hgl Player: Selgeron Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.14:37:23.ttyrec Time: (1745678243) Sat Apr 26 14:37:23 2025  h [?1051l[?1052l[?1060l[?1061h hVV)0[?7h[?25l[?1c h  h* h~Welcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hexslinger hq  h y  h| Welcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanter h)} cx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background hI} x * - Random background # - Recommended character ! - Random character % - List aptitudes hg} ]Space - Change species ? - Help Tab - Deep Elf Hexslinger h h hSelgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 sling hWFire: a) +1 sling h###.#####.....###+.......+###.........####...........###.............##........?....# hG#....?.@......##.............##.............###...........###+.........####.......####.....####...## h h hWelcome, Selgeron the Deep Elf Hexslinger.A smirking vizier told you that the Orb of Zot is just within this dungeon. h h;k.Press ? for a list of commands and other information.  Found a scroll labelled BONU YBOXIBRE and a scroll labelled XUONITR ZEABB. h"r ht[ _Found a staircase leading out of the dungeon. hp 3 h  h  h$  h" : _ hף  hf , h+  hL . ###.### ##.....## #+.+# ##.## ##.## #.....# #........@....# #....?.<# #..# #... h =###..#+..##..##.....####...## h: V2.0 (23.0 (3 h  hܿ [ _d - a scroll labelled XUONITR ZEABB h3 hw h h h hː h h, h hZ  There is a staircase leading out of the dungeon here. hm ht _ h h hf, h hV#. ###.### ##.....## #+.......+# ##.........## ##.....## #.....# #.....# h- #....@.<......# #.......# #....# ##...## #+...## ##.......## ##.....## ##...##  h+7.0 (4 h+8.0 (5 h hc _e - a scroll labelled BONU YBOXIBRE hj 3 hk  hm  ho  ho  hFt , ht , hgu  hv  hw , hw  h:| #+.......+#.........##......## #......# #.....# #......<......# #.......# #.............# ##@..........## #+.## ### ## ## #.#+ . # h a11.0 (3.0)'## h  h L======2.0 (4 hd  h ` _As you open the door, it creaks loudly! You hear a shout! You hear a bark! hI h hk, h h8 _You hear a bark! x3 hs3 hZ h hJ, h  h_ h>#.......# #......# #......<# #.... hQk# #....# ##...........## #'.........## ###.......## ##.@...##  h------##...## .#+ .#j#.. j   gnoll (polearm, wandering) h0..... h 5.0 (3  A gnoll comes into view. It is wielding a +0 spear. hxj.) h-X===---6.0 (4 h h' _The gnoll shouts! h (((You shoot a sling bullet. h hբ^.j. hS-7.2 (1.2 h h_ _The sling bullet barely misses the gnoll. hA ((You shoot a sling bullet. hp .jThe sling bullet closely misses the gnoll. h-8.5 (1.3 h} hR _The gnoll barely misses you. h' ( You shoot a sling bullet. The sling bullet hits the gnoll. hG! v .  The gnoll is heavily wounded. h! e8/11 -------9.7 (1.2 h(  h* C _The gnoll hits you from afar with a +0 spear. hw _  You shoot a sling bullet. The sling bullet hits the gnoll! h g() h^6 '. h68  hN? K#.............#Selgeron the Vexing#.............#Deep Elf#......<......#Health: 9/12==================------#.............#Magic: 5/5 h? ========================#.............#AC: 2Str: 5##...........##EV: 12Int: 17#'.........## h? -SH: 0 hI@ .Dex: 17 hu@ <###.......##XL:  1 Next: 108% Place: Dungeon:1##.@...## h@ BNoise: ===------  Time: 21.0 (1.3)##...##a) +1 sling##)#+ h@ eFire: a) +1 sling.# h@ Q.#.... hA 7... _The gnoll barely misses you. h5A You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.  hVA _The gnoll hits you from afar with a +0 spear.  You shoot a sling bullet. The sling bullet hits the gnoll!  hA 4_You kill the gnoll! hB  The gnoll is heavily wounded. _The gnoll hits you from afar with a +0 spear.  h.C f You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll! hmC pYour Fighting skill increases to level 1!You have reached level 2! hM /  --more-- hu12/16=6/62 3%  h hp4 _ h&I h* h8+$ _ hy/ h/, h1 h5, h=7 hI;a3= h< h8A, hC hD, h{F hM>....--- hMM7.0 (6.0 hM:--- hpj _Key pressed, stopping explore. h4 h hH _No target in view! h3 h h5 h: _ h h9= h  h94 h4)== h h, h h4, h h, h h1 hsi5=== h h=, hE  hq , h  h, h h h!9= h hGb6== hh h\1 _HP restored. h!3 h" h$ h(, h( h.=  You see here a +0 spear. h 1 h:2 _ h 3 hz6 h:P== h~< h> hC, hE hG hrK hK hM hRP hU, h,W hY h], h_ hAb he, hf hDi hll, hzm h^o hAr, hXs hIu hZy, hz h #.#.#  #######.#.#  ..........####. ######.......... #.....####.# #.....#  #.....# ########....# .......@..#.########..#.# hPK #.......####..#.. .##.##.#  h051.0 (24.0) h,2.0 (25 h4 ha _f - a scroll labelled JOUCOQ AQOT h3 h5 hq h h+ h, h..........####.######.......... #.....####.# #.....# #.....# ########....# ..........#.# ########..#.#### hi #@...........S...####...#######.. .#.#.###.##.. S   ball python (constriction, asleep)###  h13.0 (1.0) h+4.0 (2 h8 h^ _A ball python comes into view. hM! J h# b _A ball python is nearby! h;e  You shoot a sling bullet. The sling bullet hits the ball python! hb.(( h ;^  You kill the ball python! h ....SS   ball python (constriction)You hear an angry hiss. h?6===5.3 (1.3 h t _A ball python comes into view. h+( ( You shoot a sling bullet. The sling bullet hits the ball python. h3 hү?S. hS-6.5 (1.2 h| _The ball python is moderately wounded. h_Ce  You shoot a sling bullet. The sling bullet hits the ball python. hGD. h'. h6107.8 (1.3 h< hO _You kill the ball python! h h ht hԍH _No target in view! h  ho  h4  h! H _No target in view! h7 3 h_  h,  h  h P _ h) , h  hk  h , h  h  h B hO  h  # ########....# ..........#.# ########..#.############.................####...########......#. #.####...# --- #..g.. #########  g   goblin (asleep)  h( " h" .61.8 (4.0 hQ# G---2.8 (5 hW(  h0 u _A goblin comes into view. It is wielding a +0 dagger. h@ (g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts! ho  hv { g.  The goblin is moderately wounded. hKw L====4.0 (1.2 hX~ b _The goblin misses you. h    #....#  ...#.#   h Z#..  #..  ..####...  h2 " #..  hN  #.#  hj . #@# h ?#.g......  h *#########  hť * h:   #....#  ...#.#  #.. h;  #..  ..####...  hA;< #.. hi;a  #.#  h;I #@# h;D #.g......  h;@#########  h;  hB hqB h[G hI] _A goblin is nearby! hZz  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage. h  The goblin is moderately wounded.===-5.2 h hS _The goblin barely misses you. h7   #....#  ...#.#  #..  h #..  ..####...  #..  #.#  h#@# #.g......  #########  h& h hh   #....#  hdh...#.#  #..  hhF#..  hh   hhV..####...   hhG#..  hhQ#.#  hi#@# #.g......  h8iK#########  hSi  hm hEn8- h"s ha _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin. hf) h4 h7 036.4 h hFJ _You kill the goblin! h3 h h hs, hCX h h>  You see here a +0 dagger. h _ h h, h h h, h h- h h hC h h , h  h  h, h h hN, h h h*######....# ........#.# .. ######..#.#### .g ######........ .. .......####... .## ######......#. ..  hJ#.####... .# #.##########.# #.)........@.#---##############  g   hobgoblin (asleep)  h/70.0) h&`.gg h'H---7.4 (11 h+ h.\ _A hobgoblin comes into view. h[ (((( hOC(((You shoot a sling bullet. h@ h_Fk...g... hF;===8.6 (1.2) hK hNc _The sling bullet barely misses the hobgoblin. hc_ .. .. .. g##  ..  .# #.##########.# #.)........@.# ############## h0D .. .. .. g##  ..  .# htDe#.##########.# #.)........@.# ##############  hD  hI hJ h`Q hY ((((((( _A hobgoblin is nearby!You shoot a sling bullet. h hk....g.. h((9.8 h h-d _The sling bullet closely misses the hobgoblin. h^_ .. .. .. .##  g.  .# #.##########.# #.)........@.# ############## h= w .. .. .. .##  g.  .# #.##########.# #.)........@.# ##############  hO  hę  h+  ((( _A hobgoblin is nearby!You shoot a sling bullet. hM  hM  h3U ..g81.1 (1.3 h]  _A hobgoblin is nearby!  You shoot a sling bullet. _The sling bullet closely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet. _The sling bullet closely misses the hobgoblin. h W  You shoot a sling bullet. _The sling bullet closely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.  You shoot a sling bullet. h  The sling bullet hits the hobgoblin but does no damage.3-----2.3 (1.2 hm  h" - _The hobgoblin hits you. hI _ .. .. .. .##  ..  .# #.##########g# #.)........@.# ############## h  .. .. .. .##  ..  .# hL - #.##########g# #.)........@.# ############## hx (  h  hZ  h  h2 ` _A hobgoblin is nearby! hy (You shoot a sling bullet. h] gThe sling bullet barely misses the hobgoblin. hѨ-3.6 (1.3 h0 hPW _The hobgoblin closely misses you. h|_ .. .. .. .##  ..  .# #.##########g# #.)........@.# ############## h  .. .. .. .##  ..  .# #.##########g# #.)........@.# h r ##############  hB4 h h` _A hobgoblin is nearby! hM  You shoot a sling bullet. The sling bullet hits the hobgoblin. hIq  The hobgoblin is severely wounded. hC4==--- h &4.8 (1.2 h}V _The hobgoblin hits you but does no damage. h_ .. .. .. .##  ..  .# #.##########g# #.)........@.# ############## h  .. .. .. .##  ..  .# #.##########g# #.)........@.# ##############  hۙ h ht h h` _A hobgoblin is nearby! hc  You shoot a sling bullet. The sling bullet hits the hobgoblin. hzg† he hhN==206.0 hm hoM _You kill the hobgoblin! h|I h|, hB h* hJ hD5= hO hB h*n h$ h  hRb6=== h h h, hՒ h h:, hɖ h6e  You see here a hobgoblin corpse. hǝ h0 _ hȞ h== hΫX h, h h hqX h, h hB h h5 h , hB h, hV _You now have 4 gold pieces. h3 h hL h!, h h hc #'.........##  ###.......###. .#  ##.....## #.# .#  ##...### #.# #B# ##)#+. ... .. h"#.#.# #.# ..# #######.#.# #.# ..# ..........####.##..# ######..........@..#---#.....####.##..##.....# #...#..##.....# #...#..# ######....# #...#..#### ........#.# ###.#......B   giant cockroach (asleep)  h\2######..#.####.....## ######.............# .......####.......#######. h1108.0 (22.0) hH---9.0 (23 h hwb _A giant cockroach comes into view. h. ((((B  You shoot a sling bullet. h...B.. h<===10.3 (1.3) hv  h"S _The sling bullet hits the giant cockroach but does no damage. h>     .#   #.# .#   #.# #.#  ##)#+. ... ..#  #.#.# #.# .B#  #.# ..# .####.##..# .......@..#  #.....####.##..#   h #...#..#   #...#..#  #...#..####  ###.#...... ....## ...# .  h ^    .#   #.# .#   #.# #.#  ##)#+. ... ..#  #.#.# #.# .B#  #.# ..# .####.##..# .......@..#  #.....####.##..#   h  #...#..#   #...#..# #...#..# ###.#...... ....##...#. h  h>  h  h   h6 X_A giant cockroach is nearby! hc  ((You shoot a sling bullet. hB  h S.B. h? -1.5 (1.2 h  h S _The sling bullet hits the giant cockroach but does no damage. hsp  You shoot a sling bullet.  The sling bullet hits the giant cockroach. hXyg†( h&. h572.8 (1.3 h hS _You kill the giant cockroach! h4 h2 hH _No target in view! h4 hu^ _No target in view! h[ h h h hP#'.## ###. h?###. .# ##.....## #.# .# ##...### #.###.#  h ##)#+. ...[..#  hE#.#.# #.##..# .#.# #.##†.#  h####.##..# .# 0.0#.....####.##..# #.....# #...#..# #.....# #...#..#....# #...##.# ###.#..#.####.....##.. hMA..#####. hx" hK---3.8 (1 hk h) _Found a chain mail. hv I hw  h{  h{  h , h- , h  h!  h , ha  hj  hP , hD  h  hߖ , hŗ  h  h& , h  hC  h , h  h B  You see here a +0 chain mail. h  hڮ  _ h  h  h , h3  h  hB  hw  h2  h  h  h  h  h B  You see here a +0 chain mail. h  h  _ hl  h*  h7  hh  hQ  h  h  h  h  h  h2 , hA  h  h , h'  hJ  h , h  h  h , h  h  h , hL  h  h , h  h  h  h  h~  h  hu , h  h  h , hE  h  h , hw  h  h , h:  ht  hZ  h  h  hT  h5 , h  hA  h3 , h  h  h , hh  h  h , h  h  hp , h  h$  hS , h  h,"  h' d # h (  ##.####.###### #.....@....... h1( A---45.8 (32.0) hT( .>.####..###### #. hx( 8 #. h(  #. #.  h(  ###.### #..#  ##.....#######.  #+.......+#.....  h( K##.........#####. h.  hS/  hz/ %6.8 (33 h3  h5 ; _Found a stone staircase leading down. hD _ hI A### J.# #.# #.# #.# ##.####.##.......>.####..##..# #..##. #. h.J .####.### #..# J   endoplasm (asleep)  ##.....#######..# #+.+#..... hJ h.#.#####.## hS ,0.0) hW +7.8 (1 hY  hO\ ] _An endoplasm comes into view. h- 6 ((((J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. h|_ hLa hf=..J.. h>g'=== hfg9.1 (1.3 hk hind _The endoplasm is moderately wounded. h% (((((You shoot a sling bullet. hu hpw#. hw..J. h^x hx"50.4 h} hc _The sling bullet barely misses the endoplasm. hL (You shoot a sling bullet. The sling bullet hits the endoplasm. hRX h9^,.J h^(1.7 h^d h0fa _The endoplasm is heavily wounded. h   You shoot a sling bullet. The sling bullet hits the endoplasm. h"rheaviThe sling bullet hits the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.  You are frozen.  The endoplasm freezes you. h}7/16 --------------3.0 h  h% _You are frozen. hcv  hv  h{  h} ^ _You are too injured to fight recklessly! h&  h&  h+  h- ^ _You are too injured to fight recklessly! h3 ### ..# #.# #.# #.# ##.####J#######  #......@.......  .>.####..#######  #..# #..#  #. #..#   #..#  #..#...# hO ### ..# #.# #.# #.# ##.####J#######  hO #......@.......  .>.####..#######  #..# #..#  #. #..#   #..#  #..#...# hU hV hZ h]a _An endoplasm is nearby! h }  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage. h?  The endoplasm is severely wounded. h @ (4.3 hE  hI W _The endoplasm closely misses you. hfJ  You shoot a sling bullet. The sling bullet hits the endoplasm. h 5  The endoplasm is almost dead.The endoplasm freezes you.6---------------5.6 _You are frozen. h (((((You shoot a sling bullet. hn  ### .(# #(# #(# hl #(# ##.####(#######  h #......@.......  .>.####..#######  h*#..# h#..#  #. #..#   #..#  h P #..#...# h[ @The sling bullet barely misses the endoplasm. h DThe endoplasm freezes you. h# ### .(# #(# h#(# #(# ##.####(#######  #......@.......  .>.####..#######  #..# #..#  hű #. #..#   h #..#  #..# h 7...# huU ....J  You are frozen. hL_2-------6.8 (1.2 h hKV _* * * LOW HITPOINT WARNING * * * hc  You shoot a sling bullet. The sling bullet hits the endoplasm! h<C. hU9&. h<U------348.1 (1.3 hB hDM _You kill the endoplasm! hM##. #.# ##.####@####### #...............>.####..####### hW#..#...# h! h"6---90 hC' h) hFM##. #@# ##.####.####### #...............>.####..########..# hM9--- hhN 60 h(R hS hg  h  h  h  h I3= h  h  h B h  hN 9= h  h `4== h  hp , h)  h , h  h3 , h  h 75 hN F=== h  h , h  h = h{  h J6== h  h  h  h  h  h  h@  h , hx  h  h _7=== hU  h , h+  h  h2  h|  h  h%  h  h$  hd 9= h  h  h5 >8== hT  h  hU  h{  h  h  h  hM  h , h^  h  h :== hl  h9  hn S9= h  h , h;  h6 , h}  h , h)  h  h# 10/16=== h  h1 , h  hH B h!  h!  h5"  h# P== h$  hr&  h& =1= h&  h&'  h( , hR)  h>+  hd+  h+  h- , h.  h/  h/ e12=== h0  h1 , h1  h3 , h4  h6 , h6  h9  h9 3== h9  h;  h < #3 h3< (= h<  h>  h(?  hX?  heA , hA  hE , hE  hH 94 hH F=== h)I  hJ , hhK  hM , hM  hO , h P  hQ  hQ :== hR  hiT  hT D5= hT  hV , h-W  hIY  huY  hY  h4\ , h~\  hta $  ha ;_You start resting. h(g 1219.1 (59.0) hg S6=== hg &20.1 (60 hk  hym " _HP restored. hI h h h h, hN h h  h h, hI hk##.#####.......3.1 (3.0)##.####.#  #.# #.###.####.########..............#..### h8#..# hk hT _Key pressed, stopping explore. hInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll of poison  d - a scroll labelled XUONITR ZEABB  e - a scroll labelled BONU YBOXIBRE  f - a scroll labelled JOUCOQ AQOT hG  hISelgeron the VexingDeep ElfHealth: 16/16 ========================Magic: 6/6========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17##.######XL:  2 Next: 34% Place: Dungeon:1.......@#Noise: ---------  Time: 223.1 (0.0)##.####.#a) +1 sling#.#Fire: a) +1 sling#.###.####.########.............. hH.>.####..########..##..# _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet. The sling bullet hits the endoplasm! _You kill the endoplasm! _You start resting. _HP restored. _Key pressed, stopping explore. h4 hi h^ h_ hU_ hxa hd hhP _ hnj, h6m, hqpB hRq hs, h't hu hx, hx h@z h|, h} h hF8##########..........#...r.... # ######.#######...........##.####.####.# #.# #.# #.# #.# r   quokka (asleep) ##.####.#######.............>.####..#######9.1 (6 h ,30.1 (7 hi h'Y _A quokka comes into view. h ### #######.. ........# ...r....# hK#@# ######.######  #...........#  #.####.####.#  #.# #.#  #.# #.#  ##.#  hvH#...  .>  hb6  ### #######.. ........# ...r....# #@# h6 ######.######  #...........#  #.####.## #.#  #.# #.#  ##.# #... .> h =  hx=  hC  hE   h2F O_A quokka is nearby! h)v `  You shoot a sling bullet. The sling bullet hits the quokka! hbz R†((( h\ (... h 7----41===1.4 (1.3 _You kill the quokka! h%  h m _Your Spellcasting skill increases to level 2! hn 3 hYo  hr  hyv : _ hw , h0x  hz , h {  h& P---- h  h, d7==== h  h 4 _Magic restored. h?  hl  h , h: , hʐ  hV  h~ , h  h  h R==== h  hܠ  h , h  hç b  You see here a quokka corpse. hQ ...)..  .. #####.# #.#######..... ##........##!..@†....#---40.0)#....#######.# h #.. ######.####### #...........##.####.####.# h u #.# #.# h #.# #.# ##.####.######  h x #.............  h ^---2.4 (11 h&  hV # _Found a whip. h  h,  h  h H _No target in view! h= 3 h=  h?  h5C  hG P _ hrM B.. ..## .... )... ..# #####.# #.#######..... ##..# #!@..†....# #....#######.# #..#. ######.###### #. #. #..## #. #.####.####.##. #.# #.#l   frilled lizard (asleep)#. #.# #.#l. ##.####.#### # h\S 13.4 (1.0) hS +4.4 (2 hBX  h[ a _A frilled lizard comes into view. h o  You shoot a sling bullet.  The sling bullet hits the frilled lizard. hi ((((((.  h-gR....... hk 4===5.6 (1.2 _You kill the frilled lizard! hLq hso _Your Ranged Weapons skill increases to level 3! h܇3 h hE h͎: _ h hЖ" .. ..## .... )... ..# #####.# #.#..... ##.# #@...†....# h6--- #....#.# #..#.#######.###### #..#.##.# #. #.##.####.####.#.. #.# #.# #.# ha#. #.# #.# #.#.# ..# ##.####. # hП,60 hDG---7.6 (2 h. hS _g - a yellow potion h hP h hEH _No target in view! h| 3 h! hj$ hp' h;,P _ h., h0 h2 h5, h5 hr=.........## ..... .).......# #####.##. #.#######.....#.###........##.@#....†....#50.6 (3 #....#######.# #..#.#######.######  #..#.##..# #..#.##.####.####.# ...#.# #.# #.# h> #.#.#.# #.# #.# .###..# ##.####..# #.# # hAC hJj _Key pressed, stopping explore. h K hQ hBSH _No target in view! hmI hUr ht hPu$ _ hz, h}, h~ hU h#######....... ...... ♣....####.♣ ♣......# ♣._.♣.)...# ♣......# #####.# #@.#.#######.....2.6 (2 #.###........# #..#....†....#  #....#######.# #..#.#######.#### #..#.##........... #..#.##.####.####. ...#.# #.# #. h: #.#.#.# #.# # h18_ h+3.6 (3 h+ hJR _Found a faded altar of an unknown god. h hX hH _No target in view! h4 h hOH _No target in view! h3 h h  hM#######.......  ♣....###.♣ ♣...♣._.♣.) ♣...@..# #####.#♣...#..#.#######.......... #.###....##B# #..#....†....##..B   giant cockroach (asleep).## h7...# h&0 h h%_B.B h^*+4.6 (1 h\-&_ hz0b _A giant cockroach comes into view. h3 _(((((You shoot a sling bullet. h  hݾ B.....===5.8 (1.2 h# &_ h j _The sling bullet closely misses the giant cockroach. h~  ####### ....... ...... ♣....####  .♣ ♣......#  ♣._.♣.)...#  ♣.B.@..#  ♣...#..#.#  ..... #.##  ##.# #..#....†....#  # #..  #..# #..# #..#  #.#  ho  ####### ....... ...... ♣....####  .♣ ♣......#  ♣._.♣.)...#  ♣.B.@..#  hop ♣...#..#.#  ..... #.##  ##.# #..#....† hp # #.. #..# hp l #..# hp V#..#  hq 1 #.#  hbw 4 h{  h} f _A giant cockroach is nearby! h. ( You shoot a sling bullet.  The sling bullet hits the giant cockroach. hD  hrN _.BThe giant cockroach is almost dead. hN \5--7.1 (1.3 hST  hBW 4 _The giant cockroach bites you. hb 0 hHc ####### ....... ...... ♣....####  .♣ ♣......#  hc  ♣._.♣.)...#  ♣..B@..#  ♣...#..#.#  ..... #.##  ##.# #..#....†....#  hc 2 # #..  #..# hc  #..# h d  #..#  hDd ' #.#  hIY ####### ....... ...... ♣....####  .♣ ♣......#  ♣._.♣.)...#  ♣..B@..#  ♣...#..#.# h  ..... #.##  ##.# #..#....† # #.. #..# #..# #..# hQ  #.#  hC_ h8_ h f _A giant cockroach is nearby! hc ####### ....... ...... ♣....####  .♣ ♣......#  ♣._.♣.)...#  hod%♣..B@..#  ♣...#..#.#  ..... #.##  ##.# #..#....†....#  # #..  #..# #..# #..#  #.#  h ####### ....... ...... ♣....####  .♣ ♣......#  h] ♣._.♣.)...#  ♣..B@..#  ♣...#..#.#  ..... #.##  ##.# #..#....† # #.. h9 #..# #..# #..#  #.#  h%-_ h h 8_ h  The giant cockroach is almost dead. _The giant cockroach bites you. _A giant cockroach is nearby! _A giant cockroach is nearby!  You shoot a sling bullet.  The sling bullet hits the giant cockroach. hg† hw_--518.3 (1.2 h:8_ hQS _You kill the giant cockroach! hG 4 hn h{ _No target in view! h_ hD h$ _ h8" hE$ h& h' h*b6== h, h/ h3, h7 h;k  You see here a giant cockroach corpse. h? h|P5 _ h=_ hu h== h h2, hX h2 ######### ##.......# #)@......# --- ###...♣....####  #.....♣.♣......#  ...##.♣._.♣.)...## #..♣.♣..†...##...♣...#..#.##.......#.####.##.####..#....†.#. #. #....###### ## ##.# #@.......# ###...♣....#### #.. h<[37m...♣.♣......# ...##.♣._.♣.)...# ## #..♣.♣..†...# #...♣...#..#. #.......#.### #.##.####..#....† #. #. #....60.0)---9.3 (11 h _You see here a +0 dagger of venom. h!z8_ h1{ h hH _No target in view! h hֹ_ h _ h, h , h% h& h*, h* h, hZ1B hR4 hH>###########.......##).......# ####...♣....########.....♣.♣.....#.@....##.♣._.♣.).. #.#######..♣.♣..†.. #. #...♣...#.. .. #.......#.# .K. #.##.####....b. #.##.# #.. b   bat (asleep)#.... .....# #K   kobold (missile, asleep)#.... . ## #.. #.. hR 77.3 (8.0)  A bat and a kobold come into view.bK..bK)===8.3 (9 h3[ hd( _The kobold shouts! h^     #)  ####. ######.... #.@....#) #.######† #b  .K  ...  h| ....   #....   #.... . ##  h̷ w     #)  ####. ######.... #.@....##.♣._.♣.) #.######† #b  .K  ...  ....   #....   #.... . ##  hw 4 h 8_ hS _((((((( _There are monsters nearby! hFQ  hR   You shoot a sling bullet. The sling bullet misses the bat. h T  hX  h] _.Kb..... h^ -9.6 (1.3 hd &_ hf : _The bat hits you but does no damage. h c     #)  ####. ######.... #.@....##.♣._.♣.) #.######† #K  b.  ...  h | ....   #....   #.... . ##  hl      #)  ####. ######.... #.@....##.♣._.♣.) #.######† #K  b.  ...  ....   #....   hl  #.... . ##  ht U_ h|  hc 3 ((((((( _There are monsters nearby!You shoot a sling bullet. The sling bullet misses the kobold. hh , h  hY  h  hr fKb..... h .80.8 (1.2 hz  h8 ^ _The sling bullet closely misses the bat. h ! h [     #)  ####. ######.... #.@....#) #K######† #b  ..  ...  ....   hɦ H #....   #.... . ##  h  hA      #)  ####. ######.... h%d#.@....#) #K######† #b  ..  ...  ....   #....   h]#.... . ##  h4 h&_ hk _( _There are monsters nearby!You shoot a sling bullet. h{ KThe sling bullet barely misses the kobold. h8X4---2.0 h hCc _The kobold hits you but does no damage. The kobold hits you with a +0 dagger. hI     #)  ####. ######.... #.@....#) #K######† h}J #b  ..  ...  ....   #....   #.... . ##  h     #)  ####. ######.... #.@....#) #K######† h\ #b  ..  ...  ....   #....   #.... . ##  h h h h _ _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the kobold. h _The kobold is severely wounded. h5j2------3.3 (1.3 h h; _The kobold hits you with a +0 dagger. hԺw     #)  hA####. ######.... #.@....#) #K######† #b  ..  hi/...  ....   h$ #....   h:#.... . ##  hi\     #)  ####. ######.... #.@....#) #K######† #b  ..  ...  ....   #....   #.... . ##  h] hd he_ hs _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the kobold. hxV_) hj  You kill the kobold!_.3=--54.6 _The bat barely misses you. hI h( hC hMJ)........##.♣._---50bb   bat--- htT hla _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat! hg_(. hpR_). h)?8===6.9 (1.3 hU hG _You kill the bat! h=  hK>  hD  h+G H _No target in view! hT 3 hU  hY  hyY $ _ hh\  hF^  h'_ b4=== h_  hd , he  hi , hdk  ho , hZq  h`t  ht b5=== hu  hCy , hGz  h} , h ~  h΁ , h%  h O= h  hG  h E6== hۋ  hގ  h2 , h  hk  h J   #########  .......#   #).#  ####...♣....#  ######.....♣.♣....   #......##.♣._.♣.)   #@#######..♣.♣..†---98.9 (12.0)   h ] #.# #...♣...#   ... #.......#  ... #.##.####.  .... #.##.# #  #........ .....# #   #.......##. ## #   ##>.>..## #    h  hH H---9.9 (13 hͮ  h _Found an escape hatch in the floor. Found a stone staircase leading down.  Things that are here: _a +0 dagger; 3 stones; a kobold corpse hn %_ h  h~ 8_ h H _No target in view! h 3 h8  h  h  h P _ h  hH :== h  h  h , h  h@  hv' L #).......# ####...♣....### ######.....♣.♣...... #......##.♣._.♣.)... #)#######..♣.♣..†... ##.## #...♣...# h ( j ##...## #.......#.## ##.....## #.##.####..# #.....@.# #.##.# #..302.9 (3.0) #...............# #..# #.......##.#### #..# h6( c##>.>..## # #..# ##...## ...# h_( ...#. #.#.# ...# # .###. h(  ..). .# #  h/0  h0 +3.9 (4 h6  h8 # _Found a club. h3 h hC h, hY h  h, h h h  hU, h####...♣....#########.....♣.♣......# #......##.♣._.♣.)...# #)#######..♣.♣..†...# ##.## #...♣...#..#.####...## #.......#.###..##.....## ##.##.####..#...#.......##.#.##.# #....##........@......# #..#.##6.9 (3 h #.......##.###### #..#.###>.>..## .# #..#.###...## .# ...#.#....#. ..#.#.#.##...# # ...###..# hQ..). #.# .# #.#..# .# h hKj _Key pressed, stopping explore. h h~&_ hH _No target in view! hg3 hn h| h h $ _ h-  h h , h h h, h h h, h h h&##.## #...♣...#..#.#####...## #.......#.###...##.....#####.##.####..#....#.......##.#.##.# #....####...............# #..#.##.......##.###### #..#.## h&##>.>..###.# ### #..#.###...####.##..... ...#.# ....#....@...# #.#.#.# 10.9 (4#...###.....### .###..#  h!'..). #.####.# #.# ..# ..  h@'a #. # ha' # #) # #. h'  ###.# ##.... h'E  hx/A1.9 (5 h4 hG8% _Found a dagger. hM4 hN h[PH _No target in view! hI h h hB$ _ h|, h^ h hG hi hQB h7 h, h h h, h h>  You see here a +0 dagger. h hh _ hm h/ h h h h hB h[#.......##.###### #..#.##.......  hG##>.>..###.# ##### #..#.##.####.###...####.##..... ...#.# #.#....#........# #.#.#.# #.  h#...###.....### .###..# ##. ..). #.####.# .# #.# #.. ..# .. #.## ## .>.###. #.#.####.#  ht# ..###)..@# 9.9 (8 ### #.####..!# #.  hw ... .##.####.###  ##.# #. ##.....##### #. #.#+.......+#.. ho #. ##.........#### hLY##...........###............#.............# h h h#j _Key pressed, stopping explore. h# h) hM,H _No target in view! hȞ3 h hF h> hEP _ h\, hw h h, hҳ h.>..###.# ##### #..#.##.####.#### ...####.##..... ...#.# #.# ..#........# #.#.#.# #.# .###.....### .###..# ##.### . #.####.# ##.# #.# #......  .. #.## #.## .>.#### #. #.#.####.## # #. # ..###)...#.##  #. ### #.#####.#.........##.####.### #.##.######. ###.....#######.#. #.#+.......+#.....#. ##.........###### ##....## #. #....# #.#...# h #.#......<# #. h322.9 (3 h$3.9 (4 h h}o _h - a viscous puce potion h h h"H _No target in view! h7  h7  h<  h> H _No target in view! hM I h;P  hW .####.##..... ...#.# #.# #. .#........# #.#.#.# #.# #. ##### .###..# # ##.####.  #.####.# ##.# #.##. #....... .. #.## #.## #.h .>.#### . #.#.####.# # #.  ..###)...#.###..# #.  ### #.####...#.h.#.#. hX  ........##@####.### #.##.######.####.....#######.. #.#+.......+#.....#. #..#####.## ##.. #.# #.. #.# hh 2 jackals (wandering)#.# #.##......<# #..#.......# ##. h7[ &0 h[  hqc hh..h hqh +4.9 (1 hj  hpm Y _2 jackals come into view. h} )  #.#   #.#   #   ##.# #.##h  #.## #.## #.. .> . #.#.####.## #.# #  ..###)...#.###..#  ### #.####...#..h#.  #@#  ### #.  #.  #       <    h  #.#   #.#   #   ##.# #.##h  #.## #.## #.. .> #.#.####.## #.# #  ..###)...#.###..#  ### #.####...#..h#.  #@#  h b ### #.  #.  #       <    h4 h h ((hh _There are monsters nearby!You shoot a sling bullet.  The jackal barks! x2 h2, h5 h|5 h=X.hh.. h'>L====6.2 (1.3 h` _The sling bullet hits the jackal but does no damage. hN)  #.#   #.#   #   ##.# #.##.  #.## #.## #h. .> . #.#.####.## #.# #  ..###)...#.###..#  ### #.####...#h..#.  #@#  ### #.  #.  #       <    hX  #.#   #.#   #   ##.# #.##.  #.## #.## #h. .> #.#.####.## #.# #  ..###)...#.###..#  hc ### #.####...#h..#.  #@#  ### #.  #.  #       <  hn   h h h h  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal! h{l.   jackal h;, hϙ_.h. hȜE65===- h"!7.5 h h4J _You kill the jackal! h('`  You shoot a sling bullet. The sling bullet hits the jackal! h+.( h̬ h h..h   jackal (wandering) hx#.............# ##.You kill the jackal! hs^72-8.7 (1.2 h hFY _A jackal comes into view. hSQ  #.#   #.#   h #   ##.# #.##h  #.## #.## #.. .> . #.#.####.## #.# #  ..###)...#.###..#  ### #.####...#...#.  h<#@#   h### #.  h-* #.  #  hR$    hw   h<   h  hc  #.#   #.#   #   ##.# #.##h  #.## #.## #.. .> #.#.####.## #.# #  hid ..###)...#.###..#  ### #.####...#...#.  #@#  ### #.  #.  hd #       <    hk4 hq h{t] _A jackal is nearby! h5 ((((((You shoot a sling bullet. h 0o  The sling bullet barely misses the jackal. h0 h7.h....h h7(9.9 h> h!A' _The jackal barks! hU  #.#   #.#   #   ##.# #.##.  #.## #.## #h. .> . #.#.####.## #.# #  ..###)...#.###..#  ### #.####...#...#.  #@#  ### #.  #.  #       <    hA  #.#   #.#   #   ##.# #.##.  #.## #.## #h. .> #.#.####.## #.# #  ..###)...#.###..#  ### #.####...#...#.  #@#  ### #.  #.  #       <    h$4 h? h] _A jackal is nearby! h ((( You shoot a sling bullet. The sling bullet hits the jackal. h , hD e..h. h )31.1 h  h Z _The jackal is almost dead. h   #.#   #.#   #   ##.# #.##.  #.## #.## #.. .> . #.#.####.## #.# #  ..###)...#.###h.#  ### #.####...#...#.   h! #@#  ### #.  #.  #       <    h   #.#   #.#   #   ##.# #.##.  #.## #.## #.. .> #.#.####.## #.# #  ..###)...#.###h.#  ### #.####...#...#.  #@#  ### hȷ A #.  #.  #       <    h. 4 h  h ] _A jackal is nearby! hH `  You shoot a sling bullet. The sling bullet hits the jackal. h †( h_ 8. ha 592.4 (1.3 h  hS J _You kill the jackal! h I h  h<  h  h X h  ha  ha .###### #..#.##...........# ##.# ##### #..#.##.####.####.# #.##..... ...#.# #.# #.# ........# #.#.#.# #.# #.# #.....### .###..# # ##.####.## .####.# ##.# #.##h# #.......#.## #.## #.. .>.####..## h A.#.####.## ##.# # #..# ..###)...#.###@.# #..# ---  ### #.####...#...#. #..# ........##.####.### #..# ##.######.#########..##. #.#++#......##.######.## h   jackal (wandering)###.## #.##.......# #.##..# #.## h x 4.4 (2.0  A jackal comes into view. ha  h Y.h h 5===5.4 (3 hH  h _The jackal barks! _You see here a jackal corpse. h  You shoot a sling bullet. The sling bullet hits the jackal!.( hK-.. hN6866.6 (1.2 h\T hUJ _You kill the jackal! h`_ h:b, hdn he hgB h,h hh, hXi hj hj, hj hl h&m, hm h1n hn, ho hUp hxq, hq hr hJs, hs hu h v, h[v h!w hw, hw hy hVz, h { h| h| h-} h: h h, h hτ h, hp h hӈ, h) h h0, h3 h? hg, h h h, hϔ h! h, hk h h7, h hc h, h h7 hM, h hY hB h hI, h h+ hk, hJ h" h8, h h@ h, h h h, hq hf h., h h h-, hi h h, h h hB h h, h| hZ h', h ha #.......##.###### #..#. ##>.>..###.#########..#. ###...####.##.........#. #....#........#####.#.#. #.....### ##.###.. ..). #.####.# ##.## ##. ..##.. #.## #.##  h$#..####.#.####.## ##. #...@..###)...#.###†.--- ##.####.#.####...#... #.............##.### ....####.######.####. ## #.# ##.#+.. #.# ###...  #.# ##....  #.# #.....  ..# #..... hE  hR071.6 (35.0) hH---2.6 (36 h  h<d _i - a scroll labelled MIN VOISUITEGH hie4 hl hrn  hn:_No target in view! h3 h h& h: _ hV, h), h hW hǟ, hƠ hТ h, hz h h, h hK h, h԰ h h, h h h, h h h', h hl<  You see here a +0 club. h h> _ h3 h h& h h* h ha, hD h h, h h h8, hm h h, hV h h, hv h hQ, h. h hW, hE h h` h h h| h, hB h' h9, h h h>, h h h5, h hf hYB h; h h hG h h h hk h h , h  h  h , h  h hR, h% h$ h  hG h hA h, h h h, hW h h, h h h , h[  h" hQ#, h# hn% h9&, h& h( h*, h + h, hs-, h. h/ h0 h1 h1 hV3 h4, h5 h7, hH8 h:M _You now have 15 gold pieces (gained 11). h;3 h1< hy= h>, h? h8A hA, hB hC heD hD hE hF hG h H hAH hLJ hJ, h:K h\L hWM hM hM hO hO, hYP hQ h{R, hS h0T hU, hU hoW hX, hX hZ hZ h[ hn[ h\ h_] h] h] hK_ h'`, h` hBb hc, hbc hc hyd, hd hGe he, hf hg hnh, hh hj hk, h l h]m h7n, hn h*p h3q, hq hr hs, hat hu hv, h4w hx hNy, hy hl{ h[|, h| hG~ hIJ h h/B h- h hޖ hp h2 hߚ, h h h, hמ h hȡ, hG h hc, h hL h, h h h, h hG h4X h, h h h, h h hW, hp h h, h h h_B h hB hP hL, h h h, h ha h=, h2 h hs h h h h-, h h h, h h h, h hx h:, h hk h, hL ht hf, h h9 h, h= h h, h h  h, hB h" hm, h hy  h , h  h  h, h8 h h;, h3 h hB, h h h, hr hc hN, h| h hf , hZ! h2# hA%B h& h), hQ* h - h-, h?. h/ h\0, h0 h{1 h}2, h2 h3 h4, h5 h5 h6 h;6 hc6 h7B h7 h8 h^9, h9 h: h;, h; h< h:=, h{= h9> h>, h ? h? h$@, hy@ h@ hA, hA h#C hD, hD hF hFB hG hG, h;H hH hHI, hI hJ h K, hVK hnL hQ" ######### ## #......K. .# h R #@# .# #.# .#### #.# ....# #.# )...# hQR9 #.# ....## #####.#K   kobold (asleep)  hR#..#.#######.....# #.###........#####  hRn#..#....÷....# hpY^497.6 (125.0)86 h^ hau _A kobold comes into view. It is wielding a +0 dagger. hH #########  #......K.  #@# #.# #.# #.# )...# #.# #####.#......#........#####....÷....# h& #########  #......K.  #@# #.# #.# #.# )...# #.# #####.#......#........#####....÷ h$4 h h86 (((((K   _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts! hL hPK....K. hP/===9.8 (1.2 hQ ) hNX h2Za _The kobold is moderately wounded. ho #########  #.....K..  #@# #.# h? #.# #.# )...# #.# #####.#......#........#####....÷....# h_ #########  #.....K..  #@# #.# #.# #.# )...# #.# #####.#......#........#####....÷ he hCf hk htw (((( _A kobold is nearby!You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. hj, hs t..K..501.0 h  h a _The kobold is moderately wounded. h [ #########  #...K....  #@# #.# #.# #.# )...# #.# #####.#. h X.....#........#####....÷....# hg0 9 #########  #...K....  #@# #.# #.# #.# )...# #.# #####.#......# h1 ........#####....÷ h6 4 hX<  hWH _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. heP a(() h\ '.. h[ 592.3 (1.3 h  hb J _You kill the kobold! h1d  hd  hg , hi  hi  h*n B hn  h(o  hnq  hDs , hs  h?z X h )  ###########  #...@.....#---6.3 (4.0 #.#######.# #.# ## #.# .# #.## #.# .## #####.#####.....##........### h] ##Things that are here:  a +0 dagger; a kobold corpse--- h  h _Key pressed, stopping explore. h  h H _No target in view! h3 hR hi hE h$ _ h, h, h h hY, h  h" hA$, hB% h& hR(, h( hb* h!,, h- hJ/ h0, hp1 h3 h4, h5 h7 h8, h^9 hu; h<, hj= h? h@, hA h h^, h hB ho hO############...).....##.#######.##.# #.##.# #.##.# #.##.# #.######.# #.##### ###.....# #.@...# 19.3 (1 h%3.0) ....##### #####.# ....# #.# ###.######........# ###.  #.# .#  #.# #.# h hO hj _Key pressed, stopping explore. h} h*" h$H _No target in view! hΛ3 h՜ h֞ hu h: _ h h, h% hK hK, h h hB h# h, h h h/ he h h  h, h h h, h h& hϼ, h} h h, h' hK hH, h hQ hf, h  h h, h/ h h, hE h h, hY h h, h/ hpX h.####.# #.# .# #.# #.# .# #.# #.# .####.##########.######## ................#.......# ####..##########.#####... # #..# #.# h3 #..# #.###.#  #..# #@....#36.3 (17  #..# #####.# ####..# ......##. hcO## ## # h.# .# #.# .# #.## .# #. h#.# h, h _Key pressed, stopping explore. h h* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! hJI hK hL hPf _ hxX hZ h[ h;[ h[ h] h^ h"_ h_ h4a hVb hb hnc hd h(f hbf hg hti hi hj hnk _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _You now have 23 gold pieces (gained 8). hp hq hq h;r hXs hIt ht ht hw hw, h5x hy hy hy hy hz hJ{ ht{ h{ h| h h h hŽ, h h  hː, h# hґ hV, h h; h, h  hߔ hL, h h  hٗ h hi h hk h h" h4 hڜ, h  h h(, hv h h, h. hU hۦ hA h`, h hҪ h, h h h!, h h` hծ h hA h h^, h° h h2 hm, h h, hٳ h h, hܵ h h, hV h hd, hظ h] h, hD h" h;, h2 h h, hH h h #............#  #.###..#####.#  #.# #..#   #.# #..#   #.# #..#   #.# #..#   #.###..#####.#  #...........  #####.##@##### 87.3 (51 #.##.#   ##.##.#  #..##.#  #.###.#  #.# #.#   h> #.# #.#   #.# #>#   #.#   h h',8.3 (52 h hG; _Found a stone staircase leading down. hL h h h H _No target in view! h]I h9 h h!| _ h" h# h$ h$ h2% h& h' h( h( h) h'+, h+ h- hv., h/ h30 h1 hN1 h1 h2 h3, h4 h5 h7B h)9 h9 h: h{: h; h=, hP= h> h?, hS@ hA hB hB hC h]D hpE hE hF hBG hOH hH hH haJ hbK, h8L hNR  There is a stone staircase leading down here. hO hP _ hP hR hlS hS hS hVB hW hN[ ##.##.#  #..##.#  #.###.# #.# #.# #.# #.# #.# #># h[' #.# #.#  #.# #.#  #.# #@# 607.3 (19 # .   . ###. ##  h!\j.... ####  hU\ h_ hej _Key pressed, stopping explore. hAf h^i hjH _No target in view! h u h | _ hN  h  h , h  h  h\ , h  h  h , hr  h  h B h'  h% , h  h  h  hW  h  h  h , h  h  ho , h  h  h5 #..# #.# #># ...# #.# #.# #..# #.# #.# #..# h  #.# #.# #..# #.# #.# #..#### #.# #.# #...... r.#######.# #.#  h ...## #.........###.# ...# .......@......#  h ..#######.############## ..........  #.########  h" x#†# ..#  h r   quokka (asleep)  h+ ,10 h ,8.3 (11 h  h Y _A quokka comes into view. h a ((((((r hH [  You shoot a sling bullet. The sling bullet hits the quokka. h , hI l.....r.... h ;===9.6 (1.3) h  h 4 _The quokka is lightly wounded. hܤ  #.# #>#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ..#######.# #.#  #.........###.#  ..r....@......# .##############  #†# hx * h < #.# #>#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ..#######.# #.#  #.........###.#  ..r....@......# .##############  h<e†#  h|4 h  ((((((( _A quokka is nearby!You shoot a sling bullet. h hA...r...20.8 (1.2 hޜ hޞa _The sling bullet closely misses the quokka. h- ^ #.# #>#  #.# #.#  h \ #.# #.#  #.# #.#  #.# #.#  #.# #.#  ..#######.# #.#  #.........###.#  ...r...@......# .##############  h : #†# h. ! h #.# #>#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ..#######.# #.#  #.........###.#  ...r...@......# .##############  he†#  hԤ hG ho h߱ ((((((( _A quokka is nearby!You shoot a sling bullet. h2, hQ9^.....r. h9-2.1 (1.3 hv? h(A _A quokka is nearby!  You shoot a sling bullet. _The sling bullet closely misses the quokka. _A quokka is nearby!  hcAs You shoot a sling bullet. _The sling bullet closely misses the quokka. hm  You shoot a sling bullet. _The sling bullet closely misses the quokka. _A quokka is nearby!  You shoot a sling bullet. _The sling bullet closely misses the quokka.  You shoot a sling bullet. The sling bullet hits the quokka! hqP†( hm&. hp6963.3 (1.2 hv hwJ _You kill the quokka! h<I h҄ h hQ h"X hu h hJ h hH h~ hq h h hY h, h$ hi h8 hq hʕ h h h hM h˙ h h h h h h, h@ h0 h] hť h h hӨ h2 h h, h֬ h hC, h h hi h h h h, hl h, h5, hX h hپ, h hn h=, h h hs, h h h[, h h h h h h h h h h h, h h h ha h@ h. h, h h h , h he h hH h h h, hB h  h h h hl h hF h h h1 hj h hz h, h h h h, h@ h h, h h hr h h= hF  h , h"  h  h , h?  h  hi, h hL hc, h h h6, h h h, h hE hd, h h h/ , h! h" h#, h$ h& h(, h) h-X h#/ hk0, h%1 hF} ##.............# ##.  ##.............# #.  ###...........### #.  ##'.........##.# #.  ####.......###.# #.  #.# ##### #.##.....## #.# #.  #.# ##...###.###...#####.###.  #.# #.....##.# ##)#+......[..  #.######.......@# #.#.####.##..---74.3 (51.0) ##............#######.#.# #.##†................####.##.. .# hF[##.########............. .# #.# #.....####.##.. .# #.# #.....# #...#..  .# #.# #.....# #...#..  .##.########....# #...#..  .##...........#.# ###.#..  hF:--- hL hME _Done exploring. hޅ h͆ h h H _No target in view! h= hȩ hb h...0.0)........ h h hE _Done exploring. hq  hWr  hCs  hȌ  h̍  h  hp   h 7_Done exploring. h  hk  h  hܯ   h :_No target in view! hE I hg  _Done exploring.No target in view!Done exploring.No target in view!Done exploring. hs  h*t  hy  hz No target in view!Done exploring.No target in view!Done exploring.No target in view! h0 h&1 h1 hJ4 hL hNDone exploring.No target in view!Done exploring.No target in view!Done exploring. h93 h hL*4 h0 h3kNo target in view!Done exploring.No target in view!Done exploring. h hWhere to? (? - help)  D - Dungeon  h*  h [?25h[?0c #.##.............# ##. Selgeron the Vexing h #.##.............# #. Deep Elf#.###...........### #. Health: 16/16 ========================#.##'.........##.# #. Magic: 7/7========================#.####.......###.# #. AC: 2Str: 5  #.# ##### #.##.....## #.# #. EV: 12Int: 17  #.# ##...###.###...#####.###. SH: 0Dex: 17  #.# #.....##.# ##)#+......[.. XL:  2 Next: 96% Place: Dungeon:1  hZ #.######.......@# #.#.####.##.. Noise: ---------  Time: 674.3 (0.0) ##............#######.#.# #.##†. a) +1 sling ........................####.##.. Fire: a) +1 sling .##########.########............. .##.# #.....####.##.. .##.# #.....# #...#..  .##.# #.....# #...#..  .##.########....# #...#..  .##...........#.# ###.#..  _No target in view! _Done exploring. _No target in view!  h _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help)  hM [?25l[?1c hX42 hqY hd h5g hg/ _ hk hnn h#p, hq hv hjw, hx h| h~, h hX h, h hˊ h, hz h h, h hЙ h, h h h, hp h( h[, h h h, h hV h, h÷ hӺ h, h h)=  You see here a +0 spear. h h _ h, h, h h' h, h8 hk h, hB h hh, h h h, h hA h_, h7 h h, h hZ  There is a staircase leading out of the dungeon here. h h  _ h% h h, h h h, h( h h, h h hF, h hJ h , h  h  hI , h  hw  h, h h hB h h , h hf h , hd h hV, h h) h, h3 hIY  There is a stone staircase leading down here. h h` h$ _ h hR;2 hU h` ha hkp  ###  .$ ###.######  ######.........   hk.#710.1 (35.8) ######...# ##### _You climb downwards.  hkFound 8 gold pieces. hAl huw _There is a stone staircase leading up here. hBc3 hc hre hlg hg$ _ h_mn hRn h1o ho ho hWsB h2uL _You now have 31 gold pieces (gained 8). hv3 hv hw hy hZz, h{ h(|, h| h} h~, hY h h}, h  h hڄ, h0 h h, h h3 hY, hÊ h';  There is a shaft here. h h _ h@ h\ h, h! h" h-, h h h, hW h h, hp h h3, h ht hu, hӞ h1 h h? h h h, h; hv hB h. hƩB h| hV h4, h h, h h h, h hY h&, h, h`B h h@B hj hۻ, hw hJ hq, h h h h9 h h h, h' h hk#####.# #.# #.# #.# #.#  #.##  #..#   ##.#   h);#@#   #...........# ....###.#####S# ## #.# #.# #.# h_  S   adder (asleep)#.# #.#   hz 43.1 (33.0  An adder comes into view. h! hS.S h#,4.1 (34 h h/ _The adder hisses angrily. hN ((( hij You shoot a sling bullet. The sling bullet hits the adder. hZ  h` T..S. hka ;===5.4 (1.3) h s _The adder is heavily wounded. hPA E #.#  #.#  #.#  #.#  #.#  #.##  #..#  ##.#  #@#  #.......S...#  ....###.#####.#  ## #.#  #.#  #.#  #.#  #.#   hy  #.#  #.#  #.#  #.#  #.#  #.##  #..#  ##.#  #@#  #.......S...#  ....###.#####.#  ## #.#  #.#  #.#  #.#  #.#  h  h  hn  h ((( _An adder is nearby!You shoot a sling bullet. hb , hGh eS..6.7 h%n  hp ` _The sling bullet closely misses the adder. hW  #.#  #.#  #.#  #.#  h  #.#  #.##  #..#  ##.#  #@#  h #.....S.....#  ....###.#####.#  ## #.#  #.#  #.#  #.#  hj 7#.#   hX #.#  #.#  #.#  #.#  #.#  #.##  #..#  ##.#  #@#  #.....S.....#  ....###.#####.#  ## #.#  #.#  #.#  #.#  hY`#.#  h] h9^ hf h0k ( _An adder is nearby!You shoot a sling bullet. hJ SThe sling bullet closely misses the adder. h-7.9 (1.2 h h( _The adder closely misses you. The adder misses you. hE #.#  #.#  #.#  #.#  #.#  #.##  #..#  ##.#  #@#  #.....S.....#  ....###.#####.#  ## #.#  #.#  #.#  #.#  #.#   h #.#  #.#  #.#  #.#  #.#  #.##  #..#  ##.#  #@#  #.....S.....#  ....###.#####.#  ## #.#  #.#  #.#  #.#  he #.#  he h h hq ( _An adder is nearby!You shoot a sling bullet. h? SThe sling bullet closely misses the adder. h~@Z3-----9.1 hD hF* _The adder bites you. hE #.#  #.#  #.#  #.#  #.#  #.##  #..#  ##.#  #@#  #.....S.....#  ....###.#####.#  ## #.#  #.#  #.#  #.#  #.#   hD #.#  #.#  #.#  #.#  #.#  #.##  #..#  ##.#  #@#  #.....S.....#  ....###.#####.#  ## #.#  #.#  #.#  h#.#  #.#  h h hy h5 _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder. hr† h2 h3 h ;#####.#  Selgeron the Vexing#.#  Deep Elf#.#  Health: 13/16 ===================-----#.#  Magic: 7/7========================#.#  AC: 2Str: 5#.##  EV: 12Int: 17#..#  SH: 0Dex: 17##.#  XL:  2 Next: 141% Place: Dungeon:2#@#  Noise: ===------  Time: 750.4 (1.3)#.....†.....#  a) +1 sling....###.#####.#  Fire: a) +1 sling h<## #.# #.# #.#  #.#  #.#     _An adder is nearby!You shoot a sling bullet.  The sling bullet closely misses the adder. _The adder bites you. _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder. h<  hO=_You kill the adder!You have reached level 3! hPF/  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hf7/20=8/893 h 21%  h hUR _You feel agile. x2 h Spells (Memorise)TypeFailure Level  a - JinxbiteHexes4% 2b - Sigil of BindingHexes10% 3  c - Inner FlameHexes/Fire16% 3  d - Cause FearHexes30% 4  e - Dimensional Bullseye Hexes/Translocation 58% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  hB  hv #####.#  Selgeron the Vexing#.#  Deep Elf#.#  Health: 17/20 ====================----#.#  Magic: 8/8========================#.#  AC: 2Str: 5#.##  EV: 12Int: 17 h 7#..#  SH: 0Dex: 19##.#  XL:  3 Next: 21% Place: Dungeon:2#@#  Noise: ===------  Time: 750.4 (0.0)#.....†.....#  a) +1 sling h ....###.#####.#  Fire: a) +1 sling## #.# #.# #.#  #.#  #.#    You shoot a sling bullet. The sling bullet hits the adder. _You kill the adder!You have reached level 3!Your experience leads to an increase in your attributes! h Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 h  h Memorise Jinxbite, consuming 2 spell levels and leaving 4? Y - Yes  N - No hr h2 #####.#  Selgeron the Vexing#.#  Deep Elf#.#  Health: 17/20 ====================----#.#  Magic: 8/8========================#.#  AC: 2Str: 5#.##  EV: 12Int: 17#..#  SH: 0Dex: 19##.#  XL:  3 Next: 21% Place: Dungeon:2#@#  Noise: ===------  Time: 750.4 (0.0)#.....†.....#  a) +1 sling h3t....###.#####.#  Fire: a) +1 sling## #.# #.# #.#  #.#  #.#     _You kill the adder!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  Okay, then. h4 hx9 h4;. _ h* h.  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.1   2.8  -2   g + Spellcasting 2.2   1.8  +3   h,/f         b - Unarmed Combat   0.0   1.4  -2   h + Hexes4.4   3.0  +3      i + Fire Magic1.7   1.7  +1   hd/c + Ranged Weapons 3.1   2.4  +3           h/,     d - Armour   0.0   1.4  -2   h/|    e + Dodging2.8   2.1  +2       h0 f - Stealth   0.0   0.6  +3           h0                                         h>1                     h1KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  h1[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h%7 TargetTarget--  --  --  --  --  --  --  --  --  current training targets, if any h7 . [-] clear all targetscost|targets hͦ a * Fighting   1.1 hD b - Unarmed Combat  h*n a - Fighting   1.1 hˊ  hS#####.#  Selgeron the Vexing#.#  Deep Elf#.#  Health: 17/20 ====================----#.#  Magic: 8/8========================#.#  AC: 2Str: 5#.## hxv  EV: 12Int: 17#..#  SH: 0Dex: 19##.#  XL:  3 Next: 21% Place: Dungeon:2#@#  Noise: ===------  Time: 750.4 (0.0)#.....†.....#  a) +1 sling....###.#####.#  Fire: a) +1 sling## #.# #.# #.#  #.#  #.# h    _You kill the adder!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Okay, then. h9 h h h hl Spells (Memorise)TypeFailure Level  a - JinxbiteHexes4% 2b - Sigil of BindingHexes10% 3  c - Inner FlameHexes/Fire16% 3  d - Cause FearHexes30% 4  e - Dimensional Bullseye Hexes/Translocation 58% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hc  h9h #####.#  Selgeron the Vexing#.#  Deep Elf#.#  Health: 17/20 ====================----#.#  Magic: 8/8========================#.#  AC: 2Str: 5#.##  EV: 12Int: 17#..#  SH: 0Dex: 19##.#  XL:  3 Next: 21% Place: Dungeon:2#@#  Noise: ===------  Time: 750.4 (0.0)#.....†.....#  a) +1 sling....###.#####.#  Fire: a) +1 sling##[39; hh T49m #.# #.# #.#  #.#  #.#     _You kill the adder!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  hTi 6_Okay, then. h|p  h\q Memorise Jinxbite, consuming 2 spell levels and leaving 4? Y - Yes  N - No h h G#####.#  Selgeron the Vexing#.#  Deep Elf#.# hrl  Health: 17/20 ====================----#.#  Magic: 8/8========================#.#  AC: 2Str: 5#.##  EV: 12Int: 17#..#  SH: 0Dex: 19##.# h  XL:  3 Next: 21% Place: Dungeon:2#@#  Noise: ===------  Time: 750.4 (0.0) h#.....†.....#  a) +1 sling....###.#####.#  Fire: a) +1 sling h## #.# #.# #.# h] #.#  #.#   h1   h9You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Okay, then.Okay, then. h h h. _ hUT  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   1.1  --  -2   g + Spellcasting 2.2  --  +3           b - Unarmed Combat   0.0  --  -2   h + Hexes4.4  --  +3      i + Fire Magic1.7  --  +1  c + Ranged Weapons 3.1  --  +3              d - Armour  hU  0.0  --  -2     e + Dodging2.8  --  +2      f - Stealth   0.0  --  +3                                                          hZV^            The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h h h #####.#  Selgeron the Vexing#.#  Deep Elf#.#  Health: 17/20 ====================----#.# h U  Magic: 8/8========================#.#  AC: 2Str: 5#.##  EV: 12Int: 17#..#  SH: 0Dex: 19##.#  XL:  3 Next: 21% Place: Dungeon:2#@#  Noise: ===------  Time: 750.4 (0.0)#.....†.....#  a) +1 sling....###.#####.#  Fire: a) +1 sling## #.# #.# #.#  #.# h[  #.#    You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Okay, then. _Okay, then. h h h@ h hi  h` X  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   1.1  --  -2   g + Spellcasting 2.2  --  +3           b - Unarmed Combat   0.0  --  -2   h + Hexes h T4.4  --  +3      i + Fire Magic1.7  --  +1  c + Ranged Weapons 3.1  --  +3              d - Armour   0.0  --  -2     e + Dodging2.8  --  +2  h      f - Stealth   0.0  --  +3                                          h                      hA         The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h h hi R#####.#  Selgeron the Vexing#.#  Deep Elf#.#  Health: 17/20 ====================----#.#  Magic: 8/8========================#.#  AC: 2Str: 5#.##  EV: 12Int: 17#..#  SH: 0 h Dex: 19##.#  XL:  3 Next: 21% Place: Dungeon:2#@#  Noise: ===------  Time: 750.4 (0.0)#.....†.....#  a) +1 sling....###.#####.#  Fire: a) +1 sling h!## #.# #.# #.#  h# #.#  #.#    You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h#_You feel agile. x2 _Okay, then. _Okay, then. h( h) h . h/ h  hh  hF U _There's nothing to open nearby. h<0 h0 h-5 h7U _There's nothing to open nearby. h" h# h( hx*bOkay, then.There's nothing to open nearby. h4 h1 hIThere's nothing to open nearby.No target in view! h9 4 h  h   hl G_There's nothing to open nearby. h}? h5@ hD hGU _There's nothing to open nearby. h4 h h#eNo target in view!There's nothing to open nearby.No target in view! h3 hA h h$ _ hjX h7, h h hjK8= hڹ h, h  h, h h, hy h h-9= h h! hnK9= h h, h` h+ h5, h, h. h>20=== h h'No target in view!There's nothing to open nearby. _No target in view! _HP restored. h3 h hO hY h h h h, hs hu h h:== h h h*, h h h0, h h2 h6 h h h h, hZ h h h h h= h, hh h h hn h h h hn h hF h(, h h h, h  h hF, h h  hJ h h h h  #.# #.#  #.# #.##  hs## #.# #..# #.# #.# ##.#  #.###.# #####.### #.#..####.....†.. ##........###.### h ##.#.####### #.# #.##.# --- #.###.# #.#  #. #.# #.#  h_ #g #.##.##. #.##.### #.. g   hobgoblin (asleep) ###  h  h079.4 (29.0) hI---80.4 (30 h: hZ   h N_A hobgoblin comes into view. h  #.# #.#  #.# #.##  ## #.# #..#  #.# #.# ##.#  #.###.# #####. #.#..####.....† h  ##........ ##.#. #.#  #@##.# #.#  #.###.# #.#  #. #.# #.#  #g #.# #.#  #. #.# #.#  ## #..  h> D ###  hg  #.# #.#  #.# #.##  ## #.# #..#  #.# #.# ##.#  #.###.# #####. #.#..####.....† ##........ ##.#. #.#  hh  #@##.# #.#  #.###.# #.#  #. #.# #.#  #g #.#  #. #.#  ## #..  ###  h+n  hn  hNs  hu ` _A hobgoblin is nearby! h c  You shoot a sling bullet. The sling bullet hits the hobgoblin! h% n((. hf5... h\jC5===1.6 (1.2) hn hpM _You kill the hobgoblin! hs3 hA h h hv h֣B h4 hq h h, h h hL, h hެ hW, h h h, h h6 h, h/ h hy hķ h h h h\ h h, h` hw h, h h h, h h h, h h h}B hu h h hY h; h, h h h, hS h  h, h9 h hH h h hk, h+ h h h, hT h, hx h hz, h h h , h hx h, h_ h hF#..##.# #.# ##.##..#.#####.##.##.###.## #  h;#...########.... #.......@....... ---810.6 (29.0)#...########..!< ##### #  h  h H---1.6 (30 h hQ9 _Found a stone staircase leading up. hª 3 hh  h.  hޮ  hP  h , h , h  h  hļ Y#..##.# #.# ##.##.. .##.#### .##.# ..#.# .# hC #.# ..###.## #..## #...########....####.......#...########..!<######## ..### ..#..#.g#h   jackal (asleep)h## h g   hobgoblin (asleep).. h 13.6 (2.0) h8 +4.6 (3 h  h] h _A hobgoblin and a jackal come into view. hU# hF$ hL* h:-P _You don't know any spells. h ho h hP _You don't know any spells. h[  hK  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes4% 2b - Sigil of BindingHexes10% 3  c - Inner FlameHexes/Fire16% 3  h G d - Cause FearHexes30% 4  e - Dimensional Bullseye Hexes/Translocation 58% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h+> h.E hL#..##.##.#Selgeron the Vexing##.##...#Deep Elf#.####.#Health: 20/20 ========================#.#..Magic: 8/8========================#.#.#AC: 2Str: 5#.#..#EV: 12 hqMInt: 17##.###..##SH: 0Dex: 19#...########....###XL:  3 Next: 25% Place: Dungeon:2#..........@.......Noise: ---------  Time: 814.6 (0.0)#...########..!<### hNa) +1 sling#####..###Fire: a) +1 sling..#..#.g#h   jackal (asleep)h##g   hobgoblin (asleep)..  You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _Found a stone staircase leading up. _A hobgoblin and a jackal come into view. _You don't know any spells. _You don't know any spells. h[Memorise Jinxbite, consuming 2 spell levels and leaving 4? Y - Yes  h^' N - No hn h$#..##.##.#Selgeron the Vexing##.##...#Deep Elf#.####.#Health: 20/20 ========================#.#..Magic: 8/8========================#.#.#AC: 2Str: 5#.#..#EV: 12Int: 17##.###..## hSH: 0Dex: 19#...########....###XL:  3 Next: 25% Place: Dungeon:2#..........@.......Noise: ---------  Time: 814.6 (0.0)#...########..!<###a) +1 sling#####..###Fire: a) +1 sling..#..#.g#h   jackal (asleep)h##g   hobgoblin (asleep)..  You shoot a sling bullet. The sling bullet hits the hobgoblin!  h/_You kill the hobgoblin! _Found a stone staircase leading up. _A hobgoblin and a jackal come into view. _You don't know any spells. _You don't know any spells. h hgh.hwandering).g h5===5.6 (1 h) hO _The hobgoblin shouts! You hear a bark!  You start memorising the spell. You continue memorising. h ho h h h gh..hh 2 jackalsh h"+6.6 (2 h  h6 _The jackal barks! h, hhg..   jackal. h5---7.6 (3 h h]  --- _You continue memorising. h  hl h c _You finish memorising. Spell assigned to 'a'. h   Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hl ^  You beckon some vexing sprites to accompany your attacks. h , h %   h %You feel your willpower being sapped. h hg..hh 2 jackals h g6------==8.6 (1 h HWill/2 Jinx  h!  h$ > _The jackal bites you but does no damage. h)`  You shoot a sling bullet. The sling bullet hits the jackal. h hLC  The jackal is lightly wounded. h&mg.h. h@'5=9.8 (1.2 h, h|.L _The jackal misses you. hH ((You shoot a sling bullet. hC  The sling bullet closely misses the jackal. hN h.  The jackal misses you. The hobgoblin barely misses you.21.1 (1.3 hS hUW _The hobgoblin closely misses you. hSc  You shoot a sling bullet. The sling bullet hits the hobgoblin. hXE† h h\  You kill the hobgoblin! h?h. h17----7===---8 hr2.3 (1.2 h hhj _The jackal closely misses you. The jackal bites you. h (((((((You shoot a sling bullet. hl  hzmNh......   hmKThe sling bullet closely misses the jackal. hne5------3.5 ht hv. _The jackal bites you. x2 hPr  (((((((You shoot a sling bullet. h[ h......  The sling bullet closely misses the jackal. h) l14----4.7 h  h _The jackal bites you. The jackal closely misses you. x2; The jackal bites you. h_  (((((((You shoot a sling bullet. he :* h@h......(1 very drained)You shoot a sling bullet.  The sling bullet closely misses the jackal.A giggling sprite leaps out and smacks the jackal with its own front paw.  The jackal is almost dead.  barely misses you.  The jackal bites you but does no damage. hpAp2----6.0 (1.3 hiE hG+ _The jackal bites you. h0&  h0Y(((((((You shoot a sling bullet. h:* h  The sling bullet barely misses the jackal.A giggling sprite leaps out and smacks the jackal with its own front paw. hז  †......   jackalYou kill the jackal!The jinxing sprites lose interest in you. h`8======327.2 (1.2 h} hL _The jackal misses you. h ((You shoot a sling bullet. h% h.  The sling bullet closely misses the jackal. h&o1---8.5 (1.3 h* hI-. _The jackal bites you. x2 hq ((You shoot a sling bullet. hݗ h.  The sling bullet barely misses the jackal. h-9.7 (1.2 hB hW _The jackal closely misses you. x2 h ((You shoot a sling bullet. h+o h.  The sling bullet closely misses the jackal. ho~9/20 ----30.9 hu hWxj _The jackal closely misses you. The jackal bites you. h  h{  h  h֣ ^ _You are too injured to fight recklessly! h 4 h  h ^ _You are too injured to fight recklessly! hg hI h hW^ _You are too injured to fight recklessly! hq `  You shoot a sling bullet. The sling bullet hits the jackal! h D. hZ_ '. h%c S===52.2 (1.3 hh  hnk J _You kill the jackal! h L##.##.. .# .#### #..# #.# ... #.# ..# #.# ..# ##.###..##...########....#####...........†.......#...########@.!<### ##### #..###  #..# #..# ...##.##...#.# h  hV 10/20==----30 h  h9  h4 h h, hB hY h, h h- hY1=== h6 hy, ho h, h hs:--- he 9.2 (6 _You start resting. h440.2 (7 h  h@_ _You feel your willpower return. h 3 hs  h  h 9= h 2= hM  h‹ , h  h7 , h;  h , hד  h t3== h@  h , h  h , hޡ  h , h  h.  h W4== h#  hB , h_  hE , h@  h{ , h8  h-  h 9= h  h̶  hS O15== h  h. , h  h , h  hY , h  h 6=== h  h- , h  h , h  h , h  hb  h h7== h  h , h  h , h  h9 , h  h-  h 9= h@  h a8= h  h , hm  h2 , h^  h , h  h7  h h9== ht  h , h  hd , h  h% , h  h  h c20=== h  h 1 _HP restored. hJ 3 h  h  hn, h hY##.##.. .#  #.#### ##..#  #.# #...   hW 3#.# #..#  #.# #..#  ##.## ##..##  #...##....####. #...†..# #...########..@<###  ##### #..###  #..#  #..#  ...#  .#.##   .....   ## #.#     h E  h078.2 (38.0) h4,9.2 (39 h hY _j - a murky yellow potion hp3 hoq hs h8v h{== hQ} h;, h h# hT, h h h~##.# #.#  ##.. ...# .# #### ##..# <# # #... .# # #..# .# # #..# . h ## ##..## .#  .########....####.#  .........†......@.#  83.2 (4.0) .########...<### ###..###  #..#  #..#  ...#  .#.##  h׍ .....  ## #.#  h9 h+4.2 (5 h^ h9 _Found a stone staircase leading up. h$3 hJ% h:' h( hq) h2.n h/ hD1, h1 hQ3 h4, h5 hL6 h8, hm8 h9 h<B h3> h?, h(@ hBP  There is a stone staircase leading up here. hD hPE _ hE hF hcH, hH hWJ h:LB hN hP, h%Q hR hT, h&U hXP  There is a stone staircase leading up here. hY hYZ _ h[ h[ h!], h] h3_ h`B hb h d, hd he h*g, hg hDi huk, hl h[m hn ho ho hp hr, h#s hRt h2v, hv hPx hy, hz h| h4~, h~ hL h, h˂ h h, h h hY, hϊ h( h, hy h h, h h] hÕ, h5 he h!, h h h, h hU h, hF h hw h>, h h, h h h, hů h/ h?, hҳ h  Things that are here:  a jackal corpse; a hobgoblin corpse h h _ hB hѼ h, hH h h, h h h h", h+ hj hX, hb hs h, h h, hh h~ _d - 2 scrolls labelled XUONITR ZEABB (gained 1) h3 h h h, h h+ h, hE h  h, hz h hB h h, h+ hY h ######..###  #..#  ##########..#  ............#  .#######.#.####  #...........#  #.###.#.###.#  #.# #.#.#  #@# #.#.#  #...B...# #.#.#  #.#...#.# #.#.#  ##.##.# #.# #. #.# .# # #.# B   giant cockroach (asleep) #.# #.# [ hk17d9362.0)7.2 (53 h h<b _A giant cockroach comes into view. h > ##### #..###  #..#  ..#  .....#  .#######.  #....  #.#  #.# #.#.#  #@# #.#.#  #...B...# #.#.#  #.#...#.# #.#.#  ##.##.# #.#  #. #.# .#  # #.# #.# #.# h v ##### #..###  #..#  ..#  .....#  .#######.  #....  #.#  #.# #.#.#  #@# #.#.#  #...B...# #.#.#  #.#...#.# #.#.#  ##.##.#  #. #.#   h^w!# #.# #.# #.#  h|4 h hf _A giant cockroach is nearby! hM  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hU ^  You beckon some vexing sprites to accompany your attacks. h  hu ..BB6------==8.2 (1.0)Will/2 Jinx  h  hA ; _You feel your willpower being sapped.! h\ (((You shoot a sling bullet.! h.1;*! hYv _You feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet barely misses the giant cockroach.  A giggling sprite leaps out and smacks the giant cockroach with its own  antenna.  The giant cockroach is almost dead.! h 5 BB..B 2 giant cockroaches (1 very drained)The giant cockroach bites you but does no damage.=9.4 (1.2! h ! hb _A giant cockroach comes into view.! h(7 (((You shoot a sling bullet.! hؼ  The sling bullet barely misses the giant cockroach.! hJ..B..   giant cockroach (! h..40.7 (1.3! h! h] _The giant cockroach closely misses you.! h{ (((((((You shoot a sling bullet.! hP;*! h^&  The sling bullet closely misses the giant cockroach.A giggling sprite leaps out and smacks the giant cockroach with its own  antenna.! hd'! hb. B†.... ..  You kill the giant cockroach!! h3h7===---91.9 (1.2! h8! h;\ _The giant cockroach barely misses you.! h (((You shoot a sling bullet.! h ;*! h bMB.. (very drained)You shoot a sling bullet.  The giant cockroach is heavily wounded.The jinxing sprites lose interest in you.! h 33.1! h ! h G _The giant cockroach bites you but does no damage.! h p  You shoot a sling bullet.  The sling bullet hits the giant cockroach!! h D.! hّ '.! h O===424.3! h ! h~ S _You kill the giant cockroach!! h! h! h! hH _No target in view!" hJ" hc" h % _" hZ$8===" h'4 _Magic restored." h$)" h)" h)" hS-k  You see here a giant cockroach corpse." hi/" h/ _" ht0" h2" h4," h 5" h6" h8" hi8<===" h8" h9" hz<B" h*>" h?," h@" hA" h>C," hRD" hD" hF," hG" hhI" hJ" hJ" h1K" hM" h>T #.#######.#.######. #........... ..###.###.#.###. ##.##.# #.#.# ###...#.# #.#.#......†# #.#.#...#.# #.#.##.##.# #.##.##.# .#---55.3 (11." hT0)." h>U.##.#(#########.# #.##.# #.##.. #.# #.. " hU!" h[" hV\H---6.3 (12" h!b" hd' _Found 4 javelins." hl4" h^" h" h!" h|" hX" h" h" h#," he" h" hX" h# " h !" h " h3 n _You feel your willpower return." hk" h" hl" h#" h_" h" ho" hN" hm ##. #.... ..###.### ##.##.# # ###...#.# # #......†# #" h@ #.#...#.# # #.##.##.# ########.##.##.#.......##.##.# #(#########.##.# #.# #.##.#... #.##...#.# #.#....# #..w   ribbon worm (asleep)#. ..w## ..." h(263.3 (7.0)" h(+4.3 (8" h-" h0^ _A ribbon worm comes into view." hz] ##.      " hz†#      ########.  #@.......  #(#######  #.#   " hN{...   .#.# #.#  ....# #..  #. ..w ## ..." h  ##.      " h A†#      ########.  #@.......  #(#######  " h c#.#   ...  .#.#  ....# #.. " hr v #. .. ## ... " h " h " h# " h& b _A ribbon worm is nearby!" h\K ] ##.      " hKL %†#      ########.  #@.......  #(#######  #.#   ...   .#.# #.#  ....# #..  " hL r#. ..w ## ..." h  ##.      †#     " h  ########.  #@.......  #(#######  #.#   ...  .#.#  " h ....# #..  #. .. ## ... " h} " h2 " h x _A ribbon worm is nearby!# ho (((((w    You shoot a sling bullet. The sling bullet hits the ribbon worm.# h_# h(...w .===5.5 (1.2# h# hf _The ribbon worm is moderately wounded.# h  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h ^  You beckon some vexing sprites to accompany your attacks.$ hCBw.$ h6-------60Will/2 Jinx $ hZ$ h; _You feel your willpower being sapped.$ hJm (((((($ hJ7(You shoot a sling bullet.$ hP;*$ hH  The sling bullet barely misses the ribbon worm.A giggling sprite leaps out and makes the ribbon worm trip over its own tail.$ hR(.w.. (very drained)..$ h/5=7.8 (1.3$ h$ hc _The ribbon worm is heavily wounded.$ hZX (( You shoot a sling bullet. The sling bullet hits the ribbon worm.$ h ;*$ h  The ribbon worm is severely wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.$ h̶ (w.9.1$ h $ h _ _The ribbon worm is almost dead.$ h3 m (((((($ h 7(You shoot a sling bullet.$ hO ;*$ h!  The sling bullet barely misses the ribbon worm.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.$ hc( w.... ..$ h,) a7===---70.3 (1.2$ h/ $ h.2 _ _The ribbon worm is almost dead.$ hae  You shoot a sling bullet. The sling bullet hits the ribbon worm!$ hiD($ h+^  You kill the ribbon worm!$ h8/Z===501.5$ h}7 _The jinxing sprites lose interest in you.% hS4% h% hH _No target in view!% h4% h% hq% hD% _% hX% hQ% hN8===% hZ% h% hR$ ..###.#####.##.# ###.........†#...#.#.#########. ........#######---4.5 (3.0.# .....#.#. ....#.#.#. ... )## ... .. #### ##% h|% h&G---5.5 (4% h % h _Found a club.  Things that are here: _4 javelins; a ribbon worm corpse% hn4% h% h(% h% hZQ _% h,% h% h% h'% h<===% h% h% h,% h%% h% h,% h% h% hg,% h' % hj % hJ #.##.##.# #.# ########.##.##.# .# #........##.##.# #(#########.##.# #.##.####.# #......#. ##..#.#.# #.# .......#.## #.. ####......@# ##.......$....w ##############   w   dart slug (asleep) % h % h ,81.5 (6% h nw.w% hX +2.5 (7% hI % h! _A dart slug comes into view. _You see here a +0 club.& h  #.#   .#  #  #(  #.##.###   #......#   ##..#.#.# #.#  .......#.## #..  ####......@# ##.......$...w.  ############## & haN& hNr  #.#   .#  #  #(  #.##.###   #......#   ##..#.#.# #.#  .......#.## #..  ####......@# ##.......$...w.  ############## & hO9  & hcV4& he[& h^` _A dart slug is nearby!& h( ((((( You shoot a sling bullet. The sling bullet hits the dart slug.& hoh& hp.$..w.===3.7 (1.2& h*w& hya _The dart slug is heavily wounded.& h  #.#   .#  #  #(  #.##.###   #......#   ##..#.#.# #.#  .......#.## #..  ####......@# ##.......$..w..  ############## & hWV   #.#   .#  #  #(  #.##.###   #......#   ##..#.#.# #.#  .......#.## #..  ####......@# & hCW ##.......$..w..  ##############   & h_ 4& hh & hi  & hAj R_A dart slug is nearby!& h' c  You shoot a sling bullet. The sling bullet hits the dart slug!& h+ d((((† & h T.$..& h} 575.0 (1.3& h؋ & hO M _You kill the dart slug!& h.d & hd & he & h^h & ho B& hu B& hw & hz & hZ| ,& h} & hˀ ,& hq & h L _You now have 38 gold pieces (gained 7).& hC & h & hs & h & h ,& h & h & h ; & hh & hҙ _You feel your willpower return.You see here a dart slug corpse.& h͛ & hO  _& hm & h & h ,& hc & h & h7 ,& h & h4 & h ,& hp & h & h ,& h & h5 & h ,& h & hڶ & ha & hƸ & h & h & h7 ,& ha & h? & h ,& h & hz & h% ,& h> & h & h, ,& h & h & h6 ,& hf & h & hu & h & h & h+ & h ,& hk & h & h ,& h B& h{ & h & hE & h! ,& h & hK & h ,& h & h & hs ,& h9 & h & h & h6 & h & h? & h ,& h$ & h4 & h ,& h & hb & h ,& hA & h& n& h ,& hL & h & h & h & ho & h & h  & hv & h & h, & h & h^ & h & hA & h ,& h0 & h & h ,& h & h  & h ,& hV ,& h! ,& hi" & hN# & h3% ,& h% & h' & h( ,& h( & h * & h+ ,& h?, & h- & h / ,& h/ & h0 & h1 ,& h2 & h3 & h 5 ,& h5 & h6 & h8 ,& h8 & h9 & h; ,& h; & h> & h? ,& hh? & h[@ & h'A ,& hA & h-B & hTC ,& hC & hE & h]F B& hdG & hI B& hK & hM B& hN & h5P & hP & hQ & hS & hMU B& hV & hW ,& h>X & hY & hZ ,& hy[ & h] & hc  #......... #. #...###### #. #### #.  #. ############# #. #............ ##.#####.###.####### & hd v##........###.# #.... #...@.........###.###---1042.0 (57.0) #...##########.##.# #....... ###...#.# #####.#>#......†# #.....#.#...#.# #### ###.##.##.# #& hd  ########.##.##.### #........##.##.##. #(#########.##.#.. & hi & hBj H---3.0 (58& hln & hp ; _Found a stone staircase leading down.& h_ 4& h6 & hH H _No target in view!& hO& h*& h& hH _No target in view!' h[*3' h+' h,' h1' h2$ _' h7,' h9' hR:' h;' h=' h?,' h@' hD' hG,' hG' hPI' hK,' hL' h?O' hQ,' hQ' hT' hU,' hV' hX' hPZ' hZ' hX[' hk^' h`,' hGa' hc' h(l#.# #######.# #.....##.#####.###... ##........###..#.............#.####.####...##########[.............# ###........####.#># #.......# #.#.52.0 (9.0).####.#####.### #.# # #.#########.# #.#..# #.##(########' hm< #.##.###  #......#  ##..#.#.# # .......#.## #' hr' h3s/3.0 (10.0)' hx' h3{- _Found a pair of gloves.' hb' hc' hj' hlH _No target in view!' h23' h' hR' h' hP _' h,' hL' h' hK,' h' h ' h #.# #. #.# #.# #... #.# ##.#####.##..# ..# ##........#.... #.# #..#.####.####...#..[.............# ##...####.#># # #...# #' h h...####.#####.### # #.# #.##.# #.##.......#.# #.##(#.# #.##.### h   Natasha (asleep)#.# #......##.# ##..#.#.##.. .......#.##' h 16.0 (3.0)' h+7.0 (4' h' hs _Natasha, Servant of Life and Death comes into view.' h2 ((((((hYou shoot a sling bullet. The sling bullet hits Natasha.  Natasha hisses angrily.' h' h ....h..===8.2 (1.2' hG _Natasha is lightly wounded.' h] #.#  #. #.# #.#  ... #.#  #..# ..#  ..... #.#  #..#.####.#### #..[.............#  #.........####.#>#  #....@.........#  .h..####.#####.### ' h # #.#  #.#  #.# #.##( #.#   #.#   #.#   #..  ' h-fn #.#  #. #.# #.#  ... #.#  #..# ..#  ..... #.#  #..#.####.#### #..[.............#  #.........####.#>#  #....@.........#  .h..####.#####.###  # #.#  ' h`g$#.#  #.# #.##( #.#   #.#  #.#  #.. ' hn4' h@x' h={\ _Natasha is nearby!' h ((((( You shoot a sling bullet. The sling bullet hits Natasha.' h,' h.....h9.4' hƔ' hq^ _Natasha is moderately wounded.' h #.#  #. #.# #.#  ... #.#  #..# ..#  ..... #.#  #..#.####.#### #..[.............#  ' hX#.........####.#>#  #....@.........#  ...h####.#####.###  # #.#  #.#  #.# #.##( #.#   #.#   #.#   #..  ' hj?  #.#  #. #.# #.#  ... #.#  #..# ..#  ..... #.#  #..#.####.#### #..[.............#  #.........####.#>#  #....@.........#  ...h####.#####.###  # #.#  #.#  #.# #.##( #.#   #.#  #.#  #.. ' hE ' hF ' hIL ' hO \ _Natasha is nearby!' h (((You shoot a sling bullet. The sling bullet hits Natasha.' h~  .5.5   cerulean imp (polearm, summoned)  Natasha is heavily wounded.' h .60.7 (1.3' h ' h c _Natasha mumbles some strange words.( h޼  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( htr A 55 2 cerulean imps (polearms, summoned)  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Natasha mumbles some strange words.( hos 16-----6-------10Will/2 Jinx ( hy ( h} J _The cerulean imp hits you from afar with a +2 spear.( h| ((((You shoot a sling bullet.( h9:*) h  The sling bullet misses the cerulean imp.A giggling sprite leaps out and smacks the cerulean imp with its own claw.) hv  The cerulean imp is moderately wounded.) hk.5.h5.., …)) hq7=----=3.0 (1.3) h) h^Z _The cerulean imp closely misses you.) hY #.#.# #.# #.....#.# ##.#####.###..# ..# ##........#..... #.# #..) h l.#..#.####.####...#########..[.............# #...5.....####.#># #. #.h......# #.....####@#####.### #.# #.# #.#########. #.# #.##........#.# #.##(#######) h #.# #.##.####.# #......# #.# ##..#.#.# #.. .......#.# ####......)####) hP ) h ) h .5.5The cerulean imp attacks as it pursues you!) hI c6---40) h. ) hn! J _The cerulean imp hits you from afar with a +2 spear.* hQmU ...##.#####.###..# ..# ##............ #.# #...#..#.####.####...########..[.............# * hn....5....####.#>. #.h.5..............####.#####.### #@# #.######## .......(#######.### .....### ##.......... * hp* hr* hr* hw{..55   cerulean imp (polearm, summoned, very…)* hj}7===------5* h5* hz* hZ ((((* hO/You shoot a sling bullet.* h8:** hQ  The sling bullet closely misses the cerulean imp.A giggling sprite leaps out and bonks the cerulean imp with its +2 spear.* h T  The cerulean imp is heavily wounded.* hT* h]L.h55.h   Natasha5   cerulean imp (polearm, summoned)* h^7===6.2 (1.2* hf* hzhC _The cerulean imp hits you but does no damage.* hy (You shoot a sling bullet.* h5:** h  The sling bullet hits the cerulean imp but does no damage.  A giggling sprite leaps out and smacks the cerulean imp with its own claw.  The cerulean imp is lightly wounded.* h* h x  The jinxing sprites lose interest in you.* h5.5h5 2 cerulean imps (polearms, summoned, …)* hTL13-----* hw17.5 (1.3* h>* hJ _The cerulean imp hits you from afar with a +2 spear.* h]]  You shoot a sling bullet. The sling bullet hits Natasha.* h* h .5Natasha is heavily wounded.The cerulean imp hits you from afar with a +2 spear.* hh#0* hP-------8.7 (1.2* hQ* hQ _The cerulean imp closely misses you. Natasha misses you.* h+ 4* h7 * h: ^ _You are too injured to fight recklessly!* h] * h * h * hj ^ _You are too injured to fight recklessly!+ h--]  You shoot a sling bullet. The sling bullet hits Natasha.+ h3  ... #.#  #..# ..#  ..... #.#  #..#.####.## + h#..[.......  ....####.#>#  .+ hٸa  #h#  + hd# #@#  #.# + hS #.# #.##( #.# + h<3  #.# + h\2  #.# + h}9  #..  + hF) ###+ h)+ h޹6Natasha is heavily wounded.+ hqThe cerulean imp seems less drained. x2  The cerulean imp hits you but does no damage.+ h- ... #.#  #..# ..#  ..... #.#  #..#.####.## #..[.......  ....####.#>#  .  + h{#h#  # #@#  #.#  #.# #.##(+ hz #.#   + hŐY#.# + hސ^ #.#  + h1 #.. + h %  ###+ h%+)+ hԙ  ... #.#  #..# ..#  ..... #.#  #..#.####.## + h9#..[.......  + h/]....####.#>#  . + h[L #h#  + hB# #@#  + h#.#  #.# #.##( #.#   #.#   #.#  + h0 #..  + h. ###+ hF)+ ha{The cerulean imp hits you from afar with a +2 spear.  * * * LOW HITPOINT WARNING * * *+ h|+ hGq ... #.#  #..# ..#  ..... #.#  #..#.####.## + hq#..[.......  ....####.#>#  + hq.  + hrS#h#  + h rn# #@#  + h:rN#.# + h]rl #.# #.##(+ h~rz #.#   + hr^#.#  + hr^#.#   + hr7#..  + h/sE ###)+ hz  ... #.#  #..# ..#  + h3{..... #.#  #..#.####.## #..[.......  ....####.#># + hX{1 . + hx{G #h# + h{G # #@#  + h{S#.#  #.# #.##( + h{a#.#   #.#  + h |7 #.#   + h)|E#..   ###+ hR|)+ h}|oNatasha claws you.  * * * LOW HITPOINT WARNING * * *+ hP ... #.#  #..# ..#  + hP..... #.#  #..#.####.## + hPf#..[.......  + hGQ....####.#>#  .  + hhQN#h#  + hQn# #@#  + hQ#.#  #.# #.##(+ hQu #.#  + hQ^ #.# + h R^ #.#  + h)R< #..  + hJRE ###)+ hs\Y  The cerulean imp hits you from afar with a +2 spear.+ h]+ h+]Z2/20 -------------+ hs]v8======70.0 (1.3+ h#d+ hu (((( _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet.  The sling bullet closely misses Natasha.+ hB ..5hThe sling bullet barely misses the cerulean imp.The cerulean imp hits you from afar with a +2 spear.  You die...+ hFv-2/20 ------------+ h2U/  --more--, h/, hW4Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll of poison  d - 2 scrolls of immolation {unknown}e - a scroll of revelation {unknown} , h4 f - a scroll of fog {unknown}  i - a scroll of vulnerability {unknown} Potions (go to first with !)g - a potion of ambrosia {unknown}  h - a potion of might {unknown}  j - a potion of curing {unknown}/ h7 / h7,/ h?/ hB6Goodbye, Selgeron.51 Selgeron the Vexing (level 3, -2/20 HPs)Began as a Deep Elf Hexslinger on Apr 26, 2025.Slain by a cerulean imp... wielding a +2 spear... summoned by Natasha(4 damage)... on level 2 of the Dungeon./ hBThe game lasted 00:01:56 (1048 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswn/ hCZKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb/ h8C74.28480504 tswnMiSh-27 escaped with the Orb/ hC5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb/ hCq9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  / hWD111.22689914 JanoDsFi-27 escaped with the Orb/ h/ h / hV? [?25h[?0c [?1051l[?1052l[?1060l[?1061l