hl Player: Selgeron Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.13:13:20.ttyrec Time: (1745673200) Sat Apr 26 13:13:20 2025  h [?1051l[?1052l[?1060l[?1061h h V)0[?7h[?25l[?1c hO(  h+  h6 zWelcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hunter h h h8Welcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer hs - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver h y - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character h> ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hunter hn3  h9  hrB Selgeron the ShooterDeep ElfHealth: 12/12 ========================Magic: 3/3========================AC: 3Str: 8EV: 11Int: 13SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow hqG [.....###...##....#...... #...#..... .#....... ........#.............#.......##@......####...###............... hN  hP Welcome, Selgeron the Deep Elf Hunter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble. h'V  ha Press ? for a list of commands and other information. hk  hQ [ _Found a staircase leading out of the dungeon. h  h`$  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.5   2.8  -2   g - Spellcasting   0.0   0.6  +3           b - Unarmed Combat   0.0   1.4  -2              c + Ranged Weapons 5.3   3.6  +3               d - Armour   0.0   1.4  [39;4 h${9m-2      e + Dodging2.4   2.1  +2      f + Stealth1.2   1.2  +3                       h$                     h%         h0%         ha%             h%pThe relative cost of raising each skill is in cyan.  h%The species aptitude is in white.  [?] Help h%G[=] set a skill target  h%[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hP c * Ranged Weapons   5.3 hK a * Fighting   1.5 hy= o a - Fighting   1.5 h'  hSelgeron the Shooter.....###...##Deep Elf....#...... #Health: 12/12 ========================...#..... .#Magic: 3/3========================....... ...AC: 3Str: 8.....#....EV: 11Int: 13.........SH: 0Dex: 18#.......#XL:  1 Next:  0% Place: Dungeon:1#@......# h~Noise: ---------  Time: 0.0 (0.0)###...###a) +0 shortbow.....Fire: a) +0 shortbow..........  Welcome, Selgeron the Deep Elf Hunter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h h h  hT  hG 3 hE  h  hc e####.. .... ......###...###..>....#.......##.......#......##....<......###...###....##... h .. hL  h +1.0 (1 hָ  h 1 _Found an escape hatch in the floor. hq 3 hr  h1u  h8} M #. .####.. .... ......###...###>....##....##....0 h~} w......#...... #<.........$ ###...###>#..... h} 3... h A2.0 (1 h݊  h 3 _Found a stone staircase leading down. h3 h h_ h~, h, h+, h= h h, h h h, h h, hO h.@ _You now have 6 gold pieces. h-3 h h h4, h h h~ , h  h hO, h h hn, h h h#9#...#...........####......#.......#..........#<......####......###...####>#.#...........#...#...........#..####...###...#..#............#..#.. #. #..... #. #..?.. ......####### ..#.#### ##.#.  hB$S   ball python (constriction, asleep) # #.#S  h%* 12.0 (10.0)  A ball python comes into view. h1|S)S. h1%3.0 (11 h_7 h:G _The ball python hisses angrily. You hear a shout! h~4 h h0b _A ball python is nearby! hX  You shoot an arrow. The arrow hits the ball python! hR(((((† h D..... h)C8===4.2 (1.2) h hܳO _You kill the ball python! h h hm hJH _No target in view! hF 4 h  h H _No target in view! h 3 h  h  h  h : _ h  h  h  h  h% ..........#<# .###...## hV  #>#.#........... #...#.............####...####...................    hx ^ ---#.......####### h ....#.#### .##.# h #. h -6.2 (2.0 h׷ G---7.2 (3 h  hx b _d - a scroll labelled BECETE WEDWU hw  hܙ  h  h̡ H _No target in view! hg3 hh h l h#r ###......###...### #>#.#........... #...#... #..####...###... #..#............ #..#. #. #.. #..#.... h[r4 #....@..#######.....#.#### ##.#.  hr # #† #. g. hrtg   hobgoblin (wandering).... h[u&0 h{Ag. h+8.2 (1 h h\ _A hobgoblin comes into view. h (((g  You shoot an arrow.  The hobgoblin shouts!  The arrow hits the hobgoblin. h4H\  The hobgoblin is lightly wounded. hO  ..g.S   ball python (constriction)SYou hear an angry hiss. hbP7===9.3 (1.1 hV hY^ _A ball python comes into view. h>   #>#.#...........  .........  #..####...###...  #..#............  #..#............  #. #...........  #..#...........  #....@..#  .....#.####  ..##.#. # #g #. .. .. S. h[u   #>#.#...........  .........  #..####...###...  #..#............  hu#..#............  #. #...........  #..#...........  #....@..#  .....#.####  ..##.#. hAv# #g #. .. .. S.  h| h} hl h ((( _There are monsters nearby! h , hm.g†S. h`.20.5 (1.2 h= h q _You shoot an arrow. The arrow closely misses the hobgoblin. h-R   #>#.#...........  .........  #..####...###...  #..#............  #..#............  #. #...........  #..#...........  #....@..#  h- .....#.####  ..##.#g # #† #. .. S. .. h~   #>#.#...........  .........  #..####...###...  #..#............  #..#............  #. #...........  #..#...........  #....@..#  .....#.####  ..##.#g # #† #. .. S. ..  h4 hc h ( _There are monsters nearby!You shoot an arrow. The arrow hits the hobgoblin. hP], hg h;mog.S. hm(1.7 h%s hua _The hobgoblin is heavily wounded. hN<( hb  You shoot an arrow. The arrow barely misses the hobgoblin. hgS.2.9 _The hobgoblin closely misses you. h%<( hkX  You shoot an arrow. The arrow barely misses the hobgoblin. h>` gS†The hobgoblin closely misses you. h`-4.2 (1.3 hf h?o ( _The hobgoblin hits you but does no damage. hL gYou shoot an arrow. The arrow barely misses the hobgoblin. h61-- h(&5.3 (1.1 h, h4n  _The hobgoblin hits you.  ha1You shoot an arrow. The arrow hits the hobgoblin. hq  The hobgoblin is severely wounded. hIh0----6.5 (1.2 hђ hku _The hobgoblin hits you.  You shoot an arrow. The arrow hits the hobgoblin. hj †.. hR% hc. S.  You kill the hobgoblin!The ball python barely misses you. The ball python grabs you. h19/12 ---- 1 257.6 (1.1Constr  h7 hD _The ball python constricts you.You shoot an arrow. The arrow hits the ball python! hHF† h hH11 338.8 (1.2 hd he _You kill the ball python! h h hH _No target in view! h h h hH _No target in view! h`4 hNf h.iH _No target in view! h\ h h hH _No target in view! hW h/X hb^ haH _No target in view! h h h5 h,C _No target in view! hI hJ h3O hOR h hD h hN h< hc= hB hE h4 hP h6 hyQ h h6 hu h h)]  hv]  hIc  he  hO 4 h  hR  h P 4 hT  hW  h  h%  h  h  h  hV  h  h7  ha f _ h  h f10/12== h  h , h  h , h  h2 , h  h  h# :== h  h* b1== h  h , h  hv  h  hJ  h  h  h  hE  hl :== h  hq  h L2== h=  h# 1 _HP restored. h/& 3 h&  hQ(  hU*  h*  h*  h- e  You see here a hobgoblin corpse. hr/  h0  _ h1  h3  h5  h5 :== hE6  h77  h|9  h9  hV:  h<  hk? , h@  h B  hvC  hC  hE  hE  hG , hQH  h\I  hYJ , hJ  hM  h6S - #. #..#............. #..#..............#.#.......#######........#†#### .....##.#.# .### #.#†# ..######.#.# ...........# .#..####@..# --- #..........# hS  #.##.#####.## ... ##' ..J   endoplasm (asleep)  .. J.# h~[ 050.8 (22.0) h[ H---1.8 (23 ha  hd ] _An endoplasm comes into view. h D #.   .. #..#  .....  ..#†####  #.#.#  .### #.#†#  ..######.#.#  ...........#  #@..#  #..........#  #.##.#####.#  # ... ##' .. .. J.#  h1s #.   .. #..#  .....  ..#†####  #.#.#  .### #.#†#  ..######.#.#  ...........#  #@..#  #..........#  #.##.#####.#  # ... ##' h1|.. .. J.#  h-84 h= hAa _An endoplasm is nearby! h% #.   .. #..#  .....  ..#†####  #.#.#  .### #.#†#  h% ..######.#.#  ...........#  #@..#  #..........#  #.##.#####.#  # ... hQ&A ##' .. .. hr&KJ.#  h #.   .. #..#  .....  ..#†####  #.#.#  .### #.#†#  ..######.#.#  ...........#  h #@..#  #..........#  #.##.#####.#  # ... ##' .. h=h.. J.#  hc h hF ha _An endoplasm is nearby! hV  You shoot an arrow. The arrow hits the endoplasm! h(((((.(. h{P...'... h~D50===2.9 (1.1) h܂ h˅M _You kill the endoplasm! h 3 h  h'  h  hO  h , h ...#.#.......#######........#†#### ..##.#.# ### #.#†# ..######.#............#..####...##### #..........# hn  #.##@#####.#---# ####'#)#  .. .. ..# ###g   hobgoblin (wandering) h Kg.# h# z 30  A hobgoblin comes into view. h" @g. h" G---4.9 (2 h](  h* # _Found a club. ha g((((((( h   You shoot an arrow. The arrow barely misses the hobgoblin. h  h .'g..g.. hB 7===6.1 (1.2 h  h8 + _The hobgoblin shouts! h (   ..#†####  #.#.#  .### #.#†#  #.#.#  ....#  .#..####...#####  #..........#  hڛ #.##@#  #.......#  #####'#)#  g. ..  ..# ##  h :..#  ..#  h 7..#  h|3   ..#†####  #.#.#  .### #.#†#  #.#.#  ....#  .#..####...#####  #..........#  #.##@#  #.......#  #####'#)#  g. .. ..# ## ..#  ..# h#46..#  h: hi; hE hN _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin. hSm((. h`4.'. hr1667.3 h hM _You kill the hobgoblin! hw&3 h( h* h- h . h82, h:3 hm3 h7 h$=@  There is an open door here. h### #.#†# ..######.#.# ...........#.#..####...##### #..........# #.##.#####.# #.......# #####'#)## #@......#---....#####.S(####...# #...##... hM##.S   ball python (constriction, wandering)#.#. hL 9.3 (2.0  A ball python comes into view.Found 4 stones. h  hwS.S) h9H---60.3 (3 h}ZK _The ball python hisses angrily. he ((( You shoot an arrow. The arrow hits the ball python. h>@ hGJ.S.. hpH7===1.5 (1.2 hRO hPRd _The ball python is severely wounded. h .### #.#†#          #.##.#####.#  #.......#  h #####'#)##.#  #@......#  ....S.....#####  ..(####...#  #...#  #...#  h$ #...#  h7#...#  #...#  hD! hʑ .### #.#†#          #.##.#####.#  #.......#  h[%#####'#)##.#  #@......#  ....S.....#####  ..(####...#  #...# h#...# #...#  hU #...# h] #...#  h4 h5 h _A ball python is nearby!You shoot an arrow. The arrow hits the ball python. hOd†(( h:^..752.6 (1.1 hB< h`?O _You kill the ball python! ho3 h: h h h% hE, hv, hѹ h] hJ h~ h hX h4g  You see here a ball python corpse. h h} _ h h" h, hi h; h, h hY hb h h h/ h, h hDA  ...........#   .#..####...#####  ..#..........#  #.#.##.#####.#   #.#.......#   #.#####'#)##.#  ########.####.......#   h#.........†.....#####  #....@..(####...#---   #........# #...#   #........# #...#   h#........# #...#  ########## #...#   #...#   h3 #####     hp.71.6 (9.0 hK---2.6 (10.0) h  h` _e - a scroll labelled XIOJEOCHAO h h h0 h8H _No target in view! h3 h hђ hǔ hP _ h, h h* h, h h( h, hǨ h h h ho h) h, h, ho hɵ, h h' h, h% h5 h, h h~ hh, h h h4, h= hh hj #...#...... .# .#..####...#.# #.#..#........#.. #..#.......#.#.###..#.......# #.#...#..#....... #.##...#.#.......####.#.........#†#### .....##.##...g.#..######.#†##### #..######.# #........ #.#..####...######....#..........# g   goblin (asleep)####.#.##.#####.##.#.......##.#####'#)##.# h$ 83.6 (11  A goblin comes into view. It is wielding a +0 club. hBg.g hjK====4.6 (12 h hV( _The goblin shouts! h :(((( h-  h3 ...g h>4 f===-5.8 (1.2) h:  h= m _You shoot an arrow. The arrow barely misses the goblin. hnE  .# .# .# #. .#..  #.#.### # #.#... #.##...#.#. #.#.#.........#†####  #...g@.....##.#.#  #.....#..######.#†#  ##### #..#  #...  #.#..  #....#  ####.#  #.#  #.)##.#  h .# .#.# #..#..  #.#.### # #.#... #.##...#.#. #.#.#.........#†####  #...g@.....##.#.#  #.....#..######.#†#  ##### #..#  #... #.#.. h r #....#  ####.##.##.) h N- h  h  _A goblin is nearby!You shoot an arrow. The arrow hits the goblin. h| m  The goblin is heavily wounded. hT} (7.0 h  h @ _The goblin hits you but does no damage. x2 hUj  .# .# .# #. .#..  #.#.### # #.#... #.##...#.#. #.#.#.........#†####  #...g@.....##.#.#  #.....#..######.#†#  ##### #..#  #...  #.#..  #....#  ####.#  #.#  #.)##.#  hQ.# .#.# #..#..  #.#.### # #.#... #.##...#.#. #.#.#.........#†####  #...g@.....##.#.#  #.....#..######.#†#  ##### #..#  #... #.#.. hh #....#  ####.##.##.) h4 h h.  _A goblin is nearby!You shoot an arrow. The arrow hits the goblin. hfXu  The goblin is severely wounded. hXW0----8.1 (1.1 h(^ h`9 _The goblin hits you with a +0 club. hV:  .# .# .# #. .#..  #.#.### # #.#... #.##...#.#. #.#.#.........#†####  #...g@.....##.#.#  #.....#..######.#†#  ##### #..#  #...  #.#..  #....#  ####.#  #.#  #.)##.#  h:.# .#.# #..#..  #.#.### # #.#... #.##...#.#. #.#.#.........#†####  #...g@.....##.#.#  #.....#..######.#†#  ##### #..#  #... #.#.. #....# h  ####.##.##.) h4 hK h6 _A goblin is nearby!You shoot an arrow. The arrow hits the goblin. hC) hju hw1839.2 h} hJ _You kill the goblin! hN;1==-- hRX hT, hU hYf== h \ h=\ hR\E2== h] hua h-m   Things that are here:  a +0 club; a goblin corpse _ hVrB h s huu hNwP== hx hi{, h{ hp| h%g  ##  #>#.#..  #...# ... .# .#..####  h' ... .# #.#..#  ... .#.. #..#  #.##.#.###..#...  #####.##.#...#..#...  #..@#.##...#.#......---101.2 (12 h .0) h҃C  #.#.#.#.........#†##  #.#...)......##.#.# hl #.....#..######.#†#  hg#######..######.#.  #. hH   #.#..####...##   #....#........ hii   ####.#.##.#### hE  h:--- h6 hJj _Key pressed, stopping explore. h h hbH _No target in view! h4 h h["H _No target in view! hEQ3 hQ hT hV hZP _ h|\ h"] hE^ h_ ha, hd, hf, hg h-i hj hk hk hm hdo, h9p hfs hs hs ht hw hby, hjz h6| h~, h~ h4 hӁ h h΂ h hg, h hp h, hQ h h}, h h h@, hː h h=, h hP hG, h h3 hW, h h h  h> h2 h h, h> h hp, hC h hM, hY hб hn, h h hh, hr h hn, h_ hc h, h  hn h h h h9 h, hQ h( h, hi h h|, hG hO h&, h h h+, h hK h, h h[ h, hD h# h h h h hN, h h hS h| hw h h  h  h  h  hx , hG  h  h@ , h  hE  h , h<  h  h , h  h"  h , hy  hT! g  You see here a ball python corpse. h#  hV#  _ h"$  h$&  h( , h(  h, e  You see here a hobgoblin corpse. h.  h&/  _ h 0  h12  h3 , h[4  h[6  h 8 , h8  h:  h< , h>=  ho?  h9A , hA  hC  hE , hqE  hI  hYK , h;L  h~N  h P , h7Q  hR  hT , hU  hW  h]Y , h4Z  h[  h] , h^  ha  h=c , hd  hf  hg , hh  hj  hk , hl  ho  hq , hr  h,u  hR{ ...###...### ...#......>#... ...#.......#... #.............# #......#......# #.............## . ...#.......#...## ...  h{ ...#<......#....###....S ...###...###....@....... #.............#####..... #.............# ...  h{ ###...###...### . ............#  h{ ............#S   ball python (constriction, asleep)  h5| ............+ ............# ....######### h -60.2 (59 ḧ́ ,1.2 (60 hN  hi ^ _A ball python comes into view. h .>#.....#........#.....#.....## . #...## ... <#....###....S #....@....... .....#####..... .....# ... ...### . ...#....#.....+..... .. h0 B.>#.....#........#.....#.....## . #...## ... <#....###....S #....@....... .....#####..... .....# ... ...### ....#....#. h g...... hޙ 4 h9  h# b ((((((S  ) _A ball python is nearby!You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily. h/ , h6 U........S h6 ;===2.4 (1.2) h<  h@ f _The ball python is moderately wounded. h~X  You shoot an arrow. The arrow hits the ball python. h e((((† ha hZ J....J   endoplasm (wandering)  You kill the ball python! hї1913.6 h̝ h] _An endoplasm comes into view. hM.>#.....#........#.....#.....## . #...## ..J  h<#....###..... #....@....†.. .....#####..... .....# ... ...### .  h3...#....#.....+ hحA..... .. h.>#.....#........#.....#.....## . #...## ..J <#....###..... #....@....†.. .....#####..... .....# ... ...### ....#....#....... h4 h  ha _An endoplasm is nearby! h  You shoot an arrow.  The endoplasm quivers.The arrow hits the endoplasm! hT(.((((( hr:....... hMs h|...###...###Selgeron the Shooter ...#......>#...Deep Elf ...#.......#...Health: 12/12 ======================== #.............#Magic: 3/3======================== #......#......#AC: 3Str: 8 #.............##.EV: 11Int: 13 ...#.......#...## ...SH: 0Dex: 18 ...#<......#....###.....XL:  1 Next: 108% Place: Dungeon:1 ...###...###....@....†..Noise: ===------  Time: 164.7 (1.1) #.............#####.....a) +0 shortbow #.............#...Fire: a) +0 shortbow[ h|18X ###...###...###. ............# ............# ............+ ............# ....#########You kill the ball python! _An endoplasm comes into view. _An endoplasm is nearby!You shoot an arrow.  The endoplasm quivers.The arrow hits the endoplasm! h} _You kill the endoplasm!You have reached level 2! h/  --more-- huD6/164/42 3%  h h4 _ hu3 h< h h hP _ h<###...### #......>#... #.......#... ####### ....# ......# .....#......# ......# ...## ......##.......#...## ......##<......#....###......####...###......@..†...# ha --- .#####......# ....# ......#...###...### ......#.# ..g.^....# .......g   hobgoblin (asleep) h...+ #####..........# ..  hoz 50  A hobgoblin comes into view. htg.g h5===6.7 (2 h1 h\+ _The hobgoblin shouts! h# V  You shoot an arrow. The arrow hits the hobgoblin! h l((. hq 3... ht 6107.8 (1.1 hz  h%} M _You kill the hobgoblin! h% h hW h  h:_No target in view! hI h h hP$ _ hc h= h, h hd h, hP h1 h, h h hy, h= h h, h h< h+, h h% hRw...# #......# ....## #......# .....r.## #......# .......#....###......# hI. ##.........†...# .g.....#####......#....# #......#..### #....... h.# #....^..@.......---# #........######+ ######...# ..# # hJ...# ### ....# ....## g   goblin (asleep) .....# r   rat (asleep)  h|;......#  hi.74.8 (7.0 hM`.gg hG---5.8 (8 h{ hb _A goblin and a rat come into view. hT g((((((( ȟ hQK.....g. hʓ7===6.9 (1.1 h  hn _You shoot an arrow. The arrow closely misses the goblin. h    .....r.  #. ....... ......# ....... ...†...# ....... ......# .......  #......# g......  #......##.......  #....^..@.......  #........#######  ######...# #...# ....# ....## hR .....# ......# ht   .....r.  #. ....... ......# ....... ...†...# ....... ......# .......  #......# g......  #......##.......  #....^..@.......  #........#######  ######...# h$ #...# ....# ....## .....# ......  hm4 h  h٪ ( _There are monsters nearby!You shoot an arrow. The arrow hits the goblin. h. p  The goblin is moderately wounded. ha/  h0  h: .r.grThe rat squeaks loudly. h:; -8.1 (1.2 hA  h/D   hhD >_The goblin misses you. h ]   .......  #. ....... ......# ...r... ...†...# ....... ......# .......  #......# .......  #......##g......  #....^..@.......  #........#######  ######...# #...# ....# ....## .....# ......# h^ $   .......  #. ....... ......# ...r... ...†...# ....... ......# .......  #......# .......  #......##g......  #....^..@.......  #........#######  ######...# #...# ....# ....## .....# ......  hSe 4 h;l  hJx _There are monsters nearby!You shoot an arrow.  The arrow hits the goblin but does no damage. h  h_ p  The goblin is moderately wounded. hn e  A rat comes into view. h  rr.r rr 3 rats (2 wandering)The goblin hits you with a +0 club. h \5--9.4 (1.3 h  h V _A rat comes into view. h=  rrYou shoot an arrow.  The rat squeaks loudly. x2  The arrow hits the goblin. hQ, h^m  The goblin is heavily wounded. h^.r.r.r hj3-----80.6 (1.2 hD h9 _The goblin hits you with a +0 club. h!  You shoot an arrow. The arrow barely misses the goblin.The arrow closely misses the rat. The arrow hits the rat! h4'"† he'8(((( h'R( 2 rats h h h ...r.rg  You kill the rat! hoL---31.8 hڽ h9 _The goblin hits you with a +0 club. huS  You shoot an arrow. The arrow hits the goblin! h$)rr 2 rats h= , hF |.r.r hqI 572.9 (1.1 h!P  hcS J _You kill the goblin! h P  You shoot an arrow. The arrow hits the rat. hf )   rat hD , h6M N.r h,P 1204.0 h$W  hY G _You kill the rat! hP  You shoot an arrow. The arrow hits the rat! h`(. h19). h4045.1 h; h>G _You kill the rat! h9 h h hH _No target in view! h4 h hH _No target in view! h~3 h_ h hNS4== _ h hԇ, h1 hA, h hm, h hғP== h* h×a5= hI h˛, h# h], h h, hS h96 h)F=== h h/ h, hڰ hٵ hs, h h  Things that are here:  a +0 club; a rat corpse; a goblin corpse h hl _ h h hG h:== h he h  h; h hc h, h4 h h, h h  hA, he h h, h h#......#.. #......##............# #......##.....†......# #......##............# ...†...##............# #......##............# #......##............# #......##)...........# #....^........# --- #........##########+##  h4######...#  #...#  .....#.....##......#......# hd204.1 (19.0)---5.1 (20 _f - a scroll labelled YWIS GOAXTOFF hK 3 hd  h  h) X h , h  h  h/ , h  h ....##........ ....##...# ....##.....†......# ....##...# †...##...# ....##...# ....##...# ....##)...# ..^.............@.# ......###+## ...#  h q8.1 (3.0)'#..#.##..#..#...#!.# h  h7 L======9.1 (4 h  h _As you open the door, it creaks loudly! You hear a loud squeak. _Found a sedimented golden potion. hI h h) ....#†. †.)^.........##########@## ###...# #..r....#  #######.r   rat (wandering)[... hn 0  A rat comes into view. h$8  Found a chain mail. h%r.K   kobold (missile)r   ratK hM------10.1 (1 hK h _A kobold comes into view. It is wielding a +0 short sword. _There is an open door here. hJRz  You shoot an arrow. The arrow hits the rat. h h} K.  The rat is severely wounded. hZ===---1.2 (1.1 h hQ _The rat closely misses you. hP  You shoot an arrow. The arrow hits the rat. hD. hJ hRV.K. hmU572.5 (1.3 h] h}_G _You kill the rat! h i((((((( hT  h\ m...K... h\ -3.7 (1.2 hHe  hh m _You shoot an arrow. The arrow barely misses the kobold. h i((((((( h%R hZ..K....4.9 ha hedn _You shoot an arrow. The arrow closely misses the kobold. hGS  You shoot an arrow. The arrow hits the kobold! hLn(() hn... h1316.1 h hJ _You kill the kobold! h h hu h H _No target in view! h93 hv h h # hh#$ _ h), h+, h. h0 h3, h5 h(?  Things that are here:  a +0 short sword; 5 stones; a kobold corpse hqB5 _ hD hG hNI, hJ hM hP, hQ hZ\.##).#^...............#...##########'#####.# ####...# #.......#  #...# ######.#######  .....# ##.....)# ####  .....## ##.......#.........# #...... hR[ #..###...--- #[#. ##.###..$. ... ##. ##. h}[ ..  h[8.. ### hXcu22.1 (6.0---3.1 (7 hi hl^ _g - a sedimented golden potion h~< 3 h%>  hA  h;I X hK  hK  hL  h O  h\Q  hQ  h,S  h:U  hY , hEZ  h\  h_ , ha  h*c  hve , hf  hi , h k  h o M _You now have 18 gold pieces (gained 12). hJq 3 hYr  htt  hv , huw  h z  h{ , h}  h~  h9 , hJ  h[  ht , h  h܋  h , h  hO  h) , hZ  hٔ  hՖ , h]  hԘ  hN , h  h[  h4 , h  h , h  h L _You now have 26 gold pieces (gained 8). h( 3 hڦ  hب  h , h7  h , hĮ  h M _You now have 39 gold pieces (gained 13). hk 3 h  h*  hr , h#  h  h@ , h|  hM X hĿ  h  h_  h M _You now have 54 gold pieces (gained 15). h  hD  h  h  h B h  h , h  hk  hu , h  h  hB , hW  h$  h , hC  h  h} , hO  h  hy , h  h  hZ B h  h( , h  h q .....# ##.....)#######.# ....## ##.......#.......#.# #.................. .....# #.#####..###....#### #[......#.##..## ##.###.........# .....#.##..##..# #.##..#....## ##..|@.#..#.## h <#.............# .#######.###..#.## #.##......#..####..##.#.#.###......#....#.###.##..##... #........##.... ##########... h W .....# ##.....)#.# ..  .....## ##.......#.#..# #........# #.#####..###....#### #[......#.##..## ##.###.........##.....#.##..##..# #.##..#....## h  ##..@..#..#.# # #......# .# ######.###..#.## #.# #......#..####..# #.#.#.###......# .. h ..#.###.##..## ... #........## ....  hC #  hb B ... h~ ]59.1 (36.0)60.1 (37 h  h z _You see here a staff of conjuration. h*3 h, hP4 hk6 h:: _ hm< hp>, h? hD h%F, hG hwJ hL, hM hP hR, h!T h=V h X, hY hZ h\, h^ h c hd, he h@h hj, hk h&n hsp hp hmr ht h{v hv hw hz hJ}, h~ h hۄ, hx h hڊ, h h h, hݐ hy hȓ, h hS h#######'#####.#   #.......#.#   ######.#######.# #  ##.....)#######.# ..  #.......#.......#.  ..................  .#####..###....####  #[......#.##..##  ###.###......@..#  76.1 (16#.....#.##..##..#   h#.##..#....## )##  ####..|..#..#.# ## #  #.............# .#  ######.###..#.## #.#   hc #......#..####..#    ######.#.#.###......#    #........#.###.##..##   hs h,7.1 (17 hd hp# _Found a club. hq>3 h? hJ hQ'#####.#  #.#.#  ######.#.# #  #.....)#.# ..  .#.#.    h)R #####..###....####  #[......#.##..##   hJR###.###.......@.#   hR#.....#.##..##..#  #.##..#....##))##   hR(..|..#..#.#..## #  .............#b. .#   hR.###..#.##J #.#  J   endoplasm (asleep) hqS9#......#..####..#  b   bat (asleep).#.#.###......#  ..#.###.##..##  h^ 0.0)  A bat and an endoplasm come into view. h3_+8.1 (1 he hh$ _Found a sling. h4     # ) ..   ####  #[......#.##..##  .......@.#  .##..##..#  ....##))## |..#..#.#..## # #b. .# ##J #.#  ####..#    h     # ) ..   ####  #[......#.##..##  .......@.#  .##..##..#  ....##))## |..#..#.#..## # #b. .# ##J #.#  ####..#    hI 4 h  h d _There are monsters nearby! h/ v    # ) ..   ####  #[......#.##..##  .......@.#  .##..##..#  ....##))## |..#..#.#..## # #b. .#  h x##J #.#  ####..#    h^ &    # ) ..   ####  h  #[......#.##..##  .......@.#  .##..##..#  ....##))##  h۔ c|..#..#.#..## # #b. .# ##J #.#  h e ####..#    h  hT  h  h, d _There are monsters nearby! hP  You shoot an arrow. The arrow hits the bat! hw(((. h? hHz.)..J.J hK?4===9.3 (1.2 hT h4UG _You kill the bat! hi ((( You shoot an arrow. The arrow hits the endoplasm. hE hX=.)J. h)80.5 h h9  (( _The endoplasm is heavily wounded.You shoot an arrow.  The arrow hits the endoplasm but does no damage. h  h .)J.1.7 h  h ( _The endoplasm is heavily wounded.  You shoot an arrow.  The arrow hits the endoplasm but does no damage. h"  ht) .J) h) -2.8 (1.1 h2  h@ }  The arrow hits the endoplasm but does no damage. _The endoplasm is heavily wounded.You shoot an arrow.  The arrow hits the endoplasm but does no damage. _The endoplasm is heavily wounded.You shoot an arrow. The arrow hits the endoplasm. hD \. hw '. h 574.0 (1.2 hQ  h c _You kill the endoplasm! hd  h  he H _No target in view! hM 4 h  h H _No target in view! ho  h  hȎ  h H _No target in view! h 4 hc  h H _No target in view! hr  hr  hx  h{ H _No target in view! hV  h  hP  h C _No target in view! h 4 h˫  h,  h4 h hK" h͒4 hљ hL h! 4 h h hE hjE hK h&N h4 h h h3 h h,! h$ h)P _ hu+, h, h(1< _ You see here a +0 sling. hi3 h3 _ h4 h 8 hg:, h; h > h?, h@ hC hE, hF h`I hPf.#######.# # ...)#######.# .. ##  ....#.......#. # .#  .............. .#.#  ##..###....####B..#  #[ h;Q#.##..##..#  .###.........#..#  .....#.##..##..#..#  .##..#....##))##  hjQ0--- ..|..#..#.#..##..##  ..........#......#   hOR.###..#.##..##.#   ##..####..#  .#.#.###......##  B   giant cockroach (asleep) .....#.###.##..##  .....#........## ##########  h\.90.0 (6.0 h(]G---1.0 (7 hd hgb _A giant cockroach comes into view. h4L # ) .. ##  # .#  .#.# ..# #[#..# ..#..# ..#..# ))##@.# |.##..## ....# #..##.#  ####..# .## ##    h  # ) .. ##  # .#  .#.# ..# [#..# ..#..# ..#..# ))##@.# |.##..## ....# #..##.#  ####..# .## ##    h hR h h2f _A giant cockroach is nearby! hv # ) .. ##  # .#  .#.# ..# #[#..# ..#..# ..#..# ))##@.# |.##..## ....# #..##.#  ####..# .## ##    hy2  # ) .. ##  # .#  .#.# ..# [#..# ..#..# ..#..# ))##@.# |.##..## ....# #..##.#  ####..# .## ##    h8 4 h+@  h"D f _A giant cockroach is nearby! hE (((B    You shoot an arrow. The arrow hits the giant cockroach. h  hя W.B.. h, 7===2.2 (1.2 hg  h h _The giant cockroach is severely wounded. h ((((You shoot an arrow. h h!X..B. hk"-3.3 (1.1 h( h3 _The arrow completely misses the giant cockroach.You shoot an arrow. The arrow hits the giant cockroach. h8†( hD&. h6444.5 (1.2 h h2i _You kill the giant cockroach! h ha hH _No target in view! h4 h[ hH _No target in view! h 4 h h H _No target in view! h4 h hH _No target in view! hp h%q hw hzH _No target in view! h`3 hM h h hvP _ h, h h _No target in view! _ You see here a giant cockroach corpse. h? h _ h h h, h hk hQ, hy h h, h h h , h h hk, h\  hY  h , hc h h, hR h h X h, h( h\ h h h h h ' h( h@) hU/).# ..†......# ...# .........#....# ###### ........# #.@..# --- h/.......# #.##.# # #b #.# #####'#####.#.##.#  #.......#.#..#  ######.#######.#.####  h0]b   bat (asleep) ##.....)#######.#....##  #.......#.......#.##..# h:0c...............#.#  h61310.5 (16.0) hh7H---1.5 (17 h>l _A bat comes into view. hV + h († h W ######  #.@..#  h g #.##.#  #b #.# #.##.#   h! #.#..#  #.#.#### )#.#....## ..#.##..# .#.#  hV † ######  #.@..#  #.##.#  #b #.# #.##.#  #.#..#   hW c#.#.#### )#.#....## ..#.##..# .#.#  h\  h\  hjb  hd Z _A bat is nearby! hbR † ######  #.@..#  #.##.#  #b #.# #.##.#  #.#..#  #.#.#### )#.#....## ..#.##..# .#.#  he† ######  #.@..#  #.##.#  #b #.# #.##.#  #.#..#  #.#.#### ) hT#.#....## ..#.##..# .#.#  h84 h hFZ _A bat is nearby! h\P  You shoot an arrow. The arrow hits the bat! haa(† h'. hC8===2.7 (1.2) h hG _You kill the bat! h h h< hN h(, h~ h/ h, h) h hެB h_  You see here a bat corpse. h! h _ h, h hY, hԸ h h, h h h, h h h, h h hV, h: h h, h_ h h, h h2 h, h h4 h\, hR h  hV, h hN h, h h1 hc, h h( h B h  h h h h h, h h h, hO h  h", h$ h{% h', h' hE) h]*, hu+ h.- h5#....^...............# #†##........##########'#####.#.#  ######...##.......#.# #...# ######.#######.# .....# ##.....)#######.# .....## ##.......#.......# ......# #................. ......# #.#####..###....## #@# #[......#.##.---35.7 (23.0) #..# ###.###....... #?## #.....#.##..## .. #.##..#....##) ..#####..|..#..#.#.. >.# #.............#.. ### ######.###..#.##. #......#..## ######.#.#.###... h:^---6.7 (24 hB hwE; _Found a stone staircase leading down. hp hKq hx hw{H _No target in view! hh 3 h_  h  h  h $ _ h , hf  h  h  hC  h  h  h  h @ ######...# #.......#. #...# ######.#######. .....# ##.....)#######......## ##.......#.........................# #.#####..###... ##.# #[......#.## h #..# ###..# #.....#.##..# #.##..#....##...#####..|..#..#.#.#>.# #.............#.### ######.###..#.## h+ o##..# ######.#.#.###.#........#.###. h] L #........#... h~ 19.7 (3.0) h1 ,40.7 (4 h  h   h Y_h - a scroll labelled RIHU ZESOMIVEPROB h^ 4 he  h~g H _No target in view! hZ 3 h  h  h  h P _ h , h"  h  hT  h}  hq  h  h) , h  h  h , hR  h  h , hc  h  h , h  h  hA , hk  h   h  h  h,  h_  h , h  h  h  h , hJ!  h7"  h]"  h"#  h %  h' , hs(  hw*  h, , h,  hh/  h1 , h2  hN4  h5 , h6  hO9  h; , h1<  hA>  h@ , h]A  hOC  h E , hF  hI  hyP †#### .....## ##. .# #.... ......# #.. †# #.... ......# #.## .# ##.... ##.# .# ....############..# .##### #......##....##.## .....# hP #......##.##.#..# ####.##......##.##...#### ..##.##.@....##.##>.###.. #)##.# h Q .......##### # .....# ....####.##### .##### ..... #.# ### .# heQ ^..... #.# #.. .#..#.. #.# #.. r   rat (asleep) .# hQ pr #. #.#  .#.. #.# #.. .# .. #.. hQ ! h`T 059.7 (19.0) h[ . A rat comes into view. h\ -60.7 (20 he  hi ? _The rat moves out of view. hp rr   rat hq ,1.7 (21 hv  hx e _i - a scroll labelled HIUSIO JIXTORCH h0P  You shoot an arrow. The arrow hits the rat. hI6(((((. hKj...... heD51===2.9 (1.2) h h?G _You kill the rat! h]`3 ha hhd hm#.# #.....# #†# #.... ......# #.# #.###.... ##. ..# ....############..# ..##### #......##....##.## ......# #......##.##.#.. #####.# #......##.##...### ...##.# #......##.##>.###. '#)##.# #@........##### ##0.0 ......# .......####.##### ##### ....... #.# ## ..# ....... #.# #. ..# hmG.#... #.# # ..#. #... #.# # ..# .... #.# # ..##..[ .. # ..#  ## hu hZz5---3.9 (1 h{ h}) _Found a scale mail. h h:--- ha hH _No target in view! hE3 h6G h{K h;T .#†# #.... ......# # .#.##.... ##. ...# ....############...##### #......##....##.....# #......##.##.#.. .#####.# #......##.##...## ....##.# #......##.##> #'#)##.# ###+####.........##### #  hdU.......# .......@####.##### ##### J.# #.# #.# .# #.# .#.#..." #.# #.#. #.... #.# #.# ...... #.# # J   endoplasm (asleep).##..[.. .. #.#.#####..  # #### h_u 0  An endoplasm comes into view. hd+4.9 (1 hNh hk[ _Found a lumpy cameo amulet. h (((((((You shoot an arrow. h- h0. h6.....J.Jwandering)===6.2 (1.3 hP> h@` _The arrow completely misses the endoplasm. h;.†# #....   ##....  ....##### #......# #......# #......# #......##.##>)##.# ###+####.......  .......@#  ..J.....# #.#  ........# #.#  ....#..." #.#  h. ... #.... #.#  .. ...... #.#  . .#..[.. ..  ..#####..  h d†# #....   ##....  ....##### #......# #......# #......# #......##.##>)##.# ###+####.......  .......@#  ..J.....# #.#  ........# #.#  ....#..." #.#  ... #.... #.#  .. ...... #.#  . .#..[.. ..  ..#####..  h  h  h  h, C  You shoot an arrow _The arrow completely misses the endoplasm. _is nearby!  You shoot an arrow.  The endoplasm quivers.  The arrow hits the endoplasm! h ((.(( hw 2..... hJx | 87.4 (1.2 _You kill the endoplasm! h  h h _Your Stealth skill increases to level 2! h  h  h  h H _No target in view! h t 3 hu  h{  h  hH $ _ h  h  h  hJ  hy  hĊ  hO , h܎  h  hI , h  h" ..#####..##....##.## ......# #......##.##.#..# #####.##......##.##...###.# #......##.##>.###.  hk '#)##.# ###+####.........##### # ......# ........####.##### ##### ........# #.# ..# ........## #.# #.# ....#...@# #.# #.---# ... ##.#  h #.# ...#.# #.# ....#..[..... #.# ....#####....# # ### ... .##.# .. .# .# .# #  h; .71.4 (4.0 hs G---2.4 (5 h  ht 1 _j - an amulet of reflection h h hf hH _No target in view! h#3 h9$ h& h( h,: _ hG- h/, h0 h2 h5B h8 h:, h; h= h? h? h@ h h, h hQ h, h h  h , h h| h, h h hg, hT h+ h, h h h7& ...........#.# #.....  ....#..[.....# #.....  ....#####....# ###  ... #.##.#  .. #.##.# #.##.#  h& #.##.#   ..##.#   ## #@#   #.   #K#####   h' K   kobold (missile, asleep)  h5') h3 83.4 (11.0)KK)A kobold comes into view. It is wielding a +0 dagger.The kobold shouts! You hear a loud squeak. h9C(((( hZC@... h6===4.4 (12 hd hn _The kobold throws a stone. The stone closely misses you. h  hp _Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  h p b - a +0 leather armour (worn) Jewellery (go to first with "=)j - an amulet of reflection Scrolls (go to first with ?)c - a scroll of butterflies  h  d - a scroll labelled BECETE WEDWU  e - a scroll labelled XIOJEOCHAO  f - a scroll labelled YWIS GOAXTOFF  h Z h - a scroll labelled RIHU ZESOMIVEPROB  i - a scroll labelled HIUSIO JIXTORCH  h- Potions (go to first with !)  g - a sedimented golden potion hj - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery}  hyMenu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h ...........#.# #.....  ....#..[.....# #.....  ....#####....# ######  ... #.##.#  .. #.##.# #.##.# #.##.# h ..##.# ## #@# #.....# #K#####  hA K   kobold (missile)  hiYhe l ithe hT ...#.#  [.....#  ..#  ... #.##.#  .. #.##.# #.##.# #.##.# ..##.# ## #@# #.....# #K#####  hf&s Spend multiple turns changing equipment anyway?  h&OY - Yes  N - No hjB K [Y]es or [N]o only, please. h"Y  h>`  h/j  ...........#.##..... Selgeron the Shooter....#..[.....##..... Deep Elf....#####....# hj ###### Health: 16/16 ========================... #.##.#Magic: 4/4========================..#.##.# hj AC: 3Str: 8#.##.#EV: 11Int: 13 hj #.##.#SH: 0Dex: 18..##.# hk UXL:  2 Next: 58% Place: Dungeon:1## #@#Noise: ===------  Time: 384.4 (0.0) hik ]#.....#a) +0 shortbow#K#####Fire: a) +0 shortbowK   kobold (missile) _No target in view!   hk A kobold comes into view. It is wielding a +0 dagger.The kobold shouts! You hear a loud squeak. _The kobold throws a stone. The stone closely misses you. hk aA kobold is nearby!Okay, then. hq  hq  hv  hx . _ hS$4 h+ hp- h-M...Magic: 4/4 h-2======================== h-!..# h-AC: 3 Str: 8.##. h-cEV: 11 Int: 13 h.+ #.##. h.SH: 0 Dex: 18 ..##. h-.XL:  2 Next: 58% Place: Dungeon:1 hK.## #@#Noise: ===------  Time: 384.4 (0.0) hz.#.....#a) +0 shortbow#K#####Fire: a) +0 shortbow h.K   kobold (missile)  h.. h. A kobold comes into view. It is wielding a +0 dagger.  The kobold shouts! You hear a loud squeak.  h /w_The kobold throws a stone. The stone closely misses you. _Unknown command. hvM(((( hu h_CK... h-5.6 (1.2 h  h n _You shoot an arrow. The arrow closely misses the kobold. h{ M(((( h  h" |  You shoot an arrow. The arrow barely misses the kobold. ht .K.rr   rat (wandering) h (6.8 h  h V _A rat comes into view. h>(( hUA}  You shoot an arrow. The arrow closely misses the kobold. hA h'D<  The rat squeaks loudly. hL~rK.r hL(8.0 h9R hUT _The kobold closely misses you. h+8  You shoot an arrow. hY  The arrow hits the kobold but does no damage. h&9.1 (1.1 h7 h]T _The kobold closely misses you. h<( h KYou shoot an arrow. The arrow closely misses the kobold. h.90.3 (1.2 h hT _The kobold closely misses you. h }  You shoot an arrow. The arrow hits the kobold. h9n  The kobold is severely wounded. h[:(1.5 hB@ hL _The kobold hits you but does no damage.  You shoot an arrow. The arrow hits the kobold. hR^ ) h h9H.r h6622.6 (1.1 h6 h _You kill the kobold!You shoot an arrow. The arrow hits the rat! h8B)  hm hp553.8 (1.2 hnv h,}] _You kill the rat! h} h  hCH _No target in view! h h h hVH _No target in view! h h h  h#H _No target in view! hT h h hNH _No target in view! h 4 h h  h:_No target in view! h~ h h h h@ _No target in view! h94 h"C hE h4 ht h h0 h:1 h7 h: h h hw h۳ h h h$ h& h hU h hӠ hA h h h- h6 h hH hq hy> h> hC hIF h h h h h h 3 h  h  hw  h : _ h  h , h  hz _ Things that are here:  a +0 dagger; 2 stones; a kobold corpse h  h@  _ hd!  h7#  h$  h%  h&  hc(  h)  h *  h*  hE,  h-  h-  h.  h0  h2  h2  hT3  h5  h6  h6  h7  h:  h;  h<  h<  h?  hB , hC  hF  hH  h"I  h9N  hRP  hjR  hR  hS  hU  hW  hW  hX  h^Z  h[  h\  h\  hZ^  h_  h_  h`  hb  hc  hgd  hRe  hf  hh  hh  hei  hMq  #.##.#  #.##.#   hxq |..##.#  #####.#  hq [#...).#  hq #.##### # #.#.# hq E #.#########...# #..@..........#--- ###############   hr <You pick up a book of Spectacle and begin reading... hKw 1410.8 (17.0) hw H---1.8 (18 hd{  h5~    hT~ `You add the spells Dazzling Flash, Starburst and Fulsome Fusillade to your _library. h$ h_$ h) hI* hQ hV7Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)j - an amulet of reflection  hVTScrolls (go to first with ?)c - a scroll of butterflies  d - a scroll labelled BECETE WEDWU  e - a scroll labelled XIOJEOCHAO  f - a scroll labelled YWIS GOAXTOFF  h - a scroll labelled RIHU ZESOMIVEPROB  hW i - a scroll labelled HIUSIO JIXTORCH Potions (go to first with !)  h2WI g - a sedimented golden potion h6j - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back  htoward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery}  h3MMenu/colouring prefixes: identified jewellery _________________  hUf“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  hqp touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  hW -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding hO Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h h 3#.##.#Selgeron the Shooter#.##.#Deep Elf..##.#Health: 16/16 ========================#####.#Magic: 4/4========================#...).#AC: 3Str: 8#.#####EV: 11Int: 13##.#.#SH: 0Dex: 18#.#########...#XL:  2 Next: 65% Place: Dungeon:1#..@..........#Noise: ---------  Time: 411.8 (0.0)###############a) +0 shortbowFire: a) +0 shortbow _No target in view!  Things that are here: _a +0 dagger; 2 stones; a kobold corpseYou pick up a book of Spectacle and begin reading...  You add the spells Dazzling Flash, Starburst and Fulsome Fusillade to your _library. h4 h5 h8 h_>f  You start putting on your amulet. ha+2.8 (1 h h h+3.8 (2 hI  h h+4.8 (3 hW5.8 (4 hM h hc+6.8 (5 h! h$ 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. h% hy' h)X _j - an amulet of reflection (worn) h1I hp4 hw5 h :P _ h(;, hm; h< h>, h> h? hA, hA h!D hD hD hdE hF hJG hsG h>I hsI hJ hJ h K h)L h#....#  ####.#  #.# #...  hr- 4 h1  h3 d _There are monsters nearby! hqZ P  You shoot an arrow. The arrow hits the bat! hm` _((.  h , hP ..B.B h ?8===7.0 (1.2 h  h G _You kill the bat! h>} ((((You shoot an arrow. hQ hUWP..B. hW hW&8.1 (1.1 h\ hf (( _The arrow closely misses the giant cockroach.You shoot an arrow. h3? .B hMThe arrow closely misses the giant cockroach. h-9.3 (1.2 hG h (( _The giant cockroach barely misses you.You shoot an arrow. hE .BThe arrow closely misses the giant cockroach. h'30.4 (1.1 hf h,  _The giant cockroach closely misses you. The giant cockroach barely misses you.You shoot an arrow. The arrow hits the giant cockroach. h`w  The giant cockroach is severely wounded. h(1.5 h h$ _The giant cockroach bites you but does no damage.  You shoot an arrow. The arrow hits the giant cockroach. h'C. h;&. hI8 752.6  hF_You kill the giant cockroach! hL h _Your Ranged Weapons skill increases to level 6! h h hH _No target in view! hb h h- hH _No target in view! hd4 h]h hjH _No target in view! h  hp h3 hD  hgB_No target in view! h\ h\ hPc heH _No target in view! h hp h hJ#No target in view! hOR  hR  hW  hY  h  hT  h  h  h. 3 h  h  h  h P _ h  h  h  h  h , h  h 4 _You open the door. h 3 h  hK @  There is an open door here. h:  h  _ h  h$  h  h  h  hA  h , h  h  h , h  h  h , h  h  h" , hP$  h&  h]( , h)  h1 .......# ........####.##### .†.....#####.........# #.# ####...#.............## #.#  h12 # #...#....#....#....# #.# # #...#....#....#....###.# # #...#................#.#  hV2 %# #...#.........#..[.....# #...#.........#####....#  hw2 #####........@# #.##.# --- h2 #.........# #.##.#  h2 #.........# #.##.#  h2 ##'##.##### #.##.# h2 #......... ..##.##.....#### #####. h2 !# h3 o#.######...).##....##.##### hB3 .####.##.#.# h%; S43.6 (11.0)--- hw; %4.6 (12 h@  hB Z _k - a metallic ruby potion h 3 hǷ  hF  h  h8  h , h  h  h  h  hZ , hW  h^  h  h  h  hm  hr , h*  h  h  h  h  h  h , h"  hQ  h , hG  h  h  h  h|  hm 7 _You open the door. h9 3 h*  h @  There is an open door here. h  h@  _ h  h  h  h'  h  hc  h , hR  hX  h  h  h]  h  h  h  h#  h  h  h  h  h  h , h  h  h  h  h}  h  hd  h  h<  h  h , h  h  h  h  h  hN  h , h  hN  h  h5  h  ht( ....###...###.†...##..... .#.............#####......##..... .#.............# #......##..... # h( ;###...###...### #......##).... #............# #....^........ #............# #........##### #............+ ######...#  h8) #............###+########...# # .....##########.@...........# ## #†#### #............## ##. #.# #............# #.. #†# #............# #.# #.# #####......... ##.# ..# #.......############..#  ..##### #.####......##....##.## hb)   ......# #.# #......##.##.#..#  #####.# #.# #......##.##...###  h0 {####..#'67.6 (23 h%7  h_7  h{7 F======8.6 (24 h<  h> = _As you open the door, it creaks loudly! h"3 h $ h% h' h ( h, h0@  There is an open door here. h`2 h2 _ h3 h]6 h 8, h8 h: hQ=, h>> h@ hA hB hC h9L h|N, h P hR hT, hU hOX h?Z hnZ h{[ h^ h`, hyhn hYk h^m, hn hwq hs, h`u hw hy, hZ{ h} h, hB h܃ h hP h! hr h>, hH h" hח, h hj h, h h h, h h h, hg h$ h, hȶ h4 hz, h hÿ, h huM _You now have 70 gold pieces (gained 16). h3 h{ h h, h hW he h h h h) r># +## #.# .. #.# ..#..  hn.#.# ##  ..#..#  #.#..#.# ######## ------ ....##..........# ....##............##### ....##............#  h\....##.....÷......#..##............#r   rat (asleep)  h÷...##............# h'##............# ######  hF|....##............# #....# hu 94.6 (26  A rat comes into view. hK------5.6 (27 h h; _Found a stone staircase leading down. h r># +## #.# .. #.# ..#.. .#.# ##  ..#..#  #.#..#.# #@.....# .............# .........##### .........#..÷......#.........# ÷.........#.........#   hz3.   hP#Y r># +## #.# .. #.# h#' ..#.. .#.# ##  ..#..#  h#b #.#..#.# #@.....# .............#  h# .........##### .........#..÷......# h.+M.........# ÷.........#.........# .  h+ hz, h2 h4D _A rat is nearby! h4 h r># +## #.# .. #.# ..#.. .#.# ##  ..#..#  #.#..#.#  hu#@.....# .............# .........##### .........#..÷......#.........# ÷.........# hQ.........#  .   hy r># +## #.# .. #.# ..#.. .#.# ##  ..#..#  hrz #.#..#.# #@.....# .............# .........##### .........# hzV..÷......# hz.........# ÷.........#.........#  hzF.  h hP h  hZ _A rat is nearby! h ((((((r hxZYou shoot an arrow.  The arrow hits the rat but does no damage. hr  hy i.r..... hy ;===6.7 (1.1) h$  hA - _The rat squeaks loudly. hP  You shoot an arrow. The arrow hits the rat! h-†((((( h1>..... h\597.9 (1.2 h h֥G _You kill the rat! h4 hd hH _No target in view! h3 h8 h  hM#. .>##+## #†g.... #.#..g...#.. ....#.# ## h+#...#..#  #@#..#.# ################ hS............. ....##............#####.......÷. hvKgg 2 goblins (asleep) h!... h).. h2.........# hs 0.0  2 goblins come into view. h h#b.g.ggg hh$+8.9 (1 h+ h2+ _The goblin shouts! x2 hŧO(((((( h&, h' h' h]07...g.g.. h0/500.1 (1.2 h$8 h:n _You shoot an arrow. The arrow closely misses the goblin. h  #.# .># ##+## #†# ..... #.# ...g..#.. ...g#.# ##  #...#..#  #@#..#.# #......# .......# ....##### .....#÷......#.......# ÷........#   hhh c #.# .># ##+## #†# ..... #.# ...g..#.. ...g#.# ##  #...#..#  #@#..#.# #......# .......# ....#####.....#÷......# hi .......# ÷........#  htp 4 hw  h _There are monsters nearby!You shoot an arrow. The arrow hits the goblin. h )(   goblin h9  h 1.g.. h 1821.3 h  h<# J _You kill the goblin! h  #.# .># ##+## #†# ..... #.# ......#.. ..g)#.# ##  #...#..#  #@#..#.# #......# .......# ....##### .....#÷......#.......# ÷ hr =........#   hKv  #.# .># ##+## #†# ..... #.# ......#.. ..g)#.# ##  #...#..#  #@#..#.# #......# .......# ....#####.....#÷......#.......# ÷........#  hs 4 h:  h ((((((( _A goblin is nearby! h h \.....g.2.5 h$ h'n _You shoot an arrow. The arrow closely misses the goblin. hpP((((((( h1 h9\......g3.7 hcA h!Dn _You shoot an arrow. The arrow closely misses the goblin. h:S  You shoot an arrow. The arrow hits the goblin. hAC) hM h564.8 (1.1 h hJ _You kill the goblin! h2 4 hV h/H _No target in view! h3 h hq  h  hP _ h, h h>  You see here a +0 dagger. h< h _ h  hy#<  You see here a +0 club. hv% h% _ h' h+ h0, h0 hq3 h5 h5 h6 h9 hd;, h< hc?7 _You open the door. hA3 hC hG@  There is an open door here. hI hI _ hK hUM h[O, h\P hQ hS, hT h:W hY, hY h[ h], h^ ha hTc, hOd h f hh, hh hj hl, hm h~p h~r, hs ht hu hu h=v hdy hm{, h{ h} h, h_ hs h , h h h, h^ h h, h h h!, h& h h~, h h[ h, hߢ h h, h h h, hۮ h h, h hE h, hü h h, h h h:, hR hX h9 hg hd h hY, h h( ht, h h h5, h` h h, h h hZ#...#.##.##.# ###.#...>##.#  ####'####†##.#  #......##.##.### #.......#....#.. #......)#.####l# #######.).#..#.#  ###.#..#.#  ############....@.#  ---................#  ##............#####   h.##............#  ##.....÷......#  ##............#   l   frilled lizard (asleep) ##............#  ##............# ###### ##....# #....#   hx41.8 (37.0)---2.8 (38 h ha _A frilled lizard comes into view. h - #....#  ###.#...>##.#  ####'####†##.#  #.....###  #.......#....#..  .)#.####l#  ).#..#.#  ###.#..#.# #....@.# .........# .....##### .....#÷......#.....#.....#     hϨ  #....#  ###.#...>##.#  ####'####†##.#  #.....###  #.......#....#..  .)#.####l#  ).#..#.#  ###.#..#.# #....@.# .........# .....##### .....#÷......# hj .....#.....#     h 4 h  h- _A frilled lizard is nearby!You shoot an arrow. The arrow hits the frilled lizard. h6 l.(( h ) hN 2... hKR C9===4.0 (1.2) h$Z  h.\ R _You kill the frilled lizard! h 3 h@  h  h  hU B h , h  h|  h\ , h  hO  hj  h  h  he  h  h+  h  h  h  h  h  h  h@ , h  h[  h% , h2  h^  h , h  h  h , hh  h.  h , h  h  hx , hq  h  h , hm  h  h , h  hh  h , hL  h&  h  , h  h  h% , h  h% , h  h L _You now have 75 gold pieces (gained 5). h 3 h  h  h{ , h6  h  h B h  h , h  ha  h , h  h  h! , h!  h#  h% , h~%  h&  h' , hF(  hp)  h* , h*  h ,  h- , h-  h_/  h0 , h0  h2  h$5 X h@6 , h6  hM> #...>##.#  ####†##.# ###### ..##.##.#####....# ...#....#.....##.#  ..)#.####.###.##.#   h? ##.).#..#.# #.##.#  ###.#..#.# #.##.#  ####......# #.##.#  ..........# #...@#  ---75.0 (31.0) ......##### #.####  ......# #.#  ......# #. ......# ####. ......# #.... ......# #.###### ......# #.#....#  ......# #.#.##.#   h$@ 3--- hD  hL j _Key pressed, stopping explore. hPL  hP  hR H _No target in view! h h{ h hH _No target in view! hyU3 hV hfe hf h l: _ hn h0p hjp hp hv h x, hx h~ h h he h h, h hŽ hi h h hn###.#####.# ...........#  #.#  ##.##.#  ##.#...>##.#   h6h'####†##.# ###### .....##.##.#####....# ......#....#.....##.# )#.####.###@##.# 81.0 (6.0) #####.).#..#.# #.##.#  h٘l ###.#..#.# #.##.# #######......# #.##.# .......# #....# ...##### #.#### ...# #.# ÷......# #.# ...# ####.#  h\ hh h _Key pressed, stopping explore. hH h8H _No target in view! h h h hը _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view! h 3 ho hv' h' hb,: _ h. h/ hB/ h/ h 5 hq6, h47 h= h?, h@ h&F h)H, h=I hM hO, h(R hX hZ, h;\ ha h d, he h+k hwm, hn ht hv hw hx hs~ h h  h h h" hT h hq h, h h\ h hL hĝ h  h, h h hU, h h h, h[ h he, h hm h, h hb hp, h h ha, h ha hB, h h h3, hc h X h h~, h7 h h, h h hs, hH hNo target in view! __Key pressed, stopping explore.No target in view! _ You see here a ball python skeleton. hY h _ h h h , h  h  h2, h h h, h: h hO, h hB h , hR, h h1! h", h# h% h, h9., h. h0 h2, h3 h6 h7 h'8 h8 h: hX< h< h= h? hE@ hw@ hA h&D hE, h2F hnH hI, hJ hLL hM hM hhN h(Q hR, h\S hT hgV, hMW hY hnZ, h7[ h] h^, hd_ h` hrb, hEc hf hg hg hh hj hl, hl ho hq, hq ht hPu hu hMv hWx h z, hz h| h~ h~ h h h", h h8 hˇ, h h2 h, hc h h, h hm h, hv hʗ h$ hY h h h hڜ hm h̞ h2, h h h, hA hq h, h% h h.B h h, h2 h hذ h hg h h, h hB7 _You open the door. h|3 h h@  There is an open door here. hH h _ h[ h h h hu h h, h h h, hb hi hB, h h h h hc hg hE hl h h h , h h h, h( h h, hc h h h hi h h, hB hl h h h hU h| h h h h), h h h, h h h, h h h, h h h, h h~? ###  #..  #.# ###  #.# ..#  ###### #.#  #..........# #.#  ##.######.#@# #.#   h7#....# #.#[# #.#  #....# #.#.# #.####  #....# #...#######....# #....# ######...###...### #....# #.............# #....# #####.............##  hY;#....# #......###...###...#  ###'#####.#....#......>#...# h 8 ###..# ###..##########..........##.######.# h h....# #..###..#######....##..............#.......#...# h1671.0 (90.0) h,2.0 (91 h h _You see here a +1 ring mail of poison resistance. h4 h hH _No target in view! hi4 h  hnH _No target in view! h _ h^, h, h h hl, h h hj, h h h/\ #####b#  #.....#  # #. h~..#  ##########.# #.#  #..........# #.##.######.#.# #.# h...# #.#[# #.# b   bat (asleep)...# #.#.# #.#### #....# #...#######....# #....# ######...###...### h 16.0 (4.0) h+7.0 (5 h hQV _A bat comes into view. h?+Q #####b#  #.....#  #@# ###  #.# ..#  #.# #.#  ..# #.#  #.# #.#   h+ #.#[# #.#   #.#.#    #...#     h #####b#  #.....#  #@# ###  #.# ..#  #.# #.#  ..#  #.#   hv2 #.#[# #.#   #.#.#   #...# h>   h4 h0 hZ _A bat is nearby! hzx #####b#  #.....#  #@# ###  #.# ..#  #.# #.#  ..# #.#  #.# #.#   #.#[# #.#   h͜s #.#.#    #...#     hs3  #####b#  #.....#  #@# ###  #.# ..#  #.# #.#  ..#  #.#   h3 - #.#[# #.#   #.#.#   #...# h3 >   h: 4 h>  hA Z _A bat is nearby! h] P  You shoot an arrow. The arrow hits the bat! h o†((( h|n (... hq @93===8.1 (1.1 hu  h=x G _You kill the bat! h>  _No target in view! hM3 hZ h  h" h^'P _ h}( h( h) hg+ h -, hy- h. hK0, h61 h2 h44, h4 h;7 h8, h9 hl; h<, h= h'R hwS, h%T h\ h'^, h_ hg hh, hi hp hqB h w hx, h^x h~ h h h! h hq, h[ h h, hJ h h, h he h, h hb h, h; h) hB h h&, hݶ hn h, h h~ ht, ho h h, h ht h, h h h*, h4 h1 h, hu h h, h h hU, h h h,, h hQ h8, h hB h; h h , h  h  h h h h h, h h7 _You open the door. h3 h h @  There is an open door here. h! h?" _ h" hO% h3', h' h* h+, h, h0@  There is an open door here. h1 h\2 _ h3 h6 hV7, h08 h: hn<, h>= h? hBB hF hcG, hH hSL hM, hZN hP hR, h}S h:V hUW, hfX hzZ hn[, h\ h_^ h_, h7` h7c h4e, hf h1h hjj, hk hm ho, hp hes hu, hv hn h8, h h h], hX h hX h h h hj h^, h hc h, hn h hئ, h h  hӫ, hլ hl h, h  h h, hA h'6...#....#....#....###.# # ...#................#.# # ...#.........#..[.....# # ...#.........#####....## ####.........# #.##.##.........# #.##.##.........# #.##.###'##.#########.##.##............@..##.# ---742.1 (64. h0)#.....######.#####.# #.##### #.#...).# #....# ###.#########.# #.#.# #.#########...# #.............# ###############  hQ:--- h hiE _Done exploring. h A3 hC hgw..........0.0) h1h h~m hpE _Done exploring. hh 3 h * h . _It was a scroll of fear.+ hi+ h5oRead which item? Scrolls  c - a scroll of butterfliesd - a scroll of summoning [!] read|quaff[?] describe selected, h,, h , h'l...#....#....#....###.## Selgeron the Shooter ...#................#.## Deep Elf ...#.........#..[.....## Health: 16/16 ======================== ...#.........#####....## Magic: 4/4======================== ####.........# #.##.#AC: 4Str: 8#.........# #.##.#EV: 11Int: 13#.........# #.##.#SH: 5Dex: 18, hc'##'##.#########§##.#XL:  2 Next: 93% Place: Dungeon:1#..........§§@§§##.#Noise: ---------  Time: 746.1 (0.0)#.....######§#####.#, h'a) +0 shortbow#.##### #§#...).#, h'Fire: a) +0 shortbow#....# ###.#########.##.#.#, h(#.#########...##.............################As you read the scroll labelled YWIS GOAXTOFF, it crumbles to dust.  It is a scroll of identify. _d - a scroll of summoning  As you read the scroll labelled XIOJEOCHAO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear., h/P  Okay, then., hn/, hk4, hd6. _, hy , h{ Drink which item? Potions  g - a sedimented golden potion  k - a metallic ruby potion , he{ [!] read|quaff[?] describe selected. h{B. huJ. hR...#....#....#....###.## Selgeron the Shooter ...#................#.## Deep Elf ...#.........#..[.....## Health: 16/16 ======================== ...#.........#####....## Magic: 4/4======================== ####.........# #.##.#AC: 4Str: 8#.........# #.##.#EV: 11. h2SInt: 13#.........# #.##.#SH: 5Dex: 18##'##.#########§##.#XL:  2 Next: 93% Place: Dungeon:1#..........§§@§§##.#. hZSNoise: ---------  Time: 746.1 (0.0)#.....######§#####.#. h|Sa) +0 shortbow#.##### #§#...).#. hSFire: a) +0 shortbow#....# ###.#####. hS-####.##.#.##.#########...#. hS#.............#. hS###############. hSXIt is a scroll of identify. _d - a scroll of summoning  . h"TAs you read the scroll labelled XIOJEOCHAO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _Okay, then.. h5T. h[P  Okay, then.. h\. hb. hd. _. h . h Where to? (? - help)  D - Dungeon / hKS/ hc [?25h[?0c/ hIdH...#....#....#....###.## Selgeron the Shooter ...#................#.## Deep Elf ...#.........#..[.....## Health: 16/16 ======================== ...#.........#####....## Magic: 4/4/ hd======================== ####.........# #.##.#AC: 4Str: 8#.........# #.##.#EV: 11Int: 13#.........# #.##.#SH: 5Dex: 18##'##.#########§##.#XL:  2 Next: 93% Place: Dungeon:1/ he#..........§§@§§##.#Noise: ---------  Time: 746.1 (0.0)#.....######§#####.#a) +0 shortbow#.##### #§#...).#/ hCeFire: a) +0 shortbow#....# ###.#########.##.#.##.#########...##.............#/ he###############As you read the scroll labelled XIOJEOCHAO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. / he_Okay, then. _Okay, then.What level of the Dungeon? (default 1, ? - help) / h [?25l[?1c/ h42/ hڍ/ h/ h_/ h/ _/ h ,/ h,/ ho/ hɡ/ hz,/ h|/ hܨ/ h,/ h۬/ h/ h,/ hQ/ hH/ h,/ hS/ h/ h,/ h/ h$/ h@,/ h{/ h/ h,/ h/ h/ h|,/ h/ h]/ h,/ h/ h/ hJ,/ h/ h/ h,/ h9/ h/ h/ h/ h|/ hI/ hm,/ h// h / h,/ h/ h/ h,/ hs/ h/ hZ,/ h/ h/ hH,/ h/ h./ h/ h/ h1/ h/ h',/ hi/ h/ hV,/ h/ h"/ h,/ ht/ h/ h/ h/ h / hb~ You assume a fearsome visage. Nothing appears to happen. / h_It was a scroll of fear. _Okay, then.There is a stone staircase leading down here./ hD/ ht/ h$ _/ h/ h[/ h2/ h5/ h/ h/ h/ h/ h  / hR! / h!/ h!/ h!/ h0"/ h"/ h"/ h" / h*# / hb#4######### / h# / h#t#.....@.# / h# 71.8 (25./ h.$ 7)/ ha$ / h$U#.####### / h$  / h%/ hD%/ h{%/ h%/ h%/ h,&_You climb downwards./ h&/ h}*/ h, / h,/ h(-S_There is a stone staircase leading up here.0 h30 ha0 h6 0 h!0 hK"$ _0 h:&,0 h&,0 h,'0 hh(0 h*,0 hb+0 h,0 h-,0 h.0 h/0 hM0,0 h00 h10 h<3,0 hz30 hw50 h6,0 h70 h:90 h:0 h:0 hW;0 h<0 h>0 h>0 hf?0 h@0 hA0 hA0 hGB0 hC0 hE,0 hE0 hG0 hH,0 hgI0 hJ0 hL,0 hM0 h O0 hP,0 h_Q0 hoR0 hS0 hS0 htT0 hU0 hV0 h%W0 h0X0 hGY0 hZ,0 h_[0 h\0 h^0 h^0 h__0 h7a0 hb,0 hc0 he0 hk #########  #.....<.#  #.#######  #.......#  0 h3lG#######.#  #.# 0 hYl% #.# 0 h|l% .0 hlL.#  ...# 0 hlm ####.######  #. 0 hlF #.  0 h)m#r  #.r   rat (asleep) 0 hGm$ . 0 hcm  0 hm0 h\u/90.8 (19.00 hѴ,1.8 (200 h0 hV _A rat comes into view.0 hL   #.....<.#  #.  #.......#  .# 0 h.M #.#  #.#  #.#######.#  #.....@...#  ####.######  #. 0 hfMI#. #r #.0 hM= .0 h   #.....<.#  #.  #.......#  .# #.# 0 h<#.#  #.#######.#  #.....@...#  ####.######  #. #.0 hO # #. .0 h0 h0 h~0 hD _A rat is nearby!0 h0 h+P  You shoot an arrow. The arrow hits the rat!0 hU((((.0 hF.....0 hC6===3.0 (1.2)0 h0 h<G _You kill the rat!0 h30 hs0 h0 hu,0 h%,0 h5,0 hy0 hf0 h,0 h0 h0 h0 h0 hI0 h0 h  #.......#  #######.#  #.# # #.# #.#######.# #.........# ####.######  #...#l#   #..#@.# ---  #..###..#  #..# #..# #..# #..#0 hT #.##!# #..#0 hl   frilled lizard (asleep)  #  0 h-7.0 (4.00 hk.ll0 h#---0 h?$8.0 (50 h0 hma _A frilled lizard comes into view.1 hbe8(1 h1 h BlB   giant cockroachl   frilled lizardYou shoot an arrow. The arrow misses the frilled lizard.A giant cockroach comes into view.1 h@7===9.1 (1.11 h1 hF _The frilled lizard bites you but does no damage.1 hKX[  You shoot an arrow. The arrow hits the frilled lizard!1 h]E†1 h31 h{ .BYou kill the frilled lizard!1 hH1 h #.......#Selgeron the Shooter  #######.#Deep Elf  #.#Health: 16/16 ========================  ##.#Magic: 4/41 hR========================  #.#######.#AC: 4Str: 8  #.........#EV: 111 h:@Int: 13  1 hT####.######SH: 5Dex: 18 1 hmX #...#.#1 hXL:  2 Next: 100% Place: Dungeon:2 1 hb #..#@B#1 hNoise: ===------  Time: 800.3 (1.2)  #..###..#1 hQa) +0 shortbow  1 hf#..# #..#Fire: a) +0 shortbow 1 hC #..# #..# 1 h. #.#1 hFe#!#  #.1 h]y.#B   giant cockroach 1 hx2 # 1 ho  _A frilled lizard comes into view.1 h_You shoot an arrow. The arrow misses the frilled lizard.1 hA giant cockroach comes into view. _The frilled lizard bites you but does no damage.  1 hcYou shoot an arrow. The arrow hits the frilled lizard!  You kill the frilled lizard!1 h1 h _The giant cockroach bites you but does no damage.  You have reached level 3!1 h/  --more--2 h)  2 hYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 3 h>N20/205/5203 0% 3 h;CJgiant cockroach3 h8FR _You feel agile. x23 h$s (You shoot an arrow.3 h BThe arrow completely misses the giant cockroach.3 h(1.53 hô3 hȷG _The giant cockroach bites you but does no damage.3 h s (You shoot an arrow.3 hmb BThe arrow barely misses the giant cockroach.3 hb (2.73 hnh 3 hq ( _You block the giant cockroach's attack.  You shoot an arrow.3 h BThe arrow closely misses the giant cockroach.3 h} (3.93 hR 3 h  _The giant cockroach barely misses you. The giant cockroach misses you.You shoot an arrow. The arrow hits the giant cockroach!3 h3 h>†3 h'3 h=035.13 h/3 hi _You kill the giant cockroach!3 hf3 h3 hbH _No target in view!3 h3 hu3 h3 hH _No target in view!4 hh44 h44 h*:4 h<H _No target in view!4 h4 hl4 h4 hH _No target in view!4 h_"4 h#4 h)4 hy+H _No target in view!4 hH44 h4 hC _No target in view!4 h/4 hK04 h54 h@74 hَ44 hp4 h4 hE4 hmF4 hK4 hCN4 h@44 hh4 h4 h4 hL4 h4 hI4 hW4 h: _4 h _ Things that are here:  a giant cockroach corpse; a frilled lizard corpse4 h~4 h _4 h4 h4 h,4 h4 h$4 h,4 h4 hd4 h,4 h54 h4 h,4 h4 h94 h # #.#  #.#######.#  #.........#  ####.######  #...#.#.#  4 hx#..#.†#.##  #..###..#.#  #..# ##..##  4 h#..# ##.@# --- 4 h#.# ##!#  #. ..# 4 hZV ..## .!# 4 h2.K# 4 hK   kobold (asleep) ..4 h# 4 h### 4 hg 11.1 (6.0  A kobold comes into view. It is wielding a +0 club.4 hUG---2.1 (74 h"4 hd&U _Found an inky potion.4 h # #.# #.## #.... ####.###### #...#.#.# #..#.†#.## #..###..#.# #..# ##..## #..# ##.@#4 hX #.# ##!# #. ..# ..## 4 hMN.!# .K# ..#4 h{6 ###4 hM c # #.# #.## #.... ####.###### #...#.#.# #..#.†#.## #..###..#.# #..# ##..## #..# ##.@# #.# ##!# #. ..# ..## 4 hJN .!# .K# ..# ### 4 hT 4 hT 4 h!Z 4 hN\  4 hu\ A_A kobold is nearby!4 h\ 4 h  # #.# #.## #.... ####.###### 4 h l#...#.#.# #..#.†#.## #..###..#.# #..# ##..## 4 h 2#..# ##.@# 4 h #.# ##!# 4 h& #. ..# 4 hV O..## .!# .K#4 hp  4 h0 F..# ###4 h` 3 # #.# #.## #.... ####.###### #...#.#.# #..#.†#.## 4 h #..###..#.# #..# ##..## #..# ##.@# #.# ##!# #. ..#4 h  ..##4 h6 = .!#4 hU : .K# 4 hs ..# 4 h ### 4 h9! 4 h! 4 h( 4 h* ] _A kobold is nearby!4 h0 S  You shoot an arrow. The arrow hits the kobold.4 h,5 4((4 hg5 2(()#4 h* 4 h . !..g!g   hobgoblinYou kill the kobold!4 hy @ 25===4 h ]3.2 (1.1 _A hobgoblin comes into view.4 h 4 hj h _Your Dodging skill increases to level 3!5 hEV((((5 h5,5 hN@ !.gJ!J   endoplasmg   hobgoblinYou shoot an arrow. The arrow closely misses the hobgoblin.5 h@-4.4 (1.25 hI5 hV (( _An endoplasm comes into view.5 h,5 hAgJ.5 h3-5.5 (1.15 hz5 h _You shoot an arrow. The arrow barely misses the hobgoblin.You shoot an arrow. The arrow hits the hobgoblin!5 hF!5 hv5 h)~.J.5 hB086.65 hp5 h  _You kill the hobgoblin!You shoot an arrow. The arrow hits the endoplasm.5 hcw  The endoplasm is heavily wounded.5 h!7.75 h$5 h98 _You block the endoplasm's attack.  You shoot an arrow. The arrow hits the endoplasm.5 h4BF!5 h5 h21128.85 h5 hc _You kill the endoplasm!5 h5 hY5 h^ _No target in view!5 h5 h5 hH _No target in view!5 h4c 45 hi 5 hk H _No target in view!5 h 5 hu 5 hY 5 h H _No target in view!5 h2 5 h!3 5 h$9 5 h; H _No target in view!5 h 5 hS 5 h 5 h C _No target in view!5 h 5 hO 5 h' 5 h`* 5 h 45 hK 5 hį 5 hO 45 hU 5 h.X 5 hc 35 h0d 5 hEf 5 hh 5 hl : _5 hu G.######.......###.##### #...#.#.#..#.†#.##..###..#.#..# ##..###..# ##..# ##5 hv --- .. #..##.!#..)#...##### 5 h 8 hA ,8 hE ,8 hoG 8 hG 8 h?I 8 h{M <  You see here a +0 club.8 h~O 8 hO  _8 hQ 8 hR 8 hT ,8 h$V 8 h Y ,8 hZ 8 h] M _You now have 85 gold pieces (gained 10).8 h` 38 ha 8 hc 8 he ,8 h g 8 hj <  You see here a +0 club.8 hl 8 htm  _8 hhn 8 hp 8 h)s 8 hs 8 ht 8 hx 8 h?{ 8 ho{ 8 hN} 8 h4 8 h ,8 hʃ 8 hŅ 8 h߇ ,8 h& 8 h<   #.........#  ####.###### 8 h~  #...#.#.#  #..#.†#.##  #..###..#.# 8 h f ##..##†##..## 8 h 9 #..##...##..#8 h( W  #.##.....##.# 8 hK  #.@##...##..#---- 8 h# E ##..##)##..##  #.#..#.#..#.# ##.#....)#.## #.#.#...#.#.# #############8 h 050.7 (12.0)8 hx H---1.7 (138 h 8 h ` _h - a scroll labelled NOQUOG DUI8 h)q 8 hq 8 h u 8 hw H _No target in view!8 h 8 h 8 hw 8 hR 8 h 8 h P _8 h ,8 h 8 h| 8 h ,8 h 8 h 8 h ,8 h 8 h 8 h ,8 h 8 h 8 h5 ,8 h 8 h 8 h 8 h 8 h 8 h0 8 h= ,8 h. 8 hw 8 h ,8 h1 8 h 8 h 8 hE 8 h 8 h 8 h 8 hD 8 h* 8 h~ 8 h ,8 h 8 h 8 h_ 8 h 8 h 8 h 8 h ,8 h 8 hY 8 h ,8 h 8 h 8 h 8 h 8 hW 8 h 8 h ,8 h 8 h8 h+,8 h8 h8 h{,8 h8 hL8 h,8 h_8 hk 8 h 8 h 8 hs 8 h8 h,8 hq8 h8 h,8 hO8 h8 h8 h'8 h8 hx8 h,8 h8 h8 h,8 hs8 h8 h ,8 hg!8 hi#8 h$,8 h~$8 h &8 h',8 h'8 hn)8 h}*8 h*8 h+8 h,8 h-,8 h*.8 h/8 h0,8 h(18 h-38 h38 h38 h48 h8X8 h98 h:8 hP;8 hN<8 h=8 h9 h+C9 hE` _A hobgoblin is nearby!9 hv j #.#.#  #.#.#.#.#.#.#9 h .# ######### .# #...†..g. .# #@#.# #.#9 h N.# #.#.# ######.#.# #......#9 h9 3.# #.######.# #.9 h K.# #.......#.# .##9 h #.#.#  #.#.#.#.#.#.#.# ######### .# #...†..g. .# #@#.# #.#.# #.#.# ######.#.# #......#.# #.######.# #..# #.......# .9 h9 h9 h9 h  _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin!9 hf(((((†9 hi>,..†..9 hA549.0 (1.19 hF9 hIM _You kill the hobgoblin!9 h[9 h[9 hb9 heH _No target in view!9 h c 49 hDh 9 hkk H _No target in view!9 h 39 hx 9 hP 9 h 9 h $ _9 h n9 ha 9 h ,9 hW 9 h 9 hv ,9 h 9 h _  You see here a bat corpse.9 hg 9 hJ 5 _9 h 9 h+ ,9 h 9 h) 9 hf ,9 h 9 h e  You see here a hobgoblin corpse.9 hx 9 h  _9 h* 9 h 9 h ,9 h_ 9 h+ 9 hR B9 h 9 h ,9 h 9 h5 9 h B9 h 9 h ,9 hk 9 h! 9 h/# ,9 h# 9 h% 9 h& ,9 h/' 9 h) 9 hT* ,9 h* 9 h, 9 h- ,9 h$. 9 h5/ 9 h7 9 h; y .+. .#. .. 9 h=< r. .# .# #################.# 9 hm< †..†............@.#---##################9 h< 8  9 h< r   quokka (asleep) 9 hC 058.0 (19.0)9 hD H---9.0 (209 hM o _A quokka comes into view.: h1 .+.  .#.  .. r. .# .#########.# †..†............@.###########: hDW: h> .+.  .#.  .. : hݙ~r. .# .#########.# †..†............@.#: hI########## : h4 : h]: h: h_: hW: h] _A quokka is nearby!: hx< (((r  You shoot an arrow. The arrow hits the quokka.: h: hj.r..: h6<===60.1 (1.1): hB: h^ _The quokka is heavily wounded.: h!Y(((((: h,: ho....r: h -1.3 (1.2: h : hn _You shoot an arrow. The arrow closely misses the quokka.: hn9 .+.  .#.  .. .. .# .#########r# †..†............@.###########: hoW: h6 C .+.  .#.  .. .. .# .#########r# †..†............@.########### : h / : h : hI : h : hK ] _A quokka is nearby!: h$ m  You shoot an arrow.  The arrow hits the quokka but does no damage.: h m  The quokka is heavily wounded.: h -2.4 (1.1: hM : h S _The quokka barely misses you.: h a .+.  .#.  : h .. .. .# .#########r# †..†............@.###########: h8 $: h\ *: h r .+.  .#.  .. .. .# .#########r# †..†............@.###########  : hV 4: h : hq _The quokka is heavily wounded. _The quokka barely misses you. _A quokka is nearby!  You shoot an arrow.  The arrow hits the quokka but does no damage.: h/t  The quokka is heavily wounded.: h/!3.5: h5: h6T _The quokka closely misses you.; h?(; hu rYou shoot an arrow. The arrow barely misses the quokka.The quokka bites you but does no damage.; h(4.6; h; hS _The quokka barely misses you.; he2S  You shoot an arrow. The arrow hits the quokka!; h7M† ; hv; h4850; hb; hJ _You kill the quokka!; h~; hK; he; h'H _No target in view!; h ; h ; h ; hw ; h; ; h _; h b  You see here a quokka corpse.; h? m..#.# ..b..#.#....g..+.....#......#.. ; h i #.#  #@# ---#######†# ..†..............# ##################; h g   hobgoblin (asleep)b   bat (asleep); h! +7.6 (2; h! ; h" ; hn) 6 .  ; h) OA bat and a hobgoblin come into view.; h0* #---; hV* $8.6 (3; h+/ ; h1 0 _The bat moves out of view.; h}  ..#.# ....  .#.#....  g..+...  ..#..  ; hM~ .... #.. #.# #@##†#†..#####; h~ $; h~ !; h( ..#.# ....  .#.#....  g..+...  ..#..  .... #.. #.# #@##†#; h/†..#####  ; h; hm; h ; h<+ ((((g ; h+[_A hobgoblin is nearby!You shoot an arrow.; h,; h; h\.g...; h47===9.7 (1.1; h; hF _The arrow hits the hobgoblin but does no damage.< h ..#.# ....  .#.#....  ...+...  g.#..  .... #.. #.#< h` #@##†#†..#####< hiY ..#.# ....  .#.#....  ...+...  g.#..  .... #..< hYi #.# #@##†#†..##### < hZ$ < h`< h#a< hf< hupd ((((((< hpa( _A hobgoblin is nearby!< hP< h< h  You shoot an arrow. The arrow closely misses the hobgoblin.< h:< h.....gbb   bat< hQ.70.9 (1.2< h< h: _The bat hits you but does no damage.< h2  You shoot an arrow. The arrow misses the bat. The arrow hits the hobgoblin.< h8 .(< h@r  You kill the hobgoblin!< h@.b.< hZ6512.0 (1.1< h < hT _The bat completely misses you.< haZf(((((((< h< h< hJ.....b.< h(3.1< h< h _You shoot an arrow. The arrow misses the bat. The bat barely misses you.< h f(((((((< hm < h o < h`o < hav J....b..< h$w (4.2< h| < h _You shoot an arrow. The arrow barely misses the bat. The bat barely misses you.= h_f(((((((= h,,= hT ......b  You shoot an arrow. The arrow closely misses the bat.= h= hn,50= h,= hm ((((((( = hEX_The bat barely misses you.= h}  You shoot an arrow. The arrow closely misses the bat.= h߅l....b...= h-6.3 (1.1= hd= hu| _The bat hits you but does no damage.  You shoot an arrow. The arrow hits the bat!= h h.(( = h"Q...= h%537.5 (1.2= hV*= h-G _You kill the bat!= h;= h<= h@= hD^ _No target in view!= h E= hE= hH= hNM.....#r+ .........#.# ........#.#..........+.........#....................... #. ################† = hN..†..............##r   quokka (asleep)= hV(0.0= hl[5---8.5 (1= h\= h]`Y _A quokka comes into view.= h\$r ((((((r= h$EYou shoot an arrow.= h8R  The arrow hits the quokka but does no damage.= h.r.....= h'==== h99.7 (1.2= h= hI- _You hear a loud squeak.= h  You shoot an arrow. The arrow hits the quokka!.((((( = h3< v......= hl? 1780.9= hE = hG J _You kill the quokka!= hϛ = h# = hW = h H _No target in view!> h> h> h> h> hM.....~~~~ ......#.+ .......#.# ......#.#.........+........#> h#...............0.0....## #.# ##>.. > h################†# #> h( > h_5---1.9 (1> ha> h; _Found a stone staircase leading down.> h> h-:---> h> h+H _No target in view!> hn3> h_> h4> h!> h&P _> h+ ~~~≈≈≈ ~~~~ .....#.+ ......#.# .....#.#.......+......> h,#.............@.........#........> hp,......r#.#....## ########.####>.. #################†# ## †..†..............#r   rat (wandering) > h,;###################> h1n 2  A rat comes into view.> h2> h;s w.....r.w   ribbon wormr   ratThe rat squeaks loudly.> h<J====3.9 (2> hB> hE^ _A ribbon worm comes into view.> h¦P  You shoot an arrow. The arrow hits the rat.> hHF†> h-> h35Bw.> hh7j8===-5.0 (1.1> hB<> h=G _You kill the rat!> hDQ ....~~~≈≈≈ ......~~~~ ....  .......#.+ .....  .......#.# .....  .......#.#......  .........+......  .........#......  .w.....@........  ......†#........  .......#.#....##  ########.####>.. †# ## †..†.###> hm T ....~~~≈≈≈ ......~~~~ ....  .......#.+ .....  .......#.# .....  .......#.#......  > hym .........+......  .........#......  .w.....@........  ......†#........  > hm .......#.#....##  ########.####>.> hn )†# # †..†.### > hv > hvw 8-> h} > hh ((((( _A ribbon worm is nearby!You shoot an arrow. The arrow hits the ribbon worm.> h > ha U.w....> h -6.2 (1.2> h{ > hW c _The ribbon worm is heavily wounded.> hс X  You shoot an arrow. The arrow hits the ribbon worm!> h c.((((> h *.....> hO 1647.4> h > h` O _You kill the ribbon worm!? hJ? h ? ha? h:_No target in view!? hc? he? hIe? hf? hi? hl? hp ? hq_? hZr? h,v? hx? h2y? hz? h~ ? h~? h)_You open the door.? h4? h? hM? hЄ? h ? h ? h-There is an open door here.? h? h ? h_? hS? hC? h? hh? h? h̕? h? he? hX? hD? h? h? h? hߠ? h ? hq? hm? h7? h\? h)......~~~~~.....#? hA.......#.+......+? h`z.......#.#......# ? h.......#.#......# ? h.........'......# ? hL.........#......# ? hŰ................# ? h......†#........# ? h@{.......#.#...@### ? h ---? hhQ########.####>....g.. ###########†# ######### ............#? hn g   hobgoblin (asleep) ? h!? h.95.4 (8.0? hOG---6.4 (9? h|? h\ _A hobgoblin comes into view.? h3 ((((gYou shoot an arrow.  The arrow hits the hobgoblin but does no damage.? hc? hjK...g.? hk7===7.6 (1.2? hr? ht+ _The hobgoblin shouts!? hw   #.+......+  #.#......#  .#.#......#  ...'......#  ...#......# ? h ..........#  †#........#  #...@###  ? h####>...g... †# ######### ? h 8   #.+......+  #.#......#  .#.#......#  ...'......#  ...#......#  ..........#  †#........#  #...@###  ? hi 4####>...g... †# #########  ? h 4? h6% ? h.( ` _A hobgoblin is nearby!? h$    #.+......+  #.#......#  .#.#......#  ...'......#  ...#......#  ..........# ? h$ †#........#  #...@###  ####>...g... †# ######### ? h% <? h #   #.+......+  #.#......#  .#.#......#  ...'......#  ...#......#  ..........# ? h I †#........#  #...@###  ####>...g... †# #########  ? h 4? h ? h ((( _A hobgoblin is nearby!You shoot an arrow.? hR ? hX w..g.8.7 (1.1? hr^ ? h` F _The arrow hits the hobgoblin but does no damage.? h D(((? hZ,? hgAg..? htg!9.8? hIo? h"rq _You shoot an arrow. The arrow closely misses the hobgoblin.@ h@(@ h gYou shoot an arrow. The arrow barely misses the hobgoblin.1001.0 (1.@ h 2)@ hH@ h@ _The hobgoblin hits you but does no damage.@ h@(@ h gYou shoot an arrow. The arrow closely misses the hobgoblin.2.2@ h@ h@ _The hobgoblin hits you but does no damage.@ hD 8  You shoot an arrow.@ h6 }  The arrow hits the hobgoblin but does no damage.3.4@ hX< @ h> W _The hobgoblin closely misses you.@ h t (You shoot an arrow.@ hX gThe arrow completely misses the hobgoblin.@ hY]19--4.5 (1.1@ h&_@ ha- _The hobgoblin hits you.A hV  You shoot an arrow. The arrow hits the hobgoblin!A hD† A hiA hQl075.6A hpA hrM _You kill the hobgoblin!A hs3A hUA h]!A h!A h%XA h}'c20==A ha(A h+1 _HP restored.A hk-3A h.A hb1e  You see here a hobgoblin corpse.A h2A h<3 _A h3A hN5A h6A h(6A h6A h8A h9P==A h:A h:A h;A h;A h[<A hq=A h>A h>A hH?A h@A hA,A hBBA h DA hE,A h GA hHA hmJA hJA hKA hkMA h"O,A hOA hQA hRA hSA hSA hTA hV,A hwWA hjYA hLZ,A h[A h\A h^,A h^A h=`A h}aA haA hEbA hi....+ ....# ....# ....# ....# ....# ....# ..################  #>†.............@#  A hi--- ##########.#   #.#   #.#  #.# #.#  #.#  #.#    A hnx23.6 (18.0)---4.6 (19A h;qA hsT _i - a scroll of fearA hA hA hͅA hKH _No target in view!A hP3A hA hA h A h$ _A h nA hA h?A hgA hA hA ht,A hA h A h&%################# #>†..............# ################.# #.# #.# #. #8.6 (4.0)A h&)>A h*A h$++9.6 (5A h.A hP19 _Found an escape hatch in the floor.A hr 4A h A h] H _No target in view!A h A h^ A h A hx A h A hB# _A h$ A h& ,A h& A h' A h*) ,A h) A h* A h , ,A h, A h- A h. ,A h^/ A hB0 A hM1 ,A h1 A hy4 P  There is an escape hatch in the floor here.A h5 A hV6  _A h6 A h|9 XA h: A h; A h< A h< A h= A h> ,A hF? A hw@ A hZA A hA A hA A hB A hD ,A hD A hF A hG A hHG A hG A h I A h~I ,A hI A hJ A hK ,A hL A htM A hN ,A h O A h:P A hQ A hLQ A hQ A hR A hT BA hU A hV A hV A h W A hZ A he[ ,A h\ A h/^ A h _ A h4_ A ho_ A hA hA@  There is an open door here.A hfDA hD _A hgEA hGA hH,A hiIA h(KA hN,A hGOA hS  There is a faded altar of an unknown god here.B hK@B h@ _B hAB hCB hnEB hEB hFB hJ@  There is an open door here.B hLB hL _B hMB hOB hR,B hRB hUB hW,B hWB hSZB h[,B h\B h^B h`B h`B haB hdB hf,B hhB hjB hl,B hmB hoB h2r,B hsB huB hw,B hxxB h{7 _You open the door.B h~3B hB h@  There is an open door here.B hB h _B h B hB hA  You enter the shallow water.B h@Water B hrB hN _Moving in this stuff is going to be slow.B h<B h"B hB h0B hdB hҠB h ,B hbB h_B h̳m# ≈≈≈≈≈ #≈≈≈S#####. ..#~≈≈≈#...###.. ..≈≈≈≈#._.'.##.. !.≈≈≈≈#...#..###.##...~≈≈≈#####~...#.....#≈≈≈≈≈≈≈≈~≈#.##B h4d####..##≈≈~≈≈≈~≈~...#.......@~~~≈≈≈≈≈....#........~~~~~.....####...........#.'......'............#.#.....####.........#.#......#B hM............'......#S   ball python (constriction, asleep).............#......#....................# B hO...†#........#B hv_28.2 (18.6)9.2 (19B hB h_B hQB h B hB h':_A ball python comes into view.B hKB h@X  You shoot an arrow. The arrow hits the ball python.B hB≈((#._(B h~6(((B hc≈≈≈≈≈≈B hD9===30.2 (1.0)B h8_B hO _You kill the ball python!B hS]4B h]cB heH _No target in view!B h4 3B h B h B ho  # ≈≈≈≈≈......#≈≈≈≈######.._..#~≈≈≈#...### ......≈≈≈≈#._.'.## ...!.≈≈≈≈#...#..####.##...~≈≈≈#####~...# .....#≈~≈#.##B hK Q#..##≈≈~≈≈≈~≈~...##.~~~≈≈≈≈≈....#0+...~~~~~.....#..#.'......'#.#.#......#.#.#......##..'......##.#......##.......#  .†#.#B h &_B h 5---1.2 (1B h B h} 6 _Found a sacrificial altar of Ru.B h[&q_---B h-&_B h/H _No target in view!C h:3C h C h$C h'C h+P _C h.,C h/C ha2C h 5,C h;6C h8C h:,C h<C hD ...B..### #.... ....~~≈###...##$... .~~~~≈≈≈≈###....... ~~≈~≈≈≈≈≈≈.##.....##≈≈≈≈≈≈≈≈ ........#≈≈≈≈##### #.._..#~≈≈≈#...###  #......≈≈≈≈#._.'.##  #....@.≈≈≈≈#...#..### #.##...~≈≈≈#####~...#  #......#≈≈≈≈≈≈≈≈~≈#.## #####..##≈≈~≈≈≈~≈~... #........~~~≈≈≈≈≈....# +..........~~~~~.....#  #... hE%m........#.'......'  #....#.#......# #...#.#......# C hKE_5.2 (4C hJL+6.2 (5C hRUm _m - a fizzy ruby potionC h)C hC hCC hH _No target in view!C h3C hC hC hC h$ _C h,C h. ###+#######.# . .........B..## ...# #.........~~≈### ...##$.....~~~~≈≈≈≈##. #........~~≈~≈≈≈≈≈≈...##.....##≈≈≈≈≈≈≈≈g...#≈≈≈≈#####  #..@..#~≈≈≈#...###  #......≈≈≈≈#._.'.# #......≈≈≈≈#...#.C h] #.##...~≈≈≈#####~... #......#≈≈≈≈≈≈≈≈~≈#. #####..##≈≈~≈≈≈~≈~.. g   goblin (asleep) #........~~~≈≈≈≈≈... +..........~~~~~.... #..#.'.....C h 7.2 (1  A goblin comes into view. It is wielding a +0 club.C h.g_gC h4==8.2 (2C hC hx _The goblin shouts! _There is a sacrificial altar of Ru here.C hS ... ###+#######.#  .... .........B..##  ...# #........  ...##$.....  .. #........  ...##.....#  .g........#  #..@..#C hb  #......  #...... #.##...~ #......# #####..# #........~~ +........C hjs ... ###+#######.#  .... .........B..##  ...# #........  ...##$.....  .. #........  ...##.....#  .g........#  #..@..#  #......  #...... #.##...~ #......# #####..# C ht#........~~ +........C hvyC hyC hC h ((((( _A goblin is nearby!You shoot an arrow.C hC hd.g....=9.4 (1.2C h'_C hT!C _The arrow hits the goblin but does no damage.C h ((((_You shoot an arrow.C h[C hb\.g...40.5 (1.1C hiC hslC _The arrow hits the goblin but does no damage.D h#: ((( You shoot an arrow. The arrow hits the goblin.D hD h?.g..D ha-1.7 (1.2D huD h _The goblin is almost dead.You shoot an arrow. The arrow hits the goblin!D h)((D hY+..D h]6712.8 (1.1D hc'_D hvl _ _You kill the goblin!D hlD hrD h$uH _No target in view!D h &_D hnD hZ9_D hXH _No target in view!D hc4D hzjD hlH _No target in view!D h4D h^'_D hH _No target in view!D hR V_D hW D hdZ H _No target in view!D h 4D h D h. C _No target in view!D hE 4D hK D hM D h 4D h '_D h- D ht 8_D hu D h{ '_D h~ D h V_D h D h D h_ 4D he D hg D h 4D h~ D h D hs[ D h[ D h+b D h&d D h; 4D h& '_D h! D h 3D hD hID hD h: _D hD h,D h2D hSD hC",D h#D hn%D h',D h(D h,D h5,D h-D hw0I _You now have 91 gold pieces (gained 6).D hS33D h4D h)6D h8,D h9D hE;D hJ=,D h">D h*AD h DD hJ@D hKG#..###.....#####+#######.#.......@.........B..---D h9K###...###.........~~≈####....##......~~~~≈≈≈≈D h]K... #........~~≈~≈≈≈≈≈≈.....##.....##D hK"≈b.....).....#≈≈≈≈##### b   bat (wandering)D hK. ..###.._..#~≈≈≈#...### #......≈≈≈≈#._.'.#D hLF #≈≈≈≈#...#..D h%R.50.8 (8.0D haRG---1.8 (9D hWD h Z D h0ZH_A bat comes into view.E h>I E hIJ You shoot an arrow. The arrow hits the bat!E hO((((((?E hO%_.'.#E hPM E hr......_E h?3===2.9 (1.1E hE hdG _You kill the bat!E h׮4E hE h$H _No target in view!E h3E hE hE hE h: _E hE h..#.## #.#.##. ##.#E hI.... ... #..##.###.....#####+#######.#r..................B..## ####..@###.........~~≈#--- #....##......~~~~≈≈≈E h.....#........~~≈~≈≈≈≈.......##.....##≈≈E h4?.....).....#≈≈≈≈#####......###.._..#~≈≈≈#...# r   rat (asleep)E hX..... #......≈≈≈≈#._.'...... #......≈≈≈≈#...#E hwC #.##...~≈≈≈#####E h 530_E hS G---4.9 (2E hDE hV _A rat comes into view.E hTP  You shoot an arrow. The arrow hits the rat.E hY†((((((_.' E h/......E h?5===6.1 (1.2E hE hG _You kill the rat!E hX3E hEE hE hE h3,E h+E h#.. #.#.##..##.## .... ... #..##.# ###.....#####+#######.†..................B.. ####...###.........~~ #.<#....##......~~~~≈ #...@.#.~~≈~≈≈---70.....##≈≈≈....?.....).....#≈≈≈≈###.###.._..#~≈≈≈#........# #......≈≈≈≈#._..# #......≈≈≈≈#....# #.##...~≈≈≈### ##..# #......#≈≈≈≈≈≈ .# #####..##≈≈~≈≈E h|9---E h$8.1 (2E h%E h9 _Found a stone staircase leading up.E ha 3E hd E h E h .##..##.## .... ... #..##.####.....#####+####### †..................B ####...###..~ #.<#....##~~#+#+#.....#..≈.......@..##.....##≈≈≈0E hߍ 3?.....).....#≈≈≈≈##.....###.._..#~≈≈≈#..# #......≈≈≈≈#.# #......≈≈≈≈#..# #.##...~≈≈≈## ###E hF %.# #......#≈≈≈≈≈ ..#<.# #####..##≈≈~ #.# #........~~~E h E hf +9.1 (1E hʙ E hQ ; _Found an escape hatch in the ceiling.E h$ E h% E hR, E h. H _No target in view!E hM4E hTE hVH _No target in view!F h@r3F h tF h9xF h\{F h: _F hF h,F h}F h .... ... #..##.###.....#####+##### †.................. ####...###. #.<#....##~##+#+#.....#.F hi.~~≈ #..........##.....##≈≈ #.....).....# #.........###.._..#~≈≈≈F h #..# #......≈≈≈≈ +F hΌ..# #......≈≈≈≈ #..# #.##...~≈≈≈ ##### #F h..# #......#≈≈≈ ....# #F hE<.# #####..## ###.# #.........# #........~~ <.#.# +....F hW61.1 (22.1 (3F hRF hc _n - a scroll labelled ELARPH HU KUCF h&3F hPF hF h ,F hc,F hM,F hF h7 _You open the door.F h&3F hnF hoF h:,F hF hNF hF hF hF hj7 _You open the door.F h+3F hF hy@  There is an open door here.F hF hj _F h F hF h,F h0F hcF h,F hF hF h,,F hF hF h:,F hF hvF hVF hpF h4F h7 _You open the door.F h3F hDF hA@  There is an open door here.F hF hF _F h8F hmF h,F hF hF hl,F hF hF h,F h= F h~ F h ,F h F hKF h,F hMF hNF hc,F hF hF h,F hF h?F h,F hgF h F h,F haF hYou open the door. _There is an open door here. _You open the door. _There is an open door here.  F h5 _F hiF hXF hF hY,F hF h,F hF h F h:!,F h{!F h "F h",F h#F h#F hK$,F h$F h;%F h%,F h&F h8'F h',F h'F h(F h4),F hv)F h *F h*,F h*F h(,F hI-F h-F h-F hg/F h0,F h1F hW2F h_3,F h3F hc4F h4,F h75F hP6F h7F h7F h%8F h9F h:,F h8;F h<F h=,F h">F h?F h@,F hTAF hBF hCF hCF h;DF hEF hF,F hFF hGF h'H,F h[HF hIF hI,F hIF hjJF hJF hJF h;KF hKF hILF hlLF hLF hMF hM,F h-NF hNF h#O,F hfOF hOF htP,F hPF h>QF hQ,F h"RF hRF h3S,F hrSF hTF hT,F hTF h]UF hU,F hVF hVF hW,F h[WF hWF h`X,F hXF hYF hYF hYF hIZF hg[F h~]BF hp^F h_,F h^_F h1`F h`,F haF haF hob,F hbF hNcF hc,F hGdF hdF h`e,F heF hfF hfF hfF hfF hiF ho          #####  F hp ##########......   #.......@'h.h..$   ##.#######.....r   #.# .h...  F hGpf #.# ....  #.# ...  #.# .. hhh 3 jackals (asleep)  #.# . r   rat (asleep)  #.#  #.# #F h9y226.1 (64.0) _There is an open door here. _You open the door. _There is an open door here.  You open the door.F hy,7.1 (65F hmF h _3 jackals and a rat come into view. _Found 7 gold pieces.F h r #####  ##########......  #.......@'h.h..$  ##.#######.....r  #.# .h...  #.# .... F hT #.# ...  #.# ..  #.# .  #.# #.#F h] @ #####  ##########......  #.......@'h.h..$  ##.#######.....r  #.# .h...  #.# .... #.# ...F h^ . #.# ..  #.# .  #. #.#F he 4F hKj F hql d _There are monsters nearby!G hb( (h2 asleep)You shoot an arrow. The arrow hits the jackal.  The jackal barks!G h  The jackal is severely wounded.G h@G hG hG hhh..h..r..hhrG hP====8.2 (1.1)G hG ht' _The jackal barks!G hT  You shoot an arrow. The arrow barely misses the jackal.The arrow hits the jackal!G hE (. 2G ho  You kill the jackal!G hnb  The jackal barely misses you.G hZ hh..r.bb   bat (wandering)r   ratA bat comes into view.G hBe8===-9.3G h9G h#y _You block the jackal's attack.  You shoot an arrow. The arrow hits the jackal.G hG†   jackalG h56 BG h6 ,G h 7 G hE= ch.br...G h@ _82-30.5 (1.2G hF G hP . (( _You kill the jackal!You shoot an arrow. The arrow barely misses the jackal. The arrow hits the bat.G h G h l The bat is moderately wounded.G h hb.r.  You block the jackal's attack.G h0 (1.7G h G h _The jackal bites you but does no damage.  You shoot an arrow. The arrow hits the jackal!G hp †b   batr   rG h{ G h'} Y  You kill the jackal!G h} G h% @rb.G hq 4520G h G hҙ ((((((( _The bat barely misses you.G hJ G h G h  You shoot an arrow. The arrow misses the bat. The bat completely misses you.G hU' r..b....  The rat twitches its whiskers.G h' -3.9 (1.2G h, G h: s _You block the rat's attack.  You shoot an arrow. The arrow hits the rat.G h= E†G h3 ,G hU y b.. You kill the rat!G h- 075.1G h" G h ((((((( _The bat barely misses you.G hV  You shoot an arrow. The arrow misses the bat.G h6] j†.b...$G hD^ ,60G h&d G h m ((((((( _The bat hits you but does no damage.G h ,G h! z  You shoot an arrow. The arrow closely misses the bat.G hn †.....$b7.2 (1.1G hg G h _The bat closely misses you.You shoot an arrow. The arrow hits the bat!G hF }(.G h @†.G hG 098.3G h G h ] _You kill the bat!G h G h G h ^ _No target in view!G h G h G h¸ ^ _No target in view!G hL G hL G h H _No target in view!G h 4G h G h H _No target in view!G h_r4G hwG hyH _No target in view!G h4G hG h-@ _No target in view!H h!4H h&H h`)H hiH hԤH hH hH hH hH hOH hY H hH hH hGH htH hgH hlgH h"lH hnH hH hH hMH h{H hv@H h@H hEH hYHH h˿H hUH hH h3H h7H hv8H h=H h@H hH hH h7H hH h&H h&H h,H h/H hH hH hH hH hH       H hn######> #. #........@.....$.0.0 ##.#.#H h #.# ..# #.# ...H h`# #.# ....H hs# #.# .....#H h b #.# ......#H h*c #.# .......#H hHX #.# #H hfH hCH h5---9.3 (1H hH h. _Found a stone staircase leading down.  There is an open door here.  Things that are here:a rat corpse; a jackal corpseH h3H hH hH hH hf _H hH hH h'H h,H hH hhH h,H h|H hHH h,H h= ,H h ,H h H h ,H hA H h L _You now have 98 gold pieces (gained 7).H h 3H h H h H h ,H h H h R  There is a stone staircase leading down here.H hH H h  _H hD H h H h ,H h H h, 7 _You open the door.H h # p #######.#H h_# U #######>....... #########.......#######[ ........†........#..---50.3 (11.0) H h# #.#######.......#########.#.##.. #.# #.......# #.# .... #.# #.......# #.# #.. H h# F#.# #.......# #.####... #.# #.......# #.#†..... #.# #.......# #.#.####. #.# #.......# #.#.#.<#. H h$ [#.# ##'#'#....H h* H hg* ,1.3 (12H h/ H h?2 p _Found a leather armour. _There is an open door here.H h 3H h H h H h H h : _H h" H h ,H hW H hJ H h ,H h H h H hJ ,H h H h H h ,H h@ H h H h ,H h H h} H h* H h^ H h H h,! H hD# ,H h% H h. F  You see here a +0 leather armour.H h0 H hI1  _H hG2 H h4 H h5< R.#.#..## ##.. ..  #. .#  H h{< #######.###.###### #######>.......... H h< ......#######[#.####.. #.# H h< '†.......'.......#b# #.. #.# ......#########.#.##..##.#H h< #......# #.# .... ...H h#= ......# #.# #..##.# b   bat (asleep)......# #.####.....#####+H hH= ......# #.#†.............H hm= '......##.#.####...###...H h= !H hfF 260.3 (9.0)H hF /1.3 (10.0)H hN H hP V _A bat comes into view.I h=P  You shoot an arrow. The arrow hits the bat.I hC(†I hV'.I hKD91===2.4 (1.1)I hI hG _You kill the bat!I hW3I hXI h]I h?`,I hOe,I h*f,I hpgI hiI hdk,I hlI hmI h oI hAoI hmpI hhs,I h^tI hxM _You now have 104 gold pieces (gained 6).I hz3I h^{I h}I hI hnI hxI h؃I h,I h;I hI h,I hI hI h,I hI hהI h,I hI hI h,I hI hI h},I h!I hI hI hФI h]I h˨I hЪ,I hI hI hI hJI hI hWI hI hI hI hI h,I hߺI hмI h,I hI h{I h,I hI hI h{,I h0I hI h(I h[I hI h7 _You open the door.I hm3I hI h@  There is an open door here.I hI he _I hI hI hI hI hI hI h ,I htI hI hI hI huI hdI hm,I hI hI h,I hGI hqI h,I h"I h'I h,I hI hXI hs,I h I hI h,I hNI hI h,I hOI hI h,I hI hI hI hI hI hI hB,I hI hI hI hEI hI hI h,I h I h I h I h5 I h I h #..#.#.#.....#.# #..#.#.#.....#.#.# I h9#..#.#.#.#'###.#.# #..#.#.#.#.# #.#.# I h }...#.#.#.#.# #.#.# #.##.#.#.#.# #.#.# I h+.........#.# #.#.# I hH#....#...#.# #.#.# #.#...#.#@# ---I hj!302.4 (40.0) .I h.........'....>. I h####..##.###.#.###...... I h #.. #.# #.#.# ......##..##.### #.# .....I h" .... ... #.# ..... #..##.# #.# ##+#I h@###.....#####+#######.# I hBp#†..................B..## _You open the door.I h[ _Found a stone staircase leading down.I h I hA :---I h I h H _No target in view!I hW" I hn# I hD, BI h/ I hj4  I h&5 _I h6 I h1: I h}= I h"> I h? I hD  I hD  I h3E There is an open door here.I hH I hI  I hEJ _I h+L I hP I hS I h~T I h0V I hY I hW] I h] I h%` I hc I hf I h=g I h&i I hl I h'q I hq I hs I hcw I hz I hC{ I h} I h I hS I h I hX I h I hb 4.. I h 7.####### I h G.......# ########## I h; ^.....#.# #.........I h n..#.#.######......$.. I hו G.#'###.#.#.............. I h g.#.# #.#.#.............. I h n.#.# #.#.#..........# I h .#.# #.#.#......@[..#I h #.# #.#.#..........# I hї .#.# #.#.#..........# I h .#...#.#.#..........# I h .........'....>.....# I h h.###.#.###..........# I h; t.# #.#.# #..........I h *# I hٙ .### #.# #..........# I h \.. #.# #I hq "#I h? I h  I h #I h-  I hk 8# #I h Q#.# #.I h k#.#.######......$. I hI /#'###.#.#. I h Q#.# #.#.#.I h '. I h7 Q#.# #.#.#.I hp '# I h #.# #.#.#.......@..# I h #.# #.#.#..........# I h4 r#.# #.#.#....I hl (# I h '#...#.#.#I h !I h! .'I hX  I h ###.#.###I hɦ  I h& S# #.#.# #I hy  I h S### #.# #I hy  I h I hq I h 11.4 (9I hn .0)I h I h 2.4 (1I hh 0.0)I h I h  I hd  I h Things that are here:  I h ma +0 leather armour; the +0 pair of boots of Okawaru's Esteem {Will+++ MP-5 I h C_Int-3 Stlth+}I h I h I hy I h I h& I h*  I h7+ I h+ :_No target in view!I h2 I h-3 I h4 I h8 I hH; I h? : _I h? I hB I h7B I hC I hF I hH ,I hI I hK I h/M ,I h4N I htQ ,I h\R I hV N _You now have 115 gold pieces (gained 11).I h] _I h^ ,I h` I hRb I hvd I hd I hf I hh I hi ,I hj I h,l I h.n ,I hQo I hq I hs ,I hu I h nI hj ,I h I h I he ,I h I h I h ,I h̒ I h1 I h ,I hE I hI R  There is a stone staircase leading down here.I hn I h2  _I h I hM I hY ,I h I h I h ,I h3 I h I h ,I hQ I h I hA ,I hU I h @  There is an open door here.I h? I h  _I ho I hR I h3 ,I h I hZ I h ,I h I h I h ,I h I h I hw I h I ha I h I hS ,I h I h I h I h> I hU I hy I h I h I h I h I h I h I h I h I h ,I h{ I h, I h ,I h& I h I hC ,I h I h I hyI hI hI hI hb,I hlI h I h ,I h4 I haI h6,I hNI hI h < #########.##.#.#.#.# #.#.#. #................#.# #.#.#. ...#.....#....#...#.###.#.#.  #######.###.########.#...#.#.#. ###>...........................'. ....#######[#.####..##.###.#.###. I hR!....'.......#†#< #..##.# #.#.# #. ....#########.#.##..##.###.#.# #. ....# #.#$@..........#.# #.49.4 (37 ....# #.####..##.###.#.# ## ....# #.####.....#####+#### ....# #.#†.................# #.#.####...###....... ....# #.#.#.<#....##......~  ##'#'#.....#........~~I h!5  #..........##.....##≈≈  #....).....#≈≈≈ I h(C50.4 (38I h.I h09 _Found a stone staircase leading up.I h)4I hH1I h43H _No target in view!J h3J hJ h J hJ h: _J h]J hJ hªJ h`N _You now have 126 gold pieces (gained 11).J h#3J h˷J hJ h,J hBJ hJ h,J hJ hJ hB,J hDJ htJ hJ h1J hJ hJ h,J hJ h<J h,J hkJ h>J h,J hJ hNJ h,J hJ h6J h,J hJ hWJ h,J hJ h/J h,J h J hVJ h,J hJ hJ h+,J h/J hJ h,J hJ hJ ha,J hJ h,J hE,J hJ hJ hBJ h>J h,J h%J h J h ,J hJ h#J hEJ h,J hJ hJ hK,J hJ h!J h3#,J h#J hL%J h&,J hd'J h)J h*,J h$+J h,J h.,J h/J hc1J h.3,J h3J h4J h6,J hj6J h@J hVAJ hB,J hCJ hFJ h)G,J hGJ hIJ h!J,J hJJ hKJ hL,J h`MJ hNJ h`P,J hPJ hRJ hR,J hSJ hlUJ hV,J h|WJ hXJ hZZ,J h[J h\J hF^,J h^J h`J h^bBJ hcJ hdJ hdJ hieJ hfJ hgJ hhJ hfhJ hjJ hk,J hplJ hnJ hoJ hoJ hqpJ hMrJ hs,J htJ h vJ hkw,J hJ h>J h?J hAJ hJCJ hzCJ hBDJ hFJ hNH,J hIJ hNBJ h3OJ h_QJ h#S,J hUJ h!WJ hXJ hYJ hYJ h]F  You see here a +0 leather armour.J h_J h` _J h]aJ hbJ hd,J hdJ hAfJ hgJ hgJ hjJ h1lJ hm,J hoJ h'qJ hUs,J hltJ hTvJ hrx,J hxJ h{J hU|,J h}J h@  There is an open door here.J h5 _J hJ hzJ h,J hˇJ hyJ h,J hJ hގJ h,J hAJ h!J hڝ,J hJ hJ hT,J h2J hJ hJ hJ hKJ hdJ hٰ,J hڱJ h@  There is an open door here.J hJ h: _J hJ hJ h,J hJ hNJ h,J hJ hZJ h,J hJ hJ hJ hJ hoJ hpJ h,J hJ h8J h,J h~J h,F  You see here a +0 leather armour.J hJ h0 _J h9J h/J hJ hJ hJ h_J hJ hJ h J hc_  You see here a bat corpse.J hJ h _J h J h<J h| ,J h J hJ hpJ hJ hJ hvJ hd,J hJ h}J h,J hJ h J h6",J hs#J h&J h_',J h(J hT+J h6,,J h,J h5Z .......'.......#÷#<.#..##.# #.#.# .......#########.#.##..##.###.#.# .......# #.#............#.# .......# #.####..##.###.#.# .......# #.####.....#####+#...# #.#†................# #.#.####...###......# #.#.#.<#....##......# ##@#'#.....#......485.4 (135.0)...# #..........##........# #...........)..... J h6 ######## #.........###.._..# ###############.........# #..........'.........# #...... ###############.........# #.##... ######### #.........# #...... ........# #<.# #####..There is an open door here.J h<J hFj _Key pressed, stopping explore.J h~GJ hHMJ h/OH _No target in view!J h 3J hA J h#J h-J h$ _J h,J h,J hfJ hJ h!,J h"J h%J h',J h )J h+J h-,J h.J h1J h33,J hJ4J h6J hG8,J h<9J h=;J h<J h<J h=J h?J h;A,J h BJ hJCJ hYDJ hDJ hEJ hFJ hHG,J hGJ hIJ hJ,J hcKJ hN$ J hvN_You open the door.J hO3J h8PJ hR@  There is an open door here.J hTJ hT _J hUJ hVJ hW,J hXJ h bJ hc,J hcJ hVfJ hgJ hgJ hhJ h3kJ hl,J hzmJ hoJ hq,J hrJ htJ hu,J hvJ hJyJ hzJ hzJ h|J hPJ hJ hJ hJ hJ h,J h]J hJ hۈ,J hJ hJ hPJ hJ hsJ hJ h^,J hJ hՕJ h/,J hJ h1J h,J hJ h$@  There is an open door here.J hJ hT _J hmJ hJ hק,J hJ hIJ hJ h#J hZJ hJ h&J hsJ hAJ hJ h,J hJ h#J hm,J heJ hѺJ hBJ h@  There is an open door here.J hJ h- _J hBJ h6J h,J h_J hOJ h^,J hJ hLJ hJ h J hlJ h&J hL,J h,J hJ h,J hjJ h*J h,J hJ hJ h,J hJ hJ h4,J hJ hJ h,J huJ hBJ hy _g - 2 sedimented golden potions (gained 1)J hgJ hJ hJ h,J hJ h(J hgJ h J h$ J h\ J h J h|J h,J hJ hJ hr,J h J hVJ h%,J hJ h!J h"BJ h&J h9',J h'J h+J hG,,J h,J h0J h1BJ h%5J h5,J h6J hJ:J h;BJ h>J h?,J h@J h!DJ h%E,J hEJ h,L@  There is an open door here.J hMJ hN _J hNJ h:SJ hTJ hTJ hiUJ hYJ h4[,J h[J h_J hwa,J hcJ hfJ hyiBJ hn,J hgoJ hvpJ hsJ hvu,J hrvJ h{@  There is an open door here.J h}J h} _J h~J h*J hq,J hTJ hJ h,J hAJ hJ hJ hJ hޑJ h^J hJ h#J hdJ hJ hJ hDJ hJ hJ h5,J hJ hiJ h ,J hiJ hJ h,J hߴJ hJ h,J hۺJ hJ hֿ,J hIJ hJ h,J hJ hJ h,J hJ hJ hM,J h\J hJ h$#.#.##..##.###.#.# #..........# #.#............#.# #..........# #.####..##.###.#.# #####+###### #.####.....#####+#######.# #.#÷..................B..## #.#.####...###.........~~≈### #.#.#.<#....##......~~~~≈≈≈≈## #'#'#.....#........~~≈~≈≈≈≈≈≈ ........##....@##≈≈≈≈≈≈≈≈ J h3........).....#≈≈≈≈##### .....###.._..#~≈≈≈#...### .........# #......≈≈≈≈#._.'.## .........# #......≈≈≈≈#...#..###..# #.##...~≈≈≈#####~...# B   giant cockroach (asleep) J h9.........# #......#≈≈≈≈≈≈≈≈~≈#.## .......<.# #####..##≈≈~≈≈≈~≈~...#.###........~~~≈≈≈≈≈....#J h `572.4 (87.0)3.4 (88J hJ hJ hA (((((B  You shoot an arrow. The arrow hits the giant cockroach.J hD,J hD`.B....J hE;===4.5 (1.1)J hVLJ hNc _The giant cockroach is almost dead.J h]S      ####+#######.# ÷............## ..###......B..~~≈### <#....##......~~~~ #'#........~~≈~ .#....@# ........).....#J h^ .....###.._..# ....# #...... ...# #...... ..# #.##...~ .# #......#<.# #####..#..J hPS      ####+#######.# ÷............## ..###......B..~~≈### <#....##......~~~~ '#........~~≈~ .#....@# ........).....# .....###.._..# J hY3....# #.........# #........# #.##...~ .# #......#<.# #####..#..J h\J hJ hq J h, f _A giant cockroach is nearby!J h $      ####+#######.# ÷............## ..###......B..~~≈### <#....##......~~~~ #'#........~~≈~ .#....@# ........).....# .....###.._..# ....# #...... ...# #...... ..# #.##...~ .# #......#<.# #####..#..J h_       ####+#######.# ÷............## ..###......B..~~≈### <#....##......~~~~ '#........~~≈~ .#....@#J hs`  ........).....# .....###.._..# ....# #......_J h` N...# #........# #.##...~ J ha \.# #......#<.# #####..#..J hj 4J hr 9_J hA (((((( _A giant cockroach is nearby!You shoot an arrow.J hA J h ...B..5.7 (1.2J h '_J h5 c _The arrow closely misses the giant cockroach.J h!= /      ####+#######.# ÷............## ..###.........~~≈### <#....##.....B~~~~ #'#........~~≈~ .#....@#J h= ........).....# .....###.._..# ....# #......_.'.## ...# #...... ..# #.##...~J h= T .# #......#<.# #####..#..J h_      ####+#######.# ÷............## J h..###.........~~≈### <#....##.....B~~~~ '#........~~≈~ .#....@# ........).....#J h  .....###.._..# J hH....# #......J h...# #........# #.##...~ .# #......#J h<.# #####..#..J hD_J hTJ h4 _A giant cockroach is nearby!You shoot an arrow. The arrow hits the giant cockroach!J h!†((K hDP.._K hxG046.9K hNK hPS _You kill the giant cockroach!K hjK h kK h2r'_K htH _No target in view!K h5 V_K ho: '_K h< H _No target in view!K hǯ V_K h '_K hC H _No target in view!K h) V_K h0 '_K h3 H _No target in view!K hǦ V_K h K h H _No target in view!K hH D_K h:& 9_K h}( C _No target in view!K h 4K hz '_K h K h V_K h5 K h} K h &_K h K h 9_K hח K h K hJ K h{ K h K h9" 3K h" K h1 K h3 K h!7 : _K h7 K h9 ,K h ; K hA= K h(? ,K h? K hC j _ You see here a giant cockroach corpse.K hG  You enter the shallow water.Water K hH K hbN N _Moving in this stuff is going to be slow.K h|O 4K h+P K hU K hV K hV K h9W K hf ..##.# #.#.# #..........# ..##.###.#.# #..........# .........#.# #..........# ..##.###.#.# #####+###### .....#####+#######.# ...................## #...###.........~~≈### <#....##.....†~~~~≈≈≈≈## ..#........~~≈@≈≈≈≈≈≈# ---K hg /84.1 (7.##.....##≈≈≈≈≈≈≈≈≈≈# .).....#≈≈≈≈#####≈## ###.._..#~≈≈≈#...### # #......≈≈≈≈#._.'.### #......≈≈≈≈#...#..# #.##...~≈≈≈#####~...## #......#≈≈≈≈≈≈≈≈~≈#.##<.# #####..##≈≈~≈≈≈~≈~...#K h)h :---K hl 9_K h8o E _Done exploring.L h4L hL h.†~~..~~0.0.L heL hL h"E _Done exploring.L hi4L hjL hyL hL hL h*E _Done exploring.L hy4L h'_L h;H _No target in view!M h<~M hWhere to? (Tab - D:2, ? - help)  D - Dungeon M hy M h` 2[?25h[?0c..##.# #.#.# #..........#Selgeron the Shooter ..##.###.#.# #..........#Deep Elf M h_ .........#.# #..........#Health: 20/20 ======================== ..##.###.#.# #####+######Magic: 5/5======================== .....#####+#######.#AC: 4Str: 8 ...................##EV: 12Int: 13 ##...###.........~~≈###SH: 5Dex: 20 <#....##.....†~~~~≈≈≈≈##XL:  3 Next: 94% Place: Dungeon:2 ....#........~~≈@≈≈≈≈≈≈#Noise: ---------  Time: 1584.1 (0.0) M h 3....##.....##≈≈≈≈≈≈≈≈≈≈#a) +0 shortbow .....).....#≈≈≈≈#####≈##Fire: a) +0 shortbow ...###.._..#~≈≈≈#...###Water M h ...# #......≈≈≈≈#._.'.## ...# #......≈≈≈≈#...#..### M hF T...# #.##...~≈≈≈#####~...# ...# #......#≈≈≈≈≈≈≈≈~≈#.## .<.# #####..##≈≈~≈≈≈~≈~...# _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. M hx _Done exploring. _No target in view!  What level of the Dungeon? (default 2, ? - help) N hs [?25l[?1cN h53N hN hN hN hy\ _N hN hn!N hN h6N h0N hN hN h#,N hN h.#.###.#.#..# ##.#...#.#.#..# ..'....>.....# ##.###.#.###..........# ##.# #.#.# #..........# ##.###.#.# #..........# .......#.# #..........# N h:##.###.#.# #####+###### #####+#######@# .............## ###.........~~≈### .##.....†~~~~≈≈≈≈###........~~≈~≈≈≈≈≈≈#N hwf##.....##≈≈≈≈≈≈≈≈≈≈#N h).....#≈≈≈≈#####≈#####.._..#~≈≈≈#...#### #......≈≈≈≈#._.'.##N h8.#..........#'....>.............................'9.3 (5.2N hN hM======90.3 (6N h9_N h= _As you open the door, it creaks loudly!N h.J3N hJN hbg0.0..~~N hAcN hgN hnjE _Done exploring.O hZ O h eWhere to? (Tab - D:3, ? - help) O hӧ 6 D - Dungeon P hP hK[?25h[?0c...#.###.#.#..........#P hYSelgeron the Shooter ##.#...#.#.#..........#Deep Elf ...........'....>.....#Health: 20/20 ======================== ##.###.#.###..........#Magic: 5/5======================== P ha##.# #.#.# #..........#AC: 4Str: 8 P h##.###.#.# #..........#EV: 12Int: 13 .......#.# #..........#SH: 5Dex: 20 P h##.###.#.# #####'######XL:  3 Next: 94% Place: Dungeon:2 ...#####+#######@#Noise: ======---  Time: 1590.3 (0.0) .................##a) +0 shortbow ...###.........~~≈###Fire: a) +0 shortbow P h+....##.....†~~~~≈≈≈≈## ..#........~~≈~≈≈≈≈≈≈# P hO..##.....##≈≈≈≈≈≈≈≈≈≈# ...).....#≈≈≈≈#####≈## P hs.###.._..#~≈≈≈#...### .# #......≈≈≈≈#._.'.## P h_Done exploring. _No target in view! _What level of the Dungeon? (default 2, ? - help) _As you open the door, it creaks loudly! P h_Done exploring.  What level of the Dungeon? (default 3, ? - help) P hE [?25l[?1cP h[ 43P hj] P hPf P hg P h m E _P hbm _No target in view! _What level of the Dungeon? (default 2, ? - help) _As you open the door, it creaks loudly! P hm _Done exploring. _What level of the Dungeon? (default 3, ? - help)  There is an open door here.P h/p P hp  _P hq P hu P hv ,P hDx P h{z P h| ,P h.~ P h' P h ,P h P hM P h ,P h P hC Y  There is a stone staircase leading down here.P h P hi P hё $ _P h P h ;3P h BP hz   ##+##  ##...##  ##.....##  ##.......##  #.........#  +....@...>+------8.0 (7.7P h'  #.........# ##.......## ##.....## ##...## ##+## _You climb downwards.  Found a stone staircase leading down.P h =------P h* P h a _There is a stone staircase leading up here.Q h3Q hQ hQ hAQ h P _Q hQ hQ hQ hUQ h ,Q h!Q h"Q h+Q h,7 _You open the door.Q h.3Q h/Q h2@  There is an open door here.Q hd5Q h5 _Q h|7Q h;Q h>BQ h@Q hB,Q h6CQ hgDQ hIF,Q hFQ hI,Q h@JQ hMM _You now have 130 gold pieces (gained 4).Q hZOIQ hQQ hR,Q h=SQ hUQ hVQ h5WQ hWQ hSYQ hZ,Q h[Q h]Q h{^,Q hE_Q h`Q haQ h bQ hbQ h0dQ hf,Q h^gQ hhQ hj,Q hjQ hjm,Q hmQ hipN _You now have 142 gold pieces (gained 12).Q hq3Q h rQ hsQ hyu,Q huQ h.wQ hx,Q h+ ... #.........# Q hב1623.0 (25.0)Q h,4.0 (26Q hQ hu _A goblin comes into view. It is wielding a +0 dagger.Q hM #..#  Q hd ####  #..............#  ##..#.#  ##.## #.#  #.# #@#  #.# #.....g.#  ##'## #.##.##.#  ##...## # #.# # Q h  ##.....## #.# ....## ..# .....# ..# <...>+ ... Q h Q hʹ #..#  ### Q hS #..............#  ##..#.#  ##.## #.#  #.# #@#  #.# #.....g.# Q h ##'## #.##.##.#  ##...## # #.# #  ##.....## #.# ....## ..# Q h.....# ..# <...>+ ... Q h4Q hQ h] _A goblin is nearby!Q h& S  You shoot an arrow. The arrow hits the goblin!Q h ()Q him j.6===5.1 (1.1)Q h!n Q hKp J _You kill the goblin!R h3R hR hkR hR hfR h=,R h,R hR hR hz,R h}R h?>  You see here a +0 dagger.R h R h  _R hGnR h>  You see here a +0 dagger.R hR h$ _R h1R hR h<,R h!R hR h,R h R h!R h$,R h%R h&R h(,R hp)R h^+R h,,R h-R hH0R hW1,R h2R h3R h 5,R h96R h7R h8R h?8R h8R h9R hz;,R ht<R h >R h?,R h@R hCR h*F,R hyFR h3IR hqJ,R h"KR hKR h?M,R hMR hPR hQ,R hRR h TR hU,R h#VR hXR h-Z,R hZR h0\R h],R h/^R h_R h`,R hTaR hbR hYd,R heR hfR hgBR hhR hi,R hxiR hjR hk,R hkR hblR hm,R hCmR hmR hn,R hnR hhoR hp,R hcpR hpR hvq,R hqR htsR ht,R hJuR huR hw,R hUwR hxR hyR hKyR hsyR hzR h{,R h;R hR h BR h+R hBR hhR h,R hbR hR h,R h͉R hR h,R h0R hŋR hB,R hR hR h|,R hR hFR h,R hR hrR hR h!R hސ,R h\,R hR hR h,R hݒR hsR hQ,R hR h9R h,R hR hR hn,R h R hR hR hR h'R hCR hk,R hٝR h%R hw,R hR h8R h,R hZR hR hzBR h$R h,R hȦR hbR h,R hMR hШR hj,R hR hZR h̪,R h!R hR ht,R hR h1R hĭ,R hR hR hկ,R hR hR h,R hbR hȳR h2,R hR hR hy,R hHR hѸR h,R h'R h6R h,R h(R hTR h,R hR hDR h,R hR hR h,R hR hR h,R hR hR h,R hR hR h,R hR hfR h,R hdR hQR h,R hOR h R h,R hR hR h ,R hR hR h,R hyR hJR h,R hYR hR h,R hR hR h,R h,R hR h,R hR hR h,R hR hR h,R hR hR h,R hUR hR h,R h*R hR h,R hR hR hq,R h1R hZR h,R hR hUR h,R hR hR h R hR hz,R hR hFR hU,R hR hR hb #..#  #..#  ### #####..#### # ... ..........# R hG.# ..# ......##.# #. #.# ##...#.# #r #.# #....... R h|D#.###.## ##...### #.@....# ##.## ---R h .######..# #.#  .........# #.#  R hw########.# ##'## R hY#.# ##...## ###.# ##.....## r   rat (wandering) R h/##.#.# ##.......# ####....###......... R h..........+....<...>R h.1722.1 (97.0)R hM"L.rR h"H---3.1 (98R h"'R h*V _A rat comes into view.R hGt rYou shoot an arrow.R h rThe arrow hits the rat but does no damage.===4.1 (1.0)R hR h0; _The rat bites you but does no damage.R hg^c #..#  #..#  ###  # ... R h^ .# ..#  #. #.#  #. #.#  #r###.##  #.@....# ##.##  .######..# #.#  ..# #.#  .# ##'## R h__ #.#   ###.#  ##.#.#  . .<...>R h #..#  #..#  ###  # ...  .# ..#  #. #.#  R hK#. #.#  #r###.##  #.@....# ##.##  .######..# #.#  ..# #.#  .#  #.#  ###.#  ##.#.#  . .<...>R hR hR hR h  _A rat is nearby!You shoot an arrow. The arrow hits the rat.R h>w.R h8.R h>585.3 (1.2R hR hG _You kill the rat!R h'% 3R h% R hH' R h+ R h, R h- R h/ ,R hs/ R h0 R h82 ,R h2 R h3 R h4 ,R hj5 R h6 R h7 R h8 R h}8 R h9 R h: ,R hi; R h< R h= ,R hc> R h @ R h@ R h-A R hA R hC R hC ,R hhD R hE R hF ,R hCG R hH R htI ,R h(J R hK R hL ,R h,M R hN R hO ,R hP R hR R h0S ,R hS R hT R hU ,R h`V R hmW R hyX ,R h4Y R hvZ R ha[ ,R h[ R h=] R hg^ ,R h_ R h` R hVa R ha R hb R h3c R hd ,R hze R hqg R hh ,R h%i R hj R hsl ,R hl R hn R ho ,R hAp R hq R hr R hs R hs R hz R h^| R hF} ,R h} R h R h ,R hL R h R h ,R hd R hR R h) ,R h R h R h{ ,R hu R h R h ,R hΓ R h1 R h R h R h R h R h^ R h R hU R h R h R h R h R h R h| ,R hD R h #+# #.## #.##.##.###### R h: #.#....... ....... ...##.####@###.# ---#......... ######.#### R hp #.###############........R h #........########## #.#####..#  ##.## #.# #..# R hϭ |##.#.####.#####..####R h 062.3 (37.0)R h' H---3.3 (38R h R h7 a _o - a scroll labelled DUOCWU CUQER h R hY R h R hw H _No target in view!R h@ R h R h" R h H _No target in view!R hG3R hQHR hJR hmLR hL$ _R hP,R h.QR hR,R heTR h!V,R h WR hXR hGZ,R hZR hR\R h]R h]R h.^R h_R h`R h`R haR hbR h^c,R hcR hWeR hjf,R hfR h/hR hDiR hxiR hiR hkR hk,R hlR h>nR hZo,R hoR hqR hrR hrR h#sR h/tR ht,R hEuR hivR hwR hxR hPxR hAzR hO{,R h|R hr}R h~,R hMR hR h,R hR hrR hԅR h"R hR h.R h},R hNR hR h,R hR hzR h̐,R h.R h,R hn,R hR hR hP,R hR hR hR hIR hR hҝR hΞ,R hR hXR h4R h,R hR h5R h,R hR hyR hݧ,R h9R hLR h,R hUR h:R h,R hnR h,R h,R h;R h\R h=,R hR hyR h9,R hR hճR hBR h$R hR h·R hR hcR hR húR hR hQR h ### .....#########.......@.....#800.3 (37......######.#..... #.#>##. #.# # #.# #.# #.# #.#### #....#R hlR h,1.3 (38R hR h; _Found a stone staircase leading down.S hUS hS h5S hw!H _No target in view!S h,3S hS hS hS hP _S hמ.##### #.....## #.....#2.3 (1.0) #......######.#..## #.###>##.. #.## #.. #.##.. #.#..( #.##... #.#### #....#S hbS h+3.3 (2S h.S h% _Found 2 stones.S h1S hB2S hc:S h<H _No target in view!S h<S hS h0S h,H _No target in view!S hS h0S hS hS hnS hP _S hn,S hpS hLS hR,S hS hS h,S hwS hS hO,S h.S h6S hu,S hS hS h,S hS hjR  There is a stone staircase leading down here.S h5 _S hS hSS hĹ,S hS hS hȻ,S h&S hS h2,S hS h@S h,S hS hMS h,S hS h8S h,S hAS hS h,S hS hS hJ,S hS hS hFS hS hS hJS hR,S hS hS h^,S hS hbS h,S hS h,S hVS hN _You now have 155 gold pieces (gained 13).S h%3S hS h9,S hS h1N _You now have 169 gold pieces (gained 14).S h3S h#S h?S h,S heS hTS h,S hS hS hp,S hS heS ha,S hiS hS hZ,S hS h7S h,S hS hS h,S h~S hWS h5,S hS hVS h6,S hS h S hO BS h S h ,S hQ S h\ S h^ ,S h S h S h ,S hB S h S h ,S h1 S hS S hk ,S h S h S h ,S hk S h S h S h S h/ S h S h S h S hD S hf S h ,S hL S h S h ,S h} S h%! S hY" ,S h" S h# S h$ S h$ S hs% S h& S h2( ,S h( S hu* S hH, ,S h.- S h/ S hK0 ,S h0 S h2 S ht3 ,S h-4 S h5 S h07 ,S h8 S hy9 S h: S h: S h; S h= S hF? ,S h@ S h|B S hJ : #........##.#......######.# #.##.###.##.......## #.#S hK #.##.# #.####>##..# #.##.##.###.# #.##..# #.##.##.....####.##..# #.##...........#....(# #.#######..###.###...# #.##.....# #.# ... #...S hOK #.##.## #@# ##.#56.3 (53.0)# .. #.....?.. ####...... .....<... +.......#.. .......... ####...S hK U#.## #####...... ##.. #..... #..  #...# #..  #+## #.. #.# #.#S hK E S hyR S hS ,7.3 (54S hY S hn\ 9 _Found a stone staircase leading up.S h,g S hg S hm S ho H _No target in view!S h~ 3S h S h S h0 S h : _S h S h} ,S h S h S hK ,S h S hD S h ,S h S h! S hE$ ,S h% S h' S h) ,S hI+ S h2 P#.##.###.##.......## #.# #.##.# #.####>##..# #.# #.##.###.# #.##..# #.# #.##.....####.##..# #.# #...........#....(# #.# S hc3 5######..###.###...## #.#### .....# #.##.....## #....# #.##.## #.#.......## ##.#.# # .. #.....@....####....# ...........<.....+.......### S h3 .#................####......# #.##.######.## ##.....## ##.....## #.....#S h3 W##...## #.....###+## #.....##.# #.#####S h3 {# #.# #.#S h: 263.3 (6.0)S ho: +4.3 (7S h> S hD@ S _p - a scroll of fogS h S h S h S h޺ H _No target in view!T hI T hG T h T h H _No target in view!U hIU h? U h U h: $ _U hPU hP  There is a stone staircase leading up here.U hU ha _U hU hWU h,U hU hU h,U hU h U h",U h#U hE%U h$',U h(U hE+U h],,U h-U h&/U h@0,U h0U h&3,U h}3U h3U hE5U h6,U h6U h8U hC9U hu9U h9U h<U h=,U h>U h?U h AU hMAU hAU hCU h#D,U hDU hGU hH,U hIU hJU h'L,U hLU hNU hO,U hOU hPU h*R,U hRU hTU hJU,U hUU h%XU hsX,U hYU hKZU h<\BU h^U h3_,U h_U haU hbU hbU h\cU hdU hf,U hfU hhU hi,U hjU hlU htU h\uU hwU h y,U hyU h6{U h|,U h|U h|~U h,U h3U hU h&U hU h|U h!U h,U hjU hU h  #.##.. ...... #..... #....) ###### #...# #... ##...# #.## ####....########.#. +.................. #.........#####.#. #@........# #.##97.3 (33.0) #.##...#### #.## U h...##...# # ~~...##...# # ....~..###.## #~~..~..# #.# #....~~...# #.#⌠....... #.# U h˚U he,8.3 (34U hU h͢) _Found a great mace.U hU hU h U hWH _No target in view!U h  _U hC U h ,U h+ U h U h ,U hj U h j  #.## #.## ... #.##.#+ ...... #.... #....) ###.... #...# #...... ##...# #.#U h! B....(.####....########.#......'@................902.3 (4.0)#####.##.........#####.# #.........# #.# #.##...#### #.# ...##...# #.# ~~...##...# #.# ....~..###.###.# ~~..~..# #.##....~~...# #.# _You open the door.U hQ E _Found 6 stones.U h( 4U h ^ _No target in view!V h<IV h, _  There is an open door here.V hY-5 _V h-V h}1V hJ2V h2V h3V h6;  You see here 6 stones.V h:K _V h =V h>,V h?V hYCV hVD,V hEV hJBV h _You open the door.  There is an open door here. _V h # # # ###  # ##.########  ##......J.o.o ## #....@##....##....##.......######.####.# ... ##'## ...... # oo 2 orcs (asleep)##...## #....) # J   endoplasm (asleep)##.....## #...##.......## ##...#V h\15.3 (13.0)6.3 (14V hV h<g _An endoplasm and 2 orcs come into view.V hpV  You shoot an arrow. The arrow hits the endoplasm!V h'a((.V hUz\  You kill the endoplasm!V hՊ...o.o.oo1 wandering)V hSelgeron the Shooter# Deep Elf# Health: 20/20 ========================# Magic: 5/5========================# AC: 4Str: 8#### EV: 12Int: 13##.########## SH: 5Dex: 20##.......o.o.# XL:  3 Next: 101% Place: Dungeon:3## #....@## Noise: ===------  Time: 1917.5 (1.2)....##....## a) +0 shortbow#.......## Fire: a) +0 shortbow#####.#####.#...V hn ###'##...... # oo 2 orcs (1 wandering)##...## #....) ###.....## #...##.......## ##...# _You see here 6 stones. _You open the door. _There is an open door here. _An endoplasm and 2 orcs come into view.You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!V h| _The orc shouts!  You have reached level 4!V h/  --more--W hBL5/256/644 1% W hNf _You feel clever.W hU (((o  You shoot an arrow.  The orc shouts!  The arrow hits the orc.W hX/ W h$0 W h@7 ..o.o.W h(8 (8.7W h? W hB ^ _The orc is moderately wounded.X h ((You shoot an arrow. The arrow hits the orc.X hiyX hrzX h~.o.o.X h,90X h;X h _The orc is heavily wounded.You shoot an arrow. The arrow hits the orc!X h٫()   orcX h.X h6].)o.X h':6420.8 (1.1X h@X hL (( _You kill the orc!You shoot an arrow.X hTX hJR.o.X h(1.9X hX ho ( _The arrow hits the orc but does no damage.  You shoot an arrow. The arrow hits the orc.X h;iX hs o)The orc is heavily wounded.X ht(3.0X hzX h _The orc barely misses you.You shoot an arrow.  The arrow hits the orc but does no damage.X hNj  The orc is heavily wounded.X h\]18-------4.1X huX h" ( _The orc hits you with a +0 flail!X h oYou shoot an arrow. The arrow barely misses the orc.X hk9=------5.3 (1.2X hEX h_ ( _The orc hits you but does no damage.X hLK do6.4 (1.1X hR X h^ _You shoot an arrow. The arrow barely misses the orc. The orc misses you.You shoot an arrow. The arrow hits the orc.X h\e C)X hd X h8 077.5X h X h { _You kill the orc!X h[ X hm | _No target in view!X h X h:' ^ _No target in view!X h( X h/ X h#2 H _No target in view!X hr X hs X h~ X h+ H _No target in view!X h X h X hn X hA H _No target in view!X hb 4X hxj X hl @ _No target in view!X h> 4X h! X h# X h 4X h X h/ X h 4X hQ X ha X h݋ 4X hB X h X hAX hX h X h X hn}4X hX h؅X h4X hX hRY h<Y h=Y hBY hSEY hY h^Y h Y hY hS3Y h_Y h4Y h$ _Y h)20==Y hY h,Y hY h,Y hY h ,Y h2Y h<Y hh1==Y hY h,Y hrY h,Y hY h,Y hZY h92Y hE==Y h$Y hx,Y hY h>,Y hrY h,Y hY hO=Y h4Y h[a3=Y hY hU,Y huY h,Y hY hc ,Y hE Y h~4==Y hY h,Y htY h8,Y hY h,Y hY hY hya5==Y hY h"1 _HP restored.Y h%3Y h&Y h(Y h*,Y h ,Y h5  Things that are here:  a +0 flail; a +0 scale mail; an orc corpseY h/9Y h9 _Y hK;Y hA  Things that are here:  a +0 mace; a +0 ring mail; an orc corpseY hDEY hE@= _Y hFY hHY huK,Y hLY hNY hQ,Y h^RY hTY h|W,Y hXY h[Y h!h$########.......#..###.. #.## ##.####.# #.##.############## #.## ##.##....))....@....# #..###..--- Y hh## #.....#######......# #....... ....##....# ......# #.##.###.......# .##...# #.##.######.### .# ..# #.##.###.# ......# #.##.... o   orc (wandering)##'## .o.... # #.......##...## #....) ######..##.....## #...# #.....Y hm057.5 (30.0)Y hto.---8.5 (31Y h|Y h,x _An orc comes into view. It is wielding a +0 short sword.Y hש #.##  ####.#  ##.############## #.##  ##....))....@....#  #.....#######......#  ......#   .##...#    .# ..#  #.# .o....#  ##'## ...... #   #....)   #...# Y hA #.##  ####.#  ##.############## #.##  ##....))....@....#  #.....#######......#  ......#   .##...#    .# ..#  #.# .o....#  ##'## ...... #   #....)   #...# Y hzIY h JY h~SY h8T[ _An orc is nearby!Y h! #.##  ####.#  ##.############## #.##  ##....))....@....#  #.....#######......#  ......#   .##...#    .# ..#  #.# .o....#  ##'## ...... #   #....)  Y h, #...# Y hWp  #.##  ####.#  ##.############## #.##  ##....))....@....#  #.....#######......#  ......#   .##...#    .# ..#  #.# .o....#  ##'## ...... #   #....)   #...# Y hx 4Y h~ Y h [ _An orc is nearby!Y h$ k(((((((Y hpn z  You shoot an arrow. The arrow closely misses the orc.Y hJw ...o.o..Y hx ;===9.6 (1.1)Y h# Y hZ % _The orc shouts!Z hOP  You shoot an arrow. The arrow hits the orc!Z h"U((()Z he5...Z ht71060.8 (1.2Z hQZ hG _You kill the orc!Z h4Z h8 Z hH _No target in view!Z hw4Z hZ hqH _No target in view!Z hZ hZ h Z hH _No target in view!Z h"Z hڕZ h؛Z hH _No target in view!Z h|Z h$Z h3Z hH _No target in view!Z hi4Z h_qZ h0 v #..###..# ###.## ##.###.####.# #....##.############## #.## ##.### ##....)).........### #..###..### #.....#######......# #........ ##....# #.........# #.##.###.# ......# #.##.##...# #.##.# #.### ###.### # #)##@..# #.##.###.# ---Z h1 /6.8 (6.0  #.# #......# #.##.....###  ##'## #.>.......# #........... ##...## ####....).# ######..###. #.....## #...#### #.....# #. .......## ##...# #.##.## # ......(.####....########.#...### ........'...................... .######.##.........#####.#..Z hr8 Z h8 G---7.8 (7Z h> Z hA 8 _Found a stone staircase leading down.Z h 3Z h Z h Z h Z h ,Z hV Z h ,Z h Z h Z hI ,Z hI Z h Z h ,Z h Z h Z hM ,Z h Z h; R  There is a stone staircase leading down here.Z h Z hG  _Z h Z hG Z h ,Z h  Z hw R  There is a stone staircase leading down here.Z h Z hC  _Z h Z h Z h, ,Z h, Z h Z hE" ,Z h# Z h' Z ht) ,Z he+ Z ha. Z h22 ,Z h4 Z h7 Z hm? ,Z h@ Z hAC Z h-E ,Z hF Z hI Z hM ,Z hN Z hP Z h[ 3##'## #.>.......# #.....##...## ####....).# ###### ##.....## #...#### #... #.......## ##...# #.##  #.......(.####....########. Z h\  +.........'...........  #..######.##.........#####.  ### ####.........# #. #@##...#### #.## ..~~....##...# #.#  Z hc\ 9...~~...##...# #.#  ~....~..###.## #.#Z h\  w~~..~..# #.# #.. Z h\ ...~~...# #.#w   dart slug (asleep) Z h\ c~⌠....... #.#Z h] n ⌠~~...... #.# Z hH] .#.#Z h[c 082.8 (15.0)Z hk uw.wZ hYl ,3.8 (16Z has Z h'v \ _A dart slug comes into view.Z h ##'## #.>.......#   ####....).#   #...####   ##...#  (.####....##  .........  #........  ### ####.........#  #@#  ..~~....##...# #.#  ...~~...##...# #.#  ~w...~..###.## #.#  .~~..~..# #.# #.. Z h ...~~...# #.#  ~⌠....... #.#  ⌠~~...... #.#  #.# [ he ##'## #.>.......#   ####....).#   #...####   ##...#  (.####....##  .........  #........  ### ####.........#  #@#  ..~~....##...# #.#  ...~~...##...# #.#  ~w...~..###.##  .~~..~..# #.#  ...~~...# #.#  ~⌠.......  ⌠~~......  #.#[ h 4[ hu[ hJ` _A dart slug is nearby![ h ((((( You shoot an arrow. The arrow hits the dart slug![ hL [ h]..w~~..[ h;===5.0 (1.2)[ hW[ hx ] _The dart slug is almost dead.[ h% y ##'## #.>.......#   ####....).#   #...####   ##...#  (.####....##  .........  #........  ### ####.........#  #@#  ..~~....##...# #.#  ..w~~...##...# #.#  ~....~..###.## #.#  .~~..~..# #.# #..  ...~~...# #.#  ~⌠....... #.#  ⌠~~...... #.#  #.# [ h e ##'## #.>.......#   ####....).#   #...####   ##...#  (.####....##  .........  #........  ### ####.........#  #@#  ..~~....##...# #.#  ..w~~...##...# #.#  ~....~..###.##  .~~..~..# #.#  ...~~...# #.#  ~⌠.......  ⌠~~......  #.#[ h: 4[ ha [ h (((( _A dart slug is nearby!You shoot an arrow.  The arrow hits the dart slug but does no damage.[ h` ~...~60[ hh [ hzk ] _The dart slug is almost dead.\ h)V  You shoot an arrow. The arrow hits the dart slug!\ h/(((†(\ h...~47.2 (1.2\ h^\ hM _You kill the dart slug!\ h.3\ h\ h\ h\ h\ h,\ h...## ####....).# #####..## #...#### #.. ..## ##...# #.#(.####....########. +...'................ #..######.##.........#####.# ### ~~~ ####.........# #.# ~~~~~###.##...#### #....~~..@.##...# #.---.†~~...##...# #.#\ h~~....~..###.## #.#..~~..~..# #. #.....~~...# #.#~~⌠....... #.#J   endoplasm (asleep).⌠~~...... #.#J...~....#.#.# ..#\ h,80\ hG---9.2 (2\ h\ h ] _An endoplasm comes into view.\ hHg (((((J  (You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.\ h^\ hy....⌠J.\ hL8===90.3 (1.1\ h\ hB] _The endoplasm is almost dead.\ hv  ).#   #...####   ##...#  (.####....# ....... #..##..... ### ~~~ ####...  ~~~~~###.# \ h| ...~~..@.##...#  ...†~~...##...#  ~~....~..###.##  ..~~..~..# #.#  ....~~...# #.#  ~~⌠....... #.#  .J~~...... #.#  ....~....#.#.#  ..# \ hYs  ).#   #...####   ##...#  (.####....# ....... #..##..... ### ~~~ ####...  ~~~~~###.#  ...~~..@.##...#  ...†~~...##...#  \ hht~~....~..###.##  ..~~..~..# #.#  ....~~...#  ~~⌠....... #.#  .J~~......  ....~....#. ..#\ h~4\ h\ h _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm!\ h!(((((⌠\ hi) i....⌠\ h- 061.4\ h4 \ h-6 M _You kill the endoplasm!\ h 3\ h \ hy \ h ,\ hu ,\ hg ,\ h, \ h \ h A  You enter the shallow water.\ h @Water \ h \ h% N _Moving in this stuff is going to be slow.\ hu <\ hS \ h \ h M..## #...#### #. ..## ##...# #(.####....########. +...'................ #..######.##.........#####\ h + ####~~~~####.........# #. #~~~~~~###.##...#### #.......~~....##...# #.......†~~@..##...# #.---...~~....~..###.## #...~..~~..~..# #. #.\ h ..~....~~...# #.#...~~⌠....... #.#....⌠~~.......#.#K   kobold (asleep)~~....~....#.#.#~~..~K.......# #\ h ##\ hb 6.0 (4.6  A kobold comes into view. It is wielding a +0 whip.\ h' KK.==-7.0 (5\ h \ h6 ( _The kobold shouts!\ h g(((((((\ h+E \ hOM }~~..K..\ hN 5=8.1 (1.1\ hT \ hV n _You shoot an arrow. The arrow closely misses the kobold.\ h K     ##...#  (.####.... ..... #..######.##.... ####~~~~####...  #~~~~~~###.#  ......~~....##...#  ......†~~@..##...#  \ h E...~~....~..###.##  ..~..~~..~..# #.#  ..~....~~...# #.#  ...~~⌠....... #.#  ....⌠~~.K.....#.#  ~~....~....#.#.#  .~~..~........#  ### \ hm     ##...#  (.####.... ..... #..######.##.... ####~~~~####...  #~~~~~~###.#  ......~~....##...#  ......†~~@..##...# \ hnh ...~~....~..###.##  ..~..~~..~..# #.#  ..~....~~...#  ...~~⌠.......  ....⌠~~.K.....#.#  ~~....~....#.# .~~..~....... ###\ hZx4\ h\ h (((( _A kobold is nearby!You shoot an arrow. The arrow hits the kobold.\ h\ h`~~~K.\ h-9.3 (1.2\ h`\ h a _The kobold is moderately wounded.] hf     ##...#  (.####.... ..... #..######.##.... ####~~~~####...  #~~~~~~###.#  ......~~....##...#  ] hg......†~~@..##...#  ...~~....~..###.##  ..~..~~..~..# #.#  ..~....~~...# #.#  ...~~⌠..K.... #.#  ....⌠~~.......#.#  ~~....~....#.#.#  .~~..~........#  ### ] h     ##...#  (.####.... ..... #..######.##.... ####~~~~####...  #~~~~~~###.#  ......~~....##...#  ......†~~@..##...#  ] hc...~~....~..###.##  ..~..~~..~..# #.#  ..~....~~...#  ...~~⌠..K....  ....⌠~~.......#.#  ~~....~....#.# .~~..~....... ###] h4] hp] ht _A kobold is nearby!You shoot an arrow. The arrow hits the kobold!] hW d((()] heH~~~] h3872000.4 (1.1] h] hTJ _You kill the kobold!] h4] h] hH _No target in view!] h3] h] hB] hߕ] hH$ _] h] h] h8,] h] h] h ,] h{] h] hv,] h] h] h\,] h ] h] hv,] h] h] hz,] hH] h] hj,] h_] h?] h ] hl] h] h] hm,] h] h1,] h|] hQN _You now have 181 gold pieces (gained 12).] h3] h8] hz,] h] h?N _You now have 199 gold pieces (gained 18).] h3] h] h] h,] h] h$] h,] h] h A ......~~....##...# #........†~~...##...# #.....~~....~..###.## #....~..~~..~..# #.#  ] h6j##....~....~~...###.#  .##......~~⌠..).....#.#  ..........⌠~~.......#.#  #......~~....~....#.#.#  ] hhB#..~@.~~..~........# --- #..~....~~.....#####  #...~~.........#  ] h#....~~........# ....###~~~~~~###.# #### ##~~~~## ##] h] ###### ] h016.4 (16.0)] hH---7.4 (17] h] h` . _q - a scroll of identify] hE] h] h,#] h%H _No target in view!] h 3] hq ] h ] h ] h, $ _] h ,] h ] h ] h ] h ] h ,] h? ] h ] h ,] h9 ] hA ] h ,] h ] h~ ] h ,] h ] h ] h ,] h ] h ] h ,] hb ] h ] h ] h[ ] h ] hm ] he ,] h ] hV ] h ,] h  ] h ] h ,] h ] h ] hI ,] h ] h ] h0 ,] h ] hq ] h[ ,] h ] h ] hd" B] h?$ ] h$ ,] h% ] h& ] hP( ,] h( ] h) ] hh+ ,] h+ ] h- ] hT. ,] h. ] h20 ] hT1 ,] h1 ] h3 ] hD7 X] h8 ,] h8 ] hM@   ##'## #.   ..# ##...## #   ..# ##.....##   #.## #.......##   #..###.......(.###   #... +.........'..   #..# #..######.##.   #..# ####~~~~####.   #@# #~~~~~~###.40.4 (23  ] hIA t.#######.# ......~~....  .........##........†~~...  #######.###.....~~....~..   #.# #....~..~~..~..   #.###....~....~~...   #.##......~~⌠..)...   #..........⌠~~.....   ##......~~....~.... ] hA ] h-G ] h0O j _Key pressed, stopping explore.] hO ] h^U ] hIV H _No target in view!] hd 3] h# ] h ] hH] h$ _] hn] hR] h,] h?] h] h,] h] hf] h,] h6] h!] ho",] hL#] h$] h%,] hg&] h'] h(] h')] h)] h+] h|,,] h,] h/] h`1,] h1] h3] h5B] h6] h8,] h9] hM:] ht;] h;] h<] h=] h>,] h?] hB] h>D,] hD] h&I] hWJ,] hJ] hkL] hwM,] h3N] hO] hRB] hR] hS,] hT] hU] hfWB] hX] hY,] hXZ] ho[] hT\] h\] h\] h ^] hN_,] h_] ha] h|b] hb] hc] hd] hfB] hh] hh,] h..  ##.##.....# ##...## ####.  #.........# ##.....## # ] hQ #.#######.## #.......##  #.# #..###.......(.####.  #.# #...@+.........'....82.4 (42  #.# #..###..######.##  #.# #..# ####~~~~####.  #.# #.## #~~~~~~###.##  #.#######.# ......~~....##  #.........##........†~~...##  ########.###.....~~....~..### #.# #....~..~~..~..# # #.###....~....~~...###] h] h] hj _Key pressed, stopping explore.] h] h] hzH _No target in view!^ h3^ h^ h p........#####..# #..#####..##.......................^ h'#'#..................'......0.0)..######^ hQb======3.4 (1^ h^ hC _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _As you open the door, it creaks loudly!^ h^ h˰^ h^ hNH _No target in view!^ ht^ h!3^ h^ h^ h@$ _^ h V  There is an open door here.^ h^ h  _^ h^ h^ h,^ h ^ h@  There is an open door here.^ h^ h _^ h",^ hx$,^ h$^ h`'^ h(,^ hd)^ h+^ h,,^ hp-^ h/^ h 1,^ h1^ hS4^ h4,^ h>5^ hq7^ h8,^ hI9^ h;^ h<,^ hg=^ h{?^ h@,^ h#A^ hWC^ hD^ hD^ hLE^ h*G^ hhH,^ hI^ hJK^ hL,^ h=M^ hGO^ hP,^ hdQ^ hS^ hsU,^ h3V^ hW^ hY,^ hZ^ h]^ h `,^ ha^ hQc^ hd,^ he^ hg^ hj,^ hl,^ h pB^ hq,^ hq^ hxM _You now have 207 gold pieces (gained 8).^ hFz3^ h{^ h^ h,^ h^ h^ h߉,^ h^ h8^ h6,^ hŒ^ h^ h,^ hG^ h^ h,^ h-^ hXR  There is a fountain of clear blue water here.^ h^ h _^ h^ h^ h\^ h^ h^ h^ hZ,^ h'^ hƺ^ h,^ h^ h^ hq,^ h^ hw^ h3,^ h^ h^ h,^ h(^ hUO.##........†~~...##...# #.# ###.....~~....~..###.## #.# # #....~..~~..~..# #.# #.. ###....~....~~...###.# ^ h##......~~⌠..).....#.# .........⌠~~.......#.# ......~~....~....#.#.# .##..~..~~..~........# .##..~....~~....@##### ------119.4 (36.0) .##...~~.........# .##....~~........# ....###~~~~~~###.# ##### ##~~~~## ### ######^ h###  ##. ##.#. ##.###.^ h=------^ h^ hpj _Key pressed, stopping explore.^ h5^ h:^ hH _No target in view!^ h^F 3^ hG ^ hR ^ hT ^ h+Y : _^ hZ ^ h\ ,^ h] ^ ha ^ hc ,^ hd ^ hg ^ hl ,^ hm ^ hvp ^ hq ^ h1r ^ hyr ^ ht ^ hWv ,^ h!w ^ h*y ^ hzz ^ hz ^ h{ ^ h} ^ h ,^ h ^ hc ^ h ,^ h ^ hۇ ^ h͈ ,^ hN ^ h ^ h ^ h1 ^ hȌ ^ h ^ h; ,^ hB ^ hl ^ h ,^ h ^ hȘ ^ hy ,^ hh ^ h ^ hj ,^ hb ^ h ^ h ,^ h. ^ h ^ h ,^ hé ^ h ^ ht ,^ h^ ^ h ^ h ,^ h ^ ha ^ h- ,^ h ^ h ^ h/ ,^ hl ^ h} ^ hA ,^ h־ ^ h ^ ht ,^ h ^ he ^ hU ,^ h ^ h& ^ h ,^ h ^ h ^ h ^ h ^ hZ ^ h ^ h ,^ h6 ^ h ^ ho ,^ h ^ ha ^ hG ^ h ^ h ^ h ^ h ,^ h ^ h ^ h ,^ h! ^ h ^ h[ ,^ h ^ hh ^ h ,^ h8 ^ h ^ h ,^ h ^ hB ^ h ,^ h; ^ hC ^ h ,^ h ^ h6 ^ h ,^ h ^ h+ ^ hd ,^ h ^ h~ ^ hk ,^ h ^ hE ^ hs ,^ h ^ h ^ h ,^ h ^ h ^ h ,^ h ^ h ^ h1 ,^ h ^ h/ ^ hz ,^ h ^ hQ ^ h ,^ hM ^ h ^ hn ,^ h ^ h ^ h ,^ h! ^ h$ ^ h% ,^ h'& ^ h( ^ h* ,^ h* ^ he- ^ h. ,^ hN/ ^ h1 ^ h3 ^ h]3 ^ h3 ^ hj6 ^ h7 ,^ h8 ^ hw; ^ hS< ,^ h^= ^ h? ^ h@ ,^ hA ^ hD ^ hhE ^ hE ^ hF ^ hG ^ h@I ,^ hI ^ hL ^ hM ,^ h`N ^ hP ^ h{Q ,^ h-R ^ hS ^ hT ,^ hoU ^ hV ^ h;X ,^ hX ^ hwZ ^ h\ ,^ h\ ^ h] ^ hJ_ ,^ h` ^ hb @  There is an open door here.^ hd ^ he  _^ h`f ^ hg ^ hvj B^ hil ^ hm ,^ hn ^ h{p ^ hq ,^ hr ^ ht ^ hv ^ hv ,^ hz P  There is a stone staircase leading up here.^ h{ ^ hr|  _^ h"} ^ h~ ^ h ^ hK ^ hҀ ^ h ^ h ,^ h˄ ^ hP ^ h ,^ h^ ^ hP ^ h[ ,^ h" ^ h 7 _You open the door.^ h 3^ h ^ hW @  There is an open door here.^ h ^ h  _^ h ^ h ^ h ,^ hL ^ ha ^ h ,^ h] ^ hc ^ hj ,^ hܢ ^ h ^ h ,^ h ^ hz ^ hr ,^ h ^ h ^ hn ,^ h. ^ h> ^ h ,^ h ^ h> ^ hb ^ h5 ,^ h ^ hi ,^ h# ^ ht @  There is an open door here.^ h ^ h<  _^ h ^ hh ^ h ,^ h/ ^ h^ X^ h< ^ h ,^ hP ^ h ^ hz ,^ hq ^ h 7 _You open the door.^ hL 3^ h ^ h9 @  There is an open door here.^ hb ^ h  _^ hM ^ h9 ^ h ,^ h ^ hc ^ h ,^ hH ^ h ^ h ,^ h ^ h" ^ h ,^ hu ^ h ^ h+ ,^ h ^ hj ^ hg ,^ h ^ h ^ h ^ h ,^ h! ^ h% ,^ h ^ h ^ h ,^ h ^ h ^ h ,^ he ^ h ^ hJ ,^ h ^ h ^ h` ,^ h ^ hf ^ h ,^ h1 ^ h ^ h! ,^ h ^ h ^ h` ,^ h ^ h ^ h ,^ hS ^ hQ ^ h ^ hm ^ h ^ hx ^ h ,^ hS ^ h ^ h ,^ h ^ h ^ h! ,^ h! ^ h6# ^ h|$ ,^ h% ^ h\' ^ h8( ,^ h( ^ h* ^ h+ ,^ h%, ^ h. ^ h3/ ,^ h/ ^ h71 ^ h62 ,^ h2 ^ h3 ^ h15 ,^ h5 ^ h7 ^ h7 ,^ h~8 ^ hx: ^ h; ,^ h7< ^ h> You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.^ hq@ 3^ hA ^ hD There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.^ hF 5 _^ hiG ^ hI ^ h-K ,^ h7L ^ h5N ^ hO ,^ hNP ^ hR ^ hT ,^ h7U ^ huW ^ hX ,^ hY ^ h _ [ ##+## ### ##.@.## ^ h_ d..# ##.....## ### #.# #.......## ##.###.# #.........####...##.## +.........'........... #.........####...##.####.......## ##.##..##.....## ####.####...##^ hS` F #.#^ hd .........#.##.##.#'243.4 (124.0)^ hj ^ h\k M======45^ ho ^ hq _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!^ h 3^ h< ^ h} ^ h ^ hM ^ hȷ ,^ h) ,^ h ^ h2 ^ h ,^ h' ^ h ^ h ,^ h ^ h ^ h ^ h ^ h_ ^ h 7 _You open the door.^ h 3^ h[ ^ ht @  There is an open door here.^ h ^ h0  _^ h ^ hR ^ h ,^ h: ^ h ^ h ,^ h ^ h ^ h ^ h ^ h ^ h ^ hr ,^ h ^ h ^ h ,^ h ^ h ^ h ^ h# ^ hb ^ hS ^ h> ,^ h ^ h ^ hQ ,^ h ^ h ^ h ^ h ^ h ^ h ^ h2 ,^ h ^ hK ^ h< ,^ h ^ h ^ h ^ h ^ hu ^ h[ ^ h ,^ hg ^ h ^ h ,^ h- ^ hb ^ hg ,^ h ^ hx ^ h ,^ h ^ hf ^ hc ^ h ^ h ^ hg ^ h@ M #.#.## ##.......## #  #.### ##.....##  #...# ##...##  ^ h ###.# ##+##  #####.##  #......  #.###.#.  #.#.#   .#@#  ------68.4 (24.0)   #......<...   ###.#######   #.#   #.#   ..#   ###    ^ h ^ h K------9.4 (25^ h] ^ h 9 _Found a stone staircase leading up._ h03_ h_ h _ hp_ h_ hn_ h_ hB_ hS_ hV,_ h_ h)_ h#####.####.......# #.###.#.#  #.#.#  #.#.#####..._ hx #......<.... ###.#######.  #oo.....# ######### _ h3y  o   orc priest (asleep)  o   orc (asleep) _ h273.4 (4.0)_ h+4.4 (5_ h_ hCh _An orc and an orc priest come into view._ hrX  ..# #.# #.#.# #.#.#  #......<....  ###.#  #.# #@# #oo.....#_ h< #########_ ho  ..# #.# #.#.# #.#.#  #......<....  ###.# #.##@# #oo.....# #########_ h4_ h _ hd _There are monsters nearby!_ h/  ((((o  You shoot an arrow. The arrow hits the orc priest!  The orc priest shouts!_ h' B_ h1 P ooo...oo 2 orcs (1 wandering)  The orc priest is severely wounded.===5.4 (1_ h7 _ h-> q _An orc comes into view. It is wielding a +0 club.` hh' (((o  You shoot an arrow.  The orc shouts!  The arrow hits the orc priest but does no damage.` h  The orc priest is severely wounded.` h` hh.ooo..` hq-6.5 (1.1` hJ` h`' _You hear a shout!` h ((You shoot an arrow.  The arrow hits the orc priest but does no damage.` hv,` hx` h}g.ooo.` hH~(7.6` h` h _The orc priest is severely wounded.You shoot an arrow. The arrow hits the orc priest!` h )(` h ` h2 S.o.` h 058.7` h% ` h/ ( _You kill the orc priest!You shoot an arrow. The arrow hits the orc.` hǰ ` h> ` h .o)o9.9 (1.2` h ` h ( _The orc is moderately wounded.` hH ` hlY .ooYou shoot an arrow. The arrow closely misses the orc.81.1` h]} 0 _The orc barely misses you. The orc misses you.You shoot an arrow. The arrow hits the orc.)   orc` h2 ` h? N)o` h@ r 602.3 _You kill the orc!` h_ ` hn ( _Your Stealth skill increases to level 3!` h5 ao3.4 (1.1` hm ` h ( _You shoot an arrow. The arrow closely misses the orc. The orc misses you.` h( oYou shoot an arrow. The arrow closely misses the orc.` h/) -4.6 (1.2` hV. ` h9 _The orc barely misses you.You shoot an arrow. The arrow hits the orc!` h%= f)` h ` h 535.7 (1.1` h ` hE ] _You kill the orc!` h ` h ` h | _No target in view!` h ` h H _No target in view!` h 4` h ` h H _No target in view!` hu 4` hU{ ` h} H _No target in view!` h ` h ` h ` h H _No target in view!` hf4` hl` hm@ _No target in view!` h64` hT` hja h4a hR!a h$a ha h{a ha h֜a h3 4a ha hb h4b h&b hA(b hy 3b h | b h b h6 b h .......###.# ####........<.##.####### #.# #o#####....))####### o   orc (wandering)b h 30.0b h 5---6.7 (1b h b h k _An orc comes into view. It is wielding a +0 dagger.b hzv  #.# #.#.# #.#.#  #......<....  ###.#  #.# #o#####.# #....))@# #########c h})  #.# #.#.# #.#.#  #......<....  ###.#c h #.# #o#####.# #....))@# #########c h#P---c h)c h,[ _An orc is nearby!c huv  #.# #.#.# #.#.#  #......<....  ###.#  #.# #o#####.# #....))@# #########c h   #.# #.#.# #.#.#  #......<....  ###.# #.# #o#####.# #....))@# #########c h 4c h:c h# (((((( _An orc is nearby!c hbc h?o..))===7.9 (1.2c hc hk _You shoot an arrow. The arrow closely misses the orc.c h ((((You shoot an arrow. The arrow hits the orc.c h=3 c h3 c h< ..o))9.0 (1.1c h6E c hWH 1 _The orc is lightly wounded.c hc =((((((c hh c hp ....o)900c hP c h  ( _You shoot an arrow. The arrow closely misses the orc.You shoot an arrow. The arrow hits the orc.c hz c h M)oc hS -1.2 (1.2c h c h _The orc is almost dead.You shoot an arrow. The arrow hits the orc!c hȖ e)c hc h552.3 (1.1c hp#c h+] _You kill the orc!c h+c h&2c h~4H _No target in view!c hAc hAc hbHc hkJH _No target in view!c h84c hbc hH _No target in view!d h%*4d h/d h2H _No target in view!d hd hWd hd h)H _No target in view!d hd hd hd h@ _No target in view!d h34d hjd hd hd h0d hd hd h94d hpd h=d h 4d hd h d h|4d h+d h;d h4d h:d hd h 3d h,d hd h: _d h [ _ Items here: ))) [[ †.d hF#d h# _d h%d h+  Things that are here:  a +0 dagger; a +0 leather armour; an orc corpsed h1d h1 _d h13d h4d h6d h6d h7d hQ9d h?;d h`;d h<d h$>d h?,d h@d hBd hWD,d h}Ed hM=  #####.###  #.......#  #.###.#.#  #.# #.#.#   #.# #.#.#####... d hhNA #.# #......<.... ###.#######.  #.# #.#  #@#####.#---  #....)).# #########d hN!d hT-9.3 (7.0d h?UI---300.3 (8d hq[d h]` _r - a scroll labelled SESEOLURUTd h6= 3d h> d hA d hC d hC d hlG ,d hH d h>H d hI d hJ d h L d h+L d hL d hN d hP ,d hQ d haW  Things that are here:  a +0 dagger; a +0 leather armour; an orc corpsed hX d h@Y  _d h`Z d ha \  Items here: ))) [[ †.d hb d h c  _d hd d h~e d hKg ,d hh d h\m d hn ,d h|q ,d h s ,d h&t d h`v d hx ,d hx d hz d hv| ,d h} d h d hJ ,d h6 d h P  There is a stone staircase leading up here.d h d h  _d h d hb d h$ d hH d h d h d hp ,d h d hM d h ,d h d h d h Bd h4 d hz ,d h2 d h d h ,d hD d h d hS ,d h d h3 d hH ,d h d h vd hg ,d h d h d h ,d h3 d h7 d hݯ d h9 d h d h3 d h ,d hz d h d h ,d h d hQ d h ,d hP d h d hf d h d h d h d hb ,d h d h d h ,d h d h) d h d h- d hu d h d h d h d h d hO d h d h& d ht d h d h ,d hn d h d h d h d h\ d h d h ,d hb d h d h ,d h d h- d h ,d h d hy d h^ d h d h d h d h ,d ho d hs d hU d h d h d h d hO d hu d h d h d h= ,d hz d h d h d h d h3 d hY d hX ,d h d h d h d h d h d h d h d h{ d h d h d hK ,d h d h' d hI ,d h d h d h) ,d h d hy d h_ Bd h] d h  ######### # ##.## # ####### ##.#.#### ...... ##.###.... .....## #...#....# ... #..... #.##.###.# d h# ... #....### #.##.# #.# ... .###......# #.##.###.# #.# .......@#.# #.##...... d hN #.# .####.#.#.###.#.######.. d hq ;#.# J. #.......#.........  ##'## ## ###.#############. d h  ##...## #...# #.  ##.....## #####.# ###. J   endoplasm (asleep) d h  ##.......## ##.###.# ##.#. ##.........####...##.########.... d h `.'.........'.....................d h 055.3 (55.0)d h; ,6.3 (56d hq d h@ ] _An endoplasm comes into view.f hzf hjInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 leather armour (worn) Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)c - a scroll of butterflies  d - a scroll of summoning  h - a scroll labelled NOQUOG DUI  i - a scroll of fear  n - a scroll labelled ELARPH HU KUC  o - a scroll labelled DUOCWU CUQE  p - a scroll of fogf h8{q - a scroll of identify  r - a scroll labelled SESEOLURUT Potions (go to first with !)  e - a bubbling sapphire potion  f - an inky potion  g - 2 sedimented golden potions  k - a metallic ruby potion  l - a puce potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i h q - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” i h! -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i h fIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled NOQUOG DUI  n - a scroll labelled ELARPH HU KUC  o - a scroll labelled DUOCWU CUQE i h  r - a scroll labelled SESEOLURUT Potions (select first with !)  e - a bubbling sapphire potion  f - an inky potion  g - 2 sedimented golden potions  k - a metallic ruby potion  l - a puce potion i h9 v m - a fizzy ruby potion i hc G[?] describe selectedj h j h& 2 ######### # Selgeron the Shooter##.## # Deep Elf#########.#.#### Health: 25/25 ========================......##.###.... Magic: 6/6========================.....## #...#....# AC: 4Str: 8... #..... #.##.###.# EV: 12Int: 14j h +... #....### #.##.# #.# SH: 5Dex: 20... .###......# #.##.###.# XL:  4 Next: 65% Place: Dungeon:3#.# .......@#.# #.##...... Noise: ---------  Time: 2356.3 (0.0)#.# .####.#.#.###.#.######.. a) +0 shortbowj h #.# J. #.......#......... Fire: a) +0 shortbow##'## ## ###.#############.##...###...##.j h$ ##.....## #####.####. J   endoplasm (asleep)j hF c##.......## ##.###.###.#. j hu ##.........####...##.########.... .'.........'..................... _r - a scroll labelled SESEOLURUTj h Things that are here: _a +0 dagger; a +0 leather armour; an orc corpse _Items here: ))) [[ †. j h z_There is a stone staircase leading up here. _An endoplasm comes into view.j hU j h® j h , ######### # Selgeron the Shooter##.## # Deep Elf#########.#.#### Health: 25/25 ========================......##.###.... Magic: 6/6========================.....## #...#....# AC: 4j hw HStr: 8... #..... #.##.###.# EV: 12Int: 14... #....### #.##.# #.# SH: 5Dex: 20... .###......# #.##.###.# XL:  4 Next: 65% Place: Dungeon:3j h #.# .......@#.# #.##...... Noise: ---------  Time: 2356.3 (0.0)j hƵ #.# .####.#.#.###.#.######.. a) +0 shortbowj h #.# J. #.......#......... Fire: a) +0 shortbow##'## ## ###.#############.##...###...#j h `#.##.....## #####.#j hE ###. J   endoplasm (asleep)##.......## ##.###.###.#. j hg ##.........####...##.########.... .'.........'.....................j h Things that are here: _a +0 dagger; a +0 leather armour; an orc corpse _Items here: ))) [[ †. j h k_There is a stone staircase leading up here. _An endoplasm comes into view.j h˶ NAs you read the scroll of identify, it crumbles to dust.j h A7.3 (1j hV j h  _a +0 dagger; a +0 leather armour; an orc corpseItems here: ))) [[ †. _There is a stone staircase leading up here. _An endoplasm comes into view.  As you read the scroll of identify, it crumbles to dust. _r - a scroll of enchant weaponk hRead which item? Scrolls  c - a scroll of butterfliesd - a scroll of summoning  h - a scroll labelled NOQUOG DUI  i - a scroll of fear  n - a scroll labelled ELARPH HU KUC  o - a scroll labelled DUOCWU CUQE  p - a scroll of fogr - a scroll of enchant weapon [!] read|quaff[?] describe selectedl h^l hscl hjt ######### # Selgeron the Shooter##.## # Deep Elf#########.#.#### Health: 25/25 ========================......##.###.... Magic: 6/6========================.....## #...#....# AC: 4Str: 8... #..... #.##.###.# EV: 12Int: 14... #....### #.##.# #.# SH: 5Dex: 20... .###......# #.##.###.# XL:  4 Next: 65% Place: Dungeon:3l hl#.# .......@#.# #.##...... Noise: ---------  Time: 2357.3 (0.0)#.# .####.#.#.###.#.######.. a) +0 shortbow#.# J. #.......#......... Fire: a) +0 shortbow##'## ## ###.#############.##...###...##.##.....## #####.####. J   endoplasm (asleep)##.......## ##.###.###.#. ##.........####...##.########.... .'.........'..................... _a +0 dagger; a +0 leather armour; an orc corpse _Items here: ))) [[ †. _There is a stone staircase leading up here. _An endoplasm comes into view.As you read the scroll of identify, it crumbles to dust. _r - a scroll of enchant weaponl hy ........................#.. #.....l hy{unsilenced, asleep)As you read the scroll labelled DUOCWU CUQE, it crumbles to dust.l h!zPSilenced 8.3 (1l hl hQ _A profound silence engulfs you. It was a scroll of silence.m hUt  Magic scrolls do not work when you're silenced!m hVm h[m h]. _m h9I ###  ##.##  #######  ......  .....##  ... #.....  ... #....### m hI   ... .###......#  #.# .......@#.#  #.# .####.#.# #.# J. #...  ##'## ## ###.   #...#   #####.#   m hJ7.# .#.n hΞ ###  ##.##  #######  ......  .....##  ... #.....  ... #....###   ... .###......#  #.# .......@#.#  #.# .####.#.# #.# J. #...  ##'## ## ###.   #...#  n h #####.#   .# .#.n h4n hen ha _An endoplasm is nearby!n hV  You shoot an arrow. The arrow hits the endoplasm!n hI((.(n h.............n hE579.4 (1.1n h~n hM _You kill the endoplasm!n h n hB# n hM$ ,n h$ n h& n hl' ,n h' n hb) n h) ,n h* n h+ n hZ, ,n h, n h^. n h. ,n ho/ n h1 Bn h1 n hL2 n h2 ,n hP3 n h4 n h5 Bn h6 n h6 ,n h[7 n h8 n hw9 ,n h9 n h: n h; Bn h< n h= ,n h= n h> n hp? n h? n h? n h@ n hA n hA n hB n hC n hD n hD ,n hE n hF n hF n hZG n h[H n hJI ,n hI n hJ n hK n hK n hL n hL n hM n hN n hcN n hO n hP ,n h(Q n h[ Jn h[ n h\ n h^ n h^ n h*_ n ha d _Your hearing returns.n h0b 3n hb n hd n he ,n he n hg n hzh ,n hh n hi n hij ,n hj n hk n hl ,n hm n hm n hn n hn n hn n hp Xn hr n hr ,n hs n ht n ht ,n hu n h5w n h2x Bn h z Bn hGz n h{ n h{ ,n h| n h%} n h} n h} n h(~ n h n h ,n hK n h= n hց n h n h5 n hn n h n hփ n h n h n hI ,n h n h n h ,n hL n hъ n h ,n h n h n h n h6 n h̎ n h@ #   #.#   #.#  ####.   #........  ########.###  #........##.....  #.##########..  ####.##### ##.#  #.@......# #.##--------- 406.4 (47.0)  #.##.###^# #.##  #.##.###.# ##'##  #.#...##.# ##...#  #.#...##.# ##.... n hH  #.#....#.# ##.....  #.##.....###......  #..........'...  ####....####n hA n hP E _Done exploring.n h n h n h n h H _No target in view!n hIn h.....................0.0)n hn hH _Done exploring.n hH _No target in view!o h3o ho h24o hE3o h9y _Done exploring.o h=o h? _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o ho h7o ho hv%o h%o hr*o h+9No target in view!Done exploring.o h%,dNo target in view!Done exploring.No target in view!Done exploring.o ho^o h^o hbo hdDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o h o h Where to? (Tab - D:3, ? - help)  D - Dungeon p h+p h) [?25h[?0c #.# Selgeron the Shooter #.## Deep Elf p h'######.## Health: 25/25 ======================== #........ Magic: 6/6======================== ########.###...# AC: 4Str: 8 #........##..... EV: 12Int: 14 #.##########...# SH: 5Dex: 20 p h\<####.##### ##.## XL:  4 Next: 67% Place: Dungeon:3 #.@......# #.## Noise: ---------  Time: 2406.4 (0.0) #.##.###^# #.## a) +0 shortbow p hLT#.##.###.# ##'## Fire: a) +0 shortbow #.#...##.# ##...# #.#...##.# ##..... #.#....#.# ##......  #.##.....###.......  #..........'.......  ####....####.......  _No target in view! _Done exploring. _No target in view! _Done exploring. p h_No target in view!  What level of the Dungeon? (default 3, ? - help) p h [?25l[?1cp h44p hӡp hp hp hWE _p h!p h8,p hp hp h p h.p hp h1p hn,p hp hp h,p hp hp hp h0p hp h4p hy,p hp hmp hu,p hp hp h,p h*p hp h,p hp hxp h,p hZp ho@  There is an open door here.p hp h _p hp hp hL,p hp h6p h,p hhp hp h ,p h p h p h ,p hp hp hR,p hp hp hP,p hp hp hl,p hp hp hW ,p h!p h%p h:&,p h&p h*@  There is an open door here.p h+p h9, _p h,p h0p h1,p h>2p h5p h8,p hA8p h\;p h{<,p h<p hq@p hgA,p hAp h Ep hEp hFp h Gp h$Ip hIp hJp hJp hMp hN,p hOp h#Rp h!S,p hSp hVp hrW,p h(Xp hZp h[,p hI\p h^p ho_,p h7`p h)bp hLc,p hcp hep hf,p hgp hhp hi,p hIjp hplp h=m,p hmp hop hp,p hpqp hsp ht,p hkup hxp hy,p hVzp h@|p hT},p h~p hp hBp hp h,p hp hp hˈ,p hcp hp hp hƌp hp h@  There is an open door here.p h+p h _p hgp hp h2,p h}p hp hH,p hp hΙp hn,p hΚp h̛p hb,p hȜp hP  There is a stone staircase leading up here.p hSp h _p hwp hp h,p h0p hϧp h^,p hԩp hp h,p hGp hЯY  There is a stone staircase leading down here.p hjp hp h$ _p h߲p h ;4p h p h p h p h l _You climb downwards.  There is a stone staircase leading up here.p hs p h~  .....  ###.....  #.######......  .............  ..........  #......#  #.....#  #.@..# 62.1 (55.7) #.....B...  #...#.....  ..### .... ... ..# #... .. B   bombardier beetle p hQ j#... . .... p h- p h h _A bombardier beetle is nearby!q hI (((((((You shoot an arrow.q hS`...B...q h;===3.2 (1.1)q hq hڬd _The arrow barely misses the bombardier beetle.q h ((( You shoot an arrow. The arrow hits the bombardier beetle!q hpq q h`w X..B.q hw (4.3q h| q h i _The bombardier beetle is heavily wounded.q h  ((You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.q h q hڠ Y.B..q h7 (5.4q h q h i _The bombardier beetle is heavily wounded.r hCt ((You shoot an arrow.r hy.B6.5r h!r he _The arrow closely misses the bombardier beetle.r ht ((You shoot an arrow.r h] .BThe arrow barely misses the bombardier beetle.r hŢ ***The bombardier beetle sprays incendiary fluid at you.r h*p.@.7.6r hN2r hh5S _The burning spray misses you.r h (You shoot an arrow. The arrow hits the bombardier beetle.r hvdr h@khB.8.8 (1.2r h)pr hri _The bombardier beetle is heavily wounded.r h\4 x  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.r h B90r h r h- i _The bombardier beetle is heavily wounded.r hlY ^  You shoot an arrow. The arrow hits the bombardier beetle!r ht^ G†r h r h r hK Selgeron the Shooter.....Deep Elf###.....Health: 25/25 ========================#.######......Magic: 6/6========================.............AC: 4Str: 8..........EV: 12Int: 14#......#SH: 5Dex: 20#.....#XL:  4 Next: 113% Place: Dungeon:4#.@†.#Noise: ===------  Time: 2470.9 (1.1)#.........a) +0 shortbow#...#.....Fire: a) +0 shortbow..### ....... ..##.....#...r h ..... _The bombardier beetle is heavily wounded.You shoot an arrow.  The arrow hits the bombardier beetle but does no damage. _The bombardier beetle is heavily wounded.You shoot an arrow. The arrow hits the bombardier beetle! _You kill the bombardier beetle!r h   The arrow hits the bombardier beetle but does no damage. _The bombardier beetle is heavily wounded.  You shoot an arrow. The arrow hits the bombardier beetle! _You kill the bombardier beetle!Your Ranged Weapons skill increases to level 7!You have reached level 5!r hz /  --more--s h] D9/297/75 7% s h s h3 4 _t ht h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.5   2.8  -2   g - Spellcasting   0.0   0.6  +3           b - Unarmed Combat   0.0   1.4  -2              t h c * Ranged Weapons   7.1   4.8  +3               d - Armour   0.0   1.4  -2      e + Dodging3.8   2.8  +2      f + Stealtht hn3.2   2.4  +3          t h         t h2        t h^a    t h        t h        t hֶ        t h        t h=        t hdpThe relative cost of raising each skill is in cyan.  t hThe species aptitude is in white.  [?] Help[=] set a skill target  t h˷[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsv hKv hv hv h^Selgeron the Shooter.....Deep Elf###.....Health: 29/29 ========================#.######......Magic: 7/7========================.............AC: 4Str: 8..........EV: 12Int: 14#......#SH: 5Dex: 20v h#.....#XL:  5 Next:  7% Place: Dungeon:4#.@†.#Noise: ===------  Time: 2470.9 (0.0)#.........a) +0 shortbow#...#.....Fire: a) +0 shortbow..### ....v hx... ..##.....#....v hI....  The arrow hits the bombardier beetle but does no damage. v h<_The bombardier beetle is heavily wounded.You shoot an arrow. The arrow hits the bombardier beetle! v hn_You kill the bombardier beetle!Your Ranged Weapons skill increases to level 7! _You have reached level 5!v hv hv h v h3 v h 3v h v hg v h v hH $ _v h4 nv h v hM ,v h v h2 v h ,v h v h v h ,v hR v hS v h ,v h v h$ v h ,v hu v h v h ,v h ,v h ,v h v h) v h ,v hf v h v h ,v h, v h v h ,v h3 v hJ v h ,v hN v hb v hs s## ## ##.######......v h T#..#. #..............##..#.##.............#........###......#.v h3 #........# #.....##.....#..#####.<†.#v h` ......#...# #...............#..####...#.......... ##.@....####....v h ---........# ...#v h }.......####...# ..v h "....... #...# ..#.. ......v h u#.. ..#.hv h ^h   jackal (asleep)v h  O.. .# v h* 4!.v h: 83.9 (13.0)  A jackal comes into view.---4.9 (14v h v h U _Found an inky potion.v hW  ## ##   #..#. #...  ##..#.##.....  #........###.  #........# #.....##  .....#..#####.<†.#  v hhX #...# #.........  #..####...#.....  ..... ##.@....#  ..............# ...#  .......####...# ..  v hX ....... #...# .  .#.. ......  #.. ..#.h  v hX .. .# . v hX 9 !. v hE  ## ##   #..#. #...  ##..#.##.....  #........###.  #........# #.....##  .....#..#####.<†.#  v h J#...# #.........  #..####...#.....  ..... ##.@....#  ..............# ...#  .......####...# ..  ....... #...#  .#.. ...... v h #.. ..#.h  .. .# . v hC ?!. v he 4v hv h] _A jackal is nearby!w h4  ((((((h  You shoot an arrow. The arrow hits the jackal.  The jackal barks!w hoDm  The jackal is heavily wounded.w hN......h.===6.1 (1.2)w hTw hTW' _You hear a shout!w hS  You shoot an arrow. The arrow hits the jackal!w hqr(((((..w hiw hq ......hh   jackal (wandering)You kill the jackal!w hu4870w h|w hiY _A jackal comes into view.w hͳ r  You shoot an arrow.  The jackal barks!  The arrow hits the jackal!w h[ r((((((.w h]A a.......w hD 598.2 (1.1w huJ w hM J _You kill the jackal!w hw 4w hd~ w h H _No target in view!x h3x hx hq!x h$x h)P _x hM,x h4##..#.##............. #........###......#. #........# #.....## .....#..#####.<†.# ......#...# #...............#..####...#...........##......####.... x hs4..............# ...# .......####@..# .. ---....... #...# . #.. .......  #.. .....#..J#.. ......# .##x h4 ##....!. .#J   endoplasm (wandering) ....#... #.#######.x h;,90x hc<H---90.2 (2x hBx h~M/ (((((J   _An endoplasm comes into view.You shoot an arrow. The arrow hits the endoplasm.x h&x h~q  The endoplasm is severely wounded.x hS....J.gg   hobgoblinx h7===1.3 (1.1x h:x h:\ _A hobgoblin comes into view.x hVI   #..........#.  #........# #.....##  .....#..#####.<†.#  #...# #.........  #..####...  ......##......#  ..............# ...#  x hص#@..# ..   #...# .  .#.. .......  #.. .....#.J.#  .. ......# g##  ##....!. .#  x h ]....#... #  .#######.. x hbM   #..........#.  #........# #.....##  .....#..#####.<†.#  #...# #.........  #..####...  ......##......#x hM(  ..............# ...#  #@..# ..   #...# .  .#.. .......  #.. .....#.J.# .. ......# g## x hSN*##....!. .#  ....#... #  .#######.. x hmW4x h&^x hg (((((( _There are monsters nearby!x h%,x h_...Jg...x h(2.4x hx hp _You shoot an arrow. The arrow barely misses the endoplasm.x hV  You shoot an arrow. The arrow hits the endoplasm!x hM(((.g   hobgoblinx h x hV..g..x h/-3.6 (1.2x hx ha!M _You kill the endoplasm!x h.   #..........#.  #........# #.....##  x h-/.....#..#####.<†.#  #...# #.........  #..####...  ......##......#  x h`/...............# ...#  x h/\#@..# ..   #...# .  .#.. ....g..  #.. .....#...#  .. ......# .##  ##....!. .#  ....#... #  .#######.. x hn   #..........#.  #........# #.....##  .....#..#####.<†.#  #...# #.........  #..####...  ......##......#  ..............# ...#  x h;#@..# ..   #...# .  .#.. ....g..  #.. .....#...# .. ......# .## ##....!. .#  x hn....#... # .#######.. x h4x hx h` _A hobgoblin is nearby!x hdvu ((You shoot an arrow.x hx h U.g.x h !4.8x h x h F _The arrow hits the hobgoblin but does no damage.x h V  You shoot an arrow. The arrow hits the hobgoblin!x hY c(†x h| '.x h& 6105.9 (1.1x h x hz M _You kill the hobgoblin!x h /3x h0x h4x h6,x hm;,x h<>,x h?x hAx hJ.....#..#####.<†.# ......#...# #..............#..####...#...........##......####............# ...# .......####...### #.. x h(K.......#.##..†#.#..#.. #.........  #...#.....@#...#.# ---7.9 (2.0x hbK .. #......# .##  ##....!. .# ......#... # ..#######.... #.. x hK3[.. x hK ...x hX]---8.9 (3x h_x hTb- _Found a leather armour.y hB4y hKy h NH _No target in view!y h3y hy hy hy h"P _y h%,y hL'y h+,y h;-y hq2l _f - 2 inky potions (gained 1)y h&5y hb5y h6y h8y h;,y h<y h>y h"A,y hoBy hEy hH,y hNIy hLy hN,y hOy hYSy hU,y hWy h)Yy h\,y h,]y h`y hb,y hcy hey hhy hchy h}iy hky hm,y hoy hpy hs,y huy hxy h%{,y h|y h~y h4,y hy hy hF,y hy hy h,y hy h>y hy h #...#......#...#.# #....##......#..## # .g...##.........# .. ..#......#....## ###. ..#.#..#######...#..... #.........####........ ..##... #......[....... ###..###......... ....# #......... .....## .................##### #..........[..... ##.#............ ###............. ...##. g   hobgoblin (wandering)..............y hѰ8516.9 (18.0)y h`%7.9 (19y h~y h'\ _A hobgoblin comes into view.y hH (((((((You shoot an arrow.y h{o  The arrow completely misses the hobgoblin.y h..g.....gy h;===9.0 (1.1)y hQy hs+ _The hobgoblin shouts!y h .  #....#.#..##  # ..........#  .. g.#....##  ..#.#... #..... ..##... #......[ .......###.. .......@#...#  ...........##  .......#####  .[.....  .......  .......   ....... .......y h .  #....#.#..##  # ..........#  .. g.#....##  ..#.#... #..... ..##... #......[ .......###.. .......@#...#  ...........##  .......#####  .[.....  .......  .......   ....... ....... y hy hIy hy h (((( _A hobgoblin is nearby!You shoot an arrow.y h4y hg5y h>..g...20.1y h.Ey hGF _The arrow hits the hobgoblin but does no damage.y h .  #....#.#..##  # ..........#  .. ..#....##  ..#.#... #.g... ..##... #......[ .......###.. .......@#...#  ...........##  .......#####  .[.....  .......  .......   ....... .......y hg  .  #....#.#..##  y hbh # ..........#  .. ..#....##  ..#.#... #.g... ..##... #......[ .......###.. .......@#...#  ...........##  .......#####  .[..... y hh r .......  .......   ....... ....... y hp y hTq y hJx y hs (( _A hobgoblin is nearby!You shoot an arrow.y h y hf P.g.y h (1.2y h y h, T _A hobgoblin is nearby!  You shoot an arrow. _The arrow hits the hobgoblin but does no damage. _A hobgoblin is nearby!  You shoot an arrow. _The arrow hits the hobgoblin but does no damage.y h:# J  You shoot an arrow. _The arrow hits the hobgoblin but does no damage. _A hobgoblin is nearby!  You shoot an arrow. _The arrow hits the hobgoblin but does no damage.  You shoot an arrow. The arrow hits the hobgoblin.y hn( d.(y h +..y h 512.4 (1.2y h/ y h M _You kill the hobgoblin!z h!4z hl(z h*H _No target in view!z h M3z hNz hQz hAZ#....##......#..## ....##.........# .....#......#....## ### ..#.#..#######...#...[# #.........####.....##...# #......[......###..###...#...# #....## 0.0z hZ=##### #[.....# ##.#........ ###.. ...##..........z hb=---z hGh3.4 (1z hiz hl- _Found a leather armour.z hz h :---z hиz hH _No target in view!z hyz hz hz hyz h"z hb(: _z h@)z h2_ .......## #### ..#.#..#######...#..#.[###.........####.....#....##...# #......[..........###..###........#...# #......## z h2.##### #[..@..# ##.#....# ###..........# ...#.....#............w   dart slug (asleep)##.#####z h2B. w.z hj>-4z h>$5.4 (2z heIz hL\ _A dart slug comes into view.z hF; (((((w  z h;k(You shoot an arrow. The arrow hits the dart slug!z hM ......z hYwThe dart slug is almost dead.z h ```````The dart slug launches a dart at you.z hwEYou block the slug dart... and reflect it back!z hZ]@......z ht[5===6.4 (1z hcz h$g7 _The slug dart hits the dart slug.z h)    ### ..#.#..# #.[###..... #....##...# #......[ ..........###.. ...........#...#  ..............## z hK* p ..........#####  ....[..@..#  ............#  ............#  ..............#  ...............  ................  ..........##.###  ##......... w. z h:    ### ..#.#..# #.[###..... #....##...# #......[ ..........###.. ...........#...# z h  ..............##  ..........#####  ....[..@..#  ............#  ............# z h  ..............# ............... ................ z h A ..........##.##z h> % z hn a##......... w. z h z h; z h> z h _A dart slug is nearby!You shoot an arrow. The arrow hits the dart slug.z ha (((((....(.z h:n M.......z h'r .47z hCz z h| M _You kill the dart slug!z h 3z h z h z h ,z h-$ ,z h& ,z h( z h0  .....#......#....# ### ..#.#..#######...#. #.[###.........####..#....##...# #......[##..###..####..#...# #z h 1 .......## ....##### #..[@....# ##.#---..# ###..# ....#z hk1 ......##.###..##.. ..z hP<  .....#......#....#. ### ..#.#..#######....[#.[###.........#### ..#....##...# #......[ ##.###..####.#...# #z h< #.## .##### #.@.....# ##.#.# ###.# ..#z h< [..#.##.###z h< y#..##. ..z h H +9.4 (2z hxH H---30.4 (3z hP z h%Z _Found a ring mail. _You see here an orb of mayhem.z h5 z ht6 z hs> z hLA H _No target in view!{ h̀3{ hA{ h{ h{ hW: _{ h{ h{ h { h{ he{ h'{ h`{ hT{ h&{ h΢,{ hU{ h{ he,{ h{ h<{ h{ hϴ{ h{ h|F  You see here a +0 leather armour.{ h{ h@ _{ hG{ h{ h { hF{ h{ h{ h{ h { h{ h_{ h,{ h.{ h{ h{ h{ h{ h9{ h{,{ h{ hf{ hU,{ h{ hd{ h{ h{ h,{ h{ h? { h ,{ hf{ h{ hj,{ h{ h-{ hR,{ h{ h% #.# ##...#....   ##..##.#........... { h%  #...#..#.####   #...#............#.## { h#&^  #......#..... { hG&  ##......##..#...#.  { hk& #.....####....##  { h&M ##...####......##   #.@.##......#.....  { h& ##..###...#.#..####  { h&C #..[#.[###........   #...#....##...# #..  { h'z ####..........###..  { hC' ##............#...   ##...........{ hf'|.....#   ...............##### { h'M .........[.....#{ h-049.4 (19.0){ h--50.4 (20{ h93{ h7/ _o - a +6 ring of strength{ hI{ hJ{ hO{ h`RH _No target in view!{ hr3{ h{ h{ h{ h9P _{ h,{ h{ h{ h,{ h{ h{ h,{ h${ h{ h,{ h{ hX{ hX{ h,{ hG{ h{ h,{ h({ h{ h,{ hv{ h{ he ,{ h { h{ h{ hM{ h{ h{ h,{ h{ h"{ h"{ h"{ h#{ h* ### # ##### ##.#### { h++X#..#.##. ##..#.##..... #........###. { hQ+######........# #.. { hv+#....@....#..#####.<†63.4 (13 { h+#..........#...# #.... { h+### #..........#..####...# { h+#.####.........##......### { h,##..##.#................# { h3,#...#..#.........####...###  { hX,#...#............#.##..†#.#  { h~,#............#............. { h, ###......##..#...#......#.. { h,{ h--{ h(4{ h<j _Key pressed, stopping explore.{ h6={ hvB{ hKEH _No target in view!{ h\{ h{ h{ h\{ h{ hP _{ h{ h6{ h={ h{ h\,{ h6{ h { h ,{ h { hw{ hM{ h{ h?{ h{ h,{ hq{ h{ hT,{ h*{ h { ha",{ hJ#{ h${ h&,{ h'{ hA){ h*,{ h+{ h-{ h/,{ h0{ h2{ hY4,{ h95{ hk7{ hG9,{ h9{ h;{ heCL ####  ..... ### #..... ########.######{ hC #..#.##......@....... 76##..#.##........ { hC#........###......#... { hD###........# #.....## > { h8D2.......#..#####.<†.# ........#...# #......... { h\D........#..####...#..... { h~D........##......####.... ................# { hD { hrLB7.4 (14{ hR{ h=U; _Found a stone staircase leading down.{ hpu{ h?v{ h{{ h~H _No target in view!{ ha 3{ ha { hd { h g { hk P _{ hm { hXm { hm { h'p { hr { hr { hs { htv { h+} ######## #...{ hg} ### ##.. ########.######80.4 (3.0) { h} #..#.##.........> #..#.##.......{ h} p. ........###......#......{ hC~ K......# #.....##..>...#..#####.<†.# ......#...# #............#..####...#........######....{ hu~ !{ h { h* +1.4 (4{ hN { h_ ; _Found a stone staircase leading down.{ h+ { h*, { h"- { h0 { h"3 { ht3 { h^7 ,{ h8 ,{ h: { hn< { h> ,{ h? { hA { hD ,{ hD { hH { hJ { h)K { h L { hN { hdQ ,{ h}R { hT { hV ,{ h(X { h[ { h^ { h^ { hj` { hb { hDj ##................>... #..................# ..###......#.......### { hj ..# #.....##..>......# .#####.<†.#.........## ...# #...............### { hj ..####...#...... #......####...... .......# #...##{ h k &9.4 (8###...####.#..#.##..†#.#..#............ ##...#.#...##.. { h2k #......#..## ##=.# ##.........# #... .{ hXk ..## ###.> #######...#.{ h|k %....{ hr { hr ,90.4 (9{ hy { h| ; _Found a stone staircase leading down.| h= 3| h | h | h B| h | h ,| h | h | h! ,| h" | hI$ | h% ,| h& | h( | hU) ,| h* | h2 # #...............#######...#.............. ##......####...................# #...##...........####.#..#........ .#.##..†#.#..#.................................. .#......#...#.#...##..... | ha3 ##......#..## ##@.# ..... .##.........# #...#..... ......#....## ###.>......#######...#.....###.... ......####........# .# #......[.......# .###..###........| h3 ..#...# #..............## ..........| h#: +5.4 (5| hz: +6.4 (6| hF? | hFD _No target in view! _Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down. _q - a ring of flight} hν } h6 Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 leather armour (worn) Jewellery (go to first with "=)  j - an amulet of reflection (worn)o - a +6 ring of strength  q - a ring of flight Scrolls (go to first with ?)c - a scroll of butterflies  d - a scroll of summoning  h - a scroll labelled NOQUOG DUI  i - a scroll of fear  n - a scroll labelled ELARPH HU KUC  p - a scroll of fogr - a scroll of enchant weapon Potions (go to first with !)  e - a bubbling sapphire potion } h x f - 2 inky potions  g - 2 sedimented golden potions  k - a metallic ruby potion  l - a puce potion } h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h o - a +6 ring of strength. A ring that increases the strength of its wearer.  hOSIt affects your strength (+6). If you were wearing this ring: Your EV would increase by 0.3 (12.6 -> 12.9). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________  h}“That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h hHp h?w h#...# #...............###Selgeron the Shooter #..####...#..............Deep Elf ##......####.............Health: 29/29 ========================  hA........# #...##........Magic: 7/7========================  hp.####...####.#..#........AC: 4Str: 14 .#.##..†#.#..#........... hEV: 12Int: 14 .........................SH: 5 hDex: 20 .#......#...#.#...##.....XL:  5 Next: 14% Place: Dungeon:4 ##......#..## ##@.# ..... h5*Noise: ---------  Time: 2596.4 (0.0) .##.........# #...#.....a) +0 shortbow  hY......#....## ###.>......Fire: a) +0 shortbow  h|..#######...#.....###.... ......####........# ..  h.# #......[.......# . .###..###..........  hY..#...# #..........  h.....## .......... _Found a stone staircase leading down.  hq_No target in view! _Found a stone staircase leading down. _Found a stone staircase leading down.  h%N_q - a ring of flight  You feel stronger. h} hӋ+9 (0.5 h hrl _No target in view! _Found a stone staircase leading down. _q - a ring of flight  hd You feel stronger. _o - a +6 ring of strength (worn) hі  h cInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 leather armour (worn) Jewellery (go to first with "=)  j - an amulet of reflection (worn)  o - a +6 ring of strength (worn) h =q - a ring of flight Scrolls (go to first with ?)c - a scroll of butterflies  d - a scroll of summoning  h - a scroll labelled NOQUOG DUI  i - a scroll of fear  n - a scroll labelled ELARPH HU KUC  p - a scroll of fogr - a scroll of enchant weapon Potions (go to first with !)  hΝ x e - a bubbling sapphire potion  f - 2 inky potions  g - 2 sedimented golden potions  h 9 k - a metallic ruby potion  l - a puce potion  hC [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h 7 q - a ring of flight. A ring that grants its wearer flight. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________  hb “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h h h#...# #...............###Selgeron the Shooter #..####...#..............Deep Elf ##......####.............Health: 29/29 ========================  hD........# #...##........Magic: 7/7======================== .####...####.#..#........AC: 4Str: 14 .#.##..†#.#..#...........EV: 12 h|Int: 14 .........................SH: 5 h1Dex: 20 .#......#...#.#...##.....XL:  5 Next: 14% Place: Dungeon:4  h##......#..## ##@.# .....Noise: ---------  Time: 2596.9 (0.0)  h.##.........# #...#.....a) +0 shortbow  h......#....## ###.>......Fire: a) +0 shortbow  h=..#######...#.....###....Fly  hc1......####........# .. .# #......[.......# . .###..###..........  h..#...# #.......... .....## .......... _Found a stone staircase leading down. _Found a stone staircase leading down. _q - a ring of flight  You feel stronger. _o - a +6 ring of strength (worn)  You fly up into the air. h% hS&-7.4 (0.5 h=, h.` _q - a ring of flight  You feel stronger.  h.l_o - a +6 ring of strength (worn)  You fly up into the air. _q - a ring of flight (worn) h  h  h  h  h  h'  h! , h"  h="  h"  h:'  h)  h)  h*  h-  h1/ , hi0  hZ2  h<4 , hA5  h7  h8  h8  h:  h=  h? , hA  hB  hD , hUF  h hBB hD, hD hF hH, hI hK hwM hM hpN hP hR h`S hT hV hX, hY h[ h] h^ h_ hTa hOc hc hd hef hh, h'pX hrN _You now have 218 gold pieces (gained 11). ht h;u h`v hTy h}|, hq~ h h]##..................  ...##.#.#........# ..  # #..#.#..#.#..# ...  #......###...###...  h######....###....#.... ........#...........  .###...#............... #...###.##..........S ##..##..##...@.?..... #...#......#...##...  h%H##.##.....##..## #..#..##.#...#  hMb#.....#..#.... hs#....##.##....# S   adder (asleep)#......... .# h.#..##.....#..######. hlj3#.#####...# h036.4 (12.0) hu,7.4 (13 h h#  hXK_An adder comes into view. h ((((((S    You shoot an arrow. The arrow hits the adder.  The adder hisses angrily. h6  ha o..S..?. h ;===8.5 (1.1) h  h ` _The adder is moderately wounded. hW (((((You shoot an arrow.  The arrow hits the adder but does no damage. hN7 hL8 h>]....?.S h"@(9.6 hF hU _The adder is moderately wounded.You shoot an arrow. The arrow hits the adder! hZb(((. h).?.. h532140 hJ 0 h: h;_ _You kill the adder! h hC hH _No target in view! h> hT? hD hG  h+H:_No target in view! h hT h hH _No target in view! h h] h  h"H _No target in view! h4 h  hH _No target in view! h@ h.A hgG hIC _No target in view! h hc hV h, hC0 h0 h6 h9 hĩ4 h֯ h h"  h#  h *  h,  h 4 h  h  hP 4 h!!  h'$  h 4 hx  hF  h  h& Q _ hp .. ...##.#.#........# ...  # #..#.#..#.#..# ..#......###...###.. ######....###....#..#.. ###...#..###...###.##.. h %...  ##..##..##.....@..---1#...#......#...##....) h Y##.##.....##..## ...#..#..##.#...# ##.....#..#.... h #....##.##....#  #.. .#.#..  hJ [##.....#..######.#  h  h G---2.6 (2 h  h 4 _Found a dagger. h +3.6 (3 h  h . _u - a scroll of identify h  hԗ  h  hz  hҟ  h  h+ , h  he  h  h1  hz  hȭ  h  h˰  h@ , h  hw  h , h  h˽  h , h  h  h  h  h  h  h  h  h*  h!  h& , hF  h1  h%  ha  h  h  hh  h  h:  h  h , h  h  h  h;  h  h  h  h , h  hq  h1  h  h1  h  h.  ho  h  hO  h  h  hO h h<, h h hk, hO h  h  h  hm  hi h, h` hm h, h0 h hR, hJ, h, h" h hj h h  h" h#, hf$ h& h' h' h( h`* h+, h, hJ. h/ h10 h0 h3 h; .. .###...#............... #...###.##........... ##..##..##........... h<6#...#......#...##... ##.##.....##..###... # #..#..##.#...##.... o.. #.....#..#....#...# o....#....##.##....#..## #...@.......#.#...## ##.....#..######.## #.#####...## ### ## #....### ##.#...# #..#..##oo 2 orcs (asleep) ##.....# #.....## ##...## hD 741.0)  2 orcs come into view.An orc is wielding a +0 hand axe and wearing a +2 ring mail of willpower. hGF  The orc shouts! You hear a shout! h)H hO .o.oo   orc priest hPo   orcAn orc priest comes into view. It is wielding a +0 hand axe. hP5==5.6 (32 hmW he^0 _The orc moves out of view. hm ((((( You shoot an arrow. The arrow hits the orc priest! he , h  h5 }.o.o.... h 9=6.8 (1.2) h2  h b _The orc priest is heavily wounded. hxW  You shoot an arrow. The arrow hits the orc priest! hl)((((o   orc h_ h` hhX.o... hm5 447 hmH0 _You kill the orc priest! h9t hvh _Your Dodging skill increases to level 4! h ((( You shoot an arrow. The arrow hits the orc. hF, h!.o..o 2 orcs h"&8 h( h8 _The orc is almost dead.You shoot an arrow. The arrow hits the orc. h=)((   orc h+ hW.o.. h7569.9 (1.1 h h _You kill the orc!You shoot an arrow. The arrow hits the orc. ha)(( hg'.. hKj1781.0 hhq hy] _You kill the orc! haz h h^ _No target in view! h! h hN  You shoot an arrow. The arrow hits the orc. _You kill the orc!  You shoot an arrow. The arrow hits the orc. _You kill the orc! _No target in view! h h h h= _You kill the orc!  You shoot an arrow. The arrow hits the orc. _You kill the orc! _No target in view! hg hh hq^ _No target in view! h hP h1 hH _No target in view! h} h`~ h h@ _No target in view! hv h h h hj h9 h, hŕ h)* h* hg0 h2 hd~ h~ hF hj h hf h7  h  hp  hvq  hx  h{  h  h  h3  h  h  h Read which item? Scrolls  c - a scroll of butterfliesd - a scroll of summoning  h c h - a scroll labelled NOQUOG DUI  i - a scroll of fear  n - a scroll labelled ELARPH HU KUC  p - a scroll of fogr - a scroll of enchant weapon  t - a scroll labelled JEIR UBRIQUADEu - a scroll of identify  h= [!] read|quaff[?] describe selected hm h.. .. .###...#............... Selgeron the Shooter#...###.##........... Deep Elf##..##..##........... Health: 29/29 ========================#...#......#...##... Magic: 7/7========================##.##.....##..###... AC: 4Str: 14# #..#..##.#...##.... EV: 13Int: 14..) #.....#..#....#...# SH: 5Dex: 20.....#....##.##....#..## XL:  5 Next: 47% Place: Dungeon:4 h[40m#)..@.......#.#...## Noise: ===------  Time: 2681.0 (0.0)##.....#..######.##a) +0 shortbow#.#####...## ###Fire: a) +0 shortbow## #....###Fly ##.#...##..#..####.....##.....####...## _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! h7&#Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled NOQUOG DUI  n - a scroll labelled ELARPH HU KUC  t - a scroll labelled JEIR UBRIQUADE Potions (select first with !)  e - a bubbling sapphire potion  f - 2 inky potions  g - 2 sedimented golden potions  k - a metallic ruby potion  l - a puce potion  m - a fizzy ruby potion  s - a white potion[?] describe selected h  h .. .. .###...#............... Selgeron the Shooter#...###.##........... Deep Elf##..##..##........... Health: 29/29 ========================#...#......#...##... Magic: 7/7========================##.##.....##..###... AC: 4Str: 14# #..#..##.#...##.... EV: 13Int: 14..) #.....#..#....#...# SH: 5Dex: 20.....#....##.##....#..## XL:  5 Next: 47% Place: Dungeon:4 h!#)..@.......#.#...## Noise: ===------  Time: 2681.0 (0.0)##.....#..######.##a) +0 shortbow#.#####...## ###Fire: a) +0 shortbow## #....###Fly ##.#...##..#..####.....##.....####...## _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! hC.P  As you read the scroll of identify, it crumbles to dust. h.5---2.0 (1 h4 hR7Q _h - a scroll of acquirement h  h@$ Read which item? Scrolls  c - a scroll of butterfliesd - a scroll of summoning  h - a scroll of acquirement  i - a scroll of fear  n - a scroll labelled ELARPH HU KUC  p - a scroll of fogr - a scroll of enchant weapon  t - a scroll labelled JEIR UBRIQUADE  h$ [!] read|quaff[?] describe selected h  h  hY .. .. .###...#............... Selgeron the Shooter#...###.##........... Deep Elf##..##..##........... Health: 29/29 ========================#...#......#...##... Magic: 7/7========================##.##.....##..###... AC: 4Str: 14# #..#..##.#...##.... EV: 13Int: 14..) #.....#..#....#...# SH: 5Dex: 20 h .....#....##.##....#..## XL:  5 Next: 47% Place: Dungeon:4#)..@.......#.#...## Noise: ---------  Time: 2682.0 (0.0)##.....#..######.##a) +0 shortbow#.#####...## ###Fire: a) +0 shortbow## #....###Fly ##.#...##..#..## h" ##.....##.....####...## _No target in view! _No target in view! _No target in view!  hn _No target in view!  As you read the scroll of identify, it crumbles to dust. _h - a scroll of acquirement h  hm" Choose an item to acquire.  a - a talisman of death  b - the +2 pair of boots of Hepliaklqana's Grace {rF+ rC++ Regen+ Dex-3}  c - the amulet of Vetir {Spirit Dex+2} h" d - 1046 gold pieces (you have 218 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit hf  a - a talisman of death  b + the +2 pair of boots of Hepliaklqana's Grace {rF+ rC++ Regen+ Dex-3} Acquire the +2 pair of boots of Hepliaklqana's Grace {rF+ rC++ Regen+ Dex-3}? (y/N) hy .[?7l.[?7h h& hx.. .. .###...#............... Selgeron the Shooter#...###.##........... Deep Elf##..##..##........... Health: 29/29 ========================#...#......#...##... Magic: 7/7========================##.##.....##..###... AC: 4Str: 14# #..#..##.#...##.... EV: 13Int: 14..) #.....#..#....#...# SH: 5 hDex: 20.....#....##.##....#..## XL:  5 Next: 47% Place: Dungeon:4#)..@.......#.#...## Noise: ---------  Time: 2682.0 (0.0)##.....#..######.##a) +0 shortbow#.#####...## ###Fire: a) +0 shortbow## #....###Fly ##.#...# h#..#..####.....##.....####...## _No target in view! _No target in view! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _h - a scroll of acquirement hN+3.0 (1 h+ h  As you read the scroll of identify, it crumbles to dust. _h - a scroll of acquirement _Something appears at your feet! h, hbInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 leather armour (worn) Jewellery (go to first with "=)  h& j - an amulet of reflection (worn)  o - a +6 ring of strength (worn)  q - a ring of flight (worn) Scrolls (go to first with ?)c - a scroll of butterflies  h~ d - a scroll of summoning  i - a scroll of fear  n - a scroll labelled ELARPH HU KUC  p - a scroll of fogr - a scroll of enchant weapon  t - a scroll labelled JEIR UBRIQUADE Potions (go to first with !)  e - a bubbling sapphire potion  f - 2 inky potions  h Q g - 2 sedimented golden potions  k - a metallic ruby potion  l - a puce potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h hk h:.. .. .###...#............... Selgeron the Shooter#...###.##........... Deep Elf##..##..##........... Health: 29/29 ========================#...#......#...##... Magic: 7/7========================##.##.....##..###... AC: 4Str: 14# #..#..##.#...##.... EV: 13Int: 14..) #.....#..#....#...# SH: 5Dex: 20.....#....##.##....#..## XL:  5 Next: 47% Place: Dungeon:4 hV#)..@.......#.#...## Noise: ---------  Time: 2683.0 (0.0)##.....#..######.##a) +0 shortbow#.#####...## ###Fire: a) +0 shortbow## #....###Fly ##.#...##..#..####.....##.....####...## _No target in view! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _h - a scroll of acquirement _Something appears at your feet! h  h hg h@  h hW+4.0 (1 hĖ h _h - the +2 pair of boots of Hepliaklqana's Grace {rF+ rC++ Regen+ Dex-3} hf hInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 leather armour (worn)  h - the +2 pair of boots of Hepliaklqana's Grace {rF+ rC++ Regen+ Dex-3}  h2Jewellery (go to first with "=)  j - an amulet of reflection (worn)  o - a +6 ring of strength (worn)  q - a ring of flight (worn) Scrolls (go to first with ?)c - a scroll of butterflies  d - a scroll of summoning  i - a scroll of fear  n - a scroll labelled ELARPH HU KUC  p - a scroll of fogr - a scroll of enchant weapon  t - a scroll labelled JEIR UBRIQUADE  hPotions (go to first with !)  e - a bubbling sapphire potion  f - 2 inky potions  g - 2 sedimented golden potions  k - a metallic ruby potion  h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hY< h - the +2 pair of boots of Hepliaklqana's Grace {rF+ rC++ Regen+ Dex-3}. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1  h< rF+: It protects you from fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). If you switch to wearing this armour: Your AC would increase by 3.0 (4.0 -> 7.0). Your EV would decrease by 0.5 (13.1 -> 12.6). This ancient artefact cannot be changed by magic or mundane means.  h%= You acquired it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {boots armour} {boots  hp= armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. h h< h+.. .. .###...#............... Selgeron the Shooter#...###.##........... Deep Elf h##..##..##........... Health: 29/29 ========================#...#......#...##... Magic: 7/7========================##.##.....##..###... AC: 4Str: 14# #..#..##.#...##.... EV: 13 hInt: 14..) #.....#..#....#...# SH: 5Dex: 20.....#....##.##....#..## XL:  5 Next: 47% Place: Dungeon:4#)..@.......#.#...## Noise: ---------  Time: 2684.0 (0.0)##.....#..######.##a) +0 shortbow#.#####...## ###Fire: a) +0 shortbow## #....###Fly ##.#...##..#..####.....##.....## hِ##...## _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _h - a scroll of acquirement  h_Something appears at your feet! _h - the +2 pair of boots of Hepliaklqana's Grace {rF+ rC++ Regen+ Dex-3} h; h h3 h  As you read the scroll of identify, it crumbles to dust. _h - a scroll of acquirement _Something appears at your feet! _h - the +2 pair of boots of Hepliaklqana's Grace {rF+ rC++ Regen+ Dex-3}  You start putting on your armour. h+5.0 (1 h h h´+6.0 (2 h h hy+7.0 (3 hE h h+8.0 (4 h hA9.0 (5 h  h7217  You start putting on your armour.You continue putting on the +2 pair of boots of Hepliaklqana's Grace {rF+ rC++Regen+ Dex-3}. x5  h; You finish putting on the +2 pair of boots of Hepliaklqana's Grace {rF+ rC++  Regen+ Dex-3}.  You feel clumsy. h2 h_  The boots of Hepliaklqana's Grace throb as they attune themselves to your  h7_uninjured body. h_= h> h:? htA hD hJQ _ h`L, hM h*VE.. .. .###...# #...###.##. ##..##..##......... #...#......#...###. ##.##.....##..### ##. #..#..##.#...## #..)###.....#..#....#.. #.....#....##.##....#.. hVI #)@.........#.#...# ##.....#..######.## #.#####...## ### ### #....### ##.#...# #..#..## ## hVw.....# #.....##  ##...## hV h%]. .. .###...##<.. #...###.##... ##..##..## .... #...#......#...## #.. ##.##.....##..### ##.. #..#..##.#...## #..)###.....#..#....# h]: #.....#....##.##....# #@....#.#... ##.....#..######. #.#####...## ### ### #....###  hh^" ##.#...#  #..#..##  ##.....#  #.....##  ##...## heF<91.0 (2 hKf+2.0 (3 ho h%r9 _Found a stone staircase leading up.  hrr_Items here: )) [[ †. h\4 h h hH hQ _ h h h h h, h h hΧ h h hd  Things that are here:  a +0 hand axe; a +0 leather armour h^ h _ h1 h h޹ hH h h  h| h˿ h h- h, hY h h, hp hz h, h7 h5 hn, h h} h h' hJ h  h, h h h, ha h h h hg h h h  h  h  h( hx h h h hc h h h_, h h# h% h& h& h ) h1+ hr+ hq, h1 h93, h4 h6 h8 hE9 h.: h< h>, h? ht h2, h  h h h h h  hd , hO  hR h`, h h( h, h h h7, hR h! h", hv# h$ h%, h& h' h6), h* h, h;/, h0 h2 h94 h}4 h@5 h): hv< h< hZ> h'@ hB h|B h=C hG hH, hSI hgJ hgK, hL hR hS, haT hV hPX hX h$Y h[ h\, h] h_ h1a, hDb he hj, h0l h[n hp, h r hu hZx, h^y h| hx, h` hP ht h h h h6 h hP hF  You see here a +0 leather armour. h h _ hh h h, hO hȴ h h h^ h h, h hJ h, h hP h@, h h h, hC h hI, h hb hl, h h h, h h> h, h h h h h  h h, h  h h, h h hh , h  h  h h h h7 hj h h h h, h% h8! h# h$ hm% h' h *, h0+ hj- h/ h/ h0 h3 h%6, ht7 hG hFI hI hJ hoO hQ, h*S hjV hX, h?Z h^ hJa, hb he h!g, hrh hj h8l hl hq ht hw, hw hy h'|, h} h h, h h~ h, hˉ hڋ h h hώ h h , h h h , h@ ht hQ h h h h, hg h hƬ h  hĭ h h, h hM hI, h6 hú h, h h h h hz h h, ho h h~ h h+ hZ h hN h h h  h h/ h h h h h h h h h h....# .#.......### ..# ##..>......# .$. #.........## .. .  h...........#### .. #.j ..............# )# .... #.............## .#..#  h5#...##.........##..# #.#..#..........@..#  hH..#..................... .......................#  h .#.#...##.............## #####..##.........#...#  h.# #...#.........#....# j   gnoll (asleep)  h[######.>........... ..## .#.....###........###.. .......####....... hC"# h 789.0 (97.0)  A gnoll comes into view. It is wielding a +0 whip. h&-90.0 (98 h h7 _Found a dagger and 3 gold pieces. h2## ..# > .$. .## .. .  h63h..#### .. #.j .....# )# .... .....## .#..# ........##..# ..........@..# .................... ....................# ...##.............## ..##.........#...#  hf3 #...#.........#....# .>........... ..## .###........###.. . h ..# > .$. .## .. . ..#### .. #.j .....# )# .... .....## .#..# ........##..# ..........@..# .................... ....................# ...##.............##  h`..##.........#...# #...#.........#....# .>........... ..##.###........###... h4 h h0\ _A gnoll is nearby! h ((((((j    You shoot an arrow. The arrow hits the gnoll!  The gnoll shouts! h8)m  The gnoll is severely wounded. hx+ hF.6  You hear a shout! h/ h/0 h:jjj.....jj 3 gnolls (1 wandering) h;;===1.2 (1.2) hC hDIv _A gnoll comes into view. It is wielding a +0 flail. x2 hx q  You shoot an arrow.  The gnoll shouts!  The arrow hits the gnoll! h6 {)(((( 2 gnolls ho , hs X  You kill the gnoll! h~ $.jjj....j   gnoll bouda (wandering)jj 2 gnolls hb 55420 hҋ  h, x _A gnoll bouda comes into view. It is wielding a +0 whip. h.((((jYou kill the gnoll! _A gnoll bouda comes into view. It is wielding a +0 whip.You shoot an arrow.  The gnoll bouda shouts!  The arrow hits the gnoll! h h hs hǽj.j).....   gnoll hb&3 h h^ _The gnoll is severely wounded. h  ((((( You shoot an arrow. The arrow closely misses the gnoll.The arrow hits the gnoll bouda. hY% h7& h' h/..jj...  hZ0-4.3 (1.1 h8 h<f _The gnoll bouda is moderately wounded. hR (((((((You shoot an arrow.  The arrow barely misses the gnoll bouda. h , h g  The arrow barely misses the gnoll. h  hk jj.jj..jj 3 gnolls (1 wandering) h ,50 h  hD .The arrow barely misses the gnoll bouda.  The arrow barely misses the gnoll.A gnoll comes into view. It is wielding a +0 whip.The gnoll shouts!  The arrow hits the gnoll! h v)(( 2 gnolls hB  h2  h{ .j)j..(swift)  You kill the gnoll! h /626 h  h ((( _The gnolls pick up the pace!You shoot an arrow. The arrow hits the gnoll bouda. h_6  h8 u  The gnoll bouda is moderately wounded. h9 , hB rg.j.j...jj 2 gnolls (swift)g   goblin (wandering) hB -7.4 (1.1 hvJ  hW { ((((g _A goblin comes into view. It is wielding a +0 dagger.You shoot an arrow. The arrow barely misses the gnoll.The arrow hits the gnoll. h  h  h  h  h g.)jj.jj   gnoll boudajj 2 gnolls (swift)g   goblin h ,80 hb  h ( _The gnoll is moderately wounded.You shoot an arrow. The arrow hits the gnoll. h| , h}  h5~  h~  hV .gj..jjThe gnoll is moderately wounded. h #4 h) 5-----9 h@  ho } _The gnoll hits you with a +0 flail.  You shoot an arrow. The arrow hits the gnoll! h l)   gnoll h,  hi-  h7 )g.j h; l5=----9800 hF  haR (( _You kill the gnoll!You shoot an arrow. h  h+ n  The arrow closely misses the gnoll bouda. h sg.jj. h x6==1.5 (1.1 hg  hr _The gnoll bouda closely misses you.You shoot an arrow.  The arrow hits the gnoll bouda but does no damage. h z hk|u  The gnoll bouda is moderately wounded. h )jg  The gnoll bouda hits you with a +0 whip. h$72--- hX%20 h< h> _You block the gnoll's attack.  You shoot an arrow.  The arrow hits the gnoll bouda but does no damage. h}"u  The gnoll bouda is moderately wounded. h-,.g h.g3=--3.6 (1.1 h< h _The gnoll bouda barely misses you. You block the gnoll's attack.  You shoot an arrow. The arrow hits the gnoll bouda. hŊu  The gnoll bouda is moderately wounded. h̖e .g  The gnoll bouda hits you with a +0 whip! hb15-------40 h% hŪ  _The gnoll misses you.You shoot an arrow. The arrow hits the gnoll bouda. h+ hT:[ hh   jackal (wandering)g   goblinThe gnoll bouda is severely wounded.A jackal comes into view. hQ@:* h3  The gnoll bouda calls upon its god to heal the gnoll. h jhhThe gnoll's wounds heal themselves! The goblin hits you with a +0 dagger.  The gnoll hits you but does no damage. hl-------====5.7 (1.1 h hJ _The jackal barks!  You shoot an arrow.  The arrow hits the gnoll bouda but does no damage. h8: h G5 .g   goblin  The gnoll bouda is severely wounded.The gnoll bouda barely misses you. You block the goblin's attack. hG2---===-6.9 (1.2 hgP hw\N _The gnoll hits you with a +0 whip. h]8- hXe h qt _You are too injured to fight recklessly! hq hA{ ht _You are too injured to fight recklessly! hQ h h$t _You are too injured to fight recklessly! hœ hC hst _You are too injured to fight recklessly! h h h _You are too injured to fight recklessly! h h^ _You are too injured to fight recklessly! hY h h hX h[ h h  h  h h h hK h˖ h h4 h< hc ht ht h} h h* h3+ h1 h4 h h h  h5 h4 h=% h ( h hG h h h4 h  h h4 h h hy h, h  h*  ht hvRead which item? Scrolls  c - a scroll of butterfliesd - a scroll of summoning  h"w i - a scroll of fear  n - a scroll labelled ELARPH HU KUC  p - a scroll of fogr - a scroll of enchant weapon  t - a scroll labelled JEIR UBRIQUADE [!] read|quaff[?] describe selected h9 hA hKq.........#Selgeron the Shooter  hL.#.......### ..#Deep Elf ##..>......# .$.Health: 12/29 =========--------------- #.........## .. . hAL)Magic: 7/7======================== ...........#### .. #..AC: 7 hvL.Str: 14 ..............# )# .)..EV: 12Int: 14  hLc#.............## .#).#SH: 5Dex: 17 #...##.........##j.# hLXL:  5 Next: 69% Place: Dungeon:4 #.#..#..........@j.# hM{Noise: ===------  Time: 2806.9 (0.0) ..#..............g......a) +0 shortbow .......................# h?MFire: a) +0 shortbow .#.#...##.............##Fly  hM#####..##.........#...# .# #...#.........#....#j   gnoll bouda ######.>........... ..##j   gnoll (swift) .#.....###........###.. hMg   goblin .......####.......# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  h!N_You are too injured to fight recklessly! _You are too injured to fight recklessly!  hN_You are too injured to fight recklessly! _You are too injured to fight recklessly! hZd  Okay, then. hfa hd. _ h +.# ..#.### ..# .##..>......# .$. .#.## .. ..#### .. #.. # h..# )# .).. ##.## .#).#  #...##.........##j.##.#..#..@.j.# #..#...g........# ..#.#...##.##  h.#####..##.#...#.# #...#.#....#  h4.######.>. ..## ..#.....###.###... he).####.# h h ## ..# >......# .$. ..## .. . ...#### .. #.. ......# )# .).. ......## .#).#  .......##j.# .......@j).# .........g...... ...............# #.............##  hQ#.........#...#  #...#.........#....# >........... ..## ##........###..  The gnoll bouda attacks as it pursues you! h՝k ..# >......# .$. ..## .. . ...#### .. #.. ......# )# .).. ......## .#).#  .......##j.# .......@j).# .........g...... ...............# #.............##  h#.........#...# #...#.........#....# >........... ..## ##........###..  hM  The gnoll bouda hits you with a +0 whip. h h hD<.jjg..hh   jackalg   goblin hϬ|8/29 -----7.9 (1 h hV _* * * LOW HITPOINT WARNING * * * h- hGRead which item? Scrolls  c - a scroll of butterfliesd - a scroll of summoning  i - a scroll of fear  n - a scroll labelled ELARPH HU KUC  p - a scroll of fogr - a scroll of enchant weapon  t - a scroll labelled JEIR UBRIQUADE [!] read|quaff[?] describe selected h h hY..........#Selgeron the Shooter ..#.......### ..#Deep Elf .##..>......# .$.Health: 8/29======------------------ .#.........## .. .Magic: 7/7 h!======================== ............#### .. #..AC: 7Str: 14 #..............# )# .)..EV: 12Int: 14 ##.............## .#).#SH: 5Dex: 17  #...##.........##..#XL:  5 Next: 69% Place: Dungeon:4  h6##.#..#.........@jj.#Noise: =--------  Time: 2807.9 (0.0) #..#.............g..h....a) +0 shortbow  h`........................#Fire: a) +0 shortbow ..#.#...##.............## h5Fly .#####..##.........#...# ..# #...#.........#....# hj   gnoll bouda .######.>........... ..## hۧ2j   gnoll (swift) ..#.....###........###..h   jackal  h........####.......#g   goblin _You are too injured to fight recklessly! _You are too injured to fight recklessly!  h-_Okay, then.The gnoll bouda attacks as it pursues you!  The gnoll bouda hits you with a +0 whip.  hVA_* * * LOW HITPOINT WARNING * * * h˯  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The jackal looks frightened!  The goblin looks frightened! The gnoll bouda looks frightened! h h" h h0.)j.j..hgj(fleeing)j, fleeing)h h_(fleeing)g(fleeing) h!9 h߾0=- h8.9 (1 h h1 _The gnoll looks frightened! hW>.....# ..#.......### ..# ..##..>......# .$. ### .. . . h #### .. #.. ..# )# .).. ###.... .#).#  #...####..# ###.#..#..)j# #..#.j..h...........g.....# ...#.#...## h'q.....######..##.# hi..# #...##....######.>... ..###......###.. h˫ h h h; h...j..j..hg hP10/29==-9 h h h$.>......#.#.......### ..#.##..>......# .$. <..#.## .. . he.#### .. #.. ..#.# )# .)..#.## .#).# # #...##.##..##.#..#...).# #.#..#.j.....j..h.# #...#.#...##.g hI.## #..#####..##.#...#.# #...#.#....#.######.>. ..##g   goblin #...#.....###.###.. h hM h h...j.jg hn1==10 h h h.>.....#.#.### ..#.##..>......# .$. .<..#.## .. ..#### .. #...# h.# )# .).. .####.## .#).# .# #...##.##..# .####.#..#...).# ÷#.#..#..jh.# .#...#.#...##.j..## .#..#####..##.#g..#.# #...#.#....# hg   goblin (fleeing).######.>. ..## ##...#.....###.###.. h4, h^....# h$R12=1 ho h h h h hP^ _You are too injured to fight recklessly! h hm hD h h\T3= h h h_4== h h h_5== h h hPX6== h' h hZ_7== hr h hOL8= h< h h j9= h.  h |gg   goblin hS >.......#....### ..# >......# .$. . h<.....## .. . ......#### .. #.. .........# )# .).. .........## .#).#  #...##......@..##..# 8.9 (7#...........).# ÷..............g.... ...............jh.# ..##.............## ..##.........#...#  hM #...#.........#....# >........... ..##   hdI_You start resting. hl>.......#....### ..# >......# .$. <.....## .. . ......#### .. #.. .........# )# .)..  hƴ^.........## .#).#  #...##......@..##..# #...........).# ÷..............g.... ...............jh.# ..##.............##.........#...#  #...#.........# h}X>...........  hе h h] _A goblin is nearby! hi[>.......#....### ..# >......# .$. .<.....## .. . ......#### .. #.. .........# )# .).. .........## .#).#  #...##......@..##..# #...........).# ÷ h8..............g.... ...............jh.# ..##.............## ..##.........#...#  #...#.........#....# >........... ..##   h) P>.......#....### ..# >......# .$. <.....## .. .  h* ......#### .. #.. .........# )# .).. .........## .#).#  #...##......@..##..# #...........).# ÷..............g.... ...............jh.# ..##.............##.........#...#  #...#.........#>...........  h)+  hj6  hJ7  h?  hFB ] _A goblin is nearby! h2 (((((( You shoot an arrow. The arrow hits the goblin.  Your attack snaps the goblin out of its fear. hδ  hC `....)g. h w20=====9.9 (1 h  h ^ _The goblin is heavily wounded. h6S  You shoot an arrow. The arrow hits the goblin. h"j((((() hP..... hı~21==7020 hº hJ _You kill the goblin! h@ h h hH _No target in view! h hb h hտH _No target in view! h  h  h  hS  hu 2== h  h i3== h9  hw  h V4= h!  hL&  h& 65= h&  h2*  hA0 6== h3  h77  hx7 i7== h9  h=>  h> i8== h@  hJ j --- _You start resting. hW +7.9 (7 hUX 9==---8.9 (8 h_  ha " _HP restored. h_ 4 h  h H _No target in view! h@h hh hFq hesH _No target in view! h  h  h  h  h  h ; _ h  hp , h  hn  h , h  h5  h  hn := h@  hn  h7  h  hM  h  h f  Things that are here:  a +0 flail; a gnoll corpse h  hm  h"w G# #### #..# #..>......# ..$. #.....## #.. ...........#### #.. ##...  hw ...# .)#..).. ..###.#).# .....##..# ..#...........@.# 33.9 (5........)...... ....... hw #. #.#...#### ####..##.........#...#  h%x # #...#.........#....# j   gnoll bouda #####.>...... hRx ## #.....###........###j h~x \ ......####.......# h@y  h  h b _A gnoll bouda is nearby! h\ ((((( (You shoot an arrow. The arrow hits the gnoll bouda. h h).....j. h7===5.0 (1.1 h h_ _The gnoll bouda is almost dead. hdW ((( heeq((You shoot an arrow.  The arrow hits the gnoll bouda but does no damage. hL hn)....j hK.60 h h_ _The gnoll bouda is almost dead. hX  You shoot an arrow. The arrow hits the gnoll bouda. h (((().# hp$ L)... h( /917 h2  h3 O _You kill the gnoll bouda! ha  hb  hk  h;n H _No target in view! hq4 hvy h|H _No target in view! h4 h hm h@ h% _ hc h h h h h4=  You see here a +0 flail. h  h _ h3 h+ h# .... ............ >... #..  h# #...#### ### ### #..#..##.<# ># ...$... ###.....## #...# ...# .........######.@###....#--- ho40.0 (3....##.)#..)........###.#).#..... ..##.........##..#.# #.# # h..#...........).#..................)...... .....................#..# .#...##.............## ..  hV###..##...#...# . h]---1.0 (4 h h9 _Found a stone staircase leading up. hD4 h hH _No target in view! h h h% h(H _No target in view! hJe  he  hg  hk  hn  hr ; _ ht  hw  hw  hy  h~ , h  h M _You now have 221 gold pieces (gained 3). h 4 h  h4  h , h  hZ  h  hأ  h4  h  h@  h9  hB l ... ##... ## #... .. >... #.. ..# #...######## ### #..#..##.<## # #.......@..###  hkC 7.0 (6## ##.#...#.....# ######..###....# .......##.)#..).....# .........###.#).#.......##..#.#..#.##hh   jackal (wandering) #).#..........)..... hC I .........#..# hD  h\L  h'Z ((((((h  now have 221 gold pieces (gained 3). _A jackal is nearby!  hZ S You shoot an arrow.  The jackal barks!  The arrow hits the jackal. hZ  h  h ....h..  h 7===8.1 (1.1 h  h0 Z _The jackal is almost dead. hnP((((( h hDV....h. h,90 h1 hm _You shoot an arrow. The arrow barely misses the jackal. h\((((((( h h h!`.h..... h!.50.2 (1.1 h+ h-n _You shoot an arrow. The arrow closely misses the jackal. hS  You shoot an arrow. The arrow hits the jackal! hIc(† hg hp .hh   jackal (wandering)You kill the jackal! h.t4210 hz h }Y _A jackal comes into view. h[ ((((((hYou shoot an arrow.  The jackal barks! h,: , h< R  The arrow hits the jackal but does no damage. h+= , hL  .†...h.h 2 jackals (1 wandering)A jackal comes into view. x2 hL &2 hV  hX 3 _The jackal moves out of view. h]  You shoot an arrow. The arrow closely misses the jackal.The jackal barks!  The arrow hits the jackal! hc ((((((.   jackal h , h ....h..hh 2 jackals hu .43 h  hK   h D_You kill the jackal! h'S  You shoot an arrow. The arrow hits the jackal! hB/(((.   jackal hT, h( h>....h#jj   gnollh   jackal h554.3 (1.1 h hyJ _You kill the jackal! h (((( You shoot an arrow. The arrow hits the jackal. h, hǙ...h.j. hr,50 h h9a _The jackal is moderately wounded. h (((You shoot an arrow. The arrow hits the jackal. hb@ h A hK.†.h.j. h3L&6 hS hV^ _The jackal is heavily wounded. heS  You shoot an arrow. The arrow hits the jackal. hql((. h8  h(A ...j. hWD .67 hL  hO J _You kill the jackal! h ((( You shoot an arrow. The arrow hits the gnoll! h>E  h!M j.†j. hM -8.4 (1.1 hxU  hX ] _The gnoll is heavily wounded. hmR  You shoot an arrow. The arrow hits the gnoll. hU(() h J.† h h' ...Selgeron the Shooter ##...Deep Elf ....##Health: 29/29 ======================== .....#...Magic: 7/7======================== .........AC: 7 h Str: 14 ..>... #..EV: 12Int: 14 ....# #...########SH: 5Dex: 17 ....### #..#..##.<##XL:  5 Next: 103% Place: Dungeon:4 ......# #.......@..###Noise: ===------  Time: 2859.4 (1.0) .....## ##.#...#..†..#a) +0 shortbow ......######..###..).#Fire: a) +0 shortbow  h .........##.)#..).....#Fly .........###.#).#....... #.........##..#.#..#.##. #...........).#......# .............)......## ..................#..# _The jackal is heavily wounded.You shoot an arrow. The arrow hits the jackal. _You kill the jackal!You shoot an arrow. The arrow hits the gnoll! _The gnoll is heavily wounded. h,!CYou shoot an arrow. The arrow hits the gnoll. h" _You kill the gnoll!You have reached level 6! h./  --more-- hE34/348/86 1%  hU h54 _ h4 hH h h hX% _ h h h, h  h.  h h h% hX h hQ h h hm! h! h # hx( h*, h+ hv- h0, h1 hu7 h9, h; h= hd@ h@ hB hG h J, h~K hM hO h5P h+Q hV hX, hZ h2\ hd^, h_ hc he, h-g hg h%j, hk hn hpq, h, h? h'@ hA h_A hA hB hZD, hD hE hG, h9H h;J hK, hM hN hO, hP hQ hS, h6T h\ h^ hu^ h^ hb hc, hd h)h hi, hj hm hho, hXp hs h6u hu hv hy h|, hk~ h hT h h hS hR, h5 h h h hX h h>, h h h, h֨ h h, hU h h , h$ hô h, h hu h h= h5 h޾ h^, h h h, h h h, h h_ h, h h h h h h h h h hz h h h hw h h hT h h hh h h  h} #....... ##  ###.........  .....?..#.##  h.#.......#..#  ...#.......#  .#...$.....  h........#  ########... #@.#  #.........###..#  hc ##..........#...#...........### ....>....#...#. h}.####...########h   black bear (asleep)...#.......#####..#..##.<## hKV..##..>......# #..........### .<..#.........## ##.#...#..†..# h-79.4 (51 ho.hh hD-80.4 (52 h  h] _A black bear comes into view. h'  #....... ##  ###.........  .....?..#.##  .#.......#..#  ...#.......#  h( c.#...$.....  .h.......#   #@.#  #..#  ...#....### >....#...# .####... ..#####..<## >......# #..........### .< †..#  h. d #....... ##  ###.........  .....?..#.##  .#.......#..#  ...#.......#  h *.#...$.....  .h.......#   #@.#  #..#  ...#....### >....#...####...  h ..#####..<>......# #..........< †. h  h^  h$  h a _A black bear is nearby! h  #....... ##  ###.........  .....?..#.##  .#.......#..#  ...#.......#  .#...$.....  h @.h.......#   #@.#  #..#  ...#....### >....#...# .####... ..#####..<## >......# #..........### .< †..#  hq  #....... ##  ###.........  h N.....?..#.##  .#.......#..#  ...#.......#  .#...$.....  .h.......#   #@.#  #..#  ...#....### >....#...####... ..#####..<>......# #..........< †. h8  h  h1  h a _A black bear is nearby! h (((((You shoot an arrow. The arrow hits the black bear. h h6...... h*;===1.4 (1.0) h5 h]8 _The black bear is lightly wounded. h޻4 h, hvM######..   #####......... .....?..#.##.......#..#..#.......##...$.....# .......#######h... ....###.##..........#...# hFly ............#..h   black bear.####.................. h&0 hH.h h5---2.4 (1 h h* h7 (((You shoot an arrow. The arrow hits the black bear. h h...h===3.5 (1.1 hQ h _is nearby!  You shoot an arrow. The arrow hits the black bear. _The black bear is lightly wounded.  You shoot an arrow. The arrow hit hPDs the black bear. _The black bear is lightly wounded. h #######..  #....... ##  ###.........  ......?..#.##  .#.......#..#  ...#.......#  hE .#...$.....#  .......@.#  ##..h.#..#  ....###..#  .....#...#.........### >....#...# ###.. #..<## >   h3d  #######..  #....... ##  ###.........  ......?..#.##  .#.......#..#  ...#.......#  hd .#...$.....#  .......@.#  ##..h.#..#  ....###..#  .....#...#.........#>....#...# ###..#..<> he )  hk 4 hUq  h~s &  You shoot an arrow. The arrow hits the black bear. _The black bear is lightly wounded.  You shoot an arrow. The arrow hits the black bear. _The black bear is lightly wounded. _A black bear is nearby! h ((  You shoot an arrow. The arrow hits the black bear. _The black bear is lightly wounded h8 .  You shoot an arrow. The arrow hits the black bear. _The black bear is lightly wounded. _A black bear is nearby!  You shoot an arrow. The arrow hits the black bear. h  h ch... h ,40 h$  hB b _The black bear is heavily wounded. h  #######..  #....... ##  ###.........  h.  ......?..#.##  .#.......#..#  ...#.......#  .#...$.....#  .....h.@.#  ##....#..#  ....###..#  .....#...# hk `.........### >....#...# ###.. #.. h <<## >   h  #######..  #....... ##  ###.........  ......?..#.##  .#.......#..#  ...#.......#  hO  .#...$.....#  .....h.@.#  ##....#..#  ....###..#  .....#...#.........# h >....#...# ###..#..<> h )  h\  h  h  h ( _A black bear is nearby! hW HYou shoot an arrow. The arrow hits the black bear. h4I hVQG.h hR-5.6 (1.1 hbZ hw] _A black bear is nearby!  You shoot an arrow. The arrow hits the black bear. _The black bear is heavily wounded. _A black bear is nearby!  You shoot an arrow. The arrow hits the black bear. _The black bear is heavily wounded. h  ha You shoot an arrow. The arrow hits the black bear. _The black bear is heavily wounded. _A black bear is nearby!  You shoot an arrow. The arrow hits the black bear. _The black bear is heavily wounded.  You shoot an arrow. The arrow hits the black bear. h0  You shoot an arrow. The arrow hits the black bear.  The black bear is heavily wounded.  You block the black bear's attack.  The black bear claws you but does no damage.60 hs h;W _The black bear barely misses you. h  You shoot an arrow. The arrow hits the black bear. hq hh(berserk)The black bear is severely wounded. hq-7.7 (1.1 hy h{\ _The black bear goes berserk! h  You shoot an arrow. The arrow hits the black bear. h́ hAYou shoot an arrow. The arrow hits the blac h) k bear.  hS The black bear is almost dead.  hփ+The black bear bites you but does no damage h4 .  h5The black bear completely misses you.  hJ The black bear claws you but does no damage.  hjLThe black bear closely misses you. T hɅ claws you. h h2 h-- hC!8.8 h[ h  hI h,_The black bear misses you. hm h >((((((( hT D ......hYou shoot an arrow. The arrow barely misses the black bear.The black bear bites you but does no damage.3=-9.9 hb  hm _The black bear closely misses you. The black bear barely misses you. h*>((((((( hHi ......hYou shoot an arrow. The arrow barely misses the black bear.The black bear completely misses you. You block the black bear's attack.  The black bear closely misses you. The black bear bites you! hzIe20---------900 hO hQr _The black bear closely misses you. The black bear claws you. hW  You shoot an arrow. The arrow hits the black bear. htm  #######..  #....... ##  ###.........  ......?..#.##  .#.......#..#  ...#.......#  .#...$.....#  ......h@.#  ##....#..#  ....###..#  .....#...#.........### >....#...# ###.. #..<## >  The black bear is almost dead.The black bear closely misses you. You block the black bear's attack.  The black bear closely misses you. The black bear bites you. hODU #######..  #....... ##  ###.........  ......?..#.##  .#.......#..#  ...#.......#  .#...$.....#  ......h@.#  ##....#..#  ....###..#  .....#...#.........# hCE>....#...# ###..#..<>  hNA  The black bear claws you. x2 hO8/34 ------------------2.1 (1.2 hrW hJZV _* * * LOW HITPOINT WARNING * * * hd  h>  hy  h[ ^ _You are too injured to fight recklessly! hy (((((((You shoot an arrow. h ......hThe arrow closely misses the black bear.The black bear bites you but does no damage.  You block the black bear's attack. hbk9=--------3.2 (1.1 h hB _The black bear claws you but does no damage. h L#######..#....... #####.. ......?..#.##.#.......#..# ...#.# .#...$.....# ......h..# ########....#.@# #.........###..#  ##..........#...#  h ##...............### ....>....#...#...####...#########.......#####..#..##.<##..>......# #..........### <..#.........## ##.#...#..†..# h  h x   #....... ##  ###.........  ......?..#.##  .#.......#..#  ...#.......#  h6 .#...$.....#  .........#  #h@#  #..#  #...#.....### >....#...# ...####.. ...#####. hp p<## >......# #.. <  h †..# The black bear attacks as it pursues you!  The black bear bites you but does no damage. h x  #....... ##  ###.........  ......?..#.##  .#.......#..#  ...#.......#  .#...$.....#  .........#  #h@#  #..#   h #...#.....### >....#.....####.. ...#####.<>......# #.. < † h .hThe black bear attacks as it pursues you!The black bear claws you.  * * * LOW HITPOINT WARNING * * *bit  You die... h-f-4/34 ------ h;/  --more-- hx h|Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 leather armour (worn)  h - the +2 pair of boots of Hepliaklqana's Grace (worn) {rF+ rC++ Regen+ Dex-3}Jewellery (go to first with "=)  j - an amulet of reflection (worn)  o - a +6 ring of strength (worn)  q - a ring of flight (worn) Scrolls (go to first with ?)c - a scroll of butterflies  d - a scroll of summoning  i - a scroll of amnesia {unknown}  n - a scroll of noise {unknown}  p - a scroll of fogr - a scroll of enchant weapon  t - a scroll of teleportation {unknown} Potions (go to first with !)e - a potion of might {unknown}  f - 2 potions of enlightenment {unknown}  g - 2 potions of moonshine {unknown}k - a potion of brilliance {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hU  b - a +1 leather armour (worn)h - the +2 pair of boots of Hepliaklqana's Grace (worn) {rF+ rC++ Regen+ Dex-3}Jewellery"=)j - an amulet of reflection (worn)  hZo - a +6 ring of strength (worn)  q - a ring of flight (worn) Scrolls (go to first with [39;49m?)  c - a scroll of butterflies  d - a scroll of summoning  i - a scroll of amnesia {unknown}  n - a scroll of noise {unknown}  p - a scroll of fog  r hўenchant weapon  t - a scroll of teleportation {unknown} Potions (go to first with !)e - a potion of might {unknown}  f - 2 potions of enlightenment {unknown}  g - 2 potions of moonshine {unknown}kbrill hiance {unknown}  l - a potion of curing {unknown}  m - a potion of resistance {unknown}  hIw s - a potion of attraction {unknown}bot h< hDGoodbye, Selgeron.272 Selgeron the Shooter (level 6, -4/34 HPs)Began as a Deep Elf Hunter on Apr 26, 2025.Slain by a black bear (8 damage)... on level 4 of the Dungeon.The game lasted 00:03:11 (2962 turns). Best Crawlers -1.47301008 tswn h.MiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswn hTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb  12.21288805 tswnMiHW-27 escaped with the Orb  13.21179837 15DjFE-27 escaped with the Orb  14.20623775 Jano hDsMo-27 escaped with the Orb h  h  h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l