hC  Player: Selgeron Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.14:46:25.ttyrec Time: (1745678785) Sat Apr 26 14:46:25 2025  hd [?1051l[?1052l[?1060l[?1061h h! R)0[?7h[?25l[?1c h!"  h)  hs.  h*9 ~Welcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hexslinger hS h+Z h_Welcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer h'`q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer hH`Ps - Summoner d - Hunter hd`Al - Delvert - Necromancer  h~`Ke - BrigandWarrior-mage h``u - Forgewright Zealotm - Warper h`^v - Fire Elementalist f - Berserker h`n - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanter h/ax - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist hHaz - Alchemist  hbaUHexslingers carry a sling, and use hex magic to make their foes more vulnerable  h|aOto attacks from afar. + - Recommended background ha^ * - Random background # - Recommended character ! - Random character  ha6% - List aptitudesSpace - Change species  ha+? - Help Tab - Deep Elf Hexslinger ha h hs hc|Selgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling hā#########.....###+.......####.........+###...........###.............#..............#.......@.....................##.............###...?.......####.........+###.......####.....## h%####### h9 h>Welcome, Selgeron the Deep Elf Hexslinger.If you return without finding the Orb of Zot, so far below, it's all over! h| hPress ? for a list of commands and other information.  Found a scroll labelled RAURCH DAKO. h h[ _Found a staircase leading out of the dungeon. hf Read which item? Scrolls  b - a scroll of poison[?] describe selected h h h!Selgeron the Vexing#######Deep Elf##.....##Health: 11/11 ========================#+.......##Magic: 5/5========================##.........+#AC: 2Str: 5##...........##EV: 12Int: 17#.............#SH: 0Dex: 17..............#XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)..............# hr!a) +1 sling#.............#Fire: a) +1 sling##...?.......####.........+###.......####.....#########Welcome, Selgeron the Deep Elf Hexslinger. h!wIf you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found a scroll labelled RAURCH DAKO. _Found a staircase leading out of the dungeon. h)XOkay, then. h;D _ h3 h h h hGP _ h), h h hT, h{ h[(#+.......####.........+###...........####......###.....# h8..<....... #........# +#.......# hv #### ## h^+# ### h7M ## hQ0#######  hi h  h+3.0 (3 hY+4.0 (4 h$  h  hS_d - a scroll labelled RAURCH DAKO hI h2 hB h7 h h h3 h h, h h hn, h% h@ h, hf h h, hn hR h h" h hL h    #. .# #######   #. .# ##.....##   .#.# #+.......##   ... ##.........+#   h< #.l ##...........#   #.###.............   #.##........   #@.........<......   ####..............  hj  +#.............   ##...........#  hL  ##.........+#   h##.......## l   frilled lizard (asleep)  ##.....##   h-#######   h)/11.0 (7.0) h h$2.0 (8 h h a _A frilled lizard comes into view. h= _A frilled lizard is nearby! h  #. .#   #. .#   .#.#   ...  #.l ##... #.###.... #.##..... #@.........< ####..... +#.... ##....        h_  #. .#   #. .#   .#.#   ...  #.l ##... #.###.... #.##..... #@.........< ####.....+#....##....  h}e  h+f  hj  hn O _A frilled lizard is nearby! hMn  h o  You shoot a sling bullet.  The sling bullet hits the frilled lizard. hJ . hy L(( hc@ 3... hD ?8===3.2 (1.2 h2I  hL R _You kill the frilled lizard! h[ _ hl\  h'_ B hl` , h0a  hb  hd , he  h:g  hh  hh  hi  hlk  h{n  ho  hVp  hr  h t , ht  hqv  hx  hAx  hx  hBz  h[{ , h|  h}  h~  h~  hv  hـ  h0 , hւ  h<  h , h  h  hʊ , hf  h  h , h  h  h  hِ  ha  h  hޓ , h  hٕ  h  h;  h  hz  he  h  h$  h  hÝ  h  h`  hO  h , hq  hԣ  h7  h`  hå  h  h , h  h  hE  #........r#  +........S+  .........  h J.......  ..... ... h g#'# #.# ẖ 7#--- h R #.#.# h g #.#########.## hd O #.#..........# #.#.############ #.#.# ##.....## h rS   ball python (constriction, asleep) h #.#.####+.......## r   rat (asleep) h² V #.....##.........+# h۲  h P##...##...........## h 34.2 (21.0)  You open the door.  A ball python and a rat come into view. h  hI  h .rSS)r==-5.2 (22 he  hK M _The ball python hisses angrily. The rat squeaks loudly. h   h((( You shoot a sling bullet. The sling bullet hits the ball python. hL, hGS.r.S.' hS9=6.5 (1.3) hY hj\d _The ball python is severely wounded. hPk #.........#  +.........+  ........r  .......  ....S hk... #'# #.# #@# #.# #.#  hk/#.## #.#..........# h l< #.#.######  #.#.#  h)l#  #.#. hIl1  #..  hol6 ##..  h3 #.........#  +.........+  ........r  .......  ....S ... #'# h#.# #@# #.# #.# #.## #.#.......... h#.#.### #.#.#  h7  #.#. h k  #.. hnE ##.. h  hM  h hL _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the ball python! h#.((r   rat h  hb.r..' h1167.8 hh hO _You kill the ball python! h; #.........#  +.........+  .........  ......r  ..... h... #'# #.# #@# #.# #.# #.## h- #.#..........# #.#. h@######  #.#.#   h" #.#.  h! #.. hA0  ##..  ha hgn #.........#  +.........+  .........  ......r  ..... ... #'# #.# #@# #.# #.# hg #.## #.#.......... h hO#.#.### hUh[ #.#.#   hhJ #.#. hhD#.. hh@##.. h  hB @  There is an open door here. hD  hfE  _ h_F  hH  hJ  hDJ  hJ  hfL  hM , hN  hQP  hQ , h*R  hmS  hbT , hT  h^V  hvX , hkY  hQ[  h` H ######## ...##.## #.#...## hUa ) #..####......#.# .......#--- l..####.##.##### #.##.# # ha .##.# ..##'## ###...##l   frilled lizard (asleep) ##.....## ##.......## hTb M#.........####... h>h 060.7 (12.0) hh #--- hh %1.7 (13 hm  h%p a _A frilled lizard comes into view. h  You shoot a sling bullet.  The sling bullet hits the frilled lizard.((((.(( h?& 4....... h) D41===3.0 (1.3) hY.  h/ R _You kill the frilled lizard! h9 I h:  hF<  h<  h,@ , h@ , hyA  hC  hD , hE  h G  h7H  h\H  hH  h J  hmK  hK  hL  hM  hO , hO  hP  hIR  hsR  hS  hU  hV , hXV  hW  h5Y , h~Y  hZ  h[  h:\  h\  h]  h^  h^  hm_  ha  hUb  hb  hc  hd  he , hVf  hm  h+o , ho  hMr  hs , hdt  hu  hIw , h{x  hDz  h| , h^}  h  h , ############  #.......##.##  #..####.#...##  ##..####......#.#   #...............#   #...####.##.#####  ..# #.##.#   #...####.##.#   h/  #@.......##'##---80.0 (17.0)   #.########...##   hS #..# ##.....##  #..# hm m ##.......##  #..) h ( #.........##   h .... +.........†.  ##... #.........##  hŇ m #..## ##.......##  h D  ##.....## h  h_ 9--- h %1.0 (18 h  hK & _Found a war axe. h 3 h  h hZ h h6, hT, h hJ h, h h  h+#, hm# h% h/', h@( hU, hE., h/ h03 h5, h5 h8 h9, h: hB hF, hH hJ h?J h(K hQe#..# ##.....## hUQ#..## ##.......####..)####.........###.......+.........†.##...####.. hQ##..## ##.......#..## ##.....###...# ##..†####@## 92.0 (11 hQ #.#  # #.#  hQ #.#########.## #.#.... hR"# h  #g#....... h1 s  #..##...... h   h #.# ##..... h .# ##.... .. ##.....##  .# #### hf [ ##  h N- h  h _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin. h F† h  hߔ  h< *589.6 hɛ  h M _You kill the hobgoblin! h 3 h  h  h  hb  h  h  There is an open door here.  You see here a hobgoblin corpse. h  hY  _ h  h`  #.#.####+.......## #.....##.........+# ##...##...........## #.###.............# #.##..............# #..........<....... ####........# ##†#......# #.@##.....#--- h 11.6 (2.0.####.........+# ##.......## #.. ##.....###.#. #########. h 5#  h :--- h  hi j _Key pressed, stopping explore. h  h  hD H _No target in view! hFP 3 hQ  hRS  hU  h(Z P _ hL[  h[  h\  h^  h` , ha  hc  he , hf  hSh  hj , hk  hn  hp , h.q  hYs  h}u , hv  h~ 6#.##....... #..........<. ####........# ##†#......#  h~ #..##....## ##.####.........+# ##.#.#.#### #......###.....##  h& #.#.#.#.@.####### ##......### ##.#.#.#  hI ##.##... ##### h N.#. h V8.6 (79.6 (8 h%  hd x _e - a scroll labelled ULIOHU TIMNA hؑ  hv  hZ   h :_No target in view! hJ _ h h h h hN h h h} h hT, h  hH hk h h h hB, h h` hH, h h h, h7 h. h h hZ h, h h@ _You now have 6 gold pieces. h3 h h h, h ha##†#.............#  #..##.....## ##.####.........+# #.#.#.##.......## ......###.....## #.#.#...#######  h9......###.....###### #.#.#.###..........##### ##.##...........@......# 34.6 (15.0)  #. #####....#.###.###.##. ##+###.# ##. #.# ht #.# ..# ... hI .. h h hBj _Key pressed, stopping explore. h h hQH _No target in view! hI h h h{$ _ h, h, h h hB hg h0 h h h  h" h@" h" h# h[%, h% h(, h#) hO) hQ/#.##.## ..###.....## ...####### ..###.....###### #.###..........#####.................# #####....#.###.###.  ##+###.# #.###.###  h/" #.# #.# 41.6 (7.0) #.# #####.#.#  h/..#  .....  h0 h0 h5 h<j _Key pressed, stopping explore. h>= hA hnCH _No target in view! hu _ hB h hk, h h hp, h hV##...#####...............###....#.###.###.#  ##+###.# #.###.### hBo#.# #....... #.# #####.# ..#####.#.#  hf ..........#.###...........@$......7.6 (6 h####...##.##### ##.# . hr ## #  hm h h6j _Key pressed, stopping explore. hp h h* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h4 h h' _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h-3 h`. h1 h5 hR6: _ h: h ; h; h?S _Key pressed, stopping explore.  hH?_No target in view! _Key pressed, stopping explore.No target in view! _You now have 17 gold pieces (gained 11). hA3 h9C hF hxKX hM, hN hQ h[B........##### # .$. ..#.###.###.# ..# ###.# #.###.### ..# h|\C#.# #.......# [.##.# #####.#.# ..#..#####.#.#.# ............#.###..##..>..............@..)52.6 (5####...##.#######...##.# #.#  h\~## ..##### h{lA3.6 (6 hn hqJ _Found a cloak. Found a stone staircase leading down. h 3 h_  h  h B h  h , h  hi ##### # #.$. #.###.###.# #..# .# #.###.### #..# #.# #.......# #[.# #.# #####.#.# #..# # ..#####.#.#.# #..# ..# ..#.###..##..>.# .......@).....? hΙ ####...##.#######....###.# #.# .##  hj B##### # #.$. .###.###.# #..# .# #.###.### #..# .# #.# #[.# .# #####.#.# #..# .#  h 6#####.#.#.# #..# #..# #.###..##..>.#...@.....?.  ####...##.#....###.# #.# #.## ## ..# #  h) " h5 +5.6 (2 h +6.6 (3 hs  h _You see here a +1 dagger of speed. hk  h  h H _No target in view! h=  hK>  h^D  hTI H _No target in view! h_V I h>Z  h(]  hb : _ hLc  hk ##### # #.$.... .. ##.###.# #..#... .  #.###.### #..##.# J#  hNl  #.......# #[.##.# .#  #####.#.# #..##.#..#  hl M####.#.#.# #..##.#..# #.###..##..>.## hl .).@...?..+ ###...##.#######....## hl 6##.# #.# #.#.## ## ..# #.## h4m ##### #.#...J   endoplasm (asleep)..# hom A.## hx z 7.6 (1  An endoplasm comes into view. h( .  The endoplasm quivers. The endoplasm jiggles. h +8.6 (2 h|  hC 6 _The endoplasm moves out of view. h h_ h hH _No target in view! hh3 h h h˶##### # #.$........ .###.# #..#...... #.###.### #..##.#..# #. h*# #[.##.#J.# #####.#.# #..##.#..# .#.#.# #..##.#..# #.###..##..>.#### )..@..?..+ ...##.#....####  hl##.# #.# #.#.## ## ..# #.####### #.#...  hJ   endoplasm..##.## h"&0 hC,.J h29.6 (1 _ h h h[ (( You shoot a sling bullet. The sling bullet hits the endoplasm. h5 h0\.J.  h8===60.9 (1.3 h% hd _The endoplasm is moderately wounded. h+ ( You shoot a sling bullet. The sling bullet hits the endoplasm. h  hB .J>The endoplasm is almost dead. hƵ ^9/11 -----2.2 h  hr - _The endoplasm hits you. hm c  You shoot a sling bullet. The sling bullet hits the endoplasm. h> C. hv`&. hcT-----753.4 (1.2 hj hlM _You kill the endoplasm! h4 hi hiH _No target in view! h\ .#####.# #.$........#.###.# #..#......  #.###.### #..##.#..#  #.# #[.##.#..#  #####.#.# #..##.#..##.#.#.# #..##.#..# h .#.###..##..>.####.).@...?..+#...##.#....#### ##.# #.# #.#.## ## ..# #.### #### #.# ... ..# #.## h h=---40 _ hA hi hga.#####.# #.$........#.###.# #..#...... # #.###.### #..##.#..# # #.# #[.##.#..# # #####.#.# #..##.#..##.#.#.# #..##.#..#.#.###..##..>.####.)@....?..+#...##.#....#### ##.# #.# #.#.## ## ..# #.## #### #.# ... ..# #.## hpj hkB---5 hq hs hʒ .#####.# #.$........ .###.###.# #..#...... .# #.###.### #..##.#..# .# #.# #[.##.#..# .# #####.#.# #..##.#..# .#####.#.#.# #..##.#..#.#.###..##..>.####.@.....?..+  ####...##.#....#### ##.# #.# #.#.## ## ..# #.### #### #.# ... ..# #.## h h&6 h2 hyx _You see here a +1 dagger of speed. hJ###### ##### #### .........# #.$........ #.###.###.# #..#...... #.# #.###.### #..##.#..# #.# #.......# #[.##.#..# #.# #####.#.# #..##.#..######.#.#.# #..##.#..# .#.###.@##..>.#### .................).....?..+####...##.#######....####.# #.# #.#.#### ..# #.####### #.# ... ..##.## h hA`10/11==7 _ h h hv### ###### ##### #### ...........# #.$........ .#.###.###.# #..#...... ##.# #.###.### #..##.#..#  #.# #.......# #[.##.#..#  #.# #####.#.# #..##.#..#  h' ..#####.#.#.# #@.##.#..#  ..#.###..##..>.####.................).....?..+####...##.#######....####.# #.# #.#.#### ..# #.####### #.# ... ..# h<8 h hƣ h h% h  h h>M..## ### ###### ###### ####. .........$.. .#.## #..#...... ####.### #........# #[#.# #########.#.#.# #..# #.###..##..>.####.................).....?..+######..#.## h  hu&9 h% h' h M.## ..## ###  ###### ####### ####. .........$.. .#.## #..#...... ####.### #.......#.# #########.#.#.#  h΁ #..#  ..........#.###..##..>.#### h_ =70 h  h N _You see here a +0 cloak. h1 h:2t1=====1 h<7 h9$ _f - a +0 cloak hۖ  h Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)f - a +0 cloak  h Scrolls (go to first with ?)  b - a scroll of poison  d - a scroll labelled RAURCH DAKO  e - a scroll labelled ULIOHU TIMNA h4qf - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe. h\ h ^ hg...##Selgeron the Vexing ..##Deep Elf ###Health: 11/11 ======================== ..########Magic: 5/5======================== .......##### ####.AC: 2Str: 5 ...........# #.$........EV: 12Int: 17 .#.###.###.# #..#......SH: 0Dex: 17 ##.# #.###.### #..##.#..#XL:  1 Next: 75% Place: Dungeon:1  #.# #.......# #@.##.#..#Noise: ---------  Time: 171.4 (0.0)  #.# #####.#.# #..##.#..#a) +1 sling..#####.#.#.# #..##.#..#Fire: a) +1 sling..........#.## hg#..##..>.####.................).....?..+####...##.#######....######.# #.# #.#.#### ..# #.####### #.#You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _No target in view! _You see here a +1 dagger of speed.  hhN_You see here a +0 cloak. _f - a +0 cloak hp hp hu h} h6+2.4 (1 h# hFA3.4 (2 hR h h+4.4 (3 h hN h+5.4 (4 h hA6.4 (5 hz h 3 _You start putting on your armour. You continue putting on your +0 cloak. x5 h} hH h̻Z _You finish putting on your +0 cloak. h 3 h  h  h  h P _ hp , h۩  h'  h , h  h , h  hB M _You now have 30 gold pieces (gained 13). h 3 h  hۿ  hQ , h  h  h , h  h  h; , h  h  h , h  h  h , h  h  hB , h  h  hc , h  h  hP , h  h  h , hL  h #### ####..........# #.............# #..#......... ##.### #..##.#..### # #..##.#..# ##.#.# #..##.#..# .# #..##.#..#  h ...#.###..##..>.#### ..........).....@..+ ..##.#######....#### .# #.# #.#.## # ..# #.###  #### #.# ... ..# #.##  h 090.4 (14.0) hX ,1.4 (15 h  h a _g - a scroll labelled AHAERO ADUU h hh h h h hB hZ h h hR ####..  he# #............ .# #..#......... .### #..##.#..### # #..##.#..# .#.# #..##.#..#  h #..##.#..# #.###..##..>.####  h)..+ ##.#######....####  h0 #.# #.#.##  ..# #.###  h[  hU+#..................'..[...3.4 (2 h.0)........?.........+# h hL======4.4 (3 h h _As you open the door, it creaks loudly! _Found a chain mail and a scroll labelled AHAERO ADUU. h4 h) h8H _No target in view! h3 h h h8  h: _ h@  There is an open door here. hC h _ h hc h, h} h hp , h! hG$ hc', h) h,, h- h1| _g - 2 scrolls labelled AHAERO ADUU (gained 1) h33 hz5 h7 h 9 hS9 h: h@..##.#..# ##...## ..##.#..# ##.....##.##.#..# ##.......##.##..>.####.........# )........'..[......+ ####....####.........#  #.#.## ##.......#  #.### ##.....##  #.# ##.@.## ------  hA ... ##+##  ..#  #.##  hpKu202.4 (8'#.##.##.#...J   endoplasm (asleep)J..... h1O  As you open the door, it creaks loudly!  An endoplasm comes into view. hVDJJ. h)WL======3.4 (9 hat _The endoplasm quivers. hc  You shoot a sling bullet. The sling bullet hits the endoplasm! hu((((.. h>C'.... hgF 2/1291===---4.7 (1.3 _You kill the endoplasm! hJ hLi _Your Fighting skill increases to level 1! h3 h# hw h hT$ _ hԖ, h՘, h h= hs, h hj hɦ, h. h? hZ h hɭ h7 _You open the door. h3 h h@  There is an open door here. h h _ h* h h;, h h h", h h̿ h,. .#.## ....## ## ##+## g....#  ##...## ...... h3D  ##.....## #.....# ##.......## ##.#...#  hY###.........####...#.#  h~..'..[......'...@....# ------  h###.........####.....# ##.......## ##...##  h ##.....## #.## ##...## .# h ##'## .#  g   hobgoblin (asleep) hS#.# #  h;i#.#  #.#  h | 13.7 (9.0  A hobgoblin comes into view. h `.gg h|9===4.7 (10.0) h hj+ _The hobgoblin shouts! hF (((((((You shoot a sling bullet. hl h  h7.... h6.g. h16.0 (1.3) h hc _The sling bullet barely misses the hobgoblin. h[#.## ...##  h  ##+## .....#   ......   #.....#   ##g#...# ...####...#.# [......'...@....# ...####.....#   hd..## ##...##  ##.....## #.##  ##...## .#  ##'## .#  #.# #  #.# #.# hKz$#.## ...##  ##+## .....#   ......   #.....#   ##g#...# ...####...#.# [......'...@....# ...####.....#  ..## ##...##  ##.....## #.##  hz ##...## .#  ##'## .#  #.# #  #.# #.# hR4 h hT` _A hobgoblin is nearby! h (((((((You shoot a sling bullet. hHV  hfW E...... hW *g. hX -7.2 (1.2 hN]  h_ c _The sling bullet barely misses the hobgoblin. hs e#.## ...##  ##+## .....#   ......   #.....#   ##.#...# ...####g..#.# [......'...@....# ...####.....#   hs ..## ##...##  ##.....## #.##  ##...## .#  ##'## .#  #.# #  #.# #.# h #.## ...##  ##+## .....#   ......   #.....#   ##.#...# ...####g..#.# [......'...@....# ...####.....#  ..## ##...##  hV B ##.....## #.##  ##...## .#  ##'## .#  #.# #  #.# #.# h 4 h?  h W  You shoot a sling bullet. _The sling bullet barely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet. _The sling bullet barely misses the hobgoblin. _A hobgoblin is nearby! hra ( _The sling bullet barely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet. _The sling bullet barely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet. h; g _A hobgoblin is nearby!  You shoot a sling bullet. _The sling bullet barely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin. h d9/12 ------8.5 (1.3 h  hC - _The hobgoblin hits you. h #.## ...##  ##+## .....#   ......   #.....#   ##.#...#  hB q...####g..#.# [......'...@....# ...####.....#  ..## ##...##  ##.....## #.##  ##...## .#  ##'## .#  #.# #  #.# #.# hc #.## ...##  ##+## .....#   ......   #.....#   ##.#...# ...####g..#.# [......'...@....# ...####.....#  ..## ##...##  ##.....## #.##  ##...## .#  ##'## .#  #.# #  h c#.# #.# hE 4 h  hM ` _A hobgoblin is nearby! h c  You shoot a sling bullet. The sling bullet hits the hobgoblin! h [. hAF*. h(L...  Selgeron the Vexing ...#.##  Deep Elf ......##  Health: 9/12==================------ ## ##+##.....#  Magic: 5/5 hLE========================##...##......  AC: 3Str: 5##.....## #.....#  EV: 12Int: 17##.......## ##.#...#  SH: 0Dex: 17 ###.........####...#.#  XL:  1 Next: 108% Place: Dungeon:1  hQM..'..[......'...@....#  Noise: ===------  Time: 219.8 (1.3) ###.........####.....#  a) +1 sling##.......## ##...##  Fire: a) +1 sling##.....## #.## ##...##.# hM) ##'##.#  #.##  #.#  #.# hM  _A hobgoblin is nearby!You shoot a sling bullet.  The sling bullet closely misses the hobgoblin. _The hobgoblin hits you.  h N_A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin! hO _You kill the hobgoblin!You have reached level 2! h=X/  --more-- hE12/166/62 3%  h hd4 _ h| h+ Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fire19% 3  d - Cause FearHexes34% 4  h e - Dimensional Bullseye Hexes/Translocation 63% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h   h,...  Selgeron the Vexing ...#.##  Deep Elf ......##  Health: 12/16 ==================------ ## ##+##.....#  Magic: 6/6========================##...## hE......  AC: 3Str: 5##.....## #.....#  EV: 12 hInt: 17##.......## ##.#...#  SH: 0Dex: 17 ###.........####...#.#  XL:  2 Next:  3% Place: Dungeon:1 ..'..[......'...@....#  Noise: ===------  Time: 219.8 (0.0) ###.........####.....#  a) +1 sling##.......## ##...##  Fire: a) +1 sling##.....## #.## ##...##.# ##'##.#  #.##  #.#  #.#  The sling bullet closely misses the hobgoblin.  h 6_The hobgoblin hits you. _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _You have reached level 2! h hMemorise Jinxbite, consuming 2 spell levels and leaving 2? Y - Yes  N - No hR h...  Selgeron the Vexing ...#.##  Deep Elf ......##  Health: 12/16 ==================------ ## ##+##.....#  Magic: 6/6========================##...##......  AC: 3Str: 5##.....## #.....#  EV: 12 hkInt: 17##.......## ##.#...#  SH: 0Dex: 17 ###.........####...#.#  XL:  2 Next:  3% Place: Dungeon:1 ..'..[......'...@....#  Noise: ===------  Time: 219.8 (0.0) ###.........####.....#  a) +1 sling##.......## ##...##  Fire: a) +1 sling h##.....## #.## ##...##.# ##'##.#  #.##  #.# h #.#  The sling bullet closely misses the hobgoblin. _The hobgoblin hits you. _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _You have reached level 2! hw=---20.8 (1 _ h hZ]---1.8 (2 h hc hY3=2.8 (3 h h _You start memorising the spell. You continue memorising. x2 hO h  hcc _You finish memorising. Spell assigned to 'a'. h3 hE hl hű$ _ hX h, ht hV94 hF=== h^ h, h h h. h h, h hEP== h# hNa5= h h, h h2, h2 h_, h  hk96 hF=== hk h81 _HP restored. hz3 hs h h, h hC h, h h hP== hx h he, h h h h hK h h, h h, h hL _You now have 37 gold pieces (gained 7). hE3 h h h, h h/ h(, h h h9, h h  hF , h  h  hV , h  hj  h , h  h  h , hK  h  h{ , h  h   h  , h  hf  h  h  h  h:  hs , h  h" B hP"  h%  h' , h'  hJ)  h* , hV+  h-  ht. , h.  h0  hn2 , h2  h4  h@5 , hX6  h7  h8 , h9  h; B h?<  hL>  hlD w ##.....## ##.##  ##...###.#   ##'###.#   hD  #.# #.#  .# #.#   #.# #.#   ... #.#   ... #.#   hE 3 ... #@#   .....g..#   hFF #########        g   goblin (asleep)     hCM 763.8 (41.0) hM %4.8 (42 hR  htX u _A goblin comes into view. It is wielding a +0 dagger. h (gYou shoot a sling bullet.  The sling bullet hits the goblin but does no damage. h,o  hv B .g  The goblin shouts! hw P====6.1 (1.3) h{  h-~ L _The goblin misses you. h7   ##.##   #.#  ##'## #.#  #.# #.#  #.# #.#  #.# #.#  ... #.#  ... #.#  ... #@#  ......g.#  #########  h   ##.##   #.#  ##'## #.#  #.# #.#  #.# #.#  #.# #.#  ... #.#  ... #.#  ... #@#  ......g.#  #########  h& 4 h,  h. ] _A goblin is nearby! hU   ##.##   #.#  ##'## #.#  #.# #.#  #.# #.#  #.# #.#  ... #.#  ... #.#  ... #@#  ......g.#  #########  hu  ##.##   #.#  ##'## #.#  #.# #.#  #.# #.#  #.# #.#  ... #.#  ... #.#  ... #@#  ......g.#  #########  h 4 h= h _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin! hwf) h he6===-7.4 h hJ _You kill the goblin! h hk h  h. h h hCn h~  Things that are here:  a +0 dagger; a goblin corpse h h _ ho h h, h, h h!, h h#m ##...## #.#  ##'## #.#  #.# #.#  #.# #.#  #.# #.#  ... #.#  ... #.#  ...#########.#  .......@..).# ----72.4 (5.0###########     h$:--- h|( h/j _Key pressed, stopping explore. h0 h5 h7H _No target in view! h|A _ hnC, hSD hQF hG, hMn h;N hO, h2P h3SX hU hHW hW hX h[X h\ hS^, h^ h{b hb, hnc hd hf, hf hh h\i, hi h]p hq hr, hJs ht h,v, hv h x hx, hny h*{ h|, h| hO~ hm, h hz h, hm h h, hJ h{ h+X h, h4 hk hx, hŎ hT h, hݒ h hB h h, h h5 hr h hO h hE, h hx hg, hQ hX hf hï h° h h, hٵ h3 hӼ, h hp h, h h h, ha h, h  h h2, h h^ h, h hB h  h9 hB h h, hd hE hM, h h h@ , h[  h9 h, h h hH, h hW h\, hD hh! h({###   h(.....###### ### ### #.........# .....# ## ..........##.###.#  h(#. #........#...## #.# #. #.....# #.# #.###........#K..## #.#  h )####...........# .###.####..............# ##.##.#..#...........# h>)#.#.. # #..##.#..########+###.... K   kobold (asleep)  h)H# #..##.#..# ##...## #.... # #..##.#..# ##.....## ##... # #..##.#..# ##.......## ##.#.. h11321.4 (49.0) h1,2.4 (50 h37 h< _A kobold comes into view. It is wielding a +0 short sword. _There is a shaft here. h*  #### .....###### ### ###  #.........# ... ..#  ## ..........##.## #.#  #. #........#...## #.#  #. #.......@.....# #.#  #.###........#K..## #.#  ........# .##  ........# #  ........# # ..########+## # ..#  # .#  #  h +.#   h5J z #### .....###### ### ###  #.........# ... ..#  ## ..........##.## #.#  #. #........#...## #.#  #. #.......@.....# #.#  #.###........#K..## #.#  ........# .##  ........# #  ........#  ..########+##  ..#   .#   .#   hN  h?O  h\  _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. h\ () hT &. h 10===3.7 (1.3) _You kill the kobold! h  h< o _Your Ranged Weapons skill increases to level 3! hn 3 hs , h|v : _ hz B h{ , hR C  You see here a +0 short sword. h> 5 _ h  h  hk , h  h  h N#S##.# #.##### #.# .....#######.### ### .........##... ..#  h ## ..........##.## #.#  #. #........#.@.## #.# ---  #. #.......^.....# #.#  #.#)..## #.# ##.##.## #.#### h6  ..............###.##.## ..#...........##.# #.#...## S   ball python (constriction, asleep) ..##.#..########+## #......# ..##.#..# ##...## #....... hg  ..##.#..# ##.....## ##.....# h; -7.7 (4.0 h G---8.7 (5 h  h ^ _A ball python comes into view. ha e  You shoot a sling bullet. The sling bullet hits the ball python. h#.(((((( h9\....... h@3===30.0 (1.3 h] hO _You kill the ball python! hM3 h  h ha hZ, h hZ h5 h] h* h8 h, h h hD hk h h h, h h h" , h  h  hp+ ##.## ##...##  .####.....#####  #r........l....  #@# --- #.#  #.#  #.# #.# #. l   frilled lizard (asleep) #.#  r   rat (asleep) #### #.#  .....#######.########### h~ 40.0)  A frilled lizard and a rat come into view. hFl.l==- h%1.0 (11 h"$ h&8 _The frilled lizard hisses angrily. h@z ((You shoot a sling bullet. h~ h9l. h{9=2.2 (1.2) ha hh _The sling bullet barely misses the frilled lizard. h@q #+# #.# #.# ##.## ##...##  .####.....#####  #r......l......  #@# #.# #.# #.# hGA#.# #.# #.# #### #.#  .  h #+# #.# #.# ##.## ##...##  .####.....#####  #r......l......  #@# #.# #.# h #.# #.# #.# #.# #### #.#  . h4 h  hd _There are monsters nearby! h5L ((You shoot a sling bullet. h&  hk.lThe sling bullet barely misses the frilled lizard. h\5--3.5 (1.3 ho h3 _The frilled lizard bites you. h]Q #+# #.# h#.# ##.## ##...##  .####.....#####  #r......l......  #@# #.# hO#.# #.# #.# #.# hvh #.# #### #.#  .  hA #+# #.# #.# ##.## ##...##  .####.....#####  h_#r......l......  #@# #.# #.# #.# #.# #.# #.# #### #.#  . hŇ4 h} hd _There are monsters nearby! hQo  You shoot a sling bullet.  The sling bullet hits the frilled lizard. h.r   rat (asleep) h &. hzd6==74.7 (1.2 h hR _You kill the frilled lizard! h #+# #.# #.# ##.## ##...##  .####.....#####  #r.............  #@# hU}#.# #.# #.# #.# #.# #.# hO#### #.#  .  h;  #+# #.# #.# ##.## ##...##  .####.....#####  #r.............  #@# #.# #.# #.# #.# #.# #.# #### #.#   h"< 3. hyA  hA  hE  hfK Z _A rat is nearby! h  #+# #.# #.# ##.## ##...##  .####.....#####  #r.............  #@# hp #.# #.# #.# #.# #.# #.# #### #.#  .  h\  #+# #.# #.# ##.## ##...##  .####.....#####  #r.............  #@# #.# #.# #.# h] #.# #.# #.# #### #.#  . hd 4 hh  hs 5 (((((r   _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly. h , h x..r...6.0 (1.3 h  hI \ _The rat is severely wounded. h\T  #+# #.# #.# ##.## ##...##  .####.....#####  hT #..r...........  #@# #.# #.# #.# #.# #.# hU F #.# #### #.#  . hGU "  hw  #+# #.# #.# ##.## ##...##  .####.....#####  #..r...........  #@# h ] #.# #.# #.# #.# #.# #.# #### #.#  . h 4 h  hI _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat! hd†((( h(... hs6207.2 (1.2 h hG _You kill the rat! h 53 h5 hQ8 hc9, h(?== h@ hA, hB hC h E hME hE hF h6H, hH hzI h4KB hL h M, hM hO h'W#.........#+.........+................ .....  .S.  #'# ---##.####...##.####.....#####.#..†............S   ball python (constriction, asleep).######.######## #. #.# h[ 54.2 (7.0  You open the door.  A ball python comes into view. hc .SS)The ball python hisses angrily.  The ball python barely misses you. The ball python grabs you. hBd65-- hqd 2 ==-5.2 (8Constr  hi hk_ _The ball python constricts you. hi  #.........#  +.........+  .........  .......  ..... ... #S# hj #@# #.# ##.## ##...##  ...  #..†......  .######.##  #.# #.# h  #.........#  +.........+  .........  .......  ..... ... hL  #S# #@# #.# ##.## ##...##   h ... #..†......  h  .######.## #.# #.# h 4 h  h\ _A ball python is nearby!You shoot a sling bullet. h   The sling bullet hits the ball python but does no damage.  The ball python bites you but does no damage.4---=6.5 (1.3 h֦  hi _ _The ball python constricts you. h- z #.........#  +.........+  .........  .......  ..... ... #S# #@# #.# ##.## ##...##   h ...  #..†......  .######.##  #.# #.# hLn  #.........#  +.........+  .........  .......  ..... hn ... #S# #@# #.# ##.## ##...##  ... hUo #..†......  .######.## ho #.# #.# ht  hu  hv  h$z  hLJ _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python. h C' h &' h@?12 47.7 (1.2 hG h3e _You kill the ball python! hDg3 h h hi h1j#5 hbn= hOpB hq, hgq hrO= h4s hux6== hw hy, hy h|@  There is an open door here. hh~ hK _ h h hs, h h h* h]:== h h h, hw hҏB h~ h h, h hq h, h h  .##.# ..... ##...## ##.....## ##.......###.........####... h +........@'......---71.7 (14.0)#.........##..(..#.......## ..!##.....## ###...## hI ##'## #.##.###.# h;# _You open the door. hBM _Found 4 poisoned darts. h4P--- hF hH _No target in view! h"3 h$ hM' h}) h-: _ h/@  There is an open door here. hd3 h3 _ h6 h 9 hi;, h< h? h@ h@ hA h D hF, hAG hEI h2K h~K hO hQ hS, h^T hr\f.##.# .....  ##...##  ##.....## ### ##.......## ##.## #.........####...## +.........'.......# #.........##..(..##.#  #.......###.#..@...#   h@]##.....## #...######  ##...## ##.##  ##'## #?#   #.# #.#  #.# #.  ##.## #.  ##...## #.   ###.....#####.    hb18.7 (7.0) h\c+9.7 (8 hg h7qX _h - a fuming blue potion h:!3 h!# h% h', h+, h7-, h. h0 hq2, h3 hK5 h<7, h8 h? ##.....## ###  ##.......## ##.##  #.........####...##  +.........'.......#  h@ #.........##..(..##.#  #.......###.#......#  ##.....## #...######  ##...## ##.##   ##'## #@#   #.# #.#   #.# #.#  ##.## #.#  ##...## #.#  hUAr.####.....#####.#  #..†............#  .######.#########  #.#   hF,83.7 (4 h G+4.7 (5 hgL hO` _i - a scroll labelled XUGI ZISUQ h+ 3 h  hB  h>  h  h)  h , h  h)  h , h  h  h , hO  h|  h , hK  h  h , h%  h  h  hG  h  h   #. #.#  ##.# #.#  .... #.#  #...## #.#  .....## ### #.#  ......## ##.###.#  .......####...##.#  .......'.......  hp *.......##..(..##. ......###.#..... .....## #...##### #...## ##.##  ##'## #.#  # #.#  #.# #.#  ##.## #.#  h W92.7 (83.7 (9 h9  h 6 _j - an amulet of guardian spirit hՀ  h X h X h B h5  h 5 ##  J.  .# .  #. ##.#  h^  #...## #. ### #. ......## ##.###.#  h{ .......####...##.#J   endoplasm (asleep)  h `.......'.......#.#  h y.......##..(..##.# hǕ !  h D......###.#......# hp +8.7 (5 h +9.7 (6 hȢ  h ] _An endoplasm comes into view. h ##  J.  .##  ..#  ho) #.#  #. #.#  #@#  #.#  #.#  ### #.#  ##.###.# #.# #.# (..##.#   h) ##  J.  .##  ..#  #.#  #. #.#  #@#  #.#  #.#  ### #.#  ##.###.# #.#  hq#.# (..##.#   h hB h* h¥a _An endoplasm is nearby! hd  h Inventory: 10/52 slots Hand Weapons (go to first with ))  h  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  f - a +0 cloak (worn) Jewellery (go to first with "=)j - an amulet of guardian spirit  h*! Scrolls (go to first with ?)  b - a scroll of poison  d - a scroll labelled RAURCH DAKO  h^! y e - a scroll labelled ULIOHU TIMNA  g - 2 scrolls labelled AHAERO ADUU  i - a scroll labelled XUGI ZISUQ  h! Potions (go to first with !)  h - a fuming blue potion hw8lj - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h ## J. .## ..# #.#  hӐ #. #.# ##.# #@# .... #.# #...## #.# .....## ### #.# ......## ##.###.# .......####...##.#me dJ   endoplasm (asleep) .......'.......#.# .......##..(..##.# ......###.#......# h& ##  J.  .##  ..#  #.#  #. #.#  #@#  #.#  #.#  ### #.#  ##.###.# #.# #.# (..##.#   h2 Spend multiple turns changing equipment anyway? Y - Yes  N - No h  h h   Selgeron the Vexing  Deep Elf##  Health: 16/16 ========================J.  Magic: 6/6========================.##  AC: 3Str: 5..#  EV: 12Int: 17#.#  SH: 0Dex: 17  #.#.# h  XL:  2 Next: 24% Place: Dungeon:1 ##.##@#  Noise: ---------  Time: 399.7 (0.0) ....#.#  a) +1 sling #...###.#  Fire: a) +1 sling .....## ### #.# ......## ##.###.# h, .......####...##.#  J   endoplasm (asleep) .......'.......#.# .......##..(..##.# ......###.#......# _h - a fuming blue potion _i - a scroll labelled XUGI ZISUQ _j - an amulet of guardian spirit _An endoplasm comes into view. _An endoplasm is nearby! h-An endoplasm is nearby! hXJJ h h\ _j - an amulet of guardian spirit _comes into view. _An endoplasm is nearby! _The endoplasm quivers.You start putting on your amulet. hL+.J h-400.7 (1 h h h+.J hd+1.7 (2 hS  h hY,.J h+2.7 (3 h h h,.J h+3.7 (4 h! h( _You continue putting on your amulet of guardian spirit. x5 ht)3=4.7 (5 hk- hV0 _The endoplasm barely misses you.You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. h0 h[5 h7] _j - an amulet of guardian spirit (worn) hn  You shoot a sling bullet. The sling bullet hits the endoplasm. h  The endoplasm is severely wounded.The endoplasm misses you.The endoplasm freezes you. h f4---==6.0 (1.3 h h% _You are frozen. h c  You shoot a sling bullet. The sling bullet hits the endoplasm. h)%[. h&. h'M---317.3 h hAM _You kill the endoplasm! hO h" h~ hH _No target in view! h^ hb@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   2.8  -2   g + Spellcasting 1.9   1.2  +3       h^cB     b - Unarmed Combat   0.0   1.4  -2   h + Hexes4.2   3.0  +3       hci + Fire Magic1.3   1.7  +1  c + Ranged Weapons 3.0   2.4  +3       hc         d - Armour   0.0   1.4  -2       h-d)e + Dodging2.6   2.1  +2       hYd f - Stealth   0.0   0.6  +3           hd         h-e                                 hje!             he#        The relative cost of raising each skill is in cyan.  heThe species aptitude is in white.  [?] Help[=] set a skill target  hTf[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hW h * Hexes   4.2 h p h - Hexes   4.2 hs  i * Fire Magic   1.3 h8p i - Fire Magic   1.3 h  hw  h   Selgeron the Vexing  Deep Elf##  Health: 14/16 =====================---..  Magic: 6/6========================.##  AC: 3Str: 5 h ..#  EV: 12Int: 17#.#  SH: 0Dex: 17  #.#.#  XL:  2 Next: 31% Place: Dungeon:1 ##.##@# h   Noise: ===------  Time: 407.3 (0.0) ....#.#  a) +1 sling #...###.#  Fire: a) +1 sling .....## ### #.#  h ......## ##.###.# .......####...##.#    h .......'.......#.#   .......##..(..##.# h@ z  ......###.#......#   hp The endoplasm misses you.The endoplasm freezes you. _You are frozen.  h You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _No target in view! h 4 h/  h  h0 3 h1  h3  ht8 5= _ h8  h2A = hA  hxC  hC E6== hD  hG  hG , hH  hI  hJ , hWK  hL  hM , hKN  h:O  hP P== hQ  hPS  h-T , hT  hU  hV , hW  hW  hRY B hY  hl  hcn  ho , h-p  hq  hvr , h$s  hRt  ht , hu  hv  hw  hMx , hz  hz , hI{  h,}  hu} , hN~  hh  hq , hʀ  h n h  ###  ##.##  ##.#.########  ###.###.#.....#  #@.## ##..###.# --- h ~36.3 (29.0) #....## ##.# #.#  #........ #..###.#  #.#...#... .#.....# ........#. .##.#.### #.#...#...>.. ..#..# h" ..... ##.#### ####.# .##. .# #.# .##.#  #.# h  hw H---7.3 (30 h  h ; _Found a stone staircase leading down. h`I h6c hd hee hiB h,j hj hom hIo, ho hq h,s hys hs h0v hw, hpx hy hz hq{ h{ h} hN, h hρ h, h h h{, h hˆ h h" hd h h" hd hÍ h hC h h hR  There is a stone staircase leading down here. h h  _ h h h, h3 h h, h h  h, h h h~ hŦ h hO h, h hۮ h: h h8 hϲ hp, h/ hܶ hm, hF h3 hy, h: h h, h h7 h, hL h h}, h- h^ h), h h  h ##.#.### ###.###.#. ####..## ##.. ####....## ##.#........## ##..#.#...#...###.#.# #........#.#.##.####.###.#...#...>.....#.....@.....###.########.##.###.##.# #.#  .. #.##.###.#  .w. #........#.## ###...#### ##.....## ### w   dart slug (asleep) ##.......## ##.# #.........####... +.........'...... h7-63.3 (26 h,4.3 (27 ht h\ _A dart slug comes into view. h+ ((((w    You shoot a sling bullet. The sling bullet hits the dart slug. h0 h a..w.. h9;===5.5 (1.2) h hB  hT_The dart slug is severely wounded. h' ####..##  ####....##  #........##  #.#...#...###. # #........#.#. ####.###.#...#...>. #.....@.....###. #.##.###.##.# #.#  w. #.##.###.#  ... #........#  .##    hM    hq ####..##  ####....##  #........##  #.#...#...###. # #........#.#. ####.###.#...#...>. #.....@.....###. hK#.##.###.##.# #.#  w. #.##.###.#  ... #........ .##      hZ4 hM hd ((((( _A dart slug is nearby!You shoot a sling bullet. hH/..w..6.7 h3 h5c _The sling bullet barely misses the dart slug. h|C ####..##  ####....##  #........##  #.#...#...###. # #........#.#. ####.###.#...#...>. hD+ #.....@.....###. #.##.###.##.# #.#  w. #.##.###.#  ... #........#  .##       h ####..##  ####....##  #........##  #.#...#...###. # #........#.#. ####.###.#...#...>. #.....@.....###. #.##.###.##.# #.#  h_w. #.##.###.#  ... #........ .##      h h5 h h+ _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. h((.( h8.... hN 7----447.9 _You kill the dart slug! h hm _Your Spellcasting skill increases to level 2! h 3 h  h% h| _ h&, h h ha:---- h h h hMG7==== hZ h4 _Magic restored. h3 h h! h\" h" h# h$ ht&, h& h) hS* h*<==== hG+ h- h4####....## #### #........## # hb4..# #.#...#...####.# #........#.####.###.#...#...>#...........###.#####.##.##.###.##.# #.# .......# #.##.###.#  h4.# #........# ---76.9 (9.0#.###.## ###...#### h4# #.# ##.....## ..# ##.......## #  h4J.. .##  h5.........#### .... +.........'... .... #.........##.. h5#(. ##.......###.# ##.....## # h:9--- hF;(7.9 (10.0) h? htA% _Found 6 stones. h=N  h O  h-T  hV H _No target in view! h 3 h˃  h  hz  h P _ h O..# #.#...#...### #..#.####.##>..# #...........###.#####.##.##.###.##.# #.# #.......# #.## #.......# #....... h% ##.###.## ###...### # #@# ##.....## 8.0) #.....# ##.......## # ..##...## #.........#### ...>... +..'...###... .. hk ##(. #####.# ... ##.....## .##. ##...## ##. h j ##'## # h|  h $9.9 (2 h֦  h ; _Found a stone staircase leading down. h 4 h'  h H _No target in view! hi  h  hh  h  h f _ hL B h  h ####.###.#...#...>.# #...........###.####.##.##.###.##.# #.#  #.......# #.##.###.#  #.......# #........# ##.###.## ###...#### hN  #.###.# ##.....# #.....# ##.......## ... ##..@## #.........### .......>....B.+..'....####...####.##. ##(.# ##### ...# ##.....## # h  .##.# ##...## ## B   giant cockroach (asleep) #.# ##'## # K   kobold (missile, asleep) .K# #.# # #.# # h- '81 h +2.9 (3 hI  h n _A kobold and a giant cockroach come into view. h3 (B    You shoot a sling bullet.  The sling bullet hits the giant cockroach. h*r  The giant cockroach is almost dead. hҷ hL h\ B.KK).  The kobold shouts! h7===4.2 (1.3 h hIG _The giant cockroach bites you but does no damage. h > # #..... #.# #.#  ..#   ..#   ##.###.##   #.###.#   #.....#  hH  ##..@##  ....>...B..+ .####...#### ##(.#  ...#   .##K#   . #.# ##'##  . ..# #.#  #.#  h%' > # #..... #.# #.#  ..#   ..#   ##.###.##   #.###.#   #.....#   ##..@##  ....>...B..+ .####...#### ##(.#  ...#   .##K#   . #.# ##'##  . ..# #.#  #.#  h} h< h h _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach. hĽ†K   kobold (missile) hD? h;G@K. h[K6515.4 (1.2 hQ hS  hATE_You kill the giant cockroach! h xf > # #..... #.# #.#  hYyY..#   ..#   ##.###.##   #.###.#   #.....#   ##..@##  ....>...†..+ .####...#### ##(.#  ..K#   .##.#   hyf. #.# ##'##  . ..# #.#  #.#  h > # #..... #.# #.#  ..#   ..#   ##.###.##   #.###.#   #.....#   ##..@##  h ....>...†..+ .####...#### ##(.#  ..K#   .##.#   . #.# ##'##  . ..# #.#  #.#  h4 h h * ((((((( _A kobold is nearby!You shoot a sling bullet. h hq..K.... hf(6.6 h  h` _The sling bullet barely misses the kobold. h] > # #..... #.# #.#  ..#   ..#   ##.###.##   #.###.#   #.....#   ##..@##  ....>...†..+ .####...#### h##(K#  ...#   .##.#   . #.# ##'##  . ..# #.#  #.#  haK > # #..... #.# #.#  ..#   ..#   ##.###.##   #.###.#   #.....#   ##..@##  ....>...†..+ .####...#### hb##(K#  ...#   .##.#   . #.# ##'##  . ..# #.#  #.#  hi4 ho hr] _A kobold is nearby! h> (( You shoot a sling bullet. The sling bullet hits the kobold. h  ..  The kobold is moderately wounded. hAL(((( h&L.@.. h(7.8 hr hm _The kobold throws a stone. The stone barely misses you. h+% > # #..... #.# #.#  ..#   ..#   ##.###.##   #.###.#   #.....#   ##..@##  ....>...†..+ .####...#### ##(K#  ...#   .##.#   . #.# ##'##  . ..# #.#  #.#  h G  > # #..... #.# #.#  ..#   ..#   ##.###.##   #.###.#   #.....#   hG  ##..@##  ....>...†..+ .####...#### ##(K#  ...#   .##.#   . #.# ##'##  . ..# #.#  #.#  hO 4 hV  hka ((((((( _A kobold is nearby!You shoot a sling bullet. h , hc jK...... h( &9.1 (1.3 h  h ` _The sling bullet barely misses the kobold. h  > # #..... #.# #.#  ..#   ..#   ##.###.##   #.###.#   #.....#  h# 6  ##..@##  ....>..K†..+ .####...#### ##(.#  ...#   .##.#   . #.# ##'##  . ..# #.#  #.#  hŖ  > # #..... #.# #.#  ..#   ..#   ##.###.##   #.###.#   #.....#  h H  ##..@##  ....>..K†..+ .####...#### ##(.#  ...#   .##.#   . #.# ##'##  . ..# #.#  #.#  h  h  hp  h ((((((( _A kobold is nearby!You shoot a sling bullet. h5 K......  The sling bullet completely misses the kobold. hp6 )90.4 h <  h> T _The kobold closely misses you. hK  > # #..... #.# #.#  ..#   hK ..#   ##.###.##   #.###.#   #.....#   ##..@##  hK  ....>..K†..+ .####...#### ##(.#  ...#   hK Y.##.#   . #.# ##'##  . ..# #.#  hL * #.#  h+  > # #..... #.# #.#  ..#   ..#   ##.###.##   #.###.#   #.....#   ##..@##  hC  ....>..K†..+ .####...#### ##(.#  ...#   .##.#   . #.# ##'##  . ..# #.#  #.#  hu 4 hJ  hc ] _A kobold is nearby! hN`  You shoot a sling bullet. The sling bullet hits the kobold. hTf) hN h#051.7 h h`J _You kill the kobold! huI h h h, hkk  You see here a giant cockroach corpse. h hC  _ hT  h  h, h& hO;  You see here 6 stones. h h5 _ h h h4"".......# #....... ##.###.## ###.. #.###.# ##.....## #.....# ##.......# ###... #####...####... ...... ....>..)†..+......... ###....####...####......... ###(.# ##.......# #@...# ##.....---5.7 (4.0 #.##.# ##...##  #.##.# ##'##  hF# ..%..# #.###.#### #.# ... ##.##   ##...##  #.# .####.....##..†........ h+]---6.7 (5 ho2 h3- _Found a quill talisman. h&3 hg hƋ hUB hݒ h, hԖ h h!, ht h> #.....# ## ###...#####...####......... ..........>..)†..+......... ###....####...####.. ###(.# ### #....# ##.....## h#.##.# ##...## #.###.##.# ##'## #....@% #.# 9.7 (3#####.#### #.# Fire: a) +1 sling##.## h#.# ##.. .######.#### +#####.# .###.# h h h _Key pressed, stopping explore. hP hH _No target in view! huI h h h/$ _ h~ h h, h  h  h, h; h^6........>..)†..+...'. #... .####...####..## ###(.# ##. h### #....# ## ##.##.# ## #.###.##.# ##'## #.....%..# #.# #####.##### #.# #......@..# ##.## 502 h #.###.###.# ##...##.# .####.....#####.# #..†..........#.. .######.#### hR### #.# #.# #    h  h ho  h(j _Key pressed, stopping explore. ho) h. h0H _No target in view! h 3 h" hx& hJ( h )$ _ h-, h., h/ h1 h3, h4 hc8 h9, h&; h? h@, hB hD h>F hF hRG hbJ hL, hlN hP hNR, hS h+W hY, hSZ hz[ h\, hV] h _ hZ` h` h9a hb hc, hyd he h"g, hg hi h..)†..+....  h ...####...####...####.... ..## ###(.# ##.. ....# ## #.# ## # ##.##.# ##' #.....%..#  #####.#### # #........# # #.###.###.## ##. ### #.# #.##.#.####.. h: ## #.# #.#.###..†... hm -41.7 (12 h ,2.7 (13 h:  h B _k - a ring of wizardry h  h  h< H _No target in view! h 3 h  hH  h  h : _ h  h, hT h  #.##.##.###.## #.......# #.## # #.......# #. ## ##.###.## ### .###.###.# #####.....# ##.###########....†................>..)†..+. ...####...###...####..4.7 (2.0) ..####(.# ##.. .## #....# ##... ###.# #.##.# ##.. ##.###.##.# ##'.... . .... h  h hj _Key pressed, stopping explore. h  h' h(H _No target in view! h83 hx: h> hB h.G: _ hJM hFO, hJQ hS hiUB h^.##### # #........ .# #.##.##.###.# .# #.......# #.# '## #.......# .## ##.###.## ###.## #.###.# ##.###.....# ##..####...###########...####..†..........@.....>..)†..+7.7 (3 h`...####...######.####...#### ....## #.# ###(.# ## ...## #.# #....# ## .†## #.# #.##.# ## '## #.###.##.# # .# #.....%..# .# #####.##### .## #.........# # ha hf hdp _Key pressed, stopping explore. hv hxH _No target in view! h<3 hi h, hR$ _ hn hߝ h h1X h%B h2 hU h h h h4, h hC h̺, h* h hc, hǾ h hB h##......#.# # ..........# #.##. ####. ##.##.##### ..... # #....  #.##.##.#.# #.##.## ##.##.##.#.# #.......'####.#.# #...... ####...## # #....# ##.###.#  ##.....###.###..#.# #.###.# ##.......##.# #.....# h"60.7 (13.0) #.........####...###########...## +.........÷................>..)† #.........####...######.####...## ##.......## ##.## #.# ###(.#  ##.....## #.# #.# #....#  ##..†## #.# #.# #.##.#  ##'###.# #.###.##.#  #.##.# #.....%..# h h@ hv@No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. h1 hX@ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h)3 h h! h{$ h(f _ hZ) h) h2+ h,, h- h0 h8..####......#.# ....## #.##. # ..####.##.#####. ..... # # ..# #.##.# #. #.#.# #.## ..####.##.# #. #.#.# #....##'## #r ##.#.# #####...## #. #....#  h9[# ##.....###.###..#.#  ##.......##.@......# #.. )####.........####...###########. ....+.........÷................> .####.........####...######.####. ##.......## ##.## #.# ### ## ##.....## #.# #.# #.. r   rat (asleep) .# ##..†## #.#  #.# ## ##'## #.# ###.# # #.# #.# #.....% hC\3.7 (3.0)4.7 (4 hJ hL, _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _A rat comes into view. hY~ ((r  You shoot a sling bullet. The sling bullet hits the rat. h h R.r. h 7===5.9 (1.2 h h.\ _The rat is severely wounded. h$## #.##. #. ..... #   #. #.#.#  #. #.#.#  #. ##.#.#  #r #....# # #.###..#.#  #.@......# )####...###÷.........>.###  ##.## #.#   #.# #.#  ##..†## #.# #.#  ##'## #.# # #.# #.# % h- ## #.##. #. ..... #   #. #.#.#  #. #.#.#  #. ##.#.#  #r #....#  #.###..#.#  #.@......# )####...###÷.........>.###  ##.## #.#   #.# #.#  ##..†## #.# #.#  ##'## #.#  #.# #.# % h?5 4 h<  hJ _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat. hP .( h} ,.. h 087.1 h ] _You kill the rat! h! I h#  h %  h]& , hW* X h+  h, B h.  h/ , hj0  h1  h2 , h 4  h5  h6 , ho7  h8  hb: , h:  hb<  h? B hK  hR  ### #.. #.# #.########### ####.#####  .......##.###...@....#  --- ..####.#...##.##.###r# #####.##.#....#.###.##. # ..####.##.#####......... # ..# #.##.# #.####.#.# #.## r   rat (asleep) ..####.##.# #.# #.#.# #... .......#.# ##.#.# #...#######...## #.# #....# ##.# hY 078.1 (11.0) hyZ H---9.1 (12 hx_  ha V _A rat comes into view. h ]  You shoot a sling bullet. The sling bullet hits the rat. h (((. hc% N.... h) E62===80.3 (1.2) h00  hR1 G _You kill the rat! hqInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  f - a +0 cloak (worn)  h}Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)k - a ring of wizardry Scrolls (go to first with ?)  b - a scroll of poison  d - a scroll labelled RAURCH DAKO  e - a scroll labelled ULIOHU TIMNA  g - 2 scrolls labelled AHAERO ADUU  i - a scroll labelled XUGI ZISUQ Potions (go to first with !)  h - a fuming blue potion h %k - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 3% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h  hS  h   Selgeron the Vexing  Deep ElfHealth: 16/16 ========================###Magic: 7/7========================#..AC: 3Str: 5#.#EV: 12Int: 17#.#SH: 0Dex: 17 ########### ####.##### h XL:  2 Next: 62% Place: Dungeon:1 .......##.###...@....#Noise: ===------  Time: 580.3 (0.0) ..####.#...##.##.###.#a) +1 sling ..####......#.##.#Fire: a) +1 sling ..............##.###.##.# ..####.##.#####......... # # ..# #.##.# #.####.#.# #.##  ..####.##.# #.# #.#.# #...  .......##'## #.# ##.#.# #...  ########...## #.# #....# ##.#  _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _A rat comes into view. h, You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! h 5---8 (0.5 hh  h 3 _k - a ring of wizardry (worn) h~ hoX h ho######## #......J. #@# --- #.# ########### ####.#######.###........# h...##.##.###.####......#.##.#J   endoplasm (asleep)............##.###.##. # h####.##.#####......... # ..# #.##.# #.####.#.## hh42.8 (2.0 h$3.8 (3 h0 h] _An endoplasm comes into view. h+w #########  #......J.  #@# #.# ####.##### ......# #.###.# #.##.# ... #     hP ? #########  #......J.  #@# #.# ####.##### ...#.##.##.# ... #     ḧ  hl  hS  hؙ z (((((J   _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. h5 , h +...J.. hR 7===5.0 (1.2 h%  hI' ] _The endoplasm is almost dead. h^  #########  #....J...  #@# #.# ####.##### ......# #.###.# #.##.# ... #     h}  #########  #....J...  #@# #.# ####.##### ...#.##.##.# ... #     h 4 h  h _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. h& z(((. h} ).... h 586.3 (1.3 h  h M _You kill the endoplasm! h 3 h  h  h  hN  hh  h  h  h<  hF  h  h) , h  h , hW  h5  hSB hO h, h hD h8 h h h h hV h hT  h , hH  h h, h8 hw hB hB h0, h hQ h, hM h h, hm h hI , h  h" h#, hx$ h% h8', h' h- h7/B hg1 hz2, h 3 h4 h6, h7 hQ9 h:, h9; h< hZ> h> h? h@ h4B hB hB hD h!F, hF h,I h6K, hK huM hN, h9O hP hQ, hR hS hGU, hU hW hX, h\Y h [ h\, h\ h1_ haX hc, hc hd h:f hf h:g hih hi, h8k hk hl hl h^m ho hp, h&q hr hs, h_t hu hv h4w hw h(y hFz, hz h| h}, h} hy h&, h h h, h1 hX hH h, hV hh h׏B hB h, hN h hȖ, h hJ h, h9 hu h, hߟ h7 _You open the door. h$ hq h h h, h hE hҰ h$ h hI hI, hP hV hͺ, h h# h h h hs h h, h h, h h  #...# ##..†## #.#  ##.## ##'## #.#  #.# #.# #.#  #.# #.# #.#  #.#########.## #.# #.#..........##.##.#.###########.##.#.# ##.....##.....# h:}#.#.####+@......####.##---644.3 (58.0)#.....##.........+##.# ##...##...........##.## #.###.............#..# #.##..............##.# #..........<.........# ####..............#### ##÷#.............# #..##...........## h:--- h hj _Key pressed, stopping explore. h h] hH _No target in view! hq3 hr hv hw h_x h{ h}7 _You open the door. h3 h h# h6, h  h h, h h͌ hێ, h hy h;, h hs h, h h h2, h h  There is an open door here.  You see here a hobgoblin skeleton. hH h _ hA hL hШ, h h h:, hL hE h hA h h$ h, hu h hB h_ h, h hO h, h h& h, h( h  hB h h h h h+ h, h hu h, h h2 h, h9 hn h, hC hi h h h h h, h h ##.#.#.###..........## ##.##................ #.######....#.###.## #.# ##+###.# #.## ######.# #.# #... #......# #.# #### #.##.#.# ..#####. #.#....### ........ #.......@+ ........ #......### ####.. #..#.#.###......# ###.##### #. #  h+#..................'......70.3 (26...... hFM............+# h h|M======1.3 (27 hn) _As you open the door, it creaks loudly! _No target in view! h3 hm hD hi hz _  There is an open door here. hʴ h: _ h h h, h h" h, hL h h>, h h| hE, h h h@, h h hI, h h h9, h> h h h' h h h, h h7 _You open the door. h3 hy h:@  There is an open door here. h,5 _ h h h#.#....###.........##........'........#......###.........####...#..#.#.# ##.......##  #......# ##.....## ## ..#  h.##.##### ##...## #### #. ##'### #.# #@# hq'------ #.# ...   ..... r....## ###.... r   rat (asleep) ...####.# hJ-84.3 (13 hK------5.3 (14 h hV _A rat comes into view. hv]  You shoot a sling bullet. The sling bullet hits the rat. hz(((† h#7... hN'D72===6.6 (1.3) h, h/G _You kill the rat! hY3 hZ hn\ h%c hdd h\e, hf hg hh, hRi hj hk hk hl hKn h|o, ho h|q hr, hr ht hu hu h~v hw h7y, hy h{ h{ h{ ht| h~ hj #. ##'##  # #.# #.# ##.##  h΄ ##...##  ####.....#  ...†....######## ##.####........... h Gb......@.#########---##.#####.##.......##########  hY  b   bat (asleep) h w90.0)---7.6 (11 h hV _A bat comes into view. hf]  You shoot a sling bullet. The sling bullet hits the bat. h†(((((( hG+...... hJC5===8.8 (1.2) hP hcRG _You kill the bat! hG3 h h<, h, hX hn hK, h h hB, h h hc, h h.  h , h/  h]  h B h u  You see here a bat corpse. h'  _ ha) _  You see here a bat corpse. hX*  h*  _ hN+  h,  h. , hy.  h0  h-; ` h< B h>  h? , hC n hwD  hE , hMF  hG  hSO I#.##### ##...## #### ### #.# ##'## #.. #.##.# #.# #.##.# #.# #.###.## #.. #.###...## ### #.## #####.....# ...# #...†....######### # .#.####.####....@......b #---  hP .....†........########### #######.#####.# #.......########## b   bat (asleep) hV 1724.8 (26.0) hlW H---5.8 (27 h[  h"` V _A bat comes into view. h`p ((((((b  You shoot a sling bullet. The sling bullet hits the bat. h , h , h g..b....===7.0 (1.2) h  h6 \ _The bat is severely wounded. hn   ####  ##'## #.# #.# ##.## ##...##  #####.....# ...# #...†....######### .####.####....@..b.... ...†........########## ####.#  hܰ G  hD   ####  ##'## #.# hE ` #.# ##.## ##...##  #####.....#..# #...†....######### .####.####....@..b.... ...†........########## ####.#   hJ  hK  hP  h\ _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat. hb y((. h (... h 098.2 hh  h G _You kill the bat! hCH hLB hM hN, hN hP h.Q hkQ hQ hgR hHS, hS hRT h2U, hU hV hW hW h;X h0Y hY, hmZ h[ h\ h\ h#] h^ ha_, h~` h:v hgw hx hy, hz h| h}, h} h hk h h h h, h hO hY hB h h hF, hn h hX hB h........##### ####........... ............# #..............## ..#.###.###.# #..#...........# ###.# #.###.### #..##.#..####### .##.# #.......# #..##.#..# ## ..#.# #####.#.# #..##.#..# ##.. ....#####.#.#.# #..##.#..# ##... ............#.###..##..>.####.... ................@..)........'..[.---51.2 (23.0)..####...##. hLo....####.... ...## ##.###.#.#.## ##... ..## ##...#.### ##.. .## #.#### #####.##### ##. ###.# #.........# ## # #.# #.##..###.# # # #.# #.##.####.# #  h## #.# #.........# ## h:--- hɸ h _Key pressed, stopping explore. h hGH _No target in view! hw3 hSy hZ~ h3 h=$ _ h, h h hѵ hv hz h hU hW##.## #.# #.# #.# #..# #.#######.# #.# #.# #.........# #.#  h.....# ########### #.# .#####.#  ######## #.# ## #......#######.#### '# #.#.........##. ## ##.@...##.####64.2 (1 h #.###........#...##  #.# #.......^.....# ## #.###........#)..##..##### ####...........##.## .......# #..............##.##.###.# #..#...........##.#  #.###.### #..##.#..########+##  #.......# #..##.#..# ##...## h h? _Key pressed, stopping explore. h hH _No target in view! h  h 3 ht h hp$ _ h h$X h[( h{*, h++ h3#.# #.........# #.#  ##### #.# ####.#  ######## #.#  #......#######.####### #.#.........##........ h3 ##...........##.### #.###..#...##  #.# #.^.....# 7.2 (3.0) # h3<#.###........#)..## ##### ####...........##.## ....# #..............##.# ###.# #..#...........##.#  h>4###.### #..##.#..########+## ......# #..##.#..# ##...# h4{# ###.#.# #..##.#..# ##.....## #.#.#.# #..##.#..# ##.......## hx5 h: hBj _Key pressed, stopping explore. hC hH hNJ* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h;|3 h| h hX h$ _ h͔ h h, h h ht, h h _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  There is a shaft here. _ h h h[E######.# # h!  hmu#.........# #.#  h######## #.#  h h0'#. h  h_{######## #.# hn#......#######.###########  hd#.#.........##...........#  hQ^##...........##.#########. h~#.###........#@..## # h#75.2 (8  h| #.# #.......^.....# #.  hY #.###........#)..## #.#  hp####...........##.## h#.#### # ho..............##.# h#.##.## # hu..#...........##.# #.#...# h-   h#..##.#..########+## #...... hK.  # h`..##.#..# ##...## #...... hP.  h_.##.#..# ##.....## ##..... hE  h= h h$  h<F_Key pressed, stopping explore. h hA h"H _No target in view! hi3 h h h h : _ hg  h`  h  h  h  h , hu  h  h5  h  h  h  h , h  hT!  h^"  h"  hv#  h('  h( , h$)  h,  h- , h.  hT1  h1  h1  h02  h4 X h{8  h9 , h:  h>  h? , h@  hCC  hD , hgE  hnH  hI , hSJ  h7M  h|N  h P  hP  hS  hT  hbU , hW  hY  hmY  hfZ  h\  h^ , h:_  hc @  There is an open door here. hd  h.e  _ he  h_i  hk , hl  h!p  hq , ht  hw  hCy , h{  hx~  h , hV  h 7 _You open the door. hA 3 hE  h: @  There is an open door here. hđ  h.  _ h9  h  h , hp  hѡ  hä , h$  h  h , h߰  hz  h> , h  h  hƼ , h  hI  h .# #.##.# #.# #........# .###.##.# #. ####.###.#...#... ........# #. #...........###.# ####.#.## #.##.##.###.##.# #.# # #.#.# #.......# #.##.###.#  hg # ##.#.# #.......# #........# # #....# ##.###.## ###...#### ###..#.# #.###.# ##.....## .......# #.@...# ##.......##805.2 (30.0) ##...###########...####.........# ...............>..)...'.........'...######.####...####.........#  h  ##.## #.# ###(.# ##......  #.# #.# #....# ##.....##  #.# #.# #.##.# ##...##  h* k #.# #.###.##.# ##'##  #.# #.....%..# #.# hx  h  hs j _Key pressed, stopping explore. h5  h  hp H _No target in view! h 3 h  h  hn  h $ _ hg , h , hW  h  hQ , hj  h  h , hg  h  h  hg  h{  h  h , h  ho  h , hJ  h|  h` , h  h  h!  hv  h  h   ##########  #........#  #.######.##  #.# #.#####. ##.######.#####.... .......##.# ######### #.......  h ##.###.##.# #@......# #.#...#.14.2 (9.0)# #.##.# #.#####.# #. ##.###.##.# #.#####.###.#...#. #.........# #.##.....## #.####.#.## #.##.##.###.##.# #.# #.#.# #.......# #.##.###  #.# ##.#.# #.......# #.......  #.# #....# ##.###.## ###...## hc   #.###..#.# #.###.# ##.....#  h  h  hi E _Done exploring. h  ho  h=  h H _No target in view! hqf3 hSg h90........ h5 hS hE _Done exploring. ha, hM- hD1 h,4H _No target in view! h\3 h' h h h hg _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring. h8T h U hX h[ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! h\3 hç h4 hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. hCV h)XZWhere to? (? - help)  hX6 D - Dungeon  h& h6 [?25h[?0c h6  Selgeron the VexingDeep Elf##########Health: 16/16 ========================#........#Magic: 7/7========================#.######.### AC: 3 h?7vStr: 5  #.# #.#####. EV: 12Int: 17 ##.######.#####.... SH: 0Dex: 17  h78.......##.# ######### #....... XL:  2 Next: 79% Place: Dungeon:1 ##.###.##.# #@......# #.#...#. Noise: ---------  Time: 814.2 (0.0)  h7m##.# #.##.# #.#####.# #....... a) +1 sling ##.###.##.# #.#####.###.#...#. Fire: a) +1 sling #.........# #.##...........###  h7_#.####.#.## #.##.##.###.##.# # #.# #.#.# #.......# #.##.###   h:8#.# ##.#.# #.......# #.......  #.# #....# ##.###.## ###...##  #.###..#.# h82#.###.# ##.....#  _Done exploring. _No target in view! _Done exploring. _No target in view!  h8_Done exploring.  What level of the Dungeon? (default 1, ? - help)  h> [?25l[?1c h@42 hZA h:H hI hhI/ _ hHMn hTN hN, hO hDQ hR, hS hU h[X h], h^ h` hb, hid hf h#h, hh h}i hj hk hk hn hJw hwY  There is a stone staircase leading down here. hx hy hhz$ _ hZ{ hq 2 h8  h  h@  h  h1 f    h        ##########  h 1 #........#   #.........   +.. 26.9 (12.7) hM   #........#   #........#   #........# h  #........#  #........# h  ####+#####    hX _You climb downwards. hڨ  h  h a _There is a stone staircase leading up here. h hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting h1.1   2.8  -2   g + Spellcasting 2.1   1.8  +3           b - Unarmed Combat   0.0   1.4  -2   h - Hexes   4.2   3.0  +3       i - Fire Magic   1.3   1.7  +1   hZc + Ranged Weapons 3.2   2.4  +3               d - Armour   0.0   1.4  -2      e + Dodging2.8   2.1  +2   h     f - Stealth   0.0   0.6  +3           h.             h1             hr         h                     hF#        The relative cost of raising each skill is in cyan.  hThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h g * Spellcasting   2.1 hM  c * Ranged Weapons   3.2 hӺ  h Selgeron the Vexing Deep Elf Health: 16/16 ======================== Magic: 7/7======================== h AC: 3Str: 5 ##########EV: 12Int: 17 #........#SH: 0Dex: 17 #.........XL:  2 Next: 79% Place: Dungeon:2 +.@....... h Noise: ---------  Time: 826.9 (0.0) #........#a) +1 sling #........#Fire: a) +1 sling #........# h^#........# #........# ####+##### hb _No target in view! _Done exploring. _What level of the Dungeon? (default 1, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. h/ h h h hI3 h hcf _ h _You open the door. h hX hL    ########## #........### ######..........g h #....'.<......... ######..#  #........#  #..#  #..#  #..#  ####+#### hY#  g   goblin (asleep) h  h{ 30.9 (4  A goblin comes into view. It is wielding a +0 club. h h hP gggg 2 goblins (1 wandering)The goblin shouts! h(44==1.9 (5 h: hAu _A goblin comes into view. It is wielding a +0 dagger. h  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin! h:)(((((   goblin h,4  You kill the goblin!  You hear a shout! h??...gg...g 2 goblins (1 wandering)82=3.1 (1.2 hD hHs _A goblin comes into view. It is wielding a +0 club. hpXM ##########  h5Y/ #........###  ######.........).  #....'.<.......gg  ######........#  #........#  #...@....#  #........#  hY#........#  ####+#####  hb ##########  #........###  h, ######.........).  #....'.<.......gg  ######........#  #........#  #...@....#  #........#  #........#  ####+##### h h hI h  h8 d _There are monsters nearby! hp  (((((gYou shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin. h p  The goblin is moderately wounded. h , hN E Mgg.g....g   Robin (wandering)You hear a shout! h4 (4.3 h  h _Robin of the Strong Arm comes into view. They are wielding a +0 club. h: : ##########  #........###  ######.........g.  #....'.<......g.g  ######........#  #........#  #...@....#  #........#  #........#  ####+#####  h  ##########  #........###  ######.........g.  #....'.<......g.g  ######........#  #........#  #...@....#  #........#  #........#  ####+##### h  h͹  h  h d _There are monsters nearby! h {  You shoot a sling bullet.  Robin shouts!  The sling bullet hits the goblin. h/ x)((((g h j   goblin h  You kill the goblin!Robin roars a battlecry! h t  The goblin goes into a battle-frenzy! h v g)gg....g   hobgoblin (wandering, strong)g   goblin (strong)A hobgoblin comes into view. h %6 hq 5.5 hd  hA * _You hear a shout! x2 h 3 ##########  #........###  ######........g)g  #....'.<......).g  ######........#  h #........#  #...@....#  #........#  #........#  ####+#####  h{W ##########  #........###  ######........g)g  #....'.<......).g  ######........#  #........#  #...@....#  #........#  #........#  ####+##### hc hd h7m h}T ((( hD((( _There are monsters nearby!You shoot a sling bullet. hp  The sling bullet closely misses the goblin. h hL:  The hobgoblin shouts! hr gggggggggg 2 goblins (strong)A goblin comes into view. It is wielding a +0 dagger.Robin says, "My goblins will feast on your bones." h h.)gg)g....g 3 goblins (strong) hʖ-6.8 (1.3 h h75 _Robin throws the goblin at you! h ##########  #........###  ######.........)g  hj #....'.<.....g)gg  ######........#  #...g....#  #...@....#  #........#  #........#  ####+#####  hKz ##########  #........###  ######.........)g  #....'.<.....g)gg  ######........#  #...g....#  #...@....#  #........#  #........#  ####+##### hL0 hqU hOV h] hi _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the goblin. h. gggggg  The goblin is severely wounded.Robin says, "A pitiful Elf like you will never find the ORB!" hڱ h< h˳ h hf h  h Robin throws the goblin at you!  A goblin comes into view. It is wielding a +0 dagger. hҽ hF hĿ ha hPJ  The goblin hits you with a +0 dagger. h0 g). hDGg..)gg.g.ggg 5 goblins (1 wandering, strong)A goblin comes into view. It is wielding a +0 dagger. hF10--------- hi3--------------8.0 (1.2 h* hm; _The goblin hits you with a +0 dagger. h  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin. ht)gg 4 goblins ( hZY  You kill the goblin! h^ h_ h_` h` h/a ha ho ...gggg.g. hgpVgg 5 goblins (strong)You hear a shout! hte9====9.2 h hs _A goblin comes into view. It is wielding a +0 club. h      ##########   ####  ######.........).  #....'.<.....gggg  ######....g.g.#  #..@)g...#  #........#  #.# h\  #........# ####+#####    4  h hTSggggggg. h{b hc hd he hGg h|o...gg..g.ggg.g 5 goblins (strong) h&pc9/16 ----------- hwp[=---400 hw hz  hzM_Robin throws the goblin at you! The goblin hits you with a +0 dagger. hB`  You shoot a sling bullet. The sling bullet hits the goblin. h hm  The goblin is heavily wounded. hQ  The goblin hits you with a +0 club. The goblin closely misses you. h0 hg)...ggg7 hdx-----==-1.5 (1.3 h h+W _The goblin completely misses you. h #########  ########..g)....'.<......)..######.g@g...gggg. hw........####+##### h h= hu& ##########  #........###  ######.........).  #....'.<.....g)..  ######.g@gg..g#  #...gg...#  #........#  #........#  #........#  ####+#####  h)'3 h  ##########  #........###  ######.........).  #....'.<.....g)..  ######.g@gg..g#  hD #...gg...#  #........#  #........# #........# ####+#####  h  ##########  #........###  ######.........).  h  #....'.<.....g)..  ######.g@gg..g#  #...gg...#  #........#  #........#  #........#  h ####+##### The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * h S ##########  #........###  ######.........).  #....'.<.....g)..  ######.g@gg..g#  #...gg...#  #........#  #........# h #........# ####+#####  h J  The goblin hits you with a +0 dagger. h e  * * * LOW HITPOINT WARNING * * * h .g)gg.g..g 6 goblins (strong)* * * LOW HITPOINT WARNING * * *  The goblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *  A goblin comes into view. It is wielding a +0 dagger. h #You die... h= -3/16 -------------0------------------------ hkJ /  --more-- hw h"Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  f - a +0 cloak (worn) Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  k - a ring of wizardry (worn) Scrolls (go to first with ?)  b - a scroll of poison  h# d - a scroll of teleportation {unknown}e - a scroll of identify {unknown}  g - 2 scrolls of fear {unknown}i - a scroll of enchant weapon {unknown} Potions (go to first with !)  h - a potion of lignification {unknown} hN  hO, hGW h>[UGoodbye, Selgeron.26 Selgeron the Vexing (level 2, -3/16 HPs)Began as a Deep Elf Hexslinger on Apr 26, 2025.Slain by a goblin... wielding a +0 dagger... led by Robin(4 damage)... on level 2 of the Dungeon.The game lasted 00:00:44 (830 turns).  h[`Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb h=\7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb h  h% h&? [?25h[?0c [?1051l[?1052l[?1060l[?1061l