hKi Player: Salty123 Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-08-27.22:49:50.ttyrec Time: (1756334990) Wed Aug 27 22:49:50 2025 h&% [?1051l[?1052l[?1060l[?1061hhK& V)0[?7h[?25l[?1ch h Salty123 the SneakPoltergeistHealth: 11/11 ========================Magic: 3/3========================AC: 2Str: 4EV: 11Int: 17SH: 0Dex: 14XL:  1 Next: 40% Place: Dungeon:1Noise: ---------  Time: 96.3 (0.0)a) +1 daggerNothing quiveredFly h+##...#....#....+#...##.# #.#...##..##.#.#####...#######..#.#......#.......)###...#.#####.@............#.....'.........###..#######....#####+...[.....).....#####..######....# +#######....###....# hz.............##....# ..............#....# #######.....#.####.#hW bWelcome back, Salty123 the Poltergeist Enchanter.h lGame seed: 4903199842236883296 (custom seed)hehNhPhW _Press ? for a list of commands and other information.h h h8 h$ hg h P _h ,h? h h h h hy hd ,h h0# ha# h# hD$ h) hN. ^ ##### #...# #...# ########...# h.  .....#  .......@...+ 101.3 (5.0)h.  [#######...#  #.# #. #...#  #..##.#.#####...###### #..#.#......#.......)  ###...#.#####......... h/ a.....#.....'......... h./ ###..#######....##### +...[.....).....#hU5 h6 *2.3 (6h9 h: @ _Found a ring mail.hhhhhhBhhhh2hXhhIh;h > _You reach down and open the door.ho 3h h8There is an open door here.h.h _h),hhhhPhhhh:hhhi h!h_#h#h$h%h?,##### #...# #...# #### #######...# ....# ..........########.....# ..........'.....@......>12.3 (10.0) h,#######...#...... #...# ....^ #.#####...###### .... #......#.......) ... #.##...... .. #.....'......... . #######....##### h~1h1+3.3 (11h6h+8; _Found a stone staircase leading down.h)_hc_h`hchfhh,hjhmhamhnhph7s,h5thewhyhyh{h\}hhhhuhXhh]hh!hh0hlh*hÜhh\h hNhh~hnh,hhF _You reach down and open the door.hhɲh%hD@  There is an open door here.hha _hܽhhdhhhhhhhhhhhhthhDhh,hhh h\hhNhhhhhk,hhChhh|hhxhhhh ,hhh,hqh)h,hh]h,hhh h9hhhhhhh ,h h h ,he h h ,h' h h ,h2 h h ,h h[ h` ,h h h h h h h h h8 hZ h h h hY h< ,h h h? ,h h hF ,h h" h# ,h# hm% h<& h|& h& h( h ) ,hr) h* h+ h+ h+ h, h- h%. hx. h/ hg1 ,h2 h2 h|3 ,h3 hk4 h5 ,h\5 h6 h6 ,h 7 h7 h'8 ,hc8 h8 h9 ,h9 hL: h: h: h*; h; hg< h< h< hN= h= h> h> h? h[A ,hA hB hB ,hB h{C hD ,hZD h"E hE ,hE h\F h G ,h@G hG hH hH hH hI hJ ,hPJ hJ hyK ,hK hwL hM ,hQM hM hwN hN hN hfO hO hP h*P hP hQ ,hHR hR hRS ,hS hIT h=U hU hV hHW hgX hX hX hY h8Z ,hZ h4[ h[ ,h\ h] hg _#.#  #.#  #.#   #.#   #.#   #.#   hoh #.#   ##.##   .......@....#  85.3 (72 %####              hi       hm hm +6.3 (73hs ht M _Found a quill talisman.h hX hy hs h hP Bh h5 h h hE hd hݾ hѿ hv ,h h hi h h hJ h  ~~ #.#  #.#  #.#  #.#  #.#  #.#  #.#  ###########.##  #.@..........#  #%###### #. #. #. #. J   endoplasm (asleep)J.  #.    hK 291.3 (5.0)h *2.3 (6h he ] _An endoplasm comes into view.hּ3h)ha _An endoplasm is nearby!h7% #.#  #.#  #.#  #.#  #.#  #.# ###########.##  #............#  #@############ hO7 #.#  #.#  #.#  #.#  J.# hv7 #.#  ###  h=h?13.3 (1 _hdDhFt _You see here a quill talisman.h ###########.##............%########### J##h B4 _h h. h R###########.##............%###########.# J##h) ht %5h h h]T###########.##............%###########.# J###hbhb%6hfh!hhΆ###########.##............%###########.# ......J####### ##hh%7hhhu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!hڲj.h-68hhM _You kill the endoplasm!h  #.# ###########.##  #............#  #%############  #.#  #.#  #.# ########.# .......@.# ########.#  ###  hz h %9ht hۦ h Ih h ,hf ,h ,hH h h ,h h h1 ,h h hw ,h hX h ,h hn h ,h h h h h h h h hq ha h ,h h h h hh h h h h1 h4 hL hv h h# h ##..~~~._.~≈ .~.~≈≈~..~≈ #..≈≈≈~~~≈≈ ######.≈~~≈≈≈≈~≈ #....#..~~~~~≈≈≈ #%####~...~~..~~ #.#  #.......~.. #.#  #@# #.# 2123.0) ##.############.# #...............# ###############.# ###h A3.3 (14h h[ < _Found a faded altar of an unknown god.h 3h h hDh1,Water h,h.hL.(h /h?2h8##≈≈≈## #.###### #.#####.# ..~....~. #~~~.~~.. h9 #.~~~≈~~~  #..~≈~≈~~≈ #######.~≈≈~≈~~≈≈ h<9.r......≈~~~...~≈≈ ########@.~~~._.~≈≈ ........~.~≈≈~..~≈≈ h~9########..≈≈≈~~~≈≈≈ ### #.≈~~≈≈≈≈~≈≈ #..#..~~~~~≈≈≈~ #%#h9#~...~~..~~. #.# r   quokka (asleep)#.......~... #.# h9###.######## #.# ##.############.#h@221.3 (8.0)h"A*2.3 (9h;E%_hHY _A quokka comes into view.h  #.# ##### #.#####.#  ..~....~.  #~~~.~~..  #.~~~≈~~~  #..~≈~≈~~≈  #######.~≈≈~≈~~≈≈  .r......≈~~~...~≈≈  #@.~~~._.~≈≈  ........~.~≈≈~..~≈≈  ########..≈≈≈~~~≈≈≈  #.≈~~  #..~~~~~≈≈≈~ #% #~...~~..~~.  #.......~...  ###.######## h_  #.# ##### #.#####.#  ..~....~.  hq#~~~.~~..  #.~~~≈~~~  #..~≈~≈~~≈  hS<#######.~≈≈~≈~~≈≈  .r......≈~~~...~≈≈  hz#@.~~~._.~≈≈  h........~.~≈≈~..~≈≈  ########..≈≈≈~~~≈≈≈  #.≈~~  #..~~~~~≈≈≈~ #% #~...~~..~~.  #.......~...  ###.######## hhh,h] _A quokka is nearby!he  #.# ##### #.#####.#  ..~....~.  #~~~.~~..  #.~~~≈~~~  h6#..~≈~≈~~≈  #######.~≈≈~≈~~≈≈  .r......≈~~~...~≈≈  #@.~~~._.~≈≈  ........~.~≈≈~..~≈≈  ########..≈≈≈~~~≈≈≈  hX#.≈~~  #..~~~~~≈≈≈~ #% #~...~~..~~.  #.......~...  ###.######## h\  #.# ##### #.#####.#  ..~....~.  #~~~.~~..  #.~~~≈~~~  #..~≈~≈~~≈  #######.~≈≈~≈~~≈≈  .r......≈~~~...~≈≈  #@.~~~._.~≈≈  ........~.~≈≈~..~≈≈  ########..≈≈≈~~~≈≈≈  #.≈~~  #..~~~~~≈≈≈~ #% #~...~~..~~.  #.......~..h ].  ###.######## hhP_hys _A quokka is nearby!h(X  #.# ##### #.#####.#  ..~....~.  #~~~.~~..  #.~~~≈~~~  #..~≈~≈~~≈  #######.~≈≈~≈~~≈≈  .r......≈~~~...~≈≈  h#@.~~~._.~≈≈  ........~.~≈≈~..~≈≈  ########..≈≈≈~~~≈≈≈  #.≈~~  h@#..~~~~~≈≈≈~ #% #~...~~..~~.  hT#.......~...  ###.######## h  #.# ##### #.#####.#  ..~....~.  #~~~.~~..  #.~~~≈~~~  #..~≈~≈~~≈  #######.~≈≈~≈~~≈≈  .r......≈~~~...~≈≈  hH#@.~~~._.~≈≈  ........~.~≈≈~..~≈≈  ########..≈≈≈~~~≈≈≈  #.≈~~  hC#..~~~~~≈≈≈~ #% #~...~~..~~. hނ #.......~...  h`###.######## h-P_hvh?] _A quokka is nearby!hnP≈≈## #.#≈≈≈## #.# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~########.~≈≈~≈~ ..r....@.≈~~~...~≈≈ ########..~~~._.~≈≈ ........~.~≈≈~..~≈≈ ########..≈≈≈~~~≈≈≈ ## #.≈~~≈≈≈≈~≈≈ #. #..~~~~~≈≈≈~ #% #~...~~..~~. #.37m #.......~... #.#. #.hZ&_h13.3 (1 _hhch 3h h hP  ##≈≈P≈≈## #.# ##≈≈≈## #.# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈#.~≈≈~≈~~≈≈.r...@..≈~~~...~≈≈#..~~~._.~≈≈ .~.~≈≈~..~≈≈ #..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈ # #..~~~~~≈≈≈~ # #~...~~..~~. # #.......~... # ###.# #4_h : ##≈≈P≈≈## #.# ##≈≈≈## #.# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈#.~≈≈~≈~~≈≈.r..@...≈~~~...~≈≈#..~~~._.~≈≈ .~.~≈≈~..~≈≈ #..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈ #..~~~~~≈≈≈~  #~...~~..~~. #.~... ###.#h;5hh hQS ##≈≈P≈≈## #.# ##≈≈≈## #.# ##### #.#####.# ..~....~. #~~~.~~.. #.~~~≈~~~ #..~≈~≈~~≈#.~≈≈~≈~~≈≈.r.@....≈~~~...~≈≈#..~~~._.~≈≈ .~.~≈≈~..~≈≈ #..≈≈≈~~~≈≈≈  #.≈~~≈≈≈≈~≈≈ #..~~~~~≈≈≈~ hFR #~...~~..~~.  #.~...  ###.#h) #.#≈~#.....#.ß~.#...S. .+.P#.....  #ß####~~.....# #~ #...#  #...#  . ..##..@##### .r.......'...# ##....##...###.# #... ##### #.# #.# #.# #.# #.# #.# r   quokka ( #.# ####.### S   ball python (constriction, asleep) #.# #....... #.# #.######hqHh;I05.3 (1.0)hGPhtY _A quokka comes into view.hN #.#≈ #..... #.#≈ #.....#.ß~ #...S. .+#.....  #ß.....###h#.....# #~ #...#  #.@.#  . ..##...##### . r.......'...# ##. ...##...###.# #..h=... ##### #.# #.#.. #.# #.# S   ball pyth{Nhon (constriction, asleep)# #.# #.# #.# ####.## #.# #......h ;6hX h h  #.# #.....# #.# #.....# #.# #.....##.ß #...S.# .+#.....#  #ß#+#.....####..........#  #@..#  #...#  .hx  ..##...##### . r.......'...# ##. ...##...###.# #.. ... ##### #.# #.# .. #.# #.##h  #.# #. #.# ####.#h ;7h' h) hxu.#.#.ßS.+  ß#+#.....###............##... #...# . ..##...#### r.......'..# ...##...##.. #####..# hxh8hh?h.#.#.ßS.+  h ß#+#....@####....##... #...# hܪ.....##...#### ..r.......'..#. ...##...##.. #####..h;9hEhAhj M#####.#.#.ßS.+  ß#+#.....####.....#.##...##..... #...#..r   quokka (asleep)r..#####hx Y70hz  The helpless ball python fails to defend itself.  You puncture the ball python!hE†h6-91hhO _You kill the ball python!h| # # ####### # #.....# #. #.....#hp #. #.....# #. #.....# #. #.....##. #...@.# .h #.....#   #+#.....### ..........#häv +.....##...#h#..... #...#  h#.....##...#####h$+..r.......'...# ##..##...###.# #.h(h%2hβh¶x _You see here a ball python corpse.hE'  ######## # #.....# # #.....# # #.....# # #.....# # #.....# # #...†.#  #..@..# #+#.....###  ..........# +.....##...# #..... #...# #.....##...##### +..r.......'...## #.....##...###.#  ... ##### #.# #h) ,3 _hd3 h #######  #.....#  #.....# h( #.....#  #.....#  #.....#  #...†.#  #.....##+#.@...###h#..........#+.....##...# #.....##...# #.....##...##### +..r.......'...# #.....##...###.# #.....###### #.# .. #.#hh'%4h^hh. #.....# #.....# #.....# #.....# #.....# #...†.# #.....###+#.....####...@......# +.....##...#h+ #.....##...# #.....##...##### +..r.......'...# #.....##...###.# #.....###### #.# #.....# #.# # #.#hh]%5hwhXhj"  #.....#   #.....#   #.....#   #.....#   #...†.#   #.....#  ##+#.....###   #..........#   +..@..##...#   #.....##...#   #.....##...#####   +..r.......'...#   #.....##...###.#   #.....###### #.#   #.....# #.#   ####### #.#    #.# #hr;6hxhtc  #.....#   #.....#  #.....#  #...†.#  #.....# ##+#.....###   #..........#   +.....##...#   #.@...##...#   #.....##...#####   +..r.......'...#  hnu #.....##...###.#   #.....#### #.#   #.....# #.#   ####### #.#    #.#   #.#hy;7h}hhrE ....†.##+###..........+.....##..#####+..r.......'...#.....##...######## hE H ##### h*L hL %8h Q hR hE †.##+#.....###..........+.....####...#####+.@r.......'...#.....##...########  ##### ###hD h 9hh hB h@ #...†.#  #.....#  ##+#.....###   hs#..........#  +.....##...#  #.....##...#  #.....##...#####   +..r.......'...#  #..@..##...###.# h #.....###### #.#  #.....# #.#  ####### #.#   #.# #   #.# #  h/ #.# #   #.#####   #......hhCC80h   The helpless quokka fails to defend itself.  You puncture the quokka!† #...†.#Salty123 the Sneak  #.....#Poltergeist  ##+#.....###Health: 11/11 ========================  #..........#Magic: 3/3========================  +.....##...#AC: 2Str: 4  #.....##...#EV: 11Int: 17  #.....##...#####SH: 0Dex: 14  +..†.......'...#XL:  1 Next: 110% Place: Dungeon:1  #..@..##...###.#Noise: ---------  Time: 281.2 (0.9)  #.....U 40m###### #.#a) +1 dagger  #.....##.#Nothing quivered  ########.#Fly  #.# #  #.# #   #.# #   #.#####   #...... The helpless ball python fails to defend itself.  You puncture the ball python! _You kill the ball python! _You see here a ball python corpse.  The helpless quokka fails to defend itself.  You puncture the quokka! _You kill the quokka!You have reached level 2!  --more--h7/175/52 4%  _hh h0hhh| _hސhh,h7hF _You reach down and open the door.hޚhh1Bh,hhthhԦhah-F _You reach down and open the door.h֫hhhhw,hhth,hhijF _You reach down and open the door.h{3h%hݷ@  There is an open door here.hh  _hMh hȺ,hhhQhqhhfhhhQhhh hhhhhwhhhh.hqhB     .#   .#   .#   .#   ###.#   ...####h.   #.   #@#######   #.#.....#   #.#.....#   #.#.....#  #.#.....# #.#.....# h   jackal (asleep) h#.#...†.# #.#.....# ##'#.....###h098.2 (17.0)h+9.2 (18hhY _A jackal comes into view.h .# .# .# .# ###.# ...####h.  #........  #@#  #.#  #.#  #.#  #.#  #.#  #.#...†.#  #.#  ##' hj7.#.#.#.# ###.# ...####h.  #........  #@#  #.#  #.#  #.#hk  #.# #.#  #.#...† #.# ##'h@q3h0uhw] _A jackal is nearby!h  .# .# .# .# ###.# ...####h.  #........  #@#  #.#  #.#  #.#  #.#  h #.#  #.#...†.#  #.#  ##' h0.#.#.#.# ###.# ...####h.  #........  #@#  #.# h1 #.#  #.#  #.#h<1Y #.# h^1m #.#...†h1~ #.# ##'h1 hw<IhB] _A jackal is nearby!h  #.#  #.#  #.#  #.#   #.#  ht#.#####.#  ........####h #.@....... #.######## h8Z#.#.....#  hV#.#.....#  #.#hsc #.#.....#  h\#.#.....# h=#.#...†hDŽF.# .#.....h!#hɋhN9300.0) _h/hʒhw\ #.#  #.#  #.#  #.#  #.#  #.#####.# . .####h..h #. #.#. #.#.....#  #.#.....#  #. #.#.....# h 2 jackals (asleep) #. #. h^h_heg.hh1 asleep)hne%1hih$lY _A jackal comes into view.h #.# #.# #.# #.# #.# .hp #.#####.# ...####...h.#...@h.#.#.#.#.....# #.#.....# h M#.#.....# h hX -=2h) h > _The jackal bites you but does no damage.h h] ,3.1 (0.9h h _You closely miss the jackal. The jackal barely misses you.h]  You hit the jackal but do no damage.The jackal bites you but does no damage.h ^,4.1 (1.0hchjeT _The jackal closely misses you.hGB5.0 (0.9h3KhOM _You hit the jackal but do no damage. The jackal closely misses you.hG`  You barely miss the jackal.h%9hh> _The jackal bites you but does no damage.hl  You hit the jackal but do no damage. The jackal closely misses you.hm '6.8hq ht S _The jackal barely misses you.hc (  You hit the jackal.  The jackal is moderately wounded.5---7.8 (1.0 _The jackal bites you.hϊ  You hit the jackal.  The jackal is heavily wounded.h1A6=--hK%8.7 (0.9hǏhZS _The jackal barely misses you.h*8  You hit the jackal.h~.h   jackal (hk 5129.7 (1.0hhwJ _You kill the jackal!h (#.# #.# ##.# ..#.# ..?#.# ...hkW##.#####.# ..+.####...h.##.##.#.h##.#.....# ##.#.....# ##.#.....# h##.#.....# ##.#.....# # h*hhT.-10h h hU_Found a scroll labelled OFFALITEYM.hS##.# .....###.# ..$..###.# .....##.# .....?.##.# ...##.#####.# ..+..####...h.h#.#.#.#.#.#.#.#.....# h#.#.#.....# #.#.#.....# #.#.#.....# h#. hh 2 jackals (asleep)#.#.....# #.h?y#.#...†.# .#.#.....# hv(#hh  A jackal comes into view.hL?-1h\h2* _Found 7 gold pieces.hks hs j7===2hz h(| hh%3hhh ########. .......# #.#.# ......# #.#.# ...$..####.#.# ........#.hA x#.# #.....?.#. #.# #.####.#####.# +.......++.........####@..h...##.#.............##.#.########....##.#.#.....# ..h##.#.#.....# ####.##.#.....# #.#h #.#.....# #.##.#.....# #.ß#.#...†.# .+4h h h Il#..# h]I#.#.# #......# #.#.# #...$..##.#.# .#.#.# #.....?.# hI#.#.# #.# ##.#.#####.# +.hI+ +..hI)####.@.h...# #..##.# #.#.#hI....# #.#.#.....# ...h# #..#hJ#.#.....# #### #.##.#.....# #.#≈#.#.....# h?J#.#≈#.#.....# #.ß~#.#...†.# .+.hMhNhgh..h.hh====5 _The jackal barks!hhh= gh.g   hobgoblin (wandering)  You barely miss the jackal. The jackal closely misses you.h+~===---6.6 (0.9h"(h*\ _A hobgoblin comes into view.hMn hn hp %  hHp {You closely miss the jackal. The jackal closely misses you.hix kg.h.hx J6-----hx 7.5h h + _The jackal bites you.h.......# ##.# #......# # #.# #...$..#### # #.# ........g. # #.# #.....?.# # #.# #.......###.#####.# +.+ +h  ........####..h....# # #......@.h....# #.. #.########....# # #.#.....# ....# # #.#.....# #### # #.#.....# hc #. #.#.....# #.# #.#.....# #.ß #.#...†.# .+ #.#.....# #ßhihçhh.gh.h.h,8.5 (1.0h,hy _The jackal attacks as it pursues you! The jackal barely misses you.ho 3h hX h!Z .# # #.# #......# # #.# #...$..#### # #.# .. # #.# #.....?g# # #.# #.# ## #.#####.# +.+ + .####.h.....# # #.h.....# # #.#....# # #.#.....# ....# # #.#.....# #### #. #.#.....# #. #.#.....# hZT#. #.#.....# #. #.#...†.# . #.#.....# #hv[h\h^  The jackal attacks as it pursues you! The jackal barely misses you.hDf.gh.h.hfa4-----9h#mhpT _The jackal attacks as it pursues you! The jackal bites you. x2hln  .#  #.# #......#  #.# #...$..####  #.# ..........  #.# #.....?.#  #.# #.....g.#  #.#####.# +.......+ + .####h......# # #....@.h......# # #.#....# # #.#.....# ....# # #.#.....# #### # #.#.....# # #.#.....# #h o  #.#.....# # #.#...†.# #.#.....#h=p hp hr hy fg..hhy l12------20h hr + _The jackal bites you.h:  The hobgoblin shouts!hg.g=1.4 (0.9hh _You hit the jackal but do no damage. The jackal barely misses you.hE  You hit the jackal.  The jackal is heavily wounded.h} .gThe jackal bites you but does no damage.hXq13==--2.4 (1.0hhS _The jackal barely misses you.hP  You hit the jackal but do no damage.The jackal is heavily wounded.h .g-3.3 (0.9ha hM S _The jackal barely misses you.h   You barely miss the jackal.The jackal is heavily wounded.h$.h)ghqd12--4.3 (1.0hh+ _The jackal bites you.ha3hhh=d  You hit the jackal.hC .g   jackal  You kill the jackal!hYI{ 205 _The jackal barely misses you.hW~ _Your Stealth skill increases to level 5!hq  You miss the jackal.13==6hvhx> _The jackal bites you but does no damage.h' h ^11---7h h h _You closely miss the jackal. The jackal bites you.hP ;8h h< _You hit the jackal but do no damage. The jackal closely misses you. x2hh#0h%L----9.2 (0.9hzhܬh _You closely miss the jackal. The jackal bites you.hu`  You barely miss the jackal.h:v(30.1h|h~> _The jackal bites you but does no damage.h  You hit the jackal but do no damage. The jackal bites you.h9/17 ---1.1 (1.0h h T _The jackal closely misses you.h% X2.0 (0.9h_' _You hit the jackal but do no damage. The jackal barely misses you.h7-----9h.hg _You barely miss the jackal. The jackal bites you.h  You closely miss the jackal. The jackal barely misses you.h,3.9 (1.0hhL _The jackal misses you.h+  You barely miss the jackal.4h-h.> _The jackal bites you but does no damage.h  You barely miss the jackal.8==-5h> _The jackal bites you but does no damage.hl B6.8 (0.9h/ h  h _You closely miss the jackal. The jackal closely misses you. x2h a h|a 7.7hAh hk _You barely miss the jackal. The jackal barely misses you.h a  You closely miss the jackal.h '8.6hh h8_The jackal bites you but does no damage.ha  You closely miss the jackal.hoD==9.5hh@> _The jackal bites you but does no damage.hn   _The jackal bites you but does no damage.bar  ho(40.4h^uhw+ _The jackal bites you.h1  You hit the jackal.  The jackal is moderately wounded.hc7--1.4 (1.0hhz+ _The jackal bites you.hmS | _The jackal bites you.  You hit the jackal.  The jackal is moderately wounded. _The jackal bites you.  You barely miss the jackal.  The jackal is moderately wounded.2hX h.[ L _The jackal misses you.h  You hit the jackal but do no damage.The jackal is moderately wounded.3h hD _The jackal misses you. The jackal barely misses you.ho  You hit the jackal but do no damage.The jackal is moderately wounded.h1p,4.3 (0.9h"vhxT _The jackal closely misses you.hc8  You hit the jackal.hehkg.g   hobgoblinhnf8==95.2hthwJ _You kill the jackal!h/  You hit the hobgoblin.  The hobgoblin is heavily wounded.h,6.2 (1.0hhV _The hobgoblin barely misses you.h1    #.#   #.# #...$..####  #.# ..........  #.# #.....?.#  #.# #.......#  #.#####.# +.......+  ........####.......#  #....@g.......#  #.########....#   ....#   ####   h      †.#   You hit the hobgoblin.  The hobgoblin is almost dead.h   #.#   #.# #...$..####  #.# ..........  #.# #.....?.#  #.# #.......#  #.#####.# +.......+  ........####.......#  #....@g.......#  #.########....#   ....#   ####        † h  The hobgoblin hits you.5----7.1 (0.9hѼh]V _* * * LOW HITPOINT WARNING * * *hH ;  You hit the hobgoblin.hM E†hP 0378.0hV hX M _You kill the hobgoblin!hX .# ##.# #......# ##.# #...$..#### ##.# .......... ##.# #.....?.# ##.# #.......# #h #.#####.# +.......+ +..####.# #.#.....@.# #.#.#....# #.#.#.....# ....# #.#.#.....# #### #.#.#.....# #.#.#.....# #. #.#.....# #. #.#...†.# . #.#.....# # h h m6=----9.0 (1.0h h s _You see here a jackal corpse.h=N.# #.#.# #......# #.#.# #...$..#### #.#.# .. #.#.# #.....?.# #.#.# #.# ##.#.#####.# +.+ +..####.# #.#.....†# #.#.#....# #.#.#.....# ....# #.#.#.....# #### #.##.#.....# #.##.#.....# #.#hN#.#.....# #.ß#.#...†.# .+#.#.....# #ßhThHUG-50 _h Yh3ZhL3hMhO,hMSBhShTh+U9=hUh}Wi7=hYh.[h[h+\h],h^h8`,hmS=8==hmhnhKo,hph/qh]q_9===hFrhs,hXthu,hXvhw,hxhzO=h{hP}h}f10/17==hk~h,h؀ha,h4h,hh@u1===h2hhމhhH,hhҎ,hh/hf9=hGhhS2=h֔hU,hnh ,h h,hhOhl13===hhv,h]h0,hhhhhh:==hChh,K4=h=h4Bh,h{h,hh>5===h?hi,hhi,h==h ha6=hhhhhhhh,hh_ _You start resting.h98.0 (48.0)7===9.0 (49hhU" _HP restored.‹hNC3‹hC‹h\I‹hK‹hL‹hEO,‹hWP‹hP‹hQ‹hU‹h*W‹hW‹hX‹hZ‹h\‹h\:==‹hm^‹hX`‹hkb,‹hc‹hk #+#######....#....#+## #............###......# #.....................# ########.....#........# #.....##.# #......# . #.....# #.# #...$..#####... #.....# #.# #....... #.....##.# #.....@.# #.....##.# #.......# ##....)# .#####.# +.......+ +......# .......####.......# #..##...#.....†.......##....###.########....#‹h#m#...##≈~#.#.....##....##..##~~P#.#.....########.##≈~~.#.#.....# #.#≈~P.‹hr3404.0 (5.0)‹hWr*5.0 (6‹hu‹h}w` _e - a scroll labelled OFFALITEYM‹h 2 +...[...# ####..## J...#. #+####### .....#+## #........... ###......# #........... ...# ########.... #........# #.... #.# ## . #.... #.# #...$@.#####... #....‹h  #.# #.............. #.... #.# ##.......####. #.... #.# #.......# ##.#.#####.# +.......+ +.............####.......# #..##. J   endoplasm (asleep) †.......# #....# #.########....# #...## #.#.....##....# #..##~‹h +6.0 (1‹h *7.0 (2‹h ‹h  ‹h O_An endoplasm comes into view.‹h&‹h11 +...[ ....##  J...#.  .....#+##  ###......#  .........#  #........#  #.# #......# .  #.# #...$@.#  #.# #..............  #.# ##.......####.  #.# #.......#   +.......+  #.......#  †.......#  #.########....#   Ëhڄ +...[ ....##  J...#.  .....#+##  ###......#  .........#  #........#  #.# #......# .  #.# #...$@.#  #.# #..............  #.# ##.......####.  ËhɅ#.# #.......#   +.......+  #.......#  †.......#  #.########....#   ËhO3ËhHËhٔa _An endoplasm is nearby!Ëh5P +...[ ....##  J...#.  .....#+##  ###......#  .........#  #........#  #.# #......# .  #.# #...$@.#  #.# #..............  #.# ##.......####.  #.# #.......#  ËhP +.......+  #.......#  †.......#  #.########....#   Ëhf( +...[ ....##  J...#.  .....#+##  ###......#  .........#  #........#  #.# #......# .  #.# #...$@.#  #.# #.............. Ëh6 #.# ##.......####.  #.# #.......#   +.......+  #.......#  †.......#  #.########....#   Ëho3ËhmËha _An endoplasm is nearby!ċh?+ +...[ ....## ####.. J...#. #+# .....#+## ##......# #.# # #.# #ċh), #.# #......# . # #.# #...@..#####... # #.# #...... # #.# ##.......####. # #.# #.# ## #.#####.# +.+ + .####.# #..##  #.....†ċh,.# #....  #.########....# #...#  #.#.....##....# #..## ċh2ċh318.0 (1 _ċh{8ċh>@9.0 (2ċhcBċh(E= _You now have 10 gold pieces (gained 7).ċh[ +...[ ....### ####.. J...#.# #+# .....#+## ##......# ##.# # #.# # #.# #......# . # #.# #..@...#####... # #.# #. # #.# ##.####. # #.# #ċh[.# ## #.#####.# +.+ + .####.# #.. #.....†.# # #.########....# #... #.#.....##....# #..ċh1cA10.0 (1ċhUfċhgċh 3ċh ċh ċh ċh ċh> ,ċh ċh ċhv ċh ċh ċh? ċhߖ ċhҘ ċhw ,ċhݚ ċh ċh ,ċh ċh ċh  #..##. .##  ..# ........##.### ###......#.. +.### ####....J...#.# #+######..........#+## #..... #####@.....# #..... #....# ######## #.#... # #.#.#... # #.#.#......#####... # #.#.#........ # J   endoplasm (asleep) #.#.##.......####. ċhl e# #.#.##.......# ###.#####.#..+.......+ +.5.0 (56.0 (6ċh ċh ŋh* #  #. .##### ..  ..ŋhW+.#...##.#### ####..  +.......### J...#.# #+#####.......@...#+## #.#######......# #...... #..........# ######ŋh+ #.#........#  #.#.#......# . #.#.######...  #.#.#.......ŋh+ #.#.##.####. #.#.##.# #ŋh81@7.0 (1ŋh5ŋh7ŋhː ## #  #.#. .###### ..#  ..##...##.#####..ŋhnc ###.... +......### J@..#.# #+####...........#+## #..#######......# #..... #..........# ###### #.#........# #.#.#......# . #.#.#......#####... #.#.#.............. #.#.##.####.ŋhŋhK%8ŋhœŋhŋh v  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!ŋh~1.ŋh.459ŋhŋhSM _You kill the endoplasm!Ƌhz~ #.# # #.# # #.#. .###  #...# ..#Ƌh3 .##...##.#####..Ƌh .#..... +.### .#.# #+Ƌh.#+## #.#......# #. #..........#  #.#.....# #.#.#...Ƌhfo.# . #.#.#.....#####...ƋhB #.#.#...... ƋhO #.#.##.####.ƋhƋh}&20Ƌh>ƋhhgƋhlƋhQmBƋhmƋhnƋhn,ƋhnƋhWoƋho,ƋhpƋhAqƋhq,ƋhqƋhsƋhsƋhsƋhsƋhtƋhuƋh!uƋhYuƋhvƋhv,Ƌh wƋhwƋhixƋhxƋhxƋh{XƋh}Ƌh~,ƋhƋhƋhVƋhƋhƋhƋh݅,ƋhWƋhƋh,ƋhƋhbƋh,ƋhfƋhƋhH,ƋhƋhƋh.,Ƌh ƋhܒƋhƋhƋhƋhXƋhƋhƋhiƋhƋhƋhAƋhƋhƋh,ƋhƋhYƋhLƋhsƋhƋh/Ƌhr,ƋhƋhΤƋh ,ƋhiƋh.Ƌh,ƋhƋh0ƋhƋhƋhrƋhƋh_ƋhƋhbƋh9ƋhƋhƋhƋhƋheƋhƋhƋhƋhԷ,ƋhMƋh Ƌh,Ƌh ƋhƋh[Ƌh~Ƌh˻ƋhiƋhƋh%ƋhxƋhVP     #.#   #.# Ƌh  #.# #..  Ƌh #.# #.#######   #.# #.#.....#   #.# #.#.###.#   #.# #.#.#.#.#   #@# #.#.#.#.###   #.# #.#...#...#   #.# #.##...##.###  #.# #.........#..  #.# #...........#  #.# #...........#   #.# #............   #.####...#######..  [40Ƌhm #........# #...... You pick up a Handbook of Applied Construction and begin reading...Ƌh057.0 (37.0)Ƌh7+8.0 (38ƋhƋh  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.Ƌhz&Ƌh'3Ƌh(Ƌh)Ƌh--BƋh-Ƌh4.Ƌh.Ƌh/Ƌhc0Ƌh0Ƌh0Ƌh2Ƌh2Ƌh&3Ƌh3Ƌh4Ƌh5,Ƌh5ƋhF7Ƌh&8,Ƌh8Ƌh9ƋhY:Ƌh:Ƌh:Ƌh<ƋhW=,Ƌh=Ƌh>Ƌh~?Ƌh?Ƌh?ƋhAƋhA,Njh1NjhNjhNjhFNjhNjhNjh3NjhZNjhNjhvNjh%Njh_NjhNjhNjh,Njh# Njh\ Njh ,Njh Njhw Njh1 ,Njh NjhNjhNjhNjhNjh\Njh NjhYNjhNjhsNjh$NjhNNjhNjhNjhNjhNjhNjhNjhNjh!NjhmNjh|Njh,NjhNjhNjhNjhNjhmNjhNjh Njh Njh6!Njh/#Njh(9Njh(1#  ##############.####K  #...........@....... Njh )v ##.###########..###.  #..# .#  ##.# # Njh) #.# #.#K   kobold (asleep) #.# #.# #.#NjhU1-82.0 (24Njh1+3.0 (25Njh5Njhw9z _A kobold comes into view. It is wielding a +0 short sword.ȋh 3ȋhu ȋh ȋh5 3ȋh: ȋh< ɋhɋhɋh ɋh ɋh5    ##  #.####K# #............# ##.#..###.# #..# ..#  ##.# ..#  #.# ..# #.# ..# #.# ..# #.# >.. #.#ɋh ɋh 04.0 (1.0)ɋh ɋh ; _Found a stone staircase leading down.ɋh{ + ###  #.####K#  #.#  ##.#..###.#  #..# #..#  ##.# ɋh @#..#  #.# #..#  #.# #..#  #.# #..#  #.# #>.. ɋh ɋh %5ɋh ɋhW ʋh c###  #.####K#  #.#  ##.#..###.#  ʋh#..# #..#  ##.# #..#  #.# #..#  #.#ʋh˩ʋh6ʋhʋhڲʋhz### #.####K# #.# ##.#..###.# #..# #..# ##.# #..#  #.# #..#  #.# #..#  #.# #..#  #.# #>..  #.#7ʋhi ### #.####K# .# .#..###.# ..# #..# #.# #..# #.# #..# #.# #..# #.# #..# #.# #>.. #.#ʋhi%8ʋhmʋhooʋh l### ## .####K# # .#..###.# # ʋh #..# .# .# #..# .# .# #..# .# .# #..# .# .# #..# .# .# #>.. ..# .# ʋh (.ʋh ʋh %9ʋhk ʋhkT ### ### .####K# # #..###.# # #..# #.# # #..# #.# # #..# #.# # #..# #.# # ʋhU S#..# #.# # #>.. ... # # .ʋhP_ V KKʋh_ (The kobold shouts!ʋh_ X4-----====ʋh(` 90ʋhe ʋhh @ _The kobold hits you with a +0 short sword.ˋh=---9 (0.9 _You hit the kobold but do no damage.ˋh] ˋh^ C---1.8ˋhc ˋhqe _You barely miss the kobold. The kobold closely misses you.ˋh"ˋh'2.7ˋhˋh _You closely miss the kobold. The kobold barely misses you.̋hߐ  You hit the kobold.)-----503.6̋h̋hJ _You kill the kobold!̋hM ### ## ###########.#### ................##########..### ##..# #.#...5==-4.6 (1.0̋hT _You see here a +0 short sword.̋hz ̋hp{ ̋h} ̋h ̋hY f _̋h ̋h{ ,̋h ̋hi ̋h $==̋h' ̋h ̋h ̋hu K6=̋h> ̋hڎ ,̋h ̋h ̋h #7̋h F===̋h ̋hИ ̋h ̋hM ̋h ̋h ̋h ̋h; ̋h ̋h ̋h ̋h4 ̋h ̋hy ̋h ̋h? :==̋h1 ̋hΨ ̋h' ̋h\ ̋h ̋h ̋h ,̋h ̋h ̋h{ ,̋h ̋h ̋h ~̋h ,̋h ̋h ,̋h ̋h ̋h, ̋hm ̋hN ̋h ̋h ,̋h ̋h ̋h ̋h ̋h ̋h ̋hw ,̋h6 ̋h ̋h3 ̋h ,̋h ,̋hI  ##########..###.# #..# #.# #..# #.# #..# #.# ̋h #..# #.##..###.#########>.............###########..#.........##̋h B...  #.............@......(...-526.6 (32.0)  #.#######.#.#######.##̋h( [##  #.#.....#.#.# # #.# #. ̋hQ  #.#.###.#...# #..##.#.  #.#.#.#.###.# #..#.#. ̋h  #.#.#.#.##### ###...#.  #.#...#...# .....#.  #.##...##.#####..###..## ̋h p #.........#..+...[..̋hI ̋h +7.6 (33̋h ̋hi % _Found 2 stones.΋hPH3΋hYI΋hL΋hdO΋hO΋hS΋hLT΋hx\f..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.###>.......?# ## ##..#.........##.# .. #.......΋hu]R(.K .. #.#######.#.#######.##.. [## #.#.....#.#.# # #.# #. #.#.###.#...# #..##.#.## #.##.# #..#.#.. #.#### ###...#.## K   kobold (missile, asleep) #.#...#...# .....#... #.##...##.#####.. ###..#### #..#..... +...[....΋hvf18.6 (1.0)΋hf*9.6 (2΋hl΋hqz _A kobold comes into view. It is wielding a +0 short sword.ϋh; ..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.# #>.?# #..#.##.## . ...@...(.K. . .#ϋh& .#.#.##... [# .#.....#.#.# # #.# #. .#.###.#...# #..##.#.# .#.#.#.###.# #..#.#. .#.#.#.##### ###...#.# .#...#...# .....#. .##...##.#####.. ###..# .#..... +...[.ϋh ϋhz uK.K)ϋh +30.6 (1ϋh ϋh. ϋh..###.# #..# #.# #..# #.# #..# #.# #..# #.# #..###.## #>.?# #..#.##.### .(K... . #.#.#.##...# [# #.....#.#.# .# #.# #. #.###.#...# .# #..##.#.# #.#.#.###.# .# #..#.#. #.#.#.##### .# ###...#.# #...#...# .. .....#. ##...##.#####.. .. ###..##..... +...[.....)ϋhϋh<4K.ϋh%1ϋh"ϋh>Ћh..###.# #..# #.# #..# #.# Ћh%#..# #.# ##..# #.# ##..###.### ##>..?# #..#.##.#### .ЋhLK..... ..#.#Ћh.##...## [# Ћhj.....#.#.# #.# #.# #. # .###.#...# #.# #..##.#.# ЋhKl.#.#.###.# #.# #..#.#. .#.#.##### #.# ###...#.# ...#...# #.. .....#.....' #Ћh...##.#####.. ... ###..##..... +...[.....).ЋhЋh'6(((((((ЋhJRq.....@.=2ЋhTXЋhZn _The kobold throws a stone. The stone closely misses you.Ћh..###.# #..# #.# #..# #.# #..# #.# ##..# #.# #.#..###.########## #.#>...?# #...#.ЋhK##.#####.K........#.#.##...###[#.#.#.# #.# #.# #. #. ###.#...# #.# #..##.#.#####. #.#.###.# #.# #..#.#......# #.#.##### #.# ###...#.#####.Ћh|#...# #.. .....#.....'. ...##.#####.. ... ###..#ЋhƬ.#..... +...[.....).Ћhm4-----3Ћh:Ћh|@ _The kobold hits you with a +0 short sword.Ћh(  You hit the kobold.  The kobold is severely wounded.11---------4.5 (0.9Ћh!Ћh#@ _The kobold hits you with a +0 short sword.Ћh X  You barely miss the kobold.The kobold is severely wounded.2=---5.4 _The kobold hits you but does no damage.Ћh 8  You hit the kobold.Ћh e)Ћh /46.3Ћh Ћh J _You kill the kobold!ыh..###.# #..# #.# #..# #.# #..# #.# ##..# #.# #.ыh#..###.########## #.#>....?# #...#.##.#####...#.#.##...###[#.ыh#.#.# #.# ##.# #. #..#...# #.# #..##.#.#####. .#.###.# #.# #..#.#......#. .#.##### #.# ###...#.#####. .#...# #.. .....#.....'.##.#####.. ... ###..#.#..... +...[.....).ыh-J-7.3 (1.0ыh7ыh  Things that are here: _a +0 short sword; 3 stones; a kobold corpseыh{3ыhыhыhA$ _ыh{=ыh'ыhuO13==ыhaыh,ыhMыhыh9ыhыh},ыh?ыh`ыh:==ыhBыhxыhK4=ыhXыheыhыh ыhMыhыhыhJыhыhыhrыh#5ыhF===ыhыh,ыhыh[,ыhыhoыhыhыhыh:==ыhыh a6=ыhыhыhыhыhBыheыh0ыhыhnыhыh97ыh?F===ыhыhыh,ыhыhыh,ыhJыh&.####)# ........# ##..###.#  #..# #.#   #..# #.#   #..# #.# #####..# #.##. ыh& #..###.########## #  #># ########-..#.........##.#####.....................)...............#.#.#######.##...###[#######. ..#.#.# #.####.# #. #.. #.#...# #.# #..##.#.#####. ыhq#.###.# #.# #..#.#......# #.##### #.# ###...#.#####. #...# #.. .....#.....'ыhu060.3 (23.0)ыh+1.3 (24ыhыhOa _f - a scroll labelled QUIPEU OHEOҋhP3ҋhҋhhҋhҋhH:==ҋhBҋhUҋhҋh6ҋhҋhҋhҋhҋh,ҋhҋhҋhҋhWҋhҋhEҋh*,ҋhҋhcҋhe,ҋhҋhFҋh<,ҋh, ҋhX ҋh ,ҋhҋhҋh ,ҋhҋhҋhQ,ҋh&ҋh!ҋhT$,ҋh,&ҋhz)ҋh+,ҋh-ҋh5ҋh:,ҋh>ҋhMҋhFQҋhRҋhVҋhOYҋh}]ҋhF^ҋh@`ҋhgҋhkҋhlҋh oҋhvҋhyҋhwzҋh~ҋhҋh\ҋhҋhrҋhҋhӛBҋhxҋhϝҋhS,ҋh֞ҋhҋh٠ҋhҋhaҋhҋh,ҋh/ҋhҋh,ҋh߫ҋhҋh,ҋhҋhXҋhҋh,ҋhiҋhXҋhC,ҋhҋhqҋh,ҋh%ҋhҋh,ҋhҋhFҋhҋhҋhLҋhҋhҋh;ҋhҋhbҋhB,ҋhҋhҋh^,ҋhҋhF _You reach down and open the door.ҋh3ҋh<ҋh@  There is an open door here.ҋhҋh| _ҋh ҋhBҋh!ҋh>ҋh,ҋhҋh<ҋh,ҋhҋhҋh,ҋhҋh+ҋh,ҋh+ҋhҋh+ ,ҋh ҋh ҋh ,ҋhҋhMҋh,ҋhҋhҋh,ҋh}ҋhZ ҋh!,ҋh"ҋhF%ҋh}&ҋh&ҋh'ҋh)ҋh+,ҋh|,ҋhm.ҋh/,ҋh.1ҋh/3ҋh4,ҋh5ҋh7ҋh8,ҋh{9ҋh ;ҋhQ<,ҋh==ҋhv>ҋh.@,ҋh@ҋhBҋhEBҋhEҋh"GҋhSGҋhGҋhIҋhJ,ҋhKҋhCMҋhlN,ҋhNҋhPҋh*R,ҋhRҋhJTҋhU,ҋhVҋhIYҋha+ .....).....# #.#.##.......... .######....# ###.#.##.######### .....# ..#.#.##.# .....##....# #.#.#.##.# ......#....# g...#.##.# ....#.####.# #.# #.##.# ....#.####.# #.# #.##.# ....#....#.#####.# #.# ....####.#...... ҋhRbK....# #.######..## #...####..# ...(# ###...##..#..########.##..#...............#g   hobgoblin (asleep) ..#####...####...# ҋhb.##≈~≈##..# ###.##~~P≈≈##.# #.##ҋhg| 623.3 (62  A hobgoblin comes into view.ҋhn.gg===4.3 (63ҋh uҋhw+ _The hobgoblin shouts!Ӌh7)  ### ..#  #.#  ...  #g#   #.#  #.#####.# #.# #......@# #.######..# #..#(# #..##..#...............# ..Ӌh8O...# ###.# #.##Ӌh#)  ### ..#  #.#  ...  #g#   #.#  #.#####.# #.# #......@# #.######..# Ӌhc#..#(# #..##..#...............# .....# ###.# Ӌhi3ӋhӋh` _A hobgoblin is nearby!ԋh)t#######....#######.#'##.######### .....). #......... .##############.##.#..#....# ....gԋht####.# #.# #.#....#.######.####.#......######..# #...####.(# ###...##. ....########.## ##............ ..#####...####.. .##≈~≈##..# ###.#ԋhvԋh{F.gԋh|A---5.3 (1.0) _ԋhԋhOԋh 7  You hit the hobgoblin.  The hobgoblin is severely wounded.6--=--6ԋh( ԋh - _The hobgoblin hits you.ՋhG;  You hit the hobgoblin.Ջhi1.Ջh\487.2 (0.9ՋhՋh Ջh?_You kill the hobgoblin!ՋhD M.....'.................# #######....#######.#'##.######### .....). #......... .######.#.##.##########..#.##Ջh ##.#...#....# ....####.# #@# #.#....#.######.####.#.....## ....# #...####..#...#ՋhJ-8.2 (1.0Ջh ՋhՋhD Ջh\E ՋhYF ՋhF Ջh.G ՋhI z--ՋhQ 7==Ջh...J... ########.....@## -Ջhѱ # #.....^# ########..... #.......).............................J   endoplasm (asleep)##.#'##.################ Ջh( ....# #.#.##...................#######.#.##.##############.#Ջhf 055.2 (27.0)Ջhɹ +6.2 (28Ջh Ջh ] _An endoplasm comes into view.׋h?9#.# #.#  #.# ### #.# # #.# # #.##### # #.....# ########.....#########'............>@..J....########......######### #.....^# ..########......# )........#....# ............########.#'##.################## #.#.##................׋hFF7.2 (1.0)׋hJ׋hkL׋hE#.# #.# #.#  #.# # #.# # #.##### # #.....# #.....#.'.>.@.J.#......## #.....^# #......# )........#....# .....##.#'##. J.J8 _The endoplasm quivers.׋h  You barely miss the endoplasm.The endoplasm freezes you.6--=9.1 (0.9׋h ׋h 1 _You are frozen. You resist.׋h  You hit the endoplasm but do no damage.The endoplasm freezes you.4-----60.0׋hޙ׋hߛ1 _You are frozen. You resist.؋h  You hit the endoplasm.  The endoplasm is heavily wounded.؋h`3----1.0 (1.0؋h؋h?- _The endoplasm hits you.؋h;  You hit the endoplasm.؋h 1.؋hMz 669 (0.9 _You kill the endoplasm!؋h؋hf _Your Hexes skill increases to level 5!؋h P =#.# #.# #.#  #.# # #.# # #.##### # #.....# #.....#.# '.>.# #......# # #.....^# #......# )........#.....# ؋hT ؋hU S4=-؋hU 2.9 (1.0 _؋h$c ًhًhًhًh]ًhnًh@,ًhًhًh39=ًhًh<ًhL5==ًhF ًhA ,ًh ًhA ,ًh ًh3,ًhًhًhi6===ًhًhًhًhًhLًhًhًh ًhKًhًhًh9=ًhًhًhfL7==ًhًhًhlًhًhًhJًh; ,ًh ًh!ًh",ًh#ًh$ًh&ًh`&P==ًh"'ًh'ًh(ًh=(ًh(ًh),ًh)ًh*ًh+ًh,+ًh]+ًh,ًhh-,ًh-ًhg.ًh.ًh/ًh+/ًh/ًh?0,ًh0ًhM1ًh1ًh1ًh2ًh2ًh63ًh3ًh3ًh5ًh6ًhb6ًh6ًh7ًh8ًh8ًh+9ًhz:ًh?;ًh;ًh;ًh<ًh=ًh=ًh>ًhp?ًhY@ًh@ًh@ًhBًhCًhTCًhCًhDًhEًhFًhRFًhGًhMH,ًhHًhJnًhKBًhKًhLًh MًhFMًhO,ًhO,ًhRnًhS,ًhSًh_TًhTًhU,ًhUًhًhhًhًh@ًhճًhًh,ًhʹًh_ًhًhًhNًhcًhًh ًhkًh@ًhyًhًhkًhտًh1,ًhًhBًhًhB,ًhًhNًh,ًhIًhًh,ًhGًh ًhًhًh4ًhًhًhًhًhًh,ًh"ًhًhVًhًhًhًh{ًhًhًhًhvًhًhًhًhًhًhًhًhx,ًhًhًh,ًh[ًh!ًhmًhًheًhCًhًhًhًhfًh|,ًhًhًh,ًh"ًhl ..# ###.# #.##.##.# #.###.##.##.# ###ًhq.##.##.##.# ≈# ####..##.#..##.# ≈## #.....##...###.# ~ß###.###.....###.# .'..#........###.# ًh{~ß#........>.##.# ًh(v~####.....#...... #.#- ًhN≈# #.#####..##.# ## #.# #.## ًhs#.# # #.# #. #.#  #.# #. ًh #.#  #.#####.# #.#  ..~....~. #.# ًh #~~~.~~...#  #.~~~≈~~~ًh+#.#ًh1753.9 (91.0)ًhW+4.9 (92ًhًhR _g - a black potionڋh 3ڋh ڋh! ڋh" ڋh& ڋh& ڋhw' ڋh( ,ڋhs( ڋh) ڋh* ,ڋhs* ڋh, ڋh, ,ڋh- ڋh- ڋh. ,ڋh. ڋh0 ڋh0 ,ڋh0 ڋh2 ڋh2 ,ڋh3 ڋh4 ڋh5 UWater ڋh_7 ,ڋhY8 >ڋh8 ڋh: ڋh; ,ڋh; ڋh;= ڋh C ~≈## #.....##...## # ...~ß###.###.....## # .ßP.'..#........## # ڋhC O...~ß#........>.########### # ..≈~####.....#............. # .P≈≈# #.#####..########### # ڋhC ~~≈## #.# #.######### # ڋhD ≈≈## #.# #.#...r.... # ≈## #.# #.#@## ## #.#####.#.##### #ڋhCD  ..~....~....~.# # ڋhD #~~~.~~.......# # #.~~~≈~~~~~~..# ڋhD # #..~≈~≈~~≈~~≈.#ڋhD ; # r   rat (asleep) ########.~≈≈~≈~~≈≈≈...# # ڋh3E .........≈~~~...~≈≈~..# # ########..~~~._.~≈≈~~.# #ڋh.########### #. .≈~####.....#............. #. P≈≈# #.#####..########### #. ~≈## #.# #.###########.#.# #.#.@.r.....#.#.# #.#.#########. # #.#####.#.##### #...~....~....~.# #.#~~~.~~.......# #.#.~~~≈~~~~~~..# #. #..~≈~≈~~≈~~≈.# #. #######.~≈≈~≈~~≈≈≈...# #. ........≈~~~...~≈≈~..# #.܋h܋h08.0)܋h܋hB܋hG~≈# ####..##.#..# #.# ~≈## #.....##...## #.# .~ß###.###.....## #.# P.'..#.## #.# .~ß#.>.# #.# ≈~####.....#. #.# ≈≈# #.#####..# #.# ≈## #.# #.##.# ## #.# #.#..@r.#.# #܋hH #.# #.#.##.# #.#####.#.##### #.#..~....~....~.# #.##~~~.~~.......# #.##.~~~≈~~~~~~..# #.##..~≈~≈~~≈~~≈.# #.#.~≈≈~≈~~≈≈≈...# #.#≈~~~...~≈≈~..# #.#܋h O܋hO%9܋hS܋hU܋h/i  The helpless rat fails to defend itself.  You impale the rat!!܋h5i.܋h967070.8 (0.9܋hw>܋h[@G _You kill the rat!܋h ≈# ####..##.#..# #.# ≈## #.....##...## #.# ~ß###.###.....## #.# .'..#.## #.# ܋hO! $~ß#.>.# #.# ~####.....#. #.# # #.#####..# #.# ## #.# #.##.#  #.# #.#.#.#  #.# #.#.##.# ܋h! #.#####.#.##### #.# ..~....~....~.# #.# #.~~~≈~~~~~~..# #.##..~≈~≈~~≈~~≈.# #.#܋h" .~≈≈~≈~~≈≈≈...# #.#≈~~~...~≈≈~..# #.#܋hQ, X1.8 (1.0܋h. ܋h3܋h ܋h܋h܋h܋hpX܋h܋h܋h?,܋h܋h܋ht,܋h",܋hk,܋h܋h܋h;,܋hר܋hi܋hmy #..##.#..# #.#  ܋h1F...##...## #.#  ##.....## #.#  ......## #.#  ....>.############# #.#  ...#.......J# #.#  ܋h####.######.# #.#   #.############.# #.#   #.#..........@.# #.#  #.#.############ #.#  ####.#.##### #.#  ....~....~.# #.#  ~.~~.......# #.#  ܋hH~~≈~~~~~~..# #.#   J   endoplasm (asleep) ~≈~≈~~≈~~≈.# #.#  ≈≈~≈~~≈≈≈...# #.#  ~~~...~≈≈~..# #.#  ܋h +7.8 (6܋h*8.8 (7܋h܋h] _An endoplasm comes into view.݋hH ;..##.##.# #.#  ##.#..# #.#  ..###.#  ##.#  .###.#  >.############# #.#  ..#.............J# #.#  ###..###########.# #.#  #.############@# #.#  #.#............# #.#   #.#.############ #.#  ###.#.##### #.#  ...~....~.# #.#  .~~.......# #.#  ~~~~~..# #.#  ~≈~~≈~~≈.# #.#  ≈~≈~~≈≈≈...# #.#  ݋hL ݋hL *9.8 (1݋hN ݋hHP ݋h####.. ..##...## #.....##..## .>.############ ..#.............J ###..###########...........  ####### ###.#.#### ...~....~ .~~..... ~≈~~~~~~.~~≈.# ݋hڝR80݋hBދhBtu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!ދhwi.ދhz-91ދh~ދhM _You kill the endoplasm!ދhM ###.. ..##...## #.....##..## .>.############ ..#............. ###..######################.#............# #.#   Fly #ދh'ދhދhT%2ދhދhދh'J ދhJ 3ދhN ދhkN ދhR ދh/T ދhT ,ދhU ދh#W ދhW ,ދhW ދhaY BދhY ދhdZ ދhZ ,ދh[ ދh[ ދhg\ ,ދh\ ދh] ދh^ ,ދh`^ ދh_ ދh~_ ދh_ ދh_ ދh` ދh]a ,ދha ދhHb ދhb ދhb ދhc ދhc ދh[d ދhd ދhd ދhe ދhf ދh]f ދhf ދhng ދh&h ދhKh ދhh ދhi ދhnj ދhj ދhk ދhl ދhl ,ދh^m ދhQn ދho ދh}p ,ދhu nދhu ,ދhBv ދh}x ދhx ދhDy ދhy ދhz ދh{ ދh{ ދh`| ދh} ދh~ ,ދh- ދhR ދh7 ދhn ?Water ދhG ދh ދh; SWater ދh ދh ދh Bދh ދh ,ދh ދh ދhx UWater ދh ދhϛ ދhf >ދh_ ދh] ދh ,ދh΢ ދh ދh ,ދh ދhw ދh ,ދh ދh ދh^ ,ދh" ދh ދh1 UWater ދh ދh ދhZ >ދhճ ދh ދh> ,ދh ދhk ދh ,ދh ދhѸ ދh ,ދh ދh ދh ,ދh ދh ދh ,ދh ދh ދh ދh1 ދh ދhb ދh ,ދhB ދhI ދh ,ދhL ދhm ދh ދh ?Water ދh ދh{ ދh >ދhV ދhY ދh ,ދh ދh ދh ,ދh ދh ދh ,ދh ދh ދh ,ދh ދh ދh ,ދh ދhe ދh ,ދhj ދh ދh   ##. #####...###.#####.#.#####  #.. ###.....~....~....~.# ދh*  #.# #####~~~.~~.......#  #.# #.~~~≈~~~~~~..#  #.# #..~≈~≈~~≈~~≈.# #ދhf }###.##############.~≈≈~≈~~≈≈≈... #...................≈~~~...~≈≈~.. #.####..~~~._.~≈≈~~. ދh @#.# B..~.~≈≈~..~≈≈~.. ..# ###..≈≈≈~~~≈≈≈~.. ###ދh #.≈~~≈≈≈≈~≈≈~.. #..~~~~~≈≈≈~~.# #~...~~..~~..~# ދh^ U#.......~....~# B   giant cockroach (asleep) ###.########### ##.########### #.............ދh 1832.8 (50.0)ދh c_.BBދh +3.8 (51ދhe ދh b _A giant cockroach comes into view.ߋh  ##. #####...###.#####.#. #.. ###.....~....~....~.ߋhZ J #.# #####~~~.~~....... #.# #.~~~≈~~~~~~.. #.# #..~≈~≈~~≈~~≈.  ####.#.~≈≈~≈~~≈≈≈.  #..≈~~~...~≈≈~.  #.#..~~~._.~≈≈~~ ##.#ߋh ;.B....@...~.~≈≈~..~≈≈~.##..≈≈≈~~~≈≈≈~# #.≈~~≈≈≈≈~≈≈~ #..~~~~~≈≈≈~~. #~...~~..~~..~ #.~....~ ###.ߋh k ##. #ߋh ߋh B.BߋhH 04.8 (1.0)ߋh ߋh ߋh  ##. #####...###.#####.#. #.. ###.....~....~....~ #.# #####~~~.~~ #.# #.~~~≈~~~~~~ #.# #..~≈~≈~~≈~~≈ ####.#.~≈≈~≈~~≈≈≈ #.≈~~~...~≈≈~ #.#..~~~._.~≈≈#.#.B.~.~≈≈~..~≈≈~.##..≈≈≈~~~≈≈≈~#ߋh^  #.≈~~≈≈≈≈~≈≈~ #..~~~~~≈≈≈~~ #~...~~..~~.. #.~.... ###. ##. #ߋh ,ߋh a..B5ߋh ߋhI h'j  You closely miss the giant cockroach.h'-=6h+h-G _The giant cockroach bites you but does no damage.h-  You hit the giant cockroach.  The giant cockroach is severely wounded.7.7 (0.9h%_hG _The giant cockroach bites you but does no damage.h  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.h(\5---8.7 (1.0h 7_h; 4 _The giant cockroach bites you.hx  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.hx%9h{h]}] _The giant cockroach closely misses you.hL A  You hit the giant cockroach.h1 g†hR p6=--8740.6 (0.9h2 h S _You kill the giant cockroach!hP  ##. #####...###.#####.#. #.. ###.....~....~.... #.# #####~~~.~~ #.# #.~~~≈~~~~~~ #.# #..~≈~≈~~≈~~ ####.#.~≈≈~≈~~≈≈≈ #.≈~~~...~≈≈ #.#..~~~._.~≈≈#.#hQ W.@.....~.~≈≈~..~≈≈.##..≈≈≈~~~≈≈≈# #.≈~~≈≈≈≈~≈≈ #..~~~~~≈≈≈ #~...~~..~~ #.~ ###. ##. #hU J-1.6 (1.0hW hdZ | _You see here a giant cockroach corpse.ዯh}?s# ##. #####...###.#####.#. # #.. ###.....~....~ # #.# #####~~~.~~ # #.# #.~~~≈ # #.# #..~≈~≈~~≈ # ####.#.~≈≈~≈~~ # #ዯh'@.≈~~~...~ # #.#..~~~._.~#.#†.....~.~≈≈~..~.##..≈≈≈~~~# #.≈~~≈≈≈≈~ #..~~~~~≈≈≈ #~...~~..~~ #.~ ###. ##. #ዯhF%_ዯhFF-2 _ዯhJዯhjLዯh3ዯhJዯhዯhޯዯh;7===ዯhyዯhgዯhዯhዯhCዯhዯhɸዯh ዯh<ዯhዯh,ዯhዯhዯhkዯh;:==ዯhgዯhfዯh=,ዯhዯhዯhዯh ዯhoዯh&ዯhዯh=ዯhዯhዯhዯhዯh0ዯh7ዯhዯhKዯhዯhዯhtዯhዯhዯh0ዯhዯhዯhtዯhvዯhIዯhyዯhዯhዯhዯhዯheዯhዯh ዯh<ዯhዯhዯh,ዯh^ዯh4ዯh+ዯhfዯhዯhዯh,ዯh;ዯhዯh,ዯhMዯhዯh,ዯhAዯhzዯhy,ዯhዯhnዯhQዯhዯhዯhዯhዯhዯhዯhዯhዯhዯhnዯhዯhOዯhዯhዯh k  You see here a giant cockroach corpse.ዯh ዯh  _ዯh ዯhV ዯhR,ዯhዯhDዯhዯh,ዯhዯh&,ዯhkዯh^ዯh,ዯhዯhዯh,ዯhዯhዯhዯhዯhዯhዯh,ዯhዯh ዯh!,ዯh_"ዯhR#ዯh#,ዯh $ዯh$ዯh"%,ዯh%ዯh&ዯh',ዯh(ዯh(ዯh:),ዯh)ዯh*ዯh*ዯh+,ዯhs+ዯh+,ዯh2,ዯh,ዯh-,ዯhr-ዯh-ዯhf.ዯh.ዯh.ዯh 0ዯh0,ዯh1ዯh2ዯh~3,ዯh3ዯh5ዯh5,ዯh6ዯh7ዯh8,ዯh8ዯhx9ዯh@:,ዯh:ዯh!<ዯh<,ዯh =ዯh=ዯh8>Bዯh>ዯhM?ዯh?ዯh?ዯh@ዯh,A,ዯh|AዯhGBዯhBዯhBዯh5CዯhJXዯhMዯh'NBዯhQዯhsQ,ዯhQዯhTዯhT,ዯh?Uዯh=XዯhbY,ዯhYዯh_ዯh_,ዯh-`ዯhbዯhc,ዯhycዯheዯh;f,ዯhfዯhhዯhMi,ዯhiዯhkዯhvl,ዯhlዯh$pዯhpዯhpዯhpዯhrዯhs,ዯhsዯhuዯhv,ዯhVvዯh yXዯh~zዯh{,ዯhF{ዯh|ዯh6},ዯh{}ዯhMዯh0,ዯhɀዯhዯh ,ዯhnዯhዯhz,ዯhዯhBዯhዯhCዯh։ዯh$ዯh,ዯhtዯhȍዯhUWater ዯhFዯhwዯh<>ዯhዯhؒዯh,ዯh]ዯhዯhዯh,ዯhhዯh"ዯhȘ,ዯhPዯhዯh,ዯhዯhዯhV,ዯhዯhዯhዯh4ዯhɞዯhዯh,ዯhዯhዯh,ዯhዯh@ዯh,ዯh`ዯh ዯh,ዯhዯhዯh%,ዯhዯhዯh,ዯhዯhcዯh,ዯh5ዯhዯh,ዯh٫ዯhዯhs .#.......# #.#.######..# #.##r# #.# #...####..# #.##.# #.# ###...##..# #.##.# #.# #####.##..# #.##.# #.# ..........# #.##.# #.# ...####...# #.##.# #.# #..# ###.# #.##.# #.#ዯh.# #.###.##@# #.# ~### #..##.##.# #.# ~≈# ####..##.#..# #.# ~≈## #.....##...## #.# .~ß###.###.....## #.# P.'..#........## #.# r   rat (asleep) .~ß#........>.############# #.# ≈~####.....#..............# #.# ≈≈# #.#####..###########.# #.#ዯh}\932.6 (90.0)3.6 (91ዯhKዯhV _A rat comes into view.⋯h4U..#.######.#......##r...##.. #####.##.... ...####.. #..# ###.# ##.###.##.### #. ####..##.#.. ~≈## #.....##...## .~ß###.###.....## P.'..#........## .~ß#........>.############~####.....#.............⋯h9⋯h0:04.6 (1.0)⋯h=⋯ho?⋯h_V###.#... ..#.#####......##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~### #⋯h< ####..##.#.. ~≈## #.....##...## .~ß###.###.....## P.'..#..## .~ß#........>.############⋯hB⋯h%5⋯ht⋯h⋯h51#.#.## ###.#... ..#.#####......##r...##.. #####.##.... ...####.. #..# ###.# ##.# ~⋯h6O### # ####..##.#.. ~≈## #.....##...## .~ß###.###.....## P.'..#..## ⋯h9⋯h>c.rr⋯h?/===6⋯hA⋯h D- _The rat squeaks loudly.⋯h r....#.#.....#.#.## ###.#... ..#.#####.....##....##r.. #####.##.... ...####.. #..# ###.# ##.# ~### # ####..##.#.. ~≈## #.....##...## .~ß###.###.....##⋯h F.r⋯hA /---7⋯h< ㋯h2l=--8.5 (0.9㋯h1㋯h} _You hit the rat but do no damage. The rat bites you but does no damage.㋯hb㋯h V6--9.4㋯h㋯hee _You completely miss the rat. The rat bites you.㋯hMz4-----40.3㋯hF㋯hb _You closely miss the rat. The rat bites you.㋯h]  You hit the rat.  The rat is severely wounded.㋯h0'1.2㋯h㋯h&T _The rat completely misses you.㋯hc 5  You hit the rat.㋯hj †---912.1㋯hm ㋯han G _You kill the rat!㋯hPM##.# ....#.#.....#.#.## ###.#... ..#.#####.....## #...##.㋯hVQ.. #####.##.... ...####.. #..# ###.# #.##.##.#.##㋯hU㋯hV4-3.1 (1.0㋯hY㋯h[p _You see here a rat corpse.䋯hM...##.# ....#.#.....#.#.## ###.#... ..#.#####.....## #...##..䋯h† #####.##.... ...####...# #.##.##.#..#䋯h䋯h^F-4 _䋯h 䋯hO 䋯hj䋯hk3䋯hl䋯h$p5==䋯hp,䋯hsq䋯hr,䋯hMs䋯h4t䋯hmti6===䋯ht䋯hu,䋯h_v䋯hUw,䋯hw䋯hx,䋯hsy䋯hdz䋯hz9=䋯h'{䋯h<|䋯hx|L7==䋯h|䋯h䋯h䋯h䋯hI䋯hX䋯h{䋯hb,䋯hǓ䋯h䋯hf==䋯h_䋯h",䋯h䋯hӠ䋯h䋯h2䋯h䋯h䋯hS䋯h䋯hԦ䋯h䋯h]䋯h䋯h䋯hn䋯hЮ,䋯h@䋯h䋯hʲ,䋯hp䋯h˵䋯h,䋯hV䋯h䋯hb䋯h䋯hN䋯hb䋯h,䋯hS䋯h䋯h,䋯h䋯h䋯h䋯h䋯h䋯h䋯h,䋯h䋯hc䋯h,䋯h=䋯h䋯hl䋯h䋯hr䋯h䋯h,䋯h䋯h=  You see here a +0 spear.䋯h䋯h _䋯h䋯h䋯h,䋯h:䋯h䋯h;䋯hp䋯hy䋯h䋯h,䋯h|䋯h䋯h,䋯h䋯ha䋯h%,䋯h䋯h䋯h䋯hU䋯hk䋯h䋯h!,䋯h#䋯h䋯h䋯h䋯h' 䋯h 䋯h 䋯h9 䋯h䋯h䋯hn,䋯h䋯h䋯h9,䋯h䋯hE䋯hI,䋯h䋯h䋯h} ,䋯h"䋯h74䋯h5,䋯h7䋯h=䋯h?䋯h?䋯hQA䋯hG䋯hL,䋯h/N䋯hS䋯hT䋯hBU䋯hU䋯h5Y䋯h\Z,䋯h[䋯h^䋯h_,䋯hX`䋯h\d@  There is an open door here.䋯hVe䋯he _䋯h2f䋯hi䋯hj䋯h+k䋯hk䋯hMo䋯h?p䋯hwp䋯hq䋯hu>  You see here a +0 dagger.䋯h w䋯hw _䋯hy䋯h|䋯h"},䋯h~䋯h䋯h(,䋯hˆ䋯hn䋯hk,䋯hĒ䋯h䋯h 䋯hc䋯h:䋯hգ䋯h䋯h;䋯h䋯h䋯h䋯h䋯h䋯h'䋯h,䋯hή䋯hE䋯h',䋯h䋯h䋯h,䋯h䋯hɼ䋯hѽ,䋯h䋯h䋯h/䋯h䋯hI䋯hU䋯h,䋯hU䋯hG䋯h,䋯hg䋯h5䋯h䋯h䋯h䋯h䋯h ,䋯h䋯h3䋯h䋯h䋯h䋯hn䋯h,䋯h8䋯hO䋯h,䋯h1䋯haF _You reach down and open the door.䋯h 3䋯hq䋯h@  There is an open door here.䋯h䋯h _䋯h2䋯h䋯h,䋯h)䋯h䋯h,䋯hj䋯h䋯h<,䋯h,䋯hA䋯hZ,䋯h"䋯h䋯h,䋯h9䋯ht䋯h,䋯h#䋯hq䋯hb,䋯h䋯hN䋯h+,䋯h䋯h䋯h䋯h3䋯ht䋯h䋯h,䋯hg䋯h䋯h,䋯h@䋯h䋯h,䋯h1䋯h䋯h,䋯hE䋯h䋯h,䋯h 䋯h 䋯h ,䋯hQ 䋯h䋯h,䋯h`䋯h_䋯h,䋯h䋯h䋯hM,䋯hg䋯h䋯h,䋯h䋯h! 䋯h!,䋯h"䋯h%䋯hJ'䋯h'䋯h)䋯h 0+  #...# #.#.#......  #...# #.#.#...... 䋯h\0 #.### #.#.#......  # #.# #.#.##.....  #.#.# #.#.##..... 䋯h0 #.#.#####.#..+.....  #.........####..... 䋯h02 ##.####.####.....÷.....  #.....@....#.########.. 䋯h0 #######....#.#.....##..  #....#.#.....### 䋯ho1> #....#.#.....#   ######.#.....#  #.#.....#  #.#...†.#  #.#.....#䋯h1h  ##'#.....###䋯h7^1039.1 (95.0)40.1 (96䋯h9䋯h ;Z _h - a metallic inky potion勯h0勯hR1勯h1勯h3勯hU5,勯hk9勯h9勯h):勯hI;勯ho<,勯h<勯h=勯h>勯h>勯h4?勯hA勯hA勯hB勯hCB勯h/C勯hC,勯h]D勯hkE勯hF,勯hF勯hG勯hqH,勯hH勯hI勯hJ,勯hJ勯hxK勯hK,勯h.L勯hM勯hM勯hM勯h3 鋯hs3 %1鋯h5 鋯h7 ꋯhP ꋯh(Q  Spells (Memorise)TypeFailure Level ꋯhEQ  a - Confusing TouchHexes8% 3  b - Tukima's Danceꋯh_Q }Hexes8% 3c - Ensorcelled HibernationHexes/IceꋯhwQ M11%2  d - Dazzling FlashHexes/FireꋯhQ 21% 3e - Construct Spike LauncherForgecraft28% 2 ꋯhQ  f - Launch Clockwork Bee Forgecraft50% 3  g - Forge Blazeheart Golem Fire/Forgecraft 88% 4 5 spell levels left ꋯhQ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith h  #........# #......... Salty123 the Sneak  ######...# #.#....... Poltergeist  #....#...# #.#.#..... Health: 17/17 ======================== h- #.##.#...# #.#.#..... Magic: 5/5========================  #.##.#.### #.#.#..... AC: 2Str: 4 h #.##.#.# #.#.##.... EV: 11Int: 17 h #.##.#.# #.#.##.... SH: 0Dex: 14 h1B #.##.#.#####.#..+.... XL:  2 Next: 91% Place: Dungeon:1  #.##@........####.... Noise: ---------  Time: 1061.1 (0.0)hO hu ##.####.####.....÷.... a) +1 dagger  #..........#.########. Nothing quivered h #######....#.#.....##. Fly  hF#....#.#.....### h6#....#.#.....# h*######.#.....# hR#.#.....# #.#...†.# _You see here a +0 dagger. _You reach down and open the door. _There is an open door here. _h - a metallic inky potion hsN_Done exploring. _Done exploring.hhMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? hA3Y - Yes  N - Nohhh18 hI   #........# #......... Salty123 the Sneak  ######...# #.#....... Poltergeist  #....#...# #.#.#..... Health: 17/17 ======================== hJ  #.##.#...# #.#.#..... Magic: 5/5========================  #.##.#.### #.#.#..... AC: 2Str: 4  #.##.#.# #.#.##.... EV: 11h>J UInt: 17  #.##.#.# #.#.##.... SH: 0Dex: 14 hlJ = #.##.#.#####.#..+.... XL:  2 Next: 91% Place: Dungeon:1 hJ  #.##@........####.... Noise: ---------  Time: 1061.1 (0.0) hJ d ##.####.####.....÷.... a) +1 dagger  #..........#.########. Nothing quivered  #######....#.#.....##. Fly  hK N#....#.#.....### h2K K#....#.#.....# ######.#.....#hUK " #.#.....# hxK c#.#...†.# _You see here a +0 dagger. hK _You reach down and open the door. _There is an open door here. _h - a metallic inky potion _Done exploring. _Done exploring.hLL *2.1 (1hXP h*V hdV *3.1 (2h%Z h^ h_ *4.1 (3hxb hd _You start memorising the spell. You continue memorising. x2hme hth hj c _You finish memorising. Spell assigned to 'a'.h3h9hhhP _hB,hhwhYhhhh,hAhh,hh!h?"hd"h#h$h%h%hj&h(h),h#*h+h,,hv-h[.h/,hZ0hQ1h2h2hG3h8j #.# #.#.###.#...#  #.# #.#.#.#.###.#  #.# #.#.#.#.#####  #.# #.#...#...# #### #.# #.##...##.##### #.# #.........#... #.# #...........###h 9 #.# #...........#.#.## #.# ....#'##75.1 (11.0) #.####...#######......# #........# #..........#h9 ######...# #.#........# #....#...# #.#.#...... #.##.#...# #.#.#......#  #.##.#.### #.#.#.......  #.##.#.# #.#.##......h9  #.##.#.# #.#.##...... h:h>h??h ?h] ?h ?h9 0.0)........?h ?h ?h E _Done exploring.ChgChgChPiChsChtChwP _Chax,ChyChzCh{,Chf|Ch}Ch,ChCh:Ch@ChoChChCh Ch~Ch9Ch\ChCh ##.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..###.###Ch #.# #>......... #.# ########..#...#Ch #.# #................. #.# #.#######.#.#######.ChIO #.# #.#.@...#.#.# #.84.1 (9 #.# #.#.###.#...# # #.# #.#.#.#.###.# #ChmB #.# #.#.#.#.##### # #.# #.#...#...# #####..Ch #.# #.##...##.#####...... #.# #.........#...Ch #.# #...........# #.# #...........#.#.###.#ChChɖChDhm 3Dh Dh DhJ Dh! ,Dh Dh ,Dh> Dhs Dh ,Dh Dh Dh ,Dh Dh Dh% ,Dh Dh Dh Dh  Dh DhF Dhu ,DhH Dh Dh Dh Dh1 Dh Dh ,Dh DhM! nDh! Dh! Dh" Dh" Dh^# ,Dh# Dhj$ Dh$ Dh% Dh8% Dh& Dhj& Dh& Dh& Dh) XDh* Dh+ Dh+ Dh, DhG- Dh. ,Dhq. Dh/ Dh0 Dh1 Dhh1 Dh2 Dh3 Dh3 Dh4 DhU5 Dh 6 ,DhW6 Dh 7 Dh7 ,Dh7 Dh8 Dh+9 DhH9 Dh9 Dh7? ?  ##############.####)#  #...................#  ##.###########..###.# Dh? F #..# #..# #.#  ##.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..###.### Dh? #.# #@..............# 106.1 (22.0) Dh? s #.# ########..#.........##.#  #.# #....................)... Dh?  #.# #.#######.#.#######.##...  #.# #.#.....#.#.# #.#### Dh@  #.# #.#.###.#...# #.# # Dh<@  #.# #.#.#.#.###.# #.# ## Dh^@  #.# #.#.#.#.##### #.##### Dh|@  #.# #.#...#...# #####......Dh@ Dh6F DhG c _There is a stone staircase leading down here.Eh 3Eh Eh M7.1 (1.0) _Eh Eh': ##  ##.##  ####...##.#### 2 +.....  ####...##.###.  #..... Eh#!##### #. # EhEhEhI*9 (1.8Eh MEhO _You fly downwards.  Found a glowing black potion. _There is a stone staircase leading up here.Gh Ghϼ ~Quiver which action? ([-] to clear) Gh  a - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spellsGh z[!] focus mode: off|onIhIhg|Salty123 the SneakPoltergeistHealth: 17/17 ========================Magic: 5/5========================AC: 2IhStr: 4##EV: 11Int: 17##.##SH: 0IhDex: 14####...##.####Ih4XL:  2 Next: 91% Place: Dungeon:2+.....@.......Noise: ---------  Time: 1107.9 (0.0)Ih####...##.###.a) +1 dagger#.....IhCast: Ensorcelled Hibernation #!#####Fly Ih2B#.# IhU_You finish memorising. Spell assigned to 'a'. _Done exploring. _There is a stone staircase leading down here. Ih{_You fly downwards.  Found a glowing black potion. _There is a stone staircase leading up here.IhIhaIh#JhV Jh0W JhW JhY JhR[ Jh^ P _Jh f _#####.## #####...##.####+.....<....... ####...##.###. ## 8.9 (1 #!#####.#  #. .# #) Jhf #. #.#.##JhNj Jh,m *9.9 (2Jhq Jht ' _Found a falchion.Kh_KhS,Kh,KhKh@KhKhKhlKhKhu _d - 2 glowing black potions (gained 1)KhV3KhiKhKh,KhKh@  You see here a +0 falchion.KhKhX _KhdKhKhm,KhKhvKh6,Kh KhKhD,KhKhKhCKhKhmKh7KhKh.KhS Khr Kh,KhKh KhqKh Kh-Kha0,Khj1Kht4Kh4Kh5Khp9M _You now have 24 gold pieces (gained 14).Kh~;Kh;Kh<Kh>KhCBKh\G,KhHKhHKhmKKhM,KhNKhQKh]..##.##.# ### #.# Khg^##.###.# ####...##.####### +.....<.......b.. ####...##@###. #.......# #.#####.## #.##.....##)##.##.##Kh^O#.##.##.#b   bat (asleep)#.##.##.##.....Kh^\..#####.####Khsk0301.0)Khp+1.9 (22KhyV _A bat comes into view.Kh|zLhL ..# #.#Lh- n #.# ### #.# ##.###.# ####...##.#######  LhR @+.....<.......b..  Lhr L#@###.  #.......# Lh 1#.#####.## #.##.....#Lh 5 #)##.##.## #.##.##.#Lh  #.##.##.#Lh ' #.......# Lh !"Lh= ..# #.# #.# ### #.# ##.###.# ####...##.#######  +.....<.......b..  #@###.  #.......# #.#####.## #.##.....# #)##.##.# #.##.##.# #.##.##.# #.......# LhhLhLh-Lh>Z _A bat is nearby!MhS## ..# #.#  #.# ### #.#  ##.###.# ####...##.#######+.....<...@...b...####...##.###.....#.......# ##.#.#####.## #.##.....##)##.##.###.##.##.##.##.##.##.......#Mh0Mh72.9 (1.0) _MhlMhMh'N q## ..# #.# #.# ### #.# ##.###.# ####...##.#.+.....<.b.####...##.###.#.......# ###.##.#####.## #.##.....##)##.##.## #.##.##.##.##.##.# MhTV MhX %3Mh%_ Mh` Mhu## ..# #.# #.# ### #.# ##.###.# ####...##.#.+.....<.b.####...##.###.#.......# .###.#.#.#####.## .##.##.....# .##)##.##.## .##.##.##.# .##.##.##.# .# MhMh%4MhӆMhNhf## ..# #.# #.# ### #.# ##.###.# #####...##.#.+.....<.b.Nhf####...##.###.#.# #.###.#.r#.#####.###.# #Nhga#.##.....##.#Nh5g#)##.##.###.# #.##.##.# #.# r   rat (asleep)#.##.##.# #NhXgL.# Nhle  A rat comes into view.NhjmNhu^..bbNhxO=5Ensorcelled HibernationNhLP _The bat hits you but does no damage.Nh\## ..# #.# #.# Nh3]### #.# ##.###.# .#####...##.#....#+.....<.####...##.###...b....#Nh\]#.# #.###.#.r#Nh]#.#####.###.# # ##.##.....##.#Nh]#)##.##.###.# #.##.##.# #.# Nh]#.##.##.# #.# Nhdc,NhfNhi%6Nh&oNhqI _The bat misses you.NhkZ## ..# #.# #.# ### #.# ###.###.# #.##  ####...##.#....#+.....<.####...##.###...b....##.# #.###.#.r# Nh #.#####.###.# .# .# #.##.....##.# ##)##.##.###.# #.##.##.# #.# #.##.##.# #.# NhNhWNh/&b.Nh<%7NhNhQ _The bat closely misses you.Nh6  You hit the bat.  The bat is heavily wounded.Nh7 Nh? b.b Nh? %8Nh## #... ..# # #..# #.# #.##..# #.# #.#...#  ### #.# .....# ##.###.# #.#.## ...##.#....#### <...+ ...##.###......b.#### .# #.###.#.r# .#####.###.# #.##.# .##.....##.# ..# .# )##.##.###.#.#.# .# .##.##.# #.#...# .# .##.##.# #.# .## .# h@?9;49mOhAOhlBOhH"b.Oh%J%2Oh8OOhpRP _The bat barely misses you.Oh}\ u## #... ..# # #..# #.# #.##..# #.# #.#...# ### #.# .....# .###.# #.#.## ...##.#Oh] ....#### <...b.@...+ ...##.###.#### # #.###.#.r# #####.###.# #.##.# ##.....##.# ..##.# Oh4] J##.##.###.#.#.##.# ##.##.# #.#...##.# ##.##.# #.# .###Oh] m.##Ohra OhRd  The rat squeaks loudly.  The bat attacks as it pursues you! The bat misses you.OhXk .br.rOhl _--====3OhYr Ohu Q _The bat closely misses you.Ph<5  You hit the bat.PhE †r   r  You kill the bat!PhI7==5=---4PhyPPhSP _The rat barely misses you.PhL 5  You hit the rat.Ph F†Ph" Ph Salty123 the Sneak###...Poltergeist..# # #..#Health: 17/17 ========================Ph, <#.# #.##..#Magic: 5/5========================#.# #.#...#AC: 2Str: 4 ### #.# .....#Ph\ YEV: 11Int: 17 Ph~ #.###.# #.#.##SH: 0Dex: 14 Ph P...##.#######....####Ph }XL:  2 Next: 100% Place: Dungeon:2 Ph &..<............†@...+Noise: =--------  Time: 1145.8 (0.9) Ph/ ...##.###.......†####a) +1 dagger ......# #.###.#..#Phk Cast: Ensorcelled Hibernation #####.###.# #.##.#Fly Ph ##.....##.# ..##.# ##.##.###.#.#.##.# ##.##.# #.#...##.# ##.##.# #.# .###.# ......#Ph The bat attacks as it pursues you! The bat misses you. _The bat closely misses you.You hit the bat.  You kill the bat! PhR h_The rat barely misses you.You hit the rat.Ph _You kill the rat!You have reached level 3!Ph /  --more--Sh5G  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? `h21/216/663 0% Ensorcelled Hibernation `h$`hfR _You feel agile. x2chwIchjych{chvP _ch$chOch߀chchȄ,chfchch,chIchˊch$,chЌchȎch=chtchchchxchchchch,chchchh,ch›ch͜ch-,chchchܡchchchchchchMchch,chOch"ch۩,ch.chch۫chch7ch¬chchchchchBchkchch;ch,chYchchchch#chchbchchchachҹchch?chxch  ####### #  #.....###### .#  #.##.......####..#.#.  #.##..####...@.......-66.8 (21.0)  #.##..# ######..#.##  #.#...# ....  #.....# ..##  ###.#.## .(.####....#### .# ........†....+ +......†####  #.###.#..#chchE-7.8 (22chnchR- _Found 5 poisoned darts.dhW$3dh(dh+dh-dh1Bdh3,dh4dh6dh?8dhl8dh^9dh<dh$H#####.## ##...## #.....S  ####### #...#  #.....###### #@.#  #.##.......####..#.#.#  #.##..####...........#dhH4#.##..# ######..#.###  #.#...# .......  #.....# ......### S   adder (asleep)  ###.#.## .......(.##....####.........## ......†....+.........+dhS270.8 (3.0)dhW*1.8 (4dh\dh^Y _An adder comes into view.dh . ### ##.## ##...###  #.....S   #...#   #@.#  #..#.#.#  ........#   ######..#.###   .......   ......###   .......(. .......## † dh  ### ##.## ##...###  #.....S   #...#   #@.#  #..#.#.#  ........#   ######..#.###   .......   ......###   .......(.......†dh dh` dh dh ] _An adder is nearby!eh ;# ## ##...####### #.....S....# ehd ####### #..@# #.....###### ##..# #.##.......####..#.#.# #.##..####...........# #.##..# ######..#.### #.#...# ....... eh C#.....# ......###.#.## .......(. ###....####.##eh eh! 12.8 (1 _eh eh fhfhfhfhfh|# ## ##...#######  #....@S....###### ##...#....... fh.....###### ##..#.#..... .##.......####..#.#.#.#. .##..####...........# # .##..# ######..#.### .#...# ....... .....# fh%..###.#.## (fhfh7%3fhfhfhN m  The helpless adder fails to defend itself.  You impale the adder!!fh+Z 1.fhb] 5254.7 (0.9fhMb fhd I _You kill the adder!fh \### ##.## ##...# #.#  ##...#.####### ##..#.#. ##.####..#.#.#.#.# ##..####...........# fhH # # ##..# ######..#.### #...# ......# .....### fh fh ,5.7 (1.0fh fh fh### ##.## ##...# #.#  ##...#.# ###### ##..#.#......b.####..#.#.#.#.#...####.....#.# #..# ######..#.### #b   bat (asleep) fh...# .......# ......### fhfh%6fhfhV _A bat comes into view.hh ### ##.## ##...#######  #......@...#  ##...#.......#  ##..#.#......b #.#.#.#.#. ....#.# #  .#.### #  ....... ......### (.hh>t ### ##.## ##...#######  #......@...#  ##...#.......#  ##..#.#......b #.#.#.#.#. ....#.# # .#.### #  ..... ...... (hh*ChhXGhhPMhh%PZ _A bat is nearby!ihw >#####.##...########..........### ### ##...#.# ih n..###### ##..#.#b#....####..#.#.#.#.#.# ..####...........#.# # ..# ######..#.### # ih Q..# ....... # ......### #.## .......(...####..##ih ih $7 ih _ih ih) ih #####.##...########..........### ## ##...#.### .###### ##..#.#b#ih ....####..#.#.#.#.#.# ####...........#.# # # ######..#.###.# # ....... .## ......#####ihX 9## .......(. ..####.........## †....+.+ihފ ih %8ih ih jh@Q   ###  ##.##  ##...#  #.###  #jhA ##...#.###  ###### ##..#.#..@...b#  ####..#.#.#.#.#.#  ####....#.# #  # ######..#.###.#  # .........#  jhA# ......#####  ## .......(.  .####.........##  ....+.+  jhJjhN%9jhTjhVjhv jh  ###  ##.##  ##...#######  jh`#.###   jh!a##...#.### jhD  ##..#.#...@..b#  jhl####..#.#.#.#.#.#  .jh..#.#.#   ######..#.###.#.#  .........#.#jh  ......#####.#jh3 # .......(. .. ####.## ..jhYd +.+  jh;jh^&80jh jh+jh   ###  ##.##  ##...#######  #.###  ##...#.###   ##..#.#....@.b#  ####..#.#.#.#.#.#  .#.#.# # ######..#.###.#.#  ..#.#  ......#####.#   .(. ...  .## #..  +.+  jhjh'jh].bbjhzO=1Ensorcelled HibernationjhjhկP _The bat barely misses you.jh    ###  ##.##  ##...#######  #.###  ##...#.###   ##..#.#.#  ####..#.#.#.#b#.#  #.#.#.#.#  ######..#.###.#.#.# .#.#.. ......#####.### .(. ...  .## #.. jhs d .+.+  jhƓ jha jhÛ jhG %2jh΢ jh Q _The bat closely misses you.jh" 0   ###  ##.##  ##...#######  #.###  jh ##...#.###   ##..#.#.#  .####..#.#.#.#b#.#  .#.#.#.#  ..#.###.#.#.#  .#.#..  ......#####.###  jh z.(. ... jh,  #.## #..  +.+  jhL jhN h.jh{ u-3Ensorcelled Hibernation jh jh lhtj-lhlhlhlhmhKZ# mhZ'   ###  ##.##  ##...#######  #.### mhM[ ##...#.### # ##..#.#.# .####..#.#.#.#.#.# #mh[.#.#.#.# #..#.###.#.#.#  .#b#..  ......#####.### b   batmh!\ .(. ...  #.## #..   .+.+  mhqbBmhf(b.mhHgG4Ensorcelled HibernationmhkmhpmnhhM5  You hit the bat.nh/Tj.nhY2/2227=5.6 (0.9Ensorcelled Hibernation nh6_nh1aG _You kill the bat!oh/ 3oh oh oh oh noh oh oh ,oh* oh# ohP ,oh oh oh< ,oh oh5 oh oh oh_ oh ohW oh oh oh oh@ ohm oh oh ohi oh oh ohK ohJ ,oh oh ,oh oh M _You now have 35 gold pieces (gained 11).oh oh oh! oh oh ,oh ohz oh ,ohX oh oh Boh ohp ,oh oh oh ,oh oh~ oh oh oh- ohB oho ,ohi ohw oh ohH ohN oh oh3 ,oh1 ohk oh+ ,oh oh ohB ,oh# oh oh ,oh ohb oh ohY oh oh oh ,oh oh oh Boh! oh# ,oh$ oh& oh6( ,ohc) oh* oh+ ,ohK, oh. oh0 ,oh1 oh4 F _You reach down and open the door.oh`7 oh7 oh8 oh}< @  There is an open door here.oh>? oh?  _oh@ ohB oh8E ,oh8F ohM XohO oh4Q ohaQ ohQ oh8S ohT ohT ohwU ohW ohX ,ohZ oh\ oh^ oh'_ oh_ ohaa ohd ,oh4e ohg ohi ,ohwj oh]l oh1o ohwo ohp ohr ohut oht ohu ohx oh&{ ohR{ oh| oh3 ohW ,oh oh ohR ,oh oh oh ,oh ohǏ ohR oh ohs ohv oh. oh\ oh ohޗ oh oh7 oh ohΛ oh oh= oh oh: oh oh֥ oh oh ohê oh oh oh oh ohI ohϯ oh oh_ ,ohW ohƷ oh oh͹ oh ohD oh oh oh4 oha oh oh oh ohF ohh ,oh? oh^ ohr oh oh~ oh ohU ohz ohK oh oh ,oh ohx oh oh oh* oh- oh ,oh oh/ oh ,oh oh oh ,oh oh ohT ,oh oh# oh ,oh oh oh I ####....####.........####...##.# ......†....+.........'.......#.# .......†####.........####...##.# .###.#..# #.......## ♣♣♣♣♣♣♣## .# #.##.# ##.....###♣♣♣P♣...♣.# .# ..##.# ##.........P..PP...# .#.#.##.# #..#####♣....♣♣♣♣.# ohT .#...##.# #..# ♣♣♣♣♣♣ ### .# .###.# #.@#  -253.6 (68.0) #..#   #...   ....(  .#...#. #........ # ##.## .. #.# P. ohz oh ohE-4.6 (69oh ohJ% _Found 6 stones.ph 3phj ph ph( ph Bphu ,ph ph ph1 ,ph ph5 phJ .#..# ## ♣♣♣♣♣♣♣# # #.##.# ##.....###♣♣♣P♣...♣ # ..##.# ##.........P..PP.. #.#.##.# #..#####♣....♣♣♣♣.# #...##.# #..# ♣♣♣♣♣♣ ### # .###.# #..# #.#  #..## g.  #####...#.#  ........@(.#####.#...#.##........P####.###.... #.# .P.♣) #.# P♣♣ph g   goblin (asleep) #.# ♣♣#.phf 7.6 (3.0)  A goblin comes into view. It is wielding a +0 club.ph *8.6 (4ph ph # _Found a mace.qhb~   #  ##... #  ##..  #.. qhc #..# ♣♣♣♣♣♣ ### #  #..# #.#  #..## g.  #####...#.#  ........@(.# qh;cl ####.#...#.#  #........P  ####.###.... qhc #.# .P.♣)  #.# P♣♣  #.# ♣♣  #.qh     ##...   ##..  #..  #..# ♣♣♣♣♣♣ ###   #..# #.#  #..## g.  qh#####...#.#  ........@(.#  ####.#...#.#  #........P  ####.###....  #.# .P.♣) #.# P♣♣  qh#.#  #. qh qh qh qh ] _A goblin is nearby!sh.#..# #.## ♣##  #.##.# ##.....###♣♣♣P♣...♣.#  ..##.# ##...P..PP...# .#.##.# #..#####♣....♣♣♣♣.# ...##.# #..# ♣♣♣♣♣♣ ###  .###.# #..# ###.# #..##.g. #####...#.# ..# ####.#...#.# #........P ####.###.... #.# .P.♣)P#.# PP♣♣ ♣#.# ♣♣#.h 7msh>sh19.6 (1 _shshD"L _You see here 6 stones.sh....†####..##...##.# #.#..# #.. ♣♣♣♣♣♣♣## #.##.# ##.....###♣♣♣P♣...♣.# .##.# ##.........P..PP...# #.##.# #..#####♣....♣♣♣♣.# ..##.# #..# ♣♣♣♣♣♣ ### sh.###.# #..#####.#### #..##.g......#####...#@# .........(.# ####.#...#.# #........P ####.###....#.# .P.♣)P #.# PP♣♣ ♣#.# P♣♣#.sht ggThe goblin shouts!shg====60Ensorcelled HibernationshshT _The goblin closely misses you.shsha=---1.5 (0.9shRsh;z _You closely miss the goblin. The goblin hits you but does no damage.sh 19-------2.4sh sh= y _You completely miss the goblin. The goblin hits you with a +0 club.sho 15--------3.3sh sh  sh? p_You hit the goblin but do no damage. The goblin hits you with a +0 club.th2th2'4.2th8:th< _You closely miss the goblin. The goblin barely misses you.thth:,5.2 (1.0ththy _You barely miss the goblin. The goblin hits you but does no damage.ththj16=---6.1 (0.9thth!z _You closely miss the goblin. The goblin hits you but does no damage.th  You hit the goblin.  The goblin is moderately wounded.th?14--th 7.0th[th9 _The goblin hits you with a +0 club.tho  You barely miss the goblin.The goblin is moderately wounded.9thu thv T _The goblin closely misses you.th 8  You hit the goblin.thd$ C)th+ %9th4+ W8.9 (1.0Ensorcelled Hibernation th[1 th3 J _You kill the goblin!uh †....+.'.......#.# ...†####..##...##.# .#..# #.. ♣♣♣♣♣♣♣## ##.# ##.....###♣♣♣P♣...♣.# .##.# ##.........P..PP...# ##.# #..#####♣....♣♣♣♣.# .# #..# ♣♣♣♣♣♣ ### ###.# #..#####.#####uh  #..##.@.......#####...#.##..####.........(.# ..#####.#...#.# .##........P .P####.###.... .##.# .P.♣)P P#.# PP♣♣ ♣#.# P♣♣uh-uh--9uhuh  Things that are here: _a +0 club; a goblin corpseuhBuhE7-uhKuhNvhvh`n Spells (Memorise)TypevhFailure Level  a - Confusing TouchHexes8% 3vhb - Tukima's DanceHexes8% 3  c - Dazzling FlashvhܓuHexes/Fire21% 3  d - Construct Spike LauncherForgecraftvhA328% 2  e - Launch Clockwork BeeForgecraft50% 3  f - Forge Blazeheart Golem Fire/Forgecraft 88% 4 4 spell levels left vhf^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~h8 ~h ~h' |..†....+.........'.......#.#Salty123 the Sneak ...†####.........####...##.#Poltergeist .#..# #.......## ♣♣♣♣♣♣♣##Health: 14/22 ===============--------- .##.# ##.....###♣♣♣P♣...♣.#Magic: 6/6======================== .##.# ##.........P..PP...#AC: 2Str: 4 ~ht .##.# #..#####♣....♣♣♣♣.#EV: 11Int: 17 .##.# #..# ♣♣♣♣♣♣ ###SH: 0Dex: 16 ###.# #..#####.#####XL:  3 Next: 29% Place: Dungeon:2#..##.@.......Noise: ---------  Time: 1269.9 (0.0)~h %#####...#.##..####a) +1 dagger.........(.# ..#~h Cast: Ensorcelled Hibernation ####.#...#.# .#Fly ~h i#........P .P####.###.... .##.# .P.♣)P P~h #.# PP♣♣ ♣#.# P♣♣~h The goblin is moderately wounded. _The goblin closely misses you.You hit the goblin. ~h _You kill the goblin!Things that are here: _a +0 club; a goblin corpse~h2 ~h& ~hf( $~h( Memorise Tukima's Dance, consuming 3 spell levels and leaving 1? Y - Yes ~h( ' N - Nohh..†....+.........'.......#.#Salty123 the Sneak ...†####.........####...##.#Poltergeist h.#..# #.......## ♣♣♣♣♣♣♣##Health: 14/22 ===============--------- .##.# ##.....###♣♣♣P♣...♣.#Magic: 6/6======================== .##.# ##.........P..PP...#AC: 2Str: 4 .##.# #..#####♣....♣♣♣♣.#hM4EV: 11Int: 17 .##.# #..# ♣♣♣♣♣♣ ###SH: 0hwDex: 16 ###.# #..#####.#####XL:  3 Next: 29% Place: Dungeon:2h#..##.@.......Noise: ---------  Time: 1269.9 (0.0)h#####...#.##..####a) +1 daggerh;.........(.# ..#Cast: Ensorcelled Hibernation ####.#...#.# .#hgFly #........P .P####.###.... .##.# .P.♣)P P#.# PP♣♣ ♣#.# P♣♣The goblin is moderately wounded. _The goblin closely misses you.You hit the goblin. _You kill the goblin!Things that are here: _a +0 club; a goblin corpse5=70.9 (1hhu _This spell is quite dangerous to cast!h*1.9 (2hhDhK*2.9 (3hhehq*3.9 (4hh _You start memorising the spell. You continue memorising. x3hhJ h/ c _You finish memorising. Spell assigned to 'b'.h'h'h,)h,h,U16==h0,hF2,hz4h7hH7h8h;h;hg=h?h@9=hAh_DhDD7=hKFhIh0IhJhVMhMhOh R,hShUh]V#8hVE==hWh4Z,h[hC^,h`hchchehKhhh#9hhE==hcjhl,hQnhmphphJrhththPvhxhx9=hwzh|h|$20h|(=h~h hhhhhh*hahhh#1hE==h}hے,h!h,h,hn,hh_ _You start resting.h099.9 (26.0)hy2===300.9 (27hYh" _HP restored.hh~Quiver which action? ([-] to clear) hW a - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spells[!] focus mode: off|onhf Your spells (quiver)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice11% 2 b - Tukima's DanceHexes8%3 Select a spell to quiver [!] toggle spell headershG h Y..†....+.........'.......#.#Salty123 the Sneak ...†####.........####...##.#Poltergeist .#..# #.......## ♣♣♣♣♣♣♣##Health: 22/22 ======================== .##.# ##.....###♣♣♣P♣...♣.#hL nMagic: 6/6======================== .##.# ##.........P..PP...#AC: 2Str: 4 .##.# #..#####♣....♣♣♣♣.#EV: 11Int: 17 .##.# #..# ♣♣♣♣♣♣ ###h SH: 0Dex: 16 ###.# #..#####.#####h ]XL:  3 Next: 29% Place: Dungeon:2#..##.@.......Noise: ---------  Time: 1300.9 (0.0)hG %#####...#.##..####a) +1 dagger.........(.# ..#hw Cast: Ensorcelled Hibernation ####.#...#.# .#Fly h #........P .P####.###.... .#h #.# .P.♣)P P#.# PP♣♣ ♣#.# P♣♣ h _a +0 club; a goblin corpse _This spell is quite dangerous to cast! h, _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. h F_You start resting. _HP restored.hD h ..†....+.........'.......#.#Salty123 the Sneak ...†####.........####...##.#Poltergeist .#..# #.......## ♣♣♣♣♣♣♣##Health: 22/22 ======================== .##.# ##.....###♣♣♣P♣...♣.#Magic: 6/6hx ======================== .##.# ##.........P..PP...#AC: 2Str: 4 .##.# #..#####♣....♣♣♣♣.#EV: 11Int: 17 .##.# #..# ♣♣♣♣♣♣ ###SH: 0Dex: 16 h Q###.# #..#####.#####XL:  3 Next: 29% Place: Dungeon:2#..##.@.......h Noise: ---------  Time: 1300.9 (0.0)#####...#.##..####a) +1 daggerh .........(.# ..#Cast: Tukima's Dance (8%) h8 ####.#...#.# .#Fly #........P .Ph` ####.###.... .##.# .P.♣)P Ph -#.# PP♣♣ ♣#.# P♣♣ _a +0 club; a goblin corpse _This spell is quite dangerous to cast! h 2_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _You start resting. _HP restored.h| h\ hl hhrhC,hXhhhhjhhhhhhh*hxh,hh\hhhhhhhhh  #..# #♣♣♣♣♣♣ ###   #..#####.#####.#   #..##.)........#  hl#####...#.##..######  ........(.##...#  ###.#...#.##.P.###   #........P.P♣.P#   ####.###....♣..##  h#.# #.P.♣)P@P#  #.# #PP♣♣♣♣.P#  #.# #P♣♣ .♣P#  h. ## ♣P .#   h?.. ..   h0p.#. ###   w   ribbon worm (asleep) ...   w ..  hQG  h?7.9 (7wwh,#*8.9 (8h\*h-^ _A ribbon worm comes into view.hwx####.#####.# .)....... #####...#.##..##### ........(.##...# ###.#...#.##.P.###  #........P.P♣.P###.###....♣..##h=y #.# #.P.♣)P.PPP♣♣♣♣@P♣♣ ♣.♣ ## ♣P . .. ...#. ####... w ## #h|hBw.h`*9.9 (1hKhihu U #..##.)........#  #####...#.##..###### .........(.##...#  ####.#...#.##.P.###  #........P.P♣.P#  ####.###....♣..##  #.# #.P.♣)P.P#  #.# #PP♣♣♣♣.P# h N #.# #P♣♣ ♣@♣P#  #. ## ♣P..#  ....... #.####.# #w..# #  . ... ## #.#  #.#  h h @w.h &10h h( hs#####...#.##..######  ........(.##...#  ###.#...#.##.P.###  #........P.P♣.P#  ####.###....♣..#  #.# #.P.♣)P.P#  #.# #PP♣♣♣♣.P#  hu#.# #P♣♣ ♣.♣P#  #. ## ♣P@.#   #.P.......# ##w#.####.# #...# #  .....  ####.#   #.#  ..   hm6(catching breath)h: ``The ribbon worm expels a string of sticky webbing.h..1Tukima's Dance (8%) hhnH _The stream of webbing hits you but does no damage.hQ s.........(.##...#  ####.#...#.##.P.###  #........P.P♣.P#  ####.###....♣..##  #.# #.P.♣)P.P#  #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P# hR  #. ##P♣♣♣P..####  #.P.@.....#  ##w#.####.#  #...# #  .....  ####.#  #.#  ...  .##  hIT hS[ Fw.h\ %2hRc h e hqJ=3.8 (0.9huhwV _You barely miss the ribbon worm.h  (catching breath)  You hit the ribbon worm but do no damage.  The ribbon worm expels a string of sticky webbing.h 4.7 _The stream of webbing hits you but does no damage.h5t   You hit the ribbon worm.  The ribbon worm is lightly wounded.h[17------5.6hh 0 _The ribbon worm bites you.he  You barely miss the ribbon worm.h'6.5h_ h.#9 _The ribbon worm is lightly wounded.h9  You hit the ribbon worm.  The ribbon worm is moderately wounded.hW;9/22 ---------------=7.4hnBhD h E"_The ribbon worm bites you!hW,  You barely miss the ribbon worm.The ribbon worm is moderately wounded.h.10/22=---------8.3h4h-7X _The ribbon worm barely misses you.h  ( ##  P#  .##  #.# #.P.♣)P.P# hJ  #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P#  #. ##P♣♣♣P..####  #.Pw@.....#  ##.#.####.#  #...# #  .....  h j####.#  #.#   ...  .##  You hit the ribbon worm.  The ribbon worm is moderately wounded.h ( ##  P#  .##  #.# #.P.♣)P.P#  #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P#  #. ##P♣♣♣P..####  #.Pw@.....#  ##.#.####.#  #...# #  .....  ####.#  #.#  ...  .## h` ?  The ribbon worm bites you.h! 4/22 -------9.3 (1.0h hu V _* * * LOW HITPOINT WARNING * * *hU =  You hit the ribbon worm.h~V -20.2 (0.9hX] h'` c _The ribbon worm is heavily wounded.h (catching breath)  You hit the ribbon worm.  The ribbon worm is heavily wounded.h  The ribbon worm expels a string of sticky webbing.hJhK,1.2 (1.0h8QhSH _The stream of webbing hits you but does no damage.h9  You hit the ribbon worm.  The ribbon worm is heavily wounded.hb:%2h9Ah}CY _The ribbon worm closely misses you.hhkv ( ##  P#  .##  #.# #.P.♣)P.P#  #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P#  #. ##P♣♣♣P..####  #.Pw@.....#  ##.#.####.#  h1lW#...# #  .....  ####.#  #.#   ...  .##   hl  You hit the ribbon worm.  The ribbon worm is severely wounded.hnE( ##  P#  .##  #.# #.P.♣)P.P#  #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P#  #. ##P♣♣♣P..####  #.Pw@.....#  ##.#.####.#  #...# #  .....  ####.#  #.#  ...  .## h(KK   The ribbon worm bites you.hTL]2--------3.1 (0.9hoShVV _* * * LOW HITPOINT WARNING * * *h=  You hit the ribbon worm.h,4.1 (1.0hShd _The ribbon worm is severely wounded.h Quiver which action? ([-] to clear)  a - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spells[!] focus mode: off|onhV h H.........(.##...#  Salty123 the Sneak ####.#...#.##.P.###  Poltergeist#........P.P♣.P#  Health: 2/22==----------------------####.###....♣..##hm   Magic: 6/6========================#.# #.P.♣)P.P#  AC: 2Str: 4#.# #PP♣♣♣♣.P#  EV: 11Int: 17h #.# #P♣♣ ♣.♣P#  SH: 0Dex: 16h z#. ##P♣♣♣P..####h 0  XL:  3 Next: 29% Place: Dungeon:2#.Pw@.....#h   Noise: =--------  Time: 1324.1 (0.0)h^ k##.#.####.#  a) +1 dagger#...# #  Cast: Ensorcelled Hibernation.....  Fly ####.#h  #.#  w   ribbon worm... .##h   h You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm bites you. h f_* * * LOW HITPOINT WARNING * * *You hit the ribbon worm. h" O_The ribbon worm is severely wounded.h h h Œh .........(.##...# Salty123 the Sneak ####.#...#.##.P.### Poltergeist  #........P.P♣.P# Health: 2/22==---------------------- Œh  ####.###....♣..##  Magic: 4/6================-------- #.# #.P.♣)P.P#  AC: 2Str: 4 Œh #.# #PP♣♣♣♣.P#  EV: 11Int: 17 Œh$ #.# #P♣♣ ♣.♣P#  SH: 0Dex: 16 #. ##P♣♣♣P..####  XL:  3 Next: 29% Place: Dungeon:2Œh} % #.Pw@.....#  Noise: =--------  Time: 1324.1 (0.0) ##.#.####.#  a) +1 daggerŒh  #...# #  Cast: Ensorcelled Hibernation .....Œh  Fly  ####.# Œh; #.# w   ribbon worm ... Œhf .##You hit the ribbon worm. _The ribbon worm is severely wounded.Œh Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineŒh Aim: a ribbon worm (severely wounded, chance to affect: 52%)ÌhL.........(.##...#  Salty123 the Sneak ####.#...#.##.P.###  Poltergeist#........P.P♣.P#  Health: 2/22==----------------------ÌhM*####.###....♣..##  Magic: 4/6================--------#.# #.P.♣)P.P#  AC: 2Str: 4#.# #PP♣♣♣♣.P#  EV: 11Int: 17#.# #P♣♣ ♣.♣P#  SH: 0Dex: 16#. ##P♣♣♣P..####  XL:  3 Next: 29% Place: Dungeon:2ÌhR#.P*@.....#  Noise: =--------  Time: 1324.1 (0.0)##.#.####.#  a) +1 dagger#...# #  Cast: Ensorcelled Hibernation.....  Fly ####.# #.#  w   ribbon worm... .##  You hit the ribbon worm. _The ribbon worm is severely wounded.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, chance to affect: 52%)Ìh"Čhrw(catching breath) _The ribbon worm is severely wounded.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, chance to affect: 52%)  The ribbon worm resists with significant effort.Čhu `````The ribbon worm expels a string of sticky webbing.Čh:<@....Čh2-5.1 (1ČhČh7 W _The stream of webbing misses you.Ōh| p.........(.##...# Salty123 the Sneak ####.#...#.##.P.### Poltergeist  #........P.P♣.P# Health: 2/22==----------------------  ####.###....♣..##  Magic: 2/6========---------------- #.# #.P.♣)P.P#  AC: 2Str: 4 #.# #PP♣♣♣♣.P#  EV: 11Int: 17 #.# #P♣♣ ♣.♣P#  SH: 0Ōh+ VDex: 16 #. ##P♣♣♣P..####  XL:  3 Next: 29% Place: Dungeon:2 #.Pw@.....#  Noise: ---------  Time: 1325.1 (0.0) ##.#.####.#  a) +1 dagger #...# #  Cast: Ensorcelled Hibernation .....Ōh  Fly  ####.# #.# w   ribbon worm (catching breath) Ōh ... .## _The stream of webbing misses you.Ōh˵ Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, chance to affect:  52%)ƌhJ .........(.##...#  Salty123 the Sneak ####.#...#.##.P.###  Poltergeist#........P.P♣.P#  Health: 2/22ƌhL ==----------------------####.###....♣..##  Magic: 2/6========----------------#.# #.P.♣)P.P#  AC: 2Str: 4#.# #PP♣♣♣♣.P#  EV: 11Int: 17#.# #P♣♣ ♣.♣P#  SH: 0Dex: 16#. ##P♣♣♣P..####  XL:  3 Next: 29% Place: Dungeon:2#.P*@.....#  Noise: ---------  Time: 1325.1 (0.0)##.#.####.#  a) +1 dagger#...# # ƌhiM  Cast: Ensorcelled Hibernation.....  Fly ####.# #.#  w   ribbon worm (catching breath)... .##  _The stream of webbing misses you.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select actionƌhM Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, chance to affect:  52%)ƌh0 wasleep, catching breath)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ribbon worm (severely wounded, catching its breath, chance to affect:  52%)  The ribbon worm looks drowsy...  You feel bolstered by spreading misfortune.ƌh: Uw ƌh  5 6.1 (1Ensorcelled Hibernation _ƌh ȌhP% y  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!Ȍh- i.Ȍhk5 a3=377.0 (0.9ȌhU< Ȍh> 9 _You kill the ribbon worm!Ȍh> ʌh ʌh {=ʌh _4=ʌh ʌh( O4ʌhެ ʌht ʌhĮ ʌh ʌhQ ʌh V3====ʌhK ʌhk |5==ʌh+ ʌh ʌh߶ 93ʌh& ʌh ,ʌh ʌhH ʌh ʌh 5====ʌh; ʌh ʌh> f6==ʌh ʌh ,ʌh ʌh@ ʌhr ʌh^ ʌh ,ʌh ʌh W _You start resting.ʌh L= 2 ʌh ʌh 77ʌh [=4====ʌha ʌh ʌh( ʌhm ʌh ʌh ʌh6 ʌh ʌh ʌh3 ʌh ʌh0 ~8======ʌh ʌh ,ʌh ʌh ʌhN ʌh ʌh} ,ʌh ʌhY 79ʌh E==ʌh2 ʌh ʌh ʌh ʌh ;5ʌhC +====ʌh ʌh ,ʌh ʌh ʌhR 9=ʌh ʌh| ʌh e10/22=ʌh ʌh" ʌhi <====ʌh ʌhY ,ʌh ʌh{ ,ʌh( ʌhl ʌh _1===ʌhv ʌh ʌh ʌh ʌh' ʌhO ʌhS ʌh$ { _You feel your existence waver again.ʌh+ 064.0 (37.0)ʌh. \6====5.0 (38ʌh2 ʌh3 % _Magic restored.ˌhˌh4ˌhpˌhˌhP_2===ˌh+,ˌhˌhDˌh,ˌhˌhˌh_<====ˌhˌhKˌh9=ˌhIˌhˌhS3=ˌh[ˌhˌhˌhˌh.,ˌhˌhˌh ˌhPˌhˌh #4ˌhG;==ˌhˌhˌh;ˌhhˌhˌhˌhˌh)ˌhaˌhˌhˌh#5ˌh;==ˌhTˌh>,ˌh ˌh ˌh ˌh=ˌhˌhˌhFˌhˌh 9=ˌhˌhˌhI816=ˌhuˌhˌhuˌhˌh)ˌh!,ˌh>#ˌh%,ˌh1'ˌh*;7ˌh?+E==ˌh,ˌh>0,ˌh1ˌh`4,ˌh5ˌh<8,ˌh9ˌh<ˌh2=R8==ˌh_=ˌh>ˌhD,ˌhDˌhG,ˌhIˌhL,ˌhfNˌhPO=ˌhPˌhkSˌhSK9=ˌh|UˌhX,ˌh[ˌhs^ˌh^ˌh`ˌhyc,ˌhQeˌh-i:20ˌhiE==ˌhIkˌhn,ˌhpˌhs,ˌhuˌhw,ˌhS1==ˌh,ˌhRˌh܈,ˌhxˌhˌh9=ˌhˌh_ _You start resting.ˌh=.409.0 (44ˌh[2==10.0 (45ˌhNˌhw" _HP restored.̌h8 ̌h ̌h ̌h ̌h( ,̌h[ ̌h ̌hN ̌h ̌h ̌h} ̌hZ ,̌h ̌h ̌h  ####.###....♣..##  #.# #.P.♣)P.P# ̌h  #.# #PP♣♣♣♣.P#  #.# #P♣♣ ♣.♣P#  #. ##P♣♣♣P..#### ̌h  #.P.......#  ##.#.####.#̌hB  ..###...### # ̌hh  ........@.#  ̌h 3.0 (3.0).#.####.#.# ̌h  # #.#.#   ...<.̌h   #.##### #. ̌h   #.  #. ̌h/ 0  ̌hE ̌h G==4.0 (4̌h" ̌h@% 9 _Found a stone staircase leading up.͌h 3͌h ͌h ͌h X͌h! ,͌h ͌h: ͌hܢ ,͌hh ͌hV P  There is a stone staircase leading up here.͌h ͌h`  _͌hƨ ͌hժ ͌h ,͌h ͌h ͌h ͌h/ ͌hs ͌h ͌h ,͌hF ͌hz ͌h0 ͌hn ͌hʴ ͌hE ͌h` ,͌hʷ ͌h] ͌h ,͌hJ ͌hʺ ͌h[ ͌hؼ ͌h ͌hO ͌hÿ ,͌hY ͌h ͌h ͌h( ͌hj ͌h ͌h ,͌hj ͌hL ͌h ,͌hj ͌h ͌h ͌h. ͌hq ͌h ͌h ͌h ͌hI ͌h ͌h) ͌hq ͌h ͌h ͌h ͌h ͌h ͌h ͌h ͌h> ͌h ͌h ͌h ,͌ho ͌h9 ͌h ,͌hK ͌h= ͌h5 B͌h ͌h ͌h ͌hd ͌h ͌h ͌h ͌h% ͌h ͌h ,͌h< ͌hB ͌h ,͌hE ͌h ͌h ͌h ͌ht ͌h ͌ht ,͌h ͌h ͌h ,͌h ͌h ͌hb  #.# #.#  #.# #.#  #.# #.#  #+ #.# #.#  ... #.# #.# .... #.#######.# ..... #.........#  ....b.####....#####  '@......#  ......####....# ͌h -..... ##.#.# .... ###.# ..> #.##+ #.# b   bat (asleep) #.# ͌h Y 44.0 (30.0)  You reach down and open the door.͌h +5.0 (31͌h ͌h _A bat comes into view. _Found a stone staircase leading down.ՌhՌhՌhՌhՌh3  #.# #.# #.# #.# #.# #.##+# #.# #.##...# #.# #.#.# #.#######.#.# #.........#.b.####....#####)......@.......#.####....#.# ##.#.#.# ###.##..># #.##+# #.#  #.#Ռh Ռh ՌhR [.bbՌh Z=6.0 (1.0)Ensorcelled HibernationՌh ՌhQ _Found a whip. The bat closely misses you. _There is an open door here.֌h  #.# #.# #.# #.###+# #.# #.#...# #.# #.#..# #.#######.#..## #.........#..####....#####)......'.......# ......b@####....#..## ##.#.## ###.###..> #.# ##+# #.# #.# ֌h ֌h ֌h?! b.֌h! %7֌h' ֌h* P _The bat barely misses you.׌h|X< #.# #.# #.# #.# ##+# #.# #.# ##...# #.# #.##.....## #.#.##.## #.#.####....#####.)......'.#׌hY.b@.####....##.## ##.#.##.....## ###.# ##..># #.#  ##+# #.# #.#׌hFZ׌hZ׌ha׌h/b%8׌hf׌hi: _The bat hits you but does no damage.׌hG׌h!H׌hM"b.׌hO*9 (0.9׌hU׌hXt _You closely miss the bat. The bat hits you but does no damage.׌hp #.# #.# #.# #.# ##+# #.# #.# ##...## #.# #.# ##.....## #.#.#.#.## #.#׌h.b...####....#####.)......'.##.####....##.## ##.#.# ##.....## ###.# ##..>## #.#  ##+# #.# #.#׌h׌h׌h~ $..b׌h ׌hr %9.9 (1.0׌h& P _The bat hits you but does no damage.׌h# - #.# #.# #.# #.# ##+## #.# #.# ##...## #.# #.## ##.....## #.#.##.#.## #.##.b.####....#####.)......'.# #.####....# ##.## ##.#.# ##.....## ###.# ##..>## #.# ##+## #.# #.#׌h. ׌h ׌hW ׌h +.b׌h .-50׌h ׌h ،hY #.# #. #.# #. #.# #. ##+## #.# #. ## #.# #. # ## #.#######. #.# #.........##..........####....####.....).@b...'.......##..####....#..## ##.#.#...## ###.#..>## #.###+## #.##.#،h0،h'&.b،h-=1،h ،h`  ،h E_The bat barely misses you. x2ٌh   You hit the bat.  The bat is moderately wounded.ٌhQb. ٌh[1--2.8 (0.9ٌhٌh' _The bat hits you.ٌh #.# #.##.# #.###+## #.# #.###...## #.# #.## ##..#.#######.##.#..#.........###...##....#####.....)'.......# ###....b@...####....#  ٌh ...## ##.#.# ## ###.# >## #.# +##  #.# ٌhO ٌh ٌhn "b.ٌh˔ [2==3.8 (1.0ٌh# ٌh- I _The bat misses you.ڌhL ##+##  ##...## #.# # ##.....## #.####### #.#.......## #.........##......b...####....#####.....)'...###..####...##.......## ##.##.....## ####..>####+###.#.bڌh%4ڌh ڌhI _The bat misses you.ڌh ##### ##+##  ##...## #.# ڌhx R# ##.....## #.####### #.### #.........##....####....#####.....)......'...###.....b...####...##.......## ##.##.....## ####..>####+###.#ڌh ڌh ڌhj ڌhp (b.ڌh --5ڌhL ڌh ڌh<..<....##### ##+##  ##...## #.# # ##.....## #.####### #.#ڌh## #.........##..........####....#####.....)..b...'...###..####...##.......## ##.##.....## ####..>####+###.#ڌh:ڌh?Y  The bat attacks as it pursues you! The bat hits you.ڌh/",b.ڌh#\1--=6ڌh&ڌh(: _The bat hits you but does no damage.یh####### ##+####...### ##.....## #.#######.#...b...## #........##......@...####....####.....)'.......# ###...#### #### ##.# ##.....## ## ##..>##  ##+##  یh,یhL.b یhأT2==7یhیhQ _The bat closely misses you.یh =  You hit the bat.  یh HThe bat is moderately wounded.یh} یh8 9 یh ,8.7 (0.9یhg یhÑ : _The bat hits you but does no damage.܌hbW  You barely miss the bat.The bat is moderately wounded.܌h.X܌h^-.b܌hz`'9.6܌h f܌huhQ _The bat closely misses you.܌hD..<....##### ##+##  ##...## #.# # ##.....## #.####### #.#܌hE## #.........##..........####....#####.....)..b...'...###..####...##.......## ##.##.....## ####..>####+###.#܌hF܌h@P(b.܌h]Q-60.6 (1.0܌hrW܌h-Z: _The bat hits you but does no damage.݌h5  You hit the bat.݌h4†݌h ==91.5 (0.9Ensorcelled Hibernation ݌h&݌h)G _You kill the bat!݌h ####### ##+####...##݌hM;# ##.....## #.#######.#.......## #........##...####....####.....)......'.......# ###...####Fly ݌h?݌h 4-2.5 (1.0݌h ݌hB ݌heb_You see here a bat corpse.ތh, Iތh˵ ތh ތh $ _ތh$ ,ތh0 ތh_ ތh .#.####.#.##.# $.. # ##.#.##.#K.. #...<........ #.#######. #.# #.# #. #.# #.# #. #.# #.# #. ##'## #.# #. ##.@.## #.# #.- # ##.....## #.#######. #.#.......## #.........##......†...####....####.....)......'.......####.........####....#K   kobold (asleep)[3ތh !3m##.......## ##.#.###.....## ###.###..>###.#ތh T 5.5 (3  You reach down and open the door.ތh @6.5 (4ތh _A kobold comes into view. It is wielding a +0 dagger. _Found 4 gold pieces.振hA kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: Small Int: Human You have about 98% to hit with your +1 dagger (while incapacitated). It has about 57% to hit you. AttackMax Damage Hit: +0 dagger 4 It can open doors. [!]: Description|Quote茯h茯h.#.####.#.##.# Salty123 the Sneak$.. # ##.#.##.## PoltergeistK.. #...<..... Health: 22/22 ========================... #.#######. Magic: 6/6========================#.# #.# #. AC: 2Str: 4茯h\#.# #.# #. EV: 11Int: 17#.# #.# #. SH: 0Dex: 16##'## #.# #. XL:  3 Next: 39% Place: Dungeon:2茯hR##.@.## #.# #. Noise: ---------  Time: 1466.5 (4.0)# ##.....## #.#######. a) +1 dagger茯h#.#.......## #......... Cast: Ensorcelled Hibernation 茯h##......†...####....#### Fly .....)......'.......#茯hY###.........####....#K   kobold (asleep)##.......## ##.#.###.....## ###.###..>###.#You hit the bat. _You kill the bat! 茯h _You see here a bat corpse.  You reach down and open the door. _A kobold comes into view. It is wielding a +0 dagger. _Found 4 gold pieces.茯h;茯h茯h錯hM........B....#.## $.. # ##.#.##.##K..<.......##### #.#  ##@##  ##...## #.# 錯hK ##.....## #.########.#.......## #......... Fly †.B   giant cockroach (asleep)##.....##錯hp錯h錯hk*7.5 (1錯hј錯h _A giant cockroach comes into view. _There is an open door here.錯hʌ###...####.#.........B....#.## 錯h#$..## ##.#.##.##K..<.......#####錯h  #@#  ##'## 錯h? ##...## #.#  ##.....## #.#######錯h_ #.#.......## #.........##......†...####....####錯h7.....)'...錯hM###..####...錯hҍM##.......## ##.錯h錯h|,8 _錯hN錯h錯heA \ ##.# #....###...####.#.........B....#.## ##$..## ##.#.##.##.K.....<.......#####錯hA * #.#  ##'##  ##...## #.#  ##.....## #.####### #.#.......## #.........錯hA ##......†...####....####.....)......'...###.錯h+B %.####...錯hBH 錯hLJ %9錯hN 錯h}O 錯h5 d.P......######.# #....###...#####.#......... B....#.##錯h6 / ##$..##.# ##.#.##.###.K.... #...<....錯h16 #...###### #.# 錯hG6 c ##'## 錯h\6 } ##...## #.# 錯ho6 g ##.....## #.#######錯h6  #.#.......## #.........##......†...####....錯h6 -####.....)錯h6 +'...錯h: 錯h; 錯h< 錯hB ..BKBK錯hC 錯hC g====70Ensorcelled Hibernation錯h J 錯hL  錯hL "_The kobold shouts!錯h 錯h F.B錯h4 #1錯hJ H--=---錯h] %1.4 (0.9錯h 錯h _You hit the kobold but do no damage. The kobold hits you with a +0 dagger.ꌯh  You hit the kobold but do no damage. The kobold hits you but does no damage.ꌯhC---2.3ꌯhꌯhYG _The giant cockroach bites you but does no damage.ꌯhT 8  You hit the kobold.ꌯhW )  You kill the kobold!ꌯhZ P--413.3 (1.0ꌯh_ ꌯha U _The giant cockroach misses you.팯h팯hA giant cockroach. A big brown insect that makes a nasty hissing noise. Contrary to popular myth, 팯hit is in fact quite susceptible to mutagenic energies. Max HP: ~5Will: noneAC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . 팯h7Threat: Minor Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) 팯h[nYou have about 66% to hit with your +1 dagger. It has about 45% to hit you. Attack Max Damage 팯h Bite 2h{hY#.P.......# Salty123 the Sneak#.######.#.####.# Poltergeist#....###...####.# Health: 21/22 ======================--###.#..........##.# Magic: 6/6========================.....#.####.#.##.# AC: 2h&%Str: 4##$..##.# ##.#.##.## EV: 11Int: 17#...... #...<..... SH: 0Dex: 16#.)B# #.#######. XL:  3 Next: 41% Place: Dungeon:2#@# #.# #. Noise: =--------  Time: 1473.3 (1.0)hN#.# #.# #. a) +1 dagger#.# #.# #. Cast: Ensorcelled Hibernation##'## #.# #. Fly h##...## #.# #.# ##.....## #.#######. B   giant cockroach#.#.......## #.........##......†...####....####.....)......'.......# _You hit the kobold but do no damage. The kobold hits you with a +0 dagger.  You hit the kobold but do no damage. The kobold hits you but does no damage. _The giant cockroach bites you but does no damage.  You hit the kobold.  You kill the kobold! hV_The giant cockroach misses you.hhh&hڅ  You hit the giant cockroach.  The giant cockroach is severely wounded.h ,4.2 (0.9h0 h U _The giant cockroach misses you.hhr  You hit the giant cockroach..h2==35.1Ensorcelled Hibernation hǪhS _You kill the giant cockroach!h#. ##P♣♣♣P..#### .# #.P.......# #.######.#.####.# #....###...####.####.#..........##.# .....#.####.#.##. ##$..##.# ##.#.##.#.....# #...<...).# #.########.## #.# # #.# #.# # #.# #.# # ##'## #.# # ##...## #.# #  # ##.....## #.#######  #.#.......## h[34m#........  ##......†...####....### h/h4-6.1 (1.0h;hxh7M# #P♣♣ ♣.♣P# #.# ##P♣♣♣P..### .# #.P......######.# #....###...##h7###.#......... .....#.###$..##.# ##.#.##.##.@....# #...<....h7##.).### #.########.##h8#.# #.# #h/8..h>hB?-7hGh+Ph1EMP♣♣♣♣.P♣♣ ♣.♣P# #.# ##P♣♣♣P..### .# #.P......#######.##. #....###...###.###.#.........#......#.##hEO##@..##.# ##.#.##.#......# #...<....##.).### #.########.###.# #.# #..h,NhfQ%8hXh`_hbG==9.1 (2hHhh k= _You now have 39 gold pieces (gained 4).h 3h h%" h7' h{' h+ ,hO, ,h0- h/ h1 h1 h2 h4 h6 h6 hv7 h: hC 4 #.# #PP♣♣♣♣. #.# #P♣♣ ♣.♣ #.# ##P♣♣♣P. .# #.P...##### ## #.######.#..... #.# #....###..J.....# #.###.#.........#.....###......#.##hD  #@#.##...##.#  ##.##......# # #####.).### #. ##.## #.#  #.# #.h-D '# hQD *#.# #.# J   endoplasm (asleep) ##'## #.#hnD b ##...## #.# hD |# ##.....## #.##hzO ,83.1 (4hQ *4.1 (5hW hYZ ] _An endoplasm comes into view.hӒ #.#  #.# #P♣♣  #.#  .#  ##### ##  #..... #.#  J.....#  #.....###.. #@#.##.  ##.#  #####.).###  ##.## #.#  #.# #.#  #.# #.#  ##'## #.#   #.#  #  h) #.#  #.# #P♣♣  #.#  .#  ##### ##  #..... #.#  J.....#  #.....###.. #@#.##.  ##.#  #####.).### h?* ##.## #.#  #.#  #.# #.#  ##'##    #  hJ/h|0h!5h7a _An endoplasm is nearby!h #.# #.P.♣)P #.# #PP♣♣♣ #.# #P♣♣ ♣#.# ##P♣♣♣P .# #.P.. ###### ### #.######.#.##..... #.# #....###.J.#.###.#........#....@###......#.####.##...#.#.##...##.# ##....#..##.##......# #...#.#... #####.).### #.##.#..#.## #.#.$..r. #.# #.####.#.. #.# #.# r   rat (asleep)hy.#.. ##'## #.# ## #.he  A rat comes into view.h*5.1 (1hh* _Found 8 gold pieces.h | #.# #.P.♣) #.# #PP #.# #P♣♣ ♣ #.# ##P♣♣♣ .# #.P ########## #.######.##.....##.# #....###.J.....#.#.###.# #...@.###......#.#### ##...#.#.##...##.# ##h= ! ....#..##.##......# #.#.#...######.).### #.#.#.#... ##.## #....$..r.# #.# #.h ###.#..# #.# #. .#..# ##'## #. ##...## #.h hW %6h h h!####.###.... #.# #.P. #.# #PP♣ #.# #P♣♣ #.# ##P♣♣ .# #.P ########## #.##########.....##.# #....####..J.#.###.#..........#.....###......#.## ##...#.#.##...##.# #h2"  ....#..##.##......# #..######.).### # #.#.#... ##.## # ...$..r.# #.# #####.#..# #.# #.#..# ##'## #h&h1'hr.h$&90hWhjh #.# # #.# # #.# # #.# # .# ########## #.#######.....##.# #....###........#.#.###.#..#....@#.....###......#h#...#..###r..#.#.##...### #.....#..##.. #..#.#...######.).# #.#.#.#.... ##.## #...$....##. #. #####.#..# #.# .#..# ##'##  ##...## h`hm1Ensorcelled Hibernation hI$hJ&h #.#  #.#  #.#  .# ########## #.######.....##.# #...###........#.#.###.#hC #.....#.....###....#...#.@###r..#.#.## .# #..J..#..#.. #..#.#...######.).# #.#.#.#.... ##hs #...$....##. #. #####.#..# #.# J   endoplasm (wandering) h.#..# ##'## .# ##...##..hhrJJr   rath6O=2Ensorcelled HibernationhhV _The endoplasm barely misses you.h@;  You hit the endoplasm.h  .r The endoplasm is moderately wounded.h ,3.0 (0.9hhV _The endoplasm barely misses you.h+  You hit the endoplasm.  The endoplasm is severely wounded.h%9hh _The rat closely misses you. The endoplasm misses you.h&je  You hit the endoplasm.hj'4.8hohq] _The endoplasm is almost dead.hB ;  You hit the endoplasm.hK .r   rat  You kill the endoplasm!hO 475.8 (1.0hU hX I _The rat misses you.h 5  You hit the rat.h i.h& }506.7 (0.9Ensorcelled Hibernation h h G _You kill the rat!hvh hh 3hej hLl hep nhp hr ht ht h5 hH L _You now have 47 gold pieces (gained 8).ht h hV h- h h& h h h h h h h͔ h h hb h= h h h{ hm ,h ,hW h h h& h3 hb h h hW ,h' h+ h h? h h hٹ ,h ht h h- hϾ h h h h he h ,hc hS h ,h hr h ,hT h< hM hq h h h h h$ h h h hV h\ h h h h h hA hE hO h hS hf h h ,h& h h? ,h h. h ,hK hT hP ,h h h ,h h h ,h# h< hK ,h h  h ,hn h\ h_ ,h h h@ ,h h h h* h h h] ,hk h ho ,h$ h_ h ,h h h" ,h" h# h$ ,h6% h& h' ,hw( h) h* h!* h* h. h. ,h / h/ h0 ,h1 h1 ho2 h2 h2 hw3 hD4 hX4 h4 h7 h7 h8 ho8 h{: h: h; h^; h'< h= hU= h= hA hMB hrB hB heD h\E hE hE hG hG hH hCH hI hK h&K hnK hL haM hvM hM h O hO hO hO hQ h$R ,hcR hS hT hAT hT hU hFV hhV hV h1Z a  You see here a bat skeleton.h[ hY[  _h[ h:] h(_ ,h_ ha hc hc hd he hf hf htg hj hk ,h)l h,o F _You reach down and open the door.h} b#.....###### ##..#.#....... ## #.##.......####..#.#.#.#.#. ..# #.##..####.......J...#.#.#. #.# #.##..# ######..#.###.#.#. #.# #.#...# ##.........#.#. hF~ W#.# #.....# ##......#####.## #.# ###.#.## ##.......(......# #.#######....####.........#### ...........÷....@.........'......- hv~ T#.###.......÷####.........#### ..# #.###.#..# #.......## ♣♣♣♣h~ Ensorcelled Hibernation #.###.###.##.# ##.....###♣♣♣P♣. h k...##.#...##.# ##.........P..P #.###.#.#.##.# #..#####♣....♣ J   endoplasm (wandering) #.# #.#...##.# #..# #♣♣♣♣♣♣ h7 E#.# #.##.###.# #..#####.##### ..# #.##.###.# #..##.)..hd !hp 1562.7 (66.0)h .An endoplasm comes into view.h -3.7 (67Ensorcelled Hibernation h h y _The endoplasm moves out of view. _There is an open door here.h~(Ihz-h=#.....###### ##..#.#.# # #.##.####..#.#.#.#.#.# .# #.##..####...........#.#.#.# .# #.##..# ######..#J###.#.#.# .# #.#...# ##.#.#. .# #.....# ##......#####.# hH>.# ###.#.## ##.(......# .#....####.####...#÷....''. .###.......÷####.####...# .hr># #.###.#..# ##.## ♣Ensorcelled Hibernation h>.###.###.##.# ##.....###♣♣♣P♣.##.#...##.# ##.P..P h>.###.#.#.##.# #..#####♣....♣♣ J   endoplasm (wandering) .# #.#...##.# #..# #♣h%?P .# #.##.###.# #..#####.#####.# #.##.###.# #..##.).h?!hJ,0.0)hEUf.h^]y4.7 (1Ensorcelled Hibernation _h;dhfhnhohohyh#.##.......####..#.#.#.#.#.# #.##..####...........#.#.#.# # #.##..# ######..#.###.#.#.# # #.#...# ##.....J...#.#... # #.....# ##......#####.#### # ###.#.## ##.......(..... #######....####..#### .h........÷....'.'.... ###.÷####.####...## # #.###.#..# ## ♣♣♣♣♣♣ ###.###.##.# ###♣♣♣P♣...Ensorcelled Hibernationh?.#...##.# ....P..PP ###.#.#.##.# #..#####♣....♣♣♣ hi0# #.#...##.# #..# #♣♣♣♣♣♣ J   endoplasm (wandering) h# #.##.###.# #..#####.#####.# # #.##.###.# #..##.)........# # #........#######...#.##..######h&0hTf.hr5.7 (1Ensorcelled Hibernation h|h^hS3hWhhW#.##..####...........#.#.#.#  #.##..# ######..#.###.#.#.###  #.#...# ##......J..#.#....  #.....# ##......#####.####  ###.#.## ##.......(......###. ######....####..hO####...##. ........÷....'.'.......#. ######.####...##.  #.###.#..# ## ♣♣♣♣♣♣♣ ##.###.##.# ###♣♣♣P♣....#...##.# ....P..PPEnsorcelled Hibernation h!f##.#.#.##.# #..#####♣....♣♣♣♣  #.#...##.# #..# #♣♣♣♣♣♣ #  #.##.###.# #..#####.#####.# J   endoplasm (wandering) h\: #.##.###.# #..##.)........#  #........#######...#.##..######  ####hF.........(.##...#h&0hT9J.h*6.7 (1h<h     ######..#.##   ##.....J.   ##......##   ##.......(.####.........#÷....'.........'÷####.........#   ##.@.....##  ##.....## ##....... #..#####   #..#    #..#   #..##.)  ...  ( h X    ######..#.##   ##.....J.   ##......##   ##.......(.####.........#÷....'.........'÷####.........#   ##.@.....##  ##.....## ##....... #..#####  hf  #..#    #..#   #..##.)  ...  (h h hI h% a _An endoplasm is nearby!h#.##.......####..#.#.#.#.#.# #.##..####...........#.#.#.# #.##..# ######..#.###.#.#.#####.#...# J...#.#....##.....# #####.####.#  ###.#.## (......###.# #####....####.####...##.# .......÷....'...'.......#.# #.......÷####..##...##.# #.###.#..# ##.. ♣♣♣♣♣♣♣# #.###.##.# ##.....###♣♣♣P♣...♣ #.#...##.# ##.........P..PP... h#.#.#.##.# #..#####♣....♣♣♣♣. #.#...##.# #..# #♣♣♣♣♣♣ ## #.##.###.# #..#####.#####.# #.##.###.# #..##.)........# #........#######...#.##..######h"h<J.h ,7 _hhhI1#.....###### ##..#.#.......#  #.##.......####..#.#.#.#.#.#  #.##..####...........#.#.#.#  #.##..# ######..#J###.#.#.####  #.#...# ...#.#....#  #.....# #####.####.#  ###.#.## h{(......###.# ####....####.####...##.# ......÷....'.'.......#.# .......÷####..##...##.# .###.#..# ##.. ♣♣♣♣♣♣♣## .###.##.# ##.....###♣♣♣P♣...♣.# .#...##.# ##.........P..PP...# .#.#.##.# #..#####♣....♣♣♣♣. .#...##.# #..# #♣♣♣♣♣♣ ### .##.###.# #..#####.#####.# .##.###.# #..##.)........#hh=J.hS"%8h*h+h= ####### ##...#.......### #.....###### ##..#.#.......# #.##.......####..#.#.#.#.#.# #.##..####........J..#.#.#.# #.##..# ######..#.###.#.#.#### #.#...# ...#.#....# #.....# #####.####.# .#.## (......###.# ###....####.h> ####...##.# ÷....'.'.......#.# .....÷####..##...##.# ###.#..# ##.. ♣♣♣♣♣♣♣## ###.##.# ##.....###♣♣♣P♣...♣.# #...##.# ##.........P..PP...# #.#.##.# #..#####♣....♣♣♣♣.# #...##.# #..# #♣♣♣♣♣♣ ### ##.###.# #..#####.#####.#h@ hG _.JJhK %9h+Q hwT ^ _The endoplasm quivers.h):  #..........### ##### ##...#.......### .....###### ##..#.#.......# .##.......####..#.#.#.#.#.# .##..####...........#.#.#.# h: }.##..# ######..#J###.#.#.#### .#...# ...#.#....# .....# #####.####.# .#.## (......###.# ##....####.####...##.# ÷....'.'.......#.# .....÷####..h; ##...##.# .#..# ##.. ♣♣♣♣♣♣♣#h7; !##.##.# ##.....###♣♣♣P♣...♣.# ...##.# ##.........P..PP..hp; .# .#.##.# #..#####♣....♣♣♣♣.# h; ...##.# #..# #♣♣♣♣♣♣ ###h= h{G *.JhJ &70hS hCV h ##...#######  #..........### ##### ##...#.......### ...###### ##..#.#.......# ##.......####..#.#.#.#.#.# ##..####...........#.#.#.# ##..# ######..#.###.#.#.#### #...# J.....#.#....# ....# #####.####.# .#.## h n(......###.# #....####.####...##.# ÷....'.'.......#.# ....÷####..##...##.#.#..# ##.. ♣♣♣♣♣♣♣## #.##.# ##.....###♣♣♣P♣...♣.#.##.# ##.........P..PP..h: .# #.##.# #..#####♣....♣♣♣♣.#h  The endoplasm freezes you.1h+ hv1 _You are frozen. You resist.h[z ##.## ##...#######  #..........### ##### ##...#.......## ....###### ##..#.#...........####..#.#.###...........#.#.#.# #..# ######..#.###.#.#.### #h& ##...J@....#.#... ....# #######.##.## ##(......# #....########...#÷....''....... ....÷####..####...##.# ..# ##.......## ♣♣♣♣♣♣♣# ###.....###♣♣♣P♣...♣ .##.........P..PP..hhh-=2h h]V _The endoplasm barely misses you.h7 h(8 h? hA  h5  You hit the endoplasm.  The endoplasm is almost dead. hp6,3.6 (0.9 h< h>W _The endoplasm closely misses you. h"  You hit the endoplasm but do no damage.The endoplasm is almost dead. h',4.6 (1.0 hª hR@ _The endoplasm hits you but does no damage. h  You barely miss the endoplasm.The endoplasm is almost dead. h%5 h- hW _The endoplasm closely misses you. h5  You hit the endoplasm but do no damage.The endoplasm is almost dead. h,6 U0---6 hy@  hC - _The endoplasm hits you. h(;  You hit the endoplasm. h221. hE|27.5 (0.9Ensorcelled Hibernation  hM hdSM _You kill the endoplasm! h ##.## ##...####### #..........#### ##...#.......###.###### ##..#.#.......# .##.####..#.#.#.#.#.# .##..####...........#.#.#.# .##..# ######..#.###.#.#.#### .#...# ##.#.#....# hO.# ##......#####.####.# ##.#.## ##.(......###.# ##....####.####...##.#.÷....'.'.#.#.÷####.####...##.# ##.#..# ##.## ♣## ##.##.# ##.....###♣♣♣P♣...♣.# ...##.# ##.P..PP...# hk hQ4-8.5 (1.0 h h hE3 hG hM1=-- h+N, hN h#P, hiQ hR, hT h!W92 hbWF=== hrX h` h c, hd hh hZj, hk hn hp, hrr ht hv hw:== h^x hY{ h}, hq h h, h hj hY, hC hK h h h h hX h hV h hУ, h hڨ h h h h[ hb, h< h h hC h h h, hٿ h;  You see here 6 stones. h h _ h h h hr h h_~  Things that are here:  a +0 club; a goblin skeleton hp h _ hP h h, h hC hZ, h+ hF h, h h h`, h h h hG h h2 h2 hb h h_  h, h h h, hU h5 h!, h# h( hA+ hs+ h- h1 h4, h#7 hh; h@, hRB hF hgH, h'J h;M hO, hP hR hT hT hV hY h!\, h] h^ h-`, ha hVb hic, hd hf hQi, hj hm hyn, h,o hp hr, h^s hNv hx, hz h[| h-~, h h h, hU hS hR h} h. h hi h hن h hB h h, h> h  h h h h h h h h h5 hK h hP hՐ h h8 h h, h h hK, h h` h h hV h' h# hJ h h hk, h hr h h( hr hk h h: h h h, h0 h hN hv h hf h h h hç hߨ, h hU h h׫ h4 hŭ h$, h h" h' h^ hӲ hE h}, h  hζ h, hV hǹ h8 ........)......'.......# ..####.........####....# ..# ##.......## ##.#.#  ##.....## ###.#  ##..>## #.#  hy##+## #.#  #.#  ########.#  #.@......# - #.########  h#. .g ### hg   goblin (asleep)  h  h1648.5 (70.0) h+9.5 (71 h h(u _A goblin comes into view. It is wielding a +0 dagger. hb? )..# .#   ##.#.#   ###.#  ##..>## #.#  ##+## #.#  #.#  ########.#  #.@......#  #.########  #. .g ### h l)..# .#   ##.#.#   ###.#  ##..>## #.#  ##+## #.#  #.#  ########.#  #.@......#  #.########  #. .g ### h $  h  h  h  h[ ] _A goblin is nearby! h_ )####...####....#.# ## ##.#.# ## ###.# ##..> #.# ##+ #.# #.#########.# #........# #@######## #.#  hr` J .g#####  hzf  hh 850.5 (1.0) _ hIm  ho  h  #### ##.# ##.....## ## ##..>##  ##+## #######........####### .......g##.##### h=  h  h %1 hG  h  h%o  The helpless goblin fails to defend itself.  You impale the goblin!! h*f) h.442.4 (0.9 h93 h5J _You kill the goblin! hw ##.....## ## ##..>##  ##+## ########.......#.. #.####### hx.....##.# .......##.##### hI} h,3.4 (1.0 h hO _You see here a +0 dagger. h h:hh3hhhbP _h,h+hXh,h<h hbhhh3hhhahh",hhh,hmhrhhOhhhhhPhhhhhh,h#hhhh(hhwhhhhhh8hUhghhh`hphhhhh9hXhhohhhhhh,h:hh?hhhh&hhhh% ,hY h" hE h h hN hq h h>h,hhh%hDh|hh,hGhh],hh@h,hhhM,hhqhh hhhhhhh# #.#..##.# ##'## #.#..##.###...##h$ #.#..##.##.....###....##.#.......#######...###......†...## [............)......'. .....####.........##ht$ ###...# ##.......## #...@.# ##.....##85.4 (32.0) #.#.### ##..>###.#.###+###.###.#.##.##.......##.# ########.###h$##.## #..#.###...###.# #.# #######.....##.#h$ #.# #.............)#h-h/+6.4 (33h3h8C _Found a robe.hHP #.#..##.# ##'## #.#..##.###...## #.#..##.##.....## #....##.#.## #####...###......†... [............)......' .....####. ###...# ##.## #..@..# ##.....##hUO #.#.### ##..>## #.#.# ##+## #.###.#.# #.# #.......# #.#  #####.### ##.## # #.# ##...###. #.# #.....##. #.# #.............)h hG07.4 (1.0)hhhh/C 1M#### #.#  ##'## #...## #..##.##.....##  #....##.#.......#.######...###......†...#...[............)'..........####..#####.......##....# ##.....##.#.### ##..>###.#.###+##Fly #hG hM %8hR h`T hC #........##.# #.######.#..##.# #. #.#..##.# ##' #.#..##.### #.#..##.## #....##.#....hDp######...###......†...[............).............@...##.....#####...#..# #.....#...## #.#.###hE..>## #.#.##+## #.###.#.# #.#  #.......# #.# ######.### ##.## # #.# ##...###hKh7Q%9hVhWh  #.##.# #.# #####.#..##.# #.# #.#..##.# ##'## #.#..##.###...## #.#..##.##.....# #....##.#.hE .######...###......†.[.).####.#####...# ##.. #.....# ##..... #.#.### ##..>## #.#.hk c# ##+## #.###.#.#h  #.# #.......# #.# h q #####.### ##.##  #.#h C ##...h! h& &90h+ h- hF= #.##.# #.# #####.#..##.# #.# #.#..##.# ##'## #.#..##.###... #.#..##.##......## #....##.#.######...###......†.[.).####.#####...# ##.. #.....# ##...... #.#.### ##..>  #.#.# ##+## #.###.#.# #.# #.# #.# #####.### ##.## #.# ##...hTD;1hGhHhN #.##.# #.# #####.#..##.# #.# #.#..##.# ##' #.#..##.###...# #.#..##.###.## #....##.#.######...###......†.[.).####.#####...# ##.. #.....# ##... #.#.### ##..>... #.#.# ##+#. #.###.#.# #.## #.# #.# #####.### ##. #.# ##...hѬhܲ%2hh}h1hhphhhܷ,hh #..##.# l. #####.#..##.# #. #.#..##.# ##. #.#..##.### # #. #.#..##.##hO.##.##. #....##.#..######...###.......[..)........####..#####...# ###.......# #.....# ###.......# #.#.### ##......# #.#.# ###.###.###.#.#ht # l   frilled lizard (asleep) #. #.......#h& h# #####.### ## #.#hF ##.h&3h=*4.4 (2hMha _A frilled lizard comes into view.hV ,   l.   #.   #.  # #.  .##.##.  .......######.. .........[.....) .......@....... ........#####...#  #.......#   #.......#   ........# #.#.#  ###.###.#  #. #..  # ###  #.# h   l.   #.   #.  # #.  .##.##.  .......######.. .........[.....) .......@....... ........#####...#  #.......#   #.......#   ........# #.#.#  h{###.###.#  #. #..  # ###h\  #.# hhhhte _A frilled lizard is nearby!hJ@  #.#.#.#.....# ####........##.#  l.######.#..##.#  #.# #.#..##.# # #.# #.#..##.### # #.# #.#..##.####.##.# #....##.#h@ m######...###.....[............).........##..#####...#.#.# #.....# #.# #.#.###.........# #.#.#h@ ####.###.###.#.# #. #.......#hA |# #####.### #hI hR 15.4 (1 _hY h[ hR 7.#.#...##### #.#.#.#.....# #####......l.#####   # # ####.##.# #....##.#######...###....h [......)........####..####...# ##......# ##. ### #.........# #hE ####.###.###.#. #.......#h h %6hY hb h:.# #.....#..##.##..#.#...##### #.#.#.#.....# #####......l.#####   # # ##..##.##@# #....##.#######...###.....[............)........####..######......# ##. ### #.........# #####.###.###.#hZ hs%%7h.h^#...#..###...#.#.##.# #.....#..##.##..#.#...##### #.#.#.#.....# #####......l.#####   # # ##..##.##.# #....##.#........######...###....h..........[......).................####....######..#....# ##. ### #.........# #hh%8h8hh #.....#.....###..#...#..###...#.#.##.# #.....#..##.##..#.#...##### #.#.#.#.....# ######......l.#####   # # ####.##.# #....##.#...######...###..........[......)h/..............####.........#######..#......# ##. ### #h,h%9h# h hF##........#.#.## #.....#.....###..#...#..###...#.#.##.# #.....#..##.##..#.#...###### #.#.#.#.....# #####.#####............l.#####   # # ####.##.# #....##.#######...###.........[......)............####.........#######......# ##.hh'700hthwh0  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!hi.ht-61hh#R _You kill the frilled lizard!hg ####.....# ###....#.# #.....#.....###. #...#..###...#.#.#.# #.....#..##. #.#### # #.#.#.#.....######.#####........##.##......@.######.#..##.# hoh#.###.##.# #.#..##.#  # #.# #.#..##.## # #.# #.#..##.## ..##.##.# #....##.# ........######...###... ..........[......... .................## ..#####...#h&lhm%2hBphqh hP h h! h7_h# ####.....##. ###.#.#. #.....#.....###hgL# #...#..###...#.#..#.# #.....#..##.#. #..#.#... #< #.#.#.#.....#h #####.#####.##.# #..######.#..##.#0 #.###.##.# #.#..##.# #. #.# #.#..##. #. #.# #.#..##. ..##.##.# #....##.# ........######...###h*1 ..........[ .........#### .#####...# ##hYh*3.4 (1hh9 _Found a stone staircase leading up.hXWIhOZh[[h>_,h_hlahah\bhchzd,hdhHfP  There is a stone staircase leading up here.h8g hg_hgh ihih(jhVjh@lhlmhmhnhohphphNqhrhshsh|thuhvhvhhh$,hhhhh_hIh؝hhyhh۠h%hrhTh,hhSh,hhh hhhhhնhhShOhhThph hhhhh,hh7h,hhNh,hh hhQhiXhh:+.............[.####......... ♣.♣.#.......# #h`i ♣♣♣.♣.#.......#  ♣PP.P.........#  ♣♣..♣♣####.###.## #.#♣♣P...♣ #.# #....hz #....@P♣♣♣ # # ####..♣♣.♣♣ h#... #####.h h+#h/ # h&h036.4 (33.0)h2+7.4 (34hhd\ _i - a sedimented cyan potionh|Ih~h,h,hh7h†hÇhhljhTh hэhhݎhh,hhŕh,hhh,hhޞhhҠhyhNhդ,hhhr,hgXhh߮h` #..##.###.........####+.........+............####............... ........ ♣.♣.#......l.. ♣♣♣.♣.#...... #'# ♣PP.P.... #@# ♣♣..♣♣####.hȹ #.#♣♣P...♣ #.# ##.....P♣♣♣ # # ##...♣♣.♣♣ #.....#####...## l   frilled lizard (asleep)h{##.#####hV 48.4 (11  You reach down and open the door.h+9.4 (12h3ha _A frilled lizard comes into view.hn  #.........# +.........+ ......... .......  .....  l..  #'#  #@#  #.# #.#  ##.....P♣♣♣ # #  ##...♣♣.♣♣  #.....###  ##...##  ##.## ###hyf #.........# +.........+ ......... .......  .....  l..  #'#  #@#  #.#hxg #.#  ##.....P♣♣♣ # #  ##...♣♣.♣♣  #..... ##...##  ##.## ### hmhqh4whz hzW_A frilled lizard is nearby!hg#### #..##.#######++...#..#####.......# #....#.....# #l..# ♣♣♣.♣.# ♣PP.P.........# ♣♣..♣♣####.## #.#♣♣P...♣ #. ##.....P♣♣♣ # # ##...♣♣.♣♣.....#####...####.#####hohv850.0) _h{h~Q _There is an open door here.hr  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!hE†h:$481.3 (0.9h/h1R _You kill the frilled lizard!hrhvBhwhyh zhzh}hahhhh,hhh0hh1hhhhhh ,hhh'hrhhNhhhhF _You reach down and open the door.háhhh@  There is an open door here.h#h _hxh+h,hh3hhݰhShh³hwhM #.# #.# #.# # ##.#. ..# ### ####.##.#### ##.###.>.........########.#.##h#.#.@...........###67.3 (16.0)#.......########.#.#.....### ##.## ####.## #<#  #.# #####.### #.# #........ h4 ##'## #.###.##. ##...## #.# #.##. ##.....## #.###.##. hhdhK+8.3 (17hh; _Found a stone staircase leading down.hhh,hh1hZhh~R  There is a stone staircase leading down here.h?hu _hhhR  #.#   #.#   #.#   #.#   #.#  h ####.#   #....#   #########.##.####  #...@.>......##77.3 (9.0)  #......#####.#..........  h{#.##.#. #.......#####   #. #.....###  #. ####.##  h'#. #.# #  .[ #.# #   ## ##'## #   ##...## #hJh.8.3 (10.0)h0h|H _Found a ring mail.h h hq   #.#   #.#   #.#   #.#  hإ 7####.#   #....#  #########.##.####  ####.....>.........###  h #....@.#####.#........80.3 (2.0) h  #.##.#.# #.......###   #.#.# #   ..#.# ####.  #.##.# hӦ .#  .( .[# #.# h ##. ### ##'## #.  ##...##h( _  ##.....##h h( *1.3 (3hϴ hu % _Found 4 stones.h h ,hR ,h h h h h h h h h h  h ,h h h ,h h% ;  You see here 4 stones.h" h#  _hb$ h' h) ,h+ h]- hL/ h/ h0 h2 h4 h5 h6 h^; h= h= h> h@ h\B hB hvC hE hSG hG hhH hJ hK h L h2M hWP hQ hR hS hV hX hX hZ h \ h] h] h^ h` hb hb hUd he hf hf h>g hh hh hh hh hi hj hAj hj hk hl hl h]m hTo hVp hp hp hNr hs hs h!t h0u hu ,hu hx hrx ,hx h^z hq{ h{ h| hQ} hc~ h~ h~ h^ h h hD h h ,h܂ ho h ,h hY h hň h4 hՊ h h h hc h hӏ h h% h^ ,hܓ h֔ h h h< hp hQ h h h+ h% hn hٛ h* hi h h h< hĠ h hq hڢ h h& h hĥ h¦ h hJ hb h. hY hҩ h h h' h h he h h h hl ,hб h h ,h hڴ hr h hȵ h h* hQ h h h hĸ h h̹ h\ h h hƼ h h h\ h h h h& h h h ,h h h h} h h ,hN hP hd h h hB h~ h h. hU h} h h h h h h hb h+ ,hT h h ,h hD hq h hH h  #.........####.................## ##.......###...........#####...#  ##.....## ♣.♣.#.......# #.....#  ##†..##♣♣♣.♣.#.......# #.#.### #####'## ♣PP.P.........# #.#.# ...##.# ♣♣..♣♣####.###.###.#.# h" ...##.#♣♣P...♣ #.# #.......# ...##.....P♣♣♣#### # #####.### #.##...♣♣.♣♣♣..!@# #.# #.#.....###.####.# # #.# hK |#.##...## #.####.#.# #.# #.. #.###.## #........# #.####.# hp u#.#########..###.###h ......# #............###.# #h U###### ###########......h @ ######## h h 1844.3 (63.0)h +5.3 (64h h a _j - 2 scrolls labelled SAOPEIWUBOhl L ................ #.............h u#.####.  ##.###.#####...#h"  ##.....## ♣.♣.#.# #.....# ##†..##♣♣♣.♣.#.# #.#.####'## ♣PP.P.# #.#.# #...##.# ♣♣..♣♣####.###.###.#.#hw :.##.#♣♣P...♣ #.# #.# #...##.....P♣♣♣#### # #####.### ##.##...♣♣.♣♣♣..@.#h * #.# hš  #.#.....###.####.# # #.#  #.##...## #.####.#.# #.# # h  #.###.## #........# #.####.  #.h #..###.### #......  #.###.# h= i #......# #####hc +###h; ,0.0)h @6.3 (1hI a  k - a green potionh *7.3 (2h h V _You see here a +1 pair of boots.!hC5 V8.3 (1!h6  !hl6 >_l - a +1 pair of boots"hM"hn"hU"h"hD"h"h "hK"h "h "h "h "h "h "h"h"h"hU"h"h"h"h"h"h"h"h'"hO"h"h"h"hB"h"h"h,"h0 "h!"h","h#"h$"h[%"h%"h%"h'"h9(,"h("hB*"h+,"h,"h*-"h-"h-"h)."h 0"h0"h0"h1"h2"hi3"h3"h3"hb5$ "h}5"_You reach down and open the door."h66"hQ6"h6"h8%  "h8There is an open door here."hd9"h9 _"h:"h;"h<"h<"h="h?"hA@"hq@"h@"hA"heB,"hB"hC"hD,"hD"hF@  There is an open door here."hIG"hG _"hG"h=I"hJ,"hJ"hK"hL"hL"h,M"h&N"hWO"hO"hP"hDQ"h)R"hRR"hR"hS"h9T,"hT"hU"hNV"huV"hV"hW"htY"hY"hOZ"h["h["h["h\"h\"ha]"h]"h]"h^"h_"h?_"h_"h`"h/b,"hb"h=d"he"h:e"he"hf"hg"hg"h0h"h'i"hhj"hj"hk"hl"h!n"hJn"hn"h`}`"h~"h"h"h"h"h"h,"h؄"h-"hSB"hZ"h"hr"h'"h"hI"h"h"h"hߟ"h"hʠ"hy"h"h"hѥ"hx"h"h7"h"hw"h/"hs"h"h"hF,"h&"h"h ,"h"hi"h,"h"hM"h"hs"h"hU ####...# "h..#...... ...#.#### "h,#♣.♣ #.##... "hE..... #+# #)##.## "h{S..♣# #.# #.##.## ...###.#######.##.## ♣..##.#.....#......"h ##@#....###.####.##"h "hT♣.......# #.####.#  ####....###......#  "hY/##.#.....######  #.###.### #.# ### S   adder (asleep) #.# "hq)#.#"h5#.#"h1909.3 (61.0)"h^,10.3 (62"h"hoY _An adder comes into view."h Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  l - a +1 pair of boots Scrolls (go to first with ?)  e - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  j - 2 scrolls labelled SAOPEIWUBO Potions (go to first with !)c - 2 potions of invisibility  d - 2 glowing black potions  g - a black potion  h - a metallic inky potion  i - a sedimented cyan potion  k - a green potion$h/, l - a +1 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.&hL ####...## ..#...... ...#.##### #♣.♣ #.##... ..... #+# #)##.## S..♣# #.# #.##.##&hM ...###.#######.##.## ♣..##.#.....#...... ##@#....###.####.## ♣.......# #.####.#  ####....###......#  ##.#.....######  #.###.###  #.# ### ngeoS   adder (asleep) #.#  &hMq#.#  #.# &h .. ... #♣.♣  ..... #+# #) S..♣# #.#  ...## ♣..##.#..... ##@#....###.&h= ♣.......# #.  ####....###.  ##.#..... #.###. #.# ###  #.# #.#  &h4B#.#&h Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - No*h*h<*h-####...## Salty123 the Sneak..#...... Poltergeist...#.##### Health: 22/22 ========================#♣.♣#.##... Magic: 6/6========================*h..... #+# #)##.## AC: 2Str: 4S..♣# #.# #.##.## EV: 11Int: 17...###.#######.##.## SH: 0Dex: 16♣..##.#.....#...... XL:  3 Next: 58% Place: Dungeon:2##@#....###.####.## Noise: ---------  Time: 1910.3 (0.0)♣.......# #.####.# a) +1 dagger####....###......# Cast: Ensorcelled Hibernation *h5##.#.....###### Fly #.###.####.# ###S   adder (asleep)#.##.##.# _l - a +1 pair of boots _You reach down and open the door. _There is an open door here. _There is an open door here. _An adder comes into view.An adder is nearby!*h*h _*h"*hK #♣.♣ .##... Magic: 6/6========================..... #+*h)AC: 2Str: 4S..♣# #.# EV: 11Int: 17...###.#######.##.## SH: 0 Dex: 16♣..##.#.....#...... XL:  3 Next: 58% Place: Dungeon:2##@#....### Noise: ---------  Time: 1910.3 (0.0)♣.......# #.####*hGa) +1 dagger####....###......Cast: Ensorcelled Hibernation ##.#.....###### Fly .###.#### ###S   adder (asleep) #.#  You start haunting your armour.*hY*1.3 (1*h*h*h*2.3 (2*h*h*h*3.3 (3*h*h*h *4.3 (4*h"*hs'*h)*5.3 (5*h-*h/& *h/_4 _You continue haunting your +1 pair of boots. x5*hG2*h5*h7` _You finish haunting your +1 pair of boots.-h` +.....<.####...## #..... ... #.####♣#♣.♣ #.##..-h.#..... #+# #)##.♣..S..♣## #.# #.##.#.......###.#######.##.# ♣@.##.#.....#..... ##.#....###.####.# ♣.......# #.####.#####....###......##.#.....######-hש7 #.###.### #.# ### #.# #.#-h-hE16.3 (1 _-h-h-hE n ####... +.....<##### #.... ... #.### ♣#♣.♣# #.##. #..... #+# #)##. ♣..S..♣## #.# #.##.#.....@.###.#######.##♣.....♣..##.#.....#....#....[##.#....###.####.♣.♣.♣.♣.......# #.####.#...######....###......####.#.....##### #.###.### #.# ###  #.#-h t  Found a translucent robe.-h t..SS-h P==7Ensorcelled Hibernation-h -h / _The adder hisses angrily..h.h4-8.2 (0.9.h.h _You closely miss the adder. The adder misses you..h \  You hit the adder.  The adder is lightly wounded..h A-9.1.h .h  .h M_The adder closely misses you..h  You hit the adder.  The adder is heavily wounded..h ]0---20.1 (1.0.h .hb * _The adder bites you..hi  You barely miss the adder.The adder is heavily wounded..hik16-------1.0 (0.9.h*p.hr* _The adder bites you./h.Y  You hit the adder but do no damage.The adder is heavily wounded./hY%9/h[_/haS _The adder closely misses you./h   You hit the adder.  The adder is almost dead./hώb7=---2.8/h\/h _The adder closely misses you. The adder barely misses you./hn>  You hit the adder.  The adder is almost dead./h7?'3.7/hF/hHR _The adder barely misses you./hު  You barely miss the adder.The adder is almost dead./h'4.6/h/hqS _The adder closely misses you./h  You miss the adder.The adder is almost dead./h '5.5/hj- S _The adder bites you but does no damage./h  You miss the adder.The adder is almost dead./hh C=6.4/h /hB q  You miss the adder.  The adder is almost dead. _The adder bites you but does no damage.  You miss the adder.  The adder is almost dead. _The adder bites you but does no damage.0he _The adder bites you but does no damage.  You miss the adder.  The adder is almost dead. _The adder bites you but does no damage.  You hit the adder.  The adder is almost dead.0hU8=7.30h0h { _The adder bites you but does no damage. The adder closely misses you.0hu7  You hit the adder.0hJy1.0hw 858.2Ensorcelled Hibernation _You kill the adder!0h0hm _Your Short Blades skill increases to level 2!0h, #### .... +..... #... #### #... # ... #. ♣#♣.♣#♣ #.##0h- #.....# #+# #)## ♣.....♣## #.# #.## #.###.#.## ♣.....♣..##.#.....# #....[##.#....###.#### ♣.♣.♣.♣.......# #.#### #...######....### #### ##.#..... #.###.### #.# ###  #.#0hQ-9.2 (1.0 _0h 0h0h #### ..... + #.... #### #... # ... #. ♣#♣.♣#♣ #. #.....# #+# #)0h ♣.....♣## #.# #. #.###.#. ♣.....♣..##.#.....# #....[##.#....###. ♣.♣.♣.♣.......# #. #...######....### #### ##.#..... #.###.###  #.# ###  #.#0h0h"@-300h#(0hi*1h,&I1h91D9==1h21h31h49=1h41hs6b20=1h71h9,1h91h;,1hs<1h >,1h>1hA1==1hC,1heD1hE,1hCG1hxH,1hMI1hS_ _You start resting.1hC]0433.0)1h`w2===4.2 (141hEf1hh" _HP restored.3hw33h3ht3h3hB3hw,3h3h33h|,3h 3h(3h3hJ:==3hX3h3huB3h3h,3h3h 3h,3h33hr ###  ..# # #. #.# #.##. #.#  ##.#..##.# #.#.....#.# ####..#......@+ +.....3h2##....#.# ########...#.# #.............# #.###♣#♣.♣#♣ #.###.....# #+# #) ♣.....♣## #.# #.## #.......###.#######.## ♣.....♣..##.#.....#... 3hu251.2 (7.0)3h*2.2 (83h3h] _m - a sedimented green potion4h*34h4h4h_(n+#...............$..'.......#.......# .......# J........+#J   endoplasm (asleep)..4h(,4h8O 0  You reach down and open the door.4h?*3.2 (14hD4hGG _An endoplasm comes into view. _Found 13 gold pieces.5h 9 ### ..# +#  # #. #.# ...  #.##. #.# ....  #.#..##.# .....  #.....#.#...$..  #......@'......  ##....#.#......  #####...#.# .....  ..........# J...  ###♣#♣.♣#♣ ...  5h:] #+# #)  #.# 5hd ### ..# +#  # #. #.# ... 5hw #.##. #.# ....  #.#..##.# .....  #.....#.#...$..  #......@'......  ##....#.#......  #####...#.# .....  ..........# J...  ###♣#♣.♣#♣ ...   #+# #)  #.# 5h5hU5h5ha _An endoplasm is nearby!6h6h6h06hy6h### ..# #+## #. #.# #...##.##. #.# #.##.#..##.##.##.##.....#.#...$... ####.#..+.....<6hK##....#.#.####.#####...#.##.#...........# #J.#.####♣#♣.♣#♣ #...# #.##.#.....# #+## #)##.♣.....♣## #.# #.##.#.......###.#.##.♣.....♣..##.#.....#.6h6h,4 _6ho6hRQ _There is an open door here.7h98###  ..# #+## # #. #.# #...## #.##. #.# ## #.#..##.##....... ##.###.....#.#@..$.... ####...##.......'.+.....< ##....#.#..####...######...#.##...#...............# #J.#.#######♣#♣.♣#♣ #...## #.##.#.....# #+## #)##.#♣.....♣## #.# #.##.##.......###.#######.##.#7hr?7hG,5 _7hL7hN7h#### ...# #+## ## #. #.# #...## ##.##. #.###.....## ### ##.#..##.##.# ##.##.....#.#.@.$.....####...##.'.+.....<.##....#.#.####...######...#.##.# #...###J....## #.####♣#♣.♣#♣ #...## #.##.#.....# #+## #)##.#♣.....♣## #.# #.##.##.###.#.##.#7h$7h*%67h07h27hy #### ...# #+## #.# #. #.# ##...## #.#.##. #.###.....## ### #.#.#..##.##.## ##.###.#.....#.#..@$.....####...##.#.'.+.....<.##....#.#.####...##.#####...#.##.## #..7hz 9###J....## #.#####.###♣#♣.♣#♣ ##...## #.##.#.....# #+## #)##.##.♣.....♣## #.# #.##.##.#.###.#.##.##.7h 7hʆ %77h 7hˋ 7hd## ### ..#..# ##+## #.## #. #.# ##...## #.##.##. #.###.....## ### #.##.#..##.##.## ##.###.##.....#.#...@.....####...##.##.'.+.....<.##....#.#.####...##.######...#.##.## #.#.###J....## #.#####.####♣#♣.♣#♣ ##...## #.##.7hfD#.....# ##+## #)##.##.#♣.....♣## #.# #.##.##.##.###.#.##.##.#7hɌ7h%87h87hR _You see here 13 gold pieces.9h9he%99h$9h<(> _You now have 60 gold pieces (gained 13).:h ##### .. ..# ##+## #.# #. #.# ##...## #. #.##. #.###.....## ### #. #.#..##...## ##.###. #.....#...####...##. #.......'.+.....<... ##....#.#.####...#######...#.### #....... ..........###J #.#####. ###♣#♣.♣#♣ ## #.##....:h #.....# ##+## #)##.## ♣.....♣## #.# #.##.##. #.......###.#######.##.##. ♣.....♣..##.#.....#.......:hK:h&60:h:hq;h#####....# ##+###;h3# #. #.# ##...##.###.....## ###..##.##.......## ##.##....#.#..####.....'+.....<..#....#.#####...#######...#.#### #................###J....## #.##### ###♣#♣.♣#♣ ##...## ... #.....# ##+## #)##.##;hb♣.....♣## #.# #.#.......###.######♣.....♣..##.#.....#......#....[##.#....###.####.###;h?;h%1;hz;h;h]"###....# ##+#### #. #.# ##...##.###.....## ###..##.##.......## ##.##....#.#..####.......'+.....<..#....#.#####...##;h^/#####...#.#### #................###J....## #.##### ###♣#♣.♣#♣ ##...## ... #.....# ##+## #)##.##♣.....♣## #.# #.#.......###.######♣.....♣..##.#.....#......#....[##.#....###.####.###;h^^♣.♣.♣.♣.......# #;hf;hfl%2;h:r;h/t;h; u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!;h2.;h493.1 (0.9;h;h "M _You kill the endoplasm! #.#   #.##.###.#   #.@......# 83.1 (20.0)  ####.#####   #.##   ####..#######   #...........# ##+#  #.###.##.##.# ##...   # #.##.##.###....  [39;##.# #.#...#  #.##.###.# .....  #........# .S.###  ####.##### #.##=h?yS   ball python (constriction, asleep)  #.## .# ##  ####..####### .# =h@  #...........# ##+## #.=hF/2010.1 (26=h4H+1.1 (27=h(K=hM^ _A ball python comes into view.>h] ########## #........# #.######.# #.# #.# #.######.######### #.##............. #.##.###.####### #>##.# #.# #. #.##.###.# ....... >he#........# ##.S.#### ####.##### ####  #.## .# ## ####..####### .# .. #...........# ##+###.# #.###.##.##.# ##...#.#>h3>h02.1 (1.0)>h>hȏ?h=# ######### ........# .######.# .# #.# .######.######### .##............. .##.###.####### >##.# #.# #. .##.###.# #.......... ........# ##.S.########.##### ?h1t##  #.## .# ## ###..####### #.# .. ...........# ##+###.# .###.##.##.# ##...##  #.##.##.###..### #.#?h ?he#%3?h('?h )?h ######### ........ .###### #####.#########.............#####.#######..## >##.# #.# ##...###### .##.###..@.............#.S.###### ?h ###.##### ##.##  #.## #.# ## ###..#######..# ...........# ##+### .###.##.##.# ##...##  ##.....## ###........## ##.##?h2 ?h- %4?hN ?h ?h# y  The helpless ball python fails to defend itself.  You impale the ball python!!?h( 2.?h- 5915.0 (0.9?h0 ?hr2 O _You kill the ball python!Ah3Ah{Ah AhLAhAhjnAhAhAhJAhAh#AhAhBAhAhAhj,AhAhAh,Ah?Ah`Ah,Ah,AhyAh,Ah(AhAh ,AhAhXAh ######## ......## ######## ######..## #....g.#  ##...#######@####  #...............#  ##...#######......# #######Ah ##.#####.### #.....# #.# .## #.##... ### #.# ..# #.##..# g   hobgoblin (asleep) ..# ##+## #.# #.##..# #.# ##...## #.# #.#...# #.###.....## ### #.# #...Ah]!..#Ahv.24.0 (9.0Ahf.5.0 (10.0)Ahm#Ah&\ _A hobgoblin comes into view.Bh  #######  ......## ######## Bhd #####..## #.@..g.###...#######.####.##...............# ##...#######......# ####### ##.#####.### #.....## #.# .## #.##.... ## #.# ..# #.##..# .# ##+## #.# #.##Bh ..# .# ##...## #.# #.#...#BhW" Bh$ 06.0)Bh( Bh) Dh" Dh [Quiver which action? ([-] to clear)  a - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spellsDh z[!] focus mode: off|onGh!_  Your spells (quiver)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2 b - Tukima's DanceHexesGh1` 8%3 Select a spell to quiver [!] toggle spell headersHhQHh   Salty123 the Sneak  PoltergeistHealth: 22/22 ========================Magic: 6/6========================AC: 4Str: 4EV: 11Int: 17 #######SH: 0HhDex: 16 ......##########XL:  3 Next: 91% Place: Dungeon:2 #####..## #.@..g.#Noise: ---------  Time: 2026.0 (0.0)##...#######.####.#a) +1 dagger#...............#Cast: Ensorcelled Hibernation ##...#######......# ####### Fly ##.## ####.### #.....###.#.## #.##.... g   hobgoblin (asleep) ## #.#..# #.##..## .# ##+###.# #.##..# .# ##...##Hhu#.# #.#...# _Found a stone staircase leading down. _A ball python comes into view.The helpless ball python fails to defend itself.  You impale the ball python!! _You kill the ball python! _A hobgoblin comes into view.HhHh E  Salty123 the Sneak  PoltergeistHealth: 22/22 ========================Magic: 6/6========================AC: 4Str: 4EV: 11Int: 17 #######SH: 0Dex: 16 ......##########XL:  3 Next: 91% Place: Dungeon:2 #####..## #.@..g.#Noise: ---------  Time: 2026.0 (0.0)##...#######.####.#a) +1 daggerHh#...............#Cast: Tukima's Dance (8%) ##...#######......# ####### Fly ##.## ####.### #.....###.#.## #.##.... g   hobgoblin (asleep) ## #.#..# #.##..## .# ##+###.# #.##..# .# ##...###.# #.#...# _Found a stone staircase leading down. _A ball python comes into view.The helpless ball python fails to defend itself.  You impale the ball python!! Hh_You kill the ball python! _A hobgoblin comes into view.HhHhKhmKhۿvA hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5Will: noneAC: +EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 98% to hit with your +1 dagger (while incapacitated). It has about 45% to hit you. Attack Max Damage Hit 5 It can open doors. [!]: Description|QuoteQh3Qh  Salty123 the Sneak  PoltergeistHealth: 22/22 ========================Magic: 6/6========================AC: 4Str: 4EV: 11Int: 17 #######SH: 0QhDex: 16 ......##########XL:  3 Next: 91% Place: Dungeon:2 #####..## #.@..g.#Noise: ---------  Time: 2026.0 (0.0)##...#######.####.#a) +1 dagger#...............#QhlCast: Tukima's Dance (8%) ##...#######......# ####### Fly Qhm##.## ####.### #.....###.#.## #.##.... g   hobgoblin (asleep) ## #.#Qh ..# #.##..## .# ##+###.# #.##..# .# ##...###.# #.#...# _Found a stone staircase leading down. _A ball python comes into view.The helpless ball python fails to defend itself.  Qh+You impale the ball python!! _You kill the ball python! _A hobgoblin comes into view.QhQhQhcThTh4A hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5Will: noneAC: +EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 98% to hit with your +1 dagger (while incapacitated). ThIt has about 45% to hit you. Attack Max Damage Hit 5 It can open doors. [!]: Description|QuoteVh Vht   Salty123 the Sneak  PoltergeistHealth: 22/22 ========================Magic: 6/6========================AC: 4Str: 4EV: 11Int: 17 #######SH: 0Dex: 16 ......##########XL:  3 Next: 91% Place: Dungeon:2 #####..## #.@..g.#Noise: ---------  Time: 2026.0 (0.0)Vhz ##...#######.####.#a) +1 dagger#...............#Cast: Tukima's Dance (8%) ##...#######......# ####### Fly ##.## ####.### #.....###.#.## #.##.... g   hobgoblin (asleep) ## #.#..# #.##..## .# ##+###.# #.##..# .# ##...###.# #.#...# _Found a stone staircase leading down. _A ball python comes into view.The helpless ball python fails to defend itself.  You impale the ball python!! _You kill the ball python! _A hobgoblin comes into view.Vh Vh Whe` WhTa The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes Wha ' N - NoZh/Zh 7Zh58&The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No Uppercase [Y]es or [N]o only, please.[hd[h  Salty123 the Sneak  Poltergeist[h  Health: 22/22 ========================  Magic: 3/6============------------  AC: 4Str: 4  EV: 11[h;Int: 17 ####### SH: 0Dex: 16 [hf......## ########  XL:  3 Next: 91% Place: Dungeon:2 #####..## #.@..g.#  Noise: ---------  Time: 2026.0 (0.0) [h ##...#######.####.#  a) +1 dagger [hT #...............#  Cast: Tukima's Dance (8%)  ##...#######......# #######  Fly [hn ##.## ####.### #.....## #.# .## #.##.... g   hobgoblin (asleep) ## #.# ..# #.##..## .# ##+## #.# #.##..# .# ##...## #.# #.#...# You impale the ball python!! _You kill the ball python! _A hobgoblin comes into view.Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  [hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]h+;@#^hK@*#_hY@.#_hh 5##_hEFg@*##`hsA*#`h4*g _You kill the ball python! _A hobgoblin comes into view.  Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hobgoblin (asleep, not susceptible)chMchSN  Salty123 the Sneak  PoltergeistHealth: 22/22 ========================Magic: 6/6========================AC: 4Str: 4EV: 11ch|TInt: 17 #######SH: 0Dex: 16 ......##########XL:  3 Next: 91% Place: Dungeon:2 #####..## #.@..g.#Noise: ---------  Time: 2026.0 (0.0)##...#######.####.#a) +1 dagger#...............#Cast: Tukima's Dance (8%) ##...#######......# ####### Fly ##.## ####.### #.....###.#.## #.##.... g   hobgoblin (asleep) ## #.#..# #.##..## .# ##+###.# #.##..# .# ##...###.# #.#...# _You kill the ball python! _A hobgoblin comes into view.Aiming: Tukima's Dance (quite dangerous; hUd1m8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, not susceptible)chYP  Okay, then.chiZch]ch`. _dh$ ## # ..## #..@.g.# ##...#######.####.# #.......# ##...#######......# # ##.## ####.### #.....##.# .## #.##. # #.# ..# #.##..# dh'dh(17.0 (1 _dh+dh9-dhJ ## # ..## #...@g.#  ##...#######.####.#  #......# ###...#######......# # ##.## ####.### #.....##.# dhK.## #.##.  #.# ..# #.##..#  ##+## #.# #.##..# # dhqQdh(R%8dhUdhWdhݻ u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!dh E†dh z59 (0.9Tukima's Dance (8%) dhN dh M _You kill the hobgoblin!dh  ## # ..## #....@.# ##...#######.####.# #.#.# ##...#dh M......# #  ##.## ####.### #.....##.# .## #.##.#.# ..# #.##..####.##+## #.# #.##..# # dh dh S============9.9 (1.0dh! dhu v _You see here a hobgoblin corpse.dh ## # ..## #....†@# ...#######.####.# .#.# ...#dhQ......# # ##.## ####.### #.....##.# .## #.##.##.# ..# #.##..####. ##+## #.# #.##..# # dhdh-30 _dhCdheh- 9  ### ..########## #..##....†..#######.#### ............... #...#######......# #######.Fly #.#  eh .....## ### #.# #.....# # eh eh} %1eh fho"  ### ..########## #..## #....†..#######.#### ............... #...#######......# ####### ##.## ####.### #.....######Fly  ......## ##.###.# ###.#.## ## fhufhv%2fh*zfhk{fhw^fh_fh dfhefh  ### ..########## #..##....†..#######.#### ............... #...#######.....@# ####### ##.## ####.### #.....######  #.# #.## #.##.......#Fly  .......####...##.#######....####. fh fhC%3fh%fhfhf #.## #########..## #....†.##...fh A#.####.# #.#.##...#######....@.# fh Z#  ##.## ####.### #..... #.# #.## #.##.fh  #.# #...# #.##..####  ##+##fh4 ###.# #.##..# #...## #.# #.#...# fhR #.....## ### #.# #.....# fhp .## ##.###.# ###.#.## .####...##.#....####fh fhӓ fhX %4fhA fh fhN #.## #########..## #....†.#  ##...#.####.#  #.#.#  ##...#######...@..# # ##.## ####.### #..... #.# #.## #.## #.# #...# #.##..#### ##+## ###.# #.##..#  ##...## #.# #.#...# ##.....## ### #.# #.....# #fhN .## ##.###.# ###.#.## .####...##.#....fhR fhT %5fhcW fhxX gh}p ##### ....########## ###..## #....†.#  ##...#######.####.#gh}|...............#.#...#######......# ####### ##.## ####@### #.....####ghC~/ #.# #.## #.##........#####.Fly gh=.## .........+.....<............÷.... gh8gh%6ghghڋghA ##### ....########## ###..##....†.#  ##...#######.####................#.##...#######......# ####### ##.## ####.### #.....#### #.# #@## #.##........#######+####.# Fly  .........####...##.###.......÷### ghgh%7gh ghgh 2= ##### ....########## ###..## #....†.  ##...#######.####.#...............#.#gh~2"#...#######......# ####### ##.## ####.### #.....#### #.# #.### #.##........#######+####gh2  ##...## #....# #Fly gh2 #.......## #.......# #.###.#..#gh8gh :%8gh>gh?ghA x ## # gh ..## #....†.# ##...#.####.# #....#.# ##...#......# #ghٽ   ##.## ####.### #.....##.# #.### #.##.#.# #.@.# #.##..####.##+## gh ###.# #.##..# # ##...## #.# #.#...# ghG s.....## ### #.# #.....# .## ##.###.# ###.#.## #gh ####...##.#....#### +.....<....÷....' ####...##.###.÷####  .ghɾ ## #.# #.###.#..# # gh gh %9ghR gh gh Q ## ## ..## #....†.# ...#.####.# ...#.# ...#......# # ##.## ####.### #.....##.# gh/ #.### #.##.##.# #..@# #.##..####. ##+## ###.# #.##..# # #...## ghT F#.# #.#...# .....## ### #.# #.....# #gh ## ##.###.# ###.#.## #####...##.#######....####.gh t+.....<.....÷....'.gh ####...##.###.÷####.## #.# #.###.#..# #ghy ghU &40gh ghr hhOhhhhqhhhhˢ ..########## #..## #....†..#######.#### ............... #...#######......# ####### #hh#.## ####.### #.....######  #.# #.### #.##.........####.. ##+#####hh V ### #...## hh=x...# .....## ###.hhZ1#Fly hhz..# .....## #.#####.###.###.##.# #hhD hhhh%1hhhhhh #..##....†..#######.#### ............... #...#######......# ####### ##.## ####.### #.....######  #.# #.### #.##.......#...####.. ##+##### ### #...## hho...# .....## ###.#.## ##.####.#.## #Fly #.#hh #...## #.##.....##.#...##.#hhXhh%2hhhh?hh  .#######.#### ............... #...#######......# ####### ##.## ####.### #.....###### hh 9 #.# #.### #.##..........####.. ##+#### ### #...## hh ...# .....## ###.#.## ##.####.#.## #hhV (.####...##.#######....####.Fly ... ##+## #)##.##.###.#.#.##.#hhd hhB %3hh& hhN hh{x b ............... #...#######......# ####### ##.## ####.### #.....######  #.# #.### #.##.........####.. ##+#### ### #...## ...# .....## ###.#.## ##.####.#.## #.####...##.#######....####.hhx +.....<............÷....'##.##Fly #.##.# #.##.##.# #.#...##.#hh} hhp %4hh hh, hh  #...#######......# ####### ##.## ####.### #.....######  #.# #.### #.##.........####.. ##+#### ### #...## ...# .....## ###.#.## ##.##hhJ ~##.#.## #.####...##@#######....####.+.....<............÷....'####...##.###.......÷#####...##Fly #.###.# hhl d##.#######.##.##.# #.##.###.#hh hh %5hh hh ihT #.## ####.### #.....######  #.# #.### #.##.........####.. ##+#### ### #ihT...## ...# .....## ###.#.## ##.####.#.## #.####...##.#######....####.ihU+.....<..@.........÷....'####...##.###ih"U8.÷####ih6U## #.......# #.###.#..# ##.####ihJUCFly #ih^U#.# ##.#.....#.......# #.##.###.#ih[ih_%6ihdih'fih-  #.# ##.........####.. ##+#### ### #...## ...# .....## ###.#.## ##.####.#.## #.####...##.#######....####.ihI.+.....<............÷....'####...##@###.......÷###### #.......# #.###.#..# ##ihi.## #.#####.###.###.##.# ih.(Fly ih.e..# ih.#....###.####.#### #........##### ih5ih:%7ih?ihfAih^G ..####.. ##+#### ### #...## ...# .....## ###.#.## ##.####.#.## #.####...##.#######....####.+.....<............÷....'####...##.###.......÷###### #......@# #.###.#..# #### #.#####.###.# #...## #.##.....##.#.. ##.##Fly ### .....# #.####.# ####.......... ihbihf%8ihkihmih  ##+#### ### #...## ...# .....## ###.#.## ##.####.#.## #.####...##.#######....####.ihU+.....<............÷....'####...##.###.÷###### #.......# #.###.#..# #### #.#####@###.# #...## #.##.....##.#..ih ih;#+## #)##.##.###.#.##Fly  #....###......#ihЬO########### ihqih%9ih˾ihjh~ 3jh jhc jh} jh ,jh jh! jhB jh jh jh0 jhT jh jh" jhw$ jh$ jhi% jhz( jh) jh) jh+ jh8. jh/ jh/ jhr0 jha3 jh4 jh4 jhW5 jh8 jhV9 jhr9 jhO: jh= jh> ,jh? jhB F _You reach down and open the door.jhC jhD jhtD jhRH @  There is an open door here.jhI jhTJ  _jhOK jh M jhM ,jhN jhP jh>R ,jhYS jhV jhX ,jhY jhb\ jh] ,jhh^ jh` jhb Bjhd jhf jh1f jhSg jh i jhOj ,jhj jhl jhm ,jhn jhp jhsq jhq jhJr jh=u @  There is an open door here.jhv jhw  _jhw jh*y jh\z ,jh { jh| jh} ,jh~ jh݀ jh ,jh jh˅ jh߇ ,jh+ jh- jh ,jh jhh jhƐ ,jh jh jhT jhw jh( jh( jh) ,jh jh9 jh ,jh jhؚ jh ,jh jh   #.........+ ##.##.##.# ##..  #.# #.##.##.###...  #.# #.#..##.##....  #.# #.....#.#....  #.# #.......'.....  #.# ##....#.#....  #.#####...#.##....  #@..........###...80.9 (31.0)  ######♣#♣.♣#♣ ##..  #.....# ##+  ♣.....♣## #.  #.......###.  ♣.....♣..##.  #....[##.#..  ♣.♣.♣.♣ jh0 T #.....jho jhֺ jhR _ _Partly explored, can't reach some places.kh 3kh kh_-i..'.............0.0)khe2kh4kh6_ _Partly explored, can't reach some places.lhlhlhlh;lh_lh_ _Partly explored, can't reach some places.lh:  #.# ##+# #.###.##.##.# ##. #.# #.##.##.###. #.# #.#..##.##. #.# #.....#.#. #.# #.'. #.# ##....#.#. #.#####...#.##. #.###.lh<;  ######♣#♣.♣#♣ ##. #.....# ##+# ♣.....♣## #.# #.###.# ♣.....♣..##.# #....[##.#. ♣.♣.♣.♣. lh; 2#...######.lh@ lhB 11.9 (1 _lhE lhkG mh, #.# ##+# #.###.##.##.# ##...# #.# #.##.##.###. #.# #.#..##.##. #.# #.....#.#. #.# #.'.mhGW #.# ##....#.#. #.#####...#.##. #.###.mhl? ######♣#♣.♣#♣ ##...# #.....# ##+# mh♣.....♣## #.#  #.###.# mh♣.....♣..##.#. #....[##.#. mhr♣.♣.♣.♣. #...######.mhmhp%2mhZmhumh@ #.# ##+##  #.###.##.##.# ##...# #.# #.##.##.###.....# #.# #.#..##.##. #.# #.....#.#. #.# #.'. #.# ##....#.#. #.#####...#.##. #.###.....#mh]A  ######♣#♣.♣#♣ ##...# #.....# ##+##  ♣.....♣## #.#  #.###.# ♣.....♣..##.#. #....[##.#....# ♣.♣.♣.♣.# #...######....#mhFmhpH%3mhEKmhVLmh< #.# ##+##  #.###.##.##.# ##...##  #.# #.##.##.###.....# #.# #.#..##.##.# #.# #.....#.#. #.# #.......'. #.# ##....#.#. #.#####...#.##.# #.###.....#mhx ######♣#♣.♣#♣ ##...##  #.....# ##+##  ♣.....♣## #.#  #.###.# ♣.....♣..##.#. #....[##.#....# ♣.♣.♣.♣.#  #...######....#mhmh%4mh0mhmh 7 #.# ##+##  #.###.##.##.# ##...##  #.# #.##.##.###.....##  #.# #.#..##.##.# #.# #.....#.#.#mhc7: #.# #.......'.' #.# ##....#.#.# #.#####...#.##.# #.###.....## mh77 ######♣#♣.♣#♣ ##...##  #.....# ##+##  mhL8♣.....♣## #.#  #.###.# ♣.....♣..##.#. #....[##.#....# ♣.♣.♣.♣.# # #...######....#mh=>mhAB%5mhGmhZImhc #.# ##+##  #.###.##.##.# ##...##  #.# #.##.##.###.....##  #.# #.#..##.##.##  #.# #.....#.#.# #.# #.......'.'. #.# ##....#.#.#mh #.#####...#.##.##  #.###.....##  ######♣#♣.♣#♣ ##...##  #.....# ##+##  mh]♣.....♣## #.#  #.......###.# ♣.....♣..##.#. mh>#....[##.#....###. ♣.♣.♣.♣.mh`# #. #...######....###.mhmh%6mhmhmhd #.# ##+##  #.###.##.##.# ##...##  #.# #.##.##.###.....##  #.# #.#..##.##.##  #.# #.....#.#.# #.# #.......'.'. #.# ##....#.#.# #.#####...#.##.## # #.###.....## # ######♣#♣.♣#♣ ##...## # #.....# ##+## # mhh♣.....♣## #.# # #.......###.# ♣.....♣..##.#.....# #....[##.#....###.# ♣.♣.♣.♣.......# #.# #...######....###.mhImh.%7mhmhohz 3oh{ oh oh, ohi ,oh oh oh& ohG oh ohE ohj oh oh oh ,ohS oh oh Boh oh oh oh Boh  #.....# ##+## #)##.##.## ♣.....♣## #.# #.##.##.# #.......###.#######.##.##.# ♣.....♣..##.#.....#.......# #....[##.#....###.####.####  ♣.♣.♣.♣.......# #.####.#  #...######....####  ##### ##.#.....######  #@###.### 90.0) #.# ###  #.# #.# #.# #.# ####.# h m#....# ###  #########.##.#### ##.###oh oh qhK 3qhnL qhU qhU qhY qhZ ,qh[ qh[ qh \ ,qh]\ qh\ qhJ] qhj] qh] qh-^ qh^ ,qh _ qh_ qh'` qhF` qh` qha qhb qhb qhc qhd qhe ,qhe qhnf qh]g qhg qhh qhh qhi qhj qhj qhdk qh?l qhfl qhl qhs o #.# ###  #.#  #.#  #.#  qhs #.#  ####.#  #....#  #########.##.#### ####.....@.........#######qht W109.9 (12#......#####.#............#.##.#.# #.......########.##.#.# #.....###qhYt #.#..#.# ####.###.#.##.# #.#####..(..[# #.##..qh~t ###.#### ##'## #.# #.# ##...## #.qh%v qhy qh{ _There is an open door here. _Partly explored, can't reach some places. __There is a stone staircase leading down here.rhe rh"rh&rh+rh /810.0) _rh2shn ##...#♣.. ...##...######....#..............# 3 ..shj .......  ..............$  ........>......  ...............  ...........####sh ##.........# #.........#shA ########### shshjsh,1.6 (1.7shsh _You fly downwards.  Found 10 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.th_th th: _ththq,th3thth˿,th&ththth]thththth<ththththththth/thRth,ththththtM _You now have 70 gold pieces (gained 10).ththth1th,thth`w _i - 2 sedimented cyan potions (gained 1)thK######## ..#....#.# ♣..#....# .. #...######....# ..... ..............#####....[ th^.......<................ ................. ........>20.0) .........!...# th/...........########..? ##.........#  #.........# ...  ########### ..th . thth+2.6 (11th th- _Found a pair of gloves.uh3uh3uh5uh9uhDGV######## .#....# ...# #....# ...### ...######....# ...... uhG{.............#####....[<...........>........!...# uhG########..?... #.# ...uhGTukima's Dance (8%) .# ########### uhH  uh1Hg   hobgoblin (asleep)guhY,0.0)uhb*3.6 (1uhjuhnl\ _A hobgoblin comes into view.vhvhcvh/vhvh ###### ##  #....# ...#  #....# ...###.######....# .#####....[.<.>..!...# #..?. .# .. .# ... ..............g.....###vh2 vh %4vh vh(" vhk ~###### ## #....# ....# .. #....# ....###.#######....# ..######....[..><.>....# #..?.# #.## #.# #.#.......g......###.vh&w vh %5vh vh _Found a stone staircase leading down. _You see here a red potion.whc###### ## wh#....# .....# .. #....# ....###.# ######....# .#wh#####....[..>.<.>.why!@..# #wh&..?.# #.whG## #.# whh #.#.......g.wh0.....###.whOwh}SS   adder (wandering)g   hobgoblin (asleep)wh`%6whwhY _An adder comes into view.whoc ....# ..S..# .. ....###.# #####....## ..........#####....[..>.<..............>...!...##########.@?...... #.......##whp #######..#...... ..whrwhswh|-.SS   adder (wandering)g   hobgoblin (asleep)wh%7whxwhxhd w##### ## .....# .. ..###.# ######....# ..S.....##.#####....[..><...>......xh ........!@..##...#######..?......# .......# #########......xh .g. .....####...... ..xh xh P.Sxh %8xh xh] yhSJ ###### ## #....# .....# .. #....# ....###.# .######....# .##.#####.S..[..>..<...>..@...##....#..?.......# #.##.# #.## #. #. ......g... .....###..  #...... ..yhALyh*QT.SyhV%9yhZyhE]z _You see here a red potion.zhI _  n - a red potionzhVQ u.SSzhS /==30zhY zh] / _The adder hisses angrily.{hAZ##### ...### .....# .. #...###.# ######....# ........##.#####....[..><..S>................#########..?......# ........# #########{hZ#.......g. .....###{hb{hc--1{hg{hi@ _The adder bites you but does no damage. x2{h! \  You hit the adder.  The adder is lightly wounded.{h F-2.5 (0.9{h {h = _The adder bites you but does no damage.{h=0  You hit the adder.  The adder is heavily wounded.{h&@  KK   kobold (missile, wandering)The adder completely misses you.{hC '3.4{hKL {hQ s _A kobold comes into view. It is wielding a +0 club.{h  The kobold shouts!  You hit the adder but do no damage.The adder is heavily wounded.{h{hKgwandering)...g.K){hb18-----=4.3{h{h* _The adder bites you.|h  You barely miss the adder.The adder is heavily wounded.|h |hr gK..g.|hW /-5.2|h |h R _The adder barely misses you.}hg  You closely miss the adder.The adder is heavily wounded.}h~shK..g.}htk9=-----6.1}h{}h[ _The adder barely misses you. The adder misses you.}hX  You miss the adder.}h}hO  The adder is heavily wounded.A hobgoblin comes into view.}h$K.g 2 hobgoblins (wandering)gg.}h'V7--7.0}h/}hx2* _The adder bites you.hq hB The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes h ' N - NohJ h   Salty123 the Sneak ###### ...###  Poltergeist #....# .....# ..  Health: 17/22 ==================------ #....# ....###.#  Magic: 3/6============------------ .######....# ........##  AC: 4Str: 4 h ...........#####....[..>.  EV: 11Int: 17 ....<....................  SH: 0Dex: 16 ................S........  XL:  3 Next: 95% Place: Dungeon:3 h .....>..........@........  Noise: =--------  Time: 2137.0 (0.0) ................*...##...  a) +1 dagger h) ........########*.?......  Cast: Tukima's Dance (8%) h? ........# #K......##  Fly hR m........# #.......# he ######### #.........  S   adder h #.........  gg 2 hobgoblins (wandering) .gg.......  K   kobold (missile)h T .....###.. A hobgoblin comes into view. h 2_The adder bites you.  h Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  h# YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 68%)hSalty123 the Sneak###### ...###Poltergeist#....# .....# ..Health: 17/22 ==================------h94#....# ....###.#Magic: 3/6============------------ .######....# ........##AC: 4Str: 4 ...........#####....[..>.EV: 11Int: 17 ....<....................SH: 0hrDex: 16 ................S........XL:  3 Next: 95% Place: Dungeon:3 .....>..........@........h4Noise: =--------  Time: 2137.0 (0.0) ....................##...a) +1 dagger hA........########..?......Cast: Tukima's Dance (8%) ........##*......##h`,Fly ........##.......# ##########.........S   adder#.........gg 2 hobgoblins (wandering).gg.......hغK   kobold (missile).....###..A hobgoblin comes into view. _The adder bites you.  Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  hQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 68%)h , ally target)(   +0 club (minion)hPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a kobold, wielding a +0 club and quivering stones (chance to affect: 68%)  The +0 club dances into the air!  The hobgoblin shouts!  The hobgoblin shouts!h hK(.gggg..h !2=8.0 (1h'h*K _The adder misses you.h  You closely miss the adder.The adder is heavily wounded.The adder bites you. Your +0 club hits the kobold.hH,h@(gg..(   +0 club (minion)h15--7-9 (0.97hhMF _The kobold dies!h:  You hit the adder.  The adder is severely wounded.h (.gg.. (ally target)h A-9.8hp h K _The adder misses you.h  You closely miss the adder.The adder is severely wounded.The adder misses you. Your +0 club hits the adder.hhhh>†gg..gg 2 hobgoblins (1 ally target)h](   +0 club (minion)hhSalty123 the Sneak###### ...###hPoltergeist#....# .....# ..hHealth: 16/23 ================--------#....# ....###.#hD$Magic: 3/6============------------ .######....# ........##AC: 4Str: 4 ...........#####....[..>.EV: 11hfInt: 17 ....<....................SH: 0h,Dex: 16 h................†........XL:  3 Next: 125% Place: Dungeon:3 h.....>.........(@........h4Noise: =--------  Time: 2140.7 (0.9) ....................##...a) +1 dagger h........########(.?......Cast: Tukima's Dance (7%) ........#h#gg.....##Fly ........#h3#.......# ##########.........hMgg 2 hobgoblins (1 ally target)#.........hf(   +0 club (minion)...............###..h~uThe adder is severely wounded. _The adder misses you.h[You closely miss the adder.The adder is severely wounded.hThe adder misses you. Your +0 club hits the adder. _The adder dies!hf  You closely miss the adder.  hThe adder is severely wounded.  The adder misses you. Your +0 club hits the adder. _The adder dies!hpYour Fighting skill increases to level 1!You have reached level 4!h'/  --more--h* 20/28=7--44% hP h) 4 _hhh+hE  The hobgoblin hits your +0 club.h.g).h4-1.7 (1.0hhl!V _Your +0 club falls from the air.h ###### ...###....# .....# .. ....###.# .######.......## ...........#####....[..>.<..............†>..##..h ########g)?... #.g.....##. ########.. .####...... h" hu* >g.h}, z1===2h<3 h6 W _The hobgoblin closely misses you.hh,3.6 (0.9h=h  _You hit the hobgoblin but do no damage. The hobgoblin barely misses you. x2hhB--4.5hhvT _You barely miss the hobgoblin.h& C  You hit the hobgoblin.  h& xThe hobgoblin is almost dead.The hobgoblin hits you but does no damage.hm( `18---5.4hN3 C _The hobgoblin hits you.h  You closely miss the hobgoblin.The hobgoblin is almost dead.hY4===6.3hُhY _The hobgoblin barely misses you. x2h  You completely miss the hobgoblin.The hobgoblin is almost dead.hC---7.2hhC! hZ!h_The hobgoblin hits you. The hobgoblin barely misses you.hR  You hit the hobgoblin.  You kill the hobgoblin!h J b(   hobgoblinb   bat (wandering)A bat comes into view.h /68.1hE hl @ _The hobgoblin hits you but does no damage.hp h*q ~Quiver which action? ([-] to clear) hsq M a - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spells[!] focus mode: off|onh hů ###### ...###Salty123 the Sneak#....# .....# ..Poltergeist#....# ....###.#Health: 18/28 ===============--------- .######....# ........##Magic: 4/7=============----------- ...........#####....[..>.AC: 4Str: 4 ....<....b...............EV: 11Int: 17 ................†........SH: 0Dex: 16 .....>...................XL:  4 Next: 16% Place: Dungeon:3 ................@...##...Noise: =--------  Time: 2148.1 (0.0) ........########(g?x 7m......a) +1 dagger ........##.......##Cast: Ensorcelled Hibernation ........##.......#Fly ##########.........#.........g   hobgoblin..........b   bat (wandering).....###..#...... ..The hobgoblin is almost dead. _The hobgoblin hits you. The hobgoblin barely misses you.You hit the hobgoblin.  You kill the hobgoblin!A bat comes into view. _The hobgoblin hits you but does no damage.hѲ h hR hC @ ###### ...###  Salty123 the Sneak #....# .....# ..  Poltergeist #....# ....###.#  Health: 18/28 ===============--------- .######....# ........##  Magic: 2/7h.  AC: 4Str: 4 hRD ....<....b...............  EV: 11Int: 17 hfD ................†........  SH: 0hxD ,Dex: 16 hD .....>...................  XL:  4 Next: 16% Place: Dungeon:3 hD #................@...##...  Noise: =--------  Time: 2148.1 (0.0) hD ........########(g?......  a) +1 dagger hD ........# #.......##  Cast: Ensorcelled Hibernation hE ........# #.......#  Fly ######### #......... hIE { #.........  g   hobgoblin ..........  b   bat (wandering) hcE y.....###..  #...... .. hE xA bat comes into view. _The hobgoblin hits you but does no damage.  hE Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  hE aPress: ? - help, Q - select actionhE fShift-Dir - straight lineAim: a hobgoblin (chance to affect: 62%)hh###### ...###Salty123 the Sneak#....# .....# ..Poltergeist#....# ....###.#Health: 18/28 ===============--------- .######....# ........##Magic: 2/7======------------------ ...........#####....[..>.AC: 4Str: 4 ....<....b...............EV: 11Int: 17 ................†........SH: 0hDex: 16 .....>...................XL:  4 Next: 16% Place: Dungeon:3 ................@...##...Noise: =--------  Time: 2148.1 (0.0) ........########(*?......a) +1 dagger ........##.......##Cast: Ensorcelled Hibernation ........##.......#hk Fly ##########.........#.........g   hobgoblin..........b   bat (wandering).....###..h#...... ..A bat comes into view. _The hobgoblin hits you but does no damage.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (chance to affect: 62%)h{Qg(asleep)Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 62%)  The hobgoblin looks drowsy...  You feel bolstered by spreading misfortune.hBh ...bgbh(` 7 -9.1 (1 _hhh%Mu  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!hNhNhdZ..b)b   bath?^Z9-9 (0.8hmjc _You kill the hobgoblin!h86 ###### ...###  Salty123 the Sneak #....# .....# ..  Poltergeist #....# ....###.#  Health: 18/28 ===============--------- .######....# ........##  Magic: 0/7h?------------------------ ...........#####....[..>.  AC:  7  Str: 4 ....<....................  EV: 11Int: 17 h................†........  SH: 0Dex: 16 h.....>...................  XL:  4 Next: 19% Place: Dungeon:3 ..............b*@...##...  Noise: ---------  Time: 2149.9 (0.0) h'........########()?......  a) +1 dagger hB........# #.......##  Cast: Ensorcelled Hibernation hW........# #.......#  Fly ######### #......... hi h{#.........  b   bat h..........  .....###..  hy#...... .. You impale the hobgoblin!! _You kill the hobgoblin!hAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 62%)h} ###### ...###Salty123 the Sneak#....# .....# ..Poltergeist#....# ....###.#Health: 18/28 ===============--------- .######....# ........##h !Magic: 0/7------------------------ ...........#####....[..>.AC:  7  Str: 4 ....<....................EV: 11h Int: 17 ................†........h SH: 0Dex: 16 .....>...................h- XL:  4 Next: 19% Place: Dungeon:3 ht ..............*.@...##...Noise: ---------  Time: 2149.9 (0.0) ........########()?......a) +1 dagger h ........#h #.......##Cast: Ensorcelled Hibernation h y........##.......#Fly h \##########.........h #.........b   bath 2..........h R.....###..h 2#...... ..h+ _You impale the hobgoblin!! _You kill the hobgoblin!ha Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select actionhv XShift-Dir - straight lineAim: a bat (chance to affect: 62%)hK Pb(asleep)h^(b _You kill the hobgoblin!  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (chance to affect: 62%)  The bat looks drowsy...h_9=850.9 (1Ensorcelled Hibernation _hghjh, 1 ###### ...### #....# .....# .. . #....# ....###.# ..######....# ..##.#####....[..>..<..†..>..b@....##....#()?.......# #.##.# #.## #h :.. #. ... .....###..  #...... ..h^ ;1h hq h7i  The helpless bat fails to defend itself.  You impale the bat!!htA3†hD5202.8 (0.9hLhvOG _You kill the bat!hQV 3hcY h] hb ,hd he 9=hg hk hk N20=ho h(t hcw }1===7h1{ ,hc} h O6hc hˆ h j1==h hՌ h1 C===5h hm _You start resting. 4 hܕ hV ,hq h hJ U2=hi hf h h h h h h h0 U2===hz ht a3=h h ,hݮ h° ,h h Q===h h h: h4==h hQ ,hƽ h ,h h ,h h ~5==h h h V3====h h ,h h ,h h O=h h 96h G=====hf h ,h h ,h h ,h h ~7==h h ,hE hh h O4===h h h h h { _You feel your existence waver again.h0 087.8 (35.0)h v8==8.8 (36h% h( " _HP restored.ht;3h=hA,hSEhEhMF;===hGhK,hLhOhP9=hRh/U,hVh/Z,h\h^,hahTeheP5====h hhk,hmhp,hrh:uheuh[whzR====hhhIhhhՆh@h$,hh,hhݓhhhOhM6===hh,hh<hwh>h ,hhEQ===hhT,hhhhhD,hhhhhQ,hh_ _You start resting.h<.215.8 (27hk\7====6.8 (28hh% _Magic restored.h&3h)h,h0h3,hk8~  Things that are here:  4 stones; a hobgoblin corpseh<5 _h>hC  Things that are here:  a +0 club; a hobgoblin corpsehHhCI _h8Lh;m#....# .....# ..#....# .....###.# #####....# ........### .......#####....[..>.. <............ .†. >....... ......†.....##.... ########()@....... # #.......### # #.......# ####### #...  #.......#.....####...... ... hKu19.8 (3.0)hJ====20.8 (4h؆h!` _o - a scroll labelled YCSUDDUOGEh3hhchhh9hhBhshYhhhhUhh1hahhh  ....#####....[..>.... ..................... .........†........... ............ .....†.....##...... ########()......... h# #.......### # #.......## ## #.......4 #........ #......... #.....####...... #####.. h#. <....#### .[....+hh*5.8 (5hhh!H _Found a cloak. Found a stone staircase leading up.h*  .............†......†.....##########()......... . #.......### .......####... #....... ..#.###Fly #........#h3 h: *6.8 (1h8A h_C h| 6†....†.....###########()......... .. #.......### ..####. #....#.###.... .####... #...<....#### ...[....+#........#h G.......[..h h %7h h , _Found a pair of boots.h>" .†.....############()......... ... #.......### ..####. #....#.....###...####...#.Fly #...##.......hw+h5%8h=h ?h C †.....#### .########()......... ... #.......### ........#### #........... #.....#.......###.......#### #...<....####Fly ...... #.)......hh{!%9h))h,$ _Found a spear.hD########()......... ... #.......### ......#### #........ #......#..........###...#### #...<....####[....+ .....#..[...hӽ....##.......# #.)....... #......#..hh&30hKhhXw  #.......### .h...#### #........... h5#......#.....###...#### #...<@...####h[....+ .....#.Fly .. ...#####..hhw%1h h]  # #........... #...#......###...#### #...<....####[@...+ .....#...[...#Fly .......#hh%2h$hhyU.# #.####....# #........ #........ #......... #.....###. #... #####. #...<....#### #...@....+ #.#.[...#.##.#.. #.)... #......#.... ...#####..... ...#h(h%3hhN _You see here a +0 cloak.h9 h}G %4h.J hM $ _p - a +0 cloakhhInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  l - a +1 pair of boots (haunted)p - a +0 cloak Scrolls (go to first with ?)  e - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  j - 2 scrolls labelled SAOPEIWUBO  o - a scroll labelled YCSUDDUOGE Potions (go to first with !)c - 2 potions of invisibility  d - 2 glowing black potions  g - a black potion  h - a metallic inky potion  i - 2 sedimented cyan potions  k - a green potion  m - a sedimented green potion  n - a red potionh p - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.0 -> 5.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.hg h2h..##.......####....Salty123 the Sneak ####...............Poltergeist#...............Health: 28/28 ========================#................Magic: 7/7========================#.....###........AC: 4Str: 4#................EV: 11Int: 17#####............SH: 0Dex: 16#...<....####XL:  4 Next: 20% Place: Dungeon:3#...@....+Noise: ---------  Time: 2234.8 (0.0)#........#a) +1 dagger..........[...#Cast: Ensorcelled Hibernation .....##.......#Fly x9m..... #.)........... #......#..... ...#####..... ...# _o - a scroll labelled YCSUDDUOGE _Found a cloak. Found a stone staircase leading up. _Found a pair of boots. _Found a spear. _You see here a +0 cloak. _p - a +0 cloakh!hB+h0h8h'D*5.8 (1hHhPh[*6.8 (2h ah,hhp*7.8 (3hkuh|h*8.8 (4hTh-h*9.8 (5hh 5 _You start haunting your armour. You continue haunting your +0 cloak. x5hihhX _You finish haunting your +0 cloak.h_3hxhh( #### #......... #........#......... #.....###. #........ #####. #...<....#### #........+  #.#0h<_....[...###.......#. #.)....... #......#..>.... ...#####... ...? ..#hhN+40.8 (1h;h-9 _Found an escape hatch in the floor.h] h5^ h_ hc ht a #.#......... #.....###. #........ #####. #...<....#### #........+ ######.#.....[...###.......#. #.)........ #......#..>....S ...#####......... ...# S   adder (asleep)?.. ..#....hJ &0h *1.8 (1h] h Y _An adder comes into view.ÍhT. #.....###. #........ #####. #...<....#### #........+ .######.#.............[...###.......#.##.).......ÍhMU.##......#..>....S#...#####.........#...#?... ..#.....~P....P~PÍhf_Íhe%2ÍhlÍhoÍh8 #.....###. #........ #####. #...<....####. #........+ ..######........#.............[...####.......##.##.).......#.##......#..>....S#...#####.........#...# ?... ..#...... Íh"j   gnoll#~P....P~P~S   adder (asleep)#~~~PP.~P~j~Íhg  A gnoll comes into view. It is wielding a +0 club.ÍhÍhÍht.SjjSwandering)~ÍhDP==3Ensorcelled HibernationÍhÍh< _The gnoll shouts! You hear a shout! x4Íh/ ...####. #...<....####......+ .######........#............[...####....Íh 0 )............#...>...####. ?.S. .....Íhl0 ~#~P....P~Pj~j 2 gnolls (1 wandering)~~PP.~P~~~#~~PP~~~~jÍh0 Íh: Íh; Íh< ÍhI .Sj 3 gnolls (1 polearm)jA gnoll comes into view. It is wielding a +0 club.ÍhM .--4ÍhX Íha s _A gnoll comes into view. It is wielding a +0 spear.čhg#### #...<....####......+ .######........#............[...####....)............#...>...####. ?..S........ čhJh#~P....P~Pj~...čhh~~PP.~P~~j###j 4 gnolls (2 polearms, 1 missile, 1 …)~~PP~~~~jPPP~~j~##čhsčhtčhučhvčht.jS~jj)jj.~čhz@--5čhRčh  A gnoll comes into view. It is wielding a +0 halberd and quivering 2 throwing _nets.čh  #...<....####.......+ .######........#............[...####....)............#...>...####. ?......#...jS...##~P....P~P~~...~~PP.~P~~j###~~PP~~jj.. PPP~~~~###P~~~~~~P~g~. g   hobgoblin (wandering)čh4čhčhčh(čhNčhčhj..jj~S~g~čh%6čh&'r _A hobgoblin comes into view.ȍhbQuiver which action? ([-] to clear) ȍhM a - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spells[!] focus mode: off|onɍh8  Your spells (quiver)TypeFailure Level Ensorcelled Hibernation Hexes/Ice10% 2 b - Tukima's DanceHexesɍhu 7%3 Select a spell to quiver [!] toggle spell headersˍhdˍhk4#...<....####Salty123 the Sneak.. #........+Poltergeist..######........#Health: 28/28 ========================..............[...#Magic: 7/7ˍh========================#........##.......#AC: 5Str: 4#........##.).......EV: 11Int: 17#........##......#..SH: 0Dex: 16...>.....#...#####..ˍhXL:  4 Next: 20% Place: Dungeon:3.......@.#...#Noise: ---------  Time: 2246.8 (0.0)......?.j....#a) +1 dagger..............#Cast: Ensorcelled Hibernation#~P....P~P~~j..Fly #~~~PP.~Pj~S###ˍh#~~~~~PP~~~j..jjjj 4 gnolls (2 polearms, 1 missile)#~~~~PPP~~~g###S   adder (wandering)#P~~~~~~P~~~.ˍh g   hobgoblin _The gnoll shouts! You hear a shout! x4  A gnoll comes into view. It is wielding a +0 club. ˍhBK_A gnoll comes into view. It is wielding a +0 spear.A gnoll comes into view. It is wielding a +0 halberd and quivering 2 throwing _nets. _A hobgoblin comes into view.ˍhˍh#...<....####Salty123 the Sneak.. #........+Poltergeist..######........#Health: 28/28 ========================..............[...#Magic: 7/7========================#........##.......#AC: 5Str: 4#........##.).......EV: 11Int: 17ˍh 2#........##......#..SH: 0Dex: 16...>.....#...#####..XL:  4 Next: 20% Place: Dungeon:3.......@.#...#Noise: ---------  Time: 2246.8 (0.0)......?.j....#a) +1 dagger..............#Cast: Tukima's Dance (7%) #~P....P~P~~j..Fly ˍhz#~~~PP.~Pj~S####~~~~~PP~~~j..jjjj 4 gnolls (2 polearms, 1 missile)#~~~~PPP~~~g###S   adder (wandering)#P~~~~~~P~~~.g   hobgoblin _The gnoll shouts! You hear a shout! x4  A gnoll comes into view. It is wielding a +0 club. ˍhK_A gnoll comes into view. It is wielding a +0 spear.A gnoll comes into view. It is wielding a +0 halberd and quivering 2 throwing _nets. _A hobgoblin comes into view.ˍhˍhˍh͍h͍hwThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes ͍h' N - No΍h ΍h+D  #...<....####  Salty123 the Sneak .. #........+  Poltergeist ..######........#  Health: 28/28 ======================== ..............[...#  Magic: 4/7=============----------- #........##.......#  AC: 5Str: 4 #........##.).......  EV: 11Int: 17 #........##......#..  SH: 0Dex: 16 ...>.....#...#####..  XL:  4 Next: 20% Place: Dungeon:3 .......@.#...#  Noise: ---------  Time: 2246.8 (0.0) ......?.j΍hD ....#  a) +1 dagger ..............#  Cast: Tukima's Dance (7%)  #~P....P~P~~j..  Fly  #~~~PP.~Pj~S###  #~~~~~PP~~~j..  jjjj 4 gnolls (2 polearms, 1 missile) #~~~~PPP~~~g###  S   adder (wandering) #P~~~~~~P~~~.  g   hobgoblin _nets. _A hobgoblin comes into view.Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or [37΍h&E m) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%)ύhv #...<....####Salty123 the Sneak.. #........+Poltergeist..######........#Health: 28/28 ========================..............[...#Magic: 4/7=============-----------#........##.......#AC: 5Str: 4#........##.).......EV: 11ύh Int: 17#........##......#..SH: 0Dex: 16...>.....#...#####..XL:  4 Next: 20% Place: Dungeon:3.......@.#...#ύh XNoise: ---------  Time: 2246.8 (0.0)......?.*....#a) +1 dagger..............#ύh BCast: Tukima's Dance (7%) ύh` J#~P....P~P~~j..Fly #~~~PP.~Pj~S####~~~~~PP~~~j..jjjj 4 gnolls (2 polearms, 1 missile)ύh #~~~~PPP~~~g###S   adder (wandering)#P~~~~~~P~~~.ύh g   hobgoblin _nets. ύh N_A hobgoblin comes into view.ύh Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleύh nShift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%)ύh , 1 …)(   +0 club (minion)ύh1'  Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (chance to affect: 60%)  The +0 club dances into the air!  The adder hisses angrily.ύh(ύh(ύh4Aj(.jS~.j~S ύhb63==7.8 (1ύh@ύhDp _The adder bites your +0 club. The gnoll barely misses you.эh #####............ #...<....####эhM. #........+######........# ......[......# эhkJ).....#...эhB#......>####..эh:...#...#эh?.j....# эhk.........(.j..#эh+P....P~PS~...PP.~Pj~j###~PP~~~~.. ~~~~PPP~~~g###эhM*#P~~~~~~P~~~.эh)эhkэh*эh[эhэhaj.j.jPSj~~~gэh(~эhv.--8эhZэhx _The adder barely misses your +0 club. Your +0 club hits the gnoll.Ӎhq....#####............ #...<....####. #........+######........# ......[......# ).....#...#......>....####...j.#.Ӎhq?......# .........(j...#P....PjPSj...PP.~P~~~###~g. ~~~~PPP~~~~###ӍhtӍhtӍhtӍhWvӍhvӍhTwӍhwӍhH>j(S..~jj 3 gnolls (2 polearms, 1 missile, 1 ag. ӍhN=-9ӍhӍha _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.ӍhU  You hit the gnoll.  The gnoll is moderately wounded.ӍhV ӍhX   Your +0 club hits the gnoll. The gnoll closely misses you.ӍhPd jj..j~P~~jjj 4 gnolls (2 polearms, 1 missile, 1 Ӎhf -50.7 (0.9Ӎhm Ӎh9p [ _The adder barely misses your +0 club.ԍh8<  You hit the gnoll.  The gnoll is severely wounded.ԍh}H g~ Your +0 club hits the gnoll but does no damage.ԍh.P (, caught)The adder bites your +0 club. The gnoll throws a throwing net.  ԍhrP#The throwing net hits your +0 club.ԍh  Your +0 club is caught in the net! Your +0 club struggles against the net.ԍh+j.S.. 3 gnolls (1 polearm, 1 missile, 1 alԍh'1.6ԍhXԍh`R _The gnoll barely misses you.ԍhJwYour +0 club is caught in the net! Your +0 club struggles against the net. _The gnoll barely misses you.You hit the gnoll but do no damage.struggles against the net.ԍh)jSj.j 4 gnolls (2 polearms, 1 missile)ԍh ԍh'2.5ԍhf*ԍh]- ԍh-H_Your +0 club falls from the air.֍h{ ֍h The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No؍h؍hwBr #................  Salty123 the Sneak #####............  Poltergeist #...<....####  Health: 28/28 ======================== .. #........+  Magic: 1/7===--------------------- ..######........#  AC: 5Str: 4 ..............[...#  EV: 11؍hBInt: 17 #........##.......#  SH: 0Dex: 16 #........##.).......  XL:  4 Next: 20% Place: Dungeon:3 ؍hB*#......@.##......#..  Noise: =--------  Time: 2252.5 (0.0) ؍hvC...>...j.#...#####..  a) +1 dagger .......)j#...#  Cast: Tukima's Dance (7%)  ......?jSj...#  Fly  ..............#  ؍hC#~P....P~Pg~...  jjjj 4 gnolls (2 polearms, 1 missile) ؍hC#~~~PP.~P~~~###  S   adder #~~~~~PP~~~~..  g   hobgoblin؍hC$ #~~~~PPP~~~~### ؍h DkThe adder bites your +0 club. _Your +0 club falls from the air.؍hBDAiming: Tukima's Dance (quite dangerous; 7% risk of failure)  ؍hdDCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%)ٍh32#................Salty123 the Sneak#####............Poltergeist#...<....####Health: 28/28 ========================.. #........+ٍhu3+Magic: 1/7===---------------------..######........#AC: 5Str: 4..............[...#EV: 11Int: 17#........##.......#SH: 0ٍh3Dex: 16#........##.).......XL:  4 Next: 20% Place: Dungeon:3ٍh3#......@.##......#..Noise: =--------  Time: 2252.5 (0.0)...>...*.#...#####..ٍhF4a) +1 dagger.......)j#...#Cast: Tukima's Dance (7%) ......?jSj...#Fly ..............##~P....P~Pg~...jjjj 4 gnolls (2 polearms, 1 missile)ٍhn46#~~~PP.~P~~~###S   adder#~~~~~PP~~~~..ٍh4g   hobgoblin#~~~~PPP~~~~###The adder bites your +0 club. ٍh4_Your +0 club falls from the air.Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  ٍh4Press: ? - help, Q - select action, ( or ) - cycleٍh5nShift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%)ٍhR ٍh@ _Your +0 club falls from the air.  Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (chance to affect: 60%)  The gnoll resists with significant effort.ٍhٍhqٍhSjjj...g~jjٍhc=3.5 (1Tukima's Dance (7%) ٍhٝ_ٍhӦٍhcۍhU   #####......  ۍheI#...<.  .. #........+  ..######...  ..........  #........#  #........##.)  #......@.#  ...>..Sjj#  ۍh......j)j#...#  ......?......#  .........g....#  ۍh#~P....P~P~~...  #~~~PP.~P~~~###  #~~~~~PP~~~~..   ۍh   #####......  #...<.  .. #........+  ..######...  ..........  #........#  #........##.)  #......@.#  ...>..Sjj#  ......j)j#...#  ......?......#  .........g.ۍhO #~P....P~P~~...  #~~~PP.~P~~~###  ۍh#~~~~~PP~~~~..  ۍh3ۍhIJz _There are monsters nearby!ލhT  You don't have enough magic to cast this spell.ލhTލhލh'. _h h1 Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)  l - a +1 pair of boots (haunted) h  p - a +0 cloak (haunted) Scrolls (go to first with ?)  e - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  j - 2 scrolls labelled SAOPEIWUBO  o - a scroll labelled YCSUDDUOGE Potions (go to first with !)c - 2 potions of invisibility  d - 2 glowing black potions  g - a black potion  h - a metallic inky potion  i - 2 sedimented cyan potions  k - a green potion  m - a sedimented green potion  n - a red potion⍯h?mc - 2 potions of invisibility. A potion which confers invisibility on one who consumes it. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion _________________ “I shall never forget that dawn, and the strange horror of seeing that my hands  had become as clouded glass, and watching them grow clearer and thinner as the  day went by, until at last I could see the sickly disorder of my room through  them, though I closed my transparent eyelids. My limbs became glassy, the bones and arteries faded, vanished, and the little white nerves went last. I gritted  my teeth and stayed there to the end. At last only the dead tips of the  fingernails remained, pallid and white, and the brown stain of some acid, upon  my fingers.”  -H.G. Wells, _The Invisible Man_, Chapter 20. 1897 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.㍯h ㍯h c#................Salty123 the Sneak#####............Poltergeist#...<....####Health: 28/28 ========================.. #........+Magic: 1/7===---------------------..######........#AC: 5Str: 4㍯h# ..............[...#EV: 11Int: 17#........##.......#SH: 0Dex: 16#........##.).......XL:  4 Next: 20% Place: Dungeon:3#......@.##......#..Noise: ==-------  Time: 2253.5 (0.0)...>..Sjj#...#####..㍯hS a) +1 dagger......j)j#...#Cast: Tukima's Dance (7%) ㍯h l......?......#Fly Invis .........g....##~P....P~P~~...㍯h jjjj 4 gnolls (2 polearms, 1 missile, un…)#~~~PP.~P~~~###㍯h S   adder (unable to see you)#~~~~~PP~~~~..㍯h g   hobgoblin (unable to see you)#~~~~PPP~~~~###㍯ho Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%) _The gnoll resists with significant effort. _There are monsters nearby! _You don't have enough magic to cast this spell.㍯h ㍯h., 6 g.  You fade into invisibility!The gnoll barely misses you. The adder closely misses you.The gnoll closely misses you. x2㍯h, 75---㍯h, +-4.5 (1㍯h7 ㍯h+: C _The gnoll hits you from afar with a +0 spear.獯hwn  You strike the helpless gnoll from behind!  You puncture the gnoll!獯hx獯h )g. 3 gnolls (2 polearms, 1 missile, una  You kill the gnoll!The adder closely misses you. The gnoll misses you.獯hx6=--36-5.4 (0.9獯h\獯hS _The gnoll closely misses you.鍯h 7  You hit the gnoll.鍯he 鍯h* g..jThe gnoll is almost dead.鍯h*_2===6.3鍯h3鍯h7 _The adder misses you. The gnoll closely misses you. The gnoll misses you.ꍯhv  You catch the helpless gnoll completely off-guard!  You puncture the gnoll!ꍯhX  You kill the gnoll!ꍯhꍯhtg†)j. 2 gnolls (polearms, 1 missile, unableꍯh ====537.2 _The adder misses you. The gnoll misses you.ꍯhꍯhh _Your Stealth skill increases to level 6!덯h C 덯h,D  You closely miss the hobgoblin. The adder closely misses you.덯hfK .).jj2 gnolls (polearms, 1 missile, unable…)덯hK '8.1덯hQ 덯hS V _The hobgoblin barely misses you.썯h$T썯hM` .jYou hit the hobgoblin but do no damage. The adder bites you but does no damage.썯h`'9.0썯hi썯hm _The hobgoblin barely misses you. The adder barely misses you.퍯hc~  You catch the helpless hobgoblin completely off-guard!  You puncture the hobgoblin!퍯hp )  You kill the hobgoblin!퍯hy@((퍯h퍯h  ))j.2 gnolls (polearms, unable to see you)  The gnoll throws a throwing net. The throwing net hits you.퍯h2[7=59퍯h}"퍯h%= _The adder bites you but does no damage.h? hr h >jj..h (60.8h hu _You closely miss the adder. The adder misses you.hr  You hit the adder.  The adder is moderately wounded.h%  j? The adder bites you but does no damage.6-1.6 (0.8h h C _The gnoll hits you from afar with a +0 spear.hpm  You strike the helpless adder from behind!  You impale the adder!!h .  You kill the adder!The gnoll hits you from afar with a +0 halberd!  Ouch! That really hurt!12-------------71=2.5 (0.9hڔS _The gnoll closely misses you.h?#### #...<....####.......+ .######........#............[...####....).......(.##......#...>...@†#...####...jj.#...# ?............##~P....P~P~~...h@+~~PP.~P~~~###~~PP~~~~..P###P~~~~~~P~~~.hBhM4j.h\N3=------------3.5 (1.0h4Yh^ _The gnoll barely misses you.Things that are here: _a +0 club; a hobgoblin corpsehmu  You catch the helpless gnoll completely off-guard!  You impale the gnoll!!hDŽ )   gnoll (polearm  You kill the gnoll!hLj]86-4.4 (0.9hhR _The gnoll barely misses you.hh# #####... #...<....####.. #........+.######........#.....[...# #.##.# #.##.).#......(.##......#..#...>..@)†#...#####...j.).#...#.?......#..##~P....P~P~~... #~~~PP.~P~~~### #~~~~~PP~~~~..  #~~~~PPP~~~~###  #P~~~~~~P~~~.h3B5.4 (1.0h6ChTK _The gnoll misses you.hZn u  You catch the helpless gnoll completely off-guard!  You impale the gnoll!!h~ H)h_ #####............Salty123 the Sneak..#...<....####Poltergeist... #........+Health: 13/28 ===========-------------...######........#Magic: 3/7==========--------------...............[...#AC: 5Str: 4#........##.......#EV: 11Int: 17#........##.).......SH: 0Dex: 16##......(.##......#..XL:  4 Next: 103% Place: Dungeon:3#...>..@)†#...#####..Noise: ---------  Time: 2266.3 (0.9)......).).#...#a) +1 dagger.......?......#ڐ 8HCast: Tukima's Dance (7%) ...............#Fly Invis ##~P....P~P~~...#~~~PP.~P~~~####~~~~~PP~~~~..#~~~~PPP~~~~####P~~~~~~P~~~.You impale the gnoll!!  You kill the gnoll! _The gnoll barely misses you. _The gnoll misses you.You catch the helpless gnoll completely off-guard!  You impale the gnoll!!hz - _You kill the gnoll!You have reached level 5!h /  --more--hp 6/338===-275 1%  _You feel agile.h[h-jhvhF _Unknown command.h7=-hP8==hk4===h8hD,hh:,hh{hK9=hwhh;===hhn,h~h,hhN j20=hy+hIBhNhhj 83.3 (17.0) _You start resting.hu5===4.3 (18Invis hhYY _You flicker for a moment.hH .. #...<....####......+ ######........#............[...# ###....).......#(.##......#...>...)†#...####......)@).#...# .?......#........#Fly Invis hUI\#P~~~~~~P~~~.heVhb05.0)hohrht  .. #...<....####. #........+.######........# .....[...# #.##.# #.##.). ##......(.##......#...#...>...)†#...#####..#......@.).#...##h_u.?......##.##~P....P~P~~... #~~~PP.~P~~~## #~~~~~PP~~~~.. #~~~~PPP~~~~##  #P~~~~~~P~~~.hhf1==6h"hP _You see here a +0 halberd.h G.. #...<....#### .... #........+ ....######........# .....[...# #.##.# #.##.). ##......(.##......#.. .#...>...)†#...#####.. #......)@).#...# #.?......# #.# ###~P....P~P~~... #~~~PP.~P~~~####~~~~~PP~~~~..#~~~~PPP~~~~### h hr ,7 _h h/ h .........+ ######........# ...............[...# ###....).......#(.##......#.#...>...)†#...#####......).).#...# .@......#..###~P....P~P~~...Fly Invis .#~~~~~≈≈~~~~##hh1C===8h^hh*9.3 (2hhb _q - a scroll labelled VEOZXA DIEDDh hmhxhN _There are no items here.h8QM .. <....#### #........+....######........# .......[......#  ..##.)..... ##......(.##......h.#...>...)†#...#####..)@).#...## ...............####~P....P~P~~...#~~~PP.~P~~~###.#~~~~~≈≈~~~~##hhdw2==90.3 (1h h[ _You flicker back into view.hYM #####............ .. <....#### #........+....######........# .......[......#  ..##.)..... ##......(.##......h9Z.#...>..@)†#...#####..).).#...#.# #...............#Fly #P~~~~~~P~~~.hZhJfhq%1h{h}h -M.... #####............ .. <....####. #........+....######........# .......[......# h q ..##.)..... ##.....@(.##.......#...>...)†#...#####..h ).).#....# #...............#.#~~~~PPP~~~~##h hG %2hz h hf#. #####............ .. #...<....#### .... #........+ ....######........# .....[...# #.##.# #.##.). ##..##......#.. .#...>...)†#...#####.. #......).).#...# #....# #..hm..####~P....P~P~~...#~~~PP.~P~~~### hUh%3h{hh3=6===4.3 (2h?h>R _r - a throwing neth  ####.. #...<....####.........+ .######........# ...............[...# ###....).......#.....#.#...>...@†#...#####......).).#...# ..........#...##h s#~~~~PPP~~~~###P~~~~~~P~~~..h> h *5.3 (1h h(  Things that are here: _a +0 club; a hobgoblin corpsehRA .. #...<....####.........+ .######........# ...............[...# ###....).......#.....#.#...>...)†#...#####......).@.#...# ........#...#Fly .##P~~~~~~P~~~.#~~~~~≈≈~~~~##h$h;,6 _h'hZ  r - 2 throwing nets (gained 1)  Things that are here:h*7.3 (2h h+ _a +0 spear; a +0 clubh|3hThޅ24====hCh?,hh{,hޜhhJh}h=5==hhh^M7===hh,hhQ,hh96h2=h6hQ===hGh,hhE,hLhhD7=hh;,hhh/M8===hhQ _Magic restored.h h98hPE==hh,hh!;===hd!hT$hR(,hq+h/~9==h[3hh7,hg:h?,hgChG,hJh:O:30h}O2=hHThY,h{]hb,hVehi,hlhq91hq(=hwh6},h9h,hЇh$,hh1hb#2hE==hh,hĝh3,hGhϩ,h3h~3==hh1 _HP restored.h[3hhWh&,hhh,hhhh99=h?hh.,hhhvhhh%hF ,h h:h6,hhh"h #?Water h%h!)h,>h.h5h9UWater h>hEh*H>hHJhLhO,hPhRhT,hzUhkWhc  #...>...)†#...#####.. ......).).#...# ..............## ...............#####.# ##~P....P~P~~........#  #~~~PP.~P~~~#########  #~~~~~PP~~~~.......#  #~~~~PPP~~~~######.#  h!dI#P~~~~~~P~~~...@.#  #~~~~~≈≈~~~~####.# ~~~~≈≈~~~~♣ .# Tukima's Dance (7%) ≈≈≈≈≈~~~♣ .# ≈≈≈≈≈~~~♣ .hHd#≈≈≈≈~~~~♣ .# hrdB   giant cockroach (asleep)~~≈~~≈~♣♣ .#hdg~~≈P♣♣ B. hq1348.3 (51.0)hv+9.3 (52hW|h b _A giant cockroach comes into view.h@>...)† ).)...... ..h;A  ~  ~~~~.  ~~~~######.#  P~~~...@.#  hAq~~~~####.#  ~~~~♣ .#  .#  .#hA#  .# hA# .# hAI B.h{>...)† ).)......h: ..  ~  ~~~~.  ~~~~######.#  P~~~...@.#  ~~~~####.#  hLo~~~~♣ .# h .#  .#  .# hA .# h: B. hhohh/f _A giant cockroach is nearby! hW .....).).#...# .......#.###.#  h c#~P....P~P~~........# ~~~PP.~P~~~######### #~~~~~PP~~~~.......# #~~~~PPP~~~~######.# #P~~~~~~P~~~.....#  hŜ #~~~~~≈≈~~~~####@#  ~~~~≈≈~~~~♣ #.#  h  ≈≈≈≈≈~~~♣ #.# ≈≈≈≈≈~~~♣ #.#  h ≈≈≈≈~~~~♣ #.# h, ~~≈~~≈~♣♣ #.# P♣♣ #B hL & hz M#.# hͥ  hy 850.3 (1.0) _ h`  ht  hB........##.#####.# #~P....P~P~~.......~~PP.~P~~~########~~PP~~~~.......# P######P~~~~~~P~~~.....# ~~~~~≈≈~~~~####  ♣  ≈≈≈≈≈~~~≈~~≈~♣ hnB ~~≈P♣♣ #B. #.## h I hI%1 hN h1Q h.#####.# #~P....P~P~~.......~~PP.~P~~~########~~PP~~~~.......# P######P~~~~~~P~~~.....# ~~~~~≈≈~~~~####  ♣  ≈≈≈≈≈~ h~~≈~~≈~♣ ~~≈P♣♣ #B. #.##  h$ h%2 h{ h h" h#~P....P~P~~.......~~PP.~P~~~########~~PP~~~~.......# P######P~~~~~~P~~~.....# ~~~~~≈≈~~~~####  ♣  h&# ≈≈≈≈≈~~~≈~~≈~♣ ~~≈P♣♣ #B. #.##  hM# L h%  h&  h - zB.B h- %3 hB3  h5  hZ r  You hit the giant cockroach but do no damage. hZ c1--=4.2 (0.9 h`  hc 4 _The giant cockroach bites you. hM  You hit the giant cockroach.  The giant cockroach is moderately wounded. hrN'5.1 hS hWG _The giant cockroach bites you but does no damage. hZ@  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded. h A'6.0 hG hDKG _The giant cockroach bites you but does no damage. h>d _The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.  The giant cockroach is moderately wounded. _The giant cockroach bites you but does no damage.  You hit the giant cockroach.  h The giant cockroach is heavily wounded.8 (0.8 hٶ hUU _The giant cockroach misses you. h^  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded. h_e2=-7.7 (0.9 he hjh] _The giant cockroach closely misses you. hc]  You barely miss the giant cockroach.The giant cockroach is heavily wounded. h] h^'8.6 hd hf] _The giant cockroach closely misses you. h _The giant cockroach closely misses you.  You barely miss the giant cockroach.  The giant cockroach is heavily wounded.  hA _The giant cockroach closely misses you.You hit the giant cockroach but do no damage.  The giant cockroach is heavily wounded. h> '9.5 h  h5 ] _The giant cockroach closely misses you. h  You hit the giant cockroach.  The giant cockroach is almost dead. h (60.4 h{  hc G _The giant cockroach bites you but does no damage. hWi  You closely miss the giant cockroach.The giant cockroach is almost dead. hiC=1.3 h]o h)rU _The giant cockroach misses you. h  You hit the giant cockroach but do no damage.The giant cockroach is almost dead. h53= h>%2.1 (0.8 h9 hG _The giant cockroach bites you but does no damage. h&  You barely miss the giant cockroach.The giant cockroach is almost dead. h',3.0 (0.9 h- h/] _The giant cockroach closely misses you. h~A  You hit the giant cockroach. h[j. hr_39Tukima's Dance (7%)  h h hS _You kill the giant cockroach! h  ~~PP.~P~~~########~~PP~~~~.......# P######P~~~~~~P~~~.....# ~~~~~≈≈~~~~####  ♣  ≈≈≈≈≈~ hR 3~~≈~~≈~♣ ~~≈P♣♣ #..#Fly    ho  h 4-4.9 (1.0 h  h  h. h. h./ hv0 h}2 h29= h#6X h6 hm7 hM9 h9 h9 ha; h< h&= h= h> h@ hT@ h@ hA hkC, hD h|E hF hF hFG hH hI h3J hJ hML huM hM hN hO h h h h  hA h h h h  h h$ h8, h{ h h, h hQ h h hy h h{ h hA h^ h h h h hL hv h h0 h , hu  h  h  hc  h  h  h+  h\  h  hW  h  h  hM  h  h} , h  h  h , h  hv  h-  h\  h(  hX  h  h(  h  h  h-!  hp!  hl"  h#  h% , h&  h(  h* , h+  h-  h/  h/  h0  h&2  hW4 , hb5  h7  hc9  h9  h:  h<  h> , h?  hB  hD  hD  hE  hG  hJ , h2K  h*N  hP , hQ  hqU  h@X  hvX  hAZ  h\  h_ , h`  h:d  ho ? .......... ...........##......g .<....####......... ......+ .......... ......# #........ ....[...##......$. #.......##...... #.)............. #......#........@######- ...#####..............#  hށ "...# .####........#Tukima's Dance (7%) ...##+........# ....#####.# #........+ ~~........# ####.....# h g   goblin (asleep) ~~######### #.....#  h+ ~~.......# #.....#  hL ~~######.# #.##### h 1430.9 (66.0) h +1.9 (67 hϼ  h s _A goblin comes into view. It is wielding a +0 club.h?*## #.########..........##g(<....####.#+ .....# ... ....[h*T$.......##h*[)..... #......h*r.##########..............#h* .####........### +........# h +....#####.# #........+........# ####.....#h,+G#########..~.......h+".....h66h:02.9 (1.0)hBBhE% [18d_Found 5 stones.h.. ##. #. . #.########..........##g(<....#######+ ......# ....# ....[$...#h,......##)..... #......#########........... .####......h ## +........# ....#####.# #........+h2........# ####.....##########hh`.gghP%3hhhEE ... ##. #. . #.#########..........##.......(. <....####g.####+ .......# . ....[h Fv...#......#####)..... #......#########...... .####.....## +........# hFF....#####.# #........+........# ###hHhQ+.ghV%4h^hvbQ _You see here 3 gold pieces.h(u#. .... ##. #. . #.#########..........##(. <....####...####+ .g........# ....[$.........#####)..... #......#########...... .###### +........# ....#####.# #........+hhl-=5hyhp= _The goblin hits you but does no damage.h  You hit the goblin.  The goblin is heavily wounded.h0,6.8 (0.9h= hUS _The goblin barely misses you.h8  You hit the goblin.h 1)h.t7.6 (0.8Tukima's Dance (7%) h1h4J _You kill the goblin!h& )####....   #. .. .. # #. hv 3. #.##########.........##(.$ <....####..#####h W+ ......h y.# #....####. h ...[...##......$...# h Z.......###### .)......h) ^#...#.######hP #####..............## .####....hr ....### +.#hX h 4-8.6 (1.0hC h j _Found 15 gold pieces. _You see here a +0 club.h .####...... #.. .. ##. #.. #.#.##.(.$. .<....####h .#####.+ )..# #.####..[...##......$...# #.##.#### #.).# #......#.hH ######.#####......#.# .####........# h P...## +.#h h F-9 _h hS h\s  ....#. .. ###. .... #.##########..##.......(.$. .<....####...hs b##### ......+ .).......# #...####[...#$...# #.....###hs IFly +.... hs ^....#####.# #........+h~ hC &40h hR h!.. #... ..#.. #... #.##.##.(.$. .h!.<....####.#####.+ ?.)..# #h".####..[...##......$...##.##h@".#####.).##......#ha"P.###### #...#####h"6.....# #...#h"..####........#.## .. +........# h"S.....#####.# #.+h8-h?8%1h?hBf _Found 3 scrolls labelled JUFRIN VAENG.hZ  #..  .. .. #. . #.## ##.(.$. <....####.##### + ?.). # #.####. hKU[...##......$...# .##.#### .).# ......#. ...#####. ...# .## .. +.....ht....# h h<(%2h/h=2hE s #.. .. ###. .... #.##########.##.......(.$. .<....####...##### ......+ ?.h ).......# #...####[...# #.....###)....... Fly #..... ~~........# ####.....#h h/ %3h h< h' *4.6 (2h/ h2 = _You now have 73 gold pieces (gained 3).h8NM #.. .... ##. #. . #.########## ...........##(.$. <....####...#####hҚ+ ?.)........# ###. ....[.........##### #.)..............#Fly #.....hh*5.6 (1hh=hIM#### #. .... ##. #. hJ.. #.##########..........##hAJ(.$. <....####...#####hJ+ ?.)........# ###. ....[.........##hJ### #.)..............#+....hTh%f;6hghkW.####..... #.. #... ..#. #.... #.#.##hfX.(.$. ..<....####.#####.+ ?.)..# ##.####..[...##.##.##.#####.).##......#.###### #...#####.....# #...# hX..####........# ....## .. +.#hbhg%7hqh^th] f.####..... #... #... .. .###........ #.... #.#.##.(.$..<....####.#####.+.?.)..####.####..[...##.# .##.##.#### .##.)......# .##......#h" .###### †#...#####.....# .#...# #..####........# .....## .. +.#h2 ho %8h h1 h .####..... #........ #....... ....###........ #.... #.# #.##.(.$. #...<....####.##### #.+.?.). #.####.####..[...##.#.##.##.#### ..##.)......# ..##......#.###### h )†#...#####.....# ).#...# #..####........# ......## .. +.#h h %9hK h h'.####......... #......... #....... .....###.. #.... #.# ##......##.(.$.  #...<....####.#####  #.+.?.)h]. ##.####.####..[...##.#.##.##.####.##.).......#.##......#.###### .)†#...#####.....# .).#...# #..####........# hp.## .. +.#hh&50h!hih˾5.####.......#.....#...#....... .....###.. #......... #.##.....##.(.$. #...<....####.##### #.+.?.).#.####.####..[...##.#.##.##.#### ....##.).......# ....##......#h^.###### ..)†#...#####.....# ).).#...# #..####........# .## .. +.#hfh%1hhhf3hihmhqh rhvh{h~h~hhnh,hhh5  #.......####....  #..........#.....#  #..........#.....  #..........+....  #.....###.........##..  #........##.####  #####h......##.......(.$. #...<....####...##### #........+.@........).......###........####...####....[...##....#...##.......##.......####...##.)..............#...##......#.........###### .>...)†#...#####.............# ...).).#...# #..####..hY......# ...## .. +........#h/+4.6 (3hp*5.6 (4hhvc _s - 3 scrolls labelled JUFRIN VAENGhv h hI h h ,hd h h ,h5 hJ h h h h h ,he hR h h0 h h h ,h6 hK h9 ,h h h ,h! h"$ hk& h& h;( h- ,h8. h. h0 h3 ,h4 h7 h~: h: hA? hC ;  You see here 5 stones.hF h5G  _h:H h\J hO BhQ ,hR hW M _You now have 88 gold pieces (gained 15).h9Z 3h1[ h] h_ h_ h` hb he ,hsf hh hs l  +.....## .#...... .# . .+.... h1t .##.. .##.###############  .##.......(.....@.#  ..........#######.#  hWt )....... .#  Tukima's Dance (7%) hzt }...####. S#  ht b...# .#  hu ## .#   S   ball python (constriction, asleep) .......# .#  ....###### .#  .#h'u . h| 73.6 (18.0)  A ball python comes into view.h~ h S.S)hM 4==4.6 (19h h 5 _The ball python hisses angrily.hC#  You hit the ball python.  The ball python is heavily wounded.1---5.5 (0.9)hIhL0 _The ball python bites you.hz  You hit the ball python but do no damage.The ball python is heavily wounded.-6.4h h C _The ball python bites you but does no damage.h=  You hit the ball python.hh†hSw47.3Tukima's Dance (7%) h؛hO _You kill the ball python!hǵ+.....## #......  #.....#  #.....  +....  h##..  ##.############### ##.......(.......#  .........#######@# hu ......)....... #.#  ..####. #.#  # #.#  hz#### #.#  h# #.#  ###### #.# h޶y ....# #.# hd ####  hhhm2=--8.3 (1.0hBhx _You see here a ball python corpse.h%3h hvh| _h/,hh.hwh3==h<hShb,hhhhhhhhhhhh9=hdhFhJ,hhhhhmhhhh,hhh2hhh,h?hnhBhlhKhhh-hhhxhhhh,hO,h,h[hhg  You see here a ball python corpse.hh  _h hs h ,hah9h.,h1hh3,h5hh2,hhh ,h!h&Bh&h);  You see here 5 stones.h*ho+ _ht,h.h/h"0h0h~2h4h4h5h7hS9h9h:ht<h>h>h@huAh+C,hGDhGhJ,haLhQNhP,hQhRhS,h:ThVhW,hXhZh[,hR\h]h^,h^h_hG`hh`h`hbhBc,hchYehf,hDghwhhkh_k,hIlhnhnhsohqhbrhr?Water hrhshXt,hth@uhuhvh(vhvh]wh~whwhV}h},h-~h5h3Bhhh,hoh_hh2(hphцh(h`hhhYhhٌhF _You reach down and open the door.h73hh@  There is an open door here.hh _h6h;h h%hvhph,h<h,h h+hhh,hޞh0hyhhhsh*h۱hhuhhFhѵhzhhAh)hoF _You reach down and open the door.hxhhhzhhhhh,hhh,h=hhehh<hWhGh|hhhXhhhh hChh'h,hZh| h h h h@ hf,h7h1hl,hhFh,hhhh#h hS!h"h9#hF$h&h (,hf)h*h:+,h+h.h/,h/h0h1,h2hd4hg6,h07h8hX9,h9h\:h3;hc;h;h<h=h=h>h>h=C,hLDhEhF,hFhGhH,h IhIh|JhJhJhKhCLhjLhLhYMhNh?NheNhNhOhOhOhPhY .  ...   h....###### ## ######.....@..# - ###...#########.#  +#####.# Tukima's Dance (7%) #...............#hZ #.....########### #.....#  h   jackal (asleep)+.....#   ##....#    ...##.###############  h_1570.3 (92.0)ha+1.3 (93hvdhSfY _A jackal comes into view.hhhhihu  . .. ..h ... .. .h....######  ## ######....@...# . ###...##.# . +.....#.# .#...............# .#.....# .#.....# h 2 jackals (asleep).+.....# .##....#h vX .##.# h}h02.3 (1.0)hhnY _A jackal comes into view.ha .....<. ...... ..... ..h... .h...... ... ..h....###### . ## ######.#  ... ###...##.# . +.....#.# .#.# .#.....# h:b.#.....# h 3 jackals (asleep).+.....# .##....# .##.# hk{ <A jackal comes into view.hm%3hvrhwu9 _Found a stone staircase leading up.hD  ...# <.# .#  ........# .....h...# .h......# .......#  . ...h...@###### .. ## ######........#hE N  ... ###...#########.#  .... +.....#########.# #.....#...............# .#.....########### .#.....# .+.....# .##....#  hM hN %4hT hV h1.# .<.# .# #.# ..h...# ..h......# ..# ..h..@.###### hP. ## ######.# hl. ... ###...##.#h~ hj# .... +.....#.#h7 #.....#hD.#.#.....#hP .#.....#h2.+.....#h2.##....#hhX%5h h hz .#.<.##.###.#. #.....h...#. #..h......#. #.#. #....h.@..######. ###.#. ... ###...##.# ## .... +.....#.# ###.....#.#.#.....# .#.....# .+.....# .##....#ho h %6h h h .# ..<.# # #.## #.# >.... #.....h...#. #..h......#. #.#hc . #....h@...######. ## #.#. ... ###...###.## .... +.....#.# ####.....#.#.#.....# .#.....# h :.+.....# .##....#hm h* %7hhho  The helpless jackal fails to defend itself.  You impale the jackal!!h\"Y  You kill the jackal!h#9  The jackal barks! x2hN%,h. b....hh†hh 2 jackalsh.b   batA bat comes into view.hx3i5====8.2 (0.9he9hR<* _You hear a shout! x2h ...b.#. ..<.# .# #.# h3w.### #.# .>.... #.#. #.....h...#h . #...h.....#. #....@....######. ## #.#. ... ###...#########.# .### .... +.....#.# .####.....#.#.#.....#.#.....# .+.....# #.##....#hXhh gb.hg   hobgoblinh b   batThe jackal closely misses you.h}a=---9.2 (1.0hb _A hobgoblin comes into view. _You see here a jackal corpse.h ,h\  You barely miss the jackal. The jackal closely misses you.h h Y.g...bh I---80.1 (0.9h= h V _The jackal barely misses you. x2hhh  You miss the jackal. The bat barely misses you. The jackal barely misses you.h/ .g.b  The jackal bites you but does no damage.h'1.0hhL _The jackal misses you.hK,hELhR .gb.  You barely miss the jackal. The jackal barely misses you.hT%9hqXh[L _The jackal misses you. h/8  You hit the jackal. ht _The jackal  You hit the jackal.  The jackal is lightly wounded.  The bat  The jackal bites you but does no damage.  h:The bat barely misses you. hM  The jackal bites you but does no damage. hrj.g.bj   gnollhh 2 jackalsg   hobgoblinb   bat h '2.8 h} hr _A gnoll comes into view. It is wielding a +0 club. hiM  You hit the jackal but do no damage.The jackal is lightly wounded. h$P  The bat barely misses you.The jackal bites you but does no damage. hRQ hQ h;Z.j.g.b h-[W0---3.7 hta hdm _The jackal completely misses you. The jackal bites you. hW   You hit the jackal.  The jackal is heavily wounded. h8  The bat misses you. The jackal misses you.The jackal bites you but does no damage. ha.jb. h'4.6 h h y _The jackal closely misses you. The bat hits you but does no damage.!hv8  You hit the jackal.!h% †   jackalYou kill the jackal!The bat barely misses you. The bat hits you but does no damage.!h/75.5!h!hΊ> _The jackal bites you but does no damage."hL#.....j.## ...#  ...........<.# #.#  #....j....#.### #.#"h >.... #.........#. #....g....#"h8. #...@hb...# . #....†....###### "h#...... ## #######........# ."h..... ... ###...#########.# ..### .... +.....########"h#.#####.....#...............#j 2 gnolls (1 wandering).#.....###########"h!.#.....# ."h3%.+.....#"h"h"h"h"hm j....j.b1 polearm, 1 wandering)  The bat barely misses you. The bat hits you but does no damage. _The jackal bite  A gnoll comes into view. It is wielding a +0 whip.A gnoll comes into view. It is wielding a +0 halberd.jackal closely misses you.  The hobgoblin hits you but does no damage."h f1=--6.5 (1.0"hr"hE _The bat hits you but does no damage. The gnoll moves out of view. _You see here a jackal corpse.&hT&hdV~Quiver which action? ([-] to clear) &hV:Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  &hV,b - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spells[!] focus mode: off|on)h5W Your spells (quiver)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b - Tukima's Dance Hexes7%3 )hSelect a spell to quiver [!] toggle spell headers+hSalty123 the Sneak...#..j....##Poltergeist...........#Health: 31/33 ======================--...........<.#Magic: 8/8======================== #.##.........#AC: 5Str: 4 ..####...j.....#EV: 12Int: 17 ..>.... #.........#SH: 0Dex: 17 ....... #....g....#XL:  5 Next:  7% Place: Dungeon:3 ....... #...@h....#Noise: =--------  Time: 2586.5 (0.0) ....... #....b....######a) +1 dagger #...... ## #######........#[1+h1;38HCast: Tukima's Dance (7%) ...... ... ###...#########.#Fly ..### .... +.....#########.# ..####.....#...............#jj 2 gnolls (1 polearm, 1 wandering) ...........#.....###########h   jackal ...........#.....#g   hobgoblin ...........+.....#b   batA gnoll comes into view. It is wielding a +0 whip.A gnoll comes into view. It is wielding a +0 halberd.The jackal closely misses you.The hobgoblin hits you but does no damage. _The bat hits you but does no damage. The gnoll moves out of view. _You see here a jackal corpse.+h+hSalty123 the Sneak...#..j....##Poltergeist...........#Health: 31/33 ======================--...........<.#Magic: 8/8======================== #.##.........#AC: 5Str: 4 ..####...j.....#EV: 12Int: 17 ..>.... #.........#SH: 0Dex: 17 +h^....... #....g....#XL:  5 Next:  7% Place: Dungeon:3 ....... #...@h....#Noise: =--------  Time: 2586.5 (0.0) ....... #....b....######a) +1 dagger #...... ## #######........#Cast: Tukima's Dance (7%) ...... ... ###...#########.#Fly +h..### .... +.....#########.# ..####.....#...............#jj 2 gnolls (1 polearm, 1 wandering) ...........#.....###########h   jackal ...........#.....#g   hobgoblin ...........+.....#+hwb   batA gnoll comes into view. It is wielding a +0 whip.A gnoll comes into view. It is wielding a +0 halberd.The jackal closely misses you.The hobgoblin hits you but does no damage. _The bat hits you but does no damage. The gnoll moves out of view. _You see here a jackal corpse.+h)+h|+h#,hrThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No-hG -hou   Salty123 the Sneak ...#..j....##  Poltergeist ...........#  Health: 31/33 ======================--  .. .........<.#  Magic: 5/8===============--------- #.# #.........#  AC: 5Str: 4 ..### #...j.....#  EV: 12Int: 17 ..>.... #...*.....#  SH: 0Dex: 17 ....... #...*g....#  XL:  5 Next:  7% Place: Dungeon:3 ....... #...@h....#  Noise: =[4-hu 0m--------  Time: 2586.5 (0.0) ....... #....b....######  a) +1 dagger #...... ## #######........#  Cast: Tukima's Dance (7%) ...... ... ###...#########.#  Fly ..### .... +.....#########.# ..####.....#...............#  jj 2 gnolls (1 polearm, 1 wandering) ...........#.....###########  h   jackal ...........#.....# g   hobgoblin ...........+.....# b   bat _The bat hits you but does no damage. The gnoll moves out of view. _You see here a jackal corpse.  Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 61%).h Salty123 the Sneak...#..j....##Poltergeist...........#Health: 31/33 ======================--...........<.#Magic: 5/8===============--------- #.##.........#AC: 5Str: 4 ..####...*.....#EV: 12Int: 17 ..>.... #.........#SH: 0Dex: 17 ....... #....g....#XL:  5 Next:  7% Place: Dungeon:3 ....... #...@h....#Noise: =--------  Time: 2586.5 (0.0) ....... #....b....######a) +1 dagger #...... ## #######........#[11;38.hu LHCast: Tukima's Dance (7%) ...... ... ###...#########.#Fly ..### .... +.....#########.# ..####.....#...............#jj 2 gnolls (1 polearm, 1 wandering) ...........#.....###########h   jackal ...........#.....#g   hobgoblin ...........+.....#b   bat _The bat hits you but does no damage. The gnoll moves out of view. _You see here a jackal corpse.  Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 61%).h*\, 1 a…)(…).h[  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a gnoll, wielding a +0 club (chance to affect: 61%)  The +0 club dances into the air!  The gnoll shouts!  .h*\You hear a shout! x2.h\.h_  The bat hits you but does no damage. The jackal barely misses you.The gnoll hits your +0 club..h`.haO  Your +0 club falls from the air..ha.hm$ .jjj)b.†jj 3 gnolls (1 polearm)The hobgoblin hits you but does no damage..han2=7.5 (1.hzv.hyS _The jackal barely misses you.7hKP 5  You hit the bat.7h|S l  You kill the bat!7h T 7h\] ..jj.j.7hLa c29--8.4 (0.97hh 7hBl m _The hobgoblin closely misses you. The jackal bites you..... #...*.....#  SH: 0Dex: 17 Bh>[<....... #...*g....#  XL:  5 Next:  7% Place: Dungeon:3 Bh`[#....... #..j@h....#  Noise: =--------  Time: 2590.1 (0.0) ....... #....†....######  a) +1 dagger Bh[#...... ## #######........#  Cast: Tukima's Dance (7%) ...... ... ###...#########.#  Fly ..### .... +.....#########.# ..####.....#...............#  jjjj 4 gnolls (2 polearms) Bh[m...........#.....###########  r   quokka (wandering) ...........#.....# h   jackal ...........+.....#Bh[ g   hobgoblinA gnoll comes into view. It is wielding a +0 halberd. Bh\E_The jackal barely misses you.Bh<\Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleBh\\xShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 61%)Bhk ]  Salty123 the Sneak ...#..j...r##  Poltergeist ...........#  Health: 28/33 ====================----  .. .........<.#  Magic: 2/8======------------------ #.# #..j......#  AC: 5Str: 4 Bh ..### #...j.....#  EV: 12Int: 17 ..>.... #...).....#  SH: 0Dex: 17 ....... #....g....#  XL:  5 Next:  7% Place: Dungeon:3 BhL ....... #..j@h....#  Noise: =--------  Time: 2590.1 (0.0) ....... #....†....######  a) +1 dagger #...... ## #######........#  Cast: Tukima's Dance (7%) ...... ... ###...#########.#  Fly ..### .... +.....#########.# Bhv ]..####.....#...............#  jjjj 4 gnolls (2 polearms) ...........#.....###########  r   quokka (wandering) ...........#.....#Bh  h   jackal ...........+.....# g   hobgoblinBhú Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 61%)  You miscast Tukima's Dance.  Bh You are very lightly contaminated with residual magic.  Nothing appears to happen.  The hobgoblin hits you but does no damage.Bh Bhۻ Bh BhN  .....##  .....j...r.#  ..   #...  #..j. >.... #...jBh         ##   ...   .... Bh  rBh 6--1.1 (1Tukima's Dance (7%) Contam Bh Bh   Aim: a gnoll, wielding a +0 halberd (chance to affect: 61%)  You miscast Tukima's Dance.are very lightly contaminated with residual magic.  Nothing appears to happen.  The hobgoblin hits you buBh: it does no damage. _The gnoll hits you. The jackal misses you.Ehc,q  You don't have enough magic to cast this spell.Ehg4EhQ6. _Fh% FhQ) ]Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with () Fh)  r - 2 throwing nets Armour (go to first with [)  b - a +1 cloak (haunted)  l - a +1 pair of boots (haunted)  p - a +0 cloak (haunted) Fh) Scrolls (go to first with ?)  e - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  j - 2 scrolls labelled SAOPEIWUBO Fh) z o - a scroll labelled YCSUDDUOGE  q - a scroll labelled VEOZXA DIEDD  s - 3 scrolls labelled JUFRIN VAENG Fh* Potions (go to first with !)c - a potion of invisibility Fh&*  d - 2 glowing black potions  g - a black potion  h - a metallic inky potion  i - 2 sedimented cyan potions FhT*  k - a green potion Fhx* [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]IhWfa - a +1 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.2; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.5 XLs.  At current training (17%) you reach 10.0 in about 8.0 XLs.  Current attack delay: 0.8. Damage rating: 6 (Base 4 x 117% (Dex) x 105% (Skill) + 1 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tendriled weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ “He drew his dagger, that was sae sharp, Ih(X_(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Lhu Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  r - 2 throwing nets Lh Armour (go to first with [)  b - a +1 cloak (haunted)  l - a +1 pair of boots (haunted)  p - a +0 cloak (haunted) Scrolls (go to first with ?)  e - a scroll labelled OFFALITEYM  f - a scroll labelled QUIPEU OHEO  j - 2 scrolls labelled SAOPEIWUBO  o - a scroll labelled YCSUDDUOGE Lh$  q - a scroll labelled VEOZXA DIEDD  s - 3 scrolls labelled JUFRIN VAENG LhF Potions (go to first with !)  c - a potion of invisibility Lhh  d - 2 glowing black potions  g - a black potion  h - a metallic inky potion Lh j i - 2 sedimented cyan potions  k - a green potion Lh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Nhr c - a potion of invisibility. A potion which confers invisibility on one who consumes it. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion _________________ “I shall never forget that dawn, and the strange horror of seeing that my hands  had become as clouded glass, and watching them grow clearer and thinner as the  day went by, until at last I could see the sickly disorder of my room through  them, though I closed my transparent eyelids. My limbs became glassy, the bones and arteries faded, vanished, and the little white nerves went last. I gritted  my teeth and stayed there to the end. At last only the dead tips of the  fingernails remained, pallid and white, and the brown stain of some acid, upon  my fingers.”  -H.G. Wells, _The Invisible Man_, Chapter 20. 1897 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Oh Oh Oh Salty123 the Sneak...#.......##Poltergeist.....j...r.#Health: 26/33 ==================------...........<.#Magic: 2/8======------------------ #.##.........#AC: 5Str: 4 ..####..j......#EV: 12Int: 17 ..>.... #...j.....#SH: 0Oh8 Dex: 17 ....... #....g....#XL:  5 Next:  7% Place: Dungeon:3 ....... #..j@h....#Noise: =--------  Time: 2591.1 (0.0) ....... #....†....######a) +1 dagger #...... ## #######........#Cast: Tukima's Dance (7%) ...... ... ###...#########.#Fly Contam Invis ..### .... +.....#########.# ..####.....#...............#jjjj 4 gnolls (2 polearms, unable to see…)...........#.....###########r   quokka (unable to see you) ...........#.....#h   jackal (unable to see you) ...........+.....#g   hobgoblin (unable to see you)You miscast Tukima's Dance.  You are very lightly contaminated with residual magic.  Nothing appearsOhl to happen.  The hobgoblin hits you but does no damage. _The gnoll hits you. The jackal misses you. _You don't have enough magic to cast this spell.Oh Nothing appears to happen.  The hobgoblin hits you but does no damage. _The gnoll hits you. The jackal misses you. _You don't have enough magic to cast this spell.  You fade into invisibility!  The jackal barely misses you. The hobgoblin hits you.Oh OhP Oh" .....j...r.jOhP# X4-2.1 (1OhF* Oh- V _The gnoll closely misses you. x2Qht\  You hit the gnoll.  The gnoll is lightly wounded.Qhv  The jackal barely misses you.The hobgoblin hits you but does no damage.  The gnoll closely misses you.Qh7wQhz ....<j...r.jThe gnoll hits you from afar with a +0 halberd!Qhj11----------=3.0 (0.9Qh+Qh8S _The jackal barely misses you.Rh7  You hit the gnoll.Rh  The gnoll is heavily wounded.The hobgoblin hits you but does no damage.Rh  The gnoll barely misses you. The gnoll closely misses you.Rh.....j..rj.Rhka2----------9RhRhGT _The jackal closely misses you.Rh6`  You closely miss the gnoll.Rh9  The gnoll is heavily wounded.The jackal bites you but does no damage.Rh8<  The hobgoblin closely misses you. The gnoll barely misses you.RhD....jj.r.jRhEA-4.8RhSi _The gnoll closely misses you.Rh u  You catch the helpless gnoll completely off-guard!  You impale the gnoll!!Rha X  You kill the gnoll!Rht  The jackal misses you.The hobgoblin hits you but does no damage.Rh qr.. 3 gnolls (2 polearms, 1 wandering, uRhX i3===165.7Rh QTukima's Dance (7%) Rh) Rh6 _The gnoll misses you. The gnoll closely misses you.Shr  You hit the gnoll.  The gnoll is lightly wounded.ShF t S.runable to see S   adder (wandering, unable to see you)r   quokkah   jackal (unable to see you) (…)The jackal barely misses you.An adder comes into view.Sh The jackal barely misses you. The hobgoblin misses you. The gnoll misses you.Shi '6.6ShSh _The gnoll barely misses you. The gnoll misses you.Sh|  You hit the gnoll.  The gnoll is moderately wounded.Sh k.S1 wandering, uSh9 '7.5Sh Sh _The quokka barely misses you. The jackal barely misses you.Th  You closely miss the gnoll.The gnoll is moderately wounded.Th .Sunable to see  The hobgoblin closely misses you. The gnoll closely misses you. x3Th3I0-8.4ThP ThA _The jackal bites you. The quokka bites you.ThPM  You hit the gnoll.  The gnoll is moderately wounded.Th(Y   ...#.......##  ...........#  .. .........<.#  #.......S.#  #.........# >.... #..jj.....#  #...rg....#  #..j@h....#  #....†....###### ThY ## #######........#  ... ######.#  ....    The adder hisses angrily.  ThY The jackal closely misses you. The hobgoblin closely misses you.Th- 2 ...#.......##  ...........#  .. .........<.#  #.......S.#  #.........# >.... #..jj.....#  #...rg....#  #..j@h....#  #....†....######  ## #######........#  ... ######.#  ....   Th 0  The gnoll hits you from afar with a +0 halberd.  * * * LOW HITPOINT WARNING * * *ThM1 Thi9 Sj)r.Th: 8/33 ---===9.2 (0.8ThA Th#D K _The gnoll misses you.UhR"u  You catch the helpless gnoll completely off-guard!  You impale the gnoll!!Uh$X  You kill the gnoll!Uh%M  The jackal bites you but does no damage.UhL&Uh&Uhr-j...r.S) 2 gnolls (polearms, unable to see you)Uh0 25600.1 (0.9 _The hobgoblin misses you. The gnoll closely misses you. The jackal misses you.Uhi6Uh9h _Your Stealth skill increases to level 7!Uh~ Uh  You barely miss the jackal. The hobgoblin barely misses you.Uh Uh" j.r.S.Uh *9 (0.8Uhl Uh _The gnoll barely misses you. The jackal closely misses you.Vh_Vh6 .Swandering, unable to see youYou barely miss the jackal. The jackal barely misses you.The gnoll hits you from afar with a +0 halberd!  You die...Vh'q-2/33 -------Vh/  --more--Xhn Xh Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Xh" UMissiles (go to first with ()  r - 2 throwing nets Armour (go to first with [)  b - a +1 cloak (haunted)  l - a +1 pair of boots (haunted) Xh9  p - a +0 cloak (haunted) XhN Scrolls (go to first with ?)  e - a scroll of fog {unknown} Xhc % f - a scroll of fear {unknown} Xhx B j - 2 scrolls of vulnerability {unknown}Xh =o - a scroll of silence {unknown} Xh C q - a scroll of teleportation {unknown}Xh ?s - 3 scrolls of identify {unknown} Xh bPotions (go to first with !)Xh kd - 2 potions of enlightenment {unknown}  g - a potion of might {unknown}  Xh ,h - a potion of cancellation {unknown} Xh < i - 2 potions of curing {unknown} Xh 4 k - a potion of moonshine {unknown} Xh- 0 m - a potion of haste {unknown} Xh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h8[h[ha{Goodbye, Salty123.142 Salty123 the Sneak (level 5, -2/33 HPs)Began as a Poltergeist Enchanter on Aug 27, 2025.Slain by a gnoll... wielding a +0 halberd(11 damage)... on level 3 of the Dungeon.The game lasted 00:12:32 (2621 turns). Best Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the Orb3. 2384189 PhDFreak FoSh-27 escaped with the Orb4. 2089141 Snazzyish MiFi-27 escaped with the Orb5. 1995115 stinkchink DrGl-27 escaped with the Orb[h6. 1839544 StubbyHors MiFi-27 escaped with the Orb7. 1566954 stinkchink CoHu-27 escaped with the Orb8. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)9. 713450 stinkchink TrFi-27 slain by an Orb Guardian (Zot:5)  10. 682813 Bystandard MiBe-27 engulfed by a green draconian monk's poison gas  11. 670093 NBKilla MfSh-27 slain by a bennu (Tomb:3)  12. 660057 Snazzyish MDFi-27 slain by a tainted leviathan (Hell)hJ G [?25h[?0c [?1051l[?1052l[?1060l[?1061l