9h Player: Salty123 Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-08-27.17:00:22.ttyrec Time: (1756314033) Wed Aug 27 17:00:33 2025 9hA [?1051l[?1052l[?1060l[?1061h9hCV)0[?7h[?25l[?1c9hS 9hs ESalty123 the VexingDeep ElfHealth: 15/15 ========================Magic: 8/8========================9hs WAC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  2 Next:  3% Place: Dungeon:1Noise: ---------  Time: 413.8 (0.0)a) +1 dagger9ht XCast: Ensorcelled Hibernation 9h} .......).......... #####.##...###[###.####.###.##.# #..##.##.# ##..#.##.######...# #####..........# 9h} #.........###..#######.. ..........+...[.@....... #.........####..######.K #.###.#'#######....## #+###.#.............## 9h(~ ...##.#..............# ...##.########.....#.#K   kobold (asleep) 9h`~ ...##....#####.....#.####.# ...#####....##.(...#....# ##.# 9h~ _...#####....##.....####.# ...#9h _Welcome back, Salty123 the Deep Elf Enchanter.9hҎ mGame seed: 4903199842236883296 (custom seed)9h_ 9h 9h[ 9h$ _Press ? for a list of commands and other information.9h))z). .##...###[## #.####.###.# #.# #..##.# #.# ##..#.# #.######...# ..........# .###..#.+...[. .####..######.K. .###.#'#######....## 9h)"+###.#..##.#...##.##.....#.# ##....#####..#####....##. 9h-9ht5wK.K9h9S==4.8 (1Ensorcelled Hibernation9hY?9hA _The kobold shouts!9h). .##...###[## #.####.###.# #.# #..##.# #.# ##..#.# #.######...# ..........# .###..#.+...[.####..######K. ###.#'#######....## . ##.#.....#.# 9hx9h>;K.9hފ/--59hK9h9h} +). .##...###[##  #.####.###.#  #.# #..##.#  #.# ##..#.#  #.######...# ..# ..###..#9h;~ ....#+...[....@.K....#####..######....#.#'#######....## ..#.#.9hb~ _## # ##.#9h~ B.....#.# 9hG 9h? 9ho #JK.J   endoplasm (wandering)K   kobold9h A--69h 9h U _An endoplasm comes into view.9h,Z  The endoplasm quivers.You hit the kobold.9h;\9hfcnJ.)J9hh=6=7.7 (0.99h`m9hnJ _You kill the kobold!9h7). .##...###[## #.####.###.# #.# #..##.# ## 9h#.# ##..#.# ... #.######...# ....# 9h=..###..#9h!J...# +...[.....@.....# 9hV####..######....# .#'#....## ...# 9hx1.#.## ..9h@#.#.9h># .#.#9hR.....#.# # 9h9h 9h)'.J9hh*5-8.7 (1.09h39hD9  Things that are here: _a +0 dagger; a kobold corpse9h  You hit the endoplasm.  The endoplasm is heavily wounded.9h W2-----=9h 99h; 9h# - _The endoplasm hits you.9h>  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.9hv?.20.6 (0.99hF9hI@ _The endoplasm hits you but does no damage.9h:;  You hit the endoplasm.9h,B1.9h7I~2131.6 (1.0Ensorcelled Hibernation 9hO9hIRM _You kill the endoplasm!9h 39h 9h o3=----9hR X9h ,9hK 9h ,9h 9hi O=9hQ 9hK b4==9h 9h ,9hV 9h< ,9h 9h ,9hd 9h 5====9h3 9h6 1 _HP restored.9hp 39h 9h7! 9hW" 9h{" 9h!# 9h$ 9h% ,9h& 9h,* 9h+ P==9h, 9h(0 7 _You open the door.9hF1 39h2 9h4 @  There is an open door here.9hV6 9h6  _9h08 9hZ: 9h F 2### ..# ##### ##...##.... ....# ).......... ....+ ..###[## #...# ##.###.# #...#  #..##.#.#####...######  ##..#.#......#.......) #####...#.#####...-376.0)..#.....'......... ...###..#######....##### ...+...[.....).....# ...####..######...9h`F .# '#....###....# .............##....# ..............#....####.....#.####.#9hM 9h5U F-8.6 (179hY 9h\ $ _Found a spear.9h 39hP 9ho X9hʶ 9h3 ,9h; 9hl 9hݼ ,9hA 9h 9h ,9h 9h 9h 9h 9h 9h1 9hb ,9hn 9hH 9h` ,9h 9hM 9h# ,9h 9h 7 _You open the door.9h 39h 9h$ @  There is an open door here.9h 9h  _9h 9h 9h ,9hX 9h 9h$ ,9hQ 9h 9h ,9hq 9h% 9h 9h 9h 9hM 9hc  #####  #...#  #...# #### #######...# .... ..........########.....# ..........'....>52.6 (14 #######...######## # #...# ....^ #.#####...###### .... #......#.......) ... #.#####......... .. #.....'... . 9h #######....##### .....).....#9hJ 9h ,3.6 (159h 9h{# ; _Found a stone staircase leading down.9h9h9he9h9h,9hH,9h ,9h 9h"9hV$9h$9h%9hM(9h)9h)9hj*9h+9h,9h,9h'-9h1.9hD/,9h/9h19h4B9hm49h5,9h^69h}89h9,9h>:9h;9h<,9hc=9hD?9h-@,9h A9hC7 _You open the door.9h7E9hzE9hE9hH@  There is an open door here.9hJ9h{J _9huK9hL9hM,9heN9h=O9h-P,9hP9h.R,9hR9hR9hT9hX9hY9h|Z,9hZ9h[9he\,9h\9h^9h`B9ha9h>b9hwb9hd,9h_e9he9he9hLg9hSh,9hh9hdi9hi9hi9h4j9hk9h[m9h|m9hm9h\o9hdp9hp9hp9hq9hur9hr9hr9hs9h=u,9huu9hv9hv9h+w9h{9h|9h}9h}9h5~9h!9h9h9h9h9h9h29h9h݃9h܄9h9hp9h9h,9h*9hx9hɊ,9hb9h9h,9h9hŽ9h9h+9h`9h%9h9h֐9h9h9hҒ,9h&9hѓ9hk9h9hĔ9ha9h9h 9h?9hі9hb9h9hQ9hߘ9hr9h9h͙9h9h9h9h|9h9h9h9hU9h9hء9h9h<9h9h9hң9h9h9hd9h9h9hO9h9h9hQ9hѧ9hj9h9hƨ9ht9h 9h09hd9h9h9hȫ9h9h9hZ9h­9hM9h79hٯ9h9h69h԰9hֱ9h9hZ9hn9h)9hM9h~9h"9h޵9h9h:9h9h9h9hݷ9h9h)9hK9h{9h9h9hѺ9h9h9h9h=9hy9h*9h9hͽ9h9h̾9hP9hq9h9h*9h9h9hN9h9h9h9h19h9h,9hN9h9h.9h9h9h9h9h]9h~9h9hl9h9h9hZ9h~9h#.#  #.#  #.#   #.#   9h`L#.#   #.#   #.#   9hv##.##   9h.......@....#  525.6 (72 %9h####     9hQ   9h#]   9hB]   9hgx    9hX  9h9h,6.6 (739h9hw- _Found a quill talisman.:h\ g #.#  #.#  #.#  #.#  #.#  #.#  #.# #.## #.....# #%#        :h_ :ha 17.6 (1.0):hc :he :h;o #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##  #.#  #%#        :hA:h&8:h:h:h] #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##  #:h.#  #%#        :hV:h&9:h:hC:hc #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##  #.#  #%#        :hC :h'30:h:h:huw~ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##  #.#  #%# #       :h}:h&1:h@:hυ:h& 7~ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##  #.#  #%#  #. #. #. #. J   endoplasm (asleep)J.  #.    :h. :h0 &2:h5 :h 8 ] _An endoplasm comes into view.:h$b #.#  #.#  #.#  #.#  #.#  #.# ###########.##  #............#  #@############  #.#  #.#  #.#  #.#  J.#  #.#  ###  :h0:hR2&3:h{7:h:T _You see here a quill talisman.:hH :hKK &4:h:O :hQ * _g - a quill talisman:h :h% Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) :h` _Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  e - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO :h Potions (go to first with !)c - 2 potions of invisibility  d - a glowing black potion :h Talismans (go to first with %)g - a quill talisman :h Xg - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg  :h]+-------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________  :hYour skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again.  :hwYou found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe. :h Still begin transforming? Y - Yes  N - No:hE:hMJ:hO#.#   Salty123 the Vexing#.#   Deep Elf#.#   Health: 15/15 ========================#.#   Magic: 8/8========================#.#   AC: 2Str: 5#.#   EV: 12Int: 19###########.##   SH: 0Dex: 15#............#   XL:  2 Next: 13% Place: Dungeon:1#@############   Noise: ---------  Time: 534.6 (0.0)#.#  a) +1 dagger#.#  Cast: Ensorcelled Hibernation #.#:hiP[34m #.# J.#  J   endoplasm (asleep)#.# ###  _There is an open door here. _Found a quill talisman. _An endoplasm comes into view. _You see here a quill talisman. _g - a quill talisman  An endoplasm is nearby!:h T:hzU25.6 (1 _:hX:h]:h`+6.6 (2:h=c:hg:h(j+7.6 (3:hm:hq:hs+8.6 (4:hv:h2{  Found a quill talisman. _An endoplasm comes into view. _You see here a quill talisman. _You begin transforming. You continue transforming. x3:h}?Quill :h:h[ _Sharp quills grow all over your body.:hM$###########.##............########### J##:h*:h,19.6 (1 _:h1:h$3:hn/###########.##............########### J##:ht:hlv&40:hz:hu|:h51###########.##............########### J###:h]:hv?J.J:hjG1Ensorcelled Hibernation:h:hn^ _The endoplasm quivers.:h0   You hit the endoplasm but do no damage.The endoplasm freezes you.10--------=2:h4:h 7% _You are frozen.:h m  You hit the endoplasm.  :hA wThe endoplasm is severely wounded.The endoplasm freezes you.:h 5/15 ----------------3.5 (0.9:h :hӘ % _You are frozen.:ht ;  You hit the endoplasm.:hwI.:h!:h4x204.4Ensorcelled Hibernation :h:hdM _You kill the endoplasm!:h/y:hy3:h{:h~6=-------:h-:hV,:h:h:h9=:h:h:h΃#7:h1==:hi:hf:h:h:h:h?:h:h,:hf:h^:h_8===:h:h:he:h:h:h:h:h:hɎ:h:h:hG9=:h:h:h#9:h1==:hz:hœ:h:h`:hy:h:h2:h6:h]:h:h:h=10/15:h4G====:h:h:hؚ:h9:h;:hg:h:h:h:h:h:h:==:hl:h:hˡ811=:h:h:hw:h:h:hY,:hڥ:h:h˦:h>:ha:h9=:h:h2:hmL2==:h:h:h/:hʬ:h9,:h:h,:h :h2:hb#3:hF===:h:h%:hX:h:hҴ:h:h:hbB:h:h!9=:hZ:h:h L4==:hV:hѹ,:h:h:h:hݺ:h[:h}:h:hph - _You start resting.:h085.4 (41.0):h{5====-6.4 (42:h:hZ" _HP restored.:h`:h?a:hqa:hyb:h-d,:hgn:hh:h j,:hj:hk:hl:hl$==:hm:hcm:hn:ho:h p:hbp:hq:hr:hr:h:s:hot:h|u:hu:h v:haw:hZx:hx:hx:hz:hK{,:h{:h|:h}:h~:hx~:h :h:h>:h:hA:hE:h:h:h#:h:hK:h:hΉ:h:h:hk:h:hҍ:h:h:h:h:h::h̑:h:h##..~~~._.~≈ .~.~≈≈~..~≈ #..≈≈≈~~~≈≈ #####:hF#.≈~~≈≈≈≈~≈ #....#..~~~~~≈≈≈ #.####~...~~..~~ #.# :hc#.......~.. #.# #.# 602.4 (16:hw##.############.# :h#...............# #############.# :hȟ3 ###:h:h̥:h +3.4 (17:h%_:h< _Found a faded altar of an unknown god.:h :h :h :h :h :h B:hO :hz :hG :h :h :h :h :h :h :h :hy :h) :h :h :h :hc :h B:hq :hE A  You enter the shallow water.:h )Water :h :hY :ha N _Moving in this stuff is going to be slow.:h0 :hR (:h :h| :h ##≈≈≈## #.###### #.#####.# ..~....~. #~~~.~~..  #.~~~≈~~~  #..~≈~≈~~≈ :h$ H#######.~≈≈~≈~~≈≈ .r......≈~~~...~≈≈ ########@.~~~._.~≈≈ ........~.~≈≈~..~≈≈ ########..≈≈≈~~~≈≈≈ ###:hP  #.≈~~≈≈≈≈~≈≈ #..#..~~~~~≈≈≈~ #.#:hq (#~...~~..~~. #.# r   quokka (asleep):h #.......~... #.# :h ###.######## #.# ##.############.#:h$ 212.0 (8.6):h/ *3.0 (9:h4 :hG7 Y _A quokka comes into view.:h   #.# ##### #.#####.#  ..~....~.  #~~~.~~..  #.~~~≈~~~  #..~≈~≈~~≈ :h  #######.~≈≈~≈~~≈≈  .r......≈~~~...~≈≈  #@.~~~._.~≈≈  ........~.~≈≈~..~≈≈  ########..≈≈≈~~~≈≈≈  :h: >#.≈~~  #..~~~~~≈≈≈~  :hm Z#~...~~..~~.  #.......~...  ###.######## :h :hs ;  #.# ##### #.#####.#  ..~....~.  #~~~.~~..  #.~~~≈~~~  :h M#..~≈~≈~~≈  #######.~≈≈~≈~~≈≈  .r......≈~~~...~≈≈  #@.~~~._.~≈≈  ........~.~≈≈~..~≈≈  :h: ########..≈≈≈~~~≈≈≈  #.≈~~:hf   #..~~~~~≈≈≈~  :h #~...~~..~~.  :h #.......~...  ###.######## :hT !_:h :hO :hE ] _A quokka is nearby!:hXP≈≈## #.#≈≈≈## #.# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~########.~≈≈~≈~ ..r....@.≈~~~...~≈≈ ########..~~~._.~≈≈ ........~.~≈≈~..~≈≈ ########..≈≈≈~~~≈≈≈ ## #.≈~~≈≈≈≈~≈≈ #. #..~~~~~≈≈≈~ #. #~...~~..~~. #. :h?Y[34m#.......~... #.#. #._:h]34.0 (1.0 _:hb8_:hd:h= ##≈≈P≈≈## #.# ##≈≈≈## #.# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈#.~≈≈~≈~~≈≈.r...@..≈~~~...~≈≈:h#..~~~._.~≈≈ .~.~≈≈~..~≈≈ #..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈ # #..~~~~~≈≈≈~ # #~...~~..~~. #:h #.......~... # ###.# #:hb:ht%5:h:h:hS| ##≈≈P≈≈## #.# ##≈≈≈## #.# ##### #.#####.# ..~....~. #~~~.~~..:h]T #.~~~≈~~~ #..~≈~≈~~≈#.~≈≈~≈~~≈≈.r..@...≈~~~...~≈≈#..~~~._.~≈≈ :hT.~.~≈≈~..~≈≈ #..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈:hT #..~~~~~≈≈≈~  #~...~~..~~. #:hT[.~... ###.#:hw\:ha%6:hf:hh:h  ##≈≈P≈≈## #.# ##≈≈≈## #.# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈#.~≈≈~≈~~≈≈.r.@....≈~~~...~≈≈#..~~~._.~≈≈ .~.~≈≈~..~≈≈ :hM q#..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈ #..~~~~~≈≈≈~  #~...~~..~~.  #.~...  ###.#:h :h g.rr:h O=7Ensorcelled Hibernation:hU :hU  :h >_The quokka misses you.:h :h? c10--------8:h :hl ` _You miss the quokka. The quokka bites you.:h:hP%9:h:h  _You closely miss the quokka. The quokka closely misses you.:hb20_:h :h{_You miss the quokka. The quokka closely misses you.:hm8_:h5/15 ----------------1:h]:h~h _You closely miss the quokka. The quokka bites you.:h, ##≈≈P≈≈## #.#  Salty123 the Vexing ##≈≈≈## #.#  Deep Elf ##### #.#####.#  Health: 5/15========---------------- ..~....~.  Magic: 6/8==================------ #~~~.~~..  AC: 2Str: 5 #.~~~≈~~~  EV: 12Int: 19 #..~≈~≈~~≈  SH: 0Dex: 15 ###########.~≈≈~≈~~≈≈  XL:  2 Next: 20% Place: Dungeon:1 ......r@....≈~~~...~≈≈  Noise: =--------  Time: 621.0 (0.0) ###########..~~~._.~≈≈  a) +1 dagger ........~.~≈≈~..~≈≈  Cast: Ensorcelled Hibernation ########..≈≈≈~~~≈≈≈ [3:h7m Quill  #.≈~~≈≈≈≈~≈≈  #..~~~~~≈≈≈~  r   quokka #~...~~..~~.  #.......~...  ###.######## _You miss the quokka. The quokka closely misses you. _You closely miss the quokka. The quokka bites you.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%):h ##≈≈P≈≈## #.#Salty123 the Vexing##≈≈≈## #.#Deep Elf##### #.#####.#Health: 5/15========----------------..~....~.Magic: 6/8==================------#~~~.~~..AC: 2Str: 5#.~~~≈~~~EV: 12Int: 19#..~≈~≈~~≈SH: 0Dex: 15:hˌ ###########.~≈≈~≈~~≈≈XL:  2 Next: 20% Place: Dungeon:1......*@....≈~~~...~≈≈Noise: =--------  Time: 621.0 (0.0)###########..~~~._.~≈≈a) +1 dagger........~.~≈≈~..~≈≈Cast: Ensorcelled Hibernation########..≈≈≈~~~≈≈≈Quill #.≈~~≈≈≈≈~≈≈#..~~~~~≈≈≈~r   quokka#~...~~..~~.#.......~...###.######## _You miss the quokka. The quokka closely misses you. :h _You closely miss the quokka. The quokka bites you.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%):h_ :h mr  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka resists with significant effort.  The quokka is struck by your quills. The quokka barely misses you.:h *2.0 (1:h 8_:h T _The quokka closely misses you. :h!Q ##≈≈P≈≈## #.#  Salty123 the Vexing ##≈≈≈## #.#  Deep Elf ##### #.#####.#  Health: 5/15========---------------- ..~....~.  Magic: 4/8 :hc"P============------------ #~~~.~~..  AC: 2Str: 5 #.~~~≈~~~  EV: 12Int: 19 #..~≈~≈~~≈  SH: 0Dex: 15 ###########.~≈≈~≈~~≈≈  XL:  2 Next: 20% Place: Dungeon:1 ......r@....≈~~~...~≈≈  Noise: =--------  Time: 622.0 (0.0) :h"###########..~~~._.~≈≈  a) +1 dagger ........~.~≈≈~..~≈≈  Cast: Ensorcelled Hibernation ########..≈≈≈~~~≈≈≈  Quill  :h" #.≈~~≈≈≈≈~≈≈  #..~~~~~≈≈≈~  r   quokka :h"6#~...~~..~~.  #.......~...  :h#R###.######## The quokka is struck by your quills. The quokka barely misses you. _The quokka closely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  :h>#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%)!:h>##≈≈P≈≈## #.#Salty123 the Vexing##≈≈≈## #.#Deep Elf##### #.#####.#Health: 5/15========----------------..~....~.Magic: 4/8============------------#~~~.~~..AC: 2Str: 5#.~~~≈~~~EV: 12Int: 19#..~≈~≈~~≈SH: 0Dex: 15###########.~≈≈~≈~~≈≈XL:  2 Next: 20% Place: Dungeon:1!:h>U......*@....≈~~~...~≈≈Noise: =--------  Time: 622.0 (0.0)###########..~~~._.~≈≈a) +1 dagger........~.~≈≈~..~≈≈Cast: Ensorcelled Hibernation########..≈≈≈~~~≈≈≈Quill #.≈~~≈≈≈≈~≈≈#..~~~~~≈≈≈~r   quokka#~...~~..~~.#.......~...###.########!:hO?=The quokka is struck by your quills. The quokka barely misses you. _The quokka closely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  !:h?Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%)!:h'_!:h~r_ _The quokka closely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a quokka (chance to affect: 62%)  The quokka resists with significant effort.!:hT6=3.0 (1!:hܝ&_!:h9T _The quokka closely misses you.":h^ ##≈≈P≈≈## #.#  Salty123 the Vexing ##≈≈≈## #.#  Deep Elf ##### #.#####.#  Health: 6/15=========--------------- ..~....~.  Magic: 2/8======------------------ #~~~.~~..  AC: 2Str: 5 #.~~~≈~~~  EV: 12Int: 19 #..~≈~≈~~≈  SH: 0Dex: 15 ###########.~≈≈~≈~~≈≈  XL:  2 Next: 20% Place: Dungeon:1 ":h......r@....≈~~~...~≈≈  Noise: =--------  Time: 623.0 (0.0) ###########..~~~._.~≈≈  a) +1 dagger ........~.~≈≈~..~≈≈  Cast: Ensorcelled Hibernation ########..≈≈≈~~~≈≈≈  Quill  #.≈~~≈≈≈≈~≈≈  #..~~~~~≈≈≈~  r   quokka #~...~~..~~.  #.......~...  ###.######## The quokka resists with significant effort. _The quokka closely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%)":hZ##≈≈P≈≈## #.#Salty123 the Vexing##≈≈≈## #.#Deep Elf##### #.#####.#Health: 6/15":hZ=========---------------..~....~.Magic: 2/8======------------------#~~~.~~..AC: 2Str: 5#.~~~≈~~~":h/EV: 12Int: 19#..~≈~≈~~≈SH: 0Dex: 15###########.~≈≈~≈~~≈≈":hXL:  2 Next: 20% Place: Dungeon:1......*@....≈~~~...~≈≈":hNoise: =--------  Time: 623.0 (0.0)###########..~~~._.~≈≈a) +1 dagger........~.~≈≈~..~≈≈Cast: Ensorcelled Hibernation########..≈≈≈~~~≈≈≈":hmQuill #.≈~~≈≈≈≈~≈≈#..~~~~~≈≈≈~":hr   quokka#~...~~..~~.#.......~...":h###.########The quokka resists with significant effort. _The quokka closely misses you.":h Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action":hB[Shift-Dir - straight lineAim: a quokka (chance to affect: 62%)":h:j_r(asleep)":hW%Mr _The quokka closely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka looks drowsy...":h/[-4.0 (1Ensorcelled Hibernation _":hWa8_":hb#:hF p  The helpless quokka fails to defend itself.  You puncture the quokka!#:hL O†#:hR 3===7-9 (0.9#:hBX #:haZ J _You kill the quokka!%:h%:h׃%:h6%:h%:hn%:h%:h݊T7==%:ha%:h|%:h;===%:hI%:hv%:hU4===%:h3%:h;%:h`%:h֐%:h%:h_8===%:h%:h%:h%:hO%:hd%:hn5======%:h3%:hR%:hy%:h %:h.%:h[9=%:h%:h%:h:T9==%:hћ%:hӜ%:h;===%:h%:h%:hO6===%:h6%:hd,%:hܠ%:h10/15====%:h%:h0%:hc%:h%:hy7======%:h%:h6,%:hè%:h%:h1:==%:h%:h«%:hN11=%:hu%:h%:h;===%:hn%:hi _ _You start resting.%:h046.9 (22.0)%:h[8===7.9 (23%:hU%:ho% _Magic restored.&:h3&:hn&:h&:hP2===&:hX&:hT;===&:h&:h ,&:h &:h"&:h":==&:h!$&:h%a3=&:h;&&:h]14===&:h2,&:hB3&:h4,&:h5&:h6&:hO7:==&:h7&:h ,&:h&? &:hs@ ,&:h A &:hB ,&:h*C &:hRD &:h~D &:hE &:hF &:h ,&:hڎ &:h1 &:hc &:h &:h &:hA &:h &:hu ,&:h &:h ,&:h &:h ,&:hc &:h ,&:h &:hz ,&:h$ &:hO ,&:h &:h &:h= &:h &:hà &:h &:h` &:hc &:h &:h &:h &:h5 &:h &:h &:h &:hU &:hƧ ,&:hc &:h ,&:h. &:h ,&:h? &:h ,&:hP &:h ,&:h0 &:h ,&:hӲ &:h ,&:h &:hȵ ,&:hw &:hٷ ,&:he &:h &:h &:h &:h߻ &:hj &:h &:h! ,&:h &:h ,&:h &:hm B&:h ,&:h &:hp ,&:hs &:h ,&:h &:h ,&:h. &:h ,&:h? &:h ,&:ha &:hN ,&:h &:h ,&:h &:h &:hp &:h &:hl ,&:h &:h ,&:hm &:h ,&:h &:h ,&:h &:hx ,&:h &:h ,&:h &:h- ,&:h &:hn ,&:h[ ,&:h &:hw &:h ,&:h@ &:h ,&:h &:hu B&:h ,&:hs &:h B&:h B&:h &:hB &:h &:h0 ,&:h &:h ,&:h &:h ,&:h&:h,&:h&:hq 762.9 (99_ _You start waiting.&:h/3.9 (100.0)&:h8_&:h# _Done waiting.(:hG 3(:h (:hܬ (:h (:h   You see here a quokka corpse.(:h (:h  _(:h (:h (:h ,(:hF (:h (:h< ,(:h (:h@ (:h ,(:h (:h (:h ,(:hB (:hN (:h (:h (:h: (:h (:h ,(:h\ (:h (:h9 ,(:h (:h (:hy ,(:h (:h (:h (:h3 (:h (:h (:h5 (:h] (:h (:ho (:h (:h (:h (:hs (:h ,(:h (:hS (:h# ,(:h{ (:h (:h ,(:h (:h (:hi ,(:h (:h (:h ,(:h (:hV (:h ,(:h (:h (:h (:h (:h (:h (:h ,(:h (:h (:h5 ,(:h (:h (:he ,(:h (:h (:h# ,(:h_ (:h (:h ,(:hU (:h' (:h" ,(:h (:h (:h ,(:h (:h" (:h  (:hS (:h (:h (:h (:h* (:h (:h (:h (:h (:ho (:h (:h (:h (:h} (:hm (:h (:h) (:h (:h (:h ,(:h (:h* (:h.! (:hl! (:h! (:h# (:h7$ (:h$ (:h,% (:h' (:h( (:h( (:h?) (:h+ 7 _You open the door.(:hD7 5 #.ß~.. ...S. .+.Pß.....#ß~......## ##~~...... #~~P#... ##≈~#... .##≈..##...##### . ##.@...# ##. #..##...###.# #.. #### #.# #.#  #.# #.# #.# #.#(:h7 #.# ####.#### S   ball python (constriction, asleep)#.# #........#.# #.########.#####.#(:h@ 99.9 (36.0)  A ball python comes into view.(:hF j.SS)(:h0K O800.9 (37Ensorcelled Hibernation(:hiP (:hiT x _The ball python hisses angrily. _There is an open door here.*:hx] #.#≈~#.....#.ß~.#..... .+.P#....S  #ß####~~.....# #~ #...#  #...# *:hJy . ..##..@##### .r.......'...# ##....##...###.# #... ##### #.# #.# #.# #.# #.# #.# r   quokka (asleep) #.# ####.### S   ball python (constriction) #.# #....... #.# #.######*:h$}*:hӃJ.S*:h01.9 (1.0)*:h3*:hY _A quokka comes into view.-:hDa| #.#≈ #..... #.#≈ #.....#.ß~ #..... .+#.....  #ß....S####.....# #~ #...#  #.@.#  . ..##...##### . r.......'...# ##. ...##...###.# #..... ##### #.# #.#.. #.# #.# S   ball python (constriction)# #.# #.# #.# ####.## #.# #......-:h!b-:heF.S-:hf%2-:hj-:hl.:h\9 #.#≈ Salty123 the Vexing #..... #.#≈ Deep Elf #..... #.ß~ Health: 15/15 ======================== #......+. Magic: 6/8==================------ #.....#ß~ AC: 2Str: 5 .....### ##~ EV: 12Int: 19 .....# #~ SH: 0Dex: 15 .:h2#.S.# ## XL:  2 Next: 27% Place: Dungeon:1 #.@.# .# Noise: ---------  Time: 802.9 (0.0) ..##...##### .  a) +1 dagger r.......'...# ##.  Cast: Ensorcelled Hibernation ...##...###.# #..  Quill  .:hH... ##### #.# #.#  .. #.# #.#  S   ball python (constriction) # #.# #.#  #.# ####.## #.# #...... _There is an open door here. _A quokka comes into view.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  .:hzaPress: ? - help, Q - select action.:hgShift-Dir - straight lineAim: a ball python (chance to affect: 62%).:h6 #.#≈ Salty123 the Vexing#.....#.#≈ Deep Elf#.....#.ß~ Health: 15/15 ========================#......+. Magic: 6/8==================------#.....#ß~ AC: 2Str: 5.....#####~ EV: 12Int: 19.....##~ SH: 0Dex: 15.:h8 #.*.### XL:  2 Next: 27% Place: Dungeon:1#.@.#.# Noise: ---------  Time: 802.9 (0.0)..##...#####. a) +1 daggerr.......'...###. Cast: Ensorcelled Hibernation...##...###.##.. Quill ... ##### #.##.#..#.##.# S   ball python (constriction)##.##.##.# ####.###.# #...... _There is an open door here. _A quokka comes into view..:h8 XAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 62%).:h" .:h؍ QS _A quokka comes into view.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (chance to affect: 62%)  The ball python resists with significant effort..:h 2=3.9 (1.:hȓ .:h C _The ball python bites you but does no damage./:h #.#≈ Salty123 the Vexing #..... #.#≈ Deep Elf #..... #.ß~ Health: 15/15 ======================== #......+. Magic: 4/8============------------ #.....#ß~ AC: 2Str: 5 /:h.....### ##~ EV: 12Int: 19 .....# #~ SH: 0Dex: 15 #.S.# ## XL:  2 Next: 27% Place: Dungeon:1 #.@.# .# Noise: =--------  Time: 803.9 (0.0) /:h~..##...##### .  a) +1 dagger r.......'...# ##.  Cast: Ensorcelled Hibernation ...##...###.# #..  Quill  ... ##### #.# #.#  .. #.# #.#  S   ball python (constriction) # #.# #.#  #.# ####.## /:h#.# #......The ball python resists with significant effort. _The ball python bites you but does no damage.  /:hAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action/:h"gShift-Dir - straight lineAim: a ball python (chance to affect: 62%)/:h#.#≈ Salty123 the Vexing#.....#.#≈ Deep Elf#.....#.ß~ Health: 15/15 ========================#...../:hXd.+. Magic: 4/8============------------#.....#ß~ AC: 2Str: 5.....#####~ EV: 12Int: 19.....##~ SH: 0Dex: 15#.*.### XL:  2 Next: 27% Place: Dungeon:1#.@.#.# Noise: =--------  Time: 803.9 (0.0)..##...#####. a) +1 daggerr.......'...###. Cast: Ensorcelled Hibernation...##...###.#/:hͅ#.. Quill ... ##### #.##.#..#.##.# S   ball python (constriction)##.##.##.# ####.###.# #....../:hThe ball python resists with significant effort. _The ball python bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  /:hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 62%)/:hPY/:h[LS, asleep)/:h2MMS _The ball python bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (chance to affect: 62%)  The ball python looks drowsy.../:h-4.9 (1Ensorcelled Hibernation _/:h/:h0:hy  The helpless ball python fails to defend itself.  You impale the ball python!!0:h1g†0:h>]31-5.8 (0.90:h80:h[O _You kill the ball python!2:hi 2:hIj 2:hj 2:hl ,2:ho {5===2:hp 2:hzq ,2:hr 2:hps 2:hs 2:h"t 2:hu 2:hu 2:hv 2:hw 2:hx n6======2:hx 2:hy 2:hy 2:hWz 2:h{ 2:h{ 2:hU| 2:h} 2:h} 2:he~ 2:h 2:h ;===2:hW 2:h 2:hρ 2:h F7===2:hr 2:hփ 2:h 2:h 2:h ,2:h 2:hЇ 2:h 2:h 2:h 2:hي l8======2:h 2:h< 4 _Magic restored.2:h 2:h 2:hZ 2:h2 2:h 2:hœ 2:hg 2:h 2:h> 2:hy 2:h' 2:hښ 2:hܥ #....# # #.....####### # #.....# # #.....# # #.....# # #.....# #.....# ##+#.....### #.....@....# +.....##.†.#  #..... #...#  2:h #.....##...#####  +..r.......'...# # #.....##...###.# # r   quokka (asleep) #..... ##### #.# ##..... #.# # #.# #2:hT 023.8 (18.0)2:h r.r2:h! k===4.8 (19Ensorcelled Hibernation2:h 2:hں 4:hz#.....#######  #.....#   #.....#  #.....#  #.....#  #.....###+#.....### #..........# +....@##.†.# #.....##...# #..r..##...##### +..........'...# #.....##...###.# #.....###### #.# 4:h , #.....# #.# ####### #.# #.# ##4:h 4:hFr..4:h05.0)4:h4:h-4:h̕  #.....#######  Salty123 the Vexing #.....#  Deep Elf #.....#  Health: 15/15 ======================== #.....#  Magic: 6/8==================------ #.....#  AC: 2Str: 5 #.....#  EV: 12Int: 19 ##+#.....###  SH: 0Dex: 15 #..........#  XL:  2 Next: 31% Place: Dungeon:1 +....@##.†.#  Noise: ---------  Time: 825.8 (0.0) #...r.##...# [404:h% m a) +1 dagger #.....##...#####  Cast: Ensorcelled Hibernation +..........'...#  Quill  #.....##...###.#  #.....###### #.#  r   quokka #.....# #.#  ####### #.#  #.# ### _You kill the ball python! _Magic restored.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%)5:h\#.....#######Salty123 the Vexing#.....#Deep Elf#.....#Health: 15/15 ========================#.....#Magic: 6/8==================------#.....#AC: 2Str: 5#.....#EV: 125:h]Int: 19##+#.....###SH: 0Dex: 15#..........#XL:  2 Next: 31% Place: Dungeon:1+....@##.†.#Noise: ---------  Time: 825.8 (0.0)#...*.##...#a) +1 dagger#.....##...#####Cast: Ensorcelled Hibernation+..........'...#Quill #.....##...###.##.....###### #.#r   quokka#.....##.#########.##.# ### 5:h+^}_You kill the ball python! _Magic restored.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line5:hH^;Aim: a quokka (chance to affect: 62%)5:h-15:h=rMagic restored.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka resists with significant effort.5:hn2=6.8 (15:h5:h T _The quokka closely misses you.5:hl #.....#######  Salty123 the Vexing #.....#  Deep Elf #.....#  Health: 15/15 ======================== #.....#  Magic: 4/8============------------ #.....#  AC: 2Str: 5 5:h$#.....#  EV: 12Int: 19 ##+#.....###  SH: 0Dex: 15 #..........#  XL:  2 Next: 31% Place: Dungeon:1 +....@##.†.#  Noise: =--------  Time: 826.8 (0.0) #...r.##...#  a) +1 dagger #.....##...#####  Cast: Ensorcelled Hibernation +..........'...#  Quill  #.....##...###.# 5:h' z #.....###### #.#  r   quokka #.....# #.#  ####### #.#  #.# ###5:hO gThe quokka resists with significant effort. _The quokka closely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action5:h{ cShift-Dir - straight lineAim: a quokka (chance to affect: 62%)6:h2q#.....#######Salty123 the Vexing#.....#Deep Elf#.....#Health: 15/15 ========================#.....#Magic: 4/8============------------#.....#6:h3AC: 2Str: 5#.....#EV: 12Int: 19##+#.....###SH: 0Dex: 15#..........#XL:  2 Next: 31% Place: Dungeon:1+....@##.†.#Noise: =--------  Time: 826.8 (0.0)#...*.##...#a) +1 dagger#.....##...#####Cast: Ensorcelled Hibernation+..........'...#Quill 6:h3$#.....##...###.##.....###### #.#r   quokka6:h 4a#.....##.########6:hG4#.##.# ###The quokka resists with significant effort. 6:hm40_The quokka closely misses you.6:h4Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action6:h4[Shift-Dir - straight lineAim: a quokka (chance to affect: 62%)6:h6:hR r  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka resists with significant effort.  The quokka barely misses you.6:hΒVThe quokka twitches its whiskers.6:h.64--6:hO#7.8 (16:h6:h+ _The quokka bites you.6:h ) #.....#######  Salty123 the Vexing #.....#  Deep Elf #.....#  Health: 14/15 ======================-- 6:hc r#.....#  Magic: 2/8======------------------ #.....#  AC: 2Str: 5 #.....#  EV: 12Int: 19 ##+#.....###  SH: 0Dex: 15 6:h #..........#  XL:  2 Next: 31% Place: Dungeon:1 6:h +....@##.†.#  Noise: =--------  Time: 827.8 (0.0) 6:h {#...r.##...#  a) +1 dagger #.....##...#####  Cast: Ensorcelled Hibernation6:h  +..........'...#  Quill 6:h n #.....##...###.#  6:hC e#.....###### #.#  r   quokka #.....# #.#  ####### #.#  6:hf S#.# ###The quokka twitches its whiskers. 6:h _The quokka bites you.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%)6:h #.....#######Salty123 the Vexing#.....#Deep Elf#.....#Health: 14/15 ======================--#.....#Magic: 2/8======------------------#.....#AC: 2Str: 5#.....#EV: 12Int: 19##+#.....###SH: 0Dex: 15#..........#XL:  2 Next: 31% Place: Dungeon:1+....@##.†.#Noise: =--------  Time: 827.8 (0.0)#...*.##...#a) +1 dagger#.....##...#####Cast: Ensorcelled Hibernation+..........'...#Quill #.....##...###.##.....###### #.#r 6:hd   quokka#.....##.#########.##.# ###The quokka twitches its whiskers. _The quokka bites you.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (chance to affect: 62%)6:h>Kr(asleep)7:hr _The quokka bites you.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka looks drowsy...7:h-8.8 (1Ensorcelled Hibernation _7:hV7:h8:h* p  The helpless quokka fails to defend itself.  You puncture the quokka!8:h z†8:hU U7-98:hL 8:hd J _You kill the quokka!::h@q3::h3r::hw3===5==::h~x::hI{N _HP restored.::h|::h@~,::h~::hx4======::hE::hP==::hǃ::h:,::hօ::h/::hO::h::hw::h;===::hv::h::h/O5===::h::h͎,::h::h2,::hp::h͑,::h{::hߓ6======::h::h,::h–::h<,::h::h,::h::hQ===::h ::h::hF7===::hs::hP,::h::hx,::hӠ::h::h::hc::h::h;===::h::h3::hdF8===::h::h::h,::h::h::h,::h::h::h:,::h::h]7 _You open the door.::hGQ===::h::h@  There is an open door here.::hq::h _::h::hw::heB::h::h,::h ::h7 _You open the door.::h3::h ::h::h,::h::h::h},::h::h::h,::hK::hO7 _You open the door.::h3::h~::h::hy,::h::hu::h=,::h::h+::h::h::h%::h=::h::h@::h::h::h::h7::h::h"::h::h::hk::hp::hU,::h)::h::hm,::h::hX@  There is an open door here.::h*::ho _::h ::h::h::h::h::h::h,::h&::h::h$,::h::h::h::h"::h::h::h,::h,::h7B::hl::h0X::h,::hM::h::h ,::h ::h^ ::h ::h ::h ::h^ ::hO ::h ::h ::h6 ::h ,::h ::h ::h ,::hS ::hz ::h ::h; ::h( ::h ::h ::h; ::h% ::h4 ::h ,::h ::hp'   #...# #.#.#......  #...# #.#.#......  #.### #.#.#...... # #.# #.# ##....† #.#.# #.# #..... #.#.#####.# +.....  #.........####.....  ##.####.####...........  #.....@....#.########..  #######....#.#.....##..  #....#.#.....####  #....#.#.....#  ######.#.....#  #.#.....# ::hW( c #.#.....#  #.#.....# ##'#.....###::h*- 090.8 (61.0)::h/ +1.8 (62::h=4 ::hz6 _You open the door. _There is an open door here. _You open the door. _There is an open door here. _h - a metallic inky potion;:h;:h;:hm;:h;:h ;:hY;:h;:hB;:hX;:h|;:h,;:h2;:h;:h;:h;:hx;:h;:h;:h;:h:,;:h;:h;:h ,;:hL;:h;:hB;:h?;:h;:h;:h;:h;:h;:h;:h};:h;:hb,;:h;:h9;:h,;:h ;:h;:h,;:hk;:h;:h;:h;:h$;:hU;:h;:h;:h;:hR;:h;:h;:h:;:h;:h,;:hL;:h};:h ,;:hn;:hc;:h&,;:hy;:h;:h^;:h;:h;:h;:h,;:h\;:h;:h;:h;:h;;:h;:hq;:h;:h;:h;:h,;:hc;:h^;:h),;:h;:h ;:h;:h;:hr ;:h ;:h ;:h ;:h{ ;:h ;:h;:h;:h;:h2;:hx;:h;:h ;:h ;:h?;:hp;:h;:hz;:h|,;:h:;:h7 _You open the door.;:hJ 3;:h ;:h$@  There is an open door here.;:h>%;:h% _;:h/&;:h/;:h0;:h0;:h1;:ha6@  There is an open door here.;:h7;:hP8 _;:h9;:ho<;:h=;:h=;:h>;:hA<:h<:h<:h<:h<:h,<:hA<:hE B<:h4 <:h<:h,<:h<:hiX<:h<:h <:hD<:h<:h<:h B<:h "<:h#B<:h,&<:h'<:h'<:h(<:h.X<:h10<:h1<:h1<:h2<:h4<:hy6<:h6<:h7<:h9<:h;,<:hF=<:hn@@  There is an open door here.<:h[B<:hB _<:hC<:hE<:hCG<:hqG<:hVH<:hI<:hJ,<:hK<:huQ<:hR,<:h T<:h=V<:hW<:hW<:hX<:hyZ<:h3\,<:h]<:h1_<:h`<:h`<:ha<:he<:h|f<:hf<:hg<:hj<:hk<:hOl<:h1m<:h o<:hp,<:hNr<:hvy<:hz,<:hO|<:h~<:h,<:h<:h:<:hV<:h<:h<:hO<:h,<:h<:h<:hΉ,<:h<:h<:h<:hӌ<:h@<:h<:h:,<:h<:hX<:ho<:h˖,<:h(<:h<:h,<:h,<:h],<:h<:hi<:h,<:h<:h<:h,<:h<:hڥ<:h7,<:hE<:h <:h³ .....).....# #.#.##.... .######....# ###.#.##.######### ....###....# ..#.#.##.# .....##....# #.#.#.##.# ......#....# g...#.##.# ....#.####.# #.# #. ....#.####.# #.# #.##.# (...#....#.#####.# #.# ....####.#......@# ....# #.######..# ....# #...####..# ....# ###...##..# ....########.##.. ##...............# g   hobgoblin (asleep) ..#####...####...# .##≈~≈<:h ##..# ###.# ##~~P≈≈##.# #.##<:h.967.8 (76<:h+8.8 (77<:h<:h"\ _A hobgoblin comes into view.>:h#######....#######.#'##.######### .....). #......... .##############.##.#..#....# g... ....#.####.# #.# #.# (...#....#.######.####.#......######....####. ###...##. ....########.## ##............ ..#####...####.. .##≈~≈##..# ###.#>:h>:h09.8 (1.0)>:hH>:h?:h .....'.................# #######....#######.#'##.######### .....). #......... .######.#.##.##########..#.####.#...#....# g... ....#.####.# #@# #.# (...#....#.######.####.#.....##...## ###.. ....########.## ##............ ..#####...####..?:h?:h}&70?:hS?:h?:ho##### #.....'.................# #######....#######.#'##.######### .....). #.#.##.......... .######.######### ..#.#####.#.#..#....# #.g...# ....#.####.# #.# #.# (...#....#.#####?:h p#.####.#.....######...## ###.. ....########.## ##............?:hv?:hy%1?:h~?:h@:h{u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!@:hE†@:hM.412@:h@:hM _You kill the hobgoblin!A:h IA:h A:h A:h A:h BA:h> A:h A:h A:hJ A:h A:h A:h- A:h ,A:h A:h e  You see here a hobgoblin corpse.A:h A:h  _A:hd A:h A:hr A:h A:h A:h A:h A:h` A:h A:h A:h ,A:h A:h A:h A:h A:h A:h A:h A:h A:hw A:h XA:h e  You see here a hobgoblin corpse.A:he A:h  _A:h! A:h A:h A:h A:hI A:h A:h2 A:hk A:h A:hD A:hW BA:h A:h ,A:hc A:h@ A:h ,A:hk A:h A:h} A:h A:h, A:hY A:h[ A:h A:h ,A:h A:h* A:h/ A:hg A:hS A:h A:h A:h A:hk A:h ;  There is a shaft here.A:h! & #.#  #.#  #.## #.#..# #.###### #.....# A:h! >########.....######## '............>...J... ########.....@## # #.....^# ...########.....A:h'"  #.......).................A:ha" 8...........J   endoplasm (asleep)######.#'##.################ #.#.##................. ....#######.#.##.##############.#A:h0 095.8 (23.0)A:h,7 +6.8 (24A:h= A:h? ] _An endoplasm comes into view.D:hV 9#.# #.#  #.# ### #.# # #.# # #.##### # #.....# ########.....#########'............>@..J....########......######### #.....^# ..########......# )........#....# ............########.#'##.################## #.#.##................D:hD:h807.8 (1.0)D:huD:hb D:h0d#.# #.# #.#  #.# # #.# # #.##### # #.....# #.....#.'.D:hK1/>.@.J.#......## #.....^# #......# )........#....# .....D:h1b##.#'##. D:hW:D:hK>%8D:hCD:hbED:h #.# #.# #.#  #.# # #.# D:h# #.##### # #.....# #.....#D:h9:.# '.D:hc>..@J.....# #......# D:h# #.....^# #D:h......# )........#.....#  D:hgD:h)%9D:hD:h/ D:h8 u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!D:h~> 1.D:hD 881000.8 (1.0)D:hI D:hK M _You kill the endoplasm!F:h3F:hF:hF:h F:h F:h ,F:hF:h'F:h},F:hF:hF:h0,F:hF:hF:h,F:hdF:h@F:h,F:hF:hF:h^,F:hF:h!F:h,F:hF:h F:h!,F:h6"F:h#F:h)$F:hY$F:h$F:h%F:h&F:h&F:h'F:h9(F:h),F:h)F:h*F:h53XF:hF:h,F:hF:hjF:hF:hF:hF:h,F:hΕF:huF:h),F:h2F:hF:ho,F:hpF:hF:h,F:hF:hF:h,F:hF:h}F:h5,F:h-F:hF:h,F:h F:hHF:h9,F:hHF:hF:hPF:hF:hF:hF:h,F:hF:hF:hiF:hF:h:F:hF:h,F:hF:h@  There is an open door here.F:hF:hC _F:heF:h2F:hF:hF:hF:h;F:hF:hF:hF:hF:h,F:h`F:hF:hF:hF:h4F:hXF:hfF:hF:hF:hF:h0F:hPF:hF:hzF:h;,F:hF:hF:hB,F:hF:hF:hF:hF:h<F:hdF:h,F:hF:h(F:h,F:hF:hF:hF:hF:hcF:hF:hk,F:h"F:hfF:h,F:h4F:hF:h,F:h9F:h|F:h ,F:hi F:h_ F:h| F:h F:h F:h=F:h},F:hF:hHF:hF:hF:hF:hF:h@F:hmF:hF:hF:hP,F:hF:h F:h,F:h$F:ha F:h!,F:h"F:h#F:h_%BF:h!'F:h(F:h(F:h)F:hO,F:h.,F:h/F:hL1F:h4BF:h>7F:h:8F:h}8F:h9F:h;F:hH=,F:h">F:h?F:h}A,F:hEBF:hCF:h#E,F:hFF:hhV ..# ###.# #.##.##.# #.###.##.##.# ###.##.##.##.# ≈# ####..##.#..##.# ≈## #.....##...###.# ~ß###.###.....###.# .'..#........###.# ~ß#........>.##.# ~####.....#...... #.# ≈# #.#####..##.# ## #.# #.## F:h~W#.# # #.# #. #.#  #.# #. #.#  #.#####.# #.#  ..~....~. #.#  #~~~.~~...#  #.~~~≈~~~#.#F:hZ]077.8 (77.0)F:h_+8.8 (78F:hdF:hfR _i - a black potionG:hk3G:h}lG:hnG:h;oG:hpsnG:hsG:huG:hv,G:hwG:hfxG:hz,G:hzG:h|G:h}G:h}G:h~G:hG:h,G:hG:hG:hG:hPG:hG:h&G:h}G:hG:h:G:hEG:hUG:hG:h,G:hqA  You enter the shallow water.G:h?Water G:hǗG:hqN _Moving in this stuff is going to be slow.G:hޜ>G:h G:hաG:hg,G:hG:h̦G:h~≈## #.....##...## # ...~ß###.###.....## # .ßP.'..#........## # ...~ß#........>.########### # ..≈~####.....#............. # .P≈≈# #.#####..########### # ~~≈## #.# #.######### # G:hղ≈≈## #.# #.#...r.... # ≈## #.# #.#@## ## #.#####.#.##### # ..~....~....~.# # #~~~.~~.......# # #.~~~≈~~~~~~..# # #..~≈~≈~~≈~~≈.# # r   rat (asleep) ########.~≈≈~≈~~≈≈≈...# # ...†.....≈~~~...~≈≈~..# # ########..~~~._.~≈≈~~.# #G:h5X91.4 (12.6_G:h&+2.4 (13G:hUG:hV _A rat comes into view.H:hk P~≈# ####..##.#..# #. .~≈## #.....###. ..~ß###.####. ßP.'..#.##H:hl I#.~ß#........>.########### #. .≈~####.....#............. #. P≈≈# #.#####..########### #. ~≈## #.# #.###########.#.# #.#.@.r.....H:hvl #.#.# #.#.#########. # #.#####.#.##### #...~....~....~.# #.#~~~.~~.......# #.H:hm #.~~~≈~~~~~~..# #. #..~≈~≈~~≈~~≈.# #. #######.~≈≈~≈~~≈≈≈...# #. ..†.....≈~~~...~≈≈~..# #.H:hu H:h'w 03.4 (1.0)H:h$| H:h H:h #~≈# ####..##.#..# #.# ~≈## #.....##...## #.# .~ß###.###.....## #.# P.'..#.## #.# .~ß#.>.# #.# ≈~####.....#. #.# ≈≈# #.#####..# #.# ≈## #.# #.##.# ## #.# #.#..@r.#.# # #.# #.#.#H:hL #.# #.#####.#.##### #.#..~....~....~.# #.##~~~.~~.......# #.##.~~~≈~~~~~~..# #.##..~≈~≈~~≈~~≈.# #.#.~≈≈~≈~~≈≈≈...# H:h #.# .†.....≈~~~...~≈≈~..# #.#H:hY H:h %4H:h% H:h& I:h<j  The helpless rat fails to defend itself.  You puncture the rat!I:hi.I:h#5515.3 (0.9I:h(I:h*G _You kill the rat!J:hJ:h*3J:hJ:hS,J:hnJ:hJ:hnJ:hJ:hJ:hJ:hJ:hJ:hȗJ:hJ:h),J:hJ:hJ:huJ:hJ:hJ:hJ:h,J:h%J:hJ:h #..##.#..# #.#  ...##...## #.#  ##.....## #.#  ......## #.#  ....>.############# #.#  ...#.............J# #.#  J:h ####..###########.# #.#  J:hi #.############.# #.#   #.#..........@.# #.#   #.#.############ #.#  ####. #.#  ....~....~.# #.#  ~.~~.......# #.#  ~~≈~~~~~~..# #.#   J   endoplasm (asleep) ~≈~≈~~≈~~≈.# #.#  ≈≈~≈~~≈≈≈...# #.#  ~~~...~≈≈~..# #.# J:h/102.3 (7.0J:hH*3.3 (8J:hJ:h] _An endoplasm comes into view.L:h<;..##.##.# #.#  ##.#..# #.#  ..###.#  ##.#  .###.#  >.############# #.#  ..#.............J# #.#  ###..###########.# #.#  #.############@# #.#  #.#............# #.#   #.#.############ #.#  ###.#.##### #.#  ...~....~.# #.#  .~~.......# #.#  ~~~~~..# #.#  ~≈~~≈~~≈.# #.#  ≈~≈~~≈≈≈...# #.#  L:hL:h*4.3 (1L:hL:hL:h ###.. ..##...## #.....##..## .>.############ ..#.............J ###..###########...........  ####### ###.#.#### ...~....~ .~~..... ~≈~~~~~~.~~≈.# L:h0L:h%5L:h&L:hL:h6u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!L:hL;i.L:h?486.2 (0.9L:h_DL:h=FM _You kill the endoplasm!M:h* 3M:h M:hw M:hy M:h XM:hX M:h M:h M:h] ,M:h M:h- M:h M:hL M:h M:h M:hr ,M:h M:h  M:h M:h$ M:h M:h M:hF ,M:h M:h M:h M:h M:h M:h! M:h" M:h" M:h# M:hN$ M:h$ M:h% M:ho% M:h& M:h^' ,M:h' M:h( M:h) M:h* M:hs* M:h+ M:h, M:h/- M:h- M:h[/ M:hm1 ,M:h2 M:h3 M:h5 ,M:h5 M:h&8 M:h; ,M:h< M:h> M:h@ M:hD@ M:h#A M:hC M:hD ,M:h`E M:hRI M:hJ ,M:hK M:hFN M:hO ,M:hP M:hR M:hfT ,M:h&U M:hZ M:h-\ M:hg\ M:h ] M:hg` M:hEb ,M:h c M:hf M:hg ,M:hh M:hj M:hml M:hl M:hQm M:hp M:hq ,M:hr M:ht M:h|v ,M:h2w M:h+y M:hz ,M:h{ M:h} M:hJ ,M:hl M:hB M:h ,M:ḧ́ M:hc M:hڇ ,M:h M:he M:h1 ,M:h M:h5 M:h ,M:h M:h M:h ,M:hT M:ha M:hr ,M:h' M:h M:h  You enter the shallow water.Water M:h- M:h N _Moving in this stuff is going to be slow.M:h >M:hj M:h M:h ,M:hk M:h BM:h nM:h* M:hm ,M:h M:h M:h" M:hr M:h M:hL M:h2 M:h M:h M:h M:h BM:h~ M:hZ M:h M:h M:hX M:h3  You enter the shallow water.Water M:h M:h N _Moving in this stuff is going to be slow.M:h >M:h M:h M:hr ,M:h M:hW M:h M:h M:h M:hM M:h M:h M:h M:hn ,M:h M:h, M:h( M:h M:h M:h~ M:h M:h\ M:h M:h M:h M:h N  ##. #####...###.#####.#.#####  #.. ###.....~....~....~.#  #.# #####~~~.~~.......#  #.# #.~~~≈~~~~~~..#  #.# #..~≈~≈~~≈~~≈.# ####.##############.~≈≈~≈~~≈≈≈... M:hX #.............÷.....≈~~~...~≈≈~.. #.#################..~~~._.~≈≈~~..# B......@..~.~≈≈~..~≈≈~.. M:hy ..# ##########..≈≈≈~~~≈≈≈~.. ####.≈~~≈≈≈≈~≈≈~.. M:h 1#..~~~~~≈≈≈~~.# #~...~~..~~..~# #.......~....~# B   giant cockroach (asleep) M:h ###.########### ##.########### #.............M:h 060.4 (54.2)M:h +1.4 (55M:h M:h1 b _A giant cockroach comes into view.O:h ##. #####...###.#####.#. #.. ###.....~....~....~. #.# #####~~~.~~....... #.# #.~~~≈~~~~~~.. #.# #..~≈~≈~~≈~~≈.  ####.#.~≈≈~≈~~≈≈≈.  #.÷.....≈~~~...~≈≈~.  #.#..~~~._.~≈≈~~ ##.# .B...~.~≈≈~..~≈≈~.##..≈≈≈~~~≈≈≈~# #.≈~~≈≈≈≈~≈≈~ #..~~~~~≈≈≈~~. #~...~~..~~..~ #.~....~ ###. ##. #O:hMX.BBO:hT12.4 (1.0)O:hy!Ensorcelled HibernationO:hk%_O:hAO:h ##. #####...###.#####.#. #.. ###.....~....~....~ #.# #####~~~.~~ #.# #.~~~≈~~~~~~ #.# #..~≈~≈~~≈~~≈ ####.O:hx#.~≈≈~≈~~≈≈≈ #.÷.....≈~~~...~≈≈~ #.#..~~~._.~≈≈#.#.B.~.~≈≈~..~≈≈~.#O:h #..≈≈≈~~~≈≈≈~# #.≈~~≈≈≈≈~≈≈~ #..~~~~~≈≈≈~~ #~...~~..~~.. #.~.... ###. ##. #O:h,O:hO:hu5_..BO:hO:h%3O:hQ7_O:hO:hv 2 ##. #####...###.#####.#. #.. ###.....~....~.... #.# #####~~~.~~ #.# #.~~~≈~~~~~~ #.# #..~≈~≈~~≈~~ ####.#.~≈≈~≈~~≈≈≈O:h* G #.÷.....≈~~~...~≈≈ #.#..~~~._.~≈≈#.#.B@.....~.~≈≈~..~≈≈.##..≈≈≈~~~≈≈≈# #.≈~~≈≈≈≈~≈≈ #..~~~~~≈≈≈ #~...~~..~~ #.~ ###. ##. #O:h_ O:h 7_O:h -=4O:hL %_O:h ] _The giant cockroach closely misses you.O:hH r _You barely miss the giant cockroach.O:h %5O:h> O:h G _The giant cockroach bites you but does no damage.O:hj6.3 (0.9 _You closely miss the giant cockroach. The giant cockroach closely misses you.P:h`P:h`,7.3 (1.0P:hj_ _You barely miss the giant cockroach. The giant cockroach barely misses you.Q:h\=# ##. #####...###.#####.#.## Salty123 the Vexing #.. ###.....~....~.... Deep Elf Q:h=#.# #####~~~.~~..... Health: 15/15 ======================== #.# #.~~~≈~~~~~~ Magic: 6/8==================------ #.# #..~≈~≈~~≈~~ AC: 2Str: 5 Q:h=# ####.##############.~≈≈~≈~~≈≈≈ EV: 12Int: 19  #.............÷.....≈~~~...~≈≈ SH: 0Q:h=,Dex: 15 Q:h> #.#################..~~~._.~≈≈ XL:  2 Next: 58% Place: Dungeon:1 Q:hG> ####.# ......B@.....~.~≈≈~..~≈≈ Noise: =--------  Time: 1167.3 (0.0) .....# #############..≈≈≈~~~≈≈≈ a) +1 dagger ######Q:h>#.≈~~≈≈≈≈~≈≈ Cast: Ensorcelled Hibernation #..~~~~~≈≈≈~ Quill  #~...~~..~~. #.......~... B   giant cockroach ###.######## Q:h>)##.######## #.......... Q:h>_You closely miss the giant cockroach. The giant cockroach closely misses you. Q:h>_You barely miss the giant cockroach. The giant cockroach barely misses you.Q:h?Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineQ:h=?KAim: a giant cockroach (chance to affect: 62%)Q:h ##. #####...###.#####.#.## Salty123 the Vexing#..###.....~....~.... Deep Elf#.######~~~.~~..... Health: 15/15 ========================#.##.~~~≈~~~~~~ Magic: 6/8==================------#.##..~≈~≈~~≈~~ AC: 2Q:h Str: 5####.##############.~≈≈~≈~~≈≈≈ EV: 12Int: 19#.............÷.....≈~~~...~≈≈ SH: 0Dex: 15Q:h b#.#################..~~~._.~≈≈ XL:  2 Next: 58% Place: Dungeon:1 ####.# ......B@.....~.~≈≈~..~≈≈ Noise: =--------  Time: 1167.3 (0.0) Q:hڹ .....# #############..≈≈≈~~~≈≈≈ a) +1 dagger ######Q:h x#.≈~~≈≈≈≈~≈≈ Cast: Ensorcelled Hibernation#..~~~~~≈≈≈~ Quill #~...~~..~~.#.......~... B   giant cockroachQ:hg ###.##########.#########..........Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (chance to affect: 62%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Q:h 3----8.3 (1Contam Q:h 7_Q:h O  Shift-Dir - straight line  Aim: a giant cockroach (chance to affect: 62%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happen. _The giant cockroach bites you.R:h%  ##. #####...###.#####.#.## Salty123 the Vexing #.. ###.....~....~.... Deep Elf #.# #####~~~.~~..... Health: 13/15 ====================---- #.# #.~~~≈~~~~~~ Magic: 4/8============------------ #.# #..~≈~≈~~≈~~ AC: 2R:hzStr: 5  ####.##############.~≈≈~≈~~≈≈≈ EV: 12Int: 19  #.............÷.....≈~~~...~≈≈ SH: 0Dex: 15 R:hE #.#################..~~~._.~≈≈ XL:  2 Next: 58% Place: Dungeon:1 ####.# ......B@.....~.~≈≈~..~≈≈ Noise: =--------  Time: 1168.3 (0.0) R:h].....# #############..≈≈≈~~~≈≈≈ a) +1 dagger #######.≈~~≈≈≈≈~≈≈ Cast: Ensorcelled Hibernation R:hF#..~~~~~≈≈≈~ Quill Contam  #~...~~..~~.R:h #.......~... B   giant cockroach ###.######## R:h##.######## #..........Nothing appears to happen. _The giant cockroach bites you.  R:hAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionR:hekShift-Dir - straight lineAim: a giant cockroach (chance to affect: 62%)R:hA(R:haD##. #####...###.#####.#.## Salty123 the Vexing#..###.....~....~.... Deep Elf#.######~~~.~~..... Health: 13/15 ====================----#.##.~~~≈~~~~~~ Magic: 4/8============------------#.##..~≈~≈~~≈~~ AC: 2Str: 5R:hD####.##############.~≈≈~≈~~≈≈≈ EV: 12Int: 19#.............÷.....≈~~~...~≈≈ SH: 0Dex: 15#.#################..~~~._.~≈≈ XL:  2 Next: 58% Place: Dungeon:1 ####.# ......*@.....~.~≈≈~..~≈≈ Noise: =--------  Time: 1168.3 (0.0) .....# #############..≈≈≈~~~≈≈≈ a) +1 dagger R:haE>#######.≈~~≈≈≈≈~≈≈ Cast: Ensorcelled Hibernation#..~~~~~≈≈≈~ Quill Contam #~...~~..~~.#.......~... B   giant cockroach###.##########.#########..........Nothing appears to happen. _The giant cockroach bites you.  R:hETAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (chance to affect: 62%)R:h*[_B(asleep)R:h0_B _The giant cockroach bites you.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a giant cockroach (chance to affect: 62%)  The giant cockroach looks drowsy...R:h-9.3 (1Ensorcelled Hibernation _R:h&7_R:hzS:hZ  The helpless giant cockroach fails to defend itself.  You impale the giant cockroach!!S:hg†S:hd^65-70.2 (0.9S:h S:h^S _You kill the giant cockroach!T:h' 3T:h T:hS T:h 5===T:h b4==T:h> BT:hb r===T:h# Z _Your magical contamination has completely faded away.T:hX O6===T:h T:h2 T:ho c5====T:h T:h$ ,T:h ,T:h( 7======T:h7 T:h :==T:h+ T:h ,T:h T:h ,T:h T:h T:h6 ;===T:h T:h' T:hE M8===T:h T:h T:h T:h T:h T:h k  You see here a giant cockroach corpse.T:h? T:h  _T:h- T:hy T:hC T:ht T:h< T:h T:h T:h ;===T:h T:h T:hC ,T:h T:hD T:hm ,T:h T:hF T:hy T:h T:h6 T:h T:h BT:h[ T:h@ ,T:h T:h% T:h T:h+ T:h T:h> T:h ,T:h T:h" T:hV ,T:h T:h_ T:h ,T:h` T:h< T:h BT:h T:hB T:h T:h T:h T:h ,T:hG T:h T:h6 ,T:h T:hz T:hb ,T:hB T:hY T:h ,T:h T:hT T:h2 ,T:h T:h T:h ,T:h T:hE T:h< T:hd T:h T:h T:h T:h T:h= T:h T:h T:h T:hq T:h k  You see here a giant cockroach corpse.T:h T:h  _T:h! T:h!" T:h" BT:hW# T:h# T:h# T:h$ T:h$ T:hI% ,T:h% T:h' T:ht( ,T:h) T:h* T:h3, ,T:h, T:h- T:h. ,T:h/ T:hM1 T:h2 ,T:hu3 T:h4 T:h5 T:h6 T:h6 T:h7 T:h8 ,T:hw9 T:h: T:h; ,T:h+< T:h< T:hF= ,T:h= T:h? d  You see here a quokka skeleton.T:hA K _T:hB T:hC T:hC T:hZD T:hXE T:haF T:hG ,T:h H T:hI ,T:hI T:hJ T:hwK ,T:hK T:hML T:hL ,T:hM T:hM T:hN T:h$N T:hTN T:hN T:h;O T:h\O T:hO T:hP T:h{P T:hP T:hP T:h^Q T:hNS XT:hS ,T:hS T:hjT T:hT T:hT T:h0U T:hYV T:hPW ,T:hW T:h Y T:hZ T:h.Z T:hZ T:hR[ T:h[ T:h[ T:h.\ T:h/` XT:hb T:hxc T:hc T:hd T:hi T:hj T:hj T:hRk T:hEn T:hwo BT:hr T:hs ,T:hks T:hu T:hv T:h7v T:hv T:hy T:hz T:hAz T:hz T:hT T:h ,T:h' T:h T:hY ,T:h T:h T:h ,T:h T:h T:h T:h T:h T:hS T:h T:h0 T:h T:h4 T:hŚ ,T:hV T:hÞ T:hɟ T:h T:h} T:h T:h ,T:h T:h T:hݩ ,T:h T:h d  You see here a quokka skeleton.T:h T:h  _T:hN T:h T:hٴ ,T:hk T:h T:hT ,T:h T:hz T:h T:hн T:h T:h T:hU T:hy T:hN T:h T:hx ,T:h T:h T:h  You enter the shallow water.Water T:h T:h N _Moving in this stuff is going to be slow.T:h >T:h T:h T:hx ,T:hT T:h8 T:h ,T:h T:h_ T:h ,T:h T:hY T:h ,T:h T:h T:hO T:hx T:h T:hF T:hS ,T:h T:hI T:hb T:h T:h* T:hZ T:h ,T:h6 T:h T:ho ,T:h T:h T:h T:h' T:h T:h? T:ha T:h T:h2 T:hp T:h ,T:hJ T:h T:h ,T:h6 T:h T:hO ,T:h T:h T:hh  #.#.......# #.##. #.######..# #.##r# #.# #...####..# #.##.# #.# ###...##..# #.##.# #.# #####.##..# #.##.# #.# ..........# #.##.# #.# ...####...# #.##.# #.# T:h L#..# ###.# #.##.# #.#.# #.###.##@# #.# ~### #..##.##.# #.# ~≈# ####..##.#..# #.# T:h ~≈## #.....##...## #.# T:hk .~ß###.###.....## #.# P.'..#........###.# r   rat (asleep) .~ß#........>.############# #.#T:h  ≈~####.....#..............# #.#T:h  T:h ≈≈# #.#####..###########.# #.#T:h 2274.8 (104.6)T:h>$ +55T:h* T:hu, V _A rat comes into view.V:hU..#.######.#......##r...##.. #####.##.... ...####.. #..# ###.# ##.###.##.### #. ####..##.#.. ~≈## #.....##...## .~ß###.###.....## P.'..#........## .~ß#........>.############~####.....#.............V:hIV:h06.8 (1.0)V:hV:hfV:hmD###.#... ..#.#####......##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~### V:h# ####..##.#.. ~≈## #.....##...## .~ß###.###.....## P.'..#..## .~ß#........>.############V:h;7V:h=V:hV:h#.#.## ###.#... ..#.#####......##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~### # ####..##.#.. ~≈## #.....##...## .~ß###.###.....## P.'..#..## V:hV:h %8V:hDV:hV:h2 r....#.#.†...#.#.## ###.#... ..#.#####......##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~### # ####..##.#.. ~≈## #.....##...## .~ß###.###.....##V:h V:h %9V:h V:h V:hx =##.# ....#.#.†...#.#.## ###.#... ..#.#####......##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~### # ####..##.#.. ~≈## #.....##...##V:h V:h &80V:h W:h!...##.# ....#.#.†...#.#.## ###.#... ..#.#####.....W:h!h.##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~### # ####..##.#..W:hK(W:h4*%1W:hD-W:h>.W:h 6j  The helpless rat fails to defend itself.  You puncture the rat!W:h<i.W:hA-82W:hEW:hLG _You kill the rat!W:hM#################...##.# ....#.#.†...#.#.## ###.#... ..#.#####.....## #...##.. #####.## ..........# #.##.##.##.#W:hW:h %3W:h|#W:hU$X:hJX:hKX:hSKX:h YX:hYX:h],X:h#_X:h;`,X:h`X:hdX:h'fBX:hiX:hjX:hkX:hZkX:h oX:hpX:h6pX:hpX:htX:huX:huX:hDvX:hyX:hjzX:hzX:h {X:hU~X:hAX:hnX:hX:hނX:hX:hPX:hX:hX:h=X:hhX:hX:hNjX:h,X:hX:hX:ht,X:hX:hIX:h,X:h0X:hX:hJ,X:hmX:hEX:h,X:h-X:hX:h~,X:hX:hX:hX:hX:hX:h5X:hX:hX:hX:h=  You see here a +0 spear.X:hrX:h _X:hX:hX:hkX:hX:h^X:hX:hi,X:hX:hX:hmX:hX:hX:hX:h,X:hFX:huX:hK,X:hX:hX:h ,X:h=X:h$X:hvX:hX:h}X:hX:hmX:hX:hX:hX:h_,X:hX:hVX:hX:h5X:h+X:hX:hfX:hX:hX:hqX:h,X:h7X:h X:hX:hX:h X:h& ##...# ########## #...# .....# #########...# ..##.#####...........####### .......).................'.......##.##...###[#######...#######  #.####.###.### #...#  #.# #..##.#.#####...#######  #.# ##..#.#@.....#.......)..315.8 (32.0)  #.######...#.#####...........##..........#.....'........... #.........###..#######....######+...[.....).....# #.........####..######....#########.#'#######....###....#.... #+###.#.............##....#.## ...##.#..............#....#.#.†..X:h(X:h/X:h1E _Done exploring.\:h  \:hg   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   3%  -2   h + Spellcasting 3.1  16%  +3  \:h          b + Unarmed Combat   0.0    -2   i + Hexes4.5  13%  +3      j + Ice Magic\:h 0.0  14%  +1  \:h@ +c + Short Blades 1.1   8%   0      \:h}  d + Long Blades   0.4    -1   k + Shapeshifting 0.0   6%   0  \:h          e + Armour   0.0    -2       f + Dodging   2.9    +2      \:h  g + Stealth3.9  40%  +3  \:h*         \:hI n    \:hg _    \:h         \:h n    \:h _    \:h         \:h a    \:h         \:hM         \:hm The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help\:h G[=] set a skill target  \:h g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets\:h e:hiR##...## Salty123 the Vexing ###########...## Deep Elf .........# #########...#e:h@# Health: 15/15 ======================== ......##.#####...........######## Magic: 8/8======================== .......).................'....... AC: 2Str: 5 #####.##...###[#######...######## EV: 12Int: 19#.####.###.### #...## SH: 0Dex: 15#.# #..##.#.#####...######## XL:  2 Next: 68% Place: Dungeon:1#.# ##..#.#@.....#.......).. Noise: ---------  Time: 1315.8 (0.0)#.######...#.#####........... a) +1 dagger #####..........#.....'........... Cast: Ensorcelled Hibernation #.........###..#######....####### Quill ..........+...[.....).....#e:h # #.........####..######....#######  #.###.#'#######....###....#.....#  #+###.#.............##....#.###.#  ...##.#..............#....#.#.†..  _A rat comes into view.The helpless rat fails to defend itself.  You puncture the rat! _You kill the rat! _You see here a +0 spear. _Done exploring.e:h Pg:hsg:hШg:hg:hg:hC........#.......)..g:hyg:hg:h| g:h7_Done exploring.i:h+ i:h i:h i:h F _Unknown command.j:hBJj:hULj:hUj:hW0 _Unknown command.j:hWj:h  ######### .........# ########j:h ?##.#####...........#######.)......'....... #####.##...###[#######...########  #.####.###.### #...#  #..##.#.#####...########..#.#......#.......)..#####...#@#####.. j:h #####..........#.....'.........###..#######....#######j:h Quill  ...##.########.....#.####.#.#.#.# j:h( j:hm 16.8 (1 _j:h j:h k:hk:h k:hk:hNk:h*< .........# ##########.#####...........#######.)......'....... #####.##...###[#######...######## k:h< #.####.###.### #...#  #..##.#.#####...########..#.#......#.......)..#####...#.#####... k:h<#####..........#@....'...........###..#######....####### .k:h<+...[.....).....# Quill  k:h=o...##....#####.....#.####.#...#.# k:hPX7k:h# #...# #.##.#####.#.).'.k:hF.##...###[#...#.k:ho#.####.###.### #...# #.#.# #..##.#.#####...#.#.# ##..#.#......#.).#.######...#.#####..k:hv#.@...'. .###..#k:h....#.+...[.....).....# #. k:h͜&.####..######....#. k:h5.###.#'#....###....#.....#. +###.#.k:hh##....#.###.#.##.#.#....#.#.†...k:h/G##.#.....#.####.#.#.#.##k:hMh##....#####.....#.####.#...#.#k:hk:hr%8k:hk:h # #...# #.##.#####.#.).'.k:hL .##...###[#...#.#.####.###.### #...# #.k:hn B#.# #..##.#.#####...#.k:h #.# ##..#.#......#.......).k:h #.######...#.#####..#..@..'.k:h I###..#....#k:h .#+...[.....).....# #.#k:h= *####..######....#.# ###.#'#k:h^ 7....###....#.....#.# ###.#.##....#.###.#.#k:h ;  .##.#.k:h [#....#.#.†...#  .##.#k:h C.....#.####.#.#.#.###  .k:h ##....#####.....#.####.#...#.# # k:h k:h %9k:h k:h k:hFG # #...# #.##.#####.#.).'.k:hG .##...###[#...#.#.####.###.### #...# #.#.# #..##.#.#####...##.k:hG v#.# ##..#.#......#.......).k:hG #.######...#.#####..#...@.'.k:hG ]###..#....#.#'k:hH +...[.....).....# #.#.####..######....#k:hIH .#..#'#k:hjH J....###....#.....#.#..#.##....#.###.#.#. ##.#.k:hH 4#....#.#.†...#. ##.#k:hH z.....#.####.#.#.#.###. ##....#####.....#.####.#...#.# #.k:hS k:hT &20k:h Y k:hqZ l:hi# #...# #.##.#####.#.).'. #.##...###[#...#. l:hi#.####.###.### #...# #. #.# #..##.#.#####...##. #.# ##..#.#......#.......). #.######...#.#####..#....@'.l:hi=###..#....#.#'#+...[.....).....# #.#.#####..######....#######.#.# #.#'#l:hjR....###....#.....#.#.# #.#.l:h%jd##....#.###.#.#.# #.#.#....#.#.†...#.# #l:hFjl.#.....#.####.#.#.#.###.# #....#####.....#.####.#...#.# #.#l:hfjl:hql:hu%1l:hl:hjl:h$[K# #...# #. .##.#####.##.).'. .##...###[#...#l:ho[. .####.###.### #...# #. .# #..##.#.#####...#. l:h[.# ##..#.#......#.). .######...#.#####. l:h[a.#.....@.l:h[^###..#....#.#'#l:h\+...[.....).....# #.#.#####..######....#######.#.# .#'#l:h&\....###....#.....#.#.# .#.##....#.###.#.#.# l:hE\a.#.#....#.#.†...#.# l:hb\X.#.....#.####.#.#.#.###.# l:h}\]....#####.....#.####.#...#.# #.#l:hdl:hj%2l:hql:h tQ _There is an open door here.l:h{# #...# #.....# ##.#####...########.....# .)...'.> ##...###[#l:hÉ1...##. ####.###.### #...# #.....^ # #..##.#.#####...#. # ##..#.#......#.). ######...#.#####.l:h##.....'###..#....#.#'##.+...[.....).....# #.#.##.####..######....#######.#.##. #'#....###....#.....#.#.##. #.##....#.###.#.#.##. #.#....#.#.†...#.##. l:hD#.....#.####.#.#.#.###.##.#####.....#.####.#...#.# #.##.l:hhl:hԓ,3 _l:h5l:hn:h͒3# #...# #.....# .#####.....########.....# ).....'.n:h >. #...###[#######...##......#n:h1.###.### #...# #.....^#  #..##.#.#####...#n:hQ......# n:hq ##..#.#......#.).#n:h~...#.#####.##.....'.n:hG####..#....#n:hߓ.#'##.#+...[.....).....# #.#.##.n:h^####..######....#######.#.##.# '#n:h....###....#.....#.#.##.# .##....#.###.#.#.##.# .n:hDd#....#.#.†...#.##.#n:hd.....#.####.#.#.#.###.##.######.....#.####.#...#.# #.##.#n:h*;4n:hn:hUq:hJq:hq:hhq:hlq:h,q:hf,q:h',q:h5q:hq:h,q:hq:hq:h,q:hq:h-q:hq:hq:hq:hqq:h,q:hq:hq:hq:h]q:hq:h0  You see here a +0 spear. _q:h2q:hAq:h`Cq:hFq:hI,q:hM,q:h]Bq:h__q:h a,q:hbq:hdq:hg,q:h!wnq:hO #.#############.#  #.# #.#  #.# #.# ### #.# #.# ...# #.# #.# ...# #.##### #.# ...# #.....# #.# ...########.....#########.# '............# 395.0)#####......### q:h6# #.....^#####......# #.......)........#.........#.........# ....#######.#'##.###############..# #.#.##.................q:hq:hq:h}c _There is a stone staircase leading down here.r:h, r:hh1 r:h5 r:h9 r:h= 840.0) _r:h@ r:hF ?         ###   ..#   # #.#   r:h D##.#.##.###  2 #...#   #.#######.#                r:hϚ r:h r:h ,1.5 (1.7r:h r:hS } _You climb downwards. _There is a stone staircase leading up here.t:h3t:ht:ht:h%t:h$ _t:h,t:h,t:h"t:ht:h #P ♣♣. P♣ ♣.♣ P♣♣♣P. .P... #.# ..###...### ....w.....#  #@#.#  ##.#.##.### #...<.....# #.#######.# #. #. t:h {w   ribbon worm (asleep)#.  #.  #.  t:h[ w3.5 (2.0wcatching breath)  A ribbon worm comes into view.t:h  ```The ribbon worm expels a string of sticky webbing.t:hL..@t:hL4.5 (3Ensorcelled Hibernationt:ht:hǟW _The stream of webbing misses you.u:h23  # .P# #P ♣♣.P# P♣ ♣.♣P# P♣♣♣P..  .P...u:h3  #.#.#  ###...### #....w.@...# u:h<3d..#.####.#.#  ##.#.##.###  #...<.....# u:hd3 #.#######.#  #.  #. u:h3g #.  #. u:h5u:h=V.wu:h>*5.5 (1u:hCu:hFw:hh  You hit the ribbon worm.  The ribbon worm is lightly wounded.w:hb-=6w:h{w:hQ _The ribbon worm misses you.z:h(  Salty123 the Vexing # .P#  Deep Elf #P ♣♣.P#  Health: 15/15 ======================== P♣ ♣.♣P#  Magic: 6/8==================------ P♣♣♣P..  AC: 2z:hStr: 5 .P... EV: 12Int: 19 #.#.#z:h̴ SH: 0Dex: 15 ...###...###  XL:  2 Next: 68% Place: Dungeon:2z:hK #.....w@...#  Noise: =--------  Time: 1346.5 (0.0) ..#.####.#.#  a) +1 dagger ##.#.##.###  Cast: Ensorcelled Hibernationz:h #...<.....#  Quill  #.#######.#  z:h#. w   ribbon worm #.z:h' #. #.z:h?The ribbon worm is lightly wounded. z:h:-_The ribbon worm misses you.z:huhAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, chance to affect: 53%){:h   Salty123 the Vexing#.P#  Deep Elf{:h #P ♣♣.P#  Health: 15/15 ========================P♣ ♣.♣P#  Magic: 6/8==================------{:h [P♣♣♣P..  AC: 2Str: 5.P...  EV: 12{:hG Int: 19#.#.#  SH: 0Dex: 15{:hy S...###...###  XL:  2 Next: 68% Place: Dungeon:2#.....*@...#{:h   Noise: =--------  Time: 1346.5 (0.0)..#.####.#.#  a) +1 dagger{:h ##.#.##.###   Cast: Ensorcelled Hibernation#...<.....#   Quill #.#######.#  #.  w   ribbon worm#. #. #.{:hI u The ribbon worm is lightly wounded. _The ribbon worm misses you.{:h aAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, chance to affect: 53%){:hp Kw(asleep){:h| Nw _The ribbon worm misses you.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (lightly wounded, chance to affect: 53%)  The ribbon worm looks drowsy...{:h -7.5 (1Ensorcelled Hibernation _{:h {:h |:h\  |:h t The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm!|:h4 H†|:hj )|:h V82-8|:h e _You kill the ribbon worm!~:hQ I~:h1U ~:hxU ~:h/Z y7===~:hyZ ~:h\ ~:h\ ~:h] ~:h_ ~:h_ ~:h` ~:hac ,~:hRd ~:hf ~:h*g ;===~:hh ~:hJk c8===~:hl ~:hn 4 _Magic restored.~:hp 3~:hq ~:ht ~:hu ~:hu ~:hv ~:hx ~:hz ,~:h| ~:h~ ~:h Q===~:hd ~:h` ~:hՅ ,~:hv ~:h3 ~:h>   ..   .#   ..  .## .###  ..P. ♣.P#  ...♣..# # ♣)P.P#  #P ♣♣@P#  602.0)#P♣ ♣.♣P#  #P♣♣♣P..####  #.P.......#  ##.#.####.#  ...###...### # #.....†....# ..#.####.#.# # ##.#.##.###  ~:h ~:h\ +1.5 (13~:hX ~:h # _Found a mace.:hh3:hi:hk:hn:hsB:ht:h"u:h#v:hx:hQ#♣ ##.# .. #..# ( #...  #.##.P.### ....P.P♣.P#  #....♣..##:h߂  # ♣@P.P# 3.5 (2.0) #P ♣♣♣.P#  #P♣ ♣.♣P#   #P♣♣♣P..####  #.P.......#  ##.#.####.#  ...###...### #  #.....†....# ..#.####.#.# :h\:h;*4.5 (3:h:hd _Found 6 stones. _You see here a +0 mace.:hն 3:h$ :hU :h< :h $ _:h :h :h :h :h :h :h,:h:hW:h,:h]:hG:h!#  #. #♣♣ #.. ####.###  #..##.g.... ###...#.##..## ..(.##...# :h0"}#.#...#.##.P.### #......@.P.P♣.P# :h"####.###....♣..##  #.P.♣)P.P#  #PP♣♣♣♣.P#  #P♣♣ ♣.♣P# ##P♣♣♣P..#### g   goblin (asleep) #.P.......# ##.#.####.# :h"Z...###...### #:h2+8.5 (4:h7*9.5 (5:hU@:hFs _A goblin comes into view. It is wielding a +0 club.:h;jH #. #♣♣ .. ####.### #..##.g.... ###...#.##..##......(.##...# #.#...#@##.P.##........P.P♣.P# ####.###....♣..## #.P.♣)PP♣♣♣♣.P♣♣ ♣.♣P# ##P♣♣♣P..####.P...... ##.#.####.:h]t:hKy+70.5 (1:h:h:hު # . #♣♣ . ####.### #..##.g.... ###...#.##..#......(@##...# #...#.##.P.##........P.P♣.P# ####.###....♣..## #.P.♣)P.P♣♣♣♣.P♣♣ ♣.♣P###P♣♣♣P..###.P......:h :h %1:h :ht :hZt# #. #♣♣ #.. ####.#### #..##.g......###...#@##..#......(.##...# #...#.##.P.##........P.P♣.P# ####.###....♣..#:h[[x#. #.P.♣)P# #PP♣♣♣♣.P♣♣ ♣.♣P###P♣♣♣P..###:hkt ggThe goblin shouts!:h l4--====2Ensorcelled Hibernation:hp:h,s9 _The goblin hits you with a +0 club.:h :h!:h :h)You hit the goblin.:h}:h5=---:h%3.4 (0.9:h::hL :h:h:_The goblin is heavily wounded.:h:hcN  You completely miss the goblin.The goblin is heavily wounded.:hO C---4.3:hU :hgX  :hX k_The goblin is struck by your quills. The goblin misses you.:h|8  You hit the goblin.:hC):hX |65.3 (1.0Ensorcelled Hibernation :h` _You kill the goblin!:he # #. #♣♣ #.. ####.##### #..##.@.......###...#.##..####......(.##...# :h #.#...#.##.P.### #........P.P♣.P#####.###....♣..###. #.P.♣)P.P## #PP♣♣♣:h P##P♣♣ ♣.♣P#:h~ :h H---6:h :h  Things that are here: _a +0 club; a goblin corpse:hw73:h8:ht;:h;L5==:h?:h;B1 _HP restored.:hgF3:h'G:h&J:hK:hL:h&N:h$Q;  You see here 6 stones.:hT:hT _:hbV:hX:h&[:hh[:==:h3]:hM_:ha:ha:hd:hh:h)l:hl:hn:h)p:hq:hq:h1s:hu:hބ##.......(.#.........#+.........+#.........# #.......# #.....###♣♣ #.........:hC #.@# -84.3 (8 #..# #♣♣ #..#####.##### #..##.).......:hz, ####...#.##..#### .........(.##...#####.#...#.##.P.###:h #........P.P♣.P#####.###....♣..##:h7:h*5.3 (9:h:hH- _Found 5 poisoned darts.:h@:h@:hB:hK:h,N:h:Q,:hR:hV:hV:hX:h]:h_:h`:ha:h f:hkB:hnn:hp:h1q:hHr:hMv:hx:hx:hy:h{:h-}:hc}:h}:h:hXy _You open the door.:hυ3:h:hS@  There is an open door here.:h+:h _:h:hW:h#:hY:h*:hۓ:h J ..#. # .....##. ##..#.### #.. ##............ ##......#####.#.# ##.......(..:hTg###....####.........#b......@..'.........+.......####.........####.#.r ##.......### ##. ##.....###♣♣♣:h~ #. ##.........P :h*#. #..#####♣.. b   bat (asleep) #. #..# #♣♣ r   rat (asleep) #. #..#####.##:hb #..##.)....:h096.3 (11.0):hȧ:h:hZ...bb:hM7.3 (12Ensorcelled Hibernation:h:h:_ _A rat and a bat come into view.:h`p..#.# #.. .....#.##..##..#.###.#........ .....#### #.#.##.(..####....####.........#....b......'.+....@####.........####.#.r# ##..#:h&qo # ##.# ##.#♣♣ #.# ##......... #.# #..#####♣. #.# #..# #♣♣ #.# #..#####.# #.# #..##.)...####...#.##:hr:hs:h~ ..brrThe bat hits you.:hg4--=8.0):h:h- _The rat squeaks loudly.:h  You hit the rat.  The rat is moderately wounded.:h:h"Pb. :h7#2-----====9:h8):h,M _The bat hits you but does no damage. The rat bites you.:hg5  You hit the rat.:hɐ:hܒV  You kill the rat!:hɚ+b..:h.:h@~3=--9=---:h'400.2 (0.9:hg _The bat closely misses you.:h: O ..#.  Salty123 the Vexing # #.. .....  Deep Elf #.##.. ##..#.##  Health: 13/15 ====================---- #.#... ##.......  Magic: 6/8==================------ :h<; ..... ##......#### AC: 2Str: 5 #.#.## ##.......(..  EV: 12Int: 19 ####....####.........#  SH: 0Dex: 15 :hh; ......b....'.........+  XL:  2 Next: 89% Place: Dungeon:2 :h; H.......@####.........#  Noise: =--------  Time: 1400.2 (0.0) .###.#..# ##.......##  a) +1 dagger # ##.# ##.....###♣♣ Cast: Ensorcelled Hibernation #.# ##......... Quill  :h< U#.# #..#####♣. :h#< #.# #..# #♣♣ b   bat #.# #..#####.#:hA< S #.# #..##.)...:h`< : ####...#.##..You kill the rat! :h< C_The bat closely misses you.:h< Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action:h< _Shift-Dir - straight lineAim: a bat (chance to affect: 63%):hvl..#.Salty123 the Vexing# #.......Deep Elf#.##..##..#.##Health: 13/15 ====================----#.#...##.......Magic: 6/8==================------..... ##......#### AC: 2Str: 5:h#.#.## ##.......(.. EV: 12Int: 19####....####.........#SH: 0Dex: 15......*....'.........+XL:  2 Next: 89% Place: Dungeon:2.......@####.........#Noise: =--------  Time: 1400.2 (0.0):h .###.#..# ##.......##a) +1 dagger:hQ# ##.# ##.....###♣♣ Cast: Ensorcelled Hibernation#.# ##......... Quill #.# #..#####♣.:h#.# #..# #♣♣ b   bat#.# #..#####.##.# #..##.)...####...#.##..You kill the rat! _The bat closely misses you.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  :hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 63%):h:h(H _The bat closely misses you. :h(  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Q - select action  :h)Shift-Dir - straight line  Aim: a bat (chance to affect: 63%)  :h3)(The bat resists with significant effort.:h):h1Ub. :hZ8*1.2 (1:h=:h@s _The bat is struck by your quills. The bat closely misses you.:h_,:h_:ha:hjc:hc:h'd:he:h1g,:hLh:hj:hGm,:hRn:hp:h#s:hbs:ht:hav:hx,:hx:hz:h|:h }:hw~:hւ:h,:h:h:ha..# # #..# #.# #.##..# #.# #.#...#### #.# .....###.###.# #.#.#####...##.##### +.....<......... ##...##.###...#.@.....# #.###.#51.2 (10#!#####.# #.###.###. ...##.#...###) #.###.#.#.###. #.# #.#...###. #.# #.##.####. ..# #.##.##### ## #...... ####...:h:h+2.2 (11:h<:hl' _Found a falchion.:h:h:h:h'N _There are no items here.:hu9 ..# # #.. #.# #.##.. #.# #.#... ### #.# ..... ##.###.# #.#. ####...##.####### +.....<...... ##...##.###:h9 #@......# #.###.# #!#####.# #.###.## #.# ...##.#...## #)# #.###.#.#.## #.# #.# #.#...##:h : #.# #.# #.##.### #.. ..# #.##.###:h|: ### ## # ####:h@:hmC73.2 (1.0) _:hF:heH:h  #.#.### ..##.###.# #.#####...##.#######..+.....<.......... ##...##.###.......# #.###.######.##.# ...##.#..)# #.###.#.#. #.#..##### :h :h %4:h :ho :h *5.2 (2:h :h1  :h\ X_d - 2 glowing black potions (gained 1):hǭ< .### ..##.## #.#####...##.#######..+.....<.......... ##...##.###.......# #.###.######.##:h ...##.#..)# #.###.#.#. #.#..#.#:hH:hp*6.2 (1:h>:h:hp2 l ### ..##.## #.#####...##.#######..+.....<.......... ##...##.###.......# #.###.####### ...##.#..#.###.#.#:h2 . #.#..#.#. .:h; :h|= %7:hA :hD Q _You see here a +0 falchion.:hxh:hsj%8:h\n:hOq' _j - a +0 falchion:ht:hx"Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)j - a +0 falchion :hx0Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  e - a scroll labelled OFFALITEYM :hy f - a scroll labelled QUIPEU OHEO Potions (go to first with !)c - 2 potions of invisibility :h :h a _Found a translucent robe.:h  ###... ####...+... ### #... ...  #.## ♣#♣.♣#♣ #.## #.....# #+# #.## ♣..S.@♣## #.# #.## #.......###.#######.## ♣.....♣..##.#.....#.. #....[##.#....# #.#### ♣.♣.♣.♣.......# #.#### #...######....###.....#####.#.....#### #.###.### #.# ###:hq X7:h: ## #..... #### #..... + #.... ## #... # ... #. ♣#♣.♣#♣ #. #.....# #+# #.:hd ♣..S@.♣## #.# #. #.###.#. ♣.....♣..##.#.....# #....[##.#....# #. ♣.♣.♣.♣.......# #. #...######....### #### ##.#..... #.###.###  #.# ###:hX8:h#m  The helpless adder fails to defend itself.  You impale the adder!!:h1.:h#:h## Salty123 the Vexing#.....####. Deep Elf#.....+.... Health: 15/15 ========================#....##. Magic: 8/8========================#...#.. AC: 2Str: 5...#.# EV: 12Int: 19♣#♣.♣#♣#.# SH: 0Dex: 15#.....# #+# #.# XL:  2 Next: 137% Place: Dungeon:2♣...@.♣## #.# #.# Noise: ---------  Time: 1499.1 (0.9)#.......###.#######.# a) +1 dagger:h;[32m♣.....♣..##.#.....#.. Cast: Ensorcelled Hibernation #....[##.#....# #.### Quill ♣.♣.♣.♣.......# #.####...######....###....#### ##.#.....####.###.####.# ### _Setting a skill training target for Short Blades at 10.0. _You now have 24 gold pieces (gained 14). _An adder comes into view. _Found a translucent robe.  The helpless adder fails to defend itself.  You impale the adder!!:h _You kill the adder!You have reached level 3!:hs/  --more--:h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :h N  Uppercase letters only, please.:hkMN9/1910/10739% :hGT:h~VU _You feel stronger. x2:hk:ho:h?u:hw :hw8_Unknown command.:h #.....####.#.+... #. ## #. .#♣#♣.♣#♣#.....# #+#♣.....♣## #.#...@...###.######♣.....♣..##.#.....#..#....[##.#....# #.###..Quill ..#.#.#:h :h5500.1 (1.0 _:h:hG:h +... #. ## #.. .#♣#♣.♣#♣#.....# #+#♣.....♣## #.#.......###.######:h]♣...@.♣..##.#.....#..#....[##.#....# #.###♣.♣.♣.♣....Quill ##.#:hc:h!%1:h :hO:h  # ## #.. #♣#♣.♣#♣#.....# #+#♣.....♣## #.#.......###.######♣.....♣..##.#.....#..#...@[##.#....# #.###♣.♣.♣.♣...#...######....###....#Quill #.#2:h; K#.... ##.#... #.... #.#♣#♣.♣#♣ #.##.....# #+# #.#♣.....♣## #.# #.##.......###.#.#♣.....♣..##.#.....#.#....@##.#....# #.#♣.♣.♣.♣.# #.##...######....###.#### ##.#.....# 3 _You see here the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3}.:hu :hc %4:h :hp _k - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3}:hv :hz Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon):h{ j - a +0 falchion Armour (go to first with [)  b - a +0 robe (worn)  k - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3} Scrolls (go to first with ?)  e - a scroll labelled OFFALITEYM :hT{ " f - a scroll labelled QUIPEU OHEO Potions (go to first with !)c - 2 potions of invisibility  d - 2 glowing black potions  h - a metallic inky potion :h{  i - a black potion :h{ Talismans (go to first with %)g - a quill talisman (active):h/k - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. :h/.Base armour rating: 2 Encumbrance rating: 0 -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). :h0If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.4 (12.1 -> 11.7). This ancient artefact cannot be changed by magic or mundane means. :h(0You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} (w)ear, (d)rop, (=)adjust, or (i)nscribe.:h%:h:h-#....##.. Salty123 the Vexing#...:hY #... Deep Elf...#.## Health: 19/19 ========================:hz♣#♣.♣#♣#.## Magic: 10/10 ========================:h#.....# #+# #.## AC: 2Str: 7:h♣.....♣## #.# #.## EV: 12Int: 19:h#.......###.#######.## SH: 0Dex: 15:h♣.....♣..##.#.....#... XL:  3 Next: 19% Place: Dungeon:2:h$#....@##.#....# #.#### Noise: ---------  Time: 1504.1 (0.0)♣.♣.♣.♣.......# #.#### a) +1 dagger:hP#...######....###..... Cast: Ensorcelled Hibernation :hp#### ##.#.....#### Quill #.###.####.# ###:h #.##.##.#:hIncrease (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. _You feel stronger. x2 :h_Unknown command. _You see here the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3}. :hm_k - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3}:h:h[:h1:h>:h*5.1 (1:h:ht:h*6.1 (2:h^:h:h*7.1 (3:hh:h:h*8.1 (4:hW :h:h*9.1 (5:h:h2 0 _You start removing your armour. You continue removing your +0 robe. x5:h:hY:h%  You finish removing your +0 robe.  You start putting on your armour.:hH)+10.1 (6:h,:h1:h5*1.1 (7:h9:h?:hA*2.1 (8:h:h:hK *3.1 (9:h:hK:h.4.1 (10.0):hB:h9312  You finish removing your +0 robe.  You start putting on your armour. :hy You continue putting on the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3}.x5putting on the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3}.  You feel clumsy.:h :h%:h( _The robe of the Pleiades throbs as it attunes itself to your uninjured body.;h ;hg D [?25h[?0c [?1051l[?1052l[?1060l[?1061l