8.0 (8##~~.....≈~####.....#.#~~P.ß.P≈≈# .#####≈~~.~~≈## .###≈≈P≈≈## .###≈≈≈## .###### .# .~ =h  =hf +9.0 (9 =h(  =hN ; _Found a stone staircase leading down.=hsInnate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +4)You cannot fit into any form of body armour.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.=hQ Armoured tail (level 1/2) You have a large scaly tail, allowing you to tail-slap foes when launching meleeattacks. Trigger chance: 26% Base damage: 6Category: [Anatomy]=h#Innate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +4) You cannot fit into any form of body armour.  a - You are cold-blooded and may be slowed by cold attacks.  b - You have an armoured tail.=h: =h@L#####Salty123 the Chiller##≈~≈##Draconian##~~P≈≈##Health: 14/14 ========================##≈~~.~≈~##Magic: 3/3========================#≈~P.ß.P~≈# ###AC: 4Str: 10  #.#≈~.....~≈## .. #EV: 11=h"AInt: 15  #.ß~.......~ß###.###...SH: 0Dex: 11.+.Pß.<.ßP.'..#.......XL:  1 Next:  0% Place: Dungeon:1#ß~.......~ß#.@......>=htArNoise: ---------  Time: 9.0 (0.0)##~~.....≈~####.....#.-) Nothing wielded#~~P.ß.P≈≈# .#####=hACast: Freeze##≈~~.~~≈## .###≈≈P≈≈## .###≈≈≈## .######=hB).#.~Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. =hFB_Okay, then. _You open the door. _There is an open door here. _Found a stone staircase leading down.=hG=hG=hIM=hO=he=hnInventory: 1/52 slots Potions (go to first with !)  a - a potion of magic=h̽#####Salty123 the Chiller##≈~≈##Draconian##~~P≈≈##Health: 14/14 ========================##≈~~.~≈~##Magic: 3/3========================#≈~P.ß.P~≈# ###AC: 4Str: 10  #.#≈~.....~≈## .. #EV: 11Int: 15  #.ß~.......~ß###.###...SH: 0Dex: 11.+.Pß.<.ßP.'..#.......XL:  1 Next:  0% Place: Dungeon:1#ß~.......~ß#.@......>Noise: ---------  Time: 9.0 (0.0)##~~.....≈~####.....#.-) Nothing wielded#~~P.ß.P≈≈# .#####Cast: Freeze##≈~~.~~≈## .###=hLQ≈≈P≈≈## .###≈≈≈## .######.#.~Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _You open the door. _There is an open door here. _Found a stone staircase leading down.=h=hw=h=h =hY =h =h =h: =h =h =ho, =h =hH =h- =h =h, =h =h[ =h, =hr =h =h, =h= =h =h  =h  =h?  =hG  =hh =h =ha, =h =h =h, =h =h =h =hH =hT =h  =h(%, =hq% =h]& =h9(, =h( =h* =he+ =h+ =h, =h- =hi/, =h0 =h 2 =h;3, =h3 =h76 =hT7, =h7 =h~9 =h:, =h; =hH= =h?, =he? =h@ =hA,!=hG!=h!=h !=h; !=hq,!=h,!=h}!=hG,!=h!=h!=h,!=h!=h!=h!=h!=hl!=h;!=h!=h!=hP!=h"!=h ,!=h !!=h"!=h#!=h#!=h$!=h,&!=he. .  .[  #..###  ##....#  .......##  ........#  #@# 39.0 (30.0)!=h/ #.#### .# #....# ##.# ####.# ...# #.### #..# #...####..# ###...##..########.##..#............#!=h5!=h5-40.0 (31!=ho:!=h|=H _Found a ring mail."=hC"=hH"=hLN#...[  #..######.......@.###.....#.#  "=hL#.....#.#### .##$....#....# ##.##.....####.# ...#"=hM#..... #.### #..#K   kobold (missile, asleep)#..... #...#"=h=M###..##....K ###...##..# #######.#"=h\M"#..#"=hP11.0 (1.0)"=hWrK)K."=hzX+2.0 (2"=hf^"=has _A kobold comes into view. It is wielding a +0 club.$=hih...##.. ..[. #..########....##.........##..# ##....@#.# #.....#.####.# #$....#....# ##.# #.....####.# ...# #.....# #.### #..# #....K# #...####..# #.....# ###...##..# ......########.##..# ............#$=hk$=hq:K.$=hor+3.0 (1$=hw$=hy$=hv)...##..# ..[. #..########....##.........##.# ##.....#.# ###.#$...# ##.....####..K# #.### #.# #...#####....########..##.............#####...####$=hx$=hq:K.$=hH&4$=h$=h%=h ]##..# ..[. #..########....##.........##. ##.....# ###.#$...# ##....K####..%=ha .# #.### #..#####...+.########..##............. !#####...######≈~≈##. ###%=h)%=h1*<=5Freeze%=hC.%=h0 _Found a glowing black potion. The kobold closely misses you.%=hv  You completely miss the kobold.You tail-slap the kobold, but do no damage.%=hBW2----6%=h%=h9 _The kobold hits you with a +0 club.%=h z  You barely miss the kobold. You tail-slap the kobold.%=h D)%=h ^87Freeze%=h %=h J _You kill the kobold!&=h9Z  ..[. #..########....##.........##.. ##.....# ###.#$...# ##....@####...# #.### #..####. ###~~P≈≈###.##&=hP&=h.-8&=h&=h  Things that are here: _a +0 club; a stone; a kobold corpse)=h2)=hKPick up what? 1/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club Missiles (select all with ()b - a stone Carrion )=ha kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]+=hM  a + a +0 club[Enter] accept (1 chosen)+=hB +=h +=hl 5..[.Salty123 the Chiller#..####Draconian####....##Health: 12/14 ====================----.........##Magic: 3/3========================..........#AC: 4Str: 10##.....#.#EV: 11Int: 15#.....#.####.#SH: 0Dex: 11+=h #$....#....# ##.#XL:  1 Next:  8% Place: Dungeon:1#....@####.# ...#Noise: ---------  Time: 48.0 (0.0)#.....# #.### #..#-) Nothing wielded#.....# #...####..#Cast: Freeze#.....# ###...##..#+=h 5+......########.##..##..##...............##.. !#####...####...##. ##≈~≈##. ###.###~~P≈≈###.##You tail-slap the kobold, but do no damage. _The kobold hits you with a +0 club.  You barely miss the kobold. You tail-slap the kobold. _You kill the kobold!Things that are here: _a +0 club; a stone; a kobold corpse+=h~( +=h( +9.0 (1+=h. +=hX1 # _b - a +0 club,=ht ,=h0u Inventory: 2/52 slots Hand Weapons (go to first with ))b - a +0 club ,=hu Potions (go to first with !)  a - a potion of magic.=hb - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 8.8 XLs. Damage rating: 5 (Base 5 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “I have always been fond of the West African proverb: ‘Speak softly and carry a (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;=hA;=hH;=h,S..[.Salty123 the Chiller#..####Draconian####....##Health: 12/14 ====================----.........##Magic: 3/3========================..........#AC: 4Str: 10##.....#.#EV: 11Int: 15#.....#.####.#SH: 0Dex: 11#$....#....# ##.#XL:  1 Next:  8% Place: Dungeon:1#....@####.# ...#Noise: ---------  Time: 49.0 (0.0)#.....# #.### #..#b) +0 club#.....# #...####..#Cast: Freeze#.....# ###...##..#;=hS+......########.##..##..##...............##.. !#####...####...##. ##≈~≈##. ###.###~~P≈≈###.## _The kobold hits you with a +0 club.  You barely miss the kobold. You tail-slap the kobold. _You kill the kobold!Things that are here: _a +0 club; a stone; a kobold corpse _b - a +0 club;=hZ;=h\+5 (0.5;=hqB _b - a +0 club (weapon)==h3==h ==h==hb3====h ,==h ==h ,==h ==h ==h? ==h ==h P====h ==h ==h E4====h% ==h 1 _HP restored.==h 3==h ==he ==hB! ==hu! ==h# ==h% ==h( ,==h- ==hj0 ==h2 ==hC2 3====h2 ==hJ5 ,==h6 ==h9 @ _You now have 3 gold pieces.==h: ==h; ==h; ==h\= ==h|? ,==h@ ==hMC ==hE ,==hF ==h2I ==hpJ ,==hK ==hM ==hO ,==hP ==hQ ==hTS ,==hJT ==h0W ==hY ,==hXZ ==hb B #.....#.####.# #.....#....# ##.# #....(####.# ...# #.....# #.### #..# #.....# #...####..# ##.....# ###...##..# +......########.##..# #..##...............#==hc  ##...####...# #...##≈~≈##.. ###.#==hFc  #..##~~P≈≈## #.# #.##≈~~.~≈~## #.. #.#≈~P.ß.P~≈# ####.. #.#≈~.....~≈## #.....==hhc   #.ß~.......~ß###.###.  .+.Pß.<.ßP.'..#.....==hc D ß~.......~ß#.......==hc E ==hi 067.5 (18.0)==hi ,8.5 (19==hWm ==h>p Z _c - a glowing black potion>=h 3>=h >=h$ >=h >=hY >=h# ,>=h >=h" >=h >=hk >=h> >=hn >=hO >=h >=h  ..........  ##.....#>=h@   #.....#.#### # #.....#....# >=hZ ##. #....(####.# .>=hx 9.g. #.....# #.### #.. #.....# #...###>=h ###...##.....# ###...#......'@.....########.#>=h ###...#..##.............>=h ### #....#####...####.>=h  #...##≈~≈##.. ## #..##~~P≈≈##>=h #.##≈~~.~≈~## g   hobgoblin (asleep)>=h" #.#≈~P.ß.P~≈# ### #.#≈~.....~≈## #..>=h> b #.ß~.......~ß###.#>=h L 71.5 (3.0)  You open the door.>=h +2.5 (4>=hE >=h \ _A hobgoblin comes into view.?=h] ?=h ?=h&?=h)` _A hobgoblin is nearby!@=hڀT .#### ##.....#.#..### #.....#.#### #.... #.....#....#  ##.... #....(####.#  .g... #.....# #.###  #... #.....# #...#...##.....# ###...+.......##.#...#..## #####....#####...#### #...##≈~≈##..  #..##~~P≈≈## #.##≈~~.~≈~## #.#≈~P.ß.P~≈#  #.#≈~.....~≈## # #.ß~.~ß###.@=hZ.gg@=h΂23.5 (1 _@=hX@=hQ _There is an open door here.@=ho .# ### ##.....#.# ..#####.....#.#### #....##.....#....# ##....##....(####.# ..g..##.....# #.### #...##.....# #... ####...##.....# ###... +'......#. ####...#..## #####....#####... #...##≈~≈##.. #..##~~P≈≈## #.##≈~~.~≈~## #.#≈~P.ß.P~≈#  #.#≈~.....~≈## # #.ß~.~ß###@=hqF.g@=hr-4 _@=hw@=hy@=h .# .........### # ..###### .#...###(####.# ......##.....# #.### @=h b #.g.##.....# #...######..@##.....# ###..+......'......############...#..##...........#####....#####...###..##≈~≈##...##~~P≈≈## #≈~~.~≈~##P.ß.P~≈# #≈~.....~≈## @=hK @=h0 .=5@=hX Freeze@=h @=h @ _The hobgoblin hits you but does no damage.A=hj .## .# ### ##.....#.# ..#####.....#.#### #....##.....#....#A=hۅ ###....##....(####.# ......##.....# #.### #.g.##.....# #... ####.@.##.....# ### +......'......#A=h ####...#..## #####....#####... #.A=h(..##≈~≈##.. #..##~~P≈≈## #.#A=hLj#≈~~.~≈~## #.#≈~P.ß.P~≈#A=hp= #.#≈~.....~≈##A=hA=h*&6A=hA=hV _The hobgoblin barely misses you.A=hM  You barely miss the hobgoblin.You tail-slap the hobgoblin, but do no damage.A=hR`1------7.8 (1.3A=hUA=hZ- _The hobgoblin hits you.A=h^  You barely miss the hobgoblin. You tail-slap the hobgoblin.  The hobgoblin is lightly wounded.A=h_ (9.1A=he A=h*h z _The hobgoblin barely misses you. The hobgoblin misses you.A=hVh B=h   You closely miss the hobgoblin.The hobgoblin is lightly wounded.B=hϿ)80.4B=hB=h B=hA_The hobgoblin misses you.B=h  You barely miss the hobgoblin. You tail-slap the hobgoblin.B=h<E†B=hf2/15=-----25B=h߭;1.7FreezeB=hDB=h7 _You kill the hobgoblin!B=h۶C=h.3C=h/C=h-1C=h43==C=h5C=h6C=h6C=hR8,C=h8C=h7:O=C=h:C=h;C=h"<#4C=hL<)==C=h$=C=h->,C=h>C=h?C=h?C=hw@C=hAC=hAC=h5BC=hCC=hC#5C=hCG====C=hDC=hGC=h7HC=h^HC=hHC=hJC=hM,C=hNC=h8PC=hRC=hARC=h5SC=h)UC=hVC=hV:==C=hWC=hYC=ha8 #..#### #####....## ..........## ..........# #### ##.....#.#C=hca ..#####.....#.##. #....##.....#....$..#####....##....(###.......@.....##.....# #-C=hae....?.####.†.##.....# ..... ####...##.....# #.... +......'......##C=hb..h ####...#..##........####....#####. h   jackal (asleep)# #...##≈~≈## #..##~~P≈≈# #.##≈~~.~≈~C=h j095.7 (14.0)C=h_jF-6.7 (15C=htrC=huY _A jackal comes into view.D=h{ #..#### #####....## .## .# #### ##.....#.#. ..#####.....#... #....##.....#D=h׋z.$..#####....##....(......##.....# .?.####.†.##.....# ..####...##.....# ...+......'......h..h...####...#..##D=h..... #####....##### hhh 3 jackals (asleep)##.... #...##≈~≈D=h<#...h #..##~~P≈≈ #.##≈~~.~≈D=hh  2 jackals come into view.D=hD=hDD=hh.h..hhh1 wandering)h.D=hҝ;===7.0)D=hkD=h' _The jackal barks!D=ha #..#### #####....##. ... .... #### ##.....#.... ..#####.....#... #....##.....#.$..#####....##....(D=h.##.....##.....?.####.†.##.....##.####...##.....#+....h..+......'......#.h.....####...#..##D=hx.# #####....#..h.# #...##≈~≈ #....# #..##~~P #.##≈~~.~D=hXD=hthh.....h.D=h>---8FreezeD=h D=hG=haG=hQuiver which action? ([-] to clear)  a - Cast: Freeze G=hi[*/%] inventory [&] all spells[!] focus mode: off|onG=hmG=h##..#### Salty123 the Chiller#####....## Draconian...........# Health: 15/15 ========================............ Magic: 3/3========================...#### ##.....#. AC: 4Str: 10......#####.....#. EV: 11Int: 15..... #....##.....#. SH: 0Dex: 11...$..#####....##....(## XL:  1 Next: 25% Place: Dungeon:1.......@.......##.....# Noise: ---------  Time: 98.7 (0.0)#.....?h####.†.##.....# b) +0 club#.......####...##.....# Cast: Freeze+..hG=hy....+......'......###.......####...#..##.........h..# #####....#### hhh 3 jackals (1 wandering)####....##...##≈~≈#....##..##~~P≈#.##≈~~.~ _The hobgoblin misses you.You barely miss the hobgoblin. You tail-slap the hobgoblin. _You kill the hobgoblin! _A jackal comes into view.2 jackals come into view. _The jackal barks!G=hG=h(G=hb)I=hM #..####  Salty123 the Chiller #####....## Draconian . ..........# Health: 15/15 ======================== .. .......... Magic: 2/3================-------- ... #### ##.....#. AC: 4Str: 10 .... ..#####.....#. EV: 11Int: 15 ..... #....##.....#. SH: 0Dex: 11 ...$..#####....##....(## XL:  1 Next: 25% Place: Dungeon:1 .......@.......##.....#  Noise: ---------  Time: 98.7 (0.0) #.....?h####.†.##.....#  b) +0 club #.......####...##.....#  Cast: Freeze +..h....+......'......## #.......####...#..##.... .....h..# #####....#### hhh=h839;49m 3 jackals (1 wandering) ####....# #...##≈~≈ #....# #..##~~P≈ #.##≈~~.~2 jackals come into view. _The jackal barks!  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)I=h5 ^ #..####  Salty123 the Chiller #####....## Draconian . ..........# Health: 15/15 ======================== .. .......... Magic: 2/3================-------- I=h5 D... #### ##.....#. AC: 4Str: 10 .... ..#####.....#. EV: 11Int: 15 ..... #....##.....#. SH: 0Dex: 11 ...$..#####....##....(## XL:  1 Next: 25% Place: Dungeon:1 .......@.......##.....#  Noise: ---------  Time: 98.7 (0.0) #.....?h####.†.##.....#  b) +0 clubI=h5  #.......####...##.....#  Cast: Freeze +..h....+......'......## I=h5 $#.......####...#..##.... I=h5 .....h..# #####....#### hhh 3 jackals (1 wandering) ####....# #...##≈~≈I=h6 ) #....# #..##~~P≈ I=h,6 #.##≈~~.~I=h]6 Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineI=h6 Aim: a jackal (100% to hit)  You freeze the jackal.  You kill the jackal!I=h; Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (100% to hit)  You freeze the jackal.  You kill the jackal!  The jackal barks!I=h; I=hL< I=h< I=haF x   .  ..  ... ####  ....  ..... #.... ...$..#####....( .......@.......  #.....?†####.†.  #....h..#  +.....h.+ #.......# ........#  2 jackals ####....#  #....# I=hI x41===9.7 (1Freeze _I=hQ I=h S L=h ,L=h eh..h.L=ho H---100.7 (1.0)FreezeL=h L=h M=hi_ M=hr h.  The jackal barely misses you.=--1 M=hs ;_The jackal bites you but does no damage. x2N=hX #..####  Salty123 the Chiller #####....## Draconian . ..........# Health: 15/15 ======================== .. .......... Magic: 1/3========---------------- ... #### ##.....#. AC: 4Str: 10 .... ..#####.....#. EV: 11Int: 15N=h ..... #....##.....#. SH: 0Dex: 11 ...$..#####....##....(## XL:  1 Next: 41% Place: Dungeon:1 .......@.......##.....#  Noise: =--------  Time: 101.7 (0.0) #.....hh####.†.##.....#  b) +0 club #.......####...##.....#  Cast: Freeze N=h ?+.......+......'......## #.......####...#..##.... ........# #####....#### hh 2 jackals ####....# #...##≈~≈ #....# #..##~~P≈ #.##≈~~.~The jackal barely misses you. N=h_The jackal bites you but does no damage. x2  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)O=hr:#..#### Salty123 the Chiller#####....## Draconian...........# Health: 15/15 ========================............ Magic: 1/3========----------------...#### ##.....#. AC: 4Str: 10O=hrT......#####.....#. EV: 11Int: 15..... #....##.....#. SH: 0Dex: 11...$..#####....##....(## XL:  1 Next: 41% Place: Dungeon:1.......@.......##.....# Noise: =--------  Time: 101.7 (0.0)#.....hh####.†.##.....# b) +0 club#.......####...##.....# Cast: Freeze+.......+......'......###.......####...#..##....O=hsb........# #####....#### hh 2 jackals####....##...##≈~≈#....##..##~~P≈#.##≈~~.~O=hWs Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is almost dead.O=hs>The jackal bites you but does no damage.O=hu+2.7 (1O=h{O=h~f  Shift-Dir - straight line  Aim: a jackal (100% to hit)  You freeze the jackal.  The jackal is almost dead.The jackal bites you but does no damage. _The jackal misses you.O=h } #..####  Salty123 the Chiller #####....## Draconian . ..........# Health: 15/15 ======================== .. .......... Magic: 0/3------------------------ ... #### ##.....#. AC: 4Str: 10 .... ..#####.....#. EV: 11Int: 15O=h  ..... #....##.....#. SH: 0Dex: 11 ...$..#####....##....(## XL:  1 Next: 41% Place: Dungeon:1 .......@.......##.....#  Noise: =--------  Time: 102.7 (0.0) #.....hh####.†.##.....#  b) +0 club #.......####...##.....#  Cast: FreezeO=h  +.......+......'......## #.......####...#..##.... ........# #####....#### hh 2 jackals ####....# #...##≈~≈O=h  #....# #..##~~P≈ #.##≈~~.~The jackal bites you but does no damage. _The jackal misses you.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)O=h  #..####  Salty123 the Chiller #####....## Draconian . ..........# Health: 15/15 ======================== .. .......... Magic: 0/3------------------------ ... #### ##.....#. AC: 4O=h Str: 10 .... ..#####.....#. EV: 11Int: 15 ..... #....##.....#. SH: 0Dex: 11 ...$..#####....##....(## XL:  1 Next: 41% Place: Dungeon:1 .......@.......##.....#  Noise: =--------  Time: 102.7 (0.0) #.....hh####.†.##.....#  b) +0 club #.......####...##.....#  Cast: Freeze +.......+......'......## O=hk #.......####...#..##.... ........# #####....#### hh 2 jackals ####....# #...##≈~≈ #....# #..##~~P≈ #.##≈~~.~Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  You freeze the jackal.  You kill the jackal!O=hk   .  ..  ... ####  ....  ..... #....O=h  ...$..#####....( .......@.......  #.....?h####.†.  #.......#  +.......+ #.......#O=h@ ........#    jackal ####....#  #....# O=hTd583.7 (1FreezeO=h#O=h&  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (almost dead, 100% to hit)  You freeze the jackal.  You kill the jackal! O=h&E_The jackal barely misses you.Q=h0J#..#### #####....## . .#.. .#... #### ##.....#.#.... ..#####.....#.#..... #....##.....#....$..#####....##....(#Q=hK.##.....# #.....?h####.†.##.....# #.####...##.....# +.+......'......##.####...#..##..# #####....#####....# #...##≈~≈##....# #..##~~P≈#.##≈~~.~≈Q=hkKQ=hUQ=hcVU4--4Q=h]Q=h`j _The jackal bites you. The jackal closely misses you.Q=h#..#### #####....## . .## .. .# ... #### ##.....#.# .... ..#####.....#.#..... #....##.....#.Q=hHi...$..#####....##....(#.##.....# ##.....?h####.†.##.....# ##.......####...##.....# #+.......+......'......##.......####...#..##.........# #####....#####.####....# #...##≈~≈#Q=ho#....# #..##~~P≈≈##.##≈~~.~≈~Q=hQ=h>} h†The jackal attacks as it pursues you!Q=hU5==5Q=h& Q=hx > _The jackal bites you but does no damage.R=h  You hit the jackal but do no damage.You tail-slap the jackal, but do no damage.The jackal barely misses you.R=h-7.0 (1.3R=h{R=h(> _The jackal bites you but does no damage.R=h  You miss the jackal.The jackal bites you but does no damage.R=hk Y3----8.3R=h R=hT + _The jackal bites you.S=h  You hit the jackal. Your tail-slap misses the jackal.The jackal is heavily wounded.The jackal barely misses you.S=hh(9.6S=h5S=h> _The jackal bites you but does no damage.S=he  You closely miss the jackal.The jackal is heavily wounded.S=h*F----10.9S=hS=hh+ _The jackal bites you.S=hŕ  You closely miss the jackal.The jackal is heavily wounded.S=h 1---1========2.2FreezeS=h S=h i _The jackal bites you. The jackal barely misses you.T=h>8  You hit the jackal.T=h=Gg†T=hJa753.5FreezeT=hTT=hkVJ _You kill the jackal!T=h3S #..#### #####....## . .## .. .# ... #### ##.....#.# .... ..#####.....#. ..... #....##.....# ...$..#####....##....( ..##.....#  #.....?†####.†.##.....#  #.......####...##.....# T=hT +.......+......'...... #.......####...#..## ........# #####....##### ####....# #...##≈~≈ #....# #..##~~P≈≈ #.##≈~~.~≈T=h\]T=h ^A2==-T=h5^--40T=hnfT=hGis _You see here a jackal corpse.T=h8 " #..#### #####....## . . .. . ... #### ##.....#. .... ..#####.....#. ..... #....##.....# ...$..#####....##....( †......##.....# #.....?†####.†.##.....# #.####...##.....# +.+......'...... #.####...#..## .# #####.... ####....# #...##≈~≈ #....# #..##~~P #.##≈~~.~T=h? T=h@ G-5 _T=hG T=h I T=h" 6 #..####T=h.# ..#. #####.......#+# .T=hj# #...... .... #### ##.....#... ..#####.....#T=h# I#...... #....##.....#T=h# #...$..#####....##....(#T=h# Z.†......##.....#T=h# #.....?†####.†.##.....# #T=h# _.####...##.....# +T=h$ H.+......'...... #T=h0$ .####...#..##.# #####....T=h$ -#....# #...##≈~ #....# #..##~~P #.##≈~~.T=h - T=h>. '========T=hy. 6T=h5 T=h8 U=h3" ..#.#####......#+#..........#...... .#### ##.....# ..#####....$..#####...(.....†...##†####.† ..####..++......'.U=h#######.#≈~P.ß U=h7U=h&7U=hU=ho  d - a scroll labelled OFFALITEYMU=hrH==8.5 (2U=hU=hS _You see here a jackal corpse.V=hM #..####. #####....#....#+#.# .........#### ...###... #....$..#####(#..†.....#††####.†#####...##V=hOm+.......+......'......#######V=h^V=h53=V=h$9.5 (1V=hV=hV=hpm #...#. #####.....#+## #......# .# #### ##......# ..#####..... #......# #....##..... #...$..#####....##....( #.†......##..... ##.....††####.†.##..... #V=hq.####...##..... +.+......'...... #.####...#..## .# #####....#....# #...##≈ #....# #..##~~ ###### #.##≈~~V=h=|V=h'20V=hV=h #.. ...#. ##### .....#+## #......# .# #### ###.# ..##### #......# #....##V=h} #...$..#####....##.... #.†......## ##.....††####.†.## #.####...##V=h_ +.+......' #V=hf.####...#..## .V=h Y.# #####.... ######....# #...## #....# #..##V=h*q ###### #.##≈V=h<1V=hV=hV=hK n #.. ...#. ##### .....#+## #......# .# #### ## #.# ..##### #......# #....## #...$..#####....## #.†......## ##.....††####.†.## #V=hL .####...## +.+......' #.####...#..## ..# #####.... ######....# #... #....# #..## ###### #.##≈V=hOU V=hV &2V=h] V=h^ V=h M..[......## #..#...#. ##### .....#+#.#### .....#### #....###...# ######........†.....#††####.†#.......####...##.......#V=hcV=h0r4===3V=h V=hV=h|b2========4.5 (2V=h$V=h-&= _You now have 10 gold pieces (gained 7).W=hŨW ..[ ....### #.. ...#.# ##### .....#+## #......# #.# #### ## #.# ..##### #......# #....## #..@...#####....## #.†......## ##.....††####.†.## #.####...## +.+......' #.####...#.. ..# ##### ######....# #... #....# #..W=h̰W=h+5.5 (1W=hCW=hX=hLIX=h,X=hf==X=hYX=h95X=hL==========X=hX=h ,X=h X=h ,X=h X=h,X=h{X=h+X=h:==X=hnX=h~X=hX=hvX=h,X=hdX=hX=h^X=h;X=hT3========X=hX=hX=h"4 _Magic restored.X=h$X=h %X=h%X=h$(X=h)X=h)X=h*X=h,X=h-X=h-X=h.X=h0X=h2X=h2@========X=h3X=h4X=h56X=hb6X=h6X=h9X=h:,X=h;X=hX=X=h?,X=h?X=hNBX=hJ#. .##  ..# ..  ....##.###  ##......#.. X=h%K .### #....J...#.# ####..........#+## ..#####@.....# .#....X=hEK# #### ###.#........# ..#####X=hbK#.#.#......# #....##X=h~K#.#.#......#####....###.#.#X=hK..†......## J   endoplasm (asleep)X=hK#.#.##.....††####.†.###.#.##.......####...##X=hKA#.#..+.......+......'.X=hU0438.0)X=hV,4.5 (19X=h]X=h`] _An endoplasm comes into view.Y=h~ R # #. .##  ..  #...##.#######.. ......### J...#.#  ###Y=hd .......@...#+##.#######......# .. #..........# ####  #.#........# ..## #.#.#......# #.... #.#.######....Y=h * #.#.#........†...... #.#.##.....††####.†. #.#.##Y=h &.####...#Y=h Y=hy 15.0)Y=h Y=h Z=h# # #.#. .###  ..#  ##...##.#####..##.........### J@..#.#  ##...........#+##..#######......# . #..........##### #.#........# ..## #.#.#......# #....Z=hP #.#.#......#####.... #.#.#........†...... #.#.##.....††####.†.Z=hZ=hA&6Z=hFreezeZ=hxZ=h[=hJJ    The helpless endoplasm fails to defend itself.  You hit the endoplasm.  You tail-slap the endoplasm, but do no damage.  The endoplasm is almost dead.  The endoplasm freezes you.  You are frozen.[=h3----7.8 (1.3Slow [=h r _You feel yourself slow down.[=hFvare frozen. _You feel yourself slow down.  You completely miss the endoplasm.The endoplasm is almost dead.You feel yourself speed up.  The endoplasm freezes you.[=ha10--------=9.8 (2.0[=h[=hKf _You are frozen. The endoplasm barely misses you.[=h ;  You hit the endoplasm.[=hI i.[=hi 11=---9151.1 (1.3Freeze _You kill the endoplasm![=hm [=h h _Your Stealth skill increases to level 2!\=hl# #.# #.#. .### #...# ..#.##...##.#####.. .#.....\=h .###.#.# .#+## .#......# \=h. #......# #### #.#........# ..\=h= #.#.#......# # #.#.#......#####\=h`c #.#.#........†\=h~} #.#.##.....††####.†\=hK\=h 2-20 \=h; _\=h\=hU\=hx \=ho =2==\=h \=hQ ,\=h \=h ,\=h6 \=h ,\=h^ \=hf \=h #3\=h F===\=h3 \=h ,\=h \=hG \=hm \=h3 \=hK ,\=h \=h \=ḥ #=\=h \=h \=h- \=hc \=h E4==\=h^ \=h; ,\=hu \=h \=hy 5====\=h \=h! \=h8 ,\=h \=hܴ \=hZ \=h \=hܵ \=hI \=hi \=hӹ :==\=h \=h4 \=hf ,\=h \=hT \=h \=h \=h. \=h \=ha ,\=h \=h. \=h \=h \=h n\=h \=h ,\=h \=h^ \=h ,\=h \=h \=h B\=h \=h ,\=h- \=h \=h ,\=hj \=hk \=h3 ,\=h \=h \=hI ,\=h \=h \=h ,\=h \=hI \=h \=h \=he \=h \=h^ ,\=h \=h \=h] ,\=h \=he \=h \=h \=he \=he \=h ,\=hQ \=h \=h8 \=h[ \=h1 \=h \=h \=h& ,\=h| \=h5 \=h ,\=h \=hY \=h ,\=h \=h1 \=h \=h \=h \=h( \=h ,\=h \=h.! \=h" ,\=h?# \=h$ \=h& \=hf& \=h' \=h( \=hw* ,\=h* \=hN, \=h- ,\=h3. \=h5   #.#  #.# \=h5  #.# #..  #.# #.####### \=h6  #.# #.#.....#  #.# #.#.###.#\=h96   #.# #.#.#.#.# \=hr6 M #@# #.#.#.#.### -  #.# #.#...#...# \=h6 7  #.# #.##...##.###  #.# #.........#.. \=h6 3 #.# #...........  #.# #...........#\=h 7   #.# #.........\=h57   #.####...#######\=h]7 }  #........# #......\=h|7 aYou pick up a Handbook of Applied Construction and begin reading...\=h< 1206.1 (54.0)\=h$= ,7.1 (55\=hi@ \=h1C  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.]=h I]=h X]=h) ]=hc X]=hq ]=h ]=h ]=h ]=h, ]=hO ]=h ]=h˷ ]=h2 ,]=ht ]=h ]=h ]=hл ]=h ]=hz ]=hN ]=h ]=hԾ ]=hm ]=h ,]=h ]=h6 ]=h ]=h\ ]=h{ ]=h ]=h ,]=h< ]=h ]=hV ]=h ]=h ]=h ]=h ]=h# ]=h ]=hm ]=h ]=h ]=h ]=h ]=h} ]=h ]=h ]=hc ]=h ,]=h. ]=h; ]=hR ,]=h ]=h ]=h ,]=hz ]=h ]=h ]=h ]=h0 ]=hS ]=h ,]=h ]=h ]=h/ ,]=h ]=h ]=hs ,]=h ]=h: ]=h ,]=h ]=h ]=h ,]=h ]=h ]=h ,]=h) ]=h ]=h% #  ##############.####K  #...........@.......  ##.###########..###. ]=hh v #..# .#  ##.# # #.# #.#]=h K   kobold (asleep) #.# #.#]=h E #.#]=h{ -31.1 (24]=h ,2.1 (25]=h ]=hO z _A kobold comes into view. It is wielding a +0 short sword._=hx #  ##############.####K  #...........@.......  ##.###########..###.  #..# .#  ##.# #  #.# #.# #.# #.# #.#_=h n#  ##############.####K  #...........@.......  ##.###########..###.  #..# .#  ##.# # #. #.# #._=hx #. #._=h 4_=hS_=h] _A kobold is nearby!_=h-q    ##  #.####K# #............# ##.#..###.# #..# ..#  ##.# ..# #.# ..# #.# ..# #.# ..# #.# >.. #.#_=hy _=hz 13.1 (1.0)_=h _=h ; _Found a stone staircase leading down._=h m ###  #.####K#  #.#  ##.#..###.#  #..# #..#  ##.# #..#  #.# #..#  #.# #..#  #.# #..#  #.# #>.. _=h _=h &4_=h _=h `=h v###  #.####K#  #.#  ##.#..###.#  #..# #..#  #.# #..#  #.#`=h>}`=h~&5`=h'`=h`=h### #.####K# #.# ##.#..###.# #..# #..# ##.# #..#  #.# `=h#..#  #.# #..#  #.# #..#  #.# #>..  #.#`=hr"`=h(`.KK`=h?)E====6`=h..`=h0( _The kobold shouts!`=h $### #.####.# .K.# .#..###.# ..# #..# #.# #..# #.# #..# #.# #..# #.# #..# #.# #>.. #.#`=h! =---7Freeze _The kobold hits you but does no damage.`=h7_---8.4 (1.3`=hI;`=h<y _You barely miss the kobold. The kobold hits you but does no damage.a=hX  You hit the kobold.  The kobold is severely wounded.a=h(9.7a=h a=hS _The kobold barely misses you.a=hږ{  You closely miss the kobold. You tail-slap the kobold.a=hLC)a=hݞa=h?  Salty123 the Chiller  Draconian  Health: 15/15 ========================  Magic: 3/3========================AC: 4Str: 10EV: 11Int: 15### #SH: 0Dex: 11 #############.####.#XL:  1 Next: 100% Place: Dungeon:1 ................@).#Noise: =--------  Time: 241.0 (1.3) #.###########..###.#b) +0 club ..##..# #Cast: Freeze #.##..# #.##..# #.##..# #.##..# #.#a=h#>.. #.# _The kobold hits you but does no damage. _You barely miss the kobold. The kobold hits you but does no damage.  You hit the kobold.  The kobold is severely wounded. _The kobold barely misses you.You closely miss the kobold. You tail-slap the kobold.a=ht _You kill the kobold!You have reached level 2!a=h/  --more--d=hu22/225/52 0% Freezed=hd=hv4 _e=hU### ## .####.# .# .#..###.# # #..# .# e=h.# #..# .# .# #..# .# .# #..# .# .# #..# .# .# e=h#>.. .. .#e=h[ e=h6+-2e=hU0 _e=h.e=hDT _You see here a +0 short sword.f=hgf=h^h@-3f=hjf=hl* _e - a +0 short swordh=hh=hInventory: 5/52 slots Hand Weapons (go to first with )) h=hb b - a +0 club (weapon)e - a +0 short sword Scrolls (go to first with ?)  d - a scroll labelled OFFALITEYM Potions (go to first with !) h=h5T a - a potion of magic  c - a glowing black potionh=hai=hEye - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades. i=hcF At 100% training you would reach 10.0 in about 6.3 XLs. Damage rating: 5 (Base 5 x 102% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon i=hFY_________________ “Who was the first that forged the deadly blade? i=hF Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.k=h&~ k=hY k=h <  Salty123 the Chiller  Draconian  Health: 22/22 ========================  Magic: 5/5========================AC: 4k=ht Str: 10EV: 11Int: 15### ##SH: 0Dex: 11 ############.####.#XL:  2 Next:  0% Place: Dungeon:1 ................@.#Noise: ---------  Time: 243.0 (0.0) k=h *.###########..###.#e) +0 short sword .##..# .#Cast: Freeze .#k=h- l#..# .# .##..# .# .##..# .# .##..# .# .##>.. .. .#k=h` You closely miss the kobold. You tail-slap the kobold. _You kill the kobold! _You have reached level 2! _You see here a +0 short sword. k=h 5_e - a +0 short sword  You unwield your +0 club.k=h k=h: +4.0 (1k=h k=h  k=h h_You kill the kobold! _You have reached level 2! k=h d_You see here a +0 short sword. _e - a +0 short sword  k=h* DYou unwield your +0 club. _e - a +0 short sword (weapon)m=hY m=h Xm=h m=hN m=h m=h m=h m=h m=h< m=h m=h m=h m=h m=hQ m=h m=h- m=hb m=h m=h m=h m=h m=hZ m=h m=h m=h m=h m=h m=h m=h m=h m=hY m=h m=h m=h~ m=hA m=h ,m=h" m=h m=h ,m=h2 m=h m=h ,m=h m=h' m=h\ m=h m=h m=h m=h ,m=h m=h m=h ,m=h m=ha m=h m=h m=h2 m=h{ m=h m=h m=h m=h m=h4 ,m=h m=h m=h! ,m=h" m=hS# m=h$ m=h$ m=hJ% m=h& m=h' m=h( m=h( m=hq* m=h+ ,m=h., m=hW. m=hV6 3##########..###.# #..# #.# #..# #.#m=h6 8 #..# #.##..# #.##..###.########m=h6 #>.............  ..#.........## m=h6  #.......@......(67.0 (23.0) m=h 7 z #..#.#######.## m=h07  #.#.....#.#.# #  #.#.###.#...#m=hR7 W  #.#.#.#.###.# m=hx7 #.#.#.#.#####  #.#...#...# ...m=h7 y  #.##...##.#####..##..#  m=h7  #.........#.......[.. m=hM> m=h> ,8.0 (24m=hC m=hF % _Found 2 stones.o=ho=ho=ho=ho=ho=h7o=ho=ho=h|J..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.###>.......o=h?# ##..#.........##. #.......(.K #.#######.#.#######.##.. #.#.....#.#.# # o=h\#.#### K   kobold (missile, asleep) #.#...#...# o=h... #.##...##.#####.. ##..# #..#..... ..[..o=h 9.0 (1.0)  A kobold comes into view. It is wielding a +0 short sword.o=h!xK.K)o=h&==o=h70.0 (2o=ho=h( _The kobold shouts!p=h$ #..# #.# #..# #.# #..# #.# #..# #.# #..###.##########  #>.............?# .#.........##.# .......@....(K. .#.#######.##..  # ...  ##..#  ..[.. p=h #..# #.# #..# #.# #..# #.# #..# #.# #..###.##########  #>.............?# .#.........##.# .......@....(K. .#.#######.##..  #   ..[p=htp=hp=hp=hP] _A kobold is nearby!p=hN@$..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.# #>.p=h@ ?# ..#.##.# ...@...(K. .#.#.#.##. .#.....#.#.# # p=hAY.#.#.#.##### p=hCp=h\L4K.p=hPM2--1.0 (1 p=hM _p=h[p=hrr /..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.## #>.p=hs ?# ..#.##.#K. #.#.#.##...# #.....#.#.# .# # #.###.#...# .# #.#.#.###.# .# #.#.#.##### .# #...#...# ..p=hVs R ##...##.#####.. .. p=hu p=h~ 3K(p=ho A--2p=hn p=hH p=hѵ..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.### #>..?# ..#.##.#K(..#.#.##...# .....#.#.# #.# .# .###.#...# #.# .#.#.###.# #.# .#.#.##### #.# ...#...# #...##.#####.. . p=hYp=h#1p=hIH--=3Freezep=hsp=h@ _The kobold hits you with a +0 short sword.q=hq=h,&4q=hnq=h _You hit the kobold but do no damage. The kobold barely misses you.q=hq=h#2q=h2==5q=hq=h q=hs_You barely miss the kobold. The kobold hits you but does no damage.q=ht2 E  You hit the kobold.  The kobold is moderately wounded.6 _The kobold closely misses you.q=hr  You hit the kobold.  The kobold is severely wounded.q=hs &7q=hD{ q=h} = _The kobold hits you but does no damage.q=h8  You hit the kobold.q=h\C)q=h^38Freezeq=hq=h#J _You kill the kobold!r=h{..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.########## r=h\#>...?# ..#.##.#(..#.#.##...##.#.# #.# #.# ###.#...# #.r=hE# .# #.#.###.# #.# #.#.##### #.##...# #.. ...##.#####.. ...r=hs+ r=hr=h$==r=h'-9r=hr=hl  Things that are here: _a +0 short sword; a stoner=h ..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.########## r=h~#>....?# ..#.##.#####.)@..#.#.##...###[#.#.# #.# ##.# .#...# #.r=h# .#.###.# #.# .# .#.##### #.# ..#...# #.. ...##.#####.. .. r=hGr=hA-80r=hwr=h9 _Found a ring mail. _You see here 2 stones.r=h ..###.#  #..# #.#  #..# #.#  #..# #.#  #..# #.#  #..###.##########  #>.....?# ..#.##.#####.)(.#.#r=h .##...###[##.#.# #.####.# .#...# #.# ..# #.###.# #.# ..# #.##### #.# #... #...# #.. ...#r=h ##.#####.. ... ##..# r=h r=h( -1 _r=h`& r=hI( s=hҐ/M....... ##..## #.# ..###.#########  #>....?# ##..#.........##@#####.. ..............)(........ s=hP###.#.#######.##...###[# ..#.#.# #.####.###..#.#..#s=hs=h&2s=hǢs=h\s=hM##.#### ....... ##..## #.# ..###.#########  #>.............@# ##..###.#####.. ..............)(........ ###.#.#######.##...###[##...s=h|s=hs=h63s=hs=hCs=h+4.0 (2s=hs=h1<a _f - a scroll labelled QUIPEU OHEOs=h%  ....... ##..###  #..# ##.##########>.............. ##..#.........##@#####.. .....)(........ ###.#.#######.##...###[##... .##.#####.. ... ##..#s=h) s=h +5.0 (1s=h s=h t=h. ##..###  #..# ##.##########>.............. ##..###.#####.. ..............)(@....... ###.#.#######.##...###[# ..#.#.# #.####.# ##..#.t=h#..# ....#.......[..t=ht=h&6t=hMt=hQt=hu..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.########## #>.......# ..#.##.#####.t=hR0)(..#.#.##...###[##.#.# #.####.# .#...# #.# ..# .###.# #.# #..# .##### #.# #... ...# #.. ...# ##.#####.. ... ##..# t=ht=h8&7t=ht=hTt=h..###.# ..# #.# ..# #.# ..# #.# ..# #.# ..###.########## t=h>.......# # ..#.t=h%##.#####.)(.t=hG.#.#.##...###[# t=hg#.#.# #.####.# #...# #.# #t=h..# ###.# #.# ##..# t=h##### #.# #...# #.. ...t=hՂ!#t=h.#####.. ... ##..# t=h̋t=ht=hnj8t=ht=h t=h ###.# # #.# # #.# # #.# # #.# ###.########## ...# ###.t=h ##.#####.)(. .#.#.##...###[# .#.# #.####.# ...# #.# #..#.# #.# ##..# #.# #...# #.. ...# t=h .#####.. ... ##..# t=h t=h &9t=hA t=hm t=hc 3t=hd t=hf t=hgh ,t=hok t=hTl t=hn t=hn t=ho t=hq t=hs ,t=ht t=hy t=hG{ ,t=h} t=h a  You see here a +0 ring mail.t=h t=h  _t=h t=hV t=h ,t=h- t=h t=h ,t=hS t=h t=hc ,t=h` t=h t=hߙ t=h t=hT t=hƞ t=hj ,t=hh t=hӥ t=h ,t=hʬ t=h> t=hܴ ,t=h t=hq t=hd ,t=h t=hQ t=h t=h t=h t=h t=h_ ,t=hJ t=h? 7 _You open the door.t=h} t=h t=h t=h @  There is an open door here.t=h t=h  _t=h5 t=h t=h ,t=h t=h' t=h ,t=h t=h 7 _You open the door.t=h 3t=hE t=hC t=h! t=hA t=h t=h @  There is an open door here.t=h t=h  _t=hz t=hj t=h t=h t=h t=ht=h/,t=ht=ht=h ,t=h:t=ht=hx,t=ht=hat=h,t=ht=hgt=h,t=h !t=h#t=h%,t=h't=hO*t=h,,t=h.t=h71t=h3,t=h5t=ho=t=h?,t=hAt=h3Dt=hF,t=hHt=hKt=hiM,t=huQt=hSt=hU,t=hWt=h0Yt=hby.....)(.............. #####.##...###[#######  #.####.###.#  #.# #..##.# t=hc #.# ##..#.#  #.######...# #####..........# #...###..#######t=h3c...'...[. #.........####..######.K t=hSc#.###.#'#######....## #+###.#........t=hscQ...## ...##.#..............# t=hc...##.########.....#.#K   kobold (asleep) .t=hcG..##....#####.....#.####t=hcE.# ...#####....##.....t=h3d#....# ##.# ...#####....##....(####.# ...#t=hl1324.0 (35.0)t=hzm,5.0 (36t=htt=hrwu _A kobold comes into view. It is wielding a +0 dagger.u=h )(........ .##...###[# #.####.###.# #.# #..##.# #.# ##..#.# #.######...# ..........# ..###..#...'...[.. .........####..######.K. .###.#'#######....## +###.#..##.#...##.##.....#.# ##....#####..#####....##.. u=h! u=hl" 16.0 (1.0)u=h( u=h* u=hc )(. .##...###[# #.####.###.# #.# #..##.# #.# ##..#.# #.######...# ..........# .###..#.'...[.####..######.K. ###.#'#######....## . ##.#.....#.# u=h u=hA &7u=h' u=h v=h V)(. .##...###[#  #.####.###.#  #.# #..##.#  #.# ##..#.#  #.######...# ..# ..###..#....#'...[.#####..######.K..#.#'#######....## ..#.#.## # ##.#.....#.# K.K8v=h)(. .##...###[# #.####.###.# #.# #..##.# ## #.# ##..#.# ... #.######...# ....# ..v=hU###..#....# '...[.# ####..######K...# .#'#v=hy{....## ...# .#.## ..v=h~#.#.# .#.#v=hR.....#.# # v=hv=hv=h8K.v=h49Freezev=hv=hFv=h E=30v=hf v=hA z _You closely miss the kobold. The kobold hits you but does no damage.w=h ...)(.............. Salty123 the Chiller #.##...###[####### Draconian #.####.###.#w=h% = Health: 22/22 ======================== #.# #..##.# ##  Magic: 4/5===================----- w=hN #.# ##..#.# ...  AC: 4Str: 10 #.######...# ....  EV: 11w=ho Int: 15 #..........# .....  SH: 0w=h Dex: 11 ......###..#######....#  XL:  2 Next:  3% Place: Dungeon:1 ......'...[.....@K....#  Noise: =--------  Time: 330.0 (0.0) ......####..######....#  e) +0 short sword w=h& #.#'#######....## ...#  Cast: Freeze #.#.............## ..# #.#..............# .# w=hJ #.########.....#.# #  K   kobold #....#####.....#.#### .# w=hn N####....##.....#....# ##.# ####....##....(####.# ...# w=h f_A kobold comes into view. It is wielding a +0 dagger. w=h _You closely miss the kobold. The kobold hits you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  w=hۈ Press: ? - help, Q - select actionShift-Dir - straight linew=h NAim: a kobold, wielding a +0 dagger (100% to hit)x=hc"...)(.............. Salty123 the Chiller #.##...###[####### Draconian #.####.###.#x=h" Health: 22/22 ======================== #.# #..##.# ##  Magic: 4/5x=h"===================----- #.# ##..#.# ...  AC: 4x=h"Str: 10 #.######...# ....  EV: 11x=h@#Int: 15 #..........# .....  SH: 0x=h`#,Dex: 11 x=h#......###..#######....#  XL:  2 Next:  3% Place: Dungeon:1 x=h# ......'...[.....@K....#  Noise: =--------  Time: 330.0 (0.0) x=h#......####..######....#  e) +0 short sword x=h$#.#'#######....## ...#  Cast: Freeze x=h$1#.#.............## ..# x=h8$'#.#..............# .# x=hS$#.########.....#.# #  K   kobold x=h$U#....#####.....#.#### .# ####....##.....#....# ##.# ####....##....(####.# ...# Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionx=h$nShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  x=h$You freeze the kobold.  x=h %4You kill the kobold!x=h KO)([  ##   ...  ....  ..... ..#######....# .[.....@)....# #..######....#  ...#  ..# .# #  ( 61.0 (1Freeze _y=hy=hby=hݦy=h۩,y=hBy=hy=hJ,y=h5y=hX,y=hy=hU,y=hy=hL,y=hy=hc,y=hy=hp,y=hy=hM,y=hy=hy=h'O5=====y=hy=hy=h)(. .##...###[# ..# .####.###.# ..# .# #..##.# ..## .# ##..#.# #J.. .######...# ... .# ..###..#....# '...[......@....# -####..######....# .#'#....## ....# .#.##....# .#.#....# .#.....#.####.# J   endoplasm (asleep) ....#####.....#.####.#y=hoi....##.....#....# # y=hr/40.0)y=hF-2.0 (11y=h y=h _An endoplasm comes into view.Things that are here: _a +0 dagger; a kobold corpse{=h {##.##### )(.............. ..+ ##...###[####### ..# ####.###.# ..# # #..##.# # ..##### # ##..#.# .#J ######...# #.....# +........###..#######@...# '...[......)....# ...####..######....# #'#######....###{=hJ ~....# #.##....# #..............#....# ########.....#.####.# ...#####.....#.####.# .#....##.....#....# # ##.#{=h N3.0 (1.0) _{=h {=h |=h,h..# ######### #.#####....# (.................+ ...###[#######...# ##.###.# ...#  #..##.# ###...######  ##..#.# ..#J) #####...# #.....# +.@.......|=h###..#######....#####'...[......)....# ...####..##### '#######....# .##....# ..............#....# #######.....#.####.# ..#####.....#.####.# .#|=h|=ha&4|=h|=hb$ _Found a spear.|=h6### ..# ######### #.###### (.................+...###[####### ###.# #...# ..##.#.#####...######  ##..#.#......#J) ######.....# +.........###..#######....#####'...[......) ...####..##### '#######....## ..............#... ##.#|=h'|=hT=====5Freeze|=h|=h}=hsJJ   _Found a spear.  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is heavily wounded.  The endoplasm freezes you.  You are frozen.}=hL1--6Slow }=h}=h\ _You feel yourself slow down.~=h?V|You are frozen. _You feel yourself slow down.You hit the endoplasm but do no damage.You tail-slap the endoplasm, but do no damage.The endoplasm is heavily wounded.  You feel yourself speed up.~=hV?=7.5 (1.5~=h^~=hm`W _The endoplasm closely misses you.=hn### Salty123 the Chiller ..# #########...# Draconian #.#####...........# Health: 21/22 ======================-- (.................+ Magic: 4/5===================----- #...###[#######...# AC: 4Str: 10 ###.###.# #...# EV: 11Int: 15  #..##.#.#####...######  SH: 0Dex: 11  ##..#.#......#J......)  XL:  2 Next:  6% Place: Dungeon:1 #####...# #.@.......  Noise: =--------  Time: 347.5 (0.0) ........# +.........  e) +0 short sword ...###..#######....#####  Cast: Freeze =hb:...'...[......)....# ...####..######....# '#######....###....#  J   endoplasm .............##....# ..............#....# #######.....#.####.# You feel yourself speed up. _The endoplasm closely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)=h-###Salty123 the Chiller ..# #########...#Draconian #.#####...........#Health: 21/22 ======================-- (.................+Magic: 4/5=h===================----- #...###[#######...#AC: 4Str: 10 ###.###.# #...#EV: 11Int: 15=h,#..##.#.#####...######SH: 0Dex: 11##..#.#......#J......)XL:  2 Next:  6% Place: Dungeon:1 #####...# #.@.......Noise: =--------  Time: 347.5 (0.0) =hCz........# +.........e) +0 short sword =hW\...###..#######....#####=hrCast: Freeze ...'...[......)....# =hN...####..######....# =h5'#######....###....#J   endoplasm .............##....# ..............#....# =h#######.....#.####.#Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm.  =hThe endoplasm is almost dead.The endoplasm freezes you.You are frozen.=h917----=h;P8.5 (1Slow =h=h  Aim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.  You are frozen. _You feel yourself slow down.=hS) ### Salty123 the Chiller ..# #########...# Draconian #.#####...........# Health: 17/22 ==================------ (.................+ Magic: 3/5==============---------- #...###[#######...# AC: 4Str: 10 ###.###.# #...# EV: 11Int: 15  #..##.#.#####...######  SH: 0Dex: 11  ##..#.#......#J......)  XL:  2 Next:  6% Place: Dungeon:1 #####...# #.@.......  Noise: =--------  Time: 348.5 (0.0) ........# +.........  e) +0 short sword ...###..#######....#####  Cast: Freeze ...'...[......)....#  Slow ...####..######....# '######=h) #....###....#  J   endoplasm .............##....# ..............#....# #######.....#.####.# You are frozen. _You feel yourself slow down.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)=h### Salty123 the Chiller ..# #########...# Draconian #.#####...........# Health: 17/22 ==================------ (.................+ Magic: 3/5==============---------- #...###[#######...# AC: 4Str: 10 ###.###.# #...# EV: 11Int: 15  #..##.#.#####...######  SH: 0Dex: 11  ##..#.#......#J......)  XL:  2 Next:  6% Place: Dungeon:1 #####...# #.@.......  Noise: =--------  Time: 348.5 (0.0) ........# +.........  e) +0 short sword ...###..#######....#####  Cast: Freeze ...'...[......)....#  Slow =hQ...####..######....# '#######....###....#  J   endoplasm .............##....# ..............#....# #######.....#.####.# Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm.  You kill the endoplasm!=ha  ##...#....# (....+[#...# #...#  .#####...######  ......#.......)  #.@.......  +......... #....##### [)....# ##....##....##....##....#=hp1350.0 (1.5Freeze _=h0=hږ=h3=h =h=h,=h=h=hD8==h=hK,=h=h%!=hz!(=h"=h%kPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm. =h&_You kill the endoplasm! _You feel yourself speed up.=h'=h)~9===h*=h,g4======h-=h)0,=h.1=h-3,=h'4=h6=hk6b20===h7=h9=h9=======h;=h=,=h?=h'A=heA=ho=h~1===hD=hc,=h=hu ,=h =h ,=h =h3=h?=5=h,======h=h=hE2===h=h=h,=h=h7"=h\#,=h>$=hY&=h'S======h(=hl*=hl+P===h2,=h/7 _You open the door.=h33=h4=h6=hb8,=hI9=h;=h=,=h>=hA=hB,=hC=h_E=heG,=hFH=hMJ=hJ,=hK=hVM7 _You open the door.=hO3=hP=hT@  There is an open door here.=h5V5 _=hV=hW=hX,=h.Y=h2Z=hZ,=h&[=h \=h\,=h.]=h^=h^=h^=h@_=h`=h&h #####  #...#  #...# #### #######...# .... ..........########.....# ..........'.....=hkhW>-87.0 (37.0) #######...######## # #...# ....^ #.#####...###### .... =hh#......#.......). ... #.#####.......... .. #.....'=hh.... . #######....###### ......)=hh-.#=hn=hoF-8.0 (38=hms=h u; _Found a stone staircase leading down.=he3=h=h=h=hB=h ,=h =h =h,=h=h8=h1=h=h=h=h,=h%=hR!=h",=h#$=h%=hj',=hD(=hZ*=hC,,=hb-=h/=he1,=hB2=h3=h4,=h_6=h8=h:,=h;=h?7 _You open the door.=hA3=hZC=hG@  There is an open door here.=hJ=hJ _=hL=hN=hP,=hR=hS=h=U,=h V=hoW=hY,=hY=h\=hd^,=h|_=h/a=hb,=hc=h~f=hg,=hWh=h2j=hyk=hk=h3l=hum=hn,=hto=hp=hr,=hfr=hs=hu,=hu=h2w=hxB=hy=h}4=h =h=h ,=h=h=h^,=h=h~=h,=h&=hT=h,=hI=h=hX=h~=h=hR=hV,=h=h=h,=hm=hd=h,=h,=h=hT,=h٠=h=h,=hY=h<=h:,=h=h?=hB=h@=hr,=h=h=h\,=h=hI=h,=hX=h=h=h=hT=h=hB=hY=hf,=hL=hX=h=h,=hZ=h=h,=h`=h=h,=hB=hN=h=h=hB=hX=h=h,=h_=ha=h,=hR=h/=hY,=h=h=h,=h=h,=h6=h=h?=hY,=h=h=hH,=h=h=h,=hz=he=h=h=h=h =h=h=h4=h==h;=hk=h=hB=hj=h=h,=h=h7=h,=hf=h?=h=h=h,=h=h,=h=h|=h=h,=h<=h~ =h ,=h =h =h@ C#.#  #.#  #.#   #.#   #.#   #.#   #.#   ##.##   =h .......@....#  460.0 (72 %####                    =h. =h ,1.0 (73=h =h - _Found a quill talisman.=h; Q #.#  #.#  #.#  #.#  #.#  #.#  #.# #.## #.....# #%#     =hq<    =hCB =hB 12.0 (1.0)=hG =hsI =h Y #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##  #.#  #%#     =h    =hQ =hϯ &3=h =h =h #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##  #.#  #%#        =h=h&4=h=h=h!g #.#  #.#  #.#  #.#  #.#  #.#  #.#  =h#.##  #.#  #%#        =h<5=h =hZ=h~ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##  #.#  #%# #       =h=h&6=h=h~=h~ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##  #.#  #%#  #. #. #. =hdq#. J   endoplasm (asleep)J.  #.    =hr=h &7=h=h] _An endoplasm comes into view.=hQ /#~~ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.##  #.#  #%#  #.#  #.#  #.#  #.#  J.#  #.#  =hY =hZ &8=hL` =h b =h] 5###########.##............###########.# J##=h=h&9=h=h8T _You see here a quill talisman.=h܊9  g - a quill talisman=hSjJ.J70=hU=hO^ _The endoplasm quivers.=h =h Inventory: 7/52 slots Hand Weapons (go to first with ))  e - a +0 short sword (weapon)b - a +0 club Scrolls (go to first with ?)  d - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO =hR WPotions (go to first with !)  a - a potion of magic  c - a glowing black potion Talismans (go to first with %)g - a quill talisman=hT3g - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.=hf  #.#  #.#  #.#  #.#  #.#  #.#  ###########.##  #............#  #@############  =hg #.# #.# #.# #J# ..#dingJ   endoplasm #.#=h5g f____ ###=h  #.#  #.#  #.#  #.#  #.#  #.#  ###########.##  #............#  =hJ #@#  #.#  #.#  #.#  #J#  =h ..#  #.#  ### =h Still begin transforming?   Y - Yes  N - No=h]D=h$I=hM##.#   Salty123 the Chiller#.#   Draconian=h Np#.#   Health: 22/22 ========================#.#   Magic: 5/5=========================h5N(#.#   AC: 4Str: 10#.#   EV: 11=hcNInt: 15###########.##   SH: 0Dex: 11=hN#............#   XL:  2 Next: 13% Place: Dungeon:1=hN#@############   Noise: ---------  Time: 470.0 (0.0)#.#  e) +0 short sword=hN#.#  Cast: Freeze#.# =hN#J# ..#  J   endoplasm=hO^#.# ###=hAOO  _Found a quill talisman. =hcO_An endoplasm comes into view. _You see here a quill talisman.  =hOug - a quill talisman _The endoplasm quivers.An endoplasm is nearby!=hO=hP=h,U.J.=hV21.0 (1 _=hJZ=h\=h_.J.=hdW2.0 (2=hyh+J.=hNi93.0 (3Freeze=hm=hv  ###    _You begin transforming. You continue transforming. x3  The endoplasm freezes you.You are frozen.=hZw18-----4.0 (4Slow =h{=h0}] _You feel yourself slow down.=hh}=h}?Quill =h=hڃ[ _Sharp quills grow all over your body.=h   You hit the endoplasm.  The endoplasm is heavily wounded.-----=5.5 (1.5=h =h - _The endoplasm hits you.=h9dN _The endoplasm hits you.  You tail-slap the endoplasm, but do no damage.  The endoplasm is severely wounded.The endoplasm misses you.The endoplasm jiggles.=he'7.0=hi=hm@ _The endoplasm hits you but does no damage.=h^X  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.=hYU7-8.5=h]=hZ`- _The endoplasm hits you.=hC{ ;  You hit the endoplasm.=h .You kill the endoplasm!=h 8=2080.0Freeze=h =hO [ _You feel yourself speed up.=h, : ###########.##............###########   =h1 I-10=h6 =hv8 =hF ###########.##............########### .  =h=h?-2=hR=h=h>`3=h`=h^b,=hf9===h g=hBh,=hh=hj,=hPj=hbk=hk=hkL20===hk=hEl=hm=hm=h3n=ho=ho=h2p=hmq,=hq=h+s=hs9==h%t=hIu=h{u=huD1==hv=h,w=hIw=hw=hx=hx=h\y=hjz=hz=h{=h|=h}i2====h}=h^=hy=h=h3=hr=h=hӃ=hZ=h=hц=h=hi=hN=h =hG3===hϊ=hˌ=h=hǍ=hR=h=hŐ=h=h\=h=h=h=h<=h =h,=h=hW=hT=h=h=h=hF=hw=h=h=hX,=hĞ=hz=h,=h=hb=hi=h=hU=hf=hn=h=h=h>=h|=h=h=h=h#,=hw=h=h,=h=h=h##..~~~._.~≈ .~.~≈≈~..~≈ #..≈≈≈~~~≈≈ #####=h #.≈~~≈≈≈≈~≈ #....#..~~~~~≈≈≈ #.####~...~~..~~ #.# #.......~.. #.# #.# 514.0 (32.0)##.############.# =h,#...............# ###############.#  =hV7###=h{ =h,=h8_=h +5.0 (33=h:%_=h< _Found a faded altar of an unknown god.=hj I=h =h =hR B=h =h4 =h =h0 =h ,=h =h =h+ =hR =h =h =hX =h =h. =hؾ =h ,=hv =h =h %  =h You enter the shallow water.=h ?Water =h =h% N _Moving in this stuff is going to be slow.=h =h (=h =h =h 2##≈≈≈## #.###### #.#####.# ..~....~.=h i #~~~.~~..  #.~~~≈~~~  #..~≈~≈~~≈ =h /#######.~≈≈~≈~~≈≈ .r......≈~~~...~≈≈ =hn ########@.~~~._.~≈≈ ........~.~≈≈~..~≈≈ ########..≈≈≈~~~≈≈≈ ### #.≈~~≈≈≈≈~≈≈ #..#..~~~~~≈≈≈~ #.#=h #~...~~..~~. #.# r   quokka (asleep)#.......~... #.#=h  ###.######## #.# =h <##.############.#=h L_23.6 (8.6)=hK *4.6 (9=h %_=h Y _A quokka comes into view.=hD  #.# ##### #.#####.#  ..~....~.  #~~~.~~..  #.~~~≈~~~  #..~≈~≈~~≈  =hE#######.~≈≈~≈~~≈≈  .r......≈~~~...~≈≈  #@.~~~._.~≈≈  =htE\........~.~≈≈~..~≈≈  ########..≈≈≈~~~≈≈≈  =hE#.≈~~  =hE"#..~~~~~≈≈≈~  =hE#~...~~..~~.  =hE#.......~...  =hE"###.######## =hE=h  #.# ##### #.#####.#  ..~....~.  #~~~.~~..  =h3#.~~~≈~~~  #..~≈~≈~~≈  #######.~≈≈~≈~~≈≈ =hY =h.r......≈~~~...~≈≈  =h#@.~~~._.~≈≈  =h ........~.~≈≈~..~≈≈  =h}g########..≈≈≈~~~≈≈≈  #.≈~~  #..~~~~~≈≈≈~  =h'#~...~~..~~.  #.......~... =h =h`###.######## =h3_=hY=h=h] _A quokka is nearby!=hK. >_=hw5 =h 8 =h ##≈≈P≈≈####≈≈≈## ##### #.#####.#..~....~~~~.~~..~~~≈~~~  #..~ #######.~≈≈~≈~~≈≈  .r.....@≈~~~..########..~~~._........~.~≈≈~..~≈≈ ########..≈≈≈~~~≈##≈~~≈≈≈≈~≈≈ #....~~~~~≈≈≈~~...~~..~~.......~...# =h=h:35.6 (1.0 _=h=h%=hZ ##≈≈P≈≈## #.# ##≈≈≈## #.# .# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈#.~≈≈~≈~~≈≈.r....@.≈~~~...~≈≈ #..~~~._.~≈≈ ..~.~≈≈~..~≈≈ ########..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈ # #..~~~~~≈≈≈~ #. #~...~~..~~.=hr[_ #. #.~... #. ###.# #.6=hjK ##≈≈P≈≈## #.# ##≈≈≈## #.# .# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈#.~≈≈~≈~~≈≈.r...@..≈~~~...~≈≈#..~~~._.~≈≈=h .~.~≈≈~..~≈≈ #..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈ # #..~~~~~≈≈≈~ # #~...~~..~~. # #.......~... #=h0l ###.# #=h=h=%7=h&_=hL=h  ##≈≈P≈≈## #.# ##≈≈≈## #.# .# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈#.~≈≈~≈~~≈≈=h .r..@...≈~~~...~≈≈#..~~~._.~≈≈ .~.~≈≈~..~≈≈ #..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈=hf #..~~~~~≈≈≈~  #~...~~..~~. #.~... ###.#=hŞ =h ;8=h =hH  ##≈≈P≈≈## #.# ##≈≈≈## #.# .# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈#.~≈≈~≈~~≈≈.r.@....≈~~~...~≈≈=hLI ^#..~~~._.~≈≈ .~.~≈≈~..~≈≈ #..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈ #..~~~~~≈≈≈~ =hoI u #~...~~..~~.  #.~... =hI H ###.#=hK =hP .r_r=h}Q 69Freeze=hlU 8_=hVW =hpd  You completely miss the quokka.=h.=30=h=h> _The quokka bites you but does no damage.=h&~  You miss the quokka. The quokka is struck by your quills.=h8'%1=h+=h- =h-Q_The quokka completely misses you.=ho  You hit the quokka.  The quokka is heavily wounded.The quokka bites you but does no damage.2=hwt&_=hivS _The quokka barely misses you.=h _You miss the quokka. Your tail-slap misses the quokka.The quokka is heavily wounded.3=hÈ=h =hF_The quokka closely misses you.=h5+  You hit the quokka but do no damage.The quokka is heavily wounded.4=h. $ =h;/ 0_The quokka bites you but does no damage.=haZ  You miss the quokka.The quokka is heavily wounded.=hZ%5=h^=h[`T _The quokka closely misses you.=hG  You hit the quokka.†76Freeze _You kill the quokka!=hxt ##≈≈P≈≈## #.# ##≈≈≈## #.# .# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈=ht#.~≈≈~≈~~≈≈.@.....≈~~~...~≈≈#..~~~._.~≈≈ .~.~≈≈~..~≈≈ #..≈≈≈~~~≈≈≈ =huQ #.≈~~≈≈≈≈~≈≈ =h9ut #..~~~~~≈≈≈~  #~...~~..~~. =h\u: #.~... =huP ###.#=hm|8_=h }--7=h{=hs _You see here a quokka corpse.=h% ##≈≈P≈≈## #.# ##≈≈≈## #.# .# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈=h%L#.~≈≈~≈~~≈≈†.....≈~~~...~≈≈#..~~~._.~≈≈ .~.~≈≈~..~≈≈ =h%#..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈ #..~~~~~≈≈≈~=h%  #~...~~..~~.  #=hB&4.~... =ht&o ###.# =hW,&_=h-F-8 _=h!08_=h1=hܥ 3=hT =h =h2 =h =hɭ =ha =h =h =hn =h ,=h =h =hr ,=hе =h =h ,=h =h: =h =h =hf =h =h> B=h[ =hO ,=h0 =hq =hs =h =h =hW =h` =h =h =h =h ,=h =hj =h ,=h =h/ =hh =h =h =h =h ,=h6 =h =h =h =h =hj =h B=h =h =h7 =hY =hT =hQ =h =h =h& =ho ,=h =h =hM ,=h =hm =hO B=h =hO =h =h& =hg =hW =h =h =h =h =h =hb =hc =hy =h =h& =h ,=h =hi =h! =h =h^ =h =h =h =hs =h =h( =h =h =h =h =h =h= =h =h  =h =hO =hy =h 7 _You open the door.=h =h%  =hV #.ß~..=h} G...S.=h .+.Pß=h! '.....=h7! #ß~..=h\! ^....## ##~~.=h! =..... #~~P=h! H#... ##≈~=h! H#... .##≈=h! ..##...##### . ##=h" l...# ##. #=h<" ..##...###.# #.. =ha" #### #.# #.# =h" o #.# #.# =h" k#.# #.#=h" #.# ####.#### S   ball python (constriction, asleep)=h# n#.# #........=h9# #.# #.#######=h# 3#.#####.=h# !=h'  =h' =h( 72.6 (3=h2( 4.0)  =hZ( 2A ball python comes into view.=hz( =hg- =h- .=h- S=h. S=h4. )=h. =h~/ =h/ $3.6 (35=h4 =ht7  =h7 =h7 &_The ball python hisses angrily. =h/8 C_There is an open door here.=h #.ß~ ..... .+.P ....S #ß~ ....### ##~~ .....# #~~ #...# ##≈ #...# .##.##...##### . r'...# ##. .##...###.# #.. ##### #.# #.# #.# #.# #.# #.# #.# ####.r   quokka (asleep) #.# #....... S   ball python (constriction) #.# #. #.#####.#.S[3=h 77m4.6 (1.0)=h =h  =h# K_A quokka comes into view.=hű#≈~##.ß~.#..+.P#..... ß~....S###..~~##≈ #...# #...##..@##### . #r.......'..#...##...###.#.. ##### #.# ###.###...... #.######..S=h%5=ha=h'=ho  #.#≈ #..... #.ß~ #..... .+. #..... #ß~ ....### ## .....# # #..S# ## #...#=h3p  . ...##.@.##### . .r.'...# ##..##...###.# #..=hZp 1.. ##### #.# #.#. #.# #.# #.# #.#=hwp  #.# ####. #.# #=hp f #.# #.=hr =h!y J.S=h!z 66Freeze=h =h =h #.#≈ Salty123 the Chiller #..... #.ß~ Draconian=h" #......+. Health: 22/22 ======================== #.....#ß~ Magic: 4/5=h===================----- ....### ##~ AC: 4Str: 10=hp .....# #~ EV: 11Int: 15 #...# ## SH: 0Dex: 11 #.S.# .# XL:  2 Next: 27% Place: Dungeon:1 ...##.@.##### .  Noise: ---------  Time: 576.6 (0.0) .r.......'...# ##.  e) +0 short sword ....##...###.# #..  Cast: Freeze=h ... ##### #.# #.#  Quill  . #.# #.#  =h5#.# #.#  r   quokka (asleep) #.# ####.## S   ball python (constriction)=h2 #.# #...... #.# #.##### =h=m_There is an open door here. _A quokka comes into view.=h~Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action=h]Shift-Dir - straight lineAim: a ball python (100% to hit)=h8b #.#≈ Salty123 the Chiller #..... #.ß~ Draconian #......+. Health: 22/22 ======================== #.....#ß~ Magic: 4/5===================-----=h ....### ##~ AC: 4Str: 10 .....# #~ EV: 11Int: 15 #...# ## SH: 0Dex: 11 #.S.# .# XL:  2 Next: 27% Place: Dungeon:1 =h<...##.@.##### .  Noise: ---------  Time: 576.6 (0.0) .r.......'...# ##.  e) +0 short sword ....##...###.# #..  Cast: Freeze =h+... ##### #.# #.#  Quill  . #.# #.#  #.# #.#  r   quokka (asleep) #.# ####.## S   ball python (constriction) #.# #...... #.# #.#####Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action=hsShift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  You kill the ball python!=h3 #.....  #..... #..... ....### =h_ .....#  #...#  #.†.#  ...##.@.##### .  =h2.r.......'...# ##.  ....##...###.# #..  =h... ##### #.# #.#  . #.# =h #.# #.#  #.# =h> #.# =h,0 #.# =hWu31=7.6 (1Freeze _=h9=h=h #.# #.....# #.ß #.....# .+ #.....# #ß ....### ##=h .....# # #...#  #.†.# . ...##@..##### .=hs.r.'...# ##..##...###.# #... ##### #.# #.#.. #.# #.### #.# #.# #.# ####. #.# # #.# #.=h=h--8=h{=hY=hx#.....#ß. .+.#ß ....#### ..... . #... #.†......##...#####..r....@..'...###=hR...##...###.. ##### #.##.. ##  ###.....########.=h'!#=hɰ=hj?-9=h=h=h_ ' #.....# #. #.....# . #.....#=h_ z ### ....### #.. .....# +... #...# =h5` #.... #.†.# #.....##...#####=ha`  +..r.'...# ##=h` i#.....##...###.# ##.... ##### #.# #.#...=h`  #.# #.### #.# #. #.# ####. #.# # #.# #.  #.#####.#=he =hKf &80=hh =hi =h,O #.....# # #.....#  #.....#  ##+#.....###  #..........# +..... #...# #..... #.†.# #.....##...##### +..r.'...#  #.....##...###.# #=h - #..... ##### #.# # #..... #.# # ###### #.# # #.# #### #.# # #.# #.  #.#####.#=h,6;1=h <=h==h #.....#  #.....# #.....# ##+#.....### #..........#=h +.....##...# #.....##.†.# #.....##...##### +..r.'...#  #.....##...###.#  #.....###### #.# =hS #.....# #.#  ####### #.# #.#  #.# # #.# #.  #.#####.#=h=hC%2=hv"=h#=hL #.....# #.....# #.....# ##+#.....### #..........# +.....##...# #.....##.†.# #.....##...##### +..r.'...# #.....##...###.# #.....###### #.#=hl #.....# #.#  # #.# #.#  #.# # #.# #. #.#####.=h=h63Freeze=h =h| =h&h #.....#  Salty123 the Chiller #.....#  Draconian #.....#  Health: 22/22 ======================== ##+#.....###  Magic: 3/5==============---------- #..........#  AC: 4Str: 10 +.....##...#  EV: 11=hInt: 15 #.....##.†.#  SH: 0Dex: 11 #.....##...#####  XL:  2 Next: 31% Place: Dungeon:1 +..r@......'...#  Noise: ---------  Time: 583.6 (0.0) #.....##...###.#  e) +0 short sword #.....###### #.#  Cast: Freeze=hq #.....# #.#  Quill  ####### #.#  #.# ## r   quokka (asleep) #.# #. #.# #. #.#####.You freeze the ball python. _You kill the ball python!Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action=h`Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)=hA #.....#  Salty123 the Chiller #.....#  Draconian =hF#.....#  Health: 22/22 ======================== ##+#.....###  Magic: 3/5==============---------- #..........#  AC: 4Str: 10 +.....##...#  EV: 11=hInt: 15 #.....##.†.#  SH: 0Dex: 11 =h#.....##...#####  XL:  2 Next: 31% Place: Dungeon:1 +..r@......'...#  Noise: ---------  Time: 583.6 (0.0)=hI #.....##...###.#  e) +0 short sword #.....###### #.#  Cast: Freeze=h~ #.....# #.#  Quill  ####### #.#  =h#.# ## r   quokka (asleep) #.# #.=h #.# #. =h#.#####.Aiming: Freeze (safe; 3% risk of failure)  =hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You freeze the quokka!  You kill the quokka!=h   #.....#  =h#.....#  ##+#.....###  #..........#  +.....##...#  #.....##.†.#  #.....##...#####  =hW+..†@......'...#  #.....##...###.#  =hJ#.....###### #.#  #.....# #.#  ####### =hT #.#  =hz #.#   =hg#.#   =h5/ =hwt7=4.6 (1Freeze _=h=h+=ht =h =hE =h =hT =hS X=h =h Q4======h =h =h =h =h =h* =hH =h: =ht =h =h =h 6======h =hC ,=h =h ,=h =hƩ ,=hV =hΫ ,=ht =h ,=h =h; ,=h =h e5======hg =he =h2 ,=hx =h b  You see here a quokka corpse.=h =hJ  _=h =h =h} =h =h =ht =h =hо =======h{ =hd 7 _You open the door.=h 3=h =h =h ,=hT =h =hc =h =h =h 7 _You open the door.=h 3=h3 =h =h ,=h =h =hh ,=h =h 7 _You open the door.=h 3=h =h_ @  There is an open door here.=h =h  _=h =h =h1 ,=h =h =h1 ,=h =h =hC ,=h =h =hL ,=h$ =hU =h ,=hC =h @  There is an open door here.=h% =h  _=hY =h =h ,=hk =h =h ,=h =h5 =h =h# =h =h =h =h. =h =h =h =h =hp =h{ =h ,=h =h} =h =h =h =h =h ,=h =h =h ,=h =h =h  ,=h =hk! =h<" ,=h" =hJ% =h& ,=hb' =h( =h* ,=h}+ =h- =h. ,=h/ =hK1 =h2 ,=h4 =h7 =h8 ,=h9 =h@   #...# #.#.#......  #...# #.#.#......  #.### #.#.#...... =h@  # #.# #.#.##.....  #.#.# #.#.##.....  #.#.#####.#..+..... =hA b #.........####..... =h1A H ##.####.####...........  #.....@....#.########..-=hcA   #######....#.#.....##..  #....#.#.....#### =hA  #....#.#.....#  ######.#..=h%B }...# #.#.....# #.#.....# #.#.....# ##'#.....###=hF 1632.6 (48.0)=hG E-3.6 (49=hJ =hL open the door. _There is an open door here. _h - a metallic inky potion=hV+ =h+ =h, =hn. =h/ =h/ =hB4 n=h4 =h6 =hD6 =h6 =h7 =hK9 ,=h9 =h: =h; ,=h@< =h= =h> =h? =hf? =h@ =hA =hB =hXB =hiC =hRD =hD ,=hE =hG ,=h[G =hsH =h4I =hkI =hI =hJ =hkK =hK =hK =hL =hM =hFN ,=hHO =h P =h

l =h r =hr ,=hs =hy =hk{ B=h =h =h =hN =h =h( =hl =h =h- =h_ ,=h* =h =h =hC =h˗ =hS =h+ =h` =hҝ =h7 =h n=h =h ,=h =h =h$ ,=h =h =h ,=h{ =h, =hX =h =h =hC =h ,=h =h =h& ,=h/ =h =h =h =h =h =h ,=h =h B=h =hu =h =h =h =h =h =h =h =h =h1 =hp =h =hf =h ,=hJ =h d  You see here a jackal skeleton.=h =hW  _=h =h  =h B=h =h =h =h =h =h =h9 =h =h =h ,=hA! =hF$ =h% ,=h& =h^) =h+ ,=h, =hs0 @  There is an open door here.=h2 =h3  _=h3 =h5 =h7 ,=h19 =ho; =h< =h(= =h> =hD =hE ,=hF =hI =hJ ,=h/L =hCQ =hoS ,=hT =h=W =hX =h Y =hY =h[ =h] ,=hE_ =h|a =h0c ,=h6d =h&f =hug ,=hLh =hq =hr ,=hus =hu =hw =hw =hx =hMz =h| ,=hZ} =h =hԀ ,=hƁ =ho =h' ,=h =h{ =h =hɈ =hD =h =h =hM =h, =hR =h͏ ,=hU =hő =hH ,=h =h9 =hĖ ,=h^ =h =h˙ =h =hu =h =h =hP =hڝ =ho =h` =h =h =h_ =h ,=hK =h =ht E ......)....# #.#.##.... .######....# ###.#.##.######### ....###....# ..#.#.##.# .....##....# #.#.#.##.# ......#....# g...#.##.# ....#.####.# #.# #.##.# ....#.####.# #.# #.##.# ....#....#.#####.# #.# ...(####.#......@# ....# #.######..# =h 1....# #...####..# ....# ###...##..# ....########.##.. ##...............# g   hobgoblin (asleep) ..#####...####...# .##≈~≈##..# ###.# =h b##~~P≈≈##.# #.##=h .704.6 (71=h +5.6 (72=h =h \ _A hobgoblin comes into view.=ha#######....#######.#'##.######### ......) #......... .##############.##.#..#....# g...####.# #.# #.#.#....#.######.#(####.#......######....####. ###...##. ....########.## ##............ .=h.#####...####.. .##≈~≈##..# ###.#=h=hH\.gg=h3O====6.6 (1.0)=h{=h++ _The hobgoblin shouts!=h,.....'.................# #######....#######.#'##.######### ......) #......... .######.#.##.##########..#.####.#...#....# ....g####.# #@# #.#.#....#.######.#(####.#.....##...## ###.. =hVj....########.## ##............ ..#####...####..=h=hϵ1--=---7Freeze=h=h- _The hobgoblin hits you.=h  You barely miss the hobgoblin. The hobgoblin is struck by your quills.=h5 A---8=h =h @ _The hobgoblin hits you but does no damage.=hj  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.=h3T2==9=h{=h@ _The hobgoblin hits you but does no damage.=hk;  You hit the hobgoblin.=h r1.=h]vb4110Freeze=hz=hI}M _You kill the hobgoblin!=hWM##### #.....'.................# #######....#######.#'##.######### ......)=hW #.#.##.......... .######.######### ..#.#####.#.#..#....# #.....#=hX####.# #.# #.#.#....#.#####=h>X#.#(####.#..... ....# #.######..#...#=hm^=h^--1=hRc=hd=h_=h#`=hR`=hb=hd=hbd=hYgB=hg:===h=h=hj=hk,=hAl=htm=hn=hn=h...J... ########.....@## -=h# #.....^# ########.....=h #.......).................=hS...........=hJ   endoplasm (asleep)######.#'##.################=hG #.#.##................. ....#######.#.##.##############.#=h034.6 (23.0)=h)+5.6 (24=hK=hS] _An endoplasm comes into view.=hti#.# #.#  =hu#.# ### #.# # #.# # #.##### # #.....# ########.....#########'............>@..J....########......######### #.....^# =h*v8..########......# )........#....# ............########.#'##.################## #.#.##................=hF6.6 (1.0)=h4=h3=hld#.# #.# #.#  #.# # #.# # #.##### # #.....# #.....#.'.=h/>.@.J.#......## #.....^# #......# )........#....# .....=hKb##.#'##. =hq=h6J.J=h}67Freeze=h}=h7^ _The endoplasm quivers.=h  You hit the endoplasm but do no damage. You tail-slap the endoplasm.  The endoplasm is heavily wounded.=h-=8=hn=hV _The endoplasm barely misses you.=h  =hx  =h /You barely miss the endoplasm.=h 5The endoplasm is heavily wounded.=hJ =h =h 9=hM =h  =h =h 2_The endoplasm barely misses you.=h =h  You hit the endoplasm. You tail-slap the endoplasm.  The endoplasm is almost dead.=h!&40=h'=h)@ _The endoplasm hits you but does no damage.=hT;  You hit the endoplasm.=h1.=h `81Freeze=h+c _You kill the endoplasm!=hO #.# #.# #.#  #.# # #.# # #.##### # #.....# #.....#.# '.>.# #......# =hRP l# #.....^# #......# )........#.....# =hYU =h4V --2=h6Z =h[ =h=h=hN=h=h=hj=hX=h=h@=h~=h=h,=hl=h=h=h=hA=h}=h,=h =hZ =hL =h =h =h=h,=h=h=hu=h=hV=h=h=h=h=h=h=h=h =h=h=h=h3=h!=h=h=h-=h=h=h=h)=h'=h=h=hM=h" =h =h =h;!=hb"=h#=h%#=hs#=h$=hY%=h%=h%=h&=hK'=hz'=h'=h(=hg)=h)=h)=h*=hN+=hw+=h+=h,=hP-=h-=h-=h.=h#/=hK/=h/=h0=hi1=h1=h1=h2=hl3=h3=h3=h4=h5B=h6=h#7=hV7=h7=hu8=hB9,=h9=h:=h3;=h\;=h;=hC=hZD=hD=hD=hF=haG=hG=h"H=hI=hKJ=hoJ=hJ=hXL=h-M,=hM=h:O=hfP,=hP=hR=hT=hQT=hT=hV=hGX,=hX=hZ=h/\,=h\=ha=hb=hd=hKf=h?h=hi,=hj=hm=hn,=ho=hr=hvs=hs=hxt=h#v=hx,=hEy=hz=hr|,=hY}=h}~=h,=hр=h=h:=hg=h=h@  There is an open door here.=hڇ=h< _=h=hP=hNj,=hv=h=h,=h=hѐ=h,=h=h“=h=hؔ=h)=h2=h.=hU=h=ht=hZ=h=hޙ=h=hȜ=h=h-=hs=hS=hz=hȟ=h=h=hǡ=h$=h)=h=h'=h=h=hr=h=h=hҧ=h ,=h=hE=h,=h=hԭ=h,=h"=h=h,=ho=h{=hQ=h=h׳=h޴=h,=hi=hh=h]=h=h =h,=hA=he=hٻ=h߼=h,=hc=h=h=h=h}=h=h=h=hY=hf=h5,=h=h=h7,=h=h=h0=hT=h=h=h(=h\=h=h=h,=h"=hx=h#,=h=hc=h,=h_=h=h=h=hv=h=h=h=hD=h ..# ###.# #.##.##.# #.###.##.##.# ###.##.##.##.# ≈# ####..##.#..##.# ≈## #.....##...###.# ~ß###.###.....##=h(D#.# .'..#........###.# ~ß#........>.##.# ~####.....#...... #.#=hK}- ≈# #.#####..##.# #=hk# #.# #.## #.# # #.# #. =h#.#  #.# #.# #.# =h` #.#####.# #.# =h ..~....~. #.#  #~~~.~~..=hd.#  #.~~~≈~~~=h+#.#=h1819.6 (77.0)=h7,20.6 (78=h=hR _i - a black potion=h 3=h =hq =h =h =hC X=h] =h ,=hS =h =h ,=hA =h1 =h ,=hk =h; =h ,=h} =h =h ,=hg =h =h9 =h =h =h =h A  You enter the shallow water.=h ?Water =h =h N _Moving in this stuff is going to be slow.=h >=h =h =hX ,=h# =h@ =h ~≈## #.....##...## # ...~ß###.###.....## # .ßP.'..#........## # ...~ß#........>.########### # ..≈~####.....#............. # .P≈≈# #.#####..########### # ~~≈## #.# #.######### # =hC ≈≈## #.# #.#...r.... # ≈## #.# #.#@## ## #.#####.#.##### # ..~....~....~.# # #~~~.~~.......#=h T # #.~~~≈~~~~~~..# # #..~≈~≈~~≈~~≈.#=h ; # r   rat (asleep) ########.~≈≈~≈~~≈≈≈...# # =h <...†.....≈~~~...~≈≈~..# # ########..~~~._.~≈≈~~.# #=h /33.2 (12.6=h* +4.2 (13=h &_=h% V _A rat comes into view.=heP~≈# ####..##.#..# #. .~≈## #.....###. ..~ß###.####. ßP.'..#.###.~ß#........>.########### #. .≈~####.....#............. #. P≈≈# #.#####..########### #. ~≈## #.# #.###########.#.# #.#.@.r.....#.#.# #.#.#########. =htO# #.#####.#.##### #...~....~....~.# #.#~~~.~~.......# #.#.~~~≈~~~~~~..# #. #..~≈~≈~~≈~~≈.# #. #######.~≈≈~≈~~≈≈≈...# #. ..†.....≈~~~...~≈≈~..# #.=hC'=h'05.2 (1.0)=hg-=h"0=h9~≈# ####..##.#..# #.# ~≈## #.....##...## #.# .~ß###.###.....## #.# P.'..#.## #.# .~ß#.>.# #.# ≈~####.....#. #.# ≈≈# #.#####..# #.# ≈## #.# #.##.# ## #.# #.#..@r.#.# # #.# #.#.##.# #.#####.#.##### #.#..~....~....~.# #.##~~~.~~.......# #.##.~~~≈~~~~~~..# #.##..~≈~≈~~≈~~≈.# #.#=h.~≈≈~≈~~≈≈≈...# #.# .†.....≈~~~...~≈≈~..# #.#=h=hs66Freeze=hv=h=he  The helpless rat fails to defend itself.  You hit the rat.=he.=h{a517Freeze=h=hG _You kill the rat!=h ≈# ####..##.#..# #.# ≈## #.....##...## #.# ~ß###.###.....## #.# .'..#.## #.# ~ß#.>.# #.# ~####.....#. #.# # #.#####..# #.# ## #.# #.##.#  #.# #.#...@.#.#  #.# #.#.##.# #.#####.#.##### #.# ..~....~....~.# #.# #.~~~≈~~~~~~..# #.##..~≈~≈~~≈~~≈.# #.#.~≈≈~≈~~≈≈≈...# #.# †.....≈~~~...~≈≈~..# #.#8=hY =h3=h=h:=h =h"B=h$=hz%B=h'=h< #..##.#..# #.#  ...##...## #.#  ##.....## #.#  ......## #.#  ....>.############# #.#  ...#.......J# #.#  ####.######.# #.#   #.############.# #.#   #.#..........@.# #.#  #.#.############ #.#  ####.#.##### #.#  ....~....~.# #.#  ~.~~.......# #.#  ~~≈~~~~~~..# #.#   J   endoplasm (asleep) ~≈~≈~~≈~~≈.#[=h=K39;49m #.#  ≈≈~≈~~≈≈≈...# #.#  ~~~...~≈≈~..# #.#  =hdD,44.2 (6=hD*5.2 (7=hN=hQ =hVRW_An endoplasm comes into view.=h ..##.##.# #.#  ##.#..# #.#  ..###.#  #=hC #.#  .###.#  >.############# #.#  =h ..#.............J# #.#  ###..###########.# #.#  #.############@# #.#  #.#............# #.#  =h  #.#.############ #.#  ###.#.##### #.#  ...~....~.# #.#  .~~.......# #.#  ~~~~~..# =he "#.#  ~≈~~≈~~≈.# #.#  ≈~≈~~≈≈≈...# #.#  =h =hV *6.2 (1=h =h =h0B###.. ..##...## #.....##..## .>.############ ..#.............J ###..###########...........  ####### ###.#.#### ...~....~ .~~..... ~≈~~~~~~.~~≈.# =hK JJ  The endoplasm quivers.=hM>=7Freeze=hS=hU@ _The endoplasm hits you but does no damage.=h The endoplasm quivers. _The endoplasm hits you but does no damage.  You hit the endoplasm.  You tail-slap the endoplasm, but do no damage.The endoplasm is heavily wounded.  The endoplasm freezes you.=hW19----8=h=h% _You are frozen.=hK8;  You hit the endoplasm.=h=i.=hAa20=---8=hB;9Freeze=hE=h9H7 _You kill the endoplasm!=hhH=h%3=h=h=h =h!=h!h1===hN"=hR#=h#=h#=h$=h(%=h%=h&=h&=h'=h((=ho(9==h$)=h.*=hh*#2=h*)===h+=h.=h/,=hS0=hl2=h3=h3=h?4=h6=h7=hQ7=h7=hX9=h+:=hu::===h:=hZ<=hR==h~==h==h?=h?=h @=h@=hB=hB=hC=hC=hE=hF=h.F=hF=h$H=hH=h)I=hI=htJ=h2K=h\K=hK=hL=hM=hM=hN=hN=hO=hO=hP=hQ=h=S=hrS=h2T=hU=hW,=heX=h*Z=h[=h[=h\=h7^=h_=h_=h`=hb=hc=hd=hd=hf=h1h=hdh=hLi=hl=hm,=ho=hp=hr,=hs=hu=hCw=hqw=hJx=h*}=h~=h~=h=hǂ=h=hDŽ=ho=h=h,=h=h=ha,=hX=hzB=hc=h=hΚ,=h=hD=h,=ha=h=h,=h=hͦ=h,=h{=h=h =h>=h=h=hٮ,=hl=he=h=hñ=h1=h*=h,=hv=h=hA,=h=hʹ=h1  You enter the shallow water.Water =hN _Moving in this stuff is going to be slow.=hT=hs=h,=h=h(=h6,=h=h=h?,=h=h&=hD=hp=h=h=h=h=h*=h=h=h4=h=h=h=h=h^=h=hB=h=hA  You enter the shallow water.=h7?Water =h=hN _Moving in this stuff is going to be slow.=h>=h=h=h=h=h=h=h,=hs=h=h(,=h=hh=h?,=h%=h=h=hH=h =h=h,=hN=h=h  ##. #####...###.#####.#.#####  #.. ###.....~....~....~.#  #.# #####~~~.~~.......#  #.# #.~~~≈~~~~~~..#  #.# #..~≈~≈~~≈~~≈.# =hH####.##############.~≈≈~≈~~≈≈≈... #.............÷.....≈~~~...~≈≈~.. #.#################..~~~._.~≈≈~~..# B......@..~.~≈≈~..~≈≈~..- =hq..# ##########..≈≈≈~~~≈≈≈~.. ####.≈~~≈≈≈≈~≈≈~.. #..~~~~~≈≈≈~~.# #~...~~..~~..~# #.......~....~# B   giant cockroach (asleep) ###.########### =h+w##.########### #.............=h)_912.4 (63.2)-3.4 (64_ _A giant cockroach comes into view.=h[h ##. #####...###.#####.#. #.. ###.....~....~....~. #.#=hhv #####~~~.~~....... #.# #.~~~≈~~~~~~.. #.# #..~≈~≈~~≈~~≈.  ####.#.~≈≈~≈~~≈≈≈.  #=hh.÷.....≈~~~...~≈≈~.  #.#..~~~._.~≈≈~~ ##.# .B=hi...~.~≈≈~..~≈≈~.##..≈≈≈~~~≈≈≈~=h@i # #.≈~~≈≈≈≈~≈≈~ #..~~~~~≈≈≈~~. #~...~~..~~..~ #.~....~=hmi ###. ##. #=h-q=h2r04.4 (1.0)=hx=hz=h  ##. #####...###.#####.#. #.. ###.....~....~....~ #.# #####~~~.~~ #.# #.~~~≈~~~~~~ #.# #..~≈~≈~~≈~~≈ ####.#.~≈≈~≈~~≈≈≈ #.÷.....≈~~~...~≈≈~ #.#..~~~._.~≈≈#.# ..B.~.~≈≈~..~≈≈~.##..≈≈≈~~~≈≈≈~# #.≈~~≈≈≈≈~≈≈~ #..~~~~~≈≈≈~~ #~...~~..~~.. #.~.... ###. ##. #=h %_=h= %5=h 7_=h =h| 4 ##. #####...###.#####.#. #.. ###.....~....~.... #.# #####~~~.~~ #.# #.~~~≈~~~~~~ #.# #..~≈~≈~~≈~~ ####.#.~≈≈~≈~~≈≈≈ #.÷.....≈~~~...~≈≈ #.#..~~~._.~≈≈#.# ...B=h .~.~≈≈~..~≈≈.##..≈≈≈~~~≈≈≈# #.≈~~≈≈≈≈~≈≈ #..~~~~~≈≈≈ #~...~~..~~ #.~ ###.=h; k ##. #=hD =hx b_.BB=hz %6=hT 7_=h =h## ##. #####...###.#####.#. # #.. ###.....~....~ # #.# #####~~~.~~ # #.# #.~~~≈ # #.# #..~≈~≈~~≈ # ####.#.~≈≈~≈~~ # #.÷.....≈~~~...~ # #.#..~~~._.~#.#.B.~.~≈≈~..~.##..≈≈≈~~~# #.≈~~≈≈≈≈~ #..~~~~~≈≈≈ #~...~~..~~ #.~ ###. ##. #_.B7=h(Freeze=h*%_=h,=hkV=hV-=8=hZ\=h^ _You closely miss the giant cockroach. The giant cockroach closely misses you.=hs  You hit the giant cockroach.  =hQThe giant cockroach is heavily wounded.=hHU0---9=h=ho| _The giant cockroach closely misses you. The giant cockroach bites you.=h _You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.=h&20=h=hРG _The giant cockroach bites you but does no damage.=h  You barely miss the giant cockroach.The giant cockroach is heavily wounded.1=h%_=h$G _The giant cockroach bites you but does no damage.=h  _The giant cockroach bites you but does no damage.  You barely miss the giant cockroach.  The giant cockroach is heavily wounded. _The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.  The giant cockroach is heavily wounded.=h %2=hD 7_=h G _The giant cockroach bites you but does no damage.=h A  You hit the giant cockroach.=h i.=h 1=--653Freeze=h =h3 S _You kill the giant cockroach!=hr.# ##. #####...###.#####.#. .# #.. ###.....~....~ .# #.#=hs" #####~~~.~~ .# #.# #.~~~≈ .# #.# #..~≈~≈~~≈ .# ####.#.~≈≈~≈~~ .# #.÷.....≈~~~...~ .# #.#..~~~._.~ .#####.#=h/sr.~.~≈≈~..~.##..≈≈≈~~~#=hUs #.≈~~≈≈≈≈~ #..~~~~~ #~...~~.. #.~=hzs ###. ##. #=hfw7_=hx--4=hz%_=hi|=h I=hƒ ,=hז 2====h =h =h; =h =h* =hߛ ,=ha =h{ =h[ ,=h˞ =h =hĠ =h :===hm =h =h ,=h{ ,=hޣ ,=h٤ ,=hn ,=h =ha =h ,=h ,=hک n=h B=h ,=h =hڮ =h =hE =h =h5 =h =hO =h{ =h =ht =h =hҴ =h =hs =h =hζ =h =hH =hp =h =h =h! ,=hk =hy =h޻ ,=h =h =h ,=h =h =hx ,=h =h =h ,=hN =h& =h ,=h =h =h ,=h =h =hX =h =h =h) =h. =hy =h =h} =hG =h =h =hU =hk ,=h5 =h =h@ ,=h" =h X=hR =h~ ,=h =h =h =hD =h =h! =h =h" =h =h =h =h =h =h =h ,=h =h d  You see here a quokka skeleton.=h2 =h  _=h; =h> =hj =h =h =h ,=h6 ,=h =h, ,=hg =h =hp ,=h =h> =h ,=h =hk =h1 ,=hk =h =hd =h =h =h) =h =h =h =ht =h =h =hF =h =h =h =h =h =h =hA =hk =h =h =h =h# =h) =h =h =h =h =hh ,=h =hz =h] =h =h =h =h B=h) =h ,=h =h =hy =h ,=h4 =h ,=h =hH =h =hN =h =h =h! ,=h" =h& =h{' ,=h' =hu, =hb- =h- =h+. =hn0 =h0 ,=ho1 =h3 =ho4 ,=h4 =hh7 =h7 ,=hF8 =h9 =ht: ,=h: =h< =h0= ,=hu= =h> =hy? ,=h? =hhA =hB =hXB =hB =hF d  You see here a quokka skeleton.=hNH =hH  _=hVI =h'M X=hEN =h:O ,=hjO =hP =hQ =hQ =h'R =hS =hdT ,=hT =hNV =hW =h%W =hW =hX =h[ A  You enter the shallow water.=h[ ?Water =h\ =h` N _Moving in this stuff is going to be slow.=ha =h!b (=hc =h^e =hg =h5g =h{h =h8j =hk =hk =hl =hn =h1p ,=hq =hr =ht ,=ht =hUv =hv =hw =hNw =hx =hx ,=hy =hy =h[z =hz =hz =h{ =h.| =hg| =h| =h} =h:~ =hb~ =h~ =h =hh ,=h> v=h =h  #.#.......# #.##.# #.######..# #.##r# #.# #...####..# #.##.# #.# =h8 ###...##..# #.##.# #.# #####.##..# #.##.# #.# ..........# #.##.# #.# ...####...# #.##.# #.# #..# ###.# #.##.# #.# ##.# #.###.##@# #.#- ~### #..##.##.# #.# ~≈# ####..##.#..# #.# ~≈## #.....##...## #.# .~ß###.###.....## #.# P.'..#........## #.# r   rat (asleep) .~ß#........>.############# #.# ≈~####.....#..............# #.#=hy  ≈≈# #.#####..###########.# #.#=h 21015.0 (90.6)=h +6.0 (91=h =h( V _A rat comes into view.=h&cn..#.######.#......##r...##.. #####.##.... ...####.. #..# ###.# ##.###.##.### =hc#. ####..##.#.. ~≈## #.....##...## .~ß###.###.....## P.'..#........## .~ß#........>.############~####.....#.............=hj=hk07.0 (1.0)=hp=hr=h###.#... ..#.#####......##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~### # ####..##.#.. ~≈## #.....##...## .~ß###.###.....## P.'..#..## .~ß#........>.############=h=hj%8=h"=hp$=he#.#.## ###.#... ..#.#####......##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~### #=hj ####..##.#.. ~≈## #.....##...## .~ß###.###.....## P.'..#..## =hb =h %9=h =hR =hQw ....#.#.....#.#.## ###.#... ..#.#####......##r...##.. =hw #####.##.... ...####.. #..# ###.# ##.# ~### # ####..##.#.. ~≈## #.....##...## .~ß###.###.....##=h| =hn} &20=h6 =h =h< '##.# ....#.#.....#.#.## ###.#... ..#.#####......##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~### # ####..##.#.. ~≈## #.....##...##=hw =h %1=hQ =h =h...##.# ....#.#.....#.#.## ###.#... ..#.#####......##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~### # ####..##.#..=ha rr  =hoAThe rat squeaks loudly.=hU====2Freeze=h=hs _The rat is struck by your quills. The rat closely misses you.=hK5  You hit the rat.=hHg†=hO8=---3Freeze=hN=hG _You kill the rat!=hU M#################...##.# ....#.#.....#.#.## ###.#... ..#.#####......## #...##.. #####.## ..........# #.##.##.##.#=hY =h?Z P----4=h^ =ha p _You see here a rat corpse.=h/5 M ................#################...##.# ....#.#.....#.#.## ###.#... ..#.#####.....##†...##.. #####.##..# #.##.##.##.#=h5 F-5 _=h : =hr; =hba =hyf X=hi =hmj ,=hj =hDn =ho ,=hfo =hu X=hv =hnw =hw =h>x =hz =h{ ,=h(| =h  =h =hF =h =h =h =hń =h =hc =h =h =h =hۍ =h ,=h =h4 =h ,=he =h =h֞ ,=h =hԢ =h ,=h =h =h ,=hʬ ,=h| X=hB ,=hB =hI =  You see here a +0 spear.=h =h9  _=h+ =h =h =hg =hT =hw =h =h] =h" =h? =h =h =h =hA =h! ,=hj =h =h' =ht =h =h =h ,=h =h =h ,=h =hU =h` ,=h =h =h =h =hW =h =h. =ht =h =h =h =h =h$ =h; =h ,=hU =hc =h ,=hr =h%  ##...# # #### #...# .....# #########...# ..##.#####...........#######..)(.................'.......##.##...###[#######...#######  #.####.###.### #...#  #.# #..##.#.#####...####### =h%  #.# ##..#.#@.....#.......)..56.0 (31.0)  #.######...#.#####........... #####..........#.....'........... #.........###..#######....###### ..........'...[......)....# ####..######....###### #.###.#'#######....###....#.... #=h& b+###.#.............##....#.## ...##.#..............#....#.#....=h& =h- =h/  =h/ 7_Done exploring.=hI=h&........#.......)..0.0)=h&=h*=hS-E _Done exploring.f>hWf>h_Xf>h6Zf>hssf>h tf>h{f>h} f>hD}7_Done exploring.k>hU- #...# #. #...# #.# #...# #.##.#####.#.)(.'..##...###[#...#.#.####.###.### #...# #.#.# #..##.#.#####...#.k>h-$#.# ##..#.#.@....#.).#.######...#.#####..#.....'. .###..#######....#.'...[......)....# #. .####..######....#. .###.#'#k>h1.p....###....#.....#. +###.#.##....#.###.#.##.#.#....#.#.k>hz6k>h@717.0 (1 _k>hP>k>h?k>h#...# #.# #...# #.## #...# #.##.#####.#.)(.'..##...###[#...#k>hj6.#.####.###.### #...# #.#.# #..##.#.#####...#.#.# ##..#.#..@...#.).#.######...#.#####..k>hm#.....'....###..#######....#.#'...[......)....# #.#####..######....#.# ###.#'#....###....#.....#.# ###.#.##....#.###.#.# .##.#.#....#.#.....#k>hk>ha%8k>hS k>h k>h7U#...# #.#  #...# #.## #...# #.##.#####.#.)(.'.k>h¬.##...###[#...#.#.####.###.### #...# #.#.# #..##.#.#####...##.#.# ##..#.#...@..#.k>h).#.######...#.#####..k>ho#.....'....###..#....#.#''...[......)....# #.#.k>h)####..######....#.#..#'#k>hŭJ....###....#.....#.#..#.##....#.###.#.#. ##.#.k>h,#....#.#.....#.k>h`k>h%9k>hk>hk>h~[ c#...# #.#  #...# #.## #...# #.##.#####.########.)(.k>h!\ ='..##...###[#...#. #.####.###.### #...# #. #.# #..##.#.#####...##. #.# ##..#.#....@.#.k>hV\ v). #.######...#.#####.k>h\ O.#.....'...###..#k>h\ ?....#.#'#k>h(] '...[......)....# #.#.#####..######....#.#.# #k>hS] 1.#'#....###....#.....#.#.# #.#.k>h] P##....#.###.#.#.# #.#.#....#.#.....#.#k>hh k>h|i &60k>h^r k>h t k>h#...# #.#  #...# #.## #...# #. .##.#####....########. .)(....'.. .##...###[#...##. .####.###.### #...# #. .# #..##.#.#####...##. .# ##..#.#.....@#.). .######...#.#####. .#.....'..###..#....#.#'#'...[......)....# #.#.#####..######....#######.#.# .#'#....###....#.....#.#.# .#.##....#.###.#.#.# .#.#....#.#.....#.#1k>hk>h!l>hL,,##### #.#  #...# #.# #### #...# #.##### ...# #########...# #.....# ##.#####....########.....# )(.................'............> ##...###[#######...########. ####.###.### #...# #.....^ # #..##.#.#####@..######## # ##..#.#......) ######...#.#####.....#.....'.................###..#######....#######.#'##.'...[......)....# #.#.##. ....####..######....#######.#.##. #'#######....###....#.....#.#.##. #.##....#.###.#.#.##.l>h4l>h5%2l>h;l>hB=l>h ##### #.# #...# #.#  #...# #.##### # #########...# #.....# l>hZ .#####...........########.....# (.....'..>. #...###[#######...##......#.###.### #...# #.....^#  #..##.#.#####.@.##......#  ##..#.#......#.).#...#.#####..##.....'..#l>h X###..#######....#.#'##.#l>h '...[......)....# #.#.##.####..######....#######.#.##.# '#l>hH \....###....#.....#.#.##.# .l>hq 1##....#.###.#.#.##.#l>hr l>h %3l>h l>h l>h  #.# ##### #.#  #...# #.# ## #...# #.##### .# #########...# #.....# .#####...........########.....### l>hS .................'............>.. ...###[#######...########......# ##.###.### #..@# #.....^#  #..##.#.#####...#########  ##..#.#......#.......).l>h} y# ####...#.#####..........l>h # ....#.....'.................#l>h ###..#######....#######.#'##.##'...[......)....# #.#.##... ..####..######....#######.#.##.## #######....###....#.....#.#.##.#l>h l>h& %4l>h l>hW m>h|3m>hm>hm>h3m>hm>hm>hIm>hm>hm>hm>hN M###  ## ####m>h2O \ #########...#  #####.....########.....###..............'............>.. ...###[#######..@#######.## ##.###.### #...# ^m>h^O >..##.#.#####...########  ##..#.#......#.......) ####...#.#####.................#m>hO I. ###m>hO t ##....# m>hO m>hAY m>hZ %5m>hja m>hb n>hM#########  ## ####n>hkH #########...#  #############.....###.............@'............>.. ...###[#######...#######.## ##.###.### #...# n>h^#..##.#.#####...########......# Quill .n>h# '.........#n>hn>h%6n>hn>h2 n>h n>hn>hkn>h(g#.##.# #.# ##### #.# #...# #.#  #...# #.##### # #...# #.....# n>he#####.#.....#.>.###[#...#......# #.###.### #...# #.....^# #..##.#.#####...##......# ##..#.#......#......#.#####.....# #.....'.....# n>h###..#######....#######.#'##.# .'...[......)....# #.#.##.n>hn>hu%7n>hn>h]Q _There is an open door here.n>h #.##.# #.# ##### #.# #...# #.#  #...# #.#####  #...# #.....# .#.....#'>. .###[#...#......# .###.### #...# #.....^# ..##.#.#####...#......# ..#.#......#.....#.#####....# #.....'....# ###..#....#.#'##.# '...[......)....# #.#.##.n>h n>h ,8 _n>hR n>h n>hݸ #.##.# #.# ##### #.# #...# #.# #...# #.##### #...# #.....# .n>h #.....#'.>. ###[#...#......# ###.### #...# #.....^# ##.#.#####...#......# ..#.#.........#.#####.# #.....'.# ..#....#n>h .#'##.# ...[......)....# #.#.##.n>h n>h %9n>h> n>h n>hW)#.##.# #.# ##### #.# #...# #.# #...# #.#####  #...# #.....# .#.....#'.>.[#...#......#.### #...# #.....^# ##.#.#####...#......# ...#.#####.# #.....'.# ..#....#.#'##.#[......)....# #.#.##.n>h,n>h,&70n>h2n>hw4o>h2#.##.# #.# ##### #.# #...# #.# #...# #.##### #o>h...# #.....# .#.....#'.>. #[#...#......# #o>h.### #...# #.....^# .#.#####...#......# o>h^#.#####.# #.....'.o>h{# ..#....#.#'##.# .[......)....# #.#.##.o>h'o>h%1o>hao>hyo>h#.##.# ##.# ###### #.# ##...# #.# ##...# #.##### #o>hb...# #.....# # .#.....#'.>. [#...#......# o>h .### #...# #.....^# .#.#####...#......# o>hS#.#####.# #.....'.o>h8# #....#o>h2.#'##.# [......)....# #.#.##.o>ho>h%2o>ho>hSo>hx#.#.#.# #.#.# #.##### #.# #.#...# #.# #.#...# #.##### #....# #.....# #.#.....#.'.>. #...#......# ### #...# #.....^# #.#####...#......# #......#.)........# #.#####...# #.....'..# #....#.#'##.# ......)....# #.#.##.o>h ;3o>ḥo>hE #.#.##.# #.##.# #.###### #.# #.##...# #.# #.##...# #.##### #.#...# #.....# #.##.....#.#'.>.#...#......#o>h^  #...# #.....^# .#####...#......# ......#.)........# .#####.......# .....'.......# ....#.#'##.#)....# #.#.##.o>h o>h %4o>hM o>h @#.#.# #.# #.# #.# #.# ##### #.# #.# #...# #.# #.# #...# #.##### #.# ...# #.....# #.# #.....#.# '.o>h >.# ...#......#  #...# #.....^# #####...##......# #.).. #####........# '........# o>h ....#######.#'##.##)....# #.#.##.o>h o>hz %5o>h& o>h_( o>h #.#.# #.# #.# #.# #.# ##### #.# #.# #...# #.# #.# #...# #.##### #.# ...# #.....# #.# #.....#.# '.>.# ...#......#  #...# #.....^# ...##......# ...# '...# ....#######.#'##.##)....# #.#.##.o>h:o>h%6o>hDo>hp>hFJ#.#.# #.# #.# #.# #.# ##### #.# #.# #...# #.# #.# #...# #.##### #.# ...# #.....# #.# #.....#.# '.>.# ...#......# #...# #.....^# ...##......# ..# '...# ....#######.#'##.##)....# #.#.##.p>h?p>h%7p>hY p>h$ p>h*2#.#.# #.# #.# #.# #.#  ##### #.# #.#  #...# #.# #.#  #...# #.##### #.# ...# #.....# #.# #.....#p>h 3.# '.>.# ...#......#  #...# #.....^# ...##......# #.)....# '...# ....#######.#'##.## .)....# #.#.##.p>hH<p>h=%8p>hEp>hGp>h#.#.# #.# #.# #.# #.# ##### #.# #.# #...# #.# p>hxB#.# #...# #.##### #.# ...# #.....# p>h#.# #.....#.# '.>.# p>h\W...#......# #...# #.....^# ...##......# .p>h.# '.# ....#p>hۡ.#'##.## )....# #.#.##.p>h p>hʪ%9p>hp>hEp>hSm#.#.# #.# #.# #.# #.#  #.# #.# ...# #.# #.# ...# #.##### #.# ...# #.....# #.# #.....#.# '..# ...#......# ...# #.....^# ...##......# .# .# ....#.#'##.## ....# #.#.##.p>h=bR80p>hcc _There is a stone staircase leading down here.q>hU q>hV q>h\ q>h d B1 _q>hGk q>hUb         ###   ..#   # #.#   ##.#.##.###  2 ##   #.#######.#                q>hVq>h[q>hD*8 (1.8q>h@q>h5} _You climb downwards. _There is a stone staircase leading up here.u>hSu>hƹu>hu>hu>hu>hMP _u>hu>hu>hu>hKu>hN #P ♣♣. P♣ ♣.♣ P♣♣♣P. .P... #.# ..###...### u>h....w.....#  #@#.#  ##.#.##.### #...<.....# #.#######.# #. #. w   ribbon worm (asleep)#.  #.  #. u>h. u>h -3.8 (2.0u>h*4.8 (3u>h u>h^ _A ribbon worm comes into view.v>hz3  # .P# #P ♣♣.P# P♣ ♣.♣P# P♣♣♣P..  .P...  #.#.#  ###...### #....w.@...# ..#.####.#.#  ##.#.##.###  #...<.....#  #.#######.#  #.  #.  #.  #. v>hfv>h*5.8 (1v>hv>hw>h  # .P#  #P ♣♣.P#  P♣ ♣.♣P#  P♣♣♣P..#w>h  .P.... . #.#.# .###...###  #....w@....# .#.####.#.#  ##.#.##.###  #...<.....#  #.#######.#  #.  #.  #.  #. w>huw>h66Freezew>h,w>h݌ ww    The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm!w>h%7w>hw>hzf _The ribbon worm is moderately wounded.w>h  You hit the ribbon worm but do no damage.Your tail-slap misses the ribbon worm.The ribbon worm is moderately wounded.w>h4 b16-------=8w>h w>h 0 _The ribbon worm bites you.w>h~  You hit the ribbon worm.  The ribbon worm is heavily wounded.The ribbon worm is struck by your quills.w>h %9w>hgw>hY _The ribbon worm closely misses you.y>h   Salty123 the Chiller # .P#  Draconiany>hC  #P ♣♣.P#  Health: 16/22 =================------- P♣ ♣.♣P#  Magic: 4/5===================----- P♣♣♣P..#  AC: 4Str: 10y>ho  .P....  EV: 11Int: 15 y>h . #.#.#  SH: 0Dex: 11 ....###...###  XL:  2 Next: 68% Place: Dungeon:2 y>hN #....w@....#  Noise: =--------  Time: 1089.8 (0.0) ...#.####.#.#  e) +0 short sword ##.#.##.###  Cast: Freeze #...<.....#  Quill  #.#######.#  #. w   ribbon wormy>h E #. #. #.y>h The ribbon worm is struck by your quills. _The ribbon worm closely misses you.Aiming: Freeze (safe; 3% risk of failure)  y>h Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)y>h9  Salty123 the Chiller#.P#  Draconian#P ♣♣.P#  Health: 16/22 =================-------y>h|:tP♣ ♣.♣P#  Magic: 4/5===================-----P♣♣♣P..#  AC: 4Str: 10.P....  EV: 11Int: 15. #.#.#  SH: 0Dex: 11....###...###y>h,;  XL:  2 Next: 68% Place: Dungeon:2#....w@....#  Noise: =--------  Time: 1089.8 (0.0)...#.####.#.#  e) +0 short sword##.#.##.###   Cast: Freeze#...<.....#   Quill y>h<#.#######.#  #.  w   ribbon worm#. #. #. Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is almost dead.y>h<+90.8 (1y>hIBy>h{C  Press: ? - help, Q - select action  Shift-Dir - straight liney>hCK  Aim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is almost dead. _The ribbon worm bites you but does no damage.z>h(  Salty123 the Chiller # .P#  Draconian #P ♣♣.P#  Health: 16/22 =================------- P♣ ♣.♣P#  Magic: 3/5==============---------- P♣♣♣P..#  AC: 4Str: 10 .P....  EV: 11Int: 15 . #.#.#  SH: 0Dex: 11 ....###...###  XL:  2 Next: 68% Place: Dungeon:2 #....w@....#  Noise: =--------  Time: 1090.8 (0.0) ...#.####.#.#  e) +0 short sword ##.#.##.###  Cast: Freeze #...<.....#  Quill  #.#######.#  #. z>h)w   ribbon worm #. #. #.The ribbon worm is almost dead. _The ribbon worm bites you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit){>hy):  Salty123 the Chiller#.P#  Draconian#P ♣♣.P#  Health: 16/22 =================-------P♣ ♣.♣P#{>h*  Magic: 3/5==============----------P♣♣♣P..#  AC: 4Str: 10.P....  EV: 11Int: 15. #.#.#  SH: 0Dex: 11....###...###  XL:  2 Next: 68% Place: Dungeon:2#....w@....#  Noise: =--------  Time: 1090.8 (0.0)...#.####.#.#{>h*  e) +0 short sword##.#.##.###   Cast: Freeze#...<.....#   Quill #.#######.#  #.  w   ribbon worm#. #. #.{>h* {>h*Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line{>h+Aim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead.{>h,*1.8 (1{>h0{>h2  Press: ? - help, Q - select action  Shift-Dir - straight line  {>h23Aim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead. {>hP3K_The ribbon worm bites you but does no damage.|>h  Salty123 the Chiller # .P#  Draconian #P ♣♣.P#  Health: 16/22 =================------- P♣ ♣.♣P#  Magic: 2/5=========--------------- P♣♣♣P..#  AC: 4Str: 10 .P....  EV: 11Int: 15 . #.#.#  SH: 0Dex: 11 ....###...###  XL:  2 Next: 68% Place: Dungeon:2 #....w@....#  Noise: =--------  Time: 1091.8 (0.0) ...#.####.#.#  e) +0 short sword ##.#.##.###  Cast: Freeze #...<.....#  Quill  #.#######.#  #. |>h!w   ribbon worm #. #. #.The ribbon worm is almost dead. _The ribbon worm bites you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)|>hћ]  Salty123 the Chiller # .P#  Draconian #P ♣♣.P#  Health: 16/22 =================------- P♣ ♣.♣P#  Magic: 2/5=========--------------- P♣♣♣P..#  AC: 4Str: 10 .P....  EV: 11Int: 15 . #.#.#  SH: 0Dex: 11 ....###...###  XL:  2 Next: 68% Place: Dungeon:2 #....w@....#  Noise: =--------  Time: 1091.8 (0.0) ...#.####.#.#  e) +0 short sword ##.#.##.###  Cast: Freeze |>hȞC#...<.....#  Quill  #.#######.#  #. w   ribbon worm #. #. |>h#.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm!  You kill the ribbon worm!|>hG # .P#  #P ♣♣.P#  P♣ ♣.♣P#  P♣♣♣P..#  .P....  . #.#.#  ....###...###  #.....@....#  ...#.####.#.#  |>h,##.#  #...<    #.  #.  #.  #. |>h7=822.8 (1Freeze _|>h|>h}>hW'   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.5   5%  +1   g + Spellcasting 2.2  19%  -1          b + Maces & Flails 0.0   2%   0   h + Ice Magic4.4  28%   0   c + Unarmed Combat   0.0     0          i + Shapeshifting 0.0   8%  -1  d + Short Blades 0.0   6%  [}>h' 39;49m 0              e + Dodging1.8  12%  -1      f + Stealth2.1  20%   0                                                    }>hb(                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets>h >h>hvT  Salty123 the Chiller#.P#  Draconian#P ♣♣.P#>hf  Health: 17/22 ==================------P♣ ♣.♣P#  Magic: 2/5=========---------------P♣♣♣P..#  AC: 4Str: 10.P....  EV: 11Int: 15. #.#.#>h,  SH: 0Dex: 11....###...###  XL:  2 Next: 82% Place: Dungeon:2#.....@....#  Noise: =--------  Time: 1092.8 (0.0)...#.####.#.#  e) +0 short sword##.#.##.###   Cast: Freeze#...<.....#   Quill #.#######.#  #.  #.  #.  #.  >h{Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm! >h:_You kill the ribbon worm!>hw3>h>hF>h5>h@ Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce11% 3  b - Ozocubu's ArmourIce11% 3  c - Summon Ice BeastIce/Summoning 26% 3d - Construct Spike LauncherForgecraft32% 2  e - Launch Clockwork Bee Forgecraft54% 3  f - Forge Blazeheart Golem Fire/Forgecraft 91% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>hDescribMemorise|Describe>hv^ Frozen Ramparts Encases surrounding walls with ice for a short time. Foes that wander near the icy walls will be damaged, and this may temporarily slow cold-blooded creatures.Each victim is only ever affected by one icy wall at a time. The ice will crack and fall away if the caster moves to a new position. Level: 3School: IceFail: 11%  Power: 30% Damage: 1d5 (max 1d16)  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 11 cold damage. You aren't experienced enough to cast this spell. _________________ ”And as you cross the circle line  Well, the ice wall creaks behind  You're a rabbit on the run” >h Spells (Describe)TypeFailure Level  a - Frozen RampartsIce11% 3  b - Ozocubu's ArmourIce11% 3  c - Summon Ice BeastIce/Summoning 26% 3  d - Construct Spike Launcher Forgecraft32% 2  e - Launch Clockwork Bee Forgecraft54% 3  f - Forge Blazeheart Golem Fire/Forgecraft 91% 4 4 spell levels left >hH[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>h4 Ozocubu's Armour Envelops the caster's body in a protective layer of thick ice, granting a substantial bonus to armour as long as they remain in their current location. The ice will crack and fall away if the caster moves to a new position. The spell decreases in effectiveness in heavier armour, granting a lower bonus the higher the encumbrance rating of the caster's armour. Level: 3School: IceFail: 11% Power: 15% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 11 cold damage. You aren't experienced enough to cast this spell.>h,r Spells (Describe)TypeFailure Level  a - Frozen RampartsIce11% 3  b - Ozocubu's ArmourIce11% 3  c - Summon Ice BeastIce/Summoning 26% 3  d - Construct Spike Launcher Forgecraft32% 2  e - Launch Clockwork Bee Forgecraft54% 3  f - Forge Blazeheart Golem Fire/Forgecraft 91% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>h   Salty123 the Chiller#.P#  Draconian#P ♣♣.P#  Health: 17/22 ==================------P♣ ♣.♣P#  Magic: 2/5=========---------------P♣♣♣P..#  AC: 4Str: 10.P....  EV: 11Int: 15. #.#.#  SH: 0Dex: 11....###...###  XL:  2 Next: 82% Place: Dungeon:2#.....@....#  Noise: =--------  Time: 1092.8 (0.0)...#.####.#.#  e) [0;1>h 0;1m+0 short sword##.#.##.###   Cast: Freeze#...<.....#   Quill #.#######.#  #.  #.  #.  #.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm! _You kill the ribbon worm!Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm! _You kill the ribbon worm!  Okay, then. _>hwI>hy>h{z$ _>h~B>h >h>h>h8>h>hރ>h D8=>h>h>h6>h>hω,>h>hX,>h>hi>h9==3=====>hĐ>h>hc>h>h?,>h%>h,>h>hy>hO======>h>h>hL20=>ha>hN,>h>h,>h>hb,>hw>h>hGh1==>h>h0,>h>hg4=====>h>h>hl>hy>h>h!i2===>h5>hN _HP restored.>h>h>h46=====>h>h,>h>h8>h:==>hY>h,>hM>h%,>h&>h,>h>h,>h>h>hOO5=====>h>h4 _Magic restored.>hB3>hR>h>hg,>h>h|>h,>h>h>h>h>hA =====>h>h>h>h>h>h>hE >h>h>hM>h!>h#>hm$##>h% >hr%= # .P#>h% >h&A #P ♣♣.P#>h_& >h&B #P♣ ♣.♣P#>h' >hd'5 #P♣♣♣P..###>h' >h'N #.P.......>hR( >h( #.## ##.#.####>h( >hC)j #....###...###>h) >h)_ #...@......#>h* >h_* ->h*B....#.####.#.#>h* >hR+#$. #. ##.#.##.### >h+t. .# #...<.....# >h+[## #.#######.#>hQ, #.>h, B   giant cockroach (asleep)>h/-/ #.>h-/ #.>h-/ #.>h1>he2128.8 (3>h2 6.0)>h:>hy;*.B>h < B>h<!>h=>hd>->h>$9.8 (37>hD>hH >hAI>hI>_A giant cockroach comes into view.>h6J>h ## # .P# #P ♣♣.P# #P♣ ♣.♣P# #P♣♣♣P..#### #.P....... #.### ##.#.#### #....###...### #..@.......#.B...#.####.#.##$.. #.# ##.#.##.###>hP#.K. .## #...<.....###. ## #.#.## #. #.K   kobold (asleep)  #.  #.>h%>hG.B>h130.8 (1.0)>h)>hu _A kobold comes into view. It is wielding a +0 dagger.>hG ## # .P# #P ♣♣.P# #P♣ ♣.♣P# #P♣♣♣P..### # #.P. #.######.#.#### #....###...### #.#>hH#...B..#.####.#.#.##$..##.# ##.#.##.### #.K.. .## #...<.....# ##.. ## #.#.# ##. #.# #.  #.  #.>hvJ>hK>hQ>hKS9B.>hT61Freeze>hY>h[>h >hf -=2>h >h _You barely miss the giant cockroach. The giant cockroach closely misses you.>hCFr  You hit the giant cockroach but do no damage.>hGU0---3>h8M>hsP4 _The giant cockroach bites you.>hi  You barely miss the giant cockroach.>h4%4>h>hG _The giant cockroach bites you but does no damage.>h[  You closely miss the giant cockroach. You tail-slap the giant cockroach.  The giant cockroach is moderately wounded.>hF_1=--5>h>h%G _The giant cockroach bites you but does no damage.>hE  >hYM  You hit the giant cockroach.  The giant cockroach is heavily wounded.>h|N >hV L0-6>h\ >h;a  >hg u_The giant cockroach barely misses you. The giant cockroach bites you.>hY  You closely miss the giant cockroach.Your tail-slap misses the giant cockroach.The giant cockroach is heavily wounded.>hj %7>h >h ] _The giant cockroach closely misses you.>hC  You closely miss the giant cockroach.The giant cockroach is heavily wounded.8>hvI>hLU _The giant cockroach misses you.>h9  You hit the giant cockroach but do no damage.Your tail-slap misses the giant cockroach.The giant cockroach is heavily wounded.1=9>hӺ>h] _The giant cockroach closely misses you.>hf  You closely miss the giant cockroach.Your tail-slap misses the giant cockroach.The giant cockroach is heavily wounded.>hg&40>hm>h+pG _The giant cockroach bites you but does no damage.>heM  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.The kobold shouts!>hTf.KK>h[U.==1>h[>hd_ _The giant cockroach misses you. The giant cockroach closely misses you.>h M_The giant cockroach misses you. The giant cockroach closely misses you.  You hit the giant cockroach but do no damage.  Your tail-slap misses the giant cockroach.The giant cockroach is heavily wounded.>h oK.--2>h >h \ _The giant cockroach barely misses you.>h* ##  Salty123 the Chiller # .P#  Draconian #P ♣♣.P#  Health: 21/22 ======================-- #P♣ ♣.♣P#  Magic: 4/5>h,===================----- #P♣♣♣P..###  AC: 4Str: 10 # #.P.......  EV: 11Int: 15 #.######.#.####  SH: 0Dex: 11 #....###...###  XL:  2 Next: 82% Place: Dungeon:2 #B@........#  Noise: =--------  Time: 1142.8 (0.0) #......#.####.#.#  e) +0 short sword .##$.K##.# ##.#.##.###  Cast: Freeze #.... .## #...<.....#  Quill  ##.. ## #.#######.#  >h,h##. #.  B   giant cockroach # #.  K   kobold #.  #. The giant cockroach is heavily wounded. _The giant cockroach barely misses you.Aiming: Freeze (safe; 3% risk of failure)  >hy-Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)>h ##  Salty123 the Chiller # .P#  Draconian>h% #P ♣♣.P#  Health: 21/22 ======================-- #P♣ ♣.♣P#  Magic: 4/5===================----- #P♣♣♣P..###  AC: 4Str: 10 # #.P.......  EV: 11Int: 15>hf #.######.#.####  SH: 0Dex: 11 #....###...###  XL:  2 Next: 82% Place: Dungeon:2>hP #B@........#  Noise: =--------  Time: 1142.8 (0.0) #......#.####.#.#  e) +0 short sword .##$.K##.# ##.#.##.###  Cast: Freeze #.... .## #...<.....#  Quill  ##.. ## #.#######.#  >hG##. #.  B   giant cockroach # #.  K   kobold #.  >hQ#. Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  You freeze the giant cockroach.  You kill the giant cockroach!>h>h ##  # .P#  #P ♣♣.P#  #P♣ ♣.♣P#    #   >h#.######.#.####  #....###...###  #†@........#  #.....K#.####.#.# >h .##$..##.#   >h@#.... .## #...<  ##.. ##  >h##. #.K   kobold >hj#  #.>hh2 #.>h!963.8 (1 _>h&>h.)>h ##  Salty123 the Chiller # .P#  Draconian #P ♣♣.P#  Health: 21/22 ======================-- #P♣ ♣.♣P#  Magic: 3/5==============---------- #P♣♣♣P..###  AC: 4Str: 10 # #.P.......  EV: 11Int: 15>hГ #.######.#.####  SH: 0Dex: 11 #....###...###  XL:  2 Next: 86% Place: Dungeon:2 #†@........#  Noise: =--------  Time: 1143.8 (0.0) #.....K#.####.#.#  e) +0 short sword .##$..##.# ##.#.##.###  Cast: Freeze #.... .## #...<.....#  Quill  ##.. ## #.#######.#  ##. #.  K   kobold # #.  #.  #. You freeze the giant cockroach. _You kill the giant cockroach!Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)>h ##Salty123 the Chiller#.P#Draconian#P ♣♣.P#Health: 21/22 ======================--#P♣ ♣.♣P#Magic: 3/5==============----------#P♣♣♣P..###AC: 4Str: 10>h # #.P.......EV: 11Int: 15#.######.#.####SH: 0Dex: 11#....###...###XL:  2 Next: 86% Place: Dungeon:2#†@........#Noise: =--------  Time: 1143.8 (0.0)#.....K#.####.#.#e) +0 short sword.##$..##.# ##.#.##.###Cast: Freeze#.... .## #...<.....#Quill ##.. ## #.#######.#>h. ##.#.K   kobold##.#.#.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  >ho hYou freeze the kobold.  The kobold is moderately wounded.>hb Y2==4.8 (1>h. >h  Press: ? - help, Q - select action  Shift-Dir - straight line  >hq Aim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold.  The kobold is moderately wounded. _The kobold hits you but does no damage.>h}&. ##  Salty123 the Chiller # .P#  Draconian #P ♣♣.P#  Health: 22/22 ======================== #P♣ ♣.♣P#  Magic: 2/5>h'=========--------------- #P♣♣♣P..###  AC: 4Str: 10 # #.P.......  EV: 11Int: 15 #.######.#.####  SH: 0Dex: 11 #....###...###  XL:  2 Next: 86% Place: Dungeon:2 >h'#†@........#  Noise: =--------  Time: 1144.8 (0.0) #.....K#.####.#.#  e) +0 short sword .##$..##.# ##.#.##.###  Cast: Freeze #.... .## #...<.....#  Quill  ##.. ## #.#######.#  >h'##. #.  K   kobold # #.  >h'.#.  #. >h'The kobold is moderately wounded. _The kobold hits you but does no damage.  >h(Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action>h((Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)>hk ##  Salty123 the Chiller # .P#  Draconian #P ♣♣.P#  Health: 22/22 ======================== #P♣ ♣.♣P#  Magic: 2/5=========--------------- #P♣♣♣P..###  AC: 4Str: 10 # #.P.......  EV: 11Int: 15 #.######.#.####  SH: 0Dex: 11 #....###...###  XL:  2 Next: 86% Place: Dungeon:2 #†@........#  Noise: =--------  Time: 1144.8 (0.0) #.....K#.####.#.#  e) +0 short sword >h.##$..##.# ##.#.##.###  Cast: Freeze #.... .## #...<.....#  Quill  ##.. ## #.#######.#  ##. #.  K   kobold # #.  #.  #. Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  You freeze the kobold.  You kill the kobold!>hx ##  # .P#  #P ♣♣.P#  #P♣ ♣.♣P#  >h  #   #.######.#.####  #....###...###  #†@........#  >h)#.....)#.####.#.#  .##$..##.#   #.... .## #...<  ##.. ##  ##.  #  #. #.>hl95.8 (1Freeze _>h>h>h0g3>hh>hl,>hpX>hr,>hs>h}u,>hv>hx>hcx>hHy>h{,>h |>h},>h~>hd>h>h܁>hg3=====>h~>h",>h>h>h1>h1>hV,>h(>h>hy======>h0>h>h>h>h>h`>h>he>h>h>h>h>h)>h1,>h>h֥,>h>h>hsQ4=====>h>h|,>h>h-,>h}>h(>h>h>h>h======>h3>hq>h>hV>h,>h>h>h>hX>hf,>h>h,>h>h=,>hY>h>hH5=====>h>hL>hr>h>h>hz  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  You freeze the kobold. _You kill the kobold!  Things that are here:  a +0 dagger; a kobold corpse>h5 _>h`=====>hF>hL _You now have 14 gold pieces (gained 4).>h>hQ>h>ho>h>h>h>h( >hy ,>h,>h>hX,>hK>h>hv#. #P ♣♣. #.# #P♣ ♣.♣ #.# #P♣♣♣P. #.# #.P...##### ## #.######.#.##..... #.# #....###...#>h_J.....# #.###.#†........#.....###.....)#.####.# #@#.##...##.# ##.#- ##.##......## #... #####...### #.## ##.## #. >h/#.# #. #.# #.J   endoplasm (asleep) #+# #.>hN #. >h*085.8 (40.0)>h*E-6.8 (41>hK/>hu2] _An endoplasm comes into view.>h_il #. #P  #.# #P♣  #.#  #.#  >hhj##### ##  #..... #.#  J.....# †. #.....###.....) #@#.##...##.#  ##.#>h(k  ###  ##.## #.  #.# #.  #.# #.  #+# #. >hgk0 #. >h #. #P  #.# #P♣  #.#  #.#  ##### ##  #..... #.#  >hgJ.....# †. #.....###.....) #@#.##...##.#  ##.#  ###  ##.## #.  #.#  >h#.# #.  #+# >h: #. >h>h=>h>h.a _An endoplasm is nearby!>h ] #  #. #P ♣ #.# #P♣ ♣ #.# #P♣♣♣P #.# #.P.. ###### ### #.######.#.>h##..... #.# #....###.J.#.###.#†.......#....@###.....)#.####.##...#.#.##...##.# ##....#..##.##......## #...#.#... #####...### #.##.#..#.#>h# #..$..r. #.# #.>hL###.#.. #.# #. r   rat (asleep).#..#+>hN# #.#.>hi  A rat comes into view.Found 8 gold pieces.>h\>h;l.Jr.J>h;r>h9,===7.8 (>hs1.0)>h>h6- _The rat squeaks loudly.>hw #  #. #P ♣ #.# #P♣ ♣ #.# #P♣♣♣ >hx#.# #.P ########## #.######.####.....##.# #....###...J...@#.#.###.#†........#.....###.....)#.#### ##...#.#.##...##.# ## ....#..##.##......## #..#.#...######...### #.#.#.#.r. ##.## #.>hx...$....# #.# #.####.#..# #.# #..#..#+# #.>h%{>h{>hЂP.J..r.>hЃ/---8>hP>hS>h/# # #. #P  #.# #P♣  #.# #P>h< #.# #.P #### #.######.#.....##.# #....####....J.@.#.#.###.#†.#.....###.....)#.# ##...#.#.##...##.#  ....#..##.##......## # .#.#..r######...### #>hT  #.#.#... ##.## # ...$....# #.# # ####.#..# #.# # .#.. #+# #>h!>h(.J>hv)R---9Freeze>h.>h 1>hX  You hit the endoplasm. You tail-slap the endoplasm.>h!>h4..r.r   rat>hj96=90Freeze>hW>hM _You kill the endoplasm!>h  # #. #P #.# #P♣ #.# #P>h& q #.# #. #### #.###### ####.....##.# #....### #.#.#.###.#†.#.....###.....)#..#. ##...#.#.##...##.#  ....#.r##.##......##  .#.#...######...### #.#.#... ##.##  ...$....## #.# ####.#..# #.>hҟ z# .#.. #+#>hA >h! >r.>h --1>h >h{ >h  # #. #P #.# #P♣ #.# #P #.# # #### #. ####.....##.# #.... #.#.#.###.#†#.....#.....###.....)#..#.. ##.r.#.#.##...##.##.....#..##.##......### .#.#...######...### #.#.#... ##.## ...$....## #.# ####.#..# #.#  .#.. #+#>hY >h >r.>hU P-2Freeze>ha >h >h~  Salty123 the Chiller #  Draconian #. #P  Health: 22/22 ======================== #.# #P♣ Magic: 4/5===================----- #.# #P AC: 4Str: 10 #.# # EV: 11Int: 15 ########## #.##### SH: 0Dex: 11 ####.....##.# #....## XL:  2 Next: 96% Place: Dungeon:2 >h Q#....@...#.#.###.#†... Noise: ---------  Time: 1192.8 (0.0) #.....#.r...###.....)#.# e) +0 short sword ..#.. ##...#.#.##...##.# Cast: Freeze #.....#..##.##......## Quill  # .#.#...######...###  #.#.#... ##.##  r   rat ...$....## #.#  ####.#..# #.#  .#.. #+# You hit the endoplasm. You tail-slap the endoplasm. _You kill the endoplasm!Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)>hRG  Salty123 the Chiller #  Draconian #. #P  Health: 22/22 ======================== #.# #P♣ Magic: 4/5===================----- #.# #P AC: 4Str: 10 #.# # EV: 11Int: 15 >hK ########## #.##### SH: 0Dex: 11 ####.....##.# #....## XL:  2 Next: 96% Place: Dungeon:2 #....@...#.#.###.#†... Noise: ---------  Time: 1192.8 (0.0) #.....#.r...###.....)#.# e) +0 short sword ..#.. ##...#.#.##...##.# Cast: Freeze #.....#..##.##......## Quill  # .#.#...######...###  #.#.#... ##.##  r   rat ...$....## #.#  ####.#..# #.#  >h.#.. #+# Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.  You kill the rat!>h #  #. #P  #.#  #.#  #.#  ##########  ####.....##.#  #....@...#† #.....#.†...#)>h ..#.. ##...#.# #.....#..# # .#.#...# #.#.#...  ...$....##  .#  .#.. >h>hSalty123 the Chiller#Draconian#. #P Health: 22/22 ========================#.# #P♣ Magic: 4/5===================-----#.# #P AC: 4Str: 10#.# # EV: 11Int: 15########## #.##### SH: 0Dex: 11>h####.....##.# #....## XL:  2 Next: 100% Place: Dungeon:2#....@...#.#.###.#†... Noise: =--------  Time: 1193.8 (1.0)#.....#.†...###.....)#.# e) +0 short sword..#.. ##...#.#.##...##.# Cast: Freeze#.....#..##.##......## Quill # .#.#...######...####.#.#... ##.##...$....## #.#####.#..# #.#.#..#+#Aiming: Freeze (safe; 3% risk of failure)  >h"Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat!>hPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (100% to hit)  You freeze the rat. _You kill the rat!  You have reached level 3!>h/  --more-->hŀ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? >hi7/276---533 0%  _You feel agile. x2; Your scales feel tougher.>h 3>h >h F _Unknown command.>h3>h>h>h$ _>h!X>hU">h">h#>h$>h$9--->hk%>h&>h '>h'>hD),>h)>h+,>hN,>h-,>h.>h/>hN0P5====>h0>h42>hx2>h3>h5>h5>h{6>h68,>h8>hn:>h:<====>h`;>h<>hE=>h=>hU?>h?>h5@>hA>hA>hfB>hC>h D>hD>h^F,>hG>hH>hfIN6====>hJ>hAL>hM,>hMN>hQ_  You see here a rat corpse.>h;S>hS _>hoT>h&V>hW>hW>h{X>hZ>h[>h\<====>h\>h^>h_,>h`>ha>h?c,>h"d>hf>h.g>hrg>hjL _You now have 22 gold pieces (gained 8).>hl3>h,m>hn>hBp>hp>hp>h r>hs,>h&t>h>u>hv>hv>h=w>hSx>hy>hJz>hz>h$}>h#..#.#...######...####.#.#.#.....# ##.## #........##.# #.# #####.#..# # #.#..#+# >h˅#.#..#  #.#..#  #....#  #@..## -224.8 (31.0)...[........... ........####. ..#####...#  ....# #.### #.# #.# >hn>hE-5.8 (32>h>htC _Found a robe.>htQ3>hR>hFU>hW>h6X>h[>h[>h;_,>h_>hrc>he>hf>h"g>hyi>hk,>hl>hn>hmp>hp>hvq>hGt>hv>hv>hTw>hCx>hDy>hy,>h{>hz|>h|>h}>h~>h,>h>h>h,>h>h>hD>h>h>h>hD>h>h+>h>hQ>h>hT>h>h>h>h>h!>h>hZ>h+>h>h>h>>h>h>h,>h@>h>hť,>hr>h>hd,>h>h1>h),>h>h>h,>h>h±>hP>h>h{>h,>h >hQ>hھ,>hx>hh>hB>h>hN,>h:>hP>h #..#.#...### #<# #.#.#.#..... #.# #........##.. ... #####.#..##. #.# #.#..##. #.# # #.#..##.###.# .# #.#..##..##.###....#####....@...######...###.52.8 (27+.......[..........####.................#####...........#####...#♣.♣.#.......# #.....#♣.♣.#.......# #.#.###P.P.........# #.#.#♣..♣♣####>h%C[47m.###.###.#.##.# #.......#3.8 (28 _Found a stone staircase leading up.>hfN3>hVO>hR>h8U>hU>hX>hY>h\>hM\>hA]>h_>hf#..#.#...####<# #.#.#.#.....# ##.#####........##.# #. ...l.######.#..# #. #.##.#..# #. #.##.# #.#..# #.###.##.# #.#..# >hg#..##.##.# #....# ####.......@######...###.. +.......[........... ####......####. #...........#####...# ♣.♣.#.......# #.....#♣.♣.#.......# #.#.### l   frilled lizard (asleep)P.P.........# #.#.#>hg♣..♣♣####.###.###.#.##.# #.......#>hp15.0)>hp*6.8 (3>hu>h@xa _A frilled lizard comes into view.>h G...#..##.##. #..#.#...#####<# #.#.#.#.....# # #.#####........##....l.###### .###.## #..##.##@# #....# ##########...###+....[..........####........####.#....####.....♣.♣.#### P.P.........# ♣..♣♣####.###.###.#>h >h f.ll>h *7.8 (1>h >h >h˲ ..#..###...#.#.##...#..##.##. #..#.#...#####<# #.#.#.#.....# # #.#####........##......######l ##>h۳ / #..##.##.# #....# ####........######...###+.............[....####.................####.#.....#####....♣.♣.#### P.P.........# >h >h+ |.l8Freeze>h> >h >h  You miss the frilled lizard.Your tail-slap misses the frilled lizard.The frilled lizard unfolds its giant frill.>h-=9>h>hf\ _The frilled lizard closely misses you.>hq  You hit the frilled lizard but do no damage.>h&60>h>hд\ _The frilled lizard closely misses you.>h >h %1>h" >h$ _You completely miss the frilled lizard. The frilled lizard misses you.>h  You hit the frilled lizard.  The frilled lizard is heavily wounded.The frilled lizard is struck by your quills.>hE†>h0`12Freeze>h>hR _You kill the frilled lizard!>h5 M#.....#.†...###....#..###...#.#.##...#..##.##. #..#.#...#####<# #.#.#.#.....# # #.#####........##......######. ## #..##.##.# #....# ####........######...###..>h0Quill ........#..#.......#>h>h--3>h>hT{ _You see here a frilled lizard corpse.>hXNM##........#.#.###.....#.†...###....#..###...#.#.##...#..##.##. #..#.#...######<# #.#.#.#.....# # ####.#####........##.........###### #.##†###..##.##.# #....#Quill ......#>hw>hOF-4 _>h>h@>h 3>h >h >h- B>h >h ,>h >hq >h ,>h >h >h ,>h` >h >hT >h >h >h P  There is a stone staircase leading up here.>h >h  _>h >ha >h >h! >hX >h >hw B>hA >h\ ,>h >h9 >hX ,>h >h >h >h >h| >h >hb >h >h >hI >h ,>h >hK >hB ,>h >h >h( >ho >h >h P  There is a stone staircase leading up here.>h >hr  _>h >h >hm ,>h >h >h8 ,>h >h/ >h ,>h >h >h >h >h: >hy X>h\ >h ,>hu >h >h >hN >h >hh >h >h= >h >h >h >hB! >h" >hh# >h$ ,>h% >h& >h( ,>h*) >hx* >h+ ,>h, >hK. >h4 n #<# #.#. #####.#####.. #........#####+.###.##.# #....# #.##†# .... #.###.##.# >hX5 ..... #..##.##.# # ####........###### ......'@............[... ......####.............. ..... #...........##### .... ♣.♣.#.......# #.. l.. ♣.♣.#.......# #.# #+ P.P.>h5 # #.# l   frilled lizard (asleep) ♣..♣♣####.###.###.# >h5 #.# #...... #.# #####.#>h= J 92.8 (28.0)  You open the door.>hz> +3.8 (29>hfC >hE a _A frilled lizard comes into view.>h O #<# #.#. #####.##### #........#+# #.###.##.# >hޔ '#...# #.# #.##†# .# #.###.##.# .# #..##.##.# .####..@...[.####.# #............# ♣.♣.#.......# ##l..# ♣.♣.#.# #.#+# P.P.# #. ♣..♣♣####.###.###. #.# # #.# #####.>hٕ >hӗ >h@ ~l.l>hE 04.8 (1.0)>h >h  >h C_There is an open door here.>h? #<# #.# #####.##### #. ##+# #.###.##.##...# #.# #.##†##.....# #.###.##.#.## #..##.##.#.####.>hc@x'.[.####.###...........#..l..# ♣.♣.#.# ##...# ♣.♣.#.# # ##+# P.P.# # ♣..♣♣####.###.### #.# # #.# #####>hgB>hHG.l>hJJ,5 _>hZP>h$R>h' I #<# #. #####.##### #. ##+# #.###.##.#>h( o ##...# #.# #.##†##.....## #.###.##.##.## #..##.##.#.####..'.[.#####.###.#...l.## ♣.♣.#.#  ##...# ♣.♣.#.>h* X# ##+# P.P.#  ♣..♣♣####.###. #.# # #.# >hV+ >h1 <l..>h2 %6>h8 >h< >hk|#####.####........#####+####.##.# ##...# #.##†##.....####.##........## #....####........###'.....[####...>hCli#.....l.###....###.....## ♣.♣.#  ##...#  ##+# P.P.. ♣..♣♣####.###.## #.# #...###>ht>hw>=7Freeze>h&{>h}F _The frilled lizard bites you but does no damage.>hR #####.##### #. ##+# #.###.##.# ##...## #.# #.##†# ##.....## #.###.##.#>h.#.## #..##.##.##.####.+.'.#.#####.....l.###. ##.....## ♣.♣.#.# ##...## ♣.♣.#.#  ##+# P.P.# ♣..♣♣####.###. #.# # #.#  #.#>hq  The frilled lizard hisses.>h%8>h>h!F _The frilled lizard bites you but does no damage.>hB >hyC %9>hH >hK _You closely miss the frilled lizard. The frilled lizard barely misses you.>h 7q  You hit the frilled lizard but do no damage.>h7'300>hi<>h>F _The frilled lizard bites you but does no damage.>h#  You closely miss the frilled lizard.The frilled lizard is struck by your quills.>ha$%1>h'>h)T _The frilled lizard misses you.>h?  You completely miss the frilled lizard.The frilled lizard is heavily wounded.The frilled lizard is struck by your quills.>h2.>h`32Freeze>h>h_R _You kill the frilled lizard!>hZ>h>hk>hk>h ,>hF%,>h&>h'>h(>hT*>h5-B>h/>hl1,>h2>h37 _You open the door.>h 63>h6>h~=V  There is an open door here.>h> _>hk>>h~A>h[D,>hE>hH>hJ>hLK>hL>hN>hR,>h1T>h@W>hY>h[,>h^>h"g,>h_h>h\j>ham,>h[n>hz+.........'.............[.#.........####....##.......###...........#####.....## ♣.♣.#.......# ###...## ♣♣.♣.#.......# # ##'## PP.P.........# # #.# ♣♣..♣♣####.###.# #.#♣♣P...♣ #.# # #....@P♣ #.# #####- #...♣♣.♣♣ #.# #.....### #.# ##...## #.# ##.## ..# ### ###  >h{0# >h0142.0)>hՁE-5.8 (13>hň>h\ _j - a sedimented cyan potion>h`I>h>h>hR >h$>h$>h&>hW'>h(>hq)>h+>hq+>h$,>h->h_/>h/>hk0>h1>h3>h3>h4>h7>h8>h8>h9>h=>h/?>h?>h9@>hA>hD>heD>hD>hzF>hH,>hI>hJ>h L,>hL>hM>hOO,>hO>hR@  There is an open door here.>h`T>hU _>hU>hW>hX>hX>hY>hd[>h],>h]>h_>h`>hc`>h`>hb>hd>hed>hd>hg7 _You open the door.>h-i>hi>hBj>hak>hl,>hYm>h{p@  There is an open door here.>hq>hAr _>hr>hYt>hu>hv>hzv>hw>hy>h3z,>hZ{>h|>h}>hi}>h~~>h>h>hD>h>h>hM>h>h>h,>h>h>h     .(   #. ##+##   #. ##...##   ##.### ###   #..#.## ##.# >h@  #.#...####.........   #........'.........'   #.#@..####.........40.8 (25   ##.## ##.......#   ### ##.....## >hX  #...##♣♣    ##'## ♣P    #.# ♣♣.>hNl   #.#♣♣P.   ##.....P   ##...♣♣.♣ >h>hk+1.8 (26>hЛ>h% _Found 4 stones.>h$>h>h>h->hv>h B>h>ht>h >h>h >h_>h>h >hE,>h>h>h7>h>h>h>h(>hW>h>h>h>h5>h>h>h!>hZ>h>h>h>h+>h>h-X>h&>h:>hj>h>h%>h^,>h>h;>hf>h>h>hG>h,>h>h<>hK ,>h >hA >h ,>h5 >h >h ,>h >h>h>h',>h>h,>h4>h>hQ>h,>hH>h>h,>h>h,>h>h>hF,>h>h>h,>h>h>h[B>htn>h>h>hX>h] >hX!>h!>h!>h #>hu$,>h$>h%>h '>hT'>h'>h;(>h(,>h>)>h+>h ,,>h,>h/X>hI0>h 1,>hm1>h)2>h2,>h'3>h4>h4>h4>h-5>h5>h`6,>h6>hD7>h7>h7>h68>h8>h9>h:>h3:>h:>h;B>h<>h<,>h=>h=>h,>>hb>>h>>h?>h%A>hcA>hA>hB>h]D>hD>hE>hG>h=I,>hJ>hL>hvN,>h.O>hQ>hKR,>hS>h1XT #.........####.................## ##.......###...........#####...#  ##.....## ♣.♣.#.......# #.....#  ##...##♣♣♣.♣.#.......# #.#.### >hXQ#####'## ♣PP.P.........# #.#.# ...##.# ♣♣..♣♣####.###.###.#.# ...##.#♣♣P...♣ #.# #.......# ...##.....P♣♣♣####.# #####.### #.##...♣♣.♣♣♣..!@#.# #.# #.#.....###.####.#.# #.# #.##...## #.####.#.# #.# >hY#.###.## #........# #.# #.#########..###.###.. #............###.#### ###########......# ######## >h\X88.8 (479.8 (48>hO`>ha >haS_k - 2 scrolls labelled SAOPEIWUBO>h;##.####.  ##.###.#####...# ##.....## ♣.♣.#.# #.....#>h# ##...##♣♣♣.♣.#.# #.#.####'## ♣PP.P.# #.#.# #...##.# ♣♣..♣♣####.###.###.#.# ....##.#♣♣P...♣ #.# #.# #...##.....P♣♣♣####.# #####.### ##.##...♣♣.♣♣♣..@.#.# #.#  #.#.....###.####.#.# #.#  #.##...## #.####.#.# #.#  #.###.## #........# #.#  #.#..###.#>hu$e## #..  #............###.# ###  #......# ########>h->h0.190.8 (1.0)>hF3>h<a  l - a green potion>hR=*1.8 (2>h B>hV _You see here a +1 pair of boots.>h3>h>hL>h,>h,>hH,>hK>h>>hA,>h>h>h,>h>h>h,>h>h>h,>h>h>h,>h>h8>h,>h>h>h>h>hv>h>hr,>h>hK>h,>h.>hL>h,>h>h>h ,>hp >h >h ,>ho >h >hT ,>h >h >hy ,>hC >h >h ,>h >h >h4 ,>h >h >h >h@ >h >h >h_ ,>h >h* >h >ha ,>h >h ,>hD >h >hO ,>h >h' >hb! ,>h! >h# >h$ ,>h\% >h& >h9( ,>h( >h) >h+ ,>h*, >h, >h:. ,>h. >hB0 >h1 ,>h2 >ho3 >h4 >hC5 ,>h6 >h98 >h8 ,>h; B>h< >h= >h? B>h7B >hF >hH >hJ >hM >hnV ^ ..# #.....# >hV o..# #.#.### ..# #.#.# # #.###.#.# .# .......# .# ####.### #.## >h+W  #.# ##...##  #.# #######.....##.  #.# #......@......g  >hcW B #.####.#######.#####  #......# #  ######## >hW  g   goblin (asleep) >hW 5>h ` 1425.8 (34.0)>h` +6.8 (35>hd >hpg u _A goblin comes into view. It is wielding a +0 dagger.>hk.# #.....#.# #.#.### ...# #.#.# # ##.###.#.# .#  #.......# .# >h #####.### #.## #.# ##...## #.# #.....##. #.# #......g #.####.#.##### #......#>hh # #>hH(>h>h07.8 (1.0)>h >h">h .# #.....#.# #.#.###.# #.#.# ##.###.#.#>h  .# # #.# .# # #####.### #.## # #.# ##...## # #.# #.....##. # #.# #.g # #.####.#.##### # #......# # >h5 (#>h >hz %8>h{ >h >hw .# #.....#.# #.#.###.# #.#.# # .###.###.#.# .# >hNS.# #.# .# .# #####.### #.## .# #.# ##...## .# #.# #.....##. .# #.# #.g .# #.####.#.##### ## #......# # #>h>hi>hݭ%9>h>hQ>h*4.# #.....#.# #.#.###.# #.#.# # #.###.###.#.# .# #.# #>h J.# .# #.# #####.### #.## #.# #.# ##...## #.# #.# #.....##. #.# #.# #.g ..# #.####.#.###### #......# # # ######## >hS%##>h>h&30>h>h;>h7 I>h >h >h >h2 n>h >h >h ,>h+ >h >h; >hx >hh >hz ,>h >h >h ,>hh >h >h >h9 >hy >h >hG ,>h >h+ >hZ ,>h >h/ >hl >h >h >h >h ,>hL >hI >h >h% >h >h8 >h >h >h >h6 >h >h >h >hA >hh >h >hU >h >h >h >ha >hu >h >h >h >h$ >h) >h >h >h >h ,>h >hw >h ,>h >h >hZ ,>h6! >h" >h# >h# >h$ >h% >h!' ,>h!( >h) >h* ,>hI+ >he, >h- >h%. >h. >h/ >h1 >hf1 >h1 >h2 >h4 ,>hT5 >h_6 >h7 >h[8 >h8 >h@ x ##.........####.................#  ##.......###...........#####...#  ##.....## ♣.♣.#.......# #.....#  ##...##♣♣♣.♣.#.......# #.#.### #>hA #####'## ♣PP.P.........# #.#.#..##.# ♣♣..♣♣####.###.###.#.# ....##.#♣♣P...♣ #.# #.......#..##.....P♣♣♣####.# #####.### ##.##...♣♣.♣♣♣..@.#.# #.#58.8 (28.0)  #.#.....###.####.#.# #.# ## >hA  #.##...## #.####.#.# #.# #.  #.###.## #........# #.####.  #.#########..###.### #......  #............###.########  ###########......# ######## >hFB >hFG >hqI v _You see here a +1 pair of boots.>hm>hzn09.8 (1.0)>hs>hauL _m - a +1 pair of boots?h88?h=[Inventory: 13/52 slots ?he>Hand Weapons (go to first with ))  e - a +0 short sword (weapon)b - a +0 club Armour (go to first with [)  m - a +1 pair of boots Scrolls (go to first with ?)  d - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  k - 2 scrolls labelled SAOPEIWUBO Potions (go to first with !)  a - a potion of magic  c - a glowing black potion ?h> h - a metallic inky potion  i - a black potion  j - a sedimented cyan potion  l - a green potion Talismans (go to first with %)g - a quill talisman (active)?h m - a +1 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (5.0 -> 7.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. ?h Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.?h?h?h_ ##.........####.................# Salty123 the Chiller##.......###...........#####...# Draconian##.....## ♣.♣.#.......# #.....# Health: 27/27 ========================##...##♣♣♣.♣.#.......# #.#.### Magic: 6/6?h ======================== ######'## ♣PP.P.........# #.#.#AC: 5Str: 10 #...##.# ♣♣..♣♣####.###.###.#.#EV: 11Int: 15 ....##.#♣♣P...♣ #.# #.......#SH: 0?h- CDex: 13 #...##.....P♣♣♣####.# #####.###XL:  3 Next:  3% Place: Dungeon:2 ?hc I##.##...♣♣.♣♣♣..@.#.# #.#Noise: ---------  Time: 1459.8 (0.0)  ?h #.#.....###.####.#.# #.# ## e) +0 short sword#.##...## #.####.#.# #.# #. Cast: Freeze#.###.## #........# #.####. Quill #.#########..###.### #......?h/#............###.###################......#?hg########l - a green potion _You see here a +1 pair of boots. _A goblin comes into view. It is wielding a +0 dagger. ?h_You see here a +1 pair of boots. _m - a +1 pair of bootsYou can't equip that in your current form.?h?hr?h?h*. _?hP3?h6R?h\V?hBX?hY$ _?h0],?h^?h^?hk_?ha?hNb?hb?hc?h e?hf,?hg?h/i?huj?hk?hbk?hm?h*n?hn?hn?hXp?hq?h[r?hr?hOu?h w,?hw?h}B?h~?h?h,?h#?h?h,?h?hN?h,?h?hX?hJ,?h$?h?h,?h?h?h,?h?hٟ?h,?h?hR?h,?hL?h?h?h¨?h?h@  There is an open door here.?h?hr _?h?h?ht,?h?h?h,?h?h?hw?h?h ?h?hd,?hӷ?h7 _You open the door.?h53?h?h?h?h̾?h?h&@  There is an open door here.?h?h  _?h?hO?h,?h?hn?h?hV?h?hS?h.,?h?h?hM,?h?h?hy #.# #.# #.# # ##.#  #. ..# ## ####.##.#### ##.### .>.........########.#.## #.#.@...........###..830.0) #.......########.#. #.....### ##.##  ####.## #<#  ?h#.# #####.### .(. #.# #........  #.# ##'## #.###.##. #.# ##...## #.# #.##† ##.### ##.....## #.###.##. ?h?h,90.8 (31?h?h>; _Found a stone staircase leading down.?h4 I?h.7 ?h8 ?h19 ?h> n?h@ ?hA ?hB ?hB ?huD ?hE ,?h9F ?hG ?h}I ,?hI ?hQK ?h M ,?hM ?huO ?hKQ ?hQ ?hVR ?hV B?h+W ?h5Z R  There is a stone staircase leading down here.?h[ ?hg\  _?hq] ?h#` ?hh   #.#   #.#   #.#   #.#   #.#   ####.#   #....#  ?h!j  #########.##.####  #...@.>......##9.8 (9.0)  #......#####.#..........  #.##.#. #.......#####   #. #.....###  #. ####.##   #. #.# #   .(..[ #.# #   #.### ##'## #   #.# ##...## #?hHr ?h3s 0500.8 (10.0)?hy ?h| H _Found a ring mail.?hE?h?h?h?h?hC ,?h ?h1 ?h ?h?h?h>,?h?h)?hJ?h?h?h?h#,?hW$?h&?h)?hv)?h*?hq   You see here 4 stones. _?hy  There is a stone staircase leading down here.?hM|5 _?h|?h}?h5?hh?hW?hʂ?h?,?hS?hB?h,?h?h?h?hߊ?h<?h?hx?hΎ?h-?h?h!,?h?h?h{,?h?h{?h1,?h~?h?hB?h?h˛B?h?hc,?h?hn?h;,?h?hC?h,?hs?h?h,?h/?hͤ?h?h]?h?h?h?hR?h?h ?hC?h?h߬?hԭ?h?hi?h?hS?h,?h$?hQ?hѵ,?h,?h5?h,?h?hS?h,?hh?h?h?h0?hp?hO?he?h?h?h?hx?h,?h[?h,?hv?h?h?h?hW?h?h,?h$?h`?h?h?h?hd?h,?h?h?hO?h,?hi?h?hE,?h?h,?h)?ht?h;,?h?hL?h*,?ht?h?h?h,?h?ht?h?hS?hr?h?h?h}?h?h,?h?h,?hr?hM _You now have 36 gold pieces (gained 14).?h?hW?h?h?h,?h?h?h@,?h?h ?h,?h?h?h5 ..#  #.#  #.#  # #.# ?hu ##. #.#  ##...##.#######  ....<.......b..  ##...##@# .# #!#####.## ?h)#.....#  #+##.##.##  #.# # #.##.#  b   bat (asleep) ?hw #.#######.##.##.# ##.#.....#.......# #....###.####.####?hu 63.8 (63  A bat comes into view.?h+4.8 (64?h?hW9 _Found a stone staircase leading up. ?hg ##.  #  ##. #.# ##...##.#######....<..@....b..#...##.###...........# ##!#####.# #.....+ #.##.## # #.  #.#######.##.###.#.....#....... ?hؓ  ?h 05.8 (1.0) ?h  ?h  ?h### ..# #.# #.# # #.# ##. #.# ##...##.#.....<.b.##...##.###.#.......# ##.#!#####.## #.....# #+# #.##.## #.# # #.##.# #.#.##.##.# 6 ?h ?h### ..# #.# #.# # #.# ##. #.# ##...##.#.....<.b.##...##.###.#.......# ###.##!#####.## #.....# +#  ?h~#.##.## .# # #.##.# .#.##.##.#  ?h ?h3%7 ?h ?h ?h@@### ..# #.# #.# # #.# ##. #.# ##...##.#.....<.b. ?hA##...##.###.#.......# .###.#.#!#####.## .##.....# .# # #.##.## .# # # #.##.# .# #.##.##.# .#  ?hH ?h I%8 ?hL ?hN ?ht### ..# #.# #.# # #.# ##. #.# ###...##.#.....<.b.##...##.###.#.# #.###.#.r#!#####.###.# ##.....## ?h.# #.##.###.#  # #.##.# #.# r   rat (asleep).##.##.# #.#  ?hȰe  A rat comes into view. ?h' ?h ?h ?h..b..r.bwandering)r ?h).==9 ?h ?h$- _The rat squeaks loudly. ?hu ### ..# #.# #.# # #.# ##. #.# .###...##.#....#....<. ?hA! ##...##.###...b..r.##.# #.###.#..##!#####.###.# # ##.....##.##.##.###.# # #.##.# #.# .##.##.# #.#  ?h"  ?hk#  ?h#  ?hb$  ?h* ar.b.. ?hS+ /--70 ?ho0  ?h12  ?hQR ### ..# #.# #.# # #.# ###. #.# #.## ##...##.# ?h.S ....#....<.r.##...##.###....b...##.# #.###.#..# #!#####.###.# .# .# #.....##.# ##.##.###.# # #.##.# #.# .##.##.# #.#  ?hT  ?hU  ?haW  ?h] br..b   ?h] _=-1Freeze ?hb  ?he r _The bat is struck by your quills. The bat barely misses you. ?h5  You hit the bat. ?h ?h`r.r   r ?h-52 ?h` ?hG _You kill the bat! ?h ?hT5--3 ?hC ?h,j _You hit the rat but do no damage. The rat bites you. ?h% 5  You hit the rat. ?h* E† ?h{, {--74Freeze ?hW1  ?hK3 G _You kill the rat! ?h\ ### .....# ..##.# #..##.# ...# #.# .. # ##. #.# .#.## ##...##.#....# ?h] ....<..##...##.###.##.# #.###.#..# #!#####.###.# .# .# #.....##.# .# ##.##.###.# .## #.##.# #.# .#.##.##.# #.# ##  ?h9d  ?hd [6=-5 ?hDi  ?hdl p _You see here a rat corpse. ?hL### ... ..# ..# #.# ##..# #.# #...## #.# ....# ##. #.# #.#.##  ##...##.#....# ?hU....<.†+  ##...##.###.##.# #.###.#..#  #!#####.###.# #.##.# #.....##.# ..# .##.##.###.# #.# ## #.##.# #.# ..#.##.##.# #.# .##  ?h ?h`F-6 _ ?hD ?he ?h5'### ... ..# # ..# #.# #.##..# #.# .#...#  ?hF# #.# ....#  ##. #.# #.#.## ##...##.#....#### ....<.†.+ ##...##.###.#### #.# #.###.#..# #!#####.###.# #.##.# #.....##.# ..# .##.##.###.#.#.# .# # #.##.# #.#...# #.##.##.# #.# .##  ?h ?h^%7 ?h- ?h5 ?h$ ?h$3 ?h ' ?h*7== ?h+ ?h}- ?hz/, ?hk0 ?h;2 ?h4, ?h4 ?h6 ?h*8, ?h<9 ?h): ?hp; ?h;9= ?hL< ?h\> ?h? ?hG@ ?h@ ?h.B ?hC, ?hMD ?hF ?hG, ?hQH ?hI ?hK ?hnK ?hK ?h?M ?hN, ?hwO ?hP ?hQ, ?hR ?htT ?hU, ?h)V ?hRX ?hY, ?hQZ ?h[ ?h\, ?h] ?h-_ ?hj`, ?h` ?hSb ?hc, ?h9d ?hf ?hg, ?h9h ?h~i ?hj, ?hEk ?hl ?h n, ?hn ?hp ?hq, ?hr ?hCs ?ht, ?hu ?hv ?hJx, ?hx ?h"z ?hS{, ?h{ ?hG} ?h~, ?h_ ?hH ?hǁ, ?hD ?h? ?h, ?h! ?h ?h, ?h/ ?h ?h, ?h ?h* ?h* ####### # #.....###### .#  #.##.......####..#.#.  #.##..####.....606.8 (29.0)  #.##..# ######..#.##  ?hɗr #.#...# ....  #.....# ..####.#.## .(. ######....#### .# .....†.......+ +#........####  #.###.#..# ?h\ ?hӞ+7.8 (30 ?h ?hi- _Found 5 poisoned darts. ?h  ?h  ?h  ?h"  ?h  ?h , ?h_  ?h , ?h  ?hT  ?h , ?h  ?h`  ?h* #####.## ##...## #.....S  ####### #...#  ?h #.....###### #@.#  #.##.......####..#.#.#  #.##..####...........##.##..# ######..#.###  #.#...# .......  #.....# ......### S   adder (asleep)  ###.#.## .......(.##....####.........##  ?hˤ J...†.......+.........+ ?hҩ 210.0) ?hp *1.8 (4 ?h  ?hM Y _An adder comes into view.?hS<# ## ##...####### #.....S....# ####### #..@# #.....###### ##..# #.##.......####..#.#.# #.##..####...........# #.##..# ######..#.### #.#...# ....... #.....# ......###?h T.#.## .......(. ###....####.##?h[?hq\*2.8 (1?hb?hVd?hK # ## ##...#######  #....@S....###### ##...#....... ?hL .....###### ##..#.#..... .##.......####..#.#.#.#. .##..####...........# # .##..# ######..#.### .#...# ....... .....# ..###.#.## (?hT ?hU 63Freeze?h:[ ?h] ?h ?h ?h ?h ?hxN  SS    The helpless adder fails to defend itself.  You hit the adder.  The adder is moderately wounded.?hO-=4?hU?hXK _The adder misses you.?h?  You hit the adder.  The adder is heavily wounded.?h@U4---5?hF?hCIR _The adder bites you but does no damage. The adder bites you.?ho  You barely miss the adder.The adder is heavily wounded.?hp _5=--6?hu ?hx o _The adder is struck by your quills. The adder misses you.?h  You closely miss the adder. Your tail-slap misses the adder.The adder is heavily wounded.?h %7?h$ ?he' w _The adder is struck by your quills. The adder closely misses you.?h V  You miss the adder.The adder is severely wounded.8?hX?hB[= _The adder bites you but does no damage.?hA  You closely miss the adder.The adder is severely wounded.The adder bites you but does no damage. The adder is struck by your quills.?hPC%9?hG?hJS _The adder closely misses you.?hk  You closely miss the adder.The adder is severely wounded.?hB=20?h _The adder is struck by your quills. The adder completely misses you.?h"7  You hit the adder.?h*G†?hE/6=281Freeze?h/5?h7I _You kill the adder!?hQ### ##.## ##...# #.....@....#  ##...#.####### ##..#.#. ##.####..#.#.#.#.# ##..####...........# # # ##..# ######..#?hR[.### #...# ......# .....### ?hX?hgY--2?h^?has _You see here an adder corpse.?h֖ ### ##.## ##...# #.....†@...#  ##...#.# ?h G###### ##..#.#......b.####..#.#.#.#.#...####.....#.# #..# ######..#.### #b   bat (asleep) ...# .......# ......### ?h U-3?hz l _A bat comes into view.?h  ### ##.## ##...#######  ?h G#.....†@...#  ##...#.......#  ##..#.#......b #.#.#.#.#. ....#.# #  .#.### #  ....... ......### (.?hC# ### ##.## ##...#######  ?hCo#.....†@...#  ##...#.......#  ##..#.#......b #.#.#.#.#. ....#.# # .#.### #  ..... ...... (?hV?hW?hbp _A bat is nearby!?hk4 l### ##.## ##...# #.....†.@..# ?hv5 u ##...#.# ###### ##..#.#......b# .####..#.#.#.#.#.# ..####.....#.# # # ..# ######..#.###.# # ....... ## ......### ?h6 ?h7 ?h98 ?h> _b...b?h? ,4 _?hI ?h8L ?h;#####.##...########.....†....### ?hH## ##...#...@.b.# .###### ##..#.#.......#....####..#.#.#.#.#.# ####...........#.# # # # ######..#.###.## ....... .# # ......####### .......(. ..####..##?h^?hh?h).b?h#7?hU===5?h ?h: _The bat hits you but does no damage.?h~    ###  ##.## ?h ##...#  #.....†....###  # ##...#.#  ###### ##..#.#...b...#  ####..#.#.#.#.#.#  ####....#.#.# #  ?h# ######..#.###.# # # .........#  # ......#####  ## .......(.  .####.##  ?hߐ"b.?h66Freeze?hL?hٖ _The bat barely misses you. The bat completely misses you.?h+     ###  ##.##  ##...####### ?hI, & #.....†....###   ##...#.#   ##..#.#..b....#  ####..#.#.#.#.#.#  ....#.#.# #   ######..#.###.#.#   .........#.#  ......#####.# # .......(. .. ####.?h- u##  ?h- ?hT3 ".b?hC4 --7?h7 ?h8 ?h}  Salty123 the Chiller  Draconian  Health: 27/27 ========================  Magic: 5/6====================---- ### AC: 5?h Str: 10 ##.## EV: 11Int: 15 ##...####### SH: 0Dex: 13 #.....†....### XL:  3 Next: 28% Place: Dungeon:2 ##...#.....@.# Noise: ---------  Time: 1627.8 (0.0) ##### ##..#.#...b...#  e) +0 short sword ....####..#.#.#.#.#.#  Cast: Freeze ###...........#.#.# #  Quill ?hY  ######..#.###.#.# .........#.# b   bat ......#####.# # .......(. .. ####.........## _The bat hits you but does no damage. _The bat barely misses you. The bat completely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)?hpR s  Salty123 the Chiller  Draconian  Health: 27/27 ========================?hcS b  Magic: 5/6====================---- ### AC: 5Str: 10 ##.## EV: 11Int: 15 ##...####### SH: 0Dex: 13 #.....†....### XL:  3 Next: 28% Place: Dungeon:2 ?hS 6##...#.....@.# Noise: ---------  Time: 1627.8 (0.0) ##### ##..#.#...b...#  e) +0 short sword ....####..#.#.#.#.#.#  Cast: Freeze ###...........#.#.# #  Quill  ######..#.###.#.# .........#.# b   bat ......#####.# ?hT # .......(. .. ####.........##Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  You kill the bat!?h ]  ### ##.##?h] $ ##...####### #.....†....###  ##...#.....@.#  ##..#.#...†...# #.#.#.#.# ...#.#.# #  #.###.#.# ?h^  .........#.#  ......#####.#   # (. .. ?h^ k  ?hc <30=8.8 (1?h#d 9Freeze _?hi ?h9l h _Your Dodging skill increases to level 2!?h;3?h<?h9??h1Cf _?hC?hDE?hE?hJF?h6H,?hI?hJ,?hK?hM,?hN?h|P?hP?hrQ?hoS,?hQT?h1V?hVN6====?hsW?hY?h`[?h[?h[\?h]?hY_,?hC`?hb?hKd?hd?h0e?hf?hbh?hh<====?hi?hj?h`l?hl?hJm?hn?ho?hbp?hp?hCr?h/s?hs?hs?hu?hgv?hv?hw?h"x?hHy?hy?hz?h\{?h||?h|?h}?h~?h,?ht?hP?hA?h?hʂ?h0,?hÅ?h$ ?h^)_You now have 47 gold pieces (gained 11).?h?h?hi?h?he?hӌ?h*?h?hЎ?h?,?h7?h?h~?hّ?h?hl?h?hT?h`?h?h?h?hș?h},?hU?h?hZ,?h9?hǡ?hI?h?h?hZ?h)?h?h6?h?hɭ?h;?h?hܰ?h?h?h?hz?hI?h?ht?hϹ?hf,?hR?h?hd?h?h`?h?h=?h?h2?h(?h?h8?h?hD?h?h4?h?h\?h?hz?h?h ?h?h)?h?hr$ ?h_You open the door.?h3?h?h@  There is an open door here.?h&?h _?h?hr?h,?h?h?hd,?h?hg?hh?h?h?h?h,?h,?hX?hh?h?h?h ?h ?h ?h ?h?h?hL?h?h,?h7?h?h?h,?h?hO"?ho1X?hi6B?h7?hR9,?hU:?hF<?h>,?h??hA?hC?hC?h=E?hE?hF,?hG?hG?hXH,?hH?hI?hJ,?h3K?hL?hL,?hQM?hrO?hqP,?hP?h.R?hKS?hS?h[T?hrU?h V,?hvV?hW?h Y?hnY?hY?hZ?h-\,?h\?h^?hw_,?hD`?hta?hb?h=c?h'd?h7e?hf,?hg?hh?hi,?hqj?hk?hm,?ho?h q?hr,?hs?hu?hw,?hy?h{?h},?hb?h?h,?hȅ?h؇?h?h?h?h?h},?h!?hۏ?hĐ,?hT?h?h ####....####.........####...##.# ...†.......+.........'.......#.# ........####.........####...##.# .###.#..# #.......## ♣♣♣♣♣♣♣## .# #.##.# ##.....###♣♣♣P♣...♣.# .# ..# .# ##.........P..PP...# ?h8c.#.#.# .# #..#####♣....♣♣♣♣.# .#...# # #..# ♣♣♣♣♣♣ ### .# .## #.@#  -707.8 (79.0) #..#   #...   ....(   .#...#. #........ # ##.## .. ## ?hқ;#.# # P. .P# #. #P ♣♣.P#?h/[-8.8 (80?hƦ?hY% _Found 6 stones.?h{J3?h L?hCO?hR?hbV,?hGW?hY,?hZ?h\?h_,?h`?h{g?hqd.#..# ## ♣♣♣♣♣♣♣# # #.##.# ##.....###♣♣♣P♣...♣ # ..# .# ##.........P..PP.. #.#.# .# #..#####♣....♣♣♣♣.# ?hr#...# # #..# ♣♣♣♣♣♣ ### # .## #..# #.#  #..## g.  #####...#.#  ........@(.#####.#...#.##........P####.###.... ## #.# #.P.♣) .P# #.# #PP♣♣♣♣.P#?hMsg   goblin (asleep) #.# #P♣♣ ♣.♣P##.# #P♣♣♣P..####.# #.P.......?h 11.8 (3.0)  A goblin comes into view. It is wielding a +0 club.?h*2.8 (4?h??h# _Found a mace.?h?h?hv?hz?h{.#..# #.## ♣##  #.##.# ##.....###♣♣♣P♣...♣.#  ..# .# ##...P..PP...# .#.# .# #..#####♣....♣♣♣♣.# ...# # #..# ♣♣♣♣♣♣ ###  .## #..# ###.# #..##.g. #####...#.# ..# ####.#...#.# #........P ####.###.... ## #.# #.P.♣)P.P##.?h|# #PP♣♣♣♣.P# #.# #P♣♣#. ?h~?h~*3.8 (1?hr?hL _You see here 6 stones.?hZ .....####..##...##.# #.#..# #.. ♣♣♣♣♣♣♣## ?h[ #.##.# ##.....###♣♣♣P♣...♣.# .# .# ##.........P..PP...# #.# .# #..#####♣....♣♣♣♣.# ..# # #..# ♣♣♣♣♣♣ ### .###..#####.#### #..##.g......#####...#@# .........(.# ####.#...#.# #........P ####.###.... ###.# #.P.♣)P.P# #.# #PP♣♣♣P#?hq\ #.# #P♣♣ ♣.♣P##.# #P♣♣♣P..###?hc ?hh =4Freeze _?hll ?hRn  ?h*.....####.........####...##.#  Salty123 the Chiller #.#..# #.......## ♣♣♣♣♣♣♣##  Draconian #.##.# ##.....###♣♣♣P♣...♣.#  Health: 27/27 ======================== ..# .# ##.........P..PP...#  Magic: 5/6====================----  ?h,#.# .# #..#####♣....♣♣♣♣.#  AC: 5Str: 10 ..# # #..# ♣♣♣♣♣♣ ###  EV: 11Int: 15 .## #..#####.####  SH: 0Dex: 13 #..##.g......  XL:  3 Next: 30% Place: Dungeon:2 #####...#@# Noise: ---------  Time: 1714.8 (0.0) .........(.# e) +0 short sword ####.#...#.# Cast: Freeze #........P Quill  ####.###.... ##  #.# #.P.♣)P.P#  g   goblin (asleep) #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P#  #.# #P♣♣♣P..### _Found a mace. _You see here 6 stones.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: [ ?h,Mma goblin, wielding a +0 club (asleep, 100% to hit)!?hh`.....####.........####...##.#Salty123 the Chiller #.#..# #.......## ♣♣♣♣♣♣♣##Draconian #.##.# ##.....###♣♣♣P♣...♣.#Health: 27/27 ======================== ..# .# ##.........P..PP...#!?hiMagic: 5/6====================---- #.# .# #..#####♣....♣♣♣♣.#AC: 5Str: 10 ..# # #..# ♣♣♣♣♣♣ ###EV: 11Int: 15 .###..#####.####SH: 0Dex: 13#..##.g......XL:  3 Next: 30% Place: Dungeon:2#####...#@#Noise: ---------  Time: 1714.8 (0.0).........(.#e) +0 short sword####.#...#.#Cast: Freeze#........P!?hjQuill ####.###.... ###.# #.P.♣)P.P#g   goblin#.# #PP♣♣♣♣.P##.# #P♣♣ ♣.♣P##.# #P♣♣♣P..###Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  You freeze the goblin.  The goblin shouts!  The goblin is heavily wounded.!?hlI====5.8 (1!?h8s!?hva  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  You freeze the goblin.  The goblin shouts!  The goblin is heavily wounded. _The goblin hits you but does no damage.!?h>y .....####.........####...##.#  Salty123 the Chiller #.#..# #.......## ♣♣♣♣♣♣♣##  Draconian #.##.# ##.....###♣♣♣P♣...♣.#  Health: 27/27 ======================== ..# .# ##.........P..PP...#  Magic: 4/6================-------- #.# .# #..#####♣....♣♣♣♣.#  AC: 5Str: 10 ..# # #..# ♣♣♣♣♣♣ ###  EV: 11Int: 15 .## #..#####.####  SH: 0Dex: 13 !?hyz #..##.g......  XL:  3 Next: 30% Place: Dungeon:2 #####...#@# Noise: ====-----  Time: 1715.8 (0.0) .........(.# e) +0 short sword ####.#...#.# Cast: Freeze #........P Quill  ####.###.... ##  #.# #.P.♣)P.P#  g   goblin #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P#  #.# #P♣♣♣P..### The goblin is heavily wounded. !?hz _The goblin hits you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)"?h^j.....####.........####...##.#  Salty123 the Chiller #.#..# #.......## ♣♣♣♣♣♣♣##  Draconian #.##.# ##.....###♣♣♣P♣...♣.#  Health: 27/27 ======================== ..# .# ##.........P..PP...#  Magic: 4/6================-------- #.# .# #..#####♣....♣♣♣♣.#  AC: 5Str: 10 ..# # #..# ♣♣♣♣♣♣ ###  EV: 11Int: 15 .## #..#####.####  SH: 0Dex: 13 #..##.g......  XL:  3 Next: 30% Place: Dungeon:2 #####...#@# Noise: ====-----  Time: 1715.8 (0.0) .........(.# e) +0 short sword ####.#...#.# Cast: Freeze #........P Quill [0"?hk;10m ####.###.... ##  #.# #.P.♣)P.P#  g   goblin #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P#  #.# #P♣♣♣P..### Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the goblin.  You kill the goblin!       .#   .#   # #..# ♣♣♣♣♣♣ ###  #..#####.####  )......   .........(.# ####.#...#.# #........P ####.###....  #.# #.P.♣)[15;"?hl12H #.# #PP #.# #P♣♣  #.# 2=---6.8 (1Freeze _"?hPr"?hs#?hA#?hB#?h+C#?hE#?hNF#?hH#?hL#?hzL#?hO#?hR,#?hU#?hX,#?h],#?h6c,#?hc#?hc#?he#?hMh#?hh#?hOj#?hm#?hn%5#?hZn+====#?hp#?hmr#?hr#?hit#?hCz,#?h |#?h5,#?h#?hw#?h<====#?hx#?hه#?h5#?h#?h#?hX#?hҍ#?hC#?h#?hV#?h,#?h#?h\,#?hA#?hӝ#?h9N6====#?h˟#?hG#?h,#?hB#?h#?hˬ#?h)#?h#?h #?hgv Things that are here:  a +0 club; a goblin corpse#?hѼ#?hD _#?h#?hX#?h9#?h<====#?h#?h B#?h#?h;#?h#?h#?hx#?hP#?h#?h#?h|#?h#?h,#?h#?h~#?h,#?hk#?h #?h& #?h #?hr#?h#?h#?h#?hv#?hB#?h~#?h#?h{#?h#?h]!#?h.#,#?hJ$#?hJ'#?h^),#?h*#?h.#?hp0,#?h1#?h3#?h]5#?h5#?h6#?hz8#?h[:,#?h;#?h<#?h=#?hQ>#?h>#?h?#?hQA#?hA#?h9B#?h|C#?h%E,#?hE#?hF#?hNH#?hH#?h+I#?hJ#?hyK#?hL#?hsL#?hN#?hP#?hP,#?h&R#?h3S#?hS#?hS#?hU#?hCV,#?hV#?hW#?h Y#?hY#?hY#?hZ#?h>\,#?h\#?h]#?hI_#?h_#?h_#?ha#?h\b#?hb#?hb#?hYd#?hMe#?he#?he#?h{g#?hh#?hi#?hai#?hj#?h l#?hrl#?hl#?hm#?h5o#?ho#?h p#?h q#?h;r#?hr#?h s#?ht#?hav#?hv#?h #?hY#?h,#?h#?h#?hɅ,#?hw#?h#?h/#?hȉ,#?hW#?h#?h&#?h#?h#?h#?hR#?h#?h|#?h3 #.....# ##.## #.# #.# #?h...##.# #.# #.# #.# .# # #.# #.# #.# #..# #+# #.# #.# .# ... #.# #.# #..# .... #.#######.# ..# ..... #.........# #?h( ..###.. ....b.####....##### ....... ......'@......#---- ..####. ####....# ..# ..... ##.#.# ..##?h.... ###.# ###..> #.# ##+# #.# b   bat (asleep) ##?hq.# #.# #.# ##.###?hJ 79.8 (63.0)  You open the door.#?hF-80.8 (64#?h#?h _A bat comes into view. _Found a stone staircase leading down.%?h-.#.....# ##.## #.# #.#.##.# #.# #.# #.# .#..# # #.# #.# #.# .#..# ##+# #.# #.# .#..# #...# #.# #.# .#..#.# #.#######.#.#.# #.........#.###.. .....b.####....#####. )......@.......#.####..####....#.#.# ##.#.#.#.# ###.# .### #..># #.# .##+# #.# .# .# #.# .# .# ## #.##%?hx%?h%%?hOTbb%?hRf6-=1.8 (1.0)%?h%?hwx _Found a whip. The bat hits you. _There is an open door here.%?hؓ#.#.....# ##.## #.# #.#.##.# #.# #.# #.# #.#..# # #.# #.# #.# #.#..# ##+# #.# #.# #.#..# ##...# #.# #.# #.#..# #.....# #.#.# #....#.## #.........# #...###........b.####....#####..)'.#.####..####....# #...#%?hD.## ##.#.#.# #.....# ###.# #.#####..># #.# #.# ##+# #.# #.# .# #.# ..# .# ### #.##%?h%?h%?h!.b%?h_62Freeze%?h %?h|P _The bat barely misses you.%?hl r ##.## #.# #.#  #.# #.# #.#  # #.# #.# #.#  ##+# #.# #.#  ##...# #.# #.#  #.....#   .......##  ........####... .)....b@'.......# ........####....#  .......##   #.....# ###.#  ##..># #.#  ##+# #.#  .# #.#  .# #.##%?h Z ##.## #.# #.#  #.# #.# #.#  # #.# #.# #.#  ##+# #.# #.#  ##...# #.# #.#  #.....#   .......##  ........####... .)....b@'.......# ........####....#  .......##   #.....# ###.# %?h | ##..>#  ##+# #.#  .#   %?h %?h %?h %?h Z _A bat is nearby!'?hT#.#.....# ##.## #.# #.#  Salty123 the Chiller .....##.# #.# #.# #.#  Draconian #.#..# # #.# #.# #.#  Health: 26/27 =======================- #.#..# ##+# #.# #.#  Magic: 5/6====================---- #.#..# ##...# #.# #.#  AC: 5Str: 10 #.#..# #.....# #.#######.#  EV: 11Int: 15 #....# .......## #.........#  SH: 0Dex: 13 '?hA#...###..........####....#####  XL:  3 Next: 32% Place: Dungeon:2 ..........)....b@'.......#  Noise: =--------  Time: 1782.8 (0.0) ....####.........####....#  e) +0 short sword #...# .......## ##.#.#  Cast: Freeze ....# #.....# ###.#  Quill #.### ##..># #.# #.# ##+# #.#  b   bat #.# .# #.# ..# .# ### #.## _The bat barely misses you. _A bat is nearby!Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)'?hDL#.#.....# ##.## #.# #.#  Salty123 the Chiller .....##.# #.# #.# #.#  Draconian #.#..# # #.# #.# #.#  Health: 26/27 =======================- #.#..# ##+# #.# #.#  Magic: 5/6====================---- #.#..# ##...# #.# #.#  AC: 5Str: 10 #.#..# #.....# #.#######.#  EV: 11Int: 15 #....# .......## #.........#  SH: 0Dex: 13 #...###..........####....#####  XL:  3 Next: 32% Place: Dungeon:2 ..........)....b@'.......#  Noise: =--------  Time: 1782.8 (0.0) ....####.........####....#  e) +0 short sword #...# .......## ##.#.#  Cast: Freeze '?hM....# #.....# ###.#  Quill #.### ##..># #.# #.# ##+# #.#  b   bat #.# .# #.# ..# .# ### #.##Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  You kill the bat!'?hoU\ ##.## #.# #.#  #.# #.# #.#  # #.# #.# #.#  ##+# #.# #.# '?hDV[ ##...# #.# #.#  #.....#   .......##  ........####... .)....†@'.......# ........####....#  .......##   #.....# ###.#  ##..>#  ##+#  .#   '?h^Z7=33.8 (1Freeze _'?h_'?h{a(?h^ (?h2 (?h (?h3 (?h X(?h (?h (?h (?h (?h (?h3 9=(?h (?h (?h (?h (?hg (?h (?h (?h1 (?h (?ha (?hT (?h (?h (?h (?hL N6====(?h (?h (?h^ (?h (?h (?h (?hh (?h (?hs (?h (?h (?h (?h (?h^ (?h" (?h <====(?h (?h (?h (?h (?h (?hR" (?h$ ,(?h'% (?h' (?h( (?h ) (?h) (?h+ (?h. (?h. (?h/ (?hU2 (?h4 (?h4 (?hQ5 (?h9 (?h< ,(?hR= (?h4? (?h@ (?hqA (?h>B (?h"D (?h!F ,(?hDG (?h(I (?hK ,(?h L (?hN (?hP ,(?hQ (?hS (?hT ,(?h;V (?h(^   #.#..##.###...## #.# #.  #.#..##.##.....## #.#######.  #....##.#.......## #......... #####...###..........####....#### .[............)....†.'...... ........####.........####... #(?h^ ####...# ##.......## ##.# # #.....# ##.....## ###. # #.#.### ##.@>## #.#- # #.#.# ##+## #.# ###.#.# .# #.#..# .# ##.### #.##  #.# ##...##  #.# #######.....##.  #.# #.............g  #.####.#######.#####(?h` (?hg 807.8 (24.0)'#.##.##.#.........(?hr (?hs L======8.8 (25(?hy (?h{  (?h| A_As you open the door, it creaks loudly! You hear a shout!+?h\  .....## #.######........## #........ #####...###..........####....#### .[............)....†.'.......# .+?h^ ####.........#### #####...# ##.......## ##.# # #.. ##.....## ###.### ##..>##  ##@## # #.# ..... Quill ##.###......##+?h f +?hg Q------9.8 (1.0)+?h|l +?ho Q _There is an open door here.,?hU ........## #........ #####...###...####....#### .[............)....†.'.......# .,?hmE####.........#### #####...# #### ##.# # #.. ##.....## ###.### ##..>##  ##'## #,?h4 #@# ..... ###.###Quill .....###########,?h,?hL------10 _,?hK,?hS@ #####...###...####....#### .[............)....†.'.......# .####.........#### #####...# ##.......## ##.# # #.. ##.....## ###.### ##..>##  ##'## # #.# ..... ###.###  #.# ,?hT##...##....gQuill .......####.####g   goblin (wandering),?h,?h#Wg.,?hD====1,?h,?h( _The goblin shouts!,?h.[............)....†.'.......# .####.........#### #####...# ##.......## ##.# # #.. ##.....## ###.### ##..>##  ##'## #,?h: #.# ..... ###.###  #.# ##..g#########.....##..............g###.#######.#####,?h.....# ### ####### ,?h߾,?h!k=---2Freeze,?h,?h7S _The goblin barely misses you.,?h .####.........#### #####...# ##.......## ##.# # #.. ##.....## ###.### ##..>## ,?h5 $ ##'## # #.# ..... ###.##,?hV 4##.## ,?hv  #.# ##.@g##,?hڃ #######.....##...............###.#######.######.....# ,?h k######### ,?h 8 ,?h! A---3,?h( ,?h| b _The goblin is struck by your quills. The goblin hits you but does no damage.-?huE#####...# #### ##.# # #.. ##.....## ###.### ##..>##  ##'## # #.# ..... ###.####.##  #.# -?hv##..g#########..@..##...............####.#######.######.....# ### #######-?h-?hރ%4-?hw-?h= _The goblin hits you but does no damage.-?ha    #  ##.....## ###.# #  ##..>## #.# # #.#.# ##'## #.#  #.# #.#  #.# ##.##  #.# ##..g##  #.# #..@..##.  #.# #..............#  #######.######   ###  -?ha *-?hp b     ##.....## ###.#   ##..>## #.# -?h #.#.# ##'## #.# -?h #.# #.# -?h #.# ##.## -?h"  #.# ##..g##  #.# #..@..##.  #.# #..............#  -?h #######.######   ###   -?h -?h -?h -?h ] _A goblin is nearby!.?hn #####...# ##.......## ##.#.#  Salty123 the Chiller # #.....# ##.....## ###.#  Draconian # #.#.### ##..>## #.#  Health: 27/27 ======================== # #.#.# ##'## #.#  Magic: 5/6====================---- ###.#.# #.# #.#  AC: 5Str: 10 ......# #.# EV: 11Int: 15 ###.### ##.## SH: 0Dex: 13  #.# ##..g##  XL:  3 Next: 33% Place: Dungeon:2  #.# #######..@..##.  Noise: =--------  Time: 1814.8 (0.0)  #.# #..............#  e) +0 short sword  #.####.#######.######  Cast: Freeze  #......# ### Quill  ########.?h   g   goblin _The goblin hits you but does no damage. _A goblin is nearby!Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)/?h#####...# ##.......## ##.#.#  Salty123 the Chiller # #.....# ##.....## ###.#  Draconian # #.#.### ##..>## #.#  Health: 27/27 ======================== # #.#.# ##'## #.#  Magic: 5/6====================---- ###.#.# #.# #.#  AC: 5Str: 10 ......# #.# EV: 11Int: 15 ###.### ##.## SH: 0Dex: 13  #.# ##..g##  XL:  3 Next: 33% Place: Dungeon:2  #.# #######..@..##.  Noise: =--------  Time: 1814.8 (0.0)  #.# #..............#  e) +0 short sword  #.####.#######.######  Cast: Freeze  #......# ### Quill  ######## [3/?h 9;49m g   goblinPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  You freeze the goblin.  The goblin is severely wounded.The goblin is struck by your quills./?hJ     ##.....## ###.# /?hv  ##..>## #.# /?h: #.#.# ##'## #.#  #.# #.# /?h #.# ##.## /?h #.# ##..)##  #.# /?h#..@..##. /?h #.# #..............#  /?h5#######.######   ###  /?h|a   /?h0/?he55.8 (1Freeze/?hL"/?h$J  Shift-Dir - straight line  /?h%Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  You freeze the goblin.  /?h;%The goblin is severely wounded.The goblin is struck by your quills. _You kill the goblin!0?h}u0?h0?h?0?hq0?h0?hd,0?h0?hW0?h0?h0?h,0?h0?h,0?h0?hZ,0?h0?h,0?hǙ0?hd6====0?h0?h 0?h,0?hܣ0?h0?h*,0?h%0?h 0?h3,0?h30?h:0?h0?hS<====0?h;0?h70?hP,0?h0?hZ0?h!,0?ha0?h0?h ,0?h0?h-0?h',0?h0?h0?h0?h:0?h0?h0?h0?h0?h0?h0?h^,0?hi0?h%0?hF,0?h$0?h=0?h,0?h0?h0?hG0?h0?hx0?h0?h,0?h0?h.~  Things that are here:  a +0 dagger; a goblin corpse0?h0?h _0?h0?h0?h0?h0?hf0?h\!0?h$,0?h%0?h)0?h,0?h,0?h.0?hc4@  There is an open door here.0?h70?hF8 _0?h90?h=0?h A0?h5B0?htE0?hI0?heM,0?hP0?hT0?hJW0?hxW0?hY0?h]0?h`0?h=`0?hb0?hpe0?h#nX0?ho,0?hq0?h?t0?hw,0?hy0?hh|0?h~0?h 0?hC0?h׊ ....#.†...#)#.####.#.##.# #..###...#.#.##...##.# ##.#.##.## #.....#..##.##......## #...<..... #..#.#...######...### #.#######. #.#.#.#.....# ##.## #.# #. 0?hI#........##.# #.# #.# #.##.#..##.# #.# #.# #. #.#..##.# ##+## #.# #. #.#..##.###.@.## #.# #.-0?h] #.#..##.##.....## #.#######. #....##.#.......## #......... 0?h#####...###..........####....#### .[............)....†.'.......# 0?hX........####.........####....# #####...# ##.......## ##.#.# 0?h# #.....# ##.....## ###.# 0?h9# #.#.### ##..>## #.#0?h-.........#.##.##.#'52.8 (37.0)0?hB0?hL======3.8 (380?hݨ0?h 0?h߫/_As you open the door, it creaks loudly!1?h"31?h!(1?hX11?h/4,1?h`81?h&;@  There is an open door here.1?h'>1?h> _1?hC,1?hE,1?hUG1?hI1?hK1?hK1?hM1?hGO1?hQ,1?hXR1?hS1?hU,1?hV1?h^Y1?h\,1?h\1?h^1?hY`1?h`1?ha1?hjc1?he,1?hUf1?h#h1?hi,1?hj1?hs1?hxu1?hu1?hav1?hwy1?hM{,1?hJ|1?h1?h,1?h1?h1?hr,1?h1?hʼn1?hȋ1?h1?hЌ1?hp1?h^,1?h=1?hb1?h,1?h1?h1?h,1?h1?h*1?h,1?h1?hН1?h,1?h71?h1?hʣ,1?h\1?h1?h,1?hZ1?hg1?hƭ1?h1?ht1?hڱ1?hI,1?hµ1?hI1?h,1?h1?hq1?h ,1?h11?h&1?h41?h_1?hb1?h1?h1?h#1?h1?h1?h4,1?h1?hd1?h1?h1?h1?h1?hY1?h1?h1?hx1?h1?h1?hv1?h1?h,1?hL1?h1?hE1?hq1?h1?h1?h1?h+1?h1?h1?h,1?hW1?h[1?hl,1?h1?h1?h[,1?h1?h1?hI,1?h1?h1?h1?hE1?h~1?hm1?h1?h91?h1?h~1?h/1?hS1?h1?h1?hu1?h1?h1?h1?h`1?h1?h1?h1?hL1?h1?h21?h1?h 1?h 1?h6 1?h 1?h 1?h 1?hK 1?h 1?h 1?h 1?h 1?h1?h71?hf1?h81?h1?h,1?h1?h1?h,1?h1?h1?h 1?hG 1?h !1?h"1?hA$,1?h%1?h&1?h](1?h(1?h )1?h*1?h3, ..# #.##..# #.# #.##.. #.# #.#...# 1?h4### #.# #.....# ##.###.# ###.#.# ####...##.#######... +.....<.........÷... ##...##.###....... #.@.....# #.###.#.------1?hD4907.8 (54 #!#####.###.###. 1?hp4#. #.....##.#...## .. #+# #) #.##.###.#.#.##. ..♣ #.# #. #.##.# #.#...##. 1?h4 ... #.#######.##.##.# #.##.###.   ♣..##.#.....#.......# #.##.###.1?h4   ##.#....###.####.#### #........  1?h4 ♣.......# #.####.# ####..... 1?hh;1?h<J------8.8 (551?hE= _Found a falchion.2?h 32?h 2?hJ 2?h 2?h B2?h ,2?h6 2?h 2?h 2?h  _c - 2 glowing black potions (gained 1)2?h 2?h< 2?h 2?h 2?h ,2?h 2?h 2?h 2?h 2?hp 2?h 2?h ,2?h 2?h 2?h0 2?hX 2?hx 2?hx 2?h ,2?hl 2?h 7 _You open the door.2?h d #.. ### # ..# ###+# #.# ##...# #.# .....# ### #.# #2?h ......# ##.###.# ###.$.....####...##.#######.......@.....<.........÷.......####...##.###...2?h f......# #.......# #.### J....# #.#####.###.### 2?h/ h#...# #.##.....##.#.2?h  .. ##+# #)##.##.###.#.# J   endoplasm (asleep) ..♣ #.# #.##.##.# #.#.. ... #.#######.##.##.# #.##. ♣..##.#.....#.......# #.##.2?h 217.8 (9.0)2?h .8.8 (10.0)2?h 2?h _An endoplasm comes into view. _There is an open door here.4?h ###  ..#  ##+# #.#  #...# #.#  .....# ### #.#  ......# ##.###.#  .$.....####...# .......@.....<.÷ .......####...# ......# #.......#  J....# #. #...#  .. ##+# #)  ..♣ #.#   ...    4?hM ###  ..#  ##+# #.#  #...# #.#  .....# ### #.#  ......# ##.###.#  .$.....####...# .......@.....<.÷ .......####...# ......# #.......#  J....# #.4?h #...#  .. ##+# #)  ..♣ #.#   ...    4?h34?h4?ha _An endoplasm is nearby!4?h- # ### #. ..# #. ##+# #.# #.#...# #.# #.#.....# ### #.# #.## ##.###.# 4?hA.T.$.....####...##.'.....<..####...##.###.## #.......# #.#J....# #.#####.###.#...# #.##.....##.#4?h. .. ##+# #)##.##.###.#. ..♣ #.# #.##.##.# #.# ... #.4?h.#.##.##.# #.## ♣..##.#.....#.# #.##4?h44?h579.0) _4?hK?5?h # ### # ..# # ##+# #.# # ##...# #.# ##.....## ### #.# ##.## ##.###.# .$.....####...##..'.....<.####...##.####.## #.# #.#J....## #.#####.###. ##...# #.##.....##.# .. ##+# #)##.##.###.# ..♣ #.# #.##.##.# #.# ... #.#.##.##.# #. ♣..##.#.....#5?hB.# #.5?h(5?hE)&205?hN15?h35?h ###  ..#  ##+# #.#  ##...## #.#  ##.....## ### #.# #.## ##.###.# #...$.....####...##.+.'.....<#.####...##.####5?h.## #.# #. ##J....## #.#####.###. ##...## #.##.....##. .. ##+# #)##.##.###. ..♣ #.# #.##.##.# #. ... #.#.##.##.# #. ♣..##.#.....#.# #.5?h25?h5?h[.JJ5?h%15?h5?h5?hn  ### ..# ##+## #.# ##...## #.# ##.....## ### #.# ##.## ##.###.# #...$.....####...##. +.'.....< #.####...##.### ##.## #5?hn .# # ##.J...## #.#####.### ##...## #.##.....## .. ##+## #)##.##.### ..♣ #.# #.##.##.# # ... #.#.##.##.# # ♣..##.#.....#.# #5?hp 5?h[w *J..5?hQx %25?h| 5?h~ 5?h`###..##+#####...####.....## #####.......## ##.##...$.....####...##.###+.........'.....<......#####...##.####...J...## #.......#  ##.....## #.#####.## ##...## ....... ##+## #)##.##.#♣ #.# #.5?h7  ... #.###### ♣..##.#.....#......##.#....###.####.###5?h۝  The endoplasm freezes you.You are frozen.5?h4---3FreezeSlow Quill 5?hB5?h\ _You feel yourself slow down.6?h ###  Salty123 the Chiller ..#  Draconian ##+## #.#  Health: 24/27 =====================--- ##...## #.#  Magic: 5/6====================---- ##.....## ### #.#  AC: 5Str: 10 ##.......## ##.###.#  EV: 11Int: 15 #...$.....####...##.### SH: 0Dex: 13 +.........'.....<...... XL:  3 Next: 35% Place: Dungeon:2 #.....@...####...##.### Noise: ---------  Time: 1923.8 (0.0) ##...J...## #.......# # e) +0 short sword ##.....## #.#####.### Cast: Freeze ##...## #.##.....## Slow Quill  .. ##+## #)##.##.### ..♣ #.# #.##.##.# #[406?h[m J   endoplasm ... #.#######.##.##.# # ♣..##.#.....#.......# # ##.#....###.####.#### #You are frozen. _You feel yourself slow down.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)6?h ###Salty123 the Chiller..#Draconian##+###.#Health: 24/27 =====================---##...###.#Magic: 5/6====================----##.....## ### #.#AC: 5Str: 106?h ##.......## ##.###.#EV: 11Int: 15#...$.....####...##.### SH: 0Dex: 13+.........'.....<...... XL:  3 Next: 35% Place: Dungeon:2#.....@...####...##.### Noise: ---------  Time: 1923.8 (0.0)##...J...## #.......# # e) +0 short sword##.....## #.#####.### Cast: Freeze6?h 8##...## #.##.....## Slow Quill .. ##+## #)##.##.###..♣ #.# #.##.##.# # J   endoplasm6?h0 ... #.#######.##.##.# #♣..##.#.....#.......# ###.#....###.####.#### #6?hf ;Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  6?h AYou freeze the endoplasm.  The endoplasm is lightly wounded.6?h b5==5.3 (1.56?h0 6?h   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is lightly wounded. _struck by your quills. The endoplasm barely misses you.7?h ###  Salty123 the Chiller ..#  Draconian ##+## #.#  Health: 25/27 ======================-- ##...## #.#  Magic: 4/6================-------- ##.....## ### #.#  AC: 5Str: 10 ##.......## ##.###.#  EV: 11Int: 15 #...$.....####...##.### SH: 0Dex: 13 +.........'.....<...... XL:  3 Next: 35% Place: Dungeon:2 #.....@...####...##.### Noise: =--------  Time: 1925.3 (0.0) ##...J...## #.......# # e) +0 short sword ##.....## #.#####.### Cast: Freeze ##...## #.##.....## Slow Quill  .. ##+## #)##.##.### ..♣ #.# #.##.##.# 7?h# J   endoplasm ... #.#######.##.##.# # ♣..##.#.....#.......# # ##.#....###.####.#### #The endoplasm is lightly wounded. _The endoplasm is struck by your quills. The endoplasm barely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)7?h]###Salty123 the Chiller..#Draconian##+###.#Health: 25/27 ======================--##...###.#7?h]Magic: 4/6================--------##.....## ### #.#AC: 5Str: 10##.......## ##.###.#EV: 11Int: 15#...$.....####...##.### SH: 0Dex: 137?hA^+.........'.....<...... XL:  3 Next: 35% Place: Dungeon:2#.....@...####...##.### Noise: =--------  Time: 1925.3 (0.0)##...J...## #.......# # e) +0 short sword##.....## #.#####.### Cast: Freeze##...## #.##.....## Slow Quill .. ##+## #)##.##.###7?ht^..♣ #.# #.##.##.# # J   endoplasm... #.#######.##.##.# #♣..##.#.....#.......# ###.#....###.####.#### #7?h^The endoplasm is severely wounded.You feel yourself speed up.The endoplasm freezes you.You are frozen.  7?h^ZThe endoplasm freezes you.You are frozen.7?h]`i17-------6.8 (1.57?hef7?hin  You feel yourself speed up.  The endoplasm freezes you.  You are frozen.  The endoplasm freezes you.You are frozen. _You feel yourself slow down.7?h< ###  Salty123 the Chiller ..#  Draconian ##+## #.#  Health: 17/27 ===============--------- ##...## #.#  Magic: 3/6============------------ ##.....## ### #.#  AC: 5Str: 10 ##.......## ##.###.#  EV: 11Int: 15 #...$.....####...##.### SH: 0Dex: 13 +.........'.....<...... XL:  3 Next: 35% Place: Dungeon:2 7?hm#.....@...####...##.### Noise: =--------  Time: 1926.8 (0.0) ##...J...## #.......# # e) +0 short sword ##.....## #.#####.### Cast: Freeze ##...## #.##.....## Slow Quill  .. ##+## #)##.##.### ..♣ #.# #.##.##.# # J   endoplasm ... #.#######.##.##.# #7?h, ♣..##.#.....#.......# # ##.#....###.####.#### #You are frozen. _You feel yourself slow down.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)8?h=2 ###  Salty123 the Chiller ..#  Draconian ##+## #.#  Health: 17/27 ===============--------- ##...## #.#  Magic: 3/6============------------ ##.....## ### #.#  AC: 5Str: 10 ##.......## ##.###.#  EV: 11Int: 15 #...$.....####...##.### SH: 0Dex: 13 +.........'.....<...... XL:  3 Next: 35% Place: Dungeon:2 8?hz#.....@...####...##.### Noise: =--------  Time: 1926.8 (0.0) ##...J...## #.......# # e) +0 short sword ##.....## #.#####.### Cast: Freeze ##...## #.##.....## Slow Quill  .. ##+## #)##.##.### ..♣ #.# #.##.##.# # J   endoplasm ... #.#######.##.##.# # ♣..##.#.....#.......# # ##.#....###.####.#### #Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm.  You kill the endoplasm!8?h ###  ..#  ##+## #.#  ##...## #.#  ##.....## ### #.#  ##.......##   #...$.....#### +.........'.....< #.....@...# ##.......##   ##.....##  8?hgs##...##  .. ##+## #) ..♣ #.#   ...         8?hn98.3 (1.5Freeze _8?h/8?h;{ 1M## . ##+##  ##...##  ##.....## ### #.......## ##.###.# 8?h{ #...$.....####...##.###+'.....<........####...##.####.......## #.......# ##.....#####.#8?h{ ##...## #.##.....##8?h 8?hj e8=-9.88?h 8?h 8?h);M## . ##+##  ##...## 8?h) ##.....## ### #.......## ##.###.# #...$.@...####...##.###+8?h*'.....<........####...##.####.......## #.......# 8?hS*##.....## #.#####.###8?hS18?h2B-31.38?h:9?h>b: ### ..# ##+## #.# ##...## #.# ##.....## ### #.# ##.## ##.###.# #...$@....####...##. +.'.....< #.####...##. ##.## #.#  ##.....## #.#####. ##...## #.##.....# .. ##+## #)##.##.## ..♣ #.# #.##.##.# ... #.#.##.##.#2.89?hf9?hi[ _You feel yourself speed up.9?h(O ### ..# ##+## #.# ##...## #.#9?hc(J ##.....## ### #.# ##.## ##.###.# #...@.....####...##. +.'.....< #.####...##.9?h( ##.## #.# ##.....## #.#####. ##...## #.##..... 9?h( .. ##+## #)##.##.# 9?h( ..♣ #.# #.##.##.#  ... #.9?h)M#.##.##.# 9?h09?h1S9=49?h 29====309?h#89?h?9?hC*4.8 (29?hE9?h0H> _You now have 60 gold pieces (gained 13).:?h20=====:?h:?hF:?hP:?hj1==:?hD:?h,:?h:?h<:?hn%5:?h+====:?h9:?h4,:?h:?h:?h˼9=:?hr:?h:?hAK2=:?hڿ:?h<====:?h:?hr:?h:?h.:?h:?h :?hR:?h :?h:?hh3==:?h:?hM,:?h:?ha,:?h<:?h:?h G6====:?h:?hZ:?h#4:?hE==:?h]:?h:?h:?h:?h:?h:?h:?h:?he<====:?h/:?h:?hh5==:?h:?hV,:?h:?h:?h:?h:?hB:?h|:?h:?h7:?hh6==:?hB:?h:?h:?h:?h,:?h:?h,:?h:?h:?ha7==:?ha:?h>:?h:?h:?h:?hk:?h,:?h :?h@:?h,:?h:?h:?h\...... .S. .#   #.# ###  #.# ..#  ##'## #.#  ##.@.## #.# :?h##.....## ### #.# ##.......## ##.###.# #....###...##.#+.........'.....<.....#.........####...##.## S   ball python (constriction, asleep) ##.......## #.......# ##.....## #.#####.##:?ha ##...## #.##.....#:?h - 69.8 (3:?h 5.0)  You open the door.:?hH=70.8 (36:?h:?h^ _A ball python comes into view.:?hR  ... ... .S. #.# #.# ###  #.# ..#  ##'## #.#  ##.@.## #.#  ##.....## ### #.#  ##.......##   #.........# +.........'.....< #.........### ##.......##   ##.....##   :?hD  ... ... .S. #.# #.# ###  #.# ..#  ##'## #.#  ##.@.## #.#  ##.....## ### #.#  ##.......##   #.........# +.........'.....< #.........### ##.......##  ##.....##   :?hW :?hy b _A ball python is nearby!:?h 4#..##..S. ## #.# . ##@##  ##...##  ##.....## ### ##.......## ##.###.# #####...##.##+'.....<.......####...##.####.......## #.......###.....#####.#:?h771.8 (1.0) _:?h::?h<Q _There is an open door here.;?h..## #..###...#..S. ## #@# . ##'## ;?h4! ##...##  ##.....## ### #### ##.###.######...##.##+'.....<.......####...##.####.......## #.......;?h!#;?h#;?h,%,2 _;?h);?h,;?hIV## ..## ###...##......S. ## #.# . ##'##  ##...## ;?h ##.....## ### #.......## ##.###.# #.........####...##.##+..'.....<.......####...##.##;?h;?h%3;?h;?h  #.# ##...  #. #.# #....  ..# ##.†.@?h=r-10.8 (35@?h?; _Found a stone staircase leading down.B?h 3B?h B?h B?h B?h B?h ,B?hM B?h B?h8 ,B?h՗ B?h$ B?hO B?h B?h B?ht B?h ,B?hI B?h B?hI B?h B?hܡ B?h R  There is a stone staircase leading down here.B?h" B?h  _B?h, B?h B?h̩ ,B?h B?hh B?h ,B?hD B?h B?h ,B?h B?hM B?h ,B?h B?h B?hO ,B?h B?hW B?hӼ ,B?h4 B?h˾ B?h3 ,B?h B?h B?h ,B?h~ B?h B?h ,B?h B?h B?hl ,B?h B?h B?hI ,B?h B?h B?h ,B?h5 B?h B?h\ ,B?he B?h[ B?h ,B?h= B?h B?h ,B?h B?h B?h . #........# ##.†.###### ####.##### ##.##  #.## #.#  ####..####### #.#  #...........# ##'##  #.###.##.##.# ##...##  # #.##.# ##.....##  #.#..## ##.......## #...@.# #.........###B?h  #......!+.........'.. ##....#.#.........### ##...#.##.......## # ..... ###.....##  #♣#♣.♣# ##...## # S   adder (asleep)  ... ##+## # B?hM  S..♣ #.# # ... #.#######B?h -33.8 (23B?h2 +4.8 (24B?h B?h, Y _An adder comes into view.C?h` #........# ##.† ####.##### ##.##  #.## #.#  ####..####### #.#  #...........# ##'##  #.##.#   # #.##.#   #.#..##   #...@.#  #......!+ ##....#.# ##...#.#  .....   #♣#♣.♣#   ... ##+##  S..♣ #.#  ... C?h2  #........# ##.† ####.##### ##.##  #.## #.#  ####..####### #.#  #...........# ##'##  #.##.#   # #.##.#   #.#..##   #...@.# C?h+3  #......!+ ##....#.# ##...#.#  .....   #♣#♣.♣#  ... ##+## C?hb3 S..♣ #.# ... C?h/< C?h< C?hE C?hH ] _An adder is nearby!D?h^###.##### ##.##  #.## #.# ####..#######...........# ##'#####.##.##.# ##...## #.##.# ##.....## #.#..## ##.......##D?h ....#.#..###.!+'..#....#.#### ##...#.####  ..... ###.....## #♣#♣.♣# ##...##  ... ##+## S..♣ #.# ..... #.###### ♣..##.#.....D?hD?hJ   endoplasm (wandering)JD?he05.8 (1.0)D?hD?h^ ] _An endoplasm comes into view.D?hL ####.##### ##.##  #.## #.#  ####..####### #.#  #...........# ##'##  #.###.##.##.# ##...##  # #.##.# ##.....##  #.#..## ##.## #   #.....#.#.#   #....@.!+.'.   ##....#.#.#   D?h/M4##...#.##.## #.   ...... ###.....## #.   ##♣#♣.♣# ##...## #.   .... ##+## #) .S..♣ #.# #. D?hM...J.. #.#.   ♣..##.#.....#.D?hOD?hAWJ   endoplasm (wandering)J.D?hW%6D?h^D?h_D?hv ####.##### ##.##  #.## #.#  ####..####### #.#  #.....# ##'##  D?h{v#.###.##.##.# ##...##  # #.##.# .###.....## # #.#..##.##.## # #.....#.#.####. #.....@!+.'. ##....#.#.####. D?hv8##...#.##.## #. .......###.....## #.# D?hvi##♣#♣.♣#♣ ##...## #.# .... ##+## #)#D?h w D?h+w.S..♣ #.# #.# ..J... #.#.#D?hLwR ♣..##.#.....#.D?h4yD?hJ   endoplasm (wandering)J.D?h%7D?hpD?hKD?h ####.##### ##.## #.## #.# ####..####### #.# #...# ##'## #.###.##.##.# ##...## # #.##.##.###.....## ##.#..##.##.## ##.#.....#.#.####.#.+.'.##....#.#.####.D?h Y##...#.##.## #........###.....## #.###♣#♣.♣#♣ ##...## #.#.... ##+## #)## .S..♣ #.# #.#.J.... #.#.## ♣..##.#.....#...D?h; D D?h^& D?h& %8D?h, D?h4 D?h4 *9.8 (2D?hp9 D?h; ] _n - a sedimented green potionD?hܑ#'#..................'........................+#D?h[D?h+40.8 (1D?hD?h( _You open the door.E?h.1[  #.## #.# ####..####### #.#...........# ##'#####.##.##.# ##...## #.##.##.###.....## ## #.#..##.##.......## ##.....#.#..####...''...##....#@#.........#### ##...#.##.......## #........###.....## #.####♣#♣....Quill ..+#..#..♣.##.#....###.#### E?h6E?h7%1E?h<E?h>E?h+ ####..#######...........# ##'#####.##.##.# ##...## #.##.##.###.....## ## #.#..##.##.......## ##.#.....#.#.........####.#.......'.........'...E?h|##....#.#.........#### ##### #.........###.....## #.####♣#♣.♣#♣ ##...## E?h8 ..... ##+## #)♣..S..♣ #.# #.#.E?h♣.......# #.#### E?hE?h$%2E?hE?hfF?hYF?hYF?hZF?h^F?hDe #...........# ##'## #.###.##.##.# ##...## # #.##.##.###.....## # #.#..##.#..## #.....#...## #.......'.'..F?he| ##....#.#.########...#.## .......@.### #.#F?he###♣#♣.♣#♣ ## #.F?he ..... ##+## #)F?h!f+♣..S..♣ #.# #. #....... #.#######.F?hFf ♣... ♣..##.#.....#.. S   adder (asleep) #... ##.#....###.### J   endoplasm (wandering)F?hkf ♣.♣J ♣.......# #.### #....###....F?hh&0F?hn/.F?hOr*3.8 (1F?htF?hvF?h!   #.# ##'##   #.###.##.##.# ##...##   # #.##.##.###.....##   #.#..##.##.##   #.....#.#.####   #.......'.'   ##....#.#.####  #...#.##.## #  .###.....## #.  #♣#♣.♣#♣ ##...## #.   ..... ##+## #)   ♣..S..♣ #.# #.   #....... #.#.   ♣?h ?39;49m.....♣..##.#.....#   #....[##.#....###.   ♣.♣.♣.♣.......# #.   #....###F?h! F?hV) J   endoplasm (wandering)JF?h* %4F?hN0 F?hn3 O _Found a translucent robe.G?hZ5###.##.##.# ##...## #.###.....## ..##.##.......## #....#.#..###..''...##....#.##########...#.#### #.G?h^..........###.....## ####♣#♣@♣#♣ ##...##  #.....# ##+## #)♣..S..♣ #.# #.G?hG#....... #.######♣.....♣..##.#.....#....[##.#....###.##♣.♣J♣.♣.......# #...### #....###...#.#.....##G?h{,G?hS.JS.G?hm5--=5FreezeG?hQ G?h * _The adder bites you.I?h$ #.###.##.##.# ##...##  Salty123 the Chiller # #.##.##.###.....##  Draconian I?h`#.#..##.##.......## # Health: 25/27 ======================-- #.....#.#.........#### Magic: 5/6====================---- I?h$#.......'.........'... AC: 5Str: 10 ##....#.#.........#### EV: 11Int: 15I?hH #####...#.##.......## #. SH: 0Dex: 13 I?hh..........###.....## #. XL:  3 Next: 41% Place: Dungeon:2 I?hO####♣#♣@♣#♣ ##...## #. Noise: =--------  Time: 2045.8 (0.0) #..S..# ##+## #) e) +0 short sword ♣.....♣ #.# #. Cast: Freeze I?h8#....... #.#######. Quill  ♣.....♣..##.#.....#. #..J.[##.#....###.## S   adder I?h!♣.♣.♣.♣.......# #.## J   endoplasm (wandering) #...### #....###... ##.#.....## I?hq_Found a translucent robe. _The adder bites you.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineI?h9Aim: an adder (100% to hit)I?h!a z #.###.##.##.# ##...##  Salty123 the Chiller # #.##.##.###.....##  Draconian #.#..##.##.......## # Health: 25/27 ======================-- #.....#.#.........#### Magic: 5/6====================---- I?hna #.......'.........'... AC: 5Str: 10 ##....#.#.........#### EV: 11Int: 15 #####...#.##.......## #. SH: 0Dex: 13I?ha  ..........###.....## #. XL:  3 Next: 41% Place: Dungeon:2 I?ha ####♣#♣@♣#♣ ##...## #. Noise: =--------  Time: 2045.8 (0.0) #..S..# ##+## #) e) +0 short swordI?hb } ♣.....♣ #.# #. Cast: FreezeI?h%b  #....... #.#######. Quill  ♣.....♣..##.#.....#.I?hEb  I?heb U#..J.[##.#....###.## S   adder ♣.♣.♣.♣.......# #.## J   endoplasm (wandering) I?hb 3#...### #....###... ##.#.....##I?hb *Shift-Dir - straight lineI?hb TAim: an adder (100% to hit)  You freeze the adder.  I?hb The adder is heavily wounded.The adder seems to slow down.  The endoplasm quivers.I?hc I?hYk /    # #.##.##.###.  #.#..##.##.  #.....#.#. #.......' ##....#.# #####...#.#I?hk 1  ..........#     #..S..# ##+## #) ♣.....♣ #.#  #.......  ♣..J..♣.. #....[##.# I?h$l (slow) ♣.♣.♣.♣.......# JI?hOl    #...### #.I?hBm X6=6.8 (1I?hs I?hDv  Aim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.I?hmv The adder seems to slow down.  The endoplasm quivers. _The adder barely misses you.J?hf# #.###.##.##.# ##...##  Salty123 the Chiller # #.##.##.###.....##  Draconian #.#..##.##.......## # Health: 26/27 =======================- #.....#.#.........#### Magic: 4/6================-------- #.......'.........'... AC: 5J?h#qStr: 10 ##....#.#.........#### EV: 11Int: 15 #####...#.##.......## #. SH: 0Dex: 13 J?h#..........###.....## #. XL:  3 Next: 41% Place: Dungeon:2 J?h#####♣#♣@♣#♣ ##...## #. Noise: =--------  Time: 2046.8 (0.0) J?hI$#..S..# ##+## #) e) +0 short sword ♣.....♣ #.# #. Cast: Freeze #....... #.#######. Quill  ♣..J..♣..##.#.....#. J?hb$#....[##.#....###.## S   adder (slow) J?h|$♣.♣.♣.♣.......# #.## J   endoplasm #...### #....###... J?h$##.#.....##J?h$|The endoplasm quivers. _The adder barely misses you.J?h$~Aiming: Freeze (safe; 3% risk of failure)  J?h$Press: ? - help, Q - select actionShift-Dir - straight lineJ?h$zAim: an adder (heavily wounded, slow, 100% to hit)J?hz #.###.##.##.# ##...##  Salty123 the Chiller # #.##.##.###.....##  Draconian #.#..##.##.......## # Health: 26/27 =======================- #.....#.#.........#### Magic: 4/6================-------- J?h#.......'.........'... AC: 5Str: 10 ##....#.#.........#### EV: 11Int: 15 #####...#.##.......## #. SH: 0Dex: 13 J?hA..........###.....## #. XL:  3 Next: 41% Place: Dungeon:2 J?hf####♣#♣@♣#♣ ##...## #. Noise: =--------  Time: 2046.8 (0.0) J?h@#..S..# ##+## #) e) +0 short sword ♣.....♣ #.# #. Cast: Freeze J?h#....... #.#######. Quill  ♣..J..♣..##.#.....#. J?h#....[##.#....###.## S   adder (slow) J?h♣.♣.♣.♣.......# #.## J   endoplasm #...### #....###... J?hY##.#.....##Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)  J?h}_You freeze the adder.  The adder is almost dead.J?hd    # #.##.##.###.  #.#..##.##.  #.....#.#. #.......' ##....#.# #####...#.#  ..........# J?h    #..S..# ##+## #) ♣.....♣ #.#  #..J.... J?h ♣.....♣.. #....[##.# J?h ♣.♣.♣.♣.......# J?h; #...### #.J?h17.8 (1 _J?h:J?hJ?h=V O #.###.##.##.# ##...##  Salty123 the Chiller # #.##.##.###.....##  Draconian #.#..##.##.......## # Health: 26/27 =======================- #.....#.#.........#### Magic: 3/6============------------ #.......'.........'... AC: 5Str: 10 ##....#.#.........#### EV: 11Int: 15 #####...#.##.......## #. SH: 0Dex: 13 ..........###.....## #. XL:  3 Next: 41% Place: Dungeon:2 J?hV ####♣#♣@♣#♣ ##...## #. Noise: =--------  Time: 2047.8 (0.0) #..S..# ##+## #) e) +0 short sword ♣.....♣ #.# #. Cast: Freeze #..J.... #.#######. Quill  ♣.....♣..##.#.....#. #....[##.#....###.## S   adder (slow) ♣.♣.♣.♣.......# #.## J   endoplasm J?hV d#...### #....###... ##.#.....##You freeze the adder. J?h(W _The adder is almost dead.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionJ?hNW Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)K?h  #.###.##.##.# ##...##  Salty123 the Chiller # #.##.##.###.....##  Draconian #.#..##.##.......## # Health: 26/27 =======================- K?h* #.....#.#.........#### Magic: 3/6============------------ #.......'.........'... AC: 5Str: 10 ##....#.#.........#### EV: 11K?hE Int: 15 #####...#.##.......## #. SH: 0K?h^ <Dex: 13 K?h ..........###.....## #. XL:  3 Next: 41% Place: Dungeon:2 ####♣#♣@♣#♣ ##...## #. Noise: =--------  Time: 2047.8 (0.0) K?h 1#..S..# ##+## #) e) +0 short sword ♣.....♣ #.# #. Cast: FreezeK?h  #..J.... #.#######. Quill K?h 7 ♣.....♣..##.#.....#.K?h  #....[##.#....###.## S   adder (slow) K?h- ♣.♣.♣.♣.......# #.## J   endoplasm #...### #....###... K?hK ##.#.....##Aiming: Freeze (safe; 3% risk of failure)  K?h Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder.  K?h 3You kill the adder!K?h K?h     # #.##.##.###. K?h  #.#..##.##.  #.....#.#.K?h Y #.......'K?h ##....#.# #####...#.#K?h _  ..........# K?h    K?h6 N #.....# ##+## #) ♣..J..♣ #.# K?hJ = #....... K?hZ ♣.....♣.. #....[##.#K?hs WJ   endoplasm  K?h  ♣.♣.♣.♣.......# K?h #...### #.K?h m648.8 (1Freeze _K?h K?h L?hs  ##.....## ..##.##.......## #....#.#...####.......'.'...##....#.##########...#.#### #...........###.....## L?h ####♣#♣.♣#♣ ##...##  #..@..# ##+## #)♣..J..♣ #.# #.#.......# #.######L?h ♣.....♣..##.#.....#....[##.#....###.##L?h ♣.♣.♣.♣.......# #...### #....###...#### ##.#.....## #.###.#L?h6 "##L?h!L?h69FreezeL?hL?h%  Press: ? - help, Q - select action  Shift-Dir - straight line  L?hZ Aim: an adder (almost dead, slow, 100% to hit)  You freeze the adder. _You kill the adder! _The endoplasm hits you but does no damage.L?hL?hbT7=50L?hiL?h  _You barely miss the endoplasm. The endoplasm closely misses you.L?hk X  You hit the endoplasm. You tail-slap the endoplasm.L?h԰ 2.L?h, `61FreezeL?h] L?hѻ M _You kill the endoplasm!M?hե   ........## ##.....#.#...####.......'.'...#....#.##########...#.#### #...........###.....## ####♣#♣.♣#♣ ##...##  #.....# ##+## #)♣..@..♣ #.# #.#.......# #.######♣.....♣..##.#.....Quill ...  #.# ###M?h Y-2M?h M?h d ....#.#..###......''...#....#.##########...#.#### #...........###.....## ####♣#♣.♣#♣ ##...##  #.....# ##+## #)♣.....♣## #.# #.#..@....# #.######♣.....♣..##.#.....#....[##.#....###.##Quill  #.#M?h M?h ?-3M?h M?hl N?hN ..''...#....#.############# #...........###.....## ####♣#♣.♣#♣ ##...##  #.....# ##+## #)♣.....♣## #.# #.#.......# #.######♣..@..♣..##.#.....#....[##.#....###.##♣.♣.♣.♣.......# Quill #  #.#N?hVN?hWA=4N?h2^N?h_N?hH #....#.############# #...........###.....## ####♣#♣.♣#♣ ##...##  #.....# ##+## #)♣.....♣## #.# #.N?h#.......# #.######♣.....♣..##.#.....#..@.[##.#....###.##♣.♣.♣.♣.......# #...### #....###...##Quill  #.#N?hN?hz X4====5N?hN?hhN?h0  ##....#.#.####. #####...#.##.## #. ..........###.....## #.# ####♣#♣.♣#♣ ##...## #.# #.....# ##+## #)# ♣.....♣## #.# #.# #.# #.#.# ♣.....♣..##.#.....#. #...@[##.#....###.# ♣.♣.♣.♣.# #.# #...### #....###. ##### ##.#.....#     N?h~9 N?h: %6N?h@ N?hB N?hG ##....#.#.####.#####...#.##.## #...........###.....## #.#####♣#♣.♣#♣ ##...## #.##.....# ##+## #)#♣.....♣## #.# #.##.......# #.#.#♣.....♣..##.#.....#.#....@##.#....###.#♣.♣.♣.♣.# #.##...### #....###.##### ##.#.....# N?h N?hM %7N?h N?h| _You see here the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3}.Q?hS Q?hS %8Q?hW Q?hhY  Q?hY b_o - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3}R?h====5========6====R?hdR?hR?hD<====R?hR?hR?hR?hR?hxR?hDR?htR?hR?h3R?h.R?h(,R?h"R?h R?h",R?h"R?h$R?h%,R?h&R?hT(R?h)R?h *R?h*R?h,R?h.,R?h1R?h2R?h4R?h5R?h6R?h7R?h9R?h:R?h:R?h<R?h>R?h>R?h'?R?hCR?hDR?hfER?hFR?hGR?h:IR?hIR?hfJR?hPR?hQR?hRR?hTSR?hZR?h\R?h]R?h]R?h`R?hCbR?hbR?hTcR?heR?h1gR?hgR?h\hR?hjR?h%lR?hlR?h{mR?hoR?hqR?hqR?hprR?htR?hvR?hRwR?h0xR?hzR?hp|R?h}R?h}R?h$R?hLBR?hR?hR?hR?h-R?h(R?h݄R?hR?hmR?hR?h5,R?hʇR?h@  There is an open door here.R?hwR?h _R?hR?hR?hR?hR?hDR?hȒR?hR?hPR?hR?hR?hϙBR?hER?h,R?h}R?h@  There is an open door here.R?hvR?hơ _R?hR?hR?hR?hǣR?h^R?h2R?hXR?hR?hR?hqR?hbR?hR?h R?hWR?hg,R?hR?hnR?hR?hzR?hR?hfR?he,R?hζR?hR?h;,R?hqR?h*R?hѺR?hR?h3R?hR?hR?hR?hR?hR?hHR?hkR?hR?hR?hY R?h######## .......## ######## ######..## #....g.# ##...#######@#### #...............# R?hC##.†.#######......# #########.## ####.### #.....#.#R?hnY.### #.##... ### #.#..# #.##..# g   hobgoblin (asleep) ..# ##'###.# #.##..# #.# ##...###.# #.#...# #.###.....## ### #.# #.....#R?h1120.8 (62.0)R?hwg.gR?h+1.8 (63R?h5R?h\ _A hobgoblin comes into view.S?h!  ########  .......## ###### ######..## #@..g..##...#######.####.#...............# ##.†.#######......# ########.## ####.#....# #..##. ### #.# .. ..# ##'## ## ##...## #S?h 3g.S?hX 02.8 (1.0)S?h[ S?h S?hR ## # ..## #.@g...# ##...#######.####.# #.......# S?h]S##.†.#######......# # ##.## ####.### #.....##.# .### #.##. #.# ..# #.##..# .S?hS~# ##'## #. S?h[S?h\#5S?h\J--=3FreezeS?hbS?he- _The hobgoblin hits you.T?h  You hit the hobgoblin.  The hobgoblin is severely wounded.T?h%4T?hZT?hW _The hobgoblin closely misses you.T?hKc  You barely miss the hobgoblin.T?hYe6=-5.7 (0.9T?hT?hb _The hobgoblin is severely wounded.T?h  You hit the hobgoblin.  You tail-slap the hobgoblin, but do no damage.The hobgoblin is almost dead.T?h,6.7 (1.0T?hT?h@ _The hobgoblin barely misses you.T?h4T?h  You closely miss the hobgoblin.You tail-slap the hobgoblin, but do no damage.The hobgoblin is almost dead.T?hZ %7T?h T?h V _The hobgoblin barely misses you.T?h ;  You hit the hobgoblin.T?h( 1.T?h\ 98Freeze _You kill the hobgoblin!T?h  ## # ..## #..@...# ##...#######.####.# #.......# T?h Z##.†.#######......# # ##.## ####.### #.....##.# .### #.##. #T?h)  #.# ..# #.##..# T?h[T?hT?hq7==-9T?hT?hBU?h<U?hU?hU?h~U?hU?hU?hnU?hU?hU?hU?h^U?hU?hU?hN9=U?hU?hU?h|U?hU?h%U?hU?hU?h@U?h U?hU?hU?hU?hU?hRU?h=U?hiU?hU?h U?h{ U?h U?h U?hU?h&U?hDU?hU?hCU?hU?h-U?hqU?hxU?hNU?hqU?h U?hU?h,U?hU?hU?h^,U?hU?hU?h ,U?h U?h"U?h"U?h"U?h#U?h&U?h/'U?hT'U?h'U?h{*U?h+,U?h,U?h.U?h/U?h/U?hx0U?hk2U?h3,U?hO4U?h7%  U?h7<You see here a rat skeleton.U?hv9U?h: _U?h:U?h<U?h=U?h >U?h>U?h@U?hAU?hAU?hBU?hDU?hEU?hEU?hwFU?h3HU?hOIU?h}IU?hJU?hKU?hL,U?hLU?hMU?hNU?h7NU?hjNU?hOU?h?PU?h_PU?hPU?hR7 _You open the door.U?hRU?hRU?h5SU?hT%  U?hTThere is an open door here.U?h~UU?hU _U?h.VU?h3]U?h"_U?h>_U?h`U?hUbU?hcU?hcU?hfdU?hfU?h=gU?h]gU?hhU?hkU?hmU?hmU?hnU?hoU?h_qU?hqU?hsU?huU?hSwU?hwU?hxU?h{U?h|U?h }U?hp~U?hU?h,U?hU?hU?hĉU?hU?h[U?h U?hU?hU?hnU?h&;  You see here 6 stones.U?hU?h _U?hU?h™U?h]U?hU?hNU?hB  Things that are here:  U?hH<a +0 club; a goblin skeletonU?hlU?h _U?h̢U?hJU?h9,U?huU?hU?h$,U?hU?hU?h3,U?hU?h)U?h5,U?hU?hU?hU?hU?h^U?hCU?hU?h$U?hU?hQ '.........'.......#.# #.........####...##.# ##.......## ♣♣♣♣♣♣♣## ##.....###♣♣♣P♣...♣.# ##.........P..PP...# #..#####♣....♣♣♣♣.#  #..# #♣♣♣♣♣♣♣♣###  #..#####.#####.#  U?h/ #..##.)......@.#  -78.7 (49.0) ####...#.##..######  .......(.##...#  ##.#...#.##.P.###  #........P.P♣.P#  ####.###....♣..##  U?hWc   #.P.♣)P.P#     #.# #PP♣♣♣♣.P#  U?h   #.# #P♣♣ ♣.♣P#   U?hU?hU?hb_ _Partly explored, can't reach some places.V?h;0#..'.V?h0/#.#  V?h0/...####...##.# V?h0D #.......## ♣V?h0z##  ##.....###♣♣♣P♣...♣.#  V?h1 ##...V?h&1P..PP...#  #..#####♣....♣♣♣♣.#  V?h13#..# #♣♣♣♣♣♣♣♣###  #..#####.#####.#  V?h1#..##.).......@#  ...#.##..###### V?h1M (.##...# V?h2@ #.#...#.##.P.### V?h02 V?hH2/#.P.P♣.P# V?ha2C ####.###....♣..## V?h2 #.# #.P.♣)P.P#  #.# #PP♣♣♣♣.P# V?h,3 #.# #P♣♣ ♣.♣P#  V?h@V?hkB79.7 (1.0) _V?hGV?hmIV?hXIV?hc&0V?hʿV?hLV?h%_ _Partly explored, can't reach some places.V?h3V?hV?hV?h7V?h-V?h_ _Partly explored, can't reach some places.W?hKW?h7LW?haMW?h\kW?hkW?hCqW?hs_ _Partly explored, can't reach some places.X?h8'.'.#.# #.####...##.# #.## ♣##  ##.....###♣♣♣P♣...♣.#  ##.P..PP...#  #..#####♣....♣♣♣♣.#  #..# #♣♣♣♣♣♣♣♣###  #..#####.#####.#  #..##.).# #...#.##..###### .(.##...# #.#...#.##.P.###  #.P.P♣.P#  ####.###....♣..##  #.# #.P.♣)P.P#  #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P# X?hщX?h280.7 (1 _X?huX?h>X?h0 .'.'.#.# #.####...##.#  ##.## X?h| ♣##  ##.....###♣♣♣P♣...♣.#  ##.P..PP...#  #..#####♣....♣♣♣♣.# X?h  #..# #♣♣♣♣♣♣♣♣###  #..#####.#####.# X?hƻ ~ #..##.).# X?h #...#.##..###### .(.##...#X?h ^ #.#...#.##.P.###  X?h5 A #.P.P♣.P#  X?h[ ####.###....♣..##  #.# #.P.♣)P.P#X?hz   #.# #PP♣♣♣♣.P# X?h #.# #P♣♣ ♣.♣P# X?h^ X?h %1X?h X?h Y?h`.'.'.#.# #Y?h`.####...##.#  ##.## Y?h♣##  ##.....###♣♣♣P♣...♣.#  ##Y?hv.P..PP...#  #..#####♣....♣♣♣♣.# Y?hOV #..# #♣♣###  #..#####.#####.#  #..##.).#Y?hv #...#.##..###### Y?h.(.##...# #.#...#.##.P.###Y?h  #.P.P♣.P#  ####.###....♣..##Y?h  #.# #.P.♣)P.P# Y?h #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P#Y?h8 Y?hY?h%2Y?h.Y?hY?h.'.'.#.# #.####...##.# # ##.## ♣## # ##.....###♣♣♣P♣...♣.# # ##.P..PP...# # #..#####♣....♣♣♣♣.# # #..# #♣### # #..#####.#####.# # #..##.).# #...#.##..###### .(.##...# #.#...#.##.P.###  #.P.P♣.P#  ####.###....♣..##  #.# #.P.♣)P.P#  #.# #PP♣♣♣♣.P#  #.# #P♣♣?hJ39;49m ♣.♣P# Y?hUY?h%3Y?h Y?hY?h.'.'.#.# .####.####...##.# .# ##.## ♣## .# ##.....###♣♣♣P♣...♣.# .# ##.P..PP...# .# #..#####♣....♣♣♣♣.# .# #..# #♣♣### .# #..#####.#####.# .# #..##.).# .#...#.##..###### .(.##...# #.#...#.##.P.###  #.P.P♣.P#  ####.###....♣..##  #.# #.P.♣)P.P#  #.#?hG=9;49m #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P# Y?hY?h%4Y?h%Y?h&Y?h+.'.'.#.# .####.####...##.# .# ##.## ♣## #.# ##.....###♣♣♣P♣...♣.# #.# ##.P..PP...# #.# #..#####♣....♣♣♣♣.# #.# #..# #♣♣♣♣♣♣♣♣### #.# #..#####.#####.# #.# #..##.).# .#...#.##..###### .(.##...# #.#...#.##.P.### Y?hk, #.P.P♣.P# ####.###....♣..## #.# #.P.♣)P.P# #.# #PP♣♣♣♣.P# #.# #P♣♣ ♣.♣P#Y?h6;5Y?h_9Y?h:Z?h.'.'.#.#.####.####...##.# #..# ##.## Z?hH ♣## ##.# ##.....###♣♣♣P♣...♣.# ##.# ##.P..PP...# ##.# #..#####♣....♣♣♣♣.# ##.# #..# #♣♣♣♣♣♣♣♣### ##.# #..#####.#####.# ##.# #..##.).#.#...#.##..######Z?h.(.##...##.#...#.##.P.### #........P.P♣.P# ####.###....♣..## #.# #.P.♣)P.P# #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P#Z?hZ?hH%6Z?hÌZ?hZ?he.'.'.#.#.####.####...##.# .#..# ##.## ♣## .##.# ##.....###♣♣♣P♣...♣.# .##.# ##.P..PP...# .##.# #..#####♣....♣♣♣♣.# Z?h$.##.# #..# #♣♣♣♣♣♣♣♣####.# #..#####.#####.##.# #..##..#.#...#.##..######..(.##...##.#...#.##.P.### #........P.P♣.P# ####.###....♣..## #.# #.P.♣)P.P# #.# #PP♣♣♣♣.P# Z?h #.# #P♣♣ ♣.♣P#Z?h'Z?h%7Z?hZ?h: _Partly explored, can't reach some places. _Partly explored, can't reach some places. __ Things that are here: _a +0 club; a goblin skeletonZ?h:`÷.'.'.#.#.####.####...##.# #.#..# ##.## ♣## Z?h`#.##.# ##.....###♣♣♣P♣...♣.# ..##.# ##.P..PP...# #.##.# #..#####♣....♣♣♣♣.# ..##.# #..# #♣♣### .###.# #..#####.#####.# Z?h]a.###.# #..##@).#.#...#.##..######..(.##...##.#...#.##.P.### #........P.P♣.P# ####.###....♣..##Z?ha< #.# #.P.♣)P.P# #.# #PP♣♣♣♣.P# Z?ha #.# #P♣♣ ♣.♣P#Z?hiZ?hj,8 _Z?hpZ?hirZ?h{Z?h$Z?h<Z?hZ?hkZ?hkZ?hqZ?hsZ?hZ?hZ?hZ?hZ?hk3Z?hmpZ?hWq`?hJ`?hЏ`?hR`?h`?h`?h\`?hЧ`?h`?h`?h `?h`?h޹;  You see here 6 stones.`?hO`?h _`?h`?hs`?hy`?h`?h9`?h`?h`?hI`?h`?h:`?h9,`?h`?h`?h`?h`?h`?h`?hp,`?h`?h`?h,`?h`?h`?h`?hM`?hb`?hb`?h`?h`?h`?hJ`?h,`?h`?he@  There is an open door here.`?h`?h6  _`?h `?hi `?hl ,`?h`?hA`?h,`?hO`?h`?h`?h`?hS`?h`?h(,`?h`?hW#`?h%B`?hT&`?h9*a  You see here a rat skeleton.`?h+`?h+ _`?h,`?h-`?hO/,`?h/`?h81`?h2,`?hJ3`?h4`?h5,`?h6`?h7`?h8,`?hZ9`?h9;`?h<,`?h=`?hj?`?hA`?h^A`?hB`?hC`?hE,`?hF`?hH`?hI`?h J`?hJ`?h+L`?h}M`?hM`?hN`?h6P`?hQ,`?h_R`?hY .....## ### #.# #.....# #.## ##.###.# ###.#.## ## .......####...##.#######....####. .......'.....<.........÷.......'......####...##.###........####. `?h3Z......## #.......# #.###.#..# ##...## #.#####.###.###.##.# # #...## #.##.....##.#...##.# ##+## #)##.##@###.#.#.##.#219.7 (`?hbZ31.0)  #.# #.##.##.# #.#...##.# `?hZ##.#######.##.##.# #.##.###.#.#.....#.......# #.##.###.# `?hZ#....###.####.#### #........##### .....# #.####.# ####..........`?hZn  #....###......# ###########`?hZ  ##.#.....###### # `?h[7#.###.####`?h7[E `?h\`?hc`?hdb?hIb?h2b?h#b?h,b?hb?hb?hb?hb?hTb?hb?hb?hb?hb?hYb?hb?hKb?h b?hb?hb?hrb?h:b?hkb?hb?hob?hb?hPb?hb?h3b?hb?hGb?h|b?h%b?hmb?hb?h b?hb?hb?hEb?hvb?h<b?hb?hb?hb?hb?hBb?h,b?h^b?hb?hb?h=b?h b?hRb?hb?hb?hb?hb?hVb?hb?hb?h5 b?h b?h b?h b?hb?hb?hb?hZb?h"b?h6b?hdb?hb?hb?hb?hb?hb?h/b?h6b?hgb?hb?h\b?hb?hb?hTb?hgb?h b?h b?hi!b?h#b?h $,b?h$b?h*&b?h9'b?hv'b?h(b?h\)b?hj*b?h*b?hA+b?h{,b?h8.Bb?hQ6   #.# #.#..##.#..##   #.# #.....#.#.........#   #.# #.......'.........'.   #.# ##....#.#.........###   #.#####...#.##.## #   #...........###.....##   ######♣#♣.♣#♣ ##...#   #.....# ##+## #   ♣.@...♣## #.# #45.7 (26   #.......###.####### b?h6  ♣.....♣..##.#.....#   #.....##.#....###.#   ♣.♣.♣.♣.......# #.   #...######....###..   ##### ##.#.....   #.###.###b?h77   #.# ###b?h7b?hl<b?h=e?h!3e?hȇe?h\e?he?hBe?hle?he?h)e?he?hM,e?h&e?hԜe?h,e?h,e?hVe?hhe?he?hԡe?he?hO,e?h e?he?h,e?he?h]e?hte?he?h?e?he?h,e?he?he?h,e?hQe?hѲe?hW,e?he?h+e?hƵe?he?hBe?h[ #.......###.#######.##.##.# ♣.....♣..##.#.....#.#  #.....##.#....###.####.####  e?h♣.♣.♣.♣.......# #.####.#  #...######....##  ##### ##.#.....######  #.###.###  e?hڼ#.# ###  #@#57.7 (12 e?h#.# #.#e?h~ #.# ####.# #....#   #########.##.#### ##.###  e?hB ####.....>.........########.#.##   #......#####.#.............###.. e?he?he?hmf?hKf?hf?h)f?h͘f?hf?hf?hf?hf?hϠf?h@f?hf?haf?hf?h+f?hZf?hf?hʫf?hIf?hf?h`f?hRf?hi,f?hnf?h #.# ###  #.#  #.#  f?h#.#  #.#  ####.#  #....# #########.##.####f?h&#####.....>@........########66.7 (9.0)f?h]"#......#####.#.............#.##.#.# #.......########f?hI#.##.#.# #.....#####.#..#.# ####.###.#.##.# #.# ####f?h" #..(..[# #.# #... ###.#### ##'## f?h2 #.# ##...## #.#f?hf?hf?hrh?hs0 #.# ### #.# #.# #.# #.# ####.#h?h/ #....# #.##.####  ####.....@.. #......#####.# #.##.#.# #....... #.##.#.# #.....###  #.#..#.# ####.## #.#.##.# #.#   #..(..[# #.# #..h?h#  ###.#### ##'## #.#  #.# ##...## #.# h?hh?h6*7.7 (1h?hh?htc _There is a stone staircase leading down here.i?hIi?hzB8 _i?hi?hTxe ##...#♣.. ...##...######....#..............# 3 ..  ..............$  ........>......  ...............  ...........#### ##.........# #.........# ########### i?h1yi?h}i?h[,9.5 (1.8i?h i?h# _You climb downwards.  Found 10 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.r?h 3r?h r?h$ r?hp& r?hK* : _r?h+ r?h*/ r?hj/ r?h~0 r?hs3 r?h\6 ,r?h7 r?h9 r?h= ,r?h> r?h7B r?hF ,r?hYI r?hK r?hPP r?hP r?heR r?hT r?hY ,r?h [ r?hX` ,r?hb r?he M _You now have 70 gold pieces (gained 10).r?hFk 3r?hm r?hyr ,r?hs r?hx w _j - 2 sedimented cyan potions (gained 1)r?h ######## ..#....#.# ♣..#....# .. #...######....# ..... ..............#####....[ .......<................ ................. ........>70.0) .........r?hp !...# ...........########..? ##.........#  #.........# ...  ########### .. . r?h r?h ,80.5 (11r?h r?h - _Found a pair of gloves.s?h_3s?has?hes?h5or######## .#....# ...# #....# ...### ...######....# ...... .............#####....[<...........>........!...# ########..?... #.# ....# ###########  g   hobgoblin (asleep)gs?h{,0.0)s?h*1.5 (1s?hs?h\ _A hobgoblin comes into view.s?h>  ## . #....# ...#  #....# ...### ....# ...... ....#####....[. <................. ............... >................ .......@.!...# .########..?...  .....  ....  ...  ..  g t?h?  ##  #....# ...#  #....# ...### ....# ...... ....#####....[. <................. ............... >................ .......@.!...# t?h.########..?...  .....  ....  ... ..  g t?ht?hRt?h t?h$` _A hobgoblin is nearby!v?hdK###### ##  #....# ...#  #....# ...###.######....# .#####....[.<.>..!...# #..?. .# .. .# ... ..............g.....###v?hNv?hW_gg.v?hY,2 _v?h`bv?hdv?h=###### ## #....# ....# .. #....# ....###.#######....# ..######....[..><.>....# #..?.# #.v?h@## #.# #.#....g........###.v?hv?h;>g.v?h %3v?h- v?h _Found a stone staircase leading down. _You see here a red potion.v?h ###### ## #....# .....# .. #....# ....###.# ######....# .######....[..>.<.>.!@..# #v?h..?.# #.## #.#  #...g.#.......###.v?hv?hjg.4 _v?hw?hq@....# .....# .. ....###.# #####....## ..........#####....[..>.<..............>...!...##########.@?...... #.......##w?hg....# #######....... .####...... w?hw?hC:g.w?hE65Freezew?hw?hex?h[/ #....# .....# ..  Salty123 the Chiller #....# ....###.#  Draconian ######....# ........##  Health: 27/27 ======================== x?h/..........#####....[..>.  Magic: 5/6====================---- ...<....................  AC: 5Str: 10 ........................  EV: 11Int: 15 x?h/....>...................  SH: 0Dex: 13 ...............!...##...  XL:  3 Next: 69% Place: Dungeon:3 x?h#0 .......########.@?......  Noise: ---------  Time: 2285.5 (0.0) x?hR0.......# #.g.....##  e) +0 short sword .......# #.......#  Cast: Freeze ######## #.........  Quill  x?hv0#.........  ..........  g   hobgoblinx?h0? .....###..  #...... .. x?h0 _Found a stone staircase leading down. _You see here a red potion.  x?h0Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionx?h1\Shift-Dir - straight lineAim: a hobgoblin (100% to hit)x?hAI< #....# .....# ..  Salty123 the Chiller #....# ....###.#  Draconian ######....# ........##  Health: 27/27 ======================== ..........#####....[..>.  Magic: 5/6x?hI====================---- ...<....................  AC: 5Str: 10 ........................  EV: 11Int: 15 ....>...................  SH: 0Dex: 13 ...............!...##...  XL:  3 Next: 69% Place: Dungeon:3 x?hJ.......########.@?......  Noise: ---------  Time: 2285.5 (0.0) .......# #.g.....##  e) +0 short sword .......# #.......#  Cast: Freeze ######## #.........  Quill  #.........  x?h&J..........  g   hobgoblin .....###..  x?hPJ%#...... .. x?hvJAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linex?hJAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin!x?h|U   ..   ....###.#  ........## x?hUH.#####....[..>. <.................... ............... >................... ......!...##... #.@?......  #.†.....##  #.......# x?hV #.........  #......... ..........x?hgVs .....###.. #...... .. x?hV x?h-[u73=6.5 (1Freeze _x?hbx?hez?hqz?h!rz?hLsz?hUw,z?h{z?h|z?h|z?hN~z?h,z?hz?hz?hz?hz?hz?hҋz?h-z?h,z?hz?hz?h–z?hz?h,z?hez?hàd6====z?hLz?h4 _Magic restored.z?hIz?h&#....# .....# .. #....# .....###.# z?h~....# .######....[..>.<.. >.....!...##.#z?hе}#..@.-# #.†.....## #.#  #.z?h#..#.....###.#...... .z?h/90.0)z?hYE-7.5 (11z?hz?h*J _p - a scroll labelled YCSUDDUOGEz?hg{?h3{?h{?h{?hF{?h{?h,{?h={?h<===={?hF{?hi ###### ##  #....# .....# .. #....# .....###.######....# ........###.#####....[..>..<{?h..........>......................@...##......########............# #.†.....### ........# ## ######### #..{?h\5 #.. ........... #.....###...#...... ...{?h.19.5 (2.0){?h,300.5 (3{?h{?hP _q - a red potion{?hy 3{?h {?h) {?hu {?hۧ B{?hW {?h {?hЫ {?hC {?h {?h {?h/ {?h {?h [ #<.. {?h  #...###  #.....#  {?h ######.....###  #....#{?h5 g# ..  #....#{?hW |###.# ######....####{?hy ..#####@...[..>3<..............{?h ................. >...........{?h ... ....................## ........#######{?h߾ .. ........#{?h #.†.....### ........# #.......# {?h$ _######### #.......{?h {?hR *4.5 (4{?h {?h ; _Found an escape hatch in the ceiling.?h^  #<.....###..########....#.......# ..#..##.# .######....#...........### ...........#####....[..>..<...........@......... >.......##.?h. r.##........#..........?h ?h *5.5 (1?hj ?h ?h" ...####.....######.....###....#.......# ........###.# .#####.........### ...........#####....[..>..<.............. >..##.Quill ##...................?h?h%6?hӓ?h?h.?h/?h31?h6?h9?h=,?hX>?hA?h B?hWC?hE?hI,?hJ?hOM?hzP,?hQ?hS?h6W,?hX?hZ?h]?h]?h^?h`?h~c?hc?hd?hj?ht?hu?h=v?hw?hB?h?h?hm?hك?h?h,?hЋ,?h?h?h?hŒ?h ..# ...# ...# .. #..#  #<.. ...#  #...### ###..# .  #.....# #...# ..b ##.....### ###...##..... ## #...# #.......###.####....### #....### ....# ?hO#####....[..>.......# ...........####............# b   bat (asleep) ..................# ..........##......# ######...?h0182.0)?h?hG?ht4.bb?h+?h+9.5 (13?hF?h ?hĭH_A bat comes into view.?hY..# ...# ...#  .. #..# ## #<.. ...# ..# #...### ###..# ...# #.....# #...# ....#.....### ###...##.b. #.# #...#. #.###.####....###. #....####....# #####....[..>.......# ...####....# ...###......# ?h<V.b ?hJ=20.0)Freeze?h׬?h ?hV_The bat is struck by your quills. The bat hits you but does no damage.?h  You miss the bat.The bat is moderately wounded.1?h ?h  ?h o_The bat barely misses you. The bat hits you but does no damage.?hw  You closely miss the bat.The bat is moderately wounded.?h3?h-.b?hB2Freeze?h?h?hpQ _The bat closely misses you.?h ..# ...# ...# .. #..####### ?h <.. ...#.....# ...### ###..#.....# ?h .....# #...# .....#. ?h .....### ###...##. .?h4 ]# #...#. .?hU i###.####....###. .?ht Q####.b..# ?h ....[..>.......# .....# ?h 0.....#?h ]##......# ?h ?h, ?h! #b.?hj" %3?h{' ?h+ : _The bat hits you but does no damage.?h {. ..#..####### <.....#..... ...### ###.....# .## ###...##........# #...#...##.####.@..###......####b...# ####....[..>.... ................###.......#...##. ####........  #.†.....####?h|?h}?h.N.b ?hԅ64Freeze?h|P _The bat hits you but does no damage.?h^ ...# ...#  .. #..####### #<.. ...#.....# #...### ###..#.....# #.....# #...# .....#. #.....### ###...##. ?h^S#.# #...#. #?h_2.###.####@...###.. #.####.b..##....[..>.......#......####........#........#.##......##.....?h_...  #.†.....####...?hb?hc?h?l,.b?hmB5Freeze?hm?htt?hwP _The bat barely misses you.?h..#..####### #<.....#........### ###..#...#...# .....#.## ###...##........# #...#...##.####....###.... ?h####....[..>..b .................###........# ....##. #####........  #.†.....####.?hg?hǗ?h?h66Freeze?h?hT _The bat completely misses you.?h( ...# Salty123 the Chiller  .. #..#######  Draconian #<.. ...#.....#  Health: 27/27 ======================== #...### ###..#.....#  Magic: 5/6====================---- #.....# #...# .....#.  AC: 5Str: 10 #.....### ###...##.......  EV: 11Int: 15 ?hH)#.......# #...#..........  SH: 0Dex: 13 #.......###.####....###..  XL:  3 Next: 73% Place: Dungeon:3 #...........####@...#  Noise: =--------  Time: 2326.5 (0.0) ?ht)Q#####....[..>..b....#  e) +0 short sword .................####  Cast: Freeze .................#?h) Quill .................# .........##......# b   bat ?h)V#####..............  #.†.....####...  #.......# ?h)_The bat barely misses you. _The bat completely misses you.?h*Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line?hk*6Aim: a bat (100% to hit)?hu{ ...# Salty123 the Chiller  .. #..#######  Draconian #<.. ...#.....#  Health: 27/27 ======================== #...### ###..#.....#  Magic: 5/6====================---- #.....# #...# .....#.  AC: 5Str: 10 #.....### ###...##.......  EV: 11?hnvInt: 15 #.......# #...#..........  SH: 0Dex: 13 #.......###.####....###..  XL:  3 Next: 73% Place: Dungeon:3 #...........####@...#  Noise: =--------  Time: 2326.5 (0.0) ?hvG#####....[..>..b....#  e) +0 short sword .................####  Cast: Freeze .................#?hv Quill .................# .........##......# b   bat ?hwW#####..............  #.†.....####...  #.......#?hDwAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line?hiwAim: a bat (100% to hit)  You freeze the bat.  You kill the bat!?h ...#  .. #..####### <.. ...#.....#  ###..#.....#  #...# .....#.  ###...##....... ?hr #...#.......... ..###.. ..# [..>..†....# ........#### ........#........###......#?h.........  #.†.....####..  ?hl57.5 (1Freeze _?h.?hϏ?hk3?h[?h+?h=,?h,?ho?h?h?h<?h_?h,?hW?h,?h?h?h?hB?hp?h?h?h,?h?h?hIN6====?h?hF ?hc,?h[?h?h?h?h?h?h,?ht?h?h!?h!?h"5====?h"?h$?h',?h(?h*?h2i..#  ...#  ...# . #..####### .. ...#.....# ... # ###..#.....# .... .# #...##.....#..... ?h3 .### ###...##........... ...# #...#......@.......- ...###.####....###......####....# .....?hH3[..>..†....# ...h#### ......# ..h   jackal (asleep) ?h3............# . ....##......# .......?h;{ 414.0)  A jackal comes into view.?h=H  The jackal barks! You hear a shout!?h>?h@?hUA?hB?hB?hD?hG  A jackal comes into view. x2; A hobgoblin comes into view.?h2Vt jjghh.hjj 2 gnolls (1 wandering)hhh 3 jackals (1 wandering)g   hobgoblinA gnoll comes into view. It is wielding a +0 club.A gnoll comes into view. It is wielding a +0 whip.?hIW5===2.5 (15?h_?h7i= _The hobgoblin shouts! The jackal barks!?h(?h~+) Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce10% 3b - Ozocubu's Armour?h+Ice10% 3  c - Summon Ice BeastIce/Summoning24% 3  d - Construct Spike Launcher?h+{Forgecraft32% 2  e - Launch Clockwork BeeForgecraft?h ,/54% 3 ?h2, f - Forge Blazeheart Golem Fire/Forgecraft 91% 4 6 spell levels left ?hR,^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?hn?h?h߯..#Salty123 the Chiller...#Draconian...#.Health: 27/27 ========================#..####### j.Magic: 6/6?h:========================...#.....# ...AC: 5Str: 10 ## ###..#.....# .j..EV: 11Int: 15 ?h.# #...##.....#g....SH: 0Dex: 13 .### ###...##...........XL:  3 Next: 75% Place: Dungeon:3 ...# #...#......@.......Noise: ===------  Time: 2342.5 (0.0) ...###.####....###...h..e) +0 short sword .......####....# .....Cast: Freeze ?h;\....[..>..†....# ..h.Quill ............#### ..h ?hj............#..jj 2 gnolls (1 wandering) ?h............#.hhh 3 jackals (1 wandering) ....##......#?h˱g   hobgoblin ..............A jackal comes into view.?h@The jackal barks! You hear a shout!  ?hA jackal comes into view. x2; A hobgoblin comes into view.A gnoll comes into view. It is wielding a +0 club.?h2vA gnoll comes into view. It is wielding a +0 whip. _The hobgoblin shouts! The jackal barks!?h?h$?hMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 3? Y - Yes ?hϾ' N - No?hel?h˃..#Salty123 the Chiller...#Draconian...#?h.Health: 27/27 ========================#..####### j.Magic: 6/6========================...#.....# ...?h9YAC: 5Str: 10 ?hw## ###..#.....# .j..EV: 11Int: 15 .# #...##.....#g....SH: 0Dex: 13 .### ###...##...........?h„XL:  3 Next: 75% Place: Dungeon:3 ...# #...#......@.......Noise: ===------  Time: 2342.5 (0.0) ?h`...###.####....###...h..e) +0 short sword .......####....# .....?hCast: Freeze ....[..>..†....# ..h.?h6Quill ............#### ..h ............#..?hXjj 2 gnolls (1 wandering) ............#?h.hhh 3 jackals (1 wandering) ....##......#?h4g   hobgoblin ..............The jackal barks! You hear a shout!  A jackal comes into view. x2; A hobgoblin comes into view.?hԅA gnoll comes into view. It is wielding a +0 club.A gnoll comes into view. It is wielding a +0 whip. _The hobgoblin shouts! The jackal barks!  ?hPThis spell is quite dangerous to cast!?h?hhT jackal comes into view. x2; A hobgoblin comes into view.club  A gnoll comes into view. It is wielding a +0 whip. _The hobgoblin shouts! The jackal barks!  ?hThis spell is quite dangerous to cast!You hear a shout! You hear an angry hiss.?hƍ?hP?h?h>.j..jgh.h.h.?hޙI====3.5 (1?h,?hP} _The jackal pauses to sniff the ground.?h3,?h?h:?h?h4?h?hˤ?h?h|j.j..gh?hΪh...h.jpolearm)?hZ----4.5 (2Freeze?hl?h8 _You start memorising the spell. You continue memorising. x2?h?h׿?h?hU?h?hj .j.hj...h.jwandering)hThe jackal barks! You hear a shout!?h5--==--5.5 (3?h?h'O _The hobgoblin hits you. Your memorisation is interrupted.?hƤ ..# ...# ...# . #..# .. ...#.....# .j.?h<# ###..#.....# .... ..# #...##.....#..... ..### ###...##....hj......# #...#.....@.gh......###.####....###......?hz.####....# ...h. #....[..>..†....# .....#### ...?h..# .....# ..##......# #.?h?hȨ?h ?h?h4?h?h  The jackal attacks as it pursues you! The jackal closely misses you.The hobgoblin attacks as it pursues you!?h".gh.h.jh.   gnoll?h?hMe4----6.5 (1?h?hU _The hobgoblin is struck by your quills. The hobgoblin hits you.?h ..# ...# ...# . #..?ha# .. . ...#.....# ... .### ###..#.....# .....# #...##.....#.....?h.### ###...##...gh.......# #...#....@.h.j......###.####....###...h..?h.####....# ..... ##....[..>..†....# .....#### ....# ..?h1..# ..##......# ##.?h?h7?h?h;?hc?h?h?h3.hhj.h..?hN--7?hw?h?h ..# ...# ...# . . #..# .. .. ...#.....# ... .?h.### ###..#.....# .....# #...##.....#......### ###...##...g?h+..# #...#...@.hhj.......###.####....###.h.....####....# .....?h#....[..>..†....# ..........#### ....# ....# ..##......# ###.?h?h4?h?h }.ghhjh.?h?-8?h?hR?h\  ..# ...# ...# . .?h?] #. #..####### .. <.. ...#.....# ....### ###..#.....# .....# #...##.....#.....?h~] o.### ###...##.?h] .# #...#..@.ghhjh......###.####....###.......####....# .....?h ^ #....[..>..†....# .........#### ...?hd^ .......# .........# ..##......# ####?h^ .?ha ?he n?hn ?hp M  The hobgoblin attacks as it pursues you!?hq ?h{ jh.hg.j...?hb| hj 2 gnolls (1 polearm)The hobgoblin closely misses you.?h} -=9?h ?h# u _A gnoll comes into view. It is wielding a +0 halberd.?h ..# ...# ...# .  .. #..####### .. #<.. ...#.....# ... #...### ###..#.....# .... #.....# #...##.....#j.... #.....### ###...##.h.h. #.# #...#.@.g.j. #.###.####...h###...... #.####....# .....#....[..>..†....# ........#### ........# ..   gnoll......# ..##......# #####.[40?hm?h?h?h,?h?h?h=?hZ}.h.h..jh.j.g..j 2 gnolls (1 polearm)?h. \5=-50?h?h?hg ..# ...# ...# . .. #..####### ..  #<.. ...#.....# ...  #...### ###..#.....# .... ?h #.....# #...##.....#..... ##.....### ###...##h.h..j..... .#.# #...#@.h.j. .#.###.####.g..###...... .#.####....# ..... ?hey.#####....[..>..†....# .......#### .......# ..   gnoll....# ..##......# ######?h.?hV?h,?h`?h;M  The hobgoblin attacks as it pursues you!?hA8j.h....h.hg.j 2 gnolls (1 polearm)?h-=1?h?hKO _The hobgoblin misses you.?h3 ..# ...#  ...# .  #..####### .. #<.. ...#.....# ... #...### ###..#.....# ....  #.....# #...##....j#..... ###.....### ###.@.##.h... ..#.# #...#.h.hj... ..####.####g...###...... ..#...........####....#.#####....[..>..†....#........####.   gnoll...#. 2.........#. [17?h41d...........###?h6?h6?hk7?h7?h09?h9?h;?h` h##..ghh...hhh 3 jackalsg   hobgoblin  The jackal barely misses you.The hobgoblin attacks as it pursues you!?h%2?hV?hW _The hobgoblin closely misses you.?hr2 ..?.. ...# ...#   ?h73 ...# . .. ##..####### ..  #<.. ...#.....# ...  #...### ###..#.....# ....  #.....# #..@##....j#..... ##.....### ###..h##..... #.?h3 # #...#ghh........... #.###.####....###...... #...........####....# .....?h24 (#####....[..>..†....# ....  2.#### ... .# .........# .?h8 ?hE ~.hh 3 jackals?hG S4-3?hzP ?hT | _Found a scroll labelled WUEGRU AREASE. The jackal bites you.?hG####..?...  ...#  .. #.###..####### <.. #K...?hf #####@.#.....#   #...##....j# #### ###..h## #...#gh......###.####h...###............####....# . .?h"#####....[..>..†....# ...### .K   kobold (asleep).?hP?h  A kobold comes into view. It is wielding a +0 dagger.?h?h?hʮ?h?hQ?h  w.Khgh..w   ribbon wormhhh 3 jackalsg   hobgoblinK   koboldThe kobold shouts! You hear a shout!  A ribbon worm comes into view.?h\5===4?hB?h- _You hear an angry hiss.?h. .$. .....####.!..?.....?h. m  ...#  .. w###..####### <.. #.K.. ?h. ### #.###..#.....#   #..h##....j# #?h. ### ###.gh## #...#h.......?h / ###.####....###............####..?h-/ . .?hO/ #####....[..>..†....# .### .?h3 ?h4 ?h5 ?h6 ?hv8  Found a bubbling golden potion and 18 gold pieces.?h9 ?hr@ z.K#hhg..j?h@ /j   gnollhhh 3 jackalsg   hobgoblin(…)?hA .--5?hJ j _The jackal closely misses you.?h2 =... ####..$. ......####...#.!..?....#.  #....#  .. #w###@.####### <.. #..K.. ### #.###h.#.....#   #.hg##....j# #### ###..h##?h2 f #...#.j......j   gnoll###.####....###.hhh 3 jackals...........####...g   hobgoblin .#####....[..>..†....# .K   kobold?h6 ?h7 ?h8 ?h9 ,?hE ?hlR .?hR gw.Kh.g?hR .?hS 5jh?h*S w   ribbon wormj   gnoll?hS hhh 3 jackalsg   hobgoblin(…)?hnU O---6?hZ` ?hNd ?h . #####..$. .......####...#.!..?..#..  #..@.#  ?h .. #.###..####### <.. #.w.Kh. ### #.###.g#.....#   #.h.##....j# #### ###..j##j   gnoll?h #...#.h......hhh 3 jackals###.####....###.g   hobgoblin...........####.K   kobold?hf?h@ ?h ?h; ?hI ?hthgh..h.?h-=7?h!?hJ%> _The jackal bites you but does no damage.?h ### .. #####.$..$. ....S....####.....# #.!..?....#......# #.@..#?h*   #....# .  #.###h.####### .. #<.. #.w.Kgh#.....# ... #...### #.###..#.....# ....  #.....# #...##....j#..... ?hL r###.....### ###..j##.?h $S   adder (wandering).#.# #...#h.......hhh 3 jackals ..#?h x###.####....###......g   hobgoblin?h ?hO h  An adder comes into view.?h ?h ?h ?h2 ?h :  Found 13 gold pieces.?h ?h ?hd ?h# S.rhKg.h.(polearm)..jr   quokka (wandering)hh 2 jackals(…)?h) x6==-8?h` ?h< Y _A quokka comes into view.?h5###. .... #####$..$. ...S.......####....r#!..?......#..###..  ?h6#.h..#  .. ###Kg####### <.. #.w..h ### #.###..#.....# S   adder (wandering)   #...##....j#?h6r   quokka (wandering) ##### ###...##hh 2 jackals #...#.j......g   hobgoblin?hZ8?hL9?h9?h:?h:?hf;?h;?h"=?h>?hrrS..h.g.jjj 2 gnolls (1 polearm)S   adder (wandering)?hjr   quokka (wandering).hh 2 jackals?h?-9?hm?h?h/#### o.... #####r$..$. ..S.........####.....# #.!@.?...... #......###.?h/###.h..#  #..g.# .  #.###K.####### .. #<.. #.w..h.#.....# ...   gnoll?h1/ #...### #.###j.#.....# ....  #.....# #...##....j#..... o   orc (asleep) ####.....### ###..j##.?h;?h<?h;=?h=?h>?h/??hA  An orc comes into view. It is wielding a +0 short sword.?hLC?hN?..ShgK.h.j 2 gnolls (1 polearm)j.?h P.=60?h%X?h\T _The jackal closely misses you.?hT3?h0?h2?hݽ #.#.####......o..... #####r.$..$. ....S.?h\ /.####.....# #.@..?...... #..h...###. ###.g..# #.K..# . .. #.###h.####### ..?h v #<.. #.w....#.....# ... j   gnoll ( #...### #.###jj#.....# .... o   orc (asleep)?h  #.....# #...##....j#..... hh 2 jackals#.....### ###...##. g   hobgoblin?h ?h ?h ,?h ?hQ ?h gK.hwjjw   ribbon worm..jj 2 gnolls (1 polearm)o   orc (asleep)hh 2 jackals?h %1?h ?h _The jackal closely misses you. _You see here a bubbling golden potion.?h: #.... #... #...#######.......... ?ho.....# #####r$..$.# ....S........@####.....#..#.###.!..?...... #..hg..###.###K...#?h  #.h..#?h  #.###w.####### ?hW1 #<.. #.w..jj#.....#  #...### #.###..#.....# ?hd #.....# #...##....j#?h ,?h ?h~?h?h?h'%  ?heXThe jackal pauses to sniff the ground.?h?h~#hgKh..wjj..?h%p7==2?h8?hK=T _The jackal closely misses you.?hn ?h ?h! ?hy& ?h #######..... #....#######.......... o.....# #####r$..$@# ....S.?h8 ......####.....#..#.###.hg.?........ #.Kh...###.# ###....# #.w..#  .. ###jj####### ?h <.. #.w... ### #.###..#.....# ?h?h?h?h?h?hO?h~ ?hBhKh.g.wjj..?hz--3?h?h ?h:########..#...# #.......########.......#............# o....@# #####r$..$.# ....S......h####.....#..#.###Kh..?......... #.g....###.#. ###.w.o   orc (asleep) . #.jj.#hh 2 jackals .. ###..####### . g   hobgoblin<.. #.w.. K   kobold?h?hJ  The jackal attacks as it pursues you!?h} ?hG The jackal bites you but does no damage.?hG?h?h hKShg.S   adder (wand?hQering)o   orc (asleep)hh 2 jackalsg   hobgoblin(…)An adder comes into view.?hx?h-=4?h?h> _The jackal bites you but does no damage.?h0@##############.....@......# o.....#########r$..$h# ....S........K####.....#S.#.###hg..?.......... #......###.#.# ###.w. .) #.jj.#  .. ###..####### ?hx54  Found a dagger.?h#6?hJ7?h 8?hF9?h<  The orc shouts!  The jackal attacks as it pursues you! The jackal is struck by your quills.?h=?h6Zo....KhSg..!So==5 _The jackal closely misses you.?h ######### #.# #.#  #.# ######## ?hh ...o..........# ......Kh#########r ..S$..$h# ....S. .......g####.....#..#.###.!..?......... #......###.#.# ###.w..# ?h h .) #.jj.# ?h ?hF ?hd ?h1 ?h ?h ?h .o..Kh..S..g..?h K=---6?h ?h ?h   You hit the jackal.  The jackal is severely wounded.?h ,?h+hS..g$..$?h,O=--7?h4?h7 _The jackal misses you. The kobold barely misses you. The jackal misses you.?h 8  You hit the jackal.?h ?h ?hۛ ?h ?h ?h ?h0 Y  You kill the jackal!?h >h.oSKg....jww   ribbon wormj   gnoll (polearm)S   addero   orc?h -88?h~ ?h t _The jackal misses you. The kobold hits you but does no damage.?hzd  You closely miss the hobgoblin.?hz?h|?h]x  The hobgoblin is lightly wounded.  The hobgoblin hits you but does no damage.?h?h0 ..oSjw.j 2 gnolls (1 polearm)The jackal bites you but does no damage.?h%9?h?h<S _The kobold barely misses you.?hӨ?h#Quiver which action? ([-] to clear)  a - Cast: Freeze [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on?h;J Your spells (quiver)TypeFailure Level FreezeIce3% 1 Select a spell to quiver[!] toggle spell headers?h ?h Salty123 the ChillerDraconianHealth: 27/27 ========================Magic: 6/6========================#########AC: 5Str: 10#.......#EV: 11Int: 15#.......#SH: 0Dex: 13#.......#XL:  3 Next: 78% Place: Dungeon:3#######h@.....#?h Noise: =--------  Time: 2369.5 (0.0).......Kg.....#e) +0 short sword......oS#########rCast: Freeze...$..$j# ....S.Quill ......wj####.....#..#.###.!..?......w   ribbon worm.... #......###.?h- jj 2 gnolls (1 polearm)#.# ###.w..#S   adder.)#.jj.#. o   orc(…)?h` _The jackal misses you. The kobold hits you but does no damage.  You closely miss the hobgoblin.The hobgoblin is lightly wounded.  The hobgoblin hits you but does no damage.  The jackal bites you but does no damage. _The kobold barely misses you.?h Quiver which action? ([-] to clear)  a - Cast: Freeze ?h F?h @?h G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on?hJq?h~Salty123 the ChillerDraconianHealth: 27/27 ========================Magic: 6/6========================#########AC: 5Str: 10#.......#EV: 11Int: 15#.......#SH: 0Dex: 13#.......#XL:  3 Next: 78% Place: Dungeon:3#######h@.....#Noise: =--------  Time: 2369.5 (0.0).......Kg.....#e) +0 short sword......oS#########rCast: Freeze...$..$j# ....S.Quill ......wj####.....#..#.###.!..?......w   ribbon worm?h~d.... #......###.jj 2 gnolls (1 polearm)#.# ###.w..#S   adder.)#.jj.#. o   orc(…)_The jackal misses you. The kobold hits you but does no damage.  You closely miss the hobgoblin.The hobgoblin is lightly wounded.  The hobgoblin hits you but does no damage.  ?h~lThe jackal bites you but does no damage. _The kobold barely misses you.?h?hz?h?h ?h 3 Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce10% 3b - Ozocubu's ArmourIce?hi 10% 3  c - Summon Ice BeastIce/Summoning24% 3  d - Construct Spike LauncherForgecraft32% 2  e - Launch Clockwork BeeForgecraft54% 3  f - Forge Blazeheart Golem Fire/Forgecraft 91% 4 6 spell levels left ?h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?h9?hg?hgSalty123 the ChillerDraconianHealth: 27/27 ========================Magic: 6/6========================#########AC: 5Str: 10#.......#EV: 11Int: 15#.......#SH: 0Dex: 13#.......#XL:  3 Next: 78% Place: Dungeon:3#######h@.....#Noise: =--------  Time: 2369.5 (0.0)?h[.......Kg.....#e) +0 short sword......oS#########rCast: Freeze...$..$j# ....S.Quill ......wj####.....#..#.###.!..?......w   ribbon worm.... #......###.jj 2 gnolls (1 polearm)#.# ###.w..#S   adder.)#.jj.#?h~. o   orc(…)_The jackal misses you. The kobold hits you but does no damage.  You closely miss the hobgoblin.The hobgoblin is lightly wounded.  The hobgoblin hits you but does no damage.  The jackal bites you but does no damage. _The kobold barely misses you.?hR ?hMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 3? Y - Yes ?hR' N - No?h{Z?hqsSalty123 the ChillerDraconianHealth: 27/27 ========================Magic: 6/6========================#########AC: 5Str: 10#.......#EV: 11Int: 15#.......#SH: 0Dex: 13#.......#XL:  3 Next: 78% Place: Dungeon:3#######h@.....#Noise: =--------  Time: 2369.5 (0.0).......Kg.....#e) +0 short sword......oS#########rCast: Freeze...$..$j# ....S.Quill ?hr......wj####.....#..#.###.!..?......w   ribbon worm.... #......###.jj 2 gnolls (1 polearm)#.# ###.w..#S   adder.)#.jj.#. o   orc(…)_The jackal misses you. The kobold hits you but does no damage.  You closely miss the hobgoblin.The hobgoblin is lightly wounded.  The hobgoblin hits you but does no damage.  The jackal bites you but does no damage. ?hr>_The kobold barely misses you.?h v_  You closely miss the hobgoblin.  The hobgoblin is lightly wounded.hits you but does no damage.jackal bite _The kobold barely misses you.  This spell is quite dangerous to cast!?hv?h;zz  The jackal barely misses you. The hobgoblin hits you.?h  o.jhYour memorisation is interrupted. The jackal closely misses you.?h~Y6-70.5 (1?h9?hӜ= _The kobold hits you but does no damage.?h?hInventory: 17/52 slots Hand Weapons (go to first with ))  e - a +0 short sword (weapon)b - a +0 club Armour (go to first with [)  m - a +1 pair of boots  o - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3} Scrolls (go to first with ?)  d - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  k - 2 scrolls labelled SAOPEIWUBO  p - a scroll labelled YCSUDDUOGE Potions (go to first with !)  a - a potion of magic  c - 2 glowing black potions  h - a metallic inky potion  i - a black potion ?h j - 2 sedimented cyan potions  l - a green potion  n - a sedimented green potion  q - a red potion Talismans (go to first with %)g - a quill talisman (active)?hc6 ?h(? ?hG Salty123 the ChillerDraconianHealth: 26/27 =======================-Magic: 6/6========================#########AC: 5Str: 10#.......#EV: 11Int: 15#.......#SH: 0Dex: 13#.......#XL:  3 Next: 78% Place: Dungeon:3#######h@.....#Noise: =--------  Time: 2370.5 (0.0)......oKg.....#e) +0 short sword.......S#########rCast: Freeze...$..jj# ....S.Quill ......wh####.....#..#.###.!..?......?h$H Ow   ribbon worm.... #......###.jj 2 gnolls (1 polearm)#.# ###.w..#S   adder.)#.jj.#. o   orc(…)The jackal bites you but does no damage. _The kobold barely misses you.This spell is quite dangerous to cast!The jackal barely misses you. The hobgoblin hits you.  Your memorisation is interrupted. The jackal closely misses you. _The kobold hits you but does no damage.?hNN ?hN ?h'W ?hyY ?hM2  Salty123 the Chiller  Draconian  Health: 26/27 =======================-  Magic: 5/6====================---- #########  AC: 5Str: 10 #.......#  EV: 11Int: 15 #.......#  SH: 0Dex: 13 #.......#  XL:  3 Next: 78% Place: Dungeon:3 #######h@.....#  Noise: =--------  Time: 2370.5 (0.0) ......oKg.....#  e) +0 short sword .......S#########r  Cast: Freeze ...$..jj# ....S.  Quill  ......w?h2h####.....#  ..#.###.!..?......  w   ribbon worm .... #......###.  jj 2 gnolls (1 polearm) #.# ###.w..#  S   adder .) #.jj.# . o   orc(…)Your memorisation is interrupted. The jackal closely misses you. _The kobold hits you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)?hQ  Salty123 the Chiller  Draconian  Health: 26/27 =======================-  Magic: 5/6====================---- #########  AC: 5Str: 10 ?hS#.......#  EV: 11Int: 15 #.......#  SH: 0Dex: 13 #.......#  XL:  3 Next: 78% Place: Dungeon:3 #######h@.....#  Noise: =--------  Time: 2370.5 (0.0) ......oKg.....#  e) +0 short sword .......S#########r  Cast: Freeze ...$..jj# ....S.  Quill  ......wh####.....#  ..#.###.!..?......  w   ribbon worm .... #......###.  jj 2 gnolls (1 polearm) #.# ###.w..#  S   adder .) #.jj.# . o   orc(…)Aiming?haS: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold.  The kobold is moderately wounded.?h[,?hfShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold.  The kobold is moderately wounded.  The hobgoblin hits you. The jackal barely misses you.The kobold is struck by your quills.?hJp #########  #.......#  #.......#  #.......#  #h@.....#  ......o)g.....#  ?h$qC......jS#########r  ...$..wj#   ....... ..#.###.!..?  .... #.  #.# ##  ?h`qI.)  ?h0ua5-801.5 (1?h~?hvJ _You kill the kobold!?hI   Salty123 the Chiller  Draconian  Health: 25/27 ======================--  Magic: 4/6================-------- #########  AC: 5Str: 10 #.......#  EV: 11Int: 15 #.......#  SH: 0Dex: 13 #.......#  XL:  3 Next: 80% Place: Dungeon:3 #######h@.....#  Noise: =--------  Time: 2371.5 (0.0) ......o)g.....#  e) +0 short sword ......jS#########r  Cast: Freeze ...$..wj# ....S.  Quill  .......[4?hA N0mh####.....#  ..#.###.!..?......  w   ribbon worm .... #......###.  jj 2 gnolls (1 polearm) #.# ###.w..#  S   adder .) #.jj.# . o   orc(…)The kobold is struck by your quills. _You kill the kobold!Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)?h  Salty123 the Chiller  Draconian  Health: 25/27 ======================--  Magic: 4/6================-------- #########  AC: 5Str: 10 #.......#  EV: 11Int: 15 #.......#  SH: 0Dex: 13 #.......#  XL:  3 Next: 80% Place: Dungeon:3 #######h@.....#  Noise: =--------  Time: 2371.5 (0.0) ......o)g.....#  e) +0 short sword ......jS#########r  Cast: Freeze ...$..wj# ....S.  Quill  .......h[?hU 40m####.....#  ..#.###.!..?......  w   ribbon worm .... #......###.  jj 2 gnolls (1 polearm) #.# ###.w..#  S   adder .) #.jj.# . o   orc(…)Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is moderately wounded. #########  #.......#  #.......#  #.......#  #h@.....#  .......oS.....#  .....wjg#########r  ...$?hc ..$j#   ....... ..#.###.!..?  .... #.  #.# ##  .)  2.5 (1?h%   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (100% to hit)  You freeze the jackal.  The jackal is moderately wounded. _The gnoll misses you. The jackal closely misses you.?h   Salty123 the Chiller  Draconian ?h  Health: 25/27 ======================--  Magic: 3/6============------------ #########  AC: 5Str: 10?hՊ = #.......#  EV: 11Int: 15 #.......#  SH: 0Dex: 13 ?h #.......#  XL:  3 Next: 80% Place: Dungeon:3 #######h@.....#  Noise: =--------  Time: 2372.5 (0.0) ?hы .......oS.....#  e) +0 short sword .....wjg#########r  Cast: Freeze ...$..$j# ....S.  Quill  ?h 9.......h####.....#  ?h 5..#.###.!..?......  w   ribbon worm .... #......###.  jj 2 gnolls (1 polearm)?hD  #.# ###.w..#  S   adder?h  .) #.jj.# . o   orc(…)?h ;The jackal is moderately wounded. ?hՌ _The gnoll misses you. The jackal closely misses you.Aiming: Freeze (safe; 3% risk of failure)  ?h Press: ? - help, Q - select actionShift-Dir - straight line?h vAim: a jackal (moderately wounded, 100% to hit)?hwhon orc, wielding a +0 short sword (100% to hit)?hiXoSadder?hA  Salty123 the Chiller  Draconian  Health: 25/27 ======================--  Magic: 3/6============------------ #########  AC: 5Str: 10 #.......#  EV: 11Int: 15 #.......#  SH: 0Dex: 13 #.......#  XL:  3 Next: 80% Place: Dungeon:3 #######h@.....#  Noise: =--------  Time: 2372.5 (0.0) .......oS.....#  e) +0 short sword .....wjg#########r  Cast: Freeze ...$..$j# ....S.  Quill  .......h?hA####.....#  ..#.###.!..?......  w   ribbon worm .... #......###.  jj 2 gnolls (1 polearm) #.# ###.w..#  S   adder .) #.jj.# . o   orc(…)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.The adder seems to slow down.?hrB?hO #########  #.......#  ?hPp#.......#  #.......#  #h@.....#  .....wgoS.....#  ......jh#########r ?hQP ...$..$j#   ?hP........ ..#.###.!..?  ?hQ.... #.  #.# ##  ?h>Q_(slow) .) ?hpQT  Shift-Dir - straight line  ?hQAim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.?hQThe adder seems to slow down.  The jackal misses you. The orc closely misses you. The gnoll barely misses you.?hRX4-3.5 (1?hw\?h(`a _The jackal bites you. The adder misses you.?h  Salty123 the Chiller  Draconian  Health: 24/27 =====================---?hk|  Magic: 2/6========---------------- #########  AC: 5Str: 10 #.......#  EV: 11Int: 15 #.......#  SH: 0Dex: 13 ?hٖ#.......#  XL:  3 Next: 80% Place: Dungeon:3 #######h@.....#  Noise: =--------  Time: 2373.5 (0.0) ?h.....wgoS.....#  e) +0 short sword ......jh#########r  Cast: Freeze ?h8...$..$j# ....S.  Quill  ?ha........####.....#  ..#.###.!..?......  w   ribbon worm?h .... #......###.  jj 2 gnolls (1 polearm) ?h5#.# ###.w..#  S   adder (slow) .) #.jj.# . o   orc(…)The jackal misses you. The orc closely misses you. The gnoll barely misses you._The jackal bites you. The adder misses you.?h>Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line?hfzAim: an adder (heavily wounded, slow, 100% to hit)?h$Salty123 the ChillerDraconianHealth: 24/27 =====================---Magic: 2/6========----------------#########AC: 5Str: 10#.......#EV: 11Int: 15#.......#SH: 0Dex: 13#.......#XL:  3 Next: 80% Place: Dungeon:3#######h@.....#Noise: =--------  Time: 2373.5 (0.0).....wgoS.....#e) +0 short sword......jh#########rCast: Freeze...$..$j# ....S.Quill ........####.....#?h %..#.###.!..?......w   ribbon worm.... #......###.jj 2 gnolls (1 polearm)#.# ###.w..#S   adder (slow).)#.jj.#. o   orc(…)Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder.  The adder is heavily wounded.The adder seems to slow down.  The orc hits you but does no damage. The gnoll closely misses you.?h%*4.5 (1?h0?hI3  Aim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder.  ?h3The adder is heavily wounded.The adder seems to slow down.orc hits you but does no damage. The gnoll closely misses you. _The jackal bar?h  Salty123 the Chiller  Draconian?hY  Health: 24/27 =====================---  Magic: 1/6====-------------------- #########  AC: 5Str: 10 #.......#  EV: 11Int: 15 #.......#  SH: 0Dex: 13 ?h#.......#  XL:  3 Next: 80% Place: Dungeon:3 #######h@.....#  Noise: =--------  Time: 2374.5 (0.0) ?h.....wgoS.....#  e) +0 short sword ......jh#########r  Cast: Freeze ...$..$j# ....S.  Quill ?h ........####.....#  ..#.###.!..?......  w   ribbon worm ?h7x.... #......###.  jj 2 gnolls (1 polearm) #.# ###.w..#  S   adder (slow) .) #.jj.# . o   orc(…)The orc hits you but does no damage. The gnoll closely misses you. _The jackal barely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action?h`Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)?hC   Salty123 the Chiller  Draconian  Health: 24/27 =====================--- ?h T Magic: 1/6====-------------------- #########  AC: 5Str: 10 #.......#  EV: 11Int: 15 #.......#  SH: 0Dex: 13?h۲  #.......#  XL:  3 Next: 80% Place: Dungeon:3 ?h #######h@.....#  Noise: =--------  Time: 2374.5 (0.0) ?h+ .....wgoS.....#  e) +0 short sword ?hO ......jh#########r  Cast: Freeze ?ho ...$..$j# ....S.  Quill  ?h %........####.....#  ?h ..#.###.!..?......  w   ribbon worm ?h >.... #......###.  jj 2 gnolls (1 polearm) #.# ###.w..#  S   adder (slow)?h  .) #.jj.# . o   orc(…)?hk Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line?h Aim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder.  You kill the adder!?h ?h ?hȹ Press: ? - help, Q - select action  Shift-Dir - straight line  ?h' Aim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder.  You kill the adder!  The jackal bites you but does no damage.?h  #########  #.......#  ?h #.......#  #.......#  #h@.....#  .....wgoh.....#  ?h1 0......jj#########r  ...$..$.# ?hZ R  ........ ?h ..#.###.!..? ?h i .... #.  ?h z#.# ##?h o   orc .) ?h  . hh 2 jackalsThe gnoll barely misses you. The orc barely misses you. The jackal misses you.?hZ ?h Salty123 the ChillerDraconianHealth: 25/27 ======================--Magic: 1/7===---------------------#########AC: 5Str: 10#.......#EV: 11Int: 15#.......#SH: 0Dex: 13?hY 4#.......#XL:  3 Next: 103% Place: Dungeon:3#######h@.....#Noise: =--------  Time: 2375.5 (1.0).....wgoh.....#e) +0 short sword......jj#########rCast: Freeze...$..$.# ....S.Quill ........####.....#?h $..#.###.!..?......w   ribbon worm.... #......###.jj 2 gnolls (1 polearm)#.# ###.w..#o   orc.)#.jj.#. hh 2 jackals(…)Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder.  You kill the adder!The jackal bites you but does no damage.  The gnoll barely misses you. The orc barely misses you. The jackal misses you.?h _The jackal bites you but does no damage.  You have reached level 4!?h /  --more--?h 31/34-8-64 2% ?hU <2 gnolls (1 polearm)?h( P _You feel clever.?hp  Salty123 the Chiller  Draconian  Health: 31/34 =====================---  Magic: 0/8------------------------ #########  AC: 5?h@Str: 10 #.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next:  2% Place: Dungeon:3?h$ #######h@.....#  Noise: =--------  Time: 2375.5 (0.0) .....wgoh.....#  e) +0 short sword ......jj#########r  Cast: Freeze ...$..$.# ....S.  Quill ?hb ........####.....#  ..#.###.!..?......  w   ribbon worm ?h.... #......###.  jj 2 gnolls (1 polearm) ?h#.# ###.w..#  o   orc ?h.) #.jj.# . hh 2 jackals(…)You have reached level 4! _You feel clever.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)?h=Salty123 the ChillerDraconianHealth: 31/34 =====================---Magic: 0/8------------------------#########AC: 5Str: 10#.......#EV: 11Int: 16#.......#SH: 0Dex: 13#.......#XL:  4 Next:  2% Place: Dungeon:3#######h@.....#Noise: =--------  Time: 2375.5 (0.0).....wgoh.....#e) +0 short sword......jj#########rCast: Freeze...$..$.# ....S.Quill ?hڅ5........####.....#..#.###.!..?......w   ribbon worm.... #......###.jj 2 gnolls (1 polearm)#.# ###.w..#o   orc.)#.jj.#. hh 2 jackals(…)Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is lightly wounded.  The orc is struck by your quills. The orc misses you. The gnoll misses you.The jackal bites you but does no damage.6.5 (1Freeze?h?hȑ  Aim: a jackal (100% to hit)  You freeze the jackal.  The jackal is lightly wounded.?horc is struck by your quills. The orc misses you. The gnoll misses you.jackal bites you but does no damage. _The jackal completely misses you.?h˻?hInventory: 17/52 slots Hand Weapons (go to first with ))  e - a +0 short sword (weapon)?howb - a +0 club Armour (go to first with [)  m - a +1 pair of boots  o - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3} Scrolls (go to first with ?)  d - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  k - 2 scrolls labelled SAOPEIWUBO  p - a scroll labelled YCSUDDUOGE Potions (go to first with !)  a - a potion of magic  c - 2 glowing black potions  h - a metallic inky potion  i - a black potion  j - 2 sedimented cyan potions  l - a green potion  n - a sedimented green potion  q - a red potion ?hTalismans (go to first with %)g - a quill talisman (active)?h a - a potion of magic. A valuable potion which grants an infusion of magical energy. It is a rare potion. ?hStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.?h?h?h!Salty123 the ChillerDraconianHealth: 31/34 =====================---Magic: 8/8========================#########AC: 5Str: 10#.......#EV: 11?h^Int: 16#.......#SH: 0Dex: 13#.......#XL:  4 Next:  2% Place: Dungeon:3#######h@.....#Noise: =--------  Time: 2376.5 (0.0).....wgoh.....#?he) +0 short sword......jj#########rCast: Freeze...$..$.# ....S.Quill ........####.....#?h..#.###.!..?......w   ribbon worm.... #......###.jj 2 gnolls (1 polearm)?hQ#.# ###.w..#o   orc.)#.jj.#. hh 2 jackals?hM(…)Aim: a jackal (100% to hit)  You freeze the jackal.  The jackal is lightly wounded.  The orc is struck by your quills. The orc misses you. The gnoll misses you.The jackal bites you but does no damage. _The jackal completely misses you.?hf&3 The jackal is lightly wounded.  The orc is struck by your quills. The orc misses you. The gnoll misses you.bites you but does no damage. _The jackal completely?h&  Magic courses through your body. The jackal barely misses you.  The gnoll barely misses you. The orc is struck by your quills.?h'X2=7.5 (1?h ,?h. _The orc closely misses you. The jackal closely misses you.?h  Salty123 the Chiller  Draconian  Health: 32/34 ======================-- ?h/ Magic: 7/8=====================--- #########  AC: 5Str: 10 #.......#  EV: 11Int: 16 ?h`#.......#  SH: 0Dex: 13 ?h#.......#  XL:  4 Next:  2% Place: Dungeon:3 ?h #######h@.....#  Noise: =--------  Time: 2377.5 (0.0) ?h.....wgoh.....#  e) +0 short sword ?h......jj#########r  Cast: Freeze ?h#...$..$.# ....S.  Quill  ........####.....# ?hJ ..#.###.!..?......  w   ribbon worm?hp .... #......###.  jj 2 gnolls (1 polearm) ?h#.# ###.w..#  o   orc ?h!Y.) #.jj.# . hh 2 jackals(…)The gnoll barely misses you. The orc is struck by your quills. _The orc closely misses you. The jackal closely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line?hPJAim: a jackal (lightly wounded, 100% to hit)?hZ=  Salty123 the Chiller  Draconian  Health: 32/34 ======================--  Magic: 7/8=====================--- #########  AC: 5Str: 10 #.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next:  2% Place: Dungeon:3 #######h@.....#  Noise: =--------  Time: 2377.5 (0.0) .....wgoh.....#  e) +0 short sword ......jj#########r  Cast: Freeze ...$..$.# ....S.  Quill  ........####.....#  ..#.###.!..?......?h=  w   ribbon worm .... #......###.  jj 2 gnolls (1 polearm) #.# ###.w..#  o   orc .) #.jj.# . hh 2 jackals(…)Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)  You freeze the jackal.  You kill the jackal!?h??h@Press: ? - help, Q - select action  Shift-Dir - straight line  ?h@/Aim: a jackal (lightly wounded, 100% to hit)  You freeze the jackal.  You kill the jackal!  The jackal barely misses you. The gnoll completely misses you.?hA?hQB?hD%  ?hDIThe orc is struck by your quills. The orc hits you with a +0 short sword.?hO #########  #.......#  ?h`P+#.......#  #.......#  #h@.....#  ?hP......woj.....#  ......jg#########r ?hP ...$..$.#   ?hP_.......j ?h)Q$..#.###.!..?  .... #.?hXQ^ j 3 gnolls (2 polearms, 1 wandering) ?hQ#.# ##  ?hQF.)  ?hQT   jackal ?hUb29--48.5 (1?ht_?h;c> _The jackal bites you but does no damage.?h  Salty123 the Chiller  Draconian  Health: 29/34 ====================----  Magic: 6/8==================------ #########  AC: 5Str: 10 ?hg#.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next:  4% Place: Dungeon:3 ?h#######h@.....#  Noise: =--------  Time: 2378.5 (0.0) ......woj.....#  e) +0 short sword ?h......jg#########r  Cast: Freeze ...$..$.# ....S.  Quill  .......j####.....#  ..#.###.!..?......  w   ribbon worm ?hD.... #......###.  jjj 3 gnolls (2 polearms, 1 wandering) ?h#.# ###.w..#  o   orc ?h̽<.) #.jj.# . h   jackal(…)The orc is struck by your quills. The orc hits you with a +0 short sword. _The jackal bites you but does no damage.  ?hAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action?hShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)?hqhon orc, wielding a +0 short sword (heavily wounded, 100% to hit)?hl noj gnoll, wielding a +0 whip (?h  Salty123 the Chiller  Draconian  Health: 29/34 ====================----  Magic: 6/8==================------ #########  AC: 5Str: 10?h! #.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next:  4% Place: Dungeon:3 ?h #######h@.....#  Noise: =--------  Time: 2378.5 (0.0) ?h......woj.....#  e) +0 short sword ?h ......jg#########r  Cast: Freeze ?hiF...$..$.# ....S.  Quill  .......j####.....#  ..#.###.!..?......  w   ribbon worm ?h.... #......###.  jjj 3 gnolls (2 polearms, 1 wandering) ?h#.# ###.w..#  o   orc ?h.) #.jj.# . h   jackal(…)?hjYou freeze the gnoll!  The gnoll is heavily wounded.?h FThe gnoll shouts!  You hear a shout!  ?hEThe gnoll closely misses you. The orc hits you with a +0 short sword.  The gnoll misses you.?hj #########  #.......#  ?h#.......#  #.......#  #h@.....#  ......woj.....# ?h ......jg#########r ?h, ...$..$j# ?hSM  ........?hx ?h..#.###.!..?  ?hz.... #. j?h&) ?h#.# ##  ?h5I.)  ?hVT8-==?h 9.5 (1?h?ho  The gnoll is heavily wounded.The gnoll shouts!  You hear a shout  The gnoll closely misses you. The orc hits you with a +0 short sword.?hdmisses you. _The jackal bites you but does no damage.?h   Salty123 the Chiller  Draconian  Health: 28/34 ===================-----  Magic: 5/8===============--------- #########  AC: 5Str: 10 ?h? ~#.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next:  4% Place: Dungeon:3 #######h@.....#  Noise: ===------  Time: 2379.5 (0.0) ......woj.....#  e) +0 short sword ......jg#########r  Cast: Freeze?h X ...$..$j# ....S.  Quill  ........####.....#  ..#.###.!..?......  w   ribbon worm?h  .... #......###.  jjj 3 gnolls (2 polearms) ?h +#.# ###.w..#  o   orc .) #.jj.# . h   jackal?h# (…)The gnoll misses you. _The jackal bites you but does no damage.  ?hM Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action?h~ Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit)?hِ  Salty123 the Chiller  Draconian  Health: 28/34 ===================-----  Magic: 5/8===============--------- #########  AC: 5Str: 10 #.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next:  4% Place: Dungeon:3 #######h@.....#  Noise: ===------  Time: 2379.5 (0.0) ......woj.....#  e) +0 short sword ......jg#########r  Cast: Freeze ...$..$j# ....S.  Quill  ........####.....#  ..#.###.!..?....?hw..  w   ribbon worm .... #......###.  jjj 3 gnolls (2 polearms) #.# ###.w..#  o   orc .) #.jj.# . h   jackal(…)Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit)  You freeze the gnoll.  The gnoll is almost dead.The jackal bites you but does no damage.  The gnoll hits you from afar with a +0 halberd!  The orc closely misses you. The gnoll hits you but does no damage.?h #########  #.......# ?hg #.......#  #.......#  #h@.....#  ......woj.....#  ......jg#########r  ...$..$j#   .......o ?h..#.###.!..?  .... #.  #.# ##oo 2 orcs .)   You freeze the gnoll.  The gnoll is almost dead.The jackal bites you but does no damage.gnoll hits you from afar with a +0 halberd!  ?hښThe orc closely misses you. The gnoll hits you but does no damage.jackal barely misses you.?hp18--------80.5 (1?hn?hίs _An orc comes into view. It is wielding a +0 dagger.?hǚ   Salty123 the Chiller  Draconian  Health: 18/34 ============------------  Magic: 4/8?hD ============------------ #########  AC: 5Str: 10 #.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next:  4% Place: Dungeon:3 #######h@.....#  Noise: ==-------  Time: 2380.5 (0.0) ......woj.....#  e) +0 short sword ?h ......jg#########r  Cast: Freeze ...$..$j# ....S.  Quill  .......o####.....#  ..#.###.!..?......  w   ribbon worm .... #......###.  jjj 3 gnolls (2 polearms) #.# ###.w..#  oo 2 orcs .) #.jj.# . h   jackal(…)The jackal barely misses you. _An orc comes into view. It is wielding a +0 dagger.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit)?hl   Salty123 the Chiller  Draconian  Health: 18/34 ============------------  Magic: 4/8============------------ #########  AC: 5Str: 10 #.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next:  4% Place: Dungeon:3 #######h@.....#  Noise: ==-------  Time: 2380.5 (0.0) ......woj.....#  e) +0 short sword ......jg#########r  Cast: Freeze ...$..$j# ....S.  Quill  .......[0;10?him ;1mo####.....#  ..#.###.!..?......  w   ribbon worm .... #......###.  jjj 3 gnolls (2 polearms) #.# ###.w..#  oo 2 orcs .) #.jj.# . h   jackal(…)Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit)  You freeze the gnoll!  You kill the gnoll!Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit)  You freeze the gnoll!  You kill the gnoll!  The gnoll closely misses you. The orc is struck by your quills.?h~ ?h d #########  #.......#  #.......#  #.......#  #w@.....#  ......hog.....#  ......jj#########r  ...$..$o#   ........ ..#.###.!..?  .... #.  2 gnolls ( #.# ##  .)  5--5===18-1.5 (1 _The orc hits you with a +0 short sword.?h  Salty123 the Chiller  Draconian  Health: 15/34 ==========-------------- ?h h Magic: 4/8============------------ #########  AC: 5Str: 10 #.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13?h n #.......#  XL:  4 Next: 18% Place: Dungeon:3 #######w@.....#  Noise: =--------  Time: 2381.5 (0.0) ......hog.....#  e) +0 short sword ......jj#########r  Cast: Freeze ?h ...$..$o# ....S.  Quill  ........####.....#  ?hb!..#.###.!..?......  w   ribbon worm .... #......###.  jj 2 gnolls (polearms) #.# ###.w..#  oo 2 orcs .) #.jj.# . h   jackal(…)The gnoll closely misses you. The orc is struck by your quills. _The orc hits you with a +0 short sword.  ?h!<Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (100% to hit)?h won orc, wielding a +0 short sword (heavily wounded, 100% to hit)?h^ Salty123 the ChillerDraconianHealth: 15/34 ==========--------------Magic: 4/8============------------#########AC: 5Str: 10#.......#EV: 11Int: 16#.......#SH: 0Dex: 13#.......#XL:  4 Next: 18% Place: Dungeon:3#######w@.....#Noise: =--------  Time: 2381.5 (0.0)......hog.....#e) +0 short sword......jj#########rCast: Freeze...$..$o# ....S.Quill ........####.....#..#.###.!..?......[0;10;1?hP!4mw   ribbon worm.... #......###.jj 2 gnolls (polearms)#.# ###.w..#oo 2 orcs.)#.jj.#. h   jackal(…)Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 100% to hit)  You freeze the orc.  The orc is severely wounded.The gnoll hits you but does no damage. The orc is struck by your quills.  The orc hits you but does no damage. The hobgoblin misses you.?h!*2.5 (1?h/?hS2  Aim: an orc, wielding a +0 short sword (heavily wounded, 100% to hit)  You freeze the orc.  The orc is severely wounded.The gnoll hits you but does no damage. The orc is struck by your quills.orc hits you but does no damage. The hobgoblin misses you. _The gnoll closely@h  Salty123 the Chiller  Draconian  Health: 15/34 ==========--------------  Magic: 3/8=========--------------- #########  AC: 5Str: 10 #.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next: 18% Place: Dungeon:3 #######w@.....#  Noise: =--------  Time: 2382.5 (0.0) ......hog.....#  e) +0 short sword ......jj#########r  Cast: Freeze ...$..$o# ....S.  Quill @h ........####.....#  ..#.###.!..?......  w   ribbon worm .... #......###.  jj 2 gnolls (polearms) #.# ###.w..#  oo 2 orcs .) #.jj.# . h   jackal(…)The orc hits you but does no damage. The hobgoblin misses you. _The gnoll closely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead, 100% to hit)@h,   Salty123 the Chiller  Draconian  Health: 15/34 ==========--------------  Magic: 3/8=========--------------- #########  AC: 5Str: 10 #.......#  EV: 11Int: 16 #.......#  SH: 0Dex: 13 @h~-#.......#  XL:  4 Next: 18% Place: Dungeon:3 #######w@.....#  Noise: =--------  Time: 2382.5 (0.0) ......hog.....#  e) +0 short sword ......jj#########r  Cast: Freeze ...$..$o# ....S.  Quill  ........####.....#  ..#.###.!..?......  w   ribbon worm .... #......###.  jj 2 gnolls (polearms) #.# ###.w..#  oo 2 orcs @h.y.) #.jj.# . h   jackal(…)Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 short sword (almost dead, 100% to hit)  You freeze the orc.  You kill the orc!@hx0@h@ #########  #.......#  #.......#  #.......#  #w@.....#  .......hg.....# @hA ......jj#########r  ...$..$o#   ........ ..#.###.!..?  .... #.@hGB  #.# ##o   orc .)  : an orc, wielding a +0 short sword (almost dead, 100% to hit)  You freeze the orc.  You kill the orc!  The gnoll hits you from afar with a +0 halberd.  The hobgoblin misses you.The ribbon worm bites you but does no damage.@hFX11---213.5 (1@hO@h>R @hRZ_The jackal bites you. The gnoll barely misses you.@hr [  Salty123 the Chiller  Draconian  Health: 11/34 =======-----------------  Magic: 2/8======------------------ #########  AC: 5Str: 10 #.......#  EV: 11Int: 16@h D #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next: 21% Place: Dungeon:3 #######w@.....#  Noise: =--------  Time: 2383.5 (0.0) .......hg.....#  e) +0 short sword @hi ......jj#########r  Cast: Freeze ...$..$o# ....S.  Quill  ........####.....#  ..#.###.!..?......  w   ribbon worm .... #......###.  jj 2 gnolls (polearms) #.# ###.w..#  o   orc @h: p.) #.jj.# . h   jackal(…)The ribbon worm bites you but does no damage. _The jackal bites you. The gnoll barely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (100% to hit)@h @h( Salty123 the ChillerDraconianHealth: 11/34 =======-----------------Magic: 3/8=========---------------@h ) #########AC: 5Str: 10#.......#EV: 11Int: 16#.......#SH: 0Dex: 13#.......#XL:  4 Next: 21% Place: Dungeon:3#######w@.....#@hM) Noise: =--------  Time: 2383.5 (0.0).......hg.....#e) +0 short sword......jj#########r@h{) Cast: Freeze...$..$o# ....S.Quill @h) g........####.....#..#.###.!..?......w   ribbon worm@h) .... #......###.jj 2 gnolls (polearms)#.# ###.w..#@h) o   orc.)#.jj.#@h7* . h   jackal(…)The ribbon worm bites you but does no damage. _The jackal bites you. The gnoll barely misses you.@h* 5Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (100% to hit)@h4  _The jackal bites you. The gnoll barely misses you.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  @hH5 uAim: a ribbon worm (100% to hit)  Okay, then.@h5 @h= @hA . _@h@h[Inventory: 16/52 slots @h(Hand Weapons (go to first with ))  e - a +0 short sword (weapon)b - a +0 club Armour (go to first with [)  m - a +1 pair of boots  o - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3} Scrolls (go to first with ?) @ha d - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  k - 2 scrolls labelled SAOPEIWUBO @h p - a scroll labelled YCSUDDUOGE Potions (go to first with !) @h c - 2 glowing black potions  h - a metallic inky potion  i - a black potion  j - 2 sedimented cyan potions @hT l - a green potion  n - a sedimented green potion  q - a red potion @hTalismans (go to first with %)g - a quill talisman (active) @hC c - 2 glowing black potions.  @h9MAn unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  @hm As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  @h Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. @hۥ @hO' @h/ @hP8Salty123 the ChillerDraconianHealth: 11/34 =======----------------- @h8Magic: 3/8=========---------------#########AC: 5Str: 10#.......#EV: 11Int: 16#.......#SH: 0 @hB9Dex: 13#.......#XL:  4 Next: 21% Place: Dungeon:3#######w@.....#Noise: =--------  Time: 2383.5 (0.0).......hg.....#e) +0 short sword......jj#########rCast: Freeze...$..$o# ....S. @h9Quill Will+ Fly ........####.....#..#.###.!..?......w   ribbon worm @h9.... #......###.jj 2 gnolls (polearms)#.# ###.w..#o   orc.) @h9#.jj.#. h   jackal @h:(…)Press: ? - help, Q - select actionShift-Dir - straight line @h8:cAim: a ribbon worm (100% to hit) _Okay, then. @hc:~It was a potion of enlightenment.  You feel very buoyant. @h M #########  #.......#  @hM#.......#  #.......#  #w@.....#  .......hg.....#  ......jj#########r  ...$..$o#  @hM}  ........  ..#.###.!..?  @h1N| .... #.  #.# ## @haN@  .)   @hN @hb% #########  #.......#  #.......#  #.......#   @hJ&#w@.....#  .......hg.....#  ......jj#########r  ...$..$o#   ........ ..#.###.!..?  .... #.  @h& #.# ##  @h&I.)   @hr1 #########  #.......#  #.......#  #.......#  @h2 #w@.....#  .......hg.....#  ......jj#########r  ...$..$o#   ........ @hF2  ..#.###.!..?  .... #. @hs2e  #.# ##  @h2# .)   @h2Aim: a ribbon worm (100% to hit) _Okay, then.  It was a potion of enlightenment.  @h2r You feel very buoyant.You fly up into the air. The gno @h3ll barely misses you. The hobgoblin hits you.  * * * LOW HITPOINT WARNING * * * @h7% #########  #.......#  #.......#  #.......#  #w@.....#  @h, .......hg.....#  ......jj#########r  ...$..$o#   ........ ..#.###.!..?  .... #. @h  #.# ##  .)   @h  The jackal closely misses you. The ribbon worm bites you.  * * * LOW HITPOINT WARNING * * * @hr7/34 ---4.5 (1 @h% @hx)S _The gnoll closely misses you.@ho@hInventory: 16/52 slots Hand Weapons (go to first with ))  e - a +0 short sword (weapon)b - a +0 club Armour (go to first with [)  m - a +1 pair of boots  o - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3} Scrolls (go to first with ?)  d - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  k - 2 scrolls labelled SAOPEIWUBO  p - a scroll labelled YCSUDDUOGE Potions (go to first with !)c - a potion of enlightenment  h - a metallic inky potion  i - a black potion  j - 2 sedimented cyan potions  l - a green potion  n - a sedimented green potion  q - a red potion Talismans (go to first with %)g - a quill talisman (active)@hEA n - a sedimented green potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} @hAMenu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ @hBT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.@h\@h@h!Salty123 the ChillerDraconianHealth: 7/34====--------------------Magic: 3/8=========---------------#########AC: 5Str: 10#.......#EV: 11Int: 16#.......#SH: 0Dex: 13#.......#XL:  4 Next: 21% Place: Dungeon:3#######w@.....#Noise: =--------  Time: 2384.5 (0.0).......hg.....#e) +0 short sword......jj#########rCast: Freeze...$..$o# ....S.@hp"Fast Quill Will+ Fly ........####.....#..#.###.!..?......w   ribbon worm.... #......###.jj 2 gnolls (polearms)#.# ###.w..#o   orc.)#.jj.#. h   jackal(…)You feel very buoyant.You fly up into the air. The gnoll barely misses you. The hobgoblin hits you.  * * * LOW HITPOINT WARNING * * *The jackal closely misses you. The ribbon worm bites you.  * * * LOW HITPOINT WARNING * * * _The gnoll closely misses you.@h/  #########  #.......#  #.......#  #.......#  #w@.....#  .......hg.....#  ......jj#########r  ...$..$o#   ........  ..#.###.!..?  .... #.  #.# ##  .)  @h0It was a potion of haste. You feel yourself speed up.  The jackal barely misses you.@h #########  #.......#  #.......#  #.......#  #w@.....#  .......hg.....#  ......jj#########r  ...$..$o#   ........ ..#.###.!..?  .... #.  #.# ##  @hI.)  @h'\It was a potion of haste. You feel yourself speed up.  The jackal barely misses you.The gnoll hits you from afar with a +0 halberd.hobgoblin closely misses you.  The jackal bites you but does no damage.@h5D65.5 (1@h} @ho"K _The gnoll misses you.@h@h0 Inventory: 15/52 slots Hand Weapons (go to first with ))  e - a +0 short sword (weapon)b - a +0 club Armour (go to first with [)  m - a +1 pair of boots  o - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3} Scrolls (go to first with ?)  d - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  k - 2 scrolls labelled SAOPEIWUBO  p - a scroll labelled YCSUDDUOGE Potions (go to first with !)c - a potion of enlightenment  h - a metallic inky potion  i - a black potion  j - 2 sedimented cyan potions  l - a green potion  q - a red potion Talismans (go to first with %)g - a quill talisman (active)@hB j - 2 sedimented cyan potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} @hfMenu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. @hq @hz @h4Salty123 the ChillerDraconianHealth: 15/34 ==========--------------Magic: 3/8=========---------------#########AC: 5Str: 10#.......#EV: 11Int: 16#.......#SH: 0Dex: 13#.......#XL:  4 Next: 21% Place: Dungeon:3#######w@.....# @hąRNoise: =--------  Time: 2385.5 (0.0).......hg.....#e) +0 short sword......jj#########rCast: Freeze...$..$o# ....S.Fast Quill Will+ Fly ........####.....#..#.###.!..?......w   ribbon worm.... #......###.jj 2 gnolls (polearms)#.# ###.w..# @hL;o   orc.)#.jj.#. h   jackal(…)The jackal barely misses you.The gnoll hits you from afar with a +0 halberd.  * * * LOW HITPOINT WARNING * * *The hobgoblin closely misses you.The jackal bites you but does no damage.  @h6_The gnoll misses you. @hx  #########  #.......#  #.......#  @h#.......#  #w@.....#  .......hg.....#  ......jj#########r  ...$..$o#   ........  ..#.###.!..? @h@  .... #.  #.# ##  .)  It was a potion of curing. You feel better.  The gnoll hits you from afar with a +0 halberd. @hne #########  #.......#  #.......#  #.......#  #w@.....#  .......hg.....#  ......jj#########r  ...$..$o#   ........ ..#.###.!..?  .... #.  @hp#.# ##  .)   @h  The hobgoblin barely misses you. The ribbon worm bites you.  * * * LOW HITPOINT WARNING * * *9/34 ----6.2 (0.7 _The jackal bites you but does no damage.#@hA#@h"IInventory: 15/52 slots Hand Weapons (go to first with ))  e - a +0 short sword (weapon)b - a +0 club Armour (go to first with [)  m - a +1 pair of boots  o - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3} Scrolls (go to first with ?) #@h# d - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  k - 2 scrolls labelled SAOPEIWUBO  p - a scroll labelled YCSUDDUOGE Potions (go to first with !)c - a potion of enlightenment  h - a metallic inky potion  i - a black potion  j - a potion of curing  l - a green potion  q - a red potion Talismans (go to first with %)g - a quill talisman (active)$@hu- ] j - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.%@hR%@hB%@hSalty123 the ChillerDraconianHealth: 15/34 ==========--------------Magic: 3/8=========---------------#########AC: 5Str: 10#.......#EV: 11Int: 16#.......#SH: 0Dex: 13#.......#XL:  4 Next: 21% Place: Dungeon:3#######w@.....#Noise: =--------  Time: 2386.2 (0.0).......hg.....#e) +0 short sword......jj#########rCast: Freeze...$..$o# ....S.Fast Quill Will+ Fly ........####.....#..#.###.!..?[%@hs,40m......w   ribbon worm.... #......###.jj 2 gnolls (polearms)#.# ###.w..#o   orc.)#.jj.#. h   jackal(…)_The gnoll misses you.It was a potion of curing. You feel better.  The gnoll hits you from afar with a +0 halberd.  The hobgoblin barely misses you. The ribbon worm bites you.  * * * LOW HITPOINT WARNING * * * _The jackal bites you but does no damage.%@h  You feel better.  The gnoll hits you from afar with a +0 halberd.  The gnoll closely misses you. The hobgoblin closely misses you.%@hO11---9 (0.7%@h%@h*P _The jackal is struck by your quills. The jackal bites you.0@hvR ####### #.#######w.......hg.....# .....jj#########r$..$o# ....S.......####.....##.###.!..?.......... #......###.#.# ###.w. 0@hRW 0@hW 0@hvX 0@hb qjj.o.0@h(d '7.60@hm 0@h^q X _The ribbon worm barely misses you.2@h=   Salty123 the Chiller  Draconian  Health: 11/34 =======-----------------  Magic: 2/8======------------------  AC: 5Str: 10 #########  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next: 21% Place: Dungeon:3 2@h *#.@.....#  Noise: =--------  Time: 2387.6 (0.0) #######w......#  e) +0 short sword .....jjhg.....#  Cast: Freeze .......o#########r  Fast Quill Will+ Fly  ...$..$.# ....S.  ........####.....#  w   ribbon worm ..#.###.!..?......  jj 2 gnolls (polearms) .... #......###.  o   orc 2@h o#.# ###.w..#  h   jackal(…)_The jackal is struck by your quills. The jackal bites you. _The ribbon worm barely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (100% to hit)3@h>  Salty123 the Chiller  Draconian  Health: 11/34 =======-----------------  Magic: 2/8======------------------  AC: 5Str: 10 #########  EV: 11Int: 163@h~g #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next: 21% Place: Dungeon:3 #.@.....#  Noise: =--------  Time: 2387.6 (0.0) #######w......#  e) +0 short sword 3@hu.....jjhg.....#  Cast: Freeze .......o#########r  Fast Quill Will+ Fly  3@h...$..$.# ....S.  ........####.....#  w   ribbon worm 3@hL..#.###.!..?......  jj 2 gnolls (polearms) .... #......###.  o   orc #.# ###.w..#  h   jackal(…)Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (100% to hit)  You freeze the ribbon worm.  The ribbon worm is lightly wounded.3@h3@h  #########  #.......#  3@h; #.......#  #.@.....#  #whg....#  )).....#  3@h} :.......o#########r  ...$..$.# 3@h \ ........ (catching breath)3@h  ..#.###.!..?3@h   .... #. 3@h# F #.#  3@h```Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (100% to hit)  You freeze the ribbon worm.  The ribbon worm is lightly wounded.  The ribbon worm expels a string of sticky webbing.3@h.T..@3@h,8.3 (0.73@hƥ3@hW _The stream of webbing misses you.3@h   Salty123 the Chiller  Draconian  Health: 11/34 =======----------------- 3@ha K Magic: 1/8===---------------------  AC: 5Str: 10 #########  EV: 11Int: 16 #.......#  SH: 0Dex: 133@h\ 8 #.......#  XL:  4 Next: 21% Place: Dungeon:3 #.@.....#  Noise: =--------  Time: 2388.3 (0.0) #######whg....#  e) +0 short sword .....jj)).....#  Cast: Freeze .......o#########r  Fast Quill Will+ Fly  ...$..$.# ....S.  3@h i........####.....#  w   ribbon worm (catching breath) ..#.###.!..?......  jj 2 gnolls (polearms) .... #......###.  o   orc #.# ###.w..#  h   jackal3@h (…)The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 100% to hit)4@h B whjackal (heavily wounded5@h  Salty123 the Chiller  Draconian  Health: 11/34 =======-----------------  Magic: 1/8===---------------------  AC: 5Str: 10 #########  EV: 11Int: 16 #.......#  SH: 0Dex: 13 #.......#  XL:  4 Next: 21% Place: Dungeon:3 5@h#.@.....#  Noise: =--------  Time: 2388.3 (0.0) #######whg....#  e) +0 short sword .....jj)).....#  Cast: Freeze .......o#########r  Fast Quill Will+ Fly  ...$..$.# ....S.  ........####.....#  w   ribbon worm (catching breath) ..#.###.!..?......  jj 2 gnolls (polearms) .... #......###.  o   orc #.# ###.w..#  h   jackal(…)Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  You freeze the jackal!  You kill the jackal!5@h1,5@h #########  #.......#  #.......#  #.@.....#  #w.g....#  ......j)o.....#  ......j.#########r  ...$..$.#  ........ 5@h ..#.###.!..?  .... #.  #.# g   hobgoblinPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  You freeze the jackal!  You kill the jackal!  The gnoll hits you but does no damage. The hobgoblin is struck by your quills.5@h"239 (0.65@h+5@h.@ _The hobgoblin hits you but does no damage.9@h+_ \  You hit the ribbon worm. You tail-slap the ribbon worm.9@hja r  The ribbon worm is heavily wounded.9@hHg oj). 9@hkh X2=9.6 (0.79@h|  _The gnoll hits you but does no damage. The ribbon worm closely misses you.:@h  #########  #.......#  #.......#  #.@.....#  #wog....#  ......jj).....#  ........#########r  ...$..$.#   ........  ..#.###.!..?  .... #.  #.#  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.:@h #########  #.......#  #.......#  #.@.....#  #wog....#  ......jj).....#  :@hH........#########r  ...$..$.#  ........  ..#.###.!..?  .... #.  #.#  :@hG<  The hobgoblin hits you.:@h10-2:@h5===90.3:@h:@hV _* * * LOW HITPOINT WARNING * * *:@h S #########  #.......#  #.......#  #.@.....#  #wog....#  ......jj).....#  ........#########r  ...$..$.#   ........  ..#.###.!..?  .... #.  #.#  The hobgoblin hits you. _* * * LOW HITPOINT WARNING * * *  The gnoll barely misses you. x2; The orc hits you but does no damage.  The hobgoblin hits you but does no damage.:@h3 #########  #.......#  #.......#  #.@.....#  #wog....#  ......jj).....#  ........#########r  ...$..$.#  ........  ..#.###.!..?  .... #.  #.#  :@h?  The ribbon worm bites you.:@h|8/34 ---9 (0.6:@h:@hV _* * * LOW HITPOINT WARNING * * *;@hg  You hit the ribbon worm.;@h8'1.5;@h;@hd _The ribbon worm is severely wounded.;@h$^  #########  #.......# ;@h_T #.......#  #.@.....#  #wog....#  ......jj).....#  ........#########r  ...$..$.#   ........  ..#.###.!..?  .... #.;@hf_  #.#  You barely miss the ribbon worm.The ribbon worm is severely wounded.The orc hits you but does no damage.;@h3 #########  #.......#  ;@h4#.......#  #.@.....#  #wog....#  ......jj).....#  ........#########r  ...$..$.#  ........  ..#.###.!..?  .... #.  #.#  ;@h8I]  The ribbon worm is severely wounded.The orc hits you but does no damage.  The gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * *The gnoll hits you from afar with a +0 halberd!  You die...;@hq-9/34 -------;@h/  --more--<@hܸ<@hs!Inventory: 14/52 slots Hand Weapons (go to first with ))  e - a +0 short sword (weapon)b - a +0 club Armour (go to first with [)  m - a +1 pair of boots  o - the +1 robe of the Pleiades {-Tele rElec Regen+ Dex-3} Scrolls (go to first with ?)  d - a scroll of fog {unknown}  f - a scroll of fear {unknown}  k - 2 scrolls of vulnerability {unknown}p - a scroll of silence {unknown} Potions (go to first with !)c - a potion of enlightenment  h - a potion of cancellation {unknown}  i - a potion of might {unknown}  l - a potion of moonshine {unknown}  q - a potion of mutation {unknown} Talismans (go to first with %)g - a quill talisman (active)C@hmG C@hVH,C@hVPC@hSIGoodbye, Salty123.84 Salty123 the Chiller (level 4, -9/34 HPs)Began as a Draconian Ice Elementalist on Aug 27, 2025.Mangled by a gnoll... wielding a +0 halberd(10 damage)... on level 3 of the Dungeon.The game lasted 00:11:37 (2379 turns). C@hOUBest Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the Orb3. 2384189 PhDFreak FoSh-27 escaped with the Orb4. 2089141 Snazzyish MiFi-27 escaped with the Orb5. 1995115 stinkchink DrGl-27 escaped with the Orb6. 1839544 StubbyHors MiFi-27 escaped with the Orb7. 1566954 stinkchink CoHu-27 escaped with the Orb8. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)9. 713450 stinkchink TrFi-27 slain by an Orb Guardian (Zot:5)  10. 682813 Bystandard MiBe-27 engulfed by a green draconian monk's poison gas  11. 670093 NBKilla MfSh-27 slain by a bennu (Tomb:3)  12. 660057 Snazzyish MDFi-27 slain by a tainted leviathan (Hell)D@hrD@hG!D@h$? [?25h[?0c [?1051l[?1052l[?1060l[?1061l