d h8  Player: Selgeron Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.14:31:53.ttyrec Time: (1745677924) Sat Apr 26 14:32:04 2025 f h& [?1051l[?1052l[?1060l[?1061hf hxV)0[?7h[?25l[?1cf hPf hf h{zWelcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hunter h h hFWelcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator hj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delver hRt - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper hv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist hz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character h4 ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hunter h)  h8 hGCdSelgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling#+###.###..###...###....####......######.....@.....+##......#######....####...###..###.##+#Welcome, Selgeron the Deep Elf Hexslinger.Will you be the one to retrieve the splendid Orb of Zot from the depths? h/M hPress ? for a list of commands and other information. h h[ _Found a staircase leading out of the dungeon. hz4 h hH _You don't know any spells. hM hi Spells (Memorise)TypeFailure Level  a - JinxbiteHexes6% 2  b - Sigil of BindingHexes12% 3  c - Inner FlameHexes/Fire22% 3  d - Cause FearHexes36% 4  e - Dimensional Bullseye Hexes/Translocation 65% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h hSelgeron the VexingDeep Elf#+#Health: 11/11 ========================##.#Magic: 5/5========================##..#AC: 2Str: 5##...#EV: 12Int: 17##....##SH: 0Dex: 17##......#####XL:  1 Next:  0% Place: Dungeon:1#.....@.....+Noise: ---------  Time: 0.0 (0.0) h6##......#####a) +1 sling##....##Fire: a) +1 sling##...###..###.##+#Welcome, Selgeron the Deep Elf Hexslinger.Will you be the one to retrieve the splendid Orb of Zot from the depths? hSPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You don't know any spells. h:Okay, then. h( h hD . _ h3 hN h8 h h _ h h, hE h hb, h h3 h, hP hG hB h)7 _You open the door. h3 h h@  There is an open door here. ht h _ hD h h| h h h h, h4 h h, h h h, h h h\, h h h, h hy h, h h h9, hM h* h, h h hV , h  h  h  h" h h6 h, h h h, h h h= hz h hD hj h h" h0 h , h! h# h).. .r ....# #. ##....#. ....#.#..# ..... ...  #.#  #@# . ##.###.... #.......# h) #.#####.# #.....# #####...#.#r   rat (asleep)#......#.#####.###....# h*Z#.......#.########.# h1024.0 (24.0) h2,5.0 (25 h6 h9V _A rat comes into view. h[4 h\ h_Z _A rat is nearby! hVI .. .r ...  .# #. ##..  ..#. ...  .#.#..#  ..... ... #.# #@# .  ##.#  #.......#  #.#####.#  #.....# #  ####...#.#  #......#.#  ....#  .#.  hV b .. .r ...  .# #. ##..  ..#. ...  .#.#..#  ..... ... #.# #@# .  ##.#  #.......#  #.### #.....#  ####...#.#  #.... .. .#. h\ 4 ha  hd Z _A rat is nearby! hY  ((((((r    You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly. h  h i.r..... hp ;===6.2 (1.2) h\  h" [ _The rat is heavily wounded. h=]  You shoot a sling bullet. The sling bullet hits the rat. h~†((((( hv .....  You kill the rat! h587.5 (1.3 h h- _You hear an angry hiss. hwJ hzH _No target in view! h h h hH _No target in view! h 3 h h8 hM.# ## ##..... .. ... ...# #† ##.. .....#. ... $..#.#.#..#..#.#......l#.......#  #.# #.###....#.......##.###..l   frilled lizard (wandering).... h"0 0.0  h4#KA frilled lizard comes into view. h)Dl. h,5---8.5 (1 h. h;+ _Found 12 gold pieces. hvao  You shoot a sling bullet.  The sling bullet hits the frilled lizard. h*hh†( h h K.K   kobold (wandering)  You kill the frilled lizard! h@16===9.7 (1.2 h hu _A kobold comes into view. It is wielding a +0 dagger. hK .# ## ##..  h... K. ... .  ..# #† ##.. ..  ...#. ... $..  #.#.#..#..  #.#.....†.  h #.......# h:H#@# #.# .  h[:##.#  #.......#  h}@ #.#####.#  #.....# #  h$ ###  h8    h h _ .# ## ##..  ... K. ... .  ..# #† ##.. ..  ...#. ... $..  #.#.#..#..  #.#.....†.  #.......# h * #@# #.# .  ##.#  h .#... #.## #.....# #  ### hE 9  h   h  h  h_  hd  (((((K _A kobold is nearby!You shoot a sling bullet.  h The kobold shouts! hN  hhP  h_ .†K...31.0 (1.3 hMb J _The sling bullet hits the kobold but does no damage. hv ^ .# ## ##..  ... .. ... .  ..# #† ##.. ..  ...#K ... $..  #.#.#..#..  #.#.....†.  #.......# #@# #.# .  ##.#  #.......#  #.#####.#  #.....# #  ###      h^  .# ## ##..  ... .. ... .  h ..# #† ##.. ..  ...#K ... $..  #.#.#..#..  h! #.#.....†.  #.......# #@# #.# .  ##.#  hF 9#... hz #.## #.....# #  h U###  h   h  h*  h'  h& f ((((((  ho& p_A kobold is nearby!You shoot a sling bullet. h  hd .†.K.. hA (2.3 h  hǷ a _The sling bullet closely misses the kobold. hw j .# ## ##..  ... .. ... .  h  ..# #† ##.. ..  ...#. ... $..  #.#K#..#..  #.#.....†.  h ]#.......# #@# #.# .  h  ##.#  h[ % #.......#  h H#.#####.#  #.....# #  ### h 6    h /  h\ .# ## ##..  ... .. ... .  ..# #† ##.. ..  ...#. ... $..  h&]#.#K#..#..  #.#.....†.  #.......# #@# hP]x #.# .  hu]i##.#  h]l#... #.## h] #.....# #  h]B ### h^/   hd h.e h&k h-u ((( _A kobold is nearby!You shoot a sling bullet. h h!S..K. h(3.6 h him _A kobold is nearby!  You shoot a sling bullet. _The sling bullet closely misses the kobold. _A kobold is nearby!  You shoot a sling bullet. _The sling bullet closely misses the kobold. h6 .# ## ##..  ... .. ... .  ..# #† ##.. ..  ...#. ... $..  h #.#.#..#..  #.#...K.†.  #.......# #@# h- #.# .  ##.# h6  #.......#  h@#.#####.#  #.....# #  h '###   h\F    hk .# ## ##..  ... .. ... .  ..# #† ##.. ..  ...#. ... $..  #.#.#..#..  #.#...K.†.  hl #.......# #@# #.# .  ##.#  #... hIl^ #.## hjl#.....# #  ### hl9  hl   hl  ht h u h { h~  You shoot a sling bullet. _The sling bullet closely misses the kobold. _A kobold is nearby!  hI~ You shoot a sling bullet. _The sling bullet closely misses the kobold. _A kobold is nearby! h~ _The sling bullet closely misses the kobold. _A kobold is nearby!  You shoot a sling bullet. _The sling bullet closely misses the kobold. _A kobold is nearby!  You shoot a sling bullet. The sling bullet hits the kobold! hce)( hf!&. h$1254.9 hW+ h-J _You kill the kobold! h,9I h; h= h> h%B hpB hE, hxG hJ hT #.## ... ....# ## ##... h'U... .. .......#..# #†###..........#.#....$...b#.#.#.@#..!..--- hLUw#.#...).†....... hU#.......##......######.## ......#.# .[...##.###......b   bat (wandering)#.......#####.#####.# #.....# # hYu 6.9 (2.0  A bat comes into view. hnZ h] he1. hfG---7.9 (3 hm httD _Found a chain mail. The bat moves out of view. h 4 h  h H _No target in view! h%3 h hq h'.# #.###. . h8(.# ## ###... .. #.#..# #†###.......#.#..@.$..... hd(q #.#.#..#..b h(#.#...).†..#.......##. h(######.## ....#.# ..[ h(b   bat (wandering)##.###....... h(s#.......######.#####.# hJ,&0 hC- h:b.!b= h2>8.9 (1 hB hE  hEF_The bat completely misses you. hs .#  #.###  ......  ......  .# ## ###......  ... .. #........  #..# #†###........  h_t-...#.#..@b$.....  #.#.#..#..!....  #.#...).†........  #.......##.......  ######.## .......  #.# ..[....  ##.###.......  htT..#####    h   .#  #.###  ......  ......  .# ## ###......  ... .. #........  #..# #†###........  ...#.#..@b$.....  h#.#.#..#..!....  #.#...).†........  #.......##....... ######.## ....... h>#.# ..[....  ##.###....... hcA ..##### h h4 hD h+ _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat. hq13† hl33==40.2 (1.3 hG _You kill the bat! h! hu hC hB^ _No target in view! h h h h h6: _ h( _  You see here a bat corpse. h  h  _ hY  h , hH  hC A _You now have 12 gold pieces. h  h(  hr  h' B....#..#.######.......# #.......# .# ## ###.......# ... .. #.........#  h3( #..# #†###...##...#.#...†.#.#.#..#..@.....# ---#.#...).†........!# #.......##........# ######.###........# #.# #..[.....# h]( ##.###........##.......########.#####.# h( T#.....# # hE2 P4.2 (4.0--- h2 $5.2 (5 h9  h= Y _d - a viscous inky potion hy 3 h  hn  hg  h , h  h , hT  h  h  h  h9  h  h , h>  h  h , hs  h$ l..#.##### #.......# #.......# ## ###.......#  h$ . .. #.........# .# #†###.........#### ...#.#...†...........  #.#.#..#........#  h% L.#...).†........@# .......##........# #####.###........#  h% .# #..[##.###...#.......########.#####.##.....#.#####...#.# h-5 h501.2 (6 h@ i _e - a purple potion h@  hH  hJ   h'K :_No target in view! h 3 h;  h  h]  hՋ : _ hO  h. , h  hՕ  h , h  hȚ  h , h  h ....# ..#.#####  #.......#  #.......#  ## ..#  .. #.........# †###.........####.##...†........@...# h <5.2 (4#.#..#........###### ...).†.........# .....##........# ###.###........##.# #..[.....#  h ##.###........##..#######.#####.# h  h  hʶ _Key pressed, stopping explore. h  h4 H _No target in view! h h h h h h| _ h7 h h, hZ h h, h h| h1, h hQ h, h hV h+B h hI, h h....#  ..#.#####  #.......#  #.......# ###### ###.......# #..@.#  hk63.2 (8 #.........# #.##.# #.........####.# .#†............# .#  h.#........###### .. †.........# #. ##........# .#  hE#.# ## h:V.[.....# h h hzj _Key pressed, stopping explore. h h h%H _No target in view! hA3 hRB hD hF hJ: _ hK hM, h]M hN hEP hQ, hQ hT, hdT hU hW, hW hY hb....# ..#.##### #.......# #.......# ###### #.......# #....# ........# #.##.# ........####.##.# # †.....##.##.##### ........#######.@....... .# ##.####### .# K.# ......# .###.[.....# .. .# .. K   kobold (missile, asleep) ..####### ....# ... #.# hk+8.2 (5 hJl+9.2 (6 hqr hvK _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _A kobold comes into view. It is wielding a +0 dagger. h (K   h\)  You shoot a sling bullet. The sling bullet hits the kobold. h" h)yK.===70.4 (1.2 h1 h*3_ _The kobold is severely wounded. hG ###### #....# #.##.##.# # †#.##.##### #.@.......  ##K#######  ..# .###[ .. .. ... ... hn ###### #....# #.##.##.# # †#.##.##### #.@.......  ##K#######  ..# .###[ .. .. ... ... hV h h h (( _A kobold is nearby!You shoot a sling bullet. h{$ K.  The sling bullet barely misses the kobold.1.6 hy* hB-S _The kobold barely misses you. h  ###### #....# #.##.##.# # †#.##.##### #.@.......  ##K#######  ..# .###[ .. .. ... ... h@  ###### hA  #....# #.##.##.# # †#.##.##### #.@.......  ##K#######  ..# .###[ .. .. hA - ... ... h~H  hYI  hP  h4] _A kobold is nearby!You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. h> n  The kobold is severely wounded. h -2.9 (1.3 h  hm T _The kobold closely misses you. hxQ  ###### #....# #.##.##.# # †#.##.##### #.@.......  ##K#######  ..# .###[ .. .. ... ... h n ###### #....# #.##.##.# # †#.##.##### #.@.......  ##K#######  ..# .###[ .. .. ... ... hi 4 h  h# _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. h D) hK  hō 6414.1 (1.2 h  h1 J _You kill the kobold! hƢ 3 h:  hǦ  h # #.##### . .# #. .# ###### r. .# #....# .## #.##.# .#####.##.# .# .##.##.########. h # ##)## ...# # ...###[.....# .....# ....  hN r   rat (asleep)# ....  h -.# h p 0.0  A rat comes into view. h ].rr hӽ +5.1 (1 hn  hQ | _The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat! h s†((( hY2... h\6506.4 (1.3 hc h[fG _You kill the rat! h3 h h; h^, h5X hW  h  hR , h  h? ...# . #.##### # ##. # #######.. # #....##†# # #.##.##.# ####.##.##@# ---9.4 (3.0 h?....##.##.##############...........# ##)######## ......# ...## ...### [.....# ..........# ..  h"J####### .... hL:--- h h# _Key pressed, stopping explore. h( h_+H _No target in view! hb3 had hf hi hDmP _ h7n hjn ho hs_  You see here a rat corpse. h u hQu _ h$v hw hy, h`z h&} hu~ h~ h} hȂ h,, ḧ́ hq hO, hM hP hH, hd h h\ h he h h{, h" hiB h hբ #######....#  #....#  #....# # #....# # ##....#### # #######.....#.. # #....##†#.# # #.##.##.#.#90.4 (11.0) ####.##.##.#.....# ##.##.####### #######........... # ##)#########  hK# ...# # ...### # .....  h h[ h$  h(F_Key pressed, stopping explore. h hy hH _No target in view! h=J3 hJ hM hnO hT| _ hTU hV hA^###### #....#  #....#  #....#  #....#  ##....#####  #######.....#.@.#2.4 (2.0)  hcu #....##†#.###.#.#  #.##.##.#.###.#.#.##.##.#.....#.) ....##.##.###############........... ##)######### ...#  ...### hgA3.4 (3 h!l hct@ _Found a short sword. ht h8}^ _No target in view! hq  hu 0  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.9   1.4  -2   g + Spellcasting 1.8   1.2  +3           b - Unarmed Combat   0.0   1.4  -2   h + Hexes4.0   3.0  +3   hu     i + Fire Magic1.1   1.7  +1  c + Ranged Weapons 2.7   1.8  +3               h?v  d - Armour   0.0   1.4  -2      e + Dodging2.5   2.1  +2       f - Stealth   0.0   0.6  +3           hnv !             hv              hv !             hv          hw          hRw }        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  hw [?] Help[=] set a skill target  hJx [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h c * Ranged Weapons   2.7 hz  i * Fire Magic   1.1 h p i - Fire Magic   1.1 h h * Hexes   4.0 h> p h - Hexes   4.0 hs TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h<[?25h[?0c0  h* [?25l[?1c h. 3.0 current training targets, if any.=] set aall targets h h h1Selgeron the VexingDeep Elf######Health: 11/11 ========================#....# hMagic: 5/5========================#....#AC: 2Str: 5#....#EV: 12Int: 17#....#SH: 0Dex: 17 hm##....#####XL:  1 Next: 50% Place: Dungeon:1#######.....#.@.#Noise: ---------  Time: 93.4 (0.0) h% #....##†#.###.#.#a) +1 sling#.##.##.#.###.#.# hI0Fire: a) +1 sling  hgk###.##.##.#.....#.)  h....##.##.########## ######...........##)######### hF...#...### _No target in view!  hA_You see here a rat corpse.  h^_Key pressed, stopping explore. _No target in view!  hN_Found a short sword. _No target in view! h hD h= h+ h  h  h  h  hr  h P _ h" , h  h  hB , h]  hS  h  h  h  h C  You see here a +0 short sword. hw  h  _ h  h\  h< , h  h  h , h  h  hp  h  h  h  h , h  hG  h"  hJ  h=  hi  h-"  hm"  hB#  h%  h*' , h'  hy)  h0+  hb+  h,  h.  he0 , h,1  h2  h9  ##### ....# ....# ....# ....#  h": b....##### #### ....#...# #.... #.###.#.# #.#### #.###.#.###.#  hx: u.....#.)...# K# ############# ## ....... K   kobold (missile, asleep)  h:  hB 1107.4 (14.0) hhC ,8.4 (15 hH  hM u _A kobold comes into view. It is wielding a +0 dagger. h%  You shoot a sling bullet. The sling bullet hits the kobold!(() h ... h C8===9.7 (1.3) h h/J _You kill the kobold! hw_ hz h{ h, hl, hǂ h h?W  Things that are here:  a +0 dagger; 2 stones hT h _ h h hS, hm h h , hO, h, h h h., h, h....# ....##### ######### ....#...# #.......# #.###.#.# #.#####.# #.###.#.###.#####.# #.....#.)...##...)# ##############.####... #.....##.# ####### #.#..@...#--- #.#.##......g h2 #.... .....#. ###.# r..#.# #.# .#.# # ..# ...#r   quokka (asleep) ## ## #g   goblin (asleep) h 18.7 (9.0  A goblin and a quokka come into view. h h: ..rrwandering)  The goblin shouts!==-9.7 (10.0) h h ((( _The goblin moves out of view.  You shoot a sling bullet. hMyo  The sling bullet barely misses the quokka. h+z hxz h r..g..rg   goblin h:=21.0 (1.3) h hhi _The quokka twitches its whiskers. h4  ..# .#####.#)...##...)####.#### #.....##.#  #.#..@...#  #.#.##r..g...  #.... .....#.  ###.# ...#.#  #.# .#.# #  ..# ...#  ## ## #  hX  ..# .#####.#)...##...)####.#### hY] #.....##.#  #.#..@...#  #.#.##r..g...  #.... .....#.  ###.# ...#.# #.# .#.# # hTY..# ...#  ## ## #  h` h` hLh hv  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the quokka. h n  The quokka is severely wounded. h,,g. h`8/11 -------2.3 hl h+ _The quokka bites you. hQ4  ..# .#####.#)...##...)####.#### #.....##.#  #.#..@..g#  #.#.##r......  #.... .....#.  ###.# ...#.#  #.# .#.# #  ..# ...#  ## ## #  hl  ..# .#####.#)...##...)####.#### #.....##.#  hz #.#..@..g#  #.#.##r......  #.... .....#.  ###.# ...#.# #.# .#.# # ..# ...#  ## ## #  hL h h7 h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the quokka. hy †g   goblin h h8'g. h 9/12=------753.6 _You kill the quokka! hF hi _Your Fighting skill increases to level 1! h  ..# .#####.#)...##...)####.#### #.....##.#  #.#..@.g.#  #.#.##†......  #.... .....#.  ###.# ...#.#  #.# .#.# #  ..# ...#  ## ## #  hР   ..# .#####.#)...##...)####.#### #.....##.#  #.#..@.g.#  #.#.##†......  hh #.... .....#.  ###.# ...#.# #.# .#.# # ..# ...#  ## ## #  h: 4 h  h ((( _A goblin is nearby!You shoot a sling bullet. h<  hC (g.. hfD x10/12===4.9 hJ  hM a _The sling bullet closely misses the goblin. h{ S  ..#  hW| .#####.#)...##...)####.#### #.....##.#  #.#..@g..#  #.#.##†......  #.... .....#.  h| I ###.# ...#.#  #.# .#.# #  h| O..# ...#  ## ## #  h|  h   ..# .#####.#)...##...)####.#### #.....##.#  #.#..@g..#  h# #.#.##†......  #.... .....#.  ###.# ...#.# #.# .#.# # ..# ...#  hS ## ## #  h/ 4 h&  h92 _A goblin is nearby!You shoot a sling bullet. h Y  The sling bullet hits the goblin but does no damage. hx u7/12 ------6.2 hT  ho { _The goblin completely misses you. The goblin hits you with a +0 club. h<  ..# .#####.#)...##...)# h,###.#### #.....##.#  #.#..@g..#  #.#.##†......  #.... .....#.  ###.# ...#.#  #.# .#.# #  ..# ...#  hI ## ## #  hV  ..# .#####.#)...##...)####.#### hW #.....##.#  #.#..@g..#  #.#.##†......  #.... .....#.  ###.# ...#.# hW#.# .#.# # hWa..# ...#  hW## ## #  h?_ h_ h)e hn ((( _A goblin is nearby!You shoot a sling bullet. h g..  The sling bullet closely misses the goblin.5 hS----------7.4 (1.2 h h69 _The goblin hits you with a +0 club. hbN   ..# .#####.#)...##...)####.#### #.....##.#  #.#..@g..#  hN#.#.##†......  #.... .....#.  ###.# ...#.#  #.# .#.# #  ..# ...#  hOD## ## #  h{  ..# .#####.#)...##...)# hz ###.#### #.....##.#  #.#..@g..#  #.#.##†......  h#.... .....#.  ###.# ...#.# #.# .#.# # ..# ...#  h%~ ## ## #  hP  h4 h h2 s _A goblin is nearby! h  h h{^ _You are too injured to fight recklessly! h4s  ..# .#####.#)...##...)####.#### #.....##.#  #.#..@g..#  #.#.##†......  #.... .....#.  ###.# ...#.#  h #.# .#.# #  ..# ...#  ## ## #  hL=( h ?  h?  h?  h0@9..# h@ .#####.# hIAd)...##...)####.#### #.....##.#  hA #.#..@g..#  #.#.##†......  hdB #.... .....#.  ###.# ...#.# hB#.# .#.# # ..# ...#  hJ## ## #  hK hK hV hb  hGi hi9_A goblin is nearby! hr4 hs h;w^ _You are too injured to fight recklessly! h15  ..# .#####.#)...##...)####.#### #.....##.#  #.#..@g..#  #.#.##†......  #.... .....#.  ###.# ...#.#  #.# .#.# #  ..# ...#  ## ## #  ha  ..# .#####.#)...##...)####.#### #.....##.#  #.#..@g..#  #.#.##†......  #.... .....#.  ###.# ...#.# #.# .#.# # ..# ...#  ## ## #  h( h h hes _A goblin is nearby! h h hRs _A goblin is nearby!You are too injured to fight recklessly!A goblin is nearby!You are too injured to fight recklessly!A goblin is nearby!You are too injured to fight recklessly! h h h8You are too injured to fight recklessly!A goblin is nearby!You are too injured to fight recklessly!A goblin is nearby!You are too injured to fight recklessly! h.A goblin is nearby!You are too injured to fight recklessly!A goblin is nearby!You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the goblin! hC) hK hS----838.7 (1.3 h hJ _You kill the goblin! h V# ##### # #...# #.......# .###.#.# #.#####.# .###.#.###.#####.# .....#.)...##...)# ###.#### # #.....##.#  #.#...@..#  h #.#.##†.#..........#.###.#.#.#...#....####.####.. h% &6==---90  Things that are here: _a +0 club; a goblin corpse h\ R# ##### # #...# #.### ###.#.# #.#####.#.. ###.#.###.#####.#.##.)...##...)#.####.####.#  #.....##.#  #.#...)@.#  h 2#.#.##†.#..........#..####.#....#.# .#.#..#.#.#..#....# .###.## #  h  h1 J---30 _ hO  h  h3 hV h!B hD#, h(% hU(P== hF* hs-j7== h8==== h  h! , h h h:== h h hN9== h  ho, h h h h  h\#, h$ h'?10/12 h(G==== h) hf,, h. h0, hv2 hK5, h7 h9 h::== h; h> h ?E1== h@ hC, hF h'H, hI hL hL hN hX_ _You start resting. h`055.7 (25.0) h aT2==== h5a%6.7 (26 h}h hl" _HP restored. h] 3 h_  he  h)q b##### ######### .#...# #.......### ##.#.# #.#####.#.. .#.###.#####.#.# ## ...#.)...##...)#.# .. ###########.####.# .# # .... #.....##.# .#... #### #.#...)..#.?>... hq D#.#.##†.@.......0.0)#..........#..####.#....#.# .  #.#..#.#.#..#....# .###.#### ## ..# h&r #.. hz A7.7 (1 h1  h 9 _Found an escape hatch in the floor. h_  h  h  h9  hB , h  h&  h!  h="  h$  h&  h)  h6* :== h+  h;4   ### #########  ..# #.......### ## h4  #.# #.#####.#.. .#  #.###.#####.#.###.###  # h4 .)...##...)#.##....#   h4 ########.####.#...#.##   h5 . #.....##.#..#...#   h75 # #.#...)..#.@>...#   hf5 9#.#.##†.........#  #..........#..#.#  h5  ###.#....#.#.$..#  h5 #.#..#.#.##.###  h5 a..#....#.. .#   ###.######### h6  ..   #.. hf6 E  h= W60.7 (31.7 (4 hCB  hE ` _f - a scroll labelled CYZORUOVVI hF  hgG  hM  hP H _No target in view! hL3 h h hP _ hX h hs, h hK, hD hhM _You now have 27 gold pieces (gained 15). h3 h hC h , h h h , hC h[ h , h)  h h, h h h, h hK hn!{         ## #########  .# #.......#######  .# #.#####.#..)..#  .###.#####.#.###@###  71.7 (10.0) .)...##...)#.##....#  #######.####.#...#.##  #.....##.#..#...#  #.#...)..#..>...#  #.#.##†.........# #..........#..#.# ###.#....#.#....# #.#..#.#.##.###  h' hj(,2.7 (11 h2 h5' _Found a hand axe. h h hb h/H _No target in view! h1,3 h- h1 h3 h4$ _ h+8 h8 h:, hM< h> hNA, hB h7E hG, hH h;K hM, h O hQ hU, hV h6Z hL\ h\ h4^ h{` hc, hd hsf h$h hh hi h/k ht##############.####.#...#.## ....... #.....##.#..#...# ####### #.#...)..#..>...# #.#.##†.........# #..........#..#.#  ###.#....#.#....#  #.#..#.#.##.###  ..#....#....#  ###### 81.7 (9.0) #.).....#  #.#..##.#  # #.##  #. #. #. #.  hk|E2.7 (10.0) hS h# _Found a whip. h8j hj h"q hsH _No target in view! h3 h" hs+, h+$ _ h/, h0, h/1 h2 h\3 h3 h]4 h6 h8, h9 h; h=, h> hB  hC6 You see here a +0 whip. h-D hD _ hDF hkH hJ, hK h RX h5S hT, hV h X heZ, hK[ h] h^, h_ h"a ha, hb h7c hMd h|d h>e hf hgi, hQj hhlB hioX hp, hq, hDr ht hCw, hw hx hy, h"z hz h{, h#| h~ h, ho h  #.).....#  #.#..##.#  #.#.###.# #.#.# #.#  hQi#.#.# #.# ..#.# #.####  ###.# #....# #  #.# ####.#.#  #.# #@..#  #.# #####       hІx              h.203.7 (21 h,4.7 (22 h hX _g - 2 murky puce potions hE h hM^ _No target in view! hv"3 h# hK& h( h,P _ h. h. hs1 h4 h6, h7 h?..#....#....# ####.######### #.).....#  #.#..##.#  #.#.###.#  #.#.# #.# # #.#.# #.# ####.# ..#.# #.####....# ###.# #....#@#  h? #.# ####.#.#  #.# #...# #.# #####       hE\7.7 (3.0)8.7 (4 hiI hLd _h - a scroll labelled FUTACOO SIOGUD h!4 h h̪H _No target in view! h1 3 h  hu  h0  h _ ht  h' #.#..#.#.##.## ..#....#....#  ####.######### #.).....#  #.#..##.# ## #.#.###.# .#  #.#.# #.# g#   h| #.#.# #.# ####.#  ..#.# #.####..@.# ###.# #....#.#### #.# ####.#.#   h0 (#.# #...#  #.# #####  g   hobgoblin (asleep) h z 10.7 (2  A hobgoblin comes into view. hj `.gg hK J====1.7 (3 hS  h + _The hobgoblin shouts! h u  You shoot a sling bullet. The sling bullet hits the hobgoblin. h q  The hobgoblin is severely wounded. h b===-3.0 (1.3 h,  h _The hobgoblin misses you. The hobgoblin completely misses you. h6        #.)   ##   .#  #.#.# #.# .#  #.#.# #.# ####g#  ..#.# #.####..@.#  ###.# #....#.####  #.# ####.#.#  #.# #...#  #.# #####  hL       #.)   ##   .#  #.#.# #.# .#  #.#.# #.# ####g#  ..#.# #.####..@.#  ###.# #....#.####  #.# ####.#.#  #.# #...#  #.# #####  h  h 1- h% h2 _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin! hb6g† hx h| h #.#..#.#.##.###  Selgeron the Vexing..#....#....#  Deep Elf####.#########  Health: 12/12 ========================#.).....#  Magic: 5/5========================#.#..##.### hс  AC: 2Str: 5#.#.###.#.#  EV: 12Int: 17#.#.# #.#.#  SH: 0Dex: 17#.#.# #.# ####†#  XL:  1 Next: 100% Place: Dungeon:1..#.# #.####..@.#  Noise: ===------  Time: 214.2 (1.2)###.# #....#.#### h g  a) +1 sling#.# ####.#.#  Fire: a) +1 sling#.# #...#  h{Q#.# #####         The hobgoblin is severely wounded.  hǂ_The hobgoblin misses you. The hobgoblin completely misses you. _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin!Your Ranged Weapons skill increases to level 3! hs _A hobgoblin is nearby!  You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin!Your Ranged Weapons skill increases to level 3!  Your Spellcasting skill increases to level 2! have reached level 2! h/  --more-- h D6/167/72 0%  hD  hu 4 _ hL hWM hM h7O h/Q hU: _ hYW hX, hPY h$[ h\B hZ^ h_, h7` ha hb, hQc hd hfB hh hi h?i hi hfk hl, hm hrX h s hnt, h0u hv h'x, hx hz hu{ h{ h<| hw} h,, h h5 hĂ h h hP h hև h hɊ h hь h h h, h= ho hf h h h— hÙ h h h:<  You see here a +0 whip. h h _ h hm h h+ h h h h h hO h, h[ h hV h h' h h h: hܶ h hƺ h h| hn hɾ h h h h h h h h h h hS h hA h  h1 h2, h h h+, h hS h h h h` h hK h hR h h hk h h h hF h h h- h h hL hv h h hN## .... ..#....#. ####.#### #######.#.).....# #.......#.#..##.# #.#######.#.###.# h^####.#.....#.#.# #.# #.# #......###.#.#.# #.# ..# #.#.#### #...#.# #.# ### .. #@# #####.# #..--- #.##r..# #.# ### #....####.#  ####.  hr#.# # ### h r   rat (asleep) ..+ ###  h  hx52.2 (38.0)---3.2 (39 h hV _A rat comes into view. hI ....  ... ###).... #...#..##. #.#.#.###. ####.#.....#.#.# #. #......###.#.#.# #. #.#.#### #...#.# #. .. #@#  #.. #.##r..# #.#  #....### #.#  ####. #.#  # h}J. h[ ....  ... ###).... #...#..##. #.#.#.###. ####.#.....#.#.# #. #......###.#.#.# #. #.#.#### #...#.# #. .. #@#  #.. #.##r..# #.#  #....### #.#  ####.  #  h4 hk hlZ _A rat is nearby! h$ ....  ... ###).... #...#..##. #.#.#.###. ####.#.....#.#.# #. #......###.#.#.# #. #.#.#### #...#.# #. .. #@#  #.. hM #.##r..# #.#  #....### #.#  ####. #.#  # h= ....  ... ###).... #...#..##. #.#.#.###. ####.#.....#.#.# #. #......###.#.#.# #. #.#.#### #...#.# #. .. #@#  #.. #.##r..# #.#  h #....### #.#  ####.  #  h4 hō hkZ _A rat is nearby! hŝ (r  You shoot a sling bullet. The sling bullet hits the rat. h  hC& .r===4.5 (1.3) hB+  h- \ _The rat is severely wounded. h4  ....  ... ###).... #...#..##. #.#.#.###. ####.#.....#.#.# #. #......###.#.#.# #. #.#.#### #...#.# #. .. #@#  #.. #.##.r.# #.#  #....### #.#  ####. #.#  # h!5 ! h r ....  ... ###).... #...#..##. #.#.#.###. ####.#.....#.#.# #. #......###.#.#.# #. #.#.#### #...#.# #. .. #@#  h?  #.. #.##.r.# #.#  #....### #.#  ####.  #  h 4 hw  h (( _A rat is nearby! h2j r.  You shoot a sling bullet. The sling bullet barely misses the rat. hj -5.7 (1.2 hTp  hr Q _The rat closely misses you. h $ ....  ... ###).... #...#..##. #.#.#.###. ####.#.....#.#.# #. #......###.#.#.# #. #.#.#### #...#.# #. .. #@#  #.. hu" h"0#.##.r.# #.#  h[# h##....### #.#  h# hl$####. #.#  h$ h% # hQ%  h%  hL&  h&  h& hC ....  ... ###).... #...#..##. #.#.#.###. h####.#.....#.#.# #. #......###.#.#.# #. #.#.#### #...#.# #. .. #@#  #.. #.##.r.# #.#  h #....### #.#  hp####.  # hC%  h94 h ha[ _A rat is nearby! hNYou shoot a sling bullet. The sling bullet hits the rat. hD. h'. h"537.0 (1.3 h' h[*G _You kill the rat! hj3 hj hl hrX hx ####.## #######.#.)..... #.......#.#..##. #.#######.#.###.####.#.....#.#.# #. ##.# #......###.#.#.# #. ...#####.#.#### #...#.# #. #####....#.# #####.# #. #.##.@.# #.# ##---80 hXx #....### #.#  ####.  #.# #% #### #. ...+#. #### hxO.. ## h hG---9.0 (2 h% h0 _Found an inkwell talisman. hZ4 hȫ hH _No target in view! h3 h h h hP _ h , hv! ho# h5% hq% h% h' h#) h_) h) h3+ h, h, h{- h#/ h0 h0 h]1 hc2 h3 h4 h4 h6 h7 h7 h8 h=F  You see here an inkwell talisman. h[? h? _ h~@ hA hC hC h]D hE h7G, hI hdJ h L, h#M huO h`Q, hR hT hU hU hV hX hmZ, hB[ h\ he^, h^ hp` ha h b hb hc he he hlf hfh hi, hj h)l hm, hn ho hq hq hr h t hxu hu h>v hw hy h]y h z h{ hM}, h5~ h hNU[.....# ..... ###. ......# ....#.# ####### ......# #... #### # ## #######.#.)  h# #.......#.  h#  .# #.#######. #  ####.####.#.....#. ######.# #..@.#......###.#.#. .......# #.####.#.#### #...#. #'###### #.#....#.# #####. #.##.#.##...# h#. ..# #.#....####.# #.####...##. h   jackal (asleep) ..#...##%#.# ...##### ###.##.#.# .<.....+#.##.#.# h\834.0)4.0 (25 h hAY _A jackal comes into view. h ((h    You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks! h  The jackal is moderately wounded. hh..h  (wandering) h~P====5.3 (1.3) h$ h~ _You hear a bark! x2 _A jackal comes into view. h[ ..... .... .... # ... ### ) #h# #.# # ####.# #..@.# #.####  #.  #.#.##...#  #.#....###  #.####...#  #...##%#.#  hI[ ###.##.#.# .< #.##.#.#  hC>[ ..... .... .... ...## )h# .#  ####.# #..@.# #.####  #.  #.#.##...#  #.#....###  #.####...#  #...##%#. ###.##.#.< hDo #.##. hK4 hR h:] ((( _A jackal is nearby!You shoot a sling bullet. hEo  The sling bullet barely misses the jackal. h-.h.h6.6 h h#' _The jackal barks! h [ ..... .... .... # ... ### ) #.# #h# # ####.# #..@.# #.####  #.  #.#.##...#  #.#....###  #.####...#  #...##%#.#  h [ ###.##.#.# .< #.##.#.#  h =[ ..... .... .... ...## ).# h#  ####.# #..@.# #.####  #.  #.#.##...#  #.#....###  #.####...#  h f #...##%#. ###.##.#.< #.##. h& 4 h-  hg: I ( h: w( _A jackal is nearby!You shoot a sling bullet. hp p  The sling bullet closely misses the jackal. h  ha 5  You hear a bark! h  h f.hhh 2 jackals hw (7.9 hx  h   h K_A jackal comes into view. hs [ ..... .... .... # ... ### ) #.# #.# # ####h# #..@h# #.####  #.  #.#.##...#  #.#....###  #.####...#  #...##%#.#  ###.##.#.# .< #.##.#.#  hm[ ..... .... .... ...## ).# .#  ####h# #..@h# #.####  #.  #.#.##...#  #.#....###  #.####...#  #...##%#. ###.##.#.< #.##. h 4 hx hI ( _There are monsters nearby!You shoot a sling bullet. h/p  The sling bullet closely misses the jackal. h hhh 3 jackals  The jackal completely misses you. The jackal bites you. h{10---------===- h!9.2 hj hj _The jackal closely misses you. The jackal bites you. h %A[ ..... .... .... # ... ### ) #.# #h# # ####h# #..@h# #.####  #. h%  #.#.##...#  #.#....###  #.####...#  #...##%#.#  ###.##.#.# .< #.##.#.#  hr[ ..... .... .... ...## ).# h#  ####h# #..@h# #.####  #.  hT #.#.##...#  #.#....###  #.####...#  #...##%#. ###.##.#.< #.##. hWN- h h ( _There are monsters nearby!You shoot a sling bullet. h6b hThe sling bullet barely misses the jackal.The jackal barely misses you. The jackal bites you. The jackal misses you. hb8/16 ------------90.5 hgh h l+ _The jackal bites you. h4[ ..... .... .... # ... ### ) #.# #h# # ####h# #..@h# #.####  #.  #.#.##...#  #.#....###  #.####...#  #...##%#.#  ###.##.#.# .< #.##.#.#  h3z[ ..... .... .... ...## ).# h#  ####h# #..@h# #.####  #.  hz #.#.##...#  #.#....###  #.####...#  #...##%#. ###.##.#.< #.##. hԂ4 h h _There are monsters nearby! h h^ _You are too injured to fight recklessly! ht[ ..... .... .... # ... ### ) #.# # hh# # ####h# #..@h# #.####  #.  #.#.##...#  #.#....###  #.####...#  #...##%#.#  ###.##.#.# .< #.##.#.#  h[ ..... .... .... ...## ).# h#  ####h# #..@h# #.####  #.  h #.#.##...#  #.#....###  #.####...#  #...##%#. ###.##.#.< #.##. h24 h hz _There are monsters nearby! h% h0 hi^ _You are too injured to fight recklessly! hޝ[ ..... .... .... # ... ### ) #.# # hI9h# # ####h# #..@h# #.####  #.  #.#.##...#  #.#....###  #.####...#  #...##%#.#  h[ ###.##.#.# .< #.##.#.#  h5 M[ ..... .... .... ...## ).# h#  ####h# #..@h# #.####  #.  #.#.##...#  #.#....###  #.####...#  #...##%#. ###.##.#.< #.##. hQ6  hG= 4 hmC  hL z _There are monsters nearby! h8M  h9S  h8V  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly! hz;.[.....# ..... ###..# .... #. .# .... .. .# ... .# ## #.#.) .# .# #.#.# .# h# #.#.# .# ####h####.#.....#.##.# #.@.h#......###.#.#.# #.####.#.#### #...# # hZ#'###### #.#....#.# ##### ##.# #.#.##...# # #..# #.#....### #.# #.####...# # 2.## #...##%#.#.##### ###.##.#.# ..<.....+ #.##.#.# h̼ h& hG.h h4---10  h _ hA h hh.[.....# ..... ###.# .... # ..# .... #.# ... #.# ## #.#. #.# .# #.#. #.# h|m h# #.#. ..# ####.####.#.....#.#.# #@.hh#......###.#..# #.####.#.#### #...#'###### #.#....#.#  ##.# #.#.##...##..# #.#....### #...# h)  #.####...# .## #...##%#.#.##### ## hj#.##.#.# ...<.....+ #.##.#.# h h h) hi h h h׮.hh.hh 3 jackals hr9=-----2 h h hۮ (You are too injured to fight recklessly!There are monsters nearby! _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet closely misses the jackal.  The sling bullet hits the jackal. h7 hThe jackal is heavily wounded. hw8 7===3.7 (1.2 hg>  hCA _The jackal closely misses you. The jackal barely misses you. x2 hr(The jackal is heavily wounded. _The jackal closely misses you. The jackal barely misses you. x2  You shoot a sling bullet.  The sling bullet barely misses t.  The sling bullet hits the jackal but does no damage. h. hThe jackal is heavily wounded.The jackal barely misses you. The jackal bites you. h^8-4.9 hGj _The jackal closely misses you. h(The jackal is heavily wounded.The jackal barely misses you. The jackal bites you. _The jackal closely misses you.You shoot a sling bullet.sling bullet closely misses the jackal.  The sling bullet hits the jackal. h% hThe jackal is heavily wounded.The jackal misses you. The jackal barely misses you. The jackal misses you. h+ o7---6.2 (1.3 h& hR)+ _The jackal bites you. h"(The jackal is heavily wounded.The jackal misses you. The jackal barely misses you. The jackal misses you. _The jackal bites you.  You shoot a sling bullet.sling bullet closely misses the jackal.  The sling bullet hits the jackal but does no damage. h  hThe jackal is heavily wounded.The jackal barely misses you. The jackal closely misses you. hd8==7.4 (1.2 hȯ h> _The jackal bites you but does no damage. hoThe jackal is heavily wounded.The jackal barely misses you. The jackal closely misses you. _The jackal bites you but does no damage.  You shoot a sling bullet.sling bullet closely misses the jackal.  The sling bullet hits the jackal. hf(† 2 h^I hYou kill the jackal!The jackal closely misses you. The jackal misses you. hLS==108.7 (1.3 hR h2UW _The jackal closely misses you. x2 hG@ <((( h h†.  You shoot a sling bullet. The sling bullet misses the jackal.6--- h5 #300.0 h=  h _The jackal misses you. The jackal bites you. The jackal misses you. hx { (((You shoot a sling bullet. h7 k h†.  The sling bullet closely misses the jackal.The jackal bites you. The jackal barely misses you. The jackal bites you.5-----1.2 (1.2 h;  h= > _The jackal bites you but does no damage. h2%  hW3;You shoot a sling bullet. The sling bullet hits the jackal. h  The jackal is heavily wounded.2.4 h _The jackal misses you. The jackal closely misses you. The jackal misses you. h<((( hד h†.  You shoot a sling bullet. The sling bullet misses the jackal. h^(3.6 hٚ hƝ _The jackal barely misses you. The jackal closely misses you. x2 h{ (((You shoot a sling bullet. hx h†.  The sling bullet barely misses the jackal.The jackal completely misses you. The jackal barely misses you. h1(4.8 h hW _The jackal closely misses you. x2 h3: `  You shoot a sling bullet. The sling bullet hits the jackal. h? l.   jackal h b .  You kill the jackal! hl ]6==76.0 h"  h: _The jackal closely misses you. The jackal barely misses you. h [.....# ..... ###.# .... #. . hn # .... . .# ... # .# ## #.#.) .# .# #. h #.# .# .# #.#.# .# ####.####.#.....#.#.# #.@†.#......###.#.## #h####.#.#### #...# h+ '###### #.#....#.# # ##.# #.#.##...# # # hU ..# #.#....### #  h ...# #.####...# ###  h #..##### ###  h  h! [ ..... .... .... ...## ).#  h q.#  ####.# #.@†.# #h####  #.  #.  #.  h #.  #.  ## h ? <   h  h9[ ..... .... .... ...## ) h ,.# .#  ####.# #.@†.# #h####  #.  #.  #. h  #.  #. ##<  hղ:  The jackal bites you. hJ4----- hϳ70 hk h  hGH_* * * LOW HITPOINT WARNING * * * h  hn You shoot a sling bullet. The sling bullet hits the jackal. h;s [ ..... .... .... ...## ).# .#  ####.# #.@†.# #h####  #.  #.  #.  #.  #. h<  ## <  The jackal is severely wounded. h[ h; ..... .... .... ...## ).# .#  ####.# h #.@†.# #h####  #.  #.  #.  h #.  #. ## h$J<  h|  The jackal completely misses you. The jackal bites you. hY1--------== h8.2 (1.2 h'% hb&V _* * * LOW HITPOINT WARNING * * * h|`  You shoot a sling bullet. The sling bullet hits the jackal. hD. h|'. h(T-----249.5 (1.3 h hJ _You kill the jackal! h3 h h hJ2== hDn h he hT, hq h hg3=== h h3!, h! h$B h^'B h( h(9= h) h* h{+J4== h, h., h%/ h.0 h0 h0 hv2, hE3 h4 h4`5=== ho5 h6, ho7 h8 h8 hZ9 h}: h: h%; hN< h<9= hG= hq> h>J6== hF? hz@ h@ h(A hB, hbC hD, hjE hF:== hZG hG hH hVIL7= hI hJ, hK h+M, hM h6O, h , h?  hGA  hB  h6C  h8D  hNF  hG , hH  hJ  h'P X hP  hP  hR  hT  h(V , hFW  hX  h[Z , hQ[  h)]  h^ , h_  hpa  hc , hd  h+i  Things that are here:  a +0 dagger; 5 stones; a kobold skeleton hj  hk  _ hl  hm  ho , hp  hs  hu , hv  hjy  hz , h@|  h~  h/ , hW  h  h , h)  h<  h , ha  h  h , h  h  h  h%  h  h  h , h—  h  hX B h  h , hϞ  he  h¡ , h  h  h5 , h  hV  h  hU  h  h.  hk , h`  h  hV , h  h  hֻ , hB  h  h , hJ  h  h  hL  h  hl  h , h1  h  h , h[  h  h , h)  h @  There is an open door here. h%  h  _ h  h_  h~  h  h'  h#  hD , h  hw  h , h&  h  h[  h  h  h  h  h  hL  h  hB  hw  h  h  h , h  h X h .....#.########.##....#..†.#... ##....#..........##....#.####.#.#  ###'#######....#.#....#.# ##.# ######.#.##... ##..# #.#....### ##...# #.####.. ##....## #...##% ##......##### ###.## #.....<....@+ #. ##......##### #....# ##....## ######. ##...# #. ##..# #. ##.# .. #+# ###  hE  h ###'..#447.5 (7#.# h  h M======8.5 (75 h7  h = _As you open the door, it creaks loudly! h3 h h\ h hl  There is an open door here. hW h _ hR h h, hn h hB hM h, h9 h| h, h h h7, h h h, hD h hC ##..# #.#....###  ##...# #.####...# ....## #...##%#.# ##......######## ###.  hg#.....<.....'..# #.##.#.# ##......######.# #....#.#  ##....## #.## ######.# ##...# #..## #.# ##..# ##.@#  ------##.# ##...# ..# #+# ........ ###  .......... h#~####..... .~ ..... J   endoplasm (asleep) ... ....##J#.$♣ h256.5 (8.0) hJ------7.5 (9 h h] _An endoplasm comes into view. hy ##..#        ####  <.....'..#  #.#    #.##    #..## #.#  ##..# ##.@# #.#  ##.# ##...# ..#  h  #+# ........ ###  ..........  #~####.....  .~ .....  ... ....  ##J #.$♣  hs3 ##..#        ####  <.....'..#  #.#    #.##    #..## #.#  ##..# ##.@# #.#  h ##.# ##...# ..#  #+# ........ ###  .......... #~####..... .~ .....  ... .... ##J #.$♣  h4$ h$ h) h,a _An endoplasm is nearby! h & (((((J(You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage. hx  hk} t...~~J. h_~ 7===8.7 (1.2 h?  h[ ^ _The endoplasm quivers. h (((((You shoot a sling bullet. The sling bullet hits the endoplasm. h+ hH2m...~J. h2(9.9 h78 hiH _The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm! hL~((((~ hRe...~~ h 73161.2 (1.3 h h.c _You kill the endoplasm! h h h^ _No target in view! h4 h6 hUH _No target in view! h}{4 h hH _No target in view! h h h hH _No target in view! hO4 h hNH _No target in view! h h h$ hC _No target in view! h4 h h h h4 h h hA h܄ h, hc h 4 h8  h  h>x 4 h|  h  h  h>  h  h  h  h  h  h  h;  h  h  h  h. I h1  h: c ##.###...##....##..##%# ##......######## ###.##. #.....<.....'..# #......######...  ##....## #.## ##### ##...# #..##  ####..### ## ##@..# . #+#.........g ## ...... ###g   hobgoblin (asleep)###.♣# hbC (0.0 hG 5---2.2 (1 hJ  h[M T _A hobgoblin comes into view. h^" c  You shoot a sling bullet. The sling bullet hits the hobgoblin! h& j((((((. h p.......7===3.5 (1.3 h  h{ M _You kill the hobgoblin! he3 h hq h X h  h  h  ht hg, hG h* h..<.....'..# #.##.#.# ....######.# #....#.# ...## #.## ######.# ...# #..## #.# ..# ##..### #.# ##.# ###...#####...#  #+# ###...........###  hY .................#  ####~####.@...##. --- P.~ #.....# #... # h##. ###.$♣♣♣.J## .♣#  .♣ J   endoplasm (asleep) h K.♣ .. h])-6.5 (3.0 h)G---7.5 (4 h}/ h2  h2O_An endoplasm comes into view. h8 ((((((J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. hh; hB=.....J.. h/C7===8.7 (1.2 hpI hCL  hLO_The endoplasm is almost dead. h-e<  #.#   #.##   #..## #.#  ##..### #.#  ###...#####...#  #+# ###...........###  .................#  #.@...##.  P.~ #.....#  #... #.......J.  ##. ###.$♣♣♣..  ## .♣# .  .♣ .♣ .. h_<  #.#   #.##   #..## #.#  ##..### #.#  ###...#####...#  #+# ###...........###  .................#  #.@...##.  P.~ #.....#  #... #.......J.  ##. ###.$♣♣♣.. ## .♣# . .♣ .♣ ..  h4 h/ hja _An endoplasm is nearby! hlc  You shoot a sling bullet. The sling bullet hits the endoplasm! hrj(((((. h1...... h74470.0 (1.3 hp hM _You kill the endoplasm! h3 h~ h h!, h%, h&, h\' hO) h*, h+ h /, h:/ hF2M _You now have 42 gold pieces (gained 15). h33 h4 h6 h<# #.## ######.#  #..## #.#  ##..### ##.#  ###...#####...#  ###...........###  .................#  h%= ####~####.....##.###.rP.~ #.....##... #.....@...#  h=q---##. ###..♣♣♣...### #.♣#  #.♣ .. #.♣ #.#.. .r   quokka (asleep) h/>[#..## h>E-5.0 (5.0 hEG---6.0 (6 hJ hLY _A quokka comes into view. h[ ((((((r    You shoot a sling bullet. The sling bullet hits the quokka. hk, hl....r.. h67===7.3 (1.3 hg hfZ _The quokka is almost dead. hM #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###  ..........#  #.....##.###..  h4 P.~ #.....#....r.#  #... #.....@...#  ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ ....  #.♣ #..  hQ#.. .  #.. ## h hАa #.##   h6 #..## #.#  ##..### ##.#  ###...#####...#  ........###   h..........#  #.....##.###..  P.~ #.....#....r.#  h #... #.....@...#  ##. ###..♣♣♣...#  hX ## #.♣# .....  #.♣ .... #.♣ #.. #.. .  #.. ##  h h` hA h] _A quokka is nearby! h?( &  hi( 8((((((( h( /You shoot a sling bullet. h , hۯ m.......r h= (8.6 h  h ` _The sling bullet barely misses the quokka. h  #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###  h<  ..........#  #.....##.###..  P.~ #.....#......#  #... #.....@..r#  ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ ....  #.♣ #..  #.. .  h J #.. ## h\ c #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###  ..........#  #.....##.###..  P.~ #.....#......#  #... #.....@..r#  ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ .... #.♣ #.. #.. .  #.. ##  hc  h_d  h,j  hl ] _A quokka is nearby! h~ { (((You shoot a sling bullet. h  h Z.r. hΓ (9.9 h  h k _A quokka is nearby!  You shoot a sling bullet. _The sling bullet barely misses the quokka. _A quokka is nearby!  You shoot a sling bullet. _The sling bullet barely misses the quokka. h  #.##   #..## #.#  ##..### ##.#  ###...#####...#  hV n ........###  ..........#  #.....##.###..  hp & P.~ #.....#......#  h #... #.....@.r.#  ##. ###..♣♣♣...#  h O ## #.♣# .....  #.♣ ....  h<  #.♣ #..  #.. .  #.. ## h> #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###  ..........#  #.....##.###..  P.~ #.....#......#  h> #... #.....@.r.#  ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ .... #.♣ #.. hb?#.. .  #.. ##  hE4 hXK hNK  You shoot a sling bullet. _The sling bullet barely misses the quokka. _A quokka is nearby!  You shoot a sling bullet. _The sling bullet barely misses the quokka. _A quokka is nearby! h<((( h h{r.. _The sling bullet barely misses the quokka. _A quokka is nearby!  You shoot a sling bullet. _The sling bullet barely misses the quokka. _A quokka is nearby!  You shoot a sling bullet. The sling bullet misses the quokka. h )81.2 h hlS _The quokka barely misses you. h  #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###  h!& ..........#  #.....##.###..  P.~ #.....#......#  #... #.....@r..#  ##. ###..♣♣♣...#  ## #.♣# .....  h1!H #.♣ ....  #.♣ #..  hN!' #.. .  h!E#.. ## h޷ #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###  ..........#  #.....##.###..  P.~ #.....#......#  h #... #.....@r..#  ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ .... #.♣ #.. #.. .  #.. ##  h hi hV h]] _A quokka is nearby! hZh{ (((You shoot a sling bullet. h r..  The sling bullet barely misses the quokka. h,X4---2.5 h h+ _The quokka bites you. h  #.##   #..## #.#  ##..### ##.#  h ###...#####...#  ........###  ..........#  #.....##.###..  P.~ #.....#......#  #... #.....@r..#  ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ ....  #.♣ #..  #.. .  hE#.. ## hT #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###  ..........#  #.....##.###..  P.~ #.....#......#  h- #... #.....@r..#  ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ .... #.♣ #.. #.. .  #.. ##  hW4 h, h] _A quokka is nearby! h?{ (((You shoot a sling bullet. h r.. The sling bullet completely misses the quokka.--- h\&3.7 (1.2 h7 hi _The quokka bites you. The quokka barely misses you. hE #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###  ..........#   hc#.....##.###..  P.~ #.....#......#  #... #.....@r..#  ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ ....  #.♣ #..  #.. .  h) #.. ## h! hCv #.##   #..## #.#  hv##..### ##.#  ###...#####...#  ........###  ..........#   hvl#.....##.###..  P.~ #.....#......#  hw #... #.....@r..#  ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ .... #.♣ #.. hAw#.. .  #.. ##  hmw  h4 h hH] _A quokka is nearby! h<((( hk r..  You shoot a sling bullet. The sling bullet misses the quokka.4.9 h0q hPsS _The quokka barely misses you. hR #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###  h ..........#  #.....##.###..  P.~ #.....#......#  #... #.....@r..#  hπX ##. ###..♣♣♣...#  ## #.♣# .....  ho #.♣ ....  #.♣ #..  #.. .  h"E#.. ## h  #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###   hB ..........#  #.....##.###..  P.~ #.....#......#  #... #.....@r..#  hm m ##. ###..♣♣♣...#  ## #.♣# .....  h P#.♣ .... #.♣ #.. #.. .  #.. ##  hI 4 he!  h& ] _A quokka is nearby! h@ <((( h r..  You shoot a sling bullet. The sling bullet misses the quokka. hh! (6.1 h&  h) W _The quokka closely misses you. x2 h 8  #.##   #..## #.#  ##..### ##.#  ###...#####...#   hg8 J........###  ..........#   h8 #.....##.###..  P.~ #.....#......#  #... #.....@r..#  h8 ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ ....  #.♣ #..  #.. .  h9 J #.. ## h & #.##   #..## #.#  ##..### ##.#  ###...#####...#  ........###  ..........#  #.....##.###..  P.~ #.....#......#  #... #.....@r..#  ##. ###..♣♣♣...#  ## #.♣# .....  #.♣ .... #.♣ #.. #.. .  #.. h 5##  h  h  h  h ] _A quokka is nearby! hh `  You shoot a sling bullet. The sling bullet hits the quokka! hql C. h &. h _5=517.3 h  ht J _You kill the quokka! h _ hX h h, h h< h`9= h h hL6== h h h, h h h# #.## ######.# #..## #.# ##..### ##.# ###...#####...#  ###...........### .........# ### ####~####.....##.###...#P.~ #.....#......#  #... #.......@.# ---93.3 (6.0  hW#~##. ###..♣♣♣...# ## #.♣# #♣......  h#-#.♣ ......##.♣ .##..#.. .) ...#.. .# ### h#1## .. h*]---4.3 (7 h/ h2# _Found a whip. hO4 h5 hH _No target in view! h3 ho h h h$ _ hS hJ h^ h:== h  h# h%, h% h( h) h(* h+ hx, h., h/ h1 h3, h5 h7 h$9, h&: h; h=, hA> h? hA, hB h^E hwN.### ###.# ...#####...# .........### ...........# ##### ###.....##.###...  #.....#......#.#  #.........##.#.# ###..♣♣♣...#.#.#  #.♣# #♣.....@#  hOA #.♣ ♣......#  #.♣ ♣.##.... #.. ♣..)......#.. ..#######.## [. .. l   frilled lizard (asleep)# l. ß. hU 503.3 (9  A frilled lizard comes into view.Found an embroidered scarf. h\All hC]. h]/4.3 (10.0) hzd hg8 _The frilled lizard hisses angrily. h ((((((You shoot a sling bullet. h( h/f...l.. ho0;===5.6 (1.3) h6 h9i _The sling bullet closely misses the frilled lizard. hI ###.# #####...#  ....#.#  ...##.#.#  ♣...#.#.#  #.♣# #♣.....@#  #.♣ ♣......#  #.♣ ♣.##....  #.. ♣..)......  #.. ..#######l  ## [... ..  # ..  ß.  h=Q ###.# #####...#  ....#.#  ...##.#.#  ♣...#.#.#  h #.♣# #♣.....@#  #.♣ ♣......#  #.♣ ♣.##....  #.. ♣..)......  #.. ..#######  ## [... ..  # .. ß.  hr4 h he _A frilled lizard is nearby! h ###.# #####...#  ....#.#  ...##.#.#  ♣...#.#.#  #.♣# #♣.....@#  #.♣ ♣......#  #.♣ ♣.##....  #.. ♣..)......  #.. ..#######l  ## [... ..  # ..  ß.  h<) ###.# #####...#  ....#.#  ...##.#.#  ♣...#.#.#  #.♣# #♣.....@#  #.♣ ♣......#  #.♣ ♣.##....  #.. ♣..)......  #.. ..#######  h) ## [... ..  # .. ß.  hQ14 h_8 hB (((((( _A frilled lizard is nearby!You shoot a sling bullet. hZ@.. hu. h. h7 .. h} . h hM!6.9 h h  h` h=_The sling bullet misses the frilled lizard. h hU  hp  h&  h  h H _No target in view! hJ I h  h" #...#####...#.......###...# ##### ####.....##.###...#  #.....#......#.# hv  #.........##.#.# ###..♣♣♣...#.#.# #.♣# #♣......# #.♣ ♣....@.# h ! #.♣ ♣.##.....# #.. ♣..)......l# h i #.. ..#######.# ## .[... ... ##  hc ...l   frilled lizard ß.  h (0.0 h :l. h6 <---7.9 (1 _ hm  h  hv ((((You shoot a sling bullet. h , h Gl.... hl '=== h 9.1 (1.2 hd  hB h _The sling bullet barely misses the frilled lizard. h Q #######.###...#  h/ x #......#.#  ....##.#.#  ♣...#.#.# #.♣# #♣......# hS F #.♣ ♣....@l# hw Q#.♣ ♣.##.....#  #.. ♣..).......#  h ( #.. ..#######.#  h M ## .[... ...  ## ...  h  ß.  h8 ! hӸG #######.###...#  #......#.#  ....##.#.#   h?♣...#.#.# #.♣# #♣......# #.♣ ♣....@l# h#.♣ ♣.##.....#  #.. ♣..).......#  #.. ..#######.# hԹ ## .[... ... ## ...  h>ß.  h= h h h  h$W_A frilled lizard is nearby! hK5 #######.###...#  #......#.#  ....##.#.#  h5 ♣...#.#.# #.♣# #♣......# #.♣ ♣....@l# #.♣ ♣.##.....#  h5R#.. ♣..).......#  #.. ..#######.#  h5M## .[... ...  ## ...  h6<ß.  h #######.###...#  #......#.#  ....##.#.#  ♣...#.#.# #.♣# #♣......# #.♣ ♣....@l# #.♣ ♣.##.....#  #.. ♣..).......#  #.. ..#######.# ## .[... ... ## ...  ß.  ( _A frilled lizard is ne h;arby!You shoot a sling bullet. h_x lThe sling bullet barely misses the frilled lizard. hy'10.4 (1.3 h< hg[ _The frilled lizard barely misses you. hɃy (You shoot a sling bullet. h  lThe sling bullet misses the frilled lizard. h -1.6 (1.2 hd hk[ _The frilled lizard barely misses you. h,& #######.###...#  #......#.#  ....##.#.#  ♣...#.#.# #.♣# #♣......# #.♣ ♣....@l# #.♣ ♣.##.....#  #.. ♣..).......#  #.. ..#######.#  ## .[... ...  ## ...  ß.  hbG #######.###...#  #......#.#  ....##.#.#   h♣...#.#.# #.♣# #♣......# #.♣ ♣....@l# #.♣ ♣.##.....#  #.. ♣..).......#  h#.. ..#######.# ## .[... ... ## ...  ß.  h h h he _A frilled lizard is nearby! hUo  You shoot a sling bullet.  The sling bullet hits the frilled lizard. hYE† hV h552.9 (1.3 h h'R _You kill the frilled lizard! h3 h hf h k...........###...# ##### ~####.....##.###...# ~ #.....#......#.# . #.........##.#.# h  ###..♣♣♣...#.#.# #.♣# #♣......# #.♣ ♣.....†#.# #.♣ ♣.##@....# h-  #.. ♣..).......# #....g..#######.# h  ## ..[... ... ###  ... ß.g   goblin (asleep)  h ! hU(0.0 h[5---3.9 (1 h$ h$'~ _A goblin comes into view. It is wielding a +1 dagger of speed. h `  You shoot a sling bullet. The sling bullet hits the goblin! h ((()( h 2.).. h ?8===5.1 (1.2 h  h% J _You kill the goblin! h+ 3 h+  h]/  h7 , h;  hX<  h?  h?  h@  hJG <  You see here a +0 whip. hJJ  hJ  _ hwL  hO  h(R , hS  hu[ S####~####.....##.###...#  P.~ #.....#......#.#  #... #.........##.#.#  ##. ###..♣♣♣...#.#.#  ## #.♣# #♣......# #.♣ ♣.....†#.# #.♣ #♣.##.....## #..♣♣♣..).......# #....)@.#######.#--- h[  ##...[... ###..... ... ß... ß. .... hc  ####~####.....##.###...# P.~ #.....#......#.# #... #..##.#.# ##. ###..♣♣♣...#.#.# ## #.♣# #♣......# #.♣ ♣.....†#.# #.♣ #♣.##.....## #..♣♣♣..).......# #....@..#######.# ##...[......# ... #..... ... hxd  ß... ß. ...  ..  . hk u9.1 (4.0---20.1 (5 h#q  hRu x _You see here a +1 dagger of speed. h~ 4 h  h H _No target in view! h 3 h  h 8.)... h   P.~ ......##.......##. h #. ###..♣♣♣...#.# ## #.♣# #♣...... #.♣ ♣.....†#.# h i#.♣ #♣.##.....##..♣♣♣..).........)..####### h; ##....# ... #########..... ... h]  h Nß... ß h &0 hI H1.1 (1 _ h" s _You see here a scarf of harm. h3"M####~####.###.. P.~#......... #.........##.###. ###..♣♣♣...#.#.###.♣# #♣......# #.♣ ♣.....†#.# .♣ #♣.##.....# h♣♣♣..)......#.#######.# ##...[......# ... #########..... ..ß... ß. h h-2 _ h hx _You see here a +1 dagger of speed. h° 3 h  hG  h  h : _ h  hW  h  h  h  h , h2  h  h| , h  hO  h , h  h  h$ , h  h b  You see here a scarf of harm. hl  h  _ h  hF  h , h4  hz  h , h  h  h` .~ #.....#......#.# .. #....#.#.# . ###..♣♣♣...#.#.# # #.♣# #♣......#  #.♣ ♣.....†#.# #.♣# #♣.##.....## #..♣♣♣..).......# #....)..#######.# ##...[...@..# ... 31.1 (9#########...  .ß.....ß. .........).............^>... h ....... h E2.1 (10.0) h4  h- I _Found a mace. Found a stone staircase leading down. hj3 h hS~ #.....#......#.#  #.##.#.#  ###..♣♣♣...#.#.#  #.♣# #♣......#  hR#.♣ ♣.....†#.# #.♣# #♣.##.....## #..♣♣♣..).# #....)..#######.# ##...[....@.# ... 0.0)#. ..ß.....ß. #..#...). hv#..>...^>. h+#.. h h $3.1 (1 h$ h'; _Found a stone staircase leading down. hL/4 hX4 h7H _No target in view! h4f  #.........##.#.#  ###..♣♣♣...#.#.#  #.♣# #♣......# #.♣ ♣.....†#.##.♣# #♣.##.....##..♣♣♣..).. #....)..#######.# # hh ##...[......###....#######.@....... #..ß.....ß. #.......... #...)#.....>...^>h   jackal (asleep)##......##.ß....hß h5r &0 hu +4.1 (1 h`|  h Y _A jackal comes into view. h (((((h  ( h iYou shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks! hk  hUl  hv q......h.. hv 7===5.3 (1.2 h~  h a _The jackal is moderately wounded. h}d ~    #.♣#  #.♣ †#.#  #.♣#   #..♣♣♣..)  #....)..#######.# #  ##...[......###....  #.@.......  #..ß.....ß.  #..........  #...)......  #..........  >...^>..h..  ##..........  ##.ß.....ß.  hH    #.♣#  #.♣ †#.#  #.♣#   #..♣♣♣..)  #....)..#######.# #  ##...[......###....  #.@.......  #..ß.....ß.  #..........  h#...)...... #.......... >...^>..h..  ##.......... ##.ß.....ß.  h4 h  h (((( _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal. h T hT h^_..h.. hU_(6.5 hg hj_ _The jackal is severely wounded. h    #.♣#  #.♣ †#.#  #.♣#   hX #..♣♣♣..)  #....)..#######.# #  h]##...[......###....  #.@.......  hD #..ß.....ß.  #..........  h=V #...).h....  #..........  h^C >...^>.....  ##..........  hB ##.ß.....ß.  h&'    #.♣#  #.♣ †#.#  #.♣#  h}=  #..♣♣♣..)  #....)..#######.# #  h##...[......###....   hć`#.@.......  h#..ß.....ß.  #..........  hψ #...).h.... #.......... >...^>.....  ##.......... ##.ß.....ß.  h h h h _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal. hn((† hE^..657.7 hM hpPJ _You kill the jackal! h! h! h%) h+H _No target in view! h4 hw h:H _No target in view! h_= 3 h?  hE  hH  hH $ _ hL  hQ B hR  hUU  hW , hX  hZ[  hc P.....##.# .........##.#.#. ##..♣♣♣...#.#.#.  #.♣# #♣......#>  #.♣ ♣.....†#.#  hc 7#.♣# #♣.##.....##  #..♣♣♣..).......#  #....)..#######.#####  ##...[......###@....# ---40.7 (3.0 h-d #########..........# #..ß.....ß..# #..........###...).†....##..........#.>...^>.....# hd ###..........###.ß.....ß.# hql  hm G---1.7 (4 hw Q _Found a stone staircase leading down. hJ  h̶  h&  h2 H _No target in view! h _ h)  hv $ _ h  h  h , hL  h  h- , h  h  h , h  h  ho , hH  h R  There is a stone staircase leading down here. h  h  _ h  h  h , he  h#  h  h  h  h@  h% , h}  hj  h@  he  h  h  h , h  h  h , h  h  h , h  h  h , h&  h  #.#.##...# #.# ####.#.# #.#....### #.# #...# #.####...# ########.#### ##### #...##%#.# #...........# ###.##.#.# #...........# #.##.#.# #...........# h  #....#.# #...........# ######.# #...........# hK #.# #....@......# ## ###.# #...........# .#####...# ##....####### .......### #....# .........# #####.#  h #.....##.###...#.# #.....#......#.#. h # #.........##.#.#.#  h V###..♣♣♣...#.#.#.#  h ?You pick up a book of Displacement and begin reading... h 055.7 (14.0) hn ,6.7 (15 h  h  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library. h| 4 h ^ _No target in view! hZ3 h h h h: _ hV h, h h h h h h[ h, h! h h, h h h, hn h h, h h h, h hR  There is a stone staircase leading down here. h h _ h h h , h h h, hc h/ h!, h  h  h, h hq h, h h^ h, h! h2$ hs', h) h/ h8, h; h> h1, hz h h, h  h  h, h hR  There is a stone staircase leading down here. h hX _ h hg" hJ%, h' h2 #..♣♣♣..).......#  #....)..#######.##### ##...[......###.....# #########..........# #..ß.....ß..# #..........## h2y#...).†....# ##########..........# .......@.>...^>.....# h3##########..........# ##.ß.....ß.# h#3s #.........# h<39###########  h|3 h3  h<-79.7 (23 h=-80.7 (24 hC h{Gh _i - a scroll labelled BICLOBL DELLATAOMA hO h h h)H _No target in view! h>L3 hDN hR h)U hY: _ h[ hc], h^ ha hc, he hNg hi, h~k hbm hNp, h0q hs hu, hv hlx hz, h| hQ hs #..♣♣♣..)...... #....)..####### ##...[......### #########.....### #..ß..... #......#b #...).† #.###########...... h#.@.........>...^>. #############...... ##.ß... #..... ######b   bat (asleep) h17.7 (7.0) h+8.7 (8 h1 hYV _A bat comes into view. h (bYou shoot a sling bullet. hb h  h'P The sling bullet hits the bat but does no damage. h h2b.. h8===90.0 (1.3 h h": _The bat hits you but does no damage. h =z ) #....) ##...[ ###  hr=.b  #. #...).† #.######## #.@.........>...^> h=##########  h= h= h>* hm ) #....) ##...[ ###  .b  #. #...).† #.######## #.@.........>...^> ##########   hp h ((( _A bat is nearby! h9t, hŁ ..b  You shoot a sling bullet. The sling bullet barely misses the bat. h#5 h9--1.2 (1.2 h8 h' _The bat hits you. h# ) #....) ##...[ ###  ..  hp# #. #...).† #b######## #.@.........>...^> ##########   h# h#* h޺  ) #....) ##...[ ###  ..  #. #...).† #b######## ha #.@.........>...^> ##########  h &  h  hM  h  hw  h[  _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat. h\ m  The bat is moderately wounded. h']  hRe ,b. he W6==2.4 hl  ho _The bat closely misses you. The bat barely misses you. hV  ) #....) ##...[ ###  .b  #. #...).† #.######## #.@.........>...^> ##########   h  ) #....) ##...[ ###  .b  #. #...).† #.######## h <#.@.........>...^> ##########   h' J hv ((( _A bat is nearby!You shoot a sling bullet. hR* , h}+ m  The sling bullet closely misses the bat. h3 2.b. hN4 -3.7 (1.3 hX;  h> P _The bat barely misses you. hL? ) #....) ##...[ ###  ..  #b #...).† #.######## #.@.........>...^> ##########   hH hW^9 ) #....) ##...[ ###  ..  #b #...).† #.######## #.@.........>...^> ##########   hPg4 hn hw ((( _A bat is nearby! h h  You shoot a sling bullet. The sling bullet barely misses the bat. h1.b. h'-4.9 (1.2 h  h=P _The bat barely misses you. hh ) #....) ##...[ ###  ..  #b #...).† #.######## #.@.........>...^> ##########   h C ) #....) ##...[ ###  ..  #b #...).† #.######## #.@.........>...^> ##########  hjC$  hN4 h T h_ _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat! hdi†(  hg&. htM==86.1 hB h*G _You kill the bat! hX3 h{Z h[ h] haB h=a hea ha hc hmd, hd hg_  You see here a bat corpse. hi hi _ hYj hs hWt, ht hJ{_  You see here a bat corpse. h| h| _ h} hA #.♣# #♣.## #..♣♣♣..)..... #....)..###...[......## hW #########.##### #..ß#...# #..... h{###†# #...) #@###########....--- h602.1 (6.0 #...........>...^> h>#############..#.ß hք. #.... h###### hd:--- hV hj _Key pressed, stopping explore. h h hH _No target in view! h*I h1 h3 h7: _ h: h<, h5= h/A h8C h`C hZD hI hK, hL hS#..♣♣♣..).......# #....)..#######.####...[......###...#########..##### #..ß.....ß#...# #.......###†# #...).†#.###########........#....@......>...^>6.1 (4#############......... ##.ß.....ß#......#########  h)T hX h`j _Key pressed, stopping explore. h` hd he  _You see here a bat corpse. _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! hE  h  h5  h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! hL7 3 h8  h?  hMA  hYE : _ hG  hI , h\J  hSM  hO , hzZ  hZ  hX[  h_]  he_  ha , hYc  hbf  hh , h:j  hn _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. ho PNo target in view! _ There is a stone staircase leading down here. hq  h8r  _ hNu  hd}  h} , h  hʃ  hj  h  h  h֋  hc  h  hR  h  h , hԚ  hٝ  hd  h  h/  h  h , h  hH  h4  hX  h<  h  h7 , h>  h  hb , h  hg  h , h  h  h , h  h  h, , h  h  h , hh  h  h , h  h  h , h  h  h  h  h  h  h , h  h  hb , h1  h  h , h  h  h , h  h  hY , h  h  hv , h  h  hJ , h  h  h , h  h^  hq  You enter the shallow water.Water  h  h d _Moving in this stuff is going to be slow. h[ & h  ho  h 0 h  h  h , h_  h  h# ##..##..### ###.# #.##.# ###...#####...# #+# #####..... ##.................# ## h d #####~####.....##.###. #PP.~PPP#.....# hI  ##...~P.#.........## ##..~.####..♣♣♣...# ##@~P# #.♣# #♣. #P~P# #.♣ ♣.#.~## #.♣# #♣.##..~.# #..♣♣♣..)~.## #....)..~P.# ##...[..... g   goblin (asleep) h ~PP# #########.g..######..#...##.. h9' 042.7 (36.6) hv' ,3.7 (37 h,  h1 s _A goblin comes into view. It is wielding a +0 club. hF Y ##..#  ###.#  ##.# ###  #+# #####..  #............  #####~####.... #PP.~PPP#..... ##...~P.#....... ##..~.#. ##@~P# #.♣# #♣. #P~P# #.♣ ♣. h0  #.~## #.♣# #♣. .~.# .) ~.## #....).. ~P.# ##...[.... ~PP# . g..##### #.. #...# #.. hG ##..#  ###.#  ##.# ###  #+# #####..  #............  #####~####.... #PP.~PPP#..... ##...~P.#....... ##..~.#. ##@~P# #.♣# #♣. #P~P# #.♣ ♣. #.~## #.♣# #♣. hL.~.# .) ~.## #....).. ~P.# ##...[.... ~PP# . g..##### #.. #...# #.. h4 h; hc _A goblin is nearby! h hm _Your line of fire to the goblin is blocked by a fungus. hV ##..#  ###.#  ##.# ###  #+# #####..  #............  #####~####.... #PP.~PPP#..... ##...~P.#....... ##..~.#. ##@~P# #.♣# #♣. #P~P# #.♣ ♣. #.~## #.♣# #♣. .~.# .) ~.## #....).. ~P.# ##...[.... ~PP# . g..##### #.. #...# #.. hP ##..#  ###.#  hP_ ##.# ###  h Qa #+# #####.. h-QT  #............ hIQ#  hfQ#####~####.... hQ#PP.~PPP#..... ##...~P.#....... ##..~.#. ##@~P# #.♣# #♣. h R#P~P# #.♣ ♣. hR#.~## #.♣# #♣. .~.# .) ~.## #....).. ~P.# ##...[.... ~PP# . g..##### #.. hS} #...# #.. hN\4 h0f hLu _A goblin is nearby! h} hm _Your line of fire to the goblin is blocked by a fungus. h0V ##..#  ###.#  ##.# ###  #+# #####..  #............  #####~####.... #PP.~PPP#..... ##...~P.#....... ##..~.#. ##@~P# #.♣# #♣. #P~P# #.♣ ♣. #.~## #.♣# #♣. .~.# .) ~.## #....).. ~P.# ##...[.... ~PP# . g..##### #.. #...# #.. h= ##..#  ###.#  ##.# ###  #+# #####..  #............  #####~####.... #PP.~PPP#..... ##...~P.#....... ##..~.#. ##@~P# #.♣# #♣. #P~P# #.♣ ♣. #.~## #.♣# #♣. .~.# .) ~.## #....).. ~P.# ##...[0; h=10;1m[.... ~PP# . g..##### #.. #...# #.. hO _A goblin is nearby! h+# ##..#  ###.#  ##.# ###  #+# #####..  #............  #####~####.... #PP.~PPP#..... ##...~P.#....... ##..~.#. ##@~P# #.♣# #♣. #P~P# #.♣ ♣. #.~## #.♣# #♣. .~.# .) ~.## #....).. ~P.# ##...[.... ~PP# . g..##### #.. h+3 #...# #.. hh ##..#  ###.#  ##.# ###  #+# #####..  #............  #####~####.... #PP.~PPP#..... ##...~P.#....... ##..~.#. ##@~P# #.♣# #♣. #P~P# #.♣ ♣. #.~## #.♣# #♣. .~.# .) ~.## #....).. ~P.# ##...[0; h,10;1m[.... ~PP# . g..##### #.. #...# #.. h*4 h  h/a _is nearby!Your line of fire to the goblin is blocked by a fungus.A goblin is nearby!Your line of fire to the goblin is blocked by a fungus.A goblin is nearby! h# 4 h/  h OYour line of fire to the goblin is blocked by a fungus.A goblin is nearby!Your line of fire to the goblin is blocked by a fungus.A goblin is nearby!Your line of fire to the goblin is blocked by a fungus. h# ###...#####...# #+# #####...........### #. #........# #######~####.....##.###..#PP.~PPP#.....#......###...~P.#.........##.#~.####..♣♣♣...#.#~P# #.♣# #♣....#P@P# #.♣ ♣..#.~## #.♣# #♣.###.~.# #..♣♣♣..)..#~.## #....)..####~P.# ##...[......#~PP# #######.g..##### #..ß#####...# #...### hb†# #... hbA goblin is nearby!Your line of fire to the goblin is blocked by a fungus.  You enter the shallow water.  Moving in this stuff is going to be slow. hdgg. h r==4.7 (1.0)Water  h4 h( _The goblin shouts! h%  #+# #####...........### # #.........# ## #####~####.....##.###. #PP.~PPP#.....#.... ##...~P.#.........##. ##..~.####..♣♣♣...#. ##.~P# #.♣# #♣.... #P~P# #.♣ ♣ #@~## #.♣# #♣.##.# #..♣♣♣..) hޙ  #~.## #....)..### ~P.# ##...[.....#gPP# ######### ...##### #####...# #.. ###†# # #.########### h  hs Lg~ h֣ >--6.3 (1.6 hĪ  h  hM (((((You shoot a sling bullet. hK1 h~9e.g~~. h97===7.6 (1.3 hE hGa _The sling bullet closely misses the goblin. ht (((((You shoot a sling bullet. h hg~~~.8.8 (1.2 h h a _The sling bullet closely misses the goblin. hI^z (You shoot a sling bullet. hg  You shoot a sling bullet. _The sling bullet closely misses the goblin.  You shoot a sling bullet. _The sling bullet closely misses the goblin.  You shoot a sling bullet.  The sling bullet barely misses the goblin.50.0 h6 hS _The goblin barely misses you. hK  You shoot a sling bullet. The sling bullet hits the goblin. h  The goblin is moderately wounded. hjZ3-----1.2 h- h9 _The goblin hits you with a +0 club. h? `  You shoot a sling bullet. The sling bullet hits the goblin. hI  hO ^) h`  h D-----72 h: 2.4 hl  h[ J _You kill the goblin! h G #......# #####~####.....##.# #PP.~PPP#.....#.... ##...~P.#.........## ##..~.####..♣♣♣...# h * ##.~P# #.♣# #♣.. #P~P# #.♣ ♣#.~## #.♣# #♣.##.# #..♣♣♣..) #~.## #....)..## ~P.# ##...[....#~PP# ######### h+  ...##### #####...# # ###†# hr  # #.########### #...........> hc L---30 h  h  Things that are here: _a +0 club; a goblin corpse h3 hA h h/ h^x4== hU h, hw h, h h, h hP== h hs hD5= hV hx, h h h h h@  hv  h  h --- _You start resting. hH/60.0) h hq6===4.4 (11 h h " _HP restored. h`  h  h{  hk  h A  You enter the shallow water. h VWater  h N _Moving in this stuff is going to be slow. h 4 h  h  hp  ##...~P.#.. ##..~.####..♣♣♣... ##.~P# #.♣# #♣ #P~P# #.♣ ♣.. ##.~## #.♣# #♣ #)~.# #..♣♣♣..)##~.## #....)..#~P.# ##...[...PP# ########7.0 (2.6)#ß_...##### #######...# # ###†#  #.########### #...........> ############# # 8.6 (4.2 hg 9_ h < _Found a faded altar of an unknown god. hs4 ht hnw hx h:y%== hf}4 hŀ h%  h\You enter the shallow water.Water  hw h _Moving in this stuff is going to be slow. ho h;, hs h; h h! h؝ h]|  Things that are here:  a +0 club; a goblin corpse h͢ h _ h h  h'  You enter the shallow water.Water  ho hN _Moving in this stuff is going to be slow. h< h3 h h h޺ h h hk, hj h ha h h h hI  You enter the shallow water. hG8Water  h hgN _Moving in this stuff is going to be slow. h< hM h' h0 h h h, h h h, h h hn, h h hA hf h h@ h, h h h h, h h, h h h h@  There is an open door here. h h _ h; h h, hO h h, hz hU h , h hb h h# hg h6 h h hW h h, hd h h h h h h[ h h h h##...# #.####....## #...###......######## ###.##.....<.....'..# #.###......######.# #..##....## #.## #####...# #..##  h! ##..# ##..### ##@# ###... #'# #####......... #.# #................ #####~####....##. #PP.~PPP#.....b ##...~P.#.... b   bat (asleep) hH ## ##..~.####..##.~P# #.♣#P~P# #.♣ h K 702.2 (33.6)  You open the door. hG  h  h_b..b hf,3.2 (34 h hV _A bat comes into view. hG   ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #'# . #b# . ... #####~ ##. #PP. .. ##.. ## ##. ##.~P#  #P~P#  h   ##....##  ##......  #.....<.....'..#  ##...... h.#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #'# . h #b# . h... #####~ ##. #PP. .. ##.. h%y ## ##. hJ##.~P#  #P~P#  hk h h: hp ((( _A bat is nearby! hGt h^u  You shoot a sling bullet. The sling bullet misses the bat. hu h|5b.. h]}/===4.4 (1.2 h} ) hi h(P _The bat barely misses you. hs   ##....##  ##......  h#.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. hI#b# . #.# . h2 ... #####~ ##. #PP. h8.. ##.. ## ##. ##.~P#  h#) #P~P#  h&&   ##....##  ##......  #.....<.....'..#  ##.......#  hp&##....## #.##  ##...# #..##  ##..# ##..###  h&##@# ###. #b# . #.# . ... #####~ ##. #PP. hE' .. ##.. ## ##. ##.~P#  hy'B#P~P#  h#- hz- h2 hX= ((( _A bat is nearby! h=/You shoot a sling bullet. h& b..  The sling bullet closely misses the bat. h-5.7 (1.3 h hcT _The bat closely misses you. x3 hW    ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #b# . #.# . ... #####~ ##. #PP. .. ##.. ## ##. ##.~P#  #P~P#  h =   h ##....##  ##......  h #.....<.....'..#  ##.......#  h5 ##....## #.##  hY ##...# #..##  h ##..# ##..###  ##@# ###. h d #b#  h w. #.#  h T. ... #####~ hE [ ##. #PP. .. ##.. ## ##. ##.~P#  hi G #P~P#  h  h  h  h( ((( _A bat is nearby!You shoot a sling bullet. h b..  The sling bullet closely misses the bat. h~ W5--7.0 h_  h O _The bat hits you. The bat hits you but does no damage. x2 hS& K((( hi b..  You shoot a sling bullet. The sling bullet barely misses the bat. h -8.2 (1.2 h  hϸ v _The bat closely misses you. The bat hits you but does no damage. h   ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #b# . #.# . ... #####~ ##. #PP. .. ##.. ## ##. h[> ##.~P#  #P~P#  hCHB   ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  hHY##..# ##..###  ##@# ###. #b# . #.# . ... #####~ hH##. #PP. .. ##.. hI## ##. ##.~P#  #P~P#  hP4 hU h` ((( _A bat is nearby! hO  You shoot a sling bullet. The sling bullet barely misses the bat. hb'b.9.5 (1.3 h h}: _The bat hits you but does no damage. hc   ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #'# . #b# . ... #####~ ##. #PP. .. ##.. ## ##. ##.~P#  h)d$#P~P#  hD   ##....##  ##......  #.....<.....'..#  ##.......#  h##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #'# . hw #b# . h8 ... #####~ ##. #PP. .. ##.. h\y ## ##. h~##.~P#  #P~P#  h h  h  h ((( _A bat is nearby! h h^ h+  h" hzb h. hj.  hRYou shoot a sling bullet. The sling bullet barely misses the bat. hUThe bat barely misses you. The bat hits you but does no damage. h٤ hy6 hݥ== h'10.7 (1.2 hv h_Q _The bat closely misses you. hP   ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #b# . #.# . h!R ... #####~ ##. #PP. .. ##.. ## ##. ##.~P#  #P~P#  h2   ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #b#  hm. #.# . ... #####~ ##. #PP. .. ##.. ## ##. ##.~P#  #P~P#  h! h} hH ho  _A bat is nearby! hNYou shoot a sling bullet. The sling bullet hits the bat. h   The bat is severely wounded. h/'b h-2.0 (1.3 hK hP _The bat barely misses you. h"    ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #'# . #.# . b.. #####~ ##. #PP. .. ##.. ## ##. ##.~P#  #P~P#  h] "   ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #'# . #.# . b.. #####~ ##. #PP. .. ##.. ## ##. ##.~P#  #P~P#  h! 4 h=  h ((( _A bat is nearby!You shoot a sling bullet. hP , h^X b..  The sling bullet closely misses the bat. hV] -3.2 (1.2 h_  ha Q _The bat closely misses you. h (((You shoot a sling bullet. h  b..  The sling bullet closely misses the bat.The bat completely misses you. The bat misses you.4.4 h¨ x    ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #b# . #.# . ... #####~ ##. #PP. .. ##.. ## ##. ##.~P#  #P~P# _The bat completely misses you. h<   ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #b# . h=?#.# . ... #####~ ##. #PP. .. ##.. ## ##. ##.~P#  #P~P#  hrC hC hlH htKZ _A bat is nearby! hN (((You shoot a sling bullet. hAm  The sling bullet closely misses the bat. h85'b. hW5--5.6 h hy b _The bat barely misses you. The bat hits you. h\;   ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. h #'# . #b# . ... #####~ ##. #PP. ha.. ##.. ## ##. ##.~P#  #P~P#  hU"   ##....##  ##......  #.....<.....'..#  ##.......#  ##....## #.##  ##...# #..##  ##..# ##..###  ##@# ###. #'# . #b# . ... #####~ ##. #PP. .. ##.. ## ##. ##.~P#  #P~P#  h| _A bat is nearby! hj]  You shoot a sling bullet. The sling bullet hits the bat! hCo(† hN'' hP--56.9 (1.3 h hG _You kill the bat! h I h h hn h1L6== h h  hw, h-V  There is an open door here. h h& _ h h_  You see here a bat corpse. h h _ h  h." h#P== hq$ h% h', h%( h`) h* h* h+ h - hZ., he/ h0 hU1, h1 h2 h4 h4 h4 hl6 h7, h8 h : h4;, h; h< h@X hBA hvA hA hC hME, h)F huG hH hH hI hJ hK, h L h0M h N, h\N h3O hO hP h>P hQ hR hfR hR hS hYT, hU hV hW hGW hsW hKX hY h4Y hY hZ h[ h[ h(\ h] h], h^ hT_ h@` h` h` ha hIb, hb hc h5d, hd hte h)f h_f hf hg h}h hh hh hMj hfk hk hk hl h~m hm hn hn h?p, hp hRq hq hr hTr hs hYt ht ht hu hv, hw h9x hx hy hHy h;z hz h{ hB{ hD} h hW h hF h , h hօ h h hM hވ h h6 h hь, h h$  hTW_f - 2 scrolls labelled CYZORUOVVI (gained 1) hJ3 hے h h: hh h h9 h h hϘ h6 h, h h h h h h h֠ h h h hǤ, hi hȦ h, hM hΪ h, h3 h h , h hK hɶ, h h) hV h h7 hq hȽ h hȾ h  h, h h hd, h h h, h h h@, h h h hd h h h, h hy h=, h h h, hA hC h  h> h2 hb h, h  You see here a rat skeleton. _ hB ## ....#  .# ..#.##### # ### .###.......# #. $.. ..$#.......# ###.# #.###.###.......# #.#...#...@.#.........# #.---#..###÷###.........#####....#.#...÷.....#..#.#.#..#........#######.#...).÷.........######.......##........########.###........##.#.# #..[.....##...##.###........##... h85.9 (69.0)---6.9 (70 h%. _j - a +4 ring of slaying ht ht h{ h~H _No target in view! h h> h@ h h h: _ hݖ hj, hr h h, hS h h:, h\ hO, hv h0L _You now have 51 gold pieces (gained 9). h73 hհ h hV, h< h! h, h hB h, h h h h h hP h h h h h~ h h h ### #@# ###.### ....#  #.....# ..#.#####  ###.###.###.#. $.. #...#.# #.###.###.###.# # hy#...#......# ##..###÷###.........#####....#.#...÷.. hz-98.9 (12 h,9.9 (13 h hb _k - a scroll labelled UNWYMU DOVAC h~3 h h h@ h  hn hz h B h7 hl, h hq h hi h} he hb, h hM, hƘ h.L _You now have 57 gold pieces (gained 6). h̞3 h h h>, h h h, h h~ h., hi hva  You see here a rat skeleton. h, h _ h hٴ h:, h  h hX h, h h0###.### ....##.....# ..#.###### ###.###.###.......##.#...# #...#.......##.###.###.###.......##...#.....#.........##..###÷###.........###....#.#...÷.........#..#@#.#..#........##814.9 (15##.#...).÷.........##.....##........## ######.###..## #.# #..[.....# ##.###..# #.......####### #.#####.#  #.....#.# ### h h hSj _Key pressed, stopping explore. h, h  hVH _No target in view! hA  hLj  h  hЌ  h  hI P _ hJ  h  hS  h͘  h  h`  h_  h  h , hJ  hg  h  h&  hW  h1  h  h  h  h9  h  h  h  h˰  hZ  h  h  hڳ  h  h״  h)  hB  h , h5  h  h , h  h  h , h\  h  h , hM  h X h  h ; ## ##  #. .####  #.#.[..####  #.@###....# 28.9 (14 h  ##......#  ###.###.#  #...#.####.###.### ....##...#.....# ..#.####.###.###.###.......#.#...# #...#.......#.###.###.###....... h  h ,9.9 (15 hU  h # _Found a robe. h0  h  h  hV H _No target in view! hKI h h@ hP: _ h hǤ, hV h<  You see here a +0 robe. h]~##### #...#### #.#.[@.#### 31.9 (2.0)#..###....# ##......#.# ###.###.# .##...#.#(.###.###.###.....#  h)#...#.....#...#.##### #.###.###.###.......# #.#...# #...#.......#  hƸ h8+2.9 (3 h  h% _Found 3 stones. hS h h h!H _No target in view! ha3 h h  h h$ _ hv, h, h h; h0, h h h, h  h-! h", h# h' h(, h) h+ h-, hs/ hNHX h8I hJ, hK hgP hR, hS h5Z h\, h>] hb hWe, hf hrl h`n, h~o hKu h5w, hx h~ h, h h h, hň h hj, h h; h˔, hʕ hs h;, h= hh hV, hY h h, h% h\ h, h| h h hٵ hq h h5, h h hD, h hf h h h h hw, hS h h, h h hs, hf h he, hp hN h, h ha  You see here a rat skeleton. h h _ hl h h, hF hz h+, h h[ h, ht h  h, h1 h ho , h  h  h, h+ h| h, h hW h, hb h[ h , h! h # hm$, hd% h2' h`( h( hZ) hY-C  You see here a +0 short sword. h. hR/ _ h 0 h5 h 7, h7 h@ #....# #....# #....##....###....##### ######### #####.....#...# #.......####### ...##÷#.###.#.# #.#####.#..)..# ##.##.#.###.#.###.#####.#.###.### ##.##.#.....#.).@.##...)#.##....#77.9 (45.0) ##.##.##############.####.#...#.# ##............# #.....##.#..#...  h5A,###)#########.####.#...)..#..>... ....#...........##.#.##†......... ..####....##..........#..#. ..####.......##.####.#....#.#.... ..##....#######.# #.#..#.#.##.## ..##.#.########.# #....# h|G hQj _Key pressed, stopping explore. hKR hY h[H _No target in view! hJ3 hK hQ hT hX: _ h!Z hl\ h\ h]^ h}` hb, h d hYf h:h hh hi hk hm hn hr hgt hMv, hw hy h{, h~| hX~ h, h` hS h, h hڇ h3B h h, hɐ hk hz, h% hH h, h h h<, hإ h hX, h h h, h h hi, h0 h߽ h{, h) h hA, h h#.#.....#.)...##...)#.##....# #.##############.####.#...#.## ......#.....##.#..#...# #########.####.#...)..#..>...# #...........##.#.##÷.........#...###.##.##.......#.#  h7`##.......##.####.#....#.#....# ....#######.####.#..#.#.##.### .#.########.#...@#....#....# 96.9 (19 .#..........#.####.######### .############.#.).....# ...# #.......#.#..##.# ### ##.# #.#######.#.###.# #.#  hl##.####.#.....#.#.# #.# #.#†.#......###.#.#.# #.# ####†# ####.#.#### #...#.# #.####.... h# #....#.# #####.# #....#.### h"# hj h hE _Done exploring. h  h  hk  h ..##..........0.0) h  h` E _Done exploring. hOh I h 4 h,  h   h= 7_Done exploring. hB4 h^H hJH _No target in view! h0vI hi~ h h$ _ h3X hI h h, h hĒ h6, hY hP h, h hR _No target in view! _Done exploring. _No target in view!  You see here a quokka skeleton. h h _ hf hy h h h. hװ h, h˴ hG#### #########..# #.......####### #.#.# #.#####.#..)..# .#.###.#####.#.###.### ..#.)...##...)#.##....# ########.####.#...#.## ....# #.....##.#..#...# ###.####.#...)..#..>...# .....##.#.##÷..@......# 904.9 (8 ##.##.##..........#..#.# ..##.####.#....#.#....# #####.####.#..#.#[ hvm.##.######.#....#....#....# ......#.####.######## #######.#.).....#.......#.#..##.# ########.#.###.# #.# h h h@M3 hO hRY h] h0ln h  ## #########  .# #.......#######  .# #.#####.#..)..#  .###.#####.#.###.###  .)...##...)#.##....#  #######.####.#...#.##  .# #.....##.#..#...#  .####.#...)..##  7.9 (3 ...##.#.##÷.........#  ##.##..........#..#.#  .####.#....#.#....#  .####.#..#.#.##.###  ##.#....#....#....#  [ h<37m  ...#.####.#########   ####.#.).....#   .....#.#..##.# ###    _There is an escape hatch in the floor here. h h׋\Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  h> c - a +0 robe (worn) Jewellery (go to first with "=)j - a +4 ring of slaying Scrolls (go to first with ?)  b - a scroll of poison  f - 2 scrolls labelled CYZORUOVVI  h - a scroll labelled FUTACOO SIOGUD  i - a scroll labelled BICLOBL DELLATAOMA  k - a scroll labelled UNWYMU DOVAC  hPotions (go to first with !)  d - a viscous inky potion  e - a purple potion  g - 2 murky puce potions hHMj - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  hI -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h# h, h5  Selgeron the Vexing ## #########  Deep Elf .# #.......#######  Health: 16/16 ======================== .# #.#####.#..)..#  Magic: 7/7======================== .###.#####.#.###.###  AC: 2Str: 5 .)...##...)#.##....#  EV: 12Int: 17 #######.####.#...#.##  SH: 0Dex: 17  h6.# #.....##.#..#...#  XL:  2 Next: 75% Place: Dungeon:1 .####.#...)..#..@...#  Noise: ---------  Time: 907.9 (0.0) ...##.#.##÷.........#  a) +1 sling ##.##..........#..#.#  Fire: a) +1 sling ##.####.#....#.#....# ##.####.#..#.#.##.### ##.#....#....#....# hG7  ...#.####.#########   ####.#.).....#   .....#.#..##.# ###   _Done exploring. _Done exploring. _Done exploring. _No target in view! _You see here a quokka skeleton. _There is an escape hatch in the floor here. h>C8.4 (0.5 hF h}H5 _j - a +4 ring of slaying (worn) hu hzInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) Jewellery (go to first with "=)  j - a +4 ring of slaying (worn) Scrolls (go to first with ?)  b - a scroll of poison  f - 2 scrolls labelled CYZORUOVVI  h - a scroll labelled FUTACOO SIOGUD  i - a scroll labelled BICLOBL DELLATAOMA  k - a scroll labelled UNWYMU DOVAC  hGPotions (go to first with !)  d - a viscous inky potion  e - a purple potion  g - 2 murky puce potions h4|f - 2 scrolls labelled CYZORUOVVI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  h|y -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h2[Enchant which item? Armour  c - a +0 robe (worn) [?] describe selected h hӶ  Selgeron the Vexing ## #########  Deep Elf .# #.......#######  Health: 16/16 ======================== .# #.#####.#..)..#  Magic: 7/7======================== .###.#####.#.###.###  AC: 2Str: 5 .)...##...)#.##....#  EV: 12Int: 17  h#######.####.#...#.##  SH: 0Dex: 17 .# #.....##.#..#...#  XL:  2 Next: 75% Place: Dungeon:1 .####.#...)..#..@...#  Noise: ---------  Time: 908.4 (0.0) ...##.#.##÷.........#  a) +1 sling ##.##..........#..#.#  Fire: a) +1 sling ##.####.#....#.#....#  h_##.####.#..#.#.##.### ##.#....#....#....#   ...#.####.######### h  ####.#.).....#   .....#.#..##.# ### h\  _No target in view!  h7_You see here a quokka skeleton. _There is an escape hatch in the floor here. _j - a +4 ring of slaying (worn)  h^hAs you read the scroll labelled CYZORUOVVI, it crumbles to dust.  It is a scroll of enchant armour. h h h  Selgeron the Vexing ## #########  Deep Elf .# #.......#######  Health: 16/16 ======================== .# #.#####.#..)..#  Magic: 7/7======================== .###.#####.#.###.###  AC: 3Str: 5 .)...##...)#.##....#  EV: 12Int: 17 #######.####.#...#.##  SH: 0Dex: 17  h.# #.....##.#..#...#  XL:  2 Next: 75% Place: Dungeon:1 .####.#...)..#..@...#  Noise: ---------  Time: 908.4 (0.0) ...##.#.##÷.........#  a) +1 sling ##.##..........#..#.#  Fire: a) +1 sling ##.####.#....#.#....# ##.####.#..#.#.##.### ##.#....#....#....#   ...#.####.######### h0  ####.#.).....#   .....#.#..##.# ###   _No target in view!  h_You see here a quokka skeleton. _There is an escape hatch in the floor here. _j - a +4 ring of slaying (worn)  hEhAs you read the scroll labelled CYZORUOVVI, it crumbles to dust.  It is a scroll of enchant armour. hbA9.4 (1 h h .....#.#..##.# ###   You see here a quokka skeleton.  hc_There is an escape hatch in the floor here. _j - a +4 ring of slaying (worn)  As you read the scroll labelled CYZORUOVVI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment. h h?Read which item? Scrolls  b - a scroll of poisonf - a scroll of enchant armour  h - a scroll labelled FUTACOO SIOGUD  i - a scroll labelled BICLOBL DELLATAOMA  k - a scroll labelled UNWYMU DOVAC [!] read|quaff[?] describe selected h h h  Selgeron the Vexing ## #########  Deep Elf .# #.......#######  Health: 16/16 ======================== .# #.#####.#..)..#  Magic: 7/7======================== .###.#####.#.###.###  AC: 3Str: 5 .)...##...)#.##....# hQ&  EV: 12Int: 17 #######.####.#...#.##  SH: 0Dex: 17 .# #.....##.#..#...#  XL:  2 Next: 75% Place: Dungeon:1 .####.#...)..#..@...# hq  Noise: ---------  Time: 909.4 (0.0) ...##.#.##÷.........#  a) +1 sling  h##.##..........#..#.#  Fire: a) +1 sling ##.####.#....#.#....#  h##.####.#..#.#.##.### ##.#....#....#....# h  ...#.####.#########   ####.#.).....# h  .....#.#..##.# ###   _You see here a quokka skeleton.  h_There is an escape hatch in the floor here. _j - a +4 ring of slaying (worn)  As you read the scroll labelled CYZORUOVVI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment. hpi  As you read the scroll labelled FUTACOO SIOGUD, it crumbles to dust. hk10---------10.4 (1 hE hbQ _Your body is wracked with pain! It was a scroll of torment. hi hlRead which item? Scrolls  b - a scroll of poisonf - a scroll of enchant armour  hBmB i - a scroll labelled BICLOBL DELLATAOMA  k - a scroll labelled UNWYMU DOVAC [!] read|quaff[?] describe selected h(: h?C hM  Selgeron the Vexing ## #########  Deep Elf .# #.......#######  Health: 10/16 ===============--------- .# #.#####.#..)..#  Magic: 7/7======================== .###.#####.#.###.###  AC: 3Str: 5 .)...##...)#.##....#  EV: 12Int: 17 #######.####.#...#.##  SH: 0Dex: 17 .# #.....##.#..#...#  XL:  2 Next: 75% Place: Dungeon:1 .####.#...)..#..@...#  Noise: ---------  Time: 910.4 (0.0) ...##.#.# hNV#÷.........#  a) +1 sling ##.##..........#..#.#  Fire: a) +1 sling ##.####.#....#.#....# ##.####.#..#.#.##.### ##.#....#....#....# hN  ...#.####.#########   ####.#.).....#   .....#.#..##.# ###   _j - a +4 ring of slaying (worn)  As you read the scroll labelled CYZORUOVVI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled FUTACOO SIOGUD, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. ha]  As you read the scroll labelled BICLOBL DELLATAOMA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. h]+1.4 (1 hh h. _It was a scroll of fear. hu h"{Read which item? Scrolls  b - a scroll of poisonf - a scroll of enchant armour  k - a scroll labelled UNWYMU DOVAC [!] read|quaff[?] describe selected h h ha  Selgeron the Vexing ## #########  Deep Elf .# #.......#######  Health: 10/16 ===============--------- .# #.#####.#..)..#  Magic: 7/7======================== .###.#####.#.###.###  AC: 3 hFStr: 5 .)...##...)#.##....#  EV: 12Int: 17 #######.####.#...#.##  SH: 0Dex: 17 .# #.....##.#..#...#  XL:  2 Next: 75% Place: Dungeon:1 .####.#...)..#..@...#  Noise: ---------  Time: 911.4 (0.0)  h...##.#.##÷.........#  a) +1 sling ##.##..........#..#.#  Fire: a) +1 sling ##.####.#....#.#....# ##.####.#..#.#.##.### ##.#....#....#....#   ...#.####.#########    h.####.#.).....#   .....#.#..##.# ###    h_Your +0 robe glows green for a moment.  As you read the scroll labelled FUTACOO SIOGUD, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.  hAs you read the scroll labelled BICLOBL DELLATAOMA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. hF ##.###....#§.#§##§#§§.#§@§§.#§§§§..§#§§...#.#.....#.#.##.##..###As you read the scroll labelled UNWYMU DOVAC, it dissolves into smoke. h+2.4 (1 h h- _It was a scroll of fog. h#Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +1 robe (worn) Jewellery (go to first with "=)  j - a +4 ring of slaying (worn) Scrolls (go to first with ?)  b - a scroll of poisonf - a scroll of enchant armour Potions (go to first with !)  d - a viscous inky potion  e - a purple potion  g - 2 murky puce potions h e   hg - 2 murky puce potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. hW h_ hg%  Selgeron the Vexing ## #########  Deep Elf .# #.......#######  Health: 16/16 ======================== .# #.#####.#..)..#  Magic: 7/7======================== .###.#####.#.###.###  AC: 3 h9h+Str: 5 .)...##...)#.##....#  EV: 12Int: 17 #######.####.#.§.#§##  SH: 0Dex: 17 .# #.....##.#.§#§§.#  XL:  2 Next: 75% Place: Dungeon:1  hh.####.#...)..#.§@§§.#  Noise: ---------  Time: 912.4 (0.0) ...##.#.##÷...§§§§..#  a) +1 sling ##.##.........§#§§#.#  Fire: a) +1 sling  h"i##.####.#....#.#....# ##.####.#..#.#.##.### ##.#....#....#....#   ...#.####.#########   ####.#.).....#   .....#.#..##.# ###    hUiR_Your body is wracked with pain! It was a scroll of torment.  As you read the scroll labelled BICLOBL DELLATAOMA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled UNWYMU DOVAC, it dissolves into smoke.  hi_It was a scroll of fog. hs###§#§#§#÷...§§§§§.#....#.# hYt ht+3.4 (1 hz h}K _It was a potion of heal wounds. You feel much better. h;W3 hX hRxp§§0. h hE _Done exploring. h  h6  h  h  h$ )4.4 (1  h _ h  h˜  [  . .  ##.##.  .....  #. ##.#.#  ##.###....####  h[ #............. 2 #.@S..#  #.....w..#  .......#####  #...### hĝ ~..# #  w   ribbon worm (asleep) S   adder (asleep)  hm  h>  ha -5.1 (1.7 h   h _You slide downwards. The hatch slams shut behind you. _Found a leather armour. hz S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily. h  Swwcatching breath)  The adder is heavily wounded.The adder bites you but does no damage. h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h  h6  6 ===6.3 (1.2+1 slingHeld  hc  h} . _You are caught in a web! h<4 h^> h1AN _You are caught in a web! hQ h h, hRN _You are caught in a web! h{ h& hh hoN _You are caught in a web! h  h;  h  h N _You are caught in a web! hV hV=12 =--70 h)WG+1 sling hS] h^` _You are caught in a web! __The web tears apart. The adder bites you but does no damage. h_~ # [## ... . ##.##. ..... #. ##.#.#  ##.###....#####....@........ h/#..#.##..S..### #.....w..# .......##### #...#### ..### h2 hb hHNSw.. hA--8 h h= _The adder bites you but does no damage. h%  # [### ... .#. ##.##... ..... #. ##.#.# ##.###....#### #...@.S. #..#.##.w...### #........# .......##### #...#### ..## hV&? # h& hF' h<.hw.S. h..-9 h4 h<7 hW#. #.. [## ## #. ... . #.... ##.##. ..#. ..... #.. ##.#.# ##.###....#### #..@.w. h #..#.##S....#### #........# .......##### #...#### ..##K#.#...K   kobold (missile, asleep) h  A kobold comes into view. It is wielding a +0 dagger. h hS.K.K) h0==20 h h( _The kobold shouts! hq_  You shoot a sling bullet. The sling bullet hits the adder. hl  The adder is heavily wounded. hSK. h.=1.5 (1.2 h h _The adder closely misses you. The adder barely misses you. hl _  You shoot a sling bullet. The sling bullet hits the adder! hq .K   kobold (missile) h , h lw.K. h  h Selgeron the Vexing#.#Deep Elf..[##Health: 16/16 ========================## #.... .Magic: 7/7========================#.... ##.##.AC: 3Str: 5 hD ..#. .....EV: 12Int: 17#.. ##.#.#SH: 0Dex: 17##.###....####XL:  2 Next: 117% Place: Dungeon:2#..@w.........Noise: ===------  Time: 922.7 (1.2)#..#.##.....###a) +1 sling h # #........#Fire: a) +1 sling..K....######...####..##w   ribbon worm.#.K   kobold (missile)#...  A kobold comes into view. It is wielding a +0 dagger. _The kobold shouts!  You shoot a sling bullet. The sling bullet hits the adder.  The adder is heavily wounded. _The adder closely misses you. The adder barely misses you. h PYou shoot a sling bullet. The sling bullet hits the adder! h J _You kill the adder! h @You have reached level 3! h /  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h20/208/893 8%  _You feel agile. x2 h  You shoot a sling bullet. The sling bullet hits the ribbon worm! h2 h K.(catching breath)  The ribbon worm is heavily wounded. h"  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hs 6 3.9+1 slingHeld  h h. _You are caught in a web! h R  You struggle to detach yourself from the web. h @(( h @.  The kobold throws a stone. The stone closely misses you. hǨ f18-----40 hy  hc 0 _The ribbon worm bites you. hIk  hp 2( h| .6-----12 =--5+1 sling h  h- Y _The web tears apart. The kobold throws a stone. The stone hits you. h  You shoot a sling bullet. The sling bullet hits the ribbon worm! h\ h& K.(catching breath)  The ribbon worm is almost dead. hN-  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h hѷ7=- 6 ==7.1 (1.2+1 slingHeld  hx h. hjm _You are caught in a web! The kobold closely misses you. hj    The web tears apart. The ribbon worm misses you. huk=12 =--80 hkG+1 sling hbr ht= _The kobold hits you but does no damage. h+e  You shoot a sling bullet. The sling bullet hits the ribbon worm! hT.K   kobold (missile) hg .  You kill the ribbon worm! h&[=14==9.3 (1.2 h\ hS _The kobold barely misses you. h( z (You shoot a sling bullet. ha KThe sling bullet closely misses the kobold.5--30.5 h  h, ; _The kobold hits you with a +0 dagger. h!  You shoot a sling bullet. The sling bullet hits the kobold. hn  The kobold is severely wounded. hBa6=-1.7 h7 hT _The kobold closely misses you. h `  You shoot a sling bullet. The sling bullet hits the kobold. heD) h h}L=62.9 h! hv#J _You kill the kobold! h"#.# ..#[#### #.# ... . #....# ##.## ..#.# .... #..# ##.#.# ##.###....#### #.............#..#@##.....### # #........#  .......##### #...#### ..####.#... ## h0 h6---30 h> h  Things that are here: _a +0 dagger; 4 stones; a kobold corpse hY3 h{ h h hw7= h h h h hV h hZ hK h hM h h;9= h h` hK8= h h, h h., hl h`, h; h- h#9 hE== h h h h h`, h h, hu ha --- _You start resting. h0474.0) h T20=== hJ %8.9 (15 h_ h7" _HP restored. h hn hB h hl h7, h h hr h h& hd h hF h h:== hA h9 h* h h hS h h, ho hh h h h h h h h  h  h;, h h@ h h hN h+ hX h h8 hU h! h! h" hr$ h', h,( h+ h`-, h- h"0 h3 hb3 h4 h6 h9, h: h; h> h!? h? hNB hRE, h #.....#....####.##..###..#.....#.# h^O+#......@.....###...#66.9 (18####?..###.....##.## hOT#...... #####....##.##... #.##### #.## #.# hO. #.#.# #.#..  hjP6...### h8W hW,7.9 (19 hq] h`; _Found a stone staircase leading down. h h h hz h5 .###.#. #.#.# #.##. #.#.## #..#)####. #.#..## ##.###.[ .#...###.... #.. #..#.....#... #>. #.....#....### #.##..###..#.....#.# #.....###...#0.0) ####?..###.....##.## #......# #####....# #.##...# #.#### # #.## hE# #.#  .. #.# .## #.#  .. ...  ### h h+8.9 (1 h; h# _Found a robe. hfM3 hN hwR h\V hV h[, h_, hb hji #. #.#.# #.#..   #.##.#.## #..#)   ##.##.#..## ##.##.   #.[. .#...###..   #..# #..#.....#  # #>.# #.....#.   hk#.##..###..#.....#.   #............###...#   ####@..###.....##.##   #......# #####....#   #.##...# #.####   # #.### #.#   .. #.#   .# hOl## #.#   .. ...   . ###   hs,70.9 (2 hs hs$1.9 (3 h_x h{b _h - a scroll labelled POPOOFFIERCH ha hAb h3c hf hnX hp hq hq ht h w, hw hz h, h h h4, h h ha, hِ h h , h hǙ hœ, h h h, hۣ h ho, h h{ h h h1 h h>B hD h,, h" h h' # #.. <# .###.#.# ## #.#.#.# #.##.#.## #..#)#.###.##.#..## ##.###.##.[. .#...###.....#.##..# #..#.. h#.##>.# #.....#....##.##@.###..#.....#.84.9 (13.0)............###...####...###.....##.###......# #####....##.##...# ho#####.##.####....##.##..###.#..#... h h,5.9 (14 h h9 _Found a stone staircase leading up. h3 h  h5 hX hY , hQ! h # hW&, h( h/<  You see here a +0 robe. hz2 h3 _ h74 h6 h9, h_: h= h?, hA hYC h F, hF hIJP  There is a stone staircase leading up here. hM hbN _ hO hQ hS, hT hW h;Z, hJ[ hm] hcX hd, he hg hkB hEpB h%q hRr hy # #.   .#. .#. ## ####  .$ . .....  #.#.#.....  ##..#..>##  hy####........#  #....#@# #. 99 #...# ..#  ##..# ## #.#  #.#.#  hz##.#.# ..#. #..#.#  #..# #  #.. #<##.#.###.###  #.# #.##.#.# hz.....  #.# #.##.#.## #..#)##.  hz h h?21000.9 (15.0) h h9 _Found an escape hatch in the floor. h3 h ho h h0B h  <.. ...# #.# # #.#.# .# .#.###.#### h}N .$..$..... #.#.#..... ##@.#..>## 1.0)####........#  h2#....#.#...## #.#.##...# .## ..## ##..# # ## #.# h #.#.# #....#  ##.#.# ..#.#  #..#.# # #..#  h #.. #<##.# .###.## hP h+2.9 (2 h h; _Found an escape hatch in the ceiling. h@ 3 h  hR  hU  h B h , hc  ht B h) M _You now have 71 gold pieces (gained 14). h  hF  h  h  h ..... .... <.. ... # #.# # #.#.# .#  h Y#.#.###.####. #....@$......###.#.#...... ##..#..>## ####....... h> #....#.#...## #.#.##...##.## ..# K   kobold (asleep) hx # ##..# .# ## #.##.#.#K# #....# ##.#.# ..#.# h ! h" +6.9 (4 h +7.9 (5 hF  h   h e_A kobold comes into view. It is wielding a +0 whip. h= ..... .... <.. ... # #.# #  hU #.#.# .#  #.#.###.####.  #....@$......  ###.#.#......  ##..#..>####  ####........#  #....#.#...## #.  #.##...##.## ..#  # ##..# .# ## #.#  he#.#.#K#    ..#.#  hQ ..... .... <.. ... h#R1 # #.# #  #.#.# .#  #.#.###.####.  #....@$......  ###.#.#......  ##..#..>####  hR ####........# #....#.#...##  #.##...##.## ..#  # ##..# .# ##  hS #.#.#K#    hY heZ h_ hcb] _A kobold is nearby! h  ..... .... <.. ... # #.# #  #.#.# .#  h`  #.#.###.####.  #....@$......  ###.#.#......  ##..#..>####  ####........#  #....#.#...## #.  #.##...##.## ..#  h # ##..# .# ## #.#  #.#.#K#    ..#.#  h+ ..... .... <.. ... # #.# #  #.#.# .#  #.#.###.####.  h)#....@$......  ###.#.#......  ##..#..>####  ####........# h#....#.#...##  #.##...##.## ..#  # ##..# .# ##  #.#.#K#  h  hث hr h h] _A kobold is nearby! h`  You shoot a sling bullet. The sling bullet hits the kobold. h(((((() h7H...... h:?7===9.1 (1.2 h@ hCJ _You kill the kobold! h 4 hg  h= H _No target in view! h#F  hF  h:H  hJ  hN  hIO $ _ hS  h$T  hdT  h8U  hX L _You now have 76 gold pieces (gained 5). h>\  h\  h]  ha  hg .....###.... ...<.. #.#... #.## #.# #.# #.#.# #.# #.#.###.####.. h]h 5#.......@.---###.#.#.......###..#..>####...####........# J#....#.#...## hh #.##...##.## ..# J   endoplasm (asleep)# ##..#..# ## #.# .#.#.#)# #....# ##.##.#.# ..#.# ... hr .12.1 (3.0 hsr #--- hr $3.1 (4 hw  h  ((((((J   _An endoplasm comes into view.You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. hl  h M....... h 1 h$ 7===4.3 (1.2 h  h a _The endoplasm is heavily wounded. h3 h h h.....### .... ... <.. #.# ... #.# # #.# #.# #.#.# #.# ##.#.###.####..#.#.......####.#.#.#.##..#..>####...# h`2####........# J.#....#.#...## #.#.##...##.## ..# [ J   endoplasm# ##..#..# ## #.# ..#.#.#)# #....# ##.###.#.# ..#.# .... h! h.(0.0 h- -J. h5---5.3 (1 h1 hL (((((((You shoot a sling bullet. hx^ hAf;..J.... hf7===6.5 (1.2 hm hpc _The sling bullet barely misses the endoplasm. hvQc  You shoot a sling bullet. The sling bullet hits the endoplasm! hU~((. h!-... hR1217.7 h hM _You kill the endoplasm! h13 h h h(.....### .... ... <.. #.# ##... #.# ..# #.# #.# (.#.#.# #.# .# #.#.###.####..#.#.#  hg=0.0###.#.#.#.##..#..>####...# ####........# ...##....#.#...## .#. # h[#.##...##.## ..# [## ##..#..# ## #.# .#.#.#)# #....# ##.###.#.#  h[Q..#.# . h h 5---8.7 (1 h h$ _Found a stone. hu h:--- hM hH _No target in view! h}3 h; h  h hB$ _ h~  h# h&, h( hh* h-, h3. h 1 h^7 #. .# #.#.......### ##...# .... ... ....# .. h>8<.. #.# #...###...... #.# #......#..# #.# #.# #..(...<#.#.# #.# #.@# .# 21.7 (3#.#.###.####..#...# #...............# ###.#.#.......#.....#..#..>####...###.  h8####........# ##...#  #....#.#...## ..#.# #  #.##...##.## ....# [##  # ##..#..# ##.#.# ...  h8  hG? h?+2.7 (4 hD hqH9 _Found a stone staircase leading up. h5 h6 h; h>H _No target in view! h3 h h h ha$ _ hB hk hf h:  You see here a stone. h^ h _ h hx hL .[#  #.#### #.#.. h#.#.###  #.#... ..######...# # ..............# ... h <.. #.# #@..###....5.7 (3 ... #.# #......#... h  # #.# #.# #..(...<... #.#.# #.# #..#.. hG.#....#.###.####..#...# #...............#...  hu ###.#.#.......#.....#  h/ ##..#..>####...###...  ####........# ##...# ### h h]+6.7 (4 h h- _Found a leather armour. h  h\  h0  h H _No target in view! hr 3 ht  h5y  h }  hւ P _ h  h  h  h/  hg , h  hc  h+  h  h  h  h  hY  h  h  h  h  h>  h  hF  h  h  h  h  h  h  h  h , h3  h  h  h0  h  h  h; ### .[# #.########## h #.#.........  #.#.########  #.#..@.# 36.7 (10.0)  .....######...###..##  h. ..............# .... <...#.####...###......... #.# #......#..## # #.# #.# #..(...<...> #.#.# #.# #..#...#... #  hx {#.#.###.####..#...# #.......#... h  hZ ,7.7 (11 hq  h ; _Found a stone staircase leading down. h.  h  hŬ  h H _No target in view! h 3 h  h  h  h( $ _ h , h , h)  h  h , h}  h  h!  h"  h"  hm$  h( , hs)  h -  h0  h'1  hl1  h5  h> ###.[##.###########.#.........#.#.######## #.#....### # #####...###..#####.##### ........# #.....@.......43.7 (6.0)  h> Q.####...###............. .# ##...###.#.### .# #..(...<...>. )# # .# #..#...#...### # .####..#...#...# .........#...... .......#.....#.#. .>####...###... hH  hH +4.7 (7 hO  hQ # _Found a club. h  h hl! h$H _No target in view! ho3 h q ht h{### ..~.[# ...#.# ho| .r#.#. ..#.#.# .##.#....### .# ...###..#####.## #..... ####...###.$  h|B# #......#...###.#.# # #..(...<... # #..#...#...##### ####..#...#...# r   quokka (asleep)#......#.....#.#.  h 0  A quokka comes into view.5.7 (1 h" hf* _Found 7 gold pieces. h`  You shoot a sling bullet. The sling bullet hits the quokka! hx.(((( h/u?..... hy?5===6.9 (1.2 h hJ _You kill the quokka! hI h h###..~.[# .... #.########## ... #.#......... r..  h#.#.######## #.# #.#....### #.# ###...###..#####.####### ......# #..............K ###...###.......$  #......#...###.#.####.  hĜ #..(...<...>..)# #  #..#...#...#######..#...#...# .......#......  hK   kobold (asleep)#.....#.#r   rat (wandering) ####...###.. h-w. .#  ### h2(0.0 h0.rr---7.9 (1 h] hb _A rat and a kobold come into view. hx]  You shoot a sling bullet. The sling bullet hits the rat. hq.((( h{H8.... hkK?6===9.1 (1.2 hR hTG _You kill the rat! hJd ### ..~  .[# ....   ...   ...   #.#  hd(  #.#..#####.#######  #..............K .......@.....$.  #...###.#.####.  #..(...<...>..)# #  ####. hDe8  ### h% ### ..~  .[# ....   ...   ...   #.#   #.#..#####.#######  h #..............K .......@.....$.  #...###.#.####.  #..(...<...>..)# #  ####   ht h h  h^ ] _A kobold is nearby! h~`  You shoot a sling bullet. The sling bullet hits the kobold. h((()((( h  h> Y  You kill the kobold! h ...b..b   bat (wandering) h 1850.3 hP  h V _A bat comes into view. h* [ ### ..~  .[# ....   ...   ...   #.#   #.#..#####.#######  #..............) .......@b....$.  #...###.#.####.  h8+ #..(...<...>..)# #  ####.  ### h  ### ..~  .[# ....   ...   ...   #.#   #.#..#####.#######  #..............) .......@b....$.  #...###.#.####.  #..(...<...>..)# #   h n####   hX  hY  h  h Z _A bat is nearby! h9S  (((((((You shoot a sling bullet. h/ m  The sling bullet closely misses the bat. h+  h ..b..$. hE (1.5 hF  h y _The bat hits you but does no damage. The bat completely misses you. h  o ### ..~  .[# ....   ...   h M ...   #.#   #.#..#####.#######  #..............) .......@..b..$.  #...###.#.####.  #..(...<...>..)# #  ####. h D  ### hm  ### ..~  .[# ....   ...   ...   #.#   #.#..#####.#######  #..............)  h8 b.......@..b..$.  #...###.#.####.  #..(...<...>..)# #  ####   h2  h  h!  h Z _A bat is nearby! hV (((((((You shoot a sling bullet. h, h b....$.  The sling bullet closely misses the bat. hqX19--2.7 h h' _The bat hits you. h ### ..~  .[# ....   ...   ...   #.#   h3 #.#..#####.#######  #..............) .......@b....$.  #...###.#.####.  #..(...<...>..)# #  ####.  h& ### h ### ..~  .[# ....   ...   ...   #.#   #.# hA..#####.#######  #..............) .......@b....$.  #...###.#.####.  #..(...<...>..)# #  ####   h& hl( h[. h1Z _A bat is nearby! hl (((((((You shoot a sling bullet. hX3m  The sling bullet closely misses the bat. h 4 hjDxb@.....$. hEX20==3.9 hK hSO _The bat closely misses you. The bat misses you. hM] ### ..~  .[# ....   ...   ...   h], #.#   #.#..#####.#######  #..............) ......b@.....$.  #...###.#.####.  #..(...<...>..)# #  ####. h].  ### h^ h ### ..~  .[# ....   ...   ...   #.#   #.#..#####.#######  #..............) ......b@.....$.   h#...###.#.####.  #..(...<...>..)# #  ####   hb _A bat is nearby! h`a]  You shoot a sling bullet. The sling bullet hits the bat. hh3† h h1305.1 h~ hG _You kill the bat! h 3 h h h h] h hF hw h h  hZ h" hp":== h# hF' h *, h+ h(/ hi2 h2 h;4 hi6 h9 h9 h: hd?, h^@ hYDL _You now have 83 gold pieces (gained 7). hF hG h9H hiJ h)M hM hN hQ hT hT h7Y h\ h_, ha hc hq####### #.# ..### #.# ##..#########.....)## ##......†.........# ..#...###.#.####..# ..<...>..)#.# #..# #...#####.# #..# ..#...# #.# #@.# ---66.1 (11.0) #...... #.# #..# ....#.#. #.# #..# ###... ... #..# .# ### #..# #.# # ....# [## ..##.# ... . #)#.# ##.## hr". h;u huH---7.1 (12 h{ h# _Found a whip. h *4 h2 h5H _No target in view! hP h hۋ hD h h^: _ h h~ h h h h h h h h, hk hE h, h h hg, h/ hA h h h hD h< h h9 h h, h h h hD h h, h h4 h h h hx h h h h- h{ h h, h  h h hm h h h, hj h# h8' h' h$) h+ h=/, h0 h#3 hT6 h6 h&8 hf: h= h> hGn h.L h1N hjN heO hQ hFT, hkU hY h\ h?] h^ h_ hb, hd hDf h?i, hk hm hmq, hs hv hV ##..#..>####...###...........  ####........# ##...#.####...###.  #....#.#...## #..#.## #...# #.##...##.## #....# ##.[###.  # ##..#..# ##.#.# #...... h #.#.#)# #....# ##.##.##  ##.#.# #..#.# ......##  #..#.#r######.#..# ##.#.## ## #.. #<##.#......@###.###....###### #.##.#.######.#.............. #.# #.##.#.## #..#)##.....### # ho.###.##.#..## ##.##........# #.##.[...#...###........######..###..#.....#...####r   rat (asleep)  h#.##>.# #.....#....####..###..#.....#.# #............###...# h(-94.1 (27 h,5.1 (28 hǒ hZ@ _A rat comes into view. h h ]  You shoot a sling bullet. The sling bullet hits the rat. h h.((((( h /...... h C2===6.3 (1.2) hғ  hc G _You kill the rat! hآ 3 h  hS  h  h  h+ , h6  h  h  hA  h) , h  h  hJ  h  hg  h  h&  ##..#..>####...###...... ####........# ##...#.####.. #....#.#...## #..#.## #.. h 2#.##...##.## #....#  # ##..#..# ##.#.# # #.#.#)# #....# ##. ##.#.#K #..#.# ... #..#.#.######.#..# ##.#. h# N #.. #<##.#.@.....###.###....--- #.# #.##.#.######.# #.# #.##.#.## #..#)##..... hw `#.###.##.#..## ##.##........ #.##.[...#...###........#### #.##..###..#.....#...#### h7 K   kobold (missile, asleep) #.##>.# #.....#....### #.##..###..#.....#.# #.....###...# h /100.3 (4.0 h G---1.3 (5 h  h s _A kobold comes into view. It is wielding a +0 whip. h)  (K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts! hc K.  The kobold is severely wounded. hSh =(( h K.@ hA &==== h &2.5 (1.2 h  ho m _The kobold throws a stone. The stone barely misses you. h ) > h  ....#  ...##   #.##   # ##..#..#   #.#.#)#   h ##.#.#K   #..#.#.######.#..#  #.. #<##.#.@.....# h& Z#.# #.##.#.######.# #.# #.##.#.## #..#) #..##  h] 8#.##.[...#. ..  h S#.##>.# #..  ..   h %  h!` > ....#  ...##   #.##   # ##..#..#   ha#.#.#)#   ##.#.#K   #..#.#.######.#..#  #.. #<##.#.@.....# #.# #.##.#.######.# #.# #.##.#.## #..#) #..##  hLa{ #.##.[...#. ..  ha#.##>.# #.. ..  hj h[k hr hv] _A kobold is nearby! h5 >  hB....#  ...##   #.##   # ##..#..#   #.#.#)#   hǏ ##.#.#K   #..#.#.######.#..#  #.. #<##.#.@.....# #.# #.##.#.######.# hB#.# #.##.#.## #..#) #..##  #.##.[...#. ..  #.##>.# #..   hK..    hX( > ....#  ...##   #.##   # ##..#..#   h) #.#.#)#   ##.#.#K   #..#.#.######.#..#  #.. #<##.#.@.....# #.# #.##.#.######.# hC)#.# #.##.#.## #..#) #..##  h~)q#.##.[...#. ..  h) #.##>.# #.. .. h)  h24 h: hD (( _A kobold is nearby!You shoot a sling bullet. h hS.K h[===-3.8 (1.3 h ha _The sling bullet closely misses the kobold. h_~ > ....#  ...##   #.##   h8># ##..#..#   #.#.#)#   ##.#.#.   #..#.#K######.#..#  #.. #<##.#.@.....# #.# #.##.#.######.# #.# #.##.#.## #..#) #..##  #.##.[...#.  h..  #.##>.# #..  ..    hR > ....#  ...##   #.##   # ##..#..#   #.#.#)#   ##.#.#.  h  #..#.#K######.#..#  #.. #<##.#.@.....# #.# #.##.#.######.# #.# #.##.#.## #..#) #..##  #.##.[...#. ..  #.##>.# #.. hB ..  hy N- h& hr1 _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. h6C) h h7535.0 (1.2 h$ hJ _You kill the kobold! h4 h hH _No target in view! h;3 h hD hb h>: _ h h, h= h  Things that are here:  a +0 whip; a stone; a kobold corpse h h5 _ hG hy h h h h<  You see here a +0 whip. h hS _ h h, h  h@  h;  h h hU hp h h, h h$B h% h' h* hn* h7+ h- hZ/ h/ h0 h3 h5, h@6 h: h<B h"> h? hKA, hAC hE, hF hDH h&J hhJ hK hoM hO, hO h Q hS, hT hY h\ h,] h] h_ ha h8b hc hd hrg hg hth hi hk, hl hl ho hGo ho hr ht, hu hw hz, h{ h} hu, h[ h h$, hK h% h h h h h hʓ h͔ hw h5 h{ h h˚ hܜ, hq h h, h h h-, h h+ h h hV h hB h% h hw h" h h; h, h h h, h h, h3 h h< h h h: h^ h h h& h        hF    #### ###   #.@......< .[# ---46.0 (41.0)   #.## #.######  h}j  #.# #.   #.##### #.#.####   #.....# #.#....  h$  #.....######...###.    #..............# #.   h0  #.<...#.####...###.    #.....#.# #......#  h h hH---7.0 (42 h}O _Found a stone staircase leading up. hmW  h2X 3 hi[  h]  hj_ , hh  hj  h_k  hk  ho  hq  hr  hr  h?}  ####  hP~ W #....@...<..[# 50.0 (3.0) #.###.### #.# #.#... #.##### #.#.### #.....# #.#....### #.....######...###..## #....# #... #.<...#.####...###... h~ ^#.....#.# #......#... h~  h  h[ j _Key pressed, stopping explore. h  hS  h H _No target in view! hJ 3 hJ  hS  hU  hY P _ h] B hc -## #......@.<..[# #2.0 (2#.##.## #.# #.#.. #.##### #.#.# h6d  #.....######...###..###..# #..#.<...#.####...###..#.....#.# #......#...## hd  hh  hp j _Key pressed, stopping explore. h"q  hu  hxx H _No target in view! h03 h2 h8 h:; h;$ _ h?, h@ hA hA hEP  There is a stone staircase leading up here. hH5 _ h>I hO### ..#........<@.[# #...5.0 (3#.###.#### ...#.# #.#... ... h P#.##### #.#.######## .##.....# #.#....### #.##.....######...###..#####.#...# #...#.<...#.####...###......†#.....#.# #......#...###. hPP hT h\j _Key pressed, stopping explore. h] hXa hcH _No target in view! h'I h hL hP _ hB h"z##############..~#........<..[# #.... #.##########@########## ...  h#7.0 (2#.# #.#......... ... #.##### #.#.######## #.# #.....# #.#....### #.##.....######...###..#####.###..............# #...........#.<...#.####...###......†#.....#.# #......#...###.#.# hh##.#.###.# #..(...<...>..) h# h) h83j _Key pressed, stopping explore. h3 h8 h;H _No target in view! hO h h hIP _ h, h2, ht, h, h  h0##############..~#........<..[##....#.##########.########## ....# #.#......... ... ##### #.#.######## #.# ....# #@#....### #.#60.0 (3....######...###..#####.###.............# #........... h##...#.#..(..#.#.# #.# #..#...#...#####.# #.#.###.####..#...#...### #.# #...............#.......# #.# hE  hu h, h j _Key pressed, stopping explore. h! hn& h>)- _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h4 hg  h _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h{F 3 hG  h4P  hS  hT $ _ hY , h[  h[  h4]  hz`  hc , he  hh  hk , h m  hn  hmq , hOr  h:t  h(w , hx  hy  h+~ , h~  h  h , h  h  hƉ , hD  h  h , h  h  h , h  h  h , hL  hڞ  hE , h)  h  h , h  h  h. , h7  h  h· , h$  hi  h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ You enter the shallow water. h} 8Water  h  h N _Moving in this stuff is going to be slow. h < hk  h  h 0 h  h  hZ , h  hA  h , h<  hn  hr , h  h  h , h  hX  h , h  hH  h@ , h  h  h , hA  h}  h , h#  h<  h# , h<%  h(  h+ , h,-  hU0  h3 , h5  h7  h'; , h?  h B  haE , hG  hI  hL , hN  hP  h?T , hU  hW  h*[ , h-]  hn_  hKb  hb  hc  hf  h i , hi  hk  hn , h p  hq  h?u , h}v  hT}  ht , hJ  h  hֈ , h  hb  h , hT  h  h , he  hh  h , hʨ  h  hV , h  h  hc , hB  h!  h! , hT  h2  h , h  h  h , hh  h.  h , h  h  h , h^  h  h , h  h  h , h  h  h #...###.#.####..# <...>..)#.# #..# #...#####.# #..# #...### #.# #..#  ......# #.# #..#  ..#.#.###.####..# #...........##..#  h P.####...###.##..##### ### #.....@...# # ##.[###....##.#.# # #.......#)# .# # ###.##.##.#.# .# # #......##.#.# .# # ##.#.#####.#.# g#g   goblin (asleep) ###....#####.#..   h x.............###  ##.....####### h4 8213.6 (53.6) hA %4.6 (54 h  h u _A goblin comes into view. It is wielding a +0 dagger. hg . <...>..)#.# #..#.# #..# #.# #..# #.# #..#.####..#..##..##.##..#####  #...# #.....@...# # ##.[###....##.#.# # #.......#)# .# # .##.#.# .# # #...... .# # ##.#. g#. .# .# hI. . <...>..)#.# #..#.# #..# #.# #..# #.# #..#.####..#..##..##.##..#####  #...# #.....@...#  ##.[###....##.#.#  #.......#)# .# .##.#.# .# #...... .# ##.#. g#. .# .# h0  h1  h7  hs= _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin! hB (((()# h <.... ht C5===5.8 (1.2) hO  h J _You kill the goblin! hd h h h h h B h} h hB h h}, hy h hU, hD hH h", h# h% h', h( h^+ h3...# #.# #..# .#.###.####..# .........##..# #...###.##..#####  #...# #.........#  hV4: ##.[###....##.#.#  ##)##.#.# ###.##.##.#.##.#.# ......##.#.##.#@# ---.#.#####.#.##)#....PK~♣ ....#####.#....#####.~~♣ ..........###..# ~♣ ....####### ...  h4....#K   kobold (asleep)## # h{>.21.8 (6.0 h?G---2.8 (7 h hu _A kobold comes into view. It is wielding a +0 dagger. hN4 h( hyl _Your line of fire to the kobold is blocked by a plant. h] #.# #..#####  #...# ....#  ##.[.#.#  )##.#.##.##@#)#....PK~♣  h^#####.~~♣  ~♣  ... # h) #.# #..####  #...# ....#  ##.[.#.#  )##.#.##.##@#)#....PK~♣ #####.~~♣  ~♣ ... h h4 hZ hs _A kobold is nearby! ho h hl _Your line of fire to the kobold is blocked by a plant. hfb #.# #..#####  #...# ....#  ##.[.#.#  )##.#.##.##@#)#....PK~♣ #####.~~♣  ~♣  ... # h  #.# #..####  #...# ....#  ##.[.#.#  )##.#.##.##@#)#....PK~♣ #####.~~♣  ~♣ ... h7  h  h   hn s _A kobold is nearby! hv  h  h( l _Your line of fire to the kobold is blocked by a plant. hq 4 hx  hh| l _Your line of fire to the kobold is blocked by a plant.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.A kobold is nearby!Your line of fire to the kobold is blocked by a plant. h= #.###.####..# .......##..# #...###.##..##### #...# #.........# ##.[###....##.#.# #.......#)##.#.# #PP ##.##.##.#.##.#.# #.~~~  h ......##.#.##.#.##P~~~~♣ .#.#####.#.##)#.@..PK~♣ ...#####.#....#####.~~♣ .....###..# ~♣ ####### ...# ####  h H3.8 (1 _ h  h  h֔4 h, h=A kobold is nearby!Your line of fire to the kobold is blocked by a plant.A kobold is nearby!Your line of fire to the kobold is blocked by a plant. __ h.###.####..# ##..# ...###.##..##### ...# #..# .[###....##.#.# # #.#)##.#.# #P.##.##.#.##.#.# ##.~##.#.##.#.##P~~~~♣  h\#.#####.#.##)#..@.PK~♣ #####.#....#####.~~♣ ###..# ~~♣ # ... ~♣# ♣  ha he~KK h-4 _ h h hn1###.####..# ##..# ###.##..##### # #.# .[###....##.#.# # .#)##.#.# ##P .##.##.#.##.#.####.~~~~P##.#.##.#.##P~~~~♣ .#####.#.##)#...@P~~♣ #####.#....#####K~~♣  h2###..# .~~♣ # ... #P~♣# P~♣ ~~P..P#... h?D=5 hG hJYour line of fire to the kobold is blocked by a plant.A kobold is nearby!Your line of fire to the kobold is blocked by a plant. _The kobold closely misses you. h  You shoot a sling bullet. The sling bullet hits the kobold. h_n  The kobold is severely wounded. h`g18---==7.0 (1.2 hg hi; _The kobold hits you with a +0 dagger. hQ (((You shoot a sling bullet. h K~~The sling bullet barely misses the kobold. h -8.3 (1.3 h  h { _The kobold hits you but does no damage. The kobold barely misses you. h`  You shoot a sling bullet. The sling bullet hits the kobold! h_D) hN3 hN6579.5 (1.2 hp= h@J _You kill the kobold! h+4 h4 h7H _No target in view! hHP.....##..# ###.##..##### .# #.........# [###....##.#.# #####.....#)##.#.# ##PPPP ##.##.#.##.#.####.~~~~P ..##.#.##.#.##P~~~~♣ #####.#.##)#....P~~♣ #####.#....#####@~~♣ .....###..# #.~~♣ ####### ... ##P~♣ # P~♣ # ~~P hB #..#....### h{ h>>---300 _ h  h  Things that are here: _a +0 dagger; a kobold corpse h3 h h_ ht9=-- _ h, hx h! hy" h# h% h)& hT' hA+ h+j20=== h/ hx2 h4 h5 hR6 h8 h=  You enter the shallow water.Water  h> hkAN _Moving in this stuff is going to be slow. h{D4 hE h+H h9K;== hK hL hO hS  You enter the shallow water.Water  hT h(XN _Moving in this stuff is going to be slow. h[4 h ] h^ hnb, hc he hi hJj hk hwm h8r, hfs h\v hy, hz h*} h, hX h  h2, h͇ h߉ h, h hD h, hI h h, hV h0 h͞, h h h, h h h˪, h  hY h7 h h* h0 ha h( h, hJ h h , hP h h, h h ha, h hi h, h h hgA  You enter the shallow water. h@Water  h h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h<4 h hh h, h1 h h#, hg h@ h7 h hu h  hq h h~ h, hE hw h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. h@Water  h h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h 4 h  h  hs, h h h h>! h h h0 h h h, h hM h, hb h  h#B hz$ h'X h( h) hJ) h+ h2.# #♣♣♣♣♣~~~♣~♣~♣.## #..~~~~~~.~~~~..# #.~♣~PP~.~~♣~♣P## ## #. ♣♣♣♣~.♣♣♣♣♣♣# #. ♣♣~~♣ #. ♣~~~♣ h_3M #$ ♣♣~P♣ ######.####♣♣.~♣ .......@......##--- ######.######## #.  #g h3#g#. g   hobgoblin (wandering)#. g   goblin (asleep).. hc=91.3 (60.8)  A hobgoblin and a goblin come into view.  Found 9 gold pieces. hDg.ggg hREK====2.3 (61 h.K hUP> _The hobgoblin shouts! The goblin shouts! hμ} .##  #..~~~~..#  #..~~♣~♣P##  #. ♣♣♣♣~.  #. ♣♣~~♣  #. ♣~~~♣  #$ ♣♣~P♣  ######.####♣♣.~♣  .......@......##  hx######.########  #g #. #g #. #. .. h[U .##  #..~~~~..#  #..~~♣~♣P##  #. ♣♣♣♣~.  #. ♣♣~~♣  #. ♣~~~♣  #$ ♣♣~P♣  ######.####♣♣.~♣  .......@......##  ######.########  #g #. #g #. #. ..  h[ h\ hb h8ed _There are monsters nearby! hI .##  #..~~~~..#  #..~~♣~♣P##  #. ♣♣♣♣~.  #. ♣♣~~♣  #. ♣~~~♣  #$ ♣♣~P♣  ######.####♣♣.~♣  .......@......##  ######.########  #g #. #g #. #. .. h! hG .##  #..~~~~..#  #..~~♣~♣P##  #. ♣♣♣♣~.  #. ♣♣~~♣  #. ♣~~~♣  #$ ♣♣~P♣  hPIc######.####♣♣.~♣  .......@......##  ######.########  #g #. #g #. #. ..  hO hYP hV h Zd _There are monsters nearby! h}] `  You shoot a sling bullet. The sling bullet hits the goblin. h0c U() h] , h U.g. h n9===-3.5 (1.2) h&  h J _You kill the goblin! h J .##  #..~~~~..#  #..~~♣~♣P##  #. ♣♣♣♣~.  #. ♣♣~~♣  #. ♣~~~♣  #$ ♣♣~P♣  ######.####♣♣.~♣  .......@......##  ######.########  #g #. #. #. #. .. hz0  .##  #..~~~~..#  #..~~♣~♣P##  #. ♣♣♣♣~.  #. ♣♣~~♣  #. ♣~~~♣  #$ ♣♣~P♣  ######.####♣♣.~♣  ho1 .......@......##  ######.########  #g #. #. #. #. ..  h8 N- h@?  hA ` _A hobgoblin is nearby! h c  You shoot a sling bullet. The sling bullet hits the hobgoblin! hZ g() hW  hZ \  You kill the hobgoblin! h#b .B   giant cockroach (wandering)B hg 424.7 _A giant cockroach comes into view. hm  h+p h _Your Dodging skill increases to level 3! h% J .##  #..~~~~..#  #..~~♣~♣P##  #. ♣♣♣♣~.  #. ♣♣~~♣  #. ♣~~~♣  #$ ♣♣~P♣  ######.####♣♣.~♣  .......@......##  ######.########  #) #. #. #. #B .. h! .##  #..~~~~..#  #..~~♣~♣P##  #. ♣♣♣♣~.  #. ♣♣~~♣  #. ♣~~~♣  #$ ♣♣~P♣  ######.####♣♣.~♣  .......@......##  ######.########  h", #) #. #. #. #B ..  h) h) h[/ h2f _A giant cockroach is nearby! h 9p  You shoot a sling bullet.  The sling bullet hits the giant cockroach! h>(((((† hc.)... h~065.9 h hS _You kill the giant cockroach! h3 h} h hk hC$B h&, h( h) h,, hY- hb2, h 3 h5L _You now have 92 gold pieces (gained 9). h93 hP: h6= h@, hA hB haE, h  ...# #.####?###.##.#  .......@......# ###.########.........  ...........  ...#.######.. .....#.# .._. #.# g   hobgoblin (asleep) .... #.# ... ... hG +7.5 (6 hMH +8.5 (7 h4N  hQ \ _A hobgoblin comes into view. h{     #.#   #.#   ###.###  h #..# #.  #..# ###  #..# ...  ...# #.####?###.##.#  .......@......#  ###.########...        .._. #.#  .... #.#  ... ...  h     #.#   #.#   ###.###  #..# #.  #..# ###  #..# ...  ...# #.####?###.##.#  .......@......#  ###.########...      h.._. #.#  ....  ...   h4 h! h,O (( h-z( _A hobgoblin is nearby!You shoot a sling bullet. h'v  The sling bullet completely misses the hobgoblin. h.g?g====9.7 (1.2 h hH+ _The hobgoblin shouts! hI     #.#   #.#   ###.###  #..# #.  #..# ###.  #..# ..g  ...# #.####?###.##.#  .......@......#  ###.########...        .._. #.#  .... #.#  h8K9... ...  h     #.#   #.#   ###.###  #..# #.  #..# ###.  #..# ..g  ...# #.####?###.##.#  .......@......#  ###.########...  h7     .._. #.#  ....  ...   h! h h h _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin! hg†( h=:? h֐g51===-30.9 h` hM _You kill the hobgoblin! ht3 h'v hy hd|, h, h #......# #####....# #.##...# #.#### #.##.### #.# #....# #.#  #..### ###.###  #..# #.....############ #..# #)####.###.##.......... #..# #....†# #.##.#########...# ##.####@###.##.#----10...............# .###.########...# ........... ...#.######.. .....#.# .._. #.# .... #.#... ... h)9--- h$2.9 (2 h h6 _Found a falchion. h@+3.9 (3 hר hb _i - a scroll labelled RYSAPI TOIMM h h\ hJ h6H _No target in view! hB3 hC hYG h-J hJ$ _ hN, h;RB hIT hV, heW hX h[B h^ hzb, hc hQh, hh hh h3k h p# #.# .### ###.### .# #.....############# ##)####.###.##.......... #.#....†# #.##.#########...####.####.###.##.#  ..................#  ....###.########.h.......  hnpT # #...@.............. #.##.!...#.######.. ..##......#.# #.# #..._..#.##. #......## ..........h   jackal (wandering)#...####.###### .#  hPs+9.9 (6 h|wh.h hh},40.9 (7 h hY _A jackal comes into view. h>`  You shoot a sling bullet. The sling bullet hits the jackal! hk.((((( h5u 2...... hw ?3===2.1 (1.2 h|  ha J _You kill the jackal! h, 3 h-  h/  h|3 , hX7  h< #..### ###.####..# #.....##############..# ##)####.###.##...........#..# #.#....†# #.##.##########...####.####.###.##.#  ..................# ....###.########.........# #..........  #.##.@...#.######.. --- h= ..##......#.# #.# #..._..#.# #. #......#.## ... ##...####.###### .# # hD ,30 h;E G---4.1 (2 hJ  h(M Q _k - a pink potion h  h  hM  h H _No target in view! h{3 h  h]$ h& h'$ _ h+, h, h*- h- h hQ@ hC, hD hF hI, hK h=L hN, hO hX #......# #####....#  #.##...# #.####  #.##.### #.#  #....# #.#  #..### ###.###  #..# ### #.....##########  #..# ##)####.###.##..........  ##..# #.#....†# #.##.#########  h)Yi #...####.####.# 67.1 (9  #....................#  #......###.########.........  ######.# #............ #.###.##.....#.######.. ##... ##.###..._..#.# #.###......#.# #............. hyY h_ hhhj _Key pressed, stopping explore. hi hvo hqH _No target in view! hO'3 hW( h(- h/ h^0$ _ h4, h6, h6 h7 h9 hw: h: h< hF>, h>? h@ hA h B, hHC hD, hE hG hI hVI hI hK hL, hM hP hQ hQ, hR hS, hT hqU hV hV hWW hX hzZ, h+[ h\ h2_, h1` ha hc, hd hNf hg, h5h h:i hk, hm h,r hy\.....###############.####♣♣.~♣ .###.##.....................## †# #.##.############.######## .###.##.#  #)# ........############.  hfz######.............#.# ...............## #.# .....#.######...##.#†# .....#.# #...@....# .._..#.# #...##.##... .....#.# ##### K~ ........ ~~♣ ..####.# ♣♣ ### .# hzK   kobold (wandering)#  hG}083.1 (16.0) h .  A kobold comes into view. It is wielding a +0 whip.4.1 (17 h h3 _The kobold moves out of view. h+ 3 h,  h0  h!: #.####♣♣.~♣ ###.##.## # #.##.#.# ###.##.# #)# ......############.# .............#.# .....## .#.# #.######...##.#†# #.# #....@...#  hX; _..#.# #...##.##.#.# ##### ..~ . K~~~♣####.# P~~♣♣ .# h~♣♣h   jackal (wandering)# ~~~K   kobold (wandering)#.♣ h B w 0.0)  A jackal comes into view. hK K~K   kobold  The kobold shouts! hO J====5.1 (1 h\Q  hT 3 _The jackal moves out of view. h ^ (((( ho >((You shoot a sling bullet. h o  The sling bullet barely misses the kobold. h s.K~~~~ hS b===-6.3 (1.2 h$  h' & _You hear a bark! h`  You shoot a sling bullet. The sling bullet hits the kobold. hwU() h*Y  You kill the kobold! h+ h3hh   jackal h>7j5====7.6 (1.3 hU> h@A& _You hear a bark! hm  #   #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# ._..#.# #...##h##....  ##### ).~ .  hO ~~~~♣  P~~♣♣  .# ~~♣♣  # ~~~  #.♣  h f     #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# _..#.# #...##h##....  ##### ).~ .  ~~~~♣ P~~♣♣ .# ~~♣♣  # ~~~ #.♣  hn4 hu hw] _A jackal is nearby! h/F (((You shoot a sling bullet. h3 h.~The sling bullet barely misses the jackal.The jackal bites you but does no damage. h^19--===-8.8 (1.2 hW h+ _The jackal bites you. hE  #   #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# ._..#.# #...##h##....  ##### ).~ .  ~~~~♣  P~~♣♣  .# ~~♣♣  # ~~~  #.♣  hF     #)# ##########.# .........#.# .....## .#.# #...##.#†#  hB #....@...# _..#.# #...##h##....  ##### ).~ .  ~~~~♣ P~~♣♣ .# ~~♣♣  # ~~~ #.♣  h̒N- h h] _A jackal is nearby! h7  You shoot a sling bullet. The sling bullet hits the jackal. h  The jackal is moderately wounded.90.0 h hL _The jackal misses you. hE  #   #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# ._..#.# #...##h##....  ##### ).~ .  ~~~~♣  P~~♣♣  .# ~~♣♣  # ~~~  #.♣  hp     #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# _..#.# #...##h##....  ##### ).~ .  ~~~~♣ P~~♣♣ .# ~~♣♣  # ~~~ #.♣  hx4 hY h[] _A jackal is nearby! h>   #   #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# ._..#.# #...##h##....  ##### ).~ .  ~~~~♣  P~~♣♣  .# ~~♣♣  # ~~~   h%A 9#.♣  h< ~     #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# _..#.# #...##h##....  ##### ).~ .  ~~~~♣ P~~♣♣ .# ~~♣♣  # ~~~ #.♣  h  h`  h<  hc  h# _A jackal is nearby!You shoot a sling bullet.  The sling bullet hits the jackal but does no damage. h  The jackal is moderately wounded.The jackal bites you but does no damage. h+ (1.2 h  h T _The jackal closely misses you. h E  #   #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# ._..#.# #...##h##....  ##### ).~ .  ~~~~♣  P~~♣♣  .# ~~♣♣  # ~~~  #.♣  h E     h C #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# _..#.# #...##h##....  ##### ).~ .  ~~~~♣ P~~♣♣ .# ~~♣♣  # ~~~ #.♣  h  h  h  h{   hR ((( _A jackal is nearby!You shoot a sling bullet. h' h.~The sling bullet closely misses the jackal. h(g8---2.5 (1.3 h,/ h1b _The jackal bites you. The jackal misses you. h  #   #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# ._..#.# #...##h##....  ##### ).~ .  ~~~~♣  P~~♣♣  .# ~~♣♣  # ~~~  hX> #.♣  h-X     #)# ##########.# .........#.# .....## .#.# #...##.#†#  #....@...# _..#.# #...##h##....  h.0 ##### ).~ .  ~~~~♣ P~~♣♣ .# ~~♣♣  # ~~~ #.♣  h44 h9 hA ((( _A jackal is nearby!You shoot a sling bullet. h h.~The sling bullet barely misses the jackal. h-3.7 (1.2 h hT _The jackal closely misses you. h`  You shoot a sling bullet. The sling bullet hits the jackal. hF† h_ hbJ-84.9 heh h;jJ _You kill the jackal! h>|_ hT} hw9= h h, h h{, h h, h܎ h20=== h` h4 h#.####♣♣.~♣ .##.##  #.##.#.# .##.# #)# ############.# .............#.# .###.#.# #.######...##.#†#  hoG#.# #.....@..# ---400.9 (6.0 _..#.# #...##†##....##.# ######).~ ~.~ .~~~~♣ ~ ####.# >P~~♣♣ .# #.~~♣♣# ..~~~###.♣ ha hG---1.9 (7 h h; _Found a stone staircase leading down. hЖ4 h9 hӠH _No target in view! h_3 h hdz h hp$ _ h h h, h he hP== h h h? h h h h, h< h h, hH h* hA  You enter the shallow water. h@Water  hq hN _Moving in this stuff is going to be slow. h hS% #)#########.# .........#.# .....###.#.# ###...##.#†#  #........#####  #...##†##....###  h  ######).~~~~.~.##  ....~~~~♣♣~~@.#  ###>P~~♣♣♣♣....#  #.~~♣♣ ♣~~.....  ...~~~ ~P..#.###  #.###.♣ ♣♣~....#  .. .. ~..#### h b   bat (wandering) ~.##~b. h&8 h hiH.b h610.5 (8.6 h h V _A bat comes into view. h #)##†#  ...#####  †##....###  ).~~~~.~.##  ♣~~@.#  ###>P~~♣♣♣♣....#   ♣~~.....   ~P..#.###   ♣♣~....#  .. .. ~..####  ~.## ~.b h` j #)# ha  hc #†#  ...#####  hcd Z †##....###  ).~~~~.~.##  ♣~~@.#  ###>P~~♣♣♣♣....#   ♣~~.....   he  ~P..#.###   ♣♣~....#  .. .. ~..####  h-g  ~.## ~.b  h{ 4 h  h ((((((( _A bat is nearby!You shoot a sling bullet. h$ , ht  hV .~.~b.b.. h 7===1.7 (1.2 h  h! ^ _The sling bullet closely misses the bat. h  #)##†#  ...#####  †##....###  ).~~~~.~.##   h c♣~~@.#  ###>P~~♣♣♣♣....#   ♣~~.....   ~P..#.###   ♣♣~b...#  .. .. ~..####  ~.## ~.. h, U #)##†#  ...#####  †##....###  ).~~~~.~.##  ♣~~@.#  h- U ###>P~~♣♣♣♣....#   ♣~~.....   ~P..#.###   ♣♣~b...#  .. .. ~..####  ~.## ~..  hr4  h5  h<  hI _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat. hO e(((† h U.~. hq 1602.9 h  h G _You kill the bat! h4 h, hv hH _No target in view! hR3 h8 h( h hkP _ h, h h h .......#.# ...###.#.# #...##.#†# #........##### #...##†##....### ######).~~~~.~.## h%....~~~~♣♣~~..>P~~♣♣♣♣....####g##.~~♣♣ ♣~~.@.....#---...~~~ ♣~P..#.######.###.♣ ♣♣~†...# .. .. ~~..#### .~~~.## ..~.. g   hobgoblin (asleep)...#.## hq". hL-4.9 (2.0 h G---5.9 (3 h  hg#\ _A hobgoblin comes into view. hDc  You shoot a sling bullet. The sling bullet hits the hobgoblin! hNKl†(((( hH).... h(?4===7.1 (1.2 hj hrM _You kill the hobgoblin! hK3 hU h hB h h(, h  h2_  You see here a bat corpse. h  h  _ h  h  h, h h h h; hp h` h hZ h h h9 ht h8 h4  hf!, h! h# h%%, h% h& h' h' hL( h) h*, h* h., h*- hx- h. h. h0 hu0 h0 h2 h3, h4 h.5 h6, h6 h7 h8, h_9 h: ha;, h; h< h=, h= hS? hK@, h@ hA hB, hC h5D hD, hWE hF h"G, hG hH h#J, hJ hM hN, hcO hdQ hxR hR hRS hU hQV, hV hX h Z, hZ h\ hw^, h` ha hb, hc he hng, hh hIk hl, hm ho hdp, hSq ht hu, hw hx h`z, hk{ h| h~, hX h h h hI hM h, h h  h', h9 h) h h h h h3, h h̚ h, h h h՞ h! ha hs h>, h h h, hY h hB h h h h h% h? h h hDZ hd, h hʵ h h h) h` hP h h/ h hn, h hW h hL, h h , h6 h hcB h hH, hG h h1, h hb h! h hq h h, hv h h, hL hX hz h, h h<  You see here a +0 whip. h h  _ h  h+ hA  You enter the shallow water. h@Water  h4 hN _Moving in this stuff is going to be slow. hL< h>! hr$ h( h( h* h~, hv/ h/ h1 hf3 h5 h56 hU7 h9 he<A  You enter the shallow water. h<@Water  hf= h?N _Moving in this stuff is going to be slow. hzA hA hHB h-D h*F0 hF hH hJ hBK hL hM hO, h]P hQ h)T, hT hU h[W hW h X hY hb:#.#  hd ##.#.# #.#†# ## .....##### ..#†##....### .#).~~~~.~.## J# ..~~~~♣♣~~..## .# #>P~~♣♣♣♣....####†# #.~~♣♣ ♣♣~~.....@.# --- ..~~~♣ ♣~P..#.#####  hd###.♣♣♣♣♣~†...# ....~♣~~~..#### #..~~.~~~.## #...P..~..## J   endoplasm (asleep) ###.....#..########..#...####.###..## h5i 92.3 (75.2)  An endoplasm comes into view. h.q`.JJ hqH---3.3 (76 hy h|^ _The endoplasm quivers. h|yc  You shoot a sling bullet. The sling bullet hits the endoplasm! he.( hI N.† hE C7===4.5 (1.2) hX hM _You kill the endoplasm! h])I hn* h+, hp, hd0X h3e  You see here a hobgoblin corpse. hX4 h4 _ hV5 h6 hP8, h8 h: h6Cu........###.########  #)#  ###.#  ..#.#.#.# #.#†# ######### ....##### #.......S†##....### #@# --- #).~~~~.~.## #.# .~~~~♣♣~~..## #.# >P~~♣♣♣♣....####†# .~~♣♣ ♣♣~~.......# .~~~♣ ♣~P..#.##### h.DS   ball python (constriction, asleep).♣♣♣♣♣~†... ...~♣~~~..#### ..~~.~~~.## hK-8.5 (4.0 h{LG---9.5 (5 hR h V^ _A ball python comes into view. h  #)#†# #########  h #.......S #† #@# #) #.# #.# >#†# ..# ###†...# hU   #)# hV †# #########  #.......S † #@#) #.# #.# >#†# ..# ###†...# h^  hm_  he  hr R ((((((S  ) _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily. h  h  hO L....S.. h 9===500.7 (1.2 h  hN   h X_The ball python is moderately wounded. h" } (((((You shoot a sling bullet. hn[  hc J...S. hgd (1.9 hh  hk e _The sling bullet barely misses the ball python. hy   #)#†# #########  hz  #....S... #† #@# #) #.# #.# >#†# ..# ###†...# h-  #)#†# #########  #....S... † #@#) #.# #.# > h#†# ..# ###†...# h hR hl" hX$b _A ball python is nearby! he  You shoot a sling bullet. The sling bullet hits the ball python. hd(((† hq`X...93.1 he h"hO _You kill the ball python! hw_ hix hx h |X h| h~ hC h h hd h, he hA hlB hg  You see here a ball python corpse. h h? _ hNj h h hw, h hF, hđ hq h, hF hz h̙, hĚ h h hY h h h  h_ hۢ hǤ hk, h> h3♣~~♣  ~~~♣ #.. ♣~P♣ #.# ♣.~♣ #.# # #.# hѮ ### #.#  #.#   #.#    ---   ######### h  #....†..... ## #.######### .## #.#    ..## #.#   ####†#    ~.......#   hE  h016.1 (13.0) hH---7.1 (14 h hT _l - a scroll of fear h74 h  hǮH _No target in view! h3 h hR h)jM~.♣♣♣♣♣♣# ♣#J ~~~.~P ♣.~♣ ..## ### #.##########.# ....†......J   endoplasm (asleep) h,0.0) h`.JJ h+8.1 (1 h] h ] _An endoplasm comes into view. h ##. #.J #.# #.# #.# #.# #.# hl #@# #.# #.# #.# #....†.....# ### #.# #.#†# hGY ##. #.J #.# #.# #.# #.# #.#  hH#@# #.# #.# #.# #....†.....# ### #.# #.#†# hN h8O h/S ha _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm! h&fN.((( hfZ(( hME...... h@73===9.3 (1.2 h hlM _You kill the endoplasm! h h h hH _No target in view! h h3 hq h h _ h_ h h h h h, h hW h h h h*B h~ h h, h hj hK h h h hm h h h h hD h hn h\ h h h=  hG , h  hy  h# , h  hQ  h  he  h  h  h`  h  h  h  hI  h  h  h  h6  h  h  h  h" , h)#  h%  h' , h)  h .  h0 , h2  h6  h9  h#:  h;  h?  h4B  hB  hC  hE  hYF , hG  h+H  hI , hI  hJ  hL A  You enter the shallow water. hL @Water  hM  hO N _Moving in this stuff is going to be slow. hQ  hxQ  h+R  hQT  hU , h V  hOW  hYX  hX  h(Y  hHZ  h;[ , h[  hd]  hq_ , h5`  ha  hd , he  hXh  hj  h_k ! h+m  h`o  hq A  You enter the shallow water. h)r @Water  hs  hFu N _Moving in this stuff is going to be slow. hv  h@w  hx  hry  h|  h|  h}~  h  #...# #.........#  ##.[###....##.#.# ######  #.......#)##.#.# ###PPPP##  ###.##.##.#.##.#.####.~~~~P~#  #......##.#.##.#.##P~~~~♣♣~~## ##.#.#####.#.##)#....P~~♣♣♣♣PP## ....#####.#....#####)~~♣ ♣~..#  hP W...........###..## #.~~♣ ♣♣P~P# .....####### #..@## ##P~♣♣♣~~.P# ---60.1 (40.8) .....##♣P.P♣ #P~♣♣~~P..## .#####♣♣~~♣ #~~P~~~P.... ## ♣.~P♣ ##..P~.#.##. ♣P~~♣ ##......##. ♣P~P♣♣♣♣♣..#######. ##♣♣♣♣♣~~~♣~♣~♣.## #. #..~~~~~~.~~~~..##. #.~♣~PP~.~~♣~♣P###. h͔ :--- h  h E _Done exploring. ha  h5  ht  h H _No target in view! h 3 hͲ  hz 0.0).~....##.~.....##.~..~♣~♣~♣..~~~~... _Done exploring. hB[3 h\ h}4 h h[ _Done exploring. hN h hH _No target in view! h?H4 hhQ hS _Done exploring.No target in view!Done exploring.No target in view! h3 h_ hܡ4 h hkNo target in view!Done exploring.No target in view!Done exploring. h5` ha hc h h hɑ hRDone exploring.No target in view!Done exploring. h:K  h-L  h P  hXi  hEj  ho  hmr 9No target in view!Done exploring. hQ hWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon  h$ h6 [?25h[?0c h7 #...# #.........#Selgeron the Vexing##.[###....##.#.# ######Deep Elf#.......#)##.#.# ###PPPP##Health: 20/20 ========================###.##.##.#.##.#.####.~~~~P~#Magic: 8/8========================#......##.#.##.#.##P~~~~♣♣~~##AC: 3 h8KStr: 5 ##.#.#####.#.##)#....P~~♣♣♣♣PP## EV: 12Int: 17 #....#####.#....#####)~~♣ ♣~..# SH: 0Dex: 19 ...........###..## #.~~♣ ♣♣P~P# XL:  3 Next: 73% Place: Dungeon:2  ho8,.....####### #..@## ##P~♣♣♣~~.P# Noise: ---------  Time: 1560.1 (0.0) .....##♣P.P♣ #P~♣♣~~P..## a) +1 sling  h8.#####♣♣~~♣ #~~P~~~P.... Fire: a) +1 sling ##♣.~P♣ ##..P~.#.##.♣P~~♣ ##......##. h9♣P~P♣♣♣♣♣..#######. ##♣♣♣♣♣~~~♣~♣~♣.## #. #..~~~~~~.~~~~..##. #.~♣~PP~.~~♣~♣P###.  _No target in view! _No target in view! _Done exploring. _Done exploring.  h:_Done exploring.  What level of the Dungeon? (default 1, ? - help)  hy [?25l[?1c h 43 hJ  h  h  h E _ h>  h  h  h  h  h  hE  h  hr  hɲ , h  hD  h˻ , hp  h;  hp , h  h  h , h  h$ <  You see here a +0 whip. h  h  _ h  h B h  h  h# X h  h  h  h8  hV  h  h  hv  h , ht  h  h# , h  hG  h , h^  h  h , hy  h  hv , h  h  h# , h%  h(  h+  hU,  h1  h3  h5 , h6  hu9 Y  There is a stone staircase leading down here. hn:  hq<  h4= $ _ hC>  hm 3 h  h , h  h Q  #####  #...#  #...#  #...#  #...# #...# ##...# #...@#81.9 (21.8) #....# ........# .>......#....#.### ..<... .##.## .. _You climb downwards.  Found a stone staircase leading down and a stone staircase leading up. h  h  h5 a _There is a stone staircase leading up here. hL _ hB hb h, hP h hl h h[ h hʿ hR h h hZ h hS h h, h- hU hW, hH h" h#...# #...# ##...# hu #...<########....###..........#.....>......###......#.###......<@...#######9.9 (8.0).....##.##......... ....######... ...##... ... ..### .. ... . ...( .... h h# ,90.9 (9 h*  h, 2 _Found 4 curare-tipped darts. hs 4 h$  h H _No target in view! h  hı  h  hߵ  h  h $ _ h , hX ##...# #...<# #######....# ##..........#  h e.....>......# ##......#.### ......<....#######.....##.##..........@######... .....##......... .... ...######.. .................(......... S   ball python (constriction, wandering) hj cS............... h +1.9 (1 h H.S h +2.9 (2 h  h ^ _A ball python comes into view. hr  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python! hw (((((. h, O...... h)?5===4.1 (1.2 hI h O _You kill the ball python! h h hT h h@ h hK, hm h h" h  hC , h  h hS h h hM h h h h h{! h! h# hl' h' h( hD,N _You now have 105 gold pieces (gained 13). h/ h/ h1 h&3 h5 h6 h6 h9 hd< h< h? hS h< I##......#.### ......<....#######.###.....##.##.....................######............##.........w.............######..................# .......  h! ........(.#####....... ..............@....... ---..........#####........... ...............## ..!..............# .##..##.........# .. S...w   dart slug (asleep)......... ## ..#S   ball python (constriction, asleep)########. .. hx600.0)---5.1 (11 h hp$ _A dart slug and a ball python come into view. _You see here 7 gold pieces. hIc  You shoot a sling bullet. The sling bullet hits the dart slug! h.(((S   ball python (constriction, asleep) hס\  You kill the dart slug! h hJ.....S.S) hH hD80===6.3 (1.2) h* hu5 _The ball python hisses angrily. h,x   <###.###  .......  . h-.......  ........  ........  ..# .......  .(.#####.......  .......@.......  ...#####.......   .......   ..S....   .##..##   .. ....   ## ..#   h.; ..  hi=   <###.###  .......  ........  ........  h ........  ..# .......  .(.#####.......  .......@.......  ...#####.......   .......   ..S....   .##..##   .. ....   ## ..#   ..  h h h h _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python! hd((! h;s-.. hw027.5 h h<O _You kill the ball python! h4 h h h hv h# h$$  h]%)_You now have 112 gold pieces (gained 7). hd) h* hE+ h. hH1 hP2 h3 h5 h69 h9 h: h< h? h$@ hA hIl........######.......... ....##.................. ..####.... ..# #... .......(.#####... .. hJ........ ..#####... ... #... ..## #..--- ..##.^..##..### ..####...  . ...## ...# hJ########..... ....... #.... #.#.### ...# .#.# .. . hS.12.5 (5.0 hSG---3.5 (6 hY h\  h]O_m - a sedimented black potion hj hv h7 hIH _No target in view! h69  h9  h:  h=  hBA  hE P _ hG  h\H  hI  hL  hO , hP  hR  hT  hjU  hU  hpW  hY  hBZ  hZ  hr]  h_ , hK`  ha  h d  hnd  hd  hg  hri  hi  hCj  hk  hm  hn , ho  hq  h1r  hr  hWu  hcw , hx  hy  h 7.. #.. ...##.##........... .^..##..###... ####..........# .#...###...#....  h B#######................  ##......##.#.####  #...###.##.#.####  #.. #...# 24.5 (11.0) # ####.#.##..# #...#  #.### #.# ... <..... h!  hυ ,5.5 (12 he  h 9 _Found a stone staircase leading up. h 4 h@  h H _No target in view! hT  _ hgY X h~Z  h\ , h]  h~^  h_ , ha`  hza  hc , hBd  hIf  h1h  hh  hi  h k  h*m , hm  hn  h7p , hp  h,r  h t  ht , h v  hx , hx  hz  h3} B h   hP , h;  h} K###.#.#### ###.##.#.#### ....... #.........##....... ####.#.##..#....... h4 r #.#....... #.### #.#.!...  #.# #.#...  ... #.#.#  .<.. #.@.#  h 38.5 (13.... #####   h  hג  h j _Key pressed, stopping explore. h  h~  h. H _No target in view! h^_ hd^......... ...##.#.#####.....)###.##.#.#####. . #.........##.####.#.##..#. hSf#...###.#........#.### #.#.!....#.# #.#...#.. #.#@# 0.0).<.. #...# #.... ##### h-n hq+9.5 (1 ht h: _Found a sling. h h hH _No target in view! hv h h8 hH _No target in view! hI hj h#...###...#.............<.....) ..###.##.#.### . #.........#####.#.##...###.#........ h## #.#.!......#.#..#0 ... #.#.### .<.. #...#.... ##### hk h,40.5 (1 h_ h; _Found an escape hatch in the ceiling. h h h hq h h{ h h<, hL h t _d - 3 viscous inky potions (gained 2) hFI h .^..##..###... ### ......###...#....#.......................< h\....##.#.#####.....) .###.##.#.#####.#.........##.####.#.##..#...#...###.#.@.......3.5 (3#.### #.#.........#.# #.#...###### ... #..###.<.. #...##.... ##### h h; hj _Key pressed, stopping explore. h  h hH _No target in view! h"x  hx  hy  hd~  h  hk : _ h͇  h|  h;  h  h  ht ####........... .. #....###[# #.##............:..##### #.^..##..###.......  h `###..........#........... #...###...#....#. ..........<..... ......##.#.#####.....)... ..###.##.#.#####.5.5 (2 . #.........##.####.#.##..#......... hx h #...###.#......... #.### #.#......... #.# #.#...######... #.#.###.<.. #...# h U#.... ##### h  hE +6.5 (3 h  h   h? _Found a leather armour. h  h  h#  h H _No target in view! h 3 hf  hl  h  hE : _ h  h  h  h  h2  h  h  h/  h  h , h  hB  h2  h  h  h  h  he  h4  h   .....# ##...........#  #..........#  h #..........# .# ..............# .# ####........... .#  #...........###[# #.##............@..##### #.^..##..###.... ###..........#.. #...###...#....#.. ...................< ......##.#.#####.....)... ..###.##.#.#####......... . #.........##......... h4 j####.#.##..#.........You pick up a book of Death and begin reading... h ,52.5 (6 h9 +3.5 (7 h  hj s _You add the spells Animate Dead, Haunt and Infestation to your library. hk  h  h0 H _No target in view! ho hp hu h3{ h hs: _ hy h  h h, h.. # ##?.. hw...# #..  #..........# .............# #.# ...# #.# ..... #.#  #..###[# #....@#####  h c5.5 (2 ^..##..###.......#..#.....# ..###...#....#...# h........<.....###.#.#####.....)...# ###.##.#.#####...#  #..##..#  hx h~ hj _Key pressed, stopping explore. h h^ _No target in view! h h h h- h h$ _ h hu M.. ## hD .# .#? #.#  ... ## .....# #.... #.  ....###@# 6.5 (1 ##.........#####  hD^..##..###.......# #..........#...........#....#...##.## hQ#.........#You see here a +0 leather armour. h h hj _Key pressed, stopping explore. h h h H _No target in view! hO3 hW h h h$ _ h h) h h h\  hj  h, hi h6 h h! h h  hx, h_ h hC , hz! hU(G h )##.####  ##. ..# ....####..# #..........#.....# ..#.##.##.........# #.# #... #.#  hz)#...........###[#...............##### ..##..###.... h0,62.5 (6 h1+3.5 (7 h26 hH9S _n - a scroll of fog hL haM hQ h)UH _No target in view! h 3 h  ha  h  hP $ _ hy , h  h  hf  h  h , h  h  h  h  hT  h)  h  h   h  h,  h , h  hh  h , h  h* X hl,  ho.  h/  h/  h7 a....# #.### #. ...#######.####### ##...............# ### .######..........# #.# .................# ##.# ######...........####..# ..# #..........#.....# (.#####.........@#.##.##72.5 (9 h8 P........#.##.# ..#####............##.# ..... #...........###[###.##...............##### ..##.^..##..###.............# ..####..........#...........# ...#...###...#....#.........# ##............<.....# h :  h>  h7G j _Key pressed, stopping explore. h H  hM  hP H _No target in view! h h h hH _No target in view! h h h) h h h$ _ h, hB h h, hV h h , h ha hX h h hX h h, h h hM, h h hO, h hh h& #...# #...# #....?..# #...# #.......# #...# #.......#  #...# .......  ##...# ....l  #...<# ... ######....# #.# ..........# #@#  h'>......# #.# ....#.### #.# <....#######.#######.##.##...............# ###.....######..........# #.#l   frilled lizard (asleep).##..................# ##.#...######...........####..# ..# ##..#.....# h.z 81  A frilled lizard comes into view. h//2.5 (10.0) h^>} _Found a scroll labelled HIYRATH JOSOMI. h 7 #...# #...# #....?..#  #...# #.......#  #...# #.......#  #...# .......   ....l #...<# ... #.# #@#> #.# #.#<#.# ... ### ........# #.# ........# ##.# .......  .  hJI 5 #...# #...# #....?..#  #...# #.......#  #...# #.......#  #...# .......   ....l #...<# ... #.# hSJ  #@#> #.# #.#<#.#... ........# #.# ........# ....... . hQ  hR  hbW  he y((l    A frilled lizard comes into view. _Found a scroll labelled HIYRATH JOSOMI.A frilled lizard is nearby!  hf  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily. h  h T.l. h ;===3.7 (1.2) h  h0 f _The frilled lizard is heavily wounded. hYa  #...# #...# #....?..#  #...# #.......#  #...# #.......#  #...# .......   htb m ..... #...<# ..l #.# #@#> #.# #.#<#.# ... ### ........# #.# ........# ##.# .......  .  h #...# #...# #....?..#  #...# #.......#  #...# #.......#  #...# .......   ..... #...<# ..l h* #.# #@#> #.# #.#<#.#... ........# #.# ........# ....... . h h h hhThe frilled lizard hisses angrily. _The frilled lizard is heavily wounded. _A frilled lizard is nearby!  You shoot a sling bullet.  The sling bullet hits the frilled lizard! h3h†( hc&. hg034.9 hm h6qR _You kill the frilled lizard! h=k h)l hl hNq hzM##########?## #.......# h{Y#...# #.......# #...<# #[...†..# ######0.0.>....... ......#.### #.#.... h=|......... h h5---5.9 (1 hԋ hh( _Found a ring mail. h h:--- h hTH _No target in view! hwy3 h_{ hT hV hX: _ hY hn, h h ha hْ h~ h h͖, h h h}, h h hӤ hs h hL### # #########   hn(#...# #....@..# #...# #.......# #...# #.......# #...# #.......#  ##...# #.......#  #...<# #[...†..# #####....# ####.####......# ##>......# #.# hJ,91.9 (6 h+2.9 (7 hI hd _o - a scroll labelled HIYRATH JOSOMI h h h hH _No target in view! h3 hZ h h h: _ h h h hq h h, h h9 h h h| h h, h׷ h˼ h, h h######...# ##########...# #.......# h=S#...# #.......##...# #.......##...# #.......#...# #.......#<# #[...†..# ######....# ####@####8.9 (6 ..........# #.# ...>......# #.#  h......#.### #.# ....<....#######.####### ...##.##...............# ### .......######..........# #.# h##.................# ##.#....######...........####..# h hj _Key pressed, stopping explore. h h hH _No target in view! h-  h  h  h  h%  h $ _ h@ n h  hw  h  h{  h  ho , h  h`  hZ , ht  h5  hW , h  h  h  h"  h  h  h  h  h  h$  h1  h  hM  h  h , h  h  h  h  hf  hn  h , h  h}  h , h  h>  h , hc  h  h  h  h  h  h+  h  h0  h.  ......<....#######.####### .....##.##...............# .........######..........# h  .....##..................# ........######...........# ..........# ##..........# ........(.#####..........# .........................#  hj .........@#####...........714.9 (16.0) .............##........... ..........##.##........... ..........##.^..##..###... .........####..........#.  h .........#...###...#....  ########..........  ##......##.#.####  #...###.##.#.####  hm  hg  h _Key pressed, stopping explore. h#  h% H _No target in view! h 3 h  h  h4  h $ _ h  h  hU , h  h  h0: .....##................ $........######.. ...........# ##. .........(.#####. [.............. ...#####. ........##. ..##.##. #...##.^..##..###6.9 (2.0) ### #....#...###...# ###########.......... ##.#.# #...###.##.#.# #..## # # ####.#. #... h h+7.9 (3 h  hYNo target in view! _Key pressed, stopping explore. _No target in view!  h _Key pressed, stopping explore. _No target in view! _Found a scale mail. h h%H _No target in view! hQ h4 h h h h$ _ h h h, h h h ......<....#######.####.##....########........$######....# ##...(.#####[................#####.....9.9 (2>.........##......##.##......##..........##.^..##. #..........####......#...........#...###..###########... ##......##.#...###.##. h h,20.9 (3 h h O _Found an escape hatch in the floor. h  h, hH _No target in view! hH3 hJ h h[P _ hS ht, h h h] h h he h, h hG, h hiM _You now have 120 gold pieces (gained 8). h h? h h h, h4 h_ h hF  h  h  h..# ####......#.##....### ##.......<....##≈≈≈....##.......##.##≈...........#####l≈.....≈.........######.≈............# #.≈..........(.####.≈[........8.9 (8.S≈..................###§≈≈....>........................##.#......##..........##. #.#.!..##..........### S   adder (asleep).....####...#. l   [40 hmfrilled lizard (wandering)...... ###########... ##.. h# h\6(((((S  lYou now have 120 gold pieces (gained 8). _Key pressed, stopping explore.  You shoot a sling bullet.  The frilled lizard hisses angrily.  The sling bullet hits the adder.  The adder hisses angrily. h h  h  h  hB1The adder is heavily wounded. h hw h h]h§.l....≈.h   jackal (wandering)===30.1 (1.2 h h6Y _A jackal comes into view. h* ..#  h...### ##.......< §≈≈....##...... ..≈............ #.≈............ .l≈............ #.≈............  #.≈................( #.≈....@..[.... ..≈............ §≈≈....>....... ............... ..#......##.... . #.#.!..##.... .....####.... ...... ##### h  ..#  h...### ##.......< §≈≈....##...... ..≈............ #.≈............ .l≈............ #.≈............  #.≈................(  ha C#.≈....@..[.... ..≈............ §≈≈....>....... ............... ..#......##.... . #.#.!..##.... .....####.... ...... ##### hR  hƍ  h  h .The adder is heavily wounded. _A jackal comes into view. _A jackal is nearby!jackal barks!jackal! h †((((((l   frilled lizard h3  h4  h5  hC ≈≈..≈..l≈....SS   adderl   frilled lizard hMH t 71.3 _You kill the jackal! hT  hW o _Your Ranged Weapons skill increases to level 4! h8 I h?  hJ o†...### ##.......<....≈§≈≈....###.##.....≈..........#####.≈##........≈....#### #l≈....#  #.≈........(.###S≈[...... hK ...≈....##≈§≈≈....>.................##j..###.## #.#.!..##..## .....####....# j   gnoll bouda (wandering)....# ###########.. S   adder.. ##. l   frilled lizard  hU 0.0  A gnoll bouda comes into view. It is wielding a +0 club. hV  h7c .l.Sjj hed 3-2.3 (1 hn  h} ? _The gnoll bouda shouts! You hear a shout! h ((((((You shoot a sling bullet. hv  The sling bullet hits the gnoll bouda but does no damage.  The gnoll bouda gazes fiercely through you! h$x  h{ q  You feel your attacks grow feeble. h .§.l...j..j.j   gnoll (polearm, wandering)S   adderl   frilled lizard hڈ b=3.5 (1.2Weak  h  h@ u _A gnoll comes into view. It is wielding a +0 halberd. hL# (((((j)You shoot a sling bullet.  The gnoll shouts! h hܬ^  The sling bullet hits the gnoll bouda but does no damage. h֮ h~ hBKh≈≈≈....j..jh   jackal (wandering)(…) h8(4.7 hO hY _A jackal comes into view. hdM((((( h _A jackal comes into view.  You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.The sling bullet hits the gnoll! h]am  The gnoll is severely wounded. hEh  You hear a shout!  A gnoll comes into view. It is wielding a +0 club. hAkk  The gnolls pick up the pace! hgl hm h/n hn hC-≈.h#..S§§..≈≈≈§§..jjjj 2 gnolls (1 polearm, swift)h   jackall   frilled lizard h(5.9 h> hu _A gnoll comes into view. It is wielding a +0 halberd. hT§≈≈≈....##.......##.##......≈..........######.≈..h##.........≈......######.≈..# #.≈.(.#####l≈.[......S§§........###≈≈≈§§....jjj......##.j.#......####... #.#.!..##.#. ......####..........# ###########...........   h6#..#..# h h hv h) h hr h.h.§jj§.j   gnoll ( h/6---60 h hua _There is an escape hatch in the floor here. h...≈..........#######.≈.##..........≈...#######.≈..h.# #.≈....(.#### h:##l≈.[.......S§§.####≈≈≈§§...>....§jj##.#..j#......####.^.. #.#.!..##..####. ......####............# ###########........... j  (polearm, swift)..... #...# h   jackal##.#.  h#..## l   frilled lizard# h˳{.h§S§§j§§§jj  boudaj   gnoll (polearm, swift)S   adderh   jackal(…) h@I---7 _ h| hs hA 4 hL  hO  hȋ ...≈.###.≈.##....≈.######.#.≈.# ##.≈..h.(.###l≈§......[...S§§.#≈≈§§j...>.#..§§§§j.##.#..j#......##.##.^... #.#.!..##...####.. ......####.....#..# ###########.........  hΌ q##....... #...###.#. #..## h   jackal# h  hƏ  h  h  h  A jackal comes into view.The gnoll bouda gazes fiercely through you! h h....h.≈.jjj..jjj 3 gnolls (2 polearms, swift)h 2 jackals (1 wandering) h &8 hS  h k _You feel as though you will be weak longer. h;...≈.######.##.≈.h.##....≈.######.#.≈.# ##.#.≈.(.#####.##l≈...h...[...S§.#####.≈≈§≈.j..>.##...§jj..j.##.##...j#......##.##.^... #.#.!..##..####.. ......####...#...#.......# #####......... ##....... #...# 2 gnolls (1 polearm hK<##.#. #..## # # # h> h> h? h@ hA h>C hD hE, hk^..h§...§....h.j..j...jjj 3 gnolls (2 polearms, swift)9 hx...≈.######.##.≈.##....≈.######.#.≈...h.# ##.#.≈.(.#####.##l≈§......[...S§§....h.#####.≈≈§≈..j.>.##...§..j...j.##.##...j#j.....##.##.^..#.. #.#.!..##.####.. ......####.#...#.......# ##......... ##....... #...###. 2 gnolls (1 polearm##.#. #..## #.# # h h(, h h, h> h.h§§......>.h.jj..j..jj 3 gnolls (2 polearms, swift) h'40 h hC2 h2 hƚ2 h4 hLy##.≈.##............≈...#######.≈..# #.≈....h(.#####.##l≈§§.....[.........S§§§.......#####4 htz?≈≈§≈....>.h..##...§...jj..j.##.##...j#..j...####.^..##.. #.#.!..##.####..... ......####....###......# ###########......... # #...###.###.#. #..## #. 2 gnolls (1 polearm # ### 4 h}4 h~4 h4 h4 h,4 h4 h4 h4 h'.h.j.j......##hpolearms4 h.=14 h4 hx _The gnoll attacks as it pursues you! The gnoll closely misses you.4 h*...≈...#######.≈..# #.≈.(.#####.##l≈§§.....[.........S§§§...h...#####≈≈§≈....>..j..##...§...j.j....##.##...j#......##h4 h*##.^..##.. #.#.!..##..####...... ......####....###......# ###########.......... ### #...###.###.#. #..## #... j  (polearm, swift) # #### hh 2 jackals (1 wandering) ##4 ht4 h4 h4 hp4 h<4 hT  The gnoll hits you from afar with a +0 halberd!4 h.h.....j..j.hj  4 hTboudaj   gnoll (polearm, swift)hh 2 jackals (1 wandering)10------------4 h'=24 h4 h;M _Ouch! That really hurt!4 h6C I...≈.######.#.≈.# ##.#.≈.(.#####.##l≈§§.....[.  ..S§§§.4 hWD #####.≈≈§≈....>h.##...§.....jj..j.##.##...j#......##.##.^..##... #.#.!..##.h.####.. ......####.#...###..# #.. ##......##....... #...###.##.##.#. #..## #.4 hE # ####. jj 2 gnolls (polearms, swift)#.#.4 hK 4 hZL ,4 hL 4 hqN 4 hO ,4 hY A.h.jj..j.h1 polearm, swift)h4 hZ &34 hc 4 hg ' _The jackal barks!4 ht0 ...≈.######.#.≈.# ##.#.≈.4 h1 S(.#####. 4 h3 ##l≈§§.....[. ..S§§§.#####. ≈≈§≈....>.h.##. 4 h5 ..§......jj.##.##. ..j#......##.j.##.^..##..# .. #.#.!..##..h.####. . ......####.#...###..# #.  . ##......##.#4 h9 ...... #...###.##.###.#. #..## #.# ####.##.#.#4 h; 4 h> 4 hR@ 4 hA 4 h(S  4 hT 4 hV j4 hHW .4 hX &h.4 hX /jh4 hY cThe jackal attacks as it pursues you! The jackal barely misses you.4 hvZ 4 hy\ 4 h^] 14 h'^ /=-----------4 h^ -4 h_ 44 hl 4 hYr  4 hs 4 ht 0_The jackal bites you but does no damage.5 hc≈.######. #.≈.# ##. #.≈.(.#####. #l≈§§.....[.. .S§§§.#####.§≈....>.j.##. .§.j.##.##. .j#......##h.5 h#r##.^..##..# . #.#.!..##..jh.@....####.  ......####.#...###...# .# #. . ##......##.#....... #...###.##.#.##.#. #..## #.# ####.#.#.#.#5 h5 hB5 h5 h .j.j.h.jh5 h8@-55 hZ5 h"w _The gnoll attacks as it pursues you! The gnoll barely misses you.5 h≈.######. .≈.# ##. .≈.(.#####. l≈§§.....[... S§§§.#####. §≈....>..j..##. §.j.##.##. j#......##.##.^..##..#  #.#.!..##.h.jh.@...####. ......####.#...###...#.# #. ##......##.#.# ...... #...###.##.#.# ##.#. #..## #.# ####.#.##...##.#5 h)5 h,5 h,5 he5 h5 hwk .jj.h.jhj 3 gnolls (2 polearms, swift)Your attacks no longer feel as feeble.5 h.65 hf5 hR _The gnoll barely misses you.5 h≈.######. ≈.# ##. ≈.(.#####. ≈§§.....[.. §§§.#####. ≈....>...j..##. .j.##.##. #......##.j.##.^..##..###. #.#.!..##..h.jh.@..####.####.#...###...#.# #. ##......##.#.# #...###.##.#.# #.#. #..## #.# ####.#.# 2 gnolls (1 polearm#...# 5 h5 h5 hS5 ha5 h 5 hZ .j.j..j.hhj 3 gnolls (2 polearms, swift)The jackal attacks as it pursues you! The jackal bites you.  The jackal closely misses you.5 h5 h:*5 h  The gnoll bouda calls upon its god to heal the gnoll.5 hO5 h]Q.j5 h^\0-75 hgh5 h`l3 _The gnoll is healed somewhat.5 h( .######. .# ##. .(.#####. §§.....[...#####. ....>...j...##.j.##.##. ......##..j.##.^..##..###. .#.!..##.....jh.@.####.#####....h......#...###...#.# #...... ##......##.#.# #...###.##.#.# .#. #..## #.jj 2 gnolls (1 polearm, swift)# ####.#.##. hh 2 jackals#...####.### #5 h%* 5 h(+ 5 h+ 5 h, ,5 h{- 5 hf. 5 h / 5 h?; W.j..j..j.jh.hj   gnoll boudajjj 3 gnolls (2 polearms, swift)hh 2 jackals5 hb< d1=-85 hE 5 hH 5 hl .# #(.#####.# §.....[.......#.......##### ...>....j..##......j##.##.##....j.....##.^..##..### #.!..##......jh..####..........# ...####.....h...@.#...###...#....# ###########............. ##......##.#.#### #...###.##.#.# #. 5 h?n #..## #......... # ####.#.##jjj 3 gnolls (2 polearms, swift) #...#hh 2 jackals#.### #.#.# #.5 h p 5 h$q 5 h2r 5 h[s 5 hs 5 hu 5 hv 5 h Sj..j.j...jhj   gnoll boudajjj 3 gnolls (2 polearms, swift)hh 2 jackals=95 h/ 5 h{ L _The jackal misses you.6 h(.#####.#.[.......#. ........j#####. ..>....##.#.##.##.##...j##.^..##..### .!..##.....j.h..####..........# ..####.......jh..#...###...#....## ###########@............ ##.#.##### #...###.##.#.# . #..## #......... # .# ####.#.## ## #...###.# jjj 3 gnolls (2 polearms, swift)#.### #.# hh 2 jackals#.# #.#... #.#6 hG,6 h6 h  The gnoll is no longer moving quickly. The jackal attacks as it pursues you!6 h.j..j..jjh.hj   gnoll boudajjj 3 gnolls (2 polearms, 2 swift)6 hehh 2 jackals506 h6 h _The jackal misses you. The gnoll closely misses you.6 hR[.......#.#...j......#####.....# .>.........##....##.##.##....##.....j....##.^..##..### !..##.......jj.####..........# .6 hS####.......h.h.#...###...#....# .# ###########.................. ##.#.##### . #...###.##.#.#####. #..## #.........##. #..# ####.#.##..#...## #...###.#.... #.### #.#. jjj 3 gnolls (2 polearms, 2 swift)...#.# #.#. h   jackal...#... #.#..<.. #...6 hvU6 h,W6 h:X6 hY6 h,Z6 hZ6 h[[6 he.j.j..j.jhj   gnoll boudajjj 3 gnolls (2 polearms, 2 swift)hh 2 jackals6 hf.-16 ho6 hr6 h i......j.....#####...>..........##. .........##.##..##......j...##.^..##..### .!..##.........j####..........# ..####........jh.#...###...#....# ..# ###########h............... ... ####.#.##### #@..###.##.#.##### #..## #.........## #..# ####.#.##..# ..## #...###.#... #.### #.# .... #.# #.#...#. ... #.#6 hc  ... $<.. #.#.... ### 6 h 6 hg% U .hh   jackal #.... ###Found 16 gold pieces. The jackal attacks as it pursues you!6 h& x9/20 ---=26 h, 6 h/ i _The jackal barely misses you. The jackal bites you.7 h S>.........#.##.##....##j^..##..### .!...j####..........# ..##7 hn?jh.#...###...#....# ###########.................. ##h.....##.#.##### ...###.# . ## #......... #..# ####.#.##....## #...###...# ### ..... ....#........ $ .<.#..... ## #..## 7 h7 h(7 ht7 h.ghh 2 jackals7 h&z10/20==-37 h 7 hKy _The jackal attacks as it pursues you! The jackal barely misses you.7 h::.##.##j^..##..### .!...j####..........# ..##jh.#...###...#....# ###########.................. ##h.....##.#.##### 7 h;wh..### . ..## #......... #@.# ####.#.##..#......## #...####......# ### #....... .......#...#...... $> .<.#### #..##7 hf?7 hl@,7 hH,j.hj   gnoll (polearm)hh 2 jackals7 hJ.-47 h$P7 hS; _Found a stone staircase leading down.7 h( w##j^..##..### .!7 h) ...j####..........# ..##jh.#...###...#....# ###########.j................ ##......##.#.##### h..### . ## #......... ...####..# ####.#.##..#.....@## #...### ### .7 h* ~ .......#.. ...# $>. .<.##### #..## #####7 h, 7 h- 7 h. 7 h7 .j.h7 h8 .=57 h?@ 7 hC L _The jackal misses you.7 h !...j####..........# ..##jh.#...###...#....# ###########.................7 hq . ##j.....##.#.##### ...### . #h.## #......... ...####h.# ####.#.##.. #......## #...### ### .# .......#... ...# $>... .<.#######..##7 h' ^ ##### 7 h X7 h 7 h j.j.hj 2 gnolls (1 polearm)7 h n8/20 ---67 h 7 h Q _The jackal attacks as it pursues you! The jackal bites you.8 h*Z####.jh.#...###...#....# .# ###########.j................ ##......##.#.##### . #.j.###.##.#.#####. ## #..## #.........##. 8 hJ[...####h.# ####.#.##..#.#.....h## #...###.#.#......## #.### #.#.#.#.# #.#........#.......... #.#.#.......$>.....<.. #...##.....#######.... ####.....###### hh 2 jackals 8 h]8 hD_8 h_8 hwhA.j.hj   gnoll (polearm)hh 2 jackals8 hyiU7----78 ho8 hr+ _The jackal bites you.8 h # ###########.j................ . ##......##.#.##### #...###.##.#.#####. ## #j.## #.........##....####..# ####.#.##..#.#.....h## #...###.#.#.....h## #.### #.#.8 h#.......#######.# #.#........#.@........ #.#.##$>.....<.. #...#########.... #####..... #######8 h8 h̠8 h٥   ## #j.##  ...####..#  #......##  #....h.## #.###  #......h#######.#  #.@........  #.......$>.....<..  ##.....#######....  8 h#..... #  ######8 hzl   ## #j.##  ...####..#  #......##  #....h.## #.###  #......h#######.# 8 hz #.@........  #.......$>.....<..  ##.....#######....  8 h!{#..... # ####8 hT{$ 8 h: .h.hThe jackal attacks as it pursues you! The jackal bites you.8 haP6--88 hŌ8 hV _* * * LOW HITPOINT WARNING * * *8 hm. ##......##.#.##### #...##### #j.## #............####..# ####.#.##.. #......## #...###...h.#### ...h#######.# 8 h:n.......#..........##.......$<.#.....#######..### #..... # ##### 8 hn 8 hp8 h[r8 ht8 hu8 h|Mj...hhj   gnoll (polearm)8 h}.-98 hU8 h.c _There is a stone staircase leading down here.9 he9 h3f8-9 hl9 hao9 hp9 hz .j.jj 2 gnoll9 h{Zs (1 polearm)The jackal closely misses you.9 hi/=609 h9 h^  ...  .. .. .# ######.# #......# #......#4 #...$@h# #.....h# #........  #......#.##......#.##......# #hh 2 jackals#$.....#9 h a.......# _The jackal bites you but does no damage. x29 h8-9 h 9 hk5-1.6 (1.79 hr9 h2w _You climb downwards.  Found 37 gold pieces. _There is a stone staircase leading up here.: hX5y (You shoot a sling bullet.: h hThe sling bullet closely misses the jackal.The jackal closely misses you.The jackal bites you but does no damage.: hS7====: h2.8 (1.2: h*: hN6 _The jackal misses you.: hr: hIy (You shoot a sling bullet.: hK,l  ...  .. .. .# ######.# #......# #......# : h,M#...$@(# #.....h# #........  #......#.#  #......#.#  : h-y#......# #  #$.....# : h9-).......#: hj-KThe sling bullet barely misses the jackal.: h1Q ...  .. .. .# ######.# #......# #......# #...$@(# : h#.....h# #........  : hw#......#.# #......#.# #......# #  : h#$.....# .......# : hq  hThe jackal closely misses you. The jackal bites you.  * * * LOW HITPOINT WARNING * * *: h )6-: h! !4.0: hI: h> _The jackal bites you but does no damage.: hy (You shoot a sling bullet.: h\ hThe sling bullet completely misses the jackal.The jackal misses you. The jackal closely misses you.The jackal barely misses you.: h\(5.2: hc: hOe> _The jackal bites you but does no damage.: hh `  You shoot a sling bullet. The sling bullet hits the jackal!: h .   jackal: h3u b .You kill the jackal!: hy 37=: hz *916.4: h : h > _The jackal bites you but does no damage.: h .... ... ... #.# ######.# #......# #......# #...$<@# #.....h# #.. #......#.# #......# # : h $ .... ... ... #.# ######.# #......# : h] #......# #...$<@# #.....h# #........ : h| k#......#.#  #......#.# : h Q #......# #  : h W#$.....# .......#: h !: h-  .... ... ... #.# ######.# #......# #......#: h  #...$<@# #.....h# : h [#........ : hӪ W#......#.: h z #......#.#: h  #......# #  : h #$.....# .......# : h  The jackal bites you.  * * * LOW HITPOINT WARNING * * *5----70: h : h> L _The jackal misses you.; h (((((((You shoot a sling bullet.; hUZd  .... ... ... #.# ######.# #......# #......# #...$<@# #.....(# #.....(.. ; h[t#.....(#.#  #.....(#.#  #.....(# #  #$....(# ......(#The sling bullet closely misses the jackal.The jackal bites you but does no damage.; h,~ .... ... ... #.# ######.# #......# #......# #...$<@# #.....(# #.....(.. ; hZ-V#.....(#. #.....(#.# #.....(# #  #$....(# ; h}-`......(# ; h5 h......  The jackal bites you.; h6V3-----==; h68.6 (1.2; h$<; h`?V _* * * LOW HITPOINT WARNING * * *; h (((((((You shoot a sling bullet.; h3!c h...; ho!a...  The sling bullet closely misses the jackal.; hD"(9.8; h'; h0L _The jackal misses you.; hI`  You shoot a sling bullet. The sling bullet hits the jackal!; h OF†; h4=--471.0; h2; h%J _You kill the jackal!; hK  .... #.######.....$<.........##.######.#######; h" L---20; h ; h  ; h? m_You see here a jackal corpse.; h VI; h]B; h^; h^; h4`; hPc}5===; hd; hg,; hh; hk,; hl; ho; ho; h&p; hs; hFs$==; h[s; ht; hw; hwB6=; hx; h{,; h|; h2}; hW}; h}; h,; hl; h; h+!7; hLE==; hc; hr; h; hF; h; h; h; h; h; hˍ; h; hҐ!8; hE==; hϑ; h; h; h; h,; hԖ; h,; hN; h_; h9=; h; h؟; h#9; h)0=; h ; hg,; h\; h; h; hէ; hG,; h%; h10/20===; h8,; hJ; h,; h۹; h; hS_1===; h; hl,; hu; h+,; hx; h,; ht; h; h9=; h0; h; h>S2=; hy; h0,; h; h; h&; h; hk,; h; h ; hS#3; ht;==; hO; h{,; hN; h; h; h&; h),; h?; h; h^4==; h^; h,; h ; h,; ho; h,; hL; h>O=; h; hI; hkO15==; h; h^,; hm; hw; h; h8; h,; h+; hK; hvd6===; h"; hW,; h; h,; h; h; h ; h ; h ; h h7==; h ; h,; h; hB; hr; h^; h,; h; hD; hy9=; h%; ha8=; hn; h,; h; h*,; h; h,; h ; hV"; h"h9==; h#; h%; h%; h&; hj),; hQ*; h,; h,; h-; hR5 --- _You start resting.; h;1839.0 (67.0); h<$20; h<V===40.0 (68; hA< h" _HP restored.< hԙ .... ... ... < h$$#.# ######.# #......# #......#< hG #...$@.#< hh #.....†#  #...........#< h #......#.#### #......#< hQ.# #< hښo.# # #< h$.....# #......< hD.##.#######< h¥< h%#1.0 (1< hQ.0)< h< h߮a _There is a stone staircase leading up here.[ h]04[ h6[ h8\ h 3\ h \ h \ h  _\ h $ \ hE *_You now have 136 gold pieces (gained 16).\ h \ h :==\ hc \ h \ h ,\ h \ h \ h \ h \ h \ h \ h" ,\ h# \ h%% \ hs' ,\ h>) \ h* \ h, \ h- \ h. \ hk1 ,\ h2 \ h5 N _You now have 157 gold pieces (gained 21).\ h7 3\ hr8 \ h7: \ h; \ h< \ h< \ h? \ hF #....<.##.....†#..#...........##......#.####......#.# \ h+G P#......# # ##......# #.......# #@####### #...#  #..### ...#......... 5   Grinder (asleep)....5. \ hP 052.0 (11.0)\ h{P ,3.0 (12\ hV \ hY X _Grinder comes into view.] h| #....<.#  #.....†#..  #...........#  #......#.####  #......#.#  #......# #  ##......#  #.......#  #@#  #...# #..### ...# ..... .... ... ] hE.5.] h.*T #....<.#  #.....†#..  #...........#  #......#.####  #......#.#  #......# #  ##......#  ] h*#.......#  #@#  #...# #..### ...#] h* ..... ] h*".... ...] h*; .5. ] h!3] h3] h:] h=\ _Grinder is nearby!] h8 $ (((((5(You shoot a sling bullet. The sling bullet hits Grinder!  Grinder shouts!] h ] hK v.....5.] h ;===4.2 (1.2)] h! ] h% 1 _Grinder is lightly wounded.^ h“S ((^ hV(((((You shoot a sling bullet.^ h^ hv....5..^ he(5.4^ h$^ h(> _The sling bullet closely misses Grinder.^ h# (((( You shoot a sling bullet. The sling bullet hits Grinder.^ hҩm  Grinder is moderately wounded.^ h6^ hk...5....^ hJ(6.6^ h ^ hC% _Grinder blinks!^ h[ (((((You shoot a sling bullet. The sling bullet hits Grinder!^ hj  Grinder is heavily wounded.^ hVO......^ h(7.8^ h#^ h@&% _Grinder blinks!^ h^ h&^ h ^ _No target in view!^ h 4^ h˚ ^ hZ H _No target in view!_ h= #......# #....<.# #.....†#.. #...........# #......#.#####......#.# ......# ###......# #.@.....#  #.########...# #..### ...#........---80 __ hׁ _ hv _ h ~#......# #......# #....<.# . #.....†#.. #.....# #......#.#####......#.# ......# #_ h ## #.......#  #.########...##..### ...#.. _ h _ h' B---9_ h _ h9 ` h######.# #......# #......# #....<.# #.....†#... #.....# #......#.#####......#.# #..@...# ### #.......#  #.#######.` hT##..### ...#..` hP` h'60` h` h` h'F #.# ######.# #......# #......# #....<.# #.....†#.... #.....# #......#.#####...@..#.# ` h~F^#......# ### #.......# #.#######.#` hF#..### ...#.` hF` hO` hUO` hnO1` h:U` hW` h. 'M... ######.#  ...# .` h =<.# †#.... .....###. ###......#...#` hs ` h &2` hu% ` hx' ` h ` h= ` h/ ` h ` h ` h ,` h ,` h ` hd 5   Grinder5` hv  ...  #.#  ######.#  #......# .  #......# .. ` h  #....<.# ...  #.....†#....  #...........#  #...@..#.#### 4.8 (2` h q #......#.#  #......# #  ##......# ` h1 J #.......#  #.#######  ` hz #...# #.5### ...# _You start waiting.a hC ...  #.#  ######.#  #......# .  #......# ..  #....<.# ...  a h*D>#.....†#....  #...........#  #...@..#.####  #......#.#  #......# #  a hUD##......# #.......# a hzD#.#######  #...#a hD" #.5#a hDT ...#a hEa hLa hN\ _Grinder is nearby!a h79(((a h76((((a hعa hX\.......a h7===6.0 (1.2a ha hW _You shoot a sling bullet. The sling bullet barely misses Grinder.a hGa hGa h.Ha hSNa hQH _No target in view!a h a hm a h a h H _No target in view!a hs` a h` a h` a h[b a he a hXf a hj a hn ---5   Grindera ho 15a ht  ...  #.#  ######.#  #......# .  #......# ..  #....<.# ... a hu  #.....†#....  #...........#  #...@..#.#### 70 #......#.#  a hu #......# #  ##......#  #.......#  #.#######  #.5.# a hu o#..### ...# _You start waiting.a h  ...  #.#  ######.#  #......# .  #......# .. a h2  #....<.# ...  #.....†#....  #...........#  #...@..#.####  a hP #......#.#  #......# # a hn h ##......# a h Y#.......# a h #.#######  #.5.#a h 8 #..#a h T ...#a h :---a ha h a h@_Grinder is nearby!a ha h] (((((You shoot a sling bullet. The sling bullet hits Grinder.a hj  Grinder is heavily wounded.a h5....§a hj'===a h8.2 (1.2a ha h% _Grinder blinks!b h(  You shoot a sling bullet. The sling bullet hits Grinder!b hֳf  Grinder is almost dead.b h}5§.9.4b hPb h% _Grinder blinks!b hW(((((((b hub hvb h}f.......5.b hm~)70.6b hm _You shoot a sling bullet. The sling bullet barely misses Grinder.b h (You shoot a sling bullet. The sling bullet hits Grinder.b htb b h`i 95.b hi (1.8b hQp b hts W _Grinder is almost dead.b h z ((You shoot a sling bullet.b h w 5.  The sling bullet closely misses Grinder.b hZ g  Grinder gestures at you.b hD b h !3.0b h b h 9 _You resist with significant effort.c hi]  You shoot a sling bullet. The sling bullet hits Grinder!c hC.c hv&.c hc h,...Selgeron the Shooter#.#Deep Elf######.#Health: 22/22 ========================#......# .Magic: 8/9=====================---#......# ..AC: 3c h~Str: 5#....<.# ...EV: 13Int: 17#.....†#....SH: 0Dex: 19c h#...........#XL:  3 Next: 594% Place: Dungeon:4#...@..#.####Noise: ===------  Time: 1874.2 (1.2)c h |#......#.#a) +1 slingc h.#......# #Fire: a) +1 slingc hT##......##.......##.#######c h#...##..###...#You shoot a sling bullet. The sling bullet hits Grinder! c hm_You kill Grinder!Training target 3.0 for Spellcasting reached!  c hʰ:Your Fighting skill increases to level 2!c htYour Ranged Weapons skill increases to level 5!Your Dodging skill increases to level 4!c htTraining target 3.0 for Spellcasting reached!  Your Fighting skill increases to level 2!c hYour Ranged Weapons skill increases to level 5!Dodging skill increases to level 4!Spellcasting skill increases to level 3!c hز9 have reachedc hƼ/  --more--c h' c h# ...Selgeron the Shooter#.#Deep Elf######.#Health: 27/27 ========================#......# .c hh Magic: 8/10===================-----#......# ..AC: 3Str: 5#....<.# ...c h EV: 13Int: 18#.....†#....SH: 0Dex: 19c h #...........#XL:  4 Next: 279% Place: Dungeon:4c h z#...@..#.####Noise: ===------  Time: 1874.2 (1.2)#......#.#a) +1 slingc ht #......# #Fire: a) +1 sling##......##.......##.########...##..###...#Training target 3.0 for Spellcasting reached!  Your Fighting skill increases to level 2!Your Ranged Weapons skill increases to level 5!c h Your Dodging skill increases to level 4!Your Spellcasting skill increases to level 3!You have reached level 4!c hޚ G  You feel clever.c h 6You have reached level 5!c h /  --more--d h i31/311----5d h6  96% d h,d h4 _d h44d h8d h:F _Unknown command.e hOIe hPe h-T: _e hT,e hUe hXe hXe hjYe h[e h[1--e h\e h7_99e hn_)==e h`e hNb,e h'ce he,e hfe hh,e h\ie hUke hkX10/11====e hke hle hn,e hqoe hr,e hse hu,e hmve hye hHyd1=====e hze h}4 _Magic restored.e hl3e hPe he h.... ...  #.# ######.# ###......# ..#......# .#....<.# ....)e hzx#.....†# #.....@.....# ---88.2 (14.0)#......#.#####......#.# #......# ####.......e h##.########...#e hό.#..###e hJe hH---9.2 (15e h֘e h͛& _Found a trident.e h43e he he he he h,e he h/;===e he h/e h,e he hue h z... .....  .....  .....  #.#.# .######.#.######...#......#.........)#......#..@...?...92.2 (3e hj.0)#....<.#.....)....#.....†#.......####...........##...#e h>#......#.#### #..#......#.# .e hc#......#.###......#.#e h)#.......#..e he h+3.2 (4e he h $ _Found a flail.e hV3e he he h,e he h)e h,e he he h... ......... ......... ....S..... .....#.#.# .....######.#.######...#......#...)...#......#.....@?...#....<.#.....)...e h#.....†#.......###...#...........##...# .#......#.#### ##...#......#.# .... e h,S   ball python (constriction, asleep)#......#.# ...##......#.# ... e h{ 5.2 (2  A ball python comes into view.e hxS.S)e h~+6.2 (3e h]e h5 _The ball python hisses angrily.e h˾ ... ....  ..... ....  ..... ...S.  ..... .....  #.#.# ......  e h>#.######......  #.........)...  #.....@?......  #....<.#.....).......  †#.......###...  ......##...# .  e hgN.#.#### ##...  #.# ....  e hj ...   ...  e hV , e h0W ... ....  ..... ....  ..... ...S.  e hW ..... .....  #.#.# ......  #.######......  e hW &#.........)...  #.....@?......  #....<.#.....)....... e hW p †#.......###...  e hX `......##...# .  e h0X .#.#### ##.  e huY #.# ....   ..   ...  e ha e hhb e hj e hm b _A ball python is nearby!f hDe  You shoot a sling bullet. The sling bullet hits the ball python.f hL~.(((((f hEt......7===f hT7.3 (1.1f hf hO _You kill the ball python!f h2~f h~f hf hH _No target in view!f hKf hLf hmTf hmUH _No target in view!f h3f hf hf h f h: _f h,f hf hO _f - 2 scrolls of enchant armour (gained 1)f h+ .......#.#.#... ....#....... .........# f h..... ........# ..... #.......#  #.#.# .......#  ######.#.######......#  f hA#......#.......@.)...# ---9.3 (2.0  f h_#......#........  #....<.#.....)......  f hr#.....†#.###....  f h}#.....##...#.....  f h#......#.#######.......  #......#.# ....<..  f h#......#.# ...... ##......#.# ...f hHf hf hI---900.3 (3f hf hQ9 _Found a stone staircase leading up.f h& f h f h& f hJ) H _No target in view!f hƴ f hC f h* f hp f h : _f hn ,f h ,f h f hc f h ..... ..h.. .....##### ........?.....#f h# 5 ..........#.#.#... ........#............... ..........f hc  ..... #.@.. #.#.# #f h # #####.#.######......#  #......#.........)...#f h #......#...............  #....<.#.....).........h   jackal (asleep).....f h 9.....#######.......f h +2.3 (2f h1 +3.3 (3f h f h?  f hm K_A jackal comes into view.f hT % ((((((h  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!f h m  The jackal is heavily wounded.f h0 f h G  You hear a bark! You hear a shout!f h ,f hv f h~ Z h...h.h....hh 3 jackals (1 wandering)A jackal comes into view. x2f hr 7===4.4 (1.1f h f h4 _The jackal moves out of view. _A jackal comes into view.f h  ..... ..h..  .....#####....h  ........?..h..# f h J ..........#.#.#  ... ........#...... f h' + ................#  f hP \................#  ..... #.@.....# f hw H #.#.# #.......#  ##......# f h B ...)...#  ......... f h w #....<).........  †..###.....  ##...#.....  f hH & f hi ..... ..h..  .....#####....h  ........?..h..#  ..........#.#.#  ... ........#......  ................#  ................#  f hl..... #.@.....#  #.#.# #.......#  ##......#  ...)...#  .........  #....<)......... f h'i †..###.....  f hL]##...#.....  f hi f hf hof hf h]d _There are monsters nearby!f h (((((((You shoot a sling bullet.g h;p  The sling bullet closely misses the jackal.g h>g hq>g h>g hE..h....hh.g h FN..hg hF(5.5g hPLg hZN9 _The jackal barks! You hear a shout!g h6ZK ..... .....  g h}Z.....#####.h...  ........?...h.#  ..........#h#.#  ... ........#...... g hZL ................#  ................# g hZ@ ..... #.@.....#  g hZL#.#.# #.......#  ##......#  g h[9...)...#  ......... g h2[% #....<)......... g hO[& †..###..... g hm[# ##...#..... g h[/  g ht ..... .....  .....#####.h...  ........?...h.#  ..........#h#.#  ... ........#......  ................# g hl ................#  ..... #.@.....#  #.#.# #.......#  ##......#  ...)...#  g hp.........  #....<).........  g hd†..###.....  g hg##...#.....  g hug hg hz _There are monsters nearby!g hDgSM((((  The sling bullet closely misses the jackal. _The jackal barks! You hear a shout!bar  The sling bullet hits the jackal.g h g hg hg hg hg h&g hg hg hcnh.h...g hhh.h 4 jackals (1 wandering)g h-6.7 (1.2g hg hl ^ _The jackal is heavily wounded.g hf ..... ....h  .....#####.....  ........?.h...#  ..........#.#.#  ... ........#.h....  ............h...#  ................#  ..... #.@.....#  #.#.# #.......#  ##......#  ...)...#  g hYg.........  #....<).........  †..###.....  ##...#.....   g h? ..... ....h  .....#####.....  ........?.h...#  ..........#.#.#  ... ........#.h....  ............h...#  ................#  g h<..... #.@.....#  #.#.# #.......#  ##......#  ...)...#  .........  #....<).........  †..###.....  ##...#.....  g h 4g hg hud _There are monsters nearby!g h,The sling bullet hits the jackal. _The jackal is heavily wounded.The jackal barks!!g h3†( 3 jackalsg ho  You kill the jackal!g h{g hg hAA .hg.h.h.g   hobgoblinYou hear a shout!g h/-7.8 (1.1g hrg h!\ _A hobgoblin comes into view.g h̭ (You shoot a sling bullet. The sling bullet hits the jackal.g h0Bg h 1g h\2g h2g h> g..#hh†hThe jackal is almost dead.g h:?(8.9g h Ig hsKL _The jackal misses you.g h> The jackal is almost dead. _The jackal misses you.  You shoot a sling bullet.  The sling bullet closely misses the jackal.  The sling bullet completely misses the jackal.  The sling bullet hits the hobgoblin!g hqE †(((((g h_ ,g h \  You kill the hobgoblin!g h c  The jackal closely misses you.g hr g....hhhg   hobgoblin (wandering)g h 6810.1 (1.2g h+ g hK \ _A hobgoblin comes into view.g h (gjackal closely misses you. _A hobgoblin comes into view.  You shoot a sling bullet.  The sling bullet barely misses the jackal.The hobgoblin shouts!  The sling bullet hits the jackal.g h$z  The jackal is almost dead.g hW ` gg.†hhg   goblin (wandering)The jackal barely misses you.A goblin comes into view. It is wielding a +0 club.g h >The jackal bites you but does no damage.g hd $29g h 9--1.2 (1.1g hH g hٗ + _The jackal bites you.h hX  You shoot a sling bullet.  The sling bullet barely misses the jackal.The sling bullet hits the hobgoblin.h hq_†(((((g   h h,X  You kill the hobgoblin!The jackal bites you but does no damage.  The jackal closely misses you. The jackal bites you. ....og....†ho   orchhh 3 jackalsg   goblinAn orc comes into view. It is wielding a +0 whip.7----92.3h hh hYj _The jackal bites you. The jackal closely misses you.h h< t ..... ....o#####g..†....?.....#..#.#...#...... ......†...# .......hh... #..#.#.#.  ######.#.######......#.........)..........<.)....#######.......  #......#.#....<..h hL? h h@ h hCA h hC  The jackal closely misses you. The jackal attacks as it pursues you!h h%L ....og..hho   orchhh 3 jackalsg   goblinh hvL 5--30h hV m _The jackal closely misses you. x2h h \ #####...o........?g....#....#.#.... ........#...... ............†...# ........ #hhhh hs #.#.# #...  ######.#.######......#.........)...............<.#.....).†#.......###.....<..  #......#.#......h h h hQ h h h h h h ,h h@†....og..hho   orchhh 3 jackalsg   goblinh hh8=---4h h h hr _The jackal attacks as it pursues you! The jackal misses you.h h' ........?....o# .........g#.#.#... ........#...... ............†...# ..........# ..... #h......# #.#.# #.hh....#######.#.######......# #......#......@..)...# #......#.......h h0 #....<.#.....). #.....†#.......###..... #...........##...#..... ##.#######.......hh 2 jackals #......#.# ....<..g   goblin #......#.# ......#......#.# h h -...h h"h h"h h&h h'h h$3..#.#og..hho   orchh 2 jackalsg   goblinh h3&5h h=h h]@T _The jackal closely misses you.i h .?.....# ....#.#o# ... ..#g..... ...†...# .......# ..... #h......# #.#.# #.......# ######.#.######hh....# #......#i h5.)...# #......#. #....<.#.....).i h #.....†#.###.. #.##...#... #......#.#######.......i hǀ"hh 2 jackals #......#.# ....<.. #......#.#i h ......  ##......#.# ...i h i hi hބi h(i h=e...hhi h.-6i hi hyi hȊ .?.....# .#.#.# ... .#g..... .†...# ....# ..... #h......#i h #.#.# #.......# ######.#.######......# #......#....@.hh.)...# #......#i h3. #....<.#.....).i hUw #.....†#.###...i h #...........##...#.... #......#.#######....... #......#.# .i ho...<.. #......#.#i h܋` ......  ##......#.#i hA ...i h֍,i hi h,i hsh.hh 3 jackalsi h.=7i h#i hӤS _The jackal barely misses you.i hG c ...#.#.#... #g..... ....†...# .....# ..... #h......# #.#.# #.......#######.#.######......#i hEH  #......#.....h.h.)...# #......#...@.h......... #....<.#.....). #.....†#.......###..... #...........##...#.....i hkH  #......#.#######....... #......#.# ....<..i hH  #......#.# ......#......#.# i hH a... .#..i h]L ,i hN J  The jackal attacks as it pursues you!i hW h.h.h.i hX q9==8i h_ i ha  i h0b 8_The jackal bites you but does no damage.i h \... #g..... .....†...# ........# ..... #h..g...# #.#.# #.......#######.#.######......# #......#....h.h..)...# #......#....h.......... #....<.#..@..)i h . #.....†#.......###..... #...........##...#..... #......#.#######.......i h  #......#.# .<.. #......#.# ......#......#.# ... i h̰ fg   goblin .#i h U.. #.########.i hs i h ,i h i h i h  o...h.hho   orchhh 3 jackalsThe jackal attacks as it pursues you! The jackal barely misses you.i h &9i h i h6 > _The jackal bites you but does no damage.i h> ....†...# .........# ..... #h..o...# #.#.# #.......#######.#.######......# #......#.........)...# #......#...h.h......... #....<.#...h.). #.....†#.@.....###..... #...........##...#..... #......#.#######....... #......#.# ....<.. #......#.# ...i hM?...#......#.# ... hhh 3 jackals .#.. #.########.#...# #i hBi hBi hE,i hQt...h.hhi hQU8-20i hZi h~\+ _The jackal bites you.j hҭ .....# ..... #h..o...# #.#.# #.......#######.#.######......# #......#.........)...# #......#j h*....... #....<.#..h..).j hN #.....†#..hh...###.....j hq #.......@...##...#..... ##.#######.......j h\ #......#.# ....<.. #......#.# ...j hz...#......#.# j hӮf... .#..j h j h  #.########.#...# ###j h%!#j hoj h`j hj h[J  The jackal attacks as it pursues you!j hz g.h..hhg   goblinThe jackal bites you but does no damage.j h&1j hj hKS _The jackal barely misses you.j hD #h..o#.#.# #....######.#.######g......#.........)........<.).†#.h.....###...hh.##.........#@#######........#.# ....<..... ....##..............#..#########...# #j h^#..###...#j h,j h]j hj hj h|j h${oghh.o   orchhh 3 jackalsg   goblinj hT9=2j hj hR> _The jackal bites you but does no damage.j hs #.#.# #....######.#.######o......#......g..).................<.#.....).......†#.h.....###.......hh..##.........#.#######.. ....<j hܖ  ....# ..#########.#  .....j hZj hj hJ.hj hƢ.-3j hѪj hj ha######.#.######o......#......g..)....#................<.#.....).†#.......###..hh..##...#h#######...# ....< ....# .j haS. ########..#...# #..#..## #.#...#  ..  j hGb?..... .. j h3dj hmfj hhhj hoJ.hj hp.=4j hvj hyy _The jackal attacks as it pursues you! The jackal barely misses you.j hD (You shoot a sling bullet.  The sling bullet barely misses the jackal.The sling bullet hits the jackal.j h+ hThe jackal is almost dead.8-==j h} 5.5 (1.2j h j h b _The jackal bites you. The jackal misses you.j hm `  You shoot a sling bullet. The sling bullet hits the jackal.j h 9  The jackal is almost dead.6--6.6 (1.1j hC x _The jackal bites you. The jackal misses you.k hThe jackal is almost dead. _The jackal bites you. The jackal misses you.  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is almost dead. _The jackal bites you. The jackal misses you.  You shoot a sling bullet. The sling bullet hits the jackal.k hi† 2k h\k hP.hk hZ######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 26/31 ====================----#....<.#.....).........Magic: 11/11 ========================#.....†#.......###.....AC: 3Str: 5#.......h...##...#.....EV: 13Int: 18#......#.#######.......SH: 0Dex: 19#......#h#....<..XL:  5 Next: 100% Place: Dungeon:4#......#@#......k hNoise: ===------  Time: 1927.7 (1.1)##......#.#...a) +1 sling#.......#..Fire: a) +1 sling#.########..#...##..#..####.#hh 2 jackals...#..  .......  ....The jackal is almost dead. _The jackal bites you. The jackal misses you.You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is almost dead. _The jackal bites you. The jackal misses you.You shoot a sling bullet. The sling bullet hits the jackal.k hYou shoot a sling bullet. The sling bullet hits the jackal.  The jackal is almost dead. _The jackal bites you. The jackal misses you.  You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal!  You have reached level 6!k h$/  --more--k htp F30/362/126 0% k hw k h4z 4 _l h`  You shoot a sling bullet. The sling bullet hits the jackal!l h†   jackall hHc,l hcl hdl h$l.ghg   goblinl ho018.8l hul hwJ _You kill the jackal!l hZ`  You shoot a sling bullet. The sling bullet hits the jackal!l hw†g   goblinl hf l h[ l hh( o.go   orcg   goblinl h+ 019.9l h3 l hj= a (((((l h= x(( _You kill the jackal!You shoot a sling bullet.l h l h ......og  The sling bullet closely misses the goblin.l h .31.1 (1.2l hm l h 4 ((((((( _The goblin closely misses you.You shoot a sling bullet.  The sling bullet barely misses the goblin.l hJf t.....ogl hf [2=2.2 (1.1l hQn l hWz _The sling bullet barely misses the orc. The goblin hits you but does no damage.You shoot a sling bullet. The sling bullet hits the goblin.l h^ C)l h l h .oYou kill the goblin!l h -3.4 (1.2l h2 l h^ ((((((( _The orc barely misses you.l hc ......oYou shoot a sling bullet. The sling bullet barely misses the orc.l h -4.5 (1.1l h l hu ((((((( _The orc misses you.You shoot a sling bullet.l hB ......oThe sling bullet closely misses the orc.l hsC (5.6l hL l hV  _The orc misses you.You shoot a sling bullet. The sling bullet hits the orc.l h f  The orc is almost dead.l hI x3==6.8 (1.2l h l h _The orc closely misses you.You shoot a sling bullet. The sling bullet hits the orc.l h C)l hv} l h݀ L=28.0l hވ l h! ] _You kill the orc!l hx l hk l h | _No target in view!l h l h ^ _No target in view!l h$ l hy l hM H _No target in view!l h1 4l hbl hH _No target in view!l hÆl h7l h^ _No target in view!l hl hl h]l h @ _No target in view!m h<4m h4m h<m h4>m h74m hm hGm hhv4m h|m hm hH4m hm hm hzZm hZm h{bm h]em h4m h%m hm h1Vm hrVm h\m h(`m hy4m hm hm hF4m h/Om hQm hm hm hm h=m h?ZpM #.#.# #..#####.#.######o......#......g..)...# ...#......<.#.....)....†#.......##.....##...#.#######.........< ...##...#.......#..m hZG...#....m h+am hka----9m ha0 _m hem hlq __Items here: )) ††††.n h'n h1Pick up what? 15/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 whip Carrionn hN a goblin corpse a jackal corpse a jackal corpsen h an orc corpse n h][Up|Down] select[Esc] exit n hLetters toggle [.|Space] toggle selected[top]n h n hxvn hp}n h-#.#.# #.......#Selgeron the Shooter######.#.######o.....#Deep Elf#......#......g..)...#Health: 33/36 ======================--#......#...............n hs=Magic: 12/12 ========================#....<.#.....).........AC: 3Str: 5n h#.....†#.......###.....EV: 13Int: 18n h#...........##...#.....SH: 0Dex: 19#......#.#######.......n hۅXL:  6 Next:  2% Place: Dungeon:4n h7m#......#@#....<..Noise: ---------  Time: 1939.0 (0.0)#......#.#......a) +1 slingn h[##......#.#...Fire: a) +1 slingn hvD#.......#..n h#.########..#...##..n h8#..####.#...#n h̆......... n hh_No target in view! _No target in view! n hR_No target in view! _No target in view! n hy_Items here: )) ††††.  Okay, then.n h4n hhn hn hn hnn h. _o h+3o ho ho h,4 _o ho ho h|oo   orc (wandering)o h ,40.0 (1o h +1.0 (2o h,o hhs _An orc comes into view. It is wielding a +0 dagger.o hD #.#.#   ######.#.######  #......#......g..)...#  #......#.....  #....<.#.....)  o h;†#...  ..  o h#.# o h  o h7#@# ....<..  o h;>#.#   #.# ... o h\ #..o h ##..o h' #...# #.. o h׊M  #.#  ...# .. o h= ....... o h" #.#.#   ######.#.######  #......#......g..)...#  #......#.....  #....<.#.....)  o h #[†#...  ..  o h3#W#.#  o hV##@# ....<.. o hx#Y #.# o h#  o h##.# ...  #.. o h#5##. o h$#...# #..   #o hG$  ...#   .....o h/o hh/o h49o h;[ _An orc is nearby!o h0X #.#.#   ######.#.###### o hJ #......#......g..)...#  #......#.....  o h"#....<.#.....)  o h†#... o h ..o h   o h+#.# o hM7 #@# ....<.. o hn  o h#.#  o h  o h#.# ...  o h#..o h ##..o hZ #...# #..   #.#  ...# ..  ....... o hÍ_ #.#.#   ######.#.######  #......#......g..)...#  #......#.....  #....<.#.....)o h)~  †#...  ..  o hR9#.#o hy(  o h#@# ....<..  o hǎe#.#   o h#.# ...  #..o h*= ##.o hP #...# #..  o hqo #  ...# o hF  .....o ho ho h9o h (((((( _An orc is nearby!You shoot a sling bullet.o hR2W  The sling bullet closely misses the orc.o h<.....ooo hs=&====o h=&2.1 (1.1o h Do hG: _The orc shouts! You hear a shout! x2o hq  You shoot a sling bullet. The sling bullet hits the orc.o h  The orc is almost dead.===-3.2o hڭ o h I _The orc misses you.o h (((((((You shoot a sling bullet.o hTR ......oThe sling bullet closely misses the orc.o hR G2--o hS !4.3o hY o h#] 8 _The orc hits you with a +0 dagger.o h<]  You shoot a sling bullet. The sling bullet hits the orc.o h)@C)p hp h oo   orcYou kill the orc!p hK?-3p h 5.4p hlp h:q _An orc comes into view. It is wielding a +0 club.p hb((((((p h   You shoot a sling bullet. The sling bullet barely misses the orc.p h p h` .oo..)o   orc wizardo   orcp hd'You hear a shout!p h(6.5p hx"p h*z _An orc wizard comes into view. It is wielding a +0 dagger.p h #.#.#   ######.#.######  #......#......g..)...#  p hMq#......#....  #....<.#...o.)  †#... p hp ...p h p h  p hט#)#  p h2#@# ....<..  p h#.#  p hV& #.# ... p h) #.. p h7##.. #...# #.. p həM  #.#  ...# .. p h= ....... p hw9 #.#.#   ######.#.######  #......#......g..)...#  #......#....  #....<.#...o.)  †#...  ...  #)#  #@# ....<..  #.#   #.# ...  #.. ##. #...# #..   #.#  ...#   .....p h@p h4Ip hU (((((( _There are monsters nearby!You shoot a sling bullet.p hp h} ...o..)p hn  The sling bullet barely misses the orc wizard.p h ***The orc wizard points at you and mumbles some strange words.p hep heo{.o.)p ho729--p ho!7.6p hwp h{1 _The puff of flame hits you.p hz; #.#.#   p h.######.#.######  #......#......g..)...#  #......#.....  #....<.#.....)  †#..  p hP&...  #)#p hq  p h7#@# ....<..  p h#.#  p h& #.# ... p h׊  p h#.. p h##.. p h+H#...# #..   #.# p hGd ...# ..  ....... p hD  #.#.#   ######.#.######  #......#......g..)...#  #......#.....  p h #....<.#.....)  †#..  ...  p h U#)#  p h! #@# ....<..  p h>! ]#.#   p h`! #.# ...  p h! h#.. ##.p h!  #...# #.. p h! @  # p h" ~ ...#   .....p h* p h=+ p h<3 p h@ W (((p hA ((( _An orc wizard is nearby!You shoot a sling bullet.p h p h @ ..oo.)o   orcThe sling bullet barely misses the orc wizard.p h6 **The orc wizard casts a spell at you.p ha M.)p h;b t21-------8.8 (1.2p hj p hm . _The magic dart hits you!p h} X #.#.#   ######.#.###### p h~  #......#......g..)...#  #......#.....  #....<.#..o..)p h~  p h.~ †#..p h@~   p hR~ ... p hd~  p hu~ #)# p h~  p h~ 2#@# ....<.. p h~  p h~ #.#  p h~  p h~ #.# ... p h~  p h #.. p h ##..p h%  p h6 +#...# #..  p hG  #.# p hX : ...# ..  .....p hi *.. p h  #.#.#   ######.#.######  #......#......g..)...#  #......#..... p hn  #....<.#..o..)  †#..  p h ...  p h K#)#  p h #@# ....<.. p h Y #.# p h   p h #.# ...  p h? B#.. p h_ 0##.p h  #...# #..  p h #.#  ...#  p h = .....p h! 4p h' p hQ.  (( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc wizard.p h p h p h .o.o)9.9 (1.1p h p h0 e _The orc wizard is moderately wounded.p hE ((You shoot a sling bullet.  The sling bullet barely misses the orc wizard.p h p h] .oo)The sling bullet hits the orc but does no damage.p h[ *The orc wizard gestures at you while chanting.p hyeZ)13p hf>-----------51.0p hNnp hq1 _The puff of flame hits you!q hq hq hq hl^ _You are too injured to fight recklessly!q h4q hq hB^ _You are too injured to fight recklessly!q h\q h#]q hfq hRi^ _You are too injured to fight recklessly!r h{Z######.#.######o......#......g..)....#................<.#.....).†#.......###..oo..##...#)#######..)# ....< ....# .. ########..#...# #..#..## #.#...#  ..  .....  ..r hr hr hdo.or h֔x4=--------20 _r h r h#r h P---r hˈ t _You are too injured to fight recklessly!s h######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 14/36 =========---------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......o...##...#.....EV: 13Int: 18#......#o#######.......SH: 0Dex: 19#......#*#....<..XL:  6 Next:  3% Place: Dungeon:4s hs#......#@#......Noise: ---------  Time: 1952.0 (0.0)##......#.#...a) +1 sling#.......#..s hFire: a) +1 sling#.########..#...##..#..###s h#.#o   orc wizard...#..s hro   orc.....s hY..  .... _You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lines hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)s h ######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 14/36 =========---------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......o...##...#.....EV: 13Int: 18#......#o#######.......SH: 0Dex: 19#......#(#....<..XL:  6 Next:  3% Place: Dungeon:4#......#@#......Noise: ---------  Time: 1952.0 (0.0)##......#.#...a) +1 sling#.......#..Fire: a) +1 sling#.########s h l..#...##..#..####.#o   orc wizard...#..o   orc.......  ....Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.s h?M s h(N s hV boo)s h9W >===3.1 (1.1 _s h^ s h` s h^ ######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 14/36 =========---------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......o...##...#.....EV: 13Int: 18#......#o#######.......SH: 0Dex: 19#......#*#....<..XL:  6 Next:  3% Place: Dungeon:4#......#@#......Noise: ===------  Time: 1953.1 (0.0)##......#.#...a) +1 sling#.......#..Fire: a) +1 slings h2` #.########..#...##..#..####.#o   orc wizard...#..o   orc.......  .... _The sling bullet hits the orc but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)s hz S######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 14/36 =========---------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......o...##...#.....EV: 13Int: 18#......#(#######.......SH: 0Dex: 19#......#(#....<..XL:  6 Next:  3% Place: Dungeon:4#......#@#......s h{ Noise: ===------  Time: 1953.1 (0.0)##......#.#...a) +1 sling#.......#..Fire: a) +1 sling#.########..#...##..#..####.#o   orc wizard...#..o   orc.......  ....s hW| Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the orc.  The orc is heavily wounded.s h~Ho)s h"44.2 (1.1 _s hls h,s h######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 14/36 =========---------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......o...##...#.....s hEV: 13Int: 18#......#o#######.......SH: 0Dex: 19#......#*#....<..XL:  6 Next:  3% Place: Dungeon:4#......#@#......Noise: ===------  Time: 1954.2 (0.0)##......#.#...a) +1 sling#.......#..Fire: a) +1 slings h<#.########..#...##..#..####.#o   orc wizards h....#..o   orc.......  .... s h_The orc is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)t h!######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 14/36 =========---------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......o...##...#.....EV: 13Int: 18#......#o#######.......SH: 0Dex: 19#......#)#....<..XL:  6 Next:  3% Place: Dungeon:4#......#@#......Noise: ===------  Time: 1954.2 (0.0)##......#.#...a) +1 sling#.......#..Fire: a) +1 slingt h"#.########..#...##..#..####.#o   orc wizard...#..o   orc.......  ....Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet.  The sling bullet completely misses the orc wizard.The sling bullet hits the orc.  You kill the orc!t h(k)((t hìt hH)ot hs15=45.3 (1.1 _t hDt ht hz_######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 15/36 ==========--------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......)...##...#.....EV: 13Int: 18#......#)#######.......SH: 0t h=`Dex: 19#......#o#....<..XL:  6 Next:  4% Place: Dungeon:4#......#@#......Noise: ===------  Time: 1955.3 (0.0)##......#.#...a) +1 sling#.......#..t h` Fire: a) +1 sling#.########..#...##..#..####.#t h`o   orc wizard...#..  t h`6.......  t h5aa.... _You kill the orc!Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelyt hba1wounded, 62% to hit)t h7######.#.######o.....#Selgeron the Shooter#......#(.....g..)...#Deep Elft hf#......#(..............Health: 15/36 ==========--------------#....<.#(....).........Magic: 12/12 ========================#.....†#(......###.....AC: 3Str: 5#.......(...##...#.....EV: 13Int: 18t h#......#(#######.......SH: 0Dex: 19#......#(#....<..XL:  6 Next:  4% Place: Dungeon:4#......#@#......Noise: ===------  Time: 1955.3 (0.0)t h6##......#.#...a) +1 sling#.......#..Fire: a) +1 slingt h#.########..#...##..#..####.#o   orc wizard...#..  .....t h..  ....Press: ? - help, Q - select actionShift-Dir - straight linet hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.t hz~....))ot hq{-6.4 (1.1t ht h}  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard. _The orc wizard barely misses you.t h######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 15/36 ==========--------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......)...##...#.....EV: 13Int: 18#......#)#######.......SH: 0Dex: 19#......#o#....<..XL:  6 Next:  4% Place: Dungeon:4#......#@#......Noise: ===------  Time: 1956.4 (0.0)##......#.#...a) +1 sling#.......#..Fire: a) +1 sling#.########..t hu#...##..#..####.#o   orc wizard...#..  .......  .... _The orc wizard barely misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)t h "######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 15/36 ==========--------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5t h"2#.......)...##...#.....EV: 13Int: 18#......#)#######.......SH: 0Dex: 19#......#o#....<..XL:  6 Next:  4% Place: Dungeon:4#......#@#......Noise: ===------  Time: 1956.4 (0.0)t h#S##......#.#...a) +1 sling#.......#..Fire: a) +1 sling#.########..#...##..#..####.#o   orc wizard...#..  .......  ....Press: ? - help, Q - select actionShift-Dir - straight linet h $?Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  The orc wizard is severely wounded.t hHShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  The orc wizard is severely wounded.  The orc wizard misses you.13t hҰ---7.5 (1.1t ht h ? _The orc wizard hits you with a +0 dagger.t h######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 13/36 ========----------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......)...##...#.....EV: 13Int: 18#......#)#######.......SH: 0Dex: 19#......#o#....<..XL:  6 Next:  4% Place: Dungeon:4#......#@#......t hNoise: ===------  Time: 1957.5 (0.0)##......#.#...a) +1 sling#.......#..Fire: a) +1 sling#.########..#...##..#..####.#o   orc wizard...#..  .......  .... _The orc wizard hits you with a +0 dagger.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 62% to hit)t hq ######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 13/36 ========----------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......)...##...#.....EV: 13Int: 18#......#)#######.......SH: 0Dex: 19#......#o#....<..XL:  6 Next:  4% Place: Dungeon:4#......#@#......Noise: ===------  Time: 1957.5 (0.0)##......#.#...a) +1 sling#.......#..Fire: a) +1 sling#.########.. h^r %4m#...##..#..####.#o   orc wizard...#..  .......  ....Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!t hzu C)t h t h <18.6 (1.1 _t hP t hX t h t h t h MShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard! _You kill the orc wizard! _Unknown command.t h ######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 13/36 ========----------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......)...##...#.....EV: 13Int: 18#......#)#######.......SH: 0Dex: 19#......#)#....<..XL:  6 Next: 14% Place: Dungeon:4#......#@#......Noise: ===------  Time: 1958.6 (0.0)##......#.#...t h Ya) +1 sling#.......#..Fire: a) +1 sling#.########..#...##..#..####.#...#..  .......  ....You shoot a sling bullet. The sling bullet hits the orc wizard! _You kill the orc wizard! _Unknown command.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight linet h ######.#.######o.....#Selgeron the Shooter#......#......g..)...#Deep Elf#......#...............Health: 13/36 ========----------------#....<.#.....).........Magic: 12/12 ========================#.....†#.......###.....AC: 3Str: 5#.......)...##...#.....EV: 13Int: 18#......#)#######.......t h/ SH: 0Dex: 19#......#)#....<..XL:  6 Next: 14% Place: Dungeon:4#......#@#......Noise: ===------  Time: 1958.6 (0.0)##......#.#...a) +1 sling#.......#..Fire: a) +1 sling#.########..#...#t hP #..#..####.#...#..  .......  .... _Unknown command.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then.t h t h t h . _u hoM #.#.# #..#####.#.######o......#......g..)...# ...#......<.#.....)....†#.......##.)...##...#)#######.........< ...##...#.......#.....#u h'....u hu hh4=---9.6 (1 _u hu hx _Items here: ))) [ †††††.u hb3u h{du hqBu hauBu hx,u hyu h|u15==u h~u h0,u hu h݈Bu hO,u hu h8u hK6=u hu h,u hu hu hu hћu hu hܞ=7=u h5u hu h],u hΦu hP,u hu hu hձu hu hu h?^8==u hMu h,u hu h,u hu h,u hu ha9=u hu h^u hu hKu h,u hu hy,u hbu h20=u h=u h ,u hu h%,u hu ht1==u h&u h,u hu h,u hu h],u hu hu hK2=u hu h;,u hu h(,u h9u h,u hBu hi3=u h u h u h u h u h,u h;u hu h^4==u hu h3,u hu hB,u h;u h,u hu ha5=u hau h!,u h#u h%,u h'u hl*,u h+.u h1d26=u hL4u h87,u h8u h9,u h}:u h<,u h=u h@u h@j7==u h Cu h0I,u hJu haM,u h&Ou hQ,u hQu h Tk8=u h Vu hW,u h\Xu hZ,u h\u h`,u hau h%ea9=u hTgu hi,u hku hgl,u hmu hwqu hqb30==u hHuu hy,u h{u h|,u h}u hV,u h;u hu h:N1=u hu h,u hju h,u hДu h,u h6u hZK2=u hu hu h},u hu h,u hwu h,u h0u h(~3==u hju h,u hŹu h,u hu h,u hu h k4=u hu h,u hu h,u hu h%,u hu hRa5=u h0u h=,u hcu h,u hu h,u hu h` ÷--- _You start resting.u h 22043.6 (84.0)u hZ w6==4.6 (85u hB u h " _HP restored.v hX>v h@3v hEGv hYJv h,O,v hOv hdR,v hETv h9Wv hZ,v hm]v h_v hbv hb9=v hdv hiv hes#....<.#.....)..#.....÷#.......###.....#.......)...##...#.....#......#)####### #......#)# ....<.. #......#.# ...... ##......#.## ... #.......#..## #.########@.# #...# ##..# #..### #.# v hsq...# ..# ..... .... ....  ....o   orc (asleep) ... v hs ....o ...  .... v h?t v hy 8.6 (4.0)  An orc comes into view. It is wielding a +0 club.v hoo.==v hQ9.6 (5v hWv hL% _The orc shouts!v h #....<)  ÷#.  .)  #)  #)# ....<..  #.#   #.## ...  #..## #@.#  #...# ##..#   #.#  ...# ..# v h .... ...o ..... .... v hi- #....<)  ÷#.  .)  #)  #)# ....<..  #.#   #.## ...  #..## #@.#  #...# ##..#   #.# v hF ...# ..# .......o ......... v h:v hv hv hN[ _An orc is nearby!v h #....<)  ÷#.  .)  #)  #)# ....<..  #.#   #.## ...  v h#..## #@.#  #...# ##..#   #.#  ...# ..#  .... ...o ..... .... v hJv @ #....<)  ÷#.  .)  #)  #)# ....<..  #.#   #.## ...  #..## #@.# v hw 3 #...# ##..#   #.#  ...# ..# .......o ......... v h: 4v h v hҗ _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc!v h _((((()v h% :.....v h) >5=50.7 (1.1v hf0 v h2 G _You kill the orc!v h# 4v h- v hs0 H _No target in view!w hP4w h ]w hf_H _No target in view!w h3w hww h1w h]#....<.#.....). #.....÷#.......###..... #.)...##...#..... #......#)#. #......#)# ....<.. #......#.# w hQ...... ##......#.## ... #.#..## #.##.@# #...# ##..# #..### ##.#  ...# w h..# .... ....) K   kobold (wandering) K..... .[....w h> 0.0  A kobold comes into view. It is wielding a +0 dagger.Found a shimmering ring mail.w hVL .  The kobold shouts!w h?3-1.7 (1w hnw h83 _The kobold moves out of view.w h:w h1-w hw hH _No target in view!w h43w h7w h?w hNFw hF$ _w hKw hNw hU#.....÷#.......###..... #.......)...##...#..... #......#)#######....... #......#)# ....<.. #......#.# w hGV.. ##......#.#... #.......#. #.########..#...# --  #..### # ...# ..# w hV... K.... .....) ........#K   kobold . ...[....# .........#w h`2K>w hYaF--3.7 (2w hlw ho; _Found a stone staircase leading down.w h<`  You shoot a sling bullet. The sling bullet hits the kobold.w hIBg()w h.'.w h7===4.8 (1.1w hw hdJ _You kill the kobold!w h3w hw hw h..)...##...#)#######..#)# ....<. ....### ..## ########..###...# ##..#..## ##0.0 ...#  #).# >.... ......). .........##....[....# #.........##$....<w hw h 5---5.8 (1w hw h9 _Found a stone staircase leading up.w hw h:---w hUw hRH _No target in view!x h#3x hx hx hx h'$ _x h6x h>  You see here a +0 dagger.x hx h _x h1x hBx h,x hEx h~x h;,x hx h_c##......#.## ... #.......#..## .... #.########..## ....  #...# ##..# ..... #..### ##.###.... ..# ####).#..## .. #..>......# . #.......).# x h]#....@....# #....[....# #.........# #$....<...# # ########### x h! x h  ..## .########..## #....#...# ##..# ..... #..## ##.###.... ..# ####).#..##  x h# ..>...... .....) ..$....<x h29.8 (4x h%60.8 (5x hx h?# _You see here the +2 ring mail of the Vaults {Int+2}.y hԟy hy hEy hwy hLy h+: _y hy h_y hy hy huy hty hy hny h"y h-,y hy h ,y hy hN _You now have 168 gold pieces (gained 11).y hHy hy hXy hy hy h7Y #.......#..## .... #.##..## #K... #...# ##..# .....  #..### ##.###....  ...#y h ####).#..##.. #..>......#.. #.......).# .. #.........# .. #..@.[....# #.........#y h$ #.....<...#  #..#  ##y hK   kobold (missile, wandering)y hV6.8 (67.8 (7y hy hz _A kobold comes into view. It is wielding a +0 short sword.y hj   ....  ## #K...  #...# ##..# .....   ##.###....  ...# ####).#..##  #..>......#  #.......).#  #.........#  #..@.[....#  #.........#  #.....<...#  #.........#  ########### y h 3y h  ....  ## #K...  #...# ##..# .....   ##.###....  ...# ####).#..##  #..>......#  #.......).#  #.........#  #..@.[....#  y h#.........#  #.....<...#  #.........# ########### y h4y hcy h ] _A kobold is nearby!y h/ `  You shoot a sling bullet. The sling bullet hits the kobold.y h )(((((( y hU@ H......y hC 7===8.9 (1.1y h1K y h N J _You kill the kobold!y h _No target in view!z hd3z hfz hz hz h: _z hz h!,z hz hz hrz hz hOz hz h,z hz hz h,z hz hz ho,z hz hRz h z h) z h z hz h,z hz hz hrz hz h#z h"z h$,z h8&z h(z h*,z h,z h//z hq2,z h.4z h<.÷#.......###..... ...)...##...#......## ..#)#######.......... ..#)# #....<...# ..##........# #.## #........# #..## #........# ####..## ##).......#  ##..# #......@..# ---##.###.........# ####).#..######### z h<#..>......##.......).##.........##....[....##.........##.....<...#z h(D080.9 (12.0)z hxDH---1.9 (13z hJz hM] _p - a bubbling silvery potionz h<4z hhz hH _No target in view!z h83z hz h'z hZz h: _z hWz h3,z hyz h'z hgz hz hz haz hz hҢz hz hz hrz hz hz h+z h.. #h..o...# #.# #.......##.> #.######o.....#... #......g..)...#... #..........# #.....).........$# #.......### ### .)...##...#......##...## #)#######.......@.......6.9 (5.0) #)# #....<...#...... #.# #........# ....# #.## #........# ...# z ht#..## #........# #.# ##..## ##).......# ###..# #.........##.###.........# ####).#..#########z hz h$7.9 (6z hz h"; _Found a stone staircase leading down.z h{}z h}z hxz h*H _No target in view!z h)3z h+z h.z h1z h6: _z hj6z h8,z hJ9z h;z h=,z h>z hB,z h1Dz hJN _You now have 181 gold pieces (gained 13).z hS' ..........#.#.# . ........#g........ ...........†...#... .........##.. . .... #h......##.### .# .#.# #.......##.>.#... .#.######......#......∩.#......g..)...#....# .#.......# 91.9 (4 z hyT.#.....)..........# ÷#.......###......# ### ..)...##...#......##...## .#)#######......... .#)# #....<...#...... .#.# #........#.....# .#.## #.# ....# .#..## #........# ###.#z h\z h\+2.9 (5z hcz hsf4 _Found Girhig's Gadget Gallery.z hD 4z hJz hXH _No target in view!z hֿ3z h8z h8z h7z h$ _z hV,z hBz hwz h..#####...†. ....?.....#. .....###.#.#... ......##g........ ........†...#... >.....#.........##.. .....#  #h......##.####.##..##  #.......##.>.#...#...# ####......#.....@∩.....#6.9 (4..g..)...#....#...#...# ......####.## #)..........# ......###......# ######...#......##...##z h" #####...............  #....<...#......  #........#.....#z h%z hs+7.9 (5z hz h1; _Found a stone staircase leading down.z hS z hߕ z h z h H _No target in view!z hč 3z hx z hV z h z h : _z h z h( Welcome to Girhig's Gadget Gallery! What would you like to do?  a -  480 gold a lightning rod (4/4)b -  218 gold a wand of flame (26) (unknown)  c -  144 gold a wand of paralysis (5) (unknown)  d -  117 gold a wand of polymorph (7) (unknown)  z h he -  172 gold a wand of roots (6) (unknown) You have 181 gold pieces. [Esc] exit[!] buy|examine itemsz hŞ R[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list} h} h7} h0.#####...†.Selgeron the Shooter ....?.....#. .......##Deep Elf ......#.#.#... .......#.Health: 36/36 ======================== ....#g........ .........} h]Magic: 12/12 ======================== .....†...#... .>.....#AC: 3Str: 5 .........##.. #.....#EV: 13} hInt: 18  #h......##.####.##..##SH: 0Dex: 19  } h#.......##.>.#...#...#XL:  6 Next: 15% Place: Dungeon:4 ###......#......@.....#Noise: ---------  Time: 2098.9 (1.0) } h..g..)...#....#...#...#a) +1 sling } h,............####.## ##Fire: a) +1 sling } hQ.)..........# #... ...###......# ##### ##...#......##...## } hv[####...............#....<...#......#........#.....# } h_You now have 181 gold pieces (gained 13). _Found Girhig's Gadget Gallery. _No target in view! } h{_Found a stone staircase leading down. _No target in view!  There is an entrance to Girhig's Gadget Gallery here.} h} h} h7 . _} h I} h } h } h P _} h } hߙ } h_ } h͜ } h ,} h } h } h, ,} hd } h _Found Girhig's Gadget Gallery. _No target in view! _Found a stone staircase leading down. _No target in view!  } h$ -There is a stone staircase leading down here.} hή } hY  _} hC } h } h ,} h } h } h ,} h2 } h } h ,} hz } h } h ,} hm } h } h } h } h } hv } h ,} h } h } h } h3 } hY } hs } h } h } h } h3 ,} h } h< o _l - 2 scrolls of fear (gained 1)} h } hC } h( } h } h } h } h } h } hA ,} h } h } hx } h } hJ } h[ } h ,} h } h } h ,} h } h@ } h ,} h } h } hn ,} h } h; } h ,} ha! } h# } he& ,} h' } h) } h+ ,} hz- } h>/ } h0 ,} h1 } h3 } h5 ,} h6 } hA  ##..  ### #..  .... ...  .....###.# } hA @ ... ...#.#  #.###...#  #...##..###  } hA #......@# #. } hLB . ##...##.## #... ...###..##..##.... ........####........ ...##................# ..##............#} hyB  .....#####...÷.........} hB  ..............#..........##} hB   ...#.#.#...........#. } h>I 8125.9 (27.0)} hI %6.9 (28} hMN } h)U 1 _q - a wand of mindburst (7)} hIY} hY} hf} hjX} h+l,} hrm} hn} hp,} h5q} hUs} ht} hu} hu} hy} h{,} h|} h} h } h7} h} hK} h} hˇ} h} h} h\} h} hX} h} h%B} h} h##.. #.. . ... .###.# #### ...#.# ...# ##...# #..## .##..### #####...# .......# ##...#@..# 37.9 (11 #...##.####........# ##..##..##............. ....###.#.........###..# } h<#................## .[ ...##............# . #####...÷.......... .........#..........## .....#.#.#...........#.} h#} h},8.9 (12} h5} hԳ# _Found a robe.~ h~ h~~ hE~ h ~ h:_No target in view!~ h ~ h ~ h/ ~ h  ~ h0 :_No target in view!~ h 3~ h@ ~ h ~ hΖ ~ h P _~ h B~ h٠ ~ h~ ,~ hW ~ h ~ h ~ h; ~ h ~ h ~ h ,~ h ~ h1 ~ h ,~ h ~ h+ ~ h ~ h ~ h ~ hY ~ h ,~ h ~ h ~ h ,~ h4 ~ hݽ ~ hb ,~ hN ~ h& ~ h ,~ h ~ h ~ hx ,~ h ~ h ~ h ,~ h ~ h ~ h ,~ hW ~ h ~ h ,~ h ~ h ~ h ,~ h ~ h ~ h ,~ h ~ h ~ h} ,~ h6 ~ h ~ h ,~ hE ~ h ~ h ~ h ~ h ~ h ~ hk ~ h ~ h ~ h ~ h ,~ h ~ h ~ h ,~ h ~ h ~ h ~ h> ~ h ~ h ~ h` ~ h ~ h) ~ h ~ h ,~ h ~ h ~ h ~ h ~ h. ~ h ~ h ,~ hz ~ h ~ h ,~ h ~ h ~ h ~ h ~ hO ~ h ~ h ~ h ~ h ~ hC ~ hp ,~ h-! ~ h# ~ h#' ,~ h( ~ h- ~ h7 ........##########.# #.....#.##### #.# #######.....# ##.###### ####..## ##.......# ~ hK8 ## #####...# #........# .# ##...#...# #........# .####........###.######## ..##.............# ~ hv8 #.#.........###.@# ...........## ##.[# ~ h8 ...........# ##.!# ÷.......... ~ h8 #..# ...#..........## #.#~ h=9 #.#...........#. .. jj 2 gnolls (1 polearm, asleep) ................. ..#>.....# j.j##..###.....#~ hD -71.9 (33~ hD ,2.9 (34~ hL ~ hvT X _2 gnolls come into view.~ hn . (((((j 1 asleep)(You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!~ hr5  The gnoll is moderately wounded.~ h&7 ~ hQ70 You hear a shout!~ h,@[....jj 3 gnolls (1 polearm, 1 wandering)jj.j.~ h A;===4.0 (1.1)~ h?F~ hLs _A gnoll comes into view. It is wielding a +0 flail.~ hRd...# .##### #.# .....# ##.  ####..## ##..  #####...# #..  ##...#...# #.. ....###.#~ hd ........##.@# ##.[# ##.!# ÷ #..#  #.#  .. ~ hdq jj > .j. ~ he" ht...# .##### #.# .....# ##.  ####..## ##..  #####...# #..  ##...#...# #.. ....###.# ........##.@# ##.[# ##.!# ÷ #..# #.# ..  jj> .j. h4 h hd _There are monsters nearby! h(((((j)( _A gnoll comes into view. It is wielding a +0 flail. _There are monsters nearby!You shoot a sling bullet.  The sling bullet barely misses the gnoll.  h 1 The gnoll shouts!  h1! The sling bullet hits the gnoll. hAB hG[....j.j h H(5.1 hwO hQ` _The gnoll is moderately wounded. hv`g...# .##### #.# .....# ##.  ####..## ##..  #####...# #..  ##...#...# #.. ....###.# ........##.@# ##.[# ##.!#  h`÷ #..#  #.#  .j  .j > .j.  h`" h.C...# .##### #.# .....# ##.  ####..## ##..  #####...# #..  ##...#...# #.. ....###.# he ........##.@# ##.[# ##.!# ÷ #..# #.# .j  .j> .j. h h h  h_d _There are monsters nearby! hi ((((You shoot a sling bullet. The sling bullet hits the gnoll. h h_ h0[!.j.j.6.2 h] h^ _The gnoll is severely wounded. h%t  (((((You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll! h B hJ [.j.jj.. h (7.3 h  h5 ] _The gnoll is heavily wounded. h ((You shoot a sling bullet. The sling bullet hits the gnoll. h;<, h< h4G[j.j.. 2 hG(8.4 hFQ hT^ _The gnoll is severely wounded. hJI'  hI`(((You shoot a sling bullet. hZ, hG [jjj 3 gnolls (1 polearm)  The sling bullet closely misses the gnoll. h(9.5 h hVR _The gnoll barely misses you. h  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll! h%_(() 2 hgX  You kill the gnoll! h ht[[jj. h׶_ 0----9 hC80.6 _The gnoll hits you from afar with a +0 spear. x2 h ho _Your Ranged Weapons skill increases to level 6! h_  You shoot a sling bullet. The sling bullet hits the gnoll! h?()   gnoll h h Aj! h#N----231.7 h* h,I _You kill the gnoll! h _  You shoot a sling bullet. The sling bullet hits the gnoll. h" D) hi  h 8172.8 h  h I _You kill the gnoll! h  h  h  hF H _No target in view! h^3 h,` hb hwg: _ h0h hah hYj hm, hqo hqa2= hs hv hOv hw h{ h{ hB~ hl~3== h hŅ, hB hщ, hB h, h h h2U4= h h, h h h  h h, hѣ h& hpK5= h' h, hҭ hX, h h[B h̶ h1h6== h h  hÿB h h, h# hW  Things that are here:  a +0 flail; a +0 robe h0 h _ h* h7|  Things that are here:  a +0 spear; a gnoll corpse hg h"=  h_ hp h h h hv _g - 2 potions of heal wounds (gained 1) hH h h h<  You see here a +0 club. h h _ hJ h h #####...# #........#  ##...#...# #........#........###.######## #.............# .........###..## .......## ##.)## .......# ##).## ........ ##).## ##---208.8 (26.0)  h#.#.......)#...........:#....>.....#........# #..###.....########### #.####.##..## #.>.#...#...#....∩.....# h96..#...#...# h hbH---9.8 (27 h- h' _Found a hand axe. h~ 3 h  h  hȍ  h2  hz  h  hI , h  ht  h`  h; X h  h  ......###.######## ..........# .....###..## ....## ##.)## # ##).##  ##).#  h #####.####.......) ........ ..>.....#........# ##.....###########  h& ##.##..##.#...# ..∩..... hL [# ##.## # hp O#  #...  h 9You pick up a book of Winter and begin reading... hO 214.8 (5.0) h +5.8 (6 h  hv ~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library. hZ3 hg h h, h h h, h h h, hF h h, h h h, h] h h, hW h h, h{  h  h[, h@ h hB, hT h h, hW hr h?", h# h- h/, h2 h5 h7 h7 h8 hl: h<, h@= h~> h@, hB h*M hbN, hN hQ hT, hU hV hW hW h5X hY h4[ h[[ h\ h?^ h_, h` hb hCd, hd hg hi, hj hfm ho, hq hr hXt, hu hw hz, hY| hLn hd h h h hX, h h h, hI hג h#, h h h؛, hã h3, hp h  h h+ hȨ h h, hs h hҭ, h! h h: ho hұ h] h h hU h hl, h6 hV h h hk h h hԿ h hf h, h hQ h, h h h.......## <...#.......##.#.....#..#..##....##.# h:x..#####.##.########## #.##..#......## #..##.#......# h # ##....#......# ####### ###..@...$..# ####......# ......# g.....# ####### g   goblin (asleep)  hF 59.8 (44.0)  A goblin comes into view. It is wielding a +0 club. hg.g====60.8 (45 h h( _The goblin shouts! h:.......##<....##..##.##.#########  #.##..#......#  h4 #..##.#......#  ##....#......#  ###..@...$..#  ####......#  g.....#  ......#  #######  h3 hh8.......##<....##..##.##.#########  #.##..#......#  #..##.#......#  h8z ##....#......#  ###..@...$..#  ####......#  g.....#  ......# #######  h0? h? h9E hTH] _A goblin is nearby! h u.......##<....##..##.##.#########  #.##..#......#  #..##.#......#  ##....#......#  ###..@...$..#  ####......#  g.....#  h o......#  #######  h+ ].......##<....##..##.##.#########  #.##..#......#  #..##.#......#  ##....#......#  ###..@...$..#  ####......#  hO,  g.....#  ......# #######  h3  h3  h>9  h; ] _A goblin is nearby! hf O((( hB  h 3g.. he f===-1.9 (1.1) hD  h s _You shoot a sling bullet. The sling bullet misses the goblin. hvW ((( hw/You shoot a sling bullet. h5 g..  The sling bullet barely misses the goblin. hB-3.0 hC h  hF_The goblin closely misses you. hO.......##<....##..##.##.#########  #.##..#......#  #..##.#......#  ##....#......#  ###..@...$..#  h؄####g.....#  ......#  ......#  #######  h@.......##<....##..##.##.#########  #.##..#......#  #..##.#......#  ##....#......#  ###..@...$..#  ####g.....#  ......#  ......# hV#######  h{# h$ h:) h2  h,3 _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin. hn  The goblin is severely wounded. hV5-4.1 hy h 9 _The goblin hits you with a +0 club. h.......##<....##..##.##.#########  #.##..#......#  h  #..##.#......#  ##....#......#  ###..@...$..#  ####g.....#  ......#  ......#  #######  hK< hY,.......##<....##..##.##.#########  #.##..#......#  #..##.#......#  ##....#......#  ###..@...$..#  ####g.....#  ......#  ......# #######  h˯ h h h9 _A goblin is nearby!You shoot a sling bullet.  The sling bullet hits the goblin but does no damage. h'Hn  The goblin is severely wounded. hIa4--5.2 hO hSR9 _The goblin hits you with a +0 club. h0S.......##<....##..# h#.# h#.#########  #.##..#......#  #..##.#......#  ##....#......#  ###..@...$..#  hF ####g.....#  h 5......#  ......#  h+$ #######  hI hf h` ].......##<....##..##.##.#########  #.##..#......#  #..##.#......#  ##....#......#  ###..@...$..#  ####g.....#  h`  ......#  ......# #######  hg  hg  h7m  h8y _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin! h} 0)  h  h (6.3 h}  hC J _You kill the goblin! h 3 h  h  h 5= h  h , h  h , h  hå  h  hD a6== h  h  h , hK  h , hز  h˳  h  hd  h  h!  hT  h  hU #= hx  h~  hz , h  h M _You now have 182 gold pieces (gained 1). hG 3 h  h<  h! , h  h X h  h  h  h  h .................@....---80.3 (14.0)###--- h  h j _Key pressed, stopping explore. he  hv  h+ H _No target in view! h 3 h  hJ  h   h : _ h(  h , h  hX"  h#  h#  h$  h+)  h* , h+  h0  h3 , h5  h9  hEN  hO , hYS X hLY  h\ , h]  hXb  hqe , hgg  hl  h_n , h"p  hs  hsv  hv  hw  h$}  h~  h~  h  h  .#.#.#...........#... ........#....................  hL  ............÷...#......>.....#..  ................##..###.....####  #.......##.####.##..##  hˊ ` #.#.# #.......##.>.#...#...# ##.#.######......#......∩.....##.........)...#....#...#...# ...#............@...####.##..##95.3 (15  hZ h.<.#.....)..........##.#....## ..÷#.......###......##.###### ....)...##...#......##...### ...#)#######...............## ...#)# #....<...#.......## ...#.# #........#.....#..# h  ...#.## #........##....##.#  h ...#..## #........#####.##.####  h  hc  ho  h j _Key pressed, stopping explore. h  hޭ  h H _No target in view! h2I h$? h+B hB$ _ h G hG hJ, h_L h`P hR h"S hT hW hZ, h[ h_ ha, h%c hf hh h i h6j hlm ho, h9q hs hw, hy h| h, h h h, hщ h@ h, h h h8, h h h h% ḥ h h h h h h¯, hH h hú, hD h h, hO h h, h  h h h hD hA h_, h hO hT, hQ hA h, h5 hv ..### ...#... #.#..........## #####.............. h% #.................. #.................. #.................. ######....#........... hI #....@...###.....####. hi#.......## ##.#.## #. #......######.#.###### h #......#......#....... #......#......#....... h #......#....<.#.....). h########.....÷#....... #.......)...##. hb #......#)## h.317.3 (22 h,8.3 (23 h hK _r - a scroll labelled QINYDETESAU h hx h h h`H _No target in view! hj3 hX h  h  hN $ _ h, h', h h h, h h0 h Q #...... 5.... ##...#. ..###..## ...#..##..##...### #.#..........##### hf!3................................................................÷######....#.......#........###.....#####.......## ##.#.## #.... 5   shadow imp (asleep)#......######.#.######...#......#......#.........) h!D#......#......#.......... ha& 21.3 (3.0)  A shadow imp comes into view. h8. .The shadow imp shouts! h.4==2.3 (4 h4 h+77 _The shadow imp moves out of view. h h% h hH _No target in view! h*3 h+ h1 h3 h!6 h:P _ hd h!M#...###. #...... ..... ##. hM .5........##### ..........# hs..##...##.......#.... #.###### h#####--3.3 (1..#. h#....................÷..5   shadow imp h0.....# h ! h9-- hM h (((((( _A shadow imp is nearby!You shoot a sling bullet. ha hui:..5 hi,... h]j'=== hj4.4 (1.1 hr htd _The sling bullet barely misses the shadow imp. h9  .#.  .. .....  ....... ## .5...... ..##....... ...#...... #.#...... h:  #####@....... #............ #............ #............÷ h1: 8######....#..... #........###.... hX: K#.......## ##.#.##  #......######.# ) h{:  h  .#.  .. .....  ....... ## .5...... ..##....... ...#...... #.#...... #####@....... #............ #............ #............÷ ######....#..... #........###.... #.......## ##.#.##  #......######.# ) h  h _A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp! ho r.((( h} 9.... h^ 1305.5 ht  hՌ N _You kill the shadow imp! h$ 3 h+ n hx/ n hb0 , h0  h1  h2 , h2  h3  hP4  hv4  h4  h5  h6 , h7  h8  h9  h9  h}:  h<  h= , h>  h?  hO@ , h@  hA  h=B , hB  hC  hD  hED  hD  hE  hiG , hG  hH  h/J , hK  hVM  hN  hN  hmO  h*Q  hR  hS  hS  hT  h:V , hV  h X  hX , h=Y  hZ  h[ B h\  h] , h+^  h_  h_ , h`  hb  hg         ####  h@g  #..f #######  #... #.....#  #... #.....##  #...##......##   hhg A #...@#........ ---   #..........#   hg  #...##.#######. ...   ###.##..........# #.#   #..##.#####.... #  hg V  #####........#..... # f   sleepcap (dormant)   hg  #......###.......... #   #......# #...........#   #......####.. h7h . hi 045.5 (20.0) h%p t.ff hp H---6.5 (21 hmu  hw E _A sleepcap comes into view. hx  h ((You shoot a sling bullet. The sling bullet hits the sleepcap. hn, hR..f h;===7.6 (1.1) hA h6 _The sleepcap is lightly damaged. h  You shoot a sling bullet. The sling bullet hits the sleepcap! h  The sleepcap is heavily damaged.8.7 h hV _The sleepcap closely misses you. h #### #...   #...   #...   #..f##  #...@#  #..........#  #...##.#######. ...  ###.##...  #..##.##  #####......  #......###..  #......# #.. . hN$ #### #...   #...   #...   #..f##  #...@# h$  #..........#  #...##.#######. ...  ###.##...  #..##.##  #####......  #......###.. h %  #......# #.. . hY% h+ h+ hS1 h3_ _A sleepcap is nearby! h~b  You shoot a sling bullet. The sling bullet hits the sleepcap. ho  The sleepcap is heavily damaged. hX2---9.8 h]  h: _The sleepcap releases spores at you. hp6 #### #...   #...   #...   #..f##  #...@#  #..........#  #...##.#######. ...  hpv ###.##...  #..##.##  #####......  #......###.. h9qL  #......# #.. . hH #### #...   #...   #...   #..f##  h #...@#  #..........#  #...##.#######. ...  ###.##...  h #..##.##  #####...... h4  #......###..  #......# #..  hS(. h h  hV h  hQ_A sleepcap is nearby! hJ'  You shoot a sling bullet. The sling bullet hits the sleepcap! hFp  The sleepcap is almost destroyed. hӯ)50.9 hѴ h2N _The sleepcap misses you. h!w #### #...   #...  h|  #...   #..f##  #...@#  #..........#  hA #...##.#######. ...  ###.##...  h  #..##.##  hA#####......  #......###..  h, #......# #.. . h9 h q #### ht 9 #...   #...   #...   #..f##  h  #...@#  #..........#  #...##.#######. ...  ###.##...  #..##.##  #####......  h5 #......###..  #......# #.. hZ 6 . hK  h  h  h _ _A sleepcap is nearby! h b  You shoot a sling bullet. The sling bullet hits the sleepcap! h 2. h ) hG &. hL o3=--4110 hP  hBS O _You destroy the sleepcap! h I h  h9  hޖ  hٗ  h  h{ U4= h2  h{ , h  h , h  h" , h  hP  h K5= hK  h , hM  h , h=  h 96 hߧ E== hS  h~  hϫ , hW  hi  h , hñ  h  h  hִ  hl  h  hG  h 9= hN  h  h , hv  h  h־ , h  h  hj , h  h  hC , h  h+  h  h  h  h  h| , hl  h<  h , h  h  h , h  h  h , hq  h  h , hg  h[  h  h  hH  hO  h , h  hK  h , h  hL  hg , h  h  h , h`  h  h , hO  h  h , h  h  h , hP  h,  h , h  h  h , h  hG"  h[# , h$  h%  h& , h@'  h)  h++ , hR,  hf/  h1 , hi2  h3  h5 , h5  h8  h; , hP<  h}?  hB , hG  h+L  hO , h?Q  hT  hJW , hX  hC]  h^  h^  h`  hi ###########.#..........#####...÷. #####.....................# #.....................#.#.# h>j #...................#...... #....................÷...#.  ######....#.................##  hj V #........###.....####.......##  #.......## ##.#.## #.......  #......######@#.######......#---96.9 (45.0)  #......#......#.........)...#  hj { #......#......#...............  hj  #......#....<.#.....).........  ########.....÷#.......###... #.......)...##...#..... h$k  #......#)#######....... hk #......#)# #....<..  hjl R.#.# # hl :--- hs  h~ r _Key pressed, stopping explore. h~  h  h H _No target in view! hS3 hQ hN h h\: _ h  h,, hh h h, h h1 h, hS h! h", hu# h$ hC&, h& h) hA., h/ hP0 hz1, h2 h3 h4, hV5 h6 h6, ha7 h?8 h8, h)9 h : h0;, h|; h< h<, h= h? h @, hQ@ h9A h, hi h h{, h  hs h, hq hh , h  hG hq*/ #......#)#  #......#.#  ##......#.##  #.......#..##  h+ ###.########..##  ##...# ##..   ###..### ##.   ####...## ####).   #....@.# #..>.414.9 (18  h4+  #......# #....   #......# #   #......# #....[  hZ+  #......#   h|+T ##   h+  #......# # h+2   h+v ######## ######  h+,  h, h3 h5E _Done exploring. h3 h hy...........0.0) h h/ hE _Done exploring. hҍ h? h h°4 hK hmE _Done exploring. hI44 h?: hp<H _No target in view! hc hPWhere to? (Tab - D:3, ? - help)  D - Dungeon  h, h: [?25h[?0c h/ #......#)#Selgeron the Shooter  #......#.#Deep Elf  ##......#.##Health: 36/36 ========================  #.......#..## Magic: 12/12 ========================  ###.########..## AC: 3Str: 5  ##...###..# EV: 13Int: 18  ###..#####.# SH: 0Dex: 19  ####...######). XL:  6 Next: 41% Place: Dungeon:4  #....@.# h#..>.. Noise: ---------  Time: 2414.9 (0.0)  #......##..... a) +1 sling  #......# hN#..... Fire: a) +1 sling  #......##....[  #......##.....  h9 #......##.....  #......##.....   hg##############  _No target in view! _Done exploring. _Done exploring.  h_Done exploring. _No target in view!  What level of the Dungeon? (default 3, ? - help)  hؓ [?25l[?1c h= 45 hĢ  h  hO  hm E _ h±  h#  hA  h  hj  h  hl , h  hѼ B h  h$ , h{  hp  h , h  h  h; , hC  h  h , hy  h  h , h  h6  h , h  h  h , h<  h  hi , h  h >  You see here a +0 dagger. h  h^  _ hr  h b  Items here: ))) [ ÷÷÷÷÷. h-  h  _ h  h"  h' , h*  h.  hu1 , h3  h:  h\> , h@  hC  hF , hI  hL  hO , hAR  hT  h9X , hZ  h^ >  You see here a +0 dagger. h8b  hb  _ hd  hOg Y  There is a stone staircase leading down here. hi  hn  hgn $ _ h4q  h 5 h  h  h  h>  hF O  h  #   #.#.####.#  h s#.)..@..# 37.6 (22.7) #...####.#  #..   h  #. # _You climb downwards.  Found a sling. h  h  h a _There is a stone staircase leading up here. hp3 hˑ h/ h hŚ: _ h| hi, h h h, h  h h, h hӱ h, h h h, h) hO hм, h h<W#### #.. #[#  # #@#  #.#.#  #.#.####.# #.)..<..# #...####.##.........$#..#####...#..##. h 78 M########........   #.#.####.#.#.. h244.6 (7.0) h&+5.6 (8 h/- h>5s _You see here an orb of wrath. h M hM hzS hUH _No target in view! h} h} h~ h hz h: _ h h, h h hF, h h h, h0 h hm, h hP  There is a stone staircase leading up here. h hr _ h| h] h, h\ h1 h, hݸ h5 hR, h h h, h| h h, hN h5, h hM _You now have 189 gold pieces (gained 7). h3 h  hc h, h h h3, h h h, h h hP hz h h\ h, hG h h, h h8 h, h% h h h6 h hN h h h" h^ h, hv h h, h h h.############# #........ ...F# #[###.  hr# #.# ######... #.#.# #......#. #.#.####.####...##  h#.)..<..#...##.## #...####.##.##.#  hF   Prince Ribbit (asleep) #..............#####  h#..#####............# #.. .....##.#######.# h ]69.6 (24.0)70.6 (25 h  h   hH P_Prince Ribbit comes into view. h ((((FYou shoot a sling bullet. The sling bullet hits Prince Ribbit.  Prince Ribbit gives a loud, deep croak! h  h F  Prince Ribbit is lightly wounded. h T..F.. h /===1.7 (1.1 h0 ) h  hF" e _Prince Ribbit croaks regally. h s  ########   h h ...#...F..#  #[# ##.#@# # #.# ######....#.# #......#..#.####.####...##.<..#...##.##.##.##.#.......##### ....  .  h$ - h2%   ########   ...#...F..#  h% 4 #[# ##.#@# #.# ######....#.# #......#..#.####.####...##.<..#...##.#.##.##.#....... h?& .... . h2-  h-  h,3  h > '  hh> (( _Prince Ribbit is nearby!You shoot a sling bullet. The sling bullet hits Prince Ribbit! h  hp d.F. h (2.8 h  h d _Prince Ribbit is moderately wounded. hZ  ########   ...#..F...#  h|Z' #[# ##.#@# # #.# ######....#.# #......#..#.####.####...##.<..#...##.##.##.##.#.......##### ....  .  h  ########   ...#..F...#  #[# ##.#@# h& #.# ######....#.# #......#..#.####.####...##.<..#...##.#.##.##.#........... hC . h h= h h ( _Prince Ribbit is nearby!You shoot a sling bullet. The sling bullet hits Prince Ribbit! hlJ hR F.Prince Ribbit is heavily wounded. hS(3.9 hHZ he]W _Prince Ribbit closely misses you. h  You shoot a sling bullet. The sling bullet hits Prince Ribbit! hY  Prince Ribbit is severely wounded.2---5.0 h` hc- _Prince Ribbit hits you. h  You shoot a sling bullet. The sling bullet hits Prince Ribbit! htL  Prince Ribbit is almost dead.Prince Ribbit croaks regally. hL (6.1 hR  hUU Y _Prince Ribbit barely misses you. x2 h5 c  You shoot a sling bullet. The sling bullet hits Prince Ribbit. h  Prince Ribbit is almost dead.7.2 hM  h Z _Prince Ribbit completely misses you. h\  h  hR$( h/You shoot a sling bullet. h4 FThe sling bullet closely misses Prince Ribbit. h5h12----------------80 h; hc>E _Prince Ribbit hits you. Prince Ribbit hits you! h;H hH hN hQ^ _You are too injured to fight recklessly! hO hkP hU hX^ _You are too injured to fight recklessly! hy (You shoot a sling bullet. h   ########   ...#.(....#  #[# ##.#@# # #.# ######....#.# #......#..#.####.####...##.<..#...##.##.##.##.#.......##### ....  . hV The sling bullet barely misses Prince Ribbit. h  ########   ...#.(....#  #[# ##.#@# h #.# ######....#.# #......#..#.####.####...##.<..#...##.#.##.##.#....... hw.... . ho FPrince Ribbit hits you! h{4/36 -------------------9 h hV _* * * LOW HITPOINT WARNING * * * h]7  You shoot a sling bullet. The sling bullet hits Prince Ribbit!  You kill Prince Ribbit! hC; 3† hf  h@  h jSelgeron the ShooterDeep ElfHealth: 4/37==----------------------Magic: 12/12 ========================AC: 3Str: 5EV: 14Int: 18#####################SH: 0 h Dex: 19#........ ...#.†....#XL:  6 Next: 117% Place: Dungeon:5#[###.#@#Noise: ===------  Time: 2480.3 (1.1) # #.# ######....#a) +1 sling  hg #.#.# #......#..#Fire: a) +1 sling #.#.####.####...## #.)..<..#...##.## #...####.##.##.# #..............##### #..#####............# #.. .....##.#######.# h Prince Ribbit hits you! _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet. The sling bullet hits Prince Ribbit!  h You kill Prince Ribbit! _Prince Ribbit returns to his original shape as he dies.  Your Fighting skill increases to level 3! h You shoot a sling bullet. The sling bullet hits Prince Ribbit!  You kill Prince Ribbit!  h _Prince Ribbit returns to his original shape as he dies.  Your Fighting skill increases to level 3!  Your Ranged Weapons skill increases to level 7! have reached level 7 h> !! h% /  --more-- h.K5/413/137 h 9%  h4 hb4 _ hK I h  h  h X h , h  hR hI6= h h>, h h, hq h, ht  h  h- _7== hP  h , ht  hR , h  h> hvS8= hA ht, h hQ, h hb, h h_ hI9= h! h h hQ h, hx h* hn h h h<;10/41 hb2= h h h  h h!, h;" h#, h$ h(& hu&B1= h' h(, h) h + hk+ h5, h-, hT. h/ h/f2== h1 h2, h2 h3 h&4 h4 h5 h6 h6 hr8 h8L3= h9 h:, h; hG< ho< h< h> h6?X4= hVAB hB, hQC hD, hE h/G htGS5= hG hQI, h*J hK, hL hN, hN hoP_6= hP hyR, hS hT, hRU hV, hdW hRY hYE17= h Z h[, h[ h], h^ h^, hZ_ h`98 h1a0= ha hUb hb hb hc, hSd hfB hg hVg^9== hg hh, h.i hbj, hj hk, h2l h?m htmL20= hon hoB h0q, hq h s hhs=1= hs hBt hu h;v hv hx, hy h=z, hz h{ h|K2= h| hX~, h. hz, hՀ h, h h؄ hBS3= hą hR, h h[, h hI hr h0 h h׍^4== h hG, hސ h/ hk hؒ hm, h hQ h55= h h. h, h% h h h h hL h hJ hS6= hM h hҡ h: h hǣ h/ hڥ h#7 h6(= h̦ h\, h˨ hF h h hp, h hɮi8= h` h, hL hŲ, h] h, h: h hK9= hn h h h h\, hɺ hF, h hd30= hP h, hX h9, hz hc h h h hj1== h h h h} h h. h hz, h h h(N2= h h, h hC hk h hQ h h hx h53= h h h, h h`, ho hv94 h2= h3 h h h> h, h/ h, h h% hK5= h h h h h, h h, h, h} h#6 hE== hs h, h  hL, h hO, h h hW h~N7= h h, h h, h( hN8= h h h h h h& hq hk9= h:  h , h$  h , h  h~ hL40= h[ h, h h, h h , hU h [---........ h7.<....##.##........... _You start resting. h!U617.3 (137.0)1 h!h==---88 h & hJ(" _HP restored. h( 3 h*  h+  h-  h-  hb2 , h3 , h5  hY8 t  You see here the human corpse of Prince Ribbit. hQ:  h;  _ hz<  h9>  h>  h> #= h ?  h?  h@  hB  hC , hD  h4F  hyF  hF  hH  hI , hI  hL  haM , hM  hZO  hQ , hQ  h@S  h{T , hT  h|V  h|W , h$X  hY  hZ , hm[  h ]  ho^ , h _  h6`  ha , hb  hBd  hj ##.#.####.#######....# #.##......#..# #.# ###.####...## #.# <..#...##.## #.# ###.##.##.# #.# ...........# ##....#.# ....##.##### ###.##.# #.......o  #.##.# #########  #.##.#  #.##.#  ...... o   orc (asleep) h(k i..# ###  hr :32.3 (14.0) hXs %3.3 (15 h[x  hb~ q _An orc comes into view. It is wielding a +0 club. h ((((((o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts! h܈j  The orc is heavily wounded. h .....o.===4.0) h h/' _You hear a shout! h'  h:X((((((You shoot a sling bullet. hG hKV....o. hdL&5 hQ hDT  hTP_The sling bullet closely misses the orc. h ]  You shoot a sling bullet. The sling bullet hits the orc. h R(((() h#; *.... h'> &6 hBC  hE G _You kill the orc! h  h#  h  h H _No target in view! h| h h hH _No target in view! h<3 h h h hP _ h  h######....# #.#  #......#..# #.# ##.####...## #.# ..#...##.## #.#  h##.##.##.# #.# .........######.# ##....#.# ...##.#######.#.#######.  hD##.##.# #.@...)...---  #.##.#  hf`#########o#.##.#   h: ...... h ..# o   orc priest (wandering)## h+#  h&7 h G---8.3 (2 h h x _An orc priest comes into view. It is wielding a +0 mace. hi ((((((oYou shoot a sling bullet. The sling bullet hits the orc priest. h^ h7 ...).o.===9.3 (1 hi hI8 _The orc priest is lightly wounded. hg ((((( You shoot a sling bullet. The sling bullet hits the orc priest! h hU...)o. hj'40 hF h  h&U_The orc priest is severely wounded. h~ d  You shoot a sling bullet. The sling bullet hits the orc priest! h<( c(((() h )...) h ~ 151.4 (1.1 _You kill the orc priest! h  he h _Your Dodging skill increases to level 5! h  h  hت  hŭ H _No target in view! ht hu hz h}H _No target in view! h3 hQ hp h) hP _ h h h5 h hf, hS h h###....# #.# ....#..# #.# #...## #.# #.## #.# .##.# #.# ######.# ..#.#  h1#.#######.#.#######.####.# #.....@).....---4.4 (3.0 #.# #########.###> #.# #.#  hZ... ..# ### h h oo   orc (wandering)Found a stone staircase leading down. h #--- h3 $5.4 (4 hF& hM.  h._An orc comes into view. It is wielding a +0 club. _You see here a +0 club. hz  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc! hf(() hOj ).You kill the orc! h7SJ====6.4 (1 h,Y h[B _You hear a shout! You hear an angry hiss. x2 h3 hG h, h hE h h\  Things that are here:  a +0 mace; a +0 chain mail h[U....# #.# #..# #.# ...## #.# ##.## #.#  h#.# #.# ######.# #####.# ...######.#.#######.#####  #.....))@.....# ---- h ##)###>#   hp.# .o  hJ... # ..## h^5   ufetubus (wandering) 5## ho   orc (wandering).# hZ~ 7  An ufetubus and an orc come into view. hI h h~o.5. hJ====8.4 (2 h ht _The orc shouts!  You shoot a sling bullet. The sling bullet hits the orc! h g() h% h hV  You kill the orc! h)5..ll   iguana5   ufetubus hEj6===-9.5 (1.1 h  hVZ _An iguana comes into view. h ((((You shoot a sling bullet. h=  ha>  hkL l5)l.. hL G-500 hcT  hW c _The sling bullet closely misses the ufetubus. hI z (You shoot a sling bullet. h q  The sling bullet barely misses the ufetubus. hY 5l.  The ufetubus completely misses you. The ufetubus closely misses you. h  h; .0- h\ 1 h  h l _The ufetubus hits you. The ufetubus barely misses you. h&z (You shoot a sling bullet. h*E 5The sling bullet closely misses the ufetubus. hE-2.6 (1.1 hBL hN _The ufetubus misses you. The ufetubus barely misses you. hĈb  You shoot a sling bullet. The sling bullet hits the ufetubus! hD) h h[  You kill the ufetubus! h hl)55   ufetubus h ^1=73.7 h% h(\ _An ufetubus comes into view. hr4z (You shoot a sling bullet. h h l5.  The sling bullet barely misses the iguana. hHf29--------4.8 h2 h+ _The iguana bites you! h>  You shoot a sling bullet. hsU%  hmV4The sling bullet hits the iguana but does no damage. hW hW17 h5X2--------------- hX5 h Y 0 h ` h%d  hd he_The iguana bites you! hS 4 hZ  hv] ^ _You are too injured to fight recklessly! h  h  h6  h ^ _You are too injured to fight recklessly! h#....# #.#.#..# #.# ##...## #.# .##.## #.# .##.# #.#.######.# ####.#.# ... .#.#.#.##### .# #.....)@......# .#  hr#l###># .# 5# .# .. .. ... .# ..## ## .## .# h hk #.# #.# #.# #.# #.# ####  ... #.#######.#####  h[ #.....)@l.....#  #########)###># 5# .. ... ..## .##  h6.#  h? #.# #.# #.# #.# #.# ####  ... #.#######.#####  #.....)@l.....#  #########)###># 5#  hH..##  .#  h`  The iguana attacks as it pursues you! The iguana bites you! he11------------6 hy hk _* * * LOW HITPOINT WARNING * * *Things that are here: _a +0 mace; a +0 chain mail h #....# #.#.#..# #.##...## #.# ..##.## #.# #.##.# #.#.######.# ####.#.# ... #. hO#.#.#.##### #.# #.....@)l.....# #.# #)###># #.# 5# #.# .. ... ... ..# ..## ### hr .##  .# h h hU  hCl.5)5   ufetubus hA--7 h h _The iguana attacks as it pursues you! The iguana closely misses you. _You see here a +0 club. hU #....# #.#.#..# #.##...## #.#.##.## #.# ##.##.# #.#.######.# ####.#.# ... ##.#.#.#.##### ##.# #....@)l.5....# ##.# #)###># ##.# )# ##.# .. .... ...  ..# ..##  ### .##  .# hW  h-Y  h` Rl)5. hVa 5-8 _ h"i  hj  ha* `  You shoot a sling bullet. The sling bullet hits the iguana. h  h 5.The iguana is lightly wounded. hz 0===9 h\  h T _The iguana closely misses you. h  You shoot a sling bullet. The sling bullet hits the iguana! h$n  The iguana is severely wounded. h{%=2=-- h% 60 h4 hz5S _The iguana barely misses you. hI`  You shoot a sling bullet. The sling bullet hits the iguana! hO)5   ufetubus hr hx  #.# #.# #.# #.# #.# ####  ... #.#######.#####  #....@5)......#  #########)###># )# .. ...  ..#..##  ###.##  .# You kill the iguana! h #.# #.# #.# #.# #.# ####  ... #.#######.#####  #....@5)......#  #########)###># )#   ..#..##  h,w ### .#  h 5The ufetubus hits you.  * * * LOW HITPOINT WARNING * * * hX1-221.9 (1.1 hP hY _The ufetubus completely misses you. hHb  You shoot a sling bullet. The sling bullet hits the ufetubus! hNC) ha heN-320 hk hnL _You kill the ufetubus! h....# #.# #..# #.# ...## #.# ##.## #.# .##.# #.# ######.# #### #.# ... .#.#.#.##### .# #.......# .# # h)###># .# )#  hҪ hA0---3 h3 h$  Things that are here: _a +0 club; an iguana corpse h9 ....# #.# #..# #.# ...## #.# ##.## #.# .##.# #.# ######.# #### #.# ... .#.#.#.##### .# #.....)@......# .# #)###># .# )#  h&>  h? G2=--- h? &4 _ hdG  hN m  Things that are here: _a +0 mace; a +0 chain mail h3 h4 h#B hx$, h& h), h, h0 hI1S3= h2 hu5, hi; h,> h> h@ h$_4= h h  hd h h n h@ hi5= hB h, h2 hC, h/ h, h| hN hI6= h  h#, h& hH*, h, h50, h62 h4b17= hk6 h9, h#; h=, h? hC, hH h#Ki8= h>L h7O, hxP hR, h S h8U, hW hAY^9== hY hZ h], h2_ ha, h_c h, h0A hB, hD hF hGK3= hI hK, hL hYN, hNO hQ hQU4= hS hV, hW h/Z, h[ h9b, hb hda5= hCf hf, hg hi, h5k hm, ho hr96 hrE== ht hv, h9x hz, hS| h~, h hk7= h hm, hЊ h*, hb hP, hw hq hјK8= h} h, h͞ h, hU hp, h  hl hN9= h_ h, h hʶ, h hb40= h h hm h h, h h h6 h h _ _You start resting. h7710.0)1==51 h h" _HP restored. h  3 hh  hf  hz  h$ B h&& , h'  h*  h40 , hb2  h26  h9  h : 2= hP;  h>  h@ , hkB  hF z  Things that are here:  a +0 club; an orc corpse hI  h0J  _ hK  hHQ ~  Things that are here:  a +0 hand axe; an orc corpse hT  hT  _ hV  h\Z  h\ , h^  h0b  hf , hh  hm  hp , hr  h0v  h J #.#  ####.# ######### ...#.# #........ ##.#.#######.#####  #.....))......#  ###)###>#  h~ =  ##)###.#   #####...##.#   ...........@#  80.0) h L######...##.#   ##.###.#   #.# #.#   #.# #.#   #.# #.#    ... [..   ## #.#  hL u    hf  h %6.9 (11 h(  h # _Found a robe. hߣ 3 he  h3  hA  h˭  h , h , hw  h۸  h , hl  h  h  h  h  h  h , hD  h@  hU , h8  hZ  h , hf  hQ  h , hH  hP  h" , h  h  ho , h5  h  h} , h=  h  hk , h8  h  h  h  hx  h  h , h  h  h , h  h h  #........ ##.##### #g#  ))......# #.#  ####)###># #.  ##)###.# # #####...##.# #. ...........#  h  #####...##.#  ##.###.# # .# #.# #. #.# #.# #. ###.###.#####. ......[....... #######.######  g   Ijyb (wand, asleep)#.# #.# #.# hZ801.9 (152.9 (16 h hs#  Ijyb the Inquisitive comes into view. She is wielding a +2 spectral club and _carrying a wand of paralysis. hL$ ((((((g  )You shoot a sling bullet. The sling bullet hits Ijyb!  Ijyb shouts! h   g......  Ijyb is moderately wounded.Ijyb screams, "Me yet to meet anyone who can outsmart wand!" h h=gQ===4.0 (1.1) h-n h/q: _Ijyb zaps a wand. You easily resist. hv ((((((You shoot a sling bullet. The sling bullet hits Ijyb. h7  h f.g..... h (5.1 h  h X _Ijyb is heavily wounded. hS ((((( You shoot a sling bullet. The sling bullet hits Ijyb. h , h4d.g.... hK5,60 h; h>Y _Ijyb is severely wounded. h (((( You shoot a sling bullet. The sling bullet hits Ijyb. hM h͟^.g... hՠ&7 h< hT _Ijyb is almost dead. hy`((((((( h1 ...g...  You shoot a sling bullet. The sling bullet closely misses Ijyb. h7 h<8 h- h: _Ijyb zaps a wand. You easily resist. hr8 (((You shoot a sling bullet. The sling bullet hits Ijyb. hԻ h~.g..9 h hT _Ijyb is almost dead. hZ  You shoot a sling bullet. The sling bullet hits Ijyb. h)(( hIr ,.. hiv 6910.2 (1.1 h|  hF D _You kill Ijyb! h#  h  h  h× H _No target in view! h73 h  h hW: _ hh, h., ha h- ######### ## #........ ..##### #. ...)).....#)###># #.  ##)###..# #)  h...........--- #####...##.##.###.#.# #.# #.# #.# #.# #.# .#####. .......  h78 M######## ## #........ .. ######.##### #. ...))...... ######)###>  ##)#.  h;#####...## .......... #####...##.###.# #.# ### hP2.2 (2.0--- h]$3.2 (3 hN h  s - a wand of paralysis (11)  Things that are here:4.2 (4 h2 hr] _a +2 spectral club; a +0 leather armour hVS 3 h4U  h[  h]  h^  ha n hb  hQd , h9e  hf  hh  hh  hj  hIl  hn , ho  ht  h w , hx  hvz  ho|  h|  hg}  h>  ht  hЂ  h  h)  hL , h  h  hΎ  h  h  h  h , h  h  h  hQ  hϢ  hh  h  h  h  hή  hDZ , h , h , h  h , h!  h: z  Things that are here:  a +0 club; an orc corpse h<  h  _ h  h ~  Things that are here:  a +0 hand axe; an orc corpse h  h3  _ h  h  h , hq  h  h , h  hG  h , h"  hj  h , h  h  h4 , h  hQ  h> , h  h  h , h  h"  h$ , h%  h(+  h- , h.  h0  h2 , hW4  h}7  hG9 , h;  h==  h? , h5A  hC  hG , hJ  hM  hQ , hR  hU  h6X , hZ  hv]  h=c , hd  hg  h5j , hl  hn  hq , hs  hu  hw , hy  h{  h} , hE  h)  h , h  h  h , hu  h  h , h  hΏ  hÑ , h  h  h , h  h n hu , h  h  hb , hN  h  h , h  hd  hA , h  h  hD , hV  hI  hl , h  h  h  h  h  h\  h| , h  h  h& B h/  h , h  h  hL  h , h8  h , h  h  h , hr  h  h/ B h  h , h  h6  h , hv  h  h , hl  h  h , he  h  h , h(  h  h , hh  h|  h  h  hW  hVv hv#.......# #.#######  #.  #.  #.  #.  #.  #.    #.  #.  ... #.. ...# j   gnoll (polearm, asleep) ##.# .j  hJ084.2 (70.0) h,5.2 (71 h h$s _A gnoll comes into view. It is wielding a +0 spear. h6 #.......#  #.#  #.# #.# #.# #.# #.# #.# #@# #.# #.# ... #.. ...# ##.# .j h@u #.......#  #.#  #.# #.# #.# #.# #.# #.# #@# #.# #.# ... #.. ...# ##.# .j  _A gnoll is nearby! h K ( hU t((((j  ) h! $( h! hYou shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts! h %  hJ JThe gnoll is moderately wounded. hŷ y.....j. h5 ;===6.3 (1.1) h+  h * _You hear a shout! x3 hB Q (( h0D ( hD ( h*E ( hE PYou shoot a sling bullet. The sling bullet hits the gnoll. h  hJ :.... h` ;j.. h (7.4 hV  h   hX O_The gnoll is heavily wounded. h_  You shoot a sling bullet. The sling bullet hits the gnoll. h(((().# hZ<.... h]1318.5 h h$ _ h, hP  h<.# .# ....---.........# h <.###.##..##jj   gnoll sergeant (polearm, wandering)## hTb90) hqH---90.5 (2 hE h" _A gnoll sergeant comes into view. It is wielding a +0 trident of protection. h ((((You shoot a sling bullet. h8  h9  h:< a  The sling bullet hits the gnoll sergeant but does no damage. h<  hmC ..j.j.j   gnoll (polearm) hC 7===1.6 (1.1 hI  hO s _A gnoll comes into view. It is wielding a +0 spear. h9  #.# #.# #.# #.# #.# #.# #.# #.# #@# h .........# .###.##..# # .j.# ##j# .. ## hh  #.# #.# #.# #.# #.# #.# #.# #.# #@# .........# .###.##..# # .j.# ##j# .. ##  h3n  hn  hEs  hc}  (( _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the gnoll sergeant! h , h o.jj. h- (2.7 h  h i _The gnoll sergeant is moderately wounded. hT (( You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.The sling bullet hits the gnoll. hKY hY h'd] .jj)jj 2 gnolls (1 polearm)  The gnoll is moderately wounded.A gnoll comes into view. It is wielding a +1 whip of holy wrath. hd_33-----30 h]l h;t\ _The gnoll sergeant hits you from afar with a +0 trident of protection! h&y ######.. #.# .........#.###.##jj# .)##.#.j## hy jj..j. h=z /--4 h  h x _The gnoll attacks as it pursues you! The gnoll closely misses you. h~=......######. #.# ......jj#.###.##..## .).##j#..## h.? h*@ h@ hHjj.j. hIc4-------- hBI5 hP hQ h" ((You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.The sling bullet hits the gnoll. h o  The gnoll is moderately wounded. ho.jj. h0===6 he h_ _The gnoll sergeant completely misses you. hC ( You shoot a sling bullet.  The sling bullet hits the gnoll sergeant. hA0 h04  The gnoll sergeant is severely wounded.A gnoll comes into view. It is wielding a +0 halberd. h9<.j.j 3 gnolls (2 polearms, 1 wandering)j h<h25-----7.8 (1.1 hC hRI\ _The gnoll sergeant hits you from afar with a +0 trident of protection! hRJ (j)  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll sergeant. h h h* .jj 4 gnolls (3 polearms, 1 wandering)  The gnoll sergeant is severely wounded.A gnoll comes into view. It is wielding a +0 spear. h,80 h hT _The gnoll sergeant misses you. hD (((((You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant. hu  The sling bullet closely misses the gnoll. hq 3 .jj.j.j)j.  The gnoll shouts! hـ o18---------9 hO  h< \ _The gnoll sergeant hits you from afar with a +0 trident of protection! h 4 h[  h ^ _You are too injured to fight recklessly! hs ht hz h|^ _You are too injured to fight recklessly! h  h h4 hF _Unknown command. hpQ#.......#Selgeron the Shooter#.#######Deep Elf#.#Health: 18/41 ==========--------------#.#Magic: 13/13 ========================#.#AC: 3Str: 5#.#EV: 14Int: 18#.#SH: 0Dex: 19#.#XL:  7 Next: 31% Place: Dungeon:5#@#Noise: ===------  Time: 2899.8 (0.0)#*#a) +1 sling#j#Fire: a) +1 sling......jj.#.###.##..## .j.#j   gnoll sergeant (polearm) h^##.#jjjj 4 gnolls (3 polearms)j.## _Unknown command.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0  ring mail (severely wounded, 75% to hit) h#.......#Selgeron the Shooter#.#######Deep Elf#.#Health: 18/41 ==========--------------#.#Magic: 13/13 ========================#.#AC: 3Str: 5#.#EV: 14Int: 18#.#SH: 0Dex: 19#.#XL:  7 Next: 31% Place: Dungeon:5#@#Noise: ===------  Time: 2899.8 (0.0)#(#a) +1 sling#j# huFire: a) +1 sling......jj.#.###.##..## .j.#j   gnoll sergeant (polearm)##.#jjjj 4 gnolls (3 polearms)j.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0  ring mail (severely wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage. hShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0  ring mail (severely wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is severely wounded. hE hԉ3   #.#  #.# #.# #.# #.# #.# h#.# #@# #(# #j# .# #j.# # .).# ##j# hR .. ## h_C   #.#  #.# #.# h`?#.# #.# #.# #.# #@# #(# #j# h>a` . #j. ha # .).# ##j# .. ha2 ## hrl .jj.  The gnoll sergeant hits you from afar with a +0 trident of protection! hmz5/41 --------900.9 (1.1 h{l _* * * LOW HITPOINT WARNING * * * h2#.......#Selgeron the Shooter#.#######Deep Elf#.#Health: 5/41==----------------------#.#Magic: 13/13 ========================#.#AC: 3Str: 5#.#EV: 14Int: 18#.#SH: 0Dex: 19#.#XL:  7 Next: 31% Place: Dungeon:5#@#Noise: ===------  Time: 2900.9 (0.0)#*#a) +1 sling#j#Fire: a) +1 sling......jj.#.###.##j.# h3# .).#j   gnoll sergeant (polearm)##j#jjjj 4 gnolls (3 polearms)..## _* * * LOW HITPOINT WARNING * * *Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h3Aim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0  ring mail (severely wounded, 75% to hit) h.)#.......#Selgeron the Shooter#.#######Deep Elf#.#Health: 5/41==----------------------#.#Magic: 13/13 ======================== h{/#.#AC: 3Str: 5#.#EV: 14Int: 18#.#SH: 0Dex: 19#.#XL:  7 Next: 31% Place: Dungeon:5#@#Noise: ===------  Time: 2900.9 (0.0)#(#a) +1 sling#j#Fire: a) +1 sling h/......jj.#.###.##j.## .).#j   gnoll sergeant (polearm)##j#jjjj 4 gnolls (3 polearms)..## h0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hF0Aim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0  ring mail (severely wounded, 75% to hit)  You shoot a sling bullet.  hl0<The sling bullet hits the gnoll sergeant but does no damage. hShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0  hring mail (severely wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is severely wounded. h .j.  The gnoll sergeant hits you from afar with a +0 trident of protection!  You die... hJc-5/41 -- hY/  --more-- hD h$,Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +1 robe (worn) Jewellery (go to first with "=)  j - a +4 ring of slaying (worn)  hO%aWands (go to first with /)q - a wand of mindburst (7)  s - a wand of paralysis (11) Scrolls (go to first with ?)  b - a scroll of poisonf - 2 scrolls of enchant armour  h - a scroll of enchant weapon {unknown}  i - a scroll of identify {unknown}  l - 2 scrolls of fear  n - a scroll of fog  o - a scroll of noise {unknown}  h%M r - a scroll of teleportation {unknown} Potions (go to first with !)d - 3 potions of berserk rage {unknown}  e - a potion of curing {unknown}  g - 2 potions of heal wounds  h&[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit h&7[top] h f - 2 scrolls of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. It is an uncommon scroll.  hStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  h%9 -Oscar Wilde, _Helas_. 1881. hmiInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +1 robe (worn) Jewellery (go to first with "=)  j - a +4 ring of slaying (worn)  hjBWands (go to first with /)  q - a wand of mindburst (7)  s - a wand of paralysis (11) Scrolls (go to first with ?)  b - a scroll of poison  f - 2 scrolls of enchant armourh - a scroll of enchant weapon {unknown}  i - a scroll of identify {unknown}  l - 2 scrolls of fear  n - a scroll of fog  o - a scroll of noise {unknown}  r - a scroll of teleportation {unknown} Potions (go to first with !)  d - 3 potions of berserk rage {unknown}  e - a potion of curing {unknown}  g - 2 potions of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hV f - 2 scrolls of enchant armour  i - a scroll of identify {unknown}k - a potion of cancellation {unknown}  m - a potion of lignification {unknown}p - a potion of ambrosia {unknown}bot h h]8 hW h.qGoodbye, Selgeron.663 Selgeron the Shooter (level 7, -5/41 HPs) hHBegan as a Deep Elf Hexslinger on Apr 26, 2025.Slain by a gnoll sergeant... wielding a +0 trident of protection(10 damage)... on level 5 of the Dungeon.The game lasted 00:04:11 (2827 turns). 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