h; Player: Selgeron Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.15:21:27.ttyrec Time: (1745680887) Sat Apr 26 15:21:27 2025  h [?1051l[?1052l[?1060l[?1061h htR)0[?7h[?25l[?1c h h h h~Welcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hexslinger hl  hoWelcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer hoq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer hos - Summoner d - Hunterl - Delvert - Necromancer  hpqe - BrigandWarrior-mageu - Forgewright  h>pZealotm - Warperv - Fire Elementalist f - Berserker hipn - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanter hprx - Air Elementalist h - Chaos Knightp - Reaver hpy - Earth Elementalistz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable  hpOto attacks from afar. + - Recommended background h q@ * - Random background # - Recommended character h-q ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hexslinger hNq h* h hܭSelgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 sling hiWFire: a) +1 sling h#+##@##+# h h-Welcome, Selgeron the Deep Elf Hexslinger.The heart of this dungeon contains the legendary artefact, the Orb of Zot. h  hPress ? for a list of commands and other information. h&  h [ _Found a staircase leading out of the dungeon. hC3 h`D hZG h;H hL _You open the door. hN8There is an open door here. hN h7O _ hO hZP hP, hQ hR hKT, hT hV hW hW hlX hY hZ h[ h[ h\ h] h] h3^ h` hva, hb hc hd he hie hlg hh hi hi hk hl hl hG _You kill the bat! hKII hI hK hNB hP hP h~Q hR hT, hKU h7W hX, h5Y h[, hI\ h7_@ _You now have 4 gold pieces. h`3 ha hWc hd, h{e hg hh hi hi hk hm, h[m hnn hpB hyq hr, hs h_t hv, hv hy, hy hW|M _You now have 22 gold pieces (gained 18). h}3 h~ hf h, h  h$ h&, h hx h, h h8 h , h h܍ hЏ, hM h h", h, h hɝ ######### #.......#######  #........#  #..#####.#  #..# #.#####  ######..#####.#...#  ...#..............#   h L#.......###.....@.#  --- ........##.#####.##   h4#..####.#.# b#.#  #..# #... .. ..#   hn#..# #.#.. ... .#.#   hY#... .#...†.... ..#.#   g   hobgoblin (asleep)  h#.### . ...≈.. .g .#   b   bat (asleep) #.# ..≈.≈. ..# #  .#.  h/  hs 50.3 (20.0)  A bat and a hobgoblin come into view. h h . gg.  The hobgoblin shouts! You hear an angry hiss. h]1==- h~%1.3 (21 h h0 _The bat moves out of view. hb< c  You shoot a sling bullet. The sling bullet hits the hobgoblin! h? ((((.  h@ ) hV B h \  You kill the hobgoblin! h  b....b   batS   ball python (constriction, wandering)S .#.   The bat misses you. h B25=2.6 (1.3) h  h& ^ _A ball python comes into view. h S  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####b##  .#.#  h #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. .S# #  h-| 0  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####b##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. .S# #  h0  h  h  hE   hs V_There are monsters nearby! hW  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the bat. hw .S   ball python (constriction) h#X  h] U..S. h~` 6333.8 (1.2 he  h|h G _You kill the bat! hu   #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####.##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .S .#  ..≈.≈. ..# #  h z  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####.##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .S .#  ..≈.≈. ..# #  hS hb _A ball python is nearby! h ((((( You shoot a sling bullet. The sling bullet hits the ball python. hU h, h2( ...S.S 2 ball pythons (constriction, 1 wande…).SThe ball python is moderately wounded. h¦(5.0 h h<^ _A ball python comes into view. h3  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####.##  .#.#  h #... .. ..#  #.#.. ... S#.#  .#...†.... ..#.#  . ...≈.. .. .#  hX ..≈.≈. S.# #  hM  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............#  h`N#.....@.# #.#####.##  .#.#  #... .. ..#  #.#.. ... S#.#  .#...†.... ..#.#  . ...≈.. .. .#  h}N ..≈.≈. S.# #  h_T hT hY h\d _There are monsters nearby! h (((S)  You shoot a sling bullet. The sling bullet hits the ball python. h:), h/....   ball pythonS. h]/-6.3 (1.3 hL7  h7`_The ball python is moderately wounded. hC  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.#  hC#.#####.##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  hCv . ...≈.. S. .#  ..≈.≈. ..# #  h6   #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.#  hz#.#####.##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. S. .#  h ..≈.≈. ..# #  hT h hB h#b _A ball python is nearby! hS  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####.##  hT .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. S. .#  ..≈.≈. ..# #  hP  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####.##  .#.#  #... .. ..#  #.#.. ... .#.#  hi .#...†.... ..#.#  . ...≈.. S. .#  ..≈.≈. ..# #  h4 hP h ((((((( _A ball python is nearby!You shoot a sling bullet. hx|B h} hS..S.S 2 ball pythons (constriction).. hI(7.6 hC h̊f _The sling bullet closely misses the ball python. h  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... S#.#  .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. ..# #  hy   #........#  #..#####.#  #..# #.##### ..#####.#...#  h3z ..............# #.....@.#  hQz #.#####S##  .#.#  htz  #... .. ..#  #.#.. ... S#.#  hz  .#...†.... ..#.#  . ...≈.. .. .#  h{ ..≈.≈. ..# #  h  h^  hv  h_ ( _There are monsters nearby!You shoot a sling bullet. hR t  The sling bullet barely misses the ball python. hl S.   ball python hB (8.9 h  hx [ _The ball python barely misses you. x3 h|y G  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  .#.#  hy #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. ..# #  hi   #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. ..# #  h 4 hA  h"  _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python. h  h SS 2 ball pythons (constriction)  The ball python is severely wounded. h| 70--- h "60.2 ho  h, s _The ball python bites you. The ball python barely misses you. h   #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  S#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  h, b . ...≈.. .. .#  ..≈.≈. ..# #  h`4  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  S#.#  #... .. ..#  h #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. ..# #  h3 h h h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the ball python. hbs.   ball python h^9 h@ S.  You kill the ball python! h1411.5 hj h X _The ball python barely misses you. hY  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  hZ .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. ..# #  h   #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.#  h9#.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. ..# #  h4 h h ( _A ball python is nearby!You shoot a sling bullet. he SThe sling bullet barely misses the ball python.The ball python bites you. The ball python barely misses you.The ball python bites you. The ball python grabs you.5/11 -------------- 2 2.8Constr  h h  h@Q_The ball python constricts you. h  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. ..# #  hVzX  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  h{ ..≈.≈. ..# #  ha h h hx _A ball python is nearby! hP h h^ _You are too injured to fight recklessly! hz  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. ..# #  h   #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  ..≈.≈. ..# #  h h h h#x _A ball python is nearby! h$ h[) h)^ _You are too injured to fight recklessly! h  #........#  #..#####.#  #..# #.#####  h..#####.#...# ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  h5b . ...≈.. .. .#  ..≈.≈. ..# #  hݘ   #........#  #..#####.#  #..# #.##### ..#####.#...#  hT ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  h  . ...≈.. .. .#  ..≈.≈. ..# #  hc  hƠ  h  hή x _A ball python is nearby! h/  hc  hE _A ball python is nearby!You are too injured to fight recklessly! hx A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly! h(You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!  You shoot a sling bullet. h{ SThe sling bullet closely misses the ball python. hCThe ball python bites you but does no damage. he4-------------4.0 (1.2 h? h  hQ_The ball python constricts you. hSc  You shoot a sling bullet. The sling bullet hits the ball python. h\   #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  h . ...≈.. .. .#  ..≈.≈. ..# # The ball python is heavily wounded. h X  #........#  #..#####.#  #..# #.##### ..#####.#...# ..............# #.....@.# #.#####S##  .#.#  #... .. ..#  #.#.. ... .#.#  .#...†.... ..#.#  . ...≈.. .. .#  he ..≈.≈. ..# #  h  The ball python completely misses you. The ball python constricts you. h W3----5.2 h  hi V _* * * LOW HITPOINT WARNING * * * h e  You shoot a sling bullet. The sling bullet hits the ball python! hc R† h  hE  hH H12 506.5 (1.3 h-M  hO O _You kill the ball python! hUE  ######### #.......####### #.........#####..# #.##### ######..#####.#... ...#........... #.......###.... ..#####@## #..####.#.#.....#. #......!.. ..#....#..# hE ......≈_≈. ..#   hpM  hM T4==--- hM 70 hR '_ h{W _Found 2 viscous blue potions. Found a faded altar of an unknown god. _You see here a ball python corpse. hF3 hb h B hv5==== h h, h hu, h h, h h h:== h$ h3 hU6=== h h, h h, h h , h  h4  ha ;=== h=  h,j7== h h, h h h h* h h h8 h4 h`:== h hd8== hT h , h! h#, h$ hX', h( hX*9==== h, h-, h. h/, h[0 h1, h,2 h2 h+33== h3 h4 h4P10/11== h5 h<7, h 8 h:, h6; h<, hV= h> h>:== hC? hD --- _You start resting. hHY99.5 (32.0)_ hIa1===100.5 (33.0) hhL hM" _HP restored. h' &_ h=(  hr- 9_ h/ H _No target in view! h 4 h  hv H _No target in view! h93 h; h@n h5B hD hF hG hI h^I;=== hhJ h7L, h~M hRO, hEP hNR, hR hS, hT hU, hV hsY, hZ h[, h\ h#], h] h^, h_ h`, h` ha, h~b hc, hd he, he hf, hXg hbh, hh hcj, hj h l, hl hm, h;n h0o, ho hOq, hr ht, hu hw, hw hy, h`y hF{B h|, h} h}, h h, hÁ h, h hG, h h<, h h% hR hۈ h3, h h, h܍ h h֏ h hM, h hE, h  h, h h, h[ h`, h hB hl hg hT, h hޠ, h h, h  h, h h, hP h8, h h, h5 h  hC h h h hx h8, h h h h hV, h h, hB h@ hv h h!, hǹ h, h h, h6 hK, hp hb, h hU, h h, h h, h9 h h  h$, h hu, h h+, h# h2, h h, he h, h h^, h h, h h, h hB hhB h4, h h, hv h8, h h, h h, ha h. hR h h] h hf h, h+ h', h h, h hC, h h, h h, hL hB h, hd hq g 99.5 (99 _You start waiting. h 2200.5 (100.0) hD h# _Done waiting. h`3 hs h{ h, h, hD, h h hi h h h  #........#  #..#####.# # #..# #.##### #.#######..#####.#...# #.....#..............# .......###.......#  h........##.#####†##  h###..####.#.#.....#.##  h5# #..# #......@.....#  #..# #.#.........#.#  hX #... .#...†.......#.#  hl #.### #.....≈.....#.#  hЭ #.# #....≈.≈....# #  .#. #....≈_≈....#   h#.....≈.....#  h  ho.#.........#.  h-  hk13.5 (3.0) h+4.5 (4 hs hZ _d - 2 viscous blue potions h?  hz  hl  h  h_  h̫  h! , h , h  h  h , h  h  h[  h}  h@  h  h- , h  h~  h  h)  h  hg  hU  hq  h  h^  hY , h  h  h  h  he  hQ  hp  h  h  h  h  h  h  hp  h  hW  h  h~  h , h  h  h-  hX  h  h  h{  h  h<  h  hP  h  h  h  hq , h  h^  h , h  h  h 6#.### #.....≈.....#.#  #.# #....≈.≈....#.#   .#. #....≈_≈....#.#   h  #.....≈.....#.#   .#.........#.##   .#.......#.##   . .#.....#..  )...##.##.#.#   #...@..#.#  22.5 (18.0) #.#.#..#.#   #.#..#.#   #.#..#.#   .......#   ####...#   #...#   #. h" Y..#    h2  hh ,3.5 (19 h 8_ hK $ _Found a spear. h\3 h] ha hLd, hoh, hm& #.### #.....≈.....#.#  #.# #....≈.≈....#.#  .#. > #....≈_≈....#.# #.....≈.....#.#  #.#.........#.##  ..#.......#.##  #.#.#.....#..#  #)...##.##.#.#  hn #.@....#.# 4.0) #.#.#..#.# #..#.# #..#.# ....# ..####...# ### #...#  #...#   ht8_ hu+5.5 (2 hz&_ h}9 _Found an escape hatch in the floor. h3 h hA hy, h, h h h h hѻ, h h/ h, h h hs#....# #..# #.#.........#.## ##.### #... ..#...†.......#.# ...# #.####r#.....≈.....#.#  h#### #.####.#....≈.≈....#.#  h.#. .>.#....≈_≈....#.#  #.#.....≈.....#.#   h!B#.#.........#.##  #..#.......#.##  #@#.#.....#..#  h5 #)...##.##.#.#  #####......#.#   hKd#.#.#..#.#  ha:#.#.#..#.#  ht#.#.#..#.# r   rat (asleep) .........# h5..####...# hV#### #...# hq_9.5 (430.5 (5 h hV _A rat comes into view. h7]  You shoot a sling bullet. The sling bullet hits the rat. h|.((((( hJC...... hs?8===1.8 (1.3 h hG _You kill the rat! hP h Q hR hZV hH]X h^, h_ hXa hLc, hZd hag hh, hi hl hcn hn h)o hp hjr, h1s hu hQw hw hJx hy h{, h} hP  There is an escape hatch in the floor here. h h _ h; h h h! h܆ hn h h@ h h hS, h h h h֓ h˗ h hJ, h h h h1 hu h hB hݣB h h hή #<#....# #..####.#...... #+##.### #......#...†... #....# #.####.#.....≈. ###### ###.####.#....≈.≈ #..#...>.#....≈_≈ #.#.####.#.....≈. #.#.# ##.#......#.#.# #..#........# #.#.#....---..### #)...##.#..# #####....#..# #.#.##..# #.#.#.... #.#.# g   hobgoblin (asleep)###. ......g ..### #### hY~ 48.8 (17.0)  A hobgoblin comes into view. hX h w   dart slug (wandering)wThe hobgoblin shouts!  A dart slug comes into view. hHV==-9.8 (18 h hN6 _The hobgoblin moves out of view. h_ < (((((w  (You shoot a sling bullet. The sling bullet hits the dart slug! h, h0 h_...g.g   hobgoblin.. hJ:=51.0 (1.2) h hΘa _The dart slug is heavily wounded. hZ  #<   †  .  ###.####. #..#...>. #.#.####. #.#.# ##. ##.#.# #. #@...# #. #..### #) hC[ x #..#  #..#  #.g#  ....  hu[ X ###.  ..  ####  h  #<   †  .  ###.####. #..#...>. #.#.####. #.#.# ##. ##.#.# #.  h #@...# #. #..### #) #..#  #..#  #.g#  ....  ###.  ..  #### h 4 h?  h? ` _A hobgoblin is nearby! h (((((((You shoot a sling bullet. h  hK  h 4_.. h( Cg...w h; w   dart slug.g   hobgoblin. h -2.3 (1.3 hk  h c _The sling bullet barely misses the hobgoblin. h?N  #<   †  .  ###.####.  hO #..#...>._ #.#.####. #.#.# ##. ##.#.# #. #@...# #. #..### #) #..#  #g.#  #..#  ...w  ###.  ..  ####  hI  #<   †  .  ###.####. #..#...>. #.#.####. #.#.# ##. ##.#.# #. h  #@...# #. #..### #) #..#  #g.#  #..#  ...w  ###.  ..  #### h C_ h 8_ h d _There are monsters nearby! hv (( You shoot a sling bullet. The sling bullet hits the hobgoblin. h hU.g. hܓ(3.6 h hȘa _The hobgoblin is heavily wounded. h #<   †  .  ###.####. #..#...>. #.#.####. #.#.# ##. ##.#.# #. #@...# #. #..### #) #g.#  #..#  #..#   h...w  ###.  ..  ####  hl #<   †  .  ###.####. #..#...>._ #.#.####. #.#.# ##. hi ##.#.# #. #@...# #. #..### #) #g.#  #..#  h #..#  ...w  ###.  ..   h.#### hƥ h  h8_ h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin! hi(† hDf .  You kill the hobgoblin! hJ ````The dart slug launches a dart at you. h C_.... hfi8/11 -------754.9 h8_ h- _The slug dart hits you. hu #<   †  .  ###.####. #..#...>. #.#.####. h  #.#.# ##. ##.#.# #. #@...# #. #..### #) #†.#  #..#  #..#  ...w  ###.   h<9..  ####  h #<   †  .  ###.####. #..#...>._ #.#.####. #.#.# ##. ##.#.# #. #@...# #. #..### #) #†.#  #..#  #..#  ...w  ###.  ..  #### h@ h h8_ h,g _((((  h_A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. h  _....  The dart slug is heavily wounded. h' _````The dart slug launches a dart at you. h_....6-----------6.2 h h|- _The slug dart hits you. hl #<   †  .  h ###.####. #..#...>. #.#.####. #.#.# ##. ##.#.# #. #@...# #. #..### #) #†.#  #..#  #..#  ...w  ###.  ..  ####  h9X| #<   †  .  ###.####. #..#...>. #.#.####. #.#.# ##. ##.#.# #. #@...# #. #..### #) #†.#   hXl#..#  #..#  ...w  ###.  ..  #### h^ hY_ h`d hRt _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. hy|((((† hC_.... h h* #<#....# #..####.#...... Selgeron the Vexing#+##.### #......#...†... Deep Elf#....# #.####.#.....≈. Health: 7/11===============---------###### ###.####.#....≈.≈ Magic: 5/5========================#..#...>.#....≈_≈ AC: 2Str: 5#.#.####.#.....≈. EV: 12Int: 17#.#.# ##.#...... SH: 0Dex: 17##.#.# #..#..... XL:  1 Next: 108% Place: Dungeon:1#@...# #.#.#.... Noise: ===[34 h m------  Time: 257.5 (1.3)#..### #)...##.# a) +1 sling#†.# #####.... Fire: a) +1 sling#..##.#.##..##.#.#...†#.#.####..........#######The dart slug is heavily wounded.The dart slug launches a dart at you. _The slug dart hits you. _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! h  _The slug dart hits you. _A dart slug is nearby!  You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! h7 vYour Ranged Weapons skill increases to level 3!You have reached level 2! h/  --more-- h10/16==6/62 3%  h h4 _ hȊ 3 hI  hF  hߍ $ _ h"  h  h>  hh S1= h  h  h  h  h$ , h  h  h  h  hb  h &12 h F=== h[  h  hӞ  hO  h  h  h6  h , hH  hq  h :== hD  hj  h 53= hҦ  hO  h|  h  h(  hW  h}  h  h  h  h  h  h b4=== h  h  h  h  h , h~  h  h  hO  h  h :== h=  h|  h  hշ D5= hR  h  h  h  h  h  h  h  hֽ  hK  he  h 9= h:  h7 b6== h  h[ 1 _HP restored. h 3 h  h7  hb , h!  hz e  You see here a hobgoblin corpse. h _##### ###.####.#....≈.≈ #..#...>.#....≈_≈ #.#.####.  h] \#.#.# ##.#......##.#.# #..#.....#....# #.#.#...#..### #)...##.#†.# ##### h .# #.#.#---86.5 (29.0) #....†# #.#.#>###..#.....#. .... h s..### ..... #### h5 ..#### .#  h  h/ #--- hR %7.5 (30 h  hV ; _Found a stone staircase leading down. h 4 h  h[ H _No target in view! hdw hw hx hz h{ h== _ h( hi h h\ h h  hE hB hs hW h h h1 h h h( hO h͏ h hʒ h h hޕ hϗ, h  hee  You see here a dart slug corpse. hs h _ hN hW h, h hs hܨ, h h h, h; h h hٰ h hٳ h h$ hM h hU h h hy h, h h h, hy hG h h h h* h^ h h h8 h h h hA hy ###..####### #.#.#....†##...#####.#.#>###..#..........#.# #............###.###.........#### #......######.# ###.##.# # #.##.# ..#.. hj ........#....# ####.##...#.## # ##.##.# g. .# .## g   goblin (asleep)r. r   rat (asleep)## h-307.5 (2 h ,8.5 (21 h hb _A rat and a goblin come into view. h`  You shoot a sling bullet. The sling bullet hits the goblin! h((()r   rat h ! h;z4... h|C6===9.8 (1.3) hB heJ _You kill the goblin! h  ###.  #....†## #>###..#. #.# #... #.###..  #.....  ###.##.# #  ##.##.#  #@..#..   h ........#....#  ####.##...#.##  # ##.##.#  ). .#  .##  r. ## h ###.  #....†## #>###..#. #.# #... #.###.. h[  #.....  ###.##.# #  ##.##.#  #@..#..  ........#....#  ####.##...#.##  # ##.##.# hŝ ). .# .##   h2r.  h5##  hA h h ht _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat. hT?(((( h_(##. h8...).. h;71011.0 (1.2 hKA h~C  hCA_You kill the rat! hJ3 h h> h} h hw, h, h h hN, h hi h, h{ h& h #>###..#....... ###.# #.......... ..#.###.## #.#......######.#  hE #.###.##.#  #.###.##.# #.#####.##...#.. #..........#....#..#####@##...#.## hGa---5.0 (4.0 #.###.##.# ... )...# ...## .###....# .. hd|.."..# ## hH.....## hC....(. h  hB G---6.0 (5 hx h=- _Found 4 poisoned darts. h h hL hH _No target in view! hFc hc hGe hj his###.# #.....#.#####.#......######.# ##.##.# # #.#####.##...#..#..........#....#..#####.##...#.# #@###.##.# #.......)... hs6#.......###.### #.......# ....g.."..# ###......## g   goblin (asleep) hs#....(#..... hw 0  A goblin comes into view. It is wielding a +0 club. h~cg.g h5===7.0 (1 hz h( _The goblin shouts! hg ((((((You shoot a sling bullet. hL hRL.....g. h&8.3 (1.3 hD ha _The sling bullet closely misses the goblin. h9  ###.#  ..# #.#  #.# #  #.#  #.#####.##   h ...  #.#  #@#  #.......)...#  #.......###.###  #...g...# ..  h V ....."..# ##  #......## #....(. h8 : #...... hP " ###.#  ..# #.#  #.# #  #.#  #.#####.##   h ?...  #.#  #@#  #.......)...#  h  #.......###.###   h _#...g...#   h0 ....."..#  #......## hT m #....(.  hz :#......  h 4 h  h _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin! h% p(() h@^ /.. h a 039.6 hg  hj J _You kill the goblin! he 3 h  h(  h  h  h  h  h  h  h  h  h= B h  h  h  h7  h:  #.###.##.# #.#####.##...#.. #..........#....# ..#####.##...#.##  h # ####.###.##.# #.##.......)...# #.......###.## h ###...)...# .. .......@..# ## ---###......##  #....(.#  h #....... ####.#### h% 2 #. hH  # hk " h5 .23.6 (4.0 h G---4.6 (5 h('  h.* 1 _e - an amulet of reflection h  hF  h"  hA H _No target in view! h  h/  h  h. N _There are no items here. h h\Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  hJewellery (go to first with "=)e - an amulet of reflection Scrolls (go to first with ?)  b - a scroll of poison Potions (go to first with !)  hE d - 2 viscous blue potions hWe - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon.  hyXStash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. hX h  hz  h #.###.##.#Selgeron the Vexing#.#####.##...#..Deep Elf#..........#....#Health: 16/16 ========================..#####.##...#.##Magic: 6/6========================# ####.###.##.#AC: 2Str: 5#.##.......)...#EV: 12Int: 17#.......###.###SH: 0Dex: 17###...)...# ..XL:  2 Next: 13% Place: Dungeon:1.......@..# ##Noise: ---------  Time: 324.6 (0.0)###......##a) +1 sling#....(.#Fire: a) +1 sling#....... h [40m####.#####.#... _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin! _You kill the goblin! _e - an amulet of reflection _No target in view! _There are no items here. h   h _ h  h f  You start putting on your amulet. h^ +5.6 (1 h~  h$ A6.6 (2 h'  hO-  h- +7.6 (3 h1  h4  h25 +8.6 (4 hc8  hk=  h= +9.6 (5 hA  hB 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. h{C  hF  hH X _e - an amulet of reflection (worn) h3 h h h h8$ _ h  h  h, h h h, h h h, h  h$ hX', h) h+ h<., h/ he5 h7 h(8 h9 h= hE@, h B hn h, h h h , h  h h, h h5 hE, h h he, h  h# h&, h( hh+ h-, h/ h2 hS6, h7 hc@)###...)...# .. ..........# ## ###......##  #....(.#####... #.............. ####.########.. h@f #.# [#######.#####.......#.###########...# ..# h@Z .  h A  hlG045.6 (16.0) hdH,6.6 (17 hM hP1 _f - a ring of magical power h3 h  h  h, h h h , h; hN h h< h hu h`& ###...)...# .. .. ..........# ## .. ###......###. #....(.#####..#. #...... h&#b ####.########.#. #.#..####[#######.######....#####.####...#... h ' ..##### .b   bat (asleep) h.19.6 (3.0) h.,50.6 (4 h3 h#6  hG6P_A bat comes into view. hQ ((b  You shoot a sling bullet. The sling bullet hits the bat. hM,, h.m  The bat is moderately wounded. h96R.b[ h67===1.9 (1.3 h< h>P _The bat barely misses you. h )...# ..  ..  ##  ..   #. #....( #.  #.  #b #.#  ..####[#######.#####  #......@...........#  ######.########  ... ..#  ####.  h'E ha )...# ..  ..  ##  ..   #. #....( #.  #.  #b #.#  ..####[#######.#####  #......@...........#  ######.########  ... ..#  ####   hh hi h7n hqv  hvI((  hvT_A bat is nearby! h h\  You shoot a sling bullet. The sling bullet barely misses the bat. h hYRb.[ h65-- h!3.2 h h ' _The bat hits you. hn )...# ..  ..  ##  ..   #. #....( #.  #b  #. #.#  ..####[#######.#####  #......@...........#  ######.########  ... ..#  ####.  hnE h  )...# ..  ..  ##  ..   #. #....( #.  #b  #. #.#  ..####[#######.#####  #......@...........#  ######.########  ... ..#  ####  h $  h1 4 h  h _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat. h$ i.((  h R..[ h 574.4 (1.2 h˳  hj G _You kill the bat! hV 3 hW  hZ , h0_ x6== h_  h b  hc , h#e  hl n ###...)...# .. ....# ## ..####......## #.# #....(.##### #.# # #.# ####.# #.# #.#.####[#.##### #....#--- ######.#...# ...# hal  ..# ##### . hr 78 M #.......###.######...).......# ##..####......## (.#####............####.######## #.# #.# ...####@#######.####..................# ######.###########...# ...#..## hv -7.4 (3.0 hv G---8.4 (4 h{  h o _You see here a +2 helmet. h 4 hh  h H _No target in view! h%!4 h# h%H _No target in view! hjZ hZ h[ hx_ h\a ha$ _ hf, h#g h_g:== hkh hi hk, hl hm h3o, ho hr h t hLt ht hv hw, hy hy h8{, h| h} h:, h& hÁ h9, ho hՅ h", h h h$, hˋ hB h hŽ h h h, h| he h, h h hŚ, hc h hɝ, h2 hy h, hD hs hx h h  hd hZ, h h h , hz h h, h9 h hQ hx hW hZ hB h۵B h h: h, hܸ h hm, h h h, hq hv h, h hz hR, h h h, h> h h, h h hD hv h h h, h h h, h\ h h%, hx h h h h_ h h, h h~ h, h h h hj, h h, hB hX h  h h, h h h7 h, h: h, h h h h hB hr h, h hk h , h  h  h<, h h3 hh, h hQ he, h h h, h h> hMB h h, h  hJ" h># he# h# hL% hh&, h& h ( hn)B h* h+ h+ h, h- h., h/ h^1 h2, h3 ht4 h5 h5 hQ6 h7 h8, h9 h: h<B hP> h?, h? hMA h|B hl h. `### ##.# ..). ...# ##...#### #..# ........# #..#  #@# #..# 434.4 (76.0) #.# #..#  #.###..# # #......# . #.###.###.# #.##.###.##...#.##.#.#.# hB5.4 (77 h hl% _Found a dagger. hV #####.#..)...##...#### #........ #.###.....##....#.#.#.#+#######.....# h] h]16.4 (1.0) hb h!d h #####.#..)...##...#### #........ ###.....#.###.###.............#### h h&7 h h hl , #####.#..)...##...#### #........ ###..##.....#.###.# #.#  ...##.###.#### hA  h &8 hI  h  h6?- #####.#..)...##...#### #........ ####..##....###.## #.#  #####......## hjG hG&9 hM hWO hwD ..)...##...#### #........ ###..##.....#.###.## #.#  #.....#####.#.#.####### h,~ h~'40 h= h h& X[?25h[?0c  Search for what [? for help]?  hs [?25l[?1c hx  hz 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +2 helmet h'ELevel 1 of the Dungeon<>>_(Press ? for help) #.#  ###.# #............####...##.# ..#.###.........#### #...##.# #.#......######.# #...##.##.###.##.#  #  #.#  #.###.##.# #.##.#####.##...#.. #.## #..........#....##..# ..#####.##...#.####.# #. ####.###.##.##.##.##.......)...##.#  #.......###.### #.# .#####...)...#  .. #.# ###   .............#  ## #.# #..   ..####......##  #.# #.#   #.# #....(.#####... #.# #.##.# #.............. #.# #.##.# ####.########.. #.# ####.###### #.# #.# #.####.........####[## hE#####.######......##.####..................# #########.#########.###########...# #...........# ..# ############# .  h hE hS>Selgeron the VexingDeep ElfHealth: 16/16 ========================Magic: 6/6========================AC: 2Str: 5EV: 12Int: 17SH: 5Dex: 17XL:  2 Next: 17% Place: Dungeon:1Time: _You kill the bat! _You see here a +2 helmet. _No target in view! _No target in view! _Found a dagger.  Search for what [? for help]? helm h! hz h h hg h % _ h h h, h^ h& h, h h h, h h< h, h h hF, h h h, h h hB h h, h~ h h? , h  hT  h , h hO hG, hH h h, h h hB h h, h!, hS", h" h% h'B hv( h), h* hp, h-, h.. h0 h1, h2 h4 h5, hO6 h8 h9, h: h; h7=B h? h@@, h@ hTB hC, hC h1F hG, hG h$J hVK, hK hON hO, heP htR hS, hCT h@V hsW, hW hY h[, h[ h] hL_ h_, h` ha, hOb hd hd he he hFg hIh, hh h|j hk, hl hTn hPo, ho hp h1rB hs h+u, hu hw hx, hy h){ h|, h} h~ hw, hƀ h h΃, h hY hÇB hω h(, h h֎ hN, h2 hՕ h, hl h hś, hw h? h, h h h, h h h, h^ hY h, h h#.......###.#.#####...)...# ..###.............# ###....####......###.##.# #....(.#####.#.##.# #............#.##.# ####.############.###### #.# #.# ###.........####@#######.##### hZNoise: --------- 492.4 (52.0) ....##.####..................#a) +1 sling ######.#########.###########...# Fire: a) +1 sling#...........#..##############. h hO h o _You see here a +2 helmet. h0  h1 13.4 (1.0) h6  h8 E _g - a +2 helmet hInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a +2 helmet Jewellery (go to first with "=)  e - an amulet of reflection (worn)f - a ring of magical power Scrolls (go to first with ?)  b - a scroll of poison Potions (go to first with !)  d - 2 viscous blue potions hnWg - a +2 helmet. A piece of metal headgear. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. h  ho  h #.......###.# Selgeron the Vexing.#####...)...# .. Deep Elf###.............# ## Health: 16/16 ========================#....####......##Magic: 6/6 h =========================#.##.# #....(.#####. AC: 2Str: 5#.##.# #............ EV: 12Int: 17#.# hU Y#.# ####.######## SH: 5Dex: 17####.###### #.# #.# h XL:  2 Next: 17% Place: Dungeon:1 ###.........####@#######.#####Noise: ---------  Time: 493.4 (0.0) ....##.####..................#a) +1 sling  h˳ 6######.#########.###########...# Fire: a) +1 sling#...........#..############## h\ H. _No target in view! _No target in view! _Found a dagger. _Search for what [? for help]? helm _You see here a +2 helmet. _g - a +2 helmet h+  h  h#  h  hP A4.4 (1 hE  h +5.4 (2 hL  h  h +6.4 (3 h  h A7.4 (4 h"  h  h +8.4 (5 hy  h6 5 _You start putting on your armour. You continue putting on your +2 helmet. x5 h{  h  h [ _You finish putting on your +2 helmet. h hKInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a +2 helmet (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn) h f - a ring of magical power Scrolls (go to first with ?)  b - a scroll of poison Potions (go to first with !)  hE d - 2 viscous blue potions hZnf - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. hN h h)#.......###.# Selgeron the Vexing.#####...)...# .. Deep Elf###.............# ## Health: 16/16 ========================#....####......##Magic: 6/15=========---------------#.##.# #....(.#####. AC: 5Str: 5#.# h#.# #............ EV: 12Int: 17#.##.# ####.######## SH: 5Dex: 17####.###### #.# #.#XL:  2 Next: 17% Place: Dungeon:1 ###.........####@#######.#####Noise: ---------  Time: 498.4 (0.0)  h....##.####..................#a) +1 sling ######.#########.###########...# Fire: a) +1 sling#...........# hSD..##############.  h_Search for what [? for help]? helm _You see here a +2 helmet. _g - a +2 helmet _You start putting on your armour. You continue putting on your +2 helmet. x5  hs_You finish putting on your +2 helmet.  You feel your magic capacity increase. h hL+9 (0.5 h  h  _You see here a +2 helmet. _g - a +2 helmet _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet.  You feel your magic capacity increase. _f - a ring of magical power (worn) h I h  hz , h  hG  h T7== hT  hn  h  h  h#  hh  h  h  hR k8=== h  h , h4  h , h  h , h  hD  h k9=== h`  hj  h  h  hu , h  h  h^ p10/15==== h  h, , h  h2 , h  h$ , h  h1  h} k1=== h  h , h  h1 , h  h  h k2=== h  h , h7  hz  h  h  h , h^  h  h; b3=== h  h , h-  hY  h  h  h , h  h  hR i4=== h  h# , h  h , h  h h7c5==== h hR4 _Magic restored. h'3 h^ h  h h hz h  h  h  h*  h  h  h :== hH h h, h h h0, h h h, hq h h h+ h h h, h  h! hT#, h# h?% hO& hr& h?' h( h) h* h* h- h., hY/ h0 h1, h2 h+4 h*5, h5 h8 h9 h9 hy: h; h<, hr= h> h?, h@@ hiA hB hB hWC h E hF h=F hF hH h>I, hI hJ hK hK h`L h_M hN, hN hNP hHQ, hQ hFS hT, hT hNV hW, hX hY hZ, h[ ho\ hg] h] h] h_ h`, h` h/b h cB hc hd, he h#...# ......# # #... .#.##. #..# #.....602.9 (104.0) ##.# #..........# #.....  h...# #.##.......# #..... #### #..# # #..###.#.. ..... ...# #..# #..# #.# .....### h#.# #..# #..# #.# #.##..## #.# #..# #..# #.# #.###.## hAs #.###..# #.##..###.#####.##.#.# #......# #.................###.  hm h h#%35 h5 h; _Found a stone staircase leading down. h33 h\4 h6 hK8 hz< h= h>, h? hA hB, hC hFR  There is a stone staircase leading down here. h+H hH _ h$I hJ hK, h-L hM hxN, hN h3P hQ, hQ hS h;VB hV hW, hiX hY hZ hZ h[ h\ h], h^ h8_ hx` h` hya hc hc hd hRd he hf, hpg hh hi, hfj hk h$m, hjm hJn ho, hJo hRq hq h/r hsr hs ht hu h{u hw hx, hx h9z h{, h| hX} h~, hF h h], h́ h h: hX hɄ h hA ######## .......# .#####.############ .# #..........@.# .###############.#.#  hΌ >#...# .## .K .....# .# #.##...# . .#.##. #  h%.###.####.# #..... ######### K   kobold (missile, asleep)  h,4..........# #..... #.......## .##.......# #..... #....  hU.##..###.#.. ..... #..## h˔328.9 (25.0) h!,9.9 (26 h' h?u _A kobold comes into view. It is wielding a +0 dagger. h (((K)You shoot a sling bullet. h!K ...KThe sling bullet hits the kobold but does no damage. hgQ ((((The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back! h  hZ f@..K. h <===31.2 (1.3) h+  h C _The stone hits the kobold but does no damage. h0 `  You shoot a sling bullet. The sling bullet hits the kobold. h5 (() hB ,.. hb 6202.4 (1.2 hV  h1 J _You kill the kobold! h%  hv  h  h^  h8  h B h , hQ  h  h7 B hv  Things that are here:  a +0 dagger; 4 stones; a kobold corpse h   h  _ hU  hH  h\!  h!/  h/  h/  h0  h2  h*5 , h5  h57  hL9 , h9  h<  h> , h?  hA  h"N  hRO , hP  hR  hBT , h U  h(] f### ..# #.############ #............## ###########.#.#### #..###)..# # ## #.#.#.##.# # ...#.##.###.# ####.# #.....# #@##########--- .....# #.....###.##.......####### .....# #............# #........# ###.#........###.#### #..#####.# # #.###......###.# #..# #.# # #.# ###.##..##.#######..#####.# # #.# #.###.##.....#....  h] s###.#####.##.#.####.......## ............###...........##.## hc x46.4 (14.0)---7.4 (15 hh  hk [ _h - a smoky amethyst potion h h h hکH _No target in view! hU3 hV h/[ h ] hbP _ hb hb hyc hle hf, hg hhi hj hj hk h_p hq, hmr hot hu, hv hYx hy, hz h| h}, hu~ h  h&, h  h h , hц h h, h h h, h0 hv h h h` h h, h h h, h hX h h, h h^ hw, h h hs, h h h h h, h h, hļ h, h h hCB hA h., h h h , h h h, h hI h>, h h h, hO h2 ho, h h' hy, h h h, h h h, hF h hi h h h h, h] h h, h h h h hD h h h hU h h h hr h) hr, h h3 hB h7 h h  h hI h , h hz h1, h h h5 , h  h  hT, h-X h h h, h"@ #.### ######>#.. #......... #.####.#.. #.# #.### ###############.# #.... #....)..........# #.##. #.###...######..# #.##. .......@...# #..# #.##. #######+##.# #..# #.##. #.# #..# #.##. #.###..# #.##. #......# #.... #.###.## ####. #.# #.# # #.###.# # #...#.#  h@\ #.95.4 (48'.......#.....#......#r   rat (asleep)...r...#........#  As you open the door, it creaks loudly!rr.======6.4 (49 _A rat comes into view. h]  You shoot a sling bullet. The sling bullet hits the rat. he((((. hV1 h^E'.... hobp4===---7.6 (1.2) hh hkG _You kill the rat! h hf ht h h hé h hX@  There is an open door here. h h _ h+ h h, hx h, hp ha h h^, hE h8 h;, h/ h hI, h h h hQ h$ h h) h\ h& hh h h hY h7 _You open the door. hW3 h h@  There is an open door here. h hG _ h h h*, hx h h, h h h, hu h# h, h^ h h, h5 h h", h h h, h h h, hX h? ha, h h+ h, h h  h:  hz  h  h  h, h^ h  hB hB h h4 h h$ h hf h, h, h h, hz h  h!, h" h"$ h9%, h% h' h}( h( h2) h+ h,, h, h}. h/, h)0 h1 h2, h3 h5 hl6, h7 hZ8 hN9, h9 h2; h <, h< h"> ha?, h? h6K h]L, hL hQ hPR hR hR hW hX h Y haY h[ hy], h] hb hcc, h d hg hg, hbh h`m hjn, h%o hs hwu, hv hQz h{, hi| h h, h( h h, h h hv, h h֑ hu, h h h", h` h= h, h h h, h h hȢ, h h  h, hť hN h,, h h hR h h  h֯ hư h hS h hj, h h hf, h h_ h , hf h hT, hλ h h h h h h=B h} hf h h h\ hI, h h h, h hS h', h h h, h h&X h h, hX h h, hc h= h, h  h h h h) h h, h h) h, h h h h h h h, h6 h hR h/ h[ h h hB h5, hi h{ h, h$ h~ h, hW h h , hz  h  h , hB h' h, h hD h, h hB h, hc h h, h hZ  h!, h!# h# h%, h=& h' h>), h* hx+ h,, h- h/ h0, h1 h4 h6 hB6 h,7 h8 h":, h: h<> h @, hZ@ hfB hGX hH, hH h)K hL, hM hN hO, hR, hR, hVS hZ.# #....(.#####... .# #.............. .# ####.########.. .# #.# .#######.#####  h[.............### .###########...## ##.# .# ###..##...# ## ##.@..ß.# ------802.6 (105 hV[).0) ##.....# #....#.#  ######  h[A hE\:--- ha hihj _Key pressed, stopping explore. hh hl hnoH _No target in view! hQ3 hR hUU hW h=[P _ h(\ hh\ h\ h%^ hX_ h_ hv` ha h2c, hc h$e hTf, hf hh hj, hm, h]pB hp hq, hmr ht, hDu hEyM _You now have 44 gold pieces (gained 14). h]z hz hz h} h}~, h~ h h, h( h% hP, h h h h h# h h, h h h h0 h hђ hIw....# ## ...## ######### ####### ..(.#####....#.#.#....... ..............#.#......# #.##..ß.#ß#.ß..# #.# ##...#.#...# #.##### #.###.#.###.#  hÙ.....#####.ß.###.ß.# ###...##.###.#@###.####..##...#.#...# ##....ß.#ß gß....###.....#. .....###....#.# #....# h######## #####g   goblin (asleep)  hW h318.6 (16.0) hybg.g hҢ,9.6 (17 h§ hOs _A goblin comes into view. It is wielding a +0 club. h+  You shoot a sling bullet. The sling bullet hits the goblin. hkn  The goblin is severely wounded. h<===20.8 (1.2) h hٽL _The goblin misses you. hL ##   (    ##...#.#...#  #.###.#.###.# .ß.###.ß.# .###.#@###.#  ...#.#g..#  ##....ß.#ß .ß....#  #. .....##  .# #....#  ## #####  h  ##   (    ##...#.#...#  #.###.#.###.# .ß.###.ß.# .###.#@###.#   h ...#.#g..#  ##....ß.#ß .ß....#  #. .....## .# #....# ## #####  h  hm  h  h ] _A goblin is nearby! h z (You shoot a sling bullet. h g  The sling bullet completely misses the goblin.2------2.0 h  he a _The goblin hits you but does no damage. The goblin hits you with a +0 club. hi  ##   (    ##...#.#...#  #.###.#.###.# .ß.###.ß.# .###.#@###.#  ...#.#g..#  ##....ß.#ß .ß....#  #. .....##  .# #....#  ## #####  h * h  ##   (    ##...#.#...#  #.###.#.###.# .ß.###.ß.# .###.#@###.#  ...#.#g..#  ##....ß.#ß .ß....#  #. .....## .# #....# ## #####  hR 4 hЍ  h GM_The goblin hits you but does no damage. The goblin hits you with a +0 club. _A goblin is nearby!  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage. h  The goblin is severely wounded.3.2 hM h = _The goblin hits you but does no damage. h ##   (    ##...#.#...#  #.###.#.###.# .ß.###.ß.# .###.#@###.#  ...#.#g..#  ##....ß.#ß .ß....#  #. .....##  .# #....#  hV ## #####  h6 ##   (    ##...#.#...#  #.###.#.###.# .ß.###.ß.# .###.#@###.#  ...#.#g..#  ##....ß.#ß .ß....#  #. .....##  h{7.# #....# ## #####  ht< h< hHA h*I ( _A goblin is nearby!You shoot a sling bullet. h g  The sling bullet closely misses the goblin.11--------4.4 h h9 _The goblin hits you with a +0 club. hY+ ##   (    ##...#.#...#  #.###.#.###.# .ß.###.ß.# .###.#@###.#  ...#.#g..#  ##....ß.#ß .ß....#  #. .....##  .# #....#  ## #####  h ##   (    h  ##...#.#...#  #.###.#.###.# .ß.###.ß.# .###.#@###.#   h2...#.#g..#   hZ##....ß.#ß .ß....#   h^#. .....##  h.# #....# ## #####  h h hj h$ h ( _A goblin is nearby! h\ g  You shoot a sling bullet. The sling bullet misses the goblin. h>]_12==5.7 (1.3 hb he4 _You block the goblin's attack. hV ##   (    ##...#.#...#  #.###.#.###.# .ß.###.ß.# .###.#@###.#  ...#.#g..#  ##....ß.#ß .ß....#  #. .....##  .# #....#  ## #####  hU ##   (    ##...#.#...#  #.###.#.###.# .ß.###.ß.# .###.#@###.#  ...#.#g..#  ##....ß.#ß .ß....#  #. .....## .# #....# ## #####  h[4 h` hpi _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin! hel2) h h077.0 h4 hJ _You kill the goblin! hu% h% h& h(, h-,X h- h.k3=== h/ h0, h1 hj3 h3 h|4 h+6 hV6 h7 h8 h8i4=== h9 h);, h< h>, h> h0@, h@ hBP== hC hUEa5= h0F hG, hH h5J, hJ h`L, h=M hM h/Ni6=== hN h1P hP, hQ hS<  You see here a +0 club. hT hU _ hqU hV hX, hY h4[ h ]P== h] hS_ h,` hH` h` htb hb h(c hc hf hh, hj hk hl, hZm hDn ho, ho hp h*r hqr hr hu h,w, hw hz h1| hV| h>} h3 h h h_ h hI, h hi h#  #.## >#  #.#.#  #.#  ##r#   .#    h݈.#  #################.#  ...#.#.#........@.#  --- ....#.#......######  ..ß.#ß#.ß..#.#  #...#.#...##.#  .###.#.###.#.#   h$#.ß.###.ß.##.#   r   quokka (asleep) .###.#.###.#.# #...#.#)..##.# ..ß.#ß#.ß....# h%  h{ 57.0 (30.0)  A quokka comes into view. hƐr.rr h5H---8.0 (31 h hs; _Found a stone staircase leading down. h]`  You shoot a sling bullet. The sling bullet hits the quokka. h8.(( h22... h5D34===9.2 (1.2) hm: h<J _You kill the quokka! hz 3 h  h  hr  h  h n h  h , h  hY  h B h#  h , h]  hu  hh B hI  h , h?  hC  hz B h R  There is a stone staircase leading down here. h  h;  _ h  h  h , hv  h  h  h;  h  h~  h , hJ  hg  h T####### #.#.#..#.# ..†##...#####.#.#..#.# #..#................#  #............####...# .........#### #...# ....######.# #...# .##.## #...# .##.# r..######...# #.. #.....@....# --- #....# ...#.## #.## #># .##.# #.# )...# #.# .####.#  hi r   rat (asleep) ..#.#  ##.#   ###################.#   h x71.2 (12.0)---2.2 (13 hw  h+ _A rat comes into view.You shoot a sling bullet. The sling bullet hits the rat. h .(((((( h׃ 0....... hdž C7===3.4 (1.2) h  h G _You kill the rat! h*G 3 h{G  hqH  hGL  h$M  hN , h$O  h8P  hQQ , hQ  hT  hY  ###..####### #.#.#..#.#  #....†##...#####.#.#..#.#  #>###..#................# ###.# #......####...#  hZ ..#.###.........#### #...# #.#......######.# #...# #.###.##.# ##.## #...# #.###.##.# #...######...# #.##...#.. #@.........#  h`Z --- .....#....# #...#######.## #.##...#.## ##.## #># #.###.##.# #. #.# .....)...# #r #.# hZ .###.### #. #.# r   rat (asleep)# .... #.# ..# ## hZ ## #.# .## #####.# ho_ u 7.4 (4.0  A rat comes into view. h*e {r.r hve '=== he 8.4 (5 haj  h]l - _The rat squeaks loudly. h ((You shoot a sling bullet. h*  h 0 V.r. hi0 -9.6 (1.2 h5  hd7 G _The sling bullet hits the rat but does no damage. hV    #....†##...###  #>...  ... ..#### #...# #.# #...#  ##.## #...#  #...######...#  #@.........#  #...#######.##  h`  ##r## #>#  #. #.# )...# #. #.#  #. #.#  .. .. #.#  ## ## #.#    h\K    #....†##...###  #>...  ... ..#### #...# #.# #...#  ##.## #...#  #...######...#  #@.........#  #...#######.##  ##r## #>#  #. )...# #.  #. #.#  .. ..  ## ##   h_ h?i (( _A rat is nearby! h hJ.r. h:)80.8 h h  hi_You shoot a sling bullet. The sling bullet barely misses the rat. h=a    #....†##...###  #>...  ... ..#### #...# #.# #...#  ##.## #...#  #...######...#  #@.........#  #..r#######.##  ##.## #>#  #. #.# )...# #. #.#  #. #.#  .. .. #.#  ## ## #.#    hF    #....†##...###  #>...  ... ..#### #...# #.# #...#  ##.## #...#  #...######...#  #@.........#  #..r#######.##  ##.## #>#  #. )...# #.  h #. #.#  .. ..  ## ##   hW%4 hy) h1 ( _A rat is nearby!You shoot a sling bullet. h rThe sling bullet completely misses the rat.2.1 (1.3 h hl _You block the rat's attack. The rat barely misses you. h    #....†##...###  #>...  ... ..#### #...# #.# #...#  ##.## #...#  #...######...#  #@.........#  #..r#######.##  ##.## #>#  #. #.#  h)...# #. #.#  #. #.#  .. .. #.#  ## ## #.#    h    #....†##...### hC  #>...  ...  hfR..#### #...# #.# #...#  ##.## #...#  h #...######...#  #@.........#  hF #..r#######.##  ##.## #>#  #.  h%)...# #.  #. #.#  .. ..  ## ##   h h~ h hs%  h_A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat. hF† hU hX6413.3 (1.2 h^ h`G _You kill the rat! h83 h h h ....†##...####>###..#............... ###.# #............#### ..#.##...#### #.#......######.# ##.##.# ##.#######...######....#....(..#....... .....#....# #..@#######.#0.0 #.##...#.## ##.## #>#  hL#.##.# #. . .#####....#.#.#..........# h" hK---4.3 (1 h] _Found 6 poisoned darts. _You see here a rat corpse. hc h>d:--- hj h`lH _No target in view! hH 3 h  h  h׶  h : _ h  h B h  h/ , hB  hJ  h  h  h  h  hz , h\  h  h" , h  h2  hg  h  hD  h0  h%  hP  hV  ha  hP , h?  h  hW , h6  he  h , h  h  hW , hN  h  h  h  h  hs  h , h  h  hT , h  h  h , h  h  h , h  h  h5 , h  h  h , h  h ~  Things that are here:  a +0 club; a goblin skeleton h<  h  _ hm  h"  h& , hZ* , h, , h1 X h8  hF J h\U  #.# #....# #.#.# ######.# #..### #)...  hU .......# #†.# ##### ######.# #..# # # hU  ###.# ###..####### # # #...# #....†##...##### # hU  #.### #>###..#........ # #.#############.# #...........  hU # #............@#.###.........##912.3 (2 hU c8.0) #.###########.#......######.# # hV  #.####### #.###.##.# ##.## # #.......# #.###.##.#####...# # #.#####.#####.##...#....(..#.. ####.#####..........#....####..†#.........#####.##...#.## ##.##  h'V ####.#####.#####.###.##.# #.#  h:V  #.# #.##.......)...# #.# h^ , h%d y _Done exploring. h*l ^ _No target in view! hՆ I h 0.0)........†..... h  h  h E _Done exploring. h|4 hP% hV&H _No target in view! h3 h hv4 h h&E _Done exploring. h4 h| h) _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! h߻3 h8 h=4 h hGNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. h=4 hH hJDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! h  h` Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon  h hn[?25h[?0c#.##....# #.#.# Selgeron the Vexing ######.# hJ#..### #)... Deep Elf .......##†.# ##### Health: 16/16 ======================== ######.##..## Magic: 15/15 ======================== # ###.# hU###..####### # AC: 5Str: 5 # #...##....†##...##### EV: 12Int: 17 # #.####>###..#........ SH: 5Dex: 17 # #.#############.# #........... XL:  2 Next: 41% Place: Dungeon:1 # #............@#.###.........## Noise: ---------  Time: 912.3 (0.0)  h# #.###########.#......######.# a) +1 sling # #.####### #.###.##.# ##.## Fire: a) +1 sling  h$# #.......# #.###.##.#####...# # #.#####.#####.##...#....(..#.. ####.#####..........#....####..†# ...........#####.##...#.## ##.##  hJQ####.#####.#####.###.##.# #.##.# #.##.......)...# #.# _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  What level of the Dungeon? (default 1, ? - help)  hU~ [?25l[?1c h5J2 h< h h/ _ h, h, hƖ hu hK, hi hq hP, h h hƤ, h h[ hM, h3 h  h¯, h h/ h=, hQX hĺ h hq, hM h h, hP h+ h, h h h, hi hY  There is a stone staircase leading down here. hJ h h$ _ h hx;2 hK h܈, h0`   #...@#27.0 (14.7) #.####  h       _You climb downwards. h hד ha _There is a stone staircase leading up here. h3 ha h h! hsf _ h h h hԛ hB h, h h h hâ h  hu hKB h? h, h h hת h( hQ hǭB ho hӯ h, h hD hf, hߴ hk hӷ, h  h hW, h hS h h  h  h h, h hJ hC, h h# h, h h hB h h h ht h h, ho hg h, h h h, h h  hb, h" h[ h5, h h h h hY h h~, h h hB hB h3, hm h hB h{ h, h] h hG hf h hw h  h( h h  h, h h hx, h hP h@....## ...... .....# #. .......#.##. ...........##...r.. #......# # #.#.##.#########.##........#r   rat (asleep)#.######## #.....# #####.# h/61.0 (34.0 hR,2.0 (35 hW hEYV _A rat comes into view. hi]  You shoot a sling bullet. The sling bullet hits the rat. hY(†((( hr-0.... h0C4===3.3 (1.3) h4 h7;G _You kill the rat! hD3 hXD hF hI, hL, hM, hiN hP hR, hS hT hV, hW hEY hZ, h[ h\ h^, h]_ h` hb, hc h6d he, h f hg h-i, hi hkX h?m hqX hr, hr ht hv, hFv hw hx, hy hz h|, h} hV~ h, hy ht hO, h hȇ h, h h h4 ha h! h^ h6, h hG hx... ###.. .... ... ... ... .. ...#...... #.######......####.....#.......>..............#.@#######........---83.3 (20.0) h/........#....##................#.##.##................#.##.##........ hg ###.#........##...†.... #...###.#......###### #.... #.###.#### #.##. #.# #.# #. # hؚh# #.# #.# h hXH---4.3 (21 h h; _Found a stone staircase leading down. h& h| h+ h4H _No target in view! h.3 h h h{ #%.. ....###..# ....# ... ...##  ... ... ...#..  .... #.########## .....#@......> hw.0.0) .....#..#######. ........#....##. ........#.##.##. ........#.##.##... h.....###.#........##...†.... #...###.#......###### h #.... #.###.#### #.##. #.# #.# h h+5.3 (1 h; h- _Found a quill talisman. h4 h+ hˑH _No target in view! hd~ 3 hs  h  h@ hM..#% ....######........# ........####..# )...!......(......#..  #@######......####0.......>.#..######........#....##..........#.#..... hQ  h +6.3 (1 h  h 3 _Found 6 stones and a war axe. h0 4 h8  h@9 H _No target in view! h 3 h  h0  h  h : _ h  h$ , h  h  h , hi  h2  hK , h=  h  #...### ......# ##%.... .....#########..##...# #.... h 6####..# #..)...@......(......#..#........#.####### h #........#.......>#.....####### h #...........#....###...........#.##.## h  #...........#.##.##.....  h3 #######.#........##...†.  hL 6 #...###.#......### he E  h ,90.3 (4 h +1.3 (5 h  h T _i - a silvery potion h 4 hW  h H _No target in view! h~] h] h2` hCg hFl heq: _ hr h(v, hrx h+{ haß.∩.ß.. #..... #.ß.. #...### # ......#.# #.####%......# #.# #########@.#3.3 (2#....##..........####..# #..)..........(......#..#..#.######......####.. h@h#.......>...#..#..#######..#...........#....##......#...........#.##.##....... hJ h$4.3 (3 h h> _Found Ustiyso's Antique Weapon Boutique. h 3 h  h  h 3..<...# ß.∩.ß..#...# #.ß.. #.##...### #  .......#.# #.####%......# #......@...#0#########..##.....#..........# ...  hU 1#..........####..##..)....(......#..#.#.######......#####.#.......>..#.#..#######.#.#....##. hR  h +5.3 (1 h  h ; _Found an escape hatch in the ceiling. h?4 hT hH _No target in view! hx3 hXz h} h  h: _ h= hԈ, h  hʌ h( hX h~ hԓ h, h h h_, hn hݭ hqvWelcome to Ustiyso's Antique Weapon Boutique! What would you like to do?  a -  247 gold a runed battleaxeb -  9 gold a club  c -  38 gold a dagger  d -  57 gold a falchion  e -  152 gold an ichor-stained falchion  f -  133 gold a runed halberd  h g -  114 gold a runed maceh -  114 gold a morningstar  i -  114 gold a runed short sword  j -  114 gold a glowing speark -  66 gold a war axe  l -  142 gold an ichor-stained whip You have 44 gold pieces. [Esc] exit h>[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping list hR h hSelgeron the VexingDeep Elf.Health: 16/16 ========================..######+#Magic: 15/15 ========================.......######AC: 5Str: 5...........#EV: 12Int: 17# #..ß......#SH: 5Dex: 17#.#..<...####.XL:  2 Next: 44% Place: Dungeon:2#..ß.@.ß......Noise: ---------  Time: 1001.3 (6.0)#.##..........a) +1 sling# #.ß.....#. h]Fire: a) +1 sling#.##...###.##........#.##.####%......##..........#...##########..##.....##..........# ...... _i - a silvery potion _No target in view! _Found Ustiyso's Antique Weapon Boutique. _Found an escape hatch in the ceiling. _No target in view!  There is an entrance to Ustiyso's Antique Weapon Boutique here. h h h*. _ hS h h_ h h hח: _ h8 h, h h ho, hY h h hp ... .... .....######+# g...........###### #.@...# #.#..ß......# #.#..<...####. h_ #..ß.∩.ß...... #.##.......... #. #.ß.....#.g   goblin (wandering) #.##...###.# #.......#.# h #.####% hj)# h+4.3 (3 h+5.3 (4 hɶ hĽ_No target in view!Ustiyso's Antique Weapon Boutique. _Found an escape hatch in the ceiling. _No target in view!  he_A goblin comes into view. It is wielding a +0 club. h . .. ... .... .....######+#  g...........######  #.@.........#  #.#..ß......#  #.#..<...####.  #..ß.∩.ß......  #.##..........  #. #.ß.....#.  hNt #.##...###.#  #........#.#  %  hu  . .. ... .... .....######+#  g...........######  #.@.........#  #.#..ß......#  #.#..<...####.  #..ß.∩.ß.. #.##...... #. #.ß.....#.  #.##...### #....... % h J hw ((((((g  There is an entrance to Ustiyso's Antique Weapon Boutique here. _A goblin comes into view. It is wielding a +0 club. _A goblin is nearby!  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin. h  h 0.g..... hz! 7===6.6 (1.3 hR'  h* _ _The goblin is severely wounded. h/  . .. ... .... .....######+#  .g..........######  #.@.........#  h0 #.#..ß......#  #.#..<...####.  #..ß.∩.ß......  #.##..........  #. #.ß.....#.  #.##...###.#  #........#.#   hE0 *%  hz  . .. ... .... .....######+#  .g..........######  #.@.........#  h  #.#..ß......#  #.#..<...####.  #..ß.∩.ß.. h i#.##...... h8 #. #.ß.....#.  #.##...### h  #....... % h J h ((((((( _A goblin is nearby! h\ h$d3..g.... hd&7.8 (1.2 h]j hDms _You shoot a sling bullet. The sling bullet misses the goblin. h* . .. ... .... .....######+#  ..g.........######  #.@.........#  #.#..ß......#  #.#..<...####.  #..ß.∩.ß......  #.##..........  #. #.ß.....#.  #.##...###.#  #........#.#  % ! he7 . .. ... .... .....######+#  ..g.........######  #.@.........#  ! h98#.#..ß......#  #.#..<...####.  #..ß.∩.ß.. #.##...... #. #.ß.....#.  #.##...### #....... %! h=! h>! hC! h]O% ! hO_A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.! hVg)((((! hx-....! hZ589.1 (1.3! h! hbJ _You kill the goblin!! h6G3! hH! hUM! hXO! hO! hS,! h Z. #. #.#g#..#..#.....# #......######+# #...).######---....##.#.....#.#..ß......##.#..<...##! h[+##...ß.∩.ß......#.##..........g   goblin (wandering).##.ß.....#.#.##...###.# #...#.#! h` 100  A goblin comes into view. It is wielding a +0 dagger.! h h_.gg! hhU==-1.1 (2! hf{> _The goblin shouts!! h`  You shoot a sling bullet. The sling bullet hits the goblin.! h l)(((((! h2.....! h">51=2.3 (1.2! hY! hJ _You kill the goblin!! h! h ! h)! h! hC! h! h! h! h,! h! h ! h ,! h<! h! h! h! h ...# ...#.. ...# .. ...# . ....+ #. ###....#.# #.# #.....<# ...#..##@# ---7.3 (5.0...).....# ##.....## #......######+##...).........######......##.#...........#...... #.#.#..ß......#! h...... #.#.#..<...####...... #.#..ß.∩.ß......! hM$! h$G---8.3 (6! h"(! h5+9 _Found a stone staircase leading up.! hqW! hW! h]! haH _No target in view!! hh3! hɆ! h! h! h: _! hy! hn...... g....#  .... ....# .. ....# . ....+  #. ###....# .# #.# #.@...<#...#..##.####.......).....# .##.....###......######+# #...).........###### g   goblin (wandering)......##.#........... #.#.#..ß......#.#.#.#..<...####.! h+9.3 (1! hK.g! h,20.3 (2! h! hY( _Found a stone staircase leading up. _No target in view _A goblin comes into view. It is wielding a +0 dagger.  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin.! h$x)((((! haN9....! hQ?5===1.6 (1.3! hX! h[J _You kill the goblin!! h{9 3! h; ! h-C ! h`E ! hM '.....S #.....# #.)...# ! hN I.. #....# .. ##....# . .....+ #. ###....# .# #.# #..@..<# ...#..##.####....).....# ..###.....## ##.....#...)..###### ! hO S   ball python (constriction, wandering)......#...... ! h V (0.0! hZ 5---2.6 (1! h[ ! hl MThe sling bullet hits the goblin. _You kill the goblin!ball python comes into view.ball python hisses angrily.ball python.! hp P.(((! h(q 7(((! h N.......! hk ?8===3.8 (1.2! h ! h O _You kill the ball python!! h{ 4! h0 ! h H _No target in view!! h 3! h ! h ! h ! hr : _! h ! h ,! h ! h ! h ,! h ! h ! h" ! h* n#.....#.b.......#.....# #.)...# .. #....# ...#####....# ............+ .#.#####....# .# #.# #...@.<# ! h+ 7---...#..##.####....).....# ...###.....## ..##......######+###...).###### b   bat (wandering).... ! h3 -6.8 (3.0! h4 G---7.8 (4! h; ! h? V _A bat comes into view." h6a(((((((" h," h" h" hz'....b..b" ha7===9.0 (1.2" h" hup _You shoot a sling bullet. The sling bullet misses the bat." h,   '.......  #.....#  #.)...#  .. #....#  ...#####.b..#  " h1......+  .#.#####....#  .# #.# #...@.<#  #.####......  ...) ...##   ..#  ##  #...)        < " h   '.......  #.....#  #.)...#  .. #....#  ...#####.b..#  ......+  .#.#####....#  .# #.# #...@.<#  #.####......  ...) ...##   ..# ## #...)      < _A bat is nearby!" h`(((((((" hp[," hXc ..)...b  You shoot a sling bullet. The sling bullet barely misses the bat." hc)30.2" hj" h5mQ _The bat closely misses you." h`~   '.......  #.....#  #.)...#  .. #....#  ...#####....#  ......+  .#.#####.b..#  .# #.# #...@.<#  #.####......  ...) ...##   ..#  ##  #...)        < " h   '.......  #.....#  #.)...#  .. #....#  ...#####....#  ......+  .#.#####.b..#  .# #.# #...@.<#  #.####......  ...) ...##   ..# ## #...)      <" h4" h!" ht$Z _A bat is nearby!" h@ (((((((You shoot a sling bullet." h  The sling bullet closely misses the bat." hE..)...b." h(1.4" h" hv _The bat hits you but does no damage. The bat closely misses you." h)   '.......  #.....#  #.)...#  .. #....#  ...#####....#  ......+  .#.#####b...#  .# #.# #...@.<#  #.####......  ...) ...##   ..#  ##  #...)        < " h~   '.......  #.....#  #.)...#  .. #....#  ...#####....#  ......+  .#.#####b...#  .# #.# #...@.<#  #.####......  ...) ...##  " h + ..# ## #...)      <" h։4" h" hOZ _A bat is nearby!" hB((" hfj  You shoot a sling bullet. The sling bullet barely misses the bat." hos>..b" hs]4---2.7 (1.3" hy" h4|* _The bat hits you. x2" h   '.......  #.....#  #.)...#  .. #....#  " h...#####....#  ......+  .#.#####.b..#  .# #.# #...@.<#  #.####......  " h+H...) ...##   ..# " hO2 ##  #...)" hr'   " hԌ%    " h6 < " h$    '.......  #.....#  #.)...#  .. #....#  ...#####....#  ......+  .#.#####.b..#  " h$ B.# #.# #...@.<#  #.####......  ...) ...##   ..# ## #...)" h$ a     " h% 9 <" h, 4" hQ3 " h6 Z _A bat is nearby!" h (((((((You shoot a sling bullet." h m  The sling bullet closely misses the bat." h " hM [..).b" h| .." h! A5=--" hK! &3.9 (1.2" h ) " h) P _The bat barely misses you." ha8    '.......  #.....#  #.)...#  .. #....#  ...#####.b..#  ......+  .#.#####....#  .# #.# #...@.<#  #.####......  ...) ...##   ..#  " h8 ##  #...)        < " h1 \   '.......  #.....#  #.)...#  " h .. #....#  ...#####.b..#  ......+  .#.#####....#  .# #.# #...@.<#  " hn #.####......  ...) ...##   ..#" h  ## #...)  " h J    <" h " h; " h " h " h Z _A bat is nearby!" h (( You shoot a sling bullet. The sling bullet hits the bat." hV ," hu k  The bat is severely wounded." h l...b " hi -5.2 (1.3" hӢ " hq : _The bat hits you but does no damage." h    '.......  #.....#  #.)...#  .. #....#  ...#####....#  ......+  .#.#####....#  .# #.# #..b@.<#  #.####......  ...) ...##   ..#  ## " hT r #...)        <" h " # h    '.......  #.....#  #.)...#  .. #....#  ...#####....#  ......+  .#.#####....#  .# #.# #..b@.<#  #.####......  ...) ...##   ..## h_  ## #...)     # h 9 <# h4# h# hZ _A bat is nearby!# h|8(((# h  You shoot a sling bullet. The sling bullet barely misses the bat.# h u..b6.4 (1.2# h# hu _The bat hits you but does no damage. The bat barely misses you.# h,   '.......  #.....#  #.)...#  .. #....#  ...#####....#  ......+  .#.#####....#  .# #.# #..b@.<#  #.####......  ...) ...##   ..#  ##  #...)        < # h\   '.......  #.....#  #.)...#  # h4.. #....#  ...#####....#  ......+ # hxa .#.#####....#  .# #.# #..b@.<#  #.####......  ...) ...##   ..## h ## #...)  # h7    # h3<# h4# h# hbZ _A bat is nearby!# h'8(((# hx  You shoot a sling bullet. The sling bullet barely misses the bat.# h$b...7.6# hr# h6m _The bat closely misses you. You block the bat's attack.# h<   # h@'.......  #.....#  #.)...#  .. #....#  # h`*...#####....#  # h|......+  # hp.#.#####b...#  .# #.# #...@.<# # h+ #.####......  # h/...) ...##  # hK ..#  ##  #...)# h1    # h6;    < # hZ# hb   '.......  #.....#  # h+c#.)...#  .. #....#  ...#####....#  ......+  # hc.#.#####b...#  .# #.# #...@.<#  #.####......  # hc...) ...##   ..# # h dR## #...)# h@dD   # hod#   # hd3<# hl4# hq# hr # h-rL_A bat is nearby!# h]  You shoot a sling bullet. The sling bullet hits the bat!# hC.# ha8.# hTh}6===628.8# hk# hn1 _You kill the bat!# hn# hzI# h~# hn,# h$,# hb# h|# h# hP  There is a stone staircase leading up here.# hɈ# h, _# h̉# h# h# hԎ$==# h# h,# h# h6# h# h# hm# h# h# hg# h # hU# h# h# h# h# hD# hW# hs,# hԧ# hʨ# h,# h# h># h# h&# h{# h̭# h2# h# hf# h7 _You open the door.# h# h\# h2# h@  There is an open door here.# h.# h _# hB# h# hg,# h# h# h # hE# h# h,# hJ# ho# h# h# h..@ ........##........... #..... ## h .... . #######.. .# #.....#.######.### '......@..........---# hY #.....##..## h:| #.)...##........#.. #....# #........## h...#####....####'#####...............+.##.# @   Jessica (asleep).#.#####....#.##.# # h.# #.# #.....<#.##.##### # hk...#..##.####..........+# hE055.8 (17.0)# hH---6.8 (18# h# h _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.# hI  ((((((@You shoot a sling bullet. The sling bullet hits Jessica.  Jessica shouts!# h+,# h...@....===8.0 (1.2)# h# h1 _Jessica is lightly wounded.# h% ... .....  ...##....  ..@.... # h} #..... #  .... .  #######.. .#  #.....#.######.###  '......@.......... # hG #.....##........#  #.)...##........# # hL .. #....# #........#  #....####'#####... # h* ...#  # hCw#.#  #.# #.....<#.##.##### ..........+ # h } ... .....  ...##....  ..@....  #..... #  .... .  #######.. .#  #.....#.######.### # h { '......@..........  #.....##........#  #.)...##........#  .. #....# #....... # h2 #....####'##### # hY T ...#  # h~ I#.## h #.# #.....<#.##.#......# h] # h # h # h͕ \ _Jessica is nearby!# h * ... .....  ...##....  ..@....  #..... #  .... .  #######.. .#  #.....#.######.###  # hD '......@..........  #.....##........#  #.)...##........#  .. #....# #........#  # h g#....####'#####...  ...#  #.# # h X #.# #.....<#.##.##### ..........+ # h/  ... .....  ...##....  ..@....  #..... #  .... .  #######.. .#  #.....#.######.###  '......@..........  #.....##........#  #.)...##........#  .. #....# #.......  #....####'#####  ...# # h A #.# #.# #.....<#.##.#......# hG 4# h\ # h ((((( _Jessica is nearby!# h1  You shoot a sling bullet. The sling bullet barely misses Jessica.  Jessica mumbles some strange words.# hW9 }§..@...9.2# hb? # hC % _Jessica blinks!# h ((( You shoot a sling bullet. The sling bullet hits Jessica.# hG~.@..60.5 (1.3# hN# h+R[ _Jessica is heavily wounded.# hd ... .....  ...##....  ..§....  #..... #  ..@. .  #######.. .#  #.....#.######.###  '......@..........  #.....##........#  #.)...##........#  .. #....# #........#  #....####'#####...  ...#  #.#  #.# #.....<#.##.##### ..........+ $ hi ... .....  ...##....  ..§....  #..... #  ..@. .  #######.. .#  #.....#.######.###  '......@..........  $ hh"#.....##........#  #.)...##........#  .. #....# #.......  #....####'#####  ...#  #.# #.# #.....<#.##.#......$ h24$ h$ h\ _Jessica is nearby!$ hqz ((You shoot a sling bullet. The sling bullet hits Jessica.$ h  Jessica is heavily wounded.Jessica casts a spell.$ h8d.§..$ h-1.7 (1.2$ he $ ht % _Jessica blinks!$ h$ h$ hW$ hI$ h$ hd$ hB$ h*L$ hRM#### ..@...... .........##...............# #........# # ..§.......#######......#.# $ hR#.....#@######.###---20'..............##..#.)...##........#.# #...$ hS..####'@   Jessica...+.##.$ hySv....#.##...<#.##.#$ hS:---$ hZ$ h$m _Jessica is nearby!You shoot a sling bullet. The sling bullet hits Jessica.$(((($ hq0(($ hF......$ h$ hSelgeron the Vexing#### ..$...Deep Elf... ......Health: 16/16 ========================...##......Magic: 15/15 ========================$ h.........#AC: 5Str: 5#........# #EV: 12Int: 17..........SH: 5Dex: 17$ h-)#######......#.#XL:  2 Next: 189% Place: Dungeon:2#.....#@######.###$ hVNoise: ===------  Time: 1063.9 (1.2)'.................a) +1 sling$ h~1#.....##........#Fire: a) +1 sling#.)...##........#$ h..#....# #........#$ h...#####....####'#####...............+.##.#$ h.#.#####....#.##.# .# #.# #.....<#.##.#####$ hJessica is heavily wounded.Jessica casts a spell. _Jessica blinks! $ h5_Jessica is nearby!You shoot a sling bullet. The sling bullet hits Jessica. _You kill Jessica!$ hY$ hP $ hw _Jessica blinks! _Jessica is nearby!  You shoot a sling bullet. The sling bullet hits Jessica. $ h _You kill Jessica!Your Stealth skill gained 2 levels and is now at level 2!You have reached level 3!$ h $ hJ /  --more--& h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ' h N20/206/167346% ' hp' hU _You feel stronger. x2' h^3' h:`' h8d' h$ _ ####+####  #.......###### #..$......#.... #...## #..........#  #....@...### ---5.9 (2.0 #.....[ #######......#.### #.....#.######.### '................. #.....##........# #.)...##........# #....# #........# ..#####....####'#####...' h(]---6.9 (3' h>9 _Found a robe.( hQ_( hBUB( heV( hX,( hY( h\( h]( h]( h+`( ha( h$d( hZd( hf( hlj  You now have 55 gold pieces (gained 11).  Things that are here:( hOl( hm( hr ( hs3_a +0 club; a +0 robe( hHu( hu( hv( h!y( h{{,( h}( hB( hS,( hB( h#( h( h'( hc( hϏ( h ( hӒ( h,( hv( hO( h,( hZ( h,( h( hyM _You now have 66 gold pieces (gained 11).( h( h( h( h8( h߱<######## )..# ####+#####@# 80.9 (1( hC4.0)#.......##.######  #### #..)............#  #... #...............#  #...##...............#  ( hw#..........####+#######........###( h{#...........[ #####......#.###( h.B1.9 (15( h( h ( h_Found a short sword.( h 3( h ( h ( hR ,( h ( h ( h ,( h ( h. ( h ,( h ( hy( hG,( h( h ( h,( h( h7 _You open the door.( hG3( h ( h@  There is an open door here.( h!( h " _( h#( hG&( h(,( h*( h .( hH1,( h1( h_3( h25,( h)6( hL:( h7<,( h>=( h$?( hG## #..)............# .. #...............# ..##...............# .........####'###### #........####.##### #...........[.....# ##......#.###.###.# .#.######.###...#.###### ................@......>92.9 (11 .##........############. .##........# # #........# ####'#####... +.##.# #.##.# #.##.##### .........+( hL( h\M,3.9 (12( hR( hT; _Found a stone staircase leading down.) h3) h<) ha) h,) h,) h+) hc) h) hX) hL) h) h) h.) hh,) h) h) hL) h) h() h) h,) he) h) h,) h) hR  There is a stone staircase leading down here.) h) hY _) h) hq) h6,) h) hW) hl) h) h) hh) h) hJ) h) h ) h,) h) ho) h,) h-) h) h,) hT) h ) h ,) h ) h.) h,) h ) h) h ) hI) h) h0) h ,) h) h) h) hj) h) h,) hZ) h) h) h ,) hK!) h{") h#,) hf$) h%) h&,) h5') h() h),) h*) h+) h-,) h\-) h.) h~/,) h/) h1) h+8 #.  #+##### #.) ht8 ### ....... #. # ....... #. ) h8W..# ....... #.# #) h8##. ......w #.# .... ....... #.#) h8x .... .......##.# ) h9 .#. #@..#  ) hH9 #..###   #...##) hr9| .# #.## ) h9s...# ... ...# ..#) h9  w   ribbon worm (asleep) .... ..# ..## ##) h9_ #..  ) hm=.119.9 (26) h+Cj.ww) hC-20.9 (27) hH) hL^ _A ribbon worm comes into view.) h! #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ......w #.# ) h{ .......##.#  #@..#  #..###  #...##  #.## ... ..# ..# ##) h) h'V #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.# ) hT  ......w #.#  .......##.#  #@..#  #..###  #...##  #.## ... ..# ..# ##) h) hw) hJ) h/b _A ribbon worm is nearby!) hg ( You shoot a sling bullet. The sling bullet hits the ribbon worm!) h ) h .w===2.1 (1.2)) h ) hm  ) h X_The ribbon worm is moderately wounded.) h2 O #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ......w##.#  #@..#  #..###  #...##  #.## ... ..# ..# ##) h^  #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ......w##.#  #@..#  #..###  #...##  #.## ... ..#) h s ..# ##) hA ) h ) h* ) h _A ribbon worm is nearby!You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.) hb u  The ribbon worm is moderately wounded.) h,c -3.4 (1.3) hh ) hk C _The ribbon worm bites you but does no damage.) hG? #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ......w##.#  #@..#  #..###  #...## ) h? #.## ... ..# ..# ##* hiV #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.# * h ....... #.#  ......w##.#  #@..#  #..###  #...##  #.## ... ..#* hs ..# ##* h* h* hȝ* h _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm.* h/ (catching breath)  The ribbon worm is moderately wounded.* h/6  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.* h)* hR* hU 6  0 4.6 (1.2* hL+1 slingHeld * h* h^} _You are caught in a web! #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ......w##.#  #@..#  #..###  #...##  #.## ... ..# ..# ##* hfS #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ......w##.#  #@..#  #..###  #...##  #.## ... ..# ..# ##* hj* hk* ho* hwx _A ribbon worm is nearby!* h^x* h`{* hN _You are caught in a web!* hG>u #.#  #+##### #.#  ....... #.# * h> ....... #.#  ....... #.#  ....... #.#  ....... #.#  ......w##.# * h> #@..#  #..###  #...##  #.##* h>+ ... ..#* h?I ..# ##* h #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ......w##.# * h7 #@..#  #..###  #...##  #.## ... ..# ..# ##* h* h * hS* hx _A ribbon worm is nearby!* h* h* hN _You are caught in a web!* h #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.# * h, ....... #.#  ......w##.#  #@..#  #..###  #...##  #.## ... ..#* h>I ..# ##* h" #.#  #+##### #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.# * hu"5 ......w##.#  #@..#  #..###  #...##  #.## ... ..#* h"s ..# ##* h'* h"(* h),* h3b _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!* h[4* hZ8* h ;I _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!* h 4* h * h You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!+ h&12  5 ---50+1 sling+ h,+ h+/A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! _The web tears apart.+ h  You shoot a sling bullet. The sling bullet hits the ribbon worm!+ hݙ  The ribbon worm is severely wounded.+ h\j16-----===6.8 (1.2+ hM+ h0 _The ribbon worm bites you.+ h   You shoot a sling bullet. The sling bullet hits the ribbon worm.+ ho  The ribbon worm is severely wounded.8.0+ h+ hE9 _You block the ribbon worm's attack.+ h ((((((You shoot a sling bullet.+ h  .....w(catching breath)  The sling bullet completely misses the ribbon worm.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.+ h"  6  0 9.2+1 sling+ h- -Held + h + h . _You are caught in a web!+ hp 8 + h 7=----12  5 --300+1 sling+ h + h, + h N _The web tears apart. You block the ribbon worm's attack.+ h  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage., hI5(  The ribbon worm is heavily wounded.14----==1.4 (1.2 _The ribbon worm bites you., hY  You shoot a sling bullet. The sling bullet hits the ribbon worm., h!  The ribbon worm is severely wounded.2.6 _The ribbon worm completely misses you., hd ((((((You shoot a sling bullet., hb .....w  The sling bullet barely misses the ribbon worm., hcb9/20 ----------, hd!3.8, hUi, h'n0 _The ribbon worm bites you., hl  You shoot a sling bullet. The sling bullet hits the ribbon worm., h (catching breath)  The ribbon worm is severely wounded., h7  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage., h*{, h{10/20==---- 6  0 5.0+1 slingHeld , h~, h. _You are caught in a web!, h , hn 12  5 --60+1 sling, h7# , h& n _The web tears apart. The ribbon worm closely misses you., he  You shoot a sling bullet. The sling bullet hits the ribbon worm.- h8`   The ribbon worm is severely wounded.- h`6==7.3 (1.3- hf- hiQ _The ribbon worm misses you.- he  You shoot a sling bullet. The sling bullet hits the ribbon worm.- hc[.- h9tr.538.5 (1.2- hvO _You kill the ribbon worm!- h}T###### #.#  #.#  ##+#######.# ####.##.#- h .#.##.# ...#.##.# ####..##.# ..##.# .... .......@##.# .#. .#######...#- hT  #.# #..### #.# #...## - h#  #.## #...# ...- h # ..# ... ..#- hAy #..## ## - h]- h#1- hL===---9- h 0- h- hc- h, 2==- h X- hj - h - h! - h]" - h" #3- h" ;==- hT# - h|$ - h$ - hj% - h.( B- hf( - h( - h)) - h* - h* #=- h* - hz+ - h, - hz- S4=- h(. - h/ - h/ - hh0 - h1 - h1 - h^2 - h3 - h3 - hF4 - h;6 15===- hO7 - h7 - h7 - h8 - h: ,- h: - h; - h; - h< - hO> ;6- h> F===- h? - h@ ,- hA - hB ,- hC - heD - hD - hE - h0F - huF 9=- h-G - hMH - hzH 57=- hH - h6I - hJ ,- hcO - hV .8==- hW ,- hQX - hY - hY h9==- hZ - hN\ ,- h\ - hD^ - hx^ - h^ - hE` ,- h` - h;b - hlb 9=- hc - h i --- _You start resting.- h'n 077.5 (38.0)- hnn \20==8.5 (39- h| 8 _HP restored.. hCu3. hu. h5x. hy. hy. h},. h,~. h^~. h~. h. hсB. hڍB==. h. hU. hƏ. hN. h,. hs. h. hR,. h. h. hY,. h. h. h,. h. h. hC,. h\. hB. h%. hm,. h״. h.. h,. h>. h. h,. h6. h. ho,. hv. h. h>,. h. h8. h0. ht. hm. hX. hy. hV,. h. h. h,. h. hV. h. h[. h. hn. h,. h. h. h,. h>. h. h,. hq. h0. h,. h. h. h,. h. h4. h`,. hv. hB. h ....#.##.# #.##.....<#.##.#####.( #.# ##.####..........+. . h #.# ...# #....#######. #.### #....# ... #.#. hk#####+## ... ##+#######.# ).........######.# ........##.# ##.#...........#.# ........##.#  #.#.#..ß......#@# ........##.#210.5 (32 . h( #.#.#..<...####.# ........##.#  #.#..ß.∩.ß......###.........##.# . h #.#.##..........##..........##.# . hl #.#.##.ß.....#.###...#######...#  #.#.##...###.#.# #...######..### . h #........#.#.###......#...## . h' #.####%......#...#......#.### . hKo #..........#...#.#........#. h . hM,1.5 (33. h. hd% _Found 7 stones.. hS#3. hT$. h(. h),. h--n. h-. h.,. h.. h/. h0. h0. hd1. h=3. h4. h4. h5. h88. h9,. h;. h"?. h@,. h@. h9C. huE,. hF. hH. hhJ,. h~K. hO. hQ,. hSR. hT. hV,. h\W. hY7 _You open the door.. h[3. hQ\. hd@  There is an open door here.. h}f. hXg _. h"h. hj. hOm,. hn. hr. hr. h"s. h9t. hw. hy,. hy. h|;  You see here 7 stones.. h}. h} _. hs~. h. h,. h. h. h%,. h&. h. h>,. h. h. hl. h. h. h. h ,. h. h. h,. h. hנ. h. hV. hE. h[. hf,. h3. h4. hW. h. h$. h{. hg,. h. h. hN,. hı. h. h,. h%. h. h,. h. h(. h],. h. h*. h!,. h. h;. h,. h,. h. hO,. hV. h. hu,. h. h6@  There is an open door here.. h. h9 _. h . hs. h,. h . h=. h ,. hg. h. h,. h. hN. h,. h. h. h,. h. h # #. ####+ ######. h-#.... #....# #### #..). . h_ #....# #... #.... #....### #...##.... . h'#..@...# #......... #......# ##........ h ####...# #....... . h#...#######...... #####...#.....#.#### . h$_.........'............  .##......#.....##..... . ha ........##.)...##.....  ........##....###...... hE . hs 452.5 (41. h %3.5 (42. h . h_ c _j - a scroll labelled RYL MEOCSOIQY. h8S 3. hT . hpZ . h%\ . hy\ . hs` ,. h` ,. ha . h,c . hae ,. h`f . hh . hj . hj . hk . hm . ho ,. hLq . hs . hu ,. hv . hux . hz ,. hz . h| . h} ,. hK~ . h . h . h . h . h . hl ,. h( . h . h ,. hM . h . h& ,. hΎ . h . h@ #....# ###....# #.#....######## #......# #.# #...# #......# #. h >.. +...# ####...# #...#...# #...######.....########...#...@...........'65.5 (1#####.#.##......#. h  #+#........##.) ..........## ...#....#####.... . h ................ ...#.#.#.#####.... #####.#.#.# #.....< . h 5...#..##.####. h5 . hu ,6.5 (13. h . h; ; _Found a stone staircase leading down.. hcI. hκ. h,. h ,. hI,. h. h>7 _You open the door.. h=3. h. h@  There is an open door here.. h5 _. h. h. h #####..# #.# #...#..# #>.. +...# ####...# #...#...# #...##### #.....########...#.... #...............'.... #####.#.##......#....#######'#........##.)#.....@..........###........#....####. ht#.............................#.#.#.###....######.#.#.# #.....<.... ...#..##.####. g   hobgoblin (asleep)g.. ...).....# #. g   goblin (asleep).g ##.....## #. #......#####. h']70.5 (4.0)1.5 (5. h. hsh _A hobgoblin and a goblin come into view./ h ((((((g  You shoot a sling bullet. The sling bullet hits the goblin./ hb  / h j The goblin is moderately wounded./ h= / hD :  The hobgoblin shouts!/ h7 W ......ggggg 2 goblins.  A goblin comes into view. It is wielding a +0 dagger./ h 7===2.8 (1.3/ hܜ / hd = _The goblin shouts! You hear a shout! x2/ h (((((((You shoot a sling bullet./ h+p  The sling bullet closely misses the goblin./ h,/ h-/ h/6  You hear a shout!/ h!2/ h2/ h6/ hQC...gg.g.g.g 3 goblins./ hD-4.0 (1.2/ hKK/ haQu _A goblin comes into view. It is wielding a +0 dagger.0 hM((((( _A goblin comes into view. It is wielding a +0 dagger.  You shoot a sling bullet.  The sling bullet completely misses the goblin.The sling bullet hits the goblin.0 h3x,0 hx0 h {p  The goblin is moderately wounded.0 h{0 h,..gg.gg.g 2 hobgoblins (1 wandering).g0 h(5.20 h0 h^\ _A hobgoblin comes into view.0 h ((gYou shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits the goblin.0 hJ  The goblin is heavily wounded.0 hK0 hK0 hN6  You hear a shout!0 hP0 hJ[.ggg..g 3 hobgoblins (1 wandering)gg.0 h[(6.40 hd0 hf\ _A hobgoblin comes into view.1 h #....### #. ##### #......# #..# #...# #......# ##>.. +...# ####...# #...#...# #...#######.....########...#.#...............'. #####.#.##......#...#######@#........##.)#........##....#1 h3#........#....#####....##...g..................+...gg....#.#.#.#####....#..g.######.#.#.# #.....<# 2 hobgoblins......#..##.####.gg...).....# #...1 hK##.....## #..1 h,1 h1 h1 h1 hg.g.gg.---701 h1 hQQ _There is an open door here.1 h P---1 h 1 h 1 h6 7  #....## #####..# #...#>.. +####...# 1 h #...#...# #...#######.....########...##...............' ##......#..#######'#........##.)...#................#....g...#....#####....# #...g..................+...g....#####......g######.#.#.# #.....<#..g..#..##.###g.....).....1 h{ 1 h 1 h 1 h 1 h 1 h g..gg..1 h -8 _1 hL 1 hX 2 h6 #....# ## #....# # #....### # ##### #......# #. # #...# #......# >.. +...# ####...# #...#...# #...#############...# #...@...........' #####.#.##......#.2 h!8 #######'#.##.).. #.....g..........##.... #....g...#....#####.... #...................... .........#.#.#.#####....  ....######.#.#.# #.....<  .... ...#..##.####. 2 h92 hCg.g   goblin92 hH2 h7K3 hpM #....#  #....# # #....### # ##### #......# ### #...# #......# .>.. +...# ####...# #...#...# #... #.....3 hkq#...# #.' #####.#.##......# #g#.##.) #........## #....g...#....##### #........ 3 hrl..#.#.#.#####...  ....######.#.#.# #.....  .... ...#..##.#### 3 hs3 hg'g   goblin803 h3 hc3 h(#  #....#  #....#  #....###  ##### #......# .#### #...# #......#.>...+...# ####...# #...#...# #... #.....#...# #.' #####g#.##......# 3 h# #'#.##.) #.## #....g...#....##### # .#.#.#.##### ....######.#.#.# # .... ...#..##.3 h0& 3 hy( 3 h@- Wgg 2 goblins3 h- &13 hu3 3 h4 3 h d #....# #....# #....###. ##### #......#.######...# #......# ..>...+...# ####...# #...#...# #... #.....#...# #@..g.' #####g#.##......# #'#.##.3 h  #.## #....g...#....##### # .#.#.#.##### ....######.#.#.# # .... ...#..##.3 h 3 h 3 h ,g.3 h? &23 h۾ 3 h 3 hA ###### #....# #....#  #....### ##### #......#...######...# #......#..>...+...# ####...#...#...# #...#...########...#..gg.....' #####.#.##......# #######'#.## #................## #....g...#....##### #........... .........#.#.#.##### ....######.#.#.# #..3 h3C3 hD3 hE3 hCIgg.gg   hobgoblingg 2 goblins3 hI&33 hN3 hT4 h`#####  #....##. #####...######...# #.......>...+...# ####..@#...# ###..g..########...###..g......' #####g#.##......######'#4 hd............g...#....##### #................####4 h34 h[4 h̘4 hzg..g.44 hɤ4 hݦ4 h  ###### #....# #....#  #....#.. ##### #......######...# #...........>.@.+...# ####.......##...#...# #.... ###.gg..########......g..... #####.#.##...... #######'#. #................ #....g...#....####4 hp P #...........4 h8 4 h 4 h 4 h 4 he$ gg.g.gg 3 goblins4 h$ &54 h* 4 h, 4 hl  ###### #....# #....#. #....... ##### #.######...# #.>@..+...# ####.##..g#...# #.. ###.g...#4 hm . ##..g.. #####g#.## #'#. #. #....g...#.... #4 hn 4 hYo 4 ho 4 hBr 4 hr 4 hy g..g.ggg 2 hobgoblins4 h8z &64 hO 4 h‚ 5 h# #. #....... #....... #...... ##### #.######...# #.@.g.+...# ####.##..g#...# #[.... ###.....#... ##.g.g... #####g#.##.. #'#   hobgoblin. # #....g...#....5 h? #5 h5 h;5 h5 h5 h5 h[g....gg..g.g 2 hobgoblins5 hI&75 h,5 h) _Found a pair of boots. _There is a stone staircase leading down here.5 hh###### #..... #..... #.... ##...... #.. ##### ##......######...# ##>gg.+...# #####......##...#...# #.[....? ###...g.#5 h~i... ##g..g.### #####.#.##.. #'#   hobgoblin.. #.. #....g...#.... #5 hIl5 h!n  Found a scroll labelled NIDWIYSOECH. The goblin attacks as it pursues you!5 hn5 h2o5 hq5 hhzgg.g.gg....g 2 hobgoblins5 h{.=85 hI5 h0= _The goblin hits you but does no damage.6 hq  You shoot a sling bullet. The sling bullet misses the goblin.The sling bullet hits the goblin.6 hړ() 26 hY  You kill the goblin!6 hY,6 h%vg.g.gg.6 h* 19--5==9.6 (1.2 _The goblin hits you with a +0 club. The goblin hits you but does no damage.6 h,46 h;7i _Your Fighting skill increases to level 1!6 hµ`  You shoot a sling bullet. The sling bullet hits the goblin!6 hػ>   goblin6 h=B6 hYA6 hB6 hrB6 hDKiggg..6 hHNf20==790.9 (1.36 h`V6 h`YJ _You kill the goblin!6 hQMc  You shoot a sling bullet. The sling bullet hits the hobgoblin!6 hLR>   hobgoblin6 h,6 hOgg..6 h S==602.1 (1.26 h#6 hM _You kill the hobgoblin!6 hk `  You shoot a sling bullet. The sling bullet hits the goblin!6 hB" `()6 h 6 he D>g.6 h 023.36 h) 6 h J _You kill the goblin!6 h c  You shoot a sling bullet. The sling bullet hits the hobgoblin.6 h ()6 h=8>6 hi@064.56 hhJ6 h6MM _You kill the hobgoblin!7 h47 h|7 h3H _No target in view!7 h47 h}7 h;H _No target in view!7 h ###### #.......######...... #........... ##....... #).# ##### # #......######...# # #.......>)..+...# ### ###...#...# ..[....?####.....#######.......# ##...........#....#### #####.#.###.... #######'#..# #....... #....g...#### #..............#.#.#7 hKL---507 hR#9 _Found a whip.7 h2y 4 7 hy .......##### .....#).# ##### ######....>)..+##.7 hy g##...# ..[##.....#######7 hz #.......# ##...........#### #####.#.##..7 h?z 3.7 hlz ]##....######.#.#. 7 h 7 h B---67 h[ 7 hّ 7 h $7.5 (27 h 7 h+ a _k - a scroll labelled NIDWIYSOECH8 hj? #.  ###....... #.. ##.#. # ).# ##### # #......######...# # #.>)..+...# .#......##...#...#.[...@.####......#.# ## #....#### #####.#.## #.... #'# #... #... #....g...#.### # .#.#.# ....######.#.#8 h8 h]$8.5 (18 h8 h8 hg  #. #####.. #... # #.#. # ).# ##### # #......######...# # #.>)..+...# .#......##...#...#.[..@..####......#.# ## #....#### #####.#.## #.... #'# #.... # ...... #....g...##.###+# #$. .#.#. ....######.#.8 hs 8 hQt &98 hx{ 8 h} + _Found 10 gold pieces.8 h   #.   #####.8 h w   ..  8 h  #.#.  8 hp  ).# #####   #......######...#  # #.>)..+...#  8 h i.#......##...#...#  8 h .[.@...####.....  .#8 h .# ##   #....#### #####.#. 8 h  #....# #'# 8 h<  #....# #  8 h`  ......# #....g...#  8 h  #.###+## #   $.8 h  .#.# 8 h S  ....######.#8 hF 8 h (3008 h 8 h 8 he  #.   #####.  ....  #.#..  )8 h,f.# #####   #......######...#  #. #.>)..+...#  .#......##...#...#  8 hRf| .[@....####.....  8 hyft.#.# ##  8 hf 8 hf. #....#### #####.#.   #....# 8 hf#'#  8 hf #....# #   ......# #....g...#  8 hg 8 h=g #.###+## #  8 h^gh $. .#.  8 h~gR  ....######.8 ho8 hEq18 hHu8 hw9 h  #.  #####.  .... 9 h #.#.  ).# ##### #. #......######...# #.# #.>)..+...# .#......##...#...# .@.....####..... #....#9 h .# ## .. #....#### #####.# 9 hE~. #....# #'#9 hh  #....# # 9 h” ......# #....g... 9 h #.###+## #  $. 9 h d.#  ....######9 h9 h29 h'9 hV _You see here a +0 pair of boots.9 hP 9 h &39 ho&9 h7), _l - a +0 pair of boots9 h9 h9Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a +2 helmet (worn)l - a +0 pair of boots Jewellery (go to first with "=) 9 hG e - an amulet of reflection (worn)  f - a ring of magical power (worn) Scrolls (go to first with ?)  b - a scroll of poison  j - a scroll labelled RYL MEOCSOIQY  k - a scroll labelled NIDWIYSOECH Potions (go to first with !)  d - 2 viscous blue potions  h - a smoky amethyst potion  i - a silvery potion: hC@l - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. : h@If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. : h AStash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.: hcg: hi: hqW #.......Selgeron the Vexing  #####........Deep Elf  .............Health: 20/20 ========================  #.#........Magic: 16/16 ======================== : hr ).......# ##### AC: 5Str: 7  #. #......######...# EV: 12: h4r>Int: 17  : hWr ###.# #.......>)..+...# SH: 5Dex: 17 : hr ......#......##...#...# XL:  3 Next: 66% Place: Dungeon:2 : hr : hr .......@.....####.....## Noise: ---------  Time: 1303.5 (0.0)  : hr#....#.......# ##...... a) +1 sling : hs ... #....#### #####.# Fire: a) +1 sling : h+s . #....# #######'# : hKsy #....# #........  : hls......# #....g...   : hs#.###+## #........   : hs:$..........#: hso   ....######  : hsC_No target in view! _Found a whip. : ht_k - a scroll labelled NIDWIYSOECH _Found 10 gold pieces. _You see here a +0 pair of boots. : h5t_l - a +0 pair of boots: h{: hf|: ha: hsf  You start putting on your armour.: h+4.5 (1: h: h: h؞+5.5 (2: hѤ: hѱ: h$6.5 (3: h: hA7.5 (4: h: h: hgg   Robin (polearm, wandering): h+8.5 (5: h: h 6 _You continue putting on your +0 pair of boots. x5: h: h: hb _You finish putting on your +0 pair of boots.; h   #####........  .............  #.#........  ).......# #####  #. #......## ; h  ###.# #.......g)  ......#......#  .......@.....# #....#.......#  ... #....####  ; h _. #....#  #....#  ......#  #.###+## ; h%!7 $. ; h#y   #####........  .............  #.#........  ).......# #####  #. #......##  ###.# #.......g)  ......#......#  .......@.....# #....#.......#  ... #....####  . #....#  #....#  ......#  #.###+##  $. ; h; h; hp _Robin is nearby!; h{A   #####........  .............  #.#........  ).......# #####  #. #......##  ###.# #.......g)  ......#......#  .......@.....# #....#.......#  ... #....####  . #....#  #....#  ......#  #.###+##  $. ; h   #####........  .............  #.#........  ).......# #####  #. #......##  ###.# #.......g)  ......#......#  .......@.....# #....#.......#  ... #....####  . #....#  #....#  ......#  #.###+## ; hc $. ; h; hC; h?; hNZ _Robin is nearby!; h^ A   #####........  .............  #.#........  ).......# #####  #. #......##  ###.# #.......g)  ......#......#  .......@.....# #....#.......#  ... #....####  . #....#  #....#  ......#  #.###+##  $. ; hz    #####........  .............  #.#........  ).......# #####  #. #......##  ###.# #.......g); hz   ......#......#  .......@.....# #....#.......#  ... #....####  . #....#  #....#  ......#  #.###+##  $. ; h ; h3 ; h ; h Z _Robin is nearby!; hĞ ((((((g) _Robin is nearby! _Robin is nearby!Robin is nearby!  You shoot a sling bullet.  Robin shouts!  The sling bullet hits Robin.; h?/ .g.....  Robin is lightly wounded.; h/ 7===9.7 (1.2; h]@ n _Robin roars a battlecry!< h ((((((You shoot a sling bullet.  The sling bullet hits Robin but does no damage.< h-V< h``g>.....< hr`)10.9< h3h< h k/ _Robin is lightly wounded.< hj < hk < h^s < hjv P _You don't know any spells.< h< h`< h< hB < hr8_Unknown command.> h_ M((((((> h4 > hP9 > h)A \......g> hA (2.1> hH > hK U _You shoot a sling bullet. The sling bullet barely misses Robin.> h ((( You shoot a sling bullet. The sling bullet hits Robin.> hT > h[....g> h%(3.3> h> h]\ _Robin is moderately wounded.? h (( You shoot a sling bullet. The sling bullet hits Robin!? hR? hf[z.g.4.5? h%b? hMdZ _Robin is severely wounded.? h ( You shoot a sling bullet. The sling bullet hits Robin.? h3d  Robin is almost dead.? h g.g   goblin (strong)Robin barely misses you.? h-5.8 (1.3? h< ? h$s _A goblin comes into view. It is wielding a +0 club.? hXu[  You shoot a sling bullet. The sling bullet hits Robin.? h |()g   goblin (strong)? h? hL? h~>g.927.0 (1.2? h+? h!E _You kill Robin!? h@w `  You shoot a sling bullet. The sling bullet hits the goblin.? hD} (()((? h ? h y g...)g   goblin (wandering)  ....######You kill the goblin!? h 048.2? hO ? h  ? h; g_A goblin comes into view. It is wielding a +0 dagger.? h  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin.? h3(>(((((@ hY...).)@ ht 69.4 _You kill the goblin!@ h@ h^h _Your Dodging skill increases to level 3!@ hjJ4@ hOR@ h5UH _No target in view!@ h<;4@ h4@@ hB @ hB:_No target in view!@ h@ hn Spells (Memorise)Type@ h_Failure Level  a - JinxbiteHexes4% 2@ h%b - Sigil of BindingHexes9% 3  c - Inner Flame@ hGeHexes/Fire19% 3  d - Cause Fear@ hHexes30% 4  e - Dimensional Bullseye Hexes/Translocation 61% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help@ h<[Esc] exitB hB hB hC #.......Selgeron the Vexing  #####........Deep Elf  .............B h/0Health: 20/20 ========================  #.#........Magic: 16/16 ========================  B hi).......# ##### AC: 6Str: 7  #. #......######...# EV: 12B h>Int: 17  B h###.# #.......>)..+...# SH: 5Dex: 17  B h......#.....)##...#...# XL:  3 Next: 96% Place: Dungeon:2  B hB.......@.)...####.....## Noise: ===------  Time: 1319.4 (0.0)  B hL#....#.......# ##...... a) +1 sling  B hnd... #....#### #####.# Fire: a) +1 sling  . #....# #######'# B h #....# #........  ......# #....g...B h8   B h#.###+## #........   $.B hL.........#   ....######B h ] The goblin shouts!  B hTThe sling bullet hits the goblin. _You kill the goblin! _Your Dodging skill increases to level 3! B hl_No target in view! _No target in view!B hB hMemorise Jinxbite, consuming 2 spell levels and leaving 3? Y - Yes  N - NoB hHB hvP #.......Selgeron the Vexing  #####........Deep Elf  .............Health: 20/20 ========================  #.#........B hP#Magic: 16/16 ========================  ).......# ##### AC: 6Str: 7  #. #......######...# EV: 12Int: 17  ###.# #.......>)..+...# SH: 5B h0Q>Dex: 17  B hQA......#.....)##...#...# XL:  3 Next: 96% Place: Dungeon:2  .......@.)...####.....## Noise: ===------  Time: 1319.4 (0.0)  #....#.......# ##...... a) +1 sling  B hQ... #....#### #####.# Fire: a) +1 sling  B hR. #....# #######'#  B h#Rn#....# #........  B h?R......# #....g...   B hXR#.###+## #........   B htR:$..........#B hRp   ....###### B hR{The goblin shouts!  The sling bullet hits the goblin. _You kill the goblin! B h S|_Your Dodging skill increases to level 3! _No target in view! B h(S3_No target in view!B h\T=---20.4 (1 _B h[B h9dB hdG---1.4 (2B hnB hwwB hw+2.4 (3B h3~B h _You start memorising the spell. You continue memorising. x2B h B hB hqc _You finish memorising. Spell assigned to 'a'.C hK3C hC hC hC h: _C h]C h,C hcC hC hC hC hC hC hC h #..#.#######...  #####.#.#>)..+...C h2  #.......#.....)##...#...  ...........)...####.....C hF  ..#....#.......# ##....  .....#....#### #####C h\  . ...#....# #######  #.#....# #......C h7  #.@....# #....g.C hS  #.###+##   #$. ........C h  ...g ....### ##... .... C h#... g.. g   goblin (wandering) ..[. C ho ###..  C h$ 7.4 (5  A goblin comes into view. It is wielding a +0 dagger.C h2.C h9C hS$8.4 (6C hJC hA _Found a robe. The goblin moves out of view.C h _C h_ &  #..#.#......######  #####.#.#.......>)..+  #.......#.....)##...#  ...........)...####  ..#....#.......# ##  .....#....####   . ...#....#  C h 7 #.#....# #  #@.....# #....g  #.###+## #  #$.g   .....# ....  ##....# .... C h  #..... g..g   goblin  ..[... ..  #..... C h &0C h C h" g.g   hobgoblin (wandering)g   goblingC h +9.4 (1C h C h~ \ _A hobgoblin comes into view.C h g You shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits the goblin.C hrC h g.  The goblin is moderately wounded.C hi8===30.7 (1.3C h#C h%4 _You block the goblin's attack.C h #####.#.>) #.......#.....) ...........).. ..#....#.......#  .....#....####  C h. ...#....#  #.#....#  #@.....#  #g###+##  #$..  .....#  ##....# ....  #..... g..  C huq..[g.. ..  ###..... D h{7  #####.#.>) #.......#.....) ...........).. ..#....#.......# D h7 .....#....####  . ...#....#  #.#....#  #@.....#  #g###+##  #$.. D h8 .....#  ##....# D h58l #..... g.. D hf8 ..[g.. ..  ###.....D h8 D h?D h@D hmGD hS _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the goblin!D h$YD)D hD h0D h@g.D h082.0D h D hdJ _You kill the goblin!D h (((You shoot a sling bullet.D hD hu).g.D h&3.2 (1.2D hD hM _The sling bullet hits the hobgoblin but does no damage.D h= (( You shoot a sling bullet. The sling bullet hits the hobgoblin.D hD h[)g.D h(4.4D hD h D hO_The hobgoblin is almost dead.D hc  You shoot a sling bullet. The sling bullet hits the hobgoblin.D hǩg(.D h3 @).D h3 D h=  #..#.#......######.. Selgeron the Vexing  #####.#.#.......>)..+.. Deep Elf  #.......#.....)##...#.. Health: 20/20 ======================== D h= R ...........)...####.... Magic: 16/16 ========================  ..#....#.......# ##... AC: 6Str: 7 .....#....#### #### EV: 12Int: 17 D h= .. ...#....# ###### SH: 5Dex: 17 D h> #.#....# #..... XL:  3 Next: 101% Place: Dungeon:2 #@.....# #....g Noise: ===------  Time: 1335.6 (1.2) #)###+## #..... a) +1 slingD hH> U #$..D ht> ....... Fire: a) +1 sling D h> m.....#....### D h> U##....#.... D h> D#.....g.. D h? F..[...D h3? .. D hV? ###..... _You kill the goblin!D hx? tYou shoot a sling bullet. _The sling bullet hits the hobgoblin but does no damage.  D h? }You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is almost dead.D h? TYou shoot a sling bullet. The sling bullet hits the hobgoblin.D h B _You kill the hobgoblin!You have reached level 4!D hJ /  --more--E hbM5/257/1784 1% E hE hP _You feel clever.E h3 3E hl6 E h: E h= E hlB : _E h(G ~  Things that are here:  a +0 dagger; a goblin corpseE hM E h|M  _E hQ E h6U E hW ,E hX E h}\ ,E hQ] E hb M _You now have 76 gold pieces (gained 10).E h5f 3E h@h E hk E hm ,E hn E hp E hFs ,E ht E hv E hz ,E h| E hK E h ,E h E hS   #####.#.#.......>  ###.......#.....)##  ............)...##  #..#....#.......#   #.......#....####   ##.......#....#  E h  #......#.#....#   #.....#......#  ...#)###+## ---  #.####......#   #........####   #####....# .  #...... g  ..[..... .  ###.......#  #........ ####+#...E h< .44.6 (9.0E h} K---5.6 (10.0)E h E hۛ 8 _m - a ring of protection from coldE h E h E h6 E h H _No target in view!E h 3E h E h E h E h P _E h ,E h E hL E h ,E h E hQ E h ,E h E h E h- ,E hC E hj E h ,E h E h E h ,E h} E h, E ho ,E h E h E hE h E hE hE h ,E h E hAE h3E heE hE h^BE hE hp#E h$,E hl%E h&E h *,E h=+E h/E h2,E hC3E h9E h;,E h<E h>E hA,E hCE hEE hFE hGE hHE h)..+...#E hk ###.......#.....)##...#...# #............)...####.....###E hQl  ##..#....#.......# ##....... E hlE hsE h{j _Key pressed, stopping explore.E h#|E hށE hH _No target in view!F h3F hcF h)+F h.F hA3: _F h=F heB,F hDF h~HF hZL,F hWNF hQF hFU,F h~VF hXF h[,F hh]F h`F h c,F hdF h4hF hm,F h4pF hFtF hx,F hyF h|F h,F hŁF h#F h,F hQF hF hIF hF hF h ##.##.#.........# #.##).......#### ### #..#.#......######..  #####.#.#.......>)..+..  ###.......#.....)##...#..F hqQ  #............)...####....  ##..#....#.......# ##...  #.......#....#### ####  ##......@#....# ######77.6 (1  #......#.#....# #.....  ##.....#......# #....gF hR  #.....#)###+## #.....  #.####......# .......  #........#### ....###  #####....# ....  #...... g..F h  ..[..... F hF hܥF hj _Key pressed, stopping explore.F hЯF hF hH _No target in view!F h_F hpF h" F h4_F hcF h>F hF h/F hF hF hF h6F h F hP_Key pressed, stopping explore. F hv Things that are here: F h' a +0 dagger; a goblin corpseF h# F h F h  F h#_F hF h[F hUF hF hzF h #............)...####..... ##..#....#.......# ##.... #.......#....#### ##### ##.......#....# ####### #......#.#....# #.... ##.....#......# #....g #.....#)###+## #... #.####......# ........F h #.......@#### ....82.6 (5.0) #####....# ....  #...... g..  ...[..... .. ##...... # #........ ####+#...  ....F hF h!F h(j _Key pressed, stopping explore.F h-)F h0F h(2H _No target in view!F h* F h/ \Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [) F hP0 = c - a +0 robe (worn)  g - a +2 helmet (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn)  f - a ring of magical power (worn)F hw0 m - a ring of protection from cold Scrolls (go to first with ?)  b - a scroll of poison F h0 f j - a scroll labelled RYL MEOCSOIQY  k - a scroll labelled NIDWIYSOECH F h0 Potions (go to first with !)  d - 2 viscous blue potions  h - a smoky amethyst potion F h0 + i - a silvery potionH hc~ m - a ring of protection from cold. A ring that protects its wearer from cold. H hJdXYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee, H hd  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.H h H h H h   #............)...####..... Selgeron the Vexing  ##..#....#.......# ##.... Deep Elf  #.......#....#### ##### Health: 25/25 ======================== H h^ W ##.......#....# ####### Magic: 17/17 ========================  #......#.#....# #...... AC: 6Str: 7 H h  ##.....#......# #....g. EV: 12Int: 18H h  H h = #.....#)###+## #...... SH: 5Dex: 17 H h m #.####......# ........ XL:  4 Next:  1% Place: Dungeon:2 H hV  #.......@#### ....#### Noise: ---------  Time: 1382.6 (0.0)  #####....#....a) +1 slingH h ] #......g..H h WFire: a) +1 sling H h ...[..... ..  #.###.......#H hu   # #........ ####+#... .... _Key pressed, stopping explore. _No target in view!  Things that are here: _a +0 dagger; a goblin corpse H hZ n_Key pressed, stopping explore. _No target in view!H h C3.1 (0.5H h H h ? _m - a ring of protection from cold (worn)I h3I hfI hFI h"#,I h',I h /* ##....#### #####....# ########......# #...........#......g. #.....#)###+# #.####......# ...............#### ....########....####... ....  #...@....... g.. 4.1 (1.0I h/ #....[.......#. .. #.###.......## # #.........< ####+#...## ....' ..### ##I hh6I h6+5.1 (2I ht<I h?9 _Found a stone staircase leading up.I hXI hYI h^I haH _No target in view!I hVm3I hnI h)tI hzP _I hc{I h.,I hI h@I h`I h7 ##.....#......# #....g... #.....#)###+#######......... #.####......#.............# #........####........###### #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #..<.#  ####+#...##... . .....'. I hcN. ....###.# . .##### g.. .. .. g   goblin (wandering) .. .I h"&7I h+8.1 (3I hMI hs _A goblin comes into view. It is wielding a +0 club.I h- (((((((You shoot a sling bullet.I hap  The sling bullet closely misses the goblin.I hйp...'g..gI h 7===9.3 (1.2I hI h( _The goblin shouts!I h} L   #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@...<.# I h  ####+#...##...  .....'.  ....###g#  .##### ..  .. .  .. ##I h! !I hҵ    #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@...<.#  ####+#...##...  .....'.  ....###g#  .##### ..  .. .  .. ##I hi 4I h I h (((( _A goblin is nearby!You shoot a sling bullet.I hQ I hX ^...g.90.5I h_ I hEb J _The sling bullet hits the goblin but does no damage.I h +  I h #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. .. I h #.###.......##..#  # #.....@...<.#  ####+#...##...  .....g. I hF D ....###.#  .##### ..  I hl 5.. .  .. I h 0##I h@    #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@...<.#  ####+#...##...  .....g.  ....###.# I hA .##### ..  .. .  .. ##I hG 4I hM I hV Y ((((( I h W p_A goblin is nearby!You shoot a sling bullet.I h I h 5..g'.I hY (1.7I h I h a _The sling bullet closely misses the goblin.I h?t   #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@...<.#  ####+#...##...  I h @....g'.  ....###.#  .##### ..  .. .  .. ##J hΔ   #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@...<.#  ####+#...##...  ....g'.  ....###.#  .##### ..  .. .  .. ##J hʝ4J hJ h ((((( _A goblin is nearby!You shoot a sling bullet.J h8/J h 75.g.'.J h7(2.9J hCv _The sling bullet barely misses the goblin.J hV   #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@...<.#  ####+#..g##...  .....'.  ....###.#  .##### ..  .. .  .. ##J hg   #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@...<.#  ####+#..g##...  .....'.  ....###.#  .##### ..  .. .  .. ##J hiJ hiJ hoJ hw J hw"J hw%(J hw J h x9_A goblin is nearby!J h0xQYou shoot a sling bullet. The sling bullet hits the goblin.J hGJ h  J h  J h gJ h/  ..  J hk 3The goblin is severely wounded.J h J hl J h !4.1J h?J h! J hJ h/_The goblin hits you but does no damage.J h$/L   #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@g..<.#  ####+#...##...  .....'.  ....###.#  .##### ..  .. .  .. ##J hd   #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@g..<.#  ####+#...##...  .....'.  ....###.#  .##### ..  .. . J hU .. ##J h4J hmJ h ((((( _A goblin is nearby!You shoot a sling bullet.J hKj g..<.  The sling bullet barely misses the goblin.5.3J hpJ hs4 _You block the goblin's attack.J hT   #.....#)###+####### #.####......#...... #........####...... #####....####........  J h###...............  #....[.......#. ..  #.###.......##..#  # #.....@g..<.#  ####+#...##...  .....'.  ....###.#  .##### ..  .. .  .. ##J h#   #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@g..<.# J h$ ####+#...##...  .....'.  ....###.#  .##### ..  .. .  .. ##J hD,4J h"4J hs= ((((( _A goblin is nearby!You shoot a sling bullet.J h g..<.  The sling bullet closely misses the goblin.J h-6.6 (1.3J hJ h= _The goblin hits you but does no damage.J he   #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. ..  #.###.......##..#  # #.....@g..<.#  ####+#...##...  .....'.  ....###.# J h .##### ..  .. .  .. ##J h v   #.....#)###+####### #.####......#...... #........####...... #####....####........  ###...............  #....[.......#. .. J h C #.###.......##..#  # #.....@g..<.#  ####+#...##...  .....'.  ....###.#  .##### ..  .. .  .. ##J h] J h J h΍ J h _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.J h4 1)J h$ J h]( 527.8 (1.2J h. J hx1 J _You kill the goblin!J hxo 3J hMq J ht J hXw ,J hz ,J h} J h} J h~ J hi J h ,J hB J h J h6 ,J h_ J hȒ J  #........####........###  #####....####........   ###...............   #....[.......#....   #.###.......##..#   # #......)..<.#   #####+#...##...  #..........'..#  +...@....###.#.---401.8 (4.0  #....##### ..  J h8 #....# .  #..... #####.  ..  ..  ... J h :---J h( J h j _Key pressed, stopping explore.J hK J hѤ J h H _No target in view!J h< IJ he J hr J h : _J h J hQ  ###........  #....[.......#.... #.###.##..#  #......)..<.#  #####+#...##... #..........'..#+........###.#.##### ..#...@# ....... ####.......  ....g.. ............J h g   hobgoblin (wandering)......$..J h H 2.8 (1  Found 15 gold pieces.J hz }g.gJ h 5===3.8 (2J h} J h ((( _The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.J h[vJ hwJ hwJ h] .g..b   bat (wandering)bThe hobgoblin is severely wounded.J h-5.0 (1.2J h^J hV _A bat comes into view.K h9   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #....##### ..  #...@# .  #.....g.....  #####.......  .......  .......  .......  K hh.......  .b..$.. K hJ   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #....##### ..  #...@# .  #.....g.....  #####.......  ....... ....... .......  .......  .b..$..K hT4K h[K hPe ((((((( _There are monsters nearby!You shoot a sling bullet.K hK hK h,K hhg.....b......b.K h(6.2K hK h.d _The sling bullet closely misses the hobgoblin.K h1A   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #....##### ..  #...@# .  #....g......  #####.......  .......  b...... K hAv .......  .......  ....$.. K hq   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #....##### ..  #...@# .  #....g......  #####.......  ....... b...... .......  .......  ....$.. _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.†b   batK hpwK hZxK h\yK h b.  You kill the hobgoblin!47.4K h1 _You block the bat's attack.K h   #....[.#....  .##..#  # .)..<.#  K hS#####+#.  #......  +.....  #....##### ..  #...@# .  #...b†......  #####.......  .......  .......  .......  .......  ....$.. K hQr   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #....##### ..  #...@# .  #...b†......  #####.......  ....... ....... .......  ....... ....$..K h)uK huK h(|K hu ( _A bat is nearby!K hZ  You shoot a sling bullet. The sling bullet barely misses the bat.K hWU.b8.6K hZK hQ _The bat closely misses you.K ha   #....[.#....  .##..#  # .)..<.# K har #####+#.  #......  +.....  #....##### ..  #...@# .  #....†......  #####b......  .......  .......  ....... K hbY .......  ....$.. K he    #....[.#....  .##..#  # .)..<.#  #####+#.  #......K h 4  +.....  #....##### ..  #...@# .  #....†......  #####b......  .......K h @ ....... ....... K h n ....... ....$..K h 4K h( K hr ( _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.K h K h k  The bat is severely wounded.K h! K hڞ q†.b K hr (9.8K h@ K hj P _The bat barely misses you.K h$ ?   #....[K h;% .#....  .##..#  # .)..<.#  #####+#.  #...... K h%  +.....  #....##### ..  #...@# .  #....†......  #####.......  .b.....  K h% W.......  .......  .......  K h& 7....$.. K h    #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #....##### ..  #...@# .  #....†......  #####.......  .b..... ....... .......  ....... ....$..K h K hN K h K h ((((((( _A bat is nearby!You shoot a sling bullet.K hQ ,K hS m  The sling bullet closely misses the bat.K h\ vb.†......K h^ )11.0K h,f K hh 1 _You block the bat's attack.K h+ R   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #....##### ..  #..b@# .  #....†......  #####.......  .......  .......  .......  .......  ....$.. L hVd   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #....##### ..  #..b@# .  #....†......  #####.......  ....... ....... ....... L hn ....... ....$..L hCL hL h(L h83 ((( _A bat is nearby!You shoot a sling bullet.L h9  The sling bullet closely misses the bat.L hQ(..bL hɻ(2.2L hL hS: _The bat hits you but does no damage.L hR   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #....##### ..  #..b@# .  #....†......  #####.......  .......  .......  .......  .......  ....$.. L h   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #....##### ..  #..b@# .  #....†...... L hy #####.......  ....... ....... .......  ....... ....$..L hL hL h L h  _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.L h9k  The bat is severely wounded.L h2:L hAL h)B!3.4L hGL hJ _The bat closely misses you. The bat barely misses you.L h8(((L h@S  You shoot a sling bullet. The sling bullet barely misses the bat.L hLZBb...L hZV4-4.6L h-aL h=cc _The bat closely misses you. The bat hits you.L hq~   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....  #...b##### ..  #...@# .  #....†...... L hq #####.......  .......  .......  .......  .......  ....$.. L h0   #....[.#....  .##..#  # .)..<.#  #####+#.  #......  +.....L h  #...b##### ..  #...@# .  #....†......  #####.......  ....... ....... .......  ....... ....$..L h L hQ L hmL hHZ _A bat is nearby!L h2]  You shoot a sling bullet. The sling bullet hits the bat.L hA8E†L hȿL h055.8L h_L h4G _You kill the bat!L hs3L h,L h+L h%L hlL hK5=L hL hL h,L hL hL h,L hL he  You see here a hobgoblin corpse.L h4L hN _L hL hL hL h9=L hnL hSL h5 #####+#...##... ..   #..........'..#. ..   +........###.#.. ..   #...†##### #..∩ ..   #....#######.#.. ..   #....†........#. ..   #####..........#  .....##  ...# ---21.8 (6.0 ...#  #....... #.......$ #....#####L h #..!.  #....  #... ..L hL hG---2.8 (7L h L hx; _Found Vopomelu's Antique Armour Shop.L h4L hL hH _No target in view!L h 3L hO L h> L h$ L h+( : _L h( L h, ,L h'- L h. L hd1 ,L h"2 L hb4 ,L h5 L hx7 M _You now have 91 gold pieces (gained 15).L h8 L h#9 L h: L h< L hU> ,L h> L h? L hyB ,L hC L h:F L h~G ,L h!H L h;I L hK ,L hK L hzM L hP ,L hDQ L h\W   #....†........#. L hW W  #####..........#   #.......##   #.......#   ####.......##### L huX   #........   #...............   #....#####......   #..@.# ......   #....# ......   #....# .....   #....# .....  L hX ]  #....# ....   ######   L hy_ \32.8 (10.0)3.8 (11L h b L hc R _n - a brown potionL h@v L hv L h!{ L hs} H _No target in view!L h3 L hu L h‰ L h L h L h | _L h L hx L h L h9 L h L h L h ,L h L hl L hD ,L hv L ht L hu ,L h L h߭ L hӯ ,L hͰ L h L h ,L hu L hº L hl L h L h L h< L hC ,L hZ L h L hN L hx L h L h L h Welcome to Vopomelu's Antique Armour Shop! What would you like to do?  a -  150 gold a chain mailb -  150 gold a chain mail  c -  175 gold a bloodstained leather armourd -  450 gold a plate armour  e -  525 gold a runed plate armourf -  100 gold a ring mail  g -  100 gold a ring mail  h -  97 gold a runed robei -  100 gold a scale mail  j -  100 gold a scale mail You have 91 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listN hqyc $  You are short 84 gold pieces for the purchase.[Enter] buy shopping listP h,5 P ht@ P##....####...........#..##. Selgeron the Vexing ##............... # ...)..... Deep Elf ...[.......#.... .# ##.....# Health: 25/25 ======================== ###.......##..#. ###.# #...... Magic: 17/17 ========================#......)..<.#. ....# #...).. AC: 6P h A $Str: 7  #####+#...##...#...# . ......##. EV: 12Int: 18  #..........'..#.#..'. ...... #. SH: 5Dex: 17  +........###.#..?#.# ...... #. XL:  4 Next:  5% Place: Dungeon:2  P hkA #...†##### ##..@..# ..... #. Noise: ---------  Time: 1444.8 (11.0)  #....#######.#...#.# ..... #. a) +1 sling#....†........#.#..... .... #. Fire: a) +1 slingP hA #####..........#......#.P hA |#.......###...##...#.......# ..... ..#.P hA  ####.......######... ##.P h B  #............... ...# ##### P h5B #............... ... #....  _Found Vopomelu's Antique Armour Shop. P hdB _No target in view! _You now have 91 gold pieces (gained 15). _n - a brown potion _No target in view!  P hB <There is an entrance to Vopomelu's Antique Armour Shop here.P hH P hK P hN _No target in view! _You now have 91 gold pieces (gained 15). _n - a brown potion P h3O _No target in view!  There is an entrance to Vopomelu's Antique Armour Shop here. _You can access your shopping list by pressing '$'.Q h#3Q hQ hQ h': _Q hh,Q h2.....####.######.#.#.# #. #....####........ ...#..##.# #........ # ...) ..[.... .# ##.....## ##.Q h2##..#. ###.# #......#......)..<.#. ....# ## #...).. #####+#...##...#...#.........##.# #...'..#.#..'......... #.# +........###.#..@#.# .#.# Q h2#...†##### ##..∩..# ..... #.# #....#######.#...#.# .#.# Q hJ3#....†........#. .... #.# #####..........#...... #.##.......###...##.. # #.......# .........#.#Q h3####.......######...### #..#...... ...# ######Q hb<15.8 (1.0)Q h<+6.8 (2Q hCQ hvEa _o - a scroll labelled XAYMAM RYHEQ hLgQ hgQ hpQ h6qH _No target in view!Q hl3Q hHQ h Q h#Q h$ _Q hBQ hQ hQ h3Q hD,Q h5Q hs!Q hx$,Q h%Q hu+@  There is an open door here.Q h.Q h9/ _Q hn0Q h5Q h8,Q h9Q h;Q h[>,Q h>Q h@Q hAQ hAQ h0CQ hDQ hYG,Q haHQ hIQ hL,Q h!MQ hjNQ hNQ h OQ hUOQ hhQQ hhS,Q hTQ h>W@  There is an open door here.Q h]YQ h Z _Q h][Q hdhQ h k,Q hkQ hNnQ hp,Q hUqQ htQ h w,Q hxQ h({Q h},Q h~Q hbQ h',Q hOQ hQ hn,Q hrQ h:Q hQ hQ hUQ hQ hۜ,Q hAQ hQ hӦQ h#)########...#.....# .....# ##...............'....... ..#### #####.#.##......#.....## #######'#........##.) ..# #................##....## ..# #........#....#####....### +#######......................+ .#......#.#.#.#####.... ##Q h.######@#.#.# #.....<#........'..#.....#..##.####.... ..........##.#.#...).....# #.... ...#....####.#.####.....## #.... ..##..#.####.#.# #......######+ .)..<.#......#'####...).........# b   bat (wandering) ...##...#...#.........##.#....... ....'..#.#..'........b##.#.#..ß.. ..###.#...#.#......... #.#.#..<..Q h-0671.0)Q h,8.8 (22Q hQ hѾV _A bat comes into view.Q h]  You shoot a sling bullet. The sling bullet hits the bat.Q hc(((((Q hX( . Q h{M.......Q hD6===70.0 (1.2)Q hQ h)G _You kill the bat!Q hյ Q hO Q h Q hL Q hT Q hA ,Q h Q h ,Q hV Q h+ Q h Q h1 Q h/ Q h Q h ,Q h4 Q h- Q h ,Q h Q h[ Q h) ,Q h Q h' Q h ,Q h Q h Q h ,Q h6 Q h Q hI ,Q h Q h Q h> Q hl Q h Q h Q h ,Q hf Q h Q hT Q h Q h] Q h` Q hT Q ho Q hY Q h Q hk ,Q hf Q hB Q h ,Q h Q h Q h ,Q hm Q h" Q h# ,Q h $ Q hU) Q h* Q h+ Q h+ Q hL. Q hC7 ..#######.#...#.#.........##.#.#†........#.#............##.#.# ###..........#.............##.#.  #.......###...##.........# #..  #.......# #..............## Q h7 ###.......######...##########.... ...................#### ####### ...............# #....... ....#####.......@#....# #.......--- ....# #........#....# #..)# ........#....# #....# ........###### #...Q h7 ..# ........# #....... ....# ......... #. g   hobgoblin (asleep) ##### g........  #######.. #.......Q h7 Y #######.Q h> 088.0 (18.0)Q hc? H---9.0 (19Q hzD Q hIG \ _A hobgoblin comes into view.R hS ((((((g  R hpYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!R hPR hȡS.....gR h6).R h<===90.2 (1.2)R hR hˬd _The hobgoblin is moderately wounded.R h.†#...............  .##...   #........######...#..........#### .............# .......@#....# R hX #........#....# #..) ........#....#  ........######  ........#  .g.......  .........  #######.. R ho.†#...............  .##...   #........######...#..........#### .............# .......@#....#  #........#....# #..) ........#....#  ........######  ........#  .g.......  .........  R hEA#######.. R hfR hR hR ho _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin!R hy(((((.R h5'J......R hK,w 81.4 _You kill the hobgoblin!R h{2R h65o _Your Ranged Weapons skill increases to level 4!R hQ3R hRR hWXR h4[R h_P _R haR hLaR h[bR hdR hfR h gR hgR hjR hpXR hr,R hsR hlvR hx,R hyR he|R hb~,R haR hOR h^R hR hQR h/R hH,R h)R h*...######...##########............#### #########. ........# #......... #####........#....# #..........# # #........#....# #..)........ # ........#....# #........#.# R h# ........###### #........#.. # .###### #........# # ...........@.# #....--- # .....# #....... #######......# #.... ######## #######.# #...## #.... R h(#.##. #. ## #R hܚz500.4 (9.0---1.4 (10.0)R hR ha _p - a scroll labelled BYNUOF FECUR hiR h'jR hloR h+rH _No target in view!R h3R h0R hR h"R h _R h9R hR h&R hR hQR h,R hR hR h,R hR hR h,R heR hR h0R hxR h'R h5R hR hR hR hR h),R hR h R h,R hR hlR h#R h`R hR hR h ,R ht R h R h,R hR hR h,R hOR hR h ,R hR hXR h,R h R h"R hw%,R h&R h+%  R h]+@You see here a hobgoblin corpse.R h-R h3. _R h0R h1R h5,R h7R h;R h:>,R h@R hmBR hD,R hER h!HR hIR hIR hJR hgL7 _You open the door.R hMR hMR hzNR h]Q@  There is an open door here.R hRR h4S _R hVTR hVR hW,R h7ZR hkiR hYk,R hTlR huR h w,R hxR h@  There is an open door here.R hqR ḧ́ _R hՅR hR h&R h]R hxR hR hER hɞR h֟R hYR hI,R hR hR h,R hR he  You see here a hobgoblin corpse.R h5 _R h,R hnR h,R hR h!R h)R htR htR hR hs,R h R hR h,R hkR hR hR h,R h3R hUR h  ,R h R h R hc ,R h R h^ R h ,R h] R hH R h R h0 R h R h R h! ,R h" R h.& R h' R h?( R h) R h2, R h(. ,R h/ R h2 R ha4 R h4 R h5 R hS: @  There is an open door here.R h< R h==  _R hv> R hA R h2G BR hH R hL ,R h/N R h;Q R hU ,R hW R hY R h0] ,R h^ R hc R he R he R hg R hj R hsm ,R hTo R h%r R hDu ,R hqv R hy R h| ,R h} R h R h ,R hY R h There is an open door here. _There is an open door here. _You see here a hobgoblin corpse.  Things that are here:  a +0 club; a goblin skeletonR h R h  _R h( R h R hW R h R h R hp R hh R h R h R h R h R hƮ R h ,R h ,R h R h' R hX R hڽ R h& R h R h ,R h R h R h ,R h R hu R h R h R h R h6 R h ,R h R ht R h ,R h R h R h ,R hT R h R h R h R h* R h R h\ R h R h R ha R h ,R h7 R h# R hh ,R h R h] R h R h R h! R h  ####+#####.#  ###### #.......##.#### R hP w #....# #### #..)....  #....# #... #.......  #....### #...##.......  #......# #..........####'####  #......# ##........####.#####  ####...# #...........[.....# #...#######@.....#.###.###.#74.4 (73R h #####...#.....#.######.###...#.# .........'............ .##......#.....##........######## R h ........##.)...##........####### ........##....###........##....# R h #....#####....####'#####.......# ..............'.##.# #.......# .#.#.#####....#.##.# #..R hA $.....#R h R h R h* j _Key pressed, stopping explore.R h+ R h32 R h4 H _No target in view!R h߻ R h R h R h R h R h0 P _R h ,R h R h R hl ,R h R hC R h R h R hN R h R h BR h R hL ,R h R h R h ,R hu R h> R h R h R h R h R h ,R h$ R h> R hN R h R h+ R h R h R h R h R h R ht" ,R h0# R h% R h' ,R h' R h:+ @  There is an open door here.R hi- R h-  _R h. R h3 R h5 ,R h5 R h8 R h: ,R hz; R h? R hB ,R hzG R hL R h_N ,R h.O R hS R hU ,R hV R h^ _You open the door.R hd @  There is an open door here.R he R hf  _R hPg R h1k R hl ,R hm R h r R hdt ,R hu R h y R hV{ R h{ R h| R h R h R h\ R hƃ R h R h߉ ,R h7 R h R hO R hɐ R h R h R h R hT R h_ R h R h R h R h٣ R h R h ,R h R h R hG ,R h R h R hغ ,R hr R h R h ,R h R h BR hm R h R h ,R h R h R h ,R h R h4 R h ,R h R hK R h R h R h4 R h R h H.##########..........#...#.#..... .#### #########..##.....#.#..... ....# #..........#.........## R h: ....# #..........####..##..##.## ....# #..)..........(......#..# ....# #........#.######...... R h ##### #........#.......>........ ##### #........#..#######....... ....# #........@..#....##.......612.4 (38 ....# #...........#.##.##.......# #...........#.##.## R h ##### #######.#........##...÷... R h #...###.#......##### #..... #.###.###R h0 # #.##.) #.# R hR 2.# R ht #. ### #.#.# R h \# ..#.#R hA R h ,3.4 (39R h R h # _Found a mace.R h/ 4R h R hK H _No target in view!R hd R he R hf R h6n R hq R hv : _R h y R h| R h]| R h~ R h( R h ,R hy R h R h ,R h; R h R hѐ R h R h R hK R h R hO R hH R h R h ,R h R hS R hd ,R hx R h R h .#....# ..#.######. ..###### #........#.......>R ho ###### #........#..#######....# #...........#....##.......# #...........#.##.##.... #......# #...........#.##.##....### #######.#........##...÷R h  ##...###.#......## #@.....#.###.#### 21.4 (8.0) #.##.).#.# #.#  R h 6#.######.# #.#  #.# ..# #.#R h4 < #.# ########.# #.# #........ ..( #.####R h\ #### #.# #.... R h ,####R hԵ A2.4 (9R h R hx - _Found 4 poisoned darts.S hWS hTXS h^S hWaH _No target in view!S h\S hS hS hK| _S hBS hS h,S hUS hS hS hS h=S hDS hS hS hS hS hOS hS hS hS h<,S hjS h+C  You see here 4 poisoned darts.S hS hs _S hS hS hy,S hS h. S h ,S hr S hS h,S hS hC  You see here 4 poisoned darts.S hS h _S hS hS h,S hiS hS h,S hS h S h!,S h,#S h%S h&,S h-(S h*S h*,S h+S hv,S h/,S h/0S h1S hO3,S h3S h"5S h6,S he7S h!9S h:,S h;S h>S h?S h @S h@S hhBS h>C,S hCS hDS hF,S hFS hQGS hHBS hIS h2J,S hJS hKS hSL,S hLS hNS hN,S hNS hOS hP,S hPS hQRS hR,S hYSS h/TS h;U,S hUS hhWS hX,S hCYS h3[S hg\,S h]S h^S h_,S hL`S hqfXS hfS hzh,S hiS h`jS hk,S h lS h,nS hhp,S hqS hsS htS h-uS hvS hwS hyS hyS hzS h|S h~S h~S hS h;S h9S hnS hYS hS h,S h4S h"S hS hS hhS hS h,S h-S hS hS hَS hS hS h,S hS hS hz,S hS htS hFS hqS hS hMS h*S hSS h{S h6S h,S h`S hS h,S hS hS hS h$S hMS hS h,S hS hS hN,S h+S hxS h,S h֥S hS h*,S hS h.S hS hϨS hS hS h,S hS hS hS h@S hgS h.S h3S h]S hݮS hUS hɰS hS hS hS h/S hMS huS hS h}S hS hS hS hS h S hkS hIS h:S h[S hĸS hqS hS hS h6S hS hS h̼S h!S hS h,S hmS h #.#..####.##.#.########.#  #.#....##.##.#.#........#  #.#.##.##....(.#.########  #.#.##.#####.#.#.....#  #.#.##.#####.#.#####.#  S h=#.#.#........#.#.....#  #.#.############.##### #.#.......#...<#.# #.#######@#.####.# 93.4 (71.0)#.........#......# ##########.# ## ###   S hh    S h-E S hS hnS hE _Done exploring.S h`3S hbS h.#...#..#....##.##.#..#.##.##....(.#.##.#####..#.##.#####..#.#...........0.0).........S hS hJS h[ _Done exploring.S hnS h+S hv _No target in view! _You see here 4 poisoned darts. _Done exploringS hU$.No target in view!S h S h vShopping list: 1 item, total cost 175 gold pieces S hZ  a - [D:2] 175 gold a bloodstained leather armour You have 91 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exitT h T hʴ g#.#..####.##.#.########.# Selgeron the Vexing#.#....##.##.#.#........# Deep Elf#.#.##.##....(.#.######## Health: 25/25 ========================#.#.##.#####.#.#.....#Magic: 17/17 ========================#.#.##.#####.#.#####.#AC: 6Str: 7#.#.#........#.#.....#EV: 12Int: 18#.#.############.#####SH: 5Dex: 17#.#.......#...<#.#XL:  4 Next:  8% Place: Dungeon:2#.#######@#.####.#T h Noise: ---------  Time: 1693.4 (0.0)#.........#......#a) +1 sling#########.######.#Fire: a) +1 sling### ###       _No target in view! _You see here 4 poisoned darts. _You see here 4 poisoned darts. _Done exploring. _Done exploring. _No target in view!T hY T h T h T h T h3T hXT h;4T hT h _You see here 4 poisoned darts. _Done exploring.No target in view!Done exploring.U h4U hU h( _Done exploring.No target in view!Done exploring.No target in view!U hG3U hU h4U hU h' _Done exploring.No target in view!Done exploring.No target in view!Done exploring.U h U hO Where to? (Tab - D:2, ? - help)  D - Dungeon U hU h/[?25h[?0c#.#..####.##.#.########.# Selgeron the Vexing#.#....##.##.#.#........# Deep ElfU hE0#.#.##.##....(.#.######## Health: 25/25 ========================#.#.##.#####.#.#.....#Magic: 17/17 ========================#.#.##.#####.#.#####.#AC: 6Str: 7#.#.#........#.#.....#EV: 12Int: 18#.#.############.#####SH: 5Dex: 17#.#.......#...<#.#U h1-XL:  4 Next:  8% Place: Dungeon:2#.#######@#.####.#Noise: ---------  Time: 1693.4 (0.0)#.........#......#a) +1 sling#########.######.#Fire: a) +1 sling### ###     U hJ1  _Done exploring. _No target in view! _Done exploring. _No target in view! U h1_Done exploring.  What level of the Dungeon? (default 2, ? - help) V hn [?25l[?1cV h3V hV hUV hSV h_[ _V hheXV h7kV hlV hlV hsmV hOuV hXv,V hvV h}V hD,V hV h(V hQV hV hV hV hY,V hАV hV h,V hV hÞV hV h:V hkV hV h_V hV hRV hŭV hV hV hNV h'V h[,V hnV hBV hV hV h,V hV hgV hJV hV hJV hV hA,V hV hV h<,V h.V hV hV hFV hZV h V hFV hV hV h,V h7 V h V h,V hV h%V h^',V h)V h,V hh/,V h5,V hk7,V h9V h <V hQ>,V h?V hCV hF,V hGV hJV hiM,V hNV hRV h>X,V hYV hw\V hT_,V haV h*cV h`e,V hfV hhV hZk,V hlV hoV hq,V h+sV h8tV hGv,V h]wV hWyV h*{,V h|,V h/,V hV hEV h[,V hV h+V h,V hV hY  There is a stone staircase leading down here.V h^V hV hX$ _V hV hs3V htV h6yV  You climb downwards.V h;zV hj _The kobold shouts!  There is a stone staircase leading up here.V hF V hM    ... ..   .. ##.   .. ...   #. ..   #.##.#   #....#   #....#   #K@#  ====736.1 (42.7) ##   .......  #######  V hN M   K   kobold (missile)      V hSV V hW ] _A kobold is nearby!W hy (You shoot a sling bullet.W h/ KThe sling bullet barely misses the kobold.W hu4-===-7.3 (1.2)W hz{W hn}@ _The kobold hits you with a +4 short sword.W h->  You shoot a sling bullet.W hvY  The sling bullet hits the kobold but does no damage.W hwh5=-8.5W h|W h-= _The kobold hits you but does no damage.W hm `  You shoot a sling bullet. The sling bullet hits the kobold.W h e)W h`k W h~n L=99.7W hs W hLu J _You kill the kobold!W h W h W h W h H _No target in view!X hy4X h~X h*H _No target in view!X hwX hX hX hsH _No target in view!X hX h_X hiX hH _No target in view!X hm 3X hn X hs X hw   ...# ..  ..# ##.#  ... ....  #.⌠ ..#  #.##.# X hMx  #....#  #....#  #@<# .## .. .###      X h~ (0.0X h =---40.7 (1 _X h X h _No target in view! _No target in view! _ Things that are here: X h |_a +4 short sword; a stone; a kobold corpseY h}Y h~3---Y hY hiH _No target in view!Y hS3Y hTY hCXY h-\Y h\$ _Y h8`,Y h bY hbY h0cY h~fY hpf...# .. Y hC......[ hkLa6=--217.1[ hR[ hUI _You kill the adder![ h4[ h[ hH _No target in view![ hu _No target in view![ h, 4[ hL [ h [ h ; _[ h- [ hq )[ h+ [ h _The sprites lose interest in your situation.7===[ h [ hB 4 _Magic restored.[ h{ 4[ hG [ h& [ h ,[ h [ h [ h^ ,[ hX [ hu [ h [ h{ ;==[ h& [ h [ h! ,[ h" [ h% [ h( ,[ h( [ h) [ hq+ ,[ h, [ h- [ h/ [ h/ [ hp0 [ h13 [ h5 ,[ hd6 [ h58 [ ho> ^... ... #... ... #... .._.#.... .......# ..#....#####.......# ##.##.......#......... .............⌠.#.+.#.⌠ ..##.####...#.##.#---59.1 (12.0)[ h:? .##...#....#...#....# #.# ###..#...#....## #..#..##)<##........###............##.#############..###[ hD _---60.1 (13[ hH [ hfK 8 _Found a broken altar of Ashenzari.[ hxJ 4[ h.P [ h(R H _No target in view!\ h4\ h\ hvH _No target in view!\ hcy 4\ hz \ h} \ h \ hx % _\ h4 ,\ h \ hE \ hۇ \ hU \ h \ h \ hQ \ h+ \ hT ,\ h \ hp \ h \ hަ ,\ h \ hب \ h \ h^ \ h \ hϮ n _You feel your willpower return.\ h 3\ h" \ hp \ h ,\ hŵ \ h \ h: \ h \ h< \ h \ h ,\ h: \ h \ h ,\ h \ hO \ h #...........⌠.#.+.#.#######.##.......####...#...........##...#....#...#.######.#.##.#.###..#...#. #.#.##.#.# #..#..##) #....#.#.# #........\ h  #.#..#.#.# #........ ###..#.#.# #.####### #@.#.#.# #.. 74.1 (14 #<...#.#.# ###  #.#.##.#  #.#$## #.#...#.#..# \ h B5.1 (15\ h \ h$ 9 _Found a stone staircase leading up.\ h \ h \ h \ h H _No target in view!] h 3] h]!] hE#] h%] hT*P _] h+,] h,] h-] h/] h,0] h0] h4,] h4] h7N _You now have 101 gold pieces (gained 10).] h93] h\:] h<] h=,] hL>] h@] hsAB] hB] hDB] hDE] hG,] h{G] hH] h{J,] hJ] hL] hcN,] hN] h/P] hR,] hR] hS] hU,] hU] hW] hZ] hcZ] hZ] h\] h],] h^^] h_] h`,] ha] hUb] hd,] hWd] hf] hg,] hg] hi] hSk] hk] hk] hm] hn,] h1o] hp] hgr,] hr] ht] hSv,] hv] h$x] hSzB] h8{] h)},] h}] h~] h] h ] hH] hT] hB] h΅] h,] h] hV] h͊,] h8] hX] h] hF] hy] h] hW,] h] h] h֔] hB] h] hږ] h,] h] hę] hm,] hǛ] hs] h,] hr] h] h,] hq] h] hR,] h] h] hp,] h] h] h,] h'] h] hB] h] hV,] h] h_] h&,] h}] h] hJ,] hڷ] h] hB] h] hս,] h1] hg] h] h.⌠.#.+.#.⌠ ..#  ####...#.##.#  ...#...#....#  #..#...#....#  #..#..##)<#  #........##  #............#  #.###################  ] h1#..g......@...#  #############.#   #.#   #.#   #.#   #.#   g   hobgoblin (wandering) ###################.##  .....................#  ###################.##  ] hL.819.1 (44] h-20.1 (45] h] h1\ _A hobgoblin comes into view.] hn_ ((((((gYou shoot a sling bullet.  The hobgoblin shouts!] h$] h*L.g.....] h/===1.3 (1.2] h )] h] h!M _The sling bullet hits the hobgoblin but does no damage.] h4 ((((( You shoot a sling bullet. The sling bullet hits the hobgoblin.] h' ] hh K.g....] h- (2.5] hH ] h d _The hobgoblin is moderately wounded.^ h c  You shoot a sling bullet. The sling bullet hits the hobgoblin.^ h&†((((^ hB)....^ hF33.7^ hM _You kill the hobgoblin!^ h^ h^ h ^ hMH _No target in view!^ h&^ h&^ h)'^ h)^ h.,^ h:2P _^ h3,^ h4^ h5^ h8,^ h9^ h>C^ hD,^ hE^ h.G^ h@I,^ hI^ hMe  You see here a hobgoblin corpse.^ hP^ hyQ _^ hrR^ hRV^ h)X,^ hX^ h[^ h@^,^ h1_^ ha^ h+d,^ h e^ hg^ hRj,^ hk^ hn^ hs,^ h t^ hv^ hvy,^ hYz^ h2}^ h^ h^ h^ h^ h",^ ht^ h^ hE,^ hr^ h&^ hː,^ h7^ hВ^ hr,^ h:^ hE^ h{,^ h_^ hn^ h,^ h^ h^ h[,^ h^ h^ h,^ h^ hU^ hа,^ hY^ h^ hQ,^ h^ h^ hbB^ h1^ h ,^ h^ hR7 _You open the door.^ hk3^ h^ h^ hT,^ hc^ hf^ ho,^ h^ h|^ h,^ h ^ h^ h,^ h^ hB  There is a dry fountain here.^ h_^ h _^ h^ h^ h;,^ hd^ hv^ hh,^ h!^ h"^ ho,^ hA^ h^ h} #........  ###.......# .  .........###.#  ^ h#............  #.........#....  ..##.......... ...  ..........#.# #.#  ......#...# --- J...##.#....#...# . #.#...#....### ##....⌠.##+##.⌠##....#...............#.###.......### J   endoplasm (asleep) #....#...#......... #....+...'..._...+ #....#...#.......# .^ h058.7 (35.0)^ hH---9.7 (36^ hc^ h] _An endoplasm comes into view.^ h / ((((((JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.^ h6_ ^ hf 7J.........^ hf <===60.9 (1.2)^ hl ^ hn 7 _The endoplasm is lightly wounded.` h? c  You shoot a sling bullet. The sling bullet hits the endoplasm!` hϺ .(((((` h@ +......` h\C 052.1` hxH ` h2K M _You kill the endoplasm!` h^` hd_` h5f` hiH _No target in view!a h4a ha hH _No target in view!a hIa ha ha hO$ _a h&a ha h,a ha h a hd,a ha ha h1#. #........#.## ###.......# .#.... .........###.##.... #....#....r #.........#....#.....##.......... .......#.# #.#.......#...#---....##.#....#...#.......##.#...#....###a h_R........##....⌠.##+##.⌠###....###....#....#........#.###.......## r   rat (asleep)#####....#...#......... #....+...'..._...+ #....#...#.......#a hP5.1 (3.0---a hs$6.1 (4a ha hV _A rat comes into view.a h ]  You shoot a sling bullet. The sling bullet hits the rat.a h( l†((a h B +..a hE ?6===7.2 (1.1a hJ a hM G _You kill the rat!a ha ha ha hH _No target in view!b hEh4b hnb h'qH _No target in view!b hu/3b h0b h$5b h7b h<P _b hB #  #. #........  #.######.......# . #.... .........###.# #....###........b hC #....†##...#....b##.....##.......... ......# #.#---#..........#...##..##.#....#...#..##.#...#....#.........##....⌠.##+######....###....#.. b   bat (asleep) #........#.########....#...#....... #....+...'..._...b h/Db hL,80b hMG---9.2 (2b hRb hUV _A bat comes into view.b hr  You shoot a sling bullet. The sling bullet hits the bat.†((((((b hG +......b h @7===70.4 (1.2b h* b h G _You kill the bat!c hW4c hZ^c h`H _No target in view!c hsV4c h2\c h/_H _No target in view!c htc hc hLc hac hc h: _c h Bc hc hc h,c hCc h$c hc hc hc hxc hjc hc hc hc hc hGc hc h5 c h! c ho c h c hHc h,c hc hc hzw#. #.....#.###...## ..........# ..........# ..........# ..........# .......$..# ..# ---c h8.4 (8.0...# .##..###.##  #.# #........... #.######.......#c hH.. #........##> #....###.. #....†##..c hMd†##.....##......c h#c h#G---9.4 (9c he)c h,; _Found a stone staircase leading down.c h4c h]c hH _No target in view!d hɻ3d hSd hd hd h: _d hd hd hd hAN _You now have 118 gold pieces (gained 17).d hAd hd hd hrd h,d hd hd hOd hd h^d h2d hi,d hd h+d h,d hCd hd h d hRd hcd hd h|d hd hd hd h,d hd hnd h-,d hid hd h,d hd h d h ,d hJ d hd h,d hud hd h'd hkd h#d h,d hfd hN _You now have 133 gold pieces (gained 15).d hI"3d h"d h$d hM%,d h%d h'd h),d hW*d h-d h/,d h0d h\2d h4,d ho5d h7d h?#............# ##### #............#. ....###............#..#.###................#.......................# #.###................# #.....###...##..###.## #.....####+#...## #.# #.....@..........##.###900.4 (21.0) #.###............##....... [.......>.....##....#..................#d hAAl#....#.................†##..................................#####............. # #d hFd h$G,1.4 (22d hOd hR d huR_Found a pair of gloves.e he h\Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [) e ht c - a +0 robe (worn)  g - a +2 helmet (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn)  f - a ring of magical power (worn)  m - a ring of protection from cold (worn) Scrolls (go to first with ?) e h b - a scroll of poison  j - a scroll labelled RYL MEOCSOIQY  k - a scroll labelled NIDWIYSOECH e h o - a scroll labelled XAYMAM RYHE  p - a scroll labelled BYNUOF FECU Potions (go to first with !) e h d - 2 viscous blue potions  h - a smoky amethyst potion  i - a silvery potion  n - a brown potione hsf h1f h8f h?#............# Selgeron the Vexing##### #............# Deep Elf. ....###............# Health: 25/25 ========================..#.###................# Magic: 17/17 ========================.......................# AC: 6Str: 7#.###................# EV: 12Int: 18#.....###...##..###.## SH: 5f hADex: 17#.....####+#...## #.#XL:  4 Next: 27% Place: Dungeon:3#.....@..........##.### Noise: ---------  Time: 1901.4 (0.0)#.###............##.... a) +1 sling... [.......>.....##.... Fire: a) +1 sling#..................##....#.................†##............................ ...............###...... ##............. #...... #......  _No target in view! _Found a stone staircase leading down. _No target in view! _You now have 118 gold pieces (gained 17). f htAH_You now have 133 gold pieces (gained 15). _Found a pair of gloves.g hg hmg h$g hg h##### #.#.. ....###.# ..#.###....# .............# #.###.......# #.....###...##..###.##g hR #.....####+#...## #. #................##.## #.###.##........[>.....###...........## #.†## #...#######. # ###### # #g hōg hA+2.4 (1g h7g h\g h2 .. ....###. ..#.###.... .......... #.###... #.....###...##..### #.....####+#...## #. #................##.###.#.###g h.##........[>.....####...........## #†## #... #### ###. # ###### #  #g h,B ####g hg ho&3g hWg hJg hC# .. ....### ..#.###. .. #.###. #.....###...##..###.g hڠ #.....####+#...## #. #......##..##.#.###.##..>.....##.##.## #.†## # #.###g h_Z ###. # ######. # ...... # ####g hg h}&4g hg h5W _You see here a +0 pair of gloves.g h~<5g hكg h4- _q - a +0 pair of glovesh h+ h h Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a +2 helmet (worn) h h@ N l - a +0 pair of boots (worn)q - a +0 pair of gloves Jewellery (go to first with "=)  e - an amulet of reflection (worn)  f - a ring of magical power (worn)  m - a ring of protection from cold (worn) h ha Scrolls (go to first with ?)  b - a scroll of poison h h  j - a scroll labelled RYL MEOCSOIQY  k - a scroll labelled NIDWIYSOECH  o - a scroll labelled XAYMAM RYHE h h p - a scroll labelled BYNUOF FECU Potions (go to first with !) h h  d - 2 viscous blue potions  h - a smoky amethyst potion  i - a silvery potion  n - a brown potioni h q - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. i h,Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} i hMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i h]i h^di hj.. ....###........... Selgeron the Vexing..#.###............... Deep Elf...................... Health: 25/25 ========================#.###............... Magic: 17/17 ========================#.....###...##..###. AC: 6Str: 7i hks#.....####+#...## #. EV: 12Int: 18#................##. SH: 5Dex: 17.##.#.###............##. XL:  4 Next: 27% Place: Dungeon:3.......@.......>.....##. Noise: ---------  Time: 1905.4 (0.0).##..................##. a) +1 sling#.................†##. Fire: a) +1 sling#.....................#...............###...###............. #... ######....... #... ...... #... ####  i hl _No target in view! _You now have 118 gold pieces (gained 17). _You now have 133 gold pieces (gained 15). _Found a pair of gloves. _You see here a +0 pair of gloves. _q - a +0 pair of glovesi hori hri hwi h +You now have 118 gold pieces (gained 17).335 _Found a pair of gloves. _You see here a +0 pair of gloves. _q - a +0 pair of gloves  You start putting on your armour.i hAA6.4 (1i h͊i h3+7.4 (2i hi h3i hi h$8.4 (3i h i hi h+9.4 (4i hci hi h߫,10.4 (5i hi hƱ 7 _You continue putting on your +0 pair of gloves. x5i hei h;i hc _You finish putting on your +0 pair of gloves.j heIj hNij h>kj hl: _j hnpXj h|qj hr,j h(sj hsj huj hfyB ##### # ..# ....### ..#.### ... #.#j hy9....... #.#.....###...##. #.#.....####+#...# . #.#........ ....##@#.###.....................>...j hy.....##....... #... #...g# #....## g   goblin (wandering)j h z ###......######.............j hm~+3.4 (3j h+4.4 (4j h<j hu _A goblin comes into view. It is wielding a +0 dagger.k h9  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k hZ  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.g.g5---==5.4 (1Will/2 Jinx  _The goblin shouts!l h! (((((((You shoot a sling bullet.l h;*l h  The sling bullet barely misses the goblin.A giggling sprite leaps out and smacks the goblin with its own hand.l hw.....$.l hb=8=6.6 (1.2l h>l hJ _You kill the goblin!l h,l h-l h1l h4H _No target in view!l hl hml hl hH _No target in view!l hL 4l hM l hP ; _l hdU ,l hU Y6=--l h`V l hW _The sprites lose interest in your situation.l hYX l hJZ ,l hZ l h\ 7===l hr\ l h] l h^ ,l hJ` l h|a l hb l hc l hd l he l h(l ==l hl l hm ,l h6n l ho l hp ,l hq l hw  You now have 140 gold pieces (gained 7).  Things that are here:l hx l h>{ a _a +0 dagger; a goblin corpsel h| l h} l h} l h~ l h ,l hƀ l h6 l h ,l hh l h l h ,l h l h l h ,l h l h l h ,l h l h l h ,l h l hO l h ,l h l h+ l h l hn l h l h l h+ l h !l hE l h n _You feel your willpower return.l hҭ 3l h l hد l h+ ,l h l hD l hش ,l h> l h @  There is an open door here.l h l hb  _l h l ha l h ,l hI l h l h ,l h l hʿ l h ,l h l h l hz ,l h l hZ l h ,l h9 l h l h ,l h l ht l h& ,l h l h3 l hm ,l h l h l h ,l h l h l h= ,l h l h l h ,l hv l h ,l h l h: v _h - 2 smoky amethyst potions (gained 1)l h 3l hx l h l hp ,l h l h l h ,l hW l h, l h ,l h l hE l hQ ,l h l h l h( ,l h l h l hF ,l h l h l hR ,l h l h l h ,l h l ho l h1 ,l h l hq l h ,l h l h l h3 ,l h l h l h ,l h l h l hj ,l h l h l h ,l h? l h l hO ,l h l h l h ,l h l h l h{ ,l h l h l hp ,l h l h l hO l h l h$ l h l hF ,l h l h l h ,l h l h# ,l hF$ ,l h(  ########## .........# # .........#########.#.# ................@....# ---77.6 (61.0) l hD) &#####+#.......####.#.# #.........# # #######.......# ....... #######.######### ........ .######.####### .........l h) :---l h8, l h1 j _Key pressed, stopping explore.l hm1 l h^3 l h5 H _No target in view!l hjl hsl hjl hEH _No target in view!m h_m h5`,m hObm hcm hhP _m hiBm h/km hlm hlm h>mm hom hrp,m hpm hrm hxm h`ym h{,m h|{m h|m h"~m hj~m h~m h,m h?#.# ######.# ....##.### ....#########.#.# m hdž................#### +#.......####.#.#..#.#.#.# ##.#.#.#####.............85.6 (8.0).##########.#.#.#####< m he.......... ...#.#.# .############.#.#.... #.#.#........ #.#.#..## #.#.# #.#.. ........# #.#.# #......# #.#.#.###...##m hm h+6.6 (9m hm hA9 _Found a stone staircase leading up.m hY8m h8m h=m h? m h@:_No target in view!m h6 m h m h m h H _No target in view!m hG m ha m hK m hg m h m h! P _m h$ ,m he% m h0' m hs( m h( m h) m h+ m h. ,m h0 m h.1 m h2 ,m h3 m h4 m h7 m h7 m h8 m hk: m h; ,m h@< m h= m h? m hn? m h? m h@ m haB m hB m hC m h7E m hG ,m hG m hI m hkK ,m hDL m hwN m hU :#.#  #.#  #.### #####.#.# ########### # m hU k.####.#.#.......#[# .## #.#.#.#####.#.#..# .####.#.#.#####.#....#+#.97.6 (11.0)###.#.#.#####<........m hV  ...#.#.# ...........#####.#.# #.#...#..#+# #.#.# #.#......# .. #.#.# # #..#...# ## #.#.# #.#..#...# # #.#.# #....#...# m hV m h\ m hY] ,8.6 (12m ha m h^d - _Found a leather armour.m h m h m hh m h& H _No target in view!n hH3n hםn hDn hn h/: _n hYn hn h<n hn hn hn hDn hAJ#..  #.#  #.#  #.#  #.#  #.### #### n hB##.#.# #..# ....###########..# ##.#.#.......#[#@.#  #.#.#.#####.#.#..# ##.#.#.#####.#....#+# n h....................... ##.#.#.#####<...........#.#.# ..............n h##.#.# #.#...#..#+####  #.#.# #.#......#  #.#.# # #..#...#n h42002.6 (4.0)n hZ+3.6 (5n hn hQZ _r - a fuming yellow potionn hn hJn hn h{H _No target in view!n h=n hֈn hNn h*n hkn hnP _n h\,n hn h n h,n h#n hn hڤn h>n hGn hn hd,n hn hn h9,n h7n hn h^# # ### #### #.# n hʾE#..# ..###########..#### #.#.......#[#..#.S.#.#####.#.#..#.. #.#.#####.#....#'####+### ................@........ n hr#.#.#####<............... #.#.# .................. #.#.# #.#...#..#+####+### #n hS.#.# #.#......# #.#.# # #..#...# S   ball python (constriction, asleep) #n hǿR.#.# #.#..#...# #.#.# #....#...# #.#.###...##n haE 9.6 (6  You open the door.n h ,10.6 (7n h6n hK^ _A ball python comes into view.n h* ((S  )n h |You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.n hz ,n h S..Sn h 7===1.8 (1.2n h n h f _The ball python is moderately wounded.o h^e  You shoot a sling bullet. The sling bullet hits the ball python.o hE†o hao hf093.0o hllo h)oO _You kill the ball python!o hSo h o ho hTH _No target in view!o h3o h-o h<o ht: _o ho h  There is an open door, spattered with blood here.  You see here a ball python corpse.o ho hp _o ho ho h,o ho ho h,o ho ho hQ###### #.##..# ..###########..####.......#[#..#..# #.#.#####.#.#..#..######.#....#†####+### .........................<............... #.#.# .@.---o hj #.#...#..#'####+####.#......#..  #..#...#.S.#...####....#...S   ball python (constriction, asleep)##...##. o hCh...........# ...........o h?G 7.0 (4.0  You open the door.o h#---o h$8.0 (5o ho h^ _A ball python comes into view.o h ! ((S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.o h ,o hb fS..o h7 7===9.2 (1.2o h o h N _The ball python is severely wounded.o h o h=O   You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.o h  The ball python is severely wounded.The ball python misses you. The ball python grabs you.o hK  2 20.3 (1.1Constr o h o h _ _The ball python constricts you.p h p h_ You shoot a sling bullet. The sling bullet hits the ball python!p hRD'p hYp hӪ'p h!H12 301.5 (1.2p hp h?O _You kill the ball python!p h _No target in view!p h"n3p hnp hoqp htp hx: _p h&|@  There is an open door here.p h~p hY _p hpp hp hf,p hIp hp hp hp hp hKp h,p h-p hp h ####  #..# ##p h 9..#### .....#[#..#..# ###.#.#..#..# ###.#....#†####+. .p hP> ###<......  .............. ---p h6.5 (5.0  #.#...#..#'####+  #.#......#..# p hە # #..#...#..#  #.#..#...#### #p h,#p hp hG---7.5 (6p hhp h#; _Found a stone staircase leading down.p h 3p h$ p h 3.....'p hH 0'........#.....##.....#S   adder (asleep)+..S..+#+###+#p h  As you open the door, it creaks loudly!  An adder comes into view.p h p h1 XSS.p h L======8.5 (1p h p hH / _The adder hisses angrily.q h f`((((((q hB'.S...q h2d===---9.6 (1.1q hVq hr _You shoot a sling bullet. The sling bullet misses the adder.q h$ ((((((You shoot a sling bullet.q h q hq h^S.....q h-J---30.8 (1.2q hδq h_ _The sling bullet barely misses the adder.q hI ((((((You shoot a sling bullet.q h:_ m S...q h_ \..  The sling bullet completely misses the adder.q h` (2.0q he q hg  q hbh /_The adder bites you but does no damage.q h ((((((You shoot a sling bullet.q hn S.....  The sling bullet closely misses the adder.q ho (3.2q h!u q hw z _The adder barely misses you. The adder bites you but does no damage.r hU_  You shoot a sling bullet. The sling bullet hits the adder.r hoB  The adder is lightly wounded.r h/X2---4.4r hr hh _The adder bites you. The adder closely misses you.r h ((((((You shoot a sling bullet.r ho S.....  The sling bullet barely misses the adder.r hp(5.6r hVwr hQR _The adder barely misses you.r h ((((((You shoot a sling bullet.r h}% S.....  The sling bullet barely misses the adder.r h&(6.8r h-r hb/p _You block the adder's attack. The adder barely misses you.r hKy  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.r hj  The adder is lightly wounded.8.0r hr hR _The adder barely misses you.r hV  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s hCasting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You block the adder's attack.  The adder bites you.  You are poisoned.1=====----5----90Pois Will/2 Jinx s h=s hU, _The adder poisons you!s h6`((((((s h4*s hqe S.... (very drained).  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  s hJThe adder is moderately wounded.s h]s hj19---=40.2 (1.2s hs hB _You feel sick. You block the adder's attack.s h ((((((You shoot a sling bullet.s hyW S.....  The sling bullet barely misses the adder.8---6=--1.4s hz _You feel sick. You block the adder's attack. The adder barely misses you.s hz ((((((You shoot a sling bullet.s h  ;*s h  S.... .  The sling bullet closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is severely wounded.-2.6s h s h] a _You feel sick. The adder barely misses you.s hK y  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.s h5 ;*s h  The adder is severely wounded.A giggling sprite leaps out and makes the adder trip over its own tail.s h †  You kill the adder!The jinxing sprites lose interest in you.s hs17-433.8s h۹s ha$ _You feel sick.t hN-t hzt hgH _No target in view!t hFt hGt hNt hPH _No target in view!t ht h_t ht h3  You feel sick.t hp6-7===t h _You are no longer poisoned.t h?t ht hZt hƣT7=t ht h,t ht h t hm;==t ht h,t ht hɪt h l18==t hYt hc,t hʬt h,t ht hB,t ht ht h-:=t hnt h;t htL9=t ht h,t ht h,t ht h,t h;t hqt hѺj20==t ht h,t hzt hh,t hɾt h,t ht hd91t hF==t ht h,t ht h,t h\t ha7t ht h:n _You feel your willpower return.t hh2==t hQt h,t ht h,t ht h%,t ht het hh3==t ht h,t ht h,t hVt h*,t ht het h~4==t h,t h|t h,t h t h,t h.t h!t hk9=t ht hQa5=t ht h1 _HP restored.t h)3t ht h  There is an open door here.  You see here an adder corpse.t h5 _t ht ht h,t hJt ht ht h29=t ht hJt h6 #+###+# #### +..S..+ #..# #.....#####..####.....# .....#[#..#..#..... ####.#.#..#..# ... .#....#†####'####+# ..>t h'--- ####<...................  ......................  #.#...#..#'####†####+###.#......#..#.....#.....#S   adder (asleep)#.....##.....#+.....+t hJ 84.8 (41.0)  You open the door.t hH---5.8 (42t hlt h Y _An adder comes into view.u h  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u h^  You beckon some vexing sprites to accompany your attacks.u h5---==6.8 (1.0)Will/2 Jinx u hu hJ; _You feel your willpower being sapped.u hsh (((((S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.u h~:*u hB  The adder is heavily wounded.A giggling sprite leaps out and smacks the adder with its own tail.u h( ..S..' (very drained)=8.0 (1.2u h\ u h_ Y _The adder is almost dead.u h _  You shoot a sling bullet. The sling bullet hits the adder!u hS k†(((u h5 2..'u hU a6=--569.2u h* u h] I _You kill the adder!u h( 4u h u hf H _No target in view!v h4v hRv hH _No target in view!v h4v hv h v h % _v hH%Uv h&v h){ _The sprites lose interest in your situation.v h5*j7===v h+v h:.v hJ0,v h1v h|6@  There is an open door here.v h7v hZ8 _v h9v h:v hw<,v h=v h>v h?v hJ@;==v h@v hEBv hC,v haDv hFv hG,v hHv hJv hP5 #+###+####  #### +....@'..# --- #..# #.....#.S# v h:Q######..####..†..# ## ...#[#..#..#.....# ##.#.#..#..#.....# ##.#....#†####'####+#.S   adder (asleep) .....................> ##<................... ......................v h5VH 98.2 (9.0  You open the door.v hVK---9.2 (10.0)v h[v hR^Y _An adder comes into view.v h   Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w h%^  You beckon some vexing sprites to accompany your attacks.w h5---==100.0)Jinx w hw h; _You feel your willpower being sapped.w h! ((S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.w h w h- w h aS..w h8 5=1.3 (1.1w h w h ^ _The adder is severely wounded.w h <(((w hY  S..  You shoot a sling bullet. The sling bullet misses the adder.6=--2.5 (1.2w h^ w h` 3 _You block the adder's attack.w h@~  You shoot a sling bullet. The sling bullet hits the adder.w h :*x h+  The adder is almost dead.A giggling sprite leaps out and ties the adder's tail in a knot.x hݛ1'x hXShooter693.6 (1.1x hx h`I _You kill the adder!x h4x hɭx h,x h7===x h6{ _The sprites lose interest in your situation.x he#####S.#..#'x hɻ---....'S   adder (asleep).x h'G 5.6 (2.0  You open the door.x hG---6.6 (3x hx hY _An adder comes into view.x hw  ((S  x hz z  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.x hx hmx hm..Sx hy7===7.8 (1.2x hx h` _The adder is moderately wounded.x hܡ (((You shoot a sling bullet.x h.  ..S The sling bullet closely misses the adder.The adder bites you.  You are poisoned.x h 0 4====-9.0Pois Will/2 x hy6 x h 9 T _The adder poisons you! The adder bites you but does no damage.x hrF x h!G "(x hG (x hH (x hI x h ..SYou shoot a sling bullet. The sling bullet misses the adder. You feel sick.x h ~3--==10.2x h x hh R _The adder barely misses you.y hH(((y hE ..SYou shoot a sling bullet. The sling bullet misses the adder. You feel sick.y h#f2--1.3 (1.1y h #y h%z _The adder bites you but does no damage. The adder barely misses you.y hU# (((You shoot a sling bullet.y hA ..SThe sling bullet closely misses the adder.y ha1--2.4y h߳y hdB _You feel sick. You block the adder's attack.y hH(((y h9 ..SYou shoot a sling bullet. The sling bullet misses the adder. You feel sick.y h7:E-3.6 (1.2y hJ?y hA _The adder closely misses you. The adder barely misses you.y h@  You shoot a sling bullet. The sling bullet hits the adder.y hc  The adder is moderately wounded.You feel sick.  You are no longer poisoned.y hId0-4.7 (1.1y hLy hõ= _The adder bites you but does no damage.y h (((You shoot a sling bullet.y hl ..SThe sling bullet barely misses the adder.5.9 (1.2y hr y hNu U _The adder barely misses you. x2y hW _  You shoot a sling bullet. The sling bullet hits the adder!y hZ C'y h&'y hK-827.1y h $y h&I _You kill the adder!z h4z h>z h H _No target in view!z h4z hϴz hz h5S1= _z h޻nz hvz hTz h,z hz hSz hi2==z hvz h,z hPz ha,z hz hI,z hz h3==z h,z hz h7z hxz hn _You feel your willpower return.z hGz hz hQz hh4==z h;z hfBz hBz hz hz h,z hz h~5==z hLz h<z h,z h<z h5@  There is an open door here.z hz h0 _z hz hz h(,z hz hgz hz h9=z hqz hz h,z hz h7 _You open the door.z h| ####### #.S#..##..#..# #'###'#### #### +@....'..#--- #..# #.....#..#####..####..†..#### z h.......#[#..#..#.....# .#####.#.#..#..#.....# .#####.#....#†####'####+#.S   ball python (constriction, asleep)............> .#####<................... .# ....z h;y39.1 (22.0)---40.1 (23z hIz h^ _A ball python comes into view.z hs  #######  #.S#..#  #..#..#  #'###'####  #### +@....'..#  #..# #.....#..# #..†..#### [#.....# #.....# †####'####+#. .......> <........   z h  #######  #.S#..#  #..#..#  #'###'####  #### +@....'..#  #..# #.....#..# #..†..#### [#.....#z hp k#.....#†####'####+#. .......><... z h 4z h` z h b _A ball python is nearby!{ h  You shoot a sling bullet. The sling bullet hits the ball python..(({ hU3..'{ hYC3===1.3 (1.2){ h_{ h bO _You kill the ball python!{ h 4{ h { h3 H _No target in view!{ h! { h† { h֋ { h H _No target in view!{ h3{ hi{ h{ h0'####'###'#..'@....#S.##S   ball python (constriction, asleep){ h-B 0.0  You open the door.{ hT.5---2.3 (1{ hH3{ h5 { h5P_A ball python comes into view.| hPe  You shoot a sling bullet. The sling bullet hits the ball python.| hT(†(| h.'.| h?4===3.4 (1.1| hL| hyO _You kill the ball python!| h4| hu#| hv%H _No target in view!| h| h| h| hՍH _No target in view!| h'I| h)| h*| h.P _| h0| h0| hL1| h5b  You see here an adder corpse.| hZ7| h7 _| h8| hu:| h7<,| h<| h>| h@,| hA| hJG@  There is an open door here.| hH| hvH _| hI| hK| hL,| h*M| hM| hvO,| hP| hQ| h8S,| hS| hU| hV,| h^W| h"Z| h0a#..#..#####'###'########..'.....'..##..#†.#.....#..# ###..####..†..#### | hb#[#..#..#.....#S.# #.#..#..#.....#..# # #....#†####'.# ................@.># --- ...................# ....................... #..#'####†####+######....#..#.....#...#..#.....# S   adder (asleep)#...####.....#| h)c...# #.....# ##. +.....+| hfjI 50.0)  You open the door.| hkH---4.4 (11| hp| hwY _An adder comes into view.| hw; ((S  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.| h ,| hi [..S| h ;===5.6 (1.2)| h | h / _The adder hisses angrily.} hy  You shoot a sling bullet. The sling bullet hits the adder.} h  The adder is heavily wounded.6.8} h } h` = _The adder bites you but does no damage.} hb"H(((} h ..SYou shoot a sling bullet. The sling bullet misses the adder.} h(8.0} h%} hN _The adder misses you. x2} h  You shoot a sling bullet. The sling bullet hits the adder.} hh  The adder is almost dead.} h[4-9.1 (1.1} h̟} h * _The adder bites you.} h_  You shoot a sling bullet. The sling bullet hits the adder.} hVC'} hU &'} h X 29760.2} h[ } h^ I _You kill the adder!} h 4} h } h H _No target in view!~ h~ hN3~ h~ h9$ _~ h^X~ hVK5=~ h~ h~ h-~ h ,~ h~ h=~ h,~ h~ ht~ h',~ hʽ~ h#R  There is a stone staircase leading down here.~ hLV= _~ hB~ h~ hJ,~ h0~ h~ h,~ h~ h'~ h####..'.....'..#.##..#†.#.....#..#.# ##..####..†..####.# [#..#..#.....#..#.# .#..#..#.....#..#.# ....#†####'####'#.# .................># ~ h\..................###.#......@.....#---#..#'####†####'########..#.....#.. #...#..#.....#S. #...####.....### #...# #.....# S   adder (asleep) #. +.....+ # #+###+#~ hG 9.2 (9.0  You open the door.~ hL---70.2 (10.0)~ h~ hDY _An adder comes into view.~ hk ((S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.~ h!,~ hjS..~ h;===1.4 (1.2)~ h~ h3 _The adder is lightly wounded. h  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hdJ^  You beckon some vexing sprites to accompany your attacks. hK5----20Will/2 Jinx  hsQ h?Ty _You feel your willpower being sapped. The adder closely misses you. h! ((You shoot a sling bullet. h} ;* h8[  S. (very drained)  The sling bullet barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is moderately wounded. h[ 5=3.5 (1.1 ha  hd S _The adder closely misses you. hR H(( h: S.  You shoot a sling bullet. The sling bullet misses the adder. hz;X6=--4.6 h{A h!Dz _The adder bites you but does no damage. The adder barely misses you. h43_  You shoot a sling bullet. The sling bullet hits the adder. h;* h7 S The adder is heavily wounded.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is almost dead. h[4-5.8 (1.2 h h* _The adder bites you. hrH(( hڋ4* ha  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot. hj:'. hln hr  ####..'.....'..#.#Selgeron the Shooter#..#†.#.....#..#.#Deep Elf ##..####..†..####.#Health: 24/25 =======================- [#..#..#.....#..#.#Magic: 16/17 ======================-- .#..#..#.....#..#.#AC: 7Str: 7 ....#†####'####'#.#EV: 12Int: 18 .................>#SH: 5Dex: 17 ..................###.#XL:  4 Next: 111% Place: Dungeon:3 ................@.....#Noise: ===------  Time: 2177.0 (1.2)  hLs.#..#'####†####'#######a) +1 sling ....#..#.....#..Fire: a) +1 sling #...#..#.....#..Will/2 Jinx #...####.....### #...# #.....# #. +.....+ ##+###+# #A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is almost dead. _The adder bites you.  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot. _You kill the adder! hs _The adder bites you.  You shoot a sling bullet. The sling bullet misses the adder.  A giggling sprite leaps out and ties the adder's tail in a knot. _You kill the adder! htvYour Ranged Weapons skill increases to level 5!You have reached level 5! h^z/  --more-- h#sf8/298-5 5%  h%w h'z4 _ h 4 hd  hE  h i7= _ h x  The jinxing sprites lose interest in you. h4 ? h~ _The sprites lose interest in your situation. hk  h  h` 9=8=== h  h  ht  h  hH  hg  h- , h  h  ha , h'  h  hC  h E=== h4  hK  h , h  h|  h , h  h  hw , h,  h  h+  h , h  h , hu  h  h  hb  h  hd  h  hF  h  h  h  h9 , hZ  h`  h  h  h  h  hu  h  h  h , h?  h  h , h%  h  hV , h  h  hA , h  h5  h6  h 4 h n _You feel your willpower return. h) 3 h  h  h| , h  h  h  , h  h  h$! , h!  hz#  h$ , h\%  hM&  hf' , h'  hu)  h)  h]*  h*  hz+  h|,  h, , hh.  h/ , h^0  hS1  hm2 , h2  h3  h5 , hv5  h6  hV7 , h7  ho9  h: , h1;  h<  h> , hh>  h=C  h"D , hE  hG  hH  hH  hHI  hK  hL , hEM  hO  hP , h-Q  hwS  h@T , hT  hW  hX , hX  h[  h\ , h\  h^  h_ , h=`  hmb  hc , h!d  hZf  hg , hIh  h^j  hQk , hk  hm  hn  hGo  ho  hSq  h'r  hpr  hr  ht  hCv  hv  h]w  h`x  h=y , hy  hz  h{ , h{  h}  h~ , h=  h  hZ  h͂  hP  h  h , hA  hn  h  h_  h  h΍  hj , h+  hi  There is an open door here.  You see here an adder corpse. h  h  _ hq  hq  h , he  h  h= , hН  h-  hy , h  h<  h" B h 7 _You open the door. h &.....................># #.# ##<...................###.# ..........................# .#...#..#'####†####'#######....#..#.....#..#  h  #..#...#..#.....#..# .#..#...####.....#####...# #.....#.S# ##. +....@'..# ---...# #+###+####  ....# ....# . S   adder (asleep) ....# .... h M##.## hղ | 240.0 (63.0)  An adder comes into view. h k.SS ho V==-1.0 (64 hL  h$ / _The adder hisses angrily. hL  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/^  You beckon some vexing sprites to accompany your attacks. h;S. hл6---2.0 (1.0)Will/2 Jinx  h$ hw| _You feel your willpower being sapped. The adder completely misses you. h%V<((( hB0* h_ S.. (very drained)  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is moderately wounded. hi5=3.1 (1.1 hZ h̺K _The adder misses you. hT  You shoot a sling bullet. The sling bullet hits the adder! h'r:* hKJ  The adder is almost dead.A giggling sprite leaps out and ties the adder's tail in a knot. hBO 1' h<; _ h: _The sprites lose interest in your situation.8===.># #....###............†....---'..#+S.#####S   adder (asleep) 7.2 (3.0  You open the door.  An adder comes into view. hOS.S==-8.2 (4 _The adder hisses angrily. h (((You shoot a sling bullet. h S..  The sling bullet barely misses the adder. hH5=9.3 (1.1 h hR _The adder barely misses you. h!  You shoot a sling bullet. The sling bullet hits the adder! h+  The adder is almost dead.8-50.5 (1.2 h0 h2H _The adder bites you. You block the adder's attack. hu/  hz0  h:1 You shoot a sling bullet.  h13The sling bullet hits the adder but does no damage. h  hW h-The adder is almost dead. h hc h - h== h!1.7 h h  hU h_The adder bites you. hl (((You shoot a sling bullet. hB S..  The sling bullet closely misses the adder. hB -2.8 (1.1 hH  hK p _The adder barely misses you. You block the adder's attack. hs (((You shoot a sling bullet. h B S h ..  The sling bullet barely misses the adder.4.0 (1.2 hA  hC = _The adder bites you but does no damage. hN"_  You shoot a sling bullet. The sling bullet hits the adder. h/D' hl]'205.1 (1.1 hq hKtI _You kill the adder! h hӅ hU hH _No target in view! hU h5, hv h5S9= _ hB h, hV  There is an open door, spattered with blood here. h h _ h% h X h h#.#...#..#'####†####'####### #.##..#.....#..# # #..#...#..#.....#..# #.#..#...####.....####  h.#....#...# #.....#..# #...##. +.....'..# .....# #+###'####.# #..#..# ..# #.S'@.# --- hy.# ####### .# .#  h.# ###.##S   ball python (constriction, asleep) # # h#........ .##.######.......# . .##..............###.# h&G 9.1 (4.0  You open the door. hd=---60.1 (5 h h,^ _A ball python comes into view. h> e  You shoot a sling bullet. The sling bullet hits the ball python. hB `.( h '.' h/ 7===1.2 (1.1 h  h7 O _You kill the ball python! hm hpn hq hStH _No target in view! h h h h! H _No target in view! h4 h h h  h&{ _  There is an open door here. hk' h' _ hQ( h?* hb+, h+ h.7 _You open the door. hN0 h0 h&1 h4@  There is an open door here. ha;.#####<...................###.# .# ..........................# .# #'####÷####'####### .# #.#......#..#.....#..#  h<.# # #..#...#..#.....#..# .# #.#..#...####.....#### .# #....#...#S.#.....#..# .###...##. #..'.....'..#...# #@###'####---...# #..#..#...##..'..#...######## ........# ........# hs<SS   ball python (constriction, asleep) ........# #..###.##.## #.# #........ h@ 5.2 (4.0  You open the door.  A ball python comes into view. hGj.SS) hH1==- hH$6.2 (5 hM hP5 _The ball python hisses angrily. he  You shoot a sling bullet. The sling bullet hits the ball python. h%`.( hx.'1=7.3 (1.1 _You kill the ball python! h   hK~_You feel your willpower return. hS3 h6XX hmZ h[, h\ h1_ h` hQa ha hf  There is an open door here.  You see here an adder skeleton. hh5 _ hhi h'k hlB h5o hXp, hbq h's hct ht h@u hv htx hx hty h{ h| hI} h} ha h] hI hn h h, h' h"B h hB h h ha, h  h h, h hE h, h_ h h hD h h h h h h h h h$ h h, h h h, h ho h, h  h h, h h h, h] hbP  There is a stone staircase leading up here. hE h _ h h: h h h  h  h  h3  h h h h@ h hj h, hI h+ h!, h h h, , h  hk! hw#B hQ$ hT%, hI& hk' h ) ha) hM* h. h/ h0 hS0 h1 h2 hW3 h3 hs5 h~6 h6 h=8 h9 h:, h; h= h> ht> h? hI@ hA, hA hPC h h h, hB hƩ h h, h hp h h h hB h h h= h hU, hȸ, hg, h h h ######### #....... h######+#.......### #.........# ########.......### .................. ...###########.######### =>...................... ..####@######.#########---342.3 (75.0) ........................ .........#####.......... ..........##........###. ...........#........# #. ######..............# #.  #..............###.  #..........#.......  hV| ##.....#####.  h/ hH---3.3 (76 h hB; _Found a stone staircase leading down. h 4 h  hU H _No target in view! h  hl  h ^ _No target in view! h93 h: h= h? h@$ _ hD, hE, hG hI hK, hL h}R hT, hV hX h[ h\[ h\ h^ ha, hb hnfR  There is a stone staircase leading down here. hh hi _ hKj hq  #.........  ##  ...  ######+#...  #.....  #############  ####...............  #....###########.##  #.@>............... hfr #....####.######.##  #...........  #..........#####...  #...........##.....  ......#.....  hr#######...........  #...........   hs......# hw250.0) hx+1.3 (8 h{ h}8 _s - a ring of protection from cold hz1 hw7WInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a +2 helmet (worn)  l - a +0 pair of boots (worn)  q - a +0 pair of gloves (worn) Jewellery (go to first with "=)  h8 e - an amulet of reflection (worn)  f - a ring of magical power (worn)  m - a ring of protection from cold (worn)s - a ring of protection from cold Scrolls (go to first with ?)  b - a scroll of poison  j - a scroll labelled RYL MEOCSOIQY  k - a scroll labelled NIDWIYSOECH  o - a scroll labelled XAYMAM RYHE  p - a scroll labelled BYNUOF FECU Potions (go to first with !)  d - 2 viscous blue potions  h - 2 smoky amethyst potions  i - a silvery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h h hg #.........# Selgeron the Shooter #.........# Deep Elf #.......... Health: 29/29 ======================== ######+#... Magic: 18/18 ======================== #..... AC: 7Str: 7 #############... EV: 12Int: 18 ####............... SH: 5Dex: 17  h7#....###########.## XL:  5 Next: 21% Place: Dungeon:3 #.@>............... Noise: ---------  Time: 2351.3 (0.0) #....####.######.## a) +1 sling #.................. Fire: a) +1 sling #..........#####... #...........##..... #............#.....  ########...........  #...........  #..........#   h_There is a stone staircase leading up here. _Found a stone staircase leading down. _No target in view! _No target in view! _There is a stone staircase leading down here. _s - a ring of protection from cold h<  h  h$ h& hr  hu LRead which item? Scrolls  b - a scroll of poison  j - a scroll labelled RYL MEOCSOIQY  k - a scroll labelled NIDWIYSOECH  o - a scroll labelled XAYMAM RYHE  p - a scroll labelled BYNUOF FECU  hv [!] read|quaff[?] describe selected h< h@ hdG #.........# Selgeron the Shooter #.........# Deep Elf #.......... Health: 29/29 ======================== ######+#... Magic: 18/18 ======================== #..... AC: 7 hGStr: 7 #############... EV: 12Int: 18 ####............... SH: 5Dex: 17  hQH#....###########.## XL:  5 Next: 21% Place: Dungeon:3 #.@>............... Noise: ---------  Time: 2351.3 (0.0) #....####.######.## a) +1 sling  hH#.................. Fire: a) +1 sling #..........#####...  hH#...........##..... #............#.....  h8I########...........  #...........  #..........# hrI  _There is a stone staircase leading up here. _Found a stone staircase leading down. _No target in view!  hIp_No target in view! _There is a stone staircase leading down here. _s - a ring of protection from cold hK  As you read the scroll labelled RYL MEOCSOIQY, it crumbles to dust.  It is a scroll of enchant armour. hTT/  --more-- h hEnchant which item? Armour  c - a +0 robe (worn)  h l - a +0 pair of boots (worn)  q - a +0 pair of gloves (worn)[?] describe selected h h  h'` #.........# Selgeron the Shooter #.........# Deep Elf #.......... Health: 29/29 ======================== ######+#... Magic: 18/18 ======================== h#..... AC: 7Str: 7 #############... EV: 12Int: 18 ####............... SH: 5Dex: 17 #....###########.## XL:  5 Next: 21% Place: Dungeon:3 h#.@>............... Noise: ---------  Time: 2351.3 (0.0)  h$#....####.######.## a) +1 sling #.................. Fire: a) +1 sling #..........#####... h_#...........##..... #............#.....   h########...........  #...........  #..........#   h_No target in view! _No target in view! _There is a stone staircase leading down here. _s - a ring of protection from cold  As you read the scroll labelled RYL MEOCSOIQY, it crumbles to dust.  It is a scroll of enchant armour. hI82.3 (1 hE" h$E _Your +0 pair of boots glows green for a moment. h h*Read which item? Scrolls  b - a scroll of poison  k - a scroll labelled NIDWIYSOECH  o - a scroll labelled XAYMAM RYHE  p - a scroll labelled BYNUOF FECU [!] read|quaff[?] describe selected h< hA hH& #.........# Selgeron the Shooter #.........# Deep Elf #.......... Health: 29/29 ======================== ######+#... Magic: 18/18 ======================== #..... AC: 8Str: 7 #############... EV: 12Int: 18 ####............... SH: 5 hiJDex: 17 #....###########.## XL:  5 Next: 21% Place: Dungeon:3 #.@>............... Noise: ---------  Time: 2352.3 (0.0) #....####.######.## a) +1 sling #.................. Fire: a) +1 sling #..........#####... #...........##..... #............#.....  ########...........  #...........  #..........#  _No target in view! _There is a stone staircase leading down here. _s - a ring of protection from cold  As you read the scroll labelled RYL MEOCSOIQY, it crumbles to dust.  hJWIt is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment. h[W  As you read the scroll labelled NIDWIYSOECH, it crumbles to dust.  You hear a loud clanging noise! hWXM=========3.3 (1 h\ h!_/ _It was a scroll of noise. h hٻRead which item? Scrolls  b - a scroll of poison  o - a scroll labelled XAYMAM RYHE  hB p - a scroll labelled BYNUOF FECU [!] read|quaff[?] describe selected h  h  h  #.........# Selgeron the Shooter #.........# Deep Elf #.......... Health: 29/29 ======================== ######+#... Magic: 18/18 ======================== #..... AC: 8Str: 7  h' 0#############... EV: 12Int: 18 ####............... SH: 5Dex: 17 #....###########.## XL:  5 Next: 21% Place: Dungeon:3 #.@>............... Noise: =========  Time: 2353.3 (0.0) #....####.######.## a) +1 sling #.................. Fire: a) +1 sling #..........#####...  h c#...........##..... #............#.....  ########...........  #...........  #..........# As you read the scroll labelled RYL MEOCSOIQY, it crumbles to dust.  It is a scroll of enchant armour.  h8 _Your +0 pair of boots glows green for a moment.  As you read the scroll labelled NIDWIYSOECH, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. h L  This is a scroll of acquirement! h /  --more-- h hzChoose an item to acquire.  a - the +1 orcbow of Zipral {elec, Fly rPois rCorr Str+3}  b - the ring of Bikus {Fly rF++ rC+ Str-2}  c - the hive talisman of Gozag's Castigation {*Slow Will++ Int+3 Dex+2}d - 497 gold pieces (you have 140 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit h yacquire|examineexamine item hThe hive talisman of Gozag's Castigation {*Slow Will++ Int+3 Dex+2}. A preserved and decorated hive, still dripping with ambrosial nectar. Transformsthe user into a living beehive, filled with the buzz of countless insects labouring inside them. The nectar produced within greatly increases the user's health and magic regeneration and if they become seriously injured, angry bees will swarm out to defend their hive. ____________________________________________________________Skill HP AC Regen MP Regen # of Bees ---------------------------------------------------------- Min 17 +0% +5 +1.60 +0.603.20 Max 25 +0% +5 +2.80 +1.005.50 Cur 0 -90% +5 +0.00 +0.00 1.00 Melds: Body Armour, Helmet ____________________________________________________________ *Slow:It may slow you when you take damage. Will++: It greatly increases your willpower. Int+3:It affects your intelligence (+3). Dex+2:It affects your dexterity (+2). Your skill: 0.0 h.1Choose an item to acquire.  a - the +1 orcbow of Zipral {elec, Fly rPois rCorr Str+3}  b - the ring of Bikus {Fly rF++ rC+ Str-2}  c - the hive talisman of Gozag's Castigation {*Slow Will++ Int+3 Dex+2}  d - 497 gold pieces (you have 140 gold)  h/[!] acquire|examine items [a-d] examine item[Esc] exitA h9The ring of Bikus {Fly rF++ rC+ Str-2}. It is an ancient artefact. Fly: It grants you flight. rF++:It greatly protects you from fire. rC+:It protects you from cold. Str-2:It affects your strength (-2). You acquired it on level 3 of the Dungeon. Stash search prefixes: {artefact} {artifact} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified artefact jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of theA h* Choose an item to acquire.  a - the +1 orcbow of Zipral {elec, Fly rPois rCorr Str+3}  b - the ring of Bikus {Fly rF++ rC+ Str-2}  c - the hive talisman of Gozag's Castigation {*Slow Will++ Int+3 Dex+2}  d - 497 gold pieces (you have 140 gold) [!] acquire|examine items [a-d] examine item[Esc] exitB hFmacquire|examineselect item for acquirementC h+ Acquire the ring of Bikus {Fly rF++ rC+ Str-2}? (y/N)C hk B- D h+ Acquire the ring of Bikus {Fly rF++ rC+ Str-2}? (y/N)D hRf D ho  #.........# Selgeron the Shooter #.........# Deep Elf #.......... Health: 29/29 ========================D hQp  ######+#... Magic: 18/18 ======================== #..... AC: 8Str: 7 #############... EV: 12Int: 18 ####............... SH: 5D hp Dex: 17 #....###########.## XL:  5 Next: 21% Place: Dungeon:3 #.@>............... Noise: =========  Time: 2353.3 (0.0) #....####.######.## a) +1 slingD hpq  #.................. Fire: a) +1 sling #..........#####... #...........##..... #............#.....  D hq x########...........  D h r #...........  #..........# It is a scroll of enchant armour. D hur _Your +0 pair of boots glows green for a moment.  As you read the scroll labelled NIDWIYSOECH, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  This is a scroll of acquirement!D h*s D hs F---------4.3 (1D hvy D h| ####.######.## a) +1 sling  ........Fire: a) +1 slingD h} V######............#########... #..........#  _Something appears at your feet!E hE hH---------5E h/E h r _j - the ring of Bikus {Fly rF++ rC+ Str-2}F hMF hSWInventory: 17/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a +2 helmet (worn)  l - a +1 pair of boots (worn)  q - a +0 pair of gloves (worn) Jewellery (go to first with "=) F hT e - an amulet of reflection (worn)  f - a ring of magical power (worn)  m - a ring of protection from cold (worn)  j - the ring of Bikus {Fly rF++ rC+ Str-2}s - a ring of protection from cold Scrolls (go to first with ?)  b - a scroll of poison  p - a scroll labelled BYNUOF FECU Potions (go to first with !)  d - 2 viscous blue potions  h - 2 smoky amethyst potions  i - a silvery potion  n - a brown potion F hzU1 r - a fuming yellow potionI hi m - a ring of protection from cold (worn). A ring that protects its wearer from cold. You found it on level 2 of the Dungeon. I heStash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.J hP  #.........# Selgeron the Shooter #.........# Deep Elf #.......... Health: 29/29 ======================== ######+#... Magic: 18/18 ======================== #..... AC: 8Str: 7 #############... EV: 12Int: 18 ####............... SH: 5Dex: 17 #....###########.## XL:  5 Next: 21% Place: Dungeon:3 #.@>............... Noise: ---------  Time: 2355.3 (0.0) #....####.######.## a) +1 sling #.................. Fire: a) +1 sling #J h#[..........#####... #...........##..... #............#.....  ########...........  #...........  #..........# As you read the scroll labelled NIDWIYSOECH, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  This is a scroll of acquirement! _Something appears at your feet! _j - the ring of Bikus {Fly rF++ rC+ Str-2}J hJ h+8 (0.5J hJ h  You hear a loud clanging noise! _It was a scroll of noise.  This is a scroll of acquirement! _Something appears at your feet! _j - the ring of Bikus {Fly rF++ rC+ Str-2}J h0JYou remove your ring of protection from cold.J hSJ h Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) J h8 f g - a +2 helmet (worn)  l - a +1 pair of boots (worn)  q - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn)  f - a ring of magical power (worn)  j - the ring of Bikus {Fly rF++ rC+ Str-2}m - a ring of protection from cold  s - a ring of protection from cold Scrolls (go to first with ?)  b - a scroll of poison J h b p - a scroll labelled BYNUOF FECU Potions (go to first with !)  d - 2 viscous blue potions  h - 2 smoky amethyst potions  i - a silvery potion  n - a brown potion  r - a fuming yellow potionL hj - the ring of Bikus {Fly rF++ rC+ Str-2}. It is an ancient artefact. Fly: It grants you flight. L hTrF++: It greatly protects you from fire. rC+: It protects you from cold. Str-2: It affects your strength (-2). You acquired it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified artefact jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the L hш midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.M hJ M h> M hU)#.........# Selgeron the Shooter #.........# Deep Elf #.......... Health: 29/29 ======================== ######+#... Magic: 18/18 ======================== #..... AC: 8Str: 5 #############... EV: 12Int: 18 ####............... SH: 5Dex: 17 M h!#....###########.## XL:  5 Next: 21% Place: Dungeon:3 #.@>............... Noise: ---------  Time: 2355.8 (0.0) #....####.######.## a) +1 sling #.................. Fire: a) +1 sling #..........#####... Fly  #...........##..... #............#.....  M hl########...........  #...........  #..........# This is a scroll of acquirement! _Something appears at your feet! _j - the ring of Bikus {Fly rF++ rC+ Str-2} _You remove your ring of protection from cold.  You feel weaker.You fly up into the air.M hM h-6.3 (0.5M hM h)} _Something appears at your feet! _j - the ring of Bikus {Fly rF++ rC+ Str-2}M hYou remove your ring of protection from cold.  You feel weaker.  You fly up into the air. _j - the ring of Bikus (worn) {Fly rF++ rC+ Str-2}M hF M hG 4M hnP M h.....##. .......##..................## .......##.................†##.... ...)...##.......@...... M h ...######...............###...... ...# ###...... # ...# ###### #... ...#  # #. ...#  # ####r   rat (asleep) ...#  ......... #... ...# M h6 ........r #### ####M h x 80.3 (24.0)  A rat comes into view.M h drr.M hj 5==1.3 (25M hq M hz - _The rat squeaks loudly.N h-  You shoot a sling bullet. The sling bullet hits the rat!(((((†N hx.....=2.5 (1.2)N h"N hHG _You kill the rat!N h 4N h N h) H _No target in view!N h\ 4N h` N hc H _No target in view!N h54N h6N hP=N h?N hDQ _N hFN hKGN hHN hJN hL,N hMN h.PN hGR,N h]SN hUN hY,N h[[N h]N h`,N haN hcN h f,N hgN hiN hk,N hlN hnN hPq,N hdrN hu,N hwN hvzM _You now have 147 gold pieces (gained 7).N h }N h}N hB~N hN hłN h:N hN hN hN h_N hN hN hN hN hN hN h N hN hN hЗN hp,N h4N hN h,N hN h}#.........)...##... #...######...............## #...# ###............. #N h (...# ######........ #...# #........ #.# #########........ #...# #..............†. #...# #.......... ########### #.@.........##### ---N hj #..#  ###########.#  .#  .# N ho.# ##  N h99.5 (17.0)---400.5 (18N h$R _k - 2 cyan potionsO h93O h3O hy8O h:H _No target in view!O hrm4O hrO hsH _No target in view!O hIO hJ4O hMO hO hO h,O h.O h6O h,O hO hO hO hO hDO hO h,O hO hO h O h O h O h O h,O hO h#O h/,O h:O h O h,O h0O hO h,O hO h&"O h:$O h$O hT%O hH'O h<),O hY*O h,O h&.,O h.O h3 ##.#########   #O h4.........#   #...............#  ###.##...#.#  ...O h~4###.#.#.# #  ###........#.#.#  ÷##...#.........#  .##O h4}........##.###  .........#.#.#.#@.# #  ...........#...#..#  O h5N...##.#....#...#....  ...##.#...#....####.#  ...##....⌠.##+##.⌠#...  .###....#.......... ...  O hX5  .....#.###.......#####.#    #....#...#......... .# O h5  #....+...'..._...+  O h:-56.5 (56O hY;,7.5 (57O h?O hE. _o - a wand of flame (28)O hȝ4O hO hH _No target in view!O h4O hO hO hxO h% _O h XO htO hO h,O hO h$O hs,O hO hO h*O h,O hO h@,O hO hO h,O hnO hO h,O hIO hO h,O hO h7O h,O h&O h]O hO h5O htO h$ O h ,O hl O h O h ,O h"O hO h<,O hO hO hO h3O hO hO hO h,O hO h9O hO hO hO h!,O h"O h$O hU&,O h'O hc)O hG+,O h+O h/O h0O h=1O h2O h5O h7,O h8O h;O h<O h+=O h=O h?O hA,O hBP h]P h,P hP hP hVP hP hXP hP h ,P h P hP hP h%P hvP hP hbP hP hP hP h,P hP hP hP hpP hP h P h!P h"P h`"P h#P h%,P h&P h8)P h+P hx+P h3,P h.P h!/,P h/P h0P h1P hF2P h2P h3P hx4,P h5P h5P h7,P h7P hq9P h:,P h;P h?P h>@,P hAP hBP hEP hFP h G,P h^HP hHP hI,P hJP hJP hK,P hLP hNNP hO,P hPP hUQP hlRP hRP hSP hSTP h|UP hUP h7VP h^P h `P hIa,P haP hbP h.d,P hdP heP hf,P hgP h4iP hjBP hkP h7m,P hmP hnP hp,P hpP hrP h,s,P hsP hxP hxxP hx,P hzP h|,P h|P h~P h,P hP hMP hmP hރP hDP hP hV,P hP hP hNJ,P hnP hٌP hP h,P hP hP hP hsP hP hP h,P hP hǕBP hP h,P h,P hP hhP hٚP h8P hߛ,P h@P hP hM,P hP hP hş,P h`P hP h,P hP hBP hP hP hP h,P hP h,P hP hP h,P hP hP hP hͮ,P hP hP h.P hZP hڰP h۱P hV,P hP h{P hôP hP hpP h,P hP hP h.P hvP hP hP hP h&P hvP hP hP h5,P hP hzS#.# P h #.##############o#  #.........#....#.#  ........#.#.##.#.#  ###...#.#.#.##.#.#  #.#.#.#.##.#.#  ........#.#.##.#.#  .P h;....##.#.#  ##.####.#@#  .P h#.#.#..#.# #.#.#  .#...#..#.# #.#.#  .#...#....# #.#.#  #....####.####.#.#  +##.⌠#......#.#   o   orc (missile, asleep)..........#.#  .......#####.###.# P hK ...........#.# #.#P h.543.5 (86P h",4.5 (87P hP h]x _An orc comes into view. It is wielding a +0 short sword.P hj ((((((o)You shoot a sling bullet.  P hk1The sling bullet hits the orc but does no damage.P hP h}P h oo.....o 2 orcs (1 missile)The orc shouts! You hear a shout!P h;===5.6 (1.1)P hP hq _An orc comes into view. It is wielding a +0 whip.P hW#o# ....#o# .##.#.# .##.#.# .##.#.# .##.#.# ..##.#.# .####.#@# ..#.# #.#.# .#.# #.#.# ...# #.#.# P h.####.#.# ......#.# ........#.# .#####.###.# .....#.# #.# P hDu#o# ....#o# .##.#.# .##.#.# .##.#.# .##.#.# ..##.#.# .####.#@# P hE..#.# #.#.# .#.# #.#.# ...# #.#.# .####.#.# ......#.# ........#.# .#####.###.# .....#.# #.# P h*L4P hQP h"Td _There are monsters nearby!P h 2(((P h .((((P hJ ,P hK P hT ooo....o 3 orcs (1 missile, 1 wandering)P hU You shoot a sling bullet. The sling bullet barely misses the orc. x26.8 (1.2P h\ P hd r _An orc comes into view. It is wielding a +0 flail.P h9(((((o)You shoot a sling bullet. The sling bullet barely misses the orc. x2 _An orc comes into view. It is wielding a +0 flail.  You shoot a sling bullet.  The sling bullet closely misses the orc.P h4PThe orc shouts!  The sling bullet hits the orc.Q h k  The orc is severely wounded.Q h!,Q hT"Q he+E ooo...o   orc wizard (wandering)ooo 3 orcs (1 missile)Q h.,OYou hear a shout!8.0Q h2Q hW:z _An orc wizard comes into view. It is wielding a +0 dagger.Q hf (((oYou shoot a sling bullet.  The orc wizard shouts!Q h9 o...  The sling bullet hits the orc but does no damage.Q hu (((The orc throws a boomerang.Q h9vBQ hwQ hHooo.oQ hR..9.1 (1.1Q hQ h~@ _The boomerang hits you but does no damage.R h_   R h Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R h9e^  You beckon some vexing sprites to accompany your attacks.R hj (((You feel your willpower being sapped. The orc throws a boomerang.R hX ..@The boomerang closely misses you.*S h. ooo 3 orcs (1 missile)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!S h8{6----500Will/2 Jinx Fly S hAS h S h~_Deactivating autopickup; reactivate with Ctrl-A.S h_D ((You shoot a sling bullet.S hJ:*S h o.., 1 very drained)The sling bullet hits the orc but does no damage.  S hA giggling sprite leaps out and makes the orc trip over its own feet.  The orc is moderately wounded.S hD(((S hDS h#X...@S h$5=1.2 (1.1S hg*S h7-r _The orc throws a boomerang. The boomerang barely misses you.S ha]  You shoot a sling bullet. The sling bullet hits the orc.S h)(( 2 orcsS hS h,S hX_.oo.S h7..S hw`7=--22.3S hD8{S h§G _You kill the orc!S hH(((S hH k)..3.5 (1.2S hM S hdO / _You shoot a sling bullet.S h ]  You shoot a sling bullet. The sling bullet hits the orc!S h )((((   orcS hv :*S hs .o.)..S hv 534.6 (1.1S hK} S h; 1 _You kill the orc!S h S h[ ((((You shoot a sling bullet.S hm:*S h *  orc (very drained)The sling bullet hits the orc but does no damage.  A giggling sprite leaps out and bonks the orc with its +0 flail.T hl  The orc is moderately wounded.T hq4)o)..8===5.8 (1.2Fly T hwT hHzi _The jinxing sprites lose interest in you.T h (((You shoot a sling bullet. The sling bullet hits the orc.T h ,T hb.o..T h(7.0T h|T h-[ _The orc is heavily wounded.T h2>(((((T h3"((T h:  You shoot a sling bullet. The sling bullet barely misses the orc.T hd5..).T h)o.7--8.1 (1.1T hT h] _Something hits you but does no damage. Something hits you.T h (You shoot a sling bullet.  The sling bullet hits the orc but does no damage.T h' .The orc is heavily wounded.T h) (9.2T h. T h0 _The orc seems less drained. Something hits you but does no damage.T h >  You shoot a sling bullet.T h] z )Reactivating autopickup.T h2 T h9 V.oT ha= #8T h)> d=-==4260.3T hD T hP 6 _You feel a bit more experienced.T hXw  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.T h  The orc is heavily wounded.1.4T hT h1 _You block the orc's attack.U hL]  You shoot a sling bullet. The sling bullet hits the orc!U he)U hrU hv042.5U hB|U h~G _You kill the orc!U hoo4U htU h{wH _No target in view!U h 4U h U hi U h# % _U h U h U h& i9==U h! U h U h U hN U h_ U h [  Items here: )) [[ †.U h U hE! _U hY# U h& U h* ,U h0 U h(6 o  Things that are here:  a +0 short sword; a boomerang; a +0 ring mailU h-9 U h9 A= _U hi; U hL= U h? U h@ U hAA U hhE <  You see here a +0 whip.U hmH U h I _U hI U hL U h`T .#..# .'..# '#### # .# U hU :#.# ########### #.# ....o.....# #.#############--- #.........#.... ........#.#.##.#) ###...#.#.#.##. ###.#.#.#.#.##.#).......#.#.##.o   orc (wandering)#.........##.#)U hU .##.####.#.#.#..#.# #.#.U h[X .70.5 (8.0U hz^ Q.oU h_ G---1.5 (9U hMd U hk s _An orc comes into view. It is wielding a +0 dagger.V hl^ (o  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.V h V h Q.oV h L====2.6 (1.1V h V hc  V h P_The orc is moderately wounded.V h> ]  You shoot a sling bullet. The sling bullet hits the orc.V hs j  The orc is heavily wounded.V ht 8-===-3.7V hy V h| 8 _The orc hits you with a +0 dagger.V h{y (You shoot a sling bullet.V h oThe sling bullet closely misses the orc.V hG-4.9 (1.2V h V h 1 _You block the orc's attack.W hxj;(W h!b oYou shoot a sling bullet. The sling bullet barely misses the orc.You feel your willpower return.6.0 (1.1Fly W h7W hP _The orc barely misses you.W h{]  You shoot a sling bullet. The sling bullet hits the orc.W h]e)W h 9=57.1 _You kill the orc!W hֈW hW hdW hH _No target in view!W h5E 4W hzK W hM H _No target in view!W h 4W h W h W h2 W hP % _W hö W h) W h ,W h W h >  You see here a +0 dagger.W h W hF _W h9 W hV W h W hK :=W h W hU W h ,W h W hS W h ,W hr W hj W h ,W h7 W h W hQ ,W h W h W h ,W hk W h_ W h W h ,W h W h W h ,W h W hB W h ,W h_ W h W h0 ,W h2 W h BW h W hc BW h W h ,W hi W h5 W hw ,W h W h W hW W h W hp W h.% W h/ BW hp5 W h 7 ,W h8 W hy@ W h)C ,W hH W h&M W hES ,W hT W h\ W h_ ,W ha W hMi W hl ,W hm W hJw >  You see here a +0 dagger.W hy W hz _W h{ W h, W hn ,W hƇ W h+ W h W h W h\ W h <  You see here a +0 whip.W h W hI _W h W h W hʩ ,W hά W hb o  Things that are here:  a +0 short sword; a boomerang; a +0 ring mailW h W h _W h8 W h| W h! W h W h W hz [  Items here: )) [[ †.W h W hN _W h W h W h ,W hF W h W ha W h W h W h W hX ,W hV W h+ W h W h{ W h W hd W h ,W h W h W hg ,W h W h W h/ W h ,W h W h W h> ,W h W h W hV ,W h! W h" W h" ,W h$ W h% ,W h& W h%) W h9* W h* W hT+ W hT/ W h^1 ,W h32 W h6 W h7 ,W h8 W h(; W h< ,W h= W hJA W hB ,W h*C W h2E W h(F ,W hG W h/K W hpM ,W hY h?Y ht@Y h@Y hnAY hB,Y hoBY hBY hC,Y hHDY hrEY h@FY hFY hGY h HY h\IY hIY hJY hYKY h]LY hLY hLY h NY hNY hO,Y hWPY h....@##....###....... .................##....÷##....... ................÷##.....##....... ................................# ..............###................ #.............# #.........##.#... ^ h^k######........# #.........##.#...#........# #.........##....⌠ ######........# ####....###....#.^ h ^ ho^ hl5.5 (4Fly ^ h`^ h@ _Your surroundings suddenly seem different.^ h ^ h} ^ h ^ h ^ h ^ h ^ h B^ h ^ h{ ^ h B^ h^ h^ hh,^ h5^ h2 ^ h2 ^ h ^ h5 ^ h^ hL,^ h^ h*B^ h^ h^ h,^ h^ h<#^ h$^ h%^ hv%^ h'^ hE),^ h)^ h+^ h-,^ h.^ hH0^ h1,^ h1^ h3^ h4,^ h5^ h6^ h6,^ hl7^ hP8^ h9,^ hW:^ h<;^ h<B^ h3>^ h?^ h?,^ h@^ hjB,^ hB^ h]C^ hC,^ h^D^ hE^ hE,^ hIF^ hG^ hG,^ hG^ hgH^ hH,^ hXI^ hJ^ hK,^ hL^ hM^ hXO^ hO^ hUP^ h{Q^ hR^ h&S^ hS^ hT^ hVB^ hSg^ hjX^ h]k^ hr^ hsB^ hdt^ ht,^ hIu^ h4v^ h;w^ hw,^ hx^ hy^ h=z,^ hh|^ h|^ h[}^ h}^ h~^ h^ h,^ h^ h^ hև,^ hU^ h=^ h ^ hW^ h^ h^ h,^ hN^ h^ h,^ h^ h^ hp,^ hɑ^ hQ^ h,^ h^ h^ h,^ h)^ hǔ^ h/,^ h^ h^ h7^ h^ h^ h4^ hߧB^ hX^ h#^ hչ,^ hs^ hM^ h^ hF^ h^ h^ h,^ h^ h^ h^ h^ h^ h^ h^ h?,^ h^ h^ ho,^ h4^ h^ hu^ h^ hI^ hB^ h^ h~B^ h ^ hK B^ h^ h^ h5^ h^ h^ hX,^ h^ hD&^ h&^ h`',^ h/^ h0^ hP1,^ h :^ h:,^ h;_ hm_ h,_ hm_ h _ h _ hm ,_ h_ hB_ hJ_ h4 ,_ h _ hX)_ hM*,_ h*_ h3_ h3_ hV4_ h4_ h<_ h&=_ h~=_ h=_ hE_ h,F_ h}F_ hF_ hN_ hO_ hO_ hCP_ h"X_ hX,_ h7Y_ hm`_ ha,_ h=b_ hi_ hj,_ hk_ hq_ hrr_ hr_ hAs_ hy_ h{,_ h{_ hCX_ h_ h_ h\_ h_ h_ h_ h1,_ hg_ hb_ h_ hN_ h_ hڢ_ h?_ h_ hv_ hr_ hѪ_ h7_ h_ h_ hq_ hѲ_ h_ h¹_ hS_ h_ hU_ hB_ h_ hE_ h_ hQ_ h8_ h&_ h_ h<_ h_ h_ hD_ h_ h_ hE_ h_ hW_ h_ hw,_ hl_ h2_ h ,_ h_ h_ h\,_ h5_ h_ hB_ h_ h ,_ h _ h _ h_ hb_ h_ h_ h,_ h_ hk_ h,_ h_ h_ hw!,_ hL"_ h6&_ h(,_ h )_ h,_ hY.,_ h[/_ h2_ hs4_ h5_ h5_ h8_ h:,_ h;_ h!?_ h@_ h$A_ hB_ h4E_ hIB_ hP`..........##.......###.#. _ hQ....>.....##....###........##....÷##.........# .........÷##.....##....... .........................#.#.#.# .......###.................#...# .# #_ hRy...##.#....#...# .......# #...##.#...#....### #......@..##....⌠.##+##817.5 (112.0)# ####....###....#.†.# #........#.## #####....#...#.###### #....+...'..._ ..# #....#...#.... #.# #....#####.... #.# ####.......#........ #_ hS{.# #...........⌠.#.+_ hZ_ h]T _Key pressed, stopping explore._ hPxJ_ h_ h__ h1% __ hVB_ hK_ hF_ h+B_ h_ h,_ h!_ h_ h_ h`_ h_ h_ hF_ h,_ h_ h_ hB_ h2_ h,_ h_ hh_ h],_ h_ h^B_ h_ h_ h_ hQ_ h_ h_ h@_ h_ h_ h_ h{_ h_ h_ h_ h",_ hz_ hN_ h_ hT_ h_ h_ h_ h_ h&_ h _ h_ h7_ hy_ hr_ h,_ h_ h_ hH,_ h_ h=_ h4,_ h ,_ h}n_ h,_ hX_ h_ h_ ht,_ hu #.##.## #.##.#.# #.##.#< #.#_ hi#.#.# #.##.#.# #.##.### #.##... #.####################### #...................56.5 (39.0) ###########################_ h{ _ h_ hQ_ hiE _Done exploring._ h J_ h=5 c................0.0)_ h?6 _ h? [ _Done exploring.` h` hWhere to? (Tab - D:3, ? - help)  D - Dungeon ` hh` ht [?25h[?0c` ht#.##.### Selgeron the Shooter#.##.#.# Deep Elf#.##.#<. Health: 29/29 ========================#.##.#.# Magic: 18/18 ========================#.##.#.# AC: 8Str: 5#.##.### EV: 12Int: 18#.##.... SH: 5` hJuDex: 17#.######################### XL:  5 Next: 46% Place: Dungeon:3#.........@................ Noise: ---------  Time: 2856.5 (0.0)########################### a) +1 slingFire: a) +1 slingFly  ` hyb        _You feel strangely unstable. It was a scroll of teleportation. _Your surroundings suddenly seem different. _Key pressed, stopping explore. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) ` hd [?25l[?1c` hfz 54` h{ ` h ` hč F _` ht ` h ,` hN ,` h ` h ,` h ` hˬ ` hK ,` h ` h ` h ,` h ` h ` h) ,` h ` h ` hS ,` h ` h ` h| ` hs ,` h ` h ,` h9 ` h ` hl ,` h ` h ` h{ ,` h ` h ` h ,` h ` h] ` h ,` h ` h ` h@ ,` h ` hj ` hM ,` h ` hc ` h ,` hs ` h ` h ,` hb ` h3& X` h' ` hC( ,` h( ` h, ` h}, ,` h, ` h0 ` h1 ,` hr1 ` h4 ` hh5 ,` h5 ` h8 ` hy9 B` hk= ` h? ,` h? ` h8B ` hB ,` hYC ` hE ` h1F ,` hF ` hI ` hJ ` h%K ` hK ` hpO ` hO ,` hdP ` hkR ` hS ,` hS ` hW ` h X ,` hX ` h\ ` h,^ B` h` ` h` ,` hVa ` h c ` hc ,` h d ` he ` hXf ,` hf ` hh ` hi ,` hj ` hm ` h2o ` ho ` h*p ` h  You shoot a sling bullet.e h19f hx .jThe sling bullet hits the gnoll bouda but does no damage.f hy-1.4 (1.1f hf h8 _The gnoll bouda closely misses you. The gnoll barely misses you.f ht+z (You shoot a sling bullet.f hŴ jThe sling bullet barely misses the gnoll bouda.f h(2.5f hf h f hr_The gnoll bouda closely misses you. The gnoll hits you but does no damage.f h$z (You shoot a sling bullet.f h jThe gnoll hits you but does no damage.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.The gnoll bouda hits you but does no damage.3.6 Weak Fly f hf hV3 _You block the gnoll's attack.f hR >  You shoot a sling bullet.f h[  The sling bullet hits the gnoll bouda but does no damage.  The gnoll bouda hits you with a +0 whip.f h] W5--4.7f h f h R _The gnoll barely misses you.f h! e  You shoot a sling bullet. The sling bullet hits the gnoll bouda.f h &  f h The gnoll bouda is lightly wounded.  The gnoll bouda hits you with a +0 whip.3---5.8f h2 f h 3 _You block the gnoll's attack.g h   You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.g hH  The gnoll bouda is lightly wounded.g h(6.9g hg ho _The gnoll bouda misses you. You block the gnoll's attack.g h=  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.g hG 2 swift)  Your attacks no longer feel as feeble.  The gnoll is no longer moving quickly.gnoll bouda hits you with a +0 whip.g hH19-----8.0 Fly g hxNg hjQK _The gnoll misses you.h h......<#.#.....## ##...#####.##.......#######... ##..jjjj..########h h20=---====h h%90h h3h hh h: (You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.h h,h h j.jj   gnoll (polearm, swift)  The gnoll bouda is lightly wounded.h h0c===-40.1 (1.1h hOh hR _The gnoll barely misses you.i hXe  You shoot a sling bullet. The sling bullet hits the gnoll bouda.i hx  The gnoll bouda is lightly wounded.  The gnoll bouda hits you with a +0 whip.i h]s16----1.2i hi hK _The gnoll hits you but does no damage. The gnoll bouda closely misses you.i hZ ##.....#......<#.#.....## ##...#####.##......######. #j#..jj.j..########i h  i hx  The gnoll is no longer moving quickly.  The gnoll bouda gazes fiercely through you!i h" j.)j)i h -20 Weak Fly i h i h b _You feel your attacks grow feeble.j h  You shoot a sling bullet. The sling bullet hits the gnoll bouda.j hr,j h'~z jj.j 2 gnolls (polearms, 1 swift)  The gnoll bouda is moderately wounded.7=--=3.3 (1.1j hj hIY _The gnoll bouda closely misses you.j h:   You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.j h j h  The gnoll bouda is moderately wounded.The gnoll closely misses you.j h djj 3 gnolls (2 polearms, 1 swift)j h e4---4.5 (1.2j hD j h > _The gnoll bouda hits you with a +0 whip.j hgJj hj^ _You are too injured to fight recklessly!k h  You shoot a sling bullet. The sling bullet hits the gnoll bouda.k hs    <#     ### ..# #.# #.# #@# #j# #j# # ###You shoot a sling bullet. The sling bullet hits the gnolk h-u wl bouda.  The gnoll bouda is severely wounded.  Your attacks no longer feel as feeble.  hits you but does no damage.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.k h4Iy   <#     ### ..# #.# #.# #@# #j# #j# # ###k haO  The gnoll bouda hits you with a +0 whip!6/29 ----------5.6 (1.1k hVk hZV _* * * LOW HITPOINT WARNING * * *l hԿl hsRead which item? Scrolls l h b - a scroll of poison [!] read|quaff|evoke[?] describe selectedm h[m h/m hя###.....##  Selgeron the Shooter#.......<#  Deep Elf#.#.....##  Health: 6/29====--------------------##...##  Magic: 18/18 ========================#.###.###  AC: 8Str: 5#.......#  EV: 12m hGInt: 18#######.#  SH: 5Dex: 17#.#  XL:  5 Next: 54% Place: Dungeon:4#@#  Noise: ===------  Time: 2945.6 (0.0)#j#  a) +1 sling#j#  Fire: a) +1 sling#..jj.jj#  Will/2 Weak Fly .########   j   gnoll bouda  jjj 3 gnolls (2 polearms, 1 swift)  Your attacks no longer feel as feeble.The gnoll hits you but does no damage.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.The gnoll bouda hits you with a +0 whip! _* * * LOW HITPOINT WARNING * * *m hP  Okay, then.m h՘m hBm h4. _m h9m hDrink which item? Potions  d - 2 viscous blue potions  h - 2 smoky amethyst potions  i - a silvery potion  k - 2 cyan potions  n - a brown potion  r - a fuming yellow potion [!] read|quaff|evoke[?] describe selectedn hzn hn h1###.....##  Selgeron the Shooter#.......<#  Deep Elf#.#.....##  Health: 6/29====--------------------##...##  Magic: 18/18 ========================#.###.###  AC: 8Str: 5#.......#  EV: 12Int: 18n hG.#######.#  SH: 5Dex: 17#.#  XL:  5 Next: 54% Place: Dungeon:4#@#  Noise: ===------  Time: 2945.6 (0.0)#j#  a) +1 sling#j#  Fire: a) +1 sling#..jj.jj#  Will/2 Weak Fly .########   j   gnoll bouda  jjj 3 gnolls (2 polearms, 1 swift)  The gnoll hits you but does no damage.  n h$The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.The gnoll bouda hits you with a +0 whip! _* * * LOW HITPOINT WARNING * * * _Okay, then.n h    <#     ### ..# #.# #.# #@# #j# n h~#j# # ###It was a potion of enlightenment.  You feel more buoyant.The gnoll barely misses you.o h,y   <#     ### ..# #.# #.# #@# #j# #j# # ###o h6M  The gnoll bouda hits you with a +0 whip.o h83----6.6 (1Will+ Fly o h{>o hAV _* * * LOW HITPOINT WARNING * * *p h*`p hdDrink which item? Potions  d - a potion of enlightenment  h - 2 smoky amethyst potions  i - a silvery potion  k - 2 cyan potions  n - a brown potion  r - a fuming yellow potion [!] read|quaff|evoke[?] describe selectedq h} q h q h ###.....##  Selgeron the Shooter#.......<#  Deep Elf#.#.....##  Health: 3/29==----------------------##...##  Magic: 18/18 ========================#.###.###  AC: 8q h/ Str: 5#.......#  EV: 12Int: 18#######.#  SH: 5Dex: 17#.#  XL:  5 Next: 54% Place: Dungeon:4#@#  Noise: =--------  Time: 2946.6 (0.0)#j#  a) +1 sling#j#  Fire: a) +1 sling#..jj.jj#  Will/2 Weak Will+ Fly .########q h    j   gnoll bouda  jjj 3 gnolls (2 polearms, 1 swift)  _Okay, then.It was a potion of enlightenment.  You feel more buoyant.The gnoll barely misses you.q h The gnoll bouda hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *q hV    <#     q h! ### ..# #.# #.# #@# #j# #j# # ###q h   _* * * LOW HITPOINT WARNING * * *berserk rage.  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  You feel your willpower return.  The gnoll hits you but does no damage.q hn 6/43=====7.6 (1+1 slingq h Berserk Weak Will+ Fly q h׷ q h \ _The gnolls pick up the pace!t h#t ht ht htJ _You are too berserk!v h̚v hrInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a +2 helmet (worn)  l - a +1 pair of boots (worn)  q - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn)  f - a ring of magical power (worn)  j - the ring of Bikus (worn) {Fly rF++ rC+ Str-2}m - a ring of protection from cold  s - a ring of protection from cold Wands (go to first with /)o - a wand of flame (28) v hScrolls (go to first with ?)  b - a scroll of poison Potions (go to first with !)d - a potion of enlightenment  h - a potion of berserk rage  i - a silvery potion  k - 2 cyan potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]x h x hC x hj  ###.....## Selgeron the Shooter #.......<# Deep Elf #.#.....## Health: 6/43===--------------------- ##...## Magic: 18/18 ======================== #.###.### AC: 8Str: 5 #.......# EV: 12Int: 18 #######.#x h$ q SH: 5Dex: 17 #.# XL:  5 Next: 54% Place: Dungeon:4 #@# Noise: ====-----  Time: 2947.6 (0.0) #j# a) +1 sling #j# Fire: a) +1 sling #..jj.jj# Berserk Weak Will+ Fly  .########  j   gnoll bouda  jjj 3 gnolls (2 polearms, swift)A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  You feel your willpower return.The gnoll hits you but does no damage. _The gnolls pick up the pace! _You are too berserk!x h_ 4x hS x h y hf y h Really attack while wielding your +1 sling? Y - Yes y hK ' N - Noz h'z h8 ###.....## Selgeron the Shooter #.......<# Deep Elf #.#.....## Health: 6/43===--------------------- ##...## Magic: 18/18 ======================== #.###.### AC: 8Str: 5 #.......# EV: 12Int: 18 #######.# SH: 5Dex: 17 #.# XL:  5 Next: 54% Place: Dungeon:4 #@# Noise: ====-----  Time: 2947.6 (0.0) #j# a) +1 sling #j# Fire: a) +1 sling #..jj.jj# Bz h:*erserk Weak Will+ Fly  .########  j   gnoll bouda  jjj 3 gnolls (2 polearms, swift)The gnoll hits you but does no damage. _The gnolls pick up the pace! _You are too berserk!  You clumsily bash the gnoll bouda.The gnoll bouda is almost dead.You block the gnoll's attack.z hz z h#y _The gnolls pick up the pace! _You are too berserk!  You clumsily bash the gnoll bouda.The gnoll bouda is almost dead.  You block the gnoll's attack.  The gnoll bouda hits you with a +0 whip.2--=---8.6 (1 _* * * LOW HITPOINT WARNING * * *{ h w _* * * LOW HITPOINT WARNING * * * but do no damage.!  You die...{ h9v-7/43 ------{ he/  --more--| h| hInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a +2 helmet (worn)  l - a +1 pair of boots (worn)  q - a +0 pair of gloves (worn) | h%Jewellery (go to first with "=)  e - an amulet of reflection (worn)  f - a ring of magical power (worn)  j - the ring of Bikus (worn) {Fly rF++ rC+ Str-2}m - a ring of protection from cold  s - a ring of protection from cold Wands (go to first with /)o - a wand of flame (28) Scrolls (go to first with ?)  b - a scroll of poison Potions (go to first with !)d - a potion of enlightenment  h - a potion of berserk rage  i - a potion of haste {unknown}  k - 2 potions of heal wounds {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]} hZ } hғ ,} h } h Goodbye, Selgeron.207 Selgeron the Shooter (level 5, -7/43 HPs)Began as a Deep Elf Hexslinger on Apr 26, 2025.Mangled by a gnoll bouda... wielding a +0 whip(9 damage)} h ... on level 4 of the Dungeon.The game lasted 00:03:54 (2911 turns). Best Crawlers -6. 978 GloorxVloq GrFi-08 killed by an exploding gnoll... ignited by their(D:5)7. 891 GexMiFi-07 slain by an orc wizard (D:6)8. 767 GloorxVloq GrFi-07 slain by a scorpion (D:6)9. 459 GexMiFi-06 blasted by an orc wizard (D:4)  10. 388 Rusty5pork TrSh-06 slain by a wight (D:4)  11. 287 GloorxVloq GrFi-06 blasted by an orc priest (D:4) } h q 12. 207 Selgeron DEHs-05 slain by a gnoll bouda (D:4)13. 191 GloorxVloq GrFi-05 incinerated by a bombardier beetle (D:4)  14. 184 Selgeron DEHs-05 slain by a wyvern (D:4)  15. 149 bread12 CoGl-05 slain by a gnoll (D:3)  16. 126 GloorxVloq GrFi-05 blasted by an orc priest (D:3)} h } } hy~ } h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l