,Fh Player: Salty123 Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-08-27.17:53:48.ttyrec Time: (1756317228) Wed Aug 27 17:53:48 2025 -Fh% v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c-Fh [?25h[?0cPlay a game with a custom seed for version 0.33.1-1-gc282f97621. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 4903199842236883296   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!.Fh [?25l[?1c/Fh>Z/Fhj_/FhcWelcome, Salty123. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human/Fhcs - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist /Fhc8d - Gargoylem - Demonspawnv - Demigod /FhdFe - Draconiann - Djinniw - Formicid f - Troll/Fh6d5o - Sprigganx - Naga g - Deep Elf/FhRd7p - Tenguy - Octopode h - Armataur/Fhnd/q - Oniz - Felid i - Gnoll/Fhd"r - BarachiA - Mummy /FhdnRevenants are skeletal undead who are strong at melee combat and can empower /Fhddamage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species /Fhd?# - Recommended character ! - Random character /FhdM% - List aptitudesSpace - Pick background first ? - Help/Fhe2 Tab - Revenant Necromancer1Fh1Fh91Fh{FWelcome, Salty123. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk1Fhk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand1Fh'Warrior-mage1Fhu - Forgewright Zealotm - Warperv - Fire Elementalist 1Fhtf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter1Fh>bx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist1Fh^z - Alchemist Necromancers start out with the Soul Splinter spell. Eventually, they can turn 1Fh|the dead into allies and use the life force of the living to restore themselves.+ - Recommended background * - Random background 1FhY# - Recommended character ! - Random character % - List aptitudes1FhLSpace - Pick species first ? - Help Tab - Revenant Necromancer1Fh3Fh,3Fh23Fhh7Welcome, Salty123 the Forgewright. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf3Fh7j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk3Fh88Wl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oni3Fha8Oz - Felid i - Gnollr - Barachi3Fh8A - Mummy Revenants are skeletal undead who are strong at melee combat and can empower 3Fh8damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species3Fh8[ * - Random species # - Recommended character ! - Random character 3Fh8e% - List aptitudesSpace - Change background ? - Help Tab - Revenant Necromancer3Fh-95Fh{5Fh5Fh Salty123 the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel5Fh+#######≈~≈####~~P≈≈####≈~~.~≈~###≈~P.ß.P~≈##.#≈~.....~≈###.ß~.......~ß#+.Pß.@.ßP.+5Fh #ß~.......~ß###~~.....≈~###~~P.ß.P≈≈###≈~~.~~≈####≈≈P≈≈####≈≈≈##5Fh.######5FhbWelcome, Salty123 the Mountain Dwarf Forgewright.5Fh#mGame seed: 4903199842236883296 (custom seed)5FhI*5Fh}Press ? for a list of commands and other information.5Fh5Fh<[ _Found a staircase leading out of the dungeon.8FhP 8FhzR SQuiver which action? ([-] to clear)  a - Cast: Kinetic Grapnel [*/%] inventory [&] all spells8FhR z[!] focus mode: off|on;Fhm;Fh"zSalty123 the Tinkerer#####Mountain Dwarf##≈~≈##Health: 14/14 ========================##~~P≈≈##Magic: 3/3========================;Fhz##≈~~.~≈~##AC: 2Str: 12#≈~P.ß.P~≈#EV: 10Int: 15#.#≈~.....~≈##SH: 0Dex: 8#.ß~.......~ß#XL:  1 Next:  0% Place: Dungeon:1+.Pß.@.ßP.+;Fh{Noise: ---------  Time: 0.0 (0.0)#ß~.......~ß#a) +0 hammer##~~.....≈~##Cast: Kinetic Grapnel#~~P.ß.P≈≈###≈~~.~~≈##;FhR{##≈≈P≈≈####≈≈≈#######Welcome, Salty123 the Mountain Dwarf Forgewright.Game seed: 4903199842236883296 (custom seed)Press ? for a list of commands and other information. ;Fhw{N_Found a staircase leading out of the dungeon.;FhN;Fh;Fh=Fhn =Fho  Your spells (describe)TypeFailure Level  a - Kinetic GrapnelForgecraft=Fh p 3% 1 Select a spell to describe[!]/[I] toggle spell headers?Fh Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterperforms against them to strike with perfect accuracy and a small slaying bonus.Level: 1School: ForgecraftFail: 3%Power: 60%Damage: 1d6 (max 1d8) Accuracy: ++++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.LFhp LFh  Your spells (describe)TypeFailure Level  a - Kinetic GrapnelForgecraft3% 1 LFh +LFhۻ LFh LFh LFh- Select a spell to describe[!]/[I] toggle spell headersMFh4 MFh/Salty123 the Tinkerer#####Mountain Dwarf##≈~≈##Health: 14/14 ========================##~~P≈≈##Magic: 3/3========================##≈~~.~≈~##AC: 2Str: 12MFh#≈~P.ß.P~≈#EV: 10Int: 15#.#≈~.....~≈##SH: 0Dex: 8#.ß~.......~ß#XL:  1 Next:  0% Place: Dungeon:1MFhn+.Pß.@.ßP.+Noise: ---------  Time: 0.0 (0.0)#ß~.......~ß#MFha) +0 hammer##~~.....≈~##Cast: Kinetic GrapnelMFh#~~P.ß.P≈≈###≈~~.~~≈##MFh+##≈≈P≈≈####≈≈≈#######Welcome, Salty123 the Mountain Dwarf Forgewright.MFhGame seed: 4903199842236883296 (custom seed)Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.MFh"MFhMFh{MFhGOFh|OFhAInventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) OFhPotions (go to first with !)  c - a potion of magicQFhΩQFhLQFh3"Salty123 the Tinkerer#####Mountain Dwarf##≈~≈##Health: 14/14 ========================##~~P≈≈##Magic: 3/3========================##≈~~.~≈~##AC: 2Str: 12#≈~P.ß.P~≈#EV: 10Int: 15#.#≈~.....~≈##SH: 0Dex: 8#.ß~.......~ß#XL:  1 Next:  0% Place: Dungeon:1+.Pß.@.ßP.+Noise: ---------  Time: 0.0 (0.0)#ß~.......~ß#a) +0 hammerQFh##~~.....≈~##Cast: Kinetic Grapnel#~~P.ß.P≈≈###≈~~.~~≈####≈≈P≈≈####≈≈≈#######Welcome, Salty123 the Mountain Dwarf Forgewright.Game seed: 4903199842236883296 (custom seed)Press ? for a list of commands and other information. QFhN_Found a staircase leading out of the dungeon.QFhVQFhvQFh%QFh-RFh>3RFhRFh RFh-RFh: _RFhaRFh,RFh-RFhRFh,RFhP RFh"RFh%,RFh#&RFh /##### ##≈~≈## ##~~P≈≈## ##≈~~.~≈~## #≈~P.ß.P~≈# #.#≈~.....~≈## RFhN/?#.ß~.......~ß# # .+.Pß.<.ßP@+..# #ß~.......~ß# ##~~.....≈~## RFhu/Y#~##RFh/##≈≈P≈≈####≈≈≈##RFh/:#####RFh7##'..#4.0 (4........#RFh>RFhBL======5.0 (5RFhFRFhI5 _As you open the door, it creaks loudly!SFh>k3SFhlSFhoSFh4s,SFhvSFhx SFhx$ There is an open door here.SFh{SFhK _SFhSFhSFhSFhzSFh_I#######≈~≈## ##~~P≈≈## ##≈~~.~≈~## #≈~P.ß.P~≈# ###SFh#.#≈~.....~≈## .. ##.ß~.......~ß###.###....+.Pß.<.ßP.'..#.......SFhÌ#ß~.......~ß#.@......>------8.0 (3SFh##~~.....≈~####.....##~~P.ß.P≈≈# .##### SFhTo##≈~~.~~≈## .###≈≈P≈≈## .###≈≈≈## .###### .# .~SFhESFhjJ------9.0 (4SFhySFhD; _Found a stone staircase leading down.TFhO TFhR ] Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 2 spell levels left TFhcR ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitXFh[ XFhb#####Salty123 the Tinkerer##≈~≈##Mountain Dwarf##~~P≈≈##XFhc0Health: 14/14 ========================##≈~~.~≈~##Magic: 3/3========================#≈~P.ß.P~≈# ###AC: 2Str: 12  #.#≈~.....~≈## .. #EV: 10Int: 15  #.ß~.......~ß###.###...SH: 0Dex: 8.+.Pß.<.ßP.'..#.......XL:  1 Next:  0% Place: Dungeon:1#ß~.......~ß#.@......>XFhcNoise: ---------  Time: 9.0 (0.0)##~~.....≈~####.....#.a) +0 hammer#~~P.ß.P≈≈# .#####Cast: Kinetic Grapnel##≈~~.~~≈## .###≈≈P≈≈## .###≈≈≈## .######.#XFhc.~Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. XFhKdv_As you open the door, it creaks loudly! _There is an open door here. _Found a stone staircase leading down.XFhjP  Okay, then.XFh&mXFhrXFhbu. _YFhA IYFhC YFh9E YFh YFhz YFh  YFh . YFhw  YFh +.[ YFh  YFh5 Q#..### YFhm  YFh U##....# YFh  YFhL 5.......## YFh|  YFh 6........# YFh  YFh D#@# YFhI 39.0 YFh (30.0)YFh  YFh@ ^#.#### .#YFh  YFh ^#....# ##.#YFh  YFh\ T####.# ...#YFh  YFh Q#.### #..#YFh  YFh #...####..# ###...##..########.##..#YFh ?............#YFh C40.0 (31YFh YFh] ( _Found a ring mail.ZFhu3ZFhvZFhDyZFh{,ZFh,ZFh"m#...[  #..######.......@.###.....#.#  #.....#.#### .##$....#....# #ZFhp#.##.....####.# ...##..... #.### #..#K   kobold (missile, asleep)#..... #...####..#ZFh#....K ###...##..# #######.##..#ZFhZFhؒ11.0 (1.0)ZFh+2.0 (2ZFhEZFhb] _A kobold comes into view. It is wielding a +0 club.ZFh[Fh4[Fh*[Fh] _A kobold is nearby!]Fh ...##.. ..[. #..########....##.........##..# ##....@#.# #.....#.####.#]Fh. U #$....#....# ##.# #.....####.# ...# #.....# #.### #..# #.....# #...####..# #....K# ###...##..# ......########.##..# ............#]Fh ]Fh. QKK).]Fh O3.0 (1 _^Fh   Salty123 the Tinkerer ... Mountain Dwarf ##.. Health: 14/14 ======================== ..[. Magic: 2/3================-------- #..####^Fh  AC: 2Str: 12 ####....## EV: 10Int: 15 .........##  SH: 0Dex: 8 ^FhL ..........#  XL:  1 Next:  0% Place: Dungeon:1 ##....@#.#  Noise: ---------  Time: 43.0 (0.0)^Fh|  #.....#.#### .#  a) +0 hammer ^Fh #$....#....# ##.#  Cast: Kinetic Grapnel #.....####.# ...#  ^Fh #.....# #.### #..#  #....K# #...####..#  K   kobold (missile)^Fh U #.....# ###...##..#  ......########.##..#  ^Fh~ ............# _A kobold comes into view. It is wielding a +0 club. _A kobold is nearby!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineaFhLA;@*bFhS bFhM* Salty123 the Tinkerer...Mountain Dwarf##..Health: 14/14 ========================..[.Magic: 3/3========================#..####AC: 2Str: 12####....##EV: 10Int: 15.........##SH: 0Dex: 8..........#XL:  1 Next:  0% Place: Dungeon:1##....@#.#Noise: ---------  Time: 43.0 (0.0)#.....#.####.#a) +0 hammer#$....#....# ##.#Cast: Kinetic Grapnel#.....####.# ...##.....# #.### #..##....K# #...####..#K   kobold (missile)#Fh5, 0m.....# ###...##..#......########.##..#............# _A kobold comes into view. It is wielding a +0 club. _A kobold is nearby!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then. _cFhpg...##..# ..[. #..########....##.........##.# ##.....#.# ###.#$...# ##cFh5q.....####.. #.### #K# #...###.# ###....########..##.............#####...####cFhscFhz:K.cFhh|L4.0 (1Kinetic Grapnel _cFh.cFh9dFhE- ... Salty123 the Tinkerer ##..# Mountain Dwarf ..[. Health: 14/14 ======================== #..#### Magic: 2/3================-------- ####....## AC: 2Str: 12dFh4 .........##  EV: 10Int: 15 ..........#  SH: 0Dex: 8 ##.....#.#  XL:  1 Next:  0% Place: Dungeon:1 #....@#.#### .#  Noise: ---------  Time: 44.0 (0.0) #$...*#....# ##.#  a) +0 hammerdFh+ #....*####.# ...#  Cast: Kinetic Grapnel #....K# #.### #..# dFhDR #.....# #...####..#  dFhn#.....# ###...##..#  K   kobold (missile) ......########.##..#  #..##...............#  dFhB#####...####...# Shift-Dir - straight line dFh_Okay, then.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  dFhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)eFh|...Salty123 the Tinkerer##..#Mountain Dwarf..[.Health: 14/14 ========================#..####Magic: 2/3================--------####....##AC: 2eFhW;Str: 12.........##EV: 10Int: 15..........#SH: 0Dex: 8##.....#.#XL:  1 Next:  0% Place: Dungeon:1#....@#.####.#Noise: ---------  Time: 44.0 (0.0)#$...*#....# ##.#a) +0 hammer#....*####.# ...#Cast: Kinetic Grapnel#....K# #.### #..##.....# #...####..#eFhx#.....# ###...##..#K   kobold (missile, grapneled)......########.##..##..##...............######...####...#eFh+Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is severely wounded.eFheeFhkU.K.eFh0m1=5.0 (1 eFhhm _eFhseFhugFhS##..# ..[. #..########....##.........##. ##.....# ###.#$...# ##....K####gFh ...# #.### #..#####...+.########..##............. !#####...######≈~≈##. ###gFhgFh:1------gFh6gFhgFht _Found a glowing black potion. The kobold hits you with a +0 club.gFh X  The grapnel guides your strike. You hit the kobold.gFh D)gFh՝ n87.4 (1.4Kinetic GrapnelgFh gFh J _You kill the kobold!jFhC *  ..[. #..########....##.........##..jFhD 0 ##.....# ###.#$...# ##....@####...# #.### #..####. ###~~P≈≈###.##jFhM jFhFP 4-80jFhV jFhl[  Things that are here: _a +0 club; a stone; a kobold corpselFhΫ lFh lFhC lFhU lFhj _2==----lFh lFhW ,lFh lFh ,lFh lFh ,lFh f==lFh4 lFh lFh> L3==lFh lFhF ,lFh lFh* j3========lFhq lFh3 Q _Magic restored.lFh lFh lFh c4====lFhp lFh 1 _HP restored.lFh 3lFh lFh lFh V========lFhl lFh. lFh ,lFhlFh5lFhlFha:==lFhjlFhZ ,lFh lFh"@ _You now have 3 gold pieces.lFh3lFhtlFhlFh,lFh[lFh"lFh%,lFh&lFhp)lFh+,lFh,lFh/lFh_1,lFh2lFh5lFh7,lFh8lFh;lFh=,lFh>lFh9L #.....#.####.# #.....#....# ##.# #....)####.# ...# #.....# #.### #..# #.....# #...####..# ##.....# ###...##..# +......########.##..# #..##...............# ##...####...#- #...##≈~≈##.. ###.# #..##~~P≈≈## #.# #.##≈~~.~≈~## #.. #.#≈~P.ß.P~≈# ####.. #.#≈~.....~≈## #.....  #.ß~.......~ß###.###.  .+.Pß.<FhLm.ßP.'..#..... ß~.......~ß#....... lFhR071.4 (23.0)lFhlT,2.4 (24lFh.ZlFh\Z _d - a glowing black potionmFh 3mFhc"mFh'mFh(,mFhQ-,mFh9.,mFh/mFhe1mFhM3,mFhR4mFh 7mFh}Ar ..........  ##.....#  #.....#.#### # #.....#....# ##. #....)####.# ..g. #.....# #.### #.. #.....# #...###mFhA###...##.....# ###...#......'@.....########.#mFhA###...#..##.............### #....#####...####.mFhA #...##≈~≈##.. ##mFh BF #..##~~P≈≈## #.##≈~~.~≈~## g   hobgoblin (asleep)mFh,B #.#≈~P.ß.P~≈# ###nFh #.#≈~.....~≈## #..nFh$A #.ß~.......~ß###.#nFh 5.4 (3.0)  You open the door.  A hobgoblin comes into view.nFh_.ggnFhaL===6.4 (4Kinetic GrapnelnFhnFhf+ _The hobgoblin shouts!nFhbu+   ##.....#.#  #.....#.####  # #.....#....#  ##. #....)####.#  ... #.....# #.###  #g. #.....#  ###...##.....#  ......'@.....# ###...#..##.... ### #....#### #...##  #..##  #.##  #.#  #.# nFh )   ##.....#.#  #.....#.####  # #.....#....#  ##. #....)####.#  ... #.....# #.###  #g. #.....#  nFh ###...##.....#  ......'@.....# ###...#..##.... ### #....#### #...##  #..## #.##  #.#  #.# nFh nFh nFh` nFhy ` _A hobgoblin is nearby!oFhf[  ##.....#..# ####.....# ###...)####oFhN. .....# #.### # #g....######...####.........'.##########...#@.##............. ### #....#####...####oFh: #...##≈~≈##.. ####~~P≈≈####≈~~.~~##oFhmg   hobgoblin#..+.Pß.<.ßP.'..#..oFhoFh J.goFh3 <---7.4 (1 _oFhoFhoFhpb......... # ..#####  #.. .#...###...)####.# ..... ###  #... #...##oFh###.g.## ###........'@.....########.#####...#..##............### #....#####...####..##≈~≈##.. ##.##~~P≈###≈~~.~≈~## P.ß.P~≈# ####≈~.....~≈## #..#.ß~.......~ß###.#oFh@oFhJoFh E.goFh B---8oFhoFhqFh ..........#  Salty123 the Tinkerer ##.....#.#  Mountain Dwarf ..# #.....#.####  Health: 14/14 ======================== #.. #.....#....# # Magic: 2/3================-------- ##... #....)####.# . AC: 2Str: 12 .... #.....# #.### # EV: 10Int: 15 #... #.....# #...#### SH: 0Dex: 8 ###...##.....# ###...## XL:  1 Next:  8% Place: Dungeon:1 qFhg.....g*@.....########.## Noise: ---------  Time: 78.4 (0.0) ###...#..##............. a) +0 hammer ### #....#####...####. Cast: Kinetic Grapnel #...##≈~≈##.. ## #..##~~P≈≈## qFhH #.##≈~~.~≈~##  g   hobgoblin #.#≈~P.ß.P~≈# ### #.#≈~.....~≈## #.. #.ß~.......~ß###.# _The hobgoblin shouts! _A hobgoblin is nearby!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (74% to hit)qFh...........#Salty123 the Tinkerer##.....#.#Mountain Dwarf..# #.....#.####Health: 14/14 ========================qFhq?#.. #.....#....# # Magic: 2/3================--------##... #....)####.# . AC: 2Str: 12.... #.....# #.### # EV: 10qFhInt: 15#... #.....# #...#### SH: 0qFh-Dex: 8qFh%###...##.....# ###...## XL:  1 Next:  8% Place: Dungeon:1qFh.....g*@.....########.## Noise: ---------  Time: 78.4 (0.0)qFh###...#..##............. a) +0 hammer### #....#####...####. Cast: Kinetic GrapnelqFhTE#...##≈~≈##.. ###..##~~P≈≈###.##≈~~.~≈~##g   hobgoblin#.#≈~P.ß.P~≈# ####.#≈~.....~≈## #..qFhrL#.ß~.......~ß###.# _The hobgoblin shouts! qFh_A hobgoblin is nearby!Aiming: Kinetic Grapnel (safe; 3% risk of failure)  qFhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (74% to hit)qFhiA hobgoblin is nearby!  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin but does no damage.qFhpG.gqFhq:=9.4 (1 _qFhwuqFhfwrFh ..........#  Salty123 the Tinkerer ##.....#.#  Mountain Dwarf ..# #.....#.####  Health: 14/14 ======================== #.. #.....#....# # Magic: 1/3========---------------- ##... #....)####.# . AC: 2Str: 12 .... #.....# #.### # EV: 10Int: 15 #... #.....# #...#### SH: 0Dex: 8 ###...##.....# ###...## XL:  1 Next:  8% Place: Dungeon:1 ......g@.....########.## Noise: =--------  Time: 79.4 (0.0) ###...#..##............. a) +0 hammerrFh/ ### #....#####...####. Cast: Kinetic Grapnel #...##≈~≈##.. ## #..##~~P≈≈##  #.##≈~~.~≈~##  g   hobgoblin #.#≈~P.ß.P~≈# ### #.#≈~.....~≈## #.. #.ß~.......~ß###.#Aim: a hobgoblin (74% to hit) _The kinetic grapnel hits the hobgoblin but does no damage.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (74% to hit)rFh ..........#Salty123 the Tinkerer##.....#.#Mountain Dwarf..# #.....#.####Health: 14/14 ========================#.. #.....#....# # Magic: 1/3========----------------##... #....)####.# . AC: 2Str: 12.... #.....# #.### # EV: 10Int: 15#... #.....# #...#### SH: 0Dex: 8###...##.....# ###...## XL:  1 Next:  8% Place: Dungeon:1......g@.....########.## rFhp XNoise: =--------  Time: 79.4 (0.0)###...#..##............. a) +0 hammer### #....#####...####. Cast: Kinetic Grapnel#...##≈~≈##.. ###..##~~P≈≈###.##≈~~.~≈~##g   hobgoblin (grapneled)#.#≈~P.ß.P~≈# ####.#≈~.....~≈## #..#.ß~.......~ß###.#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded.rFh)y rFhy ,80.4 (1rFh* rFh̓ Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin closely misses you.sFh [  The grapnel guides your strike. You hit the hobgoblin.sFh g†sFh o251.8 (1.4Kinetic GrapnelsFh? sFh M _You kill the hobgoblin!uFhPuFhuFhuFh$nuFh%uFh),uFht*uFh,uFhC-uFh.uFh2,uFh3uFh|6,uFh.8uFh";,uFh;uFh=uFh >uFh?uFh*E2========uFh_uFh,`uFheuFhh,uFhiuFhs========uFh4v,uFhUwuFh2{,uFhM|uFh,uFhuFh,uFh3========  There is an open door, spattered with blood here.  You see here a hobgoblin corpse. _uFhuFh& ========uFh uFhE  #..#### #####....## ..........## .......... #### ##.....#.#. ..#####.....#.... #....##.....#....$..#####....##....)#.@......##.....# -.....?.####...##.....# .......####...##.....# h......+......†......#h......####...#..##............ #####....##### hhh 3 jackals (1 wandering, 2 asleep)###.... #...##≈~≈##...h #..##~~P≈≈ #.##≈~~.~≈uFhH &111.8 (30.0)h.-2.8 (31 _3 jackals come into view.wFhC] #..#### #####....## .## .# #### ##.....#.# . ..#####.....#.#... #....##.....#.wFh]..$..#####....##....)#......##.....# #.....?.####...##.....# #h......####...##.....# #.......+......†......#h......####...#..##........ #####....#####. ###.... #...##≈~≈##wFh_ #...h #..##~~P≈≈# #.##≈~~.~≈~ wFhfwFhWh13.8 (1.0)wFh_qwFh7swFh< \#..#### #####....## .## .# #### ##.....#.# . wFhF F..#####.....#.#... #....##.....#...$..#####....##....)####..##.....# #......?.####...##.....# #.wFh Nh......####...##.....# #.......+......†......#h......####...#..##.wFh ....... #####....#####.###.... #...##≈~≈##.#...h wFh N#..##~~P≈≈##.##≈~~.~≈~#wFh wFh &4wFhv wFh xFhF#..#### #####....## .## .# xFh#### ##.....#.# . ..#####.....#.#... #....##.....#....#..$..#####....##....)####.#.xFh##.....# #.#.....?.####...##.....# #.xFhNh......####...##.....# #.......+......†......#h......####...#..##.xFhh. #####....#####.###.... #...##≈~≈##.#...h #..##~~P≈≈## #.##≈~~.~≈~#xFh>xFh)&5xFhxxFhzFh# zFh% &6zFhU, zFh. zFh zFhX &7zFhw zFh {FhD}{FhG&8{Fhˆ{Fh{Fhm{Fh&9{Fh{Fh{FhA =20{Fh {Fh {Fhfi{Fhk&1{Fhfv{FhxFhj #..#### #####....## .## .# #### ##.....#.# . ..#####.....#. ... #....##.....#.... ..$..#####....##....)####. Fh?.##.....# #. .....?.####...##.....# # h......####...##.....#  .......+......†...... h......####...#..## . #####....##### ###.... #...##≈~≈## #...h #..##~~P≈≈## #.##≈~~.~≈~Fh5Fh&2FhFhFh : #..#### #####....## .## .# #### ##.....#.# . ..#####.....#. ... #....##.....#Fh  ..$..#####....##....)#### .##.....# # .....?.####...##.....# # h......####...##.....# FhJ .......+......†...... h......####...#..##Fhu  ....... #####....##### ###.... #...##≈~≈##Fh  #...h #..##~~P≈≈ #.##≈~~.~≈~Fh Fhk &3FhP Fh8 Fhh #..#### #####....## .## .# #### ##.....#.# . ..#####.....#. ... #....##.....# ..$..#####....##....) .##.....# Fh.i .....?.####...##.....#  .......####...##.....#  .......+......†...... h......####...#..## ....... #####....##### hh 2 jackals (asleep)FhTi ###.... #...##≈~≈# #...hFhvi #..##~~P≈≈ #.##≈~~.~≈FhkFhkFhrFht&4Fh({Fh}Fh&  #..#### #####....##. ... .... #### ##.....#.... ..#####.....#... #....##.....#.$..#####....##....).##.....##.....?.####...##.....##.####...##.....#+.+......†......#h......####...#..##h.# #####....hh 3 jackals (1 wandering, 2 asleep)#....# #...##≈~≈ #...h# #..##~~PFhK' I #.##≈~~.~Fh) Fh2 a.h 2 jackals (Fh}4 &5Fh< Fh= Fh/#####....#....#+# ..........#...... ...... #### ##.....#.... ..#####.....##...... #....##.....#Fh0#...$..#####....##....)##...............##..... #####...##.....# #.......####...##.....# +.+......†......# #h......####...#..##...h..# #####....########....# #...##≈~ hhh 3 jackals (1 wandering, 2 asleep) #...h# #..##~~P ###### #.##≈~~. #.#≈~P.ßFh6BFh8,FhO;Fh-Dhh.hhhh).FhEG===6Kinetic GrapnelFhLFh Q _The jackal barks! x2 _You see here a scroll labelled OFFALITEYM.Fh  e - a scroll labelled OFFALITEYMFhh.h.....h.hFh&7FhFhM' _The jackal barks!Fh$| #####....# Salty123 the Tinkerer ....#+# .......... Mountain Dwarf #...... ......... Health: 14/14 ======================== ....... #### ##.....# Magic: 2/3================-------- FhU....... ..#####.....# AC: 2Str: 12 #...... #....##.....# EV: 10Int: 15 #...$..#####....##....)# SH: 0Dex: 8Fh #...............##.....# XL:  1 Next: 25% Place: Dungeon:1 #...h*@.####...##.....# Noise: ===------  Time: 127.8 (0.0) #.......####...##.....# a) +0 hammer FhBd+.h.....+......†......# Cast: Kinetic Grapnel #.....h.####...#..##... .........# #####....### Fh{#####....# #...##≈~ hhh 3 jackals #....# #..##~~P ###### #.##≈~~.Fhh #.#≈~P.ße - a scroll labelled OFFALITEYM _The jackal barks!  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionFhWShift-Dir - straight lineAim: a jackal (67% to hit)Fh #####....# Salty123 the Tinkerer....#+#.......... Mountain Dwarf#............... Health: 14/14 ========================....... #### ##.....# Magic: 2/3Fh ================--------....... ..#####.....# AC: 2Str: 12#...... #....##.....# EV: 10Int: 15#...$..#####....##....)# SH: 0Dex: 8#...............##.....# XL:  1 Next: 25% Place: Dungeon:1Fht #.****@.####...##.....# Noise: ===------  Time: 127.8 (0.0)#.......####...##.....# a) +0 hammer+.h.....+......†......# Cast: Kinetic Grapnel#.....h.####...#..##............# #####....########....#Fh  #...##≈~ hhh 3 jackals#....##..##~~P#######.##≈~~.#.#≈~P.ße - a scroll labelled OFFALITEYM _The jackal barks!  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (67% to hit)Fh  _The jackal barks!  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel misses the jackal.Fhn ,Fh Fh ...hh.h.Fh 4--8.8 (1Fha Fhu  Fh F_The jackal closely misses you.FhҒ #####....# Salty123 the Tinkerer ....#+# .......... Mountain Dwarf #...... ......... Health: 14/14 ======================== Fh....... #### ##.....# Magic: 1/3========---------------- ....... ..#####.....# AC: 2Str: 12 #...... #....##.....# EV: 10Int: 15 #...$..#####....##....)# SH: 0Dex: 8 #...............##.....# XL:  1 Next: 25% Place: Dungeon:1 #....h@.####...##.....# Noise: =--------  Time: 128.8 (0.0) #.....h.####...##.....# a) +0 hammer +..h....+......†......# Cast: Kinetic Grapnel #.......####...#..##... .........# #####....### #####....# #...##≈~ hhh 3 jackals #....# #..##~~P ###Fh### #.##≈~~. #.#≈~P.ßThe kinetic grapnel misses the jackal. _The jackal closely misses you.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (67% to hit)Fh #####....# Salty123 the Tinkerer....#+#.......... Mountain Dwarf#............... Health: 14/14 ========================Fh ....... #### ##.....# Magic: 1/3========----------------....... ..#####.....# AC: 2Str: 12#...... #....##.....# EV: 10Int: 15#...$..#####....##....)# SH: 0Dex: 8#...............##.....# XL:  1 Next: 25% Place: Dungeon:1#....h@.####...##.....# Noise: =--------  Time: 128.8 (0.0)Fh #.....h.####...##.....# a) +0 hammer+..h....+......†......# Cast: Kinetic Grapnel#.......####...#..##............# #####....########....##...##≈~ hhh 3 jackalsFh #....##..##~~P#######.##≈~~.FhV #.#≈~P.ßThe kinetic grapnel misses the jackal. _The jackal closely misses you.Fh Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineFh 0Aim: a jackal (67% to hit)Fh%7 M_The jackal closely misses you.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal but does no damage.Fh8 [  The jackal misses you.Fhl@ Bh.Fh@ +9.8 (1FhG FhI > _The jackal bites you but does no damage.Fh6 #####....# Salty123 the TinkererFh ....#+# .......... Mountain Dwarf #...... ......... Health: 14/14 ======================== ....... #### ##.....# Magic: 0/3------------------------ Fhd....... ..#####.....# AC: 2Str: 12 #...... #....##.....# EV: 10Int: 15 #...$..#####....##....)# SH: 0Dex: 8 Fh@#...............##.....# XL:  1 Next: 25% Place: Dungeon:1 #....h@.####...##.....# Noise: =--------  Time: 129.8 (0.0) FhkY#....hh.####...##.....# a) +0 hammer +.......+......†......# Cast: Kinetic GrapnelFh #.......####...#..##... .........# #####....###Fh #####....# #...##≈~ hhh 3 jackals #....# #..##~~P ###### #.##≈~~. #.#≈~P.ßFhThe jackal misses you. _The jackal bites you but does no damage.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Fh7Press: ? - help, Q - select actionShift-Dir - straight lineFh7Aim: a jackal (67% to hit)Fhn  #####....# Salty123 the Tinkerer ....#+# .......... Mountain Dwarf Fh #...... ......... Health: 14/14 ======================== ....... #### ##.....# Magic: 0/3------------------------ ....... ..#####.....# AC: 2Str: 12 #...... #....##.....# EV: 10Int: 15 Fh\ #...$..#####....##....)# SH: 0Dex: 8 #...............##.....# XL:  1 Next: 25% Place: Dungeon:1 #....h@.####...##.....# Noise: =--------  Time: 129.8 (0.0)Fh  #....hh.####...##.....# a) +0 hammer +.......+......†......# Cast: Kinetic Grapnel #.......####...#..##... .........# #####....### Fh#####....# #...##≈~ hhh 3 jackals #....# #..##~~P ###### #.##≈~~. Fh##.#≈~P.ßAiming: Kinetic Grapnel (safe; 3% risk of failure)  FhJPress: ? - help, Q - select actionShift-Dir - straight lineFhcbAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  Fh|4You kill the jackal!Fh ....#+#  #......  Fho ....... ####  .......  #...... #... #.....) Fhq#..... #.....FhT #. +.FhY† #.Fh  ...  Fh+l#####....#  2 FhM#....#  ###### Fh FhT&.FhW2----41Fhx230.8 (1Kinetic GrapnelPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (67% to hit)  FhhThe kinetic grapnel hits the jackal.  You kill the jackal! Fh]_The jackal closely misses you. The jackal bites you.FhFhk _Your Forgecraft skill increases to level 5!Fh8 Fhڦ Fh Fhk F _Unknown command.FhZ  You hit the jackal.  The jackal is moderately wounded.The jackal misses you. The jackal bites you. x29/14 ---------2.2 (1.4FhPFhT _The jackal closely misses you.Fh98  You hit the jackal.FhD †   jackal  You kill the jackal!The jackal closely misses you.FhF1583.6FhJFh.L> _The jackal bites you but does no damage.FhG  You hit the jackal but do no damage. The jackal bites you.8-------FhH !5.0Fh%N FhP S _The jackal barely misses you.Fh]j  You hit the jackal.  Fh ^IThe jackal is severely wounded.Fh^q6-----6.3 (1.3FhmeFhgj _The jackal closely misses you. The jackal bites you.Fht6  ....#+#  #......  ....... ####  .......  #...... #... Fh u<#...$..#####...) #.............. #.....@.# #....h†.# +.......+† #.......# Fh>u.........#  #####....#  #....# Fhau+ ###### FhuvYou barely miss the jackal.The jackal is severely wounded.FhL ....#+#  #......  ....... ####  .......  #...... #... #...$..#####...) #.............. #.....@.# #....h†.# +.......+† #.......# .........#  #####....#  #....#  ###### Fh0S=  The jackal bites you. x2FhS_4-------7.7 (1.4Fh]l _* * * LOW HITPOINT WARNING * * *Fhr  ....#+#  #......  ....... ####  .......  #...... #... #...$..#####...) #.............. #.....@.# #....h†.# +.......+† #.......# .........#  #####....#   #....#  ###### You hit the jackal.  The jackal is almost dead.Fhg ....#+#  #......  ....... ####  .......  #...... #... #...$..#####...) #.............. #.....@.# #....h†.# +.......+† #.......# .........#  #####....#  #....#  ###### Fh(  The jackal closely misses you. The jackal bites you.3-----9.1Fh3Fh6V _* * * LOW HITPOINT WARNING * * *Fh8  You hit the jackal.Fhj.Fht1========7540.4 (1.3FhFhJ _You kill the jackal!Fh>3Fhq@Fh/4=Fh,FhFh Fh @========Fh+ Fh Fh. 9=Fh"FhFh*J5==Fh2FhFhFhFh,FhFhlFhFhFh3Fh`6====FhlFh,FhSFhM!,Fh"Fh@$j2========Fh%Fh&Fh&:==Fh0(Fh)97Fh*1==Fh+Fh,,Fh-Fh|/Fh/@========Fh0Fh?2Fhj2Fh:3Fh/5u8===Fh6Fhw8,Fh9Fh:,Fh;Fh=,Fh>Fh@O=FhAFhoCFhCT9==FhDFhFj3========FhGFheI,FhqJFh2L,FhLFhNFhOp10/14====Fh>PFhARV========FhjSFhU,Fh1VFhW,Fh,YFh[f==Fh]a1=Fh^Fh`,FhaFhac,FhDdFhf,FhgFhh2===FhiFhk,FhlFhqn,FhJoFhWq,FhrFhsFhEt3==FhuFhvb3==FhwFhy,FhzFh},Fh~Fh,FhπFhFh܂j4====FhFhFh,FhkFhFhG) ..[.. #  #..##J...#.  ##### .....#+## ........###......# ..........# #### ##.........# ..#####.... ## #....##.... #...$#....##....- #...............##....Fh ##.......####...##.... #.....†.####...##. +.......+......†..... #.......####...#..##. J   endoplasm (asleep).........# #####....#Fhו######....# #...###....# #..##~Fh 87.4 (47.0)  An endoplasm comes into view.Fh?.JJFhF-8.4 (48FhFh ^ _The endoplasm quivers.Fh i ..[..  ....##  ....#.  J....#+##  ###......#  .........# ####  #........#  #......#  #...$@.# #............ ##.......#### FhA #.....†.# +.......+† #.......# .........#  ######....#   FhqC  ..[..  ....##  ....#.  J....#+##  ###......#  .........# ####  #........#  #......#  #...$@.# #............ ##.......#### #.....†.# +.......+† #.......# .........#  ######....#   FhG FhzI FhM FhN a _An endoplasm is nearby!Fh i ....## #..##....#.#####... J....#+##.....###...... ...#### ### ..### ##....$..#####..@.......#.......#### †.####+.......+......†.#####...#..###....# #######.##≈~ .JJ   endoplasmFh 89.4 (1.0) _Fh Fh@ Fh<> ....## #.. ....#. ##### .J...#+## #......# .# #### ## #.# ..##### #......# #....## #...$..#####....## #.## ##.####...##Fh4 #.....†.####...## +.+......† #.####...#..## ..# #####.... ######....# #...Fh #....# #..## ###### #.##≈Fh}Fh ).J..FhD==90FhFhFh' ..[......## #..#....#. ##### .....#+#.####J .....#### #....###...# ######.Fh....#..####.....†.####...##++......†.... ####...#..## .....#####....######Fh?......##FhFh(.J.Fh=1Kinetic GrapnelFhFhQ _You see here 7 gold pieces.FhL ##..# ...#. ..[.......## #..#....#. ##### .....#+#.####.. ...Fh g.....J#### #....### $..#####.....#..###.....†.####...##++......†.... ####...#..##Fh  .....#####....#####.Fh Fh &.JFh -2 _Fhv FhH Fhԙ ##..#  Salty123 the Tinkerer ...#...[.. Mountain Dwarf .....## #..# Health: 14/14 ======================== ....#. #####.. Magic: 2/3================-------- .....#+## ....... AC: 2Str: 12 ####......# ...... EV: 10Int: 15 ..........# #### ##... SH: 0Dex: 8 #....J...# ..#####... XL:  1 Next: 75% Place: Dungeon:1 #...@..# #....##... Noise: ---------  Time: 192.4 (0.0) #...$..#####....##... a) +0 hammer #hq;49m...............##... Cast: Kinetic Grapnel ##.......####...##... #.....†.####...##... +.......+......†.... J   endoplasm #.......####...#..## .........# #####.... ######....# #...# _An endoplasm is nearby! _You see here 7 gold pieces.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)Fh.c##..# Salty123 the Tinkerer...#...[.. Mountain Dwarf.....###..# Health: 14/14 ========================....#.#####.. Magic: 2/3================--------.....#+##....... AC: 2Str: 12####......#...... EV: 10Int: 15Fh..........# #### ##... SH: 0Dex: 8#....J...# ..#####... XL:  1 Next: 75% Place: Dungeon:1#...@..# #....##... Noise: ---------  Time: 192.4 (0.0)#...$..#####....##... a) +0 hammer#...............##... Cast: Kinetic Grapnel##.......####...##...Fhg#.....†.####...##...+.......+......†.... J   endoplasm (grapneled)#.......####...#..##Fh'y.........# #####....######....##...#FhHAiming: Kinetic Grapnel (safe; 2% risk of failure)  FhkPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)  FhuThe kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.FhPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.  The endoplasm freezes you.FhWg0-------=3.4 (1FhFhN% _You are frozen.FhpR [  The grapnel guides your strike. You hit the endoplasm.Fhg[ i.Fha o914.8 (1.4Kinetic GrapnelFhg FhKj 7 _You kill the endoplasm!Fhnj Fhy IFh Fh4 [1=------Fh BFh Fh ,Fh Fh ,Fh\ Fh Fhm 9=Fh Fhe b2==Fh Fh ,Fh Fh ,Fh Fh Fh6 Fh Fh 3====- _You start resting.Fh /203.8 (9.0Fh n3========-4.8 (10.0)Fh2 Fh % _Magic restored.Fh,  ...#. ..[.......## #..# ....#.#####.. .....#+##.....####...... ....#### ## # ..### ##....###........##########....##....##..## Fhq$ Fh$ 15.0)Fh+ Fh4 Fh7 +6.8 (2Fhg= Fh? = _You now have 10 gold pieces (gained 7).Fh_IFhf==Fh#Fh@========FhhFh*4== _HP restored.FhiFhC,FhFhFhw,Fh2FhFhFh:==FhFhFhX,Fh.FhuFhFhFhFhFh2Fh]Fh!FhFh,FhFh FhXFhp,Fh:FhFh4,FhFhFh,FhNFhFhFh-FhWFhFhFh,FhFh[Fh&,FhFh7Fh,FhVFhFhL,FhFhFh[,FhFhqFh,FhFh/Fh`,FhFhe FhI ,Fh Fh Fh ,Fh_ FhFh3,FhFhFhfFhFh FhFha,FhFh^Fh,Fh[Fh(Fh,Fh{Fh!Fh",Fh8#Fh %Fh^&,Fh&FhD(Fh)Fh)FhZ,Fhb1Fh3Fh>4Fh*5Fht9Fh};Fh<Fh=FhZ?FhAFhBFhCFhEFhGFhGFh9IFhKFhMFhNFh#PFhZRFhWBFhLZFh[,Fh<\Fh]Fh_,FhG_FhXbFhbFhbFh &6#Ghd #Gh $GheM . #####...#. :#.#.##...#...# ##...##.####..  #.# #...........####$Gh$#$Gh$&7$Gh($Ghh*$GhM . #####...#. #.#.##...#...# ##...##.###  #.# #.........#..#..$Gh?$Gh &8$Ghi$$Ghw' _You see here a Handbook of Applied Construction.%Gh76M . #####...# :#.#.##...#...#   #.# #.##...##.###%Gh6 #.#%Gh;%GhZ=-9 _%Gh@%Gh`B%Ghσ  #.##..#######.....###.##%Gh5 D...#...#...##.####.#  #........# #...... %GhN %Gh '60%Gh- %Gh _You see here a Handbook of Applied Construction.&GhU$ h  You pick up a Handbook of Applied Construction and begin reading...&Gh% &1&Gh) &Gh, = _Unfortunately, you learned nothing new.)Ghq7)Gh<n)Gh=B*Gh*Gh*Gh B*Gh *Gh *Gh*Gh*Gh *Gh!B*Gh!#*Gh$,*Gh$*Gh~%*Gh&B*Gh'*Gh(*Gh )*Ghy)*Ghk**Ghj+*Gh+*Gh+*Gh-*Gh.*Gh.*Ghe/*Ghp1*Gh81*Gh92*Gh9<# *Gh49u ##############.####K *GhK9 #...........@.......  ##.###########..###. *Ghl9z #..# .# *Gh9 ##.# # #.#*Gh9q #.#K   kobold (asleep) #.# #.# #.#*Gh?- 85.8 (2*Gh?o4.0)  A kobold comes into view. It is wielding a +0 short sword.*GhFGa.KK*GhH5==6.8 (25*Gh4M*GhQ( _The kobold shouts!,Gh  Salty123 the Tinkerer  Mountain Dwarf ,Gh4 Health: 14/14 ========================  Magic: 2/3================-------- ,Gh AC: 2Str: 12  EV: 10,Gh.=Int: 15 ,GhN#  SH: 0Dex: 8 ,Ghn ##############.####.  XL:  1 Next: 91% Place: Dungeon:1 ,Gh  #...........@.....K.  Noise: ==-------  Time: 286.8 (0.0) ,GhY ##.###########..###.  a) +0 hammer  #..# .#  Cast: Kinetic Grapnel ,GhA ##.# #  ,Gh$#.# #.#,Gh K   kobold #.#,Ghz #.# #.#A kobold comes into view. It is wielding a +0 short sword. _The kobold shouts!  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  ,GhPress: ? - help, Q - select actionShift-Dir - straight line-Gh-Gh  Salty123 the Tinkerer -Gh: Mountain Dwarf  Health: 14/14 ========================  Magic: 3/3-Gh%y========================  AC: 2-GhDlStr: 12  EV: 10-GhbQInt: 15  #-GhSH: 0Dex: 8   ##############.####.-GhXL:  1 Next: 91% Place: Dungeon:1 -Gh  #...........@.....K.-Gh 1Noise: ==-------  Time: 286.8 (0.0)   ##.###########..###.-Gh+a) +0 hammer   #..#.#-GhInCast: Kinetic Grapnel   ##.#-Ghg]#   #.# -Gh  #.#K   kobold -Gh  #.#   #.# -Gh  #.#A kobold comes into view. It is wielding a +0 short sword. -Gh_The kobold shouts!  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  -GhPress: ? - help, Q - select actionShift-Dir - straight line-Gh.:Okay, then.-Gh-Gh-Gh . _.Gh,   ##  #.####.# #............@....K.# ##.#..###.# #..# ..#  ##.# ..# #.# ..# #.# ..# #.# ..# #.# >.. #.#K.--7.8 (1Kinetic Grapnel _Found a stone staircase leading down..Gh M ###  #.####.#  #.K..#  ##.#.Gh ..###.#  #..# #..#  ##.# #..#  #.# #..# .Gh #.# #..#  #.# #.Gh8 |..#  #.# #.Ghe I>.. .Gh7 .GhV tK.--8.Gh .Gh, /GheO   Salty123 the Tinkerer  Mountain Dwarf  Health: 14/14 ========================  Magic: 2/3/GhO ================--------  AC: 2Str: 12  EV: 10Int: 15 ###/GhJP  SH: 0Dex: 8  ##############.####.#  XL:  1 Next: 91% Place: Dungeon:1  #.............@*K...#  Noise: ---------  Time: 288.8 (0.0) /GhkQ  ##.###########..###.#  a) +0 hammer  #..# #..# Cast: Kinetic Grapnel  ##.# #..#  #.# #..#  #.# #..# K   kobold  #.# #..#  #.# #>..  #.# _Okay, then. _Found a stone staircase leading down.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)0Gh\+y  Salty123 the Tinkerer  Mountain Dwarf  Health: 14/14 ========================0Gh+  Magic: 2/3================--------  AC: 2Str: 12  EV: 10Int: 15 0Gh+j### SH: 00Gh++Dex: 8  ##############.####.#  XL:  1 Next: 91% Place: Dungeon:1 0Gh, #.............@.K...#  Noise: ---------  Time: 288.8 (0.0)  ##.###########..###.#  a) +0 hammer 0GhE,i #..# #..# Cast: Kinetic Grapnel  ##.# #..#  #.# #..# 0Ghm, #.# #..# K   kobold  #.# #..#  #.# #>.. 0Gh, #.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel hits the kobold.  You kill the kobold!0Gh0i ###  0Gh1###.#  .......@*)...#  ###0Gh;1H.# 0Gh[1 #..# #..#  ##.#  0Ghy1= #.#  0Gh1| #.# #..# 0Gh1| #.# #..# 0Gh1 #.# #>..  0Gh_&.0Gh10Gh  Salty123 the Tinkerer  Mountain Dwarf  Health: 14/14 ========================  Magic: 2/3================--------AC: 2Str: 12EV: 100GhTInt: 15###SH: 0Dex: 8##############.####.#XL:  1 Next: 100% Place: Dungeon:1#.............@.)...#0GhvNoise: =--------  Time: 289.8 (1.0)##.###########..###.#0Gha) +0 hammer#..##..#0GhlCast: Kinetic Grapnel##.##..#0Gh#.##..##.##..##.#0Gh J#..##.#0Gh=[#>..#.#0GhZAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action0GhShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!0Gh4Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!  You have reached level 2!0Gh/  --more--1Gh 20/202/4----2 0% 1Gh 1Gh 4 _4GhK34GhL4GhO4GhR| _4GhS4GhS4Gh)T4GhAU4GhuU:----4GhV4GhW,4GhW4GhnX4GhX4Gh!Y4GhZ4Gh%Z4GhZ4Gh[4Gh[4GhA\4Gh"]4GhN]4Gh]4Gh|^4Gh^<3======4Gh^4Gh4_4GhUa4Gh{a4Gh@b4Ghd4GhJd4GhIe4Gh(g4GhXg4Ghi4Ghj4Ghkk(======4Ghk4Gh~l4Gh=n4Ghbn4GhKo4Gh9q4Ghq4Ghr4Ght4Ght4Gh v4Ghw4Ghx4GhSy4Ghk{4Gh{4Gh|4Gh~4Gh 4Gh4Gh4GhB4GhR4Gh4GhT4GhuI4======4Ghr4Gh  Things that are here:  a +0 short sword; a kobold corpse _======4GhX4GhUX4Ghd4GhշB4Gh 4Gh,4Gh4Gh4Ghd4Gh4Gh4GhY4Gh4Gh4Gh4Gh4Gh4Gh#4Gh4GhL4Gh4Gh4Gh^4Gh4GhA4Ghf4Gh4Ghl4Gh}4Gh4GhU4Gh4Gh&,4Gh4Ghw4Gh,4Gh4Gh"4Ghq4Gh4GhH4GhC4Gh4Gh4Gh4Gh4Gh4Gh.4Gh4Gh4Gh,4Gh4Gh 4Gh,4Gh54Ghq4Gh4Gh"4Gh4Gh!4Gh4Gh4Ghi4Gh4Gh$4GhH4Gh4Gh4Gh: 3##########..###.# #..# #.# #..# #.#4Ghe  #..# #.##..# #.#4Gh #..###.#########>.............4Gh ..#.........##.......@......(-338.8 (49.0).#4Gh* u.#.#######.###.....#.#.# #.#.###.#...##.#.#.#.###.##.#.#.#.######.#...#...# 4GhP W...#.##...##.#####. ##..#4Ghq ` #.........#.......[..4Gh E 4Gh64Gh6F-9.8 (504Gh"4Gh% _Found 2 stones.6Gh 6Gh[ 6Gh҅ 6Gh 6Gh B6Gh 6Gh =..###.# 6Gh :#..# #.# #..# #.# #..# #.# #..# #.# #..###.###>.......?# 6Gh1 ##..#.........##. #..6GhK S.....(.K 6Gh\ #.#######.#.#######.##.. #.#.....#.#.# # 6Ghn 6Gh˓ x#.#### K   kobold (missile, asleep) #.#...#...# ... #.##...##.#####. ##..# #..6Gh& j#..... ..[..6Gh( 40.8 (1.0)  A kobold comes into view. It is wielding a +0 short sword.6Gh͝ bK.K)6Gh 6GhG 4==1.8 (26Ghצ 6Gh ( _The kobold shouts!7Gh%..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.# #>.?# ..#.##.# ...@...(K. .#.#.#.##. .#.....#.#.# # 7Ghb.#.#.#.##### 7Gh:7Gh4K.7GhϬK--2.8 (1Kinetic Grapnel7Ghl7Gh97Gh` /..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.## #>.7GhDa H?# ..#.##.#K. #.#.#.##...# 7Ghna #.....#.#.# .# # #.###.#...# .# #.#.#.###.# .# 7Gha ~#.#.#.##### .# #...#...# .. 7Gha H##...##.#####. .. 7Ghq F((7Gh ..7Gh 18---=-37Ghw 7Gh  D _The kobold throws a stone. The stone hits you.8Ghފ ######..###.# Salty123 the Tinkerer #..# #.#8Gh  Mountain Dwarf #..# #.# Health: 18/20 =====================--- #..# #.#8GhE  Magic: 3/4==================------ #..# #.#8Ghm  AC: 2Str: 12 #..###.##########  EV: 108Ghʋ Int: 15 #>.............?#  SH: 0Dex: 8 ######..#.........##.###  XL:  2 Next:  0% Place: Dungeon:1 8Gh ................@**K....  Noise: =--------  Time: 343.8 (0.0) #######.#.#######.##...#  a) +0 hammer 8Gh l#.....#.#.# .# #  Cast: Kinetic Grapnel #.###.#...# .# #.#.#.###.# .# #.#.#.##### .#8GhC  K   kobold (missile) #...#...# .. ... ##...##.#####. .. ##..# 8Ghj ........#..... ..[.. _The kobold shouts! _The kobold throws a stone. The stone hits you.  8Gh oAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)8Ghê ######..###.#Salty123 the Tinkerer#..# #.#Mountain Dwarf#..# #.#Health: 18/20 =====================---#..# #.#Magic: 3/4==================------#..# #.#AC: 2Str: 12#..###.##########EV: 10Int: 15#>.............?#SH: 0Dex: 8 ######..#.........##.###XL:  2 Next:  0% Place: Dungeon:1 ................@**K....Noise: =--------  Time: 343.8 (0.0) #######.#.#######.##...#a) +0 hammer #.....#.#.#.# #Cast: Kinetic Grapnel #.###.#...#.# #.#.#.###.#8Ghi M[m.# #.#.#.#####.#K   kobold (missile) #...#...#.. ... ##...##.#####. .. ##..# ........#.......[.. _The kobold shouts! _The kobold throws a stone. The stone hits you.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)8Gh* 7throws a stone. The stone hits you.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  The kinetic grapnel hits the kobold but does no damage.8Gh2 H.K(8Gh'3 24.8 (1 _8Gh|7 8Gh8 9Gh5######..###.# Salty123 the Tinkerer #..# #.# Mountain Dwarf #..# #.# Health: 18/20 =====================--- #..# #.# Magic: 2/4============------------ #..# #.# AC: 2Str: 12 #..###.##########  EV: 10Int: 15 9Gh6#>.............?#  SH: 0Dex: 8 ######..#.........##.###  XL:  2 Next:  0% Place: Dungeon:1 ................@*K(....  Noise: =--------  Time: 344.8 (0.0) #######.#.#######.##...#  a) +0 hammer #.....#.#.# .# #  Cast: Kinetic Grapnel #.###.#...# .# #.#.#.###.# .# #.#.#.##### .# K   kobold (missile) #...#...# .. ... ##...##.#####. .. ##..# ........#..... ..[.. Aim: a kobold, wielding a +0 short sword and quivering stones (67% to hit) _The kinetic grapnel hits the kobold but does no damage.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line9Gh6gAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)9Gh*@ ######..###.#Salty123 the Tinkerer#..# #.#Mountain Dwarf#..# #.#Health: 18/20 =====================---#..# #.#Magic: 2/4============------------#..# #.#AC: 29Gh@ 7Str: 12#..###.##########EV: 10Int: 15#>.............?#SH: 0Dex: 8 ######..#.........##.###XL:  2 Next:  0% Place: Dungeon:1 ................@*K(....Noise: =--------  Time: 344.8 (0.0) #######.#.#######.##...#9GhA a) +0 hammer #.....#.#.#.# #Cast: Kinetic Grapnel #.###.#...#.# #.#.#.###.#.# #.#.#.#####.#K   kobold (missile, grapneled) #...#...#.. ... ##...##.#####. .. ##..# ........#.......[..Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is severely wounded.9Gh &.9Gh 8(9GhjW -.9GhW R7-5.8 (19Ghv^ 9GhX`   Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is severely wounded. _The kobold throws a stone. The stone hits you.:Ghn..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.### #>..?# ..#.##.#K(..#.#.##...# .....#.#.# #.# .# .###.#...# #.# .#.#.###.# #.# .#.#.##### #.# ...#...# #...##.#####. . :Gh^#j8=6:Gh%:Ghb(T _The kobold closely misses you.:GhJX  The grapnel guides your strike. You hit the kobold.:GhvC):Ghn38.2 (1.4Kinetic Grapnel:GhH:Gh՗J _You kill the kobold!======.....?# ..#..##.#####..)@..-66.2 (18.0).#.#######.##...###[#.#.# #.# ##.# ##.#...# #.# .###.# #.# .##### #.# ..#...# #.. ... ..##.#####. ... ..@# ..#.........##.#####. ...........)(........#.#.#######.##...###[# ..#.#.# #.####.# #.#...# #.# ..# #.###.# #.# #..# #.##### #.# #.. #...# #.. ...,=Gh@=GhC=GhRL=GhN=GhP=Gh[X=GhFd`  Things that are here:  a +0 ring mail; a +0 ring mail=Ghd=Gh;e _=Ghf=Ghl=Ghn,=Gh8p=Ghr=Ghv,=Ghv=Ghx=Gh{,=Gh{=Gh}=Gh=Gh6=Gh]=Gh?=Gh",=Gh==Gh=Gh\=Gh=Gh=GhՑ=Gh),=Gh*=Gh1=Gh,=GhW=GhC=GhV=Gh=Gh=GhҜ=Gh,=Ghb=Gh=Gh*,=Gh^=Gh _You open the door.=Ghϭ@  There is an open door here.=Gh=Gh _=Ghΰ=Gh|=Ghp,=Gh=Gh=Ghֻ,=Gh2=Gh =Ghr,=Ghv=Gh=Gh=Gh=Gh&=GhB=GhM=Ghj=Gh=GhG=Gh=Gh==Gh=Gh=Gh]=Gh=Gha=Gh=Gh=Gh&=Gh=Gh=Gh=Gh=Gh@=Ghr=Gh=Ghp=Gh7,=Gh=Gh =Gh ,=Gh+ =Gh<=Gh,=Gh3=Gh)A  You see here a +0 ring mail.=Gh,=Gh- _=Gh-=Ghw/=Gh1=Gh02=Gh2=Gh7=Gh9,=Gh:=GhF=GhF=Gh I,=Gh9J=GhL=GhZ #### ...# ##### ...# ....# #########...# .##.#####...........# .)(.............@...+ .##...###[#######...# ####.###.# ...# Kinetic Grapnel .# #..##.# ...## ##..#.# #J... .######...# .....J   endoplasm (asleep) ..........# ...... .....###..#######....### .....+...[........=Ghne1418.2 (48.0)=Ghg,9.2 (49=Gh}n=Ghu] _An endoplasm comes into view.=Ghd P ####  ...#  ...# .# #########...# .#####...........# .)(.............@...+ .###[#######...# .###.# ...#  #..##.# ...#  ##..#.# #J... ...# ..... .......# ...... .....### ..[.=GhB y ####  =Gh(C $...#  ...# .# #########...# .#####...........# )(.............@...+ .###[#######...# .###.# ...#  #..##.# ...# ##..#.# #J...=GhC R...# ..... .......# ...........###.[.=Gh.J =GhL =Gh_Y w _An endoplasm is nearby!>Gh##### #...#  #...# # #...# ##.#####.# )(..............@..+ >Gh##...###[#...# ####.###.# #...# # #..##.# #...# # ##..#.# .#J... ######...# # ..... ......# ........###.....+...[.>Gh>Gh920.2 (1.0) _>Gh>Gh>Gh#####... #### ...# ######## ##.#####........ >Gh#)(......+ ##...###[#######@..###.###.#  #..#..>GhV.#J...#####..# ..... ...... .......>Gh###..#######....####+...[.......#>Gh3####..######>GhH>Gh3&1>Gh+>Ghn>Gh ##### #...#  #...# # #...# .#####.# (.+ ...###[#######.@.# .###.# #...#  #..##.# #...#  ##..#.# .#J......# ##......# ........ ###..#....####+...[...........# >Gh >Gh &2>GhN >Gh ?GhV#####... ### ..# ######## #.#####........ (.................+ #...###[#######...###.###.# ?Ghȼ #..#....#J... #####...# ###....... ..... .........###..#######....#####+...[...........# ?GhK   kobold (asleep)####..######.K '#######....##?Gh  A kobold comes into view. It is wielding a +0 dagger.?GhzhJ.J3?Gh~?Gh/^ _The endoplasm quivers.@Ghl   Salty123 the Tinkerer ##### Mountain Dwarf #...# Health: 20/20 ======================== ### #...# Magic: 3/4@Gh+m ==================------ ..# #########...# AC: 2Str: 12 #.#####...........# EV: 10Int: 15 (.................+ SH: 0Dex: 8 #...###[#######...#@Ghm  XL:  2 Next:  3% Place: Dungeon:1 ###.###.# #.@.# Noise: ---------  Time: 423.2 (0.0)  #..##.# #.J.# a) +0 hammer  ##..#.# ..#....  Cast: Kinetic Grapnel #####...# ###....... ........# ......... @Ghm n...###..#######....#####  J   endoplasm ...+...[...........#  K   kobold (asleep) ...####..######.K..# '#######....##@Gh n OA kobold comes into view. It is wielding a +0 dagger. @Gho _The endoplasm quivers.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)@Gh Salty123 the Tinkerer#####Mountain Dwarf#...#Health: 20/20 ======================== ####...#Magic: 3/4@GhU ==================------ ..# #########...#AC: 2Str: 12 #.#####...........#EV: 10Int: 15 (.................+SH: 0Dex: 8 #...###[#######...#XL:  2 Next:  3% Place: Dungeon:1 ###.###.# #.@.#Noise: ---------  Time: 423.2 (0.0)#..##.# #.J.#a) +0 hammer##..#.# ..#....Cast: Kinetic Grapnel #####...# ###....... @Gh ........#......... ...###..#######....#####J   endoplasm (grapneled) ...+...[...........#K   kobold (asleep) ...####..######.K..# '#######....##Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded.@Gh Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded.  @Gh8 GThe endoplasm freezes you.@GhW f16-----=4.2 (1@Gh @GhѦ % _You are frozen.AGhe##### #...#  #...# # #########...# .#####.....# .......+ ...###[#######...# .###.# #..@#  #..##.# #.J.#  ##..#.# ...#.... ...# ####.......# +.........AGh(###..#######....##### +...[...........# ####..##### AGh AGh b7=----5AGhAGh@ _The endoplasm hits you but does no damage.AGh' #####... ## .# ############........................+###[#######...# ##.###.#  #..J#..#.# .....#.......). ####...# #####.......... AGh .... +..........###..#######....######+...[...........# ####..######.K #######....###.. ............##AGho   Found a spear.  The endoplasm freezes you.AGhI h14-----6AGh AGhd % _You are frozen.BGh\  The grapnel guides your strike. You sock the endoplasm!BGh>\  You kill the endoplasm!BGhb.KK   kobold...#BGhZx10==7.6 (1.4Kinetic GrapnelBGh}BGh( _The kobold shouts!CGh$s... ## .# ############........................+###[#######...# ##.###.#  #..#######..#.# .....#.@.....). ####...# #####.. .......# +###..#######....######+...[.........K#CGh-t####..######... #######....## .............CGhuCGh|:K.CGh15==----80Kinetic GrapnelCGhCGh CGhb!## .# ############..................+###[#######...# ##.###.#  #..##.# ##########..#.# .....#.......). ####...# #####.. .......# +###..#######..K.######+...[...........#####..###### #######....## ............. ######.....#CGhcCGhi:K.CGhjA--9CGhpCGhurCGh +## #...# Salty123 the Tinkerer .# #########...# Mountain Dwarf .#####...........# Health: 15/20 ==================------ .................+ Magic: 2/4============------------ ...###[#######...# AC: 2CGh$ Str: 12 ##.###.# #...# EV: 10Int: 15  #..##.# ### #...#######  SH: 0Dex: 8 CGhg  ##..#.# .....#.......).  XL:  2 Next: 10% Place: Dungeon:1 ####...# #####..@.......  Noise: ---------  Time: 429.6 (0.0) CGh :.......# +..K.......  a) +0 hammer ..###..#######....######  Cast: Kinetic Grapnel ..+...[...........# ..####..######....# #######....###....#CGh w K   kobold CGh' <............##....# .............#....# CGhJ A######.....#.#You kill the endoplasm! CGht 0_The kobold shouts!  CGh Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionCGh nShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)DGh,###...#Salty123 the Tinkerer .# #########...#Mountain Dwarf .#####...........#Health: 15/20 ==================------ .................+Magic: 2/4============------------ ...###[#######...#AC: 2Str: 12 ##.###.# #...#EV: 10Int: 15  #..##.# ### #...#######SH: 0Dex: 8  ##..#.# .....#.......).XL:  2 Next: 10% Place: Dungeon:1 ####...# #####..@.......Noise: ---------  Time: 429.6 (0.0) .......# +..K.......a) +0 hammer ..###..#######....######Cast: Kinetic Grapnel ..+...Gh0m[...........# ..####..######....# #######....###....#K   kobold (grapneled) ............##....# .............#....# ######.....#.#Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is heavily wounded.DGh14--=30.6 (1DGh DGh#  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is heavily wounded. _The kobold hits you with a +0 dagger.DGh̻ Y  The grapnel guides your strike. You sock the kobold!DGh D)DGh n32.0 (1.4Kinetic GrapnelDGh DGh` J _You kill the kobold!EGh  .# ############..................+###[#######...# ##.###.#  #..##.# #####...#######EGhV u#..#.# .....#.......). ####...# #####.. .......# +###..#######....######+...[...........# #####.# .#####.....#.####.#EGhWEGhf15==-30EGh1EGhO _You see here a +0 dagger.EGh _ ####........ ...........+###[#######...# ##.###.#  #..##.# #####...########..#.# .....#.......). ####...# #####.. .......# +..)###..#######..@.######+...[...........# ####..######.# ....##.....#....# ##.#EGh EGh G-4 _EGh" EGhE$ FGh .3========6=======7==FGh8==4=============9=20===FGhFGhzFGh FGh FGh FGhFGhCFGhFGhFGhFGhFGhFGhb$ FGh$FGh#%_You open the door.FGh)FGh)FGhB*3==FGh,FGh1FGh4FGh5FGh 8FGhD<FGh@FGh@GGhGGhGGhGGhGGh GGhGGho,GGhDGGhGGhGGh+GGh:#GGh*$,GGh$GGh%GGh&,GGh'GGh(GGh),GGh*GGh+GGh -GGh;-GGh.GGh0GGhD2,GGh3GGh]5GGh27GGhV7GGh8GGh};GGh\=GGh=GGh>GGhAGGhC,GGh.EGGhtGGGh{IGGhIGGhKGGhMGGhO,GGhPGGh=T7 _You open the door.GGhyV3GGhWGGhFa@  There is an open door here.GGhccGGhc _GGhdGGhgGGhh,GGh4jGGh@lGGhm,GGhoGGh qGGhr,GGh-tGGh vGGhw,GGh\yGGhzGGh #####  #...#  #...# ####GGh/###...# ....#...########.....#........'.....@......>81.0 (47.0) GGh/#######...########...... ### #...# ....^GGh[ .#####...####### .... #......#.......). ... #.#####.......... ..GGh.....'..)....... . #######....######......GGh#.#GGhGGh,2.0 (48GGhGGhl; _Found a stone staircase leading down.HGh 4HGh HGhH  HGhi @_Unknown command.JGh"JGhJGh]JGhF _Unknown command.NGh [?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) QGh[ [?25l[?1cQGhL!quitQGh:  --more--RGhrRGhInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) RGh,Scrolls (go to first with ?)  e - a scroll of fog {unknown}  f - a scroll of fear {unknown} Potions (go to first with !) RGhn c - a potion of magicd - a potion of enlightenment {unknown}TGh6<TGh7Goodbye, Salty123.11 Salty123 the Tinkerer (level 2, 20/20 HPs)Began as a Mountain Dwarf Forgewright on Aug 27, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:03:24 (477 turns). TGh8Best Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the OrbTGh783. 2384189 PhDFreak FoSh-27 escaped with the Orb4. 2089141 Snazzyish MiFi-27 escaped with the Orb5. 1995115 stinkchink DrGl-27 escaped with the OrbTGhU8r6. 1839544 StubbyHors MiFi-27 escaped with the Orb7. 1566954 stinkchink CoHu-27 escaped with the OrbTGht88. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)9. 713450 stinkchink TrFi-27 slain by an Orb Guardian (Zot:5)  TGh8U10. 682813 Bystandard MiBe-27 engulfed by a green draconian monk's poison gas  TGh811. 670093 NBKilla MfSh-27 slain by a bennu (Tomb:3)  12. 660057 Snazzyish MDFi-27 slain by a tainted leviathan (Hell)  TGh813. 653767 PhDFreak FoFi-27 blasted by Lom Lobon (Pan)  14. 653471 PhDFreak FoSh-27 blasted by an orb of fire (Zot:5)  15. 640133 Snazzyish MDFi-27 shot by an iron giant (Zig:9)UGhUGhUGhG? [?25h[?0c [?1051l[?1052l[?1060l[?1061l