x h| Player: Selgeron Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.15:10:48.ttyrec Time: (1745680248) Sat Apr 26 15:10:48 2025 y h^ c[?1051l[?1052l[?1060l[?1061h)0[?7hy h [?25l[?1cy h y h y h ~Welcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hexslingerz hZz hz hWelcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright z hZealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz hz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended backgroundz hx * - Random background # - Recommended character ! - Random character % - List aptitudesz h;]Space - Change species ? - Help Tab - Deep Elf Hexslingerz h*q { ho1{ hw5Selgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 sling{ h5WFire: a) +1 sling{ h=########......########....).......###.#........#.............##......⌠...###...........##..∩.@>...##...........##......⌠...####.........###......#.######.#. #...###.#{ hE{ htHWelcome, Selgeron the Deep Elf Hexslinger.Are you destined to find the splendid Orb of Zot, or to die trying?{ hM{ h5Press ? for a list of commands and other information.  Found a club. Found an escape hatch in the floor.{ hS{ hf[ _Found a staircase leading out of the dungeon.{ h 3{ h ,{ h { hw : _{ h { h ######## S......#######. ....) ###.## .......# { h #......⌠...## #......@.#..∩.<>...#.# #.....# { h7 #......⌠...####...{ h\ .###......#.# S   ball python (constriction, asleep){ hv #####.#..##...#{ h "#{ h ,##.#{ ho +1.0 (1{ h +2.0 (2{ h: { h? V _A ball python comes into view.| hP| h| h| h$b _A ball python is nearby!| h e  You shoot a sling bullet. The sling bullet hits the ball python!| hX †((((((| h E......| hȢ ?8===3.3 (1.3| h | h O _You kill the ball python!| hѷ | h | h | h | hS | h ,| h' | hG | hj | h | h | h ,| hR | h\ | h^ ,| hB | h | h~ ,| hI | hW | h ,| h | h | h ,| h | hD | he ,| h | h | h ,| h | h | h, ,| h | h g  You see here a ball python corpse.| h' | h  _| h& | h | hf ,| h | h | hv ,| h< | h | hR ,| h- | h | h ,| h | h | h) ,| h  | h | h* | hM | h | h$ | hK ,| h | hC | hd ,| h | hc | h0 ,| h | h | h | h | hv | hg | hI ,| hM | h | h ,| h5 | h | hh ,| h  | h | h ,| h! | h" | h# ,| h5$ | h( > ###  #@############--- #............##### | hD) 4############...... ######## ####†.. ......#######..## #....)........## ###.#........####.............#......⌠...##| h+- 029.3 (26.0)| h[- I---30.3 (27| h50 | h+2 ( _d - a ring of fire| h 4| h) | h H _No target in view!| h 3| h | h9 | h  | h׺ _| h X| hj | h | h ,| hw | h | h ,| h | h | h# ,| h | h | h ,| h | h ,| h | h| | h! ,| h | h | h ,| h | h | h_ ,| h | h | hB ,| h- | h | h ,| h | h | h ,| hx | h# g  You see here a ball python corpse.| h | h  _| hG | h6 | hU ,| hX | h | h ,| h | h | h ,| h | h | h ,| h | h | h ,| h | ha | hQ ,| hp | h | h ,| h | h | h! ,| h# | h% | h' ,| h( | h* | hY, ,| h`- | hi/ | h1 ,| h1 | h4 | h9 ,| h: | hT< | h^> ,| hj? | hA | hC ,| hvD | hF | hG ,| hH | hJ | hL | h2L | hL | hWN | hO ,| hO | hQ | hY ####.###########J#................###################.#....@...# ##########.#| hZ  ####....)...... ###.#........# .............| h...#. | hZ 4#...........| h\c -62.3 (32| hc ,3.3 (33| h}i | hk ] _An endoplasm comes into view.| h)c  You shoot a sling bullet. The sling bullet hits the endoplasm!| h..((((((| hw4.......| h%D25===4.6 (1.3)| h<| hM _You kill the endoplasm!| h| h>| h ,| hz| h| h,| h| hH| h,| h| h| hT,| h| h"| h,| h| ho| h,| h?| h| h| h| h| h| h#,| h| h,| hZ| h| h| hj,| h| hd| h,| h~| h| h,| h| h>| h,| h_| h| h,| hS| hZ| h| h=| h| hW| h ,| h?| h| h{| h| h| h{| h | h0| h_| h| h| h| h| h~| h| h| h`| hN| h| h| h/| h| h,| h*| h~| hH,| h| hN| h:###############........#...........## ######.#...####### l......#.#### # ###.@....## --- #.####..#### | h% #. ##....########.. ####.......# ########..###### l   frilled lizard (asleep) ## .. | hF -##| hb 90.6 (26.0)  A frilled lizard comes into view.| h[.ll| hsH---1.6 (27| h| hD8 _The frilled lizard hisses angrily.} hma ((((( You shoot a sling bullet.  The sling bullet hits the frilled lizard.} h } hO.l....} h*;===2.9 (1.3)} h0} hf _The frilled lizard is heavily wounded.} h #########  ######........  #.......  ######.#...  ..l....#.####  ###.@....##  #.####..####  #. ##.... .. ####..... ..#  ###} h$o #########  ######........  #.......  } hϛ######.#...  ..l....#.####  ###.@....##  #.####..####  #. ##.... .. ####..... ..#  ###} h} hS} h} hh} h|e _A frilled lizard is nearby!} hvM  You shoot a sling bullet.  The sling bullet hits the frilled lizard!†((((} hQ-....} h1334.2} h} hqR _You kill the frilled lizard!} hI} h?} h} h} h} h}v} h,} h} h,} h} h} h######........#...........#########.#...######## ...†....#.#### #. ###......###>. #.####..#### ##.. ##.# ##....### #....####..# ####.... #..@...## ####---102.2 (8.0)#...####  ##...#.### .. ### } h} hG---3.2 (9} h$Q _Found a stone staircase leading down.} h} hE} hb} hH _No target in view!} h3} h} h} h} hk$| _} h0%} h&} hx(,} h=)} h*} h,,} h,} h-} h8/,} h/} h;1} h_2} h2} h-3} h4} hc6,} h6} hw8} h9,} h:} h;} h>B} h@} h B,} hB} hC} hE} hUE} hE} hG} hH,} h3I} h .#.#.% ~ h%g   ... #...##  #### ###..# ##.# #.##  #..# ##  ##.# ..  #.##!#  #.@..#  .........###  ..#####..# #... ##S.. #...#  ..... .#.#.% ~ h~ h ~ h~ hQb _A ball python is nearby!~ h6e  You shoot a sling bullet. The sling bullet hits the ball python!~ hއu(((.~ h<....~ h6414.9 (1.2~ h~ hNO _You kill the ball python!~ h(3~ hq(~ h+~ h0B~ h1~ h 4,~ hM5~ h6~ h8,~ hK9~ h?##.....# ###.##.###.### ........ #...## ###..#### ###..# #..##.# #..∩#.## #..#..########...~ h?k##.##....###...#.##@# ##..--- #....# ###.........##~ h>@..#####..##...##...#...#~ h}@r......#.#.%~ hE-7.9 (3.0~ hEG---8.9 (4~ hI~ hAL^ _e - a metallic sapphire potion~ h=~ h~ hD ~ h[ H _No target in view!~ hDb3~ hb~ hlf~ hNh~ hl _~ hrX~ hr~ hks,~ hs~ h?t~ ht,~ hu~ hw~ hy,~ hhy~ hz~ h^|B~ h~ h߀,~ h~ h~ h,~ h~ hɈ~ h,~ h:~ h~ h,~ h׏~ h~ h,~ hϔ~ h̖~ hd,~ hI~ h*~ hǜ,~ h~ h~ h,~ h΢~ h~~ h,~ h{~ h~ hb,~ h~ hP~ h,~ h~ h~ h,~ hѵ~ h~ h,~ h~ h6~ h,~ h.~ hɾ~ h~ h6~ h~ hH~ hi~ h~ h~ h~ h,~ hS~ h~ h%,~ h~ h~ h,~ h~ h2~ h,~ hL~ hf~ h,~ he~ h~ hT,~ h'~ h~ h`,~ h~ h~ h,~ h~ h8~ h/@# #.##..### #...## #.......##.# ####.##..#   #..###.# ## # #..## #.# ... . #.# #.# ...J ~ h.% .. #.## ....> ###...##..#####...... ............@....... .#####....####......  ####.# ##### #.~ h##.##.. J   endoplasm (asleep)### ~ hm 59.9 (31.0)  An endoplasm comes into view.~ h-60.9 (32~ hv~ hN; _Found a stone staircase leading down.~ h ((((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.~ h8,~ hD@~.......J.===2.2 (1.3)~ hF~ hhH7 _The endoplasm is lightly wounded.~ hwV #.##..###   #.......## ##.#  ..# .# ## # #..## #.# ... . #.# #.# .... .% .. #.## ....>  ~ hVC##..#####...J..  ............@.......  .#####....####......  ####.# #####  #.# #.# #.. ###~ hj h #.##..###   #.......## ##.#  ..# .# ##  #..## #.# ...  #.# #.# .... % .. #.## ....>  ##..#####...J..  ............@.......  .#####....####......  ####.# #####  #.# ~ h #.# #.. ### ~ h ~ h ~ h+ ~ h a _An endoplasm is nearby!~ hh U ((((~ hZh n You shoot a sling bullet. The sling bullet hits the endoplasm.~ h ~ h 1.J...~ hL -3.4 (1.2~ h ~ h ] _The endoplasm is almost dead.~ h Z #.##..###   #.......## ##.#  ..# .# ## # #..## #.# ... . #.# #.# .... .% .. #.## ....>  ##..#####..J...  ............@.......  .#####....####......  ####.# #####  #.# #.# #.. ###~ h  #.##..###   #.......## ##.#  ..# .# ##  #..## #.# ...  #.# #.# .... % .. #.## ....>  ##..#####..J...  ............@.......  .#####....####......  ####.# #####  #.# #.# #.. ### ~ h ~ hg ~ h ~ hl a _An endoplasm is nearby! hvc  You shoot a sling bullet. The sling bullet hits the endoplasm. hA(.(( hV0.... hЏ6584.7 (1.3 h hM _You kill the endoplasm! hK3 h$M h N hkSX hS, hLU hX hY, hJZ hm] h], h^ ha hdc, hJd he hhf, hf h+h hp hp, hq hs ht h u hu hy hP{ h~{ ha| h~ h`, h' h h, h h h͏, hѐ h h, h hO h, h hӞ h, hޢ h hQ hw h h hɫ, hr h hn, h hO h, h hǶ h%, hy h h h= h h* h5 hc hľ h h0 h, hI h, h hi h, h7 h h, h9 h@ h, h h h, hf h ha, h h. hg, h  h h , h h~ h?, h h% h hS hV h| h\, h] h h, h h h h hp h h #.##.##...# #.# ##...... #....####.###.# #####.#.........### #.##..### #....#####..# #.......## ### #... ####.##..##  h{Q##... ##..###.# ### #...# #..## #.# #.. .....####.## #.# #.. .#.#.%.@...# #.## #..---  hC#...#.###...##..#####.. ## ... ....................J .#####....####..##########.# ### #.#J   endoplasm (asleep) #.##..### hy202.7 (38.0)---3.7 (39 h h7 ] _An endoplasm comes into view. h  ((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. hMq, h\x5J.. hx;===5.0 (1.3) hd~ h7 _The endoplasm is lightly wounded. hZ V  #.# ##.... .# #####.   #.##..### #..   #.......##  #... ####.##..#  ##... ##..###.#  #...# #..## #.#  .....####.## #.#  .#.#.%.@...# #.##  #...#J###...#. ## ... ............... ..... . ######   #.#  #.#  #..  ###  hĠx  #.# ##.... .# #####.   #.##..### #..   #.......##  #... ####.##..#  ##... ##..###.#  #...# #..## #.#  .....####.## #.#  .#.#.%.@...# #.##  #...#J###...#. ## ... ............... ..... . ######   #.#  #.# #.. ### h4 h- h  _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. hKA  The endoplasm is almost dead.6.2 (1.2 hH hJ@ _The endoplasm hits you but does no damage. hV  #.# ##.... .# #####.   #.##..### #..   #.......##  #... ####.##..#  ##... ##..###.#  #...# #..## #.#  .....####.## #.#  .#.#.%.@...# #.##  #...#J###...#. ## ... ............... ..... . ######   #.#  #.#  #..  ###  hE   #.# ##.... .# #####.   #.##..### #..   #.......##  #... ####.##..#  ##... ##..###.#  #...# #..## #.#  .....####.## #.#  .#.#.%.@...# #.##  #...#J###...#. ## ... ............... ..... . ######  h}F  #.#  #.# #.. ### hM 4 h>R  hT a _An endoplasm is nearby! h (((You shoot a sling bullet. h 2 J..  The sling bullet barely misses the endoplasm.The endoplasm freezes you. h2 6/11 -----------7.5 (1.3 h8  h; % _You are frozen. h~ V  #.# ##.... .# #####.   #.##..### #..   #.......##  #... ####.##..#  ##... ##..###.#  #...# #..## #.#  .....####.## #.#  .#.#.%.@...# #.##  #...#J###...#. ## ... ............... ..... . ######   #.#  #.#  #..  ###  h   #.# ##.... .# #####.   #.##..### #..   #.......##  #... ####.##..#  ##... ##..###.#  #...# #..## #.#  .....####.## #.#  .#.#.%.@...# #.##  #...#J###...#. ## ... ............... ..... . ######  h  #.#  #.# #.. ### h 4 h5!  hN# a _An endoplasm is nearby! hc  You shoot a sling bullet. The sling bullet hits the endoplasm. hD. h<'. h?U-----------758.8 h hM _You kill the endoplasm! hCI h7== hB h, h hHB h h:== h  h+"d8== hN# h$, h( h), h* ht,, hy- h.P== h/ hX1b9== hx2 h04, h95 h6, h8 h8, h9 h5; hq;g10/11==== h_< h=, h> h|@, hZA hqB hB hC hDP== hE h;Hc1=== hH hL1 _HP restored. hM3 hN hoQ hR, hS hU hXB h$]F  You see here a rimehorn talisman. h^ h}_B=== _ hV` ha hc, hmd hg hh, hi h=k hm, hm hp hq hq hnr h(t hWv, hv hJy h:{, hF| h~ h, h h0 h/ hʅ hN h h... #...## #.###########..# #.#  .... ##.# #.#  ...[. #.## #.#  ..... #..####### #.#  ...... ##.##....### #.#  h......# #.##.##...# #.# ..##....####.###.# ......## #.##..##---40.8 (32.0) hH##..#####..## #....... hw#...## ####.## h$##...# ##..### ##...## #..## #.....####.## # #.#.#.%.....# # #.#...#.###...## h% #.###...#.......  h*^---1.8 (33 hȝ h) _Found a chain mail. hGw hw h~ h0H _No target in view! h3 h h) h hP _ h, h h ha #.###.### #. ... #...## #.#########..# #.#.......##.# #.#....[..##.## #.#.......##..####### #. hx..###.##....### #..###.##.##...# #.##....####.###..............### #.## hױCS.##..#####..## #....##. #...## ####. h[. ##...# ##.... ##...## #..## S   ball python (constriction, asleep) hC.. #.....####.##... #.#.#.%.....# #.###... hk! h_13.8 (2.0) h޵ hvS.S) h+4.8 (3 h h^ _A ball python comes into view. h e  You shoot a sling bullet. The sling bullet hits the ball python. hY †(((( h ).... h @83===6.1 (1.3 hǙ  hq O _You kill the ball python! h̕4 h@ hH _No target in view! hK84 h? hBH _No target in view! hڬ4 h hH _No target in view! ha3 ht hJ h... #...## ##########..# # #.......##.# # #....[..##.## #b#.......##..####### #..###.##....### ## h*.###.##.##...# ##..†......##....####.####......@......### #.#..##..#####..## #.. ##. #...## #### h|  .. ##...# ##.... ##...## .# #.....####b   bat (asleep).. #.#.#.%.....#[... #.#...#.###.. h9 #.###...#.... hLp 0.0  A bat comes into view. h hZ hM>...bb h5---7.1 (1 h h- _Found a leather armour. h ((( You shoot a sling bullet. The sling bullet hits the bat. h h, h3....b h7===8.3 (1.2 h{ h^ _The bat is moderately wounded. h 5 ...   #########..#  #.......##.#  #....[..##.##  .#.......#  .........#  #........##  #..†......##... #.....b@......###  #..##..#####..##  ##.   ..   ...   ...#  .... % .[...  hoA  ...   #########..#  #.......##.#  #....[..##.##  .#.......#  .........#  #........##  #..†......##... #.....b@......###  #..##..#####..##  ##.   ..   ...   ...#  .... % .[...  hI 4 hN  hW (((((( _A bat is nearby!You shoot a sling bullet. h  The sling bullet closely misses the bat. h  h S....b.9.5 h  h Q _The bat closely misses you. h ? ...   #########..#  #.......##.#  #....[..##.##  .#.......#  .........#  #........##  #..†......##... #....b.@......###  #..##..#####..##  ##.   ..   ...   ...#  .... % .[...  h6 ...   #########..#  #.......##.#  #....[..##.##  .#.......#  .........#  #........##  #..†......##... #....b.@......###  h7#..##..#####..##  ##.   ..   ...   ...#  .... % .[...  h?4 hF hfS _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat. h [.( h'.. h79150.8 (1.3 h hG _You kill the bat! hG@3 h1B hF h7N ... #...##  #..#  #.##.# # #....[..##.## #.# hzN.##..# #.###.##....###  #.###.##.##...#  #..†......##....####. hN #.......### #.## hN #..##..#####..## # ##.# #...## #### ..# ##...# ## hN| .... ##...## #.. h Oq ...#. #.....####.# r   rat (asleep) .... . #.#.#.%..... hfO .[... .r #.#...#.###. #.###...#... h"Wp 0.0  A rat comes into view. h5^prr. h1b3-1.8 (1 hCe h)hW _The rat squeaks loudly. You hear a loud squeak. You hear a shout! hc]  You shoot a sling bullet. The sling bullet hits the rat. hi((((( .  h ht8 .....g   hobgobling. . #.###...#...You kill the rat! hS hp... #...##Selgeron the Vexing#########..#Deep Elf#.......##.#Health: 11/11 ========================# #....[..##.##Magic: 5/5========================#.#.......##..#######AC: 2Str: 5#.........###.##....### EV: 12Int: 17#........###.##.##...# SH: 0Dex: 17 hG#..†......##....####.## XL:  1 Next: 100% Place: Dungeon:1#.....@.......### #.## Noise: ===------  Time: 253.1 (1.3)#..##..#####..## #... a) +1 sling h##.# #...## #### Fire: a) +1 sling..# ##...# ##..... ##...## #.. hP ...#. #.....####.# g   hobgoblin..g. . #.#.#.%......[... .. #.#...#.###.#.###...#...You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat! hvA rat comes into view. _The rat squeaks loudly. You hear a loud squeak. You hear a shout!  hpYou shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! h  _A hobgoblin comes into view.You have reached level 2! h5 h /  --more-- hD6/166/62 0%  hm h_4 _ h` ((((( You shoot a sling bullet. The sling bullet hits the hobgoblin. h& hn....g.. h3(4.4 hv h<] _The hobgoblin is almost dead. h]n9 ...   #########..#  #.......##.#  # #....[..##.##  #.#.......#  #.........#  #........##  #..†......##.. #.....@.......###  #..##..#####..##  ##.#   ..#   ....   .g.#.  .... . % .[... ..  hz ...   #########..#  #.......##.#  # #....[..##.##  #.#.......#  #.........#  #........##  #..†......##.. #.....@.......###  #..##..#####..##  ##.#   ..#   ....   .g.#.  .... . % .[... ..  h  hM 4 hh h,! _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin. h&((((†  h=.... hó065.7 h h$M _You kill the hobgoblin! h>3 h@ hC hG, h|L h\O hUY#.......##.#%#....[..##.###..#######.........###.##....### #.#.##.##...# #..†......##....####.###.............### #.###..##..#####..## #... hY ##@# #...## ##---60........# ##...# ##^........ ##...## #.. heZ.....†.#.# #.....####.#....... .# #.#.#.%......[... .. #.#...#.###........ #. #.###...#........?. #. #.........##..######## h [ h^?  Found an inkwell talisman. hMgB   giant cockroach (wandering)B hgG---7.7 (2 hq hqb _A giant cockroach comes into view. h (((((B    You shoot a sling bullet.  The sling bullet hits the giant cockroach. h-[ hck....B. hid7===8.9 (1.2 h n hpg _The giant cockroach is heavily wounded. h    #%#....[..##.##  #.#.......#  #.........#  #........#  #..†..... #.......  #..##..#  hp  ##@#   ........#   ^........   .....†.#.#  ....... .# % h D...[..B ..  ....... #.  h >.....?. #.    h L   #%#....[..##.##  #.#.......#  #.........#  #........#  #..†..... #.......  #..##..#  hG ##@#   ........#   ^........   .....†.#.#  ....... .# % ...[..B ..  ht ....... #.  .....?. #.   h  h 4 ht  h f _A giant cockroach is nearby! hY 3   #%#....[..##.##  #.#.......#  #.........#  #........#  #..†..... #.......  #..##..#  ##@#   ........#   ^........   .....†.#.#  ....... .# % ...[..B ..  ....... #.  .....?. #.    hz   #%#....[..##.##  #.#.......#  #.........#  #........#  #..†..... #.......  #..##..#  ##@#   ........#   ^........   .....†.#.#  ....... .# % ...[..B ..  ....... #.  .....?. #.   h h h< hThe sling bullet hits the giant cockroach. _The giant cockroach is heavily wounded. _A giant cockroach is nearby! _A giant cockroach is nearby!  You shoot a sling bullet.  The sling bullet hits the giant cockroach. he}((((. h# hw$b  You kill the giant cockroach! h......b   bat (wandering)b h3 1360.2 (1.3 _A bat comes into view. h; hc>i _Your Fighting skill increases to level 1! h/F3   #%#....[..##.##  #.#.......#  #.........#  #........#  #..†..... #.......  #..##..#  ##@#   ........#   ^........   .....†.#.#  ....... .# % ...[... ..  ...b... #.  .....?. #.    h#   #%#....[..##.##  #.#.......#  #.........#  #........#  #..†..... #.......  #..##..#  ##@#   ........#   ^........   .....†.#.#  ....... .# % ...[... ..  ...b... #.  .....?. #.   h4 h h _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat. hw(((((† hg..†.. hq 71.5 _You kill the bat! h hzo _Your Ranged Weapons skill increases to level 3! hrQ3 h H---70.0 (3 h޲  h  h4 k((((((( h(d  hd , hn qb†..... hn 7===1.3 (1.3 hu  hx w _You shoot a sling bullet. The sling bullet barely misses the bat. hMg   #..##..#  ####.###.#   #........##   #^........#   ##.....†.#.#  $........#.# % ##...[...#..  #...†.@.##..  #.....b.#  hM #.....†.#  #......### #...... #...... #...... #...... h   #..##..#  ####.###.#   #........##   #^........#   ##.....†.#.#  $........#.# % ##...[...#..  #...†.@.##..  #.....b.#  #.....†.#  #......### #...... #...... hp#...... #......  h4 h h;  _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat. h@m  The bat is moderately wounded. h@ h\IC2.5 (1.2 h8Q hS: _The bat hits you but does no damage. h   #..##..#  ####.###.#   #........##   #^........#  hy  ##.....†.#.#  $........#.# % ##...[...#..  #...†.@.##..  #.....b.#  #.....†.#  #......### #...... #...... #...... #...... hw   #..##..#  ####.###.#   #........##   #^........#   ##.....†.#.#  $........#.# % ##...[...#..  #...†.@.##..  #.....b.#  hy #.....†.#  #......### #...... #...... #...... #......  hׂ4 h h (( _A bat is nearby!You shoot a sling bullet. hm  The sling bullet closely misses the bat. h. hsb?† h W5--3.7 hu( h+[ _The bat misses you. The bat hits you. hy   #..##..#  ####.###.#   #........##   #^........#   ##.....†.#.#  $........#.# % ##...[...#..  h#...†.@b##..  #.....?.#  #.....†.#  #......### #...... #...... #...... #...... h)t   #..##..#  ####.###.#   #........##   #^........#   ##.....†.#.#  $........#.# % ##...[...#..  #...†.@b##..  #.....?.#  #.....†.#  h*< #......### #...... #...... #...... #......  h}44 h; h4G ( _A bat is nearby! h%  You shoot a sling bullet. The sling bullet misses the bat. hb.6==5.0 (1.3 hq hT _The bat closely misses you. x2 h   #..##..#  ####.###.#   #........##   #^........#   ##.....†.#.#  $........#.# % ##...[.b.#..  #...†.@.##..  #.....?.#  #.....†.#  #......### #...... #...... #...... hH: #...... hw%    #..##..#  ####.###.#   #........##   #^........#   h&  ##.....†.#.#  $........#.# % ##...[.b.#..  #...†.@.##..  #.....?.#  #.....†.#  #......### #...... #...... #...... #......  hL/ 4 h6  hA ((((( _A bat is nearby!You shoot a sling bullet. h1  The sling bullet closely misses the bat. h o..†..b he (6.3 hT  hZ : _The bat hits you but does no damage. h|E b   #..##..#  ####.###.#   #........##   #^........#   ##.....†.#.#  $........#.# % ##...[...#..  #...†.@b##..  #.....?.#  hE #.....†.#  #......### #...... #...... #...... #...... h    #..##..#  ####.###.#   #........##   #^........#   ##.....†.#.#  $........#.# % ##...[...#..  #...†.@b##..  h0 1#.....?.#  #.....†.#  #......### #...... #...... #...... #......  h 4 h  h ( _A bat is nearby! h  You shoot a sling bullet. The sling bullet barely misses the bat. h  h 4.b ha P5--7.6 h  h f _The bat hits you. The bat completely misses you. hW>    #..##..#  ####.###.#   #........##   #^........#   ##.....†.#.#  $........#.# % ##...[...#..  #...†.@.##..  #.....?.#  #.....†b#  #......### #...... #...... #...... #...... h   #..##..#  ####.###.#   #........##   #^........#   ##.....†.#.#  $........#.# % ##...[...#..  h #...†.@.##..  #.....?.#  #.....†b#  #......### #...... #...... #...... #......  h=4 h h _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat! hg(. hJ... hK548.8 (1.2 h\] _You kill the bat! hq3 h h! h%b6== h& h*, hv+ h4##..#####..## ####.###.# #...## ##........## ##...# ^.###.....†.#.# #.....###$.......#.#.%...##...[...#....#.## #...†...##.. #.###...#...@.# #.##........---†.# .#..#########......### hL<u80.8 (2.0---1.8 (3 hB hCEg _f - a scroll labelled BAR VOAPYTEMIEZXI h?{4 h hBH _No target in view! h%3 h h h h: _ h hP== h^ h+F  You see here a +0 leather armour. h  hZ  _ h  h| h, h h h_, h h h, h" h$ h', h) h,, hc- h6  #........###.# #..†......##.. #............. #..##..#####... ####.###.# #..... #........## ##!...# #^........# ##.......###.....†.#.# #. #..@........#.# #.# h7x9.8 (8 #####...[...#.. #. #...†...##.. #.# #.......# #.##.. #.....†.# .#..# #......### #......# #.......#....... _You now have 8 gold pieces. h)8 h+> h`J _Key pressed, stopping explore. hUR hcTH _No target in view! h3 h h h hϥ: _ h> h h¨ hЩ h6 h:, h3 h^ hݲ, h ht hG h ha h3 hٻ, hԼ h h, h h h, h hy  #.#.....  #..... #### # ####.. #..†.  #....# #....  #....# #..##.  #....# ####.#  #....# #......  #@...### #^.......  #......###.....† #...##.......... #...######...[...# #...# #...†. #...# .......#  h##### #.....†.#  #......###  #......# hR978.8 (9 hY hZ _g - a fuming yellow potion hT4 hV hE  hu:_No target in view! hF 3 hIG  hJ  hL  hL $ _ h`Q , hR , hR  hHU  hGW , hX  hVZ  h\ , h ]  h^  h` , ha  hc  hxe , hOf  hh  hp @ #.###.###   #. ... #...#   .. #########    .. #.......##    J# #%#....[..##    .# #.#.......##    $# #.........###   ####.# #........###  hp  ####..@.# #..†......##   #....#### #...........   #....# #..##..####   #....# ####.###.#  #....# #........##  h#q ' #....### #^........# # J   endoplasm (asleep) #......###.....†.#.#  #...##...........#.#  #...######...[...#.. # hu 304.8 (6  An endoplasm comes into view.Found 10 gold pieces. h k.JJ5.8 (7 hA  h, ^ _The endoplasm quivers. h  You shoot a sling bullet. The sling bullet hits the endoplasm!.(( h#~ \.$. hd 031=== hɁ 7.0 (1.2 h  h M _You kill the endoplasm! h6r  hr  hs  hu  hv  h$w  hz , h?{  ht{  hF}  h~  h  #...####  .[ ##.....#  h  .# #.###.###  ##.# ... #...## h #.. #########..# ... #.##.# hC #.# #%#....[..##. hh #.# #.##.. #@# #.........###.--- h 9.0 (2.0 ####.# #.### h ####....# #..†......##. #....#### #............ h' #....# #..##..#####. #....# ####.###.# #. #....# #........## # #....### #^.# # h v#......###.....†.#.# #. hQ  h H---10.0 (3 h(  h6 2 _Found a robe. hޜ +1.0 (4 h  h > _You now have 18 gold pieces (gained 10). h 4 h  hR H _No target in view! hYF3 hH hL h+O hS: _ hS hU, hW hX hZ, ha\ h] h`, h-a hid hi, hFk hm h`o, hp hOs hmu, hv hx hy h2z h{ h} h, hH h h, h h h, hp h< h, h  h h, h h= hs h h4 h, hT h؟L _You now have 20 gold pieces (gained 2). h3 h h h(B h(~ hfX hB hG            # ######   h#### #. ...†...  ..# #.# ###   #>.. #37.0 (26.0)   #.#.. ##..# ##   #.##. ##....##  h:  #.##.# .. #   #.# ..#.## #...###  h"U  #.# ..[.# ##....   ##.# #.#.####.###.   #..# ##.#......# #.   ##.####.....######## hS h hs hj _Key pressed, stopping explore. h h h  hx:_No target in view! h13 h4 h6 hj8 h<: _ h< h> h? h? hA hC, hE hF hdH hH hHI h K hL, hM h5P hQ, hR hT hV hV hW hY hn[, h\ h^ hQ`, hya he hf, hBh hj hl, hen h^p hr hQr hs hw hy hz h{ h} h h h0 h# h h( h h hҊ, h h* h, h h hƕ, h hF h, h h, h, hդ hͦ h_, h$ h% ##### ######.... #......... ##########.#...### hb##### #.....÷....#.####  #...# #.#..#####......##  #.#.## #>..#####.. h9#.#..# ##@.## ##.# ##...58.0 (21 hu|#.##.####....####..# ## #.##.##...##......## # h.#.##..#.####...#### #.###..[.# ##..... hű# ##.# ##.#.####.###.### hO #..# ##.#......# #...##  ##.####.....#########..#  #........##.#.......##.# hβ h h[j _Key pressed, stopping explore. h h hH _No target in view! h6?3 hX@ h0E hF hJ: _ hJ hM, hN hQ hdS, hrT hV hX hY hkZ h\ h^, h ` hb hc hd he hh hj, hYm hp hs, ht hu hMw, hw h}F  You see here an inkwell talisman. h< h _ hT h hi h hN h hi, h h5   You see here a ball python corpse. _ h h h hЩ hF##.####.....#########..# #........##.#.......##.# #...###.###%#....[..##.## #...# #.# #.#.......##..#######  h3#...# #.# #.........###.##.... #######.# ##........###.##.##...# ####....# #..†......##....####.# #....#### #.............### #.  h#....# #..###..## #73.0 (15 #....# ####.###.# #...## #....# #........## ##...# #  h#....### #^........# ##...## #.  hų#......###.....†.#.# #.....####.  hܳ#...##...........#.# #.#.#.%....   h#...######...[...#.. #.#...#.###   h#...# #...†...##.. #.###...#.. h+  #...# #.......# #.##.........# hAE  h h` hej _Key pressed, stopping explore. h h[ hH _No target in view! h* 3 hA.  h4  h7  h8 $ _ h; , h> , hx@  hB  h@D , hE  hG  hhI , hJ  hL  hM , hQ  hS  h.U , hU  h0W  hX , hY  h[  h[ , h\  h]  h^ , h_  hb  h#d , hmd  he  hf  hf  hg  hBi  hj , hk  h/o  hq , hq  hu  hw , hx  hez  h| .### #^........# ##...## #..## ...###.....†.#.# #.....####.## ##...........#.## #.#.#.%.....# # h΂ #####...[...#..###.#...#.###...# # #...†...##..##.###...#...... # #.......###.##.........#### # h r #.....†.# #.#..########  #......#####...##  h+ . #......# #..@..#  #..........#...#  hS  #........###..##  #....... #..#  h #...... .... ...... h g   goblin (asleep) ...... h ;g......  h} -87.0 (14 h ,8.0 (15 h  h u _A goblin comes into view. It is wielding a +0 dagger. h `  You shoot a sling bullet. The sling bullet hits the goblin! h g(((((.... h U() ha: K...... h= C4===9.2 (1.2) hE  hkH J _You kill the goblin! hX 3 hjZ  h_  h|e q.### #^..# ##...## #..##.###.....†.#.# #.....####.## .##.#.## #.#.#.%.....#  hf :.######...[...#..###.#...#.###... .# #...†...##..##.###...# .# #.###.##......... ## #.....†.# #.#..##  #......#####...## #......# #.@...#0.0 #.#...# #.###..## #. #..# #...... ...... . hUf .....# ....... )......> h?m  h~q 6---90.2 (1 hNs  ht ; _Found a stone staircase leading down. hD  h 3--- h  h H _No target in view! h3 h h  h]: _ hA, h, h h h, h h+# h0& h& hz( h* h-, h. h|1 hX4, h6 h]9 h;<, h> h@ h,D, hE hH hK, hL htO h R, hoS h\ ####.....#  #..........#...#  #........###..##  #.........##..##  #...............  ...............  ######..........  h]#...)......> #.@....... #......... ##########  hc0400.0) hd,1.2 (11 hi hqx _h - a scroll labelled YSKO ESMADWI hq hGw h_yH _No target in view! h3 h h h#......###.....# #....#...# #........###..## #.........##..##..................B######... #...)......> #..#.#B   giant cockroach (asleep) h*,0.0) h*+2.2 (1 hO1 h#4b _A giant cockroach comes into view. hY  ((((((B    You shoot a sling bullet.  The sling bullet hits the giant cockroach. hv....B...===3.4 (1.2 h~ _The giant cockroach is severely wounded. hp J   #..........#...#  #........###..##  #.........##..###  #................  ................  ######........B.  #...)......>  h!#..@.......  #..........  ###########  h    #..........#...#  #........###..##  #.........##..###  #................  ................  ######........B.  #...)......>  #..@.......  #..........  h(q###########   hyJ h( ((((((( _A giant cockroach is nearby! h/You shoot a sling bullet. hBR, hh[....)..B h\-4.7 (1.3 hRb hcT _The sling bullet closely misses the giant cockroach. h'd h   #..........#...#  #........###..##  #.........##..###  #................  h]  ................  ######..........  #...)......>  #..@...B...  #..........  ###########  h3 h    #..........#...#  #........###..##  #.........##..###  #................  ................  ######..........  #...)......>  #..@...B...  hL #..........  ###########   h  h9  hh  h _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach! h `(((.  hX3 ).... h6 6415.9 (1.2 h=  hu? S _You kill the giant cockroach! h 3 h  h  h  h<  h , h , h3  h  hM , h  h >  You see here a +0 dagger. hn  h3  _ h  h  h , hs  h  h B h  h   hO  h  h  h , h  h.& #...######...[...#..###.#...#.### #...# #...†...##..##.###...#.. #...# #.......###.##.........# ##### ##.....†.# #.#..######## h& 9 #......#####...###......###.....#..........#...##........###..## #.......@.##..#####---13.9 (8.0#..........# h& L#.................########...........##...)......># h& #...........##...........############## h' :--- h1  h%D _Key pressed, stopping explore. hE H _No target in view! h3 h h hg h: _ h hI, hB h ......###.....†.#.# #.....####. ...##...........#.## #.#.#.%... ...######...[...#..###.#...#.###. ...# #...†...##..##.###...#... ...# #.......###.##.........## #### ##.....†.# #.#..######## hZ #......#####...##......###.....# #....# 5.9 (2#..###..## #..##..##### #.................##.................########...........# h #...)......>##...........# h 5#...........# hp  hk hj _Key pressed, stopping explore. hU h($ h&H _No target in view! hݘ3 h h h: _ h, hʩ, h" h h, hӱ h h, h hָ hK, h] h h, h` h) #..##..#####..## #.......#  ####.###.# #...## ####.##..#  #........## ##...# ##..###.# # #^........# ##...## #..## #.# ###.....†.#.# #.....####.## #.  h............#.## #.#.#.%.....# #.# ###...[...#..###.#...#.###...##..#...†...##..##.###...#.........#.......###.##@........#####... h!21.9 (6  ##.....†.# #.#..######## #####......#####...## ##......###.....# ##..........#...# ##........###..## ##.........##..#####  #............. hPb....#  #...... h h hj _Key pressed, stopping explore. h7 h hg _Key pressed, stopping explore. _No target in view!  h_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! hӿ3 h h hW htP _ h, h1 hh h+, h h h, h h h%, h ho..##..#####..## #.......## #.###.# #...## ####.##..# ......## ##...# ##..###.# .......# ##...## #..## #.#  h|...†.#.# #.....####.## #.# #.## #.#.#.%.....## #.## .[...#..###.#...#.###...##..#####  hx.†...##..##.###...#..... .....###.##.....@...#####....####6.9 (5 ...†.# #.#..######### ####.# ...#####...## #.# ...###.....# #.# .......#...#  h#.. .....###..## ###  hp......##..##### ......#  h  h h h*@ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. h h h* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! hI hg h h1: _ h% h h h hX hl, h h,........### #.##..### #....#####..## #.......## ###. ##.# #...## ####.##..# #.## ##...# ##..###.# ###..# ##...## #..## #.# #... †.#.# #.....####.## #.# #... . h.#.## #.#.#.%.....####.## #... ..#..###.#...#.###...##..#######..##.###...#@................9.9 (3###.##.........#####....####... †.# #.#..######### ####.# #### #####...## ###.....# #.##...# #..###..## #####..##### hB# h ha@ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. h h hL* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h] 4 hd  h f _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! hx  hy  hz  h~  hI  h $ _ h X h  h  h  hg  h  hK  hΎ , hP  hސ  h , h  hǓ  hĔ , hq  h  hٗ , hL  h  hD  hx  h  hQ  hi  h  h  hw  hI , hʠ  hD  hK B h  hQ  h  h  h;  h , h۩  h$  h! , hޭ  h  h , h  h  h?  hs  h  h  h} , hc  h$  h , h,  h  hp , h#  h  hy , hc  h  h  hB  h  h.  h  h  h B h#  hl  h=  h  h  hv  h  hI  h  h  hJ  hd , h  h  h  h  h  h>  hh , h  h  h , hN  h  h , h`  h  hX , h  hx  h  h  h;  h  h , hL  h4  hE  h  h  h  h , hu  h "  h{#  hT$  h$  h)  h* , h+  h/  h"1 , h1  h5  h7 , h8  h:  hI< , hM=  h@  hB , hrC  h^F  hG , hH  hK  hM , hS  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ You see here a rimehorn talisman. hCT  hT  _ hV  hX  h6Z  hZ  hK[  hL^  h` , h`  hc  h0f , h#g  hi  hk , hwm  h^o  hv n hDw  hx  h>z  h}| , hc}  h  h5 , hF  h  hI , h  h  h} , h  hC  h}  h  h}  h  h  h  h  h  h  hɘ  h$  h$  h  hM  h<  h  hA  h  h)  hO  h , h  h4  h=  hq  h̯  h-  h  h9  h  h  h  hL  h  hL  hW , hݹ  h2  h<  hż  hg  h}  h  h  h  h!  h  hI  h  h  h , h  h  h  h  h9  h  h , h"  h1  hp , h  h?  h  hD  h  h  ##########  ######.# 501.9 (72.0) h #...........### ##########.#...####### .....÷....#.#### ### #.#..#####......## #.#### #>..## #.####..#### #.....  ##..## ##.# ##....############# h" &  #....####..# ####........###### ##......#########.......  ha  h  hQ E _Done exploring. hUh3 hh h{.0.0)......... h| h hE _Done exploring. h4 h h hH _No target in view! h3 h h 4 h h  h7_Done exploring. h h< h hH _No target in view! h Where to? (? - help)  D - Dungeon  h hB0 [?25h[?0c h0Selgeron the VexingDeep ElfHealth: 16/16 ========================Magic: 6/6 h0========================AC: 2Str: 5EV: 12Int: 17SH: 0 h1EDex: 17##########XL:  2 Next: 41% Place: Dungeon:1######.@......#Noise: ---------  Time: 501.9 (0.0)#...........###a) +1 sling ##########.#...#######Fire: a) +1 sling #.....÷....#.#######  h+21#.#..#####......###.#### #>..## #.####..#####.....  ##..## ##.# ##....#############  #....####..# ####........######  ..##......##########....... h2  _Done exploring. _Done exploring. _No target in view! _Done exploring. _No target in view!  What level of the Dungeon? (default 1, ? - help)  h= [?25l[?1c h?2 hf? h? h[F h-G h;Kq _ hK hL hM hO, hO h+Q hQ, hR h-T hU, hV hW hX, hfY h[[ hT\, h\ h^ h_ h` h[` h=b hZc, hc h-f hg, hh hll  You see here a frilled lizard skeleton. h'n hn _ ho hq h1t, hu h#w h:x, hx hy hz hz hD{ h5| h$} hY} h~ hY  There is a stone staircase leading down here. h h: h$ _ h  h+ 2 hږ  hR  h  h  hء '  h, .#. ..###.. ......#...##......#......# .#####.... ...#.#......#........... h[ V.18.7 (16.8).##.... h #........# . #.###.#<.# # #.#..# #.#..# # #... ##.#  hS g_You climb downwards.  Found an escape hatch in the ceiling. hף  h_  hZ a _There is a stone staircase leading up here. h hñ h hmP _You don't know any spells. hfr  ht Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents  ht `obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC. hu Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon  hSu /:: Browse character notesE.Experience and Skills #: Browse character dumpF. hu Monsters ~: Macros helpG.Items &: Options help hu H.Spellcasting %: Table of aptitudesI.Targeting  hu /: Lookup descriptionJ.Religion  hv Q: FAQK.Mutations V: Version information hPv L.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance  hv Home: This screenN.Philosophy1.List of Character Species hv 2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes h h! h'0Selgeron the Vexing.#. ..###Deep Elf.. ....Health: 16/16 ========================..#...##Magic: 6/6========================......# h=(AC: 2Str: 5......# .EV: 12Int: 17#####.... ...SH: 0Dex: 17#.#......#.....XL:  2 Next: 41% Place: Dungeon:2.......@....... h( Noise: ---------  Time: 518.7 (0.0).........##....a) +1 sling#........# .Fire: a) +1 sling#.###.#<.# h )# #.#..##.#..## #...##.# _You see here a frilled lizard skeleton. _There is a stone staircase leading down here.  h?)_You climb downwards.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.  hs);_You don't know any spells. h. h 9; h@ h Spells (Memorise)TypeFailure Level  a - JinxbiteHexes4% 2  b - Sigil of BindingHexes h10% 3  c - Inner FlameHexes/Fire19% 3  d - Cause FearHexes32% 4  h e - Dimensional Bullseye Hexes/Translocation 63% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hL hR hWZSelgeron the Vexing.#. ..###Deep Elf.. ....Health: 16/16 ======================== hWX..#...##Magic: 6/6========================......#AC: 2Str: 5......# .EV: 12Int: 17#####.... ... hXSH: 0Dex: 17#.#......#.....XL:  2 Next: 41% Place: Dungeon:2.......@....... hXNoise: ---------  Time: 518.7 (0.0).........##....a) +1 sling hX#........# .Fire: a) +1 sling#.###.#<.# hY# #.#..##.#..## #... hEY##.# _You see here a frilled lizard skeleton. _There is a stone staircase leading down here.  htY_You climb downwards.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.  hY;_You don't know any spells. hEc hdMemorise Jinxbite, consuming 2 spell levels and leaving 2? Y - Yes  N - No he h hYSelgeron the Vexing.#. ..###Deep Elf.. ....Health: 16/16 ========================..#...##Magic: 6/6========================......#AC: 2Str: 5......# . hNEV: 12Int: 17#####.... ...SH: 0Dex: 17#.#......#.....XL:  2 Next: 41% Place: Dungeon:2.......@.......Noise: ---------  Time: 518.7 (0.0).........##....a) +1 sling#........# .Fire: a) +1 sling#.###.#<.## #.#..##.#..## #...##.# _You see here a frilled lizard skeleton.  ht_There is a stone staircase leading down here. _You climb downwards.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here. _You don't know any spells. hޤ)9.7 (1  h _ hΩ h hh,20.7 (2 h hٽ hb+1.7 (3 hk hF _You start memorising the spell. You continue memorising. x2 h h hc _You finish memorising. Spell assigned to 'a'. hY/VM..#[ ... .#. ..###... .... ..#...##  ......# #####...#.##.....0<....#...#........# .#..##.# h94 ht+2.7 (1 hUx hn{) _Found a chain mail. h$4 hb& h,)H _No target in view! hV 3 hW  h\  hR`  hc : _ hd  hg  hh  hj  hk  hKn  hn  hp  hs  ht  hEu  hx   hy G_You now have 38 gold pieces (gained 18). h] _ hS , h  hh  h , h  hB  h  h  hݑ  hד  h= , h]  ha  h) , hǞ  h  h  hO  h  h  h< , h$  h  hF  h  h  h  h!  ## ( .# .. .# ... .# ##...####.####.#.#..... h b..#........ #..###@.......353.0) #.....### #.#........ h¹ (### #.#.###.#.......#...#[.............#.#..#### h .....#.#...#......###..#.#...#...###. #.### h+ 9......# h  hP ,6.7 (14 h  h % _Found 8 stones. h  hv  h  hj H _No target in view! h`d  _ hh  h\k  hk  hl  hn  hYq , hr  hZt  htv  hv  hw  hHx  hz , hZ{  h|  hb~  h~ , h  h , h'  h  ht , h  h  h . ...  .....####### ).(....@...# 44.7 (8.0)......####.# ..... #.# # ..#...####.####.# ..#.............## ................. #..###... #.....###...... #.#............ hț  hC +5.7 (9 h7  h = _Found a hand axe. hv  hm  h H _No target in view! hR- h4I h ?: _ h^, h V#..#>..#........####.#.........#######..).(..@.....#6.7 (1..####.#...# #.# ###..#...####.####.#...#.............#### ...........##..###..## #. h0 r....###......  #.#.. h hq+7.7 (2 h hnO _Found an escape hatch in the floor. h h# h&H _No target in view! h3 h  h h hb$ _ h', hǔ, h h h#.# #....###>.. ..#... # .....###.#.###.#...#.#....# h٣S..#######..).(..#..####.###..# #.# #..##..#...####.####.# ....#......## .##..........S   adder (wandering). $..##..###..## #.....###......  #.#.. hq 9  An adder comes into view. hs.SS h,50.7 (3 h` h ((((((( _The adder hisses angrily.  You shoot a sling bullet. h J, h0P...S).( hP7===2.0 (1.3 hW h[_ _The sling bullet barely misses the adder. hR (((((((You shoot a sling bullet. h h hOr....)S( h(3.3 h h_ _The sling bullet barely misses the adder. hA #.# #... h.( .###>.. ..#... #  .....###.#  .###.#...#.#  ...........#  .........#######  ....)S(@.......#  h}..........####.#  ##........# #.# #  ..##..#...#  . ....#....  .##........ h&y  . $..##..###  #### #...    h = #.# #... .###>.. ..#... #  .....###.#  .###.#...#.#  h @...........#  .........#######  ....)S(@.......#  ..........####.#  ##........# #.# #  ..##..#...# . ....#.... .##........  . $..##..### #### #... h  h  h&  h  hM ] _An adder is nearby! ha  (((((((You shoot a sling bullet. h  h v....).S h* -4.5 (1.2 h  h _ _The sling bullet barely misses the adder. hY 2 #.# h -#... .###>.. ..#... #  .....###.#  .###.#...#.#  ...........#  .........#######  ....).S@.......#  h' e..........####.#  ##........# #.# #  ..##..#...#  hW C . ....#....  .##........  h D . $..##..###  #### #...  h ,   h  #.# #... .###>.. ..#... #  .....###.#  .###.#...#.#  ...........#  .........#######  ....).S@.......#  ..........####.#  ##........# #.# #  ..##..#...# . ....#.... .##........  . $..##..### #### #...  h  hD  h5  You shoot a sling bullet. _The sling bullet barely misses the adder. _An adder is nearby!  h You shoot a sling bullet. _The sling bullet barely misses the adder. _An adder is nearby! hp _An adder is nearby!  You shoot a sling bullet. _The sling bullet barely misses the adder. _An adder is nearby!  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h"  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The adder bites you.  You are poisoned. h $11=========--------4---------50Pois Will/2 Jinx  h* h-A _The adder poisons you! The adder bites you. hn  You shoot a sling bullet. The sling bullet hits the adder! hc   The adder is severely wounded.You feel very sick.9/16 -----------=6.8 (1.3 h\  h؏ R _The adder barely misses you. h(>((((((( h`',* ho ....).S (very drained)You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is almost dead. hp8----8.0 (1.2 h h3e _You feel sick. The adder closely misses you. x2 h hR8- h h^ _You are too injured to fight recklessly! hG h hY h!^ _You are too injured to fight recklessly! h h< hL hæ^ _You are too injured to fight recklessly! hZ  (((((((You shoot a sling bullet. h ....).SThe sling bullet closely misses the adder.You feel sick. The adder bites you but does no damage. h 7--9.3 (1.3Pois  h=  h R _The adder barely misses you. h (((((((You shoot a sling bullet. h ....).SThe sling bullet barely misses the adder. h 6---5====----60.6 hs hma _You feel sick. The adder barely misses you. h;_  You shoot a sling bullet. The sling bullet hits the adder! h>C( hn  You kill the adder!You feel sick. hpj 5---7 h=---861.8 (1.2 _You are no longer poisoned. h hpm _Your Spellcasting skill increases to level 2! hTGF #.# #.... .###>..# ..#...# #. .....###.#.###.#...#.# hnH.#..#.).@........#.####.#.##.# #.# #.##..#...####.####.#. ....#......### .##.......... . $..##..###.. #### #.....###......  #.#. hH h]P hQ----2 hfQ0 _ h*W h[  Things that are here: _8 stones; an adder corpse h 4 h  h ? h  h _The sprites lose interest in your situation.6=== hK  h  hI  h 9-- h  h  hf K6== h  h! , h  h  ha 5=== h  hc e7==== h  h 4 _Magic restored. h5 `7=== h  h , h  hN , h]  h  hc ===== hq  hz  h := h  h  h N8== h  h@ , h  h , h`  hC , h  h v9=== h#"  h' 7 h)  h/ n _You feel your willpower return. h/  h4  h8 , h:  h>  h> 9= hA@  hD S10/16 hE )== hF  hJ , hL  h2P , hR  hU , hRW  hL[  h[ _1=== hX]  hha , h7c  hg , hVi  hn , ho  hs O= hu  hoz e12== h|  h , hL  hf , h  h_ , hg  h ;3 h F=== h_  h; , h  h , hƞ  h , h  hI  hr 9= hl  h  h E4== h8  h , h  h= , h  h , h]  h  h" b5=== h  h , h`  h , h  h , h@  hL  h 9= hn  h  hJ L6== h  hb z _HP restored. hz  h , hM  h  h  h  hx  h  ht P== h  h  h , h  h5  h , h  h , h!  h& M _You now have 54 gold pieces (gained 16). h) 3 h+  h.  h1 , h3  h7  h: , h"=  hZA  hD , hG  h$K  hO  hP  hQ  hU  hY  h#Z  h \  h _  hNb , h d  hf  hj , h^l  hn  hr , hw  hy  h+} , h^~  hɂ , h(  h M _You now have 64 gold pieces (gained 10). h'  h  h  h  h , hޔ  h,  h  hZ  hכ  hÝ  h  h  h  h  hߥ , hg  h  hҬ - h  ######## #.# hP o#......# #....######.####.###>..#>......@......#...# #--- h W634.8 (72.0)###.#.##.........###.# ...##...###.#...#.# ...#.#..............# ##..####...........# h ### ..#...........).(...... ... .................### #. .......##........#.#.......##..#...### h E  h4 B5.8 (73 hW Q _Found a stone staircase leading down. hp3 h] h h hi hn h h, h h h, h  h h, h h2 h, h5 hY h hp h h h8 hX hX h h, h* h9 h, h h hE, hq ho h%/#>.............#.###.#.##.....#..##...##...###....#.#......#######..####..... h& #......#.......... #.#............... #.#.#..#.......##. #@#.#....#.......# h' .hg....#.#.##.#........#.....#.#.#.##.#.#####.##.##......#.. .. #. #.##### ........ #. #.. ...... h   jackal (wandering) h'4 . ... .... g   goblin (asleep) .! ...  .. h}/ 49.8 (14  A jackal and a goblin come into view.Found a white potion. h1H  The goblin shouts! You hear a bark! h`2 h2 h; ..hh  A jackal comes into view.The goblin moves out of view. The jackal moves out of view. hp<7===50.8 (15 hA h & _You hear a bark! h; ((((You shoot a sling bullet. h , hӈ  h g...g   goblin h 12.1 (1.3) h  hd a _The sling bullet closely misses the jackal. h  #>....... #.###. #..##. #.... #######. #...... #.#.. #.# #@# .....g..# #.....#.# #.##......#..  #. #.#####  #. #..   . ... ....  .! ... ...  ..  hp4 D #>....... #.###. #..##. #.... #######. #...... #.#.. #.# #@# .....g..# #.....#.# #.##......#..  #. #.#####  #. #..   . ...  .! ...  h=5 < .. h; 4 h#C  hE ] _A goblin is nearby! h`  You shoot a sling bullet. The sling bullet hits the goblin. hoa)( h h hh   jackal  You kill the goblin! hL`4---93.4 h hZ+ _The jackal bites you. h #>....... #.###. #..##. #.... #######. #...... #.#.. #.# #@# .....)h.# #.....#.# #.##......#..  #. #.#####  #. #..   . ... ....  .! ... ...  ..  h #>....... #.###. #..##. #.... #######. #...... #.#.. #.# #@# h?.....)h.# #.....#.# #.##......#..  #. #.#####  #. #..   . ...  .! ...  .. hZ 4 h& hV)  h)W_A jackal is nearby! h*a`  You shoot a sling bullet. The sling bullet hits the jackal. hjeD. h h hh   jackal  You kill the jackal!A jackal comes into view. hM---964.7 hc hL _The jackal misses you. h  #>....... #.###. #..##. #.... #######. #...... #.#.. #.# #@# .....)h.# #.....#.# #.##......#..  #. #.#####  #. #..   . ... ....  .! ... ...  ..  hʠ0 #>....... #.###. #..##. #.... #######. #...... #.#.. #.# #@# .....)h.# #.....#.# #.##......#..  #. #.#####  #. #..   . ...  hz.! ...  .. h/ hk h] hq] _A jackal is nearby! hN (((You shoot a sling bullet. hQB h~hh..h 2 jackals h!-5.9 (1.2 h h.a _The sling bullet closely misses the jackal. hY #>....... #.###. #..##. #.... #######. #...... #.#.. #.# #@# .....hh.# #.....#.# #.##......#..  #. #.#####  #. #..   . ... ....  .! ... ...  ..  hԅt #>....... #.###. #..##. #.... #######. #...... #.#.. #.# #@# .....hh.# #.....#.# #.##......#..  #. #.#####  #. #..   . ...  .! ...  h,.. h4 h֒ hd _There are monsters nearby! hx (((You shoot a sling bullet. h h h )hh..  The sling bullet barely misses the jackal.5=7.2 (1.3 hH  h  _The jackal barely misses you. The jackal closely misses you. h #>....... #.###. #..##. #.... #######. #...... #.#.. #.# #@# .....)hh# #.....#.# #.##......#..  #. #.#####  #. #..   . ... ....  .! ... ...  ..  h  #>....... #.###. #..##. #.... #######. #...... #.#.. #.# #@# .....)hh# #.....#.# #.##......#..  #. #.#####  #. #..   . ...  h z.! ...  .. h 4 h]  h d _There are monsters nearby! hp `  You shoot a sling bullet. The sling bullet hits the jackal! hu m.   jackal h c .  You kill the jackal! ho  hL h#>............. Selgeron the Vexing#.###.#.##..... Deep Elf#..##...##...## Health: 14/16 =====================---#....#.#...... Magic: 7/7========================#######..####..... AC: 2Str: 5#......#.......... EV: 12Int: 17#.#............... SH: 0Dex: 17#.#.#..#.......##. XL:  2 Next: 103% Place: Dungeon:2#@#.#....#.......# Noise: ===------  Time: 658.5 (1.3).....).h#.#.##.#........ a) +1 sling h #.....#.#.#.##.#.#####.# Fire: a) +1 sling#.##......#.. ..........#. #.##### ........##. #........ h   jackal. ........! ........You shoot a sling bullet.  The sling bullet barely misses the jackal. _The jackal barely misses you. The jackal closely misses you. _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal!  You kill the jackal! hm _The jackal bites you.  You have reached level 3! hC /  --more-- hc  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h: }7/20--8/893 1%  h> Ajackal hA R _You feel agile. x2 ho'=######.####.##>........###.#..#..##...##...## #....#.#.######..####......#.#.......#.......##. #.#.#...#.....).h.......#.....#.#.#.##.#.#####.##.##......#.. ..##### ..##. #...... ......! ...... h+:h. h^,n6----90 h1 h^3+ _The jackal bites you. hE  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h7  You miscast Jinxbite.  You are very lightly contaminated with residual magic.  Nothing appears to happen. h=6--------60Contam  h\ h> _The jackal bites you but does no damage. h  You shoot a sling bullet. The sling bullet hits the jackal. hN  The jackal is moderately wounded.The jackal bites you but does no damage.==1.7 (1.2 h^ T _The jackal closely misses you. h`  You shoot a sling bullet. The sling bullet hits the jackal. hF† h hy7=------53.0 (1.3 h' hJ _You kill the jackal! h@/4 h84 h 7H _No target in view! h#4 h8^ _No target in view! h 4 h$  h  h 7=== _ h , h5  h  h' B= h  hv Z _Your magical contamination has completely faded away. h i8==== h  h  h F8=== h  h  h ---ww   ribbon worm (wandering) ha -9.0 (6.0 h H---70.0 (7 h  h ^ _A ribbon worm comes into view. h;  #>  #### #.. #.# #@# #†# .....)..# #.# #.##......#..  #. #.#####  h{ #. #..   . ... ....  .! ... ...  h #>  #### #.. #.# #@# #†# .....)..# h*#.# #.##......#..  #. #.#####  #. #..  . ...  .! ...  h h h  h}b _A ribbon worm is nearby! hS #>  #### #.. #.# #@# #†# .....)..# #.# #.##......#..  #. #.#####  #. #..   . ... ....  hQ3.! ... ...  h< #>  #### #.. #.# #@# #†# .....)..# #.# #.##......#..  #. #.#####  #. #..  . ...  .! ...  h4 h h= ((w   _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm! hR †.w(catching breath)  The ribbon worm is heavily wounded. h]Y ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h[N†. hl 6 ===1.2 (1.2+1 slingHeld  h  h. _You are caught in a web! hbp #>  #### #.. #.# #@# #†# .....)..# #.# #.##......#..  #. #.#####  #. #..   . ... ....  .! ... ...  h h #>  #### #.. #.# #@# #†# .....)..# #.# #.##......#..  #. #.#####  #. #..  . ...  hCr.! ...  h4 hN hMx _A ribbon worm is nearby! h˟ h hN _You are caught in a web! h hK h  hN _You are caught in a web! h  #>  #### #.. #.# #@# #†# .....)..# #.# #.##......#..  #. #.#####  #. #..   . ... ....  .! ... ...  hf < #>  #### #.. #.# #@# #†# .....)..# #.# #.##......#..  #. #.#####  #. #..  . ...  .! ...  h 4 h]  h x _A ribbon worm is nearby! h  h  h  _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! hD hE9==12 ---20+1 sling hM _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! _The web tears apart. hv #......# ######.####.##>........###.#..#..##...##...## #....#.#.######..####.....# h`y.......#.#..#.......##. #†#.#...#.....)...........w#.#.#.##.#.#####.##.##......#.. ..#. #.##### ..##. # hc...... ..... h  hnw.w   ribbon worm hBA===--- hq3 hN h h< ###### #......# ######.####.##>........###.#..#..##...##...## #....#.#.######..####.....# h= .........#.#..#.......##. #†#.#....#.....)w.#............#.#.#.##.#.#####.##.##......#.. ..##### ..##. #...... h`F 6(catching breath) hK ````The ribbon worm expels a string of sticky webbing. hZ @..†4 h  h2 W _The stream of webbing misses you. h......#######.####.##>..............###.#.##.##..## #....#.#......#######..####......#.....#......#..#.##†#.#....#.......#.....)w.#.#.##..#.....#.#.#####.###......#.. .......... h3 #. #.##### #. . ..... hl h<w. h&5 hq h? h  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hh^  You beckon some vexing sprites to accompany your attacks. hmMw†20===6------==6Will/2 Jinx  hq h; _You feel your willpower being sapped. hr  You shoot a sling bullet. The sling bullet hits the ribbon worm! ha\;* h:-  wvery drained)  The ribbon worm is severely wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is severely wounded.=7.5 (1.3 h0  hf2 Y _The ribbon worm closely misses you. h{g  You shoot a sling bullet. The sling bullet hits the ribbon worm. h  The ribbon worm is almost dead. h (8.8 h>  h C _The ribbon worm bites you but does no damage. h   You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage. h} ;* hKS  hT" hTw h5U  hU?The ribbon worm is severely wounded. h VfA giggling sprite leaps out and smacks the ribbon worm with its own tail.  hV3The ribbon worm is almost dead. hV hX h%Y7 hY===--- h8Z"80.1 ha h3e  he hf5_The ribbon worm closely misses you. h.g h&ee  You shoot a sling bullet. The sling bullet hits the ribbon worm! h?jH† ho h g=====121.3 (1.2 ha hO _You kill the ribbon worm! h h: h hNH _No target in view! h 6 #######.####.##>..............###.#.##.##..## #....#.#......#######..####......#.....#.....#..###†#.#....#.......#.....)..#.#.##.#.....######.#..#.#.. ....! ...... hd h'--- h20 _ h hIx _You see here a ribbon worm corpse. h  h  h  hQ :--- hY ` 0  You start resting. h 63.3 (1 h  h l _The sprites lose interest in your situation. h; 4 h  h6z8=== h4 _Magic restored. hk4 h h(b  You see here a jackal corpse. hf h _ hD hK hI!, h" h$ h& h '<=== h(( h$) h + h9+ h, hB. h\0 h0 h1 h3 h5, hObW.....#†#.#..#......#####..#†#.#....#......)..#.#.##.##.....#.#.#.##.#.##.##......#.. #. #..#.##### #.##..#..... #..........# +..@.......+ ..#..........# ..  #.###.###### .  #. #...  # #####  hi[92.3 (93.3 (10.0) ho h'rR _i - a white potion h4 h  h h h h;, h| h h h h h h h!7 _You open the door. h4 h hx h, h h@  There is an open door here. h h _ h  h hZ7 hs hn _You feel your willpower return. h3 h hT h, hZ hG@  There is an open door here. h5 _ h h hB hA hL hN h[ h$ h9%B h% h&, h' h)) h* h* hA+ h, h., h'/ h0 hY7#.##.....#.#.#.##.#.#####.###.##.##......#.. .........#.##.##..#.##### ........#####.##.##..#...... ....... #.##..........# .J.... ###..'..........+ ..$... ####..........# . h7 #.###.###### #.# #.....$ ###.# #########....# #.# ### #.##..###J   endoplasm (asleep) hw=} 711.3 (18  An endoplasm comes into view. h=,2.3 (19 h@ hB+ _Found 10 gold pieces. hh0     ...   .......   .J....  #..'... ..$...  ####.... ......  #.###.######......  #.# #.....@......$  #.# #########....#  #.# ###  #.# #.. ### h      ...   .......   .J....  #..'... ..$...  ####.... ......  #.###.######......  #.# #.....@......$  #.# #########....#  #.# ###  #.# #.. ###  h(  h~  h#  h a _An endoplasm is nearby! h c  You shoot a sling bullet. The sling bullet hits the endoplasm! hL ~.((((( ho E...... hɑ 76===3.6 (1.3 h ) h:  hu M _You kill the endoplasm! h  h>  hy  hG  h #.##.....#.#.#.##.#.#####.##.#.##.##......#........##.##.##..#.#####..........##.##.##..#.......... #.##. h .#......... ##..'....+(...$... .####..........#....... . hC #.###.######..#.# #..... hf c$.#0.0 h #.# #....###.#  h 4####  h  h K---4.6 (1 h D _Found 6 silver javelins. h6p P--- hu  hw H _No target in view! h3 h h hl h P _ h_, h h h), h h h.....#†#.#..#.......##........# #####..#†#.#....#.......##..# ......)..#.#.##.#...........#.... ##.....#.#.#.##.#.#####.##....... ##.##......#.......##.. ##.##..#.#####..........###### ##.##..#......... h#.# ##..........#....### # .'..........+(..@$...... .....#.  h##..........#..........g .......#.###.######........... .....#. h!#.# #............$...#. ###..#.#.# ## h#######....###.# #. #.#.# ###### ##. g   goblin (asleep)#.####..#.####... hM 7.6 (3  A goblin comes into view. It is wielding a +0 dagger. hX`g.g h4==8.6 (4 h  h ( _The goblin shouts! hC((((((( hc, hmp$..g...=9.9 (1.3 h@u hlws _You shoot a sling bullet. The sling bullet misses the goblin. hU ††#.#....#..)..#.#.##.#...##.#.#####............#####......................... #........... ### +(..@$..g... #...........  #...........  #.# .......$...#.  #.# #########....###.# #.  #.# ###### #  #.#  #..  ### h V hj ††#.#....#..)..#.#.##.#...##.#.#####............#####......................... #........... ### +(..@$..g...  h&#...........  #...........  #.# .......$...#.  #.# #########....###.# #.  #.# ###### #  #.#  #..  ### hk4 h, hI ((((((( _A goblin is nearby!You shoot a sling bullet. hɈ hx@$.g.... hٓ.21.1 (1.2 h5 ha _The sling bullet closely misses the goblin. h/ ††#.#....#..)..#.#.##.#...##.#.#####............#####......................... #........... ### +(..@$.g.... #...........  #...........  #.# .......$...#.  #.# #########....###.# #.  #.# ###### #  #.#  #..  ### hr ††#.#....#..)..#.#.##.#...##.#.#####............#####......................... #........... ### +(..@$.g.... #...........  #...........  #.# .......$...#.  #.# #########....###.# #.  #.# ###### #  #.#  #..  ### h4 h h˻] _A goblin is nearby! h0 (((((((You shoot a sling bullet. hI hR@$g..... hS(2.3 h/[ h]m _A goblin is nearby!  You shoot a sling bullet. _The sling bullet closely misses the goblin. _A goblin is nearby!  You shoot a sling bullet. _The sling bullet closely misses the goblin. hj ††#.#....#..)..#.#.##.#...##.#.#####............#####......................... #........... ### +(..@$g..... #...........  #...........  #.# .......$...#.  #.# #########....###.# #.  #.# ###### #  #.#  #..  ### h  ††#.#....#..)..#.#.##.#...##.#.#####............#####......................... #........... ### +(..@$g.....  ht &#...........  #...........  #.# .......$...#.  #.# #########....###.# #.  #.# ###### #  #.#  #..  ### h 4 h  h# ((((((( _The sling bullet closely misses the goblin. _A goblin is nearby!  You shoot a sling bullet. _The sling bullet closely misses the goblin. _A goblin is nearby!  You shoot a sling bullet. h0  h7 Tg......3.5 h?  hB l _A goblin is nearby!  You shoot a sling bullet. _The sling bullet closely misses the goblin. _A goblin is nearby!  You shoot a sling bullet. _The sling bullet barely misses the goblin. h#  ††#.#....#..)..#.#.##.#...##.#.#####............#####......................... #........... ### +(..@g...... #...........  #...........  #.# .......$...#.  #.# #########....###.# #.  #.# ###### #  #.#  #..  ### h>  ††#.#....#..)..#.#.##.#...##.#.#####............#####......................... #........... ### +(..@g...... #...........  #...........  #.# .......$...#.  hA?  #.# #########....###.# #.  #.# ###### #  #.#  #..  ### hF  huG  hpN  hW _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin. hv\ e$ h'  h2 074.7 h  h J _You kill the goblin! hP  h(Q  hR  h&V  h7Y , h]  hd L  You now have 69 gold pieces (gained 5). h1e  hae  hg  hzl > _You see here a +0 dagger. ho  hBo  h q  hs  hw  hFw  h4y  h{  hr , h  h' , h  h M _You now have 79 gold pieces (gained 10). h  hЏ  h  hx  h{  h  h+  h' X h$  h , h  h  h , h  h  h  hֲ  h"  h!  h , h  hR  h  h  h  hT  h  h  h  h $  h _You open the door. h~  h  h6  h5 @  There is an open door here. h  h  h _ h%  h:  h  h8  h  h  h , h  h  hD  hs  hE  h  h  h  hk  h  h , h\  h!  h , h/  hF  h , h  h  h@ , h  h  h h4, h h h hH h h h#  hQ  hB  h  h, h h h, h_ h, h h h h h,, h h h  h  h$! h" h?$, h$ h)& h ' h'' h' hq) h* h* hY+ h, h- h. h. h 0 hT1, h 2 h[3 h4, hx5 hg7 h}8 h8 hA9 h: hW< hz< h= ho> h? h? h@ h`B hHl#######.#..#......#  hzH#^....#......#  #..#.##...####  ......##...# hH   hHj##...# hH.##.#.###...#  hI} ..+..........# hI[ ####.###...# h)IT ###@# hQI!---68.7 (44.0) hbI_#<......# htI[ #######.# hI hI3#.. hI2##. hI3##  hI hRO hO#--- hO%9.7 (45 hS h\V9 _Found a stone staircase leading up. h  h{ h hH _No target in view! hӟ3 h hf _ hAn hQ ......##...# ......###...# .##.#.###...# ..+........ ####.###. ..#####. #<...... #######.## #@.# ##...# ##.# ... h #..g ...g   hobgoblin (asleep)## hZ271.7 (2.0) hٸ+2.7 (3 h h\ _A hobgoblin comes into view. hҐc  You shoot a sling bullet. The sling bullet hits the hobgoblin! hw((((((† h ;...... hi @21===3.9 (1.2 h|% h'M _You kill the hobgoblin! h h h- h h, h hH h h֞ hC hs, h hX hg hƭ..+....# ####.###...#  ..#####.#  #<......# .###.## #.[ #..### ... ##...# .. hL ###.#.#.#---8.9 (5.0#..†... ...######  hȳ hG---9.9 (6 hT hź$ _Found a cloak. h4 h\ hH _No target in view! h0 hx h hH h#%..+.# ####.###...# ..#####.# S#<......# # .#######.## .#.[. hV$#..#####... ##...#... ###.#.# #.@.# ###..†....### h}$##S   adder (asleep) h,&0 h0,80.9 (1 h1 h4Y _An adder comes into view. h[ (((( hc((S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily. hs  hy U.......  h$z 7===2.1 (1.2 hv $  h R_The adder is moderately wounded. h  h`  h  h  h  h  h  h  h>  h  h` J ####.###...#  h G ..#####.#  h . hص #<......# # ..# h #######.## .#.[.# h4  h] s#..#####.....  h }##...#... .# h #.#.# ..#.. hͶ } #...#.(.... h r###@.†....# h --- h? 3 ha 0 h < #...##### h %#####  h۷  h(  h;  h --- hϿ $4.1 (2 hP  h % _Found 5 stones. hݛ  hٜ  h  h  hĥ   h=  h :_No target in view! h  h=  hs  h  h?  h  h $ _ hA  h  h , h  h  h ..#.###...# .........# #... ##.###...# ## ...  ..#####.# #. ..#  #<......# #.##..#  h !#######.## #.#.[.# #..#####..... ##...#.S...# .# ###.#.##@.#.... #...#.(.......###..†....#####...########## h{ [S   adder h &6 h Q.S h +7.1 (3 h  hR  hwy (You shoot a sling bullet. hkA SThe sling bullet closely misses the adder. h6Bi17----===8.3 (1.2 hLH hJ  hJY_The adder bites you. The adder barely misses you. h8   h8  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^  You beckon some vexing sprites to accompany your attacks. h 8=---6-------90Will/2 Jinx  h hy _You feel your willpower being sapped. The adder closely misses you. hk  You shoot a sling bullet. The sling bullet hits the adder. h;  The adder is almost dead.=90.5 (1.2 h h{{ _The adder closely misses you. The adder bites you but does no damage. hX&  h;YS(You shoot a sling bullet. hs SThe sling bullet completely misses the adder. h]5---1.8 (1.3 h h* _The adder bites you. h _  You shoot a sling bullet. The sling bullet hits the adder. hh A.  h &. h; ---7===---443.1 hj  h I _You kill the adder! h 4 h)  hj H _No target in view! h.###...# #.###...# # ........# # #.###...# ## ... ..#####.# #. ..# #<......# #.##..# .. #######.## #.#.[.#.... h#..#####.......# ##...#....@# .# ###.#.##..#.... #...#.(....... ###..†....#####...########## h" h$ hOk6=---40 _ h h2 hZ8...#  h[.###...# ... ..# ###...# .. #..#  h>[ .......# ..####...# ## .... .#####.# #. ...#  h[<......# #.##..#  h\######.## #.#.[.#.....#..#####...@...# ##...#.....##..# ###.#.##..#......#...#.(.......#.###..†....######...########## he he he--- hf*5 hl ho  h2of_The sprites lose interest in your situation. h}  h M#### ....... ..#### hM ... #..#... ..#.....##....  h J.##### ...# . <......# #.##..# ... ######.## #.#.@.#.......#####.....##...#.....##..#  h ###.#.##..#...... #...#.(.......#.##.### h  h &6 hS  h N _You see here a +0 cloak. h. h/u8======7 h h$ _j - a +0 cloak h hBInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) hj - a +0 cloak Jewellery (go to first with "=)d - a ring of fire Scrolls (go to first with ?)  b - a scroll of poison  f - a scroll labelled BAR VOAPYTEMIEZXI  h - a scroll labelled YSKO ESMADWI  hPotions (go to first with !)  e - a metallic sapphire potion  hJ g - a fuming yellow potion  i - a white potion hߚ Tj - a +0 cloak. A cloth cloak.  hL Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged.  hs You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________  h “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe. h4 h; h-B#.##...####Selgeron the Vexing ..##...# .... ...Deep Elf .###...# ... ..#Health: 16/20 ===================-----  hB.###...# ... #..#Magic: 8/8======================== .......#..#...AC: 2Str: 5 .###...# ###....EV: 12Int: 17 .#####.# #. ...# .SH: 0Dex: 19 <......# #.##..# ... hCXL:  3 Next: 44% Place: Dungeon:2 ######.## #.#.@.#.....Noise: ---------  Time: 797.1 (0.0)#..#####.......#a) +1 sling##...#.....##..#Fire: a) +1 sling###.#.##..#......Will/2 #...#.(.......#.###..†....######...##########You shoot a sling bullet. The sling bullet hits the adder. _You kill the adder! _No target in view! _The sprites lose interest in your situation.  hCV_You see here a +0 cloak. _j - a +0 cloak hI hUJ hO h}V hZY7=8.1 (1 h[ ha ha+9.1 (2 hFf hl hl-800.1 (3 hq hw hw+1.1 (4 h| hm h#8 hՂ/== hP$2.1 (5 h  h&  h 3 _You start putting on your armour. You continue putting on your +0 cloak. x5 hG hߏ hQZ _You finish putting on your +0 cloak. hs  hc [Inventory: 10/52 slots  h iHand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  j - a +0 cloak (worn) Jewellery (go to first with "=)d - a ring of fire Scrolls (go to first with ?)  b - a scroll of poison  hY W f - a scroll labelled BAR VOAPYTEMIEZXI  h - a scroll labelled YSKO ESMADWI Potions (go to first with !)  e - a metallic sapphire potion  g - a fuming yellow potion  i - a white potion h  h  h #.##...####Selgeron the Vexing ..##...# .... ...Deep Elf .###...# ... ..#Health: 18/20 =====================--- .###...# ... #..#Magic: 8/8 h9 '======================== .......#..#...AC: 3Str: 5 .###...# ###....EV: 12Int: 17 .#####.# #. ...# .SH: 0Dex: 19 <......# #.##..# ... h XL:  3 Next: 44% Place: Dungeon:2 ######.## #.#.@.#.....Noise: ---------  Time: 802.1 (0.0)#..#####.......#a) +1 sling##...#.....##..# h Fire: a) +1 sling###.#.##..#......Will/2 #...#.(.......#.###..†....######...########## _No target in view!  h[ 5_The sprites lose interest in your situation. _You see here a +0 cloak. _j - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5  h E_You finish putting on your +0 cloak. h=  h  h  h>  hNt  hyu  hu  h$x  h| g _ h;}  h: , hG  h 9= hL , hf X h  h̒ k20=== h  h 1 _HP restored. h 4 hʚ  hZ  h" B h-  h X hv  h̲ ;== h,  h  h , h  hH  h .#.# #.#.. .#.###.#... .. ..##......##.# #.# ... #......##.###.. ..# #.......##..# #...####.......#...# #...# #..........$ . # #...# #.........# ...# ...# #.....##.@#....# 16.1 (14.0) ....# #....#.......... #...# ###.......##..> ###.# #.....###.#. ....# #.##..# ... ###.## #.#...#.....##..#####.... h| U...# ..###...#.....##..# ...###.#.##..#......  Found a stone staircase leading down.7.1 (15 h  h _ _You feel your willpower return. h3 h1 h hŬ h h=B h hϳ h h, h| hs h, he h$, hi hiM _You now have 93 gold pieces (gained 14). h3 h hP h h h h5 h], hl hL h@, hU h h, h hK ho, hn h h, h h, h^ h} _h - 2 scrolls labelled YSKO ESMADWI (gained 1) h h h{ h h, h h> h, hc h% h, h h h", h h h h/ h h  h.#.#...#...## . #.###......#...#  #..........#...####  ######............# .#.#......#.......B. ........<.......... ..........##...... .#........##..#..#  h|.#.###.#<.##....@##### #.# #.#..##.........# .#.# #.#..#####....### .#.###.#... ..#....###...##.# #.#......## #......##.###......#..#B   giant cockroach (asleep)  h#......#.......##..##.# #...####.......#...##.# #...# #..............# hk-36.1 (19 h,7.1 (20 h  hb#b _A giant cockroach comes into view. h6 . ....#...#  ....#...####  ...........# #.......B. <..........#......#..#..#<.##....@#####  #.........#  ####....###  ..#....###  #.#......## .....#..#  h6n.##..##.# ..#...##.#  ......#  h^ ....#...#  ....#...####  ...........# #.......B. <..........#......#..#..#<.##....@#####  #.........#  ####....###  ..#....# h #.#...........#..# .##..##...#...##.# ... h+ h{ h/ hhA (((B   _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach. hiw  The giant cockroach is severely wounded. h=q6..B hvq&.. hr;===8.4 (1.3) hwy h{' _You hear a shout! h ((You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage. hw  The giant cockroach is severely wounded. h#6  You hear a shout! h h2 h .Bgg   goblin h G====9.7 h huu _A goblin comes into view. It is wielding a +0 dagger. h~wT . ....#...#  ....#...####  ...........# #......... <..........#.....B#..#.g#<.##....@#####  #.........#  ####....###  ..#....###  #.#......## .....#..# .##..##.# ..#...##.#  ......#  h  ....#...#  ....#...####  ...........# #......... <..........#.....B#..#.g#<.##....@#####  #.........#  ####....###  ..#....# #.#...........#..# .##..##.# ..#...##.# ... he 4 h  h d _There are monsters nearby! h+- `((((((( hL  hw .....B.g  You shoot a sling bullet. The sling bullet misses the goblin. h( 17----===-41.0 h  h ; _The goblin hits you with a +0 dagger. hQ& T . ....#...#  ....#...####  ...........# #......... <..........#....B.#..#.g#<.##....@#####  #.........#  ####....###  ..#....###  #.#......## .....#..# .##..##.# ..#...##.#  ......#  hF  ....#...#  h ( ....#...####  ...........# #......... <.......... h #....B.#..#.g# hǻ <.##....@#####   hW #.........#  ####....###  ..#....# #.#...........#..# .##..##.#  h ..#...##.# ... h|  h 8- hB  hx <  You shoot a sling bullet. The sling bullet misses the goblin. _The goblin hits you with a +0 dagger.  The sling bullet closely misses the goblin.The sling bullet hits the giant cockroach. h .(g   goblin h\Z q .g  You kill the giant cockroach! hQ^ q6-----82.2 (1.2 hNd  he ; _The goblin hits you with a +0 dagger. h4s  . ....#...#  ....#...####  ...........#  hs #......... <..........#......#..#.g#<.##....@#####  #.........#  ####....###  ..#....###  #.#......## .....#..# .##..##.# ..#...##.#   hs .......#  h  ....#...#  ....#...####  ...........# #......... <..........#......#..#.g#<.##....@#####  #.........#  ####....###  ..#....# #.#...........#..# .##..##...#...##.#  hK 2... h 4 h" h=  htO_A goblin is nearby! h~0 (((((((You shoot a sling bullet. h ......g  The sling bullet closely misses the goblin.3.4 h hνT _The goblin closely misses you. hT$] . ....#...#  ....#...####  ...........# #......... <..........#......#..#.g#<.##....@#####  #.........#   h$####....###  ..#....###  #.#......## .....#..# .##..##.# ..#...##.#  ......#  hxh ....#...#  ....#...####  ...........# #.........  hrx<..........#......#..#.g#<.##....@#####  #.........#   hx####....###  ..#....# #.#...........#..# .##..##. hy..#...##.# ... h~ h  h^ hc ((((((( _A goblin is nearby! h/You shoot a sling bullet. h ......g  The sling bullet closely misses the goblin. hg(4.6 hv hW _The goblin completely misses you. h5] . ....#...#  ....#...####  ...........# #......... <..........#......#..#.g#<.##....@#####  #.........#   hs5####....###  ..#....###  #.#......## .....#..# .##..##.# ..#...##.#  ......#  h ....#...#  ....#...####  ...........# #......... <..........#......#..#.g#<.##....@#####   h#.........#  ####....###  ..#....# #.#...... h7.....#..# .##..##. hZ..#...##.#  h2... hg4 h@ hb] _A goblin is nearby! h;3`  You shoot a sling bullet. The sling bullet hits the goblin! h9C) h h_7=505.8 h h$J _You kill the goblin! h I hB hs, h hk, h h2 ha8== h h, hB h@, h hf, h] h= hk9= h hUa9= h h9, h h, h= hr, h h h h1c20=== h h h, hm h >  You see here a +0 dagger. h=  hp  _ h h" h", h h h h:== hK h> h , h hc h, h hY h, h h! h #, h$ h<) h*, h , h- h/, h0 h2 h\4, h^5 h17 h9, hw9 hV; h<, hr= h@? hy@, hSA hB h7D, h E hsG hH, hH hI h%J, hiJ hK hbK, hK hL hL, h@M hM hVO, hO hlQ h[R, h9S h/T htU, hU hW hX, hX hGZ, hZ, h\ h\, h:] h^ h_, h0` hwa hvb, hc hxd h,e, he h g hih, hh hj hmB hoX hq hr, hcs hXu hv, hpw hy hH..##.# #.# .........# #.# ....##...# #.#   hG##..#....# #.#  #....######.#  ##..>.......# hUx ###.#....#####..# . hi.# ... ...# #..# ..#.....##..# #@.#  --- hW...# ..# #..#  ##..# ... #..#   h#...... ...#  #. #.##   hVG..##### #.#   K   kobold (asleep) ### #.#   #K#     h 91.8 (46.0)  A kobold comes into view. It is wielding a +0 dagger. hhKK. hV==-2.8 (47 hA h( _The kobold shouts! hw`  You shoot a sling bullet. The sling bullet hits the kobold! hҧ((((()  h ,C..... hV/A1=4.0 (1.2) h 4 h5J _You kill the kobold! hB3 h D hF h$H hqKB hL, hM haO h5Q, hQ hT hU, hV h[X hY, h|Z ho\ h^, h^ h` hb, hb hd hf h+f hg hi hk, hl hn hp, hq h+u hv, hw hy h{, h| hW h+, h hق hT, hʃ h h6, h h h, h\ h  h h h h h h  hۊ h hB ho h%, hq hp hܑ, h h6 hA, h hז h, h" h h, h h} h\, h h hơ, h$ h hq, h h hB h, h hΰ h h}X h h hy h h, h h h, h h9 h, h h h8, h h h h hX h h(, hK h^ h, h h h, h h hSB h h h h h  h$, hF h hp, h hX h$, h hE hq, h$ h; hU , h  h.  h, h h` h, hg h h , h h h;, h h! h#, h% h' h), h* h- h., hZ0 h2 h64, h5 h!8 h:, hL; h> hgC, hD hF hH, hI hK hWM, hM hR hS, hT hY h[, h5\ h_ ha, heb hDd hqf, hdg hi hnk, hl hn hHp htp hq hOs hu, hv hx hy hy h'{ hՁ h, h h hB, hZ h7 hލ, hS h hn, hI h# ht, h( h h, h hbR  There is an escape hatch in the ceiling here. h h _ h h& hɩ, h h h, h* hǰ h, h h hH, h hn h, hǾ h hv h h h h, h h h6, h h h{, hm h h, h h h , h h+ h, hK h hB h he, h hx h, hw hB h h h, hv h hW, h h hF  hf  h  h=  hv  hj  h , hf  hi  h , hz  h#  h , h'  h%  hU  h|  h   h5  h  , h  h:  h , h1  h  h , hu  h  h , h!  h$  h_& , h '  h(  h|* , h*  h1 U### #...#####........... ##...# ###.#....... #....# #.#...#... #....# #.#...#.## hg1 #....# #.#...#.#  #....# #.#...#.#  #....#######.#...#.## h1 B#....+............... ##..@#######.#..#....---999.0 (105.0) h 2 % ###.....##^....#.... #.....##..#.##...# #...........##...# #..........###...# h<2 U#.....##.#.###...# #.....+..........#....####.###...##.....+ ..#####.# h2 :--- h+7  h= T _Key pressed, stopping explore. h Y 4 hl]  h` { _No target in view! hQa  hb  hc  h]d $ _ h-h X hh  hj  h"l , hl  ho  h!p , hp  hr  h^t , ht  hv  hw , hx  h&z  hz , h {  hP|  hQ} , h~  hc 7 _You open the door. h 3 h  hF  ht , h*  h  h , h  h  h , h  h  hԑ , h  hޓ  h , h9  hc  h , h  h<  hޙ , h  h  h B hݞ  h3 , hq  h  hd , h  h;  h  h , h  h  h  hܣ  h  hǥ  h  hW  h  hɨ , h  h  h@ , hū  ho  h , h  h/  h , hO  h  hr  h  hC , hF , h  h  hʸ , hR  hº  h^ , h  h  h^  h  hվ  hο  h  h  h  h  h , hg  h  h{ , h  h  h , h  h  h B h  h , h  ho  h , h  h  h , h:  h  h, , hm  h  h , h\  hz  h'  hN  h  h  h , h?  h  hz  h  h  h , h  h1  h$  hs , h  hG  h , h  h  h  h  h)  h  h? , h  h=  h , h  h  h , hI  h  hh , h  h:  hT  #.... #..... #..... #..... ## #.....  #.##.....#####.### #.....##......<# ########.#  #@# #....# #.# 1051.0 (52 #.# #.##.###.# ###.# #.##.....# #...#####.#########.###..... h ##.# #.######.# #.##.# #.###.###.# h B2.0 (53 h  h9 9 _Found a stone staircase leading up. h  h0  hc  h  h  h  h  hz , h[  h  h , h  h  h  h  h  hI  h  h  h  h , h#  hJ  hJ  h5 , h  h  h> B h  h; B h  h B h=  h B h*  h  h  h;  h , h  hd  h`  h B h  hg , h  h  h , h  hA  h  h  hd  h=  hB , hj  h,  hJ B h  hx , ha  h   hW , h  hz#  h$ B h1(  h( , h)  hJ-  h. B h3  h]4 B h9 ,#....#. h9 _#....#.#....#.#....#.#....### h9 }.#.........###.#####.. h : (#.#.......#.#.#.#@### #....# #.78.0 (26 h3: (#.#.#.#.# #.##.###.#.#.###.# #.##..... hm: (#...#...#####.#####.###......# #..# #..# #..###. h:  h>  hE j _Key pressed, stopping explore. htE  hZJ  hJ H _No target in view! h3 h` hl h hӱP _ ha h hٲ h hG h h hB h , ho hu h& ha h h h, hU h hB h hg h h h h, h h#, hl, h% h, h h h, h h h, hf h h, h h( hgB h<, hX h h! h#....#######.....#####.........##.##.....# ####.#####.### #.....#### #.#......<# ########.# #.#.#.#.### #....# #.# #.#.#.#.# #.##.###.# #.#.###.# #.##.....#  h:g#...#...#####.## #####.###..@..# 95.0 (17 #.#####  #.#.# #.###.###. hs##.....###.########  h  h h hj _Key pressed, stopping explore. hT h hH _No target in view! hc h3 hC h= h_ _ h h^ h h h  h;, h h h, hn h h., h h~  h=  h{  h  h  h , h  h  h h h  h h, hr hR h$ hS h ho ht h h h h, hk h h, hC h hJ hy h  hl hT  h  h  h." h#, h# h% ha&, h& h( h(, hU) h* h,, h, h- h. h. hb/ hi0 h1 h1 h-2 h3 h4, hV5 hY7 hc8 h8 hB9 h; h=B h> h%? hN? h@ hEA hB, hC hLD hE, h9F h3H h;I, hI hXQX hS ##...#  #.# #....#  #.# #....# # #.# #...# hT #.# #...# #.# #....####### #.# #....+...... #.# ##...####### #@# ###.....##^125.0 (30###### #.# #.....##. hPU#....# #.##### #........#....# #.....# #........#....# #.....# #.....##.#....# #.....####.....+.. #....# #.......##.....### #....# ##....#.##.....'.. #....###### ######.##.....###  hU h?[ hybj _Key pressed, stopping explore. hb hg hi- _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h hE h ho h h _ hc h? hj h h h h h h hc hL h" hQ h h h, h h ho h h h h, h$ h  h, hq hY h h+ h hV h, h  h h h  h hD hk, h. h h, h hK  hs!, hV" h$ h}% h% h|& h|( h), h* h+ h,, h?- h/ h 0, h0 h:2 h3, h3 hO5 h6, h6 hF8 h9, h9 h; h<, hS= h? hVA, hnB hTD hE, hF hmI h K, hK hN hLP, hQ hS hV, hBY hz\ h^, hT` hl6....#.#......#######..####.....#......#........#####.#.#..................#.#.#..#.......#######..#÷#.......#.......)..#.#.##.##.##.....#.#.#.##.#.#.##.##.@....#...........56.0 (31 #.##.##..#.#####........ #.##.##..#....... #.##..........#.. #..'..........+(...).... ####..........#........ #.###.######.......... hq#.# #................# #.# ###....###. hu h~@ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. ht h h$* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! hE4 h h _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! hO3 hQ hW hZ hZ$ _ h_, h` h` h|b hf _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ You see here a +0 dagger. hi hi _ hk hm ho, h q hs h.u, hv hx hy h!z hz h ~ h, h hF h, h h8 h-, h< hA hB h h, h h hM h h h h hʟ h h h\, hϬn hB hz hį h' h hƳ, h' hʵ h, hͷ h hY, h h= h, h h hP, hz h1 h, h hz h , h h h, h  hj h, h) h hy, h h h-, h h h, h2 h d  You see here a jackal skeleton. h  h  _ h  h  h , h  h  hc , hG  h  h , h  h  hG B hL  h , h  hR  h , h  h)  h! , h#  h%  h&  hr'  he(  h*  hs+ , hc,  hg4  h6 , hT7  h9  h1; , h;  h=  hZ? , h@  hB  hC , hzD  hF  hBH , hH  hJ  hHL , hL  hO  hkQ , hR  h U  hV , hW  h'[  h] , h_  ha  hc , he  hg  hi , hhk  h,m  hMo , h@p  hr  hku , h w  hy  h| , h_  h  h  h<  h  h  h , h  h  h , h  h"  hʒ , h%  hĔ  h , h|  h  h , h|  h  h; , h  hC  he , h֡  h}  h , h2  h  h , h  h]  h[  h  h=  h  h۳ , h  hi  h  h  hϸ  h׻  h  hV  hs  h  h , h6  h  h! , h}  h"  h , h;  h  h , ho  h  hL  hz  hL  h  h , h  h  h , h  h  hV ######### ###  #........ ..# ##.###### #.# ........# #.# .#.###.#######.######### ............##.........#  h >..###.#.#.###.........# ...# #.#...............# ...###.#.#.##..# 229.0 (73 .#...#.#.#.# #......... .......#...# #.##...... .....####### #.# .....( ).(........# #.# ##### ......####.# #.#  h ;......# #.# #.# ..#...####.####.# ..#.............## h C30.0 (74 hG  h' % _Found 6 stones. hm 3 h  h$  hI  h  h , hx  h  h  h  h , h  h  h , h  h  h  h  h  h0  h , hh  h  h , h_  h#  h , h  h   h, , h  h  h , hx  h  h , h  h4"  h) .#.#.####........### .#.#.# #........... .#...# #.##........ ###### #.##.....(.. .....# #.##.#######  h) ####.# #.##.....# # #.# #.######.# ####.####.# #.# .......## #@# 41.0 (11 h* !...........>....# ###...........#### ###.......  h4* ^......#.###.#.. hi* .##[........#.#..####..#...# h* "# hZ1  h1 ,2.0 (12 h7  hj@ o _Found a stone staircase leading down. h F  hG H _No target in view! hs 3 hl  h f _ h  h , h  h X h  h= , h  h=  h , h  h  h , hh h3 hJ, hf hi.......# #.##.####### ...####.# #.##.....# ...# #.# #.######.# ...####.####.# #.#........######.# ...............>....# #..###...........#### #.....###....... #.#.......9.0 (7 hL.0) #.#.#.###.#...#.! ..#...#[............#.#..####..##.#...#........#.#.#...#...##...###.###......#...###..........#...##########......# h h h8#j _Key pressed, stopping explore. h# h * h,H _No target in view! hfX3 hY hc he h0f$ _ hj ho ####....#  #.# #.#########.####.# ..........#####..>....  hQp}#..###..###...###.# #......#.###.#...# ..#...#[.............#.#..####.....  h~p@.#.#......#.........#### hPwW50.0 (11.0 (2 h| hBQ _k - a cyan potion h4 h+ hH _No target in view! h|T3 hbU h_ ha heP _ hDf, hg hi hk, hl hn hrp, hdq h;s ht, hu hw hx h"y hJz hSX h hA, h  hރ h[B h h, h h h, h hh h֐, h h h, h  h hĚ, h h< h h h h #.# #.#######.######### ....##.........#  h=5#.#.#.###.........# #.#...# #.#.####.#######.#.# # hD....... ..#...# #.##...........###### #.##...@.(.....66.0 (15.0) hɨv....# #.##.##############.# #.##.....# .# #.# #.######.# .####.####.# #.# . h..........######.# ...>....#...........####...###........ hB,# h h> h  _Key pressed, stopping explore. hj hH _No target in view! hYV hlW hW hTY hTc hc hg: _ hj ham, hn hp hr, hs h.v hw hw hx hX{ h}, hs~ h hY, hb hp h, h7 hO h, h> hs h, hh h~ h, h  h h, h hq h` h h h,  ###############  #............@# 78.0 (12  ###.###########.#  #........# #.#  #.#.###.#######.# hR########  #............##.........# ##>..###.#.#.###.........# .#...# #.#...............# .....###.#.#.####........####### ##.#...#.#.#.# #..............# h  h hE _Done exploring. h)E 3 hE  hd 0.0)......... hd  hj  hj E _Done exploring. h  h&  h  h H _No target in view! h  h=  hy  h  ho  h  h E _Done exploring. hOr 4 h3  h   h _No target in view!  h :_Done exploring. hA No target in view! hA Done exploring. h No target in view! hI hJ h _Done exploring.No target in view!Done exploring.No target in view!Done exploring. h hWhere to? (Tab - D:2, ? - help)  D - Dungeon  h h[?25h[?0c  Selgeron the Vexing  Deep ElfHealth: 20/20 ========================Magic: 8/8========================AC: 3Str: 5EV: 12Int: 17SH: 0Dex: 19###############XL:  3 Next: 51% Place: Dungeon:2#............@#Noise: ---------  Time: 1278.0 (0.0)  ###.###########.#a) +1 sling#........# #.#Fire: a) +1 sling#.#.###.#######.##########............##.........# ##>..###.#.#.###.........# .#...# #.#...............# .....###.#.#.####........####### ##.#...#.#.#.# #..............# _Done exploring. _No target in view! _Done exploring. _[ h40mNo target in view! _Done exploring.  What level of the Dungeon? (default 2, ? - help)  hE [?25l[?1c h|F3 hF hhK hZP hBQ hV[ _ hjV hV hV hX hZ, hZ h] h'^ hV^ h^ h` h1b, hc hd h*f hQf hf hh hi, hj hl hm, hbn hp hq, hr hs ht ht hu hv hqw hw hw hy hz h;z h{ h{ h| h| hJ} hc hр h hy h h, h hI hm, h# h h, hs hĒ hk h, h h  hS There is a stone staircase leading down here. h h3 h$ _ h h h  You climb downwards.  You hear the sound of rushing water. hz /  --more-- ho## ####...###... #.?......###.## ##........B..##3 ......# .#...........g# ...#........... # #..........# #..........# ho#..........# B   giant cockroach (asleep) #..........# g   goblin (asleep) ho?.....####...  hIq h*y h097.7 (19.7) h` h  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a scroll labelled YSKO ESMADWI. _There is a stone staircase leading up here. h  h Read which item? Scrolls  b - a scroll of poison  f - a scroll labelled BAR VOAPYTEMIEZXI  h  h - 2 scrolls labelled YSKO ESMADWI [!] read|quaff[?] describe selected h  hw h?Selgeron the VexingDeep ElfHealth: 20/20 ========================Magic: 8/8========================## ####AC: 3Str: 5...###... #EV: 12Int: 17.?......###.##SH: 0Dex: 19##........B..##XL:  3 Next: 51% Place: Dungeon:3.......@......#Noise: ---------  Time: 1297.7 (0.0).#...........g#a) +1 sling...#...........Fire: a) +1 sling# #..........##..........##..........#B   giant cockroach (asleep)#..........#g   goblin (asleep).....####...  You climb downwards.  hݰb You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a scroll labelled YSKO ESMADWI. _There is a stone staircase leading up here. hdn  Okay, then. h h. _ h  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^  You beckon some vexing sprites to accompany your attacks. hg6------==8.7 (1 hHWill/2 Jinx  h h; _You feel your willpower being sapped. h% p  You shoot a sling bullet.  The sling bullet hits the giant cockroach! h$+ (.(g   goblin hw /... hK ^------5=300.0 (1.3 h  h S _You kill the giant cockroach! hL `  You shoot a sling bullet. The sling bullet hits the goblin. h) i((((() h /..... h| 571.2 (1.2 h!  h J _You kill the goblin! h( h( h. hv1H _No target in view! h  hl h h H _No target in view! hx4 h hH _No target in view! hG:4 h; h? h;@U7=== _ hdD hF hBF) hG htK{ _The sprites lose interest in your situation. hK h-M hmP hP hR h VR=== hW h[d8=== h\ h!a4 _Magic restored. hEh## #### #...###... .#.?......###.###...........< .#)# ---...# hhn.g# #.# #.# #.# g   goblin (asleep).....####....r   rat (wandering) hh###.## .##r hnn 7.2 (6.0  A goblin and a rat come into view. ho huvg.gr. huU==-8.2 (7 hA| h'( _The goblin shouts! h  ((((( rYou shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the goblin. htv  hWw  h~ X....g.r. hM 5=9.5 (1.3 h  h _ _The goblin is severely wounded. ha n ## #### #  ...###... .#  .?......###.##  ##...........##  .......<......#  .#......@....)#  ...#.........g..  # #..........#.  #..........#  #..........#  #..........#  .....####..r.  ###.## .##.  h^  ## #### #  ...###... .#  .?......###.##  ##...........##  .......<......#  hT_ .#......@....)#  ...#.........g..  # #..........#.  #..........#  #..........# #..........#  .....####..r.  ###.## .##.  hyg 4 hn  hq d _There are monsters nearby! h `  You shoot a sling bullet. The sling bullet hits the goblin. h (((()r   rat h  h  hY ^....r. hU 6810.7 (1.2 h  h9 J _You kill the goblin! h. N ## #### #  ...###... .#  .?......###.##  ##...........##  .......<......#  .#......@....)#  ...#.........)..  # #..........#.  #..........#  #........r.#  #..........#  .....####....  ###.## .##.  h ## #### #  ...###... .#  .?......###.##  ##...........##  .......<......#  .#......@....)#  ...#.........)..  # #..........#.  #..........#  #........r.# #..........#  .....####.... ###.## .##.  h 4 h' h)Z _A rat is nearby! hp]  You shoot a sling bullet. The sling bullet hits the rat. hFvt(((† hf3... h O===601.9 h.  h G _You kill the rat! h2C hqC hE hI hL hO hQ hW h_X hX hZ h\ h_ h_ h*a hc h g, hh h2n## #### ...###... ..# .?......###.## ##....##  hn.......<......# .#..........@)# ---...#.........)....# #....#....#.... hn7# .### hnp#........†.# hn7##. hn! hnx......####.... ho###.## ..##. ht## ######## ...###... ..#  hu.?......###.## ##.##  h6u_.<......#  hUu.#...........@# ...#.). hsut# #.#.#. huF#..##. hu†.# .##.# h v ##....###. h}-5.9 (4.0 h}G---6.9 (5 hh h̆  Things that are here: _a +2 dagger of venom; a goblin corpse h- h h hH _No target in view! h54 h h9 hM he; _ h  h6 You see here a +0 club. hE## ########...###... ..# .?......###.#####. h%....<##.......<# ..... h.#.....)##.........#.........)@.......7.9 (1# #.# #.#..######. h†.#..# #..#.## h......####....####.## ..##.# hi .# .# hI h+8.9 (2 h h9 _Found a stone staircase leading up. h,i hi hr htH _No target in view! hx hx h,z h, hQ _ hK h hG hV hyB hx h% hV h hq hß h"! hI h[n _You feel your willpower return. h3 h' hX hݭ ho, hQ h hS, hR h h, h h h, h h h  h8 h h h h hx hM h! ###  #P##  #@P# 31.9 (13.0) h #_.~~..#.# ########♣.PP.##.### ###... ..##...P#P.P.# .....###.##P..####..# ..........##P##.<# h8f#.# ....<......###......# ..........)##.......# #.........).........# h h h%2.9 (14 h9_ h< _Found a faded altar of an unknown god. h hH h '_ h !H _No target in view! h 3 h  h|  h ####P##P..#####...P#P###♣[~P.#.P##_.~~.@#.#0.0)########♣.PP.##.### .###... ..##...P#P.P.#  hM ......###.##P..####..#......##P##.<##.#<......###......#.)##.......# . hg #.).........#  #..#..# h  h; +3.9 (1 h  h # _Found a robe. h]  h  h6  h H _No target in view! hh4 hI hH _No target in view! h. hH/ h1 h=5 h9 hI>P _ hB, h h  h(, hp h* h, h! h  hn" h" h@$ h' h*, h`, hV/ h2, hK4 h-7 h:, h; h<> hA, hC hD hG hG hH h?K hM hM hN hQ h`T hT hAV hUY h[, h\ hz_ hc, hc hf _You hear the slow rusting of a very distant drain. h@i3 hj hn hwX h`{B h[ h h h h* h8, h hz  Things that are here:  a +2 dagger of venom; a goblin corpse h h: hÖ _ h h hۡ, h hB h!, h  h  h, hݰ h h h h h` h, h h h, h hM hb, hi h h8 hd hx h hm, h h h, h  h h? hv h h!, h h} _h - 3 scrolls labelled YSKO ESMADWI (gained 1) hj3 h' hf h, hq h h h  hn hh hR, h hf h@, h8 hC h h  h h  h  h0  h@  h h, h hr h###### ########♣#######....###......##...............###.##...#####...........#####.## ##.......<...... hy......( #..#...........)....... #....#.........).......##.#.##.................@....##..........73.9 (40.0) hd............##........†. hw............##.......... ..................####.. h ..##........###.## ..# h G. .............# h: v .............# ha _.....#.....###  h( h(,4.9 (41 h/ h2' _Found 4 javelins. hW h h h}  hB_No target in view! h h hW h h h: _ h h, hN h  h, h  h=  h , h  h h, h1 h h, h h h  h?  h! h" h$, h$ hO' h) hD) hB* h, h., h. h0 h1 h#2 h2 hc4 hA6, h7 h[8 h9, h9 h: h?= h?x #########################....#..... h@87.9 (13∩....#########...#####. h%@t## ######.##### hE@#.......(##.. #........##.. he@x #........##.#.##  h@ ...............##  ...............## h@o ##.............##  h@ hTE hE,8.9 (14 hG hxJ= _Found Leneuc's Antique Armour Emporium. h hw h h|H _No target in view! h h$ h~ h. h. h| _ h h h h h2 h h , h h  h7, h h$ hm h h hh h, h hv  h5Welcome to Leneuc's Antique Armour Emporium! What would you like to do?  a -  242 gold a faintly glowing chain mailb -  44 gold a leather armour  h]c -  44 gold a leather armour  d -  176 gold a glowing orb  e -  506 gold a brightly glowing plate armourf -  19 gold a robe  h  g -  154 gold a runed scale mailh -  88 gold a scale mail  h-You have 93 gold pieces. [Esc] exit h[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list hB hI h PqSelgeron the VexingDeep ElfHealth: 20/20 ========================Magic: 8/8========================AC: 3Str: 5EV: 12Int: 17#################### SH: 0 hwPMDex: 19#................... XL:  3 Next: 60% Place: Dungeon:3#..@....#########... Noise: ---------  Time: 1395.9 (7.0)#...###.# ######.## a) +1 sling##### #..# #.......( Fire: a) +1 sling.#.# #......... .. #........ hP.. ............ .. ............ ###........ #........ hP  _h - 3 scrolls labelled YSKO ESMADWI (gained 1) _Found 4 javelins. _No target in view!  hQ_Found Leneuc's Antique Armour Emporium. _No target in view!  There is an entrance to Leneuc's Antique Armour Emporium here. hV4 hX. _ h3I hu5 h7 h8$ _ h<, h= h= h$> h? hmB, hB h D@_ h?D}Found 4 javelins. _No target in view! _Found Leneuc's Antique Armour Emporium. _No target in view!  hfD]_You hear the slow rusting of a very distant drain. hF3 hRG hI hNu#########################..#.......................#..∩....#########...#...###.## ######.########## #@.# #.......(###...#.# #........##....g.... ..##........##.#....... ............... ............... .###...g   hobgoblin (asleep)....... ## #... h=O..##... #...##..... h&V+9.9 (4 hV-400.9 (5 h[ h|^\ _A hobgoblin comes into view. h# ! ######### #........ #..∩....# #.##  ##### #@.# ( #...#.#  ..g.... ..# ....... .... h$ ....... ..... ....... .###... ....... ## #... ..##... #... h  ######### #........ #..∩....# #.##  ##### #@.# ( #...#.#  ..g.... ..# h] )....... .... ....... ..... ....... .###... ....... ## #... ..##... #... h  h  hk  h _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin. h (((.( hGV 3..... hY ?4===2.1 (1.2 h]  h#` M _You kill the hobgoblin! h  ht  h  h  h  hն B hn  h  h0  hļ  h , h  h  h  h  h  h  h ######################.#......................#..∩....#########...####...###.## ######.####..# #.......(##...##...#.##### h ...........##........##...............................@..............---6.1 (4.0..........###...........## #.... h [..##...## #...#### ##### . h=  #. .....#...  hd  hV  h G---7.1 (5 hL  h - _Found a leather armour. h h h hH _No target in view! hM3 hS, hV hDW$ _ h\, h7^, hi_ ha hFd, he hg hwj, h!k h n h}p, hq huze #..∩.... #...###.## ###### #########..# #...... ##...##...#.###...... ##............##..... #.............. #...... #............### #...@......## #12 ##[..##...## #...## ##########  h{C#  hW{ h h _Key pressed, stopping explore. hc h H _No target in view! h!3 h h h h: _ h hKB h/########............. #..∩....######### #...###.## ###### #########..#  ##...##...#.####....##.......#....@..........4.1 (2 h#............###.....##..........## ###[..##...## #...##.########## ....... h hK  hIj _Key pressed, stopping explore. h h h,H _No target in view! hq hq hr hUz hq} h: _ h߂ hf, h h h, h\ hm h&B hf#####........#..∩....#########...###...###.## ######.#############..# #.......(####...##...#.###........####.... hz##........###....#........8.1 (4#............###....##..........## #.... h ##[..##...## #...##....########## ....#.........# h hk h@No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. hv hp h* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h 3 h   h  h  h $ _ hM  h  h   h  h  h&  h , hS  h)  h  h  h!  h#  hJ& , h&  hx(  h&+ , h+  h{-  h. , h/  h0  h2 , h3  h 6  h< J#...###.## .#####......#########..# #.......(##..###...##...#.###........##....#.. ##............##........##.#.##.. #............................##.. #............................##.. #............###....... h= ##.. ##..........## #.##[..##...## #@..##........###26.1 (8########## #........  #..#.......#  .... ......#.....### ..$.. .............. .............. ....... h= A.[..... ....... hF  hF +7.1 (9 hM  hNO _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found a ring mail. hkd 4 hk  h5m H _No target in view! h  h  h  hc  h\  #########..# #.......(##..# h ##...##...#.##.##....# ##............#.# #...........### h j### #...............  hܽ  ##[..##...## ##...##### h  ########## #.@..............  #..# h x#..... #.....##.. h< pl   frilled lizard (asleep) hv a$...... l...... hK y 0  A frilled lizard comes into view. hY 2. h +8.1 (1 h  h P _Found 9 gold pieces. The frilled lizard moves out of view. h 4 h#  h H _No target in view! hp3 h( h  h- #..# #.(##..# ##...##...#.###.##....#  ##.##.##.#.##  #...##  #...##  #.### h.##  ##.## #.......  ##[..##...## ##...##.### # #@.. #..#.# ............#.....### ....$............................l   frilled lizard h.[.....l........$........ h&0 hT@l. h29.1 (1 _ h he hKj (((((((You shoot a sling bullet. h@ h...l....===30.3 (1.2 h& ha _The sling bullet misses the frilled lizard. h)  (  .......  .......  .......  .......  .......   #.......  ##[ ##...##..   #@.......  #..#...... ............ ....$..........  .......l........  ................  ..[.............  hq?.$..............  hN  (  .......  .......  .......  .......  .......   #.......  ##[ ##...##..   #@.......  #..#...... ............ ....$......... .......l....... ................  ..[............ .$............  hV hV h2^ h)hu (((((((  hqhx_A frilled lizard is nearby!You shoot a sling bullet. h..l....1.6 (1.3 h hh _The sling bullet barely misses the frilled lizard. hn  (  .......  .......  .......  .......  .......   #.......  ##[ ##...##..   #@.......  #..#...... ............ ....$.l........  ................  ................  ..[.............  hD .$..............  h  (  .......  .......  .......  .......  .......   #.......  ##[ ##...##..   #@.......  #..#...... ............ ....$.l....... ............... ................  ..[............ .$............  h4 h h ((((((( _A frilled lizard is nearby!You shoot a sling bullet. h$T hWw  The sling bullet barely misses the frilled lizard. h_cl...... hR`-2.8 (1.2 hg h@jb _The frilled lizard hisses. h0 (((((((You shoot a sling bullet. h l......  The sling bullet barely misses the frilled lizard.4.0 h  h _ _The frilled lizard completely misses you. h   (  .......  .......  .......  .......  .......   #.......  ##[ ##...##..  hp  #@.......  #.l#...... ............ ....$..........  ................  h H................  ..[.............  h ?.$..............  hM z  (  .......  .......  .......  .......  .......   #.......  ##[ ##...##..   #@.......  #.l#...... ............ h 4 ....$......... ............... ................  hֱ k..[............ h P.$............  hպ 4 hx  h  _A frilled lizard is nearby!You shoot a sling bullet.  The sling bullet hits the frilled lizard. hUu  The frilled lizard is heavily wounded. h V(5.2 hT] hG__ _The frilled lizard completely misses you. h+o  You shoot a sling bullet.  The sling bullet hits the frilled lizard! hD. h^'. ha566.5 (1.3 hBi hkR _You kill the frilled lizard! hw3 hx hz h ##...##...#.##.##....###............#.#.......######  hdf.... ##[..##...## ##...##### ########## ##........  hŃ5#.@#......##........#.....##.....$.......... ... hS   ball python (constriction, asleep)....$........S.. hx 0.0  A ball python comes into view. hO  g   goblin (wandering)S   ball python (constriction, asleep) h<gFound 8 gold pieces. h5---7.5 (1 h؛ hϠs _A goblin comes into view. It is wielding a +0 club. h:  .......  .......  .......  .......   #.....  ##[ ##...##..   ##........  #.@# #.............. .....$..........  ................  ................  ..[.............  .$..............  ...$....g...S..  h|  .......  .......  .......  .......   #.....  ##[ ##...##..   ##........  h6$#.@# #.............. .....$..........  ............... h\!............... h..[.............  .$..............  h...$....g...S..  he h3--- h h QFound 8 gold pieces. _A goblin comes into view. It is wielding a +0 club. _There are monsters nearby!  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the ball python. h(((((g(....† hOk hk huU....g..... hGx/7=== hmx8.8 (1.3 h hj  hA_You kill the ball python! h  .......  .......  .......  .......   #.....  ##[ ##...##..   ##........ h  #.@# #.............. .....$..........  ................  ................  h=m ..[....g........  .$..............  hoA...$........†..  h=  .......  .......  .......  .......   #.....  ##[ ##...##..   ##........  #.@# #.............. .....$..........  ............... h> ............... ..[....g........  .$............. hK>s ...$........†..  hYF4 hK hR (((( _A goblin is nearby!You shoot a sling bullet. h h&q...g.40.0 (1.2 h hJ _The sling bullet hits the goblin but does no damage. h0  .......  h .......   h .......  .......  h  #.....  ##[ h + ##...##..   ##........ h  h)#.@# h9 #.............. hI$ .....$..........  hY$ ................  hh hyD.......g........  h$..[.............  h.$..............  h hA...$........†..  h8   .......  .......  .......  .......   #.....  ##[ ##...##..   ##........  #.@# h~8 T#.............. .....$..........  ............... .......g....... ..[.............  h8  .$............. ...$........†..  hA  hJB  hI  hbT ((( _A goblin is nearby!You shoot a sling bullet. h  h d..g.1.2 h  h _ _A goblin is nearby!  You shoot a sling bullet. _The sling bullet hits the goblin but does no damage. _A goblin is nearby!  You shoot a sling bullet. _The sling bullet hits the goblin but does no damage. h (((((((  You shoot a sling bullet. _The sling bullet hits the goblin but does no damage. _A goblin is nearby!  h x You shoot a sling bullet. _The sling bullet hits the goblin but does no damage.  You shoot a sling bullet. hi .g.....2.4 hh  h" ` _The sling bullet barely misses the goblin. hu ( You shoot a sling bullet. The sling bullet hits the goblin. h  h.g. hY(3.6 hM h^ _The goblin is heavily wounded. h (((((((You shoot a sling bullet. hq g......  The sling bullet closely misses the goblin. hr-4.9 (1.3 hWz h>}| _The goblin closely misses you. The goblin hits you but does no damage. hp (((((((You shoot a sling bullet. h '  hfg......  The sling bullet barely misses the goblin. h h-6.1 (1.2 h hS _The goblin barely misses you. h`  You shoot a sling bullet. The sling bullet hits the goblin. h5D$ hC3 hN6097.3 h[= h2@J _You kill the goblin! h  h.  h  h8 H _No target in view! hf  h  h.  h H _No target in view! hjo h^s hYx hzH _No target in view! h3 ho h h h: _ h _No target in view! _No target in view! _No target in view!  You now have 104 gold pieces (gained 11).  h7 Things that are here:  a +0 club; a +0 scale mail h h h| _You hear the slow rusting of a distant drain. h3 h} h  h , h  hw, h hN _You now have 120 gold pieces (gained 16). h3 h? h  h(F #............###........... ##..## #........... ##[..##...## ##...##...... ########## ##.. ######..# h(g.. ####......).......# #...........  #.......  h(#.....@............ ---53.3 (6.0 h) #....[......  ##.... hG) #.....$.†..#.... h)m# ... ...# h) #..>..## h&2 hz2G---4.3 (7 h8 h<; _Found a stone staircase leading down. h h h hH _No target in view! hS3 h$U hY h] ha: _ hhA  You see here a +0 ring mail. hm hn _ hq hfw, hz h}M _You now have 129 gold pieces (gained 9). h3 h hp hG, h. h, h hțM _You now have 137 gold pieces (gained 8). hs3 h< hm h, hj h hm, h hA hl h h hR  There is a stone staircase leading down here. h #..................  #....[.............  ##................. ..............†.. #...#............... #.##...............  hh.. #...#...........# . #........>..#####  h=........#.@### 64.3 (10.0) hbE......#....# h7 ......#.#....#####. ..............######>### ht.  h h8,5.3 (11 hS h!; _Found a stone staircase leading down. h ho hw hRH _No target in view! h3 h hL h^ h$ _ hn h hE, h h h, h h h, h h h), h h h , hX  h  h , h8  h  h , h  h h, h  hf h, h h3 h!#..............†.. ..#............... .# ##............... #. #...#...........###= #........>..#####..  ho!L.......#..#######.## ....#....#.......... ....#.#....#####.### ................@###...76.....########.. h!O.>### ##.###.... #.# .. #. h!# #.# ...>.. h$"*.. h)B7.3 (12 ho- h09 _Found an escape hatch in the floor. h h h7 hH _No target in view! h=3 h h h hP _ hӡ, h" hX h, h ho h, h h˱ h, h h  h hE h h.. . .# .. .# ..[.. h" .# ........ .# hF.....†.. .# ........... .###### hdZ.......... ##....... h# h~....###@.# .  h......>..#####...##...  hf....#..#######.##.......  hr.#....#...........##.##.  h.#.#....#####.###..... ..............###.....  h3f....########..........  hL7>### hda##.###.....#.# h/ ...... h283.3 (6.0) h+4.3 (7 h5 h1 _l - a +4 ring of protection h  h3  h  hj H _No target in view! h#  h $  h$  h9'  h)  hf/ P _ h5 )#.....###........ ....#.#  h5 ....#.# [..#.#  h5 .....# †.. ..# .####### hb6 . ##@....... #...........###..##....l.>..#####...##........#..#######.##........  h6 G#....#...........##.##.  h6 ^#.#....#####.###.....  h7 el   frilled lizard (asleep).........###..... ...########.......... #####.###..... hI@ +5.3 (1 hA +6.3 (2 hI  haK a _A frilled lizard comes into view. h0 o  You shoot a sling bullet.  The sling bullet hits the frilled lizard. h3 j((((((. hu Q....... h @71===7.6 (1.3 h h _You kill the frilled lizard! h< I hU  h&  hY  h , h , h  h  h' , h  h  hw  h  h  h  hS , hT  ho  h , h  h  h0, h" h$ h h h h  h  h  h  h  hz h ha h h, h h ht, hp  hR#w _You hear the rusting of a distant drain. h% h% h^& h( h&* hL* h* h, hC. hj. h#/ h3 h5, h5 hQ7 hh8, h8 h9 ht:, h: h= h>, hr? h@ h\B, hB hD hE hF h}F hG hH hH h I hI hJ, hK hK hxL hL hL h-N hP, h2Q hQ hRB hS hT, haU hW hY, h\Z h\ h], hi^ ha hb hh:#.....#####.......#....# #.......##.#### #.......##.# #.......# ......#.# ###.#####...# #...# hi}†..#..# ##.######.##.#######.........###.........@####.#.---  h+i...###..##............# ####...##............##  hi####.##..............# ........##.##.#.########.###.......#.. g   hobgoblin (wandering)###.......### ##........g..  hj  hp1516.6 (29.0) hqH---7.6 (30 h u hv\ _A hobgoblin comes into view. h (((((((You shoot a sling bullet. h s  The sling bullet closely misses the hobgoblin. hD  h| :  The hobgoblin shouts! hȟ  h .....r   rat.r hڦ  hW /===8.8 (1.2 h ) h  h\ V _A rat comes into view. h  You shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the rat. hd (((((.#..( h 1. hY V....... h\ 1320.0 hlb  hd G _You kill the rat! ho4 h2u hPwH _No target in view! hKK3 hK hwM hN hO hTP _ h h.......# #.##.#### #.......#.#.# #.......#.#.# ###.#####...# #...# †..#..# h #.######.....##.#######.........#..........####.#...##.....@......#---10 #####..##.##..  hMO.........##.##.#.###### ####.###.......#.. .....###.### hvg   hobgoblin ###........g..  ##.###......  hU #.# ...... h :--- h) h` _A hobgoblin is nearby! h (((((  hۺTYou shoot a sling bullet. The sling bullet hits the hobgoblin. h; hAn....g. h B7===2.3 (1.3 h:H hJd _The hobgoblin is moderately wounded. hhX   #.......#  #.......#  ###.#####  hXC #...# † ##.######.  hY)#######......... .........####.#. #.....@......# #............## .............# ##.##.#.###### ......#.....g..###...   h,Y>....  #.#  h   #.......#  #.......#  ###.#####  #...# † ##.######. #######......... .........####.#.  hN#.....@......# #............## .............# ##.##.#.######......#.....g..###...  ....  hv7 #.#  h h hn h` _A hobgoblin is nearby! h^} ((((  hX_TYou shoot a sling bullet. The sling bullet hits the hobgoblin. h hN..... h(3.6 h hX] _The hobgoblin is almost dead. hI hx h$  #.### .##.####. h^ ...# †..###.######....##.#######........ h Y###..........####.# h ###..##............#  h ?#####...##...... h ?####.. h   h .........##.##.#.##### h ...g h X........ h! g   hobgoblin..... hh L....#.# h (0.0 h H.g h 5---4.6 (1 h  h  hi !     ###  #...# † ##.######. #######... .........####.#. ##............# #......@.....## .............# ##.##.#.###### .g.#......###.....  .....  #.# ......  #.# h      ###  #...# † ##.######. #######...  hE z.........####.#. ##............# #......@.....## .............# ##.##.#.###### .g.#......###.....  ....  #.# .....   h  h$  hH 3--- h  h L ( hQ (((((( he (  h~ s_A hobgoblin is nearby!You shoot a sling bullet. h* 4 hޛ ag...... h 7===5.8 (1.2 h  h   hѦ U_The sling bullet barely misses the hobgoblin. h.     ###  #...# † ##.######. #######... .........####.#. ##............# #......@.....## ......g......# ##.##.#.###### ...#.. h~|....###.....  .....  #.# ......  #.# hj>     ###  #...# † ##.######. #######... .........####.#. ##............# #......@.....## ......g......# ##.##.#.###### ...#......###.....  ....  #.# .....   heq4 hw h _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin. hD$ h6 h067.0 h h;M _You kill the hobgoblin! h` ha hb hd hf hg hj hmk  You now have 156 gold pieces (gained 19). hn hre _You see here a hobgoblin corpse. ht hu hu h,| ###.####....# †..#. hk|##.######.##.#######...........###..........####.# h|###..##............# #####...##......##  h|#####.##.......†......# .........##.##.#@###### ---30.0 (3.0 h}.###.......#...# ###.......###.#  hS}............ ..#  ##.... .#  #.# .... h}... .. #.# ....... ..  h~~.~~... hL~3--- ho hj _Key pressed, stopping explore. h( h h~H _No target in view! h*I hO h _ h, h†..#..# ##.######. ##.#######.........###..........####.#. ###..##............# ###...##............## ###.##.......†......# .......##.##.#.###### .###.......#...#  h0Q###.......###@# 2.0 (2............ #...# ##.###....... #...#  #.#  .....  #.# .......##.....  #.# .....~~... #...~~~~>..  hb##..~~∩~.. hA3.0 (3 hb h , _Found a glowing drain. hGE _No target in view! h_3 h h hL...##.#######........###..........####.####..##............# ###...##...... h###.......†. .......##.##.#.#####  h##.###.......#...# ..###.## #..... h #.@.##.###  #.# ....... hJ..##....... ... .....~~~r.  ... #. .#...~~~~~.r   rat (asleep)>. ###..~~∩~~.  #..~~~~~.  hen 0  A rat comes into view. h{r.r hL4==4.0 (1 hR h$- _The rat squeaks loudly. h (((( You shoot a sling bullet. The sling bullet hits the rat. h^.... h^5=5.2 (1.2 hM h[ _The rat is heavily wounded. hv ) ... ... .. †. .###### ..###.## #.@.# #...#  #.# .......  #.# .......##.......  #.# ... .....~~r..  ... #. .#...~~~~~.  >.. . ###..~~∩~~.  .. #..~~~~~.  hA  ... ... .. †. .###### ..###.## #.@.# hFB  #...#  #.# .......  #.# .......##.......  #.# ... .....~~r..  hkB R ... #. .#...~~~~~.  >.. . ###..~~∩~~.  hB .. #..~~~~~.  hI  h1J  hO  hZ (((( _A rat is nearby!You shoot a sling bullet.  The sling bullet hits the rat but does no damage. h  h ....r~6.5 (1.3 h  h [ _The rat is heavily wounded. h ) ... ... .. †. .###### ..###.## #.@.# #...#  #.# .......  #.# .......##.......  #.# ... .....~r~..  ... #. .#...~~~~~.  >.. . ###..~~∩~~.  .. #..~~~~~.  hU[ ... ... .. †. .###### ..###.## #.@.# #...#  #.# .......  #.# .......##.......  #.# ... .....~r~..  ... #. .#...~~~~~.  >.. . ###..~~∩~~.  .. #..~~~~~.  h>b hb h+h hv _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat! hzr(((~ hc...~ h087.8 h  hG _You kill the rat! h~3 h hǂ hR hB h, hq h hR, h h hЖ, hl hl h, hÝ h h{ h h h h, h֨ h h%B h hL, h h h-, h h hm, h} h h, h h8 #...........##.##.#.########.###.......#...#.......###.......###.######............##...# ##.###........#...######## h!4#.# #...................# #.# #.......##........... #.# #.............~~~...# hO.....####@...#...~~~~~...---49.8 (12.0) hv>.........#####..~~∩~~..# h......#### #..~~~~~..# hk.... #...~~~...# ... #.........# h, .. h.  h*__You hear the rusting of a drain very nearby. h%:--- h hvj _Key pressed, stopping explore. h h  hH _No target in view! h* h@Read which item? Scrolls  b - a scroll of poison  f - a scroll labelled BAR VOAPYTEMIEZXI  h - 3 scrolls labelled YSKO ESMADWI [!] read|quaff[?] describe selected hN  hdT  h[ .#...........##.##.#.######Selgeron the Vexing ...#####.###.......#...#Deep Elf .........###.......###.##Health: 20/20 ========================  hW[ #######............##...#Magic: 8/8========================##.###........#...######## AC: 3Str: 5 h[ #.# #...................# EV: 12Int: 17 h[ #.# #.......##........... SH: 0Dex: 19 h[ &#.# #.............~~~...# XL:  3 Next: 78% Place: Dungeon:3 h\ .....####@...#...~~~~~... Noise: ---------  Time: 1549.8 (0.0)>.........#####..~~∩~~..# a) +1 sling hX\ !......#### #..~~~~~..# Fire: a) +1 sling....#...~~~...#... h\ y#.........#... _A rat is nearby! h\ vYou shoot a sling bullet. The sling bullet hits the rat! _You kill the rat!  h\ _You hear the rusting of a drain very nearby. _Key pressed, stopping explore.  h\ 3_No target in view! hLc P  Okay, then. hDd  hxj  hxm . _ hȭ hY^Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  j - a +0 cloak (worn) Jewellery (go to first with "=)d - a ring of fire  l - a +4 ring of protection  hScrolls (go to first with ?)  b - a scroll of poison  f - a scroll labelled BAR VOAPYTEMIEZXI  h - 3 scrolls labelled YSKO ESMADWI Potions (go to first with !)  e - a metallic sapphire potion  g - a fuming yellow potion  hA i - a white potion  k - a cyan potion hl - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h h h.#...........##.##.#.######Selgeron the Vexing ...#####.###.......#...#Deep Elf .........###.......###.##Health: 20/20 ======================== #######............##...#Magic: 8/8======================== hs@##.###........#...######## AC: 7Str: 5#.# #...................# EV: 12Int: 17#.# #.......##........... SH: 0Dex: 19 h&#.# #.............~~~...# XL:  3 Next: 78% Place: Dungeon:3 h.....####@...#...~~~~~... Noise: ---------  Time: 1549.8 (0.0) h>.........#####..~~∩~~..# a) +1 sling......#### #..~~~~~..# Fire: a) +1 sling.... h[#...~~~...#...#.........# h]1...  You shoot a sling bullet. The sling bullet hits the rat! _You kill the rat! _You hear the rusting of a drain very nearby. _Key pressed, stopping explore.  ho_No target in view! _Okay, then. hD50.3 (0.5 hV h8 _l - a +4 ring of protection (worn) h8x#.##.##.#.###### #####.###.#...# ###.###.## ....##...# ##.###. hx#...# #.# #.............# #.# #.......##. #.# #...... hx.~~~...# .....####.@..#...~~~~~... >. hx#####..~~∩~~..# ......#### #..~~~~~..#  hyX.... h8yx... h| hՀ-1.3 (1.0 h he hKt.##.##.#.###### #####.###.#...# ###.###.## .##...#  h##.###.#...# #.# #. h...# #.# #. h##..... #.# #. h6.~~~...# .....####..@.#...~~~~~...  hc>.#####..~~∩~~..#  h......#### #..~~~~~..# ...... hV . hQ h&2 h h h]##.##.#.###### #####.###.#...# ###.###.## .##...# ##.###. h;.#...# #.# #.....# #.# #. h1##..... #.# #..~~~...# .....####...@#...~~~~~... >. h[#####..~~∩~~..# ......#### #..~~~~~..#  h{6...  h6. h% h5&&3 hC+ h4 hkm  hm  hs  h{u  h[ 4 h`  h b  h#####.##.......†......# .........##.##.#.###### ####.###.......#...# .....###.......###.##  hP]###............##...# ##.###........#...######## #.# #...................# #.# #.##...........  h#.# #........@....~~~...#  h.....####....#...~~~~~... >. h..#####..~~∩~~..#  h7......#### #..~~~~..# h_j.#...~~~ hI...#. h#.........#......#### h h94 h h hM.##.†......# ##.##.#.###### .###.......#...# ###.......###.## . h%N.....##...#  ##.###........#...# #.# #..........#  hNn#.# #.##........... #.# #..~~~...#  hO.....####....#...~~~~~... >. h3O6#####..~~∩~~..# ......#### #..~~~~~ hMO_..#....  hnOb#...~~~. hOa..#...  hO#.........#..  hO4....  hO.######. hW hiX&5 h^ h` h|!.##. h:}†......# ##.##.#.###### .###.......#...# ###.......###.## . hh}....##...# ##.###........#...# h}  #.# #.........#  #.# #. h}G##...........  #.# #..~~~...#  hD~.....####....#...~~~~~...  >.#####..~~∩~~..# ......#### #..~~~~~. hs~^.#....  h~J#...~~~...#... #........ h~.#.. #. h~Y. #######. h<6 h8 hh '.##.†......# ##.##.#.###### .###.......#...# ###.......###.## .##...# .###........#...# #.# #........# #.# #. h ##........... #.# #..~~~...# .....####....#...~~~~~... >. h #####..~~∩~~..#  h. ......#### #..~~~~~..#....  hU #...~~~...#...  h~ #.........# h .. #.. #. h# <7 h(  hc*  hɄ .##.†......# ##.##.#.###### .###.......#...# ###.......###.## ##...# .###.#...# .# #.......# .# #. h! (##........... .# #.~~~...# ####....#...~~~~~... .#####..~~∩~~..# ......#### #..~~~~~..#  ....  hM #...~~~...#  ... #.........#  .. #.# hw X. #. h Y8 h e.##.†......# ##.##.#.###### ###.#...# ###.......###.## ##...# ###.#...# # #. h?}# # #.##........ # #..@~~...# ####....#...~~~~~..#####..~~∩~~..#.  hy/ h8A  You enter the shallow water. hH9Water  h h hk!? _Moving in this stuff is going to be slow. h..##.##.#.###### ##.......#...# .###.# ...##...# ###...########  #...........###  #.##.............  #. h.....~~~...#.# ..####....#...~~.#....#####..~~∩~~..#.##### #..~~~~~..#  #...~~~...#  #.........# #...... hJ...# ####### hR ##### h h.60.9 (1.6 hC h h ##.......#...# ##.## ..... ##.#...########  ...........#####............. h......~~~...#.# ..####....#...~~~~~........#####..#.##### #..~~~~~..#  #...~~~.. hĜfWater .# hP h02.5 h hT _There is a glowing drain here. h] h hV h  h *30  h _ h hP hnh  ########## ##...#~≈≈≈≈ #....~~≈~≈≈ h@#..∩..~~~≈≈a Sewer #..@..≈≈~~~ #.....≈≈~≈≈ ##....~≈≈≈≈ ##########  The world spins around you as you enter the gateway. h: h hE"-4.2 (1.7 h( h, _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. h  h@  h  hH  h  h P _ h  h8  h  h  h A  You enter the shallow water. h @Water  h  h N _Moving in this stuff is going to be slow. h 4 h`  h,  hG  hn  hY  h+  h  h  h  hj  h , hZ  h  h! , h"  h.$  h%  h&  h&  h)  h+ 7 h,  hs.  h3 A  You enter the shallow water. h;3  hZ3 8Water  h]4  hd7 N _Moving in this stuff is going to be slow. h> ########################...#~≈≈≈≈≈≈≈≈≈≈≈≈≈≈..  #....~~≈~≈≈~~.≈~≈≈≈≈~~.  h? #..∩..~~~≈≈≈~~~≈~≈~≈~..  #..∩..≈≈~~~~≈≈≈@~~~~~~r#.....≈≈~≈≈~~≈≈.≈~~≈≈..  hc? '##....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.##################### r   rat (asleep) h,I 079.4 (15.2) hI /81.0 (16.8 hP  hR V _A rat comes into view. hh]  You shoot a sling bullet. The sling bullet hits the rat! h(c((((((.  h@~~~~~~. hÞD80===2.2 (1.2) hR hѦG _You kill the rat! hC4 hPI hDMH _No target in view! hn hѴ h h ha########## ##...#~≈..# #....~~≈~≈≈~~.≈~≈≈≈≈~~.  hce#..∩..~~~≈≈≈~~~≈~≈~≈~. #..∩..≈≈~~~~≈≈≈~. #.....≈≈~≈≈~~≈≈.≈~~≈≈. ##....~≈ hn#.r#  hhr   river rat (asleep) hv 0.0  A river rat comes into view. h hi rrrr   rat (wandering)The river rat squeaks loudly.-3.8 (1.6 h hW  hP_A rat comes into view. hu  ((((( rYou shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the river rat. hHs  The river rat is moderately wounded. hO h h ~~~≈rrSS   ball python (constriction, wandering)r   ratYou hear an angry hiss.=5.0 (1.2 h h^ _A ball python comes into view. h>P  ############### ≈≈≈≈≈≈≈≈≈≈≈≈..#  hPU≈≈~~.≈~≈≈≈≈~~.. ∩..~~~≈≈≈~~~≈~≈~≈~... ∩..≈≈~~~~≈≈≈~@~~~~~.. ≈≈~~≈≈.≈~~≈≈rr. ≈≈≈≈≈≈≈≈≈≈≈≈#.S   hQ0#############  h.Q hYQ! h   ############### ≈≈≈≈≈≈≈≈≈≈≈≈..# ≈≈~~.≈~≈≈≈≈~~.. ∩..~~~≈≈≈~~~≈~≈~≈~... ∩..≈≈~~~~≈≈≈~@~~~~~.. ≈≈~~≈≈.≈~~≈≈rr. ≈≈≈≈≈≈≈≈≈≈≈≈#.S  #############   h hH h0 h  _A ball python comes into view. _There are monsters nearby!You shoot a sling bullet.  h The sling bullet closely misses the river rat.The ball python hisses angrily.  The sling bullet hits the ball python. h((((((†r   rat  hv he h= h^  You kill the ball python! ht~~r~r≈≈...SS   ball python (constriction) hݡrr   rat h026.2 hi hD^ _A ball python comes into view. h a  ###############  hMC≈≈≈≈≈≈≈≈≈≈≈≈..# ≈≈~~.≈~≈≈≈≈~~.. ∩..~~~≈≈≈~~~≈~≈~≈~... ∩..≈≈~~~~≈≈≈~@~~r~r.. ≈≈~~≈≈.≈~~≈≈...  h|q≈≈≈≈≈≈≈≈≈≈≈≈#.S  #############  h h h h%  ############### ≈≈≈≈≈≈≈≈≈≈≈≈..#  hk≈≈~~.≈~≈≈≈≈~~..  hX∩..~~~≈≈≈~~~≈~≈~≈~... ∩..≈≈~~~~≈≈≈~@~~r~r.. ≈≈~~≈≈.≈~~≈≈...  hٝ≈≈≈≈≈≈≈≈≈≈≈≈#.S  #############  h&  h@ h hƩ hֲ'  h(( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the river rat. hI5  h5 , h< ~r~r~S† h#= (7.4 hE  hQG a _The river rat is heavily wounded. hN ##########  ##...#~≈..#  #....~~≈~≈≈~~.≈~≈≈≈≈~~..  #..∩..~~~≈≈≈~~~≈~≈~≈~...  #..∩..≈≈~~~~≈≈≈@~~r~r~..  #.....≈≈~≈≈~~≈≈.≈~~≈≈...  ##....~≈#S† # hRr~rS.---9.0 (1.6 h@V h^ hf   ####################### ##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈≈..# #....~~≈~≈≈~~.≈~≈≈≈≈~~.. #..∩..~~~≈≈≈~~@≈~≈~≈~... #..∩..≈≈~~~~≈≈≈~~r~rS~.. #.....≈≈~≈≈~~≈≈.≈~~≈≈.......~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.† hK <##################### hx  h  h  h  h  h  h% r~S~r~~ h& E---90.6 h,  h/  ho ######### ##...#~≈..# #....~~≈~≈≈~~.≈~≈≈≈≈~~.. #..∩..~~~≈≈≈~@~r~S~≈~... hp #..∩..≈≈~~~~≈≈≈~~~r~~~.. #.....≈≈~≈≈~~≈≈.≈~~≈≈... ##....~≈#.† # hr hs hs hvM  The river rat attacks as it pursues you! h4w hӀ( Sr≈~≈r~The river rat bites you. The ball python barely misses you. h)`15------ 2 = hO 2.2 huIConstr Water  hՇ hz _The ball python grabs you. The ball python constricts you. h  The ball python's grasp on you weakens, but your attempt to escape fails.  The river rat bites you but does no damage.  The ball python bites you but does no damage. hi,30 h h!_ _The ball python constricts you. h4 h hcT _Why would you want to do that? h;  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h! ^  You beckon some vexing sprites to accompany your attacks. h r~You feel your willpower being sapped. The river rat bites you.  The ball python bites you but does no damage. hW Q12---------- h Z6------=4 h iWill/2 Jinx Constr Water  hx  h _ _The ball python constricts you. ht  The ball python's grasp on you weakens, but your attempt to escape fails.  The river rat bites you but does no damage.  The ball python bites you but does no damage. haNr~ h؋.-5 h h}_ _The ball python constricts you. h1 ######### ##...#~≈..# #....~~≈~≈≈~~.S~≈≈≈≈~~.. #..∩..~~~≈≈≈@~r≈~≈~≈~... h1 #..∩..≈≈~~~~≈≈≈r~~~~~~.. #.....≈≈~≈≈~~≈≈.≈~~≈≈... ##....~≈#.† ####### h3 hZ:/ #######################  ##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#  #....~~≈~≈≈~~.S~≈≈≈≈~~..  h:n #..∩..~~~≈≈≈@r~≈~≈~≈~...  #..∩..≈≈~~~~≈≈≈r~~~~~~..  #.....≈≈~≈≈~~≈≈.≈~~≈≈...  ##....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.†  h:H#####################  h:* h  #######################  ##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#  #....~~≈~≈≈~~.S~≈≈≈≈~~..  #..∩..~~~≈≈≈@r~≈~≈~≈~...  #..∩..≈≈~~~~≈≈≈r~~~~~~..  h 9 #.....≈≈~≈≈~~≈≈.≈~~≈≈...  ##....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.†  ###################  hQ a  You escape the ball python's grasp. The river rat bites you! h  * * * LOW HITPOINT WARNING * * *The ball python attacks as it pursues you! h S≈rr~ h 5/20 ------------12 =-6.8 (1.6 h%  h( Y _The ball python closely misses you. h#######################...#~≈≈≈≈≈≈≈≈≈≈≈≈≈≈..# #....~~≈~≈≈~~S≈~≈≈≈≈~~.. #..∩..~~~≈≈≈~rr≈~≈~≈~... #..∩..≈≈~~~@≈≈≈~~~~~~~.. #.....≈≈~≈≈~~≈≈.≈~~≈≈... hL ##....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.† #####################  h% h  The ball python attacks as it pursues you!  The ball python bites you but does no damage. h  The ball python closely misses you.The ball python bites you but does no damage. h .Sr~rThe ball python closely misses you. h6=-------7===---8.4 h  h^A _The river rat bites you but does no damage. hB hRead which item? Scrolls  b - a scroll of poison  f - a scroll labelled BAR VOAPYTEMIEZXI  h - 3 scrolls labelled YSKO ESMADWI [!] read|quaff[?] describe selected h h# h&Selgeron the VexingDeep ElfHealth: 6/20=======-----------------Magic: 7/8=====================---#######################AC: 7Str: 5##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#EV: 12 h&Int: 17#....~~≈~≈≈~~.≈~≈≈≈≈~~..SH: 0Dex: 19#..∩..~~~≈≈≈Sr~≈~≈~≈~... h'MXL:  3 Next: 82% Place: a Sewer#..∩..≈≈~~~@r≈≈~~~~~~~..Noise: =--------  Time: 1598.4 (0.0)#.....≈≈~≈≈~~≈≈.≈~~≈≈...a) +1 sling##....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.†Fire: a) +1 sling##################### h(Will/2 Jinx Water r   river ratS   ball python (constriction)r   ratThe ball python attacks as it pursues you!  hy('The ball python bites you but does no damage.  The ball python closely misses you.The ball python bites you but does no damage.  The ball python closely misses you. _The river rat bites you but does no damage. h>0P  Okay, then. h0 h: h=. _ hHs Read which item? Scrolls  b - a scroll of poison  f - a scroll labelled BAR VOAPYTEMIEZXI  h - 3 scrolls labelled YSKO ESMADWI [!] read|quaff[?] describe selected hy  hύ  h8 %Selgeron the VexingDeep ElfHealth: 6/20=======-----------------Magic: 7/8 h{ =====================---#######################AC: 7Str: 5 h ##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#EV: 12Int: 17 hȕ ,#....~~≈~≈≈~~.≈~≈≈≈≈~~..SH: 0 h &Dex: 19#..∩..~~~≈≈≈Sr~≈~≈~≈~... h XL:  3 Next: 82% Place: a Sewer h9 Z#..∩..≈≈~~~@r≈≈~~~~~~~..Noise: =--------  Time: 1598.4 (0.0) hb #.....≈≈~≈≈~~≈≈.≈~~≈≈... h a) +1 sling##....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.†Fire: a) +1 sling h #####################Will/2 Jinx Water  hӖ r   river ratS   ball python (constriction) h r   ratThe ball python bites you but does no damage.  h ~The ball python closely misses you.The ball python bites you but does no damage.  h7 3The ball python closely misses you.  hX ~_The river rat bites you but does no damage. _Okay, then. h+ o  As you read the scroll labelled YSKO ESMADWI, it crumbles to dust.  h] "It is a scroll of identify. h /  --more-- h h_ rIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled BAR VOAPYTEMIEZXI Potions (select first with !)  h  e - a metallic sapphire potion  g - a fuming yellow potion  i - a white potion  k - a cyan potion[?] describe selected hUt h+~3Selgeron the VexingDeep ElfHealth: 6/20=======-----------------Magic: 7/8=====================---#######################AC: 7Str: 5##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#EV: 12Int: 17 h~ #....~~≈~≈≈~~.≈~≈≈≈≈~~..SH: 0Dex: 19#..∩..~~~≈≈≈Sr~≈~≈~≈~...XL:  3 Next: 82% Place: a Sewer#..∩..≈≈~~~@r≈≈~~~~~~~..Noise: =--------  Time: 1598.4 (0.0)#.....≈≈~≈≈~~≈≈.≈~~≈≈... h a) +1 sling##....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.† h)Fire: a) +1 sling##################### hOWill/2 Jinx Water r   river rat hosS   ball python (constriction) hr   ratThe ball python bites you but does no damage.  The ball python closely misses you.  ho_The river rat bites you but does no damage. _Okay, then. hzAs you read the scroll labelled YSKO ESMADWI, it crumbles to dust.  It is a scroll of identify. hAs you read the scroll labelled YSKO ESMADWI, it crumbles to dust.  It is a scroll of identify.  h  e - a potion of mutation  The ball python misses you. The ball python closely misses you.The river rat barely misses you.  The ball python bites you but does no damage. hό+9.4 (1 hc h\ _The ball python completely misses you. h h/VDrink which item?  hYzPotions  e - a potion of mutation  g - a fuming yellow potion  h} i - a white potion  h k - a cyan potion [!] read|quaff[?] describe selected hn  h  h& Selgeron the VexingDeep ElfHealth: 6/20=======-----------------Magic: 7/8=====================---#######################AC: 7Str: 5##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#EV: 12 hq Int: 17#....~~≈~≈≈~~.≈~≈≈≈≈~~..SH: 0Dex: 19 h #..∩..~~~≈≈≈Sr~≈~≈~≈~...XL:  3 Next: 82% Place: a Sewer h Z#..∩..≈≈~~~@r≈≈~~~~~~~..Noise: =--------  Time: 1599.4 (0.0) h #.....≈≈~≈≈~~≈≈.≈~~≈≈... h; a) +1 sling##....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.† h| Fire: a) +1 sling#####################Will/2 Jinx Water  h #r   river ratS   ball python (constriction)r   rat h It is a scroll of identify.  e - a potion of mutationThe ball python misses you. The ball python closely misses you.The river rat barely misses you.The ball python bites you but does no damage. _The ball python completely misses you. h1 P  Okay, then. h  hg  h_# . _ h  ######### ##...#~≈..# #....~~≈~≈≈~~.≈~≈≈≈≈~~.. #..∩..~~~≈≈≈Sr~≈~≈~≈~... #..∩..≈≈~~@~r≈≈~.. #.....≈≈~≈≈~~≈≈.≈~~≈≈... ##....~≈#.† ###### h  h  hO  h r~~S≈r hY /601.0 (1.6 h  h _The ball python closely misses you. The ball python misses you. hj  ######### ##...#~≈..# #....~~≈~≈≈~r.≈~≈≈≈≈~~.. #..∩..~~~≈≈≈~~~≈~≈~≈~... #..∩..≈≈~@~S≈≈≈~.. #.....≈≈~≈≈r~≈≈.≈~~≈≈... ##....~≈#.† ###### h  ################  ##...#~≈≈≈≈≈≈≈≈≈≈  hZ #....~~≈~≈≈~~.≈~≈  #..∩..~~~≈≈≈r~~≈~  #..∩..≈≈~@S~≈≈≈~~  #.....≈≈~≈r~~≈≈.≈  ##....~≈≈≈≈≈≈≈≈≈≈†  #####################  h' dThe river rat attacks as it pursues you! h  ################  ##...#~≈≈≈≈≈≈≈≈≈≈  hX #....~~≈~≈≈~~.≈~≈  #..∩..~~~≈≈≈r~~≈~  h  #..∩..≈≈~@S~≈≈≈~~  h #.....≈≈~≈r~~≈≈.≈  h ##....~≈≈≈≈≈≈≈≈≈≈†  h  #####################  h7 '  hT  ################  ##...#~≈≈≈≈≈≈≈≈≈≈  h #....~~≈~≈≈~~.≈~≈  #..∩..~~~≈≈≈r~~≈~  #..∩..≈≈~@S~≈≈≈~~  h #.....≈≈~≈r~~≈≈.≈  ##....~≈≈≈≈≈≈≈≈≈≈†  h& J #####################  hU RThe river rat bites you.  h * * * LOW HITPOINT WARNING * * *The ball python misses you. The ball python grabs you. hD h;3################  ##...#~≈≈≈≈≈≈≈≈≈≈  #....~~≈~≈≈~~.≈~≈  #..∩..~~~≈≈≈r~~≈~  #..∩..≈≈~@S~≈≈≈~~  #.....≈≈~≈r~~≈≈.≈  ##....~≈≈≈≈≈≈≈≈≈≈†  #####################   h ~rS~r~The ball python constricts you.* * * LOW HITPOINT WARNING * * * h1------8=== 2 2.6Constr Water  h hA _The river rat bites you but does no damage. h  h Read which item? Scrolls  b - a scroll of poison  f - a scroll labelled BAR VOAPYTEMIEZXIh - 2 scrolls of identify [!] read|quaff[?] describe selected h h haVSelgeron the VexingDeep ElfHealth: 1/20=-----------------------Magic: 8/8========================#######################AC: 7Str: 5##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#EV:  2 Int: 17 h*#....~~≈~≈≈~~.≈~≈≈≈≈~~..SH: 0Dex: 19#..∩..~~~≈≈≈r~~≈~≈~≈~...XL:  3 Next: 82% Place: a Sewer#..∩..≈≈~@S~≈≈≈~~~~~~~..Noise: =--------  Time: 1602.6 (0.0)#.....≈≈~≈r~~≈≈.≈~~≈≈...a) +1 sling h~b##....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.†Fire: a) +1 sling#####################Will/2 Jinx Constr Water r   river ratS   ball python (constriction) hr   ratThe river rat bites you.  * * * LOW HITPOINT WARNING * * *The ball python misses you. The ball python grabs you.  hThe ball python constricts you.* * * LOW HITPOINT WARNING * * * _The river rat bites you but does no damage. h}f* * * LOW HITPOINT WARNING * * * _The river rat bites you but does no damage.  As you read the scroll labelled BAR VOAPYTEMIEZXI, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.  The ball python bites you but does no damage. h/ ~r(weak-willed), weak-willed)(weak-willed)The ball python constricts you. The river rat bites you.  You die... h"b-2/20 - hq,/  --more-- hUJ h O7Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  j - a +0 cloak (worn) Jewellery (go to first with "=)  l - a +4 ring of protection (worn)d - a ring of fire Scrolls (go to first with ?)  b - a scroll of poisonh - 2 scrolls of identify  hxOUPotions (go to first with !)  e - a potion of mutationg - a potion of cancellation {unknown}  i - a potion of curing {unknown}  k - a potion of attraction {unknown} h“  hd, h{ hGoodbye, Selgeron.60 Selgeron the Vexing (level 3, -2/20 HPs)Began as a Deep Elf Hexslinger on Apr 26, 2025.Slain by a river rat (3 damage)... in a sewer.The game lasted 00:01:32 (1566 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb hڟ4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orb han8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  h10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb  12.21288805 tswn h\MiHW-27 escaped with the Orb  13.21179837 15DjFE-27 escaped with the Orb  h114.20623775 JanoDsMo-27 escaped with the Orb h  h  hr ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l