hxs Player: Selgeron Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.15:28:55.ttyrec Time: (1745681335) Sat Apr 26 15:28:55 2025  hw [?1051l[?1052l[?1060l[?1061h hE C)0[?7h hs [?25l[?1c h  hN Welcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hexslinger h  hWWelcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer  hc - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage hշu - Forgewright Zealotm - Warperv - Fire Elementalist  hf - Berserkern - Hexslinger  w - Ice Elementalist g - Cinder Acolyte huo - Enchanterx - Air Elementalist h - Chaos Knight h?_p - Reavery - Earth Elementalistz - Alchemist  h_pHexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.  ht+ - Recommended background * - Random background # - Recommended character hd ! - Random character % - List aptitudesSpace - Change species ? - Help h1 Tab - Deep Elf Hexslinger hU hT hSelgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling hO## ### .#. ##.#.#.##.@.##.#.#.## .#. ### ## h hWelcome, Selgeron the Deep Elf Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things. h# h Press ? for a list of commands and other information. h= h[ _Found a staircase leading out of the dungeon. h+) h* Spells (Memorise)TypeFailure Level  a - JinxbiteHexes6% 2  b - Sigil of BindingHexes12% 3  c - Inner FlameHexes/Fire22% 3  d - Cause FearHexes36% 4  h7+ e - Dimensional Bullseye Hexes/Translocation 65% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h h hSelgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5## ##EV: 12Int: 17# .#. # h!SH: 0Dex: 17#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#a) +1 sling h=# .#. #Fire: a) +1 sling## ##Welcome, Selgeron the Deep Elf Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h:Okay, then. h} hC hU. _ hh   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   1%  -2   g + Spellcasting 1.5   3%  +3           b + Unarmed Combat   0.0    -2   h + Hexes4.0  63%  +3      i + Fire Magic1.1   1%  +1  c + Ranged Weapons 2.6  16%  +3             hi    d + Armour   0.0    -2      e + Dodging2.4  16%  +2       f + Stealth   0.0    +3                                                    [40 h+j m                  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ha a + Fighting   0.7   55 i + Fire Magic   1.1    c * Ranged Weapons   2.6  284 h  hR  h Selgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5## ##EV: 12 h@ Int: 17# .#. #SH: 0Dex: 17#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#a) +1 sling# .#. #Fire: a) +1 sling## ##Welcome, Selgeron the Deep Elf Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. hi 4 h  ha  hD I hE  hwF  hJ P _ h P n.....#.#..##.# .# ##.## ##.#@##1.0 (1#.#.#.# .<.#.#.#.#.#.###.#.###.### ## #.>.?#.# hLT  hT +2.0 (2 hW  hX 3 _Found a stone staircase leading down. hT3 hU hwX hZ, h;_, h|`, h` hb hd, hle hQg hh h[i h@j h2s hx#.# ##.# ##.## #...# ##.#.###.##. #.#.#.#.##.. #.<.#.###.# #.#.#.#.##.# ##.#.###.#.# hYy ##.## ##.> #.# #.@#  hy: #.# #....#  .$# #..####   hyT.# #..  ##       h)z       hP+8.0 (6 h+9.0 (7 hV h;a _d - a scroll labelled YNULUE BUNY h h= h h#H _No target in view! hI h h  ha _ hR h, h. h h3 hd h h h3, h hZ h, hx hZ h, h[ h h, hi h h h hs h4 h* ha h h, hH hA _You now have 14 gold pieces. h3 h h h, h h| h, hR  h)  h , hO  h  h}, h h ha, h h h h hF h{ h$, hx ho hDB h6 h, hN h h%, h h  h % ..r.  .....  ....  #.# ..  ...# #.#  hg%##.##.# #.# #  #..# #.#.# ##.#  #@## ##.## #...#  h%##.###.#.###.##.  ##.#.#.#.#.##..  ##.#.<.#.###.# ##.#.#.#.#.##.# h &##.###.#.###.#.# r   rat (asleep) h7& #.## ##.## ##.>###..###.#.# #..###....#.###.#....# h,031.0 (22.0) h,,2.0 (23 hb0 h2V _A rat comes into view. ha%  ha8You shoot a sling bullet. The sling bullet hits the rat. h#e . hme<((((( he*( hM....... hC8===3.3 (1.3) h# hG _You kill the rat! hT3 h8U hW hJY hs]n h] h0a hgJ#  ..######..# hg#...... ..... ....##.## ..  hh\#.@.# #.# ---##.##.# #.# #  h5h#..# #.#.# ##.#  hfh3#.## ##.## #...###.###.#.###.##. hh<##.#.#.#.#.##.. J   endoplasm (asleep)#.#.<.#.###.# hhp.#.#.#.#.##.####.#.###.#.# hm| 5.3 (2.0  An endoplasm comes into view. htA.JJ huG---6.3 (3 hz h _The endoplasm quivers.You shoot a sling bullet. The sling bullet hits the endoplasm! h.((((( h(F...... h@25===7.6 (1.3 h# h&M _You kill the endoplasm! h hJ h h h hn h< h  h5, h h, h, h h h, h h8 h% hQ h h h, h h h h hw h' h>, h h h6, h h h, hl h hF, h h[ h] h h hX ht.###### ....... #...... ..... .####..## .......@# ---50.6 (13.0)_.....#.# ..... #.# .### #.## #.#..# #.#.###....# ###..####..# h[F§§§ hH---1.6 (14 h h} R _Found a faded altar of an unknown god. h  h^ h|H _No target in view! hy  hz  hBz  h{  h`}  h} $ _ hԁ , h-  hW  h_  hT  h  h  h  h  h  h  hs  hc ## .. .## #.##.######..##........# #####5.6 (4.0) hՒ  ##.........#..####..#####§§.......#≈§.....#.#§§.....#.#..######.####. #.#..# h? ] #.#.## h  hJ j _Key pressed, stopping explore. h؞  h  h` H _No target in view! h"  h>% l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting h_% '0.7   2%  -2   g + Spellcasting 1.5   3%  +3           h{%  b + Unarmed Combat   0.0    -2   h + Hexes4.2  50%  +3       h%  i + Fire Magic   1.1    +1   c * Ranged Weapons   2.6  31%  +3   h%          h% "     d + Armour   0.0    -2   h & (    e + Dodging2.4  14%  +2   h3& $     f + Stealth   0.0    +3   h&                  h&          h&          h&          h' a     h8'          hY'          h'          h' The percentage of incoming experience used to train each skill is in brown.  h' The species aptitude is in white.  [?] Help h' G[=] set a skill target  h/( [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h^ h hW Selgeron the VexingDeep Elf##Health: 11/11 ========================..Magic: 5/5========================.#AC: 2Str: 5 h }##.#EV: 12Int: 17#.######..#SH: 0Dex: 17#........# h XL:  1 Next: 25% Place: Dungeon:1#.....@##### hD!Noise: ---------  Time: 55.6 (0.0)##.........#a) +1 sling..####..#####Fire: a) +1 sling h!§§.......#≈§.....#.#§§.....#.#..######.####.#.#..##.#.##You shoot a sling bullet. The sling bullet hits the endoplasm!  h!_You kill the endoplasm! _Found a faded altar of an unknown god. _No target in view! _Key pressed, stopping explore. _No target in view! h% h& h) h?+ hu  h  hO  h4  h  h | _ hŋ  h  h , h  h  h) , h  h  h  hǚ  hx , h  h  h  ########### #..@......K #.########## ##.# #.######..##........###......##### K   kobold (asleep)##.........# h n..####..#####§§.......# h 62.6 (7  A kobold comes into view. It is wielding a +0 club. h K.K== h6 3.6 (8 h  h ( _The kobold shouts! hA `  You shoot a sling bullet. The sling bullet hits the kobold. h2 d((((() h *..... hp T33=4.8 (1.2 hq J _You kill the kobold! h8 hp<, h<, h= h[? hA hGD####.....@..)...g---#.#### ##.#  hGj#.######..##...## h&H#......##### g   goblin (wandering)  hGH hfH  hLN-6.8 (2.0 hN#--- hN$7.8 (3 hS hWs _A goblin comes into view. It is wielding a +0 club. h (((((((You shoot a sling bullet. h-  h  hy`..).g..g h+7===9.1 (1.3 h h  hZ_The sling bullet barely misses the goblin. h h h h] _A goblin is nearby! hGR (((((((You shoot a sling bullet. hI hlL..)g... h)70.4 h hea _The sling bullet closely misses the goblin. h ##############  #.....@..)g...  hZ#.############  # ##.#             h h+ ##############  #.....@..)g...  #.############  # ##.#           h   hʬ h h h] _A goblin is nearby! h  (((((((You shoot a sling bullet. h h,..g.... h-1.6 (1.2 h h` _The sling bullet barely misses the goblin. hY ##############  #.....@..g....  hO #.############  # ##.#    h    h7@       hX" hyr Y ##############  #.....@..g....  #.############  hr # ##.#             hkx 4 hD|  h~ ] _A goblin is nearby! hM (( You shoot a sling bullet. The sling bullet hits the goblin. h6  hh H.g) h (2.8 h~  h" I _The goblin is severely wounded. h"  h  hq l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting h '0.7   3%  -2   g + Spellcasting 1.5   1%  +3           hٟ  b + Unarmed Combat   0.0    -2   h + Hexes4.2  40%  +3   h      i + Fire Magic   1.1    +1   h/ x c * Ranged Weapons   2.6  44%  +3       hw          d + Armour   0.0    -2   h     e + Dodging2.5  12%  +2       f + Stealth   0.0    +3           h,          hY          h| n     hɡ _     h          h          h= n     h_ _     h          h T     hĢ The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  h [?] Help[=] set a skill target  h2 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h243237 9 f * Stealth   0.0  17% h]220 i + Fire Magic 1.1   1%2 e * Dodging   2.5  185 hA" g * Spellcasting   1.5  1326 i + Fire Magic   1.1    h6054 heA323 i * Fire Magic   1.1  13%2531 h236 i - Fire Magic   1.1   3054 h h8+ h"323 i * Fire Magic   1.1  13%2531 h236 i - Fire Magic   1.1   3054 hВ h hX  Selgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17##############XL:  1 Next: 33% Place: Dungeon:1#.....@.g)....Noise: ===------  Time: 72.8 (0.0)#.############a) +1 sling###.# hFire: a) +1 sling#.######..##........###......#####g   goblin##.........#..####..#####§§.......# _A goblin is nearby!You shoot a sling bullet. _The sling bullet barely misses the goblin.  h_A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin. _The goblin is severely wounded. h4 h  h h a ##############  #.....@.g)....  #.############  # ##.#           h7   hKH ##############  #.....@.g)....  #.############  # ##.#             hd$ h$ h) h+] _A goblin is nearby! hQw  (((((((You shoot a sling bullet. h  h g.)....  The sling bullet barely misses the goblin. h2 -4.1 (1.3 h  h L _The goblin misses you. h  ##############  #.....@g.)....  #.############  # ##.#             h H ##############  #.....@g.)....  #.############  # ##.#             h[  h  h  h   hX O_A goblin is nearby! h\ `  You shoot a sling bullet. The sling bullet hits the goblin. hV 1) h  h 1415.4 h  h" J _You kill the goblin! h _ h " , hD%  h( <  You see here a +0 club. h+  hR+  _ ho,  h.  hc1 , h1  h4 |  Things that are here:  a +0 club; a kobold corpse hw6  h6  _ h7  h9  h{;  h;  hB=  h>  h@ , h@  hA  hB , h C  hD  hE , hF  hH  hJ , hJ  hK  hL , hM  hM  hN , hsO  hjP  hQ , hR  hoX  h`    ################# #......).)......## #.#############..# ##.##...#  h` ##..# ##...#  ...## #.@.##  ---87.4 (12.0) ..##### #...#  ......# #...# ..##### ...##  hWa ...# ....# .#.# )...##   .#.# ...##   ##.#### ..##    hgb ~#.#..#    h`h ^---8.4 (13 hn  ho % _Found a dagger. h3 h hm hsm  #################  #......).)......##  #.#############..#  hq#.# #...# ###..##...# ....## #...## h/ ### hN- #@..# .....# #...# #..##### ...## ..# . #.#)...## .#.#...# w   dart slug (asleep) ###.#### ..##     #.#..# .w#     #.#.##   h 0.0)wwA dart slug comes into view. h ``````The dart slug launches a dart at you. h>n...).. h?6/11 -----------=9.4 (1 huF hP ((((( (  h0Qs_The slug dart hits you.  You shoot a sling bullet. The sling bullet hits the dart slug. hRn...).. h7==---------==90.7 (1.3 hP hd _The dart slug is moderately wounded. h  ##  ).)......##  #..#  ##.# #...#  ##...#  #...##  #@..#  #...#  ...##  ....#  )...##  ...###  ..##   .w#   h]X  ##  ).)......##  #..#  ##.# #...#  ##...#  #...##  #@..#  #...#  h ...##  ....#  )...##  ...###  ..##   .w#   h,4 h؞ hB ((((( ( _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. h1 ...)..  The dart slug is severely wounded. hp7 ```````The dart slug launches a dart at you. hϽ@...).. h@(2.0 h hO _The slug dart misses you. h#c  You shoot a sling bullet. The sling bullet hits the dart slug! h%((((( ( .  hev...)... hBjx 753.3 _You kill the dart slug! hp ht _Your Ranged Weapons skill increases to level 3! h0v hx hQ|: _ hy}8==== h~ h' h hȄ hZ, h hZ, h hP== h h hL9== h h, h{ h, h/ h h h hƧP== h; hf10/11== hѬ h%, h hx h h h, h hP== h h` hM1=== h h1 _HP restored. h1 he h h h h& h h h, h hr h h_;=== h h h], hf h h, h h]>  You see here a +0 dagger. hQ h _ h hb hR h{ hG hw hk, h hN h=, h! hv h h h h hZ, h% h hB, h h h , hB  h  ho h h h h, h hR h| h h hM hh h h h h h,  h  h" hQ$, h$ h' hE), h * h* h+, h0, hJ- hO., h. h"1 hT2, h3 hM5 h6 h7 h7 h8 h];, h; h> hw?, h? hxA hB, hC hsE hYF, hG hYH hI, hIJ h_K hL, hM hN hP, hcP hQ hR, hS h'U heV, h W hY hRZ, hZ h[ h2\, hk\ h"^ h_, hH_ h a haB hb hc hc h5d he hf hf h)g hjh hsi hi hi hGk hfl, hAm hn h[o, ho hp hAr, h4s hnt hu, h8v hw hx, h|y hz hQ|, h| h~ h? hd h hs h(, hb hO h hC h hJ h, hS h h, h h h, hJ h hf h h hq hN, hҏ h hB h h h h h hO, h՗ h< h{, h h hݝ, h hҟ hq, h hߢ h, h hJ h&, h h h., h h h%, hj h~ h, h8 h` h, h4 hʵ hܶ, h h ho#.# #.### #.# #.#  #.# #.#   #.#   h#.#   #.#   #.# #   h x #.###.###  h7#..@....# ---178.3 (85.0) #####.#.#  h.>  ##  h  hC9--- h%9.3 (86 h9 h; _Found a stone staircase leading down. h4 hS hH _No target in view! h3 hJ h h1#.# #.###  #.# #.#  #.# #.# ### #.# .. #.# .. #.# .# #.# .#  #.###.###  #...@...#  #####.#.#  K.>   h9####     K   kobold (asleep)    h  0.0)  A kobold comes into view. It is wielding a +0 club. h,B80.3 (1 h( _Found a ring mail. h]C (K  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. h^  h% K[====1.5 (1.2 hx  h   h "_The kobold shouts! h)  #.# #.### #.# #.# #.# #.# ###  #.# ..  #.# ..  #.# .#  #.# .#  #.###.###  #...@...#  #####K#.#  [.>  ####  hs  #.# #.### #.# #.# #.# #.# ###  #.# ..  #.# ..  #.# .#  #.# .#  #.###.###  #...@...#  #####K#.#  [.>  ####  hrt & hy  h#z  h~  he ] _A kobold is nearby! ha r #.# #.### #.# #.# #.# #.# ###  h e #.# ..  #.# ..  #.# .#  h @#.# .#  #.###.###  h e#...@...#  #####K#.#  h* 5 [.>  ####  hK  ho 3 h`  #.# #.### #.# #.# #.# #.# ###  #.# ..  ha  #.# ..  #.# .#  #.# .#  #.###.###  #...@...#  ha =#####K#.#  [.>  ####  hf  hg  h3l  hs  _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. h m  The kobold is heavily wounded. h ]===-2.7 h h= _The kobold hits you but does no damage. h0 #.# #.### #.# #.# #.# #.# ###  #.# ..  hO1#.# ..  #.# .#  #.# .#  #.###.###  #...@...#  #####K#.#  hs1! [.>  h1&####  h13 hS6 #.# #.### #.# #.# #.# #.# ###  #.# ..  #.# ..  #.# .#  h  #.# .#  #.###.###  #...@...#  #####K#.#  [.>  ####  hLN- h h _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. hf) h[% ho(1833.9 h1` _You kill the kobold! h3 h3 hO0.0.0 h hm h j _Key pressed, stopping explore. h hC hVH _No target in view! h3 h/ h h heP _ h, h hr! h_# h# h$ h|& hD( ht( hH+ h- hc0, hY1 h@8O#...# #. #.#####.# ##..# #.# #.### #.# #.#.  h8#.# #.#.##########.#........#.#.#.......##.#.@.# ---8.9 (5#.###.#  h8~#.###.####.......# h8#####)#.##[.># h8K##### hd9:--- h-> h5Ej _Key pressed, stopping explore. hE hI hLH _No target in view! h3 h h h hX$ _ hn h h , h? h h^, h h1 hC, hf h hq..# ##.#   #.#  #.# ###.#  #.# #...#   h,#.###  h@ #.#. h #.# #.#.###########   h;#.#.#.........#  #.#.#.....@. #.#...#####. #.###.# .#  #.###.### .B  #.......# .#.  #####)#.# .##  B   giant cockroach (asleep) h#[.># ..  he##### ## h$R934.9 (6 h hb _A giant cockroach comes into view. hz ((B  You shoot a sling bullet. h* h?T.B. h7===6.2 (1.3 hi hS _The sling bullet hits the giant cockroach but does no damage. hQ  ##.# #.# ###.# #...# #.### #.#. #.#.###########  #.#.#.........#  #.#.#.....@.#  #.#...#####.#  h]Q  B#   ..   .#.  #####)#.# .###  #[.># ..  ##### ##  hQ ! h O ##.# hQ #.# ###.# #...# #.### hf 2 #.#. hz L #.#.###########  h i#.#.#.........#  h t#.#.#.....@.#  h #.#...#####.#  h  h A B#   h  ..  h*   h= 7 .#.  h' g#####)#.# .###  #[.># ..  ##### ##  hC 4 h  h _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach! hi (. h ....# ##.#  Selgeron the Vexing #.# #.#  Deep Elf #.# ###.#  Health: 11/11 ======================== #.# #...#  Magic: 5/5======================== #.# #.###  AC: 2Str: 5 #.# #.#.  EV: 12Int: 17 #.# #.#.###########   SH: 0Dex: 17#.#.#.........#   XL:  1 Next: 100% Place: Dungeon:1#.#.#.....@.#  Noise: ===------  Time: 197.4 (1.2)#.#...#####.# h  a) +1 sling#.###.# .#  Fire: a) +1 sling#.###.### .. #.......# .#. #####)#.# .###   #[.># ..  ##### ##     _A giant cockroach comes into view.You shoot a sling bullet. _The sling bullet hits the giant cockroach but does no damage. _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach! _You kill the giant cockroach!You have reached level 2!  h --more-- h  hD6/166/62 0%  h  h  _ hC  h h h2 hQP _You don't know any spells. h  h 2 Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fire21% 3  d - Cause FearHexes34% 4  e - Dimensional Bullseye Hexes/Translocation 63% 4  hA 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hȒ h hD..# ##.#  Selgeron the Vexing #.# #.#  Deep Elf #.# ###.#  Health: 16/16 ======================== #.# #...# h  Magic: 6/6======================== #.# #.###  AC: 2Str: 5 #.# #.#.  EV: 12Int: 17  h,#.# #.#.###########   SH: 0Dex: 17 h`a#.#.#.........#   XL:  2 Next:  0% Place: Dungeon:1#.#.#.....@.# h;  Noise: ===------  Time: 197.4 (0.0)#.#...#####.# h  a) +1 sling#.###.# .# hǟ  Fire: a) +1 sling#.###.### .. hy #.......# .#.  hA#####)#.# .###   #[.># ..  ##### ##      h;_A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach! _You kill the giant cockroach! _You have reached level 2! _You don't know any spells. hM hlMemorise Jinxbite, consuming 2 spell levels and leaving 2? Y - Yes  h' N - No h<8 hM..# ##.#  Selgeron the Vexing #.# #.# haN  Deep Elf #.# ###.#  Health: 16/16 ======================== #.# #...#  Magic: 6/6======================== #.# #.### hNx  AC: 2Str: 5 #.# #.#.  EV: 12Int: 17 #.# #.#.###########   SH: 0Dex: 17#.#.#.........#   XL:  2 Next:  0% Place: Dungeon:1#.#.#.....@.# hjO  Noise: ===------  Time: 197.4 (0.0)#.#...#####.#  a) +1 sling#.###.# .#  Fire: a) +1 sling#.###.### .. #.......# .#. #####)#.# .###   #[.># ..  ##### ##    You shoot a sling bullet.  The sling bullet hits the giant cockroach! _You kill the giant cockroach!  hO_You have reached level 2! _You don't know any spells.  Okay, then. hO hJS hU. _ h h w  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   4%  -2   g * Spellcasting   1.8  11%  +3           b + Unarmed Combat   0.0    -2   h + Hexes4.2  20%  +3       i - Fire Magic   1.1    +1   hR  c * Ranged Weapons   3.2  40%  +3               d + Armour   0.0    -2       e * Dodging   2.5  11%  +2       f * Stealth   0.0  14%  +3                          h                                          h p    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help hK G[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h hv hJ|..# ##.#  Selgeron the Vexing #.# #.#  Deep Elf #.# ###.# h  Health: 16/16 ======================== #.# #...#  Magic: 6/6======================== #.# #.###  AC: 2Str: 5 #.# #.#.  EV: 12Int: 17  h#.# #.#.###########   SH: 0Dex: 17 h+a#.#.#.........#   XL:  2 Next:  0% Place: Dungeon:1#.#.#.....@.# hQ;  Noise: ===------  Time: 197.4 (0.0)#.#...#####.# ht  a) +1 sling#.###.# .# h  Fire: a) +1 sling#.###.### .. hy #.......# .#.  h#####)#.# .###    h#[.># ..  ##### ## h$d    hGYou shoot a sling bullet.  The sling bullet hits the giant cockroach! _You kill the giant cockroach!  hi_You have reached level 2! _You don't know any spells. _Okay, then. h h h hM h+A hRD Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fire21% 3  d - Cause FearHexes34% 4  hD e - Dimensional Bullseye Hexes/Translocation 63% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ha  hb  h `..# ##.# h   Selgeron the Vexing #.# #.#  Deep Elf #.# ###.# h  Health: 16/16 ========================  h #.# #...#  Magic: 6/6========================  h, #.# #.###  AC: 2Str: 5 #.# #.#. hQ z  EV: 12Int: 17  hv #.# #.#.###########   SH: 0Dex: 17 h a#.#.#.........#   XL:  2 Next:  0% Place: Dungeon:1#.#.#.....@.# h ;  Noise: ===------  Time: 197.4 (0.0)#.#...#####.# h D  a) +1 sling#.###.# .#  Fire: a) +1 sling#.###.### .. h y #.......# .#.  h4 '#####)#.# .###   #[.># .. hl  ##### ##   h .  hQ ?You shoot a sling bullet.  The sling bullet hits the giant cockroach! _You kill the giant cockroach! _You have reached level 2! _You don't know any spells. _Okay, then. hF  h Memorise Jinxbite, consuming 2 spell levels and leaving 2? Y - Yes  N - No he h-*..# ##.#  Selgeron the Vexing #.# #.#  Deep Elf #.# ###.#  Health: 16/16 ======================== #.# #...#  Magic: 6/6======================== #.# #.###  AC: 2Str: 5 #.# #.#.  EV: 12Int: 17 #.# #.#.###########   SH: 0Dex: 17#.#.#.........#   XL:  2 Next:  0% Place: Dungeon:1#.#.#.....@.# h*  Noise: ===------  Time: 197.4 (0.0)#.#...#####.#  a) +1 sling#.###.# .#  Fire: a) +1 sling#.###.### .. #.......# .#. #####)#.# .###   #[.># ..  ##### ## h*   You shoot a sling bullet.  The sling bullet hits the giant cockroach! _You kill the giant cockroach! _You have reached level 2! _You don't know any spells. _Okay, then. h+<---8.4 (1 _ hx/ hP5 h9G---9.4 (2 h9 hm@ h@-200.4 (3 hD hF The sling bullet hits the giant cockroach! _You kill the giant cockroach!You have reached level 2! _You don't know any spells. _You start memorising the spell. You continue memorising. x2 hG hJ h^Lc _You finish memorising. Spell assigned to 'a'. h3 h h h h$ _ h/, h9, hC hV hW h h h h hc h hH h h6 hj h hw h h h7 h, h< h h, h hs h;, h\ h hB, h h h, h h[ h, h  h h, h h h, h0 hg hr, h h h, hg h h, h h h, h2 h% h, hI hs h, h4 h h_, h h h , hZ h' hB h# hx, h hz h), h h  h , h  hh  h, hC hZ h, h) h h, h h hP, h h hf , ha! h# hx$, h$ h' hL(, h( hy* hq+B h, h-, h- he/ h_0, h 1 h_4 h(6 h6, hS8 hA hdD hxF, hG h%J h L, h)M hO hQ, hR h&V hX, hY h\ hw^ h^ h_ hb hc, he hg hi hi hj hl hn hn ho hr hu, hu hv hDx, hJz h { h} h ~ hB h h], h h7 h, h h h, hO h h, h^ h3 h, hQ h hf, hш h h, hP hZ h, h) hݎ h, h h h&, h h= h, h. hn hΙ, hE h h], h h  hϠ h  h} hˢ hy, h h hZ, h h hD, haX h h, hh hL _You now have 20 gold pieces (gained 6). h ##..###.#.####..#  ####....#.###.#....#  #.#......## ##..####  #......## #..#  #.ß....# ##.#  #...##.# #.#  #.###.#.# ###.#  h##.ß.##.# #...#  #.###@#.# #.######## #...##.# #.#....... h$#.ß. #.# #.#.###### hJ_#g.. .# #.#.#..... #.#.. #.#.#..... hq##### #.#...#### g   goblin (asleep) h#.###.# # #.###.#### hI#.......## h 71.4 (71.0)  A goblin comes into view. It is wielding a +0 dagger. hr\.gg h6===2.4 (72 h h( _The goblin shouts! hkt .#.  .###.  .## ##..####  h5l .## #..#  #.ß....# ##.#  #...##.# #.#  #.###.#.# ###.#  ##.ß.##.# #...#  #.###@#.# #. h2m #...##.# #.#....... #.ß. #.# #.#. #.g. .# #.#. #.#.. #.#. ##### #.#.. #.###.#  #.###. #.... h .#.  .###.  .## ##..####  .## #..#  #.ß....# ##.#  #...##.# #.#  h1#.###.#.# ###.#  ##.ß.##.# #...#  #.###@#.# #. #...##.# #.#....... #.ß. #.# #.#. #.g. .# #.#. h^ #.#.. #.#. h##### #.#.. #.###.#  h#.###. #.... hJ hd] _A goblin is nearby! h`  You shoot a sling bullet. The sling bullet hits the goblin. h(() hB ... hE 933.6 (1.2) hmJ  hL J _You kill the goblin! ho  ho  hp  h^s  h:u  hsu  hx , hz , h{  h]}  h  h,  h  h8  h  h#  h  h  h  h  h  h  hU  h  h  hn  h , h  h  h6 , h֔  h*  h  hʗ  hw  h!  h<  ##.###.#.###.. #.## ##.## ##.# ##..###.#.####..## ####....#.###.#.#...$# #.#......## ##..#..... .#......## #..#>r.ß. ß#.ß....# ##. h}  #...#.#...##.# #.##.#.# ###.---ß.###.ß.##.# #...#.###.#.###.#.# #.#...#.#...##.# #.##..ß.#ß#.ß..#.# #.##.......#.#.)....# #.#. r   rat (asleep) h 1#.#....#.#.#....## #.#.. ##### ######### #.#. #.## h v 82.6 (9.0  A rat comes into view. h. K---3.6 (10.0) ha  h O _Found 13 gold pieces. Found an escape hatch in the floor. hc ]  You shoot a sling bullet. The sling bullet hits the rat! hVh .((( h -.... h C6===4.9 (1.3) hH  h_ G _You kill the rat! h" 3 hi  h  h , h , h , h  h  h , h  h  h  h  h  hD , h  h M _You now have 33 gold pieces (gained 13). hL  hf  h  h"  h , h%  hA  h  h  h@  h  h& , hs  hl  hY B hd  h , hQ  h  h , hL  h  hl , h  hd  h B h  h , h  hE  hu , h  h  h  h)  h  hX  h% , hw  h'  h ..  #.  #..  #..# #..######### ## ...#......# # #.#.####.##  #......#..########. ###@##.#....#.#.#..---#..g..# #.....#.#.##.#.. #>..ß.#ß#.ß.. h .....## ###...#.#...##.. #.. #.###.#.## #.. #.. ##.ß.###.ß.# g   goblin (asleep) #. #.. #.###.#.###. #. #..# #...#.#...# h: :#..ß.#ß#.ß.. h 1302.9 (18.0) hi \.gg h H---3.9 (19 h  h s _A goblin comes into view. It is wielding a +0 club. h5 ((((You shoot a sling bullet. h) g...  The sling bullet closely misses the goblin. h;===5.2 (1.3) h h{ _The goblin barely misses you. The goblin hits you but does no damage. hPkE .. #. #.. #.. #..#########  ...#......#  #.#.####.##  #......#. ###@##.#.... #...g.# #.... hgl###.#.. #>..ß. .....## ###... #.. #.. #.###. #.. #..  #. #..  #. #..#  hj .. #. #.. #.. #..#########  ...#......#  #.#.####.##  #......#. ###@##.#.... #...g.# #.... ###.#.. #>..ß. .....## ###... #.. #.. #.###. #.. #..  h  #. #..  #. #..#  h4 h hMc ((((  hp_A goblin is nearby!You shoot a sling bullet. hz g...  The sling bullet barely misses the goblin. h(6.5 hǡ hKL _The goblin misses you. h .. #. #.. #.. #..#########  ...#......#  #.#.####.##  #......#. ###@##.#.... #...g.# #.... ###.#.. #>..ß. .....## ###... #.. #.. #.###. #.. #..  #. #..  #. #..#  he .. #. #.. #.. #..#########  ...#......#  #.#.####.##  #......#. ###@##.#.... #...g.# #.... ###.#.. #>..ß. .....## ###... #.. #.. #.###. #.. #..  #. #..  #. #..#  h4 h- h, _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin. h9j) hi/ h26107.7 (1.2 hV7 h:J _You kill the goblin! h@3 h B hE hSKB hK hM, hN hQ h`S hS hT hU hV hV h6W hoX hVY, hY hZ hu[ h[ hg\ h^ h[` h` ha hc hd, he hg hi, hj hl hm hm h9n hp hq hr, h(v h{v#.#####.#....#>..ß.#ß#.........######...#. ##.#...#.....#.###.#. #.#...#..#####.ß.## #.#...#..# #.###.#. #.#...#..# #...#.##..#..# #..ß.#ß##..#.......#.#..####.#....#.#--- #........##### ### #..######  ... #..# ##.# h6|r   quokka (asleep) .# r#  hP018.7 (11.0) hH---9.7 (12 hń hY _A quokka comes into view. hH`  You shoot a sling bullet. The sling bullet hits the quokka! h(((((#(. hLFP....... hTID7===21.0 (1.3) hM hOJ _You kill the quokka! hy  hoz  hQ~  h H _No target in view! h I hi  h  h͒ P _ h , hғ  h  h , hZ  h  h , h̗  h  h  h˚  hC  hɜ  h0 , hƞ  h  hϡ , h[  h  hݤ , h  h  h  h  hh  h%  h,  h  h٪  hp  hc  h  h  hr  hR , h  h  h. , h  h  hҵ , hC  hn  h\ , h۸  he  h , h  h  h , hѾ  h  h , hU  h!  h B hN  h , h#  h  hD , h  hr  h  h  h.  h  h> , h  h  h  h  h  hU  h  h  h  h  hK , h  h  h  h  h  h0  h , h~  hI  h( , h  h  h , hn  h  h , h  h  hr , h0  h:  hc , h  h|  hp  h  h  h ;  There is a shaft here. h  hP  _ h  h  hE , h  hF  h< , h  hV  h B hL  h( , hj  h/  h  h  h  h  hY , h  h  h  #..### ...#.. #.#.# ## #.... ..## #####.# #.(.#) ###...##.#####.#..##...# .#..@### ##.#...#.---62.0 (41.0)###...### #.#...#..##...## #.#...#.. ##...# #.#...#.. h ###...## #.##..#..###..^### #.....#.. #...### ###...### ##.## #...... #.###########..####  h  hC H---3.0 (42 h4  h % _Found 6 stones. h@  hGA  h5B  hD  hF , hJ X hR  h(T , hdU , h=V  hZ #. #.. #.. ## #..#########.. ...#........## #.#.###...### #......# #...## #####.## ##@(.# #...).#..#8.0 (5.0)###...##.#####.#....####...####.........#####...### ##.#...#...###...### #.#...#..######...## #.#...#..#  ##...# #.#...#..#  hA[ ###...## #.##..#..# ###..^### #.....#..#.. h^  hc j _Key pressed, stopping explore. h(d  hh  h@j H _No target in view! h hv hK hH _No target in view! h& h h} h h h: _ h h, h hX h , h h$ h/ .. #. ###### #..  #.... #..  ##..r #. h##...  ...#..#...### #. #@..### #.... ###...## ##### ##.(.# #...). ###...##.#####.# h9 ###...####......... #...### ##.#...#.. r   quokka (asleep)# h,## #.#...#.. ###...## #.#...#.. ##...# #.#. h@,71.0 (3 h+2.0 (4 h| hOY _A quokka comes into view. h2 ((r  You shoot a sling bullet. The sling bullet hits the quokka. hi hCj hiqf..r hq7===3.2 (1.2 h^w hy4 _The quokka is lightly wounded. h7 ..  #.  ###### #..  #.... #..  ##...  hY ##...  #..r###  #@..###  ###...##  ##.(.# #...) ###...## #         hm ..  #.  ###### #..  #.... #..  ##...  ##...  #..r###  #@..###  ###...##  ##.(.# #...) ###...## #         h$4 hp* h,] _A quokka is nearby! hR ..  #.  ###### #..  #.... #..  ##...  ##...  #..r###  #@..###  ###...##  ##.(.# #...) ###...##  hSs#         hm ..  #.  ###### #..  #.... #..  ##...  ##...  #..r###  #@..###  ###...##  ##.(.# #...) ###...## #         ht4 h hE (((( _A quokka is nearby!You shoot a sling bullet. hG} ...rThe sling bullet closely misses the quokka.4.5 (1.3 h hU> _The quokka bites you but does no damage. hU ..  #.  ###### #..  #.... #..  ##...  ##...  #..r###  #@..###  ###...##  ##.(.# #...) ###...## # he        hz- h||@..  #.  ###### #..  #.... #..  ##...  ##...  #..r###  #@..###  ###...##  ##.(.# #...) ###...## #         h׀ h) hՅ h _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka. hܒ[. hi &. hB 6245.7 (1.2 h  h J _You kill the quokka! h{ 3 h>}  h  hہ , ha n h  hH , hn  hk  h~ .  .( ..  .. #. ####.# #..  #......# #.. #....## #..######..@...# ...#---8.7 (3.0 h #...##### #.#.####...### #.....###...## #####.## ##.(.# #...).#. ###...##.#####.#.###...####.........###...### ##.#...#.###...### #.#...#..# hI  h G---9.7 (4 h  h - _Found 6 poisoned darts. h  hY  hY  h H _No target in view! hi 3 h  h  h  h : _ hb  h , h  h+  h >#####...#. ....# . ....#..  ...(...  ... #. ######.# #.. #....@.# #.. 81.7 (2##....### #..########......# ...#.#...##### #.#.####.###...### #.....###...## #####.##.# ##.(.# #...).#..#.###...##.#####.#....#>###...####.........#### hj  h +2.7 (3 hd  h ; _Found a stone staircase leading down. h  h  h  h H _No target in view! h3 h0 hQ hj hB!P _ h #, h/$ h' h( h( h) h+ h-, h. h1 h_9#. #.# #.# # ##>#####. #....#.. ###.....# .... #.....#....S  #...@(......  #....###....  h9######.### #.. # #......# #..##....### #..###########......# ...#......# S   ball python (constriction, asleep)#...##### #.#.####.#####...### #......#..## hN:d###...## #####.##.#.... hzA+6.7 (4 hA+7.7 (5 hE hG^ _A ball python comes into view. hȑe  You shoot a sling bullet. The sling bullet hits the ball python. h}(((.(( h)2...... h?7===9.0 (1.3 h & h)O _You kill the ball python! hy3 h. h hڐ h" h, h, h} hu hO, h h hz, h h h¦, h h h\, hP h hȰ, hӱ hX hk h.# #.  .## # .g### ##. ...## ##.# ##...# ##.# ###.@.# #---##>#####...### #....#...### ##.....#......# ##.....#......# # h}#....(.......# # g   hobgoblin (asleep)#....###.....#  ######.### #..####  #......# #..# h| 97.0 (8.0  A hobgoblin comes into view. hb.gg====8.0 (9 _The hobgoblin shouts! h ( You shoot a sling bullet. The sling bullet hits the hobgoblin. hLr hgxL.g hyb===-9.2 (1.2 hq~ hʀd _The hobgoblin is moderately wounded. hYD .  # #. .## ..###  #. ...##  #.# ##g..#  #.# ###.@.#  ##>#####...### h/Z#....#...### #.....#.  #.....#  #....(     h^ZC    #..# h .  # #. .## ..###  #. ...##  #.# ##g..#  h0#.# ###.@.#  ##>#####...### #....#...### #.....#.  #.....#  #....(         h h&8- h h  _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin. hC. h&. h_334400.4 h h:M _You kill the hobgoblin! h3 h=  hl! h9%B h(X h) h+, hM, hT- hs., h / h1 hx2 hO9 ≈§.§§. ##..# ... #.  ###.  ###.w   #...##  #@..### --- #. ###...## #.# ##...#  #.# ###...## h9 ##>#####...### #....#...### w   dart slug (wandering) #.....#......# #.....#......# #....(.......# h ?-4.4 (4.0 h?G---5.4 (5 hC hGF\ _A dart slug comes into view. h^ (w    You shoot a sling bullet. The sling bullet hits the dart slug. h?w. h7===6.7 (1.3 h hd _The dart slug is moderately wounded. h0 t ##  .. .  #.  ###. ###.w #...###  #@..###  #. ###...##  #.# ##...#  #.# ###...##  h1  ##>#        #....(  hc f ##  .. .  #.  ###. ###.w #...###  #@..###  #. ###...##  #.# ##...#  #.# ###...## ##>#    h z  #....( h  h  h|  ha ( _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. hq_ c.w h` (8.0 h}c  he a _The dart slug is heavily wounded. h. 1 ##  .. .  #.  ###. ###.. #..w###  #@..###  #. ###...##  #.# ##...#  #.# ###...##  ##>#        #....(  hv ##  .. .  #.  ###. ###.. #..w###  #@..###  #. ###...##  #.# ##...#  #.# ###...## ##> hw#     #....( h|4 h{ h  _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. hl  The dart slug is almost dead. ht  The dart slug launches a dart at you. h_ h_U5--9.2 (1.2 hve he- _The slug dart hits you. h!1 ##  .. .  #.  ###. ###.. #..w###  #@..###  #. ###...##  #.# ##...#  #.# ###...##  ##>#        #....(  h[  ##  .. .  #.  ###. ###.. #..w###  #@..###  #. ###...##  #.# ##...#  #.# ###...## ##>#     #....( h4 h2 hm _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. hC. h&. hM--4810.4 h hM _You kill the dart slug! hN hO3 hP, hT6== hIV hW, h2X hZ h[, h[ h\ h4], h] h^ h^P== h+_ h_ hw`, h` ha hfY#...##...## h-g ..###K..# §§....#..#  hHgx≈§.......## §§.... hag...###..#### #.... hg##@..# --- ###...##  hg ###...###  #...###  hgr# ###...###  hgP##. ###... hg# K   kobold (asleep)#.# ##...# # h h`#.# ###...## # h#h;##>#####...## h;h"# hlm-7.4 (7.0 hm#--- hm$8.4 (8 h^p hrs _A kobold comes into view. It is wielding a +0 whip. ha (((((( h!K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts! h h \.K..... h 7===9.7 (1.3 hR h^ _The kobold is heavily wounded. h .## .K.# #..#  ...##  ...###  #...## .  ##@..#  h###...##  ###...### #...### ###...###  #. #  #.#   #.#   ##> h| .## .K.# #..#  ...##  ...###  #...## .  ##@..#  ###...##  ###...### #...### hO} ###...###  #. #  #.#   #.#   ##> h4 h hO ((((((( _A kobold is nearby!You shoot a sling bullet. h  h@ p  The sling bullet closely misses the kobold. hGg.K....g   hobgoblin (wandering)K   kobold hw.20.9 (1.2 h h\ _A hobgoblin comes into view. h .## g..# #K.#  ...##  h8 ...###  #...## .  ##@..#  ###...##  ###...### #...### ###...###  #. #  hzb#.#   #.#   ##> h h/ ` .## g..# #K.#  ...##  ...###  #...## .  ##@..#  ###...##  ###...### #...### ###...###  #. #  #.#   #.#   ##> h2  h 3  h5  h9; ((((( _There are monsters nearby!You shoot a sling bullet. h= B hݺ  h .g.K...g h (2.1 h  h a _The sling bullet closely misses the kobold. h  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^  You beckon some vexing sprites to accompany your attacks. h hq.g.K h+4---------30Will/2 Jinx  h hγ; _You feel your willpower being sapped. h  ((( You shoot a sling bullet.  The sling bullet barely misses the kobold.The sling bullet hits the hobgoblin. hWv :* h>I &  hI The hobgoblin is heavily wounded.A giggling sprite leaps out and doodles on the kobold's face. hJ  h5O `.g). hQ >51=4.3 (1.2 hU  h9W J _You kill the kobold! h4 (((((You shoot a sling bullet. hpN ...g.5.6 (1.3 _The sling bullet barely misses the hobgoblin. h, (((((You shoot a sling bullet. h:* h  The sling bullet closely misses the hobgoblin.A giggling sprite leaps out and makes the hobgoblin trip over its own feet. hZe...). h586.8 (1.2 hȗ hM _You kill the hobgoblin! hM4 h! hRH _No target in view! hn4 hr hsH _No target in view! h4 h h hr5====---- _ hx  The jinxing sprites lose interest in you. h) h h{ _The sprites lose interest in your situation. h h hx, he hGS==== h h96 h^,==== h h4 _Magic restored. hO h h6 h h, h? hw h h h, h  Things that are here:  a +0 whip; a hobgoblin corpse hO hD==== _ h hp h(, h h h, h hs h, h! h h<, h h h, h6 h hL, h  h h  hO h h h  hB ! h  h$  hJ_You feel your willpower return. h h h^ h h, h hp h, hG h hm, h h h, h6 h1 h, hs h= h%, h h hx h h h  h! h/" h" h$ hR&, h& h( hN. ###.#  #.#.#  #.#.#  ###.#.# .) #.# ###.#######.#.# #!..@.......#.#---54.8 (28.0)#.#.....#####.### #####.........## #..#######..## #........#...## #...########.).  #....###..  h. ##.#.###.  ..#.# ###..  h 4 hr4H---5.8 (29 h*9 h;# _Found a mace. hS h h h H _No target in view! hI 3 hK  hO  h(Q  hyU : _ hId B he  hh  hj , hYl  hRt  ### #.# #.. #.# #.# # #.# ###.##.# #.# ..).$ #.# ###.#######.#.# #@..........#.# ht  #.#.....#####.### #.#####.........###!. #..#######..#### #........#... #...########. #.... ## ##.#.#  ..#.# ## h{ \8.8 (3.0)9.8 (4 h}~  h Q _e - a dark potion h%g  hg  h m  hn H _No target in view! h* 3 h  h=  hQ  h> P _ h*  ha  hf  h  h@  he  hY  h #..#.##.# # #.####.##.#..).$###.#######.#...........#.#.....#####.###.#####.........##...#..#######..####.#........#... #...########.###.# ###. he  .# #... ###.  h ,62.8 (3 hb +3.8 (4 hF  h Y _f - a smoky orange potion hL  h  h hbH _No target in view! he3 hf hi hk hDpf _ hp hWq hr hct ht hu hw hy, h |, h}, h~ h; h, h~ h, hA h>L _You now have 38 gold pieces (gained 5). hJ h h\ h hĎ, h{ h h/ hn h h h h. h h  You see here a +0 mace. _ h h, hΧ h hݫ, h  hݮ h?, hG h h , hh h$ h h4 h. h h%, h h8 h  #....# #.#   #.##.# #.#  #####.##.#### #.#  #....)......# #.#   hx{.###.#######.#.#  #....#.#  .#.....#####.##  .#####..  #....#..#######.  ........####.#..#   hG......[.# #...#  ..J...... #....  ....?..## ##.#.#  ....... ..#.# J   endoplasm (asleep)  ....... ###.# ## r   rat (asleep)   h8.r..... .# #.   ## h081.8 (18.0) h^,2.8 (19 h h f _An endoplasm and a rat come into view. h ((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. hJ\  The endoplasm is lightly wounded. h h h}...J.rr. h ;===4.0 (1.2) h h - _The rat squeaks loudly. h@,  #.#   #.#  ### #.#  #....)......# #.#  #.###.  #.#..  #.#. #.#. #@#. ........# ....J.[.#  ......... #....  ....?..##   ..r.... ..#.#  ....... ###.#  ....... .#  h) #.#  #.# ### #.# #....)......# #.# #.###. #.#.. #.#.#.#.#@#. ........# ....J.[.#  .........  hu ....?..##  ..r.... ..#.#  ....... ###.#  ....... .#  h4 h hQ (( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. hs h1t h|aJ..r. ho}(5.2 h hb _The endoplasm is severely wounded. h,  #.#   #.#  ### #.#  #....)......# #.#  #.###.  #.#..  #.#. #.#. #@#. .....J..# ......[.#  ......... #....  ...r?..##   ....... ..#.#  ....... ###.#  ....... .#  hl #.#  #.# ### #.# #....)......# #.# #.###. #.#..  h?#.#.#.#.#@#. .....J..# ......[.#  .........  ...r?..##  h+ ....... ..#.#  ....... ###.#  ....... .#  h h- h hd _There are monsters nearby! heJ ( You shoot a sling bullet. The sling bullet hits the endoplasm. h , h{ .Jr.  h% -6.5 (1.3 h  h; ] _The endoplasm is almost dead. hvUc  You shoot a sling bullet. The sling bullet hits the endoplasm. h[.r   rat hg h?W.r. h6657.7 (1.2 hK hM _You kill the endoplasm! h]  You shoot a sling bullet. The sling bullet hits the rat! h(† h  #........####.#........# XL:  2 Next: 68% Place: Dungeon:1  hb   h 6#.....†@.# #...###### Noise: ---------  Time: 491.9 (0.0)   h #.............#....a) +1 sling  h6  #....?..########.#.#Fire: a) +1 sling  #..........#.#  #.......####.# #  #.......# h .# #  #.......##  ##########.   h A#.# _You kill the rat!  h _No target in view! _No target in view! _No target in view!  h _You see here a scarf of shadows. _g - a scarf of shadows h  h  h  h f  You start putting on your armour. hS +2.9 (1 hZ  h  h +3.9 (2 hX  h  hE +4.9 (3 hM  hq#  h# +5.9 (4 h(  h/  h_/ +6.9 (5 h4  h)8 _You continue putting on your scarf of shadows. x5  You finish putting on your scarf of shadows. hb8  h< ..#################### h= C _It gets dark. hB _ hyFB h G hJ, hK hO| _d - 2 scrolls labelled YNULUE BUNY (gained 1) h$Q3 hQ hR hoS, h*T hU h>W, hW h[ h*\ hN\ h\ h^ hF_, h_ h` ha, heb hc hd he he hf hg, h h@ heB, h C hVH  Things that are here:  a +0 whip; a hobgoblin corpse hI htJ _ hHK h/M hN hN hTR hR h3T hWT hU h].........#.###.. .....#####.###..##  h]Q####.........## §§... ..#..#######..## ≈§... #.#........#...### §§...  h0^#.#...########.).### ..### ..#........# ###...## . ####.#.##### ##...# .....#.# ###@..## 567.9 (7 hS^1.0) ######.# ###...###  hu^ #.#####...###  h^| #....####...### h^i ###.## ###...## h^b #.# ##...# h_]#.# ###...## h)_k##>#####...### hj_7#....#...### h_ hwe h#mj _Key pressed, stopping explore. hm hr huH _No target in view! h3 h h h h$ _ hn he h, hE h h h h h8 h, h h h9, h1 h h  hE  h h% h h5 h, h h h,, h h  h2" hS" h{# h( h) hz* h+ hx- h0, h>X hN h'O hJO hBQ hR hCT, hT h+X hY, hZ h/] h_ h ` h;a hb h$d hGd hde hg hlB h#p hAq, hq h|t hu, hXv hx hy, hz hr| h}, h~ h] h, h hx hЄ, h h h, h h hڍ, hю hR hY, hБ h` h4, h hb hB h h, h h5 h+, h h h, h hԢ h h h< h8 h h hx h  h h) h hT h  h9 h h+ h h- h h h hX h˳ h0 hԵ, h; hY hk, h hB h, h h h, h h h, h h hY, h hx h h h h h, h h h\, h h hO, h^ h h, hn h h{, h hH h, h h h, hf h h hB h hV ha, h h1 h, h h- hB h h, h h  h  h  h  h{  h  h  he  h hC, h h h, h h h@B h h, h} h hs h, h h, hn h ! h", h # h$ h?&, h& h=( h]), h) hY+ hz, h, h, hp. hA/, h/ h0 h1, hT2 h 4 he4, h5 hz6 h 7 h27 h7 h8 hy9, h9 h; hZ<, h< h> h?, h@ hjF #......).).... hF#.#############. # ##.# # hF#.######..# ## hF#........## # #......##### hG #... ##.........###... h"G..####..##### ###...# hFG§......@.# ###.....#647.9 (80 heGx≈_.....#.# ##..)...## §......#.# #.....### # ..#### hG##.######...### ## . #.#..##...##  hG.#  #.#.###...# ## hG#....##...# ####..##..## hHc #####..#...# hwH hS hVt _ _Key pressed, stopping explore. h%W hX] h^  h^B_No target in view! h3 hG hͤ hx h[P _ hh, h h h h, hв h  #......).) #.# h5t # ##.#  hY~ . #.######..#  .. #........##  hz.J. #......##### #...##.........# # hO #...####..##### ## #...@.....# ###.. # h" #≈_.....#.# ##..). ### #.......#.# #..... ).### #...######.######...## #...## #...# #.#..##...## ##...# ...# #.#.###...#J   endoplasm (asleep)...## ..# #....##...# ..### #..## ### #####..#...# hO 50.9 (3.0)  An endoplasm comes into view. h.J_J1.9 (4 hw h^ _The endoplasm quivers. h ((( You shoot a sling bullet. The sling bullet hits the endoplasm. hZ , ha ^..J.  hMb 7===3.1 (1.2 hXh  hj b _The endoplasm is severely wounded. hb3  ).) # ##.#  .   ..   ...   #.......#  #..J####..#####  h3 S#...@.....# # #≈_.....#.# ##..) h3 #.......#.# ).### #...###### #...#   ...#   ..#   h3 C   h4 7 ).) # ##.#  .   ..   ...   #.......#  #..J####..#####  #...@.....#  #≈_.....#.# ##..) hk  #.......#.# ).### #...###### #...#  ...#   ..#  h "_. h  h 9_ h _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. h l.(_ hgx S.._ h{ 6754.4 (1.3 h '_ h M _You kill the endoplasm! h 3 h-  hq  h b #.###########.# ..# #.######..#..##........##..##### #...##.........# #...####..##### # # #.........# ###. ## #≈_@....#.#..)0.0 .### #.......#.# #... .).#########.######...# ##...## #.#..  ##...# ) #.#.###...# #....##...# ...# ###..##..## .### #####..#... ...### #......#...# h  h 5---5.4 (1 h &_ h% % _Found a dagger. h4 h=5:--- h:8_ h<H _No target in view! hP3 h hu h h: _ h) h, h h h, h h hu, h h h, hh h hl, h h2 hD hl hQ h h h h h h , h  hp  h, h h>  You see here a +0 dagger. h@ h _ hS h hD, h hu h, hy hy! h#, h# h$ h%, h*& h& h', h( h( hE), h) h) h*, h* ho, h-, h . hW/ hl0, h1 h2 h'3, hh3 h4 h6, h6 h}7 h8, h8 h< h=, h#> h}? h@, hjA hB hC, h~D hE hG, hG h-I hgJ, hJ h*e# #  ######## # ######### #......) # #.......# #.###### # #.#####.# ##.# #...###.######..# ###...##........## #....##......#####  #.#.@.##.........# 83.4 (28.0) ### #.##...####..#####  he.## #.###.§.......# ..## #.# #≈§.....#.# #...### #.###.§.....#.# #.#.).### #.##...######.######.  # ###...## #.#...## #.#..##..  # ##...# #)...## #.#.###..   hf ###...## #...## #....##..  hf hk hnE _Done exploring. hU h hc hdH _No target in view! h3 hh h2..........0.0)...# #≈§..###.§.##....#...)..... h̳ h, hE _Done exploring. h4 h hd  hB_No target in view! hF3 hmF hU[4 h` h3cE _Done exploring. h hՈ hy h}@ _Done exploring. hKNo target in view!Done exploring.No target in view! hƏ2Done exploring.No target in view! h3 hh h 4 hL  h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. hl5  h5  h<  h> RDone exploring.No target in view!Done exploring. hD> KNo target in view!Done exploring.No target in view! hq  h Where to? (? - help)  D - Dungeon  h h?[?25h[?0c#Selgeron the Vexing ######### Deep Elf ########## #......) Health: 16/16 ======================== # h#.......# #.###### Magic: 6/6======================== ##.#####.# ##.#AC: 2Str: 5 ##...###.######..#EV: 12Int: 17 ###...##........##SH: 0Dex: 17 ##....##......#####XL:  2 Next: 75% Place: Dungeon:1 # h#.#.@.##.........#Noise: ---------  Time: 683.4 (0.0) ####.##...####..#####a) +1 sling ..## h#.###.§.......# # Fire: a) +1 sling #..###.# #≈§.....#.# ## #...### #.###.§.....#.# #. ###.).### #.##...######.######. h7  # ###...## #.#...## #.#..##..  # ##...# #)...## #.#.###.. h ###...## #...###....##..  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  What level of the Dungeon? (default 1, ? - help) h h* [?25l[?1c h42 h h= h6 hs/ _ h h h, h¨ h h1, h h h hD h h9 h, h h h h h h hݺ, h h h, h hٿ h, h hA h, h h he h h h h, hj h h h h` h# h, hn h h h h h hV, h h hA hf h h h h hH h h h h h hI hy h h h h' hW h h h h h h, hJ hE h h h  h  hI, h hB h h h h hn h h h h h hR h hR hf h h5 h, h3 h hW hy h h%  hA4There is a stone staircase leading down here. h h h_$ _ h hl2 h h@ h(C, hC hIF hG hG h'H hdI hK, hL h~N hP, hQ hS hLV, h[W hY haR #.....K.#  ##  ##  ##  ##  hKaS #.......#  #..."@..# --- #####..##  ha #..#  #..# #..# #..## K   kobold (missile, asleep) hb#...##.#......#.##..... h]ix65.0 (38.0)---6.0 (39 h@m hos _A kobold comes into view. It is wielding a +0 whip. hB (((((K)You shoot a sling bullet. h(Q hQ h[Xg..K.... hTY;===7.2 (1.2) h:_ h2bJ _The sling bullet hits the kobold but does no damage. hr5 #.......#  #.......#  #....K..#  #.......#  #.......#  #.......#  #..."@..#  #####..##  #..# #..# #..# #..##  #...#  #.  #.  h #.......#  #.......#  #....K..#  #.......#  #.......#  #.......#  #..."@..#  #####..##  #..# #..# #..# #..##  #...# #. hn@ #. hB  h  h= h] _A kobold is nearby! h. #.......#  #.......#  #....K..#  #.......#  #.......#  #.......#  hϨ$#..."@..#  #####..##  #..# #..# #..# #..##  #...#  #.  #.  h>  #.......#  #.......#  #....K..#  #.......#  #.......#  #.......#  #..."@..#  #####..##  #..# h!? #..# #..# #..##  #...# #. #. h?  hE 4 hJ  hR (((((( _A kobold is nearby!You shoot a sling bullet. hD  h d...K.. h (8.4 h  h   h9 S_The sling bullet closely misses the kobold. h$ `  You shoot a sling bullet. The sling bullet hits the kobold. h k)(( hP ,.. hlS 069.6 hY  h\ J _You kill the kobold! h{4 hڀ hH _No target in view! hu{ h{ hh hDH _No target in view! hl #.# #.# #.# #....)..# #.# #.# #...@...# #####..## #..# #..# #..# #..## #...# #.#...... #.##..... htT---700 _ hx hO~ h~G---1.6 (2 hp hf2 _h - an amulet of the acrobat h h  hZ hN _There are no items here. hl hInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a scarf of shadows (worn) Jewellery (go to first with "=) hh - an amulet of the acrobat Scrolls (go to first with ?)  b - a scroll of poison  d - 2 scrolls labelled YNULUE BUNY Potions (go to first with !)  e - a dark potion  f - a smoky orange potion h%Bh - an amulet of the acrobat.  h%An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 2 of the Dungeon.  h&pStash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery  h#&_________________  h8& hK&“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  h`&4 will hurt you.’”  h~&f -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding h&JNight”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h& h' h hLSelgeron the VexingDeep Elf#.......#Health: 16/16 ========================#.......# hEMagic: 6/6========================#.......#AC: 2Str: 5#....)..# hѝEV: 12Int: 17#.......# hQSH: 0Dex: 17 h:#.......# h XL:  2 Next: 96% Place: Dungeon:2#...@...# h!Noise: ---------  Time: 771.6 (0.0)#####..## h2,a) +1 sling hEp#..#Fire: a) +1 sling hb>#..# hu6#..# hn#..###...# h!#.#......#.##..... hŞ|You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!  h_No target in view! _No target in view! _h - an amulet of the acrobat _There are no items here. h h h_ h& hf  You start putting on your amulet. h +2.6 (1 h h3 h+3.6 (2 h h h-+4.6 (3 h' h> h+5.6 (4 h, hl h+6.6 (5 h? h _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. h h hY _h - an amulet of the acrobat (worn) hUu hYX27 _ hZ hx\ h\ h}] h ` hma ha hib h;c hd hd h?e h7f hsg, hg hh hjX hkB hvl h`m hm hm hln hvo, ho hNp h0q hOq hq ht hv, hv h?y h^|, h| h? hB h h+B h h h h/ h: h h h h h`, hf h h, ht h hB h h! h, h6 h h h h3 h, h hם h, hq h hB h, h h h h-5...)..#  h^t......# ......# ....≈∩  h......# ....≈≈ ###..## ###....# h#..# #......##..# hɩY##.#....# h#..# ##...#....###..#######....@...... h801.6 (25.0) h4#...#........###.#.###.#.........##  h^#.##.......###.##.......# ###.##...##.. hk# ....####.##.##  h....## #.##.# .....# #.## hȪ#.. hCB2.6 (26 h h4 _Found Usuzeni's General Store. h h^ hم hH _No target in view! h(]3 h] h_ hb hfP _ hRg hg hh h(i hk hk hnl hPm hn, ho ho hyp, hp heq hr hr h s hs ht ht hu hu hv h2w, hw hx hNy h|y h/{ h|, h?} hY hR #..# ##...#....####  #..#######.............  #...#........###.#.####  #.#.........####.# #  #.##.......## #..# ##.......# ##.## ###.##...##..# #..#  h....####.##.## #.## ....## #.##.# #@# .....# #.##...?.......$ .....###.##.###.####### .....[.#.#### #. .....#.#.# ..  hÆ.....#.#.. #.#)..##.## #. †<....... h>†...#.# h5 12.6 (10  hYA malevolent force fills the Dungeon... h/  --more-- h%T  You fall into a shaft and drop 2 floors! h*/  --more-- hg -Generating dungeon...o\\/o/ building the Dungeon \o\ hV< /o/ hv hSelgeron the VexingDeep ElfHealth: 16/16 ========================###Magic: 6/6========================..#AC: 2Str: 5#.#EV: 27 Int: 17#.# #SH: 0Dex: 17#.##..#XL:  2 Next: 96% Place: Dungeon:4#@....#Noise: ---------  Time: 812.6 (10.0)###.>.# ha) +1 sling###Fire: a) +1 slingYou feel ready to tumble and roll out of harm's way. _h - an amulet of the acrobat (worn) _Found Usuzeni's General Store. _No target in view!  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors! ht h$.3.4 (10.8 h( h+ _The shaft crumbles and collapses. _Found a stone staircase leading down. h h h hF _Unknown command. hoF3 hF hH hI h>N _ hN, h7O hP, hLP hFQ hR hR hS hNV h)XB hY hr\, h\ h] h{^ h^ h^ h%` hha ha hb hc hd, he h2h hi h&i hzi hSj hLk, hk h?n=12  ho h1qM _You now have 73 gold pieces (gained 12). hrQ27  hs ht hu hu h.w hHx hy, hy h{ h| h} h9} hD~ h, h hR h, hH hT h h h h hN hs h h h, h h h+ hS'12  h h7 _You open the door. h h;27  hs h-@  There is an open door here. h hL _ h hQ h` h h h hb h h h h h hd hš h, hb h h9, h h h~ hD, hͧ h& h\ h۩ h h, h@ h hr h h2 h h, h޵ h7 h͸, h% h h0 h_ h hν h; ho h+ h h.# g# .# .# .# ###.# ###+###.@.#  h;.......#.#.# #.......#.#.# #.........#.# hN#........##.##. #........# .#g   goblin (asleep)#. #........# .# hv#.# #........##.# ###+##..## h h/51.4 (38.0 h,2.4 (39 h  h[u _A goblin comes into view. It is wielding a +0 dagger. h  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  You beckon some vexing sprites to accompany your attacks.4--------12 ==3.4 (1.0)Will/2 Jinx  h  hA ; _You feel your willpower being sapped. h`  You shoot a sling bullet. The sling bullet hits the goblin! h#G)(( hy0(( h8.... h hέ^Selgeron the VexingDeep Elf.#Health: 16/16 ========================)#Magic: 4/6================--------.#AC: 2Str: 5.#EV: 12Int: 17 h(N.#SH: 0Dex: 17###.#XL:  2 Next: 100% Place: Dungeon:4###+###.@.#Noise: ===------  Time: 854.6 (1.2).......#.#.# h]a) +1 sling#.......#.#.#Fire: a) +1 sling#.........#.# hWill/2 Jinx #........##.# h#. #........# .##. #........# .# h#.# #........##.# ###+##..## _A goblin comes into view. It is wielding a +0 dagger.Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h-You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  hR;You shoot a sling bullet. The sling bullet hits the goblin! h _You kill the goblin!You have reached level 3! h./  --more-- h&  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hIu20/207---73 0%  h hU _You feel stronger. x2 hM 4 hl  h  h2 Y27 _ h ? h  hN { _The sprites lose interest in your situation. h Q5==== h  h , h  h  h4  h  h , hn  h  h ===== hx  hi  h #6 h +=== h  hT  h  h  h  hP  h  h%"  hP"  h"  he$  h$ <=== h'  h( O7==== h(  hM)  h* $  h* _Magic restored. h+  h+  h,  hC-  hZ/ , h/  h1  h6 +># #.# #.# #)# #.#  #.#  #@# ---69.6 (15.0) h6  ###.#  ###+###...# .#.#.# #.#..#  #.........#.#  #........##.# #. #..##.# #. #........##.# h1:  hm: I---70.6 (16 h=  h? ; _Found a stone staircase leading down. hf|  h0}  h  hZ H _No target in view! h$ h hb h h78 M#o+>#.)  h; ###. ###+###.........#.#.##.o   orc (asleep). h $..##.# hx,0.0) h J====1.6 (1 hJ  h~ (((((o    h_An orc comes into view. It is wielding a +0 whip.You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts! h]f  The orc is almost dead. hr^ h*h oo..). hho   orc priest (wandering)o   orc  You hear a shout! h6i.12 === hli2.8 (1.2 h;o hs| _An orc priest comes into view. It is wielding a +0 falchion. ha  You shoot a sling bullet.  The orc priest shouts!  The sling bullet hits the orc. h1fq>((((o hf@ hV h.o..). h054.0 h) hG _You kill the orc! h1 h#.# +o# #.# #.# #)# #.# #@# #.# ###.# h@..# #.#  h+#.# #.# h0   hB hǜ #.# +o# #.# #.# #)# #.# #@# #.# ###.# ..#  h/#.# #.# #.#   h4 hU h%b _An orc priest is nearby! h%` ((((( hK&7(You shoot a sling bullet. h  hɵV9/20 --------------Beogh smites you!  Ouch! That really hurt!You hear a shout!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us  hJ and be reborn!"  (press Y on the ability menu to convert to Beogh) h/  --more-- hoo..).o   orc hs 5.2Beogh _ h9 h h  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h3* 'You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. hS,&  h,The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!" h2H>o hd3#5 h3E--------60 h3OJinx Beogh  h9 hy<2 _An orc breaks down the door. ho  h 8- h  h ^ _You are too injured to fight recklessly! h^g hg ho hiq^ _You are too injured to fight recklessly! h 4 h' h^ _You are too injured to fight recklessly! hz @Selgeron the VexingDeep Elf#o#Health: 9/20==========--------------'>#Magic: 5/7=================-------#o#AC: 2Str: 7 h"{ #*#EV: 12Int: 17#*#SH: 0Dex: 17#*#XL:  3 Next:  5% Place: Dungeon:4#@#Noise: ==-------  Time: 876.2 (0.0)#.#a) +1 sling hs{ W###.#Fire: a) +1 sling###+###...#Will/2 Jinx Beogh .......#.#.# h{ #.......#.#.#o   orc priest#.........#.# h"| o   orc#........##.# #. #........##.# _You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ht| Aim: an orc priest, wielding a +0 falchion (chance to call a sprite on attack:  50%, 59% to hit) h QSelgeron the VexingDeep Elf#o#Health: 9/20==========--------------'># hW Magic: 5/7=================-------#o#AC: 2Str: 7#.#EV: 12Int: 17#)#SH: 0Dex: 17#.#XL:  3 Next:  5% Place: Dungeon:4#@#Noise: ==-------  Time: 876.2 (0.0)#.#a) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx Beogh .......#.#.##.......#.#.#o   orc priest#.........#.# h o   orc#........##.# #. #........##.# h Aim: an orc priest, wielding a +0 falchion (chance to call a sprite on attack:  50%, 59% to hit)  hޚ `You shoot a sling bullet.  The sling bullet closely misses the orc priest. h lThe sling bullet hits the orc!  You kill the orc! h })((((( h! , h% , h+ o..o.o   orc h0 8--10=7.4 (1.2  50%, 59% to hit)  You shoot a sling bullet.  h/1 The sling bullet closely misses the orc priest.The sling bullet hits the orc!  You kill the orc! _An orc comes into view. It is wielding a +0 flail. h6  h; m _Your Spellcasting skill increases to level 2! h+Selgeron the VexingDeep Elf#)#Health: 9/20==========--------------'o#Magic: 5/8===============---------#.#AC: 2Str: 7#.#EV: 12Int: 17#o#SH: 0Dex: 17#*#XL:  3 Next: 10% Place: Dungeon:4#@#Noise: ===------  Time: 877.4 (0.0)#.# h,a) +1 sling###.#Fire: a) +1 sling###+###...# h,Will/2 Jinx Beogh .......#.#.##.......#.#.#o   orc priest#.........#.#o   orc#........##.# #. #........##.# _Your Spellcasting skill increases to level 2!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (chance to call a sprite on attack:  50%, 59% to hit) hSelgeron the VexingDeep Elf#)#Health: 9/20==========--------------'o#Magic: 5/8===============---------#.#AC: 2Str: 7#.#EV: 12Int: 17#o#SH: 0Dex: 17#(#XL:  3 Next: 10% Place: Dungeon:4#@#Noise: ===------  Time: 877.4 (0.0)#.#a) +1 sling h1 ###.#Fire: a) +1 sling###+###...#Will/2 Jinx Beogh .......#.#.##.......#.#.#o   orc priest#.........#.#o   orc#........##.# #. #........##.# hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (chance to call a sprite on attack:  50%, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is moderately wounded. hH, h Qz>o)o hR48.6 (1.2 _ ha hy Selgeron the VexingDeep Elf#)#Health: 9/20==========--------------'>#Magic: 5/8===============---------#o#AC: 2Str: 7#.#EV: 12Int: 17#)#SH: 0Dex: 17#o#XL:  3 Next: 10% Place: Dungeon:4#@# h"Noise: ===------  Time: 878.6 (0.0)#.#a) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx Beogh .......#.#.##.......#.#.#o   orc priest hb#.........#.#o   orc#........##.# #. #........##.#  h_The orc priest is moderately wounded.Fire: a) +1 sling hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hAim: an orc priest, wielding a +0 falchion (moderately wounded, chance to call  a sprite on attack: 50%, 59% to hit) h!Selgeron the VexingDeep Elf#)#Health: 9/20==========-------------- h!'>#Magic: 5/8===============---------#o#AC: 2Str: 7#.#EV: 12Int: 17#)#SH: 0Dex: 17#o#XL:  3 Next: 10% Place: Dungeon:4#@#Noise: ===------  Time: 878.6 (0.0)#.# h"7a) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx Beogh .......#.#.##.......#.#.#o   orc priest#.........#.#o   orc#........##.# #. #........##.# h"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (moderately wounded, chance to call  a sprite on attack: 50%, 59% to hit)  h"You shoot a sling bullet. The sling bullet hits the orc priest!  The orc priest is almost dead. h Aim: an orc priest, wielding a +0 falchion (moderately wounded, chance to call  a sprite on attack: 50%, 59% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  The orc priest is almost dead.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" hV.o h&10/20==6===9.8 (1.2 h hNW _The orc priest barely misses you. h/BSelgeron the VexingDeep Elf#)#Health: 10/20 ============------------'>#Magic: 6/8==================------#.#AC: 2Str: 7#o#EV: 12Int: 17#)#SH: 0Dex: 17#o#XL:  3 Next: 10% Place: Dungeon:4#@#Noise: ===------  Time: 879.8 (0.0)#.# hBa) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx Beogh .......#.#.##.......#.#.#o   orc priest#.........#.#o   orc#........##.# #. #........##.# _The orc priest barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hgDAim: an orc priest, wielding a +0 falchion (almost dead, chance to call a  sprite on attack: 50%, 59% to hit) htSelgeron the VexingDeep Elf#(#Health: 10/20 ============------------'(#Magic: 6/8==================------#(#AC: 2Str: 7#(#EV: 12Int: 17#(#SH: 0Dex: 17#(#XL:  3 Next: 10% Place: Dungeon:4#@#Noise: ===------  Time: 879.8 (0.0)#.#a) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx Beogh  h.......#.#.##.......#.#.#o   orc priest#.........#.#o   orc#........##.# #. #........##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (almost dead, chance to call a  hsprite on attack: 50%, 59% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc priest. h h]*Shift-Dir - straight line  Aim: an orc priest, wielding a +0 falchion (almost dead, chance to call a  sprite on attack: 50%, 59% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc priest.closely misses the orc. h)Do  A giggling sprite leaps out and bonks the orc priest with its +0 falchion. hE hN)>..o)o   orc hT Shooter8581.0 (1.2 _You kill the orc priest!Your Ranged Weapons skill increases to level 4! h[ hu^h _Your Stealth skill increases to level 1! hSelgeron the ShooterDeep Elf#)#Health: 10/20 ============------------'>#Magic: 6/8==================------#.#AC: 2Str: 7#.#EV: 12Int: 17#o#SH: 0Dex: 17#*#XL:  3 Next: 85% Place: Dungeon:4#@# hNoise: ===------  Time: 881.0 (0.0)#.#a) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx .......#.#.##.......#.#.#o   orc#.........#.##........##.# #. #........##.# _Your Stealth skill increases to level 1!Fire: a) +1 sling h[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (chance to call a sprite on attack: 67%, 61%  to hit) h Selgeron the ShooterDeep Elf#(#Health: 10/20 ============------------'(#Magic: 6/8==================------#(#AC: 2Str: 7#(#EV: 12Int: 17#(#SH: 0Dex: 17#(#XL:  3 Next: 85% Place: Dungeon:4#@#Noise: ===------  Time: 881.0 (0.0) h #.#a) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx .......#.#.##.......#.#.#o   orc#.........#.##........##.# #. #........##.# _Your Stealth skill increases to level 1!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (chance to call a sprite on attack: 67%, 61%  to hit) hT `*  Fire: a) +1 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (chance to call a sprite on attack: 67%, 61%  to hit)  You shoot a sling bullet. The sling bullet barely misses the orc. hO' j  A giggling sprite leaps out and makes the orc trip over its own feet. h. )>..)o  orc (very drained)2.2 (1.2 h5  h7 \ _The orc is severely wounded. h Selgeron the ShooterDeep Elf#)#Health: 10/20 ============------------'>#Magic: 6/8==================------#.#AC: 2Str: 7#.#EV: 12Int: 17#)#SH: 0Dex: 17#o#XL:  3 Next: 85% Place: Dungeon:4#@#Noise: ===------  Time: 882.2 (0.0)#.#a) +1 sling hC T###.#Fire: a) +1 sling###+###...#Will/2 Jinx .......#.#.##.......#.#.#o   orc (very drained)#.........#.##........##.#  h #. #........##.# _The orc is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h Aim: an orc, wielding a +0 flail (severely wounded, heavily drained, chance to  call a sprite on attack: 67%, 61% to hit) h 9Selgeron the ShooterDeep Elf#)#Health: 10/20 ============------------'>#Magic: 6/8==================------#.#AC: 2Str: 7#.#EV: 12Int: 17#)#SH: 0Dex: 17#o#XL:  3 Next: 85% Place: Dungeon:4#@#Noise: ===------  Time: 882.2 (0.0)#.#a) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx .......#.#.##.......#.#.#o   orc (very drained)#.........#.##........##.#  h [#. #........##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (severely wounded, heavily drained, chance to  call a sprite on attack: 67%, 61% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! h C) h]  h" s1=913.4 (1.2 _ hڌ  h  hwMSelgeron the ShooterDeep Elf#)#Health: 11/20 =============-----------'>#Magic: 6/8==================------#.#AC: 2Str: 7#.#EV: 12Int: 17#)#SH: 0Dex: 17#)#XL:  3 Next: 91% Place: Dungeon:4 hN#@#Noise: ===------  Time: 883.4 (0.0)#.#a) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx .......#.#.##.......#.#.##.........#.##........##.# #. #........##.#call a sprite on attack: 67%, 61% to hit)  You shoot a sling bullet. The sling bullet hits the orc. _You kill the orc!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hQ]Selgeron the ShooterDeep Elf#)#Health: 11/20 =============-----------'>#Magic: 6/8==================------#.#AC: 2Str: 7#.#EV: 12Int: 17#)#SH: 0Dex: 17#)#XL:  3 Next: 91% Place: Dungeon:4#@#Noise: ===------  Time: 883.4 (0.0)#.# h]a) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx .......#.#.##.......#.#.##.........#.##........##.# #. #........##.# _You kill the orc!Fire: a) +1 sling h^IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then. h^ he hh. _ h]XSelgeron the ShooterDeep Elf#)#Health: 11/20 =============-----------'>#Magic: 6/8==================------#.#AC: 2Str: 7#.#EV: 12Int: 17#)#SH: 0Dex: 17#)#XL:  3 Next: 91% Place: Dungeon:4#@#Noise: ===------  Time: 883.4 (0.0)#.#a) +1 sling###.#Fire: a) +1 sling###+###...# hGYWill/2 Jinx .......#.#.##.......#.#.##.........#.##........##.# #. #........##.#Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hSelgeron the ShooterDeep Elf#)#Health: 11/20 =============-----------'>#Magic: 6/8==================------#.#AC: 2Str: 7#.#EV: 12Int: 17#)#SH: 0Dex: 17#)#XL:  3 Next: 91% Place: Dungeon:4#@#Noise: ===------  Time: 883.4 (0.0)#.#a) +1 sling###.#Fire: a) +1 sling###+###...#Will/2 Jinx .......#.#.##.......#.#.##.........#.##........##.# #. #........##.# _Okay, then.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - strai hsght lineThat would be overly suicidal.  Okay, then. _ hN4 h h7===27 _ h  The jinxing sprites lose interest in you. h$  hLu_The sprites lose interest in your situation. h h B h 2==== h>  hO z8=== hl  h8 Z3=====4== h4:  h?  h?  hC  hG , hL  h.Z = h]  h_f 15== hi  h%l  hh  _You feel your willpower return.6=== hO 7== h {= hN6 8=9== hk 20=== _HP restored. hp  Things that are here:  a +0 flail; a +0 falchion; an orc corpse h  _  You see here a +0 dagger. _==  There is a stone staircase leading down here.  Things that are here:  a +0 whip; an orc corpse _ hʯ %  h There is a broken door here. h{ ;# #####.. ..+.##. #.#.##._ #.#.#.#...#.#)#......@'>#---928.4 (45.0)###+####.# #.# #)# #)# #.# #.# ###.# ###+###...# h {_---9.4 (46 hD  hI 6 _Found an opulent altar of Gozag. hZB3 hC hG hIO:###+###### .......+.# #.g.#.#.# #._.#.#.##.#...#.#)#+.'>##+####.# #.# #)#  hOC #)# #.#g   hobgoblin (asleep)  #.#  ###.#  hOJ ###+###...# hqYH_0.0) hUtB30.4 (1 hk\ _A hobgoblin comes into view. hc  You shoot a sling bullet. The sling bullet hits the hobgoblin! hVn†_(( h,.. hI12 4===1.6 (1.2 hH hM _You kill the hobgoblin! h V_ h 8_ h H _No target in view! h 3 hT  hć  hŊ  h[ B27 _ h , h =12  hq  h  _You open the door.27   There is an open door here. _ hX  hQ  hN  h ####+######.......+.##.†.#.#.# # #._.#.#.# #.#...#.#)#.. +.......'>#...####'####.#.....#..# #.#.....'@## #)#---.$W..#.# #)##### #.# #.##.# #.##.# ###.####+###...#W   phantom (dormant).......#.#.##.......#.#.# #.........#.# he G 7.6 (6.0  You open the door. h _<WW hz \12 ---8.6 (7 h  h _A phantom comes into view. _Found 16 gold pieces. Found an escape hatch in the ceiling. hy _(((You shoot a sling bullet. h h _W'..===9.7 (1.1 h8_ ha _The sling bullet barely misses the phantom. hg     #.†.#.#.#  # #._.#.#.#  #.#...#.#)#  .. +.......'>#  ...####'####.#  .....#..# #.#  ....W'@## #)#  .$<..#.# #)#  #### #.# #.#  #.# #.#  #.# ###.#  ###+#        h3     #.†.#.#.#  # #._.#.#.#  #.#...#.#)#  .. +.......'>#  ...####'####.#  .....#..# #.#  ....W'@## #)#  .$<..#.# #)#  #### #.# #.#  #.#  #.#  ###+#   h*  hT_ h h _(((((( _A phantom is nearby!You shoot a sling bullet. hA hK_.....W40.9 (1.2 h6W:_ hZe _The sling bullet completely misses the phantom. hB  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. h^6-------1 hQ0Will/2 Jinx  hf 8_ h#> _The phantom hits you but does no damage. hɽQ_(((((( h}C,* h _.....W(drained)You shoot a sling bullet. The sling bullet misses the phantom.A giggling sprite leaps out and smacks the phantom with its own hand.  The phantom is lightly damaged.=3.0 (1.1 h4% h'U _The phantom closely misses you. h،  You shoot a sling bullet. The sling bullet hits the phantom! h:* hS; Wvery drained)The phantom is moderately damaged.A giggling sprite leaps out and insults the phantom's ancestors.  The phantom is heavily damaged. hc(4.1 h hU _The phantom closely misses you. h _You shoot a sling bullet. The sling bullet hits the phantom. hމ _The phantom is heavily damaged. h`7===---5.3 (1.2 h:_ hU _The phantom closely misses you. hՍ ~ ((((((You shoot a sling bullet. h_ T_* h -.....W You shoot a sling bullet.  The sling bullet closely misses the phantom.A giggling sprite leaps out and smacks the phantom with its own hand.  The phantom is severely damaged.  The jinxing sprites lose interest in you.The phantom barely misses you.6.5 h :_ ha > _The phantom hits you but does no damage. h _((((((You shoot a sling bullet. hh _.....WThe sling bullet barely misses the phantom. h9 -7.6 (1.1 h]  h T _The phantom barely misses you. hc _You shoot a sling bullet.  The sling bullet hits the phantom but does no damage. h _The phantom is severely damaged. hp-8.8 (1.2 h hKT _The phantom barely misses you. h~ ((((((You shoot a sling bullet. hTl .....WThe sling bullet barely misses the phantom.8======50.0_ _The phantom hits you but does no damage. hP2~ ((((((You shoot a sling bullet. h~ .....WThe sling bullet barely misses the phantom. hG(1.2 h$:_ hU _The phantom closely misses you. ha  You shoot a sling bullet. The sling bullet hits the phantom. h _The phantom is severely damaged. h-2.3 (1.1 h h_> _The phantom hits you but does no damage. h a  You shoot a sling bullet. The sling bullet hits the phantom. h^ _The phantom is severely damaged.The phantom seems less drained. The phantom hits you. h_ `16-----3.5 (1.2 hEg 8_ hj U _The phantom closely misses you. h} ~ ((((((You shoot a sling bullet. hP .....WThe sling bullet barely misses the phantom.===4.6 (1.1_ _The phantom misses you. h? _ You shoot a sling bullet. The sling bullet hits the phantom. h  The phantom is almost destroyed.9/20 --------------5.8 (1.2 h:_ h+ _The phantom hits you! h6_ h h:_ h^ _You are too injured to fight recklessly! hT_ h:_ h^ _You are too injured to fight recklessly! hi 4 h6p 8_ hs ^ _You are too injured to fight recklessly! hOThe phantom is almost destroyed. _The phantom hits you! _You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the phantom. hcU__' h @_' h h####+######Selgeron the Shooter.......+.#Deep Elf#.†.#.#.#Health: 9/20==========--------------# #._.#.#.#Magic: 8/8========================#.#...#.#)#AC: 2Str: 7.. +.......'>#EV: 12Int: 17...####'####.#SH: 0Dex: 17.....#..# #.#XL:  3 Next: 280% Place: Dungeon:4.....'@## #)#Noise: ===------  Time: 957.0 (1.2).$<..#.# #)#a) +1 sling#### #.# #.#Fi hre: a) +1 sling#.# #.#Will/2 #.# ###.####+###...#.......#.#.##.......#.#.##.........#.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the phantom. _You destroy the phantom!Your Fighting skill increases to level 1!Your Ranged Weapons skill increases to level 5!  You shoot a sling bullet. The sling bullet hits the phantom. _You destroy the phantom!  Your Fighting skill increases to level 1!  Your Ranged Weapons skill increases to level 5!Dodging skill increases to level 3! have reached level 4! h /  --more-- h*  h ####+######Selgeron the Shooter.......+.#Deep Elf#.†.#.#.#Health: 12/25 ===========-------------# #._.#.#.#Magic: 9/9========================#.#...#.#)#AC: 2Str: 7.. +.......'>#EV: 12Int: 18...####'####.#SH: 0Dex: 17.....#..# #.#XL:  4 Next: 102% Place: Dungeon:4.....'@## #)#Noise: ===------  Time: 957.0 (1.2).$<..#.# #)#a) +1 sling#### #.# #.#F h Yire: a) +1 sling#.# #.#Will/2 #.# ###.####+###...#.......#.#.##.......#.#.##.........#.#You shoot a sling bullet. The sling bullet hits the phantom. _You destroy the phantom!Your Fighting skill increases to level 1!Your Ranged Weapons skill increases to level 5!Your Dodging skill increases to level 3!You have reached level 4!  You feel clever.You have reached level 5! h /  --more-- h{4/29=10/105 1%  h:_ h/4 _ h  ####+###### .+.# #.†.#.#.#. # #._.#.#.#.. #.#...#.#)#. +.......'>#.####'####.# h .#..# #.#.@.## #)#!.$<..#.# #)####.# #.# #.# #.# #.# ###.# ###+###...#  .#.#.#  h  #.#.#.#  #.#.# h h?Q27 ---80 h h _Found a grey potion. _There is an open door here. hPB ####+###### .+.##.. #.†.#.#.##... # #._.#.#.##... #.#...#.#)#+....+.......'>##....####'####.##......#..# #.#+'.## #)##!.$<..#.# #)###.# #.# #.# #.# #.# ###.# ###+###...#  .#.#.#  #.#.#.#  #.#.# h hI---9 _ h h h  ####+###### .+.# #.... #.†.#.#.# #....# #._.#.#.# #....#.#...#.#)# +....+.......'># #....####'####.# #......#..# #.# +....@.'.## #)# #!.$<..#.# #)# #.# #.# #.# #.#  #.# ###.#  h ###+###...#  .#.#.#  #.#.#.#  #.#.# h(_5=60 h3/ h2 heq ####+###### .+.# #....# #.†.#.#.# #....# #._.#.#.# #....#.#...#.#)# +....+.'># #....####'####.# #......#..# #.# +...@..'.## #)# #!.$<..#.# #)# #.# #.# #.# #.#  #.# ###.#  ###+###...#  .#.#.#  #.#.#.#  #.#.# hy9_ hz&1 h h hSz .......+.##....# #.†.#.#.# #....# #._.#.#.# #....#.#...#.#)# +....+.......'># #....####'####.# #......#..# #.# +......'.## #)# #!.@<..#.# #)# ########.# #.# #.# #.# h<{  #.# ###.####+###...#.......#.#.##.#.#.# #...#.# ###.# h7_ h &2 h:_ hK12 3.0 (2 h8_ hD> _You now have 89 gold pieces (gained 16). h[  .+.# #....# #.†.#.#.# #....# #._.#.#.# #....#.#...#.#)# +....+.'># #....####'####.# #......#..# #.# +......'.## #)# #!@.<..#.# #)# #.# #.# #.# #.# h\  #.# ###.#  ###+###...#  .#.#.#  #.#.#.#  #.#.#  #.##.# hc 9_ hge 6==27 4.0 (1 h# #....####'####.# #......#..# #.# +......'.## #)# #@..<..#.# #)# #.# #.# #.# #.# #.# ###.#  ###+###...#  .#.#.#  # hJ.#.#.#  #.#.#  #.##.# hdR hR&5 hW h9_8_ h_512 6.0 (2 hVd hg _i - a grey potion; j - a viscous black potion hsH.+.# #....# #.†.#.#.# #....# #._.#.#.# #....#.#...#.#)# +....+.'># #....####'####.# #......#..# #.# +......'.## #)# #.@.<..#.# #)# #.# #.# #.# #.# #.# ###.#  hW7_ hQ27 7.0 (1 h:_ h_ _You feel your willpower return. hw.+.# #....# #.†.#.#.# #....# #._.#.#.# #....#.#...#.#)# +....+.'># #....####'####.# #......#..# #.# +......'.## #)# #..@<..#.# #)# #.# #.# #.# #.#  hx8 h~9_ hkg7==8 h8_ h h[.+.# #....# #.†.#.#.# #....# #._.#.#.# #....#.#...#.#)# +....+.'># #....####'####.#  h#......#..# #.# +......'.## #)# #...@..#.# #)# #.# #.# #.# #.#  h h1&9 h%8_ hc _There is an escape hatch in the ceiling here. hҡ3 hT h.8= hP, h h, h  hS h hެ h hݮS9= hz ht, h h޴B h, h hAO= hø h/j20= h& h, hj hн h h, h, hf h<21 h)E== hPB h h, h h, hR h hj2== h h, h h, hQ h, h h 3==4= h, hp h h h #5 h5(= h h  hY h h1, h h, h h9= hK h h hK6= h h h hV h h# hS h h( h| h h h7== h h8== hB h h; h h _ _You start resting. h21017.0 (48.0) hR9== h%8.0 (49 h h" _HP restored. h h hr hm h;12 9.0 (1.0) h h $.S##..  #.....  #.#.?  #...  #..#  #..# 3 #@.#  #...# #..## ...##....#..## S   ball python (constriction, wandering)#..  h!:= hU hA7 (1.7 h _A mysterious force pulls you upwards. The hatch slams shut behind you. _Found a scroll labelled POFIZX TOIF and 8 gold pieces. hrV ((((((You shoot a sling bullet. ht  The sling bullet barely misses the ball python. h.S....S) h8===20.8 (1.1 h hd5 _The ball python hisses angrily. h.e  You shoot a sling bullet. The sling bullet hits the ball python. h=x.(((( hÿ?..... hN(1.9 h  hHO _You kill the ball python! hr  hr  hw  hz H _No target in view! h  hL  h  h  h  hX n27 _ h  h  hL  h , h{  hW  h3 , hW  h7## #.#####. ......##. ......####.. ........$..##......#..........#.#.@......---#...#......#..##......#..# ......#..# ...####...# #####..##...##.... hl-6.9 (5.0 h\12 ---7.9 (6 h  hza _k - a scroll labelled POFIZX TOIF hO h h hkH _No target in view! hAZ hZ h[ ha27 _ heX hnf hg, hmh hi hRk, hl hn=12  hVo h sL _You now have 97 gold pieces (gained 8). htQ27  ht hu hw, h x h:y hSz hz hz h6| h h h h2p ...?.#  #. #....# .##.....  .....#  #..<#  #@# 39.9 (12.0) ##.#  #..#  ##.##.#### #..#...... ##.##........#####..# ...............##......#######.......... hH40.9 (13 _Found an escape hatch in the ceiling. hg4 hLl hnH _No target in view! h 2 h2 h7 h;H _No target in view! h 3 h  h _ h&B h hq! h! h" h$ h&, h' h) h+ h+ h, h/ h/'12  h]0 hn3| _k - 2 scrolls labelled POFIZX TOIF (gained 1) hE5Q27  h5 h_7 h8, hi=n h= hx?, h)@ hA h}C, hC hE hF, hXG hH hI, h`J hK hCM, hM hN hP, hP h?Q hS, h]S hNT hU, hV hV hJX, hX hoY hZ, h:[ h]B h8^ hV_ he`, h` ha hc, h{c h_d he, he hg hh hAi, hMk hSrQ###.....###....... #...#.....##### #.###.......... #.###....#....#########.##.....#..................######.#.##.#######..<##......@..# #.#.#####...### ##.#.####.g#..#.# ###g ##.##.#### g# #..#...... hr # ##.##...... g   hobgoblin (asleep) ..#####..# ...... gg 2 goblins (asleep) ...##...... #######.......... h} 65.9 (25  2 goblins and a hobgoblin come into view. h} h@~ h~ hn% gggggggg 3 goblinsThe goblin shouts! You hear a shout! The hobgoblin shouts! You hear a shout! hK====6.9 (26 hd hs _A goblin comes into view. It is wielding a +0 club. hn ((You shoot a sling bullet. h  The sling bullet barely misses the goblin.You hear a shout! hj ggggg 4 goblinsThe goblin hits you but does no damage. hm12 ===-8.1 (1.2) ha h s _A goblin comes into view. It is wielding a +0 club. h57  ###..... #...#.... ##### #.###... ..... #.###.. ....#########.##.. ................ ###.#.##.#..<##  ......@..# #.#.#  ####..g###   ###gg   h7  ###g  g#  #    hy ` ###..... #...#.... ##### #.###... ..... #.###.. ....#########.##.. ................ ###.#.##.#..<##  h4 ......@..# #.#.#  ####..g###   ###gg   ###g  g#  h U#    h N- h@  hB ((  You hear a shout!  The goblin hits you but does no damage. _A goblin comes into view. It is wielding a +0 club. _There are monsters nearby!You shoot a sling bullet.  The sling bullet closely misses the goblin. hgn  hx g.g(1 launcher)The sling bullet barely misses the goblin.The goblin unwields a +0 club. The goblin wields a +0 sling. h9 C( h '. h X6---9.3 h  h' R _The goblin shoots a sling bullet. The sling bullet hits you. h # ###.. ###..... #...#..###### #.###.......... #.###..........#########.##..........................## ###.#@##.#######..<##........g.# #.#.######...### ##.#.####gg #..#.####g ##.##.###g# #..# # ##.## ..#####..#  .........## h, h  h  hZ h_g.gg.g. hII27 ---70 h 0 h h.s _A goblin comes into view. It is wielding a +0 club. h###### #. ######... #...#.###### #.###....... #.##......#########.##............@.............######.#.##.#######..<#.......g..# #.#.# #####.gg### ##.#.####.g #..#.####g ##.##.#### g   goblin (launcher).# #..#. # ##.##...#####..# . h h h hY6gg...g   hobgobling   goblin h|B---1 h- h hg (##.###.###.#...#.###### #.###....... #.###....#......#.##.....# .### ###.#g##.#..<## ......g...# #.#.# #####...#########g ##.##.#### g.# #..#.  hp , hv `gg 2 goblins (1 launcher) hw `7=--2 h}  hi  h7##......####......####.##...#......####### #.###......#...... #.###....#......#.##.....# .g.### ###.#g##.#..<## ......g...# #.#.# #####..g####.###g ##.##.#### g 3 goblins (1 launcher)  h h6, h7g.g.g h&3 h h h5# #......# ###......# ###.# #...#......# ###### #.###......# ...... #.###....### ......#.##.....# .gg.### ###.#.##.#..<## ......ggg.# #.#.# #####...########g ##.##.#### g   hob h.# #..#...... ggg 3 goblins (1 launcher)  h h@ h h> h-.gg##g.g.g.gg 5 goblins (1 launcher) h&4 hn hs _A goblin comes into view. It is wielding a +0 club. h5# #......# ###......# ###.# #...#......# ###### #.###......# ...... #.###....### ......#.##.....# .g.g.### ###.#g##g#..<## .g..# #.#.#  h5^#####..g#####.###g ##.##.#### .# #..#......  h= hFkNg.ggg.##.gggg   Robing   hobgoblinggggg 5 goblins (1 launcher)5 _Robin of the Strong Arm comes into view. They are wielding a +0 club. h# #......# ###......# ###.# #...#......# ###### #.###......# ...... #.###....### ......#.##.....# ......g.ggg.### ###.#.##.#..<## .gg.# #.#.# #####..g######g ##.##.#### gggg 4 goblins (1 launcher).# #..#. h# ##.##.  h? h h hO h} hߏ .g.gggg.g   hobgoblingggg 4 goblins (1 launcher) hq8==6 h. h\ h9L   h M Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h3j^  You beckon some vexing sprites to accompany your attacks. hs'.g h\t75--- ht8/10 -----12 ==7Will/2 Jinx  h"{ h!~_ _You feel your willpower being sapped. The goblin hits you with a +0 club. h$  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. The goblin hits you with a +0 club.  You shoot a sling bullet.  The sling bullet barely misses the goblin.   hayThe sling bullet closely misses the goblin.  The sling bullet hits the goblin! h)(( 3 goblins h]:* h1 *(1 very drained)You kill the goblin!A giggling sprite leaps out and makes the goblin trip over its own feet. h  The goblin is severely wounded.A giggling sprite leaps out and smacks the goblin with its own hand. hm  The goblin is heavily wounded. hi {.gggg2 h1=2=8.4 (1.1 h hL _The goblin misses you. hh`  You shoot a sling bullet. The sling bullet hits the goblin. hn`) 2 goblins (1 hY  You kill the goblin! h, hgg##.g 3 goblins (1 very drained) h(9.5 h h* _You hear a shout! x2 h  ((((((You shoot a sling bullet.  The sling bullet barely misses the goblin.The sling bullet closely misses the goblin. hS :* hX  The sling bullet barely misses the hobgoblin.A giggling sprite leaps out and makes the hobgoblin trip over its own feet. hq\ r  You kill the hobgoblin! hf  .g.)gg.##gg   Robin  The jinxing sprites lose interest in you. hj 6=--9==---380.6 hr  ht T _The goblin closely misses you. h `  You shoot a sling bullet. The sling bullet hits the goblin. h n) 2 goblins h: d ggg  You kill the goblin! hr , h  hd {  Robin throws the goblin at you! The goblin misses you. h..g.g@g 3 goblins h_4--41.7 h" h  hM_Robin says, "Duck!" hV ((((((You shoot a sling bullet.  The sling bullet barely misses the goblin. hp  The sling bullet closely misses the goblin. h ...)gg  The goblin misses you. The goblin hits you with a +0 club. h\3--2.9 (1.2 h hӯ _The goblin closely misses you. The goblin barely misses you. h9`  You shoot a sling bullet. The sling bullet hits the goblin! hg) 2 hI6b g  You kill the goblin! h- h)u .  Robin throws the goblin at you! The goblin hits you but does no damage. h20---10/10=====4.0 (1.1 h h 9 _The goblin hits you with a +0 club. h:r~ ((((((You shoot a sling bullet. h hs ...)gg.  The sling bullet barely misses the goblin. he21=--5.1 h h _The goblin barely misses you. The goblin closely misses you. h  ( You shoot a sling bullet.  The sling bullet closely misses the goblin.The sling bullet hits Robin! h,g(strong)The sling bullet closely misses the goblin.The sling bullet hits Robin!  Robin is heavily wounded.  Robin roars a battlecry!  The goblins go into a battle-frenzy!  The goblin barely misses you. The goblin closely misses you. hG====6.2 h& h' _You hear a shout! hZ `  You shoot a sling bullet. The sling bullet hits the goblin. hJ   The goblin is heavily wounded.19--===-7.3 h  hۮ w _The goblin hits you with a +0 club. The goblin barely misses you. h `  You shoot a sling bullet. The sling bullet hits the goblin. h'*n  The goblin is severely wounded. h+`===-8.4 h 2 h5{ _The goblin hits you but does no damage. The goblin barely misses you. hL ((((((You shoot a sling bullet.  The sling bullet closely misses the goblin. h C h[O ...)gggg   hobgoblingg 2 goblins (strong)The sling bullet barely misses Robin.  A hobgoblin comes into view. hnPn3-------9.5 hV hWZ< _The goblin hits you with a +0 club. x2 h08 h8 h@ hHD^ _You are too injured to fight recklessly! h` @(((((( h,Q  h.]                   #########.##.....#  ...g  ###.#.##.#######..<##   #.#.#   h^ n   ###..   ###g   .#   #     You shoot a sling bullet. The sling bullet misses the goblin.Robin's horned helmet rattles. h4 W                 #########.##.....#   h[5 !...  ###.#.##.#######..<##   #.#.#     ###..  ###g   .#   #   h5    h>A ggg@g......  The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * hA 7/29 ----------90.7 (1.2 h{H  h_K { _The goblin barely misses you. The goblin hits you but does no damage. h ~ ((((((You shoot a sling bullet. h-H                  #########.##.....#  ...  ###.#.##.#######..<##   #.#.#     ###..   ###g   .#   #     The sling bullet closely misses the goblin. h5b                 #########.##.....#  ...  ###.#.##.#######..<##   #.#.#  h@    ###..  ###g   .#   #     h,Jg.....  You shoot a sling bullet.  The sling bullet closely misses the goblin.The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *  The goblin hits you with a +0 club.  You die... hCt-5/29 ---------- h /  --more-- h4 h,8Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  h8 g - a scarf of shadows (worn) Jewellery (go to first with "=)  h - an amulet of the acrobat (worn) Scrolls (go to first with ?)  b - a scroll of poisond - 2 scrolls of identify {unknown}  k - 2 scrolls of teleportation {unknown} Potions (go to first with !)  e - a potion of curing {unknown}  f - a potion of haste {unknown} h8`i - a potion of brilliance {unknown}  j - a potion of might {unknown} h@< hqGoodbye, Selgeron.143 Selgeron the Shooter (level 5, -5/29 HPs) hBegan as a Deep Elf Hexslinger on Apr 26, 2025.Slain by a goblin... wielding a +0 club... led by Robin(6 damage)... on level 3 of the Dungeon. hIThe game lasted 00:01:25 (1073 turns). 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