h Player: Selgeron Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.13:21:47.ttyrec Time: (1745673707) Sat Apr 26 13:21:47 2025  h [?1051l[?1052l[?1060l[?1061h hR V)0[?7h[?25l[?1c h  h  h8 zWelcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hunter hn  hqWelcome, Selgeron the Deep Elf. Please select your background.  hqWarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter h;rr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delver hwrt - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper hrv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter hrx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist h,sz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background hts * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hunter h h  h)Selgeron the ShooterDeep ElfHealth: 12/12 ========================Magic: 3/3========================AC: 3Str: 8EV: 11Int: 13SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow h.        #######  #@...ß#  #.....+  #ß...##  ###+##      h!/  h6 h8Welcome, Selgeron the Deep Elf Hunter.The astounding Orb of Zot lies far below, as if waiting for you to find it. h< hPress ? for a list of commands and other information. h2 hL[ _Found a staircase leading out of the dungeon. h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.5   2.8  -2   g - Spellcasting   0.0   0.6  +3           b - Unarmed Combat   0.0   1.4  -2              c + Ranged Weapons 5.3   3.6  +3               d - Armour   0.0   1.4  [ h:39;49m-2      e + Dodging2.4   2.1  +2      f + Stealth1.2   1.2  +3                                                            h            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hLL c * Ranged Weapons   5.3 h/  h63 : Selgeron the Shooter  Deep Elf  Health: 12/12 ========================   h3 xMagic: 3/3========================  AC: 3Str: 8  EV: 11Int: 13  SH: 0Dex: 18  #######XL:  1 Next:  0% Place: Dungeon:1   h4 #@...ß#Noise: ---------  Time: 0.0 (0.0)  #.....+a) +0 shortbow  #ß...##Fire: a) +0 shortbow  ###+##      Welcome, Selgeron the Deep Elf Hunter.The astounding Orb of Zot lies far below, as if waiting for you to find it. h4 Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. hy9  hK ; h 3 h[  h  h"  h _ h  _You open the door. h I hz 8There is an open door here. h  h 5 _ h  h , hL  hD  h/ , h  h _You open the door. hB @  There is an open door here. h  h  _ hh  h0  h  hA  h  h/  hr , h$  h  h , h  h  hI , h  h = _You open the large door. hK 3 h  h E  There is a large open door here. hP  hH  _ h  hY E  There is a large open door here. h  h' _ h hM hB h n h , h  h  hc, h# h  h, h h' h, h, hK= _You open the large door. h3 hO h h , h! h(%E  There is a large open door here. h& ho' h'_ h!( h+You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here.   h, h, _ h- h/ h0, h1 hA3 hQ4, h4 hs6There is a large open door here. _You open the large door. _There is a large open door here. _You open the large door. h73 h{8 h:>You open the large door. _There is a large open door here. _You open the large door.  There is a large open door here. h@n.ß####ß#### ..'.......+≈.# .#####'####≈.## ## ###'### #+###≈..# ##♣♣.....♣♣##.#~ ≈.. # #♣~.......~♣#.ß ≈. ..  hA##.........##.# ≈##.# ##...~♣~...##.###≈...# ++...♣ß♣...''..'@..# 29.0 (29.0)  h,A##...~♣~...##.###≈## ##.........##.# ≈..  hA" ♣~.......~♣#.ß ≈...#  ♣♣.....♣♣##.#~ ≈.###  ###+## #+###≈># ≈.# ≈..  hG h7G-30.0 (30 hXK hM _Found a stone staircase leading down. _There is a large open door here. h23 hf3 h5 hK7 hK< _ hO= h> h> h;? hA hB, hRC h(E hLb## ##  ~♣~# #≈ .[# ##ß#### #≈. .. ......+ #≈.# .. '#### #≈.## .# #'### #+###≈..##.# .....♣♣##.#~#≈.....###..  h7M......~♣#.ß ♣≈.#........ .......##.# #≈##@# 4.0 (4.0) .~♣~...##.###≈...# .♣ß♣...''..''..###  hsMJ.~♣~...##.###≈## .......##.# #≈.. ......~♣#.ß ♣≈...#  hM.....♣♣##.#~#≈.### ##+## #+###≈>##≈.# hTA5.0 (5 hY h&\( _Found a ring mail. hS3 h hG hM ## #≈ ..  ~♣~#  h .[# ##ß#### .. ......+ #≈.# .. h}# #≈.##  h'##'### #+###≈..##.# ♣♣##.#~#≈.....### h$~♣#.ß ♣≈.#@.......... htx #≈##.#####S.~♣~...##.###≈... .♣ß♣...''..''..###.###S   ball python (constriction, asleep) ht&0 h+6.0 (1 h hY^ _A ball python comes into view. h)4 h hb _A ball python is nearby! hb P ((((( hc S  )  You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily. h  h[ Z....S. hW 7===7.1 (1.1 h1  h d _The ball python is severely wounded. h X  You shoot an arrow. The arrow hits the ball python! hD e((((† hV6^....88.4 (1.3 h; h=O _You kill the ball python! h h- h׏ hH _No target in view! hD h h hH _No target in view! hz3 h{ h~ h hP _ h, h h; h̊ h hƋ h h hK h3 h hH, h3 h hƙ, h h h h h/ h} hC, hH h h h h! hɭ hf hǯ h h/ h, h  hA  You see here a +0 ring mail. h h _ hÿ h< h #. ###  .# ..  hS..# #.% .. ..#.. ##.. # #...# ... hv #.###...##.# h#......#...##  #.....@.....## h1---50.4 (12.0)  h## ≈≈..###...#...##  hU~# #≈ ##.[##....# #### #≈. #.........# . h ..+ #≈.# #....#...##  hA#### #≈.###.#..#..## ### #+###≈..##.##...## h♣♣##.#~#≈.....##..# ...~♣#.ß ♣≈.#.....†.... hY8% h H---1.4 (13 hR8% h+ _Found a maw talisman. h4 h?8% hH _No target in view! hI3 hK hQ hZS hW: _ hY h[ h[ hb] h` h!d, he h:h hj, hrl hs hv, hzx h{ h}, h hA  You see here a maw talisman. h-....## ..... ##.#..######  h.#..##....@?####. 7.4 (6.0) ....###.%........  #..#..###......  # #...##........ #.###...##.# ..).. hѐw #......#...###.... hw#...........###..# ha ≈≈..###...#...##### h> h_#≈.# ##.[##....# h9% h+8.4 (7 h h٣* _Found a short sword. h_ 4 h=g 9% h2j H _No target in view! h  hJ  h$  h  h  h : _ h . ...## ..... ##.#..######  h .#..##.....@####. ....###.%.#..#..###.# #...##...#.###...##.##..).#......#...###....# h #...........###..#≈≈..###  h<  hE T9.4 (1% h ,60.4 (2 h 9% h d _d - a scroll labelled REAGHO JIZAENE hL 6% h_ | _No target in view! h4  _ hV h_ h, h^ hh hg, h) h& hP, h~ h! h#, h $ hQ& h', h( h, h- h. h2/ h1 h2, h3 h5 h7, h8 h: hs<, h= h@ hLB h{B hxC hE h2G, h%H hK hL, heM hN h1P hfP hQ hS h>U, hU hW h~YB h[ hY\, h\ h] h_, hy` hb hd, he hYf hh, hh hk hl, hRm ho hax############.........# ####.###..## #..##...#########. ##.##............. ##...###.#..###### #.@~..#..##......## ..g....~~~.....###.%.... ######..~..###..#..###.. hx##...## #...##.... ##.##.###...##.##. ..##......#...### g   hobgoblin (asleep) hy.##...........## ## ## ≈≈≈..###...#...#  hy##### ~♣~# #≈.# ##.[##.... h9~ 811.0)  A hobgoblin comes into view. h\.gg h6===2.4 (22 h_9% h+ _The hobgoblin shouts! h8   #.........#  ####.###..##  #..##... ##.##..... ##...###.#..  #.@~..#..##...... ...g...~~~.....###.% h$g ######..~..###. ##...##  ##.## ..# .# hJI## ##  ~♣~# #≈.# ##.[ hM   #.........#  ####.###..##  #..##... ##.##..... hiM##...###.#..  #.@~..#..##...... ...g...~~~..... ######..~..###. hM##...##  ##.## hM~..# .# hM## ##  ~♣~# #≈.# ##.[ hN hV hSW h]9% h`` _A hobgoblin is nearby! h   #.........#  ####.###..##  #..##... ##.##..... ##...###.#..  #.@~..#..##...... ...g...~~~.....###.% ######..~..###. ##...##  ##.## ..# .# ## ##  ~♣~# #≈.# ##.[ h| O   #.........#  ####.###..##  #..##... ##.##..... ##...###.#..  #.@~..#..##...... ...g...~~~..... ######..~..###. ##...##  ##.## h}  ..# .# ## ##  ~♣~# #≈.# ##.[ h 8% hc  h 9% hG  (((% _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin. hY  h z..g.% hY 13.7 (1.3) hY'  h) a _The hobgoblin is heavily wounded. hRp `(((% h  h O..g h &4.9 (1.2 h 9% h( p _You shoot an arrow. The arrow barely misses the hobgoblin. hF3   #.........#  ####.###..##  #..##... ##.##..... ##...###.#..  #.@~..#..##...... .....g.~~~..... hy ######..~..###. ##...##  ##.## ..# .# ## ##  h7 ~♣~# #≈.# ##.[ hD   #.........#  ####.###..##  #..##... ##.##..... ##...###.#..  #.@~..#..##...... .....g.~~~..... ######..~..###. hE ##...##  ##.## ..# .# ## ##  ~♣~# #≈.# ##.[ hL hqM hLT9% hb _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin. hi†(% h'. h1256.1 hU h+M _You kill the hobgoblin! ho h h hЇ h0 h7 hfB h, he  You see here a hobgoblin corpse. hڕ hK _ h h hG, h h) hռ h  huB h#..##...##########.##........... ##...###.#..#############..~..#..##.............†.~~~.....###.%..########..~..###..#..#####....##...## #...####......##.##.###...##.##......@...##......#...---97.1 (11.0)#..........##.......#####≈≈≈≈≈≈≈≈≈..###... ####### ~♣~#≈#######≈.# ##.[## #<...ß####ß#### #≈.# #...... #.....'.......+ #≈.# #....#.. #ß...#####'#### #≈.###.#..#.. ###'## ###'### #+###≈..##.#  #.##♣♣.....♣♣##.#~#≈.....###..#--- hU8% h1j _Key pressed, stopping explore. h h hXH _No target in view! h)_4 hNe8% hhH _No target in view! hU{_ h|} hʀP _ h+B hz h h  hʊ h݌ hL h h hC h\, hڗ h h7, h h  h, h, ht, h h hc h h h hr, h, h hO h h h h hd h h, h h h, h h h, hl h h% , h  h h, hr h$X h/- h2 h8W  You see here a +0 ring mail. h:5 _ hK< hD> hh@, h~A hC hE, h[ h] h`B hˑ h....##...........###..## ≈≈≈≈≈≈..###...#...##### #####≈.####.[##....# #≈.# #.........# #≈.# #....#...## ## #≈.###.#..#..## ..##  h7#+###≈..##.##...## ....# #.#~#≈.....###..##...... #.ß ♣≈.#.....†..@....... #.# #≈##.#####.......... #.###≈...# ######..... '..''..### .#...###≈## ..l# #≈.... l   frilled lizard (asleep).ß ♣≈...# ..#~#≈.### #+###≈>#125.1 (28.0)6.1 (29 _A frilled lizard comes into view. h)>.... #...#. h1 ##.[##....#  #≈.# #.........#  #≈.# #....#...## ##  #..#..## ..## #...## ....# ..###..##......  ♣≈.#.....†..@.......  #≈##.#####..........  ######.....  .#..  ..l  #≈....   . ># h* .... #...#. ##.[##....#  #≈.# #.........#  #≈.# #....#...## ##  #..#..## ..## #...## ....# ..###..##......  ♣≈.#.....†..@.......  #≈##.#####..........  ######.....  h  .#.. .. #≈....   .># hJ 4 h/ C _A frilled lizard is nearby!You shoot an arrow. The arrow hits the frilled lizard!((((((† h{$ :...... h-' D33===7.3 (1.2) h.  h1 R _You kill the frilled lizard! hƛ 4 h<  h H _No target in view! h 3 h  h f _ h B h  h&  h , h&  h  h< , h  h  h , h  h  hQ , hi  h-  hH , hd  h  h8 , h  h  hd , h  h*  h B hE  h , h  hQ!  ht"  h"  h"  h) X ha*  h+ , h,  hx.  h:/ , h0  h3  h?6 , h6  h28  h9 , h :  hF;  h-@ X h@  h@  h|A  h@C  hE , hE  h*G  h~H , hCI  h>K  hQ ≈##.#####..........### ...# ######.....### ..### ##### #..#....# ≈######...#####...†..##. ≈....................... ≈...###...#####.....###  hR ≈.### ##### #.....# ≈># #.....# ≈.# ##@.### --- ≈.. ##..#  #...#  ##...l ###. l   frilled lizard (asleep)  hR  hPU 048.3 (21.0) hY nl.l hZ H---9.3 (22 h^  h,a a _A frilled lizard comes into view. h| (((((((You shoot an arrow. h  h ....l..===50.5 (1.2) h{  ha _The arrow barely misses the frilled lizard. hJ.  .....###  ##### #..#....# ##...†..##. ............... #.....###  ##### #.....# ># #.....#  ##@.###  hq  ##..#  #...#  ##.l..  ###.  huE.  .....###  ##### #..#....# ##...†..##. ............... #.....###  ##### #.....# ># #.....#  ##@.###  ##..#  #...#  ##.l.. ###.  hX4 h7 he _A frilled lizard is nearby! h"J.  .....###  ##### #..#....# ##...†..##. ............... #.....###  ##### #.....# ># #.....#  ##@.###  h# ##..#  #...#  ##.l..  ###.  hLG.  .....###  ##### #..#....# ##...†..##. ............... #.....###  ##### #.....# ># #.....#  h׻ ##@.###  ##..#  #...#  ##.l.. ###.  h hH4 h6 h9 _A frilled lizard is nearby!You shoot an arrow. The arrow hits the frilled lizard. hB+(( hC((†  h m/.... hp1411.7 hv hxR _You kill the frilled lizard! hA3 h h he hn h+ ho h, h, h h" h h### ##### #..#....# #####...#####...†..##..................... ..###...#####.....### ### ##### #.....# # #.....# # ##..### . ##..###  h.y##@..# ---5.7 (4.0 ###.†..# ###.# #  hp  h:--- h h@j _Key pressed, stopping explore. h@ h h5H _No target in view! hǫ3 h h h hԴ _ hn h, hq hyj  You see here a frilled lizard corpse. h h _ hw hj h, hJ, hl, h hC................. ...#####.....### #### #.....#  #.....#  h5##..###  ##..###  ##...####  ###.†..# ####@# 62.7 (7.# #..  h^###..## h h hj _Key pressed, stopping explore. hU h| hH _No target in view! hY 3 hY  h[  h1\  h9a _ ha  hHc , he  hue  hg , hRg  hi  hi  hj  hsj  hl  hl  hm  h]m  hWo  hp , hq  hfr  hxs , hs  h6u  hQv , hv  hw  hx , h`y  hz  h{ , h{  hS}  h~ , h$  h  h , h  h!  h) , h  h  h  h  h  hЈ  hى , hj  h4  h< , hύ  hP  h , hN  hz  h  h  h3  h)  h , h  h0  h  h.  h  hϛ  h , hK  h  h , hb  h{  h , hZ  h  h! , h$  h  hm , hU  h  h , hf  h  h_ , h  h  h  h3  hA  h> (###### ...####. .....%............ #..###.......... ..##......... ..  h| G..##.##..)... #.## .#...###....###.. ......###..###... ...#...######...91.7 (29.0)  h .[##....# #..... ........# #.....#  h g...#...######....  h #..#..###..###...## ##...###....###...# .#  h ###..##......##.#.###. ..†.............#.##.. ###..........####.##.# hm  h  hq  h r % _Key pressed, stopping explore. h)  h 7% h H _No target in view! hI  h=J  h0K  h}N  hiP  hT P _ hU  hV  h$W  hX  hZ , h[  h^  h`  h`  h b  he  hg , h i  hk  hXm  hm  hn  hq  hs , hlt  h\v  hw  h#x  h y  h*{  hR} , h~  h  h  h  h  h  ############  ###..........# h 5#..............# .... #...........# ### #...........###........... h ................##### ##...................# h7 .........#...@...$#201.7 (10 hW x##..)...##.##.......# hx ###....###..#.......####..###...####.####  h ...######....# .# ....# #.....# .#  h |....# # .# h֊ r.######....# .# ..###..###...# h "# h  h  hQ j _Key pressed, stopping explore. h  h͞  h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.  hK ~_No target in view! _Key pressed, stopping explore.No target in view! hw_ h h/: _ h h, h  h  hW  h  h  h# h, hC h, h| h _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _You now have 11 gold pieces. h hC h h h h> h hy  h"B h<$ h%, h%& h' h( hX), h/ h2B h3 h[5, h5 h1<... #...........# ## #..# .##### ..##### hx<2............#.........#........# ##..)...##.##.......#  h<#....###..#.......# ###..###...####@####  h<13.7 (12.######....# #.#  h#=b..# #.....# #.# .# #.....# #.#######....# # hJ={.####..###...## # hn={.# ###....###...# # h=.# ##......##.#.###.# h=8.........#.##..# h<> hC h"Lj _Key pressed, stopping explore. hL hQ h#TH _No target in view! hx h h8 h h h$ _ h, h\B h h, hi h h>, h| hl h, h h: h, hV h h h. h h  h, h* h hf, h  h  h, h h h, h h h, h h h^ h h  h' ###### .....# ############## #####..........#...#########.@............#26.7 (13 h5(O##.............##...........####.#..####### #...........# ~..#..##......####...........# ~~.....###.%.................#### ~..###..#..###...................   hr(,..#####...##............#........  .##.###...##.##..)...##.##.......  .###...###....###..#....... h(E  h) h?/9% h:j _Key pressed, stopping explore. h; hP@ hYBH _No target in view! h3 hH hU hr h : _ h hŦ, h_ h h, h h= hư, hñ hD h, h, h hC h h, h$, h3 h h, h/ h h: hr hW h# h, h7 h h, hv h  h, ha h` h, h1 h hQ, h  h;X h h, h h h&, h hE############.........#####.###..#### #..##...#########. ##.##............. ##...###.#..####### ~..#..##......##43.7 (17  h†.~~~.....###.%.... ##..~..###..#..###.. ##....##...#####...##.... h##......##.##.###...##.##. #..........##......#...### h #..........##...........## h"=#####≈≈≈≈≈≈≈≈≈..###...#...#  h[##### ~♣~#≈#######≈.####.[## h  h9% hj _Key pressed, stopping explore. he h9% h* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h3 h| h hk hP _ hB h; _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a hobgoblin corpse. hj h _ h h h7, h h@ h, hM h h, hP h hB hB h ha ########### #.........# ####.###..## #..##... ##.##..... ##...###.###############..~..#.. .......@.....†.~~~.....51.7 (8.0) ##############..~..### ##....##...##### ##......##.##.### h  #..........##.... #....#..... #####≈≈≈≈≈≈≈≈≈..### ~♣~#≈#######≈.### #<...ß####ß#### #≈.# # h   hR  h _Key pressed, stopping explore. hX  h H _No target in view! hi 3 h  hJ  hb  h@ P _ h , h  h  h0 , h  h  hږ , h  h  h , hJ  h  hn  h  h  h)  h3  h^  h  h%  hC , h  hn  h , hk  h  h  h  h  h  hw    ##   #.   ##  ####  #...  #...   #...########   #...........61.7 (10.0)  h   #...##########  #..> ##...  ##.# ##....  .. #.  #$. #.  #. #####≈≈≈  h J  #) ####### ~♣~#≈##  #<...ß####ß#### h B2.7 (11 h  hf K _Found a dagger. Found a stone staircase leading down. h  hN  h>  h H _No target in view! hZa ha hb he h\g hkP _ hp, hJq hs ht hMu hv hx hjz, hs{ h8} h, h hׁ hŃ, h h, h hM _You now have 23 gold pieces (gained 12). hg3 hG hߐ hג h hY h hX, h h h, h h h, h: h h` h hY h h, h֬ h0 h, h hQ hL, h hB #...≈≈≈≈≈≈≈ #####≈≈ #)..≈####### ~♣~#≈ #...≈#<...ß####ß#### #...≈#.....'.......+  ###.≈#ß...#####'####  #.≈###'## ###'###  #.≈# #.##♣♣.....♣♣  #.≈♣ ß.#♣~.......~  hp #@≈#~#.##....  #.≈###.##...~♣~...  #..+ ..++...♣ß♣  ##≈# #.##...~♣~  ≈# #.##...  ≈♣ ♣~.......~  ≈# ♣♣.....♣♣  ≈# ###+##  h-78.7 (16 h^,9.7 (17 h hb _e - a scroll labelled FUUR BIDAEFA h h% hj hH _No target in view! h h ha hH _No target in view! h0G3 h-H h L hM hR| _ hR hT hU, h W hY[= _You open the large door. h\3 h%] h_E  There is a large open door here. ha ha _ hb heE  There is a large open door here. hpf hf _ h}g hh hi, hj hAl hl, hnm hLp hqB hFs hs, ht hv hXw, h>x hz7 _You open the door. h{3 h$| hz@  There is an open door here. hB hǀ _ hu hK h~, h h hB h  h܌, h9 hߑ7 _You open the door. h3 h h@  There is an open door here. h5 _ h9 h hӟ, hl h9 h h; h h hި, h h2 h h h/ h #.≈###.##...~♣~...##.###≈...#  #..''..++...♣ß♣...''..''..###  ##≈###.##...~♣~...##.###≈##  #≈#~#.##.........##.# #≈......  #≈♣♣ß.#♣~.......~♣#.ß ♣≈...  #≈#~#.# ♣♣.....♣♣##.#~#≈.### #  h\ #≈###'## ###+## #+###≈>#  #≈#ß...#####+#### #≈.#  #≈#.....'....@..+ #≈..  #....ß####ß####  h)####### #~♣~# ## ##  hO hq  hZ301.7 (222.7 (23 h h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _f - a scroll labelled TOCUJO RA ASSUVA h3 hU h h hn h h hA , h  h"7 _You open the door. hp$ h$ hT% hF(@  There is an open door here. h) hS* _ h* hP, hZ- h- h. hZ1 h2, h2 h4 h5, h6 h9@  There is an open door here. h?: h: _ h ; h< h>, h0? h@ hA, hB hD hE, hF hL _You open the large door. hOE  There is a large open door here. hP hP _ hQ hTE  There is a large open door here. hV hV _ hW hZ h4\, h\ ha hXb, hc he hf hf hig hi hi, h~lX h,o, ho h!p hp h sE  There is a large open door here. hs hs _ hTt hvE  There is a large open door here. h!x hWx _ hx hy hz, h;{ h<| h}, h} h< h8, h h( h?, hb h6 ..... #..........##......#...## ..... #..........##........... ≈≈≈≈≈ #####≈≈≈≈≈≈≈≈≈..###...#... ###### ~♣~#≈#######≈.####.[## <...ß####ß####ß...>#≈.# #........ .....'.......+...(.#≈.# #....#... ß...#####'#### ... #≈.###.#..#..# ##'## ###'### #'###≈..##.##...###.##♣♣.....♣♣##@#~#≈.....###..## h29.7 (27  ß.#♣~.......~♣#.ß♣♣≈.#.....†.... ~#.##.........##.#~#≈##.#####.... ##.##...~♣~...##.###≈...# #####  h'..++...♣ß♣...''..''..### ##### ##.##...~♣~...##.###≈######...###  h2~#.##.........##.# #≈............ ♣ß.#♣~.......~♣#.ß ♣≈...###...###  hTc~#.##♣♣.....♣♣##.#~#≈.### #####  hu1_You open the door. h6v _Found 6 datura-tipped darts. Found an escape hatch in the floor. h hZ h/ hGH _No target in view! h$3 h% h) h+ h/: _ h1@  There is an open door here. h$3 hx3 _ h4 h= h> h^? h? hfC hE, hF heI h4K, h+L hO h^Q, h\R hU7 _You open the door. hW3 hX h\@  There is an open door here. h^ h+_ _ h ` hb hOd hwd he h9h hi hi hj hm hn, h , h@  hK  hqL , hpM  h S  h U , hV  h[  hz] , h^  h$d  he , hf  hk R  There is a stone staircase leading down here. hm K _ h t %#########...# hst 0#...##...#############...................#..@################70.7 (13#..># ##...##.######### ## ht #..........# #..#..........# #..#...≈≈≈≈≈≈≈≈≈#####≈≈#)..≈#######≈#~♣~#≈##...≈#<...ß####ß#### ht H#...≈#.....'.......' hu  hz  h j _Key pressed, stopping explore. hM  h  h H _No target in view! hI h h h#: _ h(X h* h+, h, h0 h2, h}3 h7 h9 hL9 h*: h%> h? h*A, hJ hK hK hYL hP hQ, h8R hV hhW, hX h)\ hM], h] htb hkc, hc hjX ham hWn, h4o hYw ###########  #.........#  ####.###..## ##### #..##...### #...# ##.##...... #...# ##...###.#.. #...##################..~..#..## #...............@....÷.~~~.....83 #...##################..~..###..# #..># hw6 ##....##...##### ##.######### ##......##.##.### #..........# #..........##. #..........# #..........##...... #...≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈..###. #)..≈#######≈#~♣~#≈#######≈.####. #...≈#<...ß####ß####ß...>#≈.# #.. hx hX} h _Key pressed, stopping explore. h hAH _No target in view! h h% hw hH _No target in view! hG h9H3 hQ hR h:W: _ hW h9Y hfY hY h?] hK^ hu^ h^ hEb hLc htc hc hgg huh hh h$i hn _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ You see here a hobgoblin skeleton. hp h}p _ hq ht htv hv hvw h{ h}, h hQ hG h؇ h hd h h h h" hם h h h= hئ hs h hˬ hί h h= h+ h h h h[ h h} h  ht hQ h h hF h h h8 h h h hH h h h hG h h h hw h'  h hYou see here a +0 ring mail. h h h_ h h h h h hJ hN  h  h, h h9 h h\ h h} hJ h{ hh  hV" h" hk# hh% h', h( h+ h-, h3. h/ hM1 h1 h$2 h{3 h4 h5 h5 h 7 hi8 h8 hC9 h: h; hd< h= h > hQ?, h? h@ hA h B hB hC hD hD hBE hBF hCG hlG hG hH hI h*J hJ hK hL, h0M hiN hJO hsO hO hP hQ h R h~R hS hT, hgU hV hW hW h@X hpY hZ, h[ h\ h^ h.^ h^ h_ ha h>a hb h_c hd hd h&e hgR  There is a stone staircase leading down here. hgi hi _ hpj hk hmm hm h n hp hdz..~♣~...##.###≈...# ######..... ..♣ß♣...''..''..### ##### #..#..  hz..~♣~...##.###≈######...#####...÷ ........##.# #≈.................. .......~♣#.ß ♣≈...###...#####.... ♣.....♣♣##.#~#≈.### ##### # ###'### ##+###≈># #.. ###'#####...ß#≈.#### ##..# .......'.....#≈.@..# ##.. # h{W##ß####ß...⌠#≈.#....... ##.  #~♣~# #######≈......... ##  h>{  ## ## ≈≈≈..######. ....#.# ha{ J..... .#J   endoplasm (asleep) h{= ...... .. h{=...... ..  h7.431.7 (48 h,2.7 (49 h hLG _An endoplasm comes into view. h{ h  .'..### ##### #..#≈#...÷ #≈.............. ♣≈...#≈.### #####  ##+###≈># #≈.#### #≈.@..# #≈.#.......  #~♣~# #≈.........  ## ## ≈≈≈..######.  ....#.# J..... .# ...... .. ...... .. h .'..### ##### #..#≈#...÷ #≈.............. ♣≈...#≈.### #####  ##+###≈># #≈.#### #≈.@..#  h*B#≈.#.......  #~♣~# #≈.........  ## ## ≈≈≈..######. ....# J..... .# ......  h$ ......   h hT hK h- _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm! h0}(((((.( hv! hrIr.≈≈≈... hMD58===4.0 (1.3) hS hUM _You kill the endoplasm! h 3 hQ  h  h4  h  h# n h$  h%  h%  hT&  h(  h) , h)  hS+  hR,  h,  h,  h.  h_/  h/  h?0  h1  h37 B h9 z##.###≈######...#####...÷..## .##.# #≈....................... ~♣#.ß ♣≈...###...#####.....###### ♣##.#~#≈.### ##### #.....# #  h9  ##+###≈># #.....# ## ##...ß#≈.#### ##..### # '.....#≈....############..### # #ß...⌠#≈.#.............##...####.  h: #######≈........@......####.†..#---41.0 (7.0  h?: A ≈≈≈≈≈..######.####### ####. .....#.# #..# #.#. hv:  ......#.# ##... #.........#.. ###.###.......... ..#.... ## # h: )##  h; :--- h?  hF j _Key pressed, stopping explore. hG  hK  hM H _No target in view! h  h6  h  hl H _No target in view! hi 3 h  h  h  h $ _ h| X h  h  hj , h  h  h  h@  hf  hT  h  h  h1  h  h  h&  hv  h  h!  h$"  h"  h$  h)&  hW&  h&  h(  h)  h*  h*  h,  hT-  h-  h].  h0  h11 , hq1  h'3  h4 , h4  h7  h!9 , h9:  h;  hH> , h?  hB  hfD , hE  hH  hJ , hK  hKN  hO , hP  h S  hT , h;V  hW  hY  hY  hZ  h] , hE^  h` M _You now have 37 gold pieces (gained 14). h|a  ha  hb  hh  #.......#  ###.......#  hi |.........##  ###.....##  #.......#  #.......#  #.......#  hCi  ##.....##  hji ##@..##  #####  hi "  hi N   hi 4  hj E  h4n 062.0 (21.0) hn ,3.0 (22 hq  ht b _g - a scroll labelled KEIXKEI TIWA h3 h h h, hFX h hb h, hU h hN, h h hY, h! h ha# ## ≈≈≈≈≈..######.####### ##.....#.# #..####......#.#######....######......#...#...####......#.........................#... ###.......########## #.......#...####.......#.......@.....##8.0 (5.0) h2...>####.....##. #.......##.......##.......###.....## ##...## hDC#####  h h+9.0 (6 hP h; _Found a stone staircase leading down. h6 h7 h; h>H _No target in view! hc3 hc hh h _ h h, h} h hB h hI, hj hn h[, h h+ h1, hP hǥ hǧ, h@ h/ h, h hV, h h} _g - 2 scrolls labelled KEIXKEI TIWA (gained 1) hP3 h hN h, hN h h, h h h, h hk h, h h hH, h h h, h hI hz, h h h h( h1 h h, h h ha, h h h(, h  h  #≈###'## ###'### ##+###≈># #≈#ß...#####'#####...ß#≈.#####≈#.....'.......'.....#≈....####....ß####ß####ß...⌠#≈.#.....####### #~♣~#≈#######≈. ## ##≈≈≈≈≈≈≈≈≈..##.###...#.#.......#.#####^.#####....#...#..92.0 (23.0).....................#######..........###....####...........# #....##....##........####....#....................... #######.........>####... #..........# #.... #..........# #....  h h h!j _Key pressed, stopping explore. hl hH hQH _No target in view! h7c3 hc h\g hxi h?nP _ hgrX hs, hs hu hc| #≈#~#.##♣♣.....♣♣##.#~#≈.## #≈###'## ###'### ##+###≈># #≈#ß...#####'#####...ß#≈. #≈#.....'.......'.....#≈ #....ß####ß####ß...⌠#≈.########≈#~♣~#≈#######≈... ≈≈≈## ##≈≈≈≈≈≈≈≈≈..# ####.#### hP}u....#. #....@.......#.#5.0 (3.0) #.^.#####.#[.....................#########..........###. ####...........# # ##....##........#### #................#######.........>### #..........# # h1 h+6.0 (4 h h( _Found a ring mail. h4 h hH _No target in view! h)(3 h) h, h. h2: _ h3 h4, h5 h7 hp9, h: h"< h=, hH? h@ hzB, hC hF h!I hbI hJ h3P hQ h R h S h$W hX h[ h\ h_ ha ha hb hvf hh, h i hwl hn, h o hq hs, ht hw hx h####.....###..........# # h##..........# ## h_#..........# ## hy h hj _Key pressed, stopping explore. h. h h H _No target in view! hr  h  h  hc  h  h P _ h B h  hT , h  h  h%  hP  h~  h#  hk , hx  h  hP  h  h"  h  hB  h  h  h  h  h(  h  hy  h  h  hX  h  h! , h!  h"  h%$  h$  h*%  hn&  h' , hr(  h)  h+ , h+  h5-  ha. , h.  h9  h: , h;  hA>  h>  h-?  h_?  h@  hA  hA  hA  hD  hoD , h E  h]F  hG  h;G  hvG  hH  hI , hJ  hcL  hbM , hN  hzP  hQ , hR  hU  hBW , h[X  h9Z  hZ  h[  h[  h&]  h] , h^  hKa  hb , hc  hf  hg  hg  hh  hk  hm  hHm  hn  hp  hpr , hAs  ht  hu , hv  hx  h8z , hz  hB|  h| , h}  h~  hM , h  h  h  hف  h  hw  h5  hh  h  h  hT , hφ  h:  h , h%  h  hj , h  hk  h , h<  h:  hp , h  h  h , h  h  #≈♣♣ß.#♣~.......~♣#.ß ♣≈.. #≈#~#.##♣♣.....♣♣##.#~#≈. #≈###'## ###'### ##+###≈># #≈#ß...#####'#####...ß#≈.# #≈#.....'.......'.....#≈.. #≈#....ß####ß####ß...⌠#≈.#  ####≈#######≈#~♣~#≈#######≈..  #...≈≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈  #.......####@####...#61.0 (41  #.......#..................#. #.......#.^.#####..........#. #.....[............... ##########....## #.......# ####...........## #.......# ##....##..### ######### #...........  h  ######..>##  h  hW u _Partly explored, can't reach some places. h  h!  h H _No target in view! hS 3 h  hH0.0)............. h0*..... h. ho hj"_ _Partly explored, can't reach some places. ha~ h~ hc hWH _No target in view! h3 h0  h"4 h& h>)  _No target in view! _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places. h4 hJ hl  _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view! h,X  hZ Where to? (? - help)  D - Dungeon  h̖E[?25h[?0c#≈♣♣ß.#♣~.......~♣#.ß ♣≈.. Selgeron the Shooter#≈#~#.##♣♣.....♣♣##.#~#≈.# Deep Elf#≈###'## ###'### ##+###≈># Health: 12/12 ========================#≈#ß...#####'#####...ß#≈.# Magic: 3/3========================#≈#.....'.......'.....#≈.. AC: 3Str: 8#≈#....ß####ß####ß...⌠#≈.# EV: 11 h`Int: 13####≈#######≈#~♣~#≈#######≈.. SH: 0Dex: 18#...≈≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈.. XL:  1 Next: 58% Place: Dungeon:1#.......####@####..........#. Noise: ---------  Time: 561.0 (0.0)#.......#..................#. a) +0 shortbow#.......#.^.#####..........#. Fire: a) +0 shortbow h#.....[......................#.......#########..........###.......# ####...........## #.......# ##....##........### h ######### #.................. #######.........>##   h!_No target in view! _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places.  hZ_No target in view!  What level of the Dungeon? (default 1, ? - help)  hF [?25l[?1c h~42 h` hN h h7 _ h hZ hc, h hͼ h, h߾ h h;, h h h, h? hZ h", h h h, h hX hO hu, h h h, h h h}, h h h , h h9 hz, h hY  There is a stone staircase leading down here. h hE: _ h h;2 hB, h hl _You climb downwards.  There is a stone staircase leading up here. h #.. #.# hO#.# hu hO#.# h hj..# #.####  h #....#.#  #@....# 76.7 (15.7) #. hiß.#  .....####...#  .... ###.# h .#. # ..S   ball python (constriction, asleep) h$X S  h h  hx h>_A ball python is nearby! h4 h  #.. #.# #.# #.# ..# #.####  #....#.#  #@....#  #.......ß.#  .....####...#  .... ###.#  .#. #  .. S h #.. #.# #.# #.# ..# #.####  h#....#.#  #@....#  #.......ß.#  .....####...#  .... ###.# .#. # .. S  h,  hn  h# h( _A ball python is nearby!You shoot an arrow. The arrow hits the ball python. hF+z((((((. h@, hkq....... hͯD66===7.9 (1.2) hA hO _You kill the ball python! h3 h h h' hB h% hb h h hy, hZ hY h, hv h h, h hzX h h, hj h h, hj hV, h hM _You now have 50 gold pieces (gained 13). hb3 h( h޸ hN, hú h7 h, h h hF, h hC h, hF h hH, h h h, h h* h, h h h h h h h, hw h h, hc h h\, hF h h, h! h& ###################...##...............##.#####..##.#...##..#....### #..#.@#...#---#..#..###.# h7 #..#.## .. #..#.# ##...####..#.#...........#...####..#.#### h#........#....#.#######...#<....# h/099.9 (22.0) hJ---600.9 (23 h) hYT _h - a coppery potion hhm hn h r h7tH _No target in view! h^f _ hftJ hu hxX hz hz h|{ h} h~ h~ h) hk h h, h h3 hߍ, h h( h h ha h h# ##### ##########...##### ...........#.....#######  h##..##.#...#....@......J#..#....#####.#####.####..#..#...#...#  #..#..###.#.# h##  #..#.## #...#   h4#..#.# ##.## J   endoplasm (asleep) ##..#.# #. hbv# ......# #.#  h 8##..#.####### hΥ-14.9 (14 hT,5.9 (15 h h] _An endoplasm comes into view. h) ((((((J    You shoot an arrow. The arrow hits the endoplasm. h  h ,.....J. h;===7.1 (1.2) hT h] _The endoplasm is almost dead. h: ######...######.....####### #....@.....J.  ..#####.#####.###  #..#..#...#...#  .#.###   hm #...#   ##.## #.# #.# h3" ######...######.....####### #....@.....J.  ..#####.#####.###  h~ #..#..#...#...#  .#.   #..   ##.##   h֩ h: hӮ hѼ _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm. hgd(((((. hD +...... hG 1838.3 h,L  hN M _You kill the endoplasm! h9  h!  hc  hJ  h X h  h  h , h  h  hk  h  hF  h  h , hB  h  h , hK  hJ  h , hn  h  h , hu  h!  hx , h  h!  h$# , h#  h$  hA& , h&  h(  h) , h[*  h,  h- , h.  h0  h6 s....#####.#####.####.# ..#...#...# #.# ..###.#.### #.## .## #...# #..# .# ##.## ####.###### .# #.# #.........# .# #.# #.##.####.# .####### #w##.#  h~7 ....#.# #..@# --- <....# #.#..# ...ß.# # #..# ##...# ....  ###.# ....# # #....#w   ribbon worm (asleep)  h7 ##...# #...#  h> 032.3 (14.0) h'? #--- h? %3.3 (15 hC  h1F ^ _A ribbon worm comes into view. h ((w  You shoot an arrow. The arrow hits the ribbon worm. h` w..(catching breath)  The ribbon worm is lightly wounded. hf ```The ribbon worm expels a string of sticky webbing. h O..@ h" 4===4.5 (1.2) h  h W _The stream of webbing misses you. h .  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #w##.# h  #..@# <....# #.#..# # #..# ....  ###.# ....# # #....# ##...# #...# hhO.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #w##.# #..@# <....# #.#..# # #..# ....  ###.# ....#  hh,# #....# ##...# #...#  h0n hn hks h| (( _A ribbon worm is nearby!You shoot an arrow.  The arrow hits the ribbon worm but does no damage. h+ h?V.w. h(5.7 h O _The ribbon worm is lightly wounded. h.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #w.@# <....# #.#..# # #..# ....  ###.# ....# # #....# ##...# #...# h.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #w.@# <....# #.#..# # #..# ....  ###.# ....# # #....# ##...# #...#  h ht h" h, ( _A ribbon worm is nearby!You shoot an arrow. h, h[Q.w h-6.8 (1.1 h< hfH _The arrow hits the ribbon worm but does no damage. he.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# hf #.w@# <....# #.#..# # #..# ....  ###.# ....# # #....# ##...# #...# h.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #.w@#  h8<....# #.#..# # #..# ....  ###.# ....# # #....# ##...# #...#  h h  h#  h+  _A ribbon worm is nearby!You shoot an arrow. The arrow hits the ribbon worm! hC8.0 (1.2 h} hbc _The ribbon worm is heavily wounded. hNp.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #.w@# <....# #.#..# # #..# ....  ###.# ....# # #....# ##...# #...# he.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #.w@# <....# #.#..# # #..# ....  ###.# ....#  hs,# #....# ##...# #...#  h{ 4 h h (( _A ribbon worm is nearby!You shoot an arrow. h# .w  The arrow barely misses the ribbon worm. h(9.2 hت$  haK_The ribbon worm closely misses you. h6 .  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  h 4 #.##.# #.w@# <....# #.#..# # #..# ....  ###.# ....# # #....# ##...# #...# hK .  #.# hõ  #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# h$  #.w@# <....# #.#..# # #..# ....  ###.# ....# h 1 # #....# ##...# #...#  hƻ  h"  h  h (( _A ribbon worm is nearby!You shoot an arrow. hR .wThe arrow barely misses the ribbon worm.The ribbon worm bites you! hT ~5/12 --------------40.4 hX  hZ M _Ouch! That really hurt! h .  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #.w@# <....# #.#..# # #..# ....  ###.# ....# # #....# ##...# #...# h .  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #.w@# <....# #.#..# # #..# ....  ###.# ....# # #....# ##...# #...#  h  h  h  h _A ribbon worm is nearby! h t _You are too injured to fight recklessly! h' h h hF^ _You are too injured to fight recklessly! h.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #.w@# <....# #.#..# # #..# ....  ###.# ....# # #....# ##...# #...# h.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #.w@# <....# #.#..# # #..# ....  h; ###.# ....# # #....# ##...# #...#  hӲ4 h hȹb _A ribbon worm is nearby! hɌ.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #.w@# <....# #.#..# # #..# ....  hV ###.# ....# # #....# ##...# #...# h#.  #.# #.## #...# #..# ##.## ####.######  #.# #.........#  #.# #.##.####.#  #.##.# #.w@# <....# #.#..# # #..# h$ ....  ###.# ....# # #....# ##...# #...#  h) h) h. h6x _A ribbon worm is nearby! h7 h; hC= _A ribbon worm is nearby!You are too injured to fight recklessly!A ribbon worm is nearby!You are too injured to fight recklessly! h You are too injured to fight recklessly!A ribbon worm is nearby!You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the ribbon worm. h$ r  The ribbon worm is heavily wounded. h$ z6==------------1.5 (1.1 hp)  h+ X _The ribbon worm barely misses you. hc  You shoot an arrow. The arrow hits the ribbon worm! hx (catching breath)  The ribbon worm is severely wounded. h~  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h: 9 5  h u2.8 (1.3+0 shortbowHeld  h  h . _You are caught in a web! h@ h:B4----11 =--30+0 shortbow hG hIE _The web tears apart. The ribbon worm bites you. hNX  You shoot an arrow. The arrow hits the ribbon worm! hRG† h h# h\V....#####.#####.####.#Selgeron the Shooter ..#...#...# #.#Deep Elf ..###.#.### #.##Health: 4/12========---------------- .## #...# #..#Magic: 3/3======================== .# ##.## ####.######AC: 3Str: 8 .# #.# #.........#EV: 11 h}Int: 13 .# #.# #.##.####.#SH: 0Dex: 18 .####### #.##.#XL:  1 Next: 116% Place: Dungeon:2 ....#.##.†@# h-Noise: ===------  Time: 645.0 (1.2) <....##.#..#a) +0 shortbow  h/...ß.## #..#Fire: a) +0 shortbow ##...#.... hX###.#....## #....# hZ##...##...# hThe ribbon worm is severely wounded.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.  h_You are caught in a web! _The web tears apart. The ribbon worm bites you.  You shoot an arrow. The arrow hits the ribbon worm! h _You kill the ribbon worm!You have reached level 2! h/  --more-- hV6/174/42 6%  hJ _ h4 I hZ 7= _ h B h =8==9=== h٫ n hC  hƭ O= h<  hI 10/17==1=== h  h O= hk 2= h4 B h  h  h e13=== h  h , h X h B hD P== h  hd w4= hd B h` , h@  hu , hZ  hT 5=== hp B hv , h  hZ , h  h ==6= hK  h , h*  h , h3  h , h 7=== h 1 _HP restored. hY 3 h3  h  h B h  h/  ho  h(  hy |== hH  hk  h  h&  h4 X h  hR  h  h'  h=  hj , h=  h B h?  h  hP  h  h  h *  h7  h; B hV=  h=  hz>  hq?  hkE X hG  hI , h:K  h]P B hQ  hS  hW B hdY  hZ , h[  h]  ha B hb B he  _d - 2 scrolls labelled REAGHO JIZAENE (gained 1) hm  ###.#  # # hm G). ##.# ## ###### ##.## .. ....# ##...#.# ####.# ##......#  h+n # #.# #####...@...#---716.0 (71.0)  hn # #.# #........$...... # #.# #.###......#######.####.# ##.....# ..........###....# ####.###..# ##...#  hn # #.# #..# ..#.# # #.# ...# # hn ##.# # #.#.#.### h#u  hxu H---7.0 (72 h}  hB~ $ _Found a sling. h? 4 hD  hG H _No target in view! hS 3 h  h  h"  h# $ _ h'  h) , h|+  h/   hg/ G_You now have 62 gold pieces (gained 12). h(2  h}2  hQ3  h5  hF7  h7  h 9  h:  h"= , hB , hC  h*D  hD  hMH  hI , hJ  hL  h6N  hN  hDO  hQ  hR , hS  hT  hU , hhV  hWW  hwX , h Y  h|Z  h\  hS\  h\  h^  h1`  hu`  h`  hb  hc , hd  he  hYg , hg  hi  hn X ho , h

ab.7.0 (1 _ hC  hD  h  ####  ).#       #.# ###.#####  h .......@# #######b#  #.#  ..#   ..#  ..#.# ...#   ##.#  .# #.#  hl  ####  ).#       #.#  hom###.##### .......@# #######b#  #.#  ..#   ..#  ..#.# ...#   hm ##.#  .# #.#  h~J h)  _A bat is nearby!You shoot an arrow. The arrow hits the bat. h(k  The bat is severely wounded. h, h gb.  ho 7===8.2 (1.2 hP hQ _The bat closely misses you. hE  ####  ).#       #.# ###.##### ......b@#  h#######.#  #.#  ..#   ..#  ..#.# ...#   ##.#  .# #.#  h hcr  ####  ).#       #.# ###.##### ......b@# #######.#  #.#  ..#   ..#  ..#.# ...#   ##.#  .# #.#  hv hw hC| h0 _A bat is nearby!You shoot an arrow. The arrow hits the bat! h4. hE1 h8. h1109.4 hE h+G _You kill the bat! h) h* h/ h82H _No target in view! h3 hl h hQ hVP _ h  h^ h h hl, h h  h~, hJ h he, h h h h h h h), h h h h, h h h hL hJ h, h3  h  h  h=  h  hQ h, h? hT h! hc h h h8 hx h h^ h= h h h6 h, h} h h  h ! h! h$$ hT%, h% h' h( h( h>) h$* h+ h+ h, h- h/ h^/ h/ h0 h2 hY2 h2 h3 hU5 h5 hU6 h7 h? #.#.###.##########.# #.#.#............# # # hy?####.######### # ... #.#  #.# # #.#  ... #.#   h?#..# #.#  #.[..#.   h?#..... ---62.4 (23.0) ####.## h&@  #. # hY@  h@ h@  hF hGH---3.4 (24 hL hMN- _Found a leather armour. h  h{  h  h" H _No target in view! h/  h/  hc0  hL3  h5  hV6 $ _ h~: , h< , h=  h~?  hB , hB  hI X hL  hN , hO  hT F  You see here a +0 leather armour. hW  hW  _ h Y  h \  h"g ###.###..# ##...# .........#  #.# #..# ..#.# ###......#  #.# ...# ####.# ######.#  #.#.#.## #.##########.# . #.#.#.# #............# # #.# #.# #######.######### . ..# .... ..# #.# #.#...###.## #.# ...# #.# .r.[.##..###.# ... #.[..#.# . #......#####.####.# r   rat (asleep)[15;1 hg 9H#.##.##.# hq y 9.4 (6.0)  A rat comes into view. hr ,70.4 (7 h]x  hz + _Found a plate armour. h& P  You shoot an arrow. The arrow hits the rat. h, (((†(( hP \....[ hϸ ?3===1.7 (1.3 h  hE G _You kill the rat! hQ I h  h ..........# ##....# ## ####.####...# ...# ..#.# ###..... ...# ####.# ############ . #.#. #............ # #.# #.###.########.######### . ..# ..........# #.#...###@##0.0........# †.[.##..##... #.[..#..[. #......#.. ####.###...# h  hE 5---2.7 (1 h[  h , _Found a pair of boots. h׽ h\:--- h hH _No target in view! h7N3 hO hT hX h\: _ hK_ h]ht####.###..# ##...# ...# ..# #.# #..# ..#.# ###......# ..# #.# ...# ####.# ######.# ..# #.#.#.## #.####.# ... #.#.#.# #............# ..# #.# #.###.########.######### ##. ..# ..........# #.#  #.#...###.## #.# hhU .......@...# #.#†.[.##..###.#...... #.[..#.#[... #......#.....$ ####.###...g. #.#g   goblin (asleep)...... #.# hXi###.##. #.#  #.# hs 3  A goblin comes into view. It is wielding a +0 dagger. ht+4.7 (2 h{ h* _Found 7 gold pieces. h ((((g  You shoot an arrow. The arrow hits the goblin. hb hvkF....g. h l7===5.9 (1.2 hr h*ua _The goblin is moderately wounded. hM (((You shoot an arrow.  The arrow hits the goblin but does no damage. h= h..g$7.0 (1.1 h hIa _The goblin is moderately wounded. h4 d(((((( hڸ  h3 F.g..... h -8.2 (1.2 h  h q _You shoot an arrow. The arrow completely misses the goblin. hS  You shoot an arrow. The arrow hits the goblin. hg() h'. h]"079.4 h* h!-J _You kill the goblin! h h h" h;H _No target in view! h*.# #.# #..# ..#.# ###.......# #.# ...##. ####.# ######..# #.#.#.###. #.####... #.#.#.# #. #............# #.# #.###.########.####### .##. ..# ..........# #.#  ##.#...###.## #.#............# #.##...†.[@##..###.#....)##.[..#.#[...##......##......$#####.####.......# #.##.# #.#####.##.# #.# .. ... #.# hN. ..#---800 _ hJ4 h7< h+#...# #.# ...##. ####.# ###### #...# #.#.#.###.# #.#### #.... #.#.#.# #.# #..........# #.#.#.###.########.####### #.##. ..#...........# #.#  hز###.#...###.## #.#.............# #.###...†.[.##..###.#.......@)##.[..#.#[...##......###......$#####.### #.......# #.#  #.# #.# hxd ####.##.# #.# .. ... #.#. .. ..# ### h+ h̽B---1 h h h z #...# #.#.#.###.# #.###  #.... #.#.#.# #.# #..........  ....# #.#.#.###.########.###### .#.##. ..#...........# #.#  .###.#...###.## #.#..............# #.###...†.[.##..###.# h .........)##.[..#.#[@..##......####......$#####.### #.......# #.#  #.# #.# ####.##.# #.# .. ... #.#... ... ..# #.. #.## ###  h[  h &2 hf  hB  h  #...# #.#.#.###.# #. #.... #.#.#.# #.# # ....# #.#.#.###.########.  .#.##. ..#.....# #.##.###.#...###.## #.# ....# #.##.##...†.[.##..###.#.)##.[..#.#.@...##......##......$#####.### #.# #.#  #.# #.#  ####.##.# #.# ...... [ h\ /40m#.# .... ... ..# #... #.## ### h  h &3 h  h V _You see here a +0 pair of boots. h<4 h hL, _i - a +0 pair of boots hE  h Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)i - a +0 pair of boots  h WScrolls (go to first with ?)c - a scroll of butterflies  d - 2 scrolls labelled REAGHO JIZAENE  e - a scroll labelled FUUR BIDAEFA  f - a scroll labelled TOCUJO RA ASSUVA  g - 2 scrolls labelled KEIXKEI TIWA  h^ Potions (go to first with !)  h - a coppery potion hi - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. hY hp #...# #.#.#.###.# #.######## Selgeron the Shooter#.... #.#.#.# #.# #......... Deep Elf....# #.#.#.###.########.##### Health: 17/17 ========================.#.##. ..#...........# #.#Magic: 4/4========================#.###.#...###.## #.#AC: 3Str: 8..............# #.#EV: 11Int: 13#.##...†.[.##..###.#SH: 0Dex: 18..........)##.[..#.#XL:  2 Next: 17% [40 h tmPlace: Dungeon:2.......@...##......#Noise: ---------  Time: 784.4 (0.0)####......$#####.###a) +0 shortbow#.......# #.#Fire: a) +0 shortbow#.......# #.#####.##.# #.#...... #.#.... ... ..##... #.## ### _You shoot an arrow. The arrow completely misses the goblin.You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _No target in view! _You see here a +0 pair of boots. _i - a +0 pair of boots h5y4 hx h  You start putting on your armour.5.4 (1 hW6.4 (2 hA7.4 (3 h hGA8.4 (4 hb h h+9.4 (5 hV h 4 _You continue putting on your +0 pair of boots. x5 hHx _You finish putting on your +0 pair of boots. hj  h  h  h  hK  hԫ : _ h  h± , h  hL  hS , h  h , h  hZ L _You now have 69 gold pieces (gained 7). h 3 h  h*  h , h  h  h\ , hQ  h;  h , h  h  hU , h  h  hw , hj  hH  h , h  h  h ( ...........##......#  ####.......#####.###  #.......# #.#  #.......# #.#  h ####.##.## #.# ##......####.# #.............# #.#....#.###### #.##..###@# .... #.## ###..#J# #..###. J   endoplasm (asleep)  h=  h, 1800.4 (11.0) h ,1.4 (12 h  h ] _An endoplasm comes into view. h= .  ...  #.......# #.#  #.......# #.#  ####.##.## #.#  ##...... h=  ...  #.######  #@# .... #.## ###..#J# #..## #. h6>< hd .  ...  #.......# #.#  #.......# #.#  ####.##.## #.#  ##......  ...  #.######  #@# .... #.## ###..#J# #..## #.  h h h hma _An endoplasm is nearby! h;? .   h<h...  #.......# #.#  #.......# #.#   h<####.##.## #.#  ##......  ...  #.######  #@# .... #.## h<b ###..#J# #..## #. h>=3 hu .  ...  #.......# #.#  #.......# #.#  ####.##.## #.#  ##......   hm...  #.######  #@# .... #.##  hp###..#J# #..## #.  h h h hn ha _An endoplasm is nearby! hCM (J    You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers. h hjJ.===2.5 (1.1) h h_  h[_The endoplasm is heavily wounded. h9 p  You shoot an arrow.  The arrow hits the endoplasm but does no damage. hC  The endoplasm is heavily wounded.The endoplasm freezes you. h [3------3.6 hW  hH % _You are frozen. h- V  You shoot an arrow. The arrow hits the endoplasm! h/ B.  h '. h s4=-----244.8 (1.2 h  hD M _You kill the endoplasm! h3 hݝ h hf, h9a=5== hڤ, h. hĥ, h h, h h hi6=== hX h%, hh h hR, h h hX hޫ h9= hZ h h67== h, h hQ h, h h h, hy h߶ h ####.......#####.### #.......# #.# #.......# #.# ####.##.## #.# ###......####.# #.............# #.#....#.###### h ##.##..###.#  .......@#.##---20.8 (16.0)#.###..#.## #..### #.. <..#### h hUH---1.8 (17 h& h; _Found an escape hatch in the ceiling. hX hX h\ h _  hX_B_No target in view! hC4 h I hKH _No target in view! h3 h h h  #.# #.#  #.......# #.# ####.##.## #.# ###......####.# #.............# #.#....#.###### ht###.##..###.# <........#.## #.###.@#.0.0) #..## #..#  <..######  h hY$== h:2.8 (1 h9 _Found a stone staircase leading up. h  h  h  h) H _No target in view! h 3 h  h  hU  h+ P _ h  hi  h  h1  hԦ , h  h  h4 , h˪  h R  There is an escape hatch in the ceiling here. h  hf  _ h  hn  h& O ###......####.# #.............# #.#....#.###### ###.##.. <........#.# h V #.###..#.##  #. #..###.#####.###..#.......@.<..#7.8 (5.####..######.....  h r#####) ..## ht  h +8.8 (6 he  h * _Found a short sword. h4 hG  h   he :_No target in view! h-f _ hj, hnX hIrB hxX hT{C  You see here a +0 short sword. h} h~ _ h~ hC h, h9 h hI h h h hK h h# h^ h <........#.##### #.###..#.##..S #.# #.. h#..#####.###..###...<..#.###...####..######.............# ...#####)#....#.....## hԕ#####  S   ball python (constriction, asleep) hP,36.8 (8 h+7.8 (9 h h֥  hP_A ball python comes into view. h9kX  You shoot an arrow. The arrow hits the ball python. ho{.(((((  hD...... h?7===8.9 (1.1 hE hO _You kill the ball python! hI h h hO hn, h h0 h hs h#, h hZ! h", h# h/% h& h& h2' h( h<*, h* h, h- h. h. h/ h2 hM2 h2 h(5 h6, h7 h8 h9 h4: h: h; h<, h= h? h@ h+A hA hB h,D hzD hE hG h+H hnH hH hL h2M hsM hM hO hQ, hQ h/S hT, hU hW hX, hMY hZ h2\, h\ h ^ h_ h_ h]` hb hd hd h{e hg h6i hvi h\j hk h6m hm h~z h? ...###.##.##.###. #....#...#.##..... ..#..#........###. hހ #.#........#...... ..#........#...... # #..........#.##### #.##.# #........# #....# #......### #@###.######--- #.....#  ####### hFOYou pick up a book of Storms and begin reading... hcx64.9 (26.0)---5.9 (27 h! h~v  You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library. hw3 hZx hLz h{ h| h, h hn h h h, hq h h h hH h h, h hw h, h^ h hm| ..# ##.# .# ... ..# .# #.#  h.#≈ ###.# #. #.##.# #≈ #...###.##.##.###~###....#...#.##... ..) ..#..#........###..##.##.#........#....#.....@..#........#....71.9 (6.0)#.###.##..........#.### ha#.##.###........##....# #......#######.###.#######.....######## h: h+2.9 (7 h h ' _Found a falchion. hf h h h0H _No target in view! h!& h& ho' h* h- hK.$ _ h2, hA: ... #.#≈  ..###.#≈ .# ....#≈ .# #.# h:%.#≈ ###.# #. #.##. #≈ #...###.##.##.##..###~###....#...#.##..#...[..)...#..#........# #..##@##.#.#3.9 (1 hV; #........#........#...#.###.##...#.## #.##.###........# #....# #......#######.###.###### #.....######## hC hC+4.9 (2 hG hN9 _Found a robe. hO h*T hUH _No target in view! h 3 h  h  h  hl $ _ h!  hF$  h) A  You enter the shallow water. h`) @Water  h+  h0 N _Moving in this stuff is going to be slow. h2 < h4  h6  h= ...  ###~###  #.#≈#.#   h,> .# ###.#≈#.###.# ... ...#≈#... .# #.. #.#≈#.###.# #.  #.J #.#≈#.#...###.##.# hk> # #..###~###....#...# #...@..)...#..#... ###..##.##.#........# #........#........ h> #.###.##...##. #.##.###....... h> :#. #....# #......# J   endoplasm (asleep).. ####.###.######## #.....# h? %####### hF -8.5 (3.6 hF +9.5 (4 hK  hO _An endoplasm comes into view. _You see here a +0 robe. h q ...       h .# ##.#  ... .. .#  #.. #.#≈#.###.# #.  #.J #.#≈#. #..###~###.. #...@..)...# ###..##.##.# #...  h F#.### #.  #.   ..  h: 4 ##     hp  h ...      .# ##.#  ... .. .#  #.. #.#≈#.###.# #.  #.J #.#≈#. #..###~###.. #...@..)...# ###..##.##.# #... #.###  h#.  #.   ..  ##   h4 hG hͶ ((J _An endoplasm is nearby!You shoot an arrow.  The arrow hits the endoplasm but does no damage. h7 h=0.J. hL>8===80.6 (1.1 h h^ _The endoplasm quivers. hC%s (You shoot an arrow. hQ hc .J  The arrow hits the endoplasm but does no damage. h-1.8 (1.2 h hV _The endoplasm barely misses you. h ...      .# ##.#  ... .. .#  #.. #.#≈#.###.# #.  #.. #.#≈#. #..###~###..  h#..J@..)...# ###..##.##.# #... #.### #.  #.   ..  ##     hQ ...      .# ##.#  ... .. .#  #.. #.#≈#.###.# #.  #.. #.#≈#. #..###~###.. #..J@..)...# ###..##.##.#  hRG#... #.### #.  #.   ..  ##   hzY4 h<_ h3aa _An endoplasm is nearby! h V  You shoot an arrow. The arrow hits the endoplasm! hnC. h_&. h.a6342.9 (1.1 hvf hkM _You kill the endoplasm! hL hǢ h ht h, hv h h h6, hu h h, h hG hd h h h h, h h h, h hs h, h h h h hk h% h, h h  h, hr h' hq, hu hs h h  h= h hz h h h] h, h h h h/ h h h, ht h) h, hX h h< , h  h5  h, ho hU h..# #.... .. #.# #.  ...B.  #.#. h #.. #.# #@# . # --- #.# .#.# ###.# ... #...##.##.##.........# hH'#.......... B   giant cockroach (asleep)#####..###~####......#.#≈#.##.##.###.#≈#.###. h1901.9 (19.0) hC h[7.B h*B h1H---2.9 (20 h"! hc#b _A giant cockroach comes into view. hb \  You shoot an arrow. The arrow hits the giant cockroach. hf h†( hC &. h D41===4.1 (1.2) h  h S _You kill the giant cockroach! hPs 3 hs  h"v  hx  h{ B h}  hx}  h~  h  h  hK .. ...# .#.. #.#..#... .... ...... hЇ a#.# ..##..#.#..........l#.#.#.#.#.......#.#.#.#.###.@.......---#.#.#.#.## #.#.... # #.##..#.####.# ....#...##.##.#  h" l   frilled lizard (wandering) #.........# #..........#####..###~### ha -6.1 (2.0 hݍ G---7.1 (3 hO  h. _A frilled lizard comes into view. _You see here a giant cockroach corpse. h_ [  You shoot an arrow. The arrow hits the frilled lizard! hgd s(†((( hd ! h" a  You kill the frilled lizard! h <  You hear an angry hiss. h ....SS   ball python (constriction) h0 ?4===8.3 (1.2 h#  hg ^ _A ball python comes into view. h)  .. ..  .# .#.. #.#..#  ... .... ......  #.# ..##..#.#  ..........†  #.#.#.#.#  .......  #.#.#.#.##  #.@.S.....  #.#.#.#.##   he* #.#.... #  #.##..#.#  ###.# ....  #...##.##.#  #.........#  #..........    h(* .. ..  .# .#.. #.#..#  ... .... ......  #.# ..##..#.#  ..........†  #.#.#.#.#  .......  #.#.#.#.##  #.@.S.....   h#.#.#.#.##  #.#.... #  #.##..# ###.# .... #...##.##.#  #.........# #..........  h4 hu hb _A ball python is nearby! hs (You shoot an arrow. h hbfS.9.6 (1.3 h_ hǧH _The arrow hits the ball python but does no damage. hf .. ..  .# .#.. #.#..#  ... .... ......  #.# ..##..#.#  ..........†  #.#.#.#.#  .......  #.#.#.#.##  #.@S......   hW#.#.#.#.##  #.#.... #  #.##..#.#  ###.# ....  #...##.##.#  #.........#  #..........    hY .. ..  .# .#.. #.#..#  ... .... ......  #.# ..##..#.#  ..........†  #.#.#.#.#  .......  #.#.#.#.##  #.@S......   hD#.#.#.#.##  #.#.... #  #.##..# ###.# .... #...##.##.#  #.........# #..........  h4 hP hb _A ball python is nearby! hLX  You shoot an arrow. The arrow hits the ball python! hoPC. h&. hA6810.8 (1.2 ht hO _You kill the ball python! hI h hT hn h hb h, h h hT, h h h{, h h h-, hv h h, h h hm, h h h@, hU hx h, h h hD, h h h, hp  h  hK  ######... .## #...  h #######..####.....#  ##..................  #..#.#.#.#.#.#.#.#..  h} #................... #....#.#.#...#.#.#.. ........#........  h/.@...#.#.#...#.#..---22.8 (12.0) .###..............  hl_. ###.#...##..#.#  #..........†  #[ ######.#.#.#.#.# h  #.................#   ###########.#.#.#.# h  #.†......   hX#.#.#.#.#  h hH---3.8 (13 h h9 # _Found a robe. hk4 h- hyH _No target in view! h3 h h h] ha: _ h h[, h h h, h h5 h, h h hX, h h hA, h h~ h, h hu h , h hX h, hX h  h , h  h\ h>, h h h, h@ hb h, hE h ht, h hZ h, h" hd h, h1 h h, h: hv h , h  hQ% h!&, h& h( h), hM* h+ h,, hj- h7. h., h/ h/ h^0, h1 h2 hP4, h5 h6 h8, h8 h9 h:, h ; h= h>, hl? h?A hB, hB hD hJE, hE hF hTG, hG hyI hJ, hMK hM hM, h>N hQO hP, hpP hoQ h9R, hS hU hV, hOW hX hY, h-Z hP[ h\, h] h] h|^, h^ h_ h`, hla hc h d, hd hf h!g, hg hj hj, hm, hVm, hm hn ho ho h/p hq hr hr hr hmt hHu, hu hw hx, h y hz h{, hc| hV~ h1 h h h h:A.## #..#.# ##.## ####.###### ..####..#.# #.# #.........# ..........# #.# #.##.####.# ..####..#.####### ####.##.# #.# ........#....#.# #....#.†.# #.# #####...#<....#. ..(.#.#..# #.#  ####.......ß.#ß .ß..#.#..####.## ##.....####...#.#...##... ........##.###.#@###.#....####.##72.8 (49 .#.#.#...##.ß.###.ß.##....# #.#  h-........##.###.#.###.##...# #.# .#.#.#..###...#.#...# #...# #.#. ........##..ß.#ß#.ß..##.... #.#. ...#.#..##....#.#..# #.#. .............#.#.#....#.##. ..#. .##..#.#####.#### ##### #.## ......† #.# ... h h(,3.8 (50 hE h% _Found 6 stones. h\ 4 hOb  hd H _No target in view! h  h  hD  h  hƜ  h P _ h , hn  h]  h , hX  h  h , h<  h  h  h2  h  h  h  hZ  h  hf  h , h/  h  hP  h  h  hp  h , h  h  hh  h  h  h|  h , h]  hC  h , hW  h  h&  hs  h7  hI  h !####...#.#...##..............# # .##.###.#.###.#....####.###..# .##.ß.###.ß.##....# #.# #..# ##.###.##...# #.# ...##. .###...#.#...###...####.#.#.###.# .##..ß.#ß#.ß..##......#.#.#.# #.# .##....#.#.........# #.#.#.###. ......#.#.#....#.##.....#  h y#####.##########@# #.###.#...86.8 (13  #.# #........<............ # #.# #.###.##.###.##...†.[. # #.# #.. ............) ## .# ### ...........####...... ###...... ##....... # ####.## h`  h ,7.8 (14 h  h6 9 _Found a stone staircase leading up. h 4 h  h< H _No target in view! h  h  hA  h  hP  hұ P _ hp  h  h*  h X hc  h , hw  h  h B h  h' , h  hH  h , h_  h  h , h  h  h_  h , ht  h  h  h4  h  h , h.  hi  h , h  hY  h  h  hT  h  h , h4  h  h. , h  h  h ....##..ß.#ß#.ß..###.#.#.# ..##....#.#.........##.#.#.#.##.......#.#.#....#.##.....#......#####.##########.##.#.#.###.#. ..† #.# #........<......... h& .# #.# #.###.##.###.##...†..# #.# ##.###.............. .#.## .# #...#######. ..... #.@........####....1002.8 (15.0) .#.## #...######### # ...# ##.## #...  h >.#.# #. ####. ...# #. ### ##.#.. # ...#.# h  #.# ....>. ###.## ~###... <..... h  ha ,3.8 (16 hW  h   h -_Found a stone staircase leading down. hs6 h6 h; h>H _No target in view! hm h\n hn hp h1r h'w| _ hw hy h{, h;| h} h~, hE h; h:, h h4 h hJ h hM hZ, h h hB† #.# #........<........ #.#.# #.# #.###.##.###.##...# #.# ##.###........ #.#.## .# ##...#######........... #.#..........#### #.#.## ##...######### #....# ##.## # . h\.#.# #.# ##### #@# ####. #.......r> #.# #.#.###### #.# .....>. .####.## #~######...<... #≈#.# ..## #### #.### r   rat (asleep) #≈#.###.# ... ...# # #≈#... .# #.# #..###  h#≈#.###.# #. #.##.# ##..........< hz 10.8 (7.0)  A rat comes into view. h+1.8 (8 h h|; _Found a stone staircase leading down. hZaP  You shoot an arrow. The arrow hits the rat! hf(((((† h+..... h@51===2.9 (1.1 h< hG _You kill the rat! hx_ h, hP X h  h  h , h h; hs#.## .# ##...#######. ..... #.#..........####. .#.## ##...######### # ...# ##.## # .#.#  #.# ####  h...# #.######## ### ##.# #.......†>. #..# #####.#.####### #.#.. ....>..###.---5.9 (3.0 ~### #####)... <... ≈#.# .##.## ≈#.###.#.... ...# #.# #. ≈#... .# .##.# #..#####.### ≈#.###.# #. #.##.# ##..........<.  h≈#.#...###.##.##.###...####..#### ~###....#...#.##.............# .)...#..#........###...#####)# h2#9--- h#$6.9 (4 h) hb,# _Found a whip. h*3 h|+ h"/ h1, h5, he6 h6 hq9 h: h=, h= h@ hrA, hB hsId.# ##.## # #.#  #.# ####.# ..# ##.## h&JB ### #.# #.......†>. #. ..# #####.#.####### #.#.. ....>...######.# ######.....).... <... #.# ###..######## #.## #.###.# #....@.....# #.# #. hJ20 #... .# #.##.####..#####.### #.###.# #. #.##.# ##..........<. #.#...###.##.##.###...####..##### ###....#...#.##.............# )...#..#........###...#####)# .##.#........#..............# ....#........#.......##########..........#.####### hK h&Q hZj _Key pressed, stopping explore. hZ h` hbH _No target in view! h 4 h  h H _No target in view! hIQ 3 hTR  hMV  hW  h\ P _ h^ B h`  h6c , hc  he  hg , hg  hj R  There is a stone staircase leading down here. hl  hvl  _ hl  hn  hMo , ho  h%q  h4r , hr  hs  hz B###.#.#.#.## .# ##...#######  #.†....... #. #.#.........  #.#.#.#.## .. ##...#########  #.#.....# #. ##.##  #.##..#.# #. #.# ###.# ....# #. ##.########  h{ ...##.##.# #> #.......†>. ........# #.#####.#.####### ......... #.@...>...######## 7.9 (7#..###~### ########.....).... ....#.#≈#.# ###..######## ##.#≈#.###.# #..........# ......#≈#... .# #.##.####..### ..###.#≈#.###.# #. #.##.# ##.....  #...#.#≈#.#...###.##.##.###...###  ##..###~###....#...#.##.......... h{    #...[..)...#..#........###...###  hɁ  h6 +8.9 (8 h"  h ; _Found a stone staircase leading down. hy  hz  h}  h# H _No target in view! h  he 3 hi  h  h $ _ h X h)  hm  h  h  h3  h R  There is a stone staircase leading down here. h  h 5 _ h  h  h  h& h h+, ht h h}, h h h h  h9  hf  h , h  h+  h , hB h h, h_ hw h), h h h, h h hz, h h. h h, hC  h!, h" h$ h%, h9& h' h', h( h) hd*, h* h#, hP-, h. h/ h/, h0 h2 h3, h4 h^5 h6, h6 h8 h9, h: h; h= h]= h> h? h@, hA hB hC, hD hXJ hKB h`L h....).# ### 64.9 (25 h"-.0)##### ##.##...... .....# ##...#.#### ####.# ##......#  #.# #####.......#####.##### # #.# #.....................# # #.# #.###......##########.# ####.####.# ##.....# ######.# ..........# ##....##......# h^B5.9 (26 h h9 _Found an escape hatch in the floor. h5Y3 h Z h!] hbX hc, hd h5k=  You see here a +0 sling. hl hcm _ hon ho hlq, hq hr ht, ht hMv hw, hx hz h{, hX| hP  There is an escape hatch in the floor here. h h _ hN h h0, h hP  There is an escape hatch in the floor here. h+ h _ hA h h, h- hx hX, h! hژ h?, hޚ h h, hQ h֣=  You see here a +0 sling. h h| _ hb h hͪ, hȫ h> h , h hb hȴ h h  hҷ hҸ, h hZ hM, h h׾ h, h h h hC h hp h h$, h hy, h hE h h h h h, h[ h h, hd h hJ, h h^ h, h+ h h, hm h hf, h h} h, h} h##.##.......# ##...#.#####.# ##......# #.# .......#####.#####  ...............#  ......##########.#  ##.....# .#   ##....#####......#  #####...#.......@..#  97.9 (32.....#.#####......#  #.#####.# ######.#  #.# #.##########.#  #.# #............#  #.########.#########    ......# #.#    ..###.## #.#   # #.#    h h hnE _Done exploring. hdS3 h T he................0.0) hj hl _You see here a +0 sling. _There is an escape hatch in the floor here. _You see here a +0 sling. _Done exploring. hg  h 3 h 4 h@  h _There is an escape hatch in the floor here. _You see here a +0 sling. _Done exploring. h  hǤ  h3  h7 H _No target in view! h~ hWhere to? (Tab - D:2, ? - help)  D - Dungeon  hH+ hW9D[?25h[?0c ##.##.......# h9  Selgeron the Shooter##...#.#####.#  Deep Elf##......# #.#  Health: 17/17 ======================== ##.......#####.#####   Magic: 4/4======================== ...................#   AC: 4Str: 8 ##......##########.#   EV: 11 h`:bInt: 13  ##.....# ######.#   SH: 0Dex: 18##....#####......#   XL:  2 Next: 51% Place: Dungeon:2 #####...#.......@..#   Noise: ---------  Time: 1197.9 (0.0)  h:#.....#.#####......#   a) +0 shortbow #.#####.# ######.#   Fire: a) +0 shortbow  h:K#.# #.##########.#  #.# #............#  #.########.#########   h ;  ......# #.#   ..###.## #.#    h9;.......# #.#   _You see here a +0 sling. _Done exploring.  h;_Done exploring. _Done exploring. _No target in view!  What level of the Dungeon? (default 2, ? - help)  h [?25l[?1c h! 43 h"  h-  h.  h~/ / _ h3  hf5  h6 , h7  h<  hN= , h->  hC  hC , hgD  hI  hrJ , hTK  hGP  hQ , hpQ  hU  hV , h+W  h[  h] , h^  hb  hc  hd  hd  hh  hi , hj  hjn  ho , hp  ht  hv B hy  hz , h{  h X h  hk , h  h  h , h  hQ  h , h  h  h , hl  hb  hr , hҥ  h̬  h® , h  h  h , h:  h\  h% , h  h  h , h n h  h , h#  h  h , h  h  h , he  h_  hN , h  h  hT , h[  h|  h , h  h  h , h  h  h? , h  h  h  h"  h  h  h  h  hE  h  h , h  h@  h  h@  hB  h^  hP , h  h? P  There is a stone staircase leading up here. h  hk  _ h  h  h , h  h  h% , hE  h  h , h  h  h , he  h;" Y  There is a stone staircase leading down here. h"  h$  h.% $ _ hl&  h;3 h, h h _You climb downwards.  Found a golden potion and 6 gold pieces.  There is a stone staircase leading up here. h. h5 #######  ##.....# #......# #  #.....$# r..  #......# #..##  #......#.....!  #.@....# 241.7 (43.8) #.##.#.#  ... ..  ..... ... ....... ... ß###ß## .. r   rat (asleep) ##.  hQ hZ _A rat is nearby! hf7 P  You shoot an arrow. The arrow hits the rat. hD< w.(((( h P..... h C5===2.8 (1.1) h  h G _You kill the rat! hj h|k hl hn hq, h4u, h:x, h&} h~ h`, hԁ h, h hL _You now have 75 gold pieces (gained 6). hԊ3 h h hɏ, hߐ h hH.########.###.....#.##......#.# ##.#......#.# ..#......#.#..##......#.....!.#####.<@...# ---8.8 (6.0 h#.##.#.# ... ... ..... )#.......... ##..ß###ß## ..## ..... h} hG---9.8 (7 hn h# _Found a mace. h4 hr hYH _No target in view! h33 h5 h9 h; h<$ _ h@, hD, hRE h?H hOf#.#  #.# #######.# #o##.....#.# .. #......#.# ###.#  hrP~#......#.##.... #......#.#..#### #......#..@..!.######.<....###.##.##.#.# ... #...#..... #)#.......... ###..... o   orc wizard (asleep)ß###ß## #.....## ...... hP+... h>T,51.8 (2 hZu.oo ha[+2.8 (3 h@a hez _An orc wizard comes into view. It is wielding a +0 dagger. h?X (((((You shoot an arrow. h, hI oo....o   orc (wandering)  The arrow hits the orc wizard but does no damage.===4.0 (1.2 h hss _An orc comes into view. It is wielding a +0 dagger. h #.# #.#  #.   oo   ###.#  #.##....  #.#..####  #..@..!.#  #####.<....###.#  #.##.#.# ... #...# ..... #)#...  ###.....   #.....  ## ......  ...  h^  #.# #.#  #.   oo   ###.#  #.##....  #.#..####   h6` #..@..!.#  #####.<....###.#  #.##.#.# ... #...# ..... #)#..  ###.....   #.....  ## .... h` = ... hng  hg  hl  hw (((( o  The arrow hits the orc wizard but does no damage. _An orc comes into view. It is wielding a +0 dagger. _There are monsters nearby!orc shouts!  The arrow hits the orc wizard. h , h to.o... h -5.1 (1.1 h  h b _The orc wizard is heavily wounded. h՜  #.# #.#  #.   o.   ###o#  #.##....  #.#..####  #..@..!.#  #####.<....###.#  h=  #.##.#.# ... #...# ..... #)#...  ###.....   #.....  ## ......  ...  h4  #.# #.#  #.   o.   ###o#  #.##....   h6 #.#..####  #..@..!.#  #####.<....###.#  #.##.#.# ... #...# ..... #)#..  ###.....   #.....  ## .... ... hrA 4 hG  hoS (((The arrow hits the orc wizard. _The orc wizard is heavily wounded. _There are monsters nearby!  You shoot an arrow.  The arrow hits the orc wizard but does no damage. h  h , h 1 .oo.o.o 2 orcs (1 wandering)  The orc wizard is heavily wounded. h -6.3 (1.2 h!  h6 q _An orc comes into view. It is wielding a +0 club. h  #.# #.#  #.   .o   ###o#  #.##..o.  #.#..####  #..@..!.#  #####.<....###.#   hy #.##.#.# ... #...# ..... #)#...  ###.....   #.....  ## ......  ...  hA6 #.# #.#  #.   .o   ###o#  #.##..o.  #.#..####   h7&#..@..!.#  #####.<....###.#  #.##.#.# ... #...# ..... #)#..  ###.....   #.....  ## .... ... h? h=@ h$G hU(((o  _An orc comes into view. It is wielding a +0 club. _There are monsters nearby!You shoot an arrow. The arrow barely misses the orc wizard.The orc shouts!  The arrow hits the orc. h=m  The orc is moderately wounded. hD, h=o..oo. h-7.6 (1.3 h: h' _You hear a shout! h5 ( You shoot an arrow. The arrow hits the orc wizard. h/{ .  The orc wizard is severely wounded. hv 8* h  The orc wizard points at you and mumbles some strange words. hy`  You are confused. h  .@   orc  The orc complains repeatedly, as Orcs often do. hƋ *The orc wizard casts a spell at you. hH  h_@  The puff of flame hits you. hQmoo.o   orc priesto   orc wizardoo 2 orcs h4-----8.7 (1.1Confused fire: a) +0 shortbowConf  h  h#z _An orc priest comes into view. It is wielding a +0 dagger. h4 h hJK _You are too confused! h׭  h  h  hV K _You are too confused! h_' 4 h/  hV1 K _You are too confused! h  h  h  hF K _You are too confused! h7(4 h0 h2K _You are too confused! hR4 h' hhF _You are too confused! hX4 h( h hZ4 h h  h14 h7 h9 h hb h| h[ h4 h& h hs4 hz h} h@ h h= hD h8 #.# #.########.##......#.# .o .#.# ###o# #......#.##.oo. #......#.#..#### #......#.....!.# #####.<..@.###.# #.##.#.# ... #...# h9 ..... #)#.......... ###.... ß###ß## #..... ## ...... ......  h<  h=  h>  hN?  h_G o..oo hvH i5==------9 hI 0 _ hO  hQ  hZ4   ###### #.# o.. ###.#.....#.##.oo. .....#.#.o###......#.@...!.######.<....###.# #.##.# ... #...#  ..... #)........ ###....ß###ß## #..... h5## ...... ...... h8 h8 hAv.o.o hBC---60 hJ h_M htH #.# #.# #######.# #. ##.....#.# .. #......#.# ###o# #......#.##.oo. #......#.#..#### h #......#@.o..!.# #####.<....###.# #.##.#.# ... #...# ..... #)#... ....... ###..... ß###ß## #..... ## ......  ...... h@ h h# _ The orc wizard attacks as it pursues you!  The orc wizard hits you with a +0 dagger.  The orc priest calls down the wrath of Beogh upon you. h&6/17 -------------  The orc wizard hits you with a +0 dagger.  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your h'choice!"  (press Y on the ability menu to convert to Beogh) hG./  --more-- hKeoo.o. ha y =1Beogh _ h h h #.# #.########.##.##.....#.# . #......#.# ###o# #......#.##oo.. #......#.#..#### #......#.o...!.# #####.<@...###.# #.##.#.# ... #...# h. ,..... #)#.......... ###..... ß###ß## #..... ## ...... ......  h  h~  h N  The orc wizard attacks as it pursues you! hc  h  h ..ooo hd &2 h  h} [ _The orc wizard completely misses you. hkx #.# #.# #######.# #. ##.....#.# .. #......#.# ###.# #......#.##o.o. hSm #......#.#..#### #......#.o...!.# #####.@.o..###.# #.##.#.# ... #...# ..... #)#... ....... ###..... ß###ß## #..... ## ...... ...... hayf  You feel less confused. h~:* hU oo 2 orcs  The orc wizard casts a spell.The orc wizard flickers and vanishes! hI, h ho .o.oo.{Deactivating autopickup; reactivate with Ctrl-A. h,7=------------==3Fire: a) +0 shortbow  h8 hz _You hear a shout! _There is a stone staircase leading up here. h! hd# h* h36 h<%  #.#  #.#  #######.# #.  ##.....#.# ..  #......#.# ###.#   h=#......#.##.o..  #......#.#o.####  #......#o....!.#  #####.@*{..###.#  #.##.#.#  ... #...#  ..... #)#...  ....... ###.....  ß###ß## #.....   h>## ......   A magic dart appears from out of thin air! h #.#  #.#  #######.# #.  ##.....#.# ..  #......#.# ###.#  #......#.##.o..  #......#.#o.####  #......#o....!.#  #####.@*{..###.#  #.##.#.#  ... #...#  ..... #)#...  ....... ###.... ß###ß## #.....  ## ......    h=  The magic dart hits you. hV, hW, hga:o.o..ooo   orc wizard (wandering)oo 2 orcs hqbW2---------4 hj hxK  #.# #.###.##.###.##...÷.[.##.#.# ##.###................)##. ##.# ##...#######............##. ##.# #.#..........####.......### ...# ##...######### #.......# ##.# ##.## #.......##.# #.# ####.##.###.# ##.########### ###......##2  #># #.......÷@...# #..........#.#####.#.########.# #.#....#.## hL#.....>...########.###.##..###.# #########.....).....<........#.## .....####..###########.###..#.## .###.##..........# #.# #..### .# #.##.##.####..#####.###..# .# #.##.##.# ##..........<..# .###.##.##.###...####..###### _* * * LOW HITPOINT WARNING * * * h&N ---------  You climb upwards. hU hr5-6.2 (2.5 h* h˼ _Reactivating autopickup. _There is a stone staircase leading down here. hN  hO  h(P  h R , h?V 3== hW , hY  hZ  h[  h[  h] , hB^  hP` P== h`  hb _4= hc  h3e , he  h:g , h h  hi , hcj  h/l O= hm  hn `5== ho  hIq , hr  hs , ht  hu , hZv  h/w }6=== hJx  hy , h_z  h{ , h|  h} , h%  h O= hӁ  h i7= h  h , h  h] , hЊ B h  h. u8=== h  h. , h  hP , h.  h , h  hu :== hޖ  h  hØ  h3 S9= h  hf , h3  h , h]  h2 , hנ  hT 10/17=== hK  h , h  hn  hé  h  h , h=  h P== hѰ  hZ i1= h  h , h  h , h  h  h  h  h 92 hj ;== h  h , h{  h , h  h( , h  h O= h  h,  h O13== h  h , h  h9 , hL  h0 , h  h 4=== h  h; , h4  h , h  h{ , h  h  hb 9= h  h b5== h  h , hQ  hK , h  h` B h  h4 :== h  hZ  h K6= h  hg , h  h , h  h6 , h!  h - _You start resting. h 1331.2 (65.0) h8 x7===2.2 (66 hx  hX " _HP restored. h  h  hF  h   hU 13.2 (1.0) hq  h& 4 #.#  #.#  #######.# #.  ##.....#.# ..  #......#.# ###.#  #......#.##....  #......#.#o.####  #.....o#.....!.# 3  h) #####.@..o.###.#  #.##o#.#  ... #...#  ..... #)#... ....... ###..... ß###ß## #..... o   orc priest ## ...... o   orc wizard ...... oo 2 orcs  h ;== h  h{  h oo..  You climb downwards. h :* h  The orc priest calls upon Beogh to heal the orc wizard. h  h  ooo 2 orc wizardsThe orc wizard's wounds heal themselves!  The orc closely misses you. h 6==4.7 (2.5 h  h:  _The orc wizard shouts! _There is a stone staircase leading up here. h)98  You shoot an arrow. hlV  The arrow hits the orc wizard but does no damage. hV hho..o hBh3------=5.8 (1.1 h hs _The orc wizard misses you. The orc hits you with a +0 dagger. hS 4 h"]  hyj  ho  The orc wizard points at you and mumbles some strange words. h\  h\   #.#  #.#  #######.# #.  ##.....#.# ..  #......#.# ###.#  #......#.##.o..  #......#.#..####  #.....o#o....!.#  #####.@oo..###.#  #.##.#.#  hV  ... #...#  ..... #)#...  ....... ###.....  ß###ß## #.....  ## ......   The puff of flame hits you!  The orc cheers noisily. h  #.#  #.#  #######.# #.  ##.....#.# ..  #......#.# ###.#  #......#.##.o..  #......#.#..####  #.....o#o....!.#  #####.@oo..###.#  #.##.#.#  ... #...#  ..... #)#... ....... ###....  hq Dß###ß## #.....  ## ......    h G  The orc hits you with a +0 dagger. h4 bo.o. h 5/17 ------------------60Beogh  h  h= v  #.# #.###.##.###.##...÷.[.##.#.# ##.###................)##. ##.# ##...#######............##. ##.# #.#..........####.......### ...# ##...######### #.......# ##.# ##.## #.......##.# #.# ####.##.###.# ##.########### ###......##2  #># #.......o@o..# #.......... h #.#####.#.########.# #.#....#.###.....>...########.###.##..###.# #########.....).....<........#.## .....####..###########.###..#.## .###.##..........# #.# #..###owizard .# #.##.##.####..#####.###..#o   orc .# #.##.##.# ##..........<..# .###.##.##.###...####..###### _* * * LOW HITPOINT WARNING * * * hV R------------ h|  hO 6--8.3 (2.5 h  h  } _You climb upwards. _There is a stone staircase leading down here. h%m  You shoot an arrow. The arrow hits the orc wizard! h  The orc wizard is heavily wounded.===9.5 (1.2 hy hh _The orc wizard misses you. The orc barely misses you. hv  You shoot an arrow. The arrow hits the orc wizard! hv   #.# ÷.[  #.# )      ##.##   #.# #.#   #.# ##.###########  #># #.......o@o..#  #.########.#  >).....<  #.#      <..#  hw S The orc wizard is almost dead. hkL #.# ÷.[  #.# )      ##.##   #.# #.#   #.# ##.###########  #># #.......o@o..#  #.########.#  >).....<  #.#      < hY  The orc wizard hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *The orc barely misses you. h[^:* h|3  The orc wizard points at you and mumbles some strange words.! h{ @You are confused.2-----40.7Confused fire: a) +0 shortbow! h|5Conf ! hĂ! hP _The orc barely misses you.! h&m3  #.# ÷.[  #.# )      ##.##   #.# #.#   #.# ##.###########  #># #.......o@o..#  #.########.#  >).....<  #.#      <..#  You closely miss the orc wizard.! hqHThe orc wizard is almost dead.! hZ>k #.# ÷.[  #.# )      ##.##   #.# #.#   #.# ##.###########  #># #.......o@o..#  #.########.#  >).....<  #.#      ! h