;h{<  Player: Salty123 Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-08-27.17:05:58.ttyrec Time: (1756314369) Wed Aug 27 17:06:09 2025 ;h [?1051l[?1052l[?1060l[?1061h;hV)0[?7h[?25l[?1c;h=;h? Salty123 the VexingDeep ElfHealth: 19/19 ========================Magic: 10/10 ========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 12XL:  3 Next: 19% Place: Dungeon:2Noise: ---------  Time: 1514.1 (0.0)a) +1 daggerCast: Ensorcelled Hibernation Quill ;h#....##..#...#......#.##♣#♣.♣#♣#.###.....# #+# #.##♣.....♣## #.# #.###.......###.#######.##♣.....♣..##.#.....#...#....@##.#....# #.####♣.♣.♣.♣.......# #.#####...######....###.....;hL#### ##.#.....#####.###.####.# ####.##.##.#;h6_Welcome back, Salty123 the Deep Elf Enchanter.;h/lGame seed: 4903199842236883296 (custom seed);h4;hS,;hY _Press ? for a list of commands and other information.;hz3;hz;h{;h}: _;hn;h;hՄ,;h;hB;h,;hH;hV;hM,;h;h;h,;h8;hג;hp,;hl;hҖ;h,;h9;h;hԜ,;hy;h;h;h8;ht;h;h,;hs;h;h|,;h%;hF;hj,;hݫ;h## ###  .. ..# # #. #.##.##. #.# #.#..##.# ##.#.....#.# #####......@+ +.....##....#.# ##..#####...#.# #..........# #.####♣#♣.♣#♣ #.###.....# #+# #.## ♣.....♣###.## #.......###.#######.## ♣.....♣..##.#.....#... ;h027.1 (13.0);h+8.1 (14;h;h7U _l - a sedimented green potion;h+#...............$..'.................;h!J......+#J   endoplasm (asleep);hAs you open the door, it creaks loudly!  An endoplasm comes into view.;haJ.J;h&s======9.0)Ensorcelled Hibernation;hh;h _The endoplasm quivers. _Found 13 gold pieces.;h4I## ### .. ..# #+## #. #.# #...##.##. #.# #.##.#..##.##.##.#;hI*#.....#.#...$... ####.#.......@.+.....<##....#.#.##.#####...#.##J.;hJ#...........# #.;h7J#.#;hYJp####♣#♣.♣#♣ #...# #.##.#.....# #+## #.##.;h{J♣.....♣## #.# #.##.;hJ}#.......###.#.##.♣.....♣..##.#.....#.;hL;hhU,J.;hBYN------30 _;hE`;hdQ _There is an open door here.;h2## ### .. ..# #+## # #. #.# #...##.##. #.# #.....# ### #.#..##.##.##.#;h2l#.....#.#...$.... ####...##.'+.....<.##....#.#J.##...######...#.##.#...# #.....# #.#;h 3o####♣#♣.♣#♣ #...## #.##.#.....# #+## #.##.#♣.....♣## #.# #.##.#;hc3T#.......###.#.##.#♣.....♣..##.#.....#.;h;L  The endoplasm is struck by your quills.;h>R=-----1;h8C;hE@ _The endoplasm hits you but does no damage.;h  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.;h>]6----2.0 (0.9;h#;h%% _You are frozen.;h5;  You hit the endoplasm.;hj.;h 7=---239Ensorcelled Hibernation ;h;hM _You kill the endoplasm!;hwb### ### ... ..# #+## ## #. #.# #...## ##.##. #.###.....## ### ##.#..##.##.# ##.##.....#.#...$.....####...##.'.+.....<.##....#.#.##...#;hZ#####...#.##.# #..###.....## #.#####♣#♣.♣#♣ #...## #.##.#.....# #+## #.##.#♣.....♣## #.# #.##.##.###.#.##.#;h5♣.....♣..##.#.....#.;h&;h8==-3.9 (1.0;h;h;h0### ### ... ..# #+## #.# #. #.# ##...## #.#.##. #.###.....## ### #.#.#..##.##.## ##.###.#.....#.#...$.....####...##.#.'.+.....<.##....#.#.# ##...##.#####...#.##.## #..###.....## #.#####.####♣#♣.♣#♣ ##...## #.##.#.....# #+## #.##.##.♣.....♣## #.# #.##.##.#.###.#.##.##.♣.....♣..##.#.....#.;h;h9===-4;h;h;h  ##### ### ..# .. ..# ##+## #.## #. #.# ##...## #.##.##. #.### ### #.##.#..##.##.......## ##.###.##.....#.#.####...##.##.......'.+.....<... ##....#.#.. ##...##.######...#.##..#.......#..........###..#.#####.#;hf ####♣#♣.♣#♣ ##...## #.##....#.....# ##+## #.##.##.#♣.....♣## #.# #.##.##.##.......###.#######.##.##.#;h ;h %5;h ;h ;h *6.9 (2;h ;h) > _You now have 37 gold pieces (gained 13).;ho Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)j - a +0 falchion Armour (go to first with [)  k - the +1 robe of the Pleiades (worn) {-Tele rElec Regen+ Dex-3}b - a +0 robe Scrolls (go to first with ?)  e - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO Potions (go to first with !)c - 2 potions of invisibility  d - 2 glowing black potions  h - a metallic inky potion  i - a black potion  l - a sedimented green potion Talismans (go to first with %)g - a quill talisman (active);hFFe - a scroll labelled OFFALITEYM. ;hA disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. ;h|Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ ;hy“To drift with every passion till my soul  Is a stringed lute on which all winds can play, ;h Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll ;hB Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;h* ;h% ;h! FSalty123 the VexingDeep Elf### Health: 19/19 ========================## ###..# Magic: 10/10 ========================.. ..# ##+##;hw! #.# AC: 3Str: 7# #. #.# ##...###.# EV: 11Int: 19#.##. #.###.....## ### #.# SH: 0;h! -Dex: 12;h! @#.#..##.##.§§§...## ##.###.# XL:  3 Next: 23% Place: Dungeon:2;h/" (#.....#.#..§@§....####...##.# Noise: ---------  Time: 1536.9 (0.0)#.......'..§§§....+.....<.... a) +1 dagger##....#.#.........# ##...##.# Cast: Ensorcelled Hibernation ;h" #####...#.##.......## #.......# Quill ..........###.....## #.#####.#####♣#♣.♣#♣ ##...## #.##..... #.....# ##+## #.##.##.# ♣.....♣## #.# #.##.##.#;h"  #.......###.#######.##.##.# The endoplasm freezes you. _You are frozen.  You hit the endoplasm. ;h.# _You kill the endoplasm! _You now have 37 gold pieces (gained 13).  As you read the scroll labelled OFFALITEYM, it dissolves into smoke.;h+ #§...#§...+§§§...#.....##....##...####+##;hx/ *7.9 (1;h 3 ;h5 D _You are frozen.  You hit the endoplasm. _;h5 You kill the endoplasm! _You now have 37 gold pieces (gained 13).  As you read the scroll labelled OFFALITEYM, it dissolves into smoke. ;h6 _It was a scroll of fog.!;h'!;h]Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)j - a +0 falchion Armour (go to first with [) !;h{ k - the +1 robe of the Pleiades (worn) {-Tele rElec Regen+ Dex-3}b - a +0 robe Scrolls (go to first with ?) !;h f - a scroll labelled QUIPEU OHEO Potions (go to first with !)c - 2 potions of invisibility !;hp d - 2 glowing black potions  h - a metallic inky potion  i - a black potion !;h l - a sedimented green potion Talismans (go to first with %)!;h3g - a quill talisman (active)#;hdf - a scroll labelled QUIPEU OHEO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#;h#;h#;h?Salty123 the VexingDeep Elf### Health: 19/19 ========================## ####;h)..# Magic: 10/10 ========================.. ..# ##+###.# AC: 3Str: 7# #. #.# ##...###;h!#.# EV: 11Int: 19#;hF%#.##. #.###.....## ### #.# SH: 0Dex: 12#;hzy#.#..##.##.§§§...## ##.###.# XL:  3 Next: 23% Place: Dungeon:2#.....#.#..§@§§...####...##.# Noise: ---------  Time: 1537.9 (0.0)#;h#.......'..§§§§...+.....<.... a) +1 dagger##....#.#...§§§...# ##...##.# Cast: Ensorcelled Hibernation #;h&#####...#.##.......## #.......# Quill ..........###.....## #.#####.##;h####♣#♣.♣#♣ ##...## #.##..... #.....# ##+## #.##.##.##;h# ♣.....♣## #.# #.##.##.# #.......###.#######.##.##.##;h  _You kill the endoplasm! _You now have 37 gold pieces (gained 13).  As you read the scroll labelled OFFALITEYM, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled QUIPEU OHEO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.#;h+####.#;h§§...##§..#§#;hC.#.###;h*8.9 (1#;h#;h  _You now have 37 gold pieces (gained 13).OFFALITEYM, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled QUIPEU OHEO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. #;h? _It was a scroll of fear.%;h%;h^4Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)j - a +0 falchion Armour (go to first with [)  k - the +1 robe of the Pleiades (worn) {-Tele rElec Regen+ Dex-3}b - a +0 robe Potions (go to first with !)c - 2 potions of invisibility  d - 2 glowing black potions  h - a metallic inky potion  i - a black potion  l - a sedimented green potion %;hTalismans (go to first with %)g - a quill talisman (active));h5d - 2 glowing black potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.*;h4*;h*;hSalty123 the VexingDeep Elf### Health: 19/19 ========================## ###..# Magic: 10/10 ========================.. ..# ##+###.# AC: 3Str: 7# #. #.# ##...###.# EV: 11Int: 19*;hyh#.##. #.###§§...## ### #.# SH: 0Dex: 12#.#..##.##.§§§§..## ##.###.# XL:  3 Next: 23% Place: Dungeon:2#.....#.#..§@§§...####...##.# Noise: ---------  Time: 1538.9 (0.0)#.......'..§§§§...+.....<.... a) +1 dagger*;h##....#.#..§§§§...# ##...##.# Cast: Ensorcelled Hibernation #####...#.##.......## #.......# Quill Will+ Fly ..........###.....## #.#####.#####♣#♣.♣#♣ ##...## #.##.....*;h #.....# ##+## #.##.##.# ♣.....♣## #.# #.##.##.# #.......###.#######.##.##.#  *;h[_It was a scroll of fog.  As you read the scroll labelled QUIPEU OHEO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. *;h_It was a scroll of fear.  It was a potion of enlightenment.  You feel very buoyant.*;hv+#.##§§§§*;h*9.9 (1*;h*;h?  As you read the scroll labelled QUIPEU OHEO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  It was a potion of enlightenment.  You feel very buoyant. _You fly up into the air.-;h -;h2Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)j - a +0 falchion Armour (go to first with [)  k - the +1 robe of the Pleiades (worn) {-Tele rElec Regen+ Dex-3}b - a +0 robe Potions (go to first with !)c - 2 potions of invisibility  d - a potion of enlightenment  h - a metallic inky potion  i - a black potion  l - a sedimented green potion Talismans (go to first with %)g - a quill talisman (active)2;hmf 2;hl 2;hr +2;h?r Salty123 the VexingDeep Elf### Health: 19/19 ========================## ###..# Magic: 10/10 ========================2;hsr .. ..# ##+###.# AC: 3Str: 72;hr ## #. #.# ##...###.# EV: 11Int: 192;hr <#.##. #.###§§§..## ### #.# SH: 0Dex: 122;hr #.#..##.##§§§§§..## ##.###.# XL:  3 Next: 23% Place: Dungeon:22;hr #.....#.#..§@§§...####...##.# Noise: ---------  Time: 1539.9 (0.0)#.......'..§§§§...+.....<.... a) +1 dagger2;hds ##....#.#..§§§§...# ##...##.# Cast: Ensorcelled Hibernation #####...#.##.......## #.......# Quill Will+ Fly ..........###.....## #.#####.#####♣#♣.♣#♣ ##...## #.##..... #.....# ##+## #.##.##.# 2;hs ♣.....♣## #.# #.##.##.# #.......###.#######.##.##.# As you read the scroll labelled QUIPEU OHEO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  It was a potion of enlightenment.  You feel very buoyant. _You fly up into the air.2;hw 2;hz 2;h~ 2;h; 5;h5;h @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   h + Spellcasting 3.5  14%  +3      5;h*     b + Unarmed Combat   0.0    -2   i + Hexes4.7  12%  +3      j + Ice Magic0.0  14%  +1  c + Short Blades 1.1   3%   0      5;h& d + Long Blades   0.4    -1   k + Shapeshifting 0.0  12%   0      5;h"     e + Armour   0.0    -2  5;h{    f + Dodging2.9   2%  +2      g + Stealth3.9  42%  +3      5;h        5;h        5;h        5;h)        5;hP        5;hx        5;h_    5;h    The percentage of incoming experience used to train each skill is in brown.  5;hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  5;hC}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets?;h܁  b + Unarmed Combat 0.0  d + Long Blades 0.4  e + Armour 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsC;h v Ice Magic Ice Magic contains a range of direct damage spells, as well as some defensive effects - for example, crafting temporary ice armour. Being skilled in Ice Magic increases the success rate and spell power of spells in this school. Many spells belong to a combination of several schools, in whichcase spellcasting success and power will depend on the average skill in these schools.M;hm  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   h + Spellcasting 3.5  14%  +3              b + Unarmed Combat 0.0    -2   i + Hexes 4.7  12%  +3      j + Ice Magic0.0  14%  +1   c + Short Blades 1.1   3%   0       M;h d + Long Blades 0.4    -1   k + Shapeshifting 0.0  12%   0               e + Armour0.0    -2      f + Dodging2.9   2%  +2      g + Stealth3.9  42%  +3              M;hͶ                                                Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!M;h[39;49m] training|cost|targetsR;h~ Hexes Hexes try to bestow various enchantments on nearby things. While none do direct damage, being ensorcelled can effectively take an opponent out of combat, although they often require overcoming an opponent's willpower to have an effect. Skill in Hexes can help overcome this. Being skilled in Hexes increases the success rate and spell power of spells in this school. Many spells belong to a combination of several schools, in which R;hc^case spellcasting success and power will depend on the average skill in these schools._;h'I  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   h + Spellcasting 3.5  14%  +3              b + Unarmed Combat 0.0    -2   i + Hexes 4.7  12%  +3        j + Ice Magic 0.0  14%  +1   c + Short Blades 1.1   3%   0      d + Long Blades0.4 [37_;h^Mm   -1   k + Shapeshifting 0.0  12%   0              e + Armour 0.0    -2        f + Dodging 2.9   2%  +2        g + Stealth3.9  42%  +3                              [20_;h0N(X                                Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets`;hf b + Unarmed Combat   0.0 d + Long Blades   0.4`;h e + Armour   0.0The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.Help=] set a skill target`;h~ `;h `;h1 Salty123 the VexingDeep Elf### Health: 19/19 ========================## ###..# Magic: 10/10 ========================.. ..# ##+###.# AC: 3Str: 7# #. #.# ##...###.# EV: 11Int: 19#.##. #.###§§§..## ### #.# SH: 0Dex: 12#.#..##.##§§§§§..## ##.###.# XL:  3 Next: 23% Place: Dungeon:2#.....#.#..§@§§...####...##.# Noise: ---------  Time: 1539.9 (0.0)#.......'..§§§§...+.....<.... a) [`;h 0;10;1m+1 dagger##....#.#..§§§§...# ##...##.# Cast: Ensorcelled Hibernation #####...#.##.......## #.......# Quill Will+ Fly ..........###.....## #.#####.#####♣#♣.♣#♣ ##...## #.##..... #.....# ##+## #.##.##.# ♣.....♣## #.# #.##.##.# #.......###.#######.##.##.# As you read the scroll labelled QUIPEU OHEO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  It was a potion of enlightenment.  You feel very buoyant. _You fly up into the air.`;h `;h `;ht `;h* c;hnc;hc;hJc;hc;hc;hXc;hc;hc;hf c;h!c;h "c;h8"c;h$c;hz,y......  .S.  c;h,X#.#   #.# ###  ## ### #.# ..#  .. ..# ##'## #.# c;h:-'# #. #.# ##§@§## #.# c;hm-#.##. #.###§§§§§## ### #.# #.#..##.##§§§§...## ##.###.# c;h- #.....#.#..§§§§...####...##.# #'..§§§§...+.....<.....c;h- ##....#.#..§§§§...# ##...##.## S   ball python (constriction, asleep)c;h-#####...#.##.......## #.......#  ..........###.....## #.#####.##c;h.  ####♣#♣.♣#♣ ##...## #.##.....#c;h<.!c;h5 42.9 (3.#§§§§...#...+...#.##c;h5@##You reach down and open the door.c;h7*3.9 (4c;h:c;h^<^ _A ball python comes into view.c;h c;h c;h0 c;hγ b _A ball python is nearby!d;h{ j#..##..S.  #### ### #.# . .. ..# ##@##   ##§§§## #. #.###§§§§.## ### #..##.##§§§§§§§## ##.###.# #.#####...##.##.......'+.....<..... ##...§§§§...# ##...##.#######...#.##.......## #.......#  ..........###.....#####.#d;h .S.§§§§S)=4.9 (1Ensorcelled Hibernation _The ball python hisses angrily. _There is an open door here.d;hx..## #..###...#d;hye....  #S##d;h>|S## ### #@# . .. ..# ##'##   ##§.§## #. #.###§§§§.## ### #..##.##§§§§§§§## ##.###.##.#####...##.##.......'+.....<..... ##...§§§§...# ##...##.#######...#.##.......## #.......#d;h...§§§§§........+..#d;h%5d;hd;h d;h=_The ball python bites you but does no damage.e;hB< .. ...  You hit the ball python.  The ball python is moderately wounded.7---6.8 (0.9e;h<e;h0 _The ball python bites you.e;h  You barely miss the ball python.The ball python is moderately wounded.The ball python is struck by your quills.e;h{.§.e;h1...e;hݜ8=--57.8 (1.0Ensorcelled Hibernation e;he;hO _You kill the ball python!f;h f;h f;hj f;h f;h 9===f;h 1 _HP restored.f;h f;h f;hY f;h f;hj f;h f;h f;h f;hh f;h f;h f;h\ f;h f;h :==f;h f;h f;h f;h f;h f;h f;h f;h f;hq f;hW f;h f;hR f;h f;h f;h *f;h i####### f;hB .J.....#  #.@##f;he . - f;h ##...#######.  #............ Ensorcelled Hibernationf;h y ##...#######.  f;h I##.## f;h #.# ### J   endoplasm (wandering)f;h  ## ### #.# ..# .. ..# ##'## f;h4 +#  f;hc # #. #.# ##...## #f;h ,55.8 (8f;h G.Jf;h D-6.8 (9f;h| f;hd ] _An endoplasm comes into view.h;h #######...J..#######..##  ##...#######. #............##...#######.#.##  #.# ### ## ### #.# ..# .. ..# ##'## #.#.Jh;h{*7.8 (1h;h h;hj;hvn  Salty123 the Vexing  Deep Elf  Health: 19/19 ========================  Magic: 8/10===================-----  AC: 3j;hStr: 7  EV: 11Int: 19  SH: 0Dex: 12 ######### XL:  3 Next: 25% Place: Dungeon:2 j;h....J**@## Noise: ---------  Time: 1557.8 (0.0) j;hZ#######..##  a) +1 dagger ##...#######.  Cast: Ensorcelled Hibernationj;h #............  Quill Will+ Fly  j;hT##...#######.  j;h/##.##  J   endoplasm (wandering) #.# ### j;hEp## ### #.# ..# .. ..# ##'## #.# j;hZb_HP restored. _An endoplasm comes into view.j;h}Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%)j;h"   Salty123 the Vexing  Deep Elf j;hy#  Health: 19/19 ========================Magic: 8/10===================-----AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 12#########XL:  3 Next: 25% Place: Dungeon:2j;h# M....*..@##Noise: ---------  Time: 1557.8 (0.0)#######..##a) +1 daggerj;h# 1##...#######.Cast: Ensorcelled Hibernation#............Quill Will+ Fly j;h# ##...#######.##.##j;h$ J   endoplasm (wandering)#.####j;h7$ ## ### #.#..#.. ..# ##'##j;hZ$ k#.# _HP restored. _An endoplasm comes into view.j;h$ Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  j;h$ Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%)j;h iJ  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%)  The endoplasm resists with significant effort.  The endoplasm quivers.j;hw j;h} '.Jj;h *8.8 (1j;h( j;h ^ _The endoplasm jiggles.k;hQ  Salty123 the Vexing  Deep Elf  Health: 19/19 ========================  Magic: 6/10==============----------  AC: 3Str: 7  EV: 11Int: 19  SH: 0Dex: 12 ######### XL:  3 Next: 25% Place: Dungeon:2 .....J*@## Noise: ---------  Time: 1558.8 (0.0) #######..##  a) +1 dagger ##...#######.  Cast: Ensorcelled Hibernation #............  Quill Will+ Fly  k;hSR;##...#######.  ##.##  J   endoplasm #.# ### ## ### #.# ..# .. ..# ##'## #.#The endoplasm quivers. _The endoplasm jiggles.k;hR^Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (chance to affect: 63%)k;ht   Salty123 the Vexing  Deep Elf  Health: 19/19 ========================Magic: 6/10==============----------AC: 3Str: 7EV: 11Int: 19SH: 0k;h Dex: 12#########XL:  3 Next: 25% Place: Dungeon:2.....*.@##Noise: ---------  Time: 1558.8 (0.0)#######..##a) +1 dagger##...#######.Cast: Ensorcelled Hibernation#............k;h Quill Will+ Fly ##...#######.##.##J   endoplasm#.###### ### #.#..#.. ..# ##'###.#The endoplasm quivers. _The endoplasm jiggles.k;hE WAiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (chance to affect: 63%)k;h SJ(asleep)k;h}N :J _jiggle  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 63%)  The endoplasm looks drowsy...k;hR y9.8 (1Ensorcelled Hibernation _k;hX k;hGZ l;h(1 .#.J@.##.l;hX1 #..## ##...#######. #............ #l;h1 #...#######. ##.## #.#  ## ### #.# ..l;h1  .. ..# ##'## #.l;h7 l;h8 &60l;hw; l;h @ l;h v  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!l;h i.l;h e7==61.7 (0.9l;h l;h  l;h G_You kill the endoplasm!m;h. Fly  _You are starting to lose your buoyancy.==8===m;h3 m;h4 D _You float gracefully downwards.m;hG4 m9=====m;hw4 m;h5 ,m;ha5 m;h5 ,m;hH6 m;h6 m;h6 m;hQ7 m;h8 h  Your enlightenment fades.m;hD9 z10/10=====m;hp9 m;h ; 4 _Magic restored.m;h; m;h; m;hA< m;h= m;h> ,m;h}? m;h @ m;h@ m;h@ m;h.A m;hcB m;hbC m;hC %===m;hC m;hD m;hLE m;h^F m;hF m;hF m;hH m;h}I m;hI m;hJ m;h#K m;hKL m;hL m;hL m;hN m;hoO m;hO m;hO m;hP m;hP m;hQ m;hRQ m;hQ m;hdR m;h|R m;hR m;h5S m;hS m;hS m;h T m;hqT m;hT m;hU m;h5U m;hU m;hZV m;hqV m;hV m;h0W m;hW m;hW m;hX m;hnX m;hX m;hX m;h)Y m;hY m;hZ m;h3Z m;h`Z m;hZ m;h #.# ##... m;hb  #. #.# #.. m;hb v ..# ##..m;hd m;hf +1.7 (30m;hg m;hi ; _Found a stone staircase leading down.n;h=I3n;hIn;hQKn;h]Ln;h1Pn;hQn;hRn;hRn;hTn;hTn;hV,n;hVn;hWn;hXn;hXn;hJYn;hZn;he7  There is a stone staircase leading down here. _n;hGfn;hln;hqn;h xnn;hxn;hxn;hNyn;hzn;h{n;h.|n;h|n;h[n;hn;h*n;hn;hn;hn;hn;hUn;hBn;hmn;hn;hn;hTn;hn;hl,n;hn;hƜn;hn;hn;hn;hn;hvn;hn;hn;hŦn;hn;h3n;hn;h$n;hMn;hn;h۪n;hn;hEn;hڬn;h>n;hn;h-n;hVn;hn;hk,n;hسn;hn;hn;h޵n;hGn;hRn;hn;h<n;hn;hn;hN,n;hn;hn;hJn;hvn;hn;hn;hn;hֿn;hBn;hn;hn;hn;hfn;hn;he,n;h/n;hn;h,n;hn;hn;h,n;hn;hpn;h,n;hn;hn;hn;h+n;hn;hn;hn;hYn;hn;hdn;h,n;hn;h"n;hn,n;hn;hXn;hn;hn;hn;hbn;hn;hn;h(n;hn;h n;h5,n;hn;hTn;h,n;hn;hon;h,n;hn;h]n;hj,n;hn;hn;hm,n;hn;hn;h*n;hSn;hn;h`n;hn;h)n;hn;hnn;hn;hn;hKn;hn;h~ #.###.###  #.# ###  #.#  #.#  n;h=9#.#  #.#  ####.#  #....#  n;hb#@##.# 650.7 (59 ....>.........n;ha ..#####.#...... n;hh#.......##  n;hy#.....### n;h####.## #.# n;h n;hjn;h+1.7 (60n;h n;h"; _Found a stone staircase leading down.o;hWQo;h[Xo;h\%  o;h\-There is a stone staircase leading down here.o;h]o;h_^ _o;h^o;h`o;h?j    #.# ###   #.#   #.#   #.# o;hj  #.#   ####.#   #....#  o;hjp#########.##.####  #...@.>.........#6.7 (5.0)  #......#####.#......  o;hj#.##.#. #.......##  o;hk# #. #.....###  #. ####.##  o;hAkE#. #.#  o;hdkw.[ #  ## o;hk) o;hpo;hs*7.7 (6o;hxo;h-{( _Found a ring mail.p;hK3p;h7Lp;hNp;hYTXp;hU,p;hVp;h;Zp;hf   #.#   #.#   #.#   #.#  ####.#   #....#  #########.##.####  p;hf####.....>.........#  #....@.#####.#......9.7 (2  #.##.#.# #.......##   #.#.# ##  p;hf  ..#.# ####.  #.##.# .#  p;hf .( .[# #  p;hgy ##. ### p;h4gV#. p;hvnp;hr+60.7 (3p;hwp;hz% _Found 4 stones.p;hIp;h_p;hp;hp;hnp;hp;hp;hp;h\p;hGp;hh,p;hp;hp;hy,p;hp;h9p;hY p;h p;h^ p;h ;  You see here 4 stones.p;h p;h _p;hp;hQp;h,p;h.p;hMp;h}p;hp;h0p;h(p;h p;hFp;hp;hp;h,p;hp;hp;h,p;h@p;h!p;h#p;h$p;h$p;h%p;h&p;h&p;h~'p;h(p;h)p;h)p;hp*p;h+p;h -p;h4-p;h-p;h/p;h0p;hD0p;h21p;h1p;h3p;h<3p;h3p;h4p;h5p;h5p;h6p;hD8p;h@i #.#..#.# ####.##  #.#.##.##.#  #..(..[##  p;h$At###.####+#  #.#...  ##.###....  #..#.## .....  p;hMAs#.#...####......  #.......@'......  #.#...####......  p;hvA#.##.## .....  #.#### ....  #.# l..p;hA #.# +# l   frilled lizard (asleep) p;hA q;hN J 79.7 (19.0)  You open the door.q;h,80.7 (20q;hq;ha _A frilled lizard comes into view.r;hE #.#..#.# ####.## #.#.##.# #.# #..(..[# # ###.#### #+##.# #...###.### #.#..#.## #.r;h F #.#...####.#........@.#.#...####.#.##.## #.#.#### #.#.# #l..##.# #+#r;h N r;h#U 01.7 (1.0)r;hZ r;h] Q _There is an open door here.s;h#.#.##.# #.# #..(..[#  # ###.#### #+## #.# #...s;h##.### #..#..#.## ##..#.#...####..#........'.#.#...#####.##.## #.#### ##.# l..###.# +##s;hs;h,2 _s;hhs;ht;h_#..(..[#  # ###.#### #+## #.# #...##.### ##..#..#.## ##..#.#...####..#........'.#.#...####.#.##.## ##.#### ###.# l..## #.# +## t;ht;h %3t;h$t;h%t;h7###.#### #+# #.# ##...##.### ##..#..#.## ##..#.#...####..#........'.+#.#...####.##.##.## # #.#### t;h## #.# l..## #.# +## t;ht;h%4t;ht;hu;hy$  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!u;h)D† u;h1-85u;h5u;h7R _You kill the frilled lizard!v;h Iv;h v;h} v;h v;h ,v;hi v;h v;h ,v;h v;hA v;h# v;h 7 _You open the door.v;hG v;hk v;h v;h[ @  There is an open door here.v;h v;h  _v;h v;h v;h v;h v;h v;h v;h ,v;hE v;hW v;hN ,v;h v;h0 v;h ,v;h: v;hm v;h v;h v;h v;hb v;hT Bv;h 9 .......'.........+ #...####.........# #. ##.## ##.......# . #### ##.....## .♣ # # ##†..## ♣♣.♣.# # ##'## PP.P  #.# ♣♣..♣♣  #.#♣♣P...♣  #....@P♣  #...♣♣.♣♣  #.....### ##...####.#####v;h 096.7 (11.0)v;h +7.7 (12v;h% v;h8' \ _e - a sedimented cyan potionw;hIw;hw;h)w;hw;hw;hw;hw;hw;hw;hw;h=w;hBw;huw;hYw;hS,w;hw;hw;hw;hw;hqw;hw;hw;hw;h/w;hw;h,w;hw;hw;h,w;hkw;hw;haK #.....### ###.## <#  #.# ## .#  # #.. ..  #+## #.# .#  ##...## #.# .# ##.....## #.## .# #.......## #..##.##.# .........####...@....#709 w;h@.........+.............[ .........####........... #.......# #...........## ##.....## ♣.♣.#.......###†..##♣♣♣.♣.#.......###'## ♣PP.P.........##.# ♣♣..♣♣####.###.##.#♣♣P...♣ .#w;hw;h B10.7 (13w;hy G _Found a robe. Found a stone staircase leading up.{;h ###.## <#  #.# ## . .. ..#+## #.# .###...## #. ##.....## #.## .# #{;h.......## #..##.##.# ..####........###+......@......[####... ## #...##.Quill ....♣♣..# ..#.....P♣♣♣ #{;h>{;h{;hC01.0){;h'{;h{;hK 2 #.# ## .#  # #.. ... #+##.# #.# ##...#.# #.# # #..{;hgL a#.###.# .# ..#..##.##.# .###........####+.....[.####.# #...{;hL ##### ♣.♣.#{;hL # †..##♣♣♣.♣.#.{;hL b# '## ♣PP.P.{;hL .# ♣♣..♣♣####.###{;h M .##.#♣♣P...♣ #.# ..{;h.M #.....P♣♣♣ #.# ##{;hIM ;#...♣♣.♣♣{;hmT {;h7] %2{;hb {;h(g {;h # #.. ...  #+##.# #.# .# #...#.# #.# .# ..#.###.# .# .#..##.##.# ##........#####+.....[..####{;h;.# #...### ## ♣.♣.## {;hG†..##♣♣♣.♣.#.# '## ♣PP.P...{;hl# .# ♣♣..♣♣####.###{;h.#  #.#♣♣P...♣ #.# ..  {;h#.....P♣♣♣ #.# ## #...♣♣.♣♣ #. .....###{;h##{;h2,%3{;h1{;h3|;hS# #.. ... #+## #.# #.# .# ...## #.# #.# .# ## #.###.# .# ## #..##.##.# ####.#+.[.####.# #.### ## ♣.♣.#.# †..##♣♣♣.♣.#.# '## ♣PP.P.# #.....P♣♣♣ #.# ### |;h'Y%4|;h-^|;h_|;hm .# ## .#  # #.. ...l.# +## #.# #.##.# ## #.# #.##.# ## #.###.##.# ## #..##.##.# ##########+....[###..... #.....#####. ...## ♣.♣.#.# ..##♣♣♣.♣.## '## ♣PP.P.........# .# ♣♣..♣♣####.###.# l   frilled lizard (asleep) .#♣♣P...♣ #.# ....P♣♣♣[|;h 39;49m #.# ###♣♣.♣♣ #.|;h %5|;h |;h a _A frilled lizard comes into view.|;h (# ## .# # #.. ...l.# ## #.# #.##.# ## #.# #.##.# ## #.###.##.# ## #..##.##.# ####.######.+.[.|;h ####.# #.#####.## ♣.♣.#.# ##♣♣♣.♣.#.# ## ♣PP.P.|;h  # ♣♣..♣♣####.###.# #♣♣P...♣ #.# #..P♣♣♣ #.# #### |;h |;h h.ll|;h G6Ensorcelled Hibernation|;h)# |;h$ };hA <#  ## .#  #.. .....# # #.# #.##l# ## #.# #.##.# ## #.###.##.# };h.## #..##.##.# ##########+....[###..... #.....#####... ♣.♣.#.# .♣♣♣.♣.##};hr"PP.P.........#  ♣♣..♣♣####.###.# ♣♣P...♣ #.# #....P♣♣♣ #.# ####};h};hm7Ensorcelled Hibernation };h};h};hn  <# ## .# #.. .....#  #.# #.##l#  #.# #.##.# ## #.###.##.# ## #..##.##.# .####.######...#+..####.## #.#####...# ## ♣.♣.#.# ..#♣♣♣.♣.#.......# #  ♣PP.P..# ♣♣..♣♣####.###.#P...♣ #.# #.. };hb };hx %8};h };h M _You see here a +0 robe.~;hۚ D# <# ## .# #.. .....# # #.# #.##l# #~;hH # #.# #.##.# .## #.###.##.# ..## #..##.##.# ..####.######...#.+[..####~;ho .# ..# #.#####...# ~;h .## ♣.♣.#.# ..# #~;h e#♣♣♣.♣.#.......# # ~;h S# ♣PP.P..#  ♣♣..♣♣####.###.#♣P...♣ #.# #~;h" .. ...P♣♣♣ #.# ####~;h ~;h~ ,9 _~;h ~;h ;h;# <# # ## .### # #.. .....# ## #.# #.##.# .## #.# #.##.# ..## #.###.##.#.## #..##.##l# ..####.######...#.+.[..####.#.# #.#####...# ..## ♣.♣.#.# ..# .##♣♣♣.♣.#.# # ## ♣PP.P.#l   frilled lizard # ♣♣..♣♣####.###.# #♣♣P...♣ #.# #.. ....P♣♣♣ #.# ####;h#;hF.l;huH20Ensorcelled Hibernation;h;h.;h+.## <# .# ## .####  # #.. .....# +## #.# #.##.#.## #.# #.##.#.## #.###.##.#.## #..##.##.# ..####.l######...#.+.[..####.#.# #.#####...#.## ♣.♣.#.# ..# ..##♣♣♣.♣.#.# # ;h'## ♣PP.P.# .# ♣♣..♣♣####.###.# .#♣♣P...♣ #.# #.. .....P♣♣♣ #.# ####;h؉;hI-=1;h;hܕT _The frilled lizard misses you.;hyaN.## <# Salty123 the Vexing .# ## .#### Deep Elf  # #.. .....# Health: 19/19 ======================== +## #.# #.##.#;haG Magic: 8/10===================----- ..## #.# #.##.# AC: 3Str: 7 ...## #.###.##.# EV: 11Int: 19 ....## #..##.##.# .  SH: 0Dex: 12 ;h!bO.....####.......l######...#  XL:  3 Next: 28% Place: Dungeon:2 .....+..........@..[.......  Noise: =--------  Time: 1721.7 (0.0) ;hObj.....####.................#  a) +1 dagger ....# #...........#####...#  Cast: Ensorcelled Hibernation ;hb...## ♣.♣.#.......# ..#  Quill ..##♣♣♣.♣.#.......# # '## ♣PP.P.........# l   frilled lizard ;hbI.# ♣♣..♣♣####.###.# .#♣♣P...♣ #.# #.. .....P♣♣♣ #.# #### _You see here a +0 robe. ;hb_The frilled lizard misses you.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%);h}x.##<#Salty123 the Vexing .### .####Deep Elf##.. .....#Health: 19/19 ======================== +## #.# #.##.#Magic: 8/10;h5~===================----- ..## #.# #.##.#AC: 3Str: 7 ...## #.###.##.#EV: 11Int: 19 ;hP~....## #..##.##.#.SH: 0;hd~Dex: 12 .....####.......*######...#;hw~XL:  3 Next: 28% Place: Dungeon:2 ;h~.....+..........@..[.......;h~Noise: =--------  Time: 1721.7 (0.0) .....####.................#;h~a) +1 dagger ....# #...........#####...#;hCast: Ensorcelled Hibernation ...## ♣.♣.#.......# ..#Quill ..##♣♣♣.♣.#.......## ;h%'## ♣PP.P.........#l   frilled lizard ;hS.# ♣♣..♣♣####.###.# .#♣♣P...♣ #.# #.. .....P♣♣♣ #.# #### ;ht_You see here a +0 robe. _The frilled lizard misses you.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;hCAim: a frilled lizard (chance to affect: 63%);hRSl(asleep);hlThe frilled lizard misses you.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  ;h6Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 63%)  The frilled lizard looks drowsy...;h-2.7 (1Ensorcelled Hibernation _;h;h;hL  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!;hE†;h]30-3.6 (0.9;h;hR _You kill the frilled lizard!;h3;h;h֠;h$;h,;hL9==;h;h,;hU;hO,;hU;hd,;h;hj;ho10/10=====;h;h͵;h;h;h;hʺ;h;h;h;h;h0,;h;hz<  You see here a +0 robe.;h ;hMB=== _;hk;hi;hG,;h&;ht;hl,;h;h;h,;h;h;h,;h;h;h,;hz;h;h,;h0;h;h;h;h@;h;h;h;h;h-;hX ...## ## #.#.... . ...#.# #. ## .## #.. . # .# ..#.#...#### ;h <# #.#.#.#.....#  ## .#####...$..r.#  #.. .....# #@# .#  #.# #.##.# #.#..# ;h  #.# #.##.# #.#..#  #.###.##.# #.#..#  #..##.##.# #....# ##.......†######...###..;hP4r   rat (asleep) ............[........... ##.................####.......#####...;h$041.6 (18.0);h+2.6 (19;h;h V _A rat comes into view.;hN  ..## ...#####..##......... ... ..#.###..## ..# ##.... #..#  ..#.#...####  <# #.#.#.#.....# ## .#####...$.@r.# #.. .....######.#..# #.# #.##.# #.#..# #.# #.##.# #.#..# #.###.##.# #.#..#..##.##.# #....# #†######...###..;h:O ..[........... #.......####.;hT;h;h>;ht?;hA;hCB;hkB;h6C;hD;hPF,;h&G;hI;hJ,;hOK;hL;h*M;hLM;hM;hN;hO;hO;hP;hrQ;hR,;hR;hT;hU;h9U;hU;hV;hW;hW;hXX;hnY;hJZ;hZ;hZ;h\;h];h];h];h8_;h_,;h_;h`;h a,;hTa;ha;hRb;htb;hb;hSc;hc;hc;hd;hd;he;h8e;hce;hf;h?g;hrg;hg;hDi;hi;hi;hi;hj;h\k;h}k;hk;hwl;hl;hm;h@m;hm;hn,;h+o;ho;hop;hp;hp;hr;h.{ ..# #.....# ..# #.#.### ..# #.#.## #.###.#.#.# #.......#.# #####.####.###.###...## #.# #######.....##. ;h{~#.# #.......g #.####.#######.#### #......# #   ########  g   goblin (asleep) ;h{5;h1825.5 (67.0);h+6.5 (68;ha;hu _A goblin comes into view. It is wielding a +0 dagger.;h # #.....# # #.#.### # #.#.# +# .###.#.# .# .......# .# .### ##.## #.# ##...## #.# #;h^ .....##.##.# #.......g##.####.#.##......# ## # ;hG ;hg 07.5 (1.0);h ;h0 ;hN# #.....# # #.#.### # #.#.# #+# ###.#.# #.# # ;h#.# .### ##.## #.# ##...## #.# #.....##.# ;h4X#.# #.g# #.####.#.###### #......# ### # ;hk;h%8;h;h;h' #.....#  #.#.###  #.#.# #+# .#.# ;h5(#.# # #.# .### ##.##  #.# ##...##  #.# #;hj(.....##.#  #.# #.g#  #.####.#;h(.######  #......# ###  #;h( ;hX/;h2%9;h6;hJ8;h' (#.....# #.#.### #.#.# #+# .#.# #.# # #.# .### ##.## ;hz' 7#.# ##...## #.# #.....##.# #.# #.g# #.####.#.###### #......# ### ;h' -# ;h_. ;h61 &30;h6 ;h7 ;h;J.....# .#.### .#.# #+# .#.# #.# # #.# .### ##.## .# ##...## # .# #.....##.# .# #.g# .####.#.###### ......# ###  ;h@;hBC%1;hmG;hpI;h2 0# #.### #.# #+# #.# #.# # #.# ### ### ##.## .. # ##...## .# # #.....##.# # #.g# ####.#.###### # ###  ;h ;h %2;h% ;hP' ;hq  The helpless goblin fails to defend itself.  You impale the goblin!!);hPt-73;hx;hy{J _You kill the goblin!;h# ;h ;hF ;h ;hV ;h ,;h\ ~  Things that are here:  a +0 dagger; a goblin corpse;h\ ;h  _;h ;h ;h ,;he ;h ;h& ;hO ;h ;h ;hM ;hv ;h ;h ! ;h! ;h" ;hu" ;hO# ;hp$ ;h$ ;hE% ;h' ;hT( ;h( ;h)) ;h* ;hO, ;h, ;h"- ;h. ;h0 ,;h?1 ;h*3 ;h4 ;h4 ;h7 ;h7 ;h9 ;h9 ;h: ;h< ;h> ;hQ> ;h? ;h@ ;hEB ;h|B ;hHC ;hUE ;hF ;hG ;hG ;hH ;hI ,;h J ;hJ ;h~K ;hK ;hK ;hL ;hM ,;hM ;hYN ;h;h m#.# ##+#;h #.#b   bat (asleep) ##.#;h1 #.# # #.# ########.# ;h # ##.## #........#;h9 J 71.5 (38.0)  You open the door.;h +2.5 (39;h] ;hA _A bat comes into view. _Found a stone staircase leading down.;hf ;he ;h ;h ;hLb .#.....# #.# #.#.##.# #.# #.# .#..# # #.# #.# .#..# ##+# #.# #.# ;hb \.#..# #...# #.# #.# .#..#.# #.#######.#.#.# #.........#.###.. .....b.####....#####. )......@.......#;hb f.####..####....#.#;hb .# ##.#.#.#.# ###.# ;hc .### #..># #;hc .# .##+# #.# .# #.# #.# .# #.# #.# ## ##.## #........#;h-k ;h(q 03.5 (1.0);h;v ;hy f _Found a whip. _There is an open door here.;hZu#### #.#######.# #.#.....# #.# #.# .....##.# #.# #.# #.#..# # #.# #.# ;hu#.#..# ##+# #.# #.# #.#..# ## #.# #.# #.#..# # #.#######.# ;hub#....# ..## #.........# ;hvc#...###........b@####....#####;hvI.......)......'.......#.####.;h:v^..####....# #...#;hdv\..## ##.#.# ....#;hvT...# ###.# ;hv#.###..># #.# #.#;hv`##+# #.# ;h w^#.# #.# #.# ;h## #.#;hJG 9.4 (4.0  You open the door.;hQ+80.4 (5;hyZ;hb _A kobold comes into view. It is wielding a +0 dagger. _Found 4 gold pieces.;hHxM#........#.# #.....†... ....#.....# B....#.## ###...#.# $.. # ##.#.##.##...#..# K..<....;hxB.#.#...#### ...######.#.#.... #........##. ##### #.#  ##@##  ##...## #.# #..# ##.....## #.########....# #.......## #......... Quill ..;h:y.B   giant cockroach (asleep)##.....##;h{;hSh.BB;h3*1.4 (1;h;h/ _A giant cockroach comes into view. _There is an open door here.;h ####.# ...###...### # #........#.# ##.#.....†... ....#.....# .....#.## ;h ###...#.# #B..## ##.#.##.##...#..# K..<.....#.#...#### ...######.#.#.... #........##. ##### #@# ;h ##'##  ##...## #.# ;h> #..# ##.....## #.#######  #....# #;hc ]## #......... #####...###....;h l####....#### .[......)'... ;h 2........####.;hʽ y.####... #######.......## ##.;hn ;h7 ;h L$B;h N2Ensorcelled Hibernation _;h_ ;h ;h8 ####### ## ##.#.####. #####.# #....###...### # #........#.# ##.#.....†... ....#.....# .....#.## ;h###...#.# ##$..## ##.#.##.##...#..# .K.....<.....#.#...#### .B.######.#.#.... #........##. ;h.##### #.#  ##'##  ##...## #.# ##.....## #.#######  #....# #.......## #......... #####...###..........####....#### .[......)......'... ........####..####...;hg;h.;hF.B;h%3;h*;h;h]  ####### ## ##.#.####.#  Salty123 the Vexing ####.....##.# #....###...### #  Deep Elf #........#.# ##.#.....†....#  Health: 19/19 ======================== ....#.....# .....#.####.#.#  Magic: 8/10===================----- #..###...#.# ##$..## ##.#.##.## AC: 3Str: 7 #.....#..# .K... #...<..... EV: 11Int: 19 #..#.#...#### ... #.#######. SH: 0Dex: 12 #.#.#.#.....# #B# #.# #. XL:  3 Next: 39% Place: Dungeon:2 #........##.# #@# #.# #. Noise: ---------  Time: 1883.4 (0.0) #####.#..# # #.# #.# #. a) ;hp^ [32m+1 dagger  #.#..# ##'## #.# #. Cast: Ensorcelled Hibernation  #.#..# ##...## #.# #. Quill  #.#..# ##.....## #.#######.  #....# #.......## #......... B   giant cockroach #####...###..........####....#### K   kobold (asleep) .[............)......'.......# ........####.........####....# _A giant cockroach comes into view. _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  ;h^ Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%);hF\  ####### ####.#.####.# Salty123 the Vexing ####.....##.# #....###...### # Deep Elf #........#.# ##.#.....†....#Health: 19/19 ======================== ....#.....# .....#.####.#.#Magic: 8/10===================----- #..###...#.# ##$..## ##.#.##.## AC: 3Str: 7 #.....#..# .K... #...<..... EV: 11Int: 19 #..#.#...#### ... #.#######. SH: 0Dex: 12 #.#.#.#.....# #*# #.# #. XL:  3 Next: 39% Place: Dungeon:2 #........##.# #@# #.#;h\ [37m #. Noise: ---------  Time: 1883.4 (0.0) #####.#..# # #.# #.# #. a) +1 dagger#.#..# ##'## #.# #. Cast: Ensorcelled Hibernation#.#..# ##...## #.# #. Quill #.#..# ##.....## #.#######.#....# #.......## #......... B   giant cockroach #####...###..........####....#### K   kobold (asleep) .[............)......'.......# ........####.........####....# _A giant cockroach comes into view. _There is an open door here.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q;h]  - select actionShift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%);h=/SB(asleep);h?eBThere is an open door here.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action  ;hShift-Dir - straight line  Aim: a giant cockroach (chance to affect: 64%)  The giant cockroach looks drowsy...;hy4.4 (1Ensorcelled Hibernation _;ha;h;h  The helpless giant cockroach fails to defend itself.  You puncture the giant cockroach!;h.K   kobold;h.415;h;hHS _You kill the giant cockroach!;hK+  #.P......  ####### ## #.######.#.####. #####.# #....###...### # #........#.# ###.#.....†... ....#.....# .....#.## ###...#.# ##$..##.# ##.#.##.##...#..# #.K.... #...<.....#.#...#### #...#######.#.#.... #........##. ##### #.#  ##'##  ##...## #.# ##.....## #.####### ;h+U #....# #.......## #......... #####...###..........####....#### .[......)'...;h2;h6%6;hN<;hi>;hrn##P♣♣♣P..### #.# #.P......  ####### ## #.######.#.####. #####.# #....###...### # #........#.# ###.#.....†... ....#.....# .....#.## ###...#.# ##$..##.# ##.#.##.##...#..# #.K....# #...<.....#.#...#### #.@.#######.#.#.....# ##.##........##. ##### #.#  ##'##  ##...## #.# ##.....## #.#######  #....# #.......## #......... #####...###....####....####;hp;hԞ9==7;h4bp  The helpless kobold fails to defend itself.  You puncture the kobold!;h ie);h#rq 28 _You kill the kobold!;hx;h{h _Your Stealth skill increases to level 4!;h+#.# #P♣♣ ♣.♣P#  .# ##P♣♣♣P..#### #.# #.P.......#  ####### ## #.######.#.####.#  ####.....##.# #....###...### # ##....# ###.#.....†....# .....#.....# .....#.####.#.# .#..###...#.# ##$..##.# ##.#.##.# ##.....#..# #.@....# #...<...  #.######...### #.#######  #.#.#.#.....# ##.## #.# #........##.# #.# #.# # ######.#..# # #.# #.# # ,14d# #.#..# ##'## #.# # # #.#..# ##...## #.# # # #.#..# ##.....## #.####### # #....# # #........;h32;h4,9 _;h8;h;  Things that are here: _a +0 dagger; a kobold corpse;hޯMP♣♣♣♣.#.# #P♣♣ ♣.♣P#  .# ##P♣♣♣P..### #.# #.P...... ########## #.######.#.####.  #####.# #....###...### # ##........#.#.###.#.....†... .....#.....# #......#.## .#..###...#.# ##@..##.# ##.#.##.# ##.....#..# #.)....# #...<.....#.#...######...### #.######  #.#.#.#.....# ##.## ##........##.# #.# #.# #..;hv;h\-90 _;h;h;h|10/10=====1.4 (2;h;h= _You now have 49 gold pieces (gained 4).;h(3;h;h;h ;h_B;h;h];hG;h>;h;h;h;h;h;hl;===;h;h;h;h;h ;h%;h';h(;h);hI+;hl-;h-;h.;h0;h2;h2;hb4;h86;h28;hs8;hW9;hv>;h.@,;h%A;hC;hE,;h G;h:I;hPK;hK;h M;hnS;hX;hcX;h+Z;h\;h^;h^;h`;hb;hd,;h3f;hAh;hEj;hj;hk;hJn;h[p;hp;hr;ht;hv;h w;hCx;hz;h|;h|;h=~;h;h~,;h ;h;h;h;h;h;h,;hW;hޒ;h-,;h;;hĚ;h;hX;h6;h;h ;hc;h;h9;hI,;h;h;h;hí;h;h;h;h;hg;h$;h;h;hB;h;h#;hf;h;hZ;h,;hu;h[;h,;hO;hn;hM,;h;h$;h,;h&;h;h:,;hp;h;h;h;h5;h;hU;h;hl;h8;h,;h;h;h;h;h;hH;h;h0;h;h;h;hj;h!;h;h,;h;h;hn;h;h ;h ;h9,;h9;h;h;h;h;h;hY;h;h ;h";h.%;h}%;h*(;h*;h,,;h$-;h0~  Things that are here:  a +0 club; a goblin skeleton;h2;h2 _;h3;h5;h7,;h8;h;%  ;h!<You see here 6 stones.;h=;hM> _;h?;hC;h[F,;hG;h/J;hK,;hL;hN;h O,;hO;h0Q;h_R;hR;hKS;hBU;hV,;hW;hEY;hZ;hZ;h_\;h];h|_;h_;h`;h*c;hke;he;hf;hg;hh,;hei;hk;hmB;hkn7 _You open the door.;h!p;hVp;hp;hs@  There is an open door here.;hu;hu _;hv;hLx;hz;h/z;h,{;h|;hT~;h~;h;hY;h;hp;hi;hX;h,;h;h͌;h;h;h;h;hJ;hm;hʕ;hȘ;hŚ,;h;ho;h;h-;h;hh;hT;ḥ;h;h;hǧ;h8;h\;hک;h,;h;h];h<;hg;hح;h;h;h;h&;h!;h;hB;h;h;h;h.;h;hض;h       ;hƽ  ######  .S....###   #.......###   ;hU#. #.#......b#   ###..#. #@#   ;h....... #.#   ##..#.## #.#   ##....... #.#  ;h1 ##......#####.##   ##.......(......##   S   adder (asleep);hj4##.........####...##   b   bat (asleep) ..'.........'.......#  ##.........####...##  ;h1969.4 (78.0);h,70.4 (79;h<;h5b _An adder and a bat come into view.;hf ]      ######  .S....###   #.......###   #. #.#.....@b# ###..#.#.#.#.#.# ....... #.#.# #.## #.#.# . #.#.. #####.###   (......##  ##.####...##  .'.'.......#  ;h{n ;hgp 01.4 (1.0);h"u ;h:w ;hLj  The helpless bat fails to defend itself.  You puncture the bat!;hT3†;hd[442.3 (0.9;h`;hmcG _You kill the bat!;he      ######   .S....###   #.###  #. #.#......†# ###..#.#.#.#.#.#;h   ....... #.#.#.#  ##..#.### #.#.#  ##....... #.#..  ##......#####.###  ##;hO(...... ###.####...## ;h;h;hDi..SS;hVN3.3 (1.0Ensorcelled Hibernation;h;hG/ _The adder hisses angrily.;h      .###### .###;hl  #..S..@.###  #. #.#......†#  ###..#.#.#.#.#.#  ....... #.#.#.#  ##..#.###.#.#.#  ##.........#.#..  ##......#####.### # ##.(......## #.####...## ;hE;h>H.S;h%4;h;h ;hs  Salty123 the Vexing  Deep Elf  Health: 19/19 ========================  Magic: 8/10===================-----  AC: 3Str: 7  EV: 11Int: 19 .###### SH: 0Dex: 12 .......### XL:  3 Next: 44% Place: Dungeon:2 #...S*@.###  Noise: ---------  Time: 1974.3 (0.0) #. #.#......†#  a) +1 dagger ###..#.#.#.#.#.#  Cast: Ensorcelled Hibernation6]4m ....... #.#.#.#  Quill  ##..#.###.#.#.#  ##.........#.#..  S   adder  ##......#####.### # ##.......(......## ####.........####...## _You kill the bat! _The adder hisses angrily.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 55%);h #  Salty123 the Vexing  Deep Elf  Health: 19/19 ========================  Magic: 8/10===================-----  AC: 3Str: 7  EV: 11Int: 19 ;h .###### SH: 0Dex: 12 .......### XL:  3 Next: 44% Place: Dungeon:2 #...S.@.###  Noise: ---------  Time: 1974.3 (0.0) #. #.#......†#  a) +1 dagger ###..#.#.#.#.#.#  Cast: Ensorcelled Hibernation ;h! ....... #.#.#.#  Quill  ;h= ##..#.###.#.#.#  ##.........#.#..  S   adder ;h C ##......#####.### # ##.......(......## ####.........####...## Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 55%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.;h j    #....S@.###  #.              (  ;h `5.3 (1Contam _;h ;hG ;h  Salty123 the Vexing  Deep Elf  Health: 19/19 ========================  Magic: 6/10==============----------  AC: 3Str: 7  EV: 11Int: 19 .###### SH: 0Dex: 12 .......### XL:  3 Next: 44% Place: Dungeon:2 #....S@.###  Noise: ---------  Time: 1975.3 (0.0) ;hc#. #.#......†#  a) +1 dagger ###..#.#.#.#.#.#  Cast: Ensorcelled Hibernation ....... #.#.#.#  Quill Contam  ##..#.###.#.#.#  ##.........#.#..  S   adder  ##......#####.### # ##.......(......## ####.........####...## You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  ;hPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 55%);h8  Salty123 the Vexing  Deep Elf  Health: 19/19 ========================  Magic: 6/10==============----------  AC: 3Str: 7  EV: 11Int: 19.######  SH: 0Dex: 12.......###  XL:  3 Next: 44% Place: Dungeon:2#....S@.###  Noise: ---------  Time: 1975.3 (0.0)#. #.#......†#;hH  a) +1 dagger###..#.#.#.#.#.#  Cast: Ensorcelled Hibernation....... #.#.#.#  Quill Contam ##..#.###.#.#.# ##.........#.#..  S   adder##......#####.### # ##.......(......## ####.........####...## ;hAiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 55%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  The adder bites you but does no damage. The adder is struck by your quills.;h2=6.3 (1;he;h*  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (chance to affect: 55%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  The adder bites you but does no damage. The adder is struck by your quills. _.;hB6  Salty123 the Vexing  Deep Elf  Health: 19/19 ========================  Magic: 4/10=========---------------;hnB  AC: 3Str: 7  EV: 11Int: 19 .###### SH: 0Dex: 12;hB .......### XL:  3 Next: 44% Place: Dungeon:2;hB ;hB3#....S@.###  Noise: =--------  Time: 1976.3 (0.0) ;hB#. #.#......†#  a) +1 dagger ;h'C###..#.#.#.#.#.#  Cast: Ensorcelled Hibernation ....... #.#.#.#  Quill Contam  ##..#.###.#.#.# ;h@C ;hZC##.........#.#..  S   adder  ##......#####.### ;hpCo# ##.......(......## ####.........####...## ;hCThe adder bites you but does no damage. The adder is struck by your quills. _The adder bites you but does no damage.  ;hCAiming: Ensorcelled Hibernation (safe; 8% risk of failure)  ;hCPress: ? - help, Q - select actionShift-Dir - straight line;hCSAim: an adder (lightly wounded, chance to affect: 55%);h"  Salty123 the Vexing  Deep Elf  Health: 19/19 ========================  Magic: 4/10=========---------------  AC: 3Str: 7  EV: 11Int: 19.######  SH: 0Dex: 12.......###  XL:  3 Next: 44% Place: Dungeon:2#....*@.###;h0#8  Noise: =--------  Time: 1976.3 (0.0)#. #.#......†#  a) +1 dagger###..#.#.#.#.#.#  Cast: Ensorcelled Hibernation....... #.#.#.#  Quill Contam ##..#.###.#.#.# ##.........#.#..  S   adder;h###......#####.### # ##.......(......## ####.........####...## The adder bites you but does no damage. The adder is struck by your quills. _The adder bites you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;h$LAim: an adder (lightly wounded, chance to affect: 55%);hKS(asleep);h͂S _.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (lightly wounded, chance to affect: 55%)  The adder looks drowsy...;hR-7.3 (1Ensorcelled Hibernation _;h;h;h`n  The helpless adder fails to defend itself.  You puncture the adder!;he.;hD]66-8.2 (0.9;h;hI _You kill the adder!;hRt ;ht ;hu ;hw ;h{ 5===;h/~ ,;hp~ ;hl ;hR ,;h? ;h؃ 6=====;h߄ ;hv ;h ;h ;h: ;hk ;h ;h? ;h ;h} ;hِ ;7;h G====;hL ;hp ,;ho ;h ;hN ;hQ ;h ;hF (;hr ;h Z _Your magical contamination has completely faded away.;h m8=====;h ;h ;h ;h ;h ;hC ;h1 ;hϦ ;h ;h ;h ;hp 9=====;h n;h X;h@ ;hm '10/10;h H=====;h ;h ;hK ,;h ;h ;h ,;h ;hR ;h ,;h ;h ;h ;h ;===;h ;h ;h ;hC ;h ;hx ;hd ;h ;h' ;hm ;h ;h ;hV ;h ;h ,;h ;h ;h6 ,;h ;hd ;h ;h ;h ;h ;h ;h ;h ;h$ ;h ;hT ;h ;h ;hg ,;hZ ;h ;h ;h ;h ;h ;h ,;h ;h ;h ;h ;h9 ;h ;hw ,;h ;h ;h ;h ;ht ;h ;h ;h ;hP ;h ;hn ,;h ;h ;h ;h ;h ;hE ;h1 ,;h ;h ;h ,;h ;h ;h ,;h  ;h ;hm ;h ;h ;hg ;h ;hC ;h ;h ;h ;h ;hm ;h\ ;ha ;h ;h ;h2$ ;h$ ;h'% ;hZ% ;hn' ;h:( ,;h( ;h+ B;h, ;h_- ;hO. ,;h. ;h0 ;hh1 ,;h1 ;h3 ;h4 ;h4 ;hb5 ;h7 ;h8 ,;h8 ;h: ;h; ,;h^< ;h= ;h> ;h> ;hL? ;h@ ;hFB B;hC ;hD ;hD ;hME ;hF ;h}G ;hG ;h,H ;hI ;hJ ;h;K ;hK ;hM ;hN ,;hN ;hwP ;h>Q ;hqQ ;hR ;hPS ;h T ;h;T ;hT ;hU ;hqV ;hV ;hV ;hX ;h/Y ,;hY ;hZ ;h[ ;h;\ ;ha\ ;h ^ ;h^ ,;h^ ;h_ ;h` ;h` ;hla ;hb ;hc ;hd ;h'd ;h3e ;hJf ,;hf ;hah ;hMi ,;hi ;h9k ;hl ;h=l ;hl ;hm ;hn ;hn ;ho ;h%t ;hx K ### ..### #### #..## #. g.#;h+y  #...#######.####.#  ...............#@#  ;hWy K#...#######......# ####### ##.## ####.### #.....######;hy ;#.# #.### #.##.......##.# #...# #.##..####.. ;hy ##'## ###.# #.##..# ### g   hobgoblin (asleep) #...## #.# #.#...# ...§.## ### #.# #.....# # ;hz .§§.§.## ##.###.# ###.#.## ##;h[ 22053.2 (75.0);hԄ +4.2 (76;h ;h# \ _A hobgoblin comes into view.;hlL ###  ..## ######### #....g #...#######.### ...............#.# ...#######......# ####### ##.## ####.### #.....#####.### #.##.......#  #.# ;h#...# #.##..####.. ##'## ###.# #.##..# ### #...## #.#...#..§.## ### #.# #.....# ;hS;hخ05.2 (1.0);h;h;h: v  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!;h i.;h" -96;h ;hc M _You kill the hobgoblin!;h~ 3;h ;h ;h ;h ;hh ;h ;h ;h ;h ,;hm ;h ;hm ;h ;h! ;h ;hl ;h ;h ;h ;hO ;h ;h ;h ;h ;h ;hA ;h] ;h4 ;hg ;h ;h ;hN ,;h ;hh ;hO ;h ;h ;h ;h* ;h ;h ;h~ ;h ,;h, ;h ;h ;h% ;h~ ;h ;h ;h ;hK ;h ;h ;h ;hN ;h ;h ;h ;ho ;h ;h ,;h ;h ;h ;h ;h ;h7 ;hl ;h ;h7! ;h# ;h:% ,;h1& ;h( ;h) ;h * ;h* ;h- ;h=. ;h{. ;h"/ ;h1 ;h2 ,;h3 ;h5 ;h7 ,;h7 ;ht9 ;h: ;h: ;h; ;h?= ;hz> ;h> ;hs? ;hB @  There is an open door here.;h D ;hfD  _;hCE ;hG ;hI ,;hUK ;hM ;hUP ,;hQ ;hT ;h$W ,;hX ;h[ ;h] ,;h b ;hb ;he ,;h\g ;h j ;hMm ,;ho ;h)t ;hv ;hw ;hy ;h } ;h ;hP ;h ;h ;hk ;h ;hN ;h% ;h ,;hD ;h۔ ;h ,;h2 ;hg ;h( ,;h\ ;h ;h ,;hT ;h ;h{ ;h˴ ;h ;h ;h ,;hջ ;hz ;h/ ,;h߿ ;hx ;h ,;h ;h ;h ;hS ;h ;h ;h ,;h ;h{ ;h ,;ho ;hR ;h ,;hP ;h ;h ,;he ;h ;hZ ,;h ;h ;h ,;h ;h; ;h ,;h ;hu ;h& ;hr ;h ;h ;h ,;h ;hJ ;h ,;h ;h ;h ,;h* ;h# ;h$ ;h% ;h=& ;hA) ;h, ,;h. ;h2 ;h5 ,;h7 ;h; ;hA ,;hC ;hF ;hYI ,;hK ;hM ;htO ,;hP ;hT @  There is an open door here.;hV ;h6W  _;h1X ;hZ ;h\ ,;h] ;hR` ;hb ,;h;c ;he ;h]g ,;hh ;hj ;hjl ,;hn ;hho ;hq ,;hds ;ht ;hw B;hx ;hcz ,;hm| ;hx} ;h, B;hā ;h ,;hʄ ;h ;h ,;hՉ ;h ;h ,;h ;h ;hё ;h ;h ;hJ ;h B;h? ;hآ ;h ,;hX ;h ;h ,;hP ;h( ;hӮ ,;h ;h\ ;h ,;h M _You now have 60 gold pieces (gained 11).;h ;hx 3;h ;h ;h( ;h ;hi ;h+ ;hr ;hd ;h ;h ;h% ,;h ;h ,;hi ;h ;hY B;h];h,;h;h ;hD;h;h;h6;hq,;h;h_";hU$,;h%;hb,;h.;hu.;hq/;h5;h7,;h8;h?;h@;hA;hB;hH;hvJ,;hdK;hIO;htP,;hQ;hX;hY,;h=Z;h_;ha,;h{c;hdj;hl,;hm;hBu;hw,;hy;h;h3,;h;h;hh,;h;h;h,;h;h;hf,;he;hF;h,;hx;hY;hA,;h>;h;hZ,;h׷;hG;h,;hE;h ;hv,;h1;h;h ,;hS;h#;h,;h;h|;h,;hi;h|;h,;h;h;h,;h/;h;h;hO;h;h ;h,;h ;hC ;h^,;hs;hY;h,;h#;h ;h;h;h;h;hr ,;h!;h$;h$&,;h"';h);h[+,;h,;hi/;h%1;hr1;h2;h5;h7B;h9;hN<,;h=;hE;h5,;h1;h;h,;h;h  There is an open door here.;h;h _;h5;h;h,;h9!;hy#;h%,;h&;hG(;h*,;h+;h-;h.;hW/;h30;h3;h?5;h5;hB6;hV?;hA,;h{B;h:F;h0H,;h I;h*L;hM;h1N;h ##.# #.#####...# ##.....## ♣.♣.#.# #.....# ##†..##♣♣♣.♣.#;h" .# #.#.### ##'## ♣PP.P.# #.#.#;h2# t #.# ♣♣..♣♣####.###.###.#.# #.#♣♣P...♣ #.# #.# #.....P♣♣♣####.# #####.###;hg# m #...♣♣.♣♣♣..@.#.# #.# #.....### ####.#.# #.# ;h#  ##...## #.####.#.# #.# # ##.## #........# #.####. ### #..###.### #...... .. #.#  ..# ####;h= 0.0)4.2 (1  m - a green potion;h/J 5.2 (2 _You see here a +1 pair of boots.;hQ;h/R;hR;hYB;h],;h^;h^;h_;ha;hRc,;hc;hd;he,;h2f;hg;hSi,;h/j;hGk;hl,;hl;hYm;hkn,;hn;hq;hgr,;hTs;hLu;hv;hv;hw;h|;h},;h~;hA;h;h;h;h;h,;h~;h";hw;h;hh;h;hT;h;h@;hh;h{;h;h;hI;h;h>;h;h;h;h–;h;hC;h;h٘;h;h;h;hO,;h;h;hΛ;h;hL;h>;hh;hԞ;hٟ;h,;ho;h0;hѣ,;hb;h;h;hܦ;h<;h/;hB;hѩ;hO,;h;hM;h;h۫;h;h׭;h,;h\;h;h0,;h;h;hڴ,;h;h;h2;hi;h;hd;h,;hL;h;hk;h;h;h;h;h';h;h;h;h ;hq;h;h;h;h;h;h=,;h;h;h;h;h;h ;h,;h;hD;h,;h;h;hu;h;h ;h;h;h;h;h8;hj;h;hT;h;hK;h;h;h';h4,;hn;h;h;h;h ;h^;h;hc;hi;h;h,;h;h/;h/;h];h;h2;he;h;h;h;h;h;h|;hz@  There is an open door here.;h;h` _;h;h>;h~ ,;h ;h ;h ,;h ;h;h);hh;h;h;h;h;h5;h;hw;h;h;h1p  ####.....>.........########.#.#......#####.#.......###..#.##.#.# #.......########.#.##.##.#.# #.....### ##.##  #.#..#.# ####.## #<;h52'#.#.##.# #.# #####.####..(..[# #.# #........###.#### ##'## #.###.##.#.# ##.@.## #.# #.##.82.2 (57.0)##.### ##.....## #.###.##.#..#.## ##.......## #..##.#;hs2@#.#...####.........####.......÷#........'.........+.....#.#...####.........####........;h2 #.##.## ##.......###.......... ;h2#.#### ##.....## ♣.♣.#...... #.#;h3##÷..##♣♣♣.♣.#......  _You open the door.;h7;h<;h? ;h?Y_Partly explored, can't reach some places.;h*I;hA60.0)..;h'B}.........'....;h+I;hQ;h(R_ _Partly explored, can't reach some places.;h.WM #########.##.#### ##.####.....>.........########.#.##.....#####.#.............###....########.#.###.....#####.##.####.## #<# #.##.####.###..(..[ #.# ......###.#### ##@## # #.# ##...##  #.### ##.....## #.##..#.## ##.......## #..##.##. Quill ##.....##;h^;hd13.2 (1 _;hnk;hmQ _There is an open door here.;hBM #....#  ###  #########.##.#### ##.####.....>.........########.#.##.....#####.#.............###....########.#.###.....#####.##.####.## #<# #.##.####.###..(..[ #@# ......###.#### ##'## # #.# ##...##  #.### ##.....## #.##..#.## ##.......## #..##.##.## .###.......##;h;h_,4 _;h;h۔;hrM###  #....#  ###  #########.##.#### ##.####.....>.........########.#.##.....#####.#.............###........########.#.###.....#####.##.####.## #<# #.##.####.###..(..[ #.# ......###.#### ##'## ##.###...## #.# #.##. Quill ............ .........'..+##.........#;hNx%5;h};h;h M ####  #....#  ###  #########.##.#### ##.####.....>.........########.#.##.....#####.#.............###..#.......########.#.####.....#####.##.####@## #<# #.##.####.###..(..[ #.# ......;h1 t###.#### ##'## ##.###...## #.# #.##.............;hY ;h %6;hv ;h ;hN M ####  #....#  ###  #########.##.#### ##.#;h/O ###.....>.........########.#.##.....#####.#.............###....########.#.####...@.#####.##.####.## #<# #.##.####.####..(..[#;hO #.##........ Quill .....;hRU ;hY %7;h^ ;hQ` ;h #.# #.# ####.# #....# ### #########.##.#### ##. ####.....>...#.#. #......#####.#.### #.##.#.# #.##.#. #.##.#.# #..@..### ##.## #.#..#.# ####.## #<# #.#.##.# #.# #####. #..(..[# #.# # ###.#### ##'## #.###.## #.# ##...## #.# #.## ;h9 ##.### ##.....## #.###.##  #..#.## ##.......## #..##.##  #.#...####.####. ;h%8;h5;h;hM ####  #....#  ###  #########.##.#### ##.####.....>.........########.#.#.....#####.#.............###...########.#.#.....#####.##.####.## #<# #.##.####.###..(..[##.##.........;hV;h/%9;h;h;hy0 #.# #.# #.# ####.# #....# ### #########.##.#### ##. ####.....>.........#.#. #......#####.#.### #.##.#.# #.##.#.;hj1  #.##.#.# #.....### ##. #.#..#.# ####.## #<# #.#.##.# #.# #####. #..(..[# #.# # ###.#### ##'## #.###. #.# ##...## #.# #. ##.### ##.....## #.###. #..#.## ##.## #..##.;hc8;h;&90;hB;hC;h% #.# #.# #.# ####.# #....#  #########.##.#### ##. ####.....>.........#.# #......#####.#. #.##.#.# #.##.# #.##.#.# #.....### ##. #.#..#.# ####.## #< #.#.##.# #.# #####. #..(..[# #.# # ###.#### ##'## #.###. #.#;h8 ##...## #.# #. ##.### ##.....## #.###. #..#.## ##.## #..##.;h7;h{%1;h;h;h M ###  #....#  ## #########.##.#### ##.###.....>.........########......#####@#.............#..########.##;hS b.....#####..####.## #<#.#.##.##.######.# ;hI ;hH %2;hF ;h% ;h pM### ###.#  #....#  ## #########.##.#### ##.###.....>..@......########......#####.#.............#.....########.##.....###;hڇ ##.#.#..#.# ####.###<;hk ;hܒ %3;hR ;h ;h+M##.###### #.####.#  #....# ;h+ ## #########@##.#### ##.###.....>.........########......#####.#.............#....########.##.##.#.# #.....#####.# .#;h;h%4;h;hq;hZ;h;h;h?;h2(  ###  ####.#....############.##.######.####.....>..@......########.#......#####.#.............###.#.# #.......########...Quill #.##.###...## #.# #. ;hu;h%5;h;h;h$  #.# ### #.# #.# #.# #.# ####.# #....#  #.##.#### ## ####.....>.#. #......#####.#. #.##.#.# #.......#. #.##.#.# #.....### ## #.#..#.# ####.## # #.#.##.# #.# ##### #..(..[# #.# # ###.#### ##'## #.### #.# ##...## #.#;h % ) #;h* ;h/ %6;h4 ;h!6 ;h  #.# ### #.# #.# #.# #.# ####.# #....#  #.##.####  ####.....>.# #......#####.#. #.##.#.# #.......# #.##.#.# #.....###  #.#..#.# ####.## #.#.##.# #.# ;h  #..(..[# #.# #... ###.#### ##'## #.## #.# ##...## #.#;h ;h; %7;h ;h} ;hjH #.# ### #.# #.# #.# #.# ####.# #....# #.##.####  ####......;hkB #......#####.# #.##.#.# #....... #.##.#.# #.....###  #.#..#.# ####.## #.#.##.# #.#  ;hTk #..(..[# #.# #.. ;hke ###.#### ##'## #.#  #.# ##...## #.# ;hq;ht%8;hy;h{c _There is a stone staircase leading down here.;hm;hn;hpr;hu;hy,9 _;h{;h9 ##...#♣.. ...##...######....#..............# 3 ..  ..............$  ........>......  ............... ;hS, ...........#### ##.........# #.........# ########### ;h|;h;h]*9 (1.7;h ;hu _You climb downwards.  Found 10 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.;ht _;hx ;h{ : _;h| ;h ,;hQ ;hۄ ;hZ ,;h ;hD ;hz ,;h ;h ;hp ;h ;h` ;hȔ ;h$ ;hq ;hƘ ;hj ;h" ;hG ;h ;hL ,;ho ;h M _You now have 70 gold pieces (gained 10).;h 3;h ;h ,;hk ;h w _e - 2 sedimented cyan potions (gained 1);h ######## ..#....#.# ♣..#....# .. #...######....# ..... ..............#####....[ ;h+ .......<................ ................. ........>300.;hM b0) .........!...# ;hm ...........########..? ##.........#  ;h |#.........# ...  ########### ..;h  . ;h ;h% ,10.9 (11;hS ;h - _Found a pair of gloves.;h% 3;h ' ;h* ;hm: ######## .#....# ...# #....# ...### ...######....# ...... .............#####....[<;h: c...........>........!...# ########..?... #;h: .# ....# ########### ;hF;  g   hobgoblin (asleep)g;hM ,0.0);hT *1.9 (1;hxY ;h[ \ _A hobgoblin comes into view.;h###### ##  #....# ...#  #....# ...###.######....# .#####....[.<.>..!...# #..?. .# .. .# ... ..............g.....###;h!;h-%2;h4;h17;h@~###### ## #....# ....# .. #....# ....###.#######....# ..######....[..><.>....# #..?.# #.## #.# #.#.......g......###.;hH;hU%3;h[;h` _Found a stone staircase leading down. _You see here a red potion.;h;h%4;h;hP _n - a red potion;hЇ e###### ## #....# .....# .. #....# ....###.# ######....# .######....[..>.<.>.# #..?.# #.## #.#  #.#.......g......###.;h ;h %5;h ;h ;h-....# .....# .. ....###.# #####....## ..........#####....[..>.<..............>...##########.@?...... #.......## #######.. ......g####...... ;h;h%6;h;h%;hE #....# .....# .. #....# .....###.# ....# .######....[..>.<.. >.....##.#;hF {#..@.# #.## #.#  #.#.;h2F ......g.#.....###.#...... .;h S ;h_ %7;he ;hj _You see here a scroll labelled YCSUDDUOGE.;h;: ;h9D %8;hH ;h6L ` _o - a scroll labelled YCSUDDUOGE;h8###### ## #....# ......# ..  #....# .....###.# ####....# ........####......#####....[..><......>............@##.... ########....# #.#### .....# #.# #######..#.... ......g..#.....###.#...... ...;h~;hƿ_gg.;h[P==9Ensorcelled Hibernation;h;hs= _The hobgoblin shouts! You hear a shout!;h6#####.....### ##........# ..  ......###.# ;h5####....# .........####.#####....[..><.>;hYc...................##;h}l######.......#### ;hO.....# ######;h......#....g..... ............;hޗ$###....;h;h;g.;h/--20;h ;h;h  .... .######.....### ###....#.......# ..  #....# ......###.# ###....# ..........####......#####....[..> <.>.............##...;hQf########............# #.......####. ....# #.......# ######...g......#......................;h;hJ ..;h+--1Ensorcelled Hibernation ;hn1;h@;h M#  #. .... ..####### ##..# ..  ###.# ###....# ..........#### .#####....[..> <.>..............## ;h ....########.............##....;h ;h %2;h ;h ;hzGM  ..#  #.. .... ...######## ##...# ...  ###.# ###....# ..........#### .#####> <.>.. ................##.......#....;h;hgg   hobgoblin;hܔG3Ensorcelled Hibernation;h.;hW _You see here a +0 pair of gloves.;hx ;h~ :g.;hj %4;h ;hf - _p - a +0 pair of gloves;h  Salty123 the Vexing .. ..  Deep Elf ..# #..  Health: 19/19 ======================== .... ...#  Magic: 8/10===================-----  ######.....### ##..  AC: 3Str: 7  #....#.......# ...  EV: 11Int: 19  #....# ......###.#  SH: 0Dex: 12 ###....# ..........####.  XL:  3 Next: 69% Place: Dungeon:3 .......#####....@..>....  Noise: --------- T0m Time: 2324.9 (0.0) <...............*.......  a) +1 dagger ................*.......  Cast: Ensorcelled Hibernation .>.............*........  Quill ...............g##...... ....########............  g   hobgoblin ....# #.......####. ....# #.......# ##### #.......... _You see here a +0 pair of gloves. _p - a +0 pair of gloves  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;hzFAim: a hobgoblin (chance to affect: 64%);h Salty123 the Vexing....Deep Elf..##..Health: 19/19 ========================.......#Magic: 8/10===================-----;h C######.....### ##..AC: 3Str: 7#....#.......# ...EV: 11Int: 19#....# ......###.#SH: 0Dex: 12 ###....# ..........####.XL:  3 Next: 69% Place: Dungeon:3 .......#####....@..>....Noise: ---------  Time: 2324.9 (0.0) ;h x<.......................a) +1 dagger ........................Cast: Ensorcelled Hibernation .>......................;h Quill ...............*##...... ....########............;h8 g   hobgoblin ....##.......####. ....#;hb #.......# ######.......... _You see here a +0 pair of gloves. ;h _p - a +0 pair of gloves  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action;h ^Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%);h] ;hr\  _p - a +0 pair of gloves  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 64%)  The hobgoblin struggles to resist.;h` @g.;h(g 15.9 (1 _;hml ;h  Salty123 the Vexing .. ..  Deep Elf ..# #..  Health: 19/19 ======================== .... ...#  Magic: 6/10==============----------  ######.....### ##..  AC: 3;h%Str: 7  #....#.......# ...  EV: 11Int: 19  #....# ......###.#  SH: 0Dex: 12 ###....# ..........####.  XL:  3 Next: 69% Place: Dungeon:3 ;hO?.......#####....@..>....  Noise: ---------  Time: 2325.9 (0.0) ;h<...............*.......  a) +1 dagger ...............*........  Cast: Ensorcelled Hibernation ;h.>.............g........  Quill ;hy................##...... ;h....########............  g   hobgoblin ;h ....# #.......####. ....# #.......# ;hv##### #.......... Aim: a hobgoblin (chance to affect: 64%) ;h;*_The hobgoblin struggles to resist.  ;hVAiming: Ensorcelled Hibernation (safe; 8% risk of failure)  ;hrPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%);hSalty123 the Vexing....Deep Elf..##..Health: 19/19 ========================.......#Magic: 6/10;hxn==============----------######.....### ##..AC: 3Str: 7#....#.......# ...EV: 11Int: 19#....# ......###.#SH: 0Dex: 12 ###....# ..........####.XL:  3 Next: 69% Place: Dungeon:3 ;hc.......#####....@..>....Noise: ---------  Time: 2325.9 (0.0) <.......................;ha) +1 dagger ........................Cast: Ensorcelled Hibernation ;h.>.............*........Quill ;h 0................##...... ....########............g   hobgoblin ;h( ....#;hC#.......####. ....##.......# ;h^&######..........;hyxAim: a hobgoblin (chance to affect: 64%) _The hobgoblin struggles to resist.  ;hAiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action;h^Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%);h;h6  _The hobgoblin struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 64%)  The hobgoblin struggles to resist.;hO:Ag.;h;16.9 (1 _;h3A;hC;he   Salty123 the Vexing .. ..  Deep Elf ..# #..  Health: 19/19 ======================== .... ...#  Magic: 4/10;hۋE=========---------------  ######.....### ##..  AC: 3Str: 7  #....#.......# ...  EV: 11Int: 19  #....# ......###.#  SH: 0Dex: 12 ###....# ..........####.  XL:  3 Next: 69% Place: Dungeon:3 .......#####....@..>....  Noise: ---------  Time: 2326.9 (0.0) ;h<...............*.......  a) +1 dagger ................g.......  Cast: Ensorcelled Hibernation .>......................  Quill ................##...... ;h2....########............  g   hobgoblin ....# #.......####. ....# #.......# ;hN##### #.......... Aim: a hobgoblin (chance to affect: 64%) _The hobgoblin struggles to resist.  ;hlAiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;hFAim: a hobgoblin (chance to affect: 64%);hXSalty123 the Vexing....Deep Elf..##..Health: 19/19 ========================;h.......#Magic: 4/10=========---------------######.....### ##..AC: 3Str: 7#....#.......# ...EV: 11Int: 19#....# ......###.#SH: 0Dex: 12 ###....# ..........####.XL:  3 Next: 69% Place: Dungeon:3 .......#####....@..>....Noise: ---------  Time: 2326.9 (0.0) <.......................a) +1 dagger ................*.......;hCast: Ensorcelled Hibernation .>......................Quill ................##...... ....########............;hjg   hobgoblin ....#;h#.......####. ....##.......# #####;h%#..........Aim: a hobgoblin (chance to affect: 64%) _The hobgoblin struggles to resist.  ;hFAiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action;hm^Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%);h[Sg(asleep);h0g _The hobgoblin struggles to resist.  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 64%)  The hobgoblin looks drowsy...;h:y7.9 (1Ensorcelled Hibernation _;h]>;h@;hO....##.......#;hU######.....### ##.. ......# ...  ###.# ##....####. .......#####>... <.....;h*Q. .g>;hJ1..;hi\##########......;h: ####;hx.# ####....;h;h%8;h;h ;hGw v  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!;h F†;h f5===739;h ;h M _You kill the hobgoblin!;h;h%Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)j - a +0 falchion Armour (go to first with [)  k - the +1 robe of the Pleiades (worn) {-Tele rElec Regen+ Dex-3};hub - a +0 robe  p - a +0 pair of gloves Scrolls (go to first with ?)  f - 2 scrolls labelled SAOPEIWUBO  o - a scroll labelled YCSUDDUOGE Potions (go to first with !)c - 2 potions of invisibility  d - a potion of enlightenment  e - 2 sedimented cyan potions ;hw h - a metallic inky potion  i - a black potion  l - a sedimented green potion  m - a green potion ;h n - a red potion Talismans (go to first with %)g - a quill talisman (active);h p - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest ;hclaws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. ;h5You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary ;hbarmor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.;h;h3 ;h ....Salty123 the Vexing..##..Deep Elf.......#Health: 19/19 ========================######.....### ##..;hȹ Magic: 5/10============------------#....#.......# ...AC: 3Str: 7#....# ......###.#EV: 11Int: 19 ###....# ..........####.SH: 0Dex: 12 .......#####.......>....XL:  3 Next: 73% Place: Dungeon:3 <...............@.......;h Noise: ---------  Time: 2329.9 (0.0) ................†.......;h a) +1 dagger .>......................;hG Cast: Ensorcelled Hibernation ................##......Quill ;h} ....########............ ....##.......####. ....#;h #.......# ######..........#..........;h Aim: a hobgoblin (chance to affect: 64%) _The hobgoblin looks drowsy...  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin! ;h s_You kill the hobgoblin!You can't equip that in your current form.;hz ;h ;h ;h . _;ho ;h ;h ;h ;h : _;h ;h ;h ;h ;hZ ;h_ ;h ;h N6==;h ;hv ,;hy ;hN ,;h; ;h ,;hx ;h ;h %7;h G====;h- ;hT ,;h! ;h ,;h ;hI ,;h` ;h ;h@ W8=====;hd ;hd ;h ,;h ;h ,;hb ;ho ,;h ;h ;h m9=====;h ;h3 ,;h4 ;h ,;hc ;h ;h ;h ;hU ;h o10/10=====;h ;h 4 _Magic restored.;h 3;h ;h ;h ,;hM ;h ;h ,;h ;h" ;h$ ;hG$ ;===;h$ ;h% ;h$' ,;hs' ;h`) ;h+ ;hG, ;h, ;hu. ;h1 ,;hj2 ;hW5 ;h8 ,;h9 ;h0= ;hH f ..#  ...#  ...#  #..#  .. ...# ;hH  ..# ###..# .  .... #...# ..b ### ###...##. .## #...## ;h#I ###.####....#### ;hGI j....####....# ;hgI #####.......>.......# ..............####;hI ......†.......# b   bat (asleep)..............# ..........##......# ######....;hZ 057.9 (28.0);h` +8.9 (29;hg ;hk V _A bat comes into view.;hg Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes6% 3b - Tukima's DanceHexes6% 3  c - Dazzling FlashHexes/Fire16% 3  d - Construct Spike LauncherForgecraft22%2  e - Launch Clockwork BeeForgecraft41% 3  f - Forge Blazeheart Golem Fire/Forgecraft 82% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;h;hI;hb..#Salty123 the Vexing...#Deep Elf...#Health: 19/19 ========================#..#Magic: 10/10 ========================.....#AC: 3Str: 7..####..# .;hEV: 11Int: 19....#...# ..bSH: 0Dex: 12 ##.....### ###...##.....XL:  3 Next: 73% Place: Dungeon:3 .#.......# #...#@.......Noise: ---------  Time: 2358.9 (0.0) .# ......###.####....###;hVa) +1 dagger .# ..........####....#Cast: Ensorcelled Hibernation .#####.......>.......#Quill ..................#### ;h..........†.......#b   bat (asleep) ..................# ..........##......# ######..............The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin! _You kill the hobgoblin! _You can't equip that in your current form. _Magic restored. _A bat comes into view.;h;h9Memorise Dazzling Flash, consuming 3 spell levels and leaving 4? Y - Yes  N - No.......#[12.......#Quill ..................#### ..........†.......#b   bat (asleep) :.......#Quill ..................#### ..........†.......#b   bat (asleep) ..................# ..........##......# ######.............. _You kill the hobgoblin! _You can't equip that in your current form. _Magic restored. _A bat comes into view.This spell is extremely dangerous to cast! _Okay, then.;.......# ................#### †.......#.......# ##......# #####..............  #.####...@... .................###†.......# ...@.......# ...h#### ...†.......# ..C.......# .....h...#### ..h.†.......# .....jjj 3 gnolls (1 polearm, asleep)..# ....h.hhh 3 jackals (asleep)##......# ######.g   hobgoblin (asleep) D D.......# #.h........#### #...†# #....h.# #...... 3 gnolls (1 polearm)##D.......# #........Cast: Ensorcelled Hibernation R.......# #........Cast: Ensorcelled Hibernation ..........#### #...h....Quill ..†.......# #........ ..........# #........jjjj 4 gnolls (2 polearms) ..##......# #######..hhh 3 jackals ............##g   hobgoblin .....####... _A jackal comes into view.2 jackals, 3 gnolls and a hobgoblin come into view.The gnoll shouts! x2; The hobS.......# #.........T.......# #...........#### #......†.......# #........ 2 gnolls (1 polearm)...# #........U.......# #........  Quill ............#### #........ ....†.......# #........  jjj 3 gnolls (1 polearm) ............# #........  hhh 3 jackals V.......# #........Quill ............#### #........ ....†.......# #........jjj 3 gnolls (1 polearm) ............# #........hhh 3 jackals ....##......# #######..g   hobgoblin ..............## [.......# #.........#### #.........†.......# #...........# #........^ _The jackal bites you but does no damage._  ..# ...# .... ...# . #..#.j..... . ...#.....#....... .# ###..#.....#.j...... #...##...j.#..### ###...##...hg..# #...#....@.hhj......<.###.####....###..####....# #........ ##.>.......# #.........#### #..†.# #. 2 gnolls..# #..##......# #.. ##. ##_.......# #..`.......# #......#### #`_.`.......# #..`.......# #....#### #.a.......# #.....#### #. j   gnoll (polearm)..†.......# #..........# #........ ...........### #######..a.......# #. hhh 3 jackals.......#### #.c _The jackal bites you but does no damage.c.......#..###K   kobold (asleep)†c........###d.......e  .... #...###. ###.....### ###.jg##...... j   gnoll (.#.# #...#.....jjj<.# ###.####j...###. 2 .eo.or.h.of  The adder hisses angrily.h _The jackal bites you but does no damage.j........# #.j....###.....##.### ###....#...)# #.j..#S   adder###. .### #.###.j##### o   orc #<.. #K.....#.... J   endoplasm (wandering) ..# #.###..#hhh 3 jackals k6 9.J.g.h.$.Soh..hk _The jackal bites you but does no damage.l..... g   hobgoblinn np p  ^.......#######...#.##..##### ###...............(.##...#  ###########.#...#.##.P.### #........P.P♣.P{ #..###...#.#.##...##.# # #### # #.#.### ##  ##+## ## .# #.# .....#### #.# #.# ......# #.# .# #.# #.# .#### #.# =#.... . ##.# #.#.#### #.# .†.# #.#.# #.# .##......# #.... . ##.# #.......# #.#.#### #..#.†.# #..#.# #..#.##......# #######... . ##.......# #...#...#### #......#.†.......# #.......#...# #........#.##......# #######.... . ##.......# #.........#.#### #.........#.†.......# #.........#...# #.........#.##......# #.... #. ##.......# #.........#.#### #.#.†.......# #.#.....# #.#.##......# #.... ##. ##.......# #.#......#### #.#.†.......# #.#..# #.#.##......# #.... ###. ##.......# #.#.....#### #.#.†.......# #.#.......# #.# .##......# #.... .......# #.......# #....#### #........# #................   gnoll.................####.† ........#.................####... ..................###† .......# #.#..#### #.#†.......# #.#...# #.###......# #. ....Quill .... .................###.......# ........#### †.......# ........# ##......# .......... ## .......# ........#### †.......# ........# ##......# ..........   #.......####..   .......# #.........# a) +1 dagger .........b.......#### #.........# Cast: Ensorcelled Hibernation .........†.......# #.........# Quill .......# #.........# a) +1 dagger   The gnoll looks drowsy...... .................###†.......# ....##.######.... ... ..........###a† .########.... .... .........@####†...o...# ..# #...#### ###...##.........# #...#w).....<##.####....###.....####h...# ####....j. ........ob###†.......# .########.... #####........ ## )w.h..jobK....h .........j###†.....ob# ........########.... #####.....K....# ##  ..####.....+ ..# #.....#............#.#.+#.....###...#. ... .... ........h.###†......j# .o##....b.############.... #####....K......@....# ##  #.......####.....+ ...# #.........+#.....###...#. .. h.... ..........###†j# ......bh##.....o############.... #####................# ##  #.......####@....+ ...# #........+#.....###..#. ... ......w .................###†.. ......j##....h.############.... #####..........ob....# ##  #.......####.....+  #.......................+#.....###.#... ....<....####..t9 _Found a stone staircase leading up.... ................w###†.......# .....##....jh############.... #####...........o....# ##  ####b....+ ...####.....#........+#.....####... ..<....####..[.... ... .w# #..##......############... ######................# ##  #.......####j....+  #.......####.....#  The adder hisses angrily. .w.jhS.SThe jackal bites you but does no damage..... ...#####... ...# .... ...#####..  .... ...#####..  ..... ...#####......... ...# ?.. ..#.... ..... ...#####..  ....... ...#  ....?.. ..#  .......  ..... ...####