h_ Player: Selgeron Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.14:47:18.ttyrec Time: (1745678838) Sat Apr 26 14:47:18 2025  hs [?1051l[?1052l[?1060l[?1061h h R)0[?7h[?25l[?1c h  h  h  h( ~Welcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hexslinger h?" h' h+]Welcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter h5,r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer  hY,qe - BrigandWarrior-mageu - Forgewright  h,Zealotm - Warperv - Fire Elementalist f - Berserker h,n - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist  h,h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist  h-Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background h-@ * - Random background # - Recommended character h- ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hexslinger h hk  hP]Selgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17 hXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling h ###### #.#.ß h8 #..# #@.# #..# hZk #.#.ß hx! ###### h h h" h^" h'%Welcome, Selgeron the Deep Elf Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things. h( hGnPress ? for a list of commands and other information. hr hSt[ _Found a staircase leading out of the dungeon. h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.4  -2   g + Spellcasting 1.5   1.2  +3           b - Unarmed Combat   0.0   1.4  -2   h + Hexes4.0   3.0  +3      i + Fire Magic1.1   1.7  +1  c + Ranged Weapons 2.6   1.8  +3           [4 h#0m    d - Armour   0.0   1.4  -2      e + Dodging2.4   2.1  +2       f - Stealth   0.0   0.6  +3                                           hs                            The relative cost of raising each skill is in cyan.  h[The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h3 c * Ranged Weapons   2.6 h  g * Spellcasting   1.5 h h * Hexes   4.0 hA i * Fire Magic   1.1 hTqp i - Fire Magic   1.1 h= h hp Selgeron the Vexing Deep Elf Health: 11/11 ======================== Magic: 5/5======================== h AC: 2Str: 5 ######EV: 12Int: 17 #.#.ßSH: 0Dex: 17  h#..#XL:  1 Next:  0% Place: Dungeon:1 h S #@.# h!Noise: ---------  Time: 0.0 (0.0) h8 hQ#..#a) +1 sling hi]#.#.ß h~nFire: a) +1 sling ###### h h& hWelcome, Selgeron the Deep Elf Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things. hPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h h hy hI h 3 hx  hq  h  h8 f _ h  h  h  h  h  h  h / _You open the gate. h  h  h  h 8There is an open gate here. h  hD  _ h  h @  There is an open gate here. h  h 5 _ h B h   h*  h , h^  hy  h , h  h]  hA , h  h  h! , hN!  h"  h%$ , hl$  h%  h& , h$'  hf(  h* B h,  hC - ###### #.#.ß# #..#'#### #<.#'...##  #..#'##..##  #.#.ß###..###  ###### ##..@#  ###..# ##.#  .# .# .gg   hobgoblin (asleep) ## 14.0 (14.0)5.0 (15 _A hobgoblin comes into view. hj  h  h  h% ` _A hobgoblin is nearby! h^c  You shoot a sling bullet. The sling bullet hits the hobgoblin! h t((((† h3;.... h7D16===6.3 (1.3) hG< h>M _You kill the hobgoblin! h#=3 h= h? hf@ h@ h D, hvD, hD hF hH hTH hH h$J hK, hL hM hbN, hN hP hiQ, hQ hR hS hS h`T hWe  You see here a hobgoblin corpse. hX h]Y _ hY hZ h\, h\ hK^ h_ h_ hk` haa hb, h;c hd hfB h>g hSh hh hh h*j hk, hl hm hn, hJo hup hq, h6r hs hys###..###.# #. #.### #.†.#  ###.# hz #...#### ###.... ####--- hDz #......lß###l^. hzwll 2 frilled lizards (asleep)..# h232.3 (16.0)---3.3 (17 _2 frilled lizards come into view. h`o  You shoot a sling bullet.  The sling bullet hits the frilled lizard. h(((((†   frilled lizard ha  You kill the frilled lizard! h....l.l hD25===4.5 (1.2) h h8 _The frilled lizard hisses angrily. h ###..# ##.# #.# #.### #.†.# ###.### #...#### hb###....# ####@# #.....l†ß  ##.####.^  .# h(.# .. hD.# .# hf ###..# ##.# #.# hg#.### #.†.# h2g` ###.### hQgR #...#### hpgW###....# hgV####@# hg#.....l†ß  ##.####.^  hg7 .# hgA.# .. h h2 .# hVh: .#  hm h"n hr hu  hvW_A frilled lizard is nearby! hV ((((((( hE/You shoot a sling bullet. h hR...l..^ h#(5.7 h hl _The sling bullet completely misses the frilled lizard. h`Z ###..# ##.# #.# h aX#.### #.†.# ###.### #...#### h'a ###....# h\ag ####@# #....l.†ß  h~a3##.####.^  .# ha(.# .. haD.# .# h ###..# ##.# #.# #.### #.†.# ###.### #...#### ###....# hH####@# #....l.†ß  ##.####.^  .# .# .. .# hy5.#  h h hB h-  (((( _A frilled lizard is nearby!You shoot a sling bullet. h, hJ.l.. h-7.0 (1.3 h h a _The sling bullet misses the frilled lizard. h" ###..# ##.# #.# #.### #.†.# ###.### #...#### ###....# ####@# #..l...†ß  ##.####.^  .# .# .. .# .# h?m O ###..# ##.# #.# #.### #.†.# ###.### #...#### hn ###....# ####@# #..l...†ß  ##.####.^  .# .# .. hn 7 .# hn 5.#  hBu  hu  hh{  h _A frilled lizard is nearby!You shoot a sling bullet.  The sling bullet hits the frilled lizard! h a(. hW (.. h 6338.2 (1.2 h,% h _You kill the frilled lizard! hb  hb  hc  he  h|f  hf  hk , hq X h s , hs  hu  h;w  h7x , hSz  h| , h|  hH~  h  h  hD  h  hx  h  h  h  h , h'  h  h  h  h  h  h| , h؊  h  hg , hޏ  h  h  h͒  h  h  hn , h  h  hϙ , hk  h{  hY , h  h<  h , hm  h  h: , h  hթ  h , hp  h&  hJ , hմ  h׷  h ' ###.####.^.#####...##.......#######............###.......####..##.......###...#########.......##............ hq y###..#####............#..# #..@.........---57.2 (19.0)....# #.......#.. ....................................................................?...........##..#####..#..#.> h 9--- h %8.2 (20 h  h 9 _Found an escape hatch in the floor. ho  hϽ  h  h H _No target in view! h 3 h  hK  h  h : _ hN  h , hc  ha  h , h  h$  h , h  h  h , h  h  h  h(  h  h ^ #.......##............ h] ###..#####............ ###..# #............ ....#####............ .#................... #................... h #............ #........... #....## .......#####..#..#.> ....### (.#.## .... ...#  h  hN 264.2 (6.0) h +5.2 (7 h   h d _d - a scroll labelled GERECW MEDWUTO h!4 hE hVH _No target in view! h h h hr hg  h : _ h h , hV h hN, h h h$, h^ h h(#.......##..... ###..#####..... ###..# #............  h5)....#####............ .#...... #...... #........... #.......... #.........##  hn)9.2 (4.......#####..#..#.> ....### .(.#.## ... .#... h)`.... [.#.....# .. #.......... ........ h)+... ........ hO1 h1,70.2 (5 h#9 h<# _Found a robe. h< hK= hC h/FH _No target in view! h%3 hm3 h5 h:9 h?: _ hC hD hG, hJ hO hO hQ h/Va _e - a throwing net h9Y hY hZ hy] h_, ha hg hPk, hOl h?n hp hp hq h}t hkv hv hw hz hz} h} h hl hӃ h hd h  #.........## .......#####..#..#.> ....### #....#.## ... ####.#........ .. #..[.#........ hen #..####....#........ ............ #####..... #....... ##....#........ h#####...... .###.. .. .# #  h} f - a scroll labelled PAICSYIS VAVUM hJ\80.2 (10.0)1.2 (11 h h1- _You see here a +0 club. h _No target in view! h _ hm... ####.#........  h@.. #..[.#........  h #..####....#........  h~....................  h6~#####..............  h) #.)............  ##....#.  #####  hP>###....  h|.b..........# #  h&######.##.....# .. ...... h6.## ..... hT#. ...(. h)Xb   bat (asleep) h# h".... hJ .... h9 5.2 (4.0)  h@A bat comes into view. h+6.2 (5 h hg) _Found 4 boomerangs. h (((((b    You shoot a sling bullet. The sling bullet hits the bat. h% h& h' h( h23.....b h37===7.5 (1.3 hH9 hW=[ _The bat is heavily wounded. h= ...   hr,.. #..[.#........   h&#....#........   h?%.............   h ............  hQ##.)............  hr##....#........  #####........  #.@#  h hHD.....b......# #  h%######.##.....#  h .. ......  h!.## .....  h\"#. ...(.  h# ....  h h!....  hj hu N ...  hfv   hv .. #..[.#........  hw  hhw #....#........  hw  hw [.............  h.x  hpx  hx [............  hB r #.)............  ##....#........  #####........  #.@#  .....b......# #  ######.##.....#  .. ...... .## ..... #. ...(.  # .... ....  _A bat is nearby! h d ...   .. #..[.#........  h !#....#........  h)  h  h .............  hS  h  hG ............  h  h #.)............  h"  h ###....#........  h "#####........  hN -#.@#  h  h ?.....b......# #  h<  h ######.##.....#  h]  h .. ......  h !.## .....  h #. ...(.  h9  h "# ....  h ....  h\  hi A ...   .. #..[.#........  #....#........  .............  ............  #.)............  ##....#........  #####........  #.@#  .....b......# #  ######.##.....#  .. ...... .## ..... #. ...(.  # .... ....  h 4 hX  hl (( _A bat is nearby! h/6  hH7   h7 y You shoot a sling bullet. The sling bullet misses the bat. h7  h @ /b.. hb@ (8.8 hQ g _The bat closely misses you. h ]  You shoot a sling bullet. The sling bullet hits the bat! h C. hL &. hO 24190.1 hV  h%Y G _You kill the bat! hd 3 hg  hj  hp B hp  hr , h t  hx  h { , h|  h  h , h  h  hn  h  h]  hl  h , h  h  h  ............ #####.............. #.)............ ##....#........ #####........ #######..###.... .............#######.##.....# #@..#.......---6.1 (6.0 #.##........ #.##......(. #.##........ #.##........ #.##........ ...##.........> ......######## hD ]---7.1 (7 h  h^ ; _Found a stone staircase leading down. h/4 hg1 h)3H _No target in view! h@3 h@ h h# h: _ h h, h^  h  h- , h  hE hw h h hT h h< h h7 h, h; h h, h hv! h~", h" h $ hS%, h& hN' h), h * h, h. h/. h?/ h1 h3, h14 hz6 h8, h9 h7; h3=, hO> h_@ hB, h%C hD heF, hF hH hKL, hYM hN hO hO hP hQ hR, hS hT hV, hW hY h>[, hx\ hz_, h4` hcA _You now have 13 gold pieces. hFf3 hVg h j hk hl hl h!n ho, hhp h r h>s, hs heu hDv, hv hy h*z, hz h{ h|, h} h[~ h , h h hA, hڂ h hp, h hq h, h h hS, h h2 h֌, h h h hю h9 h hڑ h  h h he, h h h ###  #...  .... .. #... ...# #..# ....#...###..# #.#. #K....# ....### .....####.##.+ ......#########.....# ......##........#####  h......#..######## ........##K   kobold (asleep) ......### .....## ....## hS1135.1 (38.0) h,6.1 (39 h hz _A kobold comes into view. It is wielding a +0 short sword. ho`  You shoot a sling bullet. The sling bullet hits the kobold. hsa)(( h ..50===7.4 (1.3) _You kill the kobold! h3 hn hh hB h h1, ha h} h!, h9" h# h%, h& h( h*, h+ hB- h., h0 h22 hk4, hf5 h7 h9, h; h= h>, h? h=@ h}A, hA hYE h,F, hF hH hI, hEJ hfL hM, hKN hxP h}Q, h*R hEY& #### ###### .....####....#   hY............##  .. ....##.....#  ...## ##..##---51.4 (14.0)  #...###..## #'#  #)....## #.#  hY ####.## ##.  h+Z##.##.+..∩. ########.....###.# #........##### #.# ..######## #+##  hZG.## _You open the door. he\X _Found Hamemer's Assorted Antiques. hP--- hJ hH _No target in view! h3 hq h  hs" h&z _  There is an open door here. h) h) _ h2* h+ hD- hh- h. hI/ h0 h0 h?1 h9A h!M|Welcome to Hamemer's Assorted Antiques! What would you like to do?  a -  108 gold a flail  b - 1240 gold a lightning rod (4/4)c -  139 gold a pair of boots  hM d - 1240 gold a phial of floods  e -  27 gold a bubbling inky potion  f -  27 gold a fizzy orange potion  g -  27 gold a fuming ruby potion  h -  27 gold an inky potion  i -  155 gold a granite ring  j -  31 gold a scroll labelled DUMEFI BITTk -  46 gold a sling   hMFl -  77 gold a whip You have 13 gold pieces. [Esc] exit[!] buy|examine items hNR[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping list hi $  You are short 142 gold pieces for the purchase.[Enter] buy shopping list h"p #### ######Selgeron the Vexing.....####....#Deep Elf hp v............##Health: 11/11 ========================.. ....##.....#Magic: 5/5======================== hp ...## ##..###.#AC: 2Str: 5#...###..####'# hp PEV: 12Int: 17 hp #)....#####.#SH: 0 hp -Dex: 17 hq ####.## ###.###XL:  1 Next: 50% Place: Dungeon:1 h'q T##.##.+..@..+ h:q }Noise: ---------  Time: 155.4 (4.0)  hMq l########.....###.### h_q *a) +1 sling  hrq #........##### #.### hq 0Fire: a) +1 sling  hq ..######## #+### .##  hq ##  hq j_You kill the kobold! _You open the door.  hq _Found Hamemer's Assorted Antiques. _No target in view! _There is an open door here.  There is an entrance to Hamemer's Assorted Antiques here. hv  hx  hy   h$z j_You open the door. _Found Hamemer's Assorted Antiques. _ hoz No target in view! _open door  There is an entrance to Hamemer's Assorted Antiques here. _You can access your shopping list by pressing '$'. h 3 h  h9  h  hZ | _ h  h  h , h  hn 7 _You open the door. h #### ######  .....####....# ....# ...## ....# . ....##.....# ....# ..## ##..###.# .S..# h  #...###..####'# ....# #)....#####.# ....# ####.## ###.###....# ##.##.+..∩..@....# hK > .....###.###....# ......##### #.###.#### hx ! ####### #+###.#   =#  h  ##  S   ball python (constriction, asleep)   h  h 8.4 (3  A ball python comes into view.Found an emerald ring. h b.SS) h 3=9.4 (4 h  h x _The ball python hisses angrily. _There is an open door here. hm ####    ....#   ....# .  ....#   ....#  S...#  #)###.# ....#   ###.###....#  +..∩..@....# ###.###....#  #.###.####  #+###.#  =#  ##   hkn h%> ####    ....#   ....#   ....#   ....#  S...#  #)###.# ....#  h  ###.###....#  +..∩..@....# ###.###....#  #.###.####  #+###.#  =#   hJQ##  h h< hd h (( _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python. hZ, hbR..S hc7==60.6 (1.2 hi hilf _The ball python is moderately wounded. hs ####    ....#   ....# .  ....#   ....#  ....#  #)###.# ....#  h  ###.###S...#  +..∩..@....# ###.###....#  h[ #.###.####  #+###.#  =#   h1##   h h[ ####    ....#   ....#   ....#   ....#  ....#  #)###.# ....#   ###.###S...#   h[+..∩..@....# ###.###....#  #.###.####  #+###.#  =#  ##  h%\ h0b4 hh hCz _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python. h0~[. h&. h581.9 (1.3 hc hO _You kill the ball python! h[3 hъ h6 h, h, hC, hR h6 h, h  hE hҢB h,>.## ##..###.# #....# ...###..####'# #....#  #)....#####.# #....#   ####.## ###.###....#   ho ##.##.+..∩..'....#  ####.....###.###....#  .....##### #.###.####   h###### #+###.#   #....@#  hk --- #######  hK            h  hpt5.9 (4.0---6.9 (5 h-K _g - a ring of poison resistance h`  h  h% h4(H _No target in view! h2 hI hk h#$ _ h# hS% h&, h=' h( h * hD* h* h6- h., h9/ hh1 hW2, h3 h'5 h>7 hz7 hR8 h9 h;, h< h= hZ> h> h6? hA h%C, hC hKE hG, hG hJ hK, hL hN h)P, hQ hR hT, hT h[e #  .#  ..  #.  #.  #.  #.# #.@######## #######....#.....####....##....#............###....#....##.....# #....# .## ##..###.# #....# ...###..####'# #....# h[#)....#####.# #....#####.## ###.###....# ha079.9 (13.0) hya-80.9 (14 he h{gW _h - a fizzy cyan potion hh  h ZInventory: 8/52 slots  h -Hand Weapons (go to first with ))  a - a +1 sling (weapon) Missiles (go to first with ()  e - a throwing net  h Armour (go to first with [)  c - a +0 robe (worn)  h. Jewellery (go to first with "=)g - a ring of poison resistance  h^ Scrolls (go to first with ?)  b - a scroll of poison  d - a scroll labelled GERECW MEDWUTO  h f - a scroll labelled PAICSYIS VAVUM Potions (go to first with !)  h B h - a fizzy cyan potion hf[g - a ring of poison resistance. A ring that protects its wearer from poison. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified jewellery _________________  h5 Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987  hEK(p)ut on, (d)rop, (=)adjust, or (i)nscribe. hj2  hf7  h:   Selgeron the Vexing#  Deep Elf.#  Health: 11/11 ======================== h+; ..  Magic: 5/5======================== hT; #.  AC: 2Str: 5 h; "#.  EV: 12Int: 17#.  SH: 0Dex: 17#.##  XL:  1 Next: 58% Place: Dungeon:1#.@####  Noise: ---------  Time: 180.9 (0.0)   h; 8#### #######....#  a) +1 sling.....####....##....# h<   Fire: a) +1 sling............###....# h5< y ....##.....# #....# hQ<   h< (.## ##..###.# #....#   ...###..####'# #....# h< ;   h< #)....#####.# #....#   h< S####.## ###.###....#  h=   _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.  hQ= _You kill the ball python! _g - a ring of poison resistance _No target in view! _h - a fizzy cyan potion hvC  hD -1.4 (0.5 h K R _g - a ring of poison resistance (worn) hI h h6, h׊X hX hώB h  hX h^ h' .  ..  .>.  ..###  hg#..## .  #@#  5.4 (4.0 h#.#   #.#   #.##   hŘO #..####  h #### #######....#  .....####....##....#  h ............###....# . ....##.....# #....# h4  h h8+6.4 (5 hQ _Found a stone staircase leading down. h4 hs hH _No target in view! h13 h1 hN6f _ hD9X h: hA  .  ..  ...  ..>.  #...###  hOA#.###.@## 8.4 (2#.#∩##..# #.+# ##.# hvA ### #.#  #.#  hAo  #.##   hA\ #..####  hA #### #######....#  h$BF .####....##....#  hgG hG+9.4 (3 hK hNN> _Found Azxiumn's Antique Weapon Emporium. h| I hҧ  h  hh B hĭ , h"  hn  h  h$  h]  h  hh , h  h  h , h/  h  h4 , h  h'  h , hF  h  h , h  h  h  h  h  h #.#∩##..# #.+# ##.# ### #.#  #.#  #.##  #..#### #### #######....# .....####....##....# ............###@...# 98.4 (9 h` ....##.....# #....# .## ##..###.# #....# ...###..####'# #....# #)....#####.# #....#  h ####.## ###.###....# ##.##.+..∩..'....#   h n####.....###.###....#   h R.....##### #.###.####  h *  h  h  h j _Key pressed, stopping explore. h  h  ha H _No target in view! h4 3 hd5  hR8  h9  h> _ h @  hmA  hA  h=B  hC  hD  h3E  hE  hG  hH , hjI  hJ  hL , hM  hP %  h6P There is an open door here. hQ  hQ  _ hR  h>T  hU  hU  h:V  hY B hqY  ha i #### #######....# .....####....##....# ............###....#  hZa |.. ....##.....# #....# ...## ##..###.# #....#  h~a #...###..####'# #....#  #)....#####.# #....#  ha ####.## ###.###....#  ha  ##.##.+..@..'....# 207  ha ###### hb X###.###....# #........##### #.###.####  hOb ######## #+###.# .## #.....#  htb o## #######  hb  hb AThere is an entrance to Hamemer's Assorted Antiques here. h.c  htg  ho j _Key pressed, stopping explore. hKo  h\s  hu H _No target in view! h3 hV h h h| _ h< h h, h h7 _You open the door. h.3 h h~@  There is an open door here. h _ .....####....##....# ............###....# .. ....##.....# #....# ...## ##..###.# #....# . #...###..####'# #....# . #)....#####.# #....# .## ####.######.###....# ..## ##.##.'..∩..'....# ...#########....@###.###....#12.4 (5 ...##........##### #.###.#### ...#..######## #+###.#...## #.....# ...### ####### ..## .## ## h0j _Key pressed, stopping explore. h h{ h#H _No target in view! h h h* h  h:_No target in view! h3 h h h= h: _ h[ h, h h h1, h  h!  hH, h hQX h? h%#..#.## ..#..### .. . #### #######.... .. .. .....####....##.... .. ... ............###.... ..[... ....##.....# #.... . .....## ##..###.# #.... . .... #...###..####'# #.... ###.#. #)@...#####.# #....7 #.....## ####.######.###........## ##.##.'..∩..'.......#########.....###.###.........##........##### #.###.###......#..######## #+###.# ..........###.....# ........### h#4####### .......## h, h-+8.4 (6 h3 h5  h6_Found a robe. h h: h h h h h hC  You see here a +0 short sword. h h _ h h7 h, h h0 h... #.#...# #.# #. h... ###. #.# #... #...###.#### #######... #.#..........####....##... ....................### ..... h%[....g....##.....# # .... #.....### ##..###.# #  hJ.... .... #@..###..####'# # .#####.#. ###)....#####.# ##.....## ####.######.### ho..## ##.##.'..∩..'...#########.....###.###. h(........##........##### #.###. g   goblin (asleep).#..######## #+###......## hc #.........######### hs ,21.4 (3 h +2.4 (4 h hu _A goblin comes into view. It is wielding a +0 dagger. h (g    You shoot a sling bullet. The sling bullet hits the goblin. h h-.g h/7===3.7 (1.3 hِ hޑ_ _The goblin is severely wounded. hi@ # #.#  h ###. #.#  #...###.####  #.#........ .......... ...[.....  #....g###  hX  .... #@..#  ###)....#  h@ ####.## ∩(  hAK    h8 A # #.#  ###. #.#  #...###.####  #.#........ .......... ...[.....  h,9  #....g###   .... #@..#  ###)....#  ####.## ∩( hh9 T     h>A  hA  hH  hK ] _A goblin is nearby! h  You shoot a sling bullet. The sling bullet hits the goblin.) hO  h 1665.0 h  h J _You kill the goblin! h  h  hO  h  h , h  hz ~  Things that are here:  a +0 dagger; a goblin corpse h  hw  _ h  h  hl , h  h  h , h  h  h , h  h8  h , h  h  h~ , h  hJ  h& , h  h  h , h  h X h^  h , h  h  h* , h  hq  h , h  h  h% C........ .......∩..##. #. ... ..........#.. .. ..>. ............###.# #...#........# #.###...####..# #.#∩#  h& #..#..#.>$...........# #.+# #.## ###.........# ### #........#......@....# ---38.0 (13.0) #........#.#####.###.#  h& #........ ###.# #.#  #...###.###### #########.#..........####... h& ..................... #####...[.........##.... h&  ###..##....)### ##..### . hQ' ###.... ........###...###..####' h. 9--- hO. %9.0 (14 h52  hT4 9 _Found Teciox's Antique Weapon Shop. h  hx  hE  hG H _No target in view! h I h  h  h8 $ _ h , h  h  h  h|  h5  h  h  h  h  h  h\ , h7  hc  hi , h  h  ht Welcome to Teciox's Antique Weapon Shop! What would you like to do?  a -  11 gold a clubb -  44 gold a dagger  c -  330 gold a brightly glowing glaive  d -  132 gold a glowing macee -  66 gold a mace  f -  66 gold a spear  g -  143 gold a runed war axeh -  77 gold a war axe  i -  55 gold a whip  j -  55 gold a whip You have 13 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list h) h h .######Selgeron the Vexing ......## hP##.Deep Elf .####..####..Health: 11/11 ======================== .###...#########...# hWMagic: 5/5========================  h_.##................#AC: 2Str: 5 ###................# #.EV: 12Int: 17 hf#................###... h_. SH: 0Dex: 17 ###........................ XL:  1 Next: 66% Place: Dungeon:1 ................@..##..# #. .. Noise: ---------  Time: 246.0 (7.0) ...................#....... .. a) +1 sling .....................###.## Fire: a) +1 sling  hT.........................## ............####.........## #####..#..#.>$...........###....#.#######.........## ###.#........#...........# ..[.#........#.#####.###.#  h_You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse  h_Found Teciox's Antique Weapon Shop. _No target in view!  There is an entrance to Teciox's Antique Weapon Shop here. h h9 hK. _ hN3 h6P h+S h,V heZP _ h\, h^ hb hc, he hf hg, h i hrk hhm, hm ho hq hq hcr ht hz h Things that are here: _a +0 dagger; a goblin corpse _Found Teciox's Antique Weapon Shop. _No target in view! _You now have 22 gold pieces (gained 9). h^3 h hƃ hp, h  h| h, h h h%, h h h, h hP hΙ, h/ h hh, h hŨ h, h hά h hծ hW hs h h h/ h h, h! he h, h h h, hݽ h8 h hU h ha h), h h h}, hZ h< ho, hp h h Y ##. ...####.S ###.. ....#.... ########...# #.......#....# #.......+ .....# ###...!...# ...###..........  ... ∩..##..#@#........  h|...#.............>. .....###.#.....##...#### .........####..##.###..#####.........# .##.#∩##..  h..#.>............# #.+# ##.# S   ball python (constriction, asleep) .#######.........# ### #. .....#...........# #.#...#.#####.###.# h2 #.# hW\71.0 (25.0)2.0 (26 h h^ _A ball python comes into view. hVh e  You shoot a sling bullet. The sling bullet hits the ball python. hv .(((((( hn z....!.. hY D75===3.2 (1.2) h/  h O _You kill the ball python! ht 3 h  h  h! , h/&  h{)  h\0 #....#  ...... ## ##. S...#### ###.. ....#..... ######...# #.......# # + # ###...!...### .###....@......# ---.......#  h0 h∩..##..#.#........ .#.............>........###.#.....##...####.............####..##.###..## S   ball python (constriction, asleep).####.........# ..##.#∩##..#  h+1 ##.>............# ..##.+# ##.# ######.........# #### #.# h`1 ! h9 ,40 h:: G---5.2 (2 h@  hB ^ _A ball python comes into view. hU ((((S  )  You shoot a sling bullet. The sling bullet hits the ball python. h  hU [.S... h0 7===6.4 (1.2 h  h d _The ball python is severely wounded. h  #....# ..  ...... ##..  ##. ....####...#  ###.. S...#.....  #.......#  #.......+  ###...!...### #....@......# ..............# ∩..##..#.#........ #.............>. ..###.#.....##. ####..#  h j ..##.#∩##..# > ..##.+# ##.#  #### #.#  hM #....# ..  ...... ##..  ##. ....####...#  ###.. S...#.....  #.......#  #.......+  ###...!...### #....@......# ..............# ∩..##..#.#........ #.............>..###.#.....##.####..#  ..##.#∩> ..##.+#  ####  hzT hT h[ hWbb _A ball python is nearby! h (((((((You shoot a sling bullet. h hI h .....S.7.7 (1.3 hQ hJf _The sling bullet closely misses the ball python. h"Z #....# ..  ...... ##..  ##. ....####...#  ###.. ....#.....  #.......#  #.S.....+  ###...!...### #....@......# ..............# ∩..##..#.#........ #.............>. ..###.#.....##. ####..#  ..##.#∩##..# > ..##.+# ##.#  #### #.#  h #....# ..  ...... ##..  ##. ....####...#  ###.. ....#.....  #.......#  #.S.....+  ###...!...### #....@......# ..............#  h(∩..##..#.#........ #.............>..###.#.....##.####..#  ..##.#∩> ..##.+#  ####  h hW h$ h_b _A ball python is nearby! h/R ((( h0H((((You shoot a sling bullet. hͱ h .......SThe sling bullet closely misses the ball python. h%70--- hJ!9.0 h< hB0 _The ball python bites you. hgZ #....# ..  ...... ##..  ##. ....####...#  ###.. ....#.....  #.......#  #.......+  ###..S!...### #....@......# ..............# ∩..##..#.#........ #.............>. ..###.#.....##. ####..#  ..##.#∩##..# > ..##.+# ##.#  #### #.#  h-k #....# ..  ...... ##..  ##. ....####...#  ###.. ....#.....  #.......#  #.......+  ###..S!...### #....@......# ..............# ∩..##..#.#........ #.............>..###.#.....##.####..#  ..##.#∩> ..##.+#  ####  hp4 hv hxb _A ball python is nearby! hre  You shoot a sling bullet. The sling bullet hits the ball python. hE† hxz---8380.3 hyO _You kill the ball python! hMI h؉ hc1=== h1 _HP restored. h3 hْ hd..... #....# . #...... ##... h ##......####...#  ###.. #....#..... #####...# #.# # #.......+  hљ# ###..†@...### ---### hN# .......... h# ∩..##..#.#. hX#.............>.###.#.....##...## h##.....####..##.###..## .#### hǚ0..# ..##.#∩##..# .>....# ..##.+# # h$#.# h;-2.3 (2.0 hG---3.3 (3 h` hܨR _i - a black potion h3 h h h̓ hd h hY he hO;=== h h] h, h' h h], h hƨ h6 hl h] hղ##......####...# ##.. #....#..... ...# #.......# ...# #.......+ ...# ###..†....### ...###...........#  h/.................#+# ∩..##..#.#.........######............@>......8.3 (5###.#.....##...#### hoB####..##.###..##....# #..##.#∩##..# hg.# #..##.+####.## #..########.## #.## #. h+# ####.###.# ## #.##  ###.# #.# #..#### h h" ht _Key pressed, stopping explore. hX hH _No target in view! hx 3 h  hR  h&  h P _ h; , h  h  h2 , h  h  h  hU  h  h 7 _You open the door. h" 3 h  hT L  There is an open translucent door here. h 5 _ h3  h  h$ Welcome to Azxiumn's Antique Weapon Emporium! What would you like to do?  a -  38 gold a daggerb -  38 gold a dagger  c -  76 gold a halberd  d -  66 gold a long sword  h/% m e -  114 gold a glowing macef -  28 gold a sling  g -  57 gold a spear You have 22 gold pieces. [Esc] exit h]% ~[!] buy|examine items h% R[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list hv  h}  h Q# #.......+Selgeron the Vexing # ###..†....###Deep Elf ###...........#Health: 11/11 ======================== ..............#+# hl Magic: 5/5======================== ##..#.#.........######AC: 2Str: 5  h 6#.............>.......EV: 12Int: 17 ..###.#.....##...#### h OSH: 0Dex: 17 ......####..##.###..##XL:  1 Next: 83% Place: Dungeon:1  h0 .......# #..##.#@##..#Noise: ---------  Time: 294.3 (6.0)  hV ......# #..##.'####.# h} a) +1 sling ......# #..########.# h ~Fire: a) +1 sling ......# #.## hɅ <#.# #.###.# ## h F#.## #.# #.##..####  h* ..###.###### #######....# #..........####....##....# ..................###....#  ho _i - a black potion _Key pressed, stopping explore. _No target in view! _You open the door.  h n_There is an open translucent door here.  There is an entrance to Azxiumn's Antique Weapon Emporium here. h  h$ D _ h  hk  h  h1  h  hG : _ h _Key pressed, stopping explore. _ h No target in view! _You open the door. _There is an open translucent door here.  There is an open translucent door here. h a _ h , h  h  h , h  h  h  h<  h&  h  hu , h.  h n #...... ##... ##......####...#  h /.. #....#..... .# #.......# .# #.......+  h .# ###..†....### ###...........#  h( v.........#+#  h ##..#.#........@######. .#.............>........###.#.....##...######.####..##.###..##  h .......# #..##.#∩##.. .......# #..##.'####.#.....# #..####### h .# .# #.##  h; .# ##.###.# ## #.# hb "# h #+##.##.# h2 .∩.#.##.# hZ )'300 h  h| (====== h $1.3 (7 hJ#  hh' _As you open the door, it creaks loudly! _Found Nouvel's General Store. hv3 hj  h" h# h$$ _ h(V  There is an open door here. h) h) _ h* h+ h-, h . ho/ ht0 h0 h:1 h; hMAWelcome to Nouvel's General Store! What would you like to do?  a -  26 gold a +0 daggerb -  26 gold a +0 leather armour  c -  39 gold a +0 mace  d -  184 gold a +1 morningstar of protection hAle -  71 gold a +0 rapier  f -  52 gold a +0 ring mail  g -  208 gold a +1 ring mail of fire resistanceh -  468 gold a +4 ring of protection (unknown)  i -  97 gold a scroll of enchant armour (unknown)  j -  52 gold a scroll of vulnerability (unknown)k -  31 gold a wand of warping (1) (unknown) You have 22 gold pieces.  hB[Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type) hB[A-K] put item on shopping list h/g hl hsSelgeron the VexingDeep Elf.......Health: 11/11 ========================#....#...Magic: 5/5========================#...... ##...AC: 2Str: 5 ##......####...#+#EV: 12Int: 17 .. #....#.....#.#SH: 0Dex: 17 .# #.......###.###XL:  1 Next: 83% Place: Dungeon:1 .# #.......+..@..+ htNoise: ---------  Time: 305.3 (4.0) .# ###..†....###.###a) +1 sling .###...........#.#Fire: a) +1 sling ...............#'# .##..#.#.........######. .#.............>........ ...###.#.....##...###### .......####..##.###..## .......# #..##.#∩##..# _There is an entrance to Azxiumn's Antique Weapon Emporium here. _There is an open translucent door here. _As you open the door, it creaks loudly! _Found Nouvel's General Store. _There is an open door here.  There is an entrance to Nouvel's General Store here. hx hSz hX|. _ hQI h h! h _ hU h, h> h_There is an open translucent door here. _As you open the door, it creaks loudly! _Found Nouvel's General S h@tore. _There is an open door here. _You open the door. hܭ3 h  h@  There is an open door here. hp0#.........# #........?# #.........#  hź#.....!...# ### #.........#  h ..... ?...#.........#  h(9 #....##...$.........#  #...... ##.@.....# hU9  h@ ##......####...#'#.∩## #.. #....#.....#.# ... h# #.......###.### # hػ.# #.......+..∩..+ h/.# ###..†....###.######...........#.# h,.........#'###..#.#.........######. hB10.3 (5 h h; _Found Emunac's Magic Scroll Boutique. hp03 h2 h7 h9 hB9 h= h= hV@, hA hD h}F, hJ hM, hO h2RL _You now have 30 gold pieces (gained 8). hT3 hT hV hW hX h6Y hZ hL\, h\ h^ hafK #........... #.........# hfA... #........?# ..### #.........# . ... #.....!...#  hg....##.#####.........# .......@...#.........# ##....##.............# #.......####.......# hIg7 ##......####...#'#.∩## ###...##....#.....#.# ....  hg######...# ##.......###.### ##K   kobold (missile, asleep).......# #.......+..∩..+# ###..†....###.###.......### hg&.....#.# hyl7.3 (78.3 (8 h _A kobold comes into view. It is wielding a +0 short sword. _You see here a scroll labelled GERECW MEDWUTO. hM (( hX((((K)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. hr  h  h .w......w   dart slug  The kobold shouts! h7===9.5 (1.2 h  hu \ _A dart slug comes into view. h4 .   w.   ... ?#  ..###   . ... !...#  ....##.#####  .......@...#  h ##....##.......  #.......####..  ##......###∩##  ###...# .... #  ##  ∩..+  ###..†   hMV .   w.   ... ?#  ..###   . ... !...#   h/W....##.#####  .......@...#  ##....##.......  #.......####..  ##......###∩ ###...# #  ##  ∩ ###..† hW* h^ h^ h|b hd` _A dart slug is nearby! hJ (((((( You shoot a sling bullet. The sling bullet hits the dart slug. hb<e......20.8 (1.3 h2B hEd _The dart slug is moderately wounded. hR+ .   w.   ... ?#  ..###   . ... !...#  ....##.#####  .......@...# hS  ##....##.......  #.......####..  ##......###∩##  ###...# .... #  ##  ∩..+  ###..†   h = .   w.   ... ?#  ..###   . ... !...#  ....##.#####  .......@...#  ##....##.......  #.......####..  ##......###∩ ###...# #  ##  ∩ ###..† h  h  h  h ` _A dart slug is nearby! h M ((( hW }((( You shoot a sling bullet. The sling bullet hits the dart slug. h! ......  The dart slug is almost dead. h$ ``````The dart slug launches a dart at you. hc  h ..K...K   kobold (missile) ht `8/11 -------2.1 h  h - _The slug dart hits you. hT p .   w.   ... ?#  .K###   . ... !...#  ....##.#####  .......@...#  ##....##.......   h$ #.......####..  ##......###∩##  ###...# .... #  ##  ∩..+  ###..†   h`  .   w.   ... ?#   h-a A.K###   . ... !...#  ....##.#####  .......@...#  hsa  ##....##.......  ha  #.......####..   ha ##......###∩ ha e ###...#  hb #  ##  ∩..+  hub O ###..† hk 4 h}  h d _There are monsters nearby! h  You shoot a sling bullet.  The sling bullet barely misses the kobold.The sling bullet hits the dart slug! hi .((((((K   kobold (missile) h* ...K...  You kill the dart slug! hJ/J(((((( hX...@.. h) h9Selgeron the VexingDeep Elf.#.........Health: 8/11=================-------..#.........#Magic: 5/5========================...#........?#AC: 2Str: 5.K### #.........#EV: 12Int: 17. ... #.....!...#SH: 0Dex: 17....##.#####.........#XL:  1 Next: 116% Place: Dungeon:1.......@...#.........#Noise: ===------  Time: 323.4 (1.3)##....##.............#a) +1 sling#.......####.......#Fire: a) +1 sling##......####...#'#.∩#####...##....#.....#.# .... ######...#[39 h;49m ##.......###.### ##K   kobold (missile) .........# #.......+..∩..+ .........# ###..†....###.### .........###...........#.#You shoot a sling bullet.  The sling bullet barely misses the kobold.The sling bullet hits the dart slug!  You kill the dart slug! _The kobold throws a stone. The stone closely misses you.Your Ranged Weapons skill increases to level 3!The sling bullet hits the dart slug!  You kill the dart slug! _The kobold throws a stone. The stone closely misses you.Your Ranged Weapons skill increases to level 3!  Your Spellcasting skill increases to level 2! have reached level 2! hs/  --more-- h k12/16=7/72 6%  hg Kkobold (missile) h>  .   ..   ... ?#  .K###   h  . ... !...#  ....##.#####  .......@...#  ##....##.......   h 5#.......####..  ##......### h y∩##  ###...# .... #  ##  ∩..+  ###..† hR 8  _ hc  .   ..   ... ?#  htd  .K###   . ... !...#  ....##.#####  .......@...#  ##....##.......  #.......####..  ##......### hd f∩ ###...# #  ##  ∩ ###..† h e * hj  hk  hq  h%t ] _A kobold is nearby! h m (((You shoot a sling bullet. hB hQQ.K.. hx3==4.6 (1.2 h hJ _The sling bullet hits the kobold but does no damage. h .   ..   ... ?#  ..###   . K.. !...#  ....##.#####  .......@...#  ##....##.......  #.......####..  ##......### hy∩##  ###...# .... #  ##  ∩..+  ###..†   hl .   ..   ... ?#  ..###   . K.. !...#  ....##.#####  .......@...#  ##....##.......  #.......####..  ##......###∩ ###...# #  ##  ∩ hap ###..† hc h hp h _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. he)(( h(K+.. hOo =105.9 (1.3  h|O=_You kill the kobold! h?U h|Wi _Your Fighting skill increases to level 1! h/ h h h h: _ h^, hz h hֵL4== h: hU, h h, hƽ h hƿ h h h h;b5=== hb h\ h h= hM, h h, h h h9= hO hb6== h hc, hE h _d - 2 scrolls labelled GERECW MEDWUTO (gained 1) h3 h hY h , h h h h:== h h  hB, h h h}, h h hD, h h h, h h  h , ha h h, h h; h, hK h###.......## #.........#  #.........#  #.........# . h$#.........# .. #........?#  ..### #.........# ).. #.....@...# --- ...##.#####.........#  h>$f..........#.........# #....##.............# #.......####.......##  hn$......####...#'#.∩####....#.....#.#...  ##.......###.#### h$##  #.......+..∩..+ h*048.9 (23.0) h+H---9.9 (24 h0 h2X _j - a smoky clear potion hK4 h| hH _No target in view! huv3 h(x hz hn} h: _ h2 h, h hK h, h- h ######  ##.....##  ##.......##  #...#   #...#   #...#  hI  #...#   #........@#  ### #.........#  ).. #.........#  ##.#####...#  h{v .#.........#   h##.............#    .....####.......##     h...####...#'#.∩##    ....#.....#.#.....  hE  hę252.9 (3.0) h+3.9 (4 h h` _k - a scroll labelled UCAERIJEGY h3T hT hY hL\H _No target in view! h%  h%  h&  hl)  h*  h. : _ h/  h1 , hv2  h[4  ho6 , hE7  h 9  hh: , h4;  h<  h4> , hp?  h6@  hA , h]A  hB  hTC , hC  haG  hnL LWelcome to Emunac's Magic Scroll Boutique! What would you like to do?  a -  52 gold a scroll of fear (unknown)b -  26 gold a scroll of identify (unknown)  c -  26 gold a scroll of identify (unknown)  d -  26 gold a scroll of identify (unknown)  e -  26 gold a scroll of identify (unknown)  f -  13 gold a scroll of noise (unknown)  g -  39 gold a scroll of teleportation (unknown)  h -  39 gold a scroll of teleportation (unknown)  i -  39 gold a scroll of teleportation (unknown)  j -  39 gold a scroll of teleportation (unknown)  h6M  k -  52 gold a scroll of vulnerability (unknown) You have 30 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list hB  a -  52 gold a scroll of fear (unknown)  b +  26 gold a scroll of identify (unknown)c - d - e - f -  After the purchase, you will have 4 gold pieces.[Enter] buy marked items hX Purchase items for 26 gold? (y/N) hU3 b -   c -   d -   e -  13 gold a scroll of noise (unknown)  f -  39 gold a scroll of teleportation (unknown)  j -  52 gold a scroll of vulnerability (unknown) jJ h% hY h_e#.........#Selgeron the Vexing .#.........#Deep Elf ..### #.........#Health: 16/16 ========================).. #.........#Magic: 7/7======================== ..##.#####.........#AC: 2Str: 5 .........#.........#EV: 12Int: 17 ....##.............#SH: 0Dex: 17 .......####.......##XL:  2 Next: 10% Place: Dungeon:1 .....####...#'#.@## hNoise: ---------  Time: 360.9 (7.0) ##....#.....#.#......#a) +1 sling##.......###.########Fire: a) +1 sling#.......+..∩..+ ###..†....###.### #...........#.# ............#'# ..#.#.........######. ............>........ _d - 2 scrolls labelled GERECW MEDWUTO (gained 1) _j - a smoky clear potion _No target in view! _k - a scroll labelled UCAERIJEGY _No target in view!  There is an entrance to Emunac's Magic Scroll Boutique here. hxj - a smoky clear potionNo target in view! _k - a scroll labelled UCAERIJEGY _No target in view!  There is an entrance to Emunac's Magic Scroll Boutique here.  d - 3 scrolls of identify (gained 1) h _Thank you for shopping at Emunac's Magic Scroll Boutique! h hTURead which item?  hScrolls  b - a scroll of poisond - 3 scrolls of identify  f - a scroll labelled PAICSYIS VAVUM  k - a scroll labelled UCAERIJEGY [!] read|quaff[?] describe selected* h* h* h1#.........#Selgeron the Vexing .#.........#Deep Elf ..### #.........#Health: 16/16 ========================).. #.........#Magic: 7/7======================== ..##.#####.........#AC: 2Str: 5 .........#.........#EV: 12Int: 17 ....##.............#SH: 0Dex: 17 .......####.......##XL:  2 Next: 10% Place: Dungeon:1 .....####...#'#.@##Noise: ---------  Time: 360.9 (0.0) ##....#.....#.#......#a) +1 sling##.......###.########Fire: a) +1 sling#.......+..∩[0* h[4;10m..+ ###..†....###.### #...........#.# ............#'# ..#.#.........######. ............>........ _No target in view! _k - a scroll labelled UCAERIJEGY _No target in view!  There is an entrance to Emunac's Magic Scroll Boutique here.  d - 3 scrolls of identify (gained 1) _Thank you for shopping at Emunac's Magic Scroll Boutique!* h P  Okay, then.* h* hB* h. _+ h1i+ htWelcome to Emunac's Magic Scroll Boutique! What would you like to do?  a -  52 gold a scroll of fear (unknown)b -  26 gold a scroll of identify  c -  26 gold a scroll of identify  d -  26 gold a scroll of identify  e -  13 gold a scroll of noise (unknown)  f -  39 gold a scroll of teleportation (unknown)  g -  39 gold a scroll of teleportation (unknown)  h -  39 gold a scroll of teleportation (unknown)  i -  39 gold a scroll of teleportation (unknown)  j -  52 gold a scroll of vulnerability (unknown) You have 4 gold pieces. [Esc] exit[!] buy|examine items+ h.uR[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list, hzY, h`, hh#.........#Selgeron the Vexing .#.........#Deep Elf ..### #.........#Health: 16/16 ========================).. #.........#Magic: 7/7======================== ..##.#####.........#AC: 2Str: 5 .........#.........#EV: 12Int: 17 ....##.............#SH: 0Dex: 17 , hi.......####.......##XL:  2 Next: 10% Place: Dungeon:1 .....####...#'#.@##Noise: ---------  Time: 360.9 (0.0) ##....#.....#.#......#a) +1 sling##.......###.########Fire: a) +1 sling#.......+..∩..+ ###..†....###.### #...........#.# ............#'# ..#.#.........######. ............>........ _k - a scroll labelled UCAERIJEGY _No target in view!  There is an entrance to Emunac's Magic Scroll Boutique here.  , hpjd - 3 scrolls of identify (gained 1) _Thank you for shopping at Emunac's Magic Scroll Boutique! _Okay, then., hq, hq, hw, hx, hr|, h Read which item? Scrolls  b - a scroll of poisond - 3 scrolls of identify  f - a scroll labelled PAICSYIS VAVUM , h k - a scroll labelled UCAERIJEGY [!] read|quaff[?] describe selected- h:\- h,d- hmf#.........#Selgeron the Vexing .#.........#Deep Elf ..### #.........#Health: 16/16 ========================).. #.........#Magic: 7/7======================== ..##.#####.........#AC: 2- hmStr: 5 .........#.........#EV: 12Int: 17 ....##.............#SH: 0Dex: 17 .......####.......##XL:  2 Next: 10% Place: Dungeon:1 .....####...#'#.@##Noise: ---------  Time: 360.9 (0.0) ##....#.....#.#......#- hma) +1 sling##.......###.########Fire: a) +1 sling#.......+..∩..+ - hIn###..†....###.### #...........#.# ............#'# ..#.#.........######. ............>........ _k - a scroll labelled UCAERIJEGY _No target in view!  There is an entrance to Emunac's Magic Scroll Boutique here.  d - 3 scrolls of identify (gained 1) - hqn_Thank you for shopping at Emunac's Magic Scroll Boutique! _Okay, then.- h- h:xIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled PAICSYIS VAVUM  k - a scroll labelled UCAERIJEGY Potions (select first with !)  h - a fizzy cyan potion  i - a black potion  j - a smoky clear potion[?] describe selected. h. h. hV$##.........#Selgeron the Vexing .#.........#Deep Elf ..### #.........#Health: 16/16 ========================).. #.........#Magic: 7/7======================== ..##.#####.........#AC: 2Str: 5 .........#.........#EV: 12. h"%"Int: 17 ....##.............#SH: 0Dex: 17 .......####.......##XL:  2 Next: 10% Place: Dungeon:1 .....####...#'#.@##Noise: ---------  Time: 360.9 (0.0) ##....#.....#.#......#a) +1 sling##.......###.########Fire: a) +1 sling#.......+..∩..+ ###..†....###.### . h%#...........#.# ............#'# ..#.#.........######. ............>........ _k - a scroll labelled UCAERIJEGY _No target in view!  There is an entrance to Emunac's Magic Scroll Boutique here.  d - 3 scrolls of identify (gained 1) _Thank you for shopping at Emunac's Magic Scroll Boutique! _Okay, then.. h0]  As you read the scroll of identify, it crumbles to dust.. h@1+1.9 (1. h5. h7T _f - a scroll of fear. hD0. h1Read which item? Scrolls  b - a scroll of poisond - 2 scrolls of identify  f - a scroll of fear . h2 k - a scroll labelled UCAERIJEGY [!] read|quaff[?] describe selected/ h)/ h/ h#.........#Selgeron the Vexing .#.........#Deep Elf ..### #.........#/ h Health: 16/16 ========================).. #.........#Magic: 7/7======================== ..##.#####.........#AC: 2Str: 5 / hF.........#.........#EV: 12Int: 17 ....##.............#SH: 0/ h@,Dex: 17 .......####.......##XL:  2 Next: 10% Place: Dungeon:1 / hh1.....####...#'#.@##Noise: ---------  Time: 361.9 (0.0) ##....#.....#.#......#/ ha) +1 sling##.......###.########Fire: a) +1 sling/ hδ|#.......+..∩..+ ###..†....###.### / hr#...........#.# ............#'# ..#.#.........######. ............>........There is an entrance to Emunac's Magic Scroll Boutique here.  d - 3 scrolls of identify (gained 1) _Thank you for shopping at Emunac's Magic Scroll Boutique! / hc_Okay, then.As you read the scroll of identify, it crumbles to dust. _f - a scroll of fear/ h9/ hIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled UCAERIJEGY Potions (select first with !)  h - a fizzy cyan potion  i - a black potion / h ~ j - a smoky clear potion[?] describe selected/ h / hO / h# #.........#Selgeron the Vexing ./ ht #.........#Deep Elf ..### #.........#Health: 16/16 ========================).. #.........#/ h Magic: 7/7======================== ..##.#####.........#AC: 2/ hێ NStr: 5 .........#.........#EV: 12Int: 17 ....##.............#/ h SH: 0Dex: 17 .......####.......##/ h3 fXL:  2 Next: 10% Place: Dungeon:1 .....####...#'#.@##Noise: ---------  Time: 361.9 (0.0) / ha ##....#.....#.#......#a) +1 sling##.......###.########/ h Fire: a) +1 sling#.......+..∩..+ ###..†....###.### / h E#...........#.# ............#'# ..#.#.........######. / hۏ ............>........There is an entrance to Emunac's Magic Scroll Boutique here.  d - 3 scrolls of identify (gained 1) / h _Thank you for shopping at Emunac's Magic Scroll Boutique! _Okay, then.As you read the scroll of identify, it crumbles to dust. / h2 ?_f - a scroll of fear/ h۝ ]  As you read the scroll of identify, it crumbles to dust./ h8 +2.9 (1/ h- / h K _k - a scroll of noise0 hf0 hhRead which item? Scrolls  b - a scroll of poisond - a scroll of identify 0 h^i3 f - a scroll of fear  k - a scroll of noise [!] read|quaff[?] describe selected0 hI0 hpO0 hW#.........#Selgeron the Vexing .#.........#Deep Elf ..### #.........#Health: 16/16 ========================).. #.........#Magic: 7/7======================== ..##.#####.........#AC: 2Str: 5 .........#.........#EV: 12Int: 17 ....##.............#SH: 0Dex: 17 .......####.......##XL:  2 Next: 10% Place: Dungeon:1 .....####...#'#.@##Noise: ---------  Time: 362.9 (0.0) ##....#.....#.#......#a) +1 sling##.......###.########Fire: a) +1 sling#.......+..∩[00 hVX^;10m..+ ###..†....###.### #...........#.# ............#'# ..#.#.........######. ............>........ _Thank you for shopping at Emunac's Magic Scroll Boutique! _Okay, then.As you read the scroll of identify, it crumbles to dust. _f - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _k - a scroll of noise0 hY0 hV[Identify which item? (\ to view known items) Potions (select first with !)  h - a fizzy cyan potion  i - a black potion  j - a smoky clear potion[?] describe selected1 hS1 h\Z1 ha+1 haQ#.........#Selgeron the Vexing .#.........#Deep Elf ..### #.........#Health: 16/16 ========================).. #.........#Magic: 7/7======================== ..##.#####.........#AC: 2Str: 5 .........#.........#EV: 12Int: 17 ....##.............#SH: 0Dex: 17 .......####.......##1 haXL:  2 Next: 10% Place: Dungeon:1 .....####...#'#.@##Noise: ---------  Time: 362.9 (0.0) ##....#.....#.#......#a) +1 sling##.......###.########1 h.bFire: a) +1 sling#.......+..∩..+ ###..†....###.### #...........#.# 1 hYb............#'# ..#.#.........######. ............>........ _Thank you for shopping at Emunac's Magic Scroll Boutique! 1 hb_Okay, then.As you read the scroll of identify, it crumbles to dust. _f - a scroll of fearAs you read the scroll of identify, it crumbles to dust. 1 hb6_k - a scroll of noise1 hn]  As you read the scroll of identify, it crumbles to dust.1 hxn+3.9 (11 hs1 hv0 _h - a potion of brilliance1 hR1 h/TRead which item? Scrolls  b - a scroll of poison  f - a scroll of fear 1 hT k - a scroll of noise [!] read|quaff[?] describe selected1 h 2 h( 2 h 2 hd ##.........#Selgeron the Vexing .#.........#Deep Elf ..### #.........#Health: 16/16 ========================).. #.........#Magic: 7/7======================== ..##.#####.........#AC: 2Str: 5 .........#.........#EV: 122 h Int: 17 ....##.............#SH: 0Dex: 17 .......####.......##XL:  2 Next: 10% Place: Dungeon:1 .....####...#'#.@##Noise: ---------  Time: 363.9 (0.0) ##....#.....#.#......#a) +1 sling##.......###.########Fire: a) +1 sling#.......+..∩..+ ###..†....###.### #...........#.# ............#'# ..#.#.........######. ............>........As you read the scroll of identify, it crumbles to dust. _f - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _k - a scroll of noise2 h% oAs you read the scroll of identify, it crumbles to dust. _h - a potion of brilliance2 h P  Okay, then.2 h 2 h 2 h . _2 h 2 h 2 h| 2 hϑ 2 hÒ 2 h : _2 h 2 h2 ,2 h+ 2 h a  There is an entrance to Emunac's Magic Scroll Boutique here.2 h+ 2 h  _2 h[ 2 h 2 h ,2 h^ 2 hئ 2 h ,2 h 2 h @  There is an open door here.2 h) 2 h  _2 hg 2 h 2 h ,2 hp 2 h 2 hj ,2 h 2 hA 2 h ,2 h 2 h 2 h ,2 h- 2 he 7 _You open the door.2 h 2 h 2 hD 2 h @  There is an open door here.2 h 2 hv  _2 h 2 h 2 h ,2 hy 2 hk 2 h B2 h- 2 h$ ,2 h 2 h 2 h ,2 h 2 hJ X2 h 2 h: 2 h ,2 h 2 hV ,2 h 2 h @  There is an open door here.2 h 2 h'  _2 hU 2 ha 2 h ,2 hA 2 h 2 h ,2 hz 2 hf 2 hy ,2 h: 2 h 2 hW ,2 h 2 h @  There is an open door here.2 h 2 hW  _2 h 2 h 2 h ,2 hn 2 hn 2 h4 ,2 hF 2 hs 2 hR ,2 h) 2 h5 2 h ,2 h 2 h2 hN2 h2 h2 h 2 hw ,2 hL2 h2 h,2 h2 h32 h,,2 h2 hZ2 h,2 h2 hf 2 h#",2 h"2 h$2 hn&,2 h'2 h)2 h*,,2 h_-2 h.2 h41,2 h22 h42 ho6,2 h72 h`92 hg;,2 hw<2 hj>2 h6AB2 hQC2 hD2 hTD2 hE2 hoH2 h(J,2 hJ2 h M2 h2O,2 hP2 hQ2 hS,2 hS2 hfV2 hX,2 hY2 h[2 h^,2 h^2 hc2 he,2 hf2 ht2 hw,2 h#y2 h~z2 h},2 h}2 hm2 h‚,2 hK2 hP2 h,2 h2 h=2 hEr #......# ##### #......# ....b #......# .....K #......# # ### #......# #### ........###......## # #@..#......########..## ####.......)..#......†ß# ##......##.#### ###.####.^. #............. #...##..##....##... 2 h,a....###### #..##.......## b   bat (asleep)## ####......#### K   kobold (asleep)..####..# #...##....#..###...#########...#####......2 h]415.9 (52.0)6.9 (532 h)2 hb _A bat and a kobold come into view.3 h    #####   ....b   .....K  # ......###   ........###3 h  # #@..#  ####.......)..#  †ß# ##....^. #....#..##. #..##. ####... ###...##..3 hw   #####   ....b   .....K   ......###   ........###  # #@..#  ####.......)..#  †ß# ##....^. #....#..##. #..##. ####... ###...##..3 hy43 h3 hd _There are monsters nearby!3 h1   #####   ....b   .....K  # ......###   ........###  # #@..#  ####.......)..#  †ß# ##....^. #....#..##. #..##. ####... ###...##..3 hI   #####   ....b   .....K   ......###   ........###  # #@..#  ####.......)..#  †ß# ##....^. #....#..##. #..##. ####... ###...##..3 hzP43 hV3 h Yd _There are monsters nearby!3 h-`  You shoot a sling bullet. The sling bullet hits the kobold.3 h#)3 h K((3 hDB3 h;M ..bbYou kill the kobold!3 hOC3===8.1 (1.2)3 hV3 hYT _The bat completely misses you.3 h ]  You shoot a sling bullet. The sling bullet hits the bat!3 h k†3 h2 3 h5 079.33 hI; 3 h= G _You kill the bat!3 h/ 3 h 3 h 3 h\ H _No target in view!3 hQ3 hR3 h@Y3 hX[H _No target in view!4 h34 h4 hϼ4 hkM#####.  .....)  ### # ###......†@### ...# #l....#...#......### ##.####..##### ####.......)..#  #......†ß###......##.####...4 h!##.l   frilled lizard (asleep)......##.4 h9(0.04 h 6---20.3 (14 h4 h.a _A frilled lizard comes into view.4 ho  You shoot a sling bullet.  The sling bullet hits the frilled lizard.4 hԨ(((.((4 h/5..†...4 h2@20===1.5 (1.24 h 94 h: 4 h;D_You kill the frilled lizard!4 hHI4 h3K4 hL4 hO,4 hP_  You see here a bat corpse.4 hR4 hS _4 hS4 hW4 hX,4 hY4 h[4 h\4 h9]4 hL^4 h_4 h a,4 ha4 hc4 he,4 hf4 hg4 hi,4 hk,4 hpX4 hIr,4 hs4 hUu4 hv,4 hw4 hFz4 h{,4 h||4 hl  You see here a frilled lizard skeleton.4 h 4 hz@ 6 Held 4 h4 h[ _You are caught in the web!  There is a web here.4 hi012 4 h4 h-> _You disentangle yourself.4 h44 he4 h{4 hr,4 h4 hE4 h:,4 h4 h4 hr###.......# #......# .##......)# #......# .####.......### #......# ...#### #.......†.###......# 4 h7##....# ##.#.....#...#......########.####..##########.......)..##......÷ß####### ##......##.#  ###.####.^.##...#.##.............# ##ß..#@...ß##..##....##---37.5 (16.0)4 h$....#######...##._##..##...... ............###.## #####......# .......####..#### ###...##.... .......###...#########...##### .......##................# ##................# ###..† 4 h̠##..# #................###.....#......................4 hƨ4 h1H---8.5 (174 h 4 hC< _Found a faded altar of an unknown god.4 he844 h?4 h@H _No target in view!4 hs4 hs4 h5t4 hsv4 hx4 h^}P _4 h ~4 hV~4 h~4 h4 hH4 h4 h`4 hي4 hB4 hB4 h4 h4 h,4 hp4 h?4 h,4 h;4 h4 h X4 h̫,4 hk4 hd4 hѱ4 hBG 6 Held 4 h)4 h _You are caught in the web!  There is a web here.4 hp _You struggle to detach yourself from the web.4 hc4 hR _You struggle to detach yourself from the web.4 h4 h4 h _You struggle to detach yourself from the web.12 4 h4 hD> _You disentangle yourself.4 h 44 ha4 h.l  You see here a frilled lizard skeleton.4 hd6 _4 h4 h4 h,4 h4 h4 h4 h34 h4 h4 h,4 h4 hu4 h,4 hO4 h4 hK,4 h4 h;4 h,4 h4 h 4 ho,4 hB4 h4 h4 hd4 h 4 h4 h,4 h4 h`4 h,4 hj4 hD4 h4 h4 ho4 hi4 h  ###.####.^.##... #####...# ##ß..#... #.......#######...## #............###.##. #.......####..## #.......###...##### #........... ###..#### ###@.# #..........65.5 (2 .........#####.... >.....#........... ......#............. ..... #.............. ..... #.............. #### #................# .......#####..#..#.>4 h} e[40m ....### #....#.####4 h4 h<,6.5 (284 h4 h; _Found a stone staircase leading down.4 h@ J4 hĻ H _No target in view!4 hT 34 h 4 h 4 h 4 h P _4 h{ ,4 h 4 h 4 h( ,4 h 4 h~ 4 h 4 h 4 h 4 h 4 h# 4 hk 4 h= 4 h 4 h ,4 hJ 4 h 4 h ,4 h 4 h 4 h: ,4 h 4 hF 4 h ,4 ht 4 h 4 h ,4 h| 4 h 4 h ,4 h 4 h4# 4 h% ,4 h& 4 h* 4 h, ,4 h- 4 h0 4 h 2 ,4 h 3 4 hG5 4 h6 ,4 h7 4 h9 4 h: ,4 hs; 4 h= ,4 h> 4 hIC L _You now have 13 gold pieces (gained 9).4 hE 34 hF 4 h,I 4 hK ,4 hL 4 h;M 4 hMN ,4 h8O 4 h:Q 4 hS ,4 hLV 4 hW 4 h1Z ,4 h9[ 4 h^ 4 h` 4 h?` 4 h` 4 hb 4 h5d ,4 he 4 hg 4 hQh ,4 hCi 4 hj 4 hk 4 hk 4 hQl 4 hqo 4 hp ,4 haq 4 h's 4 hy G#.........# ####.#.#.........# #..[.#....#######..####....#.... #............... #.#####.......... ##.# #.)........ #..# ##....# #.## ##### #@# #######..### #.# ... 4 hz z#.. #######.## .... #...# ..... #.## ....... #.##l   frilled lizard (asleep) ......l# #.##.....######### #.##..... ##.##.....4 hX 93.5 (27  A frilled lizard comes into view.4 h! `ll.4 h ,4.5 (284 hy 4 hM 8 _The frilled lizard hisses angrily.4 hq ((((((You shoot a sling bullet.4 h' 4 h1- ....l..===5.7 (1.2)4 h1 4 h4 h _The sling bullet barely misses the frilled lizard.4 hAC  ...#  ...# #..[ #. #.. #.# ##.# #.) #..#  #.##  #@#  #.#  #..  ....  ....l  .......  .......#  ######### 4 h ...#  ...# #..[ #. #.. #.# ##.# #.) #..#  #.##  4 h#@#  #.#  #..  ....  ....l  .......  .......#  ######### 4 h44 hX4 h 4 hW_A frilled lizard is nearby!5 h5o  You shoot a sling bullet.  The sling bullet hits the frilled lizard!5 hT<(((†5 h3...5 h547.0 (1.35 h5 h[R _You kill the frilled lizard!5 h3I5 h(5 h5 hB5 h,5 h-,5 h65 h5 h5 h5 h5 h`5 h5 h,5 h5 h5 h5 h,5 h 5 h[5 hkB5 h5 h}5 h5 hg5 h 5 h!,5 hq"5 h'5 h)5 h)5 hF*5 h/5 h1B5 h75 h-8,5 h85 hk=5 h?5 hV?5 h@5 hE5 h~H,5 h\I5 hN5 hP,5 hQ5 hV5 hX,5 hiZ5 h_5 h`,5 hsb5 hJg5 h}i,5 hj5 ho5 hr,5 ht5 h~x5 h|,5 h-~5 h5 hU,5 h5 hS5 hm,5 h 5 h5 h5 hQ5 h/5 hb5 h2B5 hm5 h,5 h&5 hG5 hb,5 h5 h 5 h7,5 h5 hN5 h,5 h5 h5 h,5 hj5 h5 h,5 h%5 h5 h,5 h5 h5 h,5 hF5 h8<  You see here a +0 robe.5 h(5 _5 h5 h5 h,5 hu5 hm5 hb,5 h5 h5 h5 h$5 h5 h 5 h,5 h5 h5 h,5 hN5 h5 h,5 h$5 h7(5 h),5 h+5 h3.5 h[/5 h/5 h 05 hn35 hl45 h45 h*55 hH85 h:,5 h:5 h(?5 h@,5 hA5 hD5 h#F5 hiF5 h8G5 hPJ5 hK,5 hKL5 hN5 hP,5 hQ5 h}T5 hU,5 hbW5 hX5 hoZ,5 hN[5 h\5 hZ^,5 h_5 ha5 hgc,5 hd5 hf5 hCh,5 hZj5 hk5 h2m,5 hen5 hq5 hr,5 hLt5 htv5 h x5 hy5 hy5 h{5 h},5 h!5 h5 hւ,5 hԃ5 h5 h,5 h'5 h15 h,5 h5 h}5 h,5 h5 hf ######## ##.....###......# ##.......# ###### #......# #..... .....# #......# # ....)# #......# # .....### #......# #. .....†.###......# #..... .....#...#......#### #.... #########.......@..# #........---557.0 (60.0) ##########......##.##### .##...#.##.............#...... 5 h..#....ß##..##....##......... #...##._##..##.......####.......# ##.##.ß######......####...#'#.∩## ###########...##....#.....#.# #########...#####.......###.##### ............# #.......+..∩..'.#Things that are here:  a +0 short sword; 3 stones---5 hì8_5 hT _Key pressed, stopping explore.5 hR5 h5 h&_5 h}^ _No target in view!5 h5 h"5 h`5 hT5 h$ _5 h5 h5 h,5 h~5 h5 h5 h5 h5 h 5 hB5 hx5 hb5 h-5 h,5 h5 ho5 h,5 h 5 h5 hN,5 h5 hw 5 h 5 hT 5 h 5 hM5 h5 h5 h5 h 5 h,5 hc5 hq5 h3,5 h5 h>5 h,5 h5 h<W #######  ##.....## # ##.......## # #.........# # #.........# # #.........# # #.........# ....# #....@....# 69.0 (12 ....#### #.........# ...)..# #.........# ..##.#####.........# ...........#............##.............#.......####.......##5 h= ......####...#'#.∩#######....#.....#.#......#5 hC5 hWEE _Done exploring.5 hn45 hg 5 h H _No target in view!5 h%35 h؈5 ho0.0).........#.....5 h5 h5 hE _Done exploring.5 hM45 h̾5 hH _No target in view!5 h35 h5 h/45 h05 h2 _No target in view! _Done exploring.No target in view!Done exploring.5 h\32No target in view!Done exploring.6 h6 hWhere to? (? - help)  D - Dungeon 6 h& 6 hh [?25h[?0cSelgeron the Vexing#######Deep Elf #######.....##Health: 16/16 ======================== ....###.......##6 h }Magic: 7/7======================== ....##.........#AC: 2Str: 5 ....##.........#EV: 12Int: 17 ....##.........#SH: 0Dex: 17 ....##.........#XL:  2 Next: 24% Place: Dungeon:1 ....##....@....#Noise: ---------  Time: 569.0 (0.0) ....#### #.........#a) +1 sling 6 h ....)..# #.........#Fire: a) +1 sling ....##.#####.........# ...........#.........# ##....##.............# ##.......####.......## 6 h1 #......####...#'#.∩##### ..##....#.....#.#......# _Done exploring. _No target in view! _Done exploring. _No target in view! 6 hh _Done exploring.  What level of the Dungeon? (default 1, ? - help) 6 h [?25l[?1c6 h J26 h6 he6 hE _6 h 6 h,6 hg6 hxv6 h4,6 h6 h@  There is an open door here.6 h 6 ha _6 h6 h6 h+,6 h 6 h6 h ,6 h$o  There is an entrance to Nouvel's General Store here.6 h%6 h(& _6 h&6 ha'6 h(,6 h)6 h*6 h+,6 h5  There is an open door here. _6 h08Y  There is a stone staircase leading down here.6 h86 h=AP _7 hs;27 hvt,7 hDu7 h{             # 7 h{1  ###.#   #@..# 85.8 (16.8)  ###.#   #   7 h |          _You climb downwards.7 h|7 h7 hہa _There is a stone staircase leading up here.7 hx(37 hE)7 h)7 h+7 hp1f _7 h27 h27 h\37 h4,7 hz57 h67 h8,7 hP97 h:7 h4<,7 h<7 hC>7 h?,7 h@7 hJA7 hC,7 hC7 hF,7 hG7 hAIM _You now have 24 gold pieces (gained 11).7 hJ37 h*K7 h}K7 hgL,7 hL7 h ; _You feel your willpower being sapped.> h (((You shoot a sling bullet.> hs:*> hE  The sling bullet hits the kobold but does no damage.  A giggling sprite leaps out and insults the kobold's ancestors.> hNU)...> hu7=41.0 (1.2 _You kill the kobold!> hT> h> h~> hH _No target in view!> h&> h> h> h> hC; _> h8 _The sprites lose interest in your situation.6===----> h,> hg> h> h> h.> h> h4> h,> hR===> h/> h> h)H7====> h\> hk4 _Magic restored.> h4> hD> hP> hz,> h> h{> hWelcome to Dodida's Jewellery Shoppe! What would you like to do?  a -  420 gold an amulet of regeneration (unknown)b -  420 gold an amulet of regeneration (unknown)  c -  420 gold an amulet of the acrobat (unknown)  > hd -  504 gold a +6 ring of dexterity (unknown)  e -  504 gold a +5 ring of evasion (unknown)  f -  350 gold a ring of ice (unknown)  g -  504 gold a +6 ring of intelligence (unknown)  h -  280 gold a ring of magical power (unknown)  i -  280 gold a ring of resist corrosion (unknown)  > hQj -  210 gold a ring of see invisible (unknown) You have 24 gold pieces. > h[Esc] exit[!] buy|examine items> hR[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listE hc a $ b $  You are short 816 gold pieces for the purchase.[Enter] buy shopping listH h9 qj $ 1026 gold pieces for the purchase.I h OI hVI hd]#.....+Selgeron the Vexing#.....##Deep Elf#......##Health: 16/16 ========================#....().Magic: 7/7========================#......#AC: 2Str: 5#......#EV: 12Int: 17#......#SH: 0Dex: 17I h]^?#......#XL:  2 Next: 27% Place: Dungeon:2########.@#.#Noise: ---------  Time: 651.0 (10.0)#.. #.....#.#a) +1 sling#.#.#.#####.#Fire: a) +1 sling ########.#.#.#.....#Will/2 ...........#.#.#####. ########.###.........##.......################A giggling sprite leaps out and insults the kobold's ancestors. _You kill the kobold! _No target in view! I h^_The sprites lose interest in your situation. _Magic restored.  There is an entrance to Dodida's Jewellery Shoppe here.I h;eI hgI hib _You kill the kobold!No target in view! _I hi The sprites lose interest in your situation. _Magic restored.  There is an entrance to Dodida's Jewellery Shoppe here. _You can access your shopping list by pressing '$'.I hI h$I hI h$I h'I h>-Q _I h/,I h0I h3I h5I h5I hv7I h9I h-<,I h=I h@I hC,I hRDI h&Ih  Things that are here:  a +0 dagger; a kobold corpseI hxII hYLI hL _I hMI hTI hV,I hWI hXI hZ,I h\I hrg####### #.....# #.....# #.....+  #....@##  .####..#. #....()........ #......######## #......# #......# #......#########.∩#.##.. #.....#.#I h&k^######'......9.0 (8.0)I hrI hsM======60.0 (9I hwI hz= _As you open the door, it creaks loudly!I hJF I hF I hG I h$K I hM I hN I hQ I hR @  There is an open door here.I hT I hU _I hU I hVW I hX ,I h|Y I h[ I h] I hw] I h^ I hM` I hb ,I hc I he I hh I hh I hi I hk I ho 7I h&q I hs n _You feel your willpower return.I h%v 3I hw I hx I hDz I hz I hz I h~ I hX ,I h I h I h #...#..##..##..#I h8 :####### #..#  #.....# ..#  #.....########.#  #.....'........###  #.....######.#.@.#------70.0 (10.0)  I h #......####..#.#....#  #....()...............#  #......#############...  #......# .>I h7 #......#.  #......# ####.∩#.# I h I h K------1.0 (11I h I hY ; _Found a stone staircase leading down.I hq 3I h I h I h9 I h I h" ,I h:# ,I h# I h& I h( ,I hO) I h* I h, ,I h- I h/ I hk0 ,I h 1 I h3 I h4 I h55 I h5 I h77 I h(9 ,I h9 I h; I h{= ,I h > I h^? I h@ BI heB I hC ,I hDD I hE I hCG ,I h H I h3I I hJ I hK I hK I hN I hO ,I hP I hpR I h+T ,I hU I hkV I hQX ,I hVY I hZ I hE] ,I h(^ I h-` I h^b ,I h c I hi  #... #..# #..# #..# .# #..# #.#  ..# #.# I hj ##.# #.# #####.# ...### #.# #.@...# .#...####.# #.##### .#.#....#.# ##.# ..........####.. ########.......## +..>....# #...........I hj  #.......#### #######.#I hm -88.0 (17I hm ,9.0 (18I htq I hds Z _m - a lumpy coppery potionI h[I hI hTI hI hI h XI hQ I h I h,I h:I hI h,I hI hI h\I hI hI hI hI hvI hI hI h2I hI hI h2I ht,I hI h!I hr"I h"I h"I hT$I h1&,I h&I h(I h(,I hZ)I h@+I h_,I h,I h-I h.I h/,I h]0I hS2I he3I h3I h4I h5I h7I h_7I h7I hA9I h:,I hr;I h<I h5>I h>I h/?I hzAJ hBJ hJ hO,J hJ hJ h,J hJ haJ h,J hW J h< J hz J h J h J h J h ################# J h"*.........@......>712.0 (23 #######.########. #..#  #####.## #.....# #.#####J hk #.####.###...#J hJ hD,3.0 (24J h_J hG; _Found a stone staircase leading down.J hm3J h)J hƒJ h,J h$J h,J hjJ hJ h ,J hJ hIJ h?,J hãJ h J h{,J hJ hQJ hLJ hJ hJ h  There is a stone staircase leading down here. _J hѿJ hJ hqJ hJ h J h,J h$J hqJ hJ h6J hJ hXJ hDJ h,J hJ hJ hJ h:J hJ hJ h,J hJ hJ h,J h?J h7 _You open the door.J h:J hJ hJ hJ h J h4 J hThere is an open door here.J hJ h J h_J h>J hJ hzJ h@J h(J h4J hJ hUJ hTJ hQJ hJ h{ J he J hJ hJ hJ hJ hJ hJ hJ h!J hJ h J h J hr!J h"J h$J hr%J h:&J h'J hj)J h*J h+J h,J h.,J h./J h{0J h1J h 2J h2J hj5J h7,J h7J h1:7 _You open the door.J h<3J h)=J hGF@  There is an open door here.J hGJ hH _J hlHJ h3IJ h@J,J hJJ hbKJ hBL,J hLJ hyMJ hmN,J hNJ hQ,J hgRJ hUL _You now have 33 gold pieces (gained 9).J h=Z_J h_[,J h[J h\J h=^,J h^J h`J haJ haJ hSbJ hbdJ h"f,J hfJ hhJ h i,J hyiJ hBjJ hAk,J hkJ hlJ hInJ hnJ hnJ hhpJ hqJ hqJ hSrJ hsJ hu,J huJ hvJ hTx,J hyJ hzJ h|,J hb|J h~J hL,J hJ h]J hBJ h!J hI,J hJ hJ hs,J hȇJ h8J h,J hJ hʋJ hJ hbJ hJ hJ h!,J hJ hnJ hd,J h֓J hJ hMJ hJ hJ hJ h ,J h}J hJ hJ hAJ hJ hşJ h,J hJ hqJ hi,J hJ hYJ h ,J hYJ h%J hڦ,J h'J hJ hJ hUJ hJ hԪJ h,J huJ hJ h;,J hJ hJ hdJ hJ hJ hPJ hJ hֵJ hJ h÷J h?,J hɹJ h:J hҼ,J hMJ h¾J hmJ hBJ hJ hJ hd.#############.......## #.....# .#+..>....######.....# J h.##............'.....' .##.......######.....# .########.#####......# .#J h[#.......###### .############.# .# #........##.# ##. #@######.##.# J h0f...# #....$# #.##.# #### #$....+ #.##.#J hd #.....# #.##.# J h#.....# #.##.# #.....# #.##.#g   goblin (wandering) #.....# #.##.# #..g..# #....# J h.######J h 87.0 (7  A goblin comes into view. It is wielding a +0 club.J hH.gJ hJ hi%8.0 (75J hYJ h~m _Found 9 gold pieces. _There is an open door here.J h!  +..> .' .... .....J h:" ###########.#  #........##.#  #@######.##.#  #....$# #.##.#  #$....+ #.##.#  #.....# #.##.#  #.....# #.##.#  #.....# #.##.#  #.....# #.##.#  #...g.# #....#  J h"' J h  +..> .' .... ..... ###########.#  #........##.#  #@######.##.#  #....$# #.##.#  #$....+ #.##.#  #.....# #.##.J h #.....# #.##. #.....# #.##.#  #.....# #.##. #...g.# #.... J hJ hJ hwJ h2] _A goblin is nearby!J h  +..> .' .... ..... ###########.#  #........##.# J hɵg #@######.##.#  #....$# #.##.#  #$....+ #.##.#  #.....# #.##.#  #.....# #.##.#  #.....# #.##.#  #.....# #.##.#  #...g.# #....#   J h,L   +..> .' .... ..... ###########.# J hM  #........##.#  #@######.##.#  #....$# #.##.#  #$....+ #.##.#  #.....# #.##. #.....# #.##. #.....# #.##.#  #.....# #.##. J hM #...g.# #.... J hS J hT J hY J hu[ ] _A goblin is nearby!J h h (((((J h g  (You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin.J h@ J h#G P.....g.J hG ;===9.2 (1.2)J hM J hoP a _The goblin is moderately wounded.J hǯ (((((((You shoot a sling bullet.J ht4J h:P....g..J h];)90.4J h?J hAa _The sling bullet closely misses the goblin.K h5g(((((((K h"{K h(..K h#.g...K hK h\!1.6K h K h] _You shoot a sling bullet. The sling bullet misses the goblin.K hK h`  You shoot a sling bullet. The sling bullet hits the goblin!K hb((()K hjT4...K hX1312.8K h]K he`J _You kill the goblin!K hK hK hK h# K h}:_No target in view!K h܂ K h K h K h1 H _No target in view!K h 3K h K h K h K ho $ _K h ,K h K hK K h K h  ,K h K hs L _You now have 42 gold pieces (gained 9).K h 3K h K h K h ,K h K h< K h ,K h K h" K h$ ,K h % K h' ,K h' K h) M _You now have 52 gold pieces (gained 10).K h* 3K h, K h- K h. ,K hK/ K h+0 K hJ1 ,K h1 K hL3 K h"5 ,K h/6 K h7 K h8 K h9 K hx: K h= 7 _You open the door.K h? 3K h@ K h1D @  There is an open door here.K h3F K hF  _K hG K hI K haK ,K hpL K hM K hO ,K hP K hS K hT ,K hU K hW K h=Y ,K hY K h[ K hC] ,K hF^ K h_ K hha ,K hb K hEd K h"e ,K he K hg K hi ,K hj K hl K hSn ,K h]o K hq K h2v ,K hv K hz BK h{ K h|| K h~ ,K h~ K h K h ,K h K h[ K h ,K hM K h K hӆ ,K h K h K hj ,K h# K h K h ,K h K hA K hy ,K h K h K h ,K h K h^ K hŚ K h K h K h ,K h3 K h u _d - 2 bubbling inky potions (gained 1)K h K h* K hz K h+ K h˥ ,K hj K h K h ,K hr K h K h ,K h K hE K hQ K h K h K h2 K h ,K h2 K h K h[ K h K h K hն K hǷ K h K h K h4 K hs BK h> K hU ,K h K h K h ,K hk K h K hl K h K h( K ht K h K h K h` K h K h K hI K h K h K h K h K h K h K hg K h K h K hZ K hf K h5 ,K h K h K h, K hn K h K h K h* K hj K h K h K h K h4 K h K hy K h K h K hq K h K h K hD K h K h K h K hU K h K hq K hx ,K h K h` K h ,K hI K h K h K h  K h K h K hA BK h 8 K h D#...).##.K h  K hp $#.....##.K h  K h+! Y# #.....##.#K h!  K h" N#. #.....##.K hu"  K h" N#( #.....##.K hO#  K h2$ M.# ###########.K h$  K h$ X#. #...........#K hS%  K h% b#.#####.###########K h&  K h`& #.@.............#K h& ---K h' 858.8 (66.K hT' 0)K h'  K h( A#######.#######.#K h(  K h1 Q#.# #.# #.# #.# #.# #.# #.#######.# #.........# ########### ---K h3 %9.8 (67K h@> K h`A  K hB K hxB _Found 8 stones.K h) K h< K hM K h H _No target in view!K h 3K h K h! K h) n #...).##.#. #.....##. #. #.....##. #. # #.....##.K h n #( .# #.....##. .##. #. #.) #........... #.#####. #@.......#0.0) #.#.#K h $ #.# #.# #.# #.# #.# #.# #.K h8 #.# #.........#  #K h K h ,60.8 (1K h4 K h % _Found a dagger.L hAL htBL hIL hRKH _No target in view!L h&3L hL h:L hL hL: _L h\ L h L hC L hL h>  You see here a +0 dagger.L hL hV _L h&L hL hN!,L h "L h%>  You see here a +0 dagger.L h'L h' _L h(L hw*L h,,L h-L h#0L h 2L hZ2L h"3L h6;  You see here 8 stones.L h95 _L h9L h;L h=L hn=L h%>L h?L hA,L hBL hEL hG,L hHL h&KL h!M,L hNL hOPL hR,L hRL hUL h4X,L hWYL ha]  #......##.........#......# ..# #..# ######.∩#.# #.# #######.### L h(b. #.....#.# #(# #... #.#.#####.# #. #.# ######### #.#.#.....# #.##.# #....... ..#.#.#####.#.##.# ###'###### ###.........#.##'## #.....##.#. ......#######...@.# #.....'..#.744.0) L hb####### #.....# #.....##.#.#.....# #...).##.#.#.....# #.....##.#.#.##+## #.....##.#.#.##.# #.....##.#.L hb#######(##.# #.....##.##........##.# ##.L hc########.).# #...........# _You open the door.L hSej _Found 6 large rocks.L h 6L h 7L ha=L h?H _No target in view!L h>3L hGL h0L hL h$ _L hӹ,L hL,L hiL hL h,L hL hL hL hdL hL hL ha,L hXL hXL hL hM,L h<L h~L h,L hJL hL h~,L hL hL hv,L h%L hL h%L hzL h9L hL hL hL hsL hL h,L hL hL hx,L hL hoL h ,L h L hVL hL hL hL hL hr,L hL hKL h,L hL hg!L h",L h#L h$L hD&,L hX'L h+;  You see here 8 stones.L h-L h- _L h.L h0L h1,L h42L h!3L h4,L hb5L he6L hH9,L h9L hq;L hA<,L h=L h>L hv?L h?L h@L h@L hAL hBL hMBL hBCL hCBL hDL hE,L hEL hKFL h GL hvGL hGL hQnL hT*#.# ######### #.....#  #.##.....#  #.##.....#  #.##.##+##  #.#L hU% #.##.#  #.# ###########(##.#  #.# #...........##.# #  #.# #.##########.).# #  #.# #@# #.#####905.8 (31  #.# #...<# #.....#.# ###### ########.###.###.## #.# #.##L hV  ##.## L hZL hO[,6.8 (32L h_L hit _Found a stone staircase leading up.7.8 (33L hkL hm> _You now have 64 gold pieces (gained 12).L hRJ _No target in view!L hLL h3L hL hL h.: _L h!L h,L hL hL hǧ,L hL hL hL hL hWL hrL h,L hL hL h,L hzL hL h8L hL hL hL hL h0L hL hTL hx,L hL hL h.,L h(L h9L hw,L hL hL h,L hL hEL hL hL hyL hL h,L hL hL hu,L hNL hL hgBL hL h,L hZL h|L hO,L hL h L h ,L hL L hL ha,L hL h8L h,L h5L h7L h9,L h9L h9=L hx?,L hAL hCL hE,L hJFL hIL h6KL hKL h%LL hOL h(R,L hSL h-VL hW,L hXL h\L h)_,L h_L hKcL heL h\eL hAfL h>iL hk,L h....######..... ..#.###########............'..... f   sleepcap (dormant) ..#.#....# #.......######..... #.#.#.##.# #######.#####......L h}.#.#.##(##.......#####L h 31010.8 (103.0)L hYt.ffL h,14L hbL h![ _A sleepcap comes into view.L h)  #... #..# #..  #..# #f# #.#  #..# #.# ###.# L h*  #..# #.#   ..# #.#   #.#   #.#  #@#  #.# ##.# ()..# #... ..........'..>.L h`* O##..... #...... #######.(# #......L h* L h3  #... #..# #..  #..# #f# #.#  #..# #.# ###.# L h U #..# #.#   ..# #.#   #.#   #.#  #@#  #.# ##.# ()..# #... ..........'..>.L h W##..... #...... #######.(# #......L h 4L h L h ((((( _A sleepcap is nearby!You shoot a sling bullet.L h ` L hf d.f....L hZg /===3.1 (1.3L hg )L hn L hp L _The sling bullet hits the sleepcap but does no damage.L hn  #... #..# #..  #..# #.# #.#  #..# #f# ###.#  #..# #.#   ..# #.#   #.#  L ho  #.#  #@#  #.# ##.# ()..# #... ..........'..>.##..... #...... #######.(# #......L hD #... #..# #..  #..# #.# #.#  #..# #f# ###.#  #..# #.#   ..# #.#   #.# L h%T  #.#  #@#  #.# ##.# ()..# #... ..........'..>.##..... #...... #######.(# #......L h L hKL hL h (((( _A sleepcap is nearby!L hSYou shoot a sling bullet. The sling bullet hits the sleepcap!M h\M hd^.f...M he(4.4M h&kM hmc _The sleepcap is moderately damaged.M h^   M h% Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N hS N h{TX You beckon some vexing sprites to accompany your attacks.N h[L.fN h[5--------50Will/2 Jinx N hUaN hc; _You feel your willpower being sapped.P h3 ((You shoot a sling bullet. The sling bullet hits the sleepcap!P hĘ P h R.f.P h 5=6.7 (1.3P hK P h ` _The sleepcap is heavily damaged.Q ht ( You shoot a sling bullet. The sling bullet hits the sleepcap.Q hyQ h .fThe sleepcap is severely damaged.Q hb(8.0Q hAQ hV _The sleepcap closely misses you.Q h2xb  You shoot a sling bullet. The sling bullet hits the sleepcap.Q hr:*Q hZ f (very drained)The sleepcap is severely damaged.A giggling sprite leaps out and makes the sleepcap trip over its own stem.  The sleepcap is almost destroyed.Q h \6===----9.3Q hQ hN _The sleepcap misses you.Q hlC |  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.Q h :*Q h OfYou shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.almost destroy  The jinxing sprites lose interest in you.Q h۞ k3-----20.5 (1.2Q h Q h : _The sleepcap releases spores at you.R hI1|  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.R h2------You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.  The sleepcap is almost destroyed.  The sleepcap barely misses you. The sleepcap releases spores at you.are engulfed in a cloud of soporific spores!  You fall asleep.R hT/  --more--S hz- #... #..# #..  #..# #.# #.#  #..# #.# ###.#  #..# #.#   ..# #.#   #.#   #f#  #@# S h{ #.# ##.# ()..# #... ..........'..>.##..... #...... #######.(# #......S hA}S h5~5  2 S h~b1.8 (1.3+1 sling _S hS hSS h4--2.8 (2S hxS h% S h8 #... #..# #..  #..# #.# #.# S hx #..# #.# ###.#  #..# #.#   ..# #.#   #.#  S hNju #f#  #@#  #.# ##.# ()..# S h7#... ..........'..>.##..... #...... #######.(# #...... _The sleepcap releases spores at you but does no damage.S hS h=8/16 S h-------===12 =--3.8 (3+1 slingS h˙S hG _The sleepcap releases spores at you. You wake up.S hf|  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.S hPp  The sleepcap is almost destroyed.S hje7======5.1 (1S hS hU _The sleepcap barely misses you.T hXb  You shoot a sling bullet. The sling bullet hits the sleepcap.T h{[.T h'&.T h(T hh0i#...#.... Selgeron the Vexing#..# #..#.### Deep Elf#..# #.##.# # Health: 8/16============------------#..# #.####.# # Magic: 7/7======================== ## #..# #.###...# # AC: 2T hF1Str: 5 .#..# #.##..### # EV: 12Int: 17 .########.# #.# #####.## # SH: 0Dex: 17 .'........### #.# #.....# # XL:  2 Next: 162% Place: Dungeon:2 .######.#...####@# #.#####Noise: ===------  Time: 1026.3 (1.2) ..####..#.#....#.# ##.#T he2a) +1 sling ()...............####..# ###### Fire: a) +1 sling ..#############.......## #..... Will/2 ..#...........'..>....######..... ..#.###########............'.....  ..#.#....# #.......######.....  #.#.#.##.# #######.#####......  #.#.#.##(##.......#####  _The sleepcap releases spores at you. You wake up.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.  The sleepcap is almost destroyed. _The sleepcap barely misses you.You shoot a sling bullet. The sling bullet hits the sleepcap.T h4 _You destroy the sleepcap!You have reached level 3!T h=/  --more--U hI-Y  Your experience leads to an increase in your attributes!U h!.UIncrease (S)trength, (I)ntelligence, or (D)exterity? X h}e a10/208/89332% X hTn X hp R _You feel agile. x2Y hwJY hxY hjy% _Y hU}1=Y h,Y hY h,Y hdY h,Y hY h>Y h_2==Y h:Y hY hY hKY h6Y hzY hY h,Y hY hRY h_3==Y h.Y h͒,Y hY hY h`Y hY hr,Y hY hY h:=Y hCY hƛY h=T4=Y hY h!Y hY h՟Y h7u _You feel your willpower return.Y hY hY h,Y h]Y hϦY hF15===Y h ,Y h۩Y hY hY hY h,Y h3Y hY hk6===Y hY h%,Y hϵY hp,Y hOY hI,Y hԺY hY h½O=Y h Y hsD7=Y hY hB,Y hY h,Y h`Y h'Y hyY hY hXY hR8==Y hY hrY h ,Y hY h,Y h@Y hY h~Y hY hY h`9=Y hY hfY hK9=Y hxY h,Y h{Y h!,Y hY hI,Y hY hY h[j20===Y hY h1 _HP restored.Y hY hTY hY hY hF,Y hY hY hi,Y hY hY hBY h:==Y hY hY hY hY hY hY h,Y hY hY h,Y hJY hY hY hY hY hpY hY h8Y hY h97 _You open the door.Y h3Y hY h@  There is an open door here.Y hrY h _Y h Y h Y h Y hJ Y h Y h%Y h,Y hY h,Y hTY hM _You now have 76 gold pieces (gained 12).Y hY3Y hY h7Y h,Y hY h= Y h/",Y h"Y hn$Y hY&Y h&Y h3'Y h(Y h+,Y h+Y h+-Y h/Y hv/Y h/Y h1Y h^3,Y hT4Y h5Y hm7,Y h|8Y h*;BY h;Y h|=Y hb?,Y h@Y hBY hJ| #+#  . #.#  .. #.#  ... #.#Y h5K  .... #.#  ..... #.# ......##.############## g.....'@................--- Y hK......##.########.###### ..... #.# #..#  ########.# #####.## #. ####.......# #.....# # #..'.......# #.##### #. g   goblin (asleep) #.##......## #.# ########.Y hLq ..# #.##......####.# #.....##. ..# #.##......##...# #.....'..Y hTJ 91.3 (65.0)  You open the door.Y hIU#---Y hU%2.3 (66Y hL[Y h4`s _A goblin comes into view. It is wielding a +0 club.Z h  Z hCasting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z h42 )  You beckon some vexing sprites to accompany your attacks.6------==3.3 (1.0)Will/2 Jinx Z h35 ; _You feel your willpower being sapped.[ hޒ`  You shoot a sling bullet. The sling bullet hits the goblin.[ h[H)(((((([ h˜K[ hv+.....'[ h!=3=4.6 (1.3[ h([ hm+J _You kill the goblin![ h& [ h˟ [ h [ h [ hV [ h6 [ hs r7===---[ h [ h { _The sprites lose interest in your situation.[ hi [ hh [ h [ hX [ hp [ hF [ h [ h [ h" [ h m8======[ h [ h [ h ,[ h [ h @  There is an open door here.[ h [ h _[ h] [ h [ h [ h= [ hQ [ h [ h [ hw <===[ h [ hM [ h [ h [ h [ hY [ hw [ h [ h [ h [ h [ hq [ hh [ hD <  You see here a +0 club.[ h< 6 _[ h [ h [ h ,[ h> [ h [ h [ h@ [ h [ h 7 _You open the door.[ h$ 4[ h [ h @  There is an open door here.[ h [ h _[ hx [ h [ h  ###########+# #........##.# #........##.# #........##.# [ h[ #........##.# #........##.####.######........##.K......@.'..).....'.---###.....##........##. #####.##........##.#  #.############.# # #.....# ####.......# #[ h  #..#### #..'.......# # K   kobold (missile, wandering) #..# #.##......## # #..# #.##......#### ###### #..# #.##......##..[ hK 1112.6 (18.0)[ h G.K[ hs H---3.6 (19[ h! [ h_% s _A kobold comes into view. It is wielding a +0 whip.\ hp& \ hY(((((((You shoot a sling bullet.\ h .K.....K)The sling bullet closely misses the kobold.The kobold shouts!\ h<(((((\ h.*.....\ h^" (((((((The kobold throws a stone. The stone hits you. The kobold throws a stone.\ hL.....@.\ hl18---===4.8 (1.2)\ h԰\ h@R _The stone barely misses you.\ hX@ ((((( You shoot a sling bullet. The sling bullet hits the kobold.\ h .....  The kobold is severely wounded.You feel your willpower return.\ h>(((((((\ hAY L.....@.\ h7Z 56.1 (1.3\ hB` \ hb n _The kobold throws a stone. The stone closely misses you.] h# (((((You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.] h{ .....  The kobold is severely wounded.] h>(((((((] h8y.....@.7.3 (1.2] h>] h>Am _The kobold throws a stone. The stone barely misses you.] h `  You shoot a sling bullet. The sling bullet hits the kobold!] h$(((((] h}*.....] h`058.5] h`] h|J _You kill the kobold!] h$j ] hk ] hNq ] hxs H _No target in view!] h 3] hS ] hu 9=-- _] h B] h 20===] h# ,] h ] h ] hb ] h :==] h| ] h~ ] hC ,] h ] h ] h ] h. ] h ] h j  You now have 93 gold pieces (gained 17).] h ] h` [ _Items here: ( ) [ †.] h 3] h ] h# ] h, #..w..# #....^# ############.....# #........###.....# #........##..... #........##... #........## #'# #..........#######@######........##---.......).......'..).....'.#.##] h. ....##........######.##........# #.########### #.....# ####...... w   ribbon worm (asleep) #..#### #..'...... #..# #.##...... #..# #.##......] hi7 x31.5 (13.0)---2.5 (14] hv> ] hOA ^ _A ribbon worm comes into view.^ h   ^ h{ Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hl^  You beckon some vexing sprites to accompany your attacks.^ h@uj.ww^ hRvY6------==^ hv\3.0)Will/2 Jinx ^ hM}^ hQ; _You feel your willpower being sapped._ hc (((((_ hUp You shoot a sling bullet. The sling bullet hits the ribbon worm!_ hE:*_ h6  The ribbon worm is heavily wounded.A giggling sprite leaps out and smacks the ribbon worm with its own tail._ h`F.w...'(very drained)=4.7 (1.2_ hR$ _ h-]V_The ribbon worm is severely wounded._ h0 (((( You shoot a sling bullet. The sling bullet hits the ribbon worm._ hB:*_ h3   The ribbon worm is severely wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.....'------425.9 _You kill the ribbon worm!_ h _ hL _ h _ h H _No target in view!` h 4` h/` h` hQ _` hxY7===` hQ` hl{ _The sprites lose interest in your situation.` h` h` h,` h` hG,` h` h` hm8======` hK` h` h` hH` h` h@  There is an open door here.` hE` h _` h` h ` h ` h ` h ` h@` h` h,<===` h1` hq` hd` h` h` h` h>` h` h<` h ` h!,` h2"` hw#` h$` h%` h%` h&` h+(` h{(` h(` h,` h%.,` h.` h0` h2,` h2` hh4` h5` h36` h6` hi8` h9,` h8:` hT=B` h=` h>` h@B` hB` hC,` hC` hQE` hF,` hNG` hH` h J,` hJ` hL` hN7` h:O` hQn _You feel your willpower return.` hbR3` hR` hS` hT,` hTU` hV` hW,` hX` hY` hZ,` h[` h8\` hM]` h]` h ^` h_` h`,` h{a` hc` hc` h3d,` he` hf` h+g` hg` huh` h[i,` hi` hj` hk,` hPl` hJm` h4n` hn` ho` hqp` h1q` hq` hr` hr` hDs` hs,` h\t` hu` hu,` h9w` hx` h\x` hx` hly` hz` hz,` h{` hZ|,` h|` h}` h~,` hI` h ` h€` h%,` h` h` h,` he` hŅ` hV,` hR` h,` h` h,` h` h ` h,` h` hT` h,` hu` h` h,` h` h` h,` h` hɚ` hқ,` he` h` h,` h` h^` h5,` h` h` h ` h,` h` h,` h` h` h,` hD` hի` hެ,` h ` hɮ` h,` hu` h` h,` h` h1` h,` h` h` h,` h=` hG` h,` h ` h` hA,` hƾ` h.` h0,` h` h` h,` hz` h` h,` hl` h` hk` h,` h@` h,` hJ` h` h` h` h<` hi` hQ` h` h` ha` hN,` h` h` h,` h` h` hl` h` h+` h=` h!B` h` h` h ,` h` h,` hO` h` h,` hU` h` h,` h/` h` h,` hQ` h` h.,` h` hh` h,` h` hK` hp,` h` h7 _You open the door.` hG3` hc` h@  There is an open door here.` h` h _` h` h #.#  .#  .#  .########  ......... ..##  ` ht1##..####### ......  #........# #.##  ###'####+#   #...@#---   #....+   #....#  ######    ` hA #######   #.....#   ....####   ....'` h/` h. )222.9 (87.0)'...S..............#####S   ball python (constriction, asleep)` h ` hO  As you open the door, it creaks loudly!  A ball python comes into view.` h` hzS..S)` hZM======3.9 (88` h` hG"5 _The ball python hisses angrily.` hˇ  #.# #.# #.# #.#  #..  ##..  #...  ###'####+#  #...@# #....'.S....  #....#......  ######......  ##### ` hψ T    ` hF  #.# #.# #.# #.#  #..  ##.. ` hC  #...  ###'####+#  #...@# #....'.S....  #....#......  ######......##### ` h# ` h~$ ` h) ` h+ b _A ball python is nearby!a h  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a h>^  You beckon some vexing sprites to accompany your attacks.a hj.a hq6------==----a hDr4.9 (1.0)Will/2 Jinx a ha hu; _You feel your willpower being sapped.a hta h^;----a ha hgH _No target in view!a hS a hN! a h% a h( H _No target in view!a hĘ 4a hę a h a h a hE Q _a h1 a hi7 v.........'--5a hX8 SS   ball python (constriction)--a h8 a h}= a hz@ b _A ball python is nearby!a hI e  You shoot a sling bullet. The sling bullet hits the ball python!a hs \'a h6&f'4===7.1 (1.2a h*a hf,O _You kill the ball python!b hb h(b hb hRH _No target in view!b hJb hb hX7===--- _b h7kb h$ b hEu_The sprites lose interest in your situation.b hb hA,b hb hMb h<===b hb hb hG8===b hXb hb hMb hb h0b hb hb h)b hb hV  There is an open door, spattered with blood here.b hb hJ _b hb hb hcb hU <===b h b he b h b hv b h b hb hb hDb hb hIb hb hb hnb hb hC,b h8b hJ#  #.# #.....# #.# #.....# #.##########'### #......... ..#######.### ##..####### .......)..... b h$%#........# #.####### ###'####+#######... # #....#..........## #....'.....@....##....---41.1 (14.0) #....#..........# #..## ######..........# #..# ###### #..# ####### #..#b h$' #.....# ..# #.....########.# #.....'........ #.....######.#b hd%:---b h+b h3j _Key pressed, stopping explore.b hK4b h9b h;H _No target in view!b hb hb hzb hH _No target in view!b h+b h,b h-b h1b h3b h:g _b hz;b h<b h=b h?b h?b h@b hBb hD,b h!Fb hhHb hJ,b h]Mb h Rb h[#.# #....^# ###.# b h[#.....# #..#.##.....# #..#.##.....# #..#.##.....# ##.############### ###'### ##...........>...#######.######.. ##..####### #b hQ\.).......'.. #........# #@#######.....##6.1 (5.0) ###'####+#######......######.##.. #....#..........#####... #.#### b h]#....'..........# #.....# ## #....#..........# #..#### #. ######..........# #..# #.############ #..# #.####### #..# #.#.....# ..# #b hdb hme$7.1 (6b huQ _Found a stone staircase leading down.b h" b h b hp b h H _No target in view!b h 4b hA b h b h b h % _b h ,b h" b h b h b hL b h b h b h. b h b h b h1 b h b h X _You feel your willpower return.b hC b h #.# #.....# #... #.# #.....# #. #.# #.....# #. #.# #.....# #. b h #.############### ###'### #. #...........>...#######.######. #..#########.........).......'..) ........# ####.#######.....##. #b h #'####+#######.@....######.##. ....#..........#####...B #.##### ....'..........# #.....# ....#..........# #..#### #.. #####..........# #..# #.# b h4  ############ #..# #.# B   giant cockroach (asleep) #######..# #.#b ht #.....# ..# #.##.....########.# #.#b h{) ,51.1 (4b h8* +2.1 (5b hi0 b h2 b _A giant cockroach comes into view.b h ((((((BYou shoot a sling bullet.b h4b h6b h<Q....B..b hn=7===3.3 (1.2b hCb h&FS _The sling bullet hits the giant cockroach but does no damage.b h1    #######  .>...........)) ####.#######.@....#......#####.B.. ......# #.....# ......#  ......# #..#  ############ #..#   #..#   ..#   c h    #######  .>...........)) ####.#######.@....#......#####.B.. ......# #.....# ......#  ......# #..#  ############ #..#   #..#   ..#    ((((((( _A giant cockroach is nearby!You shoot a sling bullet.c hc h**c h/...c h3TB...4.5c h;c hB c hQd_The sling bullet closely misses the giant cockroach.c ho    #######  .>...........)) ####.#######.@....#......#####B... ......# #.....# ......#  ......# #..#  ############ #..#   #..#   ..#   c hG    #######  .>...........)) ####.#######.@....#......#####B... ......# #.....# ......#  ......# #..# c h ############ #..#   #..#   ..#   c hc hc h c h f _A giant cockroach is nearby!c h ((( You shoot a sling bullet.  The sling bullet hits the giant cockroach.c hIc hCON..B.c hO(5.7c hUc hWc _The giant cockroach is almost dead.c h+K  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d h^  You beckon some vexing sprites to accompany your attacks.d hh d h':B..d h(g6-------60d h-)HWill/2 Jinx d h4/d h1; _You feel your willpower being sapped.d h  You shoot a sling bullet.  The sling bullet hits the giant cockroach..d hW&.d hM=8=7.9 (1.2d hd h/S _You kill the giant cockroach!d hމd hŊd h]d hMH _No target in view!d hP _d hI7===--- _The sprites lose interest in your situation.===8===d hd hcd hɼd hId h^d hY,d hd hd h,d hd hd hd h<===d hd hd hR,d hd hd hc,d hqd h;d h,d hd hd hEd hd hPd hOd h?,d hd hd hJ,d hd hrd h,d hJd hd h ,d h d h d h ,d h) d h d h ,d h d h d hC ,d h d hQ @  There is an open door here.d h d h _d h d h$ d h," 7d h# d h<' n _You feel your willpower return.d h) 3d h* d h6  You see here a +0 club. _d hR8 d h9 ,d h: d h< d h> d h? d h @ d h]B d hDD ,d h?F d hH d hJ ,d hK d hP @  There is an open door here.d hR d hR  _d hT d hV d hW ,d hTX d hY d hZ ,d hv[ d hz\ d h^ ,d h5_ d h$` d h&a ,d ha d hb d h!d ,d h$e d hg Bd h3h d hj d hq  ..h.....+ .......# ......#d hr w## .....# ..# ....# ..# ...^# ###########'# ..# #........##@#---# #........##.## #........##.## #........##.#d hs  #........##.# ######........##.################ h   jackal (asleep) .....'..).....'.................. ....##........##.########.####### ###.##........##.# #..# ###d hK~ J 95.9 (38.0)  You open the door.d h H---6.9 (39d h d hߔ Y _A jackal comes into view.d h (((((((You shoot a sling bullet.d h` d hqa d hi ..h...'hwandering)===8.1 (1.2)d hn d hEq d _The sling bullet completely misses the jackal.d h=  ........+ .......# # .h....# .....# ....# ... .^# d hy #'# #@# #.# #.# #.# #.##.#.'..).....'....#.#. #..# d hO % ........+ .......# .h....# .....# ....# ...^# #'# #@# #.# #.# #.# d h~ `#.##.#.'..).....'....#.#. #..# d h 4d hV" d h?$ ] _A jackal is nearby!d heq ((((hYou shoot a sling bullet.d h d h: d h [..h.'d h (9.3d h d h{J _The sling bullet hits the jackal but does no damage.d hq ........+ .......# # ......# .....# h...# ... .^# #'# #@# #.# #.# #.# d h(t#.##.#.'..).....'....#.#. #..# e h|d ........+ .......# ......# .....# h...# ...^# e h-f#'# #@# #.# #.# #.# #.##.#.'..).....'....#.#. #..# e hk4e h9qe h s] _A jackal is nearby!e hH`  You shoot a sling bullet. The sling bullet hits the jackal!e hM†((e hr+.'e h351300.5e hve hCJ _You kill the jackal!e he'  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e hKP  Okay, then.e hLe hQe hhS. _f h13f hf hf hթM######.+ #.. f hx(#h.. ###.....#....†...#.# #........#^# #########. ..# #........##.#..f hê h   jackal (asleep)..'..).....'..#.#f h!f h(0.0f h5---1.5 (1f hٺf hj _A jackal comes into view. _There is an open door here.f h5\ #........# #........+ f h6u#........# # #h.......# #........# #....†...# #........# .^# #@# #.# #.# #.# #.# #.##.#)...f h #........# #........+ #........# #h.......# #........# #....†...# #........#^# #@# #.# #.# #.# #.# #.##.#)...--- _A jackal is nearby!f hO  #........# #........+ #........# # #h.......# #........#f h  #....†...# #........# .^# #@# #.# #.# #.# #.# #.##.#)...f ha E #........# #........+ #........# #h.......# #........# #....†...# #........#^# #@# #.# #.# #.# #.# #.##.#)...f hc f hh f hy ' f hnz (((((h   _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!f h f h? W.h....f h 7===2.7 (1.2f h f h ^ _The jackal is heavily wounded.g hz`  You shoot a sling bullet. The sling bullet hits the jackal.g h@}t.((((g h~!g h2.....g h053.9g h g hd J _You kill the jackal!g h _No target in view!g hz7  _g h< Xg h> g h,@ g h@ g hA g hB g hC ,g hvD g h3F g hG g hV g hW 7 _You open the door.g hAY 3g hY g h`] @  There is an open door here.g h_ 5 _g h` g ha g hBc g hc g hd g he g hf g h/g g hg g hi g hj g hQj g hl N _You now have 104 gold pieces (gained 11).g hn g hkn g hn g h`p g hw #  ##########  #........#############  #........'....@......<---16.9 (13.0)  #........#############  #........#  #........#  #....†...#  #........#g h$x ###'##..##.#...##.#g h| g h } H---7.9 (14g h g hL 9 _Found a stone staircase leading up.g h  _No target in view!g h Ig h= g h g hP : _g h$ g hj ,g h g h g hI ,g h g h9 g h Bg h g h ,g h g h g h{ g h g hD g h g h(%   There is an open door here. _g h& Bg h#/ Xg h`1 g h2 ,g h3 g h8 g h': ,g h: g h3? g h@ ,g hZA g h,G @  There is an open door here.g hFH g hH  _g hdI g hL g hN ,g h_O g hdS g hT ,g hLU g hY g hZ ,g h&[ g h?_ g hM` ,g h` g hd g hIf g hf g hf g hk g hXm ,g h....###   #......#.###########..........   #......#.#....# #.......###g h   ######.∩#.#.#.##.# #######.### g h4 g h g hS j _Key pressed, stopping explore.g h g h% g h ( H _No target in view!g h_Ig h&g h?g h$ _g hYg hhg hg h g hg h g hg hg hg hg hcg hg hg hg h,g hwg hg h,g hT g h g hg h<g hMg hg hg hg hg heg h,g hg hg h,g h-!g hT#g h%,g hO&g h1*g h2,g h4g h:Bg h;g h>h h\Xh hBh hh h,h hh hh hhh hS Bh h ,h hF h hb h hK ,h h h hh h>,h hh h*h h#.! #...... #...... #......#.##### #......#.# ########.∩#.#.#.## #...#.....#.#.#.##( #.#.#.#####.#.#.##.#######.#.#.#.....#.#.##.#........#.#####.#.##82.9 (22###.###.###.........#.##'h h/8 #.# #.......#######.... #.# ######### #.... #.##.... #.##.... #.##.##+ #.##.##.  #.# ####(##.h h4h h%7E _Done exploring.h hF4h hh h H _No target in view!h hOh hP3h hGk<.....h h,l.....0.0).###....h hph hvrE _Done exploring.h hQh h<h hh hyH _No target in view!h h{3h hh h04h h5 _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.h hh h,h hh h[,h h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.h h Where to? (Tab - D:2, ? - help)  D - Dungeon i hXi h [?25h[?0ci h#......####### Selgeron the Vexing#......#...... Deep Elf#......#.##### Health: 20/20 ========================#......#.#.... Magic: 8/8========================########.∩#.#.#.##. AC: 2Str: 5#...#.....#.#.#.##( EV: 12Int: 17#.#.#.#####.#.#.##. SH: 0Dex: 19#############.#.#.#.....#.#.##. XL:  3 Next: 55% Place: Dungeon:2#.............@.#.#.#####.#.##. Noise: ---------  Time: 1382.9 (0.0)i hc###.#########.###.........#.##' a) +1 sling#.##.......#######.... Fire: a) +1 sling#.########## #....#.##....#.##.... #.##.##+ #.##.##.i h3 #.############(##.  _No target in view! _Done exploring. _No target in view! _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) i h [?25l[?1ci h 43i h i hi hi hE _i hi hi hI,i hi h,i h i h#i h$,i h%i h9)i h *i h*i h+i h-i h/,i hr/i h\2i ho3,i h4i h'7i h8i hU9i h:i h0=i h?,i h@i hCi hE,i hAFi hDIi hL,i h Ni hQi hS,i hUi hmYi h[,i h]i h'ai hc,i h'ei hhi hj,i hli haoi hnq,i hri hsi hgu,i hyi h{i h},i h&i hi h9i hi hi h,i h,i hi hS,i hi hi h.i h̓i hdi hi h;,i hi hi h,i h9i hi hXi h,i hi hӧi h,i hi hȫi h,i hWi hi hG,i hwi hܳi h1i hi hi hli hi h i hi hY  There is a stone staircase leading down here.i hOi hi hƾ$ _i h*i hD  You climb downwards.  You hear the sound of rushing water.i hq/  --more--j hl#.....##.....##.....##?....##.....##.....# #.....#3 # #..S..# #.....$...  #.........# #.........# #.......>.# S   ball python (constriction, asleep) #.........# j hm|#.........# j hqj ho1415.7 (32.8)j hj h  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 5 gold pieces and a scroll labelled QYGESY FIA.  Found a stone staircase leading down. _There is a stone staircase leading up here.j hj h Read which item? Scrolls  b - a scroll of poison  f - a scroll of fear  k - a scroll of noise  l - a scroll labelled GYL CUYZOCZIDOM [!] read|quaff[?] describe selectedk hFk hk hSelgeron the Vexing#.....#Deep Elf#.....#Health: 20/20 ========================#.....#Magic: 8/8========================#?....#AC: 2Str: 5#.....#EV: 12Int: 17#.....#SH: 0Dex: 19#.....#XL:  3 Next: 55% Place: Dungeon:3#...@.#k hNoise: ---------  Time: 1415.7 (0.0)#..S..#a) +1 sling#.....$...Fire: a) +1 sling#.........##.........##.......>.#S   ball python (constriction, asleep)#.........##.........#You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 5 gold pieces and a scroll labelled QYGESY FIA.  Found a stone staircase leading down. _There is a stone staircase leading up here.k hn  Okay, then.k hek h+. _k h~  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l hKzSS)Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The ball python hisses angrily.  The ball python bites you but does no damage.l hZ{6------===6.7 (1Will/2 Jinx l hl h@ l hJ_The ball python barely misses you.l h (((((You shoot a sling bullet.l h\ ;*l h*  The sling bullet barely misses the ball python.A giggling sprite leaps out and makes the ball python trip over its own tail.l h R.....l h 577.9 (1.2l h l h O _You kill the ball python!l h8 l h9 l h8? l hQB H _No target in view!l h4l hl hH _No target in view!m hhz4m h}m hNQ _m hm hM\7===---m hOm hf{ _The sprites lose interest in your situation.m hm hm h,m hbm h,m hm hcR===m hm hm huN8===m hƣm hZ4 _Magic restored.m h*4m hOm hm hA,m hm h,m hm h8M _You now have 109 gold pieces (gained 5).m hbm h<===m hm hm h,m hm hm h,m hm hm hi,m hm him hm h}m h m hOm h,m hm h ++# ..#### ###.....m h  #.....# #.....# #.....# #.....# #@....#--- #.....# #.....# #.....# . #...<.# ... ###.....#...# #.........# #.........##.........#m h033.9 (16.0)m hH---4.9 (17m hm h` _n - a scroll labelled QYGESY FIAm h` _No target in view!m hBJm hEm h{Gm h5H% _m hXL,m hMm hNm hNm hPm hS,m hSm h Um haW,m h Xm h Ym h[m h[,m h]m h_,m ha`m h1dm hkv#...≈≈.g.##..≈≈≈≈..# #..≈≈≈≈..# .b.≈≈.$.#....g..#..... #''# ########...#.....#....#.....# ### #.....##.....# gg 2 hobgoblins (asleep)#.....# b   bat (asleep)#.....##m h5q 40.9 (6.0)  You open the large door.  A bat and 2 hobgoblins come into view.m hHr,m hfz].#bbm hR{31.9 (7m hm h` _You feel your willpower return. _Found 11 gold pieces.m h> (((((((You shoot a sling bullet.m h  The sling bullet closely misses the bat.The hobgoblin shouts! x2; You hear an angry hiss.m h  The bat barely misses you. The bat completely misses you.m hm hKm hk  A hobgoblin comes into view.m hu g≈≈gS≈≈≈g≈≈b....g'S   adderggg 3 hobgoblins (1 wandering)g   goblinb   batA goblin comes into view. It is wielding a +0 club.An adder comes into view.m hИL====3.2 (1.3m hwm hh( _The goblin shouts!m hָ #..g≈≈gS.#  #..≈≈≈≈g.#  #..≈≈≈≈..#  ...≈≈.$.#  .b.....#  ..g..  #''# #@.######  ###........  #.....#....  #.....# ###  #.....#  #.....#  #.....#  #.....#   m hS  #..g≈≈gS.#  #..≈≈≈≈g.#  #..≈≈≈≈..#  ...≈≈.$.#  .b.....#  ..g..  #''# #@.######  ###........  #.....#....  #.....# ### #.....# #.....#  #.....#  #.....#   m h@Y m h%Z m ha m h6e d _There are monsters nearby!m hpC (((((gYou shoot a sling bullet.  The sling bullet barely misses the hobgoblin.The sling bullet hits the hobgoblin.m hF,m hs  The hobgoblin is moderately wounded.m h]Bm hTm hm hCm h4.≈≈.gg≈≈≈≈.S≈g.....bgm h]===-4.5m hvm h : _The bat hits you but does no damage.n h/.#...≈≈.g.##.g≈≈≈≈..# #..≈≈S≈g.# ...≈≈.$.# ....# b.. #'g# #..##########.@.......#.....##.....# #####.....##.....##.....# #.....#  2#.....# #.....# .n h\2n hN3,n h 4n h4n h6n h|7n h8o h(x..≈≈≈≈gg≈≈≈≈.gS.'gbg 3 hobgoblinso hV---50o h:o hb P _The bat barely misses you.o h)w#...≈≈...# #..≈≈≈≈g.# #.g≈≈≈≈..# #...≈≈.g.# ....S...# ...... #''# #gb#.###.#.....#.#.....# ## #.....# #.....#    hobgoblin#.....# #.....# . o h~+o hz,o h/-o h-o h7.o h/o h5.g..Sb..go h6P---6o h=o h?o hb ##...≈≈...# #..≈≈≈≈g.# #..≈≈≈≈..# #..g≈≈.g.# ........# ...S.. #'b# #..#.###.g.#.....#.#.....#######.#.....##.....##.....# g   hobgoblin#.....##.....##.....# .o hd o hqe o hf o hg o hn M'S.bg#.....#S   adderb   bat=7o ht o h x : _The bat hits you but does no damage.o hGk#..≈≈≈≈g.# #..≈≈≈≈..# #..g≈≈.g.# ........# S.. #''# .#.S#######..####..b........##....g###.....########.....# #.....##.....##.....# #.....# b   bat#.....# .#...<.# ...o hmIo hrM  The bat attacks as it pursues you! The bat misses you.o hS.Sg.g   hobgoblino hU&8o hYo h/]P _The bat barely misses you.p hf#..≈≈≈≈g.# #..≈≈≈≈..# #..g≈≈.g.# ........# ...S.. ##''# ..##..#..# ###.Sg.# #.....#.# #.....#.#.....# #.....# #.....# p hp hEp hp hf g.Sgg 2 hobgoblinsp h .-9p hp hTp h]1#..≈≈≈≈g.# #..≈≈≈≈..# #..g≈≈.g.# .# ...S.. ## #''# ..# #.g#..# ###..Sg.# #.....#.# #.....#.#.....# . #.....# #.....# gg.Sgg   goblinp hb^A-50p h5cp hAep h #..≈≈≈≈g.# #..≈≈≈≈..# #..g≈≈.g.# .# #...S.. .## #''# #..# #.g#..# ###.g.S.# #.....#g..@...# #.....#.#.....# #.# #.....# #.....# #.....# . p h ,p h9 p h ,p h ggg.S.gg 3 hobgoblinsp h &1p hn p h p hp #..≈≈≈≈g.# #..≈≈≈≈..# #..g≈≈.g.# #.# .# ...S.. .## #''# #..# #.g#..# ###.gg.S......# #.....#.g..@..# #.....#.#.....# ##.#. #.....# #.....# p hq ^#.....# . p hs p h| p h} p h~ p h~ p h .ggg.Sgp hs &2p h q hz#..≈≈≈≈g.# #..≈≈≈≈..# .##..g≈≈.g.# .# .# .# ...S.. .## #''# ##..# #..#..# ###.ggg.# #.....#.Sg..@.# #.....#.#.....# ###.#.#.....# ..#.....# ##.....# #.....#  2#.....# . q hWq hq hnq hq heq hq h| .gg...Sg..gg 3 hobgoblinsq h&3q hq hq h}#..≈≈≈≈g.# #..≈≈≈≈..# #.# #..g≈≈.g.# #.# .# #.# ...S.. #.## #''# ##..# #..#..# ###..gg...S...# q ht#.....#g..g..@# #.....#.#.....# ####.#. #.....# ###.....# #.....#  2#.....# . q h,q hn,q h q h.gg...S.g..gg 3 hobgoblins4q hq hq hr#..≈≈≈≈..# #.##..g≈≈.g.# #.# ........# #.# S.. #.###''# ##..# #..#######..# ###...gg...S..# #.....#.g..g..######.##.....#######.@......##.....# ####.#...##.....# .. #.....# ##q h1s`#.....##.....# #.....# . 2#...<.# ... ###.....#...#q h2uq huq h5vq hv,q h.gg...S.g..gg 3 hobgoblinsq h&5q hLJq h)q h )#..≈≈≈≈..# #.# #..g≈≈.g.# #.#  .# #.# ...S.. #.## #''# ##..# #..#..#  ###....gg...S.#  #.....#..g..g.######.#  #.....#######.#  #.....# ####.#...#  q h #.....# ... ..  #.....# #### #  #.....#  #.....# .  2#...<.# ... q h q hA q hԴ q hz q h q h ,q h .b...gg..gSb   batq h &6q hQ q h' s h  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s ht  You beckon some vexing sprites to accompany your attacks.s hĬBs hs h.ggg...bg 3 hobgoblinss h6------==7Will/2 Jinx s hWs hy _You feel your willpower being sapped. The adder closely misses you.s h\[ (You shoot a sling bullet. The sling bullet misses the adder.The sling bullet hits the hobgoblin.s h:*s h  The hobgoblin is severely wounded.A giggling sprite leaps out and ties the adder's tail in a knot.s hK Bs h  The adder is heavily wounded.s h< s h$ ....g.gbS (very drained) 2s h 5=8.7 (1.2s h s h = _The adder bites you but does no damage.s h?  You shoot a sling bullet. The sling bullet hits the adder.s h m  The adder is severely wounded.s hB o.g9.9s h s h U _The adder barely misses you. x2s hp  You shoot a sling bullet. The sling bullet hits the adder.s h2h  The adder is almost dead.s h9Jg.s h;16-----7===---61.1s h @s hBH _The adder seems less drained. The adder bites you.t h_  You shoot a sling bullet. The sling bullet hits the adder.t h-;†gg 2 hobgoblinsg   goblinb   batt h^st htX  You kill the adder!t hut hvt hwt h~b..g   hobgoblint h7=----9---782.4 (1.3t hˉt hfP _The bat barely misses you.t hlz ((You shoot a sling bullet.t h,t hBt hs  The sling bullet closely misses the hobgoblin.t ht h.ggbgg 2 hobgoblinst h\5--3.6 (1.2t ht h- _The hobgoblin hits you.t hN_c  You shoot a sling bullet. The sling bullet hits the hobgoblin.t he†   hobgoblint hct h\  You kill the hobgoblin!t ht hgbg 2 hobgoblinst h6824.9 (1.3t h`t hr= _The bat hits you but does no damage. x2t h]  You shoot a sling bullet. The sling bullet hits the bat.t h"E†t h<{ l  You kill the bat!t hA L.ggt hK e8===36.1 (1.2t h t h( e _You hear the slow rusting of a drain.t h `  You shoot a sling bullet. The sling bullet hits the goblin!t hp C)t hg. t h 1 t hk9 t hF: .t h: gt h@ t hD @6=-t h E )57.3t hI t hFM J _You kill the goblin!t hXc  You shoot a sling bullet. The sling bullet hits the hobgoblin.t h}])   hobgoblint h ].gt h!=t h====98.5t ht h}M _You kill the hobgoblin!u hc  You shoot a sling bullet. The sling bullet hits the hobgoblin!u hC)u h"Lu hQa9===929.7u hUu hxXM _You kill the hobgoblin!u h*Iu hJu hNu h\QH _No target in view!u h܌  #..≈≈≈≈..# #.#  #..g≈≈.g.# #.# .# #.# ...S.. #.## #''# ##..# #..#..# ###...........# #.....#.######.# #.....#######..# #.....# ####.#...# #.....# ... ... #.....# #### #  #.....#  #.....#  #.....# .  #...<.# ... ###.....#...#u h u hՕ B---700u h u hs _The jinxing sprites lose interest in you. _Items here: ) †††.v hN #..≈≈≈≈g.#  #..≈≈≈≈..# #.##..g≈≈.g.# #.#.....# #.#...S.. #.##v h P #''# ##..# #..#######..# ###....#  #.....#......@######.# #.....#######.)......# #.....# ####.#...# #.....# ... ... #.....##### #  #.....# #.....# #.....# .  #...<.# ...v hXv hYh7=---1v h]v hal _The sprites lose interest in your situation.v h\ #..≈≈≈≈..# #.##..g≈≈.g.# #.# ........# #.# S.. #.###''# ##..# v h] >#..#######..# ###...........# #.....#######.##.....#######.@......# #.....# ####.#...# #.....# ... ...#.....# #### # #.....#  #.....# .#...<.# ... ###.....#...#v h e v he &2v hi v hgo n _Items here: ) †††.v h[V Z===3v hTY v h[ # _o - a +0 clubw hܻ #..≈≈≈≈g.#  #..≈≈≈≈..# #.##..g≈≈.g.# #.#.....# #.#...S.. #.## #''# ##..# #..#######..# ###....#  #.....#......@######.# #.....#######.†......# #.....# ####.#...# #.....# ... ... #.....##### #  #.....# #.....# #.....# .  #...<.# ...4w hfw hw h (M.≈≈..g.≈≈≈≈.#..g≈≈.g........# ...S.. #.##w h^ ''# ##..# #..#########.... .......######.#######.†......####.#...# #.....#... ...##w h w he q8==5w h w hL w h9 M.≈≈...# .g.≈≈≈≈.#..g≈≈.g........# w h: ...S.. #.##''# ##..# #..#########.... .......#############.†...#.....# ####.#...#w hB w hC &6w hGH w hJ w hM #.≈≈...# .w h:\g.≈≈≈≈.#..g≈≈.gw hk........# ...S.. #.#''# ##@.# #..#######..####...........# #.......#######.....#######.†......#w hw h&7w hw hx h`2M##. #.≈≈...# .g.≈≈≈≈.#..g≈≈.g........# x h...S.. #@##''# ##.. #..#######..#####...........#Will/2 ..##x hx h&8x hx hx hM ####. #....≈≈...# .g.≈≈≈≈.#..g≈≈.g........# ...S.. #.##''# ##..# #..#######..#####...........#.##x hx h=x h[9x h,x hYx h$M #.. ##..##... #.....≈≈...# ...'x hg.≈≈≈≈.#..g≈≈.g........# ...S.. #.##''# ##..#Will/2 #.###x hx hU9=80x hdx hx h:f M .<. #... ##...##...# ##......≈≈...# ...'#x hGg ~g.#≈≈≈≈.#..g≈≈.g........# ...S.. #.##''# ##..###.x hn 7<x ho &1x hs x h w 9 _Found a stone staircase leading up.x h3 kM g .< #... ##... ###...#.. #.###......x hH .≈≈...#......'#g.#≈≈≈≈.##..g≈≈.g........# ...S.. #.##g   goblin (asleep)..#x h~ x h &2x h x hS s _A goblin comes into view. It is wielding a +0 club.y ha<.g..< #.... ##...  ###...#... #.###.........  #...≈≈...#.....@'  #..≈≈≈≈g.#####..#~~#y htc#..≈≈≈≈..# #.## ~##..g≈≈.g.# #.# ~#........# #.# #...S.. #.## #''# ##..# #..#######..#####......#y h4h%  y hhIYou feel your willpower return.y h q,.gy hq4gy h(r7==3y hwy hfz( _The goblin shouts!z h`  You shoot a sling bullet. The sling bullet hits the goblin.z hZ<((((z h!z h22;....z h5T20===z h664=4.9 (1.2z h\@` _You kill the goblin!z h4z hz hH _No target in view!z hu#..#..<..g#.... ###... .####...#...##.###.# #...≈≈...#.# #..≈≈≈≈g.#####..#~~# z h~#..≈≈≈≈..# #.##r~# #..g≈≈.g.# #.# B~~#  .# #.# ~~~#...S.. #.##~~##r   river rat (wandering)#''# ##..#~~#B   giant cockroach (wandering)#..#..##++#g   hobgoblin (wandering) z h6z hO,z h g.r~B~z hKz hs6---50z hz hE _A river rat, a giant cockroach and a hobgoblin come into view. _There is an open door here.z h  You shoot a sling bullet.{ h$\  The sling bullet hits the river rat but does no damage.{ h^  The river rat misses you.{ hS{ h^Jg.~rJ   endoplasm (wandering)g   hobgoblinr   rat{ hd7=----9.5{ hh{ h] _An endoplasm comes into view.{ h  JYou shoot a sling bullet. The sling bullet hits the river rat.{ hY{ hr[s  The river rat is moderately wounded.{ h]\{ h]{ hgXJ...g{ hg)90.7{ hnn{ h-q _The river rat completely misses you. The river rat barely misses you.{ hHE (((You shoot a sling bullet.{ hW { h* r  The sling bullet barely misses the river rat.{ h6 .Jrr~†~{ ha W5--1.9{ h { h n _The river rat barely misses you. The hobgoblin hits you.{ h (((You shoot a sling bullet.{ h`T { h^X  The sling bullet closely misses the river rat.A giant cockroach comes into view.{ hY { h c B.Jr~r†~B   giant cockroach (wandering)g   hobgoblin(…){ h4d m13-----3.1{ hjk { hn p _The river rat bites you. The hobgoblin closely misses you.| h: BYou shoot a sling bullet.  The sling bullet hits the river rat but does no damage.| h"| hs  The river rat is moderately wounded.| h^   The river rat barely misses you. The hobgoblin hits you.| hB.K.Jr~| hq1-----4.4 (1.3| h| h"u _A kobold comes into view. It is wielding a +0 dagger.| hd{#..# ....<B.K#....###... .####..J#...##.###...g.....##...≈≈...#......'#  #..≈≈≈≈g.#####.@#rr# | he #..≈≈≈≈..# #.##~†#  #..g≈≈.g.# #.# ~~~#  ........# #.# ~~~# ...S.. #.##~~## #''##..#~~#J   endoplasm #..#######..##++#B   giant cockroach###...........# g   hobgoblin #.....#.######.#| hg| h9h| hi| hqi| hi| hs.K.BJ.g.| h_tr~r   river ratJ   endoplasmB   giant cockroachg   hobgoblin(…)---50| h{| h~| h$ Y ....<.K.#.B.###... .####.J.#...##.###..g......##...≈≈...#......r#  #..≈≈≈≈g.#####..#~r# #..≈≈≈≈..# #@##~†# #..g≈≈.g.# #.# ~~~# ........# #.# ~~~# ...S.. #.##~~## #''# ##..#~~ #..#######..##++####...........#  #.....#.......######.# #.....#######.†......#  The river rat attacks as it pursues you!| h ..B.Jg'r| h! P=--6| h( | h+ V _The river rat barely misses you.| h | h | h } hE?.<.K#.... ###... .####..B#..#.###...J..#...≈≈...#.....g'# ≈≈≈≈g.#####.r#~r#..# #.##~†g≈≈.g ~~~# ....... ...S.. #~~# #''# ##..#..#######..##++###...........# .....######.#######.†.....} hr@H ####.#} hNA} hA} hiB} hB} hI...Jg.rg   hobgoblin} hJo2=--7} hP} h9S} h|#.... ###... .####...#..#.###......#...≈≈...#......J# ≈≈≈≈g.#####g.#~r#..# #r##~†g≈≈.g.# ~~~# .......} h ...S.. #~~# #''# ##..#~~# ..#######..##++###..............#.......######.#######.†.....g   hobgoblin ####.#...# ... ...} h} h} h[,'J.rJ   endoplasmg   hobgoblin} h@-8} h} h} hR  Casting: Jinxbite (safe; 4% risk of failure)  } h1 \Confirm with . or Enter, or press ? or * to list all spells.} h>^  You beckon some vexing sprites to accompany your attacks.} hz} h!#B.JB   giant cockroachg   hobgoblin} hR7------==9Will/2 Jinx } h&} h( } hd)n_You feel your willpower being sapped. The river rat barely misses you.~ he}  You shoot a sling bullet.  The sling bullet hits the river rat but does no damage.~ ht,~ h[ws  The river rat is moderately wounded.~ hj.Br(…)~ h7=500.6 (1.2~ h1e _The river rat misses you.~ h  You shoot a sling bullet.  The sling bullet closely misses the river rat.The sling bullet hits the endoplasm!~ h0.(B   giant cockroachg   hobgoblinr   rat~ hvU:*~ hS'  You kill the endoplasm!A giggling sprite leaps out and makes the river rat trip over its own feet.~ h(p  The river rat is heavily wounded.~ h0.Bgr(very drained)~ h1~ h9#....Selgeron the Vexing###... .#Deep Elf###...#...#Health: 13/20 ===============---------#.###.........#Magic: 7/9==================------#...≈≈...#......'#AC: 2Str: 5#..≈≈≈≈g.#####Br#~r#EV: 12Int: 17#..≈≈≈≈..# #g##~†#SH: 0Dex: 19#..g≈≈.g.# #r# ~~~#XL:  3 Next: 101% Place: Dungeon:3........# #@# ~~~#~ h;Noise: ===------  Time: 1501.8 (1.2)...S.. #.##~~##a) +1 sling#''# ##..#~~#Fire: a) +1 sling#..#######..##++#Will/2 Jinx ###...........##.....#.......######.#r   river rat (very drained)#.....#######.†......#B   giant cockroach#.....# ####.#...#g   hobgoblin#.....#... ...r   ratYou shoot a sling bullet.  The sling bullet closely misses the river rat.The sling bullet hits the endoplasm!  You kill the endoplasm!A giggling sprite leaps out and makes the river rat trip over its own feet.  The river rat is heavily wounded.~ h< _The river rat misses you.You have reached level 4!~ hG/  --more-- h 6/25=10--84 1%  h= hP _You feel clever. h1 (You shoot a sling bullet.  The sling bullet completely misses the river rat. hL:* h! K r The sling bullet hits the hobgoblin but does no damage.  A giggling sprite leaps out and makes the river rat trip over its own feet.  The river rat is almost dead. h# 1-----8===3.0 h+(  h+ o _The river rat bites you. The river rat barely misses you. hih 4 hQo  hq ^ _You are too injured to fight recklessly! hSR 4 h+Y  hr[ ^ _You are too injured to fight recklessly! h4 hp hyF _Unknown command. h9 hx he hT^ _You are too injured to fight recklessly! hM h! h h^ _You are too injured to fight recklessly! hs$ c  You shoot a sling bullet. The sling bullet hits the river rat. hv* u†B   giant cockroachg   hobgoblinr   rat h , h R.Bg hR m-----===144.2 hO  h M _You kill the river rat! h/>  You shoot a sling bullet. hK\  The sling bullet hits the hobgoblin but does no damage. h r.  The jinxing sprites lose interest in you. h}i2=5.4 h hRV _The hobgoblin barely misses you. hM>  You shoot a sling bullet. hw\  The sling bullet hits the hobgoblin but does no damage. hOx(6.6 hG~ h=V _The hobgoblin barely misses you. h;( You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  The sling bullet closely misses the hobgoblin.  The sling bullet hits the giant cockroach. hG  #....  ###... .#  ###.  #.###...  ...'#  #r.#~r#   #B##~†#   #(# ~~~#   #@# ~~~#   #.##~~##  #''# ##..#~~#  ..##++#  ..#  ...#  ##.†   ###   h/Ho ... ... The giant cockroach is heavily wounded. hH  #....  ###... .#  ###.  #.###...  ...'#  #r.#~r#   #B##~†#   #(# ~~~#   #@# ~~~#   #.##~~##  #''# ##..#~~#  ..##++#  ..#  ...#  ##.†   ### h i   ...  h?% h gThe hobgoblin hits you. x2 h& 7/25 -----9==7.8 h?,  h/ V _* * * LOW HITPOINT WARNING * * * hf c  You shoot a sling bullet. The sling bullet hits the hobgoblin. h@l $r   rat h , h] { .rBYou kill the hobgoblin! h8 j8=----69.0 h%  h G _The giant cockroach bites you but does no damage. hvQ (((((You shoot a sling bullet.  The sling bullet barely misses the giant cockroach. h ^...rB h )10.2 h  h _The sling bullet barely misses the rat. The giant cockroach barely misses you. h (((((You shoot a sling bullet.  The sling bullet closely misses the giant cockroach. hoh ...rBThe sling bullet barely misses the rat.You hear a shout! hiz10/10=====1.4 hBn hq\ _The giant cockroach barely misses you. hԋ (((((You shoot a sling bullet.  The sling bullet barely misses the giant cockroach. h  h6...KrBK   koboldr   rat2.6 h hA&  The sling bullet barely misses the rat. The giant cockroach barely misses you. _x2 hi?p  You shoot a sling bullet.  The sling bullet hits the giant cockroach. hE$K   koboldr   rat h, h hS.Kr h^y9==83.8 h hS _You kill the giant cockroach! hW]  You shoot a sling bullet. The sling bullet hits the rat! hhC$ huw  h;| L.K h 095.0 h7  h G _You kill the rat! h_ >  You shoot a sling bullet. h` ]  #....  ###... .#  ###.  #.###...  ...'#  #..#~r#   #.##~†#   #K# ~~~#   #@# ~~~#   #.##~~##  #''# ##..#~~#  ..##++#  ..#  ...#  ##.†   ###   ... ... The sling bullet hits the kobold but does no damage.  You hear the slow rusting of a drain. h  #....  ###... .#  ###.  #.###...  ...'#  #..#~r#   #.##~†#   #K# ~~~#   #@# ~~~#   #.##~~##  #''# ##..#~~#  ..##++#  ..#  ...#  ##.†   ###   ...  h J  The kobold hits you with a +0 dagger. h i7--===6.2 h  h V _* * * LOW HITPOINT WARNING * * * h (((((You shoot a sling bullet. h ....KThe sling bullet closely misses the kobold.8 h>=-7.4 h h= _The kobold hits you but does no damage. hT (((((You shoot a sling bullet. h ....KThe sling bullet closely misses the kobold. h(8.6 h hT _The kobold closely misses you. h T((((( h) I  #....  h)  ###... .#  ###.  #.###(..  .(.'#  #(.#~r#   #(##~†#   #(# ~~~#   #@# ~~~#  h*   #.##~~##  #''# ##..#~~#  ..##++#  ..#  ...#  ##.†   ###   h+ ... ... You shoot a sling bullet. The sling bullet misses the kobold. h Z #....  ###... .#  ###.  #.###(.. h (  .(.'#  #(.#~r#   #(##~†#   #(# ~~~#   #@# ~~~#   #.##~~##  #''# ##..#~~#  ..##++#  ..#  ...# hz   ##.†   ###   ...  h ....KThe kobold misses you. The kobold hits you with a +0 dagger. h P6--9.9 (1.3 h  hu   h H_* * * LOW HITPOINT WARNING * * * hsp (((((You shoot a sling bullet. h ....KThe sling bullet barely misses the kobold. h@ `7=-21.2 h* h<T _The kobold closely misses you. h (((((You shoot a sling bullet. hB&  #....  ###... .#  ###.  #.###(..  .(.'#  #(.#~r#   #(##~†#   #(# ~~~#   #@# ~~~#   #.##~~##  hC#''# ##..#~~#  ..##++#  ..#  ...#  ##.†   ###   ... ... The sling bullet closely misses the kobold. h- #....  ###... .#  ###.  #.###(..  .(.'#  #(.#~r#   #(##~†#   #(# ~~~#   #@# ~~~#   #.##~~##  #''# ##..#~~#  ..##++#  ..#  ...#  ##.†   ###   ...  h" ....KThe kobold hits you with a +0 dagger. h#Q4---2.4 (1.2 h) h,V _* * * LOW HITPOINT WARNING * * * hhT((((( hP ....K hYou shoot a sling bullet. The sling bullet misses the kobold.3.6 hb _The kobold misses you. h `  You shoot a sling bullet. The sling bullet hits the kobold. h C$ h7  h2: 1204.8 h?  hC J _You kill the kobold! h3M .<.K. #....  ###...  ###...# #.###.........#.≈≈...#......'# g.#####..#~r≈≈≈≈..##~†# #..g≈≈.g........# #.# ~~~...S.. #.##~~## h5#''# ##..#~~#Will/2 #++#.### h}= hd>v5=-----50 hC hFP _You feel your willpower return.You now have 123 gold pieces (gained 14).---6.8 (2 hV hZ  hZ@_Items here: ) †††. hm h+7.8 (1 h h% _p - a +0 dagger h1=J h@ hb hB hR6== hA h:, h hf h h_ h hL h h\ hf7== hZ h), h h0 h, h, h hKO= h h hEI8= h h hp h h, h% hJ, h hg h|9== h$, h hC, h h4 h, h h{10/25== h4, h hM h h h hc h hx h_11== h> h, h2 h, h5 h, h1 h h[H2== h, h, h] h1, h hK, h hl  h W3== hc  h , hN  h, hs h h>, h h2= hY h  hL4= h h, hQ hB h h` h[!, h" h% _You hear the slow rusting of a drain.5 h&Q== h', hg( h*, h* h-, h- h/96 hx0Q== h1 hr2, h]4, h?5 h6, hW7 h9 h9^7== h7: h{; h; h}< h$>, h> h@, h@ hqB hBd18== hmC hE, hF hIH, hH h:J, hJ h[L hLj9== hN hO, hO hQ, hR h_T, hpU hVO= hW hX h!Y[20= hZ, h[ hi]B h^, h^ h_ hH`h1== h` hCa, ha hb, hc hc hId, h1e he~2== hf, hg hg h+h hh h_j, hj h1m3== hn h]o, h:p, hp hq, hq hs htw4== hSv, hv hHx, hx h?z hz h*{ h|~5== h} h}1 _HP restored. hy h hM hf h, h h h:, h* h@  There is an open door here. hT hߎ@= _ h h h, h h7 h`y##  .##  #..##.  #......  .<..... ##.......  h?Z###.....# ###..@#...#  #.###.........# ..≈≈...#......'##+...... .≈≈≈≈g.#####..#~~#...... .≈≈≈≈..# #.##~†# .r### .g≈≈.g.# #†# ~~~#...#r   rat (wandering) .......# #.# ~~~# #.# ...S.. #.##~~## ..  #''# ##..#~~# h1613.8 (86.0) hTAr. h,4.8 (87 hé hҫV _A rat comes into view. hU ((((((You shoot a sling bullet. hy&m  The sling bullet closely misses the rat. h....r..r hD0;===6.0 (1.2) h25 h8- _The rat squeaks loudly. hQ(((((( h   h) You shoot a sling bullet. The sling bullet barely misses the rat. hX..r.... h(7.2 h2 hl _You hear the rusting of a drain very nearby. hޢ (( You shoot a sling bullet. The sling bullet hits the rat. h(m  The rat is moderately wounded. h.4... h/(8.4 h5 h7f _The rat twitches its whiskers. hn ho ht hwH _No target in view! h 7 ##.###..##.#......<..##.......###.....# ###...#r#.###....@....# ..≈≈...#......'##+......≈≈≈≈g.#####..#~~#..##~†# ...##.r   rat.. h D#..#######..##++# h% G.r hi =---90 _ h,  hC  h:| ((((You shoot a sling bullet. hj r...  The sling bullet closely misses the rat. h8===20.7 (1.3 hd h> _The rat bites you but does no damage. x2 h>(((( h\ r...  You shoot a sling bullet. The sling bullet barely misses the rat. h:]-1.9 (1.2 hjb hZeI _The rat misses you. h >(((( h3 r...  You shoot a sling bullet. The sling bullet barely misses the rat. h3 !3.1 h9  hb< ; _The rat bites you but does no damage. h | ((((You shoot a sling bullet. h, r...  The sling bullet closely misses the rat. h 63-- h !4.3 h$  h& ( _The rat bites you. hP>(((( hoH r...  You shoot a sling bullet. The sling bullet barely misses the rat. hI@4=- h;I!5.5 hO h^R; _The rat bites you but does no damage. h]  You shoot a sling bullet. The sling bullet hits the rat. hC. h]&. h(a016.7 hg hj  hjA_You kill the rat! he|## .## ..#..##.#......<...##....... ###.....# ###...#...# #.###. h|# ≈≈...#......'##+. ≈≈≈≈g.#####..#~~#..  h}3≈≈≈≈..# #.##~†##..# g≈≈.g.# #†# ~~~#...# h<}# #.# ~~~#.#.# hn}S.. #.##~~## ... #''# ##..#~~# # ..  h}  hY h6---70 ho ha h  hJ  h  h  hG , h --- _You start resting. h5 &8 h #5 hĕ S==9.7 (2 h  h   h _HP restored. hgC'~#~†~~~#~~~##~~#~~ hn ho%30.7 (1 hs hv( _You open the door. hv .## ..#..###......<......##....... ###.....# ###...##.###.........##..  h .≈≈...#......'##@....... ≈≈≈≈g.#####..#~~#..# #.##~†##..#####....## ..##++.. #...........# h" hI  h &1 h< hQ _There is an open door here. h|#..##..#....... .<......##.###.....# ###...#...##.###.........##.. ..≈≈...#......'##'.......≈≈g.#####..#~@#....... .≈≈≈≈..# #.##~†##..#### .g≈≈.g.# #†#~~~~#...# .......# #.#~~~~#.#.#S.. #.##~~## ...#  #''##..#~~# # ..#  #..#######..##++# .. ##...........# .....#..######.# hA  You enter the shallow water. h^2Water  h h? _Moving in this stuff is going to be slow. hR (..... .<......##..###.....# ###...#...##.###.........##.. ...≈≈...#......'##'.......≈≈g.#####..#~~#....... ..≈≈≈≈..# #.##@†##..#### ..g≈≈.g.# #†#~~~~#...# .......# #.#~~~~#.#.#  ...S.. #.##~~## ...#  #''##..#~~# # ..# #..#######..##++# .. ###...........# h n.....#..######.# #.....#######.†......# h  hf I=4.3 (1.6 h|  h  hY n .<##....... ###.....# ###...#...##.###.........##.. ...≈≈...#......'##'.....≈≈≈≈g.#####..#~~#. h ..# #.##~†##..####g≈≈.g†#~@~~#...# ......#~~~~#.#  ...S..  h #~~## ...#Water #.....# ####.#...# h  he(5.9 h h h ##....... ###.....# ###...#...#.###.........##.. ...≈≈...#......'##'..... h X≈≈≈≈g.#####..#~~#..# #.##~†##..####g≈≈.g†#~~~~#...#  h|......#~@~~#.#  ...S.. #~~## ...# h #''# ##..#~~# # ..# hݚWater #.....#... ... h- h(7.5 h hլ h, ###.....# ###...#..#.###.........##.. ...≈≈...#......'##'.....≈≈≈≈g.#####..#~~# h,/..# #.##~†##..####g≈≈.g†#~~~~#...# ..... h -.#~~~~#.#  ...S.. #.##@~## ...# h>-9 #''# ##..#~~# # ..#..#######..##++# .. hb-Water #.....##### # h"4 h4(9.1 hz9 h; h" ###...##.###.........##.. ...≈≈...#......'##'.....≈≈≈≈g.#####..#~~#..# #.##~†##..#### hg≈≈.g†#~~~~#...# ......#~~~~#.#  ...S.. #.##~~## ...# h #''# ##..#@~# # ..# h..#######..##++# .. ###...........# Water #.....# hp h hj)40.7 h h h ''~∩~~####### h  h (====== h %10 h  h _As you open the large door, it creaks loudly! _Found a glowing drain. hV#w#.###.........##.. ..≈≈...#......'##'....... ≈≈≈≈g.#####..#~~#. ≈≈≈≈..# #.##~†##..#### g≈≈.g.# #†#~~~~#...#  h#].....# #.#~~~~#.#.# S.. #.##~~## ..#''# ##..#~~# #  #..#######..##'@# ..  h###...........#~∩~~ .....#######.#  h$.....#######.†......# .....# ####.# h.$...# .....# ... ... .....#  hj$#### # .....#  h, h,(------ h,83.3 (1.6 _ hU3 h^6V _There is a large open door here. hZ ..≈≈...#......'##'..... .≈≈≈≈g.#####..#~~#..# #.##~†##..#### .g≈≈.g†#~~~~#...# ......#~~~~#.#S.. #~~## ...#  #''# ##..#~~# # ..#..#######..##''## .. ##...........#~∩@~# .....######.#######.†..... .....# . hA  You enter the shallow water. h7B------4 h]A0Water  hj h0? _Moving in this stuff is going to be slow. hԆ  h  hY  hb  h .≈≈...#......'##'. ..≈≈≈≈g.#####..#~~#. ..≈≈≈≈..# #.##~†##..#### ..g≈≈.g.# #†#~~~~#...# h .# #.#~~~~#.#.#  ...S.. #.##~~## ...# #''# ##..#~~# # ..# #.. h #..##''## ..#.#~@~~#  h D#.....#.######.# #..... hF &#.†......#  h #.....# ####.#...# #.....# ... ... #.....# #### # #.....# #.....#  h I#.....# . h  h/ 55.9 (1.6 ho  hS T _There is a glowing drain here. hV 4 h  hF  h 360 _ h  hu$  h  .~~~~.~~~  h  #~.~.~~~#  ~ ##~..~..~##   hu ~~~##.....~..~# .~~~~...~.~..~~   h @~~..~~~~.~~~.~~  .~~...........~ a Sewer h  ~~~.~..@.∩.~~~~  h o~~~..~.........  h ~....~~~..~~...  h- .~.~~..~~~~~.~~ ~.##.~~~~..~~##  hQ ~ ##~~.~.~~#  hq #.~~~~..#  h B~~~~~~~~~   h ;The world spins around you as you enter the gateway. h  hy  h)-7.7 (1.8 h/ h3 _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. h  h  h  h  h^  h P _ h  h  h)  h|  h! , h  h  h , h$  h  h , h  h  h& A  You enter the shallow water. h\ @Water  ha  h N _Moving in this stuff is going to be slow. h  h  h  h!  hV  You enter the shallow water.Water  h h?N _Moving in this stuff is going to be slow. h&4 h hR  h  h  hd  h  hU h! h  h h0 h1 h hO h~ h h h3I  You enter the shallow water. hs8Water  h h!  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  h!*_Moving in this stuff is going to be slow. h# h# h_$ h% h* _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi hM*Vng to be slow.  You enter the shallow water. _Moving in this stuff is goi hq*4ng to be slow.  You enter the shallow water. h* h*8Water  h+ hO.r  You enter the shallow water. _Moving in this stuff is going to be slow.  h.r You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water h.4. _Moving in this stuff is going to be slow. h14 h52 h3 h5 h5 h6 h9 h@#~~~.~..∩. #~~~..~... ##~....~~~. hA ##### ##~.~.~~..~~  hf _The ribbon worm is moderately wounded. h (((You shoot a sling bullet. The sling bullet hits the ribbon worm. h;_~~w~~8.7 _The ribbon worm is heavily wounded. h|{ (((You shoot a sling bullet. h hZ†w~ hF(9.9 h$  h e _The sling bullet barely misses the ribbon worm. h, (You shoot a sling bullet. The sling bullet hits the ribbon worm. hoM  hU E~w hU .81.2 (1.3 h \  h_ c _The ribbon worm is heavily wounded. h ~ { (((You shoot a sling bullet. hT †~w2.4 (1.2 h  h e _The sling bullet barely misses the ribbon worm. h-  You shoot a sling bullet. The sling bullet hits the ribbon worm! hŚn  The ribbon worm is almost dead. hFW3--3.6 h hg0 _The ribbon worm bites you. h/\e  You shoot a sling bullet. The sling bullet hits the ribbon worm! haA~  h:~ hn4=-64.9 (1.3 hU hO _You kill the ribbon worm! hv( h( h- h-0H _No target in view! h5 h h, h hg _ h h h#5 h>F== h h1 _HP restored. h9   You see here a ball python corpse.= _  You enter the shallow water.Water  _Moving in this stuff is going to be slow. h;  h h0 hk hWM _You now have 124 gold pieces (gained 1). hA  You enter the shallow water. h h8Water  h hN _Moving in this stuff is going to be slow. h  h  h  h  hK hz h h5 h h%  h hg  You see here a ball python corpse. hA  You enter the shallow water. hW@Water  h h.N _Moving in this stuff is going to be slow. h4 hx h  h", h" h$ hZ&;  h' h+) h[) h) h-M _You now have 125 gold pieces (gained 1). h/%   h/You enter the shallow water. h*0 hL08Water  h0 h2N _Moving in this stuff is going to be slow. hp4 h4 h5 h6 h7 hB8 h8 h9 h#; hm;%  h< hu?g  You see here a ball python corpse. h`BA  You enter the shallow water. hB@Water  hB hqEN _Moving in this stuff is going to be slow. hF hG h|G hH hVJ hJ hK hLL hM hN hN h+P hQ, h"R hzS hCU htU hV hHW hX, hY h\\ hug#.~~~##....#~.~~~~...~ #~~..~ #.~~...... #~~~.~..∩. #~~~..~... ##~....~~~.!~~~.##### ##~.~.~~..~~.~.##.~~~~---K~~~~###~~.~..~~####~~.~####### #~~~~.~~~# #.~~~#.~~~~###~~.~~..## ~~~~~#####†~~~~####### .~~.#.~~~.######## K   kobold (missile, asleep)####### hr&  h sp729.5 (44.6)  A kobold comes into view. It is wielding a +0 club. h*tK---31.1 (46.2 hz hh _Found 15 gold pieces and a black potion. h`  You shoot a sling bullet. The sling bullet hits the kobold. h((($((( hbG~~~~~~ hgC7===2.3 (1.2) h}r` _You kill the kobold! hg4 h=m h~pH _No target in view! h4 h h=  hb:_No target in view! h hO hy hQ h hi hRQ _ h h h{ h hp, h h hI h! h , h%   h You enter the shallow water. h; *Water  h\  h  h N _Moving in this stuff is going to be slow. h;4 h) h h h2 h h h h&! h h  h> h h $  hB I_i - 2 black potions (gained 1) ha#A  You enter the shallow water. h#@Water  h7$ ht&N _Moving in this stuff is going to be slow. h'4 h[( h) hV+, hC, hp- h+/, h/ h%1 h2 h2 h3 h5 h6, ha7 h8 h: h; h; h3= h> hw? h? h6@ hlGk  You now have 140 gold pieces (gained 15).  Things that are here: hG hG hH hRi _a +0 club; 4 stones; a kobold corpse hV  You enter the shallow water.Water  hX h [N _Moving in this stuff is going to be slow. h] h] h^ h&a hc, hd hf hh, hi hl ho hAo hDp hzr ht, hu hw hy, h{ h'} h~ h~ h h h, h hq hއ h ! h hX hA  You enter the shallow water. hɎ@Water  h hÒN _Moving in this stuff is going to be slow. h hI& h4 hb hę h hg hR h, h hQ h), h# hf hΩ, hª hά hhA  You enter the shallow water. h@Water  h{ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water hĴ`. _Moving in this stuff is going to be slow.  You enter the shallow water.  h*_Moving in this stuff is going to be slow. h h+ h" h  hػ h h¼ h h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi h:4ng to be slow.  You enter the shallow water. hh*Water  h h hz  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h _Moving in this stuff is going to be slow.  You enter the shallow water.  h_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. h@Water  h_ h=  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi h dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. hz h hx h0 h7 h7 h? hr0 hZ h he _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. h@Water  h hG  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. hQ h h h h h ho h h h hy h< h3 h{ h h h  h  h  h  h  , h  h  hB  h{  h  h  h"  hJ  h  h  h# _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi hT Vng to be slow.  You enter the shallow water. _Moving in this stuff is goi ho 4ng to be slow.  You enter the shallow water. h *Water  h  h  h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi h dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h!  r~~~~ .### ---J.~~.~..## .~~~ ### #~.~~~~.~# #~.~. ~~~~###~~~~~.~~####~.. #~~~~~####.~~~##.... ~~~~##~.~~~~...~ J   endoplasm (asleep) ## ##~~..~~~~. r   rat (asleep)#.~~......#~~~.~..∩. h - 806.9 (74.6) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water h- . _Moving in this stuff is going to be slow.  A rat and an endoplasm come into view. h!. #--- hX. '8.5 (76.2 hq4  hB ((((((r _Found 12 stones.  You shoot a sling bullet.  The sling bullet hits the rat but does no damage. h <  The rat squeaks loudly. h  h" (r~~.~~(JJ h -===9.7 (1 h .2) h  h{   h P_The endoplasm quivers. hY ((((( You shoot a sling bullet. The sling bullet hits the rat. h$, h-~r~.~~~J h.)10.9 h5 hc9[ _The rat is heavily wounded. h<B((((( hξ, h|q~r~~~~J h(2.1 h hw _You shoot a sling bullet. The sling bullet barely misses the rat. h]  You shoot a sling bullet. The sling bullet hits the rat. hf~((( hg:A~~~~ h_>083.3 h]F hzIG _You kill the rat! h4c  You shoot a sling bullet. The sling bullet hits the endoplasm. h;((~( hE~~~~ hx 304.5 _You kill the endoplasm! h\ hm _Your Spellcasting skill increases to level 3! h  h  h  h H _No target in view! huN 4 hS  hOW H _No target in view! hiw4 h y h{ h~ hQ _ h hN h hl h hي! h hэ hxA  You enter the shallow water. hƓ@Water  hE h$N _Moving in this stuff is going to be slow. h4 h h h h h, h, hj h hW7 h h h0 h h hk  You enter the shallow water.Water  h; h hENo target in view! _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  h*_Moving in this stuff is going to be slow. h`J########(~~~~##### h#####.~~~~########(~~~~###.~~.~..## .~~~~ hm####### #~.~~~~.~# #~.~.?~~~~~.~~####~..~ hi~~~@~####.~~~##.....---K## ##~.~~~~... ##~~..~~~ #.~~...... #~~~.~..∩ #~~~..~... K   kobold brigand (missile, asleep)####### h~....~~~.#.~~~.##### ##~.~.~~..~~#####~~~~~####~.~.##.~~~~ h728.7 (14.2) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  A kobold brigand comes into view. It is wielding a +0 whip and quiveringpoisoned darts.  Found 18 gold pieces and a scroll labelled DUMEFI BITT. h[$KK) hFY==-30.3 (15.8 h hW0 _The kobold brigand shouts! hG  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/x  You miscast Jinxbite.  You are very lightly contaminated with residual magic. hF~K h{8/10 -------1.3 (1.0)Contam Water  h h0 _Nothing appears to happen. h W (((( h9 y You shoot a sling bullet.  The sling bullet hits the kobold brigand! h E~~~~ h 7===2.5 (1.2 h  h& i _The kobold brigand is moderately wounded. h9 (((((You shoot a sling bullet. h  hQ Z~~~K~ h (3.7 h  h i _The sling bullet closely misses the kobold brigand. h (((((You shoot a sling bullet. h@ hIP~~~~K h4JZ9==---4.9 hR h~Uh _The sling bullet barely misses the kobold brigand. h (((((You shoot a sling bullet. h* h8xK~~~~6.1 h h9i _The sling bullet closely misses the kobold brigand. h{ (((You shoot a sling bullet. h  ~K~The sling bullet barely misses the kobold brigand.7.3 h$ h(K _Your magical contamination has completely faded away. hB{ (((You shoot a sling bullet. hD` ~K~The sling bullet barely misses the kobold brigand. hg (The kobold brigand throws a poisoned dart.  The poisoned dart hits you! h ~==========10/10=====8.5Pois Water  h hJQ _You are poisoned. h` (You shoot a sling bullet.  The sling bullet hits the kobold brigand. h u  The kobold brigand is heavily wounded. h E~K h 2---9.7Pois  hJ  h S _You feel very sick. h  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage. hj  The kobold brigand is heavily wounded.You feel very sick. h l19------41.0 (1.3 h  h# [ _The kobold brigand barely misses you. ho  You shoot a sling bullet.  The sling bullet hits the kobold brigand. h3X  The kobold brigand is heavily wounded.You feel sick.17====-----2.2 (1.2 _The kobold brigand hits you with a +0 whip. hb{ (((You shoot a sling bullet. h ~~KThe sling bullet barely misses the kobold brigand.You feel sick.  The kobold brigand hits you with a +0 whip! h];8/25  h===-----------===3.4Pois  h h hm_ _The kobold brigand completely misses you. h  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage. h  The kobold brigand is heavily wounded.You feel sick. h7^6-----------4.6 h\7Pois  h1 hǑF _The kobold brigand splashes around in the water. hd { (((You shoot a sling bullet. h}    #(## #####.~~~~#######  #(~~~~###.~~.~..##  ####### #~.~~~~.~#  ?~~~~###~~~~~.~ #(((@~# $~~~~#####  ###  ∩    The sling bullet barely misses the kobold brigand.You feel sick. h   #(## #####.~~~~#######  #(~~~~###.~~.~..##  ####### #~.~~~~.~#  ?~~~~###~~~~~.~ #(((@~# $~~~~#####  ###  ∩     h ~~KThe kobold brigand hits you with a +0 whip. h W4----5.8 h  hB V _* * * LOW HITPOINT WARNING * * * hJ { (((You shoot a sling bullet. hd ~~KThe kobold brigand hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *shoot a sling bullet.  The sling bullet closely misses the kobold brigand.  You feel sick.  You are no longer poisoned. he Q--7.1 (1.3 hzm  h p F _The kobold brigand splashes around in the water. h,w hy Drink which item? Potions  d - 2 bubbling inky potionsh - a potion of brilliance  i - 2 black potions  j - a smoky clear potion  hmy m - a lumpy coppery potion [!] read|quaff[?] describe selected hY h  h:Selgeron the VexingDeep Elf#######Health: 4/25===---------------------#(~~~~#####Magic: 10/10 ========================#####.~~~~#######AC: 2Str: 5#(~~~~###.~~.~..## .~~~~ EV: 12Int: 18####### #~.~~~~.~# #~.~. SH: 0Dex: 19?~~~~###~~~~~.~~####~..~ XL:  4 Next: 30% Place: a Sewer#~~K@~####.~~~##..... Noise: ===------  Time: 1847.1 (0.0)$~~~~##### ##~.~~~~...~ a) +1 sling[39; h49m#####~~..~~~~. Fire: a) +1 sling#.~~...... Water #~~~.~..∩.#~~~..~... K   kobold brigand (missile)#########~....~~~.#.~~~.##### ##~.~.~~..~~#####~~~~~####~.~.##.~~~~ _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.You feel sick.  You are no longer poisoned. _The kobold brigand splashes around in the water. h#   #(## #####.~~~~#######  #(~~~~###.~~.~..##  ####### #~.~~~~.~#  ?~~~~###~~~~~.~ #~~K@~# $~~~~#####  ###  ∩    It was a potion of enlightenment.  You feel very buoyant.You fly up into the air. h%9  h| #(## #####.~~~~#######  #(~~~~###.~~.~..##   h######## #~.~~~~.~#  ?~~~~###~~~~~.~ #~~K@~# $~~~~#####  ###  ∩  hY5    h!P  The kobold brigand hits you with a +0 whip. h2----8.1 (1Will+ Fly Water  hq  hW  hH_* * * LOW HITPOINT WARNING * * *" hN" hZDrink which item? Potions  d - a potion of enlightenmenth - a potion of brilliance  i - 2 black potions  j - a smoky clear potion  m - a lumpy coppery potion [!] read|quaff[?] describe selected$ h $ h>HSelgeron the VexingDeep Elf#######Health: 2/25=-----------------------#(~~~~#####Magic: 10/10 ========================#####.~~~~#######AC: 2Str: 5$ h#(~~~~###.~~.~..## .~~~~ EV: 12Int: 18####### #~.~~~~.~# #~.~. SH: 0Dex: 19?~~~~###~~~~~.~~####~..~ XL:  4 Next: 30% Place: a Sewer$ h#~~K@~####.~~~##..... Noise: =--------  Time: 1848.1 (0.0)$~~~~##### ##~.~~~~...~ a) +1 sling$ hTu#####~~..~~~~. Fire: a) +1 sling#.~~...... Will+ Fly Water #~~~.~..∩.#~~~..~... K   kobold brigand (missile)#########~....~~~.#.~~~.##### ##~.~.~~..~~#####~~~~~####~.~.##.~~~~ $ h_The kobold brigand splashes around in the water.  It was a potion of enlightenment.  You feel very buoyant.$ hYou fly up into the air.  The kobold brigand hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *$ h  It was a potion of heal wounds. You feel much better.25/25=======================-9.1 (1$ hd$ h2F _The kobold brigand splashes around in the water.% ho  You shoot a sling bullet.  The sling bullet hits the kobold brigand.% hN  The kobold brigand is heavily wounded.===50.3 (1.2% hT% hCXI _The kobold brigand splashes around in the water. x2% hN o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.% h |  The kobold brigand is heavily wounded.% h 2====================---1.5% h % h A _The kobold brigand hits you with a +0 whip.% h  You shoot a sling bullet.  The sling bullet hits the kobold brigand!% h v  The kobold brigand is severely wounded.% h& (2.7% h" % hH F _The kobold brigand splashes around in the water.& h{ (((You shoot a sling bullet.& hs2 ~~KThe sling bullet closely misses the kobold brigand.& h2&4.0 (1.3& h:& h6=_ _The kobold brigand completely misses you.& h{ (((You shoot a sling bullet.& h][ ~~KThe sling bullet barely misses the kobold brigand.& h[b3=--5.3& hZc& hf _The kobold brigand closely misses you. The kobold brigand barely misses you.& h  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.& h* v  The kobold brigand is severely wounded.& h j16-------6.5 (1.2& h & h A _The kobold brigand hits you with a +0 whip!& h6  You shoot a sling bullet.  The sling bullet hits the kobold brigand.& hF q  The kobold brigand is almost dead.& h (7.7& h3 & hX \ _The kobold brigand closely misses you.& h{ (((You shoot a sling bullet.' h, ~~KThe sling bullet closely misses the kobold brigand.' h-n7=------8.9' h5' h7F _The kobold brigand splashes around in the water.' h  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You kill the kobold brigand!' h+e)' hJd<)' hsfSelgeron the VexingDeep Elf#######Health: 18/26 ================--------#(~~~~#####Magic: 10/11 =====================---#####.~~~~#######AC: 2Str: 5#(~~~~###.~~.~..## .~~~~ EV: 12Int: 18' hfh####### #~.~~~~.~# #~.~. SH: 0Dex: 19?~~~~###~~~~~.~~####~..~ XL:  4 Next: 131% Place: a Sewer#~~)@~####.~~~##..... Noise: ===------  Time: 1860.1 (1.2)$~~~~##### ##~.~~~~...~ a) +1 sling' hxg;#####~~..~~~~. Fire: a) +1 sling#.~~...... Will+ Fly Water #~~~.~..∩.#~~~..~... #########~....~~~. #.~~~.##### ##~.~.~~..~~ #####~~~~~####~.~.##.~~~~' hg You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You kill the kobold brigand! _You hear a splash. x2  ' hg~Your Ranged Weapons skill increases to level 4!Your Dodging skill increases to level 3!' h;iYou kill the kobold brigand! _You hear a splash. x2  Your Ranged Weapons skill increases to level 4!  Your Dodging skill increases to level 3!' hiHexes skill increases to level 5! have reached level 5!' hqs/  --more--( h. 20/302----56% ( hx ( h 4 _( h ~ # #(~~~~##### #####.~~~~# #(~~~~###.~~.~..## .( hp  ####### #~.~~~~.~# #~.~#?~~~~###~~~~~.~~####~.. #~~@~~####.~~~###$~~~~##### ##~.~~~~...## ##~~..~~~~ #.~~ #~~~.~..∩( h w #~~~..~ # ##~....~~~( h  #.~~~.##### ##~.~.~~.. #####~~~~~####~.~.##.( h ( hM C1---( hq 10 _( h ( h n  Things that are here: _a +0 whip; 8 poisoned darts* hϊ{ # #(~~~~##### #####.~~~~# #(~~~~###.~~.~..## . ####### #~.~~~~.~# #~. #?~~~~###~~~~~.~~####~ #~@)~~####.~~~## #$~~~~##### ##~.~~~~ ###### ##~~.. #.~~ #~~~.~.. #~~~..~ # ##~.... #.~~~.##### ##~.~.~~.. #####~~~~~####~.~.##.* h* hI---2 _* h* h* h` # #(~~~~##### #####.~~~~# #(~~~~###.~~.~..## . ####### #~.~~~~.~# #~ #?~~~~###~~~~~.~~####~ #@~)~~####.~~~## #$~~~~##### ##~.~~~~ ####### ##~~.. #.~~ #~~~.~ #~~~..~ * h# ##~.... #.~~~.##### ##~.~.~~ #####~~~~~####~.~.##.* hR3* ha * hԋ* he* h* h5* hZ  #######  #(~~~~#####  #####.~~~~####### * hZ  #(~~~~###.~~.~..## . ####### #~.~~~~.~# ##?~~@~###~~~~~.~~#### #####~~)~~####.~~~##* hb[  #$~~~~##### ##~.~~########~~..~ #.~~. #~~~ #~~~.. ####### ##~...* h[ r #.~~~.##### ##~.~.~* hNc * hc * hc N1==4* hk * h*m * h # #(~~~~##### #####.~~~~# #(~~~~###.~~.~..##  ####### #~.~~~~.~#  #?~@~~###~~~~~.~~ #####~~)~~####.~~~## #$~~~~##### ##~. #* hj ##~~.. #.~~ #~~~. #~~~ # ##~ #.~~~.##### ##~.~.* h* hm* hW22=5* hy#* h%+ h!? # #(~~~~##### #####.~~~~# #(~~~~###.~~.~..## ####### #~.~~~~.~# #?@~~~###~~~~~.~~ #####~~)~~####.~~~ #$~~~~##### ##~. # ##~~ #.~~ #~~~ #~~~+ h? # ##~ #.~~~.##### ##~.~.+ h{K+ hK&6+ hU+ hW+ hފ # #(~~~~##### #####.~~~~# #(~~~~###.~~.~..## ####### #~.~~~~.~# #@~~~~###~~~~~.~~ #####~~)~~####.~~~ #$~~~~##### ##~.+ h # ##~~ #. # # # ##~ #.~~~.##### ##~.~+ h + h17+ h+ h+ hqx2====8.1 (2+ h+ ha _q - a scroll labelled DUMEFI BITT, h4, h{, h.3==Fly  _You are starting to lose your buoyancy.==, h>q4==, h?i5==, h@, h'C,, hD, hkG, hH, h%I), hN, hOD _You float gracefully downwards., hO, hQ, hX6=, h[h _Your enlightenment fades., hi\, h], h`,, ha, hc,, he, hah, hh#7, hh(=, h[j, hm,, hn, h]u,, hQv, hx,, hy, h,{, h0|a8==, h}, h~, h~, h, he,, h, hl,, h, h=, hqh9==, hX, hs, h, h, ha,, h, h,, h>, h, h٘S30==, h, h1, h, h %  , h?You enter the shallow water., hc@Water , hG, hS , hmH_Moving in this stuff is going to be slow., hά, h, h, h, h,, h, h, h, hS:=, hǻ, h\, h,, h, h), h,, hZ, h, h*, he, hF, hr, h, hO!, h9, h!a########(~~~~#####.~~~~#######.~~.~..#### #~.~~~~.~#.~~~~###~~~~~.~~~~)~~####.~~~, h{~~~~##### ##~.~## ## ######~~~~~####~.~. #)~~~~###~~.~..~~# , h 909.3 (41.2)  You now have enough gold to buy a granite ring on D:1.  You can access your shopping list by pressing '$'., h-10.3 (42, h, h? _You now have 158 gold pieces (gained 18)., h , h , h , h_ , h# k  You enter the shallow water.Water , h%$ , h' , h{) N _Moving in this stuff is going to be slow., ha, 4, h- , h0 , h~5 ,, h7 , h{= , h@ ,, h.B , hVE , h#H , hH , hJ , h5N , hQ , hQ , hU , h*] ]  Things that are here:  a +0 whip; 8 poisoned darts, hJ` , h` _, hue , hh , h7k ,, hml , hn , hq , hq , hr , hu , h>z A  You enter the shallow water., hz *Water , h{ , h7| , hb N _Moving in this stuff is going to be slow., hO , h , hą , h , h A  You enter the shallow water., h2 @Water , h , h$ N _Moving in this stuff is going to be slow., h <, h , hQ , h' A  You enter the shallow water., hp @Water , h , h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi, hR dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow., hƤ , h &, h , ha , h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. , hj ~ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water., h 8Water , h , hE r  You enter the shallow water. _Moving in this stuff is going to be slow. , h r You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water, h 4. _Moving in this stuff is going to be slow., h , h &, hg , h? , h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water, hG Z. _Moving in this stuff is going to be slow.  You enter the shallow water., h *Water , h , h , ho  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi, h dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow., h. <, hm , h , h@ , h , h> , h@ , h , h , h] , h , h ,, h , h , hv ,, h , h , h6 , h , h , h , h , h , h , h , h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water, h &. _Moving in this stuff is goi, h 4ng to be slow.  You enter the shallow water., hO *Water , hu , h> , hD B  You enter the shallow water. , hw r_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi, h dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow., h , hJ , h , h , h , h4 , h , hj , h 0, h , h" , h% X, h"* X, hv* , h. n _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water , h4 8  You enter the shallow water, hH6 `. _Moving in this stuff is going to be slow.  You enter the shallow water. , h39 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow., h9 , h/: , h@ y, hC F, hBD , hTG , h_P  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow., hX , h^ #K K# #~ ~#~ ~# #~ ~#~ ~# ~#~ ~#~ .~~ ~.~ ~# #.# #~# #~# #@###.# #.~~~~ ##~..## .~#~~.##..~#~..##...#...#  K   kobold brigand (missile, asleep)#.~.~## ##..~~#K   kobold (asleep)#~~~~.#####~.~~., h_ }[34m# ######..~~~~~~.~~~.##, hk K K61.1 (50.8K)KA kobold and a kobold brigand come into view.  The kobold brigand is wielding a +0 dagger and quivering poisoned darts.Found 29 gold pieces.  The kobold shouts!, ho [ ((((, hMp T(((The kobold brigand throws a poisoned dart., h , h , h q$K ~~~~, h% '~~@, hI , h 5==2.1 (51, h , h  , h L_The poisoned dart barely misses you.- h ((((( You shoot a sling bullet. The sling bullet hits the kobold.- h^O ,- hV $~ KK~~~~- hX 9=3.3 (1.2)- hZ_ - hs a _The kobold is moderately wounded.- hrZ (((((You shoot a sling bullet.- h - h ~K K~.~~- h` -4.4 (1.1- hX - h d _The sling bullet completely misses the kobold.- h  - h6  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!- h )- h W((((- h)~{)~.~~- hۀ%7- h5.6 (1.2- hȇ- h$( _You hear a splash.. hS# (((((You shoot a sling bullet.. h K~~~~The sling bullet completely misses the kobold brigand.. hz ((((The kobold brigand throws a poisoned dart.. hy<M~~~~. h-=-6.7 (1.1. h%G. hK1 _The poisoned dart hits you!. h= (((( You shoot a sling bullet.  The sling bullet hits the kobold brigand!. hs ~~~~The kobold brigand is moderately wounded.. h'O ((. hd'T(((The kobold brigand throws a poisoned dart.. h ~~~~@The poisoned dart completely misses you.. h ((((The kobold brigand throws a poisoned dart.. hJM~~~~. hLK-7.9 (1.2. h S. hY1 _The poisoned dart hits you!. h ((((You shoot a sling bullet.  The sling bullet hits the kobold brigand.. h ~~~~The kobold brigand is moderately wounded.. h&V (((. hj(The kobold brigand throws a poisoned dart.  The poisoned dart hits you.. hM~~~~. hV~====9.1Pois . h[). hl,Q _You are poisoned.. hi[ ((((. h5j7(You shoot a sling bullet.. hx  The sling bullet closely misses the kobold brigand.. hg~K~~~. h{Y28--70.3. hy. hk$ _You feel sick.. h (((You shoot a sling bullet.  The sling bullet hits the kobold brigand.. h ~~~The kobold brigand is heavily wounded.You feel sick.. h ((((The kobold brigand throws a poisoned dart.. hUE . hE ~. h%F ~. hNF ~. huF @. hF . hwG . hG 7. hG ---. hH !1.5. hN . hS  . h@T . hT 7_The poisoned dart closely misses you.. hT . h (((((You shoot a sling bullet.. how  The sling bullet barely misses the kobold brigand.. htg~~K~~. h~6=--2.7. h!. h$$ _You feel sick./ h (((((You shoot a sling bullet./ h ~~K~~The sling bullet closely misses the kobold brigand./ h<G-3.8 (1.1/ h/ hV$ _You feel sick./ h l (((((You shoot a sling bullet./ h<You shoot a sling bullet.  The sling bullet closely misses the kobold brigand. _You feel sick.  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.feel sick./ h ~~~K~5=4.9/ h/ h / h[ _You are no longer poisoned./ h9 (You shoot a sling bullet.  The sling bullet hits the kobold brigand./ h/ hJ~K/ h߮-6.1 (1.2/ h/ hf _The kobold brigand is heavily wounded./ h- (((You shoot a sling bullet./ h ~~K67.2 (1.1/ h / h l _The sling bullet completely misses the kobold brigand./ h}  You shoot a sling bullet.  The sling bullet hits the kobold brigand./ h v  The kobold brigand is severely wounded./ hG -8.4 (1.2/ h. / h& W _The kobold brigand misses you. x2/ hW5o  You shoot a sling bullet.  The sling bullet hits the kobold brigand./ hv  The kobold brigand is severely wounded./ h(9.6/ hs/ hF _The kobold brigand splashes around in the water.0 h  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.0 h&v  The kobold brigand is severely wounded.0 h'.80.7 (1.10 h-0 h1F _The kobold brigand splashes around in the water.0 h  You shoot a sling bullet.  The sling bullet hits the kobold brigand.0 hY  The kobold brigand is almost dead.3--1.9 (1.20 h0 hcC _The kobold brigand hits you with a +0 dagger.0 hZ o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.0 h~ q  The kobold brigand is almost dead.0 h K21----0 h> !3.10 h 0 h C _The kobold brigand hits you with a +0 dagger.1 h% (((You shoot a sling bullet.1 h} ~~KThe sling bullet closely misses the kobold brigand.The kobold brigand barely misses you.1 h(4.31 h?1 hLF _The kobold brigand splashes around in the water.1 h (((You shoot a sling bullet.1 h9 ~~KThe sling bullet closely misses the kobold brigand.1 h9d22=-5.51 h?1 hB\ _The kobold brigand closely misses you.1 h[  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.1 hq  The kobold brigand is almost dead.1 h(6.71 h1 hT _The kobold brigand misses you.1 h/ (((You shoot a sling bullet.1 h ~~KThe sling bullet closely misses the kobold brigand.1 h(7.91 h1 h\ _The kobold brigand closely misses you.1 h  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You kill the kobold brigand!1 h C)1 h- 8)1 h1 ~3==709.11 h8 1 h; + _You hear a splash. x21 hL aM# #$ $# ~#) ~#~ ~#1 h?M ,#~#~#~#.~~ ~.~~# #.1 hbM X #~.###.1 hM .~~~~##~..##1 hM &..1 hM ^...~.~~.1 hZ A  You enter the shallow water.1 h[ .---901 hD[ A0Water 1 ha 1 hf _Moving in this stuff is going to be slow.  Things that are here: _a +0 dagger; 7 poisoned darts2 hxG42 hI2 hXL,2 hQB2 hR2 hW4==2 hW2 hZ,2 hI[2 h],2 h^2 h`2 h`2 hb2 h8d2 h`d#52 hdF==2 hf2 hg2 hg2 hi2 h{o2 ho2 hp2 h|s,2 h6=2 h7=2 hˑB2 h/2 h1,2 hߗ2 h,2 h2 h8==2 h*2 hƣ2 h2 h2 hl2 h2 h72 h8,2 h9==2 hB2 hȸ2 h,2 h]2 h,2 h2 h9 --- 2 hQ_You start resting.2 h2016.1 (26.0)30==7.1 (272 h8 _HP restored.2 hg 42 h7 2 h 2 hZ ,2 h 2 h 2 h ,2 h\ 2 h 2 h2 72 hY 2 hp 2 h  You enter the shallow water.=Water 2 h 2 h N _Moving in this stuff is going to be slow.2 h 42 h 2 h <  You see here a +0 club.2 h 2 h& _2 hW 2 h 2 hf 72 hV 2 h 02 h 2 h N _You now have 177 gold pieces (gained 19).2 hu I  You enter the shallow water.2 h 8Water 2 h 2 h N _Moving in this stuff is going to be slow.2 h[ 42 h 2 h <  You see here a +0 club.2 h! 2 ht" _2 h\# 2 h' 2 h) ,2 h+ 2 h. 2 h31 2 hn1 2 h*3 2 h4 2 hR7 ,2 h7 2 h9 2 h; ,2 hd< 2 h2> 2 h#@ 72 h@ 2 hC 02 h;D 2 hkH N _You now have 187 gold pieces (gained 10).2 hO A  You enter the shallow water.2 hP @Water 2 h Q 2 hS N _Moving in this stuff is going to be slow.2 hbV 42 hW 2 hlY 2 hH[ ,2 hq\ 2 h^ 2 h` ,2 ha 2 hc 2 he 2 h*f 2 hmg 2 hh 2 hj 2 h;k 2 hl 2 hhq _  Things that are here:  a +0 dagger; 7 poisoned darts2 hr 2 hs 0 _2 ht 2 hv 2 h3{  You enter the shallow water.Water 2 h{ 2 h~ N _Moving in this stuff is going to be slow.2 h <2 hG 2 h0 2 h  You enter the shallow water.Water 2 h 2 hߍ N _Moving in this stuff is going to be slow.2 h ######.#.#w w#~#~#~ ~#)#~#~ ~# #~#~#~#~ #.~~#~.~ ##~###.# #)# #~# #.###@# #.~~~~# ##~..##  .~2 hd #~~.# #..~ #~..# #...# ##...# ww 2 ribbon worms (asleep) #.~.~## ##..~~# #~~~~.#####~.~~.# ##..~~~~~~.~~~.##2 hל } 56.1 (39  2 ribbon worms come into view.2 hU $ww1 asleep)7.7 (40.62 h 2 h * _Found 2 gold pieces.4 hl  4 hmCasting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h{z^  You beckon some vexing sprites to accompany your attacks.4 hσ^$ww4 h0----==8.7 (1.0)Will/2 Jinx 4 h[4 h8; _You feel your willpower being sapped.4 hʭ (((((You shoot a sling bullet. The sling bullet hits the ribbon worm.4 h60 4 h8 ~~ w~..~=9.8 (1.14 h@ 4 huC 9 _The ribbon worm is lightly wounded.4 hl" (((((You shoot a sling bullet.4 h :*4 hRy  The sling bullet barely misses the ribbon worm.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.4 h% ~w w~~.~(1 very drained)4 h! .61.0 (1.24 h 4 h̐ 9 _The ribbon worm is lightly wounded.4 h ((((You shoot a sling bullet. The sling bullet hits the ribbon worm!4 h:*5 hu  The ribbon worm is severely wounded.A giggling sprite leaps out and smacks the ribbon worm with its own tail.5 h~w~.~5 hY1==--2.25 h5 hW_ _The ribbon worm is almost dead.5 hU (((You shoot a sling bullet. The sling bullet hits the ribbon worm.5 h"5 h9#5 h4+~w#~w~.~5 h+(3.45 h25 h6_ _The ribbon worm is almost dead.5 h ((You shoot a sling bullet. The sling bullet hits the ribbon worm.5 h:*5 hPq _almost dead.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  A giggling sprite leaps out and ties the ribbon worm's tail in a knot.5 h{ †.~   ribbon worm (catching breath)  5 h6|9You kill the ribbon worm!5 hM ``5 hI```The ribbon worm expels a string of sticky webbing.5 h ~.~@5 h 524.5 (1.15 h,5 h7W _The stream of webbing misses you.6 h]@  6 h@Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 hK^  You beckon more vexing sprites to accompany your attacks.6 h7LT0---6 hL506 hR6 hV; _You feel your willpower being sapped.6 h ((( You shoot a sling bullet. The sling bullet hits the ribbon worm!6 h<6 hyCi~w.~6 hC6 hyD5=6.6 (1.16 hK6 hNc _The ribbon worm is heavily wounded.6 hu ((You shoot a sling bullet. The sling bullet hits the ribbon worm.6 h :*6 he  The ribbon worm is heavily wounded.A giggling sprite leaps out and makes the ribbon worm trip over its own tail.6 h ~w~ very drained)6 h (7.76 h[ 6 h _ _The ribbon worm is almost dead.6 h e  You shoot a sling bullet. The sling bullet hits the ribbon worm.6 h _†(6 h+i :~6 hZl d1==38.9 (1.26 hr 6 h7v O _You kill the ribbon worm!6 hq!46 h?^ _No target in view!7 hR47 h.Z7 h_]H _No target in view!7 hF47 hF7 h7 h; _7 h7 h)7 h7 hP _The sprites lose interest in your situation.7 hʓ7 h2====7 h7 hk4 _Magic restored.7 hA  You enter the shallow water.7 h@Water 7 h7 hУ$ 7 h*_Moving in this stuff is going to be slow.7 hd?7 h7 hg  You see here a ribbon worm corpse.7 hRL _7 hg  You see here a ribbon worm corpse.7 hA  You enter the shallow water.7 hPI==Water 7 hʻ7 hN _Moving in this stuff is going to be slow.7 h7 h7 h7 h%7 h,7 h.7 h7 h7 h(7 h#7 h'7 h?7 h 7 h*,7 hD7 hM _You now have 188 gold pieces (gained 1).7 hA  You enter the shallow water.7 h@Water 7 h7 hN _Moving in this stuff is going to be slow.7 h]47 h$7 h7 h,7 h7 hO7 h7 h^)7 h 7 hg  You see here a ribbon worm corpse.7 hA  You enter the shallow water.7 h @Water 7 h7 h4N _Moving in this stuff is going to be slow.7 h\7 h7 h7 hn _You feel your willpower return.7 hp 47 h 7 h 7 h77 hO7 hu07 h7 hAM _You now have 189 gold pieces (gained 1).7 h A  You enter the shallow water.7 h @Water 7 h!7 hf&N _Moving in this stuff is going to be slow.7 h:)47 hu*7 h-7 h/7 h07 h07 h247 h67 hz?  You see here a ribbon worm corpse.7 h8@ _7 hA7 hGg  You see here a ribbon worm corpse.7 h3KA  You enter the shallow water.7 hwK*Water 7 hK7 hL7 hPN _Moving in this stuff is going to be slow.7 hR7 h)S&7 hU7 hW7 hPc  You enter the shallow water.Water 7 hdN _Moving in this stuff is going to be slow.7 h6i<7 hr,7 h{t07 hyu7 h-x7 h#z,7 h#{7 hu}7 h1,7 h&7 h؁7 h,7 hȄ7 h7 hA  You enter the shallow water.7 h؊@Water 7 h"7 henter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.7 hkh7 hȖF7 h7 hy,7 h7 hu7 h,7 h7 h7 h1,7 hأ7 h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.7 h07 h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.7 hG@Water 7 h)7 h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water7 hC. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.7 h<7 h7 h7 h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water7 h8.7 h@Water 7 hI7 h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi7 h\dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.7 hh7 h07 h7 h57 h,7 hE7 h 7 h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi7 hWtng to be slow.  You enter the shallow water.Water 7 h7 h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.7 h47 h7 h)7 h,7 hl7 hC7 h77 h7 h7 h ######### #S K# #.#.#.#.# #~#~#~#~# #)#~#~#~# #~#~#~#~# ~. ~~~ #.~~#~†~# #~ #~# ##~###†##~ #)# #~#~#.###.#---~~~~.#.~~~~#~~7 h{##~..## #.~~#~~.# #..~#~..# #...## ##...#S   ball python (constriction, asleep) ### #.~.~## ##..~~#K   kobold (missile, asleep) ~~##### #~~~~.#####~.~~.# #.~~~~########..~~~~~~.~~~.## _Moving in this stuff is going to be slow.  You enter the shallow water7 hF. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.7 hhO135.7 (66.8)  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.  A ball python and a kobold come into view.Found 10 gold pieces.7 h#7 hH $ KSS)K)The kobold shouts!7 h](((((((7 h~~~~~~@==-6.7 (67Water 7 hٸm _The kobold throws a stone. The stone barely misses you.7 hd   #$ K# #.#.#.#.#  #~ ~# #~#~#~#~#  #S ~# #)#~#~#~#  ~#~ #~#~#~#~#  ~. ~~~ †~#  #~ #~# †##  #~ #~# #)# #~#   #.###.#  #~~~~.# #.~~~~#  ##~~~## ##~..##  #.~~# #~~.# 7 h/ #..~# #~..#  #...## ##...#  #.~.~## ##..~~#  #~~~~.~~.# .~~~~~~. 7 h   #$ K# #.#.#.#.#  #~ ~# #~#~#~#~#  #S ~# #)#~#~#~#  ~#~ #~#~#~#~#  ~. ~~~ †~#  #~ #~# †##  #~ #~# #)# #~#   #.###.#  #~~~~.# #.~~~~#  ##~~~## ##~..##  #.~~# #~~.#  #..~[07 h;10m# #~. #...## ##...#  #.~.~## ##..~~#  #~~~~.~~~~~~.7 h47 h7 hd _There are monsters nearby!7 hc`    #$ K# #.#.#.#.#  #~ ~# #~#~#~#~#  #S ~# #)#~#~#~#  ~#~ #~#~#~#~#  ~. ~~~ †~#  #~ #~# †## 7 ha  #~ #~# #)# #~#   #.###.#  #~~~~.# #.~~~~#  ##~~~## ##~..##  #.~~# #~~.#  #..~# #~..#  #...## ##...#  #.~.~## ##..~~# 7 hYa N #~~~~.~~.# .~~~~~~. 7 hm b   #$ K# #.#.#.#.#  #~ ~# #~#~#~#~#  #S ~# #)#~#~#~#  ~#~ #~#~#~#~#  ~. ~~~ †~#  #~ #~# †##  7 hN #~ #~# #)# #~#   #.###.#  #~~~~.# #.~~~~#  ##~~~## ##~..##  #.~~# #~~.#  #..~# #~. #...## ##...#  #.~.~## ##..~~#  #~~~7 h |~.~~~~~~.7 h 47 hS 7 h d _There are monsters nearby!7 h) (((((You shoot a sling bullet.7 hm,7 hn7 hx$K~~S~~7 hy9=7.8 (1.1)7 h7 hIe _The sling bullet barely misses the ball python.8 h  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 ht  You beckon some vexing sprites to accompany your attacks.8 hۧ~S0-----80Will/2 Jinx Water 8 h8 h; _You feel your willpower being sapped.8 hni (((You shoot a sling bullet.8 h t  The sling bullet barely misses the ball python.8 h E ~K~~SThe ball python bites you. The ball python misses you.The ball python closely misses you. The ball python grabs you.8 hZ 28-- 2 =40.0 (1.2Constr Water 8 h 8 h _ _The ball python constricts you.8 hr e  You shoot a sling bullet. The sling bullet hits the ball python.8 h5 ~K   kobold (missile)8 h~ ~You kill the ball python!8 h K((((8 h. M~~~~8 h5 l------12 41.28 h= 8 hA D _The kobold throws a stone. The stone hits you.8 hG (((((You shoot a sling bullet.8 h*:*9 h`  The sling bullet barely misses the kobold.A giggling sprite leaps out and doodles on the kobold's face.9 h4i~K~~~ , very drained)9 hi\1==2.3 (1.19 hLp9 hs_ _The kobold is severely wounded.9 h  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!9 hr)(((9 hk4_)~~~9 hl7553.5 (1.29 hC9 hF+ _You hear a splash. x29 h9 h9 hB9 h8H _No target in view!9 h<9 h5=9 hG9 hbJH _No target in view!9 h49 h9 h9 h"; _9 hkg9=29 hT====9 h9 h _The sprites lose interest in your situation.9 h[ 9 h ,9 h 9 h ,9 hv 9 h 9 hJ 30====9 hh 9 h 9 h 9 h& 9 h% 9 h 9 h" ,9 hD( 9 h * 9 h, ,9 h). 9 h0 9 h.5 9 hv5 :=9 ho7 9 hr> 9 hzA ,9 hB 9 hI U  Things that are here:  a +0 club; 4 stones9 hyP 9 hsQ _9 h~T 9 hW 9 h#Z ,9 h[ 9 hK\ 9 h] 9 h[^ )9 h4_ 9 hKg s  You now have 198 gold pieces (gained 9).9 hh 9 hl n _You feel your willpower return.9 huq  You enter the shallow water.Water 9 hs 9 h-~ N _Moving in this stuff is going to be slow.9 h 49 hW 9 h: 9 hL 9 h 9 h 9 hɍ U  Things that are here:  a +0 club; 4 stones9 h  _9 h 9 h= 9 h$ ,9 h3 9 hw 9 hϩ ,9 h 9 hq 9 h- 79 ḫ 9 h 09 h 9 h M _You now have 199 gold pieces (gained 1).9 hμ A  You enter the shallow water.9 h6 @Water 9 h 9 h N _Moving in this stuff is going to be slow.9 h 49 h= 9 h 9 hc 9 h 9 hj 9 h 9 h ,9 h$ ,9 h ,9 h 9 h 9 h] ,9 h 9 h 9 ha ,9 h 9 h 9 h ,9 h 9 hY 9 hN 9 h 9 he 9 h 9 hF ,9 h 9 h$ X9 h 9 hX ##### #######S S#.#.# #.#.#.#~#~# #~#~#~#~#~# #)#~#~#~#~#)# #~#~#~# ~..#~~~# #.~~#~† #~###~## ##~###† #~# #)# #~ #@###~# #.###.--- #~~~~.# #.~~~~ ##~~~## ##~..# #.~~# #~~.# #..~# 9 h 9 #~..# #...## ##...# S   adder (asleep)#### #.~.~## ##..~~# S   ball python (constriction, asleep) #(~~~~##### #~~~~.#####~.~~.# #####.~~~~########..~~~~~~.~~~.##9 h 93.5 (50.0)  A ball python and an adder come into view.Found 2 gold pieces.9 h^! 9 h! 9 h) ^$SS9 h* J---5.1 (51.69 h]4 9 h[6 / _The adder hisses angrily.9 h' ^ #####  #S $#.#.#  9 h #~ ~#~#~#  #~ ~#~#~#  ~#S#~#)#  ~..#~~~# † #~###~## † #~# #~# #)#  #@###~#  9 h #~~~~.#  ##~~~##  #.~~#  #..~#  #...##  #.~.~## #( #~~~~.9 hX  #####  #S $#.#.#  #~ ~#~#~#  #~ ~#~#~#  ~#S#~#)#  ~..#~~~# † #~###~## †9 hY S #~# #~# #)#  #@###~#  #~~~~.#  ##~~~##  #.~~#  #..~#  #...##  #.~.~## ( #~~~~.9 ha 49 hl 9 hjo d _There are monsters nearby!9 hk #####  #S $#.#.#  #~ ~#~#~#  #~ ~#~#~#  ~#S#~#)#  ~..#~~~# † #~###~## † #~# #~# #)#  #@###~#  #~~~~.#  ##~~~##  #.~~# 9 h{ #..~#  #...##  #.~.~## #( #~~~~.: h #####  #S $#.#.#  #~ ~#~#~#  #~ ~#~#~#  ~#S#~#)#  ~..#~~~# † #~###~## † #~# #~# #)#  #@###~#  #~~~~.#  : h##~~~##  #.~~#  #..~#  #...##  #.~.~## ( #~~~~.: h : h : hc: hqd _There are monsters nearby!: h  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h^  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.: h : h ,: h< $S~SS): h$ 0----==6.1 (1.0)Will/2 Jinx Water : h : hq 5 _The ball python hisses angrily.: hhH(((: hS4*; h  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.; h ; h; hԚ ~S~S (very drained)  The adder is heavily wounded.; h}5=7.2 (1.1; h; hS _The adder closely misses you.; h` (((You shoot a sling bullet.  The sling bullet barely misses the adder.; hJ:*; h    The sling bullet barely misses the ball python.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is severely wounded.; hM).SS ; h)-8.4 (1.2; h^1; h8R _The adder barely misses you.; h(_  You shoot a sling bullet. The sling bullet hits the adder.; h/~S   ball python (constriction); hF; h ~SYou kill the adder!; hl 1/13----829.6 ; h<_The ball python misses you. The ball python closely misses you.; h]; hQm _Your Spellcasting skill increases to level 4!; h& ; h#_(((You shoot a sling bullet.; h>>:*; h  The sling bullet barely misses the ball python.A giggling sprite leaps out and ties the ball python's tail in a knot.; h.~†; h *200.8; h&; h4-O _You kill the ball python!; hҏ 4; hܐ ; h+ V; h x _The jinxing sprites lose interest in you.; h" M2==; hC ; h { _The sprites lose interest in your situation.; hX ; hr ; h| ,; hޫ ; h ; hA ; h ; h8 ; h d3====; h ; h ; hp ,; h` ; hǿ g  You see here a ball python corpse.; h ; h _; hm ; hx ; h6 ?; h ; h ; hr A  You enter the shallow water.; h I==Water ; h ; h N _Moving in this stuff is going to be slow.; h 4; h, ; h ; h ,; h ; hk ; hY ?; h ; h ,; h ; h M _You now have 200 gold pieces (gained 1).; h A  You enter the shallow water.; h @Water ; h2 ; h N _Moving in this stuff is going to be slow.; h` 4; hU ; h ; h N; h n _You feel your willpower return.; h <; h ; h3 ; h A  You enter the shallow water.; h @Water ; h ; hf N _Moving in this stuff is going to be slow.; h J; h ; h> ,; h ; h ; h& M; h)' ; h\' ; h* ; h0 M _You now have 201 gold pieces (gained 1).; h6 A  You enter the shallow water.; h8 @Water ; h|9 ; h= N _Moving in this stuff is going to be slow.; h? ; h=@ ; h A ; hcD ; hE ; hBF ; hF ; hI ; hoO 7; hzP ; hS ; hbV  You enter the shallow water.Water ; hW ; hZ N _Moving in this stuff is going to be slow.; h` 4; hab ; h1f g  You see here a ball python corpse.; h2i ; hvi _; hj ; hUm ; ho ; ho ; hr ; hGx ; h*y ,; h}z ; h!~ ; h> ; ho !; h̀ ; h9 ; h 0; h` ; h ; h ; hҌ ; h ; h ; h[  You enter the shallow water.Water ; h5 ; hU N _Moving in this stuff is going to be slow.; h h; h  You enter the shallow water.Water ; h˩ N _Moving in this stuff is going to be slow.; h 4; h ; h ; hL 7; h ; h ; hR ; h ; h$ ; h0 ; h* ,; hx ; h X; h ; h" ,; h ; hX ; h9 A  You enter the shallow water.; h @Water ; h ; hn   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.; h 4; h ; hX ; h ,; h ; h- ; h 7; h ; h ; h;  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.; h @Water ; h~ ; hU   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.; h <; h ; h ; h  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.; h@ @Water ; hJ ; hW   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.; h ; hB ; h ; hy ; h F; hI ; h ,; h1 ; h ; h ,; h ; h ; h ,; h! ; h ; h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water; h4 b. _Moving in this stuff is going to be slow.  You enter the shallow water.; hb 8Water ; h! ; h#   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.; h!& 4; h() ; h+ ; h, ; h- ; h]- ; h/ ; ht7 #.###.##.~~~~###~..###~~.##~..###...###..~~# ### ###~.~~.# #####.~~~? ~~.~~~.########~@~.~# --- ; h.8 T~.~~~####.....~~###~~~~r .~~~## #~~~~~~.~# ### ~..~####.~~~.~.~#  .~..~##.~~.####~~~~ ~.~..~~~..## #####r   rat (asleep) .~~~.~~~~## ......~~~# ; hm8 K.∩.~~~~~~#; hF 77.8 (77.0) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water; hF ~. _Moving in this stuff is going to be slow.  A rat comes into view.; h:G J---9.4 (78.6; hS  _Found 2 stones and a scroll labelled UPE BOIV ZOL.; hԁ        #~~.#  #~..#     ###  #####.~~~? ~@~.~# .....~~###~~~~r .~~~## #~~~~~~.~# ### ~..~~~.~.~#..~##.~~.####~~~~; hj a..~~~..## ##### .∩; h<v       #~~.#  #~..#     ###  #####.~~~? ~@~.~# .....~~###~~~~r ; h.~~~## #~~~~~~.~# ### ..~~~.~.~#..~##.~~.####~..~~~..## #####∩; h$4; h); h4 _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.; h8j(((((((; hkn~.~~~~; hD3===80.5 (1.1); h; h,G _You kill the rat!; hy04; h%2; h4; h?7,; hz<,; h=7; h>< h< hA  You enter the shallow water.< hG@Water < hH< h N _Moving in this stuff is going to be slow.< h << h< hp< hX  You enter the shallow water.Water < h< hN _Moving in this stuff is going to be slow.< hx4< h < h"< h?$< h$< h%< h,(< h_*7< h+< h4#~# #.# ~~# .## .# .# .#  ~# ####### .# #####.~~~@# --- ########~~~.~##### ##.....~~###~~~~(# #~~~~~~.~# ####### #.~~~.~.~# .~~.####~~~~ ~..## ##### ~~## ~~#< h9092.1 (11.6)< hg:H---3.1 (12< h>< hFx _r - a scroll labelled UPE BOIV ZOL< hvG< hJ< hLH _No target in view!< hq(4< hO-< h/H _No target in view!< hb< h< h< hH _No target in view!< h 3< h{ < h" < h _Moving in this stuff is going to be slow. _r - a scroll labelled UPE BOIV ZOL _No target in view!  You enter the shallow water.< hU @Water < hO d _Moving in this stuff is going to be slow.< h} 4< hi < h < h < hJ F< h < h < h I  You enter the shallow water.< h 8Water < h < h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.< hu 4< h < h < h ,< hm < h < h < h < h < h+ < h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.< h NWater < h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.< h < h^ 4< h < h  #~..#  ##...#  ##..~~######## ###~.~~.# #####.~~~.# ~~.~~~.########~~~.~##### ~.~~~####.....~~###~~~~(# .~~~## #~~~~~~.~# ####### ~..~####.~~~.~.~###~~~~K~..~##.~~.####~@~~~# ~.~..~~~..## #####~~~~K .~~~.~~~~## ### ......~~~# .∩.~~~~~ .......~~# < h fK   kobold brigand (missile, asleep) ..~~...~~# K   kobold (asleep)~~.~~...# ~..~~##~~..< h 308.3 (15.2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  A kobold and a kobold brigand come into view.The kobold brigand is wielding a +0 dagger and quivering curare-tipped darts.  Found 26 gold pieces.< hT < h* K$K$K)K< h 7==9.9 (16.8< h < hi C _The kobold shouts! The kobold brigand shouts!< hR  #~..#       #####.~~~.# ~~~. .....~~(#  #~~~~~~.~# ####### ~~~.~.~###~~~K$ ~@~~~#  #####~~~K$  ### < h{S b .∩#< h2} #~..#       #####.~~~.# ~~~. .....~~(#  #~~~~~~.~# ####### ~~~.~.~###~~~K$ ~@~~~#  #####~~~K$  ### ∩< h[< h< h< hd _There are monsters nearby!= h #~..#       #####.~~~.# ~~~. .....~~(#  #~~~~~~.~# ####### ~~~.~.~###~~~K$ ~@~~~#  #####~~~K$  ###  .∩#= hvc #~..#       #####.~~~.# ~~~. .....~~(#  #~~~~~~.~# ####### = hw~~~.~.~###~~~K$ ~@~~~#  #####~~~K$  ### ∩= hw= h4= h= h̎d _There are monsters nearby!= hBc  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h> h> h`> hP _You don't know that spell.? h  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? h!^  You beckon some vexing sprites to accompany your attacks.? hg? hzjK~K~? h~ 1----10.9 (1.0)Will/2 Jinx Water ? h,? hM0; _You feel your willpower being sapped.? hYS (((((? hZ/You shoot a sling bullet.? h;*? h,  The sling bullet closely misses the kobold brigand.A giggling sprite leaps out and smacks the kobold brigand with its own hand.? hC? hK~~~~K~, very drained)=2.1 (1.2? h? h< _The kobold brigand is lightly wounded.? h (((((You shoot a sling bullet.? h W~~~K~? h Y2==--3.3? h\ ? h i _The sling bullet closely misses the kobold brigand.? h_ ((( You shoot a sling bullet.  The sling bullet hits the kobold brigand.? hw ;*? h  The kobold brigand is moderately wounded.A giggling sprite leaps out and smacks the kobold brigand with its own hand.? h- K~~~~KThe kobold brigand is heavily wounded.? h (((((((The kobold brigand throws a curare-tipped dart.? hf? hu~.~@~~K~? hv(4.5? h6~? h_ _The curare-tipped dart barely misses you.? h ((You shoot a sling bullet.  The sling bullet hits the kobold brigand.? h4;*@ hx  The kobold brigand is heavily wounded.A giggling sprite leaps out and makes the kobold brigand trip over its own  feet.@ h,~~KK @ h(5.7@ hl@ hg _The kobold brigand is severely wounded.@ hG{ (((You shoot a sling bullet.@ hP,@ h#^K~K~6.8 (1.1@ htf@ hi` _The sling bullet barely misses the kobold.@ hk (( You shoot a sling bullet.  The sling bullet barely misses the kobold.The sling bullet hits the kobold brigand.@ hP:*@ h  The kobold brigand is almost dead.A giggling sprite leaps out and smacks the kobold brigand with its own hand.  The kobold brigand is almost dead.@ h;XKK~@ h3====8.0 (1.2@ h6@ hvi _The jinxing sprites lose interest in you.@ h (((You shoot a sling bullet.  The sling bullet closely misses the kobold.@ hS KK~The sling bullet misses the kobold brigand.@ h(9.2@ h@ hh> _The kobold splashes around in the water.@ h  You shoot a sling bullet. The sling bullet hits the kobold.@ h- n  The kobold is severely wounded.@ h]. `26----20.3 (1.1@ h9 @ hx= C _The kobold hits you with a +0 short sword. x2@ hX (((You shoot a sling bullet.  The sling bullet barely misses the kobold.@ h KK~The sling bullet barely misses the kobold brigand.@ h h7=---1.5 (1.2@ hg @ h]  @ h 7_The kobold hits you but does no damage.@ h:  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!@ hsC)A hdj )You hear a splash.A h`j (((The kobold brigand throws a curare-tipped dart.A hX~@)A hDJ==2.6 (1.1A h A hX _The curare-tipped dart misses you.A hy (You shoot a sling bullet.  The sling bullet hits the kobold brigand.A h;A h[EK~A h-3.8 (1.2A h A hb _The kobold brigand is almost dead.A hT{ (((You shoot a sling bullet.A hQs K~~The sling bullet barely misses the kobold brigand.4.9 (1.1A htA h{[ _The kobold brigand barely misses you.A h{ (((You shoot a sling bullet.A h K~~The sling bullet misses the kobold brigand.A hx8==6.1 (1.2A hXA hF _The kobold brigand splashes around in the water.A h?  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.A hY  The kobold brigand is almost dead.7.2 (1.1A hu A h F _The kobold brigand splashes around in the water.A ht MThe sling bullet hits the kobold brigand but does no damage.  The kobold brigand is almost dead..  You kill the kobold brigand!A h C)A hO_ 8)A ha A hi  #~..#Selgeron the Vexing##...#Deep Elf##..~~########Health: 28/30 ======================-- ###~.~~.# #####.~~~.#A h+j Magic: 13/13 ======================== ~~.~~~.########~~~.~#####AC: 2Str: 5 ~.~~~####.....~~###~~~~(#EV: 12Int: 18 A hYj /.~~~## #~~~~~~.~# #######SH: 0Dex: 19 A hj ~..~####.~~~.~.~###~~~~$XL:  5 Next: 135% Place: a Sewer .~..~##.~~.####~@)~~#A hj 8Noise: ===------  Time: 2328.3 (1.1) ~.~..~~~..## #####~~~~$a) +1 sling A h~k .~~~.~~~~#####Fire: a) +1 sling ......~~~#Will/2 Water .∩.~~~~~~# .......~~# ..~~...~~# ~~~~.~~...# ~..~~##~~..The kobold brigand is almost dead. _The kobold brigand splashes around in the water.  You shoot a sling bullet.  A hk The sling bullet hits the kobold brigand.  You kill the kobold brigand! _You hear a splash. x2A hl D  You shoot a sling bullet.  A h4m The sling bullet hits the kobold brigand.  You kill the kobold brigand! _You hear a splash. x2  Your Fighting skill increases to level 2!You have reached level 6!A h^m A hw /  --more--B hs~ G33/354/1468% B h B h 4 _C h5F#~..# ##...#  ##..~~# #C hF5 ~.~~.# #####.~~~.# .~~~.#~~~.~##### .~~~####.....~~###~~~~(# ~~~## #~~~~~~.~# ####### ..~####.~~~.~.~###~~~~$# ~..~##.~~.####~~@~~# .~..~~~..## #####~~~~$# ~~~.~~~~## ##~~~# C hKC hL#4C hLI=---9.9 (1.6 _C h}QC h#W _Items here: ( )) †.C hJ$C hY'Pick up what? 18/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 short sword Missiles (select all with ()c - a curare-tipped dart Carrion a kobold corpse [Up|Down] select[Esc] exit C h'Letters toggle [.|Space] toggle selected[top]D hy  c + a curare-tipped dart[Enter] accept (1 chosen)D h/ D h4  #~..#Selgeron the Vexing##...#Deep Elf##..~~########Health: 34/35 =======================- ##~.~~.# #####.~~~.#Magic: 14/14 ======================== ~.~~~.########~~~.~#####AC: 2Str: 5 .~~~####.....~~###~~~~(#EV: 12Int: 18 ~~~## #~~~~~~.~# #######SH: 0Dex: 19 ..~####.~~~.~.~###~~~~$#XL:  6 Next: 18% Place: a Sewer ~..~##.~~.####~~@~~#Noise: ---------  Time: 2329.9 (0.0) .~..~~~..## #####~~~~$#a) +1 sling ~~~.~~~~#######Fire: a) +1 sling .....~~~#Will/2 D hC5 Water ∩.~~~~~~# ......~~# .~~...~~# ~~~.~~...# ..~~##~~..The sling bullet hits the kobold brigand.  You kill the kobold brigand! _You hear a splash. x2  Your Fighting skill increases to level 2! _You have reached level 6! _Items here: ( )) †.D h}; D h< ,30.9 (1D hq? D hA . _s - a curare-tipped dartE h4E hE hFE h±E h@BE hE hL5=E hE hWE h8E h,E hE hE h 8E h2E hrn _You feel your willpower return.E h4E hWE hCE hE hW:=E hE htE hy,E hE hE h7E hE h.# .# .#  ~# ####### .# #####.~~~.# ########~~~.~##### ##.....~~###~~~~(# #~~~~~~.~# ####### #.~~~.~.~###~~~~@# E h ~.####~~)~~##### ..## #####~~~~$# ~~## ####### ~~# ~~# ~~##.#E h 43.5 (12.6)  You now have enough gold to buy a ring of see invisible on D:2.  You can access your shopping list by pressing '$'.E h{,4.5 (13E h5E h? _You now have 212 gold pieces (gained 11).E h14E h7E h9H _No target in view!E h4~3E hxE hgE hA  You enter the shallow water.E h%@Water E hBE hN _Moving in this stuff is going to be slow.E h|4E hE hE h,E h E hE h.,E hnE hE h,E h%E h E ht,E hE hE h,E h`E hĶE hθ7E h2E h%FE hN _You now have 227 gold pieces (gained 15).E hA  You enter the shallow water.E h@Water E hOE hN _Moving in this stuff is going to be slow.E h4E hE hE h,E hE hE h,E h E hE h,E h^,E h^,E hE h  Things that are here:  a +0 dagger; a +0 short sword; a kobold corpseE h0E h _E hE hE h,E hE hE hK7E hjE hE h A  You enter the shallow water.E h @Water E h E hLN _Moving in this stuff is going to be slow.E h1E h&E hE hsE h  You enter the shallow water.Water E hE hN _Moving in this stuff is going to be slow.E h !<E h!E h#E h%0E h&E h_(E h+ E h1,C You enter the shallow water.E ho,8Water E hf-E h1  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.E h34E h5E h7E h8,E h9E h<E h=7E h>E h AF h0F h-F hF hBBF hF h BF h$XF hF h,,F hF h-F hBF hF h2,F hF h&F h,F hXF h F h ",F h"F h'$F h %,F h%F hA'F h7(,F h(F h)F hv- _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.F h-@Water F h.F hk0  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.F h1F h2F h2F h4F h 67F h6F h8F h 90F h|9F h:F hJC _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.F h)D4F hDF hGF hQ'~..~##.~~.####~~)~~##### ~.~..~~~..## #####~~~~.# .~~~.~~~~######### ......~~~# ∩.~~~~~~# .......~~# ..~~...~~## ### F hQ5~~~~.~~...## #####~~~~K ~..~~##~~..####~@~~~# ~.~~####.....~~~###~~~~K~..# #~~~~.~~.# ###~~~ ##.~~...~###~~~~ .~~. #######~~~~~# #######~~~~KK 2 kobold brigands (missiles, asleep) ## F hd*K402.3 (57.8KKK) _Moving in this stuff is going to be slow.  2 kobold brigands come into view.  A kobold brigand is wielding a +0 short sword and quivering poisoned darts. A  kobold brigand is wielding a +0 dagger and quivering poisoned darts.Found 23 gold pieces. F hTf! The kobold brigand shouts! x2F hk (((((((The kobold brigand throws a poisoned dart.F hF hF h~~K$@~~~~~K$F hr7==3.9 (59.4F hF hT[ _The poisoned dart closely misses you.G h^ (((((((You shoot a sling bullet.G hCG hO~~K$~~~~K~=5.0 (1.1)G hUG hXi _The sling bullet closely misses the kobold brigand.G hi ((((You shoot a sling bullet.  The sling bullet hits the kobold brigand.G h ~~~~The kobold brigand is lightly wounded.G hO (((((The kobold brigand throws a poisoned dart.G hG hya~~~~~~K~G h(6.1G hϘG h1 _The poisoned dart hits you!G h (((You shoot a sling bullet.  The sling bullet hits the kobold brigand.G hhyG hPTK~~~~G h(7.2G h:G h(i _The kobold brigand is moderately wounded.G h" (((((You shoot a sling bullet.G hO G h9[ ~~K~~The sling bullet closely misses the kobold brigand.G hb (((((((The kobold brigand throws a poisoned dart.G h ~~@~~~~8.4 (1.2G hO G h S _The poisoned dart misses you.G hA ((You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.G h4 ~~The kobold brigand is moderately wounded.G h (((((((The kobold brigand throws a poisoned dart.G h>X G h2a ~~@~K~~###~9.6G hh G hl [ _The poisoned dart closely misses you.G h{ (((You shoot a sling bullet.G h9.G h.G h:K~K~~10.7 (1.1H hH hh _The sling bullet barely misses the kobold brigand.H h{ (((You shoot a sling bullet.H hBH h%cK~K~~H hԢ-1.9 (1.2H hH hl _The sling bullet completely misses the kobold brigand.H hYo  You shoot a sling bullet.  The sling bullet hits the kobold brigand.H h1(x  The kobold brigand is moderately wounded.H h.K~KH h|/V4-3.1H h6H h9C _The kobold brigand hits you with a +0 dagger.H h (((You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.H hң& H hRKK~The sling bullet closely misses the kobold brigand.H h[5=4.2 (1.1H h!H h>T _The kobold brigand misses you.H h% o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.H h  The kobold brigand is heavily wounded.The kobold brigand closely misses you.2H h :---5.4 (1.2H h H h C _The kobold brigand hits you with a +0 dagger.H hV  (You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.The sling bullet hits the kobold brigand.H h KThe kobold brigand is lightly wounded.6.5 (1.1H h H h [ _The kobold brigand barely misses you.H h9{ (((You shoot a sling bullet.I h5 KK~The sling bullet barely misses the kobold brigand. x23=--7.7 (1.2I hDAI hD\ _The kobold brigand closely misses you.I hoA{ (((You shoot a sling bullet.I h KK~The sling bullet closely misses the kobold brigand. x22-8.8 (1.1I hI hC _The kobold brigand hits you with a +0 dagger.I h{o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.I h  The kobold brigand is heavily wounded.20.0 (1.2I hI h\ _The kobold brigand closely misses you.I h>W (((You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.I h KK~The sling bullet barely misses the kobold brigand.I hG-1.1 (1.1I hI h2 [ _The kobold brigand barely misses you.I h o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.I hp &  I hq The kobold brigand is heavily wounded.The kobold brigand barely misses you.I hs [3=2.3 (1.2I hz I h} F _The kobold brigand splashes around in the water.I h y o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.I hf v  The kobold brigand is severely wounded.I h Y29---3.5I h I ha C _The kobold brigand hits you with a +0 dagger.I hQ (((You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.J hcJ KK~The sling bullet closely misses the kobold brigand.J h:K(4.7J hQJ hTT _The kobold brigand misses you.J h  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h!}^  You beckon some vexing sprites to accompany your attacks.K h}B30=--K hQ~2-----50Will/2 Jinx Water K h΄K h _You feel your willpower being sapped. The kobold brigand closely misses you.K hK  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.K hZ:*K hc K, 1 very d…)The kobold brigand is severely wounded.A giggling sprite leaps out and bonks the kobold brigand with its +0 dagger.  The kobold brigand is almost dead.=6.9 (1.2 _The kobold brigand misses you.K h  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.K h:*K h^ KThe kobold brigand is almost dead.A giggling sprite leaps out and smacks the kobold brigand with its own hand.  The kobold brigand is almost dead.3==--8.1K hidK htfF _The kobold brigand splashes around in the water.K hk A giggling sprite leaps out and smacks the kobold brigand with its own hand.  The kobold brigand is almost dead. _The kobold brigand splashes around in the water.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You kill the kobold brigand!K huq )   kobold brigand (missile)K h K h EK~K h ===3479.2 (1.1 _You hear a splash. x2K hU K h o _Your Ranged Weapons skill increases to level 5!K h^ { (((You shoot a sling bullet.K hEa :*K h? K~~ , very drained) _Your Ranged Weapons skill increases to level 5!You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.  A giggling sprite leaps out and bonks the kobold brigand with its +0 short  sword.  The kobold brigand is moderately wounded.K h@ Y27--30.3K hTM K hO H _The kobold brigand hits you with a +0 short sword.K h+o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.K h#:*L hGWKThe sling bullet hits the kobold brigand.  The kobold brigand is moderately wounded.heavi  The jinxing sprites lose interest in you.L hH6---4==1.5 (1.2L hNL hQH _The kobold brigand hits you with a +0 short sword.L h  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.L h2  The kobold brigand is heavily wounded.2.7L h?4F _The kobold brigand splashes around in the water.L h]{ (((You shoot a sling bullet.L h K~~The sling bullet barely misses the kobold brigand.L hV7=3.9L hL h\ _The kobold brigand closely misses you.L h  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.L hZ u  The kobold brigand is heavily wounded.L h -5.0 (1.1L h L hܛ \ _The kobold brigand closely misses you.L h o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.L hB u  The kobold brigand is heavily wounded.L hC E==6.1L h J L hL \ _The kobold brigand closely misses you.L h}J{ (((You shoot a sling bullet.L h K~~The sling bullet barely misses the kobold brigand.7.2L hL hT _The kobold brigand misses you.M hw{ (((You shoot a sling bullet.M h8 K~~)The sling bullet misses the kobold brigand.The kobold brigand seems less drained.14---------8.3M h}M hh K _The kobold brigand hits you with a +0 short sword! x2M h4M h9M h3^ _You are too injured to fight recklessly!M hb24M h9M h<^ _You are too injured to fight recklessly!M h,  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N h[-  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2-----90Jinx Water N hfu _The kobold brigand completely misses you.N h_N h?`8-N heN hh^ _You are too injured to fight recklessly!N h.4N h5N h8^ _You are too injured to fight recklessly!N h( N h N h& N hZ ^ _You are too injured to fight recklessly!O h@{ (((You shoot a sling bullet.O hb:*O hc.####~~)~~##### .## ~~~.# ~##  ~~# .∩.~~~~~~#.~~#.~~## ### ...## #####~~~~$ ..####~@*((# ....~~~###~~~~$  #~~~~.~~.# ###  ##.~~...~  #######~~~~~#  ##  , very drained) ##  _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.  A giggling sprite leaps out and makes the kobold brigand trip over its own  feet.  The kobold brigand is severely wounded.O h6.####~~)~~##### .## ~~~.# ~##  ~~#∩.~~~~~~#.~~#.~~## ### ...## #####~~~~$ ..####~@*((# ....~~~###~~~~$  #~~~~.~~.# ###  ##.~~...~  #######~ ##  ##  K~~The kobold brigand hits you with a +0 short sword.0------------=40.4 (1.1 _* * * LOW HITPOINT WARNING * * *O h O hLu(((You shoot a sling bullet.O h*. :*O hA uK~~ _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.almost dead.O h Y3==--1.5O h O h \ _The kobold brigand closely misses you.O h]  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You kill the kobold brigand!O h) C)O h 8)O h 1=--5--742.6 _You hear a splash. x2O h O hŘ f _Your Hexes skill increases to level 6!P hUY4P h]P h+`,P hdP hhw.####~~)~~.~~~.~~~.....P h]i..####~---...~~~.~~...~~P hp 30 _You start resting.---4.6 (2P h4wP h`xl _The sprites lose interest in your situation.P hMY~..~##.~~.####~~)~~##### .~..~~~..## #####~~~~.# ~~~.~~~~## # ~~~# ∩.~~~~~~# ~~# ~~...~~## ##.~~...## #####~~~~$# P h..~~##~~..####~~@~~# .~~####.....~~~###~~~~$#..# #~~~~.~~.# ## ##.~~...~###~~~~ ~~. #~~~~~# P hiT2==4==6.2 (1.6  Things that are here: _a +0 short sword; a +0 dagger; 10 poisoned dartsP h (4P h(P h +,P h/XP h6_ _You start resting.P h<-8.2 (2.0P hm=x5====9.2 (3P hBP hE% _Magic restored.Q h4Q hQ hQ h3=Q h,Q hQ hiQ==Q h1Q hQ h)J4=Q hQ ha,Q hHQ hQ h Q hQ h,Q hQ h%Q h|`15==Q h Q hf,Q h6Q h,Q hQ hF,Q hQ hQ hL6=Q hQ h' ,Q hE Q h ,Q hQ h,Q h/Q hQ hT7=Q hQ h8Q hQ h _You feel your willpower return.Q hQ h^,Q hQ hu8==Q h!BQ h#Q ha$,Q h%Q h&,Q hd'Q h*9==Q h+,Q h,Q h-,Q h/Q h0Q hb0Q h0Q hg2Q h2F20=Q h33Q h7,Q h8Q hY:,Q hA;Q h<,Q hC=Q h>Q h>T1=Q hz?Q h@Q h@Q hAQ hB,Q hCQ hE,Q h;FQ hGu2==Q hvHQ hJ,Q hJQ h#LQ hsLQ hLQ h>N,Q hOQ h:PQ hPL3=Q h_QQ hR,Q hkSQ hT,Q hUQ hVQ hIWQ hWQ hYj4=Q hoZQ h\,Q hC]Q h}^Q h^Q hI_Q h`,Q hzaQ h"c25==Q h`dQ hXeQ heQ hifQ hJh,Q hkjQ hlQ hVlQ hmQ hnQ h0oX6=Q h&pQ hq,Q hrQ ht,Q hDuQ hv,Q hwQ hyQ hyL7=Q hzQ h|,Q h}Q h+~,Q h~Q hRQ hQ h4Q h98Q h==9=30=1==Q hFQ hm,Q hEQ hӪQ h2O2=Q hQ hQ h4Q hAQ hD,Q h۰Q h>BQ h(Q hL3=Q hZQ h,Q hQ hg,Q hTQ h,Q h9Q hQ hzb4==Q h޾Q h/,Q hyQ h,Q hQ h,Q hQ h5==Q hBQ h`1 _HP restored.Q hRQ hQ hPQ h0Q hW,Q huQ hQ hQ hQ hQ hQ h-Q h:=Q h;Q hQ h,Q hnQ hQ h7Q hQ h10Q h@Q hN _You now have 238 gold pieces (gained 11).Q h  You enter the shallow water.Water Q hQ hN _Moving in this stuff is going to be slow.Q h4Q h{Q hQ h,Q hQ hw nQ hA ,Q hI Q h Q h. ,Q h Q h Q h ,Q h Q hq Q h Q hr 7Q h 0Q h7 Q h N _You now have 250 gold pieces (gained 12).Q h  You enter the shallow water.Water Q h\ Q h_ N _Moving in this stuff is going to be slow.Q h 4Q h' Q h Q h Q h Q h1! Q hQ# Q h$ ,Q h% Q hG' Q h( ,Q h) Q h+ Q h0 BQ h2 r  Things that are here:  a +0 short sword; a +0 dagger; 10 poisoned dartsQ hk4 Q h4 _Q h5 Q h@7 Q ht8 ,Q h%9 Q h>: Q h; 7Q h< Q h= Q h@  You enter the shallow water.Water Q hA Q hC N _Moving in this stuff is going to be slow.Q hK '.∩.~~~~~~#......~~# ..~~...~~## # ~~~~.~~...## #####~~~~.# ~..~~##~~..####~~)~~##### ~.~~####.....~~~###~~~~.# Q hIL P~~..# #~~~~.~~.# #######~~ ##.~~...~###~~~~J~~. #######~@~~~# ### #####~~~~!  J   endoplasm (asleep) Q hU 578.4 (129.2)  An endoplasm comes into view.Q hU 080.0 (130.8Q hZ Q h\ h _Found 2 lumpy pink potions and 5 stones.R hX ((((((R hJ  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.R h/R h7~~J(~~~===1.2 (1.2)R hj>R h@d _The endoplasm is moderately wounded.R h7 ((((( You shoot a sling bullet. The sling bullet hits the endoplasm.R h}R hm~J~~~~2.3 (1.1R hqR h] _The endoplasm is almost dead.R h߭c  You shoot a sling bullet. The sling bullet hits the endoplasm.R hO((~(( R h: E~~~~~R hj= 053.4R hC R hF M _You kill the endoplasm!R hR R h{T R hY R h\ H _No target in view!R h 4R h R h H _No target in view!R h^R hR hR h#R h&R h+Q _R h -,R h.R h*1R h4,R h6R h9R h<,R hl>R h@S hH,S hS hS h,S hS h S h ,S h-S hS hS h% S hUS h"!~~# ~~## #######.## #####~~~~.# S h!"..####~~)~~##### #.....~~~###~~~~.# #~~~~.~~.# ####### ##.~~...~###~~~~(#  #######~~~~~#####  #####~~~~@# --- ####### S h1(096.2 (12.8)S h(H---7.2 (13S h-S h/X _t - 2 lumpy pink potionsS hYS h0ZS h^S h4bH _No target in view!S hWq3S hPrS h=yS h|A  You enter the shallow water.S h}@Water S hS hN _Moving in this stuff is going to be slow.S h4S hS hQS hԐnS hk,S hjS hS h,S h~S hOS h4S hS hS hǠS hS h@S hS hS hp,S h]S hS hP; S hgS hS h0S hS hQS h,S hS hͽS h,S h[S hZS h,S hS hS h}S hS hXS hS hS hS hS h#S hS hS h[S hS hj,S hS hS h,S hS hS h!,S hS hS hAA  You enter the shallow water.S h@Water S hS h\N _Moving in this stuff is going to be slow.S hHS hS hS hS h; S hS hS hA  You enter the shallow water.S h$@Water S hS h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.S hM4S hS hS hBS hY XS h S h S hX% S hS hS h0S hQS hS hBS h>S hhS hS h=S hS h,S h<S h<S h,S h S h!S h@% _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.S h%@Water S hB&S h(  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.S h/=##### ~.~~.~~.~~.########~~~~~# ~.#####~~~~~# #####~~ S h0. ##.~~.#### ##.~~# #.~.# #.~.# ##.~~## #~.~~~# #@###~# #~# ~##~# ~#~..S h1~#~#~ ~#w   ribbon worm (asleep)#~ ~#S   ball python (constriction, asleep)#w S#S h8638.6 (41.4  A ribbon worm and a ball python come into view.  Found 2 gold pieces.S hn9S h9S h:S hj;S hB SwwS)$ $S hUC/40.2 (43.0S hIS h:L5 _The ball python hisses angrily.S he  You shoot a sling bullet. The sling bullet hits the ball python!S h6n((.S hwI~~.S hz;===1.3 (1.1)S hS hGO _You kill the ball python!S h5\ ~~~~~~ ~~~~# ~ . ##.~~.#  ##.~~#  #.~.#  #.~.#  ##.~~##  #~.~~~#    #~# ~#  #~# ~#  ~.. ~#~ #~ ~# #w ~# #$ $#S h ~~~~~~ ~~~~# ~ . ##.~~.#  ##.~~#  #.~.#  #.~.#  ##.~~##  #~.~~~#    #~# ~#  #~# ~#  ~.. ~#~ #~ ~# #w ~# #$ $# S ha4S hS h ((((( _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm.S huS h~~.~w ~S h(2.4S hS hf _The ribbon worm is moderately wounded.S ht{ (((( You shoot a sling bullet. The sling bullet hits the ribbon worm.S h y~~~~3.5S h S h f _The ribbon worm is moderately wounded.S h  ~~~~~~ ~~~~# ~ . ##.~~.#  ##.~~#  #.~.#  #.~.#  ##.~~##  #~.~~~#    #~# ~#  #~# ~#  ~.. ~#~ #w ~# #~ ~# #$ $#S hq" ~~~~~~ ~~~~# ~ . ##.~~.#  ##.~~#  #.~.#  #.~.#  ##.~~##  #~.~~~#    #~# ~#  #~# ~#  ~.. ~#~ #w ~# S hp##~ ~# #$ $# S h'4S h/-S h5(((( _The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is moderately wounded.  The sling bullet hits the ribbon worm but does no damage.T hSuT hzl~~~w~T h{(4.6T hT h΃f _The ribbon worm is moderately wounded.T h| ((( You shoot a sling bullet. The sling bullet hits the ribbon worm!T h`J~~~T hka(5.7T h7fT hhd _The ribbon worm is severely wounded.T hy@ (((You shoot a sling bullet. The sling bullet hits the ribbon worm.T hT h_~~w~6.8T hJT hmd _The ribbon worm is severely wounded.T he (( You shoot a sling bullet. The sling bullet hits the ribbon worm.T h[ ~~ (catching breath)The ribbon worm is almost dead.T hDb ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.T hB~~T h 6 8.0 (1.2+1 slingHeld Water T hXD _You are caught in a web!T h 4T h~ T h N _You are caught in a web!T h 4T h8 T h N _You are caught in a web!U hP% ~~~~~~ ~~~~# ~ . ##.~~.#  ##.~~#  #.~.#  #.~.#  ##.~~##  #~.~~~#    #~# ~#  #~# ~#  w.. ~#~ #~ ~# U h4&J#~ ~# #$ $#U h ~~~~~~ ~~~~# ~ . ##.~~.#  ##.~~#  #.~.#  #.~.#  ##.~~##  #~.~~~#  U hQ   #~# ~#  #~# ~#  w.. ~#~ #~ ~# #~ ~# #$ $# U hU hU hLU h!x _A ribbon worm is nearby!U hU h5U hN _You are caught in a web!U h{U h{13 ---90+1 sling _U hÁU hU h e  You shoot a sling bullet. The sling bullet hits the ribbon worm.U h o((~U h8 J~~~U h @6===50.1 (1.1U h U hW O _You kill the ribbon worm!U h2w 4U h| U h" H _No target in view!U h+4U hU hH _No target in view!V hV hV hV h_H _No target in view!V h4V hKV hV h>V hה% _V h*,V h,V h@V hV h V hT!V hV hV hP0V hV hV hҦA  You enter the shallow water.V h/@Water V hV h2N _Moving in this stuff is going to be slow.V h4V hV hV h>,V h¯V h1V hKV h!V hV hƵV h V h۶V hŸM _You now have 251 gold pieces (gained 1).V hPA  You enter the shallow water.V h@Water V h0V hN _Moving in this stuff is going to be slow.V h`V hV h!V h9V hRV hV hV h'V hLV h!V hV hEV h@A  You enter the shallow water.V h@Water V h#V h'N _Moving in this stuff is going to be slow.V h4V h]V hV h=,V hV hV h)V ht!V hV h40V hV h0M _You now have 252 gold pieces (gained 1).V hXI  You enter the shallow water.V h8Water V hV hN _Moving in this stuff is going to be slow.V hV4V hV hV h,V hV hV h"V hyV hV hV hI  You enter the shallow water.V hPNWater V hN _Moving in this stuff is going to be slow.V hV h\V hV h&V h,V h V hV h^V h!V hV hV h   You enter the shallow water.Water V hV hq  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterV h. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.V h"V hnV hV hV h,V hV hV h  ~.~~.~~.~~.########~~~~~####~.#####~~~~~# #####~~~~.#. ##.~~.# ######.~~# #.~.# #.~.# V hq ##.~~## #~.~~~# #~###@# ---#~# ##~###~# #~..#~~~#~#~##~#~KK 2 kobold brigands (missiles, asleep)#~#~#.#.#K K#####V h`91.1 (41.0)  2 kobold brigands come into view.  A kobold brigand is wielding a +0 dagger and quivering curare-tipped darts. Akobold brigand is wielding a +0 club and quivering poisoned darts.  Found 26 gold pieces.V hV h$KK)K K$ $V hq%X==-2.7 (42.6V h-V ho53 _The kobold brigand shouts! x2V hCL (((((You shoot a sling bullet.V h3V hV h~~~~K K~ ~V hV h9=3.9 (1.2)V h~V hR _The sling bullet hits the kobold brigand but does no damage.V hV   ~~~~~#  . ##.~~.#  ##.~~# #.~.# #.~.# ##.~~## #~.~~~# #~###@# V hW +#~# #~# ##~###~# #~..#~~~ #~#~#~#~ #~#~#K K# #~#~#~ ~# #.#.#$ $# #####V h> }  ~~~~~#  . ##.~~.#  ##.~~# #.~.# #.~.# ##.~~## #~.~~~#V hd  #~###@# #~# #~# ##~###~# #~..#~~~ #~#~#~#~ #~#~#K K# #~#~#~ ~# #.#.#$ $# #####V h6 V h V h V h$ (((( _There are monsters nearby!V h _You shoot a sling bullet.  The sling bullet hits the kobold brigand.V h V h  ~~~K~KK 2 kobold brigands (missiles)The kobold brigand is lightly wounded.V h. ((((The kobold brigand throws a poisoned dart.V h$ O~~~~V h% -5.0 (1.1V h, V h/ 1 _The poisoned dart hits you!V h?   ~~~~~#  . ##.~~.#  ##.~~# #.~.# #.~.# V h@ F##.~~## #~.~~~# #~###@# #~# #~# ##~###~# #~..#~~~ #~#~#K#~ #~#~#~ K# #~#~#~ ~# V h@ B#.#.#$ $# #####V h   ~~~~~#  . ##.~~.#  ##.~~# #.~.# #.~.# V h ##.~~## #~.~~~# #~###@# #~# #~# ##~###~# #~..#~~~ V h| #~#~#K#~ #~#~#~ K# #~#~#~ ~# #.#.#$ $# #####V h V h V hG V h[ (((The kobold brigand is lightly wounded.  The kobold brigand throws a poisoned dart. _The poisoned dart hits you! V h _There are monsters nearby!  You shoot a sling bullet.  The sling bullet hits the kobold brigand.V hxV h~~~K~KK 2 kobold brigands (missiles)V hq-6.2 (1.2V hV h_i _The kobold brigand is moderately wounded.W hi (((You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.W hc+ W h%3 ~~K~KK 2 kobold brigands (missiles)W h4 (7.4W ho; W h= i _The kobold brigand is moderately wounded.W h (((((You shoot a sling bullet.W hm; ~~K~~The sling bullet closely misses the kobold brigand.W hA (((The kobold brigand throws a poisoned dart.W hgW hcW h"{~K~K~~W h-8.5 (1.1W hW hG1 _The poisoned dart hits you!X h (You shoot a sling bullet.  The sling bullet hits the kobold brigand.X hܕX hLK~X h$-9.7 (1.2X hX hf _The kobold brigand is heavily wounded.X h (((You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.X hLmX hs]KK~X hrt/700.8 (1.1X hGzX h?}i _The sling bullet closely misses the kobold brigand.X h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X hYV ^  You beckon some vexing sprites to accompany your attacks.X hW 3-----10Will/2 Jinx Water X h^ X h+a _You feel your willpower being sapped. The kobold brigand barely misses you.Y h  (((You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.Y h[;*Y hO5 *, 1 very d…)The sling bullet completely misses the kobold brigand.A giggling sprite leaps out and bonks the kobold brigand with its +0 club.Y hKK~very draThe sling bullet completely misses the kobold brigand.  A giggling sprite leaps out and bonks the kobold brigand with its +0 club.  The kobold brigand is lightly wounded.  A giggling sprite leaps out and makes the kobold brigand trip over its own  feet.  Y hZThe kobold brigand is heavily wounded.Y h.=2.9 (1.1Y h!Y h#T _The kobold brigand misses you.Y hɢ&  Y h> You shoot a sling bullet.  Y hզ)The sling bullet hits the kobold brigand.Y hk-;*Y h'AKYou shoot a sling bullet.  The sling bullet hits the kobold brigand.  A giggling sprite leaps out and makes the kobold brigand trip over its own  feet.  The kobold brigand is severely wounded.Y hY4==--4.0Y hY hv[ _The kobold brigand barely misses you.Y h75&  Y h5IYou shoot a sling bullet.  The sling bullet hits the kobold brigand.Y h;*Y hRPYou shoot a sling bullet.  The sling bullet hits the kobold brigand.almost dead.  A giggling sprite leaps out and makes the kobold brigand trip over its own  feet.  You kill the kobold brigand!Y hX:  You hear a splash. x2Y h2K~K   kobold brigand (missile, very drained)Y h<Y h%# ~.~~.~~.~~.########~~~~~##### Selgeron the Vexing~.#####~~~~~# #####~~~~.# Deep Elf. ##.~~.######## Health: 35/35 ========================##.~~#Magic: 14/15 ======================--#.~.#AC: 2Str: 5Y hĬ#.~.#EV: 13Int: 18##.~~##SH: 0Dex: 19#~.~~~#XL:  6 Next: 104% Place: a Sewer#~###@#Noise: ===------  Time: 2705.1 (1.1)#~# #K#a) +1 slingY h##~###~#Fire: a) +1 sling#~..#~~~Will/2 Water #~#~#~#~Y hb#~#~#~ ~#K   kobold brigand (missile, very drained)#~#~#~ ~#Y h<#.#.#$ $######The sling bullet hits the kobold brigand.  The kobold brigand is almost dead.Y hA giggling sprite leaps out and makes the kobold brigand trip over its own  feet.  You kill the kobold brigand!You hear a splash. x2Y h] _The jinxing sprites lose interest in you.You have reached level 7!Y h;/  --more--Z hjg40/406-7 2% Z hBqZ hs4 _Z ho  You shoot a sling bullet.  The sling bullet hits the kobold brigand.Z h )The kobold brigand is lightly wounded.6.2Z h͏Z hR< _The kobold brigand seems less drained.Z h  You shoot a sling bullet.  The sling bullet hits the kobold brigand.Z h7x  The kobold brigand is moderately wounded.Z hX934----5=7.3Z h>Z h@D _The kobold brigand hits you with a +0 club. x2Z h o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.Z h΄ ;  The kobold brigand is moderately wounded.29-------8.5 (1.2 _The kobold brigand hits you with a +0 club.Z hpV  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.Z h A  The kobold brigand is moderately wounded.26-----9.6 (1.1 _The kobold brigand hits you with a +0 club.[ ho  You shoot a sling bullet.  The sling bullet hits the kobold brigand.[ h<  The kobold brigand is moderately wounded.2----6===10.7 _The kobold brigand hits you with a +0 club.[ hъYou shoot a sling bullet.  The sling bullet hits the kobold brigand.  The kobold brigand is moderately wounded. _The kobold brigand hits you with a +0 cl[ h|Yub.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.[ h  The kobold brigand is heavily wounded.1.9 (1.2[ h%[ hF _The kobold brigand splashes around in the water.[ h  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.[ h+7  The kobold brigand is heavily wounded.3--3.0 (1.1[ h<[ hy?[ _The kobold brigand barely misses you.[ hs!  You shoot a sling bullet.  The sling bullet hits the kobold brigand.[ h  The kobold brigand is severely wounded.4.2 (1.2[ h \ _The kobold brigand splashes around in the water.[ h;  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.[ hN&   The kobold brigand is severely wounded.The kobold brigand splashes around in the water.18---==5.3 (1.1 _The kobold brigand hits you with a +0 club.\ hT  You shoot a sling bullet.  The sling bullet hits the kobold brigand.\ hp  The kobold brigand is almost dead.9=--6.5 (1.2\ hu\ hEF _The kobold brigand splashes around in the water.\ hho  You shoot a sling bullet.  The sling bullet hits the kobold brigand.\ hH  The kobold brigand is almost dead.7.6 (1.1\ hM\ hZP[ _The kobold brigand barely misses you.\ ha (((You shoot a sling bullet.\ h. K~~The sling bullet completely misses the kobold brigand.\ h>0 N13----8.7\ h5 \ h8 A _The kobold brigand hits you with a +0 club.\ hw (((You shoot a sling bullet.\ h K~~The sling bullet closely misses the kobold brigand.\ h -9.9 (1.2\ h ' \ h* F _The kobold brigand splashes around in the water.\ h^ (((You shoot a sling bullet.] hF K~~The sling bullet barely misses the kobold brigand.] h g4=---21.0 (1.1] hj] hF _The kobold brigand splashes around in the water.] hY&  ] hZYou shoot a sling bullet.  The sling bullet hits the kobold brigand!  You kill the kobold brigand!] h"aD)] h9)] h: =162.1 _You hear a splash. x2] h] hm _Your Spellcasting skill increases to level 5!] hQt  ~.#####~~~~~# #####~~~~.. ##.~~. ###### ##.~~  #.~.##.~~##~.~~~~###~] hjRj~# ##~###~~..#~~~#~#~#~#~#~~#~.#.## ##] hX] hY>---3.7 (1.6 _] h^] hp  s - 2 curare-tipped darts (gained 1)5=---4.7 (2] hq] hsr _Items here: ( )) ††.^ h ^ hQPick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))^ ha - a +0 club  b - a +0 dagger Missiles (select all with ()c - 4 poisoned darts Carrion^ h a kobold corpse ^ ha kobold corpse [Up|Down] select^ h [Esc] exit Letters toggle [.|Space] toggle selected[top]_ h_ hI_ h ~.#####~~~~~# #####~~~~.# Selgeron the Vexing. ##.~~.######## Deep Elf##.~~#Health: 15/40 =========---------------#.~.#_ haMagic: 16/16 ========================#.~.#AC: 2Str: 5##.~~##EV: 13Int: 18#~.~~~#SH: 0Dex: 19#~###~#_ h7gXL:  7 Next: 16% Place: a Sewer#~# #@#Noise: ---------  Time: 2724.7 (0.0)##~###~#a) +1 sling#~..#~~~Fire: a) +1 sling#~#~#~#~#Will/2 Water #~#~#~ ~##~#~#~ ~##.#.#$ $####### ##  You kill the kobold brigand! _You hear a splash. x2 _Your Spellcasting skill increases to level 5!_ hws - 2 curare-tipped darts (gained 1) _Items here: ( )) ††.  Okay, then._ h_ h_ hD __ hM4_ h؟_ h_ hѢ% __ hX_ h֩,_ h_ hW6_ h1_ hU_You hear a splash. x2 _Your Spellcasting skill increases to level 5!  s - 2 curare-tipped darts (gained 1) _Items here: ( )) ††. _You feel your willpower return._ h۲_ h_ h0,_ h_ h0,_ h_ hּ_ hU17=_ h._ h7,_ hW_ h,_ h]_ h!_ hbL8=_ h_ h,_ hD_ h,_ h_ h,_ hN_ h\j9=_ h_ h,_ h_ h,_ h_ hf,_ h_ h+:20_ h`<==_ h_ h_ hb_ h_ h",_ h_ h_ h_ h&_ h_ hL1=_ h_ h,_ h_ h,_ h_ h?,_ h_ hPj2=_ h_ h,_ h_ h,_ h_ h,_ h_ h 93_ hA )=_ hl _ h,_ h_ h8,_ hb_ h,_ ha_ hO_ hT4=_ h_ h,_ h_ h,_ h_ h u5==_ h8"_ h$,_ h$_ h&,_ hS'_ hc),_ h)_ h*_ h+L6=_ hn+_ h,,_ h-_ h._ h0._ hJ/_ h0_ h(1_ h[2_ h3_ h 4T7=_ h25_ hY7,_ h68_ h:,_ hz;_ h<,_ h=_ h?_ h?L8=_ h@_ hYB_ hB_ h_C_ h?E,_ h9F_ hH,_ hH_ hI_ h"JO29=_ hVK_ h M,_ hN_ hR,_ h#S_ hU_ hU_ hW_ hyZ30==_ h(\_ h^,_ h__ ha,_ hb_ hdl1=_ h;f_ hh,_ hi_ hlB_ h oB_ hp_ h qL2=_ h r_ hs,_ ht_ hw,_ hw_ hx,_ h,y_ hzl3=_ h{_ h|},_ hF_ h8,_ h _ h,_ hE_ h_ hNE4=_ hN_ hL,_ h5_ h,_ hܐ_ h ,_ h_ hܕ_ hJi5==_ h6_ h_ h_ h_ h,_ h_ h,_ h_ hll6=_ h_ h\,_ ht_ h,_ h_ h,_ h _ h>b7=_ h_ h ,_ h_ h,_ hE_ h_ h O8=_ hJ_ h,_ h_ hۺ,_ h _ h,_ h_ h_ hL9=_ h_ h,_ h"_ h ,_ hH_ h,_ hl_ hV_ hj40==_ hG_ h_ h,_ h%_ h_ hw,_ h#_ h*_ h,_ h_ h_ hb_ h:=_ h_ h_ h%,_ h_ h_ h,_ h_ hH_ h_ h !_ h_ h 0_ h_ hN _You now have 267 gold pieces (gained 15)._ hA  You enter the shallow water._ h'@Water _ h _ h N _Moving in this stuff is going to be slow._ hi 4_ h_ hw_ h1,_ h_ ht_ hi,_ hE_ h<_ h,_ h_ h_ hr ,_ h!_ h"_ h#,_ h/$_ h%_ hj'7_ h(_ hY+0_ h+_ h3N _You now have 278 gold pieces (gained 11)._ h7  You enter the shallow water.Water _ h7_ hm<N _Moving in this stuff is going to be slow._ h=_ h>_ h>_ hB_ hVD,_ hQF_ hKJB_ hJ_ hM_ hsO_ hO_ hP_ hzT_ hV,_ h W_ h_  Items here: ( )) ††._ hb_ hb __ h$d_ hg_ hGi,_ hj_ hXo_ h1s,_ hCt_ htw_ h8y_ huy!_ hz_ h|_ h~_ h~_ h_ h_ hc_ h_ h_ h_ h,_ h_ h_ h.A  You enter the shallow water._ h@Water _ h_ hN _Moving in this stuff is going to be slow._ h4_ h_ h_ h_ h˛_ h_ h"_ ho_ h!_ h_ hϣ_ hA  You enter the shallow water._ hU@Water _ h_ hN _Moving in this stuff is going to be slow._ hA  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water._ h@Water _ h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#†~~~~########..~.~~.~~.~~.##### ~.##### #.~~~.#####~~~~~# ### #..~.## ##.~~.#~~.## ##.~~#~~.#.~.# #...# #.~.##.~~###.~~##~~~..#~.~~~###~###~# #. #~# #)# #~ #~# ##~###~## .~~ #~..#~~~#[1_ hK ~#~ #~#~#~#~# #~#~#~#~#JJ 2 endoplasms (asleep) #~ ~# #~#~#~#~# #J J# #.#.#.#.########## _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.886.3 (161.6)  2 endoplasms come into view.J1 asleep)J(_ hd72Water _ hh < _Found 11 stones._ hS}†.~~.~~ #.~~~.#####~~~~~#  #..~.## ##.~~.#  #~~.## ##.~~#  #~~.# #.~.#  #...# #.~.#  ##.~~## ##.~~##  #~~~..# #~.~~~#   #~###~#  #. #~# #~# #)#  #~ #~# ~##  .~~ ~~#  ~#~ #~#~#~#~#  #~ ~# #~#~#~#~#  #~ J# #~#~#~#~#  #J (# #.#.#.#.#   _ h{†.~~.~~ #.~~~.#####~~~~~#  #..~.## ##.~~.#  #~~.## ##.~~#  #~~.# #.~.#  #...# #.~.#  ##.~~## ##.~~##  #~~~..# #~.~~~#  _ hQ #~###~#  #. #~# #~# #)#  #~ #~# ~##  .~~ ~~#  _ h~#~ #~#~#~#~ _ h$B#~ ~# #~#~#~#~#  #~ J# #~#~#~#~_ hE #J (# #.#.#.#. _ h^_ h4_ h_ hd _There are monsters nearby!_ h Q†.~~.~~ #.~~~.#####~~~~~#  #..~.## ##.~~.#  #~~.## ##.~~#  #~~.# #.~.#  #...# #.~.#  ##.~~## ##.~~##  #~~~..# #~.~~~#   #~###~#  #. #~# #~# #)#  #~ #~# ~##  .~~ ~~#  ~#~ #~#~#~#~#  #~ ~# #~#~#~#~#  #~ J# #~#~#~#~#  #J (# #.#.#.#.# _ hC ,  _ hĈ †.~~.~~ #.~~~.#####~~~~~#  #..~.## ##.~~.#  #~~.## ##.~~#  #~~.# #.~.#  #...# #.~.#  ##.~~## ##.~~##  #~~~..# #~.~~~#   #~###~#  #. #~# #~# #)#  #~ #~# ~##  _ h .~~ ~~#  ~#~ #~#~#~#~ #~ ~# #~#~#~#~#  #~ J# #~#~#~#~ #J (# #.#.#.#. _ h! 4_ hі _ hX d _There are monsters nearby!` hCc  You shoot a sling bullet. The sling bullet hits the endoplasm!` hJ(((((J   endoplasm (~` hm` h>~~~~~JJ ~(` h\C7===8.4 (1.1)` h` hM _You kill the endoplasm!` h 3 ((((( You shoot a sling bullet. The sling bullet hits the endoplasm.` h ` ht~~~~J~` h(9.5` h` h] _The endoplasm is almost dead.` hac  You shoot a sling bullet. The sling bullet hits the endoplasm.` hg}((((~` h~~.~~` h)90.6` h3` hM _You kill the endoplasm!` h4` hޜ` hȟH _No target in view!` h= ` h6> ` hF ` hI H _No target in view!` h 4` hR ` h ` h/ ` h ; _` h ` hf ,` h ` h ` h8 ` h ` h ` h ` h ` h !` h ` hK ` h? A  You enter the shallow water.` h ` h 8Water ` h[ ` h# N _Moving in this stuff is going to be slow.` hj& 4` h ( ` h* ` h7- ,` h/ ` hQ0 ` h1 ` h(2 ` h43 ` h{4 ` h8 I  You enter the shallow water.` h8 8Water ` h9 ` h< _No target in view! _ You enter the shallow water. _Moving in this stuff is going to be slow. ` h< P You enter the shallow water. _Moving in this stuff is going to be slow.` h> 4` h? ` hA ` hrC ` hC ` hOD ` hG ` hR -####†~~~~########..~.~~.~~.~~. #.~~~.##### #.~~~.#####~~~~~##### #..~.## ##.~~.# #~~.## ##.~~# #~~.# #.~.# #...# #.~.#` h)S  ##.~~## ##.~~# #~~~..# #~.~~~ #@###~# #~###~--- #.# #~# #~# #) #~###~## ##~###~.#.~~# #~..#~~#~#~# #~#~#~#~#~# #~#~#~# rr 2 rats (asleep)~#~# #~#~#~#r r#(#(# #.#.#.###### #######` h\ 907.0 (16.4)  You enter the shallow water. _Moving in this stuff is going to be slow.  2 rats come into view.  Found 12 stones.` hdg rr1 wandering)rr (` hg X==-8.6 (18.0` hu ` hy - _The rat squeaks loudly.` h (((((rYou shoot a sling bullet.  The rat squeaks loudly.` h~ ` h ` h .~~~rr ~(` hc 9=9.8 (1.2)` h ` hՔ G _The sling bullet hits the rat but does no damage.` hU † #.~~~. #..~.##  #~~.##  #~~.#  #...#  ##.~~##  #~~~..#  #@###~#  #.# #~# #~# #) #~###~##  .~.#.~~#  ~#~#~#~#  #~ r#~#~#  #r ~#~#~#  #( (#(#(#  ##### ` h<R† #.~~~. #..~.##  #~~.##  #~~.#  #...#  ##.~~##  #~~~..#  #@###~#  #.# #~# #~# #) #~###~##  .~.#.~~#  ~#~#~#~#  #~ r#~#~#  ` h9=I#r ~#~#~#  #( (#(#(#  ##### a h4a h a hd _There are monsters nearby!a h$ (((((You shoot a sling bullet.a h]a h a h.~.rr ~~10.9 (1.1a hDa h^ _The sling bullet closely misses the rat.a haY(((((a hLa h).~.r#r~ ~a h(2.0a ha h0 a hfq_You shoot a sling bullet. The sling bullet barely misses the rat.a h]  You shoot a sling bullet. The sling bullet hits the rat.a h(((†   rata hHa hZQ.~.r†#~a hmV-3.2 (1.2a hD^a hbG _You kill the rat!a hEt]  You shoot a sling bullet. The sling bullet hits the rat!a h((†a h a.~†a h2 -4.3 (1.1a h a hl G _You kill the rat!a h a h a h a h H _No target in view!a hN a h7O a hV a hY H _No target in view!a h(4a h*a ha ha h)+ _a hda h a h A  You enter the shallow water.a hL @Water a h a hN _Moving in this stuff is going to be slow.a ha h>a h>a hu_  You see here a rat corpse.a hUa h 0 _a h!b hC #~~.## ##.~~ #~~.# #.~.b h #...# #.~.#.~~## ##.~~~..#~.~~~###~#~##b hY #.# #~# #~# #~###~## ##~###†.#.~~# #~..b h---20.1 (5.8#†#~#~#~#b h.0~#~#~#~#~#~# #~#~#~#~#~#~# #~#~#b hO#(#(#(#(# #.#.#.b hmz ######### ###### b hb h:---b hb hE _Done exploring.b hb h[b hb h b h:_No target in view!b hZR3b h7Tb hTy~.~†0.0b h}~b hJb h E _Done exploring.b h4b ḫb hH _No target in view!b h53b h_7b hU4b h]b hP`E _Done exploring.b hb hZb hmb h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!b h~J3b hLb hdn4b h.ub h^w No target in view!b hw}Done exploring.No target in view!Done exploring.No target in view!Done exploring.b hU 3b hV b hXn 4b hu b h>w Done exploring.No target in view!Done exploring.No target in view!Done exploring.b h@3b hvAb hg4b hjb h mkNo target in view!Done exploring.No target in view!Done exploring.c hc hrRead which item? Scrolls  b - a scroll of poison  f - a scroll of fear  k - a scroll of noise  l - a scroll labelled GYL CUYZOCZIDOM  n - a scroll labelled QYGESY FIA  q - a scroll labelled DUMEFI BITT c h r - a scroll labelled UPE BOIV ZOL [!] read|quaff[?] describe selectedd hd hsd h#~~.## ##.~~ Selgeron the Vexing#~~.##.~. Deep Elf#...##.~. Health: 40/40 ========================##.~~## ##.~~ Magic: 16/16 ========================#~~~..# #~.~~ AC: 2Str: 5d h#~###~# #~### EV: 13Int: 18d h#.# #~# #~# # SH: 0Dex: 19d hX##~###~## ##~### XL:  7 Next: 17% Place: a Sewer#@†.#.~~# #~..#~ Noise: ---------  Time: 2920.1 (0.0)#†#~#~#~# #~#~#~ a) +1 slingd h"#~#~#~#~# #~#~#~ Fire: a) +1 sling#~#~#~#~# #~#~#~#(#(#(#(# #.#.#.d h ######### ###### _No target in view! _Done exploring. _No target in view! _Done exploring. _Done exploring. _Done exploring.d hDone exploring.  As you read the scroll labelled GYL CUYZOCZIDOM, it crumbles to dust.  It is a scroll of enchant weapon.d h/  --more--e hSCe hIEEnchant which weapon? Hand Weapons  a - a +1 sling (weapon)o - a +0 club  e hE^p - a +0 dagger[?] describe selectede hN e h e h #~~.## ##.~~ Selgeron the Vexing#~~.##.~. Deep Elf#...##.~. Health: 40/40 ========================##.~~## ##.~~ Magic: 16/16 ========================#~~~..# #~.~~ AC: 2Str: 5#~###~# #~### EV: 13Int: 18#.# #~# #~# # SH: 0Dex: 19##~###~## ##~### XL:  7 Next: 17% Place: a Sewer#@†.#.~~# #~..#~ Noise: ---------  Time: 2920.1 (0.0)#†#~ h 9m#~#~# #~#~#~ a) +1 sling#~#~#~#~# #~#~#~ Fire: a) +1 sling#~#~#~#~# #~#~#~#(#(#(#(# #.#.#.######### ###### _No target in view! _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled GYL CUYZOCZIDOM, it crumbles to dust.  It is a scroll of enchant weapon.1.1 (122e h< ; _Your +1 sling glows red for a moment.f hf hRURead which item? Scrolls  b - a scroll of poison  f - a scroll of fear  k - a scroll of noise  n - a scroll labelled QYGESY FIA  q - a scroll labelled DUMEFI BITT  r - a scroll labelled UPE BOIV ZOL [!] read|quaff[?] describe selectedf h f h f hN #~~.## ##.~~ Selgeron the Vexing#~~.##.~. Deep Elf#...##.~. Health: 40/40 ========================##.~~## ##.~~ Magic: 16/16 ========================f h #~~~..# #~.~~ AC: 2Str: 5#~###~# #~### EV: 13Int: 18#.# #~# #~# # SH: 0Dex: 19##~###~## ##~### XL:  7 Next: 17% Place: a Sewer#@†.#.~~# #~..#~ Noise: ---------  Time: 2921.1 (0.0)#†#~#~#~# #~#~#~ a) +2 sling#~#~#~#~# #~#~#~ Fire: a) +2 slingf hP #~#~#~#~# #~#~#~#(#(#(#(# #.#.#.######### ###### f h~ _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled GYL CUYZOCZIDOM, it crumbles to dust.  f h MIt is a scroll of enchant weapon. _Your +1 sling glows red for a moment.f hO  As you read the scroll labelled QYGESY FIA, it crumbles to dust.2.1 (1Tele f h f h ~ _You feel strangely unstable. It was a scroll of teleportation.g hmg h /Read which item? Scrolls  b - a scroll of poison  f - a scroll of fear  k - a scroll of noise  q - a scroll labelled DUMEFI BITT g h  r - a scroll labelled UPE BOIV ZOL [!] read|quaff[?] describe selectedh hBh hoh hm#~~.## ##.~~ Selgeron the Vexing#~~.##.~. Deep Elf#...##.~. Health: 40/40 ========================##.~~## ##.~~ Magic: 16/16 ========================#~~~..# #~.~~ AC: 2Str: 5h h#~###~# #~### EV: 13Int: 18#.# #~# #~# # SH: 0Dex: 19##~###~## ##~### XL:  7 Next: 17% Place: a Sewer#@†.#.~~# #~..#~ Noise: ---------  Time: 2922.1 (0.0)#†#~#~#~# #~#~#~ a) +2 slingh h)#~#~#~#~# #~#~#~ Fire: a) +2 sling#~#~#~#~# #~#~#~ Tele #(#(#(#(# #.#.#.######### ###### _Done exploring.  As you read the scroll labelled GYL CUYZOCZIDOM, it crumbles to dust.  It is a scroll of enchant weapon. _Your +1 sling glows red for a moment.  As you read the scroll labelled QYGESY FIA, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.h hw ~~...~~~§§§§§#§#§#~##~##(####As you read the scroll labelled DUMEFI BITT, it dissolves into smoke.h hp+3.1 (1h heh h- _It was a scroll of fog.h h h h Read which item? Scrolls  b - a scroll of poison  f - a scroll of fear h h A k - a scroll of noise  r - a scroll labelled UPE BOIV ZOL [!] read|quaff[?] describe selectedi hai hji h3s#~~.## ##.~~ Selgeron the Vexing#~~.##.~. Deep Elf#...##.~. Health: 40/40 ========================##.~~## ##.~~ Magic: 16/16 ========================#~~~..# #~.~~ AC: 2i hsStr: 5#~###~# #~### EV: 13Int: 18#§# #~# #~# # SH: 0Dex: 19##§###~## ##~### XL:  7 Next: 17% Place: a Seweri hs#@§§#.~~# #~..#~ Noise: ---------  Time: 2923.1 (0.0)#§#§#~#~# #~#~#~ a) +2 sling#§#~#~#~# #~#~#~ Fire: a) +2 sling#~#~#~#~# #~#~#~ Tele i h+t?#(#(#(#(# #.#.#.######### ######It is a scroll of enchant weapon. _Your +1 sling glows red for a moment.  i hMtFAs you read the scroll labelled QYGESY FIA, it crumbles to dust. i hlt_You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled DUMEFI BITT, it dissolves into smoke. _It was a scroll of fog.i hX bbbbb#bbAs you read the scroll labelled UPE BOIV ZOL, it crumbles to dust.i h+4.1 (1i hbbb#bbi hՐZ _You hear the flapping of tiny wings. It was a scroll of butterflies.i h Ji h rbbb0i h eb#bbi h, i hT bbbb#bbi hA E _Done exploring.j hbbbbb#bbj hj hbbbbb#bbj h_ _Sorry, you can't auto-travel out of here.k hV 4k hs k h k hR  You swap places. You enter the shallow water.k h@Water k h_ k h N _Moving in this stuff is going to be slow.k h`#.~~~.##### #.~~~.#####~~~~~# ########..~.## ##.~~.##~~.###.~~#~~.# .~.#...# .~.###.~~## ##.~~#§§~..# #~.~~~§###~# #~###~# #~# #~# #)##b###~## ##~###bbb#.~~# #~..#~#b#b#~#~# #~#~#~##b#~#~#~# #~#~#~##~#~#~#~# #~#~#~#(#(#(#(# #.#.#.########## #######k h|5.1 (1bbbbk h&% ~~##### #~~~~.#####~.~~.# .~~~~########..~~~~~~.~~~.##### ~~###.~~.~..####.~~~~.~~~####.... ### #~.~~~~.~# ##~.~.~~~## #~~~~~ ~~###~~~~~.~~####~..~..~####.~~~. k h&#~~)~~####.~~~##.....~..~##.~~.# ~~##### ##~.~~~~...~.~..~~~..## #####~~..~~~~.~~~.~~~~## #.~~.@.........~~~# #~~~.~..∩.∩.~~~~~~# #~~~..~.........~~# #####~....~~~..~~...~~## ~.##### ##~.~.~~..~~~~~.~~...## #~~~~~####~.~.##.~~~~..~~##~~..##  k h&~~###~~.~..~~####~~.~.~~####.....  ### #~~~~.~~~# ##.~~~~..## #~~~~.  ~~###~~.~~..####~~~~~~~~~####.~~. You swap places.k hX-k h6k hQ756.7 (2.6k h=k hk@@ _Your surroundings suddenly seem different.m h3m h m hm h,m h,m hgm hm hm hm h,m hm hR  There is an empty arch of ancient stone here.m h m hX  _m hI m h^###..~~~~~~.~~~.########~~.~..####.~~~~.~~~####.....~~ #~.~~~~.~# ##~.~.~~~## #~~~~~~.~# #~~~~~.~~####~..~..~####.~~~.~.~##.~~~##.....~..~##.~~.####~~ ### ##~.~~~~...~.~..~~~..## # ##~~..~~~~.~~~.~~~~##  #.~~...........~~~# #~~~.~..∩@∩.~~~~~~# 30.7 (4.0m h.#~~~..~.........~~# ##~....~~~..~~...~~## ##~.~.~~..~~~~~.~~...## ### ~~####~.~.##.~~##~~..####~~m h.~..~~####~~.~.~~####.....~~~ #~~~~.~~~# ##.~~~~..## #~~~~.~~.# #~~.~~..####~~~~~~~~~####.~~...~######..~.~~.~~.~~.########~~m hHm hn h!#..~~~~~~.~~~.#~ .~~.~..####.~~~~.~~~####.....~~# ~.~~~~.~# ##~.~.~~~## #~~~~~~.~# ~~~~~.~~####~..~..~####.~~~.~.~# ~n h!####.~~~##.....~..~##.~~.####~~) ##~.~~~~...~.~..~~~..## ###~~..~~~~.~~~.[0;10;1m~~~~## #.~~...~~~# #~~~.~..∩.@.~~~~~~# #~~~..~.~~# ##~....~~~..~~...~~## n h" ##~.~.~~..~~~~~.~~...## # ~####~.~.##.~~~~..~~##~~..####~~) n h&"~~.~..~~####~~.~.~~####.....~~~# ~~~~.~~~# ##.~~~~..## #~~~~.~~.# ~~.~~..####~n hJ"F####.~~...~# ~#..~.~~.~~.~~.#~n hw"n hu,n h,+1.7 (1n h53n h36j _There is a gate leading back out of this place here.n h "4n h(n h9n h:-2 _n hAo hN...≈≈...#......'##'....... .≈≈≈≈g.#####..#~~#....... ..≈≈≈≈..# #.##~~##..#### ..g≈≈.g.# #†#~~~~#...# ........# #.#~~~~#.#.#  ...S.. #.##~~## ...# #''# ##..#~~# # ..o h#..#######..##''## ..Dungeon:3 ###...........#~@~~# #.....#.......######.# #.....#######.†......# .....# ####.#...# #.....# ... ... #.....# ####  #.....# #.....# #.....# .o ho hWo h5-3.4 (1.7o h<o h@} _Welcome back to the Dungeon! _There is a collapsed entrance here.o hE$ Io h+ o h- o h1 : _o h2 E  There is a large open door here.o h5 A  You enter the shallow water.o h6 @Water o hT6 o hE9 N _Moving in this stuff is going to be slow.o h: o h: o hf; o h.= o h? ,o hz? o h)A o hB ,o hUC o hH o h1K ,o hL o hN o h9P ,o hSQ o hzS o h|U o hU !o hV o hd[ @  There is an open door here.o hu] o h3^  _o hY_ o ha o hYc o hc o hwd o hf o hh ,o hi o hk o hr  ## .. .## ... ##..##... ########........  .)......<.......  ##@.......48.0 (14.6) ###.....##.. ###...#...#  #.###.........##.. .≈≈...#......'##'...o h%s ..... ≈≈≈≈g.#####..#~~#........ ≈≈≈≈#.##~~##..####. g≈≈.g.# #÷#~~~~#...# .#.#~~~~#.#.#o hy o hz ,9.0 (15o hi o hZ $ _Found a spear.o h 3o h o h o hr Xo hJ o hu o h o h# o hW ,o h o h( o h ,o hx o h[ o h ,o hr o h o h ,o hp o hO o h o h o h o h o h ,o hI o h o h ,o hL o h o h ,o h o hL o h! ,o h" o h% o h' o h0' o h`( o h+ o hS. ,o h/ o h2 o h7; ######.....#...$.. ....... #.######### ....... #.........##  #########..##. ##########....o h; 62.0 (13.0...)......<..........!.########............. ###.....##....... ###...#...# .......  #.###.........#. .#......'##'............ .#####..#~~#...........># #.##~~##..####.o h.... o h-80.0 (17o h,1.0 (18o ho h* _l - a ring of flightp h33p h5p h7p h>########......##..## #..........# ####### #..........# ### ......###..........##.... #####..##..............#.......##### ....<....!@.## 0.0) ###.p hT?O.....###.... ...#...##..###.......##. '##'......#~~#p hz?>.... #~~##..####......∩#..p h?2~~#...#p h Gp hK+2.0 (1p hXLp hN1 _Found Foanen's Book Shoppe.q hN Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon)o - a +0 club  p - a +0 dagger Missiles (go to first with ()  e - a throwing nets - 2 curare-tipped darts Armour (go to first with [)  c - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of poison resistance (worn)l - a ring of flight Scrolls (go to first with ?)b - a scroll of poison  f - a scroll of fear  k - a scroll of noise Potions (go to first with !)d - a potion of enlightenment  h - a potion of brilliance  i - a potion of heal wounds  j - a smoky clear potion  m - a lumpy coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]r hg5  l - a ring of flight. A ring that grants its wearer flight. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.s h s h ########Selgeron the Vexing##......##Deep Elf##........##Health: 40/40 ========================#..........#s h Magic: 16/16 ======================== ####### #..........# ###AC: 2Str: 5 ......###..........##....EV: 13Int: 18 #####..##..............#SH: 0Dex: 19 ####...............#####XL:  7 Next: 17% Place: Dungeon:3 s hQ ....<..........!@.##Noise: ---------  Time: 2982.0 (0.0) ###................#a) +2 sling ##.....##.............Fire: a) +2 sling ...#...##..........###..Fly .......##..........# '##'...............# #~~#...........>.... s h >#~~##..####......∩#.. ~~~~#...# _Found a stone staircase leading down. _You now have 290 gold pieces (gained 12). _You now have 300 gold pieces (gained 10). s h V_l - a ring of flight _Found Foanen's Book Shoppe.  You fly up into the air.s hs h+5 (0.5s hDs h  _You now have 290 gold pieces (gained 12).300 _l - a ring of flight _Found Foanen's Book Shoppe.  You fly up into the air. _l - a ring of flight (worn)s hl{Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon)o - a +0 club  p - a +0 dagger Missiles (go to first with ()  e - a throwing nets - 2 curare-tipped darts Armour (go to first with [)  c - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of poison resistance (worn)  l - a ring of flight (worn) Scrolls (go to first with ?)b - a scroll of poison  f - a scroll of fear  k - a scroll of noise Potions (go to first with !)d - a potion of enlightenment  h - a potion of brilliance  i - a potion of heal wounds  j - a smoky clear potion  m - a lumpy coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]t hA t h+ ########Selgeron the Vexing##......##Deep Elf##........##Health: 40/40 ========================#..........#Magic: 16/16 ======================== ####### #..........# ###AC: 2Str: 5 ......###..........##....EV: 13Int: 18 #####..##..............#SH: 0Dex: 19 ####...............#####XL:  7 Next: 17% Place: Dungeon:3 ....<..........!@.##Noise: ---------  Time: 2982.5 (0.0) ###................#a) +2 sling ##.....##.............Fire: a) +2 sling ...#...##..........###.. h7mFly .......##..........# '##'...............# #~~#...........>.... #~~##..####......∩#.. ~~~~#...# _You now have 290 gold pieces (gained 12). _You now have 300 gold pieces (gained 10). _l - a ring of flight _Found Foanen's Book Shoppe.  You fly up into the air. _l - a ring of flight (worn)t hdt hHht hn\ # ##......## ##.## #.## #.# ###.###.##....#..##..##t hn...#####.<.@..###.#t ho#.....##.. #...#...##.###..t hPoX.##.# .'##'....t hto;.# .#~~#....t hol.>....#~~##..#t hp###......∩#.. #~~~~#...#t hv+3.5 (1t hw+4.5 (2t h|t hW _n - a fuming red potiont hJt h##........#.... ###### #...# ### .....###..##......##......# ###.......##### ...<.............## ......##### #.....##.....#5.5 (1 ..#...#####... ......##..# #'.......# ~~#...........> ~~##..####∩# ~~~#...# #######..... ~~~#.#.# ###[.# ~~##....#t ht h^+6.5 (2t ht h) _Found a chain mail.t hC 4t hE t hHH t hJ t h K t hO ,t h:R t hR t hS t hU t h....#XL:  7 Next: 17% Place: Dungeon:3 ~~##..####......@#......Noise: ---------  Time: 2991.5 (5.0) ~~~#...# #######........a) +2 sling ~~~#.#.####[.####Fire: a) +2 sling x h-[34m~~##....##.#Fly ~~# .#...#.# ''## ..≈ .~~#. ####.#~. .....# _Found Foanen's Book Shoppe.  You fly up into the air. _l - a ring of flight (worn) _n - a fuming red potion _Found a chain mail.  There is an entrance to Foanen's Book Shoppe here.  You fly up into the air. _l - a ring of flight (worn) _n - a fuming red potion _Found a chain mail.  There is an entrance to Foanen's Book Shoppe here. _You can access your shopping list by pressing '$'.x hf..<## #....##### .....##.....# .#...##..###......##..# #'.......# ~#.>....########..####......∩#......#...# #######.@......##.#.# ###[.#######... #.# # .#.# '## .. ≈ ~~# ≈.g   goblin (missile, asleep) ###.#~ ....# ≈g# #...#x hQ02.5 (1x hYx hJY _A goblin comes into view.x h D<....... ....... ....... ........#........##....>....###### ......∩#......#  #.@......#  ###[.##### x h  #.#   .#  .. ≈ ≈. ~. ≈g# x h4 <....... ....... ....... ........#........##....>....###### ......∩#......#  #.@......#  ###[.#####  #.#   .#  .. ≈. ~.≈g#x h>? 4x hF x hQN _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.x hR (((((((x h [..≈.~You kill the goblin!x hN 7===3.6 (1.1x h x h * _You hear a shout! x3x h:4x hx hx h<N<.## ..##### ##.....# #...##..........###... ##..........# '....## #.>....###### ##..####......∩#......# x hҍ #...# #######..# 0.0#.#.# ###[.##### ##....# ##.# # .#...# .# ## .. .≈# .≈..# x h.≈~.# .(≈(# ...#x hΘ_-4.6 (1x h% _Found 5 stones.x hN-x hQ x h H _No target in view!y h4y hy hy hP.#####....# ##.###... ...##.# ..# .>####y ho####......∩#......# ...# #######........# #.#.# ###[@##### #... ##.#  .#y h .#  .. ≈.≈  ≈.≈. #.#y hOK≈.≈~.g   goblin (missile, wandering) ..# ≈..(≈(#K   kobold (missile, wandering)# #g._..#  ...y h 0  A kobold and a goblin come into view. The kobold is quivering a throwing net.y hy hn~.gy h4--5.6 (1y hy hG _No target in view!  A kobold and a goblin come into view. The kobold is quivering a throwing net.Found a bloodstained altar of Trog. The kobold moves out of view.  You shoot a sling bullet.  The goblin shouts  The sling bullet hits the goblin.y h6A((((y h(.≈~.((y h^y hO...≈K≈K   kobold (missile).y h,?8===6.8 (1.2y hty hJ _You kill the goblin!y hGR ((y hHT(((((You shoot a sling bullet.y h-p  The sling bullet closely misses the kobold.y h`6  You hear a shout!y h-..y h≈≈~≈.≈gg   goblin (missile)≈.y h)(8.0y hly h1Y _A goblin comes into view.y h .........# ...... ......#......##y h..>....###### ....∩#......#  #........#  ###[@#####  ##.#  y hY #.# # .. ≈.≈ #≈.≈.y h% ~≈.≈g.  ≈..(≈(#  #.(_..# y hO& ...y h .........# ...... ......#......##..>....###### ....∩#......#  #........#  ###[@#####  ##.#   #.# .. ≈.≈y h0≈. ~≈.≈g.  ≈..(≈( #.(_..#  ...y h4y hy h] _A goblin is nearby!y hI (((( You shoot a sling bullet. The sling bullet hits the goblin.y hzy hE|m  The goblin is heavily wounded.y h܅..≈≈g≈.≈~g  hobgoblin (missile)y h_-9.1 (1.1y hy h\ _A hobgoblin comes into view.y hVL .........# ...... ......#......##..>....###### ....∩#......#  #........#  ###[@#####  ##.#   #.# # .. ≈.≈ #≈.≈. g≈.≈~.  ≈..(≈(#  #.(_..#  ...y h:  .........# ...... ......#......##..>....###### ....∩#......#  #........#  ###[@#####  ##.#   #.# .. ≈.≈≈. g≈.≈~.  ≈..(≈( #.(_..#  ...y h@ 4y hG y hU (((( _A hobgoblin is nearby!You shoot a sling bullet.y h ,y h ..≈≈~≈.≈gg  y h +3000.2y h7 y h M _The sling bullet hits the hobgoblin but does no damage.y hV  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!y hB }(((((.y hC y hLN 6 ..≈≈g≈.≈(g   goblin (missile)You hear a splash. x2y h Q (1.3y ha y hi Y _A goblin comes into view.y hH (((( You shoot a sling bullet. The sling bullet hits the goblin.y hH ..≈≈The goblin is severely wounded.y hO((((z h'a..≈≈z h'W39-2.4z h0z hC4D _The goblin throws a stone. The stone hits you.z h%R' .........# ...... ......#......##..>....###### ....∩#......#  #........#  ###[@##### z hR1 ##.#   #.# # .. ≈.≈ #≈.≈. g≈.≈(.  ≈..(≈(#  #.(_..#  ...z h1 .........# ...... ......#......##..>....###### z h7....∩#......#  #........#  ###[@#####  ##.#   #.#z h .. ≈.≈≈.z h g≈.≈(.  ≈..(≈(z h( #.(_..#  ...z hz h)z hTz hB  ((((((( _A goblin is nearby!z hN ..≈≈g≈z h˗{.  You shoot a sling bullet. The sling bullet misses the goblin.z hb(((((((z hE/..@..≈≈z h/(3.5z h9z hDp ((((((z h5E( _The goblin throws a stone. The stone barely misses you.You shoot a sling bullet.z hLz hz h$..≈≈KK   kobold (missile)≈.z h\40=4.7 (1.2z h z ha _The sling bullet closely misses the goblin.z hx (((((((You shoot a sling bullet.z h..≈≈K≈.5.8 (1.1z hz h ` _The sling bullet barely misses the kobold.z h (((( You shoot a sling bullet. The sling bullet hits the kobold.z h ..≈≈The kobold is severely wounded.z hB b(((((((z h .@..≈≈KK   koboldz h} (6.9z h7 z hs { _The kobold throws a throwing net. The throwing net barely misses you.z h  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!z h {(((([z h<> z hG ..≈≈gg   hobgoblin (missile)z hJ (8.0z hV z hY ( _You hear a splash.{ h[ ((((You shoot a sling bullet.{ h{ he{ ht..≈≈gg  { hD=9.1{ h{ hzM _The sling bullet hits the hobgoblin but does no damage.{ h (((((((You shoot a sling bullet.{ h..≈≈g≈.{ hO)10.2{ h { h3#a _The sling bullet closely misses the goblin.{ h:?  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!{ hG{((((({ h6{ h7..≈≈gg   hobgoblin (missile){ h(1.3{ h{ h+ _You hear a splash. x2{ hga (((({ h/You shoot a sling bullet.{ h)z { h\ {..≈≈({ h (2.4{ hY { h M _The sling bullet hits the hobgoblin but does no damage.{ hW 4{ h_ { h` H _No target in view!{ hM 4{ h/ { h H _No target in view!| hh4| h2| hH _No target in view!| hGOJ| hP| hR| hT| hX; _| hgY| hY| h## ...........##### ##..............# ##....###...##..# ...## ..........>....###### ..####......∩#..(...# | hi8...# #######....@...# ---30 .#.# ###[.##### ....# ##.# .#...# #.#  ..| h*≈.≈ ≈.≈. g   hobgoblin (missile) .# | hg≈.≈(.# ≈..(≈(# .# | hTM#.(_..#| h:---| hN| hf _No target in view! _No target in view! _No target in view!A hobgoblin is nearby!  You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!| hZ(((((.≈.[| h...≈≈[| h7===4.5 (1.1| he| h+ _You hear a splash. x2| h4| h| hH _No target in view!| h= 4| h | h H _No target in view!| h!| h4"| h$| h'| h*| h/; _| h1,| h2| h;m _e - 2 throwing nets (gained 1)| ha@4| hC| hG| h&K,| hM| hGQ| hT,| hZ| h]| hha,| hc| hf| hj,| hjl| h t| hwTWater | h| h0| hH| h)| h| h|| hL,| h| hn| hY,| h| h| hs,| hA| hzB  You see here a +0 chain mail.| h| hܲ _| hܴ| hY| h,| hٻ| h| h| h | h| he| h,| h| hZ| h,| h0| h$| h ,| h| h-| hc,| h| h| h,| h| h| h,| h| hu| h,| hF| h| h,| h| hn| h,| hC| h| hH| h| h&| h| hb,| h| h| h,| h| hT| h| h| h| h:| h`,| h| h| h| h| h?| h | h | h | h | h | h | h%| h| hK| hQ,| h-| h| h # ##### #..##.#...##### ###.........#### ....###....#####.#.# ####.......# ...## ######..# >....###### #@.# ---47.5 (33.0)..∩#......##.....# ###........##.....# | h  ###[.######!....###.# #.....####.### #.....#  ##.≈.≈.## .......  #..≈.≈..#?.....<.  #.[≈.≈(.#| hW)| h)H---8.5 (34| h1| h39 _Found a stone staircase leading up.} h; 4} h[= } hu@ } hB } hC } h7F } hNG } hxJ ,} h6L } hOO } hZ ,} h)^ } hLc } hf } hf } hi } hmr -########..} hr 3.......#### .......###....#####.# ...# ####.......#...## ######..#} hr z>....##########..#} hr ..∩#......##.....# } hs ######........##.....# } h&s ###[.######@....# } hGs {##.# #.....# } h{ ###.### #.....# ##.≈.≈.## .......# #..≈.≈..#?...<.# #.[≈.≈(.###......# #.≈..(≈(# #......# ##.(_..## #......# #######52.5 (4.0)} h^| +3.5 (5} hq } h R _q - a white potion} h } h| } h } h H _No target in view!} h } h } hv } h } h } h ; _} h } h } hL } h/ } h9 } h } hY } h, } h } h8 ,} h } h } h ,} h } hi" ..## ######..# >....##########..# ##∩#......##.....#  #######........##.....#} h#  ###[.######.....# # ##.# #.....## ###.######.....## .. ##.≈.≈...# #..≈.≈...<.#.[≈.≈(.###......#} h#  #.≈..(≈(# #......# ##.(_..## #......# ####### #.####.# ##### ... .# .## # } h|* &8} h* +9.5 (6} h1 } h6 e _r - 2 scrolls labelled SAULAP VOSEOGH} h } h } h } h H _No target in view!~ h?W4~ hY~ h%]~ h_`~ hd; _~ hBg~ hlB~ hm~ hfp~ hp~ hr~ hu~ h|x~ hx~ h},~ h-,~ h~ hك~ h,~ h~ h֊~ h,~ h~ h~ h~ h2~ hf~ h~ h˛,~ h~ h~ h~ h؟~ hà~ h$~ h6,~ h~ h~ h,~ h~ h~ h~ h]~ h~ h1~ h~ h~ h~ h/~ ho~ h~ ht~ h~ h|,~ h_~ hj~ hĿ~ h~ h~ h~ hF~ h~ h ~ h~ hL,~ h~ h~ h~ h2~ h~ hs,~ h2~ h_N _You now have 311 gold pieces (gained 11).~ h4~ hN~ h*~ h/,~ hP~ h~ h:~ h~ h~ h~ h,~ h~ hi~ h~~ h,~ h~ h~ h@Water ~ h~ h~ hV~ h)~ h~ h~ h~ h7~ h~ h~ h~ hD~ hb~ h~ h~ h~ hQ~ h~ hD~ hv~ h~ hQ~ h~ h~ h~ h~ hW,~ h~ h~ hW~ h~ h~ h ~ h ~ h ~ h ~ hv~ h #.[≈.≈(.###......#  #.≈..(≈(# #......#  ##.(_..## #......#.# #######.##.####.#.#######......##.#.# ###.##..#.#.# ~ h.####. ##.#.#.#  ......###.#.#.#  ##..@....#.#  #.#####...#### ~ hck... ###..##≈# #r. #.....#≈# #. #.....#≈##~ h/z # #......~.#r   rat (asleep) #......~.#######.~.###≈##~ hV"095.5 (36.0)~ h",6.5 (37~ h0*~ h+V _A rat comes into view.~ hdG^ ((((~ hGr  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.~ h~~ h6...~ h|3r..~ h^;===7.6 (1.1)~ hd~ h[ _The rat is heavily wounded.~ h[{ #.[≈.≈(.###.  #.≈..(≈(# #.  ##.(_..## #. ~ h{ .  ..  ..#.#.#  .####. ##.#.#.#  ......###.#.#.#  ~ h|W##..@....#.#  #.#####...####  ~ h|Yr.. ###..##≈#  #.. #.....#≈# ~ h6|+ #. #.....#≈##  ~ hP|$# #......~.#  ~ hg|!#......~.#  ~ h~|).~.#  ##≈## ~ h|~ h[ #.[≈.≈(.###.  #.≈..(≈(# #.  ##.(_..## #.  .  ..  ..#.#.#  .####. ##.#.#.#  ......###.#.#.#  ##..@....#.#  #.#####...####  r.. ###..##≈# ~ hc r #.. #.....#≈#  #. #.... # #......~.#  #...... .~ ##≈##~ h$~ h3 _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat!~ h:((†(~ h6...~ hR(8.7~ h~ hG _You kill the rat!~ h4~ hu~ h~ h$ #.[≈.≈(.###......# #.≈..(≈(# #......# ##.(_..## #......#.# #.##.####.#.# ######......##.#.# ###.##..#.#.#.####. ##.#.#.##......###.#.#.# ##.@.....#.# #.#####...#### †.. ###..##≈# #.... #.....#≈# #.... #.....#≈## #.... #......~.#l   frilled lizard (wandering)#l... #......~.##.... ######.~ hc$W~.#  ##≈##~ h({ 0.0  A frilled lizard comes into view.~ h/`ll.~ hh45---9.7 (1~ h>8~ h98 _The frilled lizard hisses angrily.~ h"v (((((((You shoot a sling bullet.~ h~ ht...l...~ hf9===100.8 (1.1~ h~ hi _The sling bullet closely misses the frilled lizard.~ h]R o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.~ hY x(((†~ h 6...~ h 592.0 (1.2~ h ~ hK R _You kill the frilled lizard!~ h~ 4~ h ~ h H _No target in view!~ h _No target in view! h _ h h h h h0 ######......##.#.# ###.##..#.#.# #..####.###.# #......###. ##......####.#####...#### h~D #.†...# ###..##≈# #.....# #.....#≈##..†.@# #.....#≈##---#.....# #......~.# h[#.....# #......~.#.# ######.~.#=..# ####### #≈ hS# ###  h h -7.0 (5.0 hG---8.0 (6 h2 hQ _u - a pink potion h4 h~ hH _No target in view! hd4 hf hi hpk hk% _ hp, hq, hs h2t hUu, hu h)w hIx, hx h}N ##.......#.# ####.#####...#### #.†...# ###..##≈# #.....# #.....#≈##..†..# #.....#≈## #.....# #......~.# #.....# #......~.# #.....# ######.~.# #..@..# ##≈## ####### #≈# ### h!~;  hJ,12.0 (4 h+3.0 (5 hF h3 _v - a ring of positive energy hp4 h h  hۆB_No target in view! h4 h hn h h% _ hB hr h h h, h hH hY, h( hy h, h h  hw , h  h  h%  hs  h  h  h', h h hS, h h h, h5 h  h#, h% h' h(, h) h6+ hD/, h31 h2 h15, h6 h9 hZ<, h ? hA hC, hE hH hK, hM hP h}S, h/U hY h\, hK_ h%b hd, hrf hh hk, hdl h}n hs, h7u hxw h'z, hhz hr{ h|, h} h h, h h? hɉ, hp h@ h, h h hS, h\ ht h, hD hE h, h^ h h˛, h2 h, hf hN _You now have 322 gold pieces (gained 11). h4 h? h hR, h h h, h h h, h h h;, h h hd, h h-, hz h hq hҲ, h: h h3, h hg h, h h h, h? h h, h@ h hw, h h  h, h h h, h2 h7 hF, h h* hb, h h2 h", h h, h, h h h, h! ha hA, h h h_, h h h6, h~ hW h%, h h h h h h h, hW h h[, h hr hJ, h h ha h h hw h\, h hP  There is a stone staircase leading up here. h^ h _ h hd hK, h h h h6 h h h, h|  hn  hF , h hB h hl h, h hu h , hc h h X h, h  h# hQ&, h' h,E  There is a large open door here. hu3) ###....#......[.# ###...#..#.....!..#.###........#...≈≈...#......'##'..#..≈≈≈≈..#####..#~~#..#..≈≈≈≈..# #.##~~##. h3u#...≈≈.$.# #÷#~~~~#.#........# #.#~~~~#.#....@...# #.##~~##.86.0 (73.0)####''#### ##..#~~#..#..#######..##''##.###...........#~.~~#. h/4#.....#.......######.#.....#######.÷...... #.....# ####.#... #.....##......  hX4#.....# ####.#####  h<B7.0 (74 h@ hC# _Found a robe. hd he hyp hrH _No target in view! hB hHInventory: 22/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon)o - a +0 club  p - a +0 dagger Missiles (go to first with ()  e - 2 throwing netss - 2 curare-tipped darts Armour (go to first with [)  c - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of poison resistance (worn)  l - a ring of flight (worn)v - a ring of positive energy Scrolls (go to first with ?)b - a scroll of poison  f - a scroll of fear  k - a scroll of noise  r - 2 scrolls labelled SAULAP VOSEOGH  hCIPotions (go to first with !)d - a potion of enlightenment  h - a potion of brilliance  i - a potion of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h v - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You found it on level 3 of the Dungeon.  h LStash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h To do this, you must remove one of the following items: Jewellery (go to first with "=)  g - a ring of poison resistance (worn)  l - a ring of flight (worn) hl  h}###.... Selgeron the Vexing#......[.# ###...#.. Deep Elf#.....!..#.###........ Health: 40/40 ========================#...≈≈...#......'##'.. Magic: 16/16 ========================#..≈≈≈≈..#####..#~~#.. AC: 2Str: 5#..≈≈≈≈..# #.##~~##. EV: 13Int: 18#...≈≈.$.# #÷#~~~~#. SH: 0Dex: 19#........# #.#~~~~#. XL:  7 Next: 19% Place: Dungeon:3#....@...# #.##~~##. Noise: ---------  Time: 3187.0 (0.0)####''#### ##..#~~#.. a) +2 sling#..#######..##''##.  h#Fire: a) +2 sling###...........#~.~~#. Fly #.....#.......######.#.....#######.÷...... #.....# ####.#... #.....##...... #.....# ####.#####  _You now have 322 gold pieces (gained 11). _There is a stone staircase leading up here.  There is a large open door here. _Found a robe. _No target in view!  Okay, then. h4 h hH. _ hn4 hs h0v> ####..#~~#.. AC: 2Str: 5≈≈≈≈..##~~#EV: 13Int: 18 hvB≈≈.$÷SH: 0 Dex: 19.~~~~XL:  7 Next: 19% Place: Dungeon:3....@...# #.##~~##. Noise: ---------  Time: 3187.0 (0.0) hvY####''#### ##..#~~#.. a) +2 sling   #..#######..##''##. Fire: a) +2 sling hv$##....~.~~Fly .....#.......###### h/w ######.÷...#####.#...#.....# #...... hbw#.....# ####.#####  _Unknown command. h t  ht  hx  hz H _No target in view! hX h h# h H _No target in view! h4 h| h h; _ h4, h, h h, hP hrN _You now have 333 gold pieces (gained 11). hTWater  h4 hQ h, hK h hN h, ? h  h, h h{#.######### #.........# ######### ##########. ...)......< .########...####++#### ###....#......[.# ###...#..#.#.###........#...≈≈...#......'##'.#..≈≈≈≈..#~~#..#..≈≈≈≈..# #.##~~##.. hK#...≈≈...# #÷#~~~~#..#........# #.#~~~~#.##........# #.##~~##..####''#### ##..#~~#..# #..#######..##''##.. h}%,94.0 (7 h%+5.0 (8 h, h.R _w - an inky potion h4 h] hAH _No target in view! hr'4 h( h#, h- h].% _ hG2 hF3 h<8.. #.#######.. #.......#. #####.#### ###########.?.... ...)......< ....J .######## ####''#### ###. #[.# ###...# #........#.###..... #...≈≈...#......'##' h< #..≈≈≈≈..#####..#~~ #..≈≈≈≈..# #.##~~## #...≈≈...# #÷#~~~~#. J   endoplasm (asleep) #........# #.#~~~~#. #........# #.##~~##.####''#### ##..#~~#.. h_=! h*A 6.0 (1  You reach down and open the large door.  An endoplasm comes into view. hIa!JJ huJ+7.0 (2 h~Q h1U _The endoplasm quivers. _Found a potion of enlightenment and a scroll of identify. hr (((You shoot a sling bullet. hU ..J  The sling bullet barely misses the endoplasm. h7===8.1 (1.1 h hZO _The endoplasm misses you. h ..  ..  #.  ###.####  #.?.... ...)< hyl....!  ####'J####  #....@.[.#  #........# #...≈≈...# #..≈≈≈≈..# #..≈≈≈≈..#  #...≈≈...# #÷ #........#  #........#    hnr ..  ..  #.  ###.####  #.?.... ...)< ....!  ####'J####  #....@.[.#  #........# #...≈≈...# #..≈≈≈≈..# #..≈≈≈≈..#  #...≈≈...# #÷ #........#  #........#    h@|4 hW h _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm! h [' h&' h(9.2 h*& h3(M _You kill the endoplasm! h|4 h h hQ h͐ hU;  h There is a large open door here. h h՗ _ h h2, h% hfN _d - 2 potions of enlightenment (gained 1) hR h h h h,#..>##...#... #... #.####### ... #. #.# ### ###.#### ########## #.?@...##...)......<--- h203.2 (4.0 #.........######## ####''###### ###. #......[.# ###...# #........#.###...... #...≈≈...#......'##' h #..≈≈≈≈..#####..# #..≈≈≈≈..# #.##~~## #...≈≈...# #÷#~~~~# hĴ hUG---4.2 (5 hݹ he; _Found a stone staircase leading down. hق  hJ  hw  hȋ H _No target in view! h  hX  h"  h\% H _No target in view! h~4 h h hڜ hQ% _ h1 h  #..># #...## #.... #...# #. ... # #.#  hިb ###.#### # #.@....##...)...... #.........# ####''###### ### #......[.# ###...# h;  #........#.### #...≈≈...#......'##' #..≈≈≈≈..#####..#~~# #..≈≈≈≈..# #.##~~ #...≈≈...# #÷#~~~~ h9+5.2 (1 h+6.2 (2 hԵ hE. _x - a scroll of identify hY h hx hH _No target in view! h hz hI h h ; _ h?! h8%n h&, h) hz+ h, h, h- h[/ h0 h0 hr1 h2 h4, h5 h8 hs:, hl; h> h:?, h? h@ hA hA hB hB hC h'D h E hF hG, hH hbI hJ, hK hM h+O, hP hXR hS, h U hdW hX hY hZ h[ h], h9_ ha hb, hc hd he, hf hi hAmB ho, hBp hp hDr hEs, ht hˀ=  You see here a +0 spear. h" h _ h h h, hK h hc, h} hZ h h; hʕ h hL h h h hמ hJ hR hr hm, h& h ha, h h6 h hb h h h h h h7 h, h hh h, h h h, h h4 h, h h# h, h h h, h h hh, h, hZ h, h h& h6, h  h h, hM h h, h hu h, hQ h h, hA hJ h hM h h@  There is an open door here. h hp _ h h  ho  h  hv  h{ h, h hY hp h hO h h n hc h h h , h  h" hY# h# h+$ h% hB', h' hB) hU*, h* h, h- h. hq. h/ hS1, hd2 h3 h5, h5 h7 hV##..#~~#..#...##########.###### ###..##''##...........##.≈.≈.##.. .....#~.~~#.##........#..≈.≈..#.. .....######.###.###...#.[≈.≈(.### ####.÷......# #.###.#.#.≈..(≈(# ####.#...###.#...####.(_..## ##...............#########.####.########.####.......##....## #####...######..#####..# ###.. ##.## ##.# ##.... ...# .# ###. .### .. #### ## ... #.†.. o   orc (asleep) .... #.... .o.. #..†. #.... 64.2 (58.0)  An orc comes into view. It is wielding a +0 club.  The orc shouts! hFXYou hear a shout! hX3 o   orc priestooo 2 orcs (1 wandering)o..o hXXAn orc comes into view. It is wielding a +0 short sword. hY5==5.2 (59 hOb hkx _An orc priest comes into view. It is wielding a +0 club. hZ (((((oYou shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc. h, h ....o.   orc.  The orc is severely wounded. h h&t ht9=6.4 (1.2) h| h}m _The orc priest looks encouraged for a moment. h .....#.[≈.≈(÷ #.(≈(#  ###.(_..##  ...   h#.##   #.@#   ##..#  ##.#  .#  .. .o. #.† hԋf....  o... #..† hh" E .....#.[≈.≈(÷ #.(≈(#  ###.(_..##  ...  #.##   hA#  #.@#   ##..#  ##.#  .#  .. .o. #.† ....  o... #..† h++ 4 h3  hY6 d _There are monsters nearby! hE f((((((( h  hW B h ..o.o.....7.5 (1.1 hX  h U  .....#. hJ [≈.≈(÷ #.(≈(#  ###.(_..##  ...  #.##   #.@#   ##..#  ##.#  h o#  .. o.. #.† ....  .... #..† h  _You shoot a sling bullet. The sling bullet barely misses the orc. h{  .....#.[≈.≈(÷ #.(≈(#  ###.(_..##  ...   hv| #.##   #.@#   ##..#  ##.#  o#  .. o.. #.† ....  .... #..† h  hv  h*  h d _There are monsters nearby! h ((You shoot a sling bullet.  The sling bullet hits the orc but does no damage. h,U , h^ e24----------  The orc is severely wounded.  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh) hf /  --more-- h .o.oo 2 orcs h s 8.6Beogh _ h6  h  h2 # #.##~~##....## ##.#  ##..#~~#..#...##########.##### ####..##''##...........##.≈.≈.##.#~.~~#.##........#..≈.≈..#. ......######.###.###...#.[≈.≈(.# #####.÷......# #.###.#.#.≈..(≈(# ####.#...###.#...####.(_..##  #...............###.# ####.########@####....######. h  ##....# #..# #####.#  #..####..# ###..#### ###.####o#.... #...# .####### ..### .o #### oo 2 orcs ### o.. h  #.† # .... #.. #.... #..† hS  h  h  hҩ ro.oo.o   orc priest.oo 2 orcs h_ 6---90 h  h^  h3 |.# #.#~~~~#.####[.#### .# #.##~~##....## ##.#  ##..#~~#..#...##########.#### #####..##''##...........##.≈.≈.##.#~.~~#.##........#..≈.≈.. .......######.###.###...#.[≈.≈(.#  h4 ######.÷......# #.###.#.#.≈..(≈(#####.#...###.#...####.(_..# #........@......### ####.########.####....######. ##....# #..# #####.  #..####o.# ###..###  ###.####.#.... ##...# o##oo 2 orcs ...### o ###  hE5 .### . #.† .# .... #.. h7  hj8  hx9  hA Po.ooo   orc priest.oo 2 orcs hB z5=------------70 h`J  h[L  hK8.# #.#~~~~#.#.## ###[. ..# #.##~~##....## ##.## ##..#~~#..#...##.#..##''##...........##.≈.≈..#~.~~#.##........#..≈.≈.. #.######.###.###...#.[≈.≈(.#.÷......# #.###.#.#.≈..(≈( # ####.#...###.#...####.(_.. # #.# # ####.#.####....###### # ##....# #o.# #####... # #..#### ##..# ###.. # ###.## ##o# ###...# o#  #...### ..  ..### ... #.  ..# [ h8s40m.... #.  hk9 hPBo.o   orc hB11 h?I hI h..# #.#~~~~#.#.## ###[..# #.##~~##....## ##.## ##..#~~#..#...#.#..##''##..##.≈.≈..#~.~~#.##.#..≈.≈ .#.######.###.###...#.[≈.≈( .#.÷......# #.###.#.#.≈..(≈ .# ####.#...###.#...####.(_.. .# #. .# ####.#o####.... .# ##....# #..# #####... .# #..#### ##..# ###.. .# ###.## ##o# ## .###...# o# .#...### .. .### ... #.# .... # hZ h h0co.2 hL h h  h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h t  You beckon some vexing sprites to accompany your attacks. h o.oo 2 orcs h 4---==3Will/2 Jinx Fly  h#  h ; _You feel your willpower being sapped. h^!]  You shoot a sling bullet. The sling bullet hits the orc. h&)   orc h h hooo   orc priesto   orc h6==4.7 (1.1Beogh  h hG _You kill the orc! hC((((((( h23* h   You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand. h oo......  orc (very drained) h ]5=--5.9 (1.2 h h}^ _The orc is moderately wounded. hB  h h[8You shoot a sling bullet. The sling bullet hits the orc. h]  h ) hD! ho.207.1 _You kill the orc! hp (((((((You shoot a sling bullet. h:* hVBo...... (very drained) _You kill the orc!  You shoot a sling bullet.  The sling bullet closely misses the orc priest.A giggling sprite leaps out and makes the orc priest trip over its own feet.  The orc priest is moderately wounded.The orc priest shouts, "Surrender to Beogh and we'll let you live!" hc7=8.2 (1.1 hm _The orc priest barely misses you. h The orc priest shouts, "Surrender to Beogh and we'll let you live!" _The orc priest barely misses you.The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  The sling bullet hits the orc priest. hSs  The orc priest is heavily wounded.The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" hFt t6===9.3 h{  h'~ A _The orc priest hits you but does no damage. hQ  (((((((You shoot a sling bullet. h :* hV o...... _The orc priest hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the orc priest.  A giggling sprite leaps out and makes the orc priest trip over its own feet.  The orc priest is almost dead.  The jinxing sprites lose interest in you. h# 580.4 h  h W _The orc priest barely misses you. hNThe jinxing sprites lose interest in you. _The orc priest barely misses you.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" hm  The orc priest is almost dead. hk(1.5 h hW _The orc priest barely misses you. hd  You shoot a sling bullet. The sling bullet hits the orc priest! he) h8===62.6 h hYN _You kill the orc priest! h4 h hFH _No target in view! hO# #.#~~~~#.#.## ###[.## #.##~~##....## ##.#  ##..#~~#..#...#.#..##''##..##.≈.≈.##~.~~#.##.#..≈.≈. #.######.###.###...#.[≈.≈(. #.÷......# #.###.#.#.≈..(≈( # ####.#...###.#...####.(_..# # #.. hoP# # ####.#.####....# # ##....# #..# #####...# # #..#### ##..# ###..# # ###.## ##o# ##. ###...# o# # #...### .. #### ... #.#  hPS.... #. hmY hZ=---30 _ h` hdm _Items here: ))) [[ †. h! h#Pick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 short sword Armour (select all with [)d - a +0 chain mail  e - a +0 ring mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hu  h  h~ ..# #.#~~~~#.#.#####[.### Selgeron the Vexing ..# #.##~~##....####.#Deep Elf ### ##..#~~#..#...##########.### Health: 28/40 ================-------- ######..##''##...........##.≈.≈.# Magic: 16/16 ======================== ........#~.~~#.##........#..≈.≈.. AC: 2Str: 5  hG #.......######.###.###...#.[≈.≈(. EV: 13Int: 18 #######.÷......# #.###.#.#.≈..(≈( SH: 0Dex: 19 # ####.#...###.#...####.(_..# XL:  7 Next: 26% Place: Dungeon:3 ##.......@.......######### Noise: ---------  Time: 3283.6 (0.0) # ####.########.####....###### a) +2 sling # ##....# h #..# #####...### Fire: a) +2 sling # #..######..# ###..## Will/2 Fly # ###.####o###... ###...#o#####  #...###..##  ..###...#. hÍ   ..#....#.  _The orc priest barely misses you.You shoot a sling bullet. The sling bullet hits the orc priest! _You kill the orc priest! _No target in view! _Items here: ))) [[ †.  Okay, then. hҕ  h7  hќ  h . _ hQ4 h̠ h5 h; _ h hXO29= hP h, h hԮ, h h, hV hI30== h hw, hʹ h, h h, h huV1= h h h , hW hu h h ht, hl h~L2= h h h, h hpZFly  h h You shoot a sling bullet. The sling bullet hits the orc priest! _You kill the orc priest! _No target in view!  h_Items here: ))) [[ †. _You feel your willpower return. h] h hXV3= hk h!, hN h, h hb4= h2 h, h ht h h hd h h h h5i5== hz h5 h| h h h+ hL h, h  h l6= h  h  h" he h, h h h h h hL7= h hL, h h , hM h !, h" h`$l8= h& h(, hH) hT+, h, h., h/ h1 h12L9= h<3 h"6 h8, h:, h; h=, h i40== _HP restored. h hm h, h h hP= h h h, h  h% h', hx) h+ h., hb/ h0 h2 h&3 hf4 hF hHB hL hWN hN hVn h/Y h[, hD\ hl^ hu`, hha hd h8f hf hKg hj hl h1m h_n hq hs, hu hx hz, h| h9 hf, h3 h h, h h h, h h' h, h  hn h;, hw h߱ h{, hZ h hϻ, h h h , h h h!, h& h h, h h h h h h- h, h h; hN h hU h hb h hr hF h, h hx h$, h h h| , h  hM h h h h h, hv h h, h0" h$ h% h& h' h( h4*, h+ hp, h-, h. h/ h}1, hK2 h3 h4, h5 h7 h28, h8 hY: h ; h; h< h= hP>, hW? h@ hdA, hB h@C hFD, hD hE hF, hG hH hI, hJ hSK h2L hL hL hN hmP, hP hzR hS, hT h2V hV h W hlW hX hqY hY hY hl[ he\ h\ h] h?^ h_B h` ha, hb hMd h e hHe he hg hh hh h~ h= hA, h h hu h h hY#####   #.#   h]..# ### #.#  ..##.... ##.#  # #..#  ..##### #..#  .## #..#  ..##### ####..#   hGY......#### #..@.##  396.6 (113.0) ..###....#####.##.#  ..# ####.......##.#  ..## ######..##.#  ...##########..##.#   ∩#......##.....##.#    h........##.....##.#  ##[.######.....##.#   ##.# #.....##.#   h hK hrT _Key pressed, stopping explore. hJ hs h1 h3; _ hX hC h, h h hP h h  h h, h hT h6, h h h~, h h h hH h h h hQ h h h, h hl h, h  h h, h h h, hE h h, h h# h, hg hH h0, h h h h h hE  h , h  h9  hR h h  hw hY, h h h h hW h~ h[, h he h, h hu h, h? h h!, h{! h" hR# h# h# h? ########  #......##   h?%......## ### ........# #### #.# .......#######..# #.# ...##.....@.# ##.# 422.6 (26.0) h9@...........###### #..# .......##### #..# ......## #..# ......##### ####..# .. h@U.....#### #....##.###....#####.##.# .........# ####.......##.#  h@e.........## ######..##.# hA hE hGE _Done exploring. hHJ hh.....0.0)...............#####...... hi hn hroE _Done exploring. h! 4 h,  h] H _No target in view! hR hWhere to? (Tab - Sewer @ (x,y), ? - help)  D - Dungeon  hn h [?25h[?0c h Selgeron the VexingDeep ElfHealth: 40/40 ======================== ########Magic: 16/16 ======================== #......##AC: 2Str: 5 ........#####EV: 13Int: 18 .........# #### #.#SH: 0Dex: 19  h.........#######..# #.#XL:  7 Next: 26% Place: Dungeon:3 .........##.....@.# ##.#Noise: ---------  Time: 3422.6 (0.0) .............###### #..#a) +2 sling  hK.........######..#Fire: a) +2 sling ........###..#Fly .........#########..# .............#### #....##  h&$.........###....#####.##.# .........# ####.......##.# .........## ######..##.# _HP restored. _Key pressed, stopping explore. _Done exploring.  h[_Done exploring. _No target in view!  What level of the Dungeon? (default 1, ? - help)  ht [?25l[?1c hЁ54 hy hj h h0 _ h)X h h h, h h h hA h h h, hB hx hB hԡ h, hf h h-, h hϪ h, h h h, h h  h, hи hu hӽ, hE hC h, h h h<, h h h, hB hZ  There is a stone staircase leading down here. h h h % _ hc hfT4  #  #.#  #...#####  #.@..# 39.4 (16.8) ####..#  .#  # _You fly downwards. h ha _There is a stone staircase leading up here. hr\  h] 4Read which item? Scrolls  b - a scroll of poison  f - a scroll of fear  k - a scroll of noise  r - 2 scrolls labelled SAULAP VOSEOGH hB^ x - a scroll of identify [!] read|quaff[?] describe selected hg hk hpcSelgeron the VexingDeep ElfHealth: 40/40 ========================Magic: 16/16 ========================AC: 2Str: 5#EV: 13Int: 18#.#SH: 0 hhqDex: 19#...#####XL:  7 Next: 26% Place: Dungeon:4#.@..#Noise: ---------  Time: 3439.4 (0.0)####..#a) +2 sling.#Fire: a) +2 sling#Fly  hqh_Done exploring. _No target in view! _What level of the Dungeon? (default 1, ? - help) _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. h?2Identify which item? (\ to view known items) Scrolls (select first with ?)  r - 2 scrolls labelled SAULAP VOSEOGH Potions (select first with !)  j - a smoky clear potion  m - a lumpy coppery potion  n - a fuming red potion  q - a white potion  t - 2 lumpy pink potions  u - a pink potion  hx w - an inky potion[?] describe selected hD  h Selgeron the VexingDeep ElfHealth: 40/40 ========================Magic: 16/16 ========================AC: 2Str: 5#EV: 13Int: 18#.#SH: 0Dex: 19#...#####XL:  7 Next: 26% Place: Dungeon:4#.@..#Noise: ---------  Time: 3439.4 (0.0)####..#a) +2 sling.#Fire: a) +2 sling#Fly _Done exploring. _No target in view! _What level of the Dungeon? (default 1, ? - help)  h{ _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. hT ]  As you read the scroll of identify, it crumbles to dust. h ,40.4 (1 h  h 1 _r - 2 scrolls of revelation h%J h h5># #.# #...##### #.<@.# ####..# w.# $.#  h.####w   dart slug (asleep) h't 0  A dart slug comes into view. h,+1.4 (1 hF. hF2* _Found 3 gold pieces. h{) (w  You shoot a sling bullet. The sling bullet hits the dart slug. hL hĬs  The dart slug is moderately wounded. hӳ@w.oo   orc priest (wandering)w   dart slug h7===2.5 (1.1 h hy _An orc priest comes into view. It is wielding a +0 flail. h) o You shoot a sling bullet.  The orc priest shouts!  The sling bullet hits the dart slug. hl  The dart slug is almost dead. h!@o. hP"(3.6 h& h)* _You hear a shout! x3 h5 c  You shoot a sling bullet. The sling bullet hits the dart slug! hHB.  h\  You kill the dart slug! h h .o$oo   orc wizardYou hear a shout! hj(4.7 h hz _An orc wizard comes into view. It is wielding a +0 dagger. h6 (You shoot a sling bullet. The sling bullet hits the orc priest. h, hno.o. h(5.8 hG h^8 _The orc priest is lightly wounded. hm  You shoot a sling bullet. The sling bullet hits the orc priest! hS r  The orc priest is severely wounded. hEZ |o$6.9 h`  hb [ _The orc priest completely misses you. hN} d  You shoot a sling bullet. The sling bullet hits the orc priest! h )o   orc wizard  h  h  oo   orcYou kill the orc priest!An orc comes into view. It is wielding a +0 club. hg  The orc wizard points at you and mumbles some strange words. h^ 7  You easily resist. h- `7--328.0 h  h۷ ' _You hear a shout! h ( You shoot a sling bullet. The sling bullet hits the orc wizard. h-, hS. h9& )oooo 2 orcsThe orc wizard is moderately wounded.9.1 h> h]Fs _An orc comes into view. It is wielding a +0 dagger. hO((( hFY hY ha)oo$..   orc hb)50.2 hh hkw _You shoot a sling bullet. The sling bullet barely misses the orc. hK ((You shoot a sling bullet. h, hS h) hs  The sling bullet barely misses the orc wizard. h hN oo.o hgoo 3 orcsThe orc hits you with a +0 club. h[39-7==1.4 (1.2 h{ hu _An orc comes into view. It is wielding a +0 hand axe. h:  You shoot a sling bullet. The sling bullet hits the orc wizard! h h|m  The orc wizard is almost dead. hM#Mo$ h#f8--2.5 (1.1 h,+ hT-y _The orc hits you with a +0 club. The orc wizard closely misses you. hWd  You shoot a sling bullet. The sling bullet hits the orc wizard! h)ooo 3 orcs  ho h]  You kill the orc wizard! haAo. hƣ -==73.6 _The orc misses you. hH h%h _Your Dodging skill increases to level 4! hf ]  You shoot a sling bullet. The sling bullet hits the orc! hf f  The orc is almost dead. h+ Y.o h #5 h 3-4.7 h  h s _The orc barely misses you. The orc hits you with a +0 dagger. hf/ ]  You shoot a sling bullet. The sling bullet hits the orc. h[3 k) 2 orcs hA V  You kill the orc! h Co. hc 085.8 h  h 3 _The orc misses you. h9  h`[]  You shoot a sling bullet. The sling bullet hits the orc. h\m  The orc is moderately wounded. hm@o. h(6.9 h hQ _The orc closely misses you. hQ]  You shoot a sling bullet. The sling bullet hits the orc! h)   orc huV  You kill the orc! hx(8.0 h} hKP _The orc barely misses you. hX]  You shoot a sling bullet. The sling bullet hits the orc. h&@  The orc is lightly wounded. h'V6-9.1 hx, h/P _The orc barely misses you. hN(  You shoot a sling bullet. The sling bullet hits the orc. hðj  The orc is heavily wounded. hl)60.2 h hԻP _The orc barely misses you. h  You shoot a sling bullet. The sling bullet hits the orc. hC_ k  The orc is severely wounded. h` (1.3 hif  hni P _The orc barely misses you. hq y (You shoot a sling bullet. h5 o The sling bullet closely misses the orc. h6 h7O7=2.4 h> hDB _The orc closely misses you. The orc misses you. h8( hFx oYou shoot a sling bullet. The sling bullet barely misses the orc. hDyV5-3.5 h} h : _The orc hits you with a +0 hand axe. h8( h oYou shoot a sling bullet. The sling bullet barely misses the orc. hJ(4.6 h hիQ _The orc closely misses you. h%]  You shoot a sling bullet. The sling bullet hits the orc! h1C) hgb hhfB-5.7 h6k hMnG _You kill the orc! h 4 hƅ  h H _No target in view! hh  h  h  h  hQ C6 _ h , h  hC , hT  h , h)  hh b7= h  hj , h  h , h\!  h9# , h$  h%  hR& V8= ho'  ht) , h*  h+  hg+  h+  h@- , h.  h!1 b9= h1  h4 , hV5  hx7 , h8  hc;  h; j40== h=  h;H { _HP restored. hTO a  Items here: ))) [ †††. hQ  hR _ hU  hDZ l  Things that are here:  a +0 club; a +0 leather armour; a +0 flail h[  h\ _ h\  h]  h_ P= h.a  h%d  hpd  hf  hk M _You now have 336 gold pieces (gained 3). h*m 4 hm  hro  hLq  hq  hwr  hv  h4x , hCy  h{  h , h  h  hx  hψ  h  h  h , h  h  h\ , h  h>  hR , h  h  h+ , hq  h  h , h  h  h , hժ  h  hn , h9  h  hв , h  h@  ##..#.. ##..##....##..##.........##.......#..##.#....####.####.... ##.######.^#...... #........#..### ##..@#####---.##   You pick up a book of Flames and begin reading... hT 099.7 (34.0) h J---500.7 (35 h  h U _You add the spells Sticky Flame and Flame Wave to your library. h`RJ hT hU hU, hYn hZ, h?[ h[ h\ h], h^ h_, h` hd hjk#.<.)## ####).# .<# #..# ..# ##..# ..# . ##..## #.# ...##..## #.#  hk.......## #.# .....#..## #.# ....####.## #@## 5.7 (5.0) .... ##.######.^# .... #........## ### ##...########## hCr hr+6.7 (6 hv hx9 _Found a stone staircase leading up. hU  h5 4 h!  h$  h:' B h(  h>(  h(  h*  hZ+ , h+  h,  hv. , h.  h1  h1  h1  h3  h;  h= , h->  h?  h@ , h@  hA  hE  h1F , h}F  h(G  hG , hG  hH  h,I , hxI  hJ  hJ  hJ , hK  hpL , hL  hM  h#O , hO  hYQ  hR , hFS  hT  h4V  hxV  hV  hQX  h Y  hDY  hY  h][  hy]  h]  h|^  hN_  h` , h)a  ha  h d , hQe  h  hv> ;== hz?  hA  hC  hC  hE  hH  hI , huJ  hL  hN , hO  hP  hQ  hQ  hR  haT  h9V  haV  hdW  hY  h[  h\  h]  h^  h`  h`  ha  h'c  hd , he  hh  hp ........# #...... ....###.# ##...##### ...# ##.# ##### ### #.%##..##..## ######## ##. ##.)###......##...< hp ##................########.@.###..---59.3 (14.0)......#[......#..####..##.# #.##. hp <.### hz  hz I---60.3 (15 hr  h Q _Found a leather armour. Found a stone staircase leading up. hg h h hH _No target in view! h44 h8 ho;H _No target in view! hR h h h h hl% _ hPX h8 h[ h, h h h, h hF  You see here a +0 leather armour. h h _ h h1 pFly  hY6  _You feel your willpower return. h+=  hJC  hL  hBM  hyN  h5Q  htS  hT  hwV  hY  h\  h]  h^  h`  hb  hcc  hLe  hh  hk  h)l  hCn  hp  ht  hu  hw  h?z  h,~  h~  h  hu  h?  h  h  hB  h.  h`  hM  h  hM  h  h  h  h B h  hÚ  h  h  h  hŸ  h  h  h F _You reach down and open the door. h  h  h  hE @  There is an open door here. hЭ L _ h  h , h)  hg  h  #..####..#  #.## ##.#  #.## ##.# #..####.## ##..##.##### ##........#  h #.###'##+#  #.#.....#  #.#..@..# #.+##'##+### .#. .. +# #o. +)o o   orc priest (asleep) #.B  h& >o   orc (asleep) #.. B   giant cockroach (asleep) h L 90.3 (30  You reach down and open the door.  A giant cockroach, an orc priest and an orc come into view.  The orc shouts! The orc priest shouts! You hear a shout! h oo.oBo.oo 2 orcs (1 polearm)B====1.3 (31 h  h _An orc comes into view. It is wielding a +0 trident. _Found a sling. h (((((You shoot a sling bullet. hʼn  he , h{ t  The sling bullet closely misses the orc priest. h  h^ 4 #.'##'### o.o.B hȜ +)#..  The giant cockroach waves its antennae. h  h f===-2.4 (1.1) h}  hˬ r _The orc closely misses you. Something unseen opens the door. h j #..####..# #.## ##.# #.## ##.# #..####.## ##..##.#####  ##........#  #.###'##+#  #.#.....#  #.#..@..#  #.'##'##+  ### o#. .o +# #.B +). #.. #.. hi ` #..####..# #.## ##.# #.## ##.# #..####.## ##..##.#####  ##........#  #.###'##+#  hj |#.#.....#  #.#..@..#  #.'##'##+  ### o#. .o +# hnj #.B +). #.. #..  hq  hq 8- h{  hD ( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc. h hH 'B.  The orc is almost dead. h(3.5 hk hI _The orc misses you. hB> (You shoot a sling bullet.  The sling bullet hits the orc but does no damage. hf  The orc is almost dead. h, h:o##'.o   orc priesto   orc (polearm)B   giant cockroach33-----40 h7 hC _The orc hits you from afar with a +0 trident! hO]  You shoot a sling bullet. The sling bullet hits the orc. hW()B   giant cockroach hV, hao'##'B.-----5.6 (1.1 h?h] _You kill the orc! ha ( You shoot a sling bullet. The sling bullet hits the orc priest. h h hs hU.oBoo   orcB   giant cockroach6.7 h he _The orc priest is moderately wounded. h_z ((You shoot a sling bullet. h .oThe sling bullet barely misses the orc priest.The giant cockroach barely misses you. The orc priest closely misses you. h|V4=7.8 h'$ h&U _The giant cockroach misses you. h? z ((You shoot a sling bullet. h3 .oThe sling bullet closely misses the orc priest. h (8.9 hc  h _The orc priest misses you. The giant cockroach closely misses you. ht  You shoot a sling bullet. The sling bullet hits the orc priest! ht  The orc priest is severely wounded.The giant cockroach closely misses you. hu  hu Q2-600.0 h{  h~ > _The orc priest hits you with a +0 flail. h d  You shoot a sling bullet. The sling bullet hits the orc priest. hz# )+)#.. hb]  You kill the orc priest! h}53- h*621.1 h߳ hӶ` _The giant cockroach closely misses you. x2 h!p  You shoot a sling bullet.  The sling bullet hits the giant cockroach. hjD' h4 hUo) h(2.2 hW  h"S _You kill the giant cockroach! h#]  You shoot a sling bullet. The sling bullet hits the orc! hD) hJ hL4330 hR haUG _You kill the orc! h/4 hL7 h:H _No target in view! hA 4 h2J  h)M H _No target in view! hm  hm  hro  hr  hv ; _ hx  hy #4 h&y )= h{  h~ , h`  hE , h  h , h  h 5== h4  h , h  h֖ , h  h. , h}  h!  h^ O6= hN  h , h  hB  h  h L7= h  h , h  h , h  hU  h V8= hy  h , h  h , h  h , h/  h  h E9= h@  h  hA  h  h  h  h  h  h+  h  h 40== hm  h  h , h  h  There is an open door, spattered with blood here.  Things that are here:  a +0 club; an orc corpse h 6 _ h1  h =#.## ##.# #..####.## ##..##.######........# #.###'##+# .#.....# #.#.)...# #.'##)##+##+###.)#@....#--- h n #..#+###+# #.. +). #..#..#..  h 30.2 (27.0)'#..+.._#....#+###+ h-  h~ M======1.2 (28 h!  h _As you open the door, it creaks loudly! _Found a sparkling altar of Nemelex Xobeh. h 4 hN  h H _No target in view! hp)4 hn+ h/ h2 h6W= _ h(;@  There is an open door here. h= h#> _ h? hC haE hE h]G hJF _You reach down and open the door. hM4 hP hsV@  There is an open door here. hX hCY _ hF[ hb hd, hf hi h&l hMl h)n hqF _You reach down and open the door. hny&#.## ##.# #.## ##.# #..####.## ##..##.#####  hy##........# #.###'##+##+####.#.....#.....# hy#.#.)...#.....# #.'##)##'##@##+ ------###.)#.....#..#  hz|#..#'###+#..# hgz#..#.....#..#+).+.._..+..+ hz#..#.....#..# S   adder (asleep) hz#..#+###+#S.##....# h\18.2 (7.0) hJ------9.2 (8 h h _There is an open door here. _You reach down and open the door. _An adder comes into view. _There is an open door here. h4X ((( h5}((S  You shoot a sling bullet. The sling bullet hits the adder. h ht....S. h8===40.3 (1.1 h$ hj3 _The adder is lightly wounded. hq #.## ##.#  #.## ##.#       +##+###   h#.....#  #.#.)...#.....#  #.'##)##'##@##+  h(###.)#.....#..#  h.#..#'###+#..#   hC<..#  _..+..+  hG .#  ..#  hF #.. ..#  hm #.## ##.#  #.## ##.#       +##+###  #.....#  hmy#.#.)...#.....#  #.'##)##'##@##+  ###.)#.....#..#  #..#'###+#..#   hm..#  _..+..+ .#  ..# hn`#.. ..#  hu4 h| h] _An adder is nearby! h & (((( You shoot a sling bullet. The sling bullet hits the adder. hx hߧ hm..S.. hd(1.4 h h^ _The adder is severely wounded. h (( You shoot a sling bullet. The sling bullet hits the adder. hR hZq.S. h [,20 ha hKdY _The adder is almost dead. hqa #.## ##.#  #.## ##.#     hrR   +##+###   hPrF#.....#  #.#.)...#.....#  hvrd#.'##)##'##@##+  ###.)#.....#..#  hru#..#'###+#S.#  ..#   hrL_..+..+  ..#   hr]..#  #.. ..#  h e #.## ##.#  #.## ##.#       +##+###  #.....#  #.#.)...#.....#  h #.'##)##'##@##+  ###.)#.....#..#  #..#'###+#S.#   h{ ..#  _..+..+ ..#   h 2..# h `#.. ..#  h   hX  h  h ] _An adder is nearby! h _  You shoot a sling bullet. The sling bullet hits the adder. h g(. h\ ... hJ 553.5 (1.1 h  h`#   h# ;_You kill the adder! h< 4 h>  hB  hE  hIE  hH , hI  h b6===6.9 (1 h~  h   h ~_Deactivating autopickup; reactivate with Ctrl-A. h(      ##[ ##   §#  #.## ##.# §§#  #.## ##.# ###{§#   h  #§.S§#  #@#  #§# #§###  §§§.#  #.#.)...#.§§§.#  h #.'##)##'##§##+  ###.)#....§#§.#  +#§.#    h  h/>     ##[ ##   §#  #.## ##.# §§#  #.## ##.# ###{§#   #§.S§#  #@#  #§# #§###  §§§.#  #.#.)...#.§§§ #.'##)##'##§##+  ###.)#....§#§ +#§  hE hgE h9M hN] _An adder is nearby! hA4 ht _You are too injured to fight recklessly! hs ######...###..Selgeron the Vexing##..### hŬ Deep Elf##.....##Health: 20/40 ============------------ h ##[......###Magic: 16/17 ======================--#..####..#§#AC: 2Str: 5#.## ##.# §§#EV: 13Int: 18#.## ##.# ###{§#SH: 0Dex: 19#..####.## #§*S§#XL:  7 Next: 65% Place: Dungeon:4##..##.######@#Noise: ===------  Time: 3656.9 (0.0)##........##§#a) +2 sling#.###'##+##§###Fire: a) +2 sling#.#.....#.§§§.#Will/2 Jinx Fly #.#.)...#.§§§.##.'##)##'##§##+S   adder (fleeing)###.)#....§#[0 h/ ;10;1m§.##..#'###+#§.##..#.....#..# _You are too injured to fight recklessly!  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (poison gas, moderately wounded, fleeing, chance to call a spriteon attack: 67%, 50% to hit) h######...###..Selgeron the Vexing##..###Deep Elf##.....##Health: 20/40 ============------------##[......# h##Magic: 16/17 ======================--#..####..#§#AC: 2Str: 5#.## ##.# §§#EV: 13Int: 18 h1#.## ##.# ###{§#SH: 0Dex: 19#..####.## #§(S§#XL:  7 Next: 65% Place: Dungeon:4##..##.######@# hiNoise: ===------  Time: 3656.9 (0.0)##........##§#a) +2 sling#.###'##+##§###Fire: a) +2 sling#.#.....#.§§§.#Will/2 Jinx Fly #.#.)...#.§§§.##.'##)##'##§##+S   adder###.)#....§#§.##..#'###+#§.##..#.....#..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (poison gas, moderately wounded, fleeing, chance to call a spriteon attack: 67%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  Your attack snaps the adder out of its fear. h*Shift-Dir - straight line  Aim: an adder (poison gas, moderately wounded, fleeing, chance to call a spriteon attack: 67%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the adder.r attack snaps the adder out of its fear.  The adder is severely wounded. hDe  A giggling sprite leaps out and ties the adder's tail in a knot. h h-{..§ h 578.0 (1.1 h: h6I _You kill the adder! h######...###..Selgeron the Vexing##..###Deep Elf##.....##Health: 20/40 ============------------##[......###Magic: 16/17 ======================-- h-N#..####..#§#AC: 2Str: 5#.## ##.# §{#EV: 13Int: 18#.## ##.# ###.§#SH: 0Dex: 19 h#..####.## #§.§§#XL:  7 Next: 67% Place: Dungeon:4##..##.######@#Noise: ===------  Time: 3658.0 (0.0)##........##§#a) +2 sling#.###'##+##§###Fire: a) +2 sling hYE#.#.....#.§§§.#Will/2 Jinx Fly #.#.)...#.§§§.##.'##)##'##§##+###.)#....§#§.##..#'###+#§.##..#.....#..#The adder is severely wounded.A giggling sprite leaps out and ties the adder's tail in a knot. _You kill the adder!Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h######...###..Selgeron the Vexing##..###Deep Elf##.....##Health: 20/40 ============------------##[......###Magic: 16/17 ======================--#..####..#§#AC: 2Str: 5 h0#.## ##.# §{#EV: 13Int: 18#.## ##.# ###.§#SH: 0Dex: 19#..####.## #§.§§#XL:  7 Next: 67% Place: Dungeon:4##..##.######@# hmGNoise: ===------  Time: 3658.0 (0.0)##........##§#a) +2 sling#.###'##+##§### hFire: a) +2 sling#.#.....#.§§§.#Will/2 Jinx Fly #.#.)...#.§§§.##.'##)##'##§##+ h5C###.)#....§#§.##..#'###+#§.##..#.....#..# _You kill the adder!Fire: a) +2 sling h^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hfThat would be overly suicidal.  Okay, then. h h h-. _ h######...###..Selgeron the Vexing##..###Deep Elf##.....##Health: 20/40 ============------------##[......###Magic: 16/17 ======================--#..####..#§#AC: 2Str: 5#.## ##.# §{#EV: 13Int: 18#.## ##.# ###.§#SH: 0Dex: 19#..####.## #§.§§#XL:  7 Next: 67% Place: Dungeon:4##..##.######@#Noise: ===------  Time: 3658.0 (0.0)##........##§#a) +2 sling#.###'##+##§###Fire: a) +2 sling#.#.....#.§§§.#Will/2 Jinx Fly  h;#.#.)...#.§§§.##.'##)##'##§##+###.)#....§#§.##..#'###+#§.##..#.....#..#Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h C.@ hs C.* h!C{* hV######...###..Selgeron the Vexing##..###Deep Elf##.....##Health: 20/40 ============------------##[......###Magic: 16/17 ======================--#..####..#§#AC: 2Str: 5 h #.## ##.# §{#EV: 13Int: 18#.## ##.# ###(§#SH: 0Dex: 19#..####.## #§(§§#XL:  7 Next: 67% Place: Dungeon:4##..##.######@#Noise: ===------  Time: 3658.0 (0.0)##........##§#a) +2 sling#.###'##+##§###Fire: a) +2 sling#.#.....#.§§§.#Will/2 Jinx Fly #.#.)...#.§§§.##.'##)##'##§##+ h\K###.)#....§#§.##..#'###+#§.##..#.....#..#Shift-Dir - straight lineThat would be overly suicidal.  h1_Okay, then.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h*That would be overly suicidal. _Okay, then.  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet. hh{.. hTJ  You hear some strange, mumbled words. h=w=☼ hwI19.1 (1.1 h{ h}n _Something tries to affect you, but you resist. hc######...###..Selgeron the Vexing##..###Deep Elf##.....##Health: 21/40 ============------------##[......###Magic: 16/17 ======================--#..####..#§#AC: 2Str: 5#.## ##.# §{#EV: 13Int: 18 h1J#.## ##.# ###.§#SH: 0Dex: 19#..####.## #§.§§#XL:  7 Next: 67% Place: Dungeon:4##..##.######@# hhNoise: ===------  Time: 3659.1 (0.0)##........##§#a) +2 sling h#.###'##+##§###Fire: a) +2 sling#.#.....#.☼§§.# hWill/2 Jinx Fly #.#.)...#.§§§.##.'##)##'##§##+ hx###.)#....§#§.# h #..#'###+#§.##..#.....#..#You shoot a sling bullet.  h+uYou hear some strange, mumbled words. _Something tries to affect you, but you resist. hKFire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycle hz6Shift-Dir - straight line hcxC.@ hC.* hC{* hS? &######...###..Selgeron the Vexing##..###Deep Elf##.....##Health: 21/40 ============------------##[......###Magic: 16/17 ======================--#..####..#§#AC: 2Str: 5#.## ##.# §{#EV: 13Int: 18#.## ##.# ###.§#SH: 0 h? pDex: 19#..####.## #§.§§#XL:  7 Next: 67% Place: Dungeon:4##..##.######@#Noise: ===------  Time: 3659.1 (0.0)##........##§#a) +2 sling h? #.###'##+##§###Fire: a) +2 sling#.#.....#.☼§§.# h(@ Will/2 Jinx Fly #.#.)...#.§§§.# h[@ K#.'##)##'##§##+###.)#....§#§.##..#'###+#§.##..#.....#..#  h@ _Something tries to affect you, but you resist.Fire: a) +2 sling h@ Press: ? - help, Q - select action, ( or ) - cycle h@ Shift-Dir - straight lineYou shoot a sling bullet.  Reactivating autopickup. hF c§(( h ☼§..☼☼☼☼☼  Fire: a) +2 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet.  Reactivating autopickup.  You feel a bit more experienced. h  h ######...###..Selgeron the Vexing##..###Deep Elf##.....##Health: 21/40 ============------------##[......###Magic: 17/18 ======================--#..####..#§#AC: 2Str: 5#.## ##.# ☼§#EV: 13Int: 18#.## ##.# ###.§#SH: 0Dex: 19#..####.## #§.☼§#XL:  7 Next: 100% Place: Dungeon:4##..##.######@#Noise: ===------  Time: 3660.2 (1.1)##........##§#a) +2 sling#.###'##+##☼###Fire: a) +2 sling#.#.....#.☼§☼.# h WWill/2 Fly #.#.)...#.☼☼§.##.'##)##'##§##+###.)#....§#§.##..#'###+#§.##..#.....#..#Shift-Dir - straight lineYou shoot a sling bullet.  Reactivating autopickup.You feel a bit more experienced. _The sprites lose interest in your situation.Your Spellcasting skill increases to level 6! h Reactivating autopickup.feel a bit more experienced. _The sprites lose interest in your situation. h Your Spellcasting skill increases to level 6!  Your Hexes skill increases to level 7! have reached level 8! h^ /  --more-- hj4/459-98 0%  h\ hP _You feel clever. h 4 h  h  h  h/  h  hӷ  h۹  h1  hz L8= he  h0 5= h , h  h  °°○.°○---☼°.°°°° hp o○☼○ _You start resting. h $☼ h_ 4..5.2 (5.0 h '... h ?○° h 9===---6.2 (6 h  h % _Magic restored. h,4 h. hI3, h7 h18 hW866= hz8 h: h=, hA hE hcE;== hnH hN7= h{Q, hnR hhT, hbV hY, h[ h^b8= hSd hg, h+i hk, hm hq, hr huT9= hu h)w h|z, h{ h.)....... h1B.'.#.. hAj 80.2 (14.0) _You start resting. hЌm1.2 (15Fly  hؓ h˖_ _You feel your willpower return. hۗ hE hT h[ h, h  hO`30== h h9 h} hO hB h hB h hL1= h_ h4 h h h?, h% hKB h hO32= h hb, h ht, h9 h, h; h hOX3= h h,, h h, h h hL4= h h, h hp, h h, h hh95 h3= hE hW , h  h, hm h:, h h hL6= hI h!, h" h%, h' h)l7= h* h[, h- h. h$2 hh2 hR9X h)< hq<L8= h> hB, hD hH, hJ hP, hQ hEU99 hU3= hW h[, h\ h^, h_ ha, hrd hfc40= hh hMk, hoX hql1= hLr hs hs ht hSw, hZx hy, hz hk| h|L2= h} h1 h] h< hԂ, h} h, h h͋ h #3 hD3= h hD, h1 h, h h h?L4= h h h h hz, hT h[, hڪ h_ _You start resting. hݸ.737.2 (56 hHw5==8.2 (57 h$ h#" _HP restored. h h h h= h, h h+ h h;, hH hvP= hg h, h h B h , h  hz , h  h  h rr   quokka (wandering) _You start waiting. hM 246.2 (8.0) h* nr.7.2 (9 h1  h4 Y _A quokka comes into view. h2 ............ #####...###..### .....## ## ##[......# .## #..####..# ..# #.## ##.# .)# #.## ##.# ###..#  h73 #..####.## #.@..###..##.######.##..###........##.# .##.###'##+##r### ##.#.....#.....##.#.)...#.....#  h3 %#.'##)##'##'##+###.)#.....#..##..#'###+#..# h#7  h\> r'r h? +8.2 (1 h`D  hE  hn ((You shoot a sling bullet. h{ hyJr. h0===9 hE h` _The sling bullet barely misses the quokka. hkz (You shoot a sling bullet. h rThe sling bullet barely misses the quokka. h<.50.3 (1.1 h h> _The quokka bites you but does no damage. h  You shoot a sling bullet. The sling bullet hits the quokka. h p  The quokka is moderately wounded. hd S1---1 h 0 h  hu m _The quokka completely misses you. The quokka bites you. h `  You shoot a sling bullet. The sling bullet hits the quokka. hl D. hKi 9. hhl I---2.4 (1.1 h2s  hu   hu <_You kill the quokka! h 4 hR  hY H _No target in view! hrU###...< ............. ####...###...#### ..## .....## ...##  ##[......# ...##  hU#..####..# ...#  #.## ##.# #.)#  #.## ##.# ###@.#  #..####.## #....#  ##..##.######.##..# ##........##.# #.# #.###'##+##'###.# hV2#.#.....#.....#.##.#.)...#.....# ##.'##)##'##'##+###.)#.....#..# h^ h_[2=---3 h_0 _ hJd hf hr%J###### ##. ##...< ............ ###...###...# ####...## .....## ....## ##[......# #...## #..####..# #...# #.## ##.# #.@# #.## ##.# ###..# #..####.## #....# ##..##.######.##..#  ##........##.###.##.###'##+##'###.##.#.....#.....#.##.#.)...#.....#.##.'##)##'##'##+ h) hk*B---4 h/ h4  Things that are here: _a +1 heavy scythe; a +0 robe; the human corpse of Sigmund hM h h hֿ h _3= h, h h, h h= hL4= h h h h h h h h, hJ h5== h _HP restored. h= hx, h9 h5 h* h[:= h' h h;, h h h, h> h6 hQ.# #........## .# ##...#####>....## ##### #.... %# #...#  h.# #...# .## ############... .)###......##...<............#######...###..@##706.0) ##..####...### ##.....###....## ##[......####...## h( #..####..# ##...# #.## ##.# ##.)# #.## ##.# ###..# #..####.## #....# ##..##.######.##..# hB1.4 (17 hP h; _Found a stone staircase leading down. hf 4 h  hK  h<  h  h  h  h , h  h P  There is a stone staircase leading up here. h  h! _ h  h  hC  h  h  hn  h , hp  h|  h , h  h   h  h  ho  h  h , hC  h%  h'  h'  hG(  h*  h,  h7,  h,  h.  h}0  h0  h.1  h 3  h4 , hU5  h7  h9  h&:  h7;  h> P  There is a stone staircase leading up here. h@  hA _ hB  h]E  hG , hH  hJ  h M , h N  hO  hU , hAW  hY  h[ , h7\  h^  h_ , h`  hb  hd , he  hk ^ _HP restored. _Found a stone staircase leading down. _There is a stone staircase leading up here. _There is a stone staircase leading up here.  Things that are here:  a +1 heavy scythe; a +0 robe; the human corpse of Sigmund h&n  h}n _ ho  hr  ht  h>t  hu  hv  hx  hx  hy  h  hހ  h/  h  h׃  h  h  h̆  h  hL , h2  h  hC , h6  h  h_  h  h2  h  h  h2  h  hљ  h~  h  h  hh  h> , hȢ  hŤ  h , h  h F _You reach down and open the door. h 4 hܪ  hD @  There is an open door here. h  hP _ h  h  hA , h  h߳  h~ , h͵  h;  hZ  #.#.)...#.....#.#  #.'##)##'##'##+.#  ###.)#.....#..#.#  #..#'###+#..#.#  #..#.....#..#.#  +).+.._..+..'.#  #..#.....#..#.#  h  #..#+###+#..#.  #.. #..#@#  +##'.#  J.###  ....  ##+# J   endoplasm (wandering)  hp W 807.4 (36  You reach down and open the door. hw H.J h ,8.4 (37 h(  h ] _An endoplasm comes into view. hK #.#.).#  #.'##)+.#  ###.)#.#  #.#  #.#  _..+..'.#  #.#  #.#  #.. #..#@# +##'.# .J### .... ##+# h #.#.).#  #.'##)+.#  ###.)#.#  #.#  #.#  _..+..'.#  #.#  #.#  #.. #..#@# +##'.# .J### .... ##+# h$  h4 h h0a _An endoplasm is nearby! h9/ #.#.).#  #.'##)+.#  ###.)#.#  #.#  #.#  _..+..'.#  #.#  #.#  #.. #..#@# +##'.# .J### .... ##+# h #.#.).#  #.'##)+.#  ###.)#.#  #.#  #.#  _..+..'.#  #.#  #.#  #.. #..#@# +##'.# .J### .... ##+#  hh4 h hga _An endoplasm is nearby! hv  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm! hf(.  h!e/'. hg;===9.4 (1.0) h]k hmM _You kill the endoplasm! h* hW+ h1 h 3H _No target in view! h^ 4 hc  he H _No target in view! hOh 4 hh  hk  h`n ; _ hn  hq %  hr There is an open door here. hCt  ht _ hu  hx B h1y  h{  h| , h}  h F _You reach down and open the door. hF 4 hj  h @  There is an open door here. h  h _ hɐ  h  h , h  h  h , hߟ  h P _No target in view! _ h There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th h/ e door. h5  h_  h  hm _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th h ,e door.  There is an open door here. h  h _ h  h  hW , hƲ  h  h , h(  h There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. h% 4 h7  h^ You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here. h  h _ hd  h  h , ha  h$  h , h"  h  h  h  hw  h There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.   h  h _ ha  h  h  h  hV  h|  h\  h  hQ  h You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here h ,. _You reach down and open the door. h 4 h`  h  h , hK  h There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here. h0  h _ h  h-  h# , hs  h  h  h  hC  h  hw , h  h You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.   h  h; _ hO  h  h , h  h(  h  h&  h  h There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. h1 4 h  hh >You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here. _ h*  h B h  h,  h , hU  h4#  h$ , h%  h"'  h( , h)  h*  h+ , h-  h-  hJ2 X h2  h2  he3  h4  h5  h6  h)7  h38  h8  h8  h19  h9  h/:  h!; , hq;  h.< , hc<  h=  h= , h=  h?  h? , h1@  h@  h4A , hA  h B  h|B  hB  hB  hyC  hD  h9D  h]D  h_F  hF , h3G  hG  hH , hH  hI  hAJ , hJ  hfK  hK  hL  hBL  h%M  hM  hM  h N  hN  hO  hP  hrP  hQ  hR , hTS  hQT  hsU  h\V , hV  hW , hW  hX  hZ  h;Z  hZ  h[  h-] , h]  h^  h a B hh  #.###'##+## #.#.....#.. #.#.)...#.. #### #.'##)##'## ...## ###.)#..... ..#..#'###+ ..# ###..#..... #####.# #.+).+.._.. ##....#.#..#.....---69.4 (60.0)#.....#.#..#+###+#.#####.#..#.....#.# ########.'##+##'###.## #........#.....#..#..###..#####.#.....#.. ##.##..## #..###'##'## #....## ####...##..# #..####.######.  h/i :--- hl  hMr You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Key pressed, stopping explore. h@v  huw H _No target in view! h<94 h9 hc; h= hAQ _ hGv##..##.####........# #.###'##+##  #.#.....#.#. #.#.)...#J.#####.'##)##'#....## ###.)# #...# #..#'### hxH#@.# ###..# #####.# #.+).+.._. ##.....# #.#..#.... #......# #.#..#+# #.###### #.#..#.. #.# ########.'##+##'# J   endoplasm (asleep) #.## #........#.....#. hH..###..#####.#.....#.#.##..## #..###'##'# h`Q270.4 (1.0) hQ+1.4 (2 h"Y hAZ] _An endoplasm comes into view. h79 ((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. hv h2.J... h7===2.5 (1.1 hq hG!b _The endoplasm is severely wounded. hI (((((You shoot a sling bullet. h h6..J.. h,30 hh hg _The sling bullet completely misses the endoplasm. h   #  #. #.#.) ..##### #.'##) J...## ###.) h #...#  #@.#  #####.# _ .#   h7.#  ##  #.#  #.##    hw.   #  #. #.#.) ..##### #.'##) J...## ###.) #...#  #@.#  #####.# _ .#  hx.#  ##  #.#  #.##    h~4 h ha _An endoplasm is nearby! h (( You shoot a sling bullet. The sling bullet hits the endoplasm. h hڟ,.J. hI&4 hU hا  hO_The endoplasm is almost dead. hyD   #  #. #.#.) ..##### #.'##) .J..## ###.) #...#  #@.#  #####.# _ .#  h.#  ##  #.#  #.##    h_M^   #  #. #.#.) ..##### #.'##) .J..## ###.) #...#  #@.#  h0N #####.# _ .#  .#  ##  #.#  #.##    hV4 h\ h^a _An endoplasm is nearby! h c  You shoot a sling bullet. The sling bullet hits the endoplasm! h.( h +.. h -5.6 (1.1 h" c _You kill the endoplasm! h- J h.  h|2  hM3  h3 , h4  h4  h:6  hh6  h6  hD8  h9  h9  h:  h;  h=  h=  h_F  hG  hH  hI , hK  h9L  hN , hO  hS X h,T  h>U  hjU  hU  h_W , hW  h0Y N _You now have 352 gold pieces (gained 16). hZ 4 h%[  h\  h1b  hc  h/e  hf , hsg  hh  hi  hi  hOj  h$m , h-n  ho N _You now have 366 gold pieces (gained 14). hHq  hwq  hq  h4s  ht , ht  hv  h.w , hw  hx  hz , hz  hb{  h| , h}  h~  hc , h  h  h , h  h  hz  h  h  h  hň  h  h  hQ  h< , h  ha  h  h  h  h  h  h8 , h  hٚ , h  h  hƩ  ##[.....## #..####...? #.## #?.# #.## ## ..## #..### #.# .### ##..##.#.####..... ##. h .[.... #.###'#.@# #.#---908.6 (33.0)#######..# #.#.)##....##..##### #.'##) hB Y##.####........## ###.)#.## ##...###...# #..# hj #.# ##..### ##..# ###.. h (#.###..## #####.# #.+).+##.#..## ##.....# #.#..# h #...## #......# #.#.. hQ  h H---9.6 (34 h 9 _Found a robe. hi1 4 hY: ^ _No target in view! hm  hm  hco  ht  h*}  ## ##[...### #..##...? #.## ? #.## #. # #..### .### ##..######..... ##.... h{}  #@...[.... #.###0.0) #..##∩##. #.#. #######..# #.#. h}  ##....##..### #.'# ##.####........## ###.) #.## ##...###...# #.. h~  #.# ##..### ##..# ###.. #.###..## #####.# #.+).#.#..## ##.....# #.#.. h  hi ,10.6 (1 h*  h > _Found Yxesost's Antique Armour Emporium. h#  hl  h  hU H _No target in view! h h h[ h h h ; _ h  h h h h h h/ h/ h h, h h"<  You see here a +0 robe. h$ h$ _ hk& h- hR8LWelcome to Yxesost's Antique Armour Emporium! What would you like to do?  a -  132 gold a chain mail  b -  165 gold a runed cloakc -  99 gold a pair of gloves  d -  88 gold a ring mail  e -  88 gold a ring mail  f -  19 gold a robe  g -  19 gold a robe  h -  19 gold a robe  i - 1056 gold runed swamp dragon scales You have 366 gold pieces. [Esc] exit[!] buy|examine items h8R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list hdq  a -  132 gold a chain mail  b +  165 gold a runed cloak After the purchase, you will have 201 gold pieces.[Enter] buy marked items h Y Purchase items for 165 gold? (y/N) h  b -  99 gold a pair of gloves88ring mail19obe  h - 1056 gold runed swamp dragon scales hH hA  h  h7 ##[......## Selgeron the Vexing####..####..# Deep Elf...?#.## ##.# Health: 45/45 ========================?.##.## ##.# Magic: 19/19 ========================..# h ## #..####.## AC: 2Str: 5#.# ##.######..##.#### EV: 13Int: 19#.####.....# ##........ SH: 0Dex: 19 h #....[....# #.###'##+ XL:  8 Next:  0% Place: Dungeon:4 hâ #..##@##..# #.#.....# Noise: ---------  Time: 3915.6 (5.0) h٢ #######..#### # #.#.)...# a) +2 sling h ##....##..##### #.'##)##' Fire: a) +2 sling h ##.####........## ###.)#... Fly  h| #.## ##...###...##..#'###.# ##..### ##..# ###..#... #.###..## #####.# #.+).+.._ ##.#..## ##.....# #.#..#... #...## #......# #.#..#+##   hأ _Found a robe. _No target in view! _Found Yxesost's Antique Armour Emporium. _No target in view! _You see here a +0 robe.  There is an entrance to Yxesost's Antique Armour Emporium here. h\ 0 _No target in view! _Found Yxesost's Antique Armour Emporium. _No target in view! _You see here a +0 robe.  There is an entrance to Yxesost's Antique Armour Emporium here.  b - a +2 cloak hu  h r _Thank you for shopping at Yxesost's Antique Armour Emporium! hD@  hF Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon)o - a +0 club  p - a +0 dagger Missiles (go to first with ()  hF  e - 2 throwing netss - 2 curare-tipped darts Armour (go to first with [)  c - a +0 robe (worn)  b - a +2 cloak Jewellery (go to first with "=)  g - a ring of poison resistance (worn)  l - a ring of flight (worn)v - a ring of positive energy  h,G Scrolls (go to first with ?)  k - a scroll of noiser - 2 scrolls of revelation  h\G Potions (go to first with !)d - 2 potions of enlightenment  h - a potion of brilliance  i - a potion of heal wounds  hG ) j - a smoky clear potion  hG [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hb - a +2 cloak. A cloth cloak. Base armour rating: 1 It cannot be enchanted further.  hIf you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would remain unchanged. You bought it in a shop on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary  hvarmor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________  h+?“O Bell my wife, why dost thou flyte?  hy Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe. h  hh  h ##[......## Selgeron the Vexing####..####..# Deep Elf...?#.## ##.# Health: 45/45 ========================?.##.## ##.# Magic: 19/19 ========================..### #..####.## AC: 2Str: 5 hc #.# ##.######..##.#### EV: 13Int: 19#.####.....# ##........ SH: 0Dex: 19#....[....# #.###'##+ XL:  8 Next:  0% Place: Dungeon:4 h #..##@##..# #.#.....# Noise: ---------  Time: 3915.6 (0.0)#######..#### # #.#.)...# a) +2 sling h ##....##..##### #.'##)##' Fire: a) +2 sling h ##.####........## ###.)#... Fly #.## ##...###...##..#'###.# ##..### ##..# ###..#... #.###..## #####.# #.+).+.._ ##.#..## ##.....# #.#..#... #...## #......# #.#..#+##  _Found Yxesost's Antique Armour Emporium. _No target in view! _You see here a +0 robe.  There is an entrance to Yxesost's Antique Armour Emporium here.  b - a +2 cloak _Thank you for shopping at Yxesost's Antique Armour Emporium! h  h _ h|  h) A6.6 (1 h.  h6  hO7 +7.6 (2 h>=  hD  hE +8.6 (3 hJ  hQ  hTR +9.6 (4 hMY  h` B20.6 (5 hf  hh 5 _You start putting on your armour. You continue putting on your +2 cloak. x5 hm  hp Z _You finish putting on your +2 cloak. h' h( h) h - h/ h2Q _ h5, h6 hy8 h:, h< h= hC h\C hCD h5F hG, h#I hJ hL hL hM hO h~Q hQ hR hsT h4V hdV hW hX hiZ, hA[ h\ h ^ hB^ h:_ hfu ##.)###.. ##...... ####### # ####### ##..... #........?.# #. #...@.## #. #..##..## ## #. hQg #. ###.## ##.###### #. ##.####.....# # #. ##....[....# #. #..##∩##..# h|g. #######..#### # ##....##..##### ##.####........## hom030.6 (10.0) hm,1.6 (11 h]r ht. _f - a scroll of identify h; 4 h1  h  h  h(  h{  h #..## ######.)#####.......######## #######..##[ hE ##.#####.......##.........@.# #.####.....## #.##..##..## ## #..###.## ##.######.##.####.....# ####....[....# #  h #. #..##∩##..# # .#####..#### # # ...##..##### #  h 12.6 (1.0) hs +3.6 (2 hq  hp f _x - a scroll labelled XEUMUGH QIWNOMMI h`J hd h|g, hk, h m h^m hm h'o h|p, h4q hr ht, hUu hv h)x h]x hx h|z h{, h| hI~ h, h h h, h h h@, h h h , h͋ h h## #######..# ###.#####.......# #..........###### ###.....## #..##..####.#####.## ##. hE ##.## ##.####.. ##.## ##....[ #@###..##∩43.6 (10.0)....$.## #######..####...... ##....##..####....... ##.####.............. #.## ##...###..>..###. #.# ##..### ##. ### #. #.###..## #### #. ##.#..## ##.... #...## #..... h h,4.6 (11 h h; _Found a stone staircase leading down. h>n hn hn hzp hr huB h*w hcw hy hNN#.#####.......# #..........###### ###.....## ## #..##..##.. ##.#####.###. ##.## ##.#####. ##.## ##..##..###.## #..## h6w#....@.## #######..# #......# ##....##.. #.......# ##.####...... #.......# #.## ##...### #>..###.# #.# ##..### # #### #.# #.###..## ### #.# ##.#..## ##.. #.# #...## # ##.## #.## hs  h6.6 (2.0)  You now have enough gold to buy a ring of see invisible on D:2.  You can access your shopping list by pressing '$'. h&+7.6 (3 h h? _You now have 220 gold pieces (gained 19). h 4 h  hs!  h%  h&  he( , h)  h*  h",  ho,  h,  h.  hm0 , h-1  h72  h2 , h33  h4  h5 , h?5  h6  h7  h7  h8  hV:  h; , h(<  h=  h? B h@  hA , hMB  hoC  hD  hD  hqE  hF  hSH  hH  h I  h J  hK , hL  hM  hN , hN  hBP  hQ  hJQ  hQ  hNS  h?T  hsT  hT  hV  hW , h`X  hY  hZ  h&[ , h`\  h] , h^^  hH_  h?`  h`  h`  h$b  hgc , hc  h{e  hf , h5g  hjh  hi , hsj  hk  hl , h]m  hn  h@p , hp  hr  hXs , hs  hu  hv , h1w  hx  hz , huz  h{  h| , hs}  h  h  hD  h  h!  hN  hx  h  hW  h , h͈  h  h , h0  h  hώ , hx  hΐ  h  hW  h  h`  h͕ , h5  hۗ  hט , h  hu  h$ , hz  h  hi  h  h  hx  h  hL  hԤ  h  h ##.####..#..### #..##..## ##........## ##.#####.## ##..##..## ##.## ##.#### h ######.## ##.## ##.... ##..###.## #..#......## #######..##......# ##....##..###.......# ##.####......#.....@.# #.## ##...#88.6 (41.0) h[ [#>..###.# #.# ##..### #### #.# #.###..## ### #.# ##.#..## ##.. #.# #...## #... .# ##.## #. .# ### #.#  .) #.## #.. h  he ,9.6 (42 h  h $ _Found a sling. h J h  h  h  h X h  h  h9  hw  h+  hh B h`  hN  h , h  h4  h , h  hU  h7 , h  h  h , h'  h =  You see here a +0 sling. h  h2 _ h  hS  h  #>..###.# #.# ##..### ##. ##### #.# #.###..## #### h " #.# ##.#..## ##.... #.# #...## #. hR  #.# ##.## #.## #.## ### #.#  #.)# #.##  ##.## #..### #@.# ##.##..h$...## #....#.####### #.. h  #..#  ##.# h ### h   hound (asleep)   h ! h : 98.6 (9.0)  h BA hound comes into view. h4 /9.6 (10.0) h  hw + _Found 14 gold pieces. hΚ (((h  You shoot a sling bullet. The sling bullet hits the hound.  The hound barks! hA h#T.h.. hW$>===4000.0) ha) h,3 _The hound is lightly wounded. h..###.# #.#   ##### #.#   #.#   h"3 #.#   #.# ##.##  #.## ### #.#  #.)# #.##  ##.##  #@.#  h|3 t#..$.h.##  #.#######  #..#  h3 3##.#  ###  h B #>..###.# #.#   ##### #.#   #.#   #.#   #.# ##.##  #.## ### #.#  #.)# #.##  h ` ##.##  #@.#  #..$.h.##  #.#######  #..#  ##.# ###  h<  h  h  h  _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound! hfl  The hound is heavily wounded. hg(3.9 hen hq= _The hound bites you but does no damage. hۺ| #>..###.# #.#   ##### #.#   #.#   #.#  hU  #.# ##.##  #.## ### #.#  #.)# #.##  ##.##  #@.#  #..$.h.##  h5 #.#######  #..#  h3##.#  ###  h  #>..###.# #.#   ##### #.#   #.#   #.#   hE#.# ##.##  #.## ### #.#  #.)# #.##  ##.##  #@.#  #..$.h.##  #.#######  h#..#  ##.# ###  h& h h hx, _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound! h"2r† h hT035.0 h hGI _You kill the hound! hS'4 h( hf+ h- h. h1, h\2 h2 hM3 h6a  You see here a hound corpse. hu8 h 9 _ hy: h; hS= h= h%> hAB hPl _You now have 234 gold pieces (gained 14). h0Q hQ hgV hY, h(Z h[ hA], h\^ hb h@c, h d hf hg hg hfh h k hLl, hl hyo hp, hsq hKvX hya  You see here a hound corpse. h{ h| _ h| h~ h, h h h, h@ hˈ h., h h h, hv hÑ h, h h h%, hB h hԛ, h h h, h h h, h h h5 hs h h h, h: h  h, h7 h| hȵ, h h h8, h h޺ hK, hƼ h h", h h& hB h> ##...### #######..# ###.#####.......# ###..........######  h## ######..###.....## .####..#..### #.@##..## ## ---36.0 (31.0) #........## ##.#####.## ##.#### ##..##..## ##.## ##.####.....######.## ##.## ##....[....###..###.###..##∩..# hNp#......## #######..#### #  ##......# ##....##..#####  #.......# ##.####........##  #.......# #.## ##...###...# h:--- h hj _Key pressed, stopping explore. h h hH _No target in view! h4 h' h h{ h% _ h" hm, h h h, h h h h hk h h h hX h hs, h h h, h) hn h, h h h, h< h h, h] h h, h hK h h h h  h, hI h  h, h h hF, h0 h h, hH h h hJ h h  hb , h  h  hM , h  h  hu, h h; h h hY h ha, h hl h[, hy hA, h h s _j - 2 smoky clear potions (gained 1) h=#4 h# hm% h', hf( h!* h2<#.....##......###.......## #..#.... ..##### ..##.... .?..... ........ ##..K.... ....###. ##....# ...# ##. #.@# ### #.% #..# #.. #..##### #.. h;3| #......####### ##. #..####......## # #### #######.##K   kobold (asleep) ##.## #### h3..## #.# ### #######..# h;Y63.0 (274.0 (28 h@ hJ _A kobold comes into view. It is wielding a +0 whip.You shoot a sling bullet. The sling bullet hits the kobold. hNl)(( h^'.. h;===5.1 (1.1) h hJ _You kill the kobold! h$g4 hgh hl hn h/s, hs hu, hw h #.#.... #...)/.# #.. ....$ .... #... ....# #.. #....##. #....---5.2 (2.0###.## #.... ##.## #.... ##.## #..#.. h#x #..######..##.. #..............  ##..).........##  ##....####....#   #..#### ### #  h~  hb G---6.2 (3 h0  hې Q _Found a stone staircase leading down. h#  h ^ _No target in view! h&& 4 h^'  h*  h-  h1 ; _ h2  h5 , h7  h=  hA , hB  hJ ##  .... # #... # ##$.> ####.... ## #...)/.## #.. .......$ .... #..@# ....#9#...## ###..##  ####.## #. hJ ##.## #.#.## #..# #..######..##. #............. ##..)......... h&K  hN  hhW j _Key pressed, stopping explore. hW  h\  h|_ H _No target in view! h1 h h h h h; _ h, h hM _You now have 243 gold pieces (gained 9). h"4 h# h% h(, h4* h0Z   ...   ..#   #..###   ....## hr1h   #....#   ##$.>.#   ###....# ##  ##...)@.## h1/ #..  #........#  #..####...#  h1 ....# #  ###. h2b #  ##   h%2#.##   ##.## #   hK2J #..###### h7,83.2 (4 hw7+4.2 (5 h: h@1 _y - a wand of paralysis (8) h hk h h hJ  h h:_No target in view! h 4 h h ha h3; _ h h   o . ...  hYr ##  ##  hY ....##  #....#   ##@.>.# h   ###....## h ##   ##...)..## h #   #........# hA  #..####...#  h.  #..# #...## o   orc (asleep)  ..# ###..##  hM # ## h ###.## #  hC%##.##  hq  h 5.2 (1  An orc comes into view. It is wielding a +0 club. hDQ . h/The orc shouts! h-4==6.2 (2 h h$  h_The orc moves out of view. hY4--7.2 (3 h  h? _You now have 253 gold pieces (gained 10). h4]4 hO^ heb hhd huf, hi h'o h h.78 M.......o ..## #..### #....# h #@..--8.2 (1 ##..>.  ###....#####...)..###  #........#..#.o   orc (launcher)#..####. ha h h[ _An orc is nearby! h) h...... ..... .... ..o ..## h>#..###  #....##  h;n#@...#  ##..>.#  ###....##  hbG ##...)..##  #........#  ha#..####...#  #..# #...##  ..# ###..##  h8 ##   hr8 ...... ..... .... ..o ..## #..###  #....##  #@...#  ##..>.#  ###....##  h6 ##...)..##  #........#  #..####...#  #..# #...##  ..# ###..##  ##   hd hˇ h/ h[ _An orc is nearby! h@ ...... hJz..... .... ..o ..## hq#..###  #....##  #@...#  h$##..>.#  ###....##  ##...)..##  #........#  #..####...#  #..# #...##  ..# ###..##  ##   hm ...... ..... .... ..o ..## hmna #..###  #....##  #@...#  ##..>.#  ###....##  ##...)..##  #........#  #..####...#  #..# #...##  ..# ###..##  ##   hu4 hx h{[ _An orc is nearby! hD (((((((You shoot a sling bullet. hzQ ...o h{q...  The sling bullet closely misses the orc. h4((( h(3(((( hb...@.. h+ . hI7===9.3 (1.1 h hZx _The orc shoots a sling bullet. The sling bullet barely misses you. h (((You shoot a sling bullet. The sling bullet hits the orc. h T ...  The orc is lightly wounded. h$ 4((( hy 3(((( h &  h? ...@...  The orc shoots a sling bullet. The sling bullet barely misses you. h )( hC ((((((( hd  h k...@... h )90.4 h  h | _The orc shoots a sling bullet. The sling bullet completely misses you. hm ]  You shoot a sling bullet. The sling bullet hits the orc. h O)((( hh K h 1... h 4410 h$  h' G _You kill the orc! h4 h. hH _No target in view! hF4 h hAH _No target in view! h4 h h+ hW h; _ h h  ##... ........ #...... .....) ...) #..##   h #..# ...##---2  ##....#  ##..>.#   ###....## #  ##...)..## # h  #........#   #..####...# h 4   hL #..# #...#  hup ..# ###..## h hG---3.4 (2 h h& _Found a +0 club. hnP  hu hSv:_No target in view! h h5 h hT h hN; _ h hB h  h , hZ hv h, h  h h, h h" h$, h% hp' h3* hw* h+ h/ h1 h+2 h2 h14 hS5 h5 h;, hQ<, h= hA h{C hC hD hF hG hQG hG hK hmM, hM haP hR, hS hV h%X, h{Y h[ h] h] h'_ h?a hc, hOd hlf hh, hm hKo hp, hq hr hs hs h?t hv hw hw h6x hTy hHz hz hz h| h} h} h>~ h[ h, h h` h h" h} hf hw hՅ, h h  h< h h h hč h$ h hK h hƐ hW hF hÓ h h h< h, h h, h hg h, hP h h hf h", h, h h h=, h hɭ h, h2 hk h, hp h h۵, h h h۸, h h h hP hG h h, h* h7 h, h h h\, h hy h, h h h#, h h2 h, h h h, h h h7, h hv h, h h h, h h h, h h hB, h) hf hE h h  h= h+, h hQ h, h  h  h , h  hU  hr, h h h, h ha h1, h h' h hI h hl hF, h h hS, h h! h", h" h# h$, hE& h( h+, h, h. h*2, h3 hA6 h8, hZ: h< h?, h_B hKX hGM hN h O hP hYR hT hUT hPU hW h$Z, h[ h] hW_, h` hmc h"e hde hYf hg h3j, h9k hl h7n, hn h%r hTs hs hat h(x hy hz h{ h'~ h, h h hk, hZ h) h h hu hɉ h h h! h֏ h@, h hM hʕ, hr hV hz, hQ ha h, h? hO h hS h h h, hz h h, h ha h, hG ha h0, hA h h, h h h h" ho hj hs h h h  h h|n h. ###...#....# ##..# #  #...## #....## ##..## #  ###..## #.....##..##  ###.## #.........## ##.## #.......#..## ##.## #..#....####.## hN/#..######..##....# ##.## #................# #... ##..)....@....###.# ##..198.4 (105.0) ##....####....####.# ### h6  #..#### ###### #.%# #..# #..#  #..##### #..## #### #......####### ##.)###....  #..####......## ##........  #### #######.## ########.  ##.## ##  h= hL _Key pressed, stopping explore. h{^ _No target in view! hY h hъ h h` h&; _ h֗ h hӚ h h- h8 hy hv h h] h h h hM h hQ h? h, hU hI h h h) h h h5 h h h h h h h hM h_ h hl, hr h? h h h h h , h h h h# h h hn h h h ###..#### ##..### #....## h # ....# ####.# ##..>. #..#...#######....## ######..# #.<.) hd##...)..## ###..####) ##........# # # #..####...# #@........## ##  h..## #...## #######....#####.. .## ###..## ##.....##..# ## ###.##.........# ##.## h##.......#.. ##.## ##..#....#### #..######.. h(# # #................# her##..).........###.# h2135.0)4.4 (16 _z - a scroll of teleportation h  h  h  h H _No target in view! hQ 4 h@  h>  h  h Q _ h  h0  h  h  h , h  h  h , hI  h  h4 B hX  hx , hī  hw  h , h , hɲ , h  h  h , h  h  h , h  h  h  h  h  h,  h/ , h`  h  hp , h?  hd  h^  h  h+  hj  h? , h  h  h , h  h  h , h  hQ  h , h&  h &  h FThings that are here:  a +0 club; a +0 leather armour; a +0 flail h b _ h  h  h  he P  There is a stone staircase leading up here. h  h _ h  h  hx  h  h  h  h_  h  h:  hA  hi  h  h  h`  h , h  h6  h  h  h  h  h5 , h  h  h , h  h P  There is a stone staircase leading up here. h  hY _ h  hM  hY  h  h  h B  Things that are here:  h *a +0 club; a +0 leather armour; a +0 flail h 6 _ h*  h'!  hl"  h"  h#  h&  h' , h(  h3-  h/ , h/  h2  hJ5 , h<8  h=  hA , hD  hNI  hL , h~N  hR  hU , hgV  hZ  h\ , h]  h``  hb  hb  haf  hLi  h5l , hm  hr  h{x  hy  h1{  h/}  h% , h  h  hx , h  h  h2 , hƋ  hY  h2 B h  h , h[  h  h  h  h  h B h  h  h  h:  hE  h:  h  h  h  h8  hͰ  h$  h  h  hU  h  hQ  hX  h'  hj  h  h#  hK , h,  h%  h  hX  h  h  h  h  h  h  h} , hE  h4  h  h  h  h  hT  h  h8  h  h  h  hG  h  h  hZ  h  h  hi , hj  h  h , h  h  h  h#  hS  h_  h , h[  hB  h  hR  h  h  h  hN  h  h  h , hn  h|  h7  h  h  h  h , h  h  h , hx  h  h!  h!  h#  h$  h% , h&  hz(  h*  hH*  h+  hy,  h<. , h/  h0  h12 , h!3  h4  h 7 , h38  h9  hE; , h@<  h=  h> , h?  h@  hB , hlC  hE  h_G , hG  hI  hK , hL  h)N  h,O  hcO  hO  hR  hS , hV  hjW  hY , hZ  hy  #..####.....###... # #######..# ##[......####. #####.......## #..####..# ## .......#######.## ##.# # #.....## #.## ##.# #..##..## ### #..####.## #. #.#####.## ##.######..##.######. .## ##.####.....# ##........# ## ##....[..@.# #.###'##+##'300.4 (8  hz # #..##∩##..# #.#.....#.  #######.## #.#.)...#...  ##....##..####### #.'##)##'##' ##.####........###.)#.....# #.## ##...###...# #..#'###+#  #.# ##..### ##..# ###..#.....#  #.###..## #####.# #.+).+.._..+  ##.#..## ##.....# #.#..#.....#  h:{  h^  h _a +0 club; a +0 leather armour; a +0 flail _There is a stone staircase leading up here.  Things that are here: _a +0 club; a +0 leather armour; a +0 flail _Done exploring. h  h  h  hK H _No target in view! h4 h h0...... h......####.......0.0) hݿ h hE _Done exploring. h4 hl h&< h+[ _Done exploring. h+| _No target in view! ho J h < h1  h _Done exploring.No target in view!Done exploring.No target in view!Done exploring. hb hWhere to? (Tab - D:4, ? - help)  D - Dungeon  hC h_^ [?25h[?0c h^=#..####.....###... Selgeron the Vexing # #######..# ##[......####. Deep Elf #####.......## #..####..# ## Health: 45/45 ========================  h<_.......#######.## ##.# # Magic: 19/19 ======================== #.....###.## ##.# ## AC: 5Str: 5  h_&#..##..## ### #..####.## #. EV: 13Int: 19 #.#####.## ##.######..##.######. SH: 0Dex: 19 .## ##.####.....# ##........##. XL:  8 Next:  4% Place: Dungeon:4  h`r## ##....[..@.# #.###'##+##' Noise: ---------  Time: 4300.4 (0.0) # h-`#..##∩##..# #.#.....#... a) +2 sling#######..#####.## #.#.)...#... Fire: a) +2 sling hY`##....##..####### #.'##)##'##' Fly ##.####........## ###.)#.....#  h`#.## ##...###...##..#'###+#  #.# ##..### ##..# ###..#.....# h`  #.###..## #####.# #.+).+.._..+ h`  ##.#..## ##.....# #.#..#.....#   ha\_No target in view! _Done exploring. _Done exploring. _No target in view! _Done exploring.  What level of the Dungeon? (default 4, ? - help)  h [?25l[?1c h 55 h  h h h0 _ h, h|, h h" h$, h% h")<  You see here a +0 robe. hI+ h+ _ h, h. h0 h(1 h2 h3 hr5, h6 h:9 h,; h; h< hi> h}@, h(A hC hD hD hE hG hI hzI hJ hK hM, hhN h'P hP h6Q hQ hR hT, hU hV h{W hW h*X hcY hZ hZ h-[ h\ hI] h] h^ h^ hI`, h` ha hb, hqc hkd he, hkf hg h7i, hi h*k hwl, hl ho hp, hq hjs ht, hu hw hwy h z hz h-| h4B h̀Z  There is a stone staircase leading down here. hׁ hd h% _ h h7<5 h, h he  ... #.### .  #...## [.  #....#.##  #......##  #.....#  #...#  #@.#27.2 (26.8) ........## .#####... ##... #.... ...... ....... ........ _You fly downwards.  Found a plate armour. hq h ha _There is a stone staircase leading up here. hm  h  hǫ  hF  h{ s...#.### .. hW ..##.[.#.##..### # .##.###<.# .......@#######......... ##........ #.......#.......##.#J   jelly (asleep).#..J. h ,0.0) h- +8.2 (1 h%3  h16 X _A jelly comes into view. h7q { (((((J  (You shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers. ha  h {.....J. ha 7===9.3 (1.1 h hI] _The jelly is heavily wounded. hO ... #.### ..  #...##.[.  #....#.##  #......##  #.....#  #...#  .##.###<.# .......@## .#####.........  ##........  #.......#  .......##  .......#  .J......#  ..........  hZ ... #.### ..  #...##.[.  #....#.##  #......##  #.....#  #...#  .##.###<.# .......@## .#####.........  ##........  #.......#  .......## .......#  .J......# ..........  h[ hi _A jelly is nearby!You shoot a sling bullet. The sling bullet hits the jelly! hm(((((. hJ...... h>1630.4 h hI _You kill the jelly! h4 h  hV h hx hR h@ h h}, h0 hu##. ##... ###.### ...∩#...##.[...#....#.##..#......##. #.....# #..@# ---2.4 (2.0.##.###<.## ........## .#####......... ##........#.......#.......##.......# h\1........# h  hG---3.4 (3 hX h7< _Found Afialam's Antique Weapon Shoppe. hp4 h h}!H _No target in view! h, hu- h[2 hp6H _No target in view! hf4 hg hj hl ho; _ hp hr hs hUt hw hwx hx hy hz h|, h| h} h, h h<D  You see here a +0 plate armour. h hI _ h hێ hˑ h# h h< h, h h hëWelcome to Afialam's Antique Weapon Shoppe! What would you like to do?  a -  250 gold a battleaxe  b -  700 gold a runed demon tridentc -  75 gold a falchion  d -  75 gold a falchion  hMY e -  450 gold a runed lajatangf -  87 gold a long sword  g -  75 gold a mace  h -  137 gold a rapier  i -  75 gold a short sword You have 253 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) h[A-I] put item on shopping list h- h4 h:LSelgeron the Vexing≈≈≈≈Deep Elf≈..Health: 45/45 ========================≈≈Magic: 19/19 ========================####.###AC: 5Str: 5# ## #....###EV: 13Int: 19 h:.##. ###..###SH: 0Dex: 19.... #####....#XL:  8 Next:  6% Place: Dungeon:5#.####....@...#Noise: ---------  Time: 4341.4 (8.0) h9;#...##.[...###....a) +2 sling#....#.##..##.....Fire: a) +2 sling hw;.#......##.....###Fly #.....######.## h;#...### ..# .##.###<.##..# ........##...  h;.#####......... _You kill the jelly! _Found Afialam's Antique Weapon Shoppe.  h;_No target in view! _No target in view! _You see here a +0 plate armour.  There is an entrance to Afialam's Antique Weapon Shoppe here. h@ hB hD. _ h{dJ hg hi h n; _ hn hq, hWs hv hx, hy h| h~ h~ h h hR h>Water  h  hn h h hs hґ? h hÓ hLW##. #... .#.#  #..#  #..#  hE ####..#  ####≈≈≈≈.####### #...≈...@....... hԚ #...≈≈≈≈#......# ####.####..####### #....### ..#  h##. ###..### ..#  h.... #####....# .w# w   dart slug (asleep)  #.####....∩...# ...  #...##.[...###.....  #....#.##..##...... h h&9 hפhw.w h) hѥ,50.4 (9 hJ h\ _A dart slug comes into view. h6 R ##. #... h7 .#.# #..# #..# ####..# ####≈≈≈≈.#######  #...≈...@.......  h]7 #...≈≈≈≈#......#  ####.####..#####  ## #....### ..#  ###..### .w#   h7 ...# ..#  ∩...# ...  [...    h l ##. #... .#.# #..# #..# ####..# ####≈≈≈≈.#######  hs #...≈...@.......  #...≈≈≈≈#......#  ####.####..#####  ## #....### ..#  ###..### .w# ...# ..#  ∩...# ...  h W [...   hU  h  h  hu ` _A dart slug is nearby! h: ((((You shoot a sling bullet. hī ...w===1.4 (1 _The sling bullet completely misses the dart slug. hahw ##. #... .#.# #..# hSi #..# ####..# ####≈≈≈≈.#######  #...≈...@.......  #...≈≈≈≈#......#  hi####.####..#####  ## #....### ..#  ###..### .w#  ...# ..#  ∩...# ...  [ hiI...    h~ ##. #... .#.# hA0#..# #..# ####..# ####≈≈≈≈.#######  #...≈...@.......  #...≈≈≈≈#......#  ####.####..#####  h[ ## #....### ..#  ###..### .w# ...# ..#  ∩...# ...  [...   h h[ h  hs (((  h5_A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. hq..w. h0&2 h hd _The dart slug is moderately wounded. h= ##. hr#... .#.# #..# #..# ####..# ####≈≈≈≈.#######  hĻ#...≈...@.......  #...≈≈≈≈#......#  ####.####..#####  ## #....### .w#  ###..### ..#  hN ...# ..#  ∩...# ...   h,R[...    hfX ##. #... .#.# #..# #..# ####..# ####≈≈≈≈.#######  #...≈...@.......  #...≈≈≈≈#......#  ####.####..#####  ## #....### .w#  ###..### ..# ...# ..#  ∩...# ...  [...   h@Y h^ hgh  hhE( hi( _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. h@ hT.w. h&3 hgw _The dart slug is heavily wounded. hKg ##. #... .#.# haL0#..# #..# ####..# ####≈≈≈≈.#######  #...≈...@.......  #...≈≈≈≈#......#  ####.####w.#####  ## #....### ..#  hL| ###..### ..#  ...# ..#  ∩...# ...  [ hLI...    h7 ##. #... .#.# #..# #..# ####..# h####≈≈≈≈.#######  #...≈...@.......  #...≈≈≈≈#......#  ####.####w.#####  ## #....### ..#  ###..### ..# h  ...# ..#  ∩...# ...  [...   hN h h h _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. h g(. h6 ... h 574.5 (1.1 h  h M _You kill the dart slug! hq 4 h  h  h  h" X h"  h"  he%  h& , h'  h(  hv*  h*  h4+  h,  hU. , h.  ha0  h5  h7  h`9  h:  h ;  hw;  h*B ####≈≈≈≈.#########...≈............#...≈≈≈≈#......#####.####..######....####..# ###..####..#  hB . #####....##..# ####....∩...#....### ..##.[...###....@..# ---62.5 (8.0 ...#.##..##..........# .....##.....####......#  hFC :....######.## #........ ..### #..# ##.###### #..# ...# ## ... ...# ....... ...# . hC :--- h_I  hQ j _Key pressed, stopping explore. hoR  h6W  hY H _No target in view! h 4 h , h+  h Q _ h , h@  h  h  hE  hǝ  h  h  h?  hբ  h{  h  hխ  ho  h  h  h  h] , h  hL  hQ  h  ha  hӿ  h , h  h ###..######...  ###..# ... ..  ###..# .. ..  .##..## ##.# #.  .#....###..# .## #.......#.# ..# ..........## #.##  .####......#####.$###   h| /## #...........@...#  .# ##...#####....###  .# #...# ###.##   #...# #.#   #....# #.#   #..... ...   oo 2 orc priests (asleep)  ..... o..   o.##     h* 073.5 (11.0) h ,4.5 (12 h  h a (((( ht (o1 asleep) _2 orc priests come into view.You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts! hv   The orc priest is moderately wounded.The orc priest shouts! You hear a shout! x2  The orc priest invokes the aid of Beogh against you. h} ;.... hR~ n.oo.o h~ c34------===5.6 (1.1 h~ ) h  h8 ' _Beogh smites you! hq  ... ..  .. ..  ##.# #.  .## ...#.# ..# ....## #.## ..#####.$###  #...........@...#  ##...#####....###  #...# ###.##  #...# #.#   #.#   .o.  ..... ...  hFo.##  hw.  ... ..  .. ..  ##.# #.  .## ...#.# ..# ....## #.## ..#####.$###  #...........@...#  ##...#####....###  #...# ###.##  h,/ #...# #.#   #.#   .o.  ..... ...  o.##  hn5 h5 h)= hEn (((((( hOF~( _There are monsters nearby!You shoot a sling bullet. h h[s  The sling bullet barely misses the orc priest. h( hai  A phantom comes into view. h...o.W   phantomooWoo 2 orc priests..o   orc h(6.7 h h&q _An orc comes into view. It is wielding a +0 whip. hM((((( _An orc comes into view. It is wielding a +0 whip.  You shoot a sling bullet.  The sling bullet closely misses the orc priest.The sling bullet hits the orc priest! h<, h< hR= hE..o.ooW... hlF(7.8 hL h[Ob _The orc priest is heavily wounded. h<≈≈#......# ....#####....#. ###..# .. .#..## ##.# #. .#....###..# #.# #.......#.# ..# .........## #.##  hE.####......#####@$### ## #...............##...#####....#######.## .. #o# #.##..... ooW...... ..## h` h! hio.W. h@i5---------80 ho h h0..... ≈≈#......# .... #####....#.# ###..# .. .#..## ## .#....###..# #.# ##.# #..# .........## #@## .####......#####.$### ## #...............###...#####....#######o## .. #. h^1# #W##..... oo......  h < h@ h( h , hyWo.o hBB---9 hb hi _The orc priest looks braver for a moment. h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ^  You beckon some vexing sprites to accompany your attacks. h  h  h@  hB YoW.oo7---==80Will/2 Jinx Fly  h>  h ; _You feel your willpower being sapped. h ((You shoot a sling bullet. The sling bullet hits the orc priest. h{, haf.oW. hb5=1.9 (1.1 h h׎e _The orc priest is moderately wounded. h׎ (You shoot a sling bullet. The sling bullet hits the orc priest. h;* h  The orc priest is heavily wounded.A giggling sprite leaps out and bonks the orc priest with its +0 dagger. hr2oW h.oo(1 very drained). h6=8=--20 h h^ _The orc priest is almost dead. h{d  You shoot a sling bullet. The sling bullet hits the orc priest. h]q)   orc priest h&g, hnxW.o. hs| 7/46==10 hztO4.0 (1.1 _You kill the orc priest! h}z hm}i _Your Fighting skill increases to level 3! h$Ja  You shoot a sling bullet. The sling bullet hits the phantom. hD  The phantom is lightly damaged. h hpo.o. h,50 hy hU _The phantom closely misses you. h ((You shoot a sling bullet. The sling bullet misses the phantom. h\ ;* h3  *  orc (very drained)The sling bullet hits the orc but does no damage.  A giggling sprite leaps out and bonks the orc with its +0 whip. hz The sling bullet hits the orc but does no damage.  A giggling sprite leaps out and bonks the orc with its +0 whip.  The orc is almost dead.  A giggling sprite leaps out and makes the phantom trip over its own feet.  The phantom is moderately damaged.  The jinxing sprites lose interest in you. h+ YWo. h ~o. (drained) hY 69== h g6.1 (1.1Fly  h  hN T _The phantom barely misses you. hR  You shoot a sling bullet. The sling bullet hits the phantom! h o  The phantom is severely damaged. h ###.####..######....# ....####..# ...#.. ..####..# .. .. ....##..## ##.# #.  h W..∩...#....###..# #.## ..###.......#.# #..# #..##..........## #.## ####......#####§$### ####.## #......@W...o...#  #..# ##...#####....###  #..# #...# ###o##  ... #...# #.#  h  #....# #.#  #..... ... # ..... ... #..##  h  hs  h2 =)o.o.4--70 _The phantom hits you. The phantom blinks! You blink. h  You shoot a sling bullet. The sling bullet hits the phantom. hH  The phantom is almost destroyed.The phantom closely misses you. h9M h h o.  The orc priest begins to cast a cantrip, but forgets the words! h-8.2 (1.1 he h-> _The phantom hits you but does no damage. h K (((((((You shoot a sling bullet.  The sling bullet closely misses the phantom. h=  The sling bullet barely misses the orc. The orc seems less drained. h  h]D  The phantom seems less drained. hWoo..... h(9.3 h= h> _The phantom hits you but does no damage. h8a  You shoot a sling bullet. The sling bullet hits the phantom! h;.o   orc priesto   orc hQo. hg5=-==7900 h hN _You destroy the phantom! h]  You shoot a sling bullet. The sling bullet hits the orc! hCC) h V Oo. hX .81 h_ ] _You kill the orc! hy ( You shoot a sling bullet. The sling bullet hits the orc priest. hR  h_ 9o. h &2 h  h c _The orc priest is severely wounded. h"* (((((((You shoot a sling bullet. h  o......  The sling bullet closely misses the orc priest. h8* hN  The orc priest calls down the wrath of Beogh upon you. h8@ h22-------3.4 (1.1Beogh  hA h 4 _Pain shoots through your body! hw hx h hQ^ _You are too injured to fight recklessly! h^e4 hef hui^ _You are too injured to fight recklessly! hP4 h he^ _You are too injured to fight recklessly! hʩ   You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts, "Surrender to Beogh and we'll let you live!" h3   h_5 ! h6   h=7 2The orc priest is almost dead. h< , h 3=------40 h  h m _The orc priest looks encouraged for a moment. hJ d  You shoot a sling bullet. The sling bullet hits the orc priest. h e) h  h ]=205.5 (1.1 h  h N _You kill the orc priest! hI i.####..######....#  ####..# ...#..  #..####..# .. ..  #....##..## ##.# #.  .∩...#....###..# #.##   hCW (###.#.# #..#  ..##.## #.##  .....####......#####)$###  .## #..#  #..# ##...#####....###  #..# #...# ###.##  ... #...# #.#   #....# #.#   #..... ...   ..... ...   ..##   ---60 hE\  h#b n _Items here: )) [ ††. h.####..######....#  ####..# ...#..  ..####..# .. ..  ....##..## ##.# #.  ∩...#....###..# #.##  .###.......#.# #..#  .##..## #.##  ####......#####)$###  .## #.) hNr#  #..# ##...#####....###  #..# #...# ###.##  ... #...# #.#  #....# #.#  #..... ...  ..... ...  ..##    h) hI---7 _ hl hQ hk #.####..######....# .####..# ...#.. #..####..# .. .. #....##..## ##.# #. .∩...#....###..# #.## .###.......#.# #..# .##..## #.## .####......#####)$### #.## #..#  #..# ##...#####....###  #..# #...# ###.##  ... #...# #.#  #....# #.#  #..... ...  ..... ...  ..##   hq hBB48 h hn _Items here: )) [ ††. hf h!Pick up what? 26/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 morningstar  b - a +0 whip  h]`Armour (select all with [) hIc - a +0 leather armour Carrion hF an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hj  hP##.####..######....#  Selgeron the Vexing ...####..# ...#..  Deep Elf #..####..# .. ..  Health: 24/46 ============------------ #....##..## ##.# #.  Magic: 19/19 ========================  h6.∩...#....###..# #.##  AC: 5Str: 5 ..###.......#.# #..#  EV: 13Int: 19 ..##..........## #.##   SH: 0Dex: 19 .....####......#####)$###   XL:  8 Next: 20% Place: Dungeon:5 ###.## #.......@.......#   Noise: ---------  Time: 4398.5 (0.0) hA#..# ##...#####....###   a) +2 sling#..# #...# ###.##   Fire: a) +2 sling... #...# #.#  Will/2 Fly #....# #.# #..... ...  ........  ..##      _The orc priest looks encouraged for a moment.You shoot a sling bullet. The sling bullet hits the orc priest.  h _You kill the orc priest! _Items here: )) [ ††. _Items here: )) [ ††.  Okay, then. h h# h h. _ h^D 4 hE  h I  hI % _ hM  hMO , hP  hW 5=Fly  hY  h_ _You feel your willpower return. hDa , h#c  hge , hf  hh  hdi L6= hLo X h?q , hYr  ht , hZv  h y j7= hz  h| , h}  hU  h  h8  h b8= hx  hl , h  hŒ  h0  h  h  hI  h  hi T9= hܕ  hj  h@  h  h)  hȟ , h  h6 , hS  h 30= ht  hȲ , h  h , h  hʺ  hU T1= h<  hڿ  h6  h-  hG  h  h  h  hq L2= h  h , hY  hg  h  hq  h  h>  h 33= h  ht  h  h9  h , h{  h  h X4= h  h  hN  h  h B h  hs L5= h  hF , h.  hU , h  h  h  hv  h 96 h 3= h=  h , h  h , h  hM , h  h  hv L7= h  h , hs  h  h  h  h  hP V8= h  h  h=  h  h , h  h!  h!  h#  h&& b9= h'  hE* , h+  h1. , h0  h4 , he5  hR7  h7 P40= h8  h\; , h[<  h= , h>  hVA , hB  hI 1= hJ  hJ  hQK  h\M  hM V2= hN  h Q , hR  hT , hdV  h P= h%A  h=E  hH , hI  hO  Things that are here:  a +0 dagger; a +0 leather armour; an orc corpse hT L _ hX , h"Z  h_ N _You now have 264 gold pieces (gained 11). he 4 hQg  hi  hk , h+m  h o  hq , hUr  h4w  hy  h|y  hz  hW}  h J #..# ##..# #.<  ≈≈≈.########..  ..............##  ≈≈≈#......# ....  ####..######....##  ####..# ...#..#  ####..# .. #..#  ..##..## ##.# #@#  ---90.0)  h "..#....###..# #.##  ##.......#.# #..#  #..........## ##.##  ..####......#####).###  .## #....)..).......#  ..# ##...#####....###   h ..# #...# ###.##  ... #...# #.#  h^  hՌ H---1.7 (11 h  h. 9 _Found a stone staircase leading up. hf h h hH _No target in view! h4 h) h hd h*% _ hֺ, hZ hý h h h, h; h/ h h~ h hy h, h~ h h h}, h h, h h h h7 h h h, h] hr hW, h hx hv, h h) h  h] h h h h hp h hB ht h  hc h h hT h h h h. h h- h h~, h) h h, h h"  h  h hx h h, h hP  There is a stone staircase leading up here. hW h' _ h`, h h h h h_, h  h5" h# h# hU$ h% h- h. h 1B h2 h3, ht4 h5 h 7, h7 h9 h;, h)< h= hF   .......#   #......#   ......#   .....#   .### ## [...##   ....##. ....   ....... ###  ...... ###..  hFO522.7 (3 #. ......##....#.#  .. #.......##.#  .# ##....### .#  .# #...## #.   #..## .  .# #.<# ####  .########..######.##  ........##....#.#   hL hM,3.7 (32 hFR hT# _Found a robe. hk4 h~m hWpH _No target in view! h h h hs  hB_No target in view! h4 h hH h hF% _ hR, h h? h hp h?, h h h#, h hB h h h, h h  h` h h& h h,, h hG  h , hH  h  h<, hH h h\......s. h)##g. ......# ### ## #[...####. #....#. ###   hR ###...## #. ......##....#.# .........##.##....####.## hwb..## ##.##g   Ijyb (wand, asleep).## #..# hs   scorpion (asleep) #.<# ##### hf########..######.# h'K g33.7 (10g)Ijyb and a scorpion come into view.Ijyb is wielding a +0 dagger, wearing a +2 chain mail of cold resistance andcarrying a wand of polymorph. h, hݳB4.7 (11 h׺ h5: _Ijyb zaps a wand. You easily resist. h>K ((((You shoot a sling bullet. h , h .s.g..[.s h ;===5.8 (1.1) h  h D _The sling bullet hits Ijyb but does no damage. h g ........#  .....s.#  ##......#  .g.....#  ......#  .### ## #[...##   #....#   ###@#   ###...##  #....#.#  h{ #.......##.#  ##....####.##  #...## ##.##  #..## #..#  #.<# #####   hl { ........#  .....s.#  ##......#  .g.....#  ......#  .### ## #[...##   #....#   ###@#   ###...##   hm @#....#.#  #.......##.#  ##....####.##  #...## ##.##  #..## #..#  #.<# #####   hht  ht  hz  h ((( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits Ijyb. h p .[.  Ijyb is lightly wounded. h  hސ  hY V.s h, ,60 hl  h : _Ijyb zaps a wand. You easily resist. hz#........# ##....s .g.... ..### ## #[...##...##. #....#... ###.#  ###..@## #.##....#.#  h$.. #.......##.###....####.## #...## ##.#### #..<# ###########..######.## ..........##....#. h& hl& h+-r.....sg h-0---7 h5 h6 hx#  ##......#  .....s.#  g....#  .### ## #[...##  ....##. #....#  ....... ###.#   ###...##  . ......##....#@#  . #.......##.#  # ##....####.##  # ...## ##.##  # #..## #..#  # #.<# #####  ########..######.##  ..........##....#.#  #.......#####   hz hĀ.. h h X---8 hJ h: _Ijyb zaps a wand. You easily resist. h   Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h t  You beckon some vexing sprites to accompany your attacks. hn .gss   scorpion hD 7---==9Will/2 Jinx Fly  h  ht ; _You feel your willpower being sapped. h5 ((You shoot a sling bullet. The sling bullet hits the scorpion. h :* h  The scorpion is lightly wounded.  A giggling sprite leaps out and makes the scorpion trip over its own legs. h[g.s. (very drained) hݑ6=40.9 (1.1 h hc _The scorpion is moderately wounded. h ( You shoot a sling bullet. The sling bullet hits the scorpion. h2F:* h&&  hP'The scorpion is severely wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs. hy) h+4\.g. h5 8=--72.0 _You kill the scorpion! h\: h;<o _Your Ranged Weapons skill increases to level 7! h4 (You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage. h`F .  Ijyb is lightly wounded. hF8* hL  Ijyb zaps a wand.  You turn into h:  Your +0 robe, +2 sling, ring of poison resistance, ring of flight and +2 cloak  meld into your body. h c†gb h66=02224543.1-) TeethNothing quiveredBat Will/2 Jinx Fly  h h-e _Ijyb stops to study her wand. h h!Really attack while wielding nothing? Y - Yes  N - No h  h R.......#   Selgeron the Vexing##......#   Deep Elf.......#   Health: 46/46 ======================== h ......#   Magic: 18/19 ======================--.### ## #[...##   AC: 0Str: 5....##. #....#   EV: 22Int: 19....... ###†#   SH: 0Dex: 24...... ###..g##   XL:  8 Next: 27% Place: Dungeon:5 . ......##....#b#   Noise: ===------  Time: 4543.1 (0.0) . #.......##.#   -) Teeth # ##....####.##  h   Nothing quivered ##...## ##.##   Bat Will/2 Jinx Fly ##..## #..#  # h 2#.<# #####   g   Ijyb (wand) ########..######.##  ..........##....#.#  ......#.......#####  Ijyb zaps a wand.  You turn into  h/ Your +0 robe, +2 sling, ring of poison resistance, ring of flight and +2 cloak  meld into your body. _Ijyb stops to study her wand.Okay, then. hI  hx  h . _ hFReally attack while wielding nothing? Y - Yes  N - No hm+ h;J.......#   Selgeron the Vexing##......#   Deep Elf.......#   Health: 46/46 ========================......#   Magic: 18/19 ======================-- hZ<[.### ## #[...##   AC: 0Str: 5....##. #....#   EV: 22Int: 19....... ###†#   SH: 0Dex: 24...... ###..g##   XL:  8 Next: 27% Place: Dungeon:5  h<. ......##....#b#   Noise: ===------  Time: 4543.1 (0.0) . #.......##.#   -) Teeth # ##....####.##   Nothing quivered # h<#...## ##.##   Bat Will/2 Jinx Fly ##..## #..#   hH=##.<# #####   g   Ijyb (wand) ########..######.##  ..........##....#.#   h=!......#.......#####  You turn into  Your +0 robe, +2 sling, ring of poison resistance, ring of flight and +2 cloak  meld into your body. _Ijyb stops to study her wand.  h>n_Okay, then.Okay, then. h D hUF. _ hT## .. ...### ## #[...##...##. #....... ###†#  ###..g## . h@##....#. #.......# ##....####.## #...## ##.#### #..<# ############..######.## ..........##....#.#.......##########....###  h h <---7 (0.6 _ hA h h / . ...### ## #[...##...##. #....... ###†#  ###..g## .##....#. #.......# # h -#....####b## #...## ##.#### #..#<# ############..######.## ..........##....#.#.......##########....###  #...#..#  h  h F.g h D---4.3 h`  hB  Your +0 robe, +2 sling, ring of poison resistance, ring of flight and +2 cloak  meld into your body. _Ijyb stops to study her wand. _Okay, then.  h  _Okay, then. _Ijyb screams, "I no like you!" h*g#  .### ## #[...##  ....##. #....#  ....... ###†#   ###...##  ......##....#g#   hSh0#.......##.#   ##....####.##   #...##   #..## #..#   #.<# #####  #######..######.##  .........##....#.#  #.......#####  .######....###  .# #...#..#  .# #..##..#   h$p hpU9==9 h v h)x h4 h hP h.### ## #[...##...##. #....... ###†#  ###...####....#g #.......##. h|#....####.## #...## ##.#### #b.#<# #### #######..######.## .........##....#.#.......#### .######....###  #...#..# ## ##.# ## h h>F.g h(5.5 h hj he hfRead which item? Scrolls  f - 2 scrolls of identify  k - a scroll of noiser - 2 scrolls of revelation  hgK x - a scroll labelled XEUMUGH QIWNOMMI  z - a scroll of teleportation [!] read|quaff|evoke[?] describe selected h  hR .### ## #[...##   Selgeron the Vexing....##. #....#   Deep Elf h....... ###†#   Health: 46/46 ========================...... ###...##   Magic: 19/19 ========================......##....#.#   AC: 0Str: 5#.......##g#   EV: 22Int: 19##....####.##   SH: 0Dex: 24#...## ##.##   XL:  8 Next: 27% Place: Dungeon:5#..## #b.#   Noise: ---------  Time: 4545.5 (0.0)#.<# #####   -) Teeth # hq######..######.##   Nothing quivered .........##....#.#   Bat Will/2 Jinx Fly .....#.......#####  .######....###  g   Ijyb (wand) .# #...#..# .# #..##..# .## ##.# ##.# Your +0 robe, +2 sling, ring of poison resistance, ring of flight and +2 cloak  meld into your body. _Ijyb stops to study her wand. _Okay, then. _Okay, then. _Ijyb screams, "I no like you!" hYb  As you read the scroll of teleportation, it crumbles to dust. h~w.g6.5 (1 h{Tele Bat Will/2 Jinx Fly  h& h\ _You feel strangely unstable. h .### ## #[...##  ....##. #....#  . ###†#  ...... ###...##  ......##....#.#  #.##.#  ##....####g##  #...## ##.##  #..## #.b#  #.<# #####  ..######.##   h^ ##....#.#  #.#####  ######....###  # #...#..#  # #..##..#  ## ##.# ##.#   h  h s.g7.1 (0.6 hF  h]  ho hTqReally attack while wielding nothing? Y - Yes  hq' N - No hRM  hg !.### ## #[...##  Selgeron the Vexing ....##. #....#  Deep Elf ....... ###†#  Health: 46/46 ========================...... ###...##  Magic: 19/19 ========================......##....#.#  hh / AC: 0Str: 5#.......##.#  EV: 22Int: 19##....####.##  SH: 0Dex: 24#...## ##*##  XL:  8 Next: 27% Place: Dungeon:5#..## #.b#  Noise: ---------  Time: 4547.1 (0.0)#.<# #####  -) Teeth ######..######.##  Nothing quivered ........##....#.#  hi  Tele Bat Will/2 Jinx Fly ....#.......#####  ######....### g   Ijyb (wand) # #...#..# # #..##..# ## ##.# ##.# _Okay, then. _Okay, then. _Ijyb screams, "I no like you!" hj As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable.You hit Ijyb but do no damage. hmIg d, very drained) _You feel strangely unstable.  You hit Ijyb but do no damage.  Ijyb is lightly wounded. giggling sprite leaps out and makes Ijyb trip over her own feet.  Ijyb is moderately wounded.  The jinxing sprites lose interest in you. hJ4--=8.0 (0.9Fly  h]O hQ5 _Ijyb hits you with a +0 dagger. hc  You hit Ijyb but do no damage. h  #.....#.. ##........ #........# ........# #......# ##....f.# ##.......# .......b.# ..?##.h..# #.....#  h6#.....#  #.###.. .. #..f   sleepcap (dormant) ... ...h   hound (asleep) .... ....  Ijyb is moderately wounded. hƪ  Your surroundings suddenly seem different.  A hound and a sleepcap come into view. hM-9 h h O _Found a scroll of poison. h  The helpless hound fails to defend itself.  You hit the hound.  The hound is lightly wounded. h.fhfh han5=-=9.7 (0.8 h hK _The hound misses you. hx   You hit the hound.  The hound is moderately wounded.1--50.5 h hc _The hound bites you. The sleepcap misses you. h~   You hit the hound but do no damage.The hound is moderately wounded.The hound closely misses you. The sleepcap completely misses you. h i38----1.4 (0.9 h݄  h * _The hound bites you. h@  You hit the hound.  The hound is heavily wounded.31-----2.2 (0.8 h _The hound closely misses you. The sleepcap releases spores at you! h Z#.....#..##........ #..# .# ## ##......# ##.....f.# .........# ..?##.h.b#  #...#.....# #.###.. #.. #... ...... .... . h  h @.h h9 p27-----8 (0.6 h  hD O _The hound attacks as it pursues you! The hound bites you. h##........ #..# .# ## ##......# ##.....f.# .........# ..?##..h.# #....#.....# #.###.. #.. .#... ....... ..... . . h.f.h8---3.4 hN- h.  h!" h .#  ####...f?##....## #...h..###..##.. ##....#... ..........# ...  ........ h  h 0=4.0 h8  hd V _The hound completely misses you. h @.# #......# ##......# ##.......# ........f# ..?##....# #...h.# #.....##.####.. ##......# hͬ .##... #......#...... .......#.#... .. #..W   phantom (dormant)#..$f   sleepcap#......Wh   hound hձ i  A phantom comes into view. h  h  h .f.hWW. h .-6 h  h= + _Found 10 gold pieces. h## ##......# ..##.......# ....# .#..?##...f## .# #.....# ..##....h###..# hj#.###..#...###.. ##.b....#.###... #......# ........ ........# .##... ....  ####..#......W.$#......h#h 2 hounds (1 asleep) hF, h&g  A hound comes into view. h.f.hW. hG0=5.2 h# hx _The hound attacks as it pursues you! The hound closely misses you. h c........# #......# ...# ....# ...##.......# ... .........# ..# ..?##....## ..# #...f.# ..# #.....###..# ###.h#b..##   ##......# .## h ]#... ## ......... # .###... ...........#####.....W.... #.$#......h.......# h D-8 h  h  h2#.#  ........# ..>## #......# ....# .# #.### #... .........# #..# ..?##....## #..# #...f.# #..# #.....###b.# ###.h#...##   ##......# .##.##... ## .......... # .####... ...........# ####.....W....#.$..#.... h h h.hW.h   hound-6.4 h hҦ; _Found a stone staircase leading down. hQ# #.# ....#  ........# ..>## # ......# ....# .## #.....### #... .........# #..# ..?##....## #..# #...f.# #.b# #.....###..# ###..#...##   ##.h....# .##.###... ## ........... ..# .#####... .......W...# #####...#.$.. h hAh. hA^9=7.0 hR h hakg ##.....#.#....#  ..#..>##  ....##.# ##..##........# ..?##....#f.# ....###..#  #.###..#h..#  #.. ##.##.## #... ##....... ........# .####... .......W...# ####.. hJm hn hujh.W. hw&6 hy| hR~ h^  #....#. ##.....#.#....#  ..#..>## #  ....######.# ##.......##...#.......# ..?##....#f.# #.....###h.#  #.###..#...## #.. ##.##.## #... #........... .....W..# .####... ...# # h_  hQ`  hf h.ff   sleepcaph   hound hg (8.2 hgm  hJo  h  .....#  #....#. ##.....#.#....#  ..#..>## #  #....######.# ##.....##...#.......# #..##.#..?##....## #..f.# #.h....### #.###..#...# h   hound #.. ##.f##.## #... #........... .....W..# .#### h  h  h h.W   phantomh   houndW. hH &8 h  h5  h7M#...##  #.....#  #....#. ##.....#.##....#  ..>## #  #....######.# ##.....##...##.#.......# #..##.#..?##....## #.h# ..#...f.# #..# .....h   hound#...W. h8 ht9 h: hAh.W   phantomff   sleepcap...Wh   hound. hBD=9.4 hyI hK h ##.. # #...## . #.....#. #.....#....#.### ##......#.#.##.... ..# #..>## #  #......####### ##......# ##......... ## hʊh.# #.....##.# .........# #.h##.#..?##....## #..#.. #...f.# #..# ...f   sleepcap #.....###..# ..h   hound #.###..#f..## # #.. ##....W.# .##.# hr h hjh.f. hӜ)60.0 h7 h #..  ##.. ## #...## .# #.....#.  #.....#....#.#### ##......#..##.##.... ..# #b.>## # #......# #....###### ##......# ##......... ##.# #h....##.# .........# #..##.# h ..?##....## #..# ..  #...f.# #..# ... #.....###f.# .. #.###..#...### hZ" h(@h. h)C306 hG/ hd1 h #.. #..  ##.. ## #...## .## #.....#..  hϯ #.....#....#.#### ##............#..##.##b...# ..###..>##  #......# #....###### ##......# ##h........ h  ##.# #.....##.# .........# #..##.#h   hound..?##....## #..# #...f.# #..#... #.....###f.# .. h ht@h. h#(1.2 h] h hT8 a #..# #..# #..#  ##..# # #...##..## . #.....#..  #.....#....#.#### ##........b...#..##........##....#........###..>##  h9  #......# #h...###### ##......# ##......... ##.......# #.....##.# .........# #..##.#..?##....## #..#.. #...f.# #..#... h@  hA &8 hG  hSJ  h.  #..# #..# #..# #..#  ##..# ### #...##..## . #.....#..  #.....#.b..#.#### ##......#..##..##....#........###..>##  #......# #h...###### ##......# ##......... ##.......# #.....##.# .........# #..##.#..?##....## #..#.. h Ah. h7 (2.4 h  hy  hj..# #..# #..# ###  ##..## . #.b...#..  #.....#....#.####............#..##........##....# ..##h.>## ....###### ####.........##.....##.#.......# #..##.# h? h#Ah. h$(3.0 h) h3, hM. ..# #..# #..# ###  ##..## . #.....#..  hQ #.....#....#.####............#..##........##.h..#...h   hound#.##.......# #.... hh h&Ah. h&&6 h+ hh. h?t###. ..# #..# ##b.# ###  ##..## . #.....#..  #....#.####..........h.#..##........##....# ........###..>## #......###### ###.... h hz@h. hk^1=4.2 h. h} h+{ ###. ..# #b.# ##..# ###  #...##..## h|  . #.....#..  #...h#.####............#..##........##....#........###..>## ....###### h}  h @h. h &8 h  h  h [# .###. ..# #..# #..# ###  #...##..## . #..h..#.. h$ W #....#.####.....#..##........##....#..##..>## h  h <h. hE (5.4 h  h  hlM...# .## ..###.... ..# #..# #..# ### #.h.##..##h   hound hS#....#..##... h\ hR<h. h(6.0 hK hW hrJ## ... ...# ....## ##....###...... #..# #..# #h.# ### ##..## hs . #.....#.. #....#.####.....#..# ht h6z h hz. h{B=6 hf h h;###. .....## ####......###..##......###..# #..# #..# #h.# ##..# # #...##..## . #.....#.. #.....#....#.####h.7.2Fly  _You feel your willpower return. h,M####. ### ####......###..##..b...# hH####..###..# #..# #h.# #..# ##..# # #...##..## . #.....#.. h_ h_&8 h h hc ####.. ### ####....b.###..##..#......## ####..## hd #..# #..# #h.# #..# ##..# # #...##..## he  hk h.h   hound h4l D28.4 hCq  h s  hƀ+ ######.... ### ####......###..# #..#......##..####..###. ##..# h6Z#. #h.## #..# #..# ##..# # h hAh. h(9.0 h h_ h ...##..#....## .....#. ##...##..####...##..#... .#### ####......###..# #..#......# #..####..## #.. ##h.# #.. #..##.. #..# #..# hT@h. h&6 h h h    ..#   ...#   ##..   ....##   ......  h2  #. ##...#   #..####...#   #..#  #...#  ..#### ###  #......###..#   #..#......#   #..####h.##  h  #..# ##..#   #..# #..#  #.. #..# h h@h. h)70.2 h hL hR 4 h  h8 ] _You can't do that in your present form. h ( ..#  ..#  h(. ##..#  ....### ....... #.  #..#### #........##  ..###.....### ###  ##......###..# #..#..h...# hu)#..####..## #..# ##..# #..# hc0 h2-8 _ hI h A#.. #..# .....# ...## ......####..# .........#### #.........##. #..####....#........## ..###.....### #####......###..##..#..h...##..####..###..# ##..# h  h* (1.4 h  h  he %##### .#.. # ...# .. ...# ...## ......####..# ..........####  #...b.....##. ##....#..####. h] .#........##..###.....### #####......###..##..#..h...##..####..## h  h jhh   hound hw Y33=2.0 hp  h  hM ##### .#.. # ...# .. ...# ...## ...#####..# ....#### ..###.........# #. ###...##.... #..####...## .. #........## #.......h## ..###.....### #####......###..# #..#..h...# h hp&6 h2 h" h%v  ##### .#..## ...#.. ...#.## ...#.####..#.#####..###.# #. ###...##.... hv  #..####...## .. #........## #.......h## ..###.....### ### ##......###..#  #..#..h...# hx  h h.h   hound3.2Bat  hF  h4 c _Your transformation is almost over. h h    #####   .#..  .## ...#  . ...#  .## ...#  .####..#  .####  #..###.#   h  #. ###...##....   #..####...## ..   #.h##   #.##   ..###.....### ###   ##......###..#   #..#..h...# h   hn h.h   hound h &8 h  h  h3    #####  . .#..  .### ...#  #..... ...#  #.....### ...#  .####..# h4W .####  #..###.#   #. ###...##....   #..####.h.## ..   #.##  #.##   ..###.....### ###   ##......###..#   #..#..h...# h6 hy:h.h   hound h2;D=4.4 h> h+@ h3   # ## ##### . #. .#.. h #..###. ...#  #..... ...# #.....### ...# #.####..# .#### #..###.#  #. ###h..##....  #..####...## ..  #.##  #.##   ..###.....### ###   ##......###..#   #..#..h...# h1 hH~h.5.0 h h~  #. #. ##. ##### .# #.. .#..  #..###.# ...#  #.....# ...#  ##.....### ...# #.####..# .####  .####..###.h.#  #.. ###...##....  #..####...## ..  #........##  #........##  ..###.....### ### .# ##......###..#   #..#..h...# h׀ h=h. h.46 hm hM hnR C #. #. ##. #####  ...# #.. .#..  #..###.# ...#  #.....# ...# #.....### ...#  ....####  #. hS 1.h.....####  .####.b###.........#  #..# ###...##....  #..####...## ..  #........##  #....  ..###.....### ###  .# ##......###..# . #..#..h...#  #..####..## hg h.6.2 hN ##. #######...# #..#..  #..###.#..# #....###.##........####..#  hjO #.........h......#### .####..###......... #.b# ###...##....###...## ......## #........## ..###...### ###..# ##......###..##.. #..#..h...##.####..# ##.. hU hV&8 hZ hd\ h h4 h h h, hƚkhh   hound h9  ##. ##. #####  ...# #.. .#..  #..###.# ...#  h#.....# ...#  ##.....### ...#  .##.......  #.......  .####..#  #.b#  7.8 (1.0 #..# ..  hD #...  #........##  hEa..###.. ###  ..# ##..  #.. #..#  h#.. #..#  #..# ##..# _You start resting. h3 ##. ##. #####  ...# #.. .#..  #..###.# ...#  #.....# ...#  ##.....### ...#  .##.......  #.......  .####..# h4^  #.b#   #..# ..  #...  #........##  ..###..  ..# ##..  #.. #..# #.. #..# h5C #..#  hy5 h< hf>\ _A hound is nearby! hjT #  ##. #######...# #..#..#..###   ##.....### ...#.##........####..# #.......h........###.####.b###.........#  ###...##.. hl%####...## .. #........###........## ..###.....### ## ..# ##......###..##.#..h...#..###..# ht ht5=8.4 (0.6 h$y hc|K _The hound misses you. h  You closely miss the hound.The hound is moderately wounded. h -9.2 (0.8 h  h * _The hound bites you. hs  You closely miss the hound.The hound is moderately wounded. h)80.0 h! h  _The hound completely misses you. The hound misses you. h  You hit the hound but do no damage.The hound is moderately wounded.9 (0.9 h]K _The hound misses you. h,@ _The hound misses you.  You miss the hound.  The hound is moderately wounded.  You feel less batty.  Your +0 robe, +2 sling, ring of poison resistance, ring of flight and +2 cloak  unmeld from your body.51319581.8a) +2 slingFire: a) +2 slingFly  h hV _You fly up into the air. The hound bites you but does no damage. h _  You shoot a sling bullet. The sling bullet hits the hound. hzE l  The hound is heavily wounded. h;F n29--==2.9 (1.1 hJ  h~M - _The hound bites you. x2 h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hK  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The hound bites you but does no damage. h<7----30Will/2 Jinx Fly  h hjR _The hound barely misses you. h~m_  You shoot a sling bullet. The sling bullet hits the hound. h:* hg h (very drained)  The hound is heavily wounded.A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is almost dead. h5=5.0 (1.1 h hK _The hound misses you. h@_  You shoot a sling bullet. The sling bullet hits the hound. hDC. h&. h#--8/20---3060 h) hI _You kill the hound! h  h  h  h H _No target in view! h% 4 h  h  h Q30 h (--- h ` 7 _You start resting. hҘ ---8.0 (2Fly  hɜ  hԞ l _The sprites lose interest in your situation. h/J h4x9= h5, h16 h7 hK8T1= h8 h=_ _You start resting. hA,91.0 (3 hBx20===2.0 (4 hF hH% _Magic restored. h h h ht h hx2= h h hp hÙ h h4== h h(, h hn hO33= h h, h hק hD hͨ h, h h h"X4= h h, hl hE h h h huL5= h h h hֹ h h hh hr hԿ h4 h hik 608.0 (16.0) _You start resting. hL6=9.0 (17Fly  h h_ _You feel your willpower return. h 4 h  h , h2 X ht B h  h6 L7= hD  h  hR  h  h , hM  h , h  h_  h@ l8= h  h3  h{  hԞ , h  h`  h b9= hH , h  h~ 40= hɲ  hQ  h  hU B hR , h  h  h; L1= hߺ  h , hڽ  h , hJ  h l2= h  h , h  h  h  h  hU  h  h  h  h L3= h&  h  h  h!  hh , h  hq , hE  hs 94 h 3= h~  h , hO  h& , h  h , ha  h@  h L5= h4  h , h  h  h.  h  hY _ _You start resting. h` -45.0 (36 h  ht p6==6.0 (37 h h" _HP restored. hG h h h h? h X h hY h3 h h:= h h} h h h, h hs, h. h hZ h h, hY hB hW, h h, hK h, h h h, h h h h, h{ h6 h, h, hr h1 h h  h h, h, hV h, h h' , h  h  h7  h  hu, h6 h h, h, hx h, h h, hb hJ, h h, hW h!, hH" h'#, h# hN&B hV( h( hC) h+ h+ h, h., h/ h61B h3 hy3 h3 h5 h*6 hO7 hA9, h9 hY;, h$< h=, h> h#AB hB, hB hLC hC hC hD hD h8E haF hF hG h#H, hH hTJ, h#K hK, h[L h,M, hM hO h P, hQ, hR hT h,U hU hW haX hX h%[, h[ h], hn^ h`, ha hc, hd h}f hg hdg hNi hi h7j hl, hl h`n h%o ho h)q, hr hs, h*t hv, hw hy, hy h{, h| h~ h0 h h h, hv h h h h> h hʉ h! h hԌ, hÍ hԏ ho h h, h h h h* h֗ h0 h hɚ, h9 h h. h h& h hݟ h@ h h8 hؤ h: h h, h! h:, h߫ hV, h  hA, h h h hȵ hE, hз h h{, hN h½ h hK, h h h h hk h h) h, h# h hD h h hh h h}, h  h&  hB745.0 (99 _You start waiting. h06.0 (100.0) hw h# _Done waiting. h  h. , h  h~  h  h, , h , ho  hO  h  h  he  hH  h٢  h[  h٣  hs  h§ , h  h٪  hڬ  hC  h  hV  hr  hܱ  h]  h  h^ , h  hx  hw , h  h>  hٿ  hA  h  h  h  h  h  h  h  h5  h  h  h , h  h-  h  hG  h  h  h\  h  h$  h  hX , h  h]  h  hd  h  h  h, , h  hz  h , h7  h  h  hf  h  h  hX , h  h  h , h  h\  h , h  ho  h+  h  h  h  h  hy  h  h  h_  h  h  h  h  hS  h  h  h , h  h3  h  #.##..## #..####..##   #.##...# #..# ##..#  #.###..## #..# #..#  ##.##...# #..# #..#  h  ##.#...###..# #..#  #..........# ##..# ###   ##.#####....# #...##..##   #.## ###..####.....#..  ### #.@...#....#.####74.0 (28.0) ##............#..#    hc [#........##....#  #.........###..>##   #...#......# #....####   #...##......# ##.......   h  #>..##.......# #.....##    .............# #..##.#     ..?##....## #..# ..  h!  h" ,5.0 (29 hC(  hD- ; _Found a stone staircase leading down. h4 h[ hH _No target in view! h> h h h h. hW; _ h h, h hٽ h h h h  h, h h* h h h~ h h8 h h h hu h h hQ h, ht h  ### #.....#....#.####  hv  ##............#..#   ##........##....#   #.........###..>##   ##...#......# #....###   ##...##......# ##......  h  ##>..##.......# #.....#   #.............# #..##.#   .......@##....## #..# .  ......####.....# #..#  #..... #.....###f.#  ##.... #.###..#...##  ##.. #.. ##....W.#  ##. #... #......#   ..... ........#   ... ..........   ####........ h283.0 (8.0) h+4.0 (9 hs h, _z - a scroll of poison h4 hD hH _No target in view! h5  h8 , hn  h  h_ Q _ h  hy  h  h׬  h , ht  h  h , hf  hI  h , hK  h X h>  hO X h , h  h  h; , h  h]  h , hy  h@  h , h@  h  hv , h  h[  hF , h  h  hx , h  h  h , hk  h  h , h  h  hp , h  h  h , h  hF  h  ##..## #..# ##....W.#  ##.###...## #......#  #.............   ####..................   ###.~...#...####..........  #...~..###..## #........$ h < #.#.≈...##...# #...........   # ##≈#...##..##..h.......#  #≈##...@.......  #≈#.#....###...  ###..#.###   ##...#  ##..#  h.  ##.#h   hound (asleep) ### hx 1802.0 (18.0) h$ ,3.0 (19 h  h  hv5 ((((((h    You shoot a sling bullet. The sling bullet hits the hound!  hx6 The hound barks! h  h  h ^.......h hX ;===4.1 (1.1) h.  h ] _The hound is heavily wounded. h (((( You shoot a sling bullet. The sling bullet hits the hound! h h h1T..h.. h,50 h h[Y _The hound is almost dead. h '_  You shoot a sling bullet. The sling bullet hits the hound. h4 h;Z((. h hgW...W   phantom h .36 hC hI _You kill the hound! h ((((((You shoot a sling bullet. The sling bullet hits the phantom. h4 h;U........W h<-7.2 (1.1 hA hrD5 _The phantom is lightly damaged. h y ((((( You shoot a sling bullet. The sling bullet hits the phantom. h a....W. hx (8.3 h  h b _The phantom is moderately damaged. h1  ##..## #..#   ##.###...##   #.......  ####.......  ###.~...#...#  #...~..###..## $ hX3 >#.#.≈...##...#  # ##≈#...##..##...  #≈##...@....W..  #≈#.#....###...  ###..#.### ##...# ##..# ##.# ### h  ##..## #..#   ##.###...##   #.......  ####.......  ###.~...#...#  #...~..###..## $ #.#.≈...##...#  # ##≈#...##..##...  #≈##...@....W..  #≈#.#....###...  ###..#.### ##...# ##.. ##.# ## hN  hw  h@ ^ _A phantom is nearby! hA  (((((((You shoot a sling bullet. h  h L...W... h (9.4 h  hR b _The sling bullet closely misses the phantom. h4 (((You shoot a sling bullet. The sling bullet hits the phantom. h hI..W. h-100 h" h%b _The phantom is moderately damaged. h". (((((((You shoot a sling bullet. h.W.....1 _The sling bullet barely misses the phantom. hI\ (((((((You shoot a sling bullet. h hkW......2.5 (1.1 h ha _The sling bullet barely misses the phantom. h (((((((You shoot a sling bullet. h]0u  You shoot a sling bullet. _The sling bullet barely misses the phantom.  You shoot a sling bullet. _The sling bullet barely misses the phantom.  You shoot a sling bullet.  The sling bullet barely misses the phantom. hb6.###.............# #..##.#...........##....## #..# ..##......####.....# #..# .##.....# #.....###f.#  ##....# #.###..#...##  ##..####..# ##....W.#  h7 ##.###...####......#  #...W.....# ####....@.............####.~...##..........#...~..###..## #........$..#.#.≈...##...# #...........# ##≈#...##..##..........##≈##....§......#≈#.#....###...###..#.#####...# hV> h&?X2---3.6 hhC hcEJ _The phantom hits you. The phantom blinks! You blink. h y (You shoot a sling bullet. h WThe sling bullet barely misses the phantom. hC %40 h  h+ M _The phantom misses you. h y (You shoot a sling bullet. hQ W.  The sling bullet closely misses the phantom. hR V1---5 hX  hZ + _The phantom hits you. hW8y (You shoot a sling bullet. hK WThe sling bullet barely misses the phantom.6 h+ _The phantom hits you. ha  You shoot a sling bullet. The sling bullet hits the phantom! hP{n  The phantom is heavily damaged. hn|-7.7 (1.1 h hĄ> _The phantom hits you but does no damage. hZ  You shoot a sling bullet. The sling bullet hits the phantom! hIo  The phantom is almost destroyed. h\37--80 h( hݍ+ _The phantom hits you. hQG;( hv  You shoot a sling bullet. The sling bullet misses the phantom. h### #.....#....#.####  ##............#..#  ##........##....#  ##.........###..>##  ##...#......# #....####  ##...##......# ##.........  ##>..##.......# #.....## .###.............# #..##.# ...........##...@## #..# ..  ##......####...W.# #..# ...  ##.....# #.....###f.# ..  ##....# #.###..#...## #  h4 ##..####..# ##....W.# ##.###...####......# #...§.............#  ####..................#  ###.~...#...####.......... hXN.§ hpk31-----9 h hJ _The phantom hits you. The phantom blinks! You blink. h a  You shoot a sling bullet. The sling bullet hits the phantom. hl  The phantom is almost destroyed.2---20 h  h, U _The phantom closely misses you. hy ((You shoot a sling bullet. h W..The sling bullet closely misses the phantom.26---1 h  h + _The phantom hits you. hD(( hz W.  You shoot a sling bullet. The sling bullet misses the phantom. h {&2 hq hM _The phantom misses you. hՃa  You shoot a sling bullet. The sling bullet hits the phantom. hpD. hQ'. hqq7=--403 h h  h@_You destroy the phantom! h5O hP hEU hW  hOX:_No target in view! h"4 h hH _No target in view! hU 4 hUV  hT\ Q _ h` B h{a , hlb  hd  he L8= he  h h , hh  hGk  hk  hl  h>n , hn  hq j9= hq  ht , hu  hw , hux  hz c30= h{  h} , h~  h , h]  hI , h  h…  h$ T1= hT  h , h  h , h  h; , h  h 92 h )= h  h , h  hb , h'  h , hכ  hN e33= h/  hL , h@  h , hJ  h֧  hM X4= h  h , h  hc , h0  h , h  hp  h L5= hش  hy , h[  h. , h  ht , h?  hc  h V6= h  h  h  h  h , h  h  h L7= h  h  h  h  h , h  h? , h`  ha  h V8= h  h , hK  h  h  h  h , hI  hE  h L9= hV  h , h  h| , h  h , hx  h m40= h  h b1= h  h B hk , h  h , hm  h l2= h  h , h  h , h  h! , h  h   h L3= h  h|  h!  h!  h'$ , h$  hF'  h&( V4= h(  h* , h|+  h- , h.  h0  h0 , h|3 b5= ha4  h6 , hw7  h9  hr:  h;  hm= , h>  h@  h{A b6== hA  h F 1 _HP restored. hG 4 huH  hJ  hvL  hL  h\M  h P  hR , hoS  hV  hX  hX := hY  h[  h}^ , hm_  hb  hh >..##.......# #.....##.# ............# #..##.# ......##....## #..# ..  hi t....##.# #..# ... ....# #.....###..# .. ....# #.###..#...## # #..####..# ##......# .##.# ##.###...####......# .....  #........@..# .####--- ##..................# ~...#...####............ ~..###..## #........$... ≈...##...# #............ ≈#...##..##..........#.Y  hj Y   ice beast (asleep) ≈##.............#...## . ≈#.#....###..... .### ##..#.### hQs 099.7 (76.0) ht J---900.7 (77 hy  h| ] _An ice beast comes into view. h >  ...# #..##.# ...## #..# .. ....# #..# ...  #.....###..# ..  #.###..#...## #  ##......# ####......#   h B.......@..# ...........# ###............  #........$...  #............ #..........#.Y .......#...## . ##..... .###  hu2>  ...# #..##.# ...## #..# .. ....# #..# ...  #.....###..# ..  #.###..#...## #  ##......# ####......#  .......@..# ...........# ###............  #........$...  #............ h˧:#..........#.Y .......#...## .##..... .### h hp h haa _An ice beast is nearby! h٨ ((((((YYou shoot a sling bullet. The sling bullet hits the ice beast. h' hF0...$..Y.===1.8 (1.1) h5 h87 _The ice beast is lightly wounded. hc>  ...# #..##.# ...## #..# .. ....# #..# ...  #.....###..# ..  #.###..#...## #  ##......# ####......#  .......@..# ...........# ###............  #........$...  #............ #..........#Y. .......#...## . ##..... .###  hW`>  ...# #..##.# ...## #..# .. ....# #..# ...  #.....###..# ..  #.###..#...## #  ##......# ####......#  .......@..# ...........# ###............  #........$...  #............#..........#Y. .......#...## .##..... .### h^\ h ] hb hea _An ice beast is nearby! hc>  ...# #..##.# ...## #..# .. ....# #..# ...  #.....###..# ..  #.###..#...## #  ##......# ####......#  .......@..# ...........# ###............  #........$...  #............ #..........#Y. .......#...## . ##..... .###  h$ >  ...# #..##.# ...## #..# .. ....# #..# ...  #.....###..# ..  #.###..#...## #  ##......# ####......#   h% .......@..# ...........# ###............  #........$...  #............#..........#Y. .......#...## .##..... .### h3, 4 h2  hd< ((((((( _An ice beast is nearby!You shoot a sling bullet. h^  h u...$Y.. h (2.9 h  h d _The sling bullet closely misses the ice beast. h ((((You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage. h  h d...Y. h (4.0 hJ  hʘ 7 _The ice beast is lightly wounded. h (((((((You shoot a sling bullet. hB. h7..Y$...50 h> hAc _The sling bullet barely misses the ice beast. h N ((You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage. h hoX.Y. h-6.1 (1.1 h h7 _The ice beast is lightly wounded. hK  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hLa  You beckon some vexing sprites to accompany your attacks.Y.18----70Will/2 Jinx Fly  h]P heS; _You feel your willpower being sapped. hj z ((You shoot a sling bullet. h :* h 5 Y.(very drained)The sling bullet closely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.  h VThe ice beast is lightly wounded.=8.2 (1.1 h  h _The ice beast barely misses you. The ice beast closely misses you. h  You shoot a sling bullet. The sling bullet hits the ice beast! hy p  The ice beast is heavily wounded. h 39----9=--9.3 h  h H _The ice beast hits you. The ice beast freezes you. h  You shoot a sling bullet. The sling bullet hits the ice beast. h33:* h+J Y The ice beast is severely wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is almost dead. h-100 h6 hW _The ice beast closely misses you. hz ((You shoot a sling bullet. h6 Y.  The sling bullet closely misses the ice beast. h7&1 hB= h@@ _The ice beast hits you but does no damage. hEc  You shoot a sling bullet. The sling bullet hits the ice beast. hC. h!&. h3 Jinx ----20===452  h~_You kill the ice beast!Your Spellcasting skill increases to level 7! h hf _Your Hexes skill increases to level 8! h݆ ..##.# #.....##.# ..# #..##.# ##....## #..# ..  h ####.....# #..# ... # #.....###..# .. # #.###..#...## # ..####..# ##......# .##.# #.###...####......# . #..@.# .# #.#  h # ...#...####.. ..###..## #.$. ...##...# #. #...##..##.#. ##.#...###.. #.#....###.......### ..  h,  hP 040--- hB 3 _ h  hK  hr hy:--- h hҢF _Unknown command. h> 4 h?  hF  hM ` 0  You start resting. hO l4.3 (1Fly  hT  hV l _The sprites lose interest in your situation. h4 hC hl hB hB1=== h h h , h  h h4 h_ h< h^V2= hx h h h h  hz# h$L3= h*% hX;4= h<, h> h@b5= h\A h0D, hbE hG, hI hL hGMAFly  hN h5Rn _You feel your willpower return. hRi6== hWG _HP restored. h5Z hZ h[ h$^ hf0.##....## #..# .. #. .####.....# #..# ...#. .# #.....###..# #. .# #.###..#...## # #. ####..# ##......# .##.###<  hgV###...####......# ......................## .#####.. .................####... ## .#...####.@....... #.36.3 (22.0)##..## # h6h $........ .##...# #........##...#... hh..........#...###....###.......### ...$ .#.### ##....# ..[  h i...# ###.# .# hBq hr,7.3 (23 h x hz# _Found a robe. h× hƘ h h h= hĠ h hG h:= h hN _You now have 274 gold pieces (gained 10). hѯ hq h h h0, h h* h, h h h h h h7 h~, h h hx, h h, h hTN _You now have 291 gold pieces (gained 17). h hb h) hI h, h hB h h h, h` h h h  h h> h", h h hF , h  h  h  h hk h h, h h h) h h hC h, h h@! h# hh$ h$ hz& h8( h( hP) hC+ h- hQ. h. h0 h3, h4 h2><  You see here a +0 robe. h@ hA6 _ h&E haH hH h'J hL hO, hQ hS h W, hX h4[ h] h] h^ hPb hd h e h f hi hl hl hm h=p h hX h, h h hB h h, h= h hl, hM hw h , h hL hB hj hP, h  h h, hS h h, h  hR h h+ h h h, h h hS, h hX h, h{ h* h hK h hx hY h h' hm h h h h h h h hB  h  ho  h  h h, h hJ hJ h h] h h], h hy h0 h h  h" hC$, hH% h& h(, h) h+ h&- h- h1. h/ h51, h1 h6 h8, h}9 hC h F hF hxG hCJ h3M, hpN hgS hU, hV hoX hY, hZ h[ hD] h], h^ h_ hN` h` hRe hg, hg hi hJk, hk hl hm h^n hn hp hr hs hxs ht hw, hy h9{ h{, hD| hh~ h h, hI h܃, hu h  h, h, h h h, h hJ h h hRX hZB h+ hZ h, h h h֣, hO h hB hU h h{ h hȯ h{ h- h h h, h h hm h  h h hi, hk h hq h hZv hX hC  You see here a +0 morningstar. hb _ hp, h hm h4, h hx  h h h h h], h h hd, h h' h), h3+ h, h. h/ h/ h\0 hJ1, h1 h2 h3, h4 h75 h6, hv7 h9 h:, h: hs; h`<, h< h> h@, hA hC hE, hF hRG hH, hI hJ hK, hL hVN hO, hDP hCQ hWR, h S hV hW, hqX hY h][, hd\ h_ h+b, hc h_e hf h"g hmh hl hRm, hm hp hr, hr ht hv, hw h4y hz, h_{ h} h, hM h h, h h- hK hi, hh h0 h, h hE h!       ##   ### .#    h_#≈~≈ .#   #~≈~≈###.##   '≈~≈g'..#.####   ##  --- ##......#   #####......##   #..........#   ####.......#   ##......#   g   Ijyb (wand, wandering)  h9##.......#   .. #........#   ..### ##...#[...##   hS211402.0) h~g---53 h h h`l  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+- gg)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Ijyb shouts! h11 hC h|18---====6.0)Will/2 Jinx Fly  h hD _Ijyb zaps a wand. You resist with some effort. hW ( You shoot a sling bullet. The sling bullet hits Ijyb. hK2 :* h" E g.d, very drained)Ijyb is moderately wounded.A giggling sprite leaps out and bonks Ijyb with her +0 dagger.  Ijyb is heavily wounded. h  h  hF [===-7 h  h D _Ijyb zaps a wand. You resist with some effort. hoD (You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage. h:* hW  Ijyb is heavily wounded.A giggling sprite leaps out and smacks Ijyb with her own hand. h^Z'g  h_^9=---8 he hhY _Ijyb is severely wounded. h}St  You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage. h:* h٭ g Ijyb is severely wounded.A giggling sprite leaps out and makes Ijyb trip over her own feet.  Ijyb is almost dead. hj h7 h8&9 h> hAD _Ijyb zaps a wand. You resist with some effort. hy (You shoot a sling bullet. h%v gThe sling bullet completely misses Ijyb. hi&'20 h+ h.M _Ijyb barely misses you. hQt  You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage. h:* h  Ijyb is almost dead.A giggling sprite leaps out and insults Ijyb's ancestors. h8 )You kill Ijyb! h20===51Fly  h _The jinxing sprites lose interest in you. h  h!  h'  h( H _No target in view! h  h<  h  h H _No target in view! h# h h h hQ h% _ h@ hpU78 M # h## ≈~≈ .# #~≈~≈###.## '≈~≈~')@#.####---#~≈~≈##≈~ ##......###### h>##..........#  #. ##.. h0.......# h-g     ##  h ### .#  #≈~≈ .# #~≈~≈###.## .'≈~≈~'@.#.#### .#~≈~≈##......#  #≈~≈ ##......#  ######......##  #..........#  ####.......#  ##......#  h ##.......#  .. #.#  h&2 h G---3.7 (2 h& h]  A - a wand of polymorph (7)  Things that are here: h+4.7 (3 hB he _a +0 dagger; a +2 chain mail of cold resistance hS4 h h] h hۤ;== hߩX h hn h,, h h* h, h h h5, h h hb* ..... .....#### .....#.. #......   h'0 #.....#   #.....#   #.<...#   #@#  9.7 (5 #.##  ### ##.#  #≈~≈ #.#  ##~≈~≈###.##  .'≈~≈~').#.####  .#~≈~≈##......#  #≈~≈ ##......#   ###### hC##   h h,30.7 (6 h h9 _Found a stone staircase leading up. hco 4 hp  ht  hy  hYz  hd~ , h , h  hw  hG  hӅ  h0  hш  h  h|  h  h& P  There is a stone staircase leading up here. hߐ  h _ h\  h  h&  h  h  h  h  h:  h۞  h'  h  h  h@  h  h  h;  h  h  h Q  #..# ######..### ........... .l.. .##  ht ..5......# ..## .o.......####... ..........#...# .....# ....##  #.....#  ##.<...#  #...##.#  #..###.## l   iguana (asleep) ##### ##.#  h\ 5   shadow imp (asleep) #≈~≈ #.# o   orc (asleep) ##~≈~≈###.##   h  9.7 (9  An orc, a shadow imp and an iguana come into view.You feel your willpower return.The shadow imp shouts, "Turn tail, thou bootless folly-fallen bum-bailey!" hb  hx  hG  h` * .ol.5.olwandering)5 h oo 2 orcs (wandering)You hear a shout! x2  An orc comes into view. It is wielding a +0 whip. h t===40.7 (10.0)Fly  h  h ' _You hear a shout! h> #..#  ######..###  ...........  .......... .##  ol.5.....# ..##  h?..o......####...  ..........#...#  #@.....#  #.....##  #.....#  ##.<...#  #...##.#  #..###.##  ##### ##.#  #≈~≈ #.#    hc #..#  ######..###  ...........  .......... .##  ol.5.....# ..##  ..o......####...  ..........#...#  #@.....#  #.....##  #.....#  ##.<...#  #...##.#  h  #..###.##  ##### ##.#  #≈~≈ #.#    h h h hd _There are monsters nearby! hO (((((((You shoot a sling bullet. h s  The sling bullet barely misses the shadow imp. h5 , h  h G....l.5o.o...loo hg 11.0) h  hI D _The orc shouts! x2; The iguana hisses angrily. h! ((You shoot a sling bullet. The sling bullet hits the shadow imp. ha hdG  The shadow imp is lightly wounded. hd h9g  An orc wizard comes into view. It is wielding a +0 dagger. hg hqh hpo....o.olo5. hpFo   orc wizard5   shadow impooo 3 orcs (1 polearm)2.8 (1.1 h| h}t _An orc comes into view. It is wielding a +0 trident. hB1 (((((You shoot a sling bullet. h, hQ h, h_t  The sling bullet closely misses the shadow imp. h ........o.o..o..lo5 h(3.9 hP h! _The shadow imp shouts, "Away with thee, thou rank unchin-snouted barnacle!" he#..# ######..### ...........  . .##  .# ..##  .o.o.....####...  .o..lo5...#...#   h' #......#  #.@...##  #.....#  ##.<...#  #...##.#  #..###.## ##### ##.#  5   shadow imp#≈~≈ #.#  oo 2 orcs##~≈~≈###.##  .'≈~≈~').#.####  h h hx h h h/o...o.o.l.5l   iguanao   orc wizard5   shadow impoo 2 orcs h6---40 h h h u######..###............. .##.o......# ..##...o.o..####... o...l....#...#  #5.....# .....## ##.<#...###..###.####### ##.≈~≈ #.5   shadow imp##~≈~≈###.##o   orc.'≈~≈~').#.#####~≈~≈##......  h  h  h4  h N  The shadow imp attacks as it pursues you! h Uo...ol.o.5l   iguanao   orc wizard h 5   shadow impoo 2 orcs=--5 hA W _The shadow imp hits you but does no damage. h ............o .##......# ..##.ol..####... o....o...#...#  #......# 5...##....# ##...#####.####### ##.≈~≈ ##~≈~≈###.##.'≈~≈~').#.####5   shadow imp#~≈~≈##......oo 2 orcs #≈~≈   h  hP  h/  h , h .o...lo.5o   orc wizard5   shadow impo   orc h* .-6 h ha _There is a stone staircase leading up here. hϽ  h 8- h  h~  hR  h  hD  h0 .oo..loo 2 orcs h .=7 h  h o  ####..##  #.#####........###..........)..########...)##.# ###..######..###  #....##  ##..5.#  ###4##..@.#  #..###....## ######.. h" ##...)..## ###..##...##........# #.........##..####...# #.........##..## #...## #######... 5   shadow imp###..## ###..## ##..#..### ###.## #..  #### ##.## ##.. _The shadow imp closely misses you. hȪ  hض  h 5-9.4 (2.5 h  hO" { _You fly upwards. _There is a stone staircase leading down here. h="~  You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage. hh  The shadow imp is lightly wounded.===50.4 (1.0 hn hqA _The shadow imp hits you but does no damage. h'  hg You shoot a sling bullet. The sling bullet hits the shadow imp. h3q  The shadow imp is heavily wounded. hU5&1 h; h>P _The shadow imp misses you. h;d  You shoot a sling bullet. The sling bullet hits the shadow imp. h @[. h&. h.62 h h}N _You kill the shadow imp! h4 h4 hH _No target in view! h J h: Z0 h E _Done exploring. h h h; h h<---3.4 (1 _ h h ...  ......o... .##   .........# ..##   .......o.####...  .o......o.#...#   #......#  #..l..##  #.o...# 5 ##.@...#  #...##.#   #..###.##   ##### ##.#    hi#≈~≈ #.#   ##~≈~≈###.##   l   iguana .'≈~≈~').#.####   o   orc wizard .#~≈~≈##......#   ooo 3 orcs (1 wandering) #≈~≈ ##......# --- h o..oYou fly downwards. h8* h ooo 3 orcs (1 wandering) h   The orc wizard casts a spell.The orc wizard flickers and vanishes! hz ;   h| `Deactivating autopickup; reactivate with Ctrl-A. h8}  h2  h  h  ht {{ h . h? o h . h 1o. hW l hݏ  h 5=4.9 (2.5 h &. h _The orc misses you. The iguana misses you. The orc misses you. _There is a stone staircase leading up here. h h h hg h7, hٻ ..o.ooThe orc shouts!==5.9 (1.0 h  ####..##  #.#####........###..........)..########...)##.# ###..######..###  #....##  ##.o..#  ###4##..@.#  #..###...l## ######..##...)..## ###..##...##........# #.........##..####...# #.........##..## #...## #######...###..## ###..## ##.. o   orc hT#..### ###.## #..#### ##.## ##.. _The iguana misses you. The orc hits you but does no damage. ht=  You fly upwards. h h7---7.4 (2.5 h4 h+  _Reactivating autopickup. _There is a stone staircase leading down here. h5`  You shoot a sling bullet. The sling bullet hits the iguana. h}  The iguana is lightly wounded.4--===8.4 (1.0 h hu _The iguana closely misses you. The orc hits you with a +0 club. h z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. h J  The iguana is lightly wounded. hK N3--9 h  h u _The iguana closely misses you. The orc hits you with a +0 club. h' cYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is lightly wounded. _The iguana closely misses you. The orc hits you with a +0 club.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. h2C  The iguana is lightly wounded. h3'60 h9 hG<y _The iguana closely misses you. The orc hits you but does no damage. hʄ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hל  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The iguana bites you! hݝ36----18----1Will/2 Jinx Fly  hJ h: _The orc hits you but does no damage. hL  You shoot a sling bullet. The sling bullet hits the iguana! h;* hN ] l (very drained)  The iguana is heavily wounded.A giggling sprite leaps out and makes the iguana trip over its own talons.  The iguana is almost dead. h j4-----=2 hګ  hZ P _The iguana bites you. The orc hits you but does no damage. h35 (((((You shoot a sling bullet. h ;* h,  The sling bullet barely misses the iguana.A giggling sprite leaps out and makes the iguana trip over its own talons. hח ( †....o   orc  You kill the iguana! hz -9=--93.5 (1.1 hǣ  hե P _The orc barely misses you. h \((((((( h.3* h  You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet. h,......) hV5=4.6 h h8G _You kill the orc! h h h hhH _No target in view! hzE4 hwJ hLH _No target in view! h|4 h} h/ hF(0.0 hƔ20===---5.6 (1 hk hX _You start resting. Magic restored. h+4 h  h:--- h` 0  You start resting. hl6.6 (1Fly  h hal _The sprites lose interest in your situation. h J h , h 6= hV Q== hZ  h , h  h , hN  hɶ  hj L7= hA  hߺ , h  h , h  h  h5 V8= h  h , h  h2 , h  hu , h?  h b9= h  hL , h?  h , h  hF , h8  h  hL W40= h  h , h  hl  h  h  h b1= h  hk  h j 86.6 (20.0) _You start resting. h m7.6 (21Fly  h  hU _ _You feel your willpower return. hj 4 hm  hMq , h!v  hv , hx  h" l2= h  h; , h  h8  h  h  h  hp  h  h  h L3= h  h1  h  h  h?  h˚  hߛ  h 94 h 3= h  hg  h  h  h  hI  h  h , hr  hN b5= hv  h[ , hA B h  h1 , h  h _ _You start resting. h .204.6 (17 h w6==5.6 (18 h- 8 _HP restored. h 4 h  hc  h0 16.0) hp  h1  ...  .......... .##   ......o..# ..##   .........####...  .o........#...#   #......#  #.....##  #..o..# 5 ##.@...#  hr  #.o.##.#   #..###.##   ##### ##.#   #≈~≈ #.#   ##~≈~≈###.##   o   orc wizard .'≈~≈~').#.####   oo 2 orcs .#~≈~≈##......#  #≈~≈ ##......#  h := h  h K.o h 5=8.1 (2.5 h$  h& _You fly downwards. The orc misses you. x2 _There is a stone staircase leading up here. h>i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h&  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The orc hits you with a +0 whip. hL.o h3--18---=9.1 (1.0 h7^Will/2 Jinx Fly  h hDP _The orc barely misses you. h ]  You shoot a sling bullet. The sling bullet hits the orc. h ;* hw  The orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet. hJ  h V  You kill the orc! h o.o)(1 polearm) hi j0----=10 h L _The orc hits you with a +0 club. h d]  You shoot a sling bullet. The sling bullet hits the orc! hi)   orc ( h h| .oYou kill the orc! hs  The orc wizard casts a spell at you. hH hK>--9 hM3=--1 hT hW2 _You resist with some effort. h^K~ ((You shoot a sling bullet. hA:* h  The sling bullet hits the orc wizard but does no damage.  A giggling sprite leaps out and bonks the orc wizard with its +0 dagger. h hݧ..o.o. (very drained) h%-2.2 (1.1 h h۲b _The orc wizard is heavily wounded. h* ( You shoot a sling bullet. The sling bullet hits the orc wizard. h`, hi~.o.o hjZ1=30 ht h&wc _The orc wizard is severely wounded. hn ((((((( h/You shoot a sling bullet. h:* h9 ......o _The orc wizard is severely wounded.  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.A giggling sprite leaps out and makes the orc wizard trip over its own feet.  almost dead.  The orc barely misses you. hs20===4 h hA _The orc wizard hits you but does no damage. h ~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage. h֣ :* h|  The orc wizard is almost dead.A giggling sprite leaps out and makes the orc wizard trip over its own feet. h F )o   orc (polearm)  You kill the orc wizard!The jinxing sprites lose interest in you. h7 ===625Fly  hk  h I _The orc misses you. hD &  h̋ Y((You shoot a sling bullet. h o.  The sling bullet closely misses the orc. h &6 h  h C _The orc hits you from afar with a +0 trident. hB(( hC o.  You shoot a sling bullet. The sling bullet barely misses the orc. hD836--- h?F7 hM hPC _The orc hits you from afar with a +0 trident. hIB(( h o.  You shoot a sling bullet. The sling bullet barely misses the orc.8 h> h0Q _The orc closely misses you. hm ((You shoot a sling bullet. hWl o.  The sling bullet closely misses the orc. h(s&9 h_v hxP _The orc barely misses you. h60]  You shoot a sling bullet. The sling bullet hits the orc! h5)( h&. hh7=--20.3 (1.1 h hG _You kill the orc! hR  h  h  h. H _No target in view! hOn 4 h`u  h0x   hx :_No target in view! hM######..###... ....... .## .....# ..##........####....o........#...#......#)....## #.@) hz##.<..).##.#  #..###.###### ##.#  h h=---10 _ hO hӬi  Things that are here: _a +0 dagger; a +0 robe h;  #..#   ######..###  ..  .. .##  .# ..##  .###... .o........#...#  #......#  #@....##  #.))..# h.=   ##.<...#  #.).##.#  #..###.##  ##### ##.#  #≈~≈ #.  ##~≈~≈###.##  .'≈~≈~').#.####  h\E  hMF I---2 _ hM  h}Q P _You see here a +0 trident. h4 h, hS hx% _ h h,"l8= h$ h6(, hK2X hu3b9= h4 h7 hc8 hd: h-@, hA hgD, hE hH h3 h3 h4 h5 h06 h6 h8 h9, h`: hX< ho> h> hG@ hB h3D, h`E hG hH h*I hI hJ hK hvL hM hS hlV hW hX hZ h"\ h\ h] h^ h` ha h0c he h i, hj hl h!o ho hp hr h yB hy h.}, h  h h, h hh h, h h  h, h7 h$ hj h hF h h, h h h6, h h h#, h hx hx, h h hv h h h= hB, h  hB h[ h h, h h$ hB hg h~ h he h h, h ha h h hr h h h, h h, hH hj h hq, h h, hU h hX h hX h h h h@Water  hf h h h h| h h  h >Water  h  h  hK  h  h2  hd  h  h  hv  h  h  h{  h  h  hl  h  hb  h>  h  h? ) h  hw  h" , h#  hZ%  h(  h) @Water  h*  h5 k h8  h9 , h:  hC ......~~~≈≈≈## ##########.....#~.~≈~~≈≈≈### #)... #~~~≈.~≈≈≈≈≈# #.). #.~≈.~≈≈≈≈### # ##.< hE ##.≈.≈.##### #.# #.).....~~.~.# .... #..#.##.~~≈~~###..# ######..~.~~.....# #≈~≈ ##~≈~≈..@..## ##~≈~≈#.~~~~~..## .'≈~≈~...≈.~~...# .#~≈~≈.#.~~~≈...# #≈~≈ #.~~≈..#.. ######.~~.~..... #...#.~.~~~###.# ######~≈~~[ hF 37m. .# # ## hM 1317.3 (95.0) haN ,8.3 (96 hS  h)\ 2 _B - an amulet of the acrobat h4 hC hU  h%B h)X hW+ h,, h'- hW. ha0, h1 h3 h5, h5 h7 h9, h9 h= h> h%?, h&A hXB, hB hI hJ, hL hO hSQ hR hR hT hW, hSY h\ h_, h` hvc hEf, hg hk hn, hp hr ht, hv hz hZ| h} h} h hQ hՁ h h h̄, h h h h, h h݋ ha, hH h h, h h5, h hؗ hӘ, hؙ h hU h, h h, h h, hĤ, h hM h, hg hr h, h0 h hc h ht hڰ h0 h h hL ha h, hi h, h hN h hS, h h h3 hB h h h h  hF hz h h h h2 h, h hN h@Water  h h h+ h) h h hTWater  h h. h? h h h h| h  h h h@ h h h h, h h: hs, h h h} h h h hz h, h\ h& h, hl hk h, hf h hm h h h hq, h h hM  h  h  hY , hg h3 h h@Water  h> h h h) h( h hp, hG hd h , h  h" h$ h3% h% hp' h( ht) h) h, h- hn., h10 h1 h2, h|4 h5, h6 h'8 hE9 h!:, hG< h=, hV> h{? h@, hA hMB hIC hC hMD haF hxG, h;H hJ hJ, hK hL hN, hN hP h R, hR hWU hV, hkW hZ hcb.#.. ....~~..# #.. #..~.~~...# .....~≈~..# #.. ##~≈~≈...# )....~~~.~# #.####.~~~~...# #...~.~~..# #..#...≈.~~ #..# #...~.~≈~.# #....#.~~~≈  hc7...#### #.~..~~..# #.#.##.~~≈. ......# #~..~~..####.####.~~.~ ..##.... #~~≈≈.......# #.~.~~ .## .. ##.≈@..##########~≈~~89.3 (71 ## ##≈≈### #≈≈≈##≈ # #≈≈# #≈≈##≈≈≈≈~~ ### ### ≈≈≈## ##≈#≈≈≈≈≈≈. ..###..# #≈## #≈≈≈≈≈≈~~. .h...# ## ########## ##..##  ##..##..# hCl h9m[90.3 (72Water  hr hpu* _Found a short sword. h  hn B hd  hb  h  hn  h  h'  h , h  h  h  h , hs  h  h , hr  h! , h"  h$  h}&  h'  h'  hw)  hT, U h.  h1 VWater  hZ2  h;4  hL6  h6 ) h7  h;  h=  hv> @Water  h?  hB  hD  hE ) hF  hI  hK  hL  hEM  hIS B h8T  hHW  h1Y  hZ  hZ  h\  h_  hW`  h%e  h{h  hj  hlk  hk  hcn  hyp  hsq  hq  ht  hPw , hx  h|  h0~  h  h  h  h(  hƄ  h  h  hƉ , h  h9  h-  hÐ  h  h  h , h  hf  h  hM  h֝  hq  h  h  hң  h  h  h)  hШ  h  h  h  hv  h_  hh  h  h  h  hG -  hp .h.^...##  #.......#  #....... ##  ......#..#  #.....#.#  #....#..#  ##.......# . #..@.....#≈≈ . #.#.......≈≈ . # #....#..≈≈. . #...##~.~~. .  h ###...#~~~~.  .  #.........~~.~# ##. h   hound (asleep)  ##. #####......~.~~~~.# #.... .#..###.......~~..# #.. ##.# ...# ##.....~≈~..# #.. h Z420.3 (301.3 (31 hT  ht X _A hound comes into view. hz  .h.^...##  #.......#  #....... ##  ......#..#  #.....#.#  #....#..#  ##.......#  #..@.....#≈≈  #.#.......≈≈   h # #....#..≈≈.  #...##~.~~.  ###...#  . #......  ##. .....~  #.. #......  ...# ##.  hJ " .h.^...##  #.......#  #....... ##  ......#..#  #.....#.#  #....#..#  ##.......#  hK  #..@.....#≈≈  #.#.......≈≈  # #....#..≈≈.  #...##~.~~.  ###...#  . #......  ##. .....~  #.. #......  ...# ##.  hQ  hR  hyW  h)Z \ _A hound is nearby! hO  hU Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon)o - a +0 club   hV 8p - a +0 dagger Missiles (go to first with ()  e - 2 throwing netss - 2 curare-tipped darts Armour (go to first with [)  b - a +2 cloak (worn)  c - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of poison resistance (worn)  l - a ring of flight (worn)v - a ring of positive energy  B - an amulet of the acrobat Wands (go to first with /)y - a wand of paralysis (8)  A - a wand of polymorph (7) Scrolls (go to first with ?)f - 2 scrolls of identify  k - a scroll of noiser - 2 scrolls of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h B - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h, .h.^...##  #.......#  #....... ##  ......#..#  #.....#.#  #....#..#  ##.......# .  hK#..@.....#≈≈ . #.#.......≈≈ . # #....#..≈≈. . #...##~.~~. . ###...#~~~~≈.  . #.........~~.~# ##. h   hound (asleep)##. #####......~.~~~~.# #..me d#.. .#..###.......~~..# #.. ##.# ...# ##.....~≈~..# #.. h\ .h.^...## #.......#  #....... ##  ......#..#  #.....#.#  #....#..# ##.......#  #..@.....#≈≈  #.#.......≈≈  # #....#..≈≈.  #...##~.~~.  ###...# h@  . #......  ##. .....~  #.. #......  ...# ##.  h Spend multiple turns changing equipment anyway? Y - Yes  N - No! h! h! hSelgeron the Jinx.h.^...##Deep Elf#.......#Health: 46/46 ========================#....... ##Magic: 20/20 ========================......#..#AC: 5Str: 5#.....#.#EV: 14Int: 19! h#....#..#SH: 0Dex: 19##.......#. XL:  8 Next: 62% Place: Dungeon:5#..@.....#≈≈. Noise: ---------  Time: 5421.3 (0.0)#.#.......≈≈. a) +2 sling# #....#..≈≈.. Fire: a) +2 sling#...##~.~~.. Fly ###...#~~~~≈..#.........~~.~# ##. h   hound (asleep)  ##. #####......~.~~~~.# #..#.. .#..###.......~~..# #.. ! h##.# ...# ##.....~≈~..# #.. _HP restored. _B - an amulet of the acrobat _Found a short sword. _A hound comes into view. _A hound is nearby!A hound is nearby!! h! h _! h ! h1B - an amulet of the acrobat _Found a short sword. _A hound comes into view. _is nearby! _ You start putting on your amulet.! h7+2.3 (1! h%! h{ _You continue putting on your amulet of the acrobat. x2! hW! hj..hh! h4==3.3 (2! h~! h5 _The hound barks!! htV.h! h4--4.3 (3! h! h! hE! h V.h! hF--5.3 (4! h"! h$! h*V.h! h*+6.3 (5! h/! h2 _You continue putting on your amulet of the acrobat. x3  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.! h(4! h8! h<Y _B - an amulet of the acrobat (worn)! h H (! hA U((((((You shoot a sling bullet.! h ^.....hThe sling bullet barely misses the hound.! hD 5===7.3 (1! h(" ! h$ _The hound closely misses you. The hound barely misses you.! hL_  You shoot a sling bullet. The sling bullet hits the hound.! h'&B  The hound is lightly wounded.! hM'&8! h,! h. ! h/D_The hound barely misses you." ho  You shoot a sling bullet. The sling bullet hits the hound." hAl  The hound is heavily wounded." hOB-9.4 (1.1" h~G" hIU _The hound barely misses you. x2" h2_  You shoot a sling bullet. The sling bullet hits the hound." hs  The hound is heavily wounded." h"30.5" h֔" hV _The hound closely misses you. x2" hR  You shoot a sling bullet. The sling bullet hits the hound." h&m  The hound is severely wounded." hW[4--10" h" h'* _The hound bites you." h (((((((You shoot a sling bullet." hE ^.....h" h8G wThe sling bullet barely misses the hound.2" hL " hMP _The hound misses you. The hound barely misses you." h5 (((((((You shoot a sling bullet." hJ ^.....h" hH The sling bullet completely misses the hound.1---3" h" " h * _The hound bites you." h (((((((You shoot a sling bullet." h 4M ^.....hThe sling bullet closely misses the hound.The hound barely misses you.The hound stops to sniff the ground." h5&4" h :" h>=R _The hound barely misses you.# h_  You shoot a sling bullet. The sling bullet hits the hound.# h[.# h{8.# hq 2-55.6 (1.1 _You kill the hound!# h+# h3h _Your Dodging skill increases to level 5!# h9# h# h # hH _No target in view!# h# h4# h$# hC29 _# hX# h# hL3=# h# hٜ# hk# h# h3,# ht# h# h# h# hӥ# hiV4=# h@# hǨ# ha# h# hE# h߫# hQ# h# h# hb# hʰ# hJL5=# h# h# h# hc# h,# h# h# hi6==# h# h# hL,# h # h# hX,# h # h"# h# h# h# h# hE# h:=# hv# hb# h^,# h# h# h# hL# h# h+# h ##### .#.. # h..########..##...(..#............^...##  #.## ---55.6 (20.0) .##  #......#..# #.....#.#   #....#..# ##.......# #........#≈≈ #.#.......≈≈ #.#....#..≈≈.# h# hEH---6.6 (21# h"# h- _Found 2 poisoned darts.# h # h! 4# h& n# h+ B# h&- # h/ ,# h0 # h2 # h3 # hm4 # h8 # h: # ht< ,# h= # h8@ # hA # hEB # hKC # hE # hG # hG # h0H # hGJ # hK # h.L # hL # hN # hO # h1P # hP # hR # hT # hU # hU # hW # hX # h|Y # h;Z # hl[ # h\ ,# h] # h` # hWb # hb # hd # he # hf # h2g # hg # hRh # hi # hj # htk # hm # hGo ,# h0p # h`q # hs ,# hvx # hCz # h ###  #.####### ##.#...#########..####.#...(.@#.....# 73.6 (17# h #.........^...## ########.......###> #........###ß. #......#..##. ##.....#.##_ #....#..# ##.......# #........#≈≈# hM # h ,4.6 (18# hݎ # h c _Found a white marble altar of Elyvilon. Found a stone staircase leading down.# h= 4# h[ # h H _No target in view!# h # h # h # h ,# h % _# h ,# h ,# hp # hy  # h = You see here 2 poisoned darts.# h # hx _# h # hA # h O# #### hq #.# #.###### #..### ##.#...# #....########..#### .#.@.(..#.....#7.6 (3.0) #.........^...## ########.......## ##>## #........## #ß...ß #......#..## h  #.....###.....#.## #_....._ #....#..###.....###.......#  #........#≈≈# h # hk +8.6 (4# h[ # hO : _Found a glowing silver altar of Zin.# h1 J# h H _No target in view!# h _# h*,# h`,# h# hώ# h# h# h/# hk# h# h# h# h;# h# h# h|# hv# h# h'# h# hE# h,# h}# hS# h|# h+# hȥ# h,# hS# h٩# h]# h# h# h=# h# hk# hc# hb,# h^# h# hB# h# h,# h# h# h,# hA# h# h# h# h# h# hE# h# h# h# h# h7# h# hh# h# h# hx# h# h{,# h# hO# h# hR# h# hc# h?##.#...(..#.....#  ##.........^...##  ########.......## # h@ ##>## #........## #ß...ß##......#..# #.....###.....#.## ##_....._##....#..# #####.....###.......# ..#..#ß...ß##......@.#≈≈ .....502.6 (24.0)#.#.......≈≈~). ...#~#.#....#..≈≈... .. #~###...##~.~~.:# . #.###...#~~~~≈..# ##.#.......[3# h*,9;49m..~~.~# ##..... #####......~.~~~~.# #...##. .#..###.......~~..# #.. #.. ...# ##.....~≈~..# #.. ##~ # h# h,3.6 (25# h# h$ _Found a spear.$ h$ hƊ$ hR$ hH _No target in view!$ h4$ h$ h$ h$ hW% _$ h:$ h$ h$ hr$ h$ h$ hx$ h>Water $ h$ hy$ h ,$ h} $ h$ hN$ h)$ h[$ h1$ h,$ h$ h=@  #........## ##. .ß##......#..# .... ###.. ..###.....#.#### .... ###...# .._##....#..##≈# .....###...### ..###.......##≈####.....#...#.### .ß##........#≈≈#............~~~≈≈ #.#.......≈≈~)........#~.~≈~~≈ #.#....#..≈≈... #~~~≈.~≈ ###...##~.~~.@## . #.~≈.~≈≈###...#~~~~≈..# ##.≈.≈.###.........~~.~# ##.....~~.~.# $ h p####......~.~~~~.# #...##.~~≈~~# #..###.......~~..# #.. #..~.~~. ..# ##.....~≈~..# #.. ##~≈~≈ ..# #)....~~~.~# #.####.~~~~~ ..# ##...~.~~..# #..#...≈.~~ .# ##...~.~≈~.# #....#.~~~≈..You pick up a book of Air and begin reading...$ h$19.6 (6.0)$ h%614 10.6 (7$ hv*$ h,X _You add the spells Shock, Swiftness and Airstrike to your library.$ h5 4$ hȺ $ h) $ h $ hw <29 $ hc ,$ hW ,$ hn $ h $ h ....^...##  ##.......## .....# ###  #...# .....# ##... ##......#..# .....# ###... ###.....#.#### .....# ###.. _##....#..##≈# .....###...### $ h ###.......##≈####.....#...#.##### ##........#≈≈#............~~~≈≈≈##.#.......≈≈~).@......#~.~≈~~≈#.#....#..≈≈...##....##~~~≈.~≈≈≈###...##~.~~..## ..###.~≈.~≈≈≈≈  #~~~~≈..# 5.##.≈.≈.###  #.........~~.~# ##.....~~.~.# # ##......~.~~~~.# #...##.~~≈~~### 5   shadow imp (asleep)###.......~~..# #.. #..~.~~.... # ##.....~≈~..# #.. ##~≈~≈..... # #)....~~~.~# #.####.~~~~~..#$ h +2.6 (2$ h +3.6 (3$ h $ hZ ] _A shadow imp comes into view.$ hu  (((5    You shoot a sling bullet. The sling bullet hits the shadow imp.  The shadow imp shouts!$ h9 $ hA ..5.14 ===$ h%C 4.6 (1$ hJ $ hKM e _The shadow imp is moderately wounded.$ hi ^...### .....#   .....#  .....#  .....# _ .....# ####.....#..#≈≈#..........  ..≈≈~).@......#  ..≈≈...##....##  ~.~~..## 5.##  ~~~≈..# ..#  ..~~.~# ##.... .~~~~.# #...##..~~..# #.. # .~≈~..# #.. # #) $ h|^...## .....#   .....#  .....#  .....# _ .....# ####.....#..#≈≈#..........  ..≈≈~).@......#  ..≈≈...##....##  ~.~~..## 5.##  ~~~≈..# ..#  ..~~.~# ##.... .~~~~.# #...##..~~..# #..  .~≈~..# #..  #) $ h $ h$ h$ h" (( _A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp.% h]% hgR.5.% hh&5% ho% hre _The shadow imp is moderately wounded.% h^...### .....#   .....#  .....#  .....# _ .....# ####.....#..#≈≈#..........  ..≈≈~).@......# % h  ..≈≈...##5...##  ~.~~..## ..##  ~~~≈..# ..#  ..~~.~# ##.... .~~~~.# #...##..~~..# #.. # .~≈~..# #.. # #) % hK+^...## .....#   .....#  .....#  .....# _ .....# ####.....#..#≈≈#..........  ..≈≈~).@......#  ..≈≈...##5...##  % h݋;~.~~..## ..##  ~~~≈..# ..#  ..~~.~# ##.... .~~~~.# #...##..~~..# #..  .~≈~..# #..  #) % h.% h% hߙ% hK( _The shadow imp is moderately wounded. _A shadow imp is nearby! % h+9 You shoot a sling bullet. The sling bullet hits the shadow imp. _The shadow imp is moderately wounded. _A shadow imp is nearby!  You shoot a sling bullet. The sling bullet hits the shadow imp.% hT&% hQ.>5.% h/-6.7 (1.1% hR6% h,8 _A shadow imp is nearby!  You shoot a sling bullet. The sling bullet hits the shadow imp. _The shadow imp is moderately wounded. _A shadow imp is nearby!  You shoot a sling bullet. The sling bullet hits the shadow imp. _The shadow imp is almost dead.% h^...### .....#   .....#  .....#  .....# _ .....# ####.....#..#≈≈#..........  % h/..≈≈~).@5.....#  ..≈≈...##....##  ~.~~..## ..##  ~~~≈..# ..#  ..~~.~# ##.... .~~~~.# #...##..~~..# #.. # .~≈~..# #.. # #) % h^...## .....#   .....#  .....#  .....# _ .....# ####.....#..#≈≈#..........  % hQ..≈≈~).@5.....#  ..≈≈...##....##  ~.~~..## ..##  ~~~≈..# ..#  ..~~.~# ##.... .~~~~.# #...##..~~..# #..  .~≈~..# #..  #) % hV% h`% h% h۰b _A shadow imp is nearby!% hUYou shoot a sling bullet. The sling bullet hits the shadow imp.% h[.% hB=&.% hA4670% hI% h0J8 _You kill the shadow imp!% hJ% h% h% h^ _No target in view!% h"'4% hu(% h.% h/% h0C29 _% h5,% h6,% h7% h;% h?B% h"D% hE% hF% hG% h L% h@M,% hN% hDO% hfP,% hP% h S% hS,% h:T% hT% hKV,% hX% hDY% h[,% h(\% h_% ha,% h@b% hd% h1f,% hg% hg% hh,% hEi% hk% hl% h:m,% ho% h{p% h q% h|q% hEr% h8s% hs,% hu% hv,% hv% hx% h/zB% h|% h}% hS~,% hh% h% h% hx% h% h% hp,% h$% hӇ% h,% h% h,% h}% h% h,% h% h?% h”% h7% hԕ% h% h% hP% h% h% h% h% hB% h٢% h% hT,% h'% h% hu,% hv% hL% h˳% h% hF% hd,% h˻% hA% h|,% h% h% h,% h% hy% h,% hg% h% h,% h % h% h% h% h % h% h,% ha% h % h,% hA% hm% h% h% h"% hA% h,% hT% h% h% h,% hy% h% hW,% h% h% h/% h% h`% h,% h% h% h% hO% h% h% h8% h% h#% h% h% h% h% h$% h% h% h"% h% h% h? ,% hP % h< % h ,% h% h,% h% hK% hP% hJ,% h% h% ho% h% h% h% h ,% h.)% h~*B% h:-% h .B% h2% hr3% h4,% hK9% h:,% h:% h=% h>,% hh?% hE% hF% h#G,% hJ% hK% hL% hYM% hXB% hY% h`% h}e,% hjf% h"j% hvm,% ho% h:v% hx% hy% hz% hq% h,% h% h2% hr% h% h% hL% hT,% h)% hy% hB% h% h% h% hƨ% h% hޫ% h  Things that are here:  a +0 club; a +0 chain mail _% h% h_B% h% h% h% h[% h#% h% h~% h3% hy% h% hF% h% h% h% h% h% h% h$ % h % h< % h % h % h1 % h| % h % h ,% h % hK % h % h % h % h % h % h` % h! % h% % h|( B% hm- ,% h. % h/ % h1 % h3 % h24 % h4 % h5 % hM7 ,% h78 % h@: % h< ,% h_= % h? % hA ,% hB % hG % hH ,% hfJ % h6L % hM ,% hN % hR % hNT ,% h)U % hHZ % h[ ,% h3\ % h^ % h_ ,% h` % hb % hc % hc % hId % hle % hf % hg % hg % hh % hi % h}j % hj % hDl % hcm % hyn ,% hho % ho % hp ,% h\q % hq ,% hZr % hr % hu B% hv % hw % h$x % hx % h # #.~.~~~###.#≈##...######..######~≈~~..##.#≈#...##.≈≈≈##≈≈~≈~.....###...#.  #≈≈##≈≈≈≈~~~..........# #....  ##≈#≈≈≈≈≈≈..#####.#...######... % h c #≈≈≈≈≈≈~~.###. ####.....##...##  ########### #.#####......... #...##.........### ###@.##.........##..---600.0) % h ##..##....#####...... ###..#.### ##....# ###..# #... #..# #..## ####..# #.<#  ####≈≈≈≈.########..### #...≈..............## #...≈≈≈≈#......#......% h :---% h % h j _Key pressed, stopping explore.% h % hV % h  % hJ :_No target in view!% h % h5 4% h % hY % h ; _% h( % h % h ,% hE % h % hp ,% h % he % h % hv % h % h % h! % h % h % h ,% h % hk % h % h@ % h % hi % h % hb % h % h % h % hN >Water % hC % h\ % h; % h )% h~ % h8 % hL % h >Water % hA % h| % h> % h )% h % h# % h% % hj& % h' % hZ+ % hM- % h- % h/ % hr1 % h3 ,% h5 % h7 % h`; ,% h= % h? % hA ,% hC % hE % h%G % hG % h I % hL D  You see here a +0 plate armour.% hO % hO _% hQ % hS % hU % htV % h+W % h4Y % hZ % hC[ % h[ % h] % hG_ % h` % h` % hb % hg ,% h3h % h j % hk ,% hl % hcn % hp ,% hq % ht % hv % hw % h/x % hy % hV{ % h{ % h~ % h~ % ha ####. ..######. #..####≈≈≈≈ .#####...≈. .#..##...≈≈≈≈ ..#####.# .>## ######### #... ...##########....##.## ###.. ................@....# #####....#44.7 (27.0) % hE (.....##.##.?.##.###.####....∩...# ..##.# # ..##. #...##.[...###. ..# .. .... .. #....#.##..##.. ..# .....> ... #......##.....# ..# .... .... #.....######.## ..## ##...##. #...### #.. ...# ..##...##.###<.## ###..# ...# #.............########% h % hގ ,5.7 (28% hD % h A _Found a staircase to the Ecumenical Temple.% hA % hv X% h ,% h % h$ % h$ % hd% % hR( % h( (14 % h* % h. $ % h. %_f - 3 scrolls of identify (gained 1)% h/ % hR0 <29 % h0 % h6 .....#..# #....#.#### #. .......#..# #. ..##....#% h7  ## ..###..>########### #.#....##########....##.## .# ##.....................# #% h 8 -# #.....##.##...##.###.####...# #..##.# ##@..##.# #...##.[.52.7 (7.0)## #..# #...........# #....#.#.# #..# #......>....# #......##.###..# ##..........# #.....### % h8 (##..#...## #..##...##.# #...###  ##......# #..##...##.###<.## ###......# ##.............######......## #......#####................####....# ##...% h: % h> % hG j _Key pressed, stopping explore.% hH % hM % h

### #####......# #....##########......##......# ##................ #>..##.......# #.....##.##...##...# #..##.##.##...##% h 4% h% hj _Key pressed, stopping explore.% h% h% hN H _No target in view!& h:  _No target in view!& hU 4& hW & h|^ Q _& hb X& hd & he & hf ,& hJg & hh & hqj ,& hk & h\l & hm & h n & hn & ho & hp & hr ,& h&s & h3t & ht & h:u & hjv & hw & h!x & hx & hy & hz & h;{ ,& hS| & h} ,& h$~ & hԂ & h ,& hτ & hx & h ,& h & h8 & hj ,& h & h & h & hx & h & hv & h ,& hQ & h& & h & h ,& h & hJ & hښ & h] & h' & hU & hݞ & hj & h & hV ,& h & h & h & h & h & hf & h & h & hS & hQ & h  ###...#~~~~≈.  # .. #_# #.........~~.  ##. ##..#########......~.~~~~ & h  ...# #.. .$.#.#..###.......~~.  #..###.# ......# ##.....~≈~.  #.....# .....# #)....~~~.  ##.....### ....# ##...~.~~.  .....####..# ##...~.~≈~#..............@.######.#.~..~~.91.7 (21.####..###.........#....#~..~~. #..# ###...##.......##~~≈≈. ## #..####...#####...#..##.≈≈. #. ##........## ##.#...###≈≈ ..####........## #.##..####≈≈#  #.##..###.....### #########≈≈≈##  #....## [& h^ E33m##......###..# #≈### ##.#..# #..#......### ###& h B_& hq ,2.7 (22& hR :_& h 6 _Found a shimmering altar of Xom.& h & h? & h & h H _No target in view!& h 4& ha & h,& h& h% _& ht X& h` & h & h #.#.......≈≈ ..._#.#....#..≈≈ . ...####...##~. #. ...ß ###...#~~~~≈ # #.. #_## #.........~~& h ##. ##..#########......~.~~~...# #..#.$.#.#..###.......~~ #..###.# #......#. #.....# #.@...# #)....~~~4.7 (2.0) ##.....#####....# ##...~.~~.##........####..## ##...~.~≈  #................######.#.~..~~  .####..###.........#....#~..~~ #..# ###...##.......##~~≈≈ & h# #..####...#####...#..##.≈≈  ##. ##........## ##.#...###≈≈   ..####........## #.##..####≈≈ & hJ8_& h+5.7 (3& h:_& h!8 _Found a broken altar of Ashenzari.' hI8_' hJ' hO:_' h9RH _No target in view!' hl4' hm' h$p' hq' hdr% _' h v,' hv,' hhw' hz>14 ' hz' h}N _You now have 301 gold pieces (gained 10).' hb' h<29 ' h' h ' hʃ,' h}' h' hr,' h' h' h,' h<' hL' h' h' hy' hӒ' h),' h' h' h,' h' h' h; #######.... ## ##>## #....  #  #ß...ß##.... ' hu #.## ##.. #.....###...  #...###.. #_....._##...  #.......f ##.....###...  ........# #ß...ß##....  ........## ....##.#..  .......@.## ...._#.#.. ' hE ..........## ....####..  ..##...##..# ...ß####..  #...# #..# #_## #....  ##..# ##..#########....  ...# #..#...#.#..###.. f   sleepcap (dormant)  .##..###.###......# ##. ' hp ##.....# ##.....# #)  ##.....#####....# ##' hh:705.7 (10.0)_' h<,6.7 (11' h԰9_' h [ _A sleepcap comes into view.' h ((_f    You shoot a sling bullet. The sling bullet hits the sleepcap.' h'' hz-|.f._' hL/B14 ===7.8 (1.1)' hH4C_' h6c _The sleepcap is moderately damaged.' hF .## ##>##  # ..  #.## ##..  #...###.. #_....._' hCHc #........  .......f#  ........##  .......@.## ...._ ..........##  ..##...##..#  #...# #..# #_##  ##..# ##..# ...# #..#.. .##.#......#  # ##.....# #)  ' hw .## ##>##  # ..  #.## ##..  #...###.. #_....._ #........  .......f#  ........##  .......@.## ...._ ..........##  ..##...##..#  #...# #..# #_##  ##..# ##..#' h ...# #..#.. .##.#......#  # ##.....# #)  ' hSV_' hn;_' h_ _A sleepcap is nearby!' h.6 (_  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.' h' hj_.f_' h~,80' hl'_' hMc _The sleepcap is moderately damaged.' h$0 .## ##>##  # ..  #.## ##..  #...###.. #_....._ #........  ........#  .......f##  .......@.## ...._ ..........##  ..##...##..#  ' h#...# #..# #_##  ##..# ##..# ...# #..#.. .##.#......#  # ##.....# #)  ' h^ib .## ##>##  # ..  #.## ##..  #...###.. #_....._ #........  ........#  .......f##  .......@.## ...._ ..........##  ..##...##..#  #...# #..# #_##  ##..# ##..# ...# #..#.. .##.#......#  # ##.....# #)  ' hSpX_' hx9_' h;{_ _A sleepcap is nearby!' h  .## ##>##  # ..  #.## ##..  #...###.. #_....._ #........  ........#  .......f##  .......@.## ...._ ..........##  ..##...##..#  #...# #..# #_##  ##..# ##..# ...# #..#.. .##.#......#  # ##.....# #)  ' h \ .## ##>##  # ..  #.## ##..  #...###.. #_....._ #........  ........#  .......f##  .......@.## ...._ ..........##  ..##...##..#  #...# #..# #_##  ##..# ##..# ...# #..#.. .##.#......#  # ##.....# #)  ' h V_' h 9_' hح ( ' h _ _A sleepcap is nearby!You shoot a sling bullet. The sling bullet hits the sleepcap.' hG0 5- _A sleepcap is nearby!  You shoot a sling bullet. The sling bullet hits the sleepcap.  heavi  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!fall asleep.' h 7 /  --more--( hY= a .## ##>##  # ..  #.## ##..  #...###.. #_....._ #........  ........#  .......f##  .......@.## ...._ ..........##  ..##...##..#  #...# #..# #_##  ##..# ##..#( h>  ...# #..#.. .##.#......#  # ##.....# #)  ( hA ( hD  2 9+2 sling _( h-F ( hF 5--10.8 (2( hG ( hO {  .## ##>##  # ..  #.## ##..  #...###.. #_....._ #........  ........# ( h## #.... Deep Elf  #.. #ß...ß##.... Health: 46/46 ========================  #.## ##.. #.....###... Magic: 20/21 ======================-- , h)R  #...###.. #_....._##... AC: 5Str: 5  #........ ##.....###... EV: 29 Int: 19  ........# #ß...ß##.... SH: 0Dex: 19  ........## ....##.#.. XL:  8 Next: 69% Place: Dungeon:5  .......@.## ...._#.#.. Noise: ---------  Time: 5719.9 (0.0)  ..........## ....####.. a) +2 sling  ..##...##..# ...ß####.. Fire: a) +2 sling #...# #..# #[0;1, hR 0;1m_## #.... Will/2 Fly   ##..# ##..#########....  ...# #..#...#.#..###..   .##..###.###......# ##.  ##.....# ##.....# #)  ##.....#####....# ##  _The sleepcap closely misses you.You shoot a sling bullet. The sling bullet hits the sleepcap. _You destroy the sleepcap! _No target in view! _You start resting. _The sprites lose interest in your situation., hb , hGd , h?e c1==, hj 4 _Magic restored., hk J, hn , ho , hp ,, hu , hiv , h{w ,, h-| , h| , hq} ;==, h~ , hv , hÅ , h ,, h& , h , h~ ,, h , h! ,, h , h , h , h* ,, hL , h ,, h , h[ , hդ ,, h , h , hm ,, h , h , h ,, h , h{ , h ,, h , h , h' ,, h , h , h7 ,, h , h , h ZFly , h , h n _You feel your willpower return., h 4, h* , h , hy ,, h0 , h , h , h ,, h , h , h , h , h) , h( , h , h , h , h , ho , h , h , h$ ,, h , h , hD , h , hq , h , h , h) , h , h , hH , h , h[ , hH , h , hF , h , h@ , h ,, hK , h , h4 ,, h , h R  There is a stone staircase leading down here., h , hw _, h  , h  , h , h  , h , hT , hy , h , hk , h"! , h" ,, h9$ , h% , h' , h&( , h( , h* , h, , h, , h - , h. , h(0 , h0 , h^1 , h03 , h5 , h5 , h6 , hb8 , h: , h: , h3; , h< , hF> , h> , hB? , h9A , h+C ,, hD , hF  , hOG Z There is a staircase to the Ecumenical Temple here., hG , hI , hYJ /14 _, h]K , hE Temple  You fly downwards. Welcome to the Ecumenical Temple!  Found an opulent altar of Gozag and a burning altar of Makhleb., h&G , h3H , hH , hJ , hU  ##≈≈≈.._..≈≈≈## , hV ##########≈≈≈......_≈≈≈########## ≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ._...._.≈≈≈.....≈≈≈≈≈≈≈≈≈.._.. ≈......≈≈≈≈....≈≈≈≈≈.........._ ≈≈......≈≈≈....≈................≈ ≈≈≈......≈≈≈........≈≈≈≈≈≈.....≈≈ #≈≈≈≈......≈≈≈.........≈≈≈≈≈≈.≈≈# ##≈≈≈≈≈≈........≈≈≈≈≈≈##62.6 (42.7) #≈≈.≈≈≈≈≈≈≈≈≈......≈≈≈≈# ≈≈.....≈≈≈≈≈≈........≈≈≈......≈≈≈ ≈................≈....≈≈≈......≈≈ .._..........≈≈≈≈≈....≈≈≈≈......≈ , hX ....._..≈≈≈≈≈≈≈≈≈.....≈≈≈._...._ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈ ##########≈≈≈_......≈≈≈########## ##≈≈≈.._..≈≈≈## _Found a staircase back to the Dungeon., hz^ n___, hO` d _There is a staircase back to the Dungeon here.0 h ##≈≈≈. ##≈≈≈.._..≈≈≈## ###########≈≈≈......_≈≈≈######### ≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈_...._.≈≈≈.....≈≈≈≈≈≈≈≈≈.._..≈....≈≈≈≈≈_.≈......................≈≈≈.≈≈≈≈≈≈.....≈......≈≈≈≈≈≈≈≈≈.≈≈  ##≈≈≈≈≈≈.<........≈≈ ##≈≈.≈≈≈≈≈≈..≈≈≈......≈ #≈≈.....≈≈≈≈≈≈.... ≈≈......≈.... ≈.._..........≈≈≈≈≈....≈≈≈≈......  ......_..≈≈≈.....≈≈≈._...._  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈  ###########≈≈≈_......≈≈≈######0 hdG### 0 h____0 hv;O29 3.6 (1.0)0 hNCf___0 hIE9 _Found a hazy altar of Hepliaklqana.0 h C ##≈≈≈ ##≈≈≈. ##≈≈≈.._..≈≈≈## ############≈≈≈......_≈≈≈########≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈_...._.≈≈≈.....≈≈≈≈≈≈≈≈≈.._..≈....≈≈≈≈≈_0 h ≈.....................≈≈≈.≈≈≈≈≈≈...........≈≈≈..≈≈≈≈≈≈.≈  ##≈≈≈≈≈≈.<........≈≈  ##≈≈.≈≈≈≈≈≈..≈≈≈......≈ ##≈≈.....≈≈≈≈≈≈.... #≈≈......≈.... ≈≈.._..........≈≈≈≈≈....≈≈≈≈..........._..≈≈≈.....≈≈≈._.... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈0 h [___0 h &40 h[ S__0 h 0 he r ##≈≈ ##≈≈≈ ##≈≈≈. ##≈≈≈.._..≈≈≈## #############≈≈≈......_≈≈≈#######≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈_...._.≈≈≈.....≈≈≈≈≈≈≈≈≈.._..≈....≈≈≈≈≈≈...............≈≈≈.≈≈≈≈≈≈..........≈≈≈..≈≈≈≈≈≈. ##≈≈≈≈≈≈.<........≈≈  ##≈≈.≈≈≈≈≈≈..0 h. ≈≈≈......≈  ##≈≈.....≈≈≈≈≈≈.... ##≈≈......≈.... #≈≈.._..........≈≈≈≈≈....≈≈≈≈......_..≈≈≈.....≈≈≈._...0 h 9_0 h &50 h 9_0 h/ 7 _Found a radiant altar of Vehumet.0 h IM ##≈≈≈##  ##≈≈≈≈≈##  ##≈≈≈.≈≈≈##  ##≈≈≈...≈≈≈##  ##≈≈≈.._..≈≈≈## #############≈≈≈......_≈≈≈#######≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈ ≈≈≈._...._..≈≈≈≈≈≈≈≈≈.._≈≈≈......≈≈≈≈≈ ##≈≈≈......≈≈≈....≈..........##≈≈≈......≈≈≈..≈≈≈≈≈≈...##≈≈≈≈......≈≈≈.........≈≈≈≈≈≈. Fly .......≈≈≈≈≈...0 h 9_0 h4 &60 h T__0 h 1 h9## ## ≈≈## ≈≈≈## .≈≈≈##  _..≈≈≈## ############_≈≈≈########≈≈≈≈≈≈≈≈.≈≈≈≈≈ 1 h:&≈≈._...._.≈≈≈.≈≈≈≈.._ ≈≈≈......≈≈≈≈....≈≈≈≈≈_ #≈≈≈......≈≈≈....≈........... ##≈≈≈......≈≈≈........≈≈≈≈≈≈....##≈≈≈≈......≈≈≈.........≈≈≈≈≈≈.≈≈≈≈........<........≈≈≈≈≈≈≈≈≈≈.........≈≈≈......≈≈≈≈≈≈≈≈≈........≈≈≈......≈....≈....≈≈≈..1 hH__1 h&71 h#9_1 h"1 h7G# ## ## ≈≈## ≈≈≈## .≈≈≈## 1 h&9 _..≈≈≈## ###########_≈≈≈#########≈≈≈≈≈≈≈≈.≈≈≈≈≈≈._...._.≈≈≈.≈≈≈≈.._.... ≈≈......≈≈≈≈....≈≈≈≈≈_ ≈≈≈......≈≈≈....≈........... #≈≈≈......≈≈≈........≈≈≈≈≈≈.... ##≈≈≈≈......≈≈≈.........≈≈≈≈≈≈.≈≈≈≈........<........≈≈≈≈≈≈#≈≈≈≈≈≈.........≈≈≈......≈≈≈≈≈≈≈≈≈........≈≈≈......≈≈1 hTAS__1 hfB&81 hHL__1 hI1 h_# ## ## ≈≈## ≈≈≈## .≈≈≈## 1 hv _..≈≈≈## ##########_≈≈≈##########≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ ._...._.≈≈≈.≈≈≈≈.._..........≈≈≈≈....≈≈≈≈≈_ ≈≈......≈≈≈....≈........... ≈≈≈......≈≈≈........≈≈≈≈≈≈.... #≈≈≈≈......≈≈≈.........≈≈≈≈≈≈.≈≈≈≈........<........≈≈≈≈≈≈##≈≈≈≈≈≈.........≈≈≈......≈≈≈≈#1 h39_1 ho&91 hx:_1 h1 h M ###  ##≈##  ##≈≈≈##  ##≈≈≈≈≈##  ##≈≈≈.≈≈≈##  ##≈≈≈...≈≈≈##  ##≈≈≈..@..≈≈≈## ##########≈≈≈......_≈≈≈########## 1 h ≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈ ._...._.≈≈≈.....≈≈≈≈≈≈≈≈≈.._..... Fly .......<.......1 h T__1 h '701 h* 1 h a _There is a hazy altar of Hepliaklqana here.8 hS`  You hover solemnly before the altar of Hepliaklqana.8 hY/  --more--9 h(9 hO,Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will 9 hY-find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath [J/Enter]: join religion9 h 9 h 9 h" Selgeron the JinxDeep Elf###Health: 46/46 ========================##≈##Magic: 21/21 ========================##≈≈≈##AC: 5Str: 5##≈≈≈≈≈##EV: 29 Int: 19##≈≈≈.≈≈≈##SH: 0Dex: 19##≈≈≈...≈≈≈##9 h; 1XL:  8 Next: 69% Place: Temple##≈≈≈..@..≈≈≈##Noise: ---------  Time: 5770.6 (0.0) ##########≈≈≈......_≈≈≈########## a) +2 sling ≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Fire: a) +2 sling ._...._.≈≈≈.....≈≈≈≈≈≈≈≈≈.._..... Fly ≈......≈≈≈≈....≈≈≈≈≈.........._.. ≈≈......≈≈≈....≈................≈  ≈≈≈......≈≈≈........≈≈≈≈≈≈.....≈≈  #≈≈≈≈......≈≈≈.........≈≈≈≈≈≈.≈≈#  ##≈≈≈≈≈≈........<........≈≈≈≈≈≈##9 h   _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Found a hazy altar of Hepliaklqana. _Found a radiant altar of Vehumet. _There is a hazy altar of Hepliaklqana here.  You hover solemnly before the altar of Hepliaklqana.9 hW p  Hepliaklqana welcomes you!9 hj /  --more--: hU__: h  of Hepliaklqana ......14 1.6 (1 _: hx;_: h: h ###≈##≈≈##≈≈##.≈≈≈##..≈≈≈##_..≈≈≈## #########._≈≈≈######### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈._...._.≈.._.... ≈≈......≈≈≈≈: hH .........._≈≈......≈≈≈....≈.... #≈≈≈......≈≈≈........≈≈≈≈≈≈ ##≈≈≈≈......≈≈≈.........≈≈≈≈≈≈  ##≈≈≈≈≈≈........<........≈≈≈≈.≈≈≈≈≈≈.........≈≈≈......≈≈≈≈: h Q__: h D29 2: h :_: hA" : hb ###≈##≈≈##≈≈##.≈≈≈##..≈≈≈##_..≈≈≈## ##########...._≈≈≈######## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈._...._.≈.._...≈≈......≈≈≈≈.........._ #≈≈≈......≈≈≈....≈.... : h_d b##≈≈≈......≈≈≈........≈≈≈≈≈≈  ##≈≈≈≈......≈≈≈.........≈≈≈≈≈≈  ##≈≈≈≈≈≈........<........≈≈≈≈.≈≈≈≈≈≈.........≈≈≈......≈≈≈....≈≈≈≈≈≈........≈≈≈......: hj 9_: hsk &3: hp L__: hJr ; h7≈##≈≈##≈≈##.≈≈≈##..≈≈≈##_..≈≈≈## ###########...._≈≈≈####### ≈≈≈≈≈≈≈≈≈≈≈≈; h]8≈≈≈≈≈≈≈≈≈≈≈≈._...._.≈.._.. #≈≈≈......≈≈≈≈....... ##≈≈≈......≈≈≈....≈....  ##≈≈≈......≈≈≈........≈≈≈≈≈≈  ##≈≈≈≈......≈≈≈.........≈≈≈≈≈≈ ##≈≈≈≈≈≈........<........≈≈≈≈.≈≈≈≈≈≈.........≈≈≈..........≈≈≈≈≈≈........≈≈≈.................≈....≈≈≈.....; hU?5_; hD@&4; h'FT__; hG; h-: ##≈≈≈####≈≈≈≈≈####≈≈≈.≈≈≈####≈≈≈...≈≈≈####≈≈≈.._..≈≈≈## #############≈≈≈......_≈≈≈####### ; hI≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈._...._.≈≈≈.....≈≈.._.. #≈≈≈......≈≈≈≈≈≈........ ##≈≈≈..........  ##≈≈≈......≈≈≈........≈≈≈≈≈≈Fly ...........≈... #≈≈.._..........≈≈≈≈≈....≈≈≈≈.... ; hǛ; hY&5; hϣT__; hx; h*! ##≈≈≈≈≈####≈≈≈.≈≈≈####≈≈≈...≈≈≈####≈≈≈.._..≈≈≈## #############≈≈≈......_≈≈≈####### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈._...._.≈≈≈.....≈≈; h!.._.. #≈≈≈......≈≈≈≈≈≈........ ##≈≈≈..........  ##≈≈≈......≈≈≈........≈≈≈≈≈≈ ##≈≈≈≈......≈≈≈...≈≈≈≈≈≈; h"MFly .......≈≈≈≈≈... ≈≈......_..≈≈≈≈≈≈≈≈≈.....≈≈≈._... ; h)S__; h*&6; h/8_; h&1; h ##≈≈≈.≈≈≈####≈≈≈...≈≈≈####≈≈≈.._..≈≈≈## #############≈≈≈......_≈≈≈####### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈._...._.≈≈≈.....≈≈.._.. #≈≈≈......≈≈≈≈≈≈........ ##≈≈≈..........  ##≈≈≈......≈≈≈.@......≈≈≈≈≈≈ ##≈≈≈≈......≈≈≈...≈≈≈≈≈≈ ##≈≈≈≈≈≈........<..≈≈≈≈≈Fly _.......≈≈≈._ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈ ; h___7; hU__; h; h##≈≈≈..##≈≈≈.._ ############≈≈≈......_≈≈≈######## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈≈; hJ._...._.≈≈≈.....≈≈≈.._........≈≈≈≈....≈≈≈≈≈.........._....≈.....; ho....≈≈≈≈≈≈≈......≈≈≈..≈≈≈≈≈≈.≈; h≈≈........<.≈≈≈≈≈≈##≈≈.≈≈≈≈≈≈..≈≈≈...... ; hg##≈≈.....≈≈≈≈≈≈.≈≈≈...... #≈≈................≈ ≈≈.._≈≈≈≈≈....≈ ≈......_..≈≈≈≈≈≈≈≈≈.....≈≈≈._≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈ ############≈≈≈_......≈≈≈########; h,R__; h(&8; hXL__; h; hњ ##≈≈≈.._ ###########≈≈≈......_≈≈≈######### ≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈≈≈._...._.≈≈≈.....≈≈≈; h .._.........≈≈≈≈....≈≈≈≈≈.........._....≈..........≈≈≈≈≈≈.....≈≈......≈≈≈; h@ ..≈≈≈≈≈≈.≈≈≈≈.......@<; hf .≈≈≈≈≈≈# ##≈≈.≈≈≈≈≈≈..≈≈≈...... ; h Y#≈≈.....≈≈≈≈≈≈.≈≈≈...... ; h ≈≈................≈ ≈.._≈≈≈≈≈....≈ ; hܛ ......_..≈≈≈≈≈≈≈≈≈.....≈≈≈._...._≈≈≈≈≈≈≈≈≈; h f......≈≈≈≈≈≈≈≈≈≈≈ ; h ###########≈≈≈_......≈≈≈######### ##≈≈≈.._..≈≈≈##; h g___; hy &9; h y____; h ; h ##≈≈≈.._..≈≈≈## ≈≈≈......_≈≈≈#......≈ ._...._.≈≈≈.....≈.._.......≈≈≈≈....≈≈≈≈≈._.......≈≈≈....≈.≈ ≈≈≈......≈≈≈.≈≈≈≈≈≈.....≈ #≈≈≈≈......≈≈≈.≈≈≈≈≈≈.≈≈# ##≈≈≈≈≈≈..≈≈≈≈≈≈# #; h` ≈≈.≈≈≈≈≈≈.≈≈≈......≈≈≈≈# ≈≈.....≈≈≈≈≈≈.≈≈≈......≈.≈....≈≈≈......≈ .._.≈≈≈≈≈....≈≈≈≈......≈_..≈.....≈≈≈._...._.......≈≈≈≈_......≈≈≈# ; h ____; h '80; h U__; h d _There is a staircase back to the Dungeon here.< h____< h!____< h)y____< h*714 1 _< hU0V___< h OD......#..##.. .##....#.# .###..>### ######### #.. .< hKO# #....##########....##.## ### .# ##.....................# ##### .# #.....##.##...##.###.####.... < hO.# #..##.##.##...##.# #...##.[.. .## #..###....# #....#.##.< hODungeon:5 ..# #..# #< hP# #......##. ..###..# ##..# #.....### #..#...## #..##...##.# #...### ### #..##...##.###<.## # < h2P##......# ##.............########...## #......#####......... < hTP|.........####....## ##......... #< h{P...............## ###....... #................#####........##< huQ< hX< hY-3.1 (2.5< h< hH _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.> h > h4 > h > h H _No target in view!> hX> h> h> hH _No target in view!? hO ? hP iWhere to? (Tab - Temple, ? - help) ? hP QD - Dungeon  T - Temple ? h- ? h K......#..##.. Selgeron the Jinx .##....#.#### Deep Elf of Hepliaklqana ...... .###..>############ #.. Health: 46/46 ======================== .# #....##########....##.## ### Magic: 21/21 ======================== ? h< K.# ##.....................# ##### AC: 5Str: 5 .# #.....##.##...##.###.####.... EV: 14Int: 19 ? hd .# #..##.##.##...##.# #...##.[.. SH: 0Dex: 19 ? h .## #..###...........# #....#.##. XL:  8 Next: 69% Place: Dungeon:5 ..# #..# #......@....# #......##. Noise: ---------  Time: 5783.1 (0.0) ..###..# ##..........# #.....#### a) +2 sling #..#...## #..##...##.# #...###Fire: a) +2 sling ? hR 9##......# #..##...##.###<.## # Fly ##......# ##.............######## ........## #......#####.......... ? h} .........####....## ##......... #...............## ###.......## #................#####........## ? h _Hepliaklqana welcomes you! _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon! ? h _There is a staircase to the Ecumenical Temple here. _No target in view! ? h 3_No target in view!? hm ? h ? hg _? h(? h&Temple? h? h? hO? h? hKo  ##≈≈≈.._..≈≈≈## ##########≈≈≈......_≈≈≈####### ≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ._...._.≈≈≈.....≈≈≈≈≈≈≈≈≈.._..... ? hB≈......≈≈≈≈....≈≈≈≈≈.........._.. ≈≈......≈≈≈....≈................≈ ≈≈≈......≈≈≈........≈≈≈≈≈≈.....≈≈ #≈≈≈≈......≈≈≈..≈≈≈≈≈≈.≈≈# ##≈≈≈≈≈≈......≈≈≈≈≈≈##? h)5.6 (2.5 #≈≈.≈≈≈≈≈≈.≈≈≈......≈≈≈≈ ≈≈.....≈≈≈≈≈≈........≈≈≈......≈≈≈ ≈..........≈....≈≈≈......≈≈ .._..........≈≈≈≈≈....≈≈≈≈......≈? hb_..≈≈≈≈≈≈≈≈≈.....≈≈≈._...._ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈ #? h#########≈≈≈_......≈≈≈######## ? h##≈≈≈.._..≈≈≈## _You fly downwards. Welcome back to the Ecumenical Temple!? hz? h)_____? h d _There is a staircase back to the Dungeon here.@ hA##≈≈≈.._..≈≈≈## ≈≈≈......_≈≈≈#......≈ _...._.≈≈≈.....≈.._. ......≈≈≈≈....≈≈≈≈≈._..≈@ hv......≈≈≈....≈.≈......≈≈≈.≈≈≈≈≈≈.....≈≈# ≈≈≈≈......≈≈≈.≈≈≈≈≈≈.≈≈# #≈≈≈≈≈≈.<@ h≈≈≈≈≈≈## ≈≈.≈≈≈≈≈≈.≈≈≈......≈≈≈≈#@ h<.....≈≈≈≈≈≈.≈≈≈......≈≈≈# .@ hj≈....≈≈≈......≈ ._.≈≈≈≈≈....≈≈≈≈......≈_..≈@ h.....≈≈≈._...._.≈......≈@ h≈≈≈_......≈≈≈###≈≈≈.._@ h____@ hR29 6.6 (1.0 _@ h_____@ h[A h/Where to? (Tab - Temple, ? - help) D - Dungeon  T - Temple B hOB hb[?25h[?0c##≈≈≈.._..≈≈≈##Selgeron the Jinx B hc#########≈≈≈......_≈≈≈########### Deep Elf of Hepliaklqana ...... ≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 46/46 ======================== B h*c _...._.≈≈≈.....≈≈≈≈≈≈≈≈≈.._...... Magic: 21/21 ======================== ......≈≈≈≈....≈≈≈≈≈.........._..≈ AC: 5B hscStr: 5 ≈......≈≈≈....≈................≈≈ EV: 29 Int: 19 ≈≈......≈≈≈........≈≈≈≈≈≈.....≈≈# SH: 0B hc,Dex: 19 B hc'≈≈≈≈......≈≈≈.........≈≈≈≈≈≈.≈≈## XL:  8 Next: 69% Place: Temple B hc7#≈≈≈≈≈≈........<@.......≈≈≈≈≈≈## Noise: ---------  Time: 5786.6 (0.0) B hd≈≈.≈≈≈≈≈≈.........≈≈≈......≈≈≈≈## a) +2 sling ≈.....≈≈≈≈≈≈........≈≈≈......≈≈≈# Fire: a) +2 sling B h:d................≈....≈≈≈......≈≈≈ Fly B hzd._..........≈≈≈≈≈....≈≈≈≈......≈≈ ...._..≈≈≈≈≈≈≈≈≈.....≈≈≈._...._.≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈≈≈≈≈ B hd #########≈≈≈_......≈≈≈#############≈≈≈.._..≈≈≈## _There is a staircase to the Ecumenical Temple here. B he_No target in view! _No target in view! _You fly downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here.  What level of the Dungeon? (default 5, ? - help) B h [?25l[?1cB h 56B hP B h B h B h F _B h6 ?B h[ B_No target in view! _B h} uYou fly downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here.  B h 6There is a staircase back to the Dungeon here.B h B hY B h /14 _B h B h DDungeon:5B he B h& B hr B h _You fly upwards. Welcome back to the Dungeon!  There is a staircase to the Ecumenical Temple here.B hH B h' C29 _B hڰ B h B h B hʹ B h B h B h8 ,B h B hԻ B h ,B h B h) B hd B h B hI B h B h ,B h B hY B h ,B h B h B h! B hU B h B hi B h B h B h B hg B hu B h B h B h   There is a stone staircase leading down here.B h B h- B h E14 _B hR$ 6B h$ B h% B hF& ,B h|- M  #########  #....@..# 802.8 (16.2) ....#####.#  # #  _You fly downwards.B h&. B h2 B hE4 a _There is a stone staircase leading up here.C hؐ4C h C hC hQC h!o29 _C hBC hHC hW,C hC hʠC h1,C hC h{C h,C h٥C h3C h,C hC hC h:,C hC hxC h@,C h~C hC h ,C hcC hyC hiBC hcC h<,C hոC hC h,C hyC h C h,C hC hC hG,C h,C h%,C hC hwC h2######### #....<..# #z# ....#####.# #.# #C h1S#.# #.# #.# #.# #.# #.#C hX #.## #.# #..# #.# C h #######.###@##  C h .............#  ........######  #########C h    z   wight (dormant)  C h3" C h/17.8 (15.0C h9t.zzC hB2,8.8 (16C h%:C hDv _A wight comes into view. It is wielding a +0 scimitar.C h` (((((C h=((You shoot a sling bullet.C hC hlj..z....C h,$14 C hM===9.0)C h5C h` _The sling bullet closely misses the wight.C hC   #....<..# #.#  .# #.#  # #.# #z#  #.# #.#  #.# #.#  #.## #.#  #..# #.#  .###@##  .............#  ........######  #########C he )   #....<..# #.#  .# #.#  # #.# #z#  #.# #.#  #.# #.#  #.## #.#  #..# #.#  .###@##  .............#  ........######  #########C h 4C hR C h (((( _A wight is nearby!You shoot a sling bullet.C hvm C hr ^.z...C hxs '20C hx C h{ I _The sling bullet hits the wight but does no damage.C hN    #....<..# #.#  .# #.#  # #.# #.#  #.# #z#  #.# #.#  #.## #.#  #..# #.#  .###@##  .............#  ........######  #########C h    #....<..# #.#  .# #.#  # #.# #.#  #.# #z#  #.# #.#  #.## #.#  #..# #.#  .###@##  .............#  ........######  #########C h C h$ C h C hI C hy ((( _A wight is nearby!You shoot a sling bullet. The sling bullet hits the wight!C h.....Q hCQ h ==20Q h;;=--95Q hQ hI _You kill the jelly!Q hQ h߼Q hQ h Q h:_No target in view!Q hDOQ hOQ h[^ _No target in view!Q h4Q hQ hLh29 Q hY(---Q h 6 _You start resting.---7.9 (2Fly Q hѷQ hil _The sprites lose interest in your situation.R hsM...... ?..######.........##†######..J...##.......################## #....<.....#####.#.# #)# #.#R hĬR hg#1R hT===8.9 (1R hR hR hyM#.##...... ?..######.........##†######..R h4zJ...##.......################## #....<.....####R hTzl##.# #.# R hsz?#)#R h`R h&9R hՉR hVR hFM#######.#.# #.##...... ?..######.........##†######..J...R hڎb##.......##################R h #....<.....#####.# #.#R hA #.#R hݗR h5'10R hoR hңR h, ~M .# #######.#.# #.##...... ?..######...............##......†######R h ............##.......###################....<..# #.#R h  #)#1R hl S .#  R hm # .# #  #.#######.#. R h>m ; ##.## R h_m > #............  R hm #......?..######  R hm I.........  ##R hm ]†###### R hn ...........@.# .......###.# R h5n ######### #.#  #.#R hXn   ######### #.#R hxn   #....<..# #.#R hn   ....#####.# #.#R hn  # #.# #.#R hn   #.# #)# R hdu R hu $==R h v 2R hz R h| S hS h;#BS h.$S ho$S hA%S h@(,S h")S h?,,S h,S h!0,S h[1S h+4,S h5S h-7S hf7S h8S h2:S hY:S h8;S ha=S h=S hP>S h`AS hAS h}BS hHS hPj 253.0) _You start waiting.S hdQ,6.9 (14S hQAFly S hUS hX_ _You feel your willpower return.S hg#4S h;%S hy(S h(S h,S h.BS h2,S h2S h5S h6S h7S h9,S h:S h<S h!=S h">S h@,S hCS hGBS hKQBS hT,S h:US huXS hXS hYS h\S h]S h_^S haS h"aS hFbS hf,S h gS hiS hiS hjS hSn,S hBoS hsBS h v,S hvS hy,S hzS h},S h~S h|,S h2S hS hCS hJS h,S hBS hBS hS h?,S hS h},S hS h,S hzS h٥,S h̦S h{,S h\S hP,S h@S hS hS hS hm,S hS h9S hQS hV,S hS hS h,S hS h,S hS hS hS hS hS hS hS h`,S h1S hS hS hS h,S hS h,S h*S h1S hS hS hS hS hS hS hgS hS h,S hS h`S hS hS h S hBS hcS h S h8S hS hS hS hS h,S hS h,S hS h,S hS hS h+S h-S hS hS hS h ,S h S h=S hqS hS h,S hS hS hS h_S hS h_S hS hS S h S h!S hN&,S hA'S h*S h+S h_,S hf0,S hG1S hS3S h3S h3S hH6,S hE7S h<S h<S h>S hAS h'BS hYCS hG,S hHS hKS hKS hLS hNS hOS h,PS hTBS hlS hrnS h?sS htS htS hguS hv,S hzwS h yS h3yS h zS hs|,S h|S h1,S hS h,S hS h'S hRS h.S h",S hS h,S hS h˓,S h%S hx,S hS h+S hWS hS hS hS hvS h,S hS h,S hS h,S huS hS hFS hɤS heS hS hS hN,S hS h,S hS hS hӯS h]S h 6025.9 (99 _You start waiting.6.9 (100.0)S h&S h # _Done waiting.S h4S hS h$S h  .#  # .# #  #.#######.#.#  #.........#.##  #......  #......?..######  #........  ##......†######  S hc .#  ##.###.#  ######### #.#  #.#  # #.# S h  #....<..# #.#  ....#####.# #.#  # #.# #.#  #.# #)# S h S h 17.0)S h S h S h? ^ .#  # .# #  #.#######.#.#  #.........#.##  #............  #......?..######  #..S h@ g.  ##......†######  .#  ##.###.#  ### #.#  #.#  # #.# S h)@ #....<..# #.#  ....#####.# #.#  #S hO@  #.# #.#  #.# #)# S hpG S hG &8S hK S h(M T h' .#  .#   # .# #  #.#######.#.#  #..#.##  #............   #?..######T hr  .........  ########  ......# .......###.# ######### #.#  #.# ######### #.# #....<..# #.# ....#####.# #.## #.# #.#T hqT h&9T hT hs _You see here an adder corpse.T h@ .# .#  # .# # #.#######.#.# ##.## #............  #?..###### ........ ##T hDA†###### ......#.......###.########## #.# #.# ######### #.# #....U h?U hp?U h@U hBU hBU hICU hDU hzFU hFU h,GU h/HU hIU hJU hKU hKU hLU h6MU hMU hNU hP,U hQU hARU hSU hSU hTU hUU hWWU hWU hXU hsYU hZU h[U hl[U ho\U hw],U h]U ho^U hb_U h_U h_U hX`U huaU ha,U hobU h%cU hacU hcU h eU hMg,U hgU hXiU hjU h[k,U hlU h\nU hnU hnU hoU hq,U hqU hrU h tU hbtU htU huU hvU hvU hOwU hxU hz,U hzU h{U h|U h|U h$~U hU h͆BU hgU hU hU hFU hU hFU hU hU hU he,U hU h\U hɕ,U h!U h—U hU hřU hU hU h,U hU hU hU hU hZU hU h,U hAU hU hʩ,U hPU hU hU h4U h֮U h;U hBU hU hU h,U hU hsU hi,U h5U hU hJU hzU hU hU hU h?U hU hfU hQBU hU htU h:,U h,U hU hU h5U hDU hGU hU hU h3U h,U h&U hU hU hU hJU hU h,U hDU hU hU hU hU hU hU hFU hU hU hO,U hU hU h,U hU hEU hsU hU h4U h#U hU hU hSU hU hU hU hU hU hhU hU hOU hU h-U h5U hXU hU hU hq,U hU h>U h[U hU hU h!U h"U h #U h=#U hn$U h%U hC&U hv&U h'U h)U h)U h_*U hY+U h -U hG-U h-U hH/U h96 ####  ### #..#  #.@.....# #..#  U hn6#.#####.# #..#  #. #.# #..#  #. #.# #..# U h6 #. #.# #..# U h6#O #.# #..# O   ogre (asleep) #. #.#.#..# U h6#. #.#.#..# #######.#.#..######U hY>.110.9 (68U h>,1.9 (69U hXCU h!Jx _An ogre comes into view. It is wielding a +0 giant club.U h  ####  ######### #..#  #.@.....# #..#  #.#####.# #..#  #. #.# #..#  #. #.# #..#  #. #.# #..#  #O #.# #..#  #. #.#.#..#  #. #.#.#..#  .#.#..U hHj  ####  ######### #..#  #.@.....# #..#  #.#####.# #..#  #. #.# #..#  U hj #. #.# #..#  #. #.#  #O #.# #..#  #. #.#.#.. #. #.#.#.. .#.#..U hp 4U hu U hRw \ _An ogre is nearby!V hxj ((((OYou shoot a sling bullet. The sling bullet hits the ogre.  The ogre shouts!V h6V hc...O.V huB14 ===2.9 (1.0)V hgV h2 _The ogre is lightly wounded.V h ((( You shoot a sling bullet. The sling bullet hits the ogre!V hV hf..O.V h&3V hYV h_ _The ogre is moderately wounded.V h (( You shoot a sling bullet. The sling bullet hits the ogre!V hj'V hm-U.O.V h-&4V h1V h6] _The ogre is severely wounded.W h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W h^  You beckon some vexing sprites to accompany your attacks.W h @O.W hc 19----5Will/2 Jinx Fly W h;W h; _You feel your willpower being sapped.W h^  You shoot a sling bullet. The sling bullet hits the ogre.W hl  The ogre is severely wounded.W hc34-------=6W h !W h#$= _The ogre hits you with a +0 giant club!W h$f ^  You shoot a sling bullet. The sling bullet hits the ogre.W h W h8 W20=--7W hy W hk ] _The ogre is severely wounded.W h ^  You shoot a sling bullet. The sling bullet hits the ogre.W hg  The ogre is severely wounded.8 _The ogre completely misses you.W hz (You shoot a sling bullet.W h ;*X h_ O (very drained)The sling bullet barely misses the ogre.A giggling sprite leaps out and doodles on the ogre's face.  The ogre is almost dead.5=------1===9 _The ogre misses you.X hz (You shoot a sling bullet.X hR`O20X hgXX h[_ _The sling bullet closely misses the ogre.X hQ^  You shoot a sling bullet. The sling bullet hits the ogre.X hj)X h(X hD-t ===97X h-B1 _You kill the ogre!X hp2X h4o _Your Ranged Weapons skill increases to level 8!X hLh4X h)lX hnH _No target in view!Y hS############# #..# #.......# #..# #@#####.# #..# #.# #.# #..# #.# #.# #..#Y hbT #.# #.# #..# #.# #.# #..# #.# #.#.#..# #.. #.#.#..# #######.#.#..##### #.......#.#.......Y h[Y h\R29 ---2 _Y h0aY hjes _You see here a +0 giant club.Y hc---Y hbg 0  You start resting.63.9 (1Fly Y h|jY hOkl _The sprites lose interest in your situation.Z hDZ hZ hZ hBZ h,Z hҝZ h,Z h7=Z h,Z hZ h,Z hZ h,Z hڱZ hZ h7V8=Z hZ hu,Z h!Z h,Z hZ hɿZ hZ h%E9=Z h Z h_,Z hJZ h,Z hbZ hZ h Z hZ hFZ hP40=Z hZ h,Z hZ h?,Z h Z hZ hAFly Z h%Z hbn _You feel your willpower return.Z hL1=Z hZ hZ h(Z hZ h,Z hZ hl2=Z hZ h,Z hZ he,Z hZ hZ hZ hZ hL3=Z hHZ h Z h|,Z h<Z hkZ hZ hZ haZ hZ hZ hcZ hO4=Z hZ hOZ hZ hZ h,Z hZ h,Z h|Z hZ hL5=Z hOZ hZ hZ hZ hZ hEZ h$Z hZ hi6==Z he Z h1 _HP restored.Z hB4Z hcZ hZ h,Z hZ hZ h,Z hZ hC Z h#Z h$:=Z h %Z h-&Z h),Z h*Z h,Z hm/Z h/Z h0Z h2Z h4Z h(5Z h'6Z h7Z he=BZ h`>Z h@Z hAZ h8BZ hjCZ hJXZ hM,Z h NZ hPZ hRZ hBSZ hSZ hWZ hZZ h8ZZ hZZ h]Z h`Z h`Z haZ hcZ heZ heZ hfZ h.iZ hkZ hkZ h'mZ h(oZ h4qZ hsqZ h#rZ hJtZ hXwZ hwZ h)yZ h\{Z h}Z hC}Z h~Z heZ hZ h)Z hZ hZ h|Z hZ hZ hZ h!,Z hZ hb  You see here a +0 giant club.Z h̓Z hF _Z hZ hØZ h,Z hZ hZ h Z hAZ hZ hZ hɦZ hKZ hҧZ hZ hZ h:Z hIZ h:Z hZ h9Z h!Z h4Z hZ hZ hZ h%Z hZ h/Z hYZ h@Z h4Z hwZ hZ h;Z hR,Z hZ hZ hZ hZ hZ hZ h Z hMZ h@Z h%Z hZ hZ hZ h#Z hU,Z hZ hZ hZ hZ hyZ hZ hZ h6Z hZ hZ hZ hZ hTZ hZ hZ hZ htZ hZ heBZ hZ h,Z h@Z hZ hZ hZ hZ hZ hZ hZ h-Z ho Z h)Z hZ hZ hZ h,Z hqZ hZ h,Z hxZ hLZ h,Z h[Z h" Z h.",Z h"Z h$Z h',Z h'Z hu)Z h]+,Z h,Z h/Z h089 #.# #.#.........#.# #.#.####. ....#.#######.#.#o. ...#.........#.####..###..#...............Z h8k.....#.........######..###...#.......................##......÷########...@.............##...###.......###.#Z h8##... ######### #.##... #.##... ######### #.#Z h86#... #....<..# #.#o   orc wizard (asleep).......#####.# #.#Z h8##.## #.# #.# Z h!9g#.# #)#Z h<1211.9 (88.0)Z hD .  An orc wizard comes into view. It is wielding a +0 dagger.Z hoD,2.9 (89Z hIZ hV7 _The orc wizard moves out of view.Z hZ hEZ hZ h`Z h7BZ h Z h Z h Z h Z hZ hQZ hZ hIZ hZ h,Z hZ hZ h,Z h) Z h"Z h<6 #.#######.# .#.# #. ###. ....#.# #.# ...# ....#.#######. ... ...## ...###..#..........#?####o .....#.#####...#..........#...##÷###......##...................... #...###.......###.....# #...# ##########..... #...####### #...#########o   orc (asleep) #...##....<. .......######.### #.7.9 (5.0)Z h7+8.9 (6Z h>Z hE  An orc comes into view. It is wielding a +0 club and wearing a +1 ring mail of _willpower.Z h .. .#.#  ###.   ...#  ...  .. #?####o .....# #......###...# #......@.....#÷Z h #......##...... ....... #...### #.....# #...#   #..... #...#  ######   <..#    Z h%( #.# Z h׆ .. .#.#  ###.   ...#  ...  .. #?####o .....# #......###...# Z hZj#......@.....#÷ #......##...... ....... #...### #.....# #...#   #..... #...# Z hx######   <Z h  Z h҇ Z h#Z hZ hZ hQ[ _An orc is nearby![ ha  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ hQ  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.[ h<\+.o###oo   orc wizardo   orc[ h\19---14 ====9.9 (1Will/2 Jinx Fly [ ha[ hZc: _The orc shouts! You hear a shout! x2[ hm  You shoot a sling bullet. The sling bullet hits the orc.[ hz|  The orc is almost dead.[ hj o.oo 2 orcsThe orc misses you.[ h\===-20[ hG[ hQ x _An orc comes into view. It is wielding a +0 short sword.[ ht ]  You shoot a sling bullet. The sling bullet hits the orc.[ hz )   orc[ hq [ h [ hF d.o.[ h 20=--8-1[ h [ h G _You kill the orc![ hx  You shoot a sling bullet. The sling bullet hits the orc wizard.[ hq  The orc wizard is heavily wounded.[ h“oo   orc2[ hL[ h%X _The orc wizard closely misses you.\ h 4} (((((You shoot a sling bullet.\ h8:*\ hI  The sling bullet barely misses the orc wizard.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.\ hO oo.... (very drained)o 2 orcsThe orc wizard is severely wounded.An orc comes into view. It is wielding a +0 hand axe.The orc closely misses you.\ h&3\ h\ hA _The orc wizard hits you but does no damage.\ hd  You shoot a sling bullet. The sling bullet hits the orc wizard!\ h)oo 2 orcs\ hN,\ h>U.)o   orc\ hV\ hI^9#.#######.# Selgeron the Jinx...#.# #.# Deep Elf of Hepliaklqana ......###. ....#.# #.# Health: 47/47 ========================...# ....#.#######.# Magic: 21/21 ========================... ...#.........# AC: 5Str: 5...###..#.......... EV: 14Int: 19\ h^#?####. .....#.........# SH: 0Dex: 19#.....)###...#.......... XL:  8 Next: 100% Place: Dungeon:6#.....o@)....##......÷## Noise: ===------  Time: 6224.9 (1.0)#......##............... a) +2 sling....... #...###.......## Fire: a) +2 sling\ hN_#.....# #...# ######### Will/2 Jinx Fly #..... #...####### #...##########o   orc#...##....<..#.......#####.###.####.#A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.  The orc wizard is severely wounded.\ h_An orc comes into view. It is wielding a +0 hand axe.The orc closely misses you. _The orc wizard hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the orc wizard!\ h(a _You kill the orc wizard!You have reached level 9!\ hlj/  --more--\ h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ` hT51/512/22==219 0% ` h` h"*R _You feel agile. x2` h3]  You shoot a sling bullet. The sling bullet hits the orc.` h:*` h  The orc is lightly wounded.  A giggling sprite leaps out and smacks the orc with its own hand.  The orc is almost dead.` hڑooo 2 orcs (1 very drained)` h:&5` h3` hP _The orc barely misses you.` h ]  You shoot a sling bullet. The sling bullet hits the orc.` h )   orc` hܒ V  You kill the orc!` hv &6` h. ` h& P _The orc barely misses you.` h y (You shoot a sling bullet.` h( :*` hv  o  orc (very drained)The sling bullet closely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.  The orc is almost dead.7` h' ` h$ I _The orc misses you.` h&]  You shoot a sling bullet. The sling bullet hits the orc.` hI-C)` h̷` h0&8` h` hG _You kill the orc!a h{4a h>a hH _No target in view!a h4a ha hH _No target in view!a håa h a ha ha h*a hC29 _a hӵa h  #.#. .. .. . .#.# #. ###. ......#.# #. ...#.#....#.#. ..... ...#.a h ...###..# #?####.......#. #.....)###...# #.....@.)....##......÷---a h,U #......##...a hP.##...###.#.....###...# a hso# #..... #...# a hd ###### #...# a hԾQ #...##....<..# a h< .#####.# a h,W ##.### #.#a hR3Things that are here:a h M......## .###..#.###### .. .. ..###. ......#.# ...#.#....#.#######..... . ...###..a h$?####....###...#...).)....##÷# #a hC#...............##...###.......a h:##.....###...# ##########a +0 short sword; an orc corpsea h>&9a h---30.9 (2Fly a ha hv _The sprites lose interest in your situation.Things that are here: _a +0 hand axe; a +0 club; a +1 ring mail of willpowerb h b h) b h b h b hg% b h% % _b h+ ,b ht. b h. b h0 b h3 b hI7 b h7 b h9 b h<= b hD b hD b hlF b hH b h{L b hL b h\N b hQ b hU ,b hV b hE[ b h|[ (14 b hb] b hc I _f - 4 scrolls of identify (gained 1)b hk h29 b hol b ho b hp b hq b ht b hw b h/x b hx b hBz b h.} b h_} b hO b hʁ b h #####.#......#.# ..#.....#.#....#.###s#............#.. #.#.......###..#..b h  #.#.####.......#..#.#.....)###...##.#.....).)....##b h i #.#.#b h'  #.@......##...### ###.....###...# ##b hG  #.....# #...#  b hp ####### #...#### #...##... b h .......## s   scorpion (asleep) ##.b hÊ T### #. b h b hF 041.9 (11.0)b h ,2.9 (12b h b h [ _A scorpion comes into view.c h;  (((((sc h SYou shoot a sling bullet. The sling bullet hits the scorpion.c h(c hjn.s....c hB14 ===3.0)c hc h6 _The scorpion is lightly wounded.c hB   ..#.. #.#.. #s#....... #.#.####.. #.#.....)#c h #.#.....).) #.#......# #.@......# ###.....###...#  #.....# #...#  ####### c h*   #. c h!c h_ )   ..#.. #.#.. #s#....... #.#.####.. #.#.....)# #.#.....).) #.#......# #.@......# ###.....###...#  #.....# #...#  #######   #. c hwb c hb c hKi c hq [ ((((c hbq y( _A scorpion is nearby!You shoot a sling bullet.c h% c h .s...4c h c h@ b _The sling bullet barely misses the scorpion.c h++ (((You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.c h E  The scorpion is lightly wounded.c h\ b.s..c hͶ g5Fly c h c h _ _You feel your willpower return.c hH (((You shoot a sling bullet.c h%c h,\.s.c h-&6c h4c h7c _The sling bullet closely misses the scorpion.d h (You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.d h"d hה~ .sThe scorpion is lightly wounded.d hn649-d h7d hcd hN. _The scorpion stings you.d hy (You shoot a sling bullet.d hHc sThe sling bullet closely misses the scorpion.d hcU50-8d hid hHoV _The scorpion closely misses you.d ha  You shoot a sling bullet. The sling bullet hits the scorpion!d hp  The scorpion is severely wounded.d he&9d h d h#Y _The scorpion completely misses you.d heg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e hz^  You beckon some vexing sprites to accompany your attacks.e hg{$46e h{--0----50Will/2 Jinx Fly e hEe hDT _You feel your willpower being sapped. The scorpion stings you.e h'|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.e hC:*e h; s(very drained)The scorpion is severely wounded.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is severely wounded.e h.=1e h e h#U _The scorpion barely misses you.e hm|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.e h:*e h  The scorpion is severely wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs.e hbG†e h7=-1=--32e he hML _You kill the scorpion!e he hve he hH _No target in view!e hV 4e h\ e h_ H _No target in view!e h 29 _e h_ _Fly e h 3 _The sprites lose interest in your situation.8=2===e h 4 _Magic restored.e h e hȽ e h ,e h e h ,e h e he }9===e h! e h e h e h e hF ,e h] e h" m50=e h e h e h7 e h e h ,e h> e hV ,e h# e h e h L1=e ht e h e h2 ,e hB e h d  You see here a scorpion corpse.e h e hF _e hz e h e hm ,e hI e h e h e h :=e h e h e h e h/ e hX e h e h e hHe he h.e hBe h e hT e h e h e h e h,e he hbe he he hGe h_e hdFly  _You feel your willpower return.e h4e h/e hbe he he he h !e h",e h#e h#e h@%,e h%e h&e ho.i#...#.....#.#....# #.#.#............ #.#.####..# #.#.#.####.......# #.#.#.....)###...# #.#.#.....).)....#e h.1 #.#†#......##... #.#........##...## #@###.....###...# ---........# #.....# #...# .....#### ####### #...##e h...h.#...... .....e h/ ##.### h   black bear (asleep). #. e h,/!e h3 81.9 (29.0)  A black bear comes into view.e h5C  The black bear growls angrily.e h<h.5h5   ufetubus (wandering)e h<6===2.9 (30e hFBe hF\ _An ufetubus comes into view.f hEN #... #.#. #.#. #.#. #.#.) #.#.).) #.#†f hN #.#.. #@#  ........#  #...#  ...h.####   ...5 ... ..  f hND.#. f hy #... #.#. #.#. f hp#.#. #.#.) #.#.).) #.#† f h #.#.. #@# f hEb ........#  #...# f hp\ ...h.####  f h ...5 ... ..  .#. f hf hf h"f hf hd _There are monsters nearby!f ht #... #.#. #.#. #.#. #.#.) f h#.#.).) #.#† #.#.. #@#  ........#  #...# f h ...h.####  f h@ ...5 f h+... .. f h>( .#. f hb!f h/ #... #.#. #.#. #.#. #.#.) #.#.f h).) #.#† #.#.. #@#  ........#  #...#  ...h.####   f hĖo...5 ... ..  f hL.#. f hf hf hf hkd _There are monsters nearby!f h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f h  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.f hRf h2%"hf hx%.5.5f hB&0---14 3.9 (1.0)Will/2 Jinx Fly f h1f h 4< _The ufetubus shouts! You hear a shout!g h (((((((You shoot a sling bullet.g hQ,g hcRg hTt  The sling bullet closely misses the black bear.g h[.h5....5 2 ufetubig h[&4g h`g hc\ _An ufetubus comes into view.g hwb  You shoot a sling bullet. The sling bullet hits the ufetubus.g h;*g h  The ufetubus is heavily wounded.A giggling sprite leaps out and smacks the ufetubus with its own wing.g hg hhg h+5.h.   ufetubusg hEV1=--5g hg hvL _You kill the ufetubus!g h  You shoot a sling bullet. The sling bullet hits the black bear!g h};*g hN  The black bear is moderately wounded.A giggling sprite leaps out and smacks the black bear with its own front paw.g hX .5h(drained)The black bear is heavily wounded.The black bear bites you. The black bear closely misses you.g h/Y748--g hkY6g h_g haP _The black bear misses you.g he  You shoot a sling bullet. The sling bullet hits the black bear.g h  The black bear is severely wounded.The black bear bites you. The black bear barely misses you.g h--2===7g hKg h'X _The black bear closely misses you.g h ~  You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.g hX ;*g h&1 _ hhberserk, very drained)The black bear is severely wounded.A giggling sprite leaps out and makes the black bear trip over its own paws.  The black bear is severely wounded.g h1 &8g h68 g h5; \ _The black bear goes berserk!g he  g h h h h h h h h h$l7=h hh hEh h,h hc,h hh h^h hh hh hs98h h ?=h h,h hh h,h hh hh h<w9=Fly h hh hn _You feel your willpower return.h hh hh hh hh hLh h&h hLh hh h h h M50=h h#!h hL",h h"h hE#h hh#h h#h hh$h h$,h hq%h h%@1=h h%h h &h hX(,h h(h h*,h h+h hc,b2=h h,h hr-h hB.,h h.h hg/h h!1,h h1h hP6f  You see here a black bear corpse.h hA #.#.#........... #.#.####. #.#.#.####...... #.#.#.....)###.. #.#.#.....).)....###### #.#†#......##...h hB]....... #.#..##.......##.###.....###...#......@†.# #.....# #...---322.8 (29.0)#......#### ####### #...#...... #...i h#...... ....#...... ##.###..)... #.......i h6/#######i h^---3.8 (30i hOi h* _Found a short sword.i hi hi hi h{i hi hnf=i h,i hi h:i hi hi hi hi hi hi hi hi h7,i h~i h<i hi hMi h7i hhi hHi hi hoi hi h,i hi hq i h ,i h i hi hXi hi hMi hi h#.......†.# #.....# ##......#### ####### #.......######## ##............... #.......######## ##i hlB #..)....# # .........# #########.# i h(..# 33.8 (1########.#  i hc###  i h i h i h ,4.8 (11i hy%i h'- _Found 5 poisoned darts.i h9 i h: i h3; i h!> i h@ i h,A i hD Xi hE i hF i h|G ,i hH i hLI i hL i h.M i hLN i h~P i hS i h>S i hU i h+W i hZ ,i h[ i h^ i he ~ #.......†.# #. i hf O#......#### ###. #.......#######.. #........ #.......#######.... #..)....# ..... .........#......##########.#.........#......##########.#i hf ..... ###.....o...i hf o   orc (asleep)#i hZo 240.8 (6.0)i ho +1.8 (7i hOt i h% _An orc comes into view. It is wielding a +0 short sword. _You see here 5 poisoned darts.j hK  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j hL  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.j h ooo   orc wizardj h ho   orcThe orc shouts! You hear a shout! x30---14 ==2.8 (1Will/2 Jinx Fly j h< j h _An orc wizard comes into view. It is wielding a +1 vampiric dagger.j h l (((((j h  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc wizard!j h-? ;*j hh  The orc wizard is heavily wounded.A giggling sprite leaps out and bonks the orc with its +0 short sword.j hu  ...o.  orc (very drained)The orc is severely wounded.j h *****The orc wizard casts a spell at you.j hy j h' .....oo 2 orcs (1 very drained)The magic dart hits you.j h \0-=3j h j h r _An orc comes into view. It is wielding a +0 flail.j h{A]  You shoot a sling bullet. The sling bullet hits the orc!j hdF((()   orcj h>,j hLs....o.j hp-1=--4j hj h@G _You kill the orc!k hR (((((((You shoot a sling bullet.k h;*k hF  The sling bullet barely misses the orc wizard.A giggling sprite leaps out and smacks the orc wizard with its own hand.k h  The orc wizard is almost dead.k h5c.o.o.o. (very drained)oo 2 orcsk h².15k hk hÿq _An orc comes into view. It is wielding a +0 mace.k h (((((((You shoot a sling bullet.k h*j;*k h<  The sling bullet closely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.k h1=k h=k hEo....o...o. (1 very drained)k h1F&6k hMk hOW _The orc is almost dead.k h  You shoot a sling bullet. The sling bullet hits the orc!)   orck hk h k h%ooo)k hT)z2===97k h1k h4G _You kill the orc!k hxd d  You shoot a sling bullet. The sling bullet hits the orc wizard.k h=i ()o   orck h8 ]  You kill the orc wizard!k h \)o.k h ==108Fly k h k hG i _The jinxing sprites lose interest in you.k h (((((((You shoot a sling bullet.k hP k h xo.)....k hu 52=k hȖ 9k h k h a _The sling bullet completely misses the orc.k h (((((((You shoot a sling bullet.l hz%......o50.7 (0.9l h?-l h-/^ _The sling bullet closely misses the orc.l hh>(((((((l ha ......oYou shoot a sling bullet. The sling bullet barely misses the orc.l h-1.7 (1.0l h;l h3 _The orc misses you.l h2l hYX (((((((You shoot a sling bullet.l h ......oThe sling bullet completely misses the orc.l h&2l hzl hQ _The orc closely misses you.l h  You shoot a sling bullet. The sling bullet hits the orc.l hvj  The orc is heavily wounded.l hYwV48--3l hl h7 _The orc hits you with a +0 flail.l h  You shoot a sling bullet. The sling bullet hits the orc.l h:  The orc is almost dead.4 _The orc misses you.l h) >(((((((l h ......oYou shoot a sling bullet. The sling bullet barely misses the orc.l hr l h l h 5l h! l h  l h l h- %_The orc misses you.l hT m h (((((((You shoot a sling bullet.m hp= ......oThe sling bullet closely misses the orc.m h=#9m h'>2--6m h;Em h?G m h{G,_The orc hits you but does no damage.m hZ]  You shoot a sling bullet. The sling bullet hits the orc.m hC)m hG&<7m hg)m h2,G _You kill the orc!m h;4m hkm hϛH _No target in view!m h| 4m h m h˂ m h Y29 _m h5 m hv F50=m h m hf ,m h m h ,m hƔ m h ,m h m hڜ l1=m h m h m hǟ m h m hX m hz m h& m h ,m h m hԬ m h L2=m h m hݳ m h· m h m h2 m h Z  Items here: )) [ †.m h' _Fly m h{ m h'  #.......†.# #...#### #......#### ...... #............ #.... #..........### #..)....#.... ..#..##.#.@)(.........#---..)##.#...# ###..)...#.......##.......####..#.##..#.#m hb 8 ...#######.....####.....######## #..)....# .. .....##########.)(........##########.# ##)... #.......###..#.# _You feel your willpower return.m hN 0692.0)m h I---70.7 (13m h m h |  Things that are here: _a +1 vampiric dagger; a +0 roben hz n h n h n h n h n h W= _n h n h J..........### #..)....# .. .. .##########)()############## ##).@....... 1.0)####### n h  #.......####..#.#  #..# .n h, A #(n h{! n h! n h! $2.7 (2n h( n h!+ % _Found 8 stones.o h54o hc9o h0Co hFo hI,o hLo hXUo hUo hWo h ^ o h(^< Things that are here:  o hA^?a +1 vampiric dagger; a +0 robeo htbo h c _o hho hio hlo hlo h@oo hxo hK}o h}o hfo ho h,o ho ho h͘o ho ho hըBo hɩo ho hZo ho hSo hʷo ho ho hOo hFo h& ... .. .. . o h\ .##### ..##### ...> .......o hy #.. ....... o h ##.### #..... #.@..##### #.....o h.82.7 (10.0) o h#........# #..... o h #........# #..... o h+ #........# #..... #........#####..)..o hL #..................  #.........#########o hp  #.........)(.......o hV #........)#########o hE o ho hY,3.7 (11o ho hS o hv-_Found a stone staircase leading down.o hE o hȐ Jo hg o hK o h o h ,o h o h o hĜ o h o h9 o hX o hU E #......./..#.........#........ #....... #.....S .. .  #.########## ..###o h  #@...>......  ###.........  ##.######## # #....##### # #........# #. #........# #S   adder (asleep)o h #........# #... #........#####..) #..........o hG | 7.7 (4.0)  An adder comes into view.o h +8.7 (5o hݰ o hг T _Found an ivory wand.p hY  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p ht; =  You beckon some vexing sprites to accompany your attacks.0---14 ==9.7 (1Will/2 Jinx Fly p h= ; _You feel your willpower being sapped.p h ((S  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.p h' :*p h]  The adder hisses angrily.  A giggling sprite leaps out and smacks the adder with its own tail.p hac.S. (very drained)p hc/=90p hgp hXiG _The adder is heavily wounded.p hoiq h\C(((((q h#((q hVI ..q h4W....SYou shoot a sling bullet. The sling bullet misses the adder.q h-XV1=--1q h]q h`K _The adder misses you.q hh q hm` You shoot a sling bullet. The sling bullet hits the adder!q hn.q h+nq hNnq hnnq hn q hnq h q h.q hq hq h=q h52q h1 q hq h%_You kill the adder!q h,q h=q hq hq h H _No target in view!q hX q hX q hDY q hZ q h[^ o29 _q h^ q h^ q2==Fly q h_ q hc { _The sprites lose interest in your situation.q h,e q hZe q he q hg q h5h q h`h q h}i q hjl q hm q hm q hn q hop q h ........##### ..... #....q h/y 0##..........##......./..# #..........# q hRy #.......@..# q hsy ---8.7 (6#..........# q hy #..........# #..........# . ####.########## ..#######q hy #....> ........####... ........#q hy ##.######## #.......#....##### ##q h q hk G---9.7 (7q h q h ; _Found a stone staircase leading down.q h& 4q h' q h) q h* q h. Bq hj0 q h0 q h2 q h8 78 #.#####   > q hH8 .######.......... q hj8 #..........##..........# .. q h8 G.#q h< -401.7 (2q h== 514 2.7 (3q hV@ q hF 3 _E - a wand of quicksilver (8)r h 4r h r h r hX r h h29 r hx r h r h r h r hܭ r h r hǮ r h r hi ,r h r hS r h r h r h r h r h` r h r hR r h[ r h r h r h@ r h r ho r h r h] r h r h r h r hz r h) r h r h r h r h r hI ,r hM r h r h' ,r h r h r h ,r h r hm r h r h DFly r h r hD n _You feel your willpower return.r hx 4r hY r h r h ,r hV r h r h ,r h r h/ r hb ,r h r h r h4 ,r h r h r h ,r h r h r h r h r h r hS r h r h` r h r h r h@ r hj r h/ r h r h r h r h* r h] r h+ r hS r h r h r h r h r hX r h_ r h r h r h r h r h r h r hx r h r hq r h r hY r h r h, r hc r h r h" r h0 r h1 r h1 r hX4 >14 r h4 r h6 O _C - 2 scrolls of enchant weapon (gained 1)r h7 r h8 <29 r h8 r h9 r h: r h/; r h; r h> r h? r h'? r h? r h@ r hgA ,r hA r hB r hVC ,r hC r h?D r hD r hD r h E r hE r hF ,r hF r hrG r hG r h{H r hH r h9I r hI r hI r h$J r hgO r hW r hW r hY r h?[ r hx[ r h%\ r hm] r hI_ r h_ r h?` r h6b r hc r hc r h`d r h>g R  There is a stone staircase leading down here.r hh r hOi _r hi r hk r hl r hfm r hm r hso r hp ,r h_r r hr r hs r hs r hEt r hbu r hv ,r hw r hx r hy r hy r h7z r h#{ r h| r h} r h} r h r hD ,r hǁ r hI r hׄ ,r h{ r h{ r hˉ r h r h r hG r h ,r h; r h r h֑ r h r h r hT r hH #..#.##.# ##.#.# #.##.#.# #.##.### #.##.# #.# r h ##.###### #.######### ........#######.#........ .......>..........####### ........########@#......65.7 (63.0) r hݚ ...................##### #..........#####. #..........# ######## r h# #..........# ..... #...#... #..........# # #.#.#... #..........# .....# #.#.#... #..........# #...<.# #.#.#.# r hU _#..........# #.#.#...r hY r h ,6.7 (64r h r hg 9 _Found a stone staircase leading up.r h 4r h2 r h r h  r h> r h Xr h8 r h r h r h r h r h r hr r h r hf r h r h r h r h r hl r h ,r hs r h" r h r h! r hv! r h" r h# r h# r h1$ r h% r h% r h% r hc& r h' r hx) ,r h) r hr* r h+ ,r h+ r h, r h. ,r h6/ r hH1 r h?3 ,r h14 r hl5 r h77 r he7 r h8 r h: >14 r h; r h> G _z - 2 scrolls of poison (gained 1)r h? R29 r h@ r hF r hH r hHH r hH r hK r hmL Br hM r hO ,r hO r h}Q r hXS ,r h`T r hV r hX r hX r hY r hZ r h\ ,r hb r h6d r hf r hf r hWh r hqj r hl ,r hHn r hBp r hr ,r ht r hDw r hy ,r h{ r h| r h~ ,r h r h r hf r h r h& r h r h r h r hy r h r hS r h r h r h r h r hF r h r h r h ,r h r h r h r h r h r h r h9 r h r hx r h r h r hJ r hA r hJ r h ,r h r h r h ,r h r hܪ r h ,r h r hu r h r hޱ r hT r h r h ,r hY r h r h r h r h r h͹ r h ,r ho r h r h r h r h4 r hv r h ,r ha r h r h ,r h r h r h ,r hJ r h r h ,r h r h r h r h r h r hY r hF r hs r h r h r h r hI r h r h r hd ,r h r h r h r h ,r h+ r hV r ho r h r h r h r h ,r h r h r h= r hg r h# r h r h ,r hb r h r hw r h- r h r h r h ,r hl r h r h  .# ..#### %######### #..############# .#.......# #..#  #...........# .#)#####.# #..#  #.#########.# .#.#...#.# #..#  #.# ###.####.#.#.#.#.# #..#  #.# #......@.#.#.#.#.# #..#527.7 (61  #.# #........#.#...#.# #..# ##.# #........#.###.#.#.#..# ...# #........#.....#.#.#..# ### #####........#######.#.#..## r h .............#.......#.#. ############.###..#.#######.#.### ..................#.# #.#.... ##########.#......#.# #.#.###r h) 8%r h ,8.7 (62r h 8%r h + _Found a maw talisman.r h{4r her hr hr hr hMr h, r h ,r hhr hzr har hr hr hr h_#r h#r h#r h$r h.A  You see here a maw talisman.r h1r hW1 _r hw2r hS5r h_7,r h;8r h:r hj<,r h>r hAs h,s hs hs hG,s hm s h s hV ,s hs hVs hv,s hs hs h`,s hs hs h,s hs hu>14 s hs hg+M _You now have 308 gold pieces (gained 7).s h,s ht,<29 s h,s h/s hR1,s h1s hH4s h5,s h6s h8s h:,s h:s h<s h=,s hc>s h'@s hFAs hsAs hAs hpCs heDs hDs hDs hFs hG,s hHs hIs hGK,s hKs hLs hN,s hONs hOs hP,s h2Qs hRs hSs hSs hxTs h Vs h}W,s hXs hYs h4[,s h[s h}]s h^s h_s h_s h`s hb,s hCcs hds h_f,s h gs hhs hj,s hks hbls hkms hms hEns hzos hp,s hNqs hYrs hs,s h=ts hus hv,s hws hxs hy,s hzs hzs h|s h|s h}s hns h]ns h,s hs hf,s hܐs h s h,s hs hs hM,s hs hs hws hKs h-s h,s hTs hɧs h?s hzs hus hcs hXs h7,s hNs has hXs hϾs h"s hjs hs h,s hs hs h,s hs h>s h",s hs hs h,s hs hJs h................#.# #.#...... ########.#......#.# #.#.##### ...#.....#.#....#.#######.#.# .#.#............#.........#.##### .#.#.......###..#................ .#.#.####......5#.........####### .#.#.....)###...#................ s h/.#.#.....).)....##......÷######## .#†#......##....@............# .#........##...###.......###.# .###.....###...# ######### #.# s hqT# #.....# #...# #.#  ####### #...#### #.# s h####### #...##....<..# #.# 5   shadow imp (wandering) ....... .......#####.# #.# s h@####### ##.### #.# #.# #. #.# #)#s hq-86.7 (58s h>5.s hq,7.7 (59s hs h] _A shadow imp comes into view.t h (((((((You shoot a sling bullet.t h s   The sling bullet closely misses the shadow imp.....5..514 ===8.7 (1.0) _The shadow imp shouts!t h (( You shoot a sling bullet. The sling bullet hits the shadow imp!u hpu hx.5.9u hku hKc _The shadow imp is severely wounded.u h (((((((You shoot a sling bullet.u hku hqtg......5u ht'90u hN~u h`e _The sling bullet closely misses the shadow imp.u hG  You shoot a sling bullet. The sling bullet hits the shadow imp.u h0  The shadow imp is almost dead.1u hu h"A _The shadow imp hits you but does no damage.u hs (((You shoot a sling bullet.u hH ..5The sling bullet barely misses the shadow imp.u h&2u hu h$ u hLB_The shadow imp misses you.u hS (((You shoot a sling bullet.u hr ..5The sling bullet barely misses the shadow imp.3u h u h4 $  You shoot a sling bullet.  The sling bullet barely misses the shadow imp. _The shadow imp misses you.  You shoot a sling bullet.  The sling bullet barely misses the shadow imp. u h [_The shadow imp misses you.u hc The sling bullet barely misses the shadow imp. _The shadow imp misses you.  You shoot a sling bullet.  The sling bullet barely misses the shadow imp. _The shadow imp misses you.  You shoot a sling bullet. The sling bullet hits the shadow imp!u h/ C.u h'A &.u h4F 3--14 _You kill the shadow imp!u hoN u hQ m _Your Spellcasting skill increases to level 8!u h{u hW|u hu hˆH _No target in view!v h;M4v hPv h(Uv hAZY29 _v h\v h]M3==v ht_v h.ev hg,v hiv hkv hnv hJnv hov hvXv hK}v hFv h;==v h,v hv h҅,v hv hv h #.#.#.####.......#.........#####  #.#.#.....)###...#..............  #.#.#.....).)....##......÷###### ##.#†#......##.................# #...##...###.......###.# ##.###.....###...# ######### #.# †.# #.....# #...# #.# #### ####### #...########## #.# ####### #..@##....<..# #.#---.v hf.F.........#####.# #.###########.###### #.# #.# #. #.# #)# .# ## #.# #)# .##.## #.# F   marrowcuda (dormant)##..# #)# .########.##v hg#.## ## .............#v h-601.7 (7v hp.FFv hcG---2.7 (8v hs _A marrowcuda comes into view.v h#  )###...  ).)....÷†#..... #...# #...#  #.#   #...# #.#   #...# #.#  #..@##....<..# #.# ..F........# #.# #####.###### #.# #.#  #. #.# #)#  ## #.# #)# #.## #.# #..# #)# v hv  )###...  ).)....÷†#..... #...# #...#  #.#   #...# #.#  v h #...# #.#  #..@##....<..# #.# ..F........# #.# #####.###### #.# #.#  #. #.# #)#  ## #.# #)v h7#.## #.# #..# #)v h\v hc4v hͱv ha _A marrowcuda is nearby!v h#  )###...  ).)....÷†#..... #...# #...#  #.#   #...# #.#   #...# #.#  #..@##....<..# #.# ..F........# #.# #####.###### #.# #.#  #. #.# #)#  ## #.# #)# #.## #.# #..# #)# v hm  )###...  ).)....÷†#..... #...# #...#  #.#   #...# #.#   #...# #.#  #..@##....<..# #.# ..F........# #.# #####.###### #.# #.#  #. #.# #)#  ## #.# #)v hNn#.## #.# #..# #)v hv4v h'~v ha _A marrowcuda is nearby!v h ((((You shoot a sling bullet.v h v h v h \....Fv h <14 ===3.7 (1v h v hF N _The sling bullet hits the marrowcuda but does no damage.v h  v h<Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w h^  You beckon some vexing sprites to accompany your attacks.w h|(BF.w h(1----4Will/2 Jinx Fly w hr0w h2; _You feel your willpower being sapped.w h~y (You shoot a sling bullet.w h :*w h;  The sling bullet hits the marrowcuda but does no damage.  A giggling sprite leaps out and smacks the marrowcuda with its own tail.w hK.F (very drained)w h.=5w hw he _The marrowcuda is moderately damaged.w h'z ((You shoot a sling bullet.w hu:*w h, F.FF 2 marrowcudas (1 summoned, 1 very dra…)The marrowcuda is moderately damaged.The sling bullet barely misses the marrowcuda.  heavi  The marrowcuda barely misses you. The marrowcuda bites you.w h 1-2=--6w h[ w h ? _Another marrowcuda is drawn to the feast!w hM d  You shoot a sling bullet. The sling bullet hits the marrowcuda.w h :*w h  The marrowcuda is severely damaged.A giggling sprite leaps out and makes the marrowcuda trip over its own tail.  The marrowcuda is almost destroyed.w h8c.FFw h&7w hw h+P _The marrowcuda misses you.x h>  You shoot a sling bullet. The sling bullet hits the marrowcuda.  You destroy the marrowcuda!x h}m§.x h?..x hXd-=38x hǘx hc _The marrowcuda disappears in a puff of smoke!x hZ 3 #.#.#.####.#. #.#.#.....)###...# #.#.#.....).)....##......÷#.#†#......##.....# .##.#.##...###.###.# .##.###.....###...# # #.# ..†.# #.....# #...# #.# .#### # #...## #.# ..# #.@.##....<..# #.#.#####.# #.# ..x h[ #.###### #.# #.# ..# #. #.# #)# ..# ## #.# #)# #.# #.## #.# ..# #..# #)# #.# #.###.# .x he 2=3==29 ---9x hl x hon x h4x h?x h:---x h'` 0  You start waiting.x hm m10.7 (1Fly x h*x hl _The sprites lose interest in your situation.y h& y h y h y hE y h ,y hէ ,y h  #.#.#.....).)....##÷ ####.#†#......##.... ..##.#........##...###.......###. ..##.#####...# ######### #. ...†.# # #...# #. ..#### ####### #...# #..#############...##....<..# #. ......................#####.# #..######@###### #.# #.1# #..[..... #.# #).# ### #.# #) ##.#  #.## #..# y h ; #..# #)#.########.###.  ###............ ........#### #########y h y h +2.7 (2y h y h! ) _Found a scale mail.y hM 4y h|W y h#Y y hZ y h_ x===y h`a ,y hyb y h{p B  You see here a +0 scale mail.y h/r y hs _y hs y hu y hw ,y hx y h+{ y h3| ,y h7} y h~ y h{ ,y hB y h< y h ,y h y h y h+ ,y h y h| y h ,y hw y h y h ,y h y h y h ,y h" y h y h6 y h| y hZ y hv y h pFly y h n _You feel your willpower return.y hJ 4y h y h y h ,y h̻ y h y h y h( y h' y h y h8 y hi y h* y h y h ,y hx y h/ y h ,y h^ y h y hW ,y h y hA y h .....†.# #.....# #...# ....#### ####### #...########## ...#############...##....<..# ......................#####.# ..#############.##########.# )....# #..[.......#.# ..# ### ##########.#.# ####.# .?...#############.#.## ..# .......@...........#..# ####.# .....################.## # ### ... .......... . 5........## # ######### 5   ufetubus (asleep)  34.7 (22.0)  An ufetubus comes into view.y h K  The ufetubus shouts! You hear a shout!y h 5555 2 ufetubi==5.7 (23y h y h \ _An ufetubus comes into view.z h$ ((((You shoot a sling bullet. The sling bullet hits the ufetubus.z hǥz hSz hܮL...... z hB14 ===6.6 (0.9)z hv _The ufetubus is heavily wounded.z hz hz hz h+H _No target in view!z h& z h& z h, z h.  z h/ :_No target in view!z h z h z h z h z h .†.# #.....# #...#.#### # #...#.#...##....<..#.#####.#.#.#.# .)....# #..[.......#.#.# ##### #.#.##.# ..?...#.#.##.#...........#..##.#.#. ## ### ....5 ..5. . ##... #..55 2 ufetubi.0z h S55..z h W29 ---7.6 (1 _z h z h# z h! b  You shoot a sling bullet. The sling bullet hits the ufetubus.z hQ& .   ufetubusz h= z hC D5..z hA B14 4===8z hL z hۼ L _You kill the ufetubus!z h"   #...#    <..#   .)....# #..[  #####   ..?...######### .....5.@....... ......######### ### .....  ....  ...  .. .z hD$h  #...#   z h$I <..#   z h$d)....# #..[z h$V  #####  z h$! ..?...#########z h% .....5.@....... ......#########z h%p ### .....  .... z h5%0 ...  ..z hN% . z hf%z hC.z h.z h5z h?' z h @( _An ufetubus is nearby!You shoot a sling bullet.{ h21 ..@5The sling bullet hits the ufetubus but does no damage.  The ufetubus slips past you! The ufetubus barely misses you.9{ h{ hTV _The ufetubus closely misses you.{ hC((((((({ hS 5......  You shoot a sling bullet. The sling bullet misses the ufetubus.{ h]T'40{ hZ{ hr] _The ufetubus misses you. The ufetubus closely misses you.{ h  You shoot a sling bullet. The sling bullet hits the ufetubus.{ hz&  The ufetubus is heavily wounded.The ufetubus hits you. The ufetubus closely misses you.The ufetubus hits you but does no damage.{ h'T0-1{ h.{ h1, _The ufetubus hits you.{ hBK (((((((You shoot a sling bullet.{ h  5......  The sling bullet closely misses the ufetubus.{ h#T1-2{ h{ h B _The ufetubus hits you but does no damage. x2{ h  You shoot a sling bullet. The sling bullet hits the ufetubus.{ h  The ufetubus is severely wounded.The ufetubus barely misses you. x2; The ufetubus hits you.{ h U49-3{ h\ { h U _The ufetubus barely misses you.{ h b  You shoot a sling bullet. The sling bullet hits the ufetubus!{ h/ C.{ hW 8.{ h] &4{ hh b _You kill the ufetubus!| hQ| hR| hJY| h[H _No target in view!| h[| h'\| hu]| hc50=29 _| hIj| hzl,| hBm| hJo| hoO1=| hp| hr| hr| hs| hv,| hw| hzb2=| hx{| h1 _HP restored.| ḣ| h| h6| h,| h>| h | h| he:=| h| h| hf| h| hn| h/| hb(14 | h"| hI _f - 5 scrolls of identify (gained 1)| hСR29 | h| h| h| hæ| h| h| h,| h| h | h | hD| h| hW| h| h| h| h5| h,| h| h5| h]| h| h| hx,| h | h~| h7| h| h| h| h| h| h| h| h| hj| h| h=| h####### ###........######## ...... .................. ... .| h####### ###........######## ### .# #........# | h# #........# # #........# | hD# ####.####### .# #.......# | hh(# #@......# --- #........ | hm ##......#  ......#  ......# ......#f   sleepcap (dormant) ......#| he....f.#| h070.6 (26.0)| hH---1.6 (27| h| h@ _A sleepcap comes into view. _You see here a scroll of identify.| hi (((((f(You shoot a sling bullet. The sling bullet hits the sleepcap.| h^| hgm.....f.| h!h414 ===2.6 (1| hEh.0)| hn| h^q6 _The sleepcap is lightly damaged.| hee .  ...........  ###........ | h #........#  #........#  #........#  ####.#######  #.......# (# #@......#  #........ | h< ##......#  ......# | h" ......#  | h3:......#  ...f..#  | hW7......# | h .  ...........  ###........  #........#  #........#  #........#  ####.#######  #.......# (# #@......#  #........  ##......#  ......#  ......# ......#  ...f..# ......# | h"| h #| h(| h]+_ _A sleepcap is nearby!| h0 . | h/ ...........  ###........  #........#  #........#  #........#  ####.#######  #.......# (# #@......#  | h9>#........  ##......#  | h]:......#  ......#  | h:......#  ...f..#  | h7......# | hbT  .  ...........  ###........ | hT  #........#  #........#  #........#  ####.#######  #.......# (# #@......#  #........  | h*U ##......#  ......#  | hKU o......# ......# | hlU \ ...f..# | hU :......# | ha | hMa | hf | hp ((((( | hp _A sleepcap is nearby!You shoot a sling bullet. The sling bullet hits the sleepcap.| h | h% ....f.3 _The sleepcap is moderately damaged.| h ` ((((| h lYou shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.| h*J | hR c....f.| hPS -4.5 (0.9| hSZ | he] c _The sleepcap is moderately damaged.} hP((( _The sleepcap is moderately damaged.  The sling bullet hits the sleepcap but does no damage. _The sleepcap is moderately damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.} h1} h!\...f.} h-5.5 (1.0} h>} h  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage. _The sleepcap is moderately damaged.  You shoot a sling bullet.  The sling bullet hits th} h|e sleepcap but does no damage. _The sleepcap is moderately damaged.} h _The sleepcap is moderately damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage. _The sleepcap is moderately damaged.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} hT ^  You beckon some vexing sprites to accompany your attacks.} h` ?f.} h) 1----6Will/2 Jinx Fly } h } h ; _You feel your willpower being sapped.} h (You shoot a sling bullet. The sling bullet hits the sleepcap.} hC} hKJ?f.} hJ.=7} h Q} hS` _The sleepcap is heavily damaged.~ h0  You shoot a sling bullet. The sling bullet hits the sleepcap!~ h?;*~ h  The sleepcap is severely damaged.A giggling sprite leaps out and makes the sleepcap trip over its own stem.~ h2.~ h 2=--58 _You destroy the sleepcap!~ hG~ hnf _Your Hexes skill increases to level 9!~ h4~ h"~ h%H _No target in view!~ h~ h~ h ~ hH _No target in view!~ h3 4~ hJ5 ~ h7 ~ h\< Y29 _~ h>? {  The sprites lose interest in your situation.~ h? 3===Fly ~ hA ~ hF 4 _Magic restored.~ hZF (14 ~ h G ~ hJ I _f - 6 scrolls of identify (gained 1)~ hcL ~ hL <29 ~ hjM ~ hO ~ h]Q ~ hQ ~ hR ~ h9W ,~ h?X ;==~ hX ~ hZ ~ hP\ ~ h\ ~ h] ~ h,_ ~ h0m ,~ hm ~ h3p ~ htw .. ........... ..... ### ###........######## ######## #........# #........#  ~ hw ;#........#  ####.####### # #.......# ... ~ hw #.......#..... #......~ hx ---86.5 (8##......#....>~ hTx #......# ...#......# .##~ hy ###......#~ h+~ ~ h~ G---7.5 (9~ h ~ hӈ ; _Found a stone staircase leading down.~ h_ 4~ hÇ ~ h ~ h X~ h ~ hӑ ~ h ~ h ~ h ~ h ~ h ~ h0 ~ h} ,~ h@ ~ h ~ h/ ~ h\ ~ h ~ h ~ h ~ h ~ h ~ h ~ hϩ X~ hf ~ h ~ hf ~ h ~ h B~ h ~ h ~ hұ ~ hZ ~ hҳ ~ h ~ h6 ~ h ~ hU ~ h ,~ h ~ h) ,~ hh ~ h> ~ hm ~ h ~ h7 ~ hվ ~ h ~ h ~ h ZFly ~ h n _You feel your willpower return.~ h 4~ h[ ~ h^ ~ h% ,~ h ~ h ~ h ,~ hb ~ h ~ h ~ h ,~ h ~ hS ~ h ,~ h ~ hY ,~ h6 ~ hF ~ hM ,~ h ~ h ~ h X~ h ,~ hT ~ h ~ h ~ h ~ h ~ h( ~ h ~ hK ~ h ~ hI ~ h ~ h; ~ h ~ h ~ h ~ h ~ h ~ h ,~ h ~ hK ~ h ~ h5 ~ h] ~ h ~ h ~ h ~ h ~ h7 ~ h ~ hY ~ h ~ h ~ h ~ h B~ h ~ hP ~ h ~ h' ~ hY ~ h B~ h ~ h ,~ h ~ h ~ h ~ h3~ h~ hY~ h,~ h~ hn~ h~ h8~ h~ h~ h~ h# ~ h ~ h ~ h! ,~ h ~ h ~ h>~ h~ h~ h/~ h_~ h~ hJ~ h,~ h~ h>14 ~ hk~ hl _w - 2 inky potions (gained 1)~ hB!R29 ~ h!~ h"~ h#,~ hr$~ hu&~ h&~ h&~ h'~ h(~ h*,~ hX*~ h+~ h,,~ hd-~ hvA~ hL~ hL,~ hM~ hN~ h%P,~ hP~ hhR~ hKT~ hT~ hU~ hwW~ hX~ h:Y~ h'Z~ h[~ h*]~ he]~ h8^~ h_~ hBa~ ha~ hMb~ h?d~ hg~ h=g~ h&h~ hj~ hk~ hk~ hm~ h0o~ hq~ hSq~ hr~ hzt~ hw~ h.x~ h########### #......#.....#  #......#.....# #......#######~ hU #...... #......# #......# #......#################.......@................######################## ~ h| ~ h ~ h1751.5 (64.0)~ h614 2.5 (65~ h)~ h2 _F - a wand of mindburst (22) h04 hy h, hʔR29  hX h hB, hM hy h@ h h' hl h$ hk hY h h, h hc hB h ho, h h h޵ h  h h hA ht h hh h/B hr h, h h/ h7 hd h h h h+ h h hR, h hH h, h h hS h h h h h h h+ hL, h h h, h(n h hf h h h h h h hB h? hi h? h hp h h, h h h, h h hj+ ## #..#  .< #..#  #. ..#   h.. ..#.### ###.###.#... ... .....#####.###.79.5 (27 h...#.#.... #.#.# h # #.#.##...# h} 7##### h h:-80.5 (28 h hH _Found a stone staircase leading up. h(614 1.5 (29 h" h %@ _C - 3 scrolls of enchant weapon (gained 1) hdU  hU  hV  hjX  hZ R29  h` n hb  h}c , hd  h&g  hi  hi  h`k  hl  h0o , hBp  hr  ht  hot  hvu  hw  hy , hz  h?{  hV|  h|  h}  hY  h  h  h  hN  h  h*  hQ  h8  h , h  h<  he  h  h  h  hۓ  h  h  h  h , hl  h̠  h  hn  h  h  h , h , h  h5  h˪  h~  h  hѭ  h[  hA  h , h/  h  h  hG  hC  h-  h  h  h  h  hD  h  h  h  h  h  h  hr  h  h  h  h  hr , h-  h  hp  h  h  h  h , h  h  h , h  h  hE  hw  h  hO  h  h  h.  h)  h , h%  h{  h  h  h#  hK  h4  h}  h  h  h , h0  h  hT  h}  h  hO  h  h-  he  h#  h5  hl  h  h0  ho  h  ha  h  h  h!  h  h  hO  h  hw  h  h  h  h  h  hP$  h$  h&  h'  h) , hQ*  hW+  h%,  hJ,  h,  h .  h/  h7/  h/  h12 ;  You see here 8 stones. h3  h3 _ hr5  hb8  h: , h<  h>  h@ , hA  hD  hG , h?J  hM  h=P , h S  hKV  h[ , h_  hc  h|f  hf  hj  hl  ho  h:p  hv  hx  h!| , h~  hS  h  h  h!  h  hܗ  h*  hך  hV  h  h  h  h  hX , h:  ha  Things that are here:  a +1 vampiric dagger; a +0 robe h  h( _ h.  h  h  h  h'  h  h^  h  h  h  h  h)  h  h  h] , h  h1  h , h  h  h  h+  hL  h  h  hd  hy  hd  h , h  h  h  h  h;  h!  h$ , h)  h-  h/ , h|0  hO3  h4  h4  h5  h?  hA , h2C  hoE  hF  hnG  hH  h;J  hK  hK  h}L  hrN  hO , hOR  hS  hU , hU  h/W  hmX  hX  hLY  hZ  h4\ , h\  h*^  h[_  h_  h$`  h7b  h6c , hc  hZe  hjf , hf  hh  hi  hi  hj  hl  hm , hm  h/o  hxp , hp  hur  h~s , ht  hpz  h{  hX|  h|  hI~  h`  h  h8  h  hy , h  hą  hÆ  h  hˇ  h3  ht  h  h9  h  hi  h  h  ha  h , h  h<  h) , h  h  h  hP  h  hR  hw , h  h=  h , h  h  ha  h  h  hS  h  h5  h  h  h  hا  hJ  h-  hi  h  h  hY  h  hG  h  h  hM , hŰ  hڱ  h , hU  hw  hd  hӵ  h  h^  hK  hy  h  h0  hz  h  h1  h  h , hr  hs  h`  h  h  h  h  h  h  h  h  hD  h  h  h  h<  h  h  h  h  hp  h  h)  he  h  h  h  h  he  hw  hC  h  h  h  h  h)  h  h#  h  h%  h3  h,  h  hE  hD  h  h  hU  h  h  h , hE  hY  h  h;  h  h>&  h' , ho'  h,  hU-  h-  hv.  h3  hz4 , h4  h9  h;  hi;  h;  h@  heA  hA  hFB  h/G  hH B h'O ### ### ###  hdO #####.# #.###.# #.....# #.....#  hO 2##.##.# #.###.#  #.##.# #.#.#.# ####### hO P#..#.# #.#.#.# #......##.#.# #.#.#@# #.#####911.5 (13 hO 0.0)  hP # #.#.# #.#.#.# #.# # #.### #.#.#.#  h,P #.# # #.# #.#.#.# #.#  hQP ###.###### #...#.##########.# .........#######.#..........# hvP  ........>..........############## hP   .........########.#..............   hP z....................#############  hmQ  h$V  h[X T _Key pressed, stopping explore. h{ J h#  h  h Q _ h , h  h  hҙ  hy , h7  h , h>  h  hT  h  h  hM  h5  hl  h  hp  hٰ , h  hC  h9 , h  hM  ht  h  h  hc  h  h  h{  hd  he , hF  hb  hj  h  hU  hY  h , h  h  h , h  h P  There is a stone staircase leading up here. hF  h _ ht  hw  h  h  hW  hc  hf  h  hy  hf  h , h  h0  h , h  h  h| , h  h"  h , h  h  hy , h  h$  h'  h|(  h;*  h8.  h0  hB1  hz3  hD7  h:  hS:  ht<  h@  hPC , hE  h{I  h=L  hL  hvN  hR  hV , hY  h6_  hb , he  hOj  hm  hm  hhq  hv  hx  hx  h{  h  h  h  h߉  hЍ  h B h  h  h  h  h  hx , h  h  hn  h  h  h߳  h  hQ  hջ  h  h , h  h  h  h6  h  h  h  h  hU  h  h , h^  h^  h , h  h  h , h  h  h  hG  h  h  h  h  h  h0  hu  h  hp  h  hl , h  h*  h  h  h  h  h , hz  h  h  hK  h  h  h] , h h h h h h hr, h h} h& h^ h hb h, h h  h , hu  h  h|  h  h h@ ht, h h7 hN h h h% h+ hv h h  h  h@ h h" h- h` h# h h"X h]# h# h# h% h& h' h' h( h) h?* h* h+ h, h- hi- h. h 0, h0 h 2 h.3 he3 h3 h4 h6 h>6 h6 h7 h9, hw9 h: h; h < h`< h= h> h> h4? h@ htA hA h%B hC h D h6D htD hE hE(14  hJF h|GN _You now have 322 gold pieces (gained 14). h&H hQH<29  hH hSI hI, h$J hSK hDL, hL hM hN, hO hQ hQ hR hfR hS hT hT h5U hWV h=W hjW hW hOY hZ h8Z hZ h\ h_ hK` hza h b hNb hb hc hd, h-e hof hg hh hHh h@i hj hNj hj hk hl hl hem ho ho ho hTp hHq hlr, hr ht hCu hu, hCw hx h7x hx hy hz hz h;{ hm| h;} he} h} h[ h2 ha h! h hV h h ht ho hۆ h h hP h h h h he h hp hp h hɒ h h hB hΕ h h h  h~ h hv h h h hߜ h  hu h  h;, h hc h hĦ hA hj hy, hɪ h hK, h hx ha h h  h h, h h hu h h h h{ h h& h h h h h h h$ h h h h hDn h h! hZ h" h h h hP h h|, hw huB h; hS hU hd h h, hA h h, h h\ h, hE h h h_ h: h, hB h h9 hn h hR h/, h{ h hs h h h h h h) h1 hJ h h h h h h{ hC hm, h h  h , h  h  h  h  h h h, h hz h h h3 h h h hu h h h h h h hI h hH hW  h  h! h# h$ h4% h% h' h^) h) h: h;, hQ< h3= hz= h= h0? h@, h A hT h hB h hQ h hQ h hl h0 h h hE h5 h, h" h# h$ h$ h) h6* hx* h* h, ho- h- hP. h2 h3, h{4 h8 h:, h,; hc? h@ h@ hA hyE hMG hG hH hYL hM h N h4O hR h V, hV hZ h\ hb\ h{] h)a h(c hsc hd hWh hi hj hCk hjo h-q hpq hr hIv h-x hyx hy h2~ h= h h  h] h hՈ hK h hk, h& hm h, hў h, hY, h h hD, h h@ h, h> h hֽ, h˾ hO h h' h hV h h hL hs h, h h h h h hl h h' h h) h h h h h h h hP h~, h h h h h# h h, h h  h  h  h  h> hi, h hz h h6 h h hf h h h! hh# h# ho$ he& h' h( h ) h)+ h, h - h- h/ h;1 h1 hY2 h5 h^8, h: h; h> h> hr@ hoB hAD hD hE ho.........................#####.# ......#############.##########.# .)....# #..[.......#.# ......########## ##########.#.# #####.#........#############.#.## ......#......................#..# #####.#........################. #######........########.... ................@............... htp7112.5 (201######........################## #........#   #........#   #........# hpr ####.#############  hp#.......#.....# ##### #.......#.....########### # hq,.............. h_q hw hmzE _Done exploring. h|J hS ................0.0) h h| hE _Done exploring. h 4 hz  h(< h) h,E _Done exploring. h0 hPeWhere to? (Tab - D:6, ? - help)  hD D - Dungeon  T - Temple hL  hE\ [?25h[?0c h\ .........................#####.# Selgeron the Jinx ......#############.##########.# Deep Elf of Hepliaklqana ...... .)....##..[.......#.# Health: 52/52 ======================== ......########## ##########.#.# Magic: 23/23 ========================  h\ #####.#........#############.#.## AC: 5Str: 5 ......#......................#..# EV: 29 Int: 19  h] #####.#........################.# SH: 0 h'] 8Dex: 21 #######........########.......... XL:  9 Next: 15% Place: Dungeon:6  hY] ................@...............# Noise: ---------  Time: 7112.5 (0.0)  h~] #######........################## a) +2 sling#........# h] Fire: a) +2 sling#........#Fly  h] #........#####.############# h] o#.......#.....# ##### #.......#.....########## h ^   ....# #.......................   h/^ _There is a stone staircase leading up here. _You now have 322 gold pieces (gained 14). _Done exploring.  hR^ m_Done exploring. _Done exploring.  hv^ QWhat level of the Dungeon? (default 6, ? - help)  hg [?25l[?1c ho57 hp h{ hC} h߀F _ hρ h h h h h h hc h; hˌ, h h h h h h] hV, h h h` h h h# h h h hH hh h hF h h hߞ hw hR h hW hZ h hT h{ h h֤ h} h h  h^ h˧, hۨ h hB h hj h h h h+ hd h ha h߰ h hL h%  h5There is a stone staircase leading down here. h; h hJ/14 _ h h7 h, h, hp h  # .. ... #.. #.. ## ##32.2 (19.7) #.............  #....#........ #...#######..# #..# .# ...# #.# #.  hA_You fly downwards. h ha _There is a stone staircase leading up here. ho J hHq  hs  hy o29 _ h} n h!~  h~  h  h , h̓  ho  h<  h  h  h  hȋ , h  hȎ  h  hz  h  h  h  h7  h  h  hr , h  h  hs  h  h  h  hJ  h  h  hS  hT  h  h  h9  h  hU  h5  hq , hδ  h  h  hܶ  hx  h߹  h!  hg  h  h  hh  h  hH  h  h , h  h F*46/46 h O... .. ..## h P #..# #..# # ..## .. #..## ... hF > ##@..##52.2 (20.0  #.. #.....###  hr #.. ##.##...#### ##..........  h #.....<.####...........  #......................  h #....#.................  #...#######..###.......  h #..##..# ####... _You fly downwa h <rds. _There is a stone staircase leading up here.  h7 { HP restored.  Hepliaklqana forms a fragment of your life essence into the memory of your  hs  ancestor, Kusyol!  You can now recall your ancestor. h RR   Kusyol the ancestor h8 ,3.2 (21 h7@  hB n _You can now remember your ancestor's identity. h h h- hH _No target in view! h2 h73 h3 h5 h7 h69 h=Q _ h+? hr? hA@ hA h hB h X hc  h  h B h  h hM h h hO h, hh h|, hW h h h h hO h h h h h h& hy h h , h4! h# h%, h& h9( h* h+ h+ h- h/ h0 h'1 h1 h3 h5 h>7 h7 hK8 h: h1= h> h_> h> hz@ hfB hC h)D hD hF hG h=H hoH hH hI hJ hqK hK hK hOM hM hN hJN hN hO hP hQ, hR hOS hT hV, h6W hX hLZ hZ h>[ h[ h] hc6 ###### ..< ##...##########.... #..................  #####........R.@...?...76.2 (23 ##.#.#.................. #.....###############..# ###....## #.#..#  h4d ###..##  ##..#  #..#  #..## he h lM.R h`l,7.2 (24 hq h#t9 _Found a stone staircase leading up. h{ h hJ hDH _No target in view! h` hLx####### ..<###...#.#. #####.........R.@..?.0.0).#.#..( .....# hK..#....# .#  #.#..#  ###..## ##..##..##.. h### h hQ.R h+8.2 (1 h hX% _Found 7 stones. hl4 h? h{H _No target in view! h"4 h9$ h' hB) h9+ h3/; _ h1 h3 h5, h6 h#8 h9 h; h!< h@ hH #.... #... #..# #..###  ##### #...<### ##...###.......# #... .....R@... .#...(.## ###..####  ...# ..#  #..# ...# #..## #..# ##..# ... hI #..# .... #..##   hN,81.2 (3 h%O514 2.2 (4 hS hV1 _G - a scroll of butterflies h~4 h h.H _No target in view! hx+ 4 h,  h0  h1  hm4  h4 C29 _ h8 , h; , h<  h?  hPB  hID , hE  hG  hKJ  h^L , hM  hBO  h:R , h%T  h(W  hY  h[ , h&]  h`  hzb  hc  h8d  hd  h8f  hh , hh  h|j  hl  h)n  hmn  ho  hq  ht  hu  hv  hFw  hx  h{  h{  h|  h[  hā  hq , h݄  h  hz  h^ , h[  h  hM  h“ , h&  h  hn  h  h  h  hȝ  h  h=  h  h.  hƢ , ḥ  h  h  h  h۫  hM 5 _You swap places. hs  hl 4 h-  h  ht  h , h'  he  h  h  h  h)  hZ , h'  ha  h  h  h1  h , h  h  h ......................#  ..............(.####..#  ###########..######..##  #..#####..##  #...##....#   ##..#....##   h; ##.....R.##   hm #..#   #.......@##  205.2 (23.0) # ##  ## .............  .### ..............  ..... ...........####  ..... ............  ..... .........  ..... .......>.  .....   h;  hx R.R h ,6.2 (24 h  h ; _Found a stone staircase leading down. h4 h hH _No target in view! hc h׎ h hS h1....(.#### ###########..######..# #..#####..## ..##....# #..#....###.......## ......R.# #..## ##. # ....#  hw.###........######.  >D   steam dragon (asleep).D. hǝ,0.0) hv.R, ally target) hQ+7.2 (1 h h!_ _A steam dragon comes into view. hX ((( hL(((DYou shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon hisses angrily. hy, hPs.R..... hƍ1D.. h~714 ===8 hu hg: _The steam dragon is lightly wounded. h( #..######..##  #..#####..##  #...##....#  ##..#....##  ##.......##  #........#  #........## # #.......R@#  .............#  ................  ...........######  ............  .........  .......D.  ..........  hn: ( #..######..##  #..#####..##  #...##....#  ##..#....##  ##.......##  #........#  #........##  #.......R@#  .............#  ................  ...........######  ............  .........  .......D.  ..........  hA  h5B  hH  hJ c _A steam dragon is nearby! hg h ((((( h q You shoot a sling bullet. The sling bullet hits the steam dragon. h/r , h9z .R...D> h7{ &9 h  h g _The steam dragon is moderately wounded. hS ( #..######..##  #..#####..##  #...##....#  ##..#....##  ##.......##  #........#  #........## # #........@#  ..........R..#  ................  ...........######  ............  .......D.  .......>.  ..........  h' ( #..######..##  #..#####..##  #...##....#  ##..#....##  ##.......##  #........#  #........##  #........@#  ..........R..#  ................  ...........######  ............  .......D.  .......>.  ..........  h.  h\/  hl:  h}< c _A steam dragon is nearby! hZ ((((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the steam dragon. h R...catching breath, ally t…)The steam dragon is moderately wounded. h ******   The steam dragon breathes steam at you.The ball of steam hits Kusyol!  Kusyol resists. h$#..###...........#§§§@R§........ h%z3------=====10 hR, h.1 _The ball of steam hits you! h.(.####..# ##..######..##  #..#####..##  #...##....#  ##..#....##  ##.......## #......§§# # #.§##  h# #§# .## .R..# .### .§.....# . .§###### . .§. h ..D. ..>. D   steam dragon (catching breath)..... .  h h h##.§§R.§.§## hD§.. .... hW29 -----1 h h h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hԛ ...............(.####..#   Selgeron the Jinx ############..######..##   Deep Elf of Hepliaklqana *.....#..#####..##   Health: 36/46 ==================------#...##....#   Magic: 23/23 ========================##..#....##   AC: 5Str: 5 hO ##.......##   EV: 29 Int: 19##......§§#  SH: 0Dex: 21 ##........##  XL:  9 Next: 15% Place: Dungeon:7 ###.......@§#  Noise: ---------  Time: 7211.2 (0.0) .## .........§§..#   a) +2 sling  h6 ..### .........R.§....#   Fire: a) +2 sling ...... ..........§######   Fly ...... .........D§. ...... ..........  R   Kusyol the ancestor ...... ........>. ...... ........... ...... The steam dragon breathes steam at you.The ball of steam hits Kusyol!  Kusyol resists. _The ball of steam hits you!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h  h p _There is nobody nearby that the sprites are interested in. h#.(.####..# ##..######..##  #..#####..##  #...##....# # ##..#....## # ##.##  h# ##......§§# ##.## .## #.§# .## .§§..# .###  hG.R.§....# . .§§###### . .D§. ..... . ) hm..>. D   steam dragon (catching breath, ally t…) h...... .  hS hR §..§§D hY...Found a dagger. h#7 hE6=2.2 (1 h  h F _Kusyol hits the steam dragon but does no damage. hHh .(.####..# ##..######..## # #..#####..## # #...##....# # ##..#....## .# ##.## .# ##.....§..#  hh .## ##......§.## .## #.§# .## .§§§..# .### .R.§....#  hh . .D§###### . .§. hi Y .... hEi  . .).>.  hli P.... #. hi   h8l  h v g....D§§ hv J§ally target) h w &3 h}  hy \ _Kusyol barely misses the steam dragon. h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]^  You beckon some vexing sprites to accompany your attacks. hT  h)DR...§..§.§###§§§§..>... h*#1 h*1---14  h*p==4Will/2 Jinx Fly  h2 h5; _You feel your willpower being sapped. hv _ (((( h E(((You shoot a sling bullet. h ^ ;* h8 ^D.....catching breath, very d…). _You feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet closely misses the steam dragon.  h9 A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is heavily wounded. h@ ***  The steam dragon breathes steam at you. h: #....##...#..#§.§§§§§@. h .§....#§...#.>.....  The ball of steam hits you! h e23-------====== h 5 h  ho F _Kusyol hits the steam dragon but does no damage. h$m 4 ht  hcw ^ _You are too injured to fight recklessly! hA h h9 h ^ _You are too injured to fight recklessly! hS4 h h^ _You are too injured to fight recklessly! h  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage. h!;* h####§§#.§..§§.§§D...§  h) A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  The steam dragon is severely wounded.  engulfed in a cloud of scalding steam.  The steam dragon bites you.team dragon claws you0--------- hk2=--===---6 h h^3 _Kusyol hits the steam dragon! hX ((( hXL((((You shoot a sling bullet. h;* h;_  The sling bullet closely misses the steam dragon.A giggling sprite leaps out and makes the steam dragon trip over its own  talons. hi#....####...####.§#.§§..§.... h-j=......... h.o\--=5 ho<22---7 hv hxP _You kill the steam dragon! ho4 h3p hyh30  hq1#...... hR.§.§§.§§§§.§.--- hO #.. h;y..##..§#..§§....... hh-§8 _You start resting. h hN!1 h{]3==---9.2 (2 hAFly  h# hl _The sprites lose interest in your situation. h{ 4 h|  h , h  hŊ , hc  h  h  hg  h{  hޖ q2=== h  h , h  h , h  hЦ  h  ho  h;  h _3== h  h  h˰  h+  hM , h  h , h  h˾  h/ L4= h  h , h  h  h  h  h j5= h  h , hE  h , h  h <..... h j 36.2 (17.0) _You start resting. h ,7.2 (18 h7 AFly  hk  h _ _You feel your willpower return. h& 4 h  hV  h b6= h , h  h , h!  h2  h{  h  h2  hy T7= h , hm  h  h  hT  h  h b8= h  h , h  h , h  h , h  h  h T9= h  h , h|  h , hM  h , hg  h c30= h  h| , hD  h , h  h8 , h  hU j1= h.  hz , h_  h , ht  h  h L2= h  h! , hG#  h' , hi(  h:, , h-  h0  h1 O33= h2  h5 , h7  h :  h^:  h<  he? , hA  hF n4= hH  h[L , h N  hQ  hoQ  hS  hf (5= hSg  hdj  hj V6= hSl  h>p  hp  hr  hu , hUw  hz , h|  h b7= h  h , h  h , h  h 8= h >9= h{ , h  h , h  hٻ  h& W40= h  h , h  hR  h  hE  h , h}  h  h L1= h  h3 , h  h , hg  hM l2= h9  he , h  h , h  hk , h  h'  hz E3= h  hv  h  h h, h h  hh  hZ  h;94 h3= hN h h? h h h  h)" hQ% h%L5= h' h*, hA, h., h0 h{4 h4 ht6 h>_ _You start resting. hE.311.2 (74 h+Fw6==2.2 (75 hhL hN" _HP restored. h;4 h= h] h*, h h` hZ h , h  h h:= h hc, h h h h h  hQ! h" h& h' h' h +, h, h0, hz1 hT4, h6 h9, h@; hj> h> h]@ h}C hC h(E hdH, h4J haM hM hN hR, hS hV, hPX hs[, hT] h?a, hb htf, hh hk, h]m hbq, h s hv, hUx h{, hJ} h, h^ h, h hÉ h h h, h h”, h hG, hA hԞ, h h, h^ hY h h' h, hд h hص hs h, h h, h hB hB h, ho h, h h, h8 h h0 hm hd, h h, h h  h0  h  h@, hi h  h< h h, h hQ", h% h(, h* h. h0 h2 hj6, hU8 h;, h`= h@, hB hE hE hOG hJ hK h@M hP, h2R hjU hU h\W hZ, h\ h_, hra hd, hf hi, hYk hn h_n ho hwr hr ht hx, hiz h} h~ h{ hт, h h9, h2 h, hR h, hG h hϗ hx hޜ, hמ hL, h h, hl hì, h_ h}, h& hN h hV hlB h, h h, h h, hD h, hE h, hP h, h h, h h/, h h', h h hC h h h h h, h h, h4 h8 h h h4 , h  h h hj h, hE h, h h(, h  h)h 411.2 (99 _You start waiting. h*02.2 (100.0) h0 h3# _Done waiting. hC  h  h  hb  h  hE , h 5 _You swap places. hN  h<  h  h  h  h  h8  h  h , h5  h  h(  hZ  h#  h&  hM(  h(  h*  h.  ho0  h,2  hn2  h83  hE5  h6  h8  h8  h :  h;  h=  h? , h@  hB  hqD  hE  h9F  hmG  hH  haK , hRL  hO  hR  hT , hU  h+Y  h[  h] , h_  hSb  he  hug , hh  hk  hn  hp  h{q  hr  hku  h&y  h~ , h|  hƒ  hv  hp  h  h  h  h`  hȑ , h^  h  h6  h  h  ht  h  h'  h , h'  h  h h hK  h X h\ X h 5 _You swap places. h  hH 4 h|  h'  h  ht , h  h4  h  h , h  h  h]  hv , h  hr  h, , hL  h 5 _You swap places. h  h  h=  h^  h  h  h , h  h  h_$  hP' , h)  h,  h/  h1 , h4  h6  h;:  h< , h=  h?  h(B  h"D  hkD  hE  hK  hN , hO  hS 5 _You swap places. hU  h_W  hW  hX  hs\  h_  hsa , hb  he  h}h  hj  hj  hl  ho  hr  ht  hu  h1v  hx  h\{  h|| , h#  hW  h  h , h  h  h”  h|  h  hޘ  hך  h  h , h  h  h  h  hͦ  h  hg  hO  h , hǭ  h  h  hL  h  h  h1  h  h  h  h-  h(  h  h;  h  h  h  h  h , h  hJ  h  h  h*  h  h  h  hF , h  h@  h  h  h  h  h  h0  hi  h  h  h  h  h  h  h  h P  There is a stone staircase leading up here. h  h  h _ h  h  h;  h  h  h  h  h , h)  hB  hv  h  hH  h  h  h  h  hb  h  h  h  h  h  h4  h  h# , h  h  h  h  h6  ### ##.### ##.# #...#. #... #....# ###. ##.... # ##. #. . #..... ##.#....## ...#....# #.#....#  ........#### #...#.#  Y..R.####....#  .....###..........#  ... ####......##  . ###....#  ##...# ##...####  hi7 # #.....<.#### Y   ice beast (asleep) #........... #....#......83.2 (71.0) h9 h.YR.Ylly target)h   hound (wandering) hd: ,4.2 (72 hRA  hC _An ice beast comes into view. A hound comes into view. hε  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h2  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. h, hҪ.hR.Y....@.h hc1---15 ==5.2 (1.0)Will/2 Jinx Fly  h< _The hound barks! h| ((((You shoot a sling bullet. h/, h, hz..h.....Y..R h.=6 h hЬM _The sling bullet hits the ice beast but does no damage. h֟ (((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the ice beast. h$:* h  The ice beast is lightly wounded.  A giggling sprite leaps out and makes the ice beast trip over its own feet. ht h.h.YR. very drained, ally target) h}V2=--7 h hd _The ice beast is moderately wounded. ha ((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the ice beast! hr:R.)(ally target)  You shoot a sling bullet. Kusyol avoids your attack.sling bullet hits the ice beast!  The ice beast is heavily wounded.  The hound bites Kusyol. The ice beast hits Kusyol.  The ice beast freezes Kusyol.  Kusyol resists. h;&8 hXA hCv _The hound closely misses Kusyol. Kusyol barely misses the hound. h> (( You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the ice beast! hܟ :* h{ YR.  , ally target)sling bullet hits the ice beast!  The ice beast is severely wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is almost dead.  The hound bites Kusyol. h0| )ice beast hits Kusyol but does no damage. h| &9 h?  h Y _Kusyol barely misses the ice beast. hQ (((((((You shoot a sling bullet. Kusyol avoids your attack. hՊ :* hb  The sling bullet barely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet. h|i  .....R.h   hound (ally target)  You kill the ice beast! h n{3===790 h[t hw] _The hound misses Kusyol. The hound bites Kusyol. Kusyol hits the hound. h (( You shoot a sling bullet. The sling bullet hits the hound! h:* hh..  very drained, ally target)The sling bullet hits the hound!  The hound is severely wounded.d smacks the hound with its own front paw.  The hound is almost dead.  The jinxing sprites lose interest in you.  The hound bites Kusyol but does no damage. hg1Fly  h[ h-V _Kusyol closely misses the hound. hD (((You shoot a sling bullet. h[3 h..  The sling bullet barely misses the hound.The hound bites Kusyol but does no damage.2 h 9 h;u _The hound barely misses Kusyol. Kusyol barely misses the hound. h? h@, hTEn hF hG hH hH hsI hJ hL, huM hO h P hP hP hQ hQ h2S, h)T hU h W hX h^X hX h%Z h[ h\ h\ h] h_ h` ha h b hb hc he h,f hf h-i h^j hk hl hl hLo hp hktX hv hv hw hy hd{ h| h| h} hk h, hS h hy hʇ h hƈ hj h, hŎ h h hғ h h h h, hƚ h h h\ h h hA h h; h h h hV h h h h h h, hR h h8 h! hP hk h h h, h h h h, h h h ht, h h< h h/ h~ h h h h h h1 h7 h h h h: h- h, h hH h h h hM h h h h h& hb h h h h-, h h h h , h h h , h  h  h h, h hI h h  hO h h` h+ h, h h h#  h!, hh" h % h& h', h( h+ h+ h-, h. h0 ha2 h3 h+4 h5 h6 h!9 h9 h: h= h? hA, h h h h; h h h  h  h*  h  h h. hk h, h h h!, h- h h h  h  h! h$ h& h', hO( hb* h=, h/. h}. hL/ h1 h2 h4, h(6 h8 h9 h(; hl; hc< h? hG..........KK.. #............. #............  hHd##...........#. #..........#... #............ #.........# ##......@..# #........### #......R## ........# ........ hFHL#........##.........##KK 2 kobolds (1 missile, asleep) hlH..........##...........# hY  KK95.2 (87.0)KK1 ally target)2 kobolds come into view.The kobold shouts! x2; You hear a shout! h^_((((((( h, h....K.....@R. h35==6.2 (88 h hq _The kobold throws a stone. The stone completely misses you. h~  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he ^  You beckon some vexing sprites to accompany your attacks. hxf  h|g  ho .K.KR. hp ]1---15 7.2 (1 hp l.0)Will/2 Jinx Fly  hw  h3z ; _You feel your willpower being sapped. h ((((You shoot a sling bullet. hC:* hw  The sling bullet hits the kobold but does no damage.  A giggling sprite leaps out and makes the kobold trip over its own feet. hD')....   kobold (missile, h*e2=--=8.1 (0.9 h 3 h5J _You kill the kobold! h`  You shoot a sling bullet. The sling bullet hits the kobold! hh)((((( hr@..... h-9.1 (1.0 h  hP#J _You kill the kobold! hO h  h hH _No target in view! h4 h h8H _No target in view! hK 4 h  hf  h Y30 _ hX {  The sprites lose interest in your situation. h 3===Fly  h:  hw 4 _Magic restored. hz 4 h  h  h %. h0 K........#.#..)....#.)..####.#...#..#..... h F#.......#---#.....###.......R.# .####. hB ### .##.## #..# ........# K   kobold (missile, wandering)...##..## h~" -702.1 (3 h<, R.ally target)A kobold comes into view. It is wielding a +2 dagger of venom. hH2 _((((((( h1 ..)...@=--3.1 (4 hW  hI n _The kobold throws a stone. The stone closely misses you. h6  ..........K....  ................  ..............#.  #.........).....  #..........)..##  ##...........#...  #..........#.....  #........@.....#  #........R#....#  ##.........# .###  #........### .#  #.......## #  ........# ........# ........##  h a ..........K....  ................  ..............#.  #.........).....  #..........)..##  ##...........#...  #..........#.....  #........@.....#  #........R#....#  h$b ##.........# .###  #........### .#  #.......## # ........# ........# .......  hi hBj hPq ht] _A kobold is nearby! h (((((((You shoot a sling bullet. h^, hg.K..)...R. h[h<15 ===4.1 (1 h,r hra _The sling bullet closely misses the kobold. hq ((((( You shoot a sling bullet. The sling bullet hits the kobold. hQ h .)..R.  The kobold is severely wounded. h_((((((( hm.....@. hYC==5 h` hm _The kobold throws a stone. The stone barely misses you. h,!  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the kobold! h.& ~)((((( hհ .)..R h< -6.0 (0.9 hμ  h J _You kill the kobold! h 4 h  h| H _No target in view! h h6 h h!H _No target in view! h%4 h. hN1H _No target in view! h#K..)..........#.##.).......)..## #..#... #.#.....#.R.....# . h%..#....# #.#..###.####.#### ##.# K   kobold brigand (missile, distracted)..# h~*j 0  You swap places. h1; K....KR.Kally target)K   kobold (missile) h 2A kobold brigand comes into view. It is wielding a +0 short sword and quiveringpoisoned darts. h[5P30 ---7.0 (1 hP< hJs _A kobold comes into view. It is wielding a +0 club. hd= .........K.....  .............K..  ..........)......  ..............#.#  #.........)......  #..........)..##  h##...........#...  #........R@#.....  #..............#  #.........#....#  ##.........#..###  #........#####.#  #.......## ##  ........# ........#  hz  .........K.....  .............K..  ..........)......  ..............#.#  #.........)......  #..........)..##  ##...........#...  #........R@#.....  hz h #..............#  #.........#....#  ##.........#..###  #........#####. #.......## ##  ........# ........#  hՄ P--- h  h d _There are monsters nearby! h   Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^  You beckon some vexing sprites to accompany your attacks. h R.  You feel your willpower being sapped. hI ( h&j((((((The kobold brigand throws a poisoned dart. h% h.K...).@. hچ1---15 ==8Jinx Fly  hr h[ _The poisoned dart closely misses you. hڦ'  hb(((((You shoot a sling bullet.  The sling bullet hits the kobold brigand. h~4- . h_5B..).  The kobold brigand is lightly wounded. h: (((((((The kobold brigand throws a poisoned dart. h h h.K).....R)..@. h.=9 h| hPS _The poisoned dart misses you. hX `  You shoot a sling bullet. The sling bullet hits the kobold! h}^ w)(((( h , h .K..)R... hn W2=--10 h  h J _You kill the kobold! hL& ` (((( h~'  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the kobold brigand. h :* h K.R).very drained…)The kobold brigand is moderately wounded.A giggling sprite leaps out and smacks the kobold brigand with its own hand.  The kobold brigand is heavily wounded. hُ (The kobold brigand throws a poisoned dart. hh hN h5 KR.K   kobold (distracted)The poisoned dart hits Kusyol!1 h* h 8u _A kobold comes into view. It is wielding a +0 dagger. hw (((((((You shoot a sling bullet. Kusyol avoids your attack. hj*K h  The sling bullet closely misses the kobold brigand.A giggling sprite leaps out and bonks the kobold brigand with its +0 short  sword. hWv  The kobold brigand is severely wounded. h6...K...RK.).  h&2 h h=^ _Kusyol barely misses the kobold brigand. h"G ((( You shoot a sling bullet.  The sling bullet hits the kobold brigand. h:* h0  The kobold brigand is almost dead.A giggling sprite leaps out and bonks the kobold brigand with its +0 short  sword. h, h'*.KR.).).K   kobold (ally target) h7{3===323 h hR _You kill the kobold brigand! hf`  You shoot a sling bullet. The sling bullet hits the kobold! hx)(((( h h~..R).. hҰ&4 h- hͼJ _You kill the kobold! h4 h hHH _No target in view! h; 4 h!D  h@E H _No target in view! hO( h)) h1 hF4H _No target in view! htR h;S hY h^ hj` hgo30 _ hJk ho_Fly  hr hFy _The sprites lose interest in your situation.You see here a +0 whip. h|d== _#########....##..^................ .........))....... ....)#.#..##..)R@....# ---#.. h6)..##..###....#...# #....#.....# #......#.##......###..#..####..#####.##.......## ## h. ...## #########....###^.....#.........##.))...........@#.#..##.)R.....# .)..##..##.#...#.##..#.....# .##.....#.# #.#....####.#..####.###.# hϘ+7.0 (3 h*BR. hơG---8.0 (4 h hu  Things that are here: _a +0 short sword; 8 poisoned darts hV  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAX  Okay, then. hB h]L h=N. _ hH4 hL h)R hv^; _ hb hc hg, hj hs .... ... .#########....### ^. .... .......# ............## het{ ))@........# ....R)#.#..# #.)......# #...)..##..# ##.....#... htU#.# # ht#.....# .# #....... ht#.# # #.. htu.#....### ##.........#..### h u h} ..... ...##.#....###.^.  h~. .# ......## .)@...# .R)#.#..# # hg~.)......# #.)..##..# ##.#...#.# #.#.....# .# h~ #..#.# # #.#....###  h~S ##.#..### hـ,20.0 (2 h@R. h+1.0 (3 h} h _Items here: ( )) ††. h  h+  h  h  h\  h ; _ hp  hW  hy  h  hc  h  hR  h  h ....  ...#  #...#  ....#  h3 . ...## ..#########....### ...^. .@....... ..R.....#s  h ...........##.........)).........# .... h )#.#..##..)......### #..)..##..# s   scorpion (wandering)##.. hI ...#.##...#.....#..# h +3.0 (2 hn +4.0 (3 h"  h & [ _A scorpion comes into view. h/  ....  ...#  #...#  ....#  . ...##  ..#########....###  ................^.  h0  ..........@.......  ...........R.....#s  ..................##  ...)).........#  .......)#.#..#.  ....)......###  .....)..##..#  ......#...#.#    h ....  ...#  #...#  ....#  . ...##  ..#########....###  h ................^.  ..........@.......  ...........R.....#s  ..................##  ...)).........#  .......)#.#..#.  ....)......###   h.....)..##..#  ......#...#.#   h h h h_ _A scorpion is nearby! hxo (((((((You shoot a sling bullet. h, h.....s.R....#.sally target) hc<15 ===9 (0.9 h+ hvc _The sling bullet closely misses the scorpion. h) (((((((You shoot a sling bullet. h, h .R..s... h -5.9 (1.0 h hVb _The sling bullet barely misses the scorpion. hE (((( You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the scorpion. hS, h\^..Rs. h&6 h hc _The scorpion is moderately wounded. h' (((((((You shoot a sling bullet. Kusyol avoids your attack. h= ..Rs...  The sling bullet closely misses the scorpion.7.8 (0.9 h  hx K _The scorpion stings Kusyol. Kusyol hits the scorpion. h/ (((((((You shoot a sling bullet. Kusyol avoids your attack. hFS ..Rs...  The sling bullet closely misses the scorpion.The scorpion stings Kusyol.8.7 h-Y h[B _Kusyol hits the scorpion but does no damage. h1 (((((((You shoot a sling bullet. Kusyol avoids your attack. hi. ..Rs... The sling bullet barely misses the scorpion.The scorpion closely misses Kusyol. Kusyol misses the scorpion. h-9.7 (1.0 hO h1 _The scorpion stings Kusyol. he (((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the scorpion. hp ..R The scorpion is heavily wounded.Kusyol hits the scorpion. h(.30.6 (0.9 h~ hMD _The scorpion stings Kusyol but does no damage. hk ((( You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the scorpion. h ..RThe scorpion is almost dead.Kusyol hits the scorpion but does no damage. hv(1.5 h h1 _The scorpion stings Kusyol. h0  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the scorpion. hv b(((. hE  h S.R.. h 552.5 (1.0 h  hF L _You kill the scorpion! hL/  h+0  h;  h^> H _No target in view! h^'4 h) h0 h 5 h5C30 _ h9 h: h`> h@ hA hyC hwJ hM hOO hODFly  hP hSn _You feel your willpower return. h{V h?X hX hY h[ hi] h_, h_ hh htk hl hm hLn hvp hr hat ht hvu hw: _Ancestor HP restored. h|J h~ h: h hV h1 hӅ hE h h hQ h2 h, h h& h h hח h h hԢX h h| h!, h hf h h, h hC h ha, hz hȶ h((15  h hI _f - 7 scrolls of identify (gained 1) hb h׽<30  hǾ h h  h9 h h h h h h hz h h hy, h h h\ h, h hl h' h hQ h h>15  hV hSN _You now have 336 gold pieces (gained 14). hR30  hS h hd h h hr h h2 ht, h hv hI h, h h h h hC h h( h h, h h h! hc, h h h) hI h h h  h , hX  h  h h+ h, hP h hU h h5 _You swap places. hi h h hm h< h hv h h/ h h hG h hB h hm h h, h h"  h , h  h! h" h#, h%$ h;% h8& h&, h{' hZ( h)) h) h%* hu* h]+ h- ho., h/ h/ h0 hi1, h1 h(3 h4 h5, h6 h8 h:, hM; h< h> hW? h?, h@ hA, h2B hC hD hE, hE hF hrH, h7I hFK hL h1N hN hO hO h Q, hQ hR hS hT, h U h4V hW hW h@X, h"Y h/Z hV[, h[ h^ hId#..........###......##...## ...  ##....#####...######... ##....## ##........... .#...## ##.......... ....## #.........  he...## #.R....... #..# ##...##... #..# #.@.# #. ---88.5 (56.0) ...# #.. .... #......... ..... ##. .....# ........# ...#....#  ......... <..#...###  h f hGjQ.R hjH---9.5 (57 h.n ho9 _Found a stone staircase leading up. hF4 h h hW h hB h], h h` hs h hE hE h h h| h h= h hl hA h h h h\ hL, h h% hX hZ, h h hb h h h hM  h9  hQ  h  hS h h(15  h hFM _You now have 345 gold pieces (gained 9). h h h@<30  h h h h  hU! h# h% h& h' h' h) h. #........... . ##..........  h^/.# ##........##.  #####....#....#  ................  h/.....<..#...####.  ##..........#  ...#.....R..#  h/g#..#......#@# 802.5 (13 hH02 ##........#.?..._ .........##.# .........##.# h0........##..# .....#.#..#..# ..# ##.#..#.#. ...  h0<.... .$ h1 h6M.R ht6,3.5 (14 h : h;C _Found an ancient bone altar of Kikubaaqudgha. h hl h@ h hi h hpB hj##... ###........##. #  #####....#....# Y## hy........................<..#...####.#####..........##.....#...#........#.......#..#......#R#.......##........#.@..._...... h##.#......##.#..##..## hS#.#..#..##..# ##.### ..#.#. .... ...  ..... .$Y   ice beast (asleep)..... .. h14.0) h h.Y.RYlly target) hu+5.5 (2 h h _An ice beast comes into view. _You see here a scroll of enchant weapon. h  hCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hp^  You beckon some vexing sprites to accompany your attacks. h h2.YR. hT1---15  h u==6.5 (1Will/2 Jinx Fly  h9  h   h -_You feel your willpower being sapped. h  (((You shoot a sling bullet. h :* hg  The sling bullet hits the ice beast but does no damage.  A giggling sprite leaps out and smacks the ice beast with its own front foot. h.n ].Y. hn .#.R very drained, ally target) h5o .=7 hw z _The ice beast is moderately wounded. h ((You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage. h:* h  h The ice beast is moderately wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet. h!.YR#..2=--8 h' hc*d _The ice beast is moderately wounded. h`P ( You shoot a sling bullet. The sling bullet hits the ice beast! hd, h..#YR hM-9.4 (0.9 h hb _The ice beast is severely wounded. h7f ((((( h=/You shoot a sling bullet. hV:* hxa  The sling bullet closely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is almost dead. hc....R#Y. h{d)  hd)10.3 hk hpW _The ice beast closely misses you. hWmc  You shoot a sling bullet. The sling bullet hits the ice beast. h:* h  The ice beast is almost dead.A giggling sprite leaps out and makes the ice beast trip over its own feet. h1. h3===401.3 (1.0 hd hM _You kill the ice beast! h z  hz  h5  hD H _No target in view! hxaO  C - 4 scrolls of enchant weapon (gained 1) h/bq---2Fly  hg h)ji _The jinxing sprites lose interest in you. h| h˂Inventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon)o - a +0 club  p - a +0 dagger Missiles (go to first with ()  e - 2 throwing netss - 2 curare-tipped darts Armour (go to first with [)  b - a +2 cloak (worn)  c - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of poison resistance (worn)  l - a ring of flight (worn)  B - an amulet of the acrobat (worn)v - a ring of positive energy  huWands (go to first with /)y - a wand of paralysis (8)  A - a wand of polymorph (7)  E - a wand of quicksilver (8)  F - a wand of mindburst (22) Scrolls (go to first with ?)f - 7 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hrP hV h]##..........Selgeron the Jinx ###........##. #Deep Elf of Hepliaklqana *..... hH^#####....#....# .##Health: 46/46 ========================...................Magic: 23/23 ========================.....<..#...####.###AC: 5Str: 5 h^##..........##.....#EV: 15Int: 19...#........#.......SH: 0Dex: 21#..#......#R#....... hQ_ZXL:  9 Next: 40% Place: Dungeon:7##........#.@..._...Noise: ---------  Time: 7812.3 (0.0).........##.#.......a) +2 sling.........##.#.......Fire: a) +2 sling........##..##.....#Will/2 Fly #.#..#..##..# ##.###..#.#. .... ... h_R   Kusyol the ancestor..... .$...... ..  The ice beast is almost dead.A giggling sprite leaps out and makes the ice beast trip over its own feet. _You kill the ice beast!  h__No target in view!  C - 4 scrolls of enchant weapon (gained 1) _The jinxing sprites lose interest in you. hf h g h6l hXn h hRead which item? Scrolls  f - 7 scrolls of identify  k - a scroll of noiser - 2 scrolls of revelation  x - a scroll labelled XEUMUGH QIWNOMMIz - 2 scrolls of poison  C - 4 scrolls of enchant weapon  h7 D - a scroll of teleportationG - a scroll of butterflies [!] read|quaff|evoke[?] describe selected hsO htW hy^##..........Selgeron the Jinx ###........##. #Deep Elf of Hepliaklqana *.....#####....#....# .##Health: 46/46 ========================................... h_3Magic: 23/23 ========================.....<..#...####.###AC: 5Str: 5##..........##.....#EV: 15Int: 19...#........#.......SH: 0Dex: 21#..#......#R#....... h`XL:  9 Next: 40% Place: Dungeon:7##........#.@..._...Noise: ---------  Time: 7812.3 (0.0).........##.#.......a) +2 sling.........##.#.......Fire: a) +2 sling........##..##.....#Will/2 Fly #.#..#..##..# ##.###..#.#. .... ...R   Kusyol the ancestor..... .$...... ..  The ice beast is almost dead.A giggling sprite leaps out and makes the ice beast trip over its own feet. _You kill the ice beast! _No target in view!  C - 4 scrolls of enchant weapon (gained 1) _The jinxing sprites lose interest in you. ht (weak-willed)As you read the scroll labelled XEUMUGH QIWNOMMI, it crumbles to dust.  hvA wave of despondency washes over your surroundings.  It was a scroll of vulnerability.3.3 (1 hu~ _The sprites lose interest in your situation. h h hn h F _Unknown command. h" h h h h&o30 _ hU, h( h h h hn h/..........   .....<..#...####.###  ##..........##.....##  ...#........#.......# . #..#......#.#.......#.. ##........#....._ .........##.#R......#   hI.........##.#.......#  ........##..##.@...##  5.3 (2  #.#..#..##..####.###  ..#.#. .... ...   ..... ..$..   ..... .......  ....... h}  ......  ..)..   h hQ.R h+6.3 (3 hh hX* _Found a short sword. hi .  .....<..#...####.###  ##..........##.....##  ...#........#.# .  #..#......#.#.#..  ##.#....._.....#  .##.#.#   hL.##.#.R.....#  .##..##@....##  #.#..#..##..####.###  ..#.#. .... ...  ..... ..$..  ..... ....... .......  ....... ..)....  h h+7.3 (1 h{" h# h h hb h h', h , h  h, hr h, hj h5 hL, h, h h, h h!, h" hV&, h& hw), h#+ h-, h. h00, h1 h3 hy4 ho5 hD8, h}9 h; hF< hl= h?, hA hD, h-E hG, hH h=K hK h>L hM, hyN hWP, h-R hT, hU hWX, hY h], h5_ h_a ha h;c he, hg h>k, hl ho, hp hs, ht h\v, hnw hz, h{ h}, hp~ h hE hR hP, h h; hj 51.3 (34.0) _You start waiting. hʔm2.3 (35Fly  hh hϛ_ _You feel your willpower return. hݾ hf h h h! h8 h , h h(, hm h, h h{, h h:, h] h, h* h , h$ hs, h h h= h h;, h h6, hR h h hA h, h h, hD h , h  hE  h  h  h" , h  hP , h  h , h[  h- , h  h , h  h , h  h , h  h\! , h"  ha%  h%  hO'  h5)  h)  h{*  h_-  h-  h.  h1  hh1  hd2  h5 , hx6  h8 , h@ X h!A , hB  h(E  hE  hF  hxI , h]K  huN  hN  hO  h"R , hS  hV  hV  hX  hZ , h\  hA` , ha  hBd , he  hg  hZh  hmi  hk , h2n  hcp , hmr  ht , h>v  hx , hy  h{  h9|  h}  hR , h  h , h  hJ  h  h  h , hH  h3 , h:  hՕ , h  h[  h  h;  h , hd  h , h٢  h  hv  hY  h  h  h(  h , hn  h , h  h  hܶ , h  hO  hY  h , h%  h , h  h# , hr  h , h  h , h  hJ , h  h , h#  h , h  h;  h  h$  hG , h  hz , h  h( , hz  h , h  h  hs  h  h , hI  h , h. B h5  h , h  h , hm  h , h  h1  h  h  h , h  h' , h  h< , h  h , h]  h , h>  h , h  h , h  hf , h,  h , h{!  h" , h#  h6% , h%  h' , h3)  h* , ha+  h- , h.  hH  951.3 (99 _You start waiting.2.3 (100.0) hJ  hJ # _Done waiting. h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hE 4 h  h   h# B_You don't know that spell. hI hM% hM Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   5.7  -2   j * Spellcasting   8.5   5.3  +3           b - Maces & Flails   0.0   1.7  -3   k * Hexes   9.4   6.3  +3   c - Unarmed Combat   0.0   1.4  -2   l - Fire Magic   1.1   1.7  +1   hyN d - Throwing   0.0   1.0   0           m - Invocations   0.0   0.8  +1   e - Short Blades   0.0   1.0   0   n - Evocations   0.0   0.8  +1   f * Ranged Weapons   8.8   5.3  +3           hO     g - Armour   0.0   1.4  -2      h + Dodging5.7   4.2  +2       i - Stealth   0.0   0.6  +3                           hP                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hd hm hTtI ...................Selgeron the Jinx.....<..#...####.###Deep Elf of Hepliaklqana *.....##..........##.....##Health: 46/46 ========================...#........#.......# .Magic: 23/23 ========================#..#......#.#.......#..AC: 5Str: 5##........#....._.....#EV: 30 Int: 19.........##.#.......#SH: 0 huuDex: 21.........##.#.R.....#XL:  9 Next: 40% Place: Dungeon:7........##..##@....##Noise: ---------  Time: 7952.3 (0.0)#.#..#..##..####.###a) +2 sling..#.#. .... ...Fire: a) +2 sling..... ..$..Fly ..... ..............R   Kusyol the ancestor.........).... _You feel your willpower return. _You start waiting. _Done waiting.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hv;_You don't know that spell. hX{ h{ h h hk  h m Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Cause FearHexes1% 4  c - Inner FlameHexes/Fire h@ 3% 3  d - ShockConjuration/Air9%1  e - Dimensional BullseyeHexes/Translocation12% 4  f - SwiftnessAir26% 3  g - Flame WaveConjuration/Fire56% 4  h - Sticky FlameFire/Alchemy56% 4  i - AirstrikeAir65% 4 23 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h!  hDimensional Bullseye Weaves a link between the caster's weaponry and a chosen target. Whenever the caster fires or throws something at a *different* enemy, a matching projectile will be teleported at the target. Spellpower increases their accuracy. Level: 4 Schools: Hexes/TranslocationFail: 12% Power: 13% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or anchors you in place. This spell would have no effect right now because you can't see any hostile targets that would be affected. h  Spells (Memorise)TypeFailure Levela - Sigil of BindingHexes1%3  b - Cause FearHexes1% 4  c - Inner FlameHexes/Fire3% 3  d - Shock h Conjuration/Air 9% 1  e - Dimensional Bullseye Hexes/Translocation 12% 4  f - SwiftnessAir  26% 3  g - Flame WaveConjuration/Fire56% 4  h - Sticky FlameFire/Alchemy56% 4  i - AirstrikeAir65% 4 23 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hI h  h  ...................Selgeron the Jinx.....<..#...####.### hDeep Elf of Hepliaklqana *.....##..........##.....##Health: 46/46 ========================...#........#.......# .Magic: 23/23 ========================#..#......#.#.......#..AC: 5Str: 5##........#....._.....#EV: 30  hSInt: 19.........##.#.......#SH: 0Dex: 21.........##.#.R.....#XL:  9 Next: 40% Place: Dungeon:7........##..##@....##Noise: ---------  Time: 7952.3 (0.0) h#.#..#..##..####.###a) +2 sling..#.#. .... ...Fire: a) +2 sling..... ..$..Fly  h7..... ..............R   Kusyol the ancestor.........).... _You feel your willpower return. _You start waiting. _Done waiting.  hCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. h hMemorise Inner Flame, consuming 3 spell levels and leaving 20? Y - Yes  N - No hy h ...................Selgeron the Jinx.....<..#...####.###Deep Elf of Hepliaklqana *.....##..........##.....##Health: 46/46 ========================...#........#.......# .Magic: 23/23 ========================#..#......#.#.......#..AC: 5Str: 5##........#....._.....#EV: 30 Int: 19.........##.#.......#SH: 0Dex: 21.........##.#.R.....#XL:  9 Next: 40% Place: Dungeon:7........##..##@....##Noise: ---------  Time: 7952.3 (0.0)#.#..#..##..####.###a) +2 sling..#.#.  hx{.... ...Fire: a) +2 sling..... ..$..Fly ..... ..............R   Kusyol the ancestor.........).... _You feel your willpower return. _You start waiting. _Done waiting.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.15 3.3 (1 h ho _This spell is dangerous to cast! h\+4.3 (2 hf h h+5.3 (3 h h h +6.3 (4 hS h _You start memorising the spell. You continue memorising. x3 h h h}c _You finish memorising. Spell assigned to 'b'. h".  .....<..#...####.###  ##..........##.....##  ...#........#.# .  #..#......#.#.#..  ##. hk#....._.....#  .##.#.#  .##.#.R.....#  .##..##.@...##  #.#..#..##..####.###  ..#.#. .... ...  ..... ..$..  ..... .......  .......  .......  ..)....    h hP30 7.3 (1 _ hj h  h#{ 9.....<..#...####.### ##..........##.....## .. ...##..... #..#......#.#.#..  ##........#....._.....#  ... h| P##.#.......#  .##.#.R.....#  .##..##.....##  #.#..#..##..####@###   ..#.#. .............#  ..........$...# ................ ##...... ###.... ##....) ##.....   h~  h P.R h &8 hT  h  h_z.#..........##.....## .. ..##.......#...  #......#.#.......#..  ......#....._.....#  ..##.#.......#  ##.#.......#  ##..##.R...##  .#..#..##..####.####.#  ..#.#. ........@....# ho{  ..$...#  ....... ### ##  ) .  #....  hz} hP.R h`&9 h hr hL#.##.....  .#......#.#.......#..  ......#....._.....#  .##.#.......#  ##.#.......#  ##..##.....## # #..#..##..####R####.# . h$|.#.#. .............#   ..#  .......#  ####  ##   ) ......#   5   white imp (asleep)......5 #...   h' h) h1.R55lly target). h2'60 h9 h= _A white imp comes into view. _You see here 19 gold pieces. h (((((You shoot a sling bullet. hlv, h~.R....5. h>15 ===1.2 (0.9 h hM _The sling bullet hits the white imp but does no damage. hS (((( You shoot a sling bullet. The sling bullet hits the white imp! h , h. .R....5. h# -2.2 (1.0 h4  h b _The white imp is severely wounded. h (((You shoot a sling bullet. The sling bullet hits the white imp. h , hX[.R.. hA5. h0<3 hg  h’T_The white imp is severely wounded. hc  You shoot a sling bullet. The sling bullet hits the white imp. hL((. hA! hC4... h%-4.1 (0.9 h hƨM _You kill the white imp! h] h] h{b hcH _No target in view! hcJ hd h hR30  hi hsj hl ho, hPq ht, hu hx hy hE h h. hb hh, h h h# hr h, hۏ hU, h h, hߚ hn, hw h, h h, h h~ h hB h, h h, h h9, hC h', hڹ h, h hB h, h| h hS hK hG, hy h, h hE h hb h9 h h` hV, h h|, hJB he h], h h, h h, h h hM hl h), h h(, hd  h: , h   h6 , h=  h , h"  h  h  h  hO , hX  h  hL  h  h , h  h , h  h, , h"  h% , h&  h(  h)  hJ*  h- , h3 B h05  h^8 , h|:  hH=  h=  h?  hB  hC  hD  h)G , hH  hK  hK  h%M  hP , hQ  hhT  hT  hW  hY  h{Y  h-[  hW^ , h0_  ha  hCb  hvc  hTf  hf  hAh  hq  hs , hau  hw  h/x  h:y  h , h2  h , h  h| , hߊ  h , h  h , hz  h< , h>  h , h  h , h  h` , h  h , hx  h# , h  hͧ , h  h , hH  h , h  hܲ , h  h$  h h hy  h/ , h  h , he  h , hZ  h , h5  h , h  h  h=  h  h  hQ  h  h* , h  h  h$  hy  h^ , hO  h#! l 8063.1 (99.0) _You start waiting. h! :---4.1 (100.0) h'  h* # _Done waiting. h hC h h5 h(15  hS h#N _You now have 364 gold pieces (gained 19). h hR30  h0 hp h, h h hW h, h% h h, h h ho, h hi h  hC, ht h h h  h h h h{ h h h h h, h hy h+ _You swap places. hn h  h' h( h1 hX25 _You swap places. h2 hu3 h3 hQ4 h5 h6 h7, ha8 hM: h< h=, h> hr@ h_B hC hD hD hG hI h,L, hTM hO hQ h8S hS hT h"W hX hZ hZ h[ h^ h!a hb h=c hd hf hh hNj, ho, hp hr h s hs hw hJx hx h h> h? hA hD hD hD hI, hFJ, hJ hM hN hP, hQ h|S h"U hV hV hW h'Y h[, hY\ h^ h` h>b, hKc hre hg hh, hh hl hm, hn hdq5 _You swap places. hNr hs4 hs h]t hGu hu hv hRv hw hx hy hz hz h| hQ~ h~ h4 h+ hk h, h h}5 _You swap places. h h&4 h hX h h;, h hԔ, hB h hH h h ha h  hx h h, h h<n h h h h ht h h h%, h h h h̺, hH h hʿ h, h h h h= h hg h h  hR h h hq h h, h h h h7, h> h>15  h hl _w - 3 inky potions (gained 1) hR30  h hv h h~ h h h h hH h h; hC h hI, h h$ h h5, h h h h  hF  h  h  h h h h hWn h! h$, h\% h;)5 _You swap places. h, h=- h- h. hu1 h3 hZ5, h6 h9 h; h =, hN> h@ hlC hfD hD hE hH hJ h4L hL hM hO hR heT, hU hKX hZ h\ h\ h^ h` hDb hc, h9e hg hi hk, h9m hn h2q hzr, ht h>u hv hx hox hy h{ h| h} h} h~ h h ha, hy h h hv hՌ h h9 hY h, h h hE h, h h h֣# h8...  ##.............##  #..............##  #...............##  ##...##..........##  #...####.........##  hӤ #.................###  #......h##..@......#---##..##R####### ###....#....##..##### ....................# ...<..#...####.####... ..........##.....##...  h#7.#........#.......#... h   black bear (asleep) .#......#.#.......#.. ........#....._.....# hb/176.1 (112 h h_.Rh.hlly target)73 h hQ] _A black bear comes into view. h5 ((((( You shoot a sling bullet. The sling bullet hits the black bear. h, hpR.@....h.15 ===8.0) h "{ _The black bear is moderately wounded. h######... . #  #  #..... #...##.  #...####  #......###  .@R.......  ##..........h.#  ##........##.#######.# ####....#....##..##### ....................# ....<..#...####.####... #. hw.##.....##... .#........#.......#... #......#.#.......#..  h\, hh.Rh. hK30 ---9 h h7 h (((((You shoot a sling bullet. Kusyol avoids your attack. h3; hH< h*k..Rh. h?15 ===80.0 (0.9 hP hd _The sling bullet barely misses the black bear. h_ (((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the black bear but does no damage. hR h9 ..h hXR.  The black bear is moderately wounded. h-1.0 (1.0 h h1 _Kusyol hits the black bear. hV ((You shoot a sling bullet.  The sling bullet hits the black bear but does no damage. h*  hL/ .h.  The black bear is heavily wounded. h0 +9 (0.9 h4  h`6 1 _Kusyol hits the black bear. h (((((((You shoot a sling bullet. hS7, h=[hR...... h>(2.8 hD hFd _The sling bullet barely misses the black bear. h7  You shoot a sling bullet. The sling bullet hits the black bear. hƋ  The black bear is severely wounded.The black bear misses you. The black bear closely misses you. h݌W4--3.7 hv hqK _The black bear claws you. Kusyol hits the black bear. h; (((((((You shoot a sling bullet.  The sling bullet barely misses the black bear. h  Kusyol avoids your attack. The black bear goes berserk!Kusyol hits the black bear! h> ].R..... h --54.7 (1.0 _The black bear dies! h  h i _Your Fighting skill increases to level 4! h...######...  ##.#  ##.##  #.##  #.##  ##...##.##  #...####. h##  #.###  #.R......  ##.#  ##.##.#.#  ....#....##..#####  ...........#  <..#...####.####...  .##.....##...  .#.#.......#...  .#......#.#.#..   h$ h%R30 ---5 _ h* h+ h4 hl h5 hA 5= h` , h h hi6== h h1 _HP restored. h h! h h h h hw h hg! h]" h" h]# h$ h% hl' h':= h_( hu* h+ hG., h0 h 1 h1 h2 h 3 hS3 h4 h6, h7 hV: hZ; h< h< h:= h> h? h@ hWA, haC h>D hVE hE, hG hIB heJ hK hK, hL hON hO, hP hPR5 _You swap places. hS h/T hT hT hU h]W htX, hCY hZ h#\ h\, hh] h5^ h_ h_ h.` h` hb hxc hd hd h7e hg hEi hi h'j hj hk hl h[m hm hm hn ho, h p hp hDq hq hq, h u hv h$w hw hy5 _You swap places. hz h{ h/| h| h} h~ h h* hŀ h h  h h h^ h h h, h h׉ hQ hB h& h, h̕ hØ5 _You swap places. h h  hp hכ h h0 hȠ, h ha h[ hU h h? hE hV hk hê h< hЬ h` h, hܰ hӴX hK h hT h, hx ht hм h_ h h5 h] h hw h h1 h. h h, hq hA h h ho hr h h h, h7 h* hG h h he h| hs h4, h h h h, h! hZ h h hN h h h h hA h hO h, h\ hZ h6 h h h5 _You swap places. hR h h h hW h hB h h h h h hL h h" h h, h3 h  h h, h hj h( h hk h h  h  h , h  h  hj h hW h h0 h, h} hX h h h h, hx h h, h h h h h<  h  h! h$# h#, h$ hK% h & h& h& hK' h 0 h1 hE2 h2 h%4 h5 hW6 h7 hU7 h7 h9 h: h\;, hR< h> h$@, h@, hCX hjD hF hG hSI, hnJ h-M hN h4P, hP hS hYU hV, h{W hY h[ h\ h"] h] h_ h\a hb, hc hd he hff hf hg hh hh hi hWj hj hoX hjp hr hws ht, hu hcw hx hy h*z hz h{ h| h-~ h~ h  hx hQ hX h h$ h ht hI, h hz hf h, h` h  h h, h* h@ h h7, h  hۭ hj hB, h- h h} h& h h hl h h hI h h\ h h h h hj h h\, h? h h h_, h: h h, h h5 _You swap places. h h4 h h  hw h", h` h h h, h%  h" h$ h% h', h) h, h/, h61 h4 h6 h7 hy8 h^: h < h0> h?, hC@ hG h I, hJ hM2You swap places. h`Q hS4 hT hX h[ h_, ha hd hf hi, hl hn hp hs, hv hny h} h h9 h h h8 .#...##  #########....#### >..............^..  h................ ............#.# ...........##. ..)).........#. #...)#.#..#.# #....@....)......#####--- h\]29207.0) #..........)..##..#  ##......R....#...#R##  #..........#.....#..#  h#..............#.#.## #.........#....#####  ##.........#..### #........#####.# #.## ### hʎ hPR. h9,38 h hw3 _Found a stone staircase leading down. h 4 h  h4 H _No target in view! h 4 h hH _No target in view! h4 h hݡ h h h hy; _ h hh h h| h& h h h h* hZ hf h hu h h h  h h~ h h h h h hS h h h h h h/ h h, h h h h, h h hU h h hP h+ hb, h h h h, hI h6 hC h, h hX h hX h h  hD  h , h hz h, h= hU h h hS h h; h h h h h hv, h h  h^"X h# h# hR$ h$ h% hB& h&, hR' h( h) hB* h* h* h, h4- h . ha., h. hy/ h/ h-0 hg0 h1 hs2 h2 h2 h<45 _You swap places. h4 h5 h54 h6 h7 h8 h9 hv9 h: h; h< h< h%> h> hd? h? hL@, h A hA h2B hB, h8C hC h E hhE hE hF hG hH, hwI hJ hK hmL hL hJM hN h|P h!Q, hhR hS hT h)U hU hW hhX hY hTZ hZ h[ h^ ht^ h^ hwa hc hBe he hTf hrh hj hl, hZn hp hs hs h15  h hN _You now have 377 gold pieces (gained 13). h h hJ<30  h ht h_ h, h} h hi h, hI h,>15  hn hQI _f - 8 scrolls of identify (gained 1) h h h530  h h h_, h= hp hk h hj h; hm h\ h h> hW h h h, hP h{ h h, h} h hG h, h' hE h h, hJ h h h ha h` h. h h, h hI hv h, h h h h h  hZ h h h, hB h h h, h  h  h  hp h h} h0 h h/ h hE hQ h h8 h h hA h.! h2" h" hY# h)% h& h^(, h( h) h*, he+ h8- h*. h. hm/ h/ h1 hz1 hP2 h2 h2 h3 hp4 h4 hS5 h5 h?6 h7 h8 hx8 h8 hw9 hc: h; h_; h; h< h>B h6A h`C hE hE hF h I h{K hM, hN hMQ h>S hnU, hV hX hZ h\, h] hM` hb, h$d hf hh hAj, hoB hq hq h=r hs hPu hv hw hw hz h1{(15  h{ hC~v _i - 2 potions of heal wounds (gained 1) h hF<30  h h4 h3, h΄ ha h h, h h h hۍ, h h6 h h h h} h h hƖ h0 h hj h hg, h hv h h hr h5 _You swap places. h7 h1 h hU hX hJ hP, h hK h hά, h h h h~, h  hԴ hm h, h h8 hc ##..## #.........   ##...# ..........   ###...## . h..#   ####.....# ...#   ##........# .........   #.........# .........   ##.......## .....   ###......####.....#........   ##....R.@..........###...389.7 (96.0)  h  #..####........... ##..   ##.## ####....>.# ##.   #.## .... #.   #.# ... #.   ### [. #..  . hV #.#   ## h " h hM.R h#-90.7 (97 h hS _Found a leather armour. Found a stone staircase leading down. h  hr  h(  h0 H _No target in view! h4 hs hRH _No target in view! h:4 h h hF hw h% _ h h h hX h h, h h8 h h hw h hc  h h, h h0 h hB h2 h  hb# h2% h% hW& h* h- h/, h 0 h+5 hI6 ho7 h7 h78 hw9 h; h=, h? hA hQD hF h$G hIH hYJ hSL, hBM hN hO hQ, hS hU h[X h\ h^ h ` hk` hRa hZc hd hGf, h]g h j hk hl h)m hm hr h7t ht hu hx5 _You swap places. hz hk| h| h~ hh h hф, h hB hϊ h\, h hh h h hG h h h! h, h hn hI h, h̡ h hC hw h  hs h hů, hZ hĵ5 _You swap places. hַ h h h h] h h h  h h h hC h h h h h h h h" hK h, h h h: h, h hB h h, h) h h^ h h4 h hf hh hW h hK hI hh h, h hz  h  hP  h  hv  h h h h h h hc h hM h h h h, hm h6# h$, h% h(5 _You swap places. hp) h) h*4 hO- hw. hs/ h/ hu0 h3 h6 hb6 h6 h7 h: h; h}<, h= h'? h? h@ h@ h]A hB hC hD h1E hiF hH hJ hNK hK hL hYO h Q h8R hR hGS hU hW h]Y, h`Z h\ h^ hN` h` ha hd he hNg hg hh hk hVn hn, h p hq ht hu, hv hx hz h||, hf} h~ h? h, h h0 hX h, ho h# h, h, h hݏ h hq h h h X h, h, hG h hآ h h~ h̤ h h` hN h h hh h h, hr h h  h h, h h hܲ h6 h h h h h h] hS h*, h hh _No target in view! _You swap places. h&` h4.........## ..........##  ...........#  ...........###  ..........##.# ### .............# #.## .............#####..# ...........##.#..R###  hj.............#..@.# ### 459.7 (69 ............#.#..## #.## ..........#.#..##.## ##. ............######.# #...######## .............# ##R####...##.#..## .............# #...#..#.#.R#...# ####.........# #....#.######..R# #............###.....## #####.. ..............#.....## ##.#.... h h2 h _You swap places. _Key pressed, stopping explore. h" h hH _No target in view! h  hi  hk  h H _No target in view! hй 4 hֺ  h  ht  h  h ; _ hl  h&  h  h@  h  h  h  h  h  h0  hv  h  h , h  h$  h  h B h  h| , h  h  hh  h! , hy  h hY h hi h h4  h h, h hX h h" h  h" hA# hW$ hB' hv) hm+, h , h0/ h1 h2, hM4 h;7 hI9 h$; h; h< h(? hB hjC hC hD h{G hvI hJ hbK hL hEU hLV hW, hcY h\ h] ha, ha hXd htf hth hh hi hBl hJn hpp hp h"r hs hXu hv hw hDx h?z hR| h} h~ hj hv h߂ h h h h h h, hN h h h, ha hu hA h h9 h@ hY hZ h hW hV h hn h h h h h h` h ẖ5 _You swap places. h h hL4 hK h h, h hF hټ hٽ h< hξ h^ h' h^ h h h! h h', h hT h^ h{, h hm h h h% h@ h h h h<, h h hhB hL h8 hz h h h$ h h h hk h$ h/ h, hh h^ h h  hi h h h h h  hk h h, h h-, h h h, h h9 h h h h  hy/_You swap places. hu h hA  h  h-  h  h, h hn h, h^, h4 hq" h)$ h{% h% h& h* hl, h- h. h. h03 h 5 h6, h7 h; h= h? hB@ h, hd h h* h hl  h  h , h h h h hj h h" h h7, h? h h! h<# h# h$ h3' h) h), h* hp- h / h,0 h0 h1 h6, h7, h58 h: h< h= h)> h> h@ hA hB hCC hC h...........  #@................538.7 (7  ##.................  ##.R.##.............  ###..[39;49 hm.####...........)  ####...### ##...........  #.....## ###........  #.##..# #.........  #.##..# ##.......  #.##..# #......R.9.7 (80 h]) _Found a scale mail. h4 h h hK h, hB h h h hX h, h h  h hS h h hn h h h h} h h h, h h] h h h h h h h , hS  h  h( h h h4 h- hf h h h h| h h h0  h! ht" hF# h# h# hz% hv& hc', h' h( h*, hX+ h- h- h. hv. hh/ hG0 h]1 h1 hv2 h3 h5, h6 hr: h <, h< h=5 _You swap places. h> h?4 h@ hPA hB hfD hD hxE hF hH hI hkJ hPK hL hoN hO htP hQ h~R hT h,U hU hVV h\ h^ h-_ h_ h@b hd hd h _ _The sling bullet hits the wight but does no damage. h (((((((You shoot a sling bullet. Kusyol avoids your attack. hP,  hy-  h9 )..Rz... h: (1.8 hC  hG ` _The sling bullet closely misses the wight. hUQ (( hpVs( You shoot a sling bullet. The sling bullet hits the wight. ho  The wight is moderately damaged. hn).z. h(2.7 h0 hn, _Kusyol hits the wight. h (( You shoot a sling bullet. The sling bullet hits the wight. h\Gm  The wight is severely damaged. hQQ)z. hS-3.7 (1.0 h[ h^U _Kusyol barely misses the wight. hv_  You shoot a sling bullet. The sling bullet hits the wight! h{g() h h \)R. h@| 614.6 (0.9 _You destroy the wight! hX hh _Your Dodging skill increases to level 6! hE hF hPN huQH _No target in view! h_  h[`  h c  hMl &. hw ...........# #...#<#.##### .....)..... #.....####.....###......### ......#....###........ #..$..)# hx ......R.) ...)./ h{ &0 hq CR. h P30 ---5.6 (1 h  h _Found a wooden wand.  Things that are here: _a +2 scimitar; a +0 robe h. 4 h2  h)9 P.--- hA ...#<#.##### .....)..... #.....####.....###......### .......#...###.. #..$.R.#........) .)./....# hIO &0 h3P +6.6 (1 hW  h] _You swap places.  Things that are here: _a +3 mace; a +0 robe h hq hV h6 hL h% _ h h h h h hk h h(15  h) hԾN _You now have 388 gold pieces (gained 11). h/ hT h530  h hX h& h h% h, h hq #............### ##.....###.....# #.####.....# .....# ..........##......# .###..............# #....)..........# hh ##+##....).........## #.........)...... #...@R... +...)...... #..... ....../........#....##...###### ###.. h#.....###.....#.####  .....#. hS###.. #....)##+##....)#.........) .R.....+...@.#........../....###...######  h? ###.. ... h,62.6 (6 h+3.6 (7 h  hcw  Things that are here: _a +7 long sword; a +0 robe h4 hj h h h h% _ hͱ hg hh h, h` h h h, h7 h} hO h hP h.###..............# #....)..........# ##+##....)...## #.........) #................ +...)............ ##................  hg..........R.. ........... ........#.... .....##...###### ..... ###.. ..... #..... #...  #... #. h+7.6 (4 h515 8.6 (5 h h / _x - a wand of warping (8) h(L4 hN hoV hY h_ hJ`]30 Fly  hjd hqfn _You feel your willpower return. h6j h)r4 ht hZv hy h h h8 h hv hߓ h h hJ h5+...).. ##................ .................... .................... ...............#....  h~.....##...###### ..... ###.R...# ..... #.....##  #...@..#  #  #.....#. #.....+ .. #.....# .# #.....# ##.....$k   wyvern (asleep) hȠk#...)k. h9w 72.6 (4  A wyvern comes into view. hΫq.R, ally target) h+3.6 (5 h hI* _Found a short sword. h  ((((((kYou shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern hisses angrily. h" h# h8,.R.....k. h,>15 ===4.5 (0.9 h3 h44 _The wyvern is lightly wounded. hf ((((( You shoot a sling bullet. The sling bullet hits the wyvern! hE hP h.R...k.. hd(5.4 hX h^ _The wyvern is heavily wounded. hP ((((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the wyvern but does no damage. hݗ hS h` hw.Rk.. hl(6.3 h{ h^ _The wyvern is heavily wounded. hg (( You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the wyvern! h .RThe wyvern is severely wounded. h?(7.2 h\ hN _The wyvern barely misses Kusyol. Kusyol hits the wyvern. h   h (( You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the wyvern. h>   h  h2 5The wyvern is almost dead. h GThe wyvern bites Kusyol!! Kusyol hits the wyvern. hȩ  h . hV R h O.  h! 4-88.2 (1.0 _The wyvern dies! hѼ  h m _Your Spellcasting skill increases to level 9! h  hw  h܌  h> H _No target in view! h= h> h hH _No target in view! h{4 h h  h  hJY30 _ h h h h]# h5$L4= h% h(4 _Magic restored. h0 h^1 h2 hW5 h<, h"> h@ hD hH, hI hjM hR hV hdW:= hX h:\ hfR.....##...###### ..... ###.....# ..... #.....##  #......##  #.......#  #.....#. #....R+ .. #.....# .# #....@# #---85.2 (7 h4h#.....$......#...)..#..[..####...+ .... ##### ... .#  #  hk hntR.R hMuG---6.2 (8 h{ h~- _Found a pair of gloves. h63  h9 , hKA B h"K  hK (15  hM  hFQ N _You now have 400 gold pieces (gained 12). hW  hY  hxZ <30  h\  hH^  hFc  he , htf  hh  hk  he}  h  h  h:  h  h  h  h  #.....+... #.....#.#S# #.....#..##### #............##...)..#..[..#####...+.....######R....# #......# #.#@.#.#  #.##.#.#  .. .# .  #.. .# ## ... .##.# .#  .. ## S   water moccasin (distracted)94 h SR.Sally target) h9  h +5.2 (9 h/  hɫ a _A water moccasin comes into view. h (((((( You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the water moccasin! h[  hS! h*.S.R... h+>15 ===6.1 (0.9 h1 h5i _The water moccasin is moderately wounded. hI ( h(((( You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the water moccasin! h h .SR...  The water moccasin is severely wounded. hސC7.1 (1.0 h h5 _Kusyol hits the water moccasin. h  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the water moccasin! h w.(((( h,  h\4 ..R.. h9 6738.0 (0.9 ha@  hC R _You kill the water moccasin! h  h  hV  h H _No target in view! hR4 h% hhH _No target in view! hh  hO xShopping list: 4 items, total cost 1905 gold pieces  h  a - [D:1] 155 gold a granite ringb - [D:2] 210 gold a ring of see invisible (unknown)  c - [D:2] 420 gold an amulet of regeneration (unknown)  d - [D:3] 1120 gold a manual of Conjurations You have 400 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exit h h hSelgeron the JinxDeep Elf of Hepliaklqana *.....Health: 46/46 ========================Magic: 24/24 ========================AC: 5Str: 5EV: 15Int: 19SH: 0Dex: 21XL:  9 Next: 73% Place: Dungeon:8Time:Fly _Kusyol hits the water moccasin.  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the water moccasin! _You kill the water moccasin!  hl_No target in view! _No target in view! h h h h hY h hY30 _ h hH h h h5 _You swap places. h h(15  h  h%F _You reach down and open the door. hJ- h5R30  h7 h=@  There is an open door here. hFE hH h[I _ hxK hO hV hX hY hZ h\^ h e hf hg hh hl h8t hv hfw hy h} hՃ h h( hX h hՐ hn h h hl hq h hH, h h h2 hʱ h hm hؽB h= h h h h h3 h: h h h) h h h h~ h. h h h. h hE h h0 h hh  h  h  h  h h h( h hQ  h& h * h* h- h 0 hL4 hV7 h7 h8 h; h^? hA hA h5E hFJ hP hT, h W hZ h_ hFd, hf h , h@  hND  hF  hI , hL  hP  hR  hU , hY  h_  ha  hc , hf  hj  h-m  hp , ht  h{  h  hɁ , h  h#  hP  h , hō  hy  h)  h  hP  hh  h\  h0  h , h  ht  hݶ  h , h  h  h  hV  h  h  h{  h$  h  hR  h  hF  h  h  h.  hO  h  hG  hn  h  h]  hy  h X h  h  hG  h  hw  h  ho  h , h  h&  h  h; , h  h{  h!  h6  h  h%  h  h  h  h  hj  h  h  h , h  h  h[  h , h  h  h  h- , h  h!  h}#  h% B h3'  h(  hd) , h)  h+  h+  h\, , h,  h-  h.  h6/  h/  h0  h1  h3  h4  hX5  h5  h6  h7  h8 , h'9  h;  h=  h:? , hx@  hxB  hC  hD , h-E  h/F  hG  hG , hH  h'J X  There is a stone staircase leading up here. hJ  hGL  hL /15 _ h(M  h8? <6 hJ@ , hA  hL j _You fly upwards.  There is a stone staircase leading down here. hN R30  hO  hxS 5 _You swap places. hU  hV  h=W  hX  hZ  h\  hr]  h]  hE^  hG`  ha  hc , hd  hf  hg  hh , hi  hk  hl  hm , hm  h]o  hp  hq , hr  ht  hmu  hxv , hTw  h=y  hG{  h{ , hg}  h~  h  h8  h݁  hO  hp  h  h) , h؇  h  hP  hh  hՌ  h  hD  h  h  h  h  h=  h  h , h՘  hz  hΛ  hE , hr  hB X  There is a stone staircase leading up here. hN  h  h /15 _ h  h) <5 h۠ , hš  h) j _You fly upwards.  There is a stone staircase leading down here. h  hW C30 _ h  h  h; , h  h J h= n h h h> h h h_ h. h  hg! h! h@) h7* h-+ h+ h&, h4 ht5 h@6 h6 h 7 h? h@ hA h.B, heF hG hH h I h^I hM hO hQ hgQ h9R hiZ h/\ h'] h] h] hsb h1d, hd he hpi h k hWl hl ham h7t hu hEw hw hx hG hU h h} h/ h؋ h h, h+ hn h h h, h< h$ h hU, h ho h h, h hd h h, hJ hx h hA, h= h  h  ht h h h h h5 h  h h" h4% hW& h& h' h, h#. h/, h0 h6 hh8 h?:, h: h'> h5? h? hn@ h@ h h h h h h  h  h h h hz h h, h h  h" ha$ h$ h% h+P  There is a stone staircase leading up here. h/L _ h F hKX hP, hR hDS hW, hyZX hn^D  You see here a +0 plate armour. hsT _ hxX hy hz h{, h| h2, h, h h… h h7 h>Water  hn hk h0, h- h, h h  h hÚ, hD he ht h, h, hş h h$, h h h. h h1, h hܦ hO h h h hx hI, h h h h, h8 h h h, h hڱ h h, h h h) h÷ hC, hA h hB hX  There is a stone staircase leading up here. hȾ h h'/15 _ h h{<4 h, h" h"j _You fly upwards.  There is a stone staircase leading down here. hah30  hKa _You swap places. h$4 h h hZ, h% h& h% h h} he h hd h. h ha hX  There is a stone staircase leading up here. h h h|/15 _ hN h}~<3 h, h h{j _You fly upwards.  There is a stone staircase leading down here. hx hĈ h|Y30 _ h hȌ h, h= hl, hYB h h h, h h h h, h hI h& h h, hԟ h hs h֡ hO h h h, h h hk, h hC hR h6, h hD hȶ h4 h h h hj h* h h# h0 hI hU h h) h+ h, h" h h$ h h h h' hN hu h h0 h h h hX h hn h h h h h5 h: hw  There is a stone staircase leading up here.  You see here a +0 club. h hj h/15 _ h h <2 h, h hj _You fly upwards.  There is a stone staircase leading down here. h hz<30  h h5 _You swap places. h h hj4 h h h_ h, h h h; h h h> h h h?, hu h h h  h h hI hP h hC hk h h h' h h, h hp h h h@ h* h, h h h, he h hx h{ h h| h h h6 h, h h6 h h!, h$ h hz h, h hN h h`  h  h  h  hA  h  h  h  h h h/ h h h hY h, h| hS h, ht h  h h, h hD hx hQ, h( h h>! h8", h" h# ha$ h % h% h& h(@  There is an open door here. h* h+ hD, _ h$- h0/ h0 h2, h2 hR3 h4 h/5, h5 h&6 h 7 h7, h7 hE9 h: h;, h< hP? h? hAB hD@  There is an open door here. hIb _ hJ h*K hL hL hM h)N hVO h7P hP h Q hQ hR hS hT hU hvU hV hV hV, hW hFX hX hXY, hY hd4 hd h f hLg, hg hh hwi hj hpj hj h/m, hm, h:n hRoX  There is a stone staircase leading up here. ho h q hjq/15 _ hr hA~1 hJj _You fly upwards.  There is a stone staircase leading down here. hzL hM hWNC30 _ hWO hS hU hvW, h7X hZ h\ h^ hL_ h` hc he h g hg hh h]j h mB ho h|r ht hv, hw hy h7{ hc} h} h~ h h  hޏn h h, h hʔ h hȘ, hݙ h hw h h* h˟ h hУ h], h h& h h hW h¬ h h; h hB h& h hж h h_ h޸ hP hK h h}, h h/ hB h# h hZ h h h h hz, h7 h% hs h, h~ h h[ h h h h hF h5B hu h h hV h h............................###.. ....####...[.........##.....# #.. ....###..##....)######..###.# #.. ............###...###..####'# #.. #####.#.##### ###)....#####.# #.. ..#.....######.######.###.. .........####.##.'..∩..'.. ..........#########.....###.###.. .(........##...R@...##### #.###.# Noise: --------- 8951.5 (253.5)  h..........#..######## #+###.# a) +2 sling ............###.....# Fire: a) +2 sling ..........########## .........## ..#.....##R   Kusyol the ancestor #########--- h hSi _Key pressed, stopping travel. h hv hZ hC4 hJ hK h 4 h  h  ho h\ hJ hrF _Unknown command. h  You are acrobatic and have increased evasion.  You are flying. Your flying speed is average. Your attack delay is about 0.9. h h  Your damage rating with your +2 sling is about 13 (Base 7 x 127% (Dex) x 126% _(Skill) + 2 (Ench)). h h hV\ _Unknown command. hK h/Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon  T - Temple hޜ h............................###.. Selgeron the Jinx ....####...[.........##.....# #.. Deep Elf of Hepliaklqana *..... ....###..##....)######..###.# #.. Health: 46/46 ======================== ............###...###..####'# #.. Magic: 24/24 ======================== #####.#.##### ###)....#####.# #.. AC: 5Str: 5 ..#.....######.######.###.. EV: 30 Int: 19 .........## h)##.##.'..∩..'.. SH: 0Dex: 21 ..........#########.....###.###.. XL:  9 Next: 73% Place: Dungeon:1 .(........##...R@...##### #.###.# Noise: ---------  Time: 8951.5 (0.0) ..........#..######## #+###.# a) +2 sling ............###.....# Fire: a) +2 sling ..........########## Fly .........## ..#.....##R   Kusyol the ancestor #########You are acrobatic and have increased evasion.  You are flying. Your flying speed is average. Your attack delay is about 0.9.  Your damage rating with your +2 sling is about 13 (Base 7 x 127% (Dex) x 126% _(Skill) + 2 (Ench)). _Unknown command.Okay, then. h hT h. _ h+ Shopping list: 4 items, total cost 1905 gold pieces  a - [D:1] 155 gold a granite ringb - [D:2] 210 gold a ring of see invisible (unknown)  c - [D:2] 420 gold an amulet of regeneration (unknown)  d - [D:3] 1120 gold a manual of Conjurations You have 400 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exit ht  h  h6 Selgeron the JinxDeep Elf of Hepliaklqana *.....Health: 46/46 ========================Magic: 24/24 ========================AC: 5Str: 5EV: 30 Int: 19SH: 0Dex: 21XL:  9 Next: 73% Place: Dungeon:1Time:Fly You are acrobatic and have increased evasion.  You are flying. Your flying speed is average. Your attack delay is about 0.9.  Your damage rating with your +2 sling is about 13 (Base 7 x 127% (Dex) x 126% _(Skill) + 2 (Ench)). _Unknown command. _Okay, then. _ hQ9  h> B hY@  h]  hb  h*i  hk  hpn  hr  hv  h_z  h#|  h  hT  h , h h hv  hn hG h  h You hP are flying. Your flying speed is average. Your attack delay is about 0.9.  hU Your damage rating with your +2 sling is about 13 (Base 7 x 127% (Dex) x 126% hr(Skill) + 2 (Ench)).  h!!_Unknown command.  h3_Okay, then. h1There is an open door here. h h" h$ h%_ h.###.###### #######....# ..........####....##....# .................###....# [.........##.....# #....# ....)######..###.# #....# .###...###..####'# #....# ## ###)....#####.# #....#####.######.###....###.##.'.R@..'....#Noise: --------- 8962.5 (11.0) ########.....###.###....#a) +2 sling #........##### #.###.####Fire: a) +2 sling ..######## #+###.# .###.....# #########R[39;4 h9m   Kusyol the ancestor _There is an entrance to Hamemer's Assorted Antiques here. h< Welcome to Hamemer's Assorted Antiques! What would you like to do?  a -  108 gold a flail  b - 1240 gold a lightning rod (4/4)c -  139 gold a pair of boots  h a d - 1240 gold a phial of floods  e -  27 gold a fizzy orange potion  f -  27 gold a fuming ruby potion  g -  27 gold an inky potionh -  155 gold a potion of enlightenment  i $  155 gold a granite ring  j -  124 gold a scroll of fogk -  46 gold a sling  l -  77 gold a whip You have 400 gold pieces. After the purchase, you will have 245 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-L] put item on shopping list h:  a -  108 gold a flail  i +  155 gold a granite ringmarked items  h^ O- hN + After the purchase, you will have 245 gold pieces.[Enter] buy marked items h Y Purchase items for 155 gold? (y/N) hl  i -  124 gold a scroll of fog  j -  46 gold a sling77whip kK h  h  h .###.###### #######....#Selgeron the Jinx ..........####....##....#Deep Elf of Hepliaklqana *..... .................###....# hr Health: 46/46 ======================== [.........##.....# #....#Magic: 24/24 ======================== ....)######..###.# #....#AC: 5Str: 5 .###...###..####'# #....#EV: 30 Int: 19 ## ###)....#####.# #....#SH: 0Dex: 21####.######.###....#XL:  9 Next: 73% Place: Dungeon:1##.##.'.R@..'....#Noise: ---------  Time: 8962.5 (0.0) ########.....###.###....#a) +2 sling #........##### #.###.## h /##Fire: a) +2 sling ..######## #+###.#Fly .###.....# #########R   Kusyol the ancestorYour damage rating with your +2 sling is about 13 (Base 7 x 127% (Dex) x 126% _(Skill) + 2 (Ench)). _Unknown command. _Okay, then. _There is an open door here. _There is an entrance to Hamemer's Assorted Antiques here. h G  H - a ring of protection from cold h  h  hN# l _Thank you for shopping at Hamemer's Assorted Antiques! h@Q h]Inventory: 34/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon)o - a +0 club  p - a +0 dagger Missiles (go to first with ()  e - 2 throwing netss - 2 curare-tipped darts Armour (go to first with [)  b - a +2 cloak (worn)  c - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of poison resistance (worn)  l - a ring of flight (worn)  B - an amulet of the acrobat (worn)v - a ring of positive energy  H - a ring of protection from cold Wands (go to first with /)x - a wand of warping (8)  y - a wand of paralysis (8)  A - a wand of polymorph (7)  E - a wand of quicksilver (8)  F - a wand of mindburst (22) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h l - a ring of flight (worn). A ring that grants its wearer flight. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (r)emove, (d)rop, (=)adjust, or (i)nscribe. h@.###.###### #######....# ..........####....##....# .................###....# [.........##.....# #....# ....)######..###.# #....# .###...###..####'# #....# ## ###)....#####.# #....#  ####.######.###....###.##.'.R@..'....# ########.....###.###....# #........##### #.###.#### ..######## #+###.# .## #.....# ## #######R    hv[32mKusyol the ancestor i)ns h| hS.###.###### #######....#Selgeron the Jinx ..........####....##....#Deep Elf of Hepliaklqana *..... .................###....#Health: 46/46 ======================== [.........##.....# #....#Magic: 24/24 ======================== ....)######..###.# #....#AC: 5Str: 5 .###...###..####'# #....#EV: 30 Int: 19 ## ###)....#####.# #....#SH: 0Dex: 21####.######.###....#XL:  9 Next: 73% Place: Dungeon:1##.##.'.R@..'....#Noise: ---------  Time: 8962.5 (0.0) ########.... hQk.###.###....#a) +2 sling #........##### #.###.####Fire: a) +2 sling ..######## #+###.# .###.....# ## h#######R   Kusyol the ancestor _Unknown command. _Okay, then. _There is an open door here. _There is an entrance to Hamemer's Assorted Antiques here.  H - a ring of protection from cold _Thank you for shopping at Hamemer's Assorted Antiques! h hSK715 3.0 (0.5 hR h1U _Okay, then. _There is an open door here. _entrance to Hamemer's Assorted Antiques here.  H - a ring of protection from cold _Thank you for shopping at Hamemer's Assorted Antiques! _You remove your ring of flight. You float gracefully downwards. he  h 2Inventory: 34/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon)o - a +0 club  p - a +0 dagger  h #Missiles (go to first with ()  e - 2 throwing netss - 2 curare-tipped darts Armour (go to first with [)  b - a +2 cloak (worn)  c - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of poison resistance (worn)  B - an amulet of the acrobat (worn)l - a ring of flight  v - a ring of positive energy  H - a ring of protection from cold Wands (go to first with /) h x - a wand of warping (8)  y - a wand of paralysis (8)  A - a wand of polymorph (7)  E - a wand of quicksilver (8)  F - a wand of mindburst (22) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h H - a ring of protection from cold. A ring that protects its wearer from cold. You bought it in a shop on level 1 of the Dungeon.  hRStash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h hڱ hl h%.###.###### #######....#Selgeron the Jinx ..........####....##....#Deep Elf of Hepliaklqana *..... .................###....#Health: 46/46 ======================== [.........##.....# #....#Magic: 24/24 ========================  h ....)######..###.# #....#AC: 5Str: 5 .###...###..####'# #....#EV: 15Int: 19 ## ###)....#####.# #....#SH: 0Dex: 21####.######.###....#XL:  9 Next: 73% Place: Dungeon:1##.##.'.R@..'....#Noise: ---------  Time: 8963.0 (0.0)  hM########.....###.###....#a) +2 sling #........##### #.###.####Fire: a) +2 sling ..######## #+###.# .###.....# #########R   Kusyol the ancestor _Okay, then.  h^_There is an open door here. _There is an entrance to Hamemer's Assorted Antiques here.  H - a ring of protection from cold _Thank you for shopping at Hamemer's Assorted Antiques! _You remove your ring of flight. You float gracefully downwards. h h+5 (0.5 h h _There is an open door here. _entrance to Hamemer's Assorted Antiques here.  H - a ring of protection from cold _Thank you for shopping at Hamemer's Assorted Antiques! _You remove your ring of flight. You float gracefully downwards. _H - a ring of protection from cold (worn) hI  h Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon  T - Temple  h' h!.###.###### #######....#Selgeron the Jinx ..........####....##....#Deep Elf of Hepliaklqana *..... .................###....#Health: 46/46 ======================== [.........##.....# #....#Magic: 24/24 ======================== ....)######..###.# #....#AC: 5Str: 5 .###...###..####'# #....# h5EV: 15Int: 19 ## ###)....#####.# #....#SH: 0Dex: 21####.######.###....#XL:  9 Next: 73% Place: Dungeon:1##.##.'.R@..'....#Noise: ---------  Time: 8963.5 (0.0) ########.....###.###....#a) +2 sling #........##### #.###.####Fire: a) +2 sling ..######## #+###.# .###.....# #########R   Kusyol the ancestor _There is an entrance to Hamemer's Assorted Antiques here.  H - a ring of protection from cold _Thank you for shopping at Hamemer's Assorted Antiques! _You remove your ring of flight. You float gracefully downwards. _H - a ring of protection from cold  hV(worn)  Okay, then. h h5. _ hy  h%~   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.2   7.1  -2   j * Spellcasting   9.1   6.3  +3       hm      b - Maces & Flails   0.0   1.7  -3   k * Hexes   9.9   6.3  +3   c - Unarmed Combat   0.0   1.4  -2   l - Fire Magic   1.1   1.7  +1   d - Throwing   0.0   1.0   0           m - Invocations   0.0   0.8  +1   e - Short Blades   0.0   1.0   0   n - Evocations   0.0   0.8  +1   f * Ranged Weapons [4 h 00m  9.4   6.3  +3               g - Armour   0.0   1.4  -2      h + Dodging6.1   4.9  +2       i - Stealth   0.0   0.6  +3               h M                         h         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h h1  h'.###.###### #######....#Selgeron the Jinx ..........####....##....#Deep Elf of Hepliaklqana *..... .................###....# h(Health: 46/46 ======================== [.........##.....# #....#Magic: 24/24 ======================== ....)######..###.# #....#AC: 5Str: 5 .###...###..####'# #....#EV: 15Int: 19 ## ###)....#####.# #....#SH: 0Dex: 21####.######.###....# hd)XL:  9 Next: 73% Place: Dungeon:1##.##.'.R@..'....#Noise: ---------  Time: 8963.5 (0.0) ########.....###.###....#a) +2 sling #........##### #.###.####Fire: a) +2 sling  h)..######## #+###.# .###.....# ######### hF*R   Kusyol the ancestor _There is an entrance to Hamemer's Assorted Antiques here.  H - a ring of protection from cold _Thank you for shopping at Hamemer's Assorted Antiques! _You remove your ring of flight. You float gracefully downwards. _H - a ring of protection from cold (worn)  h*6_Okay, then. hl14 hK7 h8 h/  h0 mWhere to? (Tab - D:1 @ (x,y), ? - help)  ht1 D D - Dungeon  T - Temple  h h8 [?25h[?0c hDn.###.###### #######....#Selgeron the Jinx ..........####....##....#Deep Elf of Hepliaklqana *..... .................###....#Health: 46/46 ======================== [.........##.....# #....#Magic: 24/24 ======================== ....)######..###.# #....#AC: 5Str: 5 .###...###..####'# #....#EV: 15Int: 19  hWX## ###)....#####.# #....#SH: 0Dex: 21####.######.###....#XL:  9 Next: 73% Place: Dungeon:1##.##.'.R@..'....#Noise: ---------  Time: 8963.5 (0.0) ########.....###.###....#a) +2 sling #........##### #.###.####Fire: a) +2 sling ..######## #+###.# .###.....# #########R   Kusyol the ancestor hϧH - a ring of protection from cold _Thank you for shopping at Hamemer's Assorted Antiques! _You remove your ring of flight. You float gracefully downwards. _H - a ring of protection from cold (worn) _Okay, then.What level of the Dungeon? (default 1, ? - help)  h [?25l[?1c h44 h@ h h Q30  h _Thank you for shopping at Hamemer's Assorted Antiques! _You remove your ring of flight. You float gracefully downwards. _H - a ring of protection from cold (worn) _Okay, then.What level of the Dungeon? (default 1, ? - help) _You swap places. h h hz3 h h h{, h h%@  There is an open door here. h' h( hG) _ hX* h/ hz1 h_4, h$5 h: h= h7@, h:B hXH hJ h#M, hN hS hU hW, hxY hk^ h` hc, hve hi hbo hq, hqt hdx hz h|, h~ hP h h, h hM h h, hC hƕ h h, h h h hX, h h h hI h۫ h~ h h hh, h h h׹ h h h h h h, hU h: h h, hT h9 h h, h h h h h hw h h h, h hF h hQ h hM hb h h., h h h h, h h hB h, hX h hE h , h  h  h h" h$ h$ h& hD( h( h) hg+ h)- h., h8 h;Y  There is a stone staircase leading down here. hr< h= h>.15 _ h`? h&;2 h+( h( h) h5l _You climb downwards.  There is a stone staircase leading up here. hf7 h8Q30  h?=5 _You swap places. h#? h? hQ@ h@ hD hNE hE hl@  There is an open door here. hm h)n5 _ hn hp hrq hr, hhs h]u h#v hv, hw hy hz hA{, h{ h} h~ h, h hV h h h, h@  There is an open door here. hÇ hɈ5 _ hu h h h, hi h֏ h{ h, h h h h(, h h hʖ h, h hX h h hD, h hb h ho, h h  hʡB h@ hϣ hr, hݤ h3 h hu, h  h h hޫ, h{ h h h, hG h hŲ hͳ, hX hù, hĻ h, h h ha h h, h, hf he h), h hX@  There is an open door here. hf h h% _ h hl hf h, hV h hK h hh h hl h! h h , hA hW h} h, h= h hB h ha h, he hQ h h, hf h- h h hC h hh h h{ h, hf  There is a stone staircase leading down here.15 _ h3 h* hQ, h3 hl _You climb downwards.  There is a stone staircase leading up here. h h hB30 _ h h h hj, h h h h ha h3 h h hA h hW h  h  h\ , h%  hvY  There is a stone staircase leading down here. hy h% h.15 _ h h;4 h, h= h  ### #.# #.# #.###...##### #### ####.<.)## ##..# # ####).# ##..@# 9057.0 (93.5) h #..# ##..R.# # ##..# #.....# #####..## #####...##..###.# .......###.# .....#..## #.# ....####.## #.## ### ....# ##.######.^###.## _You climb downwards. h h  hu stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here. h3 h h-7B0.0) h"? h7A _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.Done exploring. hJ3 h h4 h hE _Done exploring. h4  h~ Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple h  h3 [[?25h[?0cSelgeron the Jinx h< ,Deep Elf of Hepliaklqana *..... ###Health: 46/46 ======================== #.#Magic: 24/24 ======================== #.#AC: 5Str: 5 #.###EV: 15Int: 19 #...##### ####SH: 0Dex: 21 ####.<.)## ##..#XL:  9 Next: 73% Place: Dungeon:4 # ####).# ##..@#Noise: ---------  Time: 9057.0 (0.0) # #..# ##..R.#a) +2 sling ## ##..# #.....# h PFire: a) +2 sling .#####..## #####.# ...##..###.# .......###.#R   Kusyol the ancestor .....#..## #.# ....####.## #.## ### ....# ##.######.^###.## _There is a stone staircase leading down here. _You climb downwards.  h_There is a stone staircase leading up here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help)  h& [?25l[?1c h,J5 h1 hj4 h5M30 _ h8 h9 hw<, h1= h_@ hA hC, hyD htG h1I hJ hJ h6K hN hO hQ, hXR hT hRV hVW hW h#X h+[ hJ] h(^ h^ h_ hb hEd he, hf hxi hj hk, hl hPo hq h8s, hs hv h x hx hxy hy h| h~ h~, hi h h* ha h߆ hv h h h, h h h" h, hP h[ h hg h h h hg h h h h h´ h/ h$ h h] h hO, h h h" h, h h hj h, h] h h$ h, h h  hR h h? h h h hl h h h/ h h, h h h h! , hE  h h h, hA h< hL h  h! h" h~% h' h**, h+ h-. h0 h+6B h6 h8 h: h: h; h>> h? hA, hB hE hF hYH hH hI hL hN h0P, h=Q hS hV h}W h X hX h[ h] h_, h` hc hhi hj hLk h m ho hq hs, hu hw hz h|, h} h~ h h, h  hڄ h! hz h݈ hu h hǍ h, h h* ht hϕ, h hƚ h h_, h5 h_You climb downwards.There is a stone staircase leading up here. _Done exploring.  You see here an iguana skeleton. hש hǬ hh _ h hbo  There is a stone staircase leading down, spattered with blood here. h h hf.15 _ hʷ h~;5 h, h h ....##...............##  ..#...#............#..##  #.............####..##### # ##............####......# ### ##............#...###### ≈≈## ##########......##  ≈≈≈### )....##  hP≈≈≈≈≈# #.[[..# ≈≈≈##### ##.@...# 104.5 (47.5)#####.## #.[R##.# # ##....## #..###.## ###..#...## ########.# .####..###≈~≈≈# #.# ## #...##~≈~≈###.##  ######.#..'≈~≈~'[.#.####  ##.~.#.##.#~≈~≈##......#  ##.~...##.#≈~≈≈##......#  _You climb downwards. h hJ hWw _There is a stone staircase leading up, spattered with blood here. h  h  h  h+ h, h0 h1B30 _ hR6 h= h@ hE, hG hGQ?  You see here a +0 trident. hS h8V hV _ hBX ha hc he, hg ho h5r ht, hv h~ h h&, hT h h h h5 h h$ h, h h h h hv h@ h hE h hF h h h h, hm h h h; h ha h h h h h h h h+ h h h hm ht h , h h hBB h0 h hp, h hV hI hA  h  h  h  h h9 h h? h h h h h h h h, h hr% h& h`(, h ) h, h. h/ hC0 h0 hW5 h6 h7 h7 h7 hH< h= h?, hvA hD hF hH, hI hM hS hT hU hPV hY h[ h], h?^ ha h|c he, hf hj h|l hn hn h9o hr ht hv hxv h`w hF{ h-} h~ hA h h h h h0 h h h@A  You enter the shallow water. h h@Water  hQ hN _Moving in this stuff is going to be slow. h hv4 h1 hF h h& h! h h h h h8 h\ h h` hW, h h h h h< h h h h h/ ha h h/ h h h h{ hw h1, h hB h h  h hV h h h4 h hY h h` h h hm h h h h9 h4 h h~ hB h h hm h hX h h h` h h hK  hU  hS  h h h h hf hW...## ....##.#.......≈≈~).......## _....._#.#....#..≈≈... .........###.....####...##~.~~..# .##...##..# ß...ß####...#~~~~≈..#  h  #...# #..# ##_## #.........~~.~# ##..# ##..#########......~.~~~~.# ...# #..#...#.#..###.......~~..# ##..###.###......# ##.....~≈~..#  ##.....# ##....@# #)....~~~.~#57.7 (53.2  ##.....#####....# ##...~.~~..# ##........####.R## ##...~.~≈~.# ................######.#.~..~~..# .####..###.........#....#~..~~..#  #..# ###...##.......##~~≈≈...  hn #..####...#####...#..##.≈≈..#  ##........## ##.#...###≈≈### ####........## #.##..####≈≈# h\ h$RR. hL,8.7 (54 h :_ hG< _Found a hide-covered altar of Uskayaw. h}3 h hF hU he h hB h+, h+ h, hd h h h h hB h h h4, h hQ h hB h h  h  ht  h  hf  h  h h, h h: h_, hK h h h h  h ht h h h, h h0  h! h! h " h" h$ h% h/', h' h) h* hn+ h!, h- h1/, h0 h1 h3 h4, h5 h6 h8, h%9 hQ; h< hD>, h> h? hoB, hB hE hF hG hH h{H hI hK hL, hqM hKN hO hP h0Q, hR hT hU, hU hV h X, hX hY h~Z h@[ h[, hs] h(^ h/_B h` h a ha hb hb hc h5e he h/f hf hLi hAj hk, hl5 _You swap places. hm hvn hn3 ho hmp hq, hq hJr h.s hs h|t, hDu h v hv hw, hx hy hz, h<{ hy| h} hq~ h~ hq h2 hS h h, h h h, h h\ h͊ h, h hc h؏ h h{, h hښ ##.#...(  #S# ##.....  #.# #####  #.# .## ##>#  #.# ..# #ß...ß hϛ #.### ##... #.....  #...###... #_.....  ##........ ##.....  #.@......# #ß...ß ####........## ##..... #.#..R.......###_.....  #............###.....  ##...##...##..##ß...ß  ##.##...###..# ##_##  #.##..####..####### S   adder (asleep)  #....## #..#...#.#. hr ##.##..###.###...... h/97.7 (39.0 h)R.__, ally target) h,8.7 (40 h9_ h[Y _An adder comes into view. hFl_  You shoot a sling bullet. The sling bullet hits the adder! hQt.(((((( h.......__ hM15 4===9.7 (1.0) h B__ hI _You kill the adder! h 8_ h  h) ;_ h- H _No target in view! hH( A__ h)  h. V__ h1 H _No target in view! h0 3 hN  h  h  h  hL B30 _ hEn hE hc h h, h h h  h  hF  h  h  hC h h, h hG hQ h h h4 h@ h: h h hv h2!, h! h?# hZ% h&, h& h' h( h), hn* h+ hj, h)- h- h . h. h/ h0 hM1 h1 hG2 h3 h/4 h4 h5 h6 h7 h8 ht8 h9 hC; h<, h= h> h? h6@ h@ h+B hDB h5E hF h?H hiI hI hK, hJM hPN hN h;O hQ hR h=T hT hYU hgv hh, h>j hykB h[l hJm hm hn, ho hBp hp hq, hr hs ht, hu hv hw hx, h;y hy hz h{ hJ|, hrn hȆ h;B hf h, h hgn h h; h< h h h hO h> h h h h  h# h hR h4 h h hF h h h* hy h ht hg hԷ h, hɺ h h h hE h! h h h( h h^ h hb h hE h hW h h h h< h3 h0 h< hA, h h  h hp hz, h6 hB h h, h hJ h1 h h, h h , hA , h  h  #.##..####..#########... #....## #..#...#.#..### ##.##..###.###......##  #.####.....# ##.....#  #.####.....#####....# # ##.##........####..## # ##................###### #.####R.###.........# #.# #@.# ###...##.....---254.7 (55.0) #### #..####...##### ##. ##........## ##.# ..####..## #.## #.##..###.....### ##### #...[3 hX9;49m.## ##......###..#  ##.#..# #..#......### #.##..## #..####..## #.##...# #..# ##..#--- hH$j _Key pressed, stopping explore. h% h) h,H _No target in view! h!3 h" h% h& hS( h($ _ hH.B h/, h0 h62 h3 h=5, h6 h7 h9 hh: h: h; ho< h> h?, h+@ hA h1C hfD hD hFE hF hG hH, hI hJ hK hL h"M hM hpU hV h0W, hp[5 _You swap places. h\ h] h0^ h^ hdm  ##.##........####..##  ##................##  #.####..###........  #.# #..# ###...##.  #### #..####...###  ##.# ##........##   #..####.... heC   ###R##..###.....### #  #.@..## ##......###64.7 (10  ##.#..# #..#...  #.##..## #..####.  #.##...# #..# ##..  #.###..## #..# #..  ##.##...# #..# #..  ##.#...###..# #..  #..........# ##.. hf  ##.#####....# #... hk hqj _Key pressed, stopping explore. h[r hJv hxxH _No target in view! h(4 hd hH _No target in view! h4 h hC H _No target in view! hS3 hU h9\ h ] hd^ h c: _ hc hue hf, hlg h]j hk hHm hm h8n hgq hr hGt ht hCu hw hDy hz, hc{ hv} h~ h h h7 h_ hY h, h h h h h h h hg h, hs hg hS ho h9 h h3 h hZ h h] h h< h h h hB h hV hը hj h  h hɭ, hƮ h h h h h h hb h, h h h hS hҿ hX hR  There is a stone staircase leading down here. h/ h2 h _ hy h. h h. h h* h h h h hc hO h h h hg h h  h he h h h h hF, h h, h h5 _You swap places. h h3 hS hD hE h h, h hK, h h5 _You swap places. hK h3 h^ h h h:, h h h hz, h h h  h  h^  h  h  h|  h , h  ht  h  h , h  h+  h  h  h  h  h  h  h` , hQ  h   h  hk , ht  h  h  h  ht!  h!  h#  h#  h$ , ha%  hf&  h-'  h' , hb(  h+  h,  hL. , h/  h1  h5 B hO6  h6  h7  h8  h99  h9  hu;  h =  h>  h@?  h?  hA  hkC  hD , hE  hG  hH  hH  h@I , hBJ  h"K  hK  h6L  hL  hO  hqP  hQ  hWR  hR  hU  hV  hW  h;X  hX  h>Z  hU\  hC]  h^  h^  h_  hca  h b  hb , hsc  hCd  h e  he  hf  hf  hg  hi  hi , hm  hn  ho , hp 5 _You swap places. hq  hr  hs 3 ht  h[u  hu  hav  h6{  hG|  h|  h}  h~  h^  hV  h  hz  h  h8  h  h  h0 , h  hF  h , hԊ  h)  h  hЎ B h׏  h  hB  h , h  h  hj  h , h  hۖ  h  h  h  h  h  h  hƜ , hѝ  h  hy , hN  hΡ  h@  h^ , h<  h  h A  You enter the shallow water. h^  h5 NWater  h N _Moving in this stuff is going to be slow. h  h  hy & h  hl  h  h  hk  hڶ  h  hN  h3  h  h  hҼ  h  h  hd , h|  h  h , h  h  h/ , h  h[  h  h , hR  h;   ##....# ##.#  ##..####..#   ##.###...###  #.........  ####..........  ###.~...#R..####  #...~..###..## #  ####.#.≈...##...##  #.@#R##≈#...##..##.340.3 (75.6  ###R..#≈##.........  #..##≈#.#....###.  #..####..#.### ##  #.## ##...#  #.# ##..#   #.# ##.#  #.#[ h m ###  ### h  h E _Done exploring. h!  hs  h  h H _No target in view! h I h*7 ...###.................#R..~..###...R.0.0).... hy8  hK= [ _Done exploring. hA  h 3 h 4 hV  h E _Done exploring. hG  _No target in view! h4 ht hW _Done exploring.No target in view!Done exploring.No target in view! h6  h7 Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple  hT  h t[?25h[?0c ##....# ##.### Selgeron the Jinx ##..####..# # Deep Elf of Hepliaklqana *.....  hU ##.###...### Health: 46/46 ======================== #.......... Magic: 24/24 ======================== ####.......... AC: 5Str: 5  ###.~...#R..#### EV: 30 Int: 19  #...~..###..## # SH: 0Dex: 21  ####.#.≈...##...### XL:  9 Next: 74% Place: Dungeon:5  #.@#R##≈#...##..##. Noise: ---------  Time: 9340.3 (0.0)  ###R..#≈##......... a) +2 sling  #..##≈#.#....###. Fire: a) +2 sling  #..####..#.### ##  #[3 h= 7m.## ##...#  #.# ##..#R   Kusyol the ancestor  #.# ##.#  #.####  ### _No target in view! _Done exploring. _Done exploring. _No target in view! _No target in view!  What level of the Dungeon? (default 5, ? - help)  h,6 [?25l[?1c haV6 hLX h0Y hZ hCm hUp hLq, huDone exploring.No target in view!  What level of the Dungeon? (default 5, ? - help) _You swap places. hEw hx hy, h| h6~ h hd h h% h h# h͇ hv h: h h hr h0 h hA  You enter the shallow water. h h@Water  hʛ h:N _Moving in this stuff is going to be slow. h h hZ& h  h h0 h3 hέ h h hܲ hN, hk hT h0 hϺ h h h h2 h6 h ho h  h h, h h hT h, hd h\ h h hZ h hL h h* h h/ h h< hl h h6 h h h\ h hm hY  There is a stone staircase leading down here. h hr h.15 _ h h=6 hR? h8A hB hB hiV ......>..........############# .......########.#................ ..................############ ..........#####...# #.. ..........# #^....###.########### ..........# #.........# #...#....  hX8..........# #.....##### #.#.#.... ..........# #.....# #.#.#.... ..........# #...@R# #.#.#.###60.4 (20.1) ..........# #.....# #.#.# ..........# ###..## #.#.#... ###.###########..########.#†#....  #....>...............##.#......  ###..................##.###....  ##.###########.......÷.# #....  #....##### #......#### #####  #........##.......######### _You climb downwards. h'Y h'a h d  hdS_There is a stone staircase leading up here. h3 h h5B0.0) h< h>E _Done exploring. hI hէ4 h h6E _Done exploring. h|I h 4 h< h.E _Done exploring. hOC hDWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple  h hK [?25h[?0c h@ ......>..........################ Selgeron the Jinx .......########.#................ Deep Elf of Hepliaklqana *..... ..................############### Health: 46/46 ======================== ..........#####...# #............ Magic: 24/24 ======================== ..........# #^....###.########### AC: 5Str: 5 ..........# #.........# #...#.... EV: 15Int: 19 ..........# #.....##### #.#.#.... SH: 0 hDex: 21 ..........# #.....# #.#.#.... XL:  9 Next: 74% Place: Dungeon:6 ..........# #...@R# #.#.#.### Noise: ---------  Time: 9360.4 (0.0) ..........# #.....# #.#.#.... a) +2 sling ..........# ###..## #.#.#.... Fire: a) +2 sling ###.###########..########.#†#....#....>...............##.#......###..................##.###.... R   Kusyol the ancestor h##.###########.......÷.# #....#....##### #......#### ######........# #.......######### _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 6, ? - help)  h [?25l[?1c h 7 h 3 h  hC  ho 30 _ h1 B h  h  h  h  hh  h  hM  hQ , h  h  h  hy  h  h  h X h  h  h3  h , hh  h  h~  h  h?  h  h  hK  hc  h!  h!  h"  hS$  h%  hF&  h&  h'  ho)  h- B h^. Y  There is a stone staircase leading down here. h.  h0  h1 .15 _ h1  hJ% ;7 h& , h(  h 6  #.## ###....####.#  #.## ##....)......# ###  ### ##..........##   ##..........####   #...........#R#   #......#####.##   #..##### ###   #..###  #### ####  73.9 (13.5)##########..R....######  ................#  .........................#  .................(.####..#  ##############..######..##  # #..#####..##   hU7 7# #...##....#  ## ##..#....##  _You climb downwards. h;  h= a _There is a stone staircase leading up here. h3 h h*,0.0) h hw hfE _Done exploring. hb3 he h1 hZ h huE _Done exploring. h  hC eWhere to? (Tab - D:7, ? - help)  hC D D - Dungeon  T - Temple  h h [?25h[?0c hf.#.## ###...........####.#   Selgeron the Jinx #.## ##....)......# ###   Deep Elf of Hepliaklqana *..... #####..........##   Health: 46/46 ========================##..........####   Magic: 24/24 ========================#...........#R#   AC: 5Str: 5#......#####.##   EV: 15Int: 19#..##### ###   SH: 0Dex: 21#..###  XL:  9 Next: 74% Place: Dungeon:7 #####...@####  Noise: ---------  Time: 9373.9 (0.0) ...##########..R h4,....######   a) +2 sling .........................#   Fire: a) +2 sling .........................#  .................(.####..#  ##############..######..##   R   Kusyol the ancestor ##..#####..##  ##...##....#  ####..#....##  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 7, ? - help)  h(@ [?25l[?1c hcX8 hY hZ ho hUp h-q;30  ht hup _You climb downwards.There is a stone staircase leading up here.  hv_Done exploring.  What level of the Dungeon? (default 7, ? - help) _You swap places. hx hz hz h({ h| h} h h h h hY h h hΆ h hU h| h h h3 h h h h h h h+ h h. h= h h h h hĝ h  ha h hk h h h hQ h̦ h h hԪ h_ hث h h h h h4 h h h, h h h h h h  h h h h hf h h# h9 h hK h hA h+, h h h h  There is a stone staircase leading down here. h h' h.15 _ h h8 hǺ hQ h, h hM5 _You swap places. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled DAYLLI ICHYUS.  Found an escape hatch in the floor and an escape hatch in the ceiling.   h up h  h0  .  ..  ...  ....  .....  hC L ####o.....  #.@?...... 93.6 (19.7) ........R...>..  ....<   ####### ......### .##### h o   orc  hc  hq [ _An orc is nearby! h (  orc (ally target)You shoot a sling bullet. The sling bullet hits the orc. h , h j.oR. h ;===4.6 (1.0) h  h W _The orc is almost dead. hA]  You shoot a sling bullet. The sling bullet hits the orc. hC) h h+;R. hY&5 h8 hG _You kill the orc! hZd he hVj hmH _No target in view! h4 hl hH _No target in view! h9 h:3 hB h Kv....h..........................F####.#.R@..>.....<...#......### .##### h   black bear (wandering)F   bullfrog (asleep) hQ> 0  You swap places. hT h[].h<Rdistracted), ally target) h^P30 ---6.6 (1 he hh? _A black bear and a bullfrog come into view.Things that are here: _a +3 war axe; a scroll labelled DAYLLI ICHYUS; an orc corpse hZ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h-c  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. hd, hf h"p%.h.F.RhF hyq2--15 ==-7Will/2 Jinx  h'x h|* _The bullfrog croaks. hk7 ((((You shoot a sling bullet. The sling bullet hits the black bear. h :* h  The black bear is lightly wounded.  A giggling sprite leaps out and makes the black bear trip over its own paws. h  h  h !..h.....F.R. (drained) h! ]3=-=8 h3  h e _The black bear is moderately wounded. h ((( You shoot a sling bullet. The sling bullet hits the black bear! hm :* hB  The black bear is severely wounded.A giggling sprite leaps out and smacks the black bear with its own front paw. hGr  The black bear is severely wounded. hcQ.h.....Fvery drained) hTR-9.5 (0.9 hX h\I _Kusyol hits the bullfrog. The bullfrog hits Kusyol. h; (( You shoot a sling bullet. The sling bullet hits the black bear. h?:* h  The black bear is almost dead.A giggling sprite leaps out and makes the black bear trip over its own paws. h- †..F   bullfrog (ally target)  You kill the black bear! h =9400.5 (1.0 _The bullfrog closely misses Kusyol. Kusyol hits the bullfrog. h hg _Your Hexes skill increases to level 10! h ((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the bullfrog but does no damage. hI:* h(Q.RF very drained, ally target)You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the bullfrog but does no damage.  is lightly wounded.  A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is moderately wounded.bullfrog closely misses Kusyol. Kusyol misses the bullfrog. h)[4=1.4 (0.9 h30 h39 _The bullfrog closely misses Kusyol. hxU (((((((You shoot a sling bullet. Kusyol avoids your attack. h:* h0.RF.... _closely misses Kusyol.  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet barely misses the bullfrog.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is heavily wounded.  The bullfrog hits Kusyol but does no damage. h(2.3 h h/ _Kusyol hits the bullfrog. h (( You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the bullfrog. hrL:* h'  The bullfrog is almost dead.A giggling sprite leaps out and makes the bullfrog trip over its own feet. h*. [  You kill the bullfrog! h 5 gR.. h|: X=823.2 h@  h)G i _The jinxing sprites lose interest in you. h:Y J h \ H _No target in view! h'  h  h3 ^ _No target in view! h6p h~q htx h{H _No target in view! ha h h_ hǰ <I - a scroll labelled DAYLLI ICHYUSThings that are here: h&0 hI5---4.2 (1 hZ hq _a +3 war axe; an orc corpse hqI  hJ  hRK  hP  h\ h30  h/^ 5 _You swap places. hd  hf  hf  h^j  h2r  hu , hw  h'{  h  h  h׈  hf  h  hN  h  hڙ , hG  h¢  h<  h  h  ht  h-  hg , h ##########.###........##.#. #........#... .#...P.#.......@.......#---11.2 (7 .....###R......# ... #.. [ #..†....# #.......# ####.......# #.<).......#............>...#....<...........#2.2 (8 h  h> 2 _Found a robe. h 515 3.2 (9 hT  h ] _w - 4 inky potions (gained 1) hԋ4 h h hח h hz<30  h h hަ h h hX hs h h+ h hJ hg.P... #########.....# #.......##...P.. #........#o..?P.# #........#...... #........#..P. #........#..P.###.......#R.......#..###.......#.... #........PP[...# #..†....#...P.. #.......#.....#####.......#..##. #.<).......#o   orc (wandering) .............>...#  ....<..# h+6.2 (3 h hs  An orc comes into view. It is wielding a +0 whip. h o.R., ally target)An orc comes into view. It is wielding a +1 short sword of venom. h+7.2 (4 h hB0 _The orc moves out of view. h(   heCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hI  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. hK hL hT` Yo.oY   yak (wandering)oo 2 orcs (1 wandering, 1 ally target)The orc shouts! You hear a shout! You hear an angry growl. ha2--15 ==8.2 (1Jinx  hk hoV _A yak comes into view. h`?4 hL hPj _Your line of fire to the orc is blocked by a fungus. h% h h hj _Your line of fire to the orc is blocked by a fungus. hl.PY.. #.o.o..# #.##.P.. #.#l...?P.###.#.##........#.P.##........#.P.###.#.R hn.#.###.......#.# #.........PP[...## #..†....#P...P.. #.#P.....#####.#.##. #.<).#l   komodo dragon (wandering).....>...#Y   yak (wandering) ....<.#oo 2 orcs (1 wandering, 1 ally target) hyo  A komodo dragon comes into view. h+{ h~W  The komodo dragon hisses angrily. The yak bellows! h? h hw..oYo.lR.lYo h.D30 9 h hH _Something hits the plant. The plant begins to die. h- h/ h8 h<i _Your line of fire to the orc is blocked by a plant. h@  hA  hM  hQ i _Your line of fire to the orc is blocked by a plant. h[?..P... # ..oY..# #.## ...oP.. #.# ....?P.###.#  hf\.l......##........# ......P.##........# ......P.###.# .R@.# .###.......# .# #........ .PP[...## #..†....# PP.....#####.# ...##. #.<).# .......>...# ....<. h]#  h` ha hPc h0d h}g5  You swap places. h$h hueoo..Yo.lR.o   orc priest(…) hFv_3=---20 h hz _An orc priest comes into view. It is wielding a +0 dagger. h h~9-- hA h[j _Your line of fire to the orc is blocked by a fungus. hH..Poo. # ......# #.......## ...YP.. #........#  hw(....oP.###........# ..l.....##........# ......P.##........# ......PR###.# .# .###.......# ..# #........ .PP[...## #..†....#  hpP...P.. #.......#P.....#####.......# ...##. #.<).......# .......>...# ....<.# o   orc (ally target) h hù h h h.Y.l.o.l   komodo dragonY   yako   orc h-1 _ h  hx h hN h  hj _Your line of fire to the orc is blocked by a fungus. hL h/N hY h\j _Your line of fire to the orc is blocked by a fungus. h     ......# .##  ....P.. ...#  ........#  ...l......#  hn  ......P.##........#  ......P.###.......#  .........@........#  ........###.......#  ........# #........  .PP[...## #..†....#  P...P.. #.......#  P......#  ...##. #.<).......#  >...#  ....<  hJ    ......# .##  ....P.. ...#  ........#   he...l......#  ......P.##........#  ......P.###.......#  .........@........#  ........###.......#  ........# #........  .PP[...## #..†....#  P...P.. #...... P......#  ...##. #.<).......#  >...#  ....< h h h hd _There are monsters nearby! h h# hP h h h&=o?.lYRR   Kusyol the ancestorl   komodo dragonY   yak (ally target)o   orc priest hw(x4==2 _ h3 h7 hX hY h+c hhj _Your line of fire to the yak is blocked by a fungus. hel hm hv h{j _Your line of fire to the yak is blocked by a fungus.! hv vEvoke which item? Wands ! hw  x - a wand of warping (8)y - a wand of paralysis (8)  A - a wand of polymorph (7)  E - a wand of quicksilver (8)  F - a wand of mindburst (22) [!] read|quaff|evoke[?] describe selected" h" h" h Selgeron the Jinx..Poo. #########Deep Elf of Hepliaklqana *...........# #.......##Health: 46/46 ========================...oP.. #........#Magic: 24/24 ========================....?P.###........#AC: 5Str: 5....lY..##........#EV: 30 Int: 19......P.##........#SH: 0" hIDex: 21......PR###.......#XL:  9 Next: 82% Place: Dungeon:8.........@........#Noise: ---------  Time: 9422.2 (0.0)........###.......#a) +2 sling........# #........Fire: a) +2 sling.PP[...## #..†....#Will/2 Jinx P...P.. #.......#P.....#####.......#R   Kusyol the ancestor...##. #.<).......#l   komodo dragon..............>...#Y   yak (ally target)....<...........#o" h"[39;49m   orc priest _Your line of fire to the orc is blocked by a fungus. _Your line of fire to the orc is blocked by a fungus. _Your line of fire to the orc is blocked by a fungus. _There are monsters nearby! _Your line of fire to the yak is blocked by a fungus. _Your line of fire to the yak is blocked by a fungus." hLP  Okay, then." h/" h" h!. _# h  # hhCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h$ h Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Inner FlameHexes/Fire2%3 Select a spell to cast[!]/[I] toggle spell headers% h=b% hh% hs Selgeron the Jinx..Poo. #########Deep Elf of Hepliaklqana *...........# #.......##Health: 46/46 ========================...oP.. #........#Magic: 24/24 ========================....?P.###........#AC: 5Str: 5....lY..##........#EV: 30 Int: 19......P.##........#SH: 0% huDex: 21......PR###.......#XL:  9 Next: 82% Place: Dungeon:8.........@........#Noise: ---------  Time: 9422.2 (0.0)........###.......#a) +2 sling........# #........Fire: a) +2 sling.PP[...## #..†....#Will/2 Jinx P...P.. #.......#P.....#####.......#R   Kusyol the ancestor...##. #.<).......#l   komodo dragon..............>...#Y   yak (ally target)....<...........#o% hv5[39;49m   orc priest _There are monsters nearby! _Your line of fire to the yak is blocked by a fungus. _Your line of fire to the yak is blocked by a fungus. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hnbSelgeron the Jinx..Poo. #########Deep Elf of Hepliaklqana *...........# #.......##Health: 46/46 ========================...oP.. #........#Magic: 24/24 ========================....?P.###........#AC: 5% hхStr: 5....lY..##........#EV: 30 Int: 19......P.##........#SH: 0Dex: 21......PR###.......#XL:  9 Next: 82% Place: Dungeon:8.........@........#Noise: ---------  Time: 9422.2 (0.0)........###.......#a) +2 sling........# #........Fire: a) +2 sling.PP[...## #..†....#Will/2 Jinx P...P.. #.......#P.....#####.......#R   Kusyol the ancestor...##. #.<[30% hm).......#l   komodo dragon..............>...#Y   yak (ally target)....<...........#o   orc priest _There are monsters nearby! _Your line of fire to the yak is blocked by a fungus. _Your line of fire to the yak is blocked by a fungus. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hΩ  Selgeron the Jinx ..Poo. #########  Deep Elf of Hepliaklqana *..... ......# #.......##  Health: 46/46 ======================== ...oP.. #........#  Magic: 21/24 =====================--- ....?P.###........#  AC: 5% hGStr: 5 ....lY..##........#  EV: 30 Int: 19 ......P.##........#  SH: 0Dex: 21 ......PR###.......#  XL:  9 Next: 82% Place: Dungeon:8 .........@........#  Noise: ---------  Time: 9422.2 (0.0) ........###.......#  a) +2 sling ........# #........  Fire: a) +2 sling .PP[...## #..†....#  Will/2 Jinx  P...P.. #.......#  P.....#####.......#  R   Kusyol the ancestor ...##. #.<).......#  l   komodo dragon% hK ..............>...#  Y   yak (ally target) ....<...........#  o   orc priest  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (ally target, chance to call a sprite on attack: 70%, chance to  affect: 84%)' hlYkomodo dragon (chance to call a sprite on attack: 52%, chance to affect:71%)' h lYyak (ally target, chance to call a sprite on attack: 70%, chance to  affect: 84%)( hSelgeron the Jinx..Poo. #########Deep Elf of Hepliaklqana *...........# #.......##Health: 46/46 ========================...oP.. #........#Magic: 21/24 =====================---....?P.###........#AC: 5Str: 5....l*..##........#( hEV: 30 Int: 19......P.##........#SH: 0Dex: 21......PR###.......#XL:  9 Next: 82% Place: Dungeon:8.........@........#Noise: ---------  Time: 9422.2 (0.0)........###.......#a) +2 sling........# #........Fire: a) +2 sling.PP[...## #..†....#Will/2 Jinx P...P.. #.......#P.....#####.......#R   Kusyol the ancestor...##. #.<).......#l   komodo dragon[1( h6;8H..............>...#Y   yak (ally target)....<...........#o   orc priest  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (ally target, chance to call a sprite on attack: 70%, chance to  affect: 84%)( hWfYinner flame, ally target)( h,( h;,( hK  The yak is filled with an inner flame.( hb=s.o..l.Rs   scorpion( hm;15 ==3.2 (1( h( h[ _A scorpion comes into view.) hJ..Poo. ######### ..s...# #.......## ....P.. #........# ....oP.###........# ........##........# .....lP.##........# ......P.###.) h# .R.# .###.......# ........# #.. .PP[...## #..†....# P...P.. #.......#P.....#####.......# ...##. #.<).......# ....>...#....<.#) h .lPo.Ro   orc) hJ30 --4) hL) h+* h2..Poo. ### ..s...# #.......## ....P.. #..# ....oP.###..# ........##..# ......P.##..# * h.....lPo###.# .R.# .###.......# ........# #. .PP[...## #..†....# P...P.. #.#P.....#####.# ...##. #.<).......# .....>...# * h* hU,* h9  Kusyol hits the orc!* h".PYl.)Y   yak (inner flame, ally target)* hq]2=--5* hAYY* hC _The orc dies!, htE ..Poo. ### ..s...# #.......## ....P.. #..# ....oP.###..# ........##., hF*.# ......P.##..# ......PY###.# ......l.)R.# .###.......# ........# #. .PP[...## #..†....# P...P.. #.# P.....#####.# ...##. #.<).......# , hG.....>...#Y  ....<.#, hL, h_M, hY`..lYY, h0Z, h[6, hu~Y _Kusyol hits the yak. Flame seeps out of the yak./ hX..Poo. ### ..s...# #.......## ....P.. #..# ....oP.###..# ........##../ hˑz# ......P.##..# ......P.###.# .lYR.# .###.......# ........# #. .PP[...## #..†....# P...P.. #.#P.....#####.# ...##. #.<).......# .....>...# / h Y Something hits the plant. The plant begins to die.  The yak is engulfed in blazing flames. Flame seeps out of the yak./ h&7/ hoSYY/ hd _The yak barely misses Kusyol. Kusyol hits the yak. Flame seeps out of the yak.1 hSelgeron the Jinx..Poo. #########Deep Elf of Hepliaklqana *.......s...# #.......##Health: 46/46 ========================....P.. #........#Magic: 22/24 ======================--....oP.###........#AC: 5Str: 51 hd........##........#EV: 30 Int: 19......P.##........#SH: 0Dex: 21......P.###.......#XL:  9 Next: 82% Place: Dungeon:8.......lYR*@......#Noise: ---------  Time: 9427.2 (0.0)........###.......#a) +2 sling........# #........Fire: a) +2 sling.PP[...## #..†....#Will/2 Jinx P...P.. #.......#P.....#####.......#R   Kusyol the ancestor...##. #.<).......#l   komodo dragon[1 hkK..............>...#Y   yak (inner flame, ally target)....<...........# _The yak barely misses Kusyol. Kusyol hits the yak. Flame seeps out of the yak.  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (flame, heavily wounded, inner flame, ally target, chance to call a  sprite on attack: 70%, 78% to hit)1 hSelgeron the Jinx..Poo. #########Deep Elf of Hepliaklqana *.......s...# #.......##Health: 46/46 ========================....P.. #........#Magic: 22/24 ======================--....oP.###........#AC: 5Str: 5........##........#EV: 30 Int: 19......P.##........#SH: 0Dex: 21......P.###.......#XL:  9 Next: 82% Place: Dungeon:8.......lY((@......#Noise: ---------  Time: 9427.2 (0.0)........###.......#a) +2 sling........# #........1 h Fire: a) +2 sling.PP[...## #..†....#Will/2 Jinx P...P.. #.......#P.....#####.......#R   Kusyol the ancestor...##. #.<).......#l   komodo dragon..............>...#Y   yak (inner flame, ally target)....<...........#Aim: a yak (flame, heavily wounded, inner flame, ally target, chance to call a  sprite on attack: 70%, 78% to hit)  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the yak.  Flame seeps out of the yak.  The yak is severely wounded.2 hKWM*Y2 hz,BThe sling bullet hits the yak.  Flame seeps out of the yak.  The yak is severely wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.almost dead.2 h,6#####   Flame seeps out of  The yak is almost dead.  The yak is engulfed in blazing flames.  The yak explodes!  The fiery explosion engulfs the komodo dragon!!!komodo dragon is almost dead.2 h  Kusyol avoids your attack. Something hits the plant.  The komodo dragon is engulfed in blazing flames.2 hv8 §2 h§°R.§  You kill the komodo dragon!Something stings the plant!2 h2 hrKSelgeron the Jinx..Poo. #########Deep Elf of Hepliaklqana *.......s...# #.......##2 hYUHealth: 46/46 ========================....P.. #........#Magic: 23/24 =======================-....oP.###........#AC: 5Str: 5........##........#EV: 15Int: 19......P.##........#SH: 0Dex: 21......P§###.......#XL:  9 Next: 103% Place: Dungeon:8.......§°R.@......#Noise: =======--  Time: 9428.1 (0.9)2 h.......§###.......#a) +2 sling........# #........Fire: a) +2 sling.PP[...## #..†....#Will/2 Jinx P...P.. #.......#P.....#####.......#R   Kusyol the ancestor...##. #.<).......#2 h..............>...#....<...........#The fiery explosion engulfs the komodo dragon!!!  The komodo dragon is almost dead.Kusyol avoids your attack. Something hits the plant.  The komodo dragon is engulfed in blazing flames.  You kill the komodo dragon!Something stings the plant!2 h#p _You hear a bellow! You hear an angry hiss. You hear an angry growl.  2 hAYou have reached level 10!2 h/  --more--3 h_h52/525-10 1% 3 h^hU§§3 hl] _Kusyol remembers more of her old skill.4 hU :§4 hV 4 hb T§§4 h:d F _Unknown command.5 h5 h5 hn5 hM5 hZ30 §R5 h §§)§0§5 h Y==-----9.1 (15 hA N§§§5 h b _You start resting. Something hits the plant.6 h46 h6 ht§§-----6 hP` 0  You start resting.6 h sP§§s   scorpion  The sprites lose interest in your situation.6 h߳n4=--30.1 (16 hλD§§6 h]2 _Something hits the plant. x26 h2  #########   #.......##   #........#  #........#  #........#  ......P.##........#  .....sP§###.......#  .......§)§R@......#  .......§###.......#  ........# #........  .PP[...## #..†....#   #.......#  #.......#   #.<).......#  ....>...#  ....< 6 h   #########   #.......##   #........#  #........#  #........#  ......P.##........#  .....sP§###.......#  .......§)§R@......#  .......§###.......#  ........# #........  .PP[...## #..†....#   #.......# 6 hþ#.......#   #.<).......#  ....>...# ....<6 h=§§6 h9--6 hU§§6 h_ _A scorpion is nearby!6 h `§)§§6 hz 6 h k§§)§6 hQ n _Your line of fire to the scorpion is blocked by a plant.6 hM W§§§6 hXO 6 hUW U§§6 h` n _Your line of fire to the scorpion is blocked by a plant.7 h;..Poo. # ..s...# #.## ....P.. #.# ....oP.###.# .##.# ......P.##.# .....sP§###.# .§)§R.# .§###.......# ........# #.7 hX=.PP[...## #..†....# P.....#####.# ...##. #.<).......# 7 h>7 h?7 hK.s§)R.(ally target)7 hM&17 h7SU§§7 hWv _Something completely misses the plant. Something hits the plant.7 h\ ..Poo. #########s...# #.......##..P...oP.##....hP.##.P§###s§)R...§###.@.....# #.........PP[...## #..†....##P...P.. #.......# ..####7 h_ ...##. #.<)..............>h   black bear (distracted) ....<........s   scorpion (ally target).7 hl l  A black bear comes into view.7 hn ,7 hq e  A nearby plant withers and dies.7 hr 7 ht j  A bullfrog comes into view.7 h~ W...§.FR☼.F   bullfrog (ally target)7 h~ &27 h W§☼7 h P _Something stings Kusyol. The black bear moves out of view.8 hM ..Poo. ####### ..s...# ## ....P.. #.# ....oP.###.# ........##.# ........##8 h|.# .§###.# .......FR☼.@......# .......s###.......# ........# #......... .PP[...## #..†....## P...P.. #.# P.....#####.......# ...##. #.<).......#..............>...#s   scorpion ....<.#8 h}8 hE8 hq o☼ll   komodo dragonF   bullfrog (ally target)s   scorpion(…)Kusyol closely misses the bullfrog.A komodo dragon comes into view.The bullfrog is engulfed in blazing flames.8 hq5==38 h8 hK _The bullfrog hits Kusyol. The scorpion stings Kusyol.8 hv  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the bullfrog!8 hY~§(((s   scorpiono   orc8 h[  You kill the bullfrog!8 h>  Kusyol hits the scorpion.8 h 8 hg   An orc comes into view. It is wielding a +0 flail.8 ho.ho§R○.l. h   black bears   scorpion (ally target)(…)8 he=15 3===4.0 (0.98 h%8 h>01 _The scorpion stings Kusyol.8 h ((( You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the scorpion.8 h  The scorpion is almost dead.8 h, The sling bullet hits the scorpion.  The scorpion is almost dead.  Kusyol closely misses the scorpion. The scorpion barely misses Kusyol.  The black bear is engulfed in blazing flames.black bear bites Kusyol!  The black bear claws Kusyol but does no damage.8 hm ..o☼R○..l (ally target) 8 hs &98 h! <☼8 h$ 2 _The black bear claws Kusyol.8 h8 # ((((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet closely misses the scorpion.The sling bullet hits the komodo dragon!8 h J  The komodo dragon is lightly wounded.8 h sling bullet hits the komodo dragon!  The komodo dragon is lightly wounded.  Kusyol barely misses the black bear. The scorpion stings Kusyol!  The black bear is engulfed in blazing flames.8 h Fblack bear bites Kusyol.black bear completely misses Kusyol.8 hf .R°..s h   black bear (ally target)s   scorpiono   orc8 hv (5.88 h &☼8 h 8 h 2 _The black bear claws Kusyol.8 h (((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the scorpion.9 h"$k  The scorpion is almost dead.9 hy0  The scorpion misses Kusyol. Kusyol hits the black bear.  The black bear is engulfed in blazing flames.9 h19 h:o☼○R°.ll   komodo dragon(ally target)o 2 orcs9 h3?056.79 hH:☼9 hKN _You kill the black bear!9 h  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the scorpion.9 h5(((.oo 2 orcs9 h4n9 ho9 h*~< ○h.oR)... h   black bear (distracted)oo 2 orcs (1 ally target)You kill the scorpion!A black bear comes into view.The orc completely misses Kusyol.9 h077.69 hO9 h> _The komodo dragon closely misses Kusyol.9 h ((((You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.9 h J  The komodo dragon is lightly wounded.9 ẖ .hoR)... h8.59 h} 9 h N _Kusyol hits the orc. The orc hits Kusyol with a +0 whip.9 hi ((((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the orc.9 hw  The orc is severely wounded.The komodo dragon bites Kusyol!!9 hFy ,9 hz 9 h h°.o°)..ol   komodo dragonh   black bearoo 2 orcs9 h݇ (9.49 h< 9 h- J _Kusyol is destroyed!: hV (((((((You shoot a sling bullet.  The sling bullet closely misses the orc.: h: hl).....o: h)40.3: h~: hdg _The sling bullet barely misses the komodo dragon.: hB (((((((You shoot a sling bullet.: h: hb,: h2 ho.o......o   orc priest  The sling bullet closely misses the orc.: h (1.2: hj: h6l _The komodo dragon hisses menacingly.: h]  You shoot a sling bullet. The sling bullet hits the orc!: hU)((   orc: h\b,: hc: h*o.o..l..o: ht(2.1: h: ĥG _You kill the orc!: ha (((((((You shoot a sling bullet.: h|,: h: h.h...o)l.h   black bearo   orc priesto   orc: h(3.0: h: h9 g _The sling bullet barely misses the komodo dragon.: h|e (You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.: h : hx : h s.h.l: h -4.0 (1.0: h: h; _The komodo dragon is lightly wounded.; hRn  You shoot a sling bullet.  The sling bullet hits the komodo dragon.; h; h; h oh.  The komodo dragon is lightly wounded.; h3+9 (0.9; hi _The komodo dragon misses you.< hy< h{Read which item? Scrolls  f - 8 scrolls of identify  k - a scroll of noiser - 3 scrolls of revelation  < h|z - 2 scrolls of poison  C - 4 scrolls of enchant weapon  D - a scroll of teleportationG - a scroll of butterflies  I - a scroll labelled DAYLLI ICHYUS [!] read|quaff|evoke[?] describe selected? h  ? hCSelgeron the Jinx..Poo. #########Deep Elf of Hepliaklqana *.......s...# #.......##Health: 52/52 ========================....P.. #........#? hMagic: 25/25 ========================....oP.###........#AC: 5Str: 5........##........#EV: 15Int: 19........##........#SH: 0Dex: 21........###.......#XL: 10 Next:  7% Place: Dungeon:8.......oohl@......#Noise: ===------  Time: 9444.9 (0.0)........###.......#a) +2 sling........# #.........Fire: a) +2 sling.PP[...## #..†....##Will/2 ? h'P...P.. #.......#P.....#####.......#l   komodo dragon...##. #.<).......#h   black bear..............>...#o   orc priest....<...........#o   orc? h<The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is lightly wounded. _The komodo dragon misses you.? h)ikomodo dragon is lightly wounded. _The komodo dragon misses you.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.black bear is knocked back by the sudden gust.  The komodo dragon is knocked back by the sudden gust.? h8 b.b.bb.bbbbbb..bY..###bbbbbb.b? hl9bbb..bbbbbbbb(ally target)Y   yakh   black bearo   orc priest(…)You feel your willpower return.? h:6---5.9 (1? hEb.bbbbbbb..bbb? hiFrbbb.bbbb..bbbbbbbb? hgJV _A yak comes into view.? h-E G..Poo. #########..s...# #...........P.. #.b.b.b..# ....oP.###..b.b...# ........##...b....# ........##bbbb..b.# .....Y..###bbb....# ? h:G ).......oohlbbbb.b.# ........###b@b..b.# ........# #bbb.......PP[...## #..†bbb.## P...P.. #....b..#P.....#####.......#...##. #.<).......# ..............>...#  ....<...........# ......# ? hH ? hI X? hJ B? hhK B? h=L X? hL ,? hM B? h]N X? hBO ,? h2P ? hP ,? hVQ ,? hQ ,? hER ? hR ? h6S ,? hS ,? hZT B? hT ,? hQU ,? hU B? hoV ,? hV B? hW ? h?c  You swap places. The komodo dragon bites your butterfly!  Your butterfly dies!? hq ;.bbb...b.bb.bbb...Y.###bbb.ohl..bbbb.@bb.bbbb..bbb†b..bb.o   orc? h{s k30 =--6? h bbbb.bbbbbbbbbbbb.bbbb..bbb†bbb? h f _Your butterfly disappears in a burst of colours!? hd 3..s...# #...........P.. #..bbb...# ....oP.###....b...# ........##....b...# .##b.bbb...# ......Y.###bbb....# ........ohl..bbbb.# ........###.bbb.b.###.# #bb@..bb....PP[...## #.b†b...###P...P.. #..bb...# P.....#####....? h.f X...#...##. #.<).......#..............>...#  ....<...........# ........# .######### ? hg ,? h5h B? hh B? hOi B? hi B? hj B? hk B? hk B? h_l B? hl ,? hom B? hn B? hn X? h...# ....<...........# .......# h   black bear........#########......###@ h@ hX@ h>,@ hB@ hB@ hXn@ hB@ hB@ h@ h̽,@ hu,@ hon@ hB@ hyB@ h:B@ h@ h,@ h8.b.b..bbbbbbb.h.bbb...bbblb.bbbb@bbb..b..b.b.@ h@-8@ hbbb..bbbbbbbbbbbbbbb.b@ hsbbb@bbbbb.b@ h@ h....oP.###.#  ........##..bb....#  .##..b..bb.#  .Y###bbbbb..#  .o.h.bbb...#  .###..bbbb.###.#.# #.lb.b......  @ hT.PP[...## #bbb.bb.###  P...P.. #.b..@..#  P.....#####...b...#  ...##. #.<).b.b...#  ..............>...# ....<...#......# .######### ......###.#####@ h҆@ h@ h_@ hn@ h,@ hWn@ h X@ hB@ h-,@ hB[40m@ h>@ hōB@ hD,@ hۗ  The black bear bites your butterfly.  Your butterfly dies!@ h7u  Your butterfly disappears in a burst of colours!@ h n@ h@ hKB@ hX@ h,@ hRX@ hB@ h..b...b.b.bb.b.bbbbbbb.blbbbb.bbbb..bbbb...b@ h&9@ hܲb...bb.bb.bbbbbbblbbbbbbbbbbb@ hƶi _The komodo dragon completely misses your butterfly.@ h........##.# .##.b...b..# .Y###b.bb.b.# .o.h..bbbb.# .###..bbb..###.# .# #blbbbb..... .PP[...## #.bbbb..### P...P.. #..b....# P.....#####.bbb.@.# ...##. #.<).......# ..............>b..#  ....<...#........######### [@ hw15;3H......### .##### @ hݓ@ hB@ hPn@ h X@ hB@ h!B@ h@ hb,@ hNB@ h@ hݜ@ hX@ h5B@ hK..bbb..bbb.)Y..bbb..h..bbb.lbbb..b.bbbbbb...bbb>bbY   yakh   black bear@ hS'50@ hbbbbbbbbbbbbbbb..bbbbbb@ hٵbbb>bb@ h^ _The komodo dragon misses your butterfly.@ h ##...bbb..# Y###..bbb..# )Y..bbb...# ###h..bbb.###.## #.lbbb..b... PP[...## #..bbbbb### ..P.. #b......# .....#####..bb...# ..##. #.<)......@# @ h .........b>b..#  ....<....#  ......b..#  .#########  ......###  .##### h   black bear @ h @ h X@ h B@ h! B@ h n@ h X@ h B@ hI X@ h ,@ h B@ h% X@ h B@ hw B@ h @ h @ hT  The komodo dragon bites your butterfly!!  Your butterfly dies!@ hU B@ h n@ h B@ hG @ h B@ hK B@ h B@ hA .....Y.bb.b.hbbbbblb.b...bbbbb..b.bbbbbbb.b..Y   yakh   black bear@ h &1@ h bb.bbbbblb.bbbbbb.bbbbbbbb@ h! f _Your butterfly disappears in a burst of colours!@ h:.Y###......).Y.bb.b###.hbbbb.###.# #blb.b...... PP[...## #.bbbbb.### ...P.. #.b.bbb.# ..#####..bb..##. #.<)....bb...........b..  ....<..################ @ hl=@ h>@ h?,A hBA hA h?BA h  The black bear misses your butterfly. The black bear claws your butterfly.  Your butterfly dies!A h!BA hnA hBA htBA hXA h,A h,A h'H o.....Yhbbb.b.lb.bb.b.bbb.bbbbbbbb..b..b>bo   orc priest  A h(vYour butterfly disappears in a burst of colours!2A h5bbb.bb.bbb.bbb.bbbbbbbbbbbA h^;e _The komodo dragon barely misses your butterfly.A h .).o###Yhbbb.b###.# #.lb.bb..... PP[...## #..b.bb.### ...P.. #b.bbbbb# ..#####..bbb..##. #.<)b..b...........b>  ....<...b..################ A h A hmA hnA hnA hiXA h:XA hnA hnA hA,A h  The black bear bites your butterfly.  Your butterfly dies!A h3 ,A hf!nA hd"XA hJ#XA h$,A hB/.oh.....Y.bbbbblbb...bbb..bbbbbbb..bbbbb..o   orc priestA h0&3A h1;zbbbbblbbbbbbbbbbbbbbbbA h>f _Your butterfly disappears in a burst of colours!A hD###oh##.# #Y.bbbb..... PP[...## #.blbb..### ...P.. #..bbb..# ..#####bbbbbbb##. #.<)..bbb............b>.  ....<.b.A h.########### ##### A h}A hnA hqXA h A h,A h!BA hA hIA hA hz  Something completely misses your butterfly.A h ,A h,A h7BA hBA hBA h2BA h%+  Something barely misses your butterfly. Something misses your butterfly.The komodo dragon bites your butterfly!  Your butterfly dies!A h; .o.bbb.Y.lb.b.b.b...bbb.bbbb.bb.b>bbo   orc priest  Your butterfly disappears in a burst of colours!A h0&4A hW tbbbb.bbbbb.bb.b>bbA h[ _The yak barely misses your butterfly.B h/.###.h.....###.#.# #o.bbb...... .PP[...## #Y.lb...### P...P.. #.b.b.b.# P.....#####...bbb.#.##. #.<)bbbb.b.#.b.b>b..# ....<.b...#B h .# .# ......###  .#####B hP,B h,B hBB h],B h^XB h6XB hB hnB hBXB h֘,B hp  The komodo dragon bites your butterfly!  Your butterfly dies!B h XB hB hB hh..hbb..b.ol.bYbbbb.bbbb....bb..b.b.>.b...bh   black bearo   orc priestB hr&5B hcb..bbbbbbbbbb..bbb...bB hf _Your butterfly disappears in a burst of colours!B h .)..#  .###.o.....###.#  ........# #.hbb..b....  .PP[...## #.ol.b..###  P...P.. #Ybbbb..#  P.....#####bbbb...# B hU+ ...##. #.<)..bb..b#............b.>...# ....<.....b..@b.# .........# ........######### ......###.#####(…)B hB hB hBB h$  The orc priest closely misses your butterfly.The black bear bites your butterfly.  Your butterfly dies!B h%B h}&,B h',B h](BB h(B hs)B h)B h 2NThe orc priest closely misses your butterfly.The black bear bites your butterfly.  Your butterfly dies!  Your butterfly disappears in a burst of colours!komodo dragon bites your butterfly!B h2B h.;6.o.b..bb.bb.b.Ybbbbbb...b>bbb..@.B h;&6B hFbbbb.bbbbbbbbB h~Jf _Your butterfly disappears in a burst of colours!B h o Y###.# .)....b....#  .###.......###.# ........# #.ho.b...... .PP[...## #.olbb..### P...P.. #.bb.b..# P.....#####.Ybb...# ...##. #.<).bbbb..#B hE %.............b@b..# ....<....bb.....# .........# ........######### ......###.#####B h! B h& nB hC nB h BB h B h ,B hf B h` .bb.b..bbbbb.bb.bbb@bbb.B h^ Sbbbbbbbb.bb.bbbb@bB ha ;bbB h0 B h; )  The orc priest begins to cast a cantrip, but forgets the words!The orc misses your butterfly. The komodo dragon bites your butterfly.  Your butterfly dies!B hd<  Your butterfly disappears in a burst of colours!B h= B h\> B hJ ...obbhol.bbbb...b.b..bbbb..@b....bbB hL D=7B h?V hbbbbbbb.bbbbbb..@bbB hZ _The yak barely misses your butterfly. _There is an escape hatch in the floor here.C h hbbbbbbbbbbbb..@bbbC h C hM \bbbbbbb.bbbbbb..@bbC h6 bC h ,C h XC hX BC h ,C h BC h _The yak barely misses your butterfly. _There is an escape hatch in the floor here.  C hY The black bear misses your butterfly.The black bear closely misses your butterfly.  The black bear  The orc priest barely misses your butterfly.C h C h nC hw ,C h C hc  The orc misses your butterfly. The yak gores your butterfly!  Your butterfly dies!C h( .b†bbb.blbb.bb...bb...@bbb.b.C h\* 015 8C h4 ;bbbbblbb.bbbbbC h>  _Your butterfly disappears in a burst of colours!You slide downwards. The hatch slams shut behind you.C h? C h@ XC h    #..#   #..#   #..#   #..#   #..#   + ..#   #.#.###### 9 #..@.....#  ########.#            C h 5-9.7 (1.8C h8 C h% ; _Your summoned allies are left behind.D hwFD hG3D hvID h0LD hQg30 D h SD hSD hCTD hqVD hvXD hYD hYD h][D hy]D hT^D h_D hvaD hJcD hcD hydD hvfD hm8## #. #. #. .##.#. .#.#.##.#...?[ #... #..#  #.@# -64.7 (5.0 #..# D hn#..###..#+...##.#.#######........#########.#D hDuD h)v+5.7 (6D h;yD h|( _Found a ring mail.E hiH4E hTKE hPH _No target in view!E h(E hn3E h"E h7&E h+: _E hy,E h.E h=/E h0E h2E h:4  ##   #. .#   #. .#  ## #. .#  . #. .# #.#. .# #.##.#.##.# ........@[# 7.7 (2.####....# E ho;#..#.# #..#.# #..#<# .###  ##..#  +...#  #.#.###### E hAE hB+8.7 (3E hBFE hNH _Found a stone staircase leading up.E hO515 9.7 (4E hSE hVS _G - a scroll of vulnerabilityH hSH hmInnate Abilities, Weirdness & MutationsH h8Your life essence is reduced to manifest your ancestor. (-10% HP)a - You regenerate magic rapidly.I hoI heuI h{   Selgeron the Jinx##  Deep Elf of Hepliaklqana *.....#. .#  Health: 52/52 ========================#. .#I h|  Magic: 25/25 ========================## #. .#  AC: 5Str: 5. #. .#  EV: 15Int: 19#.#. .#  SH: 0Dex: 21#.##.#.##.#  XL: 10 Next:  7% Place: Dungeon:9........@[#  Noise: ---------  Time: 9469.7 (0.0).####....#  a) +2 sling#..#.#  Fire: a) +2 sling#..#.# #..#<# # h}49m..###  ##..#  +...#  #.#.######  You slide downwards. The hatch slams shut behind you. _Your summoned allies are left behind. _Found a ring mail. _No target in view! _Found a stone staircase leading up. _G - a scroll of vulnerabilityI hp4I hEI hJ h3J hJ h4J h6J hQ30 J hA  You see here a +0 ring mail.J hJ h5 _J h5J hrJ hJ hJ h<J h"J hJ h5J hJ hKJ h5J hJ h)J h J h J hJ hJ h #<...  #.#.####  ..#....#  #.#.##.#J h   ##.#.##.#  ..#.##.#  #.#.##.#  ###.##@#.##.# 75.7 (6...........[# .###.####....# .. #..#.##. #..#.## #..#<# #..### ##..# +...#J hJ h\+6.7 (7J h&J h(9 _Found a stone staircase leading up.J huJ hoJ h BJ h[J h J hJ hoJ hJ h,J hJ hJ h,J hJ hJ h,J hJ hJ hJ h8BJ hh!J h)]..># ..#  ..#  #.# #.# ##  #@#.# 85.7 (9 #.#.#### #<.....#########.#.#####........#....##.######.#.##.####.#.##.#....###.##.##.#.##.#J hM\6.7 (10.0) _Found a stone staircase leading down.J h) J h 3J h J hQ J hC ,J h J h J h J h J h J h0 J h@ J h J h/ J h  #..[.. #..... .#..... .......#PPP...>PPP....P.......# ...P...@# 9.7 (3.0).PPP..#.# P... #.#  ...# ## .. #.# # #.#.### #<....########.#.####........#...J h J hv ,90.7 (4J h J hF! # _Found a robe.J ha 3J h|d J h=i J h&q J hv ,J hw J hu~ #..[..###.....#...#.....#_.......## ..PPP...>#PPPP.....#..#.....P....# ..PPP.@#.#1.7 (1J h  PP....#.#.....####.###"... #.#.#### #.#.#### #<.....#########.#.#### #........#....# #.######.#.##.#J h J hω +2.7 (2J h J h C _Found an ornate altar of the Wu Jian Council.K hIK hPKInnate Abilities, Weirdness & MutationsYour life essence is reduced to manifest your ancestor. (-10% HP)a - You regenerate magic rapidly.K hf K hq#..[..#Selgeron the Jinx###.....#Deep Elf of Hepliaklqana *........#.....#Health: 52/52 ========================._.......##Magic: 25/25 ========================..PPP...>#AC: 5Str: 5PPPP.....#EV: 30 Int: 19PPP.......#SH: 0Dex: 21K hs.....P....#XL: 10 Next:  7% Place: Dungeon:9..PPP.@#.#Noise: ---------  Time: 9492.7 (0.0)PP....#.#a) +2 sling.....####.###Fire: a) +2 sling"... #.#.#### #.#.#####<.....#########.#.#####........#....##.######.#.##.# _G - a scroll of vulnerability _You see here a +0 ring mail. _Found a stone staircase leading up. _Found a stone staircase leading down. _Found a robe. _Found an ornate altar of the Wu Jian Council.K ht|:_K h}K h:_K hM hM hM hM hM h M h M h M h M h M hy M h? M hf M ho M hX M h M h# M h* M h3  ...#.....# ._.......##PP ..PPP...>#..P PPPP.....#.PPP.......# P......P....#M hB5 . P...PPP..#.#PPPPP....#.#D......@.####.###...."....# #.#.######### #.#.#### #<.....# ########.#.#####........#....#D   acid dragon (wandering) #.######.#.##.# ####.#.##.# #....#.##.#M h= +5.7 (3M h+? +6.7 (4M hE :_M h#Health: 52/52 ========================...P PPPP.....#Q h^$ Magic: 25/25 ========================...PPP.......#AC: 5Str: 5P......P....#EV: 30 Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  7% Place: Dungeon:9D......@.####.###Noise: ---------  Time: 9496.7 (0.0)...."....# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#########.#.#####........#....#D   acid dragon (wandering)#.######.#.##.#####.#.##.##....#.##.# _Found a stone staircase leading down. _Found a robe. _Found an ornate altar of the Wu Jian Council. _An acid dragon comes into view.Q h% ECasting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q h/ ...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 52/52 ========================...P PPPP.....#Magic: 25/25 ========================...PPP.......#AC: 5Str: 5P......P....#EV: 30 Int: 19Q h31 . P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  7% Place: Dungeon:9D......@.####.###Noise: ---------  Time: 9496.7 (0.0)...."....# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#########.#.#####........#....#D   acid dragon (wandering)#.######.#.##.#####.#.##.##....#.##.# _Found a stone staircase leading down. _Found a robe. _Found an ornate altar of the Wu Jian Council. _An acid dragon comes into view.Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q h N F_DRR   Kusyol the ancestorD   acid dragon (catching breath, ally ta…) Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The acid dragon roars!  Kusyol emerges from the mists of memory!Q hU _******The acid dragon spits acid at you.The splash of acid hits you!!Q h :......20---------------3--15 ====7.7 (1Will/2 Jinx Q hP c _Ouch! That really hurt!R h[ 4R h R h) ^ _You are too injured to fight recklessly!S hS hS hS hO^ _You are too injured to fight recklessly!S h/4S h/B_S h^ _You are too injured to fight recklessly!S h_) v...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 20/52 =========---------------S h + ...P PPPP.....#Magic: 23/25 ======================--...PPP.......#AC: 5Str: 5P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  7% Place: Dungeon:9D******@R####.###Noise: ====-----  Time: 9497.7 (0.0)...."....# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#D   h, d39;49m acid dragon (catching breath, ally ta…)####.#.##.##....#.##.# _You are too injured to fight recklessly!  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (catching its breath, ally target, chance to call a sprite  on attack: 71%, 69% to hit)S ht ...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 20/52 =========---------------...P PPPP.....#Magic: 23/25 ======================--...PPP.......#AC: 5S hj Str: 5P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  7% Place: Dungeon:9(((((((@R####.###Noise: ====-----  Time: 9497.7 (0.0)...."....# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#D   acid dragon (catching breath, ally ta…)####.#.##.##....#.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: S h an acid dragon (catching its breath, ally target, chance to call a sprite  on attack: 71%, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the acid dragon.S hj Z_D......S hl 1===-8.6 (0.9 _S h`q S hr S hZA_S hx\8-S h&d:_S hghF _Unknown command.T h_...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 21/52 =========---------------...P PPPP.....#Magic: 23/25 ======================--...PPP.......#AC: 5Str: 5P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  7% Place: Dungeon:9T haD******@R####.###Noise: ===------  Time: 9498.6 (0.0)...."....# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#D   acid dragon (catching breath, ally ta…)####.#.##.##....#.##.# _Unknown command.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (catching its breath, ally target, chance to call a sprite  on attack: 71%, 69% to hit)T h2...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 21/52 =========---------------...P PPPP.....#Magic: 23/25 ======================--...PPP.......#AC: 5Str: 5T hBP......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  7% Place: Dungeon:9D((((((@R####.###Noise: ===------  Time: 9498.6 (0.0)...."....# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#D   acid dragon (catching breath, ally ta…)####.#.##.##....#.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineT h:Aim: an acid dragon (catching its breath, ally target, chance to call a sprite  on attack: 71%, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.T h:*T h_  Aim: an acid dragon (catching its breath, ally target, chance to call a sprite  on attack: 71%, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  A giggling sprite leaps out and smacks the acid dragon with its own front  talon.T h_.D.....@.Rvery drained, ally targetT hW[4=9.5 (0.9T h:_T h9 _The acid dragon is lightly wounded.T h=q...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 21/52 =========---------------...P PPPP.....#Magic: 24/25 =======================-...PPP.......#T hsAC: 5Str: 5P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  7% Place: Dungeon:9.D*****@.####.###Noise: ===------  Time: 9499.5 (0.0)...."..R.# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#D   acid dragon (very drained, ally target)####.#.##.##....#.##.# _The acid dragon is lightly wounded.  Fire: a) +2 slingPress: ? - help, Q - select action,  ht49m( or ) - cycleShift-Dir - straight lineAim: an acid dragon (lightly wounded, heavily drained, ally target, chance to  call a sprite on attack: 76%, 69% to hit)T h0...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 21/52 =========---------------...P PPPP.....#Magic: 24/25 =======================-...PPP.......#AC: 5Str: 5P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  7% Place: Dungeon:9.D(((((@.####.###Noise: ===------  Time: 9499.5 (0.0)....".. h~2T2mR.# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#D   acid dragon (very drained, ally target)####.#.##.##....#.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (lightly wounded, heavily drained, ally target, chance to  call a sprite on attack: 76%, 69% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon!  The acid dragon is heavily wounded.T hL_*T hOAim: an acid dragon (lightly wounded, heavily drained, ally target, chance to  call a sprite on attack: 76%, 69% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon!  The acid dragon is heavily wounded.  A giggling sprite leaps out and smacks the acid dragon with its own front  talon.T h7.D....R. T hٞ/500.4 (0.9T h2:_T hd _The acid dragon is severely wounded.T hN...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 21/52 =========---------------...P PPPP.....#T h KMagic: 24/25 =======================-...PPP.......#AC: 5Str: 5P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  7% Place: Dungeon:9..D****@.####.###Noise: ===------  Time: 9500.4 (0.0)....".R..# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#T hp"D   acid dragon (very drained, ally target)####.#.##.##....#.##.# _The acid dragon is severely wounded.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (severely wounded, heavily drained, ally target, chance to  call a sprite on attack: 81%, 69% to hit)T h0w...#.....#Selgeron the JinxT h^._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 21/52 =========---------------...P PPPP.....#Magic: 24/25 =======================-...PPP.......#AC: 5Str: 5P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  7% Place: Dungeon:9..D((((@.####.###Noise: ===------  Time: 9500.4 (0.0)....".R..# #.#.#a)  hҤ m+2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#D   acid dragon (very drained, ally target)####.#.##.##....#.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (severely wounded, heavily drained, ally target, chance to  call a sprite on attack: 81%, 69% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon!  The acid dragon is almost dead.T hP,L_*T hShift-Dir - straight line  Aim: an acid dragon (severely wounded, heavily drained, ally target, chance to  call a sprite on attack: 81%, 69% to hit)  You shoot a sling bullet. The sling bullet hits the acid dragon!  The acid dragon is almost dead.  A giggling sprite leaps out and makes the acid dragon trip over its own talons.T hya_..... T h591.3 (0.9T h#T h'O _You kill the acid dragon!T h 2...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 21/52 =========---------------...P PPPP.....#Magic: 24/25 =======================-...PPP.......#AC: 5Str: 5T h P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9.......@.####.###Noise: ===------  Time: 9501.3 (0.0)....".R..# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#####.#.##.##....#.##.#The acid dragon is almost dead.A giggling sprite leaps out and makes the acid dragon trip over its own talons._You kill the acid dragon!Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir T h6 ,- straight lineT h2 2...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 21/52 =========---------------...P PPPP.....#Magic: 24/25 =======================-...PPP.......#AC: 5Str: 5T hm4 P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9.......@.####.###Noise: ===------  Time: 9501.3 (0.0)....".R..# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#####.#.##.##....#.##.# _You kill the acid dragon!Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then. he5 )mT h= B_T hc@ . _T h 9_T h T h T h F _Unknown command.T h% ...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *......PP ..PPP...>#Health: 21/52 =========---------------...P PPPP.....#T h Magic: 24/25 =======================-...PPP.......#AC: 5Str: 5P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9.......@.####.###Noise: ===------  Time: 9501.3 (0.0)....".R..# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling#<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#####.#.##.##....#.##.#That would be overly suicidal. _Okay, then. _Unknown command.Fire: a) +2 slingT h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineU h;...#.....#Selgeron the Jinx._.......##Deep Elf of Hepliaklqana *.....U hS.PP ..PPP...>#Health: 21/52 =========---------------...P PPPP.....#Magic: 24/25 =======================-...PPP.......#AC: 5Str: 5P......P....#EV: 15Int: 19. P...PPP..#.#SH: 0Dex: 21...PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9.......@.####.###Noise: ===------  Time: 9501.3 (0.0)....".R..# #.#.#a) +2 sling..######## #.#.####Fire: a) +2 sling# h>37m<.....#Will/2 Jinx ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#####.#.##.##....#.##.# _Okay, then. _Unknown command.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.U hCU hY. _U h 2 Q ...#.....#PP ._.......##.PP ..PPP...># ...P PPPP.....# ...PPP.......# P......P....#.P P...PPP..#.#.PPPPP....#.#.....@..####.###.".R..# #.#.##..# #.#.##### #<.....#  #.#.#### #.#....#  #.######.#.##.# U h4  ####.#.##.#  #....#.##.#U hB >_U hD 22=5=30 ---2.3 (1 _U hM :_U hP U hR f ...#.....# PP ._.......## ..PP ..PPP...># ...P PPPP.....# ...PPP.......#P P......P....#.PPP...PPP..#.#.PPPPP....#.##......@...####.####.....".R..# #.#.#U hɢ (#..# #.#.#### #. #<.....#  #.#.#### #.#....#  #.######.#.##.#  ####.#.##.#  #....#.##.#U h >_U h M---3U h U h $M_Unknown command.  Fire: a) +2 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _The sprites lose interest in your situation.V hUPP ._.......## ..PP ..PPP...># ...P PPPP.....#PP ...PPP.......#PPPPPP......P....#....PPP...PPP..#.##.....PPPPP....#.# #..........####.### #.....@.R..# #.#.# ##..######## #.#.#### #. #<.....# ########.#.#### #........#....# #.######.#.##.# ####.#.##.# #..V hWY..#.##.# #.##.#.##.#V hiV ht2R.V h&v&4V hx|B_V h'V hc3=15 5.3 (2V h:_V h9 _J - an amulet of magic regenerationV h1 V h-4 V h: :_V h> N _There are no items here.W h! 4W h W h[ W h K=30 _W h W h W h zyy   killer bee (wandering)W h +6.3 (1W h W h .yR.yally target)W h +7.3 (2W h :_W hd ] _A killer bee comes into view.X h9_X hX hwX h=^ _You are too injured to fight recklessly!X h&9_X hX h':_X h^ _You are too injured to fight recklessly!Y h9Y h.PP ._.## ..PP ..PPP...># ...P PPPP.....# PP ...PPP.......# PPPPPP......P....# ....PPP...PPP..#.# #y....PPPPP....#.# #.....R....####.### #.# #.#.# ##..# #.#.#### #. #<.....# #.#.#### #.######.#.##.# ####.#.##.# Y hY hjY hgY h_..y..R.Y hd28.3 (1 _Y h{Y hY h"NPP ._.## ..PP ..PPP...># ...P PPPP.....# PP ...PPP.......# Y hOPPPPPP......P....# ....PPP...PPP..#.# #.....PPPPP....#.# #.y..R.....####.### #.# #.#.# ##..# #.#.#### #. #<.....# #.#.#### #.######.#.##.# ####.#.##.# Y hQY hTY h__....yRY hpa\4=9Y hFhY hk3 _The killer bee stings Kusyol.Y hPP ._.## ..PP ..PPP...># ...P PPPP.....# PP ...PPP.......# PPPPPP......P....# ....PPP...PPP..#.# #.....PPPPP....#.# #..........####.### Y hU#..yR....@.# #.#.# ##..# #.#.#### #. #<.....# #.#.#### #.######.#.##.# ####.#.##.# Y h _ The killer bee stings Kusyol! Kusyol hits the killer bee.Y h/'10Y hP:_Y hO3 _The killer bee stings Kusyol!Y h Y h Y h B_Y h ^ _You are too injured to fight recklessly!Y h 9_Y h Y h Y h" ^ _You are too injured to fight recklessly!Z hU ...#.....# PP ._.......## ..PP ..PPP...>#  ...P PPPP.....# PP ...PPP.......# PPPPPP......P....# ....PPP...PPP..#.# Z h#Health: 24/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 30 Int: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#...y*****@####.###Noise: ---------  Time: 9511.3 (0.0)#...R......# h37m #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, ally target, 45% to hit)[ hR...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 24/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5[ hͻStr: 5PPPPPP......P....#EV: 30 Int: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#..(((((((@####.###Noise: ---------  Time: 9511.3 (0.0)#...R......# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.#Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [ hK[ma killer bee (lightly wounded, ally target, 45% to hit)  You shoot a sling bullet.  The sling bullet barely misses the killer bee.[ h4B[ hC[ hgM...y... [ hO>15 ===2.2 (0.9[ h!V[ heZ   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (lightly wounded, ally target, 45% to hit)  You shoot a sling bullet.  The sling bullet barely misses the killer bee. _Kusyol hits the killer bee.[ hZ...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 24/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15Int: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#.....y***@####.###Noise: ===------  Time: 9512.2 (0.0)#...R......[ h # #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.#The sling bullet barely misses the killer bee. _Kusyol hits the killer bee.  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 45% to hit)[ h2...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 24/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15Int: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#.....y(((@####.###Noise: ===------  Time: 9512.2 (0.0)#...R[[ h4m......# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.#Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 45% to hit)  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.[ hSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (heavily wounded, ally target, 45% to hit)  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.  The killer bee is heavily wounded.[ hh[ h_R.y...[ hP53.1 (0.9 _[ hw:_[ hR[ hy...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 25/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15Int: 19....PPP...PPP..#.#SH: 0Dex: 21[ h{f#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#....R.y**@####.###Noise: ===------  Time: 9513.1 (0.0)#..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.#The sling bullet hits the killer bee but does no damage. _The killer bee is heavily wounded.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 45% to hit)[ h...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 25/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15[ h Int: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#....R.y((@####.###Noise: ===------  Time: 9513.1 (0.0)#..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.#Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 45% to hit)  You shoot a sling bullet. The sling bu[ h!lllet hits the killer bee.  The killer bee is heavily wounded.[ hB[ h=[ hPy..R..yy 2 killer bees (1 ally target)[ h-4.0 (0.9[ h[ h,   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  [ hEzAim: a killer bee (heavily wounded, ally target, 45% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is heavily wounded. _A killer bee comes into view.[ h ...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 25/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15Int: 19....PPP...PPP..#.#SH: 0Dex: 21[ h D#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#..y..R..y@####.###Noise: ===------  Time: 9514.0 (0.0)#..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#yy 2 killer bees (1 ally target)####.#.##.##....#.##.#The killer bee is heavily wounded. _A killer bee comes into view.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 45% to hit)[ hgB ...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 25/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15Int: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#[ hD XL: 10 Next:  9% Place: Dungeon:9#..y..R..y@####.###Noise: ===------  Time: 9514.0 (0.0)#..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#yy 2 killer bees (1 ally target)####.#.##.##....#.##.#Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 45% to hit)  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.[ h) SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (heavily wounded, ally target, 45% to hit)  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.  The killer bee is heavily wounded.[ h ,[ hA  The killer bee barely misses you. The killer bee misses you.[ h y.y.Ry 3 killer bees (1 distracted, 1 ally …)[ h +9 (0.9[ h :_[ hy ] _A killer bee comes into view.\ h ...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 25/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15Int: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#..y.y.R.y@####.###Noise: ===------  Time: 9514.9 (0.0)\ h#V#..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#yyy 3 killer bees (1 distracted, 1 ally …)####.#.##.##....#.##.#The killer bee barely misses you. The killer bee misses you. _A killer bee comes into view.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 45% to hit)\ ha...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 25/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15\ hdInt: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#..(((((((@####.###Noise: ===------  Time: 9514.9 (0.0)#..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#yyy 3 killer bees (1 distracted, 1 ally …)####.#.##.##....#.##.#Shift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 45% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.Kusyol avoids your attack.  The sling bullet barely misses the killer bee.\ hAim: a killer bee (heavily wounded, ally target, 45% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.Kusyol avoids your attack.  The sling bullet barely misses the killer bee.\ h\ h5  The killer bee misses you. The killer bee closely misses Kusyol.\ h_..yy.Ryyally target)\ h-5.8 (0.9\ h:_\ hCW _The killer bee barely misses you.\ h...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 25/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5\ hStr: 5PPPPPP......P....#EV: 15Int: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#....yy.Ry@####.###Noise: ===------  Time: 9515.8 (0.0)#..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#yyy 3 killer bees (1 ally target)####.#.##.##....#.##.#The killer bee misses you. The killer bee closely misses Kusyol. _The killer bee barely misses you.Fire: a) +2 slingPress: ? - help, Q - select action, [39;49\ hm( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 45% to hit)\ h̑...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 25/52 ===========-------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15Int: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#\ hԓXL: 10 Next:  9% Place: Dungeon:9#....y((((@####.###Noise: ===------  Time: 9515.8 (0.0)#..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#yyy 3 killer bees (1 ally target)####.#.##.##....#.##.#Shift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 45% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.Kusyol avoids your attack.  The sling bullet misses the killer bee. The sling bullet hits the killer bee!  The killer bee is heavily wounded.\ h6\ h\ hAim: a killer bee (heavily wounded, ally target, 45% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.Kusyol avoids your attack.  The sling bullet misses the killer bee. The sling bullet hits the killer bee!  The killer bee is heavily wounded.  The killer bee stings you but does no damage.\ h?& ..yRyyKusyol hits the killer bee. The killer bee barely misses Kusyol.\ h'c6=6.7 (0.9\ he.\ hN0P _The killer bee misses you.\ h...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 26/52 ============------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15Int: 19....PPP...PPP..#.#SH: 0Dex: 21#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#......yRy@####.###Noise: ===------  Time: 9516.7 (0.0)#......\ hy...# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#yyy 3 killer bees (1 ally target)####.#.##.##....#.##.#Kusyol hits the killer bee. The killer bee barely misses Kusyol. _The killer bee misses you.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, ally target, 45% to hit)\ h;...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 26/52 ============------------...P PPPP.....#Magic: 25/25 ========================PP ...PPP.......#AC: 5Str: 5PPPPPP......P....#EV: 15Int: 19....PPP...PPP..#.#\ hbSH: 0Dex: 21#.....PPPPP....#.#XL: 10 Next:  9% Place: Dungeon:9#..(((((((@####.###Noise: ===------  Time: 9516.7 (0.0)#......y...# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#Will/2 ########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#yyy 3 killer bees (1 ally target)####.#.##.##....#.##.#Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, ally target, 45% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.\ h(I F....yRyShift-Dir - straight lineAim: a killer bee (severely wounded, ally target, 45% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.  Kusyol avoids your attack. The sling bullet misses the killer bee.killer bee misses you. The killer bee barely misses Kusyol.\ hK -7.6 (0.9\ hS \ hW 3 _The killer bee stings Kusyol.\ h 9_\ h \ h :_\ h] F _Unknown command.] h###.....#  ...#.....# PP ._.......## ..PP ..PPP...>#  ...P PPPP.....# PP ...PPP.......# PPPPPP......P....# ....PPP...PPP..#.# #.....PPPPP.@..#.# #......yRy.####.### ] hW!j#......y...# #.#.# ##..######## #.#.#### #. #<.....#########.#.#### #........#....# #.######] h$] h'  The killer bee stings Kusyol! The killer bee stings Kusyol.  The killer bee attacks as it pursues you!] h2 y..y The killer bee completely misses you. Kusyol barely misses the killer bee.] h4T30 --8.6 (1.0] h:] h>y _The killer bee stings Kusyol. The killer bee completely misses you.] h #..[..# ###.....#  ...#.....# PP ._.......## ..PP ..PPP...>#  ...P PPPP.....# PP ...PPP.......# PPPPPP......P....# ....PPP...PPP@.#.# #.....PPPPPy...#.# #......yR..####.### #.......y..# #.#.# ] hS##..######## #.#.#####. #<.....# ########.#.#### #........#....##.##] hX B  The killer bee stings Kusyol.] he"B] h^$Y  Kusyol is destroyed!] h._.y.y.y.yyy 3 killer bees] hh/]7--9] h5] h9W _The killer bee barely misses you.] hJ# #..[..# ####.....#  ...#.....# PP ._.......## ..PP ..>#  ...P PPPP.....# PP ...PPP.......# PPPPPP......P.@..# ....PPP...PPP..#.# #.....PPPPP.y..#.# ] h_#.......y.y####.### #..........# #.#.###..######## #.#.#### #. #<.....#########.#.#####........#....#] h] h,] hYn  You feel your willpower return.] hN] hi_yy...] h/20] hB_] hP _The killer bee misses you.] h^HW_] hPB_] hS^ h#..[..# ####.....# ...#.....# PP ._.## ..PP ..PPP...># ...P PPPP.....#  PP ...PPP.#  PPPPPP......P..@.#  ....PPP...PPPy.#.#  #.....PPPPPyy..#.# #..........####.####..# #.#.###..######## #.#.#### #. #<.....##.#.#### [39;49^ hbm  The killer bee stings the bush but does no damage.^ h _y.y.1^ h :_^ hP _The killer bee misses you.^ h #..[..#####.....# ...#.....# PP ._.......#..PP ..PPP...># .P PPPP.....# PPPP.......# PPPPPP......P.y..# ....PPP...PPP.y#@# #.....PPPPP.y..#.# .....####.###^ h#....# #.#.#  ##..######## #.#.####. #<.....#    killer bee ########.#.#####........#....##.######.#.##.#^ h ,^ h^ hgy.y 2 killer bees^ h%.-2^ h@A_^ h׻^ hM ; ####......PP ._.......##..PP ..PPP...> ...P PPPP..... PP ...PPP....PPPP......P.yy ....PPP...PPP..# #.....PPPPP.y  #..........####.### #.#.^ hP y   killer bee#.#####.#.##.#^ hR ^ h-Y _..yyy 2 killer bees^ hNZ J8=3^ h_ 9_^ hc P _The killer bee misses you.^ h...PP ._.......##..PP ..PPP...> ...P PPPP..... PP ...PPP.....PPPP......P...y ....PPP...PPP..# #.....PPPPP.y..#.  #..........####@### #.#.#..########## #. #<..... ########.#.###^ h........#....######.#.## ...^ h*^ hx^ h^ h]^ h j_yy 3 killer bees^ h&_4_^ h+P _The killer bee misses you._ hd  You shoot a sling bullet. The sling bullet hits the killer bee!_ h#b_. 2_ hڥ_ h_ h .yYou kill the killer bee!615 11==5.5 (0.9_ h_ hѽ0 _The killer bee stings you._ h*_ h_ hl_ h^ _You are too injured to fight recklessly!_ hWY @__ hY _ h_ 9__ hb ^ _You are too injured to fight recklessly!_ h- 8__ h- _ h2 9__ h7 ^ _You are too injured to fight recklessly!_ h_You kill the killer bee! _The killer bee stings you. _You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the killer bee!_ h'm  The killer bee is almost dead._ h'_2--6.4_ h-9__ h11s _The killer bee stings you. The killer bee closely misses you.` h~  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.` hkP _The killer bee is almost dead.The killer bee stings you but does no damage.` hDQW20---7.3` hxV` h%Z0 _The killer bee stings you.` h[ ((((((You shoot a sling bullet.  The sling bullet closely misses the killer bee.` h _>...yyThe sling bullet barely misses the killer bee.` h(8.2` hm` hP _The killer bee misses you.` hOd  You shoot a sling bullet. The sling bullet hits the killer bee.` hk_.   killer bee` h.y -29.1 _You kill the killer bee! _Your Ranged Weapons skill increases to level 10!` h _ You shoot a sling bullet. The sling bullet hits the killer bee!` hU# _The killer bee is heavily wounded.` h# )30.0` h, 9_` hw, _The killer bee barely misses you. The killer bee closely misses you.` hx d  You shoot a sling bullet. The sling bullet hits the killer bee.` h  The killer bee is heavily wounded.9` h 9_` h@ s _The killer bee stings you. The killer bee closely misses you.a h ((((((You shoot a sling bullet.a hU >....yThe sling bullet closely misses the killer bee.a h+V(1.8a h[a h_ _The killer bee completely misses you. The killer bee closely misses you.a h^Z~  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.a h    PP ._.......##  ..PP ..>#  ...P ...# ..#..##.##y#  a h+#@###   #.#.#   #.#.####  #. #<.....#  #.#.####  a hi..#....#  #.#.##.#  ####.#.##.#   The killer bee is heavily wounded.a hf   PP ._.......##  ..PP ..>#  ...P ...# ..#..##.##y#  #@###   #.#.#  a h #.#.####  #. #<. #.# ..#....# a h1 a hP7#.#a hu& a hx####.# a h _The killer bee stings you.  * * * LOW HITPOINT WARNING * * *a hJ14---2.7a h9_a hP _The killer bee misses you.a hld  You shoot a sling bullet. The sling bullet hits the killer bee!a h9`_†a hY_---33.6a ha hN _You kill the killer bee!a htX M### ...#.....# PP ._.......#..PP ..PPP...>  ...P PPPP... ...PPP..... PPPPPP......P... a hX ....PPP...PPP..#. #.....PPPPP.y..#@# ###.##..........  ##..######## #.#.#####.#a h` a hRa l530 ---4.6 (1.0a hf a hOk w _You see here a killer bee corpse.a h9Ia hBa hra ha hqa ha h[I6=a ha ha ha ha hBa h,a ha ha hS7=a h"a h^,a hEa ha ha ha h4a hI8=a h6a h,a ha ha ha ha h%a hca ha ha hS9=a hRa h,a ha h.a hua hma ha hJ20=a ha h4a hba ha h,a ha h^a ha h`a ha h S1=a ha h,a ha hs _R---R   Kusyol the ancestora h _56.6 (22.0) _You start resting.a h,7.6 (23a h9_a hk> _Kusyol emerges from the mists of memory!b hIb hb h,b hb h:T22=b hb h,b hb hb hYb hNb hb h  3=yy   killer bee (distracted) _You start resting.b hq< _y61.6 (4.0)yally target)  A killer bee comes into view.=2.6 (5b h _The killer bee barely misses Kusyol. Kusyol misses the killer bee.b hx  ...#.....#  PP ._.......##  ..PP ..PPP...>#  ...P PPPP.....# ...#.##R##@#  #.###   #.#.#   #.#.####  #. #<.....# b h #.#.####  ..#....#  #.#.##.#   b h5 e  ...#.....#  PP ._.......##  ..PP ..PPP...>#  ...P PPPP.....# ...#.##R##@#  #.###   #.#.#   #.#b h6   #. #<. #.#.####  ..#....#  #.# b h= 8_b h> b hD b hH a _A killer bee is nearby!c h1!...c h1_PP ._.......##..PP ..PPP...> ...P PPPP..... c h1\PP ...PPP.....PPPP......P..y c h2r....PPP...PPP..#R #.....PPPPP.y..#† c h2 #..........####@### #.#.#..########## #. #<..... ########.#.###........#....######.#.## ...c h2c h>  The killer bee stings Kusyol! The killer bee barely misses Kusyol.-3.6 (1c hMj_ _Kusyol hits the killer bee.c hSbN-c hcc hh^ _You are too injured to fight recklessly!c hzc h c hlA_c h^ _You are too injured to fight recklessly!c hG8_c hc h(9_c h^ _You are too injured to fight recklessly!c h 5...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 23/52 ==========--------------...P PPPP.....#Magic: 25/25 ======================== PP ...PPP.......#AC: 5Str: 5 PPPPPP......P..y.#EV: 30 c h Int: 19 ....PPP...PPP..#R#SH: 0Dex: 21 #.....PPPPP.y..#*#c hY XL: 10 Next: 13% Place: Dungeon:9  #..........####@###Noise: ---------  Time: 9563.6 (0.0)  #..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.c h #<.....#########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)c h ####.#.##.##....#.##.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, ally target, 47% to hit)c h= ...#.....#Selgeron the JinxPP ._.....(.##Deep Elf of Hepliaklqana *.......PP ..PPP.(.>#Health: 23/52 ==========--------------...P PPPP...(.#Magic: 25/25 ======================== PP ...PPP.....(.#AC: 5Str: 5 PPPPPP......P..(.#EV: 30 Int: 19 ....PPP...PPP..#(#SH: 0Dex: 21 #.....PPPPP.y..#(#XL: 10 Next: 13% Place: Dungeon:9  #..........####@###Noise: ---------  Time: 9563.6 (0.0)  #..........# #.#.#a) +2 sling hl> c1X##..######## #.#.####Fire: a) +2 sling#.#<.....#########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.#Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, ally target, 47% to hit)  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet completely misses the killer bee.c h _.........yR†Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (moderately wounded, ally target, 47% to hit)  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet completely misses the killer bee.  The killer bee barely misses Kusyol.c h >15 ===4.5 (0.9c h< 9_c hC > _The killer bee completely misses Kusyol.c hoLs...#.....#Selgeron the Jinxc hLPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 23/52 ==========--------------...P PPPP.....#Magic: 25/25 ======================== PP ...PPP.......#AC: 5Str: 5 PPPPPP......P..y.#EV: 15Int: 19 c hM....PPP...PPP..#R#SH: 0Dex: 21 #.....PPPPP.y..#*#c h*MXL: 10 Next: 13% Place: Dungeon:9  #..........####@###c hnM9Noise: ===------  Time: 9564.5 (0.0)  #..........# #.#.#a) +2 slingc hM{##..######## #.#.####Fire: a) +2 sling#.#<.....#########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#c hNy   killer bee (ally target)####.#.##.#c h,NR#....#.##.#The killer bee barely misses Kusyol. c hcN5_The killer bee completely misses Kusyol.  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec hNAim: a killer bee (moderately wounded, ally target, 47% to hit)d h 0...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 23/52 ==========--------------...P PPPP.....#Magic: 25/25 ======================== PP ...PPP.......#AC: 5Str: 5 PPPPPP......P..y.#EV: 15Int: 19 ....PPP...PPP..#(#SH: 0Dex: 21 #.....PPPPP.y..#(#XL: 10 Next: 13% Place: Dungeon:9  #..........####@###Noise: ===------  Time: 9564.5 (0.0)  #..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling h^01X#.#<.....#########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.#d h0Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lined h0Aim: a killer bee (moderately wounded, ally target, 47% to hit)  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the killer bee.d h3R†  Shift-Dir - straight lineAim: a killer bee (moderately wounded, ally target, 47% to hit)  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the killer bee.  The killer bee is heavily wounded.killer bee stings Kusyol. Kusyol hits the killer bee.5.4 (0.9d h9_d hF _The killer bee stings Kusyol but does no damage.d hL...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 23/52 ==========--------------...P PPPP.....#Magic: 25/25 ======================== PP ...PPP.......#AC: 5Str: 5 PPPPPP......P..y.#EV: 15Int: 19 d heO....PPP...PPP..#R#SH: 0Dex: 21 #.....PPPPP.y..#*#XL: 10 Next: 13% Place: Dungeon:9  d hP#..........####@###Noise: ===------  Time: 9565.4 (0.0)  #..........# #.#.#d ha) +2 sling##..######## #.#.####d h7Fire: a) +2 sling#.#<.....#########.#.#####........#....#d hLR   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.#The killer bee stings Kusyol. Kusyol hits the killer bee. _The killer bee stings Kusyol but does no damage.  d hxFire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycled hShift-Dir - straight lineAim: a killer bee (almost dead, ally target, 47% to hit)d ht...#.....#Selgeron the JinxPP ._.....(.##Deep Elf of Hepliaklqana *.......PP ..PPP.(.>#Health: 23/52 ==========--------------...P PPPP...(.#Magic: 25/25 ======================== PP ...PPP.....(.#AC: 5Str: 5 PPPPPP......P..(.#EV: 15Int: 19 ....PPP...PPP..#(#SH: 0Dex: 21 d h#.....PPPPP.y..#(#XL: 10 Next: 13% Place: Dungeon:9  #..........####@###Noise: ===------  Time: 9565.4 (0.0)  #..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#########.#.#####........#....#d h|R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.#Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, ally target, 47% to hit)  d hYou shoot a sling bullet. Kusyol avoids your attack.  The sling bullet misses the killer bee.d h|....yR†Shift-Dir - straight lineAim: a killer bee (almost dead, ally target, 47% to hit)  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet misses the killer bee.  The killer bee misses Kusyol.  Kusyol completely misses the killer bee.d hFc4=6.3 (0.9d hd h/3 _The killer bee stings Kusyol!d hҪ...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 24/52 ===========-------------...P PPPP.....#Magic: 25/25 ======================== PP ...PPP.......#AC: 5Str: 5 PPPPPP......P..y.#EV: 15Int: 19 ....PPP...PPP..#R#SH: 0Dex: 21 #.....PPPPP.y..#*#XL: 10 Next: 13% Place: Dungeon:9  #..........####@###d hXNoise: ===------  Time: 9566.3 (0.0)  #..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#d hy   killer bee (ally target)####.#.##.##....#.##.#Kusyol completely misses the killer bee. _The killer bee stings Kusyol!  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, ally target, 47% to hit)d hk...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 24/52 ===========-------------...P PPPP.....#Magic: 25/25 ======================== PP ...PPP.......#AC: 5d h/=Str: 5 PPPPPP......P..y.#EV: 15Int: 19 ....PPP...PPP..#R#SH: 0d hoDex: 21 #.....PPPPP.y..#†#XL: 10 Next: 13% Place: Dungeon:9  #..........####@###Noise: ===------  Time: 9566.3 (0.0)  #..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#y   killer bee (ally target)####.#.##.##....#.##.#Fire: a) +2 slingd hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, ally target, 47% to hit)  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the killer bee.d h"j.((d huEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, ally target, 47% to hit)  You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the killer bee.  You kill the killer bee!d h}[..Rd h<47.2 (0.9 _d hd h;d hd hF _Unknown command.d h/...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 24/52 ===========-------------...P PPPP.....#d hu/Magic: 25/25 ======================== PP ...PPP.......#AC: 5Str: 5 PPPPPP......P....#EV: 15Int: 19 ....PPP...PPP..#.#SH: 0Dex: 21 #.....PPPPP.y..#R#d hw0XL: 10 Next: 14% Place: Dungeon:9  #..........####@###Noise: ===------  Time: 9567.2 (0.0)  #..........# #.#.#a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#####.#.##.##....#.##.#d h0The sling bullet hits the killer bee. _You kill the killer bee! _Unknown command.Fire: a) +2 slingd h0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lined h...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 24/52 ===========-------------...P PPPP.....#Magic: 25/25 ======================== PP ...PPP.......#AC: 5d h)Str: 5 PPPPPP......P....#EV: 15Int: 19 ....PPP...PPP..#.#SH: 0Dex: 21 #.....PPPPP.y..#R#XL: 10 Next: 14% Place: Dungeon:9  #..........####@###Noise: ===------  Time: 9567.2 (0.0)  #..........# #.#.#a) +2 sling##..######## #.#.####d hFire: a) +2 sling#.#<.....#########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#####.#.##.##....#.##.# _Unknown command.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.d hd h9_d h. _d h0 ...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 24/52 ===========-------------...P PPPP.....#Magic: 25/25 ======================== PP ...PPP.......#AC: 5Str: 5 d h PPPPPP......P....#EV: 15Int: 19 ....PPP...PPP..#.#SH: 0Dex: 21 #.....PPPPP.y..#R#XL: 10 Next: 14% Place: Dungeon:9  d hƷ \#..........####@###Noise: ===------  Time: 9567.2 (0.0)  #..........# #.#.#d h a) +2 sling##..######## #.#.####d h\ ZFire: a) +2 sling#.#<.....#########.#.#####........#....#R   Kusyol the ancestor#.######.#.##.#####.#.##.##....#.##.#d h Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: a) +2 slingd h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linee hW...#.....#Selgeron the JinxPP ._.......##Deep Elf of Hepliaklqana *.......PP ..PPP...>#Health: 24/52 ===========-------------...P PPPP.....#Magic: 25/25 ======================== PP ...PPP.......#AC: 5Str: 5 PPPPPP......P....#EV: 15Int: 19 ....PPP...PPP..#.#SH: 0e hMDex: 21 #.....PPPPP.y..#R#XL: 10 Next: 14% Place: Dungeon:9  #..........####@###Noise: ===------  Time: 9567.2 (0.0)  #..........# #.#.#e h[a) +2 sling##..######## #.#.####Fire: a) +2 sling#.#<.....#e h>########.#.#####........#....#R   Kusyol the ancestore h'#.######.#.##.#####.#.##.##....#.##.#That would be overly suicidal. _Okay, then.Fire: a) +2 slinge hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.e he h9_e h;. _e huae hae hbe hfe h/kQ30 e htke hke h\le hpe hp95e hqe hte hue hue hye hye hye h}e hd}S6=e h~e h~e he hNe h-Be h,e he he hK7=e he he hߐe he hD,e hoe h`e h98e he hۜ,e hǝe he hˠe h̡e h,e he he hi9=e ht--- _Okay, then.  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line he _Okay, then. _You start resting.e hMK_84.2 (17.0)e hH---5.2 (18e he h+ _Ancestor HP restored.f hIf hznf hf hf h[30=f h,f h|f h,f h_f hi1=f hhf h,f h\f hIf h ,f h,f hnf hf hRK2=f hf hyf hf h7f h,f hKf hi3=f hZf h,f h~f h3f hkf h&f hf h7f hdf h f h]K4=f h f h}f hf hf hf,f hf hf hS5=f hf hf hf hxf hf h*f hf h,f hf hf hK6=f hf hf h.f hf hUf hf hf hf hf hj f h f h N37=f hT f h,f hf h"f hkf hf hNf hW8=f hf hcf hf h5f hf hf hf h f h f h f h6$a9=f h$f hx',f h (f h9+,f h,f h`.f h.V40=f hs/f h2f h_2f hC3f hf5f h5f h26f h8f h>9f h9f h<f hH<%1f h<f h?f hQ?f hB@f h4Bf hiBf h!Cf hEf hEK2=f hFf hIf hIf hKf hzMf hMf hNf hPf h!Qf hQf hTf hUU3=f hVf hXf h(Yf hYf h]f h]f h^f ha,f haf h3ef heK4=f hhff hif hf hDf h{Gf hGf hSJf hMf hQf h~Uf hUf hqXf h[f h_f hcf hcf hff hhlZ  There is an ornate altar of the Wu Jian Council here.f hpf hxtf hDu _f h^xf hf|f hf h f hjf h f h?f hKf hf hNf hӗf hkf hf hf h f hf hf hޯf hf h5f hf hf hf he,f hf hf h f hf hf h=f hlf h{f hf hf hf hf hf hf hf hf hf hhf hf hf h}f h f hc f hSf hf h;f hf h{f h!f hw%f h)f h .f hg.f hD1f h 5f h$:f h=f h\>f hAf hDf hIf hpMf hMf hzPf hTf h;Xf h[f h\f hU^f haf h)ef hfgf hgf hjf hmf hrf huf huf hwf hk{f hf hBf hf hf h\f h'15 f hLf hT _y - a wand of paralysis (11) (gained 3 charges)f hf hߖf h9;30 f h-f hf hf h,f hWf hBf hf h°f hf hf h7f hbf hf hbf hf hf hJ ######### ######.......### ######......PPPPP...###### ..........PPP...PPP.....#. .....#.PPPP.$....PPPPP... f hu... +RP@...PPP......PPP.701.2 (116.0) . #.....PPPPPP......PP #..PPPP...PPPPPP...P #.PPP..._.. PPPPPP.. #.......... ....PPP. ...###..... #.....PPf h3G ~~.## ..... #......≈≈≈.# ..... #......≈≈~. ##..###f hf hcm.R_f h,27f hf h: _Found a basalt altar of Yredelemnul.f h3f hf h$f h4&f h6.Bf h2f h8f h0<,f hy?g hg hg hb ,g hQg hg hg hAg hg h#g h++=15 g h^,g h2N _You now have 263 gold pieces (gained 18).g h9Q30 g h=g hRBg hFg hK,g hNg h`Rg hX,g h[g h_g hdg hgg hgg hjg hUng hkqg ht,g howg hyg h}g h@,g h g h,g hg hW'15 g hMg h7 _You open the door.g hWg hg h֖;30 g h g h@  There is an open door here.g hg ht _g hg hHg hg hٰ,g h²g hDg h[g hg hg hg hg hGg hg hSg hg hg h,g hKg hg hg h>g hg h2g h4g hg hug h}g hg hg h*g hg h,g hwg hg hng h\g hg hg hVg h.......#.....PPPPPP.............#..PPPP...PPPPPP..########.PPP..._...PPPPPP########...............PP..........###......#..... ....≈~~~.## ......##.... ...~~≈≈≈R# ......##.......≈≈~.### .^....###..#..~~~~~@..# #. #.........# g h8#..$......# ..........#..........#..........# ....~~.....S   electric eel (asleep).....S.....# g h' g hd324.2 (22.0)g hz_.R, ally target)g h,5.2 (23g h%8_g h9` _An electric eel comes into view.h h9  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hf^  You beckon some vexing sprites to accompany your attacks.h h% .RSSYou feel your willpower being sapped.h h _*******The electric eel shoots out a bolt of lightning at you!i h&L@...i h8..~i h63--i h15 ===6.2 (1.0)Will/2 Jinx i h 8_i h.%Y _The bolt of electricity misses you.i hd _((i h>M((((You shoot a sling bullet.i h%;*i h  The sling bullet hits the electric eel but does no damage.  A giggling sprite leaps out and makes the electric eel trip over its own tail.i h _..R.i h ...~very drained, ally targ…)SThe electric eel is lightly wounded.i hb _***i hu****The electric eel shoots out a bolt of lightning at you!i h@.....~i hџ-7.1 (0.9i hi hѭY _The bolt of electricity misses you.i hn _(((((( You shoot a sling bullet. The sling bullet hits the electric eel!i h;*i hb  The electric eel is severely wounded.A giggling sprite leaps out and ties the electric eel's tail in a knot......~≈i h_4=-58.0i h8_i hP _You kill the electric eel!i h4 4i hE i hJ H _No target in view!i h i ha i hH 8_i h H _No target in view!j h<Jj h(>j hFBY30 _j hG{  The sprites lose interest in your situation.j hUGj h~Gm5==j hIj hGM4 _Magic restored.j h|Pj hRj h3Sj huTj hWj hLa ########.PPP..._...PPPP .########............. ...........###......#... .....≈~~~.## ##.. #...~~≈≈≈.# ......## #.....≈≈~.### .^....###j ha= ....~~~~~...# # .#......R..#  #..$.@....# --- .....#......#..#F.....~~......~~.....≈.....#.j hb.........#F   marrowcuda (dormant)j h,bQ....).#..j heg} 31.0 (3.0  A marrowcuda comes into view.j hsij hr_R.F~Fally target)j hDsG---2.0 (4j h8_j h+ _Found a quarterstaff.j hG _(((((You shoot a sling bullet.j h a ,j hb j h m _R.F.......j hm <15 ===9 (0.9j hgv j hy N _The sling bullet hits the marrowcuda but does no damage.j h ((( You shoot a sling bullet. The sling bullet hits the marrowcuda!j h j hzj hR.F$...j h9D=3.8j hj he _The marrowcuda is moderately damaged.k h _((You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.k h{k h)& k h.F.  The marrowcuda is moderately damaged.k h>(4.7k h8_k hZ _Kusyol barely misses the marrowcuda.k hl (You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.k hc%k h/ $FThe marrowcuda is moderately damaged.k ha0(5.6k h2:k h>S _Kusyol misses the marrowcuda.k hJ| ((((You shoot a sling bullet.k h _..$FThe sling bullet barely misses the marrowcuda.k h(6.5k hk hB _The marrowcuda bites you but does no damage.k hAd  You shoot a sling bullet. The sling bullet hits the marrowcuda!k hс q  The marrowcuda is heavily damaged.k h@ (7.4k h 8_k hu _The marrowcuda misses you. Kusyol misses the marrowcuda.k hI _ You shoot a sling bullet. The sling bullet hits the marrowcuda!k h# _FF 2 marrowcudas (1 summoned, 1 ally tar…)_The marrowcuda misses you. Kusyol misses the marrowcuda.  You shoot a sling bullet. The sling bullet hits the marrowcuda!  The marrowcuda is almost destroyed.  The marrowcuda closely misses you. k h+$ k Kusyol hits the marrowcuda but does no damage.  The marrowcuda bites you.k h$ k h% R46---8.3k h0 8_k h0 ? _Another marrowcuda is drawn to the feast!k h3J  You shoot a sling bullet. The sling bullet hits the marrowcuda!  You destroy the marrowcuda!k hPE§.k hL_§.k hL---69.2k hk hc _The marrowcuda disappears in a puff of smoke!l hU_l ha8_l hH _No target in view!l h8l h9l h@l hCH _No target in view!l hl hl hl h l h C30 _l hNl hl h&7l hl h,l hhl h'l hl hl h!l h$l hD%l h&l h*l h+L8=l hF,l h/l h0l h2l h5l h5l hk7l h:l h/;V9=l h=l h@,l hBl hFl h$Gl hHl h!Ml h]Ml hOl hNSn _You feel your willpower return.l hSL50=l hbWl hZ,l h\l h`l h`l hcl hgl h.hU1=l hvjl h nl hfnl hpl ht,l hul hqxl hxl hizl h}l h8~K2=l hl hl h|,l h[l h l h`l hl hl hsl h'15 l hl h~N _You now have 277 gold pieces (gained 14).l h9l hl ht#=l h*30 l hl h,l hl h{l h*l hl hl hl hl hl hl hl hl hol hl h,l hl hD*---l h ---68.2 (29.0)  You may now remember your ancestor's life.l h/  --more--m h(S .......'.P.... .............#.....PPPP ............#..PPPP ....########.PPP..._ ...########....... .............###... ......≈~~~.## ... #...~~≈≈≈.# ....#######@....≈≈~.### .^.....~~~~~...###.....R#.........# #......#.........# #................# ###..............# #..............# #..~.....~~......#.~~~.....≈.....#.m hm hm_R.m h:< 9.2 (30 _m hm hn h_#n h$ Innate Abilities, Weirdness & MutationsYour life essence is reduced to manifest your ancestor. (-10% HP)a - You regenerate magic rapidly.n hJ%o hu*o h2o h;.......'.P....PPP Selgeron the Jinx.............#.....PPPP Deep Elf of Hepliaklqana **................#..PPPP... Health: 52/52 ========================....########.PPP..._. Magic: 25/25 ========================...########......... AC: 5Str: 5.............###.... EV: 30 Int: 19......≈~~~.## .... SH: 0Dex: 21#...~~≈≈≈.# .... XL: 10 Next: 16% Place: Dungeon:9#######@....≈≈~.### .^.. Noise: ---------  Time: 9769.2 (0.0).......R..~~~~~...#a) +2 sling h<m##......#.........#Fire: a) +2 sling#......#.........##................####..............#R   Kusyol the ancestor#..............##..~.....~~......#.~~~.....≈.....#. _The marrowcuda disappears in a puff of smoke! _No target in view! _No target in view! _You feel your willpower return. _You now have 277 gold pieces (gained 14). _You may now remember your ancestor's life.o hCo hDo hzJo hMo hc Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.D h D h D h K.......'.P....PPP Selgeron the Jinx.............#.....PPPP Deep Elf of Hepliaklqana **................#..PPPP... Health: 52/52 ========================....########.PPP..._. Magic: 25/25 ========================...########......... AC: 5Str: 5D h .............###.... EV: 30 Int: 19......≈~~~.## .... SH: 0Dex: 21#...~~≈≈≈.# .... XL: 10 Next: 16% Place: Dungeon:9D h #######@....≈≈~.### .^.. Noise: ---------  Time: 9769.2 (0.0).......R..~~~~~...#D h= a) +2 sling##......#.........#Fire: a) +2 slingD h[ #......#.........##................#D hy ###..............#R   Kusyol the ancestorD h #..............##..~.....~~......D h n#.~~~.....≈.....#. _The marrowcuda disappears in a puff of smoke! D h _No target in view! _No target in view! _You feel your willpower return. _You now have 277 gold pieces (gained 14). D h U_You may now remember your ancestor's life.D h D h Are you sure you want to remember your ancestor as a knight? D h@ IY - Yes  N - NoF h'F h.......'.P....PPP Selgeron the Jinx.............#.....PPPP Deep Elf of Hepliaklqana **................#..PPPP... Health: 52/52 ========================....########.PPP..._. Magic: 25/25 ========================...########......... AC: 5Str: 5.............###.... EV: 30 Int: 19......≈~~~.## .... SH: 0Dex: 21#...~~≈≈≈.# .... XL: 10 Next: 16% Place: Dungeon:9#######@....≈≈~.### .^.. Noise: ---------  Time: 9769.2 (0.0).......R..~~~~~...#a) +2 sling h$Nm##......#.........#Fire: a) +2 sling#......#.........##................####..............#R   Kusyol the knight#..............##..~.....~~......#.~~~.....≈.....#. _The marrowcuda disappears in a puff of smoke! _No target in view! _No target in view! _You feel your willpower return. _You now have 277 gold pieces (gained 14). _You may now remember your ancestor's life.15 70.2 (1F h8_F h`I _It is so.G hs Ability - do what?CostG h0VFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.H h H hDZ.......'.P....PPP Selgeron the Jinx.............#.....PPPP Deep Elf of Hepliaklqana **................#..PPPP... Health: 52/52 ========================....########.PPP..._. Magic: 25/25 ========================...########......... AC: 5Str: 5.............###.... EV: 15Int: 19......≈~~~.## .... SH: 0Dex: 21#...~~≈≈≈.# .... XL: 10 Next: 16% Place: Dungeon:9#######@....≈≈~.### .^.. Noise: ---------  Time: 9770.2 (0.0).......R..~~~~~...#H hpa) +2 sling##......#.........#Fire: a) +2 sling#......#.........##................####..............#R   Kusyol the knight#..............##..~.....~~......#.~~~.....≈.....#. _No target in view! _No target in view! _You feel your willpower return. H hԲ_You now have 277 gold pieces (gained 14). _You may now remember your ancestor's life. _It is so.H hغP  Okay, then.H h_H h8_H h. _H hıH hLH hH hH hH h]H hn30 _H h~H hwH hH hH hH h3D .....PPP...........#.PPPP..................'.P....PP...............#.....PPP...............#..PPPP........########.PPP..._........########....o.................###.......@....≈~~~.## .########R..~~≈≈≈.# ... #######.....≈≈~.### .^...........~~~~~...###......#.........# #......#.##........#o   orc (asleep)###..............# #.........H h+2.2 (2H hH hN.oR.olly target)H h.+3.2 (3H hH hq _An orc comes into view. It is wielding a +0 club.I h<I h#, Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  I hG - Ancestor IdentityInstant0% [?] toggle between ability selection and description.J h$J hJ h...........PPP.. Selgeron the Jinx...............#.PPPP... Deep Elf of Hepliaklqana **...................'.P....PP Health: 52/52 ========================...............#.....PPP Magic: 25/25 ========================...............#..PPPP.. AC: 5Str: 5........########.PPP..._ EV: 30 Int: 19........########........ SH: 0Dex: 21J h.o................###... XL: 10 Next: 16% Place: Dungeon:9.......@R...≈~~~.## ... Noise: ---------  Time: 9773.2 (0.0)########...~~≈≈≈.# ... a) +2 sling#######.....≈≈~.### .^. Fire: a) +2 sling..........~~~~~...###......#.........#J hf#......#.........#R   Kusyol the knight#................#o   orc (ally target)###..............##..............# J h_You feel your willpower return. _You now have 277 gold pieces (gained 14). _You may now remember your ancestor's life. J h_It is so. _Okay, then. _An orc comes into view. It is wielding a +0 club.J h`[?25h[?0c  Remember Kusyol's name as what? KusyolK hq [?25l[?1cK hLs  Okay, then.Was Kusyol a) male, b) female, or c) neither? (Currently female.)L h X  Okay, then.L h; L h8_L h. _L hخ]  You shoot a sling bullet. The sling bullet hits the orc.L hsl)(((((L hJ_.....15 ===4.1 (0.9L h%S8_L h{VG _You kill the orc!L h 7_L hW L hK L h H _No target in view!L hޟ L h L hs L h H _No target in view!M h:3M h"M h?M hïM hX30 _M h}M hFM hݺM h%M hM hM h ######. ###########......PP######..............PPP........#.PPPP.........'.P....P........#.....PP........#..PPPPo.########.PPP.########....---..).....R..........###o.......~~~.## .#########...~~≈≈≈.# ..M h| #######.....≈≈~.### .^..........~~~~~...##......#.#oo 2 orcs (asleep) #......#.....##..#M h-6.1 (2.0M h pR., 1 ally target)M hG---7.1 (3M hM hV _2 orcs come into view.M h]  You shoot a sling bullet. The sling bullet hits the orc!M h{)((((((   orc (asleep)M hV  You kill the orc!M heM h4  The orc shouts!M h*  An orc comes into view. It is wielding a +0 whip.M hM h ...M h9o......M hDoo).....M h*#......RM h0ao   orc priestM h Yoo 2 orcs (1 ally target)M hFM h#>15 ===8.0 (0.9M hM h{ _An orc priest comes into view. It is wielding a +0 war axe.M h ########## ######......... ............... ............... ............. ........... M h e)........# o......@.# M h7oo)............ ......R......≈~~~.##  #########...~~≈≈≈.# M hu$ ..... .^ M h(...~~~  M h>c#....  ....   M hI8 ########## ######......... ............... ............... ............. ........... )........# o......@.# M h9Ioo)............ ......R......≈~~~.##  #########...~~≈≈≈.#  ..... .^ ...~~~  #....M h_9C  ....  M h\EM hEM h;QM ha ((((( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.M hM hM hM hM ho.o.......o..R.M h&9M hM h W _The orc is almost dead.N hq  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P h|P hL}P hvP hWP _You don't know that spell.Q h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q h JQ h )  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.R hbn _You don't know that spell.asting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. R hn$_You don't know that spell.asting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S hvj  Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Inner FlameHexes/Fire1%3 Select a spell to cast[!]/[I] toggle spell headersT hT h#T h.f######... Selgeron the Jinx###########......PP Deep Elf of Hepliaklqana **....######..............PPP. Health: 52/52 ========================................#.PPPP.. Magic: 25/25 ========================................'.P....P AC: 5Str: 5................#.....PP EV: 15Int: 19................#..PPPP. SH: 0Dex: 21T h /)o.......########.PPP... XL: 10 Next: 16% Place: Dungeon:9.o.....@.########....... Noise: ===------  Time: 9778.9 (0.0)..o................###.. a) +2 sling.....R.......≈~~~.## .. Fire: a) +2 sling#########...~~≈≈≈.# ..#######.....≈≈~.### .^..........~~~~~...#T h/R   Kusyol the knight##......#.........#o   orc priest#......#.........#oo 2 orcs (1 ally target)#................# _You don't know that spell.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T hC0T h;8######... Selgeron the Jinx###########......PP Deep Elf of Hepliaklqana **....######..............PPP. Health: 52/52 ========================................#.PPPP.. Magic: 25/25 ========================................'.P....P AC: 5Str: 5................#.....PP EV: 15Int: 19................#..PPPP. SH: 0T hD<Dex: 21)o.......########.PPP... XL: 10 Next: 16% Place: Dungeon:9.o.....@.########....... Noise: ===------  Time: 9778.9 (0.0)..o................###.. a) +2 sling.....R.......≈~~~.## .. Fire: a) +2 slingT h<b#########...~~≈≈≈.# ..#######.....≈≈~.### .^..........~~~~~...#R   Kusyol the knight##......#.........#o   orc priestT h=#......#.........#oo 2 orcs (1 ally target)#................# _You don't know that spell.  T h#=Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. T hB=B_You don't know that spell.  T hh=Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T hc  ######... Selgeron the Jinx ###########......PP Deep Elf of Hepliaklqana **.... ######..............PPP. Health: 52/52 ======================== ................#.PPPP.. Magic: 22/25 =====================--- ................'.P....P AC: 5Str: 5 T hsd................#.....PP EV: 15Int: 19 ................#..PPPP. SH: 0Dex: 21 )o.......########.PPP... XL: 10 Next: 16% Place: Dungeon:9 .o.....@.########....... Noise: ===------  Time: 9778.9 (0.0)T hd ..o................###.. a) +2 sling T hKe.....R.......≈~~~.## .. Fire: a) +2 sling #########...~~≈≈≈.# .. #######.....≈≈~.### .^ ..........~~~~~...#  R   Kusyol the knight ##......#.........#  o   orc priest #......#.........#  oo 2 orcs (1 ally target) #................# T hreCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T heAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetT heAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (almost dead,  ally target, chance to affect: 93%)U h&######... Selgeron the Jinx###########......PP Deep Elf of Hepliaklqana **....######..............PPP. Health: 52/52 ========================................#.PPPP.. Magic: 22/25 =====================---................'.P....P AC: 5Str: 5................#.....PP EV: 15U h1'Int: 19................#..PPPP. SH: 0Dex: 21)o.......########.PPP... XL: 10 Next: 16% Place: Dungeon:9.o.....@.########....... Noise: ===------  Time: 9778.9 (0.0)..*................###.. a) +2 sling.....R.......≈~~~.## .. Fire: a) +2 sling#########...~~≈≈≈.# ..#######.....≈≈~.### .^U hy'j..........~~~~~...#R   Kusyol the knight##......#.........#o   orc priestU h(#......#.........#oo 2 orcs (1 ally target)#................#Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (almost dead,  ally target, chance to affect: 93%)U hho1 inner flame, 1 ally target)U h,U h0U hoU h:.o.oo).R.oU h3-9.9 (1U hU hNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 falchion and wearing a +0 ring mail (almost dead,  ally target, chance to affect: 93%) U h._The orc is filled with an inner flame.V h######... Selgeron the Jinx###########......PP Deep Elf of Hepliaklqana **....######..............PPP. Health: 52/52 ========================................#.PPPP.. Magic: 22/25 =====================---................'.P....P AC: 5Str: 5................#.....PP EV: 15Int: 19V h4................#..PPPP. SH: 0Dex: 21).o......########.PPP... XL: 10 Next: 16% Place: Dungeon:9..oo***@.########....... Noise: ==-------  Time: 9779.9 (0.0)..).R..............###.. a) +2 sling.............≈~~~.## .. Fire: a) +2 slingV hb#########...~~≈≈≈.# ..#######.....≈≈~.### .^..........~~~~~...#R   Kusyol the knight##......#.........#o   orc priestV h#......#.........#oo 2 orcs (1 inner flame, 1 ally target)V h\#................# _The orc is filled with an inner flame.  V hȭ"Fire: a) +2 slingV h߭Press: ? - help, Q - select action, ( or ) - cycleV h Shift-Dir - straight lineV h Aim: an orc, wielding a +0 falchion and wearing a +0 ring mail (almost dead,  inner flame, ally target, 72% to hit)V h Z J######... Selgeron the Jinx###########......PP Deep Elf of Hepliaklqana **....######..............PPP. Health: 52/52 ========================................#.PPPP.. Magic: 22/25 =====================---................'.P....P AC: 5Str: 5V hZ A................#.....PP EV: 15Int: 19................#..PPPP. SH: 0Dex: 21).o......########.PPP... XL: 10 Next: 16% Place: Dungeon:9..oo...@.########....... Noise: ==-------  Time: 9779.9 (0.0)V h[ ..).R..............###.. a) +2 sling.............≈~~~.## .. Fire: a) +2 sling#########...~~≈≈≈.# ..#######.....≈≈~.### .^..........~~~~~...#R   Kusyol the knight##......#.........#V hZ[ o   orc priest#......#.........#oo 2 orcs (1 inner flame, 1 ally target)#................# V h[ f_The orc is filled with an inner flame.  Fire: a) +2 slingV h1\ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (almost dead,  inner flame, ally target, 72% to hit)V hb )(((   orcV h   Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 ring mail (almost dead,  inner flame, ally target, 72% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc explodes!The fiery explosion engulfs the orc!!!V hU  You kill the orc!The fiery explosion engulfs the orc priest!!V h #########  You kill the orc priest!W h?  Kusyol avoids your attack.W h*% ....§§§§§§R.§.§.W h3)m7======80.8 (0.9W h'0§§§§§.§W hC3+ _You hear a bellow! x2W h W h; W h W h W h W hH 3=30 W h W h k Y§§§W h@ §§§.R@.------..Y   yak (wandering) _You start resting.W h 6§§W h~ [1.8 (1.0W h J------2.8 (2W h! \§§§§§W h% V _A yak comes into view.X h: (((((((ally target)You shoot a sling bullet. The sling bullet hits the yak.X h~ X hd X h %.Y...§§R.§§§..§X hJ $15 X h ===3.7 (0.9X hJ §§§§§.§X hE  X hm #_The yak is lightly wounded.Y h& Y h(((((((You shoot a sling bullet. Kusyol avoids your attack.Y haY hl.Y...§R..§§§Y hm#4Y hmP==4.6Y hpzl§§§§§Y ha _The sling bullet completely misses the yak.Y h# (((((You shoot a sling bullet. The sling bullet hits the yak.Y h>Y h?@  The yak is lightly wounded.Y h@Y hSLY5.Y..§§R..§☼.§Y 2 yakY hFTs (1 ally target)5   ufetubusY hT(5.5Y hc_w§§§§Y hc _A yak comes into view. An ufetubus comes into view.Y h( ((((You shoot a sling bullet. The sling bullet hits the yak.Y h,Y hm  The yak is moderately wounded.Y h9n..Y5.R.§..§§§☼.§Y h*(6.4Y h'§§☼.§Y h},7 _The yak completely misses Kusyol.Y h~ ((((You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the yak.Y hM Y h j  The yak is heavily wounded.Y h Y h ..YY5R...§§○.§Y h R5==Y h !7.3Y hi$ W§§§Y h) : _Kusyol hits the yak with a +0 flail!Z h   Z h Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ h ######... Selgeron the Jinx ###########......PP Deep Elf of Hepliaklqana **.... ######..............PPP. Health: 52/52 ======================== ................#.PPPP.. Magic: 22/25 =====================--- ................'.P....P AC: 5Str: 5 ...Y............#.....PP EV: 15Int: 19 .Y5R............#..PPPP. SH: 0Dex: 21 ).§§§....########.PPP... XL: 10 Next: 17% Place: Dungeon:9 ..§§§..@.########....... Noise: ===------  Time: 9787.3 (0.0) ..○.§..............###.. a) +2 sling .............≈~~~.## .. Fire: a) +2 sling #########...~~≈≈≈.# .. #######.....≈≈~.### .^ ..........~~~~~...#  R [[ h30m  Kusyol the knight ##......#.........#  YY 2 yaks (1 ally target) #......#.........#  5   ufetubus #................# _Kusyol hits the yak with a +0 flail!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, chance to affect: 84%)[ hl! ######... Selgeron the Jinx###########......PP Deep Elf of Hepliaklqana **....######..............PPP. Health: 52/52 ========================................#.PPPP.. Magic: 22/25 =====================---................'.P....P AC: 5Str: 5...*............#.....PP EV: 15Int: 19.Y5R............#..PPPP. SH: 0Dex: 21).§§§....########.PPP... XL: 10 Next: 17% Place: Dungeon:9..§§§..@.########....... Noise: ===------  Time: 9787.3 (0.0)..○.§[39;[ h" 49m..............###.. a) +2 sling.............≈~~~.## .. Fire: a) +2 sling#########...~~≈≈≈.# ..#######.....≈≈~.### .^..........~~~~~...#R   Kusyol the knight##......#.........#YY 2 yaks (1 ally target)#......#.........#5   ufetubus#................# _Kusyol hits the yak with a +0 flail!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, chance to affect: 84%)[ h [ h{ B[ h   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (severely wounded, ally target, chance to affect: 84%)  The yak barely resists. Kusyol blocks the ufetubus's attack. x2  Kusyol hits the yak with a +0 flail![ h> .†5Y☼§§   yak ([ h <21-8.3 (1[ h" O§§[ h' C _The yak dies!] hI  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] h %q ######... Selgeron the Jinx ###########......PP Deep Elf of Hepliaklqana **.... ######..............PPP. Health: 52/52 ======================== ................#.PPPP.. Magic: 19/25 ==================------ ................'.P....P AC: 5Str: 5 ....†...........#.....PP EV: 15Int: 19 .5YR............#..PPPP. SH: 0Dex: 21 ).☼§§....########.PPP... XL: 10 Next: 21% Place: Dungeon:9 ] h%2..§§§..@.########....... Noise: ==-------  Time: 9788.3 (0.0) ..○.§..............###.. a) +2 sling .............≈~~~.## .. Fire: a) +2 sling #########...~~≈≈≈.# .. #######.....≈≈~.### .^ ] h%n..........~~~~~...#  R   Kusyol the knight ##......#.........#  Y   yak (ally target) ] h%#......#.........#  5   ufetubus #................# ] h&5_The yak dies!] h*&Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] hP&Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (ally target, chance to affect: 84%)^ h]######... Selgeron the Jinx###########......PP Deep Elf of Hepliaklqana **....######..............PPP. Health: 52/52 ========================................#.PPPP.. Magic: 19/25 ==================------................'.P....P AC: 5^ h1Str: 5....†...........#.....PP EV: 15Int: 19.5*R............#..PPPP. SH: 0Dex: 21).☼§§....########.PPP... XL: 10 Next: 21% Place: Dungeon:9..§§§..@.########....... Noise: ==-------  Time: 9788.3 (0.0)^ h/..○.§..............###.. a) +2 sling.............≈~~~.## .. Fire: a) +2 sling#########...~~≈≈≈.# ..^ h#######.....≈≈~.### .^..........~~~~~...#^ h4R   Kusyol the knight##......#.........#Y   yak (ally target)^ h!#......#.........#5   ufetubus^ hDM#................# _The yak dies!^ hzCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target^ hEAim: a yak (ally target, chance to affect: 84%)^ h^ h+$^ hm15.Y☼§☼☼§§°^ h<2620=^ h2$9.3 (1^ h<o☼§☼§^ h@  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (ally target, chance to affect: 84%) _The yak barely resists.^ hb (((( You shoot a sling bullet. Kusyol avoids your attack.  The sling bullet hits the yak!^ h, ^ h m  The yak is moderately wounded.^ h )..5R○§☼.§§..☼ ^ h 6=90.2 (0.9^ hDV☼§^ hl P _Kusyol hits the yak with a +0 flail! The yak gores Kusyol!_ ho (((((You shoot a sling bullet._ hQ _ hwR ..†5§○..○☼§)  The sling bullet closely misses the ufetubus._ h(1.1_ h%M§☼_ h+*Z _Kusyol blocks the yak's attack. Kusyol hits the yak with a +0 flail!_ h5R(((((` h|` htW ..†.°☼○.5☼☼○You shoot a sling bullet. The sling bullet misses the ufetubus.` hs1==2.0` ht:☼` hݛ5 _Kusyol blocks the yak's attack.` hr  You shoot a sling bullet. The sling bullet hits the ufetubus.` hߗ  The ufetubus is severely wounded.The ufetubus closely misses you. The ufetubus hits you.  Kusyol hits the yak with a +0 flail!` h@; .☼○○☼☼5   ufetubus  The yak dies!` h# 48--6-5` h9 _The ufetubus completely misses you. The ufetubus misses you.` h<☼` hn _Your Spellcasting skill increases to level 10!` h R(((((` h ..†.☼°.5°○(ally target)You shoot a sling bullet. The sling bullet misses the ufetubus.The ufetubus closely misses you.` ht(3.8` h<☼` hݧ? _The ufetubus hits you but does no damage.` h (((((You shoot a sling bullet.` h{`  The sling bullet barely misses the ufetubus.The ufetubus slips past you! The ufetubus completely misses you.` hk #..†...)○R..○°...5` h^l 9--2=4.7` h+v ` hy ? _The ufetubus hits you but does no damage.` h  You shoot a sling bullet. The sling bullet hits the ufetubus.` h  The ufetubus is almost dead.The ufetubus hits you.` h .R)°The ufetubus hits you but does no damage.` hyV6-5.6` h` h#X _The ufetubus barely misses you. x2a h/ (((((((You shoot a sling bullet.a hr  The sling bullet closely misses the ufetubus.a h2°..°.R....5...~..6.5a ha hݡ _The ufetubus closely misses you. The ufetubus misses you.a hb  You shoot a sling bullet. The sling bullet hits the ufetubus.a hD.a ht ).3==7.4a h a h L _You kill the ufetubus!a hB a h؎ a h6 a hK H _No target in view!a hza h2{a ha hшH _No target in view!b h3b h b hF(j7-30 b h1S..0b h25---8.4 (1b h;b hT?^ _You start resting. Ancestor HP restored.b h3b h6b hb h~4==b h b h b h b h,b hb hzb h8=5==b hb h_",b h$b h0 --- _You start resting.b h>-803.4 (5b hV?v6==4.4 (6b h7Hb haK% _Magic restored.b h 3b h b h9=b hb h b h b h,b h7b h{b h9=b hlb h)b hL50=b hE"b h&,b h(b hC.,b hv2b h991b h:2=b h<b h_Ab hAb hDb hlIb hIb h,Lb hP,b h*Wb hIc_ _You start resting.b h n015.4 (11.0)b hnZ2=6.4 (12b h8 _HP restored.c h"Ec hEc hHc hMc huQ,c hgU,c hXc h&`Bc hacc hc9=c h6fc hlc hcmc hqc h(xc hxc h{c h,c hc hc hc h"c hӓ,c hDc h c hnc hдXc hc hc hc hBc h,c h]c hz,c hc hc hNc h[c h,c h9c h,c hc hc h'c hc h,c hc hc hQc hc hc hc hmc h,c h2c h7,c hc h,c h"c h c hz c ht c hc hc hc hpc hc hc hc hSc h|c h]$c h$c h(c h,,c h"1c hq6c h6c h9c h<,c hb>c hAc hAc h>Dc h'M,c hPc hiUc hUc hWc hd[c h[c h\c h_,c hac hdc hdc hgc hjc hkc hlc hn,c hqc hcvc hvc hvyc h+|c hv|c hc hc hc hyc h,c h c hۑ,c h\c hc hsc hc hɡ,c hc h,c hc huc hбc hQc h~c hڹc hc h%c hoc h"c h|,c h%c h5,c hcc hc hc hc hc hc h-c hc hAc h&c hc hc hc hoc hc hc hc hqc hc h ,c h c hc hc hc h,c hc h,c hhc hc hS c hu"c h&,c h2(c h*c h*c h,c hm/,c h1c h5,c h8c h>c hc>c hAc hEc hEc hDGc hIc h!Jc hOLc hPc hPc hSc hqY,c h5\c hT`c h`c hncc hf,c h{ic hmc hnc h:pc h>tc htc huc hz,c h`}c h=,c hXc hc hc h\c hlc hc hܕc h|c hěc h#c h!,c hc hި,c hc h,c hxc hѽ,c hFc h8c hc hc hyc hc hc h#,c h@c h,c hc h~c hc hc hc h'c hc h c hc hc hc hc hc h+ ,c hc h,c hc hc hbc hx!c hW&c h&c ht.c h<h 915.4 (99 _You start waiting.c h%=-6.4 (100.0)c hFc h2J# _Done waiting.c h 3c h c h5 c h ,c h c hL 5 _You swap places.c h c h  c hf c hv c h c h] c h ,c h: c h~% c h) c h- ,c h0 c h5 c h9 c hI= ,c hY? c htC c hG c hJ c hJ c h3M c h&P c hnS c hJV c hV c hX c h\ c hf_ c ha c hGb c hd c hKg c hj c ho ,c hs c hJz c h~ c h c h c h c hއ c h` c hE c hٕ c hA c hd c h c h c hY c h c h c hϮ c h$ c h c h c h۸ c h c hA c hz c hy c hJ c h c h^ c hD c h c hD  ###### ########..  ##....###......   #.....#............. c h m  #.......#.....†....   #......##............   #.....###.).)......##   #...R.# #...)).....##   #....## #...)..... c h0 0  ###.@# #.....31.4 (15.0)   ##.# ########   ..# #######   >... .......  c h{ R #.### ##......#   #. #......#   #. #.......  c h  # ###.....  c h .#.....c ht c h R.Rc h{ ,2.4 (16c h c h8 ; _Found a stone staircase leading down.c h3c hc h[c hc hc hc hBc hc h7c h^,c hc hc hc hc h c h c h,c hR  There is a stone staircase leading down here.c h$c hxc h _c h,c hEc h c hX"c h"c h\#c h$c h+'c hb(c h(c h)c h+c h-c h{/c h/c h0c h2c h4c hN5c h66c h:c hN;=15 c h?N _You now have 290 gold pieces (gained 13).c h:Bd hd hd;30 d h#d hd hd hd h?d hHd h d h` d h9 d h d h d hd h d h#d hed h d h3d hd hd h%d hd h2d hd h;,d hd hd hd hv d h d h!d h"d ha%d h%d h&d h'd h)d h+d h+d h],d h1Xd hQ2d h4d h'7d h_7d h7d h8d h5;d hG<d h<d h"=d h?d h@d hAd hAd hSBd hCd hEd huF,d hHd hJd hTLd hLd hrMd hOd hTd hX,d hZd h\d h._d h`,d h>ad hbd hj #.######### #.......... #.........# ###. #########.# #... #.#####..~.....~~ #....##.~~~.....≈ ####.##............. #.##...........). ########R...~~~...### d hka#......@.##..... 59.4 (27 #........# ....  #..!.....# ...  #........# +# #......... ...........  <..###..... ##. #...... d htd ht-60.4 (28d h1{d h~9 _Found a stone staircase leading up.d hT 3d hA| 15  _m - 2 lumpy coppery potions (gained 1)d h }30 d h d h d h d h. d h d h d h8 d h d h d h d h d h d h d hT d h d h d he d hǓ d hy d hD ,d h d h d h Bd hk d h d hP d h d h d h d h d h d hߨ d hv d h d h d hY d hs d h ,d h d h d h ,d hp d hѸ d h3 d h d h d h d h@ d hG d hZ d h d h d h d h nd h d h d h d h d hY d h '15 d hI d h N _You now have 302 gold pieces (gained 12).d h d hT d h ;30 d h d h d hh d hq d h d ha d h d h d h d h) d h d hw d hy d h d h# d h d h8 d hb ,d h d h d h d h d hX d h d ht =15 d h d hp n _G - 2 scrolls of vulnerability (gained 1)d hf d h ;30 d h d h d h d hs d h d h d h d h d h d h7 d h) d h_ d h+ d h d h d h d h .......#.......#.......##.......##.......##########...######.R.# ###.# #@#  #..#  ##.#  d h .. #.. #.h ...h   wolf (asleep) ....d h -92.4 (32d h(" q.R, ally target)d h" ,3.4 (33d ho' d h+ W _A wolf comes into view.d h  ..# ..# .# .# .### ...### ###...# ###R# #@# #..# ##.# .. #..  #.h  ... d h: .... e h ..# ..# .# .# .### ...### ###...# ###R# e h^#@# #..# ##.# .. #.. #.h  ...  .... e hae h"e h e h[ _A wolf is nearby!f hk{  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f h #.......# Selgeron the Jinx #.......# Deep Elf of Hepliaklqana **.... #.......# Health: 52/52 ======================== #.......# Magic: 23/26 =====================--- f h!#.......### AC: 5Str: 5 #######...### EV: 30 Int: 19 ###...# SH: 0Dex: 21 ###R#f hI XL: 10 Next: 25% Place: Dungeon:9 #@# Noise: ---------  Time: 9993.4 (0.0) #..# a) +2 sling ##.# Fire: a) +2 slingf h8 .. #..  #.h  R   Kusyol the knightf h^ ...  h   wolf (asleep, ally target)f hb ....  _A wolf is nearby!f hCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (asleep, ally target, chance to affect: 84%)f h8#.......#Selgeron the Jinx#.......#Deep Elf of Hepliaklqana **....#.......#Health: 52/52 ========================#.......#Magic: 23/26 =====================---#.......###AC: 5Str: 5#######...###EV: 30 f h,Int: 19###...#SH: 0Dex: 21###R#XL: 10 Next: 25% Place: Dungeon:9#@#Noise: ---------  Time: 9993.4 (0.0)#..#a) +2 sling##.#Fire: a) +2 sling..#..#.*R   Kusyol the knight...h   wolf (asleep, ally target).... _A wolf is nearby!Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hΩAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (asleep, ally target, chance to affect: 84%)g h?|hinner flame, ally target)  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wolf (asleep, ally target, chance to affect: 84%)  The wolf is filled with an inner flame.g h,g huh.hg hb.15 ===g h4.4 (1g hV9hg h% _The wolf howls!h hZ..............# .......### #######...#####...##R# ..###.#.h#.. #.. ......h hh hPh hh h|.hR.hh hnK30 ---5h h Vhhh h& _You swap places.h h #.## #.# #.# #.# #.# #.#  #.......### #######...######.@.####.# #.# #hR###.# .# h hjh. h h`?4=---h h6h hVhhh h#X _Kusyol hits the wolf with a +0 flail. Flame seeps out of the wolf.i h0~ #..# #.## #.# #.# #.# #.# #.#  #.......### #######..@######...####.#i hU1r #h# #.R###.# .h#..#i h3i h4i h-;Sh°i h<&7i hqA;hi hEZ _The wolf is engulfed in blazing flames. Flame seeps out of the wolf.i h,8hi h-i h2Dhhi h5i hi h-i h+Vhhi hi hjSr   #.#   #.......##   #.......#   #.......#  i hST #.......#   #.......#   #.......#   #.###   #######.@.###   ###.h.#   ###.#   #°#   #.R#  ##.#h)   ..   #..i hiVi h^th..hi h(_y5===8i h\dUhhi hh.# ##.....######.##.#..........#..###.###..?.# #....[..###+#.........)h.j   gnoll (asleep)j...+...[##....n hE hA gnoll comes into view. It is wielding a +0 whip.n ha630 =60n h3Mhhn hM _The wolf misses you. x2n hd .......########...#..##.###................#<......R.#(# #.>h.# ##.....#####.###.###.#.@........###.###..?.# #....[..###+#.........).n hhj...+...[#..##........n hn hq.hhn ha.-7n hOn hn hL_ ######...#..##.###................#<.....R.#(# #.>..# ##.....#####h###.###...........###.###..?.# #....[..###+#.........).j...+...[h#..##.........n h}an hu3.hn hQuhn hov.=8n hL~n h{~3hn hԁJ _The wolf misses you.n hi 1##.###................#<.R.#(# #.>..# ##.....###n h ##.###.##..h.........###.###..?@# #....[..###+#.........).j...+...[n h( ##..##.........#n h n ha P.hn h .-9n h 8hn h n hҟ .......#<.R.#(# #.>..# ##.....#####.###.##...........h###.###..n h1 ?.# #....[.@###+#.........).j...+...[##..##.... .....#n hV :###...#####n hW n h .hThe wolf attacks as it pursues you! The wolf completely misses you.n hi 837=n h (=20n h n h* < _The wolf bites you but does no damage.o h>F.R.#(# #.>..# ##.....#####.###.##...........###.###..?h# #....[o hF..###+#.........)..j...+...[###..##.... ......h#o hF#..##...##### ###.....# o hHo hjSQ.hho hS&1o hZ;ho h]R _The wolf closely misses you.o h8#(# #.>..# ##.....#####.###.##...........###.###..?.# #....[o h{8.h###+#.##.........).#.j...+...[###..##.... ......o h8R##.....#ho h8..##...#####. ###.....#  o h8)##o h;o hEP.ho hF>35-o hF2o h7NUhho hQM _The wolf attacks as it pursues you! The wolf bites you.o hk #>..# #### ##.###.####.....##.. #...............##. #..###.###..o hĀ #?.# #....[ #..###+##....[. #.h##.........) o h#j#..##.. o hL]#.j..@+...[ ###..##..... ...... .......o ho} ###.....# o h......##...######. #...... ###.....# .j 2 gnolls (asleep)o hс #...... #.....###.# o h5 #..#o h*  A gnoll comes into view. It is wielding a +0 whip.o h6  The gnoll shouts!o h+o ht..#.hjjhjj1 wandering)o h.\6-==o ha 3o hMhho h0U _The wolf completely misses you.o h .##.............'...[......................h.o ho h o h   You open the door. The wolf barely misses you. The wolf completely misses you.o h j#.h.jjhj 3 gnolls (2 wandering)o hy715 =--4o h!o h+r _A gnoll comes into view. It is wielding a +0 club.p hҮ #>..# ##.....###. ##.###.####.....##. #...##. #..###.###.. #?.# #....[. #..###+##....[. #..##..p hB ). #j#.h##. #.jj..@...[. ###..##. #.......p h .......... ###.........#. #......##...######. #......####.....# .p hү #......# #.....###.# p hp hik  The wolf's inner flame fades away. The wolf attacks as it pursues you!p h9p hٸY  The wolf misses you.p hp h0 j#j.j..jhhj   gnoll bouda (wandering)jjj 3 gnolls (1 wandering)A gnoll bouda comes into view. It is wielding a +0 whip.p h_30 --5p hp hx _The wolf completely misses you. _There is an open door here.p hi #>..# ##.....###. ##.###.####.....##. #.....##. #..###.###.. #?.# #....[. #..###+##....[. #..##.). #j#j.##. p hig#j..jh'@..[. ###..##. #...... ........ ###......#. #......##...######....#p hi #......####.....# ....# p hj#......# #.....###.# p hlp hmp hmp hnp hqop h }.#.jj.jjhp ha}=jjp h~5-6 _p h2p hpq hF{ #>..# ##.....###.   ##.###.####.....##.   #......##.   #..###.###.. #?.# #....[.   #..###+##....[.   #..##.).   #.#..##. #jj.jjh.@.[. ###..##. #..... ...... ###...#.   #......##...######....#   #......####.....# ....#  #......# #.....###.### q hIq hLKq hKq hMq hOq h[..jj..jhjjjjq h\d3-=7q hfq hpj) _The wolf bites you.q hu #>..# ##.....###. ##.###.####.....##. #.......##. #..###.###. #?.# #....[. #..###+##....[.# #..##.). #.#..##. q hw#.jj..jh.@[. ###j.##. #.... ....# ###.#. #......##...######....##. #......####.....# ....#  #......# #.....###.###  q hsyq hyq h=zq h {q hJz  The gnoll bouda gazes fiercely through you!q h .jj.'jh.q hې 2 gnollsYou feel your attacks grow feeble.The wolf completely misses you.8q h-Weak q hq h' _You hear a shout!q h9#.#(# #............###>..# ##.....####.###.####.....##......##...............####..###.###.....##?.# #....[.#..###+##....[..## #..##.)#.#..##...@.#..jj.'jh.[###..##q hz#.............#####..........#.......#q hh#......##...######....##.##......####.....# ....# #......# #.....###.###q h\q hjq hq hq h](6jhq h(F.jj'..hq h)&9q h5q h$9r hAJ#.........R.)......r hkB#.#(# #............### >..# ##.....## ##.###.####.....##......# #...............### #..###.###.....# #?.# #....[. r hB*#..###+##....[..##  #..##....@....)#.#..##.jh..#...jj'...[###..###...r hSCR...........#####..........#.......# #......##...######....##.##......####.....# ....#r hEr hHr hL r hL The wolf attacks as it pursues you! The wolf completely misses you. x2r hNr hC^jh...jjj 3 gnolls (swift)r h4_]4-30r hrr _The gnolls pick up the pace!r h4#.#<#.###### #..........)......#.#(# #............### >..# ##.....### r h@5U##.###.####.....##......# #...............### #..###.###.....# #?.# #....[. #..###+##.@..[..r h54##  #..##..jh.....)#.#..##.....#...j.j...[####.j####...........#### jj 2 gnolls (swift)r h5###..........#.......##......##...######....##.#r h8r hS9r h9r h2:r h~<r h5Hh..jj'j.j 3 gnolls (swift)r hH&1r hSr hWJ _The wolf misses you.r hG' #.###....#.# #<#.######.......).......#(# #............## #>..# ####.###.#####.......##..###.###....?.# #..##+##h...[.##  #..##....j....)#..##....r h' h....jj'j..[###..## #... ...######..........#......r h* r h\+ r h, r h, r h- r h@. r h": hjj..jj'.j   gnoll boudajjj 3 gnolls (swift)r h; &2r hG r hI U _The wolf completely misses you.r h W .# ######...##.###....#.# #<#.######.......).......#(# #............## #>..# ####.###.#####.......##..###.###@...?.# #...#+##hj..[.##  #..##..j)#..##j.......jj'...[###..##j   gnoll (swift) #.......# ..r h '.####r ho r h r h7 r hR hj...jj 2 gnolls (swift)r h &3r h; r h` U _The wolf completely misses you.r hp : .# .......##.# .# ######...#..#.# ##.###...........#.#  ##.......<#.###### #.................)...... #.#(# #............### #>..# ##.....###.....# ##.###.####.....##......# #........##......#r h  #..###.###....# #?.# #.hj.[..# #..###+##....[##  #..##...j.....) #.#..##j..... #...jj'...[.. j   gnoll##..##...... #....r hh r h r h u  Your attacks no longer feel as feeble.r h r h, Yhj.r h d5=4r h r hG" J _The wolf misses you.s h4s hs h&s h)B .# .##.# .# ######...#..#.# ##.###...#.# #.#.......<#. #......) #.#(# #......### #>..# ##.....###.....# ##.###.####.....##......# #.##......# #..###.###h.# #?.# # #.j..[.# #..###+##....[s hu*y.## #..##...j.....) #.#..##j........ #...jj'...[...... ###..##........... #s h,s hd-s h;hjj   gnoll (swift)-5s hDs hmGs hC(((((((s hY  You shoot a sling bullet. The sling bullet misses the wolf.You hear a shout!s hU\ s h&l  hj.....xx   Erica (constriction)h   wolfjj 2 gnolls (swift)The wolf barely misses you. The wolf bites you.s hl y3-15 ====s hm &6.0 (0.9s hx s h  Erica the Fiery-Tempered comes into view. She is wielding a +2 scimitar of _flaming.s h' ^  You shoot a sling bullet. The sling bullet hits the wolf.s h k  The wolf is heavily wounded.s h s hή s hS kx..s h [===-9s h s h B ( _The wolf closely misses you. The wolf misses you.You shoot a sling bullet.  The sling bullet closely misses the wolf.s hlo a h  The sling bullet hits the gnoll but does no damage.s ho t26-----7.8s h{ s h~ ) _The wolf bites you!s h s h s hJ s h@ s h ^ _You are too injured to fight recklessly!t h5 t h79 Read which item? Scrolls  f - 8 scrolls of identify  k - a scroll of noiser - 3 scrolls of revelation  t h9 z - 2 scrolls of poison  C - 4 scrolls of enchant weapon  D - a scroll of teleportation  G - 2 scrolls of vulnerability  I - a scroll labelled DAYLLI ICHYUS t h9 [!] read|quaff|evoke[?] describe selectedv h`} v h~ v h .# .......##.#Selgeron the Jinx.# ######...#..#.#Deep Elf of Hepliaklqana **....##.###...........#.#Health: 26/52 ============------------#.......#.......<#.##### Magic: 26/26 ========================#.................)..... AC: 5Str: 5#.#(# #............### EV: 15Int: 19#>..# ##.....###.....# SH: 0v h. !Dex: 21##.###.####.....##......# XL: 10 Next: 25% Place: Dungeon:8#......x@hj.....##......# Noise: ===------  Time: 10037.8 (0.0)#..###.###j.............# a) +2 sling#?.# # #....[..........# Fire: a) +2 sling#..###+##....[.........##v h #..##...j.....)..........#.#..##j................... x   Erica (constriction)#...jj'...[................ h   wolf###..##.................... jj 2 gnolls (swift)#......................... v h _The wolf closely misses you. The wolf misses you.You shoot a sling bullet.  v h The sling bullet closely misses the wolf.The sling bullet hits the gnoll but does no damage. v h c_The wolf bites you! _You are too injured to fight recklessly!v h  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The wolf bites you.v h :*v h/ h   wolfjj 2 gnolls (swift)  Erica casts a spell.Erica flickers and vanishes!v h]   Deactivating autopickup; reactivate with Ctrl-A.v h{jj   gnoll boudajj 2 gnolls (swift)v h4-====8.8 (1Tele v h-v hH0< _The wolf bites you but does no damage.x hx hsRead which item? Scrolls x hI3 f - 8 scrolls of identify  k - a scroll of noiser - 3 scrolls of revelation  z - 2 scrolls of poison  C - 4 scrolls of enchant weapon  G - 2 scrolls of vulnerability  I - a scroll labelled DAYLLI ICHYUS x h[!] read|quaff|evoke[?] describe selectedz h,z h7z hDG.# .......##.#Selgeron the Jinx.# ######...#..#.#Deep Elf of Hepliaklqana **....##.###...........#.#Health: 24/52 ===========-------------#.......#.......<#.##### Magic: 26/26 ========================#.................)..... AC: 5Str: 5#.#(# #............### EV: 15Int: 19#>..# ##.....###.....# SH: 0Dex: 21##.###.####.....##......# XL: 10 Next: 25% Place: Dungeon:8z hHEl#......{@hj.....##......# Noise: ====-----  Time: 10038.8 (0.0)#..###j###j.............# a) +2 sling#?.# # #....[..........# Fire: a) +2 sling#..###+##....[.........## Tele #..##...j.....)..........z hoE#.#..##j................... h   wolfz hEt#...jj'...[................ j   gnoll bouda###..##.................... jj 2 gnolls (swift)z hE{#.........................As you read the scroll of teleportation, it crumbles to dust.  z hEYou feel strangely unstable. The wolf bites you.  Erica casts a spell.z h@FErica flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _The wolf bites you but does no damage.z hRn  Okay, then.z h)^z ha. _z h!^  You shoot a sling bullet. The sling bullet hits the wolf.z h z h- %  z h| IThe wolf is moderately wounded.z he  Something barely misses you. Something grabs you. You are constricted.z h{.   gnollz h220-- 5 z h===-9.7 (0.9Constr z h&z h)) _The wolf bites you.z hmb  ( You shoot a sling bullet.  The sling bullet closely misses the wolf.The sling bullet hits the gnoll!z h m  The gnoll is severely wounded.z he  .#   .#     < ) #.#(# z he . #>..# ##..... ##.###.####..... #.....j{@(j..... #..###.###...... #?.# # #....[.. .[.. .). .. [z h H. z hb .#   .#     < ) #.#(# . z h\ #>..# ##..... ##.###.####..... #.....j{@(j..... #..###.###...... #?.# # #....[.. .[.. .). z h ..z h'E [. z hY z h  .#   .#     < ) #.#(# . z h #>..# ##..... ##.###.####..... #.....j{@(j..... #..###.###...... #?.# # #....[.. .[.. .). .. [. z h/The wolf bites you. Something hits you!* * * LOW HITPOINT WARNING * * *{ h>yb .#   .#     < ) #.#(# . { hy#>..# ##..... ##.###.####..... #.....j{@(j..... #..###.###...... #?.# # #....[..{ hzo .[.. .).{ h9z .. { h`z@[. { hz { h  .#   .#     < ) #.#(# . #>..# ##..... ##.###.####..... #.....j{@(j..... #..###.###......{ h #?.# # #....[.. .[.. .). .. [{ h. Something burns you.* * * LOW HITPOINT WARNING * * *{ h^ .#   .#     < ) { h`F#.#(# . #>..# ##..... ##.###.####..... #.....j{@(j..... #..###.###...... { hR`#?.# # #....[.. .[.. { h`.). .. [. { h` { hc9  You are constricted.{ hSw% j{@h.###jj 2 gnolls (swift)* * * LOW HITPOINT WARNING * * *{ hw5/52 ----------40.6{ hQ{ hU _The wolf completely misses you.{ h{p Drink which item? Potions  d - 2 potions of enlightenmenth - a potion of brilliance  i - 2 potions of heal wounds  j - 2 smoky clear potions  m - 2 lumpy coppery potions  n - a fuming red potion  q - a white potion  t - 2 lumpy pink potions  u - a pink potion  w - 4 inky potions [!] read|quaff|evoke[?] describe selected} h$=} h6F} h;S..# .......##.#Selgeron the Jinx.# ######...#..#.#Deep Elf of Hepliaklqana **....##.###...........#.#Health: 5/52==----------------------#.......#.......<#.##### Magic: 26/26 ========================#.................)..... AC: 5Str: 5} hS#.#(# #............### EV:  5 Int: 19#>..# ##.....###.....# SH: 0Dex: 21##.###.####.....##......# XL: 10 Next: 25% Place: Dungeon:8#.....j{@hj.....##......# Noise: ===------  Time: 10040.6 (0.0)} hT"#..###.###j.............# a) +2 sling#?.# # #....[..........# Fire: a) +2 sling#..###+##....[.........## Tele Constr #..##...j.....)..........} hT#.#..##j................... h   wolf#...jj'...[................ j   gnoll bouda###..##.................... jj 2 gnolls (swift)#.........................* * * LOW HITPOINT WARNING * * *Something burns you.* * * LOW HITPOINT WARNING * * *You are constricted.  * * * LOW HITPOINT WARNING * * * _The wolf completely misses you.} h`  .#   .#     < ) } h..# ##..... ##.###.####..... #.....j{@hj..... } ha#..###.###j..... #?.# # #....[.. } ha@.[.. .).} ha9 .. } hb [.} h7b } h\b}You feel much better. The wolf bites you! Something hits you!} h); .#   .#     < ) #.#(# . #>..# ##..... ##.###.####..... #.....j{@hj..... } h;#..###.###j..... #?.# # #....[.. .[.. .). .. } h<L[. } h|E  .#   .#     < } hFF) #.#(# . #>..# ##..... ##.###.####..... #.....j{@hj..... #..###.###j..... #?.# # #....[.. .[.. .). } hZFi.. [. } hFwSomething burns you.* * * LOW HITPOINT WARNING * * *} h _ .#   .#     < ) #.#(# . #>..# ##..... ##.###.####..... } h  4#.....j{@hj..... #..###.###j..... #?.# # #....[.. .[.. } hF M.). .. } hm D[. } h* 9  You are constricted.} hg* z14/52====-1.6 (1} hd1 } h43 V _* * * LOW HITPOINT WARNING * * *~ h3~ h7Read which item? Scrolls  f - 8 scrolls of identify  k - a scroll of noiser - 3 scrolls of revelation  z - 2 scrolls of poison  ~ hi7mC - 4 scrolls of enchant weapon  G - 2 scrolls of vulnerability  I - a scroll labelled DAYLLI ICHYUS [!] read|quaff|evoke[?] describe selected h h h ).# .......##.#Selgeron the Jinx.# ######...#..#.#Deep Elf of Hepliaklqana **....##.###...........#.#Health: 14/52 ======------------------#.......#.......<#.##### Magic: 26/26 ========================#.................)..... AC: 5Str: 5#.#(# #............### EV:  5 Int: 19#>..# ##.....###.....# SH: 0Dex: 21##.###.####.....##......# XL: 10 Next: 25% Place: Dungeon:8#.....j{@hj.....##......# Noise: ==-------  Time: 10041.6 (0.0) h*#..###.###j.............# a) +2 sling#?.# # #....[..........# Fire: a) +2 sling#..###+##....[.........## Tele Constr #..##...j.....)..........#.#..##j................... h   wolf#...jj'...[................ j   gnoll bouda###..##.................... jj 2 gnolls (swift)#......................... _The wolf completely misses you.You feel much better. The wolf bites you! Something hits you!Something burns you.* * * LOW HITPOINT WARNING * * *You are constricted. _* * * LOW HITPOINT WARNING * * * h2P  Okay, then. h2 h,A hC. _ h" h)Drink which item? Potions  d - 2 potions of enlightenmenth - a potion of brilliance  i - a potion of heal wounds  j - 2 smoky clear potions  m - 2 lumpy coppery potions  n - a fuming red potion  q - a white potion  t - 2 lumpy pink potions  h u - a pink potion  w - 4 inky potions [!] read|quaff|evoke[?] describe selected h6I hR hi_.# .......##.#Selgeron the Jinx.# ######...#..#.#Deep Elf of Hepliaklqana **....##.###...........#.#Health: 14/52 ======------------------#.......#.......<#.##### Magic: 26/26 ========================#.................)..... AC: 5Str: 5#.#(# #............### EV:  5 Int: 19#>..# ##.....###.....# SH: 0Dex: 21##.###.####.....##......# XL: 10 Next: 25% Place: Dungeon:8#.....j{@hj.....##......# Noise: ==-------  Time: 10041.6 (0.0)#..###. h_S[40m###j.............# a) +2 sling#?.# # #....[..........# Fire: a) +2 sling#..###+##....[.........## Tele Constr #..##...j.....)..........#.#..##j................... h   wolf#...jj'...[................ j   gnoll bouda h`;###..##.................... jj 2 gnolls (swift)#.........................You feel much better. The wolf bites you! Something hits you!Something burns you. h`* * * LOW HITPOINT WARNING * * *You are constricted. _* * * LOW HITPOINT WARNING * * * _Okay, then. hq  You feel much better. The wolf barely misses you. Something hits you!! hor_6==2.6 (1 h} h _Something burns you. You are constricted. The wolf barely misses you. h ^  You shoot a sling bullet. The sling bullet hits the wolf. hUT  hPX   ##...# ###  '.>.# ....  hX  #...# #....  #...# ..≈≈≈ . #...#..≈≈# ...##...#..≈#  #.......'..~#  hX #<..@# #....#  hY . h8Y  #.#'## . # #.  h]Y V# #'  hY # .. # .. # ...  hY @ The wolf is heavily wounded. hY @Your surroundings suddenly seem different. h_ ><Something loses its grip on you. hl  h?m .15 --- hrm 3.5 (0.9 hq  hs \ _Found a stone staircase leading up and a stone staircase leading down. h h h h#$ h$g7=30  h( hL* h* h;+ h. h3  o---o   orc (wandering) _You start resting. h8-5.5 (2.0 h8 h?9$6.5 (3 h= hFq _An orc comes into view. It is wielding a +0 mace. h hs h h^ _You are too injured to fight recklessly! hB w##...# ### '.>.# ....#...# #.......≈≈≈o...≈≈# ...#.≈# #.......'..~# #<...# . .#'## #. # h ^ #'... h  h P.o h 27.5 (1 _ h  h  hF  h0G  hFM  h)O ^ _You are too injured to fight recklessly! h##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 17/52 =======-----------------. #...# ..≈≈≈Magic: 26/26 ========================.o #...#..≈≈#AC: 5Str: 5..*##...#..≈#EV: 30 Int: 19#..**...'..~#SH: 0Dex: 21#<**.#XL: 10 Next: 25% Place: Dungeon:8#...@# hNoise: ---------  Time: 10047.5 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc (wandering) #...... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling h`KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (wandering, hasn't noticed you, 70% to hit) hF##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 17/52 =======-----------------. #...# ..≈≈≈Magic: 26/26 ========================.o #...#..≈≈#AC: 5Str: 5..(##...#..≈#EV: 30  hAGInt: 19#..((...'..~#SH: 0Dex: 21#<((.#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ---------  Time: 10047.5 (0.0) .#.#'##a) +2 sling .# #. h~GFire: a) +2 sling ##' #.. #.. hGo   orc #... hG4...  Shift-Dir - straight line hGAim: an orc, wielding a +0 mace (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.  The orc shouts!  hHmThe sling bullet hits the orc.  The orc is moderately wounded. h hB...... h q8=15 ===8.4 (0.9 _ hr h I##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 18/52 ========----------------. #...# ..≈≈≈Magic: 26/26 ========================.. #...#..≈≈#AC: 5Str: 5...##...#..≈#EV: 15Int: 19#.......'..~#SH: 0Dex: 21#<...#XL: 10 Next: 25% Place: Dungeon:8#...@# h Noise: ===------  Time: 10048.4 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #.. #......  The orc shouts!  The sling bullet hits the orc.  h ]_The orc is moderately wounded.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h'+##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 18/52 ========----------------. #...# ..≈≈≈Magic: 26/26 ========================.. #...#..≈≈#AC: 5Str: 5...##...#..≈#EV: 15Int: 19#.......'..~#SH: 0Dex: 21#<...#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ===------  Time: 10048.4 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling h,[21X ##' #.. #.. #...... _The orc is moderately wounded.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then. hC, h]1 h4. _ h h hN hF _Unknown command. hS 3 h  h  hu  h ;30  h3  h o---o   orc h N   ###  '.>.# ....  #...# #....  . #...# ..≈≈≈  .. #...#..≈≈#  ..o##...#..≈#  #.......'..~#  h  #<...# #...@#9.4 (1 #.#'## . # #. # #' # .. # hC .. # ... ... _You start resting. hs   ###  '.>.# ....  #...# #....  . #...# ..≈≈≈  .. #...#..≈≈#  ..o##...#..≈#  #.......'..~#  #<...# #...@# #.#'## # #. #' .. .. ht 6 ... ...  ht :--- h{  h~ [ _An orc is nearby! hr ##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 18/52 ========----------------. #...# ..≈≈≈Magic: 26/26 ========================.. #...#..≈≈#AC: 5Str: 5..o##...#..≈#EV: 30 Int: 19#..**...'..~#SH: 0Dex: 21#<**.#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ---------  Time: 10049.4 (0.0) .#.#'##a) +2 sling .# #[4 h, g0m.Fire: a) +2 sling ##' #.. #..o   orc #...... _You start resting. _An orc is nearby!Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, 70% to hit) h! ##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 18/52 ========----------------. #...# ..≈≈≈Magic: 26/26 ========================.. #...#..≈≈#AC: 5Str: 5..o##...#..≈#EV: 30 Int: 19#..((...'..~#SH: 0Dex: 21#<((.#XL: 10 Next: 25% Place: Dungeon:8#...@# h Noise: ---------  Time: 10049.4 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc #......  Fire: a) +2 sling h jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, 70% to hit)  h4 You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead. ha  hf \.o... hg F15 ===50.3 (0.9 _ hl  hn  h/+##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 18/52 ========----------------. #...# ..≈≈≈Magic: 26/26 ======================== h.. #...#..≈≈#AC: 5Str: 5...##...#..≈#EV: 15Int: 19#..o*...'..~#SH: 0Dex: 21#<**.#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ===------  Time: 10050.3 (0.0) . hX#.#'## h a) +2 sling .# #.Fire: a) +2 sling ##' # h.Q.. #.. hoo   orc #......  hYou shoot a sling bullet. The sling bullet hits the orc. _The orc is almost dead.Fire: a) +2 sling hĬcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (almost dead, 70% to hit) hS##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 18/52 ========----------------. #...# ..≈≈≈Magic: 26/26 ========================(. #...#..≈≈#AC: 5Str: 5 h.((##...#..≈#EV: 15Int: 19#..((...'..~#SH: 0Dex: 21#<((.#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ===------  Time: 10050.3 (0.0) .#.#'##a) +2 sling  hg.# #.Fire: a) +2 sling ##' #.. #..o   orc #... h...  You shoot a sling bullet. The sling bullet hits the orc. _The orc is almost dead.Fire: a) +2 sling hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hyAim: an orc, wielding a +0 mace (almost dead, 70% to hit) h S _The orc is almost dead.  Fire: a) +2 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc. hYd.....o.. hZ41.2 (0.9 _ hT_ h8b h< ##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 18/52 ========----------------. #...# ..≈≈≈Magic: 26/26 ========================.. #...#..≈≈#AC: 5Str: 5...##...#..≈#EV: 15Int: 19#.......'..~#SH: 0Dex: 21#o*..# h) XL: 10 Next: 25% Place: Dungeon:8#..*@#Noise: ===------  Time: 10051.2 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc #......  Aim: an orc, wielding a +0 mace (almost dead, 70% to hit) _You shoot a sling bullet. The sling bullet barely misses the orc.Fire: a) +2 sling h cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (almost dead, 70% to hit) h- ##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 18/52 ========----------------. #...# ..≈≈≈Magic: 26/26 ========================.. #...#..≈≈#AC: 5Str: 5...##...#..≈#EV: 15 h Int: 19#.......'..~#SH: 0Dex: 21#o...#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ===------  Time: 10051.2 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc #......  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! h e<(( hn +.. ht N92.1 (0.9 _ h>y  h{  h~3 hm h  h# Q30  h" h+o---o   orc (wandering)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace (almost dead, 70% to hit)  h+,yYou shoot a sling bullet. The sling bullet hits the orc! _You start resting. h --3.1 (1.0 h6{ oo   orc warrior (polearm, wandering)o   orc (wandering)An orc comes into view. It is wielding a +0 short sword. h>7G---4.1 (2 h= hL| _An orc warrior comes into view. It is wielding a +0 trident. h8   h Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ##...# ###  Selgeron the Jinx '.>.# ....  Deep Elf of Hepliaklqana **.... #...# #....  Health: 19/52 ========---------------- h! o #...# ..≈≈≈  Magic: 23/26 =====================--- o. #...#..≈≈#  AC: 5Str: 5 ...##...#..≈#  EV: 30  hInt: 19 #.......'..~#  SH: 0Dex: 21 #<...# XL: 10 Next: 25% Place: Dungeon:8 #...@# Noise: ---------  Time: 10054.1 (0.0) . #.#'## a) +2 sling . # #. Fire: a) +2 sling # #' # .. # .. h v o   orc warrior (polearm, wandering) # ... o   orc (wandering) ... hyCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  (wandering, hasn't noticed you, chance to affect: 84%) h oo, wielding a +0 short sword and wearing a +0 ring mail (wandering,  hasn't noticed you, chance to affect: 93%) hE##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #.... h7FHealth: 19/52 ========----------------o #...# ..≈≈≈Magic: 23/26 =====================---*. #...#..≈≈#AC: 5Str: 5...##...#..≈#EV: 30 Int: 19#.......'..~#SH: 0Dex: 21#<...# hFXL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ---------  Time: 10054.1 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #.. hZGo   orc warrior (polearm, wandering) #...o   orc (wandering)...  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  hGPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (wandering,  hasn't noticed you, chance to affect: 93%) h; oinner flame)The orc is filled with an inner flame. h h hЫ..oo   orc (inner flame) h}h20=15 ==5.1 (1 hPUoo h% _The orc shouts! hn##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 20/52 =========---------------. #...# ..≈≈≈Magic: 23/26 =====================---.o #...#..≈≈#AC: 5Str: 5..*##...#..≈#EV: 15Int: 19#..**...'..~#SH: 0Dex: 21#<**.#XL: 10 Next: 25% Place: Dungeon:8#...@# hNoise: ==-------  Time: 10055.1 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc (inner flame) #...... _The orc shouts!  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hW~Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (inner flame,72% to hit) h|##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 20/52 =========---------------. #...# ..≈≈≈Magic: 23/26 =====================---(( #...#..≈≈#AC: 5 hStr: 5..(##...#..≈#EV: 15Int: 19#..((...'..~#SH: 0Dex: 21#<((.#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ==-------  Time: 10055.1 (0.0) .#.#'## h8a) +2 sling .# #.Fire: a) +2 sling # hp#' #.. #..o   orc (inner flame) # h......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (inner flame,72% to hit)  hhYou shoot a sling bullet.  The sling bullet closely misses the orc. hF[ hab..o.... hb3=6.0 (0.9  hb _ hg8o hi hu ##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 20/52 =========---------------. #...# ..≈≈≈Magic: 23/26 =====================---.. #...#..≈≈#AC: 5Str: 5..o##...#..≈#EV: 15Int: 19#..**...'..~#SH: 0Dex: 21#<**.#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ===------  Time: 10056.0 (0.0) .#.#'## h2 ,a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc (inner flame) #...... _The sling bullet closely misses the orc.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycle h Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (inner flame,72% to hit) h J##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 20/52 =========--------------- hU . #...# ..≈≈≈Magic: 23/26 =====================---.. #...#..≈≈#AC: 5Str: 5..o##...#..≈#EV: 15Int: 19#.......'..~#SH: 0Dex: 21#<...#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ===------  Time: 10056.0 (0.0) . h 4#.#'##a) +2 sling .# #.Fire: a) +2 sling # h" #' #.. #..o   orc (inner flame) # hr ...... _The sling bullet closely misses the orc.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (inner flame,72% to hit) h5 k)(((( h K######  Fire: a) +2 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (inner flame,72% to hit)  You shoot a sling bullet. The sling bullet hits the orc! h{V  The orc explodes! hJ.§o h>.§§.....#o   orc warrior (polearm) hz4=======9 (0.9 h;§ hAK _You hear a shout! You hear an angry buzzing noise. x3 h1 ##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 20/52 =========---------------. #...# ..≈≈≈Magic: 24/26 ======================--.. #...#..≈≈#AC: 5Str: 5.§o##...#..≈#EV: 15Int: 19#.§**...'..~#SH: 0Dex: 21#<**.#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ======---  Time: 10056.9 (0.0) .#.#'##a) +2 sli h ng .# #.Fire: a) +2 sling ##' #.. #..o   orc warrior (polearm)  h/ #...... _You hear a shout! You hear an angry buzzing noise. x3  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  hk V(flame, severely wounded, 70% to hit) hu ##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 20/52 =========---------------. #...# ..≈≈≈Magic: 24/26 ======================--(. #...#..≈≈#AC: 5Str: 5.((##...#..≈#EV: 15Int: 19#.§((...'..~# h ^SH: 0Dex: 21#<((.#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ======---  Time: 10056.9 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc warrior (polearm) #......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  (flame, severely wounded, 70% to hit)  h pYou shoot a sling bullet.  The sling bullet closely misses the orc warrior. hnv{.§o§§... hxwk===---7.8 (0.9 _ h~}S§§ hv hs##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 20/52 =========---------------. #...# ..≈≈≈Magic: 24/26 ======================--.. #...#..≈≈#AC: 5Str: 5.§o##...#..≈#EV: 15Int: 19#.§**...'..~#SH: 0Dex: 21#<**.#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ===------  Time: 10057.8 (0.0) .#.#'##a) +2 sling [3 ht4m.# #.Fire: a) +2 sling ##' #.. #..o   orc warrior (polearm) #...... _The sling bullet closely misses the orc warrior.Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  (flame, severely wounded, 70% to hit) h##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 20/52 =========---------------. #...# ..≈≈≈Magic: 24/26 ======================--.. #...#..≈≈#AC: 5Str: 5.§o##...#..≈#EV: 15Int: 19#.§((...'..~#SH: 0Dex: 21#<((.#XL: 10 Next: 25% Place: Dungeon:8#...@# h%Noise: ===------  Time: 10057.8 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc warrior (polearm) #......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  ho(flame, severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is almost dead. hR hVShift-Dir - straight line  Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  (flame, severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is almost dead.  An orc comes into view. It is wielding a +0 club. hao§§o...o   orc (wandering) hubM15= hb&8.7 (0.9 hdi;§ htD _The orc warrior is engulfed in blazing flames. hRE##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **.... hSg#...# #....Health: 21/52 =========---------------. #...# ..≈≈≈Magic: 25/26 =======================-o. #...#..≈≈#AC: 5Str: 5.§§##...#..≈# hGS;EV: 15Int: 19#.§o*...'..~#SH: 0Dex: 21 hsS#<**.#XL: 10 Next: 25% Place: Dungeon:8#...@# hSNoise: ===------  Time: 10058.7 (0.0) .#.#'## hSa) +2 sling .# #. hSFire: a) +2 sling ##' # hTQ.. #.. hVTo   orc warrior (polearm) #... h~To   orc (wandering)...  hT_The orc warrior is engulfed in blazing flames.  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycle hTShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  (flame, almost dead, 70% to hit) h##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 21/52 =========---------------. #...# ..≈≈≈Magic: 25/26 =======================-o. #...#..≈≈#AC: 5Str: 5.§§##...#..≈#EV: 15Int: 19 h#.§o(...'..~#SH: 0Dex: 21#<((.#XL: 10 Next: 25% Place: Dungeon:8#...@#Noise: ===------  Time: 10058.7 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc warrior (polearm) # h-g...o   orc...  Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  (flame, almost dead, 70% to hit)  hYcYou shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc warrior.  hIThe orc warrior is almost dead. hjKiM(flame, almost dead, 70% to hit)  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc warrior.  The orc warrior is almost dead.orc warrior is engulfed in blazing flames. hL hW.o§§...o   orc h6\579.6 (0.9 h{bS§§ heO _You kill the orc warrior! hJq ##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 21/52 =========---------------. #...# ..≈≈≈Magic: 25/26 =======================-.o #...#..≈≈#AC: 5Str: 5.§*##...#..≈#EV: 15Int: 19#.§**...'..~#SH: 0Dex: 21#<**.#XL: 10 Next: 27% Place: Dungeon:8 hr A#...@#Noise: ===------  Time: 10059.6 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc #... hr ...  The orc warrior is engulfed in blazing flames. _You kill the orc warrior!Fire: a) +2 sling hr ,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (70% to hit) ht ##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 21/52 =========---------------. #...# ..≈≈≈Magic: 25/26 =======================-.o #...#..≈≈#AC: 5Str: 5.§§##...#..≈#EV: 15Int: 19#.§§....'..~#SH: 0Dex: 21#<...#XL: 10 Next: 27% Place: Dungeon:8#...@#Noise: ===------  Time: 10059.6 (0.0) .#.#'##a) [0;10 hМ );1m+2 sling .# #.Fire: a) +2 sling ##' #.. #..o   orc #......  Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!)((((( h( s§§§§... h- 560.5 (0.9 _ h7 B§ h##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 21/52 =========---------------. #...# ..≈≈≈Magic: 25/26 =======================-.) #...#..≈≈#AC: 5Str: 5 h5,.§§##...#..≈#EV: 15Int: 19#.§§....'..~#SH: 0Dex: 21#<...#XL: 10 Next: 27% Place: Dungeon:8#...@#Noise: ===------  Time: 10060.5 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #.. # h......  Aim: an orc, wielding a +0 club (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc! _You kill the orc!Fire: a) +2 sling hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h{=##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 21/52 =========---------------. #...# ..≈≈≈Magic: 25/26 =======================- hj.) #...#..≈≈#AC: 5Str: 5.§§##...#..≈#EV: 15Int: 19#.§§....'..~#SH: 0Dex: 21#<...#XL: 10 Next: 27% Place: Dungeon:8#...@# hNoise: ===------  Time: 10060.5 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #.. #... h1... _You kill the orc!Fire: a) +2 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hfThat would be overly suicidal.  Okay, then. h h.$V§§§ h&. _ h{  h`|  h~  h b§30 § h5  h g  You start resting. Magic restored. h R J§ hN e☼....pp   arcanistJ   jelly (wandering)  An arcanist comes into view. It is wielding a +1 dagger of draining. hC c6=---1.5 (1 hN V§§§ hح X _A jelly comes into view. hhX hZRead which item? Scrolls  f - 8 scrolls of identify  k - a scroll of noiser - 3 scrolls of revelation  z - 2 scrolls of poison  C - 4 scrolls of enchant weapon  G - 2 scrolls of vulnerability  I - a scroll labelled DAYLLI ICHYUS [!] read|quaff|evoke[?] describe selected h# h} h,(##...# ###Selgeron the Jinx'.>.# ....Deep Elf of Hepliaklqana **....#...# #....Health: 21/52 =========---------------. #...# J.≈≈≈Magic: 26/26 ========================.) #...#..≈≈#AC: 5Str: 5 h.§§##...#..≈#EV: 30 Int: 19#.§☼....p..~#SH: 0Dex: 21#<...#XL: 10 Next: 27% Place: Dungeon:8#...@#Noise: ---------  Time: 10061.5 (0.0) .#.#'##a) +2 sling .# #.Fire: a) +2 sling ##' #.. #..p   arcanist #...J   jelly (wandering)...  Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.You start resting. Magic restored.  An arcanist comes into view. It is wielding a +1 dagger of draining. _A jelly comes into view. hEv §Okay, then. h hO§§ hi. _ h8. '.>.# ...... #...# #....... #...# J.≈≈≈.). #...#..≈≈# .§§##...#.. #.§☼....p..~# #<...#  #....# .. #.#@## .. # #.....≈≈## #'##..y≈≈ .# ... #... .# ... ..#..# ....#..#y   killer bee (wandering) hL h=  '.>.# ....  .. #...# #....  ... #...# J.≈≈≈  ..). #...#..≈≈#  .§§##...#..≈#  #.§☼....p..~#  #<..*# #...*# #.#@## # #.....y≈#  #'##...≈≈  ... #...  ... ..  ....# ....# .....# hIA killer bee comes into view.The arcanist points at you and mumbles some strange words. h '.>.# ....  .. #...# #....  ... #...# J.≈≈≈  ..). #...#..≈≈#  .§§##...#..≈#  #.§☼....p..~#  hh#<..*# #...*# #.#@## # #.....y≈#  #'##...≈≈  ... #... ... .. ....# ....# .....#  h֩ **The searing ray hits you! h* h+ h; .J§§§..@.....≈.J  * * * LOW HITPOINT WARNING * * *The killer bee moves out of view. h=~9/52 -----==2.5 (1 hDV§§☼ hI _The jelly quivers. _There is an open door, spattered with blood here. h? .. #...# #.....≈≈≈..)..J≈≈#  .§§#.≈# #.§☼....p..~ #<...# #....# ..#.#'###y≈## #@....≈≈## #'##...≈≈... #... h....# . #.....# ..#..y   killer bee (wandering)....Poo. ######### hx  h; ***###.*..yy  The killer bee buzzes angrily. You hear an angry buzzing noise. h9 .§.○..'###y@.y.y 2 killer bees  The searing ray misses you.=3 _A killer bee comes into view. h"n?  Which direction? h[ h[ hd hPe he hOr .. #...# .. #...#.§##...#.○....p...#...+###.yyyyy 3 killer bees (1 wandering)  You close the door. hr715 ---4 hN| h] _A killer bee comes into view. h  h! Read which item? Scrolls  f - 8 scrolls of identify  k - a scroll of noiser - 3 scrolls of revelation  z - 2 scrolls of poison  h mC - 4 scrolls of enchant weapon  G - 2 scrolls of vulnerability  I - a scroll labelled DAYLLI ICHYUS [!] read|quaff|evoke[?] describe selected ha hB hZl.. #...# #....Selgeron the Jinx... #...# ..≈≈≈Deep Elf of Hepliaklqana **......). #...#.J≈≈#Health: 9/52====--------------------..§##...#..≈#Magic: 26/26 ========================#..○....p..~#AC: 5Str: 5#<...#EV: 15Int: 19#....#SH: 0Dex: 21 ..#.#+###.y##XL: 10 Next: 27% Place: Dungeon:8 ..# #@.y..≈≈#Noise: ---------  Time: 10064.5 (0.0) .# hôn#y##...≈≈a) +2 sling .#... #...Fire: a) +2 sling .#....# .. ##.....#......#yyy 3 killer bees (1 wandering)#......#.......#..Poo. #########The killer bee buzzes angrily. You hear an angry buzzing noise.  The searing ray misses you. _A killer bee comes into view.Which direction?You close the door. _A killer bee comes into view. h  As you read the scroll labelled DAYLLI ICHYUS, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence. h+ h  The killer bee misses you. The killer bee barely misses you. h)).≈y.y... hX............y hPSilenced 5.5 (1 h hX _The killer bee closely misses you. hkl  Magic scrolls do not work when you're silenced! hs hw. _ h>  You shoot a sling bullet. h-<]  The sling bullet hits the killer bee but does no damage. h? h  py.p   arcanistyyy 3 killer bees  The killer bee misses you. The killer bee closely misses you. h~ K10/526.4 (0.9 h\ hp _The killer bee barely misses you. The killer bee closely misses you. hd  You shoot a sling bullet. The sling bullet hits the killer bee. hFn  The killer bee is lightly wounded..p7.3 _The killer bee misses you. The killer bee completely misses you. hV ((You shoot a sling bullet.  The sling bullet barely misses the killer bee. x2  The sling bullet hits the arcanist. h yyThe arcanist is lightly wounded.8.2 _The killer bee stings you but does no damage. h(The arcanist is lightly wounded. _The killer bee stings you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the killer bee.The sling bullet hits the killer bee. h"Vh  .. #...# #....  ... #...# ..≈≈≈  ..).   ..)  #..)  #<...#  #.#+###.≈##  # #@(yp.≈≈#  #y##...≈≈  ... #...  ....# ..  .....# ......# #......# .......#   The killer bee is lightly wounded.  The killer bee misses you. The killer bee completely misses you. hG  .. #...# #....  ... #...# ..≈≈≈  ..).   ..)  #..)  #<...#  #.#+###.≈##  # #@(yp.≈≈#  #y##...≈≈  ... #...  ....# .. .....# ......# #......# .......#   yThe killer bee stings you.  * * * LOW HITPOINT WARNING * * *5/52 --9.1 _The killer bee barely misses you. h d  You shoot a sling bullet. The sling bullet hits the killer bee. hx< iYou shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is moderately wounded. but does no damage.  The killer bee stings you!  You die...  Hepliaklqana delivers you to your ancestors. h n-1/52 ---- h3 /  --more-- h hInventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon)o - a +0 club  p - a +0 dagger Missiles (go to first with ()  e - 2 throwing netss - 2 curare-tipped darts Armour (go to first with [)  b - a +2 cloak (worn)  c - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of poison resistance (worn)  B - an amulet of the acrobat (worn)  H - a ring of protection from cold (worn)l - a ring of flight  v - a ring of positive energy  J - an amulet of magic regeneration Wands (go to first with /) hzx - a wand of warping (8)  y - a wand of paralysis (11)  A - a wand of polymorph (7)  E - a wand of quicksilver (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h}  b - a +2 cloak (worn)  c - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of poison resistance (worn)  B - an amulet of the acrobat (worn)  H - a ring of protection from cold (worn) h>~l - a ring of flight  v - a ring of positive energy  J - an amulet of magic regeneration Wands (go to first with /)  x - a wand of warping (8)  y - a wand of paralysis (11)  A - a wand of polymorph (7)  E - a wand of quicksilver (8)  F - a wand of mindburst (22) Scrolls (go to first with ?)f - 8 scrolls of identify  k - a scroll of noise  r - 3 scrolls of revelation  z - 2 scrolls of poison  h~C - 4 scrolls of enchant weapon  G - 2 scrolls of vulnerability44% h& J - an amulet of magic regeneration Potions (go to first with !)d - 2 potions of enlightenment  h - a potion of brilliance  j - 2 potions of moonshine {unknown}  m - 2 potions of magic {unknown}n - a potion of berserk rage {unknown}  h&q - a potion of ambrosia {unknown}  t - 2 potions of invisibility {unknown}88 h y - a wand of paralysis (11)  u - a potion of attraction {unknown}  w - 4 potions of curing {unknown}bot h[  h , hw  h $Goodbye, Selgeron.4934 Selgeron the Jinx (level 10, -1/52 HPs)Began as a Deep Elf Hexslinger on Apr 26, 2025.Was a Believer of Hepliaklqana.Slain by a killer bee (7 damage)... on level 8 of the Dungeon.The game lasted 00:15:08 (9804 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb  12.21288805 tswnMiHW-27 escaped with the Orb  13.21179837 15DjFE-27 escaped with the Orb hw  h;  h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l