h  Player: Selgeron Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.15:30:28.ttyrec Time: (1745681428) Sat Apr 26 15:30:28 2025  h< [?1051l[?1052l[?1060l[?1061h hmG)0[?7h h[?25l[?1c h0 h h~Welcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hexslinger h h hWelcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer hs - Summoner d - Hunterl - Delvert - Necromancer  hDe - BrigandWarrior-mageu - Forgewright Zealotm - Warper hv - Fire Elementalist f - Berserkern - Hexslinger  w - Ice Elementalist  hg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist hz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background h? * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hexslinger hqt h3Q h:XSelgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling h]############## ~#.......#~ ##~#.........#~###...........###.............##.............##.............#.......@.......#.............##.....!.......##.............###.......!...###~#.........#~## ~#.......#~ ############## hc hdWelcome, Selgeron the Deep Elf Hexslinger.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... h,h hėPress ? for a list of commands and other information.  Found a coppery potion and a glowing purple potion. hg hҝ[ _Found a staircase leading out of the dungeon. h,c  hhc  h}e  h]i  h3k  hk $ _ hp X hp  hbv #~~#.......#~ ##~#.........#~# ##....## #....# ..#.#.#.<....... #.......# ## hv  #.# ##.......!...## #~# hw #~# #~~#.......#~~# #############  hi| V2.0 (23.0 (3 h:  hŁ L _d - a coppery potion h3 hX h h, hX h! h# h%, h& h9*##.....## #.....# #....# . .#...#.# ........< #...# #.............# #.............# ##.......@...## #~#. h{**#~# #~~#.#~~# ###############  h=0&6 h0+7.0 (4 hx4 h7[ _e - a glowing purple potion h93 h; h= h@, h3D, hE, h=F h'H h7J hZJ hK h(M hN, hO h-R hHX' hY?############# #~~#.......#~~# . #~#...#~# S# ##.. hMYf.## . #..... hY# .## ##.............##.. ..#.#.......#.#........<# #.............#$#..$.##.............##.. .###.............# ...##...........## .## hkZ#~#.........#~# .#S   ball python (constriction, asleep)#~~#.......#~~# ################ h$c/11.0 (4.0) hdc+2.0 (5 h%h hk^ _A ball python comes into view. h e  You shoot a sling bullet. The sling bullet hits the ball python. hѧ y.(((( hj, R..... h/ ?8===3.2 (1.2 h4  hr7 O _You kill the ball python! hv4 h{ hC~H _No target in view! h؉ h, h h: h h: _ h) hI h h&A _You now have 11 gold pieces. hΘ3 h h h, h4 h h, hĠ h  h, h% h, h9 hM _You now have 26 gold pieces (gained 15). h3 hp hˮ h, ho hDZ h hѲ h h{ h, h7 hc h , h hw h, h9 hH h, h h h?, h hi ha #>  #.  #.  ##.##  ##....  ####..#.#  .#  .......@## ---28.2 (15.0)  hr##############....## ~~.#~~#.....# ~#...#~#...#. h# #...........##...#.#  h. .............#..##.## .............##..#..# .............#.# hJ)..#.#  hg......<.........#...# hZ hH---9.2 (16 h h9 _Found an escape hatch in the floor. ha hb hf hgiH _No target in view! hP3 h h h hXP _ hV, hq h  hV  h  hq  h  h, h h hW, h h h, h h hB, h h h|%...>............. ...   h%#> h& # #@# 36.2 (7 h&.0) ##.########. ##........... ####..#.######## ........# #........##  ##############....# #~~# hK'#~~#..... #~#.........#~#...#. h, h,+7.2 (8 h.1 h3; _Found a stone staircase leading down. h& hw h2 hH _No target in view! h3 hA h hM##...#######....>.....#...............J.......> #.#  h\ ##.##########........... hq..#.#.....J   endoplasm (asleep)......##~#.... h&0 h+8.2 (1 h h:] _An endoplasm comes into view. hH) ((J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. hJ hw.J>=== h9.5 (1.3 h hb _The endoplasm is severely wounded. h:4 h"@ h`Ba _An endoplasm is nearby! hc  You shoot a sling bullet. The sling bullet hits the endoplasm! h-d.( hG }.>2540.8 hH  hK M _You kill the endoplasm! h  hY  h  h  h  h  h; f  There is an escape hatch in the floor here. h   hx  _ h  h  h , h  hE  h , h  h"  hp$ , hT%  h"'  h( , h)  hF+  h, , h-  hf/  ho1 , h)2  hC4  h*6 , h6  h>8  hq9 , h9  h:  h< B h>  h? , h?  hD #.. ... ...  h,E ..#####.###.###.#.@.......---52.8 (12.0)+...#.###.....#...# ### ..###...#######........>.....#..###.........# #.........# #.........### #............ hfE :--- hjH  hhO j _Key pressed, stopping explore. hO  hAS  h!W H _No target in view! h`  h  hq  h.  h>  h P _ h , h  h  hʾ , h/  hs  h , hG  h  h , h  h  h , h  hG  hr , h  h #.# #.# .# #.# .# #.# .# #.. #.# .# ... #.# .###  h ^... #.# ... ..#####.###.#  ###.#.......@.#   h 9.8 (7.0)+...#.###.........#   h1 #...# ###########  ..###...#######  ........>.....#  hU  ..###.........#   #.........#   h  #.........###   #............   h7 [  h  _Key pressed, stopping explore. hZ  h@ H _No target in view! h h  hX h H _No target in view! hE@ h@ h@ hC haE hIP _ hI h1J hJ hM hN, hO hP hR, hJS hU hsV, hV hX h^4  #..# # #.##..# .. #.##.  #.##.  #.##. h$_x  .. #.##..# .#  ... #.##..###.#####.   h_)... #.##....@.......  ..#####.###.###.######  ###.#.........# g#  +...#.###.........# #...# ########### h6`3 ###...#######   g   hobgoblin (asleep) ......>.....#   ###.........#  #.........#   hwg,64.8 (5 hg hTh$5.8 (6 hl hHp _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _A hobgoblin comes into view. hUc  You shoot a sling bullet. The sling bullet hits the hobgoblin! hB(† hN;'. h >@41===7.1 (1.3 hB hXEM _You kill the hobgoblin! hQI h=R hT hVB hW hW hbX hY h[ h\[ h[ h_e  You see here a hobgoblin corpse. h` h a _ ha hc h fB hyhe  You see here a hobgoblin corpse. hi h?j _ hj h)l hm h.....# ..###.........# h! #.........# S   ball python (constriction, asleep) #.........### #............ ####>######## h*]152.1 (62.0)3.1 (63 h+0 h2  h3P_A ball python comes into view. h ((((((S)  You shoot a sling bullet. h^ , hd k..S.... hOe ;===4.3 (1.2) hh  hbk O _The sling bullet hits the ball python but does no damage. hw  #.##..# #. #...... #.##..# #.#  #..... #.##..# #.#  #....S #.##..# #.#  ..... #.##..###. ...# #.##..... h.....#  hyx  ..###.........#  #.........#  #.........###  #............  hx 4 ####>  h   #.##..# #. #...... #.##..# #.#  #..... #.##..# #.#  #....S #.##..# #.#  ..... #.##..###. ...# #.##..... ..#. ###.#.........###†#  +..@#.  ###...#   ..###...#   h ........>. ..###...... #.........#  #........ #........ ####> h 4 h6  h b _A ball python is nearby! h, e  You shoot a sling bullet. The sling bullet hits the ball python. h z†(((( hU 9.... hX 6505.6 (1.3 h\^  h` O _You kill the ball python! hl I h`n  hp  hs B hz  #..### .....#.##..# #.. ####.....#.##..# #.# #........#.##..# #.##........#.##..# #.#....†...#.##..# #.##...... #.##..###.###.#....# #.##..............@.#####.###.###.#---.....###.#.........###†#... +...#.###.........#b ###...# ########### ..###...##### hz ##........>.....#b   bat (asleep)..###.........# #...# #.........### h} ,60 hR~  h~  h b.b---7.6 (2 h  hf V _A bat comes into view. h^tR((((((( h, h h .b.....  You shoot a sling bullet. The sling bullet barely misses the bat.===8.8 (1.2 h- hm: _The bat hits you but does no damage. h' .....#  ####.....#  #........#  #........#   h#....†...  #......  ###.#....#  ......b@.# .....###.#† ... +...# . ###...#  ..###...  ........>  ..###.........#  #.........#    hml .....#  ####.....#  #........#  #........#  #....†...  #......  ###.#....#  ......b@.# .....###.#† ... +...# . ###...#  ..###...  hem........>  ..###..... #......  h/u4 hz h}Z _A bat is nearby! hh (((((((You shoot a sling bullet. hB  The sling bullet closely misses the bat. h)Ibb.......60.1 (1.3 hO h#Ru _The bat barely misses you. The bat hits you but does no damage. h` .....#  ####.....#  #........#  #........#  #....†...  #......   h`]###.#.b..#  .......@.# .....###.#† ... +...# . ###...#  ..###...  ........>  ..###.........#  #.........#    h  .....#  ####.....#  #........#  #........#  #....†...  #......  ###.#.b..#  .......@.# .....###.#† ... +...# . ###...#  ..###... h ........>  ..###..... #......  hR4 h! hB Z _A bat is nearby! hj]  You shoot a sling bullet. The sling bullet hits the bat! h3† h_? h B081.4 hG hJG _You kill the bat! h\VI h~X hZ, h`^n h6_ h%`, h` hna h`b, hb hc hud hd hd he hf, h&g hj hq8####### #..#.# #.....#.##..# #.####.....#.##. #.#........#.##. #.#........#.##. hԏ #.#....†...#.##. #.#........#.##.####.#.†..#...#.##....##---....###.#...............+...#.###..............###...# .........###...#######...............>.....#l   frilled lizard (asleep).........###.........#l######### #.........#  #.........###7.4 (6.0---8.4 (7 _A frilled lizard comes into view. ha (((((((You shoot a sling bullet. h hD....... h7===9.7 (1.3 h> hYl _The sling bullet completely misses the frilled lizard. hI h hP, h, h`, h hE h, h h  h  h  ha  h  h:, h h h, h h h-, ho h hg, h h h, hQ h h!, hc" h$ h&, h& h( hl*, h* h+ h, h, h?- h- h. h#/ hQ/ h4 ######## #........ #.###### #.##  #########..###### #.....@......##........--- #.##########.##..##### #.# #.....#.##..# # #.####.....#.##..# #. #.#........#.##..# .# h^4 #.#........#.##..# #.# #.#....†...#.##..# #.# #.#........#.##..###.#########.#.†..#...#.##........ h;8083.7 (14.0) h8H---4.7 (15 h< h(>Z _g - a fuming purple potion h]O  hO  hCT  hV H _No target in view! h 3 h2  h͎  h  h f _ hΔ  h!  h  h  h  hӘ  h  h  h  h8  h  hn , h  hU  hX , h  h  h , h  hA  h , h:  h  h , h  h  h  h  h  h  hӳ , h^  hѵ  h  h1  hL  hʻ  hY #.##########.##..#.# #.....#.##..#.####.....#.##..#.#........#.##..#.#........#.###.#....†...#.##..#.#........#.##..# h .#.†..#...#.##..#......###.###96.7 (12..........###.#...................+...#.###..?.........###...# ####..........###...######[...............>..............###........ h) ..######### #.........#  #...## h=  h| ,7.7 (13 h  h - _Found a leather armour. h0  hL  h9  h H _No target in view! hY  hGZ  h;\  hP`  hc  h0h : _ h i  hk  h l  hm  hq  hQt  h{t  h}v  h7z  hz  #.#........# #.#........# #.#....†...#r #.#........#.. ########.#.†..#...# h &...##.............#####..............###.#.................+#....?..@....# ##....###...####[...............>.....###.......##....######### #....... h  #.... #....... r   rat (asleep)#..... #.......#..... ####>### #.# h$ 3200.7 (3.0) h +1.7 (4 h%  h   h7 H_A rat comes into view. h]  You shoot a sling bullet. The sling bullet hits the rat. h؊y.(((((( h@....... h+@66===3.0 (1.3 h h1G _You kill the rat! h*3 h+ h/ h5B hJ8 h? #.#. #.#.### #.#....†..... #.#.... ##.#.†..#..w....##.......####......###.#.......+...#.##..?@........###...# ---..###.....[..>..#####....## # #....# #w   dart slug (asleep) #...... # #...... ####>  #.# hGzw40w hGG---5.0 (2 hN hAR\ _A dart slug comes into view. hDg ((((((You shoot a sling bullet. hP h..w....? hU7===6.3 (1.3 h hVM _The sling bullet hits the dart slug but does no damage. hw6 ### † ....  ..... ########.#.† .....##........ .w............. ............... ......?@.......  ............... hRx ......[........> ............... ####....#########  #....#  #......  #...... ####> h  ### † ....  ..... ########.#.† .....##........ .w............. ............... ......?@.......  ............... ......[........> ............... ####....#########  #....#  #......  #...... ####> h  h  h  h ` _A dart slug is nearby! h6 ((((( You shoot a sling bullet. The sling bullet hits the dart slug! hC  h S...w.... h> -7.5 (1.2 h  h" b _The dart slug is severely wounded. hk2  ### † ....  ..... ########.#.† .....##........ ............... ..w............ ......?@.......  ............... ......[........> ............... ####....#########  #....#  #......  #...... ####> h?  ### † ....  ..... ########.#.† .....##........ ............... ..w............ ......?@.......  ............... ......[........> ............... ####....#########  #....#  #......  #...... ####> h  h6  h  hK ` _A dart slug is nearby! h] c  You shoot a sling bullet. The sling bullet hits the dart slug. hc .(((( h  h Q....? h  ht #.#........ Selgeron the Vexing#.#........ Deep Elf### h ]#.#....†... Health: 11/11 ========================....#.#........ Magic: 5/5======================== h w..... ########.#.†..#... AC: 2Str: 5.....##.............#### EV: 12 h Int: 17................###.#... SH: 0Dex: 17 h# ................+...#.## XL:  1 Next: 100% Place: Dungeon:1......?@........###...# Noise: ===------  Time: 208.8 (1.3) hE N................###...## a) +1 sling......[...............>. Fire: a) +1 sling hg ................###.....####....######### #.....#....# h t#..... #......#..... h  #......####># #.#   hr _The sling bullet hits the dart slug but does no damage. _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug! _The dart slug is severely wounded. _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. h _You kill the dart slug!You have reached level 2! h/  --more-- hnO D6/166/62 0%  hU  hyW 4 _ h#&3 h& h * h, h1: _ h26 #.# #.### #.#....†.. #.#. # hj6#.#.†..#.##..###.#.+...#..@...###...#--- h6C.###....[ h6.>.####....# # #....# # #...... # #...... h7c ####> #. h=,90 h=H---10.8 (2 hVC hEd _h - 3 scrolls labelled VEDOTI ZIYCVA! hn Read which item? Scrolls  b - a scroll of poison  f - a scroll labelled RACSUU DYVANICK  h - 3 scrolls labelled VEDOTI ZIYCVA [!] read|quaff[?] describe selected" h5" h.<" h[C#.#....... Selgeron the Vexing#.#....... Deep Elf######.#....†.. Health: 16/16 ========================......#.#....... Magic: 6/6========================...... ########.#.†..#.. AC: 2Str: 5......##.............### EV: 12Int: 17.................###.#.. SH: 0Dex: 17" h0Db.................+...#.# XL:  2 Next:  0% Place: Dungeon:1.......@.........###...# Noise: ---------  Time: 210.8 (0.0).................###...# a) +1 sling.......[...............> Fire: a) +1 sling.................###....#####....######### #....#....##.... #......#.... #......####> #.  _The dart slug is severely wounded. " hDk_A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _You have reached level 2! _h - 3 scrolls labelled VEDOTI ZIYCVA" hP  As you read the scroll labelled VEDOTI ZIYCVA, it crumbles to dust.  A wave of despondency washes over your surroundings." hpQZ1.8 (1Will/2 " hlX" h`Y7 _It was a scroll of vulnerability.# hl# h# h&# hr)F _Unknown command.# hRead which item? Scrolls  b - a scroll of poison  f - a scroll labelled RACSUU DYVANICK  h - 2 scrolls of vulnerability [!] read|quaff[?] describe selected$ h!7$ h<>$ hhF`#.#....... Selgeron the Vexing#.#....... Deep Elf######.#....†.. Health: 16/16 ========================......#.#....... Magic: 6/6========================$ hFB...... ########.#.†..#.. AC: 2Str: 5......##.............### EV: 12Int: 17.................###.#.. SH: 0Dex: 17.................+...#.# XL:  2 Next:  0% Place: Dungeon:1.......@.........###...# Noise: ---------  Time: 211.8 (0.0).................###...# a) +1 sling$ hG.......[...............> Fire: a) +1 sling.................###.... Will/2 #####....######### #....#....##....$ h:G #......#.... #......$ hG ####> #.  _You have reached level 2! _h - 3 scrolls labelled VEDOTI ZIYCVA$ hGAs you read the scroll labelled VEDOTI ZIYCVA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _Unknown command.$ h{J  As you read the scroll labelled RACSUU DYVANICK, it crumbles to dust.  It is a scroll of identify.$ h{S/  --more--$ hZ $ hWb Identify which item? (\ to view known items) Potions (select first with !)  d - a coppery potion  e - a glowing purple potion  g - a fuming purple potion[?] describe selected% hs% h?z% h!B#.#....... Selgeron the Vexing#.#....... Deep Elf######.#....†.. Health: 16/16 ========================......#.#....... Magic: 6/6========================...... ########.#.†..#.. AC: 2Str: 5% h*......##.............### EV: 12Int: 17.................###.#.. SH: 0Dex: 17.................+...#.# XL:  2 Next:  0% Place: Dungeon:1.......@.........###...# Noise: ---------  Time: 211.8 (0.0).................###...# a) +1 sling.......[...............> Fire: a) +1 sling.................###.... Will/2 #####....######### #....#....##.... #......#.... #......####>% hJ! #. As you read the scroll labelled VEDOTI ZIYCVA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. % h_Unknown command.As you read the scroll labelled RACSUU DYVANICK, it crumbles to dust.  It is a scroll of identify.% h(% h+2.8 (1% h=% h10 _d - a potion of brilliance& h& h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   5%  -2   g + Spellcasting 1.5   3%  +3          & hi b + Unarmed Combat   0.0    -2   h + Hexes4.6  48%  +3       i + Fire Magic   1.1    +1  & hc + Ranged Weapons 2.8  32%  +3               d + Armour   0.0    -2  & h |    e + Dodging2.5  12%  +2      & h51 f + Stealth   0.0    +3      & h_        & h        & h        & h        & h        & h0        & hV        & h        & hThe percentage of incoming experience used to train each skill is in brown.  & hThe species aptitude is in white.  [?] Help[=] set a skill target  & h-[/] auto|manual mode [*] useful|all skills [!] training|cost|targets' hs3237 c * Ranged Weapons   2.8  480( h)W4 g * Spellcasting   1.5  160 i + Fire Magic 1.1   1%2 7) h9) h@) hI`#.#....... Selgeron the Vexing#.#....... Deep Elf######.#....†.. Health: 16/16 ========================......#.#....... Magic: 6/6========================) hdI...... ########.#.†..#.. AC: 2Str: 5......##.............### EV: 12Int: 17.................###.#.. SH: 0Dex: 17.................+...#.# XL:  2 Next:  0% Place: Dungeon:1.......@.........###...# Noise: ---------  Time: 212.8 (0.0)) hI.................###...# a) +1 sling.......[...............> Fire: a) +1 sling.................###.... Will/2 ) hI#####....######### #....#....##.... ) hI#......#.... #......####>) h J #. A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. ) h=J_Unknown command.As you read the scroll labelled RACSUU DYVANICK, it crumbles to dust.  It is a scroll of identify. _d - a potion of brilliance) hOP4) hS) h7U) hF) hG) hK) hP) hR) h4S) hV) hW) hZ,) h[) h`) hg #.#### #.#.  #.#..######## #.# ........# #.#.. #......#########.#.†.. ###..... #.........###. #....@.....+...4.8 (2....###.###.....) h0h ###.[...).#.................###. ######....######### # #....# # #...... #.#......) hh#) hqA5.8 (3) hr) hs# _Found a whip.) h?4) h) h) hR) h$,) h) h,) h) hQ) hG,) h) he) h`) h) hA) h) h) h#) ha) h) hI,) h) h) h) h) h) h;) hB) h; .#  ..########  ........#  #......######## #......##...#.. #........######......................... #########... ...........[.... ..).#.... #....####### #... #....#.... #......#... #......# ) h-,23.8 (8) h~+4.8 (9) h@) hZ _f - a glowing white potion) h) h5) h) h3H _No target in view!) hl 4) h}m ) h0p ) h r ) hJv Q _) hw ,) hx ) h~ ) h ,) h ) h ) hR ) h ) hl ) h ) h ,) h2 ) h ) hқ .# . ..... ... .#) ..# .. #.. #.# .# ..##..##.# ..########  #..#....# ........#  ...#...# #......#### #..#@.# #......##9.8 (5..##...#.# #.) h A........######......#...#.....#.#.#########..........# # ...........[..  ..).#....) hE   #....######....# #...#....#) h E ) h, ) hs ,30.8 (6) h: ) hߨ * _Found a short sword.) h ) h ) hm ) h H _No target in view!) h 4) h ) h ) h: ) hd Q _) hF *g. ..  #. ##. #... ...#....  .#)...# ) h L .. #..##.# .# ##..##.# ..######## ..# ..# ) h _ #....#...# #) h ##) h  #..##..#..# ###) h #...##...#.# #) h  ........######) h  Q .#...#..) h g.g   hobgoblin (asleep)) h1 #.#.#########) hT #.#. ...........[) h # #. ..).#........) h y 1.8 (1  A hobgoblin comes into view.) h _.gg) h 4==2.8 (2) h& ) h) + _The hobgoblin shouts!) hn (((((((You shoot a sling bullet.) hD`) ha) h%hf..g....) hh5=4.0 (1.2) hn) hJq ) hnqU_The sling bullet barely misses the hobgoblin.* hi .. .. .. #. # g##. #...  ...#....  .#)...#  .. #..##.# .# * h9j ..##..##.#   #..#@...#   #....#...#  #..##..#..#  #...##...#.#  * hj........## .#... #.#. #.#. [ # #. ..)* h} .. .. .. #. # g##. #...  ...#....  .#)...#  * hoa.. #..##.# .#  ..##..##.#   #..#@...#   * h3Z#....#...#  * hz#..##..#..#  * h|#...##...#.#  * hiK........## .#... #.#. #.#. * h[ # #. ..)* h* h* h* h% _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin!* h*o†((((* h-+1* hִ6....* h565.3 (1.3* hZ* hM _You kill the hobgoblin!* h2:4* h;* h?* hH#. K# .. #.#.. #. #..#†##. #...#..#.... .#)...#  .. #..##.# .# ..##@.##.# ..######## #.# .. #....#...# #......* hxH) #..##..#..# ###...##...#.# ##..........######K   kobold (asleep)###.#...#....... #.#.#########* hH. #.#. ...* hQ(0.0* hIV5---6.3 (1* hX* hl]s _A kobold comes into view. It is wielding a +0 club.* h ((((((K  You shoot a sling bullet. The sling bullet hits the kobold.  * hշThe kobold shouts!* h:* hIAn.K.....* hA7===7.5 (1.2* hH* hrKa _The kobold is moderately wounded.* h"b #. .#  .. .. #K#  .. #. #..#  †##. #...#  ...#....  .#)...#  .. #..##.# .#  ..##@.##.#  #..#....# * h #....#...#  #..##..#..#  #...##...#.#  #...## ### #.#. * h;~f #. .#  .. .. #K#  .. #. #..#  †##. #...#  ...#....  .#)...#  .. #..##.# .#  ..##@.##.# * h~ #..#....#  #....#...#  #..##..#..#  #...##...#.#  #...##* h~ ### #.#. * hX* hɆ* hC* hl _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.* hz)(((((* h1* hi&A.....* h)6108.8 (1.3* h/* hh2J _You kill the kobold!* h0p4* hfq* h>u* h|78 M. ##. .#... .. #)#... #. #* h_|\#.†##. #...###....#....l# #..#)...#  # ..##..##.# ..####### #..#....# ..* h| #....#.#..##..#..# #......##.* h|l   frilled lizard (wandering)#.* h|?#* hp~(0.0* hrl.---9.8 (1* hً* h* ho  You shoot a sling bullet.  The sling bullet hits the frilled lizard!* h†((((* h( * h$ P..).* h @3===41.1 (1.3* h * h׍ R _You kill the frilled lizard!* hJB J* hF * hGH * h;L ,* hL * hP ,* hP * hR * hT * hT * hU * hZ * h_ U# ###  . ..### #### #.##...# ###...# #.#..........#)##..#...##...#..#* hg` @#...#.†##..#..†###....#....#.....##....@#..#)...#---4.1 (3.0#>.##..##..##.# .# # #..##..##.# ..### ...#..#....# ..... ....#....#...# #... #...#..##..#..# #* h` g ....#...##...#.# # ##.#..........#######.###.#...#....* h!g * hg G---5.1 (4* hl * hgt Q _Found a stone staircase leading down.* ht * hy * h{  * h{ :_No target in view!* h * hs * h* hQH _No target in view!* hx* h* h* h* h * ht$; _* ht%* h(* hR(* hP)* h+* h.7* h"0* h2n _You feel your willpower return.* hV43* h4* h07* h8,* h8* h9* h:* h:* h";* h-<* h>,* h>* hX@* haB,* hB* hD* hL! #...#.†##..#..†#  ##.. #....#....#.....  .... #.....#..#)...#  * hHLJ##... #>.##..##..##.#  .....## #..##..##..##.#  * hpL....... #.....#..#....#  * hLxK...... #....#....#...#  .......##...#..##..#..#  .......@...#...##...#.#  * hL#########.#..........###   #.###.#...#..... * hMk  #.# .#.#.######  * hCM #.# .#.#..   #.# # #. * hhMuK   kobold (missile, asleep)  * hM #.# #..  * hM ..# #..  * hM.* hV K53.1 (8K)A kobold comes into view. It is wielding a +0 dagger.* h"ZE((((((* h3......* h?3=4.1 (9* he* hW _The kobold throws a stone. The stone hits you but does no damage.+ h/`  You shoot a sling bullet. The sling bullet hits the kobold.+ hV5n)((((((+ h5)+ h+ ht.+ h...+ h ..+ h7 7==+ htK5.3 (1.2 _You kill the kobold!+ hu+ hFo _Your Ranged Weapons skill increases to level 3!+ h I+ h+ h _+ h6!  #.##...# ###.   #g..# #.   #...# #..#...##...#   #...# #...#.†##..#.   ###...# ##....#....#..   ....?. .#.....#..#)..   ####...# .#>.##..##..##   #......##.#..##..##..##   ##....@...#.....#..#...---  ...).......#....#....#..   ##........##...#..##..#  #............#...##...  ###########.#.........  + hm) #.###.#...#g   goblin (asleep)   #.# .#.#.###  #.# .#.#.. #.# # #.+ h t8.3 (3.0---9.3 (4+ h+ hs _A goblin comes into view. It is wielding a +0 club.+ h`  You shoot a sling bullet. The sling bullet hits the goblin.+ h)((((((+ hB......+ hA20===60.6 (1.3+ h$+ h&J _You kill the goblin!+ hM33+ h4+ h9+ h >,+ h!B+ hC+ htF,+ hGH+ hJ+ hM,+ hO+ hWQ  # ###  . ..### #### #.##...# ## #)..# #.#........ #...# #..#...##...#  #...#.†##..#..####...####....#....#.....)+ hX---#####...##.#>.##..##..## #......##.#..##  ##........#.....#..#...   ...).......#....#....#..   ##........##...#..##..#. ... #. # + ha+ ha&3.6 (3.0+ hgbG---4.6 (4+ hqi+ hkc _i - a scroll labelled POUVUP KIFAGU+ h. _No target in view!+ h3+ h+ h+ h+ h + h4_+ h+ hв,+ h+ hŴ+ h,+ hA+ hg+ hf,+ hr+ h  Things that are here:  a +0 dagger; 2 stones; a kobold corpse+ h+ h  _+ h+ hg+ h,+ h+ hS+ hA+ hh+ h+ h+ h,+ h%+ hQ+ hm,+ h+ h+ h,+ h+ h+ h,+ ha+ h1+ hM,+ h+ h+ h(,+ hY+ h:+ hl,+ h+ h+ h,+ h+ h+ h,+ h+ h+ h,+ ht+ hW+ h,+ h+ h+ h+ h+ hc+ h+ h,+ h1+ h5+ h,+ h+ h+ h,+ hM+ h+ h{,+ h+ h+ h= #......##.#..##..##..##.#   #####........#.....#..#....#   #....).......#....#....#...#  #.##........##...#..##..#..#  #.##............#...##...#.#  ##.############.#..........##   #..........####.###.#...#....  + h ##########....#.# .#.#.######   ####@#.# .#.#.. 87.6 (23.0)#.#.# # #. ..    #.#.# #..   + h^ ....# #  ... .   ..... ...    (......+ hh+ h,8.6 (24+ hg+ h2 _Found 3 datura-tipped darts.+ h 4+ h + h" H _No target in view!+ h'Q 3+ hQ + h|S + h]X f _+ h` "#....).......#....#....#...##........##...#..##..#.##.....#...##...###.############.#..........####....####.###.#...#.....########....#.# .#.#.### ####.#.# .#.#..  # # #. ..  #.K.........# #..........#...............................(.......## K   kobold (asleep)...................###.####+ hCv 19.6 (1.0)+ hv ,90.6 (2+ h} + h u _A kobold comes into view. It is wielding a +0 dagger.+ hv ((((((K  You shoot a sling bullet. The sling bullet hits the kobold.+ hE + hL M.K.....+ hiM 7===1.9 (1.3+ hT + hV  + hV S_The kobold is moderately wounded.+ hc  #....)       ###  ..#.#  ####.#.#  + hc  #.#.# # #.  #@#.#  .K........#  ..........#  ............  .............  ....(.......##  + hd c.............  ......###.#### + h?  #....)       ### ..#.#  ####.#.#  #.#.# # #. + h A#@#.#  .K........#  ..........#  ............  ............. ....(.......##  ............. ......###.####+ h + h) + h+ h] _A kobold is nearby!+ h` #....)       ###  ..#.#  + h j####.#.#   #.#.# # #.  #@#.#  + hǐ.K........#  ..........#  ............  .............  + hC....(.......##  ............. + h# ......###.#### + h!, h!q #....)       ### ..#.#  ####.#.#  , hw#.#.# # #. #@#.#  .K........#  ..........#  ............  ............. ....(.......##  ............., hj ......###.####, hg4, hI, hv _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold., hte)(((((, h[.....43.2, h, h?J _You kill the kobold!, hq3, h', hU , h, hD, h,, hB, h   #.##.###..#..#   #.##...##...#.#  , hO!  ##.############.#..........##   #..........####.###.#...#....   ##########....#.# .#.#.#####   ####.#.# .#.#..   #.#.# # #  , h!######+#.#.# #  #.)....@...# #--- #..#, h"  #...#  #...# , h"Y#....(###  #....... ####.#####  . .. , h*Z####...'5.2 (2.0, h0, h@1L======6.2 (3, h5, hA>S _As you open the door, it creaks loudly!, h>, hB, hcCH _No target in view!, hI, hJ, h), h0: _, h͠@  There is an open door here., h%, h _, hv, hs, hk,, h, h, h,, h, h, h,, h/, h0, hx,, h, h , hv,, h, h  #####........#.....#.  #....).......#....#..  #.##........##...#..  #.##.........#  ##.############.#.....  #..........####.###.#.  ##########....#.# .#, hp  ###########.#.# . , h #..@......#.#.# # ------303.2 (7  #.#######'#.#.#  , h\j # #.)........#   #..........#  #............#  #..............#, h  #....(.......###  #.............., h  , h.#......###.#####, h@=------, h, hj _Key pressed, stopping explore., hY, h`, hfH _No target in view!, hg , h !, h$, h'H _No target in view!, h;3, he>, h#C, hE, hJ: _, hK, hN,, hO, hzQ, hS, hS, hT, hW, hY,, hZ, h\, h!^, hO^, h^, h_, ha,, hXb, had, h|i,, h7j, hl, h1m,, h6n, hn, ho,, hp, hmq, hq, h r, hvr, hs, ht, hu, hu, hv, hx,, hz, h|, h~,, h , hY, h,, h, h, h,, h, h, h,, h], h, h<,, h, h`, h-,, h, h, hq,, h, ht, h,, hG, hĵ, hb,, hԹ, h, h(,, hI, h, h,, h, h, hu,, hd, h, h6,, hv, h, ha,, h>, h1, hT,, hp, h, h,, hR, h, h,, h4, hn, h<,, h*, h, h X##......###......##  ######## #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## ..... , h ##..#......  #..@.......  #..........  #.....####.  ......... ......##### .........l   frilled lizard (asleep) ######... , hX#.l. , h034.2 (31.0), h,5.2 (32, h, hz a _A frilled lizard comes into view., h g (((((l  (You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily., h*: , h; u  The frilled lizard is heavily wounded., hB K.....g   hobgoblin (wandering)lgl   frilled lizard., h)C ;===6.5 (1.3), hH , hXL \ _A hobgoblin comes into view., h] .   #......# #......# .  ##.....# ..  #.....# ... , ht]  #.....# ....  ###..## .....  ##..#......  #..@.......  #..........  #.....####.  ......... , h]  ......#####  ......... ######.lg #..., h^ , hP .   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#......  #..@.......  #..........  #.....####.  ......... ......##### ......... ######.lg #... , hy 4, he , h0 d _There are monsters nearby!, h`G _ ((((, hG E(((You shoot a sling bullet., hd ,, h ....lgg...7.8, h , h i _The sling bullet closely misses the frilled lizard., h W.   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#......  #..@.......  #..........  #.....####.  .........  ......#####  ......lg. ######... #..., h{.   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#......  #..@.......  #..........  #.....####.  ......... ......##### ......lg. ######... #... , h, h, h, hd _There are monsters nearby!, h.   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#......  #..@.......  #..........  #.....####. , h .........  ......#####  ......lg. ######... #...- hC.   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#......  #..@.......  #..........  #.....####.  ......... ......##### ......lg. ######... #... - hI- hI- hN- h-\ ((((( _There are monsters nearby!You shoot a sling bullet.- h- h- h,- hnq..gl...- h-9.0 (1.2- h<- hh _The sling bullet barely misses the frilled lizard.- hD (((((((You shoot a sling bullet.- hl,- h.lg......- ho.40.3 (1.3- h- hRi _The sling bullet closely misses the frilled lizard.- hh.   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#......  #..@.......  #.......... - h #.lg..####.  .........  ......#####  ......... ######... #...- h.   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#......  #..@.......  #..........  #.lg..####.  ......... ......##### ......... ######... #... - h!z _There are monsters nearby!- h[W.   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#......  #..@.......  #..........  #.lg..####.  .........  ......#####  ......... ######... #...- hY.   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#......  #..@.......  #..........  #.lg..####.  ......... ......##### ......... ######... #... - h `4- he- ho ((((( _There are monsters nearby!You shoot a sling bullet.- h,- hlg.....1.5 (1.2- h|- h8  You shoot a sling bullet. _The sling bullet closely misses the frilled lizard. _There are monsters nearby!  You shoot a sling bullet. _The sling bullet barely misses the frilled lizard.- hۥ.   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#...... - hd$ #..@.......  #.lg.......  #.....####.  .........  ......#####  ......... ######... #...- h!- h1< .   #......# #......# .  ##.....# ..  #.....# ...  #.....# ....  ###..## .....  ##..#......  #..@.......  #.lg.......  #.....####.  .........- h<  ......##### ......... ######... #... - hC 4- hI - hoR ((((( _There are monsters nearby!You shoot a sling bullet.- h3 l....  The sling bullet misses the frilled lizard.The hobgoblin barely misses you.- h -2.8 (1.3- h - h F _The frilled lizard bites you but does no damage.- hDP (((((You shoot a sling bullet.- hB l....  The hobgoblin barely misses you. _The frilled lizard bites you but does no damage.  You shoot a sling bullet.sling bullet misses the frilled lizard.  The hobgoblin misses you. The frilled lizard barely misses you.The frilled lizard completely misses you.- h2 (4.1- h - h V _The hobgoblin barely misses you.- h k (((((- h? /You shoot a sling bullet.- h2  l....  The sling bullet barely misses the frilled lizard.The hobgoblin hits you but does no damage.5.3 (1.2- h - h. \ _The frilled lizard closely misses you.. h\ (((((You shoot a sling bullet.. hƔ l....  The sling bullet barely misses the frilled lizard.5--6.5. h . ht _The frilled lizard bites you. The hobgoblin barely misses you.. h (((((You shoot a sling bullet.. h9n l....  The sling bullet misses the frilled lizard.The hobgoblin closely misses you.. hn-7.8 (1.3. ht. hڃ _The frilled lizard bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the frilled lizard.. hF†. h a  You kill the frilled lizard!. hy q3-----79.0 (1.2. hq . h%% u ((((((( . h% _The hobgoblin hits you. The hobgoblin barely misses you.You shoot a sling bullet.. h_ g......  The sling bullet barely misses the hobgoblin.. h d2----50.2. he . hH _The hobgoblin hits you.  You shoot a sling bullet. The sling bullet hits the hobgoblin.. h F†. hD . hG 1341.4. hL . hR c _You kill the hobgoblin!. hS . hX . h] ^ _No target in view!. h1^ . hb . hd H _No target in view!. hP 4. h . h H _No target in view!. h9 4. h< . h> H _No target in view!. hf 4. h . hռ H _No target in view!. hk . h~l . hp . hr C _No target in view!. h . hJ . h . h . h\ . h] . hb . hGe . h . hC . hZ . h~ . hV4. hx[. h]. h~4. h . hn/ hc4/ h / h=/ h~/ hQ/ hH/ hb/ h/ h5/ h#/ hv/ he/ h/ hD/ h/ h3/ h/ h/ h _3=/ h,/ h/ h,/ h9/ h ,/ hY / h / h9 9=/ h / h{/ hL4==/ h/ h ,/ h/ h,/ h/ hN,/ h/ h/ h:==/ h/ h/ h`K5=/ h/ h,/ hu/ hN ,/ h / h",/ h#/ h&96/ h'F===/ h'/ h*1 _HP restored./ h-3/ h-/ h// h,1,/ h1/ h#5/ h-7/ h`7/ h7/ h9/ h><P==/ h=/ h>/ hM@,/ hA/ hGX/ hbG/ hH,/ hI/ hK/ hL,/ hyM/ hmP/ hW ##.....#.........##~~# #.....#.........##~#.#.....#.........# ##..###..##.........# #...##..#.........# #...#.............# .#.../ hbX~#.††..........# .....#.....####.#### #..............@# #...---.......#####...r..# #............ ##.......##..######... #........ #~#.#... ##......# #~~# ....... #### r   rat (asleep) ....... / hX ......./ ha075.4 (24.0)/ haH---6.4 (25/ hLg/ h|iV _A rat comes into view./ h`   #.........#  .........#  ........#  ##..#.........#  #.............#  #.††..........#  #.....####.####  ...........@#  .#####...r..#   ##........   #........  #... ##......#  .......  .......  ....... / h>c   #.........#  .........#  ........#  ##..#.........#  #.............#  #.††..........#  #.....####.####  ...........@#  .#####...r..#   ##........   #........  / h$d#... ##......#  .......  ....... ....... / hj4/ hp/ hju _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat./ hxa(./ h(../ hC7===7.6 (1.2)/ h/ h|G _You kill the rat!/ h^3/ h_/ hSb/ hd/ h]iB/ hRj,/ hGk/ hm/ ho,/ hp/ h s/ ht,/ hu/ hw/ hy,/ hz/ h|/ h~,/ h/ hc/ h/ hO/ h/ h/ h9,/ h;/ h/ h,/ h/ h͍/ h/ h*/ hL _You now have 33 gold pieces (gained 7)./ hǒ/ h/ h/ hڕ/ h,/ hz/ h/ hכ,/ h/ h5/ h,/ h/ hğ/ h\,/ h/ hr/ hI,/ h/ hX/ hg/ h/ h/ h?/ h/ h˩/ h/ hT/ hخ/ hB/ h/ h4/ h,/ h4/ h/ h2,/ h˷/ h/ hκ,/ h\/ hO/ h־,/ hg/ h$/ h,/ hc/ hL/ h,/ h/ h5/ hB/ h=/ hI,/ h/ h/ hB/ ho,/ h/ h/ hA/ h/ h\/ hD..#.# ... #......# ....# #  ..### #  .... .g.....#  #######. +  ........ .....####### / h\.....## . ... #.#... .....# .# #.# #.#... .....######.####@# #.#..#########--- .....#.........#.# #.#..#~~#.. .....#.........#.# #.#..#~#.... .....#.........#.###.#..##...... ##..##.........#.....#..#......../ h 9##..#.........######..##........ g   goblin (asleep)#.............# ##..#.#........#.††..........# #..#.........<.#.....####.#### ##..#.#......../ h1406.6 (29.0)/ hHH---7.6 (30/ h!/ hu _A goblin comes into view. It is wielding a +0 dagger./ h7u`  You shoot a sling bullet. The sling bullet hits the goblin./ hzS)((((/ hzK/ h 6..../ h D41===8.8 (1.2)/ h / h J _You kill the goblin!/ hV. 3/ h. / h0 / h-2 / h6 B/ h6 ,/ h7 / h; / h = ,/ h= / h'? / h2@ ,/ hA / hB / hE ,/ h:F / htI 7 _You open the door./ hJ_  # #. ..).#...........## #....######....#########  # ##....#### #....## #....^...##......# .# #........##......# .# #........# g... ## #........# .....  #..).....##...... ####. #........@....... --- #........#######. #### #........#.#... # #.####.###.#... # ..######.####.# #.#..############ ..#...#.# #.#..#~~# g   goblin (asleep) ..#[15;1/ h_ _3H#.# #.#..#~#. ..#..#.###.#..##.. .##.........#.....#..#...13.8 (5.0---4.8 (6/ h=d / hh _ _A goblin comes into view. It is wielding a +0 dagger. / hi K_There is an open door here./ hs `  You shoot a sling bullet. The sling bullet hits the goblin!/ h C)(/ h [((/ hx 4.../ h | ?4===6.0 (1.2/ h / h J _You kill the goblin!/ h 3/ h / h( / h / h B/ h ,/ h. / hh / hb ,/ h / h / hN ,/ h / h / h ,/ h / h / h ,/ h / h / hX ,/ h] / h$ / h / h / h / h^ / h ,/ h / h / h ,/ hY / hX / hN ,/ h / hP / h / h* / h/ L _You now have 42 gold pieces (gained 9)./ h 3/ hS / h8 / h} / h / h / h / h ,/ h5 / hS / h ,/ h!! / h]" / h" / h# / hK# / h$ / hY% ,/ h% / hB& / h& ,/ h5' / h-+ / h+ ,/ h", / h- / h- ,/ h<. / h/ / h/ / h/ / h0 / h0 / h1 ,/ h1 / h&3 / h14 ,/ h4 / hO5 / h6 ,/ h^6 / h*7 / h7 ,/ h'8 / h9 / h: ,/ hW: / h: / hy; ,/ h; / hU< / h< ,/ hC= / h> / h/? ,/ h? / h0@ / h@ ,/ h A / hA / hB ,/ hLB / hC / hiC ,/ hC / hID / hD ,/ h3E / hrF / hG ,/ hH / h`L / hL ,/ hM / h?N / hO ,/ hYP / hQ / hR ,/ hS / hT / hT ,/ hT / h W / haX ,/ hX / hY / hZ B/ h?\ / h] ,/ h^ / h_ / h-a ,/ hva / hJb / h2c ,/ hc / hTe / hf ,/ hg / hi / hVj ,/ hj / hk / hml ,/ hl / ho B/ hzp / hq / hs ,/ hs / ht / hu ,/ hv / hw / hx ,/ h y / hy / hz ,/ hC{ / h} / h~ ,/ h~ / hm / h ,/ hu / hN / h ,/ hE / h / hG ,/ h / hϋ / h+ / hs / hԍ / h< / hh ,/ h / hK / h / h / h/ / ht / hٖ / h / hq / h0 / h' B/ h) v......<.........#...# .............#.#....# .............##....## ............#....## #...........##...## ~#.........#~#...# ~~#.......#~~#...# ##############...## . .@.# / h q---77.0 (61.0) .......#.#  . #####.# .#  ### #. .# #. .# ## ## / hB :---/ h  _Key pressed, stopping explore. _No target in view!0 hH30 hI0 hJ0 h^K0 hK$ _0 hOX0 h'P0 h-R0 hS,0 hXT0 htV0 h[......#....## ##...## ##~#...# ~##~~#...# ############...##  ........ . .......# .. #####.##.# ## #. #@#  #....#  ##..##  0 h\S..##### S   ball python (constriction, asleep)0 hmb280.0 (3.0)0 hb+1.0 (40 h}f0 hi^ _A ball python comes into view.0 hg + (((S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.0 hi,0 hq.S..===2.2 (1.20 h0 h/d _The ball python is severely wounded.0 h M...##..#..#.## ..# . #.# #.# #. #@# #....# ##S.## ...# ####0 h<0 h&...##..#..#.## ..# #.# #.# #. #@# #....# ##S.## ...# 0 h#S#### 0 h0 h0 h0 h _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.0 h f(. 0 hAN/..0 hQ083.40 hU0 hWO _You kill the ball python!0 h30 h0 h0 h0 h0 ho0 hD,0 h0 h0 h,0 hz0 hT0 hB0 hh0 h,0 h'0 h0 hq,0 h0 h,0 h,0 hP0 h0 hB,0 h0 hh0 h,0 h0 h0 hE,0 h0 h0 h,0 hj0 h0 h,0 h0 h!0 h,0 h0 hq0 hh,0 h0 hM0 h<,0 hw0 h 0 h ,0 hf 0 h 0 h^ ,0 h 0 hh0 h,####.#.........#....###..##...........##...## ....#~#.........#~#...# ......###...#~~#.......#~~#...# ............###############...## 0 hO0.......#.........## ##.........# ..................###........#.# #####....###.......#..#####.##.#  #.#..# #.###@.....### #.##.#0 hz3---501.4 (18.0)0 hc#.#...>.........#...###....########.#....#..###..##0 h) #.#######.....## #.# ########.#0 hl#.##.#0 hs0 hH---2.4 (190 h0 h!"Q _Found a stone staircase leading down.0 hu"0 h%0 h6'H _No target in view!0 hG30 h0 hP _0 h,0 h,0 hw0 hL0 h,0 hd0 h0 h,0 h0 h0 hO0 h0 h0 h0 hչ,0 ho0 h}R  There is a stone staircase leading down here.0 h 0 h _0 h0 h0 ho0 h0 h0 h[0 h"0 hk0 h0 h<0 h0 h0 h0 h_......##### #...##..........#####......####.#..#.......... ##..........#..##......... 0 h_#... #.............#~#........ #... ##......###...#~~#....... #.....########### 0 h##.........## ##. 0 h#..................###.. ######.@..###.......#..#0 h10 #.#..###.###......#0 h  #.#...>.........#..#.#..#######.#..0 h8..##.#..# #.#######.#..# #.#0 hg#.#..# #.##.#### #.#0 h!#.#0 h0 h0 hsj _Key pressed, stopping explore.0 h0 hB0 hH _No target in view!0 hv _ _0 h X0 h A #... ##......###...#~~# #............########## #.......#.........## ## #..................### ######....###.......# #.#..###.###...... #.#...>......... #.#..#######.#.. #@#..# #.####6.4 (4.0) #.#..# #.#  #.#..# #.#  #.#### #.# #.# #.# #.# .# #.# #.# 0 h\ 0 hi j _Key pressed, stopping explore.0 hð 0 h 0 h H _No target in view!0 hgR30 h/S0 hU0 hW0 h X$ _0 hC\n0 hd]0 h]^,0 h^0 h`0 ha,0 hb0 h\c0 hud,0 he0 htf0 hg0 hh0 hLh0 h>j0 hj,0 hk0 hVl0 h4m0 hxm0 hm0 h o0 ho0 hZp0 hp0 her0 h^s0 hs0 ht0 hu0 hz #.#..# #.####### #.#..# #.#  #.#..# #.#  #.#### #.# 0 hz #.# #.# #.# .# #.##.########## #...@......S ############ 0 h={  S   ball python (constriction, asleep)0 h8026.4 (10.0)0 h},7.4 (110 hC0 h^ _A ball python comes into view.0 h_e  You shoot a sling bullet. The sling bullet hits the ball python.0 h@ ((((((†1 h[F+......1 hBJD51===8.6 (1.2)1 hN1 hPO _You kill the ball python!1 h41 h+1 hkH _No target in view!1 h31 hx1 h1 h1 hP _1 hYB1 h1 hPB1 h1 hB1 hc1 h},1 hM1 h1 hX1 h,1 hV1 hg  You see here a ball python corpse.1 h1 h _1 h1 h1 h1 h1 hC1 h 1 h ,1 h= 1 h21 h1 h1 h 1 h1 h,1 h1 h41 hx ,1 h 1 hN%1 h&,1 h'1 hp+1 h,,1 hM-1 h&11 hB21 h21 h21 h61 h71 h%81 h81 h<1 h==,1 h=1 h=?1 h@,1 hNA1 h;D1 hZE1 hE1 hF1 hH1 hgJ,1 hK1 hN1 h1O,1 hO1 h\R1 hXT,1 hT1 hXR  There is a stone staircase leading down here.1 hZ1 hZ _1 h[1 h%^1 h`,1 h`1 huc1 h:d,1 hd1 hbf1 hvg,1 hg1 hCi1 hj,1 hyk1 hn1 ho,1 hp1 h,s1 ht1 h u1 hu1 hx1 hy,1 hz1 h|1 h~,1 ht1 hW1 h,1 h1 hd1 h̆,1 h1 hō1 h1 h1 hǗ1 hz1 hԟ1 hG1 h,1 hV1 hG1 h,1 h1 h}1 hI1 h1 hU1 h@1 hȱ,1 h1 h1 hU,1 h'1 hX1 h1 h,1 hF1 h41 h,1 h1 h1 h,1 h<1 h1 hhB1 h51 h,1 h1 h;1 h,1 hn1 h1 h,1 hw1 he1 h],1 h1 h81 h1 h1 h\1 h1 h^,1 h91 h1 h,1 h1 hl  You see here a frilled lizard skeleton.1 h21 h _1 h1 hO1 hd,1 h1 h1 h9 ,1 h 1 h 1 hU,1 h1 h1 h,1 hP1 h 1 hH,1 h41 h1 h,1 h1 h@1 h,1 hf1 h1 hU!,1 h"1 h#1 h%,1 h%1 hF(1 h*,1 h+1 h01 h2,1 h31 hl61 h68,1 h91 h;1 h~=,1 h>1 h@1 hC,1 hHD1 hM###....#.# .#.#.#########...... ######.#.# .#.#.. ........... .....#.#.# # #.# ..).#....... ####'#.#.# #.# #....######.. )........# # #.# ##....######.. .........###.# #.###....^...##... ...........#.# #...#........##... 1 h N.............# #)..#........##..) ...(.......### #@..#........##...--- ............. #.###..).....##... .....###.#######.# #........'.... .................# #........##### .....###......#### #........#.#.. 1 hN###### #......# #.####.###.#.. #......######.####.# #.#.. #########.....#.........#.# #.#.. ........#.....#.........#.# #.#..1 hV78 M....####.###.#...#...........######### #####.#.#.. .... .....# ..).#..... ####'#.#.# #.# ) # #.# ##....###########....^#.# #.....)(### #...#........... #.###..).....## .....###.#######.# #........'....1 h\S98.6 (70.0)---1 hA]%9.6 (711 h|c1 hhy _You see here a +2 whip of freezing.1 h-t1 ht1 h{1 h~H _No target in view!1 hy31 hƎ1 h1 h41 h: _1 h11 h,1 h1 hѥ1 h,1 h51 h]1 h,1 h1 h1 hи1 h 1 h1 hz1 h,1 h1 h41 h,1 hd1 h1 h ....#.....#..#)...# ...##.#j.##..##..##.# .# .....##.#..##..##..##.# ..#######...#.....#..#....# . ).......#....#....#...# #.... 1 h#.##...#..##..#..# #......#...##...#.# #... #########.#..........######...####.###.#.@.#...... ####....#.# .#.#.#########... 1 h5#######.#.# .#.#..............#.#.# #.#.####..).#.. 1 h#####'#.#.# #.#.# #....######. .1 h)........# #.#.# ##....######. j   gnoll (wandering) ..........###.#.#.###....^...##.. 1 h=............#.#.#...#........##.. 1 hl..............# #)..#........##..1 h3606.0)1 h>jj7.6 (81 h1 h=s _A gnoll comes into view. It is wielding a +0 flail.1 h? ((((( You shoot a sling bullet. The sling bullet hits the gnoll.1 hǾ1 hi.j....1 hR7===8.8 (1.21 h1 h` _The gnoll is moderately wounded.1 h)...# >..##.# .# ..#.##.# ..j..#..#....# )....#....#...# ...#..##..#..# ..#...##...#.# #..........##.@.# .#.#.# .#.#... #.#.####..) #.#.# .) #.#.# #.#.#^#.#.. #)1 hqw )...# >..##.# .# ..#.##.# ..j..#..#....# )....#....#...# ...#..##..#..# ..#...##...#.# #..........##.@.# .#.#.# .#.#... #.#.####..) #.#.# ) #.#.# 1 hQx #.#.#^#.#.. #)1 hK 41 hk 1 h4 \ _A gnoll is nearby!1 h  1 h\ 1 h !(1 h (1 h (1 hP (1 h  1 h6 PYou shoot a sling bullet. The sling bullet hits the gnoll.1 h~ ,1 h9 d..j..1 h˂ )10.01 h 1 h ^ _The gnoll is severely wounded.1 hG a)...# >..##.# .# ..#.##.# 1 h .....#..#....# )....#....#...# ...#j.##..#..# ..#...##...#.# #..........##.@.# .#.#.# .#.#... #.#.####..) #.#.# .)1 h ; #.#.# #.#.#^#.#.. #)1 h 1 h4 )...# >..##.# .# ..#.##.# .....#..#....# )....#....#...# ...#j.##..#..# ..#...##...#.# #..........##.@.# .#.#.# .#.#... #.#.####..)1 h`5  #.#.# ) #.#.# #.#.#^#.#.. #)1 h< 41 h C 1 hE \ _A gnoll is nearby!1 hD )...# >..##.# .# ..#.##.# .....#..#....# )....#....#...# ...#j.##..#..# 1 h ..#...##...#.# #..........##.@.# .#.#.# .#.#... #.#.####..) #.#.# .) #.#.# #.#.#^#.#.. #)1 hZ)...# >..##.# .# ..#.##.# .....#..#....# )....#....#...# ...#j.##..#..# ..#...##...#.# #..........##.@.# .#.#.# .#.#... #.#.####..)1 hW[ #.#.# ) #.#.# #.#.#^#.#.. #)1 hb41 hzi1 hu (( _A gnoll is nearby!You shoot a sling bullet. The sling bullet hits the gnoll.1 h1 hZ.j.1 h-1.3 (1.31 h 1 h *  You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is severely wounded. _A gnoll is nearby!  You shoot a sling bullet. The sling bullet hits the gnoll. 1 h S_The gnoll is severely wounded.2 hR((((((( _The gnoll is severely wounded. _A gnoll is nearby!  You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is severely wounded.  You shoot a sling bullet.2 h<2 hB>.....j2 h(2.62 hi2 h_ _The sling bullet barely misses the gnoll.2 h~L)...# >..##.# .# 2 h ..#.##.# .....#..#....# )....#....#...# ...#..##..#..# ..#...##...#.# #....j.....##.@.# .#.#.# .#.#... #.#.####..)2 hOk #.#.# .) #.#.# #.#.#^#.#.. #)2 hR)...# >..##.# .# ..#.##.# .....#..#....# )....#....#...# 2 h~...#..##..#..# ..#...##...#.# #....j.....##.@.# .#.#.# .#.#... #.#.####..) #.#.# )2 h #.#.# #.#.#^#.#..2 hǔ4 #)2 h2 h2 h2 h$2 h۪\ _A gnoll is nearby!2 h@_  You shoot a sling bullet. The sling bullet hits the gnoll.2 htFi)2 h2 h2 h........#.....#..#)...#Selgeron the Vexing ##...##.#>.##..##..##.# .#Deep Elf .....##.#..##..##..##.# ..####### Health: 16/16 ======================== ........#.....#..#....# ........ Magic: 6/6======================== ).......#....#....#...# #...... AC: 2Str: 5 .......##...#..##..#..# #...... EV: 12Int: 17 ...........#...##...#.# #...... SH: 0Dex: 17 #########.#....).....######...... XL:  2 Next: 100% Place: Dungeon:1 .....####.###.#.2 he[47m@.#.............. Noise: ===------  Time: 613.9 (1.3) ####....#.# .#.#.#########...... a) +1 sling #######.#.# .#.#................ Fire: a) +1 sling ......#.#.# #.#.####..).#...... #####'#.#.# #.#.# #....######. .)........# #.#.# ##....######.  ..........###.#.#.###....^...##..  ............#.#.#...#........##..  ..............# #)..#........##.. You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is severely wounded.You shoot a sling bullet. _The sling bullet barely misses the gnoll. _A gnoll is nearby![42 h0mYou shoot a sling bullet. The sling bullet hits the gnoll. _You kill the gnoll!You have reached level 3!2 h/  --more--3 h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 4 h M20/207/773 0% 4 hU4 h^U _You feel stronger. x24 h34 h4 hL4 h4 h,: _4 h=  You see here a +0 flail.4 h14 h _4 h4 hI4 h,4 h4 h)4 h,4 h4 hB4 h4 h\4 hi,4 h#4 h4 h4 hA4 h4 h4 h,4 h}4 hr4 h,4 h54 h4 h,4 h"4 h4 h,4 h4 h~ 4 h} ,4 h 4 h4 h,4 h4 hN4 h ,4 h~4 h4 h,4 h74 h_4 h!,4 h#4 ha%4 h`',4 h(4 h*4 h,,4 h-4 h/4 h1,4 h24 h64 h_9,4 h:4 h<4 h7?,4 hA4 h)D4 hF,4 h,G4 hH4 hJ,4 hK4 hL4 hN,4 hO4 hLX4 hZ,4 hZ4 h]4 h^,4 h2`4 hb4 hd,4 hbe4 hhg4 hi,4 hZn,4 hQpB4 h/r4 h t,4 h?u4 hQw4 h y,4 h0z4 h5|4 h6~,4 hk4 he4 hA,4 h,4 h64 h,4 h4 h4 hŎ,4 h؏4 h4 h,4 hϔ4 h:4 h,4 h4 h4 hX4 h4 hs4 h04 ht4 h4 hJ4 h4 h4 h4 h`4 h4 h,4 h4 h-4 h,4 hۮ4 hv4 hq,4 hf4 h4 h,4 h4 h4 h,4 h4 h[4 hC,4 h%4 h4 h?   4 h ##  ###J  ... 4 hH #.###########   #.@.........### #---4 h  ########.##...##### 4 h- #)..# #.#........  #...# #..#...##...4 hYr  #...##.÷##..#4 hB  #.####...##....4 hJ   endoplasm (asleep)  #...........#.....#..#)4 h  #####...##.#>.##..##..#4 hl  #......##.#..##..##..#4 hQ059.9 (46.0)4 hI---60.9 (474 h4 h] _An endoplasm comes into view.4 hLq ((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.4 hq4 h,4 h#2..J4 h;===2.1 (1.2)4 h4 hd _The endoplasm is moderately wounded.4 hDB ## ###. ... #J###########  #.@.........###  4 hB########.##... #)..# .... #...# . #...# ÷  ) >4 h+b ## ###. ... #J###########  #.@.........###  ########.##... #)..# ....4 hXG #...# . #...# ÷  ) > 4 hY44 h 4 ha _An endoplasm is nearby!4 hd9 c  You shoot a sling bullet. The sling bullet hits the endoplasm!4 hj> [.4 h &.4 h 013.34 h 4 h M _You kill the endoplasm!4 h I4 h 4 hX ,4 h ,4 hB ,4 hW 4 h5 4 h       ###  ######.#   #.....@#4 h D---  #K####.###########   #...........###   ########.##...####  #)..# #.#........  #...# #..#...##.. K   kobold (missile, asleep)  #...# #...#.÷##..4 h   #.####...####....#....#  #.....#.....#..#)4 hL 5.3 (2.0  A kobold comes into view. It is wielding a +0 dagger.4 h K.K)4 hh 5===6.3 (34 h 4 h ( _The kobold shouts!4 h ((( You shoot a sling bullet. The sling bullet hits the kobold.4 hMl ,4 h!u .K..KK 2 kobolds (1 missile, 1 wandering)The kobold is severely wounded.4 hu -7.5 (1.24 hx{ 4 h u _A kobold comes into view. It is wielding a +0 dagger.4 h>  ### ######.# #..K..@# #K####.# 4 h˛  #..  #### #)..#  #...#  #...# ÷  )4 h 4 ht1 ### ######.# #..K..@# #K####.#  #..  #### #)..#  #...# 4 h2} #...# ÷  )4 h:4 h:4 h@4 h\Cd _There are monsters nearby!4 hjy} (((((You shoot a sling bullet.4 hzo  The sling bullet barely misses the kobold.4 h*4 hO.K.K..K)4 h(8.74 h4 h( _The kobold shouts!5 h  ### ######.# #.K.K.@# #.####.#  #..  #### #)..#  5 h ^#...#  #...# ÷  )5 hr7 ### ######.# #.K.K.@# #.####.#  #..  #### #)..#  #...#  #...# ÷  )5 h#5 h45 hy5 hd _There are monsters nearby!5 h`  You shoot a sling bullet. The sling bullet hits the kobold!5 h/)(   kobold5 h5 hS.K).5 h039.95 hĔ5 hJ _You kill the kobold!5 h ### ######.# #..K).@# #.####.#  #..  5 h#### #)..#  #...#  #...# ÷  )5 hTu ### ######.# #..K).@# #.####.#  #..  #### #)..#  #...#  #...# 5 hvH÷  )5 hj|45 h5 h] _A kobold is nearby!5 h} (((((You shoot a sling bullet.5 h/5 h05 h7T...)K5 h7)71.15 h;>5 h@a _The sling bullet closely misses the kobold.5 hj ### ######.# #...)K@# #.####.#  #..  #### 5 hkr#)..#  #...#  #...# ÷  )5 h! ### ######.# #...)K@# #.####.#  #..  #### #)..#  #...#  #...# ÷  )5 hI 45 h5 h] _A kobold is nearby!5 hP>  You shoot a sling bullet.5 hX`  The sling bullet hits the kobold but does no damage.5 h8&2.4 (1.35 h5 hCT _The kobold closely misses you.5 h1 ### ######.# #...)K@# #.####.# 5 h #..  #### #)..#  #...#  #...# ÷  )5 h  ### ######.# #...)K@# #.####.#  #..  ####5 h  #)..#  #...#  #...# ÷  )5 ho 45 h 5 h ] _A kobold is nearby!5 h } (((((You shoot a sling bullet.5 h8 ...)KThe sling bullet barely misses the kobold.17----3.6 (1.25 h 5 h ; _The kobold hits you with a +0 dagger.5 h  ### ######.# #...)K@# #.####.#  #..  #### #)..#  #...#  5 h J#...# ÷  )5 hd  ### ######.# #...)K@# #.####.#  #..  ####5 h^e  #)..#  #...#  #...# ÷  )5 hk 5 hk 5 h(r 5 h[t ] _A kobold is nearby!5 h N (((((5 hd /You shoot a sling bullet.5 h/ ...)KThe sling bullet closely misses the kobold.5 h (4.85 h& 5 h S _The kobold barely misses you.5 h9 !5 h9 / ### ######.# #...)K@# #.####.#  #..  #### #)..#  #...#  #...# ÷  )5 h>.5 hv ### ######.# #...)K@# #.####.#  #..  #### #)..#  #...# 5 hT} #...# ÷  )5 hS45 hW5 h] _A kobold is nearby!5 h6<(((((6 h~ ...)KYou shoot a sling bullet. The sling bullet misses the kobold.6 h7p14--------6.06 hh6 htz _The kobold closely misses you. The kobold hits you with a +0 dagger.6 h.P ### ######.# #...)K@# #.####.#  #..  #### #)..#  #...#  #...# ÷  )6 hsZ7 ### ######.# #...)K@# #.####.#  #..  #### #)..#  #...#  #...# ÷  )6 h[6 ha6 hld] _A kobold is nearby!6 h`  You shoot a sling bullet. The sling bullet hits the kobold!6 h[)6 hD 6 h%56 h} 7.26 h6 hJ _You kill the kobold!6 h/6 h06 hP16 h>36 h3[15==--6 h17B6 h76 hD9,6 h96 h:6 h;6 hx<6 h?>6 h>k6===6 h?6 hA,6 hB6 hJD6 hD6 hbF6 h?K7==6 h:L6 h3N,6 hO6 hR,6 hWS6 hUO=6 h'W6 h8Z6 hZK8=6 hz\6 h9_,6 h4a6 hc,6 he6 hg,6 hfh6 hj996 h}jE==6 hk6 hm6 hn6 hrX6 h9u,6 hv6 h{6 hf|2=6 h}6 h6 hF20==6 hE6 h6 h܅,6 h6 h>  You see here a +0 dagger.6 h6 h _6 hR6 hВW  Things that are here:  a +0 dagger; 3 stones6 h 6 hc _6 h6 h|6 hu6 hϚ:==6 h6 hK6 h6 h26 hD6 h6 h6 hf6 h6 h6 h,6 hñ6 h ###  ######.#  #...)).#  #.####.###########  #@# #...........#---707.2 (30.0)6 h  #.# .##..  #.# #)..# #.#...  #.# #...# #..#..  #.# #...# #...#  #.####...####....#  #...........#...  ######...##.#>.##. 6 h #......##.#..##.---6 h!6 hE _Done exploring.6 hL6 hL6 hX^ _No target in view!6 h36 h6 h#...))..0.0)6 h6 h6 h 6 h7_Done exploring.6 h;46 h6 hH _No target in view!6 h)36 hd*6 hNH6 hL6 hN6 hVE _Done exploring.6 h I6 h 46 hQ 6 h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.6 hI 6 hv No target in view!Done exploring.No target in view!Done exploring.No target in view!7 hF7 hZWhere to? (? - help) 7 h<6 D - Dungeon 7 h 7 h" [?25h[?0c  Selgeron the Vexing7 hv#   Deep Elf Health: 20/20 ======================== Magic: 7/7======================== ###AC: 2Str: 7  ######.#EV: 12Int: 17  #...)).#7 h# mSH: 0Dex: 17  #.####.########### XL:  3 Next:  5% Place: Dungeon:17 h"$   #@# #...........# Noise: ---------  Time: 707.2 (0.0)  #.# ########.##.. a) +1 sling 7 hC$  #.# #)..# #.#... Fire: a) +1 sling  #.# #...# #..#..7 hs$   #.# #...# #...#.  #.####...####....#7 h$    #...........#..... 7 h$ s  ######...##.#>.##.7 h$ I  #......##.#..##.7 h$ -  7 h% e_Done exploring. _No target in view! 7 h % 6_Done exploring. 7 h<% p_Done exploring. _No target in view!  7 hW% QWhat level of the Dungeon? (default 1, ? - help) 7 hS [?25l[?1c7 hM 427 ht 7 h 7 h( 7 h / _7 h ,7 hZ ,7 h 7 hv 7 h ,7 hE 7 h/ 7 h ,7 h 7 hp W  Things that are here:  a +0 dagger; 3 stones7 h 5 _7 h 7 h >  You see here a +0 dagger.7 h 5 _7 h1 7 hu 7 h 7 h; 7 h` 7 h 7 hu 7 h 7 h 7 hj 7 h ,7 h 7 h 7 h ,7 h 7 h 7 h ,7 hj! 7 h0# 7 h$ ,7 h & 7 h' 7 h) ,7 h* 7 h?, 7 h- ,7 h. 7 h0 7 hy2 ,7 h-3 7 h4 7 h6 ,7 h7 7 h9 7 h< 7 ht< 7 h> 7 h? 7 hB ,7 hC 7 hE 7 hG ,7 hI 7 h_J Y  There is a stone staircase leading down here.7 h(L 7 hO 7 h^O $ _7 h]P 7 h7W;27 hX,7 hY7 h+^ _You climb downwards.  Found 16 gold pieces. Found a stone staircase leading down.  There is a stone staircase leading up here.8 h08 h- >.. .. . ..8 h$# ..##.#######.# .$...........  ...........#  .......w...#  #......@...# 28.0 (20.8) 8 h#.##.......#  #...b...#  #....#+## 8 h<#... .....#w   ribbon worm (asleep) 8 hl#.....#b   bat (asleep) ......8 h  8 h8 h28 h 8 hqV_There are monsters nearby!8 h3U w    You shoot a sling bullet. The sling bullet hits the ribbon worm!8 hC 8 h \  The ribbon worm is heavily wounded.8 h 8 hG rwbb8 hN! ;===9.2 (1.2)8 h&( 8 h + _The bat closely misses you. The ribbon worm completely misses you.9 h7  You shoot a sling bullet. The sling bullet hits the ribbon worm.9 h)9 hys  The ribbon worm is severely wounded.9 h- .b  The bat hits you but does no damage. The bat misses you.9 h9 h3S18---30.49 h2F _The ribbon worm bites you.9 hUe  You shoot a sling bullet. The sling bullet hits the ribbon worm.9 h#.b   bat9 h~Y9 h[^  You kill the ribbon worm!9 hb5.b..9 h f1101.69 hl9 hxoP _The bat barely misses you.9 h> (((You shoot a sling bullet.9 hm  The sling bullet closely misses the bat.9 hdb...2.89 h49 h _The bat misses you. The bat closely misses you. The bat barely misses you.9 h ]  You shoot a sling bullet. The sling bullet hits the bat.9 hr `.(9 hs '..9 h" _9=--29 h8# 4.09 h>) 9 h- G _You kill the bat!9 h! 9 h 9 h 9 h4" H _No target in view!: h4: h4: hH _No target in view!: hY3: hS: h: hP _: h: h(: h=,: h: hO=: h: h(: hM20==: h: h:1 _HP restored.: h3: h: h: hn: h: h: h: h #.### ....  >..  # ..### : h #. ... # +..##.#######.# .#.$.....#---41.0 (7.0..............#..............#)..#......<...#.. #.##.......#. #: #.......# # #...#+##: h #....#.....#: h: hG---2.0 (8: h : hh* _Found a short sword.: h3: h: h: hXf==: hg: h֬,: h: h: h(,: h: hO,: h: hTM _You now have 58 gold pieces (gained 16).: h3: h{: hS: h,: hI: h: h,: h: h: h: hQ: hR: h: h: h: h: h #. #....######.. #.......#: h t#....+..##.#######.##....#.............##................##................##..)..#......<...##.....#.##.......##.#...#@##.......#: h`# ### #.##....#+## #..#....# : h#.......# #.#.....# ..# #####.# .#  You pick up a book of Contraptions and begin reading...: h,51.0 (9: h/2.0 (10.0): h: h"  You add the spells Alistair's Walking Alembic, Forge Monarch Bomb and Diamond _Sawblades to your library.: h9:: h:: h?: hAH _No target in view!: hP  _: hU : h#V ,: hV : hY : h&[ ,: h[ : hA] : hN^ ,: hO_ : hba : hc ,: hd : he : hf ,: hdg : hh : hj ,: htj : hl : hWr ,  #....+..##.#######.#   #....#.............#   #................#   #.........#   #..)..#......<...#  : hr w #.....#.##.......#   #.#...#.##.......#   # ###.#.##....#+##   #.@.#..#9.0 (7.0)   #.###.......  : hs #. #.#.....#  #. #.......#  #. #####.#  #. .#  .)  .. : hYs ) : hw : hSx ,60.0 (8: h{ : h} ' _Found a falchion.: h : ha : h ^ _No target in view!: h| 3: h} : h : h : h P _: h : h2 : h2 : h< : h# ,: h : h : h : h< : h : h : h͜ ,: h_ : h : h ,: h : h : hͤ ,: hڥ : h7 : h B: h @  You see here a +0 falchion.: h K _: h\ H  #.#...#.##......   #$###.#.##....#+#   #.#...#..#....#   #.#.####   #.#.# #.#.....#   #.#.# #.: h( #   #.#.#######.#  ##+#.#......# .#  #....@)####.... 9.0 (9 #......# .  #......#  #.##+### #: hg     : h\ : hF j _Key pressed, stopping explore.: h : h : h  : h :_No target in view!; h3; h| _; hX; hF; h^,; h; h; h,; h; h; h,; h3; h; h,; h@ ; hyX; h,; h[; hM _You now have 70 gold pieces (gained 12).; h!; h^"; h.$; h/-a  #....+..##.####### ; h- #....#............  #................#  #.........#; h.  #..)..#......<...#; h:.  #.....#.##.......#  #.#...#.##.......# ; hk. #.###.#.##....#+##  #@#...#..#....#78; h.  #.#.###.......#  #.#.# #.#.....#; h.  #.#.# #.......# ; h. #.#.#######.# ##+#.#......# .# ; h/#.....)####.... #......#; hR/7. #......#; hE0; hC6; hD _Key pressed, stopping explore.; hE; hHH _No target in view!; h; h; hi; hH _No target in view!; h; h; h; h; h; h$ _; h?B; h; h/; h,; h,; h; h ; h ,; h] ; h ; h,; hh; h[; hQ,; h-; h; h],; hY; h7 _You open the door.; h ; h!; h!; h&@  There is an open door here.; h ); h) _; h*; h,; h/,; h0; h[2; h4,; h5; he7; hu9,; h:; h=; h_BB; hsC; hE,; hG; hUJ; h0K; h~K; hL; h{T#.#.#...#..#....# #.#.#.#### #.#.#.# #.#.....# #.#.#.# ## ; h7U#.#.#.#######.# ##'#.#......# .# #.....)####.... #......# . #...@..# #.##+### #.##.#; hU#.#.####; h}\Z93.0 (15.0)'#.##.##.##.##.##.#; hc; hzdM======4.0 (16; hi; hm= _As you open the door, it creaks loudly!; hi 4; hm ; hip H _No target in view!; h) ; h ; h8 ; h ; h ; h $ _; h ; h @  There is an open door here.; h ; h=  _; hZ ; hN ; h ,; h- ; h( ; hO ,; h ; hU ; h ,; h ; h} ; h ,; h4 ; h} ; h| ,; h ; hF ; h` ,; h ; h ; h #.##'### #.##.# #.##.# #.##.# #.##.# #.##.# #.##.# #.##.# ; h   #@# ------802.0 (8.0) #...(.... #######..; h (; h  ; h* ; h J------3.0 (9; hg ; h ) _Found 6 boomerangs.; h23; h3; h7; h <H _No target in view!; h; h3; h; h: _; h6,; hTB; h,  You see here 6 boomerangs. _; h,; hB; hF _You open the door.  There is an open door here.; hK _; h; h; hI7 _You open the door.; h   There is an open door here.; h= 5 _; h,; huB; hz; h4B; h; h; hG; h; h); h-..)####....#...## ...####..#.#...#... ...##....#+#...#.. '####............ .# #........#.. .# #.......#.# .# #.#'#'#.#.##+## .# #.#.#.#.......# .# #.#.#.###.#@#..... .# #.#.#.# #.#.# ### .# #.#.#.# #+#.# .#####.#.#.. ..# ...(.....#.. ..# ######...#.. ...#K   kobold (asleep) ###.# ...# #.# K...# #.#; h>s29.0 (26.0)30.0 (27; h@s _A kobold comes into view. It is wielding a +0 whip.< h*  You shoot a sling bullet. The sling bullet hits the kobold.(((((..#()< hsoL......< h wC4===1.2 (1.2)< hx< h1{J _You kill the kobold!< hI< h< hҒ`#......##.#...# )####....#...#########..#.#...#. ..##....#+#...# ####.. # #........#.. # #.......#.# < hO# #.#'#'#.#.##+## # #.#.#.#.....@.# 0.0 # #.#.#.###.#.#.....>. # #.#.#.# #.#.######## # #.#.#.# #+#.# #####.#.#.. ..# ..(.....#.. ..# #####...#.. ...####.# ...##.# )...#< h%K---2.2 (1< h%< hr; _Found a stone staircase leading down.< hO< h:---< h< hH _No target in view!< h< ha3< h< h,< hM _You open the door.< hvM#######.#.# #......##.#...# )..#...############..#.#...#........# ..#+#...#........###............##...........#......#.#........['#'#.#.##@##3.......# ###.#.#.....>. # #.#.#.# #.#.########...< h< h?+4.2 (2< h < h p _Found a leather armour. _There is an open door here.< h< hs< h< hH _No target in view!< h< he< h < h< hR < h8$P _< h&,< hA(< h+< hu.,< h/< h1< hK4,< hZ5< h7< h}<< h'=< h>< h @,< h@< h0B< h>C,< hC< hF< hH,< hI< hMR  There is a stone staircase leading down here.< hP< hP _< hR< hT< hW,< hY< h3_n< h`,< hb< hf< hh,< hi< h k< hm< hmm< h p< hr< h/v,< hZw< hx< hz,< h,|< h~< h,< h]< h .#.##'####........... .#.......##### < hv##.#.#.....>..........  #.#.#########...#####  #+#.# #....#  ..# #....# < hY ..# #....#  ...# ##...#  ...# #..@#  )...# #..........# .............#  .............# .............# ###..........# #..........# +..........# < h؊!< h052.2 (18.0)< h,3.2 (19< hZ< h\ _j - a bubbling orange potion< hF < h < ha < h H _No target in view!< h 3< h < h < h / ......###.##### ##.#.#.....>..........  #.#.#########...#####< hA {+#.# #....#  ....##...###...######)#....@.....# ...g   goblin (asleep)#g.........#< hn < h 0.0)  A goblin comes into view. It is wielding a +0 club.< hr 7  The goblin shouts!< h < h% ggS   ball python (constriction, wandering)S< h% 4==4.2 (1< h+ < h1 ^ _A ball python comes into view.< hU  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the goblin!< h(((((S   ball python (constriction))= hm^= het.....S.= hk& = hk6== hlK5.4 (1.2 _You kill the goblin!= hx= hf| = h|a_Your Ranged Weapons skill increases to level 4!= h >..........  ##...#####  #+#.# #....#  ..# #....#  ..# #....#  ...# ##...#  ...# ###...######  )...# #....@.....#  .............#  .............#  .............# = hި ###..........#  #..........#  +S)........#  #..........# = h/@L >..........  ##...#####  #+#.# #....#  ..# #....#  ..# #....#  ...# ##...#  ...# ###...######  )...# #....@.....# = h@ .............#  .............#  .............# = h@###..........# #..........# = h@k +S)........# = hA_#..........# = hUI4= hTQ= hiTb _A ball python is nearby!= h<: ((((( You shoot a sling bullet. The sling bullet hits the ball python.= hr= ho....S..= h(6.6= h= hd _The ball python is severely wounded.= h >..........  ##...#####  #+#.# #....#  ..# #....#  ..# #....#  ...# ##...#  ...# ###...###### = hH  )...# #....@.....#  .............#  .............#  .............#  ###..........#  #S.........#  = hk?+.)........#  #..........# = h!= hŒ >..........  ##...#####  #+#.# #....#  ..# #....#  ..# #....#  ...# ##...#  ...# ###...######  )...# #....@.....#  .............#  .............#  .............# ###..........# #S.........# = h +.)........# #..........# = h14= h= hߜb _A ball python is nearby!= h#Ie  You shoot a sling bullet. The sling bullet hits the ball python.= hN((((.= hfF.....= h077.8= h1= hO _You kill the ball python!= hI= h;= h= h,= hp= hj,= h= hO= h~= h= h= h2= h,= h;= hq= h,= hB= hw= h,= hy= h= h,= h`= hA= hg ,= h = h = ht ,= hH = hl7 _You open the door.= hI= hB@  There is an open door here.= h = h_= h= h)= h\,= h= h2= hR,= h= h = h#,= hl$= ha&= h',= h))= h+= h,,= hu.= h0= h1,= h1= hQ3= hX4,= h5= h67= h9,= h9= h:= h<,= h<= h>= hJ?,= h!@= hVA= h{B,= hC= hC= hD,= hE= hE= hSF= h~F= hF= hG= hG,= h>H= h2J= hJ,= hJ= hK= h>L,= hL= hM= hoN,= hN= hP= hP,= hP= h,R= h$S= hnS,= hT= hT= hT= hU= hV= hYX= hpZ,= h [= h6\= ho],= h^= h/_= hA`= hd`= h1a= hb= hc,= hc= hd= he,= he= h g= hg= hh= hvh= hi= hj,= hXk= hl= hCm= hem= hm= hIn= hn= hn= h0o= hp= hq,= h3r= hcs= ht,= hu= hNv= h=w= h`w= hw= h y= hz,= hz= h?|= h},= h}= h-= hq,= h= h= h,= h= h= h{= h= h = hx= hf,= h= h6= hЌ,= h= h= h,= hm= hВ= hV= h= h = hx= h,= h= h= h{,= hʛ= h,= h = hסL _You now have 74 gold pieces (gained 4).= h3= h= h1= h= hܦ= h= h= h֩,= h`= h7= h,= h= h-### h..## # .... #  #  #  ##### # .. ####.### .. ## --- .....# #......# .....# #......# .....# ####.### .....# #.# .....# #.# h= h   jackal (asleep) .....# #.# .....# #.# .....##.#= hR1925.8 (68.0)= hz= hj..hh= h#---= h%6.8 (69= he= hY _A jackal comes into view.= hK (((( You shoot a sling bullet. The sling bullet hits the jackal.= h_ ,= h ]..h..= hz /===8.0 (1.2= h )= hį = h Z _The jackal is almost dead.= h ' ...## # .... # ...# #..# #h.# #.# ####.###  #...@..# = h #......#  #......#  ####.###  #.# #.# #.# #.# = hA 4.....# #.#= h&Z n ...## .... ...#..#h.# #.# ####.###  #...@..#  #......#  #......#  ####.### #.# #.# #.# #.# .....# #.= h\ = h\ = hxa = h>d ] _A jackal is nearby!= h `  You shoot a sling bullet. The sling bullet hits the jackal.= h j.((= hq 1...= hyu 1219.2= hy = h| J _You kill the jackal!= he I= hӉ = h HM##### = h^ ..... ...... ####.h...##= h =......... = h . ##### #.# ####@###.. = hސ l.....##......#.= h .h   jackal (asleep).= h= 3.#.#= h (0.0= h = h i.hh= h 6---30.2 (1= hg = h  = h S_A jackal comes into view.= hd (((((((You shoot a sling bullet.= h!= h.......===1.4 (1.2= h = hN#` _The sling bullet barely misses the jackal.= h0I= h2= h8S.... ##### #....h ..... ....... #### #......###........= h:#....#...h. #...h.. ##### #@# ####.####......##......##......####.###hhh 3 jackals (1 wandering, 1 asleep)= hr=(0.0= h(>= h>= h?> h"r..h..h> h5---2.4 (1> h* > h Y _2 jackals come into view.> hF# #....h. ....... #......## # #........ # #.......# # #.....h.# # #.....h.# #@# ####.###  #......#  #......#  #......#  ####.###  #.# #.# #.#> h{ #....h. ....... #......## #........ #.......# #.....h.# #.....h.# #@#> h4 ####.###  #......#  #...... #......# ####.###  #.# #.# > h> h:---> hv> hX (((((( _There are monsters nearby!You shoot a sling bullet.> hJo  The sling bullet barely misses the jackal.> hL9  The jackal barks! x2> hO> hVf.....h....> h(WJhhhhh> hX}18---====3.6 (1.2> h]> h`b _The jackal bites you. The jackal misses you.> h <L# #...... ....... #....h.## # #........ # #.......# # #.......# # #.....hh# #@# ####.### > h`< #......#  #......#  #......#  ####.###  #.# #.# #.#> h #...... ....... #....h.## #........ #.......# #.......# #.....hh# #@# ####.###  #......#  #...... #......# ####.###  #.# #.#> h@ > h> hH> h> h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.> h> hb† 2> hyY  You kill the jackal!> hML.h> hD#9> h{|=--5===-4.8> h> h _The jackal barely misses you. The jackal closely misses you.> h_# #...... ....... #......## # #....h... # #.......# # #.......# # #.....†h#> h #@# ####.###  #......#  #......#  #......#  ####.###  #.#> hF #.# #.#> hN  #...... ....... #......##> hEO  #....h... #.......# #.......# #.....†h# #@#> hyO ####.###  #......#  #......> hO  #......# ####.### > hO #.# #.#> hP  > hlV > hV 8-> h\ > hf O ((> h7g (( _There are monsters nearby!You shoot a sling bullet.> h > h p  The sling bullet closely misses the jackal.> h3 |....h.h> h (6.0> h > h W _The jackal closely misses you. x2> hk `  You shoot a sling bullet. The sling bullet hits the jackal.> hO > hV .hThe jackal is severely wounded.> h W (7.2> h"\ > h^ T _The jackal closely misses you.> hk 8# #......> h l ....... #......## # #........ # #.......# # #.......# # #.....hh# #@#> hLl ####.###  #......#  #......#  #......# > hul ####.###  #.# #.# #.#> h m #...... ....... #......## #........ #.......# #.......# #.....hh# #@# ####.###  #......#  #......> h ~ #......# ####.###  #.# #.# > h` > h > h > h d _There are monsters nearby!> hR # #...... ....... #......## # #........ # #.......# # #.......# # #.....hh# #@# ####.###  #......#  #......#  #......#  ####.###  #.# #.# #.#> hy13 #...... ....... #......## #........ #.......# #.......# #.....hh# #@# ####.###  #......# > h1 #...... #......# ####.###  #.# #.# > h}74> h<? hf (((( _There are monsters nearby!You shoot a sling bullet.? h ...hThe sling bullet closely misses the jackal.The jackal closely misses you.The jackal bites you but does no damage.? hW7--8.4? hɓ? hĖ. _The jackal bites you. x2? h% ((((You shoot a sling bullet.? h ...hThe sling bullet barely misses the jackal.The jackal misses you. The jackal bites you. x2? hc5----9.6? hմ? hlW _The jackal completely misses you.? h+# #...... ....... #......## # #........ # #.......# # #.......# # #.....hh# #@# ####.###  #......#  #......#  #......#  ####.###  #.# #.# #.#? hS3 #...... ....... #......## #........ #.......# #.......# #.....hh# #@# ####.###  #......# ? hS #...... #......# ####.###  #.# #.# ? hY? h[Z? h_? h bd _There are monsters nearby!? h# #...... ....... #......## # #........ # #.......# # #.......# #? hK #.....hh# #@# ####.###  #......#  #......#  #......#  ####.### ? hw0 #.# #.#? h. #.#? h #...... ....... #......## #........ #.......# #.......# #.....hh#? h7 #@# ####.###  #......#  #...... #......#? h\ ####.###  #.# #.#? h ? h+? hz? h? h  The jackal misses you. The jackal bites you. x2 _The jackal completely misses you. _There are monsters nearby! _There are monsters nearby!  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.? h%%  ? h%IThe jackal is severely wounded.? h'p11-------40.8? hD-? h/. _The jackal bites you. x2? h# #...... ....... #......## # #........ # #.......# # #.......# # #.....hh# #@# ####.###  #......#  #......#  #......#  ####.###  #.# #.# #.#? hRc #...... ....... #......## #........ #.......#? hR  #.......# #.....hh# #@# ####.###  #......#  #......? h SX #......#? hZS ####.###  #.#? hSn #.# ? hIY4? h+^? hg (((( _There are monsters nearby!You shoot a sling bullet.? h- ...hThe sling bullet closely misses the jackal.The jackal bites you but does no damage.  The jackal misses you. x22.0? h? h> _The jackal bites you but does no damage.@ h`# #...... ....... #......## # #........ # #.......# #@ hIJ" #.......# # #.....hh# #@# ####.###  #......#  #......#  #......#  ####.### @ hG^ #.# #.# #.#@ hJ3 #...... ....... #......## #........ #.......# #.......# #.....hh# #@# ####.###  #......# @ hK #...... #......# ####.###  #.# #.# @ hR@ hIS@ hY@ hx\d _There are monsters nearby!@ hJ##### #...... ..... . ##### #......## #........#.......##....#.....hh##### #. .....####@####......##......##......#####.## #.# @ h@ h@ hh †hThe jackal attacks as it pursues you! The jackal bites you.@ h$#0@ hPN--------3@ ht 0@ he@ hT _The jackal closely misses you.@ h `  You shoot a sling bullet. The sling bullet hits the jackal.@ hs .   jackal@ hG< @ h>HL.hYou kill the jackal!@ hL>8==4.2 (1.2@ h^U@ hyYS _The jackal barely misses you.A h`  You shoot a sling bullet. The sling bullet hits the jackal!A hMC.A hS8.A hpX1325.4A h\A h_J _You kill the jackal!A hwbM.... ##### # ..... ....... #### #......###........A h!#....#...... #.....†. ##### #@# ####.####......# .....##......###.#A h.#A h#6---60A h(A hE*A hM##... .... ..##### ##### # ..... . ######A hV+.. #.....† ###### #######.# ###.## .....#A h#......#...........#####.####.#A h'A hpp1=---7A hA hA h uA h  A h A h t2==A h" A h% A h& A h:' A h+( A hC) A hr) 9=A h* A hN. 3=A h. ,A hM/ A h0 ,A h1 A hd3 ,A h3 A h5 94A h6 ;==A h6 A h;8 ,A h8 A hu: ,A hl; A h< ,A h= A h> A h> 9=A hw? A h A A hSA O15==A hB A h4C ,A hC A h#D A hHD A hD A hrF A hF A h9G A hH k6===A hI A hI A h!K ,A hK A h/M ,A hM A h^N ,A hO A hP 97A hP E==A h|Q A hR ,A h9S A hS ,A hhT A h@U A hgU A hU A hmV A hV 9=A hdW A hX A hX 58=A hY A hY A h[ ,A h[ A hX] ,A h^ A ha_ A h_ A hZ` A ha A hb R9==A h$b A hc A h'd ,A h"e A h?f ,A hf A hJg A hng A hg A hn _ _You start resting.A hr 085.4 (38.0)A h=s y20===6.4 (39A h%v A hw " _HP restored.B h3B h,B h\B hBB hڈ,B hLB h:B h,B hB hB h B hx:==B hB hB h,B h]B hB hx,B hB hșB hU,B h)B hB h,B hB hB hB h$B hB hͦB hB h=B hB hXB h,B h@B hB h+,B h B hB hB h#B hB hB h-,B hB hkB h8B heB hIB haB h6,B hB hB hf,B hB hB hB hOB hB hB h:,B hB h3B h,B hfB hB hZ,B hB hiB h*B h?B hB hB hB hB hJB hB hB hB hB hB hB hB hB hB hz,B hB hKB hB hB hB hB hf,B hB hSB hX ...... ..... .... .B. B h.. .# #####.##.# ####...@.##.# #....######.# B h3##.##### #.# ####..#...# #.# #### #.........# B h #.####.........# #.#B   giant cockroach (asleep)..........####B h W#.###########.......#............B hU7....#B h}21014.4 (28.0)B h,5.4 (29B hB hb _A giant cockroach comes into view.B hT ......  .....  ....  .B.  .. .# #####.##.#  ####...@.##.#  #....######.#  ##.##### #.#  ####..#...# #.#  ....# #.# ..# #.# B h`.#####.# .......# .# B hUt P ......  .....  ....  .B.  .. .# #####.##.#  ####...@.##.#  #....######.#  ##.##### #.#  ####..#...#  ....# ..# #.# .#####........B ht V.#B hyx 4B h{ B h} f _A giant cockroach is nearby!B hfd ' B hd o(((B  B hd tYou shoot a sling bullet.  The sling bullet hits the giant cockroach.B h B hV [.B...B h ;===6.6 (1.2)B h B hD  B hn Y_The giant cockroach is heavily wounded.B he ......  .....  ....  ...  B. .# #####.##.#  B h.####...@.##.#  #....######.#  ##.##### #.#  ####..#...# #.#  ....# #.# ..# #.# .#####.# .......# .# B heC heb ......  .....  ....  ...  B. .# #####.##.#  ####...@.##.#  #....######.# C he ##.##### #.#  ####..#...#  ....# ..# #.# .#####.C h0f........#C hk4C h/nC huM(( _The giant cockroach is heavily wounded. _A giant cockroach is nearby!  You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.C hC hC hGR..BC h(7.8C h/C h g _The giant cockroach is heavily wounded.C h&} ......  .....  ....  C h|&...  .. .# #####B##.#  ####...@.##.#  C h&D#....######.#  ##.##### #.# C h&L ####..#...# #.#  ....# #.# C h&f..# #.# .#####.# .......# .# C h 'C hhf ......  .....  ....  ...  .. .# #####B##.#  ####...@.##.#  #....######.#  ##.##### #.#  ####..#...#  ....# ..# #.# .#####.........#C hC h<C hC h ( _A giant cockroach is nearby!You shoot a sling bullet.C hX BThe sling bullet completely misses the giant cockroach.9.0C h[C hZaG _The giant cockroach bites you but does no damage.C h} ......  .....  ....  C hZ...  .. .# #####B##.#  ####...@.##.#  #....######.# C hD ##.##### #.#  ####..#...# #.#  ....# #.# ..# #.# .#####.# .......# .# C hE` ......  ..... C hF ....  ...  .. .# #####B##.# C hjF ####...@.##.#  #....######.#  C hF##.##### #.#  ####..#...#  ....# ..# #.# C hF.#####.........#C hUKC hKC hqOC hY _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach.C h\E†C hC h1520.2C h3C hES _You kill the giant cockroach!C hNBC hBC hCC h,FC hPL"#.S....... #........ #....... C hL...... .... ..# #####†##.# ####....@##.# C hL#....######.# ##.##### #.# C hLD####.. #.......C h M{###..# #.# C h0MS   ball python (constriction, asleep)#####.#C hTM:#.......#C hwM,#C h1P(0.0C hPC hq.SS)---1.2 (1 _A ball python comes into view.C h (((( You shoot a sling bullet. The sling bullet hits the ball python.C hDŽC h~.S..†C h'===C hۋ2.4 (1.2C hoC hf _The ball python is moderately wounded.C h  #.........  #........  #.......  C hd w.S.... .... ..# #####†##.#  C h ^####....@##.#  #....######.#  C h E##.##### #.#   #.# C hҐ Q  #.#  #.#  C h =  C hJ  #.........  #........  #.......  .S.... .... ..# #####†##.#  ####....@##.#  #....######.#  ##.##### #.#      #.#  ((( _A ball python is nearby!You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.C h C h z.S..†C h (3.6C h C h' f _The ball python is moderately wounded.C h J #.........  C h? Y#........  #.......  ...... C h S... ..# #####†##.#  ####....@##.#  C h j#....######.#  ##.##### #.#   #.# C h Q  #.#  #.#  C h =  C hp  #.........  #........  #.......  ...... C hq <S... ..# #####†##.#  ####....@##.#  #....######.#  ##.##### #.#   C hq `   #.# C h"r C hw C h!x C hr| C h~ b _A ball python is nearby!C hȔ W ((((C h 7(You shoot a sling bullet.C hC hC h[....SC h:(4.8C hy!C h#e _The sling bullet barely misses the ball python.C hiO #.........  #........  #.......  ...... .... C hO..# #####S##.#  ####....@##.#  #....######.#  ##.##### #.# C hPv  #.#   #.#  #.#  C h3P=  D h #.........  #........  #.......  ...... ....D h ..# #####S##.#  ####....@##.#  D ho#....######.#  D h'##.##### #.#  D h; D hO  D hbE #.# D hD h D hD h D h6D hP D hvT_A ball python is nearby!D hH) (((((((You shoot a sling bullet.D h ......SThe sling bullet barely misses the ball python.D h(6.0D h"D h. _The ball python barely misses you. The ball python closely misses you.D h #.........  #........  #.......  ...... .... ..# #####S##.#  D hs####....@##.#  #....######.#  ##.##### #.#   #.#   #.#  #.# D hQ   D hD #.........  #........  #.......  ...... .... ..#D h #####S##.#  ####....@##.#  #....######.#  ##.##### #.# D h5/    D hVE #.# D hxD h$D hD h\D h`b _A ball python is nearby!D hV (((((((You shoot a sling bullet.D h ......SThe sling bullet barely misses the ball python.D h;-7.1 (1.1D hD h\ _The ball python completely misses you.D h< #.........  #........  #.......  D h{p...... .... ..# #####S##.# D h9 ####....@##.# D h D h%#....######.#  D h,##.##### #.#  D h< #.#   #.# D h. #.#  D h=  D hz #.........  #........  #.......  ...... D hه..... ..# #####S##.#  ####....@##.#  #....######.#  ##.##### #.#   D h5z   #.# D hiD hD hD hbb _A ball python is nearby!D h (((((((You shoot a sling bullet.D ho......S _The ball python completely misses you. D hڈ_A ball python is nearby!  You shoot a sling bullet.  The sling bullet barely misses the ball python.  The ball python closely misses you. The ball python barely misses you.The ball python bites you but does no damage.D hi(8.2D h-D hX _The ball python barely misses you.D hk #.........  #........  D hY#.......  ...... .... ..# #####S##.#  D h}~####....@##.#  #....######.#  ##.##### #.# D hb  #.#   #.#  #.# D hQ   D h0  #.........  #........  #.......  ......D h 2  .... ..# #####S##.#  ####....@##.#  #....######.#  ##.##### #.#      #.# D h;7 D h7 D h]< D h ? b _A ball python is nearby!D h e  You shoot a sling bullet. The sling bullet hits the ball python!D hM E†D hiq D ht 079.3D hx D hN{ O _You kill the ball python!D h| ID h D h[ ,D h D hI k  You see here a giant cockroach corpse.D hȏ D h]  _D hB D h D hY ,D h0 D h D h> ,D h D h} D h> h<... ####.#.#####+.......... ##.....#..###..D h #...........#.........##.##............. +.....@.# ---33.3 (4.0 #.......# D h #....##.#  D h y#####†##.# D h ####.....##.# #....######.#D h. | ##.##### #.# D hU ####..#...# #.# # ## #D h #.#D hx D hߩ #---D h $4.3 (5D hA D h2 9 _Found a stone staircase leading up.D h D hX D h D h D h ,D h£ ,D h ,D hؤ D hK D hw D h D h/ D h© D h D h D h7 D h D h D h D h$ D h D h ,D hV D hf D h9 ,D h D hg D hQ ,D hN D h ,D hy D hW  D h G_You now have 87 gold pieces (gained 13).D h 3D h D h   #.# ..#......   .#...#.#  #. ....#.# D h  .... ##...#.#  D h@ t.<... ....#.#  ####.#.#####..#.# #  +.............#@#.#.#D hf  #.....#..###.......# #..............#.### D h #.........##.###.# #..............# # +.......####.#.# D h   #.......# ....#   D h ....##.# #.....    #####†##.# ##### D h E D h 044.3 (10.0)D h ,5.3 (11D h D h2 c _k - a scroll labelled SIPLAU GOLUFOD h D hR D h D ha  D h~ :_No target in view!E hYE hE h#E hyE h4E h~| _E h͊E hE h,E h~E hE hE h!E hE hE h&,E hE hE hۘ,E hcE hE h.,E hƜE h"E h^,E hE h0E hQ,E hآE hE h+E hWE h E h E h          ..   ...>#### E h2 ........#   #.###@#  50 ..#.......#.#   .#...#.#.#.#  #. ....#.#.#.#  ... ##...#.#.#.#  <... ....#.#.#.# #.#.#####..#.#.#.# ...........#.#.#.#  ....#..###.......#  E hE h,6.3 (11E h_E hQ _Found a stone staircase leading down.E hE hE hH _No target in view!E h sE hsE h#yE h{{H _No target in view!E hE hTE h֌E hE hE hNP _E hϕE h E hE h?E hE h'E hE hRE hNE h/E hӠE hE hݥE hE hE hR  There is a stone staircase leading down here.E htE h _E hE h<E hE hE hIE hE h,E hE h<E h,E h$E hnE h,E h5E h-E hp,E hE hE hHE htE hE h0E h,E hE h]E hE hE h2E hE h,E hE hE hE h8E h]E hE hME hrE hE hE h&,E hME hE h,E hE hTE h,E h E hE h E h-E hQE hE h,E hE hiE hE hE hHE hE hE hE hE hE hE h*E hNE hE hhE hE hE h?E hE hE hE hE h!E hFE hpE hE h,E hE hoE hE hE hAE hE hjE hE hE hSE hE hE hFE hE hm,E hE hE hE hBE hfE hE h  ### ###########.#  #...........#  #.#########.# E h #.#.#  #.#  ..h.h...#.#  ##################.##  E h7....................#  .......>#############  ^...........#E h[ hh 2 jackals (asleep) ..###.#.###.# E h  ..#.......#.#   .#...#.#.#.#  E h#-90.3 (34E hE h%1.3 (35E hE heY _2 jackals come into view.E h5`  You shoot a sling bullet. The sling bullet hits the jackal.E h.((   jackalE hD'Y  You kill the jackal!E h'E hK-..h..hE h2 8---41===2.5 (1.2) _The jackal barks!E h7E h:m _Your Spellcasting skill increases to level 2!E hln ###  ###  #...........#  #.#.#  #.# #.#  #@# #.#  ....h...# #.#  ##########.##  ............#  >  ^.....#  .#     E h e ###  ###  #...........#  #.#.#  #.# #.#  #@# #.#  E hH ....h...# #.#  ##########.##  ............#  >  ^E h .....#  .#  E h &  E h  E hz E h E hc E h` ] _A jackal is nearby!E hW^ | (((You shoot a sling bullet.E h .h.3.6 (1.1  ###  ###  #...........#  #.#.#  #.# #.#  #@# #.#  .....h..# #.#  ##########.##  ............#  >  ^.....#  .#     _The sling bullet completely misses the jackal.E hH ] ###  ###  #...........#  #.#.#  E hӈ Q#.# #.#  #@# #.#  .....h..# #.#  ##########.##  ............# E h A >  E h4 V^.....#  E hX R.#  E h| /   E h 4E hc E h4 ] _A jackal is nearby!E h~ ( You shoot a sling bullet. The sling bullet hits the jackal.E hJ E hc .hThe jackal is moderately wounded.E h҇ -4.8 (1.2E h E h׎ T _The jackal closely misses you.E h ,E h V ###  ###  #...........#  #.#E h .#  #.# #.#  #@# #.#  ......h.# #.#  ##########.##  ............#  >E h؜ +  ^.....# E h - .#  E h! /   E hE E h3 ###  ###  #...........#  #.#.#  #.# #.#  #@# #.#  ......h.# #.#  ##########.##  ............#  >  ^.....#  .#  E h4/   E h9E hW9E h=E h?] _A jackal is nearby!E hz (You shoot a sling bullet.E h^ hThe sling bullet closely misses the jackal.The jackal barely misses you.6.0E haE h{> _The jackal bites you but does no damage.E hp*,E h*b ###  ###  #...........#  #.#.# E h*L #.# #.#  #@# #.# E h+; ......h.# #.#  E h#++##########.##  E hE+)............#  >E hg+  ^E h+7.....#  .# E h+#   E h+/ F h{ ###  ###  #...........#  #.#.#  #.# #.# F h|9 #@# #.#  ......h.# #.#  ##########.##  ............#  >  ^F h|.....#  .#  F h}7   F hF h F hÇF hA] _A jackal is nearby!F h &`  You shoot a sling bullet. The sling bullet hits the jackal.F h:+\.F h9.F h`8===47.2F hF hKJ _You kill the jackal!F hIF hF hm,F hnF hF h|,F hzF hJF hr### ###########.#  #...........#  #.#########.# F h #.# #.# .#########.# #.# <......@...# #.# ---100.2 (3.0####################.## F h ....................#  .......>############# ^...........#F h  ..###.#.###.# ..#.......#.#F h[ .#...#.#.#.##. .....#.#.#.#F hF h}e===---1.2 (4F hfF h9 _Found a stone staircase leading up.F hFF hmG,F hHF hJF hJF hNnF hOF hQ,F hFRF hSF hEUF h}UF hVF hbWF hXF h YF hYF hZF h\F h:\F h\F h^F h"aBF hh ### ########..# #.......F hh#.# #.#######.# #.# #.#########.# ....?..@..........# 8.2 (7.....F h-i############... ... .......># ^...........# ..###.#.###.# ..#.......#.# .#...#.#.#.#F hYi #. .....#.#.#.#There is a stone staircase leading up here.F hiF hnF hGuj _Key pressed, stopping explore.F huF hyF h{ F h{B_No target in view!F hR3F hF hF hF h: _F h< F hZ ,F h F hF h ###  ..# # #.# #. #.# #.#.###.F hEa###.#...@..<..........#...J........ ......... .......>........... ^...........####..###.#.###. J   endoplasm (asleep)......... ..#.......#.F hu....####. .#...#.#.#. #. .....#.#.#.F h,10.2 (2F hM +1.2 (3F h%F h- _An endoplasm comes into view. _You see here a scroll labelled POUVUP KIFAGU.  F h->You shoot a sling bullet. The sling bullet hits the endoplasm!F h1(((((.(F ha<.......F h?8===2.4 (1.2F hcF hM _You kill the endoplasm!F hA F h F h( F h. H _No target in view!F h 3F h F hE ,F h  _i - 2 scrolls labelled POUVUP KIFAGU (gained 1)F hA 3F h F h F hL ,F h F h F h ,F h F h F h ,F hp F h F h F h F h F h F h ,F h_ F h ;  There is a shaft here.F h F h7  _F h F h' F hx F h ,F hD F h F h< F h F hW F h6 F h^ F h F h F h F h& F h F hc F h ,F he ,F h F h F h@ F h F h F h+ F h' F h F hv ,F hu F hR F hm ........################...........................................>####............^...........F h L........####..###.#.###...........#..#.......#.....####...#..#...#.#.#.F h ......#...#......#.#.#.+#F h i..#.##...#.#.#.---28.4 (16.F h W0)<...#......#.#.#.F h )...####.#.#####..#.#.#F h (.. +.............#.#.#.F h.  #.....#..###F hd  #..............#.## #.........##.###.#F h  #..............#.#+.......####F h3 F h H---9.4 (17F h Q _Found a short sword and 3 boomerangs.F h 3F h F h F h  .................b........>###.......^...................####..###.#.###...........#..#.......#..####...#..#...#.#.#....#...#......#.#.#F h #+#.........#.##...#.#.#..<...#......#.#.#)...####.#.#####..#.#.#.(.. +.............#.#.#.. #.....#..###..... #..............#.#F hR  #.........##.###.# b   bat (asleep) #..............#.# +.......####.#.#.# #.# ..F h #..#.#F h ,0.0)F h ,30.4 (1F h F hM _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.F hؿ \.((((((F h$ KF h^F h"d}.......50===1.5 (1.1F hzjF hlG _You kill the bat!G hG hPG hG h[ H _No target in view!G hvG hyRead which item? Scrolls  b - a scroll of poison G h3zm h - 2 scrolls of vulnerability  i - 2 scrolls labelled POUVUP KIFAGU  k - a scroll labelled SIPLAU GOLUFO [!] read|quaff[?] describe selectedH hn H h5vy....................... Selgeron the Vexing....................>### Deep Elf.............^.......... Health: 20/20 ========================.........####..###.#.### Magic: 8/8========================............#..#.......# AC: 2H hvStr: 7.....####...#..#...#.#.# EV: 12Int: 17........#...#......#.#.# SH: 0Dex: 17#+#.........#.##...#.#.# XL:  3 Next: 50% Place: Dungeon:2.......@<...#......#.#.# Noise: ===------  Time: 1131.5 (0.0)H hw.)...####.#.#####..#.#.# a) +1 sling.(.. +.............#.#.# Fire: a) +1 sling.. #.....#..###......#..............#.##.........##.###.#H hw #..............#.# +.......####.#.#.# #.......# ....#.#  _There is a shaft here. _Found a short sword and 3 boomerangs. H hw_A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat! _No target in view!H h-# §§§§§@§§..#.#As you read the scroll labelled SIPLAU GOLUFO, it dissolves into smoke.H h׃5---2.5 (1H hH h- _It was a scroll of fog.I hklRead which item? Scrolls  b - a scroll of poison  h - 2 scrolls of vulnerability  i - 2 scrolls labelled POUVUP KIFAGU [!] read|quaff[?] describe selectedI hN I h- I h{ ....................... Selgeron the Vexing....................>### Deep Elf.............^.......... Health: 20/20 ========================I h .........####..###.#.### Magic: 8/8========================............#..#.......# AC: 2Str: 7.....####...#..#...#.#.# EV: 12Int: 17......§.#...#......#.#.# SH: 0Dex: 17#+#...§§§...#.##...#.#.# XL:  3 Next: 50% Place: Dungeon:2I hU 5......§@§§..#......#.#.# Noise: ---------  Time: 1132.5 (0.0).)...####.#.#####..#.#.# a) +1 sling.(.. +.............#.#.# Fire: a) +1 sling.. #.....#..###......I h Z#..............#.##.........##.###.# #..............#.# +.......####.#.#.# #.......# ....#.#  _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat! I h _No target in view!  As you read the scroll labelled SIPLAU GOLUFO, it dissolves into smoke. _It was a scroll of fog.I h U ..........#I h j§§.#...##+§..#.....§.)...####§#.(.....#..I h i...As you read the scroll labelled POUVUP KIFAGU, it crumbles to dust.I h b3.5 (1Tele I hZ I h ~ _You feel strangely unstable. It was a scroll of teleportation.J h!J h)"J h#J h(J h+J h,J h/J h/J h5  .....> #....^ #.........####..###.#. #............#..#...... #.....####...#..#..J h86 #....§§§§#...#.....###+#.§§§§§§..#.##.........@§§§§..#........)...####§#.#####....(...+........ #.....#..###....... #J h_6........ #..##.#####+### #.J h6 +.......### #.......# ...J h;&4J h@  #..)..#<...#  J h@ #.....#.###   #.#.#...#.##.......#  J h@ #.#.###.#.##....#+##   #.#.#...#..#....#  J hA #.#.#.###.......#  J h8 K h5: K h< K h< K hH> K hA  K hwA  K hA There is an open door here.K h4C K hC  K h D _K hD K hqF K hG K hAH K hxI K h.K K h M K huM K hN K hpP K hT K h"U K hnV K hX K hZ K hZ K h[ K h] K hY` K h` K ha K hc K he K h^f K hg K hi K hj K hWk K h..#   #.##...#....####  L h@ #.##...#.......   #.#....+..##.#####  #.#....#..........  #.#...............  #.#.........  #@#..)..#......<..---  #.#.....#.##......  #.#.#...#.##......  #.#.###.#.##....#+  #.#.#...#..#....#. #.#.#.###.......#.  #.#.#.# #.#.....#.  #.#.#.# #.......#.  .#.#.#######.#.#. L h1325.0 (33.0)L hdH---6.0 (34L hL h. _l - a scroll of identifyL h 3L hq L h L h_ ,L h XL h" L h L hǙ L h L hD L hP L h  w#  ..  #.##### #. #..... #.###.>..# #...#....#### #...# ..+..##.######...........................)..#......<..#.....#.##...... w   dart slug (asleep).#.#...#.##.......#.###.#.##....#+.#.#...#..#....#.L h" 19.0)L hq ,30.0 (4L h{ L h R ((((((w   _A dart slug comes into view.You shoot a sling bullet. The sling bullet hits the dart slug.L h!5 w......  The dart slug is severely wounded.L h; ``````The dart slug launches a dart at you.L hG D......L h h18---===1.1 (1.1L h L h - _The slug dart hits you.L hz  #w# #.# ..  #.#   #.##.   #.#>..#  #.#  #.#  #@# #.# #.# #.# #.#..)< #.# #.# #.#L h #w# #.# ..  #.#   #.##.   #.#>..#  #.#  #.#  #@# #.# #.# #.# #.#..)< #.# #.# #.# L h4L h L h!) _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug!L h-.((((((M ho/...M h/p....M hls6822.3 (1.2M hc _You kill the dart slug!M hb!M h!M h&M hs(H _No target in view!M hAM hBM hBM hCM hfG _9=--M hGM hH,M h9IM hJ,M huJM hKO=M h LM hLM hLM20==M h1MM hOM hIQ,M h RM h%SM h#T,M hTM hUM hV,M h_WM h XM hXM h5Y:==M hYM h [M h[M h[M h?\M h3]M h]M h^M hK^M hP_M h`M hG`M h`M hSbM hb,M hcM hcM hd,M h]dM h2eM heM heM hPfM hgM hhBM h8iM hi,M hjM hjM hkBM h lM hl,M hlM hPmM hmM hmM h.nM hDoM h2p,M hpM hrM hr,M h&sM htM h|t,M htM huM hvM h wM hYwM h}xM hTyM hyM hyM hzM hf|M h|M h|M h~M h~M hNM hM h׀M h],M hM hM h,M hQM h#M h,M hքM hM h,M hFM hM h,M hΈM htM h,M hIM hM hj,M hM hM h,M hM h"M h`,M hM hM h,M hM hM hӖ,M hjM hM h ,M hšM hM h$,M hM hѠM h<,M hM hdM hɢ,M h M hԣM h,M hΤM hM h0,M hM hM hz,M hM hLM h,M hM hM h,M hM hM h]M hM hյM hM hY,M hM haM h,M h>M hM h;,M hM hM h,M hM hM hb,M hM hQM h,M hM hM h.,M hM hM h,M h9M h=M h,M hM hM h,M hXM h,M h,M hM hM h,M hM hM hM hM hM hM hM hM h,M hM h,M h,M hM hHM hM h)M hM h%M hM hM hM hM hR,M hM hVM h,M hM hM h*M hSM h|M hM h~,M hM hxM h.M haM hM h.M h,M hM hM h,M hM hM h@,M hM hjM h,M hkM hM h,M hM hM h*,M hyM h(M h,M hM h> nM h6 ,M h M h{ M h,M h`M hwM hx,M hM h`M h8M hqM hM hM h\M hM hM hM hU,M hM hM h,M hM h!M h9' ###  #.####### ###  #..g..... ..#  #@# #.# --- #.# #.#  #.#########.###### ##..< #.........######### M h'###############............g   goblin (asleep) ........................... .##############.............^.... .# #.........####..###M hS.1425.3 (93.0)M h.H---6.3 (94M h1M h6s _A goblin comes into view. It is wielding a +0 club.M h;8 (g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!M htg.====7.4 (1.1)M h0M ha _The goblin is moderately wounded.M h4 ### #.####### ###  #.g...... ..#  #@# #.#  #.# #.#  #.# ##..< #....... ...................#.....^ M hd ### #.####### ###  #.g...... ..#  #@# #.#  #.# #.#  #.# ##..< #....... ...................#.....^ M hjM h{jM hFoM h&q] _A goblin is nearby!M h&`  You shoot a sling bullet. The sling bullet hits the goblin!M hG+e)M hM hj3===-8.6 (1.2M hM hJ _You kill the goblin!M hvIM hvM hM hXM h0M h(M h|  Things that are here:  a +0 club; a goblin corpseM hGM h _M hM hM hk,M hzM hwM h,M hM haM h,M hM hM h_,M h M hM h,M hM hM hH,M hM hM h ,M h M h M h,M hM h|M h,M hM hM h,M hM h% M h""M hZ"M hz$M h&M hd),M h*M h(-M h/,M hq0M h05M h7M h7M h09M h;M h=,M h?M h@M hxC,M hDM hFM hH,M hIM hKM hM,M hNM h U.# #.....####...#..#.. .# #........#...#..... ## ####+#.........#.##..#..........<...#.....M htU|#...)...####.#.#####.#...(...+............#.......##.....#..####.......##...........#...@...##.........##----M hUQ####+#####...........M hU +....... #.......#  M hU#....##.#  #####†##.# # M h'VV######## ####.....##.#......# #....######.#......# ##.##### #.#M h2^49.6 (21.0)'#..####M heM hneN======50.6 (22M hlM hn= _As you open the door, it creaks loudly!M h 3M h M hI M h M h ,M h @  There is an open door here.M h M h  _M h M h. M h ,M h M h M h ,M h M hF  ####+#.........#.##...# #..........<...#......# #...)...####.#.#####..##...(...+.............##.......##.....#..###..#.......##..#.......##.........##.M h ####'#####.....@.+.......####.#.------4.6 (4.0)###.......#  #....##.# #... #####†##.# #### #########.....##.# ....#M h #....######.# ....# ##.##### #.#M h # ####..#...# #.###### #.........M h "M h =------M h M h# _Key pressed, stopping explore.M h$ H _No target in view!M h M h M h M hQ M h M h : _M h M h ,M hE M h 7 _You open the door.M h 3M h M hh ####+#..#.##...##..<...#......#M h p#...)...####.#.#####..##...(...+.............##.......##.....#..###..#.......##.......#M h #.......##.........##.###.####'#####.......##.....@.......####.7.6 (3#######.......# ....##....##.# #..M h8 #####.##.# ## ####.....##.# M hq ? There is an open door here.M h: M h M h j _Key pressed, stopping explore.M h M h M h H _No target in view!N hLiN hiN hoN hqH _No target in view!N h3N hN hzN hN h6$ _N h8,N hM,N h7N hON hI,N hN h9N hw,N hN h!N h,N hN hN h2,N hN hN h0,N hN hN h},N hwN hN hBN hZN h,N hN hlN h,N h_N hDN h,N hN hwN h,N hhN hN h,N h%N hN h+,N h{N hN hQ,N hN hVN h,N h N hN hH,N hN h N h,N hN h}N h,N hN hN h`BN hN h4,N hN hHN hN h N h3 N h N hJ N hc N h N h N h N h N h N h N h N h N h5 N h N h8N hQN hN h)N hN h ,N h:N hd)b#.# #.#  #.# #.#  #.# #.#  #.# #.#  ####.# #.#  .....# #.#  .....# #.#  ....############.#  ................@#  914.0) N h*.....######  .....#  ...†.#  #.# ####.###   #......#   #......#   #......#  N ho*N h5-N h\.E _Done exploring.N h N hN hN h2........0.0)N h7N hi8E _Done exploring.N h[N hg\N h3`N haH _No target in view!N h3N h&N h4N h No target in view! __Done exploring.No target in view!Done exploring.N h>dN h eN hiN hvkG __Done exploring.N hkKNo target in view!Done exploring.No target in view!O hIO hheWhere to? (Tab - D:2, ? - help) O h6 D - Dungeon O hO h  [?25h[?0cO h-  #.##.#  Selgeron the Vexing#.##.#O hh *  Deep Elf#.##.#  Health: 20/20 ========================O h #.##.#  Magic: 8/8======================== O h ####.##.#  AC: 2O h Str: 7 .....##.#  EV: 12O h CInt: 17 .....#O hG #.#  SH: 0Dex: 17 ....############.#O hs   XL:  3 Next: 83% Place: Dungeon:2 ................@#O h 4  Noise: ---------  Time: 1491.6 (0.0) .....#############  a) +1 sling O h .....#  Fire: a) +1 sling ...†.#O h < ####.# ####.### O h8 p  #......#   O hr S#......#   #......#O h    _Done exploring. _Done exploring. O h _No target in view! _Done exploring. _No target in view!  O h2 QWhat level of the Dungeon? (default 2, ? - help) O h6 [?25l[?1cO h43O h3O h7O hO hE _O h'O h,O hO hO h,O hFO h6O hA,O hO hO h&,O hO hdO hQO hO hO hO hO hO h3O hO h,O hxO hDO h,O hCO hWO h,O hQO hUO hO hO h^O hO h} ,O hS O hIO hY,O h7O hO hO hO hO h+O hO hO hO h4O h ,O h"O hH%O h&,O h'O h+O hZ,,O h*-O h0O h^1,O h1O hb4O hY5O h5O hX6O h8O h9O h9O hJ:O h@O h]AO hCO hD,O hkDO h:FO hG,O hHO hJO hLO hMO hMO hOO hQO hRO hTSO h>UO h4W,O hXO h0ZO hK\,O h$]O hP_O h`,O haO h)dO he,O h(gO hBiO hkO hrkO hulO hnO hp,O hqO hsO h u,O hvO hGxY  There is a stone staircase leading down here.O hyO h"{O h{$ _O h|O h؎ ;3O h ,O h, O h   ###   ..#   ###.########  ###..........##  O h 1....... 527.3 (35.7) ###.#.######.#.  # O hP %_You climb downwards.O hҗ O h O hm a _There is a stone staircase leading up here.P h$p4P hrP huP _You don't know any spells.R hַR h Spells (Memorise)TypeFailure Level R h_> a - JinxbiteHexes4% 2b - Sigil of BindingHexes9% 3  c - Inner FlameHexes/Fire17% 3  d - Cause FearR hHexes26% 4  e - Dimensional Bullseye Hexes/Translocation 58% 4  f - Alistair's Walking Alembic Alchemy/Forgecraft 99% 5 R hѺ g - Forge Monarch BombFire/Forgecraft 100% 6  h - Diamond SawbladesForgecraftR hQ100% 7 6 spell levels left R h)^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitR h$R hhR h!Selgeron the VexingDeep ElfHealth: 20/20 ========================Magic: 8/8========================###AC: 2Str: 7..#EV: 12Int: 17###.########SH: 0Dex: 17R h!Z###..........##XL:  3 Next: 83% Place: Dungeon:3.......@.......Noise: ---------  Time: 1527.3 (0.0)###.#.######.#.a) +1 sling#Fire: a) +1 sling _No target in view! _What level of the Dungeon? (default 2, ? - help) _There is a stone staircase leading down here. R h!_You climb downwards. _There is a stone staircase leading up here. _You don't know any spells.R ha+R h-Memorise Jinxbite, consuming 2 spell levels and leaving 4? R h_-IY - Yes  N - NoS h S h Selgeron the VexingDeep ElfHealth: 20/20 ========================Magic: 8/8========================###AC: 2S h Str: 7..#EV: 12Int: 17###.########SH: 0Dex: 17###..........##XL:  3 Next: 83% Place: Dungeon:3.......@.......Noise: ---------  Time: 1527.3 (0.0)S hH ###.#.######.#.a) +1 sling#Fire: a) +1 sling S hs _No target in view! _What level of the Dungeon? (default 2, ? - help) _There is a stone staircase leading down here. S h _You climb downwards. _There is a stone staircase leading up here. _You don't know any spells.S hϋ 28.3 (1 _S h S ho S hД +9.3 (2S hr S h S h ,30.3 (3S hN S hb $ S h _You start memorising the spell. You continue memorising. x2S h& S hF S h c _You finish memorising. Spell assigned to 'a'.T h0 _T hT h ### # ..#. ###.####..##.<.......##.#.######.#.#?##.r###T h{r   rat (asleep)T h[s 1.3 (1  A rat comes into view.T h1+2.3 (2T hT h/$ _Found a spear.U hY  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.U h{nr)rU hС6------====3.3 (1Will/2 Jinx U hVU h- _The rat squeaks loudly.U hK(((U h5*U hJ  You shoot a sling bullet. The sling bullet barely misses the rat.A giggling sprite leaps out and smacks the rat with its own front foot.U h^.?. U hShooter5===-4.4 (1.1U hU hG _You kill the rat!U hU hz8-U h#U h&H _No target in view!U h 4U h U h~ H _No target in view!U h U h U h U hQ U h ; _U h U h )U h U h { _The sprites lose interest in your situation.U h U h J7===---U h U h ,U h U h ,U h_ U h ,U h U h U h U h> f8======U hY U h@ 4 _Magic restored.U h U h2 U h$ U h U h: U h U hL U h I  l - 2 scrolls of identify (gained 1)U h U h U h  U h Y_You see here a rat corpse.U h U h &===U h U h U hg U h U hl U hE U hy _  You see here a rat corpse.U h U h+ _U h U hW U h ,U h U h3 U hB U hv U hC U h U h ,U h U hs U h^ ,U hi U h U hu U h U h U h U ha U h U h! U h$ U hx& ,U hO' U h) U h+ ,U h, U h9/ U hY1 ,U h%2 U h4 U h5 U h5 U h6 U h98 U h9 ,U hH; U h< U h:? U h? U h'@ U hAB n _You feel your willpower return.U hD 3U hE U hF U hH U hI U hI U hK U hS  ### ############.##U hS  #...@.......#.#---61.4 (27.0) #....##.########.......######..........#.................<......U htT ..?...<######.#.######.#....... #.#†##....... #.#.)#...#... ######U hZ U hZ H---2.4 (28U h` U hc 9 _Found a stone staircase leading up.U hݟ 4U h U h H _No target in view!U h 3U h;U h[U hU h<$ _U hU hU hɝ,U h5U hU h,U hU hoU hf,U hʮU hBU hU h2###############.####...........#.#####....########.######.......######......#...................<.#.#..@...<######.#.### #.........# #.#†## U h1 #.........#.# #.#.)# =...#...### #########.........# .###.##..##.## .. ##. ## ###U hy17.4 (5.0)U h+8.4 (6U hU hS _m - a scroll of fogV hm'4V h-V h0H _No target in view!V hB3V hDV hV hH _No target in view!V hgV hV hkV hH _No target in view!W h>W hD)Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) Jewellery (go to first with "=)n - a +6 ring of dexterity W hEScrolls (go to first with ?)  b - a scroll of poison  h - 2 scrolls of vulnerability  i - a scroll of teleportation  k - a scroll labelled ECENUEHUIFl - 2 scrolls of identify  m - a scroll of fog Potions (go to first with !)d - a potion of brilliance  e - a glowing purple potion  f - a glowing white potion  g - a fuming purple potion  j - a bubbling orange potionX h')n - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.6 (12.1 -> 12.7). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.X hJX hPX hHWV############. Selgeron the Shooter##...........# Deep Elf####....########. Health: 20/20 ========================###.......######... Magic: 8/8========================#.................. AC: 2Str: 7#.#......<######.#. EV: 12X hJXInt: 17#.#.........# #.#† SH: 0Dex: 23######.........#.# #.#. XL:  3 Next: 85% Place: Dungeon:3.......@...#...### #### Noise: ---------  Time: 1572.4 (0.0)######.........#a) +1 sling.......###.#Fire: a) +1 sling..#..##.## ...#. ##. ### ####. ##. _m - a scroll of fog _No target in view! _n - a +6 ring of dexterity _No target in view! X hXi_No target in view!  You feel agile.X hp^X h_+9 (0.5X hcX hfg _No target in view! _n - a +6 ring of dexterity _No target in view!  You feel agile. _n - a +6 ring of dexterity (worn)X he 3X hf X hh X hk ,X hlp nX hnq X hr ,X hs X hu X h:v ,X hv X hw X hx ,X hy X h{ X h#| ,X h| X h} X h~ ,X h^ X h؀ X h ,X hx X h X h ............#...### #########.........# #.......###.# .....#..##.## ... ###. ##.########## #. ##.......# .. ##.####.# . ##.##  #@##80.9 (8.0 #...>..# #.#.###.# X h  #.#. # #.# #.. ......X h X ha +1.9 (9X h X h ; _Found a stone staircase leading down.X h X hI 3X h X hY ,X h ! nX hE" X ho$ ,X h$ X h& X h), X h, X h- ,X h- X hT. X h'0 ,X h0 X h2 X h4 ,X hq4 X h 6 X h{7 ,X h8 X hC9 X h: ,X h; X h:> X hh@ X h@ X h^A X h'C X hE ,X hE X hwH X h J X hDJ X hJ X h7M X hN X h'O X hO X hQ X htS ,X heT X hU X hX ,X hX X h}Z X hj\ X h\ X h1] X h_ X h` ,X ha X hi Y ###...... #........ ## #.#...... .. #.#...... #.#########........## #...............#..... #..# ######............##..######.......###.......@......#..##.##X hTj J...!##..####.###.#######. #..###.# ##....... #..#..## ##.####. #..#.#.## ##.###.......###.#######.#.###.#...>..##.#.# ##.#.###.##.#.# #.#.#X hp 099.9 (18.0)X h%q .600.9 (19X hGu X hx R _o - 2 pink potionsX hֺ X hx X h X hg H _No target in view!Y hX3Y hY hGY h Y hP _Y hq ### # ### #.# ..# #.# #.############# #......#.... #..# #######.....##..######.......#........#..##.###....!##..####.###.#.... #..###.# #####. #..#..## ##.###.. #..#.#.## ##.##Y hGJ# #.......###.##### J   endoplasm (asleep) ##.#.###.#...>..# #.#.# ##.#.###.#  #.#.# #.#.#Y hZ11.0)Y hY h+2.9 (2Y h3Y h*] _An endoplasm comes into view.Y hU~c  You shoot a sling bullet. The sling bullet hits the endoplasm!Y h ((((((.Y h{.!.....Y h?9===4.0 (1.1Y hY h"M _You kill the endoplasm!Y hhT3Y hUY hZY h]Y h^Y hgb,Y hbY h cY hcY heeY hfY hgY h;hY hnd ### #.# ..# #.# #.########.#########........Y hnl........##..# ######.... #.....##..### #...............#..##. #....@##..####.###.#--- #.....##..###.# ##... ###.####..#..## ##.# ... #..#.#.## ##.Y hqo .### #.......###.###. ##.#.###.#...>.# #.#.# ##.#.## #.#.# #.# #...# #.#.#Y hs-7.0 (3.0Y hMtG---8.0 (4Y hxY hzQ _p - a cyan potionY hY hY hY hH _No target in view!Y h%'3Y h(Y h*Y h=,Y h0f _Y h?1Y h1Y h 3Y h4,Y h4Y h6Y h:8Y h8Y h8Y h@;Y h:=BY hKY hNY hMOY hRPY hSY hnVY h2WY hXY hL[Y ht]Y h ^Y h#_Y haY hdY heY h hY hjY hnY hnY h pY hwY hJzY hzY hv|Y hY hށY hY hY hY hY hY h Y hY h(_You now have 94 gold pieces (gained 7).Y hUY hY hY hlY hY hY hY huY hY hY hQY hY hY h¡Y hhY hXY h>Y hӧY h٨Y hū Y hKY h'_d - 2 potions of brilliance (gained 1)Y h.Y hįY hY hUY hzY hMY h:Y h Y hY h)_You now have 100 gold pieces (gained 6).Y hɼY haY hY hY hY hY hY hvY hY hY h\Y h,Y hY hKY hY hY h{Y hY h|Y hY hyY h5..# Y hD .. Y h#.####Y h:### ..#########...Y h?... $........##..# #Y h #.# .# #.....##..###Y h.{ #.# .# #........Y h #.# .# #.....##..###Y h #.###.# #.....##..###Y h- #...@.#####.####..#..Y hr33.0 (2Y h 5.0)Y h z #.######....# #..#.#Y h]f #.######.#######.....Y h0#..............##.#.Y h= #.######.#####.##.#.Y h>x #.# #.# #.#.#Y h/ Y hx #.# ### #...#Y hc/ Y h5#.# ###.#Y h / Y hv&#.#Y h ...Y hG/ Y hY hY hY h Y hY h;F_Key pressed, stopping explore.Y hY hY h&H _No target in view!Y hJY hY h9Y hY h..# ... #.#### )..#.... .$..##..# ##.# #.# #.....##..##.# #.# #.#.# #.# #.....##..##.###.# #.....##..###.#....@#####.####..#..#0.0)#.######....# #..#.#.#.######.#.#..............##.#.# #.# #.# #.#.#Y h6#.# ### #...##.# ###.##.# ...Y hY hv+4.0 (1Y h Y h2 $ _Found a sling.Y h} 4Y h~ Y h H _No target in view!Y h 3Y h Y h Y h Y h P _Y h vY h) Y ha M _You now have 105 gold pieces (gained 5).Y h1 3Y hf Y h 2 ##### #...####...### #.......#### ### #.......... ..# ......# #.############).####.......41.0 (7................##..# ###Y hI ###.###.###.....##..######.# #.# #..............#.# #.# #.....##..####.#.###.# #.....##..###.# #.....#####.####..#..## #.######....# #..#.#.# #.######.#######....... Y hF j _Key pressed, stopping explore.Y h | _No target in view!Y hOs3Y htY huY hWwY h{P _Y h|,Y h}Y hY hy,Y hY hUY hBY h##### #...######...####.#.......######### #.#........@......# #5.0 (4#.......#######.#########.Y hX+######)..#########...........................##..# #########.###.###.....##..######..#.# #.# #...............#..#.# #.# #.....##..####.###.#.###.# #.....##..###.# #Y hX#.....####..#..## #Y hY h{Y h _Key pressed, stopping explore.Y hY hH _No target in view!Z h]Z hZ hZ hPZ h Z hP _Z hBZ h I##### ###...# ###.###...### #..#.......## #.#..Z h7# #.7.0 (2#.......#######.###..######)..###............##..# ######..###.###.###.....##..######..#.# #.# #..#..###.# #.# #.....##..####.###.##Z h#.###.# #.....##..###.# ##..#.....#####.####..#..## ##.Z hPZ hPZ hj _Key pressed, stopping explore.Z hzZ h Z h  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Z ho No target in view!Z hCZ hZ hZ hܑZ hZ h"| _Z hZ hKZ hMBZ h"#####..#########...#...####...... ###...### #........ #.......##########.#..... #...............#Z h#.#... #.......#######.###....... ###)..#########.@.............#.52.0 (5 .............##..########..... .###.###.....##..######### .# #.# #Z h?G.........#..##.## .# #.# #.....##..####.###.####### .###.# #.....##..###.# ##....... .....#####.####..#..## ##.####. Z h.######....# #..#.#.## ##.## .######.##......###.#####Z hZ hZ h@ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Z h_Z hZ h9 _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Z hNo target in view!Z hXZ h{Y3Z h]Z h`Z hcP _Z hdZ hdZ hieZ hiXZ hmkZ hl,Z h)mZ hhnZ ho,Z hBpZ hsZ h!uZ hjuZ huZ h/wZ hhx,Z h2yZ hKzZ h\|,Z h|Z h*~Z h,Z hUZ hgZ h,Z h5Z hNZ h߅,Z hNZ h/Z h,Z h#Z h9Z h9,Z h͌Z hߍZ h,Z h0Z hZ hY#.....##..####.###.########## #.....##..###.## ##.......# ###.####..#..## ##.####.# Z hdF....# #..#.#.## ##.## .#######.......###.##### .##.#.###.#...>..# .#####.##.#.# ##.#.###.# Z hʘ.# #.#.# #.#.#  #...# #@#.#  ###.# #.#..  Z hN... .....  ... .#... .....#####. ..o   orc (asleep) Z hTo.. ... Z h066.0 (14.0)Z h.,7.0 (15Z hvZ h(((((o   _No target in view! _Key pressed, stopping explore. _No target in view! _An orc comes into view. It is wielding a +0 short sword.  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!Z hCk  The orc is severely wounded.Z hLy....o.Z hL;===8.1 (1.1)Z h'RZ h*T? _You hear an angry hiss. You hear a shout!Z h s. .##  .##   .## ##.## .### .#...>..#  ##.#  #.#.# #.#.#  #...# #@#.#  ###.# #.#..  ... ..... Z h  ... .#.....  .....#####.  o. ... ...Z h . .##  .##   .## ##.## .### .#...>..#  ##.#  #.#.# #.#.#  #...# #@#.#  ###.# #.#..  ... .....  ... .#...Z h  .....##### o. ... ... Z hq Z h! Z hȗ Z h c (((( Z h _An orc is nearby!You shoot a sling bullet.  The sling bullet hits the orc but does no damage.Z h Z h=& q...o.Z h' (9.2Z h"+ Z h, \ _The orc is severely wounded.Z h O. .##  .##   .## ##.## .### .#...>..#  ##.#  #.#.# #.#.#  #...# #@#.#  ###.# #.#.. Z hn  ... .....  ... .#.....  ...o.#####.  .. ... ...Z hr. .##  .##   .## ##.## .### .#...>..#  ##.#  #.#.# #.#.#  #...# #@#.#  ###.# #.#..  ... .....  Z h ... .#... ...o.##### .. ... ... Z hCZ hZ hZ h/yM((( _The orc is severely wounded. _An orc is nearby!  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.Z h%5Z h;J....Z h<.70.4 (1.2Z h%@[ h3\ _The orc is severely wounded.[ hl[ h[ h[ h|H _No target in view![ h=3[ h,>[ hB[ hG.## ##.......# ##.####..#..## ##.#### ....# #..#.#.## ##.## #######.......###.##### .......##.#.###.#...>.. .##### ##.#.###  #.#.# #. ###. .....o......#......#..............#####.###l.... #...[ hHHl   iguana (wandering).... o   orc.[ hoK(0.0[ hK[ hR .o.o   orc  An orc and an iguana come into view.[ h7W5---1.4 (1[ hVX[ hZ3 _The iguana moves out of view.[ h  You shoot a sling bullet. The sling bullet hits the orc.[ h->  The orc is almost dead.18---===2.6 (1.2[ hC[ hF= _The orc hits you with a +0 short sword.[ hWJ      ##.## ### .#...>..#  ##.#  #.#.# #.#.#  #...# #.#.#  ###.# #@#..  ......o.....#  ......#........  ......#####.###  ..... #  ..... .... ....[ h      ##.## ### .#...>..#  ##.#  #.#.# #.#.#  #...# #.#.#  ###.# #@#..  ......o.....#  ......#........  ......#####.### ..... # ..... .... .... [ h[ h[ h[ hE _An orc is nearby![ h[ hg]  You shoot a sling bullet. The sling bullet hits the orc![ hlD)[ h[ h?k9=--943.8[ h3[ hG _You kill the orc![ h I[ hjB[ h>,[ hE[ h7[ h[ ho[ h[ h)[ hj20===[ h[ h 1 _HP restored.[ h#.---7.8 (4.0ll   iguana (wandering)---[ hY[ h^ _An iguana is nearby![ hP (((((((You shoot a sling bullet.[ hu [ h ..)l...l[ h 7===8.9 (1.1[ hp [ h a _The sling bullet closely misses the iguana.[ h       ##.## ### .#...>..#  ##.# [ h  #.#.# #.#.#  #...# #.#.#  ###.# #@#..  ......).....#  .l....#........  ......#####.###  ..... #  [ hg ]..... .... ....[ h}       ##.## ### .#...>..#  ##.#[ hj~   #.#.# #.#.#  #...# #.#.#  ###.# #@#..  ......).....#  .l....#........  ......#####.### [ h~ |..... # ..... .... .... [ hȄ [ h7 [ hM [ hU ^ _An iguana is nearby![ hw ((((( You shoot a sling bullet. The sling bullet hits the iguana![ h! [ h) t..).l.[ h* )80.0[ h/ [ h2 ^ _The iguana is heavily wounded.[ hA m      ##.## ###[ hA  .#...>..#  ##.#  #.#.# #.#.#  #...# #.#.#  ###.# #@#..  ......).....#  ..l...#........  ......#####.###  ..... #  ..... ....[ h5B 7 ....[ h      ##.## ### .#...>..#  ##.#  #.#.# #.#.#  #...# #.#.#  ###.# #@#..  ......).....#  ..l...#........  ......#####.### ..... #[ hDE ..... .... .... [ h][ h;[ h[ h^ _An iguana is nearby!\ h (((( You shoot a sling bullet. The sling bullet hits the iguana.\ hx\ h..).l1.1\ h\ hZ_ _The iguana is severely wounded.\ h3m  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ hr  You beckon some vexing sprites to accompany your attacks..l==6-------20Will/2 Jinx \ h?\ h; _You feel your willpower being sapped.\ h `  You shoot a sling bullet. The sling bullet hits the iguana!\ hb j((.\ h..#AC: 2Str: 7 .#####.##.#.# ##.#.###.#EV: 12Int: 17 .##.#.# #.#.#\ h^ ~SH: 0Dex: 23 ###...# #.#.#XL:  3 Next: 160% Place: Dungeon:3###.# #@#..Noise: ===------  Time: 1683.2 (1.1)......).....#\ h a) +1 sling......#........Fire: a) +1 sling......#####.###Will/2 Jinx .....#.....\ h ........  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the iguana! _You kill the iguana!\ h `  You beckon some vexing sprites to accompany your attacks. \ hЁ _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the iguana! _You kill the iguana!Your Ranged Weapons skill increases to level 5!You have reached level 4!\ h؊ /  --more--] h s4/249--8434% ] h ] h P _You feel clever.^ h4^ h^ hH _No target in view!^ h!^ h"^ h$^ h'^ h^,; _^ h2U^ hr3 ^ h3u_The sprites lose interest in your situation.^ h497==^ h14^ h)5^ h6,^ h~7^ hz9,^ h :^ h;,^ h.<^ h>;8^ h_>I=====^ h>^ h@^ h@^ h&A^ h?C,^ hC^ hE^ h_F^ hG^ hI^ hEJ<===^ hQK^ hN^ hQNG9===^ h)O^ hR^ h3T,^ hT^ hU^ hpW^ hW^ hX^ ha  Things that are here:  a +0 short sword; a +0 leather armour; an orc corpse^ hd^ he _^ he^ hg^ hi^ hi<===^ hj^ hun^ hq,^ htr^ hs^ hiu^ hu^ hWv^ hw^ h} #.# #.#.# #.#.#  ### #...# #.#.###.#  ####.####.#.....# ^ h ~#.......)..... #.......#........ ........#####.### #.......# # #.......####^ hX~^ #......@...#---701.2 (18.0)#.......##.# ... .. #^ h~N. ....##.# .. .# #.# # .. ..^ h~3 ###)^ h^ hH---2.2 (19^ h^ h# _Found a club.^ h{4^ hR^ hH _No target in view!^ h^ h|^ h^ h ^ h^ h; _^ h^ hW ####.####.#.....# #.......).....# #.......#........ ..#####.###^ hY#.# # ##### #..........# #.......##.##.#....#..#...###..#......##.# ..# .## #. ..# #  .. ...^ h;## ..#) o   orc (wandering) .o#.# ... .^ h13.0)^ hBo.^ h>+4.2 (2^ h%^ hrr _An orc comes into view. It is wielding a +0 flail.^ h|Oz  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.^ hU(((()#)^ h(V  You kill the orc!^ h ....o   orc (wandering)oYou hear a shout!^ h?6===5.3 (1.1^ h^ hq _An orc comes into view. It is wielding a +0 club.^ h2  ^ hs #.......)  #.......  ........  #.......# #  #.......####  #..........#  #.......##.##.# ^ h ........@.....#  ..#...###..#....  ..##.# ..# .##  #. ..# #  ^ h.. ...  ## .)#)  o.#.#  ^ hF7... . ^ hZ   #.......)  #.......  ........  #.......# #  #.......####  #..........#  ^ hJ=#.......##.##.#  ........@.....#  ..#...###..#....  ..##.# ..# .##  #. ..# #  .. ... ## .)#)  o.#.# ... . ^ h?^ h^ hz^ hR[ _An orc is nearby!^ h 6 k(((((((^ he  You shoot a sling bullet. The sling bullet barely misses the orc.^ h ....oo..^ h (6.4^ h ^ h3 % _The orc shouts!^ hF 2  ^ h  #.......)  #.......  ........  #.......# #  #.......#### ^ h  #..........#  #.......##.##.#  ........@.....#  ..#...###..#.... ^ hu l ..##.# ..# .##  #. ..# #  .. ... ^ h  ## o)#)  ..#.#  ... . ^ hy    #.......)  #.......  ........  #.......# #  #.......####  #..........#  #.......##.##.#  ........@.....#  ..#...###..#....  ..##.# ..# .##  #. ..# #  .. ... ## o)#)  ..#.# ... . ^ h| ^ h} [ _An orc is nearby!^ h, ((((You shoot a sling bullet.^ h ^ h{ ^ h f .....o^ hd oThe sling bullet hits the orc but does no damage.7.5^ h ^ h q _An orc comes into view. It is wielding a +0 club.^ h" 7   ^ h># #.......)  #.......  ........  #.......# #  ^ h# #.......####  #..........#  #.......##.##.#  ........@.....#  ..#...###..#....  ..##.# ..# .##  #. ..# #  ^ h $ .. ...  ## .)#)  o.#.#  ... . ^ hY$ ^ h    #.......)  #.......  ........  #.......# #  #.......####  ^ h{#..........#  #.......##.##.#  ........@.....#  ..#...###..#....  ..##.# ..# .##  #. ..# #  .. ... ## .)#) ^ h o.#.# ... . ^ h4^ hE^ h ^ h&M_An orc is nearby!_ hm, _ h3((((( You shoot a sling bullet. The sling bullet hits the orc._ h2  The orc is severely wounded...o.oo 2 orcs._ h08.6_ hu _You feel your willpower return._ h#|   #.......)  #.......  _ h........  #.......# #  #.......####  #..........#  #.......##.##.#  ........@.....#  ..#...###..#....  ..##.# ..# .##  #. o.# #  _ h.. ...  ## o)#)  ..#.#  ... . _ h6a    #.......)  #.......  ........  #.......# #  #.......####  _ h'b#..........#  #.......##.##.#  ........@.....#  ..#...###..#....  ..##.# ..# .##  #. o.#  .. ... ## o)#)  ..#.# _ hb... . _ h>k4_ hr_ hQud _There are monsters nearby!_ hjj(((((((_ h,_ hU.o.o..).._ h'(9.7_ ha_ hw _You shoot a sling bullet. The sling bullet barely misses the orc._ h|   #.......)  #.......  ........  #.......# #  #.......####  #..........#  #.......##.##.#  ........@.....#  ..#...###..#....  ..##.# o.# .##  #. ..# # _ h\ .. o..  ## .)#)  ..#.#  ... . _ h`=   #.......)  #.......  ........  #.......# #  #.......#### _ h>M #..........#  #.......##.##.#  ........@.....#  ..#...###..#....  ..##.# o.# .##  #. ..#  .. o.. ## .)#) _ h?r ..#.# ... . _ hH_ hI_ hP_ hRd _There are monsters nearby!_ h= (You shoot a sling bullet. The sling bullet hits the orc._ hH,_ hYQzo.o._ hR)10.8_ hZ_ h][ _The orc is heavily wounded._ h k7   _ hk#.......)  #.......  ........  #.......# #  #.......####  #..........# _ hGl? #.......##.##.#  ........@.....#  ..#...###o.#....  ..##.# ..# .##  #. o.# #  .. ...  _ hlx## .)#)  ..#.#  ... . _ h    #.......)  #.......  ........  #.......# #  #.......####  #..........#  #.......##.##.#  ........@.....#  ..#...###o.#....  ..##.# ..# .##  #. o.#  .. ... ## .)#)  ..#.# ... . _ h_ hS_ h_ h3 _ h^_There are monsters nearby!_ h]  You shoot a sling bullet. The sling bullet hits the orc._ h _ h _ h yo.o._ h! (1.9_ hX) _ h,, \ _The orc is severely wounded.` hv  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` h6^  You beckon some vexing sprites to accompany your attacks.` h9  You feel your willpower being sapped. The orc closely misses you.` hNBo.o 3 orcs (1 polearm)o` hBg7-------20` h+CHWill/2 Jinx ` hJ` h1Pt _An orc comes into view. It is wielding a +0 trident.` h]  You shoot a sling bullet. The sling bullet hits the orc.` hU` h` o.  The orc is severely wounded.` haf0----=4.0 (1.1` hNj` h0mj _The orc misses you. The orc hits you with a +0 club.` h} (((((You shoot a sling bullet.` h] m  The sling bullet closely misses the orc.` h% xo....o.` hJ& (5.1` h, ` h.7 S _The orc barely misses you. x2` hN ]  You shoot a sling bullet. The sling bullet hits the orc!` h7S G) 2` h V  You kill the orc!` h To)` h/ 17-------8===---96.2` hL ` hV 6 _The orc hits you with a +0 club.a h0]  You shoot a sling bullet. The sling bullet hits the orc.a h[)   orc (a h@4a hL5a h >Ao.a hA6427.4 (1.2a hZJa hMG _You kill the orc!a h%Z ((((You shoot a sling bullet.a hd;*a h )o.. , very drained)  The sling bullet closely misses the orc.A giggling sprite leaps out and doodles on the orc's face.  The orc is heavily wounded.a h.(8.6a ha h (((( _The orc barely misses you.a hL9*a h(  You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 trident.a h&+f)$..a h._18=--===a h|/.59.7 (1.1a hd6a h@{ _You kill the orc!a h)Ha h?S^ _No target in view!a hSa h>Za hc^ _No target in view!a hEda hga h,r^ _No target in view!a hra hxa h^ _No target in view!a ha hτa hlH _No target in view!a h'a ha ha h@ _No target in view!a h34a h/:a hR;a h4a ha hNa hc a hc a hsh a hk a h: a h4 a hB a h. a h$_ 4a h[h a h+k a h 4a h a h a hK a h>L a hS a hU a h a hf a h a h~ a hb h,b hb hb hb h b hb hb h ,b hb hNb h#,b hb h!b h"b h #b hX#b h$b h(&b hp&b h'b hB(b hd),b h)b h+b h,b h3-b h-b hi.b h/,b h^/b h(0b h0,b h21b h6b h6,b h6b h7b hF8b h8,b h9b h:,b h;b hn=b h>b h?b h?b h@b hNB,b hBb hDb hF,b hFb h"Jb hK,b hLb h)Nb h2P,b hwQb hoSb hTb h?Ub hUb hWb hlY,b hVZb h[b h],b hM^b h)ab hb,b hcb hib hk,b hkb hemb hn,b hVob hpb hqr,b hrb huvb hwb h;xb hxb h,zb h{,b h|b h9}b h~,b h+b hb h,b hb hYb h,b hb hb h,b h4b h@b h,b hb hb hb hb hb hb h,,b hb h'b h,b hYb hۙb hn,b hÛb hZb h,b hb hb h,b hb hݣb h*,b hb hb hBb h6b h,b h1b hIb hE,b hïb hϰb h,b hb h9b h],b hb h^b h ,b h|b h`b hzb hb hb hb h,b h b h8b h,b hb hGb h$,b hb hb hBb hb hb h3b hb hb hk,b hb hb h%,b hbb hb h,b h/b h.b h#...>..##..###.#.## .#.###.##..# ##.## .#.# #.....# #.# .#.###.##### #.###### .#.....# #......# .....# ##.##### ...........# #.# ####.#####.# #.# #.# #.# #@# 839.7 (77.0) b h1####.# #.# #..#_.... ..##.# #.# #####.... #.##.# ##.# ##ß... )....####..### #ß# ).#..........# # ).#..####.##.# ..#..# #.##.# .....# #.##.#b hb h5-40.7 (78b hlb h: _Found a glowing silver altar of Zin.c hO c hO c hO c hsR c hT c h\T c hX Xc hY c hc c hEd c h{d c hd c hJh c hxi c hi c h"j c hl c hn Bc hq c hr ,c hs c hGv c hw ,c hx c hz c h{ ,c hQ| c hz~ c hv Bc h c h( ,c h c h c h ,c h c h c hR ,c hԌ c hЎ c h? c h c h c h5 c he c h c h c hՖ c h ,c h c h c h ,c h c hi c h$ ,c h c h c h Bc hX c h ,c h c h{ c h$ c h c hݰ c h± ,c h: c hB c ht c h c h c h c h ,c h c h c h ,c hO c h^ c h ,c h c h c h c h c hk c ht nc h ,c h? c h c hs ,c h c h c h ,c ht c h c h ,c h~ c h c hs ,c h c h` c h] ,c h c h c h ,c h c hJ c h  ###.......######..........# #...................<...... #.#......<######.#.######.# #.#.........# #.#†## c hc b#######.........#.# #.#.)#........#...### ####### #######.........# .....#.......###.##...#.. .....#..##.## #.@........###.##########...#.b ##.## ##.......# . ..## ##.####.# ######### .#.## ##.## #.####.#.###.# ....###.######.....###....#b   bat (asleep) .###.#...>..##..###.#.##### .# ##.#.###.##..# ##.## .# #.#.# #.....# #.#c hd -75.7 (35c hK c h c h b.b6.7 (36c h, l _A bat comes into view.c h C(((((((c h c h c h' c h bb......===7.9 (1.2)c h c h} w _You shoot a sling bullet. The sling bullet barely misses the bat.c hzB #.........< #.#......< #.#.........# #.#†## .....#.# #.#.)# #...### ####### .......# ..... ....###.##...#.. .##.## #.@b...... .c hg{####...#..  ##.......# .....  .# #########  ##.## #. .... >.   ##.##  #.#.#  #.# d h] #.........< #.#......< #.#.........# #.#†## .....#.# #.#.)# #...### ####### .......# ..... ....###.##...#.. .##.## #.@b...... .d h####...#..  ##.......# .....  .# ###### ##.## #..... >.  ##. #.#.#  #.d h4d h)d h Z _A bat is nearby!d h&]  You shoot a sling bullet. The sling bullet hits the bat.d h(C.d h&.d h569.0 (1.1d h] _You kill the bat!d h4d hd hH _No target in view!d hY3d h;d hNd hd h$ _d hp,d h*,d hd hұd h,d hd hϷd h,d h d h]d h׾,d hd hid h;,d hd hd h,d h[d hKd h\,d hd hd hy,d hd h d h,d hwd hd h,d hd h d h,d hd hed h'....######....## ..............<. ...<######.#.######.#. ......# #.#†## ....#.# #.#.)# #...#################### ....#..............d hn.##...#...#...#...# # #............_---91.0 (12.0)###...#...#...#...# ...##.............. ##.################d h[  #. ##..... ##..###. ##..# ##.##...# #.#d hd hTH---2.0 (13d h8_d h: _Found a basalt altar of Yredelemnul.d hb4d h8_d hH _No target in view!d hzj 3d hk d han d hXq d hVu : _d h | d h~ d h\~ d h d hH d ha d h d hԅ d h d hB ,d hC d h d h ,d h d h` d h ,d h d h/ d h^ ,d ht d hɟ d h ,d h d hM d hp ,d h d hҧ d h ,d h d h d hۮ ,d hǯ d h d h ,d h d h9 d h ,d ha d h d hZ ,d h. d h d ha ,d h d h d h ,d h d hw d h< d hF d h d h d hX d h? d h d hM d h d h d h d h d h d hq d h d h P  There is a stone staircase leading up here.d hv  _d h d hV nd h d h d h d h) d h ,d h d h d h2" ,d h# d h$ d h& ,d h( d h) d h+ ,d h, d h- d h0 d h1 d h1 d h3 d h7 ,d h9 d h; P  There is a stone staircase leading up here.d h? K _d hG = d hH -#  ############.## ##...........#.# #....########.######## .....######..........### .....<#924.0 (32 ....<######.#.######.#.#....# #.#÷## .....#.# #.#.)# .#...##################### .....#...................# .###.##...#...d hI #...#...#..# #...................._# #######...#...#...#...#..#d haI d h~O d hW t _ _Key pressed, stopping explore.d h X d h\ d h^ H _No target in view!d h( 3d h3  _d h8 d h9 d hs; d hh= ,d h!> d h? d hA ,d h|A d hsK d h&M d hM d hN d hP d h#R d hR d hTS d h_W d hUY ,d hfZ d hl^ d hx` ,d hWa d he d hg d hg d hh d hCl d hn d h%o d ho d ht P  There is a stone staircase leading up here.d haw 5 _d h]x d hT| d h_~ ,d ha d ha d hZ d h d h d h d hw ,d h d h) d h ,d h d h d hD ,d h d h Xd hL d h d hH d h d h d h d hf d h d h d h ,d hʰ d h d hO d h d h6 d hI %  d h +There is a stone staircase leading up here.d hI d h  _d h d h d h d hL d h d hW nd h> d h d h d hh d hf d h d h d h d h ,d hQ d h Xd h {####....########.###.......######...#.................. ####### #.#......<######.#. d h% ......# #.#.........# #.#÷###.#########.........#.# #.#. #####...............#...###########..########.........#........##..######...@...###.##...#...d h 53.0 (29.........#..##.## #..........##..####.###.##########...#...##..###.## ##.......##........###..#..## #.####.########## .# #..#.#.## ##.## #.####.#.### #####.......###.######.....###... ....##.#.###.#...>..##..###.#.###.##.#.# ##.#.###.##..#d h% D ##.##d hr d h d h0 j _Key pressed, stopping explore.d h d hN d h N _Key pressed, stopping explore. d hR _No target in view! _There is a stone staircase leading up here. _Key pressed, stopping explore.No target in view!d hҊ3d h‹d hd hИd hR$ _d h,d hr,d hpd hrd h,d hd h3d h,d hjd hKd h,d h[d h.d hӪ,d h4d hd hd h5,d hd h,d h}d h˲d h"d htd hδd hƵd hd hd h0d h.d hA,d hd hͺd hd hd hd h,d h<d hd h,d h~d hd h',d hd hyd hd h,d hd hRd h d hd hd h`#.######.#######.......###.####..............##.#.###.#...>#.######.#####.##.#.# ##.#.### d hV #.# #.# #.##.#.# #.#.# #  #.# ### #.##...# #.#.###  #.# #.####.####.#...  #.# #.#.......).....  ..# ##.#.......# d h ### #@#........#####.# ##.#.......# #.# ###.......#####.# #..........##.# #.......##.##.d hw .........)....# d h ..#...###).#...  ..##.## #).#..#d hR  ..##.####..#..#  _No target in view! _d hThere is a stone staircase leading up here. _Key pressed, stopping explore. _No target in view! d h> You pick up a book of the Hunter and begin reading...d h,70d h,4.0 (21d hd hM _You add the spell Call Canine Familiar to your library.e h*e h+e h0e h2H _No target in view!e h 5e h53e h`;e h=e h4>$ _e hA,e hAB,e hBe hDe h'G,e h0He h)Je hL,e hMe hOe hR,e h'Se h>Ue hW,e h'Ye hZe hS],e h?^e hee h7g,e hge h\re h]t,e hte hve hx,e hye h)|e h~,e h e hRe h-,e he hee h,e h[e he h,e hќe hğe h,e h`e h˨e he he hHe h­e hٯ,e he h0e he he h#e he hsBe h[e h,e hGe he hT,e hIe he hMe he h e h!e h(e hte he hOR  There is an escape hatch in the ceiling here.e h e h _e he he he h e hz #..#...###).#.......... #..##.## #).#..####.## #..##.####..#..# #.##. #..............# #.##. #.########.)#)## #.##. #.########..#.#####.## #.................#.##. r############...##.#.## .......@...<........(...#############...#######. ##.########.e h #.... ########## r   rat (asleep) e hz/2000.0 (26e h,1.0 (27e h e h V _A rat comes into view.e h!  ((((((r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.e he hP.r.....e hi;===2.2 (1.2)e he h[ _The rat is heavily wounded.e h+ #.) #..##.## #) #..  #.........  .)#)##  . e hU,. .############.. .r.....@...<........( #############.. e hx #.) #..##.## #) #..  #.........  .)#)##  . . .############.. .r.....@...<........( #############..  e hie he h _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.e hd†((((( e hs_.....73.3 (1.1e hfue hvG _You kill the rat!e hIe he h,,e h e h ,e h e he he h6e hse he h,e hXe he h  You see here a rat corpse.e hQ!- #.........)....# #..#...###).#.. #..##.## #).#..# #..##.####..#..# #..............#.# #.########.)#)##e h!k#...#####.########..#.##^_.....#.............. #@############...#---9.3 (6.0 #.†.........<....##############...# ##.## #...####e hn(e h(H---10.3 (7e h,e h(/< _Found a faded altar of an unknown god.e h7%_e h e h e hH _No target in view!e hK 3e h e hI e h4  _e h ne hƑ ne h! ,e hՓ e hd e h ,e h̗ e h e h ,e h ,e h e hg e h e hm  #......... ##.......## #.........) e h #..#...###)# #..##.## #) #. #..##.####. #. #.......... #..#### #.###########.#.@.#####.########.8.3 (8#....^_.....#.....e h _#.#.#^^..##.########### #######.†.........<############# e h e hY '_e h_ j _Key pressed, stopping explore.e h޲ e h e h H _No target in view!e h|Ie he hwe hfP _e h|e he h|e he h] ,e h e hz"e h$,e hO%e h&e h(,e hE)e h*e h,,,e h,e h .e h{/,e h0e h1e h3e hE4e h4e h6e h7e hI8e h8e h9e h;,e h;e he=e h ?,e h?e h4Ae hB,e hRCe hDe hEe hEe h?Fe hGe hMIe hIe h-Je hKe hLe h4Me hyMe hNe hO,e hrPe hRe hXS,e hSe hfF##.#.## #..###.###.# #..##.##.#.## #.....#..#### #.#### ###.#...#####.#### #....^_.....#.... #.#.#^^..##.###### #.#.#######.†.... #@#.# #35.3 (17.0) #.#.#  #.#.#  ..#.####..###_ _Key pressed, stopping explore.e hhe h-kH _No target in view!f ho3 _f hnf h f hf hf hf h3,f hf hdf hf h.f hf hf h,f hf hf h,f hf h:f h ,f hs f h!f h",f hN$f h%f h&,f h'f h(f h*f h+f h+f hi-f h.,f h;/f h0f h2f h2f h2f h4f h5,f h|6f h7f h9,f h9f h:f h,<f h<f hC=f h_>f h?f h?f hS@f hAf hxBf hBf hCf hCf hkD,f hDf hEf hFf hJG,f h[Hf hI,f h[Jf hiKf hL,f hLf hrMf hNf hNf h(Of hkPf h1R,f hRf hSf hTf h>Uf hzUf hvVf hWf hXf hMXf hYf hk[f h[,f h\f h`0##.#.# ..#..#.######## ##########........#f h a2########.##.##.##.##.########## #...@......< 66.3 (31############ f hef h f,7.3 (32f h`if hfl _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found a stone staircase leading up.f h~f hlf hf hH _No target in view!f hEf hF3f hKHf hJf hNf _f hwOf hOf hQf hGRf hRf hRf hTf hU,f h%Vf hrWf h.Y,f hYf hZf hE\f h\f h\f hC^f h_,f hL`f hxcP  There is a stone staircase leading up here.f h ef he _f hef hgf hh,f h[if hkBf honf hXqf hq,f hrf h;tf hu,f hKvf hwf h{y,f hyf hQ{f h|,f h}f h~f hf h f huf hf hXf hf hf hf h,f h~f hf hBf hӌf hf hWf hf hhf hǒ,f hKf h0f h<f hf hf h.f hf hTf hf hNf hڡf hϩ ###### ..<.......... ############.#f h-92.3 (25f h,3.3 (26f h>f hߴf _r - a scroll labelled IXIS LOYPSOIZOWNf h4f hTf h f h:_No target in view!f hSf hT3f h(Vf hWf h\ _f h]f h^,f hh_f h`f hBb,f hbf hcf hi.#.# .# .........# .#.# .#f hHj#.# >##.########.# #........@.# 7.3 (4.0)##### f hNof ho+8.3 (5f hsf hbv; _Found a stone staircase leading down.f h$ P f h_0 B_No target in view!f h i _ _f h n  There is a stone staircase leading down here. _f hq nf hUu Xf hv f hw ,f hx f hy f h{ f he{ f h{ f h| f h} f h~ f h~ f h f hc ,f h f h f h" ,f h f h f h ,f hp f h f hԊ ,f h= f h f hM ,f h f h f h f h f hJ f h f hj ##.##.# .#.##.# .#.##.##### ..(.......# #####.###.#.# S### ......# f hח >.. #######  # #.#.##.##.# #####.#S   adder (asleep) ...##.# f h d##.##.##.##>#f h | 113.3 (15.0)  An adder comes into view.f h ,4.3 (16f h f h/ 9 _Found an escape hatch in the floor.f h1 ((S    You shoot a sling bullet. The sling bullet hits the adder.  f hj2 The adder hisses angrily.f h~ f hø ].>.f h] ;===5.4 (1.1)f hh f ha ] _The adder is heavily wounded.f hO5If h5f h;.##.# #.##.# #.# #.##.##### #.# (.# #.# .###.# #.# .# ##.### # f hu<S>..  #.# #......@# #.# #.# #.##.# #.# S   adder# #.#f h<.# #.# #.# #>#f hR>(0.0f h3Hy .SThe adder bites you.  f hH;You are poisoned.f hL3======---6.4 (1Pois f hAOf hQ f hR_The adder poisons you!g h[ (((((((You shoot a sling bullet.g hl .....>SThe sling bullet barely misses the adder.g hp1---==7.5 (1.1g h?p _You feel sick. The adder misses you.g h+ #.# #.# .( #.# #.# ##.###  .>.. #######S# #......@# #.####### #.# #.# #.# #.# #.# #.# #>#g h( #.# #.#( #.# #.# ##.###  .>.. #######S# #......@# g h#.####### #.# #.# #.# #.#   #>g hܡg h΢9--g hg hh] _An adder is nearby!g h (((((((You shoot a sling bullet.g hj` .....>SThe sling bullet closely misses the adder.You feel sick. The adder bites you but does no damage.g haV0-8.6g hih _The adder barely misses you.g hxT #.# #.# .(g h)y #.# #.# ##.###  .>.. #######S# #......@# #.####### #.# g hty8#.# #.# #.#g hyU #.# #.# #>#g h #.# #.#( #.# #.# ##.###  .>.. #######S# #......@# #.####### #.# #.# #.# #.#   #>g hg h%8-g h.g h] _An adder is nearby!g h_  You shoot a sling bullet. The sling bullet hits the adder.g h'  The adder is heavily wounded.9.7g h.g h0L _You feel sick. The adder bites you but does no damage.g h? #.# #.# .( #.# #.# ##.###  .>.. #######S# #......@# #.####### #.# #.# #.# #.# #.# #.# #>#g hU #.# #.#( #.# #.# ##.###  .>.. #######S# #......@# #.####### #.# #.# #.# #.#   #>g h4g hg h] _An adder is nearby!g h  #.# #.# .( #.# #.# ##.###  .>.. #######S#g h̭  #......@# #.####### #.# #.# #.# #.# #.# #.# #>#g hKD v #.# #.#( #.# #.# ##.###  .>.. #######S# #......@# #.####### #.# #.# #.# #.#  g hE Q #>g h*K g h L g hrP g hY  _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.g h m  The adder is severely wounded.g h y18==--20.8g h g h} 9 _You feel sick. The adder bites you.g h _  You shoot a sling bullet. The sling bullet hits the adder!g hC G†g h  g h  g h You kill the adder!g hM g h" g h# 17g h$ &---g h2- *591.9g h9/ g h2 $ _You feel sick.h hUQh h$RN-h hU3  You feel sick.h hV\6-h hZ _You are no longer poisoned.7=h h-[h h\,h h@]h h^,h hZ_h h`h hah hoah h$c18==h h..^... #######†####### #....... #.######  #.#     #.#     #.#     #.#   h h061.9 (40.0)h hH---2.9 (41h h%h hU _s - an emerald potioni h8Vi hZXi h[i h6di hd,i hQei hfi h>h,i hhi hii h/k,i hki hWmi h0o,i hoi hqi h@r,i hri hPti hu,i hvi hwi h8y,i hzi hzi h{,i hm|i h}i h:,i hi h#i ha,i h"i hIi h,i h0i h5i hx,i hi hi h,i hni hai hc,i hɎi hi hi,i hi hDi h,i hi h9i hߗ,i hi hi hu,i hi h;  There is a shaft here.i hi h\ _i hi h)i h,i hei h_i h¨,i h4i hߪi h,i hoi h/i h:i hi hʯi hi he,i hi hi hi hi h۶i hi hk,i hi hmi hg,i hi hCi hi hi h,i h~i h,i hRi h$i h&,i hi hi hy,i hi h$i h#i hi hi hi hKBi h i h,i hi hXi h i h i h i h i hi h,i hi h%i h,i hi hfi h ,i h!i h$i he',i hl(i h1,i h2Bi hZ5;  You see here 6 stones.i h7i h@8 _i h9i h4>i hgBi hBi h-Ei h3Ji hi h",i hi hi hV i h ,i h i h,i hi hi hQ,i hi hyi h,i hi h i h/,i hi h$i h,i hi hvi h,i h_i h i h@i hABi heCi hvD,i hIi hJ,i hmKi h\Li hM,i hQNi hzOi hP,i h0Qi hRi hS,i h8Ti hUi h'] #.######.######   #..............   #.######.#####.   #.# #.# #.   #.# ### #.  #.# #.   ####.# #.   #....#i h|^ ##.   #@#### #.#   #............# ##.   #######.###### ##   #.#   #.# ### #   #.# #.# # J   endoplasm (asleep)   #.# ##.## #   #J# ##.#.## #   #.###.# #i he.256.9 (94i h^f,7.9 (95i hki hm] _An endoplasm comes into view.j h~  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j hT^  You beckon some vexing sprites to accompany your attacks.j hU7------==8.9 (1.0)Will/2 Jinx j hYj h\; _You feel your willpower being sapped.j h. (((((J(You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.j hiO;*j h!  The endoplasm quivers.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.j hO'..... (very drained)J.j h(6=60.0 (1.1j h~-j h0] _The endoplasm is almost dead.j h c  You shoot a sling bullet. The sling bullet hits the endoplasm.j h (((((. j hN^ J......j h%b 6601.2 (1.2j hof j hh M _You kill the endoplasm!j hy; j h< j hC ^ _No target in view!j h'j hj h"j hxH _No target in view!k h!k hS"4k hH$k h%X8===--- _k he)Uk h*k h,{ _The sprites lose interest in your situation.k h,k h,k h=.k h.k h.k h10k h0<===k h0k h3d9===k hk3k h4k hp6,k h6k h 9k hK:,k h:k h=<k h!>,k h>k h?k h@k h\A<===k hAk hBk hCk h1Dk hDk hEk hEk hE,k hUGk hIBk hJk hKk h8Lk hLk hNk hO,k haPk hR7 _You open the gate.k hTJk hhV@  There is an open gate here.k hVk hpW6 _k hXk hZBk h\k hZ^,k h^k h`k hak hJb,k hck hBe,k hek hfk hhBk hHik hqnb #.###.# #.....##..k hnz ##. #.....#####.####..#..## ## #.######....# #..#.#.## ##. #.######.#######.......###.# k ho:#..............##.#.###.#... #.######.#####.##.#.# ##.#.# #.# #.# #.##.#.# #.#.#k h\o@ #.# ########.##...# #.#.# #.# #....@##.####.####.#..---83.2 (22.k hoA0)  ####.# ###.♣♣♣.##.#.......)...  #....###.'.♣ ..##.#.......#.... k ho###.####...'.♣._.#.#........##### .........#.'.♣...##.#.......# ###.########.♣♣♣.####.......####  #.#k h+p=#.....# #..........#  #.# ######## ##.......##.#  #.# #.#k hhp@#.........)...k h4y  Found an ornate altar of the Wu Jian Council.---4.2 (23k hX~k h_ _You feel your willpower return.k h?k h@k hFk hHH _No target in view!k hik h(3k h8k hZ: _k hXk hk h9k hBk h7 k h- ,k h k h k hH ,k h k h k hW,k hk h@  There is an open gate here.k hx5 _k hk hk h,k h{k hqk h,k hFk hk h,k hIk h{k h,k hfk h k h",k h"k h$k h#&Bk h'k h),k h)k hf+k hx,,k hK-k h.k h&0,k h0k h1k h2,k h{3k h4k hS6k h6,k hd8k h@:k h:k hw;k h=k h?,k h?k h?Ak h!C,k hCk hFk hF,k hGk hDHk hI,k hIk hJk hP #.###.# #  K. #.....#  . #.####  ##. #.######.  #.. #.....  # #!# # #.######.  #.##.##.# #.# #.k h!R  #.......# #.# ##  #@# #.# #..  #.# ####.# ###.♣  #.# #....###.'.♣  #.#####.####...'.♣  #............#.'.♣  #######.########.♣ K   kobold (asleep)  #.# #..  #.# ####   #.# #.#k hT(307k hgZj.KKk h[,8.2 (24k h__k hafz _A kobold comes into view. It is wielding a +0 short sword.k h`  You shoot a sling bullet. The sling bullet hits the kobold.k h9~)(((((k h 6i..!..k h;9C1===9.3 (1.1)k hq>k hA k h[A<_You kill the kobold!k hə3k hk hk h ,k h7,k h,k h_k hk hҪ,k h_k h##### #.# .# #.# # .##.# # ..### )# k hֵu ##.# #### #..# #........#######.---#.##.##.# #.# #.#.......# #.# ###  ####.#### #.# #.. #.# ####.# ###.♣ #.# #....###.'.♣ ... k h............ ### k hN.12.3 (3.0k hG---3.3 (4k hk h]R _t - 2 puce potionsk hk hk h@k hۢH _No target in view!k hOk hPk hQk hSk hUk hIV$ _k hDZ,k h'[k h[k h\k h-^k hC`,k h`k hbk hdk h ek hek hi  Things that are here:  a +0 short sword; a kobold corpsek hXlk hl _k hvmk h ok hYq,k hqk hbsk h ,k h k h ,k h k h k hJ ,k h k h. k h ,k h k h= k hY Bk h 7 _You open the door.k hh   There is an open door here. _k h k h k h k h% ,k h k h ,k h k hG k h!  #.# ##.#.##  #####.#k h" .####  #.....# ###.#...## #...### #....^_.... #.#.# #.#.#^^.. #####'######.# #.........##.#.# # #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##'##+##..#.####### .#. ####........ .B #K ######## .w# #g #. .l# .# #. w   dart slug (asleep) #+# #k hM# J #. B   giant cockroach (asleep) #. g   hobgoblin (asleep) #. K   kobold (missile, asleep)(…)k h) 71.3 (58.0)  You open the door.  A giant cockroach, a kobold, a dart slug, a hobgoblin and a frilled lizard comeinto view.k h* k h* k hV, k h3  K. #.wB.wwandering)Bwandering)K)The frilled lizard hisses angrily.k h4 ,2.3 (59k hA: k hY ; _The frilled lizard moves out of view.k h~ `  You shoot a sling bullet. The sling bullet hits the kobold!k h _()wBk hW Xk h` ,_'B #gl.# #.B   giant cockroachg   hobgoblinl   frilled lizardk hb C2===3.5 (1.2)k hg &_k hNk J _You kill the kobold!k hy 8 #.#   #####.#   #.....#  #...### #....^_ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##'##+## .#)  .B #g  l.# #.  ..# .#  #+# # k hO  #.#   #####.#  k h| a #.....#  #...### #....^_ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##'##+## .#)  .B #g  l.# #.  ..# .#  #+# # k h k ha k h 8_k h d _There are monsters nearby!k h6~ S ((k h~ /You shoot a sling bullet.k h( k hBk hB.#gl. #..k h-4.6 (1.1k hk hS _The sling bullet hits the giant cockroach but does no damage.k hA 7 #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##B##+## .#g  l. #.  ..# #.  ..# .#  #+# # l hiq #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.# l hrb ##+##B##+## .#g  l. #.  ..# #.  ..# .#  #+# # l hwl hxl h~l h߀d _There are monsters nearby!l h! #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##B##+## .#g  l hf#l. #.  ..# #.  ..# .#  #+# # l hپ #.#   #####.#   #.....#  #...### #....^_ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##B##+## .#g  l. #.  ..# #.  ..# .#  #+# # _l h4l h _ _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach.l hCPw  The giant cockroach is severely wounded.l huQl hY  M_l.. #J ..# .#l h~ZR#. J   endoplasm#+#   _There are monsters nearby!  The giant cockroach bites you but does no damage.l hY[(5.7l h)al hc] _An endoplasm comes into view.l hv6W #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##B##+## l#g  .. #J  ..# #.  ..# .#  #+# # l h9 #.#   #####.#   #.....# l h #...### #....^_ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##B##+## l#g  .. #J  ..# #. l h ..# .#  #+# # l hBl hl hkl h<The giant cockroach is severely wounded.The giant cockroach bites you but does no damage. _An endoplasm comes into view. l h_There are monsters nearby!  You shoot a sling bullet.  The sling bullet hits the giant cockroach.l h:_'g   hobgoblinl   frilled lizardl hh,l hnEgJ.l hr046.8l hwl h{zS _You kill the giant cockroach!l hc  You shoot a sling bullet. The sling bullet hits the hobgoblin!l h†l   frilled lizardl hNl hTU_J)l hX067.9l h'_8_l h)bM _You kill the hobgoblin!l hp/ #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##J##+## l#)  .. #.  ..# #.  ..# .#  #+# # l hW  #.#   #####.#   #.....#  #...### #....^_ #.#.# #.#.#^^ #####'##### #.........##.#.# l h  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##J##+## l#)  .. #.  ..# #.  ..# .#  #+# # l h) l h l hm 8_l h9 d _There are monsters nearby!l h _(You shoot a sling bullet.l hP d  The sling bullet barely misses the endoplasm.l h" DThe endoplasm freezes you.l h J_Jww   dart slugJ   endoplasml   frilled lizardl hu l hQ P2--9.0l h% K_ _You are frozen.l h7 3 #.#  l h7 7 #####.#   #.....#  #...### #....^_ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##J##+##l h98  l#)  .w #.  ..# #.  ..# .#  #+# # l h8 !l h  #.#   #####.#   #.....#  #...### #....^_ #.#.# #.#.#^^ #####'##### #.........##.#.# l h9  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##J##+## l#)  .w #.  ..# #.  ..# .#  #+# # l h 7_l hl l h l h/ d _There are monsters nearby!l hqh  You shoot a sling bullet. The sling bullet hits the endoplasm.l h6 z _  The endoplasm is severely wounded.l h8 f19-----80.1l h 8_l hX - _The endoplasm hits you.l h?  #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ l h ]#####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##J##+## l#)  .w #.  ..# #.  ..# .#  l hd D#+# # l hF #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^l h" #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##J##+## l#)  .w #.  ..# #.  ..# .#  #+# # l h%_l h-l h8_l hd _There are monsters nearby!l h7 _(You shoot a sling bullet.m h{r  The sling bullet barely misses the endoplasm.m h`qJ.J   endoplasmm hl   frilled lizardm h!1.2m h?l _The endoplasm barely misses you.m h0 #.#   #####.#   #.....#  #...### #....^_ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##J##+## l#)  .. #.  ..# #.  ..# .#  #+# # m h. #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.# m h/ #....@....##.#.#  ##+##J##+## l#)  .. #.  ..# #.  ..# .#  #+# # m h5%_m h6m h;8_m h>d _There are monsters nearby!m hc  You shoot a sling bullet. The sling bullet hits the endoplasm!m h†l   frilled lizardm h,m h7 lww   dart slugl   frilled lizardYou kill the endoplasm!m hk20=--82.3m h"m h%\ _The frilled lizard closely misses you.m hS4# #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##l##+## w#)  .. #.  ..# #.  ..# .#  #+# # m h{ #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'#####m hHq #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##l##+## w#)  .. #.  ..# #.  ..# .#  #+# # m hw4m h m hd _There are monsters nearby!m hFo  You shoot a sling bullet.  The sling bullet hits the frilled lizard!m h F†m hm hW_w.m h593.5 (1.2m hʨ8_m hR _You kill the frilled lizard!m hp #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##w##+## .#) m hh .. #.  ..# #.  ..# .#  #+# # m hO #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##w##+## .#)  .. #.  ..# #. m hzP ..# .#  #+# # m hPU%_m hUm hZ8_m h]` _A dart slug is nearby!m ho  You shoot a sling bullet. The sling bullet hits the dart slug!m hbm hc&4.6 (1.1m hoi&_m hlb _The dart slug is severely wounded.m h{H #.#   #####.# m h|  #.....#  #...### #....^_ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##w##+## .#)  .. #.  ..# #.  ..# .#  m h}D#+# # m h  #.#   #####.#   #.....#  #...### #....^ #.#.# #.#.#^^ #####'##### #.........##.#.#  #.ß..ß..ß.##.#.#  #....@....##.#.#  ##+##w##+## .#)  .. #.  ..# #.  ..# .#  #+# # m h m h m h0 m h! ` _A dart slug is nearby!m h} c  You shoot a sling bullet. The sling bullet hits the dart slug.m hi h†m hS m h ! 1735.7m h' m h* 7 _You kill the dart slug!m h* m h8 Im hb: m h; h1==m h> ,m h? m h? m hB ,m hB m hE ,m hF m hI m hI h2==m hEJ m hL ,m hM m hO ,m hP m h*S ,m hT m hV m hW h3==m hX m h@Z ,m h7[ m h0] ,m h9^ m h` ,m h` m hb m hb h4==m hb m he m hwh ,m hi m h3o &  m ho There is an open door here.  Things that are here:  a dart slug corpse; a hobgoblin corpsem hr m hs  _m hu m h(~  Things that are here:  a +0 dagger; 4 stones; a kobold corpsem hÀ m hb  _m hف m h m hX m hdž 9=m h m h m h ,m h m h m h7 m h m h m h 8 #####'######.#.#######.†. #.........##.#.# #### #.ß..ß..ß.##.#.#  #.........##.#.#  ##+##†##+##..#.######## m h @ #..#).# ####........#  #...##.### ########.#  #...##.#..# #.# #..##..#@## #.#--- #+# +##+## #.#   #.### #...m h   #####m h R404.7 (19.0)#'..#............##S   adder (wandering).S.m hI K   kobold (asleep)rKr   rat (asleep)m h  As you open the door, it creaks loudly!  A rat, a kobold and an adder come into view.m h m hĭ m h0 SSrKK..rm h M======5.7 (20m h m hc Z _The adder hisses angrily. The rat squeaks loudly. The kobold shouts!m hN 1  You shoot a sling bullet. The sling bullet misses the adder.The sling bullet hits the rat.(((((†m h^ m ho ,m h '.S.K.m h, p4===---6.8 (1.1)m h m h 1 _You kill the rat!m h" m h  † #...  #.ß..  #.....  ##+##†## m h / #..#).#   .###   #..# #.#  #@## #.#  #+# +##'## #.#  ..#  ..S.  .....m h u ..K## .†. ..n hC< † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.#  #@## #.# n hE #+# +##'## #.#  ..#  ..S.  ..... ..K## .†. ..n hLn hM:---n hSn hcWd _There are monsters nearby!n h † #...  #.ß..  #.....  ##+##†##  #..#).#  n h .###   #..# #.#  #@## #.#  #+# +##'## #.#  ..#  ..S.  ..... ..K## .†. ..n h † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.#  n hX#@## #.#  #+# +##'## #.#  ..#  ..S.  ..... ..K## .†. ..n hn hbn h׶n h (( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder.n h G,n hGO'S.K.n h\P(7.9n hVn hY3 _The adder is lightly wounded.n h$ † #...  #.ß..  #.....  ##+##†##  n h%~#..#).#   .###   #..# #.#  #@## #.#  #+# +##'## #.#  .S#  ....  ...K. ...## .†. ..n h!n h% † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.#  #@## #.#  #+# +##'## #.#  .S#  ....  ...K. ...## .†. ..n hB n hn hn hn h7 ( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder.n hQn hASo  The adder is moderately wounded.n hSn h~Tn h\ S.K.  A bat comes into view.n h](9.0n hdn h$gm _The adder barely misses you. The bat moves out of view.n h = † #...  #.ß..  #.....  ##+##†##  #..#).#  n hQ> .###   #..# #.#  #@## #.#  #+# +##S## #.#  ..#  ..K.  ..... ...## .†. ..n h † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.# n h_ #@## #.#  #+# +##S## #.#  ..#  ..K.  ..... ...## .†. ..n hn hn hkn h (( _There are monsters nearby!You shoot a sling bullet.  n hIThe sling bullet barely misses the adder.n hSr n h%s ,n hFt Y  The sling bullet hits the kobold but does no damage.n h} iSK.bb   bat (wandering)K   kobold10.1n hȂ n h R _The adder barely misses you.n h"r  † #...  #.ß..  #.....  ##+##†##n hAs   #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.#  .K#  ....  ..... ...## .†b ..n h 8 † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   n h #..# #.#  #@## #.#  #+# +##S## #.#  .K#  ....  ..... ...## .†b ..n hh 4n h n hQ d _There are monsters nearby!n h' bYou shoot a sling bullet.  The sling bullet hits the adder but does no damage.n h n h   The adder is moderately wounded.The adder bites you.  You are poisoned.n h 0b.n hh 2=====--1.2Pois n hj n h i _The adder poisons you! The adder barely misses you.n h"  † #...  #.ß..  #.....  ##+##†##  n h c#..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.#  .K#  ..b.  ..... n h \...## .†. ..o h?+ † #... o h,d #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.# o h,  .K#  ..b.  ..... ...## .†. ..o h3o h39--o h`9o h9=d _There are monsters nearby!o hQk ( You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the kobold.o hu  The kobold is moderately wounded.o hNo ho hnS.b o hz19===---2.3o ho h9 _You feel sick. The adder bites you.o h { † #...  #.ß..  #.....o htC  ##+##†##  #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.#  .K#  o h<...b  ..... ...## .†. ..o h_ † #...  #.ß..  #.....  ##+##†##  #..#).#   o ha .###   #..# #.#  #@## #.#  #+# +##S## #.#  .K#  ...b  ..... ...## .†. ..o ho h:---o h~o hd _There are monsters nearby!o hx{ † #...  #.ß..  #.....o hV  ##+##†##  #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.#  .K#  ...b  o hhr..... ...## .†. ..o h< † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.#  #@## #.# o h" #+# +##S## #.#  .K#  ...b  ..... ...## .†. ..o hy4o ho hS( _You feel sick. The adder bites you. _There are monsters nearby! _There are monsters nearby!baro hK"o hwFn  The kobold is severely wounded.o hG,o hGPJSb.o h!QV8-3.4o hVo hY _You feel sick. The adder barely misses you. The adder closely misses you.o hhZ † #...  #.ß..o h;/  #.....  ##+##†##  #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.# o h  bK#  ....  ..... ...## .†. ..o hi< † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.#  #@## #.# o hy #+# +##S## #.#  bK#  ....  ..... ...## .†. ..o ho h%8-o h o h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder.o hl  The adder is heavily wounded.o htBo h+ .bww   dart slugb   batK   koboldYou feel sick.  A dart slug comes into view.16=--4.5o h}3o h6* _The adder bites you.o h † #...  #.ß..  #..... o h& ##+##†##  #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.#  .K#  ...b  ..... ...## .w.o h5 ..o hEn  † #...  #.ß..  #.....  ##+##†##  #..#).#  o hfo  .###   #..# #.#  #@## #.#  #+# +##S## #.#  .K#  ...b  ..... ...## .w. ..o hhw O--o h} o hO ((((( A dart slug comes into view. _The adder bites you.The sling bullet misses the adder.The sling bullet barely misses the kobold.  The sling bullet hits the dart slug.o h s  The dart slug is moderately wounded.o h o h-  You feel sick. The adder bites you.  You are more poisoned.o h o hn nSbK..o h X.w† o hl A5====-o h !5.6o hV o h! , _The adder poisons you!o h ' o h b You shoot a sling bullet. The sling bullet hits the adder.o h=)  The adder is severely wounded.o hC* 3  You feel sick.o h+  A bat comes into view.The adder bites you.  You are more poisoned.o hq, o hj4 bw.b 2 bats (1 wandering)o h5 u0========------6.7o h5 7Pois o hF< o h? A _The adder poisons you! The adder bites you.o hJ - †o hpK  #...  #.ß..  #.....  ##+##†##  #..#).#   .###   o hK #..# #.#  #@## #.#  #+# +##S## #.#  o h-L bK#  ...b  ...w. ...## o hwL F.†. ..o h  † #...  #.ß..  #.....  ##+##†##  #..#).#   o h /.###   #..# #.#  #@## #.#  #+# +##S## #.#  bK#  ...b  ...w. ...## .†. ..o h o h <-----o h o h d _There are monsters nearby!o h. † #...  #.ß..  #.....  ##+##†##o h  #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.#  bK#  ...b  ...w. ...## .†. ..p h † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.# p h + bK#  ...b  ...w. ...## .†. ..p hp hp hp hY$z _There are monsters nearby!p h]%p hA-p h0^ _You are too injured to fight recklessly!p h{ † #...  #.ß..  #.....p h  ##+##†##  #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.#  p hbK#  ...b  ...w. ...## .†. p h0..p h - † #...  #.ß..  #.....  ##+##†##  #..#).#   .###  p h " #..# #.#  #@## #.#  #+# +##S## #.#  bK#  ...b  ...w. ...## .†. ..p hr)p hI*p h1p h;z _There are monsters nearby!p h<p hCp hfE^ _You are too injured to fight recklessly!p h _There are monsters nearby!You are too injured to fight recklessly! p h½ Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p h You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You feel sick.p h 8/24 --7-------70Will/2 Jinx p h p h> R _The adder barely misses you.p hkm---p h$m^ _You are too injured to fight recklessly!q hn4q hsq h\ ^ _You are too injured to fight recklessly!r hr h6Drink which item? Potions  d - 2 potions of brilliance  e - a glowing purple potion  f - a glowing white potion  g - a fuming purple potion  j - a bubbling orange potion r h` o - 2 pink potions  p - a cyan potion  q - a sedimented clear potion  s - an emerald potion  t - 2 puce potions [!] read|quaff[?] describe selecteds h-s h5s h?^ #####'######.#.#######.†. Selgeron the Shooter  #.........##.#.# #### Deep Elf  #.ß..ß..ß.##.#.#Health: 8/24========----------------  #.........##.#.#Magic: 7/9==================------  ##+##†##+##..#.########AC: 2s h;@Str: 7  #..#).# ####........#EV: 12Int: 18  #...##.### ########.#SH: 0Dex: 23  #...##.#..##.#XL:  4 Next: 74% Place: Dungeon:3  #..##..#@###.#Noise: ==-------  Time: 2417.7 (0.0)  #+# +##S###.#a) +1 sling  bK##.### Fire: a) +1 sling  ...bs hIAm#.... Pois Will/2 Jinx  ...w.#####  ...##S   adder  .†.w   dart slug  ..bb 2 bats  K   koboldConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You feel sick. _The adder barely misses you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!s h Qf † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.#  bK#  ...b  ...w. ...## .†.s hRJ ..s h( † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.#  #@## #.#  #+# +##S## #.#  bK#  ...b  ...w. ...## .†. ..s h+  It was a potion of haste. You feel yourself speed up.  * * * LOW HITPOINT WARNING * * *s hM5jw. s hK66---8.7 (1Fast Pois Will/2 Jinx s hL=s hq@e _You feel sick. The adder closely misses you. x2v h_  You shoot a sling bullet. The sling bullet hits the adder!v h"'w   dart slugbb 2 batsK   koboldv hn  You kill the adder!v hخCK.bv hm5---87==9.3 (0.6v hzv hֺ$ _You feel sick.v hU  You shoot a sling bullet.  The sling bullet barely misses the kobold.The sling bullet hits the bat!v h\(†   batv h!V  You kill the bat!v hHKb.v h| -820.0 (0.7 _You feel sick.v hv ho _Your Ranged Weapons skill increases to level 6!w hz  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.w hPm  The kobold is heavily wounded.w h\XH.ww h(ZV8===7w h`w hb= _The kobold hits you but does no damage.w h `  You shoot a sling bullet. The sling bullet hits the kobold.w h|% D)w hB Y  You kill the kobold!w hծ 1b†w hױ W4-91.3 (0.6w h w h) I _You feel sick. The bat hits you but does no damage.w h p(((((((w hv k  † #...  #.ß..  #.....  ##+##†##  #..#).#   .### w hw   #..# #.#  #@## #.#  #+# +##(## #.#  .(#  ..(w  ...(. ..(## .(. (.You shoot a sling bullet. The sling bullet barely misses the bat.w hkN  † #...  #.ß..  #.....  ##+##†##  #..#).#   .###   #..# #.#  w hO =#@## #.#  #+# +##(## #.#  .(#  ..(w  ...(. ..(## .(. (.w hQ E  You feel sick. The bat hits you.w h^R w hY )wb....†.w hZ 2=---2.1 (0.8w h!a w h;d V _* * * LOW HITPOINT WARNING * * *x h x hM Drink which item? Potions  d - 2 potions of brilliance  e - a glowing purple potion  f - a glowing white potion  g - a fuming purple potion  j - a bubbling orange potion  o - a potion of haste  p - a cyan potion  q - a sedimented clear potion  s - an emerald potion x h t - 2 puce potions [!] read|quaff[?] describe selectedz hz h|z h`| #####'######.#.#######.†. Selgeron the Shooter  #.........##.#.# #### Deep Elf  #.ß..ß..ß.##.#.#Health: 2/24==----------------------  #.........##.#.#z hMagic: 8/9=====================---  ##+##†##+##..#.########AC: 2Str: 7  #..#).# ####........#EV: 12Int: 18  #...##.### ########.#SH: 0Dex: 23  #...##.#..##.#XL:  4 Next: 89% Place: Dungeon:3  #..##..#@###.#Noise: ===------  Time: 2422.1 (0.0)  #+# +##)##z h+#.#a) +1 sling  wb##.### Fire: a) +1 sling  ....#.... Fast Pois Will/2 Jinx  .....#####  ...##w   dart slug  .†.b   bat  ..  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You feel sick. The bat hits you but does no damage.  z hFYou shoot a sling bullet. The sling bullet barely misses the bat.You feel sick. The bat hits you. _* * * LOW HITPOINT WARNING * * *z h  It was a potion of ambrosia.  You are confused.z hs1b†z hC5====9===--8 (0.7Confused fire: a) +1 slingConf Fast Pois Will/2 Ambros Jinx z hWz hmg _You feel invigorated. The bat closely misses you.{ h{ h[Drink which item? Potions  d - 2 potions of brilliance  e - a glowing purple potion  f - a glowing white potion  g - a fuming purple potion  j - a bubbling orange potion  o - a potion of haste  p - a cyan potion  q - a sedimented clear potion  s - an emerald potion{ hQ t - a potion of ambrosia [!] read|quaff[?] describe selected| h| h| hM #####'######.#.#######.†. Selgeron the Shooter  #.........##.#.# #### Deep Elf  #.ß..ß..ß.##.#.#Health: 5/24=====-------------------  #.........##.#.#Magic: 9/9========================  ##+##†##+##..#.########AC: 2Str: 7  #..#).# ####........#EV: 12Int: 18  #...##.### ########.#SH: 0Dex: 23  | h8`#...##.#..##.#XL:  4 Next: 89% Place: Dungeon:3  #..##..#@###.#Noise: =--------  Time: 2422.8 (0.0)  #+# +##b###.#a) +1 sling  w†##.### Confused fire: a) +1 sling  ....#.... Conf Fast Pois Will/2 Ambros Jinx  .....| hʑ#####  ...##w   dart slug  .†.b   bat  ..  You shoot a sling bullet. The sling bullet barely misses the bat.You feel sick. The bat hits you. | h_* * * LOW HITPOINT WARNING * * *It was a potion of ambrosia.  You are confused. _You feel invigorated. The bat closely misses you.| hșP  Okay, then.| ha| h| h. _| h]4*| hݴ&  You clumsily bash the bat but do no damage.A giggling sprite leaps out and smacks the bat with its own wing.  The bat is severely wounded.| h).w7===3.7 (0.9| hH| h` _You feel sick. The bat closely misses you.| h%}  #.........##.#.# ###| h  #.ß..ß..ß.##.#.#   #.........##.#.#  ##+##†##+##..#.########  #..#).# ####........# .##.### ########.# ##.#..# #.#  #..##b.#.## #.#  #+# +# #.#  #.....w #.## #...... #... #...... #### #...### #.†.  #.b   bat (very drained) | h;## | hˋ3  You feel sick.| ht .b  You are no longer poisoned.| h9====4.4 (0.7| h| h*4 _The bat misses you.| hĝThere is an open door, spattered with blood here. _You see here a +0 short sword.| h7 #####'######.#.#######.†. #.........##.#.# #### #.ß..ß..ß.##.#.#  #.........##.#.#  ##+##†##+##..#.########  #).# ####........#  ##.### ########.#  #...##.#..# #.#  #..##.b#.# | h #+# +##)#.#  #.....w###.### #...... #.... #...... ##### #...### #.† #.. ##| h| hw" w†  The dart slug attacks as it pursues you!| he#10/24===5.1| hA-| h/. _The dart slug bites you.| h *You clumsily bash the dart slug but do no damage.| hZ w (very drained)  The dart slug is lightly wounded.  A giggling sprite leaps out and smacks the dart slug with its own eye-stalk.| hR[q4=====6.0 (0.9| hA`| hHca _The dart slug is heavily wounded.} h} hrq7=======7 (0.7} h} h } hyf_You bump into the rock wall. The dart slug misses you.} h  #.#.# #.#.#^^..##.###   #####'######.#.#######.†..   #.........##.#.# #####   #.ß..ß..ß.##.#.#  #.........##.#.#  ##+##†##+##..#.########  #).# ####........# } hD #.### ########.#  #...##.#.@# #.#  #..##.b#.#.#  #+# +##w#.#  #.....†###.####   #...... #.....   #...... ######   #...###   #.† #..} hþ?  You feel less invigorated.} h(19=====-7.3 (0.6Fire: a) +1 sling Fast Will/2 Jinx } h} hW _You feel less confused.} hd, #####'######.#.#######.†.   #.........##.#.# ####   #.ß..ß..ß.##.#.#   #.........##.#.#   ##+##†##+##..#.########  } he  #..#).# ####........#  .##.### ########.#  #.#..# #.#   #..##.b#@## #.#   #+# +##w #.#   #.....† #.###   #......  #....   #...... #####  } hf  #...###   #.†.  #.  ##} ho(} ho20====8.0 (0.7} hu} hv } hKwc_The dart slug seems less drained. The dart slug misses you.} hc  You shoot a sling bullet. The sling bullet hits the dart slug.} hg l  The dart slug is almost dead.} hFl ?==8 (0.8} htn } h q i _The jinxing sprites lose interest in you.} h]g c  You shoot a sling bullet. The sling bullet hits the dart slug.} h% l  The dart slug is almost dead.} h t  The dart slug launches a dart at you.} hv } hw ]17---9.5 (0.7} h} } h^ - _The slug dart hits you.} hT c  You shoot a sling bullet. The sling bullet hits the dart slug.} h9'D)} h٧} h\  You kill the dart slug!} h8.} hJz6----9330.3 (0.8} h} h' _The bat hits you.~ h](  #.........##.#.# ###  #.ß..ß..ß.##.#.#   #.........##.#.#  ##+##†##+##..#.########  #..#).# ####........# .##.### ########.# ##.#..# #.#  #..##.b#.## #.#  #+# +# #.#  #.....† #.##  #......  #...  #...... ####  #...###  #.†. b   bat  #.  ## ~ hmM---1.0 (0.7~ hs~ h  There is an open door here.  Things that are here: _a +0 short sword; a dart slug corpse~ h<  #.ß..ß..ß.##.#.#   #.........##.#.#  ##+##†##+##..#.########  #..#).# ####........# .##.### ########.# ##.#..# #.#  #..##.b#.## #.#  #+##+##) #.#  #..... #.#  #...... #..  #......# ###  #...###.   #.†. .  #.. ..  ## ..  ... ~ h;~ h$.bb   bat~ h$P=--7~ h*~ h. _The bat closely misses you. _You see here a bat corpse.~ h     ##+##† #..#).#  ##  ..#  #.##  #+##+##b##  #.....@##  #......#  #......#  #...###. #.†. . #.. .. ## ..~ h< ... ~ h@     ##+##† #..#).#  ##  ..#  #.##  #+##+##b##  #.....@##  #......#  #......#  #...###. #.†. .~ h3 #.. .. ## .. ...~ hԞ~ h~ h:~ hZ _A bat is nearby!~ hr]  You shoot a sling bullet. The sling bullet hits the bat!~ h C) h ho7=4==2.4 h  h G _You kill the bat! hQf #.........##.#.# ### #.ß..ß..ß.##.#.#  #.........##.#.#  ##+##†##+##..#.########   hR#).# ####........#  ##.### ########.#  #...##.#..# #.#  #..##..#.#.#  #+##+###.#  #.....†##.## #......# #... #......# #### #...###. #.†. . #.. .. ## .. ... hYH---3.1 h^ htc2  There is an open door here.   hdThings that are here: _a +0 short sword; a dart slug corpse h@ 4 h  h , hb X h"  hl# := hh$  h& , hI(  h*  h + M18= h*,  h.  h/  h/  h2 , h3  h6 , hB7  h8  he9 := h:  h[< , h=  h@ L9= hAA  hB  hC , hE  hH , h~I  hK , hM  h.R f= hR , h}S  hT c20= h}U  h[ :--- h-] j 44.5 (11.4) _You start resting. hrd 1 BB   bombardier beetle (wandering)You feel your willpower return.5.2 (12.1 h7m  hlq   h9r  hr @_A bombardier beetle comes into view. hw  h] ((((B  You shoot a sling bullet.  The sling bullet hits the bombardier beetle. hxr†...B hFy9===9 (0.7) h} hl _The bombardier beetle is moderately wounded. h ((((You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage. h1n†...6.7 (0.8 h6 h:l _The bombardier beetle is moderately wounded. h        ##+##†  #..#).#   #...##.###   #...##.#..# #.#  #..##..#.## #.#  #@## #.#  #.....†##  #......#  #......#  #...###. #.†B . h _ #.. .. ## .. ... hX        ##+##†  #..#).#   #...##.###   #...##.#..# #.#  #..##..#.## #.#  #@## #.#  #.....†##  hY @ #......#  #......#  #...### #.†B . #..  ##   hR 4 h  h (((( _A bombardier beetle is nearby!You shoot a sling bullet.  h2 ,The sling bullet hits the bombardier beetle! h(S †...  The bombardier beetle is almost dead. hX *****The bombardier beetle sprays incendiary fluid at you. h Z@†... h I=7.4 (0.7 h  h  (((( _The burning spray misses you.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage. hx A†... h@z -8.2 (0.8 h  h2 e _The bombardier beetle is almost dead. hUr  You shoot a sling bullet.  The sling bullet hits the bombardier beetle. h2[((((† . hA†... h  h #.........##.#.# ### Selgeron the Shooter  #.ß..ß..ß.##.#.# hDeep Elf  #.........##.#.#Health: 21/24 =====================---  ##+##†##+##..#.######## Magic: 9/9========================  #..#).# ####........# AC: 2Str: 7  #...##.### ########.# EV: 12 hBwInt: 18  #...##.#..##.# SH: 0Dex: 23  #..##..#.###.# XL:  4 Next: 140% Place: Dungeon:3  #+##+##@## h #.# Noise: ===------  Time: 2449.0 (0.8)  #.....†###.## a) +1 sling  #......##... Fire: a) +1 sling  h'e #......##### Fast  #...###.  #.†† .  h #.. ..  ## ..  ... _The burning spray misses you.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage. _The bombardier beetle is almost dead.You shoot a sling bullet.  The sling bullet hits the bombardier beetle. h _You kill the bombardier beetle!You have reached level 5! h/  --more-- h h l4/28-10/10521%  hVp  h?r 4 _ hF4 h( h hq% _ hB h@ hdb5= h hP h8Fast  h hw _Your extra speed is starting to run out. h h h> h h h  h:= h h  hs h hZ hL6= h h*, h{  h 7 h hIk _You feel yourself slow down. h hv h h9= h< h hVK7= h> h h" h h9, h h, h  h" h|#h8== h# h))1 _HP restored. h)3 h* h-_  You see here a bat corpse. h?0 h0 _ h1 h3 hE5, hl6 hK8 h9O= h: hl> h{?, hm@ hB hK #).# ####........#  #...##.### ########.#   #...##.#..# #.#   #..##..#.## #.#  hK #+##+##)## #.#  #.....†## #.####   #......#%## #.....   #......##.# ######   #...###..@#  ---68.3 (19.3) #.†† #...  #.. #....#  ## ......#  #......#  hJLw......# ######## hS hSH---9.3 (20 hX hi[0 _Found an inkwell talisman. h@4 h h! H _No target in view! h^3 h; h h hq$ _ h, h, ha hF  You see here an inkwell talisman. h1 h _ h h h he h h h hp hU hf h2!, hW" hj$ hX&, h' hW) h*, h+ hf., hy/ h2N _You now have 127 gold pieces (gained 12). hw33 h/4 h5 h_7, h8 hW: h7<, h> hA hUC, hD hH hH, hI hJ hpK, hK hM h N, h|N hO h)Q, hQ h4S h|T hT hU h_   #+##+##)##   #.....†###   #......#%##   #......##.#   #...###...#   #.††#.#...#   #...##....#  h_ ####......#   #@#......#  ##.......#  #########    hA` You now have 140 gold pieces (gained 13). he/87.3 (18.0 he,8.3 (19 h?n hQp  h qV_u - a scroll labelled AQYQIZ RUTOQYL h h h hH _No target in view! hQ3 h hn h h$ _ hxX h( hZ hm, h h hѷ, h h  h, h h_  You see here a rat corpse. h hj _ hm h h, h h9 h, h hc hi, h h h, h h7 _You open the door. h3 hF h@  There is an open door here. h h3 _ h h h, h{ h h, hO h hr, h hn h , h  h}  There is an open door here.  Things that are here:  a dart slug corpse; a hobgoblin corpse hY h _ hY h   Things that are here:  a +0 dagger; 4 stones; a kobold corpse h+ h _ h h  h", h$ hF'7 _You open the door. hz)3 h* hJk  #####.# #..#### #. #.....# ###.#...#####. #...### #....^_.....#. #.#.# #.#.#^^..##.## #####'######.#.#######.†. #.........##.#.# #### #.ß..ß..ß.##.#.#  hK #.........##.#.#  ##+##†##@##..#.########508.3 (20 ##..#).######........# ##...##.### ########.# #...##.#..##.# #..##..#.###.# #'##+##)###.# #.....†####.###  #......#%###....  #......##.###### There is an open door here. hR8_ hLTE _Done exploring. hYh hki hq hsH _No target in view! h#c h`iInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  hj_Jewellery (go to first with "=)  n - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  b - a scroll of poison  h - 2 scrolls of vulnerability  i - 2 scrolls of teleportation  k - a scroll labelled ECENUEHUIFl - 2 scrolls of identify  m - a scroll of fog  r - a scroll labelled IXIS LOYPSOIZOWN  u - a scroll labelled AQYQIZ RUTOQYL Potions (go to first with !)d - 2 potions of brilliance  e - a glowing purple potion  hj} f - a glowing white potion  g - a fuming purple potion  j - a bubbling orange potion  o - a potion of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h h  h #####.# #..#### #. Selgeron the Shooter  #.....# ###.#...#####. Deep Elf  #...### #....^_.....#. Health: 28/28 ========================  #.#.# #.#.#^^..##.## Magic: 10/10 ========================  #####'######.#.#######.†. AC: 2Str: 7  #.........##.#.# #### EV: 12Int: 18  #.ß..ß..ß.##.#.#SH: 0Dex: 23   h#.........##.#.#XL:  5 Next: 21% Place: Dungeon:3  ##+##†##@##..#.########Noise: ---------  Time: 2508.3 (0.0)  ##..#).######........#a) +1 sling  ##...##.### ########.#Fire: a) +1 sling  #...##.#..##.#  #..##..#.###.#  #'##+##)###.#  #.....†####.###   #......#%###....   #......##.###### Things that are here: _a +0 dagger; 4 stones; a kobold corpse _You open the door.  There is an open door here. _Done exploring. _No target in view! h h h&_ h! hO X[?25h[?0c  Search for what [? for help]?  h [?25l[?1c h  h 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  h > a - [D:3] an inkwell talisman h}  h hA #####.# #..#### #. Selgeron the Shooter  #.....# ###.#...#####. Deep Elf  #...### #....^_.....#. Health: 28/28 ========================  #.#.# #.#.#^^..##.## Magic: 10/10 ========================  #####'######.#.#######.†. AC: 2Str: 7   h#.........##.#.# #### EV: 12Int: 18  #.ß..ß..ß.##.#.#SH: 0Dex: 23  #.........##.#.#XL:  5 Next: 21% Place: Dungeon:3  ##+##†##@##..#.########Noise: ---------  Time: 2508.3 (0.0)  ##..#).######........#a) +1 sling  ##...##.### ########.#Fire: a) +1 sling  #...##.#..##.#  #..##..#.###.#  #'##+##)###.#  #.....†####.###   #......#%###....   #......##.######   hQ_a +0 dagger; 4 stones; a kobold corpse _You open the door.  There is an open door here. _Done exploring. _No target in view!  Search for what [? for help]? talis hL' h@( h- h30. _ h3 h hP _.#)....'... h k_ _Done exploring. h 3 h$  h5 4 h  h+ E _Done exploring. hm3 h. hN_ hk_ _Done exploring. h h  h8_ h\H _No target in view! h4 huWhere to? (Tab - D:3, ? - help)  D - Dungeon  h  h' [?25h[?0c ho  #####.# #..#### #. Selgeron the Shooter  #.....# ###.#...#####. Deep Elf  #...### #....^_.....#. Health: 28/28 ========================  #.#.# #.#.#^^..##.## Magic: 10/10 ========================  #####'######.#.#######.†. AC: 2Str: 7  #.........##.#.# #### EV: 12Int: 18  #.ß..ß..ß.##.#.#SH: 0Dex: 23  #.........##.#.#XL:  5 Next: 21% Place: Dungeon:3  ##+##†##@##..#.########Noise:  h ,---------  Time: 2508.3 (0.0)  ##..#).######........#a) +1 sling  ##...##.### ########.#Fire: a) +1 sling  #...##.#..##.#  #..##..#.###.#  #'##+##)###.#  #.....†####.###   #......#%###....   #......##.######  _Search for what [? for help]? talis _Done exploring. _Done exploring. _Done exploring. _No target in view!  What level of the Dungeon? (default 3, ? - help)  h*s [?25l[?1c h44 h. h9 hL h/ _ h h\ h|, h h hj, ha hU h, h hkDone exploring.No target in view! _What level of the Dungeon? (default 3, ? - help)  There is an open door here. h< h _ h hZ h, h h h h ht h h h6, h h, h h h,B h h, h h h., h  h; h6, h h h, hn h hB h hk, h h h=, h h ha, h h  h , hk  h  h. , h  h  h , h  h  h  h , hZ  h@ , h  hL  h B h  h , hl!  h$  h% , h%  h'  h(  h() , h+  h+ , h,  h-  h. , h.  h#0  h0 B h3  h~4 , h)5  h 8  h8 , hM9  h;  h^= , h#>  hA  hzD , hE  hI  hJ , hK  hN  hO , hP  h9S  hPT  hT  hTU  hW  hX  hX  hPY  h[  h] , h]  h`  ha , hb  hzd  he , hZf  hg  hh  h$i  hyi  hk  hm  hn  hn  h7q  hr  h s  hpt  hhv  hAx  hx  hy  h {  h| , hJ}  h~  h< , hI  hW  h/ , h  hx  h , h  hJ  h& , h  h  hg , hE  h  hL , hQ  h!  h , h  h4  h{ , hU  h Y  There is a stone staircase leading down here. h  hA  hϛ $ _ hB  h' ;4 h , h  hB l _You climb downwards.  There is a stone staircase leading up here. h  h  # #  ########.#.#  ..........# ##........# #..@..r...# 64.0 (55.7) #..#.......  h U..... ......#  ####.# ####.## #. # ..  r   quokka #. #.  h  h ] _A quokka is nearby! hZ`  You shoot a sling bullet. The sling bullet hits the quokka! hsa((. hTv(... hC2===5.1 (1.1) h hJ _You kill the quokka! h{ h| hs hׂ  hn:_No target in view! hn 4 h  h H _No target in view! h  h 3 hy  h  h4 $ _ h׏ , hU  hđ  h6  h  h , h@  h  h , hf  hJ  h B h  h , h3  hB  h , hW  hܣ  h;  h  h  h;  hr , h  hE  hi i...........###........##.## #..<......###....##..#........#.............## hձ #####.######.####.## #...# # ---.#  #...#  #... ht #...........w   dart slug (asleep) h̲ u........####..w## h y74.1 (9.0---5.1 (10.0) h  ha \ _A dart slug comes into view. hy > (((((w  (You shoot a sling bullet. The sling bullet hits the dart slug. h7 Q ...... h0 ]wThe dart slug is heavily wounded. h^ F ``` h0 e```The dart slug launches a dart at you. hv ......7-===6.2 (1.1) h{  h=~ - _The slug dart hits you. h3    ##  #.## #..<.  #....##..#.  #.......  #####.  ##.## #  #...# #..@# #...# #...# #...# ..... ...... ........ ####..w## hB   ##  #.## #..<.  #....##..#.  #.......  #####.  hB  ##.## #  #...# #..@# #...# #...# #...# ..... ...... ....... ####..w##  h!% h& h) h6 _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug. h1;b(((((. h@<V(† hQJ...... h057.3 h h>M _You kill the dart slug! h h3 h, hH hB hs hK8= hƪ h1 _HP restored. h&J ## hf#.## #..<#...##..#........ #.............######.######.##  ##.## # ... .---80.3 (3.0 ...........####..†## hC#..># h hiG---1.3 (4 h h9 _Found an escape hatch in the floor. hR} hr~ h  hDŽ  h:_No target in view! hu* hs+3 h- hj/ hZ0$ _ h4n h5 h6O= h67 h)8 hH9, h9 h: h;, h< hb= h>, h? hA h9C, hC hD h}E, hF hF hG hG hvH hJ hyK, hL huM h_O, hO h*R h2X.#####.######.## ##.## # #...##...# #  hXe#...# .# #...# #######.###.####...####.......................##.....................@.##.#.............##.#.####..†####.# .##..># #.....#...# ## h^Y##...#...# ....S   ball python (constriction, asleep)#...# S#..# .#..# h ^8 92.3 (11.0)  h^HA ball python comes into view. hcaSS). hNd,3.3 (12 h@h hj5 _The ball python hisses angrily. he) (((((You shoot a sling bullet. hm hc...S. hf;===4.4 (1.1) h h e _The sling bullet barely misses the ball python. h8Z  ##.## # #...# h9 #...# #  #...# .#  #...# #######.###  .####..........  ......##.......  .......@.##.#  ......##.#  †####.# .# #..># #..... #...# ####S..  #...# ....  hu:d #...# .#..#  .#..#  hxA  ##.## # #...# #...# #  #...# .#  #...# #######.###  h .####..........  ......##.......  .......@.##.#  ......##.#  †####.# .# #..># #..... #...# ####S.. #...# ....  #...# .#..# .#..#  h h h h8 _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python! h3V(((† h! hh 5... hk (5.5 hp  hs O _You kill the ball python! h  h , h:  h}  h  h, X h  hS  h , h|  h  h  h , h  h4  h  h  hS  h Q...# ..##...# #######.#### ####...####..........# ............##.......#  hG ...............##.# ............##.# .# g# ####..†####.##.##.##..#  #..># #...........#  #...# ####†.@.....#--- #...# #.......#...:. h  #...# #.##.#..# #.#. # #.#..# # ...... ####.!#. g   hobgoblin (asleep) ).....#..# . h< } 600.5 (5.0  A hobgoblin comes into view. h G---1.5 (6 h  h{ % _Found a dagger. h k  ((((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts! h , h &  h .....JJ   endoplasm (wandering)The hobgoblin is moderately wounded.===2.5 (1 h  hq ] _An endoplasm comes into view. h #...# ..#  #...# .#### ....# ##.......# ..##.##.# .# .# †####.##.##.##..#  #..># #...........#  h_ \ #...# ####†.@.....#  #...# #.......#...:.  #...# #.##.#..# #J#.  # #.#..# #  ...... ####.!#.  ).....  #..# .  hqJ #...# ..#  #...# .#### ....# ##.......# ..##.##.# .# .# †####.##.##.##..#  h #..># #...........#  #...# ####†.@.....#  #...# #.......#...:.  #...# #.##.#..# #J#.  # #.#..#  ...... ####.!#.  ).... #..# .  hU4 hc hgThe hobgoblin is moderately wounded.An endoplasm comes into view. _An endoplasm is nearby!  You shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm! hom((((. hoI hSg.....g   hobgoblin hUW563.6 (1.1 h^ haM _You kill the endoplasm! h (((You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. hН  h W..g. h ,40 h  hݳ d _The hobgoblin is moderately wounded. h ((You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. h%  h- P...g h- &5 h4  h6 d  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  h7 _The hobgoblin is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded. h(9`( _The hobgoblin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.You shoot a sling bullet h:B.  The sling bullet hits the hobgoblin but does no damage. h5 h 9g. h-6.7 (1.1 h hy  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded. hag(((((The sling bullet hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.  You shoot a sling bullet. hg.... _The hobgoblin is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. hH,70 h_ h Z _The hobgoblin completely misses you. h}  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. hb  The hobgoblin is moderately wounded.8.8 (1.1 hԆ hrV _The hobgoblin barely misses you. h} (((((You shoot a sling bullet. h  g....  The sling bullet barely misses the hobgoblin.9.9 h hZO _The hobgoblin misses you. h} (((((You shoot a sling bullet. h g....  The sling bullet closely misses the hobgoblin. h Y5---11.0 h8  h2   h֓ Y_The hobgoblin hits you. The hobgoblin misses you. hB c  You shoot a sling bullet. The sling bullet hits the hobgoblin. h+ C. h/ 8. h'2 4720 h7  h: M _You kill the hobgoblin! hvq hr h`{ h}  h~:_No target in view! h4 h h(H _No target in view! h^3 h h h^6=-- _ h h& h hQ h@, h h, h h] ha7== h hP, h hL h h hc, h, h hr2= ho hea8= h  h  h> h h hx h, h h h?  h  h! h$ h7...............##.# ... ...........##.##.# ....†####.##.##.##  #..># #.........  h. #...# ####†.......#  #...# #.......#...:.  #...# #.##.#..# #.#. #.##.#..#.#.#.. .......@.......--- ..####.!#.#.#. .)......  ..##..#....B h/#. #..#######.. ...# B   giant cockroach (asleep). ...#..#.# h70253.0) h8d=---6.0 (14 h= h>b _A giant cockroach comes into view. h, (((((BYou shoot a sling bullet. h*Q h$[Z....B. hr\;===7.0) h"b hdS _The sling bullet hits the giant cockroach but does no damage. h7up ... #.##.# ..# †####.##.##.##..#  #..># #...........#  #...# ####†.......#  #...# #.......#...:.  #...# #.##.#..# #.#.  #.##.#..#.#.#..  .......@.......  ..####.!#.#.#..  .)......  ..##..#...B.  #. #..#######  .. ...# . ...# ..#.# hS ...  hW #.##.# ..# †####.##.##.##..#  #..># #...........#  #...# ####†.......#  #...# #.......#...:.  #...# #.##.#..# #.#.  #.##.#..#.#.#..  .......@.......  ..####.!#.#.#..  .)......  ..##..#...B. #. #..####### .. ...# . ...#[16;1 hv _3H ..#.#  h% h hh h  hX_A giant cockroach is nearby! h (((((You shoot a sling bullet. h6 h=...B.8.1 (1.1 hC hFj _The sling bullet closely misses the giant cockroach. hP ... #.##.# ..# †####.##.##.##..#  #..># #...........#  #...# ####†.......#  #...# #.......#...:.  #...# #.##.#..# #.#.  #.##.#..#.#.#..  .......@.......  ..####.!#.#.#..  hQ.).....B  ..##..#.....  #. #..#######  .. ...# . ...# ..#.# h V ... #.##.# ..# †####.##.##.##..#  #..># #...........#  #...# ####†.......#  #...# #.......#...:.  #...# #.##.#..# #.#.  #.##.#..#.#.#..  .......@.......  ..####.!#.#.#..  .).....B  ..##..#..... hy \#. #..####### .. ...# . ...# ..#.#  hT  h  h{  h f _A giant cockroach is nearby! h m ... #.##.# ..# †####.##.##.##..#  h  #..># #...........#  #...# ####†.......#  #...# #.......#...:.  #...# #.##.#..# #.#.  #.##.#..#.#.#..  .......@.......  ..####.!#.#.#..  .).....B  ..##..#.....  #. #..#######  .. ...# . ...# ..#.# he  ... #.##.# ..# †####.##.##.##..#  #..># #...........#  #...# ####†.......#  #...# #.......#...:.  #...# #.##.#..# #.#.  #.##.#..#.#.#..  .......@.......  h{g ..####.!#.#.#..  .).....B  ..##..#..... #. #..####### .. ...# . ...# ..#.#  hro  h p  hu  h _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach! h l(((. h: 3.... hg 089.2 h  hn S _You kill the giant cockroach! hgz 4 h  hB H _No target in view! ht 3 h2  h  h  h9 $ _ hѡ  h  ##..# ###..†####.##.##.##..#  h W #..># #...........#.# ####†..............#...:.##.#..#.#.# #.##.#..#.#.#.................####.@#.#.#..---...)......# ....##..#.......#... #..#..# h -300 h1 G---1.2 (2 h޵  h U _v - a sapphire potion h3 h h h  h  h, h; hh h h hS h~ h h hr h h h_! hU$, hj% h' h*, h, h"5 # #######.#### .####..........# .. ......##.......##.. .........##.##.... ......##.##.##..# †####.##.##.##..#  hv5^># #...........# .# ####†.......####### .# #.......#...@....... .# #.##.#..#.#.#..###.. h5#.##.#..#.#.#..# ................#..####..#.#.#..... h/6(.....)......#..###.....##..#....... #.#. #..#########.. ...#You pick up a book of Callings and begin reading... h<+7.2 (6 hx=+8.2 (7 hxB hdK  You add the spells Summon Small Mammal, Call Imp and Eringya's Surprising _Crocodile to your library. hK hP hRSH _No target in view! h63 h/ h= hV hP _ h, h+ h h, h h| h h hk h ho h h" h hH, h h h68#.##.##..# .##.##..# .......# g. ###†.......#######.#.#...........# .##.#..#.#.#..###..#  h".##.#..#.#.#..## ..##.##..............##......###..#.#.#.# ...)......#..###.#####  h<...##..#....... .# #. #..######### ## . ...# h#...#g   hobgoblin (asleep)..#.#..#..#  hd  hz 44.2 (6  A hobgoblin comes into view. h.gg==5.2 (7 h$ h+ _The hobgoblin shouts! h_ ((((You shoot a sling bullet. h h&a.g.... h3=6.2 (1 hǬ hůM _The sling bullet hits the hobgoblin but does no damage. h .. ..# .. †.......#.# ...# #..###..# #.#..## ..##.## ......##....... #....@.....# )#..###.##### ...... .# #..### ## . ...#  #...#  ..#.#   h#8 .. ..# .. †.......#.# ...# #..###..# #.#..## ..##.## ......##.......  h81#....@.....# )#..###.##### ...... .# #..### ##   #...#      hM?4 hD hjN ((( _A hobgoblin is nearby!You shoot a sling bullet. h] hX.g.. hl-7.3 (1.1 h h M _The sling bullet hits the hobgoblin but does no damage. hn (((((((You shoot a sling bullet. hh hHl.....g. h(8.4 hg h)d _The sling bullet closely misses the hobgoblin. h  .. ..# .. †.......#.# .........# #..###..# #.#..## g.##.## ......##....... #....@.....# )#..###.##### ...... .# #..### ## . ...#  #...#  ..#.#   h .. ..# .. †.......#.# .........# #..###..# #.#..## g.##.## ......##....... #....@.....# )#..###.##### ...... .# #..### ##   hV\ #...#      hΡ h ht h  hR_A hobgoblin is nearby! h ((((You shoot a sling bullet. h5 h׈r  The sling bullet barely misses the hobgoblin. h\....##@g@   Sigmund (polearm, wandering)g   hobgoblin h$(9.5 hS hӞ _Sigmund the Dreaded comes into view. He is wielding a +0 scythe. hc .. ..# .. †.......#.# .........# #..###..# #.#..## ..##@## ......##g...... #....@.....# )#..###.##### ...... .# #..### ## . hl ...#  #...#  ..#.#   h5L .. ..# .. †.......#.# .........# #..###..# #.#..## ..##@## ......##g...... #....@.....# )#..###.##### ...... .# #..### ##  hL  #...#  ..#.#    hT h\T hZ h ]d _There are monsters nearby! h& @) You shoot a sling bullet.  Sigmund shouts!  The sling bullet hits the hobgoblin. h h .@The hobgoblin is moderately wounded.50.6 h hV _The hobgoblin barely misses you. h .. ..# .. †.......#.# .........# #..###..# #.#..## ..##.## ......##g..@... #....@.....# )#..###.##### ...... .# h= #..### ## . ...#  #...#  ..#.#   hfy .. ..# .. †.......#.# .........# #..###..# #.#..## ..##.## ......##g..@... #....@.....# )#..###.##### ...... .# #..### ##   #...#  ..#.#    hcn4 hWu hwd _There are monsters nearby! h:c  You shoot a sling bullet. The sling bullet hits the hobgoblin. hVE† ho \  You kill the hobgoblin! h% ***Sigmund points at you and mumbles some strange words. h /... h' n19--------91.7 h  hg! . _The magic dart hits you! h.  .. ..# .. †.......#.# .........# #..###..# #.#..## ..##.##  h. ......##†..@... #....@.....# )#..###.##### ...... .# #..### h/ 4 ## . ...#  #...#  h>/ & ..#.#   h`/ ! h  .. ..# .. †.......#.# .........# #..###..# #.#..## ..##.## ......##†..@... #....@.....# )#..###.##### ...... .# #..### hP  ##   #...#      h  h  h  h \ _Sigmund is nearby! h2  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\6^  You beckon some vexing sprites to accompany your attacks. h&> .@8/10 ------20Will/2 Jinx  hB hE; _You feel your willpower being sapped. h??((((( h4* h  You shoot a sling bullet. The sling bullet barely misses Sigmund.  A giggling sprite leaps out and bonks Sigmund with his +0 scythe. hr.@..., very drained) hš5=3.8 (1.1 hv h$1 _Sigmund is lightly wounded. h2?((((( hgK3* h*#^ .@... You shoot a sling bullet. The sling bullet barely misses Sigmund.  A giggling sprite leaps out and bonks Sigmund with his +0 scythe.  Sigmund is moderately wounded. h#20=-------9==---4.9 ht) h ,I _Sigmund misses you. h (You shoot a sling bullet.  The sling bullet hits Sigmund but does no damage. h9 v .  Sigmund is moderately wounded. h (6.0 h׈  h Q _Sigmund closely misses you. h (You shoot a sling bullet.  The sling bullet hits Sigmund but does no damage. h$:* h;.@  A giggling sprite leaps out and doodles on Sigmund's face.  Sigmund is heavily wounded.The jinxing sprites lose interest in you. h37.1 hT h.I _Sigmund misses you. h_ (You shoot a sling bullet. The sling bullet hits Sigmund. hcR.80 hi h[k  hkM_Sigmund is heavily wounded. hG} (((((You shoot a sling bullet. h- .@...  The sling bullet closely misses Sigmund. h|.1==10/10=====9.2 (1.1 h5 h8P _Sigmund barely misses you. hy } (((((You shoot a sling bullet. h .@...  The sling bullet closely misses Sigmund.60.3 h  h 3  You shoot a sling bullet.  The sling bullet closely misses Sigmund. _Sigmund barely misses you.  You shoot a sling bullet.  The sling bullet closely misses Sigmund. _Sigmund barely misses you. hf(((((The sling bullet closely misses Sigmund. _Sigmund barely misses you.  You shoot a sling bullet.  The sling bullet closely misses Sigmund. _Sigmund barely misses you.  You shoot a sling bullet. h.@...10 hv h3 _Sigmund barely misses you.  You shoot a sling bullet.  The sling bullet closely misses Sigmund. _Sigmund barely misses you.  You shoot a sling bullet. _The sling bullet closely misses Sigmund. h  ( You shoot a sling bullet. The sling bullet hits Sigmund! hrVo .  Sigmund is almost dead. h;\l  Sigmund casts a spell at you. hC2.4 (1.1 h h2 _You resist with some effort. hh (You shoot a sling bullet.  The sling bullet hits Sigmund but does no damage. ho .  Sigmund is almost dead. hu *Sigmund casts a spell at you. h&. hԁ15------===3.5 h htb _The magic dart hits you! Sigmund misses you. h{ ]  You shoot a sling bullet. The sling bullet hits Sigmund. hV `() hD *. hӉ .##.##.##..#Selgeron the Shooter .##.##.##..#..Deep Elf ...........#..Health: 15/29 ============------------ ###†.......#######.#Magic: 10/11 =====================--- .......#...........#AC: 2Str: 7 .##.#..#.#.#..###..#EV: 12Int: 18  hw h.##.#..#.#.#..## ..##.##SH: 0Dex: 23 ...............##†......XL:  5 Next: 154% Place: Dungeon:4 .####..#.#.#....@.)...#Noise: ===------  Time: 2664.6 (1.1) ....)......#..###.#####a) +1 sling ...##..#....... .#Fire: a) +1 sling  hϊ U#. #..######### ##Will/2 . ...##...#..#.#..#..#Sigmund is almost dead.Sigmund casts a spell at you.  h _The magic dart hits you! Sigmund misses you.You shoot a sling bullet. The sling bullet hits Sigmund. _You kill Sigmund!Your Fighting skill increases to level 1! hE _The magic dart hits you! Sigmund misses you.You shoot a sling bullet. The sling bullet hits Sigmund. _You kill Sigmund!  hnj Your Fighting skill increases to level 1!  Your Ranged Weapons skill increases to level 7! have reached level 6! h /  --more-- h&u8/342----628%  hJ _ h9 ##.##.##..# ##.##.##..# .. .# .. †.......#######.# #...........# ##.#..#.#.#..###..# #  h w##.#..#.#.#..###..##.##..##†. ####..#.#.#.....@)...# )......#..###.##### ##..#....... ..#  h . #..############  h  hF 4---50  hp _ h  h  h .##.##..#  #.##.##..# #..  # #..  #†.#######.#  #....#  # h #.#..#.#.#..###..# #  #.#..#.#.#..###..##.##.# ##†.# ..#.#.#......@...#  h(  )......#..###.#####  hI ` .##..#....#  hq   #..######  ...#  h o #...#   ..#.#    ..#..#      h"  h p9=---6 h  h i  Things that are here: _a +0 scythe; a +0 robe h h< hQ _ h1== h h: hY20== h h, h h hd2==== h hQ4 _Magic restored. h hT h] hL1= h h h h h hF;== hO h. hX hj h+ hbT2= h h, h h-7 h hX _You feel your willpower return. h h! h h; h#3 h;== h h h h h, h. h., h h h54= h  h h+ hN h h h h h h h h <25 hO (= h  h  h  h  hj h h! h h hO h< hf%6 hE== h h, h hB, h h h h hL  hx h7== hx! hk", h# h%, h& h(, h * h+ h+ h=,N8= hP- h./, h.0 h(2 hR2 h>3 hw5, h6 h8 h8K9= hO9 h:, h; h#= hM= h[> h2@ h_@ hA hB hBb30== hC hD h*E hF hH, hH h(J, hJ hK hK?1= h L hL hM hN hN h[P hP hQ hS hS hT h Z hDZD2= h=\ h] h"^ h^ h` h` ha hd, h{e hg h(hR3== hLh h#i h[k, hk hm, hm hn hn hFo h5p h\pR4== h~p hp ht hrv, hv hPx hy, hz h&{ h|, h| h0~ h h#= h= h hP h, h h h! hC h h hO hq hދ h^ h hю hZ h h, h9 hO hȔ, h h  h3, h h h, h h h h hP h  h, h h, hC hI _t - 2 potions of ambrosia (gained 1) hװ3 h h| h, h hu hB h hE, h hU h h hH h$ hX hOB h h, hq h? h, h h h h h h hV, h h hb, h h h4 hW h hT h  h0 hc h  h, hs h h hD hi h/ h , h h h, h  h h, h8 h h, h h= h[ h h h h, h hM h h h h{ hJB h hz h h h% h, hl h h, hg h h, h he h, h  h  h , hy  h  h , h  h  h , h  h  h  ..   .  hT  .# #  ####.#.#  hw h ...# #########  h '........# #.......# .<......## #.#####.#  h W#####.# #.## ........## #....@...# #..#  h  77307.0) ######.## #...#####.# #..#  h6 ## # ..( .# #.#####..#  he 4.# . . #........# .# .# ########.####  h .# ..##.......# .# #######.#####.##.##.# hz ####..........# .. #.##.##.## ......##.......##.. #.##.....# h  h( ,48 hh  hO $ _Found a stone. h}I h h, h, hܐ, h h͓ h4, h h  hX, h h9 h), hS h hߪ, h h9:  You see here a stone. h hW _ hp h h, h hC h, h h hB h, h hRM _You now have 142 gold pieces (gained 2). hp3 h2 hp h, hy h h h h h hV h hu hp h, h h hN, h  h  h, h] h hY, h h hXB h$ h, h hx hT h{ h hI  h-, h6 hn h h h h] h, h h h!  hR  hN! hq$ h3& hc& h' hk* h, h, h. h0 h43, hj4 h6 hY9, h; hU> h@ h@ h B hrD hG, hwH htK hM hN h?O hQ hT, hU h^>  You see here a +0 dagger. ha ha _ hc hVe h|g hg hh hDj hal, hm hp hr, hs hu hy hy hz h} h, h h h( #...# #.......#.......... #...# #.##.#..#.#.#..###. ##.##.#..#.#.#..###. ht#................##† # #..####..#.#.#...... h.#.#.....)......#..###. ȟ2........##..#.......... ..#.#.#..##..########### h ..$....@#....#  h.......###...#  S....## ..#.#  h;g ..### ..#..# h3 < #.# #. S   ball python (constriction, asleep) # hˍ3#  h# 814.6 (40.0)  A ball python comes into view. h h%5.6 (41 h! h; _Found an escape hatch in the ceiling. h / ((((((S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily. h; hC\......S hzD;===6.6 (1.0) h&K hMf _The ball python is moderately wounded. h\e  You shoot a sling bullet. The sling bullet hits the ball python. he(((.(( h4...... h&7 h hO _You kill the ball python! h3 h* h) h h3B h, h hQ hk, h h' h, h h h , h  h, h hN _You now have 154 gold pieces (gained 12). h3 h hr h  ###.#####.##.#..#.#.# # ... ..#............#.##.##.#..####..#.#.# h!`#.#...#.#.....)......#............##..###.#...#.#.#..##..#######............#....# ...........###...# ##.....@...##.#..#.#--- ####...#### ...#..# #.<.# ...##.# #..... ...# #. #..... ...# ## hR!}#.....! ...#B   giant cockroach (asleep)#......#..B...# hL, 24.6 (7  A giant cockroach comes into view.--- h,$5.6 (8 h2 h`5] _Found a fuming orange potion. h6p  You shoot a sling bullet.  The sling bullet hits the giant cockroach! hx((((((. hR....... h=9===6.6 (1 h hLS _You kill the giant cockroach! h"I h0# h%, h'* h* hM-, h. h01 h3, h\5 h7 h9, h; h= h?, hx@ h}B hD, hE hM##.#...#.#.#..##..########............#....# .............###...# ##.........##.#..#.# ####...#### ...#..# <.## ...##.#  #.....# ...# #.  #.....####...# ##  #.....@......# ---...... #..... ######.# #.# #.# # hRNT.. .## h~Ts32.6 (6---3.6 (7 hFX h_p _w - a fuming orange potion h_ hSp hrH _No target in view! h 4 hr  h- H _No target in view! h% I h(  hq+  hq/ _ h0  h2 , h2  hQ4  h5  h5  h7  h:  h?< , h<  ho>  h? , hD , h=E  hjE  hF  hH  hJ , hJ  haL  hM , hN  h=P  hQ , h/R  hsS  hT  hT  h;U  h?W  huX , hY  hZ  hG\  hf\  h\  h]  h^  h _  hb_  h`  hb  hb  h>c  hd  hf , hf  hg  hh  hi  hti  hj  hk  hk  hel  hTn  h&o , ho  hp  h+r , h|r  h\s  hs  ht  ht  h^v  hw  hw  hax  hy  hz  h"{  hj|  hi}  hO~  h~  h~  h  h , hـ  h  hɂ , h  hI X hP  h B h  h , hc  h  h  h݋  h2  hٍ  hێ , h  h  h  h  h]  hГ  hj , h  h  h , h_  h  hۚ , hB  h]  h , h  h  hZ  h  hՠ  h!  hj , h  h,  h , h  hɧ  h , h  h  hH , h  h] B hײ  hѴ  h  hI  h  hX  hں , h|  h_  h , h  h , h  hV  h  h  h  h  h , h  h , hk  h x _i - 3 scrolls of teleportation (gained 1) h>  hq  h  h5  h  h  hF  h  h- , h  hL  h , h  h  h  h  hB  h  h  hs  h?  h  h@ , h  hc  h,  #...# #.##. ###.#####.##. # ... ..#..... #.##.##.#..### ### #.#...#.#..... h{ >.# #............# #.###.#...#.#.#..# ####.##............#.# #.........###90.6 (57.0)#.##.##.##.........##.#. h #........####...#####...##.#.###.# ##.<.## #...#.#.## .# #.....# #...#.#..# .# #.....####... #.##.##.# #............ h  #.......# #......####..  h> ###..#### #......####..  hX  h ,1.6 (58 hk  h ; _Found a stone staircase leading down. h  h  h  h H _No target in view! h  h  h^  hH  h  h | _ h  h  h9 , h  h  h , h`  h  h'  hf  h̨  h  h~  h  h2  h n hE  hv  h  h  h , h  h  h|  h  h5  hn  h  hƽ  h#  hu  h  h  h  h  h  hE  h  h n hK , h  h  h , h|  h X h  h  h  h  hy  h  h  h,  h  h , h;  h  hY , h  hl  h  h  hg  hD  h  h  h  hr  h  hC  h  h  hE , h1  hj  h h , ha  h  h , h  h hK hx h h hB hV h< hn hc h he", h# hm% h ', h5( h) h/+ h]+ h3, h . h/ h/ h0 h3 ho4 h4 h5 h6 h7, hi8 h9 h;, hd< hA? h@, hwA h:C h]D, hD h'GB hG hnJ hK hK hL h!T hU, hV h`ZX h~] h_, h_ hb hc, h hX h}B h h1 h[ h~ hD hj h h, h hC h, hQ h hn h h h h, h h, h, h( hƬ hS, h hΰ h? hn h hp h)##.## #.#...(.#...# #.##.#..##...# #.##.##.#.. #...# #......... #...# #######.## h#.####...####..##.............##......%.........##.## #....##.##.956.6 (65....####...####.##.##.### #..># #...... hn #...# ####÷.. #...# #.......# #...# #.##.#..# h6 ####.#####.##.#..#[40m #.......#......... #.##.##.#..####..# h^ h,7.6 (66 h h?- _Found a quill talisman. h6 h h hH _No target in view! hB& h& h' he, h. h2: _ hE3 hG5, h^6 h8 h: h; h; hk= h?, h@ hB hRD, hE hG hI, hJ hL hM h N hN hP hS, hS hU h9X, hY hAdC  You see here a quill talisman. hf hg _ h$h hj hl, hHn h+p h1r, hts hOv hQx, h`y h{ h}, h~ h2 ...... ##.. #.## #..<... ##### #....##..#... ....### #.......... #.....# #####.##### #.#.#.# ##.##  #.#.#.# #...#  ###.@.#.# #...#  #.......### #...#  h{= #.#.......# #...# ##.......#.####...#####...##.##.......... #%..............###..#####............ #........####...#### h8#.######## #..># # h-71.6 (14 hz,2.6 (15 h h͔Z _x - a lumpy coppery potion h`| h| ht hH _No target in view! h3 h h h hP _ h}, h h} hc, ho hM hbX hB#.....# #####.####.#.#.# ##.## #.#.#.# #...# ...#.# #...#  hx#.......### #...# #.......# #...# .......#.####...## h.J..##...##.##.................@.##%............ h....###..#####............. #........####...# h-. #.######## #..># hJ #.# #...# hm#.# #...# J   jelly (asleep) ..# #...# h### ####.### #....... h16.6 (4.0) hM+7.6 (5 h hX _A jelly comes into view. h@g (((((J hYou shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers. h h...J....===8.6 (1 h h 3 _The jelly is lightly wounded. h#   #.#.#.# ##.##  #.#.#.# #...#  ###...#.# #...#  #.......### #...#  #.#.......# #...#  . #..... ....##...# ..J....@.##% ....###..# ... #.... . #.######## #..>#  #.# #...#  #.# #...#  ..# #...#  ###  h8   #.#.#.# ##.##  #.#.#.# #...#  ###...#.# #...#  #.......### #...#  #.#.......# #...#  . #..... ....##...# ..J....@.##% he ....###..# ... #.... . #.######## #..> #.#  #.# #...#  h|..#  ###  h;4 hp h \ _A jelly is nearby! h (((( You shoot a sling bullet. The sling bullet hits the jelly. h h!z.J...9 h' h(] _The jelly is heavily wounded. h)_  You shoot a sling bullet. The sling bullet hits the jelly! h!..((( hq).... h274080.7 (1.1 hξ hI _You kill the jelly! h h h hH _No target in view! hI h h #.....# #####. #.#.#.# ##.## #.#.#.# #...# ###...#.# #...# #.......### #...#. #.#.......# #...#.. #.......#.####...>....##...##.##..##%0.0.###..##### h ... #........####.... . #.######## #..># #.# #...# #.# #...# ..# #...# ### ####. hN@ # h  h` 5---1.7 (1 h6 ho; _Found a stone staircase leading down. h hF:--- h h1H _No target in view! h>(  h(  h?)  h,  h.  h3 : _ hK6  h9 , h:  h=  hC? , h@  hKB  hD , hE  hKH  h K , hTL  h\N  hP , hR  hU , hU  hY I _l - 3 scrolls of identify (gained 1) h[ 3 h]  h_  ha , hb  hd  hg , hh  h:j  hk , hm  hn  hp , hq  hv , h w  haz x _i - 4 scrolls of teleportation (gained 1) h )..# ....### #...< #.# #.....# #... #.# #.#.#.# .... ... #.#.#.# #..####.# ###...#.#  #.......###.......###  he y #.......##.#.......#  #.......##.......#.### #..>...##.##943.0) #............##% #.......###..#. h p #:......# #........###.......# #.################# #.#  h r #.#  ..#  h T### ## hĊ  h %5.7 (14 h  hm 9 _Found a stone staircase leading up. h  h  hF ^ _No target in view! hC  h  h  h H _No target in view! h h hf hЃ h hP _ h, h0 h hГ, h* h h h h h .... ... #.#.#.# #..####.# ###...#. #.......###.......# hr#.......##.#...... #.......##.......# #..>....##...##.## #............##%.. #.......###..## h #@......# #... #.......# #.###### ######### #.#  #. h¡U# ..# hE ### hh ######You pick up a book of Iron and begin reading... h19.7 (4.0) h@.3000.7 (5 h hîx  You add the spells Awaken Armour, Lee's Rapid Deconstruction and Magnavolt to _your library. hY3 h3 h8 h:H _No target in view! h*I h? _ hEX hE hE hF hH hI, hJ h*M h]QB hQ hS, h-T hU hWW, hX h]X h` ha, hrb hc h*e, he hh hi, hj ho, hpo ho h0q hr h8s h7t h_wP  There is a stone staircase leading up here. hoy hy _ hz hK| hO~, h~ h h , h h h, h` hۉ h2     #####  #...#   h5.#...# ######### #  ####...###.......# ..   hiE#........<..####.# #  #.............##.#. #.   h#.....@.....#......# #   hԐ####...###..###.   h#...# #.......###...  #..... ##.......##.#.   h #.#.#. #.......##...   hE]#.#. .# #..>....##... S   ball python (constriction, asleep)   hi#.#. .# #............   h#. S# #.......###..   hb#.......# #.. h>020.7 (20.0) h,1.7 (21 h. h^ _A ball python comes into view. h=e  You shoot a sling bullet. The sling bullet hits the ball python! hSB(((((( †  hTI...... hC1===2.7 (1.0) hy hO _You kill the ball python! h/3 h0 h 4 h6, h:, h<, h~= h> hy@, h@ hcB hdD, hNE hG hjI, hIJ hL hN, hN hP hFR, hhS hT hvW, hW hX hY, h,Z h@[ h%\, h\ hg^ h^ h^ ha _r - 2 scrolls labelled IXIS LOYPSOIZOWN (gained 1) hc3 hd hf hg, h2h hSi hj, h(k hl h m, hm hn ho, hp hs h;{ #.#.#.# #..>....##.. #.#.#.# #........... #.#.#†# #.......###. #.#.#.# #.......# #. #.....# #.......# #. h{2  #..#.### ######### #  #..##.#   #.# #.# .  #. #@# ##---  #.g........S#   h{#.#.#.#####.#  .....: ## #.# #.# #  h |;#. ... #. g   goblin (asleep) # #.# #. S   ball python (constriction, asleep)  .!. #. h2|  #. h 386.0)  A goblin and a ball python come into view. hH---9.7 (17 h hjX _Found 2 emerald potions. ht# %  h# ;You shoot a sling bullet. The sling bullet hits the goblin! h( )((S   ball python (constriction, asleep) h' Y  You kill the goblin! h  h ......S..S) h <===40.0) hƿ  h% 5 _The ball python hisses angrily. h4 \ #.#.#.# #..> #.#.#.#  #.#.#†#  #.#.#.#   #.....#   #..#.###   #..##.#  #.# #.#  #. #@#  #.)......S..#  h  #.#.#.#####.#  .....:  #.# #.#  #. ...  # #.#  .!.  h. t #.#.#.# #..> #.#.#.#  #.#.#†#  #.#.#.#   #.....#   #..#.###   #..##.#  #.# #.#  h  #. #@#  #.)......S..#  #.#.#.#####.#  .....:  #.# #.#  #. ...  # #.#  .!.  h  h]  hX  h _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python. h {(((. hL*.... hO&1 h~U hUXO _You kill the ball python! h) h h h9H _No target in view! h|4 h hֳH _No target in view! h- h h hv h hP _ hO, h h h h{z #.#.#.# #.......#  h #.....# #.# #.# h7u #..#.### ######### #.# #..##.# #.# #.###.# ..# #.#.#.####### ### #.).........#  #.#.#.#####.# h_  #.....#--- h #.#.#.## #.. h #...... #.# h1 #.#.#.# #. #....!.  h#.# #.# #.#  h #.# S   ball python (constriction, wandering) #. ...  hA#.. # #S ##. hk4  h+3.7 (2 hRG---4.7 (3 hx hj  _A ball python comes into view. _You see here a Treatise on Traps. h  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.(((((( †  hv' hS, ...!.g   hobgoblin (wandering).g  #.You kill the ball python! hh/5===5.7 (1 hA5 h7\ _A hobgoblin comes into view. h+     #.....#   #..#.###   #..##.#  #.###.#  #.#.#.  h ?#.)...  #.#.#.#####.#  #.....@#  #.#.#.##  #......  #.#.#.#  #....!.  #.# #.#  #. ...  h) H# #g h     #.....#   #..#.###   #..##.#  #.###.#  #.#.#.  #.)...  #.#.#.#####.#  #.....@#  #.#.#.##  #......  #.#.#.#  #....!.  h$ p #.# #.#  #. ...  # #g h 4 hJ  hO (((((g  (You kill the ball python! _A hobgoblin comes into view.A hobgoblin is nearby!hobgoblin shouts!hobgoblin. hW  hX  hd ...!.K   kobold (missile, wandering) he }.KThe hobgoblin is moderately wounded. he &6 hk  hs  A kobold comes into view. It is wielding a +0 dagger and quivering poisoned _darts. hY     #.....#   #..#.###   #..##.#  #.###.#  #.#.#. h   #.)...  #.#.#.#####.#  #.....@#  #.#.#.##  #......  #.#.#.#  #....!.  #.# #.#  #. ...  # #K h<  hD    #.....#   #..#.###   #..##.#  #.###.#  #.#.#.  hY #.)...  #.#.#.#####.#  #.....@#  #.#.#.##  #......  #.#.#.#  #....!.  hp #.# #.#  #. ...  # #K h  hx h hmA kobold comes into view. It is wielding a +0 dagger and quivering poisoned  h%_darts. _A kobold is nearby!koboldkobold! h(((((( hJ )  hv h...!gg   hobgoblin. h.27 h>$ h3/J _You kill the kobold! h     #.....#   #..#.###   #..##.#  h 6#.###.#  #.#.#.  #.)...  #.#.#.#####.#  #.....@#  #.#.#.##  #......  #.#.#.#  #....!.  h 5 #.# #g#  h!Z #. ...  # #) hĸ    #.....#   #..#.###   #..##.#  #.###.#  #.#.#.  #.)...  #.#.#.#####.#  #.....@#  #.#.#.##  #......  #.#.#.#  #....!.  hZ #.# #g#  #. ...  # #) hM h hd h? _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin! h((((† hVf...! hlX&8 h\ h^M _You kill the hobgoblin! hv*3 h, h6v ...  You pick up a Treatise on Traps and begin reading... h=&0 hB5---9.7 (1 hC hzFQ _You add the spell Construct Spike Launcher to your library. h`V hV:--- hv] h_H _No target in view! hW4 h h_ H _No target in view! h=3 h hv  h/# h&: _ h( h* h2 .#.### ######### # #..##.# #. #.###.# .. h2  #.#.#.####### #  #.).........#   #.#.#.#####.#   #......#  h&3>##  #.#.#.## #.  #....@.# hM3 #.  #.#.#.## hs3 #  #....!. #. h3  #.#.#†## #.  #...... h3 #.  ### #)# h3S ## j   gnoll (wandering)  ... #  #j# h 4V #  h04C # h@'50 hO@+1.7 (2 hF hMr _A gnoll comes into view. It is wielding a +0 whip. h6     #..##.#  #.###.#  #.#.#.#  #.)....  #.#.#.#####.#  #......#  h : #.#.#.##  #....@.#  #.#.#.##  #....!.  #.#.#†##  #......  ### #)#  ... #j# hN ! hۀ     #..##.#  #.###.#  #.#.#.#  #.)....  h E #.#.#.#####.#  #......#  #.#.#.##  #....@.#  #.#.#.##  #....!.  #.#.#†##  #......  h ### #)#  ... #j# h0  h  h^  h (((((j  (No target in view!  h? _A gnoll comes into view. It is wielding a +0 whip. _A gnoll is nearby!  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll! h)  h .!†.)j. h 5===2.7 (1 h&  h!) ^ _The gnoll is severely wounded. h6     #..##.#  #.###.#  #.#.#.#  #.)....  #.#.#.#####.#  #......#  #.#.#.##  #....@.#  #.#.#.##  #....!.  h  #.#.#†##  #......  ### #)#  .j. #.# h\j    #..##.#  #.###.#  #.#.#.#  #.)....  #.#.#.#####.#  #......#  #.#.#.##  #....@.#  h]! #.#.#.##  #....!.  #.#.#†##  #......  ### #)#  .j. #.# hd4 hj hs _A gnoll is nearby!You shoot a sling bullet. The sling bullet hits the gnoll! hw@(((( hw( )  hx h.!†.) hq 63 _You kill the gnoll! h  h8m _Your Spellcasting skill increases to level 3! h74 h$ hH _No target in view! hB]4 hd hfH _No target in view! h-3 h/ h2 h5 h.9: _ h: h< h< h> hB@, hA hB$  hBK_s - 3 emerald potions (gained 2) heD3 hdE hG  hG_ You see here a hobgoblin corpse. hI hjJ _ hrK hWQA#.).........# #.#.#####.# .....### . hQ.....# #..## #....† hQu---##.#)# hQx #...) # hR ##.#. #  h"R| # ## #.  h?R. h^R hzR  hV #.#.######......# ##.#.#.#.#.......#.#.# hW##......##.#.#†##.....###.#@### #...). #.#.###... h4W, h;[+8.7 (5 h[#--- h[$9.7 (6 h` hHe _Items here: ( ) ††. h4 h hH _No target in view! h 3 h  h6  h  h$ : _ h' <  You see here a +0 whip. h*  h +  _ h[,  hN.  h0 , h2  h5  h7  h7  h8  h;  h< , h>  h?  hA , hC  hfF  hK , hrL  hM  hgO  hO  hTP  hUS  hz[  #.#.#†## #.##.#   #......# #.....  h[  ###.#)## ###.#.#   #...).# .# h[ #.#.#   ##.#.#### .##.#.  h[  #.......##.##.#  h%\  ##.#.##....##...   #.....##..#####.  hG\  ##.#.# #.67.7 (8 hi\ #.....[..# #.  h\  ##.#.##### #.  h\  ... #.    h\ C#. #..  h\ :  ### h] f     # h5] f     # hW] [    # h] E  hc  h  h>  h?  hBA  hIB , hB  hIH  h7I , hI  hK  hmL , h M  hN  hyO , hO  huQ  hNR , hR  h-T  h"U  hKU  hU  h'W  h_  h_ , h8`  hma  hb , hPc  hd  he , hIf  hVg  h=h , hh  hi  hk  h>k  hYl  hn  h7o , ho  hp  hmq , hr  hr  hs , h>t  hu  hu  hu  hgv  h{ ~  Things that are here:  a +0 dagger; a goblin corpse h}  h}  _ h~  h  h؀  h  h  h  hք , h  h  h , hm  h  h$  hH  h  h  h , hN  hH ~  Things that are here:  a +0 dagger; a goblin corpse h  h  _ h  h8  h  h5  hf  h  h , h  h%  h , hV  hѰ  hȱ  h  hͲ  hG  h , h  h  h߼ , hf  h  h , h  ht  h , h  hb  h{ , h`  h  h& , h\  h  h   #......# #.###   #.#.#.## #.#   #......# #.#   #.#.#†## #.#   #......# #.#   ###.#)## #.#   #...).# #.#   ##.#.#####.#   #.@.....##.# 121.7 (53.0)  ##.#.##....# [1 h K  #.....##..##   ##.#.###.##  #.....[..# ##.#.##### .....  h #<#.  h B2.7 (54 h  h 9 _Found a stone staircase leading up. hn ho h,y^ _No target in view! h< h hD h h h$ _ hC, hR, h h hC, h h hټ, h& h h, h hy h, hY hF h, h h h, h# h h, h h h, h h? h, h h h:, hc h<  You see here a +0 whip. hM5 _ h hl  Items here: ( ) ††. h h%K _ h', h0( h}-e  You see here a hobgoblin corpse. h/ h00 _ h1 h5 h7, hm8 hc< hF>, h? h h, hW h  h , hF  h h~ h ht h4 h, h  hJ h, h h: hO  hv  h9! h^# h$, h% h' h3), h* h, ho. h. ha/ h2 h?3 hb3 h 4 h6 hz7 h7 h8 h<g  You see here a ball python corpse. h= h= _ h> h? h@ h A hA hC hD hD hhE hWG huH, hHI hK hL h:L hBM hN hO, hP hR hS hT hT hV hX, h Y hZ h\ h\ h[] h_ hF` hs` ha h]b hYc h{c h^d hEe hf hAf hf hh hh hi hi hj hk, hNl hm hn hn h:o hp h(r, hmr hs ht h u hu hny h|, hw} h~ h(, hy h hނ, hg h9 hΐ, h h hە, h h~ h֚, h^ hX h{ hߤ h h( h hx, h h hį, h hI hܴ, hO h h hʺ h hs h, h  hf h?, h hW h , h h` h, h h* h, h h h, h h h, h h hE, h h h, h h h h h# h hl h h& hn h| h h1 hf hl, h  h h, h: hB hC h h-, h h h, h h h, h' hV hs, h h[ h, h  h  h  h  hg  h  h , h7 h( hA, h h hT, h h h h h h3 h, hC hi) h*+, h+ h- h., h 0 h1 hO3 h3 h4 h5 hW7, h+8 h@  ##  #.  #.  #. #####  #.##...# . h_A[#.@..#.# . ####...# .# ##.###########.# #.##........... #.##.###....... #.##.##..<.....  ################# #....##..#.....  #.......#.......#####............ hAA  <..####.#.###.....# #####.######. You pick up a book of Metalworking and begin reading... hHZ210.7 (881.7 (89 hkJ hLv  You add the spells Nazja's Percussive Tempering and Forge Phalanx Beetle to _your library. h h/ h h0 hX h h hw, h h h h h# h h, hi hU hx h h hW h h4 hu h h, h  h! h", h# h9$ h$, hD% h`' h (B h) h*, h*+ h2, h- h7- h- h!/ hi7 hN8 h9, hC: h; h BO#.#.##.# ###. #######.# ... ..w h@B...#.##.##..####.#...... #.......#.#   hhB*# #.##....@.#  #.##.##....###   hB^#.......#.######.#######.#####.# hBw   dart slug (asleep) #.... hC#.#### #.###### .# hO 31.7 (20  A dart slug comes into view.2.7 (21 hO hSX ((((((w  hX_Found a brown potion.  You shoot a sling bullet. The sling bullet hits the dart slug. hZw!.....===3.7 (1.0) hR h7 _The dart slug is lightly wounded. h;  #. #.# #.# ###. ##  #####.# ... .w!  ...#.##.##..  ####.#......  h #.......#.# # #.##....@.# #....### #.......#.## ####.###### #.# ####.# h f#....# #.#### #. .#  h  #. #.# hRu#.# ###. ##  #####.# ... .w!  hw...#.##.##..  ####.#......  h #.......#.# h# #.##....@.#  h#....### #.......#.## hd####.##### hE#.# ####.# hi\#.... #. h@ #. h0  hB4 h hڶd ((((( h _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug! h8 h>Rw..... h? h6?4 hSE hG] _The dart slug is almost dead. hm  #. #.# #.# ###. ##  #####.# ... w.!  ...#.##.##..  ####.#......  hm #.......#.# # #.##....@.# #....### #.......#.## ####.###### #.# ####.# #....# hn T #.#### #. .#  h  #. #.# #.# ###. ##  #####.# ... w.!  ...#.##.##..  ####.#......  #.......#.# # #.##....@.# #....### #.......#.## ####.##### #.# ####.# #.... #. #.  hD  hu  h  h  h   h* R_A dart slug is nearby! h c  You shoot a sling bullet. The sling bullet hits the dart slug. h w.(((( h %>..... h( kirmisher75 _You kill the dart slug! h- h/o _Your Ranged Weapons skill increases to level 8! h ^ hD^ huc heH _No target in view! h3 hp hI hD hP _ h, h h" h#, h$ h& h', h( h) h* h + h, h- h. h"/ h50 h 1 h2, h[3 h4 h6, hl7 h@^ ##### #. ...### #.# #...  h?A#.#####..########.##.....---...#.##.##..##.  ####.#........# .##.......#.###...... hhA#.##......# ####.## ##.##....### ... ......#.##  hAu###. ##.######  #.# hqFs43.7 (8---4.7 (9 hI h LR _z - a brown potion h h: h hLH _No target in view! h3 h+ h hA h _ hC h֩, h# h hǫ h h[ hu h, h h߰ hr, hֱ h( hY, h h h, hɷ hy h h9 h[ h hK, h h h, hǼ h h[ h~ h h¿ ha h h h h, h h h h ha h h9 h\ h h) h, h h h?B h h, h$ h- h #. ...########  #.# #........#  #.#####..#####.# ###.##........##.# ..#.##.##..##.##.# #.#........##.##.# .....#.###.......# #......# ####.#### #....### #...@# ..#.## ####.# ##### #.#  ..# ..# #..# g   goblin (asleep) ...# .#g## .# .. h063.7 (19.0) h,4.7 (20 h hs _A goblin comes into view. It is wielding a +0 club. h`  You shoot a sling bullet. The sling bullet hits the goblin! hN(((((.#() h _K...... hxb;===5.7 (1.0) hf hhJ _You kill the goblin! h hL h h@ hd h hf, h#####..#####. ###.##........## ..#.##..##. #.#........##.##....#.###............# ####.#### #....### #....# ..#.## ####.#### #--- #l..... #.####..l   iguana (asleep) h.#. .#. .. .#.# # hr 6  An iguana comes into view. hJ.ll---7.7 (2 hb hr0 _The iguana hisses angrily. h ((((You shoot a sling bullet. The sling bullet hits the iguana. h`  h G.l... h/ 5===8.7 (1 h?  h 4 _The iguana is lightly wounded. hs w  ####.#### #....# h ~ ####.# #@# #..l....# #.####..# hȚ #..# hܚ ,...# .#)## h 4 ..#. . .. h / .# # h/   ####.#### #....# ####.# #@# #..l....# #.####..# #..# ...# h0 .#)## ..#. . .. .#  h#5  h5  h9  hC< ^ _An iguana is nearby! hV2 (((You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. h h.J.l.. h&9 hʽ h4 _The iguana is lightly wounded. h  ####.#### #....# ####.# #@# #...l...# h#.####..# #..# ...# .#)## ..#. . .. .# # h-  ####.#### #....# ####.# #@# #...l...# #.####..# #..# ...# h .#)## ..#. . .. .#  h%4 hp+ h<-^ _An iguana is nearby! h`n((  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. _The iguana is lightly wounded. _An iguana is nearby!  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. h_ hfp.l.70 h%l hm4 _The iguana is lightly wounded. hz  ####.#### #....# ####.# #@# #....l..# #.####..# hW{#..# ...# .#)## ..#. . .. .# # h&  ####.#### #....# ####.# #@# #....l..# #.####..# #..# ...# .#)## ..#. . .. .#  h@4 h h^ _An iguana is nearby! h   ####.#### #....# ####.# #@# #....l..# #.####..# #..# h...# .#)## ..#. . .. .# # hA}  ####.#### #....# ####.# #@# #....l..# #.####..# #..# ...# .#)## h ..#. . .. .#  h h8 hݐ h ( _An iguana is nearby!You shoot a sling bullet. The sling bullet hits the iguana. h h n.l1 h$ h:&4 _The iguana is lightly wounded. h  ####.#### #....# ####.# #@# #.....l.# #.####..# h?#..# ...# .#)## ..#. . .. .# # hS &  ####.#### #....# ####.# #@# #.....l.# #.####..# #..# ...# .#)## ..#. . .. .#  hUW  hW  hCZ  h`  _An iguana is nearby! _An iguana is nearby!  You shoot a sling bullet. The sling bullet hits the iguana. _The iguana is lightly wounded. _An iguana is nearby!  You shoot a sling bullet. The sling bullet hits the iguana. h  The iguana is moderately wounded.0--- hW 2 h  h + _The iguana bites you. h"   ####.#### #....# ####.# #@# #.....l.# #.####..# h  #..# ...# .#)## ..#. . .. .# # h< &  ####.#### #....# ####.# #@# #.....l.# #.####..# #..# ...# .#)## ..#. . .. .#  h@ 4 hC  hK _An iguana is nearby!You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. h  The iguana is moderately wounded.19----------- hB 3 hC  hn + _The iguana bites you! h  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h5 h^  You beckon some vexing sprites to accompany your attacks. h0-----4Will/2 Jinx  h hXz _You feel your willpower being sapped. The iguana closely misses you. h+ z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. h< p  The iguana is moderately wounded. h g12-------------=5 h4  h + _The iguana bites you! hz+ 4 hJ/  h1 ^ _You are too injured to fight recklessly! h4 h h7^ _You are too injured to fight recklessly! h6 z (You shoot a sling bullet. h[| ;* h*Qk l (very drained)The sling bullet barely misses the iguana.A giggling sprite leaps out and smacks the iguana with its own front talon.  The iguana is severely wounded. hwR&6 hW hZS _The iguana barely misses you. h   You shoot a sling bullet. The sling bullet hits the iguana. hM;* h$  The iguana is almost dead.A giggling sprite leaps out and makes the iguana trip over its own talons. h+D. hj/3=----1==--587 h4 h6J _You kill the iguana! h ####.##........##.# ...#.##.##..##.##.# ##.#........##.##.# ......#.###.......# ##......# ####.#####....### #....# ...#.## ####.# ###########.# #.....@.# # #.####..# # #..# # ...# ###.#) h )## ..#..#. #.# . ..#.#.# #############.#.# h  hB 0---8 ha  h=  h\ h h h:--- h 0  You start resting.9.7 (1 h hl _The sprites lose interest in your situation. hC4 h7 h h&0 hdy2====80.7 (1 hd hX _You start resting. Magic restored. h  hY  ht  h  h\ y14= h  h  hY  h  h  h-  hm ;== h*  h  h T5= h  hP , h  h , h?  h, , hq  hU  hu _6== hh  h&  hI  h  h{  h  he  h  h  h  h?  h _7== hP  h , h  h , h?  h , h  h  hS L8= hO  h , h!  h#  h#  h]$  hb*  h0 j 999.0) _You start resting. hV1 6300.7 (20 h= u _You feel your willpower return. h3 h  h hH9= h hV, h h], h h h$20 h;== h hA, h h, h9 h, h h h@K1= hL h( hR h h, hm h, h82= h, h h h h; h, h hT h^3== h h h h h, h h%, h h1 hsK4= h h9, h1 h h h h h h  hd25= h^ h, h hZ, h hm, h h hj6== h$ h, hf h, hR h' hV h h 97 h E== hQ  h@ , h>  h , h h, h h\98 h2= h h$, h h, h h, hE ha9= h h, hu h5, h hb , h  h~! h!i30== h," h#, h$ h$, hT% h%, hy& h=' hg'U1= h' h(, h( h) h) h* hk,, hY- h.a2= hV/ h/, hQ0 h1, h1 h02, h2 h3~3== h.4 h4, h@5 h5, hb6 hi7, h7 hh=_ _You start resting. hA@~60.7 (64== h@%1.7 (61 hC hD" _HP restored. h  h]  h  hˆ  he  hn , h  h:  hR  h  hH  hڑ , h  h  hJ  h 9= hS  h[  h# , h  h8  h , h  h  h , h  ha  h> , h  h  hc  h  h=  h  h  hP  hN  hX  h , h^  h/  h , h  h7  h , h  h)  h , h  hѻ  hܼ , h  h˾  hr , h  h  hJ  ho  h  h=  h , h:  h  h  h  h  h  h , hG  h^  h , h  h  h. , h  h  h , hf  h  h , h  hr  h< , h  h  h , hH  h  h , h^  h  h , h{  h  hf , h  h1  hz , h  h1  h` , h  hS  hP , h  h  he 5 #########  #..>....######## h #.# #@.......#93.7 (32 #.#####..#####.# #####.##........##.# h ...#.##.##..##.##.#  ####.#........##.##.#  h $ #.......#.###.......#  # #.##......# ####.####  hI  #.##.##....### #....#  #.......#.## ####.# hW  h ,4.7 (33 h  h) ; _Found a stone staircase leading down. hϿ3 h h9 h, hZ h h hK, h hX h h h] h h4, h hs h: hh h h hG, h h h, h h8 h h h h h, h4 h h  h; h h4 #########  #..>....###.#####... #.#####..# ##.##...... #@......#.##.##..#411.7 (17 h: #.#####.#........# #.##.......#.###.. hx$#.##.##......# ### #.##.##....### #.......#.## ####.#############  #.# #.....##..  hW ####.# #.....##.# hE  h h h_E _Done exploring. hI h...........#.##.0.0).#...... hѣ, hWE _Done exploring. h{ h.| h| hUJ hzE _Done exploring. hYNWhere to? (Tab - D:4, ? - help)  D - Dungeon  hf hMy[?25h[?0c  Selgeron the Skirmisher  Deep ElfHealth: 34/34 ========================######### Magic: 12/12 ========================#..>....## AC: 2Str: 7#.#####... EV: 12Int: 18#.#####..# SH: 0Dex: 23#########.##...... XL:  6 Next: 58% Place: Dungeon:4#@......#.##.##..# Noise: ---------  Time: 3411.7 (0.0)#.#####.#........# a) +1 sling#.##.......#.###.. Fire: a) +1 sling#.##.##......# ####.##.##....####.......#.######.#############[4 hFz!0m #.# #.....##.. ####.# #.....##.#  _HP restored. _Found a stone staircase leading down. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help)  h@1 [?25l[?1c h> 45 hb?  hH  hH  h M _ hVM , hM  h7N  hN  h:O  hO  hQ  hQ  hR  h|R  h*S  hT  h8T  hT  hV  hW , hW  h{Y  hZ , h\  h]  h^ , h_  h`  hKa  hsa  hUb  hc  h7h  hh  h:j  hj  hk  hk  hl  hm  hm  hTn  hp Y  There is a stone staircase leading down here. hCq  hr  hr $ _ hr  h 5 h,  h  h  h  he #.#### h  .......@....# 27.5 (15.8)#.#####........ ..###.### .... # h F#####  h %_You climb downwards. hL  h"  h% a _There is a stone staircase leading up here. hdI h̐ hM h<: _ h h, h h^ h hԜ hޝ hΟ hx, hj h hn, h h h٭, h. h hó h h hc h, h h  h, h h˾, h hx _i - 5 scrolls of teleportation (gained 1) h3 hb h h, h h h,, h{ h h-, hl h h, h h h#.......<....#######.#####........#######..........###.###.....................##.#####.##.########....#.##.#####.##.# #.##.#  #@##.# .........# ........####  hl#B.######. #.#..B   bombardier beetle (asleep)#..#.. h--420 h:,3.5 (16 hq@ h;Cd _A bombardier beetle comes into view. h < ###. #......... ...  #.#  #.##.# ###  #.##.#  hh #.##.#  #@##.#  #..........#  ........####  #B.####.# #. #.# #.. hK #.. #.. h-  < ###. #......... ...  #.#  hi. 8#.##.# ###  #.##.#  #.##.#  #@##.#  #..........#  ........####  h. #B.####.# h. #. #.# #.. h. 3 #.. h. ; #..  h(6 4 h:  h+> h _A bombardier beetle is nearby! h#  < ###. #......... ...  #.#  #.##.# ###  #.##.#  #.##.#  #@##.#  #..........#  ........####  #B.####.# #. #.# #.. #.. #.. hEg h < ### hg . #.........  hg 7...  hg -#.# hg #  hg |#.##.# ###  hg W#.##.#  hh  h#h W#.##.#  h5h \ #@##.#  hIh  h[h d#..........#  hnh D........####  hh }#B.####.# hh y #. #.# hh h #.. #.. hi ; #..  hp 4 h u  hw h _A bombardier beetle is nearby! h5 (((((BYou shoot a sling bullet.  The sling bullet hits the bombardier beetle. h hg..B.... h;===4.0) h{ h? _The bombardier beetle is lightly wounded. hd ((((((You shoot a sling bullet. h0^....B. h0&5 h7 h8  h8^_The sling bullet closely misses the bombardier beetle. h ((((((You shoot a sling bullet. hJ ....B.  The sling bullet barely misses the bombardier beetle. h2 ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. h4....6Fire  h9  h>g_You are covered in liquid fire! Move or burn! h (((( You shoot a sling bullet.  The sling bullet hits the bombardier beetle. h_V ....  The bombardier beetle is heavily wounded.The liquid fire burns you! ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. h....1---7 h hi _You are even more covered in liquid fire! h~   h  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hp  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.26------0-----8Will/2 Jinx  hp h,Z _The liquid fire burns you! ha D#.###########  #.......<....### ####.#####........#######.###.###.....................# #.#####.##.########.....###. #.##.##..........#..B.....#####..####.##.. hRi P  You shake off some of the fire as you move. h j 23--------9 hm  hn Z _The liquid fire burns you! h1M ### #.###########  #.......<....### ####.#####........##########.###.....................#  hE2'#.###########....### #.###............B.....######.. h79P  You shake off some of the fire as you move. h9S0------ h9 50 h:< hD>Z _The liquid fire burns you! h.M ### #.###########  #.......<....### ####.#####........#######...###.###.....................#  h#.###########....### #.###..........###.. hSshake off some of the fire as you move.   h15------1==--1 h3 hFl _The sprites lose interest in your situation. h0M ### #.###########  #.......<....### ####.#####........#######..........###.###.....................# #.#### hB#######....####.##.##.# hP  You shake off some of the fire as you move. hIW13-----2 hU hZ _The liquid fire burns you! hn #M ### #.###########  #.......<....### ####.#####........##########.###.......@.............#  ho #.#####.##.########....####.##.##.# ht  hu /3 hw  huz ^ _You shake off the liquid fire. h hs h( h h h˶U14- h5 hľB   bombardier beetleB ht  ###  ##.###  h#.......< ####.#### #######........ .......@....... 4 #.#####.##.####  hL #.##.# ###  #.##.#  #.##.#  #.##.#   hq@....#  ..####  hF _You start resting. h h[ ###  ##.###  #.......< ####.#### #######........ .......@....... hX\  #.#####.##.####  #.##.# ###  #.##.#  #.# h\#.##.#  .. ..#  h] hd hfh _A bombardier beetle is nearby! h  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$^  You beckon some vexing sprites to accompany your attacks. h %0--==5Jinx  h3* hi-; _You feel your willpower being sapped. h4 h\ h^ _You are too injured to fight recklessly! h  hH  h  h} ^ _You are too injured to fight recklessly! h 4 hU  h ^ _You are too injured to fight recklessly! hFSelgeron the SkirmisherDeep ElfHealth: 14/34 =========---------------###Magic: 10/12 ====================----##.###########AC: 2Str: 7#.......<....### EV: 12Int: 18####.#####........ SH: 0Dex: 23#######..........###.### XL:  6 Next: 58% Place: Dungeon:5.......@.............#Noise: ==-------  Time: 3455.5 (0.0)#.#####*##.########.... a) +1 sling#*##.#### Fire: a) +1 sling#*##.#Will/2 Jinx #*##.##*##.#B   bombardier bee hGtle#.....B....#..B.....#####..####.# _You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, chance to call a sprite on attack:  52%, 76% to hit) h Selgeron the SkirmisherDeep ElfHealth: 14/34 =========---------------###Magic: 10/12 ====================----##.###########AC: 2Str: 7#.......<....### EV: 12Int: 18####.#####........ SH: 0Dex: 23#######..........###.### XL:  6 Next: 58% Place: Dungeon:5.......@.............# h Noise: ==-------  Time: 3455.5 (0.0)#.#####(##.########.... a) +1 sling#(##.#### Fire: a) +1 sling#(##.#Will/2 Jinx #(##.##(##.#B   bombardier beetle#.....(....#..B...(.#####..####.# hɡ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, chance to call a sprite on attack:  52%, 76% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bombardier beetle. h6"  h' |....B.. h*) :=6.5 (1 _ h-  h/  hSelgeron the SkirmisherDeep ElfHealth: 14/34 =========---------------###Magic: 10/12 ====================----##.###########AC: 2Str: 7#.......<....### EV: 12Int: 18####.#####........ SH: 0Dex: 23 h #######..........###.### XL:  6 Next: 58% Place: Dungeon:5.......@.............#Noise: ===------  Time: 3456.5 (0.0)#.#####*##.########.... a) +1 sling#*##.#### Fire: a) +1 sling#*##.#Will/2 Jinx #*##.##B##.# hnB   bombardier beetle#..........#..B.....#####..####.# _The sling bullet barely misses the bombardier beetle. h;Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, chance to call a sprite on attack:  52%, 76% to hit) h!S.Selgeron the SkirmisherDeep ElfHealth: 14/34 =========---------------###Magic: 10/12 ====================----##.###########AC: 2Str: 7#.......<....### EV: 12Int: 18####.#####........ SH: 0Dex: 23#######..........###.### XL:  6 Next: 58% Place: Dungeon:5.......@.............#Noise: ===------  Time: 3456.5 (0.0)#.#####(##.########.... a) +1 sling hS#(##.#### Fire: a) +1 sling#(##.#Will/2 Jinx #(##.##B##.#B   bombardier beetle#..........#..B.....#####..####.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, chance to call a sprite on attack:  52%, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage. h*Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, chance to call a sprite on attack:  52%, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.  The bombardier beetle is heavily wounded. hW  A giggling sprite leaps out and makes the bombardier beetle trip over its own  legs. hǰ...B.(very drained) h>+7.5 (1 h h7i _The bombardier beetle is heavily wounded. hZSelgeron the SkirmisherDeep ElfHealth: 14/34 =========---------------###Magic: 10/12 ====================----##.###########AC: 2Str: 7#.......<....### EV: 12Int: 18####.#####........ SH: 0Dex: 23#######..........###.### XL:  6 Next: 58% Place: Dungeon:5.......@.............#Noise: ===------  Time: 3457.5 (0.0)#.#####*##.########.... a) +1 sling#*##.#### Fire: a) +1 sling#*##.#Will/2 Jinx #B##.# h#.##.#B   bombardier beetle (very drained)#..........#..B.....#####..####.# _The bombardier beetle is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, heavily drained, chance to call a  sprite on attack: 62%, 76% to hit) h7Selgeron the SkirmisherDeep ElfHealth: 14/34 =========---------------###Magic: 10/12 ====================----##.###########AC: 2Str: 7#.......<....### EV: 12Int: 18####.#####........ SH: 0Dex: 23#######..........###.### XL:  6 Next: 58% Place: Dungeon:5.......@.............#Noise: ===------  Time: 3457.5 (0.0)#.#####(##.########.... a) +1 sling#(##.#### Fire: a) +1 sling#(##.#Will/2 Jinx #B##.##.##.#[0; h%10;1mB   bombardier beetle (very drained)#..........#..B.....#####..####.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, heavily drained, chance to call a  sprite on attack: 62%, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage. hL...  Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, heavily drained, chance to call a  sprite on attack: 62%, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.  The bombardier beetle is heavily wounded. h[f5=8.5 (1 _ h% h h1Selgeron the SkirmisherDeep ElfHealth: 15/34 ==========--------------###Magic: 10/12 ====================----##.###########AC: 2Str: 7#.......<....### EV: 12Int: 18####.#####........ SH: 0Dex: 23#######..........###.### XL:  6 Next: 58% Place: Dungeon:5.......@.............#Noise: ===------  Time: 3458.5 (0.0)#.#####*##.########.... a) +1 sling#*##.#### Fire: a) +1 sling#*##.#Will/2 Jinx #B##.##.##.# h1EB   bombardier beetle (very drained)#..........#..B.....#####..####.# _The bombardier beetle is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, heavily drained, chance to call a  sprite on attack: 62%, 76% to hit) h>Selgeron the SkirmisherDeep ElfHealth: 15/34 ==========--------------###Magic: 10/12 ====================----##.###########AC: 2Str: 7#.......<....### EV: 12Int: 18####.#####........ SH: 0Dex: 23#######..........###.### XL:  6 Next: 58% Place: Dungeon:5.......@.............#Noise: ===------  Time: 3458.5 (0.0)#.#####(##.########.... a) +1 sling#(##.# h### Fire: a) +1 sling#(##.#Will/2 Jinx #B##.##.##.#B   bombardier beetle (very drained)#..........#..B.....#####..####.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, heavily drained, chance to call a  sprite on attack: 62%, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle. h} *Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, heavily drained, chance to call a  sprite on attack: 62%, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The bombardier beetle is severely wounded. h 9 ...B A giggling sprite leaps out and makes the bombardier beetle trip over its own  legs.  The bombardier beetle is almost dead. h *****The bombardier beetle sprays incendiary fluid at you. h p a.@... hp Z1==9.5 (1 hu  hx S _The burning spray misses you. h Selgeron the SkirmisherDeep ElfHealth: 15/34 ==========--------------###Magic: 11/12 ======================--##.###########AC: 2Str: 7#.......<....### EV: 12Int: 18####.#####........ SH: 0Dex: 23#######..........###.### XL:  6 Next: 58% Place: Dungeon:5.......@.............#Noise: ===------  Time: 3459.5 (0.0)#.#####*##.########.... a) +1 sling#*##.#### Fire: a) +1 sling#*##.#Will/2 Jinx #B##.##.##.#B   bo h mbardier beetle (very drained)#..........#..B.....#####..####.# _The burning spray misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, heavily drained, chance to call a spriteon attack: 62%, 76% to hit) h @Selgeron the SkirmisherDeep ElfHealth: 15/34 ==========--------------###Magic: 11/12 ======================--##.###########AC: 2Str: 7#.......<....### EV: 12Int: 18####.#####........ SH: 0Dex: 23#######..........###.### XL:  6 Next: 58% Place: Dungeon:5.......@.............#Noise: ===------  Time: 3459.5 (0.0)#.#####.##.########.... a) +1 sling#.##.#### Fire: a) +1 sling#.##.#Will/2 Jinx  h #B##.##.##.#B   bombardier beetle (very drained)#..........#..B.....#####..####.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, heavily drained, chance to call a spriteon attack: 62%, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle. h o(((† hU...  Shift-Dir - straight line  Aim: a bombardier beetle (almost dead, heavily drained, chance to call a spriteon attack: 62%, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  You kill the bombardier beetle! hUZ<7160.5 (1 _ h]_ h%a hO J h*P  h Q , hSW (--- h] ` 1 _You start resting. h^ 6=---2.5 (2 hYb  hd l _The sprites lose interest in your situation. h< 4 h  hG  he &0 h Z2==3.5 (1 h  h5 X _You start resting. Magic restored. ho4 hp hr, hwX hyu7== hz h7| hr|;== h } h~, h{ hm, h# h} hă68= h h h< hx h h, h6 hNj, hY h?99 h1= h- h_ h h  h, hj hdB hX20== h, hDB h hޞ, h h h- 81 h5=8.0) _You start resting. hѬ#1 h?=2.5 (19 h  hL_ _You feel your willpower return. hI h h h`X hX hS2= h h6 hc h h, h> h, h h4 hW3== h h, h h h  h| h h h ha4= hK h, h hq, h h, ho  h  h# N25= h  hN  hz  h  h h hN hB, h h;6 hAE== h  h6 ht h h, h h h h hN hh7== hF h  h  h! h#, h# h%, hS& h' h (#8 hA(2= h( h * hV* h* h,, hg- h. h. hd/ h 1 h>1D9= hm2 hq3 h64 h~4 h6, h/7 h9, h9 h;:30 h;E== h< hT>, h> h@ h@ hvA hC, h(D hF hJF?1= hmF h G hH, h$I huK hK hNL h N, hN h9P h~PK2= h;Q h1S, hS h+U, hU h%W, hW hPY hZR3== hTZ hZ hQ], h] h_, h` h2b, h3c hi_ _You start resting. h`o.533.5 (51 ho hoK4== hp%4.5 (52 ht h*w" _HP restored. h3 h hL h_ h hn h h, hM h h h9= h h{m  You see here a bombardier beetle corpse. h. h _ h3 h h , h  h  h hS h h h h h1 h h0, h) hd h!#.#####.##.########....#.##.#####.##.##†##.#.#####.##.# #..........# .........#### ##..####.##. #@#  #......# .....# .....#.....w#.......#w   dart slug (asleep) #.##.### h"w#.# .#  h)243.5 (9.0) hx*/4.5 (10.0) h/ h2  h2N_A dart slug comes into view. hԥ  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hq ^  You beckon some vexing sprites to accompany your attacks. h- ]0----==5 hV V.0)Will/2 Jinx  h  h ; _You feel your willpower being sapped. h6G ((((w   hGTYou shoot a sling bullet. The sling bullet hits the dart slug! hr hZ...w. h|.=6 h h b _The dart slug is severely wounded. hc  You shoot a sling bullet. The sling bullet hits the dart slug. hm(((. h6_4.... hb.27 hg h(jM _You kill the dart slug! h^4 h)c heH _No target in view! h 4 h  h  hT l1==-- _ h  h  ) h  h { _The sprites lose interest in your situation. h  h!  h# 92 h#$ H==== h$  h{' 4 _Magic restored. h( 4 h)  h!+  hm, , h%-  h/  h0  h1  h1  h3  h5 Q== h5  hK , hDL  hL  hYN  hO , hP  hR  h'U  hjU  hV  hX  hN` 0 #..........# .........#### ##..####.# #. #.###### h` & # #......# #. #......# .##..## #......# 5......##......#.......@.......#---.###.#.##.##.####. #.# .##. #.# .# h` #. #.#.. ..#  h a 5   ufetubus (asleep).. #.##. #.# hs x58.5 (11.0)---9.5 (12 hw  hty F _An ufetubus comes into view. hy  h ((((((5  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts! hj  hp Z.5..... h q <===60.0) hov  hx 6 _The ufetubus is lightly wounded. hT        #. #.######  # #......#  #. #......#  .##..## #......#  .5.....##......#  .......@.......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  .. ..#  .. #.#  #. #.#  h        #. #.######  # #......#  #. #......#  .##..## #......#  .5.....##......#  .......@.......#  .###.#.##.##.###  h #. #.# .#  #. #.# .#  #.  .. ..#  ..  #.   h, 4 h  h ((((( _An ufetubus is nearby!You shoot a sling bullet. The sling bullet hits the ufetubus. h', h*r  The ufetubus is moderately wounded. h/5...5...5 2 ufetubi (1 wandering) h/&1 h3 h^6\ _An ufetubus comes into view. h,I       #. #.######  # #......#  #. #......#  .##..## #......#  5......##......#  h?]...5...@.......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  .. ..#  .. #.#  #. #.#  hB       #. #.######  # #......#  #. #......#  .##..## #......#  5......##......#  ...5...@.......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #.  .. ..#  ..  #.   hH hI hqN h(\8(((5  The ufetubus is moderately wounded.An ufetubus comes into view.There are monsters nearby!  h\AThe ufetubus shouts!  The sling bullet hits the ufetubus. hm, h.5.5.. hB&2 h+ ha _The ufetubus is severely wounded. h       #. #.######  # #......#  hI#. #......#  .##..## #......#  .5.....##......#  ....5..@.......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  .. ..#  .. #.#  #. #.#  hk|       hskb#. #.######  # #......#  #. #......#  .##..## #......#  hk.5.....##......#  ....5..@.......#  .###.#.##.##.###  hl#. #.# .#  #. #.# .#  #.  .. ..#  hBl..  hfl@ #.   hq hsr h?w h (( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the ufetubus. hr, h hF h5 ..5..5 h &3 h h\ _The ufetubus is almost dead. h       #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  ...5..5@.......#  .###.#.##.##.###  hZ #. #.# .#  #. #.# .#  #. #.#  .. ..#  .. #.#  #. #.#  hN       #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  ...5..5@.......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #.  .. ..#  ..  hPK #.   h h h- h3 ((( _There are monsters nearby!You shoot a sling bullet. The sling bullet misses the ufetubus.The sling bullet hits the ufetubus! hp  The ufetubus is severely wounded. hZ!.5.54 hW& h( _The ufetubus barely misses you. The ufetubus closely misses you. h, (((((((You shoot a sling bullet.  The sling bullet barely misses the ufetubus. hE  hG  The sling bullet misses the ufetubus. The ufetubus misses you. hG  hM V.....55 hlN &5 hU  hFX Y _The ufetubus completely misses you. h*f #       #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  hf S.....55@.......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  .. ..#  .. #.#  #. #.#  h w       h T #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .....55@.......#  h .###.#.##.##.###  #. #.# .#  #. #.# .#  #.  h ] .. ..#  ..  h7 (#.  h`   h8 4 h  h d _There are monsters nearby! hz' (((((((You shoot a sling bullet.  The sling bullet closely misses the ufetubus. hc  h 5......56 hK  h f _The sling bullet completely misses the ufetubus. h        #. #.######  # #......#  ha #. #......#  .##..## #......#  ......5##......#  ......5@.......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  .. ..#  .. #.#  h :#. #.#  h6X @       #. #.######  # #......#  #. #......#  .##..## #......#  ......5##......#  ......5@.......#  .###.#.##.##.###  #. #.# .#  hX K#. #.# .#  #.  .. ..#  ..  #.   h^  h_  h@f  hth d _There are monsters nearby! h &  h VYou shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage. h> .@5The ufetubus is almost dead.The ufetubus misses you. The ufetubus barely misses you. h?]1---7.4 (0.9 heE hH _The ufetubus slips past you! The ufetubus hits you. The ufetubus misses you. hV       #. #.######  # #......#  #. #......#  .##..## #......#  h3W+......5##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  .. ..#  hzW_ .. #.#  #. #.#  h       #. #.######  # #......#  #. #......#  .##..## #......#  h......5##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #.  .. ..#  ..  #.   h4 h& hd _There are monsters nearby! h?&b  You shoot a sling bullet. The sling bullet hits the ufetubus. h*n.   ufetubus hٱd .  You kill the ufetubus! hn548.4 (1.0 h h( _The ufetubus barely misses you. The ufetubus closely misses you. x3 hP_      h]  #. #.######  # #......#  hb#. #......#  .##..## #......#  .......##......#  hl .......@5......#  .###.#.##.##.###  h2;#. #.# .#  #. #.# .#  hY@ #. #.#  .. ..#  h|% .. #.#  h3:#. #.#  hfc|       hXd#. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  hd#. #.# .#  #.  .. ..#  ..  hYe8 #.  he  h*k hk hp hr` _An ufetubus is nearby! h (((((((You shoot a sling bullet. h" 5......  The sling bullet barely misses the ufetubus.25-------9 h h\!/ _The ufetubus hits you. x2 hr/       #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  h/E .. ..#  .. #.#  h0:#. #.#  hg       #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #.  .. ..#  ..  #.   h h h  h` _An ufetubus is nearby! h (((((((You shoot a sling bullet. h  5......  The sling bullet closely misses the ufetubus.You feel your willpower return.The ufetubus closely misses you. The ufetubus barely misses you.23-----70 h hp _The ufetubus hits you. The ufetubus completely misses you. h"*       #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  .. ..#  .. #.#  h":#. #.#  h,       #. #.######  # #......#  #. #......#  hsG .##..## #......#  .......##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  #. #.#  hx #.  .. ..#  hɷE ..  #.  h  hy h h h7` _An ufetubus is nearby! h  You shoot a sling bullet. The sling bullet hits the ufetubus. hb  The ufetubus is almost dead.19----1 hg  hi   hi ^_The ufetubus barely misses you. The ufetubus hits you. hw `       #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .......@5......#  h,x  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  .. ..#  .. #.#  #. #.#  h~        #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .......@5......#  h .###.#.##.##.###  #. #.# .#  #. #.#  #.  .. ..#  ..  #.   h3 4 h  h ` _An ufetubus is nearby! h‚  (((((((You shoot a sling bullet. h T        #. #.######  # #......#  #. #......#  h}  .##..## #......#  .......##......#  .......  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  .. ..#   h { .. #.#  #. #.#  h The sling bullet barely misses the ufetubus.The ufetubus hits you. x2; The ufetubus barely misses you. h 7       #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .......  .###.#.##.##.###  h  #. #.# .#  #. #.#  #.  .. ..#  ..  #.   h? t 5......  The ufetubus hits you. h <10--------- h 2 h  h V _* * * LOW HITPOINT WARNING * * * h 6   h<      #. #.######  # #......#  hZ D#. #......#  .##..## #......#  ht #.......##......#  h b.......@5......#  .###.#.##.##.###  h  #. #.# .#  h  #. #.# .#  h % #. #.#  h ;.. ..#  .. #.#  h  #. #.#  h ! hU       #. #.######  # #......#  #. #......#  .##..## #......#  h.......##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  #. #.#  #.  h .. ..#  ..  #.   h hX h› h` _An ufetubus is nearby! h hZ h h        #. #.######  # #......#  he#. #......#  .##..## #......#  .......##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  h`#. #.#  .. ..#  .. #.#  hιi#. #.#  _You are too injured to fight recklessly! h F    hmL    #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .......@5......#  .###.#.##.##.###  hf#. #.# .#  #. #.#  #.  .. ..#  ..  hRK #.   h h h h` _An ufetubus is nearby! h4 h h^ _You are too injured to fight recklessly! h       #. #.######  h# #......#  #. #......#  .##..## #......#  .......##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  #. #.# .#  #. #.#  .. ..#  .. #.#  #. #.#  h+       #. #.######  # #......#  #. #......#  .##..## #......#  hˑ.......##......#  .......@5......#  .###.#.##.##.###  #. #.# .#  #. #.#  #.  hX .. ..#  ..  h*@ #.   h h? h] h` _An ufetubus is nearby! hcS     h    #. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .......@5......#  h(e .###.#.##.##.###  #. #.# .#  #. #.# .#  hWE #. #.#  .. ..#  hD.. #.#  #. #.#  h hD|       hDG#. #.######  # #......#  #. #......#  .##..## #......#  .......##......#  .......@5......#  hAEE.###.#.##.##.###  #. #.# .#  #. #.#  #.  .. ..#  ..  hE;#.   hSM hM hS h[U _An ufetubus is nearby!You are too injured to fight recklessly!An ufetubus is nearby!You are too injured to fight recklessly!An ufetubus is nearby! hV\ h a hjcYou are too injured to fight recklessly!An ufetubus is nearby!You are too injured to fight recklessly! hcyAn ufetubus is nearby!You are too injured to fight recklessly! h6An ufetubus is nearby!You are too injured to fight recklessly!An ufetubus is nearby!You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the ufetubus. hSC. ho.63 _You kill the ufetubus! h#.# ..####  h!n##..####.# #. #.###### # #......# #. #......# .##..## #......# . hnV##......# .......# .###.#.##.##.### #. #.# .# #. #.# h .##. #.#.. ..#.. #.##. #.# h w1---------4 h{  h h]T3 hT hU hV hXX hY hZ hZ h \ hT\B2= hk] h_ h_ h` hb, h0c he, hFf hg hgf3== hh hj, hj hl, hLm hn hn hOo hp hqL14= hq hr, hs hnt, ht hbu, hu h|v hvS5= hv hw, hx hy hz h-{ h|, h } h6~t6== h~ h, h h, h h hc h h hLH7== ht hΆ h, hs hd, h h, hٌ hI h#8 h(= hg hΑ, hK hɓ, hk h h hn h  hA=9= hi h h, h h], h( h, h h:20 h=;== h h~, h9 h h hɨ h , h h hN#1 hm(= h4 hϯ h hа hޱ, h~ h , hy hA hoS2= hԴ h, h h۶ h ha h" hO h h hʺ^3== h2 hH, h hA hK4= h h8, h h h h h, h h2 hhN25= h h5 h` h h, h h, h h h?c6== h h) hV h ht h h4 h, h) h hh7== hQ h,, h h, h h, h h hAU8= hu h, h h h h h-, h h hK9= h h, h h, hP h, h h h9 hab30== h h\, h hx h h h, h hk hN1= h[ h, h  hY , h  h0, h hD hD2= h- h h he h, h h , h h h#3 hE== h h, h[ hW!, h! h'#, h# hY% h%h4== h7& hF( h9) hi) h) h+ h-, hq. h/ hu1, h&2 h4 h`5 h59= h_6 h7 h8, h@9 h9 h:, h: hm; h<, hT< h3= h>, hJ> h? hC hC hD, hcE hyG hLH, hH hKJ hK hK hL hM h.O, hO hQ hS, heT hV hW, hX hY h4[, h[ hz] h_, h_ ha h\b, hb hd h~f, hf hJh hSi hi hi hk hm, hm hn ho h p hzp hq hr hs hs ht hyv, hw hx hy hz hz h-| h{#..# #.#.##.# .##..# #.#.##.# .##..###.#.##.# h9r#...........# #.####....#.# #.# ###..#.#  hi_#.######..#.# #...........# ########@.###  h>---69218.0) h͂ ...>.....# ########.#  hFD      h{ h,39 h h$; _Found a stone staircase leading down. h  h8  h  h@  h  h B h  h  hW  h  h , h  h  h  hp  h  hl  h$" , h"  h$  h!% , h%  h'  hs( , h)  h+  h, , h,  h-  h. , h.  h/  h0 , h0  h1  h[2 , h2  ht4  h5 , hd6  h7  h:9 , h9  h<  hC  ########.#  #.#  #.# #########.# .........# ....###..# # #.###..# hNC  #..#...#.# #.@.....#706.4 (13.0) #.....##...#.# ##+##. #......#.. #....##.. hC .($ ##.#.# #...... ..#... ..._... ..+.###...... .. hH  hH ,7.4 (14 hM  hO H _Found 5 stones. Found a broken altar of Ashenzari. h  h  hS  h  h X hs  h , hs  h  hk , h  h , h  h N _You now have 164 gold pieces (gained 10). h  hR  h  h  h  h  h&  hi"  h$ , hH&  h(  h* , h+  h,  hH. , h/  hY1  h~3 , h4  h6  h8 , h9  h==  h> , h5@  hB  hC , hE  h$G  h)I , hAJ  hK  hHL , hL  h8P  hQ , hR  hS  hU , h%V  h4X  h%^ l+..._...+...+.### #.............# #.......##.##.#  h^ u.........#....# ⌠.#.+##.⌠.....# ..#. ####...## # #.....## #.....####### h^ #.#...@......O...##############  h_ O   ogre (asleep)  hf -26.4 (19 hjf ,7.4 (20 hk  hPu x _An ogre comes into view. It is wielding a +0 giant club. h  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^  You beckon some vexing sprites to accompany your attacks. h^80---- h{==8.4 (1.0)Will/2 Jinx  h h ; _You feel your willpower being sapped. h ((((((OYou shoot a sling bullet. The sling bullet hits the ogre. h hC".....O.=9 hG0 h12 _The ogre is lightly wounded. hE ((((( You shoot a sling bullet. The sling bullet hits the ogre! h:* h  The ogre is moderately wounded.A giggling sprite leaps out and smacks the ogre with its own hand. h8....O.(very drained)30 h h\ _The ogre is heavily wounded. h (((((((You shoot a sling bullet. h hNl...O... h#1 h 4==--1 hף hڨ^ _The sling bullet barely misses the ogre. hs (((You shoot a sling bullet. The sling bullet hits the ogre. h)  h- o..O.2 h7 r _The ogre is heavily wounded. h (( You shoot a sling bullet. The sling bullet hits the ogre. hw l  The ogre is severely wounded. h .O.3.3 (0.9 h  h 2 _The ogre seems less drained. hxG (((((((You shoot a sling bullet. h:* hW  The sling bullet barely misses the ogre.A giggling sprite leaps out and insults the ogre's ancestors. hO...... (very drained) hJ-4.3 (1.0 h hkX _The ogre is almost dead. h{^  You shoot a sling bullet. The sling bullet hits the ogre. h:* h]mOThe ogre is almost dead.. h#^The sling bullet hits the ogre.  The ogre is almost dead.makes the ogre trip over its own feet.  The jinxing sprites lose interest in you. h_22---------2====5 h3c he= _The ogre hits you with a +0 giant club! hX^  You shoot a sling bullet. The sling bullet hits the ogre! hA)  hO0 h-1 h38 +..._...+...+.###Selgeron the Skirmisher#.............#Deep Elf#.......##.##.#Health: 22/34 ===============---------.........#....#Magic: 12/12 ========================⌠.#.+##.⌠.....#AC: 2Str: 7..#. ####...##EV: 13Int: 18# #.....##SH: 0Dex: 23#.....########XL:  6 Next: 110% Place: Dungeon:5#.#...@)......Noise: ===------  Time: 3736.2 (0.9)...############a) +1 sling###Fire: a) +1 sling h9Will/2 The ogre is almost dead.A giggling sprite leaps out and makes the ogre trip over its own feet.  The ogre is almost dead.The jinxing sprites lose interest in you. _The ogre hits you with a +0 giant club!  You shoot a sling bullet. The sling bullet hits the ogre! h5: _You kill the ogre!You have reached level 7! hB/  --more-- hY5/383/137 5%  h~ h4 _ h| 8+..._...+...+.### #.............# #.##.##.# .#....# ⌠.#.+##.⌠.....# ..#. ####...## # #.....## #.....#.#.#....@..........####  h  h" >---7.2 (1.0 _ h  h  Things that are here: _a +0 giant club; an ogre corpse hw&4 h& h7, h,% _ h/16= h1, h2 h3, hM4 h5, h>27== h8? h@, hhA hB hCX8= hC hE, h.. ... .. #.# .### ... ... .# #.# #.# .# #.# ... .# #.# #.# .# #.# #.#  h## #.# #@# ---803.2 (66.0) # #.########.# #######..........# ).......########## ######### h h5,4.2 (67 hZ hi; _Found a stone staircase leading down. h0I hk h h hX h h% h, hE h h, h  hX h h, h h, h hN _You now have 178 gold pieces (gained 14). h3 h h h, hh h[ h", h h h h ha h A.# .#.# ..##.##.  ....##.#.#  ........#  #....##.. ###.### #.###.. >...#.#... .. ...####.#.#.#.# .+.### ........@......# ...# #.######.#.#.###.# #.# #.....# ...# #.# ##.### ...# #.##.# ..## #.##.# .## #.########.# .########..........# ..).......########## h -15.2 (11 hC ,6.2 (12 hr hQ2 _y - a wand of mindburst (12) h K  There is a stone staircase leading down here. h= a _ hd , h"  hL  h , hP  h  h  h[  h , hs  h  h , h  h  hi , h  hk  h_ , h{  h  h  h , h  h , h  h } #.# #.#### ## #######.# ###.. ........# # ##.#.# ###.###..###.#....# #####..  #.###..##.#.....## #..##.#.#...#.#.......###..##.# # h  ....#.........#......##.##.# ...##...#.#.?..|@.##............. ##.⌠#......#..........##........# ....#....##.......######.###.#### .(.###.#.###.....## #.>...#.#...#..........####.#.#.#.#.+...+.#####...............# .........# ##.######.#.#.### ...##.##.# #.# #.....#..#....# #.# h= I ###.### h , #.# #.# ### ###.# # ###.. ...# #.##.#.# ###..###..###.#....# #####.. # #.###..##.#.....## #..##.# . hm .#..#...#.#.###..##.# # ..#.#.#......##.##. h .##...#.#.?..@..##..... +##.⌠#......#..........##.........#....## h .######.###. ..(.###.#.###.....## #.>...#.# ....#...#.. h .####.#.#.#.# _...+...+.#####.... h ...........#.# ##.######.#.#.###.##.##.# #.# #.....# .....#....# #.# ###.### h  Z29.2 (1330.2 (14 hR  h! s _You see here a staff of cold. h3 h h h h: _ h h, h h hN, h hu #.# #.# #. #### #  ###.# #. ###.. ..  ...# #.##.#.# ###.  h:  ....###..###.#....# #####..  ### #.###..##.#.....## #..##.#  #...#..#...#.#.......###..##.  #...#.......#...#.....  #.....##...#.#.@..|..##.. .##+##.⌠#......#..........##...#....##.......######.###. h2...(.###.#.###.....## #.>...#....#...#..........####.#.#.#. ..._...+...+.#####............# ##.######.#. h #.##...##.##.# #.# #.....# ........#....# #.# ###.### h13.2 (3.0) h5+4.2 (4 h h]b _A - a scroll labelled CAEVIT RUILE he  hk \Inventory: 27/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  hNl  c - a +0 robe (worn) Jewellery (go to first with "=)  n - a +6 ring of dexterity (worn) Wands (go to first with /)y - a wand of mindburst (12) Scrolls (go to first with ?)  b - a scroll of poison  h}l h - 2 scrolls of vulnerability  i - 5 scrolls of teleportation  k - a scroll labelled ECENUEHUIF hl l - 3 scrolls of identify  m - a scroll of fog  r - 2 scrolls labelled IXIS LOYPSOIZOWN  u - a scroll labelled AQYQIZ RUTOQYL  A - a scroll labelled CAEVIT RUILE  hm Potions (go to first with !)d - 2 potions of brilliance  e - a glowing purple potion  f - a glowing white potion  h/m [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h6  hj=#.#Selgeron the Skirmisher#.# #. ##### Deep Elf#########.# #. ###.... Health: 38/38 ========================.........# #.##.#.####. Magic: 13/13 ======================== h>....###..###.#....# #####..AC: 2Str: 7  ### #.###..##.#.....## #..##.#EV: 13Int: 18  #...#..#...#.#.......###..##.#SH: 0Dex: 23  #...#.......#.........#......##. XL:  7 Next:  5% Place: Dungeon:5  hW?X#.....##...#.#.@..|..##......... Noise: ---------  Time: 3834.2 (0.0) .##+##.⌠#......#..........##..... a) +1 sling ........#....##.......######.###. Fire: a) +1 sling .....(.###.#.###.....## #.>...#. .......#...#..........####.#.#.#. ..._...+...+.#####............... .............# ##.######.#.#.## .......##.##.# #.# #.....# ........#....# #.# ###.### _Found a stone staircase leading down. _You now have 178 gold pieces (gained 14). _y - a wand of mindburst (12) _There is a stone staircase leading down here. _You see here a staff of cold. _A - a scroll labelled CAEVIT RUILE hE h`F hL hM h  h Read which item? Scrolls  b - a scroll of poison  h - 2 scrolls of vulnerability  i - 5 scrolls of teleportation  k - a scroll labelled ECENUEHUIFl - 3 scrolls of identify  m - a scroll of fog  r - 2 scrolls labelled IXIS LOYPSOIZOWN  h) 1 u - a scroll labelled AQYQIZ RUTOQYL  A - a scroll labelled CAEVIT RUILE [!] read|quaff|evoke[?] describe selected hE  ho#.#Selgeron the Skirmisher#.# #. ##### Deep Elf#########.# #. ###.... Health: 38/38 ========================.........# #.##.#.####. Magic: 13/13 ========================....###..###.#....# #####..AC: 2Str: 7  ### #.###..##.#.....## #..##.#EV: 13Int: 18  h0#...#..#...#.#.......###..##.#SH: 0Dex: 23  #...#.......#.........#......##. XL:  7 Next:  5% Place: Dungeon:5  #.....##...#.#.@..|..##......... Noise: ---------  Time: 3834.2 (0.0) .##+##.⌠#......#..........##..... a) +1 sling ........#....##.......######.###. Fire: a) +1 sling .....(.###.#.###.....## #.>...#. .......#...#..........####.#.#.#. ..._...+...+.#####............... .............# ##.######.#.#.## .......##.##.# #.# #.....# ........#....# #.# ###.### _Found a stone st h3aircase leading down. _You now have 178 gold pieces (gained 14). _y - a wand of mindburst (12) _There is a stone staircase leading down here. _You see here a staff of cold. _A - a scroll labelled CAEVIT RUILE h  h;Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled ECENUEHUIF  r - 2 scrolls labelled IXIS LOYPSOIZOWN  u - a scroll labelled AQYQIZ RUTOQYL  A - a scroll labelled CAEVIT RUILE Potions (select first with !)  e - a glowing purple potion  h f - a glowing white potion  g - a fuming purple potion  j - a bubbling orange potion  p - a cyan potion  q - a sedimented clear potion  s - 3 emerald potions  v - a sapphire potion  w - a fuming orange potion  x - a lumpy coppery potion  z - a brown potion[?] describe selected h  h  hX #.#Selgeron the Skirmisher#.# #. #### h # Deep Elf#########.# #. ###.... Health: 38/38 ========================.........# #.##.#.# h ###. Magic: 13/13 ========================....###..###.#....# #####..AC: 2Str: 7  h ### #.###..##.#.....## #..##.#EV: 13Int: 18  h3 #...#..#...#.#.......###..##.#SH: 0 h -Dex: 23  #...#.......#.........#......##. XL:  7 Next:  5% Place: Dungeon:5  h #.....##...#.#.@..|..##......... Noise: ---------  Time: 3834.2 (0.0) .##+##.⌠#......#..........##..... a) +1 sling  h ........#....##.......######.###. Fire: a) +1 sling  hN .....(.###.#.###.....## #.>...#. .......#...#..........####.#.#.#. ..._...+...+.#####...............  h t.............# ##.######.#.#.## .......##.##.# #.# #.....# ........#....# #.# ###.### _Found a stone staircase leading down. _You now have 178 gold pieces (gained 14). _y - a wand of mindburst (12) _There is a stone staircase leading down here. _You see here a staff of cold.  h- M_A - a scroll labelled CAEVIT RUILE h8 ]  As you read the scroll of identify, it crumbles to dust. h +5.2 (1 hk H _k - a scroll of brand weapon h hRead which item? Scrolls  b - a scroll of poison  h - 2 scrolls of vulnerability  i - 5 scrolls of teleportationk - a scroll of brand weapon  l - 2 scrolls of identify  m - a scroll of fog  r - 2 scrolls labelled IXIS LOYPSOIZOWN  u - a scroll labelled AQYQIZ RUTOQYL  A - a scroll labelled CAEVIT RUILE [!] read|quaff|evoke[?] describe selected h= hD hKD#.#Selgeron the Skirmisher#.# #. ##### Deep Elf#########.# #. ###.... Health: 38/38 ======================== h;L.........# #.##.#.####. Magic: 13/13 ========================....###..###.#....# #####..AC: 2Str: 7  ### #.###..##.#.....## #..##.# hL5EV: 13Int: 18  #...#..#...#.#.......###..##.#SH: 0Dex: 23  hL#...#.......#.........#......##. XL:  7 Next:  5% Place: Dungeon:5  #.....##...#.#.@..|..##......... Noise: ---------  Time: 3835.2 (0.0) .##+##.⌠#......#..........##..... a) +1 sling ........#....##.......######.###. Fire: a) +1 sling  hM7.....(.###.#.###.....## #.>...#. .......#...#..........####.#.#.#. ..._...+...+.#####............... .............# ##.######.#.#.## .......##.##.# #.# #.....# ........#....# #.# ###.### _y - a wand of mindburst (12) _There is a stone staircase leading down here. _You see here a staff of cold. _A - a scroll labelled CAEVIT RUILE hNqAs you read the scroll of identify, it crumbles to dust. _k - a scroll of brand weapon h-Q hSOIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - 2 scrolls labelled IXIS LOYPSOIZOWN  u - a scroll labelled AQYQIZ RUTOQYL  hqT A - a scroll labelled CAEVIT RUILE Potions (select first with !)  e - a glowing purple potion  f - a glowing white potion  g - a fuming purple potion  j - a bubbling orange potion  p - a cyan potion  q - a sedimented clear potion  s - 3 emerald potions  v - a sapphire potion  hT w - a fuming orange potion  x - a lumpy coppery potion  z - a brown potion[?] describe selected h  h  hC i#.#Selgeron the Skirmisher#.# #. ##### Deep Elf#########.# #. ###.... Health: 38/38 ========================.........# #.##.#.####. Magic: 13/13 ========================....###..###.#....# #####..AC: 2Str: 7  ### #.###..##.#.....## #..##.#EV: 13 h Int: 18  #...#..#...#.#.......###..##.#SH: 0Dex: 23  #...#.......#.........#......##. XL:  7 Next:  5% Place: Dungeon:5  #.....##...#.#.@..|..##......... Noise: ---------  Time: 3835.2 (0.0) .##+##.⌠#......#..........##..... a) +1 sling ........#....##.......######.###. Fire: a) +1 sling .....(.###.#.###.....## #.>...#. .......#...#..........####.#.#.#. ..._...+...+.#####............... .............# ##.######.#.#.## .......##.##.# #.# #.....# ........#....# #.# ###.### h: f _y - a wand of mindburst (12) _There is a stone staircase leading down here. _You see here a staff of cold. _A - a scroll labelled CAEVIT RUILEAs you read the scroll of identify, it crumbles to dust. _k - a scroll of brand weapon hD ]  As you read the scroll of identify, it crumbles to dust. h +6.2 (1 h K _r - 2 scrolls of enchant armour hy h/Read which item? Scrolls  b - a scroll of poison  h - 2 scrolls of vulnerability  i - 5 scrolls of teleportationk - a scroll of brand weapon  l - a scroll of identify  m - a scroll of fogr - 2 scrolls of enchant armour  hE u - a scroll labelled AQYQIZ RUTOQYL  A - a scroll labelled CAEVIT RUILE [!] read|quaff|evoke[?] describe selected h  h#  h* D#.#Selgeron the Skirmisher#.# #. ##### Deep Elf#########.# #. ###.... Health: 38/38 ======================== h+ R.........# #.##.#.####. Magic: 13/13 ========================....###..###.#....# #####..AC: 2Str: 7  ### #.###..##.#.....## #..##.#EV: 13Int: 18  h, #...#..#...#.#.......###..##.#SH: 0Dex: 23  #...#.......#.........#......##. XL:  7 Next:  5% Place: Dungeon:5  #.....##...#.#.@..|..##......... Noise: ---------  Time: 3836.2 (0.0)  h_, .##+##.⌠#......#..........##..... a) +1 sling ........#....##.......######.###. Fire: a) +1 sling .....(.###.#.###.....## #.>...#.  h, O.......#...#..........####.#.#.#. ..._...+...+.#####............... .............# ##.######.#.#.## .......##.##.# #.# #.....# ........#....# #.# ###.###  h@- n_You see here a staff of cold. _A - a scroll labelled CAEVIT RUILEAs you read the scroll of identify, it crumbles to dust. _k - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _r - 2 scrolls of enchant armour h0  hV5 JIdentify which item? (\ to view known items) Scrolls (select first with ?)  u - a scroll labelled AQYQIZ RUTOQYL  A - a scroll labelled CAEVIT RUILE  h5 =Potions (select first with !)  e - a glowing purple potion  f - a glowing white potion  g - a fuming purple potion  j - a bubbling orange potion  p - a cyan potion  q - a sedimented clear potion  h 6 s - 3 emerald potions  v - a sapphire potion  w - a fuming orange potion  x - a lumpy coppery potion  z - a brown potion[?] describe selected hC hJ h,SO#.#Selgeron the Skirmisher#.# #. ##### Deep Elf#########.# #. ###.... Health: 38/38 ========================.........# #.##.#.####. Magic: 13/13 ========================....###..###.#....# #####..AC: 2 hS"Str: 7  ### #.###..##.#.....## #..##.#EV: 13Int: 18  #...#..#...#.#.......###..##.#SH: 0Dex: 23  #...#.......#.........#......##. XL:  7 Next:  5% Place: Dungeon:5  h1T#.....##...#.#.@..|..##......... Noise: ---------  Time: 3836.2 (0.0) .##+##.⌠#......#..........##..... a) +1 sling ........#....##.......######.###. Fire: a) +1 sling  hT4.....(.###.#.###.....## #.>...#. .......#...#..........####.#.#.#. ..._...+...+.#####............... .............# ##.######.#.#.## .......##.##.# #.# #.....# ........#....# #.# ###.### _You see here a staff of cold. _A - a scroll labelled CAEVIT RUILEAs you read the scroll of identify, it crumbles to dust.  hU_k - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _r - 2 scrolls of enchant armour h$c  As you read the scroll of identify, it crumbles to dust.7.2 (1 hi hlX _u - a scroll of blinking h] hRead which item? Scrolls  b - a scroll of poison  h - 2 scrolls of vulnerability  i - 5 scrolls of teleportationk - a scroll of brand weapon  m - a scroll of fogr - 2 scrolls of enchant armour  u - a scroll of blinking  h A - a scroll labelled CAEVIT RUILE [!] read|quaff|evoke[?] describe selected h2 hp h -#.#Selgeron the Skirmisher#.# #. ##### Deep Elf h#########.# #. ###.... Health: 38/38 ========================.........# #.##.#.####. Magic: 13/13 ========================....###..###.#....# #####.. h"AC: 2Str: 7  ### #.###..##.#.....## #..##.#EV: 13Int: 18  #...#..#...#.#.......###..##.#SH: 0 h-Dex: 23  h?#...#.......#.........#......##. XL:  7 Next:  5% Place: Dungeon:5  ha#.....##...#.#.@..|..##......... Noise: ---------  Time: 3837.2 (0.0) .##+##.⌠#......#..........##..... a) +1 sling  h........#....##.......######.###. Fire: a) +1 sling  h.....(.###.#.###.....## #.>...#.  hê.......#...#..........####.#.#.#. ..._...+...+.#####...............  h{.............# ##.######.#.#.##  h.......##.##.# #.# #.....# ........#....# #.# ###.### h#xAs you read the scroll of identify, it crumbles to dust. _k - a scroll of brand weapon  hCAs you read the scroll of identify, it crumbles to dust. _r - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust.  hbC_u - a scroll of blinking h  As you read the scroll labelled CAEVIT RUILE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. h+8.2 (1 h h. _It was a scroll of fear. h3 h- h hW, h, h, h^ h h h h h  h., h0 h h, h h h0, h h h, h ha h, h h9, h hN _You now have 193 gold pieces (gained 15). h.3 h h h, h^ h h hH h h h h h> h h , h-  ht h, h h h, h h4 h1 h} h h h", h hO h, h h h , h! h# h$, h% h' h), hC* h<, hC., h/ hg1 h;3, ha4 h96 h_8, h9 h; h3=, h> h@ hMk######..#.##.# ..........##.#  ######..###..#  ..>.....# #.##  #######.# #.# #.# #.# #.# #.# ######### ## #######.# #.####( .. ........# #.##.#@# ###. 64.2 (26.0)..###..###.#....# #####..  #.###..##.#.....## #..##.# #..#...#.#.......###..##.# # hN#.......#.........#......##.##.###...#.#....|..##.... ##.⌠#......#..........##........#....##.......######.###.#### .(.###.#.###.....## #.>...#.# h&VB5.2 (27 h[ hl]% _Found 5 stones. h 3 h?  h  h  h B h X h  h/  hW  hi  h , h  h  h , h^  h  h , hE  h~  hC , hR  h  h , hؽ  hY ;  You see here 5 stones. h  hl  _ hj  h  hJ .##.# ##.# .##.# ##..#  h  #.##  #.#  #.#  #.# ###############  #.####.......(.@...# 74.2 (9.0)  h"  #.##.#.##########...# ##.#....# #####.. #...) #.#.....## #..##.# #.####..##.# # # #.........#......##.##.# .#....|..##.............#..........##........ hS c# ##.......######.###.#### h  hq /5.2 (10.0) h  h # _Found a whip. h<3 h#> hB hD, hMH, hI h J hK hDN hP, hR h T hU, hV htY h_, h3` hhb h8d, h*e hHg hi, hi h3t<  You see here a +0 whip. hzp ### ... hozl #.# #.##  hz##############.# #.#. ......(.....##.# >... ##########...#.###..#...  hz# #####...#...)@.......82.2 (7.0)  h{g## #..##.#...#.###.#.#.# .###..##.##.##.# .. . h@{~.##.##.# .##....... hn{f # .....##........# h{#####.###.#### ## #.>...#.# .####.#.#.#.# h h+3.2 (8 h h;; _Found a stone staircase leading down. h@m3 h;n hr hbzM### ..... .. ##.# .#.##.# .#) #  hze.# ..#.#.#(.....##.# .>... ....#.###..#...#  h{ #####...#...).#0 h5{> #..##.#...#.###.#.#.# ###..##.##.##.# ... #......##.##.# ## he{q.# ##. . h{###.# #  h{ hڂ h= h$4.2 (1 hΈ h+' _Found a shortbow. h 3 hZ  hk  h4  h~  h , h , hT  h  h| , h  hR  h , hH  h  h , hA  h=  h  h  h  hS  h , h  h  h , h-  h  h , h  h   hB , h  h  h! , hV"  h!$  h% , h&  h(  hJ* , h9+  h-  hz/ , h0  hU2  h3  h4  h4  hL6  h8 , hC9  h:  h`<  h<  hY=  h>  hC@ , hA  hC  h/E  hfE  hF  hG  h5I , hJ  hK  hM  hPM  hM  hO  h+Q , hQ  h\R  hS  hS  hyT  hU  hW  hW  hX  h[  h]  h]  h^  h`  hb  hc  hd  hf  hh , hi  hl  hs % ##S #####..# #..##......# hs  #.......... ##.......#.#   h4t #......?...#   #........#.#   #........#.#   hdt  #@##.#   ht :#.. ###...#   ### #...#.#.##.#  ht ... ....##.###.  #.# #.#.##.# #.# hu  #.# #.#)##.# #.# h8u  S   adder (asleep) #..#.#.###.#  hhu ....##.# #.>........#  hu @...#.###..#...##### hu #  hy . 911.2 (2 hy N7.0)  An adder comes into view. h} j.SS h< ,2.2 (28 hՈ  h0 / _The adder hisses angrily. hY(((((( h%, hI.g..S... h.;===3.2 (1.0) h5 h7r _You shoot a sling bullet. The sling bullet misses the adder. hp ((((((You shoot a sling bullet. h hm...S... h-4.1 (0.9 hI h` _The sling bullet closely misses the adder. h (((((You shoot a sling bullet. htZ hGbd...S. hc(5.0 hi h4k` _The sling bullet closely misses the adder. hk5 ( You shoot a sling bullet. The sling bullet hits the adder. h^  h \.S hF 9 h%  h ] _The adder is heavily wounded. hĩ _  You shoot a sling bullet. The sling bullet hits the adder. h~ [. h5 &. h8 . 7 hy9 E6.8 _You kill the adder! h>  h@ f _Your Hexes skill increases to level 5! h=4 h' hH _No target in view! h,  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +1 sling is about 12 (Base 7 x 132% (Dex) x 119%  (Skill) + 1 (Ench)). h!/  hb1 e _Your base attributes are Str 7, Int 18, Dex 17. h~  #. ..#  ##. #####..#  #..##......#  #....#  ##.......#.#  #?...#  #.#.# #.....@..#.#  h #...#.#.##.#  #....###...#  ### #...#.#.##.#  ........##.###.#  #.###.#.##.# #.#  #.# #.#)##.# #.# #######.# #..#.#.###.# hM .....##.# #.>........#  h h>---7.8 (1.0 _ h h h֜ =#...# #. #####..#  #..##......#  #....# ##  ?...#  #........#.#  #.#.#  #...#@#.##.# h   #....###...# ### #...#.#.##.#  ........##.###.#  #.###.#.##.# #.#  #.# #.#)##.# #.# ########.# #..#.#.###.# (.....##.# #.>........# ####...#.###..#...#####  hs  h- B---8 h  hA  h4V#. #####..#  #..##......#  #....# #.......#  #......?...#  #........#.#  #........#.# h5'  #...#.#.##.#  #...@###...# ### #...#.#.##.#  ........##.###.#  #.###.#.##.# #.#  h5I #.# #.#)##.# #.# #########.# #..#.#.###.#  h#6l.(.....##.# #.>........# #####...#.###..#...##### ...#...)........#   h> hc?&9 h hG  h #..##......#  #....# #.......#  #......?...#  #........#.#  hݿ #........#.#  #...#.#.##.#  #....###...# ### #..@#.#.##.#  ........##.###.#  #.###.#.##.# #.#  #.# #.#)##.# #.# ##########.# #..#.#.###.# ..(.....##.# #.>........# ######...#.###..#...#####  h\...#...)........#  ..##.#...#.###.#.#.##  hS20 h h M ..##.......#.# ......?.......#. h c....#.#.#.###..#####...#.#.##.......@##.##.###.#.##.# #.# #.#)#..#..#.#.#.# ..##.##.##.# #.....#   h <1 h  h  h { ##.# ......?.....#..#.#.#.###..#####...#.#.##........##.##.###.#@##.# #.# #.#) ##########.# #..#.#.##.>...#..#...  h .......####.....# .....##.##.#####.###   h+ Y2 h_b ......?....##.#.#.###..#####...#.#.##........##.##.###.#.##.#  ##########.# #..#.#.## ..(.....##.# #.>.......####.### .................#   hn<3 hr hnuQ _You see here a +0 shortbow. h<4 h h6' _l - a +0 shortbow h8$Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)l - a +0 shortbow Armour (go to first with [)  c - a +0 robe (worn) Jewellery (go to first with "=)  n - a +6 ring of dexterity (worn) Wands (go to first with /)y - a wand of mindburst (12) Scrolls (go to first with ?)  b - a scroll of poison  h - 2 scrolls of vulnerability  i - 5 scrolls of teleportationk - a scroll of brand weapon  m - a scroll of fogr - 2 scrolls of enchant armour  u - a scroll of blinking Potions (go to first with !)d - 2 potions of brilliance  e - a glowing purple potion  f - a glowing white potion  g - a fuming purple potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h?Il - a +0 shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 8.8; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 1.8 XLs.  At current training (68%) you reach 14.0 in about 2.3 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 0.9. Damage rating: 12 (Base 8 x 132% (Dex) x 119% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9.  hj@JYou found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. hʋ h hG#......?...#  Selgeron the Skirmisher#........#.#  Deep Elf#........#.#  Health: 38/38 ========================#...#.#.##.#  Magic: 13/13 ========================#....###...#  AC: 2Str: 7#####...#.#.##.#  EV: 13 hInt: 18........##.###.#  SH: 0Dex: 23#.###.#.##.# #.#  XL:  7 Next:  7% Place: Dungeon:5#.# #.#@##.# #.#  Noise: ---------  Time: 3924.8 (0.0) ##########.# #..#.#.###.#  l) +0 shortbow  hh..(.....##.# #.>........#  Fire: l) +0 shortbow ######...#.###..#...##### ####...#...)........# ..##.#...#.###.#.#.##    hA..##.##.##.# #.....#   .....##.##.#####.###   .................# h* Your damage rating with your +1 sling is about 12 (Base 7 x 132% (Dex) x 119%  (Skill) + 1 (Ench)). _Your base attributes are Str 7, Int 18, Dex 17. _You see here a +0 shortbow.  h/3_l - a +0 shortbow  You unwield your +1 sling. h`A5.8 (1 h9 h(  (Skill) + 1 (Ench)). _Your base attributes are Str 7, Int 18, Dex 17. _You see here a +0 shortbow. _l - a +0 shortbow  You unwield your +1 sling. _l - a +0 shortbow (weapon) hAe  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 shortbow is about 12 (Base 8 x 132% (Dex) x  119% (Skill)). _Your base attributes are Str 7, Int 18, Dex 17. h3 hO hy h hӸP _ h h h hN hP, h h h;, h h h, h hN h, h hn h, h hR hH, h  hN, h h(g _b - 2 scrolls of poison (gained 1) h3 h h hI hw h$ hg h, hO h h!, h h h , h h h, h h# h, h) h h, h h% h; hc h hE  h , hm  hd  h , h  h,  hX ..##. ..#  .....## ##..#  ....ß ß..#   ....#+#...#   #.......#   ## #.#..#   #.###...#   h V#(#.#..#   #@##..#  45.8 (20.0) h T####..#   #. #..#   ##. #####..#   #..##......#  #..........#  h ##.......#.##  #..........#  h7 I #..#.# h[ "  h B6.8 (21 h   h. - _Found 3 poisoned darts. h=] 3 hE^  ha  hBd , hh  hPk C  You see here 3 poisoned darts. hm  hm  _ hrn  hp  hr , hs  hu  hv , hZw  hx  h :##   ##B .# #.. #.##. #.. ..... #.# .# ..#..##.+ ..# ........### ##..# .........ß# ß..#  ho q#.@..#+#...# ###.......#  ##.#.#..###  #.###...#  ##(#.#..#  h \##.##..# B   bombardier beetle (wandering) ####..# h   #. #..#   h ##. #####..#   hE 250.8 (4.0) h .A bombardier beetle comes into view. h +1.8 (5 ho  h| > _The bombardier beetle moves out of view. h 3 h  ho  h ... ### .B. # # ##.. ..# #. #... ####. #.. hE  ..... #.# .# #..##.+ ..# ### ##..# .......@..ß# ß..# ....#.#....#+#...#  h~ k. # ###.......#  ##.#.#..###  #.###...#  h (#.#..# B   bombardier beetle (wandering).##..#   h ####..#   #. #..#   hQ &0 ht.BB h+2.8 (1 h h  h ((((( You shoot an arrow. The arrow hits the bombardier beetle. h@..... hؤ7===3.7 (0.9 hZ hխl _The bombardier beetle is moderately wounded. h (((((You shoot an arrow. The arrow hits the bombardier beetle. hC(  h1 s..B.... h2 -4.7 (1.0 h7  h9 i _The bombardier beetle is heavily wounded. h (((((((You shoot an arrow. hg x..B.... h &5 h  h~ d _The arrow barely misses the bombardier beetle. h& (((( You shoot an arrow. The arrow hits the bombardier beetle. hh h*k.B... hm&6 ha hj _The bombardier beetle is severely wounded. h^  You shoot an arrow. The arrow hits the bombardier beetle! h3.((( h0.... 137 _You kill the bombardier beetle! h8 _Your Ranged Weapons skill increases to level 9! h+4 h41 h=3H _No target in view! hb h h hH _No target in view! hS 3 h  h  h  hΑ : _ h  hn  h  h  h.  h .... .###..#. .... ...##...##...  hN W#.... ####. #..##...  ### #....##..##.. ........##.# .# ...#..##.+ ..#  h j...### ##..# ....ß# ß..# ---9.7 (2...#.#....#+#...#  h$ <.....##.###.......# .....# #.##.#.#..###....# #.#.###...#..## #.##(#.#..#..###.##..##.# ####..# #.# #..# hD  h H---60.7 (3 h  h 9 _Found a stone staircase leading up. hB 4 h"H  hnJ H _No target in view! h9 3 h:  h>  hGA  hE : _ hE  hH  h,H  h2I  hmL  hN , h#P  hS  hbU , h?V  hoY  hZ , h[  hO]  h_ , h `  ha  hg # #..........##.# # h#####.......#..##.+ # ...................### # #..................ß# # #............#.#....#+# #.....<.....##.###.....  hh Q### #..........###.##.#.#.. ..# #...## #.#.###... ..# #### #.##(#.#.. ..# #.......# #.###.##.. ..# hh  ####.#### #.# ####.. ..# #. #.# #.. ### # ##. #####.. # hi  #..##...... h   hound (asleep) #  #.......... # ##.......#.# # #..........# hp +6.7 (6 h q +7.7 (7 hv  hx X _A hound comes into view. h ((((((hYou shoot an arrow.  The arrow hits the hound but does no damage. h8[, hnan..h.... ha5===8.7 (1 hh hj& _The hound barks! hM  # .#####.......#..##.+ # ............... # #h............ # #............# #.....<.....# #..........# #.........##  #.....@.### #.##( #.......#  ####.#### #.#  #. #.#  h^ # ##. # hF   .#####.......#..##.+  ...............  #h............  #............# #.....<.....# h #..........# #.........##  #.....@.### #.##( #.......#  ####.#### #.#  h; #. #.#  # ##.  h$4 h) h_+\ _A hound is nearby! h< ((((You shoot an arrow. The arrow hits the hound. h h3.h...9 h1 h33 _The hound is lightly wounded. hA!  # .#####.......#..##.+ # ............... # #............. # #.h..........# #.....<.....# #..........# #.........##  #.....@.### #.##( #.......#  ####.#### #.#  #. #.#  # ##. # h%   .#####.......#..##.+  ...............  #.............  #.h..........# #.....<.....# #..........# #.........##  #.....@.### #.##( #.......#  hi ####.#### #.#  #. #.#  # ##.  h&4 h h  hN_A hound is nearby! h (((You shoot an arrow. The arrow hits the hound. hk ho_.h.. hؗ.70.6 (0.9 h@ heZ _A hound is nearby!  You shoot an arrow. The arrow hits the hound. _The hound is lightly wounded. _A hound is nearby!  You shoot an arrow. The arrow hits the hound. _The hound is lightly wounded. hx((  You shoot an arrow. The arrow hits the hound. _The hound is lightly wounded. _A hound is nearby!  You shoot an arrow. The arrow hits the hound. _The hound is lightly wounded.  You shoot an arrow. The arrow hits the hound. h5 h h$a..h h%!1.5 h\* h,3 _The hound is lightly wounded. h: |  You shoot an arrow. The arrow hits the hound. h T  You shoot an arrow. The arrow hits the hound. _The hound is lightly wounded.  You shoot an arrow. The arrow hits the hound. _The hound is lightly wounded.  You shoot an arrow. The arrow hits the hound.  The hound is moderately wounded. h~ 83---- h &2.5 (1.0 h  h * _The hound bites you. h |  You shoot an arrow. The arrow hits the hound! h) h  The hound is almost dead. h) -3.4 (0.9 h 0  h2 ] _The hound bites you but does no damage. The hound misses you. h-2  h{8%  h8-You shoot an arrow. The arrow hits the hound! h-=E. h\= h8. hB4=--- h]4--94.4 (1.0 hS hI _You kill the hound! h4 h hֆH _No target in view! h/Y _5== hax4== hԵ hB hZ h hI h hVN6= h  h hҿ:== h7 h, hd h, h h8a7= h hT h h8 h h h h{, h@ h h#8 h0E== h hh h, h h h~, h h h, h hg hv h9= hW h h h h8 h h, h h h h h3 h h h hU h hm h h h h, h? h h#, h h hn h h hL h@, h hp h h h h% h, hH h  hN , h  h hg, h_ h@ h, h h" h%B h( h) h) h + h- h*0, h(1 h3 h`5, h6 h8 h:, hD; h= h ?, h? hA hFC h~C hlD hdF hG, h!I hJ hsK hK hL hL h N, hHN hRO hP, h{P hS h+T, hT hW hX, htY htZ hW[ h|[ h[ h&] h.^, h^ h` h2a, ha h!d he, hf hh hSj, hl, h}pB h$q hr, hs h v h5w, hrx h|z h{, h | h[} hv~, h| h) h, h݃ h h, h* h h, h< h h, h  h hs   ..#. .... ...##  #. #...##... ...#  #.##..##... ...#   hs..##..##.. [..#  ......##.# #..#  ...#..##.+ +..#   h?.......### ###..#  ........ß# #ß.@#  ---4034.4 (60.0) h  ..#.#....#+#...#  .##.###.......##   h1 ##.##.#.#..###  .## #.#.###...# hS ## #.##(#.#..# hw  #.###.##..# h  #.# ####..#  hҔ #.# #..#  hҚ hH---5.4 (61 h hy- _Found a leather armour. h h* h6 h  hB_No target in view! h63 h17 h< h= hAP _ hB hC hC h_F hH, hH hmJ hK hK hoL hM h"O hHO h[S hU hW h X h`X hZ h[, h\ h`7 _You open the door. hb hgb h5c hf@  There is an open door here. hh hMh h i hQl7 _You open the door. hm3 hn hq@  There is an open door here. hr hs hs h{X   #########  ..#. ........##  #. #...##.........# ###.##..##... #....# .##..##.. #ß[..# ##.# #+###..# #..##.+ +∩'@'..# 46.4 (1.......###+###..# .........ß# #ß..##  h2|....#.#....#+#...# ....##.###.......## ....###.##.#.#..### ...## #.#.###...# .### #.##(#.#..#  h[|x.# #.###.##..# _You open the door. h}~ _You open the door.  There is an open door here. _You open the door.  There is an open door here. _You open the door. _Found Maadamn's Assorted Antiques. hY h hj hH _No target in view! h< 3 h  h  h  h@ : _ h @  There is an open door here. h  h4  _ h  hs  h+ Welcome to Maadamn's Assorted Antiques! What would you like to do?  a - 1000 gold a box of beasts  b -  162 gold a glowing flail  c - 1000 gold a lightning rod (4/4)d -  625 gold a medusa talisman  h~  e - 1000 gold a phantom mirrorf -  100 gold a ring mail  g -  75 gold a spear  h -  100 gold a jewelled silver wand You have 193 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list hP  h h  Selgeron the Skirmisher  Deep Elf#########   Health: 38/38 ========================..#. ........##   Magic: 14/14 ========================#. #...##.........#   AC: 2Str: 7  ####.##..##... #....#   EV: 13Int: 18 ##....##..##.. #ß[..#   SH: 0 h Dex: 23 ..........##.# #+###..#   XL:  7 Next: 19% Place: Dungeon:5 .......#..##.+ +@'''..#   Noise: ---------  Time: 4048.4 (2.0) .............###+###..#   l) +0 shortbow  h..............ß# #ß..##   Fire: l) +0 shortbow ........#.#....#+#...#  .<.....##.###.......##  ......###.##.#.#..###    .....## #.#.###...#   ...### #.##(#.#..#    hF|...# #.###.##..#  There is an open door here. _You open the door. _Found Maadamn's Assorted Antiques. _No target in view! _There is an open door here.  There is an entrance to Maadamn's Assorted Antiques here. h h  hl". _ h53 hk ha hN h, h`_You open the door. _Found Maadamn's Assorted Antiques. _No target in view! _There is an open door here. _You open the door. h3 h h#7 _You open the door. h 3 h h7 _You open the door. h&3 h h@  There is an open door here. h3 h  h>7 _You open the door. h3 hP h _You open the door.  There is an open door here. _You open the door.  There is an open hC door here. hg h h h=  There is an open door here. _You open the door.  There is an open door here. _You open the door. hB h h hB  There is an open door here. _You open the door.  There is an open door here. _You open the door.  There is an open door here. h h# _ hv h h , hnX h h h, hi h h7, h h h M ## .### # .... ...## #############  hv!### ..s...#...........## # #. #..@##.........#  ####.##..##...#'#....# ### ###....##..##..ß#'#ß[..#  #..........##.###'###..# #####.......#..##.++'∩'''..#  h ".............###'###..# s   scorpion (asleep)  #..................ß#+#ß..##    #............#.#....#+#...#    #.....<.....##.###.......##   h*061.4 (13.0) hx*,2.4 (14 h/ h1[ _A scorpion comes into view. hYM C## # ...## #############  ..s...#...........##  #. #..@##...  #..##...#'  #..'#ß[..#   hM ....' ..#..∩ .......  .......  .....#.  <  h  # ...## #############  ..s...#...........##  #. #..@##...  #..##...#'  #..'#ß[..#  ....' ..#..∩ .......  .......  .....#.  <  h 4 hI  h ((((s _A scorpion is nearby!You shoot an arrow. h{ , hI ..s..===3.0) h  h E _The arrow hits the scorpion but does no damage. h ## # ...## #############  ....s.#...........##  #. #..@##...  #..##...#'   h5 o#..'#ß[..#  ....' ..#..∩ .......  h o .......  .....#.  <  h  # ...## #############  ....s.#...........##  #. #..@##...  #..##...#'   h -#..'#ß[..#  ....' ..#..∩ .......  h .......  .....#.  h 8 <  h 4 h  h (( _A scorpion is nearby!You shoot an arrow. The arrow hits the scorpion. h( ha/X..s. h/-4.3 (0.9 h6 hF8c _The scorpion is moderately wounded. hL6(( hN h-D.s h{(5.2 h h+ o _You shoot an arrow. The arrow barely misses the scorpion. h,W## # hV- ...## #############  ......#...........##  #. #.s@##...  #..##...#' h~-  #.. h-'#ß[..#   h-....'  h-..#..∩  h . .......   h-./.......  .....#. hR.7  <  h# # ...## #############  ......#...........##  #. #.s@##...  #..##...#'  #..'#ß[..#  ....' ..#..∩ .......  .......  .....#.  <  h hn h h  hQ_A scorpion is nearby! h:U  You shoot an arrow. The arrow hits the scorpion. hr  The scorpion is moderately wounded. hy(6.1 hb hgN _The scorpion misses you. h) hO## # ...## #############  h! ......#...........##  h=j #. #.s@##...  #..##...#' hz   h##..'#ß[..#   hD....' ..#..∩ ....... h @  .......  .....#. h-!  <  hP hlig # ...## #############  ......#...........##  hic #. #.s@##...  #..##...#'  #.. hjr'#ß[..#  ....' hAj ..#..∩ ....... hgj(  .......  hjy .....#.  < hj   hu h+v h{ h}_ _A scorpion is nearby! hlU  You shoot an arrow. The arrow hits the scorpion. hP1  The scorpion is heavily wounded.The scorpion stings you.  You are poisoned. h!26=========--7.0Pois  h 8 hg:/ _The scorpion poisons you! hF! hF6## # hF ...## #############  ......#...........##  #. #.s@##... hG!  #..##...#' h$G  #.. h7G'#ß[..#  hIG   hZG....' hlG ..#.. h~G∩  hG.......  hG ....... hG  .....#. hG   hH)<  h # ...## #############  ......#...........##  #. #.s@##...  #..##...#'  #..'#ß[..#  h ....' ..#..∩ .......  ....... h"i  .....#.  hA8 <  h h2-- h[ hl_ _A scorpion is nearby! hUJ6(( hd .sYou shoot an arrow. The arrow barely misses the scorpion.You feel very sick. h3--9Pois  h  hU _The scorpion barely misses you. hW## # h& ...## #############  ......#...........##  #. #.s@##...  #..##...#'   he<#..'#ß[..#  ....'  hK..#..∩ .......  ....... h)  .....#.  h. <  h~  # ...## #############  ......#...........##  #. #.s@##...  #..##...#'  #..'#ß[..#  ....' ..#..∩ .......  .......  .....#.  <  h҄  h 9-- hK  h _ _A scorpion is nearby! h   You shoot an arrow. The arrow hits the scorpion. hS7  The scorpion is severely wounded.You feel very sick. h7 27=====---8.9 (1.0 h?  hA . _The scorpion stings you. h O 1 h_O ## # ...## #############  ......#...........##  #. #.s@##... hO 4  #..##...#'   hO #..'#ß[..#  hO ....'  hO ..#.. hP !∩ ....... hP @  .......  .....#. hP !  <  hQ  h3 \ # ...## #############  ......#...........##  #. #.s@##...  #..##...#'  #..'#ß[..#  ....'  h ,..#..∩ .......  .......  .....#.  <  h  h :--- h  h _ _A scorpion is nearby! h;? ## # ...## #############  ......#...........##  #. #.s@##...  #..##...#' h?  #..'#ß[..#  ....' ..#..∩ .......  .......  .....#. h?   < h@  h g # ...## #############  ......#...........##  hJ  #. #.s@##...  #..##...#'  #..'#ß[..#  h ....' ..#..∩ .......  ....... h i  .....#.  h 8 <  h.  (( _A scorpion is nearby! hq .sYou shoot an arrow. The arrow barely misses the scorpion. You feel sick. h%rd26-9.8 (0.9 huw hyA _The scorpion stings you but does no damage. h; h{## # ...## #############  ......#...........##  #. #.s@##...  h©I #..##...#'  #..'#ß[..#  h0....' ..#..∩ h"A .......  .......  hO9 .....#.  <  hw h # ...## #############  ......#...........##  #. #.s@##...  #..##...#'   h$#..'#ß[..#  ....' hW\ ..#..∩ h{@ .......   h .......   h].....#.   h/3<  h h8- h  h,%  h_A scorpion is nearby!You shoot an arrow. The arrow hits the scorpion! h[. hڥd .  You kill the scorpion! h&h5-3170.7 h h$ _You feel sick. hn7 h78- h98 h5: h>j3- hs>$  h>_You feel sick. h>I2-- h$? h? hAk _You feel sick.- hB hD3 _You feel sick. hE:1 h.F hH3 _You feel sick. hHU0=- hiI hL= _You feel sick.   hLh19=- hXN hOj _You are no longer poisoned. hO:20 hP hV.....---7.7 (7.0'' h_V<'∩ hV$--- hV h[ hbbj _Key pressed, stopping explore. h c hf h~hH _No target in view! h h? h hH _No target in view! h> hA? h? h=A h|E| _ hUF, hgG hHi1= h NX hvX2= h^b3=4== hc h>c hld, he hEf, hf hg h"hK5= hZi h#j, h`lB hsp6= hrB hLr h s, hs hs, hCt hu27== hVu hvB hv, hJw hw, hx hy h=yW8= hy hz, hWz h {, hr{ h{, hT| h| h}K9= h} h~, hm h$ hI h h2 h[V30= h h!, h h h h h, hՄ hza1= h h h hz h hň hO h%, hl h hh2== h h, hD hw, h" h, hܑ h h5U3= ho h# h^ h h, h h} h h ha4= hJ h, hy h h h6B hԣ hh5== h h h|, h hv, h+ h, hM h hd6= h) hb h1 h h h^ h hD7= hv hE, h h, hS h, hA h~8== h h h, h h4 hI, h h h h h h= h h, h h hX, hF h h h h h h, h h hf, ha h/ ##  ###########.....<....############  h####..........@^....###########....###.###...........#....... ...........# #.######.##...##.... .######## ####.##..##...#' #### ###....##..##..ß#' .# #..........##.###' .# .#####.......#..##.++'∩ .# ...................###' .# #...........ß#+ hf11569.0) h,7.7 (80 h h. _A - a scroll of identify h h1 h h h h h, hB hz h h hw, h h  h , h  h  hu  h  h   h  hs  h  h  hD  h) , h  hG  h , h  h"  h2 , h  h(  hT  h  h  h  h , h  h  h , h  hU'  h( , hf)  h+  h,  h-  h-  h/  h0 , h1  h3  hR4 , h4  hA B haB  h{D  hE , h|F  hH  hI , hJ  hCL  hM  hM  h6N  hO  hRQ , hQ  h@S  hUT  hT  h?U  hV  hX , h0Y  hZ  h[  h\  h\  hM^  h_ , h`  hb  hc , hc  h2e  he , hcf  hg  hh , hi  hk  hk , hZl  h n  hs R#####.########## hRs #.......<.... ####.#####..... hxs h<..........###.  hs _................86.7 (29 hs ####.#####.##.########.. #.##.# #.# hs  #.##.# ##.# h t #.##.# #... #.#####.##.# #... hWt  #... #... #### #### hx P ##..####.# hz ,7.7 (30 h9}  h@ 9 _Found a stone staircase leading up. h4   There is a stone staircase leading up here. _ h;  hC  hE , hF  hG  hH , hYI  h.  h  ....  h B2.7 (35 h  h/ - _Found a leather armour. hw` h` ha hgX hmX hm ho hEo ho hq hs, ht hu hjw, hx h%F  You see here a +0 leather armour. h hN _ h(, h, h` h hU h h hY h, hG h hD hk h] h h, ha h  h h h h h, h hw hH, hZ h h!, h h h hV h hI h:, h hƽ h h h h h), h h h, h h} h0 hX h h5 h, h hQ hq, h h h, hp h h, h ht h=, h h h, h hI h, h h hq h h hW h3B h hX hB h# h( h hs h h< h2 h h h h h-  h  ht  h  h h h hX h h, hC hy h, hD h h h hb h h<, h h  h!, h}" h# h$, h/% h& h', ho( h) h* h+ h+ h@- hA., h/ hx0 h1, h2 h5 he6 h6 hV7 h9 h=: h: h: hF< hI= hy= h= h%E hE h"F hF h[I hJ, hK hM hN hN h'O hWQ hyZ hD[ h~[ h\ h] hJ_, h_ h b htc, hd he h#g hXg hg hGi hVj, hk hKl hXm, h;n ho h8p hap hq hr hs, ht hiv hzw hw h)x hMy hy, hz h{ h| h} h} h hƀ, h( hV h, h? h h†, hp h h, h` h h, hH h hs h h hR  There is a stone staircase leading down here. h hW _ h h hdB h hn h h hh hL, hқ h h, h h h, h h h h h< h  h, hң h h! hG hk h h, hۦ h h h$ hW h h h6 h֬ h h_, h  hh ha, h h h h h h hC hu hv h h& hm hq hC h, hp hA h, h h{ h, h h6 h, h h, h: h$  hT_q - 2 sedimented clear potions (gained 1) h h h h h, ##.##########. #..##......... #........###.. hcx#..#####.###.. ###..#...#..#... #....#...#...... ##.####.....##... ###...⌠.##+##.⌠#... #.@..#.........#... h319.7 (97 #.#.#.#.....(.###.# h#..#...#.......#...# h3#..#...+..._...+...+ #.[#...#............ h #..#####.......##.## h]6#.. .........#.. #.# ⌠.#.+##.⌠... ..#. #### hN h-20.7 (98 h` h|- _Found a pair of gloves. h h h  h7H _No target in view! h J h H _No target in view! hm`  _ hf X hm n hdo , h#p  hr  hut  ht  hu  hT F  You see here a +0 pair of gloves. h  hà  _ hӄ  hdž  h B h;  h. , h  h  h , h  h=  hØ , h  h  hf , h  h:  hԡ , h  h^  h , hæ  h9  h , hD  hЮ  h , h  h  hյ , h&  h  h  h  hټ  h #..#...+..._...+...+.######.[#...#.............# ##..#####.......##.##.# #.....#.........#....# #.##..#⌠.#.+##.⌠.....# #.....#..#...####...## #####....#...#.....##  h\ >#.#..#...#.....########....@####.#....)..37.7 (17##.........############....##### #####  h  h  h E _Done exploring. hZ [?25h[?0c  hA[ ] Search for what [Enter for "talis", or ? for help]?  hZ [?25l[?1c hl  h8 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  h > a - [D:5] a +0 pair of gloves hALevel 5 of the Dungeon <<<>>>_∩(Press ? for help) ##.##########.# #.####.......(.....##.# #.>........##..##.........# #.##.#.##########...#.###..#...######........###..###.#....# #####...#...)........# hB#..#####.###..##.#.....## #..##.#...#.###.#.#.#####..#...#..#...#.#.......###..##.##.##.# #.....##....#...#.......#.........#......##.##.#####.#####.####.....##...#.#....|..##..................####...⌠.##+##.⌠#......#..........##........########....#.........#....##.......######.###.######.#.#.#.....(.###.#.###.....## #.>...#.##..#...#.......#...#..........####.#.#.#.##..#...+..._...+...+.#####...............##.[#...#.............# ##.######.#.#.### hC#..#####.......##.##.# #.# #.....##.....#.........#....# #.# ###.####.##..#⌠.#.+##.⌠.....# #.##.# h=C#.....#..#...####...## #.##.######....#...#.....## #.########.# heC#.#..#...#.....########..........##....@####.#....).......########## hCb##.........################....########### hC" h( h4) h,5Selgeron the SkirmisherDeep ElfHealth: 38/38 ========================Magic: 14/14 ========================AC: 2Str: 7EV: 13Int: 18SH: 0Dex: 23XL:  7 Next: 31% Place: Dungeon:5Time: _Found a pair of gloves.  h, _No target in view! _No target in view! _You see here a +0 pair of gloves. _Done exploring.  Search for what [Enter for "talis", or ? for help]? glove h- h. h4/ h7 h7 h]<} _ h5= h? h*A hXA hYB hE hF hF hG hyI hJ hJ hK hM hMO, hP hR hrS hS hT hU hbV hV hW h ^###..#...#..#..#....#...#.....##.####.....##..###...⌠.##+##.⌠#..#....#.........#..##.#.#.#.....(.###.#..#...#.......#...#..#...+..._...+...#.@#...#........... Noise: --------- 4345.7 (8.0) h^#..#####.......##.# l) +0 shortbow#.....#.........#.. Fire: l) +0 shortbow#.##..#⌠.#.+##.⌠...#.....#..#...####..#####....#...#..... #.#..#...#..... #.....####.#... ##.........#### h^E  h^ hc heW _You see here a +0 pair of gloves. hTA6.7 (1 hRZ hj\- _B - a +0 pair of gloves h  hS Inventory: 28/52 slots Hand Weapons (go to first with ))  l - a +0 shortbow (weapon)  a - a +1 sling  h Armour (go to first with [)  c - a +0 robe (worn)B - a +0 pair of gloves Jewellery (go to first with "=)  n - a +6 ring of dexterity (worn) Wands (go to first with /) h y - a wand of mindburst (12) Scrolls (go to first with ?)  b - 2 scrolls of poison  h - 2 scrolls of vulnerability  h  i - 5 scrolls of teleportationk - a scroll of brand weapon  m - a scroll of fog hA or - 2 scrolls of enchant armour  u - a scroll of blinking he A - a scroll of identify Potions (go to first with !)d - 2 potions of brilliance  h 6 e - a glowing purple potion  hƞ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h׹ B - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws.  hSBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged.  hYou found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour  h˺Q(w)ear, (d)rop, (=)adjust, or (i)nscribe. h  h  h ###..#...#..#.. Selgeron the Skirmisher#....#...#..... Deep Elf##.####.....##.. Health: 38/38 ========================###...⌠.##+##.⌠#.. Magic: 14/14 ========================#....#.........#.. AC: 2Str: 7##.#.#.#.....(.###. EV: 13 h1 Int: 18#..#...#.......#... SH: 0Dex: 23#..#...+..._...+... XL:  7 Next: 31% Place: Dungeon:5#.@#...#........... Noise: ---------  Time: 4346.7 (0.0)#..#####.......##.# l) +0 shortbow#.....#.........#.. Fire: l) +0 shortbow#.##..#⌠.#.+##.⌠... hd #.....#..#...####..#####....#...#..... #.#..#...#..... #.....####.#... ##.........####  _No target in view! _You see here a +0 pair of gloves. _Done exploring. _Search for what [Enter for "talis", or ? for help]? glove _You see here a +0 pair of gloves. _B - a +0 pair of gloves hb  hV You see here a +0 pair of gloves. _Done exploring. _Search for what [Enter for "talis", or ? for help]? glove _You see here a +0 pair of gloves. _B - a +0 pair of gloves  You start putting on your armour. h +7.7 (1 h  h6  h +8.7 (2 h  h  hJ +9.7 (3 hb  h !  hl! ,50.7 (4 h$  h)  h* +1.7 (5 hV-  h. 3 _You continue putting on your +0 pair of gloves. x5 hV/  hL3  h5 c _You finish putting on your +0 pair of gloves. hf(3 hX) hF0........ hM hOE _Done exploring. hUI hv4 h hE _Done exploring. h"C3 hC hz\4 hp` hbE _Done exploring. hV  hJ Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  h{ h[?25h[?0c###..#...#..#.. Selgeron the Skirmisher#....#...#..... Deep Elf##.####.....##.. Health: 38/38 ======================== h###...⌠.##+##.⌠#.. Magic: 14/14 ========================#....#.........#.. AC: 3Str: 7##.#.#.#.....(.###. EV: 13Int: 18#..#...#.......#... SH: 0Dex: 23 hQP#..#...+..._...+... XL:  7 Next: 31% Place: Dungeon:5#.@#...#........... Noise: ---------  Time: 4351.7 (0.0)#..#####.......##.# l) +0 shortbow#.....#.........#.. Fire: l) +0 shortbow#.##..#⌠.#.+##.⌠...#.....#..#...####..#####....#...#..... h{ #.#..#...#..... #.....####.#... h ##.........####  _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _Done exploring. _Done exploring.  h_Done exploring.  What level of the Dungeon? (default 5, ? - help)  hQ [?25l[?1c hO\ 46 h\  hge  hf  hi [ _ hj , h|k  hl  hm , h2n  h/o  h~o , ho  hp  hKq  hrq  hq  hr  h>s , hs  h=u  hu  h v  hv  hx  hy  hy  hz  he|  h} , h.~  h  h , h  hP  h , hX  h  h] , h  h'  hȆ , h  h  h  h  h  h  h , hX  h[  hI , h  h  h , h)  h  h  h  h  hn  hW  h  hՕ  hՖ  h  h  hF  hO  hh , h  h Y  There is a stone staircase leading down here. h  h  h $ _ h  hU hC  You climb downwards.  You hear the sound of rushing water. h h/  --more-- h#  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!  You hear the hiss of flowing sand. h( /  --more-- hG 1     ##### #   .... ..   hG = ...#..#   ..... .   ...#..#  ##....... 6  .#  #........   ###......   ......   ...##   hG  ...#   ....   ....  hG -  hI  hM  h F74.5 (22.8) h  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here. h(Read which item? Scrolls  b - 2 scrolls of poison  h - 2 scrolls of vulnerability  i - 5 scrolls of teleportationk - a scroll of brand weapon  m - a scroll of fogr - 2 scrolls of enchant armour  u - a scroll of blinkingA - a scroll of identify [!] read|quaff|evoke[?] describe selected h7  h=  hC  Selgeron the Skirmisher  Deep Elf  ##### #Health: 38/38 ========================  .... ..Magic: 14/14 ========================  ...#..#AC: 3 h'D ,Str: 7  ..... .EV: 13Int: 18  ...#..#SH: 0Dex: 23  ###.......XL:  7 Next: 31% Place: Dungeon:6  #.@.#Noise: ---------  Time: 4374.5 (0.0)   hD ##........l) +0 shortbow  ###......Fire: l) +0 shortbow  ......  ...##   hD ...#  ....  ....  There is an entrance to a sewer on this level. Hurry and find it before the  hE $portal rusts away!  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here. hI P  Okay, then. hJ  hN  hP . _ h5I h. h.    ######## #...... #...#..#  #..... . #...#..#. ###. #.<@#  ##.  h $###. . ....# ....# .<.... ......  h;( h,A5.5 (1 hR.9 _Found a stone staircase leading up. h#  h  h  h  h  h B h" , h8#  hO%  h( , h(  h>*  h;0   ##########   #........  #...#..# .   #.........    h0 {#...#..#..   ###.........   #.<.######## ##..@....... h0 8.5 (3 #  .. ......###  h0 ;.......#  h0 ..>..<....   ##.........  h]1 5#####  h2  h&; oo   orc priest (wandering)Found a stone staircase leading down. h; +9.5 (4 h@  hG f _An orc priest comes into view. It is wielding a +0 hand axe. h=G  h ((((((o  You shoot an arrow.  The orc priest shouts!  The arrow hits the orc priest. hSt  The orc priest is moderately wounded. hT hW  You hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger of distortion. h]/  --more-- h^.....ooo   orc wizard hA ===80.5 (1 _ h h' h  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc priest mumbles some strange prayers to Beogh against you. hEN N.o hN 29------2-----1Will/2 Jinx  hT  h$V ' _Beogh smites you! h (((((You shoot an arrow. The arrow hits the orc priest. h2:* h  .....o (very drained)The orc priest is moderately wounded.A giggling sprite leaps out and smacks the orc priest with its own hand. h? 5=2.4 (0.9 h huc _The orc priest is severely wounded. hKC((((((( h5* h  You shoot an arrow. The arrow barely misses the orc priest.A giggling sprite leaps out and bonks the orc priest with its +0 hand axe. hw h.....o..o.3.3 he hc _The orc priest is severely wounded. h JN (((( hKb You shoot an arrow. The arrow hits the orc priest. h; h ....o.  The orc priest is almost dead. h8* h<  The orc priest invokes the aid of Beogh against you. hA421-----------3==--The orc priest is almost dead.  The orc priest invokes the aid of Beogh against you.  Pain shoots through your body!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  h4(press Y on the ability menu to convert to Beogh) hK:/  --more-- h/:8@ h:x 4.3 (1.0Beogh _ h)B hD h<  Selgeron the Skirmisher   h ##########Deep Elf  #........Health: 21/38 =============-----------  #...#..# . h }Magic: 13/14 ======================--   h h#.........AC: 3 h Str: 7  #...#..#..EV: 13 h) yInt: 18  ###......... hT kSH: 0Dex: 23   h| Q#.<.######## h XL:  7 Next: 31% Place: Dungeon:6  ##..@****o..Noise: ===------  Time: 4384.3 (0.0)  ###....o... hр yl) +0 shortbow  ......... h Fire: l) +0 shortbow  ......###.Will/2 Jinx Beogh   h' A.......#   hR L..>..<....o   orc priest (very drained)  ##......... h} o   orc wizard  #####......   h _(press Y on the ability menu to convert to Beogh)  Fire: l) +0 shortbow hԁ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, heavily drained, chance to call a sprite on attack: 66%, 74% to hit) h  Selgeron the Skirmisher  ##########Deep Elf  #........Health: 21/38 =============-----------  #...#..# .Magic: 13/14 ======================--  #.........AC: 3Str: 7  #...#..#..EV: 13Int: 18   h "###.........SH: 0Dex: 23  #.<.########XL:  7 Next: 31% Place: Dungeon:6  ##..@(((((((Noise: ===------  Time: 4384.3 (0.0)  ###....o...l) +0 shortbow  .........Fire: l) +0 shortbow  ......###.Will/2 Jinx Beogh  .......#  ..>..<.... h 3o   orc priest (very drained)  ##.........o   orc wizard  h  #####......  _(press Y on the ability menu to convert to Beogh)  hC Fire: l) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle hm Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, heavily drained, chance to call a sprite on attack: 66%, 74% to hit) hh  Fire: l) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, heavily drained, chance to call a sprite on attack: 66%, 74% to hit)  You shoot an arrow. The arrow barely misses the orc priest. hov...o...o. hpP25.2 (0.9 _ h\x hz h " Selgeron the Skirmisher  ##########Deep Elf  #........Health: 22/38 =============-----------  #...#..# .Magic: 13/14 ======================--  #.........AC: 3Str: 7  #...#..#..EV: 13Int: 18  ###.........SH: 0Dex: 23  #.<.########XL:  7 Next: 31% Place: Dungeon:6  ##..@***o...Noise: ===------  Time: 4385.2 (0.0)  ###...o.... hv"l) +0 shortbow  .........Fire: l) +0 shortbow  ......###.Will/2 Jinx Beogh  .......#  ..>..<....o   orc priest (very drained)  ##.........o   orc wizard  #####......   h"Q_You shoot an arrow. The arrow barely misses the orc priest.Fire: l) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, heavily drained, chance to call a sprite on attack: 66%, 74% to hit) h<  Selgeron the Skirmisher  ##########Deep Elf  #........Health: 22/38 =============-----------  #...#..# .Magic: 13/14 ======================--  #.........AC: 3Str: 7  #...#..#..EV: 13Int: 18  ###.........SH: 0Dex: 23  #.<.########XL:  7 Next: 31% Place: Dungeon:6  ##..@(((o...Noise: ===------  Time: 4385.2 (0.0)  ###...o....l) +0 shortbow  .........Fire: l) +0 shortbow  ......###.Will/2 [ h!0;10;1mJinx Beogh  .......#  ..>..<....o   orc priest (very drained)  ##.........o   orc wizard  #####......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, heavily drained, chance to call a sprite on attack: 66%, 74% to hit)  You shoot an arrow.  The arrow hits the orc priest but does no damage. hkShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, heavily drained, chance to call a sprite on attack: 66%, 74% to hit)  You shoot an arrow.  The arrow hits the orc priest but does no damage.  The orc priest is almost dead. h hg[.oo.. hħ26.2 (1 _ hí hѯ h Selgeron the Skirmisher  ##########Deep Elf  #........Health: 22/38 =============-----------  #...#..# .Magic: 13/14 ======================--  #.........AC: 3Str: 7  #...#..#..EV: 13Int: 18  ###.........SH: 0Dex: 23  #.<.########XL:  7 Next: 31% Place: Dungeon:6  ##..@*oo....Noise: ===------  Time: 4386.2 (0.0)  ###........l) +0 shortbow  ......... hFire: l) +0 shortbow  ......###.Will/2 Jinx Beogh  .......#  ..>..<....o   orc priest (very drained)  ##.........o   orc wizard  #####......  _The orc priest is almost dead.Fire: l) +0 shortbow hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, heavily drained, chance to call a sprite on attack: 66%, 74% to hit) he  Selgeron the Skirmisher  ##########Deep Elf  #........Health: 22/38 =============-----------  #...#..# .Magic: 13/14 ======================--  #.........AC: 3Str: 7  #...#..#..EV: 13Int: 18  hf  ###.........SH: 0Dex: 23  #.<.########XL:  7 Next: 31% Place: Dungeon:6  ##..@.oo....Noise: ===------  Time: 4386.2 (0.0)  ###........l) +0 shortbow  .........Fire: l) +0 shortbow  ......###.Will/2 Jinx Beogh  .......#   hf L..>..<....o   orc priest (very drained)  ##......... hf o   orc wizard  #####......  hf   h2g lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (almost hbg dead, heavily drained, chance to call a sprite on attack: 66%, 74% to hit)  You shoot an arrow. The arrow barely misses the orc wizard.The arrow hits the orc priest. hl (()o   orc wizard h ..oShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, heavily drained, chance to call a sprite on attack: 66%, 74% to hit)  You shoot an arrow. The arrow barely misses the orc wizard.  The arrow hits the orc priest.  You kill the orc priest! h *The orc wizard gestures at you while chanting. h &. h o4==77.1 (0.9 hd  h` D _The puff of flame hits you but does no damage. h Y Selgeron the Skirmisher  ##########Deep Elf  #........Health: 22/38 =============-----------  #...#..# .Magic: 14/14 ========================  #.........AC: 3Str: 7  #...#..#..EV: 13Int: 18  ###.........SH: 0Dex: 23  #.<.########XL:  7 Next: 37% Place: Dungeon:6   h ##..@*o)....Noise: ===------  Time: 4387.1 (0.0)  ###........l) +0 shortbow  .........Fire: l) +0 shortbow  ......###.Will/2 Jinx  .......#  ..>..<....o   orc wizard  ##.........  #####......  _The puff of flame hits you but does no damage.  Fire: l) +0 shortbow h: Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  (chance to call a sprite on attack: 53%, 62% to hit) hj g Selgeron the Skirmisher  ##########Deep Elf  #........Health: 22/38 =============-----------  #...#..# .Magic: 14/14 ========================  #.........AC: 3Str: 7  #...#..#..EV: 13Int: 18  ###.........SH: 0Dex: 23  h`l  #.<.########XL:  7 Next: 37% Place: Dungeon:6  ##..@(o)....Noise: ===------  Time: 4387.1 (0.0)  ###........l) +0 shortbow  .........Fire: l) +0 shortbow  ......###.Will/2 Jinx  .......#  ..>..<....o   orc wizard  ##.........  #####......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  (chance to call a sprite on attack: 53%, 62% to hit)  hl KYou shoot an arrow.  The arrow hits the orc wizard but does no damage. h :* h\ h(chance to call a sprite on attack: 53%, 62% to hit)  You shoot an arrow.  The arrow hits the orc wizard but does no damage.  A giggling sprite leaps out and bonks the orc wizard with its +0 dagger of  distortion.  The orc wizard is moderately wounded. hB o. (very drained) h 88.0 (0.9 h'  h i _The jinxing sprites lose interest in you. h  Selgeron the Skirmisher  ##########Deep Elf  #........Health: 22/38 =============-----------  #...#..# .Magic: 14/14 ========================  #.........AC: 3Str: 7  #...#..#..EV: 13Int: 18  ###.........SH: 0Dex: 23  #.<.########XL:  7 Next: 37% Place: Dungeon:6  ##..@o.)....Noise: ===------  Time: 4388.0 (0.0)  ###........l) +0 shortbow  .........Fire: l) +0 shortbow  ......###.Will/2   h [37m.......#  ..>..<....o   orc wizard (very drained)  ##.........  #####......  _The jinxing sprites lose interest in you.Fire: l) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  (moderately wounded, heavily drained, 62% to hit) h Selgeron the Skirmisher  ##########Deep Elf  #........Health: 22/38 =============-----------  #...#..# .Magic: 14/14 ========================  #......... hAC: 3Str: 7  #...#..#..EV: 13Int: 18  ###.........SH: 0Dex: 23  #.<.########XL:  7 Next: 37% Place: Dungeon:6  ##..@((((((( hNoise: ===------  Time: 4388.0 (0.0)  ###........l) +0 shortbow  .........Fire: l) +0 shortbow  ......###.Will/2  .......#  ..>..<.... hӓo   orc wizard (very drained)  ##.........  #####......   hVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  h@(moderately wounded, heavily drained, 62% to hit)  You shoot an arrow.  The arrow closely misses the orc wizard. ho.)....3=9 (0.9 h$ h'  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  (moderately wounded, heavily drained, 62% to hit)  You shoot an arrow.  The arrow closely misses the orc wizard. _The orc wizard barely misses you. h{4 h hF _Unknown command. h^G Selgeron the Skirmisher  ##########Deep Elf  hG #........Health: 23/38 ==============----------  #...#..# .Magic: 14/14 ========================  #.........AC: 3Str: 7  #...#..#..EV: 13 hmHAInt: 18  ###.........SH: 0Dex: 23  #.<.########XL:  7 Next: 37% Place: Dungeon:6  ##..@o.).... hH,Noise: ===------  Time: 4388.9 (0.0)  ###........l) +0 shortbow   hH.........Fire: l) +0 shortbow  ......###. hHkWill/2  .......#   hI..>..<....o   orc wizard (very drained)  hEI_ ##.........   hI#####......  _Unknown command.Fire: l) +0 shortbow hILPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  hIb(moderately wounded, heavily drained, 62% to hit) hdZ; Selgeron the Skirmisher  ##########Deep Elf  #........Health: 23/38 ==============----------  #...#..# .Magic: 14/14 ========================  #.........AC: 3Str: 7  #...#..#..EV: 13Int: 18  ###.........SH: 0 hZrDex: 23  #.<.########XL:  7 Next: 37% Place: Dungeon:6  ##..@(((((((Noise: ===------  Time: 4388.9 (0.0)  ###........l) +0 shortbow  .........Fire: l) +0 shortbow  ......###. h \Will/2  .......#  ..>..<....o   orc wizard (very drained)  ##.........  #####......  _Unknown command.Fire: l) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  (moderately wounded, heavily drained, 62% to hit) h ##  #.  #. .  #.  #.  ###..  #.<.########  ##..  ###........  h.........  ......###.  .......#  ..>..<....  ##.........  #####...... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  (moderately wounded, heavily drained, 62% to hit)  You shoot an arrow. The arrow barely misses the orc wizard.The orc wizard hits you but does no damage. hJ, ##  #.  #. .  #.  #.  ###..  #.<.########  ##..  ###........ .........  h? ......###.  .......# ..>..<....  ##......... #####...... h : o.)....  Space warps horribly around you!!5/38 -----------9.9 (1 h hV _* * * LOW HITPOINT WARNING * * * h4 h h  h 8_Unknown command. h# Z Selgeron the Skirmisher  ##########Deep Elf  #........Health: 5/38 h7$ 0===---------------------  #...#..# .Magic: 14/14 ========================  #.........AC: 3Str: 7  #...#..#..EV: 13 hv$ 5Int: 18  ###.........SH: 0Dex: 23  #.<.######## h$ XL:  7 Next: 37% Place: Dungeon:6  ##..@o.).... h$ Noise: ===------  Time: 4389.9 (0.0)  ###........ h$ yl) +0 shortbow  ......... h% Fire: l) +0 shortbow  ......###.Will/2  hV&  .......#  ..>..<....o   orc wizard (very drained)  ##.........  #####......  _Unknown command.Fire: l) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  (moderately wounded, heavily drained, 62% to hit) h Z Selgeron the Skirmisher  ##########Deep Elf  #........Health: 5/38 h 0===---------------------  #...#..# .Magic: 14/14 ========================  #.........AC: 3Str: 7  #...#..#..EV: 13 h Int: 18  ###.........SH: 0Dex: 23  #.<.########XL:  7 Next: 37% Place: Dungeon:6  ##..@(((((((Noise: ===------  Time: 4389.9 (0.0)  ###........ h< Cl) +0 shortbow  .........Fire: l) +0 shortbow  ......###.Will/2   h .......#  ..>..<....o   orc wizard (very drained)  ##.........   h .#####......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h Aim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  (moderately wounded, heavily drained, 62% to hit)  You shoot an arrow.  The arrow closely misses the orc wizard. hN  hy  ##  #.  #. .  #.  #.  hy  ###..  #.<.########  ##..  ###........  hCz  .........  ......###.  .......#  ..>..<....  h}z  ##.........  #####......  hz NShift-Dir - straight line  hz sAim: an orc wizard, wielding a +0 dagger of distortion and wearing a +0 robe  h{ (moderately wounded, heavily drained, 62% to hit)  You shoot an arrow.  The arrow closely misses the orc wizard.The orc wizard seems less drained. h`]  ##  #.  #. .  #.  #.  ###..  #.<.########  ##..  ###........ .........  ......###.  .......# ..>..<....  ##......... #####......  ##  #.  #. .  #.  #.  ###..  #.<.########  ##..  ###........  .........  ......###.  .......#  ..>..<....  ##.........  #####......[ h0^ 34m The orc wizard hits you with a +0 dagger of distortion.  * * * LOW HITPOINT WARNING * * * h8+ ##  #.  #. .  #.  #.  ###.. hP,  #.<.########  ##..  ###........ .........  ......###.  .......# ..>..<....  ##......... #####...... h5 o.)....  Space warps around you. h5Q2--90.8 (0.9 h@< h?V _* * * LOW HITPOINT WARNING * * * h  h Drink which item? Potions  d - 2 potions of brilliance  h U e - a glowing purple potion  f - a glowing white potion  g - a fuming purple potion  j - a bubbling orange potion  o - a potion of haste  p - a cyan potion  q - 2 sedimented clear potions  s - 3 emerald potionst - 2 potions of ambrosia  h h v - a sapphire potion  w - a fuming orange potion  x - a lumpy coppery potion  z - a brown potion [!] read|quaff|evoke[?] describe selected h # h. h0 Selgeron the Skirmisher  ##########Deep Elf  #........ hh0^Health: 2/38=-----------------------  #...#..# .Magic: 14/14 ========================   h0#.........AC: 3Str: 7  #...#..#..EV: 13Int: 18  ###.........SH: 0Dex: 23  h+1I #.<.########XL:  7 Next: 37% Place: Dungeon:6  ##..@o.)....Noise: ===------  Time: 4390.8 (0.0)  ###........ h1l) +0 shortbow  .........Fire: l) +0 shortbow  ......###.Will/2  .......#   h1 ..>..<....o   orc wizard   h1##.........  #####......  The arrow closely misses the orc wizard. h2}The orc wizard seems less drained.  The orc wizard hits you with a +0 dagger of distortion.  hA2* * * LOW HITPOINT WARNING * * *Space warps around you. _* * * LOW HITPOINT WARNING * * * h=`  You are confused. h>7===--1.8 (1Confused fire: l) +0 shortbow h>MConf Will/2 Ambros  hD hGn _You feel invigorated. The orc wizard closely misses you. hC /  ########## #........  #...#..# .  #.........  h .#...#..#..  ###.........  #.<.############ ##...o.)........ ###....@......) #.....# .......###..##  .......# .#  h ..>..<.... .. ##......... #. #####...... ....  You clumsily bash the orc wizard but do no damage. h wThe orc wizard is moderately wounded.The orc wizard hits you but does no damage. hq  h. §oo   orc (wandering)You blink. Found a quarterstaff. h!13/38=======--3.3 (1.5 h hgq _An orc comes into view. It is wielding a +0 whip. h"# #. #...#..# . #. #...#..#.. ###... #.<.###..§o.).o.###.).#.#..###..## .# ..# ..>..<.... ...##......... ###. #####...... ..... hs h ho.o.oo h3{18========40 h h% _The orc shouts! h=  h u o.  You're too confused to move! h( **The orc wizard points at you and mumbles some strange words. h /... h p6==--5 hi  h( . _The magic dart hits you. h~  # #. #...#..# . #. #...#..#.. ###. #.<.# ##.....).....o... ###..o.). #.#.. .###..##  h 7.# ..# ..>..<.... ... hL  ##......... ###. #####...... . .... h1 , h ..o@...o h1 @21=== hm H--6 h  h  hC,e  You closely miss the orc wizard. h 0E  ###......... hu0 #.<.############# ##.....)......... ###...o...o...). ###...........#.. #.......###..## ###.......##... h1 #...>..<. ##....@......###. ###### . ......# .......# ........# #..#......#  ##.#.......# ..#........  hW1The orc wizard is moderately wounded.The orc wizard hits you but does no damage. h^5 h.§o 27========7.8 (1.5 h h  _You blink. hX  ###.   #.<.######   hYh ##.....).........   ###....§.oo...).   ###....o......#..   #.###..##   ###.##...#   #...>..<.   ## hZF.###.   #####......## .   ......##   .......#   ........#   #..#......#   ##.#.#o   orc   ..#.   h.] hgV.o ho7* h?. o   orc  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! h8{ hT30======80 hr h _Deactivating autopickup; reactivate with Ctrl-A. h  #.<.############# ##.....).........  ###....§..o...).  ###....{.o....#..  #.......###..##  ###.##...#  #...>..<......... ##...........### #######  #.......##  #.......#  #........#  #..#......# ##.#.# ..#. #....#.##  h  hά  h0 ..o.o   orc h {3===--9 hy  h  h9#.....)......... ###.......o...)###.....o.....#.#.......###..## ###.#...# #...>..<......... ##.....###. ####### . #..@....##   h^#..#......##.# ..#....#.### .####  h#?  You feel less invigorated. h *******You feel less confused.A puff of flame appears from out of thin air! hd hm.{o....@.. hwr8=======-400Fire: l) +0 shortbow Will/2  ht h}wS _The puff of flame misses you. hr8 ###.......o...)###...........#.#.....{o###..## ###.......##...# ...>..<......... ##.....###. ####### . #.......##  #..#......##.# ...#....#.### .####  .  hP h hV..o hD.-1 hD  h  h$) ###....#........###..## ###.....o.##...# ...>..<......... ##.....###. ####### . #.......## # #..#......##..# ...#....#.#### .#### . . ..o-2 h^.......###..## ###.......##...# ...>..<o........ ##...........###. ####### . #.......## # .##..#@.....###..# ..#....#.### .#### . .. .... h hT.o h *****A magic dart appears from out of thin air! h-V{..... h-`1-----=3 h?3 h6. _The magic dart hits you! he##...# ...>..{......... ##.....o.....###. #####......## . #.......## ## #..##..#......###.# ..#....#.###..#### .. #.. ... .... hۣ hC hh<.o hzj2=-----4 hh h hP?...>..<......... ##.....###. #####.o....## . #.......## ##. ..##......###.# ..#....#.####..#### ... #.. .......## hR hS h2ZT.o hZ@-5 hz h  ##....###.   ##### .   #..o....##  ##.......#   #........##   #..#......##   ##.#.......#   #..#..  #..@.#.##...   ##..#### ...   #..# ..   ....  .....  ...  ##.....#   #......   h h h 0. hy&6 hG hm h  ####### . #.......## # .##..#......####....#..........#.##..##.@####  #..# ..... #.......#........####. . ..##... .. h  h  hY &7 hU  h  hMx z #.......## # #.###..#......####.#.........#..........#.####..####  #.@# #......# #.........####.. . ...F   sky beast (wandering)##... ..F ####. .. h{ k  A sky beast comes into view. h~  h~  h o.o   orcF h f3=8 hj  h _ _You feel your willpower return. ho# #........##o#......####.#.........#........#....#.####..#### ##.#..## #....@.# ...####.....##.. . ....##.... ... ####. .F.. .. h h h hU.oFF. h&9 hk8{ h h? ((((You shoot an arrow. h, h  h..#{o.... ho   orc ho8===10.7 (0.9 h- h@ _The arrow hits the orc but does no damage. hB ((( You shoot an arrow. The arrow hits the orc. h  h a.o.. h (1.6 h  h) ^ _The orc is moderately wounded. hBP  You shoot an arrow. The arrow hits the orc! hn)(( h22, h:...FF   sky beast hv>V4=2.5 hC hFG _You kill the orc! h\((((((( h~ h`...F... hR(3.4 hK h"q _You shoot an arrow. The arrow closely misses the sky beast. h4 (((You shoot an arrow. The arrow hits the sky beast. hQ  h[ T..F. h` **The sky beast is lightly wounded.  A magic dart appears from out of thin air! h* E{.. h X0---4.3 h  hU . _The magic dart hits you. h ((You shoot an arrow.  The arrow hits the sky beast but does no damage. h\  hH]  hc T..F. hHd (5.2 hi  h^l 7 _The sky beast is lightly wounded. h?9 (You shoot an arrow. The arrow hits the sky beast. h hww F..  The sky beast is lightly wounded. hUJ  You hear some strange, mumbled words. hKx1=--6.1 hL hN  hN`_Something tries to affect you, but you resist. hK8( h  You shoot an arrow. The arrow closely misses the sky beast.The sky beast hits you. h8F hg17---------7.0 h 8{ h5K _The open air twists around violently and strikes you! hs  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|    #........##  #..#..  ##.#..  #..#.  #.)..  ##..#### ...  ##.#.{## ..  #....@F# #.........#  #........##  ##.....##..  #...... ....  #.##.... ...  h\i#. ####. ..  .. .. You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The sky beast closely misses you. h;Z   #........##  #..#..  ##.#..  #..#.  #.)..  ##..#### ...  ##.#.{## ..  #....@F# #.........#  h7X #........##  ##.....##.. #...... .... #.##.... ...  #. ####. .. .. .. h  Something hits you but does no damage. Space warps around you. hê11-------------2-----8.0 (1.0Will/2 Jinx  h hV _* * * LOW HITPOINT WARNING * * * hj N- hn  hq ^ _You are too injured to fight recklessly! h  h  ha  hv ^ _You are too injured to fight recklessly! hl ##.......#Selgeron the Skirmisher  #........##Deep Elf  #..#......##Health: 11/38 ======------------------  ##.#.......#Magic: 12/14 ====================----  #..#........AC: 3Str: 7  #.)..#.##...EV: 13Int: 18  ##..#### ...SH: 0Dex: 23  ##.#.{## ..XL:  7 Next: 37% Place: Dungeon:6  #....@F#Noise: ==-------  Time: 4418.0 (0.0)  #.........#l) +0 shortbow  #........##Fire: l) +0 shor hmtbow  ##.....##..Will/2 Jinx  #...... ....  #.##.... ...F   sky beast  #. ####. ..  .. ..  _You are too injured to fight recklessly!  Fire: l) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, chance to call a sprite on attack: 53%, 59%  to hit) hZ ##.......#Selgeron the Skirmisher  #........##Deep Elf  #..#......##Health: 11/38 ======------------------  ##.#.......#Magic: 12/14 ====================----  #..#........AC: 3Str: 7   h0\#.)..#.##...EV: 13Int: 18  ##..#### ...SH: 0Dex: 23  ##.#.{## ..XL:  7 Next: 37% Place: Dungeon:6  #....@(#Noise: ==-------  Time: 4418.0 (0.0)  #.........#l) +0 shortbow  #........##Fire: l) +0 shortbow  ##.....##..Will/2 Jinx  #...... ....  #.##.... ...F   sky beast  #. ####. ..  .. ..  _You are too injured to fight recklessly!  Fire: l) +0 shortbowPress: ? - help, Q[ h\36m - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, chance to call a sprite on attack: 53%, 59%  to hit) h^*  Fire: l) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (lightly wounded, chance to call a sprite on attack: 53%, 59%  to hit)  You shoot an arrow. The arrow closely misses the sky beast. h8    #........##  #..#..  ##.#..  #..#.  #.)..  ##..#### ...  ##.#.{## ..  #....@*# #.........#  #........##  ##.....##..  #...... ....  #.##.... ...  (very drained) #. ####. ..  .. .. A giggling sprite leaps out and smacks the sky beast with its own tail.  The sky beast is moderately wounded. hTl   #........##  #..#..  ##.#..  #..#.  #.)..  ##..#### ...  ##.#.{## ..  #....@*# #.........#  h8` #........##  ##.....##..  #...... .... #.##.... ...  #. ####. .. .. .. h    #........##  #..#..  ##.#..  #..#.  #.)..  hmZ##..#### ...  ##.#.{## ..  #....@*# #.........#  #........##  ##.....##..  #...... ....  #.##.... ...  #. ####. ..  .. .. The sky beast barely misses you. Something hits you.* * * LOW HITPOINT WARNING * * * ha   #........##  #..#..  ##.#..  #..#.  #.)..  ##..#### ...  ##.#.{## ..  #....@*# #.........#  #........##  ##.....##..  #...... .... #.##.... ...  #. ####. .. .. .. hhy FSpace warps around you. hhy8/38 -=9.0 (1 hm hTsl _* * * LOW HITPOINT WARNING * * * hs hv hQxF _Unknown command. h h6Drink which item? Potions  d - 2 potions of brilliance  e - a glowing purple potion  f - a glowing white potion  g - a fuming purple potion  j - a bubbling orange potion  h@% o - a potion of haste  p - a cyan potion  q - 2 sedimented clear potions  s - 3 emerald potionst - a potion of ambrosia  v - a sapphire potion  w - a fuming orange potion  x - a lumpy coppery potion  z - a brown potion [!] read|quaff|evoke[?] describe selected hz h h~ ##.......#Selgeron the Skirmisher  #........##Deep Elf  #..#......##Health: 8/38=====-------------------  ##.#.......#Magic: 12/14 ====================----   hY#..#........AC: 3Str: 7  #.)..#.##...EV: 13Int: 18  ##..#### ...SH: 0Dex: 23  ##.#.{## ..XL:  7 Next: 37% Place: Dungeon:6   hYM#....@F#Noise: ===------  Time: 4419.0 (0.0)  #.........#l) +0 shortbow  #........##Fire: l) +0 shortbow  ##.....##.. hrWill/2 Jinx  #...... ....  #.##.... ...F   sky beast (very drained)  #. ####. ..  .. ..   hThe sky beast is moderately wounded.The sky beast barely misses you. Something hits you.* * * LOW HITPOINT WARNING * * *Space warps around you. _* * * LOW HITPOINT WARNING * * * _Unknown command. h:n    #........##  #..#..  ##.#..  #..#.  #.).. hk  ##..#### ...  ##.#.{## ..  #....@F# #.........#  #........##  ##.....##..  #...... ....  #.##.... ...  #. ####. ..   h.. .. You are confused. h   #........##  #..#..  ##.#..  #..#.  #.)..  ##..#### ...  ##.#.{## ..  #....@F# #.........#  #........##  ##.....##..  #...... .... #.##.... ...  #. ####. .. .. .. h}2    #........##  #..#..  ##.#..  #..#.  #.)..  ##..#### ...  ##.#.{## ..  #....@F# #.........#  #........##  ##.....##..  #...... ....   h`#.##.... ...  #. ####. ..  .. .. You feel invigorated. The sky beast barely misses you. Something hits you.* * * LOW HITPOINT WARNING * * * hԚ   #........##  #..#..  ##.#..  #..#.  #.)..  ##..#### ...  h ##.#.{## ..  #....@F# #.........#  #........##  ##.....##..  #...... .... #.##.... ...  #. ####. .. .. .. hf  Space warps around you. hQ}94====--20.0 (1 hConfused fire: l) +0 shortbowConf Will/2 Ambros Jinx  hߧ hV _* * * LOW HITPOINT WARNING * * * hX   .##   #..#......##   h}Y  ##.#.......#   #..#........   #.)..#.##...  ###..#### ...  ##.#.{## ...   #.....F#...#   #...@.....#  ##  hY  ##.....##...  #...........   hY } #.##........   hY  #. ####.....   .. ...  hTZ O# ...  h\  he G.F hj ******You hear some strange, mumbled words.  A puff of flame appears from out of thin air! h j.@.... h 13/38===--1 h  h S _The puff of flame misses you. h; *You closely miss the sky beast. hYou closely miss the sky beast.  The sky beast is moderately wounded.A giggling sprite leaps out and smacks the sky beast with its own tail.  The sky beast is heavily wounded.  You feel less invigorated.  You feel less confused. hL.F h 20=======2.5 (1.5Fire: l) +0 shortbow Will/2 Jinx  h  hL_The sky beast barely misses you. The sky beast closely misses you. h΄?((((( hT0* h~NF.... You feel less confused. _The sky beast barely misses you. The sky beast closely misses you.You shoot an arrow. The arrow closely misses the sky beast.The sky beast is severely wounded.Something hits you but does no damage. Space warps around you. hz16==--==3.4 (0.9 h h%- _The sky beast hits you. hن ?((((( h F.... _The sky beast hits you.  You hear the slow rusting of a very distant drain.  You hear the slow hiss of a very distant avalanche of sand.. Space warps horribly around you!  You die... h_A U-2------------ hM /  --more-- h h&Inventory: 27/52 slots Hand Weapons (go to first with ))  l - a +0 shortbow (weapon)  a - a +1 sling Armour (go to first with [)  c - a +0 robe (worn)  B - a +0 pair of gloves (worn) Jewellery (go to first with "=)  n - a +6 ring of dexterity (worn) Wands (go to first with /)y - a wand of mindburst (12) Scrolls (go to first with ?)  b - 2 scrolls of poison  h - 2 scrolls of vulnerability  h< i - 5 scrolls of teleportationk - a scroll of brand weapon  m - a scroll of fogr - 2 scrolls of enchant armour  u - a scroll of blinkingA - a scroll of identify Potions (go to first with !)d - 2 potions of brilliance  e - a potion of attraction {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hU0 Jewellery "=)n6 ring of dexterity (worn) Wands (go to first with /)  y - a wand of mindburst (12) Scrolls (go to first with ?)  b - 2 scrolls of poison  h - 2 scrolls of vulnerability  i - 5 scrolls of teleportation  k - a scroll of brand weapon  m - a scroll of fog  r - 2 scrolls of enchant armour  u - a scroll of blinking  A - a scroll of identify Potions (go to first with !)d - 2 potions of brilliance  e - a potion of attraction {unknown}f - a potion of cancellation {unknown}  g - a potion of lignification {unknown}j - a potion of berserk rage {unknown}  o - a potion of haste  p - a potion of mutation {unknown}  q - 2 potions of curing {unknown}54% hQ< k - a scroll of brand weapon  r - 2 scrolls of enchant armours - 3 potions of invisibility {unknown}  v - a potion of heal wounds {unknown}72 hiP r - 2 scrolls of enchant armour  j - a potion of berserk rage {unknown}  w - a potion of resistance {unknown}  x - a potion of moonshine {unknown}z - a potion of enlightenment {unknown}bot h h!  h, h hQGoodbye, Selgeron.697 Selgeron the Skirmisher (level 7, -2/38 HPs)Began as a Deep Elf Hexslinger on Apr 26, 2025.Slain by an orc wizard... wielding a +0 dagger of distortion(15 damage)... on level 6 of the Dungeon.The game lasted 00:03:53 (4411 turns). Best Crawlers -3. 5406 GloorxVloq GrFi-10 slain by a kobold brigand (D:9)4. 3538 Gobosan ReIE-09 slain by a wight (D:8)5. 2454 Gobosan ReIE-09 slain by a human (Bailey)6. 978 GloorxVloq GrFi-08 killed by an exploding gnoll... ignited by their(D:5)7. 891 Gex hMiFi-07 slain by an orc wizard (D:6)8. 767 GloorxVloq GrFi-07 slain by a scorpion (D:6)  9. 697 Selgeron DEHs-07 slain by an orc wizard (D:6)10. 459 GexMiFi-06 blasted by an orc wizard (D:4)  11. 388 Rusty5pork TrSh-06 slain by a wight (D:4)  12. 287 GloorxVloq GrFi-06 blasted by an orc priest (D:4)  13. 233 psychicmeo OpCj-06 blown up by Ijyb (D:5) h.| h h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l