= hF  Player: Selgeron Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.15:35:25.ttyrec Time: (1745681725) Sat Apr 26 15:35:25 2025 ? h [?1051l[?1052l[?1060l[?1061h? hV)0[?7h[?25l[?1c? h? h~? h~Welcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hexslinger? h4|? h? h'Welcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighter? hai - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer ? hc - Monkk - Wanderers - Summoner d - Hunter? hAl - Delvert - Necromancer ? hq$e - Brigand? hMWarrior-mageu - Forgewright ? hqZealotm - Warperv - Fire Elementalist ? hf - Berserkern - Hexslinger  w - Ice Elementalist g - Cinder Acolyte? ho - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver? h(My - Earth Elementalistz - Alchemist ? hMHexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background? h@ * - Random background # - Recommended character? h҉d ! - Random character % - List aptitudesSpace - Change species ? - Help? h1 Tab - Deep Elf Hexslinger? h ? hO ? hW Selgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 sling? hvX WFire: a) +1 sling? h\ &##########.........#.......@.##........+#........#...#.....#.. ##....#. ##.####.? h] *#.? hd ? hf Welcome, Selgeron the Deep Elf Hexslinger.Will you be the one to retrieve the glorious Orb of Zot from the depths?? h5k ? h Press ? for a list of commands and other information.? h ? h [ _Found a staircase leading out of the dungeon.@ h%@ hh@ h@ h@ h@ he$ _@ h,@ hU@ hw@ h@ h_ C##########.........# .<.######'..>#2.0 (2#.#####...#.....# .. ##....#. ##.### #. _You open the door.@ h S _Found a stone staircase leading down.@ h>@ h@ h@ h٭@ h<@ h: _@ h]@ h ,@ h@ ht@ h@ hW@ hC@ hy@ hƾ@ h@ h@ h8@ hh@ h@ hI@ h@ h@ h@ h@ h@ h@ h@ h_@ h(@ h ,@ h@ h@ h@ h@ hK@ h@ hj@ h@ h@ h@ hP,@ h@ hE@ h,@ h]@ h@ h##############.........#..........<.######........'..>###........##### ##...#.....# ##...###....# ##...## ##.### #.@.## #.#14.0 (12.0) #...## #.# ###.. ##### @ h#. #.. ##. )@ h@ h?,5.0 (13@ h[@ h# _Found a club.@ hwz 3@ hO{ @ h} @ h @ h ,@ h @ h @ hI @ h8 @ h# @ hŊ @ h @ hNj @ h{ @ h @ hE @ h @ h @ h ,@ h @ h @ hE ,@ h @ hD @ h1 ,@ hԝ @ hџ @ h ,@ h @ h <  You see here a +0 club.@ hS @ h  _@ h @ h @ h| ,@ hH @ hI @ h ##...## ##.### ##...## #.# #...## #.# ##..# #.. @ h4 _##.# ### #.## #..# ##.#########+ @ hY #)..@....... #####.......  ....... @ h g...... ....... .......g   hobgoblin (asleep)@ h E ....K.?@ h {K   kobold (missile, asleep).......@ h] 20  A hobgoblin and a kobold come into view.Found a scroll labelled FIAMES UTUMMOE.@ h @ h @ h%  .gKgwandering)..KKK 2 kobolds (1 missile, 1 wandering)  The kobold shouts!@ h 5==6.0 (11@ h @ h s _A kobold comes into view. It is wielding a +0 whip.A hsA hw  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   1%  -2   g + Spellcasting 1.5   3%  +3  A hw         b + Unarmed Combat   0.0    -2   h + Hexes4.0  63%  +3      A hxi + Fire Magic1.1   1%  +1  c + Ranged Weapons 2.6  16%  +3      A hx         d + Armour   0.0    -2      e + Dodging2.4  16%  +2       f + Stealth   0.0    +3  A h'y!            A h~y            A hy!            A hz        A hLz        A hwz        A hz        A hzThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpA h{G[=] set a skill target  A h;{[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsA hM  a + Fighting   0.7   55 i + Fire Magic   1.1    c * Ranged Weapons   2.6  284C h a + Fighting 0.7   1%2 h * Hexes   4.0  71 i + Fire Magic 1.1   1%17 8C hV6 h - Hexes   4.0   6131D hЙ a * Fighting   0.7  353402D hk a - Fighting   0.7   6623E h5448 e * Dodging   2.4  47E hڥ938 e - Dodging   2.4   E hJ@ 4 i * Fire Magic   1.1  4452E hh 8 i - Fire Magic   1.1   9G hl g * Spellcasting   1.5  4456G hG hAG h$##...## ##.###Selgeron the Vexing##...## #.#Deep Elf#...## #.#Health: 11/11 ========================##..# #..Magic: 5/5========================G hd##.# ###AC: 2Str: 5#.##EV: 12Int: 17#..#SH: 0Dex: 17G h##.#########+XL:  1 Next:  0% Place: Dungeon:1#)..@.......Noise: ==-------  Time: 26.0 (0.0)#####.......G ha) +1 sling.......Fire: a) +1 sling........g.........K..g   hobgoblin (wandering)......KKK 2 kobolds (1 missile, 1 wandering)....... G h v_Found a club. _You see here a +0 club.  A hobgoblin and a kobold come into view.G hBFound a scroll labelled FIAMES UTUMMOE.  The kobold shouts! G hc^_A kobold comes into view. It is wielding a +0 whip.G hdG hG hG hH h_ (((g  K)  You shoot a sling bullet.  The kobold shouts! The hobgoblin shouts!  The sling bullet hits the hobgoblin.H h ,H hmH hu..g..K.K?H hO5=7.3 (1.3H hDH hb _The hobgoblin is severely wounded.H h6 c  You shoot a sling bullet. The sling bullet hits the hobgoblin.H h ((†KK 2 kobolds (1 missile)H h] ,H hd ..K.K.H hg 6168.5 (1.2H hsk H hr (( _You kill the hobgoblin!You shoot a sling bullet. The sling bullet hits the kobold.H h# ,H h .K.K.H hq (9.7H h/ H hy _The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.H h ()   koboldH h[ ,H ht V.K.H h1 72531.0 (1.3H h H h ((((((( _You kill the kobold!You shoot a sling bullet.H h2H h:gK).....H hc:-2.2 (1.2H h(AH hM _The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold!H hcR2)H hH h6333.5 (1.3H hH h` _You kill the kobold!H h H hOH h | _No target in view!H h<H hlH _No target in view!I hI h^I h%I h(H _No target in view!I hH4I h I hH _No target in view!I h9 4I h)I h H _No target in view!I h64I hI hC _No target in view!I hY4I hI hyI hфI h%I hI hPI h4I h I hj I hts4I h zI hw|I h,I h?-I h3I h5I hI h I hRI hűI h #4I h*I h,I h4I h֜I h!I h4I h5I hvI h)I hI hI hI h4I hI hI h<83I hT9I hZ>I h?I hDP _I hKG,I h*II hLI hNO,I hQPI hSI hVI hVI h YI h0\I h_,I haI hHdI hg,I hqhI hjI hkm,I hpnI hs#..###.#########+## #)...........### .#####).......... ..#.)......###.##.†..........#I h"tL#............##............# #......@.##### ---I h}t#........# ########## I ht I hz.40.5 (7.0I h{G---1.5 (8I hʅI h׆a _d - a scroll labelled FIAMES UTUMMOEI hh3 I h3 I h9 I h< H _No target in view!I h 3I h I h I h( I h P _I h I hֶ I h I h, I h ,I hǻ I h ..# #.. #.# ### J.. .# #.## ..# .## #..# .. ... ##.#########+## .....  #)...........###.#.#  #####)............. #.)......###.# #.†........@.# #.........#............#........######........###########J   endoplasm (asleep)I h +4.5 (3I h +5.5 (4I hZ I h ] _An endoplasm comes into view.I h\ c  You shoot a sling bullet. The sling bullet hits the endoplasm!I h-` G.((I hM` (((I ha` *(I h J.......I h 41===6.8 (1.3 _You kill the endoplasm!I h I h o _Your Ranged Weapons skill increases to level 3!I h} I h I h I h I h! I h# P _I h* # #.# .## #.# #.## .# #.. ...# # .# ### #... .# .## #..##.## ..# #......# #.#########+## #..... I h* /#)...........###.#.# #####)...@..#---#.)###.#r##.†..........# ..#............# .(.#............# ..##........##### .#r   rat (wandering)#........############I h- t 70  A rat comes into view.I h5 Ir.I h 9 G---8.8 (2I h: I hr= J _Found 4 large rocks.I hl ]  You shoot a sling bullet. The sling bullet hits the rat.I h E†I hdI hsgA50===50.0 (1.2I hnI h&rG _You kill the rat!I h7I hɊI h΋I hאI hI h,I h]_  You see here a rat corpse.I hI h _I hI hoI h/ #.. ...# .# ### #... .# # #..##.## # #......# #########+## #..... I hM.........###.#.# ##)...........†.# ##.#. I hƩ #.)......###.#.#....>.  #.†..........#@....#---2.0 (2.0#............#...(....I hX#............#.....#.##..#####.....##..# #.....########### #.....# ####### I hOI hG---3.0 (3I hI h; _Found a stone staircase leading down.J hJ hJ h?$J h&H _No target in view!J h3J h/J hJ h[J hP _J hC#.# #.## #.. ...##.#  ### #...w.#  #..##.##  #......# #######+## #...... .........###.#.#.# # #).....†.#.##.#.. J h#.)......###.#>... #.†#.....##.# #..#...(..... #....#.....#.#.. J h<#..#####.....# #........# #.....# w   dart slug (asleep) ########## #.....########J hi+4.0 (1J h+5.0 (2J hJ h \ _A dart slug comes into view.J h (((((w    You shoot a sling bullet. The sling bullet hits the dart slug!J h\ w.....  The dart slug is almost dead.J hb ```````The dart slug launches a dart at you.J ht5....J h5.@.J h&'===J hj6.3 (1.3J hJ h/O _The slug dart misses you.J hJ hJ h J h ` _A dart slug is nearby!J hc  You shoot a sling bullet. The sling bullet hits the dart slug.J hL|.(((((J h53C......J hk7x 837.6 _You kill the dart slug!J h=J hu@m _Your Spellcasting skill increases to level 2!J hL3J hLJ hiOJ hlQJ hU: _J h@VJ hvX,J hjYJ hX[J h],J h^J hbJ hdJ hdJ h}eJ hgJ hj,J hjJ hlJ hSn,J hnJ hpJ hdq,J hqJ hfsJ hGt,J htJ huJ hvJ hvJ h6wJ hYyJ hOzJ h~zJ hzJ h|J hS}J h}J h}J hJ hVJ hJ hJ hJ hʃJ hJ hxJ hJ hJ hJ hCJ hJ hՊ,J hGJ hݍJ hwJ hJ hߑJ hJ h5J hmJ h#J hJ ha,J h"J hJ h&J hcJ hJ hJ haJ h~J hJ hJ h}b ## J h̹ #..  ...  #.=  #.# # J h #.######...B# #...@...#. --- J h.# #..........B .#####.######.......##.# J hں".'..>#........####+## .#####.######.# .# #.# BB 2 giant cockroaches (asleep) .# ###.# ## # #...##. ##.#.#J h077.6 (20.0)J hssB.B1 asleep)J h#---J h%8.6 (21J hJ hE _2 giant cockroaches come into view. _You see here a scroll labelled HAKHLE PATOMN.J hV (((((((You shoot a sling bullet.J h ,J hP .B.......B.BJ h ;===9.8 (1.2)J h` J h m _The sling bullet completely misses the giant cockroach.J hֳ X ## #.. J h I... #.= #.# #  J h5 /#.######.B.. J hQ u #...@...#.  #.........B. J he "#.......##.# >J hv ...####+## J h *###.# #.#J h b ###.# # #...#  #. ##.#.#J hII  ## #.. ... #.= #.# #  #.######.B..  #...@...#.  #.........B. #.......##.# J hI 1>...####+#####.# #.# ###. # #...  #. ##.J hSP 4J hV J h[ d _There are monsters nearby!J h ((((You shoot a sling bullet.  The sling bullet hits the giant cockroach.J h.# XJ hl* lB...B.J h* )81.0J h/ J hu2 h _The giant cockroach is severely wounded.J h?  ## #.. ... #.= #.# #  #.######B...  #...@..B#.  #........... #.......##.# >...####+## ###.# #.# ###.# # #...#  #. ##.#.#J h:  ## #.. ... #.= #.# #  #.######B...  #...@..B#.  #........... J h #.......##.# >...####+#####.# #.# ###. # #...  #. ##.J h 4J h J h^ d _There are monsters nearby!J hX ((You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.J h,J hTw..B2.2J hgJ hh _The giant cockroach is severely wounded.J h ## #.. ... #.= #.# #  #.######....  #...@.BB#.  #........... #.......##.# >...####+## ###.# #.# ###.# # #...#  #. ##.#.#K hDy ## #.. ... #.= #.# #  K hjE#.######....  #...@.BB#.  #........... #.......##.# >...####+#####.#K hEW #.# ###. # #...  #. ##.K h|LK hLK hRK h{Ud _There are monsters nearby!K h~ ((You shoot a sling bullet.  The sling bullet closely misses the giant cockroach.K h<,K h BB.  The sling bullet hits the giant cockroach but does no damage.K hF(3.4K hGK h\ _The giant cockroach barely misses you.K h ## #.. ... #.= #.# #  #.######.... K h%7 #...@BB.#.  #........... #.......##.# >...####+## ###.# #.# ###.# # #...#  #. ##.#.#K h߯n ## #.. ... #.= #.# #  #.######....  #...@BB.#. K h #........... #.......##.# >...####+#####.# #.# ###. # #...  #. ##.K hb4K hK hd _There are monsters nearby!K h{(The sling bullet hits the giant cockroach but does no damage. _The giant cockroach barely misses you.bar.K hxK hB B.BThe giant cockroach is moderately wounded.K hł-4.7 (1.3K hljK hW _The giant cockroach barely misses you. The giant cockroach closely misses you.K h ## #.. ... #.= #.# #  #.######....  #...@B..#.  #....B...... #.......##.# >...####+## ###.# #.# ###.# # #...#  #. ##.#.#K h/ ## #.. ... #.= #.# #  #.######....  #...@B..#.  #....B...... #.......##.# >...####+#####.# #.# ###. # #...  #. ##.K h3K h4K h;K h=d _There are monsters nearby!K hp}p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.K h  The giant cockroach is almost dead.The giant cockroach barely misses you. x2K h(6.0K h.K hEJ _The giant cockroach bites you but does no damage. x2K h ## #.. ... #.= #.# #  #.######....  #...@B..#.  #....B...... #.......##.# >...####+## ###.# #.# ###.# # #...#  #. ##.#.#K h ## #.. ...K h #.= #.# #  #.######....  #...@B..#. K hL #....B...... #.......##.# >...####+##K h5###.# #.# ###. # #... K he #. ##.K hdK hK hz _There are monsters nearby!K hp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.K hMw†   giant cockroachK hĈ b  You kill the giant cockroach!K hO K h Selgeron the VexingDeep Elf##Health: 11/11 ========================#..Magic: 5/5========================...AC: 2Str: 5#.=EV: 12Int: 17#.##SH: 0Dex: 17#.######....XL:  1 Next: 100% Place: Dungeon:1 ##K h/ #...@†..#.Noise: ===------  Time: 87.2 (1.2) .##....B......a) +1 sling .#####.######.......##.#Fire: a) +1 sling .'..>#........####+## .#####.######.# .##.#B   giant cockroach .#K hY ###.# ## # #...#K h #. ##.#.#The giant cockroach barely misses you. x2 _The giant cockroach bites you but does no damage. x2 K h v_There are monsters nearby!You shoot a sling bullet.  K hВ nThe sling bullet hits the giant cockroach.  You kill the giant cockroach!K h _The giant cockroach barely misses you.You have reached level 2!K h /  --more--L h&.D6/167/72 0% L hQ4L h54 _L hr ((You shoot a sling bullet.L he B.  The sling bullet closely misses the giant cockroach.8.4L hL h \ _The giant cockroach barely misses you.M hp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.M hPD.M hi'.M hs569.7 (1.3M htM h}i _You kill the giant cockroach!M h~M hˈM h M h:_No target in view!M h4M hM h M h:_No target in view!M hM hsM hM hH _No target in view!M h;M hM h&M hH _No target in view!M hyM hyM h~M hoH _No target in view!M hM h@M hpM h%C _No target in view!M hM hXM hM h;M h=4M h8M hM h(cM hcM hiM hnM h4M hM hM hf3M h hM hp...........M hw(0.0M h{6---90.7 (1M h{M h5~[ _e - a scroll labelled HAKHLE PATOMNM h M hw 3---M h M h H _No target in view!M hST 3M h8U M hV M hX M h^ P _M h;_ M hp_ M hk` M hb M hd ,M he M hh M hXo #..##........ ... ..#####.> .#....# .....#  #.=..#  #@# #3.7 (3 #.######.... ##### #....†..#. .M ho D...# #........... ..<.#####.######.......##.# ....'..>#........####+## ....#####.######.# .... #.# ....# ###.#M h9t M hkt +4.7 (4M hw M hqy 9 _Found an escape hatch in the floor.N hRIN hN hM## #..  ###. ...#... ....#K...#####.>##(...#.........=..# ### # #.######.... ######....†..#...K   kobold (asleep)###.#N h 0  A kobold comes into view. It is wielding a +0 club.N h7+5.7 (1N h<N h% _Found 5 stones.O hT ### #.. ##  #... ...  #... ....  #K...#####.>  ##(...#....#  ...........#  #@=..#  #.#### #  #.#  #....†..#.  #.. <#... >..####+## #.# #.#O h ### #.. ##  #... ...  #... ....  #K...#####.>  ##(...#....#  ...........#  #@=..#  #.#### #  #.#  #....† #..<#... >..##O hf#.# O hJO hO hAO h ] _A kobold is nearby!O hVU  ((((K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!O h O hJ .K...===6.9 (1.2O h3 O h a _The kobold is moderately wounded.P h`  You shoot a sling bullet. The sling bullet hits the kobold.P hBj)(((P hxb...108.2 (1.3P hUP h` _You kill the kobold!P hP hP hH _No target in view!P h34P hP hH _No target in view!P h^4P h$fP hgH _No target in view!P h4P hP h+H _No target in view!P hL4P h+UP hPXH _No target in view!P h]4P hP hMC _No target in view!P h84P h?P hAP h4P hP hP hj4P hoP hDqP hP hPP h0P hP hbP hhcP hjP hcmP h4P h[P hP hRP hRP hXP hl[P hkP hlP hmP hpP h6sP hw: _P h~{P### #.. ###... ...##... .... #....#####.> ##()..#....# .# #.@..# ---#.#### # P h{1#.######....  #..# #..<.#####.######...'..>#........####+##P h$|a#####.######.# P hG| P h,90P hXL---100.2 (2.0)P hP h+ _f - a +5 ring of evasionQ huQ hxInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) Jewellery (go to first with "=)f - a +5 ring of evasion Scrolls (go to first with ?)  b - a scroll of poison  d - a scroll labelled FIAMES UTUMMOE Q hEV: 17Int: 17##()..#....#SH: 0Dex: 17...........#XL:  2 Next: 10% Place: Dungeon:1#.@..#Noise: ---------  Time: 100.2 (0.0)#.#### #a) +1 sling#.######....Fire: a) +1 sling ####R h|#....†..#. ...##........... .<.#####.######.......##.# ...'..>#........####+## ...#####.######.# ...##.# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _f - a +5 ring of evasionR hhR h+7 (0.5R hR h$5 _f - a +5 ring of evasion (worn)S hW3S hS hS h,S hS h!S h` #####  #.... ### #.... ...# #.... .... #....#####.>.. .##()..#....#.......@....#1.7 (1.0.#.....#....# #.....#.#### # .......#.######.... ###### #.....)#....†..# .S h.....# #.######...........<.#####.######.......##.#..'..>#........####+##..#####.######.#S hA2.7 (2S hS h$ _Found a sling.S hS hAS hS hH _No target in view!S hH3S hJS hLS hNS hpO$ _S hS,S hkTS hUS hxWS h[S h],S h^S hH`S ha,S hdS heS hg,S hdiS hAkS hpBS hpS hs,S huS h=yS h|,S hS hS hم,S hRS hS h,S hS hܒS h,S hؖS hǞH.. #....##..$.# #....# .. ....####....# ... .....##....#####.>. #....##()..#....# #...............# #..#.#.....#....#.####..#.#.....#.####S h:[@........#.#####################.....)#....†..###.........# #.######.................<.#####.######....... #........'..>#........####+#  ##........#####.######.#  ##...#.....# #.#  ##...###....# ..# ##.#  ##...## ##.### # #...#S hɥO .. #....#  ..$.# #....#  ....####....#  .....##....#####.> #....##()..#....# #...............# #..#.#.....#....#S h.####..#.#.....#.####.@.........#. #.....)#....† ###S h;.# #.###### .<.#####.###### #S hdq.'..>#.####+  ##S h.#####.######.#  ##...#.....# #.# #.# S h> ##...###....# ..# ###.#  ##...## ##.### # #...#S h013.7 (11.0)S h8,4.7 (12S hS hvl _You see here a +1 hat.S h4S hS hIH _No target in view!S h3S hS hS hS h: _S hOS hh,S h7S hɭS h,S hS hS h_S hS h&S hS h,S hS hS h,S h5S hES hg,S hS h,S hS hjA _You now have 17 gold pieces.S h)S hoS hhS hcS h3S hiS h-S hS h,S hrS hg,S hS h L _You now have 23 gold pieces (gained 6).S h 3S hS hS hU,S hS hsS h,S h:S hAS h,S hvS hS h ,S h S h S hj,S h}S hS hB#### ###..... ..# # ... #$#.### . b........ ?. #.#.#.# ... #.....### S h" ... #@..#.#  .. #.###.####  S h.#.##.#.##.....# ###### .:.............# #....# #.###...##.....# #....# ..............####....# b   bat (asleep)S hu ..######.........#S h/s#....# ......#....#S hRS#()..# S hO..#.#.##...........S h&432.7 (18S h&%3.7 (19S h.S h0 S h0H_A bat comes into view.S h3 ((((((You shoot a sling bullet.S h ,S h S hO l.....bbS hB ;===4.9 (1.2)S hy S h$ a _The sling bullet completely misses the bat.S h , v #### ### ..... ..# #  ... #$#.###  . .........  ?. #.#.#.#  ... #.b...###  ... #@..#.#  .. #.###.####  S h, #.##.....#  .:.............#  ..##.....#  ............. ..######...... ......#....##() .S h W #### ### ..... ..# #  ... #$#.###  . .........  ?. #.#.#.#  ... #.b...###  ... #@..#.#  .. #.###.####  #.##.....#  .:.............#  S h ..##.....#  ............. ..######...... ......#....##() .S h 4S h S h Z _A bat is nearby!S h R(((((S h  You shoot a sling bullet. The sling bullet misses the bat.S hh :....bS hώ -6.2 (1.3S h S hp n _The bat hits you but does no damage. The bat misses you.S h  #### ### ..... ..# #  ... #$#.###  . .........  ?. #.#.#.#  ... #.b...###  ... #@..#.#  .. #.###.####  #.##.....#  .:.............#  ..##.....#  ............. ..######...... ......#....##()S hX + .S h&O #### ### ..... ..# #  ... #$#.###  . .........  ?. #.#.#.#  S hO ... #.b...###  ... #@..#.#  .. #.###.####  #.##.....#  .:.............#  ..##.....#  S hQP|............. ..######...... ......#....##() .S h^X4S h?_S haZ _A bat is nearby!S h1>  You shoot a sling bullet.T h2V  The sling bullet hits the bat but does no damage.T h-7.4 (1.2T hT h T _The bat closely misses you. x3T hX #### ### ..... ..# #  ... #$#.###  . .........  ?. #.#.#.#  ... #.b...###  ... #@..#.#  .. #.###.####  #.##.....#  .:.............#  ..##.....#  T hYv............. ..######...... ......#....##() .T h* #### ### ..... ..# #  ... #$#.###  . .........  ?. #.#.#.#  ... #.b...###  ... #@..#.#  .. #.###.####  #.##.....#  .:.............#  ..##.....#  ............. ..######...... ......#....##() .T hd4T hT hZ _A bat is nearby!T hJ:  You shoot a sling bullet. The sling bullet hits the bat.T h=  The bat is severely wounded.T hUb.. T h(8.6T h1T hI _The bat misses you.T hZ #### ### ..... ..# #  ... #$#.###  . .b.......  ?. #.#.#.#  ... #.....###  T hJ(... #@..#.#  .. #.###.####  #.##.....#  .:.............#  ..##.....#  ............. ..######...... ......#....##() .T hbw #### ### ..... ..# #  ... #$#.###  . .b.......  ?. #.#.#.#  ... #.....###  ... #@..#.#  .. #.###.####  #.##.....#  .:.............#  ..##.....#  ............. T h;x..######...... ......#....##() .T h4T h܇T h T hL_A bat is nearby!T h (((((You shoot a sling bullet.T hxL,T hV ....b  The sling bullet closely misses the bat.T h3W-9.9 (1.3T h?^T h`v _The bat closely misses you. The bat hits you but does no damage.T ht@ #### ### ..... ..# #  ... #$#.###  . .........  ?. #.#.#.#  ... #.b...###  ... #@..#.#  .. #.###.####  #.##.....#  .:.............#  ..##.....#  ............. ..######...... ......#....##() .T h4 B #### ### ..... ..# #  ... #$#.###  . .........  ?. #.#.#.#  ... #.b...###  ... #@..#.#  .. #.###.####  T h #.##.....#  .:.............#  ..##.....#  ............. ..######...... ......#....##() .T h4T h5$p _A bat is nearby!T hZ (((((You shoot a sling bullet.T h  The sling bullet closely misses the bat.T hA....bT h'41.1 (1.2T hT h_ _The bat misses you. The bat completely misses you.T h #### ### ..... ..# #  ... #$#.###  . .........  ?. #.#.#.#  ... #.b...###  ... #@..#.#  .. #.###.####  #.##.....# T hE .:.............#  ..##.....#  ............. ..######...... ......#....##() T hx.T hӚ  #### ### ..... ..# #  ... #$#.###  . .........  ?. #.#.#.#  ... #.b...###  ... #@..#.#  .. #.###.####  #.##.....#  T h ~.:.............#  ..##.....#  ............. ..######...... ......#....##() .T h 4T h[ T h Z _A bat is nearby!T hL ]  You shoot a sling bullet. The sling bullet hits the bat.T hQ [.T h~ 8.T h 032.3T h T h? G _You kill the bat!T h 3T h T h T hv ,T h T h T h ,T h T hS T h ,T h T h T h ,T h T hD ,T hj T h| L _You now have 29 gold pieces (gained 6).T h 3T h. T h. T hn ,T h T h&" T h% ,T hI' T h"* T h1 \..#... ##.##. .... ....####.#### #.....#.# ...^.....#.#.####....#..#................?..@#.#.#.#####---T h2 g.#......#.....###........###...#.# b....#... #.###.#######..#.##.#.##.....# #....:.............# #. b   bat (asleep)#.# #.###...##.....# #.#. #..............####...######..##.T h5 .50.3 (8.0T hV6 T h6 T hY> ab.bT h> G---1.3 (9T hE T hXG V _A bat comes into view.T h  .. #. .. ##.## ... .... ....####.#### #  ............#.#  ...^.....#.#.####.  ...#..#............  ....?..@#.#.  .#......#.....###  ...b....###...#.#  .....#...   ###..#.##  ....:.T h Z  #.# #.#  #. #.T h  .. #. .. ##.## ... .... ....####.#### #  ............#.#  ...^.....#.#.####.  ...#..#............  ....?..@#.#.  T h.#......#.....###  ...b....###...#.#  .....#...  ###..#.##  ....:.  #.# #.#  #. #.T hY4T hT h* (((((( _A bat is nearby!You shoot a sling bullet.U hU h8U hU h b......  The sling bullet closely misses the bat.U h7===2.6 (1.3U hH!U h,$P _The bat barely misses you.U hH X[?25h[?0c  Search for what [? for help]? V ht# [?25l[?1cV h0.V h/$V h/2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +1 hatV h/<b - [D:1] an escape hatch in the floorV h- V h V hv ..Selgeron the Vexing#.Deep Elf.. ##.##Health: 16/16 ========================... ....Magic: 7/7========================....####.#### #AC: 2Str: 5V h ............#.#EV: 17Int: 17...^.....#.#.####.SH: 0Dex: 17...#..#............XL:  2 Next: 13% Place: Dungeon:1....?.b@#.#.#.#####Noise: ===------  Time: 152.6 (0.0)V h, *.#......#.....###a) +1 sling........###...#.#Fire: a) +1 slingV hT \.....#... #.###.####V h ###..#.##.#.##.....# ##....:.............# #. b   bat#.# #.###...##.....# #.#. #..............####.V h ..######.........##. _A bat comes into view. _A bat is nearby!V h. You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat barely misses you.Search for what [? for help]? hatV h V h"V hV hA . _W h$ (((((((You shoot a sling bullet.W hFm  The sling bullet closely misses the bat.W hW hWW hV....?.bW hx-3.8 (1.2W hW h: _The bat hits you but does no damage.W h  (((((((You shoot a sling bullet.W hW  The sling bullet closely misses the bat.W hW W hJ` ]....?b.W h` !5.0W hg W h p z(((((((  The sling bullet closely misses the bat. _The bat hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat hits you but does no damage.  You shoot a sling bullet.W hb W h  _The bat hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat hits you but does no damage.  You shoot a sling bullet.  W h_ HThe sling bullet closely misses the bat.W h6 ^....?..bW h (6.2W hl W hb R((((((  You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the bat. W h T_The bat misses you.W h W h   You shoot a sling bullet. The sling bullet misses the bat.W he W h Cb......W h (7.4W h W h ((((((( _The bat barely misses you.W h&9   You shoot a sling bullet. The sling bullet misses the bat.W h9 W h B \....?..bW hpC (8.6W hOK W hDU ((( _The bat closely misses you.W hz  You shoot a sling bullet. The sling bullet barely misses the bat.W h ;b...W h -9.9 (1.3W hL W h ((( _The bat closely misses you. The bat misses you.You shoot a sling bullet.W h&v  The sling bullet closely misses the bat.W h9...bW hQ)61.2W hW hf ((((((( _The bat hits you but does no damage.  You shoot a sling bullet.W ho  The sling bullet closely misses the bat.W h2W hGV....?.bW h(2.5W h(W h6o  The sling bullet closely misses the bat. _The bat hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the bat.W hY;k†X hrX h573.7 (1.2X hxX hї] _You kill the bat!X hZX hsX hU^ _No target in view!X hX hX h^ _No target in view!X h^X hX h<H _No target in view!X h%X h%X hO,X h/H _No target in view!X hHD l[?25h[?0c  Search for what [Enter for "hat", or ? for help]? Y h [?25l[?1cY hY h2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +1 hatY h.<b - [D:1] an escape hatch in the floorY hd Level 1 of the Dungeon<>>>^(Press ? for help)   ........###...#.#   .....#... #.###.#### Y h  ###..#.##.#.##.....# ######  ....:.............# #....#  ### #.# #.###...##.....# #....#  ...# #. #..............####....#  ....   ..######.........##....#####.>..  Y hH   ......#....##()..#....#   ..#.#.##...............# Y hs - ..#....#..#.#.....#....# Y h ...####..#.#.....#.####  #   .......[.........#.######.... Y h Y ###############.....)#....†..#.  Y h ###.........# #.######...........   ..........<.#####.######.......##.# Y he )  #........'..>#........####+##  ##........#####.######.#   ##...#.....#  #.# #.# Y h v##...###....#  ..# ###.# Y h ##...## ##.### #  #...# Y h ##...## #.# #.  ##.#.#  Y h #...## #.#   ###.###..#...  ##..# #..   .....##.####.# Y h< Z h>Z hZ hSelgeron the VexingDeep ElfHealth: 16/16 ========================Magic: 7/7========================AC: 2Str: 5EV: 17Int: 17SH: 0Dex: 17XL:  2 Next: 17% Place: Dungeon:1Z hLTime: _You kill the bat! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "hat", or ? for help]? hatZ h4Z hZ h#Z h Z hM; _Z hZ h/,Z h߳Z h Z h,Z hZ hZ h4Z hjZ hZ hZ h,Z h?Z hZ hs,Z h&Z hZ hZ hZ h\Z hZ h+,Z h}Z hZ h,Z hyZ hZ h%,Z hrZ hZ h,Z hZ hHZ hZ h&Z hRZ hZ h,Z hEZ hZ hZ hZ hlZ hZ h ,Z h Z hZ h:,Z hZ h#....:.............# #....# .###.###...##.....# #....# . Z h3. #..............####....# ....######.........##....#####.>##. #.......#....##()..#....#.....#.#.##...............#Z hb###..#....#..#.#.....#....##....####..#.#.....#.####Z h#........@.........#.##### Noise: --------- 179.7 (16.0)Z h###############.....)#....†. a) +1 slingZ h###.........# #.######...... Fire: a) +1 sling..........<.#####.######......Z h0#........'..>#........####+##........#####.######.###...#.....# #.# #.###...###....# ..# ###.#Z hF##...## ##.### # #...#Z h$---Z hZ h#Z h&l _You see here a +1 hat.Z hN H80.0)Z h Z h B _g - a +1 hatZ hZ hInventory: 7/52 slots Hand Weapons (go to first with )) Z hL a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a +1 hat Jewellery (go to first with "=) Z h3 f - a +5 ring of evasion (worn) Scrolls (go to first with ?)  b - a scroll of poison Z hYy d - a scroll labelled FIAMES UTUMMOE  e - a scroll labelled HAKHLE PATOMN\ hNNg - a +1 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.] h] hȭ] h....:.............# #....#Selgeron the Vexing .###.###...##.....# #....# . Deep Elf . #..............####....# .. Health: 16/16 ========================..######.........##....#####.> Magic: 7/7========================##. #.......#....##()..#....# AC: 2Str: 5] h.....#.#.##...............# EV: 17Int: 17###..#....#..#.#.....#....# SH: 0Dex: 17#....####..#.#.....#.#### XL:  2 Next: 17% Place: Dungeon:1#........@.........#.##### Noise: ---------  Time: 180.7 (0.0)] h###############.....)#....†. a) +1 sling###.........# #.######...... Fire: a) +1 sling..........<.#####.######......] hO#........'..>#........####+##........#####.######.###...#.....# #.# #.###...###....# ..# ###.###...## ##.### # #...# _No target in view! ] h_No target in view! _No target in view! _Search for what [Enter for "hat", or ? for help]? hat ] h_You see here a +1 hat. _g - a +1 hat] h] h] hB] h] h6+1.7 (1] h] hA2.7 (2] h] h] h4+3.7 (3] h] h] h.+4.7 (4] h] h0] h$5.7 (5] hn] h8 3 _You start putting on your armour. You continue putting on your +1 hat. x5] h] h,!] h\$X _You finish putting on your +1 hat.] hzI] hC] hc] h<: _] h] h] h] h] h] h] h:] hf] h] hZ,] h] h] h>,] h] h] h,] h] h] hY,] hH] h ] hk ,] h ] h ] h,] h] h] h>,] hk] hV] h,] h$] h"] h ,] h=!] ho#] hW'B] h(] hs*] h*] h+] h .] h6 ....#.#  ....^.....#.#.####.  ] h 7M...#..#............  .....?.†.#.#.#.#####  ..#......#.....###  .........###...#.#  .....#....#.###.#### ] hg7U .###..#.##.#.##.....# # >.....:@............# 99.7 (14.0) ##.###.###...##.....# # ] h7#. #..............#### ..######.........##] h7 ] h7##. #.#....## .......#.#.##......] hZ8  #.###..#....#..#.#.  #. #....####..#.#.  #..............] h}8E ] hH@] h@'200.7 (15] hG] hI; _Found a stone staircase leading down.] h/03] h~1] hZ4] h7,] h;] hcAf  .#.##....^.....#.#.####.. ...#..#...#.....?.†.#.#.#.#####.#......#.....###] hAo......###...#.# .....#....#.###.#####.###..#.##.#.##.....# #>.....@.............# #.###.###...##.....#  #. #..............] hVB  ..######......... ##.# #.#.... .......#.#.## #.###..#....#..#.# #.# #....####..#.# #.] hBaYou pick up a Handbook of Applied Construction and begin reading...] hI11.0)] hI+2.7 (2] hN] hQ  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.] h_ 4] h ] h H _No target in view!] h 3] h? ] h ] hx ] hL $ _] h ] hl ] h ,] h" ] h4 ] hD ,] h ] h ] hI ,] h ] h ] h ] hP ] h> ] h a ..  #.... #. ###.... ##.### . ....#  ......####.#### #  #............#.# .##....^.....#.#.####.] hu c......#..#............##.†.#.#.#.####....#......#.....### ...........###...#.# ........#....#.###.####] h8 ##.###..#.##.#.##.....##>...................# ###.###.###...##.....# #. #..............## ..######] h\ V7.7 (58.7 (6] h ] h}  ] h T_h - a scroll labelled TOUXTO BOXYI] h ] h- ] h ] h| H _No target in view!] hL ] h...................# #....# ###.###.###...##.....# #....##. #..............####....#] hQ 022.7 (14.0)] h .  A giant cockroach comes into view.] h ,3.7 (15] h ] hR < _The giant cockroach moves out of view.^ h4^ hɳ^ hH _No target in view!^ h^ h^ hc^ h^ h^ hK^ hP _^ h^ h>]# ####.....# #.....##.# .....##.### .....# ####.###### .............#.# ......^.....#.#.####B#..#.......4.0) ^ hf.......†.#.#.#.##......#.....### ###...#.##....#.## .###..#.##.#.##.....# ###### B   giant cockroach ^ hY>..###.###.. ^ hӈ^ h^ hf _A giant cockroach is nearby!^ h ## . #.# ... ^.....#.#.####B.... .......@....... †.#.#.#.######### ...####...#.##   >     #.  ^ h[y  . #.# ... ^.....#.#.####B.... .......@....... †.#.#.#.######### ...####.#  >    #. ^ h}^ h}^ h?^ hf _A giant cockroach is nearby!^ h8 (( You shoot a sling bullet.  The sling bullet hits the giant cockroach.^ h ^ h. O..B^ h 7===5.9 (1.2^ h, ^ h j _The giant cockroach is moderately wounded.^ h g ## . ^ h #.# ... ^.....#.#.####..... .......@.B..... †.#.#.#.######### ...####...#.##   >   ^ h 8  #.  ^ hj e  . #.# ... ^.....#.#.####..... .......@.B..... †.#.#.#.######### ...####.#  >  ^ hk @  #. ^ hlp 4^ hhw ^ hz f _A giant cockroach is nearby!^ h  ## . #.# ... ^ h (^.....#.#.####..... .......@.B..... †.#.#.#.######### ...####...#.##   >     #.  ^ hd _ hD  . #.# ... ^.....#.#.####..... .......@.B..... †.#.#.#.######### ...####.#  >    #. _ h?J4_ h`O_ h]  The sling bullet hits the giant cockroach. _The giant cockroach is moderately wounded. _A giant cockroach is nearby! _A giant cockroach is nearby!  You shoot a sling bullet.  The sling bullet hits the giant cockroach._ hb`(._ h'.._ h1247.1_ h_ hQS _You kill the giant cockroach!_ h~I_ h_ h_ hB_ h,_ h_ h_ h" ,_ h _ h _ h~ _ h _ h _ h_ h4,_ h_ h###### .....# ..##.# ..##.### # ##############.###### #........# .#.# #........# .^.....#.#.####........# #..#..........._ h3+---32.1 (5.0†.#.#.#.#########......#.....### .####...#.##....#_ h.#.##.#.##.....# ###### .# #....# ## ..##.....# #....# ... ...####....# .... _ h:---_ h_ h'j _Key pressed, stopping explore._ hK(_ hN,_ h.H _No target in view!_ h#m_ hm_ hkr_ h@tH _No target in view!_ h3_ hZ_ hA_ hk_ h$ __ h!,_ h,_ h_ h7_ h3,_ h_ h _ h,_ h;_ h_ h3_ ht_ h_ h_ ho_ h_ hS_ ht,_ h=_ hM _You now have 41 gold pieces (gained 12)._ h\ 3_ h _ h _ h ,_ h _ hm_ hH ## # ########## ###### #........# _ h:#.# #........# #.#.####........###### ..........@'g...).#.#.#########...######._ h## #...# ##...#.# ##### #.##.....# ###### g   hobgoblin (asleep)_ h# #....# ### ...##.....# #....# ...# .._ h(R####....# ...._ h? 41.1 (9  You open the door.  A hobgoblin comes into view._ h"!mg.g_ h!N====2.1 (10.0)_ h'_ h+a _The hobgoblin shouts! _Found a sling._ hFc  You shoot a sling bullet. The sling bullet hits the hobgoblin._ hKC'_ h_ h '....)gg   hobgoblin (wandering)  You kill the hobgoblin!_ ho31===-3.3 (1.2)_ h_ hY\ _A hobgoblin comes into view._ h ########## #........# #........#........####### .......@'....)g #####...######.  #...# #####   ###   ...# _ h~+ .... _ hXc ########## #........# #........#........####### .......@'....)g #####...######.  #...# #####      _ h*N-_ h_ h6You kill the hobgoblin! _A hobgoblin comes into view.A hobgoblin is nearby!  The hobgoblin shouts!  The sling bullet hits the hobgoblin._ h-e((((((._ hA& L'....)._ h) 074.5_ h0 c _You kill the hobgoblin!_ h  3_ h~ _ h4 _ hR ,_ h! l  There is an open door, spattered with blood here._ h# _ h( : ##########  #........# #.# #........# ###..##.....'@...)..---#...######g._ h") ### #...# ...#.# ##### #.....# ###### g   hobgoblin (wandering) _ h+- ,50_ hv- G---6.5 (2_ h)3 _ h5 \ _A hobgoblin comes into view._ hy (((((((You shoot a sling bullet._ h _ h r  The sling bullet barely misses the hobgoblin._ hQ )...g..r...gr   rat (wandering)_ h 7===7.7 (1.2_ h _ ha V _A rat comes into view._ h ########## #........# #........#......######### ......'@...g..r ###...######...  #...# #####   ###   ...#  .... ` hl!q ########## #........# #........#......######### ......'@...g..r ###...######...  #...# ##   ###    ` h(` h(` h.` h>X  The sling bullet barely misses the hobgoblin. _A rat comes into view. _There are monsters nearby!  The rat squeaks loudly.  The sling bullet hits the hobgoblin!` hCF((()r   rat` h` hl...).r.` h1448.9` h` h@M _You kill the hobgoblin!` h{ ########## #........# #........#......######### ......'@...).r. ###...######...  #...# #####   ###  ` hE ...#  .... ` hO ########## #........# #........#......######### ......'@...).r. ###...######...  #...# ##      ` h4` hà` h _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat!` hd(((((.` h:K...)..` h2=1850.1` hB` hDG _You kill the rat!` h|3` h:` h` h9` hB` h,` hc` h` h_,` hڵ` h` h,` hj` h=  You see here a +0 sling.` h` h _` h` h` h,` h` h` h,` h` h` h` hg` h=` h` h#,` h` h` h\,` hZ` h` h,` h` hG` h,` h|` h########## ## #........# .# #........# .####........############## .............'....)........ .#########...######.......#` h## #...# #.#####.# ##### ####.# ##.#### #@...# ---62.1 (12.0) #.....# #######.#### ...# #....##.# ### ` h8#.....# #....##.# ...# .` hc.....####....##.. .... ...#....#####.>..#....##()..#....` h7 # ` hg#.##...............##..#.#.....#....#---` hY` hj _Key pressed, stopping explore.` h` h` hqH _No target in view!` hA` h` h` hފH _No target in view!` hu 3` hw ` hIz ` h| ` h} $ _` h ` h ` h5 ,` h ` h ` h ,` hڏ ` hB n` h9 F............'....)........#######...######.......# ### #...# #.#####.# #.# ##### ####.# #.#### #....# ....# #######.#### ....# #....##.# #### ....# #....##.##....## ` h .....####....##.@....... .......##....#####.>....#....##()..#....####.r .##...............##..#.#.....#....# ###..#.#.....#.#### #r   quokka (asleep)..........#.######.... #` hN ######.....)#....†..#.# #.######...........` h| \6.1 (4.0)7.1 (5` h ` h Y _A quokka comes into view.` h*4  ` hj+ #...#   ##### ####.#  #....#  #.####  #.# ####  #.##....## #.@....... ####.>.... ()###.r  # ` h+X †..#.   a hD   #...#   ##### ####.#  #....#  #.####  #.# ####  #.##....## #.@....... ####.>.... ()a h7###.r  # †..#. a hG4a ha h] _A quokka is nearby!a hx   #...#   ##### ####.#  #....#  #.####  #.# ####  a hx,#.##....## #.@....... ####.>.... ()###.r  #  †..#.   a h   #...#   ##### ####.#  #....#  #.####  #.# ####  #.##....## #.@....... ####.>.... ()###.r a h # †..#. a hea ha h!a h#] _A quokka is nearby!a h2`  You shoot a sling bullet. The sling bullet hits the quokka.a h7_((((((†a hU..>...a h@55===8.3 (1.2a ha hJ _You kill the quokka!a h a h a h a h H _No target in view!a h= 3a h@ a hF a hI a hO P _a hP ,a hR a hW a hdY ,a hSZ a h^ P  There is an escape hatch in the floor here.a hc` a h`  _a ha a hc a he ,a hf a hRh a h'j ,a hj a hhl a h]n ,a hMo a hOr a hy  ##### ####.#  #....#  #######.####  #....##.####### #####  #....##.##....##....# a hz ###....##..........##....#####.>....## ##()..#....####.†.# .......#...@### ---#....#.....B# #.....#.####...#### ......#.######.... a hz #.....)#....†..#.#####...... B   giant cockroach (asleep) #.######.......##.#a h{ ........####+## #.######.#a h, .75.3 (7.0a h G---6.3 (8a h a hv b _A giant cockroach comes into view.a h p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.a hѷ c(†a h>'.a hB@62===7.5 (1.2a hNa hPS _You kill the giant cockroach!a ha ha h a ha h,a h^Ba ha hea hѶa ha ha ha hػa h,a h'a h a h,a h5a ha ha h,a ha ha h,a ha ha hl,a ha hWa h,a hga ha ha hMa ha ha h8a h~a ha hua h,a ha h_a h,a hXa h(a h}a ha h3a h!a hp,a ha h=a hoa ha ha h,a ha hLa hOa haa ha ha hSa h,a hca ha h,a ha ha hBa ha h,a ha ha h,a ha h a hH ,a h a hta h,a h<a ha ha hba ha hua h,a h'a ha ha hAa ha hfa h,a ha h(!a h#a h#a h$a h&a h(a h )a h1*a hT-a h.a h9/a h/a h3a h5,a h6a h8a h:,b hI,b h; #.# #.#.....#....##b h..# ###.#####.#.#### #...# #.#.# ##.#.#####...b hd###.###..#...##......  .....##.####.##.#.##.#  #.....# #...#.#.##.#  #..##.###..........#  ####..#@######--- ## #....b hf$..###.#.#.##.#.....#.#†.#.##.#...#.# # b h.###.#.#....>...#.# .....#.....##.#.#.#b   bat (asleep) .....#...(......#.#l   frilled lizard (asleep) .....#.....#.#.. lb b h&6.#####.....#.#b hR 311.5 (34.0)  A bat and a frilled lizard come into view.b h]b hh,b hbbll..b hcH---2.5 (35b hWN _The frilled lizard hisses angrily.b h" (((((You shoot a sling bullet.b hrb h8,b hb hS b...lb hα.  The sling bullet closely misses the bat.===3.7 (1.2)b h&b hT _The bat completely misses you.b h #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  #..........#  #@######  #...b...# #.....#.# †#...#.# # .>...#.#.##.#.#l#(......#.##.#.. ..b h7 #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  #..........#  #@######  #...b...# #.....#.# †#...#.# #.>...#.#.##.#b h?+.#l#(......#.##.#.. ..b hb h b hb hd _There are monsters nearby!b hD((b h  You shoot a sling bullet. The sling bullet barely misses the bat.b h].b.l.b h&W5--4.9b h_b hL _The bat hits you but does no damage. The bat hits you.b hb #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  b h+##.##.#.##.#   #...#.#.##.#  #..........#  #@######  #....b..# #.....#.# †#...#.# # .>...#l#.##.#.#.#(......#.##.#.. ..b hz] #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  #..........#  #@######  #....b..# #.....#.# †#...#.# #.>...#l#b hp^j.##.#.#.#(......#.##.#.. ..b h`f4b hPmb hpd _There are monsters nearby!b h"]  You shoot a sling bullet. The sling bullet hits the bat!b h†l   frilled lizardb h"H,b hPP?l.b h_S056.1b h;Zb h<]G _You kill the bat!b hj #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  b hkH#..........#  #@######  #....†..# #...l.#.# †#...#.# # .>...#.#.##.#.#.#(......#.##.#.. ..b h  #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  #..........#  #@######  b h #....†..# #...l.#.# †#...#.# #.>...#.#.##.#.#.#(......#.##.#.. ..b h b h b hJ b h/ e _A frilled lizard is nearby!b h  b h= !b hϯ #(b h( (b hl /You shoot a sling bullet.b h@ l.6==7.4 (1.3b hB b hE h _The sling bullet barely misses the frilled lizard.b h4a f #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  #..........#  #@######  #...l†..# #.....#.# †#...#.# # .>...#.#.##.#.#.#(......#.##.#.. ..b h  #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  #..........#  #@######  #...l†..# #.....#.# †#...#.# #.>...#.#.##b h W.#.#.#(......#.##.#.. ..b h b h" b h b h e _A frilled lizard is nearby!b ha ((You shoot a sling bullet.b h l.  The sling bullet closely misses the frilled lizard.b hY -8.6 (1.2b h b h_ T _The frilled lizard misses you.b h  f #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  #..........#  #@######  #...l†..# #.....#.# †#...#.# # .>...#.#.##.#.#.#(......#.##.#.. ..b hÛi #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  #..........# b h #@######  #...l†..# #.....#.# †#...#.# #.>...#.#.##.#.#.#(......#.##.#.. ..b h44b hb hͮe _A frilled lizard is nearby!b h&y #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  #..........#  #@######  b hz'#...l†..# #.....#.# †#...#.# # .>...#.#.##.#.#.#(......#.##.#.. ..c h| #.# .#....##  ..# ###.#.####  # #...# #.#.#  #. ##.#.#####...###  ...##......#  ##.##.#.##.#   #...#.#.##.#  #..........#  #@######  c h~#...l†..# #.....#.# †#...#.# #.>...#.#.##.#.#.#(......#.##.#.. ..c hƅ4c hrc h=  closely misses the frilled lizard. _The frilled lizard misses you. _A frilled lizard is nearby! _A frilled lizard is nearby!  You shoot a sling bullet.  The sling bullet hits the frilled lizard.c h%F†c h*c h-089.8c h7c h9R _You kill the frilled lizard!c hc h[c hc h0H _No target in view!c hOc hc hc hnc hc h: _c h^_  You see here a bat corpse.c hc h@c h== c ho_c hwc hMc hc hNc hj c h c hc hLc h+c h5c h c hc h"Xc hSc hc hn c h c h."c h5$c h'c h[(c hS)c ht,c h.c hc/c hN0c hAnc h%C,c h{Cc hDc hG,c hGc hJc h3Lc hsLc h.Qnc h5Sc hT,c h Uc hW,c hXc hVXc hZYc hZ,c hQ[c hk]c h^,c h4_c h`c ha,c hFbc h^cc hd,c hec hfc h #.# ### c h:---c h@c hTj _Key pressed, stopping explore.c hc hc h,H _No target in view!c hv^ c h_ c hb c h@f H _No target in view!c h 3c h c h` c h c h P _c hf c h c h0 c hd c h c h c hI c h c h c hO c h c h c h3 c hq c h c h c h c h c hi c h" c h c hc c h c h7 c h ,c h c h c hh Bc h c h' c hj c h c h c h c h" c hl c hw c h ,c hT c h^ c h ,c h c h c h c hG c h c h  c h ,c hT c h] c h` ,c h c h% c h< c h c h c hU c h{ c h c h c h c h ,c hj c hL c h! ,c h" c h$ c h* A.......#.....##.#.#.#.# .......#...(......#.#.# .......#.....#.#......# ...#####.....#.#...##.# c h+ ...# #.....# #......# #### #.....# #......# ####### ###...##  #.#####.####### #..@.....#....#####..####.###.#....##.. #.###.#.##.##..c h+ g #.....#....#b.. #.#####...#######. #.#...###.# #. b   bat (asleep).. ###.#.....###.## #...........#.##########c h. .408.0 (20c h. c hs/ c h4 Kb.bc h5 c hk5 ,9.0 (21c h: c h)< V _A bat comes into view.c h,3H((c h b.  You shoot a sling bullet. The sling bullet barely misses the bat.===10.2 (1.2c h )c hc h _The bat closely misses you. x2; The bat misses you.c hT (  c h/y        #   c h\#.#####.#######  #..@.....#....####  #.b####.###.#....# c hB #.. #.###.#.##.#  #.. #.....#....# c h@ ... . ###. .#  c hN.. ###.#.... ## #..d h){ (          #   #.#####.#######  d he*N#..@.....#....####  #.b####.###.#....#  #.. #.###.#.##.#  #.. #.....#. ... . ###. .#  .. ###.#.... d h*g## #..d hz0d h0d h6d h;9Z _A bat is nearby!d h]  You shoot a sling bullet. The sling bullet hits the bat.d hl†d h~Ud hW091.4d h\d hV_G _You kill the bat!d hlId hnd huq.#.....##.#.#.#.#.#...(......#.#.#.#.....#.#......#.#####.....#.#...##.#.# #.....#.#......#d hAv# #.....#.#......# #######)###...## #.#####.####### #.@......#....####0.0 #.†####.###.#....# #..# #.###.#.##.# #..# #.....#....# ...# #.#####...d hv ###.# #.#...###.# # ..# ###.#.....### ### #. #.d h}d hb}5---2.4 (1d hd hi% _Found a dagger.d h\kd hl3---d hqd hIsH _No target in view!d h3d hd hhd hd hmP _d h,d h9d hd hgd hd hd hbd hG,d hId h%d hd hd hd hd h,d hd hd h?d hd hfd htd h,d hd h d hd hd hd h d h8,d hd hd h,d h3d hd h,d h6d h>  You see here a +0 dagger.d hd h _d h+d hpd h,d hd hd h ,d hr d h d h,d hd hd h ,d hud h;d h,d h{d h/!d hC#,d h$d h&d h(d h(d h)d h+d h-,d h@/d h\1d h23d hy3d hm4d hn6d hv8,d hy9d h;d hm=d h=d hz?d h@d h B,d h%Cd hjDd hE,d hFd hKd hLd hLd hNd hOd hQ,d hMRd hBTd h V,d hWd h&Zd hm[,d h\d hg_d ha,d hbd hQjd hopXd hrd h\rd hsd hud hVwd hwd hxd h{d h|,d h}d hQd h,d hcd hd hs,d hd hɆd h9Bd hd h,d hUd hd h,d hd hd h ,d hd hd h*Bd hd hݝ,d hvd hd h(,d hád hd hdd hd hyd hd hN,d hŨd hd h$,d hޫd h0d hd h®d h d h-d hd hId hd h4d hU,d hd hId h=,d hָd h"d hz,d hd hd h,d hd hd hgd hd hd hd h,d hd hd hVd hd hd hFd hRd h,d h,d hd hp,d hd h"d hd hd hd hd hz,d hd hnd h ,d hd h:d h,d hXd hd h`  .##....^.....#.#.####   #......#..#...........   #####.......÷.#.#.#.####   #S.....#......#.....### d h  ............###...#.#   .........#....#.###.##   ###.###..#.##.#.##....  d h;~#>..................  ###@###.###...##....   #.###.............   #.....######......  d h ##.##.###.......#.   #.........#.#.##.  ####.##.###..#....#. S   ball python (constriction, asleep) d h ##....##.# #....####.  #..##....# # d h \ #.##########d h076.4 (64.0)d h,7.4 (65d hd h^ _A ball python comes into view.d h8e  You shoot a sling bullet. The sling bullet hits the ball python!d h?.(((((d h(M......d hD82===8.6 (1.2)d h^d h}O _You kill the ball python!d hId hSd hd hMd h,d h0,d hd hPd hd hd hdd had h ,d hd hd hBd hd hd htd h2d hd hUd hd h,d hd hV d h+d hd htd h~d hX,d hLd hRd h),d h d h:!d h"d hB#d h$d ha'd hn),d hB*d h<-d h.d h+/d h/d h#4a  You see here a bat skeleton.d h6d h6 _d h8d h^:d h1<d hz<d hG=d h^?d h A,d hAd hCd h?E,d hEd hNd hkOd hP,d hGQd h)Sd hT,d h.Ud hWd hX,d hYd hZZd h[,d h!\d hx]d h^,d h\_d had hb,d hbd hNdd heBd hgd hh,d h)id hkd h3l,d hld hnd ho,d hod h&qd h rd h^rd hrd htd h~v,d hUwd h yd h{Bd h}d h}~d h~d hd hV  There is an open door, spattered with blood here.d hd h _d hȆ,d h,d hd hd hhd hd hSd hd h׏d hd hd h~d hF,d hd hj=  You see here a +0 sling.d hd h _d h֛d hd h,d hޟd hơd h,d h@d hd h,d hd h"d hd hd hd h%d hd hd hd hed h ,d h̵d h#d hd hd hd hջd hd hNd hd hǿd hd hd hd hd hl,d hd hvd h,d hcd hd h%,d h d h+d h,d h5d hEd h/,d hid hw### ..# ..# ### d hC..##############.######## ..'....)................. ..######.......#...##### ..# #.#####.#.......# ### ####.# #.###.###.#  #....# #..@....# --- d h#####.#### #####...# ...##.####### #####...... ...##.##....##....#...... ...##..........# .....# ...#####.>....## .....# )..#....####.†.# .....# ........#....### ...# ...#....#.....†# ..d h,1531.6 (53.0)d h#---d h%2.6 (54d hd h` _i - a scroll labelled SEREOMAKLId hIb d hb d hTc d h4f d hg d hg d hl ,d hgl ,d hl d hn d hup ,d hOq d hr d h\t ,d hqu d hw d hր ....)................. #####.......#...#####  #.#####.#.......# .  ####.# #.###.###.# ..  #....# #.......#.#.#. ##.#### #####...#..... ##.####### #####......# .##....##....#......# ##..........# #@....##>....##B.... #....####.†.###......# ..#....### .......# #....#.....†####..#### #.####...#### ...# B   giant cockroach (asleep) #.######....# .#.# #....†..#.### ..... #...........##..... h ;49md h} 16.6 (4.0)d h_ d h $7.6 (5d h d h H ((B   _A giant cockroach comes into view.You shoot a sling bullet.  The sling bullet hits the giant cockroach.d h{ d hJ  d h  d h >The giant cockroach is moderately wounded.d h d h( d h|) ...d h* Bd hU*  d h* d h+ d h+ ===d hh, 8.8 (1.2d hA5 d hw8  d h8 d h: >_A giant cockroach comes into view.d h: d h (((You shoot a sling bullet.d h Bd h  BB..B 2 giant cockroaches  The sling bullet barely misses the giant cockroach.40.0d h0 d hS U _The giant cockroach misses you.d h ) ..#####  ......# .   #.###.###.# ..   #.......#.#.#.  #####...#.....  #####......# #......#  #@....## >....##..BB....# †.###......#  .......# †####..####  ...# .#.#† .....e hYS ..#####  ......# .   #.###.###.# ..   #.......#.#.#.  #####...#.....  #####......# #......#  #@....## >....##..BB....# †.###......#  .......#†####..#### ...# .#.#† .....e he he h!&e hU(d _There are monsters nearby!e hHp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.e h  The giant cockroach is almost dead.1.2e hoe h e h_The giant cockroach barely misses you. The giant cockroach misses you.e h) ..#####  ......# .   #.###.###.# ..   #.......#.#.#.  #####...#.....  #####......# #......#  #@....## >....##..BB....# †.###......#  .......# †####..####  ...# .#.#† .....e hB?1 ..#####  ......# .   #.###.###.# ..  e h@" #.......#.#.#.  #####...#.....  #####......# #......#  #@....## >....##..BB....# †.###......#  .......#†####..#### ...# .#.#† .....e hFe hMGe hLe hgO e hOV_There are monsters nearby!e h_p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.e hv.   giant cockroache hl .  You kill the giant cockroach!e h٧RShooter92.4e hce h` _The giant cockroach closely misses you. x2e h ..#####  ......# .   #.###.###.# ..  e ht #.......#.#.#.  #####...#.....  #####......# #......#  #@....## >....##...B....# †.###......#  .......# †####..####  ...# .#.#† .....e hHV1 ..#####  ......# .   #.###.###.# ..  e hV #.......#.#.#.  #####...#.....  #####......# #......#  #@....## >....##...B....# †.###......#  .......#†####..#### ...# .#.#e hW† .....e h_e hE`e h%fe hyhf _A giant cockroach is nearby!e h0:  e h`You shoot a sling bullet.  The sling bullet hits the giant cockroach.e h;Iy  The giant cockroach is moderately wounded.e hI(3.6e hyQe hDTU _The giant cockroach misses you.e hd ..#####  ......# .   #.###.###.# ..   #.......#.#.#.  #####...#..... e h,eY #####......# #......#  #@....## >....##...B....# †.###......#  .......# †####..####  ...# .#.#† .....e hS ..#####  ......# .   #.###.###.# ..   #.......#.#.#.  #####...#.....  #####......# #......#  #@....## >....##...B....# †.###......#  .......#†####..#### ...# .#.#† .....e h 4e hm e h" f _A giant cockroach is nearby!e hD p  You shoot a sling bullet.  The sling bullet hits the giant cockroach!e hE D.e hC '.e hG 1964.8e hN e hP S _You kill the giant cockroach!e hC^ e h\` Ie ha ,e hd ,e h]e ,e hf e hi e hj ,e hk e hm e hp ,e hJq e hMw e h p #....# ##.#.#..#### #####...#..... ##.####### #####......# ##.##....##....#......# ##..........##.#.....## e h ###.>....##........# ....####.†.###......# .....#....###........# ....#.....†####@.#### ---.####...####B....# ######....###.#.# #....†..#........##.....#......##.##......#e hw bB   giant cockroach (asleep) ..####+###....#. ..#####.####...#. ..##.....#....##e h 48.8 (4.0e hh @---9.8 (5e h e h b _A giant cockroach comes into view.e hV p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.e h[ d†((e h; e h= b  You kill the giant cockroach!e h ..BB   giant cockroache hL e h  #....# #.......#.#.#.Selgeron the Shooter ##.#### #####...#.....Deep Elf ##.####### #####......#Health: 16/16 ======================== ##.##....##....#......#Magic: 7/7e h ======================== ##..........##.#.....##AC: 3Str: 5 #####.>....##........#EV: 17Int: 17 #....####.†.###......#SH: 0Dex: 17 .....#....###........#XL:  2 Next: 103% Place: Dungeon:1 e h #....#.....†####@.####Noise: ===------  Time: 550.9 (1.1) #.####...####†....#a) +1 sling #.######....###B#.#Fire: a) +1 sling e h #....†..#.### ..... #...........##.....# #.......##.##......#B   giant cockroach ..####+###....#. ..# #.####.####...#. ..# #.#.....#....##The sling bullet hits the giant cockroach! _You kill the giant cockroach! _A giant cockroach comes into view.You shoot a sling bullet.  e h nThe sling bullet hits the giant cockroach.  You kill the giant cockroach!e hH _A giant cockroach comes into view.You have reached level 3!e h /  --more--f h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? g h M20/208/873 1% g h Jgiant cockroachg h] U _You feel stronger. x2g h-z (You shoot a sling bullet.h hlh hsP.B.h hgt-2.1 (1.2h hzh h<}S _The sling bullet hits the giant cockroach but does no damage.h hڍ    #####...#.....  #####......# ..#......# #.#.....## >.......# †.###......# h h=#........# †####@.#### #†..B.####.#.#† .....#.....# ......# ..#. ..# ...#. ..# h h&    #####...#.....  #####......# ..#......# #.#.....## >.......# †.###......# #........# †####@.#### #†..B.####.#.#† .....#.....#......# ..#. ..#...#. ..#h h*h ht+h h1h h3f _A giant cockroach is nearby!h h}z (You shoot a sling bullet.h h\A BThe sling bullet closely misses the giant cockroach.3.3h hHh hJ _The giant cockroach misses you. The giant cockroach closely misses you.h h[    #####...#.....  #####......# ..#......# #.#.....## >.......# †.###......# #........# h h\!†####@.#### #†..B.####.#.#† .....#.....# ......# ..#. ..# ...#. ..# h hBK    #####...#.....  #####......# ..#......# #.#.....## >.......# †.###......# #........# †####@.#### #†..B.####.#.#† .....#.....#......# h hn..#. ..#...#. ..#h h4h hh ht f _A giant cockroach is nearby!h hz (You shoot a sling bullet.h h  BThe sling bullet barely misses the giant cockroach.h hn (4.5h hCh hU _The giant cockroach misses you.h h$7    #####...#.....  #####......# ..#......# #.#.....## >.......# †.###......# #........# †####@.#### h hu%#†..B.####.#.#† .....#.....# ......# ..#. ..# ...#. ..# h h    #####...#.....  #####......# ..#......# #.#.....## >.......# †.###......# #........# †####@.#### #†..B.####.#.#† .....#.....#......# ..#. ..#h h^...#. ..#h h4h h)h h]f _A giant cockroach is nearby!h h*Vp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.h h[D.h h'.h h055.7h hgh hS _You kill the giant cockroach!h hIh hh hah hq Bh hR ,h h h h h hA ,h h  h hn h h ,h h h h h hV ,h h h h h h= ,h h h h h h ,h h  h h$ h h ,h h h hW h h! h h " ,h hM# h h# ,h hQ$ h hg% h h& ,h hT' h h_( h h ) ,h h) h h4+ h h- ,h h- h h/ h h1 ,h h1 h h2 h h3 ,h h$4 h hj6 Bh h6 h h7 h hv8 ,h h8 h h: h h@  #########.######### #.# .................. .......#...#####.. ...## .#####.#.......#.#...... h hA q.# #.###.###.#.....B# .# #.......#.#.#....# ## #####...#...#### #####.....@# --- ....##....#......# .......##.#.....## .>....##........####.†.###......####........# B   giant cockroach (asleep) h hA ##.....†####..####..####†....###....###.#.h hI 072.7 (17.0)h hJ H---3.7 (18h hjO h hQ b _A giant cockroach comes into view.h h ((((BYou shoot a sling bullet.h h\ ,h h .B...===4.9 (1.2h hm )h hZ h h՚ S _The sling bullet hits the giant cockroach but does no damage.h h  ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#.B..#  #####...#.......#  #####.....@##......##.....## .>.......#†.###......#.......#†####..####†....#.##h h? : ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#.B..#  #####...#.......#  #####.....@##......##.....##>.......†.###.............#†####..###†.....##h hE 4h hL h hN f _A giant cockroach is nearby!h h z ((You shoot a sling bullet.h h:h hFAO..Bh hB-6.0 (1.1h hHh hUKS _The sling bullet hits the giant cockroach but does no damage.h hY ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#....B..#  #####.....@##......##.....## .>.......#†.###......#h hZf.......#†####..####†....#.##i hG ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#....B..#  #####.....@##......##.....##>.......i hԯ†.###.............#†####..###†.....##i hi hi hi h  You shoot a sling bullet. _The sling bullet hits the giant cockroach but does no damage. _A giant cockroach is nearby!  You shoot a sling bullet. _The sling bullet hits the giant cockroach but does no damage. _A giant cockroach is nearby!i hF!((((( _The sling bullet hits the giant cockroach but does no damage. _A giant cockroach is nearby!  You shoot a sling bullet. _The sling bullet hits the giant cockroach but does no damage. _A giant cockroach is nearby!  You shoot a sling bullet.i hgi h ...B.7.2 (1.2i hi h _A giant cockroach is nearby!  You shoot a sling bullet. _The sling bullet hits the giant cockroach but does no damage. _A giant cockroach is nearby!  You shoot a sling bullet. _The sling bullet completely misses the giant cockroach.i hn ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....## .>.......#†.###......#.......#†####..####†....#.##i hW ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......#i hVX#.....##>.......†.###.............#†####..###†.....##i h`4i hzji hlf _A giant cockroach is nearby!i h#  You shoot a sling bullet.  The sling bullet hits the giant cockroach.i hnB  The giant cockroach is moderately wounded.The giant cockroach bites you but does no damage.8.4i h3Ii hKU _The giant cockroach misses you.i h X ###### #.# ... ..# ####.. ...## ..#.#......  i hXj#.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....## .>.......#†.###......#.......#†####..####†....#.##i h'g ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....##>.......i h †.###.............#†####..###†.....##i h4i hi hf _A giant cockroach is nearby!i h (((((You shoot a sling bullet.i hk' i hAm....BThe sling bullet closely misses the giant cockroach.The giant cockroach waves its antennae.9.6i h:si hu\ _The giant cockroach barely misses you.i h- ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....## .>.......#†.###......#i h߄f.......#†####..####†....#.##i h0  ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....##>i hS .......†.###.............#†####..###†.....##i hq" 4i h) i h=+ f _A giant cockroach is nearby!i h  ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....## .>.......#†.###......#i h! f.......#†####..####†....#.##i hA : ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....##>.......†.###.............#†####..###†.....##i hH i hxI i hR i hX x  The giant cockroach waves its antennae. _The giant cockroach barely misses you. _A giant cockroach is nearby! _A giant cockroach is nearby! i hfY N You shoot a sling bullet.  The sling bullet hits the giant cockroach.i hm  The giant cockroach is almost dead.The giant cockroach bites you but does no damage.i h4 )80.8i h' i h U _The giant cockroach misses you.i hB (((((You shoot a sling bullet.i hQ ....BThe sling bullet closely misses the giant cockroach.i ht (2.0i hC i h ] _The giant cockroach closely misses you.i h~  ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....## .>.......#†.###......#.......#†####..####†....#.##i h|P ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@#i h}#......##.....##>.......†.###.............#†####..###†.....##i hi h?i hi h5f _A giant cockroach is nearby!i h$  You shoot a sling bullet.  The sling bullet hits the giant cockroach.j hi  The giant cockroach is almost dead.3.1 (1.1j hPnj ho` _The giant cockroach completely misses you.j hym ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....## .j hz>.......#†.###......#.......#†####..####†....#.##j h  ###### #.# ... ..# ####.. ...## ..#.#......  j h#.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....##>.......†.###.............#†####..###j h†.....##j hj h j h(j h*f _A giant cockroach is nearby!j hP ((j hgE(((You shoot a sling bullet.j hf ....BThe sling bullet closely misses the giant cockroach.j h?g5The giant cockroach misses you.j hn>4.2j h qG _The giant cockroach bites you but does no damage.j hwz ###### #.# ... ..# ####.. ...## j hU..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....## .>.......#†.###......#.......#†####..####j h9†....#.##j h  ###### #.# ... ..# ####.. ...## ..#.#......  #.#......#  #.......#.#.#....#  #####...#...B...#  #####.....@##......##.....##j h7>.......†.###.............#j hg†####..###†.....##j h'j he(j hv/j hB2f _A giant cockroach is nearby!j hip  You shoot a sling bullet.  The sling bullet hits the giant cockroach.j h{E†j hj h585.4 (1.2j h7j hyS _You kill the giant cockroach!j hIj hj h%P  You see here a giant cockroach corpse. _j h2j hl3,j h5,j h6,j hA8j h9j h:j h;j h;j hEXj h8Fj hG,j hnHj hJj hL,j hfLj hNj hwPj hPj hCQj hUk  You see here a giant cockroach corpse.j hWj hrX _j hFYj h[j hB^j h^j hp_j hKbj hfd,j hRej hgj hh,j hij hlj hmj h nj hnj hpj hr,j hsj hCuj hvj hOwj hwj hxj hvzBj h.'....)......................# ........#...#####......### .# #.#####.#.......#.#......# ## ####.# #.###.###.#......###  #....# #.......#.#.#....# ####.#### #####...#...†...### ..##.#############......#.....# ..##.##....##....#......###.#.# j h ..##..........##@#.....## #...#---606.4 (21.0)#####.>....##........# ########.†.###......#......#....###........# ..#....#.....†####..#### ..#.####...####†....# ..#.######....###.#.## .)#....†..#.###......#.......##.....#j hҙ:---j hj hE _Done exploring.j h&s4j hzj h\}H _No target in view!j heIj hӚ.......†....#.....0.0)....j hj hj h8E _Done exploring.j hnA j hB j hM j hP _You see here a giant cockroach corpse. _Done exploring.j h{P KNo target in view!Done exploring.No target in view!j h 3j h j h 4j h j h r _Done exploring.No target in view!Done exploring.j hw 2No target in view!Done exploring.j hMj hNj hTj hCW _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!j hhj h ij hjij h}j h~j hj hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.k hbk hdWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon k hA k h #[?25h[?0ck h .'....)......................#Selgeron the Shooter .######.......#...#####......### Deep Elf .# #.#####.#.......#.#......# Health: 20/20 ======================== ## ####.# #.###.###.#......### Magic: 8/8========================#....# #.......#.#.#....#AC: 3Str: 7 ####.#### #####...#...†...###EV: 17Int: 17 ..##.#############......#.....#SH: 0Dex: 17 ..##.##....##....#......###.#.#k h| XL:  3 Next:  8% Place: Dungeon:1 ..##..........##@#.....## #...#Noise: ---------  Time: 606.4 (0.0) ..#####.>....##........# #####a) +1 sling ..#....####.†.###......#Fire: a) +1 sling .......#....###........# ..#....#.....†####..#### k hӤ ..#.####...####†....# ..#.######....###.#.## .)#....†..#.###......# ###...........##.....# _Done exploring. _No target in view! _Done exploring. k h _No target in view! _Done exploring.  What level of the Dungeon? (default 1, ? - help) l hn [?25l[?1cl h+J2l h݆l hӈl h/ _l h,nl hl h,l hl hԒl h,l hl hl h,l hɖl hl h$,l h̚l hPl hğ,l hVl hyl h,l hll hl h,l hbl hl h,l hl hl hBl hl hz,l hյl hֶl hG,l hl hl h#,l hl h߾l h~,l hal hl h,l hOl h*l h[,l h]l hvl hl hwl h(l hl h ,l hl h9l h,l hl hl hAl hl hgl hul h>,l hjl hl hl hl hl hl h,l hl h=Y  There is a stone staircase leading down here.l hl hl h_$ _l h>l h%2l hl hu ,l h l hl _You climb downwards.  There is a stone staircase leading up here.l hl h # #..#  . #..# ##  # #.#..#..  l h9#.##.#..#.  ....#...  #.....#####.  #...........  #..w@.....# 32.2 (25.8) #....####.#  #....#  l h....... #........ #......... w   dart slug (asleep) l hx#......... #####...... l hl hl h&` _A dart slug is nearby!m hs w  You shoot a sling bullet.m hRi8wm hB;===3.4 (1.2)m him hM _The sling bullet hits the dart slug but does no damage.m hXc  You shoot a sling bullet. The sling bullet hits the dart slug.m h:F  The dart slug is lightly wounded.m h;(4.6n hn h _The dart slug completely misses you.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.n hF  The dart slug is lightly wounded.n h(5.8n hpn hsling bullet hits the dart slug but does no damage.  The dart slug is lightly wounded. _The dart slug bites you but does no damage.  You shoot a sling bulletn h+>.sling bullet hits the dart slug but does no damage.n h+7F  The dart slug is lightly wounded.n h7(7.0n h<n hG  _The dart slug closely misses you.You shoot a sling bullet. The sling bullet hits the dart slug.n hs  The dart slug is moderately wounded.n h(8.2n hn h{ _The dart slug bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug.n h>j>9.4n hpn h!y  _The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.n hRl  The dart slug is almost dead.n h )40.6n h| n hL _The dart slug closely misses you.You shoot a sling bullet. The sling bullet hits the dart slug.n h2 C.n hG&.n h+G161.8n h"c _You kill the dart slug!n hn hn h^ _No target in view!n hVn hn hYH _No target in view!n h+n hn h/n hH _No target in view!n hw4n h|n hH _No target in view!n h4n hn hRn htH _No target in view!n hsn htn hyn h|C _No target in view!n hn hn hn hn h\n h]n hbn hen h$n hn hn hNn hLn hMn h0Rn h2Un hRn hAn hn hn han hn hn hn h_N + Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fire19% 3  d - Construct Spike LauncherForgecraft28% 2  e - Cause FearHexes34% 4f - Launch Clockwork BeeForgecraft50% 3  g - Dimensional Bullseye Hexes/Translocation 61% 4  h - Forge Blazeheart Golem Fire/Forgecraft 82% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exito hSo ho hSelgeron the Shooter# #..#Deep Elf. #..# ##Health: 20/20 ========================o hG# #.#..#..Magic: 8/8========================#.##.#..#.AC: 3Str: 7....#...o hEV: 17Int: 17#.....#####.SH: 0Dex: 17#...........XL:  3 Next: 16% Place: Dungeon:2o h8#...@.....#Noise: ===------  Time: 641.8 (0.0)#....####.#a) +1 sling#....#Fire: a) +1 sling.......#........o ha#.........#.........#####...... _No target in view! o h_No target in view! _No target in view! _No target in view! o hl_No target in view! _No target in view!o h o hMemorise Jinxbite, consuming 2 spell levels and leaving 5? Y - Yes o hl' N - Nop h p h BSelgeron the Shooter# #..#Deep Elf. #..# ##Health: 20/20 ========================# #.#..#..Magic: 8/8========================#.##.#..#.p h AC: 3Str: 7....#...EV: 17Int: 17#.....#####.SH: 0Dex: 17#...........XL:  3 Next: 16% Place: Dungeon:2#...@.....#Noise: ===------  Time: 641.8 (0.0)#....####.#a) +1 sling#....#Fire: a) +1 sling.......#........#.........#.........#####...... _No target in view! _No target in view! _No target in view! p h6 _No target in view! _No target in view! _No target in view!p h <---2.8 (1 _p h p h p h ]---3.8 (2p h p h| +4.8 (3p h p h1 _You start memorising the spell. You continue memorising. x2p h p h p h c _You finish memorising. Spell assigned to 'a'.q hq hq h,q hq h9q hP _q hq h=q hq hq h{,q hmq hq h{l ... #. #..  #. #.#  #.##.# ..q h۾# #..#.# .... #..#.###...# #.#..##.##.#..#..#....#..........Kq hp#.....#####....#............##<.....##.####.#K   kobold (missile, asleep)q h.# #.......#........q hx 7  A kobold comes into view. It is wielding a +0 dagger.q hJ}K.K)q h4==8.8 (4q hq h( _The kobold shouts!q h `  You shoot a sling bullet. The sling bullet hits the kobold!q h΂d((((()q h h.....7=50.0 (1.2q h q h J _You kill the kobold!q hL 3q hM q hR q h[ ,q hmb ,q hOv ..  ... #. #.. .#. #.# #..##.# .# #..#.# . . #..#.#### #.#..#...---#.##.#..#......)#....#............J#.....#####......#............#####...<.....##.#J   endoplasm (wandering)#....####.# .##....# # .. 10  An endoplasm comes into view.J.J---2.0 (2q h{ q h~ ^ _The endoplasm quivers.q h3 (((((You shoot a sling bullet. The sling bullet hits the endoplasm.q hf q h-y ...J..===3.2 (1.2 _The endoplasm is lightly wounded.q h7 K .. ...q h 3 #. #.. .  #. #.# #..   ....  # #..#.# .....  . #..#.###......  # #.#..#..@.......  #......J... q h  .............  #.....#####......  #......####  #...<#.#  #.. .#  q h G # ..  q h 6  .. ... #. #.. .  #. #.# #..   ....  # #..#.# .....  . #..#.###......  # #.#..#..@.......  #......J...  .............  #.....#####...... #......#### #...<#.#  #.. .#  # .. q h2< q h= q hA q hmD a _An endoplasm is nearby!q h  q h C((q hE w( You shoot a sling bullet. The sling bullet hits the endoplasm.q h)l  The endoplasm is almost dead.q hy0P..J.)q h0(4.4q h5q h9- _You hear an angry hiss.q hJ7 ..q h1K ... #. #.. .  #. #.# #..   ....  # #..#.# .....  . #..#.###......  # #.#..#..@..J....  #......)...  .............  #.....#####...... q hpKz #......####  #...<#.#  #.. .#  q hKG # ..  r h6 .. ... #. #.. .  #. #.# #..   ....  # #..#.# .....  . #..#.###......  # #.#..#..@..J....  #......)...  r h2.............  #.....#####...... #......#### #...<#.#  #.. .#  # .. r h r hr hwr hةr ha _An endoplasm is nearby!r h'c  You shoot a sling bullet. The sling bullet hits the endoplasm!r hfa((.r hNmr  You kill the endoplasm!r h2t...SS   adderr hw1215.6r hN~r hY _An adder comes into view.r h3P .. ... r h#. #.. .  #. #.# #..   ....  # #..#.# .....  . #..#.###......  r hD# #.#..#..@.......  r h3#S.....)...  .............  #.....#####......  r hZ/#......####  #...<r hF#.#  #.. .#  r hG # ..  r hi) .. ... #. #.. .  #. #.# #..   ....  # #..#.# .....  . #..#.###......  r h*!# #.#..#..@.......  #S.....)...  .............  #.....#####...... #......#### #...<#.#  #.. .#  # .. r h0r h1r h6r h8] _An adder is nearby!r hr (((((((You shoot a sling bullet.r hr hhS.......r h(6.8r h.r h _ _The sling bullet barely misses the adder.r hb) r h.. ... #. #.. .  #. #.# #..   ....  # #..#.# .....  r hI. #..#.###......  # #.#..#.S@.......  #......)...  r hm.............  #.....#####......  #......####  r hP#...<#.#  #.. .#  r h G # ..  r hT .. ... #. #.. .  #. #.# #..   ....  # #..#.# .....  r h$. #..#.###......  # #.#..#.S@.......  #......)...  .............  #.....#####...... #......#### #...<r h#.#  #.. .#  # .. r h r hxr hBr hr h ] _An adder is nearby!r h  You shoot a sling bullet. The sling bullet hits the adder.r h*s  The adder is heavily wounded.r h!8.0r hyr hߙ _The adder closely misses you. The adder barely misses you.r hv .. ... #. #.. .  #. #.# #..   ....  # #..#.# .....  . #..#.###......  # #.#..#.S@.......  #......)...  .............  #.....#####......  #......####  #...<#.#  #.. .#   # ..  r hi: .. ...r hl; #. #.. .  #. #.# #..   ....  # #..#.# .....  . #..#.###......  # #.#..#.S@.......  #......)...  .............  #.....#####......r h<U #......#### #...<#.#  #.. .# r ha<F # .. r hBr hBr hTGr hI] _An adder is nearby!r he_  You shoot a sling bullet. The sling bullet hits the adder.r h@E†r h!' w9---449.2r hb+ r h. I _You kill the adder!r h : 3r h: r h#> ,r hB r hB r hBC r hmD r hG ,r hH r h L r hL 9---r hjM r h|Q r hQ F9===r hR r hW 4 _Magic restored.r hZ 3r h\ r h^ r h-e <...w.##.#..........#####. #...........r he G#. #.# ....#..###.##.# .....# #..#.# #.... #..#.###..# #.#..#.†..---r he #.##.#..#......)..#....#..#.....#####..r h5f l#............###...<.....##.# w   ribbon worm (asleep)#.. r hf r hi .65.2 (6.0r h=s i.wwr hs G---6.2 (7r hw r hy H _A ribbon worm comes into view.r h/z r hV | ((((( r hW VYou shoot a sling bullet. The sling bullet hits the ribbon worm!r h r hC o..w....r h{ 7===7.4 (1.2r h[ r h> f _The ribbon worm is moderately wounded.r h K .....##.#.  r h .........####  #. #....w.......  #. #.# ....#..##   .........  #  #........  . #..#.###........ r h # #.#..#.†..@.......  #......).....  ...............  #.....#####........  r h= ^#............######  #...<.....##.#  .#r ht H  # ..  r h0  .....##.#.  .........####  r h #. #....w.......  #. #.# ....#..##   .........  #  #........  . #..#.###........  # #.#..#.†..@.......  #......).....  ...............  r h #.....#####........ #............###### #...<.....##.#  .#  # ..  r h r hP r h{ r hL b _A ribbon worm is nearby!r h (((( You shoot a sling bullet. The sling bullet hits the ribbon worm.r h~ .... (catching breath)  The ribbon worm is severely wounded.r h `````The ribbon worm expels a string of sticky webbing.r h^....@r hF===8.6r h r hW _The stream of webbing misses you.r hFg .....##.#.  .........#### r h #. #....w.......  #. #.# ....#..##   .........  #  #........  . #..#.###........ r hd # #.#..#.†..@.......  #......)..... r h>T ...............  #.....#####........  r huO#............######  #...<.....##.# r hA .#  # ..  r hks ho .....##.#.  .........####  #. #....w.......  #. #.# ....#..##   .........  #  #........ s hnpg . #..#.###........  # #.#..#.†..@.......  #......).....  ...............  #.....#####........ #............###### #...<.....##.#  .#s h7rN  # ..  s hvs hws hzs hI (s h((( _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm.s h^s h' .w... s h (9.8s h!z _The ribbon worm is severely wounded.s h70 .....##.#.  .........####  #. #............  #. #.# .w..#..##   .........  #  #........  . #..#.###........  # #.#..#.†..@.......  #......).....  ...............  #.....#####........  #............######  #...<.....##.#  .#  # ..  s hz .....##.#.  .........####  #. #............  #. #.# .w..#..##   .........  #  #........  . #..#.###........  # #.#..#.†..@.......  #......).....  ...............  #.....#####........ #............###### s h#...<.....##.#  .#  # ..  s hf4s hs hRb _A ribbon worm is nearby!s h/ .....##.#.  .........####  #. #............  #. #.# .w..#..##  s hn0 .........  #  #........  . #..#.###........  # #.#..#.†..@.......  #......).....  ...............  #.....#####........  #............######  #...<.....##.#  .#  # ..  s h0s h .....##.#.  .........####  #. #............  #. #.# .w..#..##   .........  #  #........  . #..#.###........  # #.#..#.†..@.......  s hl#......).....  ...............  #.....#####........ #............###### #...<.....##.#  .#  # ..  s h4s hs h~ ((( _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm.s h$g.w.. s hg)71.0s h3ms ho_ _The ribbon worm is almost dead.s h .....##.#.  .........####  #. #............  #. #.# ....#..##   .w.......  #  #........  . #..#.###........  # #.#..#.†..@.......  #......).....  ...............  #.....#####........  s h#............######  #...<.....##.#  .#  # ..  s hgTr .....##.#.  .........####  #. #............  #. #.# ....#..##   .w.......  #  #........  . #..#.###........  # #.#..#.†..@.......  #......).....  s hPU...............  #.....#####........ #............###### #...<.....##.#  .#  # ..  s h\4s hcs ho _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm.s hte†((s h,..s h 1512.2s h  s h O _You kill the ribbon worm!s hj s hzk s hl s hu Bs hgy ,s h| ,s h~ s h s h (.....# .# ....... .# #  ....... .#.##  .......##.#..  .........#### #. #...... #. #.##....#..## #.##.##.---4.2 (2.0 # #..#.###...s h  . #..#.###.# #.#..#.†..........#.##.#..#......).....#....#.................###.##.#s h s hJ G---5.2 (3s h s h _Found 5 stones. _You see here a ribbon worm corpse.s h s h s h H _No target in view!s h@ s hu s h: s h4 s h s hT $ _s h- s h s h ,s h s h s h ,s h~ s hB #######  ( .# .. .# #  ........# .#.## ........##.#... ......####8 #.##.... #. #.##....#..## #.##.##.†....... # #..#.###........ . #..#.###.# #.#..#.†...#.##.#..#......).....#....#...............s h s h# s h.. j _Key pressed, stopping explore.s h/ s h6 s h9 H _No target in view!s h3s hZs hs hs ht$ _s h,s h,s hs h#######  # (.....###.# ...# # # .#.## s haf80.2 (2........##.#... ............####.##............#. #.##....#..##.##.†......#..........s hs hs h_j _Key pressed, stopping explore.s hs hs hDH _No target in view!t h3t ht ht h!t hl"$ _t hA&t h?'t h,,t h6-t h21t h'3,t h64t h<#.######## # $.(...@.###.# 3.2 (3......# #...##.#.##....##.#.................#######.##............t hT= #. #.##....#..## #.##.##.†.... # #..#.###..t h=t huBt hH _No target in view! _Key pressed, stopping explore. _No target in view! t hMI_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.t hIt hMt h'PK _Key pressed, stopping explore. t hkP_No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!t h t h!t hM"t hF%t h(t h}-P _t h4#.. ##.## #..# #t h4 #.$.(.@...###.#.......# #J...##.#.##..##.#........####..###.##............J   endoplasm (asleep). #. #.##....#..## #.##.##.†......  # #..#.###..t h ?+4.2 (1t hr?+5.2 (2t hDt hO((((((J   _No target in view! _Key pressed, stopping explore. _No target in view! _An endoplasm comes into view.  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.t ht hJN(.....Jt h7===6.3 (1.1t ht hDb _The endoplasm is severely wounded.t hc  You shoot a sling bullet. The sling bullet hits the endoplasm.t h(((.((t h4......t h557.5 (1.2t ht hÌM _You kill the endoplasm!t h"It ht hBt ht hO,t ht hy;  You see here 5 stones.t h߬t hP _t h5t hjt hS####..#.# ###.# ...S ##.######## #.........# # #.@.(.....###.#---t h˵f #....# ##....##.#.## #....##.#... #......#### ....###.##.... S   ball python (constriction, asleep)t h. ..... #.##.##....#..##..... #.##.##.†.......  # #..#.###........t h.90.5 (3.0t hG---1.5 (4t hkt h _A ball python comes into view. _You see here 4 gold pieces.t h  ### #.. #.# ###.# ...S ##.########  #.........# #  #.@.(.....###.#  #.................# #  ...#...........  . #...........  #........... ....###.##... ..... #.##.## ..... #.##.##.† # t hMV  ### #.. #.# ###.# ...S ##.########  #.........# #  #.@.(.....###.#  #.................# #  t h{W ...#...........  . #........... #........... ....###.##... ..... #.##.## ..... #.##.##.† # t h] t h@^ t hd t hk _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python!t h,p .((t hN E...t hV /7===t h 2.7 (1.2t h e _You kill the ball python!t h% t hL t h0 t h H _No target in view!t h It h Bt h L _You now have 45 gold pieces (gained 4).t h t hL ### #.. #.####.##t h n .... ##.######## #.........# ######...(.....###.##....@............# #---....###.#.##. #.##.#... #.....###....###.##....t h . #.##.##....#..# b   bat (wandering) ..... #.##.##.†......b..#.## #..#.### . #..#.###t hJ ,30t h G---4.7 (2t h t h V _A bat comes into view.u h2So(((((((u h,u hu h...b.b..u h~7===5.9 (1.2u hRu h w _You shoot a sling bullet. The sling bullet barely misses the bat.u hfA ### #..u h  #.# ###.##  .... ##.########  #.........# #  #####...(....  #....@....... #  ....#..........u h .. #.......... #.......... .b..###.##.. ..... #.##.# ..... #.##.##.†u h9 ...#.##  . u hu ### #.. #.# ###.##  .... ##.########  #.........# #  #####...(....  #....@....... # u h ....#.......... .. #.......... #.......... .b..###.##.. ..... #.##.# ..... #.##.##.† ...#.##  . u hu hBu h?u hZ _A bat is nearby!u h,n(((((((u h,u hOu h.b......7.0 (1.1 _You shoot a sling bullet. The sling bullet misses the bat.u hA ### #..u h #.# ###.##  .... ##.########  #.........# #  #####...(....  #....@....... #  ....#..b.......u hR .. #.......... #.......... ....###.##.. ..... #.##.# ..... #.##.##.† ...#.##  . u h^ ### #.. #.# ###.##  .... ##.########  #.........# #  #####...(....  #....@....... #  ....#..b....... .. #.......... #.......... ....###.##.. u hZ_}..... #.##.# ..... #.##.##.† ...#.##  . u h@eu heu hlu hInZ _A bat is nearby!u h7 ### #.. #.# ###.##  .... ##.########  #.........# #  u h8K#####...(....  #....@....... #  ....#..b....... .. #.......... #.......... ....###.##.. ..... #.##.# ..... #.##.##.† ...#.##  . u hK ### #.. #.# ###.##  .... ##.########  #.........# #  #####...(....  #....@.......u h #  ....#..b....... .. #.......... #.......... ....###.##.. ..... #.##.# ..... #.##.##.† ...#.##  . u hTu hu hFu hE  _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.u hk k  The bat is severely wounded.u hk u h[s /.bu hot -8.2 (1.2u h(z u h } y _The bat hits you but does no damage. The bat completely misses you.u h| (You shoot a sling bullet.  The sling bullet hits the bat but does no damage.u hZ u h k  The bat is severely wounded.u h u hP .u h a..b 9.3 (1.1u h u hd  u h C_The bat closely misses you.u h t ### #.. #.# ###.## u h  .... ##.########  #.........# #  #####...(....  #....@....... #  ....#.......... .. #...b...... #..........u h g ....###.##.. ..... #.##.# ..... #.##.##.† ...#.## u hH $ . u hG  ### #.. #.# ###.##  .... ##.########  #.........# #  #####...(....  #....@....... #  ....#.......... u hH .. #...b...... #.......... ....###.##.. ..... #.##.# ..... #.##.##.† ...#.##  . u hZM u hM u h#R u h!T Z _A bat is nearby!u h  ### #.. #.# ###.##  .... ##.########  #.........# #  #####...(....  #....@....... #  ....#.......... .. #...b...... #.......... ....###.##.. ..... #.##.# ..... #.##.##.† ...#.##  . u hXlx ### #.. #.# ###.##  .... ##.########  #.........# #  u hAm#####...(....  #....@....... #  ....#.......... .. #...b...... #.......... ....###.##.. ..... #.##.# ..... #.##.##.† ...#.##  . u hRu4u h;u hW ((( u hTT_A bat is nearby!u h)u h  You shoot a sling bullet. The sling bullet barely misses the bat.u h:b....u h/700.5 (1.2u h u hn": _The bat hits you but does no damage.v h8.5w hWw hZW _The kobold completely misses you.w hv .... ..# ..## ...#w hr ### #.. #.. #.# #  #.# ####K#.###  #...@....#  .....####.#.#  .## #   #  (   #   w hM ..    w hG .... ..# ..## ...# ### #.. #.. #.# #  #.# ####K#.###  #...@....#  .....####.#.#  .## #     (   #    ..  w h _A kobold is nearby!You shoot a sling bullet.w h    The sling bullet hits the kobold but does no damage.16-----9.7 _The kobold hits you with a +0 short sword.w h $w h  .... ..# ..## ...# ### #.. #.. #.# #  w h7 #.# ####K#.###  #...@....#  .....####.#.#  .## #  w h #  (   #    ..   w hD , w hv  .... ..# ..## ...# ### #.. #.. #.# #  #.# ####K#.###  #...@....#  .....####.#.#  .## #     (   #    ..  w h w h w h\ w h g ((((((w h* w( _A kobold is nearby!You shoot a sling bullet.w hJ ......KThe sling bullet barely misses the kobold.w hK )20.9w hrZ i _The kobold barely misses you.w h f ((((((w h 7(You shoot a sling bullet.w h ......KThe sling bullet closely misses the kobold.w h v13---------2.0 (1.1w h w h| @ _The kobold hits you with a +0 short sword.w h  .... ..# ..## ...# ### #.. #.. #.# # w h  #.# ####K#.###  #...@....#  .....####.#.#  .## #   #  (   #    ..    w h09 .... ..# ..## ...# ### #.. w h1O#.. #.# #  #.# ####K#.###  #...@....#  .....####.#.#  .## #     (   #  w hQ3W  ..  w hL8w h8w h)=w h?] _A kobold is nearby!w h3{ .... ..# ..## ...# w h_### #.. #.. #.# #  #.# ####K#.###  #...@....#  .....####.#.#  .## #   #  (   #  w hn[  ..    x hZd .... ..# ..## ...# ### #.. #.. #.# #  #.# ####K#.###  x h\{#...@....#  .....####.#.#  .## #     (   #    ..  x hax hbx h'fx hp  _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.x hp  The kobold is moderately wounded.x hk4=---3.1x hcx hN= _The kobold hits you but does no damage.x hו .... ..# ..## ...# ### #.. x h#.. #.# #  #.# ####K#.###  #...@....#  .....####.#.#  .## #   #  (   #    ..    x h- .... ..# ..## ...# ### #.. #.. #.# #  x h.#.# ####K#.###  #...@....#  .....####.#.#  .## #     (   #    .. x h/! x h74x h5=x h,Ga (((((x hG}(( _A kobold is nearby!You shoot a sling bullet.x hn x h!x hc.x h.x hw.x h.x h].x h.x h5Kx h;The sling bullet barely misses the kobold.x h_The kobold closely misses you.x hx h@x h2x h/--x h&4.3 (1.2x hx h x hx h#2_The kobold hits you with a +0 short sword.x hD   x h Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x hH1  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.x h428/20 -------7-------50Will/2 Jinx x hP7x h9@ _The kobold hits you with a +0 short sword.y hN-y hy hH^ _You are too injured to fight recklessly!z h 4z h'z h)^ _You are too injured to fight recklessly!z h%4z hz h^ _You are too injured to fight recklessly!z h|M4z h$Sz hiU^ _You are too injured to fight recklessly!z h4z hz h4^ _You are too injured to fight recklessly!z hjD4z hcIz hJY _You are too injured to fight recklessly!z hM4z hz hz h, 8((((z hy- F(((  You shoot a sling bullet.z h1 > ....z h p..KThe sling bullet closely misses the kobold.z h .=6.5 (1.2z h% z h  z h >_The kobold misses you.z h* z  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.z hU  z h  z h 5The kobold is moderately wounded.z hF z hس z h 9z h: (=----z hٵ !7.7z h z h  z h z h /_The kobold barely misses you.z h z hq (((((((You shoot a sling bullet.z h ......KThe sling bullet closely misses the kobold.z h8-8===---8.8 (1.1z hz h @ _The kobold hits you with a +0 short sword.{ hҢ`  You shoot a sling bullet. The sling bullet hits the kobold.{ hC){ h-{ h176030.0 (1.2{ h8{ h:J _You kill the kobold!{ h*M####....#..# ## ...###. { h. #.# #  #.# ####@#.##########.###...................####.#.#######.########.# #.........# . ##..##{ h{ h l9=---10{ h { h  Things that are here: _a +0 short sword; a kobold corpse{ hOgM####....#..# #..# ...########........ #@# #  #.# ####)#.##########.###........#............####.#.#{ hOha######.########.##{ hqrc---2{ h-w{ hxz { h{f_The sprites lose interest in your situation.| h| h_2==| hܠ| h| hN| h}| he,| hȨ| h| h׷j 463.0) _You start resting.| h47.0 (14| hu _You feel your willpower return.| h= 3| h" | h1$ | hA( O=| h( i3=| h- | hh0 ,| h[1 | h3 ,| h4 | h07 ,| hP8 | h: t4==| h; | hn> ,| h? | hlB ,| hC | h1F ,| hG | hH | h9I 9=| hI | h:L e15==| hL | hoN | hN | h=O | hP ,| hQ | hS ,| hT | hW | hX k6===| hX | h][ ,| h\ | h^ ,| h` | ha ,| hc | he ~7==| hxf | hh ,| h^j | hk ,| hTl | hn ,| h_o | hp | hXq 9=| hr | hhu | hu D8=| hvw | h{ ,| h| | h{~ ,| hf | h ,| h ,| ht h9==| h | hɇ | hc ,| hw ,| hϋ | h! ,| h | h _ _You start resting.| hÛ 78.0 (3120===9.0 (32| h& | h " _HP restored.} hG3} hHI} h[K} hSM,} hCQ} hR} hU,} hV} hY} h[} h@\} h\} h-_} he.....#.. .... <$} h fo.####. ....#..#  #..##  #@..#######82.0)} hPf ### ##......... #.. #.#.###..# #.# ####)#.###} hf#.###........#.....####.#.# ######.########.#.# #} hf#.. #  #####...(#.#} hGm} hmH==3.0 (4} hLr} ht; _Found an escape hatch in the ceiling.} hO3} hyR} hS} hT} hZJ... # .... ..#g.. ..... <$#.####..... #..# #.@##  #...####### ### ##......... #.. #.#.#..# #.# ####)#.##########.###........# g   hobgoblin (wandering)............####.#.#######.########.#.# #.........#.. #} h_&0} h`+4.0 (1} hd} h\e\ _A hobgoblin comes into view.} hʵ  ... .#  .... ..#  g.. ..  ... <$  #.####. ..... #..# #.@## #...#  ### ##.........  #.. #.#.###..#  #.# ####)#.###  } hL ......#  ###.#.#  .#   # ~ h ... .#  .... ..#  g.. ..  ... <$  #.####. ..... #..# #.@## #...#  ### ##.........  #.. #.#.## #.# ####)#.#  ......#  ###.#.  .#  ~ h4~ h"~ h0%` _A hobgoblin is nearby!~ hcW ... .#  .... ..#  g.. ..  ... <$  #.####. ..... #..# #.@## #...#  ### ##.........  #.. #.#.###..#  #.# ####)#.###  ......#  ###.#.#  .#   # ~ h ... .#  .... ..#  g.. ..  ... <$  #.####. ..... #..# #.@## #...#  ### ##.........  #.. #.#.## #.# ####)#.#  ......#  ###.#.  .#  ~ h  _A hobgoblin is nearby!~ hv ... .#  .... ..#  g.. ..  ... <$  #.####. ..... ~ hLa#..# #.@## #...#  ### ##.........  #.. #.#.###..#  #.# ####)#.###  ......#  ###.#.#  .#   # ~ h`" ... .#  .... ..#  g.. ..  ... <$  #.####. ..... #..# #.@## #...#  ~ hH#### ##.........  #.. #.#.## #.# ####)#.#  ......#  ###.#.  .#  ~ h+4~ h1~ h9 ((((((( _A hobgoblin is nearby!You shoot a sling bullet.~ h]r  The sling bullet barely misses the hobgoblin.~ h~ hl...g...g~ h7===5.2 (1.2~ h)~ h+ _The hobgoblin shouts!~ hos  ... .#  .... ..#  ... ..  .g. <$  #.####. ..... #..# ~ hgtL#.@## #...#  ### ##.........  #.. #.#.###..#  #.# ####)#.###  ......#  ###.#.#  .#   # ~ h2  ... .#  .... ..#  ... ..  .g. <$  #.####. ..... #..# #.@## #...#  ### ##.........  #.. #.#.## #.# ####)#.#  ......#  ###.#.  .#  ~ h7 4~ h ~ h ((((((( _A hobgoblin is nearby!You shoot a sling bullet.~ h ~ h s  The sling bullet closely misses the hobgoblin.~ ho f..S..g..S   adderg   hobgoblin~ h (6.4~ h ~ h Y _An adder comes into view.~ he \ ... .#  .... ..#  S.. ..  ... <$  #g####. ..... #..# #.@## ~ hf !#...#  ### ##.........  #.. #.#.###..#  #.# ####)#.###  ......#  ###.#.#  .#   # ~ hP  ... .#  .... ..#  S.. ..  ... <$  #g####. ..... #..# #.@## #...#  ~ h# ### ##.........  #.. #.#.## #.# ####)#.#  ......#  ###.#.#  .#  ~ h 4~ h ~ h ((((((( _There are monsters nearby!~ h# /You shoot a sling bullet.~ h& ,~ h# ~ h3 ....S.g.7.6~ h ~ hw  ~ hȤ V_The sling bullet closely misses the hobgoblin.~ h/ 1 ... .#  .... ..#  ... ..  .S. <$  #.####. .g... #..# ~ h0 L#.@## #...#  ### ##.........  #.. #.#.###..#  #.# ####)#.###  ......#  ###.#.#  .#   # ~ h ... .#  .... ..#  ... ..  .S. <$  #.####. .g... #..# #.@## #...#  ### ##.........  ~ htc#.. #.#.## #.# ####)#.#  ......#  ###.#.#  .#  ~ h4~ h~ h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.~ h f†( hL$ h:+].S. h~4K48.7 (1.1 h>M _You kill the hobgoblin! hĆ (( You shoot a sling bullet. The sling bullet hits the adder! hU, h#b.†S h-9.9 (1.2 h h:Y _The adder is almost dead. h& ... .#  .... ..#  ... ..  ... <$  #.####.  h&.†... #S.# #.@## #...#  ### ##.........  #.. #.#.###..#  #.# ####)#.###  ......#  ###.#.#  .#   #  h ... .#  .... ..#  ... ..  ... <$  #.####. .†... #S.# #.@## #...#  ### ##.........   hM=#.. #.#.## #.# ####)#.#  ......#  ###.#.  .#   h4 h h] _An adder is nearby! hQL (( hnRK(((((You shoot a sling bullet. h .....†SThe sling bullet closely misses the adder. h)91.1 h hK _The adder misses you. hI  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.l  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The adder closely misses you. hdm 7-------20Will/2 Jinx  h4 hV h h; _ hV h) h h _The sprites lose interest in your situation. h7G8=== h h, h h, h h>, h hY hm9====== h h4 _Magic restored. h4 h: h} hx, h h7 ho, h! h> hL ###....#  ......# ... #.....# .... #.....#.... .....#... [<$.####.####.###.#.....†...@....#---800.0) h####.#†.#.....#  #..#######  #...####### ### ##......... #.. #.#.###..# #.# ####)#.### #######.###........# ............####.#.# hz hEf===---4.2 (11 h hm( _Found a ring mail. h?4 hP hIH _No target in view! h4 h h h+ h% _ h{ h hʿ, h5 h, h h:M _You now have 55 gold pieces (gained 10). h*4 h\ hC h######  ####....#  .......#  h... #.....# .... #.....###.....##.....#.######......[<..@?......8.2 (4.0)####.####.###.#####[.....†........# ####.#†.#.....#  #..####### #...########## ##.........  h #.. #.#.###  #.# ####)#.### h hh+9.2 (5 h h# _Found a robe. h 4 h]  hɯ H _No target in view! hH[ 4 h.]  hA`  h4.2 (3 ###.####. hXw##[#.##. ....†........# # ###.#†.#.....# #..#######  hF h+5.2 (4 h. h; _Found a stone staircase leading down. h4 h&% h'H _No target in view! h,w4 hx hz h8} h}% _ hā, h<7 hՄ hGn _You feel your willpower return. h3 h h h hq hD h h, h h0 hSQ###### ###....# ### .......# #..#.....# #.# #  #.....### #.# .# ##.....#.######.##.#.### h[<..............>.. ####.###.#####[#@##.....20.2 (5 †........# #.#.....#.# #†.#.....# #.#.......#..####### #.#.##..### #...####### #.#.? .... ##......... ..#.# ....  #.#.###..# ###.# #..  hũ##)#.### ### <# .......# hZ h+1.2 (6 hѷ hͺ9 _Found a stone staircase leading up. haI hZJ h3P h[RH _No target in view! h hX h hJ h( hP _ hM, h h h: h hۤ h h, hͩ h#.....##.# # #.....### #.# .# # #.....#.######.##.#.###[<..............>...## ###.###.#####[#.##...... ........# #.#.....#.# †.#.....# #.#.......# ####### #.#.##..###.  hV ...####### #.#.@....... #. ..#.##.......#.###..# ###.# .#...)#.### ### #<#. ......##.#.# ###.#.# ..#..  h50###.# hն+5.2 (4 h?+6.2 (5 h  hb _k - a scroll labelled MIWYUS TYEPN h3 h$ h h, hA#X h# hn$ h%, h& h' hm( h), h* hp- h/, h0 hz7[<..............>...######.#####[#.##...... . #.#.....#.# #.....# #.#.......# # #### #.#.##..###.# ####### #.#.........## ........ ..#.##........ #.###..# ###.##..#...##  hM8#.### ####@.#<#.# 31 ....# #.....# #  #....## .#.# .....+ #.. # ##....# ##.... ....# #.....##.#.###.####.##.#... h`< h!Bj _Key pressed, stopping explore. hB hE h-GH _No target in view! h  h  h  h H _No target in view! hA  hB  hC  hF  hG  hL P _ hM  hN  hlN  hQP  hR , hR  hT  h4V , hV  hY  h\ B hj^  h_ , hr`  hLb  hd , hQe  hg  hj , h[l  h^p  hr  hVs  hFt  h~w  hz , h{  ho~  hX , hd  h  hC X hy  h  h  hZ  h , h  hD B h2  hū ########.#.# ............+ .# ......#.. # ########....##..# (##.# ##.......# ..........# # #.......# .......##.#.##########.####..# .......##.#..................#...#####.............#  hݬ .##.........................## .##.##....#..###@.........#... .##.##.†................### ## ..#.###..........####...# ..#.###.........## #...# ..#.†........... ...... ..#......)...... #.##.##............ .# ... ..#####......... .. .........###### h 046.2 (15.0) hH ,7.2 (16 h B _l - an amulet of faith h 3 h  h  hF  h  h= , h , h  h  h , h  hu  h , h  hl  h ........##.#...........#......#####.............# #.##...................# #.##.##....#..###..........#... #.##.##.†................### ## #..#.###..........####...#  h #..#.###.........#####...# #..#.†.... #..#......).....@#####.##.## 51.2 (4.0) #.......# .# ... .#####...# ..........######....#<.....##.# +....####.# .# #..... hL # # .. ......). .......# h& A2.2 (5 h,  h6 9 _Found a club. ht7  hL<  h9? H _No target in view! hI}3 h% h hˆ h': _ h h h2 hJ h h< h h) hu4#.##.##....#..####... #.##.##.†................### #.#.###..........####...#  h.#.###.........#####...# .#.†...... .....)#####.##.##........# .# ... ...#####....# .. ..........######@...# .<.....##.# + ####.# .# #.......# ###.......# ....#......... ....##...#.... ..... hS5.2 (3#...'##.#..## h4 hL======6.2 (4 h hC= _As you open the door, it creaks loudly! h`4 h hH _No target in view! h. h/ h1 hM9 h; hL<$ _ h@n hC hCE, hF hH@  There is an open door here. hJ h K _ hEL hM h>O hO hP hS hU, hV h:\ h#^, h_ h` hb, h d he hg, hh hj h|l, hrm hho hq, hr hu h*w, hKx hz h|, h<~ h< h, h҂ h h| h hĉ hK h  # #.#..#.÷....... h2G#.##.#..#......)......#####. #....#...................# . #.....#####............# #............######....# #...<.....##.##...'....##. #....####.##.###.##....... #....####.##.....#......)# ..........@########.......#------  #............# #.......#  #............# #........  h #...........## ##...#...  #####....... #####... ....... .. K   kobold (missile, asleep)  ...K...  h 71.2 (15.0)  A kobold comes into view. It is wielding a +0 short sword. h#iK)K. hY==----2.2 (16 h h8 ((((((( _The kobold shouts!  You shoot a sling bullet. hE hMw....K... hN9=3.4 (1.2) hT h-Wa _The sling bullet closely misses the kobold. h& # ÷ )   ####  ........#  #...<.....##.##...'. #.##.###.##. #....####.##....) ..........@#  #............#  #............#  #...........##  #####.......  ...K... ....... ....... h" # ÷ )   ####  ........#  #...<.....##.##...'. #.##.###.##. #....####.##....) ..........@#  #............#  #............#  #...........##  #####.......  ...K... ....... .......  h4 h h _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. h!(((() hy`>.... h6d594.5 (1.1 hJj hlJ _You kill the kobold! hWG  hH  hQL  hvQ  h T , hX , hY  hPZ  hZ  h ]  hF_ , h`  h,f  hh , hi  ho  h]q , hr  hDu  hw  hx  hz  h{  h+~ , h  h  h , h߅  h  hA  h  h  hՑ  hO B he ` h3 X h_ T #.## .$.....###.##......... ...... #.##.##....#. ..... #.##.##.†..... ...#.####..#.###...... h  .. ..#..#.###..... #. #.#..#.÷.. #.##.#..#......)... #.@..#......---89.5 (15.0) #.#.....#####...... ###............#### #...<.....##.## #....####.##.### ####....####.##... #............####### #............# h] #............#--- h  hh j _Key pressed, stopping explore. h  h  h6 H _No target in view! hw 4 h|  h H _No target in view! h  h  h  hu  h?  h P _ h  h  h}  h5  h  he  h  h  h  h  h  h  h  hR  h  h*  h_ , h  h  h , h  h%  h , h  h  h|  hN  h  h , h.  h L _You now have 61 gold pieces (gained 6). hj  h  h  hi  h , h|  h  h3 , h  h!  h_" , hz( , h) , hG+  h,  h/ , h/  h 2  h>4 , h'5  h(7  h9 , h5:  h;  h[> , h(?  hjC  hE , hF  hH  hJ  h(K  hK  hNN  hoU  .............. K....... ####.#... .....† ..... ####.#. ....##.#. ..## hU ##'#'##'## ### #.......@.# #.. .........# #.# ###.........#########.###.........................#.........#########.#####.........# #..K   kobold (missile, asleep).........# #####...(............####........... h_V J####..........#......... hZ 910.5 (21  A kobold comes into view. It is wielding a +0 dagger. h] 7  The kobold shouts! h^  h)e  hEm $.Kbb   bat (wandering)K   kobold (missile) hn 5==1.5 (22 hot  h| V _A bat comes into view. h (((((((You shoot a sling bullet. h, hm  The sling bullet closely misses the bat. hߑ hٙ.........b'b h9=2.7 (1.2) h hI _The bat misses you. hò ..........  ........  ....... .....† . .....  . .... #.#. .b# ##'#'##'## ###  .......@.# #..  .........# #.#  .........# .......... .........## .........#  hb .........# ( .........# . hK ..........  ........  ....... .....† . .....  . .... #.#. .b# ##'#'##'## ###  .......@.# #..  .........# #.#  .........# .......... .........## .........#  .........# ( .........# . hS4 h4Y h\Z _A bat is nearby! h`((((((( h[ h\  You shoot a sling bullet. The sling bullet barely misses the bat. h] hc......' hQd(3.9 hi hkQ _The bat closely misses you. hxI hy h~ ##### .....##.... ....#..#.####.##.>.......'.....†#.........####.#...K.... #.#.b..#  ##'#'##@## h0## #. .# #.# ###.#########.###..................#########.##### b   bat.# #....K   kobold (missile).# #####...(.........####.. h(0.0 h h hM.bK h4--4.9 (1 h hŗ _Found a stone staircase leading down. The bat barely misses you. _There is an open door here. h ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #....b... #.#.K..# #@## ###  .........# #..  .........# #.#  .........# .......... hyu .........## .........#  .........# ( hq ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #....b... #.#.K..# #@## ###  .........# #..  .........# #.#  .........# .......... .........## .........#  .........# ( hO-- hs hį (((((( _There are monsters nearby! h2 h3i  You shoot a sling bullet. The sling bullet misses the bat. h4 h5 h=c.....Kb. hj>6==6.1 (1.2 hD hOGT _The bat completely misses you. hG ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #.....K.. #.#.b..# #@## ###  .........# #..  .........# #.#  .........# .......... .........## .........#  .........# ( h]h q ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #.....K.. #.#.b..# #@## ###  .........# #..  .........# #.#  .........# .......... .........## .........#  .........# ( hn 4 h?s  h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the bat. h †(K   kobold (missile) hH _ .  You kill the bat! h K(((( h5  h h.K@.. h? 1917.3 hy  h4 m _The kobold throws a stone. The stone barely misses you. h >  You shoot a sling bullet. hH  The sling bullet hits the kobold but does no damage.8.4 (1.1 hO  h=R T _The kobold closely misses you. h`  ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #........ #.#.†.K# #@## ###  .........# #..  .........# #.#  .........# .......... ha u .........## .........#  .........# ( h t ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #........ #.#.†.K# #@## ###  .........# #..  .........# #.#  .........# .......... h"  .........## .........#  .........# ( h  h@ h h] _A kobold is nearby! h ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #........ #.#.†.K# #@## ###  .........# #..  .........# #.#  .........# .......... .........## hY.........#  .........# ( h  ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #........ #.#.†.K# #@## ###  .........# #..  .........# #.#  .........# .......... .........## .........#  h"g.........# ( h6)4 h/ h9 ((((((( _A kobold is nearby!You shoot a sling bullet. hh ......KThe sling bullet closely misses the kobold. h-9.6 (1.2 h hL _The kobold misses you. h-6l ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #........ #.#.†.K# #@## ###  .........# #..  ha7.........# #.#  .........# .......... .........## .........#  .........# ( h ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #........ #.#.†.K# #@## ###  .........# #..  .........# #.#  .........# .......... .........## h .........#  .........# ( hN4 h h ((((((( _A kobold is nearby!You shoot a sling bullet. hg ......KThe sling bullet completely misses the kobold. h[i)20.8 ho hqL _The kobold misses you. hIE) ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #........ #.#.†.K# #@## ###  .........# #..  .........# #.#  .........# .......... .........## .........#  .........# ( hS ....  #.........####  #............  #.........#.  #.>.......' .....† #.........  #........ #.#.†.K# #@## ###  .........# #..  .........# #.#  .........# .......... .........## .........#  .........# ( h4 h h _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold! hxe) h h022.0 hf hZJ _You kill the kobold! h3 hY hޑ h, h h`V  Things that are here:  a +0 dagger; a stone h$ hţ _ h h hr h hΫ h̯ h, hv hֶ hR, h޺ h h, h h@  There is an open door here. h h _ h0 h h, h h, h h ####... ..... ..... ############ ....... #....#.........#####........##....#................. ......[<.#.........#....#######.####. h)#.>.......'............†.....#.........#.@..#######.#†.#..---31.0 (9.0#.........#....# #..#####.#.†.)######## #...##'#'##'## ### ##...........# #.. #.#.........# #.# ####)#..........#########.##.......................####.#.........#########.########.#  hM_You now have 67 gold pieces (gained 6). hl3--- h hj _Key pressed, stopping explore. ho h hH _No target in view! h9 3 hh;  h}?  hB  hG P _ h_H B hI  hQ ######### ######  #.......####....#  #.......).......#  #........ #.....#  h>S ############ #........ #.....##.........#######.....##..............@..........[<..3.0 (2  #.........#....#######.####.###.#.>.......'............†........#.........#....#######.#†.#.#.........#....# #..#######.#.†.)######## #...#####  ##'#'##'## ###   ...# #.. #.#.###.  ...# #.# ####)#.### h`[  h,\ +4.0 (3 hb  hd $ _Found a sling. hK 4 h  hR H _No target in view! hjh3 hi ho hr hs$ _ hx, h{, hV| hzX h͊######### ###### #.......####....# #.......).......#  #........##.....# ######### #........##.....### ..#####...@....##.....#.###7 ...............[<......  h........#....#######.####.###.### >.'............†........# ..#....#######.#†.#.....# ........#....# #..####### .#.†.)######## #...####### '#'##'## ### ##......... .# #.. #.#.###.. h h _Key pressed, stopping explore. h hH _No target in view! h3 h  hL h  h!$ _ h&, h_' h' h( h* h-, hT/ h.3 h6, h; h@ hB, h D hF hH, hwK, hM, hN hW#.......).......##.#........##.....##. ##### #........##.....### #. ....#####........##.....#.######. ....................[<........... ....#....#######.####.###.#####[# ....'............†........# #.#  hXr....#....#######.#†.#.....# #.##....# #@#..####### #.44.0 (7)######## #.#...####### #.# #'## ### #.##......... .. ...# #.. ...#.#.###..# #### #.# ####)#.### ##########.###........# .................####.#.# ######  ...#########.########.#.# ...... # #.........#.. # ######  hY h_ hFij _Key pressed, stopping explore. hj h9p hCrH _No target in view! h3 h hN h hx$ _ h, h, h hѓ h(, h h h, h h hY, h h= h, h& h.......50.0 (6.##.... h^?# h hWNo target in view! _Key pressed, stopping explore. _No target in view!  h_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. h h* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h3 hB h h hR$ _ h%, hm, h h; _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a hobgoblin corpse. h hH _ hj hKb  You see here an adder corpse. h h6 _ h hd hB h1 h h: h hj#........##.....### #.# . ####........##.....#.######.##. ...............[<..............>##.####.###.#####[#.##..†........# #.#######.#†.#.....# #.#.....# #.#..####### #.#.##.. ##### #.#...######## #.#..... h #####.##..@....... ..#.##..6 #......#.#.###..## ###.##.. #.######)#.### ####.. #######.###........# #............####.#.# ########... #######.########.#.# ........... ##.. # ########...  #####...(.....###.# ## ##.........# # #.. h5 ht h( _Key pressed, stopping explore. h6  h{ H _No target in view! h 3 h  h  h  h $ _ h , h , h  hS  h  h\  hv  h  h. , h  h  h , h  h  h , h  h  h  hx  h  hM  h , h  h   hS , hD  h[  h  h  hw  h"  h& , h~'  h$+  h-  h-  h6.  h1  h3  h04  h4  h)9  h? , hV@  hxC  h]E , hHF  h#I  hK , hML  hN  h P , hjQ  hS  hT , hTU  h\ \####.###........#..# ....# .........####.#.#..##...## ####.########.#.#..+  #.........#...#.#########....## ###...(.....###.#.# # h)^ |............#.# #............##.#.##########.#### #............##.#........... #...............@#####.........74.0 (18.0) ...###.##...................... ...# #.##.##....#..###..........# ...# #.##.##..................### #.####..#.###..........####...# .....#..#.###.........#####...# #.##.#..#.÷.....................  h^ #.##.#..#......)......#####.##.## #....#......# .# . h]d  h&n _Key pressed, stopping explore. h r  hs H _No target in view! h3 h. h hP h$ _ h, h h hN h@ h, h h0 X h  h h} hc h he, h h h, hp h h , h! hy# h$, hH% h,& h(, h) h$+ hR-, hE. h3 h5 ht5 h<7 h9 h<, h> hwA h{, h, h hO , h  h hF..#####.......# ...........## .#..###..........#... ...............### ## ........####...# ####  hn.#####...###..... ..............#### )#####.##.## ..##.##.@....... 89.0 (15.......##.## ######....##.##.....|... ##...'....##.##.........##.##.......##.........#......)###.........####.......# #..  #.......# #....>....  #. hY  h!-90.0 (16 h& h"); _Found a stone staircase leading down. h>c4 hn hqH _No target in view! h3 h , h h<: _ h h h^ h he h h~ hD h.T###...#... ....###.## ....####...# #.#### ######...###..... ..............####. hJ#####.##.##.......####.##........... ..##...........# ###....##.##....@|.....#'....##.##...# .##.......##...........# .#......)###...#.......# #...#  #.......# #....>#  #...#...###...#................######.... h'###.#... ###.## ####...# #.#### #######...###..... ... .......####.# #####.##.##.## ##.##...# ##.##....# ....##.##.....@.....# '....##.##.# ##.##.#  h& hU13.0 (3.0) h+4.0 (4 h ht _You see here a staff of earth. h=3 h? hC h8G hG$ _ hL, hO, hlP hQ htS, hT h@U hgV, hV hW hY, hZ h^ h o htX hu hv, hw h` h hB h h\ h h h h0 h, h̘ hٙ, hi h h ht hޝ h hw h3 h hӧ hf, h  h, h h h, h h!X h۷ h, h h hw.....>...### [#.## #h#####.....#.# #. ......#.......# # #.# #....##.##..###.# #.##.....# hx#.........###.#...... #.##..........#....# ##.##..#...##.  ####..#<#.##...@.#  #.....# ##.....# ##....## #..####.# ..+ .#.......####....##..#.#######  h ##.......#.# h   hound (asleep)  #.......#.####.####..#.# ............#.# hN^1020.0 (26.0)1.0 (27 h  hX _A hound comes into view. hR 0> [ #h####  #. ......  # #.# #....# #.# #.##.....# ..###.#...... ......#....#.# #.........#  <#.##...@.#   ##.....# #..####.#  .#.. #.  #.#  #.#.#.# h > [ #h####  #. ......  # #.# #....# #.# #.##.....# ..###.#...... ......#....#.# #.........#  <#.##...@.#   ##.....# #..####.#  .#..#.  #.#  #..#.# hZ 4 hg  h \ _A hound is nearby! hb (((((((You shoot a sling bullet. h h.h.....h h;===2.1 (1.1) h hc _The sling bullet completely misses the hound. hŪ ((((((You shoot a sling bullet. hn+ h, h5r..h.... h@6-3.3 (1.2 h; h=_ _The sling bullet barely misses the hound. h'` (((You shoot a sling bullet. hD, hc..h. hb-4.4 (1.1 h hI _The sling bullet hits the hound but does no damage. hr (((You shoot a sling bullet. hB  h c..h h# !5.5 hZ  h" ` _The sling bullet closely misses the hound. hu (((You shoot a sling bullet. h ..hThe sling bullet barely misses the hound. h [16-----6.6 h  h h _The hound bites you. The hound closely misses you. h6  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h*  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The hound misses you. h12----------7-------70Will/2 Jinx  h hP* _The hound bites you. h>  You shoot a sling bullet. h}B  The sling bullet hits the hound but does no damage.=8.8 (1.2 hYG hHV _The hound completely misses you. h'  You shoot a sling bullet. The sling bullet hits the hound. hͫ:* h\, h(very drained)The hound is moderately wounded.A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is heavily wounded. h)30.0 h hǒ ((( _The hound misses you. The hound barely misses you.You shoot a sling bullet. h:* hM ..h The sling bullet closely misses the hound.A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is almost dead. h3=----8===---1.1 (1.1 h h _The hound barely misses you. x2  You shoot a sling bullet. The sling bullet hits the hound! hC. h*. hؔm.....>...###Selgeron the Shooter [#.##......#.####Deep Elf .#.....#.# #. ......Health: 13/20 ===============--------- .#.......# # #.# #....#Magic: 8/9=====================--- .#.##..###.# #.##.....#AC: 3Str: 7 .#.........###.#...... hQEV: 17Int: 17 .#.##..........#....#.#SH: 0Dex: 17 ##.##..#...##.........#XL:  3 Next: 167% Place: Dungeon:2  ####..#<#.##...@.#Noise: ===------  Time: 1032.2 (1.1)#.....# ##.....#a) +1 sling ####....## #..####.#Fire: a) +1 sling ........+ .#.......#Will/2 Jinx ####....##..#.#########.......#.##.......#.# #####.####..#.# ............#.#You shoot a sling bullet.  The sling bullet closely misses the hound.A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is almost dead. _The hound barely misses you. x2  You shoot a sling bullet. The sling bullet hits the hound! h _You kill the hound!You have reached level 4! hΠ/  --more-- hн5/2410--8438%  h hP _You feel clever. h4 h h hq6= _ hix  The jinxing sprites lose interest in you. h) hl hC _The sprites lose interest in your situation. h h h)F9== h h hv_7== h h, hI h0, h h410/10===== h h hl18== hi h h h h, h h h<=== hP h9== h h$ h h h, h2 h, hW h hEj20== h h, hS h, h hT 7 h  h n _You feel your willpower return. h\ h1== h  h. , h  h , hc h%, h hV h9= h h hK2= h h , h h/, h h, hf h hDh3== h h, hZ h, hv  h-", h" h$~4== h% h' hb), h#* h+ h,, h- h7/ h 0 hc0 h0 h2 h'4 h4O= h5 h6, h7 h=9 h:, hr; h< hP>, h> h@ h9B hB, hD hJ ### #.... #.# # #.J #.# .#.# ...# #.##.#.### ####  hJ.....>...### # [#.##...... #@##.#####--- .#.....#.# #.#........# .#.......# # #.###....#.# .#.##..###.# #.##.....# .#.........###.#......# .#....#....#.#J   endoplasm (asleep) ##.##..#...##.........#  ####..#<#.##.....#.###  #.....# ##.....#.# h3M074.2 (42.0) h!Ra.JJ hRH---5.2 (43 h W h/Z] _An endoplasm comes into view. h ,..#  # #..#  .#.# .J.#  ####.#.# > #......# [ #@#  #.#........#  # #.###....#.#  #.##.....# ....# ..#.# .....#  <..#.###     hT +..#  # #..#  .#.# .J.#  ####.#.# > #......# [ #@#  #.#........#  # #.###....#.#  #.##.....#....#..#.# .....#  <..#.###    hpZ  hC[  h,_  hGa a _An endoplasm is nearby! hː ..#  # #..#  .#.# .J.#  ####.#.# > #......# [ #@#  #.#........#  # #.###....#.#  #.##.....# ....# ..#.# .....#  <..#.###  h :    h1'..#  # #..#  .#.# .J.#  ####.#.# > #......# [ #@#  hF( #.#........#  # #.###....#.#  #.##.....#....#..#.# .....#  <..#.###    h9.4 h3 h5a _An endoplasm is nearby! h ((( You shoot a sling bullet. The sling bullet hits the endoplasm. hRpq  The endoplasm is severely wounded. hq<  You hear an angry hiss. hzr hxx...SS   ball python (constriction) hy;===6.3 (1.1) h} h^ _A ball python comes into view. h9 (((You shoot a sling bullet. hH , hO JS.J   endoplasmS   ball python (constriction) h[P (7.4 hU  h^  _The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python. hU  The ball python is moderately wounded.The ball python completely misses you. The ball python grabs you. hp -.J h/ 2-- 7 8.5Constr  h  h _The ball python constricts you.You shoot a sling bullet. The sling bullet hits the ball python. h  The ball python is heavily wounded.The ball python barely misses you. The ball python constricts you. hO f18------9.6 hq  h _The ball python bites you. The ball python constricts you.You shoot a sling bullet. The sling bullet hits the ball python! h E† h" h)'J. hH.H17 980.8 (1.2 hh2 h@ _You kill the ball python!You shoot a sling bullet. The sling bullet hits the endoplasm. hyEE† hk h6411.9 (1.1 h h _You kill the endoplasm! h` hL^ _No target in view! h h h  hfB_No target in view! h'4 h-. h20H _No target in view! hb4 hQh hjH _No target in view! h h: h hH _No target in view! h4 h  hC _No target in view! hf4 h  h hf4 hd hˊ h4 h h  hu4 h { h} hS4 he hL hum4 hr h u h( h* h| hv h`4 he hh h h h h h h h h h3 hƻ h˽ hg_9=--- _ hDX h, hH h, h h hti20== h h)B h, h h, h h h a1== hp h, hq hI, h h, h h&~2== h h, h h, h h, h h h9= hI h hhD3= h hA, h h, h hIB hZ~4== h h h, h h8f _ You see here a ball python corpse. h h] _ h h5 h, hg hv hW S.#  ..#  ..##   ...   ..#   # #####..#   .#.# #......#  h #.#.### ####@#.#  ---.>...### #.†....#  # #.##.#####  ....#.# #.#........#  ......# # #.###....#.#  ##..###.# #.##.....#   S   ball python (constriction, asleep) ........###.#......#  ##..........#....#.#  ##..#...##.........#   h 1106.9 (25.0) h d=---7.9 (26 h h*^ _A ball python comes into view. h Y S.#  ..#  ..##  ...  ..#  # #####..#  .#.# #......#  ####@#.# > #.†....#  hG #.##.#####  #.#........#  # #.###....#.#  #.##.....# .....# ....#.#   h  S.#  ..#  ..##  ...  ..#  # #####..#  .#.# #......#  ####@#.# > #.†....#  #.##.#####  #.#........#  # #.###....#.#  #.##.....# .....# ....#.#   h& 4 hw,  ho2 _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python. h6 †(((((( h~ E...... h? C2===9.0 (1.1) h  h O _You kill the ball python! hM  hN 3 h4P  h{V F .>..#  #.†.#  #...#  #...## #....   ...#  h!X  # #####..#  .#.# #....@.#  0.0#.### ####.#.#  .>...### #.†....#  #...... #.##.#####  #.# #.#........#  .....# # #.###....#.# #..###.# #.##.....#  .......###.#......#  #..........#....#.#   hZ\  hR` 6---10.0 (1 h`  h=c 9 _Found an escape hatch in the floor. hr P--- h) hH _No target in view! h3 h hW h h%$ _ hpX h= h h, hF h h, hW h[ h, hy h hB h h, h, h h, h hE hWB hP  There is an escape hatch in the floor here. h h\ _ h h  h , h  h  h , h? h h, h: hj h\, h h h-, h h hL, h h h, h h  hv  h! h! h" h#B hZ$ h$, hm% h% hy&B h' h', h)( h( h), h]* hI+ hj,, h- h. ha0B hF1 h2B h4 hH6, h#7 h]8 h69, h9 h\; h=, h> huA htC, h+D h'F hG, hH hrJ hL, hL hN h|P, hXQ hS hU, h W hX h2Z, hZ h[ h\, h] h` ha, hb hc he, he hg hah, h i hl hm, hn hFp hjsB h#t ht, hu h|-#.##.#.##......# #####.##.#.### ####.#.# .........>...### #.†....# ####[#.##......# #.##.##### #.#.....#.#.# #.#........# #.#.......#.# #.###....#.#  h}#.#.##..###.# #.##.....# ####.#.........###.#......# ....#.##.......@..#....#.# 52.0 (42.0) ######.##..#...##.........# # ####..#<#.##.....#.###  #.....#.##.....#.# ########....##.##..####.#.......+...#.......########....##..#.####### ##.......#.# #... h~ h hj _Key pressed, stopping explore. hM hY h H _No target in view! h23 he h hC h $ _ hFn hӸ h, h] h h, h h h, hA h  hS, h hh h, hS h h7, h h1 h, hf h h, h hd h? h h$ h) h3, h hl hW, h h h, h: h h, h h ht, h hP.### #.####.#.#  ..### #.#.†....#  # #.#.##.#####  #.#.# #.#........#  ..#.# #.###....#.#  ###.# #.##.....#.#   h....###.#......#.#  ........#....#.#.#  #...##.........#@#  68.0 (16<#.##.....#.###.#  ..#.##.....#.# #.#  .##.##..####.# #.#  .+...#.......# ..#  .##..#.####### ###    .....#.#   .....#.#    ###..#.#    hi hej _Key pressed, stopping explore. hN h hH _No target in view! h@:3 h; ho< h,> hiB _ hC hD, huE hdF hkG, hG hH hI, hcJ h|K hZL, hL hM hN, h9O hP hQ, hR hS h4T, hT h6V h XX hX, h{Y hMZ h[, hh\ hA] h?^, h^ h_ h!a, ha h>c hh.##.##.##.# .+...#.......#...# .##..#.#######.### .....#.# #.# ...#.# #.# .#.# #.#  h~i-.#.# #.# #.# #.##### .# #..@..#82.0 (14 ..#....# ####.## ###.#### .# # #.######### <# ###...# ##....####.### ##.......##......# ...........# hYn hn,3.0 (15 hq hs9 _Found a stone staircase leading up. hɗ h h h^H _No target in view! h 3 hn  hl  h&  h $ _ h  h  h , hu  h#  h$ , h1%  h+  h -  h- , h3  h4  h\5 , h'A X hB  hC , hMD  hK B hCL  h,T X huY  hZ B h^  h_ , ha  h$e  hUf , hf  hKk  hfl  hm , hq  hr , hs  h|w  hx , hy  h}  h B hr  h , h  h # #........#### # #.#####..# # #.#......# ### #.####.#.### #.#.†.... ....# #.#.##.#####  h d#.#.# #.#........##.# #.###....#.# ###.# #.##.....#@# 200.0 (17..###.#......#.# ........#....#.#.# ...##.........#.# <#.##.....#.###.# #.##.....#.# #.###..####.###.# h +...#.......#...###..#.#######.### hJ  hޑ  hf j _Key pressed, stopping explore. h  h  hA   h& :_No target in view! h 3 h  h>  hR  h1 : _ h  h)  h= , h|  h , hD  h_  h| , h2  h  h  h  h   h  h , h~  h  h  B h .##.#.### #.####.#.# ....>...### #.#.†....# .##......# #.#.##.##### .....#.#.# #.#........# #.......#.# #.###....#.#  h+ #.##..###.# #.##.....#.# ........###.#......#.# #.##..........#....#.#.# .##..#...##....@....#.# 7.0 (7.0) ####..#<#.##.....#.###.#  ###.....#.# #.# ##....##.##..####.###.# .......+...#.......#...# ###....##..#.#######.###  ##.......#.# #.#  #.......#.# #.# ####.####..#.# #.# h  h(#  h* j _Key pressed, stopping explore. h+  h"0  hi1 H _No target in view! h/ hH3 h h  h': _ h h, h h h, h] h h*, h h h@, h h hc, h hr h, h hz hz, h% h h, h hW h, h h h+, h h h, h h h, h| h~ h, h hw hO, h h, h  h, h ho, h! h hs, hc h h, hZ he h, h^ h(................##.# #.....####..........#....# ####.## .............###.#### #.# .###...# #.######### #<# .....#####...###.........# ### ..................####.### .....#####.##.##.......## ........##.##...........# ........##.##...#27.0 (20.0) h..##.##.....|.....# ...'....##.##...........# #.##.......##...........##......)###...........#...# #...........#.# #....>......##..#...........#  ##...#................# hh  hX h"^No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. h" h%* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h]33 h5 h; h? h_@$ _ hDE, hG, h!I hxL hFO, hP hT hBW, hY hW\ h_, ha he h.h, hi hSm huW##.##...........# ......##.##...........# ####....##.##.....|.....# '....##.##...........# #.##.......##...........# #)###...........# ###.......# #....  #.......# #....>  #.........  hv' ##...#...........  #####.......#########  ...... .....? ...... g   hobgoblin (asleep) ..... ...g  h1233.0 (6.0) ha+4.0 (7 h h _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _ hMA hobgoblin comes into view. hٺQ (((((g  (You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts! hc<, hFt....g.. hG7===5.2 (1.2 hN hrQ] _The hobgoblin is almost dead. hr #...........# #.....|.....# #...........# #...........# )###...........#  #...........#   #....>......#  #...@.......#  ...............#  ......#########  ...... .....? ....g. ..... h7 .... h? #...........# #.....|.....# #...........# #...........# )###...........#  #...........#   #....>......#  #...@.......#  ...............#  ......#########  ...... .....? h....g. ..... ....  h h̊ hݑ h) ((((((( _A hobgoblin is nearby!You shoot a sling bullet. h hU)u...g... hp*-6.3 (1.1 h0 h2c _The sling bullet barely misses the hobgoblin. hl #...........# #.....|.....# #...........# #...........# )###...........#  #...........#   #....>......#  #...@.......#  ...............#  ......#########  ...... h ....g? ...... ..... .... hq  #...........# #.....|.....# #...........# #...........# )###...........#  #...........#   #....>......#  #...@.......#  ...............#  ......#########  ...... ....g? ...... hUs K..... ....  hEx 4 h"  h _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin! h w(((. h7 >.... hU 047.4 h"  h$ M _You kill the hobgoblin! h4 4 hv7  h: H _No target in view! h* 4 h  h H _No target in view! h9 hl; h= h@ hC hD$ _ hI, hL hM hN hQ hU, hhV hX h[bX hld he hwf hj, hm hqg _b - 2 scrolls of poison (gained 1) hr3 h=s hu hv, hw hCy hV{, h{ h h, h- hu he, hj h6 h}, h  h h/, hB h h, h? h h, hc h h, h hݬ h, h  hg h, hY h h, h h hm, h h h, h h h>, hZ hB h, h h  hA, h h h7, hU h  h #, h$ h* hh-, h. h3 h6, h7 h= h(@, hA hG h3Pd#.##.##....#..###...#....# #.##.##..................###.#### #..#.###..........####...# #.#### #..#.###.K.......#####...###......#.÷........................### #..#......)......#####.##.##..... #.............##.##........  hZQ...#####............##.##........ ...######@...##.##.....|..--- .<.....##.##...'....##.##........ ..####.##.###.##.......##........ ..####.##.....#......)###........ .......########.......# #........ .......# #.......###....>... K   kobold (launcher, wandering) .......# #.........#........ ......## ##...#............. ......######.......###### hT066.4 (29.0) h[K.---7.4 (30 ha h2ft _A kobold comes into view. It is wielding a +0 sling. hNJ (((((((You shoot a sling bullet. h .K.....K)The sling bullet closely misses the kobold.The kobold shouts! ha((((((( hd.....@.===8.5 (1.1) hm hXs| _The kobold shoots a sling bullet. The sling bullet closely misses you. h..........K....... ........#÷.............)......####...........#...........##@...#| .<#...'....###.##.......#...#......)#######.......#  #.......#> #.........#.... ##...#.......... . hzU..........K....... ........#÷.............)......####...........#...........##@...#|<#...'....###.##.......#...#......)#######.......#  #.......#> #.........#.... h| ##...#.......... . h| ha h hR ((((( _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. h) .....  The kobold is severely wounded. hV4a((((((( h>e.....@. h̹-9.7 (1.2 h ht _The kobold shoots a sling bullet. The sling bullet misses you. h. ..........K....... ........#÷.............)......####...........#...........##@...#| .<#...'....###.##.......#...#......)#######.......#  #.......#> #.........#.... ##...#..........  h<0 . h" ..........K....... ........#÷.............)......####...........#...........##@...#|<#...'....###.##.......#...#......)#######.......#  #.......#> #.........#.... ##...#.......... . h 4 h  h _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. h )((((( ho :..... h h k4 hq hr h  hJ ho h h e4 h{k hm h44 h h h}Y4 h_ hb hc h4 h h^3=- _ hç h? h hx _The sprites lose interest in your situation. h hW h hp10/10===== h^ hM hi4== h hɸ hi h h h h h  hy h h h<=== hP h h h;:= h h h, h% h h\ h h h h, h hi h hO h h2 hB, h h? h, hR h h, h> hv h, h( h* h, h h} h, h h hs7 hi h~ n _You feel your willpower return. h0 3 h  h h, hw h" h h h h%  hSBYou see here a ball python corpse. h+ h _ ha  h[# hD%, h& h( h*, h+ h. h=/, h<0 h2 h3, h4 hJ7 h8, h9 h; h@X hhA, hlB hD hiF, hG hH hJ, hK hyM h#O, h&P h;V hW, hX hy`  ##.#.†.)########   ####'#'##'##   #..# #.  #...# #.  #....#########.  #................... hV{e #..........#########  #..........# #  #...@......# #####..---41.6 (35.0) #..........####  ######..........#  #..........#...  #..........#...  #......##  #......#   #......#  #... h|\#.##--- h  hۃE _Done exploring. hJ4 hn h+H _No target in view! h3 hτ h~0.0)........ h hR hE _Done exploring. h hI h hH _No target in view! h73 h8 hZ4 hb\ hv]E _Done exploring. h4: 3 ha;  hO_ 4 hwa  hi _Done exploring.No target in view!Done exploring.No target in view!Done exploring. hk  h[p  h0r kNo target in view!Done exploring.No target in view!Done exploring. hr No target in view! h hWhere to? (Tab - D:2, ? - help)  D - Dungeon  h2 hC6[?25h[?0c hD##.#.†.)########Selgeron the Shooter ####'#'##'#### Deep Elf #..........##. Health: 24/24 ======================== #..........##. Magic: 10/10 ======================== #..........#########. AC: 3Str: 7 #.................... EV: 17Int: 18 #..........#########. SH: 0Dex: 17 hKF#..........##.. XL:  4 Next: 51% Place: Dungeon:2 #...@......# #####.. Noise: ---------  Time: 1341.6 (0.0) #..........####...... a) +1 sling ######..........#.... Fire: a) +1 sling #..........#.... #..........#.... #.............##  #.............#  #.............#  #..........#.###  _Done exploring.  h%G0_No target in view! _Done exploring. _Done exploring. _No target in view!  What level of the Dungeon? (default 2, ? - help)  h [?25l[?1c h8 43 h  h)  hJ E _ h  h  h>  h  hz  hS  h , h  hF  h , hz  h  h , h  h  h , hF  h  h , h  h @  There is an open door here. h K _ h  h , h  h  h , h  h<  h , h  h Y  There is a stone staircase leading down here. h+  h  h $ _ h~  h+ ;3 h , h  h _You climb downwards.  Found a stone staircase leading down.  There is a stone staircase leading up here. h hQ #  . .#  ...######.#  ....#.##  r... 54.3 (12.7) ##>.  #.........#  .......K..w .#..........# # .......#.#.# w   ribbon worm (asleep) ###..#..#.# # K   kobold (asleep) #.. ... .r   rat  hv h hd _There are monsters nearby! hf9  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$  You miscast Jinxbite.  You are very lightly contaminated with residual magic.  Nothing appears to happen. hV  h 7  The kobold shouts! hk r.KJ...wwJ   endoplasm (wandering)K   koboldr   rat h8/10 -----====5.3 (1.0)Contam  hC h] _An endoplasm comes into view. hL`  You shoot a sling bullet. The sling bullet hits the kobold. h()Jr   rat  h2, h%4 h9}r...Jw. h<j2===-6.4 (1.1 h*C hDJ _You kill the kobold! hE]  You shoot a sling bullet. The sling bullet hits the rat. hBK`(. h^, h@i..J.w. h)X3-7.5 h hG _You kill the rat! hz (You shoot a sling bullet. h  .(catching breath)  The sling bullet hits the endoplasm but does no damage. h `````The ribbon worm expels a string of sticky webbing. h  h1 .@J......). h Z9==---8.6 hx  h4#  _The stream of webbing misses you.You shoot a sling bullet. The sling bullet hits the endoplasm. hΧ  The endoplasm is moderately wounded.The endoplasm freezes you. hM Gw. h^ X1---9.7 h  h ((( _You are frozen.  You shoot a sling bullet. h K J..(catching breath)  The sling bullet completely misses the endoplasm.The endoplasm freezes you.You are frozen. hO ````The ribbon worm expels a string of sticky webbing. h ~.@.) h: g17-------60.8 h  h _The stream of webbing misses you.You shoot a sling bullet. The sling bullet hits the endoplasm. h% D. hu  hM| ...w.  You kill the endoplasm! hQ t18=---51.9 h  h ( _Your magical contamination has completely faded away.  You shoot a sling bullet. The sling bullet hits the ribbon worm. hx .10/10=====3.0 h  h% f (  h,& _The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm! hh  h fw)  h (4.1 h  h (((( _The ribbon worm is almost dead. h /You shoot a sling bullet. hH w)..  The sling bullet completely misses the ribbon worm. h J(5.2 h4O h#Y  _The ribbon worm closely misses you.You shoot a sling bullet. The sling bullet hits the ribbon worm. h1    The ribbon worm is almost dead.16--6.3 h h _The ribbon worm bites you.  You shoot a sling bullet. The sling bullet hits the ribbon worm. hD. hH?'. hBN===87.4 hG hPe _You kill the ribbon worm! hsQ h/V hZ^^ _No target in view! h3_ hc hk^ _No target in view! hl hq hy^ _No target in view! hz hw hs^ _No target in view! hJ h  h(H _No target in view! h( hK h hbC _No target in view! hA hb  hO% h' h4 h> h h>4 hWD hG hǽ4 h h9 h74 h; h= h h h h h)4 hm/ hU2 h4 h hW h4 h# h_% h4 hs h_ h5F hiG hL hN h4 h he hv6 h7 h; h? hr3 hs hw hfx$ _ h| h}, h) hEt7=- h h, h h͊, h h, hc h- hk18== h hl, h h, h h, h h`~9== h2 h, h h, h hU, hY h20== h² hm, hN hE, h h, h h h9= hQ hj hK1= h h2, h h, h h, h h ha2== h h@, hr h, h ha, h hC~3== h h%, h  h, h h, h h ha4== h h1 _HP restored. h3 hN h h#.##.##.#[..  #.# . #.# ...######.#  hr.........@#.### ---400.4 (33.0).##...<.##........>...#....)....##....#...###........## h###..#..#.#.##.. ... . hO hH---1.4 (34 h hS- _Found a leather armour. h 3 hL  h  h  h;  h. , h O= hg  hr!  h:$ , h%  h'  h* , hQ,  h:1  h4 , h6  hH8  hc; , h^<  h;>  h}A , hB  hE  hH , h^J  hL  hN , hO  htQ  hT , hU  hY  h;\ , h]  h_  h` , h{a  hb  hSc , hc  hkd  hRe , he  hf  h(h , hh  hLi  hvj , hj  hk  hFm , hm  hUo  hGp , hp  hWq  hr , hXs  h v  hw , hRx  hx  hz , hT{  h{  h| , hM}  h}  h$ , h  h  hہ , h\  hV  h , h  hg  h , h  h  h& , h  h  h  h/  h  hݏ  h  h  h`  hk  h" , hÙ  hT  h6 , h  h֞  h3 , h  h  h , hڦ  h  h , h=  hw  hv , h  h  h , hC  h  h , h  h  h> , h  h3  h , h  h  h , h  h  h , ho  h  hO , h  hf .##...<.........#.##.###........>........####....)....##.#.##### .................#.#..........####..##........#.#.# #..# ###..#..#.#.####..### #..#..............# #..@..#.#.####..### #.....#..#.#.# #..# h8 v.#...#..#.#.# #..#.....#..#.#.# #..#..###..#..#.#.# #..## #.......... #..# ........... .... ...#...##..  h -43.4 (42 h ,4.4 (43 h  h . _m - a wand of flame (16) h 3 hQ  hc  hϷ  hW B h , h  h  hj , hV  hw  h , h  h  h$ , h  h  hw ] .##...<.........## ##........>..... ###....)....##.# #.........#$ .# .#..........#### #. .##........#.#.# # #. ..###..#..#.#.#####..!#..#.......... #.@###.....#.#.#### #.##.....#..#.#.# # #J #.#...#..#.#.# # h  #.....#..#.#.# # .# ...###..#..#.#.# ##.#. #.......... # J   endoplasm (asleep)# .. ........... . ... ...#...##..#.. #...##.. h 9.4 (5.0)  An endoplasm comes into view. hW ,50.4 (6 h  h5 V _Found a purple potion. hc  You shoot a sling bullet. The sling bullet hits the endoplasm! ho((. hm6... h@q 60===1.5 (1.1 _You kill the endoplasm! hw hvzo _Your Ranged Weapons skill increases to level 6! h 3 hߚ  h  hj  h* $ _ h= , h; , h  h ..........#.###### .##...<..#.## ##........>.......#. ###....)....##.#.##... #........#$#.# .#...####.. h' #.#.##........#.#.# #..#.#..###..#..#.#.#####.#..@#..#............---#..###.....#.#.####..#.##.....#..#.#.# #..#. #.#...#..#.#.# #.... #.....#..#.#.# #...# ...###..#..#.#.# #..# #.#. #.......... #.# .. ........... ...... ...#...##.. h -3.5 (2.0 h G---4.5 (3 hU  h   h E_n - a purple potion h[- h. hI3 h5H _No target in view! h<23 h3 h;5 hE8 h09$ _ h=, h>, h? hA h ...######.#.#### ..........#.#### # .##...<... # #( ##........>... .#. ###....)....## #... #............. h #$#.# .#..........### #.#.##........#.#.#  #.#@.###..#..#.#.###6.5 (2 #.#...#..#....... #.#..###.....#.#.### #.#.##.....#..#.#.# #.#.# #.#...#..#.#.# #... #.....#..#.#.# .#. ...###..#..#.#.## # #.#. #... h{ # .. ........... h  hv +7.5 (3 h^ h% _Found 4 stones. h4 hw hH _No target in view! h߲3 hX hL hS h: _ h h5 #####.#.##. ..#. #.#.##. h ....######.#.### ....#.#### ## ...##...<......#.# #( .# ##.>...#.#. ###....).... #...###.............$#@#)#.#...........##........#.#.##..###..#..#.#. h.#...#..#........o#.#.#..###.....#.#.#.##.#.#.##.....#..#.#.# o   orc (asleep)# #!#.#.# #.#...#..#.#.# ###... #.....#..#.#.#.#. ...###..#..#.#.# h+8.5 (1 hu+9.5 (2 h' h$s _An orc comes into view. It is wielding a +0 dagger. h] ((( ho    You shoot a sling bullet. The sling bullet hits the orc!  The orc shouts! hL hTi..o. h>U8===60.6 (1.1 ho[ hp^W _The orc is almost dead. he ..#.  ... ... # ## ..< #.# #( .# > ...#.#. ) #...# #$#@#) #.#.# #.#.#.. #o#.#.#... ..#.#.#..### .##. # #!#.#.# #.#   h& .#.  ht ..#.  ... ... # ## ..< #.# #( .#  hL> ...#.#. ) #...# #$#@#) #.#.# #.#.#.. #o#.#.#... ..#.#.#..### .##. # #!#.#.# #.#   .#.  h#4 h& h'([ _An orc is nearby! h5X(((( hx hf.o.. h(1.7 h hw _You shoot a sling bullet. The sling bullet barely misses the orc. hݚ ..#.  ... ... # ## ..< #.# #( .# > h 3...#.#. ) #...# #$#@#) #.#.# #o#.#.. #.#.#.#... ..#.#.#..### .##. # #!#.#.# #.#   .#.  h 4  ..#.  ... ... # ## ..< #.# #( .# > ...#.#. ) #...# #$#@#) hg5 #.#.# #o#.#.. #.#.#.#... ..#.#.#..### .##. # #!#.#.# #.#   .#.  h> 4 h,F  h I [ _An orc is nearby! h (You shoot a sling bullet.  The sling bullet hits the orc but does no damage. hhI , hS  o.KK   koboldThe orc is almost dead. hU (2.8 h\  hd z _A kobold comes into view. It is wielding a +0 short sword. ht  ..#.  ... ... # ## ..< #.# #( .# > ...#.#. ) #...# #$#@#) hv #o#.# #.#.#.. #.#.#.#... ..#.#.#..### K##. # #!#.#.# #.#   .#.  h{ b ..#.  h ... ... # ## ..< #.# #( .# > ...#.#. ) #...# #$#@#) #o#.# #.#.#.. #.#.#.#... ..#.#.#..### K##. hI # #!#.#.# #.#   .#.  hZ  h+  h   h@ d _There are monsters nearby! hO ((((You shoot a sling bullet. h;m  The sling bullet closely misses the orc. hFo..K.. 3.9 hP hST _The orc completely misses you. hgf ..#.  ... ... # ## ..< #.# #( .# > ...#.#. ) #...# hg#$#@#) #o#.# #.#.#.. #.#.#.#... K.#.#.#..### .##. # #!#.#.# #.#   .#.  h ..#.  ... ... # ## ..< #.# #( .# > ...#.#. ) #...# h7a#$#@#) #o#.# #.#.#.. #.#.#.#... K.#.#.#..### .##. # #!#.#.# #.#   .#.  h h3 h hd _There are monsters nearby! hchX(((( hU  You shoot a sling bullet. The sling bullet barely misses the orc. huo...K h"X1---5.0 h hz8 _The orc hits you with a +0 dagger. h ..#.  ... ... # ## ..< #.# #( .# > ...#.#. ) #...# h  #$#@#) #o#.# #.#.#.. #.#.#.#... .K#.#.#..### .##. # #!#.#.# #.#   .#.  h{ ..#.  ... ... # ## ..< #.# #( .# > ...#.#. ) #...# #$#@#) #o#.# h<^#.#.#.. #.#.#.#... .K#.#.#..### .##. # #!#.#.# #.#   .#.  h h hI hd _There are monsters nearby! hn6w((( You shoot a sling bullet. The sling bullet barely misses the orc.The orc hits you with a +0 dagger.  The sling bullet closely misses the orc.  The sling bullet hits the kobold. hn  The kobold is severely wounded. h;so.K. hf18------6.1 h[ h38 _The orc hits you with a +0 dagger. h$5 ..#.  ... ... # ## ..< #.# #( .# > ...#.#. ) #...# #$#@#) #o#.# #.#.#.. h|#K#.#.#... ..#.#.#..### .##. # #!#.#.# #.#   .#.  hAw ..#.  ... ... # ## ..< #.# #( .# > ...#.#.  hx) #...# #$#@#) #o#.# #.#.#.. #K#.#.#... ..#.#.#..### .##. # #!#.#.# #.#   .#.  h4 h: hd _There are monsters nearby! hC  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu  h ^  You beckon some vexing sprites to accompany your attacks. h AK. h 16-----8/10 ------70Will/2 Jinx  h  h ^ _You feel your willpower being sapped. The orc hits you with a +0 dagger. h& ]  You shoot a sling bullet. The sling bullet hits the orc. h)K   kobold h[WK. h_=3=8.2 (1.1 hf hphG _You kill the orc! hr`  You shoot a sling bullet. The sling bullet hits the kobold. hEwf) h hb9==---49.3 h  hJ _You kill the kobold! hN% hg& h- hW/H _No target in view! h4 hS hZH _No target in view! h 4 hW'  hd* H _No target in view! h. 4 h  h H _No target in view! h$' 4 h-  h0 H _No target in view! hx  h z  hl Y _No target in view! h  h  h  h,  hn  hno  h/v  hgy  h[) 4 h-  h20  h  h٧  h  h  h 4 h  h  hN 4 h R  h V  hV #7 h[ Y=- _ h_ ? ha  hf b _The sprites lose interest in your situation. hf 4 h*h  hul  h3m i10/10===== hn  hls 4 _Magic restored. ht l18== hu  h:| , h}  h! , h  h R=== hm  hߋ  h i9== h  hE , h  he , h@  h , h  hn  h j20== h  h˧ , h  h , h$  h , h  h;  h := hV  h L1= h@  h  h , h=  h$  h  h  h  h  h  h  h i2== h  h  h  h  h n _You feel your willpower return. hJ  h  h , h  h  h h3== h)  h$ , h  h9  h  h  h  h  hD  h h`h4== h h:  hQ  h  h h"..#. #.#.##.....######.#.####...........#.## ## ...##...<........#.# #( .# ##........>...#.#. ###....)....## #...###..............#$#.#)#.###)#@##........#.#.# ---#.#.#..###..#..#.#.##.#.#.#...#..#...........###.....#.#.##.###.....## #!#.#.# #.#...#..#.#.# ###... #.....#..#.#.# .#. ...###..#..#.#.## # #.#. #.......... h{$ #####.#.##.##..#. #.#.##.......######.#.# ...........#.###### ## ...##...<.#.# #( .# ##........>......#.#. ###....)....###...###.....#$#.#@#.#...###)#.##........#.#.# .###..#..#.#.####..#..#...........###.....#.#.###.##.#.#.##..# #!#.#.# #.####... #....#. ...###..#..#.#.#500.3 (31.0) hk%H---1.3 (32 h- h-1} _You see here a +1 dagger of distortion. h& 4 h hH _No target in view! h h h hp h h$ _ h, h h2= h h h, h h h., h h, h hM _You now have 80 gold pieces (gained 13). hZ ..#. #.#.### ....######.#... ...........#.# ..###...##...<.... #.#.#(#.#.### #...#.#...###....) ###...###......... #$#.#.#)#.# #@#)#.##.#.6.3 (5.0) h{  #..#.#.#..###..#..#.#?..#.#.#.#...#..#.... ###..#.#.#..###.....# .##.#.#.##.....#..#. #.#!#.#.#[#.#...#..#.  . ###... ##.....#..#.  ## .#. ...###..#..#.  # # #.#. #.......  hg% h&+7.3 (6 h,- h/- _Found a pair of gloves. h:4 h\D hYFH _No target in view! h3 h0 h$ h h$ _ hң h , hq hM _You now have 92 gold pieces (gained 12). h3 h8 h; h, hY hG h, hZ hY ht, hK h h h h h+... ........ # ..###...##...< #.#.#(#.#.###..# ###...#.#...####.. ..###...####...#.#.#.#.#)#.#..#.....##.#)#.## ###..#.#.#..###..#..#.#.#.#...#..# ###..#.#.#..###.. h@: .##.#.#.##.....# #.#!#.#.#[#.#...# ..###...###.....# ### .#.#...###..# # # #.#. #.. # .. ... ... ...# hE,14.3 (7 h+5.3 (8 h h]` _o - a scroll labelled HAOMOUKOCI h 4 h h H _No target in view! h{3 h} h hփ hڄ$ _ h' hό h, h h h , h h# h , h h h!, h h # ###...#.#...###....)#.. ..###...###.........#...#.#.#.#.#)#.#....#.....##.#)#.##........###..#.#.##..#...#.#.#.#...#..# h##..#.#.#..###.....##.#.#.##..........#.#@#.#.#[.... ..###...###.....#..###. ### .#.#...###..## #[#.#.# #...... ## ..# ....... ... ...#... #.. #...##..  hW20.3 (51.3 (6 h h[T _p - a coppery potion h04 hF8 h:H _No target in view! hg  h  h  hJ  h  h֒ $ _ h  h/  h  h  h  hş  hȡ , h  hf  h˩ , h  h {#...#.#.#.#.#)#.#.........#.....##.#)#.##........#.###..#.#.#..###..#..#.#.#.#.#.#...#..#......###..#.#.#..###.....#.#.#.....##.#.#.##..# h .....#.#.#.#.#[#.#...#..#.#..... ..###...###.....#..#.#.##. ###...#@#...###..#..#.#.# #.#.#[#.#.# .... # ..### ..# .......... ... ... ...#...##.## #.. #...##....  hι  ..##.#)#.##..#.# ###..#.#.#..###..#...#.#.#.#......##..#.#.#..###.....#.##.....##.#.#.##.....#.....#.#.#.#.#[#.# ..###...###.. h: @##. ###...#.#...### # #.#.#@#.#.# #........ # ..### ..# . ... ... ...#...## h: +5.3 (4 h +6.3 (5 h  h _You see here the +1 robe "Tuadid" {rN+ Int+2}. h 4 hf  h3 H _No target in view! hu 3 hv  h|  h1  h $ _ hb  h܅  hX , h5  hX  hV , hΖ  hʘ  hۛ  h  h  hL  hO  h  hߦ  h  h|  h  h  hñ  h , h  h@  hf , h  h?  h? , h]  h  ha , h  h  h , hJ  hl  h3 , h+  hK  h{ , hw  h  .... ..###...###.###..###...#.#...###..#..##..# #.#.#[#.#.#  ...##...###...##...... #.................#.. #...####.#...#...##. #.................  h x #.#..#.####.##..##..  .......@............ #.#..#.####...#.##. # #. ........  #. ..##.... #. #..# ..#.... ...# .# ... ...# ..#. .# h ]39.3 (13.0)40.3 (14 h  h 0 _q - a +6 ring of dexterity hv  h  h  h H _No target in view! hP>3 h? hC hG hH$ _ hN hN hR, hS h i hl, hm ho hTy ##.#.#...## #..# #.#.#[#.#.# #... ...##...###...## #...........# ##...####.#...#...# #................. .###.#..#.####.##..##......................... ###.#.@#.####...#.##.3.3 (3.0) #..#.# ........ #..#.# ..##.......#.# #..# ..#......... ...# .# .#....... ...# .......#.. .#.....>.... hA4.3 (4 h h; _Found a stone staircase leading down. hC h'D hUJ hL h h, h_ h h, h, h h h h; h, h h h7, h h hB hu h , hJ  h h, hk h? ha, h hT hr#, h& h) h., h21 h@3 h7, h8 h@#.....##.#)#.##........#.#.###..#.#.#..###..#..#.##...#.#.#.#...#..#..###..#.#.#..###.....#.#.#.....##.#.#.##.....#..#.#......#.#.#.#.#[#.#...#..#.#........###...###.....#..#.#.##..###...#.#...###..#..#.#.#..# #.#.#@#.#.# #.........55.3 (11.0)#...##...###...##...#.................#...##.##...####.#...#...##..# #..................###.#..#.####.##..##.. heA.......................###.#..#.####...#.##.# #..#.# ........ hG hJ _You see here the +1 robe "Tuadid" {rN+ Int+2}. h͟ G6.3 (1.0) h  h l _r - the +1 robe "Tuadid" {rN+ Int+2} h  h7 Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  g - a +1 hat (worn)  r - the +1 robe "Tuadid" {rN+ Int+2} Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)l - an amulet of faith  q - a +6 ring of dexterity  h Wands (go to first with /)m - a wand of flame (16) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - a scroll labelled FIAMES UTUMMOE  e - a scroll labelled HAKHLE PATOMN  h - a scroll labelled TOUXTO BOXYI  i - a scroll labelled SEREOMAKLI  h  j - a scroll labelled IVIOCWULIU  k - a scroll labelled MIWYUS TYEPN  o - a scroll labelled HAOMOUKOCI Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hr - the +1 robe "Tuadid" {rN+ Int+2}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. Your spell failure would improve trivially. This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. hi h hL#.....##.#)#.##........#.#. Selgeron the Shooter###..#.#.#..###..#..#.#. Deep Elf#...#.#.#.#...#..#...... Health: 24/24 ========================###..#.#.#..###.....#.#. Magic: 10/10 ========================#.....##.#.#.##.....#..#.#. AC: 3Str: 7 h.....#.#.#.#.#[#.#...#..#.#. EV: 17Int: 18.......###...###.....#..#.#. SH: 0Dex: 17 hɾ##..###...#.#...###..#..#.#. XL:  4 Next: 64% Place: Dungeon:3 h#..# #.#.#@#.#.# #......... Noise: ---------  Time: 1556.3 (0.0)#...##...###...##.......... a) +1 sling h#.................#...##. Fire: a) +1 sling##...####.#...#...##.. h:# #..................###.#..#.####.##..##......................... hi###.#..#.####...#.##.# #..#.# ........ _No target in view!  hf_q - a +6 ring of dexterity _No target in view! _Found a stone staircase leading down.  h_You see here the +1 robe "Tuadid" {rN+ Int+2}.  hҿW_r - the +1 robe "Tuadid" {rN+ Int+2} h h h h h+7.3 (1 h hWA8.3 (2 h hx h$9.3 (3 h h h,60.3 (4 hG hd A1.3 (5 h h,1 _q - a +6 ring of dexterity _No target in view! _Found a stone staircase leading down.  hfv_You see here the +1 robe "Tuadid" {rN+ Int+2}. _r - the +1 robe "Tuadid" {rN+ Int+2} _You start removing your armour. You continue removing your +0 robe. x5 h h h  You finish removing your +0 robe.  You start putting on your armour. hj+2.3 (6 h# hB* h*+3.3 (7 h. hH9A4.3 (8 h; hB h C$5.3 (9 hG h=N96.3 (1 hN 0.0) hR hDV 420 _You continue putting on the +1 robe "Tuadid" {rN+ Int+2}. x5  You finish putting on the +1 robe "Tuadid" {rN+ Int+2}. h:Z h[P _You feel clever. h h1hInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  g - a +1 hat (worn)  r - the +1 robe "Tuadid" (worn) {rN+ Int+2}c - a +0 robe Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)l - an amulet of faith  q - a +6 ring of dexterity Wands (go to first with /)m - a wand of flame (16)  hScrolls (go to first with ?)  b - 2 scrolls of poison  d - a scroll labelled FIAMES UTUMMOE  e - a scroll labelled HAKHLE PATOMN  h - a scroll labelled TOUXTO BOXYI  i - a scroll labelled SEREOMAKLI  j - a scroll labelled IVIOCWULIU  k - a scroll labelled MIWYUS TYEPN  o - a scroll labelled HAOMOUKOCI  hؤiPotions (go to first with !)  h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hm q - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.6 (17.0 -> 17.6). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery  h*n_________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  hOn -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h]  h] page down [PgUp|<] page up [Esc] exit[top] h  l - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  h4  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h  h #.....##.#)#.##........#.#. Selgeron the Shooter###..#.#.#..###..#..#.#. Deep Elf#...#.#.#.#...#..#...... Health: 24/24 ========================###..#.#.#..###.....#.#. Magic: 10/10 ========================#.....##.#.#.##.....#..#.#. AC: 4Str: 7.....#.#.#.#.#[#.#...#..#.#. EV: 17Int: 20.......###...###.....#..#.#. SH: 0Dex: 23##..###...#.#...###..#..#.#. XL:  4 Next: 64% Place: Dungeon:3#..# #.#.#@#.#.# #......... Noise: ---------  Time: 1566.8 (0.0)#...##...###[ hZ 40m...##.......... a) +1 sling#.................#...##. Fire: a) +1 sling##...####.#...#...##..# #..................###.#..#.####.##..##.........................###.#..#.####...#.##.# #..#.# ........You start putting on your armour. _You continue putting on the +1 robe "Tuadid" {rN+ Int+2}. x5  You finish putting on the +1 robe "Tuadid" {rN+ Int+2}. _You feel clever.You feel agile. _q - a +6 ring of dexterity (worn) h  h  h  hU  _You continue putting on the +1 robe "Tuadid" {rN+ Int+2}. x5  You finish putting on the +1 robe "Tuadid" {rN+ Int+2}. _You feel clever.  agile. _q - a +6 ring of dexterity (worn)  You start putting on your amulet. h~ +7.8 (1 h  h  h +8.8 (2 h  h  h +9.8 (3 hŻ  h B70.8 (4 h  h$ W1.8 (5 hw  _You continue putting on your amulet of faith. x5  You finish putting on your amulet of faith.  You feel a strange surge of divine interest. h  h  h{ S _l - an amulet of faith (worn) h23 h h h hP _ hA, h  h  h#, he$ h& h5*, h6+ h- h-1, h'3 hV5 hJ9, hf; h< h>, h!? h@ h{C, hGD hF hG, hhH hJ hK, h_L hXM hhN, hDO hP hAS, hS h5Y h[, h:\ h] h`, h` hrb h*d, hpe hf hh, hi huk hwl, hm hn h}p, h`q hs hu, hIv hxx hy, hz h| h~, h~ h h, h hI h-, h h h, h hd h( hM h[ hڐ h1, hʔ hI h, h h hɝ, hӞ h` hɢ, hm h h3 hy h/ h h, h h ...# #..#  ####..# # ### . .....####.. ... . ........ # ..###. ..... #.#.#(#.# h #..##..###...#.#. ... #@.##.....###...## hDH #.. #..##...#.#.#.#.#) #.. #..##.....##.#)#.# hh/ #.. #..##..###..#.#.#. #..####..##..#...#.#.#.# h#............###..#.#.#.  h#..####..##.....##.#.#.#  hڸ#.............#.#.#.#.#[  #..####.........###...## hE  h 1602.8 (31.0) hX,3.8 (32 hw hT _s - a silvery potion hA h hD hH _No target in view! hb3 h؜ h` h hLP _ hU, hإ hݧ h6, h h h, hױ h h, h- h h h$ hy hQ h, h[ h hK, h h h, h_ h hv, h h hp#### #..# ... ...# #.# #..# # ##.####..# # ##+#. ##........####.. #.g...##..............###....................# #.....##...####..##..###.......@...# #..##............##..# #..##...#.##+#... #..# #..##..... h #... #..# #..##..### #... #..####..##..#.. #... #............### g   goblin (asleep) #... #..####..##..... #... #.............#. #..####......... h# 13.8 (10  A goblin comes into view. It is wielding a +0 dagger. h[.gg h6===4.8 (11 h ha( _The goblin shouts! h17 (((((You shoot a sling bullet. h* hg6..g.. h˿15.9 (1.1) h hSa _The sling bullet closely misses the goblin. h-7 #### #..#  ... ...#  #.# #..#  # ##.####..# #  ##+#. ##......  #.....##....... #...g...........  #.....##...####. .......@...# #. .......##..#  ##+#... #..#  #... #..#  #...  #...  #...  #...  h  #### #..#  ... ...#  #.# #..#  # ##.####..# #  ##+#. ##......  h4 ^#.....##....... #...g...........  #.....##...####. .......@...# #. .......##..#  h ##+#... #..#  #... #..#  #...  #...  #...  #...  h7  ho  hm  h ] _A goblin is nearby! hD# ~ ((You shoot a sling bullet. h  h X.g.7.0 h*  h J _The sling bullet hits the goblin but does no damage. hI  #### #..#  ... ...#  #.# #..#  # ##.####..# #  ##+#. ##......  h #.....##....... #...............  #....g##...####. .......@...# #. .......##..#  ##+#... #..#  #... #..#  #...  #...  h+ >#...  #...  h[ N #### #..#  ... ...#  #.# #..#  # ##.####..# #  ##+#. ##......  #.....##....... #...............  #....g##...####. .......@...# #. .......##..#  ##+#... #..#  #... #..#  #...  #...  h\ m #...  #...  hc 4 hh  hk ] _A goblin is nearby! hc `  You shoot a sling bullet. The sling bullet hits the goblin! h& )( h3 &. h 058.1 hN  h J _You kill the goblin! hB  h  h  h;  h , h  h  h , h  hN  hH , h{  h  h+ , hp  hL ~  Things that are here:  a +0 dagger; a goblin corpse hC  h  _ h  h#  h , h5  hP  h , h  h  h , h  h  h, h h h, hZ hU  h  h  h , h, h h h, h h hX h hW h[ h, h hi hB ha hPB h h, h  h  h", hS# h# h$, h% h& hC'B hf( h]), h) h* h+, h+ h4- hN., h. h3B he5, h6, hW6 h$7 h-8B h-9 hf:, h: hZ; h < h1< hS< hn= h>, h ? h@ h@, huA hpD hwE, hE hG hLB hUL hN, htO hSQ haS, hS hU hV, hOW hZ h\, h] h_ hb, hc hMd hvf, hf hi hk, hl hn hHq, hDr hu hJw, h(x hy h{, hg| h} h, h h h, h hN hW, h h  h!, h hL h, hb hכ h\, h hʟ h, hs hQ hۤ, h h h, h h h, h! h F  You see here a +0 leather armour. hu5 _ h h h:B h1 hX h, ht h h, h h( h, h/ hk h6, h h h, h hFR  There is a stone staircase leading down here. h h _ h h h}, hK h h? hk h h h, h h  h , h h hW, hZ h2 hz, hH hE h hp h h h! h{", h# hC& hr& h' h( h*, h+ hp- h0, h'1 h3 h;[#.##........#.#.# #..# .#..###..#..#.#.####..### #.#...#..#..............# .#..###.....#.#.####..### #.##.....#..#.#.# #..# .#[#.#...#..#.#.# #..# .###.....#..#.#.# #..#  h<#...###..#..#.#.####..# #.#.# #...@..#..# ---91.1 (73.0) #...##..........) .........#...##..####### .#...#...##.. #..# ......... #. #..# .##..##.. # #..# ......... .... ...#.##. ##.# ....... h^---2.1 (74 h h % _Found a rapier. hKm hm hs hvH _No target in view! h _.#..###..#..#.#.####..####.#...#..#..............##..###.....#.#.####..####.#..#.#.# #..#.#[#.#...#..#.#.# #..# #...###.....#..#.#.# #..#.#...###..#..#.#.####..# .#.#.#.# #............#..# .###...##.@.........)4.1 (2.0) ......#...##..####### ###.#...#...##.. #..# ........... #.. #..# ###.##..##.. #..  h #..# ............ ... .... ###...#.##. .##. ##.##  ........ _ .. ..  ..##....5.1 (3 hh#_ h h85 _Found a stormy altar of Qazlal. hm_ hH _No target in view! hs+ h , h, h1 h)3 hH8P _ h9, h: h? hA, hA hB h!D, hD hxE hG hG hH hJ h!M, hM h}O hSB hU hW, hX h'Y h1[ hL[ h\ h_ ha ha hb h i hk, hVl hn hOq, h4r hu hv, hw hy hq|, h} h~ h , h h hI................##..##..# ###.##..##..##..##..## .......................... ###...#.##...##.###.# .#.# .........._........ .#.# ..##...............  h #..##..#...#.......... ...##..#...#......... ...####+###+## #.. .## >.... .......  ...#... h#. #..# # ... g   hobgoblin (launcher, wandering) .#.. g.#..  h6 710.1 (15.0)  A hobgoblin comes into view. It is wielding a +0 sling. h_g)g. h5==1.1 (16 h:_ h+ _The hobgoblin shouts! hc  You shoot a sling bullet. The sling bullet hits the hobgoblin. h _(((((..) h.i_..... h7A7=2.2 (1.1) h&_ hCM _You kill the hobgoblin! h,I h9 h:, h?, h$C, h|D hG hzK, hL hN hR, h}S hGU hwW, hX hY h\, h=] h` hBf, hg h!h hj, hk h!m hqp, hwq h#s ht, h;u h]v hw, h*x h }##... .##..#...#........# ##..#...#........# .##.......##+###+###  .##..#...###........  ...................  hR}6 ....#.....#.######  ##. #..#.##.######..#  #............@.....# ---  #.)#..#.##.######..#  #..#..#.##.# .. #..#.##.##. #.##.# h} ... ... ..# h023.2 (11.0) h[H---4.2 (12 h h[ _t - a bubbling brown potion hty 3 hy  h?}  h  h  hn , h , h[  h  hy p#...  #..#...#........# .# # #..#...#........# .#.# #.......##+###+###.#.## #..#...###.........J.. ............. ...#.....#.######..# #. #..#.##.######..#  #...#  #.)#..#.##.######..#  #..#..#.##.# ..# h\ U .. #..#.##.# ..# #. #.##.# ..# ... ..#  J   endoplasm (asleep)... ..# ..# ...   h~ 16.2 (2.0) h +7.2 (3 hݝ  h ] _An endoplasm comes into view. h4c  You shoot a sling bullet. The sling bullet hits the endoplasm! ha .((( h:.... h 8===8.3 (1.1 _You kill the endoplasm! h hěm _Your Spellcasting skill increases to level 3! hp#3 h $ ha& h( h-P _ hr. h. h. h0 hN2, h2 h4 h6 h6 h87 hq8 h:, h"; h/= h"?, h? h~A h6, h h h, h h hD , h  h  hW, h h  h, h hl h, h h h, h h h!, hN" h# h}%, h& hv' h), hQ* h+ h|-, h- h0 h`3, h4 h5 h28, h8 h: h/=, h= h? hA, hA hC hF, hF hI, hJ hLo _p - 2 coppery potions (gained 1) hN3 hO hP hR, hhR hS hU, hV hV hX, hX hY hZ, h[ h>\ h] h] h<^ hP_ h` ha hsa h2c he, he hf hKi, hi hk hm, h'n hp hGr, hr h_t hdv, hw hUx hVz, hz h| h(, h h h, h h! h, h h h , h h h, h hR h, h7 h› h8, h h h|, h  h  h], h h? h, h h{ h, hV h{ h, hȷ h hڻ, h` hT h, h hM h , hN h h, h h h, h h< h, h ha h, h h h, h h h0, h h h, h h h h h, hF h, h h hH, hU h h, h h h  h  h  h7  he, h h h, h h h, hl h< h) h_ hF  hC" h%, h% h' h), h* hf, h1, hO3 h4 h7, h7 h9 h<, h= h? hA, h'C h_D hG, h%H hJ hL, hM hAQ hR, hS h[#..#.#.####..### ...........#  ...#.#.####..###  ...#..#.#.# #..#  ...#..#.#.# #..#  #..#.#.# #..#  #..#..#.#.####..#   hP\...........#..########  ......@)......  ---804.3 (76.0) ...#...##..#######  ...##..##..  .##..##..  #..##..##..##############  ........................#   h\7#...##.###.##############  ..._....................#  ............##.#.########   h]:--- ha8_ hh _ _Key pressed, stopping explore. hh ho8_ horH _No target in view! hȬ h* h hL h h: _ h>  You see here a +0 rapier. hm h _ h h h-, h' h h, h^ h hs, h> h$ hM, h{ h hN, h> h9 h, hk h h h h h hk, h hW h, hd h  h  h  hZ  h h, hs h hn, h_ h h^, h, h h! h! hf" h# h%, h% h' hS.7.................#...##..########.####.#...#...##..##..# .................##..##..# #.####.##..##..##..##..######## h...............................#.####...#.##...##.###.######## ..#.# .........._...............  h.+..#.# ..##...............##.#.###.# #..##..#..@#........##.#.#  h /.. ...##..#...#........##.#.# .. ...##.......##+###+###.#.###.. .##..#...###.............  h:/.>.... ........................ h/xJ...#.....#.######..#.## J   endoplasm (wandering) ##..#..#.##.######..#.# #..................#.# h/U#.)#..#.##.######..#.# h1-21.3 (17 hM9@J. h9,2.3 (18 h?8_ hA] _An endoplasm comes into view. h0  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm! h5_(((((.( haa_....... hD70===3.4 (1.1) hB_ hM _You kill the endoplasm! h*^3 h3_ h|p hr hs hzv, hhy, hz hO} h, h9 h h, hj h h hz h h , hV hӖ h*, h h+ h h # #..#.# ..........._....... #..#.#.#..##.............. ...#.#.#..##..#...#....... ...........##..#...#....... #.....##.......##+###+ .....#...##.##..#...###.....  .....>.. .....#.....#.## #...##@##..#..#.##.####--- ........##....... .....#####.)#..#.##.## .... #..#..#.##.# ... ...#..#.##.# ...#..#.##.## hڤ-g   goblin (wandering)g...... ...... ..#### h.31.4 (8.0 h\G---2.4 (9 h8_ hXs _A goblin comes into view. It is wielding a +0 club. ha~_((((((g   _You kill the endoplasm! _A goblin comes into view. It is wielding a +0 club.  ht You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin. h^ hBe.......  hf7===3.5 (1.1 h l:_ hna _The goblin is moderately wounded. hP3 hQ hU hW hZ h^B hi  hr  #..#.#.#..##...... ...#.#.#..##..#...# h .........##..#...##...........##.......##+### .....#...##.##..#...###.... h .>................. h g#..........#.....#.### h ..#...##.##..#..#.##........@.##.............--- h 40 h1 #.....#####.)#..#.##.####.... #..#..#.##.# ' hE ...#..#.##.# hX \#.g ...#..#.##.#### hy  ..... g   goblin# h '  h 1 ..### h 1 ... h4 :--- h&  hA _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin. h (((($ h >.... h ?1===5.6 (1.1 h  h J _You kill the goblin! h: 3 h;  h>  hA , hE , hH , hI  hL  hS  ....#.#.#..##..#...# ...........##..#...# #...........##.......##+ .....#...##.##..#...###. .....>............... hwT #. #..........#.....##.#..#...##.##..#...........##.......... ######.)#..#.##---7.6 (2.0 #.....# #..#..#.##.'....... ...#..#.##....#.$...#......#..#.##. #....##..... .. hT @ #....# ....  #....# ... #%...# ...  hT  h\  h\ G---8.6 (3 hpb ;% h}e . _Found a scarab talisman. h 8% ht  h  h" H _No target in view! hG hlG hH hK hO h P$ _ hT, h.]1 #...........##.......# .....#...##.##..#...## .....>.......... # #..#..........#.... #.#..#...##.##..#..#.#............##....... h].#####.....#####.)#..#.##.....#####..#..#.# #..'.@..........#..#.#9.6 (1.....#.$...#......#..#.#[##. #....##.....  # #....# . #....# . h].. #%...# ... h^9 ###... . h!^... hg9% hg,40.6 (2 ho;% hs) _Found a scale mail. h34 h( hH _No target in view! hI h h h: _ h  You now have 97 gold pieces (gained 5). h< _You see here a +0 club. h 3 h h h, h h@  There is an open door here. hvC .....###..#.. h .....>............... # #..#....#.. #.#..#...##.##..#.. ............##..... h #.#####.....#####.)# #.....#.....#####..#.. h5s#.##..'............#.........@#.)...#......#..###[##..#....##.....  #..#....# .... #..#....# ... h]*$#%...# .....###... r   rat (wandering) h.... .....r.# .#### hqs 4.6 (4  A rat comes into view. h%rr. he4==5.6 (5 h< h- _The rat squeaks loudly. h{4 (((($#%(((You shoot a sling bullet. h h.....r..= hN6.7 (1.1 h h5a _The sling bullet completely misses the rat. hX .....>..... . # #..#.... .. #.#..#...# .. .......... #.#####.....#####.) #.....#.....# ..#.##..'...... .......@#.) ###[##..#  #..#....# ....  #..#....# ...  #.$#%...# ...  #.r###...  .... ....  ...# .####  ha` .....>..... . # #..#.... .. #.#..#...# .. .......... #.#####.....#####.) #.....#.....# ..#.##..'...... .......@#.) ###[##..#  #..#....# ....  #..#....#  #.$#%...#  hrc #.r###...  ....  ...#   hkj hj hxr;% h ~[ _A rat is nearby! h\~NYou shoot a sling bullet. The sling bullet hits the rat. hy((((. hm...$. h027.8 h;% hG _You kill the rat! h֦4 h9% h  hܭ:_No target in view! h4 h;% h?H _No target in view! h:% h h>9% hԋH _No target in view! h53 h7 h: h> hCP _ hLF, hG h(J hM, hN hP h+S, h(T hW, hX h]M _You now have 100 gold pieces (gained 3). h`3 hb hyd h\g, hi hn ho, h$q her hs, hOt h6v hHx, hGy h{ hu} h} h^~ hx h h h h h , h h* hd, h h h, h, h hܔ, h h hӘ, h[ h hٜ, h= h hb, h h h, h: h h, h h, h, h h hV, h h h}, h hX h, h h h, h hٽ h־, h h9 h, h^ hr hE, h hJ h, h. h h, hf h? h, h h3 h, h h h, hP h$ h4, h5 h h , h h h, h h h1, h h  h , h h h, h ht hL, h h hF h h he hr, h# h h, h. hM h, h h!  h , h  h hD, h  h  h, hh h h h' .... #.. # ##.# .## .....# #........ .....> #..##...#.## #..# #..##...#.##.#..##. #......... ..... h(###.$##..##.#.#.#####.......#.....#.---b.............#.##..'........##.............#.)..... #..##.###[##..#...... #..##.....##..#..... #..##.######..#... b   bat (wandering). #..##.# #..#%.. #..##.######..###.##. #............. h0x95.8 (48.0)---6.8 (49 hX6 hk8V _A bat comes into view. hZ ]  You shoot a sling bullet. The sling bullet hits the bat! h (((.(((%..  hI g.......% hPM C3===7.9 (1.1) hWY ] _You kill the bat! h#.. #..##...#.## #.#.. #..##...#.##.#. #.. #......... ..###.$##..##.#.#.##### hCs .......#.....#---.......#.##..'..##......#... #..##.###[##..#.... #..##.....##..#..... #..##.######..#. h   jackal (asleep) hys ]...... #..##.# #..#%#####+# #..##.######..## ##. #.... hs ! h| U80% h} G---9.9 (2 h7  h Y _A jackal comes into view. hw &  hw (((((h%You shoot a sling bullet. h  hh .h...$% h  9===901.0 (1.1 h ;% hz J _The sling bullet hits the jackal but does no damage. h ' #.. #..  #.. ##.## .##  #.h  .....> #.. ..#.##  #.. #..##.. #.. #.........  ..###.$##..##.# .......@....... h ............... .......##...... ....... #..##.###[ ....... #..##.. ....... #..# ....... #..##.# #..#% #####+#  ##.  h #.. #..  #.. ##.## .##  #.h  .....> hܬ5 #.. ..#.##  #.. #..##.. #.. #.........  ..###.$##..##.# .......@....... ............... .......##...... ....... #..##.###[ hB....... #..##.. ....... #..# ....... #..##.# #..#% #####+#  ##.  h8% h h h] _A jackal is nearby! h +`  You shoot a sling bullet. The sling bullet hits the jackal! hh0†((((%  hn}...$% h052.1 h h@J _You kill the jackal! hI h0 h  #..# #.. # #..###.## .##  #.†##. ..... #..##..##...#.## # #..##..##...#.##.# #..##......... .###.$##..##.#.#.##### h..#.....#.#.##..'b.##.#.##..##.###[##..#.##..##.....##..#.##..##.######..# b   bat (asleep).##..##.# #..##+###..##.######..# ##. # h(0.0 h5---3.1 (1 h hV _A bat comes into view. h$ #..# #..  #..###.## .##  #.†#  #..#  #..##..##. #..##.........  ...###.$##..##. .......@....... ............... b.......##..... ........##..##.###[ ........##..# ........# hS........#  ######+## ##.  hmb #..# #..  #..###.## .##  #.†#  #..#  #..##..##. #..##.........  ...###.$##..##. .......@....... ............... b.......##..... ........##..##.###[ ........##..# ........# ........#  h#n ######+## ##.  hu hu:--- hD| h _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat. h^(((((.( ho<....... h?6===4.2 (1.1 h haG _You kill the bat! h3 h h8 h_Mh   #.. #.###.## .## †##........ ..... ##...#.##.# #..##......... .......###.@##..##.#.#.####.....#.. h`#.##..'........##.............#..h   jackal (asleep)#######+## h! h2(0.0 h5---5.2 (1 h h _A jackal comes into view. _You see here 8 gold pieces. h! ((((((h  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks! h, h[k hh.†...h 2 jackals (1 wandering)The jackal is severely wounded.===6.3 (1.1 h/ hY _A jackal comes into view. hV #..h  #.h# #..  #..###.## .##  #.†#  #..#  #..# #..#  ...###.@# ............... ............... h ........##..... ........##..##.###[ ........##..# ........##..# ........#  h"  #..h  #.h# #..  #..###.## .##  #.†#  #..#  #..# #..#  hA# ...###.@# ............... ............... ........##..... ........##..##.###[ ........##..# ........##..# ........#  h**  h*  h70  hhB n  The jackal is severely wounded. _A jackal comes into view. _There are monsters nearby!  You shoot a sling bullet.  The jackal barks!  The sling bullet hits the jackal. hG †(((((   jackal hv  h`  hJ g.h†... h+ 087.4 hh  h J _You kill the jackal! h? . #...  #.†# #..  #.h###.## .##  #.†#  #..#  #..# #..#  ...###.@# ............... h@ ............... ........##..... ........##..##.###[ ........##..# ........##..# ........#  h c #...  #.†# #..  #.h###.## .##  #.†#  #..#  #..# #..#  ...###.@# ............... h0 [ ............... ........##..... ........##..##.###[ ........##..# h ........##..# ........#  h 4 h$  h _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal. h$ †(((( hF L†... h! 1808.5 h  hn J _You kill the jackal! h4 h hH _No target in view! h',3 h, hy0, h3 h6M _You now have 108 gold pieces (gained 8). h>#...  #.†# #..# #.†###.## .##  #.†##........ #..##..##...#.## # #..##..##...#.##.#h #..##......... .. hd?3....###..##..##.#.#.####.......@..........#.....---..#.##..##........##..##.###[##...##..##.....##.. h?4.##..##.######.. h   jackal (asleep).##..##.# #.. h?######+###..##.######.. ##. #......... h*Ew 90  A jackal comes into view. hE hG6  The jackal barks! hP..hhhh 2 jackals (1 wandering) hPV==-10.5 (2 hW hrZY _A jackal comes into view. h #...  #.†# #..  #.†###.## .##  #.†#  #..#  #..# . #..#  ..h.###..##..## h......@....... ............... .........##.... .........##..##.###[ .........# .........# .........#  .######+## ##.  hQ #...  #.†# #..  #.†###.## .##  #.†#  #..#  #..# . #..#  ..h.###..##..## h......@....... ............... .........##.... .........##..##.###[ .........# .........# .........#  .######+## ##.  h Y4 h<] hj   The jackal barks! _A jackal comes into view. _There are monsters nearby!  You shoot a sling bullet.  The sling bullet hits the jackal. hn†((((h   jackal h h hT...h.... h h62=1.6 (1.1 h hBJ _You kill the jackal! h #...  #.†# #..  #.†###.## .##  #.†#  #..#  #..# . #..#  ..†.###..##..## ..h....@....... ............... .........##.... .........##..##.###[ .........# .........# .........#  .######+## ##.  h| #...  #.†# #..  #.†###.## .##  #.†#  #..#  #..# . #..#  ..†.###..##..## ..h....@....... ............... .........##.... .........##..##.###[ .........# .........# .........#  .######+## ##.  hY4 hʊ hM _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal. hP.(((( h%*..... h(042.7 h/ hb1J _You kill the jackal! hV_ h_ h ` h+b hb hTk  #...  #.†# #.. # #.†###.## .##  #.†##.  #..##..##...#.## # #..##..##...#.##.#l. #..##. #..†.###..##..##.#.#.#..#.#.##.##.##..##.###[##.##..##.....## hk.##..##.######. l   frilled lizard (wandering).##..##.# #..######+###..##.######. ##. # has(0.0 hw5---3.7 (1 hWy h{a _A frilled lizard comes into view. hz#o  You shoot a sling bullet.  The sling bullet hits the frilled lizard! h0J.((((( h:U..†... h?5===4.8 (1.1 h] hηR _You kill the frilled lizard! h h hf h{n h hQ #... ....... #.†# #.. ....$.. #.†###.## .## ...... #.†##..  hF#.... #..##..##...#.# #.... #..##..##...#.# #.... #..##..  #..†.###..##..##.#.#. #...#--- hJ..#.#..##..##..##.###[# h..##..##.....#..##..##.##### J   endoplasm (wandering)..##..##.#..######+###..##.##### h5W ##. # h,50 hoG---6.8 (2 h h] _An endoplasm comes into view. h1 ((((JYou shoot a sling bullet.  The endoplasm quivers. h) h4J...... h7===7.9 (1.1 h hM _The sling bullet hits the endoplasm but does no damage. h d5 #...  ....... #.†# #..  ....$.. #.† .##  ...... #.†  #....  #....  #.... #..#  #..†.###..##. #J...@....... ............... ............##. ............#[ ............# ............# ............#  ....######+## ##.  h| #...  ....... #.†# #..  ....$.. #.† .##  ...... #.†  #....  hu#....  #.... #..#  #..†.###..##. #J...@....... ............... ............##. ............#[ ............# h!z............# ............# hI....######+## ##.  h4 h"  h ((( _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. h h2).J.. h(9.0 h3 hxd _The endoplasm is moderately wounded. h3 #...  ....... #.†# #..  ....$.. #.† .##  ...... #.†  #....  #....  #.... #..#  #..†.###..##. hb47 #.J..@....... ............... ............##. ............#[ ............# ............# ............#  ....######+## ##.  h # #...  ....... #.†# #..  ....$.. #.† .##  ...... #.†  #....  #....  #.... #..#  #..†.###..##. hF #.J..@....... ............... ............##. ............#[ ............# ............# ............# ....######+## h +##.  h  hh  h3  h~ _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. hF .(( hx (... h{ 1720.1 h  h# M _You kill the endoplasm! h]  hc]  hQ^  ha  hc  hfh , hj  hm , h_n  hq b  You see here a jackal corpse. hs  hbt  _ ht  h:v  hx , hy  hz{  h} , h:~  h  hp , h  h  hw , h=  hЈ , hf  h{   hڌ G_You now have 112 gold pieces (gained 4). h 3 h  h  h< , h  h/  hT  h  hf  h 7 _You open the door. hr 3 h  hd  hC , h  h  h1   #..   ..   ##.   ..S   #..   h  #.######   #[#....#  ######'#....# #...  #.....@.....# #.†# #.. ---   hԫ | #...........# #.†###.#   #.....# #.†##   h  ######'#....# #..##..#   h)  #.#....# #..##..#   #.#....# #..##.... S   ball python (constriction, asleep)   ha  #.#..†.###..##..##   #.#...............  ............. h ! h J 33.1 (13.0)  You open the door. hȵ  h A---4.1 (14 h&  h _A ball python comes into view. _Found a buckler. h e  You shoot a sling bullet. The sling bullet hits the ball python! h J†(( h Z(( h# Y..[' hx& C8===5.2 (1.1) h.  hn0 O _You kill the ball python! h߈3 hN h h, hV  There is an open door here. h h _ h h]?  You see here a +0 buckler. h5 _ h h hX h, h  h h hȼ hؾ h; h, h h h, h[ h h&, h hm #...##.....    #...##..###    #...##.....   #. ....##..###   #.. #..    h###.. #..   #.... #..   ....###### #..   # ...  h8--- ###......# #..   ha #......+  #.#####.....#.#. h .......†........  h#####.......... #.######...  h#[#....#.#. ######'#....# #... h$! h4.44.2 (9.0 hK---5.2 (10.0) h h|X _u - a lumpy black potion h^4 h h  h:_No target in view! hm53 h6 h.: h = hAP _ hiC, hD h?F hJH, h-I hL hN, hO hQ h4X ...##+#...##..#  .. ...>... #...##..  .###..# #...##..#  .....## #...##...   .....#...##..#  hX  ....#...##...   #..######.....##..#   #......... #..   ###.@....... #..9.2 (4.0)  #..... #..  #....######. #..   #.........# ...   ####...... h3Y# #..   #......+ #.#####.....#.#.   h]Y.......†........   #####....... h_B50.2 (5 hPd hf; _Found a stone staircase leading down. hM4 h]S hVH _No target in view! h3 h h hE hP _ hi, hN h# hw, h h hp, h h ho, hL h h ###...##..# #.....##.....# #........... h@.####....)##...#............###.....##.h###......##+# hi........>...# #...##..##..###.@# #...##..# h#.......######.#...##..................#...##..# h...............#...##...##.###..######.....##..## #......... #.. h   Natasha (asleep) ###......... #.. h> #........... #.. #....######. hhF #.. h&5 h+6.2 (6 h h9"  hf"e_Natasha, Servant of Life and Death comes into view. hD ((((h  You shoot a sling bullet. The sling bullet hits Natasha!  Natasha hisses angrily. h  Natasha is severely wounded.You hear an angry hiss.  Natasha howls an incantation. h hS .S..h...S   ball python (constriction)Natasha glows brightly for a moment. h7===7.3 (1.1 h h^ _A ball python comes into view. h3h .. ##..#  .###...# #.. ......####....) ........... # ....##.... #..###......# S..h....>...#  #..###.@#  #.......# ......... .......... h 4 ##.###..### # #... #..  ###... #..  #..... #..   #..  hP  .. ##..#  .###...# #.. ......####....) ........... # ....##.... #..###......# S..h....>...#  #..###.@#  h  #.......# ......... .......... ##.###..### # #... #..  ###... #..  h6 m #.....    h  h  h  h4 d _There are monsters nearby! hQ  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha! hV .(((S   ball python (constriction) h  hn ;....... h  h x ##+#..###... Selgeron the Shooter  .. ##..# #.....##.... Deep Elf   h .###...# #........... Health: 24/24 ========================  ......####....)##...# Magic: 10/11 =====================---  ...................# AC: 4Str: 7  h  # ....##........##..# EV: 17Int: 20   hY #..###......##+#...##..# SH: 0Dex: 23   h| =........>...# #...##..# XL:  4 Next: 124% Place: Dungeon:3   h B#..###.@# h w#...##..# Noise: ===------  Time: 1958.4 (1.1)  #.......######.#...##... a) +1 sling  h  ...............#...##..# Fire: a) +1 sling   h *...............#...##...  ##.###..######.....##..#  # #......... #..  ###......... #..   h #........... #..  #....######. #.. h Natasha howls an incantation.Natasha glows brightly for a moment. _A ball python comes into view. _There are monsters nearby! h You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha! h _You hear a faint echoing roar filled with hate and sorrow!You have reached level 5! h /  --more-- hIa t8/282----53%  htf  hh  _ hh  h/!I he$ h(P _ h* h* h1, h---60.4 (2.0S........S   ball python (constriction).--- _A ball python is nearby! hY ((( You shoot a sling bullet. The sling bullet hits the ball python. h"i , hwq ...S===1.4 (1 hzx  h!| d _The ball python is severely wounded. h7 ((((((You shoot a sling bullet. hr  hy S......1==2.5 (1.1 h  h& f _The sling bullet closely misses the ball python. hee  You shoot a sling bullet. The sling bullet hits the ball python. hgoE† h  h(3.6 h/ hLO _You kill the ball python! h93 h9 h< h< hAAX hB2==== hC hG hRI, h'J hK hM, h\N hTSR  There is a stone staircase leading down here. h-VK _ hX h[P== h)\ h] hg_ h_ h` hc hle, hf hOh hj, hk hm hOp, hmq h8s h&v, h7w hx hz, hu{ h| h_, h- hk h, hy h h, hO h& h#, hD hՐ h, hΒ h\ h, h{ h h, hV h h, h h< hkB h h̲, h h h, h h h, h h  h h* h h h, h0 h h h h hv hB hA######.#...##..# #.# #.#..... .....#.#.......# #.# #.##...#### .....#.#...##..####.# #.# .....+............#.###.#..#.### .....#.#................. †..............##.#.###.#..#.###  ho............#.....#.# # #..#.# .. ######...##...###.#..#.#.#. #....#.#........@..........#.#.#.--- #....#.#.......#....... .....# #.†###..#...##.#.......... .....# #.†###.##...##......#...## .....# #.†##........ .....>...... #....# #..##..##...#.##.#..#.....   h#....# #..##..##...#.##.#..#...##  #....# #..##.....................  #..†.###..##..##.#.#.#####.....## hE  h092.6 (29.0) hH---3.6 (30 h hV _v - a smoky red potion hM h h4 h hu, h|, h, h h h, h h h, hG h@ h', hp h4 h<, h h? h, h h h, h h hB h.......# #.# #.##...####.#...# #...##..####.# #.#.....................#.###.#..#.####.##..## #...................................##.#.###.#..#.####...#.## .....#.....#.# #.#..#.# .........##...###.#..#.#.#..##.. #...................#.#...........##.2002.6 (9 h^).0)†###..#...##.#.....## #.†###.##...##......#...##.##..# #.†##..............>............. #..##..##...#.##.#..#..........###..##...#.##.#..#...##.##..# hE##......................##....##..##.#.#.#####.....#####.)# ............#.....#.....#####..#. hu h  hyj _Key pressed, stopping explore. h h hH _No target in view! h3 h h h '.# #.# #.##...####.#...#. ...##..####.# #.#......#.###.#..#.####.##..##. . h|'.......##.#.###.#..#.####...#.##.#.....#.# #.#..#.# .##...###.#..#.#.#..##. ...........#.#.#..##..#. . h'....#.##..#. .†###..#...##.#.##. .†###.##...##......#...##.##..#. .†##........>....  h9(..##..##...#.##.#..#...#.  hk(+..##..##...#.##.#..#...##.##..#.. J   endoplasm (wandering) ..##.............J..##.....  h(..##..##.#.#.#####.....#####.)#..#.....#.....#####..#.. h(! h*&0 h1 . An endoplasm comes into view. h2+3.6 (1 h7 hICj _The endoplasm moves out of view. hH hHH _No target in view! h$  h %  h&  hY.  h0  h<1 $ _ h4  hA5  h{< # #.# #.##...####.#...#...# .##..####.# #.#.......##.###.#..#.####.##..##..#....##.#.###.#..#.####...#.##..#.....#.# #.#..#.# .._##...###.#..#.#.#..##..#.#.#..##..#...##..##..#...# ###..#...##.#..##.. ###.##...##......#...##.##..#...#  h= ##..............>.. ##..##...#.##.#..#..........#.. ##..##...#.##.#..#...##J##..#..#. J   endoplasm (wandering) ##...............##.. ##..##.#.#.#####.....#####.)#..#.#.....#.....#####..#..#. h> &4 hE g. hJF +5.6 (2 h0L  hM  h 7_ h#  hv 8_ h H _No target in view! h]/ 3 h,0  h6  h/9  h9 $ _ h= , hC b# #.# #.##...####.#...#...##. #..####.# #.#..##.#.###.#..#.####.##..##..##..##.#.###.#..#.####...#.##...## #.....#.# #.#..#.# .._..##...###.#..#.#.#..##..#.#.#..##..#...#.. h.D j#..##..#...#.. #..#...##.#..##.......## #.##...##......#...##.##..#...## ..>......... ..##...#.##.#..#..........#.....# ..##...#.##.#..#...##.##..#..#.## J   endoplasm (wandering) .. hD d.......J##.. ..##.#.#.#####.....#####.)#..#.###.....#.....#####..#..#.## hL +6.6 (1 h$M +7.6 (2 hR  h^ M (((((J  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm. h5  h- >_. h "...J. h4 7===8.7 (1.1 h  h a _The endoplasm is heavily wounded. h #.#  #.#.....#.#...#.# #.#..#.# _##.#..#.#.#......#.#.#..##.....@.....##...........#......#...##.#.....>......##.#..#......#.#..#...##J#..........####.....#####.) hP23 #.#  #.#.....#.#...#.# #.#..#.# _##.#..#.#.#......#.#.#..##.....@.....##...........#......#...##.#.....>......##.#..#......#.#..#...##J# h3..........####.....#####.) h8 hs9 h> h K _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm! h5O_((((. hO) h?..... h049.8 hc _You kill the endoplasm! h3 hp hʯ h , h h hy, h hj h, h h hY, h hp h2, h h h , h h h, h h h, hG h h, h h( h, h hK hR, h h hf, h h hB h h, h h4 h` h hM hD h h h h h, h= h  h , hS  h h, h/ h h h h h h, h h h! h$B hk$ h'B h7 hh9, h: h7= h>, h@ hB hEB hIB h J hL hN, h%O hQ hS, h`T hV h!X hjX hX hf[ h]\, h>] h_ ha, h{b he hf, hug hi hk, hl ho hjp, hPq h t hv, hv hx hSz hz hq{ h:} h, h} h hń h hޅ h h", h h h1, h h h, hx h hY hz h/ h hΟ, h hW h, hn hĦ h, h_ hު h߬, h h^ h h" hұ h h>, h hA h hB h, h( h@ hB h hc, h h h, h h h, h h h, ha h h h hq h hb, h h hB h hp, h hN h, h h> hP h h h h, hz h h, h h  h#, h h h, h h h, h hg h?, h h h, h h` h, h& h0 h , h  h  hq , h  hO hj h h h h, h h= h, h h h0, h h h  h! h! hh# hr%, hB& h+ h,, h/- h. h0, h1 h3 h5, h6 h9 h:, hp; h< h=, h? h*A hVC, hD hF hH, hI hsK h N, hN h2Q hS, hT h W hjY, hZ hB^ h`, heb hd hh, hj h:o ho, huq hO| hy~ h~ h hЂ h}, h< ho hz, h hN h h h hA, hȖ h` h, hH h hf, h h h, h/ hĢ h- hd h h hϨ, h h h, hz hR h, hγ h* h, h h> #...........#.#.†##........ ######'#....#.#..##..##... #.#....#.#..#. #.#....###..## #.#..†.###..##..##.#.#. h##.#............# ...............# ^.......... hA........#.###[---116.8 (107.0) ...##..... hy .......#.# . h.##..##.# .....######+###..##.### ..... ##. #..... h ##.### #.#.# hJ #.###.# ht:--- h hj _Key pressed, stopping explore. h# h h  h:_No target in view! hˮ3 hJ h h  hP _ hG, h hB h1, h% h`  #.#....###..##   #.#..†.###..##..##.#  #####.#................   h)...............  ..^.............##.....  ....##..##.#  ##..##.   ...##..##.#  hg  ...##..##.#9.8 (3.0)  h  ######+###..##.#    hBe# ##. #..   h #####.### ##.   #.#.   #. #.###   #.   #####.   #. h} h hj _Key pressed, stopping explore. hb hC hH _No target in view! h 3 h(  h  hؾ  h P _ h  ######.#.........  #......................   #..^..##   ###..##   #. hZ ..##..##   #........##..#   #.....##..##   h v #######+###..#   # h # ##. 20.8 (1  ######.###  h$   #   #.#.##   #.##..   #.< hN  ####  #.# #..  hx .  hV A1.8 (2 hV  h O _Found a stone staircase leading up. h  h!  h H _No target in view! h  h h) hD hU hiP _ h, hH h? h̶, hD h h, h hU h;, h߿ hd h , h hP  There is a stone staircase leading up here. h h* _ h hl hD, h h h* hW h h h h) h hU h! h, hM h}N _You now have 127 gold pieces (gained 15). h3 h_ h| h h h hM h h h6 h?B h hB hW hZ, hz h h]B h" h"  hE  hB , h  h hJ, h h h h hV hP  There is a stone staircase leading up here. hw h _ hi h, h2, h ho$ h%, h& h ( hG. ######.### #.### ## #.# #...# #.# #.# #.####.###.# #.########.# #...... #.<........# #####. h.#.########## #. #....# #. ####.# #. #@# #######.54.8 (33.0) #....[............ ################.# #. #.# h.J #. h/d#.# ###  h4 hA5,5.8 (34 h9 hu;$ _Found a cloak. h h] h  hH _No target in view! hn3 ho h\r ht h_u$ _ hx h} h h h h h h hJ h1 h, h/ h  hw, h h=  You see here a +0 cloak. h h _ h͞ h! hU, h ho h, h h3 hR, hY h h, h hT hY, h_ h h~ h hb h h, h h h, hz h7 h, h( h0/#...# #.#####......# ##.####.###.#####.####.# ########.# #...........# <........# #####.#####.####.# ########## #.# #......# ...# #.# #.####.# ##.# #.# #.####.###  #.##############.#####.........  #....[.........@............... 70.8 (15  h!################.##########.###  #.# # #.##.##.####  h; h h _Key pressed, stopping explore. h hH _No target in view! h`3 hFa hc hZd hg| _ hh h'j hmX hn, ho hp h-r, hr h6s hs, h+t ht hwu, hu hjv hv hw h?w hx hz, h{ hˀ h , h hx hC, h h h=, h hK hu h h- h hՑ, hX h֔ hۖ, h h hk, h: h^ h\, hO h hΤ, h8 h h, h hq h`, h h h, h hú hE, h6 h h{, h h h, h> h h, h hK hd, h h h, h h h#, hK h h[, h h h, h` h h, hJ h h, h` hw h, hD h h, hV h  h , h h h, h h h, h  h, hD h$} _k - 2 scrolls labelled MIWYUS TYEPN (gained 1) h'3 h( h* h,-, h/ h1 h>3, h74 h5 h18, h59 h> hi@, hXA hD hH, hI hoK hXM, hDN hO hQ, hR hS h)U, hU hW h_X hSdh...#......#..#.##..#.# #.# ..##......................#.# #.# ..##.....##..#.#...#.# #.# ..## hd#..#.#..######....# #.# ..##.....##..#............#.###.#.............................. ................................#  hdQ.#######.###.###.########.#####.# .# #.# #.# #@# #.# #.#  he.# ..............g# #.# #.# .# #..#######.####.# #.# #.#  h6e2.# #..# #.# #.# .# #..# #.. #.# .# hbe#.# g   hobgoblin (asleep) .### hek#.. ....#..  he,.... hl.218.8 (48 h%m,9.8 (49 hcq hs\ _A hobgoblin comes into view. hqG ((((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts! h h...g.===20.9 (1.1) hz _The hobgoblin is moderately wounded. h>pc  You shoot a sling bullet. The sling bullet hits the hobgoblin! h'ue(((† hi)... h052.0 h4 hM _You kill the hobgoblin! hy4 h~ hAH _No target in view! hY  hx] )Read which item? Scrolls  b - 2 scrolls of poison  d - a scroll labelled FIAMES UTUMMOE  e - a scroll labelled HAKHLE PATOMN  h - a scroll labelled TOUXTO BOXYI  hK^ z i - a scroll labelled SEREOMAKLI  j - a scroll labelled IVIOCWULIU  k - 2 scrolls labelled MIWYUS TYEPN  o - a scroll labelled HAOMOUKOCI [!] read|quaff|evoke[?] describe selected hKq hlw h...#......#..#.##.######..#.# #.# Selgeron the Shooter ..##......................#.# #.# Deep Elf ..##.....##..#.#..........#.# #.# Health: 28/28 ======================== ..##.....##..#.#..######....# #.# Magic: 12/12 ======================== ..##.....##..#............#.###.# AC: 4Str: 7 ................................. EV: 17Int: 20  hl................................# SH: 0Dex: 23 .#######.###.###.########.#####.# XL:  5 Next: 15% Place: Dungeon:3 .# #.# #.# #@##.# #.# Noise: ===------  Time: 2222.0 (0.0) .# .............†.# #.# #.# a) +1 sling .# #..#######.####.# #.# #.# Fire: a) +1 sling  h(].# #..# #.##.# .# #..# #..#.# .##.# .####.. ....#.. ....You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts! _The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _No target in view! h  As you read the scroll labelled MIWYUS TYEPN, it crumbles to dust.  It is a scroll of identify. hM/  --more-- h^  hH OIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled FIAMES UTUMMOE  e - a scroll labelled HAKHLE PATOMN  h - a scroll labelled TOUXTO BOXYI  i - a scroll labelled SEREOMAKLI  j - a scroll labelled IVIOCWULIU  o - a scroll labelled HAOMOUKOCI Potions (select first with !)  h˼ " n - a purple potion  p - 2 coppery potions  s - a silvery potion  t - a bubbling brown potion  u - a lumpy black potion  v - a smoky red potion[?] describe selected h5  hM<...#......#..#.##.######..#.# #.# Selgeron the Shooter ..##......................#.# #.# Deep Elf ..##.....##..#.#..........#.# #.# Health: 28/28 ======================== ..##.....##..#.#..######....# #.# Magic: 12/12 ======================== ..##.....##..#............#.###.# AC: 4Str: 7 ................................. EV: 17Int: 20 ................................# SH: 0Dex: 23 .#######.###.###.########.#####.# XL:  5 Next: 15% Place: Dungeon:3 .# #.# #.#[ h=m #@##.# #.# Noise: ===------  Time: 2222.0 (0.0) .# .............†.# #.# #.# a) +1 sling .# #..#######.####.# #.# #.# Fire: a) +1 sling .# #..# #.##.# .# #..# #..#.# .##.# .####.. ....#.. .... _The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _No target in view!  As you read the scroll labelled MIWYUS TYEPN, it crumbles to dust.  It is a scroll of identify. hwI=--- h K3.0 (1 hP hRT _d - a scroll of fear hk  h #Read which item? Scrolls  b - 2 scrolls of poison  d - a scroll of fear  e - a scroll labelled HAKHLE PATOMN  h - a scroll labelled TOUXTO BOXYI  h  i - a scroll labelled SEREOMAKLI  j - a scroll labelled IVIOCWULIUk - a scroll of identify  o - a scroll labelled HAOMOUKOCI [!] read|quaff|evoke[?] describe selected hu  hN{  hL ...#......#..#.##.######..#.# #.# Selgeron the Shooter ..##......................#.# #.# Deep Elf ..##.....##..#.#..........#.# #.# Health: 28/28 ======================== ..##.....##..#.#..######....# #.# Magic: 12/12 ========================  h ..##.....##..#............#.###.# AC: 4Str: 7 ................................. EV: 17Int: 20 ................................# SH: 0Dex: 23 .#######.###.###.########.#####.# XL:  5 Next: 15% Place: Dungeon:3 .# #.# #.# #@# h2 #.# #.# Noise: ---------  Time: 2223.0 (0.0) .# .............†.# #.# #.# a) +1 sling  h .# #..#######.####.# #.# #.# Fire: a) +1 sling .# #..# #.##.# .# #..# #..#.# .##.# .### h 9#.. ....#.. ....You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _No target in view!  h As you read the scroll labelled MIWYUS TYEPN, it crumbles to dust.  It is a scroll of identify. _d - a scroll of fear h  hF Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled HAKHLE PATOMN  h - a scroll labelled TOUXTO BOXYI  i - a scroll labelled SEREOMAKLI  j - a scroll labelled IVIOCWULIU  hՊ  o - a scroll labelled HAOMOUKOCI Potions (select first with !)  n - a purple potion  p - 2 coppery potions  s - a silvery potion  t - a bubbling brown potion  u - a lumpy black potion  v - a smoky red potion[?] describe selected hƂ  hv  h> ...#......#..#.##.######..#.# #.# Selgeron the Shooter ..##......................#.# #.# Deep Elf ..##.....##..#.#..........#.# #.# Health: 28/28 ========================  hʐ ..##.....##..#.#..######....# #.# Magic: 12/12 ======================== ..##.....##..#............#.###.# AC: 4Str: 7 ................................. EV: 17Int: 20 ................................# SH: 0Dex: 23  h h.#######.###.###.########.#####.# XL:  5 Next: 15% Place: Dungeon:3 .# #.# #.# #@##.# #.# Noise: ---------  Time: 2223.0 (0.0)  hE .# .............†.# #.# #.# a) +1 sling  h .# #..#######.####.# #.# #.# Fire: a) +1 sling .# #..# #.##.# .# #..# #..#.# .##.# .### hU #.. ....#.. ....You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _No target in view!  As you read the scroll labelled MIWYUS TYEPN, it crumbles to dust.  It is a scroll of identify. _d - a scroll of fear h ]  As you read the scroll of identify, it crumbles to dust. h +4.0 (1 h  h - _o - a scroll of amnesia h9 hpRead which item? Scrolls  b - 2 scrolls of poison  d - a scroll of fear  e - a scroll labelled HAKHLE PATOMN  h - a scroll labelled TOUXTO BOXYI  i - a scroll labelled SEREOMAKLI  j - a scroll labelled IVIOCWULIU h:o - a scroll of amnesia [!] read|quaff|evoke[?] describe selected h5 h...#......#..#.##.######..#.# #.# Selgeron the Shooter ..##......................#.# #.# Deep Elf ..##.....##..#.#..........#.# #.# Health: 28/28 ======================== ..##.....##..#.#..######....# #.# Magic: 12/12 ======================== ..##.....##..#............#.###.# AC: 4Str: 7 ................................. EV: 17Int: 20 ................................# SH: 0Dex: 23 .#######.###.###.########.#####.# XL:  5 Next: 15% Place: Dungeon:3 .# #.# # h}.# #@##.# #.# Noise: ---------  Time: 2224.0 (0.0) .# .............†.# #.# #.# a) +1 sling .# #..#######.####.# #.# #.# Fire: a) +1 sling .# #..# #.##.# .# #..# #..#.# .##.# .####.. ....#.. .... _No target in view!  As you read the scroll labelled MIWYUS TYEPN, it crumbles to dust.  It is a scroll of identify. _d - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _o - a scroll of amnesia h  As you read the scroll labelled HAKHLE PATOMN, it crumbles to dust.  A wave of despondency washes over your surroundings. hZ5.0 (1Will/2  h h}7 _It was a scroll of vulnerability. h hRead which item? Scrolls  b - 2 scrolls of poison  d - a scroll of fear  h - a scroll labelled TOUXTO BOXYI  hqG i - a scroll labelled SEREOMAKLI  j - a scroll labelled IVIOCWULIUo - a scroll of amnesia [!] read|quaff|evoke[?] describe selected hbN  hMR...#......#..#.##.######..#.# #.# Selgeron the Shooter ..##......................#.# #.# Deep Elf ..##.....##..#.#..........#.# #.# Health: 28/28 ======================== ..##.....##..#.#..######....# #.# Magic: 12/12 ======================== ..##.....##..#............#.###.# AC: 4Str: 7 ................................. EV: 17Int: 20 ................................# SH: 0Dex: 23  hXS .#######.###.###.########.#####.# XL:  5 Next: 15% Place: Dungeon:3 .# #.# #.# #@##.# #.# Noise: ---------  Time: 2225.0 (0.0) .# .............†.# #.# #.# a) +1 sling .# #..#######.####.# #.# #.# Fire: a) +1 sling .# #..# #.##.# Will/2 .# #..# #..#.# .##.# .####.. ....#.. .... _d - a scroll of fear hSAs you read the scroll of identify, it crumbles to dust. _o - a scroll of amnesia  As you read the scroll labelled HAKHLE PATOMN, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. hd+ ......#.#...#.#..####...........§§§§.....§§§§§.†.########§####.##.##..#.##..#..As you read the scroll labelled TOUXTO BOXYI, it dissolves into smoke. hie+6.0 (1 hi hl- _It was a scroll of fog. h hRead which item? Scrolls  b - 2 scrolls of poison  d - a scroll of fear  i - a scroll labelled SEREOMAKLI  j - a scroll labelled IVIOCWULIU h>o - a scroll of amnesia [!] read|quaff|evoke[?] describe selected hΟ h h...#......#..#.##.######..#.# #.# Selgeron the Shooter ..##......................#.# #.# Deep Elf ..##.....##..#.#..........#.# #.# Health: 28/28 ======================== ..##.....##..#.#..######....# #.# Magic: 12/12 ======================== ..##.....##..#............#.###.# AC: 4Str: 7 ................................. EV: 17Int: 20  hǭ...............§§§..............# SH: 0Dex: 23 .#######.###.###§########.#####.# XL:  5 Next: 15% Place: Dungeon:3 .# #.# #.# #@##.# #.# Noise: ---------  Time: 2226.0 (0.0) .# .......§§§§§.†.# #.# #.# a) +1 sling .# #..#######§####.# #.# #.# Fire: a) +1 sling .# #..# #.##.# Will/2 .# #..# #..#.# .##.# .####.. ....#.. .... _o - a scroll of amnesia  h As you read the scroll labelled HAKHLE PATOMN, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled TOUXTO BOXYI, it dissolves into smoke. _It was a scroll of fog. h ...............##..#.#........##..#.#..########..#...............§§§.§..........§§§§...... h###.###§#######*****#.###.###@#######,,,,,.......§§§§§.†.##****#..#######§####.#########.####.##*,*#######........,,**,,#######.####.##*,* *,* ***,,#######.....<##*,*****,* ,,,,,#######........,,,,,,,,* ,,,,,,,,,,,,,********,*****,* As you read the scroll labelled SEREOMAKLI, it crumbles to dust. h+7.0 (1 h*9< hx _You feel aware of your surroundings. It was a scroll of revelation. _Found a stone staircase leading up. h hRead which item? Scrolls  b - 2 scrolls of poison  hY d - a scroll of fear  j - a scroll labelled IVIOCWULIUo - a scroll of amnesia [!] read|quaff|evoke[?] describe selected hȆ h h)...#......#..#.##.######..#.# #.# Selgeron the Shooter ..##......................#.# #.# Deep Elf ..##.....##..#.#..........#.# #.# Health: 28/28 ======================== ..##.....##..#.#..######....# #.# Magic: 12/12 ========================  hC..##.....##..#............#.###.# AC: 4Str: 7 ..............§§§.§.............. EV: 17Int: 20 ..............§§§§..............# SH: 0Dex: 23  h)N.#######.###.###§########.#####.# XL:  5 Next: 15% Place: Dungeon:3 .#*****#.###.###@########.# #.# Noise: ---------  Time: 2227.0 (0.0) .#,,,,,.......§§§§§.†.###.# #.# a) +1 sling .#****#..#######§####.###.# #.# Fire: a) +1 sling  h.# #..#######.####.##*,* #.# Will/2 .# #..#######........,,* #.# .# *,,#######.####.##*,* *,*  .###***,,#######.....<##*,*****,*  ....,,,,,#######........,,,,,,,,*  ....,,,,,,,,,,,,,********,*****,*   h_It was a scroll of vulnerability.  As you read the scroll labelled TOUXTO BOXYI, it dissolves into smoke. _It was a scroll of fog.  hOAs you read the scroll labelled SEREOMAKLI, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. _Found a stone staircase leading up. h4  As you read the scroll labelled IVIOCWULIU, it crumbles to dust.  It is a scroll of enchant weapon. h/  --more-- h  h }Enchant which weapon? Hand Weapons  h  a - a +1 sling (weapon)[?] describe selected h  hg...#......#..#.##.######..#.# #.# Selgeron the Shooter ..##......................#.# #.# Deep Elf ..##.....##..#.#..........#.# #.# Health: 28/28 ======================== ..##.....##..#.#..######....# #.# Magic: 12/12 ========================  hs..##.....##..#............#.###.# AC: 4Str: 7 ..............§§§.§.............. EV: 17Int: 20 ..............§§§§..............# SH: 0Dex: 23 .#######.###.###§########.#####.# XL:  5 Next: 15% Place: Dungeon:3 .#*****#.###.###@########.# #.# Noise: ---------  Time: 2227.0 (0.0) .#,,,,,.......§§§§§.†.###.# #.# a) +1 sling  hf/.#****#..#######§####.###.# #.# Fire: a) +1 sling .# #..#######.####.##*,* #.# Will/2 .# #..#######........,,* #.# .# *,,#######.####.##*,* *,*  .###***,,#######.....<##*,*****,*  ....,,,,,#######........,,,,,,,,*  ....,,,,,,,,,,,,,********,*****,*  _It was a scroll of fog.  As you read the scroll labelled SEREOMAKLI, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. _Found a stone staircase leading up.  As you read the scroll labelled IVIOCWULIU, it crumbles to dust.  It is a scroll of enchant weapon. h@"...............##..#.#........##..#.#..########..#...............§§§.§..........§§§§......###.###§##########.###@#######.....§§§§§.†.#########§####.#########.####.#########........#######.####.#########.....<#########........ h$g8.0 (122 h h ; _Your +1 sling glows red for a moment. h 4 h  h  hA , h , hE , h  h  h , h  h  h5  h  h  h  h , h_  h)  h B h+  hO #######.###.###§##.#### .#*****#.###.###§########.# #,,,,,.......§§§§§.†.###.#  h #****#..#######§####.###.# # #..#######§####.##*,* # #..#######........,,* #.# .# *,,#######.####.##*,* *,* .###***,,#######.....<##*,*****,*  h ....,,,,,#######@.......,,,,,,,,* ....,,,,,.....S..#######*,*****,*##***,*######### *,* *,* *# *,* h, *,* *,**,* *,* *,* hd S   ball python (constriction, asleep) *,**,* *** h  ******  h W34.0 (65.0 (7 h|  h$ ^ _A ball python comes into view. h§ §§§.† #§#  #§#  #..  #.####.##*,* #.....<###@....... h+.....S..################ *,*  *,**,*  *,**,*  *,**,*  *,**,*  ******  h § §§§.† #§#  #§#  #..  #.####.##*,* #.....<###@............S..################ *,*  *,**,*  *,**,*  *,**,*  *,**,*  ***  hŰ 4 hA  h (S) _A ball python is nearby!You shoot a sling bullet. hB  hSI #§#§§.S h"J 7===6.1 (1.1 hO  hQ O _The sling bullet hits the ball python but does no damage. hYZ § §§§.† §  #§#  #§§  #.####.##*,* #.....<###@.............S.################ *,*  *,**,*  *,**,*  *,**,*  *,**,*  *** h[ 0***  h* § §§§.† §  #§#  #§§  #.####.##*,* #.....<###@.............S.################ *,*  *,**,*  *,**,*  *,**,*  *,**,*  ***  h  h@  h}  h/ ( _A ball python is nearby!You shoot a sling bullet. h SThe sling bullet barely misses the ball python.The ball python completely misses you. The ball python misses you. x2 hԏ (7.2 hM  h \ _The ball python completely misses you. hC § §§§.† §  #§#  #§§  #.####.##*,* #.....<###@.............S.################ *,*  *,**,*  *,**,*  *,**,*  *,**,*  ******  h\§ §§§.†  h]§  #§#  #§§  #.####.##*,* #.....<###@.............S.################ *,*  *,* h]S*,*  *,**,*  *,**,*  *,**,*  hC^H ***  hc hPd hCi hv _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python! hF†[39;49m hga#§#.. h068.3 h hO _You kill the ball python! h~Y h2Z4 h] h)` hDdB hg, hg hCi htk hk hl hm hLp, h"q hur htu hu h%v hw h z, hz h h hU.#.###.###§########.#####.#  #.###.###§########.# #.#  .......§§§§§.†.###.# #.#  ..#######§####.###.# #.#  ..#######.####.###,* #.#  ..#######........,,* #.#  ,,#######.####.##*,# *,*  ,,#######.....<###.#####,*  ,,#######.......h,*  ---  h,,......†.########.#####,*  ,*######### *,# *,*  ,* *,* *,*  ,* *,* *,*  ,* *,* *,*   h   Natasha (wandering) ,* *,* ***  **  ha***    hϗI§44.3 (6.0 hJG---5.3 (7 hӜ hn((((((hYou shoot a sling bullet. The sling bullet hits the ball python! _You kill the ball python! _Natasha, Servant of Life and Death comes into view.  You shoot a sling bullet.  Natasha hisses angrily.  The sling bullet hits Natasha. h/+ hT1{.§.....h. h 27===6.4 (1.1 h5 h81 _Natasha is lightly wounded. h  #.# † #.#  #.#  #.#  #.# .####.##*,# *,* §....<###.#####,* .......@.....h.,* †.########.#####,*  *,# *,* *,* *,* *,* *,* *,* *,* *,* *** ***   hL h'V  #.# † #.#  #.#  #.#  #.# .####.##*,# *,* §....<###.#####,* .......@.....h.,* †.########.#####,*  h9 *,# *,* *,* *,* *,* *,* *,* *,* *,* *** ***  hDž hY h h ((((( _Natasha is nearby!You shoot a sling bullet. The sling bullet hits Natasha! h, hS....h.. ht(7.5 h# h9&\ _Natasha is severely wounded. h]  #.# † #.#  #.#  #.#  #.# .####.##*,# *,* .....<###.#####,* .......@...h...,* †.########.#####,*  *,# *,* *,* *,* *,* *,* *,* *,* *,* *** ***  h8^! h  #.# † #.#  #.#  #.#  #.# .####.##*,# *,* .....<###.#####,* .......@...h...,* †.########.#####,*  *,# *,* *,* *,*  hr*,* *,* *,* *,* *,* *** ***  hE h h h _Natasha is nearby!You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha! hz(((. h4).... h53480 hl h _Moaning pathetically, Natasha's spirit plunges into the ground. h_d  hd  hg  ho H _No target in view! h  hZ  h  h  h  h % _ h , h  h  h  h"  hs#  h#  hY$  h%  h]'  h'  h'  h])  h*  h*  h8+  hk,  ht- , h-  h/  h/1  h1  h1  h3  hG4  h4  h4  h:  h;  h <  hz<  hS?  h@ , hA  hD  hD  h&E  hE  hG  hJ 7 hpK  hN n _You feel your willpower return. hO  h'P  hqP  hR  hT , hT  hQV  h!X  hmX  hX  hZ  h[  h \  hN\  h^  h ` , h`  hb  hh  hi  hmi  hi  hk  hm  hJn , h!p X h7u ######.###.###§#######.# *****#.###.###.########.# #,,,,,.......§..§§.†.## hu "#.# #****#..#######.####.###.# # #..#######.####.###.# #.# # #..#######..........# #.#  h v # *,,#######.####.###.# #.# ###***,,#######.....<###.#####.# ...,,,,,#######.@..............# ---70.5 (22.0)  hOv ...,,,,,......†.########.#####.# ###***,*######### #.# #.# # *,* #.# #.# hv  *,* #.# #.# *,* #.# #.# hv  *,* #.# ### *** ###  h4w  hw :--- h  _Key pressed, stopping explore. ho  h H _No target in view! h4 3 hӣ  hɥ  h  h f _ he  h  h' g  You see here a ball python corpse. hݲ  hs  _ hس  h>  h , h  h  hܹ , h{  hܻ  h] , h  h  h , h  h  h  ha  h  h  ht , h!  h  h , hO  h*  h , h  h  h , ho  h+  h9 , h  h7  h , hb  h  h , h-  h  h] , hQ  h\  h6 , h  h  hy , h  h  h , hP  h  h  hK  h  h  hs , h  h  hB , h  hr  h , h  ha  h , hg  h*  h  h  h+  h  hQ , h  h  h^ , h  hF  h , h  hk? a.# #.#####.......###.###.# .###.#####.####.#................ ...........# #.######..#######.# ####.#####.####.# #..#######.#  #.# #......# #..#######..  #.# #.####.# #..#######.#  #.# #.#####..#######..#.#####..............#######.. h@ g.............†.#98.5 (28 ####.##########.##########  #.# #.#  #.# #.# #.# ###   hE  hG E _Done exploring. ha 4 h?e  hsg H _No target in view! ht 3 hu  h, ......................†.0.0) h  h[  hv E _Done exploring. h4  h5  h_:  h< H _No target in view! hw?3 hB@ hc hqf h/h h_jE _Done exploring. h4 hl h5 _Done exploring h.No target in view!Done exploring.No target in view!Done exploring.No target in view! h-3 h}. h+Q4 hV hXNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. h4 hh h`Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! hV I hc  hd  he $ _ hjj , hj , hQk  hLm  hn , hYn  hWp  hq , hhq  hs  hu , hu  hw  hXy , hy  hY{  hE| , h}  h8  h , h?  h  h8 , h  h  hވ , hv  h  h , h.  h$  h , h  hH  h( , h  h  h$ , h  h  hl , h  h  h6 , h  hR  hy  h  h  h  h , h  h  h , hL  h  h  hA  h  h,  h8  h  hݮ  hZ  h , h  h hNo target in view!Done exploring.No target in view! h rDone exploring. _No target in view!  You see here a hobgoblin corpse. hO  h  _ hA  h U..............#.# #.#.# ...##..#.#..........#.# #.#.# ##..#.#..######....# #.#.# ....##..#............#.###.#.# .............................# .........§.................### ###.###.###.########.#####.#  hE .###.###.########.# #.# ...........†@###.# #.# 321.5 (23.0)..#.####.###.# #.#  #..#######.####.###.# #.# h d#..#######..........# #.##..#######.####.###.# #.# ##..#######.....<###.#####.# ....#######................# ..........†.########.#####.# ##.###########.# #.# he  h  h  h 3 hJ  hI  h?  h , h e  You see here a hobgoblin corpse. h+  hͬ  _ hA  h  h , hn  h  h , h  h÷  h  hٹ , hA  h+ , h  h  h , h  h  h , hb  hA  h , h  h  h , h  hD  hb  h=  h  hL #.....#.######..#.###.#.##.##..#..#.##.######..#.# #.#..##..................#.# #.#.#####.)#..#.##.######..#.# #.#. h #####..#..#.##.# ##..#.# #.#.#..#.##.# #...#.# #.#. ..#......#..#.##.######..#.# #.#. .##......................#.# #.#. .##.....##..#.#.@........#.# #.#.32.5 (11 .##.....##..#.#..######....# #.#.  h` 9.##.....##..#............#.###.#. ................................. ...............................#######.###.###.########.#####.# #######.###.###.########.# #.# # h .........†.###.# #.#####..#######.####.###.# #.# h  h  h|  hb3 h h h, h, h6, h hK h, h h= hm, h h h, h  h h, h; hj hj, hV h hs, h h h7  h  h}  h #..#.#............_............ .#..#.#.#..##...............##.#.#..##..#...#........#.........##..#...#........# h .........##.......##'###'###...##.##..#...###...........>..............................#..........#.....#.######...###..#@.#.##.######.41.5 (9.0)..........##................. ####.)#..#.##.######.#.....#####..#..#.##.# ##..#' h[ &......#..#.##.# #...#. ..#.)...#......#..#.##.######..#.  ..#....##......................#.  ..#....##.....##..#.#..........#.  ..#....##.....##..#.#..######....  h  h &_ hG  h؋ h h, h h, h! h h, h h h, hZ hͲ h, hն ha h, h h h, h h h, h hFR.##...###...##.....) #.................#...##..####### ##...####.#...#...##..##..# # h.......##..##..# #..#.####.##..##..##..##..#######.................... #..#.####...#.##...##.###.####### #..#.#............_............. #..#.#.#..##....@..........##.#.#8.5 (7#.#.#..##..#...###.#.#  h..........##..#...#........##.#.#........##.......##'###'###.#.#.#...##.##..#...###...........>............................. #..#..........#.....#.######..#.# #..#...##.##..#..#.##.######..#.#........##..................#.# h  h?B_ hA hz 3 hx  h  h , h7 X h*  hz  h , h  h  h , h  hX  h$ , hh  h[  h , h&  hU  h  h  h  h ...#.#.#.#...#..#. ..###..#.#.#..###.....#.#.####.. .....##.#.#.##.....#..#.#.# #..#  h! ...#.#.#.#.#[#.#...#..#.#.# #..# .....###...###.....#..#.#.# #..###...#.#...###..#..#.#.####..# ..###.#.#.#.#.###............#.. ...##...###...##... .#..........#...##..#####55 h ##...####.#...#...##..##..# #..........##..##..# #..#.####.##..##..##..##..#####.................. .#..#.####...#.##...##.###.###### .#..#.#....._.............  h .#..#.#.#..##...............##.#.#.#.#..##..#...###.#. hj  h\ C_ h   h~8_ h hR'_ h hy hy hvz h h h h, h, hÓ hW h, hĚ h h^, hР h, h, h h+ h, h h h8, hG hg h`, h h h, h h: h, h9 h h, h h #..####..##..#...#.#.#.#...#..# #............###..#.#.#..###..... #..####..##.....##.#.#.##.....#.. #.............#.#.#.#.#[#.#...#.. #..####.........###...###.....#..  h#..# #.###..###...#.#...###..#.. #..# #.# #..###.#.#.#.#.###..... #..# #.# ###...## #..# #.# #.#...@.............#..66.5 (11.0)..# #.# #.##...####.#...#...##. #..####.# #.#.................##. . h.....#.###.#..#.####.##..##..##............ ...##.#.###.#..#.####...#.##... #.....#.# #.#..#.#..._..##...###.#..#.#.#..##...................#.#.#..##..#...#. h1B_ hӲ h h h[ hI h hMB h h h h hq h h h, h h hp, h h- h hV hZ h hu, h  h h, h hY h, hV h* h' hu h h h, hy h[....#...##..# #.# #...##...## ###.#...##..# #.# #.#...... ..#.#.......# #.# #.##...####.#  h..#.#...##..####.# #.#......... ..+....#.###.#..#.####.## ..#.#.......................... ............##.#.###.#..#.####  hV.........#.....#.# #.#..#. ###.........##..@###.#..#.#.#..##77#.#...................#.#.#..## ..#.#..............#.....###.#.†###..#...##.#...........## h#.#.†###.##...##......#...##.###.#.†##..............>......... ..#.#..##..##...#.##.#..#......#.#..##..##...#.##.#..#...##.#####..##................## h h h33 h4 h=C hHE, hJn hL hO, hxO h0Q hS, hS hU hfX, hY hZ h], h^ ha hcc, h*d hf hUh, hmi hXk hm, h?o hqq hr, hs hu hw, hx h;z hr}, h~ h h, h hO hŇ, h؈ hD h #.####......#.#...##..####.# #  #.# #......'............#.### ####.#####.....#.#......................÷..............##.#.### #########.......#.....#.#  #.######...##...### h#[#....#.#............  ######'#....#.#..............#  #...#@#.÷###..#...##.92.5 (15  #...........#.#.÷###.##...##..  #...........#.#.÷##....  ######'#....#.#..##..##...# #.#....#.#..##..##... #.#....###..##.. #.#..†.###..##..##.#.#.##  ######.#..................#...  #.....# h, h h h1 3 h#  h  h  hz  hN , h , h  h  h  h d.... ....######.#..g##..# #.#  #.#.........#.#.......# #.# #  #.####......#.#...##..####.#  #.# #......'............#.## ####.#####.....#.#............... ..........÷..............##.#.###  h ###.............#.....#.#  #.######@........##...## #[#....#.#.............#####'#....#.#......##...........#.#.÷###..#...##.##...........#.#.÷###.##...##..#...........#.#.÷##........... g   goblin (wandering)### h 14.5 (2.0) h +5.5 (3 h  hT No target in view!Done exploring. _No target in view! _You see here a hobgoblin corpse. _A goblin comes into view. It is wielding a +0 dagger. h (((((((You shoot a sling bullet. h$Jp  The sling bullet closely misses the goblin. hYRX..g.....g hR+ hS7===6.6 (1.1 hE]> _The goblin shouts! h@`  You shoot a sling bullet. The sling bullet hits the goblin. hϹ)((((( h\G@..... hQ057.7 hZ h]J _You kill the goblin! h h* hj hH _No target in view! h{ h6 h! h7H _No target in view! hb  h_c  he  h r  hs  h x P _ h  h  h , h  h  h  h  h[  h  h3 , h  h*   #.# #.............##..#   #.###.........#...##..#   #.#...........#...##..#  h&   #.#....######.#...##..#   #.#.........#.#..)....#   #.####......#.#...##..##   #.# #'...........   ######.#####.....#.#.........   #...........@..............---403.7 (6.0  h   ###########.......#   #.######. h #   #[#....#.#.........   ######'#....#.#.......  h%   #...........#.#.÷###..#   #...........#.#.÷###.##.   #...........#.#.÷##.....  h[ \  ######'#....#.#..##..## h! :--- h  _You see here a ball python skeleton. h 3 he  h  hy  hI P _ hC , h  h  h , h  h   #.#....######.#...##..#  #.#.........#.#..)....#  #.####......#.#...##..#  #.# #......'..........  ######.#####.....#.#........  #...........÷..............  ###########.............#  #.######.#  #@#....#.#..6.7 (3  ######'#....#.#.... #...........#.#.÷###.. #...........#.#.÷###.##  #...........#.#.÷##  ######'#....#.#..##..##  #.#....#.#..##..##  #.#....###..##  #.#..†.###..##..## h  h P _You see here a +0 buckler. h h+7.7 (1 h h& _e - a +0 buckler h hInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) Armour (go to first with [)  g - a +1 hat (worn)  r - the +1 robe "Tuadid" (worn) {rN+ Int+2}c - a +0 robe  e - a +0 buckler Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  l - an amulet of faith (worn)  q - a +6 ring of dexterity (worn) Wands (go to first with /)m - a wand of flame (16) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - a scroll of fearo - a scroll of amnesia Potions (go to first with !)  n - a purple potion  hK p - 2 coppery potions  s - a silvery potion  t - a bubbling brown potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hf se - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties.  hB hBase shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.9 (17.6 -> 16.7). Your SH would increase by 5.2 (0.0 -> 5.2). Your spell failure would worsen by up to 3% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________  h T(w)ear, (d)rop, (=)adjust, or (i)nscribe. hy hx h`C #.#....######.#...##..# Selgeron the Shooter  #.#.........#.#..)....# Deep Elf  h #.####......#.#...##..# Health: 28/28 ========================  #.# #......'.......... Magic: 12/12 ========================   ######.#####.....#.#........ AC: 4Str: 7   #...........÷..............# EV: 17Int: 20  h@  ###########.............#... SH: 0Dex: 23  #.######.........# XL:  5 Next: 35% Place: Dungeon:3   h#@#....#.#........ Noise: ---------  Time: 2407.7 (0.0)  ######'#....#.#........ a) +2 sling   hɧ#...........#.#.÷###..# Fire: a) +2 sling  #...........#.#.÷###.##  #...........#.#.÷##....  h^c ######'#....#.#..##..##   #.#....#.#..##..##   #.#....###..##....   #.#..†.###..##..##  _You kill the goblin!  h_No target in view! _No target in view! _You see here a ball python skeleton. _You see here a +0 buckler. _e - a +0 buckler h h hG h5 _No target in view! _You see here a ball python skeleton. _a +0 buckler. _e - a +0 buckler  You start putting on your armour. hA8.7 (1 hA9.7 (2 hB hg h,10.7 (3 h h  h$1.7 (4 hj hA2.7 (5 h h3 65  hQo_You continue putting on your +0 buckler. x5 h h\ _You finish putting on your +0 buckler. h!'`You continue putting on your +0 buckler. x5finish putting on your +0 buckler.  Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +2 sling is about 12 (Base 7 x 132% (Dex) x 114%  (Skill) + 2 (Ench)). h' h. h0e _Your base attributes are Str 7, Int 18, Dex 17. h'#I h><÷..0 hO? hC hFE _Done exploring. h^ h_ h_ h h_ h hÌ  h ?_Done exploring. h  h mWhere to? (Tab - D:3 @ (x,y), ? - help)  hB 6 D - Dungeon  hM[ hzl [?25h[?0c h`m #.#....######.#...##..# Selgeron the Shooter  #.#.........#.#..)....# Deep Elf  #.####......#.#...##..# Health: 28/28 ========================  #.# #......'.......... Magic: 12/12 ========================   ######.#####.....#.#........ AC: 4Str: 7   #...........÷..............# EV: 16Int: 20  h4n  ###########.............#... SH: 5Dex: 23  #.######.........# XL:  5 Next: 35% Place: Dungeon:3  #@#....#.#........ Noise: ---------  Time: 2412.7 (0.0)  ######'#....#.#........ a) +2 sling  #...........#.#.÷###..# Fire: a) +2 sling  #...........#.#.÷###.##   h}n[#...........#.#.÷##....  ######'#....#.#..##..##   #.#....#.#..##..## hn   #.#....###..##....   #.#..†.###..##..## hn Your damage rating with your +2 sling is about 12 (Base 7 x 132% (Dex) x 114%  (Skill) + 2 (Ench)).  ho_Your base attributes are Str 7, Int 18, Dex 17. _Done exploring. _Done exploring.  hoQWhat level of the Dungeon? (default 3, ? - help)  h\ [?25l[?1c he44 hf h6u hv h5{[ _ hp}, h1~ h9 h, hO h (Skill) + 2 (Ench)).Your base attributes are Str 7, Int 18, Dex 17.  h{_Done exploring.  You see here a ball python skeleton. h h- _ h h# ha, hk h h, h hX h h, h h3 hT, h hު h= h hI hͯ h, h hش h̶, h h h, h h h\, h# h h, h h hg h hZ h h h h hY  There is a stone staircase leading down here. h h h$ _ h h 4 hk  h  h#  hS  h2 G  hա x #### #.... #  ...:..###.#  #..@..# 31.4 (18.7) ###.###  #.# h.  #.# ..# #.. #.# hv v ..# _You climb downwards.  Found a book of Cantrips. h  hè  h a _There is a stone staircase leading up here. hu3 hj h h h}$ _ h, h, h h hK, hx h hn, h  h  hQ , h4 he ##### .... #####.##.....# #.......@..###.# hlN......###..<..#..... ###.###...# #.#.. #.#. ..# #.. #.#..#You pick up a book of Cantrips and begin reading... hd16.4 (5.0) h^d+7.4 (6 hh hk  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library. h 3 h  h  h   h~  he , h  ##### ....## #####.###...##.....# ##..###.#g.......###..<..##......## ###.###..#. #.#....[ #.#..[.## ..# h1 g   hobgoblin (asleep)...!. #..g   goblin (asleep)g... #.#  ..# hO 8.4 (1  A hobgoblin and a goblin come into view. h# igg. h$ +9.4 (2 h9+  h15 3 _Found a ring mail and a robe. h)  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h* h^  You beckon some vexing sprites to accompany your attacks. hQg.0----==40.4 (1 h HWill/2 Jinx  h h; _You feel your willpower being sapped. hI (((((((You shoot a sling bullet. hj h_k3* h=  The sling bullet barely misses the hobgoblin.A giggling sprite leaps out and insults the hobgoblin's ancestors. hE...g. (very drained).. hF5=1.6 (1.2 hbN h O] _The hobgoblin is almost dead. h\ ((( hmYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. hV ;* h*  The hobgoblin is almost dead.A giggling sprite leaps out and smacks the hobgoblin with its own hand. hF5 ...†g   goblin (asleep) h=9 a1==--62.8 hA  hC M _You kill the hobgoblin! h7X `  You shoot a sling bullet. The sling bullet hits the goblin. h] ((()((( hI 3...... h (4.0 h  h J _You kill the goblin! hD  h  hg  hK H _No target in view! hg4 hn hpH _No target in view! h4 h h h6; _ h$? h h{ _The sprites lose interest in your situation. hk2==== hC h4 _Magic restored. h#######. ....##.# #####.#...##.....# #........###.#.).###..<..#---## ###.###......#.# #.# †..[# #.#.[.### ..#.!. #.. hg   Robin (asleep).. #.#g   hobgoblin (asleep)gg ..#  h 7.0 (3.0  Robin and a hobgoblin come into view. hE hs g   Ijyb (wand)ggg.  The hobgoblin shouts! You hear a shout!==-8.0 (4 h# h _Robin moves out of view.  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of light. h:% (((((((You shoot a sling bullet. h h...[g.. hG5=9.2 (1.2 h h)c _The sling bullet barely misses the hobgoblin. hY # #####  #. ....  ##.# #####.#  ##...##.....# #  ##...........###.#  .).....@.###..<..#  ##......##   ......#.# #.#  ....†..[# #.#  ....[.### ..#  ...g!. #..  ..... #.#  .g.. ..#  hj  # #####  #. ....  ##.# #####.#  ##...##.....# #  ##...........###.#  hl .).....@.###..<..#  ##......##   ......#.# #.#  ....†..[# #.#  ....[.###  ...g!. #..  ..... #.#  .g..   hFu  h,v  h}  h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin! h ((((. h=  h1  h| \  You kill the hobgoblin! h  h"  A goblin comes into view. It is wielding a +0 dagger. h, A ...[g.g   hobgoblin (wandering)gA hobgoblin comes into view. h0 1850.4 h8  h@ 3 _The goblin moves out of view. h 2(( ho >((((( h d  You shoot a sling bullet. The sling bullet closely misses Ijyb. h( L ..†.ggg..  The hobgoblin shouts! You hear a shout!  Ijyb stops to check on her wand. h0 *****Ijyb zaps a wand. The bolt of light hits you! You are blinded! h6 @..†.gg   goblin (wandering)12--------------======1.6Blind  h  h_ M _Ouch! That really hurt! h hV hR h^ _You are too injured to fight recklessly! h4 h hHF _Unknown command. hH# ######. .....# #####.# ##.....# # ##....###.#  hH;.).#..<..# ##......## ###.###......#.# #.# ....†..[# #.#....[.### ..# ..g.!.#.. .g.#.#.g....# hK h4L hVig..g hWI----20  hX _ h[` hb hW i# ##### #. .... ##.# #####.# ##...##.....# # ##.###.# .). h ###..<..# ##......## ###.### ......#.# #.# ....†....g[.### ..# ....!. #....g  hK , h .g   hobgobling. h ~3=-----------------3 hД  hS  hsH# ##### #. .... ##.# #####.# ##...##.....# # ##.###.# .). ht###..<..# ##......## ###.### ......#.# #.# ....†......[.### ..#..g.!......  h h&4 h hĈ hh v# ##### #. .... ##.# #####.# ##...##.....# # ##.###.# .).###..<..# ##......## ###.### ......#.# #.# ........  h[i  h-t  hbu &5 h"{  h|  h*# ##### #. .... ##.# #####.# ##...##.....# # ##. h###.# .).###..<..# ##......## ###.### ......#.# #.# ....†..[# #.#  hů h]&6 h h hv#######..... ##.# #####.# ##...##.....# ###...........###.# .).......###.@<..# ##......## ###.### ......#.# #.#  h....†..[# #.# ....[.### ..#..g.!. #....... #.#.g.. ..#  hK hg4==7 h[ h hU# ##### #. .... ##.# #####.# ##...##.....# # ##.###.# .).###..@..#  hWe##......## ###.### ......#.# #.# ....†..[# #.# ....[.### ..#..g.!. #....... #.#.g.. ..# h` hka&8 hg hja _There is a stone staircase leading up here. h4 hn  h h}gg   Ijyb (wand) h-9 _ h# h!K #........#####.#..# ##.##  #........# ##+#..###....  #..####..# #.....##.....   ####..###...# #............   #...........####....)##...##   #.##......................#   #.##........##........##..#   #.##..###......##'#...##..#3   #..........@...##.#...##..#   #.##..###÷.###....#...##..##   #.##.......######.#...##....   #.................#...##..##   ##................#...##....  hy"  ####.###..######.....##..##   #.# #.............##..#   #.###.........#...##..#  #.#...........#...##..# h":= h5-7  You climb upwards. ha961.1 (2.5 h hS _Your vision returns to normal. _There is a stone staircase leading down here. h 4 hQ  h^  hߜ :5 h X h%  hŤ  hw  hԧ , h  h  hV T6= h"  hx  h g 6.1 (5.0 _You start resting. h 37.1 (6 h{  h _ _You feel your willpower return. hu hB h h h^7== hN h, h h& hq h hp, h* ht8== h h, h hE, h) h, h h hT^9== h h, h hN h h6 h, h{= h hG20= hh h[, hJ  hC  h  hS  hG1== h, h h, h h, ha h h6U2= h  h h  h! h:#, h# h% h& h& h( h])D3= h* h+, h, h., h/ h1 h1 h2 h3 hO4h4== h 5 h7 h~7 h7 h9, hq: h0<, h= h> h_?a5== h? hvB, hC hE, hMX h3v[=6=7== _You start resting. hU~515.1 (48.0)8==6.1 (49 h" _HP restored. hp3 hq h0t, hyX hz, hJ{ h} h~9= h~ hV, h h$, h h , h4 h7, hʙ` h h, hS h~, h h, h h!, h( hE, h hL, hz h, h hK, hO ho, hS hj, h hn hm hP, hr ho, h h: h, h h, h h, hw h, h h, hG h, h h, h\ h, h  h, hj h, h hl h h h, h hg, h h, h h/ h h ht, h  h , h  h , h hc, h h%, h h h h hN, h  h, h h h h h!, hb" h[$, hl% h', h3( h), hq* h',, h, h., h/ h}1, h52 h4, hL5 hz7, hJ8 hn:, h: h<, h= hAB h.C, h=D hnF, h!G hH, hWI hK, hsL h9N, hN hQQ, hR hT, hU h;W, hW hY, h,Z h\B hN^, h_ h`, h  h hډ, h h, h h{, h` h[, h9 h?, h h 615.1 (9 _You start waiting.6.1 (100.0) h. h# _Done waiting. h  hn bInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) Armour (go to first with [)  e - a +0 buckler (worn)  g - a +1 hat (worn)  r - the +1 robe "Tuadid" (worn) {rN+ Int+2}c - a +0 robe Jewellery (go to first with "=)  hh  f - a +5 ring of evasion (worn)  l - an amulet of faith (worn)  q - a +6 ring of dexterity (worn) Wands (go to first with /)m - a wand of flame (16) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - a scroll of fearo - a scroll of amnesia Potions (go to first with !)  n - a purple potion  p - 2 coppery potions  s - a silvery potion  t - a bubbling brown potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h>  hFG  hP  #........#####.#..# ##.## Selgeron the Shooter  #........# ##+#..###.... Deep Elf  #..####..# #.....##..... Health: 28/28 ========================   ####..###...# #............ Magic: 12/12 ========================  hQ   #...........####....)##...## AC: 4Str: 7   #.##......................# EV: 16Int: 20   #.##........##........##..# SH: 5Dex: 23   #.##..###......##'#...##..# XL:  5 Next: 38% Place: Dungeon:3   #..........@...##.#...##..# Noise: ---------  Time: 2616.1 (0.0)   #.##..###÷.###....#...##..## a) +2 sling   #.##.......######.#...##.... Fire: a) +2 sling   #.................#...##..##  hR [13d  ##................#...##....   ####.###..######.....##..##  #.# #.............##..#  #.###.........#...##..#  #.#...........#...##..# _You start resting. _You feel your willpower return. _You start resting. _HP restored. _You start waiting. _Done waiting. hLY 4 h_  ha  h x  h\|   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.7    -2   h * Spellcasting   3.7  12%  +3           b + Unarmed Combat   0.0    -2   i - Hexes   4.0    +3       j - Fire Magic   1.1    +1   c * Ranged Weapons   6.6  86%  +3      [ hv} 40m     k + Evocations   0.0    +1   d + Armour   0.0    -2       e - Dodging   2.4    +2       f + Shields   0.0    -2      g + Stealth0.2   2%  +3                   h} .             h                  h]                 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  hÁ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hv079 g * Stealth   0.2  11 h+18 g - Stealth   0.2    h 26 e + Dodging 2.4   2% hs079 e * Dodging   2.4  11 hj72 g + Stealth 0.2   1% hr argetarget-- --  -- -- -- --  -- h \ -- --  -- --  a-z] set[-] clear selected targettrainingtargets h6=[?25h[?0c0  hz [?25l[?1c h 5.0  +3 current training targets, if any.=] set aall targets h!  h%  h,  #........#####.#..# ##.## Selgeron the Shooter  #........# ##+#..###.... Deep Elf  #..####..# #.....##..... Health: 28/28 ========================   ####..###...# #............ Magic: 12/12 ========================   #...........####....)##...## AC: 4Str: 7   #.##......................# EV: 16Int: 20   #.##........##........##..# SH: 5Dex: 23   #.##..###......##'#...##..# XL:  5 Next:  h- 38% Place: Dungeon:3   #..........@...##.#...##..# Noise: ---------  Time: 2616.1 (0.0)   #.##..###÷.###....#...##..## a) +2 sling   #.##.......######.#...##.... Fire: a) +2 sling   #.................#...##..##   ##................#...##....   ####.###..######.....##..##  #.# #.............##..#  #.###.........#...##..#  #.#...........#...##..# _You start resting. _You feel your willpower return. _You start resting. _HP restored. _You start waiting. _Done waiting. h2 4 h7  hk9  h h  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.7    -2   h * Spellcasting   3.7  10%  +3           b + Unarmed Combat   0.0    -2   i - Hexes   4.0    +3       h j - Fire Magic   1.1    +1   c * Ranged Weapons   6.6  77%  +3           k + Evocations   0.0    +1   d + Armour   0.0    -2       e * Dodging   2.4  12%  +2       f + Shields   0.0    -2      g + Stealth0.2   1%  +3   hߦ                 h!             hR                 h         h         hThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help h-*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h h' h} #........#####.#..# ##.## Selgeron the Shooter  #........# ##+#..###.... Deep Elf   h#..####..# #.....##..... Health: 28/28 ========================   ####..###...# #............ Magic: 12/12 ========================   #...........####....)##...## AC: 4Str: 7   #.##......................# EV: 16Int: 20  hjk  #.##........##........##..# SH: 5Dex: 23   #.##..###......##'#...##..# XL:  5 Next: 38% Place: Dungeon:3   #..........@...##.#...##..# Noise: ---------  Time: 2616.1 (0.0)  hZ  #.##..###÷.###....#...##..## a) +2 sling   #.##.......######.#...##.... Fire: a) +2 sling   #.................#...##..##   ##................#...##....   ####.###..######.....##..##  #.# #.............##..#  #.###.........#...##..#  #.#...........#...##..#  hm2_You start resting. _You feel your willpower return. _You start resting. _HP restored. _You start waiting. _Done waiting. h hP h h h hInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon)  hArmour (go to first with [)  e - a +0 buckler (worn)  g - a +1 hat (worn)  r - the +1 robe "Tuadid" (worn) {rN+ Int+2}c - a +0 robe Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  l - an amulet of faith (worn)  q - a +6 ring of dexterity (worn)  h WWands (go to first with /)m - a wand of flame (16) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - a scroll of fear hRo - a scroll of amnesia Potions (go to first with !)  h n - a purple potion  p - 2 coppery potions  s - a silvery potion  t - a bubbling brown potion  hέ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hxwe - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties.  hyBase shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.9 (16.7 -> 17.6). Your SH would decrease by 5.2 (5.2 -> 0.0). Your spell failure would improve by up to 3% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe. hyKInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) Armour (go to first with [)  e - a +0 buckler (worn)  g - a +1 hat (worn)  r - the +1 robe "Tuadid" (worn) {rN+ Int+2}  c - a +0 robe Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  l - an amulet of faith (worn)  q - a +6 ring of dexterity (worn)  h[LWands (go to first with /)  m - a wand of flame (16) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - a scroll of fear  o - a scroll of amnesia Potions (go to first with !)  n - a purple potion  p - 2 coppery potions  s - a silvery potion  t - a bubbling brown potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h* h h #........#####.#..# ##.## Selgeron the Shooter  #........# ##+#..###.... Deep Elf  #..####..# #.....##..... Health: 28/28 ========================   ####..###...# #............ Magic: 12/12 ========================  h  #...........####....)##...## AC: 4Str: 7   #.##......................# EV: 16Int: 20   #.##........##........##..# SH: 5Dex: 23   #.##..###......##'#...##..# XL:  5 Next: 38% Place: Dungeon:3   #..........@...##.#...##..# Noise: ---------  Time: 2616.1 (0.0)   #.##..###÷.###....#...##..## a) +2 sling   #.##.......######.#...##.... Fire: a) +2 sling   #.................#...##..##  h[13d  ##................#...##....   ####.###..######.....##..##  #.# #.............##..#  #.###.........#...##..#  #.#...........#...##..# _You start resting. _You feel your willpower return. _You start resting. _HP restored. _You start waiting. _Done waiting. h4 hs h hM $waiDone waiting.  Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +2 sling is about 12 (Base 7 x 132% (Dex) x 114%  (Skill) + 2 (Ench)). hN  h=T  hV e _Your base attributes are Str 7, Int 18, Dex 17. h} hInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) Armour (go to first with [)  e - a +0 buckler (worn)  g - a +1 hat (worn)  r - the +1 robe "Tuadid" (worn) {rN+ Int+2}c - a +0 robe  h LJewellery (go to first with "=)  f - a +5 ring of evasion (worn)  l - an amulet of faith (worn)  q - a +6 ring of dexterity (worn) Wands (go to first with /)m - a wand of flame (16) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - a scroll of fearo - a scroll of amnesia Potions (go to first with !)  n - a purple potion  p - 2 coppery potions  s - a silvery potion  t - a bubbling brown potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] he - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3.  h88If you take off this armour: Your EV would increase by 0.9 (16.7 -> 17.6). Your SH would decrease by 5.2 (5.2 -> 0.0). Your spell failure would improve by up to 3% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe. hz h h #........#####.#..# ##.## Selgeron the Shooter  #........# ##+#..###.... Deep Elf  #..####..# #.....##..... Health: 28/28 ========================   ####..###...# #............ Magic: 12/12 ========================  h3  #...........####....)##...## AC: 4Str: 7   #.##......................# EV: 16Int: 20   #.##........##........##..# SH: 5Dex: 23   #.##..###......##'#...##..# XL:  5 Next: 38% Place: Dungeon:3   #..........@...##.#...##..# Noise: ---------  Time: 2616.1 (0.0)   #.##..###÷.###....#...##..## a) +2 sling   #.##.......######.#...##.... Fire: a) +2 sling   #.................#...##..##  h9:[13d  ##................#...##....   ####.###..######.....##..##  #.# #.............##..#  #.###.........#...##..#  #.#...........#...##..# _Done waiting.  Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with your +2 sling is about 12 (Base 7 x 132% (Dex) x 114%  (Skill) + 2 (Ench)). _Your base attributes are Str 7, Int 18, Dex 17. hU h _ hl h h+7.1 (1 hk h h+8.1 (2 hW9.1 (3 h  h@B20.1 (4 h@ h#(71.1 (5 70 _You start removing your armour. You continue removing your +0 buckler. x5 hN+ h(-Z _You finish removing your +0 buckler. h  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +2 sling is about 12 (Base 7 x 132% (Dex) x 114%  (Skill) + 2 (Ench)). h h= h$e _Your base attributes are Str 7, Int 18, Dex 17. h  h  h  h H2.1 (1 _ h  h* \  # ##### #. ....  ##.# #####.#  hG  ##...##.....# #  ##.........g.###.# 4  .).......###..@..#  ##......## ###.###  ......#.# #.#  ....†..[# #.#  ....[.### ..#  ..g.!. #..g   hobgoblin (wandering)  ..... #.#  .g.. ..#  h. $ You climb downwards. h  hS  h  h 7g..gg   Ijyb (wand)g   hobgoblin heF -3.6 (2.5 hQ  hU _Level annotation: Ijyb, Robin _There is a stone staircase leading up here. h  hCasting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^  You beckon some vexing sprites to accompany your attacks. h hbp.g.g hE0----==4.6 (1.0Will/2 Jinx  h h; _You feel your willpower being sapped. hE c  You shoot a sling bullet. The sling bullet hits the hobgoblin! hDL C. he  hg O.g. h 5=5.7 (1.1 h"  h M _You kill the hobgoblin! h4 ((You shoot a sling bullet. The sling bullet hits Ijyb. hZ :* h,  Ijyb is lightly wounded.  A giggling sprite leaps out and bonks Ijyb with her +0 club. h4..g. d, very drained) h5(6.8 h< h>[ _Ijyb is moderately wounded. h& (( h) hܫ0* h< g.  You shoot a sling bullet. The sling bullet closely misses Ijyb.  A giggling sprite leaps out and bonks Ijyb with her +0 club.  Ijyb is moderately wounded. hE**** h  .@..  Ijyb zaps a wand. The bolt of light hits you! You are blinded! h+vIjyb zaps a wand. The bolt of light hits you! You are blinded!  Ijyb zaps a wand. The bolt of light hits you!are blinded for an even longer time.  Ouch! That really hurt!  You die...  Ijyb moans, "Good help so hard to find!" hQ0/28 ------------------------1==-- ha^/  --more-- h2=  hqB Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) Armour (go to first with [)  g - a +1 hat (worn)  r - the +1 robe "Tuadid" (worn) {rN+ Int+2}c - a +0 robe  e - a +0 buckler  hD Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  l - an amulet of faith (worn)  q - a +6 ring of dexterity (worn) Wands (go to first with /)m - a wand of flame (16) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - a scroll of fearo - a scroll of amnesia Potions (go to first with !)  n - a potion of moonshine {unknown}  p - 2 potions of curing {unknown}  s - a potion of resistance {unknown}  t - a potion of heal wounds {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h K Armour [g1 hat (worn)  r - the +1 robe "Tuadid" (worn) {rN+ Int+2}  c - a +0 robe  e - a +0 buckler Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  l - an amulet of faith (worn)q6dexterity (worn) Wands (go to first with /)  m - a wand of flame (16) Scrolls?  b - 2 scrolls of poison  d - a scroll of fear  o - a scroll of amnesia Potions (go to first with !)  n - a potion of moonshine {unknown}  h| r p - 2 potions of curing {unknown}  s - a potion of resistance {unknown}  t - a of heal wounds {unknown}  u - a potion of brilliance {unknown}vmagicbot hi  hW, hn hGoodbye, Selgeron.186 Selgeron the Shooter (level 5, 0/28 HPs)Began as a Deep Elf Hexslinger on Apr 26, 2025.Killed from afar by Ijyb (16 damage)... with a bolt of light... on level 4 of the Dungeon.The game lasted 00:03:04 (2594 turns). Best Crawlers -9. 697 Selgeron DEHs-07 slain by an orc wizard (D:6)  10. 459 GexMiFi-06 blasted by an orc wizard (D:4)  11. 388 Rusty5pork TrSh-06 slain by a wight (D:4)  12. 287 GloorxVloq GrFi-06 blasted by an orc priest (D:4)  13. 233 psychicmeo OpCj-06 blown up by Ijyb (D:5)  14. 207 Selgeron DEHs-05 slain by a gnoll bouda (D:4)  15. 191 GloorxVloq GrFi-05 incinerated by a bombardier beetle (D:4)  16. 186 Selgeron DEHs-05 blasted by Ijyb (D:4)17. 184 Selgeron DEHs-05 slain by a wyvern (D:4)  18. 149 bread12 CoGl-05 slain by a gnoll (D:3)  19. 143 Selgeron DEHs-05 slain by a goblin (D:3)  20. 126 GloorxVloq GrFi-05 blasted by an orc priest (D:3)  21. 119 CreepyCraw FoFi-05 slain by Crazy Yiuf (D:2) hE  h"M  hNP ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l