh8 hh hhL hh6 hh hh# 99hh hh ,hh] hh ,hh hh hh T30=hh` hh hh hh hh! Bhh/% hh% hh ( hh-- hh- K1=hh60 hhr4 hh4 hh8; hhR@ hh@ hhB hhH hhH S2=hhK hhO hhO hhQ hhtU hhU hhZ hh] hh] #3hh ^ (=hh<` hh d hhTd hhf hhk ,hhio hhr hhs hhv hhy hhby 94hh{ hh3 hhy hh hh ,hhb hh& i5=hh hh hhܖ hh8 hh` hh hh hha hhǨ K6=hh hh hh hh2 hh hh* hh hh hh߽ hh hh hhY 97hh hh] hh hh hh ,hh_ hh _You hear the lone wailing of a very distant funeral chant.hh S8=hh^ hh hh hh hh4 hh hh hhC hh K9=hh hh hh hh" hh# ,hh hh hh hh hhx hh T40=hhn hh< hh hh hhc$ ,hh& hhi+ hh+ K1=hh- hh2 hhM2 hh&6 hhU; ,hhV> hhC hhC 92hhF hhJ hhJ hhL hhS ,hhT hhY ,hhR\ hhie 3=hhk hhrk hhTn hhr ,hht hhfy a4=hh| hh9 hhy hh̓ hh hh] hh hh hhn 95hhɒ hh& hhy hh˙ hhB hh hh hh. Bhh hh+ N46=hh hhb ,hhO hhU ,hh hh hhO W7=hht hh ,hh hh1 Bhh a8=hhI hh hh hh hhG ,hhb hhI Bhhq hh U9=hhg hh hhT hh hhn$ hh$ hh2' hh+ <50hh4 Bhh(5 hh/9 hhx9 hh; hh}@ hh@ K1=hh;C hhG hhG hh>J hhPO hhO hhQ hhqY ,hhKZ hh+_ hhn_ U2=hh` hhb hh"c hhd hhh hhh hh2k hhr hhJs %3hhu hhz} _You hear the lone wailing of a very distant funeral chant.hh} hhW hhņ hh hhݍ hh hh| K4=hh Xhh{ hh hhl hh! hho hh hh9 k5=hh hh hh1 hh hh Bhh6 hh K6=hh hhG ,hh9 hh hh hh hh hhm ?7=hh hhJ hh hh hhD hh ,hh9 hh hhd hhL hh hh %8hh hh ,hh hh Bhh a9=hh hhP ,hh hh hhh: hh: hh? hhE@ hhg@ O60=hhB hhN XhhO hhQ hhU hh$V hhTY hh] hh^ %1hh.b hhIg hhg hhi hhs Bhh2t hht K2=hhv hhz hh"{ hhT} hh hhe hh hh hhx hh N3=hh hh' ,hh0 hh Bhhc hh hh hh> hh #4hh (=hh hh hhO hh hh hh hha hh hh hhS hh hhM hh ,hhG hh 9=hhA hh= hh ,hhB hh  .###  ....  ...#  ... # ..# .### ######.####. #..<)#  #....?#  #.# 222.1 (158.0) #..........# . #..........##.. #.............. #...........#.. #..........#..# ######.####..## ###### #)# .## #......#.# #Items here: )) [ †.hX 7mhhb"hh,$ hhD,F_Key pressed, stopping explore.hh.hh4hhu6F _Unknown command.hh .... # ## .#########.####... ..<).......# ..?.....##hh)  ..#.............##........#hh#hh83.3 (1.2) _hhhhj hh # ## .#########.####... ..<).......# ..?.....##) ..#....###..............#hhhh(4.5hhhh*hh   ## .#########.####... ..<).......# ..?.....##) ..#....##..###......#.#####...hhm hh (5.7hh hhv hh6  # .#########.####... ..<).......# ..?.....##) ..#...#.#..######.####..###......#.#hh%C hhkF (6.9hhtN hhP hh` j######.####... #..<).......# #....?.....## #....).....# #..........# .#.##.. #.... #.#.. #.hh` ]#..# ######.####..## ###### #)# .## #......#.# ##........##..............#hha #......#.#####...#......#.########..#hhk hhin (8.1hh~u hhw hh ..<).......# ..?.....#) ..#....#..#..#######@####..####### #)# .## ......#.# # ..##.##hhhh(9.3hhhhz _You hear the lone wailing of a very distant funeral chant.hh ..?.....#) #......#.##..#.......#...........#..#..........#..#######.####..####### #@# .## ......#.# # . .hhD...##.hh hh)30.5hhhht  Things that are here: _a +0 dagger of flaming; a +0 robehhd/Pick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger of flaming Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hh  a + a +0 dagger of flaming[Enter] accept (1 chosen)hhChhIhhR#....?.....##Saint the Tinkerer#....).....#Barachi#..........# .Health: 64/64 ========================#..........##..Magic: 12/12 ========================#..............AC: 4Str: 18#...........#..EV: 11Int: 23#..........#..#SH: 0Dex: 11hhSV######.####..##XL:  8 Next: 37% Place: Dungeon:5###### #@# .##Noise: ---------  Time: 5230.5 (0.0)#......#.# #a) +1 hammer (venom)#........#Cast: Kinetic Grapnel#..............##......#.#####...#......#.########..#.##.  hh:TItems here: )) [ †. _Key pressed, stopping explore. _Unknown command. _You hear the lone wailing of a very distant funeral chant.Things that are here: _a +0 dagger of flaming; a +0 robehhxbhhd+1.5 (1hhjhhm0 _m - a +0 dagger of flaminghhhWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 hammer of venom (weapon)h - a +2 short sword of speed  m - a +0 dagger of flaming[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hhChhJhhfS#....?.....##Saint the Tinkerer#....).....#Barachi#..........# .Health: 64/64 ========================#..........##..Magic: 12/12 ========================#..............AC: 4Str: 18#...........#..EV: 11Int: 23#..........#..#SH: 0Dex: 11######.####..##XL:  8 Next: 37% Place: Dungeon:5###### #@# .##Noise: ---------  Time: 5231.5 (0.0)#......#.# #a) +1 hammer (venom)#........#Cast: Kinetic Grapnel#..............#hhsT#......#.#####...#......#.########..#.##. _Key pressed, stopping explore. _Unknown command. _You hear the lone wailing of a very distant funeral chant.Things that are here: _a +0 dagger of flaming; a +0 robe _m - a +0 dagger of flaminghhwm  You unwield your +1 hammer of venom.  Your +1 hammer of venom stops dripping with poison.Your +0 dagger of flaming bursts into flame!hh pf2.5 (1m) +0 dagger (flamehh/vhhy9 _m - a +0 dagger of flaming (weapon)hh3hhLhhhh,hhMhhhhE,hh+hhhhh hh hhhhBhhhhHhh!hh!hhY$hh'hh/hh0hh2hh5hh;,hh9>hhX  Items here: )) [ ÷. _hhdT .#  hhd.###  ....  ...# hhdZ ... #  hhe..# .### ######.####...hh.e #..<).......#  #....@.....#hhKe #....).....# #..........# .hhxe #..........##.. #.............. #...........#..hhe #..........#..#######.####..##hh f###### #[# .##hhOo.42.1 (9.6hh@s/3.1 (10.6)hh1yhhza _e - a scroll labelled TULOIPRAMIAhhXw3hhyhhBhhhh,hhhh,hh}hhhh,hhvhhϝhh!,hhHhhhh,hhղhhhh@,hhhhHhhhhhhThhfhhZhhhhhh&hh,hhhhhh&.≈≈ .≈≈≈ # .≈≈≈ #. ... #.###.## #......# #......######...##......53.9 (10.8#.......#######$##........#### #......#....#########.####.....#..<).......###.###..........###....).....##..........# .hhhh.5.1 (12.0hh hhK _Found 10 gold pieces.hh4 hh hh hh hhv hh hh hhI hh hh hhM hhC hh' .≈≈ .≈≈≈ ## .≈≈≈ .##. ... ..##.###.## ...##......# ...##......######...####..........%7.5 (2.4hhx )#.......#######$###.#........#### #......#..hh ..#########.#..<)..#.....hh a#....#.....hh "hh  hh` -8.7 (3.6hh hh= - _Found a quill talisman.hhB3hhsDhhnGhhMhhWQ,hhUShh_"≈≈≈...o......≈≈ ...ß......#.≈≈≈ ≈.:......## # .≈≈≈ ≈≈.......# #. ... ........# #.###.## .......# #......# .....# #......######...##### #...%# hh_#.......#######$###..#........#### # #..<).......###.## o   orc (asleep) hhs 9.9 (1.2  An orc comes into view. It is wielding a +0 short sword.hh+v.61.1 (2.4hh}hh9 _Found a parchment of Awaken Armour.hhG≈≈≈≈≈≈..o....# ≈≈≈≈...o....._....ß  .≈≈≈≈≈≈.:# .≈≈≈≈≈≈≈ ... ...###.## ........#..# #.....# ..######@..#####...........%# ...#######$###.....#### .# .......#....### ######.####.......o 2 orcs (asleep)<)..###.##.##)hhAd _An orc comes into view. It is wielding a +0 club.hhm-2.3 (1.2hhErhhum _Found an ornate altar of the Wu Jian Council.hhR}M.....o...o....≈≈..o....# ≈≈≈≈...o....._....ß  .≈≈≈≈≈≈.:# .≈≈≈≈≈≈≈ ......###.###.........# #.@...# ..######...#####..............%# #.......#######$###....o   orc wizard (asleep).o 3 orcs (asleep)#hhw  An orc and an orc wizard come into view.hhGhhhhhh.v.o.o.o...o_oooo2 wandering)hhܸ0=3.5hh~hh^V _The orc wizard shouts!hh ......###......o.o.....≈≈o......# ≈≈≈≈....o...._....ß  .≈≈≈≈≈≈.:# .≈≈≈≈≈≈≈ .....###.###....@....#####.....## ######...####...........%########$###.....#### .......#....###.# #####.####.......<).###.##hhhh[hhIhh<hh#...o.oo..ooo=4.7Kinetic GrapnelhhhhR _The orc shouts! x2hh4hh   Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3 Select a spell to cast [?] helphhg<[Esc] exithhj hh}tN............###Saint the Tinkerer..............Barachi≈≈≈≈≈≈o.o....#hhtHealth: 64/64 ========================≈≈≈≈..o......hhtdMagic: 12/12 ========================hht.≈≈_....ß..o...#AC: 4Str: 18hh"u.≈≈≈≈≈≈.:......##EV: 11Int: 23hhEu# .≈≈≈≈≈≈≈.......#SH: 0Dex: 11hhhu#. ..............#XL:  8 Next: 37% Place: Dungeon:5hhu#.###.###....@....#Noise: ==-------  Time: 5264.7 (0.0)hhu#......#####.....##m) +0 dagger (flame)hhu#......######...#####Cast: Kinetic Grapnelhhu#..................%##.......#######$###...hh v#........#### .# .o   orc wizardhh.v#......#....###.#ooo 3 orcshhPv######.####.......#..<).......###.## hhlv_Found a parchment of Awaken Armour.  An orc comes into view. It is wielding a +0 club. hhv__Found an ornate altar of the Wu Jian Council.hhwAn orc and an orc wizard come into view. _The orc wizard shouts! _The orc shouts! x2hh............###Saint the Tinkerer..............Barachihh:≈≈≈≈≈≈o.o....#Health: 64/64 ========================≈≈≈≈..o......Magic: 12/12 ========================hh.≈≈_....ß..o...#AC: 4Str: 18.≈≈≈≈≈≈.:......##EV: 11Int: 23hh# .≈≈≈≈≈≈≈.......#SH: 0Dex: 11hhȂ#. ..............#XL:  8 Next: 37% Place: Dungeon:5hh#.###.###....@....#Noise: ==-------  Time: 5264.7 (0.0)hh #......#####.....##m) +0 dagger (flame)hh5#......######...#####Cast: Kinetic Grapnel#..................%#hhY#.......#######$###...#........#### .# .hh}o   orc wizard#......#....###.#hhooo 3 orcs######.####.......hhƃ#..<).......###.## _Found a parchment of Awaken Armour.  An orc comes into view. It is wielding a +0 club. hh_Found an ornate altar of the Wu Jian Council.An orc and an orc wizard come into view. hh_The orc wizard shouts! _The orc shouts! x2hhph ............###  Saint the Tinkerer ..............  Barachi ≈≈≈≈≈≈o.o....#  Health: 64/64 ========================hhq ≈≈≈≈..o......  Magic: 9/12==================------ .≈≈_....ß..o...#  AC: 4Str: 18 .≈≈≈≈≈≈.:......##  EV: 11Int: 23  # .≈≈≈≈≈≈≈.......#  SH: 0Dex: 11  #. ..............#  XL:  8 Next: 37% Place: Dungeon:5 hhJ8 #.###.###....@....#  Noise: ==-------  Time: 5264.7 (0.0)  #......#####.....##  m) +0 dagger (flame)  #......######...#####  Cast: Kinetic Grapnel  #..................%#  #.......#######$###...  #........#### .# .  o   orc wizard  #......#....###.#  ooo 3 orcs  ######.####.......  #..<).......###.## hh_Found an ornate altar of the Wu Jian Council.An orc and an orc wizard come into view. _The orc wizard shouts! _The orc shouts! x2  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club and wearing a +0 leather armourhhn ............###  Saint the Tinkerer ..............  Barachi ≈≈≈≈≈≈o.o....#  Health: 64/64 ======================== ≈≈≈≈..o......  Magic: 9/12==================------ .≈≈_....ß..o...#  AC: 4hh\Str: 18 .≈≈≈≈≈≈.:......##  EV: 11Int: 23  # .≈≈≈≈≈≈≈.......#  SH: 0Dex: 11  #. ..............#  XL:  8 Next: 37% Place: Dungeon:5  #.###.###....@....#  Noise: ==-------  Time: 5264.7 (0.0)  #......#####.....##  m) +0 dagger (flame)  #......######...#####  Cast: Kinetic Grapnel  #..................%# hh #.......#######$###...  #........#### .# .  o   orc wizard hh #......#....###.#  ooo 3 orcs  ######.####....... hh~ #..<).......###.## An orc and an orc wizard come into view. hh_The orc wizard shouts! _The orc shouts! x2  Press: ? - help, Dir - move targethh#Aim: an orc, wielding a +0 club and wearing a +0 leather armour  You lock target on the orc and prepare to deploy your bee.hhChhAhhhh     .......#  o.o....  o.....#  o...##  #   #.         %  hh   .# .      #..<)hhZ5.7 (1Winding hh8_hh _The orc wizard shouts!shouts! x2  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club and wearing a +0 leather armour  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)hh hhU hh hh hh ..._....ßo.oo.ohh X--6. hh 8_hh\ @ _You continue winding your clockwork bee...hh Xhhl _....ß...o.oo.ohhP A--7hh *.. hh hh @ _You continue winding your clockwork bee...hh$hhhh_  With a metallic buzz, your clockwork bee launches itself at the orc.hhHB_...oooy(1 ally target)y   clockwork bee (minion)hhf2-=8hh)8_hhP _The orc hits you with a +0 club. Your clockwork bee stings the orc.hh] hhf hh  .ooYou barely miss the orc. The orc hits you with a +0 short sword.The orc hits you but does no damage.hh g59--9.5 (0.8hh0 9_hh7 _ _Your clockwork bee barely misses the orc.hhQ  You closely miss the orc.The orc hits your clockwork bee but does no damage.hh .oYour clockwork bee stings the orc. The orc hits you with a +0 club.*hh ooo 3 orcs (1 ally target)y   clockwork bee (minion)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!hhcS_{hhdp6--==70.4 (0.9hhnhhsp _Deactivating autopickup; reactivate with Ctrl-A.hh c  You closely miss the orc. Your clockwork bee stings the orc!hhy  ) 2 orcsThe orc dies!The orc barely misses you. The orc closely misses you.hh _*****You hear some strange, mumbled words.A puff of flame appears from out of thin air!hh v_)@...hh1--1.3hh\9_hh""S _The puff of flame misses you.hh|  You hit the orc but do no damage.hh5 _..y(1 ally target)Your clockwork bee locks its sights upon the orc.  The orc hits you with a +0 whip. The orc hits you with a +0 short sword.hh49----10/12==--2.2hh9_hh>b _Your clockwork bee stings the orc.hh3  You hit the orc. You burn the orc.hhS`  You kill the orc!hh  Your clockwork bee locks its sights upon the orc.  Something hits you but does no damage.hhJ/  --more--hhͱ_)@y.   orc (hh(3.1hhihh"I _The orc misses you.hho/  You hit the orc but do no damage. Your clockwork bee stings the orc!hh>, _)y   clockwork bee (minion)  The orc dies!hhaJ _****You hear some strange, mumbled words.A puff of flame appears from out of thin air!hhL]{@...hh---=4.0Kinetic Grapnelhh9_hh}S _The puff of flame misses you.hh k#######.(.## .###....... ≈≈≈≈≈≈# ≈≈≈≈...hh  .≈≈_....ß......#  .≈≈≈≈≈≈.:......## # .≈≈≈≈≈≈≈.......# #. .........{@...# #.###.###...).y...# #......#####.....## #......######...####hh ##...........%##.hh #######$###... #..#### .# .hh= #......#....###.#######.####.......hh 50  Found 3 poisoned darts.  Your clockwork bee winds down and falls to the ground.  Something hits you.hh /  --more--hh _**   dormant clockwork bee (minion)hhv I 48-5.2 (1.2 _hh hh<  Things that are here: _a +0 whip; an orc corpsehhvhhͱ8-hhhh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)hh4.............###.. ≈≈≈≈≈≈# ≈≈≈≈... .≈≈_....ß# .≈≈≈≈≈≈.:......##≈.  #. .........{)...#  #.###.###...).*@..#  #......#####.....##  #......######...######............%#  #.#######$###...#.# #.# .  #......#....###.#  ######.####.......#..<).......###.##hh1  Something hits your dormant clockwork bee.hh8?/  --more--hh9_hh] ==6.4 hhQ _hhE!9_hh.%hhO.. ≈≈≈≈≈≈#.. .≈≈_....ß#≈≈≈≈.:## .≈≈≈≈≈≈≈.. .........{)###.###...).*.....#####...@.##hh;P#####...#####............%#######$###....#### #.# #....## #####.####.........<).......###.##..## #..hhW  Something hits your dormant clockwork bee but does no damage.hhb/  --more--hhI 7.6 _hh,9_hhhhW≈≈≈≈≈≈#.. .≈≈_....ß#≈≈≈≈.:## .≈≈≈≈≈≈≈.. .........{)###.###...).*.....#####.....####..@#####hh............%#.#######$###...#.#### #.# ...#....## ######.####.........<).......###.##..## #..) #.#hhBhh 9  Something hits your dormant clockwork bee.hh/  --more--hh 9_hh ; -8.8 _hh)hhhh5N.. .≈≈_....ßhhwOU#≈≈≈≈.:#hhO"# .≈≈≈≈≈≈≈.. .........{)###.###...).*...#.....#####.....########...#####........@...%########$###...#..#### #.# ...#....## ######.####.........<).......###.##..## #..) #.#...$hh]p  Found 14 gold pieces.hhMi[_)hhj`1==-80.0hh_ _You hear the lone wailing of a distant funeral chant.hhkhh8hh9_hh;F _Unknown command.hh.≈≈_....ß#≈≈≈≈.:## .≈≈≈≈≈≈≈.#. .........))...####.###...).*...#.....#####.....#######...#####............%.#######@###...#..#### #.# ...#....## ######.####.........<).......###.##..## #.. ) #.#...$#...#hhX@_hh}/1.2 _hh9_hh>R _You see here 10 gold pieces.hh N≈≈≈≈.:## .≈≈≈≈≈≈≈.#. .........))...###.###...).*........#####.....###...#####............%#.#######$###...#.#### #@# ...#....## #hhu -#####.####....... ..<).......###.##..## #..) #.#...$#...#..hh hh hh 8502.4 _hhJ 8{hhy hh] hh_ hh?q hhs F _Unknown command.hh1# .≈≈≈≈≈≈≈........ .........))...###.###...).*.....#####.....##...#####........{...%#######$###...#.#### #.# ...#....## ######.####...............<).......###.####.###........## #..).....# #.#...$#...#..#..#hh+hh2**hhd  You hear some strange, mumbled words.You are confused.hhm/  --more--hh hh| @ =3.6Conf _hhhhhh#..==-40hhs _Your dormant clockwork bee falls apart.hh hh) hh* e1=-5hhDj hh  hh i  Something hits you.hhV@ /  --more--hh&  48-=6 _hh _Unknown command.hh 2==Something hits you.  --more--hhhh 45---7 _{hh33hh=hh!B hhK@_Unknown command.hh4 46=-Something hits you.hhc</  --more--hhE 44-8 _hh hh CSomething hits you. _Unknown command. _Something hits you. _Unknown command. _Something hits you.  hhr /  --more--hh5 1--9 _hh[hhThhO% _Something hits you.  You feel less confused.   but does no damage.  --more--hh hh o ==90 _hh/ hhUC4*hh%S  You shape a spike launcher from a nearby wall.hh/ 0----The rocky spike skewers something.Something hits you.  --more--hhD Q{#hhG 39--=1 _hhS hh[U hhν1*hh"S`hh 40=You hit something but do no damage.Something hits you but does no damage.hh6/  --more--hhJ8{hh8 2.5 (0.9 _hhhhg1*hhЮ`hh\N oo   orc wizard  You closely miss something.Reactivating autopickup.hhKO?3.4Kinetic GrapnelhhXhh%\ _An orc wizard appears from thin air! The orc wizard barely misses you.hh[1*hh7  You hit the orc wizard. You burn the orc wizard.hh oThe rocky spike skewers the orc wizard.hh s  The orc wizard gestures at you while chanting.hh{ hh| T35------hh| !4.3hh hh d _The magic dart hits you.hhZ hhA hh F _Unknown command.hh hhJ *hh  hh hh  You hit the orc wizard. You burn the orc wizard.The rocky spike skewers the orc wizard!hhG )hhZ^ @) 6--405.2 _You kill the orc wizard!Your Armour skill increases to level 1!hh1f /  --more--hh hh5 AKinetic GrapnelhhM J _hh- M .≈≈≈≈≈≈.:......# .≈≈≈≈≈≈≈....... .........))###.###...)..........## ######...####...........%# #######$###...# ..#### #@# .........#....###.# ######.####.............#..<).......###.####.###....hh8 hhA; =--6.4 (1.2 _hh)E hhQ i  Things that are here: _a +0 dagger; a +0 robehhWHM_....ß  .≈≈≈≈≈≈.:## .≈≈≈≈≈≈≈....... .........))...###.###...).....#.....## ######...#####............%# #######@###...# ..#### #)# .........#....###.# #######.####.............##.##hhU8_hhYg1==--7.6 _hhchhs9_hhvG78.6 (2hh3hh_ _You now have 218 gold pieces (gained 10).hh(&M ≈≈≈≈..._....ß  .≈≈≈≈≈≈.:hh(## .≈≈≈≈≈≈≈.......# .........))...####.###...).....#####.....## ######...####........@...%# .#######.###...# ..#### #)# ...  #......#....###.##hhL7<_#hh7hh;+9.8 (1hhEhhHhh`8_hhchhynhhpF _Unknown command.hh- hh- hh72 hh!9 hh= : _hhD hhD :==hhJ hhN hh_P S8=hhS hh~Y hhY hh\ hh\e ,hhh hhm hhm 59=hh&n E2==hhq hh>z hhz hh hhv ,hh hh3 40=hh hh :==hh hh ,hh hh& hh hhȲ hh hh K1=hh hhg Bhh ,hh hhp hh 92hh [3=hh" Bhh hh  hh hhA hh 54=hh hh hh! hhH" hh% hhE+ ,hh[ 546=hh\ hhj ,hhn hhSu _You hear the lone wailing of a distant funeral chant.hhu hh hh m7=hh~ hhD ,hhΑ hh^ 8=9=hhd hhg ,hh( hh ,hh hh hhk hh hh hh2 &50hho hh ,hh hh hh ,hha w1=hh ,hhx hh ,hh hhj% hh% U2=hh( hh<. ,hh1 hh5 ,hh8 hhr@ Bhh6F hhF %3hhI hhM ,hh^P hhsW ,hhZ hh^ hh_ K4=hha hh5g ,hhj hhQq ,hhu hh} k5=hhƀ hh hh hh hh ,hh& hh ,hh hh: 6=7=hh> ,hh hh_ hh %8hh hh hh hhK hh hh$ hhz hh4 hhz hh hh9' a9=hh) hhY/ ,hhR2 hh9 ,hh: hh@ :60hhA 2=hhH hhnO ,hh>R hhW hhW hhZ hh_ hhP` %1hhDc hh[o BhhAs ,hhu hh ,hh hh _You hear the small ensemble of a distant funeral chant.hh K2=hhQ hh7 3=4=hh hh hh2 ,hh hh9  ≈≈≈≈≈≈.# ≈≈≈≈... .≈≈_....ß......  .:# # .≈≈≈≈≈≈≈.......# #. .........))...# #.###.###...).....# #......#####.....##  #......######.@.#####390.0 (90.2)  #............%#  #.......#######.###...# #........#### #)# ... #......#....###.# # ######.####............. #..<).......###.####.### #..........## #..  #....).....# #.#h Hhhh hh 9_hhC T _Key pressed, stopping explore.hhC hh hh6 hh hh$$ P _hhp' hh+ hhJ, hhO/ hh? c  Things that are here:  a +0 short sword; a +0 chain mailhhD hhE @= _hhH hhL hh`W PWater hh[ hhb` > _You enter the deep water.hhh >hho hh̊ =  #### ##########.(.## ##.......### ........... ..≈≈≈≈≈≈≈.......## .≈≈≈≈≈≈.......... .≈≈_....ß......# .≈≈≈≈≈≈.@......## # ..≈≈≈≈≈≈≈.......# #............)) #.###.###...).....#hhs  #......#####.....## #......######...##### #...........%# #.#######.###...# #........#### #)# ...hh [You pick up a parchment of Awaken Armour and begin reading...hh 16.0 (6.0)hh +7.0 (7hh hh F _You add the spell Awaken Armour to your library.hhyhhBzhh}hhhhhhd,hhٕhhhhhhhhhhBhh4hhghhhhhhVhhhhmhhhhhh,hhwhhhhhhhhhhhhhhhhhh\X  Things that are here:  a +0 dagger; a +0 robehhhh _hhuhhhhhhhhhh hh#.###.###...).....##......#####.....##  #......######...#####  #..................%#  #.......#######.###...##  #........#### #)# ...  #......#....###.###..#########.####.......  hh #..<).......###@####.###..........## #...#  #....).....# #.#....  #..........# ..$.#.##  #..........##...# # ..  hhM #...............# .5. 5   ufetubus (asleep)#.....hhr#..## <.  #..........#..# .  hh\######.####..#hh" 409.0 (12.0)  An ufetubus comes into view.hh$hh.5.5hh0/10.2 (13.2hhm:hh=c _Found a stone staircase leading up.hh ).....#  ...##  ..#####  .....%#  #.##  ..#### #)# ...  #....###.###..###  #.............  #..<)#@#   #...#  #....) #.#....   ..$.#.##  ..# # 5.  ...# ...  ..## <.  ..# .  .##hh ).....#  ...##  ..#####  .....%#  #.##  hḧ́..#### #)# ...  #....###.###..###  #.............  #..<)#@#   #...#  #....) #.#....   ..$.#.##  ..# # 5.  ...# ...  ..## <.  ..# .  .#hhhhhhhh` _An ufetubus is nearby!hh  ).....#  ...##  ..#####  .....%#  #.##  ..#### #)# ...  #....###.###..###  #.............  #..<)#@#   #...#  #....) #.#....   ..$.#.##  hhn ..# # 5.  ...# ...  ..## <.  ..# .  .##hh) ).....#  ...##  ..#####  .....%#  #.##  ..#### #)# ...  #....###.###..###  #.............  #..<)#@#   #...#  #....) #.#....   ..$.#.##  ..# # 5.  ...# ...  ..## <.  ..# .  .#hh1A _An ufetubus is nearby!ih#......#####.....## #......#..##### #............%# #.#######.###...## #. #)# ... #......#....###.###..### ######.####............. #..<).......###.####.### #..........## #.@.# #....).....# #.#....# #..........# #..$.#.## #.##...### 5. #......# ... #...#..## < #...#..# . ######.####..## #### #[# ..#h)"m#ihihh@5.ihzR1.4 (1.2)Kinetic Grapnel _ihihihn......#.##### ............%# ih-.#######.###...## . #)# ... ......#....###.###..### ####.####............. ..<).......###.####.### ihs..........## #...##.# ....).....# #.#@...# ..........# #..$.#5## ihIJ4.##...### .. .......# ... ....#..## ih<... ...#..# .ih ####.####..##  #[# #..## ....#.#ihGO ..##ihӴih]:5.ihM0=2.6ih ih _The ufetubus closely misses you. The ufetubus barely misses you.ih`q  You hit the ufetubus but do no damage. The ufetubus barely misses you.ihr ]59--3.5 (0.9ihy ih|| L _The ufetubus hits you.ih&  You barely miss the ufetubus. The ufetubus closely misses you.The ufetubus hits you but does no damage. x2ih*( c5----4.4ih1 ihy4 L _The ufetubus hits you.ih(  You hit the ufetubus but do no damage. The ufetubus hits you.ih *b3---5.3ih2ihk5N _The ufetubus misses you.ihKa  You closely miss the ufetubus. The ufetubus hits you. x3ih(bl45----6.2ihkih_oU _The ufetubus barely misses you.ih8+ih+(7.1ih5ih39 _You closely miss the ufetubus. The ufetubus closely misses you. x2ihQ  You closely miss the ufetubus. The ufetubus barely misses you.ihR(8.0ih7\ihu_V _The ufetubus closely misses you.ih;E  You miss the ufetubus. The ufetubus misses you.The ufetubus hits you but does no damage.The ufetubus hits you.ih'F i2----9ihM ihQ _ _The ufetubus hits you but does no damage.ih  You hit the ufetubus. You burn the ufetubus terribly. The ufetubus misses you.ih (9.8ih ih U _The ufetubus barely misses you.ih ih l37---20.7ih ih" _You barely miss the ufetubus. The ufetubus hits you. x2ih  You hit the ufetubus. You burn the ufetubus terribly.The ufetubus hits you but does no damage.ih-1.5 (0.8ih6'ih*U _The ufetubus barely misses you.ih  You hit the ufetubus but do no damage. The ufetubus hits you.The ufetubus hits you but does no damage. x26--2.3 _The ufetubus hits you.0ih5 ? %#   #)# ... ### ... <)#.####.###  #...##.# ) #.#@5..#  #..$.#.## #...### .. ......# ... ...#..## <... ..#..# ... ##..## ..  #[# #..## .  ..##0iho Q %#   #)# ... ### ... <)#.####.###  #...##.# ) #.#@5..#  #..$.#.## #...### .. ......# ......#..## <.....#..# ... ##..## .. #[# #..## . ..##0ih4 0iht 0ih& 0ih ` _An ufetubus is nearby!1ihV  You hit the ufetubus. You burn the ufetubus terribly.1ihb1.1ihln13.2 (0.9Kinetic Grapnel1ih r1ihuV _You kill the ufetubus!1ih,G7######...##### %# #.###...## #### #)# ... 1ihG{#....###.###..### .####...... <).###.####.### ## #...##.# ).....# #.#.@..# 1ihI^# #..$.#.## ##...###... ......# ##...#..## .<...#..# <...hh   hound (asleep).####..## .. #[# #..## ...#.# ..## ..#1ihf  A hound comes into view.-4.4 (1.21ihl[ _Found an escape hatch in the ceiling.1ihK1ihU\######...##### %###.###...## #### #)# .... #....###.###..### .####............. <).###.####.### ## #...##.# ).....# #.#..@.# # #..$.#.## ##...###... .# ###...#..## .<...#..# <...h.####..## ..... #[# #..## ....#.# ..##1ihQ];[40m ...#1ihef1ihh^7-5.61ihp1ih(s1ih 31ih 1ihU 1ih B1ih 1ih 1iht i8=1ih  1ih ,1ih( 1iho ,1ih 1ihH ,1ih 1ih a9=1ih-" 1ihO( _You hear the small ensemble of a funeral chant nearby.1ih( 1ih* 1ih/ ,1ih2 1ih<8 1ih9 T40=1ih; 1ih@ ,1ihmB 1ihE ,1ihkH 1ihL 1ihUL K1=1ihaN 1ihR 1ihR 1ihT 1ihY ,1ih[ 1ih_ 1ih` 1ihb 1ihe 1ihe 921ihg 1ih=k ,1ihl 1ihq ,1ihs 1ihx i3=1ihmz 1ihن n1ih+ 1ihˋ 1ih" #41ihO (=1ih 1ihb ,1ih` 1ih ,1ihn 1ih 51ihj 1ih# 1ih~ 1ih? 1ihf ,1ih 1ihȻ 1ih G46=1ih 1ih 1ih 1ih 1ih 1ih 1ih 1ihX 1ih W7=1ih 1ih% ,1ih 1ih 1ih 1ih 1ihK ,1ih 1ih 1ihh K8=1ih 1ihE 1ih 1ih 1ih 1ih 1ih' 1ih 1ihN9=1ihp1ih: 1ih 1ih51ih1ih1ih1ih1ih&&501ihL1ih/#,1ih$1ihI)1ihl*1ih+1ihc0,1ihS21ih=1=1ih>1ihy@1ih^F1ihF1ihI1ihM1ih?N1iheNN2=1ihQ1ihV,1ihsX1ihp\1ih\1ih^1ihh1ih:i%31ih9k1ihMs,1ihs1ih|1ihV}1ih1ih1iht1ih1ihH1ihD4=1ih21ih+,1ih1ih _You hear the small ensemble of a funeral chant nearby.1ihx5=1ih,1ih1ih,1ih01ih(961ih(=1ih1ih&1ihp1ihf1ih!1ih1ih1ih,1ih`1ihE1ihN7=1ihX1ih1,1ih1ihj1ih=%81ih,2ihC9=60=2ih,2ih X2ihpQ12ih2ihs2ih^2ih!,2ihu#2ihd'2ih=(K2=2ih *2ih-2ih3.2ih/2ih42ih42ihn62ih;,2ih=2ihXC2ihCU3=2ihF2ihuK,2ihO2ihT2ihqT2ihFV2ih[2ih+\2ihS\D4=2ih^2iha2ihn/.######...#####.%##.#.###...##.#### #)# .....#....###.###..####.####............. .<).###.####.###.## #...##.#2ih|o.).....# #.#.@..#.# #..$.#.##.##...###.....# ###....#..## .<....#..# <...h2ihoh   hound (asleep)#.####..##2iho .....# #[# #..##2ihp] .....#.# ..##2ih4pM ...#2ihUp2ihW1515.6 (90.0)2ih.6.8 (91.22ih2ih2ihin...........%#########.###...## #)# .... #....###.###..### ###.####............. <).......###.####.### 2ih o.......## #...##.# ).....# #.#....# .....# #..$.#@## ##...###.......# ###.....#..## .<...##..# <...h# ###.####..## .....#2ihoW #[# #..## ....# ..#.# ..## ...##.# ..#2ih[~2ih18.0 (1.2)2ihw2ih/2ih F%##..##  #)# .... ##.### ........... <)#.####.###  #...##.#) #.#....# #..$.#@###...#  ###....  .<...#  <...h#  .....# # #[# #..## ....#  ..## ...## ..# 2ihɉ%##..##  #)# .... ##.### ........... <)#.####.###  #...##.#) #.#....# #..$.#@##2ihW#...#  ###....  .<...# <...h# .....#  #[# #..## ....# ..## ...##..#2iht2ihY2ihu2ihϡ\ _A hound is nearby!3ihE#######.###...## #)# .... #....###.###..### ##.####............. ).......###.####.### .......## #...##.# ).....# #.#....# .....# #..$.#.####...###.@.#....# ###....5##..## .<...##..# .<...h ##.####..## ......#  #[# #..## ......# .#.# ..## .....## 5   ufetubus (asleep).# .....#.....#..#...3ihk  An ufetubus comes into view.3ihM3ih|3ih 3ih>5..h.h53ihvI===9.2Kinetic Grapnel3ih3ihbT _The ufetubus shouts!3ihW3ihJk#.###...## #### #)# .... #....###.###..### .####..... 3ih.###.####.### ## #...##.# ).....# #.#....# # #..$.#.### ##...###..@# # ###..5..# #..## #.<.h.# #..# .3ih .####..## . #[# #..## #.......# #.# ..## ##.....## # ## .3ihoB3ih K5h.3ihO=---20.43ih33ihp3ih  You barely miss the ufetubus.The ufetubus hits you but does no damage.3ih.h0--=--1.3 (0.93ih{ _The ufetubus hits you. x2; The ufetubus closely misses you.4ih¢4ihu 4ih/#h<You shape a spike launcher from a nearby wall.  The ufetubus barely misses you. The ufetubus completely misses you.4ih4ih1--0----=2.3 (1.04ih5 4ihgD_The hound barely misses you.4ih4 ...#######.###...## Saint the Tinkerer 4ih5 1....#### #)# ....4ih6 : Barachi 4ihb6 E..#....###.###..###4ih6  Health: 61/64 ======================-- 4ih'7 ?#.####.............4ih8 K Magic: 7/124ih8 M==============---------- 4ih 9 S.......###.####.###4ih49 G AC: 44ih^9 ,Str: 18 4ih9 G......## #...##.#4ih9 G EV: 114ih&: ,Int: 23 4ihW: Q).....# #.#....#4ih: G SH: 04ih; ,Dex: 11 4ih/; \......# #..$.#.###4ih^;  XL:  8 Next: 41% Place: Dungeon:5 4ih; f......##...###..@#4ih;  Noise: ==-------  Time: 5522.3 (0.0) 4ih; ...........# ###h5...#  m) +0 dagger (flame) 4ihL< .......#..## #.<...#  Cast: Kinetic Grapnel 4ih< {......#..# ..<....# 4ih8= Q#.####..## .......# 4ihm= #[# #..## #.......#  h   hound 4ih= #.# ..## ##.....##  5   ufetubus 4ih= [..# #.....# 4ih+> g........# ...#... 4ih> _The ufetubus hits you. x2; The ufetubus closely misses you.You shape a spike launcher from a nearby wall.  4ih4? The ufetubus barely misses you. The ufetubus completely misses you. _The hound barely misses you.Press: ? - help, Dir - move target4ihE .Aim: an ufetubus4ihv{...#######.###...##Saint the Tinkerer ....#### #)# ....Barachi ..#....###.###..###Health: 61/64 ======================-- #.####.............Magic: 7/12==============---------- 4ih'wA.......###.####.###AC: 4Str: 18 ......## #...##.#EV: 11Int: 23 ).....# #.#....#SH: 0Dex: 11 ......# #..$.#.###XL:  8 Next: 41% Place: Dungeon:5 4ihwf......##...###..@#Noise: ==-------  Time: 5522.3 (0.0) ...........# ###*5...#m) +0 dagger (flame) .......#..## #.<...#Cast: Kinetic Grapnel ......#..# ..<....# #.####..## .......# #[# #..## #.......#h   hound #.# ..##4ihx##.....##5   ufetubus ..##.....# 4ihLx\........#...#...  4ihsx5You shape a spike launcher from a nearby wall.  4ihxThe ufetubus barely misses you. The ufetubus completely misses you. _The hound barely misses you.Press: ? - help, Dir - move target4ihxlAim: an ufetubus  You lock target on the ufetubus and prepare to deploy your bee.5ih5 The ufetubus barely misses you. The ufetubus completely misses you. _The hound bar  Press: ? - help, Dir - move targetAim: an ufetubus  You lock target on the ufetubus and prepare to deploy your bee.  (Press . to continue winding your bee.)5ihZ hThe rocky spike skewers the hound! The ufetubus hits you.The ufetubus closely misses you. The hound bites you. The ufetubus hits you.5ih949----5ihͨS3.3 (1Winding 5ihj5ihb_ _The ufetubus hits you but does no damage.5ih2*5ih4Y `  You continue winding your clockwork bee...5ihz" hThe rocky spike misses the hound. The hound bites you.The ufetubus barely misses you.The ufetubus hits you but does no damage.5ih}6-----4. 5ih5ih] _The hound bites you but does no damage.5ih2*5ihky  You continue winding your clockwork bee...5ihW0+ hThe rocky spike skewers the hound.The ufetubus hits you but does no damage.The ufetubus misses you. The hound barely misses you.5ih@9w7-5.. 5ih@5ihC _The ufetubus closely misses you. The ufetubus misses you.5ih+T*(ally target)y   clockwork bee (minion)5ih/  With a metallic buzz, your clockwork bee launches itself at the ufetubus.The rocky spike skewers the hound!5ih5 5   ufetubusy   clockwork bee (minion)5ih6b  You kill the hound!5ihby(ally target)5ihA8/654565ihS5ih _The ufetubus misses you. The ufetubus barely misses you.5ih)  The ufetubus closely misses you.The ufetubus hits you but does no damage.Your clockwork bee stings the ufetubus!5ihP7 .y   clockwork bee (minion)5ihq; _7Kinetic Grapnel5ihB 5ihF  5ih?F D_The ufetubus dies!5ih#5ih%5ih5h _No target in view!6ih'6ih*6ih/6ihP2R _No target in view!6ihX6ih6ih۶6ihR _No target in view!6ih  #)# .... #....###.###..### ####............. ......###.####.### ## #...##.# # #.#....# .....# #..$.#.####...###...###.#....# ###y@...##..## #.<...# #..# #..<.####..## #.......# [# #..## # .# ..## ### .# 6ih .....#.....#...######... ...#...#6ih4 **   dormant clockwork bee (minion)6ih7 g8==--8.5 (1.26ih= 6ih@ L _Your clockwork bee winds down and falls to the ground.6ih -V#....###.###..### ####............. ....###.####.### ### #...##.# .## #.#....# .## #..$.#.### ..###...###...###.#....# ###*....# #..## #.<@..# 6ih-v#..# #..<. ####..## #.......# # #..##  # ..## ### # .....# .....#...# 6ih.#####... ....#...# # .#.. ...#6ih76ih;i9=--9.76ihA7ih7ih9N37ihO7ih5YB7ihZ,7ihZ7ih_P==7ih6a7ihh7ihFiV50=7ihhj7ih3o _You hear the gathering chorus of a funeral chant nearby.7ihp7ihrq7ih?u7ihu7ihv7ihbz7ihz?19==7ihz7ihA|7ihy7ih7ih؀7ih7ih?7ih57ih7ih%7ihK2=7ihʝ7ihѢl _Your dormant clockwork bee falls apart.7ih<P==7ihCB7ih|7ih׫7ih٬7ihɰ7ih*U3=7ih7ih7ihRP10/12==7ihv7ih7ih7ih7ih~;47ih7ih7ih07ih7ihe7ih:==7ih7ih7ihK5=7ih 7ih,7ihU7ih7ihL1==7ih&7ih57ih7ih7ih7ih5U6=7ihm7ihC7ih7ih 7ih7ihs:==7ih7ih 7ihZK7=7ihp7ih'7ih7ih7ih7ih7ih7ihz7ihn8=2==7ih7ih7ihy,7ihD19==60=1=23=7ihJB7ih(M,7ihM7ihRk4=7ihR7ihV,7ihW7ihZB7ih^,7ih_7ihda5=7ihl,7ih3uB7ih x _You hear the gathering chorus of a funeral chant nearby.7ih|37ih~7ih7ih,7ihr7ih7ihЍ7ih49=7ih7ihc7ih_7ih7ihW7ih"7ihG,7ih*7ihy7ih..............%## #.......#######.###...## #........#### #)# .... #......#....###.###..### ######.####............. #..<).......###.####.### # #..........## #...##.# .# #....).....# ##.#....# .# #..........# #..@.#.### ..#90.9 (61.2) #..........##...###...###.# #...............# ###.....# #...........#..## #.<...# #..........#..# #..<....# #7ih1#####.####..## #.......# #### #[# #..## #.......# .....#.#<..## ##.....## .......#>## #.....#7ih7ih-2.1 (62.4 _Found an escape hatch in the floor. Found a stone staircase leading up.3.1 (63 _You now have 232 gold pieces (gained 14).7ihSI7ihW7ihқ7ih,7ih7ih"7ih ,7ihI7ihر7ih+7ihn7ihB7ihX7ih #..........###....#.### #..........##...###...### #...............# ###.... #...........#..## #.<.. #..........#..## #..<.. ######.####..## #..... ###### #[###..## #..... #......#.#<..## ##.... #........#@### #....603.9 (10.8 #..............# ...#. #......#.#####...# ....#. #......#.# ..$ .#.. . #######7ihk..# $ #.## #. .. .#7ih5.1 (12.0 _Found 39 gold pieces. _There is an escape hatch in the floor here.7ihZ537ihs:7ih@7ih"_P _7ihr7ih^wB7ih7y7ih~,7ih|47ih#,7ih,7ihŨ,7ihҪ7ih!#...........#..## #.<...# #..........#..## #..<....# ######.####..## #.......# #### #[###..## #.......# .....#.#<..## ##.....## .......#>##### #.....# .............### ...#... .....#.#####...####....#...# 7ihNC.....#.# ###..@.#.#.. ...# #####..# ###$...#  #.## #.#..# #. #.#....... #.# #...#.# #.. .### ... # ### 7ihm'177ihz,8.1 (137ih7ih_ _You now have 251 gold pieces (gained 19).7iha 7ih%e Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15)Ossuary (visited) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($94)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal 7ihe RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One8ih 8ihJ #...........#..## #.<...#Saint the Tinkerer #..........#..## #..<....#Barachi ######.####..## #.......#Health: 65/65 ======================== #### #[###..## #.......#Magic: 12/12 ======================== 8ihb m.....#.#<..####.....##AC: 4Str: 18 .......#>######.....#EV: 11Int: 23 .............### ...#...SH: 0Dex: 11 .....#.#####...####....#...#XL:  8 Next: 45% Place: Dungeon:5 .....#.# ###..@.#.#.. ...#Noise: ---------  Time: 5618.1 (0.0) #####..# ###$...#m) +0 dagger (flame)#.###.#..#Cast: Kinetic Grapnel#.8ih  #.#.......#.# #...#.##.. .###... #### _You hear the gathering chorus of a funeral chant nearby. _Found an escape hatch in the floor. Found a stone staircase leading up. _You now have 232 gold pieces (gained 14). 8ih< _Found 39 gold pieces. _There is an escape hatch in the floor here. _You now have 251 gold pieces (gained 19).8ih* 8ihC 8ih 9ihu #.#..## #.<...# 9ih #.#..## #..<....#  ######.####..## #.## #[###..## #.#.#.#<..## ##.....##9ih(.#>##### #.....#......### ...#....#.#####...####....#...#.#.# ###.@..#.#.. ...##..# ###$...# #.## #.#..# #. #.#..... .. #.# #...# .# #.. .### ... # ###9ihh9ih{-9.3 (1.29ihb9ih;9ih+ Read which item? Scrolls  t - 2 scrolls of teleportationr - 3 scrolls of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  c - a scroll labelled DAJUFF SOZUTHRI  e - a scroll labelled TULOIPRAMIA [!] read|quaff|evoke[?] describe selected;ihЗ;ih;ih #...........#..## #.<...#Saint the Tinkerer#..........#..## #..<....#Barachi######.####..## #.......#Health: 65/65 ======================== ##### #[###..## #.......#Magic: 12/12 ======================== ......#.#<..####.....##AC: 4Str: 18 ........#>######.....#EV: 11Int: 23 ..............### ...#...SH: 0Dex: 11 ......#.#####...####....#...#XL:  8 Next: 45% Place: Dungeon:5 ......#.# ###.@..#.#.. ...#Noise: ---------  Time: 5619.3 (0.0) ######..# ###$...#m) +0 dagger (flame)#.###.#;ih ..#Cast: Kinetic Grapnel#.#.#.......#.# #...#.##.. .###... #### _You hear the gathering chorus of a funeral chant nearby. _Found an escape hatch in the floor. Found a stone staircase leading up. _You now have 232 gold pieces (gained 14). _Found 39 gold pieces. _There is an escape hatch in the floor here. _You now have 251 gold pieces (gained 19).;ih2 .....#..######.<...#*,,,,....#..######..<....#,,,,####..#######.......#,,,,*#[###..########.......#,,,,#<..##########.....##,,,,#########.....#*****.#####...#...* *####....#...#****######.#..#...#,,,,######...,,,,,***#########.#..#...,,,******#.*#########.#.....#**,,,,,,***..*#########.#.#...# ******,*,,.#*#########.....***,,,* ######.......####*,,,* ######.##;ih########*,,,**#......##########As you read the scroll of revelation, it crumbles to dust.;ihp,20.3 (1;ih,;ih _You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal.;ih;;ihRead which item? Scrolls  t - 2 scrolls of teleportationr - 2 scrolls of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  c - a scroll labelled DAJUFF SOZUTHRI  e - a scroll labelled TULOIPRAMIA ;ihw[!] read|quaff|evoke[?] describe selected############.....#***** EV: 11Int: 23 ..............#######...#...* * SH: 0Dex: 11 ......#.#####...####....#...#**** XL:  8 Next: 45% Place: Dungeon:5 #.....#*#...#...* *#.#####...####....#...#****,#.#..@.#.#..#...#,..#$...#.*#.#.#..#....,,**#.*#.#.....##*,,,,,,****..*#.#.#...##******,*,,.#*#=ih3k.....#**,,,* ######.#**,,,* ######.#*,,,**#......#=ih....#..######.<.....#..######..<..###..#######.....##..########.......##########....#########....######...#.###....#.#####.#..#.#####....#######....#######.##########.#.#...##########.....#########.......##########.###########......###########=ih(41.5 (1.2 _=ihK=ih=ih.#..######.<...#*, .#..######..<....#,.####..#.#,*#[###..#.#,#.#<..#.....##,#>####.....#******,#######...#...* *#.#####...####....#...#****,#.#######...@#.#..#...#,..#########$...#....,,,,*#.##.#..#....,,******,*#.*##.#.....##*,,,,,,*, ***..*##.#.#...##******, *,,.#*##.....#### ***, *,,,* ######.......##### * *,,,* ######.########### * =ih=ih(2.7=ihs=ih=ih =ih~ =ih% =ih >ih]#..######..<....#, ####.####..#######.......#,*#[###..##.......#, ...#.#<..##.....##,.#>####.....#******.....#######...#...* #.#####...####....#...#****,,,>ih^V#.#######....#.#..#...#,,,,, ###..###$.@.#....,,,,*****  #.####.#..#....,,******,,*#.*#.#.....##*,,,,,,*, **..*#.#.#...##******,,, ,,.#*#.....#### *** ,,,* ######.......##### ,,,* ######.########### ,,,**#......########### ,,,,,,,******>ih l>ihp(3.9>ih{>ih}>ihNg#..######..<....#,.####..#>ihO .......#, #*#[###..#.......#,#.#<..#.....##,#>#####.....#******,#######...#...* ***,#.#####...####....#...#****,,,*#.#######....#.#..#...#,..##$..@#....,,,,*****,#.#>ih&Q#.#..#....,,******, *#.*#.#.....##*,,,,,,*, *..*#.#.#...##******, ,.#*#.....#### ***,* ######.......##### **,* ######.########### * >ihQ[>ih^(5.1>ihh>ih:>ih<>ih'C>ihZE>ihD >ih>ih>ih >ih~ >ihр >ih >ih >ih = 4>ihH@ >ihI >ihJ>ih>ih>ih%?ihZ?ih?ih?ih ?ihP J?ihR ?ihYM.#..######.<...##* ........#..<....###.####........# #*#[###.........##.#<..#.....##,,,,,#>############.....#******,........#######...#...* ***,,...####....#...#****,,,* ..#....#@#..#...#,,,,,, ##..$.,,*****  #.##.#..#....,,***** *#.*#########.#.....##*,,,,,,*,,,.#.?ih^Z(6.3?ih`?iho@ih]...# ###.....#*,,.<...##,,,,,,* .........<....#, ##.#.......#,* *#[###.., .#.#<.......##,,,,,,#>#####..#******,,@ih^.......#######...#...* ***,,, .#.#####...####.@..#...#****,,,* .#.#....#.#..#...#,,,,,,, #.$...#.....,,, #.###.#..#......#*****, #.*##.#.....###...,,,* ..*#.#.#...##**##**,,,,,,  .#*###.....#### ***,,,,  ,* ######.......##### **,,,@ih%_  ,* ######.##### **** @ihh@ihk(7.5@ihr@ihw@ih48J# ###.....#*,#..######.<...##,,,,,,*,#..######..<....#, #.####..#.......#,*, #[###..#.......#, #.#<..##.....##,∩#>###.....#******,#######...#...* ***, #.#####...####..@.#...#****,,,*, #.#....#.#..#...#, ..#@ih8=$...#.....,,,*****, .##.#..#......#*****, .*##.#.....###...,,,*,,,,* .*#.#.#...##**###*, #*#.....#### ***, @ih9* ######.......##### **, * ######.##### *@ihB@ihH(8.7@ihK@ihM@ihI # ###.....#*,#..######.<...##,,,,,,*,#..######..<....#, .####..#######.#,*, [###..#.......#, @ihI @.#<..##.....##,∩, .#>###.....#******,#######...#...* ***,,,,* .#####...####...@#...#****,,,*, .#....#.#..#...#, .#$...#.....,,,*****, #.#..#......#*****, *#.#.....###...,,,*,,,,*, *#@ihI .#.#...##**###*, *#.....#### ***, @ih%J  ######.......##### **,  ######.########### *@ihS @ihUV (9.9@ih\ @ih_ @ihT 4@ih Z @ih[ AihtAihAihAihAihJ|M##...###...###.#****....# ###.....#*,.#..######.<...#* .....#..<....#, .####..#.#* [###.........#AihCa,<..##.....##,,,,,,,,,∩#>############.....#******,,,,,, .......#######* ***,,,,*...####..****,,,*....#.#..#...#,,,,,, .#########$...#.....,,,*****,,,,,#.#.## #.Aih ?31.1AihS Aih AihS ###....#.### *..#**,,,,,,,*##...###...###.#****...# ###.....#*,,##.<...##,,,,,,* .Aih, ...#..<....#,,,* ##.#,* ####..,, #<.......##,,,,,,,,,∩ #>#####Aih ..#******,,,,,,, ......####...# ***,,,,* #####...####....#...#****,,,* #....#.#..#...#,,,,,,,$...#........ ##.#..#......###***,,,,,, #Aih  Q#.#.....###...,,,*,,,,* #.#.#...##*####*,,, ###.....#### ***,,Aih& Aih+ (2.3Aih82 Aih4 Aih ###....#.### *..#**,*,##...###...###.#****,# ###.....#*,#..######.<...##,,,,,,*,AihU t#..######..<....#,*,..#######.#,*,..##.#, <..##.....##,Aih ∩, >##...@.#******,#######...#...# ***,,,,*,...####....#...#****,,,*,Aih ....#.#..#...#,*$...#........*****,.#..#......###***,.#.....###...,,,*,,,,*,.#.#...##*####*,.....#### ***,AihY Aih Aih_ (3.5Aih Aih Bih/# ##.#....# ##.#*,,,###....#.### #..#**,,,,,,,*##...###...###.#****...# ###.....#*,,,,,,,*##.<...##,,,,,,*,,,,,, ..#..<....#,,,*#.#,* ##..,, ..Bih#....@##,,,,,,,,,∩ #####..#******,,,,,,, ....####...# ***,,,,*...####....#...#****,,,*,,,,,,....#.#..#...#,,,,,,,,,,,,*$...#........**Bih.#..#......###***,,,,,,.#.....###...,,,*,,,,*Bih;c.#.#...##*####*,,,Bih"Bih$(4.7Bih*Bih,BihX## #...##.# *.#*, .# ##.#....# ##.#*,,, .###....#.### #..#**,,,,,,,* .##...###...###.#****...# ###.....#*,,,,,,,**Bihj##.<...##,,,,,,*,,,,,,,* .#..<....#,,,*#.#,*#..,, .##.....##,,,,,,,,,∩ ####Bih..#******,,,,,,, ...####...# ***,,,,*,,,*...####....#...#****,,,*,,,,,,*....#.#..#...#,,,,,,,,,,,,*Bih $...#........**.#..#......###***,,,,,,BihE].#.....###...,,,*,,,,*Bih5Bih(5.9BihBiho} _You hear the gathering chorus of a funeral chant very nearby.Cih.# ##.#....# ##.#* ..###....#.### #..#*** ..##...###...###.#****,,,,,, .......# ###.....#*,,#..######.<...##*,,,,,,,##..<....#,,,,,,,,,,,*,, ###.......#*,,##.#,####Cih∩ ####.....#******,,,, ....#...# ***,,,,* ###....#...#****,,,*,,,,,,###....#.#..#...#,,,,,,,,,,,,*,###$...#........*****,,,,,,#.#..#......####.#.....###...,,,*,,,,*Cih(g#.#.#...##*####*,,,,,,CihCih(7.1CihCihCih ##....#.### #..#***...###...###.#****,.....# ###.....#*,,,*#..######.<...##*,#..######..<....,,,,,* ##..#.*,,, #..##, ..###.....##∩ ##******,,,,, ....#...#...# ***,,,,* ###...####....#...#****,,,*,,,.#..#..#......##. #######.....#### ***,,,,,,,,, Cih)CihR-(8.3Cih#4Cih6Cih ...###...###.#****,Cih5.....# ###.....#*,,,*#..######.<...##*,CihVj#..######..<....,,,,,* Cihc##..#.....#*,,, #..##, ..#Cihj##.....#∩ ##Cih-#*****,,,,, ....Cih/...#.@.# ***,,,,* CihOg###...####....#...#****,,,*,,,##....#.#Cihp>,,,,,,,,,,,,*.Cihb.. ####.......#####**,,,,,,,,CihפD CihCih(9.5CihhCihU \....# ###.....#*,,,,**#..######.<...##,,,,,,* .#..######..<....#,,,,,* #..#######.......#,*,,,, ..########.......#,, .####,∩ ##.....##*****,,,,,, ......#...# *,,,* ##...####....#..@#****,,,*,,,,,,*#....#.#..#...#,,,,,,,,,,,,*#$...#........*****,.#..#......###***,,.#.....###...,,,*,,,,*.#.#...#######*,,,,,,,,.....#### ****.......##### .########### ********Cihx^ Cihg ?40.7Cih@v CihflCihoCihuCihvDih44Dih5Dih6Dih[kDihhmDihtDihuDih> Dihm@ DihG DihH Eihc #..######.<...##*, .#..######..<....,,,,,*,,, #..#.*,,, ..#, .###.....#∩ ##.....##*****,,,,, ......#...# ***,,,,*,,,* ##...####.****,,,*,,,##....#.#,,,,,,,,,,,,*,,##$...#........#****,.#..####***,..### ....###########EihEih@(1.9Eih EihKEihw^M....# ###.....#*,* ..#..######.<...#*,,,,,,,* .#..<,,,* #..* ..EihH#......., .#.....##,,,,,,,,,∩ ####.....##*****,,,,,,,,,, ...####### ***,,,,*...####..Eihqe****,,,*,,,,,,*....#.#..#...#,,,,,,*$...#..#**** ######.#..#......###***,,,,,,,,,,.. Eih# # # EihEih(3.1EihEih9Eih kM##...###...###.#****,....# ###.....#*,* ..#..######.<...#EihT O*,,,,,,,* .#..<,,,* #..* .Eih M.#......., .Eih k#.....##,,,,,,,,,∩ ###Eih #.....##*****,,,,,,,,,, ...####### ***,,,,*Eih $...####..****,,,*,,,,,,*Eih ....#.#..#...#,,,,,,* ######$...#........#****,,,,,,,,,##EihF Eihۖ EihD (4.3Eih" Eih Eih .###....#.### #..#*,,,,##...###...###.#****,,.....# ###.....#*,,,,,, ...#..######.<...##*,,,, Eih ..#..######..<....#,,,,* ##..#######.......#* #....#, ..Eih: v##.....##,,,,,,,,,∩ ###Eih\ Y##....@##**,,,,, Eih~ ....#######...#...# ***,,,,*,,,Eih ...####....#...#****,,,*,,,,....#.#..#...#,,,,,Eih h*#$...#........#****Eih G#.#..#......###***,,,,Eih #.#.....###...,,,*,,,,*#.#.#...#######*,,Eihc z####.....#### *Eih Eih (5.5Eih^$ Eih;* Fih Fih,FihsFih[Fih: :M ##.#....# ##.#*,,#....#.### #..#**,*##...###...###.#****,....# ###.....#*,*.#..######.<...#*,,,,, ..#..<,,,* ##..#* #..#.......#Fih: , ..,,,,,,,,,∩ ######.....##*****,,,,,, ....#######...#...# ***,,,,* ###...####....#...#****,,,*,,,,,,.#.. #..#......##.FihB Fih>F (6.7FihK Fih Q Fih g## #...##.# *.#*, .# ##.#....# ##.#*,,, .###....#.### #..#**,,,,,,,* .##...###...###.#****...# ###.....#*,,,,,,,**##.<...##,,,,,,*,,,,,,,* .#..<....#,,,*#.FihS #,*#..,, .##.....##,,,,,,,,,∩ ####..##*****,,,,,,, Fihu p...####...# ***,,,,*,,,*Fih z...####....#...#****,,,*,,,,,,*Fih ....#.#..#...#,,,,,,,,,,,,*Fih |$...#........#*Fih .#..#......###***,,,,,,.#.....###...,,,*,,,,*FihFih (7.9FihFihGihkGihGihGihGihݾ$.# ##.#....# ##.#* ..###....#.### #..#*** ..##...###...###.#****,,,,,, .......# ###.....#*,,#..######.<...##*,,,,,,,##..<....#,,,,,,,,,,,*,, ###.......#*,,##.#,####∩ ####.....##*****,,,, ....#...# ***,,,,* ###....#...#****,,,*,,,,,,###....#.#..#...#,,,,,,,,,,,,*,###$...#........#****,,,,,,#.#..#......####.#.....###...,,,*,,,,*#.#.#...#######*,,,,,,Gih>9.1GihGih[Gih#  ##....#.### #..#***...###...###.#****,.....# ###.....#*,,,*#..######.<...##*Gih$ ,#..######..<....,,,,,* ##..#.*,,, #..##, ..###.....##∩ ##*****,,,,, ....#...#...# ***,,,,* ###...####....#...#****,,,*,,,.#..#..#......##. Gih]% #######.....#### ***,,,,,,,,, Gih/ ?50.3Gih@ GihS  ...###...###.#****,.....# ###.....#*,,,*#..######.<...##*,#..######..<....,,,,,* Gih }##..#.....#*,,, #..##, ..###.....#∩ ###*****,,,,, .......#.@.# ***,,,,* GihO ###...####....#...#****,,,*,,,##....#.#,,,,,,,,,,,,*Gihn ... Gih ####.......#####**,,,,,,,, GihX Gih (1.5Gih Gihé GihY .....# ###.....#*,,,*#..######.<...##*,#..######..<....#,,,,,* ##..#.....#*,,, #..#, ..###.....#∩ ##Gih#.....##*****,,,,, .......#...# ***,,,,* ###...####.****,,,*,,,##....#.#,,,,,,,,,,,,*##$...#........#****,#.#..GihE#.##....##. ####.###########********* GihqGih (2.7GihGihcHih{#..######.<...##,,,,,,* .#..######..<....#,,,,,* #..#######.......#,*,,,, ..########.......#,, .###.....##,∩ ##.....##*****,,,,,, ......#...# *,,,* ##...####....#...#****,,,*,,,,,,*#....#.#..#..@#,,,,,,,,,,,,*#$...#........#****,.#..#......###***,,.#.....###...,,,*,,,,*.#.#...#######*,,,,,,,,.....#### ****.......##### .########### ******** ....###########Hih#T3.9Hih%HihP~#..######..<....#,,,,,* ..#######.......#,*,,,,,,* .##.......#,,,,,,,* ###.....##,∩,,,,,* #.....##*****,,,,,,,,,,* .....#...# ***..,,*,,,** #...####....#...#####...#,,,,,,*#....#.#..#...#........,,,,*#$...#......@.#****,,*.#..#......###***,,*.#.....###...,,,*,,,,*,,,,,*.#.#...#######*,,,,,,,,,,,,*.....#### *****.......##### ,.########### ********* ...###### ****HihaQ(5.1HihUHihdXHih ..######..<....#,*,,,* #.......#,*,,,,,,* #.......#,* .....##,∩,,,,,* .....##*****,,,.* #...#...# ***...,*,,,** ...####....#...#####...#.,,,,,** ....#.#..#...#.........,,,*,,* $...#.#****,* .#..#......###***,* .#.....###...,,,*,,,,*,,,,,* .#.#...####.....#### ***,* #.##### **, #.# *  Hih Hih (6.3Hih: Hih2 Hih 4Hih` Hih Hih<...##,,,,,,*,,,,,,,** ..<....#,,,*,,,* .......#,** .......#,,,,,,* .....##,,,,,,,,,∩,,,,,* #..##*****,,,..,,,,,* ####...# ***....*,,,** ..####....#...#####...#..,,,,** ....#.#..#...#.@........,,*,,* Hih$$...#..#####....,,,,,* .#..#......###***,,,,,,,,,,* .#.....###...,,,*,,,,*.#.#...#######*,,, ## ***,,****  .......##### **,,,,,,,,,,,,  .# *************  .###########* HihHihm(7.5HihHihIihH######.<...##,,,,,,*,** ######..<....#,*,,,* .#,*,,,,,,* .#,.,,,,* .....##,∩.,,,,* .....##*****,,....,,,,* ...#...# **#....#,,,** ####....#...#####...#...,,,** ....#.#..#...#..@........,*,,* $...#.#####...* .#..#......###***,,,,..,,,,* .#.....#.#...#*,* *.....#### ***,****,##### **, # *, # *,IihIihL(8.7IihIih11 _Found a phantasmal passage.Iih######.<...##,,,,,,*,** ..<....#,#,,,* .#,*,..,,,* .#,...,,,* .....##,IihG.∩..,,,* .....##*****,,.....,,,* ...#...# *##....#,,,** Iihl####....#...#####...#....,,** #.#..#...#...@........*,,* $...#.Iih_#####......,,,* .#..#......###***,,,....,,,* Iih.#.....###...,,,*,,,,*..,,,*.#.#...#*,Iihڒp* * #.....#### ***,****,Iih2##### **, *, *,IihIih=(9.9IihIihIih^ Iih  Ability - do what?CostFailure  f - HopIih# None0% IihF }[?] toggle between ability selection and description.Iih######.<...##,,,,,,*,,,,,,,**Saint the Tinkerer #####..<....#,,,,,,,,,,,#,,,*Barachi #####.......#,,,,,,,,*,..,,,*Health: 65/65 ======================== #####.......#,,,,,,,,,...,,,*Magic: 12/12 ======================== ######.....##,,,,,,,,.∩..,,,*AC: 4Str: 18 ######.....##*****,,.....,,,*EV: 11Int: 23 #####...#...# *##....#,,,**SH: 0Dex: 11 ####....#...#####...#....,,**XL:  8 Next: 45% Place: Dungeon:5 ...#.#..#...#...@........*,,*Noise: ---------  Time: 5659.9 (0.0) #$...#..ihh9m......#####......,,,*m) +0 dagger (flame) #.#..#......###***,,,....,,,*Cast: Kinetic Grapnel #.#.....###...,,,*,,,,*..,,,* #.#.#...#######*,,,,,,,,,,,,* *** #.....#### ***,,,,,,,,,****,,  .....#####**,,,,,,,,,,,,,,  ##########*************,,  ##########*,,  _You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. _Okay, then. _Unknown command. _Unknown command. _You hear the gathering chorus of a funeral chant very nearby. _Found a phantasmal passage.Iihz######.<...##,,,,,,*,,,,,,,**  Saint the Tinkerer #####..<....#,,,,,,,,,,,#,,,*  Barachi #####.......#,,,,,,,,*,..,,,*  Health: 65/65 ======================== #####.......#,,,,,,,,,...,,,*  Magic: 12/12 ======================== ######.....##,,,,,,,,.∩..,,,*  AC: 4Str: 18 ######.....##*****,,.....,,,*  EV: 11Int: 23 #####...#...# *##....#,,,**  SH: 0Dex: 11 ####....#...#####**.#....,,**  XL:  8 Next: 45% Place: Dungeon:5 ...#.#..#...#.**@**......*,,*  Noise: ---------  Time: 5659.9 (0.0) #$...#........#####......,,,*  m) +0 dagger (flame) #.#..#......###***,,,....,,,*  Cast: Kinetic GrapnelIih #.#.....###...,,,*,,,,*..,,,* #.#.#...#######*,,,,,,,,,,,,* *** #.....#### ***,,,,,,,,,****,,  .....##### **,,,,,,,,,,,,,,  ########## *************,,  ##########*,,  _Unknown command. _Unknown command. _You hear the gathering chorus of a funeral chant very nearby. _Found a phantasmal passage.  Hop to where?Press: ? - help, Dir - move targetJih**.*@****Jih5*.@*****Jih׃V***Jih:****Jih/**Jih***#*....Jih ******.**#**.**.**JihV* ***.....Kih...###.#####......,....**Saint the Tinkerer ##.....##.............##Barachi ##.<...##......#...j...##Health: 65/65 ======================== #..<....#.j..j......#...#Magic: 12/12 ======================== #.......#........#......#AC: 4Str: 18 #.......#..!............#EV: 11Int: 23 ##.....##,,.......∩.....#SH: 0Dex: 11 ##.....##****#..........#XL:  8 Next: 45% PlKihwace: Dungeon:5 #...#...# *##.@..#,,,**Noise: ---------  Time: 5659.9 (0.0) ....#...#####...#......#*m) +0 dagger (flame) .#..#...#...○........#..#Cast: Kinetic Grapnel .#........#####.........# .#......###***..,.......# ....###...,,,*..,.#.....#j   gnoll bouda (wandering) #...#######*,...,.......# ****** jj 2 gnolls (wandering) ..#### **#.!,......##**,,,,* .#######.,..,....,,,,,,,* _Unknown command. _UnknoKihIwn command. _You hear the gathering chorus of a funeral chant very nearby. _Found a phantasmal passage.  Hop to where?Press: ? - help, Dir - move targetKihl% _You hear the gathering chorus of a funeral chant very nearby.Found a phantasmal passage. Kih%K Hop to where?  Press: ? - help, Dir - move targetA gnoll bouda and 2 gnolls come into view.Found 2 sedimented blue potions and a red potion.Kih6(Kih)Kih4jj.....jKih <|60.9 (1Kinetic Grapnel-Hop KihZE:○KihaH _Boing!LihE:)### #..#**....).,#...., ..###.#####...........** #.....##..........j..## <...##..j...#.......## ..<....#...........#...# .#....j...#LihF;R# ....!.....# .....##.........∩.....# ..##****#...@......# #...# *##....#...## ..#...#####...#......#* #..#...#...○........#..# Lih;#..#####.........# #......###***..........# ...###...,,,*....#.....# .#######*,..... ****** **#.!.......##**,,,,*Lih@LihCLih*DLihDELihT jj..j.j°j 3 gnolls LihT@(1 missile, wandering)Found a club.LihW,2.1 (1.2LihbLihk  A gnoll comes into view. It is wielding a +0 whip and quivering 2 throwing _nets.Lihv ##.#*..,,,j..,. ## #..#*#j...)..#...., .###.#####...........** Lih.....##.........j...## <...##...j..#.......## <....#.....#...# #........## ...!.j..........# .....##.........# ..##*####..........# #...# *##....#...## Lih..#...#####...#......#* Lih..#...#...°........#..# .Lih.#####.........# ...###***..........# j Lih%04 gnolls (1 missile, wandering)LihL&###...,,,*....#.....#.#######*,...........# ******Lih  A gnoll comes into view. It is wielding a +0 flail.Lih8,LihfLihLih0k..j..jLih0..j.#..j.j.Lih1jjjjj)Lihk31===3.3Lih>LihyH _The gnoll bouda shouts! The gnoll shouts! x4 _There is a phantasmal passage here.LihQ Lih Lih Lih F _Unknown command.Mih^Mih*lMihCxMih|Mih-}MihMih MihJ...)j.j#...jj 3 gnolls (1 missile, swift)Mih+40MihPMihͨMihx .P.P.♣.......♣♣..♣♣.....♣♣......# .ß.ß.♣♣♣.♣.♣...♣♣...♣..♣♣.......# ...............................##..........................#▓ .............................###▓ ##################++++########▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈ ≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈a Necropolis ≈≈≈≈≈≈≈≈≈≈▓▓##..@......∩..##▓▓≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈  MihxA≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _The gnolls pick up the pace!The world spins around you as you enter the gateway.MihPzMihMih!r---5.0 (1.7Kinetic GrapnelMih *MihL; _You enter an ornate necropolis! _There is an empty arch of ancient stone here.Mihe Mih 9---Mih0 Mih F _Unknown command.Nihk NihVn  Spells (Memorise)TypeFailure Level  a - SandblastEarth12% 1b - Lesser BeckoningTranslocationNihn ^17%2  c - Static DischargeConjuration/Air17%2  d - Awaken ArmourEarth/Forgecraft24% 4  e - Forge Blazeheart GolemFire/Forgecraft24% 4  f - Forge Lightning SpireAir/ForgecraftNiho 24% 4  g - Iskenderun's BattlesphereConjuration/Forgecraft 24% 4  Nih;o eh - HailstormConjuration/Ice34% 3  Nih[o li - Summon Ice BeastIce/Summoning34% 3  Nihzo j - AirstrikeAirNiho k75% 4  k - Permafrost EruptionIce/EarthNiho ]100% 6 7 spell levels left Niho ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRihRih,RihR.P.P.♣.......♣♣..♣♣.....♣♣......# Saint the Tinkerer .ß.ß.♣♣♣.♣.♣...♣♣...♣..♣♣.......# Barachi ...............................## Health: 65/65 ======================== ...............................#▓ Magic: 12/12 ======================== .............................###▓ AC: 4Str: 18 ##################++++########▓▓▓ EV: 11Int: 23 ▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈ SH: 0Dex: 11 ≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈ XL:  8 Next: 45% Place: a Necropolis ≈≈≈≈≈≈≈≈≈≈▓▓##..@......∩..##▓▓≈≈≈ Noise: ---------  Time: 5665.0 (0.0) ≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈ m) ih;49m+0 dagger (flame) ≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈ Cast: Kinetic Grapnel ≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ -Hop ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _Unknown command. _The gnolls pick up the pace!The world spins around you as you enter the gateway. _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _Unknown command.RihRihMemorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 3? Y - Yes RihL' N - NoRihRih.P.P.♣.......♣♣..♣♣.....♣♣......# Saint the Tinkerer .ß.ß.♣♣♣.♣.♣...♣♣...♣..♣♣.......# Barachi ...............................## Health: 65/65 ======================== ...............................#▓ Magic: 12/12 ======================== .............................###▓ AC: 4Str: 18 ##################++++########▓▓▓ EV: 11Int: 23 ▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈ SH: 0Dex: 11 Rih %≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈ XL:  8 Next: 45% Place: a Necropolis ≈≈≈≈≈≈≈≈≈≈▓▓##..@......∩..##▓▓≈≈≈ Noise: ---------  Time: 5665.0 (0.0) ≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈ m) +0 dagger (flame) ≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈ Cast: Kinetic Grapnel ≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ -Hop ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈  Rih ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _Unknown command. _The gnolls pick up the pace!The world spins around you as you enter the gateway. _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _Unknown command.Rih *6.0 (1Rih! Rih  e _This spell is dangerous to cast!Rih$ *7.0 (2Rih( RihU7 Rih: *8.0 (3Rih@ RihzP RihPR *9.0 (4RihX Rihh Rihk +70.0 (5Riht Rihg} _You start memorising the spell. You continue memorising. x4Rihf Rihl RihF w _You finish memorising. Spell assigned to 'd'.Sih"kSihup@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.3  20%  +2   l - Spellcasting   3.0     0      SihZq!     b - Maces & Flails   5.2    +1   m + Forgecraft7.5  20%  +1   c - Axes   3.1    +1   n - Fire Magic   0.0    +1   d - Staves   3.1    +1       e - Unarmed Combat   0.0    +1   o - Evocations   0.0    +1  Sihq f - Throwing   0.0     0          Sihqp     g + Short Blades   2.5  20%  +1 +4Sih(r     h - Long Blades   1.5    +2      Sihjr        i + ArmourSihr1.2  20%  +2      Sihr+j + Dodging2.5  20%  +1      Sihs k - Stealth   1.7     0          Sih]s!            Sihs        Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] HelpSih"tG[=] set a skill target  SihUt}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsVih1716 n + Fire Magic 0.0  16%171717YihV 544*2854Yih7 202020 g - Short Blades   2.5   2020ZihZih<Zih.P.P.♣.......♣♣..♣♣.....♣♣......# Saint the Tinkerer .ß.ß.♣♣♣.♣.♣...♣♣...♣..♣♣.......# Barachi ...............................## Health: 65/65 ======================== ZihK...............................#▓ Magic: 12/12 ======================== .............................###▓ AC: 4Str: 18 ##################++++########▓▓▓ EV: 11Int: 23 ▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈ SH: 0Dex: 11 ≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈ XL:  8 Next: 45% Place: a Necropolis ≈≈≈≈≈≈≈≈≈≈▓▓##..@......∩..##▓▓≈≈≈ Noise: ---------  Time: 5670.0 (0.0) ≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈ m) +0 dagger (flame) Zih≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈ Cast: Kinetic Grapnel ≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ -Hop ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈  Zih≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _You enter an ornate necropolis! Zih_There is an empty arch of ancient stone here. _Unknown command. _This spell is dangerous to cast! Zih_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.ZihZihZih0Zih[ih[ihz]Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  m - a +0 dagger of flaming (weapon)a - a +1 hammer of venom  [ihrh - a +2 short sword of speed[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ]ihA ]ih ]ih :.P.P.♣.......♣♣..♣♣.....♣♣......# Saint the Tinkerer .ß.ß.♣♣♣.♣.♣...♣♣...♣..♣♣.......# Barachi ...............................## Health: 65/65 ======================== ...............................#▓ Magic: 12/12 ======================== .............................###▓ AC: 4Str: 18 ##################++++########▓▓▓ EV: 11Int: 23 ▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈ SH: 0Dex: 11 ≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈ XL:  8 Next: 45% Place: a Necropolis ≈≈≈≈≈≈≈≈≈≈▓▓##..@......∩..##▓▓≈≈≈ Noise: ---------  Time: 5670.0 (0.0) ]ih? +≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈ m) +0 dagger (flame) ≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈ Cast: Kinetic Grapnel ≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ -Hop ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _Unknown command. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.]ih P  Okay, then.]ih ]ihD _^ihW _^ih]^ih^^ihU_^ih`^ihc^ihc^ih e^ihrT^ih n _You are ready to hop once more.^ihoI^ih{^ihS^ihܰ^ih{^ih^ihu^ih^ih^ih\ _You open the huge gate.^ih^ih^ih^ihd  There is a huge open gate here.^ih^ih _^ih^ih^ih ^ihg ^ih ^ih^ih^ih^ih^ih#^ih*^ih+^ih+^ihF4^ih9,^ih:^ihB^ihL^ihRM^ihN^ihS^ih [^ihu[^ih\^ihd^ihj^ih'k^ihk^ihp^ihv^ih1^ih ^ih^ih~^ih^ihٔ^ihʛ^ihܢ^ih;^ihߤ^ih^ihH^ih^ih^ih^ih,^ih^ih^ih,^ih^ih] _You open the large door.^ihK^ih^ih^ihe  There is a large open door here.^ih^ihX _^ih^ih#^ihj ^ih ^ih ^ih3^ih1,^ih^ih^ihw!^ih!^ih"^ih'^ih,,^ih-^ih1^ih8,^ih9^ih=^ih\A^ihA^ihC^ihF^ihL^ihEM^ihM^ihjQ^ih)W,^ihHX^ih_^ihd,^ih$f^ihXk] _You open the large door.^ih_r3^iht^ihO|e  There is a large open door here.^ih,^ihx _^ih^ih9^ih؏,^ih8^ihr^ih^ihh^ihڬ^ihP^ih^ih^ih^ihH#..##.♣♣$Y++.$#..##..#.... .#..#♣).♣).#+.$♣♣$♣#..#.....##..ß .#..#♣♣5♣$.++f(♣.$♣#..#..#....... .#..#♣..♣♣.++.♣♣f♣♣#..#..#.##.... .#..#...5++++++...♣#..#....ß#.... ^ihj.#..++....♣++♣.....#..#....##.... .#...+.♣♣♣♣##♣♣♣.++#..#.......... .#.♣.############+....#.......... .#..............@..♣..#......#...715.2 (45.2) .#.............#......#... .##..................##.......... .##########''##########.......... ^ih?.##⌠................⌠##....##.... .#....................#....ß#.... .#....................#..#.##.... .+.......♣.♣♣.♣.......+..#....... ^ihV.+.......ßP..Pß.......+.....##..ß^ih^ihh^ih^ih^ih ^ih=^ihE.0.0)..'.....^ih%^ih"^ih3] _Could not explore, unopened runed door.^ih@ Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  m - a +0 dagger of flaming (weapon)a - a +1 hammer of venom  h - a +2 short sword of speed[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip _ih .#..##.♣♣$Y++.$#..##..#.......... Saint the Tinkerer .#..#♣).♣).#+.$♣♣$♣#..#.....##..ß Barachi .#..#♣♣5♣$.++f(♣.$♣#..#..#....... Health: 65/65 ======================== .#..#♣..♣♣.++.♣♣f♣♣#..#..#.##.... Magic: 12/12 ======================== .#..#...5++++++...♣#..#....ß#.... AC: 4Str: 18 .#..++....♣++♣.....#..#....##.... EV: 11Int: 23 .#...+.♣♣♣♣##♣♣♣.++#..#.......... SH: 0Dex: 11 .#_ih $.♣.############+....#.......... XL:  8 Next: 45% Place: a Necropolis .#..............@..♣..#......#... Noise: ---------  Time: 5715.2 (0.0) .#....................#......#... m) +0 dagger (flame) .##..................##.......... Cast: Kinetic Grapnel .##########''##########.......... .##⌠................⌠##....##.... .#....................#....ß#....  .#....................#..#.##....  .+.......♣.♣♣.♣.......+..#.......  .+.......ßP..Pß.......+.....##..ß  _There is a huge open gate here. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _Could not explore, unopened runed door._ih  You unwield your +0 dagger of flaming.  Your +0 dagger of flaming stops flaming.Your hands tingle!_ih> _ih e6.2 (1h) +2 short sword (speed)_ihS _ih$ < _h - a +2 short sword of speed (weapon)_ih!_ih$Read which item? Scrolls  t - 2 scrolls of teleportationr - 2 scrolls of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  c - a scroll labelled DAJUFF SOZUTHRI _ihP% e - a scroll labelled TULOIPRAMIA [!] read|quaff|evoke[?] describe selectedaihag aihho aih:z .#..##.♣♣$Y++.$#..##..#.......... Saint the Tinkerer .#..#♣).♣).#+.$♣♣$♣#..#.....##..ß Barachi .#..#♣♣5♣$.++f(♣.$♣#..#..#....... Health: 65/65 ======================== .#..#♣..♣♣.++.♣♣f♣♣#..#..#.##.... Magic: 12/12 ======================== .#..#...5++++++...♣#..#....ß#.... AC: 4Str: 18 .#..++....♣++♣.....#..#....##.... EV: 11aihz Int: 23 .#...+.♣♣♣♣##♣♣♣.++#..#.......... SH: 0Dex: 11 .#.♣.############+....#.......... XL:  8 Next: 45% Place: a Necropolis aihz .#..............@..♣..#......#... Noise: ---------  Time: 5716.2 (0.0) .#....................#......#... h) +2 short sword (speed) aihz .##..................##.......... Cast: Kinetic Grapnel .##########''##########.......... aih{ K.##⌠................⌠##....##.... .#....................#....ß#....  .#....................#..#.##....  .+.......♣.♣♣.♣.......+..#.......  .+.......ßP..Pß.......+.....##..ß  _There is a large open door here. _Could not explore, unopened runed door.  aih{ fYou unwield your +0 dagger of flaming.  Your +0 dagger of flaming stops flaming.aih{ iYour hands tingle! _h - a +2 short sword of speed (weapon)aih  As you read the scroll labelled DAJUFF SOZUTHRI, it crumbles to dust.The air around you briefly surges with heat, but it dissipates.aih| +7.2 (1aihB aih_ T _It was a scroll of immolation.bih #..##.♣♣$Y++.$#..##..#. #..#♣).♣).#+.$♣♣$♣#..#.....##..ß# #..#♣♣5♣$.++f(♣.$♣#..#..#.# #..#♣..♣♣.++.♣♣f♣♣#..#..#.##....# #..#...5++++++...♣#..#....ß#....# #..++....♣++♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.++#..#.# #.♣.############+....#.+ #.♣..#......#...+ #.#......#...+ ##.##.+ #''##.# ##⌠.........⌠##....##....# #..bihn$ G#....ß#....# ff 2 sleepcaps (dormant) #...#..#.##....# +.♣.♣♣.♣.+..#.# +.ßP..Pß.+.....##..ß#bih' bih6 `.ff1 dormant)bih/9 -8.4 (1.2bih D bihF cih+..##.♣♣$Y++.$#..##..#. ..#♣).♣).#+.$♣♣$♣#..#.....##..ß# ..#♣♣5♣$.++f(♣.$♣#..#..#.#. ..#♣..♣♣.++.♣♣.♣♣#..#..#.##....#. ..#...5++++++.f.♣#..#....ß#....#. ..++....♣++♣.....#..#....##....#. ...+.♣♣♣♣##♣♣♣.++#..#.#. .♣.############+....#.+. .♣..#......#...+. .#......#...+. #.##.+.''##.#. #⌠..⌠##....##....#. ...#....ß#....#. .#..#.##....#. .♣cih,`.♣♣.♣.+..#.#. .ßP..Pß.+.....##..ß#cih0cih4<B.fcih@?(9.6cihIcihMcih5W#$.++W$♣♣#.♣♣$Y++.$#..#.......).♣).#+.$♣♣$♣#..#.....##..ß##♣5♣$.++f(♣.$♣#..#..#...♣..♣♣.++.♣♣.♣♣#..#..#.##...5++++++...♣#..#....ß++....♣++♣...f.#.## ...+.♣♣♣♣##♣♣♣.++#ciha# .♣.############+@...#.♣ ...# #..................##+########''##########...... #⌠..⌠##....#   sleepcap.cih۰k..ß......#..#.##♣.♣♣.♣#.......#.cihMcih7>.fcih)20.8cihcihdih35'''dihs<dihvDB.fdih,OY10Kinetic GrapneldihRH _You open the gate.dih> ..##.W#$.++W$♣♣.##..#............ Saint the Tinkerer ..##.♣♣$Y++.$#..##..#............ Barachi ..#♣).♣).#+.$♣♣$♣#..#.....##..ß## Health: 65/65 ======================== ..#♣♣5♣$.++f(♣.$♣#..#..#.......#. Magic: 9/12==================------ ..#♣..♣♣.++.♣♣.♣♣#..#..#.##....#. AC: 4Str: 18 ..#...5++++++...♣#..#....ß#....#. EV: 11Int: 23 ..++....♣++♣.....#..#....##....#. SH: 0Dex: 11 ...+.♣♣♣♣##♣♣♣.'f#..#..........#. XL:  8 Next: 45% Place: a Necropolis dih8@ .♣.############'@...#..........+. Noise: ---------  Time: 5721.8 (0.0) .................♣..#......#...+. h) +2 short sword (speed) ....................#......#...+. Cast: Kinetic Grapnel #..................##..........+. #########''##########..........#. #⌠................⌠##....##....#. f   sleepcap ....................#....ß#....#. ....................#..#.##....#. .......♣.♣♣.♣.......+..#.......#.As you read the scroll labelled DAJUFF SOZUTHRI, it crumbles to dust.The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _You open the gate.Press: ? - help, Dir - move targetAim: a sleepcapdih ..##.W#$.++W$♣♣.##..#............ Saint the Tinkerer ..##.♣♣$Y++.$#..##..#............ Barachi ..#♣).♣).#+.$♣♣$♣#..#.....##..ß## Health: 65/65 ======================== ..#♣♣5♣$.++f(♣.$♣#..#..#.......#. Magic: 9/12==================------ ..#♣..♣♣.++.♣♣.♣♣#..#..#.##....#. AC: 4Str: 18 ..#...5++++++...♣#..#....ß#....#. EV: 11Int: 23 ..++....♣++♣.....#..#....##....#. SH: 0dih Dex: 11 ...+.♣♣♣♣##♣♣♣.'f#..#..........#. XL:  8 Next: 45% Place: a Necropolis .♣.############'@...#..........+. Noise: ---------  Time: 5721.8 (0.0) .................♣..#......#...+. h) +2 short sword (speed) ....................#......#...+. Cast: Kinetic Grapnel #..................##..........+. #########''##########..........#. #⌠................⌠##....##....#. f   sleepcap ....................#....ß#....#. ....................#..#.##....#. .......♣.♣♣.♣.......+..#.......#. _It was a scroll of immolation. _You open the gate.Press: ? - help, Dir - move targetAim: a sleepcap  You lock target on the sleepcap and prepare to deploy your bee.  (Press .dih 1 to continue winding your bee.)dih c==2.8 (1Winding dih dih  _You open the gate.  Press: ? - help, Dir - move targetAim: a sleepcap  You lock target on the sleepcap and prepare to deploy your bee.  (Press . to continue winding your bee.) _The sleepcap barely misses you.dih O  You continue winding your clockwork bee...dihW-3. dih dihN _The sleepcap misses you.eihrd0---You continue winding your clockwork bee... _The sleepcap misses you.  You continue winding your clockwork bee...  releases spores at you.are engulfed in a cloud of soporific spores!  You fall asleep.eihr/  --more--fih/q$.++W$$Y++.$).♣).#+.$♣♣$$.++f(♣.$.++.♣♣.++++++...♣#..#++....♣++♣.....#..#+.'f#..##'@...#+.........♣..#+............#+...........##+#''#########...fih6fihr8n  2  4fih;fihIL _You stop assembling your clockwork bee.fihI   The sleepcap releases spores at you but does no damage.fihK25.8 (2 _fih|NfihV` $.++W$$Y++.$fih`B).♣).#+.$♣♣$$.++f(♣.$.++.♣♣.++++++...♣#..#fih`9++....♣++♣.....#..#+.'f#..#fih a#'@...#+.........♣..#+fih:a............#+...........##+fih_aD#''#########...fihaDThe sleepcap releases spores at you!fihw  You wake up.You are engulfed in a cloud of soporific spores!fih'zy49------11 ==6.8 (3fihfihI _You are unaffected.fihP ..##.W#$.++W$♣♣.##..#............ Saint the Tinkerer ..##.♣♣$Y++.$#..##..#............ Barachi ..#♣).♣).#+.$♣♣$♣#..#.....##..ß## Health: 49/65 ==================------ ..#♣♣5♣$.++f(♣.$♣#..#..#.......#. Magic: 6/12============------------ ..#♣..♣♣.++.♣♣.♣♣#..#..#.##....#. AC: 4Str: 18 ..#...5++++++...♣#..#....ß#....#. EV: 11Int: 23 ..++....♣++♣.....#..#....##....#. SH: 0Dex: 11 fih_Q Q...+.♣♣♣♣##♣♣♣.'f#..#..........#. XL:  8 Next: 45% Place: a Necropolis .♣.############'@...#..........+. Noise: ==-------  Time: 5726.8 (0.0) .................♣..#......#...+. h) +2 short sword (speed) ....................#......#...+. Cast: Kinetic Grapnel #..................##..........+. fihQ #########''##########..........#. #⌠................⌠##....##....#. f   sleepcap ....................#....ß#....#. ....................#..#.##....#. .......♣.♣♣.♣.......+..#.......#.The sleepcap releases spores at you!You wake up.You are engulfed in a cloud of soporific spores! _You are unaffected.Press: ? - help, Dir - move targetAim: a sleepcapfihA..##.W#$.++W$♣♣.##..#............ Saint the Tinkerer fihŝ~..##.♣♣$Y++.$#..##..#............ Barachi ..#♣).♣).#+.$♣♣$♣#..#.....##..ß## Health: 49/65 ==================------ fihg..#♣♣5♣$.++f(♣.$♣#..#..#.......#. Magic: 6/12============------------ ..#♣..♣♣.++.♣♣.♣♣#..#..#.##....#. AC: 4Str: 18 fih..#...5++++++...♣#..#....ß#....#. EV: 11Int: 23 ..++....♣++♣.....#..#....##....#. SH: 0Dex: 11 ...+.♣♣♣♣##♣♣♣.'f#..#..........#. XL:  8 Next: 45% Place: a Necropolis fih۟.♣.############'@...#..........+. Noise: ==-------  Time: 5726.8 (0.0) .................♣..#......#...+. h) +2 short sword (speed) ....................#......#...+. Cast: Kinetic Grapnel #..................##..........+. #########''##########..........#. #⌠................⌠##....##....#. f   sleepcap ....................#....ß#....#. ....................#..#.##....#. .......♣.♣♣.♣.......+..#.......#.You are engulfed in a cloud of soporific spores! _You are unaffected.fih"Press: ? - help, Dir - move targetAim: a sleepcap  You lock target on the sleepcap and prepare to deploy your bee.  (Press . to continue winding your bee.)fih.Z7.8 (1Winding fihMfihA _You are unaffected.  Press: ? - help, Dir - move targetAim: a sleepcap  You lock target on the sleepcap and prepare to deploy your bee.  (Press . to continue winding your bee.) _The sleepcap closely misses you.gihO  You continue winding your clockwork bee...gihW-8. gihgihvW _The sleepcap releases spores at you but does no damage.gihgih{O  You continue winding your clockwork bee...gih~507==-9.. gih`gih܍V _The sleepcap closely misses you.gih% y (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the sleepcap.30gihgih _The sleepcap barely misses you. Your clockwork bee stings the sleepcap.gihhF " 46--The sleepcap releases spores at you.You are engulfed in a cloud of soporific spores!  You fall asleep.gihN /  --more--hihYY$.++W$$Y++.$).♣).#+.$♣♣$$.++f(♣.$hih.++.♣♣.++++++...♣#..#++....♣++♣.....#..#+.'f#..##y@...#hih+.........♣..#+............#+...........##+#''#########...hihz  2  1hihuhihy _Your clockwork bee stings the sleepcap. x2hih  47=-  The sleepcap barely misses you. Your clockwork bee stings the sleepcap.hih22.8 (2 _hihhihR $.++W$$Y++.$).♣).#+.$♣♣$$.++f(♣.$hih.++.♣♣.++++++...♣#..#++....♣++♣.....#..#+.'f#..##y@...#+hihH#.........♣..#+............#+...........##hihjX+#''#########..hihL.The sleepcap releases spores at you!hih **   dormant clockwork bee (minion)You wake up.Your clockwork bee stings the sleepcap but does no damage.hih]39---==hih411 ==3.8 (3hihhihL _Your clockwork bee winds down and falls to the ground.hihB8 hihY5-4.4 (0.6hih޸hih _You hit the sleepcap. The sleepcap barely misses you.hihEhihB-5.0hihhih _You hit the sleepcap. The sleepcap closely misses you.hih ]hih^hihghihZoF _Unknown command.hih8 hih+5 (0.5hihhihZ _You puncture the sleepcap!hih5 d  You hit the sleepcap.hihM '*   dormant clockwork bee (minion)hihR 40---86.1 (0.6Kinetic Grapnelhih' hih+ Y _You destroy the sleepcap!hih ♣!♣♣$.+#.)♣.$♣#..##W#$.++W$♣♣#.♣♣$Y++.$#..#.......).♣).#+.$♣♣...##..ß##♣5♣$.++f(♣.$..♣..♣♣.++.♣♣.♣♣#..#..#.##...5++++++...♣#..#....ß++....♣++♣.....#..#....## ...+.♣♣♣♣##♣♣♣.'@#..## .♣.############*............♣. .....# #..................##+########''########.. #⌠.⌠##....#...ß......#..#.##hihv hih f8==-7.3 (1.2hih hih s _There is an open translucent gate here.hihV 8-hih hih F _Unknown command.iihW%#..#♣$.♣$.++.$♣W♣♣#..### #..#♣!♣♣$.+#.)♣.$♣#..## #..##.W#$.++W$♣♣.##..# iih+X#..##.♣♣$Y++.$#..##..#........... #..#♣).♣).#+.$♣♣$♣#..#.....##..ß# #..#♣♣5♣$.++f(♣.$♣#..#..#.......# #..#♣..♣♣.++.♣♣.♣♣#..#..#.##....# #..#...5++++++...♣#..#....ß#....# #..++....♣++♣...@.#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#.# iihX`#.♣.############*....#..........+ #.......♣..#......#...+............##...+..................##.+#########''##########..........# ##⌠......iihXJ⌠##....##....# #.#....ß#....#iihgfiihg/8.5 _iihoiihpqjih;0▓#..#♣♣Z♣♣.++.♣♣..♣#..#▓######### ##..#♣$.♣$.++.$♣W♣♣#..### ##..#♣!♣♣$.+#.)♣.$♣#..## .#..##.W#$.++W$♣♣.##..# .#..##.♣♣$Y++.$#..##..#.......... .#..#♣).♣).#+.$♣♣$♣#..#.....##..ß jih 1.#..#♣♣5♣$.++f(♣.$♣#..#..#....... .#..#♣..♣♣.++.♣♣.♣♣#..#..#.##.... .#..#...5++++++.@.♣#..#....ß#.... .#..++....♣++♣.....#..#....##.... jih1.#...+.♣♣♣♣##♣♣♣.''#..#. .#.♣.############*....#.......... .#....♣..#......#... .........##... 5   ufetubus (asleep) .##..................##. *   dormant clockwork bee (minion) .##########''##########.......... .##⌠⌠##....##....jih8jihE:jih@jihKN.Y55Y   yak (wandering)55 2 ufetubi (1 wandering)*   dormant clockwork bee (minion)jihur^1=9.7jih{j _The ufetubus shouts!jihg #..#♣$.♣$.++.$♣W♣♣#..###......... #..#♣!♣♣$.+#.)♣.$♣#..##.. #..##.W#$.++W$♣♣.##..#.. #..##.♣♣$.++.$#..##..#. #..#♣).♣Y.#+.$♣♣$♣#..#.....##..ß# #..#♣♣5♣$.++f(♣.$♣#..#..#.......# #..#♣..♣♣.++.♣♣.♣♣#..#..#.##....# #..#...5++++++...♣#..#....ß#....# #..++...5♣++♣...@.#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#..........# #.♣.############*....#.+ #.................♣..#......#...+ #.......ihh "7m#......#...+ #......##....+ ##########''##########.# *   dormant clockwork bee (minion) ##⌠................⌠##....##....# #....#....ß#....#jihu jih΁ P)YjihR )40.9jih jih kih ..#♣!♣♣$.+#.)♣.$♣#..##.. ..##.W#$.++W$♣♣.##..#.. ..##.♣♣$.++.$#..##..#. ..#♣).♣).#+.$♣♣$♣#..#.....##..ß## ..#♣♣5♣Y.++f(♣.$♣#..#..#.......#. ..#♣..♣♣.++.♣♣.♣♣#..#..#.##....#. ..#...5++++++...♣#..#....ß#....#. ..++...5♣++♣.....#..#....##....#. ...+.♣♣♣♣##♣♣♣.'@#..#..........#. .♣.############*....#.+. .................♣..#......#...+. ..........#......#...+...........##....+kih .#######''##########.#. *   dormant clockwork bee (minion)⌠................⌠##....##....#. ..........#....ß#....#. .#..#.##....#.kih Bkih $'kihL E==2.1kih{ kih _Your dormant clockwork bee falls apart. _There is an open translucent gate here.kih3kihjkihkih kihK2=kihkihZ XkihkihkihN9==kih=kih!kihj'kih'93kih*kih.kihf9,kihk:kih@lih==lih"liha#S4=lihX'lih-lih4,lih6lih(?f10/12==lihlih6lihW8=lihlihlihH:==lihlihlihlihliha9=lihClihlihrlihlih-0lihB067.1 (25.0)lih`E[2==8.1 (26lih QlihRH _You start resting.lihy #..#♣$.♣$.++.$♣W♣♣#..### #..#♣!♣♣$.+#.)♣.$♣#..## #..##.W#$.++W$♣♣.##..# #..##.♣♣$.++.$#..##..#........... lihz #..#♣).♣).#+.$♣♣$♣#..#.....##..ß# #..#♣♣5♣$.++f(♣.$♣#..#..#.......# lihz #..#♣..♣♣.++.♣♣.♣♣#..#..#.##....# #..#...5++++++...♣#..#....ß#....# #..++...5♣++♣...@.#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#.# #.♣.############'....#..........+ #lihz .......♣..#......#...+............##...+lih{ ..................##.+#########''##########..........# ##⌠......lihD{ J⌠##....##....# #.#....ß#....#lih lih 19.3 (1.2)lihѝ lihb mihUM♣Z♣♣.++.♣♣..♣#..#▓##########$.♣$.++.$♣W♣#♣!♣♣$.+#.)♣.$♣#..##W#$.++W$♣♣mih#.♣♣$.++.$#..#......).♣).#+.$♣♣...##..ß♣5♣$.++f(♣.$..♣..♣♣.++.♣♣.♣♣#..#..#.##...5++++++..@♣#ßmihG++...5♣++♣.....##..+.♣♣♣♣##♣♣♣.''#.# #.♣.############'....#..........+.##5   ufetubus......mihmih%mihn'b50=70.5mih3mihA8mihj▓#..#♣...++++++W...#..#▓▓▓▓▓▓▓▓▓▓ ▓#..#♣♣Z♣♣.++.♣♣..♣#..#▓######### ##..#♣$.♣$.++.$♣W♣♣#..### #mihRk#..#♣!♣♣$.+#.)♣.$♣#..## .#..##.W#$.++W$♣♣.##..# .#..##.♣♣$.++.$#..##..#.......... .#..#♣).♣).#+.$♣♣$♣#..#.....##..ß .#..#♣♣5♣$.++f(♣.$♣#..#..#....... .#..#♣..♣♣.++.♣♣@♣♣#..#..#.##.... .#..#....++++++...♣#..#....ß#.... .#..++...5♣++♣.....#..#....##.... .#...+.♣♣♣♣##♣♣♣.''#..#. .#.♣.############'....#.......... .#mihk.....♣..#......#... ........##... .##..................##. .##########''##########..........mihomih4ZZ   spectral howler monkey (wandering)5   ufetubusmih(1.7mih;mih6mih2 .....♣++♣....++..#▓≈≈≈≈≈≈≈≈≈...++++++W...#..#▓▓▓▓▓▓▓▓▓▓ ▓#..#♣♣Z♣♣.++.♣♣..♣#..#▓#########$.♣$.++.$♣W♣♣#..### ##..#♣!♣♣$.+#.)♣.$♣#..##W#$.++W$♣♣.##..#.♣♣$.++.$#..##.....mih5 ).♣).#+.$♣♣...##..ß♣5♣$.++f(♣@$..♣..♣♣.++.♣♣.♣#.##....++++++...♣#ß++..Z5♣++♣.....###..+.♣♣♣♣##♣♣♣.''#♣.############'....♣....#mih #... ..................# mih*( mih+ c1==2.9mih3 mihR5 nih#..#++.♣♣♣##♣♣♣♣.+...#▓≈ nih|#..#.....♣++♣....++..#▓≈≈≈≈≈≈≈≈≈≈ #..#♣...++++++W...#..#▓▓▓▓▓▓▓▓▓▓▓ #..#♣♣Z♣♣.++.♣♣..♣#..#▓########## #..#♣$.♣$.++.$♣W♣♣#..## nih#..#♣!♣♣$.+#.)♣.$♣#..# #..##.W#$.++W$♣♣.##..#. nih#..##.♣♣$.++.$#..##..#........... #..#♣).♣).#+.$♣♣@♣#..#.....##..ß# #..#♣♣5♣$.++f(♣.$♣#..#..#.......# nihf+#..#♣..♣♣.++.♣♣.♣♣#..#..#.##....# #..#....++++++...♣#..#....ß#....# #..++..Z5♣++♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#.# WW 2 phantoms (dormant) nih.#.♣.############'....#....+ W   gastronokcastshaste's ghost (dormant) #.nih.♣..#......#...+ #......#......#...+nihPnih8?4.1Kinetic Grapnelnihnih _2 phantoms come into view. _You see here 12 gold pieces.nih b .....♣++♣....++♣...++++++W...#..#▓▓▓▓▓▓▓▓▓▓▓♣Z♣♣.++.♣♣..♣#..#▓##########$.♣$.++.$♣W♣♣#..###.........!♣♣$.+#.)♣.$♣#..##.#.W#$.++W$♣♣.##..#.♣♣$.++.$#..##..#♣).♣).#+.$♣♣$♣#..#.....##..ß#♣5♣$.++f(♣.#.........♣♣.++.♣♣.♣##....++++++.....ß++..Z5♣++♣.....#.+ihYc ,0m.♣♣♣♣##♣♣♣.''..♣.############'..+................♣#. ###.nihj nihk nih{ .W.WWWnih( /5.3 _nih% nih Q _You see here 7 gold pieces.oih@\ #..#.....♣++♣....++..#▓≈≈≈≈≈≈≈≈≈≈ Saint the Tinkerer #..#♣...++++++....#..#▓▓▓▓▓▓▓▓▓▓▓ Barachi #..#♣♣Z♣♣.++.♣♣W.♣#..#▓########## Health: 51/65 ==================------ #..#♣$.♣$.++.$♣.♣♣#..###......... Magic: 9/12==================------ #..#♣!♣♣$.+#.)♣.W♣#..##.......... AC: 4Str: 18 #..##.W#$.++W$♣♣.##..#........... EV: 11Int: 23 #..##.♣♣$.++.$#..##..#........... SH: 0Dex: 11 #..#♣).♣).#+.$♣♣$♣#..#.....##..ß# XL:  8 Next: 48% Place: a Necropolis #..#♣♣5♣$.++f(♣.@♣#..#..#.......# Noise: ---------  Time: 5775.3 (0.0) #..#♣..♣♣.++.♣♣.♣♣#..#..#.##....# h) +2 short sword (speed) oih_^ [40m#..#....++++++...♣#..#....ß#....# Cast: Kinetic Grapnel #..++..Z5♣++♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#..........# #.♣.############'....#..........+ WW 2 phantoms #.................♣..#......#...+ #....................#......#...+ ##..................##..........+ _You start resting. _2 phantoms come into view. _You see here 12 gold pieces. _You see here 7 gold pieces.  Press: ? - help, Dir - move targetAim: a phantomoih U#..#.....♣++♣....++..#▓≈≈≈≈≈≈≈≈≈≈ Saint the Tinkerer #..#♣...++++++....#..#▓▓▓▓▓▓▓▓▓▓▓ Barachi #..#♣♣Z♣♣.++.♣♣W.♣#..#▓########## Health: 51/65 ==================------ #..#♣$.♣$.++.$♣.♣♣#..###......... Magic: 9/12==================------ #..#♣!♣♣$.+#.)♣.W♣#..##.......... AC: 4Str: 18 #..##.W#$.++W$♣♣.##..#........... EV: 11Int: 23 #..##.♣♣$.++.$#..##..#........... SH: 0Dex: 11 #..#♣).♣).#+.$♣♣$♣#..#.....##..ß# XL:  8 Next: 48% Place: a Necropolis oih% j#..#♣♣5♣$.++f(♣.@♣#..#..#.......# Noise: ---------  Time: 5775.3 (0.0) #..#♣..♣♣.++.♣♣.♣♣#..#..#.##....# h) +2 short sword (speed) #..#....++++++...♣#..#....ß#....# Cast: Kinetic Grapnel #..++..Z5♣++♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#..........# #.♣.############'....#..........+ WW 2 phantoms #.................♣..#......#...+ #....................#......#...+ ##..................##..........+ _2 phantoms come into view. _You see here 12 gold pieces. _You see here 7 gold pieces.  Press: ? - help, Dir - move targetAim: a phantom  You lock target on the phantom and prepare to deploy your bee.oih oihV++♣....++++++++#++.♣♣..♣#..#$.♣$.++.$♣W♣♣#..!♣♣$.+#.)♣.$♣#.$.++W$♣♣W##$.++.$).♣).#+.$$.++f(+++++++++..Z5♣+++++oihi &++oih 2===6.3 (1Winding oihoihg _You see here 12 gold pieces. _7  Press: ? - help, Dir - move targetAim: a phantom  You lock target on the phantom and prepare to deploy your bee. _(Press . to continue winding your bee.)pih5,pihb.W.WpihI X--7. pihlpihe@ _You continue winding your clockwork bee...pihz,pih*$W.W--8.. pihpih @ _You continue winding your clockwork bee...pihl  With a metallic buzz, your clockwork bee launches itself at the phantom.pihLpihxpih, (.W$yW(1 ally target)y   clockwork bee (minion)pih!f1-=9pih0pih.4 _The phantom hits you. The phantom blinks!qihIqihqJqihTqihWF _Unknown command.rihvrih$rih#..#.....♣++♣....++..#▓≈≈≈≈≈≈≈≈≈≈ Saint the Tinkerer #..#♣...++++++....#..#▓▓▓▓▓▓▓▓▓▓▓ Barachi #..#♣♣Z♣♣.++.♣♣..♣#..#▓########## Health: 51/65 ==================------ rihw#..#♣$.♣$.++.$♣.♣♣#..###......... Magic: 9/12==================------ #..#♣!♣♣$.+#.)♣.$♣#..##.......... AC: 4Str: 18 #..##.W#$.++W$♣♣.##..#........... EV: 11Int: 23 #..##.♣♣$.++.$#.W##..#........... SH: 0Dex: 11 rihc#..#♣).♣).#+.$♣♣$♣#..#.....##..ß# XL:  8 Next: 48% Place: a Necropolis #..#♣♣5♣$.++f(♣.@♣#..#..#.......# Noise: =--------  Time: 5779.3 (0.0) #..#♣..♣♣.++.♣♣y♣♣#..#..#.##....# h) +2 short sword (speed) #..#....++++++W..♣#..#....ß#....# Cast: Kinetic Grapnel #..++..Z5♣++♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#..........# #.♣.############'....#..........+ WW 2 phantoms (1 ally target) #.................♣..#......#...+ y   clockwork bee (minion) #....................#......#...+ rihD;##..................##..........+ _(Press . to continue winding your bee.) _You continue winding your clockwork bee... _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the phantom. _The phantom hits you. The phantom blinks! _Unknown command.rih4rih.rihK rihk_There are no nearby walls to construct a spike launcher in.sih<  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft24%4 Select a spell to cast [?] help[Esc] exittihtihtihG#..#.....♣++♣....++..#▓≈≈≈≈≈≈≈≈≈≈ Saint the Tinkerer #..#♣...++++++....#..#▓▓▓▓▓▓▓▓▓▓▓ Barachi #..#♣♣Z♣♣.++.♣♣..♣#..#▓########## Health: 51/65 ==================------ #..#♣$.♣$.++.$♣.♣♣#..###......... Magic: 9/12==================------ #..#♣!♣♣$.+#.)♣.$♣#..##.......... AC: 4Str: 18 #..##.W#$.++W$♣♣.##..#........... EV: 11Int: 23 tihq#..##.♣♣$.++.$#.W##..#........... SH: 0Dex: 11 #..#♣).♣).#+.$♣♣$♣#..#.....##..ß# XL:  8 Next: 48% Place: a Necropolis #..#♣♣5♣$.++f(♣.@♣#..#..#.......# Noise: =--------  Time: 5779.3 (0.0) #..#♣..♣♣.++.♣♣y♣♣#..#..#.##....# h) +2 short sword (speed) #..#....++++++W..♣#..#....ß#....# Cast: Kinetic Grapnel #..++..Z5♣++♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#..........# #.♣.############'....#..........+ WW 2 phantoms (1 ally target) #.................♣..#......#...ih;1m+ y   clockwork bee (minion) #....................#......#...+ ##..................##..........+ _You continue winding your clockwork bee... _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the phantom. _The phantom hits you. The phantom blinks! _Unknown command. _There are no nearby walls to construct a spike launcher in.tih\tihR)#..#.....♣++♣....++..#▓≈≈≈≈≈≈≈≈≈≈ Saint the Tinkerer #..#♣...++++++....#..#▓▓▓▓▓▓▓▓▓▓▓ Barachi #..#♣♣Z♣♣.++.♣♣..♣#..#▓########## Health: 51/65 ==================------ #..#♣$.♣$.++.$♣.♣♣#..###......... Magic: 9/12==================------ #..#♣!♣♣$.+#.)♣.$♣#..##.......... AC: 4Str: 18 #..##.W#$.++W$♣♣.##..#........... EV: 11Int: 23 #..##.♣♣$.++.$#.Wtih)##..#........... SH: 0Dex: 11 #..#♣).♣).#+.$♣♣$♣#..#.....##..ß# XL:  8 Next: 48% Place: a Necropolis #..#♣♣5♣$.++f(♣.@♣#..#..#.......# Noise: =--------  Time: 5779.3 (0.0) #..#♣..♣♣.++.♣♣y♣♣#..#..#.##....# h) +2 short sword (speed) #..#....++++++W..♣#..#....ß#....# Cast: Kinetic Grapnel #..++..Z5♣++♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#..........# #.♣.############'....#..........+ WW 2 phantoms (1 ally target) #.................♣..#......#...+ y   clockwork bee (minion) #..............tihS*I......#......#...+ ##..................##..........+ _You continue winding your clockwork bee... _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the phantom. _The phantom hits you. The phantom blinks! _Unknown command. _There are no nearby walls to construct a spike launcher in.tih6P  Okay, then.tih7tih1@tih C. _tihM X  You bind the heart of a blast furnace in slag iron.tih) r  Your clockwork bee barely misses the phantom.tihz-  The phantom hits your clockwork bee. The phantom blinks!tih; C.W..9   phantom9   blazeheart golem (minion)tihr> 2=5--------==80.3 (1tihX p _Your clockwork bee blinks!tih"  _Unknown command.uih ▓#..#.....♣++♣....++..#▓ ▓#..#♣...++++++....#..# uih ▓#..#♣♣Z♣♣.++.♣♣..♣#..#▓ ##..#♣$.♣$.++.$♣.♣♣#..### ##..#♣!♣♣$.+#.)♣.$♣#..## .#..##.W#$.++W$♣♣.##..# .#..##.♣♣$.++.$#..##..# .#..#♣).♣).#+.$♣♣W♣#..#.....##..ß .#..#♣♣5♣$.++f(♣@$♣#..#..#. .#..#♣..♣♣.++.♣♣.♣♣#..#..#.##.... .#..#....++++++.9.♣#..#....ß#.... .#..++..Z5♣++♣.....#..#....##.... .#...+.♣♣♣♣##♣♣♣.''#..#. .#.♣.uih b###'....#. WW 2 phantoms (1 ally target) .#W.♣..#......#... .#y....#......#... y   clockwork bee (minion) .##....##.uih uih4  Your clockwork bee stings the phantom.uih .9Wy.uihY 6--1.5 (1.2uihz uih ^ _The phantom hits you but does no damage.uih uihŵ 9--uih7 uih F _Unknown command.vih♣...++++++....#..#▓▓▓▓▓▓▓▓▓▓♣Z♣♣.++.♣♣..♣#..#▓######### ##..#♣$.♣$.++.$♣.♣♣#..###........!♣♣$.+#.)♣.$♣#..##. .#..##.W#$.++W$♣♣.##..#.vih8♣♣$.++.$#..##..♣).♣).#+.$♣♣W♣###..ß♣5♣$.++f(♣.$#.........♣♣.++.♣♣@♣##....++++++.....ß++...5♣++♣...9.##.+.♣♣♣♣##♣♣♣.''#..♣.############W................y.♣.#.....vih5   ufetubus###.9   blazeheart golem (minion)########''#########y   clockwork bee (minion)vih  Your blazeheart golem's core grows cold and it stops moving.vihV&  vihYour clockwork bee closely misses the phantom.The phantom attacks as it pursues you! The phantom hits you.vih| vih!#♣!♣♣$.+#.)♣.$♣#..##............. ##.W#$.++W$♣♣.##..#..............♣♣$.++.$#..##..#...... #vih{!(♣).♣).#+.$♣♣$♣#..#.....##..ß#### vih"6#♣♣5♣$.++f(♣§$♣#..#..#.# #♣..♣♣.++.♣♣.♣♣#..#..#.##....#..# #....++++++...♣#..#....ß#....#.o# vihQ"++...5♣++♣...9.#..#....##....#..# .vihw"+.♣♣♣♣##♣♣♣W''#@.#..........#.#vih"###########'.W..#..........+.# .vih"............y.♣..#......#...+.#W .vih".................#......#...+.#o .................##....vih!#u+.#o #######''##########....#vihG#y   phantom.vihk#⌠##....##vih## y   clockwork bee (minion)..vih#|.#....ß#....#..#.................#..#.##....#..#vih#+vihq5Ty.vih7t48--6==------vih!8)-2.7vihPDvihH _The phantom blinks! You blink.vih"vihI'8-vih2\ _Unknown command.wih 9=-You barely miss the phantom.Something hits your clockwork bee.wih/  --more--xih<xih....#..##.♣♣Y.++.$#..##..# #...#..#♣).♣).#+.$♣♣$♣#..#.....## .#..#..#♣♣5♣$.++f(♣§$♣#..#..# ....#..#♣..♣♣.++.♣♣.♣♣#..#..#.##. ....#..#....++++++...♣#..#....ß# ....#..++...5♣++♣...9.#..#....##.#...+.♣♣♣♣##♣♣♣W''#..#....... #...#.♣.############y.§..#....... #...#...........@.....♣..#......# #...#............W.......#......# #...##............##....... #...##########''##########.......##⌠................⌠##....##. ....#..............#....ßY   yak (wandering)#..............#..#.##. W   phantomxihg#..+.......♣.♣♣.♣.......+..#.... y   clockwork bee (minion) #...+.......ßP..Pß.......+.....#xihxihkV§'xihm44--=3.3 (0.6xihxihf  _The phantom hits you. The phantom blinks! You blink.yihmO#..##.♣♣Y.++.$#..##..#. ...#..#♣).♣).#+.$♣♣$♣#..#.....##. #..#..#♣♣5♣$.++f(♣§$♣#..#..#.#..#♣..♣♣.++.♣♣.♣♣#..#..#.##.#..#....++++++...♣#..#....ß#.#..++...5♣++♣...9.#..#....##. yih...#...+.♣♣♣♣##♣♣♣W''#§.#. ...#.♣.############'.§..#. ...#.♣..#......#. ...#.W.#......#. ...##.##. ...#''##.##⌠..........⌠##....##.#............yih#....ß#.. W   phantom#............#..#.##.. #..+.......♣.♣♣.♣.+..#. ...+.......ßP..Pß.+.....##.yihM#.yihmo1---4.5 (1.2yihyihK _The phantom hits you.yih5 #..##.♣♣Y.++.$#..##..#.#..#♣).♣).#+.$♣♣$♣#..#.....##. ..#..#♣♣5♣$.++f(♣§$♣#..#..#.#..#♣..♣♣.++.♣♣.♣♣#..#..#.##.#..#....++++++...♣#..#....ß#.#..++...5♣++♣...9.#..#....##.#...+.♣♣♣♣##♣♣♣W''#§.#.#.♣.############'....#.#.♣..#......#.#.W.#......#.##.##.#''##.yih B##⌠..........⌠##....##.#............#....ß#.#...........#..#.##. ..+.♣.♣♣.♣.+..#.+.ßP..Pß.+.....##.yihp 7.yih (5.7yihe yih T _The phantom barely misses you.yih yih yih yih=! F _Unknown command.yihC #..##.♣♣Y.++.$#..##..#. .#..#♣).♣).#+.$♣♣$♣#..#.....##..ß .#..#♣♣5♣$.++f(♣§$♣#..#..#. .#..#♣..♣♣.++.♣♣.♣♣#..#..#.##. .#..#....++++++...♣#..#....ß#. .yih a#..++...5♣++♣...9.#..#....##. .#...+.♣♣♣♣##♣♣♣W''#..#. .#.♣.############'....#. .#.♣..#......#. .#.W.#......#. .##.##. .#''##. .##⌠..........⌠##....##. .#...#....ß#. .#...#..#.##.9   blazeheart golem (minion, paralysed)+.♣.♣♣.♣.+..#. .+.......ßP..Pß.+.....##..ßyih yih lW.(ally target)yih =2-yih >==6.9yih yih T _The phantom barely misses you.zihL#..##.♣♣Y.++.$#..##..#. #..#♣).♣).#+.$♣♣$♣#..#.....##..ß# zih#..#♣♣5♣$.++f(♣.$♣#..#..#.# #..#♣..♣♣.++.♣♣W♣♣#..#..#.##....# #..#....++++++.y.♣#..#....ß#....# #..++...5♣++♣...9.#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#.# #.♣.############'....#.+ #.W.@.♣..#......#...+ #.#......#...+ ##.##.+ #''##.# ##⌠.........⌠##....##....# #..#....ß#....# WW 2 phantoms (ally target) #...#..#.##....# f   sleepcap (dormant) +.♣.♣♣.♣.+..#.# 9   blazeheart golem (minzihion, paralysed) +.ßP..Pß.+.....##..ß# y   clockwork bee (minion)zihQzih  Your clockwork bee stings the phantom. The phantom hits your clockwork bee!zihGzih.f♣♣.W.Wfzih0-8.1zihzih f _Your clockwork bee stings the phantom!zihzih8-zihzih2F _Unknown command.{ih&&!..##.W#$.++W$♣♣.##..#. ..##.♣♣Y.++.$#..##..#............ ..#♣).♣).#+.$♣♣$♣#..#.....##..ß# ..#♣♣5♣$.++.(♣.$♣#..#..#.......#. ..#♣..♣♣.++f♣♣.♣♣#..#..#.##....#. ..#....++++++.yW♣#..#....ß#....#. {ih9'..++...5♣++♣...9.#..#....##....#. ...+.♣♣♣♣##♣♣♣.''#..#.#. .♣.############'@...#....+. .W..♣..#......#...+. ....#......#...+. #..................##.+.#######''##########..........#. #⌠⌠##....##....#. ..#....ß#....#. .......#..#.##....#. .♣.♣♣.♣.+..#.......#.{ih"/{ih%2{ih:{ih;{ih{G\..yWW{ih(H).9   blazeheart golem (minion, paralysed)y   clockwork bee (minion){ihGI(9.3{ihZW| _Your clockwork bee stings the phantom!{ih♣!♣♣$.+#.)♣.$♣#..##W#$.++W$♣♣#.♣♣Y.++.$#..#.......).♣).#+.$♣♣...##..ß##♣5♣$.++.(♣.$..♣..♣♣.++.♣♣.♣♣#..#..#.##....++++++..y♣#..#....ß++...5♣++♣...9W#..#....## ...+.♣♣♣♣##♣♣♣.'@#..## .♣.############W............♣. .....# #..................##+########''########.. #⌠.⌠##....#...ß......#..#.##{ih _Your clockwork bee stings the phantom! _Unknown command. _!  Your blazeheart golem's core flares to life once more.  Your clockwork bee barely misses the phantom.  The phantom barely misses you.{ih{ihDf.9f   sleepcap9   blazeheart golem (minion)y   clockwork bee (minion){ih}37===90.5{ihZ{ih _The phantom hits you but does no damage. _There is an open translucent gate here.{ih {ihe {ih {ih# F _Unknown command.|ihc  You hit the phantom.|ih"-  You destroy the phantom!|ih0M.W.y§   phantom9   blazeheart golem (minion)|ihP1y   clockwork bee|ih7l39-51.1 (0.6|ihA|ihG _The phantom hits you. The phantom blinks!|ih |ihq |ih |ih F _Unknown command.}ih? }ih }ihz Z  Your clockwork bee locks its sights upon the phantom.}ih .y9W.'}ih 5-2.1 (1.0}ih }ih¾ \ _Your clockwork bee misses the phantom.~ihP#..#♣!♣♣$.+#.)♣.$♣#..## #..##.W#$.++W$♣♣.##..# #..##.♣♣$.++.$#..##..# #..#♣).♣).#+.$♣♣$♣#..#.....##..ß #..#♣♣5♣$.++.(♣.$♣#..#..#.# #..#♣..♣♣.++.♣♣.♣♣#..#..#.##....# ~ih&#..#....++++++..y♣#..#....ß#....# #..++...5♣++♣..9W.#..#....##....# #...+.♣♣♣♣##♣♣♣.@'#..#.# #.♣.###§....#.+ #.....♣..#......#...+ #..........#......#...+#...........##.+##''~ih8###.# ##⌠........⌠##....##....# #..#....ß#....# #.#..#.##....#~ih': '  Your blazeheart golem punches the phantom!Your clockwork bee closely misses the phantom.The phantom hits you.~ih?w4---=3.3 (1.2~ihH~ih_P _Your clockwork bee closely misses the phantom. _There is an open translucent gate, spattered with blood here.~ihr #..#♣$.♣$.++.$♣.♣♣#..### #~ih Q#..#♣!♣♣$.+#.)♣.$♣#..## .#..##.W#$.++W$♣♣.##..# .#..##.♣♣$.++.$#..##..#.......... .#..#♣).♣).#+.$♣♣$♣#..#.....##..ß .#..#♣♣5♣$.++.(♣.$♣#..#..#....... ~ih] .#..#♣..♣♣.++.♣♣.♣♣#..#..#.##.... .#..#....++++++..y♣#..#....ß#.... .#..++...5♣++♣..@W.#..#....##.... ~ih k.#...+.♣♣♣♣##♣♣♣.9'#..#. .#.♣.############'....#.......... .#.....♣..#......#... .~ih˴ C.........#~ih #... .##..................##. .##########''##########.......... .##⌠⌠##....##.... .#.#....ß#....~ih  You swap places. Your clockwork bee stings the phantom!The phantom hits you but does no damage.~ih E==4.5~ihQ ~ihW  ~ih Q_Your blazeheart golem misses the phantom.ihihihih)F _Unknown command.ih| #  You hit the phantom.Your clockwork bee closely misses the phantom.3--5.0 (0.5ih ih K _The phantom hits you.ih=4ihK\ _Unknown command.ih *WW  distracted, ally target)*   dormant clockwork bee (minion)You hit the phantom. Your clockwork bee stings the phantom.ih+6 (0.6ih*ih.L _Your clockwork bee winds down and falls to the ground.ihtWW  ih[`28--6.2ihFih _You completely miss the phantom. The phantom hits you.ih4ihihi F _Unknown command.ih+ &  ih You closely miss the phantom.Your blazeheart golem punches the phantom!ih: ).9   blazeheart golem (minion)*   dormant clockwork bee (minion)ih --678 _The phantom is destroyed!Your Armour skill increases to level 2!ihN /  --more--ih~  Your Dodging skill increases to level 3!ihC  Your Fire Magic skill increases to level 1!ihcKinetic Grapnel--more--ihih4 _ih 3ihA ih ih\ ih d8==ih ihX ih ihc ih W _You start resting.ih ih 99ih! ih+ ,ihE1 ihmD P==ihmI ih7P j30=ihS ihr[ ,ihQ_ ihu _ _The yak bellows!ihn 3ihK ih l _Your dormant clockwork bee falls apart.ihΝ ih N9==ihϦ ih a1=ih& ih~ ih] ih ih ,ih ih ih L2==ih, ih- ,ih ih ,ih: ih i3=ihpih@f10/12==ihih;ihg<iht@ihGih!RihTihfTih Xih_ihfih~fK4=ihjihJuih|ihfP==ihih>ih,ihihih6 51==ihihih<ihih6=ihFihhihihihihP==ih ihlihihNihNih"ih)ihl*K7=ih.ih5ih _Your blazeheart golem fades away.ihBihSY++f.-'Y   yakf   sleepcapih (1827.8 (31.0)ih6@.ihw9c2==-8.8 (32ihFihJc _The yak snorts and paws the ground.ih ihw ihy ihw ih& ih* i8=ihq0 ih7 ih7 ih; ih@ ihG ihG ihK ihQ ihW iha] ih] ^9===ih8a ihnf ih:k ihu ,ihz ih ihA ih ihV ihQ ih/ ,ih͛ ih' ih ih` :40ih ih Bih ih ihe ih ih ih ih ihY S1=ih ih ih ih ih ih ih ,ih ih ihj ih K2=ih9 ih ihw! ih! ih% ih* ihF1 ih1 ih95 ih= ih$G ihG ih+t 3ihy ih ih ihb ih ih ih S4=ihƿ ihq ih ih ih- ih ih ihr ih ih ih 95ihP (=ihR ih ih ih% ih ihk ihihihihih,ih#ih'ih.ihk/96ih2ih@ihA,ihEih0Lih1QihU,ih5YihvdW _You start resting.ihGkihkN47=ihnihtih~,ihihih_,ihRihpihHihW8=ih.ih ih,ihihihC,ihih\ih,ih"ihihihwK9=ihihih,ihihih<ihihhih.ihih$ih'ih'V50=ih*ih/ih&5,ih7ih<ih ,ih ihihihh ih%ih"&%1ih*ih1ihfihhihsw2=ihguih},ihihih$,ihwihjihk3=ihiihLih ihih:ihihx,ihih&ihQ;4ihihsih,ihihihj,ihih ih\,ihlihih_&K5=ih&ih+ihx2ihf _The ufetubus shouts!ihiihrih[x,ih~zihbihEih8U6=ihËih|ih,ih&ihih,ihyihVihha7=ihihihU,ihihiihhihihihih,ihihih\"k8=ih&ih-ih!5,ih8ih?ih(C,ihGihPihY;9ih^ih1eih2n,ihsihzih,ihih60=ih,ihlihihihih9ihih11=ihk"ihEK2ihMihMihIQihWih ca3=ihdihmihu,ihyihihN,ih`ihihihihih]ih4=ihihihZihihqih ih ihih#55   ufetubusih().918.8 (90ih:ff   sleepcap5   ufetubusih=Z5=9.8 (91ihJihNc _The yak snorts and paws the ground.ih~ ih[ ih \ _Unknown command.ih8#..#♣$.♣$.++.$♣.♣♣#..### .##..#♣!♣♣$.+#.)♣.$♣#..## ..#..##..#$.++W$♣♣.##..# ..#..##.♣♣$.++.$#..##..# ..#..#♣).♣).#+.$♣♣$♣#..#.....##.. ..#..#♣♣5♣$.++.(♣.$♣#..#..# ..#..#♣..♣♣Y++f♣♣.♣♣#..#..#.## ..#..#...5++++++...♣#..#....ß# ..#..++...5♣++♣.@...#..#....## ..#...+.♣♣♣♣##♣♣♣.''#..# ..#.♣.ih9###'....#.#...♣..#......# ..#......#......# ..##.....##.#''########## ..##⌠.⌠##....## ..#.#....ß#ih[ih^921.0 (1.2) _ihmihoihT99   blazeheart golem (minion)8/12 --------===20ihpihaI _You bind the heart of a blast furnace in slag iron.ih''''''''''''''''''''ihih/ihihihihihe.Y'..5W'''f9..W   phantomf   sleepcap (ally target)5   ufetubus(…)ihG---3Kinetic GrapnelihihM _You open the huge gate.ih6 ###..#♣$.♣$.''.$♣.♣♣#..###....... Saint the Tinkerer .##..#♣!♣♣$.'#.)♣.$♣#..##........ Barachi ..#..##..#$.''W$♣♣.##..#......... Health: 65/65 ======================== ih ..#..##.♣♣$.''.$#..##..#......... Magic: 5/12==========-------------- ..#..#♣).♣).#'.$♣♣$♣#..#.....##.. AC: 4Str: 18 ..#..#♣♣5♣$.''.(♣.$♣#..#..#...... EV: 11Int: 23 ..#..#♣..♣♣.Y'.♣♣.♣♣#..#..#.##... SH: 0Dex: 11 ..#..#....5W'''f9..♣#..#....ß#... XL:  8 Next: 67% Place: a Necropolis ih ..#..++....♣''♣.@...#..#....##... Noise: ---------  Time: 5923.0 (0.0) ..#...+.♣♣♣♣##♣♣♣.''#..#......... h) +2 short sword (speed) ..#.♣.############'....#......... Cast: Kinetic Grapnel ..#.................♣..#......#.. ..#....................#......#.. ..##..................##......... Y   yak ..##########''##########......... W   phantom ..##⌠................⌠##....##... f   sleepcap (ally target) ih 7..#....................#....ß#... 5   ufetubus(…)_The yak snorts and paws the ground. _Unknown command. _You bind the heart of a blast furnace in slag iron. _You open the huge gate.Press: ? - help, Dir - move targetAim: a sleepcap (ally target)ihT###..#♣$.♣$.''.$♣.♣♣#..###....... Saint the Tinkerer .##..#♣!♣♣$.'#.)♣.$♣#..##........ Barachi ..#..##..#$.''W$♣♣.##..#......... Health: 65/65 ======================== ..#..##.♣♣$.''.$#..##..#......... Magic: 5/12==========-------------- ..#..#♣).♣).#'.$♣♣$♣#..#.....##.. AC: 4Str: 18 ..#..#♣♣5♣$.''.(♣.$♣#..#..#...... EV: 11Int: 23 ..#..#♣..♣♣.Y'.♣♣.♣♣#..#..#.##... SH: 0Dex: 11 ..#..#....5W'''f9..♣#..#....ß#...ihbU[39;49m XL:  8 Next: 67% Place: a Necropolis ..#..++....♣''♣.@...#..#....##... Noise: ---------  Time: 5923.0 (0.0) ..#...+.♣♣♣♣##♣♣♣.''#..#......... h) +2 short sword (speed) ..#.♣.############'....#......... Cast: Kinetic Grapnel ..#.................♣..#......#.. ..#....................#......#.. ..##..................##......... Y   yak ..##########''##########......... W   phantom ..##⌠................⌠##....##... f   sleepcap (ally target) ..#....................#....ß#... 5   ufetubus(…)_Unknown command. _You bind the heart of a blast furnace in slag iron. _You open the huge gate.Press: ? - help, Dir - moveihU targetAim: a sleepcap (ally target)  You lock target on the sleepcap and prepare to deploy your bee.ihbWihXihoZih}l$$♣.♣♣#.!)♣.$♣#..#$.''W$♣♣.##$)$('Y''5+++f   sleepcap (ally target)5   ufetubus9   blazeheart golem (minion)You open the huge gate.  Press: ? - help, Dir - move target  Aim: a sleepcap (ally target)  You lock target on the sleepcap and prepare to deploy your bee.  (Press . to continue winding your bee.)  The sleepcap barely misses you.ihmc==4.0 (1Winding ihxihzk _Your blazeheart golem punches the sleepcap.ihihih57---The sleepcap barely misses you. _Your blazeheart golem punches the sleepcap.continue winding your clockwork bee...  The sleepcap releases spores at you!  You are engulfed in a cloud of soporific spores! ihE You fall asleep.ihr/  --more--ihZ$.♣$.''.$♣.♣♣#.!♣♣$.'#.)♣.$♣#..#$.''W$♣♣.##$.''.$#..#).♣).#'.$♣♣$$.''.(♣.$.♣♣.'Y.♣♣...'5'''f9..♣#++.@...#+.''##'....#..♣..#....#...#####ihR]ih_ihgihin  2  5ihomihqihxih|ihgk $.♣$.''.$♣.♣♣#.!♣♣$.'#.)♣.$♣#..#$.''W$♣♣.##$.''.$#..#).♣).#'.$♣♣$ihF$.''.(♣.$.♣♣.''W♣♣...'''''f9..♣#++Y@...#+.''##'....#..♣..#....#...#####W   phantomf   sleepcap (ally target) _You stop assembling your clockwork bee.  The sleepcap releases spores at you!!ih  You wake up.You are engulfed in a cloud of soporific spores!  You are unaffected.ihD39----------11 =6.0 (2ih _Your blazeheart golem punches the sleepcap.ihihihqih F _Unknown command.ih3$..#♣$.♣$.''.$♣.♣♣#..###. ##..#♣!♣♣$.'#.)♣.$♣#..##. .#..##..#$.''W$♣♣.##..#. .#..##.♣♣$.''.$#..##..#. .ih%#..#♣).♣).#'.$♣♣$♣#..#.....##..ß .#..#♣♣5♣$.''.(♣.$♣#..#..#. .#..#♣..♣♣.''W♣♣.♣♣#..#..#.##. .#..#....'''''f9..♣#..#....ß#. .#..++....♣''♣Y.@..#..#....##. .#...+.♣♣♣♣##♣♣♣.''#..#. .#.♣.###'....#. .#...♣..#......#. .#......#......#. .##.....##. .#''##########. .##⌠.⌠##....##. .#.#....ß#.ih'ih)ihP;  The sleepcap attacks as it pursues you! The sleepcap releases spores at you.You are engulfed in a cloud of soporific spores!ih;<ihCX  You are unaffected.ihpP.55ff   sleepcap (ally target)55 2 ufetubiihRr8---------7.2 (1.2ihN`iham _The yak gores your blazeheart golem but does no damage.ihCih#--ihQihih0 _Unknown command.ihih (1 ally target)You hit the sleepcap but do no damage.The ufetubus hits your blazeheart golem but does no damage.ih +8 (0.6ih iht ^ _The ufetubus hits your blazeheart golem.ihKihih;ihBF _Unknown command.ih1ihW*(ally target)W   phantomf   sleepcap55 2 ufetubi(…)The ufetubus hits your blazeheart golem.The yak gores your blazeheart golem!Your blazeheart golem punches the yak.  Your blazeheart golem falls apart, revealing its core!  The sleepcap completely misses you.ihvg6===8.4ihih#m _The ufetubus completely misses your blazeheart core. x2ihihMih?ihAF _Unknown command.ih5q ..#♣♣Z♣♣.''.♣♣..♣#..#▓########## #..#♣$.♣$.''.$♣.♣♣#..# ihr b#..#♣!♣♣$.'#.)♣.$♣#..# #..##..#$.''W$♣♣.##..#. #..##.♣♣$.''.$#..##..#........... #..#♣).♣).#'.$♣♣$♣#..#.....##..ß# #..#♣♣5♣$.''.(♣.$♣#..#..#.......# #..#♣..♣♣.''W♣♣.♣♣#..#..#.##....# ihvr #..#....''''55*.@♣#..#....ß#....# #..++....♣''♣Yf...#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#.# #.♣.############'....#....+ #....♣..#......#...+ #..ihr ......#......#...+ ##..................##.+ ihr ##########''##########..........# ##⌠⌠##....##....#ih3~ ih '  The tree burns like a torch! The fiery explosion engulfs the yak!!The fiery explosion engulfs the ufetubus!!!The ufetubus is burned terribly!ih]  The ufetubus dies!The fiery explosion engulfs the sleepcap!!ih0 #########  yak5   ufetubusihxi  The sleepcap is destroyed!ihih$..'.''.#'.''.W.§§○○Y°°○☼ ih}'971=======9.6 (1.2ih1ih3f _The yak is engulfed in blazing flames.iha[§§☼ihbih mF§☼ihpF _Unknown command.ihT u  The yak is engulfed in blazing flames.ih e°○.○○W   phantom5   ufetubusih d89-------300ihj 9§ih M _The yak dies!ih4ihih0$W§'°°.5°W   gastronokcastshaste's ghost (wandering)5   ufetubusihJ&F-------1ih 1ih|3ihQihZihr;§ihu ih2@_Unknown command.ih9 #..#♣♣Z♣♣.''.♣♣..♣#..#▓########## Saint the Tinkerer #..#♣$.♣$.''.$♣.♣♣#..###......... Barachi #..#♣!♣♣$.'#.)♣.$♣#..##.......... Health: 39/65 ==============---------- #..##..#$.''W$♣♣.##..#........... Magic: 3/12======------------------ #..##.♣♣$.''.$#..##..#........... AC: 4Str: 18 #..#♣).♣).#'W$♣♣$♣#..#.....##..ß# EV: 11Int: 23 #..#♣♣5♣$.''.W♣.$♣#..#..#.......# SH: 0Dex: 11 #..#♣..♣♣.''.§§°♣♣#..#..#.##....# XL:  8 Next: 89% Place: a Necropolis #..#....'''''°°.@♣#..#....ß#....# Noise: ---------ih4   Time: 5931.6 (0.0) #..++....♣''♣5°○..#..#....##....# h) +2 short sword (speed) #...+.♣♣♣♣##♣♣♣.''#..#..........# Cast: Kinetic Grapnel #.♣.############'....#..........+ #.................♣..#......#...+ #....................#......#...+ W   phantom ##..................##..........+ W   gastronokcastshaste's ghost (wandering)##########''##########..........# 5   ufetubus ##⌠................⌠##....##....# _Unknown command.The yak is engulfed in blazing flames. _The yak dies! _Unknown command.Press: ? - help, Dir - move targetAim: a phantomih#..#♣♣Z♣♣.''.♣♣..♣#..#▓########## Saint the Tinkerer #..#♣$.♣$.''.$♣.♣♣#..###......... Barachi #..#♣!♣♣$.'#.)♣.$♣#..##.......... Health: 39/65 ==============---------- #..##..#$.''W$♣♣.##..#........... Magic: 3/12======------------------ #..##.♣♣$.''.$#..##..#........... AC: 4Str: 18 #..#♣).♣).#'W$♣♣$♣#..#.....##..ß# EV: 11Int: 23 ihB#..#♣♣5♣$.''.W♣.$♣#..#..#.......# SH: 0Dex: 11 #..#♣..♣♣.''.§§°♣♣#..#..#.##....# XL:  8 Next: 89% Place: a Necropolis #..#....'''''°°.@♣#..#....ß#....# Noise: ---------  Time: 5931.6 (0.0) #..++....♣''♣5°○..#..#....##....# h) +2 short sword (speed) #...+.♣♣♣♣##♣♣♣.''#..#..........# Cast: Kinetic Grapnel #.♣.############'....#..........+ #.................♣..#......#...+ #....................#......#...+ W   phantom ##..................##..........+ W   gastronokcastshaste's ghost (wandering)##########''##########..........#h9m 5   ufetubus ##⌠................⌠##....##....# _The yak dies! _Unknown command.Press: ? - help, Dir - move targetAim: a phantom  You lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.)ih{$$!)♣.$$$.''.$).$♣♣$§$§§.§++°+++++ 5   ufetubusihd===2.6 (1Winding ih:§ih _Unknown command.  Press: ? - help, Dir - move targetAim: a phantom  You lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.) _Gastronokcastshaste's ghost turns its malevolent gaze towards you.ih O  You continue winding your clockwork bee...ih §§W'.. ih v40---3. ih^ §♣§§ _The phantom is engulfed in blazing flames.ihv|   You continue winding your clockwork bee...  The phantom is engulfed in a forest fire.W§§§§5§§§§...W   gastronokcastshaste's ghost 98---4 _The phantom is destroyed!Your Fire Magic skill increases to level 2!  --more--ih!:.. ih§§§§§§ih4 _ih o§§§§§ih ih` §♣§§§§§§§§ih F _Unknown command.ih!  With a metallic buzz, your clockwork bee launches itself atgastronokcastshaste's ghost.The ufetubus completely misses you. The ufetubus hits you.ihihm§§W§§§§§y (ally tar…)y   clockwork bee (minion)ih>U39=5ih§§♣§§§§§§ih6z _Gastronokcastshaste's ghost is engulfed in blazing flames.ih‚§§♣§§§§§ih§§♣§§§§§ihF _Unknown command.ih#..#♣$.♣$.''.$♣.♣♣#..###........ ##..#♣!♣♣$.'#.)♣.$♣#.. .#..##..#$.''.$♣♣.##.. .#..##.♣♣$.''.$#..##..# .#..#♣).♣).#'.$♣♣$♣#..#.....##..ß .#..#♣♣5♣$.''§§♣§$♣#..#..#....... .#..#♣..♣♣.''§W§5♣♣#..#..#.##.... .#..#....''''§§§§.♣#..#....ß#.... .#..++....♣''♣..@y.#..#....##.... .#...+.♣♣♣♣##♣♣♣.''#..#.......... .#.♣.############'....#. .#.................♣..#ihs#... .#.......#......#... .##......##.......... .##########''##########. .##⌠................⌠##....##.... .#....#....ß#....ihih4ih  The ufetubus barely misses you. x2  Gastronokcastshaste's ghost is engulfed in a forest fire.ih§§§§.§§y5.5   ufetubus (ally target)y   clockwork bee (minion)ihl 41/674==2120%ih6.8 (1.2 _Gastronokcastshaste's ghost is destroyed!Training target 8.0 for Forgecraft reached!ih/  --more--ih-  Your Fighting skill increases to level 7!ih<4}  Your Armour skill increases to level 3!ih8  Your Forgecraft skill increases to level 8!ih8ih|E`##..#♣$.♣$.''.$♣.♣♣#..###........ Saint the Fabricator ##..#♣!♣♣$.'#.)♣.$♣#..##......... Barachi ih(F$.#..##..#$.''.$♣♣.##..#.......... Health: 41/67 ==============---------- .#..##.♣♣$.''.$#..##..#.......... Magic: 4/12========---------------- .#..#♣).♣).#'.$♣♣$♣#..#.....##..ß AC: 4Str: 18 .#..#♣♣5♣$.''§§♣§$♣#..#..#....... EV: 12Int: 23 .#..#♣..♣♣.''§§§.♣♣#..#..#.##.... SH: 0ihFDex: 11 .#..#....''''§§§y5♣#..#....ß#.... XL:  8 Next: 120% Place: a Necropolis .#..++....♣''♣..@..#..#....##.... Noise: =--------  Time: 5936.8 (1.2) ihG.#...+.♣♣♣♣##♣♣♣.''#..#.......... h) +2 short sword (speed) .#.♣.############'....#.......... Cast: Kinetic Grapnel .#.................♣..#......#... .#....................#......#... .##..................##.......... 5   ufetubus (ally target) .##########''##########.......... y   clockwork bee (minion) .##⌠................⌠##....##.... .#....................#....ß#....Gastronokcastshaste's ghost is engulfed in a forest fire. ihHV_Gastronokcastshaste's ghost is destroyed!Training target 8.0 for Forgecraft reached!  Your Fighting skill increases to level 7!Your Armour skill increases to level 3!Your Forgecraft skill increases to level 8!ihKo  You have reached level 9!ihfhc  Your experience leads to an increase in your attributes!ihZiYour base attributes are Str 12, Int 17, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? ihJ4/723-590% ih §§♣§§§ihC] _You feel clever. x2ih d§§§§§§§§ih ih ih* §§♣§§§§§ih3 F _Unknown command.ih\L §§§§§§§You barely miss the ufetubus.Your clockwork bee is engulfed in blazing flames.Your clockwork bee closely misses the ufetubus.ih^d39-7.4 (0.6ih id§§§§§§ihkO _The ufetubus hits you. x2ih_  Your clockwork bee closely misses the ufetubus. _The ufetubus hits you. x2  You hit the ufetubus.  Your clockwork bee locks its sights upon the ufetubus.  Your clockwork bee is engulfed in blazing flames.  Your clockwork bee stings the ufetubus!ih+H§§♣§§§§§§y.y   clockwork bee (minion)ih{-8.0Kinetic Grapnelih§§§§§§ihR _The ufetubus dies!ihL% ..#♣♣Z♣♣.''.♣♣..♣#..#▓########## #..#♣$.♣$.''.$♣.♣♣#..# #..#♣!♣♣$.'#.)♣.$♣#..# #..##..#$.''.$♣♣.##..#. #..##.♣♣$.''.$#..##..#........... #..#♣).♣).#'.$♣♣$♣#..#.....##..ß# #..#♣♣5♣$.''§§♣§$♣#..#..#.......# #..#♣..♣♣.''§§§.♣♣#..#..#.##....# #..#....''''§§§y@♣#..#....ß#....# #..++....♣''♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#.# #.♣.############'....#....+ #....♣..#......#...+ #........#......#...+ ##.................ih& [40m.##.+ ##########''##########..........# ##⌠⌠##....##....#ih: 6§♣§§§§§§§**   dormant clockwork bee (minion)ih:= R40-9.2 (1.2ihJ §§♣§§§§§ih=M L _Your clockwork bee winds down and falls to the ground.ih(0§♣§§§§§ihi38-ih?§§§§§§ihECF _Unknown command.ihc$.♣$.''.$♣.♣♣#..###.........!♣♣$.'#.)♣.$.#..#$.''.$♣♣.##..#.♣♣$.''.$#.ih♣).♣).#'.$♣♣$♣##..ß#♣5♣$.''§§♣§#.........♣♣.''§§§.♣##....''''§§§*.♣#..#....ß++....♣''♣...@.##.+.♣♣♣♣##♣♣♣.''..ih)♣.############'...+................♣..##...##......##.########''###########⌠................⌠## #....#....ßih^§§§§§§ ih@-40.4ih6§§§§§§§ih:o _Your dormant clockwork bee is engulfed in blazing flames.ih;#..#♣$.♣$.''.$♣.♣♣#..### ##..#♣!♣♣$.'#.)♣.$♣#..## .#..##..#$.''.$♣♣.##..# .#..##.♣♣$.''.$#..##..# .#..#♣).♣).#'.$♣♣$♣#..#.....##..ß .#..#♣♣5♣$.''§§♣§$♣#..#..#. .#..#♣..♣♣.''§§§§♣♣#..#..#.##.... ih9.#..#....''''§§§*.♣#..#....ß#.... .#..++....♣''♣..@..#..#....##.... .#...+.♣♣♣♣##♣♣♣.''#..#. .#.♣.###'....#. .#....♣..#......#... .#.......#......#... .##.......##. .#''##########. .##⌠.⌠##....##.... .#.#....ß#....ih§§♣§§§§§§ihsD11.6ih$§§♣§§§§§§ihr _Your dormant clockwork bee is engulfed in blazing flames. x2ihN#..#♣$.♣$.''.$♣.♣♣#..### .##..#♣!♣♣$.'#.)♣.$♣#..## ..#..##..#$.''.$♣♣.##..# ..#..##.♣♣$.''.$#..##..# ..#..#♣).♣).#'.$♣♣$♣#..#.....##.. ..#..#♣♣5♣$.''§§♣§$♣#..#..# ..#..#♣..♣♣.''§§§§♣♣#..#..#.## ..#..#....''''§§§*.♣#..#....ß# ..#..++....♣''♣.@...#..#....## ..#...+.♣♣♣♣##♣♣♣.''#..# ..#.♣.###'....#.#...♣..ihLA[40m#......# ..#......#......# ..##.....##.#''########## ..##⌠.⌠##....## ..#.#....ß#ih  §§§§§§§§§Your dormant clockwork bee is engulfed in blazing flames. x2ih(2.8ih \§§§§ihn X _The forest fire spreads!ihE ..#♣$.♣$.''.$♣.♣♣#..###. ##..#♣!♣♣$.'#.)♣.$♣#..##. .#..##..#$.''.$♣♣.##..#. .#..##.♣♣$.''.$#..##..#. .#..#♣).♣).#'.$♣♣$♣#..#.....##..ß .ihmF #..#♣♣5♣$.''§§§§$♣#..#..#. .#..#♣..♣♣.''§§§§♣♣#..#..#.##. .#..#....''''§§§*.♣#..#....ß#. .#..++....♣''♣..@..#..#....##. .#...+.♣♣♣♣##♣♣♣.''#..#. .#.♣.###'....#. .#...♣..#......#. .#......#......#. .##.ih1H ....##. .#''##########. .##⌠.⌠##....##. .#.#....ß#.ihd §§§§§§§ihh \5==4.0ih*x l§§§ih} o _Your dormant clockwork bee is engulfed in blazing flames.ihw..#♣$.♣$.''.$♣.♣♣#..###. #..#♣!♣♣$.'#.)♣.$♣#..##. #..##..#$.''.$♣♣.##..#. #..##.♣♣$.''.$#..##..#. #..#♣).♣).#'.$♣♣$♣#..#.....##..ß# ih#..#♣♣5♣$.''§§§§$♣#..#..#.# #..#♣..♣♣.''§§§§♣♣#..#..#.##....# #..#....''''§§§*.♣#..#....ß#....# #..++....♣''♣...@.#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#.# #.♣.#ih'##'....#.+ #....♣..#......#...+ #.ih{8......#......#...+ ##.......##.+ #''##########.# ##⌠.ihJ⌠##....##....# #.#....ß#....#ih&§§§§§§§§§§.ih ^2=5.2ih*K§§§ihih6 !♣♣$.'#.)♣.$.#..#$.''.$♣♣.##..#.♣♣#.♣).♣).#'.$♣♣$♣##..ß#♣5♣$.''§§§§#.........♣♣.''§§§§♣##....''''§§§*.♣#..#....ßih ++....♣''♣.....#.+.♣♣♣♣##♣♣♣.@'..♣.############'....#+................♣..##...... ##.......#.########''###########⌠................⌠## #..ih 1..#....ß#.#ih §§.§§§§§§ihe (6.4ih$ F§§§ih s _There is an open translucent gate, spattered with blood here.ih..##..#$.''.$♣♣.##..#.. ..##.♣♣$.''.$#..##..#. ..#♣).♣).#'.$♣♣$♣#..#.....##..ß## ..#♣♣5♣$.''§§.§$♣#..#..#.......#. ..#♣..♣♣.''§§§§♣♣#..#..#.##....#. ..#....''''§§§*.♣#..#....ß#....#. ih..++....♣''♣.....#..#....##....#. ...+.♣♣♣♣##♣♣♣.''#..#..........#. .♣.############'@...#.+. .................♣..#......#...+. .............#......#...+............##....+.#######''##########.#. #ih⌠................⌠##....##....#. ..........#....ß#....#. .#..#.##....#. .♣.♣♣.♣+..#.......#.ihj☼§.§☼§§§☼☼☼ ih˵V3=7.6ihÿ☼§.§§§☼ihr _Your dormant clockwork bee is engulfed in blazing flames. x2ih?W♣♣$.''.$#.♣).♣).#'.$♣♣$♣##..ß##♣5♣$.''☼§.§$♣#..#..#.......#...♣♣.''☼§§§♣♣#..#..#.##ihX]....''''☼☼☼*.♣#..#....ß++....♣''♣.....#..#....#.+.♣♣♣♣##♣♣♣.''#... .♣.############'...+...............@♣..##. #.#. #########''########### #ihfX⌠................⌠##....## ......#....ß.#.#♣.♣♣.♣+..#...ihX8ßP..Pß...##..ß##ihElihx○☼.☼○○○○☼ih|B==8.8ihYO☼§ihK] _Your dormant clockwork bee falls apart.iht?& ♣).♣).#'.$♣♣$♣##..ß##ih-@♣5♣$.''○☼.☼$♣#..#..#.......#...♣♣.''○§§§♣♣#..#..#.##....''''○○○☼.♣#..#....ß++....♣''♣.....#..#....#.+.♣♣♣♣##♣♣♣.''#..#...... .♣.############'...+ihQ@r................♣#...# ih@###ih@W. #########''###########ih@W. .........♣♣.........#............ih@D ihOt○.○§○ihXS)50.0ihxZ9§ih`]ihlWihWihDZih_ih`94ih-k6==ihoih?pihqihxwihwS5=ihyih_ihih)ihih:==ih(ihIih#6ih(=ihdihޔihih\ihEihM7=ihjih;ihrihihihC97ih˭ihôihihnihih˻9=ihnihihS8=ih2ih,ihihih6ihihB9=8==ihih,ihih/ihvih[ihih.ihN350ihYihwih$==ihihih ih ih` ihg ih #1ih 0=ihi ih ih ih ih ihI ihq G9==ihE ih ih &52ih 2=ihd" ih( ih3) ih* ih0 ,ih%2 ih8 ih9 X3==ih: ihB ,ih#C ihI ,ihFK ihJQ ihW Z4=ihY ih[Y <10/13==ihY ihX[ iha ,ihc ihi ihi ihj ihpm ihp ih v ih]v ihv N5=ihzx ih Z.(......ih '..Z   spectral howler monkey (wandering)ih9 ihc ).♣).#'Z$♣♣$$.''.(..$♣#..#....♣♣#..#'...♣#..#++ih Z....#..+.''#..########'....#+.........♣..#+ihҕ w........@...#+86.0 (36.0)...........##ih "+#''#########. ih I_You start resting.ih3 @).♣).#'Z$♣♣$$.''.(..$♣#..#....♣♣#..#'...♣#..#++....#..+.''#..########'....#+.........♣..#+........@...#+...........##+#''#########ih4 ).ih9 ihD ihzH m _A spectral howler monkey is nearby!ihL w#.♣♣$.''.$#..#.......).♣).#'Z$♣♣$♣#..#.....##..ß##♣5♣$.''.(..$♣#..#..#...♣..♣♣.''....♣♣#..#..#.##....''''''...♣#..#....ßihAM ++....♣''♣.....#..#....## ...+.♣♣♣♣##♣♣♣.''#.# .♣.############'...♣..# .ihcM h.# #..................##ihM +########''##########...... #⌠..ihM 2⌠##....#..ß......ihM B#..#.##♣.♣♣.♣#.......#.ßP..PßihN ++.....##..ß##ih.P ihk\ B.Zih_ U==7.2 (1.2) _ihko ihuq ihC.#$.''.$♣♣#.♣♣$.''.$#..#.......).♣).#'.Z♣♣$♣#..#.....##..ß##♣5♣$.''.(..$♣#..#..#...♣..♣♣.''....♣♣#..#..#.##....''''''...♣#..#....ßihLD ++....♣''♣.....#.## ...+.♣♣♣♣##♣♣♣.''#.# .♣.############'@...#.♣ ...# #..................##ihtDv+########''##########...... #⌠ihDB..⌠##....#.ihDD..ß......#..#.##♣.♣♣.♣ihD'#.......#.ih"HihLihVF$ihV(ih[068.4ihJeihhihz#..#♣!♣♣$.'#.)♣.$♣#..## #..##..#$.''.Z♣♣.##..# #..##.♣♣$.''.$#..##..#........... #..#♣).♣).#'.$♣♣$♣#..#.....##..ß# #..#♣♣5♣$.''.(..$♣#..#..#.......# ihؾ#..#♣..♣♣.''....♣♣#..#..#.##....# #..#....''''''...♣#..#....ß#....# #..++....♣''♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.@'#..#.# #.♣.############'....#..........+ #..........♣..#......#...+.............##...+ih..................##.+#########''##########..........# Z   spectral howler monkey (wandering) ##⌠......⌠##....##....# #.#....ß#....# ihG#.......#..#.##....#ihiho$ZZih(9.6ihihAs _There is an open translucent gate, spattered with blood here.ihr #..#♣$.♣$.''.$♣.♣♣#..### #ih #..#♣!♣♣$.'#.)♣.$♣#..## .#..##..#$.''.$♣♣.##..# ih .#..##.♣♣$.''.Z#..##..#.......... .#..#♣).♣).#'.$♣♣$♣#..#.....##..ß ih; .#..#♣♣5♣$.''.(..$♣#..#..#....... ihb .#..#♣..♣♣.''....♣♣#..#..#.##.... .#..#....''''''...♣#..#....ß#.... ih .#..++....♣''♣..@..#..#....##.... ih .#...+.♣♣♣♣##♣♣♣.''#..#. ihߘ .#.♣.############'....#.......... .#.....♣..#......#... .ih .........##... .##..................##ihF . .##########''##########.......... .##⌠⌠##....##.... .#ihv *.#....ß#....ih ih} P$Zihɯ p1==90.8Kinetic Grapnel ihP _ih ih ih ▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓#########..#♣$.♣$.''.$♣.♣♣#..####..#♣!♣♣$.'#.)♣.$♣#..## ..#..##..#$.''.$♣♣.##..# ..#..##.♣♣$.''.$#..##..#......... ..#..#♣).♣).#'.Z♣♣$♣#..#.....## ..#..#♣♣5♣$.''.(..$♣#..#..#.. ..#..#♣..♣♣.''....♣♣#..#..#.## ..#..#....''''''@..♣#..#....ß# ..#..++....♣''♣.....#..#....## ..#...+.♣♣♣♣##♣♣♣.''#..# ..#.♣.############'....#...... ..#..ih S.♣..#......# ........## ..##..................##.##########''##########..... ..##⌠⌠##....##$Z7=2.0ih ih-_#▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓######## Saint the Fabricator ###..#♣$.♣$.''.$♣.♣♣#..###....... Barachi .##..#♣!♣♣$.'#.)♣.$♣#..##........ Health: 57/72 ===================----- ..#..##..#$.''.$♣♣.##..#......... Magic: 8/13==============---------- ..#..##.♣♣$.''.$#..##..#......... AC: 4Str: 18 ..#..#♣).♣).#'.$♣♣$♣#..#.....##.. EV: 12Int: 25 ih_q..#..#♣♣5♣$.''.(..$♣#..#..#...... SH: 0Dex: 11 ..#..#♣..♣♣.''..Z.♣♣#..#..#.##... XL:  9 Next: 10% Place: a Necropolis ih_..#..#....''''''@..♣#..#....ß#... Noise: ---------  Time: 5992.0 (0.0) ..#..++....♣''♣.....#..#....##... h) +2 short sword (speed) ..#...+.♣♣♣♣##♣♣♣.''#..#......... Cast: Kinetic Grapnel ih`..#.♣.############'....#......... ..#.................♣..#......#.. ih<`A..#....................#......#.. Z   spectral howler monkey ..##..................##......... ihe`r..##########''##########......... ..##⌠................⌠##....##... ih`_Your dormant clockwork bee falls apart. _You start resting. _A spectral howler monkey is nearby! ih`_There is an open translucent gate, spattered with blood here.Press: ? - help, Dir - move targetAim: a spectral howler monkeyih#~ #▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓######## Saint the Fabricator ih~ ###..#♣$.♣$.''.$♣.♣♣#..###....... Barachi .##..#♣!♣♣$.'#.)♣.$♣#..##........ Health: 57/72 ===================----- ..#..##..#$.''.$♣♣.##..#......... Magic: 8/13==============---------- ih~ (..#..##.♣♣$.''.$#..##..#......... AC: 4Str: 18 ih. d..#..#♣).♣).#'.$♣♣$♣#..#.....##.. EV: 12Int: 25 ihc >..#..#♣♣5♣$.''.(..$♣#..#..#...... SH: 0Dex: 11 ih 3..#..#♣..♣♣.''..Z.♣♣#..#..#.##... XL:  9 Next: 10% Place: a Necropolis ih ..#..#....''''''@..♣#..#....ß#... Noise: ---------  Time: 5992.0 (0.0) ih ..#..++....♣''♣.....#..#....##... h) +2 short sword (speed) ih ..#...+.♣♣♣♣##♣♣♣.''#..#......... Cast: Kinetic Grapnel ih q..#.♣.############'....#......... ih9 g..#.................♣..#......#.. ihR ..#....................#......#.. Z   spectral howler monkey ih ..##..................##......... ..##########''##########......... ..##⌠................⌠##....##... _A spectral howler monkey is nearby! _There is an open translucent gate, spattered with blood here.Press: ? - help, Dir - move targetAim: a spectral howler monkey  ih You lock target on the spectral howler monkey and prepare to deploy your bee.  (Press . to continue winding your bee.)ih P: 55/71 (72)-P: 8/13 ==3.0 (1Winding Drainih ihӕ < _There is an open translucent gate, spattered with blood here.  Press: ? - help, Dir - move target  Aim: a spectral howler monkey  You lock target on the spectral howler monkey and prepare to deploy your bee.  (Press . to continue winding your bee.) _The spectral howler monkey hits you. You feel drained.ih  You continue winding your clockwork bee...-4. Drainihq y _The spectral howler monkey barely misses you.ih3%  ih4*You continue winding your clockwork bee...ih62/70---5.. Drainih@ih _The spectral howler monkey hits you. You feel drained.ih(  With a metallic buzz, your clockwork bee launches itself at the spectral howlermonkey.ih_6 y(ally target)y   clockwork bee (minion)The spectral howler monkey barely misses you.49/69-6DrainihG=ih]A _The spectral howler monkey hits you. You feel drained.ih 8 ih *6 (0.6ih| ih3 c _You hit the spectral howler monkey.ih  You hit the spectral howler monkey but do no damage.Your clockwork bee stings the spectral howler monkey.iho48/68-7.2ihih _The spectral howler monkey hits you. You feel drained.ih'  You hit the spectral howler monkey.Your clockwork bee stings the spectral howler monkey.49=9==8 _The spectral howler monkey closely misses you.ih  You hit the spectral howler monkey.ih'8.4ihAihr _Your clockwork bee barely misses the spectral howler monkey.ihG  You barely miss the spectral howler monkey.Your clockwork bee stings the spectral howler monkey.ih'9.0ihihg _The spectral howler monkey completely misses you.ih  You hit the spectral howler monkey.Your clockwork bee stings the spectral howler monkey.6ihB y _The spectral howler monkey barely misses you.ihr  You hit the spectral howler monkey but do no damage.Your clockwork bee stings the spectral howler monkey.ih .y   clockwork bee (minion)ih b===16000.2ih ;Kinetic GrapnelihC ihy h _The spectral howler monkey is destroyed!ihD▓...''''''....#..#▓▓▓▓▓▓▓▓▓ #▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓######## #$.♣$.''.$♣.♣♣#..### .##..#♣!♣♣$.'#.)♣.$♣#..##.#♣♣.##.#.♣♣$.''.$#..##..).♣).#'.$♣♣...##♣5♣$.''.(..$..♣..♣♣.''..@.♣#.##....''''''.y.♣#ß++....♣''♣.....##..+.♣♣♣♣##♣♣♣.''#.♣.############'...hm.#.♣..#......#..................##########''##########......ih+**   dormant clockwork bee (minion)ih0=50-1.4 (1.2ih>ih=BL _Your clockwork bee winds down and falls to the ground.ih ≈▓#..#.....♣''♣....++..#▓≈≈≈≈≈≈≈≈ ▓...''''''....#..#▓▓▓▓▓▓▓▓▓ #▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓######## #$.♣$.''.$♣.♣♣#..### .##..#♣!♣♣$.'#.)♣.$♣#..##.#♣♣.##..#.♣♣$.''.$#..##..).♣).#'.$♣♣...##♣5♣$.''.(@.$..♣..♣♣.''....♣#.##....''''''.*.♣#ß++....♣''♣.....ih##..+.♣♣♣♣##♣♣♣.''#.♣.############'......♣..#....##ihY..................##ih%ih)A-2.6ih8ih9ihihihԧF _Unknown command.ih ≈▓#..#.....♣''♣....++..#▓▓#..#♣...''''''....#..# ##▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓ .###..#♣$.♣$.''.$♣.♣♣#..### ..##..#♣!♣♣$.'#.)♣.$♣#..##.#..##..#$.''.$♣♣.##..#.#..##.♣♣$.''.$#..##..#.#..#♣).♣).#'.$♣♣$♣#..#.....## ih p#..#..#♣♣5♣$.''.@..$♣#..#..#.#..#♣..♣♣.''....♣♣#..#..#.##.#..#....''''''.*.♣#..#....ß#.#..++....♣''♣.....#..#....##.#...+.♣♣♣♣##♣♣♣.''#..#.#.♣.############'....#ih-.#..........♣..#......#.#..............#......#.##..................##ihih $.3.8 _ih /ihAihEX1=4.8 (2ihOihS: _g - 9 atropa-tipped darts (gained 3)ih++.♣♣♣##♣♣♣♣.+. ≈≈▓#..#.....♣''♣....++..#▓≈≈≈≈≈≈≈ ▓▓...''''''....#..#▓▓▓▓▓▓▓▓ ##▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓####### .#$.♣$.''.$♣.♣♣#..#####..#♣!♣♣$.'#.)♣.$♣#..##..#♣♣.##..##.♣♣$.''.$#..##..#....... .).♣).#'.@♣♣...## #♣5♣$.''....$..♣..♣♣.''....♣#.##....''''''.*.♣#ß++....♣''♣.....##..+.♣♣♣ih\♣##♣♣♣.''#.♣.############'.........♣..#............##ih7ih' _10/13==6.0 (1ihiih'ihm+*7.0 (2ih5ih|7^ _You now have 260 gold pieces (gained 9).ihp..+############.♣.#▓≈≈#≈≈#++.♣♣♣##♣♣♣♣.+. ≈≈▓#..#.....♣''♣....++..#▓≈≈≈≈≈≈≈ ▓▓...''''''....#..#▓▓▓▓▓▓▓▓ ##▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓####### .#ih$.♣$.''.$♣.♣♣#..#####..#♣!♣♣$.'#.)♣.$♣#..##..#♣♣#.♣♣$.''.@#..##..#....... .).♣).#'..♣♣$♣#..#.....## #♣5♣$.''....$..ih`♣..♣♣.''....♣#.#ih\#....''''''.*.♣#ßih++....♣''♣.....###ihab..+.♣♣♣♣##♣♣♣.''#♣.############'........ih@♣..ihihb2=8.2 (1ihihihB*9.2 (2ihih_ _You now have 280 gold pieces (gained 20).ihWy♣.................#▓≈≈≈≈≈≈..+############.♣.#▓≈≈#≈≈#++.♣♣♣##♣♣♣♣.+. ≈≈▓#..#.....♣''♣....++..#▓≈≈≈≈≈≈≈ ▓▓...''''''....#..#▓▓▓▓▓▓▓▓ ##▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓####### .#$.♣$.''.$♣.♣♣#..###ihX##..#♣!♣♣$.'#.)♣.$♣#..##..#♣♣.##..##.♣♣$.''..#..##.. .).♣).#'..♣♣$♣#..#.....## #♣5♣$.''....$..♣..♣♣.''....♣#.#ihXT#....''''''.*.♣ßihX++....♣''♣.....###ih/Y:..+.♣♣♣♣##♣♣♣.''#♣.############'....ihrhih`kH==10.4 (1ihPuihih231.4 (2ihih_ _You now have 292 gold pieces (gained 12).ihy` M.........♣.................#▓≈≈≈≈≈≈..+############.♣.#▓≈≈#≈≈#++.♣♣♣##♣♣♣♣.+. ≈≈▓#..#.....♣''♣....++..#▓≈≈≈≈≈≈≈ ▓▓...''''''....#..#▓▓▓▓▓▓▓▓ ##▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓####### .#$.♣$.''.$♣.♣###..#♣!♣♣$.'#.@♣.$♣#..##.#ih a ♣♣.##..##.♣♣$.''..#..##..#....... .).♣).#'..♣♣...## #..#..#♣♣5♣$.''....$♣#..#..#......*. .' ihx ih>{ *2.6 (1ih ih U _You see here a +0 quarterstaff.ihYs M#......#.........ih%t M♣.................#▓≈≈≈≈≈≈..+############.♣.#▓≈≈#≈≈#++.♣♣♣##♣♣♣♣.+. ≈≈▓#..#.....♣''♣....++..#▓≈≈≈≈≈≈≈ ▓▓...''''''....#..#▓▓▓▓▓▓▓▓ ##▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓####### .#$.♣$.''.@♣.♣#ihyt ##..#♣!♣♣$.'#.)♣.$♣#..##.#$.''..♣♣ ...#..##.♣♣$.''..#..##..#........ Drainiht f. ..ihe ih< ]1==3.8 _ih) ih ihj X4=4.8 (2ih ih2 ^ _You now have 299 gold pieces (gained 7).ih ........♣..........+############.♣.#▓≈≈#≈≈##++.♣♣♣##♣♣♣♣.+...#▓≈≈≈≈≈≈.....♣''♣....++ ▓▓▓#..#♣...''''''....#..#▓▓▓▓▓▓▓▓ ##♣Z♣♣.''.♣♣..♣#..#▓####### .###..#♣$.♣$.''..♣.♣♣#..###...... ..!♣♣$.'#.@♣.$ih۝a..#..##..#$.''..♣♣.##..#.♣♣$.''..#.Drain... ...#...+.♣♣♣♣##♣♣♣.''#..#........ ihih*6.0 (1ihihU _You see here a +0 quarterstaff.ih4≈▓#..♣.........#▓ #≈≈▓#....+############.♣.#▓≈≈#≈≈#≈▓#..#++.♣♣♣##♣♣♣♣.+...#▓≈≈≈≈≈iht2≈▓#..#.....♣''♣....++..#▓ ▓▓▓▓#..#♣...''''''....#..#▓▓▓▓▓▓▓ ###▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓###### ih..###..#♣$.♣$.''..♣.♣♣#..###..... .ih..##..#♣!♣♣$.'#.)♣.$♣#..ih՘..#..##..#$.''@.♣♣.##..ih .#..##.♣♣$.''..#..##..# ih-#...#..#♣).♣).#'..♣♣$♣#..#.....## .#..#..#♣♣5♣$.''....$♣#..#..#... ihMm....#..#♣..♣♣.''....♣♣#..#..#.##ihw.#..#....''''''...♣#..#....ß#.#..++....♣''♣.....#..#....## ihf#...#...+.♣♣♣♣##♣♣♣.''#..#..... #...#.♣.############'....#ihihf5=7.2 _ihihͶih#≈≈▓#....+############.♣.#▓≈≈# ihQ≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.+...#▓≈≈≈≈≈≈▓#..#.....♣''♣....++..#▓ ihwu▓▓▓▓▓#..#♣...''''''....#..#▓▓▓▓▓▓ ####▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓##### ...###..#♣$.♣$.''..♣.♣♣#..###....ih..##..#♣!♣♣$.'#.)♣.$♣#..ih..#..##..#$.''..♣♣.##..ihܲ.#..##.♣♣$.'@..#..##..# .ih#...#..#♣).♣).#'..♣♣$♣#..#.....# ihj..#..#..#♣♣5♣$.''....$♣#..#..#... #....#..#♣..♣♣.''....♣♣#..#..#.##ih.#..#....''''''...♣#..#....ß# #....#..++....♣''♣.....#..#....## ih##...#...+.♣♣♣♣##♣♣♣.''#..#..... :#...#.♣.############'....# ihճv.#...#.................♣..#ihihRD==8.4ihih a _There is a huge open translucent gate here.ihU ih ihz ihI ih≈#≈≈▓#....+############.♣.#▓≈≈#≈▓#..#++.♣♣♣##♣♣♣♣.+...#▓≈▓#..#.....♣''♣....++..#▓▓#..#♣...''''''....#..##▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓.###..#♣$.♣$.''..♣.♣♣#..###.##..#♣!♣♣$.'#.)♣.$♣#..##.#..##..#$.''..♣♣.##..#.#..##.♣♣$.@'..#..##..# ..#...#..#♣).♣).#'..♣♣$♣#..#......#..#..#♣♣5♣$.''....$♣#..#..# ih}.#....#..#♣..♣♣.''....♣♣#..#..#..#..#....''''''...♣#..#....ß +#....#..++....♣''♣.....#..#.... .##...#...+.♣♣♣♣##♣♣♣.''#..# .:#...#.♣.############'....# ..#...#..........♣..#ihih.9.6 _ihiha _There is a huge open translucent gate here.ih{j≈≈≈≈▓#..♣.................#▓≈≈ #≈≈#≈≈▓#....+############.♣.#▓≈≈#≈▓#..#++.♣♣♣##♣♣♣♣.+...#▓ ≈≈≈≈≈≈▓#..#.....♣''♣....++..#▓≈≈≈ ▓▓▓▓▓▓▓#..#♣...''''''....#..#▓▓▓▓ ######▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓####..#♣$.♣$.''..♣.♣♣#..####..#♣!♣♣$.'#.)♣.$♣#..##.#..##..#$@''..♣♣.##..#.....#..##.♣♣$.''..#..##..#.#..#♣).♣).#'..♣♣$♣#..#.. ....#..#..#♣♣5♣$.''....$♣#..#..#. #.#....#..#♣..♣♣.''...ih2l.♣♣#..#..#.......#..#....''''''...♣#..#.... ++#....#..++....♣''♣.....#..# +.##...#...+.♣♣♣♣##♣♣♣.''#..#:#...#.♣.############'....#ih/tihud62==20.8 _ihih_ih #≈≈#≈≈▓#....+############.♣.#▓ ≈≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.+...#▓≈≈≈▓#..#.....♣''♣....++..#▓ ▓▓▓▓▓▓▓▓#..#♣...''''''....#..#▓▓▓ #######▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓## ......###..#♣$.♣$.''..♣.♣♣#..###...##..#♣!♣♣$.'#.)♣.$♣#....#..##..#$.''..♣♣.##...#..##.♣♣@.''..#..##..##...#..#♣).♣).#'..♣♣$♣#..# #....#..#..#♣♣5♣$.''....$♣#..#..# ##.#....#..#♣..♣♣.''....♣♣#..#..# .+......#..#....''''''...♣#..#..++h^ 40m#....#..++....♣''♣.....#..#.##...#...+.♣♣♣♣##♣♣♣.''#..#.:#...#.♣.############'....#..#...#.................♣..#ihih'2.0ih ihih2*3.0 (2ih!ih4$_ _You now have 316 gold pieces (gained 17).ih{ ≈≈≈≈#++.♣♣♣##♣♣♣♣.+.......♣''♣....++ ▓▓▓▓▓▓▓▓#..#♣...''''''....#..#▓▓▓ #######♣Z♣♣.''.♣♣..♣#..#▓## ......###..#♣$.♣$.''..♣.♣♣#..###..!♣♣$.'#.)♣.$..#..##..#$.''..♣♣.##..#.#..##.♣♣..''..#.#♣).♣@.#'..♣♣$♣ ihr|#....#♣5♣$.''....# ##.#....♣♣.''....♣.Drain ....#...#....................#... ihDn7=4.2 (1ihih` _You see here the +5 rapier of the Evil Eye {protect, Will+ Stlth+}.ih< ih> H==50ihI ihN _n - the +5 rapier of the Evil Eye {protect, Will+ Stlth+}ihvihihqihO,ihwih ih #8ih2=ihihih ihih]#b3==ih &ih-ih.%9ihH1ihE7,ih>ih@ihAihCihKihL:==ihNih{Ub60=ih[ih_BihTd,ihfihnihMnU1=ihqihxihFxihzihc,ihihih%2ihihyihihihBihyihuih*ihK3=ihih3ihihih˵ih9ih1ih&ih?4=ihihaih\,ihtihsihihih,ihih;5ihWihihihihtihihIihihK6=ihvihR ih ihf ihj,ih7ihsihU7=ihih%,ihx'ih-ih[-ih/ih7ih8D8=ih:ih;IihP,ihdTihlf .....♣''♣....++ ▓▓▓▓▓▓▓▓#..#♣...''''''....#..#▓▓▓ #######♣Z♣♣.''.♣♣..♣#..#▓## ......###..#♣$.♣$.''..♣.♣♣#..###..!♣♣$.'#.)♣.$.ihf.#..##..#$.''..♣♣.##..#.♣♣..''..#.#♣).♣..#'..♣♣$♣ #....#♣5♣@.''....# #ihg^#.#....♣♣.''....♣ ih4gb.+......''''''...ihYg6.Drainihgw. +..Y#...##..................##...ihgE ihx060.4 (35.2)ih{+1.4 (36ihih&_ _You now have 327 gold pieces (gained 11).ihJIihOihJTihWihAXihaihjihk9=ihWoihrihO~ih~ihGih@J♣............... ≈#≈≈#≈≈▓#....+############.♣.#▓≈≈ ≈≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.+...#▓≈≈ ≈≈≈≈≈≈≈▓#..#.....♣''♣....++..#▓≈≈ ih▓▓▓▓▓▓▓▓#..#♣...''''''....#..#▓▓▓ #######▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓#####..#♣$.♣$.''..♣.♣♣#..###...##..#♣!♣♣$.'#.)♣.# ........#..##..#♣♣.#. ih........#..##.♣♣..''..#..#. ....#...#..#♣).♣..#'..♣♣$ ih: #....#..#..#♣♣5♣..''....$♣#..#..# Drain ##.#....#..#♣..♣♣.''....♣♣#..#..# .+......#..#....''''''...♣#..#... .ih . 'ihV15.0 (3.6)ih*6.0 (4ihih_ _You now have 339 gold pieces (gained 12).ihoF ihF ihI ihaW ih] ih a ,ihp M.....≈≈≈≈♣................#≈≈#..+############.♣++.♣♣♣##♣♣♣♣.+. ≈≈≈≈≈≈≈▓#..#.....♣''♣....++..#▓≈≈ ▓▓▓▓▓▓▓...''''''....#..#▓▓▓ #######▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓#####..#♣$.♣$.''..♣.♣#ihq {##..#♣!♣♣@.'#.)♣.$♣#..##.#♣♣..##.♣♣..''..#..# ....#...#..#♣).♣..#'..♣♣$♣#..#... Drain..''. ''..ih -7.2 (1.2ih *8.2 (2ihߍ ih _ _You now have 349 gold pieces (gained 10).ih@DWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  h - a +2 short sword of speed (weapon)a - a +1 hammer of venom  m - a +0 dagger of flaming  n - the +5 rapier of the Evil Eye {protect, Will+ Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ihţ≈≈≈≈≈≈≈▓#....................#▓≈≈ Saint the Fabricator ≈≈≈≈≈≈≈▓#..♣.................#▓≈≈ Barachi ≈#≈≈#≈≈▓#....+############.♣.#▓≈≈ HP: 68/68 (72) ======================== ≈≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.+...#▓≈≈ MP: 13/13======================== ≈≈≈≈≈≈≈▓#..#.....♣''♣....++..#▓≈≈ AC: 4Str: 18 ▓▓▓▓▓▓▓▓#..#♣...''''''....#..#▓▓▓ EV: 12Int: 25 #######▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓## SH: 0Dex: 11 ......###..#♣$.♣$.''..♣.♣♣#..###. XL:  9 Next: 11% Place: a Necropolis .......##..#♣!♣♣h_0m@.'#.)♣.$♣#..##.. Noise: ---------  Time: 6068.2 (0.0) ........#..##..#..''..♣♣.##..#... h) +2 short sword (speed) ........#..##.♣♣..''..#..##..#... Cast: Kinetic Grapnel ....#...#..#♣).♣..#'..♣♣$♣#..#... Drain #....#..#..#♣♣5♣..''....$♣#..#..# ##.#....#..#♣..♣♣.''....♣♣#..#..#  .+......#..#....''''''...♣#..#...  +++#....#..++....♣''♣.....#..#...  ++.##...#...+.♣♣♣♣##♣♣♣.''#..#...ih¥h  _You now have 316 gold pieces (gained 17). _You see here the +5 rapier of the Evil Eye {protect, Will+ Stlth+}. _n - the +5 rapier of the Evil Eye {protect, Will+ Stlth+} _You now have 327 gold pieces (gained 11). _You now have 339 gold pieces (gained 12). _You now have 349 gold pieces (gained 10).ih; ih  ih?0You unwield your +2 short sword of speed.  ihyJThe +5 rapier of the Evil Eye {protect, Will+ Stlth+} hums with potential!ih+ih$9.2 (1ihWn) +5 rapier of the Evil Eye {protect, WilihihkihQ ihihKJ_n - the +5 rapier of the Evil Eye (weapon) {protect, Will+ Stlth+}ihihihrihih,ihihF$M#......#.....≈≈≈≈♣................#≈≈#..+############.♣++.♣♣♣##♣♣♣♣.+. ≈≈≈≈≈≈≈▓#..#.....♣''♣....++..#▓≈≈ ▓▓▓▓▓▓▓...''''''....#..#▓▓▓ #######▓#..#♣♣Z♣♣.''.♣♣..♣#..#▓###$.♣@.''..♣.♣###..#♣!♣♣..'#.)♣.$♣#..###..##..#♣♣.....#..##.♣♣..''..#..# ....#...#..#♣).♣..#'..♣♣$♣#..#...# ''ih .70.4 (1.2ih*1.4 (2ihih_ _You now have 367 gold pieces (gained 18).ih{A3ihCihRihDY,ihH^,ihd,ihgihqp  There is a huge open translucent gate here.ihx5 _ihzihH~ih,ihihih֍ihihih ≈≈≈▓##............##≈≈≈▓#......#≈≈≈▓#..♣.........##≈≈▓#....+############.♣.#≈≈≈▓#..#++.♣♣♣##♣♣♣♣.+...#≈≈≈▓#..#.....♣''♣....++..#▓▓▓#..#♣...''''''....#..####▓#..#♣♣.♣♣.''.♣♣..♣#.....###..#♣@.♣..''..♣.♣♣#..#...##..#♣!♣♣..'#.)♣.$♣#..#...#..##..#..''..♣♣.##..#...#..##.♣♣..''..#..##..#...#...#..#♣).♣..#'..♣♣$♣#..# ####....#♣♣.♣..''....$♣ ..b##.#....#..#♣..♣♣.''....♣♣ ....+......#..#....''''''...♣#..# ...+++#....#..++....♣''♣.....#..#ih-7.4 (6.0ih*8.4 (7ih]ih_ _You now have 379 gold pieces (gained 12).ihūihWihihfihihb,ihk ..♣#≈≈#≈≈#ih;..+############.♣≈≈≈≈≈≈≈#++.♣♣♣##♣♣♣♣.+.......♣''♣....++ ▓▓▓▓▓▓▓▓▓▓▓#..#♣...''''''....# ihYA##########♣.♣♣.''.♣♣..♣ ih{.........###..#♣..♣..''..♣.♣.♣♣..'#.)♣.$ih.#..##..#..''..♣♣.##..##.♣♣..''..#.#..#'..Drain#ihy''..'.''ih7. ..+++.##...#...+.♣♣♣♣##♣♣♣.''#..#ihbE ihGX9.6 (1.280.6 (2ihKihe _L - a potion of lignificationihL ih ih ih' ih Bih ih Bih #≈≈#≈≈#+############.♣#++.♣♣♣##♣♣♣♣.+≈≈≈≈≈≈≈#.....♣''♣....++. ▓▓▓▓▓▓▓▓▓▓▓#..#♣...''''''....# ##########▓#..#♣♣.♣♣.''.♣♣..♣# .........###..#♣..♣..''..♣.♣♣ ..........##..#♣.♣♣..'#.)♣.$ihN ..#..##..#..''..♣♣.#.#..##'..#..###♣).♣..#'..♣♣$♣ ihv ####....#..#..#♣♣.♣..''....$♣b##.#....#..#♣..♣♣.''....♣#''ih .♣''♣. ++++..:#...#.♣.############'....#ihó   +W+....#...#.................♣..#ih E ih  ≈≈≈≈≈≈≈#++.♣♣♣##♣♣♣♣.+.......♣''♣....++ ▓▓▓▓▓▓▓▓▓▓▓#..#♣...''''''....# ##########▓#..#♣♣.♣♣.''.♣♣..♣ .........###..#♣..♣..''..♣.♣.##..#♣.♣♣..'#.)♣.$.#..##..#..''..♣♣.#ihT #♣♣..''..#.#...#..#♣@.♣..#'..♣♣$♣ ####....#..#..#♣♣.♣..''.... ..b##.#....#..#♣..♣♣♣Drain ihv _++....#...#....................# ih T3.0 (2.4 _ih ,4.2 (3.6ihd 6 _ih3 [ _You see here a +2 mace of holy wrath.ih ihe ih ih ihX ihO : _ih ihK ,ih ih ih ,ih ihV ih= ,ihP ih p  There is a huge open translucent gate here.iho ihY  _ih ih8 ih ih ih1 ih= p  There is a huge open translucent gate here.ihi ih  _ih ih p  There is a huge open translucent gate here.ih ih  _ih ihih,iheih ihF iht ih$ihIihs,ihXihvihihihihs' #..#.....♣''♣....++..#▓≈≈≈≈≈≈≈≈≈≈ #..#♣...''''''....#..#▓▓▓▓▓▓▓▓▓▓▓ #..#♣♣.♣♣.''.♣♣..♣#..#▓######### #..#♣..♣..''..♣.♣♣#..###......... #..#♣.♣♣..'#.)♣.$♣#..##.......... #..##..#..''..♣♣.##..#........... #..##.♣♣..''..#..##..#........... #..#♣).♣..#'..♣♣$♣#..#.....##..ß #..#♣♣.♣..''....@♣#..#..#..... #..#♣..♣♣.''....♣♣#..#..#.##.. #..#....''''''...♣#..#....ß#.. #..++....♣''♣.....#..#....##.. ih',#...+.♣♣♣♣##♣♣♣.''#..#........ #.♣.############'....#..........+ #.................♣..#......#...+ #...........##...+ ##..........##+ih 1098.6 (14.4)ih3+9.6 (15ih}8ihV:^ _You now have 386 gold pieces (gained 7).ih=3ihihQihW ,ihihM++.♣♣♣##♣♣♣♣.+......♣''♣....++..#▓≈≈≈≈≈≈≈≈≈≈...''''''....#..#▓▓▓▓▓▓▓▓▓▓▓♣.♣♣.''.♣♣..♣#..#▓##########.♣..''..♣.♣♣#..###♣.♣♣..'#.)♣.$♣#..##.#..''..♣♣.##..##.♣♣..''..#..##..#...........).♣..#'..♣♣ih ...##..ß♣.♣..''.......♣..♣♣.''....♣#.##....''''''...♣ß ih#..++....♣''♣.....#..#....##....#ih:5ih-]100.8 (1.2)1.8 (2ih2ih6_ _You now have 398 gold pieces (gained 12).ihWGihhK  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.1  25%  +2   l - Spellcasting   3.0     0          ihKL b - Maces & Flails   5.2    +1   m - Forgecraft   8.0    +1   c - Axes   3.1    +1   n + Fire Magic2.5  25%  +1   d - Staves   3.1    +1      ihL e - Unarmed Combat   0.0    +1   o - Evocations   0.0    +1   f - Throwing   0.0     0               g - Short Blades   2.5    +1 +4     h - Long Blades   1.5    +2      ih$M        i + Armour3.5  25%  +2      j + Dodging3.8  25%  +1  ihME     k - Stealth   1.7     0              ihMs                ihNSkills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsihB ihih #..#++.♣♣♣##♣♣♣♣.+...#▓≈≈≈≈≈≈≈≈≈≈ Saint the Fabricator #..#.....♣''♣....++..#▓≈≈≈≈≈≈≈≈≈≈ Barachi ih#..#♣...''''''....#..#▓▓▓▓▓▓▓▓▓▓▓ HP: 68/68 (72) ======================== #..#♣♣.♣♣.''.♣♣..♣#..#▓########## MP: 13/13======================== #..#♣..♣..''..♣.♣♣#..###......... AC: 4Str: 18 #..#♣.♣♣..'#.)♣.$♣#..##.......... EV: 12Int: 25 #..##..#..''..♣♣.##..#........... SH: 0Dex: 11 #..##.♣♣..''..#..##..#........... XL:  9 Next: 11% Place: a Necropolis #..#♣).♣..#'..♣♣@♣#..#.....##..ß# Noise: ---------  Time:h0m 6101.8 (0.0) #..#♣♣.♣..''.....♣#..#..#.......# n) +5 rapier of the Evil Eye {protect, Wil #..#♣..♣♣.''....♣♣#..#..#.##....# Cast: Kinetic Grapnel #..#....''''''...♣#..#....ß#....# Drain #..++....♣''♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#..........#  #.♣.############'....#..........+  #.................♣..#......#...+  #....................#......#...+  _You see here a +2 mace of holy wrath. _There is a huge open translucent gate here. _There is a huge open translucent gate here. _There is a huge open translucent gate here. _You now have 386 gold pieces (gained 7). _You now have 398 gold pieces (gained 12).ih*3ih0ihs2ihי m .....♣''♣....++♣...''''''....#..#▓▓▓▓▓▓▓▓▓▓▓♣.♣♣.''.♣♣..♣#..#▓##########..♣..''..♣.♣♣#..###.........♣♣..'#.)♣.$♣#..##.#..#..''..♣♣.##..#.♣♣..''..#..##..#♣).♣..#'..♣♣.♣#..#.....##..ß#♣.♣..''....#.........♣♣.''....♣ihT ##....''''''.....ßDrain ##..................##..........+ ihЧ ih6 ,3.0 (1.2ih] ih ih E▓#..#♣...''''''....#..#▓▓▓▓▓▓▓▓▓▓ ▓#..#♣♣.♣♣.''.♣♣..♣#..#▓######### ##..#♣..♣..''..♣.♣♣#..###........ ##..#♣.♣♣..'#.)♣.$♣#.. .#..##..#..''..♣♣.##.. .#..##.♣♣..''..#..##..# ih2 .#..#♣).♣..#'..♣♣.♣#..#.....##..ß .#..#♣♣.♣..''.....♣#..#..#....... .#..#♣..♣♣.''...@♣♣#..#..#.##.... .#..#....''''''...♣#..#....ß#.... .#..++....♣''♣.....#..#....##.... .#...+.♣♣♣♣##♣♣♣.''#..#.......... .#.♣.############'....#. .#.................♣..#ih\ Y#... .#.....#......#... .##ih} R....##.......... ih e.##########''##########.ihih'4.2ih &ih(ihhRIih@UihIZihZih_ihX`ihWfihfihhihkihksBihvih~ih@ih+ihih\ihihihǙ+ #....................#▓≈≈≈≈≈≈≈≈≈≈ #..♣.................#▓≈≈≈≈≈≈≈≈≈≈ #....+############.♣.#▓≈≈#≈≈#≈≈#≈ #..#++.♣♣♣##♣♣♣♣.+...#▓≈≈≈≈≈≈≈≈≈≈ #..#.....♣''♣....++..#▓≈≈≈≈≈≈≈≈≈≈ #..#♣...''''''....#..#▓▓▓▓▓▓▓▓▓▓▓ #..#♣♣.♣♣.''.♣♣..♣#..#▓########## #..#♣..♣..''..♣.♣♣#..###.. #..#♣.♣♣..'#.)♣.@♣#..##...... #..##..#..''..♣♣.##..#....... #..##.♣♣..''..#..##..#....... ih)#..#♣).♣..#'..♣♣.♣#..#.....##..ß# #..#♣♣.♣..''.....♣#..#..## #..#♣..♣♣.''....♣♣#..#..#.##....# #..#....''''''...♣#..#....ß#....# #..++....♣''♣.....#..#....##....# #...+.♣♣♣♣##♣♣♣.''#..#.#ih^.10.2 (6.0ih*1.2 (7ihih_ _You now have 409 gold pieces (gained 11).ih ih ih ih[K ihK ihO ,ih[ ih^ ihT_ ih[` ih'j ihSo iho ihhq ihy ihe ,ihX ih ih ihN ihF ih~ ih ihq ihz ih ih ,ih ih ih ih4 ihտ ih  There is an open translucent gate, spattered with blood here.ih ih  _ih# ih l  There is an open translucent gate here.ihB ih  _ih6 ih ih ih Xih% ih&& ih9( ih2 e  There is a large open door here.ihS9 ih9  _ih6< ihB ihG ih#H ihI ihIP ih]V ,ihnX ih^ ihd ih1e ihvf ihm ih2 ,ih ih ih̍ ih$ ih$ ihޕ ihQ ,ih ih) ih ih ih ih ih ih ih Xih ] _You open the large door.ih ih; ih ihS e  There is a large open door here.ih ihS  _ih ihC ih` ,ih# ih+ ihk4 ih; ,ih= ihE ihP ihW ih_ ,ihIg ihp ih nih ihT ih ih C ▓#....#+++....+++#....#..++....♣' ▓#...##.+++..+++.##...#...+.♣♣♣♣# ▓#...#5..++++++..:#...#.♣.####### ▓#...#....++$+....#...#.......... ▓#...#....+W++....#...#.......... ▓#...#)..++++++...#...##......... ▓#...##.+++..+++Y##...#' ▓#....#+++....+++#....##⌠. ▓#......+......+@.....#.49.4 (38.2) ▓#....#.##F..=##.#....#. ih ▓#..#....######....#..'.......♣.♣ ▓#...#............#...'.......ßP. ▓#....................#..♣ ▓#....................#.......... Y   ice beast ▓##..................##.......... F   sky beast (asleep) ▓▓##................####⌠........ W   showercigarette's ghost ≈▓▓#########################++###ih ihB ih ihl3ihriha......0.0ihO)..'.......ihihihg] _Could not explore, unopened runed door.iht ihv M Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft12%ihIw 4 Select a spell to cast [?] help[Esc] exitihihih_▓#....#+++....+++#....#..++....♣' Saint the Fabricator ▓#...##.+++..+++.##...#...+.♣♣♣♣# Barachi ▓#...#5..++++++..:#...#.♣.####### HP: 68/68 (72) ======================== ▓#...#....++$+....#...#.......... MP: 13/13======================== ▓#...#....+W++....#...#.......... AC: 4Str: 18 ▓#...#)..++++++...#...##......... EV: 12Int: 25 ihG▓#...##.+++..+++Y##...##########' SH: 0Dex: 11 ▓#....#+++....+++#....##⌠........ XL:  9 Next: 11% Place: a Necropolis ▓#......+......+@.....#.......... Noise: ---------  Time: 6149.4 (0.0) ▓#....#.##F..=##.#....#.......... n) +5 rapier of the Evil Eye {protect, Wil ▓#..#....######....#..'.......♣.♣ Cast: Kinetic Grapnel ▓#...#............#...'.......ßP. Drain ▓#....................#.........♣ ▓#....................#.......... Y   ice beast ih▓##..................##.......... F   sky beast (asleep) ▓▓##................####⌠........ W   showercigarette's ghost ≈▓▓#########################++### _There is an open translucent gate, spattered with blood here. _There is an open translucent gate here. _There is a large open door here. _You open the large door. _There is a large open door here. _Could not explore, unopened runed door.ihih&▓#....#+++....+++#....#..++....♣' Saint the Fabricator ▓#...##.+++..+++.##...#...+.♣♣♣♣# Barachi ▓#...#5..++++++..:#...#.♣.####### HP: 68/68 (72) ======================== ▓#...#....++$+....#...#.......... MP: 13/13======================== ▓#...#....+W++....#...#.......... AC: 4Str: 18 ▓#...#)..++++++...#...##......... EV: 12Int: 25 ▓#...##.+++..+++Y##...##########' SH: 0Dex:h'9m 11 ▓#....#+++....+++#....##⌠........ XL:  9 Next: 11% Place: a Necropolis ▓#......+......+@.....#.......... Noise: ---------  Time: 6149.4 (0.0) ▓#....#.##F..=##.#....#.......... n) +5 rapier of the Evil Eye {protect, Wil ▓#..#....######....#..'.......♣.♣ Cast: Kinetic Grapnel ▓#...#............#...'.......ßP. Drain ▓#....................#.........♣ ▓#....................#.......... Y   ice beast ▓##..................##.......... F   sky beast (asleep) ▓▓##................#h=(0m###⌠........ W   showercigarette's ghost ≈▓▓#########################++### _There is an open translucent gate, spattered with blood here. _There is an open translucent gate here. _There is a large open door here. _You open the large door. _There is a large open door here. _Could not explore, unopened runed door.ih?P  Okay, then.ihAihSihW. _ihuihˍW_99   blazeheart golem (minion)ihp9/13 --------===50.4 (1ihd7_ih`I _You bind the heart of a blast furnace in slag iron.ih ih ih |$W9.ih /---1ih ih ihB#....#+++....+++#....#..++....♣' #...##.+++..+++.##...#...+.♣♣♣♣# #...#5..++++++..:#...#.♣.# ih%7#...#....++$+....#...#. #...#....+W++....#...#. #...#)..++++++...#...##. #...##.+++..+++Y##...##' #....#+++....+++#....##⌠. ihRX#......+......+.@....#. #....#.##F..=##9#....#. ihv#..#....######....#..'.♣.♣ ih#...#............#...'.ßP. #.ihw............#.♣ #.ihH.............#.. ih##..................##...##.......ihw...####⌠. ▓▓############ihH ++#ihihHW_ihCH---2.6 (1.2ih(9_ih9ihE'''....''''''..'''''''''''W''_'''''''''''..''''''....'''''ihȸihih+ih l$W.YihTj9.(ally target)ihE30Kinetic Grapnelih_ _You open the huge gate.ih#....#'''....'''#....#..++....♣'' Saint the Fabricator #...##.'''..'''.##...#...+.♣♣♣♣## Barachi #...#5..''''''..:#...#.♣.######## HP: 68/68 (72) ======================== #...#....''$'....#...#........... MP: 6/13===========------------- #...#....'_'W....#...#........... AC: 4Str: 18 #...#)..''''''...#...##.......... EV: 12Int: 25 #...##.'''..'''.##...##########'' SH: 0Dex: 11 #....#'''....''Y#....##⌠......... XL:  9 Nihext: 11% Place: a Necropolis #......'......'9@....#........... Noise: ---------  Time: 6153.6 (0.0) #....#.##F..=##.#....#........... n) +5 rapier of the Evil Eye {protect, Wil #..#....######....#..'.......♣.♣♣ Cast: Kinetic Grapnel #...#............#...'.......ßP.. Drain #....................#.........♣♣ #....................#........... Y   ice beast (ally target) ##..................##........... F   sky beast (asleep) ▓##................####⌠......... W ih>[42m  showercigarette's ghost ▓▓#########################++#### 9   blazeheart golem (minion) _Could not explore, unopened runed door. _Okay, then. _You bind the heart of a blast furnace in slag iron. _You open the huge gate.Press: ? - help, Dir - move targetAim: an ice beast (ally target)ih;#....#'''....'''#....#..++....♣'' Saint the Fabricator #...##.'''..'''.##...#...+.♣♣♣♣## Barachi #...#5..''''''..:#...#.♣.######## HP: 68/68 (72) ======================== #...#....''$'....#...#........... MP: 6/13===========------------- #...#....'_'W....#...#........... AC: 4Str: 18 #...#)..''''''...#...##.......... EV: 12Int: 25 ih;#...##.'''..'''.##...##########'' SH: 0Dex: 11 #....#'''....''Y#....##⌠......... XL:  9 Next: 11% Place: a Necropolis #......'......'9@....#........... Noise: ---------  Time: 6153.6 (0.0) #....#.##F..=##.#....#........... n) +5 rapier of the Evil Eye {protect, Wil #..#....######....#..'.......♣.♣♣ Cast: Kinetic Grapnel #...#............#...'.......ßP.. Drain ih<#....................#.........♣♣ #....................#........... Y   ice beast (ally target) ##..................##........... F   sky beast (asleep) ▓##................####⌠......... W   showercigarette's ghost ▓▓#########################++#### 9   blazeheart golem (minion) _Okay, then. _You bind the heart of a blast furnace in slag iron. _You open the huge gate.Press: ? - help, Dir - move targetAim: an ice beast (ally target)  You lock target on the ice beast and prepare to deploy your bee.ih*E _You bind the heart of a blast furnace in slag iron. _You open the huge gate.  Press: ? - help, Dir - move targetAim: an ice beast (ally target)  You lock target on the ice beast and prepare to deploy your bee.  (Press . to continue winding your bee.)ihAY ..#..++..#...+:#...'....#.)W...#.F....F The ice beast hits you but does no damage.ih\h==4.6 (1Winding DrainihajihNml _Your blazeheart golem punches the ice beast.ih   You continue winding your clockwork bee... 'W.FShowercigarette's ghost takes a fighting stance.-5. Drainih 9_ih9 W _The ice beast closely misses you.ih'ih(.O  You continue winding your clockwork bee...ihp ih  ih{/'WihFihd.  The ice beast barely misses you.7==6.. Drainih*7_ihS.l _Your blazeheart golem punches the ice beast!ihih  With a metallic buzz, your clockwork bee launches itself at the ice beast.ih$_.W.F'9@y(…)ih=-7Drainih)7_ih -` _The ice beast hits you but does no damage.ihih7-ih0A_ihF _Unknown command.ihK  You hit the ice beast.Your weapon exudes an aura of protection.  Showercigarette's ghost hits your blazeheart golem but does no damage.ih-Lih.j _y.F*@.ihn^(ally target)*  ihpcore The ice beast barely misses you.Your blazeheart golem punches showercigarette's ghost.ihq'11 ih3r8ih`ih_ih_iḣ ih5ihR_Your blazeheart golem falls apart, revealing its core!ihih<....#'''....'''#....#..++....♣''♣ ...##.'''..'''.##...#...+.♣♣♣♣##♣ ...#5..''''''..:#...#.♣.# ih%=...#....''$'....#...#. ...#....'_''....#...#. ...#)..''''''...#...##. ...##.'''..'''.##...##''# ....#'''....'WY#y...##⌠. ihr=......'......F*.@...#. ....#.##...=##.#....#. ..#....######....#..'.......♣.♣♣. ih=0...#............#...'.ßP..P .............#.♣♣. .ih>4.........#......##... ##...####⌠..##ih?G##++#ih@ihPihp  The fiery explosion engulfs showercigarette's ghost!The fiery explosion engulfs the sky beast!!ih}nThe fiery explosion engulfs the sky beast!!  The sky beast dies!  The fiery explosion engulfs your clockwork bee!  Your clockwork bee resists.the ice beast!ih~X!  The ice beast melts!ihs_###.####ih$W   showercigarette's ghosty   clockwork bee (minion)ihb  The ice beast dies!ih j ○°#.°Wy○Showercigarette's ghost is engulfed in blazing flames.Your clockwork bee is engulfed in blazing flames.ihRealth: 68/72 --22=======9.8 (1.2  Showercigarette's ghost is engulfed in blazing flames.Your clockwork bee is engulfed in blazing flames.Something shouts, "Slither away, thou plume-plucked unchin-snouted _guttersnipe!"  Your life force feels restored.  ihR\Your Dodging skill increases to level 4!ihv/  --more--ihG"(ih-9_ih)/4 _ih_°'° (ally target)Your life force feels restored. _Your Dodging skill increases to level 4!  Your clockwork bee locks its sights upon showercigarette's ghost.  Showercigarette's ghost is engulfed in blazing flames.Showercigarette's ghost hits your clockwork bee but does no damage.  Your clockwork bee is engulfed in blazing flames.ihagic: 7/13==------600ih"ih%r _Your clockwork bee stings showercigarette's ghost.ihB tM_' _Your clockwork bee stings showercigarette's ghost.Your clockwork bee is engulfed in blazing flames.Your clockwork bee misses showercigarette's ghost.ih f 4 ------1ih ih^ o _Your clockwork bee barely misses showercigarette's ghost.ihS _ barely misses showercigarette's ghost.Showercigarette's ghost hits your clockwork bee!  Your clockwork bee stings showercigarette's ghost!ih`_'°.y   clockwork bee (minion)ihAfw 9=-4=2 ihf_Showercigarette's ghost is destroyed!Your Armour skill increases to level 4!ihs/  --more--ih  Your Fire Magic skill increases to level 3!ih cKinetic Grapnel--more--ih- ih/ 4 _ihHc #'''....'''#....#..++....♣''♣.##.'''..'''.##...#...+.♣♣♣♣##♣#5..''''''..:#...#.♣.##....''$'....#...#.#....'_''....#...#.#)..''''''...#...##.##.'''..'''.##...##ihc ''##'''....'''#....##⌠.'......'°y.@..#.#.##...=##.#....#. .#....######....#..'.......♣.♣♣.♣#......#...'.ßP..Pß...........#.♣♣.........#.. .........##....ihd ........####⌠.. ##################++#ihn ihr [  Your clockwork bee winds down and falls to the ground.ih _**   dormant clockwork bee (minion)A fire bat comes into view.ih. g8==--4.0 (1.2ihN 7_ih _ _The fire bat moves out of view.ih!#'''....'''#....#..++....♣''♣. .##.'''..'''.##...#...+.♣♣♣♣##♣ .#5..''''''..:#...#.♣.# .#....''$'....#...#. .#....'_''....#...#. .#)..''''''...#...##. .##.'''..'''.##...##''#ihd)#'''....'''#....##⌠.'......'°*..@.#.#.##...=##.#....#. #....######....#..'.......♣.♣♣.♣. .#............#...'.......ßP..Pß...........#.........♣♣......#.ihD%.....##.. .....####⌠.#############++######'ihF_.ihC--5.2ih7_ih ih+j6_ihnihx7_ih-{F _Unknown command.ih.#'''....'''#....#..++....♣''♣ ..##.'''..'''.##...#...+.♣♣♣♣## ..#5..''''''..:#...#.♣. ..#....''$'....#...#.#....'_''....#...#.#)..''''''...#...## ..##.'''..'''.##...##''.#'''....'''#....##⌠.'......'.*.@..#.#.##...=##.#....# ihC.#....######....#..'.......♣.♣♣.♣ ..#............#...'.......ßP..Pß...........#.........♣♣......#......##. #.....####⌠##############++######ih"8 ih.'h70=6.4 _ihS@>_ih% .#'''....'''#....#..++....♣''♣.##.'''..'''.##...#...+.♣♣♣♣##.#5..''''''..:#...#.♣..#....''$'....#...#.#....'_''....#...#ih3 .#)..''''''...#...##.##.'''..'''.##...##''.#'''....'''#....##⌠.'......'.*@...#.#.##...=##.#....#.#....######....#..'.......♣.♣♣..#......#...'.ßP..P............#.♣♣.........#. #.........##.. ##.........####⌠. ▓##################++ih ih ihu ih I_bb   fire bat (wandering, ally target)*   dormant clockwork bee (minion)ih (7.6ih ihv ihn yy   ih{y O7--ihz 8_ih} _You wind your clockwork bee back up and it locks its sights upon the fire bat!iheihOfihfihgihjihz_'''y.y   clockwork bee (minion)ih|;180 _ihih׋ihs#....#'''....'''#....#..++....♣'' #...##.'''..'''.##...#...+.♣♣♣♣## #...#5..''''''..:#...#.♣. #...#....''$'....#...# #...#....'_''....#...# #...#)..''''''b..#...## ih%}#...##.'''..''y.##...##'' #....#'''....'''#....##⌠ #......'......'.@....# #....#.##...=##.#....# #..#....######....#..'.......♣.♣♣ #...#............#...'.ßP.. #.............#.♣♣ #..........#.ih(b   fire bat (ally target)#....##..y   clockwork bee (minion) ▓##...####⌠.▓####++ih̪,ih97 _.b The fire bat barely misses you.Your clockwork bee completely misses the fire bat.The fire bat bites your clockwork bee but does no damage.ih[L=9.8 (1.2Kinetic Grapnelih ihLg _Your clockwork bee stings the fire bat.ih< 5▓#....#'''....'''#....#..++....♣ ▓#...##.'''..'''.##...#...+.♣♣♣♣ ▓#...#5..''''''..:#...#.♣. ▓#...#....''$'....#...# ▓#...#....'_''....#...# ▓#...#)..''''''...#...## ▓#...##.'''..''y.##...#ih= A# ▓#....#'''....''b#....##⌠ ▓#......'......'@.....# ▓#....#.##...=##.#....# ▓#..#....######....#..'.♣. ▓#...#............#...'.ßP ▓#.............#. ▓#iho> ..............#. ▓##..................##..▓##..........####⌠ ≈▓▓############++ihK  The fire bat bites you but does no damage.The fire bat barely misses you.ih4N ihYO ih] t_'ybih_ )71.0ihg ihgj d _Your clockwork bee barely misses the fire bat.ihz  You closely miss the fire bat. The fire bat bites you.ihf _'y.bih ih 6---8==2.1 (1.1ih 8_ih-! Q _You are engulfed in flames!ih) "##.'''..'''.##...#...+.♣♣♣♣#5..''''''..:#...#.♣.######....''$'....#...#.........._''....#...)..''''''...#...###.'''..'''.##...##########'.#'''....'''#....##⌠........ih* ..'......y......#..#.##...=##@#....##....######....#..'♣.♣.#........b...#...'.......ßP.....5............#.........♣........#...ih* 3#..........##..▓##.......####⌠5   iron imp (launcher, wandering) ≈▓▓#########################++### y   clockwork bee (minion)###............................ih?  An iron imp comes into view. It is wielding a -2 sling.ihD c  The iron imp shouts!ih~N  The fire bat bites you but does no damage.ih` b..y   clockwork bee (minion)=3.3 (1.2ihe F_ ihKi _The fire bat barely misses you. The iron imp moves out of view.ih  ih  You hit the fire bat.Your weapon exudes an aura of protection.  The fire bat barely misses you.ih ih ih% 55   iron imp (launcher)y   clockwork bee (minion)ih R11 -4ih 0ih _ _The fire bat bites you but does no damage.ih,ihihDihihF'y..5..bihe2----5.4 (1.1ihHih _You barely miss the fire bat. The fire bat closely misses you.ih #...#5..''''''..:#...#.♣.####### #...#....''$'....#...#........... #...#....'_''....#...#. #...#)..''''''...#...## #...##.'''..'''.##...##########'' #....#'''....'''#....##⌠......... #......'......'y.....#... ih΀ #....#.##...=##.#....#. #..#....######..@.#..'.♣.♣♣ #....5..b..#...'.......ßP.. #....................#.........♣♣ #.#.. ###.####⌠#######################++#### ▓###............................. ▓#...ih ih ih  The fire bat bites you. You are engulfed in flames.The fire bat bites your clockwork bee but does no damage.ihH _.yb.5..ih z55--==6.6 (1.2ih ih+ g _Your clockwork bee stings the fire bat.ih  You closely miss the fire bat. The fire bat closely misses you.The fire bat barely misses your clockwork bee.ihm ih 7 .ih ybYour clockwork bee closely misses the fire bat.The fire bat bites your clockwork bee but does no damage.ih _((((((((The iron imp shoots a sling bullet.The sling bullet barely misses your clockwork bee.ih} ~...y@...ih H 4 =7.7 (1.1ihñ 8_ih Z _The sling bullet closely misses you.ih/M  You closely miss the fire bat.The fire bat bites you but does no damage. x2ihLZf_.bihJ[Z6---8ih[ 0ihg8_ihi] _Your clockwork bee misses the fire bat.ihL....''$'...............'_')..''''''...#...###.'''..'''.##...##########''.#'''....'''#....##⌠.........ihB..'......'......#..#.##...=##.#....##....######.y..#..'♣.♣♣.#.......5...@#.ßP.......b....#.........♣♣.....#..... ##.# ▓##ih####⌠▓#########################++#######............................... #ihvih\_.yih ((((The fire bat closely misses you. x2; The iron imp shoots a sling bullet.The sling bullet barely misses your clockwork bee.ihp _..y@The sling bullet closely misses you. The fire bat closely misses you.ihf9===9.9 (1.2ih"ihe _Your clockwork bee closely misses the fire bat.ihih#ihihF _Unknown command.ih(  You closely miss the fire bat. The fire bat bites you.ih) ih: w_.ybihB 8 _ih]B ((((You are engulfed in flames! The iron imp shoots a sling bullet.ih: _...@.by.47---81.0 (1.1 _The sling bullet closely misses you.ihbt `_ihC+  You puncture the fire bat!Your weapon exudes an aura of protection.ihf,ih"@ _.y.5   iron imp (launcher)y   clockwork bee (minion)  The fire bat bites you but does no damage.ih(c_((((ihv_...@11 2.1ih:_ihV _The iron imp shoots a sling bullet. The sling bullet barely misses you.ih P...#....'_''....#...#. ...#)..''''''...#...## ...##.'''..'''.##...##########''# ....#'''....'''#....##⌠.......... ......'......'......#.... ....#.##...=##.#....#.... ..#....######....#b.'.......♣.♣♣ ....5....#...'.......ßP..P ih f.........@y..#..♣♣ ...#...##.####⌠#######################++##### ih W###.............................. b   fire bat (unaware, ally target) #...5   iron imp (launcher) #.ih y   clockwork bee (minion) .......♣♣..♣...♣♣...♣.♣.♣♣♣.ß.ß.ßih ihT o  The fire bat bites you but does no damage.ih _.bb  ih _((((Your clockwork bee stings the fire bat. The iron imp shoots a sling bullet.ihbt _....The sling bullet hits you but does no damage.ihv 5-3.3 (1.2ih &_ihp g _Your clockwork bee stings the fire bat.ihF9_ihH8-ihSihUF _Unknown command.ih Your clockwork bee stings the fire bat. _Unknown command.  The fire bat closely misses your clockwork bee.  The fire bat bites your clockwork bee.  Your clockwork bee is engulfed in flames.  Your clockwork bee resists.ih _.b ih l _((((((((ih' Your clockwork bee misses the fire bat. The iron imp shoots a sling bullet.ihcih)o_....@.y...ihp8=--== 4 40ihz:_ihR~] _The sling bullet completely misses you.ih^4 #....'_''....#...#.#)..''''''...#...##.##.'''..'''.##...##########''##'''....'''#....##⌠.'......'......#..ih4 \#.##...=##.#....#.#....######....#..'.♣.♣♣.♣#.5....#...'.ßP..Pßyb#.ih4 @♣♣.#. .ih4 j##. #.####⌠. #ih5 u#++#. ..♣♣..♣...♣♣...♣.♣.♣♣♣.ß.ß.ß.ih; ih; ih&S _b.The fire bat barely misses your clockwork bee.Your clockwork bee closely misses the fire bat.ih#a  ((((((The fire bat closely misses you. The iron imp shoots a sling bullet.The sling bullet closely misses you.ih n_.....@ihj -5.5 (1.2ih %_ih _ _The sling bullet hits your clockwork bee.ihd  You hit the fire bat.Your weapon exudes an aura of protection.ihWg ih{ _y. The fire bat closely misses you.Your clockwork bee barely misses the fire bat.ih c_((((((((ih _.....@..ih S11 60ih ihq _The iron imp shoots a sling bullet. The sling bullet misses you.ihށi  You puncture the fire bat!ihe  You kill the fire bat!ih[ih= _..y5   iron imp (launcher, ally target)y   clockwork bee (minion)  Your clockwork bee locks its sights upon the iron imp.  The iron imp sputters.ihۭ _((((((((The iron imp shoots a sling bullet.The sling bullet barely misses your clockwork bee.ih9_....y@..ihA9/73=10/13==507.6 (1.1Kinetic GrapnelihuJ9_ihCM] _The sling bullet completely misses you.ihihGy.ihH50-8ih 0ih/%_ihih9d.#....'_''....#...#.#)..''''''...#...##.##.'''..'''.##...##########''.#'''....'''#....##⌠.'......'......#..#.##...=##.#....#.#....######....#..'.♣.♣♣..#.5...y#...'.ßP..P.#.♣♣.# #.###.####⌠ ▓##++# ##.♣♣..♣...♣♣...♣.♣.♣♣♣.ß.ß.ßihihQ y.The iron imp sputters.ihZ_((((((((ihih.y...@...ih̔5=9.8 (1.2ih&_ih _The iron imp shoots a sling bullet. The sling bullet barely misses you.ih1#...#....'_''....#...# #...#)..''''''...#...## #...##.'''..'''.##...##'' #....#'''....'''#....##⌠. #......'......'......#. #....#.##...=##.#....# #..#....######....#..'.♣.♣♣ #...#.5.y..#...'.ßP.. #.#.♣♣ #.##.## ▓##.####⌠▓##++ ihZ2o▓### ▓## #.♣♣..♣...♣♣...♣.♣.♣♣♣.ß.ß.ih3ih}Cd_y..ihO ((((((((The iron imp shoots a sling bullet.The sling bullet closely misses your clockwork bee.ihc _y..@....The sling bullet closely misses you.ihH=91.0Kinetic Grapnelih8_ihp _Your clockwork bee stings the iron imp but does no damage.ih▓#...#....'_''....#...# ▓#...#)..''''''...#...## ▓#...##.'''..'''.##...## ▓#....#'''....'''#....##⌠ ▓#......'......'......#.. ▓#....#.##...=##.#....# ▓#..#....######....#..'.♣. ▓#...#.5y...#...'.ßP ▓#.#ih. ▓#.# ▓##.##▓##.####⌠ ≈▓▓##++ ≈▓###▓# ▓## ▓#.♣♣..♣...♣♣...♣.♣.♣♣♣.ß.ßihf _**   dormant clockwork bee (minion)Your clockwork bee stings the iron imp but does no damage.Your clockwork bee winds down and falls to the ground.ih _ The iron imp shoots a sling bullet.ihB_ihj1== 4 2.2ihѬ$_ihCih ihih.C_The sling bullet hits your dormant clockwork bee!ihiih ≈▓#...#....'_''....#...# ≈▓#...#)..''''''...#...## ≈▓#...##.'''..'''.##...## ≈▓#....#'''....'''#....##⌠ z▓#......'......'......# ih U≈▓#....#.##...=##.#....#. ≈▓#..#....######....#..'.♣. ≈▓#...#.5*...#...'.ßP ≈▓#.#. ≈▓#ih /.# ≈▓##.## ≈▓▓##.####⌠≈▓▓##++≈▓### ≈▓▓# ≈▓## ih3 V≈▓#.♣♣..♣...♣♣...♣.♣.♣♣♣.ß.ih %_ih 4(ih *.ihآ ^40---=ih 3.4ih ih/ _The iron imp shoots a sling bullet. The sling bullet hits you!iheyy   ihgS9/13 --ihqiht _You wind your clockwork bee back up and it locks its sights upon the iron imp!ih' ≈▓#...#....'_''....#...#≈▓#...#)..''''''...#...##≈▓#...##.'''..'''.##...#≈▓#....#'''....'''#....##⌠ ≈z▓#......'......'......# z≈▓#....#.##...=##.#....#≈▓#..#....######....#..'.♣≈▓#...#.5y...#...'.ß≈▓#.......#≈▓#.#≈▓##.##≈▓▓##.####⌠≈▓▓##++≈▓###≈▓▓#≈▓##≈▓#.♣♣..♣...♣♣...♣.♣.♣♣♣.ßihF : _   Your clockwork bee stings the iron imp but does no damage.The iron imp unwields a -2 sling. The iron imp wields a -2 mace.ih֧ 1---10/13==--4.6ih :_ih _The iron imp misses you. Your clockwork bee stings the iron imp.ih!The iron imp misses you. Your clockwork bee stings the iron imp.  You hit the iron imp.  Your weapon exudes an aura of protection.hits you but does no damage.  Your clockwork bee stings the iron imp!ih%,_)y   clockwork bee (minion)ih311 2=-50Kinetic Grapnelih|=&_ih?R _The iron imp dies!ihq≈▓#...#....''$'....#...#≈▓#...#....'_''....#...≈▓#...#)..''''''...#...##......≈▓#...##.'''..'''.##...########≈≈▓#....#'''....'''#....##⌠ ≈≈z▓#......'......'......#z≈▓#....#.##...=##.#....#.≈▓#ihrw######....#..'.≈▓#...#y...#...'≈▓#.......#≈▓..#≈..##.................####⌠.....≈▓▓#########################++≈≈▓###≈▓▓#ihr@≈▓##...........................ih_**   dormant clockwork bee (minion)ihΎ6--6.8 (1.2ih&_ih _Your clockwork bee winds down and falls to the ground.  Things that are here: _a -2 mace; a -2 slingihT2ihYih_c== 4 ih;`ihhih>iihkihpihpS3=ihsihzihzih9}ihb1==ihihnihihb4=ihihihihf==ihN _You start resting.5ihih,ihrihJih5L2==ih/ihihS6=ihih,ihvihih7ih3ihft7===ihrih,ihih ,ihihih98ihih_.--ih 1216.8 (20.0)ihd![3==7.8 (21ih)8_ih-,] _Your dormant clockwork bee falls apart.ih17_ihI4ih;8_ih<ih,▓#...#....''$'....#...#.▓#...#....'_''....#...#.▓#...#)..''''''...#...##.▓#...##.'''..'''.##...#▓#....#'''....'''#....##⌠.z▓#......'......'......#. z≈▓#....#.##...=##.#....#.▓#..#....######....#..'.♣▓#...#.)@...#...'.ß▓#.ih6-Q.......#.▓#.#.▓##.##.▓▓##.####⌠.▓▓##++#▓###.▓▓#.▓##.ih<@9_ihE19.0 (1.2)ihQ8_ihihe▓#...#5..''''''..:#...#.♣.######ih▓#...#....''$'....#...#.▓#...#....'_''....#...#..▓#...#)..''''''...#...##........▓#...##.'''..'''.##...##########▓#....#'''....'''#....##⌠ zih;▓#......'......'......#.▓#....#.##...=##.#....#..▓#..#....######ihk1'.♣.▓#...#ih)....#...'.ßP▓#.ihn.......#.▓#...ihp▓##.....▓▓##................####⌠.......ihc▓▓#########################++#####▓▓#.ih4ihihx:_ih _9=20.2iht:_ih<ihC▓#...##.'''..'''.##...#...+.♣♣♣♣ ▓#...#5..''''''..:#...#.♣.####### ih8▓#...#....''$'....#...#. ▓#...#....'_''....#...#.. ▓#...#)..''''''...#...##......... ▓#...##.'''..'''.##...##########' ▓#....#'''....'''#....##⌠ ▓#......'......'......#. ▓#....#.##...=##@#....#.. ihƣ▓#..#....######....#..'.......♣.♣ ▓#...#.......)....#...'.......ßP ▓#........#.♣ ▓#....#. ▓##..##... ▓▓##................####⌠........▓▓#########################++###ih ###ih7_ihK(1.4ihB_ihtih3 ≈▓#....#'''....'''#....#..++....♣ ≈▓#...##.'''..'''.##...#...+.♣♣♣♣ ≈▓#...#5..''''''..:#...#.♣.###### ≈▓#...#....''$'....#...# ≈▓#...#....'_''....#... ≈▓#...#)..''''''...#...##........ ≈▓#...##.'''..'''.##...########## ≈▓#....#'''....'''#....##⌠ z▓#......'......@......# ≈▓#....#.##...=##.#....#... ≈▓#..#....######....#..'.......♣ ih4 t≈▓#...#.......)....#...'.ßP ≈▓#....................# ≈▓...............# ≈..............##.................####⌠.......≈▓▓#########################++##ihC ihBL E==2.6ihT ihLZ a _There is a huge open translucent gate here.ihihihB_ihmihD ≈▓#....#'''....'''#....#..++....≈▓#...##.'''..'''.##...#...+.≈▓#...#...''''''..:#...#.♣.≈▓#...#....''$'....#...#≈▓#...#....'_''....#...#iheE!≈▓#...#)..''''''...#...##≈▓#...##.'''..'''.##...#≈▓#....#'''....'''#....##⌠ ≈z▓#......''......# z≈▓#....#.##...=##.#....#≈▓#..#....######....#..'.♣≈▓#...#.......)....#...'ih*F.ß≈▓#.......#≈▓#.......#≈▓##......##≈▓▓##.....####⌠≈▓▓######++ihYt50=3.8 _iheB_ih|hih ≈▓#...##.'''..'''.##...#...+.♣♣≈▓#...#...''''''..:#...#.♣.####≈▓#...#....''$'....#...#.......≈▓#...#....'_''....#...#≈▓#...#)..''''''...#...##≈▓#...##.'''..'''.##...########≈▓#....#'''....'''#....##⌠.....z▓#......'......'......#.≈▓#....#.##...@##.#....# ≈≈≈▓#..#....######....#..'≈▓#...#.......)....#...'.≈▓#....................#.≈▓#........#≈▓##.......##≈▓▓##......####⌠≈≈▓▓#########################++≈▓###.......ihj /..................ih, ih/ (5.0ih8: B_ih5R :_ihU G16.0 (2ih_ 8_ihe r _o - the ring "Plog" {rPois rF+ EV+5 Dex+4}ihPut on or remove which piece of jewellery? Jewellery (go to first with "=)  i - a +6 ring of intelligence (worn)l - a +6 ring of strength (worn)  o - the ring "Plog" {rPois rF+ EV+5 Dex+4}ih(c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ih ih_ ih D≈≈≈▓#...##.'''..'''.##...#...+.♣♣ Saint the Fabricator ≈≈≈▓#...#...''''''..:#...#.♣.#### Barachi ih ≈≈≈▓#...#....''$'....#...#....... Health: 51/73 ================-------- ≈≈≈▓#...#....'_''....#...#....... Magic: 13/13 ======================== ≈≈≈▓#...#)..''''''...#...##...... AC: 4Str: 18 ≈≈≈▓#...##.'''..'''.##...######## EV: 12Int: 25 ≈≈≈▓#....#'''....'''#....##⌠..... SH: 0Dex: 11 ≈≈z▓#......'......'......#....... XL:  9 Next: 52% Place: a Necropolis ≈z≈▓#....#.##...@##.#....#....... Noise: ---------  Time: 6226.0 (0.0) ih ,≈≈≈▓#..#....######....#..'....... n) +5 rapier of the Evil Eye {protect, Wil ≈≈≈▓#...#.......)....#...'....... Cast: Kinetic Grapnel ≈≈≈▓#....................#....... ≈≈≈▓#....................#....... ≈≈≈▓##..................##.......  ≈≈≈▓▓##................####⌠.....  ≈≈≈≈▓▓#########################++  ≈≈≈≈▓###......................... Things that are here: _a -2 mace; a -2 sling _You start resting. _Your dormant clockwork bee falls apart. _There is a huge open translucent gate here. _o - the ring "Plog" {rPois rF+ EV+5 Dex+4}ih% |  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or l - a +6 ring of strength; > or i - a +6 ring of intelligenceih   You remove your +6 ring of strength.You feel weaker.You feel agile.ih\B285227.0 (1ihFihAG _o - the ring "Plog" (worn) {rPois rF+ EV+5 Dex+4}ih≈▓#....#'''....'''#....#..++..≈▓#...##.'''..'''.##...#...+.♣≈▓#...#...''''''..:#...#.♣.###≈▓#...#....''$'....#...#≈▓#...#....'_''....#...≈▓#...#)..''''''...#...##.....≈▓#...##.'''..'''.##...#######≈≈▓#....#'''....'''#....##⌠≈≈z▓#......'...@..'......#z≈▓#....#.##....##.#....#≈▓#..#....######....#..'≈▓#...#.......)....#...'≈▓#....................#≈▓#..............#≈▓##.hz40m..........##.................####⌠....≈▓▓#########################+ihih-8.2 (1.2ih8_ihihפ≈▓#......'......'......#..#≈▓#....#'''....'''#....#..++.≈▓#...##.'''..'''.##...#...+.≈▓#...#...''''''..:#...#.♣.##≈▓#...#....''$'....#...#≈▓#...#....'_''....#...≈▓#...#)..''''''...#...##....≈▓#...##.'''..'''.##...######≈≈▓#....#'''.@..'''#....##⌠≈≈z▓#......'......'......#z≈▓#....#.##....##.#....#≈▓#..#....######....#..'≈▓#...#.......)....#...'≈▓#........hm............#≈▓#..............#≈▓##............##.................####⌠...52=9.4ihA_ih≈▓#......'......'......#..#≈▓#....#'''....'''#....#..++≈▓#...##.'''..'''.##...#...+≈▓#...#...''''''..:#...#.♣.≈▓#...#....''$'....#...#≈▓#...#....'_''....#...#≈▓#...#)..''''''...#...##≈▓#...##.'''..'''.##...≈▓#....#'''@...'''#....##⌠≈z▓#......'......'......#≈z≈▓#....#.##....##.#....#≈▓#..#....######....#..'≈▓#...#.......)....#...'≈▓#..............ih[35m......#≈▓#....................#≈▓##..................##≈▓▓##..........####⌠ih8_ih?)30.6ih8_ihlih ##≈≈≈≈≈≈▓#......'......'......#..# #≈≈≈≈≈≈▓#....#'''....'''#....#.. #≈≈≈≈≈≈▓#...##.'''..'''.##...#... #≈≈≈≈≈≈▓#...#...''''''..:#...#.♣. #≈≈≈≈≈≈▓#...#....''$'....#...# #≈≈≈≈≈≈▓#...#....'_''....#...# #≈≈≈≈≈≈▓#...#)..''''''...#...## #≈≈≈≈≈≈▓#...##.'''..'''.##... #≈≈≈≈≈≈▓#....#.'''#....##⌠ ih #≈≈≈≈≈z▓#......'......'......# #≈≈≈≈z≈▓#....#.##....##.#....# #≈≈≈≈≈≈▓#..#....######....#..' #≈≈≈≈≈≈▓#...#.......)....#...' #≈≈≈≈≈≈▓#..............# #≈≈≈≈≈≈▓#.......ihZ ......# #≈≈≈≈≈≈▓##..........## #≈≈≈≈≈≈▓▓##......####⌠ih 9_ih; (1.8ihA 8_ih a _There is a huge open translucent gate here.ihQ  #≈≈≈≈≈≈▓#....#.##=...##.#....#..  #≈≈≈≈≈≈▓#......'......'......#..  #≈≈≈≈≈≈▓#....#'''....'''#....#  #≈≈≈≈≈≈▓#...##.'''..'''.##...#.  #≈≈≈≈≈≈▓#...#...''''''..:#...#.♣  #≈≈≈≈≈≈▓#...#....''$'....#...#  #≈≈≈≈≈≈▓#...#....'_''....#...  #≈≈≈≈≈≈▓#...#)..''''''...#...##.  #≈≈≈≈≈≈▓#...##.@''..'''.##...###  #≈≈≈≈≈≈▓#....#'''....'''#....##⌠  #≈≈≈≈≈z▓#......'......'......#  #≈≈≈≈z≈▓#....#.##....##.#....#  #≈≈≈≈≈≈▓#..#....######....#..'  #≈≈≈≈≈≈▓#...#.......)....#...'  #≈ihXR 3≈≈≈≈▓#............#  #≈≈≈≈≈≈▓#........#  #≈≈≈≈≈≈▓##.......##.ih ^ 9_iha i3=3.0 _ihik 8_ihoq a _There is a huge open translucent gate here.ihb #≈≈≈≈≈≈▓#..#....######....#..#  #≈≈≈≈≈≈▓#....#.##=...##.#....#  ih #≈≈≈≈≈≈▓#......'......'......#  #≈≈≈≈≈≈▓#....#'''....'''#....#  #≈≈≈≈≈≈▓#...##.'''..'''.##...#.  #≈≈≈≈≈≈▓#...#...''''''..:#...#  ih- #≈≈≈≈≈≈▓#...#....''$'....#...#  #≈≈≈≈≈≈▓#...#....'_''....#...  ih, #≈≈≈≈≈≈▓#...#)@.''''''...#...  #≈≈≈≈≈≈▓#...##.'''..'''.##...##  ih+ #≈≈≈≈≈≈▓#....#'''....'''#....##  #≈≈≈≈≈z▓#......'......'......#  ihB #≈≈≈≈z≈▓#....#.##....##.#....#  ihg #≈≈≈≈≈≈▓#..#....######....#..'  ih #≈≈≈≈≈≈▓#...#.......)....#...'  #≈≈≈≈≈≈▓#........#  #≈≈≈≈≈≈▓#.........#ih(7_ih,/4.2 _ih3A_iho #≈≈≈≈≈≈▓#..#....######....#..# #≈≈≈≈≈≈▓#....#.##=...##.#....# #≈≈≈≈≈≈▓#......'......'......#ihn #≈≈≈≈≈≈▓#....#'''....'''#....# #≈≈≈≈≈≈▓#...##.'''..'''.##...# #≈≈≈≈≈≈▓#...#...''''''..:#...# #≈≈≈≈≈≈▓#...#....''$'....#...# #≈≈≈≈≈≈▓#...#....'_''....#...# #≈≈≈≈≈≈▓#...#@..''''''...#... #≈≈≈≈≈≈▓#...##.'''..'''.##... #≈≈≈≈≈≈▓#....#'''....'''#.... #≈≈≈≈≈z▓#......'......'......#ih #≈≈≈≈z≈▓#....#.##....##.#....# #≈≈≈≈≈≈▓#..#....######....#..' #≈≈≈≈≈≈▓#...#.......)....#...' #≈≈≈≈≈≈▓#........# #≈≈≈≈≈≈▓#.........#ihA_ih045.4ihihHT _You see here a +1 heavy flail.ih 7_ih ,60ihk B_ih * _p - a +1 heavy flailih3ihih5=ih,ih,ihih+,ih ih>ihN6=ihEihmihihihih1ihih$ihmihih ;7ihrih,ihih5,ihEih#ih4$D8=ih&ih,ih,ih/ih5,ih7ih=k9=ih)?ihD,ih2Gihz60ihϋih ihvK1=iheihӗih"ih?ihih ihihihU2=ihih ihiihihvihȿihqihih%3ihihihihih,ih(iha4=ihAih{ihihihq,ihihKihihihihU5=ihrih,ihih,ihih ;6ihihihihih>ihih!ih 'ihr'K7=ihn)ih.,ihC3ih6,iht8ih=ih=U8=ih?ihE,ihGih[LihLih&NihR;9ih5TihY,ihl[ihS_ih_ihbihhb70=ih%kihEr,ihztih{,ih~ihih΃U1=ihKihv,ihihih_ih=ihlihӚ%2ihih,ihihihlih#ih ihPihJihihK3=ihihihR,ih&ihhih,ihihpih,ihWihihRih39=ih:ihc@p  There is a huge open translucent gate here.ihFih^G _ih-JihQp  There is a huge open translucent gate here.ihWih2X _ihZihgK≈≈≈≈▓#....................#..##.♣ ≈≈≈≈▓#...#............#...#..#♣). ≈≈≈≈▓#..#....######....#..#..#♣♣. ≈≈≈≈▓#....#.##=...##.#....#..#♣.. ≈≈≈≈▓#......'......'......#..#... ≈≈≈≈▓#....#'''....'''#....#..++.. ihM≈≈≈≈▓#...##.'''..'''.##...#...+.♣ ≈≈≈≈▓#...#...''''''..:#...#.♣.## ≈≈≈≈▓#...#....''@'....#...#...... ≈≈≈≈▓#...#....'_''....#...#...... ≈≈≈≈▓#...#...''''''...#...##..... ≈≈≈≈▓#...##.'''..'''.##...###### ≈≈≈≈▓#....#'''....'''#....##⌠.... ≈≈≈z▓#......'......'......#...... ih≈≈z≈▓#....#.##....##.#....#...... ≈≈≈≈▓#..#....######....#..'...... ≈≈≈≈▓#...#.......)....#...'......ih;1302.6 (66.2)ih,3.6 (67ih-;_ih_ _You now have 493 gold pieces (gained 84).ih1%3iho(ih;ih&<ihK?,ihjDp  There is a huge open translucent gate here.ihJih K _ihMihTp  There is a huge open translucent gate here.ihdZihZ _ih\ihaihzfihfihhih0kihoihoihArihk≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#≈≈≈▓▓##################▓#..#♣≈≈▓▓##................###..#♣≈≈▓##..................##..#♣≈≈▓#....................#..##≈≈▓#....................#..##≈≈▓#...#............#...#..#≈≈▓#..#....######....#..#..#♣≈≈▓#....#.##@...##.#....#..#♣≈≈▓#......'......'......#..#ih≈≈▓#....#'''....'''#....#..++≈≈▓#...##.'''..'''.##...#...+≈≈▓#...#...''''''..:#...#.♣.#≈≈≈▓#...#....''.'....#...#≈≈≈≈▓#...#....'_''....#...#≈≈▓#...#...''''''...#...##≈≈▓#...##.'''..'''.##...#####ihd9.6 (6.0)_iha,10.6 (7ihihb _q - a ring of protection from fireihpIih ihih,ih&ihih`ih+ihih$,ihihp  There is a huge open translucent gate here.ih<ih _ihihp  There is a huge open translucent gate here.ih ih _ih`ihihyihihaihb"ih\(,ih*ih* #....................#..##..#..'' #....................#..##.♣♣..'' #...#............#...#..#♣).♣..#' ihs#..#....######....#..#..#♣♣.♣..'' #....#.##....##.#....#..#♣..♣♣.'' #......'......'......#..#....'''' #....#'''....'''#....#..++....♣'' #...##.'''..'''.##...#...+.♣♣♣♣## #...#...''''''..@#...#.♣.######## #...#....''.'....#...#.......... ih#...#....'_''....#...#........... #...#...''''''...#...##.......... ih5#...##.'''..'''.##...##########'' #....#'''....'''#....##⌠..... ih]#......'......'......#....... #....#.##....##.#....#........ ih#..#....######....#..'.......♣.♣♣You pick up a book of Frost and begin reading...ih V9.0 (8.4_ih`,20.0 (9ih"6_ih&T _You add the spells Freeze and Frozen Ramparts to your library.ihj Iih ihҚ ih ih ihP ih ,ihH ih ihl ,ih ihl ihs ,ih ih ih ,ihu ih' p  There is a huge open translucent gate here.ih ih}  _ih" ih Xih}! ih' Bih+ ih0 ih[1 ihW2 ih>: ih? ,ihC ihYg   There is a large open door here. _ihWn ih{o iho ihp ih`x ih| ih| ih/~ iht ih ,ihՉ iho ih ih] ih ihv ih ih ih( ih ih̭ ih4 ih ih۵ ih ,ih ih ihl ,ih ih ih ,ih ih ,ih ih ihL ih ih> ih ih ihb ,ih ih ih< ,ih ih ih8 ih ih! ihO' ihW+ ih+ ih, ih&2 ih 6 ihM6 ih7 ih< ihD@ ih@ ihA ihE ihK ,ihJM ihQ ih/U ihyU ihXV ih] ihOb ihb ihc ihi ] _You open the large door.ihm ihUn ihro ihw e  There is a large open door here.ih`} ih*~  _ihd ihe ih ihP ihS ih ih9 ih ih ihn ih ihP ih ihџ ih ,ih ih iht ihY ih\ ih3 ,ih ih } _Pigkeeper's ghost turns its malevolent gaze towards you.ih ih ih ihDih  The orc priest shouts! The orc shouts! x2ihihihR4e _The orc curses loudly.ihAihHih{OihsUih]ih dihnihuihih3ih‹ihihӲihnih6ihihih ih&ih`'ih,ihgC♣.##..#....................#▓≈≈≈≈ ..##..#....................#▓≈≈≈≈ ♣.♣#..#.....##..ß########..#▓≈≈≈≈ ..♣#..#..#.......#....$ß#..#▓≈≈≈≈ ih.♣♣#..#..#.##....#..##.$#..#▓≈≈≈≈ ..♣#..#....ß#....#..#ß..#..#▓≈≈≈≈ ...#..#....##....#..##..#..#▓≈≈≈≈ .''#..#..........#.#.o.)#..#▓≈≈≈≈ #'....#.........@+o#o.o[#..#▓≈≈≈≈71.4 (51.4) ihU...♣..#......#...+.#oß.$#..#▓≈≈≈≈ ......#......#...+.#Wo.$#..#▓≈≈≈≈ .....##..........+.#...[#..#▓≈≈≈≈ #ih######..........#.#...$#..#▓≈≈≈≈ ....⌠##....##....#..##..#..#▓≈≈≈≈ o   orc priest ihu......#....ß#....#..#ß..#..#▓≈≈≈≈ W   Pigkeeper's ghost ......#..#.##....#o.##.$#..#▓≈≈≈≈ ooo 3 orcs (2 wandering) ......'..#.......#....$ß#..#▓≈≈≈≈ih ih?ihT _Key pressed, stopping explore.ihjIihݟ0.0)......... ......'ih)ihih] _Could not explore, unopened runed door.ih<3ihih'4ihUIs _Could not explore, unopened runed door.ih4%  ih53You bind the heart of a blast furnace in slag iron.ih^7ih7ihO 9o_oo.oo 4 orcs (1 polearm, 1 wandering)9   blazeheart golem (minion)The orc shouts!ihcQp9/13 --------===2.4 (1ihf6_ihme _Pigkeeper's ghost keens inconsolably.ih G''''ihs%ih),ihp+ih?)o.ih?.9'.#oß.oo(ally target).ihAG---3Kinetic GrapnelihNihRM _You open the huge gate.ih+♣.##..#....................#▓≈≈≈≈ Saint the Fabricator ..##..#....................#▓≈≈≈≈ Barachi ♣.♣#..#.....##..ß########..#▓≈≈≈≈ Health: 73/73 ======================== ..♣#..#..#.......#....$ß#..#▓≈≈≈≈ Magic: 6/13===========------------- .♣♣#..#..#.##....#..##.$#..#▓≈≈≈≈ AC: 4Str: 12 ..♣#..#....ß#....#..#ß..#..#▓≈≈≈≈ EV: 18Int: 25 ...#..#....##....#..##..#..#▓≈≈≈≈ SH: 0Dex: 15 .''#..#..........#.#.o.)#..#▓≈≈≈≈ XL:  9 Next: 52% Place: a Necropolis h;,9d#'....#.........@o.#o.o[#..#▓≈≈≈≈ Noise: ---------  Time: 6373.4 (0.0) ...♣..#......#..9'.#oß.$#..#▓≈≈≈≈ n) +5 rapier of the Evil Eye {protect, Wil ......#......#...'.#Wo.$#..#▓≈≈≈≈ Cast: Kinetic Grapnel .....##..........'.#o..[#..#▓≈≈≈≈ #######..........#.#...$#..#▓≈≈≈≈ ....⌠##....##....#o.##..#..#▓≈≈≈≈ o   orc priest (ally target) ......#....ß#....#..#ß..#..#▓≈≈≈≈ W   Pigkeeper's ghost ......#..#.##....#..##.$#..#▓≈≈≈≈ oooo 4 orih1cs (1 polearm, 1 wandering) ......'..#.......#....$ß#..#▓≈≈≈≈ 9   blazeheart golem (minion)The orc shouts! _Pigkeeper's ghost keens inconsolably. _You open the huge gate.Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (ally  target)ihBO♣.##..#....................#▓≈≈≈≈ Saint the Fabricator ..##..#....................#▓≈≈≈≈ Barachi ♣.♣#..#.....##..ß########..#▓≈≈≈≈ Health: 73/73 ======================== ..♣#..#..#.......#....$ß#..#▓≈≈≈≈ Magic: 6/13===========------------- .♣♣#..#..#.##....#..##.$#..#▓≈≈≈≈ AC: 4ihECStr: 12 ..♣#..#....ß#....#..#ß..#..#▓≈≈≈≈ EV: 18Int: 25 ...#..#....##....#..##..#..#▓≈≈≈≈ SH: 0Dex: 15 .''#..#..........#.#.o.)#..#▓≈≈≈≈ XL:  9 Next: 52% Place: a Necropolis #'....#.........@o.#o.o[#..#▓≈≈≈≈ Noise: ---------  Time: 6373.4 (0.0) ...♣..#......#..9'.#oß.$#..#▓≈≈≈≈ n) +5 rapier of the Evil Eye {protect, Wil ......#......#...'.#Wo.$#..#▓≈≈≈≈ Cast: Kinetic Grapnel .....##..........'.#o..[#..#▓≈≈≈≈ #######..........#.#.ihCO..$#..#▓≈≈≈≈ ....⌠##....##....#o.##..#..#▓≈≈≈≈ o   orc priest (ally target) ......#....ß#....#..#ß..#..#▓≈≈≈≈ W   Pigkeeper's ghost ......#..#.##....#..##.$#..#▓≈≈≈≈ oooo 4 orcs (1 polearm, 1 wandering) ......'..#.......#....$ß#..#▓≈≈≈≈ 9   blazeheart golem (minion) _You open the huge gate.Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (ally  target)  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)ihEihFihGihIihNJih[^  target)  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc shouts!The orc priest barely misses you.  Your blazeheart golem punches the orc priest!ihnW########....$ß##.#..##.$ß..#ß.)).#..o[ßo$#....W.$#.......[#...o#...$#...##..#W   Pigkeeper's ghost.#ooo 3 orcs (1 polearm)##.$#ih0o9   blazeheart golem (minion)....$ihvk4==4.4 (1Winding ihihT _The orc priest dies!ih ihT ih ih3 ih ih> ?ßW_o.o 2 orcsih X--5. ih :_ih @ _You continue winding your clockwork bee...ihw ih1 ih ih^ ih  You continue winding your clockwork bee...  Your blazeheart golem punches the orc!!ihR o.W)'o. ih) k--6.. ih ihK M _The orc dies!ihyihzih |ih}ih:U.y#oW$o.(1 ally target)y   clockwork bee (minion)ih07ih _With a metallic buzz, your clockwork bee launches itself at the orc.ih=ihihR,ihF  The orc closely misses your clockwork bee.Your blazeheart golem punches the orc!!iheG o.y*'.#?ß.).oo 2 orcs (1 polearm, 1 ally target)*   blazeheart corey   clockwork beeih/c  The orc dies!ih.=8ih.ih'2v _Your blazeheart golem falls apart, revealing its core!ih.♣#..##.....#▓ ♣♣.##..#............#▓ #..##..#....................#▓ ih♣♣.♣#..#.....##..ß########..#▓ ...♣#..#..#.......#....$ß#..#▓♣#..#..#.##....#..##.$#..#▓ihb♣#..#....ß#....#..#ß..#..#▓ ....#..#....##....#.o##..#..#▓ ♣.''#..#.#o#.o.)#..#▓ ih##'....#..........y.#..o[#..#▓ih♣..#......#..*'.#?ß.$#..#▓..#ih#..)).#._.$#..#▓ ......##ih%y.'.#...[#..#▓ ihW9########..........#.#...$#..#▓⌠##....##....#..##..#..#▓ih.#....ß#....#..#ß..#..#▓.#..#.##....#..##.$#..#▓ihiheih###y######.#._y   clockwork bee (minion)ih ih ih ih Lo.°☼○y☼○○°☼○.#._ih$ 7========9.6 (1.2Kinetic GrapnelihQ9 ☼☼☼ _The orc barely misses your clockwork bee.ihx...♣#..##............##▓≈.##..#............#▓≈ ..##..#............#▓≈.♣#..#.....##..ß########..#▓≈♣#..#..#.......#....$ß#..#▓≈ .♣♣#..#..#.##....#..##.$#..#▓≈ih%♣#..#....ß#....#..#ßo.#..#▓≈#..#....##....#..##..#..#▓≈ .''#..#.#o#.o.)#..#▓≈ #'....#.°☼○y#..o[#..#▓≈♣..#......#.☼○○.#?ß.$#..#▓≈#......#.°☼○.#._.$#..#▓≈##.'.#...[#..#▓≈.ihӤ%#.#...$#..#▓≈⌠##....##....#..##..#..#▓≈#....ß#....#..#ß..#..#▓≈#..#.##....#..##.$#..#▓≈ihihoo.○°ih|○○°○°ihI-------80.8ih;_ih4i _The orc hits your clockwork bee with a +0 falchion.ih7ihih{o..°°.#o.○°.#._o 3 orcs (1 polearm, 1 ally target)ih׶L-------10ih;_ihHi _The orc hits your clockwork bee with a +0 falchion.ih,ihCihWo.°)°°'.#W°).#oW   Pigkeeper's ghostooo 3 orcs (1 polearm, 1 ally target)y   clockwork bee (minion)ih&2ih,!_ _The orc hits your clockwork bee with a +0 falchion.ih]ih^ih_ih_ihq.o.o.'.#?._oooo 3 orcs (1 polearm, 1 ally target)y   clockwork bee (minion)ihsa==3Kinetic Grapnelihk9_ih` _Your clockwork bee closely misses the orc.ih( ih ihR  Your clockwork bee stings the orc. The orc barely misses you.Your clockwork bee stings the orc.ih .ih -o.).)).#._.o 2 orcs (1 polearm)ihH ) iho _4Kinetic Grapnelih 9_ihx M _The orc dies!ihGv♣.##..#....... ...... ♣.♣...##..ß######## .#.......#....$ß#♣.####.$# ....ß#o#ß..#.#..#....##.##.. .''..#.o.) #'..)y#..o[ ...♣#...'.#?ß.$#.)).#._.$##....'.#...[ ######.#o..$ ....⌠ihU##.##..   orc..#....ß##ß.#.####.$'..#.....$ß#ihihihihih͚ih.oW*_o#.W   Pigkeeper's ghostoo 2 orcs (1 polearm)ih/*   dormant clockwork bee (minion)ihbL-6.0 (1.2Kinetic Grapnelih8_ih.L _Your clockwork bee winds down and falls to the ground.ih.##..#............#▓≈ .##..#............#▓≈ .♣#..#.....##..ß########..#▓≈ .♣#..#..#.......#....$ß#..#▓≈ ♣♣#..#..#.##....#..##.$#..#▓≈ .♣#..#....ß#....#..#ß..#..#▓≈#..#....##....#o.##..#..#▓≈ ''#..#.#W#.o.)#..#▓≈ '....#.*#..o[#..#▓≈♣..#......#...'.#?ß.$#..#▓≈#......#..)).#._.$#..#▓≈##.'.#...[#..#▓≈.#o#...$ih"#..#▓≈⌠##....##....#..##..#..#▓≈#....ß#....#..#ß..#..#▓≈#..#.##....#..##.$#..#▓≈'..#.......#....$ß#..#▓≈ih5iho.(ally target)8===7.2ih6_ihG _The orc dies! _Your clockwork bee winds down and falls to the ground. _Pigkeeper's ghost  There is a huge open translucent gate, spattered with blood here.  Things that are here: _a +0 falchion; a +0 mace; a +0 leather armourih 4ih 8_ih? F _Unknown command.ih&y_y   ih#O7--ih18_ih:6  You wind your clockwork bee back up and it locks its sights upon Pigkeeper's _ghost!ihFihGih3W6_ihZF _Unknown command.ihe  You bind the heart of a blast furnace in slag iron.  Your clockwork bee stings Pigkeeper's ghost.ihw 9o.#._., 1 ally target)9   blazeheart golem (minion)y   clockwork bee (minion)Your clockwork bee barely misses Pigkeeper's ghost.ih:ys3---------==80ihŅih` _Pigkeeper's ghost hits your clockwork bee.ihA ##..#...........#▓≈ ##..#...........#▓≈ ♣#..#.....##..ß########..#▓≈ ♣#..#..#.......#....$ß#..#▓≈ihyB #..#..#.##....#..##.$#..#▓≈ ♣#..#....ß#....#..#ß..#..#▓≈ .#..#....##...9#o.##..#..#▓≈ '#..#.#W#.o.)#..#▓≈ ....#.y@#..o[#..#▓≈ .ihB ♣..#......#...'.#?ß.$#..#▓≈#......#..)o.#._.$#..#▓≈##.ihC '.#...[#..#▓≈.#.#...$#..#▓≈⌠##....##....#..##..#..#▓≈ih^C #....ß#....#..#ß..#..#▓≈#..#.##....#..##.$#..#▓≈'..#.......#....$ß#..#▓≈ih`^   Your clockwork bee barely misses Pigkeeper's ghost. _Pigkeeper's ghost hits your clockwork bee.You swap places.  Your clockwork bee barely misses Pigkeeper's ghost.The orc hits you from afar with the +7 spear of the Shallot.  Pigkeeper's ghost closely misses you.ihWw ^.9)ihx f68----9.4 (1.2iho 8_ihՌ i _Your clockwork bee barely misses Pigkeeper's ghost.ih-_-- _Unknown command.ih, .##..#...........#▓ .♣#..#.....##..ß########..#▓ ihĈ w.♣#..#..#.......#....$ß#..#▓♣#..#..#.##....#..##.$#..#▓ ihD i.♣#..#....ß#....#..#ß..#..#▓ ..#..#....##....#o.##..#..#▓ ''#..#.........9#W#.o.)#..#▓ '....#..y.#...[#..#▓♣..##...@.#?ß.$#..#▓ .ih F....#......#..)o.#._.$#..#▓#..........'.#...[#..#▓ ######.#.#...$#..#▓ ih߉ ...⌠##....##....#..##..#..#▓...#....ß#....#..#ß..#..#▓ih> .#..#.##....#..##.$#..#▓.'..#.......#....$ß#..#▓.'.....##..ß########..#▓ihL  , paralysed) _Your clockwork bee barely misses Pigkeeper's ghost. _Unknown command.  Your blazeheart golem's core grows cold and it stops moving.Your clockwork bee stings Pigkeeper's ghost!  Pigkeeper's ghost barely misses your clockwork bee  The orc closely misses you.ih~ )90.6ih 9_ihE _Your clockwork bee stings Pigkeeper's ghost. _There is a huge open translucent gate here.ih:_ihsihG 9_ihF _Unknown command.ih}5 K♣.##..#............#▓ ..##..#....................#▓ ♣.♣#..#.....##..ß########..#▓ ih;6 Y..♣#..#..#.......#....$ß#..#▓♣#..#..#.##....#..##.$#..#▓♣#..#....ß#....#..#ß..#..#▓ ih6 ...#..#....##....#o.##..#..#▓ .''#..#9#W#.o.)#..#▓ #'....#.........@y.#...[#..#▓♣..#......#...'.#?ß.$#..#▓ih6 ..#ih7 r#..)o.#._.$#..#▓ .....##.'.#...[#..#▓ ihL7 #######..........#.#...$#..#▓ih7 ⌠##....##....#..##..#..#▓.#....ß#....#..#ß..#..#▓.#..#.##....#..##.$#..#▓.'..#.......#....$ß#..#▓ihN  Your blazeheart golem's core flares to life once more.Your clockwork bee stings Pigkeeper's ghost!ih_ k.o)ih:c W9--1.8ihs 8_iht ` _Pigkeeper's ghost hits your clockwork bee.ih{  Your clockwork bee stings Pigkeeper's ghost!ih o.* *   dormant clockwork bee (minion)The orc hits you from afar with the +7 spear of the Shallot!Pigkeeper's ghost hits your clockwork bee!Your clockwork bee stings Pigkeeper's ghost!ihL{2---------=20ihihL _Your clockwork bee winds down and falls to the ground.ihX  .o_Pigkeeper's ghost completely misses your dormant clockwork bee.-3ih 8_ih P _The orc barely misses you.ihpkyy   ihm]2---ih6_ih  You wind your clockwork bee back up and it locks its sights upon Pigkeeper's _ghost!ih {  Your clockwork bee stings Pigkeeper's ghost!ih y o.  ih JPigkeeper's ghost hits your clockwork bee!ih H3--3ih ;====4ih` 8_ih l _Your clockwork bee stings Pigkeeper's ghost.ihBx  Your clockwork bee barely misses Pigkeeper's ghost.ih< .o_The orc hits you from afar with the +7 spear of the Shallot!Pigkeeper's ghost misses your clockwork bee.ih_52----5ih 8_ih\i _Your clockwork bee barely misses Pigkeeper's ghost.ih)ih|;  o.._ Pigkeeper's ghost hits your clockwork bee.Your clockwork bee stings Pigkeeper's ghost!ih=45--------6ihJihMr _The orc hits you from afar with the +7 spear of the Shallot!ihn+ {  Your clockwork bee stings Pigkeeper's ghost!ih1, ih- ihC< .o.#.9_oo 2 orcs (1 polearm, 1 ally target)9   blazeheart golem (minion)y   clockwork beeih~C Z ighter 6/74---77--7 _Pigkeeper's ghost is destroyed!Your Fighting skill increases to level 8!ihR /  --more--ih -Your Armour skill increases to level 5!ih /  --more--ih9k~  Your Dodging skill increases to level 5!ihq  Your Fire Magic skill increases to level 4!ihw?--more--ihf6_ih߇4 _ih ih/ V  Your clockwork bee locks its sights upon the orc.ih>  .o.9_The orc hits you from afar with the +7 spear of the Shallot!ihy 3---====8ih/ ihB3 _ _Your clockwork bee barely misses the orc.ihWq  Your clockwork bee stings the orc!ihqh  The orc dies!Your blazeheart golem punches the orc!ih)).#._9   blazeheart golem (minion)y   clockwork bee-----9Kinetic Grapnelih__ _The orc dies!ih*_*   dormant clockwork bee (minion)ihC--400ihihL _Your clockwork bee winds down and falls to the ground.ihA ihG &1ih?V ihZ ihec.##..#............#▓≈ .ihޮ♣#..#.....##..ß########..#▓≈ .♣#..#..#.......#....$ß#..#▓≈ ♣♣#..#..#.##....#..##.$#..#▓≈ih^x#..#....ß#....#..#ß..#..#▓≈#..#....##....#..##..#..#▓≈ ''#..#..........#)#.o.)#..#▓≈ '....#..*.#...[#..#▓≈ ih..♣..#......#..9@.#?ß.$#..#▓≈..#......#..)).#._.$#..#▓≈##.ih...'.#...[#..#▓≈ ######.ih-#.#...$#..#▓≈ ih]...⌠##....##....#..##..#..#▓≈ih.#....ß#....#..#ß..#..#▓≈#..#.##....#..##.$#..#▓≈ih2'..#.......#....$ß#..#▓≈'.....##..ß########..#▓≈ihihjt7=4==ih&3.0 (1.2ihih ihZS_There is a huge open translucent gate here.ihx♣..##..ß#########.......#....$ß ♣#.####.$# ...ß##ß..#...####..# ''......#)#...)...*.#...[ ..♣#..9'.#?ß.$.)@.#._#....'.#...[ #####.#...$ ...⌠##.##....#....ß##ß..##.####.$#'..#.....$ß#...##..ß########.........ihpy0.........ih3_ih0/4.2 _ihs:_ihݴ  There is a huge open translucent gate, spattered with blood here. _Items here: )) [ ††.ihih(lPick up what? 17/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword of speed  b - the +7 spear of the Shallot {heavy, Dex+3} ih\|Armour (select all with [)c - a +2 chain mail Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ih ih:ih'.♣#..#.....##..ß########..#▓≈≈≈≈≈ Saint the Fighter .♣#..#..#.......#....$ß#..#▓≈≈≈≈≈ Barachi ♣♣#..#..#.##....#..##.$#..#▓≈≈≈≈≈ Health: 37/74 ============------------ .♣#..#....ß#....#..#ß..#..#▓≈≈≈≈≈ Magic: 4/13=======----------------- ..#..#....##....#..##..#..#▓≈≈≈≈≈ AC: 4Str: 12 ''#..#..........#)#...)#..#▓≈≈≈≈≈ EV: 18Int: 25 '....#..........*.#...[#..#▓≈≈ihC(≈≈≈ SH: 0Dex: 15 ..♣..#......#..9'.#?ß.$#..#▓≈≈≈≈≈ XL:  9 Next: 77% Place: a Necropolis .....#......#..)@.#._.$#..#▓≈≈≈≈≈ Noise: ---------  Time: 6404.2 (0.0) ....##..........'.#...[#..#▓≈≈≈≈≈ n) +5 rapier of the Evil Eye {protect, Wil ######..........#.#...$#..#▓≈≈≈≈≈ Cast: Kinetic Grapnel ...⌠##....##....#..##..#..#▓≈≈≈≈≈ .....#....ß#....#..#ß..#..#▓≈≈≈≈≈ .....#..#.##....#..##.$#..#ih(▓≈≈≈≈≈ 9   blazeheart golem (minion) .....'..#.......#....$ß#..#▓≈≈≈≈≈ *   dormant clockwork bee (minion) .....'.....##..ß########..#▓≈≈≈≈≈ .....#....................#▓≈≈≈≈≈ _The orc dies! _Your clockwork bee winds down and falls to the ground. _There is a huge open translucent gate here.There is a huge open translucent gate, spattered with blood here. _Items here: )) [ ††.  Okay, then.ihS6:_ih:ih8Hih4K. _ih[ihEPick up what? 17/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword of speed  b - the +7 spear of the Shallot {heavy, Dex+3} Armour (select all with [)c - a +2 chain mail Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ihV  c + a +2 chain mail[Enter] accept (1 chosen)ih&ihn3ihX.♣#..#.....##..ß########..#▓≈≈≈≈≈ Saint the Fighter .♣#..#..#.......#....$ß#..#▓≈≈≈≈≈ Barachi ♣♣#..#..#.##....#..##.$#..#▓≈≈≈≈≈ Health: 37/74 ============------------ .♣#..#....ß#....#..#ß..#..#▓≈≈≈≈≈ Magic: 4/13=======----------------- ..#..#....##....#..##..#..#▓≈≈≈≈≈ AC: 4Str: 12 ''#..#..........#)#...)#..#▓≈≈≈≈≈ EV: 18Int: 25 '....#..........*.#...[#..#▓≈≈ihr\≈≈≈ SH: 0Dex: 15 ..♣..#......#..9'.#?ß.$#..#▓≈≈≈≈≈ XL:  9 Next: 77% Place: a Necropolis .....#......#..)@.#._.$#..#▓≈≈≈≈≈ Noise: ---------  Time: 6404.2 (0.0) ....##..........'.#...[#..#▓≈≈≈≈≈ n) +5 rapier of the Evil Eye {protect, Wil ######..........#.#...$#..#▓≈≈≈≈≈ Cast: Kinetic Grapnel ...⌠##....##....#..##..#..#▓≈≈≈≈≈ .....#....ß#....#..#ß..#..#▓≈≈≈≈≈ .....#..#.##....#..##.$h^10m#..#▓≈≈≈≈≈ 9   blazeheart golem (minion) .....'..#.......#....$ß#..#▓≈≈≈≈≈ *   dormant clockwork bee (minion) .....'.....##..ß########..#▓≈≈≈≈≈ .....#....................#▓≈≈≈≈≈ _The orc dies! _Your clockwork bee winds down and falls to the ground. _There is a huge open translucent gate here.There is a huge open translucent gate, spattered with blood here. _Items here: )) [ ††. _Okay, then.ihfaihCjG85.2 (1ihxihSj_Your clockwork bee winds down and falls to the ground. _  There is a huge open translucent gate, spattered with blood here. _Items here: )) [ ††. _r - a +2 chain mailih##..#....................#▓≈ ♣#..#.....##..ß########..#▓≈#..#..#.......#....$ß#..#▓≈ ♣#..#..#.##....#..##.$#..#▓≈ ♣#..#....ß#....#..#ß..#..#▓≈ .#..#....##....#..##..#..#▓≈ '#..#.#)#...)#..#▓≈..#....*.#...[#..#▓≈ .♣..#......#..9'@#?ß.$#..#▓≈......#..)).#._.$#..#▓≈ ...##.'.#...[#..#▓≈ #####..........#.#...$#..#▓≈⌠##....##....ih8 %[36m#..##..#..#▓≈#....ß#....#..#ß..#..#▓≈#..#.##....#..##.$#..#▓≈'..#.......#....$ß#..#▓≈'.....##..ß########..#▓≈ih .9_6.4 (1.2ih% ih ... #.................##..ß#######.....$ß##.####.$# ♣ß##ß..# .##....#..##..# '#.#)#...)# ......*@#...[# .♣.9.#?ß.#..)).#._.$ ...'.#...[ ###..#...$⌠##....####..ß#ß..ih #..#.####.$#.......#....$ß#ihԘ 8_ih (7.6ihQ ih ih1F♣#..##....#... #.................##..ß########.....$ß##.####.$ ♣ß##ß .ih(##....#..##.. '#.#@#...).....*.#...[# .♣.9.#?ß.$#.#..)).#._.$# ...'.#...[# ###..#...$#ih⌠##....####..#..ß#ß..#..#.####.$ihih m9'_ ihD98.8ih!;_ih;:  Things that are here: _a +2 hand axe of flaming; an orc corpseih` 8_ih ihn ih  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ih=ihKP  You deconstruct your dormant clockwork bee.ihiq).ih8r`5==90ihF_ _Your blazeheart golem fades away.ih.##..#............#▓ .##..#...........#▓ .♣#..#.....##..ß########..#▓ .♣#..#..#.......#....$ß#..#▓♣#..#..#.##....#..##.$#..#▓ .♣#..#....ß#....#..#ß..#..#▓ ..#..#....##....#..##..#..#▓ ''#..#..........#)#...)#..#▓ '....#.@.#...[#..#▓♣..##...'.#?ß.$#..#▓ .....#......#..)).#._.$#..#▓#..........'.#...[#..#▓ ######.#.#...$hB9;49m#..#▓ ...⌠##....##....#..##..#..#▓...#....ß#....#..#ß..#..#▓.#..#.##....#..##.$#..#▓.'..#.......#....$ß#..#▓ih=ih ihm '11.0 (1.2ih 8_ih  There is a huge open translucent gate, spattered with blood here.Things that are here: _a +0 falchion; a +0 mace; a +0 leather armourihZ 3ihM_ ih7j ihOp A40 _ihr ihÁ ih ihS ih; ih. ==ih ih ihٯ ih߱ ih 1ih =ihe ih ih ih ih+ ih ih7 ihv ih ihe G2=6ih 1==ih/ ihE ,ihR ihr ih ih ih O3ih' ih3. ih. :==ih 3 ihI ihJ ihT ihb 4=ih(k ihk ih P==ih0B ihI ihEJ ihHO ih#Y a6=ihva ihJg ,ih6k ih t b2==ih~ ihM ih U7=ih ih ih ihl ih ,ih 8==ih ,ihE ih_ ,ih+9=3==ih,ih}-60=ih3,ih~8ih-@ih@:==ihDihL;1ih bXih}h,ihclihJta2=ihOyih?,ihih,ihihzihihihJ3=ihQ4ih,ihih,ih&ih:a5=ihFih! ,ih ihG6=ih ;7ih5ih\,ihih&%ih%ih)ih_ih`K8=ihRdihlihmihpihޖBihk9=ih'ihihihih_ihihrih(ih&70ihih,ihih@,ihihihyihiheK1=ihihihk,ihIih,ihihk2=ihv#ih*ih7+ih3ih:,ih=ihEihBF%3ihMihQihQih?UihN],ihaihXia4=ihrmihςihH,ih~ihB  Things that are here:  a +2 hand axe of flaming; an orc corpse _ihO=ihnih .#.............#▓≈≈≈≈≈≈# ..#.....##..ß########..#▓≈≈≈≈≈≈# .......#....$ß#..#▓≈≈≈≈≈≈# ..#..#.##....#..##.$#..#▓≈≈≈≈≈≈# ..#....ß#....#..#ß..#..#▓≈≈≈≈≈≈# ..#....##....#..##..#..#▓≈≈≈≈≈≈# ........#)#...)#..#▓≈≈≈≈≈≈# ..#....).#...[#..#▓≈≈≈≈≈≈# ..#......#...'.#@ß.$#..#▓≈≈≈≈≈≈# #......#..)).#._.$#..#▓≈≈≈≈≈≈# .##....'.#...[#..#▓≈≈≈≈≈≈# ###...#.#...$#..#▓≈≈≈≈≈≈# ihS!##....##....#..##..#..#▓≈≈≈≈≈≈# #....ß#....#..#ß..#..#▓≈≈≈≈≈≈# #..#.##....#..##.$#..#▓≈≈≈≈≈≈# '..#.......#....$ß#..#▓≈≈≈≈≈≈# '.....##..ß########..#▓≈≈≈≈≈≈# 524.0 (113.0)_54ih.%_ _a - a scroll of enchant armourih% 3ih ih ihV$ Bih-, {  There is a roughly hewn altar of Beogh here.ih3 ih4  _ihZ8 ih= ihrE ih F ihI ih\ .#▓≈≈≈≈≈≈# ...##..ß########..#▓≈≈≈≈≈≈# .....#....$ß#..#▓≈≈≈≈≈≈# ##....#..##.$#..#▓≈≈≈≈≈≈# ..ß#....#..#ß..#..#▓≈≈≈≈≈≈# ..##....#..##..#..#▓≈≈≈≈≈≈# ........#)#...)#..#▓≈≈≈≈≈≈# .ih^ O.).#...[#..#▓≈≈≈≈≈≈# ....#...'.#.ß.@#..#▓≈≈≈≈≈≈# ....#..)).#._.$#..#▓≈≈≈≈≈≈# ...'.#...[#..#▓≈≈≈≈≈≈# ...#.#...$#..#▓≈≈≈≈≈≈# ....##....#..##..#..#▓≈≈≈≈≈≈# ..ß#....#..#ß..#..#▓≈≈≈≈≈≈# ##....#..##.$#..#▓≈≈≈≈≈≈# #.......#....$ß#..#▓≈≈≈≈≈≈# ...##..ß########..#▓≈≈≈≈≈≈# ihLo Z8.6 (3.6)_ihr +9.6 (4ih{~ ih _ _You now have 509 gold pieces (gained 16).ih,ihih ihih(ih,,ih,= ##..ß#########.......#....$ß##....#..##.$..ß#....#..#ß..iho>%##....#..##......#)#...)..).#...[#...'.#.ß..)).#._.....'.#...[..#.#...$.#.. ..#..##ß ....................#▓≈≈≈≈≈≈#  ihM.30.8 (1.2ih9O+1.8 (2ih_ _You now have 519 gold pieces (gained 10).ihihihihihih,ihB  You see here a +0 scale mail.ihW ih  _ih1ihg#.##....#..##.$..ß#....#..#ß....##....#..##........#)#...)ih......).#...[#...'.#.ß..#..)).#._......'.#...[....#.#..ih!##....#..##..ß#....#..#ß....#.. ih..#. ß####ih$w. ....................#▓≈≈≈≈≈≈#   ihE/#..................##▓≈≈≈≈≈≈# ihaE ih,I_4.2 (2.4ih/+5.2 (3ihI98_ih;^ _You now have 526 gold pieces (gained 7).ih`IihihTXih$BihGXih,........#)#...)......).#...[..#...'.#.ß#..)).#._...'.#...[....#.#....##....#..##ß#....#..#ß..#.##.###.....$ß.##..ß#######.  ##................##▓▓≈≈≈≈≈≈#   ###################▓▓≈≈≈≈≈≈≈#   .................###▓≈≈≈≈≈≈≈#  ih\?X8.8 (3.69.8 (4ihN_ _You now have 539 gold pieces (gained 13).ih3ih@ihihBihB#..).#...[#..#▓≈≈≈≈≈≈# ##...'.#.ß..#..#▓≈≈≈≈≈≈# #......#..)).#._..#..#▓≈≈≈≈≈≈# #..........'.#...[#..#▓≈≈≈≈≈≈# #...#.#....#..#▓≈≈≈≈≈≈# #....##....#..##..#..#▓≈≈≈≈≈≈# #....ß#....#..#ß..#..#▓≈≈≈≈≈≈# #..#.##....#..##..#..#▓≈≈≈≈≈≈# '..#.......#....@ß#..#▓≈≈≈≈≈≈# '.....##..ß########..#▓≈≈≈≈≈≈# #....................#▓≈≈≈≈≈≈# #.#▓≈≈≈≈≈≈# ###▓≈≈≈≈≈≈# ###▓≈≈≈≈≈≈#################≈# ..................###▓≈#...#▓▓≈≈≈≈≈≈#ih41.0 (1.22.0 (2_ _You now have 550 gold pieces (gained 11).ihP83ihCihSihZih;_,ihkihMsBihzihƂBihihBihih,ih\ih\B  You see here a +0 scale mail.iha _ihBih$Bihyihp{  You see here a +0 pair of gloves. _ihih<  You see here a +0 club.ih@25 _ih@,ihIXih8aBih p▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈# ▓##################▓▓≈≈≈≈≈≈≈# ##................##▓▓≈≈≈≈≈≈# ........##▓≈≈≈≈≈≈# ..........#▓≈≈≈≈≈≈# ....................#▓≈≈≈≈≈≈# .....##..ß########..#▓≈≈≈≈≈≈# ..#.......#....$ß#..#▓≈≈≈≈≈≈# ..#.##....#..##.@#..#▓≈≈≈≈≈≈# ....ß#....#..#ß..#..#▓≈≈≈≈≈≈# ....##....#..##..#..#▓≈≈≈≈≈≈# ...#)#...)#..#▓≈≈≈≈≈≈# ....).#...[#..#▓≈≈≈≈≈≈# ......#...'.#.ß..#..#▓≈≈≈≈≈≈# ......#..)).#._..#..## '.#...[#..# .#.#....#..#▓≈≈≈≈≈≈# ihpihx056.4 (14.4)ihz,7.4 (15ih9_ih_ _You now have 566 gold pieces (gained 16).ih"Iih"ih)ih8.,ih%W#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈# #▓################≈# ###▓≈≈≈≈≈≈# ###▓≈≈≈≈≈≈# #.#▓≈≈≈≈≈≈# #....................#▓≈≈≈≈≈≈# #.....##..ß########..#▓≈≈≈≈≈≈# #..#.......#....@ß#..#▓≈≈≈≈≈≈# #..#.##....#..##..#..#▓≈≈≈≈≈≈# #....ß#....#..#ß..#..#▓≈≈≈≈≈≈# #....##....#..##..#..#▓≈≈≈≈≈≈# #...#)#...)#..#▓≈≈≈≈≈≈# #..........).#...[#..#▓≈≈≈≈≈≈# #......#...'.#.ß..#..#▓≈≈≈≈≈≈# ##..)).#._..#..#▓≈≈≈≈≈≈# #..'.#...[#..#▓≈≈≈≈≈≈#ihx[d8.6 (1.2)_ihe+9.6 (2ihm_ _You now have 585 gold pieces (gained 19).ihP1 IihG[ 0.0.__ihSj O _Done exploring.ih Iih6 ;_ih ih: _ _Done exploring.ihu ih39 The Necropolis∩∩∩∩__(Press ? for help)#≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..♣.................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈≈#≈≈▓#....+############.♣.#▓≈≈#≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.+...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..#.....♣''♣....++..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#♣...''''''....#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓##################▓#..#♣♣.♣♣.''.♣♣..♣#..#▓##################▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈▓▓##................###..#♣..♣..''..♣.♣♣#..###................##▓▓≈≈≈≈≈≈##≈≈≈≈≈≈▓##..................##..#♣.♣♣..'#.)♣..♣#..##..................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....................#..##..#..''..♣♣.##..#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....................#..##ih: .♣♣..''..#..##..#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...#............#...#..#♣).♣..#'..♣♣.♣#..#.....##..ß########..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#....######....#..#..#♣♣.♣..''.....♣#..#..#.......#....@ß#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#.##....##.#....#..#♣..♣♣.''....♣♣#..#..#.##....#..##..#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#......'......'......#..#....''''''...♣#..#....ß#....#..#ß..#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#'''....'''#....#..++....♣''♣.....#..#....##....#..##..#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...##.'''..'''.##...#...+.♣♣♣♣##♣♣♣.''#..#..........#)#...)#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...#...''''''...#...#.♣.############'....#..........).#...[#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...#....''.'....#...#.................♣..#......#...'.#.ß..#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...#....'_''....#...#....................#......#..)).#._..#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...#...''''''...#...##..................##..........'.#...[#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...##.'''..'''.##...##########''##########..........#.#....#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#'''....'''#....##⌠................⌠##....##....#..##..#..#▓≈≈≈≈≈≈##≈≈≈≈≈z▓#......'......'......#....................#....ß#....#..#ß..#..#▓≈≈≈≈≈≈[?7l#[?7hih;S≈≈≈▓#....................#.......................#▓≈▓##..................##....................##..................##▓▓▓##................####⌠................⌠####................##▓▓▓▓#########################++######''#########################▓▓ihݜ▓###........................................................###▓▓▓#............................................................#▓▓##............................##.♣♣..♣...♣♣...♣.♣.♣♣♣.ß.ß.ß.ß♣.......ß....ß♣......♣♣.....♣♣..♣♣.......♣.P.P.P.P♣.♣.....P....P♣♣♣........................♣.....♣........................♣♣........♣...............P....P.....♣.♣P.P.P.P.♣.......♣♣..♣♣.....♣♣......♣......ß....ß.......♣ß.ß.ß.ß.♣♣♣.♣.♣...♣♣...♣..♣♣.....ihC#................................................#ih*▓#............................................................#▓≈▓###..............................................###▓≈ihJU≈▓▓▓########++++######################''''########▓▓▓≈ihj≈≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓..........#▓▓≈≈≈ih≈≈≈≈▓##..............##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈≈ihҝ≈≈≈≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈≈≈z≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓##ih...##▓▓≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈ih#≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈ihih6#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  Saint the Fighter #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈#  Barachi #▓##################▓▓≈≈≈≈≈≈≈#  Health: 74/74 ======================== ###................##▓▓≈≈≈≈≈≈#  Magic: 13/13 ======================== ih ##..................##▓≈≈≈≈≈≈#  AC: 4Str: 12 #....................#▓≈≈≈≈≈≈#  EV: 18Int: 25 #....................#▓≈≈≈≈≈≈#  SH: 0Dex: 15 ih#.....##..ß########..#▓≈≈≈≈≈≈#  XL:  9 Next: 77% Place: a Necropolis ih3D#..#.......#....@ß#..#▓≈≈≈≈≈≈#  Noise: ---------  Time: 6559.6 (0.0) #..#.##....#..##..#..#▓≈≈≈≈≈≈#  n) +5 rapier of the Evil Eye {protect, Wil #....ß#....#..#ß..#..#▓≈≈≈≈≈≈#  Cast: Kinetic Grapnel ihZ#....##....#..##..#..#▓≈≈≈≈≈≈# #..........#)#...)#..#▓≈≈≈≈≈≈# ih~#..........).#...[#..#▓≈≈≈≈≈≈# ih  #......#...'.#.ß..#..#▓≈≈≈≈≈≈#   ih7#......#..)).#._..#..#▓≈≈≈≈≈≈#   #..........'.#...[#..#▓≈≈≈≈≈≈# ih  _You see here a +0 pair of gloves. _You see here a +0 club. ih_You now have 566 gold pieces (gained 16). _You now have 585 gold pieces (gained 19). ih8a_Done exploring. _Done exploring.ihihih&ih+ih,$ _ih0ihe<ihD,ihHihRihLZihZih^ihmiht,ih[xihFih,ihihih,ihih(NYou now have 566 gold pieces (gained 16).You now have 585 gold pieces (gained 19). _Done exploring. _Done exploring.  Things that are here:  a +2 hand axe of flaming; an orc corpseihYih8 _ihih(x  There is a huge open translucent gate, spattered with blood here.ihs_Things that are here:  a +0 falchion; a +0 mace; a +0 leather armourih`ih _ihihH ih ih ihihih$,ih'ih,2ih9,ih<ihFihM,ihPihZih`,ih/eihoihwih`wihzihihih͋ihihAihU,ih^ihpih,ihihih9ihihihe  There is a large open door here.ih4ihL _ihihihihihihihihihTih~ihihihihihihihih'ih-,ih.ih:e  There is a large open door here.ihAihA _ihDihZIih^OihOihQihpWih_ih`ihbihgihn,ihoihbuihqBih2ihӐ,ih˒ihihihihݝihih,ihpihBihihIihihihihXihihihA,ihihihtihihihHih,ihihihH,ih ihihihihJihtihc,ihih ih ,ih ih|ih[ihih!ihFihihn ih!ih$ihI)ih)ih*ih-ih2ih2ih3ih:ih:,ih<ih?ihB,ihCihH\ _You open the huge gate.ihQihXihbIihpd  There is a huge open gate here.ihyihih _ihzihih1ihihXih=ihihPihihihѬihih\.............P....P.....♣.♣P.P.P #......♣......ß....ß.......♣ß.ß.ß ##............................... ▓#............................... ▓###............................. ▓▓▓########''''################## ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈▓##..............#≈≈≈≈ ≈≈≈▓▓##..∩......@..##▓≈≈≈≈620.6 (61.0) ≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈ ≈≈≈≈≈▓▓############▓▓≈≈≈≈≈≈ ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈z≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ zz 2 weeping skulls (wandering) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈ihg≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ihzihihmj _There is a gate leading back out of this place here.iho> ihB ihKz z≈z≈ihA N1.6 (1.0) _ih  ##.#*..,,,...,.....,* # #..#*#.j..)..#....,** .###.#####...........** ih V.....##.............## .<...##......#.......## .<....#...........#...# ihz ......#........#......# ......#..!.......j....# Dungeon:5 ih {.....##....jj...@j....# .....##*####..........# ..#...# *##....#...## ihH <..#...#####...#......#* ..#...#............#..# ........#####.........#ih} jj   gnoll bouda ih 9......###***..........#jjjj 4 gnolls (1 missile) ih (..###...,,,*....#.....# ..#######*,...........# ******ih5 iho ihJ ((((((((Welcome back to the Dungeon! The gnoll throws a throwing net.ihl ,ih ......jj...@ihb b=2.4 (1.8Kinetic Grapneliht _The throwing net closely misses you. The gnoll barely misses you. x2 _There is a collapsed entrance here.ihP? ##.#*..,,,...,.....,*  #..#*#.j..)..#....,** ##...........** ............## .<.....#.......## .<..........#...# .......#......# .!.......j....# ...jj...@j....# ####....(.....#  *##....#...## ...#......#* ..........#..# #####.........# .........# ....#.....# ...........#  ih ##.#*..,,,...,.....,*  #..#*#.j..)..#....,** ##...........** ............## <.....#.......## <..........#...# .......#......# .!.......j....# ...jj...@j....# ####....(.....#  *##....#...## ...#....hCm..#..........#..######.........# .........# ....#.....#...........# ihih`ihuihd _There are monsters nearby!ih ##.#*..,,,...,.....,*  #..#*#.j..)..#....,** ##...........** ............## .<.....#.......## .<..........#...# .......#......# .!.......j....# ...jj...@j....# ####....(.....#  *##....#...## ...#......#* ..........#..# #####.........# .........# ....#.....# ih2...........#  ih ` ##.#*..,,,...,.....,*  #..#*#.j..)..#....,** ##...........** ih˗O............## <.....#.......## <..........#...# .......#......# .!.......j....# ...jj...@j....# ####....(.....#  *##....#...## ihlB...#......#..........#..######.........# .........# ....#.....#...........# ih4ih$ih5d _There are monsters nearby!ihO  ##.#*..,,,...,.....,*  #..#*#.j..)..#....,** ##...........** ............## .<.....#.......## .<..........#...# .......#......# .!.......j....# ...jj...@j....# ####....(.....#  *##....#...## ...#......#* ..........#..# #####.........# .........# ....#.....# ih 2...........#  ih  ##.#*..,,,...,.....,*  #..#*#.j..)..#....,** ##...........** ............## <.....#.......## <..........#...# .......#......# .!.......j....# ...jj...@j....# ####....(.....#  *##....#...## ...#....h{ %m..#..........#..######.........# .........# ....#.....#...........# ih z _There are monsters nearby!jh ##.#*..,,,...,.....,*  #..#*#.j..)..#....,** ##...........** ............## .<jh.....#.......## .<..........#...# .......#......# .!.......j....# ...jj...@j....# ####....(.....#  *##....#...## ...#......#* ..........#..# #####.........# .........# jhO....#.....# ...........#  jhsg ##.#*..,,,...,.....,*  #..#*#.j..)..#....,** ##...........** ............## <.....#.......## <..........#...# .......#......# .!.......j....# ...jj...@j....# jhLt####....(.....#  *##....#...## ...#......#..........#..######.........# .........# ....#.....#...........# jh|jh+}jhcjhd _There are monsters nearby!jh jhZ jh jhI F _Unknown command.jh8 ##.#*..,,,...,.....,*  #..#*#.j..)..#....,** ##...........** ............## .<.....#.......## .<..........#...# .......#......# .!.......j....# ...jj...@j....# jh8 ####....(.....#  *##....#...## ...#......#* ..........#..# #####.........# .........# ....#.....# ...........#  jhB ##.#*..,,,...,.....,*  #..#*#.j..)..#....,** ##...........** ............## <.....#.......## <..........#...# .......#......# .!.......j....# ...jj...@j....# ####....(.....# jh  *##....#...## ...#......#..........#..######.........# .........# ....#.....#...........# jhQjhjhajhd _There are monsters nearby!jh. jh1 jh& jh- Unknown command.There are monsters nearby!Unknown command.jhpjhSS   adder (wandering) _Unknown command.  You miscast Forge Blazeheart Golem. Nothing appears to happen.  An adder comes into view.jh+ ((((((The gnoll throws a throwing net. The throwing net hits you.jh;  You become entangled in the net! The gnoll hits you with a +3 flail.jhj.......jjjhR67---9/13 --------  9 Contam: 11% jhQ30Held jh@jhY _The gnoll hits you with a +0 flail.jhOZ# ##.#*..,,,...,.....,*  Saint the Fighter ## #..#*#.j..)..#....,**  Barachi .###.#####S..........**  Health: 67/74 =====================--- .....##.............##  Magic: 6/13===========------------- .<...##......#.......##  AC: 4Str: 12 .<....#...........#...#  EV:  9 Int: 25 Contam: 11% ......#........#......#  SH: 0Djhm\ex: 15 ......#..!.......j....#  XL:  9 Next: 77% Place: Dungeon:5 .....##.....j...@j....#  Noise: =--------  Time: 6623.4 (0.0) .....##*####j...(.....#  n) +5 rapier of the Evil Eye {protect, Wil ..#...# *##....#...##  Cast: Kinetic Grapnel ..#...#####...#......#*  Held ..#...#............#..# ........#####.........#  j   gnoll bouda ......###***.[jh]O40m.........#  jjjj 4 gnolls ..###...,,,*....#.....#  S   adder (wandering) ..#######*,...........# ****** An adder comes into view.The gnoll throws a throwing net. The throwing net hits you.You become entangled in the net! The gnoll hits you with a +3 flail. _The gnoll hits you with a +0 flail.Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flailjh> jh9G # ##.#*..,,,...,.....,*Saint the Fighter ## #..#*#.j..)..#....,**Barachi .###.#####S..........**jhG |Health: 67/74 =====================--- .....##.............##Magic: 9/13================-------- .<...##......#.......##AC: 4Str: 12 .<....#...........#...#EV:  9 Int: 25 Contam: 11% ......#........#......#SH: 0Dex: 15 jhcH X......#..!.......j....#XL:  9 Next: 77% Place: Dungeon:5 .....##.....j...@j....#Noise: =--------  Time: 6623.4 (0.0) .....##*####j...(.....#n) +5 rapier of the Evil Eye {protect, Wil ..#...# *##....#...##Cast: Kinetic Grapnel ..#...#####...#......#*Held ..#...#............#..# ........#####.........#jhH Jj   gnoll bouda ......###***..........#jjjj 4 gnolls ..###...,,,*....#.....#S   adder (wandering) jhH ..#######*,...........# ******The gnoll throws a throwing net. The throwing net hits you.You become entangled in the net! The gnoll hits you with a +3 flail. _The gnoll hits you with a +0 flail.Press: ? - help, Dir - move targetjhH iAim: a gnoll, wielding a +0 flail  Okay, then.jhCP jhP jhX jh%e . _jh jhjhJjhF _Unknown command.jhQ n  You bind the heart of a blast furnace in slag iron.jhT   The adder hisses angrily.The gnoll barely misses you. The gnoll closely misses you.The gnoll bouda gazes fiercely through you!jhdT jh(\ ..jS.j.j9(ally target)S9   blazeheart golem (minion)jh] 8=5-------==4.4 (1Weak Held jhe jhh  jhwh \_You feel your attacks grow feeble.jhjhjhB jh F _Unknown command.jh_ # ##.#*..,,,...,.....,*  Saint the Fighter ## #..#*#....)..#....,**  Barachi jh .###.#####.j.........**  Health: 68/74 ======================-- .....##....S........##  Magic: 2/13jhђ 3===--------------------- .<...##......#.......##  AC: 4jh Str: 12 .<....#...........#...#  EV:  9 jh% >Int: 25 Contam: 11% ......#........#......#  SH: 0jhF ,Dex: 15 jhg \......#..!.......j....#  XL:  9 Next: 77% Place: Dungeon:5 jhۓ .....##......j..@j....#  Noise: ===------  Time: 6624.4 (0.0) .....##*####.j..(.....#  n) +5 rapier of the Evil Eye {protect, Wil ..#...# *##.9..#...##  Cast: Kinetic Grapnel ..#...#####...#......#*  Weak Held jh ..#...#............#..# ........#####.........#  j   gnoll bouda (ally target) jh: #......###***..........#  jjjj 4 gnolls ..###...,,,*....#.....#  S   adder jh\ ..#######*,...........# ******  9   blazeheart golem (minion)The gnoll barely misses you. The gnoll closely misses you.The gnoll bouda gazes fiercely through you! jh{ _You feel your attacks grow feeble. _Unknown command.Press: ? - help, Dir - move targetjh >Aim: a gnoll, wielding a +0 flailjhO jhW # ##.#*..,,,...,.....,*Saint the Fighter ## #..#*#....)..#....,**Barachi .###.#####.j.........**Health: 68/74 ======================-- .....##....S........##Magic: 5/13=========--------------- .<...##......#.......##jhX AC: 4Str: 12 .<....#...........#...#EV:  9 Int: 25 Contam: 11% ......#........#......#SH: 0Dex: 15 ......#..!.......j....#XL:  9 Next: 77% Place: Dungeon:5 .....##......j..@j....#Noise: ===------  Time: 6624.4 (0.0) .....##*####.j..(.....#n) +5 rapier of the Evil Eye {protect, Wil ..#...# *##.9..#...##jh4X Cast: Kinetic Grapnel ..#...#####...#......#*Weak Held ..#...#............#..# jhQX .........#####.........#j   gnoll bouda (ally target) jhhX q......###***..........#jjjj 4 gnolls ..###...,,,*....#.....#jhX ZS   adder ..#######*,...........# ******9   blazeheart golem (minion)jhX The gnoll bouda gazes fiercely through you! _You feel your attacks grow feeble. jhX ]_Unknown command.Press: ? - help, Dir - move targetjhX iAim: a gnoll, wielding a +0 flail  Okay, then.jh?_ jh_ jhVf jhg . _jhjhjh*jha- jh-8_Unknown command.jh3jh6 jhF _Unknown command.jh&jhjhjhF _Unknown command.jh- 3jh6 jh9 F _Unknown command.jh  _Unknown command.jhjhyjhJjh>Unknown command. jhR  jh[ Y  Your blazeheart golem fades away. jhz\  jhe X  You bind the heart of a blast furnace in slag iron. jhf  jh=g  jhtr .jS.j jhr .j.9.(1 ally target) jhs >3--1 jhs 9--------5.4 (1 jhd~  jh! _The gnoll hits you with a +3 flail. The gnoll hits you with a +0 flail. jh~ jh5 jh] jh,F _Unknown command. jh3 jh\ _Unknown command. jh8  You struggle against the net. The gnoll hits you with a +3 flail!The gnolls pick up the pace! jh] .j.S.jswift, 1 ally target)The gnoll barely misses you.55-----====6 jh{ _Your blazeheart golem closely misses the gnoll. jh3 jh \ _Unknown command. jh  jh4! jh)  You tear a large gash into the net. The gnoll hits you with a +0 flail! jhcle.j.S.j43-------==--7 jhet jh} _The gnoll barely misses you. The gnoll hits you with a +0 flail. jhu N-- jh{  jhX~   jh~ 8_Unknown command. jh jh-  You struggle against the net. The adder bites you but does no damage.The gnoll hits you with a +3 flail. The gnoll hits you with a +0 flail. jh -  The gnoll bouda closely misses you. The gnoll barely misses you.The adder bites you.Your blazeheart golem punches the gnoll!! jh9.j) 3 gnolls (swift)  jh>3------- 88 jhI jhLO _The gnoll dies! jh= jh\ _Unknown command. jh)  jhl*  jhN5  jh8 F _Unknown command. jha  You rip the net and break free!The gnoll hits your blazeheart golem with a +0 flail! jh'J .j jhmt, 1 ally target)The adder misses you.The gnoll bouda hits you but does no damage. jh[--------18 9 jh, jh  jhV_The gnoll hits you but does no damage. jhm jh" jhЩ jh٭F _Unknown command. jh #..#*#....)..#....,** #.#####...........** ...##.............## <...##......#.. <....#.....#...# ....#.#......# #..!.....S.j....# ##.......jj.)....# ##*####...j9@....# #...# *##....#...## #...#####...#......#* #...#........... jh8 .#..# .....#####.........####**#..........# ###...,,,#....#.....# #######*,...........# ****** ### *##.!.......##**,,,,*  jh u  Your attacks no longer feel as feeble. jh  The adder attacks as it pursues you! The adder bites you.The gnoll barely misses your blazeheart golem. jh y  The gnoll bouda barely misses your blazeheart golem. jh ' ....jSjj The gnoll attacks as it pursues you! The gnoll barely misses you.Your blazeheart golem punches the gnoll!1---2==9% -30.6 (1.2 jhG  jh   jh# E_The adder closely misses you. jh jh8- jh jhF _Unknown command.jhBNjhOjhCZjh\F _Unknown command.jh! You hit the gnoll.  Your weapon exudes an aura of protection.  The gnoll hits your blazeheart golem with a +0 flail.  The gnoll hits you with a +0 flail!  The gnoll hits your blazeheart golem with a +0 whip!  The gnoll boudajh^!E hits your blazeheart golem but does no damage.jh"23---11 7=1.7 (1.1jhJ+jh+J _The adder bites you.jhjhnjhjhF _Unknown command.jh **  core jhM L_Unknown command.You barely miss the gnoll.Your blazeheart golem falls apart, revealing its core!The adder closely misses you. The gnoll completely misses you.completely misses your blazeheart core.jh] F520jh jh q _The gnoll bouda hits your blazeheart core with a +0 rapier!jhjhjhܛjhF _Unknown command.jhZ #..#*#....)..#....,** .#####...........** ##.............## ...##......#.......## ....#.....#...# #.#......# jh7#..!............# ##.jSj....# ##*####...j*.@...# #...# *##..j.#...## #...#####...#......#* #...#..........#..######.........#jhn###**#..........# ###...,,,#....#.....# #*,...........# ******  *##.!.......##**,,,,* jhjhjhu  The fiery explosion engulfs the gnoll!jh  The gnoll dies!The fiery explosion engulfs the gnoll!!jh   The gnoll dies!The fiery explosion engulfs the gnoll bouda!!The fiery explosion engulfs the adder!!jhA  The adder dies!The fiery explosion engulfs the gnoll!!jh$|######## jh  The gnoll dies!The gnoll bouda is engulfed in blazing flames.jhܔ○○☼°○○○○jh4---282=======3.9 (1.2Kinetic GrapneljhC:☼jhN ☼ _The gnoll bouda dies!jhjhu<☼jhBF _Unknown command.jhW" jh$& jh. :☼jh+1 F _Unknown command.jh°°○)°°°jh== 4 1-------40 _jhFjhӠjh4bx 5=3==jhhjhnBjhojhoS6=jhLrjhlz==jh|jhM7jhxjh,jh=jhjhyT4==jhjh&jhiI8=jhOjh,jhTjhX9===jh,jhjhjh8n305==jhBjhXjhV31===2=jh jh jh jh  jh jh' jh 6jh ==jh jhr jh$ jhF% jh% 3jh& jh* jhK/ jh=0 jhV3 jh_7 jhU8 jhM; jh? jh@ jh'A 4jh|A =jhA ==jhB jhE jhM jhN jhQ jhW jh8X jhZ jhi^ jh^ {5=7=jha jh0e jhue jh5h jhjk jhk jh}n jhq jhLr 96jht jh!x jhzx 9=jh{ jhY ,jh jh 7=jhP d8==jhb jh ,jh~ jh jhs K8=jhӲ jh jhܶ jh̽ jh jh :==jh jh e9jhY jh jh jh ,jh jhh jh A409jhH )==jh2 jh7 ,jh, jh< ,jh jh jh> S1=jh{ jh f==jhx c2=10/13==jh jhw$ O3jhg) jh, ,jh/ jh3 jh3 jh6 jh: 4===jh= jh@ jh A jhC jhF jh.G jhJJ jhQ 5=1==jhU ,jhW jh[ jh1\ jh^ jha jh6b jhf jhk jhvl L6==jhn jhp ,jh[r jht ,jhv jhWz i7=jh| jh jh& L2==jh jh% jhO jhՇ jh jh; K8=jh jh} jh jh jh jhK :==jh jhk O9jh jh ,jht jh ,jhʦ jhh jh 50=3==jh jh jhð jh jh ,jhX jh a1=jh ==253=jh jhZ njh jh ,jh# jh*% jh% W4=jhK' jh@/ njh$1 jhZ3 jh3 %5jh5 jh8 jh8 jhu; jh? jh? jhC jhH a6=jhI jhK ,jhQM jhU 7=jhTW ,jhX jhZ ,jh\ jh2^ jhs^ %8jh<` jhb jhb jhe jhi ,jhm jh`q jhq K9=jh jh\ jh҇ jh jh jh̐ jhA jh jh $60jh 2=jh jhl jh jh jh jh jh jh jh %1jh jh jh jh jhC jh{ jh jh ,jh3 jh jh K2=jh\ Bjhz jh jh jh jh 3=jh T45=jh k6=jh jh_ ;7jhD jh! ,jh$ jh|% jh% jh( jh* jh+ K8=jh- jh0 ,jh22 jh 4 jh?4 jh5 jh7 jhV8 U9=jh29 jh= ,jhj? jh'A jhPA jhB jhD ,jh{F jhnH <70jhI jhO njh>Q jhS jhS K1=jhU jhQW jhpW jh Y jh\ ,jhQ] jh%` jhE` #2jh\` 2=jh^b jhFe jhze jhg jhh jhi jhj jhyl ;3jhyn jhp ,jhs jhu ,jh:w jh 4=).$(.-------). ##.#*..............,* # #..#*#....)..#....,** ###.#####...........**.##........... <...###.......## <....#....#...#.#..#......#..#..!............#.##........).@....# ....##*####...)(.....# .#...# *##..).#...## .#...#####...#......#* .#...#..........jhB 5.#..#...#####.........# .....###**#.........# .###...,,,#....#.....# .#######*,...........# ******78955.0)91.1 (156.2jh۞ jhl m  You now have 592 gold pieces (gained 7).jh. ,27jhs jhװ L _Items here: )) ††.jh| jhE ## #..#*#....)..#....,** .###.#####........... .....##.............##<...##......#.......## .<....#...........#...# ......#jh q..#......#.#..!......##..).)....#.##*####...)@.....##...# *##..).#...##.#...#####...#......#* ..#...#............#..#.......#####........####**#......####...,,,#....#.....# .jh ].#######*,...........# ****** #### *##.!.......##**,,,,*jh 13.3 (1.2)jh G=4.3 (2jh jhP R _s - a throwing netjh jh{ jh& jh jhԨ jhY ,jh, |  Things that are here:  a +0 flail; a gnoll corpsejh˽ jh%  _jhɿ jhK jh jh@ jh" jh jh jh jh jh jh jhY jhW jhN jha jh jh jh jhJ jh jh jh ...##.# *.##..............,* #.#....# ##.#*...............*#.### #..#*#....)..#.....#* ..###...###.#####...........#* .jh .# ###.....##.............## .######.<...##......#.......## ######..<....#...........#...# ######.......#........#......# ######.......#..@............# #######.....##........).)....# #######.....#######...)......# jh ######...#...# *##..).#...## .####....#...#####...#......#*jh #.#..#...#............#..# ##$...#........#####.........# ##.#..#......###**#..........#jh4 :.#.....###...,,,#....#.....#jh /802.7 (8.4jh +3.7 (9jh jh ] _f - 2 sedimented blue potionsjhjhejhljhjh,jh,jh jhjjhjhjhjhعjhjhjhf,jhjhjhjh2jhjhzjhjhjhjhbjh,jhjhLjh"jh{jhjhjhH,jhjhvjhZjhjhjh6jh jh jh jh##.....#######...)......# #...#...# ###..).#...## #....#...#####...#......#* #.#..#...#............#..# ........#####.........# jh.#......####*#..........# .....###......#....#.....# .#...########............# ****** ...#### ###.@.......##**,,,,* ..##### ##...,,,,,,,* ##########***,,,>*#*,,,,* *,,,,* *,,,,* jh$ *,,,,*  *,,,,*  *,,,,* jhZ&016.9 (13.2)jh(,7.9 (14jh}.jh1P _j - a red potionjh3jhejhjh(jhŨ,jhéjh@,jhcjhjhѺjh jhljh jh,jhjhjh,jhjhjh,jhmjh.jhjhjhjhjhjh"jh?jh<jhsjhjhjh"jhwjhjhjh)jhjhjhjhjhjhjhjhjhvjhjhjhjhNjhjh\jhjhjh0jhjhkjh jhS jhA jh$ jh ,jhjhjhjh9jhjhA!3..........#..######..<....#.....####.####..#######.......#..... ####*#[###..########.......#..... .....#.#<..##########.....##..........#>############.....#######...........#######...#...# ##.#####...####....#...#####. .....#.#######....#.#..#...#..... #####..#########@...#........####  #.##########.#..#......######  *#.*#########.#.....###......#  ***..*#########.#.#...########..*,,.#*#########.....#### ###*,,,* ######.......##### #  jh!*,,,* ######.###########  *,,,**#......###########  *,,,,,,,******jh(/39.5 (21.6jh*-40.5 (22jh0jh3_ _You now have 612 gold pieces (gained 20).jh8 3jhS9 jhD jhD jhH Xjh2I jhI jhJ jh^L jhL jhVM jh2O jhjP jhP jhaQ jhLX jhX jhZZ jhb[ jh[ jhE\ jh` jh.a jha jh[b jhc jhUr  ##.#######....#.#..#...#  #######..##....#.. #.##.#..#......# *#.*.#.....### ***..*.#.#... *,,.#*#########.....####  *,,,* ######.......#####  *,,,* ######.###########  *,,,**#...@..########### 50.1 (9.6) *,......######  *,>.##*** *,,,* *,,,* *,,,* *,,,* ***** jhSu jhw /1.3 (10.8)jh{ jh~ e _Found a stone staircase leading down.jh8jhJZ #######..#########....#.. #.##########.#..# *#.*#########.#..... ***..*#########.#.#. #,,.#*#########..... #?,,* ######.......### #..,* ######.######### #...###......######### #....@.. 7.3 (6.0) #.>. #..,* #.,,* #,,,* *,,,* ***** jhQjhS-8.5 (7.2jh]Yjh\g _Found a scroll labelled VYSHRU FU YCET.jhjhjhs #..#....# #.#.#..# ##.*#.# ###..*#.#.# #...#*#..... #?..* ######. #...* ######. #...###...... #...@...######0.0 #.>.##### #...* #...* #..jhp$* #...* ####*9.7 (1.2 _Found 15 gold pieces.jhqjhjhjhjh"jh',jh&(jh*jh*jhb-jhv/jh1jh#2jh3jh6jh%9jhy9jh:jhMk #..............#######......#.#####...#####......#.#######....########..###. #.####.#. ##.##########.#. ###..##########.#. #...#*#########...jh_N #@..# ######...... #...# ######.##### #...###......##### #.......###### #.>.##### #...#jhN #...##..$##...#jh-OjhU.64.5 (4.8jh Y+5.5 (5jh]jh`d _c - a scroll labelled VYSHRU FU YCETjha Ijhe jhf jhf jhj ,jhl jhl jhm jho jhp ,jhq jhws jhut jht jhu jhpw jhy ,jhy jh1} jh} jh ~ jh~ jh jhۂ ,jhw jhX  #...#*#########..... #...# ######.......jh * #...# ######.###### #...###......########....... #.>.##### #...##...##..@#jhB #...###### jh .73.9 (8.4jh +4.9 (9jh5 jh͞ _ _You now have 627 gold pieces (gained 15).jhe[jh[jhfBjhiBjhqjh`sjhLujhvjhvjhRxjh(zjhuzjhX{jh|jh~jh~jhjhjh@jhjh.jh\jhjh1jh jhjhjh=jh=jhgXjhjhD,jh2jhXjhBjh3jhjhZjhjhwjh5jhjhjhfjhjhaBjhU  There is an escape hatch in the floor here. _jhjhRjhjhjhjh$jh&,jh(jh4,jh.jh.jh0jh3jh6jh{6jh7jh;jhp=jh=jhK@jhPAjhKjhjhjhjh_ Bjh jhjhGjhjhYjhjhMjh|jhjhY"jh/#jh%jhf)jh,jh,jh/jh1jh=BjhSXjhB^XjhbjhhiXjh.k,jhljhnjhpjhpjhrjhtjhzBjh9|jh,jhjhijhƏjh jhjh@jh6jhjhjhcjh .....###.,.,,,,,#**,******* ))...##...#****.#*,^* .....# ##.#.* **#.#*,** ....## #...,* *$..,,,* ...##### #..#####.#,,#** ......%### #..#.....##.##***** ##.###...###..#..#.......,,,,**#[# ##..................,,,,,** ##.###..###.....@........,,,,,,*922.9 (48.0) ............#.##.........,,,,,,* ##.####.#####.##.........,,,,,,*#...##.# #.##..............,* ##.#....# ##.##...............* #....#.### #..###jh$....)..#.....#* ...###...###.#####...........#* ...# ###.....##.............## ..######.<...##......#.......##4.1 (49.2 _Found 9 gold pieces.jhjhB,jh,jhjh,,,,,,,,,,,,,,,,,******** ..##,,,,,,,,,***,>,,,,,,,,,,****,******,,* *,,,,,******,,,,* .#**** *,** *,,,,,*******,,,* .## *,****,,,,,*,,,,,,,***# ##.,.,,,,,#**,** ..# #...#****.#*,^* ..# ##.#.* ###.##.#* .## #...,* ## ##### #..#####.#..### ...%### #..#.....##.####*** ###...###..#..#..........,** ##.....................,,**##..###.................,,,*.......#.##jh)a[m............,,,* ####.#####.##............,,,* ..##.# #.##..............,*30.1 (6.0)1.1 (7 _You now have 636 gold pieces (gained 9).jhjh jhjhAjh,o..# ##,***,>...**** ,******,,* *,,...******,,,,* #**** *,** *,,..,*,,,* ## *,****,,..,*,*** # ##.,.,,,,.#**,* # #...#****.#*,^* # ##.#.* ###.##.#* ## #...,* #.@....#  #..#####.#..### %### #..#.....##.####*** ...###..#..#.....  ##...................###.................,,,*[jhc40m o   orc priest (asleep)#.##.............,,*.#####.##.............,,*##.# #.##..............,*jh+&0jh-2.3 (1.2jh jh/x _An orc priest comes into view. It is wielding a +0 mace.jh{ ..# >...  *,,...  *,** *,,..  ..  .#  jh .#*,^*   ###.##.#*   #.@....#  #.#..### %### ...##.# ..#....... jhF ............. ................,,,* #.##.............,,* #.##.............,,*  #.##..............,* jh A..# >...  *,,...  *,** *,,..  ..jh0   .#  .#*,^*   ###.##.#*   #.@....# jh X #.#..### %### ...##.# ..#.......  .............................,,,* jh #.##.............#.##.............jh* w #.##.............jh" jh\% jh* jh 9 b _An orc priest is nearby!jho _..# >...  *,,...  *,** *,,..  ..  .#  .#*,^*   ###.##.#*   #.@....#  #.#..### %### jh ...##.# ..#.......  ............. ................,,,* #.##.............,,* #.##.............,,*  #.##..............,* jh:E..# >...  *,,... jhE *,** *,,..  ..  .#  jhE.#*,^*   ###.##.#*  jhFm #.@....#  jhqFk#.#..### %### ...##.# ..#....... jhF .............................,,,* jhGk#.##.............#.##............. #.##.............jhpNjh'Qjh|XjhZ jhZT_An orc priest is nearby!jh^ ##.,*********......# .,,$..o..#******* jhr_a##,,,,,,,,,**#.>...,,,,,,,**** ..,******,,* #.....******,,,,* **** *,** #....,*******,,,* # *,****.!..,*,,,,,,,*** # ##.,.,,,..#**,******* # ...#***#.#*,^* jh_ ##.#.* ###@##.#* # #...,* #......# ### #..#####.#..### jh`.%### #..#.....##.####*** #...###..#..#..........,**...................,,** jhH`#..###.................,,,* .......#.##.............,,* ##.#####.##.............,,*jhw  Found a potion of magic and 12 gold pieces.jhMx(3.5jhdjhUe _Found a stone staircase leading down.jh| *,,*,,,,,,,#o ##.,********#......# ..,,$..o..##****** ##,,,,,,,,,**#.>....,,,,,,*** ..,******,,jhT}X.#*****, **** #.....*******,,, #.####.!..,*,,,,,,,***#........#**,******* #...#***#@#*,^#.#.* ###.##.#* # .,* #......# ### #..#####.#. jh}e.%### #..#.....##.####***...###..#..#....,** #.....................,,*o   orc (asleep) #..###........, .......#.##....jh  An orc comes into view. It is wielding a +0 hand axe.jh3  The orc priest shouts! The orc shouts!jh...oo.oooo 2 orcs (1 wandering)jh1==4.7jhjhıx _An orc comes into view. It is wielding a +0 short sword.jhː$jhڒ *,,*,,,,,,,#...o..#  Saint the Fighter jh##.,********#.o....#  Barachi jhΔ..,,,,,,,,,,,$.....##******  Health: 74/74 ======================== jh\0##,,,,,,,,,**#.>o...,,,,,,****  Magic: 10/13 ==================------ jh..,******,,* #.....#*****,,,,*  AC: 4jhR,Str: 12 jhТ**** *,** #.....*******,,,*  EV: 18Int: 25 # #.####.!..,*,,,,,,,***  SH: 0Dex: 15 # ##........#**,*******  XL:  9 Next: 82% Place: Dungeon:5 # #...#***#@#*,^*  Noise: ==-------  Time: 6934.7 (0.0) # ##.#.* ###.##.#*  n) +5 rapier of the Evil Eye {protect, Wil # #...,* #......#  Cast: Kinetic Grapnel ### #..#####.#..### .%### #..#.....##.####*** #...###..#..#..........,**  o   orc priest ##.....................,,**  oo 2 orcs (1 wandering) #..###.....[39;49jhqm............,,,* .......#.##.............,,* _Found a stone staircase leading down.An orc comes into view. It is wielding a +0 hand axe.The orc priest shouts! The orc shouts! _An orc comes into view. It is wielding a +0 short sword.Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace and wearing a +0 leather armourjho *,,*,,,,,,,#...o..#  Saint the Fighter ##.,********#.o....#  Barachi ..,,,,,,,,,,,$.....##******  Health: 74/74 ======================== ##,,,,,,,,,**#.>o...,,,,,,****  Magic: 10/13 ==================------ ..,******,,* #.....#*****,,,,*  AC: 4Str: 12 **** *,** #.....*******,,,*  EV: 18Int: 25 jh"# #.####.!..,*,,,,,,,***  SH: 0Dex: 15 # ##........#**,*******  XL:  9 Next: 82% Place: Dungeon:5 # #...#***#@#*,^*  Noise: ==-------  Time: 6934.7 (0.0) # ##.#.* ###.##.#*  n) +5 rapier of the Evil Eye {protect, Wil # #...,* #......#  Cast: Kinetic Grapnel ### #..#####.#..### .%### #..#.....##.####*** #...###..#..#..........,**  o   orc priest ##.....................,,**  oo 2 orcs (1 wandering) jh#..###.................,,,* .......#.##.............,,* The orc priest shouts! The orc shouts! _An orc comes into view. It is wielding a +0 short sword.jhPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour  You lock target on the orc priest and prepare to deploy your bee.  jhCY(Press . to continue winding your bee.)jh%jhjh ...# ..o..# o .  #..o  *,**       ^*        %###  jhˎn oojh-t5.7 (1Kinetic GrapnelWinding jhjh _An orc comes into view. It is wielding a +0 short sword.  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc shouts!jh,jh˄jh..oo.ojhaX--6. jhjhɜ@ _You continue winding your clockwork bee...jhjhO  You continue winding your clockwork bee...jhjh .>oo.ojh k--7.. jhjhU _The orc jeers loudly.jhN> BjhD /..oo.oy(ally target)y   clockwork bee (minion)jhkE jhFF 08jh(N jhP _With a metallic buzz, your clockwork bee launches itself at the orc priest.jh **,*,,,_,,,...:...# *,,*,,,,,,,#......# ###.,********#......# ...,,,$.....###***** ##,,,,,,,,,**#.>.....,,,,,**** ...,******,,* #..o..#,* #**** *,** #..o..#******,,,* ## #.####.!...#,,,,,,,*** .# ##......@o#**,******* .# #...#####.#*,^* .# ##.#.* ###y##.#* #...,* #......# #### #..#####.#..# jh..%### #..#.....##.####*###..#..#..........  ##.....................,,** ##..###..............,,,*jhfjhjh'jh1&.o.oy.jh '5=9.9 (1.2jhO1jh[3o _Found a parchment of Call Imp. The orc priest misses you.jh   You hit the orc priest.Your weapon exudes an aura of protection.  Your clockwork bee stings the orc priest!)oo 2 orcsy   clockwork bee (minion)11 4=41.0 (1.1jh3 j _The orc priest dies!jh#_  You hit the orc.jh+$jh4 .oy.(1 ally target)Your clockwork bee locks its sights upon the orc.jh1==-2.1 _Your clockwork bee stings the orc but does no damage.jhJa&  You completely miss the orc. The orc completely misses you.The orc hits you with a +0 short sword. Your clockwork bee stings the orc!jhn )   orc (The orc dies!jhsh3--3.2jhЀf _The orc barely misses you.jhi  You puncture the orc! )**   dormant clockwork bee (minion)  You kill the orc!4.3jhXKinetic Grapnel _Your clockwork bee winds down and falls to the ground.jh"jhJ&jhy/jho2R _No target in view!jhQ jhU jh^ jhPa R _No target in view!jhM3jhzjhjh: _jh3jhh4===jhjh|jhjhjhjh50 4 jhjhjhijhjhjhh=2==jhqjhp,jhGjhjh^jhjh ,jh jhjh :==jhvjh))jhI*jh+jh-jh'2l _Your dormant clockwork bee falls apart.jh2jh4jh7jh7L3==jh =,jhn>,jh?jhW  ,,,,#...  **,*,,,_,,,...: *,,*,,,,,,,# ###.,********#. ..,,$.....###***** ##,,,,,,,,,**#.>.....,,,,,*** ...,******,,, #**** *,** #.....#******,,, #jhX #.####)@...#,,,,,,,***-##.......)###,******* #...#####.#*,^ .#.#.* ###.##.#* .,* #...... #### #..#####.#. ..%### ...##.####*** ##...###..#..#,**  ##........,,*g - 3 potions of magic (gained 1)  Things that are here:jhPf058.5 (14.2)jhhF-9.5 (15jhpjhq; _a +0 short sword; a +0 leather armourjh jh jh jh$jhLjh,jh|jhq!|==jh$jh!%jh&jh*jh,jh-jh.jh1jh4,jhk6jhE/ **********###  ,,..##  *,###..##### jhlFU*,*.#......# ## **,*,,,_,,,...:...# ## *,,*,,,,,,,#......# ..###.,*########......# .....,,,........@.....####**** ..##,,,......###.>.......,,,**** .....,**####,,* #.....####**,,,,* ..#**** *,** #.....#******,,,* jhG..## #.####))...#,,,,,,,*** ...# ##.......)###,*******.# #...#####.#*,^* ...# ##.#.* ###.##.#* ..## #...,* #......#jh-S265.5 (6.0)jhOU+6.5 (7jh_ijhl_ _You now have 648 gold pieces (gained 12).jhjhZ*********#### *,,,,,,,,,..##  *,***######..##### jh% *,*,,.....#......#  **,*,,._......:...# # *,,*,,,,,,,#..@...# 7.7 (1.2 ###.,*########......# ,,,..............####**** ##,,,......###.>.......,,,****.,**####.,* #.....####**,,,,* #**** #,** #.....#******,,, ## #.####))...#,,,,,,,*** .# ##.......)###,******* .jh# #...#####.#*,^*jhjh|-8.9 (2.4jh*:_jh-a _Found a radiant altar of Vehumet.jh jhd jh jh jh jh ,jh  M*******##### ,,,,,,,...## **######..#### ....#... jhI  **,*,,._.... *,,*,,.....#... ###.,*########. ...,,,..............####****...#You pick up a parchment of Call Imp and begin reading...jhy J_70.1 (1.2jh# +1.1 (2jh* :_jh, A _You add the spell Call Imp to your library.jh 3jh jhjh2 ********### *,,,,,,,,...##  *,***######..##### *,*,,.....#.@....# **,*,I._..........# *,,*,......#......####.,*########......#jh#...,,,..............####****##,,,......###.>.......,,,**** I   charred statue (unaware) ....,**####.,* #.....####**,,,,* .#**** #,** #.....#******,,,*# #.####))...#,,,,,,,***jh!,,.....#.0.0,I._......,......#..jh'-2.3 (1.2jht+jh,a _A charred statue comes into view.jhYB jh \ #####  ...##  #..#####  #.@....# # _....#  #......# #######......# .......# ###.>.....  #.....###jhWa  #,** #.....#  #.####))...# jh,q  #####  ...##  jhq,#..#####  #.@....#  _....#  #......# #######......#.......####.>.....  #.....###jhhr #,** #.....# #.####))...#jhyjhzjhjh jhW_A charred statue is nearby!jh  #####  ...##  jh~#..#####  #.@....# # _....#  #......# #######......# .......# ###.>.....  #.....###  #,** #.....#  #.####))...# jhr2  #####  ...##  #..#####  #.@....#  _....#  #......# #######......#.......#jh6###.>.....  #.....### #,** #.....# #.####))...#jhЯjhTjh_ _A charred statue is nearby!jh   #####  ...##  #..#####  #.@....# # _....#  #......# #######......# .......# ###.>.....  #.....###  #,** #.....#  #.####))...# jh F jhs { #####  ...##  #..#####  #.@....#  _jh 9....#  #......# #######......#jh߰ .......####.>.....  #.....###jh  #,** #.....#jh1 #.####))...#jhϸ :_jh jh ;_jhM e _A charred statue is nearby!jhi7  Saint the Fighter  Barachi  Health: 74/74 ========================  Magic: 10/13 ==================------  AC: 4Str: 12  ********##### EV: 18Int: 25  *,,,,,,,,...## SH: 0Dex: 15  *,***######..#####  XL:  9 Next: 84% Place: Dungeon:5  *,*,,.....#.@....#  Noise: ---------  Time: 6972.3 (0.0) # **,*,I._..........#  n) +5 rapier of the Evil Eye {protect, Wil ## *,,*,......#......#  Cast: Kinetic Grapnel .###jh8.,*########......# ....,,,..............####**** ..##,,,......###.>.......,,,****  I   charred statue (unaware) ....,**####.,* #.....####**,,,,* .#**** #,** #.....#******,,,* .## #.####))...#,,,,,,,*** _A charred statue comes into view. _A charred statue is nearby! _A charred statue is nearby! _A charred statue is nearby!Press: ? - help, Dir - move targetAim: a charred statue (unaware, hasn't noticed you)jh)Saint the FighterBarachiHealth: 74/74 ========================Magic: 10/13 ==================------AC: 4Str: 12********#####EV: 18Int: 25*,,,,,,,,...##SH: 0Dex: 15*,***######..#####XL:  9 Next: 84% Place: Dungeon:5*,*,,.....#.@....#Noise: ---------  Time: 6972.3 (0.0) # **,*,I._..........#n) +5 rapier of the Evil Eye {protect, Wil ## *,,*,......#......#Cast: Kinetic Grapnel .###.,*########......# ....,,,..............####**** ..##,,,......###.>.......,,,**** I   charred statue ....,**####.,* #[39jh.;49m.....####**,,,,* .#**** #,** #.....#******,,,* .###.####))...#,,,,,,,*** _A charred statue is nearby! _A charred statue is nearby! _A charred statue is nearby!Press: ? - help, Dir - move targetAim: a charred statue (unaware, hasn't noticed you)  You lock target on the charred statue and prepare to deploy your bee.==3.3 (1Winding jh:_jh9  Press: ? - help, Dir - move targetAim: a charred statue (unaware, hasn't noticed you)  You lock target on the charred statue and prepare to deploy your bee. _(Press . to continue winding your bee.)jhP+jh.X--4. jh:z_ _You continue winding your clockwork bee...jhEpjhtk--5.. jhrzjh|@ _You continue winding your clockwork bee...jhjhhy(ally target)y   clockwork bee (minion)jh06jh:_jh> jh_With a metallic buzz, your clockwork bee launches itself at the charred statue.jh# jh+ u_....y.jh. &7jh; B_jh_ jh߻ jh s_..y..jh &8jh ;_jh jh jhMy.jh&9jh #jh/%jhjhMy.jha **The charred statue gestures at you.The puff of flame hits your clockwork bee.jh4.y.1==80 _Your clockwork bee resists.jh>t@ *##### *,...## *,***######..##### *,*,,.....#@.....## **,*.I.y..........# .## *,,*.#......#.###.,*########......# .....,,,..####****.##,,,......###.>.......,,,****.,**####.,* #.....####**,,,,* ..#**** #,** #.....#******,,,* ..## #.####))...#,***y_1.5 (1.2_jhJ ********##### *,,,,,,,,...## *,#########..##### *,#.......#......# ### **,#.Iy_...@......# (.## *,,#.......#......#..###.,#########......#....,,,..............####****##,,,###.>.......,,,***...,**####.,* #.....####**,,,,#**** #,** #.....#******,,,.## #.####))...#,,,,,,,*..##.......)###,*******jh; _ Your clockwork bee stings the charred statue.2.7jhd :_jh v _Your clockwork bee stings the charred statue but does no damage.jh  *##### *,...## *,##..##### *,#.#......## **,#.Iy_..@.......# .(.## *,,#.#......#.###.,##......#.,,,.......####****.##,,,......###.>.,,,.,**####.,* #.....####**.#**** #,** #.....#******.## #.####))...#,.# ##.......)###,*3.9jh _ _Your clockwork bee stings the charred statue but does no damage. x2jh9 *##### *,...## *,#..##### *,#.#......# *#### **,#.Iy_.@........# #.(.## *,,#.#......#.###.,#......#.,,,.....####****.##,,,......###.>.......,,,.,**####.,* #.....####**.#**** #,** #.....#******.## #.####))...#,.# ##.)###, *_*   dormant clockwork bee (minion)Your clockwork bee stings the charred statue but does no damage. x2==5.1Kinetic GrapneljheG_ _Your clockwork bee winds down and falls to the ground.jho *##### *,...## *,#..##### *,#jh.#......#  *#### **,#.I*_@.........# ##.(.## *,,#.#......#.###.,#......#.,,,...####.##,,,......###.>.,,,jhPb.,**####.,* #.....####**.#**** #,** #.....#******.## #.####))...#.# ##.)###,jh,_jhw _The charred statue gestures at you.jhKjhIs:_jht0=6.3jh:_jh'{ _The puff of flame hits your dormant clockwork bee but does no damage.jh= *##### *,...## *,#..##### *,#.#......# *#### **,#.I*.....##.(.## *,,#.#......#.###.,#......#.,,,.#### ≈.##,,,......###.>..,**####.,* #.....####** ß......#**** #,** #.....#.## #.####))...# ≈.# ##.)###,jhu2==-7.5jhjhs _There is a radiant altar of Vehumet here.jh yy   jh _1---jhN jh   jh You wind your clockwork bee back up and it locks its sights upon the charred _statue! jhH\c********##### *,,,,,,,,...## *,#########..##### *,#.......#......#*#### **,#.Iy_..........# ####.(.## *,,#..@....#......# ........###.,#########......#....,,,........####* ≈≈##,,,###.>.......,  jh#]....,**####.,* #.....####* .ß#**** #,** #.....#** ..## #.####))...#,,,, ≈≈.......##.......)###,*** ....))...# #...#####.#*,^* jhp|  Your clockwork bee stings the charred statue! jhڝR.......#....y_........@....#..y   clockwork bee (minion)=8.7Kinetic Grapnel _The charred statue is destroyed! jhX 7 ********### *,,,,,,,,...##  *,#########..##### *,#.......#......#  *#### **,#.@y_..........# #####.(.## *,,#.......#......####.,#########......# .....,,,..............#### ≈≈≈##,,,......###.>....... ≈.....,**####.,* #.....####ß......#**** #,** #.....#***.# #.####))...#,,, ≈≈≈.......# ##.......)###,** jh *_*   dormant clockwork bee (minion) jh% 0-9.9 jh $  jhJ >_Your clockwork bee winds down and falls to the ground.!jhu!jhv!jhw!jhڀB!jhd--!jh,!jhh!jh!jhb2==!jh !jh!jh!jhE!jh,!jhޙ!jhp!jh!jh!jh؞!jhL:==!jh!jh!jh׵,!jh!jhOl _Your dormant clockwork bee falls apart.!jh!jh!jh!jhL3==!jh!jhX!jhX!jhB  There is a radiant altar of Vehumet here.!jh _!jh7!jh!jhP==!jhO!jhM!jh,!jhP!jhS!jh!jh!jh!jh !jhb !jh !jh !jh6 !jh!jh!jh!jh!jh!jh@!jhN!jh7X!jh !jh6!!jh!!jh/"!jh$!jhd%!jh%!jhT&!jh'!jh5),!jh*!jh+!jh,!jh-!jhm-!jh*/!jh0,!jh13,!jh3!jh]4,!jh6!jhx8!jh8!jh@:!jh<!jh>!jh>!jhWA!jhlF!jhIB!jhOX!jhXn!jh1]B!jhi!jhs!jh't!jhUv!jhlw!jhx,!jhQ{!jh },!jh~!jh!jhB!jhW,!jh!jh‹!jh!jh*!jhŸ!jh$n!jhB!jh!jh,!jh!jh!jhl!jh!jhN!jh3!jh4"  There is a stone staircase leading down here.!jh+##############...........###.#########..######.#.......#......###.#..._..........#  #..#.......#......# ##..#########......# ...................######** ##.........###.>@.......!,****-7044.9 (55.0) ...######..# #.....######,,,,* #### #.## #.....#******,,,* # #.####))...#,,,,,,,*** # ##.......)###,******* # #...#####.#*,^ # ##.#.# ###.##.#*!jh[40m # #....# #......# ### #..#####.#..###6.1 (56.2 _Found a potion of heal wounds.!jh## .........## ########..##### .......#......# ..._..........# .......#......# ######......# ..........######## ......###.>.....@..!.#*** 50.9 (4.8) ####..# #.....######....#  #.## #.....#******,,:#  #.####))...#  ##.......)###  #...#####.#*,^*  ##.#.# ###.##.#*  #....# #......#  [40!jh(m#..#####.#..###_2.1 (6.0_ _Found a parchment of Apportation.!jh8 !jh9 n!jh6 e ## ..##### #......# _...# #......# ......# ######## ###.>........@.#*** ..# #.....######....# #.## #.....#*****#..:# #.####))...#,,,,,,.### #.......)###,******# !jh X5.7 (3.66.7 (4!jhA 8 _!jh g _w - 3 potions of heal wounds (gained 1)!jh!jhZA,!jhU,!jh_!jh,`!jhk!jhczX!jh! ..##### #...... .......#  #......#  ##  ...######## .>..........####  #.....######....#   #.....#****##..@#  ##))...#.......###  ....)###.#######  ####.#*,^*   ###.##.#*   #......#    ##.#..###   #.####*** !jh%  #..........,**  You pick up a parchment of Apportation and begin reading...!jhR+.62.7 (6.0!jh3+3.7 (7!jh'>Z _You add the spell Apportation to your library."jh;"jh0"jhY"jh"jhe"jhB"jh,"jh"B"jhC"jhgH,"jh@I"jhP,"jhrS,"jh$T"jhV"jht"jhF"jh"jh,"jhc"jh"X"jh"jhB"jhB"jhN"jh"jh"jh3,"jhK"jh 3X"jhI"jhiP"jheb"jh e,"jhe"jhsX"jh{|"jh6,"jh"jh"jh$,"jh"jh"jh,"jhj"jh"jh:"jh "jh"jhB"jh5"jhw"jh"jh "jh"jh.#######...)......# ..# ###..).#...##"jh b #####...#......## ..#............#..# ....#####.........# ######..........# ......#....#.....# ######............# ******  ###........@##**,,,,* 108.1 (44.4) ##..........*  #############...>*  *,,,.* *,,,,* *,,,,* *,,,,* *,,,,* *,,,,*"jh"jh.9.3 (45.6"jh"jhG"e _Found a stone staircase leading down."jhI"jh "jhY "jhU- ###..).#...## ###...#......## .........#..# #####.........# ####..........# .#....#.....# #............# *#####  ###...####....# ##...........@....# 12.9 (3.6)#############...>#  *....# *....#*..[.#*....#*....#*....#*#####"jhE.-4.1 (4.8"jh8"jhU;) _Found a scale mail."jhh "jhm 3"jhCu "jhz ,"jhS "jhO X"jh X"jh X"jh "jh "jh ,"jh?@ "jhO B"jh_ "jhk "jhl "jh "jh ~"jhI! B"jh z X"jh "jh ,"jh "jh "jhw B"jhL n"jh "jh ,"jh "jh ,"jh "jhI "jhK ,"jh "jhu X"jhj "jh B"jhu "jh ,"jh "jhB "jh "jh "jh "jh X"jhH "jh "jh "jhQ "jh ,"jhA "jhC "jhJ B"jhT "jh\ B"jhb "jhf "jh6g "jhj "jhto "jhy B"jhz "jh} "jh~ "jh "jh B"jh "jh "jh ,"jhy "jhj "jh "jh Water "jh]{  _You enter the deep water. #.#.. *#### ##.#.. ##########.(.## #..#.. ###.............###..### #....................... #..≈≈≈≈≈≈≈.......##..... #.≈≈≈≈≈≈............#### ##.≈≈_....ß......##### #..≈≈≈≈≈@........##75.3 (61.2) #...≈≈≈≈≈≈≈.......##............[)...##.###.###...[.....# ##......#####.....## ##......######"jh} ...##### # #..................%### # #.......#######.###...### #........#### #[# ##..... "jhZ j _Key pressed, stopping explore."jh 3"jhи "jh "jh "jh / _"jh "jhE "jh "jhf "jh7 "jhV "jh= B"jhH "jh "jh< "jhi "jh3 "jh ,"jh "jh4: ########## #......... #.######## #.#.. ##### ##.#..._...##########.(.## #..#.......###.........@...###..########81.3 (6.0)#.....................#..≈≈≈≈≈≈≈##.........##.≈≈≈≈≈≈............######..##.≈≈_....ß......##### #.##..≈≈≈≈≈≈........## #.##...≈≈≈≈≈≈≈.......# ##...#............[)...# #...#.###.###...[.....# ##.#.#"jhI:_"jh.KO _Done exploring.#jh13#jh#jh_0....≈#jh#jhF:_#jhO _Done exploring.#jh6I#jhJT__#jhO#jhXL__#jh<\O _Done exploring.#jh #jh Level 5 of the Dungeon <<<<>>>>__(Press ? for help)##############...........###.#########..######.#.......#......###### ##.#..._..........###########.(.## #..#.......#......####.........@...###..#########......##...................................#########..≈≈≈≈≈≈≈.......##.........###.>..........#####.≈≈≈≈≈≈............######..# #.....######....###.≈≈_....ß......##### #.## #.....#######...##..≈≈≈≈≈≈........###.####))...#.......####...≈≈≈≈≈≈≈.......###.......)###.########............[)...##...#####.##.^##.###.###...[.....# ##.#.# ###.##.###......#####.....## #....# #......##......######...##### #..#####.#..####..................%### #..#.....##.########.......#######.###...###..#..#...........###........#### #[##jh2 [40m ##.......................###......#....###.###..###....................#######.####..............#.##...............##..<).......###.####.#####.##...............#$jhK_@>_$jh`0 $jh] Saint the FighterBarachi########## Health: 74/74 ========================#......... Magic: 13/13 ========================#.######## AC: 4Str: 12#.#....... EV: 18Int: 25##### ##.#..._... SH: 0Dex: 15##########.(.## #..#....... XL:  9 Next: 84% Place: Dungeon:5###.........@...###..######## Noise: ---------  Time: 7181.3 (0.0)#............................ n) +5 rapier of the Evil Eye {protect, Wil#..≈≈≈≈≈≈≈.......##.........# Cast: Kinetic Grapnel#.≈≈≈≈≈≈............######..###.≈≈_....ß$jhp_ ......##### #.###..≈≈≈≈≈≈........###.## #...≈≈≈≈≈≈≈.......###... #............[)...##...# #.###.###...[.....# ##.#.#  _Found a scale mail. _You enter the deep water. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.$jhb $jhs $jh@w $jhx $ _$jh~ $jh $jh ,$jh/ $jh= $jh% $jh $jh n$jh $jh) ,$jh/ B$jhJ7 X$jh: $jh; $jh< $jh= $jhA $jhD $jheU $jhMW $jh][ $jh] ,$jh_ $jhb $jh%f ,$jhg $jhh....@..#   ############  %jhT          h   black bear (asleep)      %jheU %jhg <hhYou climb downwards.%jh 7===7.1 (1.8%jh# %jh  _There is a stone staircase leading down here.  You climb downwards. _The black bear growls angrily.  Found a parchment of Vhi's Electric Charge and 7 gold pieces.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.&jhZ. ## #. ..###.######  #..........#  #..........#  #..........#  #....<...$.#  #..........#  #..........#  #.>h....@..#  ############ &jh ## #. ..###.######  #..........#  #..........#  #..........#  #....<...$.#  #..........#  #..........#  #.>h....@..#  ############ &jh\&jh&jh&jha _A black bear is nearby!'jh='jhr?Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 darts (curare)b - Throw: 6 javelins (silver)  c - Throw: 9 darts (atropa)  'jh?d - Throw: throwing net  e - Zap: wand of charming (10)  f - Zap: wand of mindburst (23) Spells ([,] to cycle)  g - Cast: Kinetic Grapnelh - Cast: Construct Spike Launcher  i - Cast: Launch Clockwork Bee  j - Cast: Forge Blazeheart Golem (8%) 'jh@Abilities ([,] to cycle)  k - Abil: Hop 'jh=@G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on(jhx (jh# ## #.  Saint the Fighter..###.######  Barachi#..........#  Health: 74/74 ========================#..........#  Magic: 13/13 ========================#..........#  AC: 4Str: 12#....<...$.#  EV: 18Int: 25#..........#(jhA   SH: 0Dex: 15#..........#  XL:  9 Next: 84% Place: Dungeon:6#.>h....@..#  Noise: ===------  Time: 7207.1 (0.0)############  n) +5 rapier of the Evil Eye {protect, Wil  Throw: 4 darts (curare)    h   black bear   You climb downwards. _The black bear growls angrily.Found a parchment of Vhi's Electric Charge and 7 gold pieces.Found a stone staircase leading down and a stone staircase leading up. (jh _There is a stone staircase leading up here. _A black bear is nearby!(jhM (jh (jh )jhE## #.  Saint the Fighter..###.######  Barachi#..........#  Health: 74/74 ========================#..........#  Magic: 13/13 ========================#..........#  AC: 4Str: 12#....<...$.#  EV: 18Int: 25#..........#  SH: 0Dex: 15#..........#)jhFC  XL:  9 Next: 84% Place: Dungeon:6#.>h****@..#  Noise: ===------  Time: 7207.1 (0.0)############  n) +5 rapier of the Evil Eye {protect, Wil  Throw: 4 darts (curare)    h   black bear   _There is a stone staircase leading up here. _A black bear is nearby!)jhFNThrow: 4 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (72% to hit))jh## #.  Saint the Fighter..###.######  Barachi#..........#  Health: 74/74 ========================#..........#  Magic: 13/13 ========================#..........#  AC: 4Str: 12#....<...$.#  EV: 18Int: 25#..........#  SH: 0Dex: 15#..........#  XL:  9 Next: 84% Place: Dungeon:6#.>h((((@..#  Noise: ===------  Time: 7207.1 (0.0)############)jhgS  n) +5 rapier of the Evil Eye {protect, Wil  Throw: 4 darts (curare)    h   black bear (very poisoned, slow)   Shift-Dir - straight lineAim: a black bear (72% to hit)  You throw a curare-tipped dart.The curare-tipped dart hits the black bear.The black bear is poisoned. The black bear struggles to breathe.  The black bear seems to slow down.)jh)....)jhE---8.1 (13 _)jh¥)jh)jh F ## #. Saint the Fighter ..###.######  Barachi #..........#  Health: 74/74 ======================== #..........#  Magic: 10/13 ==================------ #..........#  AC: 4Str: 12 #....<...$.#  EV: 18Int: 25)jh @ #..........#  SH: 0Dex: 15 #..........#  XL:  9 Next: 84% Place: Dungeon:6 #.>h....@..#  Noise: ---------  Time: 7208.1 (0.0) ############  n) +5 rapier of the Evil Eye {protect, Wil  Throw: 3 darts (curare)  h   black bear (very poisoned, slow)You throw a curare-tipped dart.The curare-tipped dart hits the black bear.The black bear is poisoned. The black bear struggles to breathe. _The black bear seems to slow down.)jh Press: ? - help, Dir - move targetAim: a black bear (moderately wounded, very poisoned, slow))jhR ## #. Saint the Fighter ..###.######  Barachi #..........#  Health: 74/74 ======================== #..........#  Magic: 10/13 ==================------ #..........#  AC: 4Str: 12 #....<...$.#  EV: 18Int: 25 #..........#  SH: 0Dex: 15 #..........#  XL:  9 Next: 84% Place: Dungeon:6 #.>h....@..#  Noise: -)jh_TB--------  Time: 7208.1 (0.0) ############  n) +5 rapier of the Evil Eye {protect, Wil  Throw: 3 darts (curare)  h   black bear (very poisoned, slow)The curare-tipped dart hits the black bear.The black bear is poisoned. The black bear struggles to breathe. _The black bear seems to slow down.Press: ? - help, Dir - move targetAim: a black bear (moderately wounded, very poisoned, slow)  You lock target on the black bear and prepare to deploy your bee.)jh\ ## #.               #.>(h )jh]a  )jh^c==9.1 (1Winding )jhfh)jhHn  The black bear is poisoned. The black bear struggles to breathe. _seems to slow down.  Press: ? - help, Dir - move targetAim: a black bear (moderately wounded, very poisoned, slow)  You lock target on the black bear and prepare to deploy your bee. )jhNod_(Press . to continue winding your bee.)*jh *jh.h--10. *jh*jh=@ _You continue winding your clockwork bee...*jh*jhk--1.. *jhs*jh@ _You continue winding your clockwork bee...*jh *jh$ y.h , ally…)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the black bear.*jh8=2*jh*jhi _Your clockwork bee stings the black bear!*jh  hh  berserk, very poisoned, aYour clockwork bee barely misses the black bear.-3*jh9 *jh  *jh _The black bear shakes off its lethargy. The black bear goes berserk!+jhO{.## #. .###.######  #.#  #.#  #.#  #....<...$.# +jhuPA #.#  #......y...#  #.>(..h@<..#  #   h +jhP+jh~+jh*poisoned, ally t +jhsX Your clockwork bee barely misses the black bear.+jh HThe black bear shakes off its lethargy. The black bear goes berserk!Your clockwork bee stings the black bear.  The black bear bites you. The black bear barely misses you.+jheThe black bear misses you.  Your clockwork bee closely misses the black bear.+jh0d0--=4.3 (1.2+jh+jhE _The black bear completely misses you. x2; The black bear barely misses you.+jh '  You closely miss the black bear.Your clockwork bee stings the black bear.The black bear closely misses you. The black bear barely misses you.+jhf1=-5.4 (1.1+jh{+jh[ _The black bear completely misses you.+jh}  You hit the black bear.Your weapon exudes an aura of protection.+jhď " *†*   dormant clockwork bee (minion)  You kill the black bear!+jh y=1==12 +jh2 *906.5+jh +jh L _Your clockwork bee winds down and falls to the ground.+jhj  .## #. ...###.###### #.# #.# #.# #....<...$.# #.# #......*...# #.>(..@.<..# +jhQ (#+jh S2-7.7 (1.2+jh +jh w _You see here a black bear corpse.+jh .## #.# ...###.###### #.# #.# #.# #....<...$.# #.#+jh #......*...# #.>(.@†.<..# #+jh͊+jhj 5 -8.9 _+jh},jhh .## #.# ...###.###### #.# #.# #.# #....<...$.# #.# #......*...# #.>(@.†.<..# #,jh],jhy)20.1,jh,jh,jhg?,jh4@,jh3lH3==4=2==,jhXs- _Your dormant clockwork bee falls apart.===,jhwt,jht,jhu,jhgw,jhw,jh y,jh#},jh}L3==,jhi~,jhv,jh",jhq,jhS,jhc  .## #.# ...###.###### #.# #.# #.# #....<...$.# #.# #..........# #.>@..†.<..# #4  d - 4 curare-tipped darts (gained 1)  You pick up a parchment of Vhi's Electric Charge and begin reading...,jh032.3 (12.2),jht,3.3 (13,jhȦ,jh8N _You add the spell Vhi's Electric Charge to your library.,jh21 3,jh2 ,jh\5 ,jh\7 ,jh7 ,jh= ,,jh> P==,jhP ,jhS ,jh%V ,,jhW ,jhY ,jh\ ,jh\ ,jh] ,jh` ,jha ,,jhb ,jhid ,jh%g ,jhg ,jhSh ,jhr .#  ## ..#  ..# #.#  ,jhs ..## #.#  ...###.######  #..........#  #..........#  #..........#  #....<...@.#  ,jhs #..........#  #..........# #.>...†.<..#,jhYt  ############         ,jh s40.5 (7.2)1.5 (8,jhރ ^ _You now have 655 gold pieces (gained 7).,jho ,jhZ ,jh n,jhd ,,jho ,jh$ ,jhK ,jh ,jh1 ,jhr ,jh ,jhc ,jh ,jhO ,jh` ,jh ,jh: ,jh ,jh ,jh ,jh ,jhs ,jh ,jh ,jhp ,jh7 ,jh ,jhQ ,jh( ,jh ,jh B,jh ,jh{ ,,jh ,jh] ,jhP ,,jh? ,jh8 ,jh ,,jh ,jh ,jh ,,jh3 ,jh ,jhr# B,jh[$ ,jh% ,jh^& ,jhD' ,jh') ,jh* ,jh<+ ,jh+ ,jh. ,jhI0 ,jh0 ,jh`1 ,jh3 ,jhA4 ,jh4 ,jh/5 ,jh7 ,jh8 ,,jhs9 ,jh; ,jh< ,jhK= ,jh= ,jh? ,jh@ ,jh>A ,jhA ,jhC ,jhD ,jhfE ,jhE ,jhWG ,jhKH ,jhH ,,jhtI ,jhJ ,jhJ ,jhHK ,jhPM ,jh:N ,jh{N ,jhOO ,jhP ,jhR ,jhSR ,jhR ,jhT ,jhfU ,jhU ,jhDV ,jhW ,jhdY ,,jh!Z ,jh[ ,jh'] ,jh] ,jh^ ,jh` ,jhl n. .###.#  #. ..##.#  ..#..#.#  ....#.#  #... #.#  #.#.# #.#  #....####### #.##  #........### #..#  ###@####...## ##.# 78.7 (37.2) #....###..### #.#  ####.!###...###.## ...###....... ,jh..#.. #.# .... #.# #... #.# #.#.# #.# #....####### #.## #........### #..# ###.####...## ##.# #....###..### #.# ####.@###...###.######83.5 (3.6)-jh;#.......###..........##..$####### #..........#..# #..........#+.#....<.....##....##..........##.>...†.<..#############-jh|-jh-4.7 (4.8-jh5-jhZ _Found 11 gold pieces.-jhݞ+5.7 (5-jhݣ-jhMV _k - an amethyst potion-jht3-jhu-jhzw-jhTy-jhy-jhw}B-jh}-jh~-jh-jh,-jh=-jh=-jhօ,-jhņ-jh -jh-jh-jhM-jhb #... #.# #.#.# #.# #....####### #.## #........### #..# ###.####...## ##.# #....###..### #.# ####..###...###.##-jhU ###.......###....... #..@####### #....... #..### #. +.# #....<.. ## #. #....... #.>...†. ######## -jhs.91.7 (6.0-jh+2.7 (7-jh-jh_ _You now have 666 gold pieces (gained 11).-jh5-jh6-jh@7-jh|B-jhGn-jh/I-jhJ-jhJ-jhK-jh]SX-jhZ  #....####### #. #........### #. ###.####...## ## #....###..### # ####..###...###-jhe[ ###.......###.......####### #....### #_'@## #9 ## # #.. -jh[#.> ##### _You open the door.-jhl^j _Found an opulent altar of Gozag.-jhE 3-jh- -jh -jh4 -jhY : _-jh X-jh -jh ,-jhw -jh -jh -jhX -jh -jh^ -jhS -jh -jh n-jhn -jh~ -jh -jh_ -jh -jh -jh -jh -jh! -jh" ,-jhi# -jhR% -jh{& -jh& -jhJ' -jh( -jh) -jhR* -jh* -jh`- -jh. -jh ###....##.#...##.#.<.## # #.#....# .# #.###..#..##.# #.##.........#  #.#..@#  #.#315.3 (15.6).#.## #.##....####### #.#-jhN? ###........### ####.####...## ##.#....###..### #. ####..###...###. ###.......###..... ##...####### #..... -jhE -jhF -6.5 (16.8 -jhK -jhM c _Found a stone staircase leading up..jh-.jh..jh..jh1.jhQ3.jh3.jh8X.jh9.jhG;.jh]=.jh=.jh>.jhBX.jhaD.jhE.jhF.jhF.jh1H.jhI.jhJ.jhJ.jh>L.jhM.jhN.jhvO.jhTQ.jhX  #.##.### ....# #.. # #.#  #.<.### #.#.jhYY  #....###.# ##..#@.##.# #.........# #..###...### #.. #.#.## #j....####### ####........### # j   gnoll (asleep)##.####...## # #....###..### .jhYM####..###...##.jhd224.9 (8.4).jhe-6.1 (9.6.jhk.jhur _A gnoll comes into view. It is wielding a +0 club..jh . # #.##. ###  ....# #..  #...# #.#  .jh#.<.### #.#  #....###.#  ##..#@.##.#  #.........#  #..###...###  #.. #.#.##  j #....  ###...  ###.#  #..  ####.jhp  . # #.##. ###  ....# #..  #...# #.#  #.<.### #.#  #....###.#  ##..#@.##.#  #.........#  #..###...###  #.. #.#.##  j #....  ###... .jh  ###.#  #.. ####.jh .jhk .jhї .jh \ _A gnoll is nearby!.jhSaint the FighterBarachi. #Health: 74/74 ========================#.##.###Magic: 13/13 ========================....# #..# AC: 5Str: 12#...# #.## EV: 18Int: 25#.<.### #.## SH: 0.jhDex: 15#....###.## XL:  9 Next: 90% Place: Dungeon:6##..#@.##.## Noise: ---------  Time: 7326.1 (0.0)#.***.....## n) +5 rapier of the Evil Eye {protect, Wil#**###...#### Throw: 4 darts (curare)#** #.#.###j#....####### ####........### # j   gnoll (asleep)###.####...## ##....###..#######..###...## _A gnoll comes into view. It is wielding a +0 club. .jh_A gnoll is nearby!Throw: 4 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (asleep, 98% to hit)/jhSaint the FighterBarachi. #Health: 74/74 ========================#.##.###Magic: 13/13 ========================....# #..# AC: 5Str: 12#...# #.## EV: 18Int: 25#.<.### #.## SH: 0Dex: 15#....###.## XL:  9 Next: 90% Place: Dungeon:6##..#@.##.## Noise: ---------  Time: 7326.1 (0.0)/jhD#.(((.....## n) +5 rapier of the Evil Eye {protect, Wil#((###...#### Throw: 4 darts (curare)#(( #.#.###j#....####### ####........### # j   gnoll (very poisoned, slow)###.####...## ##....###..#######..###...##Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (asleep, 98% to hit)  /jh+OYou throw a curare-tipped dart. The curare-tipped dart hits the gnoll.The gnoll is poisoned.The gnoll struggles to breathe. The gnoll seems to slow down.The gnoll shouts!/jho.......j/jhC=7.1 (13 _/jh#/jh&/jh\/jhoj( /jh.-8/jh&/jhQ/jh}/jhQ.j/jh @-9/jh9/jh/jhH =30/jhS /jh[U /jh /jh4 /jh )jj   gnoll sergeant (polearm, wandering)You kill the gnoll!/jh .11/jhL /jh _A gnoll sergeant comes into view. It is wielding a +7 spear of venom.0jhߤ0jhv(0jh&20jh0jh0jh$  . ##.##.### ....#..# #...## #.<.###0jh4  #....####..#..##.##....@....##..###...###.) #.#.## #....####.......###... 0jh7 0jh| -3.3 (1.20jhǜ 0jhҝ 0jhX  .. ##.##.###0jh J ....#..# #...## #.<.### #....###.###..#..##.#........#..###@..###0jh #.) #.#.## ( 0jh? ...#######..##...##0jhe u##...####### #... 0jh# 0jh (4.50jh 0jh; 1jhT41jhc]\ _Unknown command.1jh #.##.### ....#..# #...## #.<.### #....###.###..#..##.#........#..###...###1jhE#.) #@#.## ( ...####### ###........###.####..#...1jhf###..####...1jhD 1jh.1jh/5.7 _1jh{1jh1jh*G  ....#..# #...## #.<.### #....####..#..##.#.........##..###...####.) #.#.## ( ...####### ###........### ###.####...####_'.###... 1jh1jh (6.91jhp1jh1jh6 :_1jh,7 1jh= 1jh> 1jh ....# #.. #.#...# #.# #.#.<.### #.# #.#....###.# #.##..#..##.# #.#.........# #.#..###...### #.#.) #.#.## #.( #.@..####### #.###.### #.1jhh 3###.####...## ##....###..### #####..###...####.......###.##...####### #.###..### #.#_'.## #.1jhH 1jhE (8.11jh` ;_1jh 2jhuQ....# #.. #.##...# #.# #.##.<.### #.# #.##....###.# #.###..#..##.# #.##.........# #.##..###...### #.##.) #.#.## #.#( #..@.####### #.####.### #.###.####...## ##.#....###..### #.####..###...###.###.......###.##...####### #.###..### #.#_'.## #....<_h1Rq7m9.3_2jhU....# #.. #.# #...# #.# #.# #.<.### #.# #.# #....###.# #.# ##..#..##.# #.# #.........# #.# #..###...### #.# #.) #.#.## #.# ( #...@####### #.####.### #..####.####...## ##.##....###..### #.#####..###...###.####.......###.##...####### #.###..### h0m#.#_'.## #....<._40.52jhb##.# #.# <.### #.# #.# ...###.# 2jh#.# ##..#..##.# #.# #.........# 2jh#.# #..###...### #.# 2jhg5#.) #.#.## #.# ( #....####### #.# ###..@.....### #..# 2jh" ###.####...## ##.#  #....###..### #.# 2jhG####.###.####.......###.......2jh'##...####### #.###..### #.#_'.## #....<##### #......2jhg2jh2jh?!1.72jhE2jh22jh: __2jh!  #.<.### #....####..#..........#..###...###.) #.#.## ( ...######## ###........### #.. ###@####...## ##2jh"s #....###..### ###..###...###.##...#####....... 2jh5>2.92jhT=2jh>3jh$.)...###.# #.# ##..#..##.# #.# #.........# #.# #..###...### #.# #.) #.#.## #.# ( #....####### #.# ###........### #..# 3jh6 ###.####...## ##.#  #.@..###..### #.# ####.###.######.......###........##...####### #.###..### #.#_'.## #....<##### #...... #.#.>...†.<3jh:b_4.13jh>A9_3jhB3jh#....###.# #.# ##..#..##.# #.# #.........# #.# #..###...### #.# #.) #.#.## #.# ( #....####### #.## ###........### #..# ###.####...## ##.# #..@.###..### #.# ####..###...###.####.......###.##...####### #.###..### #.#_'.## #....<.##### #.#.#.>...†.<.3jh݆:_3jh(5.33jh3jh̎3jh##..#..##.# #.# #.........# #.# #..###...### #.#  #.) #.#.## #.#  ( #....####### #.# ###........### #..#  ###.####...## ##.#  #....###..### #.# ####.###.########.......###..........##...####### #.###..### #.3jhYv#_'.## #....<##### #...... #.#.>...†.<###########3jh9_3jh}(6.53jh8_3jh3jh##..#..##.# #.# #.# #.# #..###...### #.# #.) #.#.## #.# ( #....# #.## ###........### #..# ###.####...## ##.# #....###..### #.# ####.@###...###.####.###.#3jhJ&##...# #.####..### #.##_'.## #....<.....###### #.##.##.>...†.<..##3jhԍ9_3jhˎ(7.73jhŕ8_3jhܖ3jh 9_3jh^ 3jh 8_3jh 4jhcLDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15)Ossuary (visited) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($228)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One5jh'5jh1 ##..#..##.##.#Saint the Fighter#.........##.#Barachi#..###...####.#Health: 74/74 ======================== #.) #.#.###.#Magic: 13/13 ======================== (#....####### #.##AC: 5Str: 12###........### #..#EV: 18Int: 25###.####...## ##.#SH: 0Dex: 15#....###..### #.#XL:  9 Next: 91% Place: Dungeon:6####.@###...###.###### Noise: ---------  Time: 7347.7 (0.0)###.......###..........# n) +5 rapier of the Evil Eye {protect, Wil##...####### #..........# Throw: h)2;49m3 darts (curare)###..####..........##_'.###....<.....#######..........# #..........# #.>...†.<..# ############ The gnoll is poisoned.The gnoll struggles to breathe. The gnoll seems to slow down. _The gnoll shouts!You kill the gnoll! _A gnoll sergeant comes into view. It is wielding a +7 spear of venom. _Unknown command.5jh38_5jh`65jh #.........# #.####...### #.##.) #.#. #.#  ( #....####### #.## ###........### #..# ###.####...## ##.# #....###..### #.# ####..###...###.########...@...###..........#...####### #.###..### #.5jhB #_'.##  #....<..... ### #.......... #. #.>...†.<.. ###########5jhg) 5jh5jh-8.9 (1.25jh5jh 5jhV 5jh" 8_5jh 5jhF  #.# #.# #..###...### #.# #.) #.#.## #.# ( #....# #.## ###.### #..# ###.####...## ##.# #....###..### #.# ####..###...###. ###.### ##...# # ###..### # #_'.## #....< ##### # # #.>...†.< 5jhS 5jh\T )50.15jhZ 9_5jh\ 6jheg #.# #.# #..###...### #.# #.) #.#.## #.# ( #....# #.## ###.### #..# ###.####...## ##.# #....###..### #.# ####..###...###. ###.### ##...# # ###..### # #_'.## #....< ##### # # #.>...†.< 6jhXm6jhwn(1.36jhs6jh6jh #.# #.# #..###...### #.# #.) #.#.## #.# ( #....# #.## ###.### #..# ###.####...## ##.#6jh?` #....###..### #.# ####..###...###. ###.### ##...# # ###..### # #_'.## #....< ##### # #6jhk #.>...†. 6jh6jh(2.56jh;_6jha6jhɽ###...### #.##.) #.#. #.# ( #....####### #.## ###........### #..# ###.####...## ##.# #....###..### #.# ####..###...###.####.......###......#.@.####### ####..### # #_'.##  #....< ### #.... # #.>...† ####### 3.76jh>?_6jhW#.) #.#. #.# ( #....####### #.# ###........### #.. ###.####...## ##. #....###..### #. ####..###...###.###.......###........####### ####.@### # #_'.##  #....< ### #.... # #.> ###### 6jhqb_4.96jh9_6jhh6jh  ( #....####### #. ###........### #. ###.####...## ## #....###..### # ####..###...######.......###......####### ####..### # #_'@##  # ### #.... # #.> ##### 6jh 0_6jh (6.16jhL 6jh' 6jh;6jh6jh6jh6jh"6jhB6jh5,6jh6jh6jh6jh6jh6jh6jh6jhB6jh\,6jh 6jhH6jhsX6jh7,6jhb,6jh,6jh 6jh6jh6jh96jh6jhH6jh,6jhZ6jh6jhvX6jhR6jh6jhX6jh6jhWX6jh3%X6jh'6jh(6jh\)6jhr+6jh5J #. .$... #.#.##. ### 6jh5....# #.. #...## #.# #.<.### #.# 6jh6J#....###.# ..#..##.# ..@......# 74.1 (18.6jh=60)#..###...### 6jh`6+#.). #.#.## ..(.# #....#######6jh6{#.####........6jh6###.###.####...## 6jh6o#....###..## ####..###...6jh6 ###.......###. 6jh 76jh?6jh`@-5.3 (19.2 7jh7jhK _Found 13 gold pieces.7jh937jh$7jhD7jhB7jh7jh7jh7jh7jh7jhG,7jh^7jhO7jh,7jh}7jh@7jh,7jh7jh7jh=7jhx7jh:7jh+  You see here a +0 club. _7jh7jh,7jh7jhv7jh-,7jh7jh ....## #.. #...## #.# #.<.### #.# #....###.# ## ##..#..##.# ##. ##.........#.##..###...#####.#.#.).## #.#.###....@.### #....######....#.### ###.......7jh&_...# ... ###.####4 #..# ....# ### ####.. ###..... ##...#### ###..### #_'.##7jh^/86.1 (10.87jhi,7.1 (117jh 9_7jh#Z _d - 4 curare-tipped darts (gained 1)7jh37jhR7jh7jh7jh7jh} ,7jh7jh7jh7jh?<  You see here a +0 club.7jh7jh9 _7jhO7jh57jh"7jh"7jh#7jh&7jh*,7jh,7jh.7jh\2,7jh37jh67jh97jh4:7jhP;7jhCp  There is a stone staircase leading up here.7jhK5 _7jh.M7jhO7jhoVX7jh Z7jh]Z7jh[7jh]7jh~m##..## .....## ......# # ......## # #.## ........ ...##.#. ........ .!......#........ ##....$.....# ... #@.....# 99.1 (12.0 #.##.#########  #....## #..  #.#...## #.## ##.<.### #.#7jh##..........# ........#......# .#.###.##.########## #....## #.. #.#...## #.##.##.<# #.# #. ##....###.# ##. ##..#..##.#8jh"C4.9 (2.48jh *8jhT, 8jh,W_Found a stone staircase leading down.8jh[ 8jh\ 8jh] 8jha 8jhle 8jh0j B8jh0m 8jhqm 8jhn 8jhTq 8jhJu 8jh}u 8jhv 8jhy 8jh  .. #....# .. ..... ...## #S #.... ##..##...# #. ... .....###...##. ... ......#.....###.# ......## #.#..##.###........ #....##.#.... #.!@.....#........ ##>##..........# ........#......# #.#.###.##.######## ...#. #....## #..### #. #.#...## #.# S   adder (asleep) #.##.<.###8jhU [40m #.# #.###....###.# #. ##.###..#..##.#8jh -8.5 (3.68jh -9.7 (4.88jh 8jh Y _An adder comes into view.8jh  ..   .. ..... ...  ## #S #....   ...# #. ...   #...##. ...   .....###.#   #.#..#  #....##.#....  #.!@.....#  ##>##..........#  ........#......#  #.#.###.##.##  ...#.  #..  ### #.  #.#  #. #.##.<.### #.#  #.   #.  8jhU ..   .. ..... ...  ## #S #....   ...# #. ...   #...##. ...   .....###.#   #.#..#  #....##.#....  #.!@.....#  ##>##..........#  ........#......#  8jhR#.#.###.##.## ...#.   ### #.  #.#  #. #.##.<.###  #.  #. 8jh28jh8jha8jh˜] _An adder is nearby!9jhĜ ..   .. ..... ...  ## #S #....   ...# #. ...  9jh( #...##. ...   .....###.#   #.#..#  #....##.#....  #.!@.....#9jhSL  ##>##..........#  ........#......# 9jh{  #.#.###.##.## 9jhߝ ...#.  #..  ### #.  #.#  #. #.##.<.### #.#  #.  9jh. #.  9jh+5) ..   .. ..... ...  ## #S #....   ...# #. ...   #...##. ...   .....###.#   #.#..#  9jh6#....##.#....  #.!@.....#  ##>##..........#  ........#......#  #.#.###.##.## ...#. 9jh6  ### #.  #.#  #. #.##.<.###  #.  #. 9jh>9jh>9jhSE9jhG] _An adder is nearby!9jhdi#. #....#  .. ..... ... ## #S #.... ##..## ...# 9jhi##...##. ... .....###.# ###..##.###..#...@##.#..##.!......#........##>##.... ........#......# #.#.###.##.#########9jhXj ...#. #....## #..####...## #.<.###  #.###....#9jhs9jh##..........#  Throw: 4 darts (curare) ........#......#  #.#.###.##.#########  ...#. #....## #..  S   adder (asleep) ### #. #.#...## #.#  #. #.##.<.### #.#  #. #.###....###.# _Found a stone staircase leading down. _An adder comes into view. _An adder is nearby! _An adder is nearby!Press: ? - help, Dir - move targetAim: an adder (asleep)9jh " #. Saint the Fighter .. #....#  Barachi .. ..... ...  Health: 74/74 ======================== 9jh ! ## #S #.... ##..##  Magic: 10/13 ==================------ ...# #. ... .....##  AC: 5Str: 12 #...##. ... ......#  EV: 18Int: 25 .....###.# ......##  SH: 0Dex: 15 #.#..##.###........  XL:  9 Next: 91% Place: Dungeon:6 #...@##.#..........  Noise: ---------  Time: 7410.9 (0.0) ##.!......#........  n) +5 rapier of the Evil Eye {protect, Wil ##>##..........#  Throw: 4 darts (curare) ........#......#  #hH! m.#.###.##.#########  ...#. #....## #..  S   adder (asleep) ### #. #.#...## #.#  #. #.##.<.### #.#  9jhz! #. #.###....###.# _An adder is nearby! _An adder is nearby!Press: ? - help, Dir - move target9jh! Aim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.)9jh*  #. ..   .. ..... ...  ## #. #....   ...# #S ...    ...          9jh+ f      ...#.  #.. S ### #.   #. #.##.<.###  #. 9jh, c==1.9 (1Winding 9jh3 9jh36 _ Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.  9jhz6 (Press . to continue winding your bee.) _The adder hisses angrily.:jh`:jhxa:jhiP.S:jhjB--2. :jhj:jhxq:jhs@ _You continue winding your clockwork bee...:jh:jhP.S:jhk--3.. :jh:jhv@ _You continue winding your clockwork bee...:jhL  With a metallic buzz, your clockwork bee launches itself at the adder.:jhy(ally target)y   clockwork bee (minion):jh%8=4:jh:jhK _The adder misses you.:jh:u  The adder closely misses you. Your clockwork bee stings the adder!5:jhx:jh|K _The adder misses you.:jh-  You closely miss the adder. Your clockwork bee stings the adder.:jho7 †y   clockwork bee (minion):jh< -7.0 (1.1:jhB :jhF O _The adder dies!:jh !#. #....#  .. ..... ... ## #. #.... ##..## ...# ##...##. ... :jhq #.....###.# ###.#.@##.###..y.##.#..##.!......#........##>##....... ........#......# #.#.###.##.######### ...#. #....## #..###:jh #...## #.<.### :jhA **   dormant clockwork bee (minion):jh 5-8.2 (1.2:jh :jhq _Your clockwork bee winds down and falls to the ground. _You see here an adder corpse.;jh2k-;jh+;jhj,;jh-;jh2;jhD4S1== _;jhG9;jh:;jh:;jh;;jh?;jhH@;jhHA;jhD,;jh$F;jh)K;jhK3==;jhL;jhSP,;jhQ;jhU,;jhV;jhZ;jh[L2==;jh/\;jhn;jhzq;jhr;jhps;jhwl _Your dormant clockwork bee falls apart.;jhZx;jhy;jh },;jhJ~;jh;jh:==;jhт;jhj,;jh;jh;jho;jh ;jh;jh;jh ;jhb3==;jh;jhI;jhԝ,;jh;jhơ;jh;jhЦ;jhɧ;jhQ ..##....## ........ ....##. #.##.... ##..##...## #.# ... .....##;jhݶ #...##.# ... ......# #.....###.# ......## #.#.†##.###........ #....##.#.......... ##.@......#. ##>##..........# ;jh  ........#......# #.#.###.##.#########;jhFM...#.# #....## #..### #.# #.#...## #.#;jha #.# #.##.<.### #.# ;jh #.# #.###....###.# ;jh #.###.###..#..##.# ;jh036.6 (18.4);jh*,7.6 (19;jh;jh0g _w - 4 potions of heal wounds (gained 1);jh _;jh% :==;jh_ B;jh ,;jh ;jh ;jh; ,;jh ;jhD! ;jh$ ;jh% ;jhf' ;jh( ;jh+ ,;jh, ;jh1 ;jh3 ;jh 4 ;jhZ5 ;jhU7 ;jh?; ;jh; ;jhE X;jh`F ;jhJ ;jhS ,;jhU ;jhW ;jhx] ;jh] ;jh^ ;jhYa ;jh'e ;jhve ;jhlf ;jhi ;jh_y j ##  . #..#  .#...#  ...#.# . #..#.# #. ?.. #....## #.# #..###.##.. ..##....##......##.# ..  #@##.# #.##.... #50.8 (13.2 #....####.# ... . #.##...##.# ... .;jhz A #.###.....###.# . #.# ###.#.†##.### #.# #....##.#... ##........#. ##>##...... ........#..;jhH ;jhׅ -2.0 (14.4 ;jh ;jh= e _Found a scroll labelled QIPAET VUFIT.;jh5 3;jh ;jh2 ;jh+ ;jh B;jh ,;jhg ;jhb ;jh ;jh ;jh ;jh9 ;jh& X;jh ;jh0 ;jh# ;jh= ;jh! ;jhq" ;jh# ;jhc% ;jhY( ;jh( ;jhb) ;jhW+ ;jh. ,;jh / ;jh1 ;jh3 ;jhX4 ;jhA5 ;jh6 ;jh.9 ;jh9 ;jhw: ;jh J ######## ..#......# ...#....... ... ## #......# .#. #..# #......# .#.#...##......# ##.#...#.#  #...###..##..#.# #.....# #....## #.;jhJ ###..###.##.. . #......##.# . #.####.##.# # #.# #....# #.# #.##...## ..# #.###.... ### #.# ###.# ;jhJ P#.# #.;jhUR /64.0 (12.0;jhAS ,5.0 (13;jh(X ;jheZ b _h - a scroll labelled QIPAET VUFITjhO3>jh>jh">jh$>jh"),>jh)>jh.,>jh/>jhm1>jh5>jh5>jh7>jh8>jh;>jhB<>jhJ=>jh?>jh2C,>jhC>jhE>jhH,>jhSI>jhK>jhN>jhO,>jhQ>jhjhzT>jhU>jhW>jhpZ,>jhi[>jha>jhi##$..#.#>jhcj#.###..#############..# #...........@# 500.6 (10.8)#........##### #........# #........#>jhj#........# #####........### ...##....>jhj. ......#...###### ...####.#.##..#>jhns>jhs-1.8 (12.0 >jhy>jhW|K _Found 11 gold pieces.>jh`3>jhH>jh>jh>jh >jh,>jh->jh>jh>jh>jh>jh>jh>jh>jh,>jh,>jh,>jh`>jh>jh ,>jh >jh`>jh>jhF>jh>jh>jhz>jh>jhQ>jh\>jh>jhD>jh>jh >jh#>jh:$>jh!%>jh0k #.# #####....# ##@....# #..##### #.## #.# ##.# ##..#  ############..##  #............#  #........####>jh]8'13>jh9,4.8 (13>jhp>>jh+A_ _You now have 690 gold pieces (gained 11).>jh 3>jh>jh>jhZ>jh>jh,>jh>jh>jh>jhI>jh >jh >jh >jh>jh>jhA>jh>jh>jh>jhy>jhU>jh>jh.>jhw/>jh0>jhU2>jhq6,>jh7>jh8>jh;>jh;>jhM<>jhZA>jhD>jhmD>jhD>jhGW _You open the door.>jh$J3>jhJ>jh L>jhBN>jhN>jh'O>jhqT`  There is an open door here.>jhW>jhiW _>jh^X>jhY>jh\>jhF]>jh]>jh5_>jh`>jh)a>jha>jhb>jhAd>jhzd>jhln>jhm>jhp,>jh}p>jhpt>jhsv,>jhw>jhVyW _You open the door.>jh   There is an open door here. _>jhS,>jh>jh}>jhޕ>jhn>jh|W _You open the door.>jh3>jhO>jh?open the door. _There is an open door here.You open the door. _There is an open door here.You open the door. >jh< There is an open door here.>jh5 _>jh~>jh.###############.............#.###'###+###+####.#..#.......######....#..#.......# ##.....##.'..'###+###+ >jhm#..######.#..#@+ #.## #.#..#.# #.# #.+##+.#  ##.# #.# #.# ##..# #.# #.+ #..## #.+ +## ..## # >jh7### >jh>#+##'...+43.0 (28.2...#_.#.#+>jh!>jhM======4.0 (29>jh0>jh _As you open the door, it creaks loudly! _Found a broken altar of Ashenzari.>jhlD 3>jhiE >jh#H >jh;L >jhQ : _>jh4[  There is an open door here. _>jh^ >jha ,>jh>b >jhMe W _You open the door.>jhi 3>jh]j >jho `  There is an open door here.>jhs >jht  _>jh"u >jhw >jhz >jh3{ >jh{ >jh >jh >jh >jh >jhS W _You open the door.>jh >jh[ >jh. >jh `  There is an open door here.>jhA >jh  _>jh >jhǜ >jh+ >jhx >jh >jhR ##.....##.'..'###+###+#..######.#..#.'...+#.## #.#..#.#...# #.#+##'.#._.#  ##.#.#..#.#...# >jhè ##..# #.#..#.+...+ #..## #.+..'###+###+ ..## ###..#.......# ### #..#@......#------>jh l ###+###+###+ >jh6 _.#>jhb b55.6 (11.6#'#..#..#..#..##.#.#.>jhѽ >jh M======6.6 (12>jh  _There is an open door here. _You open the door. _There is an open door here.You open the door. _There is an open door here.As you open the door, it creaks loudly!>jhdI>jh!g>jhx #..######.#..#.'...+  #.## #.#..#.#...# #.# #.+##'.#._.##.# #.#..#.#...#.# #.#..#.+...+# #.+..'###+###+ . ###..#.......# ## #..#.......# ###@###+###+ #...F..#  #.......... ## #.....##### .. #.....# ## ##.####F   bullfrog (wandering) #.# # #.# # #.#0.0) F.A bullfrog comes into view.[39;>jh49m=-----7.8 (1.2 _The bullfrog misses you. _There is an open door here.?jh$   #.##   #.# #.+##'.#._.#  ##.# #.#..  ##..# #.#..  #.+..'###+###+  ###..#.......#  #..#.......#  ###@#  #..F...#  #..........  #.....#####  #.....#  ##.#### ##.# ##.# ##.#?jhE    #.##   #.# #.+##'.#._.#  ##.# #.#..  ##..# #.#.. ?jh2F  #.+..'###+###+  ###..#.......#  #..#.......#  ###@#  #..F...# ?jhgF  #..........  #.....#####?jhG  #.....# ##.#### #.##.##.#?jhL ?jhNM <-----?jhU u _A bullfrog is nearby!?jh :  ?jhS oYou hit the bullfrog.Your weapon exudes an aura of protection.?jh T12 8.9 (1.1?jh?jhV _The bullfrog closely misses you.@jhy60.0 _You barely miss the bullfrog. The bullfrog completely misses you. x2@jh=  You puncture the bullfrog! The bullfrog barely misses you.1.1 _The bullfrog closely misses you.@jh\l =20@jhb@jh{d _You puncture the bullfrog! The bullfrog completely misses you.@jhսd  You hit the bullfrog.@jhD.@jhF5/7595-3.2 (1.1@jh@jhV _You kill the bullfrog!@jh H#.## #.#..#.#...# #.# #.+##'.#._.#  ##.# #.#..#.#...# ##..# #.#..#.+...+ #..## #.+..'###+###+ @jh2p..## ###..#.......# ###  #..#.......#  ###'###+###+ #..@...# #........... ##.....###### . #.....# # ##.#### #.# #.# #.#  #.#.@jhl--4.4 (1.2@jh@jh?@jh/$@jh$8-@jh*@jh1-R _No target in view!@jh!D =#.# #.+##'.#._.# ##.# #.#..#.#...# #..# #.#..#.+...+ ..## #.+..'###+###+ .## ###..#.......# @jhD ##  #..#.#  ###'###+###+ #......##..###......#.....####### #.....#  ##.#### @jhD #.# #.#  #.#.  @jh E -#.#@jh,N @jhO &5.6 @jh@O _@jh$T @jhV @jhD;3@jh;@jh?@jhCB@jhB@jhF,@jhSH@jhH0 5 @jhpI@jhK@jhQ,@jh.R@jhT@jhX,@jhCY@jhZ@jhd@jhe@jhj@jhfm,@jhn@jhpW _You open the door.@jhGt3@jht@jhz`  There is an open door here.@jhM _@jh܈@jh@jhԊ@jh@jheW _You open the door.@jh@jh@jha@jh`  There is an open door here.@jh@jhI _@jh@jh #.............  #.###'###+###+  ####.#..#.......# # ##....#..#.......# .# ..##.'..'###+###+ .+ ###.#..#.'...+.#S.# #.#..#.#...#.#.. #.+##'.#._.#.'##+ #.#..#.#...#@#..# #.#..#.+...+.#..# #.+..'###+###'..+###..#.......#..##..#.......#..####'###+###'###S   adder (asleep)#......##..###### #.................# #.....###########.#@jh´j 82.0 (16.4)  You open the door.@jh,3.0 (17@jh<@jh@Y _An adder comes into view.Ajhq      #  .# ##+ .+ +.#S.#  #.#..  _.#.'##+  #@#..#  +.#..#  ##'..+  #..#  ..#  '###  ..  #........   Ajh76      #  .# ##+ .+ Ajh6+.#S.#  #.#..  _.#.'##+  #@#..#  +.#..#  ##'..+ Ajh7 #. .. '###  ..Ajh7j #........Ajh8 Ajh?Ajh|@Ajh GAjhyJ] _An adder is nearby!AjhS      #  .# ##+ .+ +.#S.#  #.#..  _.#.'##+  #@#..#  +.#..#  ##'..+  #..#  AjhuT..#  '###  ..  #........   Ajh8      #  .# ##+ .+ +.#S.#  #.#..  _.#.'##+  #@#..#  +.#..#  ##'..+  #. Ajh.. '###  .. Ajh\#........ AjhAjhTAjhYAjh ] _An adder is nearby!Ajhaq      #  .# ##+ .+ +.#S.#  #.#..  _.#.'##+  #@#..#  +.#..#  ##'..+  #..#  ..#  '###  ..  #........   Ajh      #  .# ##+ .+ +.#S.#  #.#..  _.#.'##+  #@#..#  Ajhkm+.#..#  ##'..+  #. .. '### Ajh ..AjhJ #........Ajh7 AjhAjhD Ajh Ajh ] _An adder is nearby!Ajh~ M############## #.............  #.###'###+###+### ##.#..#.#..# #....#..#.......#..# ..##.'..'###+###+..+ ####.#..#.'...+.#S.##.#..#.#...#.#..# #.+##'.#._.#.@##+ #.#..#.#...#.#..# #.#..#.+...+.#..# #.+..'###+###'..+###..#.#..##..#.......#..# ###'###+###'####......##..#######.................#4.2 (1.2) _  You open the door. _An adder comes into view. _is nearby! __There is an open door here.Ajhڑ ############## #.............  #.###'###+###+### ##.#..#.#..# ..#..#.......#..# .##.'..'###+###+..+ ###.#..#.'...+.#S.# #.#..#.#...#.#@.# #.+##'.#._.#.'##+ #.#..#.#...#.#..# #.#..#.+...+.#..##.+..'###+###'..+###..#.#..# #..#.......#..####'###+###'####......##..######5.4 _Bjh  The helpless adder fails to defend itself.You puncture the adder!Your weapon exudes an aura of protection.BjhO†12 66.5 (1.1BjhS _You kill the adder!Bjh  ##############  #.............  #.###'###+###+### ##.#..#.#..# Bjh..#..#.......#..# .'..'###+###+..+ ##.#..#.'...+.#†@#  #.#..#.#...#.#..#  #.+##'.#._.#.'##+  #.#..#.#...#.#..#  Bjh#.#..#.+...+.#..#  #.+..'###+###'..+  Bjh8C###..#.......#..BjhYZ####'###+###'###BjhBjhu-7.7 (1.2Bjh:BjhBjhzBjhzBjhcBjheR _No target in view!Bjh _No target in view!Bjho Bjhnp Bjh2q Bjhw Bjh{ M 5 _Bjh} Bjh Bjh Bjh Bjh W _You open the door.Bjh Bjhdž Bjhs Bjh `  There is an open door here.Bjhv BjhP  _BjhK Bjhǒ BjhZ Bjh Bjh3 BjhM Bjh ,Bjh Bjho Bjh Bjh Bjhn Bjh5 Bjhͥ Bjh# Bjh BjhN Bjhu Bjh Bjh BjhV `  There is an open door here.Bjh Bjhw _Bjhn `  There is an open door here.Bjhr Bjh 5 _Bjh Bjh Bjh, Bjh ,Bjh Bjha Bjh Bjh BjhY Bjh Bjh, Bjh Bjh Bjht Bjh Bjh BjhN Bjh Bjh- Bjh `  There is an open door here.Bjh Bjh^  _Bjh XBjh Bjh} Bjh Bjh Bjh Bjh Bjh ,Bjh> Bjh Bjh Bjh1 Bjh Bjh Bjhb Bjh Bjh Bjhz Bjh] Bjh Bjh* Bjh) Bjh Bjh Bjh Bjh Bjhj Bjh BjhO Bjhl Bjh* Bjhm Bjh Bjh Bjh Bjh Bjh Bjh Bjh ,Bjh Bjh Bjh* Bjhi Bjh Bjh Bjh! BjhN! Bjh! Bjh" Bjh@% ,Bjh% Bjh& Bjh' Bjh!( Bjh( Bjh) Bjh* Bjh + Bjhp+ Bjh, Bjh. Bjh. BjhG/ BjhM0 BjhE2 ,Bjh2 Bjh+4 Bjh8 ,Bjh9 Bjh0> XBjhA BjhD ,BjhxE BjhG BjhO BjhP BjhQ BjhcU BjhU Bjh8V BjhX BjhY Bjh)Z BjhZ BjhU\ Bjh^ Bjh^ BjhH_ Bjh` Bjhc ,Bjhdc Bjhd Bjhg ,Bjhg Bjhi Bjhk Bjh=k Bjhk Bjhm Bjhn Bjho BjhAo Bjhp Bjhar ,Bjhr BjhSt BjhT| Bjh| Bjh ,Bjh Bjh Bjh= Bjhr Bjhۃ Bjh Bjhs ,Bjh Bjh Bjh Bjh> Bjh Bjh Bjha BjhZ BBjhT nBjhy BjhǤ BjhI Bjh Bjhz ,Bjh ,Bjh ,Bjh Bjh Bjh\ Bjh Bjh Bjh Bjh Bjhӹ Bjh Bjhѽ Bjh< ,BjhT Bjh Bjh ,Bjh Bjh Bjh1 Bjhh Bjh Bjh Bjh ,Bjh Bjh Bjh ,Bjh Bjh' Bjhi Bjh Bjh Bjhu Bjh +..#.....##.# ####.#####.# ##.##.# ##.##.# ##.##.# #Bjh6  #. #.# .. #.# ## #.# ##.# ...#.# . ..##....####..##..##.# # .............@...##.. # #.##....###..#######. ####.# ... ......##Bjh !#. ..##.# .jj.#......##. .....###j# #......###. Bjh. ##.#.†##.###........#. jjj 3 gnolls (2 polearms, wandering)....##.#..........#.##........#........Bjhu #.##>##..........#.Bjh 1672.7 (85.0)BjhV Bjh Bjhq P . 2 gnolls (Bjh o3 gnolls come into view.3.9 (86.2 Bjhs Bjh% \ _The gnoll moves out of view.CjhZ #.....# #. ##.#### #. ##.# #. ##.# #. #CjhG[=#.# #. # #. #.# .. #. #.# ##.# ... #. . ..##....####..##..# #. # .............@...# #.. # #.##....###..##### ##. ... ......## #. .jj.#......# Cjh[.# #......## †##.###........  .........  .#........  ##>##..........# Cjh89 #.....# #. ##.#### #.#.# #.#.# #.#.# #. #. #.# .. #. #.# ##.# ... #. ..##....####..##..# #. .............@...# #.. #.##....###..##### ##. ... ......## #. .jj.#......# .# #......## Cjh{K\##.###........  .........  .#........  ##>##..........#  _There are monsters nearby!Cjh  #.....# #. ##.#### #. ##.# #. #Cjh#.# #. ##.# #. # #. #.# .. #. #.# ##.# ... #. . ..##....####..##..# #. # .............@...# #.. # #.##....###..##### ##.Cjh ... ......## #. .jj.#......# .# #......## †##.###........ Cjhm .........  .#........  ##>##..........# CjhCjhyhA #.....# #. ##.#### #.#.# #.#.# #.#.# #. #. #.# .. #. #.# ##.# ... #. ..##....####..##..# #. .............@...# #.. #.##....###..##### ##.Cjhim ... ......## #. .jj.#......# .# #......## †##.###........  .........  .#........  ##>##..........# Cjh3pCjhpCjh&wCjhwyd _There are monsters nearby!Cjh #.....# #. ##.#### #. ##.# #. ##.# #. #Cjh #.# #. # #. #.# .. #. #.# ##.# ... #. . ..##....####..##..# #. # .............@...# #.. # #.##....###..##### ##. ... ......## #. .jj.#......# .# #......## †##.###........  Cjh8z.........  .#........  ##>##..........# Cjhۘm #.....# #. ##.#### #.#.# #.#.# #.#.# #. #. #.# .. #. #.# ##.# ... #. ..##....####..##..# #. .............@...# #.. #.##....###..##### ##. ... ......## #. .jj.#......# CjhA.# #......## †##.###........  .........  .#........  ##>##..........# CjhCjh/CjhCjh׫d _There are monsters nearby!Cjh ### ##.#### #. . #.# Cjh?  #. .# #.# #. .# #.# #. .# #. #.# .. #. .## #.# ###.# . #. .. ..##....####..##..#  #. .# ............... #. .# #.##....###.@##### ## .####.# ..........##  # ...##.# jjj.#......# # #.....###.# #......## # ###.#.†##.###........ #  #....##.#.......... #j 3 gnolls (2 polearms, wandering) ##........#......... # Cjh K##>##..........##### # ......[39;49m..#......# #Cjh CjhL CjhZ Cjh Cjh Cjh< c  The gnoll shouts! x2CjhW Cjh Cjh  j..jjj   gnoll sergeant (polearm, wandering)jjj 3 gnolls (2 polearms, 1 wandering)jA gnoll comes into view. It is wielding a +0 long sword.CjhA 2==5.1 (1.2) Cjh Cjh? Q _The gnoll shouts!Cjh ### ##.#### #. Saint the Fighter .##.# #. Barachi .##.# #. Health: 75/75 ======================== .##.# #. Magic: 10/13 ==================------ .# #. #.# .. #. AC: 5Str: 12 .## #.# ## ##.# ... #. EV: 18Int: 25 Cjh .. ..##....####..##..# #. SH: 0Dex: 15 .# .................# #. XL:  9 Next: 96% Place: Dungeon:6 .# #.##....###.@##### ## Noise: ==-------  Time: 7675.1 (0.0) .####.# ....j.....## # n) +5 rapier of the Evil Eye {protect, Wil ...##.# ..j.#......# # Throw: 4 darts (curare) #.....###j# #......## # ###.#.†##.###........ # Cjht . #....##.#.......... # j   gnoll sergeant (polearm, wandering)  ##........#......... # jjj 3 gnolls (2 polearms, 1 wandering)  ##>##..........##### #  ......j.#......# # _There are monsters nearby!The gnoll shouts! x2  A gnoll comes into view. It is wielding a +0 long sword. _The gnoll shouts!Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spearCjh### ##.#### #. Saint the Fighter .##.# #. Barachi .##.# #. Health: 75/75 ======================== .##.# #. Magic: 10/13 ==================------ .# #. #.# .. #. AC: 5Str: 12 .## #.# ## ##.# ... #. EV: 18Int: 25 .. ..##....####..##..# #. SH: 0Dex: 15 .# .................# #. XL:  9 Next: 96% Place: Dungeon:6 Cjh.# #.##....###.@##### ## Noise: ==-------  Time: 7675.1 (0.0) .####.# ....j.....## # n) +5 rapier of the Evil Eye {protect, Wil ...##.# ..j.#......# # Throw: 4 darts (curare) #.....###j# #......## # ###.#.†##.###........ #  #....##.#.......... # j   gnoll sergeant (polearm, wandering)  ##........#......... # jjj 3 gnolls (2 polearms, 1 wandering)  ##>##..........##### #  ......j.#......# #A gnoll comes into view. It is wielding a +0 long sword. _The gnoll shouts!Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear  You lock target on the gnoll and prepare to deploy your bee.  (Press .jhΫ3m to continue winding your bee.)CjhCjh?CjhCjhfCjh  #.# #.# #.#  #. #.# ..  #.# ## ##.# ...    Cjhh    ..j..j  ..j j#  †   # j)   jj 4 gnolls (2 polearms)  ##>##..jCjhK  . Cjh"Z6.1 (1Winding CjhhCjh _The gnoll shouts!  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear  You lock target on the gnoll and prepare to deploy your bee.  Cjh(Press . to continue winding your bee.) _The gnoll sergeant shouts! The gnoll shouts!Djh,DjhDjhDjh ....jj.j 3.Djh* X--7. DjhDjh@ _You continue winding your clockwork bee...DjhBDjhDjh jj.j.  You continue winding your clockwork bee...DjhuO=-8Djh*.. DjhDjhV _The gnoll completely misses you.DjhHb  With a metallic buzz, your clockwork bee launches itself at the gnoll.Djhlbyjj.jjj 4 gnolls (2 polearms, 1 ally target)y   clockwork bee (minion)Djhm09DjhvDjhuyK _The gnoll misses you.Djh,4Djh.-Djhs-Djh: .y.#.9j. 39   blazeheart golem (minion)y   clockwork bee (minion)You bind the heart of a blast furnace in slag iron.Djh0;~6/13 -------==80Djh5ADjhvDR _The gnoll barely misses you.FjhY/.. #.#  # ..# #.# # #.# #.# # #.# #. #.# .. # ..## #.# ###.# .. # #.. ..##....####..##..#  # #.# .................# # #.# #.##...j###y.##### # .Fjh@Z7.####.##...jj.j@..##  #...##.##....#.9....# ##.....###.# #......## FjhrZ ###.#.†##.###j.......  #....##.#......FjhZd ##........#...#FjhZ|  ##>##....FjhZ^###### j FjhZ54 gnolls (2 polearms, 1 ally target)Fjh [2 ........#......#  #.#.###.##.######### Fjhf|  Your clockwork bee stings the gnoll but does no damage.FjhhFjhbhFjhiFjhM|  Your clockwork bee stings the gnoll.Your blazeheart golem punches the gnoll!Fjhnx.jj.)Fjh߃j. 3 gnolls (1 polearm) Fjh5-1.3 (1.2FjhĒFjhO _The gnoll dies!Fjh*Fjh+8-FjhI8Fjh:F _Unknown command.Gjh6#..# #.# .# #.# .#.# #.# .#.# #. #.# .. .## #.# ## ##.# ... #.. ..##....####..##..#Gjh  #.# .................# #.# #.##....###y.##### .####.##...jjj@...## ##...##.##....#.9)...##.....###.# #.j....## # ###.#.†##.###GjhB.. # #....##.#.. # ##..#Gjh.# # ##>##...Gjh.###### # ........#......# GjhF# #.#.###.##.#########GjhGjh=X  Your clockwork bee locks its sights upon the gnoll.Gjhz  The gnoll sergeant hits you with a +7 spear of venom!Gjh*..j9y, 2 ally target)Gjh"+$66GjhR+5---2.5Gjhy9 _The gnoll hits your blazeheart golem with a +0 long sword.GjhGGjhGGjhPGjhSF _Unknown command.GjhN ..# #.# ## #.# # #.# #.# # #.# #. Gjh #.# .. ### #.# ## ##.# ... # #.. ..##....####..##..# # #.# .................# # #.# #.##....###..##### #####.##...j.j.@..## ...##.##....#j9y...# .....###.# #.j....##  ###.#.†##.###.Gjh1 .  ##..#.#  ##>##....Gjhe ;######  ........#......#  #.#.###.##.######### Gjh Gjhl Gjh  The gnoll sergeant misses you.The gnoll closely misses your clockwork bee.Gjh .jjyj. Gjh U7---7Gjh 9=------3.7GjhY Gjh h _Your blazeheart golem punches the gnoll!HjhHjhrHjhHjh\F _Unknown command.Hjh  _Unknown command.  You hit the gnoll but do no damage.Your weapon exudes an aura of protection.  Your clockwork bee stings the gnoll. The gnoll sergeant closely misses you.  The gnoll misses your clockwork bee.  The gnoll hits you with a +0 long sword.Hjh 4-12 -40Hjh= HjhX d _Your clockwork bee stings the gnoll.Ijh4Ijh8-IjhIjhF _Unknown command.Ijh1 _Unknown command. hit the gnoll. Your clockwork bee stings the gnoll.sergeant hits you but does no damage.You are poisoned.  The gnoll completely misses you. Your blazeheart golem misses the gnoll.  The gnoll barely misses your clockwork bee.IjhH===-5.8 (1.1Pois IjhDIjh8b _Your clockwork bee closely misses the gnoll.IjhX Ijh]Y Ijhb Ijh.d F _Unknown command.Ijh4( _Unknown command.  You barely miss the gnoll.You feel very sick.sergeant barely misses you.  The gnoll barely misses your clockwork bee.  The gnoll hits you but does no damage. Your clockwork bee stings the gnoll!Ijhd5 *) 2 gnolls (1 polearm, 1Ijh5*   dormant clockwork bee (minion)The gnoll dies!Ijh:]2-76.9IjhCIjhFL _Your clockwork bee winds down and falls to the ground.Jjh[dJjhue7-Jjhp\ _Unknown command.KjhYyy   Kjh [S6-KjhcKjhf  You wind your clockwork bee back up and it locks its sights upon the gnoll _sergeant!KjhlEKjhFKjhUKjhXF _Unknown command.Kjh& a  You hit the gnoll.Kjh9   You hit the gnoll.  You kill the gnoll!You feel sick.  Your clockwork bee completely misses the gnoll sergeant.  The gnoll sergeant hits you but does no damage.Your blazeheart golem punches the gnoll sergeant but does no damage.KjhD  .j*), ally target)   gnoll (polearm)*  coreYour blazeheart golem falls apart, revealing its core!KjhQL 3070Kjh R KjhT m _Your clockwork bee stings the gnoll sergeant.KjhIKjhdF _Unknown command.Ljh~# #.# #. .# #.# #. .# #.# #. .# #. #.# .. #. .## #.# ## ##.# ... #. .. ..##....####..##..# #. .# .................# #. .# #.##....###..##### # .####.##.....jy.@.## # ...##.##....#j*)...# # #.....###.# #......## # ###.#.†##.###.. ##....##.#... #LjhL##........#.# ###>##...###### #........#......# ##.#.###.##.######### #LjhDS  You feel sick.Ljh|  Your clockwork bee barely misses the gnoll sergeant.The fiery explosion engulfs the gnoll sergeant!!Ljh۷  The gnoll sergeant dies!The fiery explosion engulfs the gnoll!!Ljh #########y   clockwork bee (minion)  ........#......## #.#.###.##.##########The gnoll dies!The fiery explosion engulfs your clockwork bee!Ljh`  Your clockwork bee resists.Ljh#○°y☼○○○○°Ljhk$Ljhd.5.##.##. Saint the Fighter .##.##. Barachi .##.##. Health: 58/75 ==================------ .# #.#.# .. #. Magic: 6/13===========------------- .## #.# ## ##.# ...#. AC: 12  Str: 12 .. ..##....####..##..##. EV: 18Int: 25 .# .................##. SH: 0Dex: 15 .# #.##....###..#####Ljh/## XL:  9 Next: 102% Place: Dungeon:6 .####.##.....○°y@.### Noise: =======--  Time: 7689.1 (1.2) ...##.##....#☼○○...## n) +5 rapier of the Evil Eye {protect, Wil #.....###.# #○○°...### Throw: 4 darts (curare) ###.#.†##.###.........# Pois #....##.#............###........#..........## y   clockwork bee (minion)##>##..........#######........#......###.#.###.##.##########The fiery explosion engulfs the gnoll sergeant!!The gnoll sergeant dies!The fiery expLjh&0losion engulfs the gnoll!!The gnoll dies!The fiery explosion engulfs your clockwork bee!Your clockwork bee resists.Ljh3 - _Your clockwork bee is engulfed in blazing flames.You have reached level 10!Ljho?/  --more--LjhFj64/824-10 1% LjhN<☼LjhP4 _Mjh# #.# #.# # #.# #.# # #.# #.# # #. #.# .. #.# ## #.# ## ##.# ... #.# . ..##....####..##..# #.# # ..........# Mjh|#. # #.##....###..##### ##. ####.##.....○°y.@## #.##.##....#☼○○...# #. .....###.# #○○°...## Mjh#..#.†##.###... #.#....##.#... #.##........#..# Mjho#.##>##....Mjh6###### Mjh:k#...#......# Mjhp#.#.#.###.##.######### #.Mjh0& °°*○°°°*   dormant clockwork bee (minion)You feel sick.Mjh127==-------90.3Mjh9Mjh;L _Your clockwork bee winds down and falls to the ground.Mjh(Mjh =-------MjhMjhWMjh 3Mjhc Mjh Z  You feel sick.Mjh s.0.0°.Mjhs *1.3 (1MjhG Mjh~ o _Your dormant clockwork bee is engulfed in blazing flames.NjhN!Njh "Njh$Njh`2 1=- 5  You feel sick.Njh<t)0°...NjhaAD-2.3 (1NjhKENjhGr _Your dormant clockwork bee is engulfed in blazing flames. x2NjhI6.# #.# #. .# #.# #. .# #.# #. .# #. #.# .. #. .## #.# ## ##.# ... #. .. ..##....####..##..# #. .# ..........# # .# #.##....###..##### ## Njh7.####.##.....).*@.## #.##.##....#°.°...# # #.....###.# #......## ##.#.†##.###... # #....##.#... # ##........#..# # ##>##....###### # ..#......# # #.#.###.##.######### #NjhC2)NjhDf0=3.5 (1.2Njh9LNjhfND _You feel sick.Ojh!.# #.# # #.# #.# # #.# #. #.# .. # ..## #.#####.# . # #.. ..##....####..##..#  # #.# ............... # #.# #.##....###..##### # .Ojh" .####.##.....).*..##  #...##.##....#°.@...# ##.....###.# #......##  ###.#.†##.###..........  #....##.#....#  ##........#..# ##>##....######  ........#......Ojh<#E#.#.###.##.#########...#.# #....## #..OjhB4f )You feel sick.Ojh4O==4.7Ojh=OjhML _You are no longer poisoned.Things that are here: _a +0 long sword; a +0 spear; a gnoll corpseOjh4.# #.# .#.# #.# .#.# #. #.# .. .## #.#### ##.# ... #.. ..##....####..##..# #.# ...........# #.# #.##....###..##### .####.##.....).*..##Ojh#5#...##.##....#)@)...##.....###.# #......## # ###.#.†##.###. # #....##.#..# # ##........#.# # ##>##...###### # ........#......# # #.#.###.##.######### ...#.# #....## #..Ojh>Ojh?&5.9 Ojh @ _OjhIGOjhHPjh0#...# #.# ..#.### #.#.#.# #. . #.# ...## #.####. ##.# ... .##.. ..##....####..##..# .##.# ...........# .##.# #.##....###..#####.####.##.....).*..## .##...##.##....#@.)...# .###.....###.# #......## .# ###.#.†##.###. .# #....##.#..# .# ##..#.# .# ##>##..........###### .# ........#......# .# #.#.###.##.######### ...#.# #....## #..Pjh/PjhvPjh(7.1PjhPjhol _Items here: )) ††.Pjh# #.. # ##.# #.# #. . #.# .. ....## #.####. ##.# .... ..##....####..##..#................. .Pjh8e##.# ###..##### ....####.##.....@.*..##...##.##....#).)...# ##.....###.# ## ###.#.†##.###....##.#..##........#..........##>##....Pjh##### ........#...... .# #.#.###.##.#########PjhPjh..Pjh`,18Pjh3=8.3PjhPjh _Your dormant clockwork bee falls apart.Things that are here: _a +7 spear of venom; a +0 scale mail; a gnoll corpsePjh  _Pjh& a2=PjhE BPjh Pjh Pjh 9=Pjh Pjh Pjh U3=Pjh PjhJ ,Pjh Pjh Pjh% N9==Pjh Pjh Pjh %4Pjh Pjh8 Pjh Pjh\ BPjh Pjh Pjhz h5===Pjh; Pjhy ,PjhB Pjh* ,Pjh Pjhh Pjh 6=10/14==Pjh Pjhd ,Pjh Pjh ,Pjh Pjh PjhE %7Pjh Pjh Pjh :==Pjh: Pjh Pjh@ Pjh Pjh PjhN Pjh Pjh Pjh  Q81=Pjh Pjh Pjh Pjh Pjh[ Pjh PjhL Pjh" Pjh## K9=Pjh$ Pjhi' Pjh' 9=Pjh) Pjh+ Pjh1, Pjh- Pjho0 Pjh0 V70=Pjh2 Pjh4 Pjh55 L2==Pjh6 Pjh9 ,Pjh; Pjh> Pjh? %1Pjh@ PjhuC PjhC PjhVE PjhG PjhgH :==PjhJ PjhL PjhEM D2=PjhN PjhP ,PjhS PjhV PjhoV L3==PjhX Pjh[ Pjhx[ U3=Pjh] PjhR` Pjh` Pjhsb Pjhd ,Pjhf Pjhdi Pjhi %4Pjhi 3==Pjhk PjhPjhJ?PjhfPjhhPjhjBPjhCqBPjh9rPjhPjhՒPjhBPjhPjhXPjhPjhPjhԧPjhPjhPjh,PjhPjhPjhWBPjhqPjhqBPjhPjhPjhFPjhPjhPjhPjhPjhPjh PjhPjha,PjhPjhi,PjhPjh%Pjh   There is a stone staircase leading down here.PjhK _QjhQjhE #.# #....####.##.....)....##  #.# #.##...##.##....#).)...#  ..# #.###.....###.###......#  ### #.# ###.#.÷##.###....... #.# #....##.#......... #.# ##........#....... #.# ###>##..........## Qjh#.# #........#......# #.# #@#.###.##.#######805.7 (107.4) #.....#.# #....## # ....)#####.# #.#...## # .#. #.# #.##.<.### # #.# #.###....### #.###.###..#..##  #.##. ##........  .#..##..###...#  ##.#.#.).## #.#.# QjhQjh!-6.9 (108.6 Qjh(Qjh*$ _Found a spear.QjhKIQjhDBQjhQjhXQjhQjh1BQjhQjhQjh =  You see here a +0 spear.Qjh Qjh  _Qjh QjhQjhi,QjhQjhQjh,Qjh1QjhQjhm Qjh Qjhc'Qjh)QjhP: ### #.# ###.#.÷## #.# #....##.#. # #.# ##.. ##. #.# ###>##.... #.# #.:... #.#####.#.###.##...... ###.#.....#.# #..........#....)#####.# #.#.#......@#.### #.# #.18.9 (12.0).......###.# #.# #.##.... #.# #.###.# #... #.##. ##.. ..# .#..##.#..## ##.#.#.).#. ##Qjh0;.# #....#.###. ...# ...Qjh"BQjhB.20.1 (13.2 QjhJQjhL= _Found a parchment of Vampiric Draining.QjhQjhQjhQjh\Qjh BQjh QjhHQjhQjhtQjhTQjh.( #.# #.##...##.##...# #.###.....### ### #.# ###.#.÷## # #.# #....## #. #.# ##..... ###.## #.# ###>##.#.....## #.# #...:....## #.#####.#.###...###.#.....#.# 2.5 (2.4)...#....)#####.# #####.......#.### #.# .........###.# #.# ##.#.....# #.# #.###.. #.....# #.# #.##. ._ #....## ..# QjhI) .#.. . #...## .## ##.#.# #.## . #..... QjhR9C3.7 (3.6Qjh<Qjh>c _Found a hazy altar of Hepliaklqana.Qjh] _Qjh  #.# #....####.## #.# #.##...##. ..# #.###..... ### #.# ###.#.÷ #Qjh8  #.# #....# #. #.# ##... ###.### #.# ###>###.Qjhr d #.# #.....)....: #.#####.#.#0.0.###.#.....#.# ...........#....)#####.# Qjh M######.......#.### #.# .........###.# #.# ##.#.....# #.# #.## ...#.....# #.# #.## ._. #....## ..# .#.Qjh ... #...## .## ##.#Qjh\ QjhQ -4.9 (1.2Qjh Qjh ' _Found a hand axe.RjhR3RjhSRjhYRjhZ\Rjh\RjhaRjheRjhf,RjhiRjhjRjhlRjhlRjh]nRjhp]   #.# #....##   ##.# #.##..  ##...# #.###....  Rjh# ..### #.# ###.   #.# #.# #..   #.# #.# ##  #### ###.### #.# #  #.....#.....## #.# #  ...)....@....## #.#####.  .....###.#.....#  Rjhn...#....)#####  ..#######.......#.### #  Rjh .........###.# # RjhS  ##.#.....# #.#   ...#.....# #.#  Rjh  ._. #....## ..#   ... #...## .## ##You pick up a parchment of Vampiric Draining and begin reading...Rjh-8.5 (3.6Rjh+9.5 (4RjhV` _You add the spell Vampiric Draining to your library.RjhRjhRjhCRjhCRjh/Rjh,Rjh*Rjh,Rjh5RjhRjh,RjhRjh`RjhܨRjh5Rjh Rjh!RjhLRjhկRjhyRjh*Rjhٵ,RjhFRjhVRjh],RjhRjhRjhzRjhRjh Rjh:RjhRjh#RjhRjhRjh,RjhRjhRjhRjhRjhRjhiRjhRjhRjh&Rjhz  There is a hazy altar of Hepliaklqana here.RjhRjh _RjhRjhRjhiRjh3RjhTRjhcRjhRjhTRjhRjhRjhRjhvRjh&RjhRjhRjhRjhRjh Rjh4RjhRjhFRjhRjhRjhRjhRjhARjho,Rjh]Rjhc Rjh ,Rjhv Rjhs RjhM BRjh RjhRjh{RjhRjh<Rjh+  ##..#.._..#....## ..#  ##.#.....#...## .##  #.#.###.#.## .  #.........# .#  #.#######.# .  #.........# .   ######..###   ##.##   #@.#  #.##  ##.  ..  ...  jß..Rjhj   gnoll sergeant (polearm, asleep)  .....jjjj 4 gnolls (1 polearm, asleep)   .ßj...  j..jj..Rjh' 57.1 (27.6)  A gnoll sergeant and 4 gnolls come into view.Rjhu(Rjh )Rjh*,Rjh4 .j)jjj 2 gnolls (1 polearm, 1 wandering).jj.....  The gnoll shouts! x2; The gnoll sergeant shouts!Rjh56==8.3 (28.8 Rjh<RjhK_ _The gnoll moves out of view. x2Rjh k _ ..#  .. .##  .#.## .  ..# .#  ###.# .  ....# .  ..###  ##.##  #@.# #.## ##. .. ...  .ß..  .j...  .ß.jj.  ....... Rjh>  _ ..#  .. .##  Rjh? .#.## .  ..# .#  ###.# .  ....# .  ..###  ##.##  #@.# #.## ##. .. ...Rjh@ ! .ß..  .j...  .ß.jj. .......RjhG Rjh[H RjhUP RjhR d _There are monsters nearby!Rjh2Ek _ ..#  .. .##  .#.## .  ..# .#  ###.# .  ....# .  ..###  ##.##  #@.# #.## ##. .. ...  .ß..  .j...  .ß.jj.  ....... Sjhȑ _ ..#  .. .##  .#.## .  ..# .#  ###.# .  ....# .  ..###  ##.##  #@.# #.## ##. .. ... .ß..  .j...  .ß.jj. .......SjhASjh SjhSjhd _There are monsters nearby!Sjh ##..#.._..#....## ..#  Saint the Fighter Sjh##.#.....#...## .##  Barachi #.#.###.#.## .  Health: 82/82 ======================== #.........# .# # Magic: 11/14 ==================------ #.#######.# . .. AC: 5SjhQStr: 12 #.........# .  EV: 18Int: 25 Sjh######..###  SH: 0Dex: 15 Sjh##.##  XL: 10 Next:  1% Place: Dungeon:6 #@.# Noise: ==-------  Time: 7858.3 (0.0)Sjhp #.## n) +5 rapier of the Evil Eye {protect, Wil ##. Throw: 4 darts (curare)Sjh+ .. ...  Sjh_.ß..  j   gnoll sergeant (polearm) Sjh.j...  jj 2 gnolls (1 polearm, 1 wandering) .ß.jj.  ....... _The gnoll moves out of view. x2 _There are monsters nearby! _There are monsters nearby!SjhVPress: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 bucklerSjhj ##..#.._..#....## ..#  Saint the Fighter ##.#.....#...## .##  Barachi #.#.###.#.## .  Health: 82/82 ======================== #.........# .# # Magic: 11/14 ==================------ #.#######.# . .. AC: 5Str: 12 #.........# .  EV: 18Int: 25 ######..###  SH: 0Dex: 15 ##.##  XL: 10 Next:  1% Place: Dungeon:6 #@.# Noise: ==-------  Time: 7858.3 (0.0) #.## n) +5 rapier of the Evil Eye {protect, Wil ##.Sjhs Throw: 4 darts (curare) .. ...  .ß..  j   gnoll sergeant (polearm) .j...  jj 2 gnolls (1 polearm, 1 wandering) .ß.jj.  ....... _There are monsters nearby!Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler  You lock target on the gnoll sergeant and prepare to deploy your bee.  (Press . to continue winding your bee.)SjhK _ ..#  .. .##  .#.## .  ..# .#   .   . Sjh   ##.##  #@.# #.## ##. j ... jß.. SjhO j.jj.jjjj 4 gnolls (1 polearm) .ß....Sjhv' Sjh'Z9.3 (1Winding Sjh3Sjh  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler  You lock target on the gnoll sergeant and prepare to deploy your bee.  (Press . to continue winding your bee.) _The gnoll shouts!Sjh BSjhf Sjh Sjh j..ßjjjjj 3 gnolls (1 polearm).....Sjhz Y--60. Sjh* SjhI @ _You continue winding your clockwork bee...Sjh/ XSjh1 j.jjj..j   gnoll sergeant (polearm)jjj 3 gnolls (1 polearm)--1.. Sjh7 Sjh9 @ _You continue winding your clockwork bee...TjhX_Tjh_Tjh)`TjhoZ yjTjh1pTjj.., ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the gnoll sergeant.Tjh~q8=2TjhRxTjhz _The gnoll misses you. Your clockwork bee stings the gnoll.TjhTjhD+ . 2You closely miss the gnoll. Your clockwork bee stings the gnoll.The gnoll sergeant hits you from afar with a +0 spear.Tjh+[1-3.4 (1.1Tjh2Tjh4= _The gnoll closely misses you.Tjhd5Ujhv  You barely miss the gnoll. Your clockwork bee stings the gnoll!The gnoll sergeant hits you from afar with a +0 spear!The gnoll hits you with a +0 whip. Your clockwork bee stings the gnoll.Ujh7)   gnoll (Ujh}m68-----=4.5UjhUjhO _The gnoll dies!UjhK  ##.#...## .# #.#.###.#.## . ........# .# ########.# . ..........# . #####..##  ##.## Ujh8 .y# ###jj...... j..ß.ß..........ß.....ß.......ß.....ßj 2 gnolls (1 polearm).......ß.ß..Ujh Ujh d2==-5.7 (1.2Ujhv Ujh  _The gnoll sergeant misses you. The gnoll closely misses you.Things that are here: _a +0 whip; a gnoll corpseUjhn Ujhd} y.#You shape a spike launcher from a nearby wall.Ujh d0---=60Ujh, Ujh. _The gnoll sergeant closely misses you. The gnoll completely misses you.Vjh##..#.._.## ..##.#.....#...## .###.###.#.## . ........# .# ########.# . ............######..####.###@.##y## ##jj......Vjh>j..ß.ß.........ß.....ß.......   gnoll (ß.....ß.....Vjha* *   dormant clockwork bee (minion)  You shape a spike launcher from a nearby wall.closely misses you. The gnoll completely misses you.You swap places.  Your clockwork bee stings the gnoll sergeant.The gnoll sergeant hits you from afar with a +0 spear!  Your clockwork bee stings the gnoll sergeant but does no damage.Vjh q2------7.9 (1.2Vjh7Vjh,L _Your clockwork bee winds down and falls to the ground.Wjh yy   Wjh h9/14 ------Wjh7 Wjhr!   Wjh! You wind your clockwork bee back up and it locks its sights upon the gnoll _sergeant!WjhK  The gnoll sergeant blocks your clockwork bee's attack.The gnoll sergeant barely misses you.WjhL,80WjhSWjh^Um _Your clockwork bee stings the gnoll sergeant.Xjhl  Your clockwork bee closely misses the gnoll sergeant.The gnoll sergeant hits you from afar with a +0 spear.Xjh'n_0--9XjhtXjhkwk _Your clockwork bee closely misses the gnoll sergeant.Xjh\{  The gnoll sergeant hits you from afar with a +0 spear.Xjh]i55--70Xjh dXjhgfj _Your clockwork bee barely misses the gnoll sergeant.XjhE  Your clockwork bee closely misses the gnoll sergeant.The gnoll sergeant hits you but does no damage.XjhGA--1Xjh{MXjhuPm _Your clockwork bee stings the gnoll sergeant.Xjh h jjdistracted, …)The gnoll sergeant hits you from afar with a +0 spear.2--10/14==2Xjh+ Xjh4 v _Your clockwork bee stings the gnoll sergeant but does no damage.XjhhV jj  ally target) Your clockwork bee stings the gnoll sergeant!The gnoll sergeant hits your clockwork bee with a +0 spear!Xjh^.=3XjhXjhj _Your clockwork bee barely misses the gnoll sergeant.YjhmX **   dormant clockwork bee (minion)The gnoll sergeant misses you.Your clockwork bee stings the gnoll sergeant.-4YjhYjhL _Your clockwork bee winds down and falls to the ground.Yjh/Yjhd3--5YjhYjhƱT _The gnoll sergeant misses you.YjhYjh$==Yjhc6YjhjYjh YjhF_The gnoll sergeant misses you.Zjhp yy   Zjhq S9/14 --Zjhc{ Zjh>}  You wind your clockwork bee back up and it locks its sights upon the gnoll _sergeant!Zjhp}  Your clockwork bee stings the gnoll sergeant.Zjh ~ Zjh Xj..j   gnolly   clockwork bee (minion)Zjh 63-7ZjhR Zjh B _The gnoll sergeant dies!Zjh [jh4Z  Your clockwork bee locks its sights upon the gnoll. #jj 2 gnolls (1 polearm, 1 ally target)Your clockwork bee stings the gnoll.The gnoll hits your clockwork bee with a +0 flail.4=8 _Your clockwork bee stings the gnoll.[jhS* The gnoll hits your clockwork bee with a +0 flail.10/14==9 _Your clockwork bee stings the gnoll.[jh-  Your clockwork bee stings the gnoll!.   gnoll (polearm)-80 _The gnoll dies![jh+ X  Your clockwork bee locks its sights upon the gnoll.[jhA  *jj 2 gnolls (1 polearm, 1 ally target)*   dormant clockwork bee (minion)The gnoll misses you.Your clockwork bee stings the gnoll but does no damage.=1[jh6I [jh;K L _Your clockwork bee winds down and falls to the ground.[jh@ [jh .   gnoll (polearm,[jh \5=2[jh [jh S _The gnoll closely misses you.[jh[jh46---===3[jh[jh[ e _The gnoll hits you from afar with a +0 halberd!\jh9Z-4\jh \jhN_The gnoll hits you but does no damage.\jhyy   9/14 ---\jh\jh _You wind your clockwork bee back up and it locks its sights upon the gnoll!\jh q  Your clockwork bee stings the gnoll! The gnoll closely misses you.Your clockwork bee stings the gnoll!)y   clockwork bee (minion)7---5 _The gnoll dies!\jhɪ \jhQ *jj   gnoll*   dormant clockwork bee (minion)\jh c10/14==-6\jh \jhƼ L _Your clockwork bee winds down and falls to the ground.]jhAr(ally target)=7]jhOK]jhOo _The gnoll hits your dormant clockwork bee with a +0 club.]jh]jh\8=8]jh]jhs _The gnoll hits your dormant clockwork bee but does no damage.]jh1]jhP3&9]jh;]jhEs _The gnoll hits your dormant clockwork bee but does no damage.]jh yy   9/14 --]jh ]jh _You wind your clockwork bee back up and it locks its sights upon the gnoll!^jh޲  Your clockwork bee barely misses the gnoll.The gnoll hits your clockwork bee with a +0 club.^jh['90^jh^jhd _Your clockwork bee stings the gnoll.^jh  Your clockwork bee stings the gnoll!The gnoll completely misses your clockwork bee.Your clockwork bee stings the gnoll!^jh)y   clockwork bee (minion)^jh٥\9=41^jh^jhޯO _The gnoll dies!^jh3&**   dormant clockwork bee (minion)-2^jh,^jha/L _Your clockwork bee winds down and falls to the ground.^jh]3^jh;^jh^jhR10/14==^jh6#^jh$^jh%:50^jhC(^jh(+^jh+^jhS-^jh{0^jh0^jh3^jh5^jhx6L1==^jh)8^jh9;,^jh<^jh?^jh@^jhUA_jhd_jhS2=_jhr_jhWa1=_jh _jh ,_jho_jh%_jh'_jh+(K3=_jh)_jh-l _Your dormant clockwork bee falls apart._jhN._jh/_jh1_jh?29=_jh3_jh$6_jh694_jh7_jh[=,_jh>_jhA_jhFBL2==_jh=D_jhFi5=_jh^H_jhJ_jh5K_jhL_jhN,_jhpP_jhR_jh5S^6===_jhZT_jhfV,_jhX_jhzZ,_jh3\_jh]_jh^f73==_jh__jhAb_jhb_jhc_jhMe,_jhf_jheh_jh.i98_jhl_jhzm_jhn3==_jhn_jhq,_jhs_jh u_jhuN59=_jh.w_jh2zb4==_jhz_jh|_jhC~_jh_jh_jhX60=_jhŃ_jh<,_jh_jhg_jh:==_jh_jhג;1_jh__jhȗ,_jh_jh_jh_jh_jhtw2=_jh#n_jh]_jhn_jhU3=_jhm_jh,_jhO_jh_jh_jh_jh_jh_%4_jh_jh1,_jh_jh_jh!_jh_jh\a5=_jh?_jhe_jh_jh_jh_jhL_jh_jh _jh/U6=_jh_jh7_jh_jhM_jh,_jhh_jh17_jh_jh__jhp_jh_jhR%8_jh_jh,_jh_jh,_jh"_jh_jh@D9=_jhU_jh,_jh_jh`,_jh_jhA_jhO70=_jh_jh_jh: _jh _jhf ,_jh _jh,_jh%1_jh_jh_jhr_jh_jh,_jh_jh_jhWK2=_jh_jh_jh!_jh_jh_jhr_jhH _jh"_jh#N3=_jh_#_jh%%_jh%_jh&_jh(_jh(_jh)_jh+_jhk,%4_jh,_jh._jh/_jhd0_jh2,_jh4_jhr7;5_jh8_jh;,_jh/<_jh=_jh>_jh>_jh@_jhAK6=_jh]B_jhC_jh"D_jh`E_jh8G,_jhVH_jh0J_jhJU7=_jhK_jhM_jhLN_jhqO_jhQ,_jhcS_jh~V;8_jhSW_jhtZ,_jh\_jh^,_jht`_jhb,_jhd_jhea9=_jhf_jhXi,_jhj_jhl_jh>m_jh\n_jh,p_jhIqV80=_jhr_jht_jhvu_jhv_jhx_jhfy_jhz_jh|_jh}%1_jh~_jh<,_jh_jh_jh_jhS_jhya2=_jh_jhڐ_jh _jh_jh_jh{  Things that are here:  a +0 whip; a gnoll corpse_jh #.#.###.#.## .  .........# .# #. #.#######.# . ... #.# .  _jh|;######..###   ##.##    #..# .. #)####.:... ##@........-993.1 (100.2) #......ß.ß... #.#.......... #....ß.....ß. #._.......... #....ß.....ß. #.#.......... #......ß.ß... ####.._jh9__jhq-4.3 (101.4 _jh9__jh _jh_Found a parchment of Kinetic Grapnel. Found a hide-covered altar of Uskayaw. _Items here: )))) [[ ††._jh3_jh_jh_jh_jh?: __jh _jh}_jh9=_jh_jh`  Items here: )))) [[ ††._jh_jhc __jhf_jhB_jh_jh_jhW_jh!_jh%,_jh'_jhx+_jh0,_jh-1_jh=_jh5@,_jhB_jhdNq  You see here a parchment of Kinetic Grapnel._jh$Q_jhQ __jhS_jhe[_jhK^,_jh`_jhc_jhf_jhwf_jhg_jhj_jhl_jh2m_jhn_jh7u_jhdw_jhw_jhx_jhz_jhh|_jh|_jh}_jh_jhށ,_jhy_jh_jh_jhF_jh_jhH_jhC_jh_jh_jh _jhy,_jh2_jh_jh_jh"_jh_jh_jhͧ_jh'_jh_jhի_jh_jh_jh_jh_jh,_jh._jhf_jhN.#.._..#....###..# .#..##..# .#.....#...####.## ##.#.#.).## .#.###.#.## #..# #......### .........# ##.## #....#.### .#######.# #..# ...# ... .........####.#### . #..# #####..###.......# # ###  ##.## #.......#.#  #..# ##......@..# _jhi8019.5 (25.2)  #)####.:......###  ####)...........#  #......ß.ß........  #.#.............###  #....ß.....ß.#.##  #._..........#.#  #....ß.....ß.#.#  #.#..........#$_jh&D20.7 (26.4 _jh_jhK _Found 13 gold pieces.`jhn`jh `jh``jhX`jhM`jhn`jhn`jhκ`jh`jh{`jhľ`jh!`jhP,`jh`jhQ`jh`jh`jh`jh`jh,`jh3`jh`jh`jh`jh`jh`jh`jh*`jh`jh & #..# ##.........#  #)####.:......#######  ####)...........#......  #ß.ß........#  #.#.............### `jh #....ß.....ß.#.##  #._..........#.# #....ß.....ß.#.# #.#..........#@# #......ß.ß...#.#  ####......... ####......## ###`jh{    `jhnE `jhK_30.3 (9.6)`jh-1.3 (10.6) `jhe7_`jh_ _You now have 703 gold pieces (gained 13).`jh3`jh`jhn`jhB`jhZn`jh.,`jh`jh`jha ,`jh!`jh$`jh'`jhm'`jh(`jhG+`jh-`jh-`jha/`jhf2`jh4`jh?5`jh}:,`jhs;`jh;`jh=`jhj@`jhB`jhwC`jhE`jheJB`jh>K`jhM`jhVn`jhZB`jh[`jh[`jhU]`jh'_`jh_`jhH``jha`jhi`jh##.###### . #.# `jh=f.......#......# ..> #.# #.###.##.###########..... #.# #.# #....## #......... #.# #.# #.#...## #.#88.9 (57 #.# #.##.<.### #.#.# #.# #.###....###.#.# #.###.###..#..##.#.# #.##..##.........##.# #.#..##..###...####.# #.#.#.).## #.#.###.# ......### #....####### #.## ..#.### ###........### #..#`jhUD`jhE.90.1 (58.8 `jhJ`jhLe _Found a stone staircase leading down.`jh'I `jhI `jhJ `jhS `jh[ M#.##....#).)...# ..### #.÷##.### ##.#.. ........#..........# #>##....##### . .......#......# ..>##.##.###########...## #@........0.0)...## #.###......<.### #..? #.# #.###....###.##.#...........) .....`jh?a `jhc -1.3 (1.2`jhf `jhg  `jhg V_Found a scroll labelled TULOIPRAMIA.`jhGI`jhM`jhY.##....#).)...# #.# ###.###......## #.# .÷##.###. #.# ##.#.# `jhZ#.# #.# #.# >##.###### .. #.# #......# ..>. #.# .###.##.###########.#.# .# #....## #.#.# 0.0 `jh![H.# #.#...## #.###.#.# .# #.##.<.### #.# ..?> #.# .# #.###....###.# .. #.# .###.###..#..##.# .##..##...# `jh}[d.#..##..###...### `jh)b`jhf-2.5 (1.2`jhi`jhlY _Found an escape hatch in the floor.ajhK_ajh-PBajhPajhRajhSajhTajhzVajhW,ajhXajhZajh[ajh-\ajh\ajh^ajh_ajh``ajhNaajhocajh@e,ajhfajhhajhj,ajhlajhw#.......... .## #.# ..........# ..# #.# #..........####.#####.# ....######........#.# # #....>...#.# .###########........#.# ## #............#.# ajhx8.## #.###........#.# <.### #.# #....@>..#.# #....###.# #........#.# #..#..##.# ##########.# ........# #.#..## ## #.#.##  # #....####### #.##  ###........### #.ajhwy.# ###.####...## ##.#ajh/100.9 (8.4ajh+1.9 (9ajh/ajhm _e - 2 scrolls labelled TULOIPRAMIA (gained 1)ajhajhajhajhajh(ajhBajh,ajhFajhBajhajhajh .###..##### #< ##.#)....## #. #.# .#).)...# #. #.# ##......## #. #.# ajh5 ##.......... .## #.# ............# ..# #.#..........####.#####.#.....######..#.# #......# #...@>...#.#5.5 (3.6###########........#.# ..## #............#.### #.###........ajh #.# #.<.### #.# #.....>..#.#....###.# #........#.# ##..#..##.# ##########. ajh o#.........# # ..###...### ajhIajh-6.7 (4.8ajhE$q _Found an escape hatch in the ceiling.ajh2 ajhM3 ajh3 ajh~5 ajh6 ajh7 ajh7 ajh= ajh> ajh8? ajh@ ajhA ajhC ,ajhcD ajh G ajhJ BajhO ajh>P ajhP ajh(Q ajhT Xajh ` r  There is an escape hatch in the ceiling here.ajha ajhb  _ajhd ajhf ajhsg ajhh ajhi ajho ajhq ajhxq ajh]r ajh-t ajh0v ajh}v ajh/w ajhy ajh{ ,ajh} ajh~ ajh ajh ajh6 ,ajh ajh΅ ajh ajh| ajhČ ajh ajhЎ ajh ajh՛ ajhA ajh ajh ajh ajh ajhW ajhS ajhn ajh ajh ajhJ ajhj ajh ajh׳ ajh ajh ,ajh ajh` ajhn ajh ajhL ajh ajh ajh4 ajh ajhI ajh ajhD ajh{ ajh ajh3 ,ajh ajh ajh ,ajh ajh ajh ajh ajh ajh- ajh ajh ajh ajh# ajh ,ajh ajh3 ajhj ,ajh ajh ajh ajh ajh ajh ajh ,ajh ajhh ajh ,ajh ajh ajh! ajhX! ajhh" ajhe& ajh' ajh( ajh#) ajh/ Bajh1 ajh\5 ajh7 ajh7 ajh< ajh@ ajhC ,ajhH ,ajhI ,ajhEK ajh N ajhO ,ajhQ ajhgT ajhU ajhV ajh0W ajh8Z ajh[ ajh\ ajh\ ajh_ ajh` ajhd` ajh>a ajhc ajhd ajh ajh> ajh> ajh@ ajh@ ajhA ajhuA ajhB ajhC ajhC ajhFD ajhSE ajhZF ,ajhF ajhH ajhI ,ajhJ ajhL ajh>N ajhN ajhO ajhQ ajhS ,ajhU ajhW ajhW ajh(X ajhX ajhZ ajh{[ ajh[ ajh\ ajhd^ ajh&_ ajhr_ ajh8` ajh3a ajhzb ,ajhc ajhc ajhe ,ajhe ajhf ajhKg ajhg ajhg ajhh ajhi ,ajh^j ajhj ajhck ajhk ajhk ajhl ajhm ajhm ajh&n ajho ajho ajho ajho ajhp ajh&q ajh_q ajhq ajhr ajhs ajh:s ajhvs ajh't ajht ,ajh1u ajh L #..# ###......### #....## .# ##.## ###....#.### ###.... #..# ##...##...# ###.# .####.####..####..## #.....#.## #### ###  #.......#.####.. #...###...# #.:......###################..### ...#......@........#_'.##248.3 (141.6) ß.ß........###################.......### .ß.#.## ......#.# ....ß.#.# ......#.# ß.ß...#.#......#ajhȐ ajh :_ajh˕ O _Done exploring.ajhm 3ajh7 ajh, .........#......_0.0).ajhI ajh(:_ajhO _Done exploring.bjh7Ibjh\4bjh`8_bjhbO _Done exploring.bjh3bjhbjhH*:_bjhT+bjh;/bjh1O _Done exploring.bjh bjh- kLevel 6 of the Dungeon <<<<>>>>____(Press ? for help)  #...#.###.#.....# #.# #.###.###..#..##.# ##########.#   #...#.....#.....###.# #.##..##.........##.#   ##..#.._..#....###..# #.#..##..###...####.#  ##.#.....#...####.## ##.#.#.).## #.#.###.#  #.#.###.#.### #..# ###......### #....####### #.##  #.........# ##.## ###....#.### ###........### #..#  #.#######.# #..# ##...##...####.####...## ##.#  #.........####.####..####..###....###..### #.#  ######..###.......#.## ########..###...###.######  ##.## #.......#.####.......###..........#  bjh #..# ##.........###...####### #..........#  #)####.:......###################..####..........#  ####)...........#......@........#_'.###....<.....#  #......ß.ß........####################..........#  #.#.............####..........#  #....ß.....ß.#.###.>...†.<..#  #._..........#.#############  #....ß.....ß.#.#  #.#..........#.#  #......ß.ß...#.#  ####...........#  #####......##  ########cjhxx #..### #.# ###.#.÷........# #.##  #.## #....##.#...# #..# #.# #.# ##........#..........####.#### #########.### #.# ###>##..........######........##.....#.....## #.# #..#......# #....>...#.###...)...## #.#####.#.###.##.###########........#.##...............###.#.....#.# #....## #............#.##......#....)#####.# #.#...## #.###........#.##...#######.......#.### #.# #.##.<.### #.# #.....>..#.##...............###.# #.# #.###....###.# #........#.##...#.###.#.....# #.# #.###.###..#..##.# jh40m##########.##...#.....#.....###.# #.##..##......... #.###..#.._..#....###..# #.#..##..###...### #.###.#...####.## ##.#.#.).## #.#.## #.##.#.###.#.### #..# ###......### #....####### #.###.........# ##.## ###....#.### ###........### #..##.#######.# #..# ##...##...####.####...## ##.##.........####.####..####..###....###..### #.#######..###.......#.## ########..###...###.###### ##.## #.......#.####.......###..........# #..# ##...###...####### #..........##)####.:......###################..####..........#####)...........#......@........#_'.###....<..cjh!...#cjhcjh.### #..# ###......### #....## Saint the Fighter .# ##.## ###....#.### ###.... Barachi cjh`.# #..# ##...##...####.# Health: 82/82 ======================== .####.####..####..###.. Magic: 14/14 ======================== ##.......#.## ####### AC: 5Str: 12  #.......#.####.. EV: 18Int: 25 ##.........###...# SH: 0Dex: 15 cjh{#.:......###################..### XL: 10 Next:  4% Place: Dungeon:6 .........#......@........#_'.##Noise: ---------  Time: 8248.3 (0.0) ß.ß........###################cjhjn) +5 rapier of the Evil Eye {protect, Wil .........###Throw: 4 darts (curare) ....ß.#.## ......#.# ....ß.#.# ......#.# ß.ß...#.# ........# _There is an escape hatch in the ceiling here. _You see here a +0 spear. _Done exploring. _Done exploring. _Done exploring. _Done exploring.cjh(cjhcjhcjhcjh: _cjhecjhUcjhcjhcjhcjhrcjhcjhfcjhJcjh|,cjh}cjh$ cjhh cjhP ncjh" cjh# ,cjh+ XcjhP- cjhs1 cjhh3 cjh3 cjh4 cjh8 cjh[: cjh: cjh; cjh> cjh@ cjh@ cjhLA cjh2D cjhE cjhF cjhF cjhKJ cjhTL cjhL cjh!N cjhKQ cjhS cjhyS cjhT cjh_W cjh:Y cjhY cjhZ cjh] cjhw_ cjhU` cjhBa cjh0d cjhe cjhwf cjhg cjhhj cjh!l cjhl cjhm cjhAp cjhr cjhr cjhow cjh{ Bcjh| cjh~ cjhh cjh cjhC cjhz cjhV cjhƆ cjh cjhZ cjh, ,cjh cjhw cjh Bcjh cjh cjh cjh cjh cjhl cjhҡ cjh cjh @ #......##.###.................  #.####.##.# ##.##....###..##### cjh1  #.# #....####.##.....)....## ###.# #.##...##.##....#).)...# ...# #.###.....###.###...... ..### #.# ###.#.÷##.###....... .## #.# #....##.#........... .# #.# ##........#......... .### #.# ###@##..........####81.9 (33.cjh 6) ...## #.# #........#......## #.#####.#.###.##.#########.###.#.....#.# #....## #..#....)#####.# #.#...## #.#cjh p...#.### #.# #.##.<.### #.# ###.# #.# #.###....###.#  cjhL L.....# #.# #.###.###..#..##.# ###.# #.##..##.........# cjhf cjh cjhG _You see here a +0 spear. _Done exploring. __There is a stone staircase leading down here.cjhu3cjhM4cjhx>djhdjhI82.9 (1.0) _djh djhĊz ###  ..##  # ...#  .###... ..  .....## ...  #.....#....  #..........  ##.S.# 7 djhˋv#..@.......#  #............#  #.##.#....>$...  ...##....##.# ... ....# ....> #....zS   water moccasin (asleep) ..... ..#... zz 2 wights (dormant) ..##. ..##.z. #. # ... ...djhdjhTzz1 dormant)djhL -3.6 (1.7djhI2djh? _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found 8 gold pieces.  Found two stone staircases leading down. _updjh.v ###  ..##  # ...#  djh.###... ..  .....## ...  #.....#....  #..........  ##.S.......#  #..@.......#  #............#  #.##.#....>$...  ...##....##.#  ... ....#  ....> #....z  ..... ..#... djh+t ..##. ..##.z.  #. # ... ... djhu ###  ..##  # ...#  .###... ..  .....## ...  #.....#....  #..........  ##.S.......#  #..@.......#  djhvP#............#  #.##.#....>$...  ...##....##.# ... ....# ....> #....z  ..... ..#...  ..##. ..##.z. #. # ... ...djhdjhdjh*djhPd _There are monsters nearby!djhq  ###  ..##  # ...#  .###... ..  .....## ...  #.....#....  #.......... djh|  ##.S.......#  #..@.......#  #............#  #.##.#....>$...  ...##....##.#  ... ....#  ....> #....z  ..... ..#...  ..##. ..##.z.  #. # ... ... djh'  ###  ..##  # ...#  .###... ..  .....## ...  #.....#....  djh* P#..........  ##.S.......#  #..@.......#  #............#  #.##.#....>$...  ...##....##.# ... ....# ....> #....z  ..... ..#...  ..##. ..##.z. #. # ... ...djh%1 djh1 djh: z _There are monsters nearby!ejh$ ###  Saint the Fighter ..##  Barachi # ...#  Health: 82/82 ======================== .###... ..  Magic: 11/14 ==================------ .....## ...  AC: 5Str: 12 #.....#....  EV: 18Int: 25 #..........  SH: 0Dex: 15 ##.S.......#  XL: 10 Next:  4% Place: Dungeon:7 #..@.......#  Noise: ---------  Time: 8283.6 (0.0) #ejhW[40m............#  n) +5 rapier of the Evil Eye {protect, Wil #.##.#....>$...  Throw: 4 darts (curare) ...##....##.#  ... ....#  ....> #....z  S   water moccasin (asleep) ..... ..#...  zz 2 wights (1 dormant) ..##. ..##.z.  #. # ... ... Found two stone staircases leading down. _There is a stone staircase leading up here. _There are monsters nearby! _There are monsters nearby!Press: ? - help, Dir - move targetAim: a water moccasin (asleep)ejh,: ###  Saint the Fighter ..##  Barachi # ...#  Health: 82/82 ======================== .###... ..  Magic: 11/14 ==================------ejh1 .....## ...  AC: 5Str: 12 #.....#....  EV: 18Int: 25 #..........  SH: 0Dex: 15 ##.S.......#  XL: 10 Next:  4% Place: Dungeon:7 #..@.......#  Noise: ---------  Time: 8283.6 (0.0) #............#  n) +5 rapier of the Evil Eye {protect, Wil #.##.#....>$...  Throw: 4 darts (curare) ejh...##....##.#  ... ....#  ....> #....z  S   water moccasin (asleep) ..... ..#...  zz 2 wights (1 dormant) ..##. ..##.z.  #. # ... ... _There are monsters nearby!ejhFXPress: ? - help, Dir - move targetAim: a water moccasin (asleep)  You lock target on the water moccasin and prepare to deploy your bee.  (Press . to continue winding your bee.)  The water moccasin hisses angrily.ejh{ejhDejh ###  ..##  # ...#   ..  ejh0 ...      ##.S         ... ejht ....> #...z.S ..... ..#.z. zz ejh ..##. ..##... #. # ... ...ejh~77--===4.6 (1Winding ejhUejhfejh'  Press: ? - help, Dir - move targetAim: a water moccasin (asleep)  You lock target on the water moccasin and prepare to deploy your bee.  (Press . to continue winding your bee.)  ejhThe water moccasin hisses angrily. _The water moccasin bites you.ejhE  You continue winding your clockwork bee...  The water moccasin bites you.You are poisoned.ejhF ejh"Q z.===----5Pois Winding. ejhZ ejh^ U _The water moccasin poisons you!ejhZW  You continue winding your clockwork bee...  ejhr[SYou feel very sick.ejhdgz.z.ejhdg1==----ejh6eI6.. ejhp ejh v_The water moccasin bites you. The water moccasin misses you.fjh  With a metallic buzz, your clockwork bee launches itself at the water moccasin.You feel very sick.The water moccasin closely misses you.fjhfjh5Iyz.z. (ally target)y   clockwork bee (minion)fjhk68---7fjhfjh~ m _Your clockwork bee stings the water moccasin!fjh  You bind the heart of a blast furnace in slag iron.  You feel sick. The water moccasin barely misses you.fjh|  Your clockwork bee stings the water moccasin.fjh!9fjhzfjhq.fjhz.9   blazeheart gofjhdlem (minion)y   clockwork bee (minion)fjh-fjhL67/14 fjh------fjhW==fjh8fjhfjhf _The water moccasin bites you but does no damage.gjht  You completely miss the water moccasin. You feel sick.Your clockwork bee misses the water moccasin.gjhsgjhI0 .9z.  The water moccasin bites you but does no damage.The wight hits you with a +1 battleaxe! You feel drained.gjhP: 53/80 (82)=-----9Draingjh6gjhk _Your clockwork bee closely misses the water moccasin.gjh+|gjhB}B-----gjhngjhF _Unknown command.gjh:B  _Your clockwork bee closely misses the water moccasin. _Unknown command.  You closely miss the water moccasin. You feel sick.ater moccasin bites you.  Your clockwork bee stings the water moccasin.  The wight completely misses you.gjhL iz. gjh~M 46=--P: 8/14 =------90.7 (1.1gjhV gjh[ q _Your blazeheart golem punches the water moccasin.hjhr* # ..## # ...# .###...# .. # ... #.....#.... #.... ##@S9......# #.y<.......# #.....zz.....##.##.#....>$...# ...##....##.# .... ....# ....>. #.. ....... .. ..##.## ..##...hjh pMYou feel sick.  The water moccasin bites you but does no damage.r clockwork bee closely misses the water moccasin.You are more poisoned.  The water moccasin poisons you!hjh=hjhQ$kzz.. hjh%z1====---=1.9 (1.2hjh|.hjh1m _Your clockwork bee stings the water moccasin!hjh݃hjh7-hjh9hjh1F _Unknown command.hjh _Unknown command.  You closely miss the water moccasin.feel very sick.  Your blazeheart golem's core grows cold and it stops moving.  The water moccasin closely misses you.  Your clockwork bee stings the water moccasin!hjhg  The water moccasin dies!hjhb z*z.zz 2 wights (1 ally target)9   blazeheart golem (minion, paralysed)*   dormant clockwork bee (minion)  Your clockwork bee winds down and falls to the ground.  The wight hits you with a +1 battleaxe! You feel drained.The wight hits your dormant clockwork bee but does no damage.hjh^^ 29/81===----7-3.0 (1.1 _The wight hits your blazeheart golem with a +1 battleaxe.Your Armour skill increases to level 6!hjh/  --more--ijhkb -----Your Fire Magic skill increases to level 5!ijhcg>--more--ijhmijho4 _ijhr###  ..## ## ...# #.###...# .. ......## ... #.....#.... #.@.. ##.z9# ijhJZ #.*z# #............# #.##.#....>$...# ...##....##.# .... ....# #..>. #..... ....... ..#...ijh&  ###  ..##  ## ...#  #.###...# ..  ......## ...  #.....#....  #.@........  ##.z9......#  #.*z.......#  #............#  #.##.#....>$...  # ...##....##.#  .... ....# # )ijh6  ....>. #.....  ....... ..#... Your Armour skill increases to level 6! _Your Fire Magic skill increases to level 5!  You feel very sick.  Your blazeheart golem's core flares to life once more.  Your blazeheart golem barely misses the wight.  The wight hits you with a +3 mace of freezing.ijh  ###  ..##  ## ...#  #.###...# ..  ......## ...  #.....#....  #.@........ ijh  ##.z9......#  #.*z.......#  #............#  #.##.#....>$... # ...##....##.#  .... ....# #  ....>. #.....  ....... ..#..ijh  4/80-You feel drained. The wight freezes you.* * * LOW HITPOINT WARNING * * *ijhi /  --more--jjhK~  The wight hits your blazeheart golem with a +1 battleaxe!jjhLN-=4.2 (1.2jjhnSjjh+Vs _The wight hits your dormant clockwork bee but does no damage.jjhM#### ...## # ## ....# #..#.###...# .. .......## ....#.....#.#.###.z9......##.*z.# #.# #.##.#....>$.jjh# ...##....##.#..... .....# # ....>. ##..... ......jjh   You feel sick. The wight closely misses you.The wight hits your blazeheart golem with a +1 battleaxe!jjh2 c3-==jjh  5.4jjhn'jjh*t _The wight hits your dormant clockwork bee with a +1 battleaxe!kjhռkjh7-kjh/kjh<F _Unknown command.kjhnkjh\kjhkjhkF _Unknown command.ljhn###..#### ....## # ## ....# #..#.###...# ..##..ljh.## ....##.....#.#.# ##.z9......## #.*z.# #.# # ...##....##.#..... .....# .# .....>. ##..... #....... #..#...ljh  You feel sick.Your blazeheart golem punches the wight.ljhh  ## #. .#### ....## # ## ....# #..#.###...# ..##  ljh~........## ....#  #.....#......  #..z@......#  ##.†9......##  #.*z.......#  #............#  #.##.#....>$....  # ...##....##.#..  .... .....# .# .  *  core ....>. ##..... #  ljh....... #..#... Your blazeheart golem falls apart, revealing its core!The wight attacks as it pursues you!ljh; ## #. .#### ....## # ## ....# #..#.###...# ..##  ........## ....#  #.....#......  #..z@......#  ##.†9......##  #.*z.......#  #............#  #.##.#....>$.... # ...##....##.#..  .... .....# .# .  ....>. ##..... #  ....... #..#.ljh ljh414ljh=--The wight hits you with a +3 mace of freezing!* * * LOW HITPOINT WARNING * * *ljh/  --more--ljh G ## #. .#### ....## # ## ....# ljh8H#..#.###...# ..##  ........## ....#  #.....#......  #..z@......#  ##.†9......##  #.*z.......#  #............#  #.##.#....>$....  # ...##....##.#..  .... .....# .# .  ....>. ##..... #  ....... #..#... ljh ## #. .#### ....## ljh# ## ....# #..#.###...# ..##  ........## ....#  #.....#......  #..z@......#  ##.†9......##  #.*z.......#  #............#  ljh&#.##.#....>$.... # ...##....##.#..  .... .....# .# .  ....>. ##..... #  ....... #..#. 1/78=---You feel drained.* * * LOW HITPOINT WARNING * * *ljh3 ## #. .#### ....## # ## ....# #..#.###...# ..##  ........## ....#  #.....#......  #..z@......#  ##.†9......##  #.*z.......#  #............#  #.##.#....>$....  # ...##....##.#..  .... .....# .# .  ....>. ##..... #  ....... #..#... --more--ljhny ## #. .#### ....## # ## ....# ljhu#..#.###...# ..##  ........## ....#  #.....#......  #..z@......#  ##.†9......##  #.*z.......#  #............#  #.##.#....>$.... # ...##....##.#..  .... .....# .# .  ljhm h....>. ##..... #  ....... #..#.ljhn 8/78 (82) ==--Pois The wight freezes you.ljhQ* * * LOW HITPOINT WARNING * * *ljh$ z*The wight completely misses your blazeheart core.ljh&%J---6.6ljh,ljh0s _The wight hits your dormant clockwork bee but does no damage.ljh ljh 8--ljh ljh F _Unknown command.mjh~j mjhl  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraftmjh%m ?1%3  d + Forge Blazeheart Golem Fire/Forgecraft 7% 4 Select a spell to cast [?] help[Esc] exitnjh[njhnjh*##Saint the Fighter#.Barachi.####HP: 8/78 (82) ==----------------------....##MP: 8/14=============-----------# ## ....#AC: 5Str: 12njhS#..#.###...# ..##EV: 18Int: 25........## ....#SH: 0Dex: 15#.....#......XL: 10 Next:  7% Place: Dungeon:7#..z@......#Noise: =--------  Time: 8296.6 (0.0)##.†*......##n) +5 rapier of the Evil Eye {protect, Wil#.*z.......#Throw: 4 darts (curare)#............#Pois Drain#.##.#....>$....# ...##....##.#..zz 2 wights (1 ally target).... .....# .# .*   blazeheart core....>. njh##..... #*   dormant clockwork bee (minion)....... #..#...* * * LOW HITPOINT WARNING * * *The wight freezes you.* * * LOW HITPOINT WARNING * * *The wight completely misses your blazeheart core. _The wight hits your dormant clockwork bee but does no damage. _Unknown command.njh>##Saint the Fighter#.Barachi.####HP: 8/78 (82) ==----------------------....##MP: 8/14=============-----------# ## ....#AC: 5Str: 12#..#.###...# ..##EV: 18Int: 25........## ....#SH: 0njhDex: 15#.....#......XL: 10 Next:  7% Place: Dungeon:7#..z@......#Noise: =--------  Time: 8296.6 (0.0)##.†*......##n) +5 rapier of the Evil Eye {protect, Wil#.*z.......#Throw: 4 darts (curare)#............#Pois Drain#.##.#....>$....# ...##....##.#..zz 2 wights (1 ally target).... .....# .# .*   blazeheart core....>. ##..... #*   dormant clockwork bee (minion)....... #..#...* * * LOW HnjhzZITPOINT WARNING * * *The wight freezes you.* * * LOW HITPOINT WARNING * * *The wight completely misses your blazeheart core. _The wight hits your dormant clockwork bee but does no damage. _Unknown command.njh`P  Okay, then.njhnjh njh:. _njhz < Ability - do what?CostFailure  f - HopNone0% [?] toggle between ability selection and description.njh njhd njh >##Saint the Fighter#.Barachi.####HP: 8/78 (82) ==----------------------....##MP: 8/14=============-----------# ## ....#AC: 5Str: 12#..#.###...# ..##EV: 18Int: 25........## ....#SH: 0njhl Dex: 15#.....#......XL: 10 Next:  7% Place: Dungeon:7#..z@......#Noise: =--------  Time: 8296.6 (0.0)##.†*......##n) +5 rapier of the Evil Eye {protect, Wil#.*z.......#Throw: 4 darts (curare)#............#Pois Drain#.##.#....>$....# ...##....##.#..zz 2 wights (1 ally target).... .....# .# .*   blazeheart core....>. ##..... #*   dormant clockwork bee (minion)....... #..#...The wight freezes younjh 3.* * * LOW HITPOINT WARNING * * *The wight completely misses your blazeheart core. _The wight hits your dormant clockwork bee but does no damage. _Unknown command. _Okay, then.njh_  ## Saint the Fighter #. Barachi .#### HP: 8/78 (82) ==---------------------- ....## MP: 8/14=============----------- # ## ....# AC: 5Str: 12 #..#.###...# ..##  EV: 18Int: 25 .....***## ....#  SH: 0Dex: 15 #.****#......  XL: 10 Next:  7% Place: Dungeon:7 njh #.*z@**....#  Noise: =--------  Time: 8296.6 (0.0) ##.*****...##  n) +5 rapier of the Evil Eye {protect, Wil #.*z****...#  Throw: 4 darts (curare) #............#  Pois Drain #.##.#....>$....  # ...##....##.#..  zz 2 wights (1 ally target) .... .....# .# .  *   blazeheart core ....>. ##..... #  *   dormant clockwork bee (minion) ....... #..#... The wight completely misses your blazeheart core. njh _The wight hits your dormant clockwork bee but does no damage. _Unknown command. _Okay, then.Hop to where?Press: ? - help, Dir - move targetojhTZc****@....ojh******†*...ojh *****.z@..ojh M**....pjh'i  Saint the FighterBarachi##HP: 8/78 (82) ==----------------------#.MP: 8/14=============-----------.####AC: 5Str: 12....##EV: 18Int: 25# ## ....#SH: 0Dex: 15##..#.###...# ..##XL: 10 Next:  7% Place: Dungeon:7........@..## ....#Noise: =--------  Time: 8296.6 (0.0)#...#$#.....#......n) +5 rapier of the Evil Eye {protect, Wil#..z○......#Throw: 4 darts (curare)##.†*......##Pois Drain#jhl9;49m.*z.......##............#zz 2 wights (1 ally target)#.##.#....>$....*   blazeheart core# ...##....##.#..*   dormant clockwork bee (minion).... .....# .# .The wight completely misses your blazeheart core. _The wight hits your dormant clockwork bee but does no damage. _Unknown command. _Okay, then.Hop to where?Press: ? - help, Dir - move targetpjhmpjh} _Unknown command. _Okay, then.  Hop to where?  Press: ? - help, Dir - move targetFound 15 gold pieces. Boing! You feel sick.The fiery explosion engulfs the wight!!pjhD  The wight is destroyed!The fiery explosion engulfs the wight!pjhpjhV###pjh ###pjhޤ###*   dormant clockwork bee (minion)pjh] ☼☼°pjhD☼○○○○☼The wight is destroyed!pjhg 819==10=======7.6 (1-Hop Drainpjh&☼ _You hear an angry buzzing noise. x3rjh5rjhw>Drink which item? Potions  c - 4 potions of curing  g - 3 potions of magic  w - 4 potions of heal wounds  b - 4 potions of brilliance  m - 2 potions of might rjhW L - a potion of lignification  d - a bubbling silvery potion  f - 2 sedimented blue potions  j - a red potion  k - an amethyst potion [!] read|quaff|evoke[?] describe selectedsjhsjhsjh  Saint the FighterBarachi##HP: 8/81 (82) ==----------------------#.MP: 9/14===============---------.####AC: 5Str: 12....##EV: 18Int: 25# ## ....#SH: 0Dex: 15##..#.###...# ..##XL: 10 Next: 10% Place: Dungeon:7........@..## ....#Noise: =======--  Time: 8297.6 (0.0)sjh#...#$#.....#......n) +5 rapier of the Evil Eye {protect, Wil#.☼☼°......#Throw: 4 darts (curare)##.☼○○.....##Pois -Hop Drain#.*○○☼.....##............#*   dormant clockwork bee (minion)#.##.#....>$....# ...##....##.#...... .....# .# .Found 15 gold pieces. Boing! You feel sick.The fiery explosion engulfs the wight!!The wight is destroyed!The fiery explosion engulfs the wight!The wight is destroyed! _You hear an angry buzzing noise. x3sjh#○.○○°°○○sjh15/81 (82) ====-------8.6 (1sjhsjhP _You feel better.sjhsjhlsjhsjhsjh,sjhqsjhT6==sjhjsjhsjhsjhsjhmsjhu-------°)†..<..y   killer bee (distracted)*   dormant clockwork bee (minion)ysjh-301.6 (3sjhh.yally target) y.sjh *2.6 (4sjh&sjh;] _A killer bee comes into view.tjh#;  Saint the Fighter  Barachi ## HP: 16/81 (82) ====-------------------- #. MP: 6/14==========-------------- .####  AC: 5Str: 12 ....##  EV: 18Int: 25 # ## ....#  SH: 0Dex: 15 tjhF=##..#.###...# ..##  XL: 10 Next: 10% Place: Dungeon:7 ........@..## ....#  Noise: ---------  Time: 8302.6 (0.0) #...#$#.....#......  n) +5 rapier of the Evil Eye {protect, Wil #..).......#  Throw: 4 darts (curare) ##.†.......##  -Hop Draintjh > tjh>\#.*<.......#  #............#  y   killer bee (ally target) #.##.#....>$....  *   dormant clockwork bee (minion)tjh@U # ...##y...##.#..  .... .....# .# . The wight is destroyed! tjhYG\_You hear an angry buzzing noise. x3 _You feel better. _A killer bee comes into view.Press: ? - help, Dir - move targetAim: a killer bee (ally target)tjh tjh9 g  Saint the FighterBarachi##HP: 16/81 (82) ====--------------------#.MP: 9/14tjh ===============---------.####AC: 5Str: 12....##EV: 18Int: 25# ## ....#SH: 0Dex: 15##..#.###...# ..##XL: 10 Next: 10% Place: Dungeon:7........@..## ....#Noise: ---------  Time: 8302.6 (0.0)#...#$#.....#......n) +5 rapier of the Evil Eye {protect, Wil#..).......#Throw: 4 darts (curare)##.†.......##-Hop Drain#.*<.......##............#y   killer bee (ally target)#.##.#....>$....*jhl 37m   dormant clockwork bee (minion)# ...##y...##.#...... .....# .# . _You hear an angry buzzing noise. x3 _You feel better. _A killer bee comes into view.Press: ? - help, Dir - move targetAim: a killer bee (ally target)  Okay, then.tjh tjh% tjhZ tjhd . _ujhCQd ## #. .#### ....## # ## ....##..#.###...# ..###.## ....##...#$#.....#......#. # #..).......# ##.†.## #.*<ujhR.# #...# #.##.#....>$.... # ...##y...##.#.. .... .....# .# .ujh`eujhxfujhgujhsi.y.ujhsX7=3.8 (1.2ujh|ujhZ] _Your dormant clockwork bee falls apart.ujhp  ## #. .#### ....## # ## ....# ###..#.###...# ..## #.## ....# ##...#$#.....#...... #.. ###..).## ##.†.## #..<.# #...y.# #.##.#....>$... # ...##....##.#.. .... .....# .# .ujht ujh v ujh~ >y.ujh }10/14=======5.0ujh ujh vjh vjhԄ o Your spells (cast)Typevjh ^Failure Level a - Kinetic GrapnelForgecraft1%vjh 1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 vjh% hd - Forge Blazeheart GolemFire/Forgecraft7%vjh 4 Select a spell to cast [?] help[Esc] exitwjhKSwjh8[wjh+d  Saint the FighterBarachi##HP: 17/81 (82) =====-------------------#.MP: 10/14=================-------wjhd.####AC: 5Str: 12....##EV: 18Int: 25# ## ....#SH: 0Dex: 15###..#.###...# ..##XL: 10 Next: 10% Place: Dungeon:7#......@....## ....#Noise: ---------  Time: 8305.0 (0.0)##...#$#.....#......n) +5 rapier of the Evil Eye {protect, Wilwjh;e#.. ###..).......#Throw: 4 darts (curare)# ##y†.......##-Hop Drain#..<.......##............#wjhe"y   killer bee#.##.#....>$....# ...##....##.#...... .....# .# . _You feel better. wjhfI_A killer bee comes into view.Press: ? - help, Dir - move targetAim: a killer bee (ally target) _Okay, then. _Your dormant clockwork bee falls apart.wjhgwjhr  Saint the FighterBarachi##HP: 17/81 (82) =====-------------------#.MP: 10/14=================-------.####AC: 5Str: 12....##EV: 18Int: 25# ## ....#SH: 0Dex: 15###..#.###...# ..##XL: 10 Next: 10% Place: Dungeon:7#......@....## ....#Noise: ---------  Time: 8305.0 (0.0)##...#$#.....#......n) +5 rapier of the Evil Eye {protect, Wil#.. ###..).......#Throw: 4 darts (curare)# ##y†.......##-Hop Drainjhus6H#..<.......##............#y   killer bee#.##.#....>$....# ...##....##.#...... .....# .# . _You feel better. _A killer bee comes into view.Press: ? - help, Dir - move targetAim: a killer bee (ally target) _Okay, then. _Your dormant clockwork bee falls apart.wjh}P  Okay, then.wjh6wjhqwjh. _wjhѷwjhwjhd#y.wjhj8/14 ----==6.0 (1wjhfwjh*D _You shape a spike launcher from a nearby wall.xjh:U   Saint the Fighter  Barachi ## HP: 17/81 (82) =====------------------- #. MP: 7/14============------------ .####  AC: 5xjhV Str: 12 ....##  EV: 18Int: 25 # ## ....#  SH: 0Dex: 15 ###..#.###...# ..##  XL: 10 Next: 10% Place: Dungeon:7 #......@....## ....#  Noise: ==-------  Time: 8306.0 (0.0) ##...#$#y....#......  n) +5 rapier of the Evil Eye {protect, Wil #.. ###..).......#  Throw: 4 darts (curare) # ##.†.......##  -Hop Drain #..<.......#  #............#  y   killer bee #.##.#....>$....  # ...##....##.#..  xjhX c.... .....# .# . _Okay, then. _Your dormant clockwork bee falls apart. _Okay, then. _You shape a spike launcher from a nearby wall.  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (55% to hit)xjh"k  Saint the FighterBarachi##HP: 17/81 (82) =====-------------------#.MP: 7/14============------------.####AC: 5Str: 12....##EV: 18xjh=Int: 25# ## ....#SH: 0Dex: 15###..#.###...# ..##XL: 10 Next: 10% Place: Dungeon:7#......@....## ....#Noise: ==-------  Time: 8306.0 (0.0)##...#$#y....#......n) +5 rapier of the Evil Eye {protect, Wil#.. ###..).......#Throw: 4 darts (curare)# ##.†.......##-Hop Drain#..<.......##............#y   killer bee (grapneled)xjhT#.##.#....>$....# ...##....##.#...... .....# .# . _Okay, then. _Your dormant clockwork bee falls apart. _Okay, then. _You shape a spike launcher from a nearby wall.  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (55% to hit)yjh* yjh&You shape a spike launcher from a nearby wall.  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (55% to hit)  The kinetic grapnel hits the killer bee.  A killer bee comes into view.yjhV9  The killer bee misses you. The killer bee closely misses you.yjh:L8-7.0 (1yjhuByjhEa _The killer bee moves out of view.yjh5= ## #. .##### ....## #. ### ....# ###..#.###...# ..## #.## ....# ##...#$#y....#...... #... ###..).# ##. ##.†yjh7?.### #..<...# #............# #.##.#....>$.... # ...##....#.#.. .... .....# .# .yjh9yjh C ## #. .####  #   #. ### ....#  ###..#.###...# ..##  #.....@y....## ....#  ##...#$#.....#  yjhC#... ###..).......#  ##. ##.†.......##  # #..<.......#  .....#  >$....  # ##.#..  ....  .# . yjh* ## #. .####  #   #. ### ....#  ###..#.###...# ..##  #.....@y....## ....#  ##...#$#.....#  #... ###..).......#  ##. ##.†.......##  yjh# #..<..... .....#  >$ # # ....  .# yjh  7-The killer bee stings you.* * * LOW HITPOINT WARNING * * *yjhk,/  --more--yjh >y.yjh ,8.2 (1.2yjh yjhi W _The killer bee barely misses you.yjh]; *   The grapnel guides your strike. You hit the killer bee.yjh  Your weapon exudes an aura of protection.  The rocky spike skewers the killer bee!yjh)zjhg:†zjhp ealth: 17/82 -12 91=9.3 (1.1 _You kill the killer bee!Your life force feels restored.Your Dodging skill increases to level 6!zjhz/  --more--zjhN(zjhUzjhX4 _zjh zjh zjh zjh zjhr f8= _zjh zjh zjhw zjh zjh zjhuzjhˁ--11.3 (2.0yy   killer bee (wandering)--zjhzjha _A killer bee is nearby!|jhX |jh Drink which item? Potions  c - 3 potions of curing  g - 3 potions of magic  w - 4 potions of heal wounds |jhQ  b - 4 potions of brilliance  m - 2 potions of might  L - a potion of lignification  d - a bubbling silvery potion  f - 2 sedimented blue potions  j - a red potion  k - an amethyst potion [!] read|quaff|evoke[?] describe selected}jh}jhE}jh8  Saint the FighterBarachi##Health: 18/82 =====-------------------#.}jh{pMagic: 7/14============------------.####AC: 12  Str: 12# ....##EV: 19Int: 25#. ### ....#SH: 0Dex: 15}jh6###..#.###...# ..##XL: 10 Next: 11% Place: Dungeon:7#.....@†....## ....#Noise: ---------  Time: 8311.3 (0.0)##...#$#y....#......n) +5 rapier of the Evil Eye {protect, Wil#... ###..).......#Throw: 4 darts (curare)}jh_##. ##.†.......##-Hop # #..<.......##............#y   killer bee (wandering)}jhF#.##.#....>$....# ...##....##.#...... .....# .# .Your weapon exudes an aura of protection.  The rocky spike skewers the killer bee! _You kill the killer bee!Your life force feels restored. _Your Dodging skill increases to level 6! _A killer bee is nearby!}jhP  Okay, then.}jhx}jh}jh-. _}jhoS  You shape a spike launcher from a nearby wall.}jhE~ #.##y.y}jh3h  The killer bee buzzes angrily.}jh6-- 5 ====}jhx#2.3 (1}jh}jhB _The killer bee closely misses you.}jh~jh7, ## #.## .#### ##. ....## #..### ....# ###..#.###...# ..## #....@.y....## ....# ##...#$#.....#...... #....###..).# ##..# ##.†.......## #.# #..<.......### #......#  #.##.#....>$.... # ...##....##.#..  .... .....# .# .~jh~jh y†The killer bee attacks as it pursues you!~jhc{9=---3.5 (1.2~jhv~jhI ~jh_The killer bee closely misses you. The killer bee misses you.~jh~jh9---~jh~jhF _Unknown command.~jh * You hit the killer bee.~jhH W `  Your weapon exudes an aura of protection.~jho]  The rocky spike misses the killer bee.~jhfpCThe killer bee stings you but does no damage.~jh{ yyy 2 killer bees (1 wandering)  The killer bee misses you.~jh|[12 =4.6 (1.1~jh~jh҆] _A killer bee comes into view.jhjhjhjh F _Unknown command.jhl.*jhpEjh0  You miss the killer bee. The rocky spike skewers the killer bee.jhHjhy†..y)2050jhjhr _The killer bee barely misses you. The killer bee completely misses you.jh jh) jh jh F _Unknown command.jh5V  Saint the Fighter  Barachi ##  Health: 20/82 =====------------------- #.  Magic: 3/14=====------------------- jh6## .####  AC: 12  Str: 12 ##. ....##  EV: 19Int: 25 #..### ....#  SH: 0Dex: 15 ###..#.###...# ..##  XL: 10 Next: 11% Place: Dungeon:7 #....@y†..y.## ....#  Noise: ==-------  Time: 8315.6 (0.0) ##...#$#.....#......  n) +5 rapier of the Evil Eye {protect, Wil #....###..).......#  Throw: 4 darts (curare) ##..# ##.†.......##  -Hop  jhG7i#.# #..<.......#  ## #............#  yy 2 killer bees (1 wandering) #.##.#....>$....  # ...##....##.#..  .... .....# .# . _Unknown command.jh7You miss the killer bee. The rocky spike skewers the killer bee. _The killer bee barely misses you. The killer bee completely misses you. _Unknown command.Press: ? - help, Dir - move targetAim: a killer bee (severely wounded)jhg  Saint the FighterBarachi##jhjHealth: 20/82 =====-------------------#.Magic: 3/14=====-------------------## .####AC: 12  Str: 12##. ....##EV: 19Int: 25#..### ....#SH: 0Dex: 15###..#.###...# ..##XL: 10 Next: 11% Place: Dungeon:7#....@*†..y.## ....#Noise: ==-------  Time: 8315.6 (0.0)##...#$#.....#......n) +5 rapier of the Evil Eye {protect, Wil#....###..).......#Throw: 4 darts (curare)jh##..# ##.†.......##-Hop #.# #..<.......### #............#yy 2 killer bees#.##.#....>$....# ...##....##.#...... .....# .# . jh_The killer bee barely misses you. The killer bee completely misses you. _Unknown command.Press: ? - help, Dir - move targetAim: a killer bee (severely wounded)  You lock target on the killer bee and prepare to deploy your bee.  (Press . to continue winding your bee.)jh  Press: ? - help, Dir - move target  Aim: a killer bee (severely wounded)  You lock target on the killer bee and prepare to deploy your bee.  (Press . to continue winding your bee.)  The killer bee buzzes angrily.  The rocky spike skewers the killer bee!jhV   killer beejh ,jh!@††y..jh2j3=6.6 (1Winding jh4jh7X _You kill the killer bee!jhu jhv jh 4y†.jh l 5 ---7. jh jh @ _You continue winding your clockwork bee...jh .*jh y  You continue winding your clockwork bee...jh]  yThe rocky spike skewers the killer bee! The killer bee closely misses you.1===-8.. jhk P _The killer bee misses you.jhL*(ally target)y   clockwork bee (minion)jh9%  With a metallic buzz, your clockwork bee launches itself at the killer bee.jh!z y@yThe rocky spike skewers the killer bee.You are ready to hop once more.The killer bee closely misses you.jhw{f4=9jhjhc _The killer bee stings you but does no damage.jhn  #####. ##. .#### ##.. ....## #..### ....# ###..#.###...# ..## #...@yy†....## ....# ##...#$#.....#...... #....###..).# ##..####.†.......## jh i #.# #..<.# ## #.# #.##.#....>$....  # ...##....##.#..  .... .....# .# .jh1*jh  You swap places. The rocky spike skewers the killer bee!jhy   clockwork bee (minion)jh@H *†*   jh/Iqdormant clockwork bee (minion)You kill the killer bee!jhMZ=4-20.8 (1.2jhUjhWL _Your clockwork bee winds down and falls to the ground.jhkjh mo2--10jhrjh6ujh35#jhA@-2jhjhȴjh0 jh1 jh\2 jh08 jhl< O=jh]? jh@ 73jhA jhG jh0H jhCI jhM 95jhN 1==jhO jhT jhhU I4=jhV jhbZ jhZ jh[ jhyo jh,r ,jhr jhGw _Your dormant clockwork bee falls apart.5===jh[x jhI{ ,jh| jh jh* jh jh: jhՇ m66==jh[ jh& ,jhy jh[ ,jh> jh M7jh՝ jhţ P==jh jh ,jh jh2 jh I8=jh> jh jh T7==jh jhX ,jhO jh i9=jh jh ,jh̼ jh P==jh jh jh* 30.zz   wight (wandering)jh 044.8 (22.0)jh ,5.8 (23jh jh v _A wight comes into view. It is wielding a +2 scimitar.jh   Saint the Fighter  Barachi ##  Health: 30/82 ========---------------- ###.  Magic: 4/14======------------------ ##. .####  AC: 5Str: 12 ##.. ....##  EV: 19Int: 25 #..### ....#  SH: 0Dex: 15 ###..#.###...# ..##  XL: 10 Next: 14% Place: Dungeon:7 #...@.††....## ....#  Noise: ---------  Time: 8345.8 (0.0) ##...#$#.....#......  n) h 49m+5 rapier of the Evil Eye {protect, Wil #....###..).z.....#  Throw: 4 darts (curare) ##..####.†.......##  #.# #..<.......#  ## #............#  z   wight (wandering) #.##.#....>$....  # ...##....##.#..  .... .....# .# . _Your clockwork bee winds down and falls to the ground. _Your dormant clockwork bee falls apart. _A wight comes into view. It is wielding a +2 scimitar.Press: ? - help, Dir - move targetAim: a wight, wielding a +2 scimitar and wearing a +0 robe (wandering, hasn't  noticed you)jh   Saint the Fighter  Barachi ##  Health: 30/82 ========---------------- ###.  Magic: 4/14======------------------ ##. .####  AC: 5Str: 12 ##.. ....##  EV: 19Int: 25 #..### ....#  SH: 0Dex: 15 jh ###..#.###...# ..##  XL: 10 Next: 14% Place: Dungeon:7 #...@.††....## ....#  Noise: ---------  Time: 8345.8 (0.0) ##...#$#.....#......  n) +5 rapier of the Evil Eye {protect, Wil #....###..).z.....#  Throw: 4 darts (curare) ##..####.†.......##  #.# #..<.......#  ## #............#  z   wight (wandering) #.##.#....>$....  # ...##....##.#..  .... .....# .# . _Your dormant clockwork bee falls apart. _A wight comes into view. It is wielding a +2 scimitar.Press: ? - help, Dir - move targetAim: a wight, wielding a +2 scimitar and wearing a +0 robe (wandering, hasn't  noticed you)  You lock target on the wight and prepare to deploy your bee.jh ; ##  ###.  ##. .####  ##..    ....#   ..##   ....#  z  jh i)..  † #.# #..< ##  z >$ #  ....  .# jh c==6.8 (1Winding jh0$ jh'  _A wight comes into view. It is wielding a +2 scimitar.  Press: ? - help, Dir - move target  Aim: a wight, wielding a +2 scimitar and wearing a +0 robe (wandering, hasn't  noticed you)  You lock target on the wight and prepare to deploy your bee. _(Press . to continue winding your bee.)jh'jh/;z.jh05==--7. jh7jh:@ _You continue winding your clockwork bee...jhM jh4z.jhk--8.. jhjh@ _You continue winding your clockwork bee...jh8jh:jhEyz.(ally target)y   clockwork bee (minion)jhFY1=9jhOjh-S _With a metallic buzz, your clockwork bee launches itself at the wight.jhjhjho.y†z.jh'50jh9jhjhX jhJ .yThe wight misses your clockwork bee.jh C==1jh jh m _Your clockwork bee stings the wight but does no damage.jh(s |  Your clockwork bee stings the wight but does no damage.jht d2==2jh{ jh~ k _The wight hits your clockwork bee with a +2 scimitar!jh:  Your clockwork bee stings the wight.The wight hits your clockwork bee with a +2 scimitar.jh0<.-3jhCjhEd _Your clockwork bee stings the wight.jh)  Your clockwork bee stings the wight but does no damage.jh*+e6===4jh2jh$6k _The wight hits your clockwork bee with a +2 scimitar!jh  Your clockwork bee closely misses the wight.The wight closely misses your clockwork bee.jhH3-5jhjhb _Your clockwork bee closely misses the wight.jh K * *   dormant clockwork bee (minion)Your clockwork bee stings the wight!Your clockwork bee winds down and falls to the ground.jh- .=6jh, jh s _The wight hits your dormant clockwork bee with a +2 scimitar.jho jhl .-7jh jhj s _The wight hits your dormant clockwork bee but does no damage.jha8 jhp34==-8jhbjhs _The wight hits your dormant clockwork bee with a +2 scimitar!jh ## ###. ##. .#### ##.. ....## #..### ....# ###..#.###...# ..## #....@*z....## ....# ##...#$#.....#...... #....###..).# ##..####.†.......## ## #.# #.##.#....>$.... jh8 jh?7==60.0 (1.2jhjhs _The wight hits your dormant clockwork bee with a +2 scimitar!jhv yy   jhw U5--jh=~ jhЁ _You wind your clockwork bee back up and it locks its sights upon the wight!jh s  Your clockwork bee stings the wight.jh)y   clockwork bee (minion)jhj5=6--1jhr 0jh"jh%W _The wight is destroyed!jhjhe *zz   wight (distracted)*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.jhjf6==--2jhjhs _A wight comes into view. It is wielding a +2 flail.jhi + ##  ###.  ##. .####  ##..   #..### ....#  ###..#.###...# ..##  #....@*)....## ....#  ##...#$#.....#jhj   #....###..).......#  ##..####.†..z....##  #.# #..<  ##   >$....  #   ....  .# . jh  P ##  ###.  ##. .####  ##..   #..### ....#  ###..#.###...# ..##  #....@*)....## ....#  ##...#$#.....#  #....###..).......#  ##..####.†..z. jh #.# #..< ##   >$....  #  ....  .# jh jh jhp jh \ _A wight is nearby!jhyy   jhU5--jh'jhL _You wind your clockwork bee back up and it locks its sights upon the wight!jhBjh†yz.zally target)jhw-3 _jh9jhjh jhɳ jhJ jh l..yz.jhѽ R6=4jhw jh jhu8jhaAHz)jhB&5jhJjh.Nd _Your clockwork bee stings the wight.jh,jhf{zy.. jh?--6jhjhd _Your clockwork bee stings the wight!jhK^jhd3z.jhDf&7jhnjhpm _Your clockwork bee stings the wight but does no damage.jh ,jhG jhC Hzy..jh, B78jhjhjhVjhX _Your clockwork bee stings the wight. The wight hits you but does no damage.jh'  You hit the wight but do no damage.Your weapon exudes an aura of protection.  Your clockwork bee stings the wight.jh )**   dormant clockwork bee (minion)  The wight is destroyed!jhBU12 770jh׺jhJL _Your clockwork bee winds down and falls to the ground.jhq3 ## ###. ##. .#### ##.. ....## #..### ....# ###..#.###...# ..## #.....@*....## ....# ##...#$#.....#...... #....###..).# ##..####.†.......###.# #..<.......### #......# # ...##....##.#.. jh> jh@ k8=-1.2 (1.2jhF jhO m _Items here: ) [ ††.jh: jh jhA -jh( jh jh  jhR  jhѧ LYou need a visible target to rewind your bee! (Use ctrl+direction or * jh M_direction to deconstruct it instead.)jh%jh4'jhX1jhE5F _Unknown command.jhU ## ###. ##. .#### ##.. ....## #..### ....# ###..#.###...# ..## #....@)*....## ....# ##...#$#.....#...... #....###..).# ##..####.†.....## #.# #..<.......#jh7 ## #......#  #.##.#....>$.... # ...##....##.#..  .... .....# .# .jhjhB 5 2.4 _jhjhjh 3jhjhjht9===jh,jhjh"jh$jh$jhz*jhe+\407==jh-jh 2jh43jh4jhN:jh:jh%<jh@jhQAS1=jhCjhmIP==jhMjh>Sjh TjhUjh{jjh njhoK2=jhqjh-wl _Your dormant clockwork bee falls apart.jhwM8=jhgzjh,jhfjhjh493jh0jh͍jh`jhjh?jh9=jhjhjhZ94jhjhjhjhjhjh{N9==jhjhjhS5=jh.jh̹,jhAjh,jhjh@jh[6===jh,jh,jh5jh#,jhcjhO7jhijhjhpR10/14==jh8jh5,jhjjhkjhS8=jh*jh jhjhjhMjh:==jh jhjhK9=jhjhjhjh%jh a1=jhw"jh(jh):50jh6+jh /,jhw2jh 7,jh>jhO=jh)jhO1jhjhBjhjhL2==jh!jh'jh(S2=jhQ*jhy0jh1jh2jh;,jh=jhBjhKC^3===jh*EjhIjh^Jjh1LjhQjhRjhFSjh!XjhXf43==jh[Zjh^jhF_jh`jhdjhejhlfjhjjhkS5=jh/mjh>qjhq:==jhjsjhx,jhyjh~jhK6=jhۀjhb4==jh2jh]jhjhLjhjh97jhjhy,jhjhP==jhjhGO8jhjh jhjhjh,jhǵjhd59=jhjh,jhjhjhjhjhY<60jh2=jhjho,jhjh$,jhjhjha%1jhojhu,jh\jhdjhjhcjhjh/K2=jhjhu,jhjhjhjhjh jh6 U3=jh jh,jh&jhjh]jh-jhjh/ %4jh"jh&jh&jh^(jh-,jh/jhA3a5=jh4jh7,jh(;jht?jh?jhDjhQFjhFU6=jhGjhcJ,jhKjhM,jhNjh,Q;7jhsRjhT,jh*VjhHY,jhYjh[;8jh]jhc_,jh`jhEc,jhydjhNgjhgK9=jhhjhk,jhmjhr,jh3sjhul70=jhnwjh6z,jh{jhr~,jhjhr;1jh`jh,jh4jh},jhjhjh_K2=jh8jhs,jh%jh&jh9jhjhjh?3=jhϛjhgjhjhjhjhBjhQ4jh,jh jhMjh³jhjh$jh%5jh}jh̺,jhjh,jhտjhjhK6=jhjh]jhjhjhZjhjhtjhjhU7=jhjh,jhjh,jhJjh?jh%8jhbjhjhyjh(jh,jhjhjhK9=jhjh,jhjh,jhjhl80=jhjhm,jh jhD,jhHjhv;1jh5 jh ,jhjhjhWjhjhjh_K2=jhjhjhK#,jhF$jh+#####. ##. .######.. ....#..### ....# ###..#.###...# ..###.....))....## ....# jh[,'##...#@#.....#...... #....###..).......# ##..####.†.......## #.# #..<.......### #..... #.##.#....>$....# ...##....##.#.... .....# .# .jh,....>. ##..... #jh42504.6 (132.2)jh4,53jh:jh6=_ _You now have 718 gold pieces (gained 15).jhr 3jh jha &.jh  ##  ###. ##. .#### ##.. ....##  #..### ....# ###..#.###...# ..## #.....)@....## ....# ##...#.#....Y#......jh #....###..).......# ##..####.÷.......##.# #..<.......### #............# Y   ice beast (wandering)#.##.#....>$....# ...##....##.#.. .... .....# .# .jh ,0.0)jh( X.Yjh -6.8 (1.2jh^ jh _An ice beast comes into view.Things that are here: _a +2 scimitar; a +0 robe; a killer bee corpsejh] ## ###. ##. .####  ##..   #..### ....#  ###..#.###...# ..##  #.....)@....## ....#  ##...#.#.....#  #....###..).Y.....#  #.÷.......##  #.# #..<.......#  ## #............#  #.##.#....>$....  # ...##....##.#..  .... .....# .# . jhGE ## ###. ##. .####  ##..   #..### ....#  ###..#.###...# ..##  #.....)@....## ....#  ##...#.#.....#  #....###..).Y.....#  #.÷...... #.# #..<...... ## #............#  jhF#.##.#....>$. # ...##....## .... .....# .# jhOjhPjhXjh=\a _An ice beast is nearby!jh& ## ###. ##. .####  ##..   jh6#..### ....#  ###..#.###...# ..##  #.....)@....## ....#  ##...#.#.....#  #....###..).Y.....#  #.÷.......##  #.# #..<.......#  ## #............#  #.##.#....>$....  # ...##....##.#..  .... .....# .# . jh;[ ##jh< ###. ##. .####  ##..   #..### ....#  ###..#.###...# ..##  #.....)@....## ....#  ##...#.#.....#  #....###..).Y.....#  #.÷......jhn= #.# #..<...... ## #............#  #.##.#....>$. # ...##....## .... .....# .# jh I4jhNjh=Ra _An ice beast is nearby!jh44  Saint the Fighter  Barachi ## Health: 82/82 ======================== ###. Magic: 11/14 ==================------jh  ##. .####  AC: 5Str: 12 ##.. ....##  EV: 19Int: 25 #..### ....#  SH: 0Dex: 15 ###..#.###...# ..##  XL: 10 Next: 17% Place: Dungeon:7 #.....)@....## ....#  Noise: ---------  Time: 8506.8 (0.0) ##...#.#.....#......  n) +5 rapier of the Evil Eye {protect, Wil jh3#....###..).Y.....#  Throw: 4 darts (curare) ##..####.÷.......##  #.# #..<.......#  ## #............#  Y   ice beast (wandering) #.##.#....>$....  # ...##....##.#..  .... .....# .# . Things that are here: _a +2 scimitar; a +0 robe; a killer bee corpse _An ice beast is nearby! _An ice beast is nearby!Press: ? - help, Dir - move targetjhiOAim: an ice beast (wandering, hasn't noticed you)jhW  Saint the Fighter  Barachi ## Health: 82/82 ======================== ###. Magic: 11/14 ==================------ ##. .####  AC: 5Str: 12 ##.. ....##  EV: 19Int: 25 #..### ....#  SH: 0Dex: 15 jh٦###..#.###...# ..##  XL: 10 Next: 17% Place: Dungeon:7 #.....)@....## ....#  Noise: ---------  Time: 8506.8 (0.0) ##...#.#.....#......  n) +5 rapier of the Evil Eye {protect, Wil #....###..).Y.....#  Throw: 4 darts (curare) ##..####.÷.......##  #.# #..<.......#  ## #............#  Y   ice beast (wandering) #.##.#....>$....  # ...##....##.#..  .... .....# .# . _a +2 scimitar; a +0 robe; a killer bee corpse _An ice beast is nearby! _hmAn ice beast is nearby!Press: ? - help, Dir - move targetAim: an ice beast (wandering, hasn't noticed you)  You lock target on the ice beast and prepare to deploy your bee.jh ## ###. ##. .####  ##..    ....# jh  ..##   ....#  Y  .   #.#  ##  Y  # jhl ....  .# jhc==7.8 (1Winding jhjh}An ice beast is nearby!  Press: ? - help, Dir - move targetAim: an ice beast (wandering, hasn't noticed you)  You lock target on the ice beast and prepare to deploy your bee. _(Press . to continue winding your bee.)jhUjh<Y.--8. jh9jh@ _You continue winding your clockwork bee...jhKjhR=Y.jhTk--9.. jh[jh]@ _You continue winding your clockwork bee...jhTjhC] y@Y.(ally target)y   clockwork bee (minion)jh^110jhiejhzh _With a metallic buzz, your clockwork bee launches itself at the ice beast.jhjhj5=1.9 (1.1jhjh _You barely miss the ice beast. The ice beast completely misses you.jhEjhF(3.0jhOjhS _You barely miss the ice beast. The ice beast completely misses you.jhSTjh#####. ##. .######.. ....###..### ....# ###..#.###...# ..###.....y)Y...## ....# jhDX##...#.#@....#...... #....###..).......# ##..####.÷.......## #.# #..<.### #......# #.##.#....>$....# ...##....##.#.... .....# .# .....>. ##..... #jh^jh )y The ice beast hits you but does no damage.jh<\2==4.2 (1.2jhjhh _Your clockwork bee stings the ice beast.jh  You barely miss the ice beast.Your clockwork bee closely misses the ice beast.jh" -5.3 (1.1jh v _The ice beast hits you but does no damage.jh  You barely miss the ice beast.Your clockwork bee stings the ice beast but does no damage.The ice beast hits you but does no damage.jh(6.4jh;jhcf _Your clockwork bee closely misses the ice beast.jh>v The ice beast hits you but does no damage. _jhm?^Your clockwork bee closely misses the ice beast.You hit the ice beast.  Your weapon exudes an aura of protection.  Your clockwork bee stings the ice beast.  The ice beast closely misses you.jh7@O12 7.5jhHjhKh _Your clockwork bee stings the ice beast.jhb  You closely miss the ice beast. The ice beast closely misses you.Your clockwork bee misses the ice beast.jhdE==8.6jhljh=o` _The ice beast hits you but does no damage.jh&  jhYou puncture the ice beast!Your clockwork bee closely misses the ice beast.Your clockwork bee stings the ice beast!jh .y   clockwork bee (minion)jh1209.7jhjhS _The ice beast dies!jha  ## ###.  ##. .#### ##.. ....# #..### ....# ##..#.###...# ..##.....)y@...## ....###...#.#.....#......jh #....###..).##..####.÷##.# #..<## #............# .##.#....>$....# ...##....##.#. .... .....# .# .jh9 **   dormant clockwork bee (minion)jh e3==-20.9 (1.2jh jh L _Your clockwork bee winds down and falls to the ground.jh" jh$ 8-jh, jh- jhjhTjh jhIjhjhjhtjhjhfjhJjh0 5 jhjh%jh%:==jh'jh+,jh,jh1jh2jh4jhl8jh8jh;jh@b4==jhCBjh)Djh"SjhTjhUjhVjh_#####. ##. .######.. ....###..### ....# ###..#.###...# ..###.....))....## ....# ##...#.#.@...#...... #....###..).......# ##..####.÷.......## .# #..<.### #......# #.##.#....>$....jh`)# ...##....##.#.... .....# .# .....>. ##..... #jhfi #####. ##. .######.. ....#..### ....# ###..#.###...# ..###.....))....## ....# ##...#.#.....#...... #....###..@.......# jhUj##..####.÷.......## .# #..<.# ## #..... #.##.#....>$....# ...##....##.#.... .....# .# .....>. ##..... #....... #..# _Your dormant clockwork bee falls apart.jhu,30.1 (9jhx-1.3 (10.4) jhSjh)s  Things that are here: _a +3 mace of freezing; a +0 robejh _jhs###.##. .####. ....## #..### ....####..#.###...# ..## #.....))....## ....# ##...#.#.....#...... #....###..).......# ##..####.## #.# #..<. ## #.....# #.##.#....>$.... # ...##....##.#.. .... .....# .# .....>. ##..... #...jh9 #..#... ..##.## ..##...jh4jh ##. .######.. ....##..### ....###..#.###...# ..##.....))....## ....#...#.#.....#..........###..).......# #..####.÷.# #.# #.. # #..... #.##.#....>$....# .....#............##.#.#. #... ...  You see here a water moccasin skeleton.2.5 (1.2)==3.7 (2.4 _jhjhl-  There is a stone staircase leading up, spattered with blood here.Things that are here: jh-A_a +1 battleaxe; a +0 robejh3jh:jhujh jh: _jhjhP,jhPjhjh&E#..### ....#...#####..#.###...#....###.....))....##.....####...#.#.....#...... #....###..).......# ##..####.÷.......## #.####..<.......# jh ## #............#... #.##.#...@>$....._6.1# ...##....##.#.......#.....# .# . ....>..##..... #jh,g........ #..#...##.## #..##....#. # .... ..... .... ..... ...... ....jh8_jh:-7.3 (3.6jh8_jh_ _Found a stormy altar of Qazlal.jh 3jh jhT jhw jh jh= jhj  There is a stone staircase leading down here. _jh jh #..### ....#...## ###..#.###...#....## #.....))....##.....## ##...#.#.....#...... #....###..).......# ##..####.÷.......## #.####..<.......# .○## #............#..#.##.#....>@....._..# ...##....##.#......#.....# .# . .§....>..##..... #........ #..#.....##.## #..##....#. # ....jhn [39;49m .......... ............ ....jh I_9.7 (2.4jh ,40.7 (3jh :○jh( ^ _You now have 726 gold pieces (gained 8).jh3jhy"jh)jh-jh1,jh4jh}9jh9jh;jh8AjhK,jh{jh` jh^#..### ....#...## ##..#.###...#....## .....))....##.....## #...#.#.....#...... # ....###..).......# .# #..####.÷.......###.### #.####..<.......#☼....# ## #...#.....####.##.#....>...@.._....#4.3 (3.6jh<# ...##....##.#.....#.#....#.....#..#○...§#  ....>..##......###.### ........ #..#.... .# ..##.## #..##.... = #. # ........... #........................jh#V○_jh$-5.5 (4.8jh.S_§jh16 _Found a ring of positive energy.jh=3jh@jh0LBjhP,jh$TjhkTjhKVjhZjhgd..))....##.....### .#.#.....#.......# ###..).......##.# ###.÷.......###.### ###..<.......#°...○# ..........#.....### .##.#....>......_....#  ...##....##.#.....#.# ....#.....#..#..@.§# 7.9 (2.4 ..>..##......###.### ..... #..#.... ..# #.## #..##......= # ............## jhVf ..............  .............. ......... ..$......jhp....○_~9.1 (3.6jhrxjhzK _Found 10 gold pieces.jh|bjhbjhdjh]kjhljhHo,jhpjhXujhujhExjh\yjh?~,jhjhJjh`,jhjhV###.÷.......###.### ##..<.......#°....# ............#.....###.#....>......_....# ...##....##.#.....#.# ...#.....#..#☼...~# # >..##......###.###.### .... #..#.......##....### #..##......@...# jhz ............###.#  ..............  ............... ............ ...$......... ############## jh jh.53.9 (4.8jh+4.9 (5jhjh3 _u - a ring of positive energyjhv 3jh jh, jh ,jhA jh jhg jhY jh jhN jh jho jhۯ jh jh jhL jh¶ jhҼ jh& jh jh jh jh jha jh jhK  ....#.....#..#☼...~# #  ....>..##......###.###.###  .. #..#.......##....#  ..##.###.#..##..........#  #. # .#............###.# ...............#.... ....................# ............... #.......@..........## #################### jh jh8 .62.1 (7.2jh +3.1 (8jh jhd _ _You now have 736 gold pieces (gained 10).jhDjhLInventory: 21/52 gear slots Hand Weapons (go to first with )) jhiLC n - the +5 rapier of the Evil Eye (weapon) {protect, Will+ Stlth+}a - a +1 hammer of venom  h - a +2 short sword of speed  m - a +0 dagger of flaming  p - a +1 heavy flail Missiles (go to first with () jhL d - 4 curare-tipped darts (quivered)f - 6 silver javelins  g - 9 atropa-tipped darts  s - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 pair of gloves of hurling (worn)  k - a +0 cloak of willpower (worn)c - a +0 leather armour  jhMj - a +0 ring mail  r - a +2 chain mail Jewellery (go to first with "=) jh/M i - a +6 ring of intelligence (worn)  o - the ring "Plog" (worn) {rPois rF+ EV+5 Dex+4}l - a +6 ring of strength jhM[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lh1[lhxblh:p....#.....#..#☼...~# #Saint the Fighter....>..##......###.###.###Barachi........ #..#.......##....#Health: 82/82 ========================..##.###.#..##..........#Magic: 14/14 ========================#. # .#............###.#AC: 5Str: 12...............#....EV: 19Int: 25....................#SH: 0Dex: 15.....................XL: 10 Next: 20% Place: Dungeon:7#.......@..........##Noise: ---------  lhpfTime: 8563.1 (0.0)####################n) +5 rapier of the Evil Eye {protect, WilThrow: 4 darts (curare) _There is a stone staircase leading down here. _You now have 726 gold pieces (gained 8). _Found a ring of positive energy. _Found 10 gold pieces. _u - a ring of positive energy _You now have 736 gold pieces (gained 10).lhrlhslhzlh|lh lhZ 3lh lh Blh? lh lhF lh' lh lh X## #............#.....### #.##.#....>......_....# #....##....##.#.....#.# ....#.....#..#☼...§# # ....>..##......###.###.###........ #..#.......##....#..##.###.#..##..##. #...#......###.#.#....5.5 (2.4.......................#lh\ G........................)..#..................#### ####################lh lh| -6.7 (3.6lh] lhM ' _Found a falchion.lhlhlhlhlhlh`,lhglhlhlhlhKlhklhlhlhlh@lhOlhlhlhlhlh6lhlh,lh_lh=lh] lh lh lhlh.,lhlhYlh ,lh!lh$lh4)lh)lh+lhM.lh2,lh4lhS9lh]>lh>lhClh!ElhH,lhgIlhPlhTlhUlhDWlh]Ylh]lh3^lh5`lhablhfflhMglhilhjlho,lh qlhxlh/ #.##.#....>.... ###....##....##.# ###......#.....#..# #......>..##......# lhM##........##..#.... #..##.###.#..##... ##.##...#......... ###...#............. #....... #....... #.)..#.#...###############..........####..#....#5   shadow imp (asleep)##.##...## ....#5...#lh 87.1 (20.4)  A shadow imp comes into view.lhɛh55.lh5=8.3 (21.6 lh _The shadow imp shouts, "Run away, thou dankish weeb-spouting barnacle!"lhlh42Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  n - the +5 rapier of the Evil Eye (weapon) {protect, Will+ Stlth+}a - a +1 hammer of venom  h - a +2 short sword of speed  m - a +0 dagger of flaming  p - a +1 heavy flail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip lh!5lhY=lhI#.##.#....>.... Saint the Fighter###....##....##.# Barachi###......#.....#..# Health: 82/82 ========================#......>..##......# Magic: 14/14 ========================##........##..#.... AC: 5Str: 12#..##.###.#..##... EV: 19Int: 25##.##...#......... SH: 0Dex: 15###...#............. XL: 10 Next: 20% Place: Dungeon:7#..@................ Noise: =--------  Time: 8588.3 (0.0)#................lhI.... n) +5 rapier of the Evil Eye {protect, Wil#.........)..#.......... Throw: 4 darts (curare)#.........###############..........####..#....#5   shadow imp##.##...## 5...#....# _Found 10 gold pieces. _u - a ring of positive energy _You now have 736 gold pieces (gained 10). _Found a falchion.  A shadow imp comes into view. _The shadow imp shouts, "Run away, thou dankish weeb-spouting barnacle!"lhRP  Okay, then.lhSlhD[lh=_. _lh lh9 xWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)e - a +0 pair of gloves of hurling (worn)  k - a +0 cloak of willpower (worn)  c - a +0 leather armour  lh j - a +0 ring mail  r - a +2 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip lhlhlh#.##.#....>.... Saint the Fighter###....##....##.# Barachi###......#.....#..# Health: 82/82 ========================#......>..##......# Magic: 14/14 ========================##........##..#.... AC: 5Str: 12#..##.###.#..##... EV: 19Int: 25##.##...#......... SH: 0Dex: 15lhE###...#............. XL: 10 Next: 20% Place: Dungeon:7#..@................ Noise: =--------  Time: 8588.3 (0.0)#.................... n) +5 rapier of the Evil Eye {protect, Wil#.........)..#.......... Throw: 4 darts (curare)#.........###############..........####..#....#lh5   shadow imp##.##...## 5...#....# _u - a ring of positive energy _You now have 736 gold pieces (gained 10). _Found a falchion.  A shadow imp comes into view. _The shadow imp shouts, "Run away, thou dankish weeb-spouting barnacle!" _Okay, then.lh #.##> ###.. ###... #......> ##........ #..##.###. ##.##...#... ###...#........ #..@........ #............ #.........)..#.. #.........##### ..........# ###..#....# ##.##...# # 5...# ....#lh #.##> ###.. ###... #......> ##........ #..##.###. ##.##...#... ###...#........ #..@........ #............ lh#.........)..#.. #.........##### ..........# ###..#....# ##.##...# # 5...# ....#lhlhSpend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NolhElh#.##.#....>.... Saint the Fighter###....##....##.# Barachi###......#.....#..# Health: 82/82 ========================#......>..##......# Magic: 14/14 ========================##........##..#.... AC: 5Str: 12#..##.###.#..##... EV: 19Int: 25##.##...#......... SH: 0Dex: 15###...#............. XL: 10 Next: 20% Place: Dungeon:7lh=#..@................ Noise: =--------  Time: 8588.3 (0.0)#.................... n) +5 rapier of the Evil Eye {protect, Wil#.........)..#.......... Throw: 4 darts (curare)#.........###############..........####..#....#5   shadow implhv##.##...## 5...#....# _You now have 736 gold pieces (gained 10). lhN_Found a falchion.  A shadow imp comes into view. _The shadow imp shouts, "Run away, thou dankish weeb-spouting barnacle!" _Okay, then.A shadow imp is nearby!lhh-- _lhlhlh8 A5.lh E-9.3 (1lhlhlh#G5.lh$$%90.3 (2lh+lh1lhs2lh=lh9>yKeep disrobing? Y - Yes  lh{>N - Nolh lh #.##.#....>.... Saint the Fighter###....##....##.# Barachi###......#.....#..# Health: 82/82 ========================#......>..##......# Magic: 14/14 ========================##........##..#.... AC: 5Str: 12#..##.###.#..##... EV: 19Int: 25##.##...#......... SH: 0Dex: 15###...#............. XL: 10 Next: 20% Place: Dungeon:7#..@................ Noise: ---------  Time: 8590.3 (2.0)#....................lh [40m n) +5 rapier of the Evil Eye {protect, Wil#.........)..#.......... Throw: 4 darts (curare)#.........###############.......5..####..#....#c   centaur (wandering)##.##...#5   shadow imp# ....#c...# _Found a falchion.  A shadow imp comes into view. _The shadow imp shouts, "Run away, thou dankish weeb-spouting barnacle!" _Okay, then. _A shadow imp is nearby! _You start removing your armour. You continue removing your +0 robe. x3lhV +1.3 (3lhT lh\ O  A shadow imp comes into view. _The shadow imp shouts, "Run away, thou dankish weeb-spouting barnacle!" _Okay, then. _A shadow imp is nearby! lh _You start removing your armour. You continue removing your +0 robe. x3 _You stop removing your armour.lh@####............# #.##.#....>..... ###....##....##.#.###......#.....#..#☼#......>..##......####........##..#..#..##.###.#..## ##.##...#.....###.@.#......lhɢ #....#)..#...........#..################.......5..# 5   shadow imp###..#....###.##...## ....#lhlhlh˨lhH5.c   centaur (wandering)5   shadow impclhڱ-2.5 (1.2lhlh'lh=M..####..<☼####............# #.##.#....>.... ###....##....##.#.###......#.....#..#☼......>....####........##..#...##.###.#..## ##@##...####...#...... #..... #....... #.........)..#...........#5..################......###..#..##.##clhMlh,NlhNlhWp5.c.lhuX(3.7lh<_lhalh{k #.####..<.......#☼ Saint the Fighter ####............#. Barachi #.##.#....>..... Health: 82/82 ======================== ###....##....##.#. Magic: 11/14 ==================------ ###......#.....#..#☼ AC: 5Str: 12 #......>..##......## EV: 19Int: 25 ##........##..#..... SH: 0Dex: 15 #..##.###.#..##.... XL: 10 Next: 20% Place: Dungeon:7 ##@##...#.......... Noise: ---------  Time: 8593.7 (0.0)lh|y ###...#.............. n) +5 rapier of the Evil Eye {protect, Wil #.................... Throw: 4 darts (curare) #..5.................. #.........)..#........... lh|X#.........################ c   centaur (wandering) .....c....#lh}a 5   shadow imp ###..#....# ##.##...# _Okay, then. lhe}_A shadow imp is nearby! _You start removing your armour. You continue removing your +0 robe. x3 lh}_You stop removing your armour.Press: ? - help, Dir - move targetAim: a shadow implh- #.####..<.......#☼ Saint the Fighter ####............#. Barachi #.##.#....>..... Health: 82/82 ======================== ###....##....##.#. Magic: 11/14 ==================------ ###......#.....#..#☼ AC: 5Str: 12 #......>..##......## EV: 19Int: 25 ##........##..#..... SH: 0Dex: 15 #..##.###.#..##.... XL: 10 Next: 20% Place: Dungeon:7 ##@##...#.......... Noise: ---------  Time: 8593.7 (0.0) ###...#.............. n) +5 rlhtapier of the Evil Eye {protect, Wil #.................... Throw: 4 darts (curare) #..5.................. #.........)..#........... #.........################ c   centaur (wandering) .....c....# 5   shadow imp ###..#....# ##.##...# _You start removing your armour. You continue removing your +0 robe. x3 _You stop removing your armour.Press: ? - help, Dir - move targetAim: a shadow imp  You lock target on the shadow imp and prepare to deploy your bee.  (Press . to continue winding your bee.)lh\F  > >  #..5 lh#... cc ..........#  lhc==4.7 (1Winding lhZlh= _You stop removing your armour.  Press: ? - help, Dir - move targetAim: a shadow imp  lhYou lock target on the shadow imp and prepare to deploy your bee.  (Press . to continue winding your bee.) _The centaur shouts!lh1(lh(lh3lh:m5.c.lh;X--5. lh/IlhK@ _You continue winding your clockwork bee...lh! lh& c.  You continue winding your clockwork bee...lho) y=-6.. lhQ@ f _The shadow imp misses you.lh0 lh  yc.(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the shadow imp.The shadow imp closely misses you. The centaur misses you.7 _The centaur closely misses you.lh M####......#.. #.##.#....>.....###....##....##.####......#.....#..#☼#......>..##......#####........##..#......#.y##.###.#..###.##...#.......###c5@#.....#.............#.......#.........)..#....#...#################..####..#....#  ##.##...#  ....#lh lh dc. lh 5=8.9 (1.2lhO lh _Your clockwork bee stings the centaur! The shadow imp completely misses you.lh The centaur barely misses you.  The centaur kicks you but does no damage.Your clockwork bee stings the centaur.centaur barely misses your clockwork bee.  The centaur kicks your clockwork bee. The shadow imp misses you.  lh=-)5   shadow imp (ally target)y   clockwork bee (minion)lh2==12 3-600.0 (1.1lhx"lh$Q _The centaur dies!lh~ %  lh FYou puncture the shadow imp!lh{- . *.*   dormant clockwork bee (minion)  You kill the shadow imp!lhI3 B-1.1lh: lhA= L _Your clockwork bee winds down and falls to the ground.lh( _No target in view!lh` Ilh+ lh : _lh ,lh lh P==lhQ lh F 5 lh lh ,lh lh ,lh lh}! lh(" E3==lh$ lh@* ,lh+ lh1 ,lh3 lh9 ,lhA< lhA lhA :==lhl ,lhcm ,lh|o lh~w _Your dormant clockwork bee falls apart.lh@y lh~ b4==lh lh lh ,lh0 lh̔ lh  ###....##....##.####......#.....#..##......>..##......# ##........##..#... #..##.###.#..##... ##)##...#...##...#........##........... #...@........-16.3 (15.2)#..)..##..############### .# ###..#....# ##.##...# # ....# ....# ?....#lhq ]-7.5 (16.4 lh lh [ _Found a scroll of blinking.lh3lh=lhlhcBlh&lhr#......>..##...... ##........##..#... #..##.###.#..##.. ##)##...#....###...#.........##.........####......##.........)..#.#...##############8.7 (1.2)..# .###..#....#  ##.##...# # ....# ....# ?....#.....# <.$..#lhL`==9.9 (2.4lhlhU _Found 11 gold pieces. Found a stone staircase leading up.lhc3lhTflhjlhplhu,lhlhPlh lhH####...........##.........)..#.....#.........############...........# ...###..#....# #.####.##...# #....## ...##.# ..lh_..# ###..##......# ## ##<.$..# #.....# #.##..##.# ..# #.. ..# #.. .# #.# #lh.27.1 (7.2lh]+8.1 (8lhlhaX _b - a scroll of blinkinglh)!lh"lh/%lh^(lh-lh2,lh2lh8,lh9lhDs.#.........##############...........# ...###..#....# #.####.##...# #....#......# ...##........# .............# ###..##......# ## ##<.@..#  #.....#  #.##..# #.# ..##.. ..##.. #.##.# .##. .# .lh>E #lhGOlh^QR30.5 (2.41.5 (3lhVlh]_ _You now have 747 gold pieces (gained 11).lh lh lh lh{ lh ...........#...###..#....# #.####.##...# #....#......# ...##........# ......# lh ###..##......#  ## ##<....#  #...@.# 0.0#.##..# #.#...# #.....##..[#.##.## .##. .#lhs <# .# lh lhe -2.7 (1.2lh= lh! - _Found a leather armour.lh" 3lh$ lh+ lh0 lh]1 lh35 lh5 lh: ,lh@< lh> lhB lhB lhD lhG lhK lh_K lhL lh]P lhT lhU lhU lhX lh[ lh\ lh] lh_ lhd ,lhhf lhg lh'l lh|l lhm lhq lhPu ,lhv lhz lhn~ lh~ lh lh lhu  #.....# #.##..# #.#...# #.....# #..[#.# #.###.# #...#.# ###...# #@..# #.........# #..........# ##..#....... #..#........ #..........#J   jelly (asleep) #.##.......# .. ..#......lh= S.. ...J.lh lh 44.7 (12.lh 0)lh2 lh &5.9 (13.2 lh lh  lh lhE 4_A jelly comes into view.lh} lhaQ #.....#  #.##..#  #.#...#  #.....#  #..[#.#  #.###.#  #...#.#  ###...#  #@..#  lhxb8#.........#  #..........#  ##..#.......  #..#........  #..........#  #.##.......#  .. ..#......  .. ...J. lh-U #.....#  #.##..#  #.#...#  #.....#  #..[#.#  #.###.#  #...#.#  ###...#  #@..#  #.........#  #..........#  ##..#....... #..#....... #..........#  #.##....... .. ..#..... .. ...J.lh9lh> lh\ _A jelly is nearby!lh29 #.....# lh2 #.##..#  #.#...#  #.....#  #..[#.# lh3@ #.###.#  #...#.# lh53% ###...#  lhS3S#@..#  #.........#  lho3=#..........#  ##..#....... lh3% #..#........  lh3@#..........#  #.##.......#  lh3v.. ..#......  .. ...J. lh_ #.....#  #.##..#  #.#...#  #.....#  #..[#.#  #.###.# lh' #...#.#  ###...#  #@..#  #.........#  #..........#  lhS##..#....... #..#.......lhrk #..........# lh] #.##.......lhH .. ..#.....lh%O .. ...J.lhlhlhWlhi\ _A jelly is nearby!lh k #.....#  Saint the Fighter #.##..#  Barachi #.#...#  Health: 82/82 ======================== #.....#  Magic: 11/14 ==================------ #..[#.#  AC: 5Str: 12 lh #.###.#  EV: 19Int: 25 #...#.#  SH: 0Dex: 15 ###...#  XL: 10 Next: 23% Place: Dungeon:7lh*  #@..#  Noise: ---------  Time: 8645.9 (0.0) lhN #.........#  n) +5 rapier of the Evil Eye {protect, Wil lho #..........#  Throw: 4 darts (curare) lh ##..#.......  #..#........  lh #..........#  J   jelly (asleep) lh #.##.......#  .. ..#......  lh .. ...J. _Found a leather armour. _A jelly comes into view. lh; _A jelly is nearby! _A jelly is nearby!lh_ lPress: ? - help, Dir - move targetAim: a jelly (asleep).lhGv #.....#Saint the Fighter#.##..#Barachi#.#...#Health: 82/82 ========================#.....#Magic: 11/14 ==================------#..[#.#AC: 5Str: 12#.###.#EV: 19Int: 25#...#.#SH: 0Dex: 15###...#XL: 10 Next: 23% Place: Dungeon:7#@..#Noise: ---------  Time: 8645.9 (0.0)#.........#n) +5 rapier of the Evil Eye {protect, Wil#..........#Throw: 4 darts (curare)##..#.......#..#........#..........#lhv J   jelly (asleep)#.##.......#.. ..#........ ...J. _A jelly comes into view. _A jelly is nearby! _A jelly is nearby!Press: ? - help, Dir - move targetAim: a jelly (asleep)  You lock target on the jelly and prepare to deploy your bee.lh y c==6.9 (1Winding lh9 lh_ _is nearby!  Press: ? - help, Dir - move targetlh Aim: a jelly (asleep)  You lock target on the jelly and prepare to deploy your bee. _(Press . to continue winding your bee.)lh56lh6X--7. lh<lhM?@ _You continue winding your clockwork bee...lhxlh--8.. lh lhB2_You continue winding your clockwork bee...lh%  lhBpWith a metallic buzz, your clockwork bee launches itself at the jelly.lhlhyJlly target)y   clockwork bee (minion)J.lh09lhlhs lh:_The jelly quivers.lhlhV lh$q.yJ.lh'50lhlhlh lh8 lh lhk p..yJ.lh\ &1lh[ lh\ lh lh3 lh c.Jy.lh 62==lh 2lhL lh lh #.....# #.##..# #.#...# #.....# #..[#.# #.###.# #...#.# ###...# #.@.# #.# #.# ##..#.##..#..J.....#.....y....# #.##.......# .. ..#... .......#lhz  Your clockwork bee stings the jelly!lh|Jy. lhI-4.1 (1.2lhlh[ _Your clockwork bee is burned by acid!lh#.....# #.##..# #.#...# #.....# #..[#.# #.###.# #...#.# ###...# #..@# #.# #.# #..#..y.#....#.lh#.##.# .. ..#.#.. ..#lhs  Your clockwork bee stings the jelly!lhlhy.y   clockwork bee (minion)lh045.3lhlh4O _The jelly dies!lh,c 4lh f lh\i R _No target in view!lh#.##..# #.#...# #.....# #..[#.# #.###.# #...#.# ###...# ##...#######....@....##..# ##..#..y..#..........#....##.### .. ..#.#.. ........## ..# lhc**   dormant clockwork bee (minion)lh(6.5lhlhDL _Your clockwork bee winds down and falls to the ground.lhM#.#...# #.....# #..[#.# #.###.# #...#.# ###...# ##...########.........# #..# ##..#..*#..#...........#....#..##.### #.. ..#. #...........## ...##...... ... ##.....#lhlhE==7.7lhlhlh6 c#.....# #..[#.# #.###.# #...#.# ###...# ##...########.........# #..###..#..*#..#............#....#..###.### ...#..#..#..#...........##....## #.... ##### ###..##lh lh6 (8.9lh lh lh#..[#.# #.###.# #...#.# ###...# ##...########.........# #..###..#..*......#....@........#....#..###.### ... #..#..#..#...........##....## ..#.... ##..#### ###..##  .##lhlhX3==60.1lhlhlh3lh "lhw-Blh 2,lh`4lh;,lh>lhDP==lhGlhK,lhRMlhblhf,lh#glh}m _Your dormant clockwork bee falls apart.4==lhnlhRvlh@}#.###.# #...#.# ###...# #...#########.........# ..#..## ...y##..#.......#..........lh}#....#..##. #.### ... #..#..#. #...........##......## ...#.... # ..#lh}ay   killer bee (asleep)lhj~L#### ###..## .# #.## .[#lhd| 7.1 (7.0  A killer bee comes into view.lhB-8.3 (8.2lhlh) _Found a chain mail.lh  #.###.# #...#.# ###...# ##...###### #  ##.........# ..  lh #..........## ...y  ##..#.......##.....  #..#..............  #........@.#..##.  #.##.......# ... lhr  #..#..#.......  #...........##..  ....##...... ...  #.... ##.....# ..#  #### ###..## .#  lh D#.## .  .[#lh d #.###.# #...#.# ###...# ##...###### #  ##.........# ..  #..........## ...y lh  ##..#.......##.....  #..#..............  #........@.#..##.  #.##.......# ...  #..#..#.......  #...........##.. ....##...... ... #.... ##.....# ..#  #### ###..## .# lhO #.## . .[#lh lh. lh lh a _A killer bee is nearby!lh  #.###.# #...#.# ###...# ##...###### #  ##.........# ..  #..........## ...y  ##..#.......##.....  lh2 g#..#..............  #........@.#..##.  #.##.......# ...  #..#..#.......  #...........##..  ....##...... ...  #.... ##.....# ..#  #### ###..## .#  #.## .  lh %.[#lhE #.###.# #...#.# ###...# ##...###### #  ##.........# .. lhTF #..........## ...y  ##..#.......##.....  #..#..............  #........@.#..##.  #.##.......# ...  lh;G(#..#..#.......  #...........##.. ....##...... ... #.... ##.....# ..#  #### ###..## .# #.## . lhGI.[#lhOlhPlhXlh^a _A killer bee is nearby!lh #.###.# Saint the Fighter #...#.# Barachi ###...#lhH Health: 82/82 ======================== ##...###### #  Magic: 11/14 ==================------ ##.........# ..  AC: 5Str: 12 #..........## ...y  EV: 19Int: 25 ##..#.......##.....  SH: 0Dex: 15 #..#..............  XL: 10 Next: 24% Place: Dungeon:7 lhK#........@.#..##.  Noise: ---------  Time: 8668.3 (0.0) #.##.......# ...  n) +5 rapier of the Evil Eye {protect, Wil #..#..#.......  Throw: 4 darts (curare) #...........##..  lhH@....##...... ...  #.... ##.....# ..#  y   killer bee (asleep) #### ###..## .#  lhy#.## .  .[#lhA killer bee comes into view. _Found a chain mail. _A killer bee is nearby! lh_A killer bee is nearby!Press: ? - help, Dir - move targetAim: a killer bee (asleep)lh.#.###.#Saint the Fighter#...#.#Barachi###...#Health: 82/82 ========================##...#######Magic: 11/14 ==================------##.........# ..AC: 5Str: 12#..........## ...yEV: 19Int: 25##..#.......##.....SH: 0Dex: 15#..#..............XL: 10 Next: 24% Place: Dungeon:7#........@.#..##.Noise: ---------  Time: 8668.3 (0.0)#.##.......# ...n) +5 rapier of the Evil Eye {protect, Wil#..#..#.......Throw: 4 darts (curare)#.h439;49m..........##......##...... ...#.... ##.....# ..#y   killer bee (asleep)#### ###..## .##.## ..[# _Found a chain mail. _A killer bee is nearby! _A killer bee is nearby!Press: ? - help, Dir - move targetAim: a killer bee (asleep)  You lock target on the killer bee and prepare to deploy your bee.lhic==9.3 (1Winding lhlhq _A killer bee is nearby!  Press: ? - help, Dir - move targetAim: a killer bee (asleep)  You lock target on the killer bee and prepare to deploy your bee. _(Press . to continue winding your bee.)lhlhY--70. lhιlh@ _You continue winding your clockwork bee...lhP O  You continue winding your clockwork bee...lhT m  The killer bee buzzes angrily.lhT lhU lh_ H.yylh_ Gyy 2 killer bees (1 wandering)lh` y=-1.. lhh lhl ] _A killer bee comes into view.lh|  With a metallic buzz, your clockwork bee launches itself at the killer bee.lhQ lh lh lh Iyy..yy 3 killer bees (1 wandering, 1 ally t…)y   clockwork bee (minion)lh 02lh lh _The killer bee buzzes angrily. _A killer bee comes into view.lhBlhlh!lhlh..y...yy.y 2 killer bees (1 ally target)lh.-3lh&&lhD)a _The killer bee moves out of view.lhVz#..[#.# #.###.# #...#.# ###...#  ###### # lh1W## .#..........## .lhaW##..#.......##.....$#..#y...y...lhW#.........y#..##...##.......# ...#lhW#..#..#. .....#...........##.....#....##...... ...##.... ##.....# ..# #### ###..## .#lhXZ#.#.lh^lhg  Found 15 gold pieces. The killer bee barely misses you.lh&w y..  Your clockwork bee stings the killer bee.The killer bee closely misses you.lhZx5=4.5 (1.2lh=lh$g _Your clockwork bee closely misses the killer bee.lhlhqilhA lh Blh lh 7  You miss the killer bee. The rocky spike skewers the killer bee. x2  The killer bee closely misses you.The killer bee completely misses your clockwork bee.lh ) yyy.y....  Your clockwork bee barely misses the killer bee.The killer bee misses your clockwork bee.lh 5-6.6 (1.1lhU lhW P _The killer bee misses you.lh` 1*lh `lhF lh?\  _The killer bee misses you.  You closely miss the killer bee. The rocky spike misses the killer bee.bar  The killer bee closely misses you.  Your clockwork bee stings the killer bee.  Your clockwork bee closely misses the killer bee.lhh y..y The killer bee stings your clockwork bee!lhh 0=7.7lhp lhs X _The killer bee closely misses you.lh1*lh{`lht*yThe killer bee closely misses your clockwork bee.stings the killer bee but does no damage.The killer bee closely misses you.  The killer bee stings your clockwork bee.lh+4-80lh4lh,7_ _The killer bee misses your clockwork bee.lh'7*lh+lh:ybarely misses your clockwork bee.The killer bee closely misses you.  Your clockwork bee barely misses the killer bee. x2  .lhy;H--9lhElhIg _The killer bee closely misses your clockwork bee.lhs 7*lhN lh?  y You closely miss the killer bee. The rocky spike skewers the killer bee!misses your clockwork bee.The killer bee completyour clockwork bee.  Your clockwork bee barely misses the killer bee.  The killer bee stings your clockwork bee. x2lhs ^78--80.8 (1.1lhW lh} P _The killer bee stings you.lhz *You hit the killer bee.lhVuV  Your weapon exudes an aura of protection.  lhuQThe rocky spike skewers the killer bee!lh(~- 2lhW lh$1The killer bee stings you.The killer bee closely misses your clockwork bee.  The killer bee misses you.r clockwork bee stings the killer bee!lhg.g..   killer beelh27--12 71.9lh<lh1>T _The killer bee dies!lh lh lh lhv  lh @_Unknown command.lhi]1*lh8 `lh y(ally target) _Unknown command.  The rocky spike misses the killer bee.  Your clockwork bee locks its sights upon the killer bee.  The killer bee barely misses your clockwork bee.  Your clockwork bee stings the killer bee.  The killer bee stings your clockwork bee but does no damage.lhs ;81=lh %20lh lh1 f _Your clockwork bee barely misses the killer bee.lhD+1*lh8 lh:killer bee stings your clockwork bee but does no damage. _Your clockwork bee barely misses the killer bee.  The rocky spike skewers the killer bee!  The killer bee closely misses your clockwork bee.The killer bee stings your clockwork bee.  Your clockwork bee stings the killer bee!lh8 *†*   dormant clockwork bee (minion)  The killer bee dies!lh 9/83 5 83 _Your clockwork bee winds down and falls to the ground.  Your Fighting skill increases to level 9!lhJ/  --more--lh1lhlh 4 _lh3lhlhlh: _lhilh3L80=lhlhO=lhTlhlhPlhlhlhU1=lhvlh lhL2==lhlh,lh-lh;2lhlh3lhlhplh lhs :==lhlhb"lhV%lh%K3=lh'lh/l _Your dormant clockwork bee falls apart.lh/lhx1lh5lhr6L3==lh8lh =lh=lh8?lh ClhC9=lhIElhIlhIlhKlhOlhZP:==lhQlhW,lhXlh\,lh^lhclhpdL4==lhelhilhy#..[#.# #.###.# #...#.# ###...# ##...###### #####.# #..#.## .....?##..#.##.....$.#..#.......@†.-703.9 (20.0)#.#..##.#.##.##...# #..#..#.............#....##.....#....##...... ...###.... ##.....# ..##### ###..## ..##.## ..lhlh9G-5.1 (21.2 lhlhc _Found a scroll labelled ZIR WIUCES.lhý lhf lh lhk lh lh2 lh lhz f  You see here a killer bee corpse.lhl #..[#.# #.###.# #...#.# ###...# ##...###### #########.........# ...#..#...###......?.?##..#.......##.....$..#..#........†@.6.3 (1.2)#..#..##..#.##.......##...# ....#..#..#............. ..#...........##.....##....##...........###.... ##.....##...##### ###..## #..##.## ...lhc C7.5 (2.4lh lh c _Found a scroll of identify.lh6lh6lh8lh;lhlh:==lh,lhH ,lh lhlh,lhlhIlh^(Blh?)lh.lh/lhP1lh_?...# [#.# ##.# .#.# ...# ...###################### ........##...#..... ........###......?.?..# .#.......##.....@....# .#..†.........## .........#..##......# ##.......##...##......# #..#......#...... .........##.....####..... ..##...........## ..... .. ##.....##...# .... lh6@# ###..####..# #...lhJ.13.5 (6.0lhlK+4.5 (7lhSlhV_ _You now have 762 gold pieces (gained 15).lhNlh2$l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightinglh$=9.0  25%  +2   l - Spellcasting   3.0     0           b - Maces & Flails   5.2    +1   m - Forgecraft   8.0    +1   c - Axes   3.1    +1   n + Fire Magic5.5  25%  +1  lh=% d - Staves   3.1    +1       e - Unarmed Combat   0.0    +1   o - Evocations   0.0    +1  lh&@ f - Throwing   0.0     0               g - Short Blades   2.5    +1 +4     h - Long Blades   1.5    +2              i + ArmourlhZ&-6.5  25%  +2      j + Dodging6.3  25%  +1      lh& k - Stealth   1.7     0              lhP'                Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  lh%(}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetslh\00 g + Short Blades   2.5  20%00lh 1716*341716lh7 2525 g - Short Blades   2.5   2525lh0. 00 g + Short Blades   2.5  20%00lh17 n * Fire Magic   5.5  34171616lhY"25 n - Fire Magic   5.5   252525lh 0 m + Forgecraft 8.0  20%000lh8^argetarget12.0 -- -- --  -- -- -- -- -- -- -- -- --  --  -- a-z] set[-] clear selected targettrainingtargetslh2<[?25h[?0c0 lh#u [?25l[?1clhz10.0 =] set aall targetslh<> l + Spellcasting 3.0lha-z] setselected targetlhz <[?25h[?0c0 lh [?25l[?1c5.0 =] set aall targetslhlh lh...#Saint the Fighter [#.#Barachi ##.#Health: 83/83 ======================== .#.#Magic: 14/14 ======================== ...#AC: 5Str: 12 ...######################EV: 19Int: 25 ........##...#...........SH: 0Dex: 15 ........###......?.?..#XL: 10 Next: 28% Place: Dungeon:7 .#.......##.....@....#Noise: ---------  Time: 8714.5 (0.0) .#........†.........##n) +5 rapier of the Evil Eye {protect, Wil .........#..##......#Throw: 4 darts (curare) ##.......##...##......# #..#.............#...... lhN.........##.....####..... ..##...........## ..... .. ##.....##...# .... # ###..####..# #... _Your Fighting skill increases to level 9! _Your dormant clockwork bee falls apart. _Found a scroll labelled ZIR WIUCES.  You see here a killer bee corpse. _Found a scroll of identify. _You now have 762 gold pieces (gained 15).lh#lh#lh+lh9-lhw*lh*lh,lh_0lh5lh9,lhEB# ..# .# #.# #.# ########################lhcF##...#..................###......@.? #.##...... #†.........# ..#..##......#.....##...##......##lh G.......#............##.....####.....##...........## ..... . ##.....##...# .....lhMO-5.7 (1.2lheP+6.7 (2lh,VlhY` _l - a scroll labelled ZIR WIUCESlh7 3lh: lhR; lh@ lh.F BlhZJ lhJ lhK lhY y# #    # ####..##...#..###........@..# ......##..........## .†..## #. ......## #.............#......##.....####..... #...........## ..... lhZ ##.....##...# .....lh9c -9.1 (2.4lh d ,20.1 (3lhEi lhKl ` _i - a scroll of identifylhêlhwlhlhnlh³lh8Blhclhlhmlhlh;q######################.. .....##...#.............. .....###...........# ......##..........## ..†.........## .#..##.....@# ##...... #.......#.......#.....####........ lh%*#...........## ........#.....##...# ......F.F   sky beast (asleep)  ###..####..# .#....#.  #.## .... ##....#  .[# #....lh+2.5 (2lhS-3.7 (3.6lhjlhd\ _A sky beast comes into view.lhɏs###############.. ..#.............. ...........# ..........## †.........###.....@#...##......# .....#....... .....####........ ....## ........ lh#...# ......F.  ##..# .#....#.  #.## .... ##....#  .[# #.... lh0###############.. ..#.............. ...........# ..........## †.........###.....@#...##......# .....#....... .....####............## ........#...# ......F.  ##..# .#....#. lh0) #.## .... ##....#  .[# #....lh:lhc;lh(ClhE` _A sky beast is nearby!lh/###############.. ..#.............. ...........# ..........## †.........###.....@#...##......# .....#....... .....####........ ....## ........ #...# ......F.  ##..# .#....#.  #.## .... ##....#  .[# #.... lhX###############.. ..#.............. ...........# ..........## †.........###.....@#...##......# .....#....... .....####............## ........#...# ......F.  ##..# .#....#.  #.## .... ##....#  .[# #....lhlhܓlhlh؜` _A sky beast is nearby!lh F#####################.. ....##...#.............. ###...........# ..## †.## #..#######...##....@.#lh .......#........... .....##.....####........## ..##...# .......F#..####..# #..#....#.  #.## .... ####....# .[#  ###lh lh 44.9 (1.2 _lht lh lh:  Saint the Fighter  Barachi ######################..  Health: 83/83 ======================== ....##...#..............  Magic: 11/14 ==================------ ....###...........# AC: 5Str: 12 .....##..........## EV: 19Int: 25 ......†.........## SH: 0Dex: 15 .....#..##......###lhc XL: 10 Next: 28% Place: Dungeon:7 .....##...##....@.# Noise: ---------  Time: 8724.9 (0.0) .............#...........  n) +5 rapier of the Evil Eye {protect, Wil .....##.....####.........  Throw: 4 darts (curare) ...........## .......... #.....##...# .......F.. ###..####..# #..#....#..  F   sky beast (asleep)  #.## .... ####....# .  .[# #....  lh###.. _i - a scroll of identify _A sky beast comes into view. _A sky beast is nearby! lhˑ_A sky beast is nearby!Press: ? - help, Dir - move targetlh7Aim: a sky beast (asleep)lh2Saint the FighterBarachi ######################..Health: 83/83 ======================== ....##...#..............Magic: 11/14 ==================------ ....###...........#AC: 5Str: 12 .....##..........##EV: 19Int: 25 ......†.........##SH: 0Dex: 15 .....#..##......###lh%XL: 10 Next: 28% Place: Dungeon:7 .....##...##....@.#Noise: ---------  Time: 8724.9 (0.0) .............#...........n) +5 rapier of the Evil Eye {protect, Wil .....##.....####.........Throw: 4 darts (curare) ...........## .......... #.....##...# .......F.. ###..####..# #..#....#..F   sky beast (asleep)#.## .... ####....# ..[##....###.. _A sky beast comes into view. _A sky beast is nearby! _A sky beast is nearby!Press: ? - help, Dir - move targetAim: a sky beast (asleep)  You lock target on the sky beast and prepare to deploy your bee.lhc==5.9 (1Winding lhlht _is nearby! _ Press: ? - help, Dir - move targetAim: a sky beast (asleep)  You lock target on the sky beast and prepare to deploy your bee. _(Press . to continue winding your bee.)lhilhX--6. lhlhX@ _You continue winding your clockwork bee...lhlhOk--7.. lh[lh@ _You continue winding your clockwork bee...lh;4 lh @ lh@ ylh@ , ally target)lhA ny   clockwork bee (minion)lhA lhC lhD 8lhE lhGL lhS _With a metallic buzz, your clockwork bee launches itself at the sky beast.lhk} lh M.ylh+ &9lh lhG lhp#############.. ##...#....... ###...........# ##....## †..## #..##......### ##...##.....@# #.lh`###.....####.y.### . .....##...# ..F..#..####..# ##..#....#.  lh3#.## .... ####....# .  .[# #.... . lhlhplhF!T..ylh0".31.1 (1.2lh))lh ,lh # ####################.. ..##...#.............. ####....# .# .#.## .#..##lhA †.## ......##..######.......##...##......#.....##.......#....@......###.....##### .....## #...lh x##...# #.....y..F..## #..####..# ##..#....#..## .... ####....# ..# .[# ##.... lh _ ###.. # .lh lh| lhI R..ylhj W2==2.3lh lh lh5###################..## .##...#...............####....# ..#..# .## ..#..#†.## ....#..######.lh ##...##......#.....## .......#...... ##.....##### .....## #....##...# #.......yF..#######..# ##..#....#...# lh.## .... ####....# ..# [# lhJ  ####.. ##lh3S ...#..lh/FF  lhe0(3.5lh7lh:h _Your clockwork bee stings the sky beast!lhC...#...............# ###....##..#..# .##...#..#†.## .......## .#..######....... ##...##......#.....## .......#...... ##.....#####........## #....###...# #.......yF..########..# ##..#....#...# ## .... ####....# ..# #  lh ####.. ##  ... #...lhlh F.  Your clockwork bee stings the sky beast!Your clockwork bee closely misses the sky beast.lh0=4.7lhlhO _The sky beast misses you.lhx?.##..#..# .##...#..#†.## .......## #..######....... ##...##......#.....## .......#...... ## ##.....#####...#.....####.....yF......# ##...# #.....#### ####..# ##..#....#...# # .... ####....# ..#  ##....  ####.. ## ... #.. ...#.lhhG lh~H"lhI lhI!You swap places.lhsJCYour clockwork bee stings the sky beast.lhJ(Your clockwork bee stings the sky beast!lhKlhLlh=M=lhM 5.9lhoYlh~^ lh^lhI_2_The sky beast barely misses you.lh_lh6G  You closely miss the sky beast.Your clockwork bee stings the sky beast.lhQ†y   clockwork bee (minion)lhWZ==31-60lh`lhcS _The sky beast dies!lh  lh lh  lh ,lh lh& [ _Your clockwork bee winds down and falls to the ground.lh L3==lh_ lh lh lh" lh& lhP& lh' lhY+ lh+ lh, lh0 lh1 :==lhX2 lh6 ,lh7 lhm; lh; lh< lh,@ lhz@ L4==lhA lhD lh\W lhZ lhpZ lh[ lh^ l _Your dormant clockwork bee falls apart.lha lh=b lh@c lhf lh|k ,lh9l lho lhr lh!s :==lht lhIv lhKz ,lhK{ lho~ lh lhn lh lh܃ lh lh lh lh lh lh lh lhj lh lhH lh lh lh lh lh lh lh lhl lhF lhg lh lhr lhc lhT lh| ,lhf lh$ lhk lh lh) lh lh? lh lh" lh lh ,lh lh lh lh lh lh lhr ,lhK lh W _You open the door.lh9 lh lhK lh `  There is an open door here.lh lhZ  _lhj lh lh lh% lh lh lh lh lhy lh lh           lh ^ #.# ######..## .....# ####+#### ....##..#..# +@......+ --72.1 (35.2) ...##...#..## #.#...#.# ..###.......####.# _.# ..####.........#.#...#.# ....#.....##.#.'.......+ ...........#..#####+####  ##.........#...#  lh p  #......†......##    ...........####   lhlh>G-3.3 (36.4 lhlh ` _Found a sacrificial altar of Ru.lhlhlhIlhYlhlh _You open the door.lhlhMlhlh`  There is an open door here.lhlh5 _lh lh:# ...## . ....# .#....###. .......... #.........  ..........  #.# #....>..<. lho##########..## #......... .........# #@####+#### 6.7 (3.4)...##..#..# #.'.......+ ...##...#..###.#.#...#.# ..#######.# _.# lh ###.........#.#...#.# #.....##.#.'.......+ ...#..#####+#### ###.........#...#lhx ###......†......## lhn  Found a stone staircase leading down and a stone staircase leading up.A malevolent force fills the Dungeon...lh"/  --more--lhS  You fall into a shaft and drop 1 floor!lh######  ###....#  ###......#  ........#  .......#   #.....#   #....#  8 #@.#   #.......#   #.##..#....#   lhf.. .... ...# ... ..... .... ... #...... ... .. ..#..... .. . ## ...... . ##+#...  --more--lhlh?-7.9 (4.6lheClhEW _The shaft crumbles and collapses.lh~3lhOlhǺlh!#########....###.. .. . #.....##....# #####..##...##...@...###..#....#.. ......... #.....S....... #............ ..#.....YS   water moccasin (asleep). ## ......Y   ice beast (asleep) ##+#... ....lh)(0.0lh-9.1 (1.2lh8lhq _A water moccasin and an ice beast come into view.lh=@ ######  Saint the Fighter ###....#  Barachi ###......#  Health: 83/83 ======================== lh[........#  Magic: 11/14 ==================------ .......#  AC: 5Str: 12 #.....#  EV: 19Int: 25 lh#....# #  SH: 0Dex: 15 ####..##...#  XL: 10 Next: 31% Place: Dungeon:8 #...@...#  Noise: ---------  Time: 8779.1 (0.0) #.##..#....#  n) +5 rapier of the Evil Eye {protect, Wil .. ........#  Throw: 4 darts (curare) ... #.....S....  ... #..........  .. ..#.....Y..  S   water moccasin (asleep) lh . ## ........  Y   ice beast (asleep) ##+#....  .... A malevolent force fills the Dungeon...  You fall into a shaft and drop 1 floor! _The shaft crumbles and collapses. _A water moccasin and an ice beast come into view.Press: ? - help, Dir - move targetAim: a water moccasin (asleep)lh4 \######Saint the Fighter###....#Barachi###......#Health: 83/83 ========================........#Magic: 11/14 ==================------.......#lh zAC: 5Str: 12#.....#EV: 19Int: 25#....# #SH: 0Dex: 15####..##...#XL: 10 Next: 31% Place: Dungeon:8#...@...#Noise: ---------  Time: 8779.1 (0.0)#.##..#....#n) +5 rapier of the Evil Eye {protect, Wil.. ........#lh" Throw: 4 darts (curare)... #.....S....... #............ ..#.....Y..lhH OS   water moccasin (asleep). ## ........Y   ice beast (asleep)lhn c##+#........  lh You fall into a shaft and drop 1 floor! _The shaft crumbles and collapses. _A water moccasin and an ice beast come into view.lhJ Press: ? - help, Dir - move targetAim: a water moccasin (asleep)  You lock target on the water moccasin and prepare to deploy your bee.lhG d==80.1 (1Winding lh lh _The shaft crumbles and collapses. _A water moccasin and an ice beast come into view. lh< Z Press: ? - help, Dir - move target  Aim: a water moccasin (asleep)  You lock target on the water moccasin and prepare to deploy your bee. _(Press . to continue winding your bee.)lh, lh|4 Y.Ylh5 X--1. lhH; lh= @ _You continue winding your clockwork bee...lhKlh7T@Y.lhTk--2.. lh_[lh]@ _You continue winding your clockwork bee...lhlhElhyY., ally target)y   clockwork bee (minion)lh03lhlh[ _With a metallic buzz, your clockwork bee launches itself at the water moccasin.lh5 ###....# ###......# ........# # #.....# #....# #######..##...# #...y...# #.##.@#....#..............# ....##....YS........ #........... ..#.. ####.ff   Maurice (wand, asleep) ###+#S   water moccasin (asleep, ally target) .Y   ice beast##y   clockwork bee (minion)  You swap places.Maurice the Thief comes into vilh= ew. He is wielding a +0 dagger, wearing a +2cloak of corrosion resistance and carrying a wand of flame.  --more--lhlh^lhڔg.yY.lh8 4.3 (1.2 _lhlhlh  ###### ###....####......#.#.......# #.....#  #....# ### ####..##...# #...@y..#  #.##..#....# .........Y....#  ....##.....S..... ... #... .. ..#..lh S   water moccasin (asleep, ally target). ####........fY   ice beast###+#.....y   clockwork bee (minion)...lh lh: .yYour clockwork bee closely misses the ice beast.lh( 0=5.5lh0 lh f _The ice beast closely misses your clockwork bee.lh #You shape a spike launcher from a nearby wall.  Your clockwork bee closely misses the ice beast.The ice beast barely misses your clockwork bee.lh"lh0lh-lh=lh6lh 0lhklhA lhHlhA_Your clockwork bee barely misses the ice beast.lhlhׄ lh%  You bind the heart of a blast furnace in slag iron.  Your clockwork bee stings the ice beast!lh S9.Slh J (ally target)9   blazeheart golem (minion)y   clockwork bee (minion)lhڜ 6/14 --------=7lhL lh ^ _The ice beast misses your clockwork bee.lhkv ###....###.. ... .. #.....#....# ###lhMmp####..##..........# #.##@y#S...#.........9Y......##.............. ... ..#.#..##lherlh) S.S   water moccasin (ally target)Y   ice beast (ally target)9   blazeheart golem (minion)y   clockwork bee (minion)Your clockwork bee stings the ice beast.The ice beast barely misses your clockwork bee.Your clockwork bee stings the water moccasin but does no damage.lhu6--8.7 (1.2lhlha _Your blazeheart golem misses the ice beast.lh  The water moccasin bites your clockwork bee.Your clockwork bee barely misses the water moccasin.The ice beast closely misses your clockwork bee.lh=G--90lhlhHb _The water moccasin bites your clockwork bee.lhy The ice beast closely misses your clockwork bee. _The water moccasin bites your clockwork bee.Your clockwork bee closely misses the water moccasin.The water moccasin bites your clockwork bee.  Your clockwork bee barely misses the water moccasin.lhz '90lhL lh- h _Your blazeheart golem barely misses the ice beast.lh  The water moccasin bites your clockwork bee but does no damage.Your clockwork bee closely misses the water moccasin.The ice beast completely misses your clockwork bee.lhF-------1lhPlhk _The water moccasin closely misses your clockwork bee.lh^ lh lh9 lh F _Unknown command.lh _Unknown command.  Your clockwork bee completely misses the water moccasin.  The ice beast misses your clockwork bee.water moccasin closely misses your clockwork bee.  Your clockwork bee misses the water moccasin.  Your blazeheart golem punches the ice beast!lhs+.9   blazeheart golem (minion)y   clockwork beelh".42lh>lhS _The ice beast dies!lh  Your clockwork bee stings the water moccasin!lh ]7==3lh՟ lh j _The water moccasin barely misses your clockwork bee.lh   Your clockwork bee stings the water moccasin but does no damage.The water moccasin bites your clockwork bee.Your clockwork bee closely misses the water moccasin.lhH.9lhҰ&4lhlhPn _The water moccasin completely misses your clockwork bee.lh  , paralysed)Your blazeheart golem's core grows cold and it stops moving.Your clockwork bee closely misses the water moccasin.5lh4 lhd b _The water moccasin bites your clockwork bee.lh:4###......# ........# .....# #.....# #....# #######..##...# #.....S.##.# ...#.##.y#....#.........@9....# .....##.............. #. .. ...#. #####.f ###+#..... f   Maurice (wand, asleep) ..... S   water moccasin (ally target)## 9   blazeheart golem (minion, paralysed).?# y   h4<mclockwork bee (minion)lhVYour clockwork bee closely misses the water moccasin. _The water moccasin bites your clockwork bee.  Found a scroll of identify.flares to life once more.  Your clockwork bee stings the water moccasin!  Your clockwork bee winds down and falls to the ground.lhg #*#9. )*   dormant clockwork bee (minion)The water moccasin bites your dormant clockwork bee but does no damage.lh6h-6.9 (1.2lh6qlhsj _The water moccasin bites your dormant clockwork bee.lh' ###......# ........# .......# ##.....#.##....# .### ####..##...# #.....S.##.# ...#.##.*#9...# .# lhZ(+.....##.... #... ...#.. #####.f.###+#......#9   blazeheart golem (minion)...#*   dormant clockwork bee (minion).?#lh@  Something bites your dormant clockwork bee!lh AE==8.1lhIlhL~ _Something bites your dormant clockwork bee but does no damage.lho lhp lhx lh{ F _Unknown command.lh ###......# ........# .......# # #.....#.# #....# .### ####..##...# #.....S.##.# ...#.##.*#9...# .# .....##. ... #. .. ...#. . #####.f. ###+#...... .....#S   water moccasin ...###9   blazeheart golem .?#*   dormant clockwork bee (minion)lhT  Your blazeheart golem punches the water moccasin!! †, ally target)9   blazeheart golem (minion, paralysed)*   dormant clockwork bee (minion)  The water moccasin dies! 79.3 _Your blazeheart golem's core grows cold and it stops moving.Your Short Blades skill increases to level 3!  --more--lhlhlh4 _lh2 yy   lhd U6--lh)  _You wind your clockwork bee back up and it locks its sights upon Maurice!lhL ###....####......#......# .......# # #.....#.#  #....# .### ####..##...# #.....†.##.# ...#.##@y#9...#lh;_ ......#  .....##. ... #... .. ...#.... #####........f.y   clockwork bee (minion)###+#...... .....#...###lh,lh5R..ylh9-800.5 _lh`lhlhKD ######  ###....# ###......# ........# .......# # #.....#.# #....# .### lh ####..##...#  #....@†.##.# ...#.##..#9...# ...........y...# .....##.......... #.......lh9... ...#.......... lh\Lf   Maurice (wand, asleep). #####........f. lh9   blazeheart golem (minion, paralysed)###+#....lhQ.....#lhΑlh@lhf..y, ally target)y   clockwork bee (minion)7==-1.7lhSG ###### ###....# ###......# ...# .......# # #.....#.# #....# .### ####..##...# #.....@.##.# ...#.##..#9...# lhG I...............# .....##....... #.............. ...#.......... . #####........f. ###+#...... .....#lhiP lhR lhYS lh\ .9..y)lh] (2.9lhd lh.q _Your blazeheart golem's core flares to life once more. _You see here a water moccasin corpse.lh`*###....#..###......#.#.........#.# .......#.##.....#.# #....# .###lha~####..##...# #.....†.##.# ...#.##..#@9..# lh(b...............# .....##............... #........ ...#......y. #####........f ###+#...... .....#...###lhlhu .yffMaurice shouts!lh;*lh 9   blazeheart golem (minion)y   clockwork bee  Maurice casts a spell.Maurice flickers and vanishes!lhb {Deactivating autopickup; reactivate with Ctrl-A.lhq ((((Your clockwork bee stings something.A poisoned dart appears from out of your range of vision.lhNlhl l{y....lh 1==4.1lh' lh& T _The poisoned dart closely misses your clockwork bee.lhR lh*N###......#.# .........#.#  .......#.# #.....#.# #....# .#######..##...# #.....†.##.# ...#.##..#.9..# ............@..# .....##........ #.... ....#{. #####.y. ###+#.....K   kobold (distracted) .....#9   blazeheart golem (minion)...### lhy   clockwork bee (minion)..K#lho  A kobold comes into view. It is wielding a +0 club.lh"lh\ .9oo   orcK   kobold (distracted, ally target)9   blazeheart golem (minion)y   clockwork bee (minion)Your clockwork bee stings something!lh (((((An orc comes into view. It is wielding a +0 mace.A poisoned dart appears from out of your range of vision.lh,lh.lh=- .y..K.?  The poisoned dart barely misses your clockwork bee.--5.3lhFlh YZ _Your clockwork bee misses something.lhlh:9--lhlhF _Unknown command.lhi###......#.# .........#.# .......#.# #.....#.# #....# .### ####..##...# #.....†.##.# ...#.##..#....# .9@.# .....##.... #... ....#.... #####.y.###+#.o.#.....#.#..K###.....?# ..lhlhU  You swap places.lhlhL,lh.9o.KK.lhE==6.5lh6{lha _Your clockwork bee barely misses something.lh\ ###....#.. ###......#.# .........#.# .......#.# #.....#.# ....# .### ####..##...#  #.....†.##.# #.##..#...@# ........# .....##......... ... #......9{......... ....#........ #####.......y..o.. K   kobold (ally target)###+#......... 9   blazeheart golem (minion)#..K..#... h0;1my   clockwork bee#...###...lhlh lhM  Your blazeheart golem's core grows cold and it stops moving.lh)lhlh§lhylhSH..o.lhgo   orc (distractedlh )lhK{lh=mK   kobold (ally target)lho.lhc9   blazeheart golem (minlhion, paralysed)lhy   clockwork bee (minion)7.7lhlh%m _Your clockwork bee stings something but does no damage.lh9  ######  ###.###..#........#.#  #....##.#####..##.. #.....†.## ...#.##..#..# ..#..... #......9§.... ....y...K   kobold (ally target). #####.........o.9   blazeheart golem (minion, paralysed)lh9 H###+#..K{....y   clockwork bee (minion)..#...lh; lhI z  Something barely misses your clockwork bee.lh W $ ..K.y.  Something bites your clockwork bee. Something drains its power.lhW X8=8.9lh_ lhb a _Your clockwork bee barely misses something.lh~ ######  ###.###..#.......#..#.#  #....##.#####..##.. #.....†.## ...#.##..#............#..##........ #......9.... ....#........... #####.....K.y.o###+#...{..lh~*i  Your clockwork bee misses something.lh +lh4~  Something completely misses your clockwork bee.lh<s  Your clockwork bee stings something.lhIGK...lhK)10.1lhTlhVo _Something completely misses your clockwork bee.lhhlhlh.lhPF _Unknown command.lh4 v ####### ###....#.. ###......#.# .#.# .#.# #.....#.# #....##.### ####..##.@.# #.....†.##.#lh4  ...#.##..#....# ........# .....##............... ... #......9K.......lh"5  .. ....#.............y   clockwork bee (minion)lhR5  . #####.......y.o... ###+#.........lh= lh> lhzD s  Your clockwork bee stings something.lh*E lhO K.o   orcyK   kobold...y   clockwork bee (minion)olhQ (1.3lhXY lhf s _An orc comes into view. It is wielding a +0 dagger.lh" ######## ###....#.. ###......#.#..#.#.......#.# #.....#.#  #....##@### ####..##...# #.....†.##.# ...#.##..#....# ...............# .....##.......K. ... #......9........ .. ....#......y....... #####.............lhEk[2.5lhJM ######## ###.###.....#@#  #....##.######..##...##.....†.##.##.#=3.7lhM ######## ###.###.....#.#  #....##.######..##...#..#.....#.lhnlh6Y9==4.9lhlhlhA@ M ######### ###.###.....#.# #....##.###.lh A lhXF lhP KK   koboldlh/V lh lh4 7{lh (6.1lhb lha lh ######### #.. #.# #@# #.# #.# lhr#K###  #.{.#  †.##.#  ....#  ....#  . lhk  ######### #.. #.# #@# #.# #.#lhcl  #K# #. †.##.#  . lhl ' .  lhl .lhv lhv lhp} lh ] _A kobold is nearby!lhdu  Saint the Fighter  Barachi  Health: 83/83 ========================  Magic: 6/14==========--------------  AC: 5Str: 12 ######### EV: 19Int: 25 ###....#.. SH: 0lhuDex: 15 ###......#.# XL: 10 Next: 37% Place: Dungeon:8 .........#@# Noise: ---------  Time: 8816.1 (0.0) .......#.# n) +5 rapier of the Evil Eye {protect, Wil lh(v#.....#.# Throw: 4 darts (curare) #....##K###  lhWvO####..##.{.#  lhv#.....†.##.#  K   kobold ...#.##..#....# lhv ...............#  .....##.......K....... _Unknown command.Your clockwork bee stings something. _An orc comes into view. It is wielding a +0 dagger. _A kobold is nearby!lh}wzPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 clublh  Saint the Fighter  Barachi  Health: 83/83 ========================  Magic: 6/14==========--------------  AC: 5Str: 12 ######### EV: 19Int: 25 ###....#.. SH: 0lhDex: 15 ###......#.# XL: 10 Next: 37% Place: Dungeon:8 .........#@# Noise: ---------  Time: 8816.1 (0.0) .......#.# n) +5 rapier of the Evil Eye {protect, Wil #.....#.# Throw: 4 darts (curare) #....##K###  ####..##.{.#  #.....†.##.#  K   kobold ...#.##..#....#  ...............#  .....##.......K....... Your clockwork bee stings something. lh[_An orc comes into view. It is wielding a +0 dagger. _A kobold is nearby!Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club  You lock target on the kobold and prepare to deploy your bee.lhlh   lhR   K# . . †.##.#      lh4==7.1 (1lhWinding lh6lhTlhX _An orc comes into view. It is wielding a +0 dagger. _A kobold is nearby!  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.)lh] lh lhy :K.lhM X--8. lh lh} @ _You continue winding your clockwork bee...lh'W lhWI You continue winding your clockwork bee...lhAboo   orcK   koboldlhcy=-9.. lhvk8{lhmS _The kobold barely misses you.lh  With a metallic buzz, your clockwork bee launches itself at the kobold.lhc  The kobold closely misses you.lh y§o{(ally target)y   clockwork bee (minion)lh120lhlhTe _You hear some strange, mumbled words.lh] 6*lh/B  You shape a spike launcher from a nearby wall.  The rocky spike skewers the kobold.lhI y   clockwork bee (minion)lh6 c  You kill the kobold!lhm lh )#o{.(ally target)lh g4----=1lhlh~ lh lh+ 9_Your clockwork bee locks its sights upon the orc.lhi # #########.# ###....#....####..y#..)#.#o# #....##{#####..##.. #.....†.## ...#.##..#...#lh%3*lhr!`lhA3*lh' lhy You swap places. The rocky spike misses the orc.lhXlhlh  The rocky spike skewers the orc. Your clockwork bee stings the orc!lh&v5 .y§y   clockwork bee (minion)  The orc dies!lhՄ *You hear a zap.A puff of flame appears from out of thin air!The puff of flame hits your clockwork bee.lh9)lh[n5==---2.3 (1.2lhAlhuQ _Your clockwork bee resists.lhlhn*.*   dormant clockwork bee (minion)lh"U--30lh\lhL _Your clockwork bee winds down and falls to the ground.lhx##########.####....#....####..# ... *# #)###.#######..##........†.##...#.##..#..............##K.......lh3*lhzlh 1 -The rocky spike skewers something.Something hits your dormant clockwork bee but does no damage.lh7/  --more--lhy )Something bites your dormant clockwork bee.lhg5=4.5 (1.2lh7lh[ _Something drains its power.lh5b*9   blazeheart golem*   dormant clockwork bee (minion)lh;'`lh 1-------You bind the heart of a blast furnace in slag iron.  Something hits your dormant clockwork bee.lh/  --more--lh^ 9) Something bites your dormant clockwork bee.lh,==5lh 0lh6{lh[ _Something drains its power.lhlh|lh+lhpF _Unknown command.lhJ 3*lh& lhG  The rocky spike skewers something.Something hits your dormant clockwork bee but does no damage.lh9 /  --more--lhǡlh_^.9{lh/--6lh6lhӮ~ _Something bites your dormant clockwork bee but does no damage.lhk 3*lhlh.3 --The rocky spike skewers something!Something hits your dormant clockwork bee but does no damage.lh7;/  --more--mh[ {Something bites your dormant clockwork bee.mh%&7mh' mhg [ _Something drains its power.mhй3*mhF!`mhB  Something hits your dormant clockwork bee but does no damage.mhw/  --more--mh{ 9{mhp| F-------8mhĂ mh ~ _Something bites your dormant clockwork bee but does no damage.mh3*mhmhKNff   Maurice (wand, ally target)9   blazeheart golem*   dormant clockwork bee (minion)Something hits your dormant clockwork bee but does no damage. _bites your dormant clockwork bee but does no damage.The rocky spike skewers something.  Reactivating autopickup.  Maurice appears from thin air!  Maurice hits your dormant clockwork bee with a +0 dagger.mhOS2==9mhcVmh7Yr _Maurice bites your dormant clockwork bee but does no damage.mh> mh mh \ _Unknown command.mh% # #########.# ###....#....####..9#..*#.#f# #....##.#####..##.. #.....†.## ...#.##..#...#mhD4| # You swap places.mh99*mh5 9   blazeheart golem (minion)*   dormant clockwork bee (minion)  Maurice mumbles some strange words.Maurice flickers and vanishes!mhc {Deactivating autopickup; reactivate with Ctrl-A.mh7==30.7 (1.2mhg _You hear a shout!tmhtmhh  You hear a zap.A puff of flame appears from out of thin air!tmhktmh,5--10tmhktmh{ _The puff of flame hits your dormant clockwork bee but does no damage.tmhWO--tmhtmhF _Unknown command.umhsV,umhc]l  Your dormant clockwork bee falls apart.umhnd?))o   orco9   blazeheart golemumhe.-2umhlumh{q _An orc comes into view. It is wielding a +0 club.umhUumhcU)o.umhd]==-3umhl6{umho _Something drops a +0 dagger. Something picks up a +0 club.vmhvmh!  Something hits your blazeheart golem but does no damage.vmh5*/  --more--wmhBo.wmh.=4wmhGwmhy _Something bites your blazeheart golem but does no damage.wmh|wmh9{  Something hits your blazeheart golem!wmht/  --more--xmhBo.xmhV.=5xmhv!xmh#y _Something bites your blazeheart golem but does no damage.xmhxmhR|o 2 orcsoxmhf  You hear a zap.A puff of flame appears from out of thin air!The puff of flame hits your blazeheart golem.xmhYR xmhR S3==6xmhZ xmh\ _ _Your blazeheart golem completely resists.xmhd xmh  Something hits your blazeheart golem but does no damage.xmhz% /  --more--ymh Bo.ymh .-7ymhd ymha y _Something bites your blazeheart golem but does no damage.zmh{zmh5}F Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraftzmh}71%3  d + Forge Blazeheart Golem Fire/Forgecraft 6% 4 Select a spell to cast [?] help[Esc] exit{mh{mh{mhSaint the FighterBarachiHealth: 83/83 ========================Magic: 3/14=====-------------------AC: 5Str: 12#EV: 19Int: 25#########.#SH: 0Dex: 15###....#....#XL: 10 Next: 37% Place: Dungeon:8###......#@#Noise: =--------  Time: 8837.7 (0.0).........#9#n) +5 rapier of the Evil Eye {protect, Wil{mhY.......#{#Throw: 4 darts (curare)#.....#o##....##.#######..##...#oo 2 orcs#.....†o##.#9   blazeheart golem (minion){mhA...#.##..#....#...............#You hear a zap.A puff of flame appears from out of thin air!The puff of flame hits your blazeheart golem. _Your blazeheart golem completely resists.Something hits your blazeheart golem but does no damage. _Something bites your blazeheart golem but does no damage.{mh]{mhGSaint the FighterBarachiHealth: 83/83 ========================Magic: 3/14=====-------------------AC: 5Str: 12#EV: 19Int: 25#########.#SH: 0Dex: 15###....#....#XL: 10 Next: 37% Place: Dungeon:8###......#@#Noise: =--------  Time: 8837.7 (0.0).........#9#n) +5 rapier of the Evil Eye {protect, Wil.......#{#Throw: 4 darts (curare)#.....#o##....##.#######..##...#oo 2 orcs#.....†o##.#{mhݲ9   blazeheart golem (minion)...#.##..#....#...............#You hear a zap.A puff of flame appears from out of thin air!The puff of flame hits your blazeheart golem. _Your blazeheart golem completely resists.{mhSomething hits your blazeheart golem but does no damage. _Something bites your blazeheart golem but does no damage.{mh\P  Okay, then.{mh{mh{mh. _{mhQ:6*{mhS  You shape a spike launcher from a nearby wall.{mh{mh{mht 1---- _Okay, then.  You shape a spike launcher from a nearby wall.  The rocky spike skewers something but does no damage.  A kobold brigand comes into view. It is wielding a +0 whip and quivering  poisoned darts.Something hits your blazeheart golem but does no damage.{mh5/  --more--{mh #{oK   kobold brigand (missile, distracted).oo 2 orcs9   blazeheart golem (minion)K{mh] 3=8.7 (1{mh {mhۗ y _Something bites your blazeheart golem but does no damage.|mhx3*|mhM|mh|mh|mh&  |mh9The rocky spike skewers something!Something hits your blazeheart golem.|mh/  --more--}mh=i7{o.oo 2 orcs9   blazeheart golem (minion)}mhi .}mhj.-9}mhq}mhxy _Something bites your blazeheart golem but does no damage.}mh,k 3*}mhA}mh -The rocky spike skewers something.Something hits your blazeheart golem!}mh]/  --more--~mh K{K   kobold brigand (missile)Koo 2 orcs9   blazeheart golem (minion)=40~mhmM~mhOn _Something barely misses your blazeheart golem.~mh/ 3*~mhd~mh~~mhT {K.  The rocky spike skewers something!~mhՠ  You hear a zap.A puff of flame appears from out of thin air!The puff of flame hits your blazeheart golem.~mh(~mh(C----1~mh70~mh2T _Your blazeheart golem resists.mh>mhmhˠmh 0 _Unknown command.mhmh 3*mh !`mh, 3{mh9 _Your blazeheart golem resists. _Unknown command.  You hear a zap.  A puff of flame appears from out of thin air!The puff of flame hits your blazeheart golem.mh <2mhI mhq T _Your blazeheart golem resists.mhmh mhmh9F _Unknown command.mh3*mh&gmhxq  The rocky spike skewers something.mh>:§mhI[2==-3mhmh5e _You hear some strange, mumbled words.mh4 mhi5 8-mh> mh@ F _Unknown command.mhm,mht:o)mhtA§..mhv5-4 _mhmhlmhmh"-mhmh mh>F _Unknown command.mhP3*mhX*mhӭo  The rocky spike skewers the orc.mh֮mh  The orc barely misses your blazeheart golem.Your blazeheart golem punches the orc!mh )oK..   orc (ally target). .mh.=5mhmh7 _The orc dies!mhYmh2mh3mh[=MoK.mhf>.-6mh1EmhFmh٧ #The orc hits your blazeheart golem with a +0 mace.mhmK===7mhmh mhT_Your blazeheart golem barely misses the orc.mh*mhD+mh0mh3F _Unknown command.mhmh&8mhwmhl _The orc hits your blazeheart golem but does no damage.mh&  The orc hits your blazeheart golem with a +0 mace.Your blazeheart golem punches the orc!!mh6 *), ally target)*   blazeheart coremhR7 W  The orc dies!mh; &9mhA mhD v _Your blazeheart golem falls apart, revealing its core!mhmhmhumhF _Unknown command.mh" h # ######### ###...####.####..*..)mhr# q.#K# #....##.#####..##.. #.....†.## ...#.##..#mh. mh8 n###)mh2I☼☼☼mh ((((The kobold brigand throws a poisoned dart.mh8g@○○○mh3:s3=========50.9 (1.2mh"mhS _The poisoned dart misses you.mhxmh (((The kobold brigand throws a poisoned dart.mh. _○°°mhK Z==-----10mh:mh!Q _The poisoned dart hits you!mh mh ((((The kobold brigand throws a poisoned dart.mh r @°°°------2mhu mhAw S _The poisoned dart misses you.mh mh <Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 4 curare-tipped darts (quivered)f - 6 silver javelins  g - 9 atropa-tipped darts  s - a throwing net Wands (go to first with /)e - a wand of charming (10)  mh= f - a wand of mindburst (23) Scrolls (go to first with ?)  b - a scroll of blinkingmhb mh@ Saint the FighterBarachiHealth: 83/83 ========================Magic: 3/14=====-------------------AC: 5Str: 12EV: 19Int: 25#SH: 0Dex: 15#########.#XL: 10 Next: 37% Place: Dungeon:8###....#@...#Noise: =--------  Time: 8852.9 (0.0)###......#*####n) +5 rapier of the Evil Eye {protect, Wil.........#*#Throw: 4 darts (curare).......#*##.....#K##....##.###K   kobold brigand (missile)####..##...##.....†.##.#...#.##..#....#The kobold brigand throws a poisoned dart. _The poisoned dart misses you.Throw: 4 darts (curare)mh Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (59% to  hit)mhSaint the FighterBarachiHealth: 83/83 ========================Magic: 3/14=====-------------------AC: 5Str: 12EV: 19Int: 25#SH: 0Dex: 15#########.#XL: 10 Next: 37% Place: Dungeon:8###....#@...#Noise: =--------  Time: 8852.9 (0.0)###......#(####n) +5 rapier of the Evil Eye {protect, Wil.........#(#Throw: 4 darts (curare).......#(##.....#K##....##.###K   kobold brigand (missile, very poisone…)####..##...##.....†.##.#...#.##..#....#mhpAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (59% to  hit)  You throw a curare-tipped dart.The curare-tipped dart hits the kobold brigand.The kobold brigand is poisoned.The kobold brigand struggles to breathe.mh °°°hit)  You throw a curare-tipped dart.The curare-tipped dart hits the kobold brigand.The kobold brigand is poisoned.  The kobold brigand struggles to breathe.  The kobold brigand seems to slow down.mh! ((((The kobold brigand throws a poisoned dart.mhȯ@°.)3.9 (13mhmhR^ _The poisoned dart completely misses you.mh4mhmh F _Unknown command.mh| # #########.# ###....#.@..# ###......#°#### .#.# .#)##.....#K##....##.### ####..##...##.....†.##.# mhc~ mh k.K(mh <-5.1 (1.2 _mhx mhϐ mh_mh_8-mhdemh2hF _Unknown command.mhY##...#.#.# #########.# ###....#..@.# ###......#.#### .#.# .#K##.....#(##....##.#######..##...##.....†.##.#...#.##..#....#mhkdmh=e/6.3 _mhhmhjmh?  ## .. .# .# .# #########.# ###....#.@..#mh@  ###......#.#### .#K# .#)# #.....#(# #....##.###K   kobold brigand (missile, very poisone…) ####..##...# #.....†.##.# ...#.##..#....#mhD mh`K <K.mhL (7.5mhnR mhrT mh 4mh5 mh] F _Unknown command.mhY}8 mh ~j4==80mhomh2Y _You barely miss the kobold brigand.mh poisoned, slYou hit the kobold brigand.Your weapon exudes an aura of protection.mhM12 9mhmh7_ _The kobold brigand completely misses you.mho  You puncture the kobold brigand!mhD)mhK=960mhqmh@\ _You kill the kobold brigand!mhov ## .. .# .# .##########.####....#....####......#@#### ..mhv #.#.#  .#)# #.....#(# #....##.######..##...# #.....†.##.#...#.##..#....#.......mh w C.....#mh mh %-mh2 1.7 (1.2mh mh  Things that are here: _a +0 whip; 5 poisoned darts; a kobold corpsemhV,3mh.mh+3mhc7: _mh:mh:mhUCr 5 mhFmhFT5==mhVHmh!M,mh{NmhS,mhTmhY,mhZmh*^mh^:==mh_mhd,mhemhTj,mhkmhnj6==mhomhq,mhermh)wmhcwmh6{mh}mh~mh~mhqP==mhmhmhmhmhm,mhmhmhT7==mh0mh,mhݔmhҖ,mh;mhɛ,mhۜmhmhD:==mh)mhQ,mhmhmh*mhDmh?mhM8=mhjmhÿmh+mh5mhmhmhmh,mhmhmhL9=mhdmh,mhkmh,mhmh\mhN9==mhmhmhmhmhVmhmhmh mhcmhmhmh`:==mhmhmhJmh?mhmhmh%mh mhH R10/14==mh mh,mhmh,mhmh!,mhmhmh3==mhvmh}"mh"mhz$mh&+Bmh.mhr/mh0mh5mha5K1=mh6mh:mh:mh7<mh@,mh;Amh7DmhDmhFmh@HmhH9=mhImhM,mhNmhR,mhSmhXmhXE2==mhYmh<]mhs]mh^mhb,mhYhmhlmhlmhmmhtrP==mhsmhxmhJymhzmh~mh=mhvmhUmḧ́L3==mhmh,mhmhumhٚmh'mhmh$mhlmh7f==mhomhmhҫmh=,mhmhTmhL4==mhmhTmhؾ,mhmhmh#mhmhdmhmh,mhQmh*mhmh>:==mh&mhmhmhmhmhmh1mhvmhimhmh|mhmhmhmhmhmhmh0mhmhmhSmhmhmhmhmh*mh-,mhmhmh,mhXmhV mh ,mhmh`mh,mhmhmhmhmhmhmh,mh mh"mh%mh*&mh&mh(mh/-,mhl.mh?/mh1mhA2mhg3mh4mh8mhN8mh8mh9mh7=mh>,mhBmhD,mhEmhJJW _You open the door.mh0LmhLmhnMmh0vt  There is an open door here. _################.............># #.....@# -959.5 (97.8) #...... #......########'##........##.##.#.####.##+#.# #.#....# ########.#....#mhPz.60.7 (99.0 mh{mh~e _Found a stone staircase leading down.mhD3mhӒmhomh>mhmh,mhWmhТmh mh mhmh5mhmh"mh4mh|mhmhCmh,mhȳmhmh(mhnmh5mhr  There is a stone staircase leading down here.mhmmh _mhmhmhmhmhmhmhmhmhjmhmhmhmhWmh_mh!,mhmhmh,mhmhmh[mhmhmhmh;BmhmhumhmhmhRmh)mhmhmhRmhBmhmh4mhmh mh mh mhmh,mh[mhmh mh1mhmhmhmhmh[~#.##.#.### #.# #.##+#.# #.# #.#....# #.# ###.#....# #.#mh( ....#....# #.# )####....# #.# .# #....# #.#  )# #...## ###.#  mh&(# #...# # 84.7 (24 .####...# #..##mhIc ...##.... ....# mh\ ##.####.......  ...# .....  ...# ....   f   Maurice (wand, wandering) ..K.........  .9......f..  ...y......  mhmh%mh\ _Maurice is nearby!mhO  #.#   #.#   #.#  #.#  #.# ) #.#   #.# )#  ###.# (# #...# #..@#  #..###  ....#...... ..... ........mhEl  #.#   #.#   #.#  #.#  #.# ) #.#   #.# )#  ###.# (# #...# #..@#  #..### mhl ....#...... ..... ........mh m mhtmhumh}mh~\ _Maurice is nearby!mh   #.#   #.#   #.#  #.#  #.# ) #.#   #.# )#  ###.# (# #...# #..@#  #..###  ....#...... .....mh~ P ........mh*H J  #.#   #.#   #.#  #.#  #.# ) #.#   #.# )#  ###.# (# #...# #..@#  #..###  ....#mhH ...... ..... ........mhP mh Q mh>X mhZ  mhE[ N_Maurice is nearby!mh HmhHmhPmhSF _Unknown command.mhg  #.#   #.#   #.#  #.#  #.# ) #.#   #.# )#  ###.# mh(# #...# #..@#  #..###  ....#...... ..... ........mh  #.#   #.#   #.#  #.#  #.# ) #.#   #.# mh,)#  ###.# (# #...# #..@#  #..###  ....#...... ..... ........mh~ mhmh`mh mhƫ\ _Maurice is nearby!mhmhxEvoke which item? Wands  e - a wand of charming (10)mhf - a wand of mindburst (23) [!] read|quaff|evoke[?] describe selectedmhmhmhw #.##.#.### #.#  Saint the Fighter#.##+#.# #.#  Barachimh'#.#....# #.#  Health: 83/83 ======================== ###.#....# #.#  Magic: 14/14 ======================== ....#....# #.#  AC: 5Str: 12 )####....# #.#  EV: 19Int: 25 .# #....# #.#  SH: 0Dex: 15 mh)# #...## ###.#  XL: 10 Next: 39% Place: Dungeon:8 (# #...# #..@#  Noise: ---------  Time: 8984.7 (0.0) .####...# #..###  n) +5 rapier of the Evil Eye {protect, Wil ...##.... ....#  Throw: 3 darts (curare) ##.####....... ...# ..... ...# ....  f   Maurice (wand, wandering) ..K......... .9......f.. ...y...... _There is a stone staircase leading down here. _Maurice is nearby! mh_Maurice is nearby! _Maurice is nearby! _Unknown command. _Maurice is nearby!mhnUt #.##.#.### #.#mhU Saint the Fighter  #.##+#.# #.# Barachi  #.#....# #.# Health: 83/83 ======================== mhV###.#....# #.# Magic: 14/14 ======================== ....#....# #.# AC: 5Str: 12 )####....# #.# EV: 19Int: 25 .# #....# #.#mhqV( SH: 0Dex: 15 )# #...## ###.# XL: 10 Next: 39% Place: Dungeon:8 (# #...# #.*@# Noise: ---------  Time: 8984.7 (0.0) .####...# #.*### n) +5 rapier of the Evil Eye {protect, Wil ...##.... ...*# Throw: 3 darts (curare) mhV ##.####.....*. ...# ...*. ...# ..*. f   Maurice (wand, wandering) ..K......*.. mhV*.9......f.. mhW...y...... _Unknown command. _Maurice is nearby!Press: ? - help, Shift-Dir - straight linemh8WAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (wandering, hasn't noticed you, chance to affect:  47%)mh #.##.#.### #.#  Saint the Fighter#.##+#.# #.#  Barachi#.#....# #.#  Health: 83/83 ======================== ###.#....# #.#mhp  Magic: 14/14 ======================== ....#....# #.#  AC: 5Str: 12 )####....# #.#  EV: 19Int: 25 .# #....# #.#  SH: 0Dex: 15 )# #...## ###.#  XL: 10 Next: 39% Place: Dungeon:8 mhf(# #...# #..@#  Noise: ---------  Time: 8984.7 (0.0) .####...# #..###  n) +5 rapier of the Evil Eye {protect, Wil ...##.... ....#mh  Throw: 3 darts (curare) ##.####.......mh@G ...# ..... mhc4...# ....mh  f   Maurice (wand, wandering) ..K......... mhT.9......*.. ...y......mhN _Unknown command. _Maurice is nearby!mhPress: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  mhYand carrying a wand of flame (wandering, hasn't noticed you, chance to affect:  47%)mh*f)Maurice is nearby!  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (wandering, hasn't noticed you, chance to affect:  47%)  Maurice's mind is blasted!mhYmh1aCf.mhaJ====5.7 (1mhhmhkO _Maurice shouts!mhpEvoke which item? Wands  e - a wand of charming (10)f - a wand of mindburst (22) [!] read|quaff|evoke[?] describe selectedmh6 mh mhN  #.##.#.### #.#  Saint the Fighter#.##+#.# #.#  Barachi#.#....# #.#  Health: 83/83 ======================== ###.#....# #.#  Magic: 14/14 ======================== ....#....# #.#  AC: 5Str: 12 )####....# #.#mh% (  EV: 19Int: 25 .# #....# #.#  SH: 0Dex: 15 )# #...## ###.#  XL: 10 Next: 39% Place: Dungeon:8 (# #...# #..@#  Noise: ====-----  Time: 8985.7 (0.0) .####...# #..###  n) +5 rapier of the Evil Eye {protect, Wil ...##.... ....#mh   Throw: 3 darts (curare) ##.####....... ...# ..... ...# ....mh O  f   Maurice (wand) ..K......f.. .9......... ...y......mh Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  mh and carrying a wand of flame (wandering, hasn't noticed you, chance to affect:  47%)  Maurice's mind is blasted! mh9 P_Maurice shouts!mhXG  #.##.#.### #.# Saint the Fighter  #.##+#.# #.# Barachi  #.#....# #.# Health: 83/83 ======================== ###.#....# #.# Magic: 14/14 ======================== ....#....# #.# AC: 5Str: 12 )####....# #.# EV: 19Int: 25 mhH .# #....# #.# SH: 0Dex: 15 )# #...## ###.# XL: 10 Next: 39% Place: Dungeon:8 (# #...# #.*@# Noise: ====-----  Time: 8985.7 (0.0) .####...# #.*### n) +5 rapier of the Evil Eye {protect, Wil ...##.... ...*# Throw: 3 darts (curare) ##.####.....*. ...# ...*. ...# ..*. f   Maurice (wand) ..K......f.. mhRH .9......... ...y......47%)  Maurice's mind is blasted! mhH _Maurice shouts!Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  mhH mand carrying a wand of flame (lightly wounded, chance to affect: 47%)mh?J #.##.#.### #.#  Saint the Fighter#.##+#.# #.#  Barachi#.#....# #.#  Health: 83/83 ======================== ###.#....# #.#mhJ  Magic: 14/14 ======================== ....#....# #.#  AC: 5Str: 12 )####....# #.#  EV: 19Int: 25 .# #....# #.#  SH: 0Dex: 15 )# #...## ###.#  XL: 10 Next: 39% Place: Dungeon:8 (# #...# #..@#mhNL  Noise: ====-----  Time: 8985.7 (0.0) .####...# #..###  n) +5 rapier of the Evil Eye {protect, Wil ...##.... ....#  Throw: 3 darts (curare) ##.####....... ...# ..... ...# ....  f   Maurice (wand) ..K......*.. .9......... ...y...... 47%)  Maurice's mind is blasted! _Maurice shouts!Press: ? - help, Shift-Dir - straight linemhLAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (lightly wounded, chance to affect: 47%)mh/%mhҨmhnf.6.7 (1mhmhMaurice's mind is blasted! _Maurice shouts!Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (lightly wounded, chance to affect: 47%) _Maurice resists with some effort.mh*Evoke which item? Wands  e - a wand of charming (10)f - a wand of mindburst (21) [!] read|quaff|evoke[?] describe selectedmhF mhhN mh@X  #.##.#.### #.#  Saint the Fighter#.##+#.# #.#  Barachi#.#....# #.#  Health: 83/83 ======================== ###.#....# #.#  Magic: 14/14 ======================== ....#....# #.#  AC: 5Str: 12 )####....# #.#  EV: 19Int: 25 .# #....# #.#  SH: 0Dex: 15 )# #...## ###.#  XL: 10 Next: 39% Place: Dungeon:8 (# #...# #..@#  Noise: hZ 10;1m====-----  Time: 8986.7 (0.0) .####...# #..###  n) +5 rapier of the Evil Eye {protect, Wil ...##.... ....#  Throw: 3 darts (curare) ##.####....... ...# ..... ...# ..f.  f   Maurice (wand) ..K......... .9......... ...y...... Maurice's mind is blasted! _Maurice shouts!Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (lightly wounded, chance to affect: 47%) _Maurice resists with some effort.mhv  #.##.#.### #.# Saint the Fighter  #.##+#.# #.# Barachi  #.#....# #.# Health: 83/83 ======================== ###.#....# #.# Magic: 14/14 ======================== ....#....# #.# AC: 5Str: 12 mhz ))####....# #.# EV: 19Int: 25 .# #....# #.# SH: 0Dex: 15 )# #...## ###.# XL: 10 Next: 39% Place: Dungeon:8 (# #...# #.*@# Noise: ====-----  Time: 8986.7 (0.0) .####...# #.*### n) +5 rapier of the Evil Eye {protect, Wil ...##.... ...*# Throw: 3 darts (curare) ##.####.....*. ...# ...*. ...# ..f. f   Maurice (wand) ..K......... mh .9......... ...y......Aim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (lightly wounded, chance to affect: 47%) _Maurice resists with some effort.Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (lightly wounded, chance to affect: 47%)mh #.##.#.### #.#  Saint the Fighter#.##+#.# #.#  Barachi#.#....# #.#  Health: 83/83 ======================== ###.#....# #.#  Magic: 14/14 ======================== ....#....# #.#  AC: 5Str: 12 )####....# #.#  EV: 19Int: 25 .# #....# #.#  SH: 0Dex: 15 )# #...## ###.#mhC  XL: 10 Next: 39% Place: Dungeon:8 (# #...# #..@#  Noise: ====-----  Time: 8986.7 (0.0) .####...# #..###  n) +5 rapier of the Evil Eye {protect, Wil ...##.... ....#  Throw: 3 darts (curare) ##.####....... ...# ..... ...# ..f.  f   Maurice (wand) ..K......... .9......... ...y...... and carrying a wand of flame (lightly wounded, chance to affect: 47%) _Maurice resists with some effort.Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (lightly wounded, chance to affect: 47%)  Okay, then.mhdmh mhM. _mhdO mh P mhrW mhLZ F _Unknown command.mhaG4mhdJmhLF _Unknown command.mhmhOEvoke which item? Wands  e - a wand of charming (10)mhf - a wand of mindburst (21) [!] read|quaff|evoke[?] describe selectedmhϷ mh mh;  #.##.#.### #.#  Saint the Fighter#.##+#.# #.#  Barachi#.#....# #.#  Health: 83/83 ======================== ###.#....# #.#mh   Magic: 14/14 ======================== ....#....# #.#  AC: 5Str: 12 )####....# #.#  EV: 19Int: 25 .# #....# #.#  SH: 0Dex: 15 )# #...## ###.#  XL: 10 Next: 39% Place: Dungeon:8 (# #...# #..@#mh   Noise: ====-----  Time: 8986.7 (0.0) .####...# #..###  n) +5 rapier of the Evil Eye {protect, Wil ...##.... ....#  Throw: 3 darts (curare) ##.####....... ...# ..... ...# ..f.  f   Maurice (wand) mh' ..K......... .9......... ...y...... Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (lightly wounded, chance to affect: 47%) mhj n_Okay, then. _Unknown command. _Unknown command.mh-$  #.##.#.### #.# Saint the Fighter  #.##+#.# #.# Barachi  #.#....# #.# Health: 83/83 ======================== ###.#....# #.# Magic: 14/14 ======================== ....#....# #.# AC: 5mh$ Str: 12 )####....# #.# EV: 19Int: 25 .# #....# #.# SH: 0Dex: 15 )# #...## ###.# XL: 10 Next: 39% Place: Dungeon:8 (# #...# #.*@# Noise: ====-----  Time: 8986.7 (0.0) .####...# #.*### n) +5 rapier of the Evil Eye {protect, Wil mhm% ...##.... ...*# Throw: 3 darts (curare) ##.####.....*. ...# ...*. ...# ..f. f   Maurice (wand) ..K......... mh% .9......... ...y...... _Okay, then. _Unknown command. _Unknown command.Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (lightly wounded, chance to affect: 47%)mh  #.##.#.### #.#  Saint the Fighter#.##+#.# #.#  Barachi#.#....# #.#  Health: 83/83 ======================== ###.#....# #.#  Magic: 14/14 ======================== ....#....# #.#  AC: 5Str: 12 )####....# #.#  EV: 19Int: 25 .# #....# #.#  SH: 0Dex: 15 )# #...## ###.#  XL: 10 Next: 39% Place: Dungeon:8 (# #...# #..@#  Noise: h3 ^10;1m====-----  Time: 8986.7 (0.0) .####...# #..###  n) +5 rapier of the Evil Eye {protect, Wil ...##.... ....#  Throw: 3 darts (curare) ##.####....... ...# ..... ...# ..*.  f   Maurice (wand) ..K......... .9......... ...y...... _Okay, then. _Unknown command. _Unknown command.Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (lightly wounded, chance to affect: 47%)mh mhw8M_Unknown command.  Press: ? - help, Shift-Dir - straight line  Aim: Maurice, wielding a +0 club, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (lightly wounded, chance to affect: 47%)  Maurice resists with some effort.  Maurice mumbles some strange words.mh.}h.mh~+7.7 (1mhmhXO _Maurice blinks!mh mh mh2 mh F _Unknown command.mhm0 mh&2 mh6 mh9 F _Unknown command.mhImh1mh֍mh8F _Unknown command.mh԰ M.......# #..#.### #.#+#.  . ###. ..... )###. ..# #. )# ### (#  #...####...# #..### ...##.... ....# ....... .....mh mh S----8.9 (1.2 _mh| mhK mh Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2  c - Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft6%4 Select a spell to cast [?] help[Esc] exitmh mh? mh  #........# #.#  Saint the Fightermh #.##.#.### #.#  Barachi#.##+#.# #.#  Health: 83/83 ========================#.#....# #.#  Magic: 14/14 ======================== ###.#....# #.#  AC: 5Str: 12 mh ....#....# #.#  EV: 19Int: 25 )####....# #.#  SH: 0Dex: 15 mh .# #....# #.#  XL: 10 Next: 39% Place: Dungeon:8 )# #...## ###@#  Noise: ---------  Time: 8988.9 (0.0) (# #...# #...#  n) +5 rapier of the Evil Eye {protect, Wil .####...# #..###  Throw: 3 darts (curare) ...##.... ....# ##.####.......mh  ...# .....   ...# ....   ..K.........   .9.........  mh Maurice resists with some effort.Maurice mumbles some strange words. _Maurice blinks! _Unknown command. mh ^_Unknown command. _Unknown command.mhf mh  #........# #.#  Saint the Fighter#.##.#.### #.#  Barachi#.##+#.# #.#  Health: 83/83 ========================#.#....# #.#  Magic: 14/14 ======================== ###.#....# #.#  AC: 5Str: 12 ....#....# #.#  EV: 19Int: 25 )####....# #.#  SH: 0Dex: 15 .# #....# #.#  XL: 10 Next: 39% Place: Dungeon:8 )# #...## ###@# h 39;49m Noise: ---------  Time: 8988.9 (0.0) (# #...# #...#  n) +5 rapier of the Evil Eye {protect, Wil .####...# #..###  Throw: 3 darts (curare) ...##.... ....# ##.####....... ...# .....   ...# ....   ..K.........   .9.........  Maurice resists with some effort.Maurice mumbles some strange words. _Maurice blinks! _Unknown command. _Unknown command. _Unknown command.mhF :  Okay, then.mh mhs mh> mh . _mhwM#######'##........#.####+#  ### .... )### ..# )# ### (#  #... .####...# #..### ..... ......mhmh!mho   orco 90.1 (1.2mh@mhr _An orc comes into view. It is wielding a +0 flail.mh4mhmh mh8_Unknown command.mhZmh[\ Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2 mhG\Zc - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft6%4 Select a spell to cast [?] help[Esc] exitmh4 mh ########'## #.#  Saint the Fighter#........# #.#  Barachi#.##.#.### #.#  Health: 83/83 ========================#.##+#.# #.#  Magic: 14/14 ========================#.#....# #.#  AC: 5Str: 12 ###.#....# #.#  EV: 19Int: 25 ....#....# #.#  SH: 0Dex: 15 )####....# #.#  XL: 10 Next: 39% Place: Dungeon:8 .# #....# #@#  Noise: ------mh9---  Time: 8990.1 (0.0) )# #...## ###.#  n) +5 rapier of the Evil Eye {protect, Wil (# #...# #...#  Throw: 3 darts (curare) .####...# #..### ...##.... ....# ##.####.......  o   orc ...# ..... ...# ...o ..K......... _Unknown command. _Unknown command. _Unknown command. _Okay, then. _An orc comes into view. It is wielding a +0 flail. _Unknown command.mhG ########'## #.#  Saint the Fighter#........# #.#mh  Barachi#.##.#.### #.#  Health: 83/83 ========================#.##+#.# #.#  Magic: 14/14 ========================#.#....# #.#mhOF  AC: 5Str: 12 ###.#....# #.#  EV: 19Int: 25 ....#....# #.#  SH: 0Dex: 15 mhw)####....# #.#  XL: 10 Next: 39% Place: Dungeon:8 .# #....# #@#mh=  Noise: ---------  Time: 8990.1 (0.0) )# #...## ###.#mhƜ  n) +5 rapier of the Evil Eye {protect, Wil (# #...# #...#mh  Throw: 3 darts (curare) .####...# #..### mh...##.... ....# ##.####.......mh6  o   orc ...# ..... mh[...# ...o ..K.........mhA _Unknown command. _Unknown command. mh_Unknown command. _Okay, then. _An orc comes into view. It is wielding a +0 flail. mh֝9_Unknown command.mhTP  Okay, then.mhdmhHmh̰. _mhGmhP9(ally target)o9   blazeheart golem (minion).mhQi0-------===1.1 (1mhUmhWI _You bind the heart of a blast furnace in slag iron.mh7mh:,mhS.9omhuf   Maurice (wand)fo   orc (ally target)9   blazeheart golem (minion)mh0---2mhu mhmhew........# ##.#.##+#.# ... ## ... )### .# )## ## ( #.9 .####..##mhw..##.... ....# ##.####......o ...# ....f .... K.......9......... mhzmh|mh6mh.9of..mhI---3.3 (1.2mhmh2p _Maurice says, "Have you got some gold to spare?"mhi #.##.#.### #.#  #.##+#.# #.#  #.#....# #.# ####.#....# #.# ....#....# #.# #)####....# #.# #.# #....# #.# #)# #...## ###.# #(# #...# #.@.# #.####...# #.9### #...##.... ...o#  ##.####.....f. ....# ..... .#> K......... 9. ...y. mh~  Found an escape hatch in the floor.The orc hits your blazeheart golem but does no damage.Your blazeheart golem punches the orc!!mh  The orc dies!Maurice says, "Nice gear. Can I borrow some?"Maurice zaps a wand.mh/  --more--mhY )9   blazeheart golem (minion)mh*g *, ally target)The puff of flame hits your blazeheart golem.mh& ')mh 1==4.5mh mh  _ _Your blazeheart golem completely resists.mh'QmhQmhFYmh[F _Unknown command.mh1 mhZ Af.mh \---------50 _mh mh mh ,  Your blazeheart golem punches Maurice. Maurice unwields a +0 club.Maurice drops a +0 club. Maurice picks up a +0 flail.mh A--6mh mh Z _Maurice wields a +0 flail.mh  Maurice hits your blazeheart golem with a +0 flail!mh ]1===7mhmh| _Maurice bites your blazeheart golem. Maurice drains its power.mhqmhrmhmhGF _Unknown command.mhwN * *  coreYour blazeheart golem punches Maurice!Your blazeheart golem falls apart, revealing its core!mh&8mhmh\h _Maurice completely misses your blazeheart core. x2mhJmh~KmhbRmhTF _Unknown command.mha #........# #.#  #.##.#.### #.#  #.##+#.# #.#   #.#....# #.#  ###.#....# #.#  ....#....# #.#  )####....# #.#  .# #....# #.#  )# #...## ###@#  (# #...# #...# mh ^ .####...# #.*### ...##.... ...f# ##.####.. # ......  # .....> K  .9.... mh,% mh1 u#####)mh  The fiery explosion engulfs Maurice! Maurice is engulfed in blazing flames.Maurice zaps a wand.mh /  --more--mh ○☼§☼f mhxA**mhQ_°○☼○mhKi1-=======9.7 (1.2mhC☼ _The puff of flame hits you. You resist.mh mh Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 3 curare-tipped darts (quivered)f - 6 silver javelins  g - 9 atropa-tipped darts  s - a throwing net Wands (go to first with /)e - a wand of charming (10)  f - a wand of mindburst (20) Scrolls (go to first with ?)  b - a scroll of blinkingmh? mh  #........# #.#  Saint the Fighter#.##.#.### #.#  Barachi#.##+#.# #.#  Health: 81/83 =======================-#.#....# #.#mh N  Magic: 11/14 ==================------ ###.#....# #.#  AC: 5Str: 12 ....#....# #.#  EV: 19Int: 25 )####....# #.#  SH: 0Dex: 15 .# #....# #.#  XL: 10 Next: 39% Place: Dungeon:8 )# #...## ###@#  Noise: =======--  Time: 8999.7 (0.0) (# #...# #°*.#  n) +5 rapier of the Evil Eye {protect, Wil .####...# #☼*###mh a  Throw: 3 darts (curare) ...##.... ...f# ##.####....... ...# ......  f   Maurice (wand) ...# .....> ..K......... .9.......... Maurice zaps a wand. _The puff of flame hits you. You resist.Throw: 3 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +2 cloak of corrosion resistance  mhs jand carrying a wand of flame (flame, severely wounded, 56% to hit)mhڙ  #........# #.#  Saint the Fighter#.##.#.### #.#  Barachi#.##+#.# #.#  Health: 81/83 =======================-#.#....# #.#  Magic: 11/14 ==================------ ###.#....# #.#  AC: 5Str: 12 ....#....# #.#  EV: 19Int: 25 )####....# #.#  SH: 0Dex: 15 .# #....# #.#  XL: 10 Next: 39% Place: Dungeon:8 )# #...## ###@# hs 39;49m Noise: =======--  Time: 8999.7 (0.0) (# #...# #°(.#  n) +5 rapier of the Evil Eye {protect, Wil .####...# #☼(###  Throw: 3 darts (curare) ...##.... ...(# ##.####.....(. ...# ....(.  f   Maurice (wand) ...# ...(.> ..K......(.. .9......(... Throw: 3 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 flail, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (flame, severely wounded, 56% to hit)  You throw a curare-tipped dart.The curare-tipped dart closely misses Maurice.mhd) T22  Aim: Maurice, wielding a +0 flail, wearing a +2 cloak of corrosion resistance  and carrying a wand of flame (flame, severely wounded, 56% to hit)  You throw a curare-tipped dart.  mh>* The curare-tipped dart closely misses Maurice.  Maurice is engulfed in blazing flames.Maurice zaps a wand.mh7 /  --more--mh2○○f.. .. **The puff of flame hits you but does no damage.mhLb.○○○mh 5==-----mh\'9000.7 (1mhmhA _You resist.mhku  Maurice is engulfed in blazing flames.mhy°°°mh5-51-------1mhc _Maurice dies!mh' O--mh, mh- F _Unknown command.mhmhmhmhmmh: _mhmh,K3=mhmhmh[L2==mhߖmhmhimhmhߟBmh+e=mhrP==mh=mhp,mhKmh,mhmhmhOK3=mhDmhmhmhmhmhmhmhmhmhmhmh]9=mhmhqmhmhPmhmh&mhmhImhL4==mhdmh,mhumh,mhmhrmhmhmh<mh:==mh"mhmhmhmhmhmhmh-mhL5==mhTmh1mh;,mhmhmhmmhmhp mh mh ==mh"p #.##+#.# #.#  #.#....# #.# ######.#....# #.# ..#....#....# #.# ..#)####....# #.# #.# #....# #.# ..#)# #...## ###.# .#(# #...# ##...# .##.####...# #@.### .##...##........$## †.##.####....... mh##....# #......## ......# #.....>..K.....9......(........y..................mh,8 ... ##### ..#...)####.# .#)## ###.( ##...# .##.####...#####..###..##........@## †.##.####.# #....# # ##+#............mh7030.5 (28.8)mhT8-1.7 (30.0 mh?mhI _Items here: $ )) / [.mhf mh mh - \ _Unknown command.mhmhKKPick up what? 21/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 flail Armour (select all with [)c - a +2 cloak of corrosion resistance Wands (select all with /)  d - a wand of flame (21) Gold (select all with $)e - 6 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]mh3  c + a +2 cloak of corrosion resistance[Enter] accept (1 chosen)mhDc mhd mhr #.#....# #.#Saint the Fighter ######.#....# #.#Barachi ..#....#....# #.#Health: 83/83 ======================== ..#)####....# #.#Magic: 15/15 ======================== ..#.# #....# #.#AC: 5Str: 12 ..#)# #...## ###.#EV: 19Int: 25 ..#(# #...# ##...#SH: 0Dex: 15 .##.####...#####..###XL: 10 Next: 51% Place: Dungeon:8 .##...##........@##Noise: ---------  Time: 9031.7 (0.0) .†.##.####.......#n) +5 rapier of the Evil Eye {protect, Wil .#....# #hNs rm......##Throw: 2 darts (curare) ......# #.....> .....K.......... ....9......(.... ......y......... ................ ##+#............ _You resist.Maurice is engulfed in blazing flames. _Maurice dies! _Unknown command. _Items here: $ )) / [. _Unknown command.mh mh +2.7 (1mh mh < _v - a +2 cloak of corrosion resistancemhmh[Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)e - a +0 pair of gloves of hurling (worn)  k - a +0 cloak of willpower (worn)  mh |c - a +0 leather armour  j - a +0 ring mail  r - a +2 chain mail  v - a +2 cloak of corrosion resistancemh9M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip mh8mhmh#.#....# #.#Saint the Fighter ######.#....# #.#Barachi ..#....#....# #.#Health: 83/83 ======================== ..#)####....# #.#Magic: 15/15 ======================== ..#.# #....# #.#AC: 5Str: 12 ..#)# #...## ###.#EV: 19Int: 25 ..#(# #...# ##...#SH: 0Dex: 15 .##.####...#####..###XL: 10 Next: 51% Place: Dungeon:8 .##...##........@##Noise: ---------  Time: 9032.7 (0.0) .†.##.####.......#n) +5 rapier of the Evil Eye {protect, Wil .#....# #hEm......##Throw: 2 darts (curare) ......# #.....> .....K.......... ....9......(.... ......y......... ................ ##+#............  Maurice is engulfed in blazing flames. _Maurice dies! _Unknown command. _Items here: $ )) / [. _Unknown command. _v - a +2 cloak of corrosion resistancemh4mhu mh!d  You start removing your armour.mh"+3.7 (1mh5)mh<A4.7 (2mh>mhMmhN+5.7 (3mhXmhgmhh+6.7 (4mhnmh}mhe+7.7 (5mh{mh 3 _You continue removing your +0 cloak of willpower. x5  You finish removing your +0 cloak of willpower.mhmhmh#  You feel less strong-willed.You start putting on your armour.8.7 (6mhamhmh+9.7 (7mhzmhmh ,40.7 (8mh(mhw.A1.7 (9mh]^2.7 (10.0)  7 _You continue putting on your +2 cloak of corrosion resistance. x5 _You finish putting on your +2 cloak of corrosion resistance.mh[ mh mh mh mh3 mh : _mh mh ,mhG mh/ mh& mh mh mh mh mh mh mh mh mh mh! mh mh% mhs mhk mh mha ,mh mh{ mha ,mh mh mh/ ,mh mh mh ,mh mh2 mhc mh mh*" mhz$ mhR( ,mh* mh]- mhq1 ,mhz2 mh3 mh&9 ,mh; mh> mhB mhLC mhE mhG mh`  _You open the door.mhd mhd mhof mhp `  There is an open door here.mh3x 5 _mhx mh{ mhف ,mh8 mhO mhV mh mh mh mhf mhђ mh) mh mhs mh mh mhު mh .....##......................  ... #.............(........  .. ....#....................  . #####.................... ###'#................ #.#.....#.......... ..#######.#...###.......... #............?# #.......... ..########@...# ########### #....# #....# #....# .....# K.....KK 2 kobolds (1 missile, asleep) K######mh \70.1 (27.41.3 (28.6 mh> mh Y _2 kobolds come into view.mh  ................  ... #.............(  .. ...........  . ........... ###'#....... #.#..... ..#######.#...# #............?#  mh' B#@...#  #....#  #....#  #....#  .....#  K.....  K######  .. ..mh-. ................  ... #.............(  .. ...........  . ........... ###'#....... #.#..... ..#######.#...# #............?#  #@...# mhE. #....#  #....#  #....# .....# K.....  K###### .. ..mh8mh`8mh@mhCd _There are monsters nearby!mhX ................  ... #.............(  .. ...........  . ........... ###'#....... #.#..... ..#######.#...# #............?# mh #@...#  #....#  #....#  #....#  .....#  mh1K.....  K######  .. ..mhC. ................  ... #.............(  .. ...........  . ........... ###'#....... #.#..... ..#######.#...# #............?#  #@...#  #....#  #....#  #....# .....# K.....  K###### mh... ..mh7mht8mhGBmhxDd _There are monsters nearby!mhODmhDmhrMmhUOF _Unknown command.mhU = ................  ... #.............(  .. ...........  . ........... ###'#....... #.#..... ..#######.#...# #............?#  #@...#  #....#  #....#  #....#  .....#  K.....  K######  .. ..mh  ................  ... #.............(  .. ...........  . ........... ###'#....... #.#..... ..#######.#...# #............?#  #@...#  #....#  #....#  #....# .....# K.....  K###### .. ..mh mh mh mhq z _There are monsters nearby!mh+ mh mhQ F _Unknown command.mhe= ................  ... #.............(  .. ...........  . ........... ###'#....... #.#..... ..#######.#...# #............?#  #@...#  #....#  #....#  #....#  .....#  K.....  K######  .. ..mhD3 ................  ... #.............(  .. ...........  . ........... ###'#....... #.#..... ..#######.#...# #............?#  #@...#  mh˼#....#  #....#  #....# .....# K.....  K###### .. ..mh_mhmhmhJ _There are monsters nearby!Unknown command.There are monsters nearby!Unknown command.There are monsters nearby!mh 0B ................  ... #.............(  .. ...........  . ........... ###'#....... #.#..... ..#######.#...# #............?#  #@...#  #....#  mhk0#....#  #....#  .....#  K.....  K######  mh08.. ..mh ................  ... #.............(  .. ...........  . ........... ###'#....... #.#..... ..#######.#...# #............?#  #@...#  #....#  #....#  #....# .....# K.....  K###### .. ..mh4mhtmhNUnknown command.There are monsters nearby!Unknown command.There are monsters nearby!mh  .....##...................... Saint the Fighter  ... #.............(........ Barachi  .. ....#.................... Health: 83/83 ========================  . #####.................... Magic: 12/15 ===================-----mh  ###'#................ AC: 7Str: 12 #.#.....#.......... EV: 19Int: 25 ..#######.#...###.......... SH: 0Dex: 15 #............?# #.......... XL: 10 Next: 51% Place: Dungeon:8 ..########@...# ########### Noise: ---------  Time: 9071.3 (0.0) #....#  n) +5 rapier of the Evil Eye {protect, Wil #....#  Throw: 2 darts (curare) #....#  .....#  K.....  KK 2 kobolds (1 missile, asleep) K######  .. mh [37m.. _There are monsters nearby! _Unknown command. _There are monsters nearby! _There are monsters nearby!Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (asleep)mh  .....##...................... Saint the Fighter... #.............(........ Barachi.. ....#.................... Health: 83/83 ========================. #####.................... Magic: 12/15 ===================-----###'#................ AC: 7Str: 12#.#.....#.......... EV: 19Int: 25..#######.#...###.......... SH: 0Dex: 15mh #............?# #.......... XL: 10 Next: 51% Place: Dungeon:8..########@...# ########### Noise: ---------  Time: 9071.3 (0.0)#....#n) +5 rapier of the Evil Eye {protect, Wil#....#Throw: 2 darts (curare)#....#.....#K.....KK 2 kobolds (1 missile, asleep)K######.... _Unknown command. _There are monsters nearby! _There are monsters nearby!Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (asleep)  You lock target on the kobold and prepare to deploy your bee.mh# c==2.3 (1Winding mhT There are monsters nearby!  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (asleep)  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.)mhzmh{X--3. mhmh @ _You continue winding your clockwork bee...mhmh.k--4.. mhmmh@ _You continue winding your clockwork bee...mh4 mh׾ mh k _Autopickup is now on.mhvmh:y, 1 ally …)y   clockwork bee (minion)mh05mhSmhP mhwy_With a metallic buzz, your clockwork bee launches itself at the kobold.mh7 mh;C P.ymhoD &6mhM mhN mh$ mh mh mh mh| .yK.KKK1 ally target).mh 0===7mh mh U _The kobold shouts! x2mh ..(.... ....#...... ####..... ###'#........ #.mh#...#######.#...###............?# ..########....# ###########  ymhK..K.......#######.. ..mh3q  Your clockwork bee barely misses the kobold.mh#D (((The kobold throws a stone. The stone misses your clockwork bee.mh .y.  The stone hits you but does no damage.mhd3=--8.5 (1.2mhomh`l _The kobold hits your clockwork bee but does no damage.mhOre ....#...... ####..... ###'#....... #.#.....#..#######.#...###............?# ..########....# ###########  yK...K........#######.... ##.##.#>mh  Found a stone staircase leading down. Your clockwork bee stings the kobold!mh)K.   kobold (missile)mhkR---9.7mhmhP _The kobold dies!mhf mhg 8-mho mhQr F _Unknown command.mh* ####.... ###'#...... #.#.....#..#######.#...###............?# ..########....# ###########  y#..)K#...........#...#########.....### #>.mhU  You swap places.mh. .y , ally target)Your clockwork bee locks its sights upon the kobold.mh1=80.9mhHmht _The kobold hits you but does no damage. Your clockwork bee stings the kobold.mh9G  You puncture the kobold!Your weapon exudes an aura of protection.mh]  *)*   dormant clockwork bee (minion)  You kill the kobold!mhb[=14 10mhimhmlL _Your clockwork bee winds down and falls to the ground.mhmhOmh mhR _No target in view!mhD 4mhd mh R _No target in view!mh &mh&mh(mh.mh3: _mh8,mh;mhAmh B0 7 mhuDmh1Kmh|KL4==mhMmhWBmht^,mh`mhdmh9emh gmhkmh.l:==mh+nmh{mh$,mhmhl _Your dormant clockwork bee falls apart.mhmhmhmhL5==mh!mhߗmh,mh*mhmhI,mhmh5mh@mhͯmhSmhmhmhymh3==mhǾmh...............####.....>#.....##...............#... #.............(.#.. ....#.............#. #####.............# ###'#..................#.#.....#............#..#######.#...###............##............@# #............#-mhq..########....# ##############..# ...# #....##..))...##...........#...#########.....mhE097.7 (15.8)mhF-8.7 (16mhmh mh^_i - 2 scrolls of identify (gained 1)mhfmh܉mhmh7mhmh,mhZmhBmh˯Bmh5mhmhmh׸mhmhmh!mhmhmhmh.,mh6mh.#)# #...## ###.#  #.....#(# #...# ##...#  #....##.####...#####..### ####..##...##........$## #.....÷.##.####.......# #.##..#....# #......####### ...........####.....>......# .##........................# #...........# ....#......................# #####......................#3###'#..................##.#.....#............# #######.#...h}{33m###............# ............# #............# ########....# ###############....#mh3105.9 (7.2)mh +6.9 (8mhmhZ _d - 3 curare-tipped darts (gained 1)mh 3mhmhZmhemhmhA,mhU,mhmhwmhmh mhPmhmhk mh mh mhmhmh"mhmhP-   #.#....# #.# ######.#....# #.# ..#....#....# #.# ..#)####....# #.# ..#.# #....# #.# ..#)# #...## ###.# mhL.#(# #...# ##...# ####...#####..### .##...#### ÷.##.####.......# .#....# ######## ......####.....>......# ......................# ......................#...........# ......................# ##'#................#mh.1You now have 768 gold pieces (gained 6).a - a wand of flame (21)Things that are here:mh8.12.9 (6.0mh9+3.9 (7mh>mh7A+ _a +0 flail; a +0 clubmh3mhmhmhmh,mhUmhhmhmh%mhmh,mhmhmhe,mh mh+mh[mhmhsmh°mh&mhwmhmhpmh7mhmhC,mhmhmh^,mhmhFmhBmhmhQmhfmhsmhmhmhmhj,mhmhbmh,mh,mhS,mh4mhfmh,mh$mh-  #.##.#.### #. #.##+#.# #. #.#....# #. #########.#....# #. ###....#....#....# #. ###......#)####....# #. mh-.........#.# #....# #. .......#)# #...## ###. #.....#@# #...# ##... #....##.####...#####..## ####..##...##........)##4 #.....÷.##.####.......# mh.j...#.##..#....# #......####  ...............####.....>....   .....##......................   ... #.............mh.#   .. ....#........... d - 4 curare-tipped darts (gained 1)  Things that are here:mh6033.1 (19.2)mh9,4.1 (20mh@mh@B mhtBD_a +0 dagger; an orc skeletonmh 3mhu mh mh ,mh ,mh| ,mh mh mh mh4 mh5 mh mh mh mh mh' mh mh mh) mh mhw mh mh mhW mh mhd mh mh mhX ,mh mh mh mh mh mh" mh mh7! mht, mh4 mhY9 mh9 mhh; mh? mhB ,mhrC mhE mhI mhNJ mhDK mhR mhV mhV mhX mh5Z mhv_ mh_ mh` mh*c mhf mhf mh h mhrj mhqm mhm mhJn mhhw mh{ mh8| mh} mh= mh) #....#######..##.+# #......#.....÷.##.. #......#.##..#.. .. #............... #$ #.......##...... #.##.......##...... mh< #..#..........#.... #.#......#####.... #.@......# ###'#55.7 (21.6...............# #.#................#######.#..........###.#........... .........# #...########.. .........# ###.# # .........# .... # ...♣♣♣♣♣♣♣ #.... # ..♣ #### #..))mhƘ mh -6.9 (22.8 mh| mh J _Found 9 gold pieces.mh mhA mh mh} mh& mh Bmhp mh mh mh mh mhK mh+ mh mhF mh mha mh mh mhQ mh) mhL b .........# ....... #.... #.....# #.... #....## #....#######..##mh +# #......#.....÷###......#.##..#.##......... #@##.......##.... #.##.......##.... #..#..........#.. mhk! ##.#......##### #........# ###' ...............# # ...............####### .........###.#....... .........# #...########mh^) 262.9 (6.0)mh* +3.9 (7mh/ mh1 ^ _You now have 777 gold pieces (gained 9).mh mhmh$mh9mhmhBmhzmhmh6mhmhmhmh@mhz" ###....###...... ......... ....... #.... #..... mh~#.... #....# #....#######..#+## ##.....÷#.@###.##..###..##..mh#.####. #.##.......##..#..........#..mhI ##.#......#####. mh+#.# ### .........# # .........mh#.#..#.#...#..###....mhLL#.....?.'7.5 (3.6mh mhX L======8.5 (4mhlmh _As you open the door, it creaks loudly! You hear a shout! x2 _Found a scroll of enchant weapon.mhImhmh'mh$ _mh:,mh,mhmh`  There is an open door here.mhmh _mhmhmhmhmh"mhR  .#.  # .. ####.#. ####.#.### .... ..mh * #..##### .....#......#.... #...#......#.... #...#..@...#....#######.------####'####mh # #..###......#.###..##....... ##.###mh  #.##....... #..#.......... mh%##.#......#### #........# mh .73.3 (4.8mhJ------4.3 (5mhMmh` _w - 2 scrolls of enchant weapon (gained 1)mhamhmhmmhmh[mhخmh[,mhƴ,mhPmhmh mhVmhmhmh$mhkmh$mh mhmh ###  ###.# mh ..#..  #...  #.#..o ## #.#.######### ###mhJ #.@.......... ... ###..#####.. ......#.... #......#.... ##......#....#########'####......#. o   orc (wandering)mho #..####.mh ##..##........ ##.##.......#mh!mhV9.1 (4mhA.80.3 (6.0mhmh?t _An orc comes into view. It is wielding a +0 war axe.mhE  ### ###.# ..#.. #...###  mh #.#..o  #.#.#########  #.@..........  ###..#####..  #.....  mh G#......#....  #......# ####'### mh !#.. ##.. mh2 !##.#mh"  ### ###.# ..#.. #...###  #.#..o  #.#.#########  #.@..........  ###..#####..  #.....  #......#....  #......#mhc# 0 ####'### #.. ##.. ##.#mh) mh* mh/ mh2 [ _An orc is nearby!mh-  ### ###.# ..#.. #...###  mh #.#..o  #.#.#########  #.@..........  ###..#####..  #.....  #......#....  #......#mh % ####'### #..mh  ##.. mh( !##.#mhƙ  ### ###.# ..#.. mhQ#...###  #.#..o  #.#.#########  #.@..........  ###..#####..  mh#.....  #......#....  mhu#......# mhʚD####'###mhF #..mh 1 ##..mh.Z ##.#mh)4mhgmh[ _An orc is nearby!mh ### ###.# ..#.. #...###  mh#.#..o  #.#.#########  #.@..........  ###..#####..  #.....  #......#....  #......# mh1####'### #.. ##..mh& ##.#mh{ ### ###.# ..#.. #...###  #.#..o  #.#.#########  #.@..........  mh|?###..#####..  #.....  #......#....  #......# ####'### mhz}#.. ##.. ##.#mh7mh9mh*mh[ _An orc is nearby!mhAw1 mhw### ###.# ..#.. #...###  #.#..o  #.#.#########  mhwN#.@..........  ###..#####..  mhx9#.....  #......#....  mh'x%#......# ####'###mhIx #.. mhkx##.. ##.#mhxmh ### ###.# ..#.. #...###  mh#.#..o  #.#.#########  #.@..........  ###..#####..  #.....  #......#.... mhz #......# mh####'### #..mh!6 ##.. mhDU##.#mhmh-mhmh E _An orc is nearby!mhC mh/  Saint the Fighter  Barachi ### Health: 83/83 ======================== ###.# Magic: 12/15 ===================----- ..#.. AC: 7mh2Str: 12 #...###  EV: 19Int: 25 #.#..o ## SH: 0Dex: 15 #.#.######### ###. XL: 10 Next: 51% Place: Dungeon:8 #.@.......... .... Noise: ---------  Time: 9180.3 (0.0) mh###..#####.. .. n) +5 rapier of the Evil Eye {protect, Wil mh#......#.... # Throw: 4 darts (curare) mh#......#.... # #......#....#####mh$ mhX;####'####......#. o   orc #..###......#. ##..##........mhx ##.##.......# _An orc is nearby! mh|_An orc is nearby! _An orc is nearby! mhz_An orc is nearby!Press: ? - help, Dir - move targetmh[Aim: an orc, wielding a +0 war axe and wearing a +0 chain mailmhִ ;  Saint the Fighter  Barachi ### Health: 83/83 ======================== ###.# Magic: 12/15 ===================----- ..#.. AC: 7Str: 12 #...###  EV: 19Int: 25 #.#..o ## SH: 0Dex: 15mh  #.#.######### ###. XL: 10 Next: 51% Place: Dungeon:8 #.@.......... .... Noise: ---------  Time: 9180.3 (0.0) ###..#####.. .. n) +5 rapier of the Evil Eye {protect, Wil #......#.... # Throw: 4 darts (curare) #......#.... # #......#....##### ####'####......#. o   orc #..###......#. ##..##........ ##.##.......# _An orc is nearby! _An orc is nearby! _An orc is nearby!Press: ? - help, Dir - move targetAim: an orc, wielding a +0 war axe and wearing a +0 chain mail  You lock target on the orc and prepare to deploy your bee.mh  ### ###.# ..#..   #.#.o. mh            mh¾ mh c==1.3 (1Winding mh mhw <  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 war axe and wearing a +0 chain mail  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)mhqmhiyU.omhsz/--2mhz). mh/mh@ _You continue winding your clockwork bee...mh~O  You continue winding your clockwork bee...mh.y=-3.. mhmhʇQ _The orc closely misses you.mhr  With a metallic buzz, your clockwork bee launches itself at the orc.mh y(ally target)y   clockwork bee (minion)4mh,mhQ _The orc closely misses you.mhɂf  You hit the orc but do no damage.mh& mha.yYour weapon exudes an aura of protection.mh.14 mh&5.4 (1.1mhmhT _The orc completely misses you.mhEg mhh mhn mhLo mh mhG mh mh ,60mhp mh  mh _You hit the orc but do no damage. The orc closely misses you.mh6 .### ###.# ..#.. #...### ##.#... ##.#o# ###.mho6 #y.@. .###..#####.. .#......#.... #.#......#.... #.#......#....#####'####......#.#..###......#.###..##.##.##.#mh= mhIC ~ .yThe orc misses you.mh(D [3=7.6 (1.2mhH mhJ _ _The orc barely misses your clockwork bee.mhC  You hit the orc. Your clockwork bee stings the orc.mhN)y   clockwork bee (minion)mhSH=80mhZmh?]M _The orc dies!mhsLmh4NmhTmh[X mhXmhY._No target in view!mh7YmhmhtmhmhGR _No target in view!mh mh mh mh mh ,mh@ [ _Your clockwork bee winds down and falls to the ground.mhܜ mhV mh ,mh mhx mhɩ 0 7 mhb mh( mhc mh mh mh l4==o*-o   orc wizard (distracted)*   dormant clockwork bee (minion)mh o93.6 (5oally target)mh E-4.6 (6mh mh _An orc wizard comes into view. It is wielding a +0 dagger of venom.mhr ### ###.# ..#.. #...###  #.#.o.  mh~s#.#)#########  #.*@.........  ###..#####..  #....  #......#....  #......# ####'###mhsG #.. ##.. ##.#mh ### ###.# ..#..mhtF #...###  #.#.o.  #.#)#########  #.*@.........  ###..#####..  mh'#....  #......#....  #......# ####'###mhF #..mh; ##..mhD ##.#mh"mh4mhkmhrL _An orc wizard is nearby!mhmh ### ###.# ..#.. #...###  #.#.o.  #.#)#########  #.*@.........  ###..#####..  #....  #......#....  #......# ####'### #.. ##.. ##.#mha ### ###.# ..#.. #...###  #.#.o.  #.#)######### mh #.*@.........  ###..#####..  #....  #......#....  #......# ####'### #.. ##.. mh!U##.#mhamhmhmhb _An orc wizard is nearby!mh~ yy   mh~ L3--mhۆ mh  You wind your clockwork bee back up and it locks its sights upon the orc _wizard!mhmh y. Your clockwork bee stings the orc wizard!mh!  The orc wizard casts a spell at you.The puff of flame hits your clockwork bee.mh$lJ==5.6 (1mh3qmh4uQ _Your clockwork bee resists.mh>x  Your clockwork bee stings the orc wizard.mh)y   clockwork bee (minion)mhR--2--6mhmh&T _The orc wizard dies!mhA mhB 9--mhNI mhK R _No target in view!mh mhmhԖmh,mh),mh+mh2b _Your clockwork bee winds down and falls to the ground.mh;3mh*5mh8mh~B&o*o   orc priest (distracted)*   dormant clockwork bee (minion)mhJA8.6 (2, ally target)mhK+9.6 (3mhQmhO_x _An orc priest comes into view. It is wielding a +0 club.mh; mh !5=200.6 (1mh'mh0+x _The orc priest hits your dormant clockwork bee but does no damage.mh*yy   mh*I2-mh1mhd3  You wind your clockwork bee back up and it locks its sights upon the orc _priest!mh= oo  Your clockwork bee barely misses the orc priest.Your clockwork bee closely misses the orc priest.mhH?T3=1mh$Dmh3Gj _The orc priest completely misses your clockwork bee.mh)#  Your clockwork bee stings the orc priest.The orc priest barely misses your clockwork bee.mh# &2mh) mh9, i _Your clockwork bee stings the orc priest!mhH y  The orc priest completely misses your clockwork bee.mh &3mh~ mh f _Your clockwork bee barely misses the orc priest.mh  Your clockwork bee stings the orc priest but does no damage.The orc priest barely misses your clockwork bee.mh&4mh9mhʊi _Your clockwork bee stings the orc priest.mhLu  The orc priest barely misses your clockwork bee.mhZB=5mhmhmr _Your clockwork bee stings the orc priest but does no damage.mh q **   dormant clockwork bee (minion)Your clockwork bee barely misses the orc priest.The orc priest completely misses your clockwork bee.Your clockwork bee stings the orc priest but does no damage.mhc &6mh mh L _Your clockwork bee winds down and falls to the ground.mhHmhmh^)omh.-7mh2mhlA _You deconstruct your dormant clockwork bee.mh  You hit the orc priest but do no damage.Your weapon exudes an aura of protection.  The orc priest mumbles some strange prayers to Beogh against you.mh[876---mh4==14 ===8mhMmhsG _Beogh smites you!mhD d  You barely miss the orc priest.mhH mhK L--9.7 (1.1mh mha c _The orc priest looks encouraged for a moment.mh K  You hit the orc priest but do no damage.7=----100 _The orc priest closely misses you.mhif  You hit the orc priest.mhte)mhy\===31mhNmhX _You kill the orc priest!mh2M #####.#..#..  #...######## #.#.)...o... ####.#@######### ###............ ..###..#####.. ..#......#.... #....#o   orc (wandering)#mh_mhQ mhP.omh5-2.9 (1.2mhImh<% _An orc comes into view. It is wielding a +0 club. _Items here: )) [[ ††.mhDV... #..# ###...###.##....#..  #...######## )....o.. ####.#)######### ###mhD#............ ..###..#####.. .... #.......#....##########'#.mh3EK..##.#mhGmhRN.omhmT_8-4.1 _mh\mhv]mhP ##. ..... ....#..# ### ......#...###.##.............#......... #..@######## #.#.).....o. ####.#)######### ###............ ..###..#####.. ...mh6. #.......#....##########'#.mhmh:;o.mh8(5.3mhmhmh[4mhmhF _Unknown command.mhJmhȩmhmhmh ##.... ...... #..# ### ..... .#...###.##...... .......#.........  #...############.#.@....o... ###.#.#)######### ###...#............ ....###..#####..  #......#.... #mh^ '#......#.... #.#......#....###########'####......#... #..###......#.##mhX mh 6o.mh <95==mh ; 7 6.5 _mhZ mh  Things that are here: _a +0 dagger of venom; a +0 robe; an orc corpsemh mhmh`mhF _Unknown command.mh## . ... .. .... #..# ### ..... .#...###.##...... .......#.. #...#. ##.#.)@..o.###.#.#)####.#.... .###..#####.. .#......#.... #.#......#.... #.#......#....#.####'####......#.#..###......#.##.o.7.7 _mh## . ... .. .... #..# ### ..... .#...###.##...... .#. #...#.. ##.#.).@o.###.#.#)#.###.#... .###..#####.. .#......#.... #.#......#.... #.#......#....#.####'####......#.#..###......#.##.mhn ooThe orc shouts!mheG====8.9mhmh mh/;_The orc misses you.mh%s  You hit the orc.mh&80=14 =---90mh3mh5? _Your weapon exudes an aura of protection.mhU} _  You hit the orc.mh )===---21.0 (1.1mhѣ mh5 Q _You kill the orc!mh mh mh mh R _No target in view!mh ## . ... .. .... #..# ### ..... .#...###.##...... .......#. #...#... ##.#.)..@.###.#.#)#.###.#. .###..#####.. .#......#.... #.#......#.... #....#mh #......#....#..#####'####......#.....÷#..###......#.##..#mh mh3 D1-2.2 (1.2 _mh7 mh  Things that are here: _a +0 club; an orc corpsemh? c## . ... .. .... #..# ### ..... .#...###.##...... .......#. #...#...# ##.#.)..)####....##.#)#.###......##. .mh S####..#####.. .##......#.... #.....##......#.... #....##......#....#..#####'####......#.....÷.#..###......#.##..#.mhU mhZ I-3.4 _mh mh{ mh mh mh mh8 R _No target in view!mh## . ... .. .... #..# ### ..... .#...###.##...... .#. ..#...#...# ##.#.)..).####....#.#.#)#.###......#)#. .#.###..#####.. .#)#......#.... #.....#)#......#.... #....##.#......#....#..##.####'####......#.....÷.##..###......#.##..#.mh+mh//4.6 _mhmhmh3mhmhmhN2 7 mh,mh<mh mhNmhmhmhD3=mhmhmhlmhmhmhAmh,mh mh mha## # ... .### . .... ## ..##. ..# ### ..... <# ...##. #...###.##...... .# ....##. ......#... .#..... mh#.#...###...# ###.#.#.)..)....@...####....#...31.0 (6.4#.#)###.###......#)####... ...mh #.# ###..#####.. ........#)#mh>%#......#.... ##.....#)##......#.... #....##.####......#....#######..##...#mhcx####'####......#.....÷.###..###......#.##..#....#mhmhC-2.2 (7.6mh $mh&c _Found a stone staircase leading up.mhmhsmh_mhzmh6mhe=mhٯmh#mhmh&mhN......#### ...... ### .....#   ... .....# #### ....###.....# #.. # ### .....#<#?....# #.#####.###.#.....# #.## ....#.........#.#.....# #.#...#########.@.# #########.#4.6 (2.4mhA#.#.)..)........####....#....#.#.#)##########.###......#)####.#.......................#.# #.###..#####.. ...........#)# #.#......#....#####.....#)# #.#......#.... #....##.####.#......#....#######..##...##.####'####......#.....÷.##.##mhmh-5.8 (3.6mhmhc _Found a scroll of identify.mhU mhU mhW mhZ mh^ mh#_ mhc mhc mhh ,mhj mhSl mh+q ,mhs mhԄ #......#  #......### #### ......... .... ####.. .... # ## .......#  #. ... ......# ### ....###.....# #... ### .....#<#@....# #.# .###.##......#.#.....# #.##+ ...#.........#.#.....# #.#.#...#########...############.#.#.#.)..)........####....#....#.#.#)##########.###......#)####.#.................#.# #.###..#####..............#)# #.#......#....#####)# #..mh* (9.4mh ,40.4 (4mh^ mhܛ l _i - 3 scrolls of identify (gained 1)mhmhmmhmh mhV%mh)Bmh,mh,mh;.mh8mh=,mhf>mh@mhGmhBHmhImhKmh%O,mh[PmhRmhVBmh\mh`,mh`mhHcmhfmhQfmhfmhbimhm,mhnmhpmhtmhtmhumh:wmhcz,mh{mh,mhz _You open the door.mhBmhmhmh`  There is an open door here.mh*mh _mhmhjmhemhmh֠mhmhmh.mhmhdmh,mh}mhRmh,mhcmhImhн,mhmhmh\,mh.mhmhHmhmhmhKmh:z########### #....##...# #### #....##...#..#....##...# #.. #....##...#######.. +.........'......... #....##...#######. mh#..@.##...# #.....65.4 (25.0) #....##...####...... . #.#####........... mh..... #.......###. #..# ###.......#<#. ..#...###.##......#.#. [........#mh..#.#. # # #...#########...## mhb#.#.)..)........##mhmh-6.6 (26.2 mhmhD# _Found a robe.mh3mhmh>mh########### #....##...# ### #....##...# #.. #....##...# # #....##...####### +.........'..... #....##...####### #....##...# #... #.@..##...####...0.0). #.#####.......... ..... #### #..#< ###.#<#..#...###.##......#.#.[........#...#.### # ####...#########...# #.#.)..)........ #.#)##########mh [40mmh7.8 (1.2 _Found a stone staircase leading up.mhAmh\mhzmhmhmh ,mhmhr ,mhqmhmh( #....##...# #. #....##...# #. #....##...####### +.........'..... #....##...##. #....##...# #..#.<# #....##...####.........#.#####..............@# #.......###70.2 (2.4.#..#..#<# ####<#...#...###.##......#.#..[........#..#.#.## #.####...#########. .. #.#.)..)......mh)( .# #.#)##.. #........# ###..#####......mh2mh3-1.4 (3.6mh;mh=c _Found a stone staircase leading up.mh"mh#mh(&mh/mh76mh:,mh<mhBmhBmhEmhOmhZ\J### #. #....##...# .. jj ###....##...# ###..#j ..#....##...# ....#.##.#....##...#####.......+.........'... ....#.#....##...#####. #..#.#....##...# ##....#.<#.#....##...####mh\#.#.#####..................# #.......####.#..#..#<# ###.......# #.....#...###.##......# ....[........#.........####.####.####...######### jjj 3 gnolls (1 polearm, asleep)#+ .. #.#.)..).....mh] .## #.#)######### .. #......mhzq-3.8 (2.4mh6r-5.0 (3.6mh|mhX _3 gnolls come into view.mh  ### #.   .. jj ###  mh ###..#j ..#  ....#.##.# .......+ ....#.# ... #..#.#  #....#.<#.# #.......@.# ............#  ###.#..#..#<#  #.....#...# ....[...... ###.####.#### #+ .. #.#.)..) .## #.#)mh' ) .. mh^ ### #.   .. jj ###  ###..#j ..#  ....#.##.# .......+ ....#.# ... #..#.#  #....#.<#.# #.......@.# ............#  ###.#..#..#<#  #.....#...#mh_ ....[...... ###.####.#### #+ .. #.#.)..) .## #.#) .. mhimhjjmhxsmhud _There are monsters nearby!mh]mhf^ mh _### #. mhY_ mh_ mhM`6.. jj ###mh` mha mh]a8###..#j ..#mha mha mh5b....#.##.#mhrb mhb.......+mhb mh&c ....#.#mh`c mhc... #..#.#mhc mhd mhBd#....#.<#.#mhvd mhd&#.......@.#mhd mh*e............# mh_e mhe###.#..#..#<# mhe mh1f#.....#...#mhf mhf....[......mh mhN .j#.j.j.jmhSP 0==80mhPZ mh\  mh\ V_Your clockwork bee stings the gnoll!mhx  You bind the heart of a blast furnace in slag iron.  Your clockwork bee stings the gnoll.mhpymhzmh}{mhʄ.j..j.9 2 gnolls (1 polearm)9   blazeheart golem (minion)y   clockwork bee (minion)mhf9/15 -----=1mh3mhGO _The gnoll dies!mhs .. .. ######..#. .. ....#.######. ..j....+.........'...... ...j#.#....##...#####.... #.. #.#....#.j#9##..y..#.#####.........@...# ####.#..#..#<# ##mhR #.....#...###.##.....[........#...###.####.####...######## #+ .. #.#.)..)..... .##)#########.. #.............# ##..#####mhmhԑa  Your clockwork bee locks its sights upon the gnoll sergeant.mhX,mh֟*  The gnoll attacks as it pursues you! The gnoll closely misses you.Your blazeheart golem barely misses the gnoll.Your blazeheart golem's core grows cold and it stops moving.mhz  The gnoll sergeant closely misses your clockwork bee.mhd j...jjy.j, ally target)j 3 gnolls (2 polearms, 1 ally target), paralysed)A gnoll comes into view. It is wielding a +0 spear.--2.2 (1.2mhºmhV _The gnoll completely misses you.mhi < _The gnoll complet  You puncture the gnoll!  Your weapon exudes an aura of protection.  Your clockwork bee stings the gnoll sergeant! x2  mh\j pThe gnoll sergeant barely misses your clockwork bee.  mhy q.j mhz |14 =-30mh mh h _The gnoll hits your clockwork bee with a +3 spear.mh>\### #. #....##...#  .. .. ###....##...# ###..#j ..#....##...# ...#.##.#....##...######. .......+.........'....... ....#.#....##...######.... #jj#.#....##...# #.#....#.y#9#....##...#####j@#.#####..............# #.#mh\V###.#..#..#<# ###.......#< #.....#...###.###......[........#.........#.###.####.####...#########. jj 2 gnolls (1 polearm, 1 ally target)#+ .. #.#.)..)...... 9   blazeheart golem (minion, paralysed)mhd_L## #.#)########## y   clockwork bee (minion). #.............mhm  Your blazeheart golem's core flares to life once more.Your clockwork bee stings the gnoll!Something hits your clockwork bee!mhx/  --more--mh w  Your blazeheart golem punches the gnoll.mh / )   gnoll (polearm) ) The gnoll dies!The gnoll barely misses your clockwork bee.mh [-----4-4.4 (1.2mh mh a _Your clockwork bee barely misses the gnoll.mh: ### #. #....##...# .. .. ###....##...# ###..#. ..#....##...# ....#.##.#....##... . .......+.' .. ....#.#....##... .... #jj#.#....##...# # #....#.y#9#....##...#### #.@.#.##### .# #. ###.#..#..#<# ###.# #.....#...###.##......# .....[........#.# ###.####.####...#mhW[m j   gnoll sergeant (polearm, ally target) #+ .. #.#.)..)j   gnoll (polearm) .## #.#)9   blazeheart golem (minion) .. #y   clockwork bee (minion)mh  Your clockwork bee stings the gnoll sergeant.Your clockwork bee winds down and falls to the ground.  The gnoll sergeant hits you but does no damage.mh)j* j 2 gnolls (polearms)*   dormant clockwork bee (minion)mhB-5.6mh6mhk _The gnoll misses you. _You see here a +0 flail.mh?mhl@mhXJmhMF _Unknown command.mhSyy   mhoO8--mh{!mh#  mh#You wind your clockwork bee back up and it locks its sights upon the gnoll _sergeant!mh;  .. .. ######..#. .. ....#j######. .......+.........'...... ....#.#....##...#####.... #jj #.#....#.y#9##...).#.#####..........# ####.#..#..#<# ## #.....#...###.##.....[........#...###.####.####...######## #+ .. #.#.)..)..... .##)#########.. #.............# ##..#####mhk? [39;49mmh$J  Your clockwork bee stings the gnoll sergeant!mhJ mhK mhW :.j.)j#.y9jj 2 gnolls (polearms, 1 ally target)mhW 9   blazeheart golem (minion)y   clockwork beemh\ e-- 7 5-6.8mhf mhi X _The gnoll sergeant dies!mh .. .. ###....##...# ###..#. ..#....##...# ....#.##.#....##...#. ....j..+.........'... ....#.#....##...#.... #.)#.#....##...# #.#....#.j#.#....##...####.mh #.y9#.#####..# #.####.#..#..#<# ###.#<#.....#...###.##......#......[........#.#.###.####.####...#.#+ .. #.#.)..).   gnoll (polearm,.## #.#)##.. #.mh P.# ###..#####.mh  Your clockwork bee locks its sights upon the gnoll.  Your clockwork bee stings the gnoll.mhi #<9   blazeheart golem (minion)y   clockwork beemh3 X6-8.0mh mhJ  mh A_The gnoll dies!mhmh|mhj*.9j   gnoll (polearm, ally target)9   blazeheart golem (minion)*   dormant clockwork bee (minion)mhT9==9mh 0mhmhL _Your clockwork bee winds down and falls to the ground.mh(mhmh=)f)j9.mh*'90mhf8mh6:mh^4 .. .. ###....##...# ###..#. ..#....##...#mh4 ....#.##.#....##... . .......+.........' .. ....#.#....##... .... #.)#.#....##...# # #....#.j#.#....##...####mh5 #......9*.#.##### .# #mh55. ###.#..#..#<# ###mh[5 .#mh5  #.....#...###.##......# .....[........#.#mh5 ###.####.####...#mh5| #+ .. #.#.)..) .## #.#)# .. #mh5p .# ###..#####mhX9  The gnoll closely misses you.Your blazeheart golem barely misses the gnoll.=1.2 (1.2 _The gnoll completely misses you.mh:: yy   mh; 98--mh.; mh'D mhF _You wind your clockwork bee back up and it locks its sights upon the gnoll!mh mh Your clockwork bee stings the gnoll!Your clockwork bee barely misses the gnoll.mhc ,20mh*mhx,V _The gnoll completely misses you.mhY\ ..... ###....##...# ###..#. ..#....##...## ....#.##.#....##.... .......+.'#..# ....#.#....##...#.... #.)#.#....##...# # #....#.j#.#....##...####mhp]#......9y.#.#####.# #.#.#..#..#<# ###. #.....#...###.##...... .....[........#.#.####.####... #+ .. #.#.)..) .## #.#) .. # .# ###..#####mhx  Your clockwork bee stings the gnoll.Your blazeheart golem barely misses the gnoll.mhy-3.4 (1.2mh&mh _Your clockwork bee stings the gnoll. The gnoll misses you.mhS3 .....####....##...# ###..#....#....##...## ....#.##.#....##.... $.......+.' #..#.....#.#....##... #.....#.)#.#....##...# mhT #....#.j#.#....##...#......9y.#.#####.# #.####.#..#..#<# ### #.....#...###.## .....[........# ####.####.####... #+ ..# #.#.)..) .### #.#) .. #mhEUp .# ###..#####mhm  Found 4 gold pieces.Your clockwork bee barely misses the gnoll.The gnoll hits you but does no damage. Your clockwork bee stings the gnoll!mh y&<9   blazeheart golem (minion)y   clockwork beemh~C--4.6mhmhO _The gnoll dies!mh^ .....####....##...#mh^m ###..#....#....##...###....#.##.#....##... ...>$.......+.' #..#.....#.#....##...mh(_J #.....#.)#.#....##...# #....#.<#.#....##...mhO_#......9y.#.######.# #mhv_q#.####.#..#..#<# ### #.....#...###.##mh_ .....[........# ####.####.####... #+ ..# #.#.)..) .### #.#) .. # .# ###..#####mho^  Found a stone staircase leading down.mhpomh{.*9*   dormant clockwork bee (minion)mho}a9==-5.8mhb _Your clockwork bee winds down and falls to the ground.mh+mh-mh8mhD?,mhFmhF,mhImhUUmhc[,mh^mhdf _Your blazeheart golem fades away.mh+e:==mhgmhm,mhOomht,mh/wmh_}mh}R10/15==mh5mhimh̍mhmhPmh,mhmhl _Your dormant clockwork bee falls apart.mh0mhymhmhA:==mhJmhmhmhkmhdmhmhNmh{mhM1=mhmh,mhmhp,mhmhmhSmhymhmh9=mhmhm,mhgmhemhmhmhmh-L2==mhmh ,mhmh,mh6mhj!mh!mh"mhX'mh':==mh))mh-,mh.mh3,mh5mh1:mh:K3=mh<mhMAmhAmhDmhHmhTHmhJmhOmhOmhqUmhXmhX9=mh \mh9cmhcmhemhjj,mhlmhr,mhtmheymhyL4==mh |mh,mhNmh9mh2mhmhsmhtmhڨmhP==mhmhwmh޶mhmhmhmhۿmhmhL5==mhmhmhBmh9### #.# #....##...#  .....####....##...#  ###..#....#....##...# ####....#.##.#....##...###...>$.......+.........'..mhQ#..#.....#.#....##...####.....#.)#.#....##...#  #....#.<#.#....##...#######.).#.#####.-#..............# #.#.####.#..#..#<# ###.. #.....#...###.##.....[........#........mhiZ####.####.####...########+ ..# #.#.)..)...### #.#)####### . #.......... mh_ #. ########### ### #.# #....##...#  .....####....##...#  ###..#....#....##...# ####....#.##.#....##...####...>$.......+.........'...#..#.....#.#....##...#####.....#.)#.#....##...#  #....#.@#.#....##...########mh.).#.#####.#..............# #.#.####.#..#..#<# ###.. #.....#...###.##.....[........#.........####.####.####...#########+ ..# #.#.)..)....### #.#)########mh1340.0 (44.2)mh-1.2 (45.4 mhmh   There is a stone staircase leading up, spattered with blood here. _Items here: ))) †.mh 3mh;#mh*mh/mh4: _mh7mh@mh@:==mhCmh.Fmh"L,mhLmhqPmhVmh-WmhXmhQ]mhcmhcmh~emhq    .#   ###.#   ..#.# #########  ###.#.# #....##..   .....####....##   ###..#....#....##..   #.####....#.##.#....##..  #.....>@.......+........ mhyr  #####..#.....#.#....##   #.....#.)#.#....##   ##....#.<#.#....##  ####.......).#.#####   #..............# #   #.####.#..#..#<# ###..  # #.....#...###.##  .....[........#....mh|17.2 (6.0)mhm}+8.2 (7mhmh_^ _You now have 781 gold pieces (gained 4).mh"3mhmhmhmh,mh<mh,mhcmhmh,mhmhFmh mhs mhmh mhMmhmhmh2$mhM(,mh(mh)mh}-mh-mh/mh#1mhL5mh5mh7mh8mh=mhT=mh]>mhDmhI,mhJmhQmhSmh@TmhUmhWmh{[mh[mh\mh!_mha,mhbmhWdmh g,mhhmhlmh.q,mhrmhsmhwmhDwmhfymhzmh,mhmhmh,mhmhmhʙ,mh1mhmhؠmhmhmhmh,mhmhmh,mhYmh|mhmh[mhFmhqmh+,mhſmhfmh,mhwmhnmhmh*mhmhmhOmhmhgmhmhmhMmhXmhmhmhWmhmhmhqmhmhmhmh,mhmhbmh mh} mh mhmh #####..#.....#.#....##... #.....#.)#.#....##... ##....#.<#.#....##... ####.......).#.#####... mhq#..............# #. #.####.#..#..#<# ###. #.####.....#...### #.......[........#... ######@####.####...#### #'# ..# #.#.)..) ... .### #.#)#### ..<... #..... .....## ###..### ....... #...YY 2 yaks (wandering) ...Y.... #..... .......... #..... #....Y..... ####'#mhj 86.6 (38.4)  You open the door.mh#mh0nY.Y.mh0,7.6 (39mh8mh= _2 yaks come into view. _Found an escape hatch in the ceiling.mh5= 6 .#.....#.# #.....#.)#.# ##....#.<#.# ####.......).#. #..............#  #.####.#..#..#<#  #.####.....#... #.......[...... ######@# #'# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..Y....  ........  .....Y....  #.......... mh(  .#.....#.# #.....#.)#.# ##....#.<#.# ####.......).#. #..............#  #.####.#..#..#<#  #.####.....#... #.......[...... ######@#mhv  #'# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..Y....  ........  .....Y....  #.......... mh mh mh mh d _There are monsters nearby!mh] .#.....#.# #.....#.)#.# ##....#.<#.# ####.......).#. #..............#  #.####.#..#..#<#  #.####.....#... #.......[...... mh>^A######@# #'# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..Y....  ........  .....Y....  #.......... mh .#.....#.# #.....#.)#.# ##....#.<#.# mh####.......).#. #..............#  #.####.#..#..#<#  #.####.....#... #.......[...... ######@# mhz#'# ..# #.#.)..) ... .### #.#) ..<...  mh......##  ..Y....  ........  .....Y....  #.......... mh$mhmhZmh mh^V_There are monsters nearby!mh6 .#.....#.# #.....#.)#.# ##....#.<#.# ####.......).#. #..............#  #.####.#..#..#<#  #.####.....#... #.......[...... ######@# #'# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..Y....  ........  .....Y....  #.......... mhC6 .#.....#.# #.....#.)#.# ##....#.<#.# ####.......).#. #..............#  #.####.#..#..#<#  #.####.....#... #.......[...... ######@# #'# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..Y....  ........  .....Y....  #.......... mh3mhEmhMmhrd _There are monsters nearby!mh/5 .#.....#.# #.....#.)#.# ##....#.<#.# ####.......).#. #..............#  #.####.#..#..#<#  #.####.....#... #.......[...... ######@# #'# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..Y....  ........  .....Y....  mh*6/#.......... mh .#.....#.# #.....#.)#.# ##....#.<#.# ####.......).#. #..............#  mhix#.####.#..#..#<#  #.####.....#... #.......[...... ######@# #'# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..Y....  ........  .....Y....  #.......... mhmhmhmh/d _There are monsters nearby!mh(/ 6 .#.....#.# #.....#.)#.# ##....#.<#.# ####.......).#. #..............#  #.####.#..#..#<#  #.####.....#... #.......[...... ######@# #'# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..Y....  ........  .....Y....  #.......... mhq .#.....#.# #.....#.)#.# ##....#.<#.# ####.......).#. #..............#  #.####.#..#..#<#  #.####.....#... #.......[...... ######@# #'# ..# #.#.)..) mh... .### #.#) ..<...  .....##  ..Y....  ........  .....Y....  #.......... mhmhmhmhd _There are monsters nearby!mh;,  #####..#.....#.#....##... Saint the Fighter #.....#.)#.#....##... Barachimh,  ##....#.<#.#....##... Health: 83/83 ======================== ####.......).#.#####... Magic: 12/15 ===================----- #..............# #... AC: 7Str: 12 #.####.#..#..#<# ###... EV: 19mh!- SInt: 25 #.####.....#...###.##.. SH: 0Dex: 15 #.......[........#..... XL: 10 Next: 56% Place: Dungeon:8 mh- ######@####.####...#### Noise: ---------  Time: 9387.6 (0.0) #'# ..# #.#.)..) n) +5 rapier of the Evil Eye {protect, Wil ... .### #.#)#### Throw: 4 darts (curare) ..<... #....... .....## ###..### ..Y.... #..... YY 2 yaks (wandering) mh- ........ #..... .....Y.... #..... #.......... ####'# mh. |_There are monsters nearby! _There are monsters nearby! mhG. _There are monsters nearby! _There are monsters nearby!mh. Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you)mh"  #####..#.....#.#....##... Saint the Fighter #.....#.)#.#....##... Barachi ##....#.<#.#....##... Health: 83/83 ======================== ####.......).#.#####... Magic: 12/15 ===================----- #..............# #... AC: 7Str: 12mh#  #.####.#..#..#<# ###... EV: 19Int: 25 #.####.....#...###.##.. SH: 0Dex: 15 #.......[........#..... XL: 10 Next: 56% Place: Dungeon:8 ######@####.####...#### Noise: ---------  Time: 9387.6 (0.0) #'# ..# #.#.)..) n) +5 rapier of the Evil Eye {protect, Wil ... .### #.#)#### Throw: 4 darts (curare) ..<... #....... mh$ .....## ###..### ..Y.... #..... YY 2 yaks (wandering) ........ #..... .....Y.... #..... #.......... ####'# _There are monsters nearby! _There are monsters nearby!Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you)  mh$ You lock target on the yak and prepare to deploy your bee.  (Press . to continue winding your bee.)mh}& mhP3 M ##. ####. #...  #.<# mh.4 y #'# ..# #.#.)..) ... .### #.#)   .Y...##  ....... YY ....Y...  ..........   mh5 d===8.6 (1Winding mh> mhA   Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you)  You lock target on the yak and prepare to deploy your bee.  (Press . to continue winding your bee.) _The yak bellows! x2; You hear a bellow! x2mhn mho mhr O  You continue winding your clockwork bee...mh3} Y..YY 3 yaks.Ymh}~ Y---9. mh mh V _A yak comes into view.mhGmhO  You continue winding your clockwork bee...mhLmhmh Y..Y.Y 4 yaksYY...mh"m---90.. mh\,mh.V _A yak comes into view.mh[mhs\mh\mh\mh]mhAgyY.Y.mhg(1 ally target)Yy   clockwork bee (minion)Y.....mhh01mhxrmhTu _With a metallic buzz, your clockwork bee launches itself at the yak.mh=mhJ>mhLmh}OF _Unknown command.mh\mh]mh?hmhjF _Unknown command.mhϧ  You bind the heart of a blast furnace in slag iron.mh 9Y<YY....9   blazeheart golem (minion).y   clockwork bee (minion)mhj8/15 -------===2mh)mh[ _The yak gores you but does no damage.mhs.....>........+......#####..#.....#.#.....#.)#.mh ##....#.<#.#....###.......).#.####..............# #.####.#..#..#<# ###..####.....#...###.###....9@.[........#.....######y####.####...####mh#Y# ...)..) .Y. .### #.#)#### ..<.......... .....## ###..### 3 ....Y .Y  ........mh %  mh}You swap places. Your clockwork bee stings the yak.mh mhY.  The yak barely misses your clockwork bee.mh@&--mh~3.8 (1.2mhmh߱b _Your clockwork bee stings the yak.mh'  Your clockwork bee stings the yak!A yak comes into view.mh3Y.Y 4 yaks (1 ally target)Ymh4k9==-------40mh'?mhBW _The yak gores your clockwork bee.mhimhq  Your clockwork bee stings the yak.mhz Y<Y.  The yak barely misses your clockwork bee.5mh_ mhb _Your clockwork bee stings the yak!mhK [  Your clockwork bee stings the yak.mhFL mhR %  mhMS 6Your clockwork bee winds down and falls to the ground.mh__ N*YY mh` 5 yaks (1 ally target)Y.*  dormant clockwork bee (minion)mh` %=mhla 6mhOl mhn _ _The yak gores your dormant clockwork bee!mhYxmh~mh،Q.YY.mh%-mh 7mhmhAr _The yak gores your dormant clockwork bee but does no damage.mhIb==-8mhdmhg mhqhmhiN_The yak gores your dormant clockwork bee but does no damage.mhuimhomh:Y.mh&9mhmhr _The yak gores your dormant clockwork bee but does no damage.mhwyy   mh yO8--mh#mh _You wind your clockwork bee back up and it locks its sights upon the yak!mh3  Your clockwork bee stings the yak.mh" Y.YYYY 4 yaks (1 distracted, 1 ally target)The yak closely misses your clockwork bee.mh(400mhTu _Your clockwork bee barely misses the yak.mh< o  Your clockwork bee closely misses the yak.mhn YY<YThe yak misses your clockwork bee.mh W9==1mhL mh֬ k _Your clockwork bee stings the yak but does no damage.mh,mhmh=.-2mhjmh_ _Your clockwork bee barely misses the yak.mh mhi Your clockwork bee closely misses the yak.mh.=3mhmhb _Your clockwork bee stings the yak!mh mhg YYYYYYY 5 yaks (1 distracted, 1 ally target) The yak gores your clockwork bee!mh.=4mhmhk _Your clockwork bee stings the yak but does no damage.mh/W   Your clockwork bee stings the yak. The yak misses your clockwork bee.mhfh  *Y.YYF   sky beast (distracted)9   blazeheart golem (minion)F*   dormant clockwork bee (minion)A sky beast comes into view.Your clockwork bee stings the yak.mhi K==-5mhx mh{ L _Your clockwork bee winds down and falls to the ground.mh mh xFF.mhe @-6mh u _The yak gores your dormant clockwork bee.mhmh>2Fmh5.mh&7mhmh\ _The yak gores your dormant clockwork bee but does no damage.mhmhyy   mhO8--mhmh _You wind your clockwork bee back up and it locks its sights upon the yak!mh!   Your clockwork bee stings the yak but does no damage. F1.  The yak misses your clockwork bee.9==8mhz  mhM e_Your clockwork bee stings the yak but does no damage.mh g  Your clockwork bee misses the yak.mho F.  The yak closely misses your clockwork bee.mhm &9mh mhU b _Your clockwork bee stings the yak.mhY  The yak gores your clockwork bee but does no damage.10mh9emhi_ _Your clockwork bee barely misses the yak.mhy  Your clockwork bee stings the yak.The yak completely misses your clockwork bee.1mh _Your clockwork bee stings the yak but does no damage.mh1n **   dormant clockwork bee (minion)The yak gores your clockwork bee.Your clockwork bee stings the yak but does no damage.==2mhmhL _Your clockwork bee winds down and falls to the ground.mhy? :2mh=@ .=3mhP u _The yak gores your dormant clockwork bee!mh tmhumh"mhͅF _Unknown command.mhmh.-4mhmh_ _The yak gores your dormant clockwork bee.mhp mhp c10/15==-5mh{ mh r _The yak gores your dormant clockwork bee but does no damage.mh} R6mh" r _The yak gores your dormant clockwork bee but does no damage.mh^Oyy   mhPS9/15 --mh[mh^ _You wind your clockwork bee back up and it locks its sights upon the yak!mhW 1Your clockwork bee closely misses the yak.The yak completely misses your clockwork bee.mh&7mhmh_k _Your clockwork bee stings the yak but does no damage.mh  Your clockwork bee stings the yak! The yak gores your clockwork bee!Your clockwork bee stings the yak!mht† 4mhD --60=8 _The yak dies!Your Short Blades skill increases to level 4!mh/  --more--mh]Rmh!^mha4 _mhZ mh[ mh[ mhp KYF.mhNr .-9mh)} mh b _Your clockwork bee stings the yak!mh3 q  Your clockwork bee stings the yak!mhe4 mh?A `. 3mhG 5--20 _The yak dies!Your Armour skill increases to level 7!mh0R /  --more--mh 8-mh mh 4 _mh< *(ally target)*   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the sky beast.  The yak barely misses your clockwork bee.Your clockwork bee stings the yak!mh".=1mhf%b _Your clockwork bee winds down and falls to the ground.mhr_mh`mh>rW .Y< .Y   ..........#.....Your blazeheart golem fades away.mh s[10/15==2mh|mh_ _The yak gores your dormant clockwork bee.mhm <3mht mhv _ _The yak gores your dormant clockwork bee.mh yy   mhP S9/15 --mhJmh _You wind your clockwork bee back up and it locks its sights upon the sky beast!mh!R  Your clockwork bee stings the yak!The yak barely misses your clockwork bee.4 _Your clockwork bee stings the yak!mh.  Your clockwork bee stings the yak but does no damage.The yak gores your clockwork bee but does no damage.5mh mhb _Your clockwork bee stings the yak!mhtn  The yak barely misses your clockwork bee.mh&6mh mhb _Your clockwork bee stings the yak!mh u *(1 ally target)*   dormant clockwork bee (minion)Your clockwork bee stings the yak.Your clockwork bee winds down and falls to the ground.mh A--7mh_ u _The yak gores your dormant clockwork bee!mhX 99   blazeheart golem*   dormant clockwork bee (minion)You bind the heart of a blast furnace in slag iron.mhUj5------==8mhmhr _The yak gores your dormant clockwork bee but does no damage.mh_6*mhn7 ] `  You shape a spike launcher from a nearby wall.mhj  The rocky spike misses the yak.The yak gores your dormant clockwork bee!mh mh .9#.Ymh u4---------9mh` mh h _Your dormant clockwork bee is destroyed!mh3*mhmo  The rocky spike skewers the yak!mh[ 2 yaksmhK<mh =mh@K.9Y.(1 ally target)mhQs--9--30mhk]mh_Q _You kill the yak!mhޙ3*mhtmhq Y The rocky spike skewers the yak.The yak completely misses your blazeheart golem.mhmhG9-1mh)mh,-f _Your blazeheart golem punches the yak.mh>u3*mhOmh3Ymh.=2mhmh) _The rocky spike skewers the yak. The yak gores your blazeheart golem!mhQ3*mhK mh YThe rocky spike skewers the yak. The yak gores your blazeheart golem.mhU .-3mhP# mh& b _Your blazeheart golem barely misses the yak.mhY|mh}8-mhmhƈF _Unknown command.mh3*mh{mh93 YThe rocky spike skewers the yak.mh4&4mhC?mh:Am _The yak gores your blazeheart golem but does no damage.mh*3*mhmh\   The rocky spike skewers the yak!The yak gores your blazeheart golem but does no damage.Your blazeheart golem punches the yak!!mhh †   yak ( mhcn 774=5mh5w mhy M _The yak dies!mh mh :F.mhF f5==--6mh= mh mh3*mhrmh *F *  coreThe rocky spike skewers the sky beast.The sky beast barely misses your blazeheart golem.Your blazeheart golem punches the sky beast!==7mhh mh2#v _Your blazeheart golem falls apart, revealing its core!mh& 3*mhl mh6 mhU   The rocky spike skewers the sky beast. The fiery explosion engulfs you!You resist.The fiery explosion engulfs the sky beast!!mh mh^ {#####mh%○@°○☼mh: 7---==7=======8mhmhS _The sky beast dies!mhmhhmhmh"F _Unknown command.mh####....#.##.#....##.....>........+......#####..#.....#.#.....#.)#. ##....#.<#.#....###.......).#.####.............# #.####.#..#..#<# ###.#.####@....#...###.##....○☼°[........#.....######○####.####...#####☼# ...)..) .Y. .### #.#)#### ..<.......... .....## ###..### ..h2m .Y...... mhmhmhu°○.Y○. mhN-------40.0 (1.2mhgmhf _The yak is engulfed in blazing flames.mh6 3*mhqmhmhbY°° mho4---=------10mhƯmhq _The rocky spike skewers the yak! The yak is engulfed in blazing flames.mh!2*mhmhzo  The rocky spike skewers the yak. The yak is engulfed in blazing flames.mhy.°.mh781=2mhmhۊM _The yak dies!mhXmhqYmh\mhbmhg,mh-jmhjp56=mh2mmhq,mhvmh)x,mh {mh{mhU%6mh1mh؈O=mh!mhlmhɏmhmhmhK7=mhmh1,mhmh,j7==mhmhݧmh+U8=mhEmhK,mhNmh,mh>mh޻mh7X9==mhmh,mhmhmhmh,mhmh.|80=8=mhdmh,mh2mh1,mhmhmhjU1=mhmhmhe9=mhlmh',mhmh*;2mhvmhHmhN9==mh mhQmhmhvmh:mhK3=mh]mho,mhmhO!mh!:==mh0#mhK),mh]*mh9.mh.9=mh0mhI4mh4R10/15==mh:,mh@Xmh7BmhnG,mhGImh1LmhX3--†#†5   white imp (wandering)5mhgo76.0 (34.0)==--mh]h%7.0 (35mh6umhx\ _A white imp comes into view.mhs #.####....#.##. #.....>....... #####..#.....# #.....#.)#.# mh0##....#.<#.# ####.......).# #..............#  #.####.#..#..#<#  #.####@....# #.....†.[...... ######.####.### #†# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..5....  .Y...... mhgP  #.####....#.##. #.....>....... #####..#.....# #.....#.)#.# ##....#.<#.# ####.......).# #..............#  #.####.#..#..#<#  #.####@....# #.....†.[...... ######.####.### #†# ..# #.#.)..) ... .### #.#) ..<...  .....## mhKQ  ..5....  .Y...... mh(\ mh\ mh&h mhj ` _A white imp is nearby!mh 3 #.####....#.##. #.....>....... #####..#.....# #.....#.)#.# ##....#.<#.# ####.......).# #..............#  #.####.#..#..#<#  #.####@....# #.....†.[...... ######.####.### #†# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..5....  .Y...... mh'7  #.####....#.##. #.....>....... #####..#.....# #.....#.)#.# ##....#.<#.#mh88  ####.......).# #..............#  #.####.#..#..#<#  #.####@....# #.....†.[...... ######.####.### #†# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..5....  .Y...... mhHB mhJC mhK mhN ` _A white imp is nearby!mh7  #.####....#.##. #.....>....... #####..#.....# #.....#.)#.# ##....#.<#.# ####.......).# #..............#  #.####.#..#..#<#  #.####@....# #.....†.[...... ######.####.### #†# ..# #.#.)..) ... .### #.#) ..<...  .....##  mh9 o..5....  .Y...... mh #.####....#.##. #.....>....... #####..#.....# #.....#.)#.# ##....#.<#.# ####.......).# #..............#  mh#.####.#..#..#<#  #.####@....# #.....†.[...... ######.####.### #†# ..# #.#.)..) ... .### #.#) ..<...  .....##  ..5....  .Y...... mhmhmh(mhw` _A white imp is nearby!mhBmhf mh- mhlmh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mhnmhTmhmhF _Unknown command.mh  #.####....#.##.#....##... Saint the Fighter #.....>........+......... Barachi #####..#.....#.#....##... Health: 83/83 ======================== #.....#.)#.#....##... Magic: 7/15===========------------- ##....#.<#.#....##... AC: 7Str: 12 ####.......).#.#####... EV: 19Int: 25 #..............# #... SH: 0Dex: 15mh # #.####.#..#..#<# ###... XL: 10 Next: 81% Place: Dungeon:8 #.####@....#...###.##.. Noise: ---------  Time: 9477.0 (0.0) #.....†.[........#..... n) +5 rapier of the Evil Eye {protect, Wil ######.####.####...#### Throw: 4 darts (curare) #†# ..# #.#.)..) ... .### #.#)#### ..<... #....... 5   white imp (wandering) .....## ###..### ..5.... #.....mhH ` .Y...... #..... _A white imp is nearby! _A white imp is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.mh Press: ? - help, Dir - move targetAim: a white imp (wandering, hasn't noticed you)mh #.####....#.##.#....##... Saint the Fighter #.....>........+......... Barachi #####..#.....#.#....##... Health: 83/83 ======================== #.....#.)#.#....##... Magic: 7/15===========------------- ##....#.<#.#....##... AC: 7Str: 12 ####.......).#.#####... EV: 19Int: 25 #..............# #... SH: 0Dex: 15 #.####.#..#..#<# ###... XL: 10 Next: 81mh$% Place: Dungeon:8 #.####@....#...###.##.. Noise: ---------  Time: 9477.0 (0.0) #.....†.[........#..... n) +5 rapier of the Evil Eye {protect, Wil ######.####.####...#### Throw: 4 darts (curare) #†# ..# #.#.)..) ... .### #.#)#### ..<... #....... 5   white imp (wandering) .....## ###..### ..5.... #..... .Y...... #..... _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Press: ? - help, Dir - move targetAim: a white imp (wandering, hasn't noticed you)  You lock target on the white imp and prepare to deploy your bee.  (Press . to continue winding your bee.)mhD <   <#  #†# ..# #.#.)..) ... .### #.#)  5 ..5..##  .......   mh4c==8.0 (1Winding mh ,mh/Unknown command.  Press: ? - help, Dir - move targetAim: a white imp (wandering, hasn't noticed you)  You lock target on the white imp and prepare to deploy your bee.  (Press . to continue winding your bee.) _The white imp shouts, "Quit, thou gleeking shard-borne flap-bat!"mhmhD5.mhX--9. mhmh@ _You continue winding your clockwork bee...mh  You continue winding your clockwork bee...  The white imp grinds its teeth.mhj ******The white imp gestures at you.mhX.@†.†.mhY8===80.. mhdmhgS _The puff of frost misses you.mhA,mhdMy5<(ally target)y   clockwork bee (minion)mhN9--1mhWmhZ _With a metallic buzz, your clockwork bee launches itself at the white imp.mhmhD5.mhA--2mhmhe _Your clockwork bee barely misses the white imp.mhi  Your clockwork bee stings the white imp!The white imp closely misses your clockwork bee.mhl &3mh mh f _Your clockwork bee closely misses the white imp.mh:k....>........+......####..#.....#.#....## #.....#.)#.##....#.<#.####.......).#.###..............# ####.#..#..#<# ###.####.....#...###.###.....@.[........#...#####y####.####...#### mhL#5# ..# #.#.)..)... .##)####..<... #............####..###....... #......Y...........mhS  The white imp closely misses your clockwork bee.Your clockwork bee stings the white imp.mhxQ==4.2 (1.2mhmh _The white imp closely misses your clockwork bee. _You see here a yak corpse.mhS####....#.##.#....##.....>........+......#####..#.....#.#.....#.)#. ##....#.<#.#....###.......).#.####.............# #.####.#..#..#<# ###.#.####@....#...###.##.....†.[........#.....######y####.####...#####5# ..mhT.)..) ... .### #.#)#### ..<.......... .....## ###..### .. .Y...... mhhd  Your clockwork bee stings the white imp.mhpy.†y   clockwork bee (minion)mhu0-5.4mh3}mh<S _The white imp dies!'rh I'rh{'rh޵'rh.'rh[ _Your clockwork bee winds down and falls to the ground.'rh*N9=='rh'rhN'rh'rh'rh,'rh'rh'rhl'rhw'rhP=='rhe'rh ,'rhy'rh'rh'rh'rh'rh,R10/15=='rh'rh ,'rh 'rh1#'rh('rhf)'rh+'rhV2V _Your dormant clockwork bee falls apart.'rh 33'rh|9'rh|;'rh <:=='rh\?'rhC'rhC'rh\F'rhQ,'rh9U'rhY;1'rhY(='rht['rhe_,'rha'rhf,'rh(i'rhm,'rh=2=='rh'rh^,'rhت'rh5P=='rhv'rhy'rh'rhֻ'rhA'rh'rh$'rh'rhK3='rh5'rh\,'rh*'rh'rh'rh['rh,'rh'rh'rhK9='rh9'rh'rh7'rh'rh2'rh'rh|'rh,'rh'rh'rhL4=='rh'rh,'rh<'rh'rh9'rh0'rh% 'rh 'rh 'rhe'rh:=='rh#'rhx'rh'rh'rh,'rh'rhJ"'rh"E5=='rh$'rh-1'rh(5'rh5'rhZ?'rhHK_  You see here a yak corpse.'rhN'rhO _'rh R'rhsU'rh['rh['rh~]'rhp  There is an open door, spattered with blood here.Items here: †††††.'rh-t'rhtA== _'rhuw'rh'rh9,'rhp'rh&'rh'rhM'rh'rh'rhY,'rhy'rh'rh,'rh'rh'rh'rhB'rh'rh'rh\,'rhF'rh0'rh'rh'rh'rhQ'rh'rh'rhy'rh'rh,'rhw'rh*'rh'rhm,'rhu'rh'rh)'rh`'rhh'rh'rh'rh+'rh{'rh'rh8'rh'rh'rh'rh'rhI'rh{'rh'rh='rht'rh'rh,'rh'rh_'rh'rhc'rh'rhS'rh'rh2 'rh 'rh#'rh*,'rh+'rh.'rhnZ#..............# #..###... #..............# ##..## #..............# ##.##... #....####......# #.##... #....# #......# #..#... #....# #......# ##.#... #....# #......##########..... ###### #######............... #.@..............-560.4 (75.0) #....##.# #............# #...#............# ###.#............# ..#......♣♣♣♣♣♣♣ #. #.....♣.  #[39;4'rh\9m.....♣.§ #.....♣ §!'rh§§1.6 (76.2  _Found 2 bubbling clear potions.'rh'rh['rhK'rh'rh_'rhV'rh9,'rh'rh'rh]'rhA'rh,'rh1'rhM..####......# #.##.......## ..# #......# #..#... ..# #......# ##.#......### ..# #......##########........# ## #######..................#  #..................### #............###.# #...# #...###'rh#...# ###.# 5.2 (3.6)#...# .... #......♣♣♣♣♣♣♣ #.#.....♣. #####.....♣.≈#.....♣.≈!......♣ ≈≈.#......♣ §≈._##....^.♣ ≈≈...'rh8k _Found a burning altar of Makhleb.'rh 3'rh 'rh 'rh G# #......# #..#.... .# #......# ##.#......#### .# #......##########........# ## #######...........#  #.#####...###.#.....'rh W#....# #...#####.# ###.# #.# ....0.0#......♣♣♣♣♣♣♣ ##.....♣. #### #.....♣.≈#.....♣.≈!#......♣$≈≈..#......♣.§≈._###....^.♣.≈≈...'rhX h#...... .§§≈≈≈'rh% K§§§§'rh<) -6.4 (1.2'rhh- ;_'rh0 K _Found 14 gold pieces.'rhN...#.####...##########.. ## #######.......... ######.#..... #...######.# .. ....♣♣♣♣♣♣♣ #....0.0♣.$≈≈≈≈≈. ####♣.≈.....≈ !≈§≈§§#.$§≈...§§..§≈._§§≈##^.♣.≈§§..≈≈.. .§§§≈≈.≈ ...≈§!≈§≈.≈_.§§.≈≈.7.6 (1.2'rhfT;_'rh+ZJ _Found 6 gold pieces.(rhF'8_(rhX((rh/;_(rhmUF _Unknown command.(rh(rh(rhy;_(rhF _Unknown command.)rhI)rh)rh)rh: _)rhI)rh,)rh)rhvo #......##########........#  #######..................#  #..................#######............###.#.......#............# #...#######............# ###.# #............# .... #......♣♣♣♣♣♣♣♣♣.#.... )rh3#.....♣.@≈≈≈≈≈..♣ #### #.#.....♣.≈.....§.♣ #.#.....♣.§§≈§≈§≈.♣#.#......♣$§≈§..§§§♣ ...#......♣.≈§._.§§.♣ ####....^.♣.≈≈§..§§.♣.)rh;#......♣.≈.§§≈.≈. #.#......♣.≈.....≈.♣#.)rh ♣..≈≈≈≈≈..♣)rhk70.0 (2.4§....≈!≈≈≈.§§§.§≈≈._.§≈§♣.≈≈...§§§♣.≈§§§≈.≈.♣..♣♣..≈≈≈≈≈..♣)rhC+1.0 (3)rh;_)rh^ _You now have 787 gold pieces (gained 6).)rhA3)rh|C)rhdG)rhJ)rh&O,)rhO)rhS)rhS)rhoU)rhf #...........##### #....###.#........#....# #...##.....# ###.# #......# .... #......♣♣♣♣♣♣♣♣♣.#....#.....♣..≈§≈≈≈..♣ #### #..#.....♣.≈.....≈.♣ #..#.....♣.≈@≈≈≈.≈.♣ #.#......♣$≈≈...§≈.♣ ...#......♣.≈≈._.≈§.♣ ###.#....^.♣.≈≈§.§§§.♣ ##......♣.§.≈≈)rhi§§.♣ #.##......♣.≈.§§§.≈.♣ #.# ♣..≈§≈§≈..♣ .♣♣♣♣♣♣♣♣♣.## .#)rho3.4 (2_§≈§.≈..♣.#)rhNp@.#)rhiq+4.4 (3)rh?_ _n - 2 bubbling clear potions)rhX )rh )rh )rh )rh )rho )rhZ )rh )rht )rh )rhA )rh )rh ,)rh )rh )rh )rh$ )rh )rh: )rh` )rh )rh )rh!  #......###.#...... #............# #...#####)rh"  #............# ###.#  #............# .... #......♣♣♣♣♣♣♣♣♣.#.... #.....♣..≈≈≈≈§..♣ #### #)rhH"  #.....♣.≈.§§§.≈.♣ #)rhv" e #.....♣.≈.≈≈§.≈.♣ # #......♣@§§...§≈.♣ )rh" < #......♣.§§§_.≈≈.♣ ### #....^.♣§§§§..§≈.♣ #)rh"  #......♣.§§≈≈≈.§.♣ #)rh# _ #......♣.≈.....≈.♣  ♣..≈≈≈≈≈..♣ .♣♣♣♣♣♣♣♣♣.#)rh-# T # .# )rh[# !)rh** ..≈.§≈§.≈.80.4 (6.0§≈≈§_§)rh* v.§§...§§.§§§§♣.≈§§..§♣..≈≈≈≈≈..♣♣♣♣♣♣♣♣♣#)rh2, +1.4 (7)rh1 )rh4 _ _You now have 801 gold pieces (gained 14).)rh _)rh X)rh\ ,)rhe )rh; )rh ,)rh )rhW )rh )rh, )rh )rh )rh )rh2 )rh )rht )rhC )rh )rhr )rh )rh)rh-)rh)rh)rh)rh^)rhA )rh )rh )rh )rh)rh6)rh:,)rhB)rh)rhL)rh)rh)rhK)rh& )rhM%,)rh'x  There is a burning altar of Makhleb here.)rh*)rhR+ _)rh,)rha/)rh1)rh2)rh2)rh\5)rh7)rh7)rh8)rh;)rh=,)rh>)rhT@)rhGB)rhB)rhoC)rhE)rhG)rhH)rhH)rhO)rhPQ,)rhiR)rh]U)rhX)rhX)rhY)rh\)rh^)rh1_)rh`)rhlc)rhf)rhjf)rhWi)rhk)rhn)rhHo)rhp)rhtw)rhz,)rh\|)rh}~)rh=)rh)rhA)rh)rh,)rhL)rh)rhÓ)rh()rhѕ)rh)rh)rhl)rh)rh)rh)rh )rh=)rht)rhM,)rh)rh)rh\)rh)rh)rh)rh,)rh׾)rh)rhA)rh)rh)rh)rhe,)rh)rhf)rh)rh)rh)rh()rh)rh)rhC)rh)rh)rhU)rh)rh)rh,)rhI)rh)rh)rhH)rh)rh)rh2)rh)rh )rh)rh)rh9)rh)rh)rh,)rh)rh)rh)rh)rhH)rh)rhB)rh)rh,)rh)rh)rh1)rh)rh )rh$r  There is a stone staircase leading down here.)rh\')rh( _)rhR*)rh,)rhR1B)rh3)rh`6)rh6)rh?8)rh8>)rh>,)rh@*rhh*rh^*rh*rh6*rh*rh: *rh *rh *rhy *rhW,*rh>*rh)*rhB*rh*rh*rh5 *rh!*rh'*rhD*,*rh+*rh-*rhp6Q.♣#####.#..))...#### .♣ #.#........... .♣ #.#...######### .♣ #.......# .♣ ###...#.# .♣#...#.# .♣#.#>#.# *rh-7o .♣#.#.#.#######.#.y  .♣.#.#...@.....'.# ♣.#.#.###########..  .#.#.#  #.#.*rh7a#.#.####.....# y   killer bee (asleep)####### *rh@ 648.6 (67.2)  A killer bee comes into view.*rhA*rhIb.yy*rhnJ5=9.8 (68.4 *rh&Q*rhS^ _The killer bee buzzes angrily.*rh...))  #.#..  #.#...  ..# ###...#.#*rhi #...#.# #.#>#.# #.#.#.#######.#..  #.#.#...@.....y.#  #.#.###########..  .# #.#.#  # #.#.# #.#.### #.....# *rh!E...))  #.#..  #.#...  ..# ###...#.# #...#.#*rhF #.#>#.# #.#.#.#######.#..  #.#.#...@.....y.#  #.#.###########..  .# #.#.#  # #.#. #.#. #.....#  *rhVN*rhO*rhW*rhZa _A killer bee is nearby!*rh...))  #.#..  #.#...  ..# ###...#.# #...#.# #.#>#.# #.#.#.#######.#.. *rh #.#.#...@.....y.#  #.#.###########..  .# #.#.#  # #.#.# #.#.### #.....# *rhG ...))  #.#..  #.#...  ..# ###...#.# #...#.# #.#>#.# #.#.#.#######.#..  #.#.#...@.....y.#  #.#.###########..  .# #.#.# *rhH > # #.#. #.#. #.....#  *rhX *rh7Y *rhFa *rhc a _A killer bee is nearby!*rh Q...))  #.#..  #.#...  ..# ###...#.# #...#.# #.#>#.# #.#.#.#######.#..  #.#.#...@.....y.# *rhj #.#.###########..  .# #.#.#  # #.#.# #.#.### #.....# *rhB A...))  #.#..  #.#...  ..# ###...#.# #...#.# #.#>#.# #.#.#.#######.#..  #.#.#...@.....y.#  #.#.###########.. *rhC  .# #.#.#  # #.#. #.#. #.....#  *rhDN 4*rhS *rhV a _A killer bee is nearby!+rhd♣#####.#..))...#### +rh>♣ #.#...+rhؑ +rh?♣ #.#...#+rh# +rhV♣ #.......# +rh V♣ ###...#.# +rhV♣ #...#.# +rhq♣ #.#>#.# +rhi♣ #.#.#.#+rhΖJ.#..# +rh×♣ #.#.#....@....y.# .# #.#.#..# .# #.#.#  +rh# #.#.##.#.####.....# +rhay.'+rhW-51.0 (1.2) _+rh+rh+3♣#####.#..))...#### Saint the Fighter ♣ #.#........... Barachi ♣ #.#...#########  Health: 83/83 ======================== ♣ #.......# Magic: 12/15 ===================----- ♣ ###...#.# AC: 7Str: 12 ♣ #...#.#+rhtc EV: 19Int: 25 ♣ #.#>#.# SH: 0Dex: 15 ♣ #.#.#.#######.#..#  XL: 10 Next: 81% Place: Dungeon:8 ♣ #.#.#....@..y.'.#  Noise: ---------  Time: 9651.0 (0.0) .# #.#.###########..#  n) +5 rapier of the Evil Eye {protect, Wil .# #.#.# Throw: 4 darts (curare)  # #.#.# #.#.### #.....# y   killer bee ####### _The killer bee buzzes angrily. _A killer bee is nearby! +rhi_A killer bee is nearby! _A killer bee is nearby!Press: ? - help, Dir - move targetAim: a killer bee+rhz_ $+rhe ♣#####.#..))...#### Saint the Fighter ♣ #.#........... Barachi ♣ #.#...#########  Health: 83/83 ======================== ♣ #.......# Magic: 12/15 ===================----- ♣ ###...#.# AC: 7Str: 12 ♣ #...#.# EV: 19Int: 25 ♣ #.#>#.# SH: 0Dex: 15 ♣ #.#.#.#######.#..#  XL: 10 Next: 81% Place: Dungeon:8 ♣ #.#.#....@..y.'.#  Noise: ---------  Time: 9651.0 (0.0) .# #.#.###########..#  n) +5 rapier of the Evil Eye {protect, Wil .# #.#.# Throw: 4 darts (curare)  # #.#.#+rhf T[1K #.#.### #.....# y   killer bee ####### _A killer bee is nearby! _A killer bee is nearby! _A killer bee is nearby!Press: ? - help, Dir - move targetAim: a killer bee  You lock target on the killer bee and prepare to deploy your bee.+rho ))       #.#>#.#   y...'.#    #.#.#  #     ==2.0 (1Winding +rh 3 _ Press: ? - help, Dir - move targetAim: a killer bee  You lock target on the killer bee and prepare to deploy your bee. _(Press . to continue winding your bee.),rhO  You continue winding your clockwork bee...,rh:W-3. ,rhb,rh _The killer bee misses you. The killer bee barely misses you.,rhoO  You continue winding your clockwork bee...,rhט0--4.. ,rh,rhe _The killer bee stings you. The killer bee barely misses you.,rhh[ y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the killer bee.,rh~05,rh,rh _The killer bee misses you. The killer bee barely misses you.,rhi,rhjB74---,rh[k6,rh|r,rhSu _The killer bee stings you! The killer bee completely misses you.,rhI a.♣#####.#..))...#### .♣ #.#. .♣ #.#...# .♣ #.# .♣ ###...#.# .♣ #...#.# .♣ #.#>#.# .♣ #.#.#.#.#..# .♣ #.#.#...@yy...'.# ♣.# #.#.,rhV #..#  .# #.#.#  # #.#.#  #.#.### #.....# #,rh  The killer bee stings you!completely misses you.You swap places.  The killer bee completely misses your clockwork bee.  Your clockwork bee stings the killer bee!  completely misses your clockwork bee.  Your clockwork bee barely misses the killer bee.,rh 5=7.2 (1.2,rh u _The killer bee stings your clockwork bee!-rh  The killer bee closely misses your clockwork bee.Your clockwork bee stings the killer bee.-rhb3=-80-rhl-rhr _The killer bee stings your clockwork bee but does no damage.-rhɡh  Your clockwork bee closely misses the killer bee.-rhoThe killer bee misses your clockwork bee.Your clockwork bee misses the killer bee.-rhY]5---9-rh-rh:f _The killer bee barely misses your clockwork bee.-rhE  The killer bee stings your clockwork bee.Your clockwork bee stings the killer bee!-rhL†y   clockwork bee (minion)-rh"RK=360-rh'Y-rh\T _The killer bee dies!-rh**   dormant clockwork bee (minion)-rh=.-1-rh-rhBL _Your clockwork bee winds down and falls to the ground.-rh -rh 76--rh( 2-rh -rh .rh.rh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.).rh p 4.rhu .rhv \  You need a visible target to rewind your bee! (Use ctrl+direction or * .rhw M_direction to deconstruct it instead.).rhBG .rhO >..rhSQ .rhQ 3.rhY .rh[ A _You deconstruct your dormant clockwork bee./rh*H/rhI&4/rhQ/rhUK _You swing at nothing./rhrUI/rh)[7=4==/rh`,/rha/rh,c/rhc/rhXd/rhh8===/rhi/rhj/rhk,/rhl/rhXm%9/rhm/rh{s5==/rh t/rht/rhPuL80=/rhNv/rhw/rhYw/rhx/rhy/rh z:==/rhz/rh|/rh|U1=/rh=~/rh/rh/rho/rh/rhM/rh/rh/rh%2/rh/rh/rh/rh/rh,/rh/rh:/rhK3=/rh/rhy/rhk/rh/rh/rh&/rh/rh~/rh/rhf  You see here a killer bee corpse./rhç/rh _/rh/rh1/rh/rh~9=/rh/rh/rhԲ/rhF/rhس/rhŴ/rhx/rh͵/rh)/rh/rhB/rh?`  There is an open door here./rh/rh _/rh/rh /rhi/rh/rhC/rh7/rh/rho,/rh/rh{/rh/rh?/rh/rh/rha/rh/rh/rh_/rhm _You open the door./rh/rh9I/rhm`  There is an open door here./rh*/rh _/rh</rh/rhp/rh/rh/rh</rhv/rh/rh/rh/rhs,/rh/rh/rh/rh/rh/rh/rh/rh/rh/rh/rhP/rh/rh./rh]n/rh/rh/rhm/rh/rh/rhD/rh/rh%/rh /rhz /rh n/rh/rh,/rh|/rhO(/rh)/rhJ+,/rh[/rh_/rh`,/rhVb/rhg/rhi/rhj/rhk/rh q/rhs,/rh5x/rh}/rhB/rh/rhL/rh-/rh$,/rhJ/rh/rh<,/rhz/rh/rh,/rh/rh/rhۘ/rh/rhV/rh/rh ,/rh/rh`  There is an open door here./rh</rh˪ _/rh0/rh/rhZ/rhб/rhD/rh/rh,/rhY/rh/rh,/rh9/rhw/rh ,/rh/rh/rh,/rh/rhF/rh@/rh/rhf/rh/rh /rh~/rhP/rh/rh,/rh/rh/rh/rh /rh/rh/rh/rh)/rh/rhJ /rh/rhH/rh/rh/rh-,/rh/rh/rhQ/rh/rh/rh$/rh~&,/rh'/rhr)/rh*/rhG+/rh+/rh-/rhk0,/rh1/rh4/rh6/rh?7/rh7/rh:/rh<,/rh<>/rh?/rhA/rhpA/rhA/rhE/rh:H/rhH/rhJ/rhwM/rh@P/rhP/rhxR/rhV/rh Y/rhY/rh[/rh]/rhec/rhc/rhd/rhf/rhdh,/rhi/rh;l/rh`m/rhn/rhn/rhp/rhr,/rht/rh'v/rhw/rh4x/rhx/rhя/rh/rhk/rhq/rh(/rh/rho/rh/rhͦ/rhr/rh/rh&/rh./rh/rh/rh/rh /rh/rh,/rh/rh,/rhK/rh/rh/rht/rh/rhg/rh/rha/rh/rh+/rh,/rh(/rh7/rh/rhy/rh /rh/rh,/rh/rh/rhN,/rh/rh>/rhr/rh/rh7 /rhB/rhJ/rh>/rhv,/rh/rh/rhV",/rh#/rh(/rh$+,/rh,/rhjX/rhLq #.#.)..)........####....#....#..  #.#)##########.###......#)####..  #.......................#.# #.. ####..#####..............#)# #.. # #......#....#####.....#)# #.. # #......#....# #....##.####.. # #......#....#######..##...##.. # ####'####......#.....÷.##.#### /rhEr# #..###....@.#.##..#....# #788.6 (124.4) # ##..##.................#### # ##.##.......##............ # #.......##............ #.#..........#.......... ##.#......#####..........  ##########........# ###'#......  ..................# #.#.....#  ..................#######.#...### /rh}s/rhz/rh|T _Key pressed, stopping explore./rhA3/rh/rhÿ, _/rhX/rh/rhM/rhX/rh /rh/rh'/rh/rh/rh/rh/rh/rh/rh/rh /rh/rh/rhw/rhX/rh/rh/rhw/rh/rh/rhZ/rh/rht/rh/rh/rh/rhDX/rhu/rh /rh /rh /rh /rh/rh/rh/rh/rh/rh/rh//rhj/rh~,/rh!/rh/rhq/rh/rh /rh!/rh_#/rh#/rh$/rhu&/rh(/rh)/rhE*/rh,/rh./rhX//rh0/rh2/rhJ:#.....♣.≈.....§.♣ #.#....... #.....♣.≈.≈§≈.§.♣ #.#...###### ......♣.≈§...≈§.♣ #.......# ......♣.§≈._.§≈.♣ ###...#.# /rh:....^.♣.≈≈...≈≈.♣ #...#.# ......♣.≈.≈≈§.§.♣ #.#>#.# ......♣.≈....§≈.♣ #.#.#.#### ......♣..≈≈≈≈≈§.♣# #.#.#..... .......♣♣♣♣♣♣♣♣♣@# #.#.##### #/rh;####### #..c...# #.#.#  #.....## #.#.#  ###### #.#.### #.....# ####### c   centaur (asleep) /rh`H≈.....§.≈.≈§≈.§.≈§...≈§./rhI≈≈._.§≈.≈...≈≈.≈§§§§§§§.815.0 (26.4)/rh?J-6.2 (27.6 /rhO/rh^Z _A centaur comes into view./rh .♣ .♣ .♣  ≈≈._.§≈.♣  ^.♣.≈≈...≈≈.♣  ≈.≈≈§§§§♣ #.#>#.# ≈....§§§♣ .≈≈≈≈§..♣# ♣@#  #..c...# #.#.#  #.....## #.#.# /rh } ######      /rhs ).♣ .♣ .♣  ≈≈._.§≈.♣  ^.♣.≈≈...≈≈.♣  ≈.≈≈§§§§♣ #.#>#.# ≈....§§§♣ /rh .≈≈≈≈§..♣# ♣@#  #..c...# #.#.#  #.....## #.#.#  ######    /rhֶ /rh /rh /rh: ^ _A centaur is nearby!/rh%.♣ .♣ .♣  ≈≈._.§≈.♣  ^.♣.≈≈...≈≈.♣  ≈.≈≈§§§§♣ #.#>#.# ≈....§§§♣ .≈≈≈≈§..♣# ♣@#  #..c...# #.#.#  #.....## #.#.# /rh&} ######      0rhz.♣ .♣ .♣  ≈≈._.§≈.♣  ^.♣.≈≈...≈≈.♣  ≈.≈≈§§§§♣ #.#>#.# ≈....§§§♣ .≈≈≈≈§..♣# 0rh|♣@#  #..c...# #.#.#  #.....## #.#.#  ######    0rh9_0rhs0rh%0rh^ _A centaur is nearby!0rh≈.≈.≈..._...§§.≈#3----==7.2 (1.0) _ _You shape a spike launcher from a nearby wall.0rh #.....♣.≈.≈§≈.§.♣ #.#...#####.♣.≈§...≈§.♣ #.......# #......♣.≈≈._.§≈.♣ ###...#.# #....^.♣.≈≈...§§.♣ #...#.# #......♣.≈.≈≈§.≈§♣ #.#>#.# #......♣.≈....§§§♣ #.#.#.### #......♣..≈≈≈≈§..♣# #.#.#.... #.......♣♣♣♣♣♣♣♣♣.# #.#.##### 0rhV (######### #..c.@.# #.#.#  #.....## #.#.# ##### #.#.### #.....# #######0rh 0rh 6--8.4 (1.20rh 0rh 1rh' .♣.≈§...≈§.♣ #.......#  #......♣.≈≈._.§≈.♣ ###...#.#  #....^.♣.≈≈...§§.♣ #...#.#  #......♣.≈.≈≈§.≈§♣ #.#>#.#  #......♣.≈....§§§♣ #.#.#.##  #......♣..≈≈≈≈§..♣# #.#.#...  #.......♣♣♣♣♣♣♣♣♣.# #.#.####  ######### #..c...# #.#.#  1rhk#...@.## #.#.# ##### #.#.### #.....# ####### 1rh|_--9.61rh1rhR1rh< #......♣.≈§...≈§.♣ #.# #......♣.≈≈._.§≈.♣ ###...#.# #....^.♣.≈≈...§§.♣ #...#.# #......♣.≈.≈≈§.≈§♣ #.#>#.# #......♣.≈....§§§♣ #.#.#. #......♣..≈≈≈≈§..♣# #.#.# #.♣♣♣♣♣♣♣♣♣.# #.#. # #..c...# #.#.# #..@..## #.#.# # #.#.### #.....#  #1rh`#20.81rh:_1rh] _Your spike launcher falls apart as you grow too distant to maintain it.1rhM _cc  The helpless centaur fails to defend itself.You puncture the centaur!Your weapon exudes an aura of protection.1rhx----14 =101rh:_1rh _The centaur misses you. The centaur closely misses you.1rh' 0 _ You hit the centaur. The centaur barely misses you. The centaur misses you.The centaur hits you but does no damage.1rh( U4==21rh- 1rh;0 _ _The centaur kicks you but does no damage.1rh3 _You barely miss the centaur. The centaur completely misses you.1rh &31rhD# 1rh) U _The centaur closely misses you.1rh7? h  You puncture the centaur!1rh`G S_) 1rhXL K==541rhQ :_1rhMT U _You kill the centaur!2rh2M#.≈§≈.#...##§...≈§......._.§≈##^.♣.≈≈...§§...≈≈§.≈>≈....§§§♣ #♣..≈≈≈≈§..♣#.........♣♣♣♣♣♣♣♣♣###########.#.....## 2rhS########.###.....#2rh7_2rh5-6.0 (1.22rhz2rhj  Things that are here: _a +0 orcbow; a centaur corpse2rh2rh$8-2rhu":_2rh%R _No target in view!2rhm2rhn2rh7o2rhtP _2rhwB2rhLy2rhz0 7 2rhz2rh}2rh}L5==2rh^~2rh^_30.0 (4.02rh:_2rhO _Done exploring.2rh;2rh<2rh=2rhkX_02rhp:_2rhrO _Done exploring.2rh 6 2rh7 32rhP 2rhQ 2rh:V :_2rhX O _Done exploring.2rh#?2rh@2rh@2rhc:_2rhd2rhi2rhkO _Done exploring.3rh 3rhW ]Level 8 of the Dungeon <<<<>>>>_(Press ? for help) #....# #......##########........# ###'#..................#  ###### #######..................# #.#.....#............#  #..................#######.#...###............#  #............###.#.............# #............#  #............# #...########....# ############## 3rh  #............# ###.##### #....#  #............# #.......####....#  #......♣♣♣♣♣♣♣♣♣.#.......##....#  #.....♣..≈≈≈≈≈..♣#####.#..))...#######  #.....♣.≈.....§.♣ #.#.............#  ##.....♣.≈.≈§≈.§.♣ #.#...#########.#########  #......♣.≈§...≈§.♣ #.......# #.........#  #......♣.≈≈._.§≈.♣ ###...#.# #######.#.#  #....^.♣.≈≈...§§.♣#...#.# #.#######.#  #......♣.≈.≈≈§.≈§♣#.#>#.# #.#.....#.#  #......♣.≈....§§§♣#.#.#.#######.#..#..#.#  #......♣..≈≈≈≈§..♣# #.#.#.....†...'.#.#.'.#  #.......♣♣♣♣♣♣♣♣♣.# #.#.###########..#..###  ######### #..@...# #.#.##.....#  #.....## #.#.########  ########.#.###  #.....#  #######h m4rhqq_>@4rh4rhxI ##.....♣.≈.≈§≈.§.♣ #.#...### Saint the Fighter#......♣.≈§...≈§.♣ #.......# Barachi#......♣.≈≈._.§≈.♣ ###...#.# Health: 83/83 ========================#....^.♣.≈≈...§§.♣#...#.# Magic: 15/15 ========================#......♣.≈.≈≈§.≈§♣#.#>#.# AC: 7Str: 12#......♣.≈....§§§♣#.#.#.# EV: 19Int: 25#......♣..≈≈≈≈§..♣# #.#.#.. SH: 04rhzDex: 15#.......♣♣♣♣♣♣♣♣♣.# #.#.### XL: 10 Next: 85% Place: Dungeon:8######### #..@...# #.#.#Noise: ---------  Time: 9830.0 (0.0)#.....## #.#.#n) +5 rapier of the Evil Eye {protect, Wil########.#.### Throw: 4 darts (curare)#.....######## _a +0 orcbow; a centaur corpse _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring.4rh4rh 4rh#4rh$$ _4rh)4rh*4rh,B4rhB24rh 5,4rh64rh4;4rhQ=4rh=4rh ?4rhS4rhU,4rhV4rh>Z4rh0\4rh\4rhx]4rh`4rhc4rhd4rhe4rh:h4rhj,4rhk4rhn4rhp,4rhq4rh.t4rhu,4rhv4rh{X4rh0X4rhs4rhkB4rh׊4rhm4rh4rh4rh4rh4rh4rh4rhؗ4rh4rh]4rh՛4rh4rh,4rh4rh4rh,,4rhצ4rhר4rhX4rh,4rhb4rh4rh4rh 4rhD4rh-4rh4rh4rh4rh 4rhd,4rh4rh...# #.......####....# ♣♣♣♣♣♣.#.......##....# §§≈≈..♣#####.#..))...####### §...≈.♣ #.#.............# 4rhT§≈§.§.♣ #.#...#########.##### §§§≈≈.♣ #.......# #....... ._.≈≈.♣ ###...#.# ####### ...≈≈.♣ #...#.# #.### ≈§≈.≈.♣ #.#@#.# #.#.....630.0) ....≈.♣#.#.#.#######.#..#.. ≈§§≈..♣# #.#.#.....†...'.#.#. ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.# #..... #.....## #.#.####### ########.#.####.....########4rh9_4rhWm _There is a stone staircase leading down here.6rh76rh9$Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)e - a +0 pair of gloves of hurling (worn)  v - a +2 cloak of corrosion resistance (worn)  c - a +0 leather armour  j - a +0 ring mail  k - a +0 cloak of willpower  r - a +2 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9rh0E9rhL9rh4U...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..))...#######Health: 83/83 ======================== 9rhUG§...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 7Str: 12 §§§≈≈.♣ #.......# #....... EV: 19Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣9rhV#.#@#.# #.#..... Noise: ---------  Time: 9860.0 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... 9rhV#.....## #.#.####### ########.#.####.....######## 9rh=W_No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring. 9rhWX_There is a stone staircase leading down here.9rhva9_9rhb _9rhVi9_9rht7_9rhu+1.0 (19rh|9rhч9_9rh+2.0 (29rh>9rh87_9rh+3.0 (39rh{9_9rhè9rhʩ+4.0 (49rh\9rh?9rh+5.0 (59rh7_9rh 4 _You start removing your armour. You continue removing your +0 robe. x59rh9rh9_9rh _You finish removing your +0 robe.  You start putting on your armour.9rh.+6.0 (69rh9rh9rh+7.0 (79rh9rh9_9rh+8.0 (89rh 9rh7_9rh+9.0 (99rh9rh"9_9rh#.70.0 (10.0) 9rh)9rh+ 117 _You continue putting on your +0 ring mail. x59rh,9rhH39rhG5 9rh5Z_You finish putting on your +0 ring mail.9rh 9rhލ  Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%9rh} 3  d - Forge Blazeheart GolemFire/Forgecraft11%4 Select a spell to describe [?] help[Esc] exit:rh :rh? :rh ...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..))...#######Health: 83/83 ======================== :rhO §...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 §§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9870.0 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {pro:rh# ytect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### ########.#.####.....######## _There is a stone staircase leading down here. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.:rhW :rh0 :rh 9_:rh :rh   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.5  17%  +2   l + Spellcasting 3.9  16%   0           b - Maces & Flails   5.2    +1   m + Forgecraft8.4  16%  +1   c - Axes   3.1    +1   n - Fire Magic   5.5    +1   d - Staves   3.1    +1       e - Unarmed Combat [39;:rh 49m  0.0    +1   o - Evocations   0.0    +1   f - Throwing   0.0     0               g + Short Blades   4.8  17%  +1 +4     h - Long Blades   3.1    +2              i + Armour7.2  17%  +2      j + Dodgi:rh ng6.9  17%  +1       k - Stealth   1.7     0                              Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost[40:rhh .m|targetsrh.a-z] setselected target?rhR<[?25h[?0c12.0 ?rh [?25l[?1c?rhz }13.0 =] set aall targets@rha-z] setselected targetArhq <[?25h[?0c5.0 Crh& Crh [?25l[?1cCrh }5.0 =] set aall targetsDrhla-z] setselected targetDrh <[?25h[?0c10.0 ErhD [?25l[?1cErh`J}10.0 =] set aall targetsErh*ErhUD...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..))...#######Health: 83/83 ======================== §...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 §§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# rhG34m#.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9870.0 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### ########.#.####.....######## _There is a stone staircase leading down here. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on ErhIyour +0 ring mail._ErhQErhRFrh,Frh Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 19% 1Frh}b - FreezeIce19%1  c - SandblastEarth19%1  d - Call ImpSummoning28% 2  e - Lesser BeckoningTranslocation28% 2  f - Static DischargeConjuration/Air28% 2  g - Awaken ArmourEarth/Forgecraft32% 4  h - Forge Lightning SpireAir/Forgecraft32% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 32% 4  j - Frozen RampartsIce50% 3  k - HailstormConjuration/Ice50% 3  l - Summon Ice BeastIce/Summoning50% 3  m - Vampiric DrainingNecromancy50% 3  n - AirstrikeAir88% 4  o - Vhi's Electric ChargeTranslocation/Air88% 4  p - Permafrost EruptionFrh:Ice/Earth100% 6 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJrhTC  a - ApportationTranslocation 19% 1  n - AirstrikeAir88% 4Jrh=  n - AirstrikeAir88% 4  o - Vhi's Electric Charge Translocation/Air 88% 4rh  k - HailstormConjuration/Ice 50% 3  o - Vhi's Electric Charge Translocation/Air 88% 4rhF  k - HailstormConjuration/Ice 50% 3  l - Summon Ice BeastIce/Summoning 50% 3rhrh rh\. rhH $rhM ...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..))...#######Health: 83/83 ======================== §...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 §§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.######hqO e39;49m XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9870.0 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### rhW ########.#.####.....######## _There is a stone staircase leading down here. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.rhQc rhd Memorise Forge Lightning Spire, consuming 4 spell levels and leaving 2? rhge IY - Yes  N - Norh ...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..))...#######Health: 83/83 ======================== §...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 §§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# rh,  #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9870.0 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### ########.#.####.....######## _There is a stone staircase leading down here. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish puttingrh[ ] on your +0 ring mail.1.0 (1rh 3_rh _ _This spell is dangerous to cast!2.0 (2rh@ rh rhn _rh=! rh# rh# $3.0 (3rh+ rhS; rh> rh? $4.0 (4rhL rh\ 7_rh_ +5.0 (5rhj rhu $ rhu _You start memorising the spell. You continue memorising. x4rhtw rh1 rh _rh rh  rh rh* i_You finish memorising. Spell assigned to 'e'.rh<rhJ Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 19% 1b - FreezeIce19%1  c - SandblastEarth19%1  d - Call ImpSummoning28% 2  e - Lesser BeckoningTranslocation28% 2  f - Static DischargeConjuration/Air28% 2  g - Awaken ArmourEarth/Forgecraft 32% 4  h - Iskenderun's Battlesphere Conjuration/Forgecraft 32% 4  i - Frozen RampartsIce50% 3  j - HailstormConjuration/Ice 50% 3  k - Summon Ice BeastIce/Summoning 50% 3  l - Vampiric DrainingNecromancy50% 3  m - AirstrikeAir88% 4  n - Vhi's Electric Charge Translocation/Air 88% 4  o - Permafrost Eruption Ice/Earth100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitrhrh rh...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..))...#######Health: 83/83 ======================== rh5§...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 §§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣rh#.#@#.# #.#..... Noise: ---------  Time: 9875.0 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### rh9########.#.####.....########You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _This spell is dangerous to cast! rh_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.rhP  Okay, then.rhrh0rhX. _rhCrh: Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 19% 1b - FreezeIce19%1  c - SandblastEarth19%1  d - Call ImpSummoning28% 2  e - Lesser BeckoningTranslocation28% 2  f - Static DischargeConjuration/Air28% 2  g - Awaken ArmourEarth/Forgecraft 32% 4  h - Iskenderun's Battlesphere Conjuration/Forgecraft 32% 4  i - Frozen RampartsIce50% 3  j - HailstormConjuration/Ice 50% 3  k - Summon Ice BeastIce/Summoning 50% 3  l - Vampiric DrainingNecromancy50% 3  m - AirstrikeAir88% 4  n - Vhi's Electric Charge Translocation/Air 88% 4  o - Permafrost Eruption Ice/Earth100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitrh@rhfHrhO...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..))...#######Health: 83/83 ======================== rh_P§...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 §§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 rhP...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9875.0 (0.0) rhQ!....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### ########.#.####.....#rhQK####### _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'. _Okay, then.rh[P  Okay, then.rh\rhc7_rhe. _rhjrh?rh&rh@1..#............_.≈≈.......... _Done exploring.rh2 Irh+ rha rh 7_rh O _Done exploring.rhc rhd rhe rh rhk rh rh 3_rhI  rh A_Done exploring.rh3rhrh9_rhrh9_rhrOkay, then.Done exploring.rh8_rhrhU7_rhH6.0 (1 _rhrh   ...........##   ............###   ..............   .............   ...........O#   ......#   ............#   ...........# 9 rh   #.O.@.#   #####......).  ........  ........  ....####  ....#OO 2 two-headed ogres (asleep)    ....#   ##..#   ..#rh rhx OOOODone exploring. _ You climb downwards.rhS J====7 (1.7rh] rhq  _The two-headed ogre shouts in stereo! x2; You hear a howl!Found a rapier. _There is a stone staircase leading up here.rh rhrhrhF _Unknown command.rhz rh rh$ rh4 rh rh @.Orh J.Orh] R----70 _rhb rhO...# #.......####....# ♣♣♣♣♣♣.#.......##....# §§≈≈..♣#####.#..)(...####### §...≈.♣ #.#.............# §≈§.§.♣ #.#...#########.###### §§§≈≈.♣ #.# #....... rh._.≈≈.♣ ###...#.# #######. ...≈≈.♣ #...#.# #.######8 ≈§≈.≈.♣ #.#@#.# #.#..... ....≈.♣ #.#.#.#######.#..#.. ≈§§≈..♣# #.#.#.....†...'.#.#. ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.# #..... #.....## #.#.# ###### ########.#.### #.....# #######rh{;----rh7_rh-9.2 (2.5rhrh`# _You climb upwards. _There is a stone staircase leading down here.rhy C...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..)(...#######Health: 83/83 ======================== §...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11rh^ uStr: 12 §§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9879.2 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil rh ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### ########.#.####.....######## _There is a stone staircase leading up here. _Unknown command. _You climb upwards. rhe _There is a stone staircase leading down here.Press: ? - help, v - describe, . - travelA stone staircase leading down.rhNo...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..)(...#######Health: 83/83 ======================== §...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 rhO§§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9879.2 (0.0) ....≈.♣rhPP#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### ########.#.####.....######## _There is a stone staircase leading up here. _Unknown command. _You climb upwards. _There is a stone staircase leading down here.rhPePress: ? - help, v - describe, . - travelA stone staircase leading down.rh(RrhBZ7_rh\. _rhL: ...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..)(...#######Health: 83/83 ======================== §...≈.♣ #.#.............#rh+; Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 §§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣rh= j#.#@#.# #.#..... Noise: ---------  Time: 9879.2 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### ########.#.####.....######## _You climb upwards. _There is a stone staircase leading down here.Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travelA stone staircase leading down.rh+ [...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..)(...#######Health: 83/83 ======================== rhB, c§...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 §§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9879.2 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil rh - ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### ########.#.####.....######## _You climb upwards. _There is a stone staircase leading down here.Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travelA stone staircase leading down.rh.. rh4 7_rh7 . _rh C...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..)(...#######Health: 83/83 ======================== §...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11rh Str: 12 §§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9879.2 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.###rh_ #### ########.#.####.....########Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travelA stone staircase leading down.rh6o...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..)(...#######Health: 83/83 ======================== §...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 rh8§§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9879.2 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### rh8########.#.####.....########Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travelA stone staircase leading down.rh9rh@7_rhNC. _rhrZ 8_rhv\ rhKc rhe n_A stone staircase leading down.  Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travel _A stone staircase leading down.rhjf :Unknown command.rhrh^QLevel 8 of the Dungeon <<<<>>>>_(Press ? for help) rhM#....# #......##########........# ###'#..................#  ###### #######..................# #.#.....#............#  #..................#######.#...###............#  #............###.#.............# #............#  #............# #...########....# ##############  #............# ###.##### #....#  #............# #.......####....#  #......♣♣♣♣♣♣♣♣♣.#.......##....#  #.....♣..§§§≈≈..♣#####.#..)(...#######  rh #.....♣.§.§...≈.♣ #.#.............#  ##.....♣.≈.§≈§.§.♣ #.#...#########.#########  #......♣.§§§§§≈≈.♣ #.......# #.........#  #......♣.§§._.≈≈.♣ ###...#.# #######.#.#  #....^.♣.§≈...≈≈.♣#...#.# #.#######.#  #......♣.§.≈§≈.≈.♣#.#@#.# #.#.....#.#  rh_p#......♣§§.....≈.♣#.#.#.#######.#..#..#.#  #......♣..§≈§§≈..♣# #.#.#.....†...'.#.#.'.#  #.......♣♣♣♣♣♣♣♣♣.# #.#.###########..#..###  rh<######### #..)...# #.#.##.....#  #.....## #.#.########  ########.#.###  #.....#  #######rhrh ##....#.<#.#....##...####........## ## #.# ####.......).#.#####...# ########'## #.##..............# ####.....# #........# #.##.####.#..#..#<# ###.#<#.....# #.##.#.### #.##.####.....#...###.##......#.#.....# #.##+#.# #.##.....†.[........#.#.#.....# #.#....# #.#######.####.####...#########...############.#....# #.#######†##...# #.#.)..)........####....#....#....# #.##.......#.### #.#)##########.###......#)####....# #.##.....<...# #.......................#.# #....# #.##.......##########..#####..............#)# #...## ###.##.............# #.rhװ.....#....#####.....#)# #...# ##...###.............# #......#....# #....##.####...#####..####..............# #......#....#######..##...##........)##..............# ####'####......#.....÷.##.####.......##..............# #..###......#.##..#....# #......########..............# ##..##.................####.....>......##..............# ##.##.......##........................##....####......# #.##.......##........................##....# #......##..#..........#......................##....# #......###.#......#####......................##....# #......##########........###'#..................####### #######..................# #.#.....#............#rhNrho...# #.......####....#Saint the Fighter ♣♣♣♣♣♣.#.......##....#Barachi §§≈≈..♣#####.#..)(...#######Health: 83/83 ======================== §...≈.♣ #.#.............#Magic: 15/15 ======================== §≈§.§.♣ #.#...#########.###### AC: 11Str: 12 rh§§§≈≈.♣ #.......# #....... EV: 17Int: 25 ._.≈≈.♣ ###...#.# #######. SH: 0Dex: 15 ...≈≈.♣#...#.# #.###### XL: 10 Next: 85% Place: Dungeon:8 ≈§≈.≈.♣#.#@#.# #.#..... Noise: ---------  Time: 9879.2 (0.0) ....≈.♣#.#.#.#######.#..#.. n) +5 rapier of the Evil Eye {protect, Wil ≈§§≈..♣# #.#.#.....†...'.#.#. Throw: 4 darts (curare) ♣♣♣♣♣♣.# #.#.###########..#.. #..)...# #.#.##..... #.....## #.#.####### ########.#rh.####.....######## _A stone staircase leading down.  Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travel _A stone staircase leading down. _Unknown command.rhrhrhrhWrh: _rh`rh,rhrhrhrhorhrharhdrhrhrhbrhkrh rhrhrhrhrhCrh rhjrhrhBrh?rhrhrhlrhwrh,rhrhrhd ,rhrht@,rh BrhtDrhFrhGrhyIrhmOrhQBrheRrhS,rhTrhVrhX,rhYrh[rh]rhp]rh^rh`rh*a,rh8brhcrhwe,rhlfrhq#....##...# #......# .#....##...#######......######### .+.........'..................... .#....##...#######rhr)######### .#....##...# #.........# .#....##...####........## #.#####...............# #### #.......###.....# #.. .#<# ###.......#@#.....# #.#918.8 (39.6)###.##......#.#.....# #.# .....#.........#.# #.# ####...#########...###.# # #.#.)..)........####....#....# #rhCs #.#)##########.###......#)   #.......................#.# #  ######..#####..............#)# #  ..# #......#....#####.....#)# # rhNtrhH _There is a stone staircase leading up here.rhXJrhrhN89.8 (1.0) _rhrh{ ##...#.#.....#.......# #....###..[.......##.#  ##..####.÷###.## #.####..<.......#☼...° ####............#..... #.##.#....>......_.. ###....##....##.#..... ###......#.....#..#☼...§7 #......@..##......###.# ##........##..#.......# #..##.###.#..##........ ##)##...#............# ###...#............. ##........................ hcm####...................  ##.........)..#...............  .#...###################_rh.21.3 (2.5rh;8_rh _You climb upwards. _There is a stone staircase leading down here.rhx rh{ rh! rh+ rhZ1 rh_2 $ _rh5 rh< rh.A ,rh#D rhG rhiL rhL rh)O rh*T rhX rhcY rh[ rhW_ rhhd rh5e rh.g rh{  There is a stone staircase leading up, spattered with blood here.Things that are here:  a +0 robe; a +1 battleaxerh} rhQ  _rhτ rh rhЉ rhZ rh" rh7 b  Things that are here:  a +0 robe; a +3 mace of freezingrhk rh˝  _rhΠ rh rhȩ rhN rh` rh rh rhr rh rh rh rhT rh rh rh rht rh rh rhQ ,rh6 rh rh rh4 rhB rh/ rh= rh rh rhV rh 4rh@ rh9E BrhG ,rhf rhei Brhkn rhr Brhs rhv rhw rhw rh}y rh } rh~ rh rhu rh rh~ rhD rh rhu rhˈ rh rh[ rh ,rh rhД rhٞ ....##.#.....#.# ....#..#°...§#.# #......###.###.### #..#.......##....# rh #..##..........### ...........###.### ............#....# ### .................#[..## .............# 65.7 (44.4) ................##...## ################# .....#  .#..# ## ... .. . rh rh rhʨ -6.9 (45.6 rh rh' + _Found a plate armour.rh*?rh @rh@rhDrhIrhWJrh!MrhjNrhbRrhRrhSrhdD  You see here a +0 plate armour.rhirhj rh"k_rh}lrhvorh3srhsrh8urh{rhDrhrhgrhrhhrhԄrh0rhrhm,rhsrhrh@rhȒrhrh͘rhJrhrhߞrhrhXrhrhrh/rh rh~rhدrhrh,rhǸrhrhrh}rhrh0rh,rhrhrhrh`rh4rh#rhVrhrhrhZrh,rhrhbrhrhrhmrhrh_rhrhrhrhFrhrhurhJrhkrhrhrhIrhrh?rh'rhrh#rhrhrh rh" ,rh@rhrhHBrhrhvrhrhrhT!rh$rh%rh&rhp)rh,rhd-rh9.rh>0rh3rhJ4rh5rh7rh2<rh<rh=rhErh5HrhHrh?IrhKrhNrhNOrhOrh5Rrh$VrhVrh,XrhYrhB]rh]rh^rh}`rhcrhtdrhWerh8grh}jrhkrhkrh>mrhIprhprhqrhwrhk,rhArhrhi,rhݩrhrh$,rhrhrhrhhrh*rh9rh6rhrhrhrh#$ rhr_The white imp shouts, "Scamper away, thou dankish ill-breeding giglet!"rhrhlrhrhXrhrhrh?3rh[rhrhеrh# ... #.D.##...#..## ...l#...#...##... ..# #..#..##....##.. rh..# #..#.5##...###.. ..# #.....##.......## . .....##........# #################........# ..........#.....## .........#...#..10018.5 (51.6)# ##################....#.. ..# # #..... #......#. ..##......#......#. #.##..###+#........ #.##..# ##..###.. D   steam dragon (wandering) #.#rh...# #...##... l   iguana ..#..o# #.#####.. 5   white imp ..#######################..## #..rhrhrh` _A white imp is nearby!rho ... #.D. ##. ...l#... #.. #..#..# #.. #..#.5# #...###.. #.....# #....... . .....#  ################# ................. ........@......... ##################....#.. # #..... #......#.#......#......#.#..###+#.......#..# rh]....# ..o#  rht> ... #.D. ##. ...l#... #.. #..#..# #..rhO #..#.5# #...###.. #.....# #....... . .....#  ################# ................. ........@......... ##################....#.. # #..... #......#.#......#......#.#..###+#.......#..# ....# ..o#  rhrhrhrhh` _A white imp is nearby!rhYs ... #.D. ##. ...l#... #.. #..#..# #.. #..#.5# #...###.. #.....# #....... . .....#  ################# ................. ........@......... ##################....#.. # #..... #......#.#......#......#.#..###+#.......#..# ....# ..o#  rhJ ... #.D. ##. ...l#... #.. #..#..# #.. #..#.5# #...###.. #.....# #....... . .....#  ################# ................. ........@......... ##################....#.. # #..... #......#.rh#......#......#.#..###+#.......#..# ....# ..o#  rh]rhgrh*rh` _A white imp is nearby!rhl ... #.D. ##. ...l#... #.. #..#..# #.. #..#.5# #...###.. #.....# #....... . .....#  ################# ................. ........@.........rh ##################....#.. # #..... #......#.#......#......#.#..###+#.......#..# ....# ..o#  rh r ... #.D. ##. ...l#... #.. #..#..# #.. #..#.5# #...###.. #.....# #....... . .....#  ################# ................. ........@......... ##################....#.. # #..... #......#.rhs#......#......#.#..###+#.......#..# ....# ..o#  rh|rh}rhrh` _A white imp is nearby!rh&  ... #.D. ##. ...l#... #.. #..#..# #.. #..#.5# #...###.. #.....# #....... . .....#  ################# ................. ........@......... ##################....#.. # #..... #......#.#......#......#.#..###+#.......#..# rh ]....# ..o#  rhcS % ... #.D. ##. ...l#... #.. #..#..# #.. #..#.5# #...###.. #.....# #....... . .....#  ################# ................. ........@......... ##################....#..rhT h # #..... #......#.#......#......#.#..###+#.......#..# ....# ..o#  rh_ rh` rhHi rhm ` _A white imp is nearby!rh(x.# ... #.D. ##...#...# ...l#... #...##.# #..#..# #....##.# #..#.5# #...###..# #.....# #.......rh3:.# .. .....# #.# ###########.#.#......#..........#...# #..# ###################....#..# #. #..... #......#.## #......#......# [#.# #..###+#...... ##.# #..# ##..### .#.# ...# #...##.# ..o# #.#####rhvM.#..## #rhrhrhrh^..#Dl.5DrhO/9.7 (1.2) rhI rh _A white imp is nearby! _The steam dragon hisses angrily.rh .# ... #... ##...#.# ....#D.. #...## #...# #.l#..# #....##.# . #..#..# #...###.# .. #...5.# #.# .... .....# #.# ############.#.#.#.#...# ##..# ####################....# #...# #.. #..... #.......# #.. #......#...... .[#.##.. #..###+##.##.. #..# ##..### ..#.#... ...# #...##. y   killer bee (asleep) #...#ooy ..o# #.##### o   orc priest (polearm, asleep) #...#####..## # hm5   white imp(…)rhrhrhqrh.D.5o.rh)20.9rhrh`rh m.# ... #... ##...# #....# . ....#... #...## ##...# #. #.l#D.# #.....# #.. #..#..# #....# #... #.....# #.# .... ...5.# #.# ############# <....# ?rh .#.#.#... .##..# #####################.... .#...# #... #..... #.# #.... #......# ..[#.# #..#..#..###+# .###.# #..#..#..# ##..y   killer bee (asleep).#.# o..#.....# #...## o   orc priest (polearm, asleep)#...# .oy# ...o# #.5   white imp ##...################..## o   orcrh$ rh% rhZ0 .o.o   orcrhD1 rh 2 (2.1rh[< rhB ` _Found a scroll of teleportation.rhn $.# .. ... #... ##... .#....# ... ....#... #... .##...# #..# #.l#D.# #.....# #..#. #..#..# #....# #.... #.....# #rho B.# ..... .....# #.# .############# #<....# .?.# #.....#.# #.##..# .##################### #.#...# #.... #..... # #.....# #.....#......# #..[#.# #..#..#..###+# #.###.#rho - #o.#..#..# ##.. #...#.# ...#.....# #...#...# .oy# ...o# #.  ##...################..##rh{} rh6 rh{ rh rh  The killer bee buzzes angrily. You hear a shout!rh  An orc comes into view. It is wielding a +0 dagger.rhy #orh 8yyooo 2 orc priests (1 polearm, wandering)o.oo 2 orcsrh (3.3rh rh  rhȹ j_An orc priest comes into view. It is wielding a +0 whip.rh2.# ... #k... #... ## ..#....# ... #.....#... #... #.##...# #..#..#.l#D.# # #......# #..#..#..#..# #....# #.....#.....# #.# ..... .....# # #......#..############# ##<....#..?.#  #.....#.# rh\ #.##..#..#####################  #.#...# #.....#..... #  #.....# #.....#......#  #..[#.# #o.#..#..###+#  #.###.# #y.#..#..# ##.. k   wyvern (asleep)  #...#.# o..#.....# #... y   killer bee  ###...# o.o# ...o# #.o   orc priest (polearm, wandering)  ##...###############..# oo 2 orcs (1 asleep)rhSh  A wyvern comes into view.rhrhrhArhrhrh:rhrhrhrhrh rh  The orc priest shouts! You hear a shout!rhDrhq oy..o#J.ooJ   jelly (wandering)o.y   killer beeoo 2 orc priests (1 polearm, 1 wanderin(…)An orc comes into view. It is wielding a +0 flail of venom.rhrhX(4.5rhrh1* _The orc shouts! _An orc wizard comes into view. It is wielding a +0 dagger.rh7.# ... #k... #... ## #..#....# ....#.....#... # ##.##...# #..#..#.l#D.# # .#......# #..#..#..#..# #.# #.....#.....# #rhZ:.# .....#.....# # ##......#..#############  ##<....#..?.# #.....#.# #.##..#..############## #.#...# # #oy...#..... # #.....# #.....#......# #..[#.# #..#..#..###+# #.###.# #.o#J.#..# ## #...#.#rh .oo#.....# #y   killer bee  ###...# oo.# ...o# #.# ##...##############..rh%rhMrh}rhO-{.J.J   jelly (wandering)o.o   orc (wandering)rh.(5.7rh^;rh? rh@S_The orc wizard moves out of view.rh .# ... #k... #... ## ##..#....# ....#.....#... ##.##...# #..#..#.l#D.# # ..#......# #..#..#..#..# # #.# #.....#.....# #.# .....#.....# # .##......#..############rht# ##<....#..?. #.....#. #.##..#..############## #.#...# #. #o....#..... # #.....# # #.....#......# #..[#.# #..#J.#..###+# #.###.# #.o#..#..# ## #...#.# .oo#.....# #.rh ###...# oo.# ..o.# #. ##...#rh~rh (6.9rh:)rh,rho.# ... #k... #... #..#....# ....#.....#... #rh#.##...# #..#..#.l#D.# #.#......# #..#..#..#..# # ##.# #.....#.....# #.#. .....#.....# # ..##......#..############# # ##<....#..? #.....# #.##..#..######### #.#...# #.. #o....#..... # #.....# #.. #.....#......# #..[#.# #.. #..#J.#..###+# #.###.# #.. #.o#..#..# rh  #...#.# zzz .oo#.....# # zzz 3 wights (wandering) ###...# .5. oo.# ..o.# # 5   white imp (wandering) ##...#######rhrh rhrhqrh  zz5.. 2 wights (1 wandering).  A white imp and 2 wights come into view.8.1 _The wight moves out of view.rh .# ... #k... #... .###..#....# ....#.....#... .####.##...# #..#..#.l#D.# .#......# #..#..#..#..# .##.# #.....#.....# .#. .....#.....# rh r#..##......#..########### ##<....#..? #.....# #.##..#..######### #.#...# #... #o....#.....  #.....# #.... #.....#...... #..[#.# #..#.o#..#J.#..###+ #.###.# #zz#.o#.o#..#..# zz 2 wights (1 wandering) #...#.# 5..#.!.oo#.....# o   orc wizard ###...# ...# ....# ..o.#  ##...############o   orcrh0 rhI rh2 rh Brh rh 3  zz#.o5.#..S   water moccasin (wandering)...#.!ozz 2 wights (1 wandering)So   orc wizard5   white imp (wandering)rhr4 t(…)Found a potion of heal wounds.rh4 (9.3rhE rhK a _A water moccasin comes into view.rh .# ... #k... #... ..###..#....# ....#.....#... #.####.##...# #..#..#.l#D.# #....#......#. #..#..#..#..# ..##.#. #.....#.....#.#.. .....#.....# ##..##......#..##########  ## ##<....#..? #.....# #.##..#..######### #.#...#. #.... #o....#..... #.....# #....o#.....# #..[#.# #zz#.o#..#J.#..### #.###.# #5.#..#.o#..#..# #...#.# ...#.!ooo#.....#zz ###...# S..# ....# ..o.# ##...############rh,rhrh[rhrhI,rh$rhrhY5zo...#ooz.#.o5..#.!..zrh..Sopriesto   orc wizardrh>)30.5rh'rhrh.# ... #k... #... ###..#....# ....#.....#... .####.##...# #..#..#.l#D.# ....#......#. #..#..#..#..# ##.rh^#. #.....#.....# #.. .....#.....# ..##......#..########### ## ##<....#..?.#.....#.#.##..#..###########.#...#. #z... #o....#..... #.....# #...o.#.....#.#..[#.# #..#oo#..#J.#..###+#.###.# #z.#.o#.o#..#..# #...#.# 5..#.!..o#.....# ###...# ..S# ....# ..o.# ##...#############rh*rhrhrhrhrhprhrhrh6rhY.zoo.o...#..Sz.S5.# .oo 2 orc priests (1 polearm)rh](1.7rh rh b _The water moccasin hisses angrily.rhJ@ # ... #k... #... # ###..#....# ....#.....#... # ####.##...# #..#..#.l#D.# ##......#. #..#..#..#..# # ##.#. #.....#.....# ##.. .....#.....# # ..##......#..###########rhA  ##<....#..?.#.....#.#.##..#..###########.#...#. #.zo. #o....#..... ##.....# #..o..#.....#......##..[#.# #..#o.#..#J.#..###+##.###.# #..#..#.o#..#..# ##...#.# z.S#.!..o#.....# # k   wyvern (asleep)rhB ###...# .5.# .o..# ..o.# # zz 2 wights##...#############5   white imp (wandering)rhU rh\W ,rhfX ,rh=j rhhp zo.S..5.5 rhLq ,(…)rhr (2.9rh~ rh _The white imp shouts, "Get thee hence, thou bumbling toot-wallowing pumpion!"rh,rh# ... #k... #... #..#....# ....#.....#... #..##...# #..#..#.l#D.# #.#......#. #..#..#..#..# #. #.#. #.....#.....# #.#.. .....#.....# #. .##......#..#############.  ##<....#..?.#.....#.#.##..#.z###########.#...#. #.zo. #o....#..... #.#.....# #.o...#.....#......#.#..[#.# #.S#o.#..#J.#..###+#.#.###.# #..#..#.o#..#..# ## k   wyvern (asleep)#...#.#rh ..5#.!..o#.....# #. z   wight###...# ...# .o..# ..o.# #.##...#######.rh rh-<z.rh(4.1rhrh1rhs# ... #k... #... ##. #..#....# ....#.....#... #..##...# #..#..#.l#D.# #. .#......#. #..#..#..#..# #. .#. #.....#.....# #.#.. .....#.....# #. ##......#..#############.##<....#..?.##.....#..z.##.##..#..##############.#.#...#. #.zo. #oo...#..... #.#.....# #.o...#..o..#......#.#..[#.# #.S#o.#..#J.#..###+#.#.###.# #..#..#.o#..#..# ##.#...#.# ..5#.!h\!m..o#.....# #.. J   jelly (wandering)###...# ...# .o..# ....# #.# z   wight##...#.. oo 2 orcs (1 wandering)rhm..z..o.z   wighto   orc (wandering)rh(5.3rhrh4rh# ... #k... #... ##. ..#....# ....#.....#... #. #.##...# #..#..#.l#D.# #. #......#. #..#..#..#..# #.#. #.....#.....# #.#.. .....#.....# #. #......#..#############rh|. ##<....#..?.#.#.....#....z.#.#.##..#..##############.#.#...#. #.zo. #y....#..... #.#.....# #.o...#o..o.#......#.#..[#.# #.S#o.#..#..#..###+#.#.###.# #..#..#..#J.#..# ##.#...#.# ..5#.!...#.....# #.J   jelly (wandering)  ###...# ...# .o..# ....# #.## y   killer bee##...##############..# z   wight(…)rhϳrhgrhNrhrhrhyrhSrhjrh.k.zzo.....oky   killer beezz 2 wightsoo 2 orcs (1 wandering)rh (6.5rhrhZ _The wyvern hisses angrily.rhS  You shape a spike launcher from a nearby wall.rhrhrhQrh.rh8.kz...z.######oJ.J   jellyy   killer beezz 2 wights(…)rhe3----==70 rhXrh O _The orc shouts!rhrh> Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft11%4  e - Forge Lightning SpireAir/Forgecraft32%4 Select a spell to cast [?] help[Esc] exitrhrhd rhr.......# ... #.... #...##.. Saint the Fighter ..#....# ....#.....#...#... Barachi #.##...# #..#..#.l#D.##... Health: 83/83 ======================== rhr#......#. #..#k.#..#..##... Magic: 13/15 ====================---- .......#. #.....#.....##... AC: 11Str: 12 .......#.. .....#.....##... EV: 17Int: 25 #......#..####################... SH: 0Dex: 15 ##<....#..?....................#. XL: 10 Next: 85% Place: Dungeon:7  #.....#..z...z.@..............#. Noise: ==-------  Time: 10037.5 (0.0)  rhy#.##..#..#####################.. n) +5 rapier of the Evil Eye {protect, Wil#.#...#. #.zo. #yo...#..... #... Throw: 4 darts (curare)  #.....# #.o...#.....#......#...#..[#.# #.S#o.#..#o.#..###+#...#.###.# #..#..#..#J.#..# ##.. k   wyvernrhF#...#.# ..5#.!...#.....# #... J   jelly  ###...# ...# .o..# ....# #.## y   killer bee##...#######################..# zz 2 wights(…)_A water moccasin comes into view. _The water moccasin hisses angrily. _The white imp shouts, "Get thee hence, thou bumbling toot-wallowing pumpion!" _The wyvern hisses angrily.You shape a spike launcher from a nearby wall. _The orc shouts!rh0!.......# ... #.... #...##.. Saint the Fighter ..#....# ....#.....#...#... Barachi #.##...# #..#..#.l#D.##... Health: 83/83 ======================== #......#. #..#k.#..#..##... Magic: 13/15 ====================---- .......#. #.....#.....##... AC: 11Str: 12 .......#.. .....#.....##... EV: 17rh1Int: 25 #......#..####################... SH: 0Dex: 15 ##<....#..?....................#. XL: 10 Next: 85% Place: Dungeon:7  #.....#..z...z.@..............#. Noise: ==-------  Time: 10037.5 (0.0)  #.##..#..#####################.. n) +5 rapier of the Evil Eye {protect, Wil#.#...#. #.zo. #yo...#..... #... Throw: 4 darts (curare)  #.....# #.o...#.....#......#...#..[#.# #.S#o.#..#o.#..###+#...#.###.# #..#..#..#J.#..# ##..rh4 k   wyvern#...#.# ..5#.!...#.....# #... J   jelly  ###...# ...# .o..# ....# #.## y   killer bee##...#######################..# zz 2 wights(…)_A water moccasin comes into view. _The water moccasin hisses angrily. _The white imp shouts, "Get thee hence, thou bumbling toot-wallowing pumpion!" _The wyvern hisses angrily.You shape a spike launcher from a nearby wall. _The orc shouts!rhNOO*(1 ally target)rh;X  You bind the heart of a blast furnace in slag iron.rhrhrhrhWrhrhcrh.k9.z...zoJ.rh3l9/15 ------=8.5 (1rh rhRb _The stone spike skewers the wight.rh**rhrh Orh_ zS   water moccasinSk   wyvernJ   jellyy   killer bee  You closely miss the wight. 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rhA#rh$rh#*rh+rh[...###.###.### #.......##....# ##...### ###.##### #....#.### .#[..## .....# ..............##...### ################@....#  #... ##...#..##### ..#... #...##......# #..#..# #....##.....# #..#..# #...###.....# rh#.....# #.......#...##...5.# #..... ##############............# ...#.....##...#rh+rh(-\55=7.0rhM3rh6rhJy#..#°...§#.# ...###.###.### rh#.......##....# ##...### ###.##### .#....#.### ......#[..## ...........# .............##.@.### ###############.....#  #... ##...#..##### ..#... #...##......# ..#..# #....##.....# ..#..# #...###.....# .....# #.......#...## ...5.# #............# #############............#rh>8.2rhۭrhrhɴ EM#.#..... .#..#°...§#.# ....###.###.## #.##.... ##....### ###.##### #....#.### #[..#........@..# .............##...### ###############.....# . #...##...#..#######.....#..rh޿ rhW (9.4rh rh rh: m>......_....# ..##.#.....#.##..#°...§#.# .....###.###.### .##....# .##..........### .###.##### ..#....#.#.......#@..##.......# ..............##...### ################.....# #... ##...#..#####.#... #...#..# #..#..# #....##.# #..#..# #...###..... #.....# #.......###rht 6_rh 1680.6rh rh U _You see here a +0 plate armour.rh> 6_rh rh rh rhrhhrh2rhrhTo..##.#.....#.#.#..#°...§#.#....###.###.####.......##....# ..##..........### ..........###.#####...#....#.###........#[..##........@....#rhp##...### #################.....# ... #... ##...#.#####..#... #...##......# .#..#..# #....##.....# .#..#..# #...###.....# .#.....# #.......#..## k#...5.# #............#rh]|rh}K=1.8 _rhDrhrh.##.#.....#.#.#..#°...§#.# #......###.###.### #..#.##....# #..##....###..###.#####.#....#.###.#[..##.#.##...#######.....#. #... ##...#..#####.#... #...##......# ..#..#..# #....##...# ..#..#..# #...###.....# ..#.....# #.......#...## .k#...5.# #....#rhK rh rh' l7=3.0rh+ >......_....# #....##.#.....#.# .....#..#°...§#.# rhJ #......###.###.### ##..##....# .#..##..........### ..###.##### #....#.####[..##.......# .................##...### ###################.....# #.... #... ##...#..##### #.....#... #...# #..#..#..# #....##.....# #..#..#..# #...###..... ...#.....# ##...##rh _6==4.2_rh@ #....>......_....##....##.#.....#.# #.....#..#°...§#.# .##......###.###.### .##..#.##....# #.#..##..........### #rh ...###.#####.#....#.###.#[..##.#.##...######.....#  #.... #... ##...#..##### .#.....#... #...##.....# .#..#..#..# #....##.....# .#..#..#..# #...###.....# ....#.....# #.#...##rh:$ 7_rhp% (5.4rh- rh0 rh.#....>......_....# .##....##.#.....#.# .#.....#..#°...§#.#.##......###.###.### ..##..#.......##....# ##.#..##..........### .#..###.#####.#....#.###.#[..##.# #.##...###rh!###...# . #.... #... ##...#..##### ..#.....#... #...##......# ..#..#..#..# #....##.....# ..#..#..#..# #...###.....# .....#.....# #.#...##rh.v8=6.6rh68_rhf7rh7_rhrhrhrh #.#....>......_....# ..##....##.#.....#.# ..#.....#..#°...§#.# >..##......###.###.###.##..#.......##....##.#..##..........### ..#.###.#####.#....#.###.#[..##.# .#.##...######....# .. #.... #... ##...#..#####.#.....#... #...##......#  #..#..#..#..# #....##.....#  #..#..#..#..# #...###.....#  #.....#.....# #.#...## rhF 7_rh (7.8rh 8_rh rh`rh%Where to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon rharh#.#....>......_....#Saint the Fighter ..##....##.#.....#.#Barachi ..#.....#..#°...§#.#Health: 78/83 ======================-- >..##......###.###.###Magic: 16/16 ======================== ...##..#.......##....#AC: 11Str: 12 ###.#..##..........###EV: 17Int: 25 ..#............###.#####SH: 0Dex: 15 ................#....#.###XL: 10 Next: 88% Place: Dungeon:7 ................@....#[..##Noise: ---------  Time: 10087.8 (0.0) ..........................#n) +5 rapier of the Evil Eye {protect, Wil .#...rh...............##...###Throw: 4 darts (curare) ######################.....# .. #.... #...##...#..##### ...#.....#...#...##......#  #..#..#..#..##....##.....#  #..#..#..#..##...###.....#  #.....#.....##.......#...##  _You hear a loud, deep croak! _A drude comes into view. A bullfrog comes into view. _There are monsters nearby! _There are monsters nearby! _You see here a +0 plate armour.  Okay, then.rhrh. _rh+ -#.#....>......_....#Saint the Fighter ..##....##.#.....#.#Barachi ..#.....#..#°...§#.#Health: 78/83 ======================-- >..##......###.###.###Magic: 16/16 ======================== ...##..#.......##....#AC: 11Str: 12 ###.#..##..........###EV: 17rh- Int: 25 ..#............###.#####SH: 0Dex: 15 ................#....#.###XL: 10 Next: 88% Place: Dungeon:7 ................@....#[..##Noise: ---------  Time: 10087.8 (0.0) ..........................#n) +5 rapier of the Evil Eye {protect, Wil .#..................##...###Throw: 4 darts (curare) ######################.....# .. #.... #...##...#..##### ...#.....#...#...##......#  #..#..#..#..##....##.....#  #..#..#..#..##...###.....#  #.....#.....##.......#...##  _There are monsters nearby! rh- _There are monsters nearby! _You see here a +0 plate armour. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.rh>J#.#....>......_....#Saint the Fighter ..##....##.#.....#.#Barachi ..#.....#..#°...§#.#Health: 78/83 ======================-- >..##......###.###.###Magic: 16/16 ======================== ...##..#.......##....#AC: 11Str: 12 ###.#..##..........###EV: 17Int: 25 ..#............###.#####SH: 0Dex: 15 ................#....#.###XL: 10 Next: 88% Place: Dungeon:7 ................@....#[..##Noise: ---------  Time: 10087.8 (0.0) ..........................#n) +5 rapier of the Evil Eye {protect, Wil .#...rhK...............##...###Throw: 4 darts (curare) ######################.....# .. #.... #...##...#..##### ...#.....#...#...##......#  #..#..#..#..##....##.....#  #..#..#..#..##...###.....#  #.....#.....##.......#...##  _There are monsters nearby! _There are monsters nearby! _You see here a +0 plate armour. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.rhENrh_WD _rhrh rh8_rhMK _You can't go up here!rh #.#....>......_....#Saint the Fighter ..##....##.#.....#.#Barachi ..#.....#..#°...§#.#Health: 78/83 ======================-- >..##......###.###.###Magic: 16/16 ======================== ...##..#.......##....#AC: 11Str: 12 ###.#..##..........###EV: 17Int: 25 ..#............###.#####SH: 0Dex: 15 ................#....#.###XL: 10 Next: 88% Place: Dungeon:7 ................@....#[..##Noise: ---------  Time: 10087.8 (0.0) ..........................#n) +5 rapier of the Evil Eye {protect, Wil .#.............rhu .....##...###Throw: 4 darts (curare) ######################.....# .. #.... #...##...#..##### ...#.....#...#...##......#  #..#..#..#..##....##.....#  #..#..#..#..##...###.....#  #.....#.....##.......#...##  _Okay, then.Press: ? - help, v - describe, . - travel _The floor. _You can't go up here!Press: ? - help, v - describe, . - travelThe floor.rh6-#.#....>......_....#Saint the Fighter ..##....##.#.....#.#Barachi ..#.....#..#°...§#.#Health: 78/83 ======================-- >..##......###.###.###Magic: 16/16 ======================== ...##..#.......##....#AC: 11Str: 12 ###.#..##..........###EV: 17rh7~Int: 25 ..#............###.#####SH: 0Dex: 15 ................#....#.###XL: 10 Next: 88% Place: Dungeon:7 ................@....#[..##Noise: ---------  Time: 10087.8 (0.0) ..........................#n) +5 rapier of the Evil Eye {protect, Wil .#..................##...###Throw: 4 darts (curare) ######################.....# .. #.... #...##...#..##### ...#.....#...#...##......#  #..#..#..#..##....##.....#  #..#..#..#..##...###.....#  #.....#.....##.......#...##  rhn9_Okay, then.Press: ? - help, v - describe, . - travel _The floor. _You can't go up here!Press: ? - help, v - describe, . - travelThe floor.rh-@8_rhB. _rh.(#.#....>......_....#.##....##.#.....#.#.#.....#..#°...§#.# .>..##......###.###.###.##..#.......##....# .###.#..##..........###.#.###.#####.#....#.###.#[..##.# ..#.##...######.....# ... #.... #... ##...#..#####.#.....#... #...##......#  #..#..#..#..# #....##.....# rh60 #..#..#..#..# #...###.....#  #.....#.....# #.#...rh;7_rh=<99.0 (1.2 _rhYD8_rhFrh .##.#....>......_....#.##....##.#.....#.#.#.....#..#°...§#.# ..>..##......###.###.###.##..#.##....# #.###.#..##..........### #...#.###.##### #.#....#.###.#[..##.# rh )..#.##...######.....#  ... #.... #... ##...#..  ....#.....#... #...##...... #..#..#..#..# #....##..... . #..#..#..#..# #...###..... . #.....#.....# #.#...rh 7_rh! )90.2rh( 8_rh`* rh rh &Level 7 of the Dungeon <<<>>>__(Press ? for help)##..####.÷.......###.####.####..<.......#°....#####............#.....####.##.#....>......_....####....##....##.#.....#.####......#.....#..#°...§#.##......>..##......###.###.#####........##..#.......##....##..##.###.#..##..........###rh S##)##...#............###.########...#.................#....#.#####.....................@......#[..######..................................# ##.........)..#..................##...### .#.........#########################.....# ...........# ... #.... #...  ##...#..##### ...###..#....# ....#.....#...  #...##......# #.####.##...# #..#..#..#..#  #....##.....# #....#......#. #..#..#..#..##...###.....# ...##........#. #.....#.....##.......#...## .............#.. ....k#...5.##............# ###..##......#..####################............### ##<....#..?..).................#.....##...#rhn3.#.#.....#.......# #....###..[.##.# ##..####.÷##.### #.####..<.......#°....# #...........# #.##>......_... ###....##....##.#.....#.# ##.....#..#°...§#.# #......>..##......###.#####........##..#....#  #..##.###.#..##...###  ##)##...#.###.#####  ###...##....#.###  rho##.........@......#[..##  ####..................................#   ##.)..#..................##...###   .#.........#########################.....#  ...........# ... #.... #...#...#..####...###..#....# ....#.....#... . #.####.##...# #..#..#..#..# ##.....#  #....# #..#..#..#.###.....# ...##.. #.....#.....# #...# ......... ....k#...5.# #.........rh[rh.##.#....>......_....#Saint the Fighter ....##....##.#.....#.#Barachi ....#.....#..#°...§#.#Health: 79/83 ======================-- ..>..##......###.###.###Magic: 16/16 ======================== .....##..#.......##....#AC: 11Str: 12 #.###.#..##..........###EV: 17Int: 25 #...#............###.#####SH: 0Dex: 15 #.................#....#.###XL: 10 Next: 88% Place: Dungeon:7 ................@......#[..##rhZNoise: ---------  Time: 10090.2 (0.0) ............................#n) +5 rapier of the Evil Eye {protect, Wil )..#..................##...###Throw: 4 darts (curare) ########################.....#... #.... #...##...#..####....#.....#...#...##...... #..#..#..#..##....##.....  . #..#..#..#..##...###.....  . #.....#.....##.......#...  _Okay, then.Press: ? - help, v - describe, . - travel _The floor. _You can't go up here!Press: ? - help, v - describe, . - travel _The floor.rhrhܳrhnrhrhbBrh/rhx80=rh,rhwrhrhCrhU1=rhrhrh",rhrhrhrhrhrhrh3;2rhrh rh9rhrhrhsrha3=rhX!rh1%rhd-,rh%0rht3rh<rh=rhv@rhV ##....######### ##........##...# #..####....#...## ###..#.###...#....## #.....[[....##.....### rhW##...#.#.....#.......# #....###..[.......##.# ##..####.÷.......###.### #.####.#○...°#103.4 (13.2) ####......#.....### #.##.#....>......_....# ###....##....##.#..#.# ###......#.....#..#°...§#. rhX#......>..##......###.###.# ##........##..#.......## #..##.###.#..##..........# ##)##...#............###.# _The floor. _You can't go up here!  Press: ? - help, v - describe, . - travel _The floor.  There is a stone staircase leading up, spattered with blood here.  Things that are here:rh{Yrhb@_rh6dO _a +0 robe; a +1 battleaxerh rhhrh8_rh@_rhM84.4 (1.0) _rh~6_rhq#......##.###.................#rh#.####.##.# ##.##....###..######.# #....####.##.....)....## ###.# #.##...##.##....#).)...# #...# #.###.....###.###......### ..### #.# ###.#.÷##.###......... .### #....##.#........... .#.# ##..#.........6 .### #.# ###@##..........#### ...## #.# #........#......# ....## #.#####.#.###.##.######## .....###.#.....#.# #....## #.. .....#....)#####.# #.#...## .......#.### #hlV9;49m.# #.##.<.### .....###.# #.# #.####.# .....# #.# #.###.###..#..## .....###.# #.##..##........=rhrhZ ,5.9 (2.5 rhW` rh _You climb upwards. _There is a stone staircase leading down here.rh 3rhx rh~ rh 0.0 rh! rh%0 rh62 O _Done exploring.rhIrh 4rh rhWO _Done exploring.rhN~ Irhώ rh rh rh O _Done exploring.rh_3rhnrh4rhrh-O _Done exploring.rh$ rhx `Level 6 of the Dungeon <<<<>>>>____(Press ? for help) ####...###..##..#.# #.......# #.# ####.....# #.#  ###.....###....####.####..# ##.###........# #.#  ####..###.##......##....####..##..##.....# #.##  #......##.###.................#####.### #..#  rh #.####.##.# ##.##....###..##### #<# ##.#  #.# #....####.##.....)....## #.# #.#  ###.# #.##...##.##....#).)...# #.# #.#  ##...# #.###.....###.###......##### #.# #.#  #..### #.# ###.#.÷##.###..........# #.## #.#  #.## #.# #....##.#............# #..# #.#  #.# #.# ##........#..........####.#####.#  #########.### #.# ###@##..........######........#.#  ##.....#.....## #.# #........#......# #....>...#.#   ##...).........## #.#####.#.###.##.###########........#.#   #...............###.#.....#.# #....## #............#.#   #...............#....)#####.# #.#...##rh [39;49m #.###........#.#   #...#######.......#.### #.# #.##.<.### #.# #.....>..#.#   #...............###.# #.# #.###....###.# #........#.#   #...#.###.#.....# #.# #.###.###..#..##.# ##########.#   #...#.....#.....###.# #.##..##.........##.#   ##..#.._..#....###..# #.#..##..###...####.#  ##.#.....#...####.## ##.#.#.).## #.#.###.#  #.#.###.#.### #..# ###......### #....####### #.##rh O@<rhěJ<<rh   #.........# ##.## ###....#.### ###........### #..#  #.#######.# #..# ##...##...####.####...## ##.#  #.........####.####..####..###....###..### #.#  ######..###.......#.## ########..###...###.######  ##.## #.......#.#rh ###.......###..........#  #..# ##.........###...####### #..........#  #)####.:......###################..####..........#  ####)...........#...............#_'.###....<.....#  #......ß.ß........####################..........#  #.#.............####..........#  #....ß.....ß.#.###.>...†.<..#rh <<  #._..........#.#############  #....ß.....ß.#.#  #.#..........#.#rh    ##...).........## #.#####.#.###.##.###########........#.#<<_rh  ###.....###....####.####..# ##.###........# #.#  ####..###.##......##....####..##..##.....# #.##  #......##.###.................#####.### #..#  #.####.##.# ##.##....###..##### #<# ##.#  #.# #....####.##.....)....## #.# #.#  ###.# #.##...##.##....#).)...# #.# #.#  ##...# #.###.....###.###......##### #.# #.#  #..### #.# ###.#.÷##.###..........# #.## #.#  #.## #.# #....##.#............# #..# #.#  #.# #.# ##........#..........####.#####.#  #########.### #.# ###@##..........######........#.#  ##.....#.....## #.# #........#......# #....>...#.#<rh! 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EV: 17Int: 25 .## #.# #....##.#........... SH: 0Dex: 15 .# #.# ##........#......... XL: 10 Next: 88% Place: Dungeon:6 .### #.# ###@##..........#### Noise: ---------  Time: 10105.9 (0.0) ...## #.# #........#......#n) +5 rapier of the Evil Eye {protect, Wil ....## #.#####.#.###.##.######### h33mThrow: 4 darts (curare) .....###.#.....#.# #....## #.. .....#....)#####.# #.#...## #.# .......#.### #.# #.##.<.### #.#  .....###.# #.# #.###....###.#  .....# #.# #.###.###..#..##.#  .....###.# #.##..##.........#  _You climb upwards. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.rh rhƥrh4 rh `Level 6 of the Dungeon <<<<>>>>____(Press ? for help) ####...###..##..#.# #.......# #.# ####.....# #.#  ###.....###....####.####..# ##.###........# #.#  ####..###.##......##....####..##..##.....# #.##  #......##.###.................#####.### #..#  rh? #.####.##.# ##.##....###..##### #<# ##.#  #.# #....####.##.....)....## #.# #.#  ###.# #.##...##.##....#).)...# #.# #.#  ##...# #.###.....###.###......##### #.# #.#  #..### #.# ###.#.÷##.###..........# #.## #.#  #.## #.# #....##.#............# #..# #.#  #.# #.# ##........#..........####.#####.#  #########.### #.# ###@##..........######........#.#  ##.....#.....## #.# #........#......# #....>...#.#   ##...).........## #.#####.#.###.##.###########........#.#   #...............###.#.....#.# #....## #............#.#   #...............#....)#####.# #.#...##rh [39;49m #.###........#.#   #...#######.......#.### #.# #.##.<.### #.# #.....>..#.#   #...............###.# #.# #.###....###.# #........#.#   #...#.###.#.....# #.# #.###.###..#..##.# ##########.#   #...#.....#.....###.# #.##..##.........##.#   ##..#.._..#....###..# #.#..##..###...####.#  ##.#.....#...####.## ##.#.#.).## #.#.###.#  #.#.###.#.### #..# ###......### #....####### #.##rh=O@>rhi:>>rh #...............###.#.....#.# #....## #............#.##..........rhF ....)# #.#...## #.###........#.##...#######.......#.### #.# #.##.<.### #.# >..#.#...............###.# #.# #.###....###.# #........##...#.###.#.....# #.# #.###.###..#..##.# #########...#.....#.....###.# ##.........# ##..#.._..#....###..# #.#..##..###...### ##.#.....#...####.## ##.#.#.).## #.#.## #.#.###.#.### #..# ###......### #....####### ###.........# ##.## ###....#.### ###........##..##.#######.# #..# ##...##...# ###.####...## ##.#.........####.####..####..## #....###..### #.# ######..###.......#.## #### ####..###...###.######rh i ##.## #.......#.####.......###..........# #..# ##.........###...####### #..........#rh$  #)####.:......###################..### #..........# ####)....#...............#_'.## #....<.....# #ß.ß........################### #..........# #.#.............####..........#rh  #....ß.....ß.#.##.>...†.<..# #._..........#.######rhH ####### #....ß.....ß.#.# #.#..........#.#rh8 #  #.## #.# #....##.#............# #..# #.#  #.# #.# ##........#..........####.#####.#  #########.### #.# ###@##..........######........#.#  rh: w##.....#.....## #.# #........#......# #....>...#.#   ##...).........## #.#####.#.###.##.###########........#.#_rhYy9>>rh T >_ rhF V #.#.............####..........#  #....ß.....ß.#.###.>...†.<..#  #._..........#.#############  #....ß.....ß.#.#  #.#..........#.#rh rhZ  #......##.###.................# Saint the Fighter#.####.##.# ##.##....###..##### Barachi#.# #....####.##.....)....##Health: 83/83 ======================== ###.# #.##...##.##....#).)...#rh Magic: 16/16 ======================== #...# #.###.....###.###......### AC: 11Str: 12 ..### #.# ###.#.÷##.###......... EV: 17Int: 25 .## #.# #....##.#........... SH: 0Dex: 15 .# #.# ##........#......... XL: 10 Next: 88% Place: Dungeon:6 .### #.# ###@##..........#### Noise: ---------  Time: 10105.9 (0.0) ...## #.# #........#......#n) +5 rapier of the Evil Eye {protect, Wil ....## #.#####.#.###.##.######### h 33mThrow: 4 darts (curare) .....###.#.....#.# #....## #.. .....#....)#####.# #.#...## #.# .......#.### #.# #.##.<.### #.#  .....###.# #.# #.###....###.#  .....# #.# #.###.###..#..##.#  .....###.# #.##..##.........#  _You climb upwards. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.rh rh% rht& rh rh' rh} rhS  rh _There is a stone staircase leading down here.Done exploring.Unknown command.rhc A####.##.# ##.##....###..#### #....##.)....## rhe ####...##).)... #..#.....###.###......### ..## ###.#.÷... .##  #....##.#... ##........######>##..........#### ...###..@.....# .## #.#####.#.###.##.#########.###.#.....#.# #....## #......)#####...## #.#rhf ..#.### #.<.######.# #....## ##..#..##........###...##..###...##rh?q rhHt 47.1 (1.2 _rh} rhU rhM.....##.###.................###.##.# ###..#####  ...###.)....# ###...##.##....#).)...# #...##.....#### ..######.#.÷##.###.##....##.#.. ##........#......... .### ###@##....##### #.# #........#......# ## #.#####.#.###.##.######### .....###.#.....#.# #....## #..#rhrhj(8.3rharhfm _There is a stone staircase leading down here.rh%vrh`Level 6 of the Dungeon <<<<>>>>____(Press ? for help) ####...###..##..#.# #.......# #.# ####.....# #.#  ###.....###....####.####..# ##.###........# #.#  ####..###.##......##....####..##..##.....# #.##  #......##.###.................#####.### #..#  rh#.####.##.# ##.##....###..##### #<# ##.#  #.# #....####.##.....)....## #.# #.#  ###.# #.##...##.##....#).)...# #.# #.#  ##...# #.###.....###.###......##### #.# #.#  #..### #.# ###.#.÷##.###..........# #.## #.#  #.## #.# #....##.#............# #..# #.#  #.# #.# ##........#..........####.#####.#  #########.### #.# ###@##..........######........#.#  ##.....#.....## #.# #........#......# #....>...#.#   ##...).........## #.#####.#.###.##.###########........#.#   #...............###.#.....#.# #....## #............#.#   #...............#....)#####.# #.#...##rh [39;49m #.###........#.#   #...#######.......#.### #.# #.##.<.### #.# #.....>..#.#   #...............###.# #.# #.###....###.# #........#.#   #...#.###.#.....# #.# #.###.###..#..##.# ##########.#   #...#.....#.....###.# #.##..##.........##.#   ##..#.._..#....###..# #.#..##..###...####.#  ##.#.....#...####.## ##.#.#.).## #.#.###.#  #.#.###.#.### #..# ###......### #....####### #.##rh O@<rhv rh*x rh  #......##.###.................# Saint the Fighter#.####.##.# ##.##....###..##### Barachi#.# #....####.##.....)....##Health: 83/83 ======================== ###.# #.##...##.##....#).)...#Magic: 16/16 ======================== #...# #.###.....###.###......### AC: 11Str: 12 rh ..### #.# ###.#.÷##.###......... EV: 17Int: 25 .## #.# #....##.#........... SH: 0Dex: 15 .# #.# ##........#......... XL: 10 Next: 88% Place: Dungeon:6 .### #.# ###@##..........#### Noise: ---------  Time: 10108.3 (0.0) ...## #.# #........#......#n) +5 rapier of the Evil Eye {protect, Wil ....## #.#####.#.###.##.######### Throw: 4 darts (curare) .....###.#.....#.# #....## #.. .....#....)#####.#rh o[37m #.#...## #.# .......#.### #.# #.##.<.### #.#  .....###.# #.# #.###....###.#  .....# #.# #.###.###..#..##.#  .....###.# #.##..##.........#  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Unknown command. _There is a stone staircase leading down here.rh% rh rh^ rhr $ _rh rh޸ rh rh= rh rh' rh rh8 rhO rh< rh! rh rh} rh" rh rh! rhx rh rh rhA rhH rht rh" rh rh rh rh^ rh rh rh s.# ###.#.÷##.###..# #.## .# #....##.#............# #..# .# ##........#..........####.## .# ###>##..........######...... rh .# #........#......# #....>. .#####.#.###.##.###########.....#.# #....## #.. ..)#####.# #.#...## #.####.##.@.### #.# #.....>17.9 (9.6# #.###....###.# #...... .# .###..#..##.# # #.##..##.........# #.#..##..###...### ## ##.#.#.).## #.#.## # ###......### #....####### # ###....#.### ###........#rh[ ##  ##...##...# ###.####...#rhx rh rh k _There is a stone staircase leading up here.rh\rh>^rherhTkrh,p48.9 (1.0 _rhrrh7m #.##########.#.. ##.##########.#.. ###..##########.#. #...###rhnO## #...# ######...... #...# ######.###### #...###......###### #.......###### 5 #.@.#####  #...# #...# #...# #...# ##### rhorhxrhC-20.4 (2.5 rh1rh _You climb upwards. _There is a stone staircase leading down here.rhrhrhR rhK _You can't go up here!rhש rh߶ Level 5 of the Dungeon <<<<>>>>__(Press ? for help)#..........#..######..<....#...........#...#######.####..#######.......#........#......#########[###..########.......#...............##......#.#<..##########.....##........).)....#rh! D#........#>############.....#######...)......##..............#######...#...# ###..).#...###......#.#####...####....#...#####...#......###......#.#######....#.#..#...#............#..########..#########....#........#####.........##.##########.#..#......######..........###.##########.#.....###......#....#.....####..##########.#.#...########............# #######...###########.....#### ###.........####....##...# ######.......#######................##...# ######.########################...>##...###......############....##.......#######....##.@.######..[.##...##....#rhe #...##....##...##....##...############rh2 \>@rh\  ##########.(.## #..#.......##  ###.............###..#########......#  #...................######## #..≈≈≈≈≈≈≈.......##.........###.>..........#### #.≈≈≈≈≈≈............######..# #.....######....# ##.≈≈_....ß......##### #.## #.....#######...# #..≈≈≈≈≈≈........## #.####))...#.......###rhz^  #...≈≈≈≈≈≈≈.......# ##.)###.####### #............[)...# ###.^# #.###.###...[.....# ##.#.# ###.##.## #......#####.....## #....# #......# #.........##### #..#####.#..### #..................%### #..#.....##.####### #.......#######.###...###..#..#...## #........#### #[# ##.......................## #......#....###.###..###....................# ######.####..............#.##...............# #..<).......###.####.#####.##...............# #..........## #...##.# #.##...............# #....[.....# ##.#....# ##.##...............# #..........###....#.### #..###....)..#.....## #..........##...###...###.#####...........##rhX_ [39;49m #...............# ###.....##.............##rhnY#....[.....# ##.#....# ##.##.........##...###....#.### #..###....)..#.....###.##...###...###.#####.....## rhVp#...............# ###.....##......## #...........#..######.<...##......#.......## ..........#..######..<....#...........#...# #####.####..#######.......#........#......# ########[###..########.......#.........# #......#.#<..##########.....##........).)....##........#>############.....#######...)......##........#######...#...# ###..).#...###......#...####....#...#......###......#.#######....#.#..#........#..########..##....#........#####. #.##########.#..#######  ##.##########.#.....####....#.....#  ###..##########.#.#...######### ###### #...###########.....#### #######....#rhnq #...# ######.......##### ##......# #...# ######.########### #############...># #...###......############....# ########....# #.@.######..[.#rh L>>rh] K ##########.(.## #..#.......##  ###......###..#########......#  #....................########rh^ r #..≈≈≈≈≈≈≈.......##.........###.>...#### #.≈≈≈≈≈≈............######..# #.....######....##.≈≈_....ß......##### #.## #.....#######...#..≈≈≈≈≈≈........## #.####))...#.......### #...≈≈≈≈≈≈≈.......# ##.)###.####### #............[)...# #...#####.##.^#  #.###.###...[.....# ##.#.# ###.##.##  ######.....## #....# #......#  #.....#...##### ##..###  #..................%### ###.#######  #........###...###..#..#...##........#### #[# ##.......#rh+a #......#....###.###..###..............#######.####..............#.##...# #..<).......###.####.#####.##......# #..........## #...##.# #.##.....# #....[.....# ##.#....# ##.##...............# #..........###....#.### #..###....)..#.....## #...##...###...###.#####...........## #...............# ###.....##.............## rhд#....[.....# ##.#....# ##.##.........##...###....#.### #..###....)..#.....###.##...###...###.#####.....## #...............# ###.....##......## #...........#..######.<...##......#.......## ..........#..######..<....#...........#...# #####.####..#######.......#........#......# rh########[###..########.......#.........# #......#.#<..##########.....##........).)....##........#>############.....#######...)......##........#######...#...# ###..).#...###......#...####....#...#......###......#.#######....#.#..#........#..########..##....#........#####. #.##########.#..#######  ##.##########.#.....####....#.....#  ###..##########.#.#...######### ###### #...###########.....#### #######....# #...# ######.......##### ##......# #...# ######.########### #############...># #...###......############....# ########....# #.@.######..[.#rh^ L>>sh|| , #........#### #[# ##.......................###......#....###.###..###....................#######.####..............#.##...............#sh} #..<).......###.####.#####.##...............##..........## #...##.# #.##...............#>sh*=<<shA<<sh =<<shS J<<sh.^ =<<shA<<sh? #.##########.#.. Saint the Fighter##.##########.#.. Barachi###..##########.#.# Health: 83/83 ========================#...###########.... Magic: 16/16 ========================#...# ######....... AC: 11Str: 12#...# ######.###### EV: 17Int: 25#...###......###### SH: 0Dex: 15#.......######XL: 10 Next: 88% Place: Dungeon:5#.@.#####Noise: ---------  Time: 10120.4 (0.0)#...#n) +5 rapier of the Evil Eye {protect, Wil#...#Throw: [3shA =7m4 darts (curare)#...##...###### _Unknown command. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You can't go up here!shE shfG sh^U#.##########.#.. Saint the Fighter##.##########.#.. Barachi###..##########.#.# Health: 83/83 ========================#...###########.... Magic: 16/16 ========================#...# ######....... AC: 11Str: 12#...# ######.###### EV: 17Int: 25#...###......###### SH: 0Dex: 15#.......######XL: 10 Next: 88% Place: Dungeon:5#.@.#####Noise: ---------  Time: 10120.4 (0.0)#...#n) +5 rapier of the Evil Eye {protect, Wil#...#Throw: 4 darts (curare)[40shWm#...##...###### _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You can't go up here!Press: ? - help, v - describe, . - travelA stone staircase leading down. shn#@You climb upwards.  sh<_There is a stone staircase leading down here.You can't go up here!  Press: ? - help, . - travelYou can't see that place.  [a rock wall.]xh #@, v - describe, . - travelA stone staircase leading down.xhk #.##########.#.. Saint the Fighter##.##########.#.. Barachi###..##########.#.# Health: 83/83 ========================#...###########.... Magic: 16/16 ========================#...# ######....... AC: 11Str: 12#...# ######.###### EV: 17Int: 25#...###......###### SH: 0Dex: 15#.......######XL: 10 Next: 88% Place: Dungeon:5#.@.#####Noise: ---------  Time: 10120.4 (0.0)#...#n) +5 rapier of the Evil Eye {protect, Wil#...#Throw: 4xh { darts (curare)#...##...#xhA D##### _You climb upwards. xh _There is a stone staircase leading down here. _You can't go up here!Press: ? - help, v - describe, . - travelA stone staircase leading down.xh xh0 . _xhV _Unknown command.xh\9xhL;xhq?xhAF _Unknown command.xhi74xhF>xhDxhKH1.4 (1 _xh1s.# ###.#.÷##.###..........# #.## .# #....##.#............# #..# .# ##........#..........####.# .# ###>##............ .# #........#......# #....> .#####.#.###.##.###########...... .#.....#.# #....## #.......... ..)#####.# #.#...## #.###......6 xh{u.### #.# #.# #.# #.....> .# #.# #.###....###.# #...... .# #.###.###..#..##.# ####### .# #.##..##.........# .# #.#..##..###...### ## ##.#.#.).## #.#.## # ###......### #....####### # ###....#.### ###........### ##...##...####.####...## xh/}xhB2.9 (2.5 xh8 _You climb downwards. _There is a stone staircase leading up here.xhc xh Level 6 of the Dungeon <<<<>>>>____(Press ? for help) #.# #....####.##.....)....## #.# #.#  ###.# #.##...##.##....#).)...# #.# #.#  xh ##...# #.###.....###.###......##### #.# #.#  #..### #.# ###.#.÷##.###..........# #.## #.#  #.## #.# #....##.#............# #..# #.#  #.# #.# ##........#..........####.#####.#  #########.### #.# ###>##..........######........#.#  ##.....#.....## #.# #........#......# #....>...#.#   ##...).........## #.#####.#.###.##.###########........#.#   #...............###.#.....#.# #....## #............#.#   #...............#....)#####.# #.#...## #.###........#.#   #...#######.......#.### #.# #.##.@.### #.# #.....>..#.#   #...............###.# #.# #.###....###.# #........#.#   h 4m#...#.###.#.....# #.# #.###.###..#..##.# ##########.#   #...#.....#.....###.# #.##..##.........##.#   ##..#.._..#....###..# #.#..##..###...####.#  ##.#.....#...####.## ##.#.#.).## #.#.###.#  #.#.###.#.### #..# ###......### #....####### #.##  #.........# ##.## ###....#.### ###........### #..#  #.#######.# #..# ##...##...####.####...## ##.#  #.........####.####..####..###....###..### #.#  ######..###.......#.## ########..###...###.######  ##.## #.......#.####.......###..........#xh,xhސ.# ###.#.÷##.###..........# #.## Saint the Fighter .# #....##.#............# #..# Barachi .# ##........#..........####.## Health: 83/83 ======================== .# ###>##..........######...... Magic: 16/16 ======================== .# #........#......# #....>. AC: 11Str: 12 .#####.#.###.##.###########...... EV: 17Int: 25 .#.....#.# #....## #.......... SH: 0Dex: 15 ..)#####.# #.#...## #.###...... XL: 10 xhTNext: 88% Place: Dungeon:6 .### #.# #.##.@.### #.# #.....> Noise: ---------  Time: 10122.9 (0.0) .# #.# #.###....###.# #...... n) +5 rapier of the Evil Eye {protect, Wil .# #.###.###..#..##.# ####### Throw: 4 darts (curare) .# #.##..##.........# .# #.#..##..###...### ## ##.#.#.).## #.#.## # ###......### #....####### # ###....#.### ###........### ##...##...####.####...## hU8;2HPress: ? - help, v - describe, . - travel _A stone staircase leading down. _Unknown command. _Unknown command. _You climb downwards. _There is a stone staircase leading up here.xhcxhxh>xh4Level 6 of the Dungeon <<<<>>>>____(Press ? for help) #.# #....####.##.....)....## #.# #.#  ###.# #.##...##.##....#).)...# #.# #.#  ##...# #.###.....###.###......##### #.# #.#  #..### #.# ###.#.÷##.###..........# #.## #.#  #.## #.# #....##.#............# #..# #.#  xh֡#.# #.# ##........#..........####.#####.#  #########.### #.# ###>##..........######........#.#  ##.....#.....## #.# #........#......# #....>...#.#   ##...).........## #.#####.#.###.##.###########........#.#   #...............###.#.....#.# #....## #............#.#   #...............#....)#####.# #.#...## #.###........#.#   #...#######.......#.### #.# #.##.@.### #.# #.....>..#.#   #...............###.# #.# #.###....###.# #........#.#   #...#.###.#.....# #.# #.###.###..#..##.# ##########.#   #...#.....#.....###.# #.##..##.........##.#   ##..#.._..#....###..# #.#..##..###...####.#  ##.#.....#...####.## ##.#.#.)h40m.## #.#.###.#  #.#.###.#.### #..# ###......### #....####### #.##  #.........# ##.## ###....#.### ###........### #..#  #.#######.# #..# ##...##...####.####...## ##.#  #.........####.####..####..###....###..### #.#  ######..###.......#.## ########..###...###.######  ##.## #.......#.####.......###..........#xhHV\>@xh xh .# ###.#.÷##.###..........# #.## Saint the Fighter .# #....##.#............# #..# Barachi .# ##........#..........####.## Health: 83/83 ======================== .# ###>##..........######...... Magic: 16/16 ======================== xh .# #........#......# #....>. AC: 11Str: 12 .#####.#.###.##.###########...... EV: 17Int: 25 .#.....#.# #....## #.......... SH: 0Dex: 15 ..)#####.# #.#...## #.###...... XL: 10 Next: 88% Place: Dungeon:6 .### #.# #.##.@.### #.# #.....> Noise: ---------  Time: 10122.9 (0.0) .# #.# #.###....###.# #...... n) +5 rapier of the Evil Eye {protect, Wil .# #.###.###..#..##.# xhO ####### Throw: 4 darts (curare) .# #.##..##.........# .# #.#..##..###...### ## ##.#.#.).## #.#.## # ###......### #....####### # ###....#.### ###........### ##...##...####.####...## Press: ? - help, v - describe, . - travel _A stone staircase leading down. _Unknown command. _Unknown command. _You climb downwards. _There is a stone staircase leading up here.xh xh xh xh $ _xh2 ,xh ,xh xh xh xh xh, xh Bxh xh xh xh xh xh xh xhd xh xhg xh xh xh xh xh xh xh xhN  #......##.###.........#  #.####.##.# ##.##....###..#####  #.# #....####.##.....)....## ###.# #.##...##.##....#).)...# #...# #.###.....###.###......### .xh .### #.# ###.#.÷##.###...# #.# #....##.#...# #.# ##........#... ###@##..........####32.5 (9.6..## #........#......# ...####.#.###.##.## .....###.#.....#.# #....## #.. .....#....)#####.# #.#...## #.# .......#.### #.# #.##.<.### #.# .....###.# #.# #.###....###.# .....# #.# #.###.###..#..##.# .....###.# #.##..##.........xh xhe xh m _There is a stone staircase leading down here.xhxhxhxhxh43.5 (1.0 _xhXxhO ##....#########  ##........##...#  #..####....#...##  ###..#.###...#....##  #.....[[....##.....###  ##...#.#.....#.......#  #....###..[.......##.#  ##..####.÷.###.### 7 #.####..@.......#○...°#  ####............#.....### #.##.#....>......_.... ###....##....##.#.....#.# ###......#.....#..#°...§ #......>..##......##xhzT_#.## ##........##..#...... #..##.###.#..##......... ##)##...#............###xh}lxh,5.0 (2.5 xh"_xhExh' _There is a stone staircase leading up here. _There is a stone staircase leading down here.You climb downwards.  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 robe; a +1 battleaxexh 3xhJ xh ,xhC $ _xh9 ,xh ,xh^ xh xh JxhN xh4 xhzC  Things that are here:  a +0 shortbow; a centaur skeletonxhPN K _xhO ,xhQ xhS xhX xhY xhsZ xh\ xhb ,xhe xhg xh4p ,xhq xht xh_{ ,xh} xh. xh xh… xhy xh xh` ,xh# xh. xhk xho ,xh xh ,xh xh xh= xh8 ,xh˪ xh xh ,xh xh  ##....... ####........ ######.........). ####.#.#.........### #....#...........# . #......###..#....# . ##..##.####.##...# #..##....#......#. ##@...##........#. #c... ....#####..##......#.. #.... ##.###<. ..... .# #.....#.. ...... .. #.##..#.. c  xh  centaur (asleep) ##### #.#...#. #.....# #..[#.#62.6 (27.6)3.8 (28.8 xhe xh5 Z _A centaur comes into view.xhw ##.. ####.. ###......) ####.#.#.... #....#.....  #......  ##..##.####  #..##....#  ##@...#  #c.......... ....#####..##. #.... ##.###< ..... .#  ...... ..  #####     #..[#.# xh ##.. ####.. ###......) ####.#.#.... #....#.....  #......  ##..##.####  #..##....#  ##@...#  #c.......... ....#####..##. #.... ##.###< ..... .#  ...... ..  #####  xhB #..[xh8xhxhxh"^ _A centaur is nearby!xhzq ##.. ####.. ###......) ####.#.#.... #....#.....  #......  ##..##.####  #..##....#  ##@...# xhGs #c.......... ....#####..##. #.... ##.###< ..... .#  ...... ..  #####     #..[#.# xh  ##.. ####.. ###......) ####.#.#.... #....#.....  #......  ##..##.####  xhe7#..##....#  ##@...#  #c.......... ....#####..##. #.... ##.###< ..... .#  ...... ..  #####   #..[xhuxhxhxhy!^ _A centaur is nearby!xht ##.. ####.. ###......) ####.#.#.... #....#.....  #......  ##..##.####  #..##....#  ##@...#  #c.......... ....#####..##. #.... ##.###< ..... .#  ...... ..  #####     #..[#.# xh q ##.. ####.. ###......) ####.#.#.... xh #....#.....  #......  ##..##.####  #..##....#  ##@...#  #c.......... ....#####..##. #.... ##.###< ..... .#  ...... ..  #####   #..[xhC' 4xh+ xh. ^ _A centaur is nearby!xh ####..######.........)####.#.#.........## #....#...........#  #......###..#....#  ##..##.####.##...#  #..##....#......#.##....##........#.#c@..............#.#.....#####..##......###.... ##.###<....#....... .# #.....##....... .. #.##..######### #.#...# #.....# #..[#.# #.###.#xhe xhV 85.0 (1.2) _xh1" xh$ xhj[cc   _A centaur is nearby!  The helpless centaur fails to defend itself.  You impale the centaur!!  Your weapon exudes an aura of protection.  The centaur completely misses you. The centaur misses you.  The centaur hits you but does no damage.xh(Y18 =9 (0.9 xhFxh U _The centaur closely misses you.xhc  You hit the centaur.xh*C)xh2 916.9 (1.0 _You kill the centaur!Your Short Blades skill increases to level 5!xh</  --more--xhȵxhJxh4 _xhmxh3xhAxh: _xhxh+>  You see here a +0 orcbow.xhxh _xhmxhy xhBxhxh2F11 xh+xh!xh*xh!+xh ,xhi3xhZ;xh;<xh>=xh?xhKxhM,xh;Sxh]xh%^xh_xhfxh,p,xh'rxhvxh,xh&xhxh,xhjxhxxhxhxhxhxh`xh2xhצxhxh,xhxhmxhqxhNxhxhxhxhxhjxhxh5,xhxhxhxhxhxhxh,xhxhxhxhxhexh<xhc xhoxh|xhQxhxhxhxh&xh,xh-xh.xhC2xh;,xhU=xh @xhI,xhLxh0Vxh_,xh!axhkxhu,xhwxhxh,xhxh\xhN,xhxhxh#.............°°#.....# #...............#..[#.# #...............#.###.# #...............#...#.# #...°..........°###...# #...°.........°.###...####°.........°°...##......xh#...........°...#.#.......@.......##..#...-201.7 (34.8)#...............##..#...#...............##......#...............##.##..............°...#..#..#................#........ #.°.°...........#....##.. #..............°#.... ##. #....ß..>..ßxh[m....#### ## xh.............xhF-2.9 (36.0 xhxhk _Found a staircase to the Ecumenical Temple.xh3xhxh#xh.xh>3,xh&WxhIxh_xh\xhͲxhxhùxh*Bxhxh9,xhxhxh,xhxhxh,xhxhJxh xh xh xh xh3 ,xh2 xh xhS! xhc" xhG# xhE' xh- ,xh. xh3 xhDL xhR ,xhY ,xhA[ xh_ xhf xhh xh4i xhm xh,v ,xh5z xhg xhÈ ,xh xh xhD ,xh2 xh! xh ,xhG xh, p  There is a stone staircase leading up here.xh xh  _xh xh xh xh ,xh, xh xh xhL xh xh xh ,xh xh xh xh% xhC xh4 xh7 xh6B ,xhD xhuG xhP ,xhW ,xh\ xh] xh]^ xhxa xhCg xhh xhi xhSl xhOu ,xh{w xhy xhC ,xhς xh xh ,xh׍ xhZ xhC ,xh xh xh ,xh xh xh ,xhJ xh xh& xh xh xh xh ,xh xh xh ,xh xhZ xhP xh xh xhu xh ,xh xh> xh ....°°##..........#..##......#### ....○.##.##.......##...##......#. ......#..#..#.............#...... ......#...........##.....####.... ....°°#....##...........####..... ......#....###.....##...# #...... .ß...°###### ###..####..# ##..# ####### ##.## .... #### #.@# ##55.7 (52.8 #....# ## ....#....  #...##...#.?. #### ###h 7m  xh xh ,6.9 (54.0 xh xhO _Found a scroll labelled MITOPS SATEA. _You see here a +0 chain mail.xhj[xh\xhxcxhUfF _Unknown command.xhxhWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple xhxh/....°°##..........#..##......#### Saint the Fighter ....○.##.##.......##...##......#. Barachi ......#..#..#.............#...... Health: 83/83 ======================== ......#...........##.....####.... Magic: 16/16 ======================== ....°°#....##...........####..... AC: 11Str: 12 ......#....###.....##...# #...... EV: 17Int: 25 .ß...°###### ###..####..# ##..#.. SH: 0h_2H3mDex: 15 #########.## .... ####.. XL: 10 Next: 91% Place: Dungeon:7#.@###. Noise: ---------  Time: 10256.9 (0.0)#....### n) +5 rapier of the Evil Eye {protect, Wil....#....Throw: 4 darts (curare)#...##...#.?.#### ### # _You see here a +0 orcbow. _Found a staircase to the Ecumenical Temple. _There is a stone staircase leading up here. _Found a scroll labelled MITOPS SATEA. _You see here a +0 chain mail. _Unknown command.xh3xhgBxhtIxhJ$ _xhPxh RxhY,xh}[xh axhk,xhYmxhHug _You hear a distant slurping noise.xh݁3xhYxhxxh'xhxhxh{xh,xhxhxhxhKxhxhaxhxh,xhxh,xhfxhxhXxhxhxhxhxhxh8xhxh2xh,xhxhpxh",xhn$xh)xhc1,xh23xh{9xh%Cxh{ExhJHxhKxhRxhSxhUxhXxhraxhbxhg,xhsxhuxhMvxhYzxhxhxhxhxhxh۔xh-xhAxh¢,xhoxhp  There is a stone staircase leading up here.xh5 _xhxh|xh,xhxhxh,xhxhxh5xh7xh+xhxh,xhyxhxhxhxhxhxh,xh|xhxh,xhxhxh*,xh,xh.xhk6,xhd7xhz<xhFGBxh>Lxh)^Xxhb,xhh,xho,xh?qxh~ #.....#####..##......#.. ####.....#.###.###<....#. #..........##..###.....# xhi#................#.##..# ########ß.ß#######.#...#.  #...............#.....#  #☼..............#..[#.#  #.○..........°○.#.###.# #...°...@...○○..#...#.# 300.1 (43.2)#°...°..........###...# #.°.............###...####...............##.......#.h5m.°............#........#.☼.............##..#.... #...........°.°.##..#.... #..☼.........°..##....... #.○...........°☼##.##.... xhY☼☼☼xh-S _Key pressed, stopping travel.xhb☼☼xhP☼☼☼ _Unknown command.xh4  ####.....#.###.###<..........##..###.......#.#########ß.ß#######.#...#. xh6 v #...............#.....# ☼..............#..[#.○..........°○.#.##..°.......○○..#...°...°..@.......###...°......###.....##..............☼.#..............○#..#..#.. xhQH ☼°°°°.°°°°○...○°°○°°xhJ /1.3 (1.2) xh:J _xhCS xhU xh ..........##..###.......#.#########ß.ß#######.#...#.  #...............#.....# ☼..........[#.°xhx...°°.#.##°..°.......°○..#...........°°..###...°..##....xh°..##.........°.xh...°.#.#...............#........ xh!○..°.........xh(2.5xhxhxhR ......#.#########ß.ß#######.#...#.  #...............#.....# ○..........[#.°....°.#.##°...°°..#...........###...#xh##.°..##..............°.#.○.............##..#xh]#...............#....##.. xh4&......°°.°.xhl'(3.7xh/xh/3xhZ #######ß.ß#######.#...#.  #...............#.....# ○..........[#...##...°..#..........###...###..##................#.xh[x°.............##..#............xh[#...............#....###. xh~m°°○°.xhm°○°○.○xhmi...°○xhnn.......°.xho(4.9xhB~xhu q  #.............°.#.....# °.............○#..[#.......#.##°...xh?v °........###...○##.°...##..............○.#.xhfv |....@......○##..#...............xhv .........°○.xhv ;.xhv <#...°ß..>..ß....###### ## xhw xh 3.°°°°°°.°°°°°°...°°xh (6.1xht xh xh  ............○#..[#..°°..#.##°°......#...°°.............###...°##xhD A.....°.##..............°.#............○##..#.......@................°○..xhn .°.........##xh o################## xhs ☼°°☼.....○°°°○......°○○.○..°xhF (7.3xh ^☼☼xh`  ☼........°..#.##°............#................###..°##....°.##..............°.#.○°............°##..#...°...........xh...○..@...°...°...........○##.##..........○.#..#..## xhn○.....°......xh(8.5xhxhxh) ................###...###..##................#.xh*a○°............°##..#...°..............°......°..xh:*......@......○##.##..........○.#..#..#.xh]*...#......#xh*D xh<'°°.°°°...°.°°°°°°°xh>(9.7xh%Exh3Hxh7 ....°.°###...##..##................#.xh7°..............##..#.............°.°.........°............°##.##xhQ8W......@.....°.#..#..#....#......°.....°..#....##..xhu8D xh7I;°...°○°○°...°..○○xh:Jxh`J"10.9xhQxhTxh`G °○°##.....##.............°○.#.°..............##..#............°............°.##...°............°##.##............°.#..#..#....#......°.....°..#....##...○○..°##.. xhh.°......xh3iY.°°.xhMj(2.1xhqxhsxht .....##.............°°.#................##..#..........°.............xhBuN...........##............#..#..#....#.............#....##.°°..#xhu....ß..>..ß....###### ##### xhuxh..°.°°°°°°xh(3.3xhxhÑxh@  .......°.#...............°##..#...................................##............#..#..#°°.°...#..........#....##..°°..#....ß..>..ß....###### ##Throw: 4 darts (curare)xh Q......xh (4.5xh xh xh Q ...............##..#.................................##............#..#..#....#......°°........°...#....##xhM ......#....ß..@..ß....###### ################## xh$ ○°°○○☼...°☼xh& (5.7xh- <☼xh5 s _There is a staircase to the Ecumenical Temple here.xhrW☼xhV☼☼xhxhs☼☼xhN☼☼xh!0)○.○○○○○°°○.○○☼xhb6360 _xh :xhW  ###.## ##.### xhW]##....## ##....## ##......### ###......##  xh)X##....._...## ##..._.....##  #.._........### ###........_..# xhUX##.............###.......## xhX\#...._....⌠.....#.....⌠...._....# #...............................#Temple xhNYP########........@........##############...######## ##...## ##.....####...⌠...####.........####...........####..._....._...##xhtY#...............#You climb downwards. Welcome to the Ecumenical Temple! Found four altars.xhZxhkxh,7.5 (1.8 xhxhs _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.xhu xhv xh} xh F _Unknown command.xh3y ### # #.## ### ##  ##....## .### #......## ##....._...## ##..._.....## .._### ###_..# .........##........## xhy...._....⌠.....#.....⌠...._....# ..............# #######........<........################...#########...##...##⌠...xhyd##..##........xhy####..._....._...##xhxhт48.7 (1.2 _xhnxhNxhY] ### # #.## ### ##  ##....## .### #......## ..._...## ##..._.....## .._........### ###_..# .........##........## _....⌠.....#.@...⌠...._....# ..............# ######........<........########xhKZs########...#########...##...##⌠...##...##........##xhbxhc(9.9xh{jxhkxh0 ### # #.## ### ##  ##....## .### #......## ..._...## ##..._.....## _### ###_..# .........##........## _....⌠.....#.....⌠...._....# .....................# #####........<........########xh########...#########...##..##⌠...##xhxhX)21.1xhxhBd _Found a glowing silver altar of Zin.xh$3### ### ###.## ##.### ....## ##....## ......### xh5###......## _...## ##..._.....## _.### ###._..# ###.## _....⌠.....#.....⌠...._....# ..# .<.############# ##.....####...⌠...####.....xhn?xh?(2.3xhExhGk _Found a snail-covered altar of Cheibriados.xhWj ### ### .## ##.### ....## ##....## ### ###......## _...## ##..._.....## .### ###._..# ###.## xhk _....⌠.....#.....⌠...._....# .# .<.######### ####....xhr xh,s (3.5xhx xhz xh ### ### .## ##.### ## ##....## ### ###......## _...## ##..._.....## ### ###.xhH_..# ###.## ....⌠.....#.....⌠...._....# # .<.###  ###...####.....####...##...xh;xhv(4.7xhxhxh ### .## ##.### ## ##....## ### ###......## _...## ##..._.....## ### ###._..# ###.## ⌠.....#.....⌠...._....# # .<.## ###...####.##.. xh^xh(5.9xhxhxh֖S ### ## ##.### ## ##....## ### ###......## _...## ##..._.....## ### ###._..# ###.## ⌠.....#.....⌠...._....# # .xh$<.#.##...####.....## xhxh(7.1xhxh|xh ###  ##.### ## ##....## ### ###......## ...## ##..._.....## ### ###._..# ###.## ⌠.....#.....⌠...._....# # ...####...## xhmxhZ(8.3xhXxhxh###  ##.###  ##....## ### ###......## ## ##..._.....## ### ###._..# ###.## ⌠.....#.....⌠...._....# # xhN<.... xhxhk(9.5xhcxhxh6 #  ##.###  ## xh6 ## #......## ## ##..._.....## xh6 B### ###xh7 k_..# ....##xh37 R........## xhO7 #.....⌠...._....# .......xhk7 # .....<........######## ####...##xh7 <######...##xh7 a...##⌠...##xh> xh? )30.7xhD xh xhS@ xhD ,xhpE xhG xh^G xhYH xh"K xhL xhL xh N xhP xh2R ,xh>S xh9V xhW xhX xhY xh[ xhw] ,xhn^ xh` xhib xhb xhc xhre xh f xhcf xhf xhg xhh xhi xh+j xhl xh n ,xh3o xhlq xhs ,xhXt xhFv xhw ,xhx xh ###.####.#####....####....####......######......####....._...## ##..._.....##xhv #.._........### ###........_..# ##.............###.............## #...._....⌠.....#.....⌠...._....# #...............................# #####........########50.5 (17.xh 6) ########...######## xh ##...##  ##.....##xh  ##...⌠...## ##.........##xh" v ##...........## xhS ##..._....._...## #...............#xh! xhщ xh n _There is a staircase back to the Dungeon here.xhy,xhX-xh3xh:xh>81.5 (1.0) _xh[Axh < #.☼.............##..#.... #§☼.............##..#.... xh<#☼............○☼##....... #...............##.##.... #.○..........○☼.#..#..#.. #.○.............#........ #...........☼☼..#....##.. #.○...........○.#....###.xh=Dungeon:7 #○○○.ß..@..ß..○.######  ################# # # # .. #.. ### xhH=(xh>xhH○☼○○°○°°○°○○°°°°°°xh|,3.0 (2.5 xhӂ:☼xhȍ _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.xhrxhxhXxh6xhxh@: _xhxhxh&xhxh'xhi;BxhBxhKxhLLxhMxh{VxhEfxhfxhhxhdpxhvy,xhzxhƁxhxhVxhGxhxh4xhwxhxhxhxhxhxh xh̿,xhFxhxhBxhxh,xhxhxh2xhxhhxhL xhxhUxhPxhxh_+,xh^-xh2xh8,xh+9xhf=xhaBxhCxhkExh/IxhPBxhrSxhXxhKXxhYxh3_xh{g,xhJhxh[kxhDsxhwsxh=txhvxh|xh}xh~xhNxh ,xhxhxhBxhVxh`,xhxhxhxhxhxhixh,xhxhp  There is a stone staircase leading up here.xhpxh= _xhxhxh,xhxhqxhi,xhvxhWxh,xhxhxh'xhixhxhxhxhxh3xh0xh,xhxh xh},xh_xhxht&,xh:(xh,xh1,xh4xh 8xh>,xh?xhBxhH,xhIxhMxhUxhUxhNXxhZxhab,xhcxhNexh#mxhsmxhoxhtxh|,xhz}xhWxhׄxh-xhxhxh,xhxhSxhxhxhxh~xhoxhxhxh3xh#xh`xhxhxhu,xh̵xhzB  You see here a +0 chain mail.xh _xh^2...........##.....####.........# ....##...........####......†. ....###.....##...# #...........## ##### ###..####..####..#....#...###.## #....######....##..##.[####.....## ##xh4D#....#.......## ####...###.....#..........# #....###...##...#.@..### ##...#### #### #....###..### 437.3 (84.3)8.3 (85xhLIx _m - a scroll labelled MITOPS SATEAxhBkIxhlxhuxhxBxhxhMxh<xh xh,xh}xhxhyxhxhxh|xhxh_xhExhxh-,xhxh xhxhxhxhxhABxh xhxhxh8xhxh,xhxhxh~,xhxh*xhxhxh/xh~xhxhhxhxh!xh xh]xhxhxhxhxh'xhxh]Bxhxh',xh$)xh8+xh3xh4xh5xhv:xhA,xhBxhFFxhLxhYMxhOxh*Rxh,Y,xhZxh[xh*cxhcxhRdxhPfxhso,xhppxhxhBxhxh,xhxhxh.,xhxhxh,xhxhJxhj,xhxhxh,xhxhxhFxhxh5xh'xhx ,xh xhxhxhxh! xhH'xh+xh0xh2xh2xh8,xhxh......##.##.......##...##......#.....#..#..#.............#.○○..#...........##.....####... ....○..#....##.....F.....####.... .......#....###.....##...# #..... ..ß....###### ###..####..####..# ########.#### ##.## #....######. #......####.[####.....## ##.......##@...#.......## 86.9 (48.6##.#....##.....#..........# #.......###...##...#....### #..#.....####################..xhZ..####..##F   bullfrog (wandering)####xh`xh^_ _A bullfrog is nearby!xh..##...........##...F....  ###.. ##.##  xhs.####.[###  ###.......##@...#  ##.#....##.....#..........#  #.......###...##...#....###  ...######   xh@ ####xh ..##...........##...F....  ###.. ##.##  .####.[###  ###.......##@...# xh͘  ##.#....##.....#..........#  #.......###...##...#....###  ...######    #### xh xhe xhL xhv _ _A bullfrog is nearby!xh ..##...........##...F....  ###.. ##.##  .####.[###  ###.......##@...#  ##.#....##.....#..........#  #.......###...##...#....###  ...######    ####yh=c..##...........##...F....  ###.. ##.##  .####.[###  ###.......##@...#  ##.#....##.....#..........# yh7> #.......###...##...#....###  ...######    #### yhYFyhFyhMyhPQ_ _A bullfrog is nearby!yh ~z  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.6  17%  +2   l + Spellcasting 4.0  16%   0           b - Maces & Flails   5.2    +1   m + Forgecraftyh`8.5  16%  +1   c - Axes   3.1    +1   n - Fire Magic   5.5    +1   d - Staves   3.1    +1   o - Air Magic   0.0    +1   e - Unarmed Combat   0.0    +1       f - Throwing   0.0     0   p - Invocations   0.0    -1       q - Evocations   0.0    +1   g + Short Blades   5.0h34m  17%  +1 +4     h - Long Blades   3.2    +2              i + Armour7.3  17%  +2      j + Dodging7.0  17%  +1       k - Stealth   1.7     0          yho.            yh        Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  yh*[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  yhN[!] training|cost|targetsyhe .......##.##.......##...##......# Saint the Fighter .......#..#..#.............#..... Barachi of Cheibriados ...... ...○○..#...........##.....####... Health: 83/83 ======================== ....○..#....##.....F.....####.... Magic: 16/16 ======================== .......#....###.....##...# #..... AC: 11Str: 13 ..ß....###### ###..####..####..#. EV: 18Int: 26 ########.#### ##.## #....######. SH: 0Dex: 16#......####.yhn X[0;10;1m[####.....## ## XL: 10 Next: 91% Place: Dungeon:7###.......##@...#.......## # Noise: ---------  Time: 10486.9 (0.0)##.#....##.....#..........#n) +5 rapier of the Evil Eye {protect, Wil#.......###...##...#....###Throw: 4 darts (curare)#..#.....####################....####..##F   bullfrog (wandering)#### _There is a stone staircase leading up here. _You see here a +0 chain mail. _m - a scroll labelled MITOPS SATEA _A bullfrog is nearby! _A bullfrog is nearby! _A bullfrog is nearby!yh#t ]......##..........#..##......### ......##.##.......##...##......# ......#..#..#........... ..○○..#...........##yhWu ..○..#....##.....F.....### ......#....###.....##...# #..... .ß....###### ###..####..####..#. #######.#### ##.## #....######........####.@####.....## ##.#.......##....#.......## ####.#....##.....#..........# #.......###...##...#....####..#.....####################..##..####yh y yh} yh <F.yhD +8.3 (1.4 yh _yh yh S _You see here a +0 chain mail.yh.°#.......................##......#### ......##.##.......##...##......#yhM....#..#..#...F.........#..○.......##.....####.○...........#### ......#....###.....##...# #.... .ß....###### ###..####..####.. #######.#### ##@## #....######.yhE #......####.[####.....## ##. ###.......##....#.......## ##yh#.#.....#...............###...##...#....###..#.....####################....####.yhi+.######yhyhW!yh1,yh,/9.7 _yhE5yh8yh\..##.......... .°#..............##......#### ......##.##.......##...##......#....#..#..#...F.........#..○yh........##.....####.○#...........#### ......#....###.....##...# #.... .ß....###### ###@.####..####.. #######.#### ##.## #....######. #......####.[####.....## ##. ###.......##....### ###.#yhŪ.....#...............###...##...#....###...####################....####..##yhyhyhF.Fyh?-91.2 (1.5 yhFyhyhӋ@.....#....#.## ...##.......... .°.#...............##......#### ......##.##.......##...##......#....#..#..#.............#..○.........##.....####.○#...F.......#### .yh.....#....###..@..##...# #.... .ß....###### ###..####..####.. #######.#### ##.## #....######. #......####.[####.....## ##. ###.......##....### ###.#.....#...............###...##...#....###...####################....##yh[FFyh=2.7 _The bullfrog barely misses you. The bullfrog misses you. x2yh[F ......#..........###...........## Saint the Fighter ......##..#.......##..........##. Barachi of Cheibriados ...... .°....##..#..................###. Health: 83/83 ======================== ......##..........#..##......#### Magic: 16/16 ======================== ......##.##.......##...##......#. AC: 11Str: 13 ......#..#..#.............#...... EV: 18Int: 26 ..○○..#...........##.....####.... SH: 0Dex: 16 ...○..#....##yhG ...F.......####..... XL: 10 Next: 91% Place: Dungeon:7 ......#....###..@..##...# #...... Noise: =--------  Time: 10492.7 (0.0) .ß....###### ###..####..####..#.. n) +5 rapier of the Evil Eye {protect, Wil #######.#### ##.## #....######.. Throw: 4 darts (curare)#......####.[####.....## ##.###.......##....#.......## ####.#....##.....#..........#F   bullfrog#.......###...##...#....####..#.....####################....## _You see here a +0 chain mail. _The bullfrog barely misses you. The bullfrog misses you. x2  Throw: 4 darts (curare)Press: ? - help, Q - syh'H elect action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (61% to hit)yh ......#..........###...........## Saint the Fighter ......##..#.......##..........##. Barachi of Cheibriados ...... .°....##..#..................###. Health: 83/83 ======================== ......##..........#..##......#### Magic: 16/16 ======================== yh" ~......##.##.......##...##......#. AC: 11Str: 13 ......#..#..#.............#...... EV: 18Int: 26 ..○○..#...........##.....####.... SH: 0Dex: 16 yh ...○..#....##...F.......####..... XL: 10 Next: 91% Place: Dungeon:7 ......#....###..@..##...# #...... Noise: =--------  Time: 10492.7 (0.0) .ß....###### ###..####..####..#.. n) +5 rapier of the Evil Eye {protect, Wil #######.#### ##.## #....######.. Throw: 4 darts (curare)yh #......####.[####.....## ##.###.......##....#.......## ####.#....##.....#..........#F   bullfrog (very poisoned, slow)#.......###...##...#....####..#.....####################....##Shift-Dir - straight lineAim: a bullfrog (61% to hit)  You throw a curare-tipped dart.The curare-tipped dart hits the bullfrog.The bullfrog is poisoned. The bullfrog struggles to breathe.  The bullfrog seems to slow down.yhHyhI13.7 (13yhQyhW  Aim: a bullfrog (61% to hit)  You throw a curare-tipped dart.The curare-tipped dart hits the bullfrog.The bullfrog is poisoned. The bullfrog struggles to breathe.seems to slow down. _The bullfrog barely misses you.yh@  You puncture the bullfrog!Your weapon exudes an aura of protection.yhU18 =4yhkyh _ _The bullfrog hits you but does no damage.yhz8 yh'{.-5yhyhU _You hit the bullfrog. The bullfrog misses you.yh;yh@-6yh$yh' _You closely miss the bullfrog. The bullfrog barely misses you.yh0tyh1u,7.6 (0.9 yhEyhT _You closely miss the bullfrog.yhX  You puncture the bullfrog!You kill the bullfrog!yhjjM(yh;p438.6 (1.0 yhbzyh"| yh}|S_Cheibriados appreciates the change of pace.yh 3yhx yh( yh yhU yh0 yh M.....##..#...#.......#....#.## ....##. yh! d.°..#............##......#### ......##.##.......##...##......#....#..#..#.............#..yh ○○..#...........##.....####.○#...@.......####-.....#....###.....##...# #.... .ß....###### ###..####..####..yh 4 #######.#### ##.## #....######...#yhs /500.1 (1.5yh0 E-1.1 (2yh yh Z _d - 4 curare-tipped darts (gained 1)yh5 yh yhr yh\ yh yh 011 yh yhn yh yh ,yh yh yhu yh yh- yh ,yh yhN yh^> yh? yhZ yh![ yh] yhc yhl yhm yho yh_u yh yh yh yh| yh yh yh yh yh ,yh\ yhD yh| ,yh ,yh ,yh yh yh| ,yh yh yh yhyhzyhL yh yhyh yh["yh"yh#yh&yhz.yh /yh>0yhH2yhH9yh9yhs:yh<yh}D,yhMEyhGyhOyhKPyhPyhQyhcY,yh!Zyh6\yhrc,yh6dyh}eyhCmyhmyhmyhr`  There is an open door here.yhAzyhz _yh{yhi}yhyh΂yh,yh}yh`yhyh..# #...##...........  ..# #.#####....>..<..  #######..## #..........  ..........# #.####'####  ...##..#..# #.'....y..+  ..##...#..###.#.#...#.#  .###.......####.#._.#  .####..#.#...#.#  ...#.....##.#.'.+  42.7 (41.yhf6) ..........#..#####+####  #.........#...# .............## ..........#### ..#....#...#  y   killer bee (wandering) ###....##..## #..# # ####...### yhyhSyhPa _A killer bee is nearby!yh f .....  >..<..  .....  #.####'####  #.'....y..+ ..###.#.#...#.# ...####.#._.# ......#.#...#.# #.'.@.....+ .#..#####+#### #....#yh] |...........###   # yhk .....  >..<..  .....  #.####'####  #.'....y..+ ..###.#.#...#.# ...####.#._.# ......#.#...#.# #.'.@.....+ .#..#####+#### ....#...........##   yh˫yhIyhyha _A killer bee is nearby!yhC .....  >..<..  .....  #.####'####  #.'....y..+ ..###.#.#...#.# ...####.#._.# ......#.#...#.# #.'.@.....+ .#..#####+#### #....#...........###   # yhm .....  >..<..  .....  #.####'####  #.'....y..+ yhgn}..###.#.#...#.# ...####.#._.# ......#.#...#.# #.'.@.....+ .#..#####+#### ....#...........## yhn,  yhvyhwyh}yha _A killer bee is nearby!yhE| # ##..#.....  .yh| ?# #...##...........  .# #.#####....>..<..  ######..## #..........  ......# #.####'####  #..# #.'....y..+  ...#..###.#.#...#.# ###.......####.#._.#  ###yh0} ....#.#@..#.#  ..#.....##.#.'.......+  ..#..#####+#### .......#...#  .. yh} .......#### .#....#...#  ##....##..##   ##........#  yh2 yhK yh yhԋ <y.yh< 84.2 (1.5) _yhQ yh yh.# ##..###..........  Saint the Fighter .# #...##...........  Barachi of Cheibriados ...... .# #.#####....>..<..  Health: 83/83 ======================== ######..## #..........  Magic: 16/16 ======================== .........# #.####y####  AC: 11Str: 13 ..##..#..# #.'...*...+  EV: 18Int: 26 .##...#..###.#.#*..#.#  SH: 0Dex: 16 ###.......####.#*_.#  XL: 10 Next: 93% Place: Dungeon:7 ####.........#.#@..#.#yhc  Noise: ---------  Time: 10544.2 (0.0) ..#.....##.#.'.......+  n) +5 rapier of the Evil Eye {protect, Wil .........#..#####+####  Throw: 4 darts (curare) .........#...# ............## .........####  y   killer bee (wandering) .#....#...# ##....##..## ##........# _A killer bee is nearby! _A killer bee is nearby!Throw: 4 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 42% to hit)yh.# ##..###......(...  Saint the Fighter .# #...##.......(...  Barachi of Cheibriados ...... .# #.#####....>.(<..  Health: 83/83 ======================== ######..## #.....(....  Magic: 16/16 ======================== .........# #.####(####  AC: 11Str: 13 ..##..#..# #.'...(...+  EV: 18Int: 26 .##...#..###.#.#(..#.#  SH: 0Dex: 16 ###.......####.#(_.#  XL: [yh,39;49m10 Next: 93% Place: Dungeon:7 ####.........#.#@..#.#  Noise: ---------  Time: 10544.2 (0.0) ..#.....##.#.'.......+  n) +5 rapier of the Evil Eye {protect, Wil .........#..#####+####  Throw: 4 darts (curare) .........#...# ............## .........####  y   killer bee (wandering) .#....#...# ##....##..## ##........# Throw: 4 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 42% to hit)  You throw a curare-tipped dart.The curare-tipped dart misses the killer bee.yh?cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (wandering, hasn't noticed you, 42% to hit)  You throw a curare-tipped dart.  The curare-tipped dart misses the killer bee.The killer bee buzzes angrily....'.y.y===5.2 (13 _yh8##+#..........#..###(....##......... .# #.#####....>..< ######..## #...............####'####.## #.'.......+ .##...#..###.#.#y..#.#.####.#@_.# ####.........#.#...#.##.....##.#.'.......+#####+####yh8#......## .........#### ....# ##....##..#yhO  The killer bee misses you. The killer bee barely misses you.yh8P5--6.7 (1.5 yhdVyh6YP _The killer bee misses you.yh[  You miss the killer bee. The killer bee completely misses you.The killer bee stings you!You are poisoned.yh\ 76==-----7.6 (0.9Pois yhch g _The killer bee poisons you!yh:  You miss the killer bee. You feel sick. The killer bee completely misses you.yh;W4---8.5yhLCyh?FX _The killer bee closely misses you.yh|E  You closely miss the killer bee. You feel sick.The killer bee stings you but does no damage.yh\F,9.5 (1.0yhJyhMW _The killer bee barely misses you.yh  You hit the killer bee but do no damage.Your weapon exudes an aura of protection.yh2-18 50.4 (0.9yhyh _You feel sick. The killer bee closely misses you. x2yhJ8 yhdK]1-=1.3yhPQyhET _You puncture the killer bee! You feel sick. The killer bee barely misses you.yhk^  You hit the killer bee. The killer bee closely misses you.yh_/-2.2yhnm _The killer bee barely misses you.yhs  You closely miss the killer bee. You feel sick.yh !-yhz 3.1yh _The killer bee closely misses you. The killer bee completely misses you.yhVg  You puncture the killer bee!You kill the killer bee!yhn {  Cheibriados thoroughly appreciates the change of pace.yh~ 5†5   white imp (wandering)yh <044.1 (1.0yhy yhN D _You feel sick.yh ....#....###.####+#..........##..###......(.....##......5... .# #.#####....>..< ######..## #.................# #.####'####.## #.'.......+ yh .##...#..###.#.#@..#.#.####.#._.# ####.........#.#...#.##.....##.#.'.......+#####+#####......## .........#### ....# yh 55You feel sick.The white imp shouts!The white imp summons a swarm of flies.yh ******The white imp gestures at you.yh? ..'.@.  The puff of frost misses you.yhv ****The white imp gestures at you.yhT% 9..'.yhd& 5==5.6 (1.5yh, yhe9 _The puff of frost hits you but does no damage. _You see here a killer bee corpse.yh) # ## ....#....###.###+#..........##..###......(...##..##......5.....# .# #.#####....>..<.. ######..## #...............####'####.## #.'..@....+ .##...#..###.#.#†..#.#.####.#._.# ####.........#.#...#.##.....##.#.'.......+#####+#####...yh*5...## .........####yhv/yh:\.5yh(;}69=----7.1yhFyhJD _You feel sick.yhyhA----yh yhF _Unknown command.yh(.  ## ###.## .....#  .(...##  ......# yh.% >5.<..  .....  #.####'####  #.'..@....+ #.#.#†..#.# #.#._.# #...#.# ......+ ##+#### yh.-yhl  ## ###.## .....#  .(...##  ......#  yh>5.<..  .....  #.####'####  #.'..@....+ #.#.#†..#.# #.#._.# #...#.# ......+ ##+#### yhf yhWyh4yhyh` _A white imp is nearby!yhI H######....#....##   #......#....# ##  ....#......#.o..###.##  ###+#................#  # ##..###......(...##  yhWJ _# #...##............##  # #.#####....>5.<....#  #####..## #...........#  ......# #.####@####  #..# #.'.......+  ...#..###.#.#†..#.# yhJ .......####.#._.# #  ##yhJ i....#.#...#.#  .#.....##.#.'.......+  #..#####+#### o   orc (wandering)yhJ _#...#  .. yhga S  You feel sick.yhj l ******yhj FThe white imp gestures at you.yhE Byh ..o.5@.._.yh? :11 8.6yh yh v _The puff of frost misses you. _There is an open door here.yhHo o o _There is an open door here.  The orc shouts!  You hit the white imp.Your weapon exudes an aura of protection.  You feel sick.  You are no longer poisoned.yhy c  The white imp gestures at you.yh yhn V.oyhe 8=18 ===9.5 (0.9yh+ yh d _The puff of frost hits you but does no damage.yhe  You hit the white imp.yhMp.o yh2--60.4yhyhp` _The white imp hits you but does no damage.yh  You hit the white imp.You kill the white imp!yhyh.oo   orcyh)#G--1.4 (1.0 yh@,yh0a _Cheibriados appreciates the change of pace.yh_X  You puncture the orc!You kill the orc!yhei)yhj492.3 (0.9 yhryhPua _Cheibriados appreciates the change of pace.yh| _No target in view!yh M......#...#....### ######....#....##  .#....# ## ....#......#....###.###+#..........# #..###(...## ..##............# #.#####....>..<....# #####..## #.....@.....#.....####'####.# .## #.'.......+ ##...#..###.#.#†..#.# ##yhb yh <-3.8 (1.5 _yh yh W _You see here a +0 flail of venom.yh3yh4yh7yhl70= _yhlByh"yh011 yhyhGyh#1yh2=yhyh',yh*yhD/yh/yh]2yh<yhb=%2yh%?yh:F,yhGyhOyhOyhPyhOXyhXK3=yh^Zyh>ayhayhbyh_iyhjyhkyhryhsU4=yhetyh{yh{yh|yh,yhyhyh4%5yh)yhw,yhmyhAyhyhyhpyh˞%6yhNyh,yh-yhyhNyhyhyhUyhyhFyh57=yhڼyh]yhyhyhbyhyh#yh9yhuyhU8=yhyh=,yhIyhyhyhyhyh%9yhbyhGyh,yh'yhsyhyh{ S-93.8 (30.0)S   water moccasin (wandering)yh)yhyhfe _A water moccasin is nearby!yh/#....### ..#....##  #....S.#....# ## ...#....###.## ............# # ##..###......(...## # #...##............## # #....>..<....#  #.....@.....#  #.####'####.#  #.'.......+ #†..#.# #._.# # #...#.# yhL......+ ##+#### yhZ#....### ..#....##  #....S.#....# ## ...#....###.## ............#  ##..###......(...##  #...##............##  #....>..<....#  #.....@.....#  #.####'####.#  #.'.......+ yhh[W#†..#.# #._.# # #...#.# ......+ ##+#### yhmfyhWgyhGpyhTte _A water moccasin is nearby!yhBQ#....### ..#....##  #....S.#....# ## ...#....###.## ............# # ##..###......(...## # #...##............## # #....>..<....#  #.....@.....#  #.####'####.#  #.'.......+ #†..#.# #._.# # #...#.# ......+ ##+#### yhn#....### ..#....##  #....S.#....# ## ...#....###.## ............#  ##..###......(...##  #...##............##  #....>..<....#  #.....@.....#  #.####'####.#  #.'.......+ #†..#.# #._.# # #...#.# ......+ ##+#### yhyh yhe _A water moccasin is nearby!yh#....### ..#....##  #....S.#....# ## ...#....###.## ............# # ##..###......(...## # #...##............## # #....>..<....#  #.....@.....#  #.####'####.#  #.'.......+ #†..#.# #._.# # #...#.# ......+ ##+#### yh X#....### ..#....##  #....S.#....# ## ...#....###.## ............#  ##..###......(...##  #...##............##  #....>..<....#  #.....@.....#  #.####'####.#  #.'.......+ #†..#.# #._.# # #...#.# ......+ ##+#### yh yh6 yh yh e _A water moccasin is nearby! yh~......#...#....###  Saint the Fighter ######....#....##  Barachi of Cheibriados ...... ... #....S.#....# ##  Health: 79/83 ======================-- ....#.....*#....###.##   Magic: 16/16 ======================== ###+#......*.........#   AC: 11Str: 13 # ##..###.**...(...##   EV: 18Int: 26 # #...##....*.......##   SH: 0Dex: 16  yh# #.#####....*..<....#   XL: 10 Next: 94% Place: Dungeon:7 #####..## #.....@.....#   Noise: ---------  Time: 10593.8 (0.0) ........# #.####'####.#   n) +5 rapier of the Evil Eye {protect, Wil .##..#..# #.'.......+  Throw: 3 darts (curare) ##...#..###.#.#†..#.#  yh##.......####.#._.# # ###.........#.#...#.#  S   water moccasin (wandering) .#.....##.#.'.......+ ........#..#####+#### ........#...# _A water moccasin is nearby! _A water moccasin is nearby!Throw: 3 darts (curare) yh%APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 51% to hit) yha......#...#....###  Saint the Fighter ######....#....##  Barachi of Cheibriados ...... ... #...((.#....# ##  Health: 79/83 ======================-- ....#.....(#....###.##   Magic: 16/16 ======================== ###+#......(.........#   AC: 11Str: 13 # ##..###.((...(...##   EV: 18Int: 26 # #...##....(.......##   SH: 0Dex: 16 #[39 yhL;49m #.#####....(..<....#   XL: 10 Next: 94% Place: Dungeon:7 #####..## #.....@.....#   Noise: ---------  Time: 10593.8 (0.0) ........# #.####'####.#   n) +5 rapier of the Evil Eye {protect, Wil .##..#..# #.'.......+  Throw: 3 darts (curare) ##...#..###.#.#†..#.# ##.......####.#._.# # ###.........#.#...#.#  S   water moccasin (wandering) .#.....##.#.'.......+ ........#..#####+#### ........#...# Throw: 3 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [ yh39;49ma water moccasin (wandering, hasn't noticed you, 51% to hit)  You throw a curare-tipped dart.The curare-tipped dart barely misses the water moccasin. yhCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, 51% to hit)  You throw a curare-tipped dart.  The curare-tipped dart barely misses the water moccasin.The water moccasin hisses angrily........>4.8 (12 _ yhp yhFu yhSS   water moccasin80=5 yh yh yh yh[#F.S yh$&6 yh'7 yh ......#...#....### Saint the Fighter ######....#....## Barachi of Cheibriados ...... ... #......#....# ##  Health: 80/83 =======================- ....#......#....###.##  Magic: 13/16 ===================----- ###+#.......S........#  AC: 11Str: 13 # ##..###......(...##  EV: 18Int: 26 # #...##............##  SH: 0Dex: 16  yh # #.#####....>..<....#  XL: 10 Next: 94% Place: Dungeon:7 #####..## #.....@.....#  Noise: ---------  Time: 10596.8 (0.0) ........# #.####'####.#  n) +5 rapier of the Evil Eye {protect, Wil .##..#..# #.'.......+  Throw: 2 darts (curare) ##...#..###.#.#†..#.# ##.......####.#._.# # ###.........#.#...#.#  S   water moccasin .#.....##.#.'.......+ ........#..#####+#### ........#...#Aim: a water moccasin (wandering, hasn't noticed you, 51% to hit)  You throw a curare-tipped dart. yhE The curare-tipped dart barely misses the water moccasin. _The water moccasin hisses angrily.Press: ? - help, Dir - move targetAim: a water moccasin yh ......#...#....### Saint the Fighter ######....#....## Barachi of Cheibriados ......  yh ... #......#....# ##  Health: 80/83 =======================- ....#......#....###.##  Magic: 13/16 ===================----- ###+#.......S........#  AC: 11Str: 13 # ##..###......(...##  EV: 18Int: 26 # #...##............##  SH: 0 yh Dex: 16 # #.#####....>..<....#  XL: 10 Next: 94% Place: Dungeon:7 #####..## #.....@.....#  Noise: ---------  Time: 10596.8 (0.0)  yh ........# #.####'####.#  n) +5 rapier of the Evil Eye {protect, Wil .##..#..# #.'.......+  Throw: 2 darts (curare) ##...#..###.#.#†..#.#  yhe ##.......####.#._.# # ###.........#.#...#.#  S   water moccasin .#.....##.#.'.......+ ........#..#####+#### ........#...#You throw a curare-tipped dart.The curare-tipped dart barely misses the water moccasin. _The water moccasin hisses angrily.Press: ? - help, Dir - move target yh Aim: a water moccasin  You lock target on the water moccasin and prepare to deploy your bee. yh~     ##  .   yh  S           yhD g #     yh| c==7.8 (1Winding  yh  yh# O  The curare-tipped dart barely misses the water moccasin.  yh# _The water moccasin hisses angrily.  Press: ? - help, Dir - move targetAim: a water moccasin  yhF$ You lock target on the water moccasin and prepare to deploy your bee. _(Press . to continue winding your bee.) yh<  yh F.S yh `1--8.  yhV _You continue winding your clockwork bee... yhxAO  You continue winding your clockwork bee... yhBy=-9..  yhTK yh2NT _The water moccasin misses you. yh͂  With a metallic buzz, your clockwork bee launches itself at the water moccasin.The water moccasin completely misses you. yhǍy(ally target)y   clockwork bee (minion) yh2600 yhĖ yhY\ _The water moccasin closely misses you. yh&  You closely miss the water moccasin. The water moccasin closely misses you. yh 421.7 (0.9 yhp yh-m _Your clockwork bee stings the water moccasin. yhJA  You miss the water moccasin. The water moccasin closely misses you. yhB W4==2.6 yhI  yhM m _Your clockwork bee stings the water moccasin. yh  _Your clockwork bee stings the water moccasin.  You hit the water moccasin but do no damage.Your weapon exudes an aura of protection.  Your clockwork bee barely misses the water moccasin.The water moccasin bar  Your clockwork bee misses the water moccasin. yh S18 3.6 (1.0 yh#  yh% \ _The water moccasin closely misses you. yh.J  You barely miss the water moccasin.Your clockwork bee barely misses the water moccasin. yhKT3=4 yhS yhV\ _The water moccasin closely misses you. yh;+  You puncture the water moccasin!Your clockwork bee stings the water moccasin.The water moccasin closely misses you.=5.5 (0.9 yh yhj _Your clockwork bee barely misses the water moccasin. yh3  You closely miss the water moccasin. The water moccasin closely misses you.Your clockwork bee completely misses the water moccasin. yh5Q==-6.5 (1.0 yh\> yh!B\ _The water moccasin closely misses you. yh t  You hit the water moccasin.Your clockwork bee closely misses the water moccasin.-7.4 (0.9  _The water moccasin completely misses you. yh  You puncture the water moccasin!You kill the water moccasin! yhN# ' >**   dormant clockwork bee (minion)  Cheibriados thoroughly appreciates the change of pace. yh' k4/84=88.3 yh.  yho1 L _Your clockwork bee winds down and falls to the ground. yhB  yh  yh?  yh  yh? a5= yh  yh/  yh`  yh , yh  yhX  yh  yh  yh yhwL=11  yh  yh, yhq  yh yh yh yh yhb6== yhS yh*( yh( yh) yhF, yhP> yhD yhD yhE yhIl _Your dormant clockwork bee falls apart. yh..<....#  3 yhd##..## #.....).....##  .......# #.####'####.#  ..#..# #.'.......+.#   #...#..###.#.#†..#.# #    ####.#._.# #    ##...#.#...#.#   yho020.8 (12.5) yhmpc==-1.8 (13 yhw yhyZ _d - 3 curare-tipped darts (gained 1) yh3 yh yhj  yh( yhB yh yh yh yh)& yh,, yh. yh0 yh7 yh 8 yh\9 yhx; yhB yhjB yhnC yhF yhL yhM yhbN yhP yhV yhW yhX yhn] yhc yhc yhe yhllW _You open the door. yh#v3 yhw yh|`  There is an open door here. yh yh _ yh1 yh yhC yh yhʏ yh yhW yh yh yh yhX yhh, yhٱ yht yh, yh yhW _You open the door. yh$ yh yh yh yh yh# yhl yh`  There is an open door here. yh yhc _ yh- yh yh yh& yh yh yh5  yh  yh* yh<%  yhxRThere is a sacrificial altar of Ru here. yhL yh _ yh  yhp$ yh<-, yh. yh2 yh>B yh!E`  There is an open door here. yhRK _ yh'S yh/\, yh^ yh6b yhjmB yho yh.xd.# #.z..........# #####............# .....#.....##...# .....#...#....### ####....##  yh z#..... #......#....# ### #......#......#....###.## .#..###+#.....# .#..# ##..###.@........## ....# #...##............## ....# #.#####....>..<....# #####..## #.....).....## .....# #.####'####.# .....##..#..# #.'.......'.# z   wight (wandering) ....##...#..###.#.#†..#.#.#   ...###.......####.#._.#.[3 yh%{9;49m#.#   ...####.........#.#...#.#.#   yh}/59.9 (38.1 yh/ yh.zz61.4 (39.6 yht yhݠ yh -.# #.......#...## 5.# #............# ##########............# .#z....##...# ...........#...#....### ###########....#....##  .#..... #......#....# ## .#......##....###.## .#..###+#..........# #..# ##..###...## .# #...##............##  ....# #.#####....>..<....# ##########..## #.....).....## [ yh.b40m........# #.####'####.# ..##..#..# #.'.......'.# ..##...#..###.#.#†..#.#.# .####.#._.#.#.#  yh2 yh>K.z yh>/2.9 (1.5) yhH yhQJ yhW #.....##  #............# ##............# ...#.....##...# ..#z..#....### ##....#....##  #......#....# ### #......#....###.## #......@.........#  ##..###..........##  ............##  ....# #.#####....>..<....#  #.....).....##  #.####'####.#  #.'.......'.# #.#.#†..#.#.# ###.#._.#.#.#  yhumf #.....##  #............# ##............# ...#.....##...# ..#z..#....### ##....#....##  #......#....# ### #......#....###.## #......@.........#  yhn ##..###..........##  ............##  ....# #.#####....>..<....#  #.....).....##  #.####'####.#  #.'.......'.# #.#.#†..#.#.# ###.#._.#.#.#  yh%x4 yhY yhĄ\ _A wight is nearby! yh  #.....##  #............# ##............# ...#.....##...# ..#z..#....### ##....#....##  #......#....# ### #......#....###.## #......@.........#  ##..###..........##  ............##  ....# #.#####....>..<....#  #.....).....##  #.####'####.#  #.'.......'.#  yh I#.#.#†..#.#.# ###.#._.#.#.#  yht  #.....##  #............# ##............# ...#.....##...# ..#z..#....### ##....#....##  #......#....# ### #......#....###.## #......@.........#  ##..###..........##  ............##  ....# #.#####....>..<....#  #.....).....##  #.####'####.#  #.'.......'.# #.#.#†..#.#.# ###.#._. yhv A[39;49m#.#.#  yh$~  yh~  yh1  yh \ _A wight is nearby! yhm yh.z9(ally target)9   blazeheart golem (minion) yhh2------===30 yh yhI _You bind the heart of a blast furnace in slag iron.yhL ..# #.......#...##  Saint the Fighter 5.# #............#  Barachi of Cheibriados ...... ##########............#  Health: 84/84 ======================== ...........#.....##...#  Magic: 9/16=============----------- ...........#...#....###  AC: 11Str: 13 ###########..z.#....##  EV: 18Int: 26 ..#..... #......#....# ###  SH: 0Dex: 16 ..#......#......#....###.##  XL: 10 Next: [yhv 37m98% Place: Dungeon:7 ..#..###+#......@.........#  Noise: ===------  Time: 10663.9 (0.0) ..#..# ##..###..9.......##  n) +5 rapier of the Evil Eye {protect, Wil .....# #...##............##  Throw: 3 darts (curare)  ....# #.#####....>..<....# ##########..## #.....).....## .............# #.####'####.#  z   wight (ally target) ......##..#..# #.'.......'.#  9   blazeheart golem (minion) .....##...#..###.#.#†..#.#.# ....###.......####.#._.#.#.# _A wight is nearby! _A wight is nearby! _You bind the heart of a blast furnace in slag iron.  Press: ? - help, Dir - move targetAim: a wight, wielding a +5 morningstar of freezing and wearinyh! &g a +0 robe (allytarget)yhu..# #.......#...##  Saint the Fighter 5.# #............#  Barachi of Cheibriados ...... ##########............#  Health: 84/84 ======================== yhM...........#.....##...#  Magic: 9/16=============----------- ...........#...#....###  AC: 11Str: 13 ###########..z.#....##  EV: 18Int: 26 ..#..... #......#....# ###  SH: 0Dex: 16 yh,,..#......#......#....###.##  XL: 10 Next: 98% Place: Dungeon:7 yh..#..###+#......@.........#  Noise: ===------  Time: 10663.9 (0.0) ..#..# ##..###..9.......##  n) +5 rapier of the Evil Eye {protect, Wil .....# #...##............##  Throw: 3 darts (curare) yhNL ....# #.#####....>..<....# ##########..## #.....).....## .............# #.####'####.#  z   wight (ally target) ......##..#..# #.'.......'.#  9   blazeheart golem (minion) .....##...#..###.#.#†..#.#.# ....###.......####.#._.#.#.# _A wight is nearby! _You bind the heart of a blast furnace in slag iron.  Press: ? - help, Dir - move targetyhAim: a wight, wielding a +5 morningstar of freezing and wearing a +0 robe (allytarget)  You lock target on the wight and prepare to deploy your bee.yhyhu      yh^ .  #....z ###  9yh  .    ....#      yh{  † _ yhb-4.9 (1Winding yhlyhV _You bind the heart of a blast furnace in slag iron.  Press: ? - help, Dir - move target  Aim: a wight, wielding a +5 morningstar of freezing and wearing a +0 robe (allytarget)  You lock target on the wight and prepare to deploy your bee. yh@d_(Press . to continue winding your bee.)yh<9yh;yhIF`.z#9.yhdGy---5. yhRyhsU@ _You continue winding your clockwork bee...yh  You continue winding your clockwork bee...  The wight hits you with a +5 morningstar of freezing.yhL.9yhP: 81/83 (84)-=-6. Drainyhyhb _You feel drained. The wight freezes you.yh8L  With a metallic buzz, your clockwork bee launches itself at the wight.yhLyhLV9y@.y   clockwork bee (minion)yhUW57Drainyh[_yhb\ _The wight hits you but does no damage.yh # #............#  #########............#  ..........#.....##...#  #...#....###  ##########....#....##  .#..... #......#....# ### .#......#.....z#9...###.# .#..###+#.....y..........#  .#..# ##..###.##  ..# #...##.. # #.#####....>..<....#  #########..## #.....).....##  ............# #.####'####.#  yhO[14;6H##..#..# #.'.......'.#  ##...#..###.#.#†..#.#.#  ###.......####.#._.#.#.#  #..#.#...#.#.#  yh yh&  yhdYour clockwork bee stings the wight!Your blazeheart golem punches the wight!!The wight is destroyed!yh\p  Cheibriados appreciates the change of pace.yhQh..)y9   blazeheart golem (minion, paralysed)y   clockwork beeyhH2-P: 10/16 ==99.4 (1.5yhyh"r _Your blazeheart golem's core grows cold and it stops moving.yh.# #.......#...## 5.# #............# ##########............# yhXr.#.....##...# ...........#...#....### ###########....#....##  .#..... #......#....# ##yhE .#......#......#9...###.## .#..###+#.......# #..# ##..###y .# #...##............## yh& ....# #.#####....>..<....# ##########..## #.....).....## ........# #.####'####.# ..##..#..# #.'.......'.# ..##...#..###.#.#†..#.#.# .####.#._.#.#.# yh *)*   dormant clockwork bee (minion)Your blazeheart golem's core flares to life once more.yhд0-70.9yhyh _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +5 morningstar of freezing; a +0 robeyh yhy yh\ yh yhc : _yhi yh> K3=yhx yhȾ P==yh yh yh yh yh yht M1=yhI yh yh. 9=yh yh yh" yh[ yh yh yh{ yh;! yh' yh`( 9=yh* yh3 l _Your dormant clockwork bee falls apart.yh3 yh6 yh= yh > yh@ yhGG yhG N2==yhJ yh/a yhi ,yhAl yhws yhJt :==yhu yhf ByhǞ  _Your blazeheart golem fades away.3=yh+ yh ,yh yh yh yhg yh yhs yhv yh; yh 9=yh: yh= yh yh yh yh L4==yh yh\ ,yh yh yh yh yha yh yhx yh :==yh yh yh ,yh yh yhP yh yh yh K5=yh yhC yh yhe yh# yhM& ,yh{( yh- yh yh o.-704.9 (34.0).o   orc priest (polearm, wandering)yh yhs yh b _An orc priest is nearby!yhX #.....##  #............# ##............# .o.#.....##...# ..#...#....### ##....#....##  #......#....# ### #......#....###.## #......@.........# yh ##..###..........##  ............##  ....# #.#####....>..<....#  #.....).....##  #.####'####.#  #.'.......'.# #.#.#†..#.#.# ###.#._.#.#.# yhUG #.....##  #............# ##............# .o.#.....##...# ..#...#....### ##....#....##  #......#....# ### #......#....###.## #......@.........#  ##..###..........##  ............##  ....# #.#####....>..<....#  #.....).....##  #.####'####.#  #.'.......'.# #.#.#†..#.#.# ###.#._.yhGt[39;49m#.#.# yh3OyhRb _An orc priest is nearby!yh ..# #.......#...##  Saint the Fighter yh #5.# #............#  Barachi of Cheibriados ...... ##########............#  HP: 83/83 (84) ======================== .........o.#.....##...#  MP: 12/16==================------ ...........#...#....###  AC: 11Str: 13 yh &###########....#....##  EV: 18Int: 26 ..#..... #......#....# ###  SH: 0Dex: 16 ..#......#......#....###.##  XL: 10 Next: 99% Place: Dungeon:7 yh ..#..###+#......@.........#  Noise: ---------  Time: 10704.9 (0.0) yh ..#..# ##..###..........##  n) +5 rapier of the Evil Eye {protect, Wil .....# #...##............##  Throw: 3 darts (curare) yh&  ....# #.#####....>..<....#  Drain ##########..## #.....).....## yh .............# #.####'####.#  o   orc priest (polearm, wandering) ......##..#..# #.'.......'.# .....##...#..###.#.#†..#.#.# yh ....###.......####.#._.#.#.# _Your blazeheart golem fades away. _An orc priest is nearby! _An orc priest is nearby!Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  (wandering, hasn't noticed you)yhS ..# #.......#...##  Saint the Fighter 5.# #............#  Barachi of Cheibriados ...... ##########............#  HP: 83/83 (84) ======================== .........o.#.....##...#  MP: 12/16==================------ ...........#...#....###  AC: 11Str: 13 ###########....#....##  EV: 18Int: 26 ..#..... #......#....# ###  SH: 0Dex: 16 ..#......#......#....###.##  XL: 10 Next: 99% Place: yh{ Dungeon:7 ..#..###+#......@.........#  Noise: ---------  Time: 10704.9 (0.0) ..#..# ##..###..........##  n) +5 rapier of the Evil Eye {protect, Wil .....# #...##............##  Throw: 3 darts (curare)  ....# #.#####....>..<....#  Drain ##########..## #.....).....## .............# #.####'####.#  o   orc priest (polearm, wandering) ......##..#..# #.'.......'.# .....##...#..###.#.#†..#.#.# ....###.......####.#._.#.#.# _An orc priest is nearby!Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  (wandering, hasn't noticed you)  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)yh 7     . o    ###      yhŶ ;  ....#        o)  † _ yh 4==5.9 (1yhӷ 4Winding Drainyh yh   Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 trident and wearing a +0 leather armour  (wandering, hasn't noticed you)  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc priest shouts!yhyh J.oyh ]--6. Drainyhyh@ _You continue winding your clockwork bee...yh]  You continue winding your clockwork bee...  The orc priest mumbles some strange prayers to Beogh against you.yh^$76yh^u-----7.. Drainyh#fyh;hG _Beogh smites you!yh]yhyyhK4.oyhdzy, ally target)y   clockwork bee (minion)yh o7=--8Drainyhyh _With a metallic buzz, your clockwork bee launches itself at the orc priest.yh(,yhT.oy.3=9yhyhyh> .# #.......#...## .5.# #............# ##............# ..#.....##...# ...#...#....### ###....#....## yhy? J..#..... #...o..#....# ### .#......#....y.#....###.## #..#..###+#).# #..#..# ##..###.## #.....# #...##..## # ....# #.#####....>..<....# #..## #.....).....##.# #.####'####.# yh3@ .##..#..# #.'.......'.# .##...#..###.#.#†..#.#.#.###.####.#._.#.#.#yhy]  Your clockwork bee stings the orc priest!The orc priest invokes the aid of Beogh against you.Beogh smites you!yhp  o o   orcy   clockwork bee (minion)Your clockwork bee barely misses the orc priest.yhr g69---==11.4 (1.5yh~ yh~ a _The orc priest hits you but does no damage.yh} k.# #.......#...## ..5.# #............#####............#.o...#.....##...#...#...#....###yh!###....#....## yJ..#..... #...o..#....# ### S...#......#....y.#....###.## .#..#..###+#....@.).# .#..#..# ##..###.## .#.....# #...##...## .# ....# #.#####....>..<....##..## #.....).....##.# #.####'####.#.##..#..# #.'.......'.#y   clockwork bee (minion).##...#..###.#.#†..#.#.#.###.####.#._.#.#.#yhA  Your clockwork bee stings the orc priest.Your clockwork bee stings the orc priest!The orc priest dies!yhDyh^.o)o   orc....##.......#...##Saint the Fighter ..5.##............#Barachi of Cheibriados ...... ############............#HP: 69/83 (84) ===================----- ..........o..#.....##...#MP: 13/16===================----- .............#...#....###AC: 11Str: 13 #############....#....##EV: 18Int: 26 yJ..#..... #...)..#....# ###SH: 0Dex: 16 S...#......#....y.#....###.##XL: 10 Next: 100% Pyh_lace: Dungeon:7 .#..#..###+#....@.).........#Noise: ---------  Time: 10712.9 (1.5) .#..#..# ##..###..........##n) +5 rapier of the Evil Eye {protect, Wil .#.....# #...##............##Throw: 3 darts (curare) .# ....# #.#####....>..<....#Drain ############..## #.....).....## ...............# #.####'####.#o   orc ........##..#..# #.'.......'.#y   clockwork bee (minion) .......##...#..###.#.#†..#.#.# ......###.......####.#._.#.#.#Beogh smites you!Your clockwork bee barely misses the orc priest. _The orc priest hits you but does no damage.Your clockwork bee stings the orc priest.Your clockwork bee stings the orc priest!The orc priest dies!yha -- _Cheibriados appreciates the change of pace.You have reached level 11!yh2o/  --more--yhQ l74/89 (907-1 0% yhz yh 4 _yhyhyh.oy.(ally target)yh+30yhyhG _Your clockwork bee locks its sights upon the orc.yhyhtyhyhFv.oy)yhUS5=4yhXyh yh3   Your clockwork bee stings the orc!The orc dies!)y   clockwork bee (minion)4=5 _Cheibriados appreciates the change of pace.yhY **   dormant clockwork bee (minion)yhZ %6yhf yh0j L _Your clockwork bee winds down and falls to the ground.yh|yhL}]6=7yh>yh yhux#..# #...###........# #.......#...## ...5.# #............# #############............#..#.....##...# yh.............)#...#....### ##############*...#....## oyJ..#..... #...)..#....# # .S...#......#...@..#....###.## ..#..#..###+#......). ..#..#..# ##..###.#.....# #...........## ..# ....# #.#####....>..<....# yh#############..## #.....).....## #........# #.####'####.#..##..#..# #.'.......'.#..##...#..###.#.#†..#.#.#yh yh I9.4 (1.5yh#..#..# #....##.....# #..#..# #...###..... #.....# #.......#...## #...5.# #............# ##############............#....#.....##...# ..............)#...#....### ###############*...#....## #oyJ..#..... #..@)..#....# # #.S...#......#......#....###.## #..#..#..###+#......)......... #..#..#..# ##..###yh.#.....# #...##............## ...# ....# #.#####....>..<....# ##############..## #.....).....## .#........# #.####'####.#..##..#..# #.'.......'.#yh1yhUb7=20.9yhyhyh69 yh9 yh= yh9F yhG yhX x5==yh\ yhid yhCe K8=yhg yhAp ,yhs yhn Byh( yhӆ g9===yh yhΐ ,yh yh yh+ ,yhO yh l _Your dormant clockwork bee falls apart.yh R806=yhz yh# yh yh yh yh %1yh yh ,yh yhy O=yh yh a2=yh yh x7==yho ,yh yh yh U3=yh yhy yh6 yh yh# yh$ :==yhL' yh.0 ;4yh3 yhV= ,yh@ yhK ByhLU yh>V %5yhZ yh7d yhe yhcg yhs Byhz yh( 6=yh;$ yh3 o.46.9 (26.0)o   orc priest (wandering)yh&4 yh'@ yh|D b _An orc priest is nearby!yh] yhP 2 #....##.....# yh' #...###.....# yh #.......#...## yh ! #............# yh& ####............# yh ...#.....yh yh\ .)#...#....### yh ##....#....## yhf 1 #..@)..#....# ### yh #......#yhP yh m#......)...  ##..###.....  #...##...... ....# #.#####....>..<yh [#..## #.....)....# #.#### .#..#  yh8 #....##.....#  #...###.....#  #.......#...##  #............# ####............# ...#..... .)#...#....### ##....#....##  #..@)..#....# ### #......# #......)...  ##..###.....  #...##...... ....# #.#####....>..<#..## #.....)....# #.####.#..# yhbB3yhgJyhMb _An orc priest is nearby!yhdJm #....##.....#  #...###.....#  #.......#...##  #............# ####............# ...#..... .)#...#....### ##....#....##  #..@)..#....# ### #......# #......)... yh K ##..###.....  #...##...... ....# #.#####....>..<#..## #.....)....# #.#### .#..#  yh U #....##.....#  #...###.....#  #.......#...##  #............# ####............# ...#..... .)#...#....### ##....#....##  #..@)..#....# ### #......#yh" #......)...  ##..###.....  #...##...... ....# #.#####....>..<#..## #.....)....# #.####.#..# yhyhyhyhb _An orc priest is nearby!yhl #....##.....#  #...###.....#  #.......#...##  #............# ####............# ...#..... .)#...#....### ##....#....##  #..@)..#....# ### #......# #......)...  ##..###.....  #...##...... ....# #.#####....>..<#..## #.....)....# #.#### .#..#  yh #....##.....#  #...###.....#  #.......#...##  #............# ####............# ...#..... .)#...#....### ##....#....##  #..@)..#....# ### #......# #......)...  ##..###.....  #...##...... ....# #.#####....>..<#..## #.....)....# #.####.#..# yhIyhLyhǜb _An orc priest is nearby!yh  You miscast Forge Blazeheart Golem. Nothing appears to happen.yhyh[.ooyh=a3------Contam: 15% yh3===7.9 (1.0)yh yhf _The orc priest shouts! You hear a shout!yhX.#..#..# #...###.....# .#.....# #.......#...## k#...5.# #............# ###############......# .............o..#.....##...# )....)#...#....### ################....#....  #oyJ..#..... #...)..#....# ### .#.S...#......#.@....#....###.## .#..#..#..###+#......).........# .#..#..#..# ##..###..........## !...#.....# #...##.....#.# ....# #.#####....>..<.... ###############..## #.....).  ..#...............# #.####'####.#  ..##..#..# [4yhmZ0m#.'.......'.# .#..###.#.#†..#.#.# oo   orc priest---9.4 (1.5yh%byhdyhb.#..#..# #....##.....# ..#..#..# #...###..... ..#.....# #.......#...## .k#...5.# #............# ################............# .o..#.....##...# .)..............o#...#....### #################....#....##  #oyJ..#..... #@..)..#....# # ..#.S...#......#......#....###.## o.#..#..#..###+#......). ..#..#..#..# ##..###.!...#.....# #...##........  ....# ....# #.#####....>..<...  ################..## #.....)..... #........# #.####'####.  #..##..#..# #.'.......'.yhtd[37m )oo   orc priest7=---50.9yhpyhhyhw  You barely miss the orc priest.The orc priest mumbles some strange prayers to Beogh against you.yhx$73yhxC----===10yhyhG _Beogh smites you!yhB  You hit the orc priest.Your weapon exudes an aura of protection.yh4----------18 --yh2.8 (0.9yhbyh-a _The orc priest hits you but does no damage.yh m  You hit the orc priest but do no damage.yh 54=yhT )--3.7yh yh [ _The orc priest completely misses you.yh$8 yh%F34.7 (1.0yh.yhc2 _You hit the orc priest. The orc priest completely misses you.yhad  You barely miss the orc priest.yhmi5=15.6 (0.9yhw _The orc priest hits you but does no damage.yhz:8 yh;C9% 6.5yhEyh(H _You hit the orc priest. The orc priest completely misses you.yha  You barely miss the orc priest.=77.4yh/m _You hit the orc priest. The orc priest completely misses you.  You barely miss the orc priest. _The orc priest hits you but doyhm=es no damage.You hit the orc priest. The orc priest completely misses you.  You barely miss the orc priest. _The orc priest hits you but does no damage.yh The orc priest hits you but does no damage. _You hit the orc priest. The orc priest completely misses you.  You barely miss the orc priest. _The orc priest hits you but does no damage.  You hit the orc priest.  You kill the orc priest!yhi)yhٽ[=58.3yhw _Cheibriados appreciates the change of pace.yh M..#... #...##......# #..#..# #....##.....# #..#..# #...###.....# #.....# #.......#...## k#...5.# #....# ###############............# ........o#.....##...# )..............)#...#....# ################@...#....##  #oyJ..#..... #...)..#....# ### .#.S...#......#......#....###.## yh ~#..#..#..###+#......)...# #..#..#..# ##..###..## !...#.....# #...##............# o   orc wizard (wandering) ....# ....# #.#####....>..< ###############..## #.....).....# ..#......# #.####'####.#yhD yh; yh yh ooo   orc (wandering)yh \629.9 (1.6yh֧ yhX v _The orc wizard barely misses you. _You see here a +0 whip.yh #... ##...#..##### ..#... #...##......# #..#..# #....##.....# #..#..# #...###.....# #.....# #.......#...## ...5.# #...# ##############............# .......o#.....##...# ..............o#@..#....# ###############)...#....## yh#oyJ..#..... #...)..#....# ### #.S...#......#......#....###.## #..#..#..###+#......)....# #..#..#..# ##..###..........## #.....# #...##............## ...# ....# #.#####....>..<  ##############..## #.....).....## yh&yh1 )oo   orc wizard  The orc wizard attacks as it pursues you!yh2s75== 61.4 (1.5yh<yh?[ _The orc wizard completely misses you.yhSz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? yhsyhiu[ Your spells (adjust)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork Beeyh.vForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft9%4  e - Forge Lightning SpireAir/Forgecraft26%4 Select a spell to adjust [?] help[Esc] exit yh&.. #...##...#..#####Saint the Fighter ...#...#...##......#Barachi of Cheibriados ...... #..#..##....##.....#HP: 77/89 (90) ====================---- #..#..##...###.....#MP: 15/17=====================--- #.....##.......#...##AC: 18  Str: 13 #...5.##............#EV: 18Int: 26 ##############............#SH: 0Dex: 16 ..............o#.....##...#XL: 11 Next:  0% Place: Dungeon:7 ..............)#@..#....###Noise: =--------  Time: 10761.4 (0.0) ###############o...#....##[10;38 yhv(Hn) +5 rapier of the Evil Eye {protect, Wil #oyJ..#..... #...)..#....# ###Throw: 3 darts (curare) #.S...#......#......#....###.##Drain #..#..#..###+#......).........# #..#..#..# ##..###..........## o   orc wizard ...#.....# #...##............## ...# ....# #.#####....>..<....# ##############..## #.....).....## _The orc wizard barely misses you. _You see here a +0 whip.  The orc wizard attacks as it pursues you! _The orc wizard completely misses you.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell?  yh3  The orc wizard attacks as it pursues you! _The orc wizard completely misses you.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Forge Lightning Spire  Adjust to which letter?  yh13 yh< yh@d _a - Forge Lightning Spire; e - Kinetic Grapnel yh,I(ally target)I   lightning spire (minion) yh.{1------11 ==2.4 (1 yhY;UII yh< _An electric hum fills the air. The orc wizard barely misses you.!yh~  IYou hit the orc wizard.Your weapon exudes an aura of protection.18 --3.3 (0.9!yh} :I!yhb W _The orc wizard barely misses you.!yh1 IYou closely miss the orc wizard.!yh3B--4.2!yh>:I"yh|a _The orc wizard hits you but does no damage."yho\' "yh]SIYou hit the orc wizard."yh=y  Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard!The orc wizard dies!"yhy"yh"g ****I   lightning spire (minion)  Cheibriados appreciates the change of pace.The bolt of electricity hits your lightning spire."yh ).I.I"yhV% }8=------1==5.1"yh/ UII"yh3 ^ _Your lightning spire completely resists."yh :I"yhv" "yh6, :I"yh1 R _No target in view!#yh9f8I#yhzg=---6.1 (1.0 _#yhz?I#yh CII#yh _2=---7#yh?#yh#yh #yhp oo   orcI   lightning spire (minion)9=8I#yhptI(ally target)I#yh  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!The orc dies!#yh# ****I   lightning spire (minion)  Cheibriados appreciates the change of pace.#yh").I.I#yh&/===9#yhAI _The bolt of electricity misses your lightning spire.$yhvL3$yhN$yhf11 80=$yhm,$yhp$yh4w$yhw%1$yhz$yhd3==$yh%$yh B$yh$yh֖K2=$yh$yh$yhƢ$yh$yh$yht:==$yh3=4=4$yh$yh$yhe$yh$yh  _Your lightning spire fades away.$yh$yh$yhW5=$yh$yh$,$yhI'$yh-$yh2.L5==$yh1$yh796$yhV8(=$yh:$yhA,$yhRD$yhSP,$yhR$yhZ~7===$yhY]$yhd,$yhNg$yhm,$yh6p$yh/x$yhxJ86=$yh{$yh7,$yhф$yh $yh$yh$$yh$yh3K9=$yh2$yh*$yh9=$yh$yh$yh$yh$yh;$yh$yh=$yh$yh}h=7==$yh$yh$yh  Items here: ))) [ †.$yh,$yh$yh[ _$yh}$yh><  You see here a +0 club.$yh###################..5..# #.... #... ##...#..#####...#... #...##......#..# #....##.....##..#..# #...###.....# ...#.....# ##...## ..k#...5.# #...# #################............# )........@.#....#$yh--- ).)..............)#...#....### ##################)...#....## o. #oyJ..#..... #...)..#....# ### ...#.S...#......#......#....###.# #o..###+#......)......... 5   drude (wandering) #..#..#..#..# ##..###.... #.!...#.....# #...##........... #$yhW ....# ....# #.#####....>..<..$yh1804.1 (35.0)$yh $yh&l.55$yh'W=--5.6 (36.5$yh1$yh95Q _The drude shouts!$yhͽ C#.....#  #... ##...  #..5##  #....##.....#  #...###.....#  #.......#...##  #............# #########............# )........@.# ).)..............)#. ##########).  #..... #...). ....#....). ##..###..! . # ....# ....# >..<$yhHb #.....#  #... ##...  #..5##  #....##.....#  #...###.....#  #.......#...##  #............# #########............# )........@.# ).)..............)#. ##########).  #..... #...). ....#....). ##..###..! . ....# ....# >..<$yh0e 3$yh r _A drude is nearby!$yh C#.....#  #... ##...  #..5##  #....##.....#  #...###.....#  #.......#...##  #............# #########............# )........@.# ).)..............)#. ##########).  #..... #...). ....#....). ##..###..! . # ....# ....# >..<%yh?#.....#  #... ##...  #..5##  #....##.....#  #...###.....#  #.......#...##  #............# #########............# )........@.# ).)..............)#. ##########).  #..... #...). ....#....). ##..###..! . ....# ....# >..< _A drude is nearby!%yhJC#.....#  #... ##...  #..5##  #....##.....#  #...###.....#  #.......#...##  #............# #########............# )........@.# ).)..............)#. ##########).  #..... #...). ....#....). ##..###..! . # ....# ....# >..<%yh'#.....#  #... ##...  #..5##%yh  #....##.....#  #...###.....#  #.......#...##  #............# #########............# )........@.# ).)..............)#. ##########).  %yh#..... #...). ....#....). ##..###..! . ....# ....# %yh?>..<%yh%yh%yh%yhp\ _A drude is nearby!%yh %yh .5I(ally target)I   lightning spire (minion)%yhr l3------==6.6 (1.0)%yh LII%yh T _An electric hum fills the air.&yhW < Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 26% 4 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft9%4  e - Kinetic GrapnelForgecraft1% 1 Select a spell to cast [?] help[Esc] exit'yhU'yh'yh1&###################.....#Saint the Fighter #.... #...##...#..#####'yhBarachi of Cheibriados ...... #.....#...#...##......#HP: 89/89 (90) ======================== #..#..#..##..5.##.....#MP: 13/17==================------ #..#..#..##...###.....#AC: 11Str: 13 ...#.....##.......#...##'yh=EV: 18Int: 26 ..k#...5.##............#SH: 0Dex: 16 'yhz#################.I..........#XL: 11 Next:  1% Place: Dungeon:7 )...............@.#.....##...#'yhtNoise: ===------  Time: 10806.6 (0.0) ).)..............)#...#....###n) +5 rapier of the Evil Eye {protect, Wil 'yh "##################)...#....##Throw: 3 darts (curare) o. #oyJ..#..... #...)..#....# ### Drain ...#.S...#......#......#....###.# #o.#..#..#..###+#......)......... 5   drude (ally target) #..#..#..#..# ##..###.......... I   lightning spire (minion) #.!...#.....# #...##........... # ....# ....# #.#####....>..<..You see here a +0 club. _The drude shouts! _A drude is nearby! 'yh+ _A drude is nearby! _A drude is nearby! _An electric hum fills the air.'yhv 'yh###################.....#Saint the Fighter #.... #...##...#..#####Barachi of Cheibriados ...... #.....#...#...##......#HP: 89/89 (90) ======================== 'yhI#..#..#..##..5.##.....#MP: 13/17==================------ #..#..#..##...###.....#AC: 11Str: 13 ...#.....##.......#...##EV: 18Int: 26 ..k#...5.##............#SH: 0'yhTDex: 16 #################.I..........#XL: 11 Next:  1% Place: Dungeon:7 )...............@.#.....##...#Noise: ===------  Time: 10806.6 (0.0) 'yhY).)..............)#...#....###n) +5 rapier of the Evil Eye {protect, Wil ##################)...#....##Throw: 3 darts (curare) o. #oyJ..#..... #...)..#....# ### Drain ...#.S...#......#......#....###.# #o.#..#..#..###+#......)......... 5   drude (ally target) 'yhO#..#..#..#..# ##..###.......... I   lightning spire (minion) #.!...#.....# #...##........... # ....# ....# #.#####....>..<..'yhKqYou see here a +0 club. _The drude shouts! _A drude is nearby! _A drude is nearby! _A drude is nearby! _An electric hum fills the air.'yh>%P  Okay, then.'yh&'yhC19I'yh2. _'yh'yh .5I9I9   blazeheart golem (minion)'yhIYou bind the heart of a blast furnace in slag iron.'yh@  ******I IYour lightning spire shoots out a bolt of lightning at the drude!'yh0 ...5..II'yh c9/17 ------7.6 (1'yhr 9I'yhy g _The bolt of electricity hits the drude.(yhg(yh{#.(yhP|K5II(yha ******I5  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the drude!(yh(yhl....5.(yh9I.5I(yhp%8(yh")(yhh-g _The bolt of electricity hits the drude!)yhEv#.....# .... #... ##...#..##### .....#... #...##......# ..#..#..# #....##.....# ..#..#..# #...###.....# #.....# #.5.....#...## k#...5.# #.# #9I.# .#.....##...# .).)#...#....### ########)...#....## . #oyJ..#..... #...)..#....# ### #.S...#......#......#....###.# o.#..#..#..###+#......)..# ..#..#..#..# ##..###...# .!...#.....# #...##....  [)yh/w40m....# ....# #.#####....>..<.)yh z)yh .5The drude hits your blazeheart golem. x2)yh6--10.1 (1.5)yh2TII)yh ] _Your blazeheart golem misses the drude.)yh :I)yh 8--)yh TII)yh F _Unknown command.*yhn(  The drude barely misses your blazeheart golem.The drude hits your blazeheart golem but does no damage.The drude hits your blazeheart golem.*yh)+10*yh.49I*yh77n _The drude hits your blazeheart golem but does no damage.*yh ! IIYour blazeheart golem barely misses the drude.The drude hits your blazeheart golem but does no damage.The drude hits your blazeheart golem.*yh#  Your lightning spire shoots out a bolt of lightning at the drude!The bolt of electricity hits the drude!The drude dies!*yh+ ****II   lightning spire (minion)*yh_, 9   blazeheart golem (minion)*yh :....*yh g10/17==----==2*yh 8I*yh  *yha f_Cheibriados thoroughly appreciates the change of pace.+yhII---3I+yh+yhXr 3+yhs +yh6~ +yh ,+yh ,+yh +yh2 +yhۚ :==+yh +yhh ,+yhH +yh +yh +yh +yhL c1=+yh +yh +yh +yh +yh +yh +yhe +yht ,+yh +yh +yh O=+yh +yh~ +yh +yhu c2=+yhIV +yhL` +yh` +yhd +yhk +yh[m +yhBo +yhx +yhy +yh{ +yhS +yh +yh 9=+yh +yhE e _Your lightning spire fades away.+yhN +yhh +yhb ,+yhZ +yh= +yh N3==+yh % +yhE7 B+yh,: ,+yh@ +yh!t +yhu +yh&x +yh΃ +yh :==+yh X+yh@ +yh3 ,+yh +yh/ _Your blazeheart golem fades away.4=+yh +yhp +yh3-,+yhE4+yh45+yh8+yh7B,+yhqE+yhP+yhQ9=+yhaT+yhfX+yhhL5==+yhj+yhuB+yh}+yhW~+yh_+yh+yhJ+yhE+yh5f==+yh,+yhu+yhв..---50.1 (37.0)+yh+yhF+yhLT _Key pressed, stopping explore.+yhI+yh+yhi: _+yhZ+yhK6=+yh&+yh(,+yh+yhj+yh +yh +yh+yh0+yh +yhq+yh9=+yh +yh),+yh6++yh7B,yhx7==,yhM,yh#,yh#,yh(,yh&*,yh^0,,yh2,yh5,yh<,,yh>,yh]A,yhkGP==,yhOI,yh&L,yhS,yhCT,yhV,yhY,yh],,yhX_,yhb,yhj,,yh՝,yh\,yhͨ,yh},yhl,yh,yh+,yh,yh,yh־,yh ,yh ...##################.....# ... #.z.. #... ##...#..# ....#.....#... #...##...# #..#..#..#..# #....##.,yhm.#. #..#..#..#..# #...###..#. #.....#.....# #....... ...#.. ....k#.....# #....... ...#..####################.......#..?..[..........#..... ...#.....[.[..............)#...#. #..#..#####################)...#. ...#. #.zo. #..J..#..... #...)..#.# #.o...#.S...#......#...... [#.# #.S#o.#..#..#..###.#,yh/) z   wight (wandering) ##.# #..#..#..#..#..# ##..###.#.# ..5#.!...#.....# #...##.. ...# ...# ....# ....# #.#####.,yh/72.9 (22.8,yh(G.z,yhk-4.4 (24.3,yh<,yh r _A wight comes into view. It is wielding a +2 mace.,yhb5########## ... #..z. #...  ...#...  #..#..#  ..#..#  ....#  ...# #################?..[......@...........[.[..............),yhc###################) #.zo. #..J..#..... #...) #..... [#.# #.##.) #  ..5#.!  ...# ....# ....# ,yh########## ... #..z. #...  ...#...  #..#..#  ..#..#  ....#  ...# #################?..[......@...........[.[..............)###################) #.zo. #..J..#..... #...),yh #..... [#.# #.##.) #  ..5#.!  ...# ....# ....# ,yh*,yh,yh",yh&\ _A wight is nearby!,yh5########## ... #..z. #...  ...#...  #..#..#  ..#..#  ....#  ...# #################?..[......@...........[.[..............),yh9###################) #.zo. #..J..#..... #...) #..... [#.# #.##.) #  ..5#.!  ...# ....# ....# ,yh,yhxE ########## ... #..z. #...  ...#...  #..#..#  ..#..#  ....#  ...# #################?..[......@...........[.[..............)###################) #.zo. #..J..#..... #...) #..... [#.# #.##.) #  ..5#.!  ...# ....# ....# ,yh3  _A wight is nearby!-yhfR########## ... #..z. #...  ...#...  #..#..#  ..#..#  ....#  ...# #################?..[......@...........[.[..............)###################) #.zo. #..J..#..... #...) #..... [#.# #.-yhSv##.) #  ..5#.!  ...# ....# ....# -yh&########## ... #..z. #...  ...#...  #..#..#  ..#..#  ....#  ...# #################?..[......@...........[.[..............)###################) #.zo. #..J..#..... #...) #.-yhV].... [#.# #.##.) #  ..5#.!  ...# ....# ....# -yh-yhA-yhGr _A wight is nearby!-yh .############.# ... #..z. #... ##...#.# ....#.....#... #...## #...# #..#..#..#..# #....##.#. #..#..#..#..# #...###.#. #.....#.....# #.#.. ....k#.....# #.#..#############.#..?..[...........#.#.....[.[.)#...# ##..#..#####################)...# #...#. #.zo. #..J..#..... #...)...# #.o...#.....#......#...... .[#.# #.S#o.#..#..#..###.#...... #.# #..#..#..#..#..# ##..###  ..#.# ..5#.!-yh [37m...#.....# #...##.  #...# ...# ....# ....# #.##### 6.0 (1.6) _-yh -yh .#####.# ... #..z. #... ##...# #....# ....#.....#... #...## ##...# #..#..#..#..# #.....#. #..#..#..#..# #....#. #.....#.....# #.#.. .5..k#.....# #.#..############# <....#..?..[.#.#.....[.[.)#... .##..#..#####################)... .#...#. #.zo. #.....#..... #...).# #.o...#.....#......# ..[#.# #.S#o.#..#..#..###.#J   jelly (wandering) .###.# #..#..#..#J.#..# ##..5-yh #   white imp (wandering).#.# ..5#.!...#.....# #...###...# ...# ....# ....# #.####-yh .l   iguana (wandering).l7.5 (1.5-yh:.#.# ... #..z. #... ##... .#....# ....#.....#... #... .##...# #..#..#..#..# #.....#. #..#..#..#..# #....#. #.....#.....# #.#.. ...5k#.....# #.#..############# #<....#..?..[.# #.....#.....[.[.)# #.##..#..#####################) #.#...#. #.zo. #.....#..... #...) #.....# #.o...#.....#......# #..[#.# #.S#o.#..#..#..###.# #.###.# #..#..#..#..#..# ##..# 5   white imp (wandering) #...#.# [4-yh*$0m..5#.!...#.....# #...#...# ...# .l..# ....# #..ll.9.1 (1.6-yhp _The iguana hisses angrily..yh_.##########.#.... #..z. #... ## ..#....# ....#.....#... #... #.##...# #..#..#..#..# # #......#. #..#..#..#..# #....#. #.....#.....# #.#.. ....5#.....# # #......#..############# ##<....#..?..[.# ##.....#.....[.[.)# .#.##..#..#####################)#.#...#. #.zo. #.....#..... #... .#.....# #.o...#.....#......# .#..[#.# #.S#o.#..#..#..###.# .#.###.# #..#..#..#..#..# [.yh?aq34m##.. 5   white imp (wandering) .#...#.# ..5#.!.l.#.....# #... .###...# ...# ....# ....# #..yhg.yhj.yhdp.yhm5.l..yhЀ-80.6 (1.5.yh~.yh.yh}.###########.#.... #.... #... ## #..#....# ....#.....#... # ##.##...# #..#..#..#..# # .#......#. #..#..#..#..# #.#. #....5#.....# #.#.. .....#.....# # ##......#..##############<....#..?..[.##.....#.....[.[.)# ..#.##..#..##############)#.#...#. #.zo. #.....#..... #.#.....# #.o...#.....#......#.#..[#.# #.S#o.#l.#..#..###.#5   white imp (wandering).yh °.#.###.# #..#..#..#..#..# ##..#...#.# ..5#.!...#.....# #.###...# ...# ....# ....# #.JJ   jelly (wandering)5   white imp (wandering)2.1.yh.yhF.###########.#.... #.... #... ## ##..#....# ....#.....#... ##.##...# #..#..#..#..# # ..#......#. #..#..#..#..# # #.#. #....5#.....# #.#.. .....#.....# # .##......#..############# .###<....#..?..[. .###.....#.....[.[.).#.##..#..###############.#...#. #..o. #.....#..... #.#.....# #.o...#....J#......# °..#..[#.# #.S#o.#l.#..#..###.# .°.yh HU.#.###.# #..#..#..#..#..# ##.#...#.# ..5#.!...#.....# #.###...# ...# ....# ....# #..yh|M.5J.J3.6.yh< #.###########.#.... #.... #... #..#....# ....#.....#... ##.##...# #..#..#..#..# #.#......#. #..#..#..#..# # ##.#. #.....#.....# #.#.. ..5..#.....# # ..##......#..############# #.###<....#..?...###.....#.....[.[..yhà .#.##..#..##########.#...#. #..o. #..J..#..... #.#.....# #.....#.....#......# .°..#..[#.# #..#o.#l.#..#..###.#.°.#.###.# #..#..#..#..#..# .#...#.# ...#.!...#.....# #.###...# ...# ....# ....# #.yh .yh .yh߷ HDJ.D   steam dragon (wandering)J   jelly5.1.yh; .yhb  Things that are here: _a +0 ring mail; a +0 club; an orc skeleton.yh.#.####.#.... #.... #... .###..#....# ....#..D..#... .####.##...# #..#..#..#..# .#......#. #..#..#..#..# .##.#. #.....#.....# .#.. ..5..#.....# #..##......#..###########.###<....#..?.@[ #..###.....#.....[.[.#.##..#..#########.yh#.#...#. #.... #.J...#..... .....#.....# #.....#.....#.......°..#..[#.# #..#..#l.#..#..###. ...°.#.###.# #..#..#..#..#..# .....#...#.# ...#.!...#.....#.###...# ...# ....# ....#.yhe.yh.6.6 _.yh.yh/yhC2#.#. #.#.... #.... #... ..###..#....# ....#..D..#... #.####.##...# #..#..#..#..# #....#......#. #..#..#..#..# ..##.#. #.....#.....#.#.. ..5..#.....# ##..##......#..###########.###<....#..?@.[#..###.....#.....[.[.#.##..#..##########.#...#..#.... #.J...#...../yh3&.....#.....#. #.....#.....# ...°..#..[#.#. #..#..#l.#..#..### ....°.#.###.# #..#..#..#..#..#.....#...#.# ...#.!...#.....# ......###...# ...# ....# ....#/yhH/yhK'8.1/yhib/yhEd/yh.#.#.### .#.#.... #.... #....###..#....#.....#..D..#... ##.####.##...#..#..#..#..#..# ##....#......#..#..#..#..#..#.##/yh.#..#.....#.....#.#.. ..5..#.....##..##......#..###### .###.###<....#..@..[ .##..###.....#.....[.[.#.##..#..######### ß#.#...#..#.... #.J...# .......#.....#..#.....#.....#/yh...°..#..[#.#..#..#..#l.#..#.. .....°.#.###.#..#..#..#..#..#..#.....#...#.#.....#.!...#.....# .......###...#../yhw...# ....# ....#/yho+/yha,'9.6/yh!:/yhZ/yh\+90.6 (2/yhj/yhni _t - 3 scrolls of teleportation (gained 1)/yh#.#.#.####.#.#.... #.... #....###..#....#.....#..D..#... .##.####.##...#..#..#..#..#..# .##....#......#..#..#..#..#..#.##/yhy.#..#.....#.....#.#..#..5..#.....##..##......#..###### #.###.###<....#.@...[.##..###.....#.....[.[.#.##..#..####### .ß#.#...#..#.... #.J...# ........#.....#..#.....#.....# .....°..#..[#.#..#..#..#l.#..#..#  ......°.#.###.#..#..#..#..#..#..#  ........#...#.#.....#.!...#.....#  ........###...#.....# ....# ....# /yh/yhF,2.2 (1.6/yh/yh>/yh5;/yh</yh@0yh: 0yhA 0yha 0yh%X0yh ..#...... #.... #... ..###..#5...#..D.. .##.####.###..#..#..#..#...#... ....##.....#.....5..# ####..################# #.###.###<....[............ ..##..###.[.[3.7 (1.5......#.##..#..################ .ß#######.#......#.J...#....Drain.##.5   white imp (wandering). ......°.###...###################0yh0yh0yh` _A white imp is nearby!0yh*0yh,@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.7  17%  +2   l + Spellcasting 4.2  16%   0      0yhW-     b - Maces & Flails   5.2    +1   m + Forgecraft8.6  16%  +1   c - Axes   3.1    +1   n - Fire Magic   5.5    +1   d - Staves   3.1    +1   o - Air Magic   0.0    +1   e - Unarmed Combat   0.0    +1       f - Throwing   0.0     0   p - Invocations   0.0    -1  0yh-     q - Evocations   0.0    +1  0yh- g + Short Blades   5.3  17%  +1 +40yh-8     h - Long Blades   3.4    +2  0yh-a    0yh.        0yh&.i + Armour7.5  17%  +2  0yh.    j + Dodging7.1  17%  +1      0yh.1 k - Stealth   1.7     0      0yh.        0yh /l    0yh1/        0yhP/a    0yhm/Skills enhanced by cross-training are in green. Bonus from skill manuals is in  0yh/ored.  [?] Help0yh/G[=] set a skill target  0yh/[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  0yh/[!] training|cost|targets2yh9 544 o + Air Magic 0.0  14%5443yhZO32 m * Forgecraft   8.6  2523324yhU76 m - Forgecraft   8.6   67776yh,argetarget13.0 5.0-- 10.0 -- -- -- --  -- -- -- -- -- -- 10.0 --  -- a-z] set[-] clear selected targettrainingtargets7yh\ [?25h[?0c7yhS\20 8yh{} [?25l[?1c12.0 =] set aall targets=yha-z] setselected target=yhBm=[?25h[?0c0 >yhA " >yh} [?25l[?1c>yhٽ 10.0  +1 =] set aall targets@yha-z] setselected target@yh=[?25h[?0c10.0 Ayhz [?25l[?1cAyh}8.0 =] set aall targetsCyh Cyh..#...........#.... #.... #...Saint the Fighter ....###..#....#.5...#..D..#...Barachi of Cheibriados ...... .##.####.##...#..#..#..#..#..#HP: 89/89 (90) ======================== .##....#......#..#..#..#..#..#MP: 17/17======================== Cyh3 t....##........#..#.....#.....#AC: 11Str: 13 ..............#..#..5..#.....#EV: 18Int: 26 CyhU ####..##......#..################ SH: 0Dex: 16 Cyh #.###.###<....#.....[............ XL: 11 Next:  1% Place: Dungeon:7 ..##..###.....#.@...[.[.......... Noise: ---------  Time: 10893.7 (0.0) Cyh ........#.##..#..################ n) +5 rapier of the Evil Eye {protect, Wil Cyh .ß#######.#...#..#.....#.J...#... Throw: 3 darts (curare) Cyh !........#.....#..#.....#.....#... Drain CyhE!.....°..#..[#.#..#..#..#l.#..#..# Cyhh!n......°.#.###.#..#..#..#..#..#..# 5   white imp (wandering) Cyh!........#...#.#.....#.!...#.....# ........###...#.....# ....# ....# ......°.###...################### _A wight is nearby! _The iguana hisses angrily.Cyh"Things that are here: _a +0 ring mail; a +0 club; an orc skeleton _t - 3 scrolls of teleportation (gained 1) _A white imp is nearby!Cyh)"CyhAPCyhcd#.... #.... #... #.5. #..# #..# #..# #..#..5..# #..########<....#.....[....#.@...[.[..#..#########..#.....#..#.....#[#.#..#..#..##..#..#..##.....#.!..#.....# ....# ####Cyh #.... #.... #... #.5. #..# #..# #..# #..#..5..# #..########<....#.....[....#.@...[.[..#..########Cyhx #..#.....#..#.....#[#.#..#..#..##..#..#..##.....#.!..#.....# ....# ####Cyh Cyh Cyh Cyh ` _A white imp is nearby!Cyh #.... #.... #... #.5. #..# #..# #..# #..#..5..# #..########<....#.....[....#.@...[.[..#..#########..#.....#..#.....#[#.#..#..#..##..#..#..##.....#.!..#.....# ....# ####Cyh #.... #.... #... #.5. #..# #..# #..# #..#..5..# #..########<....#.....[....#.@...[.[..#..#########..#.....#..#.....#[#.#..#..#..##..#..#..##.....#.!..#.....# ....# ####Cyh Cyht CyhC Cyh~ ` _A white imp is nearby!Dyh#.#.####################.......... #.... ...###..#....#.5...#..D..#...####.## .##....##..#..###...# ..........5..#.....# ###..##...################ #.###.###<[..##..###.....#.....[.[.......... ........#.################# .ß#######.#Dyh<.....#.J ........#........#.....#......°..#..[.#..#l....°.#.###.#..#..#..#..#..# .DyhiQ.......#...#.!...#.......# ....# ....DyhDyha<5.Dyhg35.3 (1.6 _Dyh!Dyh~#Dyh+  You miscast Forge Lightning Spire. You feel a sudden electric shock!Dyh7.55Dyh@92--3------Contam: 28% ==60Dyh*GDyhI _The white imp shouts, "Tremble, thou worthless guts-griping serf!"DyhͻDyh7Dyh/Dyh-F _Unknown command.Dyhd #####.)..#.............. #.#.####################...........#.... #.... ...###..#....#5....#..D..#...####.## .##....##..#..###. ..........5..#.....# ###..##..################ #.###.###<[..##..###.....#.....[.[.......... ........#.################# .ß#######.#.....#.J ........#.....#..#.....#.....#......°..#..[.#..#l....°.#.###.#..#..#..#..#..# ........#...#.#.!...#.Dyhg DyhLh Dyhr X.5DyhBt k3----7.8 (1.5 _Dyh Dyh8 Dyh"  ####.... ######.)..#.............. #.#.####################....... #.... Dyh u...###..#....#..D..#...####.##...#..Dyh n##....#5#..#..#..###Dyh Y. ..........5..#.....# ###..##..Dyh ~################ #.###.###<..[....Dyh1 ##..###.....#.....[.[.......... ........#.################# .ß#######.#Dyh ..#.J ........#.....#..#.....#.....#......°..#..[#l....°.#.###.#..#..#..#..#..#Dyhy Dyh X.5Dyh B--9.3Dyh+ Dyh[. Eyh_ EyhB >4=900.2 (0.9Eyh?  _You barely miss the white imp. The white imp closely misses you.EyhaD EyhI Z4=-----1.1Eyh Q Eyh_h _You barely miss the white imp. The white imp completely misses you.Eyhh ,2.1 (1.0Eyh,r Eyh9v _You barely miss the white imp. The white imp misses you.Fyh֘  You hit the white imp.Your weapon exudes an aura of protection.FyhUe518 6Fyh%3.0 (0.9Fyhm _The white imp closely misses you.Fyh  You hit the white imp.49 _The white imp hits you but does no damage.Fyh,d  You closely miss the white imp.Fyh: ******The white imp gestures at you.Fyh.D@..Fyh}...Fyh,#=Fyh?24.9 (1.0FyhFyhS _The puff of frost misses you.Fyh{c  You barely miss the white imp.Fyh@c  The white imp gestures at you.FyhFyh! J   jelly5   white impJFyht6=1=5.8 (0.9Fyh)FyhG _The puff of frost hits you but does no damage.You closely miss the white imp.FyhSc  The white imp gestures at you.FyhFyhBJ.FyhB196.7FyhOFyhd _The puff of frost hits you but does no damage.FyhxFyhl 5   white imp.  You hit the white imp.Fyh1c  The white imp gestures at you.Fyh1Fyhh0--77.6Fyh FyhQ _The puff of frost hits you.Fyhm  You puncture the white imp!You kill the white imp!Fyhu b.Fyh  Fyhh Fyh 2ealth: 81/90 Fyh --FyhP 1agic: 15/17Fyh ==Fyh 5Fyh -Fyh1 8.5Fyhu  Fyh =_Cheibriados appreciates the change of pace.Fyh Fyhe+ Fyh/  Fyh/ FyhX0 E_Your life force feels restored.Fyh0 Fyhp 3Fyhv Fyhl ,Fyh T3 _FyhӪ ,Fyhݰ M1Fyh Fyh Fyh O29% Fyhz ==711 53=6=3Fyh Fyh% M1Fyh Fyh> Fyh . Fyh Fyh k4=Fyhj Fyh O=FyhY Fyh ,Fyh= Fyh; ;5Fyh" Fyh?* b7==Fyh- Fyh4 ,Fyh8 Fyh;> Fyh> %6FyhLA FyhI ,FyhM FyhS Fyh,T 37=FyhUT 3==Fyh{W Fyh[^ ,Fyhza FyhLh ,Fyhm Fyhr k8=Fyhu Fyh~ ,Fyh Fyh] ,Fyh Fyh Fyh %9Fyhɗ Fyh ,Fyh Fyh t _The jelly jiggles.Fyh Fyhw b90=Fyh Fyh~ Fyh Fyha Fyh] Fyh Gyh5GyhdS ######...)..# #.#.#.################### ..#...... #.... #... ..###..#.#..D.. .##.####.###..#..#..#..#...#... ....##.....#......#..5 ####..#################--36.1 (27.6).###.###<...[............ ..##..###...[.[..#####J....J   jelly#Gyhe ........#...#.#.....#.!...#.....#Gyhf8-GyhsGyh|w\ _A jelly is nearby!GyhGyh-GyhDGyhG )#####.... #.... #... #... #..# #..# Gyh#..# #..# #.@#<....#.....[....#.....[.[..#..########Gyhn#..#J...#..#.....[#.#..#..#..##..#..#..#GyhӶJ#.....#.!. _No reachable target in view!GyhRx)#####.... #.... #... #... #..# #..# #..# #..# #.@#<....#.....[....#.....[.[..#..########GyhRW#..#J...#..#.....[#.#..#..#..##..#..#..##.....#.!.Gyhl`Gyh`Gyh Gyh\ _A jelly is nearby!Gyh )#####.... #.... #... #... #..# #..# #..# #..# #.@#<....#.....[....#.....[.[..#..########Gyh'#..#J...#..#.....[#.#..#..#..##..#..#..##.....#.!.Gyhpr)#####.... #.... #... #... #..# #..# #..# #..# #.@#Gyh-q]<....#.....[....#.....[.[..#..#########..#J...#..#.....[#.#..#..#..##..#..#..##.....#.!.Gyh4GyhGyh\ _A jelly is nearby!Gyh#\  .#.#.################### ..#...... #.... #... ..###..#.#..D.. .##.####.###..#..#..#..#...#... ....##.....#.....5 ####..##Gyh\ (.################ #.###.###<...[............ ..##..###.[.[Throw: 3 darts (curare).....#J   jelly..#.!.. ........###...#.....# ....# ....#Gyh4b Gyhc Gyhn DD   steam dragon (wandering)J   jellyGyhp 87.7 (1.6) _Gyh={ Gyhy~ Hyhk..#...D.. #.... #... ..###..#....#..D.. .##.####.###..#..#..#..#...#... ....##.....#.....5..# ####..################# #.###.###<...[............ ..##..###.[.[Hyhc......#.##..#..################ .ß#######.#.J....#.J...#... ........#.......#.. .....°..#..[#.#..#l.#..#..#....°.#.##.#..#.Hyh......#...#.#.....#.!...#.....#.......###..Hyh ....# °#################HyhHyh s.DDHyh,9.2 (1.5 Hyh;Hyh HyhxR_The steam dragon hisses angrily.Hyh..###..#D...#..D.. .##.####.##...#..#..#..#..#..#...#... ....##.....#.....5..# ####..################# #.###.###<...[............ ..##..###.[.[......#.##..#.@################ .ß#######.#.J....#.J...#... .HyhiK.......#.......#.. .....°..#..[##..#l.#..#..#....°.#.##..#.......#...#.#.....#.!...#... ........###..Hyh ....# °#################..##.........##...#........HyhHyhHyhHyhf.zDz   wight (wandering)HyhQE=40.7Hyh%Hyhh'Hyh7##.####.###..#..#..#..#...#......#.D ....##...#.....#.....5 ####..################# #.###.###<HyhbH...[............ ..##..###...[.[........#.##..#..################ .ß#######.#.J....#.J...#... ........#.... .Hyh....°..#..[##..#l.#..#..#....°.#.##.Hyh5......#...#.#.....#.!...#... ........###.. ....# °Hyh\##################..##.........##...#.............#.#...Hyh HyhqHyhF.DHyht,2.3 (1.6 HyhHyhVHyh]...#... ....##.....#.....D#..5 ####..##.################ #.###.###<...[............ ..##..###...[.[......#.##..#..################ .ß#######.#.J....#.J...#... ........#.... .....°..#..[##..#l.#..#..#....°.#.##.......#...#.#.....#.!...#... ........###.. ....# °#################..##.........##...#........Hyh.....#.#... ........##..#.#HyhJ(catching breath)Hyh ******The steam dragon breathes steam at you.Hyhi.#.##.##....§§@HyhjV85--====Hyhj%3.8 (1.5 HyhtHyhII   lightning spire (minion)IyhIyh6--3------===-60 Iyh#BIIIyh8'T _An electric hum fills the air.Jyh?J#....##.#..#.....#.....#.#..#..5..#.....##..##......#.. .#.###.###<....#.§...[.##..###.....#.D...[.[.#.##..#.§ ß.ß#.#...#.§#J....#.J...#.......#.....#§§#.....#.....# ......°..#..[#.#@.#..#..#l.#..#.. .Jyh?......°.#.###.#..#..#..#..#..#.. .........#...#.#I....#.!...#............###...#.....# ....# .........°.###...#######.......##.##...#D   steam dragon.......#.###Jyh@I   lightning spire (minion) .........##..#.##. Jyh@....°....##..#.JyhFJyhGJyh$Tz.##.§D§#..(ally target)z   wight (wandering)I   lightning spire (minion)JyhU6---7.8 (1.5 Jyh|_VIIJyhbJyhm Tcatching breath, ally t…)Jyh J *****Jyh KI   lightning spire (minion)  The steam dragon breathes steam at you.The ball of steam misses you.The ball of steam hits your lightning spire.JyhA i#z#.#..###..§.#...#D.§.§§@§§I#.##IJyhC y7======80 JyhM NIIJyhO S _Your lightning spire resists.KyhZO....##.#..#.....#.....# #z.#..5..#.....# ..##......#..### #.###.###<....#§.§..[.##..###.....#.....[.[.#.##..#D.## .ß#.#...#§.#J....#.J...#.Kyh[......#.....#§§#.....#.....#. .....°..#..[#.#§@#..#..#l.#..#..# ......°.#.###.#§.#..#..#..#..#..# ........#...#.#I....#.!...#.....#Kyh\[......###...#§....# ....# ....#....°.###...########......##.##...#.Kyh[}D   steam dragon (catching breath)......#.###.z   wight (wandering) ........##..#.##.Kyh/\)# I   lightning spire (minion) ...°....##..#.#KyhbBKyhkx..#..#z.§..§§§D§§..###I   lightning spire (minion)KyhlM-----50.3 (1.5 Kyhy9IKyhzLyhp> #.#.#.§#z§#..§#..I.§§#z   wightI   lightning spire (minion)You closely miss the steam dragon. The steam dragon bites you.Lyh%rM2--------LyhMrQ=----1.2 (0.9 Lyhp|;ILyhiY _The steam dragon barely misses you.Lyhg  You closely miss the steam dragon.Lyhu%.#.#§...z.....§§..####ILyh&3=-4=2.1Lyh 56ILyhA8s _The wight is engulfed in a cloud of scalding steam.Lyh A..5 ####..##§.################ #.###.###<....#.....[............ ..##..###.z...[.[......#.##..#..################ .ß#######.#.J....#.J...#... ........#.....#.D#.. .LyhB \....°..#..[#.#.§#..#..#l.#..#..#....°.#.##.......#...#.#I§...#.!...#... ........###...#§....# ....# °##################..##.........##...#.............#.Lyh, :#... ........##..#.#.°..## I...#..##Lyh8 Lyh Lyh9 2 .z.D(ally target)IThe steam dragon bites you. The steam dragon misses you.Lyh2F  *******I IYour lightning spire shoots out a bolt of lightning at the wight!Lyh[ Lyh .....z§.§.I..#ILyh e78--==3.6 (1.5 Lyh Lyh ILyh Lyh  Lyh Lyh C_The bolt of electricity hits the wight.Lyh Myh^ I IYou puncture the steam dragon!Your weapon exudes an aura of protection.Myh?r JMYour weapon exudes an aura of protection.  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight.The wight is destroyed!Myhz *******II[39;49m   lightning spire (minion)Myh  ...).§.I(catching breath)ICheibriados appreciates the change of pace.Myh ***IThe steam dragon breathes steam at you.MyhM  ..@I§§§§###, ally t…)IThe ball of steam misses you.Myh 9=-=18 2======40 Myh ;IMyh W _You hear an angry hiss.Nyh* I.## IYou puncture the steam dragon! The steam dragon bites you!Nyh!n0---==----NyhM%5.5 (0.9 NyhNyhNR _The steam dragon misses you.Nyh- . §Nyh!. I...#IYou hit the steam dragon. The steam dragon completely misses you.NyhR/ T-----6.4Nyh7 ;INyh: Y _The steam dragon barely misses you.Nyh$  .Ially target)IYou closely miss the steam dragon. The steam dragon misses you.Nyh' 1----7.4 (1.0 II _The steam dragon claws you but does no damage.Oyhm I catching breath, ally t…)You hit the steam dragon.Oyhx *I**IThe steam dragon breathes steam at you.Oyh§§@§§#IOyhl69======8.3 (0.9 OyhL ;IOyhI } _The ball of steam hits you. You resist.OyhOyhI§JJ   jellyI   lightning spire (minion)Oyhg 5===-----9.2Oyh;IOyhqW _You barely miss the steam dragon.Oyh@ . I.§#IYou hit the steam dragon but do no damage.The steam dragon closely misses you. The steam dragon claws you.OyhA ]8-----60.1OyhS Oyh;W \ _The jelly hits you but does no damage.Pyhclosely misses you. The steam dragon claws you.The jelly hits you but does no damage.  You puncture the steam dragon!  You kill the steam dragon!  Cheibriados appreciates the change of pace.  You can now bend time to slow others.Pyh(D ...I.J   jelly (ally target)I   lightning spire (minion)  Cheibriados raises the support of your attributes as your movement slows.The jelly is engulfed in a cloud of scalding steam.Pyhs*==47741.0Pyh4II _The jelly misses you.Pyh`4IPyhaPyhj9IPyhmF _Unknown command.Pyh-$/##. ..........5..#.....# ###..##..################ #.###.###<[..##..###.....#.....[.[.......... ........#.##..#..################ .ß#######.#...#.)#JJ ........#.....#..#.....#.....#......°..#..[l....°.#.###.#..#..#..#..#..# ........#...#.#I.J..#.!...#...§...# ....# ....°.###...###################.....##...# ........#....#Pyh$. I..##..°#.....Pyh(Pyh<JJI..Pyh5HX *IJ  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the jelly!Pyh JIJIThe bolt of electricity hits the jelly!Pyh5==2.6 (1.6 PyhVIIPyhm _The jelly hits your lightning spire but does no damage.Qyh_/  You puncture the jelly!You kill the jelly!.§§.I   lightning spire (minion)9--3.5 (0.9 I _Cheibriados appreciates the change of pace.Qyh)..5 ####..################# #.###.###<...[............ ..##..###.[.[......#.##..#..################ .ß#######.#...#.)#J....#.J...#... ........#.....#..#.. .....°..#..[#.#..#..#..#l.#..#..#....°.#.##.......#...#.#I§...#.!...#... ........###...#§....# ....# °#################..##.........##...#.............#.#...I.......##..#.#.°..#...#..##Qyh;9tI..IQyh96=---5.0 (1.5 QyhPDVIIQyhpFQyh/" 4IQyh" 8-Qyh. Qyh0 F _Unknown command.Qyh9p 3Qyhhs Qyhz Qyh~ C70 _Qyhʄ ,QyhY Qyh— Qyh Qyh[ 011 Qyhd Qyh l _Your lightning spire fades away.Qyh P1=Qyh Qyh ,Qyh Qyhm Qyh» Qyh Qyh Qyh z2=7==Qyh Qyh QyhO Qyh Qyh ,Qyht Qyh Qyhj U3=QyhT Qyh P==Qyh Qyhl Qyh %4Qyh Qyh Qyhu QyhJ Qyh Qyh QyhD Qyh4 Qyh K5=Qyhv" Qyh( Qyh( Qyh+ Qyh7 ,Qyh;< QyhKO 6=QyhVS ,QyhQV Qyh\ Qyhk] %7Qyh` Qyh,f ,Qyh[i Qyho Qyho Qyhws Qyh~x QyhKy %8QyhM} Qyh ,Qyhm Qyhͦ ,Qyhڪ Qyh² Qyh% D9=Qyha Qyho ,Qyh QyhS ,Qyht QyhY Qyh V80=Qyh Qyh ,Qyh Qyh Qyh %1Qyh Qyh ,Qyh Qyh*)x23=QyhH.Qyh3Qyh:4Qyh7Qyh=Qyh=QyhAQyhFQyh~G?4=QyhGQyh{JQyh'PQyh{PQyhRQyhY,Qyh=]QyhRc;5QyhfQyhlQyhlQyhoQyh"wQyh|QyhA}QyhpQyhCRyhRyh1011.0 (46.0)...ll   iguana (wandering)RyhYRyhjRyh^ _An iguana is nearby!Ryh #..# #..#<....#.....[#.....[.[#..##.)##..#[#.#..##.@##...l.#.!#.....# ....# #######Ryh/`#..# #..#<....#.....[#.....[.[#..##.)##..#[#.#..##.@##...l.#.!#.....# ....# #######Ryh֬Ryh`Ryh>Ryh^ _An iguana is nearby!yhV M  An electric hum fills the air.yh6W yhra Il.lally target)I   lightning spire (minion)yha yhc r63------===2.0 (1.0) yhp p _The iguana hisses angrily.yhu :Iyhw yhR UIIyhB F _Unknown command.yhar####..################# #.###.###<...[............ ..##..###.[.[......#.##..#..################ .ß#######.#...#.)#J....#.J...#... ........#.....#.I#.....#.. .....°..#..[#.#..#..#..#l.#..#..#yhHb....°.#.###.#..#..#..#.......#...#.#.@l..#.!...#... ........###...#.....# ....# °#################..##.........##...#.............#.yhbt#... ........##..#.#.°..## I...#..## .....###...##......yhՀ IThe iguana bites you but does no damage.yhwx I**#****l  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the iguana!yh yhyh.l#....lIyh,3.5 (1.5 yh.UIIyh0h _The bolt of electricity hits the iguana.yh1 #..##......#..## .#.###.###<....#.....[.##..###.....#.....[.[.#.##..#..###### ß.ß#.#...#.)#J....#.J...#.......#.....#.I#.....#.....# ......°..#..[#.#..#..#..#l.#..#.. .......°.#.###.#.l#..#..#..#..#.. .........#...#.#@....#.!...#............###...#.....# ....# .........°.###...#.......##.##...#.......#.### .........##..#.##. ....°....##..#.# I .........##h?2 {1H.#..##.............##.##.##...##yh9 LIIyh: _7=--5.0yhC UIIyhZG L _The iguana misses you.yh IIYou hit the iguana.Your weapon exudes an aura of protection.yhI18 --yh)#9 (0.9 yhUIIyhT _The iguana closely misses you.yh IIYou barely miss the iguana.yh  Your lightning spire shoots out a bolt of lightning at the iguana!The bolt of electricity hits the iguana! x2  The iguana dies!yh****I   lightning spire (minion)yh~I....Iyhp=------==6.9 (1.0 yhS9IyhdK _Cheibriados appreciates the change of pace.yhyhELIIyhhFyh RUIIyhbUR _No target in view!yhV6 yh7 yhA yhLD R _No target in view!yhyh[yhyh!yh%n84= _yh+yh,011 yh;.yhz3yh3%9yh6yh1=yh=yhv@yhyh$2=yhHyhhL90=yhyhyh,yhXyh["yh"E5==yh&yh-yh.yh0yh6yhS7#=yh|7yh):yhS?yh?yhzByhHyhI$==yhGIyhLyhlS,yh..< yhn###################..## #.....). .##.# #.####'## .#yhBnD.##..#..# #.'.. ..##...yhenA..###.#.#†..#yh[~yh~,9.3 (18.6 yhyh>K _Found a long sword and a parchment of Gell's Gavotte.yh% 3yh yhP yh %#..#..#..# #...###.....# #.....# #.#...## #.....# #.# ###.# [...#.....##...# [.[..............)#...#....### #########)...#....## #.....#......#...)..#....# ##.....#.....@#......#....###. .#..#..#..#..###.#......). .yh #..#..#..#..# [)##..###. .#.....#.....#O|.#...##. .#.....#.....#($:#.#####....>..<.#####..## #.....).O   two-headed ogre (asleep) ##...#.# #.####'### ###.##..#..# #.'.##.##...#..###.#.#†..#.yhv 0.0)  A two-headed ogre comes into view. It is wielding a +0 great mace and a +0giant spiked club.yhY -80.9 (1.6 yhS 9{yh ' _Found four items.yh`      # .[.. .[.[........) #########) #......#...) #.....@##..###.#) [)#|{##($:#>..<#####..## )  †yh      # [.. [.[........) #########) #......#...) #.....@##..###.#) [)#|{##($:#>..<#####..## )  †yh`yh=yhyhf _A two-headed ogre is nearby!yhCB      # .[.. .[.[........) #########) #......#...) #.....@##..###.#) [)#|{##($:#>..<#####..## )  †yh2      # [.. [.[........) #########) #......#...) #.....@##..###.#)yh [)#|{##($:#>..<#####..## )  †yhyhvyhyhUf _A two-headed ogre is nearby!yhC4yhPyhTF _Unknown command.yh%-.#..#..#..# #...###.....#.#.....# #.#...##.#.....# #.#####.# ..[...#.....##...# ..[.[..............)#...#....#############)...#....##.#.....#......#...)..#....# yhژM.#.....#....@.#......#....### ..#..#..#..#..###.#......).#..#..#..#..# [)##..### ..#.....#.....#O|{#...## ..#.....#.....#($:#.#####....>..<yh######..## #.....) .##...#.# #.####'##  yh:l.###.##..#..# #.'  .yhjy.##.##...#..###.#.#†..# yhéyh+2.4 (1.5 yhҪ _yhyhyhC#..#..#..#..# #...###.....# #.....#.....# #.#...## #.....#.....# #.#yh###########.#.[...........#.....##...#.[.[..............)#...#....#############)...#....## #.....#.....#......#...)..#....# #.....#.....#...@..#......#.... #..#..#..#..#..###.#......) #..#..#..#..#..# [)##..###.#.....#.....#O|{#...##yh).#.....#.....#($:#.#####....>..#####..## #.....).##...#yh$|.# #.####' ..###.##..#..# #.'.##yhMF.##...#..###.#.#†..yh] yh| ,4.0 (1.6 yhbyhyhZ F.#..#..#..#..# #...###.....# .#.....#.....# #.#... .#.....#.....# #. .yh8 #############..[.................#.....##....[.[..............)#...#.... .##########)...#....## )#.....#.....#......#...)..#....# .#.....#.....#..@...#......#.... .#..#..#..#..#..###.#......) .#..#..#..#..#..# [)##..###.#.....#.....#O|{#...##.#.....#.....#($:#.#####....>############..## #.....).##...#yh .# #.####'.###.##..#..# #.'.##.##...#..###.#.#†yh yh (5.6yh yh yh yh!  Your spells (cast)TypeFailure Level  a + Forge Lightning Spire Air/Forgecraft 22% 4 yh yb - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft8%4  e - Kinetic GrapnelForgecraft1% 1 Select a spell to cast [?] help[Esc] exityh^ yhi yhBs (.#..#..#..#..##...###.....# Saint the Fighter .#.....#.....##.......#...# Barachi of Cheibriados *..... .#.....#.....##............ Health: 90/90 ======================== yht .####################............ Magic: 17/17 ======================== ....[.................#.....##... AC: 11Str: 14 ....[.[..............)#...#....## EV: 18Int: 27 .#####################)...#....## SH: 0Dex: 17 )#.....#.....#......#...)..#....# XL: 11 Next:  4% Place: Dungeon:7 yhUt .#.....#.....#..@...#......#....# Noise: ---------  Time: 11085.6 (0.0) .#..#..#..#..#..###.#......)..... n) +5 rapier of the Evil Eye {protect, Wil .#..#..#..#..#..# [)##..###...... Throw: 3 darts (curare) yh;u H....#.....#.....#O|{#...##....... ....#.....#.....#($:#.#####....>. #####################..## #.....)  ...##...#...............# #.####'  ...###...........##..#..# #.'....  ....##..........##...#..###.#.#†. A two-headed ogre comes into view. It is wielding a +0 great mace and a +0yh4v giant spiked club. _Found four items. _A two-headed ogre is nearby! _A two-headed ogre is nearby! _Unknown command.yh .#..#..#..#..##...###.....# Saint the Fighter .#.....#.....##.......#...# Barachi of Cheibriados *..... .#.....#.....##............ Health: 90/90 ======================== .####################............ Magic: 17/17 ======================== ....[.................#.....##... AC: 11Str: 14 ....[.[..............)#...#....## EV: 18yhO vInt: 27 .#####################)...#....## SH: 0Dex: 17 )#.....#.....#......#...)..#....# XL: 11 Next:  4% Place: Dungeon:7 .#.....#.....#..@...#......#....# Noise: ---------  Time: 11085.6 (0.0) .#..#..#..#..#..###.#......)..... n) +5 rapier of the Evil Eye {protect, Wil .#..#..#..#..#..# [)##..###...... Throw: 3 darts (curare) ....#.....#.....#O|{#...##....... ....#.....#.....#($:#.#####....>. #####################..## #.....)yh X  ...##...#...............# #.####'  ...###...........##..#..# #.'....  ....##..........##...#..###.#.#†. yh4 |A two-headed ogre comes into view. It is wielding a +0 great mace and a +0giant spiked club. _Found four items. _A two-headed ogre is nearby! _A two-headed ogre is nearby! _Unknown command.yh5 P  Okay, then.yhS yh/ D _yh4yhyhR _No target in view!yh~` yhZc Put on or remove which piece of jewellery? Jewellery (go to first with "=)  i - a +6 ring of intelligence (worn)  o - the ring "Plog" (worn) {rPois rF+ EV+5 Dex+4}l - a +6 ring of strength  q - a ring of protection from fireyh$d t - a ring of positive energy  u - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip yh`3yhZ>yhzK.#..#..#..#..##...###.....# Saint the Fighter .#.....#.....##.......#...# Barachi of Cheibriados *..... .#.....#.....##............ Health: 90/90 ======================== .####################............ Magic: 17/17 ======================== ....[.................#.....##... AC: 11Str: 14 ....[.[..............)#...#....## EV: 18Int: 27 .#####################)...#....## SH: 0Dex: 17 yhLLA)#.....#.....#......#...)..#....# XL: 11 Next:  4% Place: Dungeon:7 .#.....#.....#..@...#......#....# Noise: ---------  Time: 11085.6 (0.0) .#..#..#..#..#..###.#......)..... n) +5 rapier of the Evil Eye {protect, Wil .#..#..#..#..#..# [)##..###...... Throw: 3 darts (curare) ....#.....#.....#O|{#...##....... ....#.....#.....#($:#.#####....>. #####################..## #.....)  ...##...#...............# #.####'  ...###...........##..#..# #.'....  yhL....##..........##...#..###.#.#†.  _Found four items. _A two-headed ogre is nearby! _A two-headed ogre is nearby! _Unknown command. _Okay, then. _No target in view!yhYP  Okay, then.yhZyhsyh)u. _yhRead which item? Scrolls  b - a scroll of blinking yh<U t - 3 scrolls of teleportation  a - a scroll of enchant armour  i - 3 scrolls of identifyr - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  c - a scroll labelled VYSHRU FU YCET  e - 2 scrolls labelled TULOIPRAMIA  h - a scroll labelled QIPAET VUFIT  l - a scroll labelled ZIR WIUCES  m - a scroll labelled MITOPS SATEA yh[!] read|quaff|evoke[?] describe selectedyhGnyhyhR.#..#..#..#..##...###.....# Saint the Fighter .#.....#.....##.......#...# Barachi of Cheibriados *..... .#.....#.....##............ Health: 90/90 ======================== .####################............ Magic: 17/17 ======================== ....[.................#.....##... AC: 11Str: 14 ....[.[..............)#...#....## EV: 18Int: 27 .#####################)...#....## SH: 0Dex: 17 )#.....#.....#......#...)..#....# XL: 11 Next:  4% Place: Dungeon:7 .#.....#.....#..@...#......#....# Noise: ---------  Time: 11085.6yhȽ (0.0) .#..#..#..#..#..###.#......)..... n) +5 rapier of the Evil Eye {protect, Wil .#..#..#..#..#..# [)##..###...... Throw: 3 darts (curare) ....#.....#.....#O|{#...##....... ....#.....#.....#($:#.#####....>. #####################..## #.....)  ...##...#...............# #.####'  ...###...........##..#..# #.'....  ....##..........##...#..###.#.#†.  _A two-headed ogre is nearby! _A two-headed ogre is nearby! _Unknown command. _Okay, then. _No target in view! _Okay, then.Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VYSHRU FU YCET  e - 2 scrolls labelled TULOIPRAMIA  h - a scroll labelled QIPAET VUFIT  l - a scroll labelled ZIR WIUCES  m - a scroll labelled MITOPS SATEA Potions (select first with !yh_)  d - a bubbling silvery potion  f - 2 sedimented blue potions  j - a red potion  k - an amethyst potion  n - 2 bubbling clear potions[?] describe selectedyh%yhDyhO.#..#..#..#..##...###.....# Saint the Fighter .#.....#.....##.......#...# Barachi of Cheibriados *..... .#.....#.....#yhd#............ Health: 90/90 ======================== .####################............ Magic: 17/17 ======================== ....[.................#.....##... AC: 11Str: 14 ....[.[..............)#...#....## EV: 18Int: 27 yh.#####################)...#....## SH: 0Dex: 17 )#.....#.....#......#...)..#....# XL: 11 Next:  4% Place: Dungeon:7 yh.#.....#.....#..@...#......#....# Noise: ---------  Time: 11085.6 (0.0) .#..#..#..#..#..###.#......)..... n) +5 rapier of the Evil Eye {protect, Wil .#..#..#..#..#..# [)##..###...... Throw: 3 darts (curare) ....#.....#.....#O|{#...##....... ....#.....#.....#($:#.#####....>. #####################..## #.....)  ...##...#...............# #.####'  ...###...........##..#..# #.'....  ....##..........##...#..###.#.#†.  _A two-headed ogre is nearby! yh_A two-headed ogre is nearby! _Unknown command. _Okay, then. _No target in view! _Okay, then.yh}  As you read the scroll of identify, it crumbles to dust.yh+6.6 (1yh yha _e -> A - 2 scrolls of acquirementyhA yh Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportation  A - 2 scrolls of acquirement  a - a scroll of enchant armour  i - 2 scrolls of identifyr - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  c - a scroll labelled VYSHRU FU YCET  h - a scroll labelled QIPAET VUFIT  l - a scroll labelled ZIR WIUCES  m - a scroll labelled MITOPS SATEA [!] read|quaff|evokeyhҥ G[?] describe selectedyhe.#..#..#..#..##...###.....# Saint the Fighter .#.....#.....##.......#...# Barachi of Cheibriados *..... yh;".#.....#.....##............ Health: 90/90 ======================== .####################............ Magic: 17/17 ======================== ....[.................#.....##... AC: 11Str: 14 ....[.[..............)#...#....## EV: 18Int: 27 .#####################)...#....## SH: 0Dex: 17 )#.....#.....#......#...)..#....# XL: 11 Next:  4% Place: Dungeon:7 .#.....#.....#..@...#......#....# Noise: ---------  Time: 11086.6 (0.0) .#..#..#..#..#..###.#......)..... n) +5 rapier of the Evil Eye {protect, Wil .#..#..#..#..#..# [)yh9$[40m##..###...... Throw: 3 darts (curare) ....#.....#.....#O|{#...##....... ....#.....#.....#($:#.#####....>. #####################..## #.....)  ...##...#...............# #.####'  ...###...........##..#..# #.'....  ....##..........##...#..###.#.#†.  _Unknown command. _Okay, then. _No target in view! _Okay, then.As you read the scroll of identify, it crumbles to dust. _e -> A - 2 scrolls of acquirementIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VYSHRU FU YCET  h - a scroll labelled QIPAET VUFIT  l - a scroll labelled ZIR WIUCES  m - a scroll labelled MITOPS SATEA Potions (select first with !)  d - a bubbling silvery potion  f - 2 sedimented blue potions  j - a red potion  k - an amethyst potion  n - 2 bubbling clear potions[?] describe selectedyhiyhyh .#..#..#..#..##...###.....# Saint the Fighter .#.....#.....##.......#...# Barachi of Cheibriados *..... .#.....#.....##............ Health: 90/90 ======================== .####################............ Magic: 17/17 ======================== ....[.................#.....##... AC: 11Str: 14 ....[.[..............)#...#....## EV: 18Int: 27 .#####################)...#....## SH: 0Dex: 17 yhk)#.....#.....#......#...)..#....# XL: 11 Next:  4% Place: Dungeon:7 .#.....#.....#..@...#......#....# Noise: ---------  Time: 11086.6 (0.0) .#..#..#..#..#..###.#......)..... n) +5 rapier of the Evil Eye {protect, Wil .#..#..#..#..#..# [)##..###...... Throw: 3 darts (curare) ....#.....#.....#O|{#...##....... ....#.....#.....#($:#.#####....>. #####################..## #.....)  ...##...#...............# #.####'  ...###...........##..#..# #.'....  ....##..........##...#..###.#.#†.  _Unknown command. _Okay, then. _No target in view! _Okay, then.As you read the scroll of identify, it crumbles to dust. _e -> A - 2 scrolls of acquirementyh)}  As you read the scroll of identify, it crumbles to dust.yh +7.6 (1yh`yh9 _f -> e - 2 potions of enlightenmentyh Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportation  A - 2 scrolls of acquirement  a - a scroll of enchant armour  i - a scroll of identifyr - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  W - a scroll of brand weapon  c - a scroll labelled VYSHRU FU YCET  h - a scroll labelled QIPAET VUFIT  l - a scroll labelled ZIR WIUCES  m - a scroll labelled MITOPS SATEA [!] read|quaff|evoke[?] describe selectedyh& .#..#..#..#..##...###.....# Saint the Fighter .#.....#.....##.......#...# Barachi of Cheibriados *..... .#.....#.....##............ Health: 90/90 ======================== .####################............ Magic: 17/17 ======================== ....[.................#.....##... AC: 11Str: 14 ....[.[..............)#...#....## EV: 18Int: 27 .#####################)...#....## SH: 0Dex: 17 )#.....#.....#......#...)..#....# XL: 11 Next:  4% Place: Dungeon:7 .#.....#.....#..@...#......#....# Noise: ---------  Time:yh( [40m 11087.6 (0.0) .#..#..#..#..#..###.#......)..... n) +5 rapier of the Evil Eye {protect, Wil .#..#..#..#..#..# [)##..###...... Throw: 3 darts (curare) ....#.....#.....#O|{#...##....... ....#.....#.....#($:#.#####....>. #####################..## #.....)  ...##...#...............# #.####'  ...###...........##..#..# #.'....  ....##..........##...#..###.#.#†.  _No target in view! _Okay, then.yh4 As you read the scroll of identify, it crumbles to dust. _e -> A - 2 scrolls of acquirementAs you read the scroll of identify, it crumbles to dust. _f -> e - 2 potions of enlightenmentIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VYSHRU FU YCET  h - a scroll labelled QIPAET VUFIT  l - a scroll labelled ZIR WIUCES  m - a scroll labelled MITOPS SATEA Potions (select first with !)  d - a bubbling silvery potion  j - a red potion  k - an amethyst potion  n - 2 bubbling clear potions[?] describe selectedyhyhyh}/.#..#..#..#..##...###.....# Saint the Fighter .#.....#.....##.......#...# Barachi of Cheibriados *..... .#.....#.....##............ Health: 90/90 ======================== .####################............ Magic: 17/17 ======================== ....[.................#.....##... AC: 11Str: 14 ....[.[..............)#...#....## EV: 18Int: 27 .#####################)...#....## SH: 0Dex: 17 )#.....#.....#......#...)..#....# XL: 11 Next:  4% Place: Dungeon:7 .#.....#.....#..@...#......#....# Noise: ---------  Time: 11087.6yh0 (0.0) .#..#..#..#..#..###.#......)..... n) +5 rapier of the Evil Eye {protect, Wil .#..#..#..#..#..# [)##..###...... Throw: 3 darts (curare) ....#.....#.....#O|{#...##....... ....#.....#.....#($:#.#####....>. #####################..## #.....)  ...##...#...............# #.####'  ...###...........##..#..# #.'....  ....##..........##...#..###.#.#†.  _No target in view! _Okay, then.As you read the scroll of identify, it crumbles to dust. _e -> A - 2 scrolls of acquirementAs you read the scroll of identify, it crumbles to dust. _f -> e - 2 potions of enlightenmentyh^  As you read the scroll of identify, it crumbles to dust.8.6 (1yhryhu` _n -> r - 2 potions of resistanceIhIhSave game and exit? Y - Yes  N - NoJh0JhJhJhD [?25h[?0c [?1051l[?1052l[?1060l[?1061l